:jK Player: morningthaw Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:55:39.ttyrec Time: (1782244539) Tue Jun 23 19:55:39 2026 :jZz[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:j1]:jjWelcome, morningthaw. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Earth Elementalist:j :jg :j Dmorningthaw the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Sandblast        #+#  #@#  #>#  ###       Welcome, morningthaw the Gargoyle Earth Elementalist.It is said that the Orb of Zot exists deep within this dungeon.:j< Press ? for a list of commands and other information.  Found an escape hatch in the floor.:j# :j [ _Found a staircase leading out of the dungeon.:jE:jHI  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   f + Spellcasting 2.0  20%  -1           b + Unarmed Combat   0.0     0   g + Conjurations 1.1   2%  +1      h + Earth Magic3.6  56%  +2      :jI>     c + Armour   0.0    +1      d + Dodging1.5  13%  -2      e + Stealth2.1   9%  +2          :j0J        :jRJ        :jzJn    :jJ_    :jJ        :j K        :j3K        :jsKa    :jKs                :jKThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help:j(LG[=] set a skill target  :jNL[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j  a * Fighting   0.0  20%1614418:jӯ a - Fighting   0.0   2025639:j\16 b * Unarmed Combat   0.0  20%14418:j5N 20 b - Unarmed Combat   0.0   25639:jX16144 c * Armour   0.0  20%18:jv20256 c - Armour   0.0   39:j1810 d * Dodging   1.5  247:jL| 22364 d - Dodging   1.5   11:j 0156 e * Stealth   2.1  23:j566371 e - Stealth   2.1   :j@R f * Spellcasting   2.0  4057:j 34 g * Conjurations   1.1  2046:jL 41 g - Conjurations   1.1   :j *59:j%27 h * Earth Magic   3.6  73:j :jI:j`:j morningthaw the Digger  Gargoyle  Health: 10/10 ========================  Magic: 3/3======================== :jV AC: 4Str: 11  EV: 11Int: 15  SH: 0Dex: 10  #+#XL:  1 Next:  0% Place: Dungeon:1 :j #@#Noise: ---------  Time: 0.0 (0.0)  #>#:j-) Nothing wielded  ###Cast: Sandblast  :j$    :j Welcome, morningthaw the Gargoyle Earth Elementalist.It is said that the Orb of Zot exists deep within this dungeon.:j6Press ? for a list of commands and other information.  Found an escape hatch in the floor. :jaN_Found a staircase leading out of the dungeon.:j:j:j:jD 3:jbE :jH :jI :jKN [ _You open the door.:jN :j)O :j:P :jIS @  There is an open door here.:jV A  You enter the shallow water.:jV ?Water :jX :jZ N _Moving in this stuff is going to be slow.:jC\ 3:j\ :j a ,:jb (:jEc :je :jlg :jg :jch :jj :jYl ,:jm :jo :jp :jp :j[q :j s :jt :j.u :ju :jw :jy ,:jy :jn{ :j| :j1} :j} :j :j  :j c You encounter a hobgoblin.:j   #g# #.# #.# ##.## #...# :ju #.$.#####. #......... +.@..# #...##### #.......+ :jƋ B###.##### :j #.## #..#g   hobgoblin (asleep) :j# t#######.### ~~.~..~..~##:jI K ~≈~~≈~≈~~.~#:j 012.2 (12.2):jr 33.2 (13 _:jO :j] .g #.# #.#..# $.######.@.......+....####..#####.......+###.#####.# #..########.###~.~..~..~#:j֕ :jW 14.2 (1.0):jޜ :jО :j q.g #.# #.#..# #####.#........+....####.#####.......+###.###### #..########.###:jy:j5 _You see here 6 gold pieces.:jP*.g #.# #.## $.#####.#.........+....####.#####.......+###.###### #..#:j,A6Sandblast _:j1:j5:jmS +.g #.# ##@##..# $.######........+....####.#####.......+###.######:jFY D.g:jcf Cg:j]h E====7:jt A _The hobgoblin shouts!:j1 # The blast of sand hits the hobgoblin.:j8 .g2--------=---8.7 (1.5:jyI s _The hobgoblin is almost dead.:jj]  The blast of sand hits the hobgoblin but does no damage.:jFl  The hobgoblin is almost dead.:jHt6/10 ----------1:jpH3----------------:jH,---20.2:j^} _The hobgoblin hits you. The hobgoblin misses you.:j †The blast of sand hits the hobgoblin.:j? !0----------------21.7Sandblast _You kill the hobgoblin!:j:j:j:j:j:j X:jr7==--------:j#--------8=====1========:jU,:jK,:j̥:j:j;===:jn:j;:jo9==========:j:j,:j5:j_,:jǰ:j˲,:j:j":j:==:je:j:jQ10/10===:jR:jV1 _HP restored.:j:jP:j,:j:jN:j:j):j:jCr===2========:j:jB:j:j:j:j_:j:j:j:j;@========:j:jR:j:j}:j :jf:j:j:j:j:jI:j:j:jE:j:j:jT3========:j:jN4 _Magic restored.:j:j?:j:jp:ju:j:j:j :jk:j:j:@ _You now have 6 gold pieces.:j:j`@========:jN:j.:j,:j,:j:j,:jG :j 7 _You open the door.:j 3:j} :j@  There is an open door here.:jj  You encounter an endoplasm.:j> #.# #. #.# #. #.# #. #†# #. ##.## #. #...# #J #...#####. #.##......... #.@'....####.- ###...#####  #.......+Sandblast  ###.#####  #.#  #..J   endoplasm (asleep) #######.### ~~.~..~..~## ~≈~~≈~≈~~.~#:j'061.7 (40.0):j8j-2.7 (41 _:je #J    The blast of sand hits the endoplasm.  The endoplasm is severely wounded.:j$9^J:j0l  The endoplasm quivers.The endoplasm freezes you.7/10 --------2--------=4.2 (1.5):j4:j8% _You are frozen.:jz 4:j w _An endoplasm is nearby!:jZ .  The blast of sand hits the endoplasm!:j(:jx:jC~1----------------45.7Sandblast:j:jVM _You kill the endoplasm!:jg I:jg :j-l t8===-----:jr n:j(s :jt :j{ u--------===9==:jK~ B:jB ,:jG :j: :j q==2========:j* :j 10/10===:jɎ ,:j B:jI ===========:j :j :jؚ :jD :j ,:j :jL :j9 B:j :j 3========:jĭ :jE :j :j7 :j{ :j ========  There is an open door here. _:j :j :j X:j B:jH :j :j. :jf :j n:jM X:jb B:j :j` :j :j :j :jZ :j :j :j :j# :jC$ ,:j% :jZ& :j& :j' :j( :j * :j[* :j* :j, :j. :jQ. :j. :j70 :j1 :j1 :j)2 :j3 :j4 :j4 :jS5 :jo7 :j9 B:jb ,:j} :j :jq :j$ :jё B:j ,:j ,:j :j :j :j :j :j :jb :j :j :jV :j :jH :j :j* :j. :j A  You enter the shallow water.:j ?Water :j :j N _Moving in this stuff is going to be slow.:j I:j ,:j :j :j' :j& ,:jo :j :j ,:j. :j}   ≈≈##≈≈#>#≈≈.# #.# ≈ #≈ ###≈≈.# #.# ≈≈ ≈~.###.# ≈≈ ### #~~##..# #.. #≈.##.## #...#~~# #.>.#≈.#.##  #...'~...#  :j7 V≈≈≈#####@~### -134.1 (68.4) ≈≈≈≈≈≈≈~~~#  ≈##≈≈≈≈≈~.#  #≈≈≈≈≈≈.#  ≈≈≈≈≈≈≈≈~~# ###########       _You open the door.:j Y _Found an escape hatch in the floor.:j_:jՂ:jeE _:j@  There is an open door here.:jO  You enter the shallow water.Water :jޏN _Moving in this stuff is going to be slow.:j:jT:j 8  You enter the shallow water.Water  _Moving in this stuff is going to be slow.:jK:jK  You enter the shallow water.Water :j:jد[You enter the shallow water. _Moving in this stuff is goi:jBng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j9(:jݲ:j':j۶:j%:j:j:j:j:j*:jн:jvW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water :j:j'  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j_:j>:j$:j.:j :jk:jm:jZ:j:j:j:j~:jy _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j?Water :j:j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water:jk4. _Moving in this stuff is going to be slow.:j:j((:j:j:j{:j:j:j:j- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j?Water :j:jF  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j":jg(:j:j:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j~?Water :j:j(  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j- (:j :j :j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j?Water :j :j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j9:j(:j=:jYm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j]B:j]:jt^:j_,:jZ`:jd< _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a hobgoblin corpse.:je:jf _:j5g:jTjB:jj:jl:jm:jm:jpn:j p:jFrB:js:jt:ju,:j-x:jy,:jz:j _You open the door.  There is an open door here.:j  You encounter a goblin. It is wielding a +2 dagger of venom.:jޒ   ##g#..##..   ..#.....   #......#   #......#   #......#  :j% #......#   #......  #..@...#-  ###'####  #.#  :j #.#  #.# #.# #######+.  #.# #.# #........# g   goblin (asleep) #.# #.# #........# #.# #†# #........#≈ #.###.## #.........#:j|<.g84.1 (50.0:jg==5.1 (51:j:j( _The goblin shouts!:jiFu   #. ..# ... ##.#..##...  .g#......  #......#  #......#  #......#  #......#  #.@....#  #......# ###'####  #.#  #.#  #.# #.# #######+.  #.# #.# #.#  #.# #.# #.#  #.# #†# #:jobb..gSb   bat (wandering)S   ball python (constriction, wandering)--6.1 (1.0)Sandblast _You encounter a bat. You encounter a ball python.:jܣ w )The blast of sand hits the goblin.:j +###b   bat (wandering)S   ball python (constriction, wandering):j3, .b.S:j6- E.b:j95 ,...:j9 2--------5=-7.6 (1.5:jC ` _You kill the goblin!:j V †  The blast of sand hits the bat.:j###S   ball python (constriction, wandering):jiF.S:jE.S:jt,...:j.1----------------69.1:j~:jG _You kill the bat!:j> †The blast of sand hits the ball python!###:jo ,...:jw 0----------------790.6Sandblast:j{ :j~ O _You kill the ball python!:j#( :j( :jT* :jI. :j. :j2 ,:jz4 ,:j!7 ,:j= --------:j>? ,:jfA :jD ,:j_E :jxG :jG :jJ :jK :jN Z1========:jS :jQV :jV :jX :j[ ,:jK\ :ji_ ,:j]` :ja :j_b @========:jvd :je ,:jf :j}m :j,p ,:jp :jr ,:jWs :jfu ,:jW :j j2========:j :j :j :j& :jg ,:j :j6 ,:jê :jA :j @========:j :jİ :j" :j :j :jC :j :jr :j; :j :j ,:j :j N3========:jH :j j   #.#   #.# .#   #.#..#   #.#..# ... #.#..##...  ..#......  #)†....#  #@.....#- :jm  #......#  #......# #......# #......#  ###'####   #.#   #.#   #.# #.# #######+.:j 78 M  .#.#  #.#..# ..###.#..##...#...#......† #......#.#:jj 1226.6 (36.0):j i========-7.6 (37:j :j  $  Things that are here::j _a +2 dagger of venom; a goblin corpse:j4 :j? 8.6 (1.0) _b - a +2 dagger of venom:jGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom Armour (go to first with [)  a - a +0 robe (worn):j#Yb - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.:jYYour skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 7.2 XLs.Current attack delay: 1.0. Damage rating: 6 (Base 4 x 100% (Dex) x 100% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. :j=ZYou took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j :j :j :jc% ] morningthaw the Digger #.#Gargoyle #.#Health: 10/10 ======================== #.# .#Magic: 3/3======================== #.#..#AC: 4Str: 11 #.#..# ...EV: 11Int: 15 ###.#..##...SH: 0Dex: 10 #...#......:j& OXL:  1 Next: 70% Place: Dungeon:1 #@†....#Noise: ---------  Time: 228.6 (0.0) #......#b) +2 dagger (venom) #......#Cast: Sandblast #......# #......# :j@& #......# ###'#### :ju& #.# #.#The blast of sand hits the ball python! :jK' E_You kill the ball python!Things that are here: _a +2 dagger of venom; a goblin corpse _b - a +2 dagger of venomYour +2 dagger of venom begins to drip with poison!:jG 9.1 (0.5 _You kill the ball python!  Things that are here: _a +2 dagger of venom; a goblin corpse _b - a +2 dagger of venom  Your +2 dagger of venom begins to drip with poison! _b - a +2 dagger of venom (weapon):j}4:j:jH _No target in view!:j I:jU  _:j   You see here a goblin corpse. _  Things that are here:  a ball python corpse; a bat corpse  #.#..# #.#..# #.#..#  #.#..#  #.#..#  #.#..# ....  ###.#..##...[ #...#@.......33.1 (4.0 #.#††....#### #.#......#  #.#. #.#......# #. #.#......# #.###'#### :j 4.1 (5 _Found a pair of boots.:jYA:jiH:jK:jOH _No target in view!:j   #.#..#  :j #.#..#  #.#..#  #.#..#  #.#..# . #.#..# .... ###.#..##...[. #...#. #.#††....# #.#......# :j_ H5.1 (1 _:j :jM :jC  #.#..#  #.#..# . #.#..# .. #.#..# ... #.#..# ... #.#..# ... ###.#..##...[. #...#. #.#††....# #.#......# :js&:j:j&6:j:j:j  #.#..# ##.. #.#..# #+#... #.#..# ..... #.#..# .J.. #.#..# ... #.#..# .. ###.#..##...[..# #...#. #.#††....# #.#......#  #.#......# J   endoplasm (asleep) :jl!j  You encounter an endoplasm.:jB'77Sandblast:j5:j9* _Found 9 gold pieces.:jjY  #.#..# ##. #.#..###+#. #.#..##. #.#..##.J. #.#..##. #.#..#..:jHZ ###.#..##...[..# #...#. #.#††....# #.#......#  #.#......# #.#......# #.#......#  #.#......# #.###'#### :jDp<8:jSt:jv:j]C #.#..# ##. #.#..###+#. #.#..##.# #.#..##.J. #.#..##.# #.#..#. ###.#..##...[..# #...#. #.#††....# #.#......#  #.#......# #.#......# #.#......# :jC #.#......# #.###'#### :j S:j:U&9:j[:j]:j $The blast of sand hits the endoplasm!:jL###:jj ,...:j t 2--------9=40.6 (1.5Sandblast _You kill the endoplasm! _Your Earth Magic skill increases to level 4!:j#.#..# ##.#.#..###+#.#.#..##.##.#..##.$.#.#..##.#:jl#.#..#.###.#..##...[..##...#.#.#††....#.#.#......# #.#......##.#......##.#......##.#. :jQ-10 _:j:jZ#.#..# ###..... #.#..###+#....... #.#..##.##.#..##.$. #.#..##.## #.#..#.. :j?###.#..##...[..##...#.#.#††....#.##.#......# #.#......# :jx:j:j:j99-2:j :j M ...... ###......#+#....... .#####.$...#### #.#..#............##.#..#######..#...............††....#########.##.#......#.3 _You see here a +0 pair of boots.:j:j#G--------4:jgB _c - a +0 pair of boots:jP4:j5Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [) :jS6[ a - a +0 robe (worn)c - a +0 pair of boots:jTc - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.4 -> 5.4). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :j :j{ morningthaw the Digger......Gargoyle#.#..# ###......Health: 10/10 ========================#.#..###+#.......Magic: 2/3================--------#.#..##........###AC: 4Str: 11#.#..##.$.........EV: 11Int: 15#.#..##........###SH: 0Dex: 10#.#..#............XL:  1 Next: 90% Place: Dungeon:1###.#..##...@..#####Noise: ---------  Time: 244.6 (0.0)#...#...............b) +2 dagger (venom)#.#††....#########.#Cast: Sandblast#.#......##.#......##.#......##.#......##.#......##.###'#### _Found 9 gold piec:jܷ es.  The blast of sand hits the endoplasm! _You kill the endoplasm! _Your Earth Magic skill increases to level 4! _You see here a +0 pair of boots. _c - a +0 pair of boots:j :j? :j :jC f  You start putting on your armour.:j| :j $5.6 (1:j :j :jK +6.6 (2:jx :j :j +7.6 (3:j :j :j +8.6 (4:j :ju :j +9.6 (5:j :j! 5 _You continue putting on your +0 pair of boots. x5:j/% :j+ :j. b _You finish putting on your +0 pair of boots.:j.  _3========:j/ X:j0 :jJ= :jQC ======== _You now have 15 gold pieces (gained 9).:jD 3:jjE :jG :jf y _You open the door.:jf :jf :jg :jn u  There is an open door here. _:jo :j{ n:j~ x _You now have 17 gold pieces (gained 2).:j[ I:jӀ :j[ X:j :j :j> ,:j! ,:j :j :j! :j :j :je :j i  You encounter a dart slug.:jm   #....#   #....##   ####   #.w   #.......   .....   #..#   #.@#   #..##### #+###   #......# ......Sandblast   #.#..###.###......   #.#..###'#.......   #.#..##........###w   dart slug (asleep) :j   #.#..##...........   #.#..##........###   #.#..#............:j~ c66.6 (17.0)7.6 (18 _:j :jY :jx>  #....###.####........w..#........##........#.# .##### #+###  #......# .###......#'#....... .###....#........###:jоG8.0):jxQ _Found a stone staircase leading down.:j ##w    The blast of sand hits the dart slug!:j% K.w:j. ...2--------=70.1 (1.5:j4 :j6 ] _The dart slug is almost dead.:jXZ .  The blast of sand hits the dart slug!:j0_A#:j !..:j :jy morningthaw the Digger  #.>..#Gargoyle  #....#Health: 10/10 ========================  #....###.Magic: 1/3========----------------  #####........AC: 5Str: 11  #..........:jEV: 11Int: 15  #........#SH: 0Dex: 10  #........#XL:  1 Next: 130% Place: Dungeon:1  #.@#Noise: =--------  Time: 271.6 (1.5)  #..#b) +2 dagger (venom)  #..##### #+###Cast: Sandblast  #......# ......  #.#..###.###......  #.#..###'#.......  #.#..##........###  #.#..##...........  #.#..##........### _You now have 17 gold pieces (gained 2). :j_You encounter a dart slug. _Found a stone staircase leading down.  The blast of sand hits the dart slug! _The dart slug is almost dead.The blast of sand hits the dart slug!:j _You kill the dart slug!You have reached level 2!:j5/  --more--:j0 5/151/5------------22% Sandblast:j<9 :j; 4 _:j1 _:j}6----:j?C:jfM32=====:jN:jO,:jXP:jQ:jX======:jY:jA\,:j\:j^:j^:j_:jea,:j=b:jc,:jd:j$f:jtf:j,g:jh,:ji:j`kg3=====:j l:jum:jm:jqn:jo,:jp:jGr,:jr:jyt:jt======:ju:jv:j1w:jw:j"y:jZy:jz:j||:j}B:jU~:j:j4==========:j˟B:j5=====:j:j`:j«:j6:jʬ:j:j_B:j2X:j7 _You open the door.:j:jr======:jk:jվ@  There is an open door here.:j::j _:jS:j:j:j:j:jp:j,:j:j:j:j,:j6:j,:j:j:jB:jX:j! _You now have 24 gold pieces (gained 7).:j:j:j,:j:jl :j :j ,:j :j #.>..# #......#  #....# #......#  #....###......#### ###................. .................... .......###......## .......# #......+ . +#..#'####......####....  #..#........#..@.......-332.6 (61.0)  #..########+#######...>  #......# ...... . .#..###.### .#..###'#. .#..##........### .#..##........... .#..##........### .#..#............:jG'\-3.6 (62:j0:j3; _Found a stone staircase leading down.:ji ###### ######## #.>..# #......# #....# #......#  #....###......#### ####..............................###......## ........# #......+ . #+#..#'####.....@####.... #..#........#.......... #..########+#######...>  #......# ... #.#..###.###...... #.#..###'#....... #.#..##### #.#..##.... #.#..########...'....$.4.6 (1.0):jb======5.6 (2:j:j% _As you open the door, it creaks loudly! _Found 13 gold pieces.:j _:j:j# : _:j@  There is an open door here.:j\:j6 _:j:j:j[:j:j:j1  You encounter a hobgoblin.:jq5 ##### ######## .>..# #......# ....# #......# ....###......###########............................###......####....... ....# #......'..@.$..... ------ .#'####......####. .#........#............. Sandblast .########+#######...>... .....# ...... g...... .###.###...... .......g   hobgoblin (wandering) .###'#. ....... .##........### ......! .##....:jPA g8.6 (3  Found a fuming brown potion.  The hobgoblin shouts!:jB9g.:jJKg   goblin (wandering):j OX===---9.6 (4:jV:jj^s _You encounter a goblin. It is wielding a +0 dagger.:j$:jF # >..# #......# # #......# ###......#####............###......####......g.# #......'...@$. #'####......####. #.#....... #+#######.g.>.# ...... #. ###.###...... #. ###'#. #. ##.### #......!. .g.g.g-40.6 (1:j:jE( _The goblin shouts!:jV ~ †The blast of sand hits the hobgoblin!:jg[ #g   :j2 "g.:j g.:j &.:j X4-----20:j( 9--2.1 (1.5:j  :j G_You kill the hobgoblin!:jp4####:jm*g.:j22$g..:j3s3-----------3.6:jU;:j}=Z _The blast of sand misses the goblin.:j 4####:j%` g.:jl ..2----------5.1:jz  _The blast of sand misses the goblin. The goblin hits you but does no damage.:j $The blast of sand hits the goblin.:j^:jGe1----------56.6Sandblast:jl:jvJ _You kill the goblin!:j :jw B:j :ji ;-----:j :j= :j W2=====:jp :j ,:j :j :jC :j ======:jj :jL :j :j :j ,:j :jm ,:jr :j ,:jy :jC :j :j[ :j :j :j Q3=====:j :j :j :j :j ,:jx :j ,:j :jU :j ======:j :jD :j :jO :j ,:ju :j ,:j ! :j% n:jL& :j' ,:j( :j>* :j* Q4=====:j+ :j4- ,:j@. :j/ ,:j0 :jw2 ,:jD3 :j4 :j5 6=====:j6 :jp8 :j8 :j9 :j; ,:j< :j> ,:jA ,:j^A :jB :jC ,:jE :jF ,:jnG :jH :jMI O5=====:jtJ :jLL :jM :jlN :jhP :j` j  You now have 37 gold pieces (gained 13).:jc :jx _You see here a +0 dagger.:j| :j :j) ======:j] :j :jŎ :j͐ ,:jҒ :ji :j :j :jÚ :j̜ :jݝ :j :j :j ,:jB n:j ......####............# ......'....)..........# ......####............#......†...........#. ##+#######...>.....?....   #...........## # #.......... #............##.### #......@.....# - ....... ........#.#.#.# ....###########.#.#.# # ....... #.#.# ###### #.#.# ....... #. .###.# #:jϿ [m. .# #. .# :j 094.6 (48.0):j F-5.6 (49:j :j Y _d - a fuming brown potion:jc 3:j8f :jQi :jil :jq B:jKt :jt :j.v :jx :jz :j){ :j7} :jր ,:j8 :jl :j )# .# ###########.###.# .......# ..........# ...####............# ...'....)..........# ## ...####......# .. #......†.....#.### #######...>.. #...##....:jÔ  #................. #............##### .### #............# ........#.#.#.# .###########.#.#.#.# ....#.#.#.#.# #####.#.#.#.#:j 19.0):j -400.6 (5:jܧ :jӪ a _c - a scroll labelled PUHUJODYRGH:j#I:j&:j&.X:j2X:j5:jX5:jL6:j7:j9,:j=;:jF:jH,:j7I:jJ:jL:j8M:jM:jO:j&Q:jQ,:jpS:j6U:jU:jU:jpW:jX:jX:jY:j3[:jW\:j\:jM]:j;`:jc:jd:jd:jh7 _You open the door.:ju:jKG h# #.### # ####.# #.#.#.# #....# .#.#.#.# #....# #.#.#.#.# #....# #.#.#.#.#####....# #.#.#.#.....'....# #.#.# #.#####.@..# #. .# #.S.#.S.------7Sandblast:j ^ .  The blast of sand hits the ball python.:j F## :js $...:j'z 4-----9=9.1 (1.5Sandblast:j e _You kill the ball python!:j˒:ji:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jΖ _:j-----:j,:j:j,:j=:j:j|:j:j:j:j:jS:j!O5=====:jY:j@:j,:j:j':j:jd:j:j:jx:j:j:j):jt:jS=====:jB:jN  You encounter a kobold. It is wielding a +0 dagger.:jz########.### # ####.# ....#..#.#.# #....# .......#.#.# #....# ...#... .#.#.# #....# ...... .#.#.#####....# ....# .#.#.....'....# ....#.K .# #.#####....###....... :j.# #............@....#- ###############..##  [... ###.K   kobold (asleep):j} .K42.1 (13.0)  Found a helmet.:jMK:j5==3.1 (14:j':j( _The kobold shouts!:j[l~#.### # ####.# #....#..# #.#.# #....# #.# #.#.# #....# #...#... #.#.# #....# #...... #.#.#####....# #....# # #.#.....'....# #....#..# # #.#####....###.....K.# # #.....@...# #..## .[... #.###.#...###SK.:j:qS   ball python (constriction, wandering)K   kobold:jDrK--4.0)Sandblast:j4y:j|\ _You encounter a ball python.:j w )The blast of sand hits the kobold.:j F###:j G.S:j_ D.S:jP -...:j 4-----33=-5.6 (1.5Sandblast:jy :j J _You kill the kobold!:j}y:j |:j^:jȅ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jȄ ..........# ########.###.......# ...# ####.# #....#..# .#.# #....# #.......# .#.# #....# #...#S .#.# #....# #...... .#.#####....# #....# # :j 2.#.....'....# #....#..#  #.#####....###.@..)..##.................#..################..## #.[...##.###.#.. .##.#:j K.S:jĒ NS):j =60Sandblast:j :jޯ 5 _The ball python hisses angrily.:j=\ .  The blast of sand hits the ball python.:j/G##:j4Q8...3----------78.1 (1.5Sandblast _You kill the ball python!:j6 # #.###.......# # ####.# #....#..# #.# #....# #.# #.# #....# #...#... #.# #....# #...... #.#####....# #....# # :j7 5#.....'....# #....#..# #.#####....###..@.)..# #.#..# #..## # ##.###.#...#.###.#:jT :jW 4-90:je_ :ja :jR ########.###.......#  #....#..# #......##... ... ##### .#:jR)....'..#####....###....)..............@.#..# ###############..## # #.[... ##..:jbW-50:jb:jf:j   #....# #......#...#....#####......'.#####....###....)..#................#..# ###############.@##  :j#.[.......#.###.#.####:jY1:j&-% #....#...#....####..#....'.######....###....)..#................#. ###############..##.##.# #.@.......#.###.#.#:j-t ... ##.##:j7:j:D-----2:jq@:jCO _You see here a +0 helmet.:j :j &3:j :j % _d - a +0 helmet:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)d - a +0 helmet:j'Cd - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.8 -> 6.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :j #.# #....# #.......#morningthaw the Digger :j #.# #....# #...#...#Gargoyle #.# #....# #.......#:j Health: 15/15 ======================== #.#####....# #....#..#Magic: 3/5:j ==============---------- #.....'....# #....#..#:j AC: 5Str: 11 #.#####....###....)..#EV: 11Int: 15 #.................#..#SH: 0Dex: 10 ###############..##.##.#XL:  2 Next: 37% Place: Dungeon:1:j #.@.......Noise: ---------  Time: 453.1 (0.0)##.###.#.#b) +2 dagger (venom)...Cast: Sandblast##.###.##..### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The ball python hisses angrily.  The blast of sand hits the ball python. _You kill the ball python! _You see here a +0 helmet. _d - a +0 helmet:j_ :j :j :jE :jH +4.1 (1:jF :j :j _4=====5.1 (2:jO :j A6.1 (3:ji :j :jP +7.1 (4:j :jK 48.1 (5 6 _You start putting on your armour. You continue putting on your +0 helmet. x5:j`T q _You finish putting on your +0 helmet.:j I:j ===== _:j %5==========  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:j  #....# #.......# ##....# #....#..# ..'....# #....#..# ##....###....)..# # ..............#..#.# ##########..##.##.### #..........  ######.###.#.# ...........@..# .######.###...# #.# #...#Sandblast#.. ....#### K:j ...#.....#K   kobold (missile, asleep)#..#.#...#.#:j c70.1 (12.0)1.1 (13 _:jZ :j :j!Z### ..' ###....###....)..# # ..............#..#.# ###########..##.##.### #.......... ######.###.#.# .............######.### #.# . .###K ..##..#j   gnoll (asleep).K   kobold (missile, asleep)j:je`:j.:j iFj:jm12.0):j^~ _You encounter a gnoll. It is wielding a +1 whip of venom.:j y )The blast of sand hits the kobold!:j I##:jM :j.:jU /..:j\ 4-----41=3.6 (1.5Sandblast:j5d :j?g J _You kill the kobold!:jq.'....# #....#..# ##....###....)..#.# .............#..#.# ##########..##.##.### #.......... ######.###.#.# ..............# .######.###...#  #.# #.@.# #.......# ####)...#  ......####..#j#...#.# ....#.#####. .#j.:jh:j[-40Sandblast:j7:j ## The blast of sand hits the gnoll!:j{6j.j.3----------=6.1 (1.5:j;] _The gnoll is heavily wounded.:jp!p  The blast of sand hits the gnoll.:jˢh  The gnoll is almost dead.:jq2----------7.6:jc:jV _The gnoll completely misses you.:jx )The blast of sand hits the gnoll!:jy):jTi:jq.'....# #....#..#morningthaw the Digger ##....###....)..#.#Gargoyle .............#..#.#Health: 15/15 ======================== ##########..##.##.###Magic: 1/5====--------------------#..........AC: 6Str: 11:jr######.###.#.#EV: 11Int: 15..............#SH: 0Dex: 10.######.###...#XL:  2 Next: 100% Place: Dungeon:1#.# #.@.#Noise: =--------  Time: 479.1 (1.5)#.....).#b) +2 dagger (venom)####)...#Cast: Sandblast......####..#.#:jr...#.#....#.#####. .#:jrThe blast of sand hits the gnoll! _The gnoll is heavily wounded.The blast of sand hits the gnoll.  :js3The gnoll is almost dead. :j%s_The gnoll completely misses you.The blast of sand hits the gnoll!:j`u _You kill the gnoll!You have reached level 3!:j]/  --more--:jJM  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j 9/196-----73 0% Sandblast:j :j S _You feel clever. x2:j ^:j^:j`:jc:j.iP _:ji:j8k:jo,:jH2====:j:,:j====3====:j:jd====4========:jB:j,:jE:jT:jM%,:j`,X:jJ1f5====:jE4,:j8:j::j;:j=:jBA,:jD:jG:jCH&====:joH:jOJ:jL:jeM:jN:j$Q:jnQ:jR:j#V,:jbX:j`Z,:j>\:jg_,:j`:jc:jc:jdG6====:jp:j$-:jY ##....###....)..#.# .............# ##########..##.##.### #.......... :j######.###.#.# .............######.### :j #.###..#....###).. ....#.. .#:j1523.1 (44.0):jF-4.1 (45:j:j$  Things that are here::j{ _a +1 whip of venom; a gnoll corpse:j3f:jf3:j7 _====:j;:j:j:jY:j:jx:j:j:j9:j@:j:j,:j:j%:j,:jM _You open the door.:j:j::j,:ji  You encounter a hobgoblin.:j:j ...........# .#######..#.# g .#..........#.#.. ...#.......#.# #.##.#######.#.# .............# ##.##.##.......##+.........#'#...... ###.#@.⌠#+#⌠..............### ###.###.#####.#.+ ... ...#.# ..#..... ... .##### #.. g   hobgoblin (asleep) ... ###.:jY.g36.1 (12:jMg:j&==:jx%7.1 (13:j)+ _The hobgoblin shouts!:jC _ ....#  ..#.#  . ...#.#  .g ..#.#  #.##.#######.#.#  .............#  ##.##.##.......##  +.........#  ###.#@.⌠#  ........###   #####.#.+ ...  ...#.# ..#.  .... ... .#  #### #.. ... ###.:j/ ....#  ..#.#  . ...#.#  .g ..#.#  #.##.#######.#.#  .............#  ##.##.##.......##  +.........#  ###.#@.⌠#  ........###   #####.#.+ ...  ...#.#  .... ...  #### #.. ... ###. :j:jI44:ji5` _A hobgoblin is nearby!:jBM #######)...##............# #.#######..#.#. .#..........#.#.g ...#.......#.##.##.#######.#.# .............# ##.##.##.......## +.....@...#'#:jM #####.#..⌠#+#⌠...... ........### ###.###.#####.#.+ .. ...#.#.#. .........#######..:jMU ..###.:jTG.g:j^:jbU--8.0)Sandblast _:j{m:jAo:jb :j#e   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   g * Spellcasting   2.4  45%  -1  :je :         b - Unarmed Combat   0.0     0   h - Conjurations   1.1    +1       i * Earth Magic   4.5  55%  +2   c + Short Blades   0.0    -1          :j.f "     d - Armour   0.0    +1  :jjf "     e - Dodging   1.5    -2  :jf $     f - Stealth   2.1    +2  :jf         :jf         :j+g n    :jQg         :jg         :jg         :j h         :jh s                :jh The percentage of incoming experience used to train each skill is in brown.  :j.i The species aptitude is in white.  [?] Help[=] set a skill target  :j^i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jY048 c * Short Blades   0.0  12%:j555 c - Short Blades   0.0   :j:j:jb#######)...#morningthaw the Digger#............#Gargoyle. #.#######..#.#Health: 19/19 ========================.. .#..........#.#Magic: 6/6========================.. ...#.......#.#AC: 7Str: 11#g##.#######.#.#EV: 11Int: 17.............#SH: 0Dex: 10##.##.##.......##XL:  3 Next:  0% Place: Dungeon:1+.....@...#'#......Noise: ---------  Time: 538.1 (0.0)#####.#..⌠#+#⌠......b) +2 dagger (venom)........### ###.###.Cast: Sandblast[:j40m#####.#.+......#.#..#..........#g   hobgoblin######.....###.Things that are here: _a +1 whip of venom; a gnoll corpse _You open the door.  You encounter a hobgoblin. _The hobgoblin shouts! _A hobgoblin is nearby!:jH:j~K| †The blast of sand hits the hobgoblin!:j}PE###:j(...:j5----4=9.6 (1.5Sandblast:j:jM _You kill the hobgoblin!:jL:juN:jW:jX _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j"  _:j;?   You encounter a hobgoblin.:ji \g-g   hobgoblin (wandering)42.6 (3.0-----3.6 (4 _:ju :jLe  #.....).# #########)...# #............#.. #.#######..#.#.g. .#....#.#.. ...#.......#.#..##†##.#######.#.#...........# ##.##@##.......##  +.........#'# #####.#..⌠#+#⌠......:je  ........### ###.###.#####.#.+ .. ...#.#.#. .........#######.. ..:jh@.g:j~r:ju+4.6 (1:j|:j:jP #.###...# #.....).# #########)...# #............#. #.#######..#.#..g .#....#.# .. ...#.......#.###†##.#######.#.#.......@...........#...##.##.##.......##  +.........#'# #####.#..⌠#+#⌠...... ........### ###.###.#####.#.+ .. ...#.#.#. .........#######..:jG.g:j=:j75Sandblast:j:j:j5  ##g  The blast of sand hits the hobgoblin.  The hobgoblin is moderately wounded.:jG.g:jR8†g:j8 :jY4----====:j&7.1 (1.5:j&:jO*+ _The hobgoblin shouts!:jJ0####:j ...gThe blast of sand misses the hobgoblin.:jz----=---8.6:j:j@ _The hobgoblin hits you but does no damage.:j z [The blast of sand hits the hobgoblin!:j{ (:j3 :j%: 3----8---50.1Sandblast:j|A :jhD M _You kill the hobgoblin!:jw4:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j3:j:j؃:j~$ _:j:j:j:jr:j`,:jn:j=:j.:----:j:jB:j^,:j:j\:j:j:j9f4====:j>:j6:j:j:jɫ:j>:jB:jo:j:j :jy:j<====:j´:j~,:jm:j},:j/:j:j,:j!f5====:j:jB:j,:j:j:j:j:jh====:jD,:j-:j:j:j:j^:j:j:j6:j====:j :j. :j:j:j:j0:j :j  :j,Things that are here::jH$b  a +0 robe; a hobgoblin corpse:j*K _:jj2e  You see here a hobgoblin corpse.:j5:j26 _:j7:j\::j=:ja=<====:j>:j0A:jD:jD:j1F:jqJ:jVR:jR:jT:jX:jY:jxY:jvZ:j\:jL_:j_:j`:jb:jke,:j"f:jh:jj:jOj:jk:jFo:jq:jq:j?s:jt:jQx:jx:jy:j|:j/:jh:jq:j7 _You open the door.:j:j#:j:j@  There is an open door here.:jic  You encounter a bat.:jN##.........#....... ########...##†##.#######. ..# ...........[.......... .. ###....##.##.##...... #### #....+.........#'#. ...# #....#####.#..⌠#+#⌠ ...# #.....### ## ...# ##'#.#####.#.+ ...# #@#.......#.# - ...+ b.......#.......... ...# .....####.#######.. ...# $... #.# ... #### ... #.# ###... ...  :jb   bat (wandering). #.# #. :jة92.1 (42.0).b.b:j:jWM-3.1 (43 _:jM:j߾:jdUg.########...##†##.####### ...# ...........[.......... ###....##.##.## .#### .. #....+.........#'# ....# ... #....#####.#..⌠#+#.# .... #............### #.# ..... ##'#.#####.#.+ .# ......##.#.......#.#.+ .......@.#...........#####.#######...# .$b.. #.# ... ##### .. #.# ###.  ...K #.#+ #.K   kobold (missile, asleep) :j\_.b.bb.:jfb4.1 (1.0)Sandblast:jm:jp _You encounter a kobold. It is wielding a +0 dagger and quivering stones.:jB V .  The blast of sand hits the bat!:j #K   kobold (missile, asleep):j\k .:jIp 5----10=5.6 (1.5Sandblast:jv :j|y G _You kill the bat!:jPR.### #####...##†##..# ... ...........[...#####....##.##.## ..#### .......#....+.#'.#....#....#####.#..⌠#+.#.>.#...### .#..##'#.#####.#.+.# J......##.#.#.#.+.#..#.####.#...# ..$.... #.# ...#... #.# ###..... ....K..... #.#J   endoplasm (#+#+### #.K   kobold (missile, asleep)  You encounter an endoplasm.-60 _Found a stone staircase leading down.:j8" ...# ... ...........[.........#####....##.##.###### #.......#....+.........#....# #.#....#####.#..⌠#.# #.....>.#............###.# #.......##'#.#####.#.+ .# #J......##.#.......#.#.+ .....#.....# #####.#######...# #..$....# #.# ... ####### #.......# #.# ###. #.. ...#.K.....# #.###+#+#### #.:j65  JKJK)The kobold shouts!  The endoplasm quivers.:jR= S(((((:jB '.J:j @....===7:j  _The kobold throws a stone. The stone closely misses you.:j@V:j)Y:j`:j g _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jp6c.# ... .[. ....#####....##.##.##.#### #.#....+..# #.#....#####.#..⌠.# #.....>.#..# #.##'#.#####.#.+.# ##.##.#.#.# #......+ ...J.#. #......# #.####.#...# #..$....# #.# ...# #.# #.# ###.  #. ... #.K.....## #.# ##+#+#### #.K..J:j>a---8Sandblast _:jD:jF:j Z .  The blast of sand hits the endoplasm!:j'##K   kobold (missile) :jf6K.:j9K.:jz#..:jȿ4--------2=--600.1 (1.5:j:j&M _You kill the endoplasm!:jc :j  The blast of sand hits the kobold but does no damage.3--------1.6:j- :jb W _The kobold completely misses you.:j )The blast of sand hits the kobold!:j:j2--------43.1Sandblast:j͏:jJ _You kill the kobold!:j4:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jy :j z :j8{ :j[} :jf~ ]3==== _:j B:j B:j :j :j{ :jʐ :j ====:j՝ :j, ,:j :j? ,:j :j ,:j :j :jۮ :4====:j :jϯ :jF :jp :j^ :j ,:j/ :j ,:j :j h====:j B:j\ ,:j :j :j\ :j :j :jD :j :j ,:j; 5====:jQ ,:j, :jP ,:j5 :jV R====:jF :j :jw :j| :j :je :j :jK n:j :j8 ,:j :jJ :j N6====:j :j :j :j :j) :j $  Things that are here::j k  a +0 dagger; 4 stones; a kobold corpse:j 5 _:j :j3 :je! ,:j-# :j% R====:jw  _You now have 49 gold pieces (gained 12).  You encounter a ball python.:jx ...##.....### S#..######...##†##.......# .........[.... ....#####....##.##..#### #.......#....+.........# #.......#....#####.....# #.....>.#......... ......# #.......##'#.##### ......####@......##.#......- ######......+.............#......  ####......####.......####.######.........# #....)..# #.# # #.######### #.......# #.# # #.# #.............S   ball python (constriction, asleep) # #.##.......####.# # #.###:jy [m+#+#### #. # #.#:j' 040.1 (37.0):j M-1.1 (38 _:j :j :j,#≈#.# ≈≈ ..# #........### S#..######...##†###............[... ....#####....##.#####+.....#####>.#......... '#.##### ......####.## ##+.............#......######.......####.#####  #.........)######### #.#.............####.###+#+#### #.~SS)2.1 (1.0) _The ball python hisses angrily.:jn I #≈ #≈ ##.# ≈≈ ..# #........### #~#..######...##†### S...............[... ....#####....##.#####+.....#####>.#......... '#.##### ......###### ##+......#......######.......####.#####  #.........)######### #.#.............####.#.S:j j3Sandblast:j\ .  The blast of sand hits the ball python!:jE##:jz",..5----6=4.6 (1.5Sandblast _You kill the ball python!:j/g3:j2i:jNp,:jnt:ju,:j x:j}:jY~:j:j|----:jn:jw:j:j2:j6====:j,:j  You encounter a goblin. It is wielding a +0 club.:jW######+. #.# ≈ ≈# g. ..# ≈≈≈ #.##≈ ≈#≈ #.# #....#.#.# ≈≈ ..# #.### #~###...##†..#~##..........[..........####.###.+-.... #.....>.#... ............# #.......##'#.##### ............####.......##.#......g   goblin (asleep)#.......#:j/50.0):j4M-5.6 (11 _:je6:jUA:j0 ..... #.# #####+. ≈ .? #.....#.#### ≈#≈ ≈# g. ......#.#.# ≈≈≈≈≈≈ .# #....#.#.##≈ ≈≈#≈##.# #....#.## ≈≈≈#..# #.........### #~#..######...##†###~##................[.........@.#####....##.##:j #######.......#....+.....# #.......#....###### #.....>.#..........# #.##'#.##### ...........######.#. #####......+......#.......########.......####.######  #.........# #....):j(:j3,16.6 (1.0):j5:jT8d _Found a scroll labelled PUHUJODYRGH.:j(+#...  ... ..... #.# #####+. ≈ .? ####≈ ≈# g. ... ≈≈≈≈≈≈ ##≈ #≈≈#≈###.# ≈≈≈#..# #........### #~#..######...##†##.#~##..@.............[...........#####....##.########..#....+......#....#####>.#......... '#.##### .....###### #+......#.......######.......####.######:j:jE====7:j:js:j .#### #...  ... ..... #.# :jE%#####+. ≈ .?# ####≈ ≈# g. ... ≈≈≈≈≈≈ ##≈ #≈≈#≈###.# ≈≈≈#..# #........### #~#@.######...##†##.#~##................[...........#####....##.#########.......#....+......#....#####>.#......... ##'#.##### .....###### #+......#.......:j08Sandblast:j? :jly )  The blast of sand hits the goblin.###:jG ....):jI 5----8=60.1 (1.5Sandblast _You kill the goblin!:j;----:jt:jN6====:jJ:j$B:j$:j(:j1:j2:j3:j6:j9:j/::jK;:j>:joCc  You encounter a bat.:jk############.#.#b# ###.#.#.# #### .....#.# ..... ## ......# .#### ≈≈ ~....###... #.#  ≈≈#≈ ..... ..... #.# ####+. ≈≈≈≈≈##.?####.....#.##### ≈#≈ ≈#≈~@..........#.#..-# ≈≈≈≈≈≈≈#.######....#.#.###≈ #≈≈#≈##.# #....#.#..# ≈ ≈≈≈#..# #.........####≈≈#~#..######...##†##.##~##.........:jOs.[b   bat (asleep)........#####....##.##.########.......#....+ ..........# ##....#####.#:j71.1 (11.0)====-2.1 (12 _ _You see here a +0 club.:j #.#.#b#  ###.#.#.#  .....#.#  ## ......#  ≈≈ ~....###... #.#  ≈≈#≈ ..... ..... #.#  ≈≈≈≈≈##.?####.. ≈#≈ ≈#≈~@....... #.######. #≈≈#≈##.#  ≈ ≈≈≈#..# ..#†#~##.....[........##.... :jw #.#.#b#  ###.#.#.#  .....#.#  ## ......#  ≈≈ ~....###... #.#  ≈≈#≈ ..... ..... #.#  ≈≈≈≈≈##.?####.. ≈#≈ ≈#≈~@....... #.######. #≈≈#≈##.#  ≈ ≈≈≈#..# ..#†#~##.....[........##.... :jp _A bat is nearby!:j,4#. .# #..............#.#. .############### #.#.#b#  .###.#.#.# #####.......#.# ......## ~......# .##### #~....###... #.#  :j4≈≈#≈ #........... #.# ###+. ≈≈≈≈≈##.@####.....#.###### ≈#≈ ≈#≈~)..........#.#....# ≈≈≈≈≈≈≈#.######....#.#.####≈ #≈≈#≈##.# #....#.#....# ≈≈≈≈≈#..# #.........#.###≈≈#~#..######...##†##.###~##................[.............#####....##.##.#########.:jx5*#....+.......:j7'.b:ja8%.b:j8'.b.:jANb:jjCL3.0)Sandblast _:jn _You see here a scroll labelled PUHUJODYRGH.:jT .  The blast of sand hits the bat.:jFh##:j&..:jJ5----20=4.6 (1.5Sandblast:j=:jG _You kill the bat!:jB :jDC :jFE :jN B:j` ----:ja :jb ,:jc :jne :jYf N6====:jg :j@k :jk :jhl :jp | _c - 2 scrolls labelled PUHUJODYRGH (gained 1):jr :js :jt :j,v :jw :j-x :jy :jz :jR~ A  You enter the shallow water.:j~ J====Water :j :j6  :j H_Moving in this stuff is going to be slow.:j :j (:j :jR :j! :j :j n:j :j :j n:jq ,:j :j n:jc! :j>& B:j/ _You now have 61 gold pieces (gained 12).:j01 :j]2 :j< 4:j9K :jO :j R :j?S :j` n:jd :jg :jyi :j6j :jtn :jo :j> :j :j :j B:j  There is an open door here. _:j B:j¹ :j^ :j :j :j1 :j :j :j :jO :j :j; :j_ :j B:j :j :j :j 7 _You open the door.:j+1 R  There is an open door here. _:j2 ,:jK2 :j3 :j5 ,:j:6 :j7 :j T B:jW X:j.Y :jY :jOZ :jZ :j   You see here a goblin skeleton. _  Things that are here:  a ball python skeleton; a bat skeleton _:j :j :j ,:j) :j B:j :j :j :j" `:jn :j$ :j :jh :j B:j  :j X:j :j :j :j :jg :j" B:j6' X:jD) :j/ B:j4 :j5i :jn :jt :jNv :jv :j8 :jp ,:j :j :jj ,:j :j :j5 ,:j :j :j| ,:j :j :j :j :j B:j :jo i  You encounter a hobgoblin.:j  ###### ######### .....# #.....g.# .....# #@# ## -##########.###.# ................# ##### ................#.####...#####............#....'...#'....)..........######...# g   hobgoblin (asleep)####............#..##÷...........#.####.#.# #+#######...>.........#.###:j :j +779.2 (104.6):j N-805 _:j:j :jU  ##### ######### # #.@...g.## #.#####.############.###.# ....# #####........#.####...#####............#....'...# '....)..........######...#..####............#........# :j=W h.#......÷.....#.####.#.#:j} n1.2 (1.0)Sandblast:j :j # # #..@..g.# # #.#####.# ##.###.# ...####............#....'...# '....)......####........ :j<2:j:j\Z .  The blast of sand hits the hobgoblin!:j?##:jl...:jEq5----5=3.7 (1.5Sandblast:jv:jyM _You kill the hobgoblin!:j<:jS:j<:jX _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j 3:j :jϩ  _:jЪ :jb :jG :----:j0 :jհ :j( :j :jγ ,:j :j ,:j :j1 6====:j :j :j :js :j ,:j9 x====:jd J:j g :jk B:jm :jn :j0o :j_p :j-s :jt :jy X:j3z :j{ :j} :j :jF :jM :jA :j :jr :j :j+ :jV ,:j :jĚ :j :j\ :jʝ :j :j :j? :jߡ :j ,:j ,:jߩ :j :j< ,:j :j B:jӲ :jJ :j :je :j :j :jh :j :j ,:jo n:j :jB :j ,:j3 X:j :ja :j ,:jO :j :j& ,:j/ ,:j5 ,:j'6 :j7 :j9 ,:jFC :jD :jtS :jT ,:jUW :jOY :jY :j [ :j]] :j_ :jc B:j.#............### ###.###. ..##'#.#####.#.'+ ... ..##.#.......#.### ..#. .....#..........⌠# .#####.#######..@# -# #.# #..............# #.# #.#####..###### [...####.# ..... ### #. ....### g   goblin (asleep) .g... ..#..#  853.7 (70.0)g.  Found a runed orb.g:jm. 5==4.7 (71:j]2 :j9 ( _The goblin shouts!:j~V###....##.##.### ..#....+.........#'#......#####.#..⌠#+#⌠...... >........### ###.### ..##'#.#####.#.'+ ... .#.......#.####....#..........⌠# .# ####.#######...#+#....  #.# #......@.......#####..######...... [.... :j####.#........ ### #. #.g..##### #..... ..#..#.#:jj$g.:jˉ:jK--5.7 (1.0)Sandblast:j:j :je y )The blast of sand hits the goblin!:j I##:jt u gYou kill the goblin!:jv 4g.:jX ..g   hobgoblin (wandering):jM 5----7=-7.2 (1.5Sandblast:j p _You encounter a hobgoblin.:j6..#....+.........#'#......#####.#..⌠#+#⌠...... >........### ###.### ..##'#.#####.#.'+ ... .#.......#.### ..#....#..........⌠# ...# ####.#######...#+#.... :j\P #.# #..........#.#####@.######...... #.[........####.# #....)....... ### #. #.#....#####. #...#g.##.#.#.#.:j^5g.:jf:jqE-80Sandblast:j_s:jt:jp#####.#..⌠#+#⌠...... >........### ###.### ..##'#.#####.#.'+ ... .#.......#.### ..#........⌠# ...# ####.#######...#+#....  #.# #..............:j#.#####..######...... #.[@.......####.# #....) ### #. #.#....##### # #.g. ..#..##.#.#..# #. #....#:j6g.:j@:j@-9:j:j:jr~ †The blast of sand hits the hobgoblin.:j @#:j )4--------31=60.7 (1.5Sandblast:jM _You kill the hobgoblin!:jT :j Z B:jZ :j4[ :----:j\ :j^ f5====:j8` :jSb :jb :jd :jf :j]f :jg :j j :jWj :jk :jm :j n <====:j~o :jq :jr :j{s :jv ,:jw :jpy :jy :j2{ :j} ,:j :j :jG :jn :j z6====:j $-:j 7.#....#####.#..⌠#+#⌠...... .>.#.....### ###.###..##'#.#####.#.'+ ....##.#.......#.### ..#..#:jc ....⌠# ...#.####.#...#+#.... )..# #.# #...............# #.# #.#####..######. #.@...####.# #....):j .:j # #. #.#..†.#####. # #...... ..#..### .#.#..# #.#.#... # #...##:j 75.7 (15.0)-6.7 (16 _You see here an orb of energy.:jW:jF17.0):j:jJ _e - an orb of energy:j:Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy:jU Xe - an orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill. Spell refund chance: 15% (max 45%) If you switch to wearing this armour: Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 1 of the Dungeon. :j= Stash search prefixes: {inventory} {ego} {branded} {Energy} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jS:j!:j...#....#####.#..⌠#+#⌠......morningthaw the Digger .>.#............### ###.###.Gargoyle ...##'#.#####.#.'+ ...Health: 19/19 ======================== ...##.#.......#.### ..#.Magic: 6/6======================== ......#..........⌠# ...#AC: 7Str: 11 ...####.#######...#+#....:jEV: 11Int: 17 )..# #.# #..............SH: 0Dex: 10 ...# #.# #.#####..######XL:  3 Next: 31% Place: Dungeon:1 ......... #.@........Noise: ---------  Time: 877.7 (0.0) ...####.# #....).......b) +2 dagger (venom) #### #. #.#..†.#####.Cast: Sandblast# #......:j..#..###.#.#..##.#.#...# #....##You kill the goblin! :j _You encounter a hobgoblin.The blast of sand hits the hobgoblin. _You kill the hobgoblin! :j\_You see here an orb of energy. _e - an orb of energy:j:j:jB":j-  You start putting on your armour.8.7 (1:j64:jK;:j>+9.7 (2:jYD:j-L:jS,80.7 (3:jcZ:ja:j0e+1.7 (4:jbk:j5r:jt+2.7 (5:jz:j|{ _You continue putting on your orb of energy. x5:j:j_:j_ _You finish putting on your orb of energy.:jTe I:jf :jWh :jn P _:jnq B:jt :j-w ,:jx :jz :j| ,:j} :j< :j :j :j2 :j B:j) ...# #.# #.#####..###### .... #.#............####.# # #....)....... +#+#### #. #.#.#..†.#####. #.###.#.#........ #.........#..#### #####.#.#.#..#  #.#.#.#....  # #@#....### #.#.....  #.. ##  #### 90.7 (81.7 (9:j :j d _e - a scroll labelled ZOIRINU NAYBUS :j-_ :jm. :j/, :j3X :jD7 :jS8 :j8 :j19 :j: :j< :j< :jl= :j> :j@ :jA :jXC :j>E :jF :jG :j4I :jL :j+N :jN :j{b :jc :jd :je :j-f :jh :jn :jo :jrp :jQr :j!t, :j/u :j,x :jx :j>y :j{, :jW}B :j|~ :j3, :j :j :j, :j :jׇ :j :jE, :j0 :j#X :jڏ :j) :j :jl :jג :j :j :j" :jy, :j :jn :jF :jÛ, :j_ :j7 :j :j :j :j, :jn :j :jѣ :j/ :jϤ :j :jB :jz :jݮ, :jW :j  :jB :j :j :j :j@ :j, :j :j :jA :j4 :j, :j :j :j :j% :j :jL :j :j :j :j@, :j ?( _You open the door.  There is an open door here. _You open the door.  There is an open door here. :j&@ #.#..........#.# #.......#.# .## ##÷##.#######.#.#... ......[............#..## ...##.##.##.......##...# ...+.........#'#.......#. ...#####.#..⌠#+#⌠......#.# ...........###+###.###.#.# '#.#####.#.'++∩'@'.....#.#930.7 (39.0) .#.......#.###+###..#..#.# .#..........⌠# #⌠...#..#.# ##.#######...#+#.....###.#########.# #...........................#.# #.#####..##########.#######. .... #.#...........# #.# ##.# # #....)........# #.##. #.#.#..†.#####..###.##### _You open the door. _You open the door.  There is an open door here. _You open the door.  There is a :jAzn open door here. _You open the door. _Found Ehiuqa's Weapon Boutique. :j _ :jʲ@  There is an open door here. :j :jϵ _ :jn :j :jWelcome to Ehiuqa's Weapon Boutique! What would you like to do?  a -  75 gold a +0 arbalest  b -  124 gold a +1 hand axe of flamingc -  35 gold a +0 long sword  d -  15 gold a +0 sling  e -  30 gold a +0 spear  f -  35 gold a +0 trident  g -  25 gold a +0 whip You have 61 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list :j buy|examineexamine item[Enter] describe :j :j :j #....#.#..........#.#morningthaw the Digger#.........#.......#.# .##Gargoyle  :jR##...##÷##.#######.#.#...Health: 19/19 ======================== ........[............#..##Magic: 6/6======================== #....##.##.##.......##...#AC: 7Str: 11 #....+.........#'#.......#.#EV: 11Int: 17 #....#####.#..⌠#+#⌠......#.#SH: 0Dex: 10 #............###+###.###.#.#XL:  3 Next: 31% Place: Dungeon:1  :jn##'#.#####.#.'++@'''.....#.#Noise: ---------  Time: 932.7 (2.0) ##.#.......#.###+###..#..#.#b) +2 dagger (venom) ...#..........⌠# #⌠...#..#.#Cast: Sandblast ####.#######...#+#.....###.######  :j"B# #.# #......................... # #.# #.#####..##########.###### ...... #.#...........# #.# ####.# # #....)........# #.# # #. #.#.#..†.#####..###.#####  :jm_You open the door.  There is an open door here. _You open the door. _Found Ehiuqa's Weapon Boutique. _There is an open door here.  There is an entrance to Ehiuqa's Weapon Boutique here. :j :jD _ :js3 :j :j :j :j, :j There is an open door here. _You open the door. _Found Ehiuqa's Weapon Boutique. _There is an open door here. _You open the door. :j :j :j :jU@  There is an open door here. :j[ :j _ :ji :jn@  There is an open door here. :j :j _ :j: :j|@  There is an open door here. :j! :j _ :j, :j :jF3 :j5, :jf: :j<n :ji> :j> :j? :jKA :jC :jC :jD :jE :jG :ja :jb, :jc :jk :jAm :js :j :jX :j!n :jŞ :j, :jGB :j¤ :j :j :jB :j :jB :j? :jJ :ju....# #.......# ....# #...#...#. ....# #.......#) # #....#..#. ....# #....#..#. ###### ....###....)..#.# #....# ...........#..#.# #.##.# ########..##.##.#########.##.# #........@.........##.#91.7 (59.0)  ########.###.#.############.# ##.....# #.# .#.######.###...# #.#  :jpn.#.# #.###...# #.# .#.# #.....).# #.##.#########)...############.# .#.#............##...........#  :jS.#.#.#######..#.##.########### :jg :j,2.7 (60 :j :j) _Found a long sword. :j8C _No target in view!:jI:j :j<:j _:j,:j:j:jp:j:jB:j@B  You see here a +0 long sword.:jOS _:j:j,:j:je:jN :jM ,:j :jk  You encounter a ball python.:j^-  ##### ##...# '...# ### ##...# #.# # #######.# .#.# ..S.....# ...#.### #@# .......# #.# .......# #.# ####.###.......#.# ####.# #....#..#.# #....# #.......#.# S   ball python (constriction, asleep) #....# #...#...#.# #....# #.......#)# #....# #....#..#.#:j621004.7 (12.0):jU935.7 (13 _:j"?:jG:jZ  ##### ###...# ..'...# ### ###...# #.# ......# .#######.# ###.#.# ...S...@.##.###.#######.#.# #.# ........# #.##.###.......#.#  ####.# #....#..#.#  #....# #.......#.#  #....# #...#...#.#  #....# #.......#)#:jX6.0)Sandblast:j{(:j- †The blast of sand hits the ball python!###:j...5----3=8.2 (1.5Sandblast:j5e _You kill the ball python!:j. 3:j :j :j :j׿ |----:j :j6 ,:j :j B:j ,:j :jU :j :jZ :j d6====:jh :j :j :j :jn :jJ :j :j :jh :j :j6 ,:j ,:j( :j <====:j :jN g  You see here a ball python corpse.:j :jk  _:j :j4 :jB :j :j :jQ :j ,:j :j" :jU :j :j :j :jE ,:j :jT :j :j :j :j :j :j :j :jz :ji :j :j :j :j} :j :j :j :j :j :j :j :j ,:j :j :j i  You encounter a hobgoblin.:j% 5 #####...# ....##.# .g.# ###.# #.# ...#.#.# #.# ...##.# #####.# ...# ..#.####...#.### ...##....'...#.#.##...#### ..######...#.#..@..# #.#:j7 -#........#.#.#######.##.####.#.#.....†.....#.#.###.#######.# .##..........#.......#.# ...........##.#.#g   hobgoblin (asleep) ..########.###.......#.# ..# ####.# #....#..#.# #.# #....# #.......#.#:j" ^.g32.2 (24.0):jv) Mg:j+ 5==3.2 (25:j1 :j4 + _The hobgoblin shouts!:j`" :j{#.### ####  ....# ...# #.# #...# #.# #.# #g..# #.# #.# #...# #.# #####.# +...# #.####...#.####...# #....'...#.#.##@..#### ######...#.#.....###.# #........#.#.#######.# #.####.#.#.....†.....#.......#.###.#######.# ###.......#.# ..........#....##.#.#########.###.......#.# .# ####.# #....#..#.#.g--4.2 (1.0)Sandblast:je †The blast of sand hits the hobgoblin!##:j &..:j: 5----7=-5.7 (1.5:j 3Sandblast:j :j- M _You kill the hobgoblin!:j :j/ :j :j :j? :j B----:j B:j ,:j :j :j N6====:j :j :j{ ,:j 7 _You open the door.:j 3:j :j @  There is an open door here.:j:jC==== _:jP:jp:jl:j:j :j%:j:jh:jz n:jI:jE,:j:j:j:j:j":ja:ja:j:j,:j:j:j$:jN:j:j :jk:j:j :j ,:ju :j!:j{":j":j#:j$:j$:j$:jU%:j&:j':j(:j(:j;:j=,:j=:j(G:jG:jH:jH:jTX:jZ:j[:j1\:jl\:jc:jd:jd:j9e:j1m:jn,:jo:jow:jx:j^x:jy:jn:j:j,:j0:j^:j:je:j;X:j:j,:jf:j:j,:j:jr:j,,:j*:jd:j,:j/:j%:j:j:j:j:j:j8:jj:j:jY,:j):j:j>:j:j:jB:j:j:jv:j:j :j5 :j- ,:j- :j:j:j:j:j:j\:j:j:j? :j|",:j/n:jd1:jQ3:j3:j:j:j(,:j:j:jT:j:j:j'n:j),:j*:jz.:j0,:j1:j5:j8,:jE9:j?:jA:j'B:jJC:jF:jHI:jI:jJ:jN:jO:jP:jNQ:j%T:jU:jyU:jV:jS[B:jv\:j]:j_:jY_:j%`:jUb:jud:jd:jf:jg:jOi,:jj:jl:jm:jYn:jo:jq:jns,:j6:j9X:j-n:j,:j:j:j,:j&,:j @ _You open the door.  There is an open door here. _..........# #.....>.#........... ..........# #.......##'#.#####.# ..........####:jF.......##.#.......# ####......+.............#........##......####.......####.####### #.........# #....)..# #.# #.... #.######### #.......####.###.### #.# #..............#.#.# #.# #..@....####.#.#.#..- #.# ##+#'#### #.#.#.#.# #.# #.# #.###.#.# #.# #.# #........# #.# #####.#.# .## #.# #.#.#  .##.# #.#.#  ###.:jOH[33m# #.#.#  ##.# #.#.. 138.7 (103.0)'#.#.#.#.#.#.======94 _As you open the door, it creaks loudly!:jV 3:jUW :j\ :j^ :jc :j   There is an open door here. _:j- B:j :j ,:j :j :j :j :j :j :j :j :j :j X:j :j :j :jv h #.# ##'#'#### #.#.#.#  #.# #.#.# #.###.#. ##.# #.#.# #. #..# #.#.# #####.# #.## #.#.# #.#. ..# #.#.# #.#. .## #.#.# #.#. .#  #.#.# #.#. ##  #@# #.##------ #...# #..  ##### #.#  ### :jF# 48.7 (9.0)------9.7 (10.0):j' :j* e _h - a scroll labelled XORUFI ZIRICLIY:j1:j3I:j3,:j8:jV:jY:jb\:j`,:jc:jxd:je:j k:jm:jq:js:j`x:jl{:j|:j~:j:j@,:j':jO:j  There is an open door here. _:jD,:jr:j<B:j:jX:j:j :jn:j,:j:j:j:j,:j:j:j:j.:j:j:jB:j_:j:j7:j]:jw:jB:j:j":jK:j:j:j5:jr:j:j:j:j:j$  You encounter a bat.:jP.#.#.#...........# #.# .#.#....)........# #.# .#.#.#..÷.#####..###.##### #.#.#...................# .......#..#####..#...###.# ##.#.#.#..#####..#.###  #.#.#.#.........#.#  #.#.#....#####.##.#####  #.#.#..........@......b  #.#...########.##.#####  #.############.##...  #..............# ##  #.#################b   bat (asleep) 93.7 (444.7 (45 _:j#.#.#.# #.#  #.#....)........# #.#  #.#.#..÷.#####..###.##### :jkZ #.#.#...........#  ......#..#####..#...###.#  #.#.#.#..#####..#.###  :j#.#.#.#.........#.#  #.#.#....#####.##.#####. :j6#.#.#.b.:j #.#...#:j^.##.# :j<E#.##.##... :j^e #..............# .### :j #.#:j### .# ### ##   :j:j5N5.7 (1.0):jT].#.#.# #.#  .#....).# #.#  .#.#..÷.#####..###.#####  .#.#.........#  #..#####..#...###.#  .#.#.#..#####..#.###  .#.#.#.........#.#  .#.#....#####.##.#####.# .#.#.b.# .#...#.##.# .#.##...  .##.###  .##.#   ###    6:jk[:j]`:j:jԌ:jp:jU _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j< #.#.# #.#  #....).# #.#  #.#..÷.#####..###.#####  #.#.........#  #..#####..#...###.#  #.#.#..#####..#.###  #.#.#.#.#  #.#....#####.##.#####.#  #.#.b.#  #...#.##.#  #.##...  ##.###  ##.#  # ###    b.b.b.:jD Nb:jI A7Sandblast _:jS :j n  The blast of sand hits the bat.:j .b  The bat is severely wounded.b.:j:jVf5----=9.2 (1.5:j#:j{= _The bat hits you but does no damage. x2:j] 3  You miscast Sandblast. Nothing appears to happen.  Magical energy flows into your mind! The bat completely misses you.----Contam: 10% 2000:jf _The bat barely misses you.:j= T .  The blast of sand hits the bat.:j R:j?4/7-------91.7 (1.5Sandblast _You kill the bat!:jI:jU+Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn):j:j:j #.#...........# #.#  morningthaw the Digger #....)........# #.#  Gargoyle #.#..÷.#####..###.#####  Health: 19/19 ======================== #.#...................#  Magic: 4/7=============----------- ....#..#####..#...###.#  AC: 7Str: 11 #.#.#..#####..#.###  EV: 11Int: 17 Contam: 10% #.#.#.........#.#  SH: 0Dex: 10 #.#....#####.##.#####.#  XL:  3 Next: 39% Place: Dungeon:1 #.#.............@.....#  Noise: =--------  Time: 1201.7 (0.0) #...########:j[37m.##.#######  b) +2 dagger (venom) ############.##...  Cast: Sandblast .............##.### ###############.# ####         _The bat hits you but does no damage. x2  You miscast Sandblast. Nothing appears to happen.  Magical energy flows into your mind! The bat completely misses you. _The bat barely misses you.The blast of sand hits the bat. _You kill the bat!:j:jZ:ju_:j ,:j.:jҎ:jE:j28% :j5====6:jIc4:j/(2 _Your magical contamination has completely faded away.====:jG,:jn:jy6===:j:j===:j7====:jY:jc  You encounter a rat.:j.#....).# #.# .#.#..÷.#####..###.##### .#.#...................# .....#..#####..#...###.# #.#.#..#####..#.###  .#.#.#.........#.#  .#.#....#####.##.#####.# .#.#...................# .#...########.##@####### - .############.##....r... ..............##.####### Sandblast###############.#   ###  r   rat (asleep)  :j; :j027.7 (26.0):jM-8.7 (27 _:j:j:j3 k#.#..÷.#####..###.##### #.#...................#  ....#..#####..#...###.#  #.#.#..#####..#.###  #.#.#.........#.#  #.#....#####.##.#####.# #.#...................#  #...########.##.####### #####.##.@..r.... .............##.######## ###############.#  # ###      :j7 :j8 09.7 (1.0) :jU? :jA :j֨w †The blast of sand hits the rat!!:jK##:jt:j..6----41=31.2 (1.5Sandblast _You kill the rat!:jȘ_:j,:j:j:j:----:jX:jţB:jB:jB:jD:jG7====:j :j:j B:j:jz:jֱ:j=:jl:jŵ:j(:jh:ju  You see here a rat corpse.:j!C==== _:j:j:j:j`:jxB:j,:jJ:j:j,:j:j_:j:j8:j:jg,:j:j:jy:j,:j:j7:j:j@:j:j:jv:j:j<:j:j:j:j:jG:j:j6:j:ju:jD:j:j:jY,:jBB:j,:j:jn:j9:j:j:jX:jT:j:j,:j:j :j :j8:j#:j:j:jf:j:j:j:j:j1:j:j:j:j:jQ!:j":j":jZ%:j':j(:jw):jn+:j .:jT:jGi:j\j:jVk,:jxt:ju:jXu:ju:j:jB,:jՂ:j:j܌:j,:j9:j*B:jߣ:j:j7:j:jj:j,:j:j :j:jf:j:j:j,:j:j0:j:jw,:j:j,:jC:j:j:jL,:j+:j,:j:jGX:j::jr:j,:j :jE,:j:j :j$:j:j:jB:jB:j#:j ':j':j4:j$@B:j~A:jaG:jI:jL:jN:jS:jcX:jX:jKZ:j]:j_,:j`:jOd:jf:jMf:j+h:jAj:jk:jk:jl:jrX:ju:jv,:jyx:jN{:j},:j:j#:jNB:j:ja,:jُ:j :jZ,:j:j:j,:j:j&:j`,:jH:j̝:jӞ:j7:jԟ:j:j,:j:jh:j*,:j,:j:j,:jG:jU,:j:j:j5  You enter the shallow water.Water :jB:jN _Moving in this stuff is going to be slow.:j>:j:je:j:j/:j:j:j:jr:j:j:j":jr:jt:jn:ja,:j:j:j:j:j:jv:j:j:j:j:j:j:jD:j :je :j :j :j_:j:jQ:j:jK:j:j:j:j(":j#:j %:j%:j (:jY):j):j*:j,:j-:jH.:jR/:j91:j 3:ja3:jq4:jK6:jP7:j7:j8:jN;:j?:j0@:jA:jC7 _You open the door.:jD:jNE:jE:jI@  There is an open door here.:jJ:jJ _:jK:jL:jM:jhM:jM:j`O:jO:j9P:jP:j+R:jR:jR:jS:jT:jU,:jLV:jW:jX:jX:jY:jZ:j[,:jy\:j\^:jB:j":jA  You enter the shallow water.:j?Water :j:jsN _Moving in this stuff is going to be slow.:j3:jI:jطj:j:jb  You enter the shallow water.Water :jм:j=N _Moving in this stuff is going to be slow.:j:j:j:j,:j:j>:j<:j:j:jg:j:j:jA  You enter the shallow water.:jUWater :j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j:j:j):j*:j*:j+:jR;:jU<:j<(:jx=:j?:jB _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:jgEUWater :jI  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. :jJ*_Moving in this stuff is going to be slow.:jK:jL:jL:ja _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j:jח _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water :j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j^:j:j:j%:j:j:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. :j You enter the shallow water.:j)Water :jү:j:jݲ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. :j@_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:jG3:j:j:jS:j>:jۼ:jǽ:j":j:jw:j:j:j:j:j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j{?Water :j;:j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j$(:j:j:jm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water :j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water:j4. _Moving in this stuff is going to be slow.:jD:jN:j@:j]W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water :j:j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. :j%P You enter the shallow water. _Moving in this stuff is going to be slow.:jK:j:j:j:jM:j(:j:ju:j4h _Moving in this stuff is going to be slow.  You enter the shallow water:jt|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi:j4ng to be slow.  You enter the shallow water.:j)Water :j&:j:jj@ ≈ ≈≈≈≈≈≈≈#...#≈.##.  ≈≈≈#...#~~#..#   #.>.#≈.#.##   ≈ #...'~...#  :j}≈≈≈#####~~###  ≈≈≈≈≈≈≈~~~#   ≈##≈≈≈≈≈~.#   ##≈≈≈≈≈≈.#   ≈≈≈≈≈≈≈≈@~#  -396.6 (165.4) ###########    You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi:jlng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j 7-:j':j)2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places:jEAI:js.~..~~..0.0):j%y:j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places:j+ :jt, :j, :j?H q _:jL u:jT  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water. _Moving in this stuff is going to be slow.:jX _:jFY >:j\ :jb   #≈≈≈≈#<#≈≈~# #.#  #≈####≈≈##≈≈#>#≈≈.# #.#  #~+ #≈≈##≈≈###≈≈.# #.#  #≈+ #≈≈≈≈≈≈≈≈≈≈~.###.# :jc  #≈≈ ≈≈≈≈≈≈#####~~##..#  #≈ ≈≈≈≈≈≈≈#...#≈.##.##   ≈≈≈#...#~~#..#   #.>.#≈.#.##   ≈ #...@~...#402.8 (6.2   ≈≈≈#####~~### ≈≈≈≈≈≈≈~~~#  ≈##≈≈≈≈≈~.# ##≈≈≈≈≈≈.#:jd ≈≈≈≈≈≈≈≈~~#  ########### :jf :jk :jm ( _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.:j:j3:j:jA  You enter the shallow water.:j5Water  _Moving in this stuff is going to be slow.:j :j(:jV:j:jA  You enter the shallow water.:jUWater :jN _Moving in this stuff is going to be slow.:j:j5(:j:j:j  You enter the shallow water.Water :j+:jV #############.### ####......### #~.~..~~.~..~..~## #.........# #≈~~~~~≈~~≈~≈~~.~## #.######### #≈≈≈~≈≈≈≈≈≈≈#'#~~~# #.# #≈≈≈≈≈#<#≈≈~# #.# #≈####≈≈##≈≈#>#≈≈.# #.# #~+ #≈≈##≈≈###≈≈.# # #≈+ #≈≈≈≈≈≈≈≈≈≈~.###. :j#≈≈ ≈≈≈≈≈≈#####@~##..#9.6 (6.8 #≈ ≈≈≈≈≈≈≈#...#≈.##.## ≈≈≈#...#~~#..# #.>.#≈.#.## ≈ #...'~...# ≈≈≈#####~~### ≈≈≈≈≈≈≈~~~ ≈##≈≈≈≈≈~.# :jA##≈≈≈≈≈≈.#:j':j+:j6  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j:j:jc:j:j%3:j) #.## #............# #..# #######+... ############.### ####......#### ~.~..~~.~..~..~## #.........# # ≈~~~~~≈~~≈~≈~~.~## #.######### # ≈≈≈~≈≈≈≈≈≈≈#'#~~~# #.# # :j<≈≈≈≈≈≈≈≈≈≈≈#<#≈≈~# #.# # ≈####≈≈##≈≈#>#≈≈.# #.# # ~+ #≈≈##≈≈###≈≈@# #.# 11.6 (2.0 ≈+ #≈≈≈≈~.###.# ≈≈ ≈≈≈≈≈≈#####~~## :j-≈ ≈≈≈≈≈≈≈#...#≈.##≈≈≈#...#~~#. #.>.#≈.#.# #...'~...#≈≈≈#####~~###≈≈≈≈≈≈≈~~~#:j:j:j:jvPI:j%f:jo:juB:j]v _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j.w?Water :jw:jh{.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j{:je}:j}:j|:j>:j:j:jBu:j:j:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:j?Water :j:jV  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j͕_:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j~  #..'....####.....  ...#####..  #.......'.....  ###.#####.....  #.## #.....  #..# ##### #############.### ## #~.~..~~.~..~..~## #.. #≈~~~~@≈~~≈~≈~~.~## #.#28.2 (16.6) #≈≈≈~≈≈≈≈≈≈≈#'#~~~# #.# #≈≈≈≈≈≈≈≈≈≈≈#<#≈≈~# #.# #≈####≈≈##≈≈#>#≈≈.# #.# #~+ #≈≈##≈≈###≈≈.# #.# #≈+ #≈≈≈≈≈≈≈≈≈≈~.###.# #≈≈ ≈≈≈≈≈≈#####~~##..#[16;:jU10H #≈ ≈≈≈≈≈≈≈#...#≈.##.##  ≈≈≈#...#~~#..#:j9:j@:j:ja:jc:jh:jj:j:j^:j:j:j:jǦX:jS:j:j  ####...#####  #.......'  ###.#####  #.## #  #..# #### #############.###  #~.~..~~.~..~..~##  #≈~~~~~≈~~≈~≈~~.~## # #≈≈≈@≈≈≈≈≈≈≈#'#~~~# 31.4 (3.2) #≈≈≈≈#<#≈≈~#  #≈####≈≈##≈≈#>#≈≈.#  #~+ #≈≈##≈≈###≈≈.#  #≈+ #≈≈≈≈≈≈≈≈≈≈~.## #≈≈ #####~~##.  #≈ ≈≈≈≈≈≈≈#...#≈.##.   ≈≈≈#...#~~#..   #.>.#≈.#.# :j:ju:j:j3:jü:jC~~0.0:j:j:j2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Sorry, I don't know how to get there.!:j]!:ja+Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)":jc* Potions:  Potions !  g - a potion of magic  d - a fuming brown potion#:jJbScroll Scroll?  c - 2 scrolls labelled PUHUJODYRGH  e - a scroll labelled ZOIRINU NAYBUS  h - a scroll labelled XORUFI ZIRICLIY$:jwOc - 2 scrolls labelled PUHUJODYRGH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ZOIRINU NAYBUS  h - a scroll labelled XORUFI ZIRICLIY Potions (select first with !)  d - a fuming brown potion [?] describe selected&:j<. &:jv4  ####...#####... morningthaw the Digger &:jV5 #.......'... Gargoyle ###.#####... Health: 19/19 ======================== #.## #... Magic: 7/7======================== #..# #### AC: 7Str: 11 #############.### # EV: 11Int: 17 #~.~..~~.~..~..~## # SH: 0Dex: 10 #≈~~~~~≈~~≈~≈~~.~## # XL:  3 Next: 41% Place: Dungeon:1 #≈≈≈@≈≈≈≈≈≈≈#'#~~~# # Noise: ---------  Time: 1431.4 (0.0) #≈≈≈≈≈≈≈≈≈≈≈#<#≈≈~# # b) +2 dagger (venom)&:j6 6 #≈####≈≈##≈≈#>#≈≈.# # Cast: Sandblast #~+ #≈≈##≈≈###≈≈.# # Water  #≈+ #≈≈≈≈≈≈≈≈≈≈~.### #≈≈ ≈≈≈≈≈≈#####~~##.  #≈ ≈≈≈≈≈≈≈#...#≈.##.  ≈≈≈#...#~~#..  #.>.#≈.#.#  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Sorry, I don't know how to get there.  As you read the scroll labelled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify.&:jp: &:j@ &:jM  ####...#####... morningthaw the Digger #.......'... Gargoyle ###.#####... Health: 19/19 ======================== #.## #... Magic: 7/7======================== #..# #### AC: 7Str: 11 #############.### # EV: 11Int: 17 #~.~..~~.~..~..~## # SH: 0&:j\O Dex: 10 #≈~~~~~≈~~≈~≈~~.~## # XL:  3 Next: 41% Place: Dungeon:1 #≈≈≈@≈≈≈≈≈≈≈#'#~~~# # Noise: ---------  Time: 1431.4 (0.0) #≈≈≈≈≈≈≈≈≈≈≈#<#≈≈~# # b) +2 dagger (venom) #≈####≈≈##≈≈#>#≈≈.# # Cast: Sandblast #~+ #≈≈##≈≈###≈≈.# # Water  #≈+ #≈≈≈≈≈≈≈≈≈≈~.### #≈≈ ≈≈≈≈≈≈#####~~##.  #≈ ≈≈≈≈≈≈≈#...#≈.##.  ≈≈≈#...#~~#..  #.>.#≈.#.#  _Moving in this stuff is going to be slow.  You enter the shallow water. &:jP _Moving in this stuff is going to be slow. _Sorry, I don't know how to get there.  As you read the scroll labelled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify.&:jY &:j \ *2.4 (1&:ja &:j!d '   #.>.#≈.#.#   You enter the shallow water. _Moving in this stuff is going to be slow. _Sorry, I don't know how to get there.  As you read the scroll labelled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify. _d -> L - a potion of lignification; c -> i - a scroll of identify':j' ':j< +Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)(:j Potions:  Potions !  g - a potion of magic (:jA L - a potion of lignification(:jxScroll Scroll?  i - a scroll of identify  e - a scroll labelled ZOIRINU NAYBUS  h - a scroll labelled XORUFI ZIRICLIY(:j`i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning(:ja himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.):jK Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ZOIRINU NAYBUS  h - a scroll labelled XORUFI ZIRICLIY [?] describe selected*:j *:j\  ####...#####... morningthaw the Digger #.......'... Gargoyle ###.#####... Health: 19/19 ======================== #.## #... Magic: 7/7======================== #..# #### AC: 7Str: 11 #############.### # EV: 11Int: 17 #~.~..~~.~..~..~## # SH: 0Dex: 10 #≈~~~~~≈~~≈~≈~~.~## # XL:  3 Next: 41% Place: Dungeon:1 #≈≈≈@≈≈≈≈≈≈≈#'#~~~# # Noise: ---------  Time: 1432.4 (0.0) #≈≈≈≈≈≈≈≈≈≈≈#<[*:j6 0;10m#≈≈~# # b) +2 dagger (venom) #≈####≈≈##≈≈#>#≈≈.# # Cast: Sandblast #~+ #≈≈##≈≈###≈≈.# # Water  #≈+ #≈≈≈≈≈≈≈≈≈≈~.### #≈≈ ≈≈≈≈≈≈#####~~##.  #≈ ≈≈≈≈≈≈≈#...#≈.##.  ≈≈≈#...#~~#..  #.>.#≈.#.# You enter the shallow water. _Moving in this stuff is going to be slow. _Sorry, I don't know how to get there.  As you read the scroll labelled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify. _d -> L - a potion of lignification; c -> i - a scroll of identify*:j *:j *:j s ####...#####... morningthaw the Digger #.......'... Gargoyle ###.#####... Health: 19/19 ======================== #.## #... Magic: 7/7========================*:j#  #..# #### AC: 7Str: 11 #############.### # EV: 11Int: 17 *:j^ M#~.~..~~.~..~..~## # SH: 0Dex: 10 *:j ?#≈~~~~~≈~~≈~≈~~.~## # XL:  3 Next: 41% Place: Dungeon:1 *:j #≈≈≈@≈≈≈≈≈≈≈#'#~~~# # Noise: ---------  Time: 1432.4 (0.0) #≈≈≈≈≈≈≈≈≈≈≈#<#≈≈~# # b) +2 dagger (venom) #≈####≈≈##≈≈#>#≈≈.# # Cast: Sandblast *:j> 4#~+ #≈≈##≈≈###≈≈.# # Water  #≈+ #≈≈≈≈≈≈≈≈≈≈~.### *:jA ]#≈≈ ≈≈≈≈≈≈#####~~##.  #≈ ≈≈≈≈≈≈≈#...#≈.##.  ≈≈≈#...#~~#..  #.>.#≈.#.#  _Moving in this stuff is going to be slow. _Sorry, I don't know how to get there.  As you read the scroll labelled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify. _d -> L - a potion of lignification; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.*:j *:jj *3.4 (1*:j *:j   #.>.#≈.#.#  _Sorry, I don't know how to get there.  As you read the scroll lab*:jV -elled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify. _d -> L - a potion of lignification; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerability*:j +:jM(Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) +:jNArmour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn),:j$ Potions:  Potions !  g - a potion of magic  L - a potion of lignification,:j Scroll Scroll?  e - a scroll labelled ZOIRINU NAYBUSV - a scroll of vulnerability,:jA]V - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,:j%i ,:j)r ,:ju  ####...#####... morningthaw the Digger #.......'... Gargoyle ###.#####... Health: 19/19 ======================== #.## #... Magic: 7/7======================== #..# #### AC: 7Str: 11 #############.### # EV: 11Int: 17 #~.~..~~.~..~..~## # SH: 0Dex: 10 #≈~~~~~≈~~≈~≈~~.~## # XL:  3 Next: 41% Place: Dungeon:1 #≈≈≈@≈≈≈≈≈≈≈#'#~~~# # Noise: ---------  Time: 1433.4 (0.0) #≈≈≈≈≈≈≈≈≈≈≈#<[,:jv 0;10m#≈≈~# # b) +2 dagger (venom) #≈####≈≈##≈≈#>#≈≈.# # Cast: Sandblast #~+ #≈≈##≈≈###≈≈.# # Water  #≈+ #≈≈≈≈≈≈≈≈≈≈~.### #≈≈ ≈≈≈≈≈≈#####~~##.  #≈ ≈≈≈≈≈≈≈#...#≈.##.  ≈≈≈#...#~~#..  #.>.#≈.#.# As you read the scroll labelled PUHUJODYRGH, it crumbles to dust.  It is a scroll of identify. _d -> L - a potion of lignification; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilityYou drop a scroll of vulnerability.,:jj} ,:j *4.4 (1,:jW ,:j k  It is a scroll of identify. _d -> L - a potion of lignification; c -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerability  You drop a scroll of vulnerability. _You hear a splash.-:j-:jn3-:j_&0-:j -:j-:j_ _Partly explored, can't reach some places./:jG?/:ji@3/:jN/:jO/:j?Uf _/:jU/:j|V/:jX/:jZ/:j|[,/:jS]/:j_>/:j_/:jBa/:j+eA  You enter the shallow water./:je?Water /:j&f/:jhN _Moving in this stuff is going to be slow./:jQj>/:jLk/:jl/:jm/:j|o/:jp/:jq/:juA  You enter the shallow water./:jvUWater /:jyN _Moving in this stuff is going to be slow./:j{>/:j|/:jZ}/:j~3/:jQ/:j/:jy/:j/:jE/:j/:j #.# #÷# #........#≈≈ #.###.##..#≈ #.##...# #.........## #^##...#####........ #.##................... #..'....####.........# ####...#####........... #.......'........... ###@#####...........49.4 (15.0) #.## #........... #..# #######.....#############.### ####.....#~.~..~~.~..~..~## #........#≈~~~~~≈~~≈~≈~~.~## #.########≈≈≈?≈≈≈≈≈≈≈#'#~~~# #.#[/:j9R40m#≈≈≈≈≈≈≈≈≈≈≈#<#≈≈~# #.##≈####≈≈##≈≈#>#≈≈.# #.#/:j6/:j/:j/:j/:j˰/:ju/:j_/:j/:jb/:jQ/:j/:j\/:j7/:j/:jg/:j/:j/:j/:j?/:j/:jP@  There is an open door here./:j/:j* _/:j/:jje #.# #.# #........#≈≈≈≈≈≈  #.# #÷# #........#≈≈#≈≈#≈#  #.###.## #.........#≈≈≈≈≈≈  #.##...# #.........###≈≈#~#  #^##...#####...........#~##  #.##.................. /:j@m #..'....####.........#######  ####...#####......# # #.......'@...........# #55.4 (6.0) ###.#####............# # #.## #............#### #..# #######......+ ###########.### ####......#### .~..~~.~..~..~## #.........# #.  ~~~~~≈~~≈~≈~~.~## #.######### #.  ≈≈?≈≈≈≈≈≈≈#'#~~~# #.# #./:j|  ≈≈≈≈≈≈≈≈≈≈#<#≈≈~# #.# #. /:jz/:j/:j0:j0:j030:j|0:j0:jc0:jKX0:j0:j0:jR0:j0:jo0:j0:jH 0:j 0:j 0:j1 0:j~,0:j:0:j0:jG0:j0:j0:j!!# #.# #........#≈≈#≈≈≈#≈~).... # #.# #........#≈≈≈≈≈≈≈≈#.### # #÷# #........#≈≈#≈≈#≈##.# ###.## #.........#≈≈≈≈≈≈#..# ##...# #.........###≈≈#~#..#### ##...#####.....#~## ##.....................#### .'....####.........#######...... ##...#####......# #......61  #.......'......0:j## #.....>###.#####......# #......#.## #............####...  #..# #######......+......... #####.### ####......####...... .~..~..~## #.........# #....). ~~≈~≈~~.~## #.######### #......#'#~~~# #.# #......0:j'0:jL0:j 30:j 0:j 0:j 0:j 0:jA X0:j| 0:j  #.# #...~≈≈≈#≈≈#...  #.# #######+.###.  #.# #.#≈≈#≈≈≈#≈~).....  #.# #.#≈≈#####  #÷# #.#≈≈#≈≈#≈##.# ## #.#≈≈≈≈≈≈#..# ...# ####≈≈#~#..# #...#####..#~##.. #.....................#####3.4 (2 '....####.........#######.......# #...#####............# #.# #.......'.# #.....>.# ###.#####............# ##  #.## #............####.#  #..# #######+......... ####.###[30:jU 9;49m ####......####.# ~..~..~## #.........# #....)..#0:j 0:j  0:j* 1:j1:jX1:j1:j1:j1:j2X1:j1:j1:j1:j,1:j1:j1:jk,1:j*1:j1:jm1:j1:j1:j1:j ,1:j~1:j01:j1:j1:j1:j1:j`B1:j31:j1:j1:j1:j91:j,1:j1:jj1:j1:j\,1:j 1:j1:j1:j1:j1:j,1:j1:j1:j] 1:j 1:jN 1:j...#≈≈≈≈≈≈≈≈#.######....#.#.##### ...#≈≈#≈≈#≈##.# #....#.#...... ....#≈≈≈≈≈≈#..# #.........# 1:j....###≈≈#~#..######...##÷##. ......#~##................[...... ..............#####....##.##.##.. ....#######.....+......... .......# #.......#....#####.#..⌠ .# #.....@.#............77.4 (14.0) .......# #.......##'#.#####.#.'+ .......####.......##.#.......#.#+.1:ju..#..........⌠ #......########.#######... .......# #....)..# #.# #. ######## #.......####.###.##### #..............#.#.#... #.####.#.#.#....)1:j!1:j1:j#1:jE&c _There is a stone staircase leading down here.2:jJ2:j2:j2:j2:j88.0) _2:j$2:jLJ 2  You climb downwards.2:j6               +##############   ...)...@.....J.   .?..###########   .      2:j7  J   endoplasm (asleep)      2:j-9.9 (2.52:j2:j _You encounter an endoplasm.Found a runed mace and a scroll of identify.2:ja _There is a stone staircase leading up here.>:jvO       +# ...)...<@....J. .?..# . >:j]wR       >:j{J.>:j*QJ>:j?80.9 (1.0Sandblast>:ji>:j\^ _The endoplasm quivers.>:jp^        +# ...)...<.@..J. .?..#. .        J.1>:jc >:jff >:j Z .  The blast of sand hits the endoplasm!>:j _#>:j6 ..>:j V 6----5=3.4 (1.5Sandblast>:je c _You kill the endoplasm!?:jD ?:jl  Spells (Memorise)TypeFailure Level  a - PasswallEarth?:j Y21% 3b - Stone ArrowConjuration/Earth34% 3  c - Brom's Barrelling Boulder Conjuration/Earth 69% 4  d - PetrifyAlchemy/Earth 77% 4 ?:j% 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@:j|@:j:  morningthaw the Digger  Gargoyle  Health: 19/19 ========================  Magic: 6/7@:j1====================----  AC: 7Str: 11  EV: 11Int: 17  SH: 0Dex: 10+################  XL:  3 Next: 45% Place: Dungeon:2...)...<.@.......  Noise: =--------  Time: 1483.4 (0.0).?..############.  b) +2 dagger (venom).  Cast: Sandblast           _You encounter an endoplasm.Found a runed mace and a scroll of identify. _There is a stone staircase leading up here. _The endoplasm quivers.The blast of sand hits the endoplasm! _You kill the endoplasm!@:jģ@:jۥMemorise Stone Arrow, consuming 3 spell levels and leaving 3? Y - Yes  N - No@:j @:j   morningthaw the Digger  Gargoyle  Health: 19/19 ========================  Magic: 6/7====================----  AC: 7Str: 11  EV: 11Int: 17  SH: 0Dex: 10+################  XL:  3 Next: 45% Place: Dungeon:2...)...<.@.......  Noise: =--------  Time: 1483.4 (0.0).?..############.  b) +2 dagger (venom).  Cast: Sandblast           _You encounter an endoplasm.Found @:j a runed mace and a scroll of identify. _There is a stone staircase leading up here. _The endoplasm quivers.The blast of sand hits the endoplasm! _You kill the endoplasm!-4.4 (1@:j  @:j } _This spell is astonishingly dangerous to cast!@:jE E-5.4 (2@:jX @:j0 @:j; +6.4 (3@:j% @:j.. @:j/ +7.4 (4@:j4 @:j 8 _You start memorising the spell. You continue memorising. x3@:jD @:j\K @:joP c _You finish memorising. Spell assigned to 'b'.A:j`A:jagm _A:j$tA:j {7==== _Magic restored.A:j3A:j  There is a stone staircase leading up here. _====A:j) #+#####  #...)@..<.........  ....?..#####.  .#..#.. ... #... ......##### A:j  A:jt #+# #...@...<....?..#..#..#.... #..##.# ...#. ...## ####A:j,96.4 (9A:j/7.4 (10.0)A:jA:jG{ _You see here a +0 mace of protection.B:j|oB:j2pB:jqB:jtB:j~c#+################.#.##...)...<...............?@.############.0.0)#..#......#  .... #..###.#$..# ... .##< ### B:j̆B:j+8.4 (1B:jWB:j9 _Found a stone staircase leading up.C:jC:jb C:jC:jbH _No target in view!C:j9   You encounter a frilled lizard.C:j)- #+##.#.##...)...<..@..##..#..#......#. ....l#..###.#Sandblast.$..##...#. ....##C:j*.< #####l   frilled lizard (asleep).C:j,0N0l.C:jn7NlC:j]=29.4 (1 _C:j@C:jCX _You see here a scroll of identify.D:j †The blast of sand hits the frilled lizard.D:j)!6----7=500.9 (1.5Sandblast _You kill the frilled lizard!E:jE:jQ+Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)F:jJ  a - a +0 robe (worn) G:jG:jG:jmorningthaw the DiggerGargoyleHealth: 19/19 ========================Magic: 6/7====================----AC: 7Str: 11EV: 11Int: 17#+################ SH: 0Dex: 10#.#.##...)...<......... XL:  3 Next: 47% Place: Dungeon:2.......@..############. Noise: =--------  Time: 1500.9 (0.0)....#.†#......#b) +2 dagger (venom). .....#..###.#Cast: Sandblast.$..##....#... ....##.< #####. _Found a stone staircase leading up. _G:j9No target in view! _You encounter a frilled lizard. _You see here a scroll of identify.  The blast of sand hits the frilled lizard. _You kill the frilled lizard!G:jtG:jG:j3%G:jL(G:j G:j 3-1.9 (1G:j: G:je . _i - a scroll of identifyH:j{H:jw|+Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)H:j6 $ Potions:  Potions !  g - a potion of magic  L - a potion of lignificationH:js Scroll Scroll?  i - a scroll of identify  e - a scroll labelled ZOIRINU NAYBUSH:jBnyi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.I:jI 3Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ZOIRINU NAYBUS I:j z[?] describe selectedJ:je J:jm morningthaw the DiggerGargoyleHealth: 19/19 ========================Magic: 6/7====================----AC: 7Str: 11EV: 11Int: 17#+################ SH: 0Dex: 10#.#.##...)...<......... XL:  3 Next: 47% Place: Dungeon:2J:jln .......@..############. Noise: ---------  Time: 1501.9 (0.0)....#.†#......#b) +2 dagger (venom). .....#..###.#Cast: Sandblast.$..##....#... ....##.< #####. _No target in view! _You encounter a frilled lizard. J:jn _You see here a scroll of identify.  The blast of sand hits the frilled lizard. _You kill the frilled lizard! _i - a scroll of identifyJ:j~s J:jPy J:j morningthaw the DiggerGargoyleHealth: 19/19 ========================Magic: 6/7====================----AC: 7Str: 11EV: 11J:j SInt: 17#+################ SH: 0Dex: 10#.#.##...)...<......... XL:  3 Next: 47% Place: Dungeon:2.......@..############. Noise: ---------  Time: 1501.9 (0.0)....#.†#......#b) +2 dagger (venom). .....#..###.#Cast: Sandblast.$..##....#... ....##.< #####. _You encounter a frilled lizard. _You see here a scroll of identify.  J:j= The blast of sand hits the frilled lizard. _You kill the frilled lizard! _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.J:jx J:j +2.9 (1J:jF J:j ^ _You see here a scroll of identify.  The blast of sand hits the frilled lizard. _You kill the frilled lizard! _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weaponK:j"K:j#K:j$L:j^7====L:jT  You see here a frilled lizard corpse. _L:jV====L:jl]L:jOdL:j,k,L:jo,L:j8L:jM _You now have 80 gold pieces (gained 19).L:j3L:jL:j؉L:jL:jhL:jL:j}##.)## ####.#.......#.#.#......## .$...#.#  #. #.##.#.##+######## #..##@##.#.##...)...<.197.0) #.....#..........##### ##.........#.†#......#................#..###.#######.......##....# L:j{(#.......+....## #....<..#######.......##.......#L:jiL:je-20.9 (18L:jL:j˵# _Found a whip.M:j/Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)N:j$ Potions:  Potions !  g - a potion of magic  L - a potion of lignificationN:j N:jScroll Scroll?  w - a scroll of enchant weaponO:jkw - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul O:j&l Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. O:j?xS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.P:jxEnchant which weapon? Hand Weapons  b - a +2 dagger of venom (weapon) [?] describe selectedQ:jQ:jmorningthaw the Digger##Gargoyle.)Health: 19/19 ========================## ####.#Magic: 7/7========================.......#.#AC: 7Str: 11.#......#EV: 11Int: 17# .$...#.#SH: 0Dex: 10#. #.##.#.##+######## XL:  3 Next: 47% Place: Dungeon:2#..##@##.#.##...)...<. Noise: ---------  Time: 1520.9 (0.0)#.....#..........##### b) +2 dagger (venom)##.........#.†#......# Cast: Sandblast................#..###.#######.......Q:j7##....##.......+....###....<..#######.......##.......# _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _You see here a frilled lizard corpse. _You now have 80 gold pieces (gained 19). _Found a whip.Q:j>morningthaw the Digger##Gargoyle.)Health: 19/19 ========================## ####.#Magic: 7/7========================.......#.#AC: 7Str: 11.#......#EV: 11Int: 17# .$...#.#SH: 0Dex: 10#. #.##.#.##+######## XL:  3 Next: 47% Place: Dungeon:2#..##@##.#.##...)...<. Noise: ---------  Time: 1520.9 (0.0)#.....#..........##### b) +3 dagger (venom)##.........#.†#......# Cast: Sandblast................#..###.#Q:j$#######.......##....##.......+....###....<..#######.......##.......#As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _You see here a frilled lizard corpse. _You now have 80 gold pieces (gained 19). _Found a whip.  As you read the scroll of enchant weapon, it crumbles to dust.1.9 (1 ######.......##....#.+....###....<..###### #.......# #.......# _e -> w - a scroll of enchant weaponsee here a frilled lizard corpse. _You now have 80 gold pieces (gained 19). _Found a whip.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 dagger of venom glows red for a moment.Q:j_Q:jQ:j  _You now have 84 gold pieces (gained 4).Q:j<#,Q:jT$Q:j 'Q:j +,Q:j,Q:j-Q:j0Q:jQ1Q:j#2Q:j5Q:j9Q:j:Q:j(;Q:j?=Q:j6@,Q:jAQ:jBQ:jEQ:jFQ:jFQ:jpUQ:jVQ:jZ,Q:j[Q:j ]Q:j `,Q:j`Q:jbQ:jd,Q:jreQ:j*gQ:jiQ:j]jQ:jjQ:jDQ:j,Q:jBQ:jS7 _You open the door.Q:jۡ # #####.. ....... .......##########....... #........@....... 387.0)  #######.########.....?.  .............). .......  #######.####.#.#.......  .............#.#..)....  #####...#......#.......#........#.#.......#..##.##.#.##+############## #..##.##.#.##...)...<....... Q:jZQ:jԬ,9.9 (18Q:j^Q:js# _Found a short sword.Q:jvQ _There is an open door here.R:j^R:jq_R:jv^ _No target in view!R:jۃJR:jH _No target in view!R:jR:jU _R:jR:jLR:jR:j R:jw,R:jR:jR:j,R:j#,R:j'R:jW(R:j3R:j< ## #.# .##. #.####.### #.#####....... ..#...........# .............#  ##########..........#  #........'..........# ##.########.# ........).#..........# R:jT=##.####.#.#.........?# ........#.#..).......# ...#......#..........# ........#.#..........# ..##.##.#.##+################ ..##.##.#.##...)...<......... .....#..........############.R:j(G245.9 (6.0)R:jAR+6.9 (7R:j`R:jd. _i - a scroll of identifyS:j+3S:jS:jS:j< S:jBS:js,S:j S:j1S:j,S:jv S:j"S:j'S:j4,S:ja6#. #.####.## # #.#####.......  ..#...........#  .............#  #######...# S:j7] ......'.#  #..........#  ....).#..........#  #.#.#.........@#  #.#..).#  S:j7......#....#  #.#..........#  .##.#.##+################ .##.#.##...)...<.........   .#..........############.  S:jX80 ....#.†#......#  ....#..###.#  S:j@,50.9 (4S:j7D+1.9 (5S:jPKS:jNc _c - a scroll labelled RIFITO KUYCLIS:j< S:j S:j" S:j S:j S:j BS:j S:j< S:jK S:j; S:j, ,S:j S:jh S:jo S:j S:j S:j S:jx S:j S:jc S:j S:j$ ,S:j-& S:jf' S:j, BS:j, S:j/ S:j0 S:j0 S:jC4 S:j6 S:j7 S:j7 S:jQ9 S:j; ,S:j< S:j:> S:jB ,S:j`D S:jE S:j&I ,S:jI S:jK S:jN S:jNO ,S:jT S:j[U S:jU S:jMX ,S:j$Z S:jZ S:jZ S:j{\ S:j _ S:jn_ S:j_ S:jfa S:jyc ,S:jd S:jfe S:j1h ,S:jh S:ji S:jl ,S:jbm S:jQr S:jms ,S:js S:jox XS:j~ XS:j~ S:j ,S:j S:j8 S:j BS:jk BS:j S:j S:j <S:j± S:jL S:jȶ ,S:j S:j9 S:j j  You encounter an endoplasm.S:j  #.........# #.#  #.#######.# #.#  #.# #.# #.#  #.# #.# #.#  #.#### #.# #.#  #.#.J #.####.##  S:j .######.#.#####.......#  ........#...........###  ..@...........#  ##########..........#  #........'..........# Sandblast  #######.########..........#  .............).#..........# S:j  #######.####.#.#..........# J   endoplasm (asleep)  ...#.#..).......#  #####...#......#..........# #........#.#..........#S:j- 084.9 (33.0)S:j 35.9 (34 _S:jI S:jb U:jLZ .  The blast of sand hits the endoplasm!U:j*G##U:jx1k ..  You kill the endoplasm!U:j7u52=7.4 (1.5)SandblastU:j=U:j?: _Magical energy flows into your mind!U:j5 Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn) U:j N d - a +0 helmet (worn)  e - an orb of energy (worn)V:j$ Potions:  Potions !  g - a potion of magic  L - a potion of lignificationV:jScroll Scroll?  i - a scroll of identify  c - a scroll labelled RIFITO KUYCLIV:j/i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ V:jxJ“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.V:j( Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RIFITO KUYCLI [?] describe selectedW:jZ#.........# #.#morningthaw the Digger#.#######.# #.#Gargoyle#.# #.# #.#Health: 19/19 ========================#.# #.# #.#Magic: 7/7========================#.#### #.# #.#AC: 7Str: 11#.#.. #.####.##EV: 11Int: 17.######.#.#####.......#SH: 0Dex: 10........#...........###XL:  3 Next: 52% Place: Dungeon:2........@...........#Noise: =--------  Time: 1587.4 (0.0)###W:j{9#######..........#b) +3 dagger (venom)#........'..........#Cast: Sandblast#######.########..........#.............).#..........########.####.#.#..........#.............#.#..).......######...#......#..........##........#.#..........# _i - a scroll of identify _c - a scroll labelled RIFITO KUYCLI _You encounter an endoplasm.The blast of sand hits the endoplasm!  You kill the endoplasm! _Magical energy flows into your mind!W:jW:jW:j#.........# #.#morningthaw the Digger#.#######.# #.#Gargoyle#.# #.# #.#Health: 19/19 ========================#.# #.# #.#Magic: 7/7W:jS========================#.#### #.# #.#AC: 7Str: 11#.#.. #.####.##EV: 11Int: 17.######.#.#####.......#SH: 0Dex: 10........#...........###XL:  3 Next: 52% Place: Dungeon:2........@...........#Noise: =--------  Time: 1587.4 (0.0)W:j(##########..........#b) +3 dagger (venom)#........'..........#Cast: Sandblast#######.########..........#.............).#..........########.####.#.#..........#.............#.#..).......######...#......#..........##........#.#..........# _c - a scroll labelled RIFITO KUYCLI _You encounter an endoplasm.The blast of sand hits the endoplasm!  You kill the endoplasm! W:jyz_Magical energy flows into your mind!  As you read the scroll of identify, it crumbles to dust.W:jW:jg3-8.4 (1W:jW:j^   #........#.#..........# _You encounter an endoplasm.  The blast of sand hits the endoplasm!  You kill the endoplasm! _Magical energy flows into your mind!  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingW:j X:jX:j3ABX:jQDbX:j}K,X:jL,X:jNX:j~VnX:jWX:jXX:jyZX:j^[X:jm^,X:jU_X:j`X:jEcX:jcX:j.dX:jafX:jiX:jiX:jjX:jlX:jnX:joX:j$pX:jqX:jtX:juX:juX:jvX:jdyX:jyX:jzX:j{X:j~,X:j~X:jzX:jX:jX:jaX:jX:jX:j#X:jX:jX:jX:jPX:jŒX:jX:j,X:j-X:jǓX:jږX:jLX:jX:j<X:j,X:jX:jX:j,X:jX:jX:j'X:jX:jNX:jX:j#  You encounter a kobold. It is wielding a +0 short sword.X:j5 #  .#  ####.###  #!.....#.  #.....:..  # X:jf- #.######K  #.#  #.# #.# #.# ########### K   kobold (asleep) #.# #.........# #.# #.#######.# #.# #.# #.#.#X:jLK621.4 (33.0).X:jbNKX:j5==2.4 (34X:jX:jX( _The kobold shouts!X:j #..# .# ####.### #!.....#.#.....:.#.@....K.##.######.##.# #.#X:j #.##.# # #.##.##.X:j /K.X:jw X:j K--3.4 (1.0)SandblastX:ji X:j Y:j[.# .. .# .# ####.### ##!.....#.#.....:.#..@..K..# #.######.# #.# #.##.##.# # #.#. K.SS   ball python (constriction, wandering)K   kobold--4 _You encounter a ball python.Y:j/4####Y:j4S.Y:jø1K.Y:j S.  The blast of sand misses the kobold.Y:jNS)Y:jR8--6Y:jnC----=5.9 (1.5Y:jSY:j@@ _The kobold hits you with a +0 short sword.Y:jw )The blast of sand hits the kobold!Y:j(Y:j3 @S.Y:j8 9==5-------47.4Y:jA Y:jD J _You kill the kobold!Y:jV \ .  The blast of sand hits the ball python!Y:j`[ =#Y:je q )You kill the ball python!Y:j ---68.9SandblastY:jH Y:j : _Magical energy flows into your mind!Z:jd3Z:jZ:jZ:jeZ:ja,Z:jZ:j Z:j Z:jh :==Z:jcZ:j,Z:joZ:j/c6===Z:jZ:j=,Z:j^u===7====Z:j]n .# .. .#  .#  ####.### # #@.....#...- #.....:.... #...)....# #.######.# #.# #.# #.# #.# ####Z:jro  #.# #.........# Z:jw045.9 (17.0)Z:jyF-6.9 (18Z:j~Z:jU _d - a sapphire potion[:j3[:j[:j[:jh====[:j[:j[:j^[:j[:j`[:j/,[:j[:j[:j[:j7[:j[:j[:j[:j],[:j8 #..#.#... #.# #.# ####.### ######......#...... #.....@....# #...)....#.# #.######.# #.# $#.# ##.# #.# ########### #.##.# #.........# #.#.# #.#######.# #You pick up a parchment of Summon Horrible Things and begin reading...[:j<251.9 (5.0)[:j+2.9 (6[:j[:jf O _You add the spell Summon Horrible Things to your library.\:j\:j3\:j\:j5\:j\:j,\:j\:j\:jC\:jg\:j.\:j\:j\:j\:j\:jL\:j \:j9B\:j$ \:j-)_You now have 95 gold pieces (gained 11).\:j\:ji \:j \:j \:j7\:j\:j;\:j1=\:jCX\:jD\:j]E\:j3F\:jSH\:jJ\:jfK\:jK\:j{N\:jZQ,\:jQ\:jS\:jW,\:jWX\:jZ\:j],\:j"_\:j`\:jc,\:jd\:jg\:jaj,\:jAk\:j4m\:jo\:j:p\:jp\:jr\:jv,\:jw\:j&y\:j{c  You encounter a rat.\:j‚'#.. #.# ... #.# #### #.# #.. #  ####.###.########.######......#...\:jn!....r#..........######.######...)....#.###  #.######.#...#  #.# #.#####  #.# #.########r   rat (asleep)#.# #.........  #.# ########### #.#  \:j#.# #.........# #.#\:j@074.9 (22.0)\:jt35.9 (23 _\:jG\:j\:j< b#.. #.# ... ####.# #### ..#.# #.. .# ####.###.#.#####. #......#........@!....r. \:j= #..........######.# #...)....#.### .# #.######.#...# .# #.# #.##### .# #.# #.#.# #.# #....# #.# ### #.# \:jWF \:jG 16.9 (1.0)\:jM \:jO ]:j`o#.. #.# ... #### #.# #### #.. #.# #.. #.# .###.#.#####.# ......#.....r.# .######.# ...)....#.### #.# .######.#...# #.# .# #.##### #.# .# #.##.# .# #...# .# ## ]:j;u/r.]:j}|Jr]:j[}A===7Sandblast]:j]:j6& _The rat squeaks loudly.]:j{ _You see here a grey potion.]:j#..  #.#  ... ####  #.# #### #..  #.# #.. #.# .###.#.#####.# #.!@..r..# ######.# )....#.### #.# ######.#...# #.# # #.##### #.# # #.##.# # #...# # #### #.# r.]:j]:j7---8 _]:j2$]:j%]:jr .  The blast of sand hits the rat!#]:j1..]:j>6----8=--80.4 (1.5Sandblast]:jDE]:jGG _You kill the rat!]:j 3]:j ]:j ]:j ]:j ]:j} B]:j ]:jU ]:j ]:j ]:j |----]:j ]:j ,]:j> ]:j( ]:j:, 97]:j, +====]:j- ]:j]/ ]:j1 ]:jl2 ]:j3 ]:jbG  #.. #.# ... #### #.# #### #..  #.# #.. #.##.###.#.#####.#.#.@......#-.######.#.)....#.### #.# .######.#...# #.# .# #.##### #.# .# #.##.# .# #]:j _The jackal bites you but does no damage.a:j: W .  The blast of sand hits the jackal!a:jS@ q   jackala:j +h.a:j Y  You kill the jackal!a:j a:j morningthaw the DiggerGargoyleHealth: 11/19 =============-----------Magic: 2/7======------------------###AC: 7Str: 11#.#EV:  5 Int: 17#..######### SH: 0Dex: 10.#<####.########.#.......# XL:  3 Next: 100% Place: Dungeon:2..........@h.....#.#####.# Noise: =--------  Time: 1741.4 (1.5)#.####.##########.#.....# b) +3 dagger (venom)#.# #........#.##### Cast: Sandblast####.###.########.#####. Held #......#................#..........######.###### h   jackal#...)....#.### #.#:j2 e;10H#.######.#...# #.##.# #.##### #.#The blast of sand hits the jackal!  You kill the jackal!The jackal barely misses you. _The jackal bites you but does no damage.  The blast of sand hits the jackal!  You kill the jackal! _The jackal completely misses you.You have reached level 4!a:jS /  --more--b:j4/24==2/8----24 0% b:jb:jR _You feel stronger.b:jƿ4####c:jH) h...  The blast of sand misses the jackal.1---2.9c:jX+c:jl-A _The jackal bites you but does no damage. x2c:jy †The blast of sand hits the jackal!c:j(c:jY  You kill the jackal!c:j 5==2===24.4Sandblast _Magical energy flows into your mind!c:jc:jl _Your Earth Magic skill increases to level 5!c:j-c:j /c:jm4c:j,7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j?c:j_c:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j c:jХ b  c:j c:j M _c:j c:j$ c:jȯ c:j ,c:j7 c:j| c:j M====c:j c:j c:j/ S6=c:j c:j ,c:jҼ c:j ,c:j_ c:j ,c:j c:j c:jN 7==3===c:j c:j c:jF ,c:j c:jE c:j c:jh ,c:j" c:jV c:j 18=====c:jy c:j c:j c:jD c:j ,c:j c:j c:j: c:jP c:j^ c:j h9==c:j c:j2 c:j U4===c:j c:j^ c:j c:j> c:j ,c:j| c:j c:j\ b20==c:j c:j Q===c:j c:j' ,c:j c:j ,c:j c:j c:jN a1==c:j c:j c:j c:j c:j e5===c:j# c:j ,c:j c:j4 c:j 9=c:jR c:j c:jh Z2=c:j{ ===c:j Xc:j ~3==c:j c:jG c:j c:j c:j c:j O6===c:jp c:j c:jF c:j c:j c:j? c:j@ ;===c:jA c:jgC ,c:j5D c:jAF ,c:jF c:jH c:j?I c:jI c:jUK c:jK c:jpL c:jN c:jnN M8===c:jO c:j_T H11 c:j=U c:jeW > _You disentangle yourself.c:jY c:j&Z c:jZ c:jY\ c:j)^ c:jp^ c:jz_ c:ja c:jd  You encounter a goblin. It is wielding a +0 dagger.c:jl ( ### #.####.#  #..g...# ####### .#<####@########.#......- ...........†.....#.#####.#.####.##########.#....Sandblast #.# #........#.### ####.###.########.### #......#............. g   goblin (asleep) #..........######.### #...)....#.### #.# #.######.#...# #.#c:ju 1801.4 (57.0)c:j@w k===-2.4 (58 _c:j} c:j d:j] w )The blast of sand hits the goblin.d:ja =#d:j .d:j 7---3=3.9 (1.5)Sandblastd:j d:j* J _You kill the goblin!d:j" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:jj3e:j)le:jȖe:j$ _e:j,e:je:je:j   You encounter a kobold. It is wielding a +0 dagger and quivering stones.e:j -...K   kobold (missile, wandering)Ke:jJ-5.9 (2.0e:jpe:jL-6.9 (3 _e:je:je:j} 7 ###.####.#.)...# #######K#<####.########.#.............@...†.....#.######.####.##########.#.... #.# #........#.#######.###.#######......#.............KK 2 kobolds (1 missile, wandering)######.# #.##### #.#e:j G.Ke:j 7K.e:j e:j X---7.9 (1Sandblaste:j e:jp x _You encounter a kobold. It is wielding a +0 short sword.e:j&P###.####.#.)...# #######.#<####.########.#......K.........†.....#.#####.#.####@##########.#.... #.# #........#.#######.###.#######...K..#....................######.###..)....#.### #.# ######.#...# #.#######e:j?+@.Ke:j,2K.e:ja8XK 1 wandering)e:jn</==8f:j[%V _The kobold shouts! You hear a loud squeak.f:j@y )The blast of sand hits the kobold!f:jN##   koboldf:j@.Kf:js rYou kill the kobold!f:j ..r   rat6---4-10.4 (1.5f:jj _You encounter a rat.f:jw7####f:jd.K<rf:j3f@.Kf:j{f;.rf:j'p.f:jL----1.9f:jf:jZ _The blast of sand misses the kobold.f:j, w $The blast of sand hits the kobold!f:j2 #r   ratf:j ;.rf:j .f:jL b5---63.4f:j f:j\ J _You kill the kobold!f:j- # The blast of sand hits the rat.f:j <$rf:j gThe rat is severely wounded.The rat bites you but does no damage.f:jU g   goblin (wandering)r   ratf:jF m4------4.9f:jH f:j& s _You encounter a goblin. It is wielding a +0 dagger.g:jUT .  The blast of sand hits the rat!g:j(g:jG.gg:j5g:jf!u3------76.4g:j"3Sandblastg:j)g:jL.G _You kill the rat!g:jg:jjg:jg:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:j4g:j9g:jR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g:jT! c ###  #.####.#  #..)...# #######.#<####.########.#.....#g....$@....†.....#.#####.#.####.##########.#... #.# #........#. ####.###.########.## #..)...#............ #..........######.## #...)....#.### #.# #.######.#...# #.# #.# #.##### #.#.gg:jz$ g:j' 2-70 g:j ( _g:jS/ g:j 1 g:jm & ### #.####.# #..)...#  #.#<####.#.# #.....@.....†.....#. #g#.####.#.# #.# #.#. ####.###.#.g:j  #..)...# #..........######. #...)....#.### #.# #.######.#...# #.#  #.# #.##### #.#g:j5g.g:jg:jA)g-8Sandblastg:j_,$  Things that are here:g:j/ _15 gold pieces; a +0 short sword; a kobold corpseh:j##... ###... #.####.#.. #..)...#  #.#<####.#.# #.g..@$.....†.....#. #.#.####.#.## #.# #.#.h:j ####.###.#. #..)...# #.######. #...)....#.### #. #.######.#...# #. #.# #.##### #.h:j.gh:jpQgh:jE====9h:jrh:j2( _The goblin shouts!h:j`w )The blast of sand hits the goblin.h:jg]#h:jb .  You kill the goblin!h:j 4===8=---20.9 (1.5h:jaSandblast _Magical energy flows into your mind!h:j  h:j m _Your Spellcasting skill increases to level 3!h:jJ h:jL :---h:jj h:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h:j3h:jh:j h:j: _h:jh:jKh:j0h:jS,h:jh:jh:j;===h:jh:j:h:jqh:j2A5===h:j@3h:j5h:j5h:j7h:j;Bh:j>h:j?h:j3Ai:jJi:j;===i:j,i:j*i:j i:j%ni:jJ5i:j"9,i:j:i:j=;6i:j>*===i:j;CXi:j.F,i:jGi:jTJ,i:j Li:jvNi:jN;===i:j\i:ja,i:jbdi:jcj,i:jli:jo,i:jpi:jsi:jti:jvi:j{y7===i:j|i:j@|i:jT~i:ji:ji:jЁi:j===i:j*,i:jύi:jׯ8===  You now have 110 gold pieces (gained 15).  Things that are here: _a +0 short sword; a kobold corpsei:je##^>## #...#. ### ...#. #.####.# ... #..)...#  #.#<####.#.# #..)@.).....†.....#.-59.9 (39.0) #.#.####.#.#i:jmQ #. #.# #.##.####.###.##.#..)...##.#.######i:jn#.#...)....#.### ##.#.######.#...# # #.# #.##### #i:ji:j+e===-60.9 (40i:ji:j; _Found a stone staircase leading down.j:j>_j:j@j:jD,j:jE$  Things that are here:j:jHa  a +0 dagger; a goblin corpsej:jLj:jL _j:jzNj:j\j:j[aj:jaj:jdj:jij:jlj:jmj:jyqj:j sP  There is a stone staircase leading up here.j:jn|j:j"} _j:jj:j j:jӃj:jj:jj:jj:j,j:j-j:jj:jj:jj:j͔j:j;j:j,j:jj:jXj:jnj:jj:j(j:jwj:jj:jj:jj:jAj:jj:j,j:j1j:jj:j,j:jj:jj:j,j:jj:jj:jCj:jj:j,j:j,j:jj:j j:jj:j2j:jEj:jYj:jj:jfj:jJj:j@j:jj:j?j:jj:jj:j j:jU j:j j:j j:jj:jj:jj:juj:j%j:j`j:jj:jtj:j###.# ^>#.#################.#......... ####.......#.#.#######. ...........#.#.##.####. ...#...#.....##..)...########.#.#.#<####.##...........#..)..).....†j:j ########@#.#.#.####.#### #+#.#.#.# #.# #.. ..#.#.####.### ..#.#.#..)...#.. ..#.# ..#.#...).... ###.#.######. #.#.# #. #.# #.j:j+G84.9 (24'.........:b...#......(.b   bat (asleep)#####.#.###.#.#j:j0e b.  As you open the door, it creaks loudly!j:j0$b.j:ja1#b.j:j:Obj:jZ;^======5.9 (25Sandblastj:j Rj:jSM _You encounter a bat.j:jUf _Found a parchment of Gloom and 4 poisoned darts.k:j~X †  The blast of sand hits the bat.k:jՆSk:j8k:j7---9=-----7.4 (1.5)Sandblastk:j k:j#G _You kill the bat!k:j|,k:jI/<-----k:j7k:ji: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:j 3k:j k:j k:j : _k:j k:jx k:jH k:j> ,k:jN k:j k:j 9---k:j"# Xk:j|( Bk:j9 k:j,? Bk:j@ M8===k:jB k:jD k:jH k:jH k:jJ k:jR *  There is an open door here.k:j V _  You see here a bat corpse.k:jJZ k:jZ  _k:j\ k:jc` k:jxy ####.......#.#.#######...........#.#.##....#...#.....##..)########.#.#.#<####.####...........#..)..).....†########.#.#.#.####.#### ######†#.#.#.# #.# #. ###........#.#.####.### #......@...#.#.#..)...#.-90.0)#.....:....#.#.#......#.........(..#.#...)....##.#####.#.###.#.######♣. #.#.# #.#.# #∩ ....# #.# #. #.### #.# #.:jU{ @16H .# #.# # #.# #.-8.4 (11k:j M _Found Finim's Jewellery Boutique.l:jAl:jl:j<l:j)l:jl:joQ===l:j  ....#.#.##. ...#...#.....##..).########.#.#.#<####.### ...........#..)..)..... ########.#.#.#.####.### ######†#.#.#.# #.# ###........#.#.####.### #..#.#.#..)...# #.#.#.#......l:j #.........(..#.#...) ##.#####.#.###.#.###### ♣. #.#.# #.#.# # ∩ ....# #.# # #.### #.# # .# #.# # #.#  #.# #You pick up a parchment of Gloom and begin reading...l:j919.4 (1.0)l:j -900.4 (2l:j !l:jb#> _You add the spell Gloom to your library.m:j]3m:jm:jPm:jff  You encounter a quokka.m:juJ ...#...#.....##..)########.#.#.#<####.## .........r.#..)..).... ########.#.#.#.####.## ######†#.#.#.# #.# ###........#.#.####.# #..#.#.#..)... #.#.#.#...... #(..#.#...)m:j# ##.#####.#.###.#.##### ♣. #.#.# #.#.#  ∩ ....# #.# #.### #.# .# #.# r   quokka (wandering) #.# #.# #.#m:jE %0m:j:m:j`21.4 (1 _m:j m:j"p:j  ) #.#.#< )..) .#.# ######†#.#.#.# #.#  p:jF ###........# #..........#) #..........#. #....@....(..) ##.#####.#.## p:j ♣. #.#.# #.#.#  ∩ ....# #.#  #.### #.#  .# #.#  #.# p:j = #.#  #.# p:j ) #.#.#< )..) .#.# ######†#.#.#.# #.#  ###........# #..........#)p:j #..........#. #....@....(..) ##.#####.#.## ♣. #.#.# #.#.#  ∩ ....#  p:j+#.###  .# #.#  #.# #.# #.#p:jAp:jp:j8p:j] _A quokka is nearby!q:jL...........#.#.##.### ...#...#.....##..).########.#.#.#<####.###.........r.#..)..).....########.#.#.#.####.### ######†#.#.#.# #.# ####.#.####.####..........#.#.#..)...##.#.#.#.....#.........(..#.#...)...##.#####.#.###.#.######q:j`♣. #.#.# #.#.# #∩....# #.# ##.### #.# #.# #.# ##.# ##.# #q:jy].rq:j.X.rq:jqq:j%A2Sandblast _q:jYq:jq:ju] 7#####.#.####...........#.#.##.#### ...#...#.....##..)..########.#.#.#<####.####...........#..)..).....†########.#.#.#.####.### ######r#.#.#.# #.# #.####.#.####.###.#.#.#.#..)...##.#.#.#.....#.........(..#.#...)....##.#####.#.###.#.######.q:j^ ♣. #.#.# #.#.# #.∩....# #.# #.#.### #.# #..# #.# ##.# #.q:jbd _†rq:jl q:jm &3q:jt q:jAw i _The quokka twitches its whiskers.q:jr †The blast of sand hits the quokka.q:jyRq:jY  You kill the quokka!q:jq12=4.9 (1.5Sandblastq:jq:j: _Magical energy flows into your mind!r:jʺ4r:j`r:j& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r:j&3r:j,r:jr:j: _r:jOr:jdr:jr:jSr:j9r:jyr:jr:jr:jr:jN ...#...#.....##. ########<####.........#..) ########.#.#.#.####. ######†#.#.#.# #. ###....†...#.#.####. #..........#.#.#..) #..........#.#.#... #..@......(..#.#...)-7.9 (3.0 ##.#####.#.###.#.### ♣.. #.#.# #.#.#  .∩.♣ ....# #.#r:j> #.♣# #.### #.# #[ .# #.###.# #.# #.#r:j:r:jxE-8.9 (4r:jr:j2$ _Found a cloak.t:jPt:j+Qt:jRt:jvTt:jVt:jD[Bt:j5\t:j]t:jk]t:jl_t:jDat:jat:jbt:j;dt:jf,t:jgt:jht:jjt:jkt:jkt:j{qt:jxiWelcome to Finim's Jewellery Boutique! What would you like to do?  a -  300 gold an amulet of dissipation (unknown)b -  300 gold an amulet of the acrobat (unknown)  c -  125 gold a medusa talisman  d -  503 gold the ring "Asiag" {Fly rElec Wiz Dex+2}e -  150 gold a ring of see invisible (unknown)  t:j2yJf -  360 gold a +4 ring of slaying (unknown)  g -  300 gold a ring of wizardry (unknown)  h -  125 gold a scarab talisman You have 110 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:j[ buy|examineexamine item[Enter] describe:jD:jI:jQ########.#.#.#.## morningthaw the Digger## ######†#.#.#.# Gargoyle..###....†...#.#.## Health: 24/24 ========================#.#..........#.#.#. Magic: 8/8========================#.#..........#.#.#. AC: 7Str: 12:jR#.#.........(..#.#. EV: 11Int: 17#.##.#####.#.###.#. SH: 0Dex: 10#.♣.....##.#.# #.#. XL:  4 Next: 12% Place: Dungeon:2♣.@.♣........# #. Noise: ---------  Time: 1913.9 (5.0)#.♣####.##.### #. b) +3 dagger (venom)#[ .# .# #. Cast: Sandblast##:jSV##.#.#. :jOSb#. #. :j|So#. The blast of sand hits the quokka.  :jSYou kill the quokka! _Magical energy flows into your mind! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jSN_Found a cloak.  There is an entrance to Finim's Jewellery Boutique here.:jY:jy]:j_. _:j3:jo:jT:j:jP _:j :jQ:j:j_:jU,:j8:j :j,:j:j:jF,:j:j:j:j:j:j :j,:jY:j:j,:j:j?:j:j:j:j:jF You kill the quokka! _Magical energy flows into your mind! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a cloak.  You encounter an endoplasm.:jUC #.#.......... #.#.........(## #.##.#####.#... #.♣.....#J ♣.∩.♣....... #.♣####.##.## #[......# .# ######.###### #.@......# :jN#########  Sandblast  J   endoplasm (asleep)#..#:jw 9.J22.9 (9:jQJ:jz-3.9 (10.0) :j:jJ^ _The endoplasm quivers.:jV ## The blast of sand hits the endoplasm.:j/'.J:jW7 .:jw9h7---=5.4 (1.5) :j?:j1Bb _The endoplasm is severely wounded.:jJZ .  The blast of sand hits the endoplasm!:jb#:j~'.6------46.9Sandblast:j(:j.M _You kill the endoplasm!:jy:jT{:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j 8#.#.##.#.(.## #.##.#####.#.#.. #.♣.....##.#.##. ♣.∩.♣.##. #.♣####.##.##. #[......# .# :j \#.######.###### #..@.....# # #.#:jy :j ;-70 _:j :j :j #.#.#.#.#.(.## #.##.#####.#.#.. #.♣.....##.#.# #. ♣.∩.♣.# #. #.♣####.##.### #. #[......# .# #.######.###### #.# # #.#:j V-8:j :j :j<#.#.#.##.#.(..### #.##.#####.#.#.. #.♣.....##.#.# ##. ♣.∩.♣.# #. #.♣####.##.### #. #[......# .# #.######.###### #.# # #.#:j?:j&9:j:j(#.#.#.#.#.#.(..#.## #.##.#####.#.###... #.♣.....##.#.# #.#. ♣.∩.♣.# #. #.♣####.##.### #. #[......# .# #.######.###### #.# # #.#:jŚY---30:j):j:j- l#.#.#.#.##.#.(..#.### #.##.#####.#.###.#.. #.♣.....##.#.# #.##. ♣.∩.♣.# ##. #.♣####.##.### ##. #[......# .# ##.######.###### ##.# ## ######.#:j <1:j :j :jb% #.#.#.#.#.#.#.(..#.#.## #.##.#####.#.###.#... #.♣.....##.#.# #.#.#. ♣.∩.♣.# #.#. #.♣####.##.### #.#. #[......# .# #.#.######.###### #.#.# #.# #.#.#.#.:j*& >#.#..#:j?1 :j3 V7===2:j; :j= :j Q:j@ :j :j*! :j# :j 4:j$ :j :j+ :j :j :j :jq :j x 4:jy :jͣM.# #.#.........(..####.####.. #.♣.....##.#.# #.♣.∩.♣........#.♣####.##.###. #[......# .#.######@######........###########.:j:j&3:jV:j:jzM..###....†#.# #.#.........(..####.####.. #.♣.....##.#.# #.♣.∩.♣.........♣####.##.### #[@.....# .#.######.######........###########.:j:jʂ&4:j:j:jX ..###....†...#.#. #.#..........#.#.# #.#..........#.#.# #.#.........(..#.# ## #.##.#####.#.###.# .. #.♣.....##.#.# #.# #. ♣.∩.♣.# # #. #.♣####.##.### # #. #.# .# # #.######.###### # #........# # ########## #:j # # # # #:j:j&5:j,:jN _You see here a +0 cloak.:j :j D===6:j :j $ _f - a +0 cloak:j:j?Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)f - a +0 cloak:j#f - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.6 -> 8.6). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j9 :jwC :jK ..###....†...#.#.# morningthaw the Digger#.#..........#.#.# Gargoyle#.#..........#.#.# Health: 24/24 ========================#.#.........(..#.# Magic: 7/8=====================---## #.##.#####.#.###.# AC: 7Str: 12.. #.♣.....##.#.# #.# EV: 11Int: 17#. ♣.∩.♣........# # SH: 0Dex: 10#. #.♣####.##.### # XL:  4 Next: 14% Place: [37:jCL BmDungeon:2#. #@......# .# # Noise: ---------  Time: 1936.9 (0.0)#.######.####### b) +3 dagger (venom)#........## Cast: Sandblast############# # # #######  _The endoplasm is severely wounded.The blast of sand hits the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 cloak. _f - a +0 cloak:jW 4:jT\ :jc :jKi +7.9 (1:jt :j| :j: +8.9 (2:j :jϩ :jy +9.9 (3:jl :j :j ,40.9 (4:j :jV :j [8===1.9 (5:jw :j 8 _You start putting on your armour. You continue putting on your +0 cloak. x5:j :j p _You finish putting on your +0 cloak.:j u:j5  _===  You encounter a ribbon worm. ####...... .......... ...#...#.... ########.#.#.#< ...........#..). ######.######### ######†#.#.#..?..w...###....†...#.#. #@#..........#.#. #.#..........#.#. #.#.........(..#.Sandblast #.##.#####.#.###... #.♣.....##.#.# #.#. ♣.∩.♣........#w  [37:j; m ribbon worm (asleep)#. #.♣####.##.####. #.......# .##.######.###### 7.9 (6:j= +8.9 (7:jF :jI W _Found a scroll of identify. Found a stone staircase leading down.:j )  < ) ######### † .?..w...#† #@# #.# #.#( ## #.#:j  .. #.♣  #. ♣.∩  #. #.♣  #. #.. .#   :j#   < ) ######### † .?..w...#† #@# :j$ #.# #.#( ## #.# .. #.♣  #. ♣.∩  #. #.♣  #. #.. .#  :j$  :j- :j4 :j< :j? b _A ribbon worm is nearby!:j ##w  The blast of sand hits the ribbon worm!:jG F>w:j̔ .7---=50.4 (1.5:j z _The ribbon worm is severely wounded.:j †The blast of sand hits the ribbon worm!:j ]#:j| .:j 6------91.9Sandblast:j :j O _You kill the ribbon worm!:j%:j&:j< _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ja:j":j*:jc, _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:j:j:jH :j| _:j,:j:jG:j9---:jk:j,:jc:jQ:jM7===:j:jO,:jW:jZ,:j :jK":j":jP#:j%:js%;===:j:&:j>(,:j5U8===:j6:j8,:j::j;:j=:j>:j?:j@:j%C:jyC:jlD:j8Hg  You see here a ribbon worm corpse.:jvJ:jKKB=== _:jRL:jOR  There is a stone staircase leading down here.:jQ:jR _:jS:jU:j}W:jW:jX:jY:j[,:j\:jn #### ####.... .... ...#.. ########.# .......... ###################### ######†.......@..>†..###....†..-#############.#......... #.#......... #.#......... ## #.##.#### .. #.♣.....##. #. ♣.∩.♣....... #. #.♣####.##. :jny#. #.......# .:ju073.9 (22.0):j0wF-4.9 (23:j'|:j. _i - a scroll of identify:jf:jR:j:j.:j :jn:j:j:jT,:jD:jC:j,:jV:j_:j:jP:j:j:jP:j:j:j+:j[:j:j:j}:jAf  You encounter 2 gnolls.:j]   ##  #.  #j  #. #  #j  #. #   ##.##   #..@..........>†..##   ########.#   #.#Sandblast   #.#   ## #.#   .. #.♣. jj 2 gnolls (1 polearm, asleep)   #. ♣.∩:j +   #. #.♣#   #. #...:j i.j81.9 (7.0):j jThe gnoll shouts! You hear a shout!:jO.j:jUjjj 3 gnolls (1 polearm):j5===2.9 (8:j :j&q _You encounter a gnoll. It is wielding a +0 flail.:j .jYou miscast Sandblast. Nothing appears to happen..j:j\ O.j:j :jV dContam: 10% ---3.9 (1:j:j,: _Magical energy flows into your mind!:j6 S ## # #. . #.  #j # #j . #. # ##j# # #...@.........>†..# #.#. #.#. #.#. ## #.##. .. #.♣.   gnoll #. ♣.∩.♣ #. #.♣# #. #..j:j :j P=--4:jG$  _The gnoll attacks as it pursues you! The gnoll barely misses you.:j ## ##. .#. #j ##j .#. ###.# ##..j.>†..###.#.#.#.#.#.#.## #.##.#.. #.♣.#. ♣.∩.♣.#. #.♣##. #.j.jj 2 gnolls (1 polearm)-5:j :j :jm## ##. .#. .#j ##j .#. ###j# ##...j.>†..###.#.#.#.#.#.#.## #.##.#.. #.♣.#. ♣.∩.♣.#. #.♣##. #.:joE.j:jApP.j:jp,j:jxPj 3 gnolls (1 polearm):jz@-6:jR:j:j v )The blast of sand hits the gnoll!:j, 2:j839:j 4O.j:ja<:jCn7---36=8.4 (1.5:j† ############## ##  ..  #. ♣.∩ :j07 #.  #. You kill the gnoll!The gnoll hits you from afar with a +0 halberd!:jA  ## #. #. #j #j #. ##.################  #...j)@.......>† ############## ##  ..  #. ♣.∩ #.  #. :jkK  :jL V Ouch! That really hurt!:jQ 2/24 ----------------------4------4532.9:jY :jZ V _* * * LOW HITPOINT WARNING * * *:j4:j:j$^ _You are too injured to fight recklessly!:jg:ji:j~t _You are too injured to fight recklessly!:jF4:jG:j^ _You are too injured to fight recklessly!:jj:j@k:jKq:jcu^ _You are too injured to fight recklessly!:j}MrUnequip which item? Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip:j:jL :jmorningthaw the Digger##### Gargoyle#.... Health: 2/24==----------------------#.. Magic: 4/8============------------#j##### AC: 8Str: 12#j:jx..... EV: 11Int: 17 Contam: 4% #.##### SH: 0Dex: 10##.################ ### XL:  4 Next: 53% Place: Dungeon:2#...j)@.......>†..###.. Noise: ==-------  Time: 1992.9 (0.0)#################.#.... b) +3 dagger (venom)#.#.... Cast: Sandblast#.#....## #.##.##.. #.♣.... j   gnoll (polearm)#. ♣.∩.♣..#. #.♣####:j@#. #......Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly! :j_You are too injured to fight recklessly! _You are too injured to fight recklessly!:jDP  Okay, then.:j:j$:ju&. _:jq#  morningthaw the Digger ##### Gargoyle #.... Health: 2/24==---------------------- #.. Magic: 3/8:j%=========--------------- #j##### AC: 8Str: 12 #j..... EV: 11Int: 17 Contam: 4%  #.##### SH: 0Dex: 10 ##.################ ### XL:  4 Next: 53% Place: Dungeon:2 :jG#...j*@.......>†..###.. Noise: ==-------  Time: 1992.9 (0.0) #################.#.... b) +3 dagger (venom) #.#.... Cast: Sandblast #.#.... ## #.##.## .. #.♣.... j   gnoll (polearm) #. ♣.∩.♣.. #. #.♣#### :jזw#. #...... _You are too injured to fight recklessly! _Okay, then.Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j MAim: a gnoll, wielding a +0 halberd (85% to hit):j% morningthaw the Digger##### Gargoyle#.... Health: 2/24==----------------------#.. Magic: 3/8=========---------------#j##### AC: 8Str: 12#j..... EV: 11Int: 17 Contam: 4% #.##### SH: 0Dex: 10##.################ ### XL:  4 Next: 53% Place: Dungeon:2:j% #...j#@.......>†..###.. Noise: ==-------  Time: 1992.9 (0.0)#################.#.... b) +3 dagger (venom)#.#.... Cast: Sandblast#.#....## #.##.##.. #.♣.... j   gnoll (polearm)#. ♣.∩.♣..#. #.♣#####. #......Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (85% to hit)  The blast of sand hits the gnoll!  The gnoll is heavily wounded.:jK  ## #. #. #j #j #. ##.################  #...j#@.......>† ############## ##  ..  #. ♣.∩ #.  #. Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (85% to hit)  The blast of sand hits the gnoll!  The gnoll is heavily wounded.  The gnoll closely misses you.:j  ## #. #. #j #j #. ##.################  #...j#@.......>† ##############:j e ##  ..  #. ♣.∩ #.  #. :j' } )The gnoll hits you from afar with a +0 halberd.:j Y1-1-:j_ 4.4 (1.5:j :jW V _* * * LOW HITPOINT WARNING * * *:j   morningthaw the Digger ##### Gargoyle #.:j=! h... Health: 1/24=----------------------- #.. Magic: 2/8======------------------ #j##### AC: 8Str: 12 #j..... EV: 11Int: 17 Contam: 1%  #.##### SH: 0Dex: 10 ##.################ ### XL:  4 Next: 53% Place: Dungeon:2 #...j*@.......>†..###.. Noise: =--------  Time: 1994.4 (0.0) :j! #################.#.... b) +3 dagger (venom) #.#.... Cast: Sandblast #.#.... ## #.##.## .. #.♣.... j   gnoll (polearm) #. ♣.∩.♣.. :j! {#. #.♣#### #. #......The gnoll hits you from afar with a +0 halberd. :j! _* * * LOW HITPOINT WARNING * * *Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Q - select action:j! Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 85% to hit):jg : :j6  morningthaw the Digger ##### Gargoyle #.... Health: 1/24=----------------------- #.. Magic: 2/8======------------------ #j##### AC: 8Str: 12 #j..... EV: 11Int: 17 Contam: 1%  #.##### SH: 0Dex: 10 ##.################ ### XL:  4 Next: 53% Place: Dungeon:2 #...))@.......>†..###.. Noise: =--------  Time: 1994.4 (0.0) #################.#.... b) +3 dagger (venom) #.#.... Cast: Sandblast #.#.... ## #.##.## .. #.♣.... j   gnoll (polearm) #. ♣.∩.♣..[16:j %;20H #. #.♣#### #. #......Aiming: Sandblast (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!:jm [ ##:j  v #. #. #j #j #. ##########  #...)#@.......>† ##### ##  ..   #. ♣.∩  :jG #.   #.  :ja )Press: ? - help, Q - select actionShift-Dir - straight line: a gnoll, wielding a +0 halberd (heavily wounded, 85% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!  Magical energy flows into your mind!:jQ 4======695.9 (1.5Sandblast:j :j K _Your magical contamination has completely faded away.:j3:j:j:j^:jY:j:j:j:j:jI2=:j:jn:j7======:j:j,:j:j,:j:j:j"!3:jQE==:je:j:j|:jk:j:j[%5:j*===:j:j:jI:jc:j:jf4==:j^===:jO=:j:jp _5=:j :j, ,:j:jC\6===6=====7==7===8=====9==:jWE,:jH:jj10/24==8=======1=2==:jl:jim,:j?n:jv,:jw:jU{t3==:j|:j.~,:j:ĵ,:ju:j,:j:j4==:jJ:j,:j:j,:j$5==:j":j:jJ:j=6===7=18==9==:jj,:j:j.:j:j:j,:j:j:20:jnE==:j_:j,:j/:j5,:j:j:jK:j :j91:j`E==:jd:j',:j:jz,:j:jA:j:jD:j892:jE==:j:j} ,:j :jNB:jd:j:j:j:j19=:jb:jc:jK3=:jR:jI,:jl:j,:j:j!,:jj":j#:j#h4==:jQ$:j&:j+(:j(:j):jg-$  Things that are here::j/j  a +0 flail; a +0 whip; a gnoll corpse:jw2:j2 _:j|4:j<7$  Things that are here::j(9a  a +0 halberd; a gnoll corpse:j;:js> _:j?:jA:j`D:jD9=:jE:jVH:jJ,:j L:jM:jO,:jP:jnR:jfUB:jV:j:j                  ########.   #....[...   #@#-2098.9 (103.0)   #.##  #.#  #.# #  ##.##############  #...))........>†..#  #################.#   #.   #.#-94 _Found a ring mail.:j3:j:j:j  You see here a +0 ring mail.:jB = _:j ,:j B:j:jX:j:j:j.,:j :j",:j#:j %:j&:j':j':jM):j*:j*:j+:j,:j.:j$/:j/:j1:jy2:j2:j3:j9:jS>X:jc?:j@:jR@:j@GB:jQ:jSX:jNT:j\:jF^:jO_:j_:je`:ja:jtd:jsiB:jk,:j3l:j}n:jq,:jr:jBt:jv,:jx:jcz:jU|,:j|:j~:jԀ,:j|:j:j:jt:j:j<:j:j:jM:j:j3,:j:jƐ:j:j:jy:j\:j,:j7:j:jS:j:ji:j:jr:jߡ:j:jB:j:j:j:jH:j۾:j:j,:jf:jr:j+:j:j7:j*  There is an open door here.:j>a  You see here a bat skeleton.:j|5 _:j@<:j] :j ,:j5:jp9B:j&<B:j<:j=:j>:j:?:j?:jDF:jF:jG:jPH:jWI:jI:jJ:j}R:jT:jTX:jZY:j*Z,:jZ:j[:j\:j\:ja:jcB:jTd:j e:jQe:je:jgB:jSh:jh:jj,:jj:jk:jJl:jl:jl:jq:jVs:js:jcu:ju:jw:jw:jWy,:jz:j{:j|:j|:jT}:j:jՅ:j,:j|:jډ:jÊ,:jY:j,:j[:j:j,:j:j:jݓ:jH:j:j:jB:jy:jB:jk:j:j B:jѥ:j:j:ja:j:j:j:jL:jg:j:j:j0:j~:j:jW:j:j:jJ,:jP:j#:j^:j:j&:j:j׹,:j\:j/:j:j :jI:j:j}:j:jm:j:j:j*:j:jN:j,:j:jU:j,:j:j:j,:j':j:j:j:j:jX:jJ:j5,:j:jS:j:j:j _You now have 120 gold pieces (gained 10).:j_:j,:j :jL:j:j:je:j0:j:j :j:jt:j,:j:j:jB:j :j5 ,:j :j:j,:jB:j:jy:j/ :j"B:jy&:j>(:j(:j):jC,:j-:jj.:j.:j2:jr3,:j24:j6:j8:j8:j9:j;:j#=:jg=:j#?:jA:jC,:jD:j#H:jI:j}J:jPK:jN:jO:jBP:jQ:jRT:j3V:jV:jj:j7l:jr:j`u,:jw:jEz:j\|,:jP~:j:jv:jτ:jn:j̏:j>,:j:jЖ:j_,:j:j :j,:j:j,:j,:j:j:j,:jͩ:j:j,:j9:j:j:jZ:j:j:j:j:jh:j:jT:j:j:j:jVB:j`:jE:j:j:j:j:j::j:j:j,:j*:jX:j:jX:j:jx:j:j:js:jc:j:jL:j:ji:j:jI,:j:j,:jO:j:jF:j:j:j:j :j. :j :j :j :j},:j :j:jB:jn:jW:j:ja:j:j,:j :j :ju#B:j$:j^&:j ':j':j+:j,:j,:j6-:j.:j/:j0:jk0:j1:j2:j33:j3:j5:jv6:j6:j7:jCn:jF .....############. .÷#......#.#  ..#..###.#.#  #....# #.#.#  ....## #.#.#  ########.#>#  :jG #.......# .#   #.##############.####   #..............@....#  273.9 (17  #####################                :j@N:jO,45:jT:j!W; _Found a stone staircase leading down.:j :jl h  There is a stone staircase leading down here.:j͖  _:je :je :j :j :js :jҧ :j :j1 :j~ :j٬ :j :j :j :jG :j :j :j :j :j :jy :j :j :j :j :j :j :jX :j :j ,:jM :jI :j :je :jg :jU :j :j& :j2 :j :j :j` :jq:j>:j:jL:j:j P  There is a stone staircase leading up here.:j:j _:je:j8:jP:j:j:j:jz:j:jA:j=:j,:j:j$j  You see here a +0 mace of protection.:j':j(( _:ji):j+:j,,:j.:j1:j!4,:j5:jg:7 _You open the door.:j\  There is an open door here. _:j^,:jc,:jee,:jYg:ji:jl:jl:jm:joo:jq,:jr:jt:jzw,:jx:jz:j},:j1~:jN:j/,:js:j:j:j<:jц:j:jމ,:ju:jn:jo:j:j :jr:j:j:j3:j:jf:j:jS:j:j:j:j?:j:jB:j':j>:j,:j]:j]:j:jA:j:jb,:j:jr:jS:j:j:jw:j#,:jש:j:j:j:ja:jѭ:jT,:j-:j:j,:jY:j:j:j(,:j:j,:jH:jO:j$:jc:j:j:j:j:j:jR:j,:jV:j:j,:jU:j:j,:jY:j:j:j-:jo:j:j:j[:j:j:j:j1:j:j:j :jc:j:j:j:j:jx:j :j:j:j:j^:jn:j:j:j:j:j:j, :j%:j/B:j4:j98,:j\9:js?:jA,:j:j=:j:j:j :jy :ju,:j:j:j,:j:j:j:jN:jA:j#:j%:j%:jK':j*:j-,:j:M:jDO,:jS,:jU,:jV:jY:jm[,:j\:j^:jE:jI:j,:j;:j4:j|,:j$:j:j2:j:j:j՟:j_,:jL:j:jШ:j:j:j:jn:jǯ:j:jt:j2,:j:j:jl,:jc:jL:j:j/:j:jb:jJ,:jW:j:jE,:j:j:j,:j:jd  You see here a jackal skeleton.:j:j  _:j:j:j,:jU:j:j,:j :j:j/,:j-:j:j :jU:j:j:jM:j:j#:jz:j:j:j:j:jS,:j:j :jV ,:j :jK:j5:j:j:j:j:j:j:j:j :jG:j:j:jQ,:j:j:j],:j:j:j ,:j:j!:jE",:j":j$:j%:jc%:j%:j':j(,:j(:j):j*:j+:jk+:jk,:jD-:j-:j6.:j/:j:2X:j E:j?F:j0G:jpG:jG:jH:j{I:jI:jJ:jJ:jK:jK:j@L:jL:jM,:j N:jN:jO:jO:jP:jP:jQ:jR:j?R:jS:jS:j*T:j\T:j_:j`:j`,:jd:jae:je:jf:jNi:j2j:jwj:jj:j-n:jsX:jSt,:jt:jx:jx:j/y:jy:j|:ji}:j}:j~:jc:j:jTB:j:jB:jD,:j:j=,:jQ:j~ :jB:j:j:jc:jT:j:j:j:j0':j,:j-:jD.:j#1:j5:j{8:j8:j;:j5?:jA:jGB:jC:jP:jU:j^V:jX:jy[$  Things that are here::jdeh  a +0 short sword; a kobold skeleton:jj5 _:jl:jp:jgu,:jDw:j={:jN~:j~:jE:j}P  There is a stone staircase leading up here.:j:j _:j@:jo:j-:j}:j~:jI:j:jI:j.,:j:jJ:j:j:jZ:j,:j:j,:jس:jͶ:j:j:jf:j׽:j2:j:j-:j*  There is an open door here.:ja  You see here a bat skeleton.:j:j< _:j8:j>d  You see here a quokka skeleton.:j:j _:j:j:j:j:j:j:j:j:j:j:j,:j:j+:ji:j:jq:j:j:jg:j:j:j:j(:j:j]  There is an entrance to Finim's Jewellery Boutique here.:j:jl _:jU:j:j:j :j:jg:jA:j:j:j:jV:j:j:j:j:j:j":j:ju:jB:j0:j,:jVB:j:j:j,:jV:j:j,:j :j :j :j9 :jx :j :j:j:j1:j:jM:j:j:j/:j:j:j:j:j@:j:j:j :j!:j":j(#:j$:jl'f  You encounter a quokka.:j^0 #.# #............. #.# ############## ##.################ ###### #...))........>†..###....÷ #################.#....... #.#....... #.#....... :j1v###### #.##.##### #.@..# #.♣.....## #.##.# ♣.∩.♣.....#. #.# #.♣####.##Sandblast.r #.# #.......##### #.######.########........#.....# r   quokka (asleep)##########.###.# #.#....:j14 #.#.#..:j~=.469.9 (19:j?4706 _:jmF:jG:jzY .  The blast of sand hits the quokka!:jDk##:j#)..:j(7---72=2.4 (1.5)Sandblast:j-:j/J _You kill the quokka!:jp:jZr:j| _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jEg:jh:jdh:jj:jnP _:j o:jVp:jq:jr:jr:jK~O---:jM:j,:jʃ:j,:j<:j:jh:j#:jq:jȎF8===:jr:j:jO,:j:jJ:j,:j:jU:jO:j:j:j:j=Q===:j:j:j,:jC:j:jl:j:jO:j8:jB,:j:j:j,:j:j:j:j:j:j?:j:j$:j:jR  There is an empty arch of ancient stone here.:j:j _:j,:j:jf:j3:j:j,:j:j:j  You encounter a goblin. It is wielding a +0 war axe.:j  #...))>†..#   #####.   ###### #.   #....# #.#   ####....# ###### #.#  ........# #....# #.♣  #####....## #.##.# ♣.∩  ∩..ß..ß..ß###.##.# #.♣  .......@......##.# #..-  ...........#####.######  ∩.....∩..∩## #........  ..........# ####### :j} g.........#  ß..♣..∩...#g   goblin (wandering)  ..........#  ..........#  ..♣..ß..∩#:jc93.4 (21.0)g.:j  :j M-4.4 (22 _:j :j :j  #################. ###### #.  #....# #. ####....# ###### #.  ........# #....# #. ######....## #.##.# ♣. .∩..ß..ß..ß###.##.# #. ...............##.# #. ....#####.###### ∩.....∩..∩## #...... ..g........# ######## ...# ß..♣..∩...# ...........# ..# _..♣..ß..∩#  .......#:j =.g:j :j@B5.4 (1.0)Sandblast:j:j< _Found a faded altar of an unknown god.:jp   #  #....# # ####....# ###### #  ........# #....# #  #######....## #.##.# ♣  ..∩..ß..ß..ß###.##.# #  ................##.# # ...#####.##### ∩....@∩..∩## #...... ...g.......# ####### ...#  :jß..♣..∩...# ...........# ..# _..♣..ß..∩# ...........# :j:g.6:j ###g  The blast of sand hits the goblin.  The goblin is severely wounded.:j b  The goblin shouts!  Magical energy flows into your mind!.:jvg.b:j0.g:jn..b   bat (wandering):jl7===7.9 (1.5:j$9_:jfT _You encounter a bat.:jF w $The blast of sand hits the goblin.:j #b   bat (wandering):jTo |.bb.:jVp t.b.b:jw 8.:j 7---3--9.4Sandblast:j '_:j J _You kill the goblin!:jy   #....#  ####....# ######   ........# #....#   ########....## #.##.#   ß..∩..ß..ß..ß###.##.#   .................##.#   ....#####.###  ♣..∩..$..∩..∩## #.....:jzJ  .......@.....# ######  ...b..#   ß..ß..♣..∩...#  .............#  .........#  ..._..♣..ß..∩#  .............#  .)...# :j|E.b:j}|.b.b:j5:ji---5000Sandblast:jL9_:j% _Found a dagger.:jH####:jJDb.:jxQCb.:j R7.b:jAR.:jhRb:jZj.b:j4\r6------=1.9 (1.5:jb'_:je _The blast of sand misses the bat. The bat misses you.:jO v .The blast of sand hits the bat!:j9 I##:j q ..You kill the bat!:j(---43.4Sandblast:j2/9_:j1: _Magical energy flows into your mind!:j3:j:j,:jKB:j$:j^7======8===  You now have 123 gold pieces (gained 3).  Things that are here::j%s _a +0 war axe; a +0 chain mail; a goblin corpse:jy2===:j4:j;B:j;:j>,:j@:jE:jF:jLG:j^I:jJ:jOB:j5P:j*R:jR:jES:jIU:jW,:j2X:jY:j\n  You encounter a frilled lizard.:jdb  #.#  ##.#####  #...))..  ########  #####  #...  ##########....#   #...l.........# #  #@########....## -  #.ß..∩..ß..ß..ß###  #.................Sandblast :je #...............##  #.♣..∩..)..∩..∩##  #..............#l   frilled lizard (asleep)  #..............#  #.ß..ß..♣..∩...#  #..............#:jyn026.4 (23.0):jDpM-7.4 (24 _:jNu:j w:j,_ .  The blast of sand hits the frilled lizard!:j2?##:jN...:jƽ7---5=8.9 (1.5)Sandblast:j:jR _You kill the frilled lizard!:j:j:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ja :ja :jSb :jd :j#i f _:jj :jk :jl :j2m :jn :j>o 9---:j4p :jq ,:jr :j7t :jt :j4u :jv ,:jw :jWy :jy M8===:jz :j~ :j :j^ :j$ :jz :jX ,:jC :j :j1 ,:jl :j :j :j: ;===:jB :j :j] ,:j :j9 :j  ##########....# ### #.............# #.. #.########....## #.# #.ß..∩..ß..ß..ß###. #..................# #...............#### #.♣..∩..)..∩..∩##  #..............#  #..@...........# -41.9 (13.0) #.ß..ß..♣..∩...#  #....#  #....# #...._..♣..ß..∩# #..............# ##...):j ...# #♣....[ß..:j* :j F-2.9 (14:j 9_:j - _Found a leather armour.:jn53:jf9:j<:jG?:j>,:j:jk:j:j :j :jB:jp4:j9,:j@:jAC:jF,:j3I:j9L:jO:jO:jS:jXe:j+i:ji:jk:j?s:jv:jv:jy:jW:j]:jՆ:j:jI:jl:jړ:j:jU:j:j:jס:jӨ:j:j:jҭ:j۳:j:j:j߷:j:jN:jʿ:j:j{R  There is an empty arch of ancient stone here.:j:jZ _:j:jO:j,:j:j :j:jm:j:j6:jK,:j:j,:j,:j:j:j,:jm:j:j:j:j:j:j,:j:j:jj,:j:j8:j:j:jZ :je :j :j:jk:j:j:j.:j:j:jG:j:j:j:j,:j<:jp:jJ:j:j:j":j#:j#:j'$:jl&:j':js(:j):j3,:j-:jZ-:j-:j0:j2:jY2:j2:jD6:j7,:j^8:j::jK<,:j<=:jLA]  There is an entrance to Finim's Jewellery Boutique here.:jB:jqC _:jD:jF:jG:j1H:jiI:jK:jM:jM:jN:j$Q:jR:jR:jS:jV:j,X:jmX:jpY:j[:jh]:j]:jx^:jPa:jb:j c:jd:jhd  You see here a quokka skeleton.:j~j:j(k _:jl:jn*  There is an open door here.:jeqa  You see here a bat skeleton.:js:jat _:ju:j=w:j*y,:joz:j:jO:jĊ:jX:jA:j\:j:ji:j:j:jr:j:j:j:j:jr:j,:j:j>:j:j:j:j:jG:j_,:ji:j:jN:j:jܽ:jf ###  #########.#  :jm......^>#.#########  #########@#.........# 95.9 (53 ########.......#.#.#######.# #### ...............#.#.##.####.# #... .........#...#.....##..)...# #.## ##########.#.#.#<####.########.#. .............#..)..).....÷.....#.  ##########.#.#.#.####.##########.  ### ######÷#.#.#.# #.# #........  ..###....÷...#.#.####.###.#######:jE :j:j:j8 _ _Partly explored, can't reach some places.:jI:j4k0.0)...#.:jA".#.....÷.÷ _Partly explored, can't reach some places.:j ~M ###########.#  ......^@#.######## #########.#.........# ############ ...............#.#.##.####.# #...#.#:jY :jj 26.9 (1 _:j :jH c _There is a stone staircase leading down here.:j :jh Really walk into that teleport trap? Y - Yes  N - No:j2:jc  morningthaw the Digger  Gargoyle:j  Health: 24/24 ======================== :j  Magic: 8/8========================AC: 8:jStr: 12EV: 11Int: 17###SH: 0Dex: 10##########.#XL:  4 Next: 75% Place: Dungeon:2.......@>#.#########Noise: ---------  Time: 2596.9 (0.0)#########.#.........#b) +3 dagger (venom) #########.......#.#.#######.# ### Cast: Sandblast ................#.#.##.####.# #.. #.........#...#.....##..)...# #.# ###########.#.#.#<####.########.#  ..............#..)..).....÷.....#  ###########.#.#.#.####.##########  #### ######÷#.#.#.# #.# #.......  _You see here a quokka skeleton.  There is an open door here. _You see here a bat skeleton. _[3:j9;49mPartly explored, can't reach some places. _Partly explored, can't reach some places. _There is a stone staircase leading down here.:j/:jS ## #.##.........#...#.....##..)..  #.############.#.#.#<####.####  #................#..)..).....÷  ##############.#.#.#.####.#### ########## ######÷#.#.#.# #.# #. .....>†..###....÷...#.#.####.###. ########.#..........#.#.#..)...#.#.#..........#.#.#........#.#..(..#.#...).... #### #.##..###.#.######. ...# #.♣.....##.#.# #.#.# #. ##.# ♣.∩.♣........# #.#.# # ##.# #.♣####.##.#####.#.# #..# #.......##.:jG#.....#.# # ##.######.#######.#.#...#.# #.  #........#.....#...#.#.#.# #.  ####.###.#####.#.#.# #You enter a teleport trap! The teleport trap disappears.:j:j:j +7.9 (1:j :j  :j :_Your surroundings suddenly seem different.:j+I:jN:j`:j,:jv:j$:j',:j:jp:j :j^:j?:j:j:j:jѻ:j):j%   You encounter a kobold. It is wielding a +0 short sword. ###  ##############.# #### K....>#.######### ...# ############.#.........# ##.##########.......#.#.#######.#  #.#................#.#.##.####.#  #.##.........#...#.....##..)...#  #.############.#.#.#<####.####K   kobold (asleep)  #................#..)..).....÷..#############.#.#.#.####.###### # ######÷#.#.#.# #.# #...6158.0)6.9 (19 _Found a sapphire potion.:jh  ####.## .K.....>#..##.#.#.#.#.#.#. # #.#...#.#.##.####. # #.##.#...#.....##..)... #.#.#.#.#<####. #..#..)..).....÷  #.#.#.#.####.# ######÷#.#.#.# #.# #:j} d7.0):j)< ####.## ..K.>#..##.# .###.#.#.#.# .# #.#.#.#.##.#### ## #.##.#...#.....##..) #.#.#.#.#<####. #.#..)..).....÷ #.#.#.#.####.# ######÷#.#.#.# #.# #!KK8Sandblast:jR) ####.## ...!K.>#. #.....##.# #.###.#.#.#. ..# #.#.#.#.##.# #.##.#...#.....##..) #.#.#.#.#<####. #:j=/.#..)..)..... #.#.#.#.####.# ######÷#.#.#.# #.# #:j<.K:j,:j&9:j :j@:jw )The blast of sand hits the kobold.:j]#:jw.:jc7---7=21.4 (1.5Sandblast:j:jJ _You kill the kobold!:j :j! :jw' :j) _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j$3:j(&:jU(:j($ _:j.:j1/:j&1O---:j 2:j3,:jZ5:j,6:jy6:jN7:j8:j9M8===:jM::jS<:jR=:jB>:j>:j0@:jA:j.B:jB:jGC  You see here a +0 short sword.:jH:jjI _:jLJ:jK:jNM:jN;===:j&O:jQ,:jR:jvb  ### ####.#  ########....@.).........>#.-:jlx33.4 (12.0)  #.....#####.# ##.####.......#.#.[...# #.#....#.#.#### #.##......#.....## #.####.#.#.#<# #....#..)..) ####.#.#.#.##### ######÷#.#.#.# _d - 2 sapphire potions (gained 1):jrz8-:jʂ:jΉE _Done exploring.:jUI:jt( W.)..0.0):j / :j1 :j3 E _Done exploring.:jEn3:j'o:jAv:jw:j|: _:j  You see here a +0 short sword. _:j:jD ### ##################.# ......).........>#.######### ################.#.........# ########.......#.#.#######.# #### ...............#.#.##.####.# #... .........#...#..@..##..)...# 48.4 (15.0) ##########.#.#.#<####.########.# .............#..)..).....÷.....#. ##########.#.#.#.####.##########. ######÷#.#.#.# #.# #........ ..###....÷...#.#.####.###.####### #.#..........#.[4:jF0m#.#..)...#........ #.#..........#.#.#..........#####.#.........(..#.#...)....#.###:j:j{:j:j:jM3:jO:jVY:j[:jP\:jaf  There is a stone staircase leading up here.:jc:jXd _:jRf:jlh$  Things that are here::jkc  a +0 dagger; a goblin skeleton:jmm:jm _:jbo:jF##################.# ......).........>#.######### ################.#.........#:j.......#.#.#######.# ####...........#.#.##.####.# #... .........#...#.....##..)...# #.####.#.#.#<####.########.#.....#..)..).....÷.....# ##########.#.#.#@####.##########.51.4 (3.0) ÷#.#.#.# #.# #.......###....÷...#.#.####.###.########.# #.##.#####.#.###.#.######.#...# #.♣.....##.#.# #.#.# #.##### ♣.∩.♣........# #.#.# #.####### :j:j:j& I:jG :jx :j B:j ,:jY :j5 [.......#.#.#######.# ####.#.#.##.####.# #... .........#...#.....##..)...# #.####.#.#.#<####.########.#.#..)..).....÷.....# ##########.#.#.#.####.##########. ÷#.#.#.# #.# #.......###....÷...#.#.####.###.####### #.#...........)...#.......4.#...................##### #.#.........(..#.#...)....#.### #.# #.♣####.##.#####.#.# #........  #.......##.#.....#.# #########  ##.#######.#.#...#.# #........ :j< :j= :jb 3:jd :jn :jp :jq :jw ,:jw :j1x :jy :jh| :jg~ :j~ :jL :j ##.#.#.#<####.########.#.#..)..).....÷.....# ##########.#.#.#.####.##########. ÷#.#.#.# #.# #.......###....÷...#.#.####.###.####### #.#...........)...#....... #.#...................##### #.#.........(..#.#...)....#.### :j6 ;#.#####.#.###@#.######.#...# 7♣.....##.#.# #.#.# #.##### ♣.∩.♣.# #.#.# #.#######..# ...#.....#...#.#.#.# #.#######  ####.###.#####.#.#.# #.# #.# #.#.........#.#.# #.# #.# :j :j :j :j"3:j:j:j0X:j,:ja:j:j:j:j:j| ÷#.#.#.# #.# #.......###....÷...#.#.####.###.####### #.#...........)...#....... #.#...................##### #.#.........(..#.#...)....#.### #.#####.#.###.#.######.#...# ♣.....##.#.# #.#.# #.##### ♣.∩.♣:j.# #.#.# #.#######♣####.##.## #........60.#....######## ##.#######.#.#.........#.#...#.##.#.#.........#.# #.#####.# #.#.###########.# #.#.....# #.#.##.######.#.#####:jVE :jW:j:j[:j]:j^:j`:ji:j}l:j's:j9u:jv,:jw:j.#...................##### #.#.........(..#.#...)....#.### #.#####.#.###.#.######.#...# :j>♣.....##.#.# #.#.# #.##### ♣.∩.♣.# #.#.# #.#######♣####.##.#####.#.# #.........#....######## ##.#######.#.#......... ...#.....#...#.#######:j`3###.###.#####.#.# #.  #.#.........## #.#..####.#.###########........#...... #.#........................... #.#######################..... :j~:jۉ:j}:j03:jd:j:j:j#,:j/:jxC♣.....##.#.# #.#.# #.##### ♣.∩.♣.# #.#.# #.#######♣####.##.## #............######## ##.#######.#.#......... ...#.....#...#.####### ####.###.#####.#.# #.  #.#.........## #.#  #.#.#.........6  #.#.##########....# #.######.#.#####.##........'..... #.##############.########..... #......#..............).#..... :jB 4:jD :jE :jy :ji :j :j :j:j}:j:jv:j:j:j6:j:j$c :jd 3:jn :jBp :jp :ju :j>| X:j} :j :j{ :j :j% :jǃ :j :j :j" :j6 :j :j :j :jg :j :j :j" :j? :j) :jĕ :j :j :jA :j :j :j :j :js :j :j :jK :j :j :j :jI :jا :jܩ :j :j :j- :j :j֭ :j4 :jz :jV :j{ :jڱ :j! :jS :j :j8 :j :j :jR :j :j :jȺ :j :jǻ :j3 :j :j :j" :je :j :j :j :jy :j4 :j :jN :j :ja :j1 :j :j :j :j ,:j{ :jF :j :j_ :j :jY :j. :j :j2 :j :j :jC :j :jF :jo :j :j :j :j :j< :j :j :jF :j :j :j :j :ja :j2 :jb k..##.#.....#.# ##############. ####.#.#...#.# #.........# #. ...#...#.#.#.# #.#######.# # ##.#####.#.#.# #.# #.#.# #. .........#.#.# #.# #.#.# # .#.........#.# #.#####.#.# #. .###########.# #.#.....#.####. .# #.######.#.#####...... .###########....@...#..........95.4 (29.0) ........................... ######################.......... #........'..........# #############.######### ....#..............).#..........# ###.#.#######.####.#.#..........##................#.#..).......##...#####...##..........#:j :j8 :j :j)<I:jA:jC:jG,:jH:jI:jJ:jbN:j!]:jU_:j`:jPa:jc:jg,:jw,:j$z,:jR{:j7~:j,:jp:j&X:j:j8:j:j:j:jI:j:j':j!X..#.# #.#####.#.# #.# #.# #.#.....#.####.##  #.######.#.#####.......# ###........#...........### ........................# ###############..........#  #........'..........# ######.########..........# ............).#.@........# 704.4 (9.0) ######.####.#.#:j# ............#.#..).......# ####...#......#..........#  #........#.#..........#  #..##.##.#.##'###############  #..##.##.#.##...)...<. #.....#..........############. #####.........#.÷#......# #.:j:j:j:j :j :j :j :j :j :j :j^ :j :jY :j :j :j :j= :j :j :j6 :j :j :jj #........#...........### .....................# ###########..........#  #........'...# ##.########....# ........).#..........# :j! ##.####.#.#..........# ........#.#..).......# ##.....@....# 8.4 (4 ........#.#....# ##.##.#.##'################# ..##.##.#.##...)...<.........# .....#....############.# #.........#.÷#......# #.# .............#..###.# #.# ###.......##....# #.# #.#  #.......+....## #.# #.#:j& :j, :j. :jЬ3:j:j:j:j,:j:j:j:js:j:j:j&:j:jB:j:j:j:jd@  There is an open door here.:j~:j _:j0:j :j:j:jV:jc:jx,:j :j##.########.# ).#..........#.####.#.#..........# ..#.#..).......# #...#......#..........# #.#.#..........# #..##.##.#.##'################# #..##.##.#.##...)...<.........# #.....#....############.#15.4 (7 ##...#.÷##.#............#..###.# #.# :j####.......##....# #.# #.#  #.......+....## #.# #.#  #....<..#########.# #>#  ## #.......# #.#  #.# #.##############.###  ######### #................... :j:j?:jw:ji 3:j :j :j :j :j ,:j :j :j :j :j" X:jK :j :j :j P  There is a stone staircase leading up here.:j :j.  _:j :jK :j B:j :j :j, :j :j :j! :j! :j&" :j" :j# :j$ :jX$ :j% :j% :j& :jc& :j+' :j' :j( :jX( :j) :j) :j * :j* :j+ :jB, :j, :j, :j- :j;. :jp. :j. :jt/ :j1 ,:j`2 :j2 :j3 :j3 :jK4 :j#5 :j5 :j5 :j%6 :j< .........#  #  '#################  )...<.........#  ....############.#  ÷## #.#  :j= .#..###.# #.#  ....# #.# #.#  ...## #.# #@#  32.4 (17.0)#####.# #>#  ## #.#  #.##############.####  #............#  #####################        :j? :jlD :jE :j  '################# ...)...<..........############ ÷#......# #. .#..###....# .#. ###### #.......##############.####  :j :j 13.0):j :j4 c _There is a stone staircase leading down here.:j :j-":j>':j0C4 _:j5:j&3:j:! . .. .#. # ..#.#. .  ......######..#  #..........##  #..@.......  #....#####.  ####.# .# :j|.....##.## :j$u-5.9 (2.5:jJ{:j?}# _You climb downwards.:ja _There is a stone staircase leading up here.:j I:j :jY :jF P _:j :j :j :j :jr :j :j :jZ :j" B:jI' :jW) :j) :jH* :j&, :jz. ,:j. :j0 :ja> <.#..###..#.#..........######..##..........### .#..<.......##.ß#....#####....####.# ..ß..#######.####...............<41.9 (6.0#####.....####...#.###....# .#.. ####.#...# .#.... ...#### ## :jB :jD +2.9 (7:jI :jM 9 _Found a stone staircase leading up.:j\:jg:j}:jH _No target in view!:jl:j:jB:jP _:js  You encounter a goblin and an adder.:j-.#..# ## ..#.#. ... ........######..# #..#..### #..##..<.......##.ß.##....#####......g####.# ##..ß...ß#######.####.......@....<..#####.....####..#.###....# ß...ß#.. ####.# S......# .# ß.#.... .. ..S   adder (asleep).#### ## #g   goblin (asleep):j+3.9 (1:j24.9 (2 _:jn:j;&:ju:j":jC:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j/ .#..# ## ..#.#. ... .......######..# #..##.### #..# #..<.......##.ß.##....#####......g#####.# ##..ß...ß.#.####....@...<.#####.....####.#.###....#.ß...ß.#.. ####.##.S...#...# .#..ß.#.... ......#### #####:j\6 :j9 25.9 (1 _:j? :j6B :jB:jF:jL:jO _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jFY..#.#.... .........######..# #..#  #..........### #..#  #..<.......##.ß.##....#####......g####.# ##..ß...ß.#######.####.........#.................<#####.....####@.... #.###....#.ß...ß.#:j;G#.. ####.##.S...##...# .#..ß.##.... .......#### #######:j5O:jaT-6 _:j#Y:j ]:j:j:j:jC _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jAe :jg :jm :jYq _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jk ..#.#. ... ... ......######..# #..# #..### #..# #..<.......##.ß.## #....#####......g## ####.# ##..ß...ß.#  #.####.#.<.  #####.....####.#.###....#.ß...ß.##.. ####.##.S...## ...# .#.... .  .#### .# .##:j :je A7Sandblast _:jp :j :jX .  The blast of sand hits the adder!:j#g   goblin (asleep):j .:j^%s7/9------92=9.4 (1.5:jx,:j0I _You kill the adder!:jCw )The blast of sand hits the goblin!:j O###:j_2...:je6--------350.9Sandblast:j:jJ _You kill the goblin!:js :j :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:jv3:jx:j: _:jR:jg:j:j:j՜:jM:jl:jڡ8--:ja:j.,:jN:j%:jN7==:j:j:j:jϰ:j:jI:jδ:j:j:j:jĻ:j=:==:j}:j:jK:j:j:j":jU:j:jW:j:j,:j:j?:jUc8===:j:j%,:j:j,:jq:jT,:j}===:j,:j_:j#:jy:j2:jL:j:jo:j:jn:j:j:j&M9===:jv:js 4 _Magic restored.:j3:j:j:j:j:j:j:j:j:j:j :j":j#Q===:j&:j(:j):j=*:jG,:j ] _You now have 137 gold pieces (gained 14).:jak  You encounter a ball python.:jcp...........<...... #.......... #.###....#.ß...ß.## .. ####.##.....## .# #####..#..ß.### . ................ # ######..#######.###.. ##.......#S #######- #######.. Sandblast  S   ball python (constriction, asleep) 86.9 (36.0):jrM-7.9 (37 _:j9x:jF|:j V  You miscast Sandblast. Nothing appears to happen.:j _Contam: 10% 8.9 (1.0) :j :j : _Magical energy flows into your mind!:jAV  You miscast Sandblast. Nothing appears to happen.:j@29:j:j: _Magical energy flows into your mind!:j߀~ †The blast of sand hits the ball python.:j?# :j#.:j8---5=91.4 (1.5Sandblast:j,:j?HO _You kill the ball python!:j4:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jUO  _:jU ---18649===208% 6===421 _Your magical contamination has completely faded away.  You see here a ball python corpse. _:jO X:j8 :jp :jŠ :jU :j :j* :j^ :j? :j :j- B:j" B:j% :jr :j :j :j :jw :j :j :j :j :j :j :j7 :j' :j" :j U##..# ß.## ....)##  ß...ß.#  ......###  ..<  ......... ß...ß.## ♣+♣ ♣+♣  .....## ##.###@#  - :jW \..ß.##### #..#...#  ........# #....### #######.###....# ......#†.......# #####..........# :j j #######....#  #....#  #....#  :j ♣.§≈§.♣♣S....♣S._..+....♣≈≈.♣..♣'819.4 (28.0)S   adder (asleep)S   ball python (constriction, asleep):jh :j .SAs you open the door, it creaks loudly!  You encounter an adder and a ball python.:j D.S:jd §≈§§SS):j[ _======20.4 (29Sandblast:j :j . _The ball python hisses angrily.:j Y _Found a bloodstained altar of Trog.:jk2 :jI :jU :ji R _No reachable target in view!:j%RD####:jk..S.S§.♣.§§§≈.'S   ball python (constriction)8---=-----1.9 (1.5) :juY _The blast of sand misses the adder.:j~ †The blast of sand hits the ball python!:j3m###:j:-≈≈≈.♣§.....§.':j>27------6-----3.4Sandblast:j::jQ<O _You kill the ball python!:j\:j^:jf:jj _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jB:jND:jcz:j/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j :j  Spells (Memorise)TypeFailure Level :j  a - PasswallEarth16% 3b - Brom's Barrelling BoulderConjuration/Earth63% 4  c - GloomHexes/Necromancy:j* 67% 3  d - PetrifyAlchemy/Earth71% 4  e - Summon Horrible Things Summoning:jb Q100% 8 5 spell levels left :j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j\o##..#  morningthaw the Digger #.ß.## ♣.≈≈≈.♣  Gargoyle ....)## ♣.§...♣  Health: 24/24 ======================== ß...ß.# .._..+  Magic: 7/9==================------ ......### ..†.♣  AC: 8Str: 12 ..<...... ≈§.♣  EV: 11:j3Int: 17 ...........♣  SH: 0Dex: 10 ß...ß.## ♣+♣ ♣'♣  XL:  4 Next: 96% Place: Dungeon:3 .....## ##.###@#  Noise: =--------  Time: 2823.4 (0.0) ..ß.##### #..#...#  b) +3 dagger (venom) ........# #....###  Cast: Sandblast #######.###....# ......#†.......# #####..........#  #######....#  #....#  #....#   _No reachable target in view! _The blast of sand misses the adder.[:jmThe blast of sand hits the ball python! _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j,Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 1? Y - Yes  N - No:j, :j $:j ##..#:jJ U  morningthaw the Digger :j #.ß.## ♣.≈≈≈.♣:j$ L  Gargoyle :j ....)## ♣.....♣:j   Health: 24/24 ======================== :j cß...ß.# .._..+:j. [  Magic: 7/9:j C==================------ :j ]......### ..†.♣:j+ X  AC: 8:j ,Str: 12 :j/ ..<...... ≈§.♣:j X  EV: 11:j ,Int: 17 :j .........:j ,..♣:j X  SH: 0:j, ,Dex: 10 :j} ß...ß.## ♣+♣ ♣'♣:j   XL:  4 Next: 96% Place: Dungeon:3 :j a.....## ##.###@#:jb   Noise: =--------  Time: 2823.4 (0.0) :j c..ß.##### #..#...#:j h  b) +3 dagger (venom) :j ........# #....###:j Y  Cast: Sandblast :jF v#######.###....#:j :ji X......#†.......#:j :j= L#####..........#:j_  :jN( x #######....#  #....#  #....#   _No reachable target in view! _The blast of sand misses the adder.The blast of sand hits the ball python! _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j6 B-4.4 (1:jC  :j} _This spell is astonishingly dangerous to cast!-5.4 (2:jȊ :j $6.4 (3:j% :jΡ :j +S:j :j ≈:j jS   adder (wandering):j] :j :j :jS :jڷ $7.4 (4:jd :jG :j .:j S:j/ :jq :j .:j :j. §§:jg §§§:j :jE :j :j :j :j :j $8.4 (5:j :jP  :j :j< _You start memorising the spell. You continue memorising. x4:j :j :j  :j+ :j U_You finish memorising. Spell assigned to 'c'.:jX 8=== _  An adder comes into view.:j g ≈≈...S§.....###..†......S   adder (wandering)31.4 (3:j e2.4 (4 _:jQ.S:j]§S:jX===3.4 (1Sandblast:j:j  ### The blast of sand hits the adder!:j.:jԔ§†§≈.':j(:jٟ7---=4.9 (1.5Sandblast:jYY _The adder is almost dead.:je% :j= 4:jZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j^} :j :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j":j:j:j  An adder comes into view.SSandblastS   adder0.0≈-5.9 (1 _:j:j' .  The blast of sand hits the adder.#:j ≈≈.♣.♣§_.§.§.§§§'##..#  morningthaw the Digger #.ß.## ♣.§≈≈.♣  Gargoyle ....)## ♣.....♣  Health: 24/24 ======================== ß...ß.# .§_.§+  Magic: 6/9================-------- ......### ..§.♣  AC: 8Str: 12 ..<...... §§§♣  EV: 11Int: 17 ...........♣  SH: 0Dex: 10 ß...ß.## ♣+♣ ♣'♣  XL:  4 [33:j mNext: 110% Place: Dungeon:3 .....## ##.###@#  Noise: =--------  Time: 2837.4 (1.5) ..ß.##### #..#...#  b) +3 dagger (venom) ........# #....###  Cast: Sandblast #######.###....# ......#†.......# #####..........#  #######....#  #....#  #....#  The blast of sand hits the adder! _The adder is almost dead. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An adder comes into view.The blast of sand hits the adder. _You kill the adder!You have reached level 5:j̶ !:j /  --more--:jO8/2810----5 5% Sandblast:jV:jc4 _:j I:j' 7== _:j) B:j. B:j/ :jU0 3==:j0 :j3 :j36 ,:jc9 B:j: ,:jL; :jA> e8===:j> :jfE :jI B:jI :jcJ ;===:jK :jTR :jQT :jT :jV :jW :jW :juX :jZ b9==:j] :ja :jb :jd :j5j B:jVp B:j ==:j 10/10===:j Q  There is an open door here. _:j Q===:j7 :j :j B:j :j :jt :jh  _You open the door.  There is an open door here.:j K _:jE ,:j ,:j " :j# :j($ :ji% :j% :j)( :j( :j4 :j@ * #####  ......  ......#  )......####  ... .......@..#-75.4 (38.0)  #..# ..♣+♣♣♣+♣.# ##..# ♣.....♣.#.ß.## ♣.≈§≈.♣.#)## ♣.....♣.# ß...ß.# +.._..'.# ......### ♣...†.♣## ..<...... ♣.§≈≈.♣ ......... ♣.....♣:jF :jJ F-6.4 (39:jT = _Found a falchion.:j:jǏ:j:j`    ####### . .  # .)#### 7.4 (1.0) . ... ...........#  #..# ...♣+♣♣♣+♣.# ##..# > ♣.....♣.# ##.ß. ♣.≈§≈.♣.# .....)## ♣.....♣.# ß...ß.# +.._..'.# .....### ♣...†.♣## <...... ♣.§≈≈.♣ :jW8.4 (2:jt) 9 _Found an escape hatch in the floor.:j:jb3:j5:j:j ,:jX:j:j,:j:j,:j&":j":j &:j&:j(:j2.X:jr3X:j5:j:B:j>B:jm@,:jNE~  You encounter a hobgoblin and a frilled lizard.:j#o..# # ###g. l. .... ... ... ######### .... .. #.......# #. #.......## ####...###.)......#### .................# ######..#####..###...♣+♣♣♣+♣.# ........#####..# #>..♣.....♣.# ..<.......##.ß.## #...♣.≈§≈.♣.# ....#####......)####..♣.....♣.# ###.# ##..ß...ß.# ##.+.._..'.# g   hobgoblin (asleep) ###.####.........#####♣...†.♣##[39;49:jSqm l   frilled lizard (asleep)......<...... ♣.§≈≈.♣ #.....####.......... ♣.....♣.l88.4 (10.0):jMl:jE,9.4 (11:j:jM8 _The frilled lizard hisses angrily.:j  ## #.## ..#...## ###g..r... ....?. l. ....########## ... #.............#.# #.......## # ####..@###.)......#### #. ......................#######..#####..###...♣+♣♣♣+♣.#.#####..## #>..♣.....♣.# #..<.......##.ß.## #...♣.≈§≈.♣.# #....#####......)####..♣.....♣.##.# ##..ß...ß.# ##.+.._..'.# ####.####.........#####♣...†.♣## r   rat (asleep) ..............<...... ♣.§≈≈.♣:j .lYou encounter a rat.:j :j C90.4 (1.0)Sandblast:j :jT g _Found a scroll labelled LAYWYTS CEVVAX.:jF †The blast of sand hits the frilled lizard!:j###r   rat (asleep):jV(...:j^e9/10 ---96=1.9 (1.5Sandblast:j p:jxR _You kill the frilled lizard!:j :jD :j/:j$> _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j_ 4:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  >r ..## #.##. ..#....######g..r.....?. ......#########†.....#  ......#@# #.......##   ####...###.)......### #. .....................######..#####..###...♣+♣♣♣+ .........#####..## #>..♣....<.......##.ß.## #...♣.≈§≈ #....#####......)####..♣.....♣r 2 rats (asleep):j  ##..ß...ß.# ##.+.._..'. ####.####.........#####♣...†.♣##:j7  You encounter a rat.-20Sandblast:j! :j1 ; _Found a stone staircase leading down.:j T .  The blast of sand hits the rat!:j###   rat:jO.....:j^y8-----7=4.4 (1.5:ja:jxG _You kill the rat!:j4Z .  The blast of sand hits the hobgoblin!:j;###r   rat:jG,...:j7-----85.9Sandblast:j #:j'M _You kill the hobgoblin!:j:j:ja:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jC :jj :j6 :jQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j/< >r ..  ## #.##.  ..#....  ######.....  ........?. .........#  ...†.....#  #@#  # ####...###.)  ......... #####..## ..## #> <.ß.##  ...)  ##..ß...ß.# _..'.# †.♣## :j >r ..  ## #.##.  ..#....  ######.....  ........?. .........#  ...†.....#  #@#   ####...###.)  .........:j5B #####..##..## #><.ß.##  ...) ##..ß...ß.# _†.♣##:jh:j:jp _A rat is nearby!:jv##  >r .#####.## ..#######.....?. .........########## ...†....@##.#  ......#.###.......##  ####...###.)####  ......................#######..#####..###...♣+♣♣♣+♣.# ........#####..## #>..♣.....♣.# ..<.......##.ß.## #...♣.≈§≈.♣.# ....#####......)####..♣.....♣.#.# ##..ß...ß.# ##.+.._..'.#:jʈ:jԓ;-60 _:j:j:j.M #### ... >r ....######.##.... ...#......######......?.# .#######†..... ......#.###.......##  ####...###.)### . ..................... .######..#####..###...♣+♣♣♣+......#####..## #>..♣....<.......##.ß.## #...♣.≈§≈ ....#####......)####..♣.....♣:j4K.r:j6=Jr:j>TA===7Sandblast:j>_:jDd- _The rat squeaks loudly.:j1 ]M#  . ####. . >. .!.######r##.... ....#......g.######........?..# .########†..... ......#.###.......##..g   goblin (wandering)##.ß. g.  You encounter a goblin. It is wielding a +1 dagger of protection..r8===---8:j  _Found a scroll of identify and 2 brown potions. _You see here a scroll labelled LAYWYTS CEVVAX.:jT T .  The blast of sand hits the rat!:j @#:j֯ g.  You kill the rat!.:jw ===9=--900.4 (1.5:j! P _Magical energy flows into your mind!:j )The blast of sand hits the goblin!###:jM2 :j4e...  You kill the goblin!:jI?[1.9Sandblast:jI:j i: _Magical energy flows into your mind!:j4:j:j( _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jy4:j {:jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ji:jך:jk:j:j۱ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j :j :j :jg :j - f _:j2 X:j4 :j5 :j; :jW 9====:j5a ,:j :j }10/10===:j` $-:j 15.9 (14.0)-6.9 (15 _c - a scroll labelled LAYWYTS CEVVAX:jN:j:jQ:j:j:j,:jW:j===:jB#. #. #.# #.#####  ###.....#  #>......# !.######.##)...# .....#....@...#######........?.# ..........####### .........##########...†.....##.......#  ......#.###.## ####...###.)......####  ......................# ###..#####..###...♣+♣♣♣+♣.#:jv78 M# #  #.####### #>...!.######.##:jq .....#.......######........?...........########...:j 220.9 (4.0):j~+1.9 (5:jn:j$  Things that are here::j _a +1 dagger of protection; a goblin corpse:j :j FGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn):j Potions:  Potions !  g - a potion of magic :j1 L - a potion of lignification  d - 2 sapphire potions  f - a grey potion:jY3 Scroll Scroll?b - a scroll of blinking  i - a scroll of identifyc - a scroll labelled LAYWYTS CEVVAX:j;|i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jYC Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LAYWYTS CEVVAX Potions (select first with !)  d - 2 sapphire potions  f - a grey potion [?] describe selected:j́morningthaw the Digger##Gargoyle#.Health: 28/28 ========================#.Magic: 10/10 ========================#.#AC: 9Str: 12#.#####EV: 11Int: 17###.....#SH: 0Dex: 10#>......#XL:  5 Next:  9% Place: Dungeon:3!.######.##@...#Noise: ---------  Time: 2921.9 (0.0).....#........#b) +3 dagger (venom)######........?.#Cast: Sandblast..........#######.........##########...†.....##.......#......#.###.......######...###.)[:j0;10m......####......................# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - a scroll labelled LAYWYTS CEVVAXThings that are here: _a +1 dagger of protection; a goblin corpse:jL:j̕morningthaw the Digger##Gargoyle#.Health: 28/28 ========================#.Magic: 10/10 ========================#.#AC: 9Str: 12#.#####EV: 11:j1Int: 17###.....#SH: 0Dex: 10#>......#XL:  5 Next:  9% Place: Dungeon:3!.######.##@...#:jYNoise: ---------  Time: 2921.9 (0.0).....#........#b) +3 dagger (venom):j|######........?.#Cast: Sandblast:j..........#######.........##########:j...†.....##.......#......#.###.......##:jܖ####...###.)......####......................# :j_You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - a scroll labelled LAYWYTS CEVVAX:j<Things that are here: _a +1 dagger of protection; a goblin corpseAs you read the scroll of identify, it crumbles to dust.:jA:jԹ+2.9 (1:jJ:j0W  ......................# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - a scroll labelled LAYWYTS CEVVAX  Things that are here: _a +1 dagger of protection; a goblin corpse  As you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal wounds:jE 3:jF :j\J :jnN :jT B:j%X ,:jX :jg #. #.  #.#  #.##### ###.....# #>......#  !.######.##)...#  .....#........#  :j=h ######........@.#  ..........#######  .........########## ...†.....##.......# ......#.###.......##  ####...###.):jkh ]####  .............:jh ..# :j%i c  #..#####..###...♣+♣♣♣+♣.#    ..#####..## #>..♣.....♣.#   :j V4.9 (25.9 (3:j D _i - a scroll of identify:j :j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn) :jx i d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn):j  Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - 2 potions of heal wounds  f - a grey potion:jR"3 Scroll Scroll?b - a scroll of blinking  i - a scroll of identify  c - a scroll labelled LAYWYTS CEVVAX:jy|i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LAYWYTS CEVVAX Potions (select first with !)  f - a grey potion :j?[?] describe selected:jv:j1#.  morningthaw the Digger#.  Gargoyle#.#  Health: 28/28 ========================#.#####  Magic: 10/10 ========================###.....#  AC: 9:jUStr: 12#>......#  EV: 11Int: 17!.######.##)...#  SH: 0Dex: 10.....#........#  XL:  5 Next:  9% Place: Dungeon:3######........@.#  Noise: ---------  Time: 2925.9 (0.0)..........#######  b) +3 dagger (venom).........##########  Cast: Sandblast...†.....##.......# ......#.###.......## ####...###.)......####  ......................#   #..#####..###...♣+♣♣♣+♣.#   ..#####..## #>..♣.....♣.#   _c - a scroll labelled LAYWYTS CEVVAXThings that are here: _a +1 dagger of protection:j[m; a goblin corpseAs you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal wounds _i - a scroll of identify#.  morningthaw the Digger#.  Gargoyle#.#  Health: 28/28 ========================#.#####  Magic: 10/10 ========================###.....#  AC: 9Str: 12#>......#  EV: 11Int: 17!.######.##)...#  SH: 0Dex: 10.....#........#  XL:  5 Next:  9% Place: Dungeon:3######........@.#  Noise: :j`[40m---------  Time: 2925.9 (0.0)..........#######  b) +3 dagger (venom).........##########  Cast: Sandblast...†.....##.......# ......#.###.......## ####...###.)......####  ......................#   #..#####..###...♣+♣♣♣+♣.#   ..#####..## #>..♣.....♣.#  Things that are here: _a +1 dagger of protection; a goblin corpseAs you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal wounds _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:j6:j+6.9 (1:j:jVm ..#####..## #>..♣.....♣.#    _a +1 dagger of protection; a goblin corpse  As you read the scroll of identify, it crumbles to dust. _d -> w - 2 potions of heal wounds _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - a potion of curing:jo g:j} :j' B:j~ :j :j] :j ,:jզ X:j :jظ :j̽ :jS :jS :jB   You encounter an orc and an orc wizard.The orc is wielding a +2 short sword of venom.:j>4 ##  #.  #.  #.#  #.##### o ###.....#  .o. #>......#  #!.######.##)...#  #...@.#........#  ######..........#  ..........#######  .........########## ...†.....##.......# . ......#.###.......## o   orc wizard (asleep) ..# .####...###.)......### o   orc (asleep)#. ........................######..#####..###...♣+♣♣♣+♣.[39;:j(649m34.9 (85.9 (9 _:jr% :j,  ## #.# #... #.#... #.#####.o.. ###.....# .o.. #>......# #!.######.##)...# #..@..#.# ######..........# ..........# .........### ...†.....##.# .. ......#.###.## #..# .####...###.)...... .#.#. ...######..#####..###...♣+♣♣♣+♣oo oThe orc shouts! You hear a shout!.o owandering)oo 2 orcsYou encounter an orc. It is wielding a +0 dagger.==6.9 (1Sandb:jh5 Ilast _You hear a shout!:jC t )The blast of sand hits the orc!:j>H ###   orc:jE .oYou kill the orc!:j50o.:j7"?!..:j{'9/10 ---11=8.4 (1.5Sandblast:je0:j14 :j5!_You hear a shout!:jf4:j{:jC _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jJ:j= _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j4:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jI  ## #.### #.#...o #.##..o. #.######..o.$ ###.....# ..).# #>......# #!.######.##)...# #.@...#.# ######.# ....# ..### . ...†.....##.#. ......#.###.## .#..# .####...###.)......o 2 orcs (1 wandering) ..#.#. .######..#####..###...♣+♣♣♣+ .oYou encounter an orc. It is wielding a +3 dagger.Found 2 gold pieces..o oThe orc wizard shouts!.:jc  oYou encounter an orc. It is wielding a +0 hand axe.90Sandblast:j F _The orc leaves your sight.:jƮ C####:jU \.o.o.ooo.o.oo.o 3 orcs8-------40.9 (1.5 _The blast of sand misses the orc.:j )The blast of sand hits the orc!! 2 orcs:j .oYou kill the orc!)o$o--2--2.4 _Magical energy flows into your mind!:j3D  The blast of sand hits the orc!:j)o  The orc is almost dead.*:jԹ  The orc wizard points at you and mumbles some strange words.:jVy!o ooYou are confused..o@7---=3.9SandblastConf  _The orc hits you but does no damage.:ja _You're too confused to cast spells.:j _You're too confused to cast spells.:jQ3:jP :jS_You're too confused to cast spells.:j b :j]c :j-m :jbq  :j S_You're too confused to cast spells.:j I:j Y _You're too confused to cast spells.:j7< _You're too confused to cast spells.  You bump into the rock wall. The orc misses you. *The orc wizard gestures at you while chanting.:jv8@:jw]8===40:ji _The puff of flame misses you.:j  You bump into the rock wall. The orc barely misses you.-5 _The orc wizard hits you but does no damage.:jx  You're too confused to move! The orc closely misses you.-6:j W _The orc wizard hits you but does no damage.:j0O## #. #### #. #.... #.# #.... #.##### #....$ ###.....# ..).# #>......# #oo######.##)...# #o.@..#.# ######.# ....# ..###  ...†.....# ......#.###.## #..# .####...###.)......# .#.#. .######..#####..###...♣+♣♣♣+♣.ooo!o:jf`-7:j   You bump into the rock wall.4----====8 _The orc wizard hits you with a +0 dagger.:jBA  You bump into the rock wall.:jj%9:j&:jH*A _The orc wizard hits you but does no damage.:js  You miss the orc wizard.You feel less confused.:ju2------50Sandblast:j :jp? _The orc wizard hits you with a +0 dagger.:jv~ ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 22/28 ==================------ #.... #.#  Magic: 7/10================-------- #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10:jU #!o######.##)...#  XL:  5 Next: 12% Place: Dungeon:3 #oo@..#........#  Noise: =--------  Time: 2950.9 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast .........##########  ...†.....##.......# .. ......#.###.......##  o   orc wizard #..# .####...###.)......## oo 2 orcs .#.#. ..................... :j.....######..#####..###...♣+♣♣♣+♣You feel less confused. _The orc wizard hits you with a +0 dagger.  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j@Aim: an orc, wielding a +3 dagger (almost dead, 83% to hit):jf\##morningthaw the Digger#.Gargoyle#####.Health: 22/28 ==================------#....#.#Magic: 7/10================--------#....#.#####AC: 9Str: 12#....$###.....#EV: 11Int: 17:j..).# #>......#SH: 0Dex: 10#!o######.##)...#XL:  5 Next: 12% Place: Dungeon:3#oo@..#........#Noise: =--------  Time: 2950.9 (0.0)######..........#b) +3 dagger (venom)..........#######Cast: Sandblast.........##########...†.....##.......# ........#.###.......## o   orc wizard #..#.####...###.)......## oo 2 orcs .#.#...................... .....######..#####..###...♣+♣♣♣+♣You feel less confused. _The orc wizard hits you with a +0 dagger.  :j}Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit):j͔@Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc wizard but does no damage.  Magical energy flows into your mind!:j_8===2.4 (1.5:j:jιA _The orc wizard hits you but does no damage.:j4:j\ _Unknown command.:j5 ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 22/28 ==================------ #.... #.#  Magic: 7/10================-------- #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!o######.##)...#  XL:  5 Next: 12% Place: Dungeon:3 #oo@..#........#  Noise: =--------  Time: 2952.4 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast[12:j7;12H .........##########  ...†.....##.......# .. ......#.###.......##  o   orc wizard #..# .####...###.)......## oo 2 orcs .#.#. ..................... .....######..#####..###...♣+♣♣♣+♣ _The orc wizard hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit):jC##morningthaw the Digger#.Gargoyle#####.Health: 22/28 ==================------#....#.#Magic: 7/10================--------#....#.#####AC: 9Str: 12#....$###.....#EV: 11Int: 17..).# #>......#SH: 0Dex: 10#!o######.##)...#XL:  5 Next: 12% Place: Dungeon:3#oo@..#........#Noise: =--------  Time: 2952.4 (0.0)######..........#b) +3 dagger (venom)..........#######Cast: Sandblast.........##########...†.....##.......# ..:j[14;13H......#.###.......## o   orc wizard #..#.####...###.)......## oo 2 orcs .#.#...................... .....######..#####..###...♣+♣♣♣+♣ _The orc wizard hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit):jv@_Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc wizard but does no damage.3=8===3.9 (1.5 _The orc wizard hits you but does no damage. x2:j :j :jO" :j% F _Unknown command.:je  ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 23/28 ===================----- #.... #.#  Magic: 7/10================-------- #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!o######.##)...#  XL:  5 Next: 12% Place: Dungeon:3 #oo@..#........#  Noise: =--------  Time: 2953.9 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast[12:j ;12H .........##########  ...†.....##.......# .. ......#.###.......##  o   orc wizard #..# .####...###.)......## oo 2 orcs .#.#. ..................... .....######..#####..###...♣+♣♣♣+♣ _The orc wizard hits you but does no damage. x2 _Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit):j$`4##morningthaw the Digger#.Gargoyle#####.Health: 23/28 ===================-----#....#.#Magic: 7/10================--------#....#.#####AC: 9Str: 12#....$###.....#EV: 11Int: 17..).# #>......#SH: 0Dex: 10#!o######.##)...#XL:  5 Next: 12% Place: Dungeon:3#oo@..#........#Noise: =--------  Time: 2953.9 (0.0)######..........#b) +3 dagger (venom)..........#######:ja|Cast: Sandblast.........##########...†.....##.......# ........#.###.......## o   orc wizard #..#.####...###.)......## oo 2 orcs .#.#...................... .....######..#####..###...♣+♣♣♣+♣Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc wizard!  The orc wizard is severely wounded.:j:j^-5.4 (1.5:j:j#  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc wizard!  The orc wizard is severely wounded. _The orc wizard closely misses you.:j) _Unknown command.:j ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 23/28 ===================----- #.... #.#  Magic: 6/10==============---------- #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!o######.##)...#  XL:  5 Next: 12% Place: Dungeon:3 #oo@..#........#  Noise: =--------  Time: 2955.4 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast[12:jU;12H .........##########  ...†.....##.......# .. ......#.###.......##  o   orc wizard #..# .####...###.)......## oo 2 orcs .#.#. ..................... .....######..#####..###...♣+♣♣♣+♣ _The orc wizard closely misses you. _Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit):jBU ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 23/28 ===================----- #.... #.#  Magic: 6/10==============---------- #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!o######.##)...#  XL:  5 Next: 12% Place: Dungeon:3:jVl #o)@..#........#  Noise: =--------  Time: 2955.4 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast .........##########  ...†.....##.......# .. ......#.###.......##  o   orc wizard #..# .####...###.)......## oo 2 orcs .#.#. ..................... .....######..#####..###...♣+♣♣♣+♣Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc wizard!  You kill the orc wizard!:j ^Z ##  #.  #### #.  #.... #.#  #....   #....$   :j@a..).# #>  )...#    .......#  .#######  ## ...†.....#  oo 2 orcs ) :jK)o:j<:jd4=356.9 (1.5:j:j MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc wizard!  You kill the orc wizard! _The orc hits you but does no damage.:jLd:jQf:jn:jqF _Unknown command.:j5  ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 24/28 ====================---- #.... #.#  Magic: 5/10============------------ #.... #.#####  AC: 9Str: 12 :j6 ~#....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!)######.##)...#  XL:  5 Next: 35% Place: Dungeon:3:j7  #oo@..#........#  Noise: =--------  Time: 2956.9 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast .........##########  ...†.....##.......# .. ......#.###.......##  oo 2 orcs #..# .####...###.)......## :j98 ?.#.#. ..................... .....######..#####..###...♣+♣♣♣+♣ _The orc hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit):j1 Z ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 24/28 ====================---- #.... #.#  Magic: 5/10============------------ #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0:j Dex: 10 #!)######.##)...#  XL:  5 Next: 35% Place: Dungeon:3 #o)@..#........#  Noise: =--------  Time: 2956.9 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast .........##########  ...†.....##.......# .. ......#.###.......##  oo 2 orcs #..# .####...###.)......## .#.#. ..................... .....######..#####..###...♣+♣♣♣+♣Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc!  :jy 8You kill the orc!:j  ##  #.  #### #.  #.... #.#  #....   :j: #....$   ..).# #>  )...#    .......# :jj  .#######  ## ...†.....#  o   orc ) :j2 E.o:jG :jN <78.4 (1.5 _:jY :jg :jr :jO :j{ :jN MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an orc, wielding a +3 dagger (almost dead, 83% to hit)  The blast of sand hits the orc! _You kill the orc! _Unknown command.:jg:jh:js:jwF _Unknown command.:j ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 24/28 ====================---- #.... #.#  Magic: 4/10=========--------------- #.... #.#####  AC: 9Str: 12 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!)######.##)...#  XL:  5 Next: 37% Place: Dungeon:3 #.o@..#........#  Noise: =--------  Time: 2958.4 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: [40:jߡmSandblast .........##########  ...†.....##.......# .. ......#.###.......##  o   orc #..# .####...###.)......## .#.#. ..................... .....######..#####..###...♣+♣♣♣+♣ _Unknown command. _Unknown command.Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (83% to hit):j< ##  morningthaw the Digger #.  Gargoyle #### #.  Health: 24/28 ====================---- #.... #.#  Magic: 4/10=========--------------- #.... #.#####  AC: 9Str: 12:jC=6 #....$ ###.....#  EV: 11Int: 17 ..).# #>......#  SH: 0Dex: 10 #!)######.##)...#  XL:  5 Next: 37% Place: Dungeon:3 #.)@..#........#  Noise: =--------  Time: 2958.4 (0.0) ######..........#  b) +3 dagger (venom) ..........#######  Cast: Sandblast .........##########  ...†.....##.......# .. ......#.###.......##  o   orc #..# .####...###.)......## :j=.#.#. ..................... .....######..#####..###...♣+♣♣♣+♣Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (83% to hit)  The blast of sand hits the orc!  :j=8You kill the orc!:jvD ##  #.  #### #.  #.... #.# :j^EV #....   #....$   ..).# #>  )...#    .......#  .####### :jG ## ...†.....#   )   :j.:j r99.9 (1.5Sandblast _:j:j:jDQ:jgS:jkMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (83% to hit)  The blast of sand hits the orc! _You kill the orc! _Unknown command.:j# :j :j :jX :jw h5= _:j :j U5===:j :jS 9=:j :jL :jX i6====:jy :j :j- :j :j :j :j :j :j :j9 :j˸ :jT 7==6==:j׺ :jz :j˽ :jm :j< :j :j8 :jM :j :jB :j :j 8====:j :j4 1 _HP restored.:jA :j :j :jM :j :j :j :j. :j :jH j=7==:jZ :j :j& :j :j :jF :jC :jE :j :j :j :j4 :==:j :j1 :j :j :j; :j) :j :j& :j :j# :jJ :j :j :jQ! ;8:j! *===:j3# :j8& :j& :j( :j+ :j+ :j- :j0 :j0 :j3 :j5 :jI6 ;===:j7 :j: :j!; :j< :j? :jz@ :jA :jD :juD :jE :jH :jrI L9==:jJ :jM :jN :ja :j6d :jd :jf :jj :j"k :j m :jp :jp :==:jr :ju :jLv :jw :j;| ,:j} :j :j :jr :j :j Q10/10===:j :j $-:j  ## #. #### #. #.... #.# #.... #.##### #....$ ###.....# ..).# #>......# #!)######.##)...# #.@...#.# ######.# ....# ..### . ...†.....##.#. ......#.###.## .#..# .####...###.)...... ..#.#. .######..#####..###...♣+♣♣♣+:jb 23002.9 (43.0):j F-3.9 (44:j7 :j l _Items here: ))) [ †.:jO :j- Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 hand axe  c - a +3 dagger Armour (select all with [)d - a +0 robe :j Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j :j` ##morningthaw the Digger#.Gargoyle#####.Health: 28/28 ========================#....#.#Magic: 10/10 ========================#....#.#####AC: 9Str: 12#....$:j& ###.....#EV: 11Int: 17..).# #>......#SH: 0Dex: 10#!)######.##)...#XL:  5 Next: 39% Place: Dungeon:3#.@...#........#Noise: ---------  Time: 3003.9 (0.0)######..........#b) +3 dagger (venom)..........#######Cast: Sandblast.........########## .:j ...†.....##.......# .........#.###.......##  .#..#.####...###.)......#  ..#.#.....................  ......######..#####..###...♣+♣♣♣+ The blast of sand hits the orc! _You kill the orc! _Unknown command. _HP restored. _Items here: ))) [ †.  Okay, then.:j# :j :j :j :j . _:j :jU :j :j :jy :jt $ _:j B:j :j :j+ %_You kill the orc!Unknown command. _HP restored. _Items here: ))) [ †.  You see here a +0 dagger.:jK  _.##.. ## #.#.. #. ######.... #. #........ #.#  #....... #.#####..#....$. ###.....##.....).## #>......# #@)######.##)...# ##.)...#........# ######..........# ... .........#########   ...†.....##.......  ... ......#.###.  .#..# .####...###.)  ..#.#. ..................:j.M +6.9 (3:jKP +7.9 (4:jW :ji[ S _d - 2 brown potions:j3:j:j:j&:j%,:ju):j*M #.#  .##..# ## #.#..######....# #. .#  #........# #.####..#....$...# ####.....)@## #>...#######.)######.##)##.)...#.######..........#.:j< .# #.# .##..# ## #.#..# #. ######....# #. #.# #.# #.# #.#####.#....$...# ###.....# #.....@.## #>......# #.)######.##)...# ##.)...#.# ######...#  .# . . ...†.....## ... ......#.### .#..# .####...###.)8.9 (1:jkA+9.9 (2:j`:j?  Things that are here: _a +2 short sword of venom; an orc corpse:j-:j|:j:jM:j:j=$ _:j:j:j:j:jQ _You now have 139 gold pieces (gained 2).:j6:j8:j n:j,:jq:j@:j,:j:j):j,:j",:j$k  You encounter a ball python.:j/## ### #. .... .. ..... .# .S...## .# #....#.##  #.##.@..#  #.###.#...... #.###.# ####. #.##..# ####.#..## #.######....## #.S   ball python (constriction, asleep):j0 #........## #.# #........# #.#####...#........# ###.....#:jO9023.9 (14.0):j;34.9 (15 _:jA:jj:j  ##  ### #. .... .. ..... .# .S...## .# #....#.##  #.##.@..#  #.###.#......  #.###.# ####.  #.##..# ##  ##.#..## #.  :jc ....## #.  ...## #.#  ...#   ....#  :j ##  ### #. .... .. ..... .# .S...## .# #....#.##  #.##.@..#  #.###.#......  #.###.# ####.  #.##..#  ##.#..##  :jÌ}....## #.  ...##  ...#   ....# :j:j:j%:jb _A ball python is nearby!:jެe ###### #. ....... .#..S...###.# #...@#.## #.##....#  #.###.#...... #.###.# ####. #.##..# ## ##.#..## #. ######....## #.:j­ #........## #.# #........# #.#####:jk5.0) _:j ###### #.#.....< ..#...... .##..S...###.# #..@.#.## #.##....# #.###.#...... #.###.# #. #.##..# ## ##.#..## #.  ######....## #.  #.## #.#  #.# #.#####6Sandblast _Found an escape hatch in the ceiling.:j : :j P morningthaw the Digger:j  :jA = Gargoyle:jͮ  :j  Health: 28/28 ======================== ##  Magic: 9/10=====================--- ####### #.  AC: 9Str: 12 #.....< ..  EV: 11Int: 17 #...... .#  SH: 0Dex: 10 #..S*..###.#  XL:  5 Next: 39% Place: Dungeon:3 #**@.#.##  Noise: ---------  Time: 3026.9 (0.0) #.##....#  b) +3 dagger (venom) #.###.#......  Cast: Sandblast #.###.# ####.  #.##..# ##  ##.#..## #.  S:jc [37m   ball python (constriction, asleep) ######....## #.  #........## #.#  #........# #.##### _A ball python is nearby! _Found an escape hatch in the ceiling.  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit):jV [  morningthaw the Digger  Gargoyle  Health: 28/28 ======================== ##  Magic: 9/10=====================--- ####### #.  AC: 9Str: 12 #.....< ..  EV: 11Int: 17 #...... .#  SH: 0Dex: 10 :j5 #......###.#  XL:  5 Next: 39% Place: Dungeon:3 #..@.#.##  Noise: ---------  Time: 3026.9 (0.0) #.##....#  b) +3 dagger (venom) #.###.#......  Cast: Sandblast #.###.# ####.  #.##..# ##  ##.#..## #.  S   ball python (constriction, asleep) ######....## #.  #........## #.#  #........# #.##### Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  :j nThe blast of sand hits the ball python!  You kill the ball python!:js  ##  ####### #.  #.....< ..  #...... .#  :j ]#...#  ###  #  .....   ###:j .    :j= (  :jh ?    :j& ...  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The blast of sand hits the ball python!  You kill the ball python!  Magical energy flows into your mind!:jE, 10/10===40=8.4 (1.5Sandblast _:jU1 :j#4 :j!<:j<:j=:j@:jC:jzGB:jH:jI:jI:jM:jO:jO:j P:jX:jdZ:j([;===:j[:j]:j _:jp_:j`:jEb:jc:jc:jd:jf:jKg:jg:jh:jRj:jp:jzq:jr:jr:j5s:j|t:ju:j.v:jv:jw:jvy:jy:jz:j2{:jv|:j|:j }:j~:jF #### ###..# :j#####....# +@....#.## ###.- #######.###.... #.....<........ #........#.#### #......###.#:j #...#....#.## #..##.##....# :j### #.###.#...... #.###.# ####.:jF:j>A$..o......#...#....#...'41.4 (13.0)#....:j#............o   orc (asleep).:j bAs you open the door, it creaks loudly!  You encounter an orc. It is wielding a +0 whip.The orc shouts!:jAG.o:jg KYou encounter a bat.:j oYou encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.:j>.b:jHBoo 2 orcsb   bat (wandering)K   kobold (missile, wandering):j^======2.4 (14Sandblast:jK:jl _You encounter an orc. It is wielding a +0 hand axe.:jK _Found 11 gold pieces.:j) v  morningthaw the Digger  Gargoyle $ Health: 28/28 ======================== .. Magic: 9/10=====================--- .o. AC: 9Str: 12 .b.. ####  EV: 11Int: 17 #... ###..#  SH: 0Dex: 10:j*  #....#####....#  XL:  5 Next: 40% Place: Dungeon:3 #...*@....#.## ###.  Noise: ======---  Time: 3042.4 (0.0) #...*#######.###....  b) +3 dagger (venom) #..* #.....<........  Cast: Sandblast o..K #........#.####  ... #......###.#  .. #...#....#.##  oo 2 orcs:j* I . #..##.##....#  b   bat (wandering) ### #.###.#......  K   kobold (missile, wandering) :j* #.###.# ####. _Found 11 gold pieces.  Aiming: Sandblast (safe; 7% risk of failure)  :j+ Press: ? - help, Q - select actionShift-Dir - straight line:jF+ Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (wandering,  hasn't noticed you, 79% to hit):jR morningthaw the DiggerGargoyle$Health: 28/28 ========================..Magic: 9/10=====================---.o.AC: 9Str: 12.b..####EV: 11Int: 17#... ###..#SH: 0Dex: 10#....#####....#XL:  5 Next: 40% Place: Dungeon:3#...#@....#.## ###.Noise: ======---  Time: 3042.4 (0.0)#...########.###....b) +3 dagger (venom)#..# #.....<........Cast: Sandblasto..# #........#.####... #......###.#.. #...#.[:j 44m...#.##oo 2 orcs. #..##.##....#b   bat (wandering)### #.###.#...... K   kobold (missile, wandering)#.###.# ####. _Found 11 gold pieces.  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (wandering,  hasn't noticed you, 79% to hit):jf cb.  Aiming: Sandblast (safe; 7% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (wandering,  hasn't noticed you, 79% to hit)  The blast of sand misses the kobold.:j g .:j8i E.o:j*j 9K.:jj G.o:jVm g gThe kobold shouts!:jWn P.o:j"o 9K.:jp K.o:jr 6g.:js /b:j  b'g   hobgoblin (wandering)b   batK   kobold (missile)You encounter a hobgoblin.:j d===---3.9 (1.5:j :jǎ * _You hear a shout! x2:j y )The blast of sand hits the kobold!:jY?#:jΘ.:j2N.o:jț9o.:jٜb:ji.:jM'b   bat:jD8-------5.4:jv:j߾J _You kill the kobold!:jT;####:j3B.bb':j}4.:j)5J.o:j5'.b:jJ7,o:j79o.:j8.b:jJB(...:j4Co7-------6.9:jI:j0M _The blast of sand misses the bat. The bat closely misses you.:jmT '  The blast of sand hits the bat.:js(:j$}.oo) oYou kill the bat!o 3 orcs (1 wandering)6-----18.4 _You encounter an orc. It is wielding a +0 mace.:j t )The blast of sand hits the orc!:j1 ao 2:jdr o.  You kill the orc!:ju { oMagical energy flows into your mind!:jZv J.o:j)w 2$:jy o.  You encounter an orc priest. It is wielding a +0 club.:jB o   orc priesto   orc:j K--39.9:j :j@ Q _The orc closely misses you.:j$ t )The blast of sand hits the orc!:jQ8 (:j$ V  You kill the orc!:j 8*:j  The orc priest invokes the aid of Beogh against you.:j68@:j;b4----551.4:jC:jG4 _Pain shoots through your body!:jŖv ###The blast of sand hits the orc priest.:jx .oThe orc priest is lightly wounded.:j9.o:jM0g:j()g   hobgoblin (wandering):j*c5=---2.9:j2:j6: _Magical energy flows into your mind!:jí #The blast of sand hits the orc priest but does no damage.:j@?x .gThe orc priest is lightly wounded.:j@@.o:jIMg:jJ>5--:j K)=4.4:jaQ:j0U@ _The hobgoblin shouts! You hear a shout! x2:jDR^  The blast of sand hits the orc priest but does no damage.:j| .gThe orc priest is lightly wounded.:j .gMagical energy flows into your mind!  The orc priest hits you but does no damage.:j:jK---5.9:j:jX _The orc priest closely misses you.:jlu  The blast of sand hits the orc priest!:jro.g:jD o   orc (wandering)g   hobgoblinThe orc priest is severely wounded.:j.3--4----7.4:j<:j`= _The orc priest hits you with a +0 club.:jp ^  The blast of sand hits the orc priest but does no damage.:jM l.o.:j %g:j .gThe orc priest is severely wounded.:jk Q.o:j :j A2---:j +---8.9:jv :jY  _The orc priest barely misses you. The orc priest hits you with a +0 club.:j { )The blast of sand hits the orc priest!:j[ o   orc (wandering)g   hobgoblin:jKH Q.o:jHI @.g:jQ :jW 3--7260.4 _You kill the orc priest!:j] :j|a l _Your Earth Magic skill increases to level 6!:j{dz )The blast of sand hits the hobgoblin!:ji(:j.:jK(:jq3=2-----41.9Sandblast:j:j M _You kill the hobgoblin!:ja:j`b:ji:j.l _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j/:j:jC:j^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):je:jg:jm:jq _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jh :j2k :jp :jGu _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j#n :jn :jVp :js :jw : _:jz :jI{ :jT| :j ,:jO :j f  An orc comes into view.:j p4==o......#.-......o   orc (wandering):j :j ,4.9 (3.0:j' :ja V----5.9 (4 _:jԠ :j :jI~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j_ 0o:j: 9o.:j o   orc priest (wandering)o   orc (wandering):j" <6.9 (1Sandblast:je :j+ } _You encounter an orc priest. It is wielding a +0 short sword.:j o..o:j o   orc (wandering):ju ^3===7:jJ :j  :j֓t )The blast of sand hits the orc!:jC@##:j p oYou kill the orc!:j(.)o   orc wizard (wandering):j-5==2---5=9.4 (1.5Sandblast:j67:jR= :j=j_You encounter an orc wizard. It is wielding a +0 dagger.:j!x 9$ .. ... o... #### #... ###..# #..).#####....# :jIy #...).@...#.## ###. #...)#.###.... #... #.....<. ......... #...#....#.##. :jP :j 5-700:j :j܏ :ju$ .. ... o... #### #... ###..# #..).#####....# #...)..@..#.## ###. #...)#.###.... #... #.....<. .. -:j|1:j[:jY:jİ$ .. ... o... #### #... ###..# #..).#####....# #...)...@.#.## ###. #...)#.###.... #... #.....<.:jU :jd:j&2:j:j:jEv$ .. ... o... #### #... ###..# #..).#####....# #...)....@#.## ###. #...)#.###.... #... #.....<. :j{:j;~6==---3:j:j:j6 3:jn7 :j: :jP; :j? B:j@ :jC :jD U3===:jF :jXI :j;J 9=:jL :jO :jNP K7=:jQ :j-U :jU :jpX :jf :jg ;===:ji :j\u ,80.4 (7:jv :j~ :j2 T _Key pressed, stopping explore.:j_ :jjd :j h :jmk _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j<:j#:j:j:j?$ _:j,:j#8:jE==:j :jVm  An orc wizard comes into view.:joo   orc wizard (wandering):j*2.4 (2:jSH3.4 (3 _:j:j:j  $ .. ... o... #### #... ###..# #..)o#####....# #...)...@.#.## ###. #...)#.###.... #... #.....<.  .... #.#.####  ... #......###.# .. #...#....#.##  . #..##.##....#  ### #.###.#......  #.###.# ####..oo4=====4.4 (1Sandblast:jx :jJ , _The orc wizard shouts!:jIBv ###The blast of sand hits the orc wizard.:jR ...  The orc wizard is lightly wounded.:j8*:js  The orc wizard casts a spell at you.:j5<)o:jM@3----5.9 (1.5SandblastConf :jQ:jUQ _You are confused.:j1:j28--:j8:j)<Y _You're too confused to cast spells.:j 3:j :jw Y _You're too confused to cast spells.:j/R$ .. ... o... #### #... ###..# #..).#####....# #...)o...@#.## ###. #...)#.###.... #... #.....<. .... #.#.#### .. #...#....#.## :j=.o:j:jV=-60 _:j:j:j <.o:j U-7:j H _You bump into the rock wall.:jS v.o8:j H _You bump into the rock wall.:jc _You're too confused to cast spells. _You're too confused to cast spells. _You bump into the rock wall. bump into the rock wall.  You closely miss the orc wizard.  The orc wizard is lightly wounded.--=9:j]y:j|X _The orc wizard closely misses you.:jV   (very poisoned)You hit the orc wizard but do no damage.The orc wizard is poisoned.  The orc wizard is lightly wounded.:jW &90:j6_ :jb A _The orc wizard hits you but does no damage.:j  You closely miss the orc wizard.The orc wizard is moderately wounded.You feel less confused.:j׫}  The orc wizard gestures at you while chanting.:j5:jV7L=1Sandblast:j%>:jsA2 _You resist with some effort.:j|  You miss the orc wizard.The orc wizard is heavily wounded.:j}  The orc wizard gestures at you while chanting.:j3 :jN Z4==2:j:j2 _You resist with some effort.:j=  extremely poisoned)The orc wizard is heavily wounded.  The orc wizard gestures at you while chanting. _You resist with some effort.  You hit the orc wizard but do no damage.The orc wizard looks as sick as possible!  The orc wizard is heavily wounded.:j .-3:j} :j W _The orc wizard barely misses you.:j<  You closely miss the orc wizard.The orc wizard is almost dead.:jBs  The orc wizard casts a spell at you.:j\:j.=4:jq:jg2 _You resist with some effort.:jxl )You hit the orc wizard.:j\(:jх 1=-98-5Sandblast _You kill the orc wizard!:j :jm _Your Spellcasting skill increases to level 4!:j6  $ .. ... o... #### #... ###..# #..).#####....# #...)...@.#.## ###. #...)#.###.... #... #.....<.  .... #.#.####  ... #......###.#  .. #...#....#.##  . #..##.##....#  ### #.###.#......  #.###.# ####.:j4 :j V--6 _:j :j $  Things that are here::j L _a +0 dagger; a +0 robe:j_n  $ .. ... o... #### #... ###..# #..).#####....#:jn - #...)..@).#.## ###. #...)#.###.... #... #.....<.  .... #.#.#### :jho  ... #......###.#  .. #...#....#.##  . #..##.##....#  ### #.###.#......  #.###.# ####.:jlw :j| G-7 _:j :j :jƎ $ .. ... o... #### #... ###..# #..).#####....# #...).@.).#.## ###. #...)#.###.... #... #.....<. .... #.#.####  ... #......###.#  .. #...#....#.##  . #..##.##....#  ### #.###.#......  #.###.# ####.:j:j.&8:j :j:jE $ .. ... .... #### #... ###..# #..).#####....# #...)@..).#.## ###. #...)#.###.... #... #.....<. .... #.#.#### ... #......###.# .. #...#....#.## :jN. #..##.##....#  ### #.###.#......  #.###.# ####.:jӵ:j=-9:j:j#:jt #######.$..............#...... #### #.... ###..# #..).#####....# #...@...).#.## ###. #...)#.###.... #....#.....<.#......#.#.####....#......###.#.o...#...#....#.##o   orc priest (missile, wandering)......#..##.##....########### #.###.#......  #.###.# ####.o.:j :j p5==100Sandblast:ji :j% *  There is an open door here.:j v _Items here: ))) [[ ††††.:j} ~ )The blast of sand hits the orc priest!!:j u###:j{ F)..:j :j#morningthaw the Digger#######Gargoyle.$.....Health: 28/28 ========================.......Magic: 4/11========----------------.......AC: 9Str: 12#......####EV: 11Int: 17#.... ###..#SH: 0Dex: 10#..).#####....#XL:  5 Next: 125% Place: Dungeon:3#...@...).#.## ###.Noise: =--------  Time: 3102.4 (1.5)#...)#######.###....b) +3 dagger (venom)#....#.....<........Cast: Sandblast#......#........#.####....)..#......###.#.......[34:j9%m#...#....#.##.......#..##.##....########### #.###.#...... #.###.# ####.  _Your Spellcasting skill increases to level 4!Things that are here: _a +0 dagger; a +0 robe  There is an open door here. _Items here: ))) [[ ††††.  The blast of sand hits the orc priest!! _You kill the orc priest!You have reached level 6!:j//  --more--:ju632/322--63% Sandblast:jJF:jI4 _:j: 3:j< :j@A :jE : _:jiI :jI :jK :j;O :jO :juQ :jT :j%U :jW :jY :jCZ :j\ :j&a :ja T5==:jd :j*g :jg :jj :jwm :jm :j)p :js :jys :j?v :jx :j....######.............# #...#....##.#. #......##. K###### ...#.#........ .# #............ .# ###### #.. ?:j 3 K.  Found a scroll labelled ZYPUICVEBAE. Found a stone staircase leading down.:j4 wThe kobold shouts! You hear an angry hiss.:jAEw   dart slugK   kobold:jcGA===2Sandblast:jR:jWZ _You encounter a dart slug.:jH  ##.##....##.##....#. morningthaw the Digger ##...#......#......#. Gargoyle ##..###..........)..#. Health: 32/32 ======================== ####..## #.............#. Magic: 11/12 ======================-- #....## #.............#. AC: 9Str: 12 ##.### ################ EV: 11Int: 17  ######..###### .  SH: 0Dex: 10  .[............###....  XL:  6 Next: 13% Place: Dungeon:3  .#######.####@......w  Noise: ===------  Time: 3212.4 (0.0) .... #>*...#... #### b) +3 dagger (venom) #........*....# #... :jQK eCast: Sandblast #....##.#K...... #... .....##. .###### ...#... #........ .# #..... w   dart slug ......... .# ###### K   kobold #.. ?.The kobold shouts! You hear an angry hiss. _You encounter a dart slug.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit):jh ##.##....##.##....#. morningthaw the Digger ##...#......#......#. Gargoyle ##..###..........)..#. Health: 32/32 ======================== ####..## #.............#. Magic: 11/12 ======================-- #....## #.............#. AC: 9Str: 12 ##.### ################ EV: 11Int: 17  ######..###### .  SH: 0Dex: 10  .[............###....  XL:  6 Next: 13% Place: Dungeon:3  .#######.####@......w  Noise: ===------  Time: 3212.4 (0.0) .... #>....#... #### b) +3 dagger (venom) #.............# #... Cast: Sandblast #..:ji..##.#)...... #... .....##. .###### ...#... #........ .# #..... w   dart slug ......... .# ###### K   kobold #.. ?.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club (79% to hit)  The blast of sand hits the kobold!  You kill the kobold!:jpm )     :jnn  ######.. .  .[..........  ..w  .... #>#...#...  #....#  #......  .....##. .######  #........ .#  ......... .#  :j7od#.. ?. :jo1S:jJ..S   adderw   dart slugPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (79% to hit)  The blast of sand hits the kobold!  You kill the kobold!  You encounter an adder.:j ``````The dart slug launches a dart at you.:jЙ+......:ji--3.9 (1.5Sandblast:j:j@ _The slug dart hits you but does no damage.:jM :j( 9--:j # :j7 F _Unknown command.:j2I :jP :jV :j Y _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j##...#......#..##..##....)####..## .....## #.### ######################..###### ##. .[............###...#######.####.......w .... #>@...#... #####.............# .......##.#)...........##. .###### ...#........ .# #........... S##### #.. ?. ... .#:j S.w.S.:j:jO-40Sandblast _:j:j ##..##....)####..## .....## #.### ######################..###### ##. .[............###...#######.####......w ....##>....#..#####.......@.....# ...##.#)...........##. S###### ...#........ .# #.........##### ##.. ?. ... .#### ..:je :S.:jm :jl `````The dart slug launches a dart at you.:j!h 1.....:ji _28---=5:jq :j3u - _The slug dart hits you.:jc x )The blast of sand hits the adder!:j{ w   dart slug:jO K.w:jX :j_ 0--77.4 (1.5Sandblast:jkh :jjk I _You kill the adder!:j:jQ :j,:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jL:jO:jY:j~_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jl:j:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j##..###.)..#.####..## #.#.#....## #.#.##.### ########..###### ###.#.[...###..#######.####..#....##>....#w.##.# #.#....##.#).#......##.#.#...#.#..#.# #.....).:jm....# ###...?. #.....# ####... ..:j:j9----80Sandblast _:j :jf ### The blast of sand hits the dart slug!:jyC | ...  The dart slug is severely wounded.:j_H ```The dart slug launches a dart at you.:j@ (...:j t7---=9.9 (1.5:j :j - _The slug dart hits you.:jU Z .  The blast of sand hits the dart slug!:jI_ f###:jA $....:j 9/12 --921.4Sandblast:j: :j# M _You kill the dart slug!:j,:j:j> :j% _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jq4:j:jC _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jL:j:j :j:jdh8= _:jP:j:jr:j:jj:j:j:j8--:j:j:j]U9=:j:jf:j:j:j8:jP10/12==:j:j,:j:j:jL30=:j`:j2,:jS:jX:j:==:jT:j ,:j) :j( :j h1==:j :jx1==:jZ:j:je :j@+:jK,:j^1:jh5:j6h2==:j3::jG>:j?:==:jB:jIB:jzNB:jRO=:j8T:jW:jn2==  Things that are here::jo_  a +0 club; an adder corpse:js:jt _:jv:jyy:j{:j|:j~:j[:jF######..###### ###.# .[............###..... .#######.####........#  ....##>....#....  #.............### #.... #....##.#)....... #.... .....##.#.####### ...#....#........#.# #.....)..# #######-46.4 (25.0) ####...?....):jӿi # #...... # #.###... . .. #... .. #...... ......... #.....#..#..#.#.:j:jc==-7.4 (26:j9 _Found a mace.:jq*:jp+:jwN9  You encounter an endoplasm. .[............###.....#######.####........# ....##>....#.... ######.............### #.......##.#)............##.#.####### ...#........#.# #.....)...####### ####### ####...@....)..  #......#########... ........J   endoplasm (asleep)#.#...J..#.#......######..:jTR,0.0):jFX28.4 (1 _:jxw _You see here a scroll labelled ZYPUICVEBAE.:j#######.####........# ....##>....#.... ######.............### #......##.#)............##.#.####### ...#........#.# #.....)...####### ####### ####...?....)..  #.....@######.###....# ... #....# .. ........##.....#..#J..#.#........######. #..........#:j >`9 _:js ....##>....#.... #######.............### #.....#....##.#)....... #......##.#.####### ...#.#........#.# #.....)...####### #######. ####...?....).. #......######. ##.###..@.# .... #....# .. #....... ......##.....#..#.##. #...J..#.#..$ #..........######..#####.###..........##[39:jtT;49m #..<.:j}:j:'50:jR:j* _Found 3 gold pieces.:jɄ '#.............### #.......##.#)............##.#.####### ...#........#.# #.....)...........####### ####### ####...?....).. ## #......#######.###....# ....  ...... .....###.##.....#..###. #...J..#.#..$ .......######..# ####.###..........# .. .#..<.........#####:j 71Sandblast:j# :j :jf .  The blast of sand hits the endoplasm!###:j*...1--=2.9 (1.5Sandblast _You kill the endoplasm!:j :j:j,:js _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:j,:j:j _:jhN--:j:j2==:j>.[...###..... .#######.####........#  ....##>....#.... ##### #.............### #... #....##.#)....... #........##.#.####### ...#....#........#.# #.....)...........####### ####### ####...@....).. #- #......###### ##.###....#  .. #....#  .. #..........  ...## .#.##.....#..# .[16;1:j@1H#. #......#.#. $ #..........######.61.9 (9.0==-2.9 (10.0):jxKw _h - a scroll labelled ZYPUICVEBAE:j;R:jR:j?T:jX:j[:j;y:jz:j{:jA|:j~:jX:j:j{:j:j/:ja:j:j:ju:j:jϊ:j:jk,:jY:j:j:jt:j:jT:jQ:jy:jT:j:j:j:jȘ:j):j^:j:j _You now have 169 gold pieces (gained 3). ####........).. ##.#.# #......######. ......##.###....#  ....#... #....####  ....#..#####..........  ..................##  .....##.##.....#..#  #######.#..##......#.#. .......@..###..........75.9 (13.#.####.### ####.###.... $... ... .#. #...... .### #. ...###... ####### :j7#..> ###### .##. ..... ## #. ##### #:j:jt,6.9 (14:j,:j; _Found a stone staircase leading down.:j :j :j :j :j :j B:j :jA :j :j :j ,:jn :j :j :j` :j M _You now have 177 gold pieces (gained 8).:j :jk :j :j :j X:j B:j< :j ,:j :jO" :j%# :j# :j$ :j% :j& :j( ,:j3* ,:j* ,:j, :j. :jh. :j. :j/ :j0 :jC1 :j1 :j2 :jB4 :j4 ,:j5 :j6 ,:j7 :j8 :j9 ,:jH: :j~; :jK< :j< :j= :j)> :j ? :jc? :j? :jA :j}B :jB :jC :jnD :j>E :jE :jE :jiG :jH ,:jI :jJ :jOM k  You encounter a ball python.:jS #.......##...........####........# .###.......###....###.#############..>..... ## #######....##..##. ..#####.......#### #.# ##.#.....####### ..# .........######### # ########..@.......  ##########S  :jS .#  S   ball python (constriction, asleep) :j[ .302.9 (26:j] 33.9 (27 _:j[b :jd :j#.......##. ....####........# .### .###....###.# #..>..... ##....##..##. .#####.......#### #.# #.#.....# ..# .## ##...#.#S...#4.9 (1.0):jH #.##. .#...####.# .### #.###....###.# ##..>..... ##....##..##. .#####.#### #.# #.#.....# ..# .# # ###.# .#S...#S.S)5Sandblast _The ball python hisses angrily.:j #.##. .#....####.# .### #..###....###.# ##..>..... ##....##..##. .#####.#### #.# #.#.....# ..# #.# # #.##.S.# .#..# .#S.S.6:j †The blast of sand hits the ball python! :j51--20=8.4 (1.5Sandblast _You kill the ball python!:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _--2==  You see here a ball python corpse. _:jr|==:j:j:j;:j:j3,:jN:j:jlB:jn:j:jr:jH:j^:j:j:j:j:j:j,:j:j,:j::j:ji :j :j :j.:jO,:j:jn:j:j`:j`:js@4:j:jB:j:jj:jş:j:jr:jB:j :je You encounter a ball python.:j9.....##.#.####### ...#..# #........#.# #.....).#### ...........####### #######.)######........).. ##.)... #.# #......######. ###### ...##.###....# .. ....... .#... #....#######S..# ....... .#..#####..............< ...†.. ...........#########......#- ....##.##.....#..#.........#### ###.#..##......#.#.#######.......Sandblast ......###..........######..#####. ###.########.###..........#####.. .....##..........#..<.......##.ß. S   ball python (constriction, asleep) ........###..##:jW[40m###....#####...... .###....###.## ####.# ##..ß... #####..>.....########.####.......:j045.4 (37.0):jF-6.4 (38:j:j9 _Found a stone staircase leading up. :j&-~ †The blast of sand hits the ball python! :j9f### :j]p ...  You kill the ball python! :j~= :j17.9 (1.5) :jJ3Sandblast :jP _Magical energy flows into your mind! :j;I :j6 :j :j :j :jz  :jN*  :j+  :j^3 B :j4  :j87  :j7  :jz8  :j@ B :jgA  :jAD  :jD  :jE  :j F  :jRN  :jP , :jR  :jT  :jB} )  You see here a +0 mace. _ :jֆ  :j  :jU  :jw  :j  :jH  :j  :j  :j  :j&  :jd , :j  :j B :j9  :j]  :j_  :j  :jl  :j>  :j  :j7 B :jh  :j  :j\  :jh  :j(  :jj  :j  :j  :j  :j  :j  :j  :jK  :j  :jr  :j1 , :jt  :j X :j  :j  :j , :j  :jD  :j7  :jO  :j  :j  :j7  :j!  :j0"  :j"  :j$  :j)  :jZ)  :j+  :j:/  :j4 c  You encounter a rat. :jB - #. #. ##. ## ##..# ####..## #....##  ########## ##.###  .##..###- :j^C  .......#....[......... .P..PP.###..#######.#### .PP..P. ##..## #....##> .PP..PP ##..###..... ..P..PP ##...#....##. r   rat (asleep) :jC ?#.PPr.P ###......##. ...PP.. ##........ ##.. :j` 092.9 (45.0) :jg M-3.9 (46 _ :jo  :jr  :j5    ##########   .......@.# .......#....[.. .P..PP.###..### :j5  .PP..P. ##..## > .PP..PP ##..# ..P..PP ##... #.PPr.P ###. ...PP.. ##. ##.. :j5  :j )   ##########   .......@.# .......#....[.. .P..PP.###..### .PP..P. ##..## > .PP..PP ##..# ..P..PP ##... #.PPr.P ###. ...PP.. ##. ##.. :j  :jz  :j  :j Z _A rat is nearby! :j :jy& :j'2 :jP@R _No reachable target in view! :j% _No reachable target in view! :j\  # # ## ## ##.. ####.. #....### ##.###..##...#....[.P..PP.###..#..PP..P.. ##..## #....###.PP..PP. ##..####..P..PP.. ##...#....###.PPr.PP. ###......## ...PP..P.# ## ##. :jij  :jm 84.9 (1.0) _ :jv  :jy  :jk;        ##   ##   ####..   :jlf #....  # ##.###  #.##..  #.#....[  #..P..PP.###..#.  .PP..P.. ##..## #....  .#.PP..PP.# ##..###   #..P..PP.. ##...#....   ##.PPr.PP.# ###......   ...PP..P.# ##   ## :j<5 :j\ :j֛ :j1        ##   ####   #....   # ##.   #.##..   #.#....[  #..P..PP.###..#.  #...PP..P..###..## #....  #.#.PP..PP.# ##..###  . #..P..PP.. ##...#....   ##.PPr.PP.# ###......   ...PP..P.# ##   ## :jy= :jB&6 :jN :j8O :j         ####  #  # ##.  #.##..  :j' # :j .#....[  #..P..PP.###..#.  #...PP..P..###..## #  #.#.PP..PP.# ##..### #. #..P..PP..# ##...# # ##.PPr.PP.# ###  ...PP..P.# ##  ## :j  :j6 &7 :j6  :jH ####...#############.#..........#########..#....[.....P..PP.###..########...PP..P..###..## #..#P.# ##..###. #...# ##... ##.PPr.PP.# ###.. ...PP..P.# ###._##....### :jb  :j &8 :jP  :jI ? _Found a sparkling altar of Nemelex Xobeh. :jF####...#############.#..........#########..#....[.....P.@PP.###..########...PP..P..###..## #..#P.# ##..###. #...# ##...# ##.PPr.PP.# ###.. ...PP..P.# ###._##.....########.# :jcM9Sandblast :j :j :jFound a sparkling altar of Nemelex Xobeh.  Offhand : e - an orb of energy  Armour : a - a +0 robe  Helmet : d - a +0 helmet  Gloves : (nothing)  Boots : c - a +0 pair of boots :jj :j/ _Cloak : f - a +0 cloak :jM_Cloak : f - a +0 cloak :jQ :jL :jXz _Cloak : f - a +0 cloak:j †The blast of sand hits the rat.###:jJ0...:j1--=401.4 (1.5Sandblast:j:jͨG _You kill the rat!:jk? _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j؃ :j؉ :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jg:j#:jž:j:j _--2==:jB:j:j:j:j&:jb:j::j :j" :j[ :jf:j$c  You encounter a rat.:j@!       ############   #..........######  #........#....[.  ##..P..PP.###..####  #.@.PP..P..###..## -  #.#.PP..PP.# ##..##  #..#..P..PP..#   #.###.PP†.PP.# ###  #. ...PP..P.# ## :j### #._.PP..P.# ##. r   rat (asleep)  #...PP..P.# #..  PPr.P #####.#  .......:j0/10.0):j"4j==-2.4 (11 _:j=:jC:j- _You encounter a rat.  Offhand : e - an orb of energy  Armour : a - a +0 robe  Helmet : d - a +0 helmet  Gloves : (nothing)  Boots : c - a +0 pair of boots:j1:j;:j|?z _Cloak : f - a +0 cloak:jQ :j :jX h _No reachable target in view!:jp:j4:jH"R _No reachable target in view!:j  ############  #........ #........#....[ ##..P..PP. #.@.PP..P.  #.#.PP..PP.#  #..#..P..PP..#  #.###.PP†.PP.#  #. ...PP..P.#  ## #._.PP..P.#  #...PP..P.#  PPr.P :jZ  ############  #........ #........#....[ ##..P..PP. #.@.PP..P.  #.#.PP..PP.#  #..#..P..PP..#  #.###.PP†.PP.#  #. ...PP..P.#  ## #._.PP..P.#  #...PP..P.#  PPr.P :jY` :jf :ji Z _A rat is nearby!:j   # # # #:j{ #.# #........#....[. ##..P..PP.###..# #..@PP..P..###..## # #.#.PP..PP.# ##..# #..#..P..PP..# ##...# #.###.PP†.PP.# ###. #. ...PP..P.# ##.:j ## #._.PP..P.# ##. #...PP..P.# #. .PPr.PP #####.#. .:j:j&U3.4 (1.0) _:jRh#############..........########....[....##..P..PP.###..#####...PP..P..###..## #.#P.# ##..###..#...# ##...#.###.PP†.PP.# ###..#. ...PP..P.# ### #._##. #... .PPr.PP #####.#..P. .......#:jY9r.:jKr:j/==4:j_:j- _The rat squeaks loudly.:j"#############..........########....[....##..P..PP.###..######...PP..P..###..## #.#P.# ##..###..#@..# ##...###.PP†.PP.# ###.. ...PP..P.# ### #._##. #...PPr. .PP..PP #####.#. .......PP..P#:j-8r.:jb4:j8/--5:jA:j@D:j# O--:jC! :j$ :j` # #. # # #.# #.#....[. ##..P..PP.###..# #...PP..P..###..## #. :jaK#.#.PP..PP.# ##..###. #..#.@P..PP..# ##...#. #.###.PP†.PP.# ###. #. ...PP..P.# ##.:j+b ## #._.PPr.P.# ##. #...PP..P.# #...# ...PP..PP.#####.#.# ...PP..P... #..PP..PP...#. .#.:ji8r.:j1tM6Sandblast:j}:j :j    #  #   #.  #.#....[  ##..P..PP.###..  #...PP..P..###..## #  #.#.PP..PP.# ##..###  #..#@.P..PP..# ##...#  #.###.PP†.PP.# ###  #. ...PPr.P.# ##  ## #._.PP..P.# ##  #...PP..P.# #...  ...PP..PP.#####.#.  ...PP..P  #..PP..PP.#  .#r.[9;:j9"65H7:j:j:j = # #. # # #.# #.#....[. ##..P..PP.###..# #...PP..P..###..## #. #.#.PP..PP.# ##..###. #..#.@P..PP..# ##...#. #.###.PPr.PP.# ###. #. ...PP..P.# ##. ## #._.PP..P.# ##. #...PP..P.# #...# ...PP..PP.#####.#.# ...PP..P. #..PP..PP.#. .#.:j 6r†:j :j &8:j :j :j r.  You hit the fungus. The fungus begins to die.:jL :j͢ .=9:j :ja 4 _The fungus is lightly damaged.:j& :jHr.  You hit the fungus.:j8=20:j:ji4 _The fungus is lightly damaged.:j5J .  You hit the fungus. The fungus is poisoned.  The fungus is lightly damaged.:j[r.1 _A nearby fungus withers and dies.:jw # #. # ##. #.#. #.#....[. ##..Pr.PP.###..# #...PP..P..###..## #. #.#.PP..PP.####..###. #..#..@..PP..# ##...#. #.###.PP†.PP.# ###. #. #...PP..P.# ##. ## #._.PP..P.# ##. #...PP..P.# #...# ...PP..PP.#####.#.# #...PP..P.# #..PP..PP.#. .#.:jy3r.:j:jˠ.-2:j':j:j   #### #.. ############ ##.# #..........######### ..r.....#....[....... ##..P..PP.###..####### #...PP..P..###..## #. :j#.PP@.PP.####..###. #..#.....PP..# ##...# #.###.PP†.PP.# ###.. #. #...PP..P.#  ## #._.PP..P.# ##..... #.# #...# ...PP..PP.#####.#.##:j` #......##:jV #..PP..PP...#.:j~F.r:j:j5@-3:j:j:j:j # morningthaw the Digger  #### Gargoyle  #... Health: 32/32 ========================  ##############.# Magic: 12/12 ========================  #..........#########.. AC: 9Str: 12  #........#....[....... EV: 11Int: 17  ##..Pr.PP.###..#######. SH: 0Dex: 10  #...PP..P..###..## #... XL:  6 Next: 20% Place: Dungeon:3  #.#.PP@.PP.####..###... Noise: ---------  Time: 3423.4 (0.0)  #..#.....PP..# ##...#... b) +3 dagger (venom)  #.#:jo##.PP†.PP.# ###..... Cast: Sandblast  #. #...PP..P.# ##....  ## #._.PP..P.# ##.....  #...PP..P.# #...### r   rat  ...PP..PP.#####.#.###  #...PP..P...........##  #..PP..PP.........#... _The fungus is lightly damaged.  You hit the fungus. _The fungus is lightly damaged.  You hit the fungus. The fungus is poisoned.  The fungus is lightly damaged. _A nearby fungus withers and dies.:j4:j:jTj _Your line of fire to the rat is blocked by a fungus.:j:j # morningthaw the Digger  #### Gargoyle  #... Health: 32/32 ========================  ##############.# Magic: 12/12 ========================  #..........#########.. AC: 9Str: 12  #........#....[....... EV: 11Int: 17 :jk ##..Pr.PP.###..#######. SH: 0Dex: 10  #...PP..P..###..## #... XL:  6 Next: 20% Place: Dungeon:3  #.#.PP@.PP.####..###... Noise: ---------  Time: 3423.4 (0.0)  #..#.....PP..# ##...#... b) +3 dagger (venom)  #.###.PP†.PP.# ###..... Cast: Sandblast  #. #...PP..P.# ##.... :j ## #._.PP..P.# ##.....  #...PP..P.# #...### r   rat  :j...PP..PP.#####.#.###  #...PP..P...........##  :j9r#..PP..PP.........#...You hit the fungus. _The fungus is lightly damaged.  :jcYou hit the fungus. The fungus is poisoned.  The fungus is lightly damaged. _A nearby fungus withers and dies. :jK_Your line of fire to the rat is blocked by a fungus.:jG4:j-(:j}-j _Your line of fire to the rat is blocked by a fungus.:jZQ :jZ  # morningthaw the Digger  #### Gargoyle  #... Health: 32/32 ========================  ##############.# Magic: 12/12 ========================  #..........#########.. AC: 9Str: 12  #........#....[....... EV: 11:j[ Int: 17  ##..Pr.PP.###..#######. SH: 0Dex: 10  #...PP..P..###..## #... XL:  6 Next: 20% Place: Dungeon:3  #.#.PP@.PP.####..###... Noise: ---------  Time: 3423.4 (0.0)  #..#.....PP..# ##...#... b) +3 dagger (venom)  #.###.PP†.PP.# ###..... Cast: Sandblast  :j[ .#. #...PP..P.# ##....  ## #._.PP..P.# ##..... :j\ #...PP..P.# #...### r   rat  :j.\ P...PP..PP.#####.#.###  :jM\ m#...PP..P...........##  #..PP..PP.........#... :ji\ n_The fungus is lightly damaged.  You hit the fungus. The fungus is poisoned.  :j\ VThe fungus is lightly damaged. _A nearby fungus withers and dies. :j\ _Your line of fire to the rat is blocked by a fungus. _Your line of fire to the rat is blocked by a fungus.:jf :jk :j3t :jv j _Your line of fire to the rat is blocked by a fungus.:jK :j*  # morningthaw the Digger  #### Gargoyle  #... Health: 32/32 ========================  ##############.# Magic: 12/12 ========================  #..........#########.. AC: 9Str: 12  #........#....[....... EV: 11Int: 17  ##..Pr.PP.###..#######. SH: 0Dex: 10  #...PP..P..###..## #... XL:  6 Next: 20% Place: Dungeon:3  #.#.PP@.PP.####..###... Noise: ---------  Time: 3423.4 (0.0)  #..#.....PP..# ##...#... b) +3 dagger (venom)  #.#:j+ V##.PP†.PP.# ###..... Cast: Sandblast  #. #...PP..P.# ##....  ## #._.PP..P.# ##.....  #...PP..P.# #...### r   rat  ...PP..PP.#####.#.###  #...PP..P...........##  #..PP..PP.........#...You hit the fungus. The fungus is poisoned.  The fungus is lightly damaged. _A nearby fungus withers and dies. _Your line of fire to the rat is blocked by a fungus. _Your line of fire to the rat is blocked by a fungus. _Your line of fire to the rat is blocked by a fungus.:j4 :jt9 :j}N  _Your line of fire to the rat is blocked by a fungus.:jC  ### ...########### ##.#..######### #........#....[......#..Pr.PP.###..########....###..##  #.#.PP..PP.####..##.#.....PP..# ##...#:jD-###.PP†.PP.# ###.. #.. #### #._#.....#...PP..P.# #.. P.#####.#.#.PP....##:jQ:jR3=4.4 (1:j{[:j^P _The rat barely misses you.:jU .  The blast of sand hits the rat!!:j4R:jd:jo1--15.9 (1.5Sandblast:j] _You kill the rat!:j:j:j*:jg/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j. 3:j :j? :j : _:j. ,:j" :j'& ,:j( :jd, :j, 8--:j*/ :jy2 :j2 :j5 :j9 :j3: L2==:jU< :jB :jF :jF :jEH :jJ :jM :jnN :juP :j-S :jHV :jV :jvX :j^[ :j^ :je^ :==:j` :jb :jd :jGd :j :j :j :jk :j :j :j :j :j :j :jp :j@ :j :j ,:j :j :j  #..#.....PP..# ##... #.###.PP†.PP.# ###. #..#...PP..P.#  ##.#._.PP..P.# ##  #.#...PP..P.# #..  #....PP..PP.#  ##...PP..P..  ##..PP..PP........  #.@.PP..P. ....-45.9 (20.0)  #.#.PP..P. ....  #. .PP..P. .##.  .. PP..PP. ######  #.. PP..P.. .:j   #.. P..PP.# .#.##  ##. ..PP... #...  #) ..PP._. ...####. ..:j :j F-6.9 (21:j! :j) M _Found a trident. Found a hide-covered altar of Uskayaw.:jא :jP :jq :j^ :j :j :j :jT :j :jH :j :j :j9 ,:jM :j :j2 ,:j :j :j :j :j :j :j; :j :j^ :j:j ,:j:jN:j,:j:j-?  You see here a +0 trident.:j.:j/ _:j3:jw8:j;?:j?:j8C:jWG:jYL:jL:jrP:jT:jX:jY:j;\:j`:j.d:jd:jg:j$k:j/o:jo:jr:jw:j{,:j:j:j:j :j:j ##...PP..P.# .##... #...PP..PP.# ######## #...PP..P..# ....... #..PP..PP.### .#.#### ##.P..PP....## #... #)P..PP._.....####... #.P..PP...#.## #.PP..PP.# ##########:j #..P@.PP.# ####### ##.PP..P.##### #.......#.....###### ###............  ############.  #######:j :jd-62.9 (16:j?,3.9 (17:j:j9. _i - a scroll of identify:jJGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn):j Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - 2 potions of heal wounds  c - a potion of curing  d - 2 brown potions:jFScroll Scroll?b - a scroll of blinking  c - 2 scrolls labelled LAYWYTS CEVVAX  e - a scroll labelled OHEONG BAONT  h - a scroll labelled ZYPUICVEBAE  i - a scroll of identify:jO i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. :j DIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or :j<  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning:jt  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:ji Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled LAYWYTS CEVVAX  e - a scroll labelled OHEONG BAONT  h - a scroll labelled ZYPUICVEBAE Potions (select first with !)  d - 2 brown potions [?] describe selected:j(:j3< :j.4##...PP..P.# .##...... morningthaw the Digger #...PP..PP.# ######## Gargoyle :j4#...PP..P..# ....... Health: 32/32 ======================== #..PP..PP.### .#.#### Magic: 12/12 ======================== ##.P..PP....## #..... AC: 9Str: 12:j05 #)P..PP._.....####... EV: 11Int: 17 #.P..PP...#........## SH: 0Dex: 10 #.PP..PP.# ########## XL:  6 Next: 21% Place: Dungeon:3:j}5[ #..P@.PP.# #######. Noise: ---------  Time: 3463.9 (0.0) :j5##.PP..P.#####....... b) +3 dagger (venom) :j5#.......#.....###### Cast: Sandblast ###............#####:j!6U ############...... #######:jG6:jj6^The blast of sand hits the rat!! _You kill the rat! :j6_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a trident. Found a hide-covered altar of Uskayaw. _You see here a +0 trident. :j6_i - a scroll of identify:jK=:jD:jN ##...PP..P.# .##...... morningthaw the Digger #...PP..PP.# ######## Gargoyle:j1OA #...PP..P..# ....... Health: 32/32 ======================== #..PP..PP.### .#.#### Magic: 12/12 ======================== :jO##.P..PP....## #..... AC: 9Str: 12 #)P..PP._.....####... EV: 11Int: 17 :j'P#.P..PP...#........## SH: 0Dex: 10 #.PP..PP.# ########## XL:  6 Next: 21% Place: Dungeon:3 :jOPL#..P@.PP.# #######. Noise: ---------  Time: 3463.9 (0.0) :jxP##.PP..P.#####....... b) +3 dagger (venom) :jP#.......#.....###### Cast: Sandblast :jP###............##### ############......:jQ- #######:j=QB _You kill the rat! :jaQ_You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jQ_Found a trident. Found a hide-covered altar of Uskayaw. _You see here a +0 trident. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:jP^:j]c+4.9 (1:j l8_:ju   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a trident. Found a hide-covered altar of Uskayaw. _You see here a +0 trident. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fog:j :j :jQ :jA :j$ :j% :j>* :j/ :j<2 ,:j5 :j8 :j-= :j= :ji@ :jD :jG :jQH :jK :jO :jS :jT :jW :jb\ :j` :j.a :jTk ,:jhn :jn :jr :jy :jg ,:jف :jم :jF ,:jW :j :jؐ :jN :j] :j :j :jc :j0 :j@ :j* :j :j :j B:jB :jO :j X:j B:j :j ,:js :j :j :j :jT :j :jt :j :j/ :j :j3 :j :jQ :j9 :j| :j :ji :j X:j :j :j :j :j :j :j :j :jz :j :j :j :j^ :j :j :j :j~ :j :jC :j :j R  There is a stone staircase leading down here.:jM :j  _:j :jE :j :jp :j[ :jH :j :j9 :j :j :j :ji :j :j :j^ :j :j- n:jR :jb :j :j> :j9 B:j :j :j :j5 :j :j :jn :j :jS :j :j :j :j :j :j :j& :jc :j :j :j :j :j^% :j& :j9' :j' :j* :j+ :ja, :j, :j1 :ju1 :j2 ,:j4 :j5 :ju6 ,:j8 :j9 :jW: :j: :j< :j> :jc> :jC? :j@ :jB :j\B :jB :j6E :j=F :jF :j3G :j :j? :j@ :jB :j>E :jE :j....#.....##  :j#....## # ...........##### #.... :j4....## # ..##.#)........####........# # :jX  ..##.#.#######....#........# ### :j  .....#.# ####.....).#### #>.  .......######## #######.)######.#  :jr :j :j/ E _Done exploring. :j :jJ :j!:j _........#.......#....0.0)...................#......!:j!:jf!:jzE _Done exploring.!:j!:jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn) !:jG c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)!:j!:jP#!:jA,  #..'...#..#..#...)...).#.##### morningthaw the Digger#.##....#...#...)#######.###.. Gargoyle##.##....##.##....#.....<...... Health: 32/32 ========================!:j;-##...#......#......#........#.## Magic: 12/12 ======================== ##..###..........)..#......###.# AC: 9Str: 12 #..## #.............#...#....#.## EV: 11Int: 17 ..## #.............#..##.##....# SH: 0Dex: 10 ### ###################.###.#.. XL:  6 Next: 21% Place: Dungeon:3 .###### ####.##.@..# #.###.### Noise: ---------  Time: 3623.9 (0.0) ......###........### #.##..# # b) +3 dagger (venom) .####........#..## ##.#..## # Cast: Sandblast ..##>....#.....## ######....## # ..........[4!:j-D0m.##### #........## # ..##.#)........####........# #  ..##.#.#######....#........# ###  .....#.# ####.....).#### #>.  .......######## #######.)######.# Things that are here: _a +1 dagger of protection; a goblin skeleton !:jL._Found a chain mail and a cloak. _No target in view! _Done exploring. _Done exploring.!:jI5!:jR7!:jz>!:j@":j$":j":j":j ":j":j":jk E _Done exploring.#:j #:jN #:j$ , _#:j] ,#:j #:j #:j+ #:j- #:j;/ #:j1 #:j4 #:jA5 #:jq7 #:j9 #:j; #:j< #:jfE n#:jY  ##...#......#...... ##..###..........)..# ####..## #.............# #....## #.....# ##.### ############### ..#########..###### ####.##....# #....[..###........### ..#.####........#..## ..## #....##@....#.....## 35.9 (12.0)####..###......##### #.. ..# ##...#....##.#)........####.. P.# ###......##.#.#######....#.. P.# ##........#.# ####.... P.# ##...........######## #### P.# #...#####........)#:j\ [34m..#### P.#####.#.###......######...........##.###....# ######...#:jKp y _There is a stone staircase leading down here.':jmC ##..##....)####..## .....## ####.### ############## ..#########..###### ####.##....# #....[............###........## ###..#######.####........#..## .###..## #....##>....#.....## ####..###......@......##### #.. ..# ##...#....##.#)........### P.# ###......##.#.#######......#..':jD.########.. .........#....# #....#######†..## ':jM':joR86.0) _':jZ':j]':ji vM ##...#.... ##..##)###..## #....## #............. ### ##.### ############### ':j۫ ..#########..###### ####.##.... #....[............###........### ###..#######.####........#..## ..## #....##@....#.....## ### .':j m####..###.............##### ':j ..# ##...#....##.#)........### ':j= P.# ###......##.#.#######....#....':jZ L#.. ':j{ N.########..':j/ ':jG &7':j ':j c _There is a stone staircase leading down here.(:j)* (:j4+ (:j2 (:j: (:j? -8 _(:jE (:jr&4(:jǡ .##########  .......@..#  ####...##.#  #$.... #  #...#. ##### #. #. (:j56#. (:jB.40.4 (2.5(:jy(:j _Done exploring. __There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards(:js#.  Found 10 gold pieces.(:j a _There is a stone staircase leading up here.X:jX:jX:j X:jF _Unknown command.:jN_:jf  You encounter an adder.:jk#.#<..#+####...##.# #$..... #Sandblast #...#.S# #####..# #..#S   adder (asleep):j #..# #..#:j(0.0:j21.4 (1 _:jO:j :jO   morningthaw the Digger  Gargoyle  Health: 32/32 ========================  Magic: 11/12 ======================--  AC: 9Str: 12  EV: 11Int: 17  SH: 0Dex: 10 #.##########  XL:  6 Next: 21% Place: Dungeon:4 .......@<..#  Noise: ---------  Time: 3641.4 (0.0) +####..*##.#  b) +3 dagger (venom) #$....* #  Cast: Sandblast #...#.S# #####..:j^![40m# #..# S   adder (asleep) #..# #..# _Unknown command. _You encounter an adder.Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit):j͒  morningthaw the Digger  Gargoyle  Health: 32/32 ========================  Magic: 11/12 ======================--  AC: 9Str: 12  EV: 11Int: 17  SH: 0Dex: 10 #.##########  XL:  6 Next: 21% Place: Dungeon:4 .......@<..#  Noise: ---------  Time: 3641.4 (0.0) +####...##.#  b) +3 dagger (venom) #$..... #  Cast: Sandblast #...#.†# #####..# #..#[14:j~h;34H S   adder (asleep) #..# #..#Aiming: Sandblast (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder!  You kill the adder!:j g #.#  ...  +####..###.#  #$....# #  # # #..# #..# #..# :j$)..:j)z5=2.9 (1.5Sandblast _:j1:jU4:jL4:j:j' F _Unknown command.:jE 3:j1 X _:jA ,:jB L2==:jHI :jM } _Magic restored.:jM :jP :jq :jNu :jUw :jw :==:jx :j+  _You now have 187 gold pieces (gained 10).:j :j^ :jҁ :j :j\ :j :j v:jڤ   You open the door.  You encounter a ball python.:j X####..#.##.##.# ##.########## #.@......<..#- #'####...##.# #S. #......# #Sandblast #.∩ #...#.†# #.. #####..###+ #..#S   ball python (constriction, asleep) #..# #..#...:j 059.9 (17.0):jk N-60.9 (18 _:j@ :jA Y _Found Kaorunwi's Serpentskin Sales.:j .  The blast of sand hits the ball python!#:j} ':jU 1--=2.4 (1.5)Sandblast _You kill the ball python!:jȩ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j#:j):j+:j=-:jy2: _:jS6:j{8:j=:jR--:jXx2==:j|hf  You encounter an adder.:jp ### #.. #.# #.# #.# ##.# #@.......<..#- #'####...##.# #..!#......# #Sandblast #.∩.#...#.†#:joq #..S#####..# ##+## #..#S   adder (asleep)  #..#  #..#  ...:j]x 8.4 (6.0S.  Found a puce potion.:j^FS:j3=9.4 (7:j]:j/ _The adder hisses angrily.:j@p  S.  You miscast Sandblast. Nothing appears to happen.S.==Contam: 10% -70.4 (1 _Magical energy flows into your mind!:jX '  The blast of sand hits the adder!:jV):jI:jO1--30=1.9 (1.5Sandblast:jX:jeI _You kill the adder!:j:j:j:jt _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j3:jO"8 _--:jb/^8% 2==64:j1M2:j7S:j8:jB _Your magical contamination has completely faded away.==  There is an open door here.:j`D:jD _:jE:jN####..#.# #.# #.# ##.###########........<..###'####...##.# #..@#......# # -#.∩.#...#.†# #...#####..# ##+## #..# #..# :j!OK... :jT082.9 (11.0):jqVF-3.9 (12:jb[:jH^Q _f - a puce potion:jЎI:j:j!:j,:j:jxWelcome to Kaorunwi's Serpentskin Sales! What would you like to do? :jC a -  441 gold the +1 dagger "Concordance" {venom, rElec Will+ rCorr Str+2}  b -  172 gold a +2 dagger of venomc -  14 gold 2 poisoned darts  d -  57 gold 4 curare-tipped darts  e -  150 gold a medusa talisman  f -  96 gold a +0 ring mail of poison resistance :j g -  216 gold a +2 ring mail of poison resistance You have 187 gold pieces. [Esc] exit:jR[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:j) :j :j #..morningthaw the Digger#.#Gargoyle#.#Health: 32/32 ========================#.#Magic: 12/12 ========================##.##########AC: 9Str: 12#........<..#EV: 11Int: 17##'####...##.#SH: 0Dex: 10#...#......# #XL:  6 Next: 30% Place: Dungeon:4#.@.#...#.†#Noise: ---------  Time: 3684.9 (1.0):j #...#####..#b) +3 dagger (venom)##+## #..#Cast: Sandblast#..##..#... _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _There is an open door here. _f - a puce potionThere is an entrance to Kaorunwi's Serpentskin Sales here.:j%$ :j3& :j( . _:j_:j8:j$ _:jX:j"# can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _There is an open door here. _f - a puce potion _You open the door.:j%@  There is an open door here.:j%(:ju( _:j&):j*:jw,:j}-,:j.:j0:j1:j=1:j3:j4B:jF6:j7:j8:j8:j9:j<,:j<:j=:j@,:jrA:jFn:j.H:jH:jH:jJ:jL,:jM:jN:jP:jGQ:jR:jS:jLV,:jxW:jX:j=[,:j"\:j]:j(_,:j_:j:j,:ji  You see here a howler monkey corpse.:j(<..# ##.# ...# # >.. †# ... .# # #.# .#.# ##### ##.### .#.# ##... .... .#.#####...#####.# ..†@# 30.9 (1#####...####### :j@.### ##.## :jv :j:jY+1.9 (2:j:j[; _Found a stone staircase leading down.:j S:jeS:jS:jU:j&Z:j+^f==:jUa:ja:jb:jc:jf:j g:j#h:jHk:jm,:jo:j'p:j1s,:jt:jSu:jw,:j~x:jz:j̓ #.#  #.#  #.# ### #.# .# ##.## #.# #.###...####### # # #....>........) # #..7.9 (6 # # ##. #.# ########.####### #.#...........# #.:jA#####.#####.#..†.# ..########.## # ##...:jA8.9 (7:j9 _Found a club.:jT:jU:jW:jZ:j]:jcB:jd:je:jg:jfl:j o:j%tB:jt:j7u:jdu:jv:jx,:j!y:j!z:j7|:jo|:j|:j}:jn,:j:j:j:jF:j:j:j+:j:j=,:j:jt:j,:j:jR:jj:jĨ:j:j:j:j֮:j:j:j#....###....#####........ #'#..|..### ∩'....... #.....#  :jY#..$#  #53.9 (15.0) #. #.#  #.# #.# #.# :j#.# #.# #.#:jx:j@,4.9 (16:j~:j4 _Found Poucrib's Book Boutique.:j):j-,:j.$ :j/*_You now have 197 gold pieces (gained 10).:j53:j7:jc8:jg<:jL=:j ?:jIw ##...#  .....#  #....# ##....#####..#..........#'#..|..###..+∩'..@.......#+#.....#######...####.##..:jJ7...:jR78 M> .###..  #....#####.............##'#..@..###..+∩'..........:jR#+#.....#######...###.#:jj`#9.9 (5:jLa.0):j*d,60.9 (6:jj:j-q4 _Found a stone staircase leading down.:j{ss _You see here a staff of cold.:j2i:ji:jq,:js:jx: _:jz:j~},:j:j:j}:jł:j:jËu  There is an open door here. _:jэ:jc:jWelcome to Poucrib's Book Boutique! What would you like to do?  a -  220 gold a parchment of Alistair's Intoxicationb -  69 gold a parchment of Blink  c -  105 gold a parchment of Gloom:jBd -  220 gold a parchment of Hoarfrost Cannonade  e -  48 gold a parchment of Kinetic Grapnel  f -  156 gold a parchment of Martyr's Knell  g -  156 gold a parchment of Petrifyh -  300 gold a parchment of Starburst  i -  501 gold a parchment of Summon Horrible Things You have 197 gold pieces. [Esc] exit:juM[!] buy|examine items[a-i] mark item for purchase [/] sort (type):j[A-I] put item on shopping list:j  :j%$ :j+ ]#...#morningthaw the Digger> #...#Gargoyle.###...#Health: 32/32 ========================......#Magic: 12/12 ========================#....#AC: 9Str: 12##....#####..EV: 11Int: 17#...........#SH: 0Dex: 10:j+ ^#'#..|..###..XL:  6 Next: 48% Place: Dungeon:4+@'..........Noise: ---------  Time: 3764.9 (4.0)#+#.....#####b) +3 dagger (venom)##...##Cast: Sandblast##.###.##.##.##.##.# :j%, 3_Found Poucrib's Book Boutique. _You now have 197 gold pieces (gained 10). _Found a stone staircase leading down. _You see here a staff of cold. _There is an open door here.  There is an entrance to Poucrib's Book Boutique here.:j2 :jB5 :jL7 . _:jpA :j9B :jTM :jKS :joW :j\ @_You now have 197 gold pieces (gained 10). _Found a stone staircase leading down. _You see here a staff of cold. _There is an open door here. _You open the door.:jc :j#d :je :jkj @  There is an open door here.:jo j  You encounter an endoplasm.:jw .## ..... #..##....#####..#...........#'#..|..#+∩'..........'#.....######@##...## #...###.## :j^x ##.## #.# #. #.##. #.##.J   endoplasm (wandering):jx ]#.#J:jz +6.9 (2:j :j 27.9 (3 _:j :jW :jn, ... #....###....#####..#...........#.. #'#..|..###..#.# +∩'........w. #'#.....######.#.##...## #..@###.## #.## #.#  #. w   dart slugJJ   endoplasm (wandering).:j-$J.:j40@.w:jE6QJ:j8<8.9 (1Sandblast:j@Ep _You encounter a dart slug.:jy ......# #....# ##....#####..# #.....# .. ###'#..|..###.. #.##.+∩'. .w.#'#.....##### #.#.##...## #.@.###.## ##.## #.# #.# #.# #.# #.# #.# #.# #J# #.# #.# #.# #.# #.#  #.#:j|J.9:j #w  The blast of sand hits the dart slug!:jun J.  The dart slug is almost dead.:jZxw w.  Magical energy flows into your mind!:j `The dart slug launches a dart at you.:j} &J.:j- ..28---=71.4 (1.5:j  :j '_The slug dart hits you.:jjz | †The blast of sand hits the dart slug!:jd  ##.##.#:j &J.:j  #..:j _1--92.9:jv :j> M _You kill the dart slug!:jo \ .  The blast of sand hits the endoplasm!:j ):j@ :j5G 9---0----504.4Sandblast:j?L :ja] M _You kill the endoplasm!:j}:j:jќ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jJ:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j-4:j>:jnA _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jH@:j@:jB:jTE:jfJ: _:jL:jL:jM:jP,:jQ:jU:30:jU:=--:jV:jlYb1==:jpZ:ju],:jfX:jf:jgh1==:jh:jLk:jk:==:jppB:jp:js,:jt:jw:jxh2==:j _HP restored.  You encounter a ball python.:j̠oS2==-:j;S   ball python (constriction, wandering):jڢ/86.4 (12.0):j:jM-7.4 (13 _:jp:j:jA(.###...# ......# S...#  ##....#####.. ## #...........# .. ###'#..|..###.. #.##.+∩'.......... .†.#'#.....######.#@##..#...###.###.## #.# #.# #.##.# #.##.# #.# #.# #.##.# #.##.# #.#:jDG.S:jL:jN18.0):jmT:jV:jB> .###....... #....#  ##S...#####..## #...........#.. ###'#..|..####.##.+∩'...........†.#@#.....######.#.##...###...###.####.##S.:j:jA&9:j:j+Q _There is an open door here.:ji :jͻ :jy :jy _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jM :jM :j`S :jV _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:j:j:j :j._You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  #...# > #...# .###...# ......# #.S..#  ##....#####.. ## #...........# .. ###'#..|..###.. #.##.+∩@.......... .†.#'#.....#####:j  #.#.##...###...###.####.## #.##.# #.# :jG.S:jNS):jn====90Sandblast:j#$:j%%. _The ball python hisses angrily.:j'Q _There is an open door here.:j(" †The blast of sand hits the ball python!##:j=m ..  You kill the ball python!:j`1.9 (1.5Sandblast:jP _Magical energy flows into your mind!:ja :jId :jJj :j_m _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j :j=  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j43:j:jJ:j:j: _:jZ  There is an entrance to Poucrib's Book Boutique here.:j:j:j:j7 _You open the door.:j):js  There is an open door here.:j:jg _:j:j:jB:jB:j :j :jB:j:j,:j:j:j   You encounter a kobold. It is wielding a +0 dagger.:jT)f ....# .#.#.. ...##. ...#..### #...#  :j*.>. #...#  K#..##.###...# .......@.....# -##..#####....#  ##.†..#####..## #...........#.. ###'#..|..###..#.##.'∩'..........K   kobold (wandering)#..†.#'#.....#########.#.##...## #...###.##:je-4.9.9 (8.0:j5(:jZ7G-800.9 (9:j:jj3 _The kobold leaves your sight.:j 3:j# :j X:jp X:j :j ,:j :j   You encounter an ogre. It is wielding a +0 giant club.:j" U..O .... ###.. .#.# .K.. ...# #.. ...# #..#### #...##...>.# #...####.#..##.###...#......####..#####....##.. ##.†..#####.. ##.. #...........# ... ###'#..|..###.. ###.##.'∩'.......... O   ogre (asleep) #..†.#'#.....##### K   kobold (wandering) ####.#.##...##  #...###.##:j2! KK.3.9 (3:j-( :j+ 24.9 (4 _:j`0 :jO< :j:j:j:j! _You can't see any susceptible monsters within range! (Use Z to cast anyway.):ju 2..O .... ###K. .#.# .... ...# #.. ...# #..#### #...# #...>.# #...# ###.#..##.###...# ........# #####..#####....# #.. ##.†..#####.. ##.....###.##.'∩'.#..†.#'#.....####### :jZ :jP 25.9 (1 _:j:j͉ ..O .... ###.K .#.# .... ...# #.. ...# #..#### #...# #...>.# #...# ###.#..##.###...# .# #####..#####....# #.. ##.†..#####.. ##.. #.# ... ###'#..|..###.. ###.##.'∩'. O   ogre (asleep) #..†.#'#.....##### K   kobold (wandering) ####.#.##...##  #...###.##:jE.K:jt:jÚ&6:jʣ:jO..O .... ###.. .#.# ...K ...# #.. ...# #..#### #...# #...>.# #...# :joPa###.#..##.###...# .# #####..#####....# #.. ##.†..#####.. ##.....###.##.'∩'.#..†.#'#.....#######:jP+ :j^[:j]&7:jd:jk:j0 :j1  ..O .... ###.. .#.# .... ...# #.. ...# #..#### #...#:j,1  #...>.# #...# ###.#..##.###...# :jM1 .# #####..#####....#:jo1  #.. ##.†..#####.. ##.. #:j1 Z.# ... ###'#..|..###..:j1  ###.##.'∩'. O   ogre (asleep):j1 q #..†.#'#.....#####:j1  ####.#.##...##  #...###.##:jS: :j< &8:jB :jD :j< ..O# .... ###..# .#.# ..... ...# #..# ...# #..#### #...# #...>.# #...#.###.#..##.###...#.##..#####....# #..# ##.†..#####.. ##..# #.# ...:j####'#..|..###.. ###.##.'∩'. #..†.#'#.....##### ####.#.##...##  #...###.##:jU:jr&9:j7:j:jԪ ..O# .... ###..# .#.# ..... ...# #..# ...#:j+V #..#### #...## #...>.# #...##.###.#..##.###...##.##..#####....#:jTl #..# ##.†..##### ##..# #. ...####'#..|..###:jz ###.##.'∩' #..†.#'#.....:j ####.#.##...##  #...###.##:j:j,K.O:jtTO:j0==10:j:j<& _The ogre shouts!:jP& ;...# .... ###O.# .#.# ..... ...# #..# ...# #..#### #...# # #...>.# #...# #.###.#..##.###...# #.# #..#####....# #..# ##.†..#####.##..# #.#...####'#..|..###.###.##.'∩'.#..†.#'#.....## K.O:j- K   kobold (wandering):j0 /--1:j6 :j8 :j%+...# .... ###..# .#.# ...OK ...# #..# ...# #..#### #...# # #...>.# #...# :j^#.###.#..##.###...# #.# #..#####....# #..# ##.†..#####.. ##..#:j...####.##.'∩'.:j #..†.#'#.....########:j + :j2E.O:jө-K:jN.K   kobold (wandering):j A--2:j@Sandblast:jS:j:j.^...# .... ###.K# .#.# ..... ...# #.O# ...# #..#### #...# # #...>.# #...# #.###.#..##.###...# #.# #..#####....# #..# ##.†..#####.. ##.....###.##.'∩'.#..†.#'#.....#######:j^+ :jg:jiY3Sandblast:jo:j=r:jL!e...# .... ###.K# .#.# ..... ...# #.O# ...# #..#### #...# # #...>.# #...# #.###.#..##.###...# #.# #..#####....# #..# ##.†..#####.. ##..# #...... 4:j%&:j':j ...# .... ###.K# .#.# ..... ...# #.O# ...# #..#### #...# # #..O>.# #...# #.###.#..##.###...# #.# #:j Z..#####....# #..# ##.†..#####.. ##..# #...........#...####'#..|..###..###.##.'∩'.......... O   ogre#..†.#'#.....##### :j @.O:jF :jQ 75Sandblast:j, :j :jX...# .... ###.K# .#.# ..... ...# #.O# ...# #..#### #...# # #...O.# #...# #.###.#..##.###...# #.# #..#####....# #..# ##.†..#####.. ##..# #...........#...####'#..|..###..###.##.'∩'.... #..†.#'#.....#########.#.##...## >O:j:jY&6:jѼ:j:j4 3##:jO0K:jPG.O:jPR.:j?[ .KThe blast of sand misses the ogre. Magical energy flows into your mind!:jN\5=8.4 (1.5:j&d:jf3 _The kobold leaves your sight.:jo  The blast of sand hits the ogre!:j7 KThe ogre is heavily wounded.:jB.K   kobold (wandering):jXC(9.9:jI:jLv _Magical energy flows into your mind! The ogre barely misses you.:j6' :jsH The blast of sand hits the ogre.:jE? .K:jNThe ogre is severely wounded.:jvG.K:j:j)21.4:j:j :j۩h_Magical energy flows into your mind! The ogre barely misses you.:j?U )  The blast of sand hits the ogre!:jWFK   kobold (wandering):j.:jBK:jY1/13----92.9Sandblast:j^ _You kill the ogre!:j{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jr :jl :j] :j} _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j7lI:jr:jt$ _:j{X:j~,:j:jP----:jO:jxB:j:jaL2==:j :j>==3==:j!,:jB:j:j:jt:j,:j:j7:jk:j:==:j^ :j% :j:,:j:jE:j&_ ..<...  .....  ##.#.##  ##.....### ...........# .....#  ###..#.####.#.#  .....?....@..# -40.9 (18.0) #..######...# #..#### #...# :j'# #...>.# #...#  #.###.#..##.###...#  #...........).....#  #######..#####....##K.# ##.†..#####..##..#........#:j0:j3F-1.9 (19:jv;:j>9 _Found a stone staircase leading up.:j13:j:j:j:jw:j,:j,:j:jb:j`:j:j:j:j:j:j:jN:j0:j}:jM:j.:j:j:j :ju_h - 2 scrolls labelled CIFEICAESU (gained 1):jB3:jW:j:jB:js:jr:j:j<:j:j:j:j:j:j:j:j:j :j :j :j| :jl:j,:jV:j:j\,:j:jd:j:j:jQ:j4:j6&H:j;* ### #####...#### #...@..<....56.9 (15 :j*#.###......< #.# ##.#.### # ####.###.....### #.#.............. #....#.###.....# :j+####..#.####.#.##...............#...#..######:j>+%...#:jS:j%7.9 (16:j :j 9 _Found a stone staircase leading up.:j :j:j5:j:j :jB:j:j4:j:jU:j,:js:j:j,:j:j7:j',:j:j{:j,:j.:j:j|,:j&:jT:jB:j:jc,:j:j:jj  You encounter a black bear.:j##########...#######.#......<........#.###......<..##.# ##.#.###### ## ####.###.....######... #................# ...#.###.....#.. #..#.####.#.##.# ....... ............##.# ......h #..######...##.. ......# #..#### #...#### ##...##:jEqh   black bear (asleep) #...>.# #...# ## #..##.###...# ......):j/...#:j266.9 (9.0):j#7.9 (1:j00.0) _:j#:j%:jE##########...#######. #####......<........ ....#.###......<..# ...#.# ##.#.###### ..## ###.###.....######... ................... ..#.###.....#.###.####.#.##.##. ...........##.##......h#######...##.........## ..#### #...#######...## :j@k...>.# #...# #### ..##.###...# .....).....######....#:j:j18.0):j:j+:j ##########...#######...#####......<.............  #.###......<..# ....  #.# ##.#.###### ..## ##.###.....######. ..................#.###.....#.###.####.#.##.##..........##.##......h##:j ######...##.........## #### #...#######...##>.# #...# ######.###...#  ..).....######....## ##.†..#####..:j } J  The black bear growls angrily. You hear an angry hiss. You hear a shout!:jd" h.hJ   endoplasm===9Sandblast _You encounter an endoplasm.:jv ###The blast of sand hits the black bear.:jvQ J.:jbR /h.:jT J.:jU /h.:je .2----71.4 (1.5:jKf :jxi 8 _The black bear is lightly wounded.:j # The blast of sand hits the black bear.:jB Lh.J.:j7 :j l1------2.9:jե :jϧ e _The black bear is moderately wounded.:j3 g J.  You miscast Sandblast. Nothing appears to happen.:j8 5Magical energy flows into your mind!  The black bear bites you but does no damage.  The black bear claws you but does no damage. x2:j @ 5   shadow imp (wandering)J   endoplasm:jA n--Contam: 10% 30:jR q _You encounter a shadow imp.:j-nu  The blast of sand hits the black bear!:jJ.:j .  The black bear is severely wounded.:j .J  The black bear goes berserk! The black bear bites you.  :j83The black bear claws you but does no damage.:j#hh(berserk)J   endoplasm:j*T28---0:jn9--5.4 (1.5:j :j P _The black bear misses you.:jwu  The blast of sand hits the black bear!:j_g _The black bear misses you.  The blast of sand hits the black bear!is almost dead.  The black bear barely misses you. The black bear misses you.  The black bear claws you but does no damage.endoplasm hits you. The black bear closely misses you.:j*hB7----:jihb9/13 ----6.9:jo:jrE _The black bear claws you but does no damage. x2:jA[ .  The blast of sand hits the black bear!:jFJ   endoplasm:j  You kill the black bear!The endoplasm hits you but does no damage.  The endoplasm freezes you.:jM:jWP#####morningthaw the Digger#####...#######...####Gargoyle#......<.............:jbHealth: 24/32 ==================------#.###......<..# ....Magic: 9/13================--------#.# ##.#.###### ..##AC: 9Str: 12 ##.###.....######...##EV: 11:jInt: 17 Contam: 10% .....................##SH: 0Dex: 10 :jA.#.###.....#.##.......##XL:  6 Next: 133% Place: Dungeon:4 :juQ.#.####.#.##.##.@.......Noise: =--------  Time: 3878.4 (1.5) ..........##.##..J....##:jb) +3 dagger (venom) .######...##.........##Cast: Sandblast .#### #...#######...## :j..>.# #...##### .##.###...#:jJ   endoplasm ....).....# :j!_.#####....# .# ##.†..#####..:jClThe blast of sand hits the black bear!  You kill the black bear!:jd{The endoplasm hits you but does no damage.  The endoplasm freezes you. :jz_You are frozen.  Your Spellcasting skill increases to level 5!:jendoplasm hits you but does no damage.  The endoplasm freezes you. _You are frozen:j.  Your Spellcasting skill increases to level 5!  Your Earth Magic skill increases to level 7! have reached level 7!:j/  --more--:j@7/36--4-77% :j9:j`4 _:jp] .  The blast of sand hits the endoplasm!!:j):j^N :jU 8---9.9Sandblast:j[ :j] M _You kill the endoplasm!:j :j :j4 :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j_):jB+:j5:j8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j%:j%:j3&:jO+:j+@8% _:j0y86:j2:jv5M4:j$6:je9:j99--2:jY::jp=:j=V9==1:j>:jE9=:jJJw _Your magical contamination has completely faded away.:j)K:jN,:jO:j6S:==:jS:jT:jo:jqi30==:jsr:ju,:jv:jz,:jz:j}h10/14==:jY:jށ:j&U1=:jӂ:j,:j:jQ,:j:j:j::==:jԎ:jɑ:jK2=:j:j#:jr:j:jӘ:jK1=:jҙ:j%93:jĝE==:j:j:j:jp:jo,:j":jrO=:jJ:j^:jU4=:j@:j:j:j:jtb2==:j5:j:j4:jǶ:jsa5===:j :jjh6==:j:jb3==:j:j:j:,:j$,:jM:j:j49=:j:j:j:==:jo:js,:j:jl  A shadow imp comes into view.:j5-5   shadow imp (wandering):j&0918.9 (39.0):j:juM-9.9 (40 _:j:jY:j ##### #####...#...#### #......<....... #.###......<..##.... #.# ##.#.#######..## .###.....######...## ..## #.###.....#.##.##. #.####.#.##.##.5.##.##.##g :j[ Z######...##..## #### #...##>.# #...# ##### ##.###...# ).....# g   goblin (launcher, wandering) :j# K5..:j?   You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.:j a4==20.9 (1.0):j$ :jT 3 _The goblin leaves your sight.:jc##### ...#...#### ......<....... :jc.###......<..##.... .# ##.#.#######..## .###.....######...## ..## .###.....#.##.##. .####.#.##.##.5.##.##.##....##.:jc=## :jcL.###...# :jl/5.:j7m1g:jr5g   goblin (launcher, wandering):jsA===1Sandblast:jy:j{T _The shadow imp shouts, "Begone, thou errant full-gorged scut!":jm g.  You miscast Sandblast. Nothing appears to happen.:j15.:j3&Rg):j)'s==Contam: 10% ---:jR' 2:jR-:j/: _Magical energy flows into your mind!:j_ # The blast of sand hits the shadow imp.:jg5.g.g.:j  The shadow imp is moderately wounded.  The shadow imp gestures at you.:jK|:j8}`3--=--:j|}&4.4 (1.5:j1:jX- _You struggle to resist.:j[ .  The blast of sand hits the shadow imp!:jg   goblin (launcher):j:k  You kill the shadow imp!Magical energy flows into your mind! The goblin unwields a +0 club.:jp ))The goblin wields a +0 sling. The goblin shoots a sling bullet.:j'..:jS--9=5.9:j:jC _The sling bullet hits you but does no damage.:jR w $The blast of sand hits the goblin!:jW ?##:j ..:jT 2---7.4Sandblast:j :j J _You kill the goblin!:j N-:j :jʧ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j@4:j7:jh _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j+! _8% :jP(3==6:jB&421== _Your magical contamination has completely faded away.:jzC,:j2D:jJ4==:jM,:jN:jP:jS,:jT:jnV:jB`:j`:ja:jEjk  You now have 211 gold pieces (gained 14).  Things that are here::jj:==:jk:jo: _a +0 sling; a +0 club:js:j:j0?####morningthaw the Digger ...#######...####Gargoyle ..<.............:j4Health: 36/36 ======================== ......<..##....Magic: 14/14 ======================== #.#.#######..##AC: 9Str: 12 .....######...## #EV: 11Int: 17 ...............## .#SH: 0Dex: 10 .....#.##.......##..#.#.XL:  7 Next: 19% Place: Dungeon:4 #.#.##.##......)@.......:jč@Noise: ---------  Time: 3941.4 (14.0) ....##.##.......##......b) +3 dagger (venom) #...##.........## ...#.Cast: Sandblast #...#######...## ..# #...# #####.# #...#.@@   Sigmund (polearm, wandering) ....## ....# .†..#####.. _Your magical contamination has completely faded away.  You now have 211 gold pieces (gained 14).  Things that are here: _a +0 sling; a +0 club  You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2robe of resistance.:j/  --more--:jbO l-:j] :j] )K:j i K   kobold (wandering):jq ,2.4 (15:j4s :j< q  You now have 211 gold pieces (gained 14).  Things that are here: _a +0 sling; a +0 club  You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2robe of resistance. _You encounter a kobold. It is wielding a +0 whip.:j0# #...#######...####.<............. #......<..##.... ##.#.#######..## #.....######...## #.## .# #.....#.##.##..#.#. ##.#.##.##........##.##.##.....K ##...##.## ...#.  #...#...## ..#  #...# ##### .# ##...# .@.# # #....# #.†..#####..:jG3.0):j :j[$  Things that are here::jK _a +0 sling; a +0 club:j ...#######...#### <............. ......<..##.... .#.#######..## .....######...## # ## .# .....#.##.##..#.#. .#.##.##......)K ##.##.##...... ...##.## ...#. #...#:jY...## ..# #...# ##### .#...# @. @   Sigmund (polearm, wandering)# # K   kobold (wandering) ....# :j.:j/K.:jmK   kobold:jX&4:jN:j0 _Sigmund leaves your sight.:j2# #...#######...####.<............. :jc#......<..##.... ##.#.#######..## #.....######...## #.## .# :j#.....#.##.##..#.#. #:j=g#.#.##.##.......K..##.##:jma.##...... ##...##.## ...#.  #...#...## .:j.#  #...# ##### .# ##...# ..:j}.# # #....# #.†..#####..:j/K.:j:<5:j :j(o  Things that are here: _a +0 sling; a +0 club:j{ ##### ##...#######...####.<....... ##......<..##....  ##.#.#######..## ##.....######...## #:j|.## .# ##.....#.##.##..#.#.#.#.##.##).....K...##.##.##......#...##.## ...#. # #...#...## ..# :j|# #...# ##### .##...# .. ).....#:j}_ # ##....# ##.†..#####..:j'}:j/K.:j:j#-6 _:j:jJ ######...#######...####.<.......#......<..##.... # ##.#.#######..###.....######...## #.## .##.....#.##.##..#.#.:jK`#.#.##.##....@.)....K....##.##.##......#...##.## ...#. ## #...#######...## ..# .# #...# ##### .# .###...# .. .).....# # ###....#  ##.†..#####..:jV:j.[&7:jJc:jue:j 3 ######...#######...####.<....... .###......<..##.... .# ##.#.#######..## .###.....######...## #.## .# :j .###.....#.##.##..#.#. .####.#.##.##...@..)....K....##.##.##......#...##.## ...#.:jA I# #...#######...## ..# >.# #...# ##### .# #.###...#:j  .. ..).....# # ####....#  ##.†..#####..:j .K:j .K   kobold:jH &8:j؛ :j` :jF:##### :j#...#######...#### <....... ###......<..##.... # ##.#.#######..## ###.....######...## # ## .# ###.....#.##.##..#.#. ####.#.##.##....@.)...K.... ##.##.:j##...... ...##.## ...#.  #...## .###...# .. :j)/K.:j :j&9:j:j:j ##### ...#######...#### <....... ......<..##....  ##.#.#######..## .....######...## # ## .# .....#.##.##..#.#. .#.##.##.....@)..K..... ##.##.##...... ...##.:j ## ...#.  #...### # #...# ##### ###...# .. :j /K.:j :j8 850Sandblast:j_% :j2' :jSw $The blast of sand hits the kobold!:jW?##:j9 ).  You kill the kobold!:jh=1.9 (1.5Sandblast:j:j: _Magical energy flows into your mind!:jܕ , ##...#######...#### ....<............. ##......<..##.... :j  ##.#.#######..## ##.....######...## # .................## .# ##.....#.##.##..#.#.#.#.#).$..... ......##.... ###..## ...# # :j #####...## ..# #...........#:j :jo :j +r:j K.r:jx r   quokka (wandering):j +-2:jJ 0:j :jy W _You encounter a quokka.:ja%...#...#### <....... ......<..##r... ##.#.#######..## .....######...## # ## .# .....#.##.##..#.#. :j b.#.##.##......).$...... ##.##.##...... ...##.## ...#.  #...#:j-b...## ..# :jMbW.....# # :jkb:j~fQ.r:jm:jtp@-3:jw:jx:ji  ##### ##...#######...#### ....<..................<..##....  ##.#.#######.r ##.....###### # .......... .# ....#.##.......##..#.#. ###.#.##.##).$...... ......##.##.......##...... ###...##.........## ...#. # #...#######...##..# # #...# ###### ###...#.. ).....## ##....# ##.†..#####..:jl P.r:j(t :jx 74Sandblast:j~ :jy :jA ##:...# #.#  ##....#####.#  ##.#  # :jhA    :jA   :jsI:jvO<6:j Q:j .## #...#.##.# #.# # ##...#.##.# #.#  #.[.# #.#  ##....##### #.#  ##....# #.#  ##....# #.#  ##:...# #.#  ##....#####.#  ##.#  #        :j v==7:jt .## #...#.##.# #.# # ##...#.##.# #.# :jUu  #.[.......# #.#  ##....##### #.#  ##....# #.#  ##....# #.# :jtu ##:...# #.# :ju ##....#####.#  ##:ju O.#  :ju -# :ju    :jv   :jv   :jm} :j &8:j :j :j.## #...#.##.# #.# # ##...#.##.# #.#  #.[.......# #.#  ##....##### #.#  ##....# #.# :j ##....# #.#  ##:...# #.#  ##....#####.#  ##.#  :jB;#   :j$     :j:j!&9:j,:j:j:j1:j:j :j!:j&:jPX:jp:j:je,:jM:j ":j$:jS%:je&:j&+:j$.:j.:j/:jd3:j7,:j,.#.##..#.######..†## #..#.#.##..#.###..#.#.##..#.#.##.##..#.#.##..###### #.##.##......).)...:j?M.# ..##.##.##....####.#:jL:jxN950.4 (1.0) _:jW:j0:j x :jy :j ^ _No target in view!:j  morningthaw the Digger  Gargoyle  Health: 36/36 ======================== :j&F Magic: 13/14 ======================--  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 :j ## ....B**.........  XL:  7 Next: 22% Place: Dungeon:4 :jcO.#######...#####@.### #.#  Noise: ---------  Time: 4050.4 (0.0) <...................#####.#  b) +3 dagger (venom) ....<..##.................#  Cast: Sandblast :jT#.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  B   clockroach (asleep, warded) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _No target in view! _No target in view!  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit):jmorningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 13/14 ======================--AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##....B##.........XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#Noise: ---------  Time: 4050.4 (0.0) <...................#####.#b) +3 dagger (venom) ....<..##.................#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#B  :jC clockroach (warded) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _No target in view! _No target in view!  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit):j><M.B _ Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a clockroach (asleep, damage-immune at range, 100% to hit)  The blast of sand hits the clockroach!! The clockroach is warded from harm.:jhE.:j`G<=1.9 (1.5 _:jO:jQ:jm   morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 12/14 ====================----  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## .....B*.........  XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4051.9 (0.0) <...................#####.#  b) +3 dagger (venom) ....<..##.................#  Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #[39;:jn 49m..#.#.##..# .............###..#.#.##..#  B   clockroach (warded) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# Aim: a clockroach (asleep, damage-immune at range, 100% to hit) _The blast of sand hits the clockroach!! The clockroach is warded from harm.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (damage-immune at range, 83% to hit):j4morningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 12/14 ====================----AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##.....B#.........XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#Noise: =--------  Time: 4051.9 (0.0) <...................#####.#b) +3 dagger (venom) ....<..##.................#Cast: Sandblast :j@`#.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#B   clockroach (warded) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.#Aim: a clockroach (asleep, damage-immune at range, 100% to hit) _The blast of sand hits the clockroach!! The clockroach is warded from harm.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (damage-immune at range, 83% to hit):jv. _The blast of sand hits the clockroach!! The clockroach is warded from harm. :j  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, 83% to hit)  The blast of sand hits the clockroach! The clockroach is warded from harm.:j #The clockroach sprays sand from its hourglass at you.:jpq@.B:jr7@.:jWP@   Sigmund (polearm, wandering)B   clockroach (warded)3.4 (1.5:jq:jD _The blast of sand hits you but does no damage.:jv  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 11/14 ==================------  AC: 9Str: 12  EV: 11:j;Int: 17 ################  SH: 0Dex: 10 ## ......B.........  XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4053.4 (0.0) <...................#####.#  b) +3 dagger (venom) ....<..##...........@.....#  Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm, wandering) ...#.##.......##..#.#.##..######  B   clockroach (warded) #.##.##......).)...............# ..##.##.......##..........####.# The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.  Aiming: Sandb:j"last (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (damage-immune at range, 83% to hit):jX+:jsmorningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 11/14 ==================------AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##......B.........XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#Noise: =--------  Time: 4053.4 (0.0) <...................#####.#b) +3 dagger (venom) ....<..##...........@.....#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#@  [37:jKm Sigmund (polearm, wandering) ...#.##.......##..#.#.##..###### B   clockroach (warded) #.##.##......).)...............# ..##.##.......##..........####.#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (damage-immune at range, 83% to hit)  The blast of sand hits the clockroach!  The clockroach is almost dead.:jf:jiE.@:jk}C4.9 (1.5:jؔ  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, 83% to hit)  The blast of sand hits the clockroach!  The clockroach is almost dead. _The clockroach closely misses you.:j*  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 10/14 =================-------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......B.........  XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4054.9 (0.0) <...................#####.#  b) +3 dagger (venom) ....<..##.................#  Cast: Sandblast #.#######..#####..#@#.##..# ...######..†## #..#[:j^- 39;49m.#.##..# .............###..#.#.##..#  @   Sigmund (polearm, wandering) ...#.##.......##..#.#.##..######  B   clockroach (warded) #.##.##......).)...............# ..##.##.......##..........####.# The clockroach is almost dead. _The clockroach closely misses you.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 83% to hit):j  morningthaw the Digger  Gargoyle  Health: 36/36 ========================  Magic: 10/14 =================-------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 22% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4054.9 (0.0) <...................#####.#  b) +3 dagger (venom) ....<..##.................#  Cast: Sandblast #.#######..#####..#@#.##..# ...######..†## #..#[:j37m.#.##..# .............###..#.#.##..#  @   Sigmund (polearm, wandering) ...#.##.......##..#.#.##..######  B   clockroach (warded) #.##.##......).)...............# ..##.##.......##..........####.# Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 83% to hit)  The blast of sand hits the clockroach!  You kill the clockroach! #######  .......  #.# <... <..##........# ..#.##†## ##..#.# #..#).)... :jiY/@.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a clockroach (almost dead, damage-immune at range, 83% to hit)  The blast of sand hits the clockroach!  You kill the clockroach!  Magical energy flows into your mind!:j :jx@)Sigmund shouts!:jf2---1=9====6.4 (1.5:j~:jB _Sigmund hits you from afar with a +0 scythe.:jR   morningthaw the Digger  Gargoyle  Health: 32/36 =====================---  Magic: 10/14 =================-------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 :jS /## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: ====-----  Time: 4056.4 (0.0) <................*..#####.#  b) +3 dagger (venom) ....<..##.........@.......#  Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _Sigmund hits you from afar with a +0 scythe.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select action:jT Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (81% to  hit):j) pmorningthaw the DiggerGargoyle:j7 Health: 32/36 =====================---Magic: 10/14 =================-------AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##......†.........XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#Noise: ====-----  Time: 4056.4 (0.0) <................#..#####.#b) +3 dagger (venom) ....<..##.........@.......#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#@  [3:j e7m Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (81% to  hit)  The blast of sand hits Sigmund.  Sigmund is lightly wounded.:jY .1==---7.9 (1.5:jm :j3 Z  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (81% to  hit)  The blast of sand hits Sigmund.  Sigmund is lightly wounded. _Sigmund closely misses you.:jp  morningthaw the Digger  Gargoyle  Health: 32/36 =====================---  Magic: 10/14 =================-------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4057.9 (0.0) <................*..#####.#  b) +3 dagger (venom) ....<..##.........@.......#  Cast: Sandblast #.#######..#####..#.#[40:j~m.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _Sigmund closely misses you.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (lightlywounded, 81% to hit):jWmorningthaw the DiggerGargoyleHealth: 32/36 =====================---Magic: 10/14 =================-------AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##......†.........XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#Noise: =--------  Time: 4057.9 (0.0) <................#..#####.#b) +3 dagger (venom) ....<..##.........@.......#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#:j .#.##..#@   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (lightlywounded, 81% to hit)  The blast of sand hits Sigmund!  Sigmund is moderately wounded.:j.3=9.4 (1.5:j;  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (lightlywounded, 81% to hit)  The blast of sand hits Sigmund!  Sigmund is moderately wounded. _Sigmund barely misses you.:j   morningthaw the Digger  Gargoyle  Health: 33/36 ======================--  Magic: 9/14===============---------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4059.4 (0.0) <................*..#####.#  b) +3 dagger (venom) ....<..##.........@.......#  Cast: Sandblast #.#######..#####..#.#:j; .##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _Sigmund barely misses you.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance  (moderately wounded, 81% to hit):j% +:j5 morningthaw the DiggerGargoyleHealth: 33/36 ======================--Magic: 9/14===============---------AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##......†.........XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#Noise: =--------  Time: 4059.4 (0.0) <................#..#####.#b) +3 dagger (venom) ....<..##.........@.......#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#[0;10;1:j8 m@   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance  (moderately wounded, 81% to hit)  The blast of sand hits Sigmund!  Sigmund is severely wounded.:jտ I.  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance  (moderately wounded, 81% to hit)  The blast of sand hits Sigmund!  Sigmund is severely wounded.  Sigmund says, "Don't worry, I'll kill you fast."60.9 (1.5:j P _Sigmund barely misses you.:jrx  morningthaw the Digger :jyT Gargoyle  Health: 33/36 ======================--  Magic: 8/14=============-----------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4060.9 (0.0) :j9{<................*..#####.#  b) +3 dagger (venom) ....<..##.........@.......#  Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _Sigmund barely misses you.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance  (severely wounded, 81% to hit):jIk morningthaw the DiggerGargoyleHealth: 33/36 ======================--Magic: 8/14=============-----------AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##......†.........:j lXL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#Noise: =--------  Time: 4060.9 (0.0) <................#..#####.#b) +3 dagger (venom) ....<..##.........@.......#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#:j+m @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance  (severely wounded, 81% to hit)  The blast of sand hits Sigmund.  Sigmund is almost dead.:j)'.:j542.4 (1.5:j$:jy  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance  (severely wounded, 81% to hit)  The blast of sand hits Sigmund.  Sigmund is almost dead. :j,_Sigmund hits you but does no damage.:j   morningthaw the Digger  Gargoyle  Health: 34/36 ======================--  Magic: 7/14============------------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: =--------  Time: 4062.4 (0.0) <................*..#####.#  b) +3 dagger (venom) ....<..##.........@.......#  Cast: Sandblast #.#######..#####..#.:j [33m#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# _Sigmund hits you but does no damage.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almostdead, 81% to hit):j morningthaw the DiggerGargoyleHealth: 34/36 ======================--Magic: 7/14============------------AC: 9Str: 12EV: 11Int: 17################SH: 0Dex: 10 ##......†.........XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#Noise: =--------  Time: 4062.4 (0.0) <................#..#####.#b) +3 dagger (venom) ....<..##.........@.......#Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..[:j R33m#.#.##..#@   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almostdead, 81% to hit)  The blast of sand hits Sigmund but does no damage.  Sigmund is almost dead.:jU .  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almostdead, 81% to hit)  The blast of sand hits Sigmund but does no damage.  Sigmund is almost dead.  Magical energy flows into your mind!:jf *Sigmund points at you and mumbles some strange words.:j '.:j 1--8==3.9 (1.5:j/ :j3 1 _The puff of flame hits you.:j   morningthaw the Digger  Gargoyle  Health: 31/36 ====================----  Magic: 7/14:j ============------------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: ==-------  Time: 4063.9 (0.0) <................*..#####.#  b) +3 dagger (venom) ....<..##.........@.......#  Cast: Sandblast #.#######..#####..#.#.##..# ...######..†## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# [39;:j$49m_The puff of flame hits you.  Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almostdead, 81% to hit):j&  morningthaw the Digger  Gargoyle  Health: 31/36 ====================----  Magic: 7/14============------------  AC: 9Str: 12  EV: 11Int: 17 ################  SH: 0Dex: 10 ## ......†.........  XL:  7 Next: 29% Place: Dungeon:4 .#######...#####@.### #.#  Noise: ==-------  Time: 4063.9 (0.0) <...................#####.#  b) +3 dagger (venom) ....<..##.........).......#  Cast: Sandblast #.#######..#####..#.#.##..# ...######..†:jl## #..#.#.##..# .............###..#.#.##..#  @   Sigmund (polearm) ...#.##.......##..#.#.##..###### #.##.##......).)...............# ..##.##.......##..........####.# Press: ? - help, Q - select actionShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almostdead, 81% to hit)  The blast of sand hits Sigmund!  You kill Sigmund! #######  .......  #.# <........# <..##........# ..#.##†## ##..#.##..#).)... :j.  Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almostdead, 81% to hit)  The blast of sand hits Sigmund!  You kill Sigmund!  Magical energy flows into your mind!:j9/15==6-5.4 (1.5Sandblast _:j:j:j 3:j :j w2=:j ==:j :jD ~3==:j :j :j~10/15==:j+:j:j:j :j:j&U4=:j:j}:j:jl:j3:j:==:jP:j,:j!:j%:j&K5=:j):j7c1=:j;:j A,:jC:jG,:jI:jVN:jOh6==:jaP:jOV1 _HP restored.:jW9=:jX:j]~.=2====:jX:jcB:j:jK3=:j:jiB:jҘ:j2:j:jB:je=:j4==:jf==:j,:jN:j:j<,:j:j L5==:j :jB:j:j ^################ #......†......... #####...#####..### #.# ................@..#####.# -- ...<..##).......# #######..#####..#.#.##..# ...†## #..#.#.##..#.........###..#.#.##..##.###..#.#.##..###### .##.##......).)...............# .##.##.##....####.###.........####...#.##.## #.#:ja################......†......... #####...#####..### #.# ..................#####.# <..##.....# #######..#####..#.#.##..# ..†## #..#.#.##..# .........###..#.#.##..##.###..#.#.##..###### ##.##......).)...............# ##.##.##..........####.# ##.........####...#.##.## #.# #######...## #...#.##.# #.#108.4 (43.0)-9.4 (44  Things that are here: :jt_a +0 scythe; a +2 robe of resistance:j ;Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 scythe Armour (select all with [)  b - a +2 robe of resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j%  b + a +2 robe of resistance[Enter] accept (1 chosen):jle:jm:j{w+:jŃmorningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 15/15 ========================################AC: 9Str: 12......†.........EV: 11Int: 17 ######...#####..### #.#SH: 0Dex: 10 ..................#####.#XL:  7 Next: 69% Place: Dungeon:4 ..<..##.........@.......#Noise: ---------  Time: 4109.4 (0.0) #######..#####..#.#.##..#b) +3 dagger (venom) .######..†## #..#.#.##..#Cast: Sandblast ...........###..#.#.##..# .#.##.......##..#[37:j Lm.#.##..###### ##.##......).)...............# ##.##.......##..........####.# ##.........####...#.##.## #.# #######...## #...#.##.# #.#The blast of sand hits Sigmund!  You kill Sigmund! _Magical energy flows into your mind! _HP restored.  Things that are here: _a +0 scythe; a +2 robe of resistance:j:j|,10.4 (1:j:jҗQ _g - a +2 robe of resistance:j ~Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance:jg - a +2 robe of resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': It protects you from the effects of both fire and cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (9.8 -> 11.8). Your EV would remain unchanged. You took it off Sigmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j5:j:jmorningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 15/15 ========================################AC: 9Str: 12......†.........EV: 11Int: 17 ######...#####..### #.#SH: 0Dex: 10 ..................#####.#XL:  7 Next: 69% Place: Dungeon:4 ..<..##.........@.......#Noise: ---------  Time: 4110.4 (0.0) #######..#####..#.#.##..#b) +3 dagger (venom) .######..†## #..#.#.##..#Cast: Sandblast ...........###..#.#.##..# .#.##.......##[39:jԍ};49m..#.#.##..###### ##.##......).)...............# ##.##.......##..........####.# ##.........####...#.##.## #.# #######...## #...#.##.# #.#You kill Sigmund! _Magical energy flows into your mind! _HP restored.  Things that are here: _a +0 scythe; a +2 robe of resistance _g - a +2 robe of resistance:j0:jh:jH:j3:j+1.4 (1:j:jA2.4 (2:j:j+A3.4 (3:j :j:jN+4.4 (4:j:j! :jv+5.4 (5:jF:j. 7 _You start removing your armour. You continue removing your +0 robe. x5:jR:j':j0  You finish removing your +0 robe.  You start putting on your armour.:j7+6.4 (6:jG:jXR:j&U+7.4 (7:j]:jf:j l+8.4 (8:jڐ:j:jVA9.4 (9:j^:j20.4 (10.0) 11 _You continue putting on your +2 robe of resistance. x5  You finish putting on your +2 robe of resistance. _You feel resistant to extremes of temperature.:jM:joahGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn)a - a +0 robe:ja - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (11.8 -> 9.8). Your EV would remain unchanged. :j=Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jz:j):j~morningthaw the DiggerGargoyleHealth: 36/36 ========================Magic: 15/15 ========================################AC: 11Str: 12......†.........EV: 11Int: 17 ######...#####..### #.#SH: 0Dex: 10 ..................#####.#XL:  7 Next: 69% Place: Dungeon:4 ..<..##.........@.......#Noise: ---------  Time: 4120.4 (0.0) #######..#####..#.#.##..#b) +3 dagger (venom) .######..†## #..#.#.##..#Cast: Sandblast ...........###..#.#.##..# .#.##.......##[39:j;;49m..#.#.##..###### ##.##......).)...............# ##.##.......##..........####.# ##.........####...#.##.## #.# #######...## #...#.##.# #.# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of resistance. x5  You finish putting on your +2 robe of resistance. _You feel resistant to extremes of temperature.:jG:jJ+1.4 (1:j>:j}) _You drop a +0 robe.:j) 3:jz :j :j :jc :j` ,:jo ,:j :jJ :j :jL :jf :jڠ :j6 B:j :j X:j B:j :j^ :j :j :jι :jѻ ,:jz :j̿ f  You see here a clockroach corpse.:jj :j[  _:jJ :j :jg B:j :j j  You encounter an endoplasm.:j  ####################  ##### #....@..†..........#...#######...#####..#######.# ....<........J..........#####.#Sandblast ##<..##.........[.......#  ##.#.#######..#####..#.#.##..#....######..†## #..#.#.##..#J   endoplasm (wandering) ..........###..#.#.##..##.##.......##..#.#.##..###.#.##.##......).).............30.0)J.:j RJ:j ,2.4 (11:j :j ^ _The endoplasm quivers.:jbR # The blast of sand hits the endoplasm.:j9J.4--=3.9 (1.5) :j7s _The endoplasm is almost dead.:j(r .  The blast of sand hits the endoplasm!!:j :j 3----5.4Sandblast _You kill the endoplasm!:j:j':j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j&I:j&:jN+f _:j+:jF.,:j#/:j"2x4==:j5B:j7:j8,:j;B:j:=:j?:==:j}@:j OX:jQ:jp,:j z5==:jW:j:j :jۅ:j/:jB:j{:j@:j:j?:j-:j:j:==:j:jX:j:j:j:jv:jN  There is a stone staircase leading up here.:j:j _:j  A kobold comes into view.################# #.......†...#####...#######...#####..##......<.................. #.##<..##...[- #.# ##.#.#######..#####..#  # ####.###.....######..†## #..#Sandblast  #.#................###..# #....#.###..K..#.##.......##..#  ####..#.####.#.##.##......).)... K   kobold (wandering)  ....##.##.......##...  ...#..######...##.........####..  ##.#..#### #...#######...## #..:jY56.4 (21.0)K.:jFy-7.4 (22 _:jp:j: L####:j) K.  The blast of sand misses the kobold...K4--====8.9 (1.5) :jT> _The kobold shouts!:je $The blast of sand hits the kobold!#:jf.3----=---60.4Sandblast:jGn:j;oJ _You kill the kobold!:jz%:j4==:jb:jG:j:js|  You encounter an adder.:jF.......<..----S   adder (wandering)S:j -6.4 (6.0:j :jL-7.4 (7 _:j:j:j}:j>:j{:jx _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jhQ################ #.......†..#####...#######...##### #......<................. #.###......<..## #.# ##.#@#######..#####..# ####.###...$.######..†## #.. #.#......................###.. #....#.###.....#.##.......##..###..#.####.#.##.##).).. ...........S...##.##.......## ...#..######...##..:jܠ## ##.#..#### #...#######...## # # #...>.# #...# ##### ##:jY:S.:jP:jec==8.4 (1Sandblast _:j:jh:j|V############### #.......†.#####...#######...##### #......<.............. #.###......<..## #.# ##.#.#######..###### ####.###..@$.######..†## # #.#......................### #....#.###.....#.##.......#####..#.####S#.##.##).) ...............##.##.......## ...#..######...##..## ##.#..#### #...#######...## # # #...>.# #[:jjW m...# ##### ## #.###.#..##.###...# S.:j[:jW]&9:je:jf:j>##:jEM9S.:jWJSS:jX6=70.9 (1.5:j_:jb _The blast of sand misses the adder. The adder misses you.:jMG p  The blast of sand hits the adder!:ja j  The adder is severely wounded.3--2.4 _The adder closely misses you. The adder barely misses you.:j .  The blast of sand hits the adder!:jT7 :j6F 2---713.9Sandblast:jM :jP I _You kill the adder!:j:jU:j:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j#d _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jF3:jm:jP _:jX:j:jo:j-:jK3=:j:j:jj:j:j,:j:j :j:j:j:j'9=:jM:j,:jM:j,:j:j:j=:j:j:jS:jmorningthaw the DiggerGargoyle########## Health: 36/36 ========================##### #.......†. Magic: 14/15 ======================--#####...#######...#####. AC: 11Str: 12#......<................ EV: 11Int: 17#.###......<..##........ SH: 0Dex: 10#.# ##.#.#######..#####. XL:  7 Next: 71% Place: Dungeon:4# ####.###..@$.######..†## #. Noise: ---------  Time: 4184.9 (11.0)#.#......................###. b) +3 dagger (venom)[11;5:jH#....#.###.....#.##.......##. Cast: Sandblast####..#.####.#.##.##......).)................##.##.......##....#..######...##.........#### @   Eustachio (wandering)##.#..#### #...#######...## ## #...>.# #@..# ##### ## #.###.#..##.###...##. _The adder closely misses you. The adder barely misses you.The blast of sand hits the adder! _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter Eustachio the Magnificent. He is wielding a +0 rapier.:j;/  --more--:jy:jT8-:j:j:j< 5.9 (12 _:j:j:j6`9 ###############.......†.#####...#######...#####......<...............###......<..## ##.#.#######..#####:j`# ####.###...$.######..†## .#.........@............##...#.###.....#.##.####..#.####.#.##.##......).)@   Eustachio (wandering)#...# #...........).....###:jUc6@.:jCl:j:jG6.0):jG ###############.......†.#####...#######...#####......<...............###......<..## ##.#.#######..###### ####.###...$.######..†## .#......................##...#.###..@..#.##.......####..#.####.#.##.##......).)...............##.###..######..###### #@..#######...##  # #...>.# #...# ##### # #.###.#..##.## #...........)..# #######..##### @.7:jG 6Sandblast:j  ##@  The blast of sand hits Eustachio!  Eustachio is moderately wounded.:j$# 8@.:j# 6@.:jK: :j ; {3--====9.4 (1.5:jE :jG ' _Eustachio shouts!:j F  The blast of sand hits Eustachio!:j6Il  Eustachio is heavily wounded.:jKy--=---90.9:jow _Magical energy flows into your mind! Eustachio hits you but does no damage.:j`p  The blast of sand hits Eustachio!:j @§Eustachio is almost dead.Eustachio mumbles some strange words.:jE.@:j:jwR=--2.4:j:j' _Eustachio blinks!:jQv )The blast of sand hits Eustachio!:juYm###:j....########## morningthaw the Geomancer##### #.......†. Gargoyle#####...#######...#####. Health: 36/36 ========================#......<................ Magic: 12/15 ===================-----#.###.)....<..##........ AC: 11Str: 12#.# ##.#.#######..#####. EV: 11Int: 17# ####.###...$.######..†## #. SH: 0Dex: 10#.#......................###. XL:  7 Next: 105% Place: Dungeon:4#....#.###..@[4:ja0m..#.##.......##. Noise: =--------  Time: 4193.9 (1.5)####..#.####.#.##.##......).). b) +3 dagger (venom)...............##.##.......##. Cast: Sandblast...#..######...##.........######.#..#### #...#######...## ## #...>.# #...# ##### ##  #.###.#..##.###...##.  #...........).....###  #######..#####....## The blast of sand hits Eustachio!  Eustachio is almost dead.Eustachio mumbles some strange words. _Eustachio blinks!  The blast of sand hits Eustachio! _You kill Eustachio! [:j640m-  Eustachio mumbles some strange words. _Eustachio blinks!  The blast of sand hits Eustachio! _You kill Eustachio!Your Earth Magic skill increases to level 8!You have reached level 8!  --more--:jD41/416--88 2% Sandblast:jf _You feel clever.:j5v 3:j f _:j n:j :j :j 7-:j :j :j8 :j~ :jϕ a3=:j :j :j :j :jQ :j =:jq b4==:j :j ,:j :j] :j :j} :j :j :j ==:j :j :j :jR :j :j" K5=:j8 :j :j* :jE :j ,:j :jb ,:jL :j( :jz 9=:j :j~ :j :j. :j :jS :j :j b6==:j :j6 :j ,:j= :j[ :j :j: :j :jf?  You now have 231 gold pieces (gained 7).  Things that are here::j>G a _a +0 dagger; a kobold corpse:jvK P==:jL :j&O :jV B:jW :j.[ ,:j4\ :j^ :j 4:ji :j :j ,:jk :j :j :jB :j :j :jW :jԚ :j :j4 B:j :j :j ,:j :j :jȶ B:j :ja :j :j :j :j :jh :j :j :ja ,:j :j :j :j) :j :jn :jR :j :j4 :j :j/ :j :j :j2 :jB :j :j :j. :j :jM :j :j :j :j :j :j :j ,:j[ :j :j :j :jJ :j :jd :j :j8 :j :j~ :j :j :jQ :j :j :jS :j :j :j :jN :js :jE B:j` :j X:j ,:jz :j~ :j :j2 :j :j` :j ,:j :j :j[ :j :jR :j :j :j5 :j :j :j ,:j ,:j :j9 :j :jr :j :j :jT :j :j :j ! :j! :j%$ :j& q  You encounter a bombardier beetle.:jX2 2 #.###.   #.# #.#   ####.# #.#   #####....# #.#   ........## #.#   ##..###.######## #.. :j2 i  #. #........# ####   B###..###.######.. ...   .......@..# ...#-   ##.###..### ###.#   #.## # #   #. #.###.   .. #......   ##. #####:j_3 B   bombardier beetle (asleep)   #.  #   #.   .:j< 1263.9 (70.0):jk> M-4.9 (71 _:j|F :j5H :j  #.#.   #.# #.   ####.# #.   #####....# #.   ........## #.   ##..###.######## #.   #.. #........#  #B###..###.######..  #...# ...  #.###..### ###.   #.## #   #.# #.###.   ..# #   ##.#   #.#  #.#  :jy:j15.9 (1.0):jD:j7:jj   #.#  #.# #  ####.# #  #####....# #  ........## #  ##..###.# #  #..# #.#   #B###..###.######..   #.#   ###.###..### ###  #.## #  #.# #.### :jA  ..# #  ##.#   #.#  #.# :j :j &6:j0 :j*,  #.  #.#   ####.#   #####....#   ........##   ##..###.#   #..# #.#   #B###..###.######..   #.#   ###.###..###  # #.##   #.# #.  ..# #  ##.#   #.#  #.# 7Sandblast:j   #.  #.#  ####.#  #####....#  ........##  ##..###.#  #..# #.#   #B###..###.######..   #.#  :j{  ###.###..###   #. #.## #. #.# #. #. ..# # ## ##.#   #.#   #.# :j VBB:j) ***The bombardier beetle sprays incendiary fluid at you.:j H..@:j 0===8:j i _The burning spray misses you.:j c .  The blast of sand hits the bombardier beetle!!:jX @##:j> n ..  You kill the bombardier beetle!:jB 7--26--70.4 (1.5Sandblast _Magical energy flows into your mind!:jeH :jzK m _Your Spellcasting skill increases to level 6!:j:j?9--:j& _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j$_:j>%$ _:j*:j$+:jq,:j,8--:jb-:j/:jK0:j61:j2:j2L7==:j3:j6B:j|7:j!9:jG::j::j;:ji=:jJ?:j?:j@:jA:jmC:jC:==:jsD:j=F:j)S`:jT,:jT:jV:j$W:jW:jX:jZB:j7[:j\:j]:j]:ju^:j_:ja:jFa:jb:jb:jl:ju #..........# ... ###.###..### ###. #.# #.## # #.###.# #.###. #.....# #..... #####.# ###### #.#   #.##  #@# -91.4 (21.0)  #.......[  #.##..... :jsw  #.# ....  #.# #..  #.# # #.# #.#:jr-2.4 (22:j# _Found a robe.:j3:j:jȪ:j:jбn:j:j7:j:j:j:j:j,:j:j:jV:jƽ:jȾ:j:j ,:j:j:j,:j:j:j.:j:j-:j:jq:j:je:j:j:jQ:j:j:jn:j:j;:j:j@:j:j4:j:j:j,:j:jh:j:j7:j,:j:j:j :j:j|:jl,:j:j*:j,:j :jM :j :j :j:jy:j5B:j7:j9,:j+::j=:j :j? :j@ :jA :j B :jtC :j6E ,:jF :jH :j{] ==:j.a :j~d n:je :jKg ,:jg :ji :ji :ji :jAj :jl :jl :jm :jIv N _You now have 242 gold pieces (gained 11).:j]w :jw :j| ,:jv} :j} :jD B:jD ,:j :jb ,:j= :jU :j :j4 ,:j6 X:j :j :jɛ ,:j| :j :jM :j :j :j% :j :j :j :j :j :j* :j :j ,:j ,:j ,:jA :jT :j :j ,:j :jE :jy :jZ :j :j :j ,:j B:j :j+ ,:jt :j:j:ja:jM,:j,:j,:j,:j:jq:j:j,:j:j:j0(:j\):j+:jk.,:j&/:jJ1:j3:j3:j&8n:j9:j;:j:<,:j=:j?:j?:jBX:jpC:jJ:j#M:jN,:jO:jP,:j?R:jS:jS:jT:jV:jZX:jV[:j[:j]:j`:j=:j:j:j%:j=,:j:j:jK,:je:jP  There is a stone staircase leading up here.:j:jԕ _:jF:jb:j:jB:j:j:j:jW:j:j?:j:jۦ:j:j#:j:j::j:j:j:j:j:jx:j:j:jo:j`:j:ja:j:ja:j{:j,:j:jE:j:j<:j:j:ja:j:j&:j:j:j/:ji:jz:jm:j:j:j:jm:j:j:j:jZ:j:j:j:j+:j\:j:j:j :je:j:j:jEB:j:ju:j:j:j:jm,:j`:j:j9:j:j,:j:j,:j:j:j:j):jl,:j=:j:jb:j:j;:j5:j:j:jM:j :j :jE :j :j :j :j :je:j}:j:j:j:j::j%:jq:j:j:jK:j:j!:j:j :jt:j :jj:j:j:j&:j:j~ :j :j :j ":j1#:jm#:j#:j%:j2&,:j&:j':j(:j$):j):j*:j,,:j,:j.:j.:j.:j/:j0:j-2,:j2:j3:j4:j4:j5:j7:j8:j8:j/9:j[::jl;:j;:j.<:j=:j>,:jh?:j@:jA,:j"B :j :j :j :j :j :j :j :jv :j :j, :j8 :j  :j , :j  :j  :j :j0 :jA :j :j :j :j :j :jb :j :jN   ##   .. #### #. ..). ##. #### ..  #) ## ##.## .# #.#@# -531.4 (132.0) .# #.## .# #.# .###### #.# ......# #.# #####.# #.#  :j0P(   #.# #.#    #.# #.#     #.# #.#   -23 :ja _Found a hand axe.  e - 2 scrolls labelled OHEONG BAONT (gained 1)34 :j+g :j^i` _j - a scroll labelled XUVUSAVATI :j  :jK  :j  :j  :j  :j B :j( , :j  :j @  You see here a +0 hand axe. :jH2 i _ :js\  _g - 2 scrolls of fog (gained 1) :jh_ B :jpf  :j>l X :ju  :jw , :jx  :jRy  :jz , :j{  :j}  :j;  :j  :j+  :j  :j\ , :jo  :jӊ  :j  :j;  :jD , :j  :j  :j  :j  :j  :jۮ  :jB  :j  :jY :jd  :j  :jA........###:...## #.# .|..###.. ##....#####.# ......... ###........# ....##### ########## .## ## . .> #.# ####.# .# #...# #.#  77.4 (44.0) #.# #. :j' #.# #.# #.#  #.# #.#  #.#.#  #.# #.#  #.# #.#  #.# #.# #.####### :j :j,8.4 (45 :jR$ :j~%; _Found a stone staircase leading down. :j :j}3 :jq :j, :jm  :jT j  You encounter a shadow imp. :j  ##....##### #.#  ...##....## #.# ###.. ....##....## #.#  .....##:...## #.# ###......##....#####.# .....5...###........# ##### :jn #...########### # #..####### #.@>...... ####.######## #...#.#Sandblast #.##.## :j!  #.# ## #.# 5   shadow imp (asleep) #.# #.# #.# :j+ Z.583.4 (5.0) :j. gThe shadow imp shouts, "Slither hence, thou jarring common-kissing nobody!" :j8 5g   hobgoblin (wandering) :j9 5===4.4 (6 :jC  :j5G Z _You encounter a hobgoblin. :jO^ #.[.......# #.#### #.#  #.# ####.. #. #.# .....# g:...## #.# .###.. #....##....#####.# .......5..###........# .#####.########### ## #@.####### # :j #..>...... ####.######## #...#.# #.##.## #.# ## #.#  #.#  #.# :jл!. :jȽ%5 :j9@.g :jF :j5---5.4 (1 :j7 :j :ju  The blast of sand hits the shadow imp. :j" .gThe shadow imp is moderately wounded. :j06--=--6.9 (1.5 :j3 :jE6[ _The shadow imp completely misses you. :j'u  The blast of sand hits the shadow imp. :jp .gThe shadow imp is severely wounded. :jg P  The shadow imp hits you but does no damage. :jy 8* :j݌ n  The shadow imp gestures at you. :j] 5g. :j @0-5---8.4 :j8"  :j$ 4 _Pain shoots through your body! :jfQ u  The blast of sand hits the shadow imp. :j _ g.  The shadow imp is almost dead.1=4---9.9 :j A _The shadow imp hits you but does no damage. :jh \ .  The blast of sand hits the shadow imp!! :j g   hobgoblin (wandering) :jj6g. :jmk4g. :jPs :jy}--491.4Sandblast :jO :jN _You kill the shadow imp! :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jO :j :j :j| _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jd :j :jy0 :jb4  :j4 :j:5_You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j m# ##### ##...#.##.# #.# ####.[.......# #.# #.### #.# # g #.# #####.. #. #.# ......# .:...## #.####.. #....#####.# .......#....###........# ..#####.########### .###..####### ## #..>...... # ############ # #...# # #.##.## # #.# ## # #.# # #.#g. :j  :j ;-20 _ :j  :j)  :jz .#######...## #...#.##.# #.# .# ##### ##...#.##.# #.# .####.[.......# #.# .#g### #.# .#  #.# .#####.. ##. #.#.....# .. :j ?:...## #.# |..###......#####.#......#.........# ...########...########### ..###..####### .## #..>...... .# ####. :jZ ######## .# #...#.# .# #.##.## .# :j  #.# ## .# #.# :jH G.g :j  :ji Q-3Sandblast :jX :j :j8.##.........####...#.##.## #.# ..#######...## #...#.##.# #.# ..# ##### ##...#.##.# #.# ..#....###.[.......# #.# ..#.### #.# ..# #...g #.######...###. #.# ........#.....:...## #.# .|..###......#####.#...............#..########...########### ...###..####### #.## #..>...... #.# ####.######## #.# #...#.# #.# #.##.## #.# #.# ##g. :j; :j?B=4 :jF :jH :ji| †The blast of sand hits the hobgoblin. :jK### :jS,... :jRZ3-=5.9 (1.5Sandblast :juc _You kill the hobgoblin! :j4 :jf :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :jg 4 :jg  :jm _You can't see any susceptible monsters within range! (Use Z to cast anyway.) :j 4 :j  :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jm:jn:j|| _:j4=:j:jx:j؅:jЇ:j 9=:jW:jV,:j:j,:j:jb5==:j9:j,:j˜:jš,:jn:j7:j1:j:j:j:==:jج:j6:j:j:j,:j.:j6=:ju:jS:jy,:j,:jn:j:j:j:j=7====:j:j:j:j n:jn:j:j8:j :j#:j$:jt%:j+&:j':j):j):jA*:jP+:j_,:j,:j-:j0:j0:j/1:jL2:jB:j HX:jI:jKB:jN:jZV:jW:jY:jYY:j5[:jL]:j^:jbB:jRd,:jwe:j0g:jh:jNi:jj:jIl:jn:jEn:j8o:jp:jx,:jy:jf{:jr},:j8~:jS:j:jA:jl:jU:jt,:j:j:j`,:j(:j:jڔ:j,:j:jH%  :j{-There is a stone staircase leading down here.:j:jC _:j~:j:j::j:j%:jΠ:j:j٢,:j:j:j:j.:j_:j?:jz:j:j":j:j(:jի:j¬:jN:j:j:j:j:jׯ:j:j:j:j:jE:jx:jB:j:j0:jk:j:j:j:j:jd:j:j:jP:j:jw:j,:j:j:jf:j :j=:j:jgX:jF:jH:j:j:j:jV:j:j :jP:j:jV:j:jy:jj:j:j:j:j,:j:j:j,:j}:j:j:j:j:j:jw,:jH:j:j,:j0:j:j:ji:j:jU:j:j: :j :j& :j :j :j{:jX:j:j:j:j:j:j:j4:j:j:j :jw!:j":j!$:j%,:jk&:j(:j*:jD*:j+:j-:jO  You see here a +0 club. _  There is a stone staircase leading down here.:j`a _:j3,:j:jdX:jX:j# #.# #.# # #.# #.# ## #.# #.#  #.# #.#  #.# #.# ######### #.# #.# ...<..# #.# ##.## ##...##.# #.###...########## ......#.# #@...>........)..#-704.9 (109.0)#.÷#.# #####...########.. ####..#. ##.## ### # #..#.# ########.# # #..#.# ##..............# # #..#.#####...#####.#####.# ####................÷.# [3:j])4m#.# ........#####...####### #.#####  #####.### ##.## #...... :j&8-:j:jɿE _Done exploring.:j{ 3:ju| :j ...>........)..0.0).:jf :j :j E _Done exploring.:j&:j3*TGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn):j9  Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - 2 potions of heal wounds  c - a potion of curing  d - 2 brown potions  f - a puce potion:jScroll Scroll?b - a scroll of blinking  c - 2 scrolls labelled LAYWYTS CEVVAX  e - 2 scrolls labelled OHEONG BAONT  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  j - a scroll labelled XUVUSAVATI:j`c - 2 scrolls labelled LAYWYTS CEVVAX. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jI Your spells (forget)TypeFailure Level  a - SandblastEarth3% 1  b - Stone ArrowConjuration/Earth 14% 3  c - Brom's Barrelling Boulder Conjuration/Earth 34% 4 Select a spell to forget [?] help [!] toggle spell headers:j<[Esc] exit:j:j.##.# #.#morningthaw the Geomancer .##.# #.#Gargoyle ###.# #.#Health: 41/41 ========================#.# #.#Magic: 17/17 ========================#.# #.#AC: 12Str: 12 ##########.# #.#EV: 11Int: 18 .....<..##.# ##.##SH: 0Dex: 10 ##...##.##.###...########## XL:  8 Next: 14% Place: Dungeon:4 ......#.##@...>........)..# Noise: ---------  Time: 4704.9 (0.0) ...#.÷#.######...[33:jm########.. b) +3 dagger (venom) ####..#.###.##### Cast: Sandblast # #..#.# ########.####### # #..#.# ##..............# # #..#.#####...#####.#####.# ####................÷.# #.# ........#####...####### #.#####  #####.### ##.###......  _You see here a +0 club. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  As you read the scroll labelled LAYWYTS CEVVAX, it crumbles to dust.  It is a scroll of amnesia..##.# #.#morningthaw the Geomancer .##.# #.#Gargoyle ###.# #.#Health: 41/41 ========================#.# #.#Magic: 17/17 ========================#.# #.#AC: 12Str:[:jR39;49m 12 ##########.# #.#EV: 11Int: 18 .....<..##.# ##.##SH: 0Dex: 10 ##...##.##.###...########## XL:  8 Next: 14% Place: Dungeon:4 ......#.##@...>........)..# Noise: ---------  Time: 4704.9 (0.0) ...#.÷#.######...########.. b) +3 dagger (venom) ####..#.###.##### Cast: Sandblast # #..#.# ########.####### # #..#.# ##..............# # #..#.#####...#####.#####.# ####................÷.# #.# ........#####...####### #.#####  #####.### ##.###......  _You see here :ja +0 club. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  As you read the scroll labelled LAYWYTS CEVVAX, it crumbles to dust.  It is a scroll of amnesia.:jx Really abort (and waste the scroll)?   Y - Yes  N - No:j~c :j#e :jj ).##.# #.#morningthaw the Geomancer .##.# #.#Gargoyle ###.# #.#Health: 41/41 ========================#.# #.#Magic: 17/17 ========================#.# #.#AC: 12Str: 12 ##########.# #.#EV: 11:jj Int: 18 .....<..##.# ##.##SH: 0Dex: 10 ##...##.##.###...########## XL:  8 Next: 14% Place: Dungeon:4 ......#.##@...>........)..# Noise: ---------  Time: 4704.9 (0.0) ...#.÷#.######...########.. b) +3 dagger (venom) ####..#.###.##:jlk ### Cast: Sandblast # #..#.# ########.####### # #..#.# ##..............# # #..#.#####...#####.#####.# ####................÷.# #.# ........#####...####### #.#####  #####.### ##.###......  _There is a stone staircase leading down here. _Done exploring. _Done exploring.  As you read the scroll labelled LAYWYTS CEVVAX, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.:jt W5.9 (1:j}  _Done exploring.  As you read the scroll labelled LAYWYTS CEVVAX, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _c -> x - a scroll of amnesia:j):j.TGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn):jJ Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - 2 potions of heal wounds  c - a potion of curing  d - 2 brown potions  f - a puce potion:jScroll Scroll?b - a scroll of blinking  x - a scroll of amnesia  e - 2 scrolls labelled OHEONG BAONTg - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  j - a scroll labelled XUVUSAVATI:jx - a scroll of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j6:jO>:jE.##.# #.#morningthaw the Geomancer .##.# #.#Gargoyle ###.# #.#Health: 41/41 ========================#.# #.#Magic: 17/17 ========================#.# #.#AC: 12Str: 12 ##########.# #.#EV: 11Int: 18 .....<..##.# ##.##:j1FSH: 0Dex: 10 ##...##.##.###...########## XL:  8 Next: 14% Place: Dungeon:4 ......#.##@...>........)..# Noise: ---------  Time: 4705.9 (0.0) ...#.÷#.######...########.. b) +3 dagger (venom) :joF####..#.###.##### Cast: Sandblast # #..#.# ########.####### :jF# #..#.# ##..............# # #..#.#####...#####.#####.# ####................÷.# #.# ........#####...####### #.#####  #####.### ##.###......  _Done exploring. :jG_Done exploring.  As you read the scroll labelled LAYWYTS CEVVAX, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. :jG3_c -> x - a scroll of amnesia:j:P:jR+6.9 (1:jZX:jZ3 _You drop a scroll of amnesia.:j :j} Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn) :j T f - a +0 cloak (worn)  g - a +2 robe of resistance (worn):jJ% Potions:  Potions !  g - a potion of magic  L - a potion of lignification :jT w - 2 potions of heal wounds  c - a potion of curing  d - 2 brown potions  f - a puce potion:jev Scroll Scroll?b - a scroll of blinking  e - 2 scrolls labelled OHEONG BAONTg - 2 scrolls of fog  h - 2 scrolls labelled CIFEICAESUj - a scroll labelled XUVUSAVATI:j"  e - 2 scrolls labelled OHEONG BAONT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ :j# “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j':j-:j4f.##.# #.#:j5morningthaw the Geomancer .##.# #.#Gargoyle ###.# #.#Health: 41/41 ========================#.# #.#Magic: 17/17 ========================#.# #.#AC: 12Str: 12 ##########.# #.#EV: 11Int: 18 .....<..##.# ##.##SH: 0Dex: 10 ##...##.##.###...########## XL:  8 Next: 14% Place: Dungeon:4 ......#.##@...>........)..# Noise: ---------  Time: 4706.9 (0.0) ...#.÷#.######...########.. b) +3 dagger (venom):j6~ ####..#.###.##### Cast: Sandblast # #..#.# ########.#######Tele # #..#.# ##..............# # #..#.#####...#####.#####.# ####................÷.# #.# ........#####...####### #.#####  #####.### ##.###...... It is a scroll of amnesia.  Okay, then. _c -> x - a scroll of amnesia _You drop a scroll of amnesia.  As you read the scroll labelled OHEONG BAONT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.:j?:jA*7.9 (1:jF:j(In  Okay, then. _c -> x - a scroll of amnesia _You drop a scroll of amnesia.  As you read the scroll labelled OHEONG BAONT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - a scroll of teleportation:j"# #.# #.# # #.# #.#  #.# #.# #.# #.# #.# #.#  #.# #.# <..# #.# ##.## ...##.# #.###...# #.# #?@..>.)..##.÷#.# #####...#...#.# ##.## #  #..#.# #.#  #..#.#####...#####.#####.# .÷.# #.# #####...# #.#.### ##.## #......#[:j#@9;65H8:j #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.#  #.# #.# #<..# #.# ##.## # ...##.# #.###...# ##.# #?.@.>.)..# .#.÷#.# #####...#...#.# ##.## ##..#.# #.#  #..#.#####...#####.#####.#.÷.# #.######...# #.#.### ##.## #......#...# ###.....#..######...##... .##########.###.#..[3:j3m#### #...##### ###.........# #.#...>.# #...# # #.#######.###.#..##.###...# # #.# #...........).....# # #.# #######..#####....# ###.##### #..# ##.†..#### ##......#########..# #.......... ##..............@..####'#..|.....[.#######.'∩'.......##....#'#..... ##.....# ####.#.##...## #####..# #...###.## # #.## ##.## #.# # #.## #.# #.# # #..# #.# #.# ##.# #.# #.#[37:jĩm9 _Your surroundings suddenly seem different.:j <# ###.....#..######...##. #.###.#..#### #...#.# #.#...>.# #...# #  #.#.###.#..##.###...# #  #.# #...........).....# #  #.# #######..#####....# #.##### #..# ##.†..#####. #......#..# #. #.####'#..|..###.[.#.##.'∩'. #.....## #....#'#.....# #.....# ###  #.## ##.## #.# 10:jH9JM#.######................## ..# ###....#....########.###.#..####### ##.........# #.#...>.# ######.###.#..##.###...........).  #.# #######..#####....# ## ##.##### #.†..##############@.# #.......... #.................####'#..|..### .....[.##########.##.'∩'......... #.....###....#'#.....####.#..##:j>:j@&1:j#O:j.######.##.##. .# ###.....#..######...##..###.#..#### #...# #.# #.#...>.# #...# # #.#.###.#..##.###...# #. #.# #...........).....# #. #.# #######..#####....# ##. #.##### #..# ##.†..#####. ......##.@# #.# .####'#..|..###.[.#.##.'∩'. .....## #....#'#.....# .....# #### 2:jiC M.......#######..#.####.######................## .# ###....#..... #########.###.#..#######........# #.#...>.# #######.###.#..##.###...........).  #######..#####....# ## #.##### #.†..#####..:jE y#########..# #...........#.............####'#..|..### ....[.##########.##.'∩'..........:jL :jN &3:jRU :jV :j| kM######## #....... ........#######..#.####.######................## .# ###....#..... #########.###.#..#######........# #.#...>.# #######.###.#..##.###............)...  #######.@#####....# ## #.##### #.†..#####..#########..# #...........# .................####'#..|..###..#4:j M #.#................ .######## #....... .:jF H.......#######..#.####.######................## .# ###....#..... #########.###.#..########........# #.#...>.# #.#######.###.#..##.###.......@...)...  #######..#####....# ## #.##### #.†..#####.. ......#########..# #...........#:j :j &5:j :jK:j5M.###.###...).###### #.#................ .######## #....... ........#######..#.####.######................## .# ###.....#..#####..... #########.###.#..########........# #.#...>.# #.#######.###.#.@##.###............).  #######..#####....# ## #.######..# ##.†..#####..####:j:je&6:j:j:j:j:j4:je*:jR.:jT5:ji6:jlZ M# #.# ##.#.# ..###.###...).###### #.#................ .######## #....... ........#######..#.####.######................## .# ###.....#..#####..... #########.###.#..###:j_[ ####........# #.#.@.>.# #######.###.#..##.###............)... #.# #######..#####....# ##.#.. :j*c :jf &7:jl :jOn :j X.# #.# #.# ##.#.#. .# #.####.###...).######. ## #.#.... # #....#.###.....#.##.#######..#.####.#.##.##. ######............##.##. # ###.....#..######...##..###.#..#### #...#. .:j# 4# #.#..@>.# #...# # .#.###.#..##.###...# #. .# #...........).....# #.# .# #######..#####....# ##.# .##### #..# ##.÷..#####.##..# #....#....####'#..|..###.[.###.##.'∩'.### #....#'#.....#:j :j &8:j :j :jV# #.# #.# ##.#.#. # #.####.###...).######. # #.#... #....#.###.....#.##.#######..#.####.#.##.##............##.##.  ###.....#..######...##..###.#..#### #...#.# #.#...@.# #...# # #.###.#..##.###...# #. # #...........).....# #.# # #######..#####....# ##.# ##### #..# ##.÷..#####...##..# #....#....####'#..|..###...#[.##.##.'∩'.#### #....#'#.....#:jL:j&9:j%:j"3c _There is a stone staircase leading down here.:j4|:j~:jY:j:j.20 _:jq:jHV5 ###########  ..........#  .......@# ######### :j2.4 (2.5 _You climb downwards. _There is a stone staircase leading up here.:jڌ :j^ :j :j :j :j P _:jϟ :jy :j :jk :j` :jѧ ,:j :j :j} :jϬ :j :jf ,:j :jr :j :j :j :j :j :j :j4 :j :j :ju :j :j :j :j :j :j :j ,:j :jv :j ,:jT :jr :j( ,:j :j :j ,:j :jB :j} ,:j/ :j :je :j :j :j :j ,:jo :j2 :ju ,:j :j :j :j :jK :j :j ,:j :j :j :j< :j :j' :j :j :j :j :j,:j1:j:j ,:j :j:jh  You encounter a scorpion.:j~#.s......#.......##.......######.#....................:...... #..........# ######## #:.... ........ #.......< #.#..#################....................#####################:js   scorpion (asleep):j#f.s45.4 (23.0):ju1qs6.4 (24:j6:j:9 _Found a parchment of Mercury Arrow.:j  ## #........ #..s....#  #######.#.........:......  #..........# ########..@...:.... . #.#..###... ....... #.#..############### #...................####################:jGQ.s:jO.s:j:jRB7.4 (1.0)Sandblast:j^#:j&:j x ##The blast of sand hits the scorpion.:jzQ.s:j# .:j&d6--=8.9 (1.5:j,:j8/6 _The scorpion is lightly wounded.:jD####:j(O.s:ju8+...:jo=c5---50.4:j`A:jC _The blast of sand misses the scorpion. The scorpion closely misses you.:j †The blast of sand hits the scorpion!!:j& :j:jf`4---22:j4>1.9Sandblast:j|:jL _You kill the scorpion!:j :jR#:jY):j+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j:jU:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jj _:jo : _:js ,:ju :jy :jkz #5:jz )==:j{ :j :j :j/ :jΈ ,:jV :j ,:j :j :jo :==:j :j# :j :j :ja :j K6=:jҡ :j2 :j :j" :j ,:ji :j ,:jh :jO :j :jƷ 2=:j :j̼ :jn :j6 :j :jF :j :j :j! L7==:j5 :jB 4 _Magic restored.:j 3:jY :j :j :j :jd :j"  ######### #.......# #........ #.......# #.......######.. #........ #......... -###..†.......###########:j S#......:..............#.#..###.....<##.#..#########.....................######################You pick up a parchment of Soul Splinter and begin reading...:jR 069.9 (18.0):j G-70.9 (19:j :jk F _You add the spell Soul Splinter to your library.:j  Spells (Memorise)TypeFailure Level  a - PasswallEarth5% 3b - Soul SplinterNecromancy28%1  c - PetrifyAlchemy/Earth38% 4  d - GloomHexes/Necromancy56% 3  e - Summon Horrible ThingsSummoning100% 8 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit :j:morningthaw the GeomancerGargoyle#########Health: 41/41 ========================#.......#Magic: 17/17 ========================#........AC: 12Str: 12#.......#EV: 11Int: 18#.......######..SH: 0Dex: 10#...............XL:  8 Next: 22% Place: Dungeon:5#.......@.......Noise: ---------  Time: 4770.9 (0.0)###..†.......########### b) +3 dagger (venom) :j;#......:.............. Cast: Sandblast#.#..###............<##.#..##################.....................###################### _You kill the scorpion! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.  You pick up a parchment of Soul Splinter and begin reading...  :j;1_You add the spell Soul Splinter to your library. :jDP  Okay, then. :jG :jY :jz. _ :j[  :j[  :j\  :j_  :je  :ji : _ :jj  :j\n  :jn  :jo  :jS}  ##########.......#..#........ ...#.......# ....#.......######....#..........#...............###..†.......############# #........#.#..###............<#.#.#..#################.##...............###############  You pick up a parchment of Mercury Arrow and begin reading... :j] +2.9 (2 :j +3.9 (3 :jh  :j F _You add the spell Mercury Arrow to your library.!:jN!:j!:j!:j !:jh!:j!:jT,!:j!:j!:j,!:jN!:j,!:jͳ!:j_!:j!:jf!:jP!:j!:jI,!:j!:j!:j+,!:jx!:jX!:jK!:j!:j&!:j!:jL!:j!:jN!:j!:j#7 _You open the door.!:j!:jq!:j+!:j@  There is an open door here.!:j!:j _!:j<!:j!:j,!:j!:j!:j!:j!:j1!:j!:j!:j!:j!:j!:jV !:j !:j !:j? !:jO!:j!:j!:j/!:jX!:j!:jS!:j!:jm !:j$!:j$!:j%!:j'!:j_+,!:j+,!:j<.!:j7b !:jX89####  ...  ########.###### ......@...$... 93.9 (20.0).###!:j8#.# .# ....# !:j8.# [...#.# ....# !:j8z#### ##'######....# !:j8...######.......#....# ................+....# !:j$9M...######.......#!:jA!:jD,4.9 (21!:jI!:jL) _Found a chain mail.":jbI":jB":j,":j$,":ja(":j(":jm*":j1,":j/":j:0":j1":j3":j_8":j :,":jW@":j@":jA":jEN _You now have 254 gold pieces (gained 12).":j3J":jJ":jhL":j_M":j1R":jR":jFS":jkV":jY":jY":jZ":j\":jfa":ja":jb":jDd":j@g":jg":j-h":jm":jp":jDq":jq":jPs":j@x":jx":jx":jz":j}":j ~":j~":ja":j؄":j5":j":j":jՉ":j!":jۊ":j":j":jh":j":j":j,":j":j":j":j}":j":j":j":j]":jj":j":j)  ##### ##########.#.#  #............#  #.##########.######  ..........#  813.9 (19 #....#.#####.####.#  #....#.# #.# .#  #[...#.# #.# .#  #....#.# #.# .#  #....#.# #.# .#    #....#.# #.# [#    +....#.# #.# .#    # #.#   ":j9":jr,4.9 (20":j":j[( _Found a ring mail.#:js+#:j1I#:j53#:j3#:j :,#:j;,#:j<#:jL#:j,N#:jFSX#:jU,#:jfV#:jW#:jZ#:jZ#:j3[#:jeaA  You see here a +0 ring mail.#:je#:jf _#:jg#:ji#:jl#:jm#:jwn#:ju#:j|{U....#.#####.####.# ....#.# #.# #.# [...#.# #.# #.#  ....#.# #.# #.#  ....#.# #.# #.#  ....#.# #.# #[#  #:jB|....#.# #.# #.#   #.# #.#   #@#  23.9 (9.0) #.#   #.#  ##### #.#  ....# #.#  .<#.# #.#  ###.# #.#  #:j|....# #:.  #####  #:j#:jf/4.9 (10.0)#:jɐ#:j7U _Found a parchment of Sandblast.#:j #:jB #:j #:j#:j,#:j,#:ja X#:j,#:jC#:j#:j#:j#:jf#:j#:jT#:j#:j#:j#:j*#X#:j$,#:j%#:j5)k  You see here a parchment of Sandblast.#:j+#:j, _#:j-#:j.#:j8B#:j9#:j<#:j1=#:j>#:j?#:jB#:jC#:jC#:jD#:jG#:jH#:jH#:jI#:jKL,#:jL#:jN#:jrR,#:jZ#:j[#:j^,#:j_#:jb#:jf#:jTg#:j8h#:ji#:jao#:jo#:jWp#:j"r#:ju,#:jv#:jpy#:j-}#:j}#:j~#:j#:jd#:j#:j%#:jS#:j^#:j#:jK#:j~#:j@#:jǍ#:j #:j#:j̒#:j#:j#:jf#:j#:j#:jW#:j#:j8#:j#:j#:jl#:j#:jVB#:j#:jƩ#:jc#:j#:j?#:j#:j߮#:j#:j ,#:j#:j#:j,#:jU#:j#:j#:j7#:ju#:j7#:j#:j#:j#:jN#:j"#:ju#:j#:jw#:j,#:j#:j#:jX#:jf  You encounter a jackal.#:j<x #.#  #.#  #.#  #.#  #.#  #.#  #.#  #############.# #:jyh......@......# ###############  h   jackal (wandering)  #:jsd    #:jU.h59.9 (35#:jWMh#:j}6==60.9 (36#:j#:j _The jackal barks!#:j _You see here a scroll labelled LOMNOD BOBIVO.$:j % #.#  #.#  #.#  #.#  #.#  #.#$:j   #.# #.# .h....@?......# #        $:j >.h$:jp 9.h$:j $:j U--1.9 (1.0)Sandblast _$:j $:j $:jn W .  The blast of sand hits the jackal!$:jst ^##$:j%..$:j+6--=-3.4 (1.5Sandblast$:j2$:jR5J _You kill the jackal!%:jգ%:j:%:jo%:jk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:j _%:jG`%:je%:j{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%:j33%:j=5%:jP9%:j=: _%:j?%:j?%:j@%:jC,%:j"E%:jQH%:jH"--%:jH%:jJ%:jL%:j## *:j5†.*:j5==901.4 (1.5Sandblast*:j=*:jJ _You kill the jackal!*:j~4*:j*:jH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*:j'J*:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*:j *:jP 3*:j *:j $ _*:jp B*:j *:jD *:jl *:j *:jQ *:j h6==*:jf *:j *:jr *:j *:j3 ,*:j *:j ;1*:je (=*:j *:j *:jS U7=*:j *:j *:j *:jy *:j *:j *:j+ *:jt *:j g8==*:j *:j *:j *:jE *:jh *:j M2=*:j *:j *:j *:jm *:j *:jG U9=*:j *:j ,*:j  *:j *:jH 9=*:j *:j@ *:j *:j *:j *:j( L40=*:j *:j *:j6 N3==*:j *:j] ,*:j *:j B*:jd *:j a1==*:jP *:jE 1 _HP restored.*:j :==*:j *:j ,*:j *:j? *:j *:j *:j *:j g=4=*:j *:j ,*:j4! *:j" *:j)# *:j+ =*:j- x5==*:j/ *:jl/ *:j/ *:j1 ,*:j2 *:jr4 *:j4 *:j<5 *:j6 *:j7 :==*:j7 *:j9 *:j9 *:jF: *:jJ< ,*:jC= *:jC> *:j> K6=*:j ? *:j@ ,*:j5A *:jB ,*:jB *:jyD *:jD *:jEE *:jIG *:jG 9=*:jpH *:jpJ ,*:jPK *:j>M ,*:jM *:jP x7==*:jQ *:jVS ,*:jT *:jT *:jV ,*:jLW *:j [ b  You see here a jackal corpse.*:js] *:j]  _*:j^ *:j` *:j@i ~#+##.##.##.####.##....#######.################........†.†................####@################-51.4 (50.0)...........<... ...###...###.#.#...##...#*:ji #...##.#.#.. .#*:jp *:jDs c==-2.4 (51*:jx *:jz 9 _Found a stone staircase leading up.+:jK+:j+:j+:j+:jY,+:jb,+:jʍX+:j+:j+:j+:j+:jP,+:j+:jn+:j+:j+:jd+:j+:j+:jΟ+:j1+:j+:jK+:jأ+:j+:j+:j,+:jX+:j27 _You open the door.+:jm+:j43+:j@  There is an open door here.+:jX+:j _+:jҷ+:j+:j'########################.....>....#........##........##........##........# #........#  #........#  #.....@.$# 62.4 (10 #........#  #####'#### .#+:jJ.#.########.########................#######.################# +:j+:jh,3.4 (11+:j+:j; _Found a stone staircase leading down.,:j,:j,:j:,:j,:j ,:j6 B,:jw ,:j ,:j,:j,:j5,:j,:jN _You now have 264 gold pieces (gained 10).,:jj3,:jI,:j$,:jp,,:jJ,:j,:j ,:jg ,:j ,:jO",:je$,,:jA%,:j',:j(,,:j),:j),,:jl.,,:j/,:j1,:j+3,,:jE4,:jR5,:j7,:j8,,:j :,:j;,,:jW<,:j >,:jJ?,:j?,:j?,:j1A,:jB,:jB,:jEC,:jC,:jD,,:jD,:jF,:jG,:j.H,,:jI,:jdK,,:jL,:j@M,:jN,:jO,:jMO,:j6Q,:jR,,:jCS,:jAU,:j+W,,:jW,:j~Y,:jT[,,:jD\,:j],:j_,,:j`,:jmb,:jDd,,:j%e,:j`g,:ji,,:jj,:jk,:jm,,:jn,:jo,:jq,,:jr,:jqt,:jQv,,:j=w,:j#........# #.# #.##........# #.# #.##........# #.# #.##........######.# #.##........##.....# #.##........##.....# #.##........##.....# #.######'#########.# #.##.# #@# #.##.# #.# #.#,:jb#.# #.# #.# ######.#########.##.# .................##.# ######.####################.# .......†.†..................# ..####.###################### ..........<...,:j[-90.4 (27,:j,1.4 (28,:j,:jQ _k - a blue potion,:j 3,:j< ,:j ,:jO X,:jI ,,:j ,:j ,:j8 ,:j ,:j ,:jj ,:j ,:j ,:j ,:jn ,:ju B,:j ,:jY ,:j ,:j ,:j n,:jS ,,:j ,:jW ,:jR ,,:j ,:j ,:j ,,:j ,:j ,:j^ B,:j ,:j ,,:j ,:j ,:j ,,:jd ,:j; ,:jR ,:j ,:j$ ,:j ,:j{ ,,:j ,:j  ,:j ,:jD ,,:j ,:j ,:j= ,:j ,:j  ,:j ,,:j7 ,:jH ,:j ,:j ,:j ,:j ,:j ,,:j ,:j` ,:j" ,:j" ,,:j% ,:j& ,:j& ,:j' ,:j( ,:j* ,,:j=+ ,:j0 n,:j1 ,,:j2 ,:jV3 ,:j4 ,:j55 ,:jo5 ,:j6 ,:j28 ,,:j@I ,:jK ,:j0Z Y #....... #....... #....... #####'## #.# #.# #.# ###############.## +@................ ###############.## ........†. ...####.## .......... ...###...#  #...#  #...#  #...# ###.#.................'5018.4 (27............###,:jU` ,:jb M======9.4 (28,:jh ,:j`k = _As you open the door, it creaks loudly!-:j$-:j-:j-:jV-:j-:j-:jV  There is an open door here.-:jt-:j _-:j-:j-:j-:jj-:j-:j-:j4-:j-:j,-:j -:j -:jv -:j -:jm-:j -:j-:j9-:j-:jA-:j-:j-:j"7 _You open the door.-:j%-:jv&-:j'-:j+@  There is an open door here.-:j--:j. _-:j>/-:j0-:j2,-:j3-:j< ###.#### ##......# ##......################.#......'.......................################....................... #..###'#.#####.....#### ## #.#.# ....... #@#.# ...###.------ #.#.# #. #.#.# #-:j=, #.#.# #.....# ##...# ..#..#.#.  You pick up a parchment of Poisonous Vapours and begin reading...-:jC-29.4 (10-:j-EL------30.4 (11-:jPI-:jKJ _You add the spell Poisonous Vapours to your library..:j"3.:j˨.:jy.:j,.:jn.:j .:jN[  You encounter a bombardier beetle..:j.:j#.#......'.......................###############....................... #..###'#.#####.....#### ## #.#.# ....... .:jpJ#.#.# ...### #.#.# #.  # ..........#.....##...#.Sandblast...B #.......# #.#.##.##.# # B   bombardier beetle (asleep)#.#..###.:j12.4 (2.0).:j!23.4 (3 _.:j6".:j7G/:jà ###B  The blast of sand hits the bombardier beetle!/:j#. B.  The bombardier beetle is heavily wounded./:j5]..=4.9 (1.5/:jGP _Magical energy flows into your mind!/:j3 e .  The blast of sand hits the bombardier beetle!!/:j>6 @##/:j "../:jO 6--76.4Sandblast/:j /:j U _You kill the bombardier beetle!/:jlj /:jl /:jq /:jms _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/:j%4/:j,$ /:j-_You can't see any susceptible monsters within range! (Use Z to cast anyway.)0:j 30:jI1 _0:j_6z--0:j;x7==0:j=m  You encounter a howler monkey.0:jF ...################............... #..###'#.#####.....##### #.#.# ....... ####### #. 0:jlh.... #.#.#......#.#.#.......@..#-##.. #...... .#...#.h   howler monkey (asleep)##.#0:jp.41.4 (5.00:jtL-2.4 (6 _0:jz0:j }0:j  . #........ #..###'#.#####..... ##. #.#.# . #.#.# ...####. #.#.# #0:j $h....##.#.# #.#.#.# #.# #.##...# .. #......#..# #.#.##...## #.#.# #. #.#.. #.#### #.#0:jG 0:jr +3.4 (10:j 0:j + _Found 11 gold pieces.0:j%4 #.#......'............ .........#############.................... #..###'#.#####.....####.# #.#.# ..... .. #.#.#...#######. #.#.# $h....##.#.# #.#.# ......# ..##...# .... #......#....### #.#.##...#### #.#.# #. #.#.. #.#####.#0:j:0:j<&41:j.1:j{  #.#......' ......... #... #..###'#.#####..... ##.###.#.#  ..##.#.# ...#.##.#.#.$h....##.#.#.#.#.#.#.##...#.##..#.#####.#.##...+#### #.#.# #. #.#.. #.####  #.#1:j1:jZT==5Sandblast1:jG1:j*1:j_ .  The blast of sand hits the howler monkey!!1:joA###1:j}j #...1:j2r j 6/18---42=1:jr 6.9 (1.5Sandblast _You kill the howler monkey!1:jnx 1:j{ l _Your Earth Magic skill increases to level 9!1:jLh 1:jk 1:j r 1:jt _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1:j*1:j1:j>1:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2:jX _2:jl---7=2:jl2:jqB2:j'r2:jz=2:j|2:j]|L8==2:j}2:jg2:j,2:j2:j2:j4B2:j72:j,2:j,2:jP==2:j n2:jg,2:j2:jeN _You now have 275 gold pieces (gained 11).2:jb2:j2:j2:j,2:jk2:j]2:j,2:j@2:j2:j],2:j\2:jV2:j,2:j2:j2)2:j[52:jZ2:j"v  There is an abandoned shop here. _2:j x,2:j,2:jɏ2:j'X2:jX2:j 7 _You open the door.2:jL  There is an open door here. _2:jx2:jf  You encounter a quokka.2:jx # #.. #. #.r# #.# ##.#  .   #.#  #.###  #@..# - ###.#  #.#  #####'### #.......# #.......## r   quokka (asleep)#.......∩#########.# #.##2:jj095.9 (49.0)2:j<M-6.9 (50 _2:j2:jX2:j;Z b.#.r# ##.##... ###...###. #.#####'##..# .#.......∩########.#2:j] ].r2:jxb _r2:jc B7.9 (1.0)Sandblast2:j'k 3:j .  The blast of sand hits the quokka!###3:j"z,...3:jt7--=9.4 (1.5Sandblast3:j3:jwJ _You kill the quokka!3:jY 3:jZ 3:je  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3:j 3:jl 3:j# 3:j  _3:jt --8==3:jL 3:jL #. morningthaw the Geomancer#..##. Gargoyle#..#. Health: 41/41 ========================#..#. Magic: 18/18 ========================#..# AC: 12Str: 12#.#EV: 11Int: 18..#####.####.e.SH: 0Dex: 10.............W.XL:  8 Next: 42% Place: Dungeon:5#@#Noise: ---------  Time: 5104.4 (5.0)#.###b) +3 dagger (venom)#...#Cast: Sandblast###.##.######'###e   Duvessa (asleep)[43:j H0m#.......#W   bes kemwar (dormant)#.......###.......∩# _You encounter a quokka.The blast of sand hits the quokka! _You kill the quokka! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter Duvessa, Sister of Dowan and a bes kemwar.  --more--4:j 4:j1 -e.e 5.4 (6 _5:jD#.#. #.#..##.#.. #.#.. #..#.. ## #.# #..#####.####e..#........@....W...#####.#########.### #...#5:j4###.# #.# #####'### #.##.##5:j/W.5:jII.e5:jWW5:j<6.4 (1Sandblast5:j-&5:j(7:j ## The blast of sand hits Duvessa!7:jc1e.7:ji.7:jld7--=7.9 (1.57:jst _Duvessa is moderately wounded.8:j'ecStone Arrow (13%)8:j(h8:ji9:j #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 41/41 ======================== #.. #.. Magic: 14/18 ==================------ #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 42% Place: Dungeon:5 ........@*e.W...  Noise: =--------  Time: 5107.9 (0.0) .#####.########  b) +3 dagger (venom) #.###9:jH[39;49m Cast: Stone Arrow (13%) #...# ###.# #.# e   Duvessa #####'###  W   bes kemwar #.......#  #.......## _Duvessa is moderately wounded.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 83% to hit)9:j#.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 41/41 ========================#..#.. Magic: 14/18 ==================------#..#.. AC: 12Str: 12#..## EV: 11Int: 18#.##SH: 0Dex: 10..#####.####...#XL:  8 Next: 42% Place: Dungeon:5........@`e.W...Noise: =--------  Time: 5107.9 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Stone Arrow (13%)9:j(#...####.##.#e   Duvessa#####'###W   bes kemwar#.......##.......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 83% to hit)  The stone arrow hits Duvessa!!  Duvessa is almost dead.9:jniW.e.9:jv9:j`x:=8.9 (1 _9:jC~9:ju9:j7 9:j 9:j 9:j F _Unknown command.::j #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 41/41 ======================== #.. #.. Magic: 11/18 ==============---------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 42% Place: Dungeon:5 ........@e.W....  Noise: ==-------  Time: 5108.9 (0.0) .#####.########  b) +3 dagger (venom) #.### ::jg Cast: Stone Arrow (13%) #...# ###.# #.# e   Duvessa #####'###  W   bes kemwar #.......#  #.......## _Unknown command.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 83% to hit)::jc #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 41/41 ======================== #.. #.. Magic: 11/18 ==============---------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 42% Place: Dungeon:5 ........@eW.....  Noise: ==-------  Time: 5108.9 (0.0) .#####.########  b) +3 dagger (venom) #.### Cast: ::jL[0;10;1mStone Arrow (13%) #...# ###.# #.# e   Duvessa #####'###  W   bes kemwar #.......#  #.......## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 83% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!::jL #. #..#  #..  #..  #.. ::j#.# #  ..##..#  .......  .#####  #.### #...# ###.# #.#::jrF    ::j ::jK35----4====Contam: 12% -9.9 (1::js::jy  Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 83% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _Duvessa hits you with a +0 short sword.::jWN-::j::j0 _Unknown command.::j::j͔ #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 35/41 ====================---- #.. #.. Magic: 11/18 ==============---------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 Contam: 12%  #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 42% Place: Dungeon:5 ........@eW.....  Noise: =--------  Time: 5109.9 (0.0) .#####.########  b) +3 dagger (venom) #.###[3::j9;49m Cast: Stone Arrow (13%) #...# ###.# #.# e   Duvessa #####'###  W   bes kemwar #.......#  #.......## _Unknown command.Aiming: Stone Arrow (dangerous; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 83% to hit)::jUo  #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 35/41 ====================---- #.. #.. Magic: 11/18 ==============---------- #.. #.. AC: 12Str: 12 #..## EV: 11::jo +Int: 18 Contam: 12%  #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 42% Place: Dungeon:5 ::jo +........@)W.....  Noise: =--------  Time: 5109.9 (0.0) ::jap .#####.########  b) +3 dagger (venom) #.### Cast: Stone Arrow (13%) #...# ::jp ;###.# #.#::jp N e   Duvessa #####'###  W   bes kemwar ::jp >#.......#  #.......## ::jq iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almost::jq dead, 83% to hit)  The stone arrow hits Duvessa!  You kill Duvessa!::jzw  #. #..#  #..  #..  #.. ::jx #.# #  ..##..#  .......  .#####  #.### ::jFx #...# ###.#::jy  #.#W   bes kemwar   ::j W.Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 chain mail (almostdead, 83% to hit)  The stone arrow hits Duvessa!  You kill Duvessa!  You hear a distant wail of despair.55=10.9 (1 _::j ::jU ::jb z _Unknown command.;:jj;:jv/Sandblast;:jD<:jm #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 35/41 ====================---- #.. #.. Magic: 10/18 =============----------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 Contam: 12% <:jM #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 55% Place: Dungeon:5 ........@W......  Noise: ==-------  Time: 5110.9 (0.0) .#####.########  b) +3 dagger (venom) #.### Cast: Sandblast<:jm #...# ###.# #.# W   bes kemwar #####'###  #.......#  <:j}#.......## _You hear a distant wail of despair. _Unknown command.<:jAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (84% to hit)<:jc$#.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 35/41 ====================----#..#.. Magic: 10/18 =============-----------#..#.. AC: 12Str: 12#..## EV: 11Int: 18 Contam: 12% #.##SH: 0Dex: 10..#####.####...#XL:  8 Next: 55% Place: Dungeon:5........@W......Noise: ==-------  Time: 5110.9 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast<:j?% #...####.##.#W   bes kemwar#####'####.......##.......##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (84% to hit)  The blast of sand hits the bes kemwar.  The bes kemwar is lightly damaged.<:j<:j68*<:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (84% to hit)  The blast of sand hits the bes kemwar.es kemwar is lightly damaged.  The bes kemwar writhes about, and something writhes within you.<:j1 @You feel your spells grow feeble.<:j:8*<:j  The bes kemwar writhes about, and something writhes within you.<:j8@<:j6=1==2.4 (1.5Dim <:j<:jծ{ _You feel as though your spells will be weakened for longer.<:j<:j<:jr<:jF _Unknown command.<:j!  #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 36/41 =====================--- #.. #.. Magic: 10/18 =============----------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 Contam: 12%  #.# #  SH: 0Dex: 10<:j # ..#####.####...#  XL:  8 Next: 55% Place: Dungeon:5 <:j ........@W......  Noise: ===------  Time: 5112.4 (0.0) .#####.########  b) +3 dagger (venom) <:j #.### Cast: Sandblast #...# Dim  ###.# #.# W   bes kemwar #####'###  #.......#  #.......## _You feel as though your spells will be weakened for longer. _Unknown command.<:j Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, 82% to hit)<:j+ #.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 36/41 =====================---#..#.. Magic: 10/18 =============-----------#..#.. AC: 12Str: 12#..## EV: 11Int: 18 Contam: 12% #.##SH: 0Dex: 10..#####.####...#XL:  8 Next: 55% Place: Dungeon:5........@W......Noise: ===------  Time: 5112.4 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast#...#Dim ###.#<:j, #.#W   bes kemwar#####'####.......##.......##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, 82% to hit)  The blast of sand hits the bes kemwar!  The bes kemwar is moderately damaged.<:jB <:jr N*<:j· Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (lightly damaged, 82% to hit)  The blast of sand hits the bes kemwar!  The bes kemwar is moderately damaged.  <:jf iThe bes kemwar writhes about, and something writhes within you.<:j+H  You feel as though your spells will be weakened for longer.<:jO' e@e   Dowan (wandering)You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.<:j[/  --more--=:ju=:j<=:j& =:j3.9 (1.5 _=:j*=:jn8>:j6 #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 36/41 =====================--- #.. #.. Magic: 9/18============------------ #.. #.. AC: 12Str: 12 #e.## EV: 11Int: 18 Contam: 12%  #.# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 55% Place: Dungeon:5 ........@W......  Noise: ===------  Time: 5113.9 (0.0) .#####.########  b) +3 dagger (venom) #.###>:j8Z Cast: Sandblast #...# Dim  ###.# #.# W   bes kemwar #####'###  e   Dowan #.......#  #.......## You feel as though your spells will be weakened for longer. _You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, 82% to hit)>:ju##.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 36/41 =====================---#..#.. Magic: 9/18============------------#..#.. AC: 12Str: 12#e.## EV: 11Int: 18 Contam: 12% #.##SH: 0Dex: 10..#####.####...#XL:  8 Next: 55% Place: Dungeon:5........@####...Noise: ===------  Time: 5113.9 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast#...#Dim ###.#[1>:j$4;17H#.#W   bes kemwar#####'###e   Dowan#.......##.......##You feel as though your spells will be weakened for longer. _You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, 82% to hit)>:jǴ.e _You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (moderately damaged, 82% to hit)  The blast of sand misses the bes kemwar.>:j8 .eDowan seems to find hidden reserves of power!>:j"|W...(fast)>:j!q27--------5.4 (1.5>:j>:j2 _The bes kemwar bites you. x2>:jC8-->:jtDr _Unknown command.>:j  #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 27/41 ===============--------- >:js #.. #.. Magic: 8/18==========-------------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 Contam: 12%  #.# #  SH: 0Dex: 10 >:j ..#####e####...#  XL:  8 Next: 55% Place: Dungeon:5 >:j #........@W......  Noise: =--------  Time: 5115.4 (0.0) .#####.########  b) +3 dagger (venom) #.###>:j"  Cast: Sandblast #...# Dim >:jR  ###.# #.# W   bes kemwar>:jz  #####'###  e   Dowan (fast) >:j =#.......#  #.......## >:j [_The bes kemwar bites you. x2 _Unknown command.>:j NAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle>:j Shift-Dir - straight lineAim: a bes kemwar (moderately damaged, 82% to hit)>:j +>:j #.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 27/41 ===============---------#..#.. Magic: 8/18==========--------------#..#.. AC: 12Str: 12#..## EV: 11Int: 18 Contam: 12% #.##SH: 0Dex: 10..#####e####...#XL:  8 Next: 55% Place: Dungeon:5........@W......>:j* Noise: =--------  Time: 5115.4 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast#...#Dim ###.##.#W   bes kemwar#####'###e   Dowan (fast)#.......##.......##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, 82% to hit)  The blast of sand hits the bes kemwar!  The bes kemwar is severely damaged.>:j2 gMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (moderately damaged, 82% to hit)  The blast of sand hits the bes kemwar!  The bes kemwar is severely damaged.  Dowan hits you but does no damage.>:j%9 8*>:jlF  The bes kemwar writhes about, and something writhes within you.>:j J e§>:j You feel as though your spells will be weakened for longer.Dowan mumbles some strange words.>:j0 [ @Dowan blinks!>:j 8*>:j  The bes kemwar writhes about, and something writhes within you.>:j> @You feel as though your spells will be weakened for longer.>:jE  #. #..#  #e.  #`.  #`. #`# #  >:j>F..#####`####...#  ........@W......  .#####.########  #.### #...# ###.# #.#>:jeF.   >:jF!  >:jF >:jF]Dowan points at you and mumbles some strange words.>:j( #. #..#  #e.  #`.  #`. #`# #  ..#####`####...#  ........@W......  .#####.########  #.### #...# ###.# #.#      The shard of ice hits you! You partially resist.?:j...§11---------9% ==6.9 (1.5?:jN?:j܈V _* * * LOW HITPOINT WARNING * * *?:j?:j?:jS?:jF _Unknown command.?:j% #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 11/41 ======------------------ #e. #.. Magic: 7/18=========--------------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 Contam: 9%  #.# #  SH: 0Dex: 10 ?:j..#####§####...#  XL:  8 Next: 55% Place: Dungeon:5 ........@W......  Noise: ===------  Time: 5116.9 (0.0) .#####.########  b) +3 dagger (venom) #.### Cast: Sandblast #...# Dim  ###.# #.# W   bes kemwar ?:j%#####'###  e   Dowan (fast) #.......#  #.......## ?:jP_* * * LOW HITPOINT WARNING * * * _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  ?:jtPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?:jwAim: a bes kemwar (severely damaged, 82% to hit)?:jn#.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 11/41 ======------------------#e.#.. Magic: 7/18=========---------------#..#.. AC: 12Str: 12#..## EV: 11Int: 18 Contam: 9% #.##SH: 0Dex: 10?:jo..#####§####...#XL:  8 Next: 55% Place: Dungeon:5........@W......Noise: ===------  Time: 5116.9 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast#...#Dim ###.##.#W   bes kemwar#####'###e   Dowan (fast)#.......##.......##Aiming: Sandblast (safe; 2% risk of failure)  ?:joPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, 82% to hit)  The blast of sand hits the bes kemwar.  The bes kemwar is severely damaged.?:j #. #..#  #e.  #..  #.. #.# #  ..#####§####...#  ........@W......  .#####.########  #.### #...# ###.# #.# ?:jRs     ?:j #. #..#  #e.  #..  #.. #.# #  ..#####§####...#  ........@W......  .#####.########  #.### #...# ###.#?:j #.#    ?:jf.ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (severely damaged, 82% to hit)  The blast of sand hits the bes kemwar.  The bes kemwar is severely damaged.  The bes kemwar bites you.?:j\E.e?:je  * * * LOW HITPOINT WARNING * * *?:j:*?:j  The bes kemwar writhes about, and something writhes within you.?:jE K.@?:jE 9/41 -8=68.4 (1.5?:j?L ?:jwO { _You feel as though your spells will be weakened for longer.?:j_ ?:j` ?:je ?:jCh F _Unknown command.@:jM @:ja TGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn)A:jIPotions:  Potions !  g - a potion of magic  L - a potion of lignification  w - 2 potions of heal wounds  c - a potion of curing  d - 2 brown potions  f - a puce potion  k - a blue potionB:jw - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.B:j B:jN' B:j/ #.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 39/41 ======================--#..#.. Magic: 8/18==========--------------#..#.. AC: 12Str: 12#e.## EV: 11Int: 18 Contam: 6% #.##SH: 0Dex: 10..#####.####...#XL:  8 Next: 55% Place: Dungeon:5........@W......Noise: ===------  Time: 5118.4 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast#...#Dim ##:jV0 40m#.##.#W   bes kemwar#####'###e   Dowan (fast)#.......##.......##The bes kemwar is severely damaged.The bes kemwar bites you.  * * * LOW HITPOINT WARNING * * *The bes kemwar writhes about, and something writhes within you. _You feel as though your spells will be weakened for longer. _Unknown command.B:j3 G.eB:j= a4--9.4 (1B:jH  _You feel much better. The bes kemwar barely misses you.C:jq #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 39/41 ======================-- #.. #.. Magic: 7/18=========--------------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 Contam: 4%  #e# #  SH: 0Dex: 10 ..#####.####...#  XL:  8 Next: 55% Place: Dungeon:5 ........@W......  Noise: =--------  Time: 5119.4 (0.0) .#####.########  b) +3 dagger (venom) #.###C:j&r[m Cast: Sandblast #...# Dim  ###.# #.# W   bes kemwar #####'###  e   Dowan (fast) #.......#  #.......## _Unknown command. _You feel much better. The bes kemwar barely misses you.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, 82% to hit)C:j3a#.. morningthaw the Geomancer#.#.. Gargoyle#..##.. Health: 39/41 ======================--#..#.. Magic: 7/18=========---------------C:jb#..#.. AC: 12Str: 12#..## EV: 11Int: 18 Contam: 4% #e##SH: 0Dex: 10..#####.####...#XL:  8 Next: 55% Place: Dungeon:5........@W......Noise: =--------  Time: 5119.4 (0.0).#####.########b) +3 dagger (venom)#.###Cast: Sandblast#...#Dim ###.##.#W   bes kemwar#####'###e   Dowan (fast)#.......##.......##Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linC:jb eAim: a bes kemwar (severely damaged, 82% to hit)  The blast of sand hits the bes kemwar but does no damage.  The bes kemwar is severely damaged.C:j~.ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (severely damaged, 82% to hit)  The blast of sand hits the bes kemwar but does no damage.  The bes kemwar is severely damaged.  Magical energy flows into your mind!C:j/C:j4*C:j C:j The bes kemwar writhes about, and something writhes within you.C:j #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 39/41 ======================-- #.. #.. Magic: 2/18==---------------------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 #.# #  SH: 0Dex: 10 ..#####e####...#  XL:  8 Next: 61% Place: Dungeon:5 ........@)......  Noise: ==-------  Time: 5122.9 (0.0) .#####.########  b) +3 dagger (venom) #.### F:jhCast: Stone Arrow (12%) #...# Dim  ###.# #.# e   Dowan (fast) #####'###  #.......#  #.......## _Unknown command.Aiming: Stone Arrow (dangerous; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  fast, 56% to hit)F:j g #.. morningthaw the Geomancer #.#.. Gargoyle #..# #.. Health: 39/41 ======================-- #.. #.. Magic: 2/18==---------------------- #.. #.. AC: 12Str: 12 #..## EV: 11Int: 18 #.# #  SH: 0Dex: 10 ..#####)####...#  XL:  8 Next: 61% Place: Dungeon:5 ........@)......  Noise: ==-------  Time: 5122.9 (0.0) .#####.########  b) +3 dagger (venom) #.### Cast: :jkj10;1mStone Arrow (12%) #...# Dim  ###.# #.# e   Dowan (fast) #####'###  #.......#  #.......## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Dowan, wielding a +0 dagger and wearing a +0 robe (moderately wounded,  fast, 56% to hit)  The stone arrow hits Dowan!!  You kill Dowan! #. #..#  #..  #..  #.. #.# #  ..##..#  .......  .#####  #.### #...# ###.F:j}k# #.#   F:jF:j%40=63.9 (1Stone Arrow (12%) _F:jۚF:jpy _Unknown command.G:j3G:j:G:jBG:jٹC3== _1====4==G:jQ,G:jǾG:jG:j=G:jS5=G:j?G:j%G:jtG:jt,G:jLG:jG:jtG:jSG:jO=G:jG:jG:j_6==G:jo8X==G:j>7==8==G:jC@G:jEnG:jOj9==G:jRG:j VG:jzVG:jXG:j[G:j\G:j|]G:jaG:jLbG:jScG:jfG:jf:==G:j'hG:j5kG:jkG:j_vG:j8zG:jzQ10/18=G:j{G:j~G:jG:jG:jG:j(G:jG:jx _Your spells return to their normal power.G:jMG:j{G:jG:j9=G:jG:jlG:jđG:j G:jc1=G:j–G:j8,G:jqG:jG:jG:jG:j ,G:jG:je=G:j,G:jG:jG:j`N2==G:jG:j,G:jG:jG:jSG:jG:jw,G:jG:jP==G:j-G:jG:jcG:jLG:jG:jG:jG:j3=G:j(,G:j`G:jG:jG:jG:jG:jV9=G:jtG:j,G:j G:jG:jSK4=G:jG:jG:joG:jGG:j,G:j G:j,G:j/G:jG:j9=G:jlG:j~,G:jG:jG:jIG:juE5==G:j"G:j &,G:j'G:j*G:jq*G:js+G:j-.,G:j/G:j^2G:j2:==G:j3G:ja6G:j6G:j7G:j{<w6=G:j`>G:j>G:j<@G:jBG:jCG:j&DG:jaFG:jFG:jHG:jeJG:jJ9=G:jLG:jN,G:jOG:jyRG:jRG:j TG:jEVG:jVK7=G:jXG:jZ,G:j@\G:j^G:j_G:j`G:jcG:jdG:jeG:jciO=G:j*jG:jm,G:jSnG:jPqG:jrL8==G:jHsG:j{vG:j # .># # #.## # #..# # #..# # #..#. #.. G:j0b# #.# # ..#####@####...#--218.9 (95.0)........)........#####.######## #.### #.G:j..####.# #.# #####'### #.G:j%G:jgG--9.9 (96G:j(G:jTQ _Found a stone staircase leading down.  Things that are here:G:j _a +0 dagger; a +0 robe; the elf corpse of DowanI:jMxandblast I:jL 3I:j I:jm I:j, I:j P _I:j  BI:j" I:j % I:j~% :==I:j& I:j( I:j+ ,I:j &I:j I:j ~#####.......###.># #...∩.. #.........#.## ..... #.......####..# .#... #.......####..# ... #.........#..### ... #.........#....### #.# ###..†....#.##...## #....... ..#####)####...#@#.### #.#..###29.9 (10 .........)...........# #.#..### ..#####.##########.#..# #.......#.### .# # #########...# #.###.# # #.# I:j "# #####'### # #.......# # I:j I:j{ -30.9 (11I:j[ I:jb < _Found Oruokur's Elemental Accessories.K:jSK:j/ K:j K:j; K:jK:jVK:j ,K:jeK:j{K:j K:j!K:j="K:j#K:j',K:j(K:jG*K:j,K:j,K:j:rK:j?D+Welcome to Oruokur's Elemental Accessories! What would you like to do?  a -  606 gold the Papyrus of Bedrock  b -  472 gold a +2 cloak of airc -  375 gold a ring of protection from cold (unknown)  d -  375 gold a staff of fire (unknown) You have 275 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listN:j<buy|examineexamine item[Enter] describeN:j; The Papyrus of Bedrock. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  N:ja - PetrifyAlchemy/Earth4 yes  b - Awaken ArmourEarth/Forgecraft 4 no  c - MagnavoltEarth/Air7 noP:jՖ~Welcome to Oruokur's Elemental Accessories! What would you like to do?  a -  606 gold the Papyrus of Bedrock  b -  472 gold a +2 cloak of airc -  375 gold a ring of protection from cold (unknown)  d -  375 gold a staff of fire (unknown) You have 275 gold pieces. [Esc] exitP:j [!] buy|examine items[a-d] examine item [/] sort (type) [Enter] describe[A-D] put item on shopping listR:j"R:jR:jAVmorningthaw the Geomancer## .#Gargoyle.. .###Health: 41/41 ========================#. ...#Magic: 18/18 ========================###.#.#.#AC: 12Str: 12#.......#EV: 11Int: 18#.≈...§.##########SH: 0Dex: 10#### #.......##.......#### XL:  8 Next: 66% Place: Dungeon:5R:jj.># #...@...##........... Noise: ---------  Time: 5237.9 (7.0)#.## #.......##.......#### b) +3 dagger (venom)#..# #.#...≈.##.......#### Cast: Sandblast#..# #.......##...........#..### #.....####...........#....#####.#.# ###..†..... #.##...###.#.# #........  .#####)####...#.#.### #.#..###.  ........)...........# #.#..####  _Your spells return to their normal power. _Found a stone staircase leading down.  R:jThings that are here: _a +0 dagger; a +0 robe; the elf corpse of Dowan _Found Oruokur's Elemental Accessories.  There is an entrance to Oruokur's Elemental Accessories here.R:j)R:jݗR:j. _R:jr3R:jvR:jfwR:jzR:j~P _R:jƀR:j*R:jҁR:jR:jpR:jцR:jR:jR:j,R:jR:jR:jBR:jgR:jR:jR:jR:jtR:jBR:jR:jXR:jBR:jR:jXR:jlXR:jA,R:jR:jtR:j}R:jR:jT,R:jKR:jR:jR:jR:j,R:jvR:jR:j,R:jR:j>R:j\,R:jwR:jR:jR:j<R:jR:jR:jjR:jR:jR:jR:j,R:jR:j7 ### #.##########  #...@).....#  #.########.#  #######.########.#  ...............#.### .######.######.#...# R:j0 #.# ###.#.#.#  #.# #.......#  ..# #.≈...§.######## ###### #.......##......R:jN### #.# #....@.....# #.#.# #.#.# #.# ###.#.#.# #.# #.......# R:jg..# #.≈...§.####### #.......##.R:j057.9 (20.0)R:j,8.9 (21R:jtR:j#w _You see here a +0 vampiric spear.S:j3S:jS:jׅS:jVS:jP _S:jS:jNS:jS:jdS:j2,S:j!S:jcS:jdS:j˗S:jS:j:S:j,S:jS:j˟S:j,S:jXS:j"S:j6,S:jS:j¨S:jhS:jS:jcS:jS:j,S:jگS:jS:j,S:jWS:jݾS:j1S:j,S:jS:jBS:jS:jd,S:jS:jS:jS:jS:j,S:jS:jS:j,S:jMS:jS:j,S:jS:jS:j4S:j~S:jS:jS:j{,S:jS:jWS:jS:jS:jS:j/S:j,S:jS:jS:j,S:jdS:j%S:j,S:jS:jr5S:jg8S:j8S:j;S:j5<S:jp?S:j?S:j@S:jDS:jlJXS:jLS:jMS:jMS:jPS:jRS:jSS:jTS:jUS:j6XS:jXS:j2YS:j/[S:ji]S:j]S:jw^S:jM`S:jb,S:jncS:jdS:j[iXS:jRk,S:j1lS:jenS:j]oS:joS:j+pS:jrS:jOu,S:j*vS:jwS:jz,S:jzS:jL|S:j`~S:j~S:jPS:jyS:jS:jtS:j,S:j-XS:j?,S:jS:jS:jS:jS:jS:juS:j6,S:jS:j+S:j,S:jkS:j S:j,S:jsS:j,BS:jS:jS:j?,S:j/S:j`S:jۯS:j(S:jS:jaS:jS:jBS:j,S:jCS:jS:jS:jS:jS:jS:j~,S:jټS:jS:j߿S:j*S:jS:jS:j,S:jS:j0S:jhS:jS:jPS:j+S:jS:jS:jxS:jgS:jS:jS:jtS:j,S:jSS:jS:jS:jS:jS:jS:jS:jS:jS:jS:jS:jS:jS:jJS:jS:jS:jS:jS:j,S:jpS:jS:jPS:jS:j{S:jS:j;,S:jS:jjS:j ,S:j S:j S:jS:j_S:jS:jS:j[3S:j5,S:jES:jOKXS:jM,S:jNS:jPS:j!RS:jgRS:j/SS:jVR  There is a stone staircase leading down here.S:jdXS:j Y _S:jYS:j"_S:j_S:j_S:jt`S:jaS:j%d,S:jdS:jEfS:jgS:jh,S:jiS:jk,S:jkS:jumS:jV:jV:jV:jGF _Unknown command.V:jL _V:j)RV:jyT,V:j%UV:jXx8==V:ju[V:ja],V:j^V:j_V:jbV:jfbV:jcV:jdV:jfV:jOgV:jgV:jiV:jmz%==  Things that are here:  a +0 mace; a +0 leather armourV:j(|V:j| _V:j}V:jV:jׁV:jV:jăV:jV:jV:j;V:j7V:jV:jzV:jЍV:j,V:jϑ,V:jV:jV:jו,V:jV:jV:j,V:jV:j=V:j',V:jϞV:j<V:jɡV:j V:jV:jV:jh,V:jV:jV:jsV:jV:j"V:jEV:j,V:jV:jV:j,V:jV:jV:jV:jV:jV:jV:jV:jZV:j V:jV:jw,V:jV:jV:j-V:jdV:j V:jV:jcV:jV:jV:j3V:jeV:jV:j@V:j{V:jjV:jV:j5V:jV:jV:j!V:jV:jV:j'V:jV:jTV:jV:jV:jV:jV:jV:jq,V:jV:j V:jV:jV:jV:jqV:jV:jV:j*BV:jV:jBV:jV:j V:j V:jn V:jV:jV:jV:jV:jV:jV:jCV:jV:jV:j6V:jt,V:jV:jJ V:j V:j#!V:j"V:j$V:j6%V:j%V:j'V:j(,V:j )V:jd*V:j ,,V:j^,V:j /V:j10V:jz0V:jM1V:j2V:j5,V:j76V:jf7V:j9,V:j:V:jV<V:jE>,V:j?V:jm@V:jOBV:jBV:jACV:jDV:jFV:jGV:jwGV:jIV:jJV:jKV:jwKV:jLV:jNV:jNV:jbOV:jPV:jES,V:jSV:jUV:jV,V:jWV:jXV:jZV:j#[V:j\V:jA]V:j_V:jh_V:j6`V:j_aV:j)c,V:j&dV:jf@  There is an open door here.V:jiV:jvi _V:jkV:jlV:jxo,V:jV:jV:jV:j,V:j4V:jV:jV:jjV:jBV:j8V:jZV:j,V:jYV:j9V:jV:jV:jV:jTV:j#V:j\V:jV:jV:jV:jV:jV:j#V:jyV:j V:jp V:jS V:j V:jp V:j{V:jG,V:jV:jV:jV:j V:jBV:jV:jV:jV:j[V:j*V:ji  You encounter a white imp.V:j`)# #.#.#.# #####+##### #.#.# # #.#.#.#.# #.#.. # #.#.#.#V:j>*@.# #.#### # #.#.#.# .# #.# # #.#.#.# .# # #.#.#.# .# #####.#.#.# 5# .......<#.#######.# #########.......@.#- ########### Sandblast V:j* 5   white imp (asleep) V:j=42573.4 (106.0)V:j7M-47 _V:jw=V:jeZV:jT# #.#.#.# #####+##### #.#.#  morningthaw the Geomancer # #.#.#.# .# #.#..  Gargoyle # #.#.#.# .# #.####  Health: 41/41 ======================== # #.#.#.# .# #.#  Magic: 17/18 ======================-- # #.#.#.# .# AC: 12Str: 12 # #.#.#.# .# EV: 11Int: 18 #####.#.#.# 5# SH: 0Dex: 10 .......<#.#######*# XL:  8 Next: 67% Place: Dungeon:5 #########.......@.# Noise: ---------  Time: 5574.4 (0.0) ########### b) +3 dagger (venom)  Cast: Sandblast  V:j'5   white imp (asleep) _There is an open door here. _You encounter a white imp.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)W:j"# #.#.#.# #####+##### #.#.#  morningthaw the Geomancer # #.#.#.# .# #.#..  Gargoyle # #.#.#.# .# #.####  Health: 41/41 ======================== # #.#.#.# .# #.#  Magic: 17/18 ======================-- # #.#.#.# .# AC: 12Str: 12 # #.#.#.# .# EV: 11Int: 18 #####.#.#.# .# SH: 0Dex: 10 W:j#.......<#.#######.# XL:  8 Next: 67% Place: Dungeon:5 #########.......@.# Noise: ---------  Time: 5574.4 (0.0) ########### b) +3 dagger (venom)  Cast: Sandblast  5   white imp (asleep)W:j$Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)  W:j$jThe blast of sand hits the white imp!  You kill the white imp!W:j5)? #.#.#.#  #.#.#  #.#.#.# .# #.#..  #.#.#.# .#   #.#.#.# .# #.# W:j) #.#.#.# .# #.#.#.# .#.# .#<#.#########... #### W:jo*2W:j..8=5.9 (1.5Sandblast _W:j3)W:j*W:j/W:j2F _Unknown command.W:j _8==W:jXW:jW:jWW:jW:jW:jW:jRW:jW:jW:jW:jNW:j4:==W:jW:j8W:jW:jTW:jW:jW:jW:jW:jZW:jW:jW:jW:jTW:jW:j,W:juW:jW:jW:j_ ,W:j W:j 7 _You open the door.W:jGW:jW:jW:j"@  There is an open door here.W:jW:j _W:j!W:j#W:j}&W:j&W:j'W:jp)W:j],,W:j-W:j.W:j0W:j01W:j1W:jg3W:j5,W:j6W:j8W:jz:W:j:W:j;W:j<W:j>W:j?W:j?W:j@W:jBW:jC,W:jW:jW:jXW:jW:jW:jW:jW:jW:j֏W:jW:j,W:jW:j W:jW:jQW:j֘W:jW:jϜW:j)W:jНW:j[W:jW:jW:j<W:jW:jW:jW:jbW:j"W:jW:jcW:j'W:jsW:juW:j'W:juW:jW:jXW:j ##..###'#.#####.....####.#### ##.###.#.# ...........< #..##.#.# ...###...### ########.##.#.# ..# .........##.#.# W:jL#...# ..........#.#.# #...# ..............# #.#.#..##...#### .. .# .........##.....@# -619.9 (44.0) W:j......#####.#.##......# #'##### #.#.####...... #.##.#.. .....> #.#W:j+#.#### ..... #.##.###### #.##.# #.##. #.#W:ju-20.9 (45 _Found a stone staircase leading down.W:jIW:jW:jb W:j W:j%,W:j%W:j%W:j&W:j7)W:j+,W:j+W:j-W:j/W:j/W:j41W:j$3W:j05W:j5W:j6W:j 8W:j9W:j+:W:j:W:jH<W:jD>W:j>W:jf?W:jgAW:j-CW:j|CW:jDW:j FW:jGW:jHW:jHW:jKR  There is a stone staircase leading down here.W:jMW:jN _W:j;OW:jQW:jSW:jTW:jETW:jVW:jXW:jXW:jYW:jd[W:jW],W:j^W:j`_W:jHaW:jaW:jbW:j8dW:jhXW:jtjW:jjW:jkW:jlW:jnW:j]nW:jnW:jdpW:jr,W:jrW:jsW:ju,W:j vW:j/wW:j0yW:jsyW:jyW:j{W:j|W:j}W:j}W:j~W:j5W:jW:j€W:jW:jeW:jW:jW:jW:j)W:j,W:jW:jPW:jW:j W:jW:jW:j'W:j~W:jW:j:W:j,W:jW:jJW:j”W:jW:jW:jW:jԗW:jW:jbW:jÚ,W:j W:jW:jӝW:j W:jpW:jW:j@,W:jϡW:jtW:jѣ,W:jW:jLW:jʦ,W:j8W:jW:jW:jaW:jW:jΫW:j,W:jzW:jhW:j¯,W:j+W:jLW:jvW:jW:jW:jW:jvW:jW:jW:jBW:j,W:jW:jFW:jٻ,W:jW:jiW:jо,W:j:W:jYW:jhW:jW:jW:jW:jAW:j[,W:jW:jl># #...# # ##.#.# [.# # #..#.# #.# ##..#.# #.# ###...#.# #.# ..#.#.#.# #.# .>..#.#.# #.# .....# #. W:jMo#####.### #64.9 (44  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.##########.#W:j W:jb,5.9 (45W:j9W:j - _Found a pair of gloves.X:j~X:jKX:jX:jX:j_X:jĖBX:j,X:j X:j!X:j{X:jԝX:jX:jX:j`X:jX:jZX:jX:jI,X:jX:j?X:j3F  You see here a +0 pair of gloves.X:jX:jg _X:j}X:jX,X:jX:jtX:jX:jBX:j&X:j,X:jX:jX:j!,X:j]X:joX:jX:jpX:jX:jX:jX:jeX:jX:jGX:j2,X:jX:jX:jd,X:jX:jX:jD X:j X:jv X:j0 X:jG X:j X:j X:j X:jl ,X:j X:j X:j X:j) X:jZ X:j X:j? X:j X:j X:j, X:jH X:j X:j X:j X:j" X:j" X:j# X:j$% X:jD' X:j' X:j[( X:j+ X:j~- ,X:j^. X:j0 X:j\2 X:j2 X:j3 X:j4 X:jo7 X:j7 X:j8 X:j: X:j< ,X:j= X:j? X:jYA ,X:jB X:jC X:jE X:jF X:jG X:jH X:jM ,X:jN X:jNQ X:jWT ,X:jU X:j^W X:jX X:jMY X:jZ X:jv[ X:j] X:j'^ X:j&_ X:j` X:jb X:jb ,X:jd X:jf X:jg X:jg X:j`h X:j:j ,X:jj X:j?l X:jEn X:jo ,X:jkr X:js ,X:jt X:ju X:jw X:jx X:j7y X:j|z X:j]| X:j| X:j>} X:jE X:j3 X:j X:j= X:jb X:jɄ ,X:j[ X:j X:j ,X:j X:j X:jԋ X:jg X:j X:j/ X:j ,X:j X:jǓ X:j f  You encounter an adder.X:j[ L.................#  ################. ..[.# ........ ###.# ######..  #.# #..X:j. a  #.# #..  #.# #..  #.# #..  #.# #. #.# #.....#  #.# ##.#.##  #.# .....#  #.# X:ji J.#. ##  #.# #. ..   S   adder (asleep)X:j #.# #. ..  #.# X:j$ #. .S#  #.# X:jx .712.9 (47X:jI 33.9 (48 _X:j X:j Z:jM################ ................. ################. ..[.# ........ ###.# ######.....Z:j.....# .....##.###.#.##  ##. ..#. .S# Z:jG4.9 (1.0)Z:jZ:j_M....# ################ ................ ################ ..[...... ######## Z:j`#.##.....#  ... ###. ..Z:j {Y5Z:j 'M.....# ################ ................ ################ ..[...... ########.##..#  . .Z:j@ Z:j &6Z:j. Z:j& M################ ......# ################ ................ ################ ..[...... ########.##..#  .#.Z:j1- Z:j/ &7Z:j4 Z:j6 [:jxM............... ################ ......# ################ ................ ################ ..[...... ########.##..#  ...8\:j# \:j 3\:j \:j \:j \:j n\:j \:j \:j ,\:j \:j \:j \:jV \:j@ \:j[ ,\:j \:jP \:j \:j \:j \:j7 \:j \:j} \:j \:j \:j \:j \:j \:jJ \:j ,\:j \:j \:j B\:j+ \:j X\:j" X\:j$ \:j& B\:jC( ,\:j+ ,\:jW, ,\:jq- \:j / \:jE1 \:j1 \:j?2 \:j3 \:j6 \:j6 \:j,7 \:j8 \:j4; ,\:jM< \:jE \:jQG \:jG \:jH \:j/J \:j|L \:jL \:jM \:j4O \:j3V \:jV \:jW \:jX \:jId \:je ,\:jf \:jr \:js \:jt \:ju \:jw \:jz \:jTz \:j{ \:j ~ \:j \:j \:jy \:jC \:j \:j \:j \:j٥ #######.####################.# ........†.†..................# ####.###################### ..........<........# ..###...###.#.#....#  #...#...#.################# +# #...#.###.................# # #...#.###################.# .# ##.#.#......@.# ........# 48.9 (30.0) .# #..#.########.# ######..# .# ##..#.# #.# #..# .###...#.# #.# #..# \:jQ R...#.#.#.# #.# #..# ..>..#.#.# #.# #..# .........# #.# #..# ######.### #.# #.... #.# #.# ##.#.\:j; \:jk \:jY W _You see here a +0 pair of gloves.]:jRG9.9 (1.0)]:j]:j- _a - a +0 pair of gloves]:j]:jrGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn)a - a +0 pair of gloves_:ja - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (12.6 -> 13.6). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe._:j_:j_:jR#######.####################.#morningthaw the Geomancer ........†.†..................#Gargoyle ...####.######################Health: 41/41 ======================== ...........<........#Magic: 18/18 ======================== ...###...###.#.#....#AC: 12Str: 12#...#...#.################# EV: 11Int: 18 +# #...#.###.................# SH: 0Dex: 10 .# #...#.###################.# XL:  8 Next: 68% Place: Dungeon:5 .# ##.#.#......@.# ........# Noise: ---------  Time: 5749.9 (0.0) .# #..#.########.# ######..# b) _:j8+3 dagger (venom) .# ##..#.##.##..# Cast: Sandblast .###...#.##.##..# ...#.#.#.##.##..# ..>..#.#.##.##..#  .........##.##..#  ######.####.##.... #.##.###.#.  _There is a stone staircase leading down here. _Found a pair of gloves. _You see here a +0 pair of gloves. _You encounter an adder. _You see here a +0 pair of gloves. _a - a +0 pair of gloves_:j_:jW_:j _:jlf  You start putting on your armour._:j,50.9 (1_:j_:j4%_:j'+1.9 (2_:j,_:j7A2.9 (3_:j9_:j?_:j@+3.9 (4_:jE_:jK_:jM+4.9 (5_:jS_:j!W 3 _You continue putting on your +0 pair of gloves. x5_:j7Y_:j`_:jcc _You finish putting on your +0 pair of gloves._:j-  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`:j`:j-,`:j;`:j`:jؘP _`:j`:j`:j`:jb`:j`:j`:jZ`:j`:jH`:j`:jޤ`:j`:j`:jw`:j`:j`:jl`:j­`:j`:j`:j,`:j4`:j$`:j `:jp`:jĶ`:j`:j`:j/`:jp`:j*`:j`:j``:j`:jsP  There is a stone staircase leading up here.`:j`:j4 _`:j`:j`:j*`:j`:j`:j`:jD`:j`:j`:j`:jY`:j`:ja`:j2`:j`:j `:j`:j`:j`:j$`:j`:j`:j,`:jG`:j~`:j`:jC`:j`:j`:j`:j^,`:j`:j,`:jg`:jz`:j`:j: `:j `:jtB`:j$`:j{7 _You open the door.`:j`:j`:j[`:j@  There is an open door here.`:j`:j _`:j `:j `:j"`:j<#`:j#`:j%`:j_(`:j(`:j)`:j+`:j-`:ji.`:j.`:j0`:j2`:j2`:j3`:j5`:ju7`:j7`:jz8`:j:`:j<<`:j<`:jr=`:j5?`:jYA,`:j B`:jC`:jE`:jE`:j;F`:jXJ`:jGZ,`:j[`:j-\`:jK]`:j^^`:j(``:j``:j``:j?b`:jc`:jd`:jd`:jf`:jg`:jg`:jh`:ji`:jk`:jpk`:jk`:j_m`:jn`:j%o`:jko`:jlv`:jw,`:jvx`:jz`:j|`:jh},`:j~`:j`:j$`:jp`:jx`:j,`:j`:ju`:j`:jm`:jˊ`:jڌ`:jݎ`:jD`:j`:j)`:j`:jn`:j`:jj`:jM`:j`:j)`:j`:jj  You encounter an ice beast.`:j #.# #.# #. #.# #.# #. ######.# #.# #.`:j'# #.# #. ######## #.# #. #.# #. #.# #. #.# #. #@# ## #...Y....  #.####### Sandblast ###  Y   ice beast (asleep)  `:jO `:j0800.0)`:j<35.9 (51 _`:j`:j`:jpX  #.# #.# #. morningthaw the Geomancer #.# #.# #. Gargoyle ######.# #.# #. Health: 41/41 ======================== .......# #.# #. Magic: 17/18 ======================-- ######## #.# #. AC: 13Str: 12 #.# #. EV: 11Int: 18 `:jY #.# #. SH: 0Dex: 10 #.# #. XL:  8 Next: 68% Place: Dungeon:5 #@# ## Noise: ---------  Time: 5805.9 (0.0) #.**Y....  b) +3 dagger (venom) #.#######  Cast: Sandblast ###  Y   ice beast (asleep)`:jZ 4 _There is an open door here. _You encounter an ice beast.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)a:jv:#.##.##. morningthaw the Geomancer#.##.##. Gargoyle ######.##.##. Health: 41/41 ======================== a:j6;.......##.##. Magic: 17/18 ======================-- #########.##. AC: 13Str: 12#.##. EV: 11Int: 18#.##. SH: 0Dex: 10#.##. XL:  8 Next: 68% Place: Dungeon:5#@#a:jj;## Noise: ---------  Time: 5805.9 (0.0)#.##Y....b) +3 dagger (venom)#.#######Cast: Sandblasta:j;###Y   ice beasta:j;Aiming: Sandblast (safe; 2% risk of failure)  a:jI<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)  The blast of sand hits the ice beast!  The ice beast is heavily wounded.a:j<?Y.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (asleep, 100% to hit)  The blast of sand hits the ice beast!  The ice beast is heavily wounded.  Magical energy flows into your mind!a:j/Y.a:ja:jgT8===a:j7.4 (1.5 _a:ja:ja:ja:jea:ja:ja:jc a:j#a:j"_Unknown command.a:ja:ji\ #.# #.# #. morningthaw the Geomancer #.# #.# #. Gargoyle ######.# #.# #. Health: 41/41 ======================== .......# #.# #. Magic: 17/18 ======================-- ######## #.# #. AC: 13Str: 12 a:j3j-#.# #. EV: 11Int: 18 #.# #. SH: 0Dex: 10 #.# #. XL:  8 Next: 68% Place: Dungeon:5 #@# ## Noise: =--------  Time: 5807.4 (0.0) #.Y......  b) +3 dagger (venom) a:jzj#.#######  Cast: Sandblast ### a:jj Y   ice beast a:jj_Magical energy flows into your mind! _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  a:jkdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 85% to hit)a:j|#.##.##. morningthaw the Geomancer#.##.##. Gargoyle ######.##.#a:j#. Health: 41/41 ======================== .......##.##. Magic: 17/18 ======================-- #########.##. AC: 13Str: 12#.##. EV: 11Int: 18#.##. SH: 0Dex: 10#.##. XL:  8 Next: 68% Place: Dungeon:5#@### Noise: =--------  Time: 5807.4 (0.0)#.Y......a:j:b) +3 dagger (venom)#.#######Cast: Sandblast###Y   ice beasta:jAiming: Sandblast (safe; 2% risk of failure)  a:j=cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 85% to hit)  a:jixThe blast of sand hits the ice beast!  The ice beast is severely wounded.a:ja:j-8.9 (1.5a:ja:j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (heavily wounded, 85% to hit)  The blast of sand hits the ice beast!  a:jThe ice beast is severely wounded. _The ice beast closely misses you.a:j8 a:j9 a:j> a:j A F _Unknown command.a:j ? #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@# a:j3  #.Y......  #.#######  ###a:j M R #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.Y......  #.#######  ### a:jR a:jT a:jnY a:jx[ a _An ice beast is nearby!a:jʀ  #.# #.# #. morningthaw the Geomancer #.# #.# #. Gargoyle ######.# #.# #. Health: 41/41 ======================== .......# #.# #. Magic: 16/18 =====================--- ######## #.# #. AC: 13Str: 12 #.# #. EV: 11Int: 18 #.# #. SH: 0Dex: 10a:j m #.# #. XL:  8 Next: 68% Place: Dungeon:5 #@# ## Noise: =--------  Time: 5808.9 (0.0) #.Y......  b) +3 dagger (venom) #.#######  Cast: Sandblast ###  Y   ice beast _Unknown command. a:j !_An ice beast is nearby!Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 85% to hit)a:j #.# #.# #. morningthaw the Geomancer #.# #.# #. Gargoyle ######.# #.# #. Health: 41/41 ======================== .......# #.# #. Magic: 16/18 =====================--- ######## #.# #. AC: 13Str: 12 #.# #. EV: 11Int: 18 #.# #. SH: 0a:jDex: 10 #.# #. XL:  8 Next: 68% Place: Dungeon:5 #@# ## Noise: =--------  Time: 5808.9 (0.0) #........  b) +3 dagger (venom) #.#######  Cast: Sandblast ###  Y   ice beastAiming: Sandblast (safe; 2% risk of failure)  a:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 85% to hit)  The blast of sand hits the ice beast!  You kill the ice beast!a:jU #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.#  #.#  a:j-,#@#  ...  ###  ###  b:jb:jt7910.4 (1.5Sandblast _b:j b:j$#b:j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (severely wounded, 85% to hit)  The blast of sand hits the ice beast! _You kill the ice beast! _Unknown command.b:jPb:j _b:jBb:jb:jK7=b:jLb:jb:jw,b:jGb:j,b:j,b:j}b:j=b:jb8==b:jXb:jMb:j_b:j,b:jb:j Xb:j f==b:j b:j,b:j,b:jb:j,b:jy,b:jb:jUb:jb:jb:j5b:j!Bb:j'"b:j#b:j[$,b:jk%b:j'Bb:j`(b:j{),b:j*,b:ji+,b:j+b:j,b:j-b:j1.b:j`.b:j 0b:j1b:j4b:j^9nb:j:b:j<,b:jH?,b:j'A,b:jAb:jFb:j=Hb:jHb:jHb:j,Jb:jK,b:jPXb:jGQb:jRb:jSb:j,T,b:jUb:jVb:jV\Bb:j2_b:j_b:j=`b:jab:jdBb:jeb:jgBb:jhb:jib:jQjb:jjb:jkb:jblb:jlb:jmb:jmb:jo,b:jpb:j8qb:j.s,b:jsb:jtb:jnvb:jg}b:jp~b:j~b:j,b:j,b:jb:j=b:jń,b:j<Xb:jĈb:jb:j,b:j\b:j$b:j,b:jb:j֑b:jF,b:j|b:jL,b:jb:jb:ję,b:jҚb:jb:j,b:jwb:jb:jCBb:jjb:j4b:j,b:j6b:jb:jib:jb:j@b:jb:j1b:jb:jb:jb:jb:jeb:j;b:j,b:jub:jb:jӹ,b:j\b:jb:jb:jb:j|b:jb:jh  An adder comes into view.b:j###.# ######.. #.# #..  #.# #..  #.# #..  #.# #.. #.##..####  #.##.....#  #.# #########.#.##  #.# .........@...#  -b:jp#.# ########.#..##  #.##.#..#  Sandblast#.##.#..#  #.##.#.S#  #.##.#...   S   adder (asleep) ###.# #.#####  ....# #.#  ###############.# b:j}71.4 (61.0)-2.4 (62 _b:jb:jjc:jahY .  The blast of sand hits the adder!!c:j*mr###c:j0...c:jp7/19---80=3.9 (1.5)Sandblastc:jc:jI _You kill the adder!c:jcc:jfc:jlc:j|o _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jc:jc:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jc:jc:jc:jc:jB: _c:jc:jc:jc:j?,c:jc:j_c:j9---c:jc:jnc:jK8=c:jAc:j0,c:jc:jM,c:jXc:j-c:jc:jc:jc:jM9=c:jc:j,c:jc:jc:jL9==c:jc:j c:j ,c:j\ c:j c:jx ,c:j c:j^ c:j c:jz c:j c:j c:j ==c:j c:j+ c:j c:j c:j- c:j c:j_ c:j c:j c:j c:j c:j.! c:j" c:j$ ,c:j$% c:j>' c:j^7 c:jO8 c:j9 Bc:jV: c:j: c:j7; c:j; c:j< c:j;@ Bc:jeA c:jkB ,c:jB c:jCD c:j4E c:jE c:jE c:jG c:jM c:j=N c:jjO c:jP c:jR ,c:jS c:j^ hc:jj Xc:j Xc:jA ,c:j" ,c:j c:j Bc:jҟ c:j_ ,c:j c:j c:jM c:j c:j c:ji c:j ,c:j c:j c:j c:j c:j c:j ,c:j c:j c:j c:jW c:j ,c:j c:jv ,c:j c:j c:j* c:j ,c:j c:j| ,c:j c:j c:j c:j ,c:j c:j nc:j c:j' ,c:j ,c:j c:j! ,c:jl" c:j( Xc:j, Bc:jy- c:jg0 c:j2 ,c:j3 c:j7 c:j8 c:jA c:jB c:jD c:j9E c:jE c:jH c:jeJ c:jJ c:j5K c:jO P  There is a stone staircase leading up here.c:jQ c:j9R  _c:jR c:j3U c:jW c:jDX ,c:jC[ c:j-] c:j] c:jV^ c:j$a c:jc c:jvc c:jd c:jcg c:jRi c:ji c:jj c:j$o d  You see here a jackal skeleton.c:jq 5 _c:j1r c:jNu c:jv c:j:w c:jw c:j# h  You see here a black bear skeleton.c:j  c:j 4_c:ji c:jL c:jɌ c:j c:jJ c:j ,c:jϓ c:j c:j Bc:j c:j Bc:jk c:jW ,c:jѤ c:j@ c:j֨ c:jE c:jZ c:jӫ c:jԭ c:j/ c:j c:j Xc:j c:j c:jb c:j c:jr c:j, c:j c:j׾ c:j c:jI c:j ,c:j c:j c:j c:ji c:j c:j c:j7 c:j{ c:j2 c:j c:j\ c:j c:jf c:j c:j< c:jt c:j c:j` c:j c:j1 c:j c:j: c:j c:j c:jS c:j c:j c:jj c:j c:j c:jw c:j c:j c:j c:jO c:j c:j- c:j c:j ,c:j c:j c:j c:j c:j) c:j ,c:jz c:j c:j c:ji c:j c:j c:j c:j c:j. c:jl c:j c:j@ c:j c:j2 c:j5 ,c:jk c:jq c:jW c:j c:j} c:j c:jA c:j c:jy c:j c:j ,c:j[ c:j" c:j]$ c:j$ c:j% c:j' c:j) c:jR* c:j* c:j, c:j. ,c:j/ c:j1 c:j3 ,c:j4 c:j6 c:j7 c:jW8 c:j9 c:j: c:jP< c:j< c:j= c:j> c:jJ@ c:j@ c:jA c:jB c:j2D c:jD c:jZE c:jG c:j J ,c:jK c:jtM c:jO c:jiP c:jEQ c:j.S c:jWU c:jU c:jV c:jX c:j[ c:jj[ c:j2\ c:jY^ c:j` c:j` c:jb c:j[d c:jf c:jWg c:jh c:j"j c:jl ,c:jAn c:jo c:jq c:j@r c:jr c:j&y A  You see here a +0 ring mail.c:jy c:jz  _c:jv{ c:jB} c:j c:j c:jހ c:j‚ c:j c:jH c:j c:jć c:j c:j c:j c:j، c:jŽ c:j& c:j c:j c:jݟ ,c:j ,c:jΣ c:j c:j c:j` c:j( c:j9 c:jܭ ,c:j c:jװ c:j3 c:j c:j c:jH ,c:j c:j ,c:j c:jG c:j ,c:j# c:j c:j c:j c:jk c:j c:j c:jh c:j c:j  c:j ,c:j? c:ja c:j) c:j c:j  c:j c:j% c:jW& c:j' c:j( Bc:jS) c:j/* c:j+ ,c:ju, c:j- c:j- c:j<. c:j/ c:j0 c:jS1 c:j1 c:jh2 c:j4 ,c:j5 c:j6 c:j0B ..........# #.# #.# ..........# #(# #.# #.# ...#############.# #.# #.# ...............#.# #.# #.# ............<#.#.# #.# #.# ##############.#.# #.# #.### ...............#.# #.# #:..# ################.# #.######.# ....>..........#@# #.##.....# -60360.0) c:j2C ........######.#.#####.##.##### ........# #.#.......##.# ........# #.##########.# ........# #.# #.# ........######.# #.# ........##.....# #.#....##.....#  #.# ........##.....# c:j@D C #.#c:jL c:jM F-41c:jS c:jzU ) _Found 2 boomerangs.d:jk3d:jwmd:jwod:j/rd:jwvBd:jxd:jyd:jzd:j~d:jd:j2d:jd:jd:j݈Bd:j=d:jd:jhd:jd:jBd:j,d:jd:jd:j ,d:jՙd:j?  You see here 2 boomerangs.d:jd:j _d:jd:jId:jd:jd:jd:jd:jd:jd:jįd:jd:j<,d:jhd:jd:jd:jcd:j"d:jd:jd:jd:jd:jd:jd:jd:jd:jdd:jid:jd:jVd:jd:j0d:jd:jd:jd:jd:j,d:jd:jd:jd:jLd:jd:j3d:jd:j[d:j\d:jpd:jd:j!d:jd:j~  You encounter an orc. It is wielding a +0 whip.d:jcN #####  ##########.#.#  #............#  ########.##########.###### #........................ #.######....#.#####.#### #.# #....#.# #.# #. #.# #[..@#.# #.# # d:jB#.# #....#.# #.# #.  ##'######....#.# #.# #.# #####.......#....#.# #.# #[#....+....#.# #.# #.# #####.......#.#..#.# #.# #.#o   orc (asleep) #####.......+....#.# #.# #.#....#o##.#.# #.# #.#....# #(# #.# #.#d:j354.9 (20.0)d:j!35.9 (21 _d:jd:je:j[n #####  #  #.  ########.####  .......  #....#.  #.# #....#.# #.# #.#  #.# #[..@#.# #.# #.#  #.# #....#.# #.# #.#  #....#.# #.# #.# #....#.# #.# #[# +....#.# #.# #.# #.#..#.# #.# #.# +....#.# #.# #.# #o##.#.# #.# #.#  #(# #.# #.# e:ju4 #####  #  #.  ########.####  .......  #....#.  #.# #....#.# #.# #.#  #.# #[..@#.# #.# #.#  #.# #....#.# #.# #.#  #....#.# #.# #.# #....#.# #.# #[e:j+....#.# #.# #.#..#.# #.# #.# +....#.# #.# #o##.#.# #.#  #(# #.# e:je:j[e:je:jP[ _An orc is nearby!e:j###############.#.# #............#########.##########.###### #........................# #.######....#.#####.####.# #.# #....#.# #.# #.# #.# #[...#.# #.# #.# #.# #..@.#.# #.# #.# # ##'######....#.# #.# #.# e:jb######.......#....#.# #.# #[# ......+....#.# #.# #.# ######.#.#..#.# #.# #.##.+....#.# #.# #.# ......#o##.#.# #.# #.#.#. .#(# #.# #.##############.# #.# #.#e:j#e:j86.9 (1.0) _e:jke:je:jbb ##########.#.# #............#########.##########.###### #........................# #.######....#.#####.####.# #.# #....#.# #.# #.# #.# #[...#.# #.# #.# #.# #....#.# #.# #.# ## ##'######.@..#.# #.# #.# .######.......#....#.# #.# #[# .......+....#.# #.# #.# .######.##..#.# #.# #.# .######.+....#.# #.# #.# .......#o##.:jtc O40m#.# #.# #.#.#. .#(# #.# #.##############.# #.# #.#.............#.# #.# #.#7e:je f:j a...........########.##########.######........................######....#.#####.####  #.# [. ## ##'##### .######.......[......f:jNb+. .#######.#+.. .......#o##. .#(#############.............# .###<#f:j-f8o.f:jmUof:jpA===8Sandblastf:jZ}; _The orc shouts!f:jv )The blast of sand hits the orc!f:jk##f:j)..f:j8----60.4 (1.5Sandblast _You kill the orc!f:j+= 3f:j_? f:jC f:jC f:j0I f:jK ,f:jL f:jP f:jP f:jR f:jiV f:jV 8--f:j{X f:j[ f:jb\ L9==f:j^ f:jKb f:ji Bf:jWk f:jq Bf:jzt f:jx ,f:jy f:j{ f:j~ f:j` :==f:j f:j f:jߎ f:jK f:j f:j f:j f:j| f:jĚ f:j؞ f:j Bf:j0 $  Things that are here:f:jB r  a +0 whip; a +0 leather armour; an orc corpsef:ji 0#.######....#.#####.####. #.# #....#.# #.# #. #.# #[...#.# #.# #. #.# #....#.# #.# #. ### ##'######....#.# #.# #. ..######.......#....#.# #.# #[ f:j" m...............+....#.# #.# #. ..######.......#.#..#.# #.# #. ..######.+@...#.# #.# #.---.#.##.#.# #.# #. ........#....#(# #.# #. †.......#############.# #.# #.......#.# #.# #.###...<#.#.# #.# #.##########.#.# #.# #.f:j .#.# #.# #: #####################.# #.####f:j+ '##.....................'72.4 (12.0)...........####f:jm f:j M======3.4 (13f:j S _As you open the door, it creaks loudly!g:jg:jg:jV  There is an open door here.g:jw _g:jg:jXBg:jg:j,g:j,g:j"g:jg:jg:jg:jNg:jg:j,g:j+g:jg:j1,g:j8g:jg:j3g:jg:j'g:jg:jf,g:jmg:jy g:j g:j g:j g:jg:j3,g:j-g:j=###.#.#.##.# #[ #.......##.# #. #.≈...§.########## ##'######. #.......##.......######.......#. #...∩...##....................+. #.......##.......######.......#.# #.#...≈.##.......######.......') #.......##....................#.# #.....####......@.............#.------g:j>88.4 (15 ###.#.# ####..........########## ###.#.# #................... ..#.#.### #.#..###............<## #.#..################ #####.#..# #...................  #.##.########################  #.##....>........  #........g:jXC=------g:jO[ _Done exploring.g:j2BIh:j!'.............0.0)h:j8$h:j'h:j*E _Done exploring.i:jii:j0k3i:j{i:jn~i:j: _i:ji:jܧi:jXi:ji:j\i:jɶ,i:ji:ji:ji:ji:ji:ji:ji:j i:jNi:ji:ji:j?i:ji:jOi:jNi:j%i:ji:j)i:j,i:ji:ji:j ,i:j& i:ji:j,i:jYi:j*Xi:j3i:jL6,i:j9i:j>MXi:jfRi:j}U,i:jyXi:jtb7 _You open the door.i:jii:jyji:jki:j  There is an open door here. _i:ji:j,i:j.i:jyXi:j]i:jP,i:jTi:j,i:ji:ji:ji:j,i:ji:jBi:ji:jBi:ji:ji:ji:ji:j ni:j- i:j<0 i:j0 i:jm1 i:j: i:j> Bi:jF i:jEI ,i:jsJ i:jm i:js ,i:jt i:j{ i:jR~ ,i:j i:j Xi:jU `i:jW Xi:jT v  You see here a +0 ring mail. _i:j i:j i:j+ i:jy ,i:j= i:j" i:j] i:j i:j Bi:j # ni:j) i:j+ i:jl, i:j$. i:jb3 i:jq5 ,i:jU6 i:jN< i:jL> i:j> i:jr? i:jEE i:jF i:j`G i:jG i:jM i:jO i:j P i:jSP i:jU i:jW i:j5X i:jX i:j_ i:j!a Bi:j*f i:j2h i:jh ,i:j$o i:j?p i:jp i:j+q i:jy Xi:j~ i:j( i:j݀ i:j~ i:j i:j@ i:j i:j" i:j* i:j i:ji i:j i:j& i:j i:j i:j i:j͝ i:j͟ ,i:jh i:j i:j i:j i:j i:j/ i:j i:j ,i:j i:j i:j i:jd! Xi:j?# i:j# i:j/$ i:j$ i:jB hi:jW Xi:jb i:je ,i:jf i:jfh i:jh ,i:jj i:jk ,i:jk i:jp h  You see here a black bear skeleton.i:jp i:jPq  _i:jq i:js i:j{ Bi:j5 d  You see here a jackal skeleton.i:j i:j{  _i:j i:j i:j i:jG i:j i:j. i:jz i:j؈ i:j& i:j؊ i:j ,i:j i:j Xi:j Xi:j i:j Bi:j @  There is an open door here.i:jѡ 5 _i:j i:j i:j i:j i:jx i:j> i:j" i:j i:j i:j̭ i:js ,i:jM i:jó Bi:j i:j: i:jA i:j ,i:jQ i:j Bi:jF i:j Bi:j i:j ,i:j i:j ....................#.##.#.# #..............#....#(#  ####..........#############.#  #......................#.#  #.#..###......i:j ><#.#.# # #.#..#################.#.# .# #......................#.# .###########################.# ..........#.# 192.4 (104.0)#########........######.#. #........# #.# #........# #.###### #........# #.# #........######.# #........##.....# #........##.....# #........##.....#i:j i:jl i:j c _There is a stone staircase leading down here.j:j j:j j:jS j:j j:j 83.0) _j:j j:j&6j:ja _ ## ###  . ..  #.##.#  #.#..  #...#  #..@#  #.......#  ##[...###  ###### j:ja #j:ju-4.9 (2.5j:j |j:j(~B _You climb downwards.  Found a pair of gloves.j:j'a _There is a stone staircase leading up here.k:j]k:jk:jk:jk:j+k:jF$ _k:jBk:j$ k:j k:j#k:j|%k:j%k:j@*,k:j1## ##### #.. ... >##.##.####.#.#...#..#...#.#.##..<#.#.##.....@.#7.9 (3.0##[...### ###### k:j2 k:j9k:j;+8.9 (4l:jQ _Found a stone staircase leading down.l:j1l:j2l:j 4l:j.6l:jw?l:jED,l:jDl:jS,l:jTl:jVl:jQXl:jXl:j$Yl:j[l:j]l:j]l:j ^l:j`l:jkl## ##### ### .. ... .># #.##.####.# #.#...#...# #...#.#.#@# 202#..<#.#.#=# #.......#.###[...###.####### ...(.....##+##l:j[sl:j-u+3.9 (5l:jY|l:j,- _Found 2 poisoned darts.m:j#0 Im:jq< m:joN Bm:jrX h ## ##### ### .. ... .>#.##.####....#....#.#.#.<#.#......#.#[...###....m:ja +4.9 (1m:jf +5.9 (2m:jl m:jv - _h - a ring of willpowern:jn:jGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=)h - a ring of willpowero:j)hh - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from o:j_The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.o:j+o:jo:j!Zmorningthaw the GeomancerGargoyleHealth: 41/41 ========================## ##### ###Magic: 19/19 ========================.. ... .>#AC: 13Str: 12#.##.####.#EV: 11Int: 18#.#...#...#SH: 0Dex: 10#...#.#.#.#XL:  8 Next: 80% Place: Dungeon:6#..<#.#.#@#Noise: ---------  Time: 6205.9 (0.0)#.......#.#o:j!b) +3 dagger (venom)##[...###.#Cast: Sandblast###### ...(..#....##+## _You climb downwards.  Found a pair of gloves. o:j#"_There is a stone staircase leading up here. _Found a stone staircase leading down. _Found 2 poisoned darts. _h - a ring of willpowero:j)o:j7+-6.4 (0.5o:j0o:j34 _h - a ring of willpower (worn)o:j?'3o:j(o:j+o:jL.o:jB3Bo:j4,o:j5o:j=Xo:j)>o:j)BBo:jDo:jF,o:jHo:jJo:jBR#.##.####.##.#...#...##...#.#.#.# #..<#.#.#.#.......#.#[...###.### #######....# #(...# #.@..# ##+### o:jX11.4 (5.0'#.##.#o:jYb#.##....#...o:j(io:jzkL======2.4 (6o:jqo:jbtR _As you open the door, it creaks loudly! You hear a shout! x2p:j~Ip:j p:jV  You encounter an orc. It is wielding a +0 short sword.p:jg ...#....#.#.#<.....#.#[...###.###p:j #######.... #(..##@### #.# Cast: Sandblastoo   orc (wandering)p:j7A..#p:j&0p:j;p:j"S------3.4 (1 _p:jp:jQ _There is an open door here.q:j_w )The blast of sand hits the orc!!q:jCdQ###q:j- oYou kill the orc!q:jNHo)q:jU..o   orcq:j 8--1=-----4.9 (1.5q:j~q:js _You encounter an orc. It is wielding a +0 hand axe.q:j v )The blast of sand hits the orc!q:jI##q:j)..q:jp7---6.4Sandblastq:jq:jG _You kill the orc!q:j^q:j`q:jiq:j2m _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q:jp 3q:jM q:j# q:j $ _q:j q:j  q:j  q:j3 GYou encounter an orc. It is wielding a +0 hand axe.q:j q:j q:jZ .q:j -q:jb Sandblastq:j oq:j ^o   orc (wandering)q:j7 q:j q:j- 7q:jt 0q:jX q:j q:j\ q:j_ q:j -q:jE "8.4 (2 q:j _q:j5 q:j! r:jGw )The blast of sand hits the orc!!r:jKQ###r:j oYou kill the orc!r:jHo)r:j0..o   orcr:j:O-=9.9 (1.5r:jr:j  You encounter an orc. It is wielding a +0 club and wearing a ring of magical _power.r:jrU v )The blast of sand hits the orc!r:j[ r:j] C##r:j5 )..r:j: 6-21.4Sandblastr:j r:j G _You kill the orc!r:j{r:jr:jr:j} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s:j(s:j*s:j{1s:j[5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s:jNIs:j) _  You encounter an orc. It is wielding a +0 club and quivering boomerangs.-Sandblastoo   orc (missile, wandering)3.4 (2.0s:j_)-4.4 (3 _s:jA s:jp)The blast of sand hits the orc!s:j5Q###t:j`9..))-2=5.9 (1.5Sandblast _You kill the orc!t:j9AJt:jM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t:j4t:j0t:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t:j{m3t:jot:jst:jSy: _t:jzt:j{t:j|t:j,t:jt:jM7==8=  You encounter a steam dragon.-D   steam dragon (wandering)D37.9 (12.0)t:j2t:jM-8.9 (13 _t:j+t:ju:jH+0..#.#.#<....#[...###.### #######.... #(...##....###'### #@# ).)..#.D.#.. Dcatching breath)DThe steam dragon hisses angrily. ******..  The steam dragon breathes steam at you.u:jJ§@§§#...#....#...#u:jP====9.0)u:j,u:j$S _The ball of steam misses you.u:ja4u:j4u:j!<u:jUGH _No target in view!w:j <.....#.##[...###.### #######....# #(...##....#§## #§# §w:j(w:j*M----40 _w:jeCw:jFx:jͶl....#[...###.### #######.... #(.#§## #§# §.#§.#...ß§D..#......# . ß.ß...# .. ..D   steam dragon (catching breath) ... #. ....# ..x:j3Sx:j8D.x:j##.#.......§#'#.)§...S   adder (wandering).x:jp=----1Sandblastx:jx:j_P _You encounter an adder.x:j _Items here: )) = †.x:jOF  #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 41/41 ======================== #(...#  Magic: 17/19 =====================--- #..§.#  AC: 13Str: 12 ##'###  EV: 11Int: 18 #§# SH: 0Dex: 10 #.# XL:  8 Next: 82% Place: Dungeon:6 #@# Noise: ---------  Time: 6241.9 (0.0) #*)§#  b) +3 dagger (venom) §D#...ß  Cast: :jF 49mSandblast ....#....  ..# . ß.ß  ...# .. ..  D   steam dragon .... #. .  S   adder (wandering) ....# .S  _You encounter an adder. _Items here: )) = †.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (85% to hit)y:jb#.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 41/41 ========================#(...#Magic: 17/19 =====================---#..§.#AC: 13Str: 12##'###EV: 11Int: 18#§#SH: 0Dex: 10#.#XL:  8 Next: 82% Place: Dungeon:6#@#Noise: ---------  Time: 6241.9 (0.0)##)§#b) +3 dagger (venom)§##...ßCast: Sandblast.#..#.....## . ß.ß...# .. ..D   steam dragon.... y:jy#. .S   adder (wandering)....# .S _You encounter an adder. _Items here: )) = †.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (85% to hit)y:jS. _Items here: )) = †.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (85% to hit)  The blast of sand misses the steam dragon.y:jр8D.y:j|.y:j0#...............5   drude (wandering)..5y:j<=3.4 (1.5 _y:jnv _You encounter a drude.y:jgy:j0y:jy:jC F _Unknown command.y:j9  #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 41/41 ======================== #(...#  Magic: 16/19 ====================---- #....#  AC: 13Str: 12 ##'###  EV: 11Int: 18 #§# SH: 0Dex: 10 #.# XL:  8 Next: 82% Place: Dungeon:6 #@# Noise: =--------  Time: 6243.4 (0.0) #D).#  b) +3 dagger (venom) ..#...ß  Cast: Sandblasty:j q[34m .....#....  ....# . ß.ß  .....# .. ..  D   steam dragon ....... #. .  5   drude (wandering) ..5....# ..  _You encounter a drude. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (steam, 85% to hit)y:jrq #.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 41/41 ========================#(...#Magic: 16/19 ====================----#....#AC: 13Str: 12##'###EV: 11Int: 18#§#SH: 0Dex: 10#.#XL:  8 Next: 82% Place: Dungeon:6#@#Noise: =--------  Time: 6243.4 (0.0)#D).#b) +3 dagger (venom)..#...ßCast: Sandblast.....#........# . ß.ß.....# .. ..D   steam dragon....... #:jXr m. .5   drude (wandering)..5....# ..  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (steam, 85% to hit)  The blast of sand hits the steam dragon!  The steam dragon is heavily wounded.y:j :5.y:j  5.  Shift-Dir - straight line  Aim: a steam dragon (steam, 85% to hit)  The blast of sand hits the steam dragon!  The steam dragon is heavily wounded.  The drude shouts!  The steam dragon barely misses you.y:j (catching breath)5  The steam dragon claws you but does no damage.y:j ***  The steam dragon breathes steam at you.y:j̛ ##.##........#'#§§@The ball of steam hits you. You resist.y:j 39--7=======4.9 (1.5y:j y:jצ - _You hear an angry hiss.y:je y:j y:j \ _Unknown command.z:jx #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 39/41 ======================-- #(...#  Magic: 16/19 ====================---- #....#  AC: 13Str: 12 ##'###  EV: 11Int: 18 #§# SH: 0Dex: 10 #§# XL:  8 Next: 82% Place: Dungeon:6 #@#z:jϕS Noise: ======---  Time: 6244.9 (0.0) #D).#  b) +3 dagger (venom) ..#...ß  Cast: Sandblast .....#.... z:jr ....# . ß.ß  z:j 5....# .. ..  D   steam dragon z:j;....... #. .  5   drude z:jU'.......# ..  z:jo4_You hear an angry hiss. z:j"_Unknown command.z:jAiming: Sandblast (safe; 2% risk of failure)  z:jfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 85% to hit)z:j6#.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 39/41 ======================--#(...#Magic: 16/19 ====================----#....#AC: 13Str: 12##'###EV: 11Int: 18#§#SH: 0Dex: 10#§#XL:  8 Next: 82% Place: Dungeon:6#@#Noise: ======---  Time: 6244.9 (0.0)#D).#b) +3 dagger (venom)..#...ßCast: Sandblast.....#........# . ß.ß5....# .. ..D   steam dragon....... #. .5   drude.......# .. z:jnd[18d Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 85% to hit)  The blast of sand hits the steam dragon!  The steam dragon is almost dead.z:j ";5.z:j!-5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (heavily wounded, 85% to hit)  The blast of sand hits the steam dragon!  The steam dragon is almost dead.  The steam dragon bites you but does no damage.z:j]0b#§#.z:j1d=-----6.4 (1.5z:jEz:jI] _The steam dragon completely misses you.z:j R-----z:j\ _Unknown command.z:j[  #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 39/41 ======================-- #(...#  Magic: 15/19 ==================------ #....#  AC: 13Str: 12 ##§###  EV: 11Int: 18 #§# SH: 0Dex: 10 #.# XL:  8 Next: 82% Place: Dungeon:6 #@# Noise: =--------  Time: 6246.4 (0.0) #D).#  b) +3 dagger (venom) ..#...ß  Cast: Sandblast :j> o40m5....#....  ....# . ß.ß  .....# .. ..  D   steam dragon ....... #. .  5   drude .......# ..  _The steam dragon completely misses you. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 85% to hit)z:j #.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 39/41 ======================--#(...#Magic: 15/19 ==================------#....#AC: 13Str: 12##§###EV: 11Int: 18#§#SH: 0Dex: 10#.#XL:  8 Next: 82% Place: Dungeon:6#@#Noise: =--------  Time: 6246.4 (0.0)##).#b) +3 dagger (venom).##...ßCast: Sandblast5.#..#.......## . ß.ß.....# .. ..D   steam dragon....... #. .z:j! [40m5   drude.......# .. _The steam dragon completely misses you. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 85% to hit)z:j( S _Unknown command.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (almost dead, 85% to hit)  The blast of sand misses the steam dragon.z:j 95.z:jD .5The steam dragon bites you.S.z:j M ##.§§.....D.S   adderThe steam dragon claws you but does no damage.z:jJ [7-7.9 (1.5z:jO z:jl _The steam dragon barely misses you. The steam dragon misses you.z:jz:jz:jgz:jF _Unknown command.{:j/B #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 37/41 =====================--- #§§..#  Magic: 14/19 =================------- #....#  AC: 13Str: 12 ##§###  EV: 11Int: 18 #.# SH: 0Dex: 10 #.# XL:  8 Next: 82% Place: Dungeon:6 #@# Noise: =--------  Time: 6247.9 (0.0) #D).#  b) +3 dagger (venom) .5#...ß  Ca{:jBst: Sandblast ..S..#....  ....# . ß.ß  .....# .. ..  D   steam dragon ....... #. .  5   drude .......# ..  S   adder _The steam dragon barely misses you. The steam dragon misses you. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 85% to hit){:jc* #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 37/41 =====================--- #§§..#  Magic: 14/19 =================------- #....#  AC: 13Str: 12 ##§###  EV: 11Int: 18 #.# SH: 0Dex: 10 #.# XL:  8 Next: 82% Place: Dungeon:6 #@# Noise: =--------  Time: 6247.9 (0.0) #D).#  b) +3 dagger (venom) .5#...ß  Cast: [{:jA+L39;49mSandblast .....#....  ....# . ß.ß  .....# .. ..  D   steam dragon ....... #. .  5   drude .......# ..  S   adderShift-Dir - straight lineAim: a steam dragon (almost dead, 85% to hit)  The blast of sand misses the steam dragon.The blast of sand misses the drude.The blast of sand hits the adder!  You kill the adder!{:jq<  ##[###  ..#  #§§..#      #.#{:j= #.# #@# ##).#  .##...ß  ... ....# . ß. .....# .. ..  ....... #. .  .......# .. {:j85.{:jbD(catching breath){:jL***  Aim: a steam dragon (almost dead, 85% to hit)  The blast of sand misses the steam dragon.drude.  The blast of sand hits the adder!  You kill the adder!  The steam dragon breathes steam at you.{:jV}##.§§....#§#§§@{:jl3======9.4 (1.5{:j'{:j' _The ball of steam misses you. The drude closely misses you. x2{:jq8{:j<9{:j@{:jCF _Unknown command.|:jݍ #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 37/41 =====================--- #§§..#  Magic: 13/19 ================-------- #....#  AC: 13Str: 12 ##§###  EV: 11Int: 18 #§# SH: 0Dex: 10 #§# XL:  8 Next: 83% Place: Dungeon:6 #@# Noise: ======---  Time: 6249.4 (0.0) #D5.#  b) +3 dagger (venom) ..#...ß  Cast: Sandblast .....#.... |:j6  ....# . ß.ß  .....# .. ..  D   steam dragon ....... #. .  5   drude .......# ..  |:j+_The ball of steam misses you. The drude closely misses you. x2 _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 85% to hit)|:jo #.......#.# morningthaw the Geomancer |:jV##[...###.###  Gargoyle|:j #######....#  Health: 37/41 =====================--- #§§..#  Magic: 13/19 ================-------- #....#  AC: 13Str: 12 |:jV##§###  EV: 11Int: 18 #§# SH: 0Dex: 10 #§# XL:  8 Next: 83% Place: Dungeon:6 |:jЧ#@# Noise: ======---  Time: 6249.4 (0.0) |:j#.5.#  b) +3 dagger (venom) |:j<..#...ß  Cast: Sandblast .....#....  |:j`m....# . ß.ß  |:j@.....# .. ..  D   steam dragon ....... #. .  5   drude|:jʨ7 .......# .. |:jAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 85% to hit)  The blast of sand hits the steam dragon!  |:jOBYou kill the steam dragon!|:jO3 |:j ##[          #§# #§# #@# |:jy#.5.#    ... ....# . ß. .....# .. .. 5   drude ....... #. . |:jƹA.......# .. |:jNShift-Dir - straight line  Aim: a steam dragon (almost dead, 85% to hit)  The blast of sand hits the steam dragon!  You kill the steam dragon!  The drude barely misses you. The drude hits you. Your doom draws closer.  The drude hits you. Your doom draws closer.|:jR2---4=Doom: 14%99=-----50.9 (1.5|:jY|:j\< _The drude hits you but does no damage.|:jƔ|:j{<-----|:j |:jF _Unknown command.|:j  #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 32/41 ==================------ #§§..#  Magic: 13/19 ================-------- #....#  AC: 13Str: 12Doom: 14% ##§###  EV: 11Int: 18 #§# SH: 0Dex: 10 #§# XL:  8 Next: 99% Place: Dungeon:6 #@#|:j  Noise: =--------  Time: 6250.9 (0.0) #.5.#  b) +3 dagger (venom) ..#...ß  Cast: Sandblast .....#....  ....# . ß.ß  .....# .. ..  5   drude ....... #. .  .......# ..  _The drude hits you but does no damage. _Unknown command.|:j NAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|:j WShift-Dir - straight lineAim: a drude (71% to hit)|:jc #.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 32/41 ==================------#§§..#Magic: 13/19 ================--------#....#AC: 13Str: 12Doom: 14%##§###EV: 11Int: 18#§#SH: 0Dex: 10#§#XL:  8 Next: 99% Place: Dungeon:6#@#Noise: =--------  Time: 6250.9 (0.0)#.#.#b) +3 dagger (venom)..##..ßCast: Sandblast.....#........# . ß.ß|:jgd .....# .. ..5   drude....... #. ........# .. _The drude hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (71% to hit)|:j2 ##.##...(.....#'#.5|:j y.  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a drude (71% to hit)  The blast of sand misses the drude.The drude closely misses you. The drude hits you but does no damage.26---212.4 (1.5 _The drude barely misses you. The drude hits you. Your doom draws closer.|:j  _Unknown command.}:j #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 26/41 ===============--------- #(...#  Magic: 12/19 ===============--------- #....#  AC: 13Str: 12Doom: 21% ##'###  EV: 11Int: 18 #.# SH: 0Dex: 10 #§# XL:  8 Next: 99% Place: Dungeon:6 #@# Noise: =--------  Time: 6252.4 (0.0) #.5.#  b) +3 dagger (venom) ..#...ß }:j8 Cast: Sandblast .....#....  ....# . ß.ß  .....# .. ..  5   drude ....... #. .  .......# ..  _The drude barely misses you. The drude hits you. Your doom draws closer. _Unknown command.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (71% to hit)}:j@  #.......#.# morningthaw the Geomancer ##[...###.###  Gargoyle #######....#  Health: 26/41 ===============--------- #(...#  Magic: 12/19 ===============--------- #....#  AC: 13}:jA,Str: 12}:j4DDoom: 21% ##'###  EV: 11Int: 18 #.# SH: 0Dex: 10 #§# XL:  8 Next: 99% Place: Dungeon:6 #@# Noise: =--------  Time: 6252.4 (0.0) #.).#  b) +3 dagger (venom) ..#...ß  Cast: Sandblast .....#....  ....# . ß.ß  .....# .. ..  5   drude ....... #. .  .......# .. Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift}:jE-Dir - straight lineAim: a drude (71% to hit)  The blast of sand hits the drude!!  You kill the drude!}:jIo  ##[...###.###  ....#  #(...#      #.# #§# #@# #.).#    ... ....# . ß. .....# .. .. ....... #. . .......# .. }:j%.}:j}:j#.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 26/41 ===============---------#(...#Magic: 12/19 ===============---------#....#AC: 13Str: 12Doom: 20%##'###EV: 11Int: 18#.#SH: 0Dex: 10#.#XL:  8 Next: 102% Place: Dungeon:6#@#Noise: =--------  Time: 6253.9 (1.5)#.).#b) +3 dagger (venom)..#...ßCast: Sandblast.....#........# . ß.ß.....# .. ......... #. ........#[}:j@39;49m ..  Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a drude (71% to hit)  The blast of sand hits the drude!! _You kill the drude!MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a drude (71% to hit)  The blast of sand hits the drude!! _You kill the drude!  You have reached level 9!}:j/  --more--}:jv  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~:j<9/4520-209 1% ~:jNi _You feel clever. x2~:j :M<#.#.......#.# ##[...###.#########....(....##'###)# #.).# ..#...ß.....#....................# ..~:j n-40 _:j^>M.<#.#.......#.# ##[...###.##########....##(.......##'###.)# #.).#..#...# ........ #.:jnmV-5:j[:j5:jBM#...#...<#.#.......#.# :jWR##[...###.#########....##(...##....###@###.#)#...#:j[:ja30=3=6:jwg _There is an open door here.:jrI:jB:jB:jw1==4=32=:j:j[=3=5==:j@X:j!4===6=5==:j#:j@'a6=:jf1:j5a7=:j::j+?,:jV%7==8=8=:jX:j_:jGn:jϝV9==:j9=40==1= _You start resting.Magic restored.:j96.9 (40.0)20==7.9 (41 _:j D2=:j/ f==:j: B3=4=:j  _You start resting.HP restored.:j :j6 310.9 (135==1.9 (14 _:jnF :j3:j=,:j:j5:j):jz......##[...###.### #######....# #(...# #....# ##'### #.#  #.#  #@# ).#..#...ß.....#........# . ß......# .. ......... #. ........# ..  i - a ring of magical power  Things that are here:4.9 (3.0):j&=5.9 (4 _a +0 club; a +0 hand axe; an orc corpse:j1:jŹ$Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) :jƺArmour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=)  h - a ring of willpower (worn)i - a ring of magical power:jsI i - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You took it off an orc on level 6 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:jK :jZX :j4k #.......#.#morningthaw the Geomancer##[...###.###Gargoyle#######....#Health: 45/45 ========================#(...#Magic: 20/29 ================--------#....#AC: 14Str: 12Doom: 20%##'###EV: 11Int: 20#.#SH: 0Dex: 10#.#XL:  9 Next:  1% Place: Dungeon:6#@#Noise: ---------  Time: 6315.9 (0.0)#.).#b) +3 dagger (venom)..#...ßCast: Sandblast.....#........# . ß.ß.....# .. ......... #. ........# .. _You start resting. [37:jl m_HP restored.  i - a ring of magical power  Things that are here: _a +0 club; a +0 hand axe; an orc corpseYou feel your magic capacity increase.:jу -6.4 (0.5:j :j  _HP restored.  i - a ring of magical power  Things that are here: _a +0 club; a +0 hand axe; an orc corpseYou feel your magic capacity increase. _i - a ring of magical power (worn):j? 3:jA :jD :jK :jXO :jX :jqY :jm 1=:j4p :j!z B:j{ :j{ :j ~=2==3=:j :j ,:j1 :jר :j. :j :jŭ :jB :jQ :j :j 9=:j :j :j۾ %4:j% :j :jU :j* :j9 :j :j :jG ,:j :j :j #5:j (=:j :j :j^ :j :j" :j :j@ :jn :j :j :j :jb 9=:j :jk :jV D6=:j :j@ :jY :j} :je :j& :j :j ,:j :j :j 9=:j :j :j K7=:j8 :j ,:j% X:jw' :j' :j;) :j, :j!- 9=:j5 :j9 :jb: K8=:j< :jj@ :j@ :jB :jE :jF :jG :jK :jrK :j,M :jP :j:Q h9==:j$S :jY 4 _Magic restored.:j!e #[...###.### #######.... #(.#'## #.# .#.:jf ].# #....)#...#).#58.4 (42.0)#.......#...ß.>..........#............#.. ß.ß........#... ........... .#. ...# ..... ..:jgo :jq ,9.4 (43:j!y :jd{ A _Found a staircase to the Ecumenical Temple.:jp##[...###.### #....# #(...# #....# #.##'### ...#.# .#.##.###.#)#...# #.@.# #.#...ß.>....#..#.. ß.ß..#... ......#. .#.##.... ..# #...#:j:j260.4 (1.0):j8:jFo _Items here: ( ))) ††.:j|##[...###.### #....# ###(...# . ##....# :#. ##'### ..#.# #.#.# #.###..... #)#...# #.)@# #.#...ß.>.ß.:jb...#.........#...ß.ß.#........#................#.#.#.........##..............# #...#.#:jI:j&1:j:j2 _Found a parchment of Scorch.:j5M.......#.# ##[...###.### #######.## ( . #....# :#. ##'### .....#.# #.#.#.#.###......#)#@..# #.).#......#.......#...ß.>.ß..........#........#...ß............#.#.#..........# #...#.#:j:jcB=2:j:jm  #[...###.### #######....# ## #(. #.:#. #'### ..... #.# #.#.##.###......#)#...# #.)@#......#.......#...ß.>.ß..........#........#...ß............#.#.#..........# #...#.#:jv :jx &3:j~ :j} :j:  #######....# ## #(. #.:#. #'### ..... #.# #.#.##.###......)#...#.ß.ß.).#......:j[#.......#@..ß.>.ß...#.......#...ß.ß.#...#.....#........## .# .:j(:jX,&4:j3:j5:j+#....# ## #(...# .. # #....# #:#. ##'### .....##.# #.#.#.##.###....#)#...#.ß.ß.#.).#.#.#.@.ß.>.ß..#..#...ß.ß.#...#................#.#.#.........##..............# #...#.#...## .#.. .5:j<9k#....# ## #(...# ...# #....# #:#.#:j:##'### .....# #.# ##.#.#.##.###.......##)#...#.ß.ß.#.).#.##.#..@ß.>.ß..#.#.:jq:#...ß.ß.#...#...#...........#.#.#..#........##........#:j:........###...#.#.#..### .#....:j^E:jL&6:jT:jIV:j`   #(...#....# #:#.###'### .....# #.# ##.#.#.###.###.......)#...#.ß.ß...).#.......#:j, #.......#...ß.>.ß.....#@......#....#...ß.ß.#......#.........#........#.#.#.. #....#:j :j &7:jW :j :j#(...# ...# #....# #:#.## ##'### .....# #.# ##.#.#.## #.###.......##)#...#.ß.ß.#.).#.#.#.#...ß.>.ß..#.# .#...ß.ß.#..#.# ........##........#..###...#.#.:j(#..### .#.... ##.:j^:j&8:j:j\\#(...# ...# #....###:#.## ##'### .....# #.# ##.#.#.## #.###.......##)#...#.ß.ß...##.).#.#.#.#...ß.>.ß...#.#.# .#...ß.ß.#...#.#.# #........##.....#..###...#.#.#..### #.#.... ##. ....#9:j^:j#(...# ...# #....###:#.## ##'####.....# #.# ##.#.#.## #.###.### #)#...#.ß.ß...##.).#.#.#.#...ß.>.ß...# .#.# .#...ß.ß.#...# .#.### ..##.....#..###...#.#.#..### #.#....##......#70:j_M#######. ## (...# ...# ....###:#.###'####.....# # ##.#.#.## .###.......### )#...#.ß.ß...## #.).#.......#...##...ß.@.ß...#...#.......#...ß.ß.#...........#.........####.###......##1 _There is a staircase to the Ecumenical Temple here.:j :j :jt :j :jژ -2 _:j :jo Temple  You climb downwards. Welcome to the Ecumenical Temple! Found seven altars.:jtv  ##...._....## #_........._# ##..._...._..## ##.............## ##...............# #_..._..©.©......_ ################### #........©ß©....... #.@................ #........©ß©....... :jv ################### #_..._..©.©..._.._ ##...............# :jw V##...._...._...## ##...........## :jDw #.........._# :jw [##...._....##:j/ -3.9 (2.5:j[ p____:j & _Found two transporters.:j d _There is a staircase back to the Dungeon here.:jT##...._....## #_._# ##..._...._..## ##.## ##.##_..._..©.©......_#####.©ß©.#.<:j_#.©ß©.###:jGs#_..._..©.©..._.._###.#:je##...._..##.:je#......:j+ :j;:j44.9 (1.0 _:j_...___:j.:jX##...._....## :j#_._# ##..._...._..## ##.:jh## ##.## :j#_..._..©.©......_# ###:j:1#.:jW©ß©.##.<.:j_##.©ß©.#:j### ##.##...._...:jH##.#....._# :j:j5$&5:j8'y___..._:js'k___:j)- _Found two transporters.:jp##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©.##.##...._....##....###...._# :j܏:j6_____:j.##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©..##. ##...###..._# :j1&7:j6_______:j{<' _Found two altars.:j۹ ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# :jI ]#.<._# #.©ß©.# ### #_..._..©.©..._.._#:js ##....####...._...._...##:j ]##..##:j e#.._# :jh :j" &8:j7 h___:j :j7###...._....## #_._# ##..._...._..## ##.## ##.:jy#L## #_..._..©.©......_# ### #.:j#©ß©.# :j#e#.<._# :j#}#.©ß©.:j $p# ###:jO$F ##...####...._...._...####.:jy$G## :j0:j3&9:jl9_____:jr<) _Found three altars.:jY0##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©..._.._###..####...._...._...####.###.._# :j8=_:j?<'80:jB_____:jC:j7 D##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# # #.©ß©.# #.<._# #.©ß©.# # #_..._..©.©..._.._###.####...._...._...####.## 1:j' ____:j` ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# # #.©ß©.# #.<._# #.:j -©ß©.# # #_.##.##:j ~##...._...._...###:j; 4 :j :j] &2:ja _____:jc U _Found a radiant altar of Vehumet and an opulent altar of Gozag.:j_K ^ _........._##..._...._..####.............####..##_..._..©.©......_#####################........©ß©........<..._.©ß.:jM ################### #_..._..©.©..._.._# ##...._....#############:jT :jV &3:jH\ s___:j^ 1 _Found a broken altar of Ashenzari.:j[_ R _There is a transporter here.:jiV##....####...............###_..._..©.©......_#######################........©ß©........#.<................_©ß©################### #_..._..©.@..._.._#  ##...............##  ##...._...._...## ###########:j_:jc&4:jjJ__:jkL _You enter the transporter and appear at another place.:jĥ`##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©@.._.._# ##.## :j##...._...._...## #### :j#:j&5:jn____:j5 _Found an iron altar of Okawaru.:j d##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©.@._.._# ##.## ##...._...._...## ##.#.###:j :j &6:j _____:jD :jb ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©..@_.._# ##.## ##...._...._...## ##..#..##.##:j :jԯ &7:jq __...__:j% :j##.## ##.## #_..._..©.©......_#  ###  #.©ß©.#  #.<._#  #.©ß©.#  ### :jv#_..._..©.©...@.._# ##.## ##...._...._...## ##...#...##..##:j;:j'&8:jN___:j1_:je _There is a white marble altar of Elyvilon here.:j>##.##  ##.##  #_..._..©.©......_# ### #.©ß©.:j?7# #.<._# #.©ß©.# ###  #_..._..©.©..._@._#  ##.:j?## ##...._...._...## ##....#._###...._....######:jG:jH-9 _:j[Nu____:jN:j##.## ##.## #_..._..©.©......_# ## .©ß©.# .<._# .©ß©.# ## #_..._..©.©..._.@_# ##.##  ##...._...._...## ##.###.....:jaa##....#####:j\:j'90:j___...___:jx:j v##.## .## _..._..©.©......_# ## ©ß©.# <._# ©ß©.# ## _..._..©.©..._..@# .## :jv##...._...._...##  ##.#.##...._....#####:j}:j<&1:j"f___:j _ _There is a radiant altar of Vehumet here.:j9 }  You kneel at the altar of Vehumet.  --more--:jVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion:j8##.............##morningthaw the Geomancer #...............##Gargoyle _..._..©.©......_#Health: 45/45 ======================== ###################Magic: 29/29 ======================== .......©ß©........#AC: 14Str: 12Doom: 20% <................_#EV: 11Int: 20 .......©ß©........#SH: 0Dex: 10 ###################XL:  9 Next:  1% Place: Temple _..._..©.©..._..@#Noise: ---------  Time: 6391.9 (0.0) #...............##b) +3 dagger (venom) ##...._...._...:jK9O##Cast: Sandblast##...........###.........._###...._....############# _There is a transporter here. _You enter the transporter and appear at another place. _Found an iron altar of Okawaru. _There is a white marble altar of Elyvilon here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!  --more--:j  Vehumet offers you knowledge of Kinetic Grapnel.:j/  --more--:j :j y  of Vehumet ......2.9 (1 _:jV P___:j :jx ##.## ##.## #_..._..©.©......_####.©ß©.# .<._#.©ß©.#### #_..._..©.©..._.@_##.##  ##...._...._...##  ##......## #....._# ##...._....## ###3___:joK ##.##  ##.##  #_..._..©.©......_#### #.©ß©.# #.<._# #.©ß©:j.####  #_..._..©.©..._@._#  ##.##  ##...._...._...## ##.## #.........._# ##...:j._....## ###########:jM:jX&4:jv____:j:jF  ##.## ##.##  #_..._..©.©......_#  ###  #.©ß©.#  #.<._#  #.©ß©.#  ###:jF  #_..._..©.©...@.._#  ##.## ##...._...._...## ##....## #._#:jG ##...._....## #####:jM :jQP &5:jT N___:j U ._:jW e _There is a white marble altar of Elyvilon here.:jޅ  ##.## ##.## #_..._..©.©......_#  ###  #.©ß©.#  #.<:jG )._#  #.©ß©.#  ### #_..._..©.©..@_.._# ##:j .## ##...._...._...## ##...## #..._# ##.:j q..._....## ##:j :j -6 _:jg _____:j :jS  ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# :j `### #_..._..©.©.@._.._# ##.## ##...._...._...## ##..## #.._# ##...._....## ##:jT :j &7:j' p___:j :jm E ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# :j#n ### #_..._..©.©@.._.._# ##.## ##...._...._...## ##.## #.:jn ._# ##...._....## #:jt :j]w &8:j{ p___:j} :j  ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.#:jx  ### #_..._..©.@..._.._# ##.## ##...._...._...## ##.## #.:j ._# ##...._....##  #:jm :jj G9______ _There is a transporter landing site here.:j\ l ##.## ##.## #_..._..©.©......_# # #.©ß©.# #.<._# #.©ß©.# # #_..._..©@©..._.._# ##.## ##...._...._...## ##.##  #.._#  ##...._....##  #:j1 7_:jp /400 _:j _____:j% :j~p ##.## ##.## #_..._..©.©......_# # #.©ß©.# #.<._# #.©ß©.# # #_..._..@.©..._.._# ##.## ##...._...._...## ##.##  #.._#  ##...._....##  #1____ _There is a transporter here.:ji #__#  ##..._...._..##  ##.............##  ##...............##  #_..._..©.©......_# ###################©ß©.<................_#........@ß©........#######################_..._..©.©..._.._###...............####...._...._...#############:j:j!&2:ja'\___:jS)L _You enter the transporter and appear at another place.:j:j:j:jK:j`M#...._....# #_........._#  ##..._...._..##  #### #...............# #_..._..©.©......_# ###################.©ß©.<.._........©ß©........######################_..._..©.©..._.._###...._....##:j:j<&3:j____:j[:js ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©..._.._# ##..## ##...._...._.## ##.## #.._#  ##...._....##4_:jta___:j ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #:j.©ß©.# #.<._# #.©ß©.# ###  #_..._..©.©..._.._# ##...## ##...._...._..## ##:jY.##  #.._#  ##...._....##:jp:j&5:j ____:jA":j  ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.#:j/ #.<._# #.©ß©.# ### #_..._..©.©._.._# ##....## ##...._...._...## ##..## #.._#  ##...._....##:jԒ:j&6:jP____:j:j  ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<:j._# #.©ß©.# ### #_..._..©.©.._.._# ##.....##  ##...._...._...## ##...## #..._#  ##...._....##:j:j&7:j____:j/ :j-n ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ### #.©ß©.# #.<._# #.©ß©.# ### #_..._..©.©..._.._# ##......## ##...._._...## ##....## #.:je...._#  ##...._....##:j`4:j7&8:j=_____:j>:j! ##...._....## #_._# ##..._...._..## ##.## ##.## #_..._..©.©......_# ## #.©ß©.:j3 #.<._ #.©ß©. ##  #_..._..©.©..._.._# ##.## ##...._.._...## ##.....## #....._#  ##...._....##:jC:j&9:j___...___:jh:jc ##...._....## #_._# ##..._...._..## ##.## ##. #_..._..©.©......_ ## #.©ß© #.. #.©ß© ##:jc #_..._..©.©..._.._ ##. ##...._..._...## ##......## #......_#  ##...._....##:j :j#'10:j&_____:jN*d _There is a staircase back to the Dungeon here.:jd ##...._....## #_._# ##..._...._..## ##. ##.:j #_..._..©.©...... ## #.©ß© #@< #.©ß© ## #_..._..©.©..._.. ##. ##...._...._... ##.## #......._#  ##...._....##:j3:jN-1 _:jh___:j#:j1 :j| :jq:j:j?:jA:j$:j:j:j:j!:jL:j##...._....## #_._# ##..._...._..## ##.###.##_..._..©.©......_####.©ß©.#.@.#.©ß©.####_..._..©.©..._.._##.###...._...._...###.....#..... 2:jo___:j'd _There is a staircase back to the Dungeon here.:j :j :j :j :j -3 _:j5 ____:j .Dungeon:6:j #######....# ## #(...# ...# #....###:#.## ##'####.....# #.# ##.#.#.## #.###.......### #)#...#.ß.ß...## #.).#.......#... #.......#...ß.@.ß...# ..........#.......#... ........#...ß.ß.#...# :j ........#.........###...........#.#.#..#........##........#........###...#.#.#..### #.#.....##..:jsU -5.4 (2.5:j^ :j_ > _You climb upwards. Welcome back to the Dungeon!:ja i _There is a staircase to the Ecumenical Temple here.:j:j:j:j:j:j: _:j:jf:j:jK:ji:j:j9:j:j:j:j:j:jw:j,:j :j,:j:j}:j :j .##.####.#  #.#...#...#  #...#.#.#.#  #..<#.#.#.#  #.......#.#  ##[...###.### #######....# ##### (...# #...#  #....###@#.##  ##'####.....#  #.# ##.#.#.##  #.###.......### #)#...#.ß.ß...## #.).#.......#...# #.#...ß.>.ß...#.#..........#.......#...#........#...ß.ß.#...###You pick up a parchment of Scorch and begin reading...:j%(.21.4 (6.0:j*+2.4 (7:jU6$ :j_71_You add the spell Scorch to your library.:jI:j:jg:jM,:j:j:jg:j:jL:j:j::j:ju:j:j":j:j:jQ:j:jj:j:j:jf:j:jY^  Items here: ( ))) ††.:j:j@ _:j:j:j` #######....# ##### #(...# #...# #....###.#.## ##'####.....# #.# ##.#.#.## #.###.......### #)#...#.ß.ß...## #######.).#.......#...# #.....@.#...ß.>.ß...#.#9 ...........#.......#...#.........#...ß.ß.#...###.........#.........###>...........#.#.#..#.........##.......# .........###...#.#.# .....###.# #.#.....# #......##:j:j,30.4 (8:j:j9 _Found an escape hatch in the floor.:jt 3:j :jw :j0 X:j :j :j_ :j :j :jU :jҵ :j :j :jR :j :j% :j :j :jf :j :j ,:j :j :j ,:j :j :j} ,:j_ :j- :j ,:j :ji :j :ju :j6 :j ,:j+ :j N _You now have 313 gold pieces (gained 18).:j :j :j :j$ :j :j< :j: :jk :j :j :j/ :j. :j? :j :jY :j{ :j :j :j :jZ :j ,:j :j :j ,:jZ :ja :j ,:jB :j :j :jU :j :j :j :j ,:jW :jl B:j :j :j :j :j :jI :jy :j :j :j! ,:j! :j# :j$ :j$ ,:j& :j& :j' ,:jo( :j.*  You encounter a centaur. It is carrying a +0 shortbow.:j2 ........#...# #......## ...######...# ... #...# ..#...# #...# #...####.# #.#### #..@.# #..#.# #..#c+Sandblast #..### #... ..##. c   centaur (launcher, asleep) ...# . ##.# # :j6 057.4 (27.0):j8 38.4 (28 _:j: :j> :jz ........#...# #......##  morningthaw the Geomancer  ...######...# Gargoyle of Vehumet ......  ... #...# Health: 45/45 ========================  .. #...# Magic: 28/29 =======================- #...# AC: 14Str: 12Doom: 20% #...# EV: 11Int: 20 ###.# SH: 0Dex: 10 #.#### XL:  9 Next:  1% Place: Dungeon:6 #..@.# Noise: ---------  Time: 6458.4 (0.0) :j#..#*# b) +3 dagger (venom) #..#c+ Cast: Sandblast #..### #... ..##. c   centaur (launcher, asleep) ...# . ##.# # _You now have 313 gold pieces (gained 18). _You encounter a centaur. It is carrying a +0 shortbow.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 shortbow (asleep, 100% to hit):jn= ........#...# #......##morningthaw the Geomancer...######...#Gargoyle of Vehumet ......:j_o... #...#Health: 45/45 ========================..#...#Magic: 28/29 =======================-#...#AC: 14Str: 12Doom: 20%#...#EV: 11Int: 20:jo###.#SH: 0Dex: 10#.####XL:  9 Next:  1% Place: Dungeon:6#..@.#Noise: ---------  Time: 6458.4 (0.0)#..###b) +3 dagger (venom)#..#c+Cast: Sandblast:jp#..####.....##.:j/pc   centaur (launcher)...# .##.# #:jNpAiming: Sandblast (safe; 1% risk of failure)  :jwpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jpAim: a centaur, carrying a +0 shortbow (asleep, 100% to hit)  The blast of sand hits the centaur!!  :jpEThe centaur is almost dead.:j3.cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, carrying a +0 shortbow (asleep, 100% to hit)  The blast of sand hits the centaur!!  The centaur is almost dead.  The centaur shouts!:j ))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j8c.:j7@:jWL====9.9 (1.5:j:jeR _The arrow barely misses you.:jGk:jk:jr:jPuF _Unknown command.:j:,I ........#...# #......##  morningthaw the Geomancer  ...######...# Gargoyle of Vehumet ......  ... #...#:j,= Health: 45/45 ========================  .. #...# Magic: 27/29 ======================-- #...# AC: 14Str: 12Doom: 20% #...# EV: 11Int: 20 ###.# SH: 0Dex: 10:j, #.#### XL:  9 Next:  1% Place: Dungeon:6 :j-#..@.# Noise: ====-----  Time: 6459.9 (0.0) :j8-#..#c# b) +3 dagger (venom) :jp-#..#.+ Cast: Sandblast :j-7#..### #... ..##. c   centaur (launcher):j-C ...# . ##.# #:j-e _The arrow barely misses you. _Unknown command.:j.NAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j7.Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (almost dead, 91% to hit):j0 ........#...# #......##  morningthaw the Geomancer  ...######...# Gargoyle of Vehumet ......  ... #...# Health: 45/45 ========================  .. #...# Magic: 27/29 ======================-- #...# AC: 14Str: 12Doom: 20% #...# EV: 11Int: 20 ###.#:jv1c SH: 0Dex: 10 #.#### XL:  9 Next:  1% Place: Dungeon:6 #..@.# Noise: ====-----  Time: 6459.9 (0.0) #..#)# b) +3 dagger (venom) #..#.+ Cast: Sandblast #..### :j1 #... ..##. c   centaur (launcher) ...# .:j1$ ##.# #:j 2nAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j12Aim: a centaur, wielding a +0 shortbow (almost dead, 91% to hit)  The blast of sand hits the centaur!  You kill the centaur!:jU2:jS7 .#...#   .#  ... #...#  .. #...# #...# #...# ###.#  :j7Z    :j7#... ..##. ...# :jv8b ##.#  :jVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (almost dead, 91% to hit)  The blast of sand hits the centaur!  You kill the centaur!  Vehumet accepts your kill.:j186=---61.4 (1.5Sandblast _:jm:jm _Your Earth Magic skill increases to level 10!:jRS:jT:---:jZ:j&\F _Unknown command.:j :j :jT :j :jI _8=:j ,:j] :j :jK :j :j ,:j :j :j 9=:j= :j :j K9=:j :j 4 _Magic restored.:j 3:j :j $  Things that are here::jK d  a +0 shortbow; a centaur corpse:j<  You open the door.  You encounter an ufetubus.:j f...######...# ... #...# .. #...#  #...# #...# ###.#  #.#####....# #..#@# -#..#.'...##..###.5.#Sandblast:j_ #... ....#..##. ...#...# . ##...5   ufetubus (asleep)##.# # ### :j' -9.4 (8.0:j_) D-70.4 (9 :j) _:j/ :jg1 :jV ...######...# morningthaw the Geomancer  ... #...# Gargoyle of Vehumet ......  .. #...# Health: 45/45 ======================== #...# Magic: 28/29 =======================- #...# AC: 14Str: 12Doom: 18% ###.# EV: 11Int: 20 #.#### SH: 0Dex: 10 #....# XL:  9 Next:  6% Place: Dungeon:6 #..#@#:ji Noise: ---------  Time: 6470.4 (0.0) #..#.**..#  b) +3 dagger (venom) #..###.5.#  Cast: Sandblast #... ....#  ..##. ...#  ...# . ##...  5   ufetubus (asleep):j'c ##.# # ### You open the door. :jc_You encounter an ufetubus.Aiming: Sandblast (safe; 1% risk of failure)  :j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit):jD ...######...# morningthaw the Geomancer  ... #...# Gargoyle of Vehumet ......  .. #...# Health: 45/45 ======================== #...# Magic: 28/29 =======================- #...# AC: 14:jEStr: 12Doom: 18% ###.# EV: 11Int: 20 #.#### SH: 0Dex: 10 #....# XL:  9 Next:  6% Place: Dungeon:6 #..#@# Noise: ---------  Time: 6470.4 (0.0) #..#.'...#  b) +3 dagger (venom) :jE##..###...#  Cast: Sandblast #... ....#  ..##. ...#  :jE...# . ##...  5   ufetubus (asleep) ##.# # ### :j F:j2FNAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jVFShift-Dir - straight lineAim: an ufetubus (asleep, 100% to hit)  The blast of sand hits the ufetubus!!  You kill the ufetubus!:j{F:jYJ   ... #...#  .. #...# #...# #...# ###.#  :jJ  #..#.##..#  #  #... ....# ..##. ...# :j K...# . ##... ##.# # ### :j+'.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (asleep, 100% to hit)  The blast of sand hits the ufetubus!!  You kill the ufetubus!  Vehumet accepts your kill.:jr=1.9 (1.5Sandblast _:j^:j%:j :j :jP :j F _Unknown command.:j I:j :jo | _:j :j K9=:j :j :j i  You encounter an ufetubus.:j'    ### #.#### .##....# 5.##..#)#..!#'...#-##.Cast: Sandblast.###5   ufetubus (asleep):j -4.9 (3.0:j4# E-5.9 (4:j( :j + T _Found a blue potion.:j| .  The blast of sand hits the ufetubus!  You kill the ufetubus!:jUH##:jR*.' .:j<8-=7.4 (1.5Sandblast:j?:j# Z _Vehumet accepts your kill.:jQ 4:j#o  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j; :jq :j :j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j}:j:jb:j#:jP _:j8:j :jz:jK9=:j:j:j:j:j$:j9%  :jYThere is an open door here.:j:j _:j:j:j:jL:j):j:j:j9=:j:jL:j:j?:jl _k - 2 blue potions (gained 1):js:j:jo:jN:j:j :j> :j :j^ :j :j :j :j0:jW:j:j:j:j:jf:j:jd:j:j:j:j:jL:jC:jN:j%:jQ:j:j7:jb:j:j:j :j!:j":j":j$:jK%:j%:jJ&:j':j+:j3:j 5:j5:j 6:j.7:j8:j8:j^::j::jU<:j<:j5=:jN?:j?:j;@:j@:j:jh,:j:j:j):jQ:j:j;:jT:j:j&:je :j :j :jm :j :j8:j:j:j:j:j:j:j:jk,:j:ja:jw:j:jX:j :j:jg:j:j:j&#...#  #...#  #...#  ###.# ##### #.####...###########....#...##.......##..#)#...##.#####.##..#.'...##.#..<#.##..###...##.#@# #.#-514.4 (37.0):j)'#... #....#.#.###.#..##.#....#.#.....# ...##...##...#.#####:jT'##.####.######.##.# #.#:jw'R#.# ###:j-:jV.F-5.4 (38:j>:jA9 _Found a stone staircase leading up.:j&::j:jv:jW:j:j>,:j~:j :jQ :j :j_ :j ,:jU:j:j:j-:j:j:j-,:j:j:j:j:jk:j:j:j:jl:j:j:jA:j:j:j:jl :j :j!:j!#:jQ#:j#:j%:j&:jg44:j5:jc?:j?:jQA,:jB:j D:jE:jE:jF:j H:jI,:jJ:jAL:jN:jnN:jYO:jQ:jS:jT:jT:jV:jX:jY:jY:jg[:jo],:j9^:ja:jb,:jc:jOe:jf:jg:jkX:jKl:jm:jMo:jo:j@p:jq:js,:js:jt:j+v:jiv:jw:jy:jz:jz:j{:j:}:jF~:jk~:j}:j #....#....#.#.###.# ..##.#....#.#.....# ...##...##...#.##### ##.####.######.# #.# #.# #.# ### ####.# :jpH #....#  ##@###  #[#  ..#  :jH#### :jG..##.#....#.#........##...##...#.######.####.######.#  #.# .#####.# #....###.### #@# #....##### :j!:jo-49.4 (34:j-50.4 (35:jƕ:jkt _You see here an orb of energy.:jg:jj@Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn) :jj g - a +2 robe of resistance (worn) Jewellery (go to first with "=)  h - a ring of willpower (worn)  i - a ring of magical power (worn):jN:jhU:j<\..##.#....#.#.....#morningthaw the Geomancer...##...##...#.#####:j[]Gargoyle of Vehumet ......##.####.######.#Health: 45/45 ========================#.# #.#Magic: 29/29 ========================#.# ###AC: 14Str: 12Doom: 18%####.#EV: 11Int: 20#....#SH: 0Dex: 10##.###XL:  9 Next:  6% Place: Dungeon:6#@#Noise: ---------  Time: 6550.4 (0.0)#....#b) +3 dagger (venom)######Cast: Sandblast :j]_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an open door here. _k - 2 blue potions (gained 1) _Found a stone staircase leading up. _You see here an orb of energy.:j|c:jAf:j\k:j\n:j|:j(:j:j :j :jP _:j:jg:j):j:j7:j:j0:j:j:j:j$:j :jh!:j!:j":jt$:j&,:j"':j(:j1 #..#.'...##.#..<#. #..###...##.#.#.#. #....#....#.#.###...##.#....#.#........##...##...#.######.####.######.# #.####.# #.# #..>##.# ######.#6.4 (6 #.#....# #.##.####.##[##....#######:j+8:j:+7.4 (7:j?:jMB; _Found a stone staircase leading down.:j :j :jD :jE :j X:j :jȺ :j :j :j j####...############ #........... #..#)#...##.##..#..#.'...##.#..<##.#..###...##.#.#.#..ß #.#....#....#.#.###...?.#...##.#....#.#....._.ß.=...##...##...#.##########.#9.4 (2####.#.>##.# ####.####.##.#....##.##.###.##[...###:j :j ,60.4 (3:j< Cß:j : _Found a glowing silver altar of Zin.:jvW :jVY :jb` :j=c H _No target in view!:jL:jGM:j`O:j\:jb: _:jJ ###.# #####  #.####...###### ### #....#...##... ..##..#)#...##.### ..#..#.'...##.#. ### #.#..###...##.#.###ß.ß###.#....#....#.#.#.....?.#...##.#....#.#..$ß._.ß.@...##...##...#.#.......###.####.######.###ß.ß## #.####.# #.#### #..>##.# ### #.####.# #.#....# #.##.### #.##[# #....#:j"03:jb+4.4 (4:j:ji1 _j - a ring of magical power:jL:jaGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=) :jح h - a ring of willpower (worn)  i - a ring of magical power (worn)j - a ring of magical power:jj - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j To do this, you must remove one of the following items: Jewellery (go to first with "=) :j) h - a ring of willpower (worn)  i - a ring of magical power (worn):jn :j;:j####.# #####morningthaw the Geomancer#.####...###### Gargoyle of Vehumet ......### #....#...##.... Health: 45/45 ========================..##..#)#...##.### Magic: 29/38 ==================------..#..#.'...##.#.. AC: 14Str: 12Doom: 18%### #.#..###...##.#.# EV: 11Int: 20##ß.ß###.#....#....#.#.# SH: 0Dex: 10.....?.#...##.#....#.#.. XL:  9 Next:  6% Place: Dungeon:6$ß._.ß.@...##...##...#.# Noise: ---------  Time: 6564.4 (:j$0.0).......###.####.######.# b) +3 dagger (venom)##ß.ß## #.####.# #.# Cast: Sandblast### #..>##.# ####.####.##.#....##.##.####.##[##....# _You see here an orb of energy. _Found a stone staircase leading down. _Found a glowing silver altar of Zin. _No target in view! _j - a ring of magical power  You remove your ring of willpower. You feel your magic capacity increase.:j|i5.4 (1ßßß stone staircase leading down. _Found a glowing silver altar of Zin. _No target in view! _j - a ring of magical power  You remove your ring of willpower. You feel your magic capacity increase. _j - a ring of magical power (worn):jR8 3:j; :j^> ,:jD B:jE :jH :j#I &30:jK :jN :jHN :j3P :j T ,:jT :j,W :jW :jWY :j[ :j\ :jC\ D1=:j] :j` :j` :jb :j*f ,:j h :jj :jdk :j?m :jp ~2==:j'r :j-u ,:jfv :j7y :jy :j { :j} :j} :j :j- :j U3=:j :j/ ,:j :j :j :jT X:jU a4=:jd :j ,:j :j! ,:j7 :j ,:j :jD :j h5==:j :j߷ :j$ :j. :jۼ ,:j :j" :j U6=:j/ :j ,:j :jb ,:j :jt :j :j? :jo :j K7=:j :j; :j| :j :j ,:j] :j :jV :j :j :j h8==:j :j :j :j5 :j[ :j :j ,:j :j&  #...# ##.# #####  #.####...#### ### #....#...##.. ..##..#)#...##.# ..#..#.'...# #### #.#..###...##.##ß.ß###.#....#....#.##......@.#...##.#.#.$ß._.ß.....##...##..##.......###.####.########ß.ß### #.####.# #### #..>##.# # #.####.# #.#....# #.##.### #.##[#:j 1601.4 (36.0):j ,2.4 (37:j Wßßß.ß:j . _i - a scroll of identify:j( :jH hGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower:j  :js Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - a potion of heal wounds  c - a potion of curing  d - 2 brown potions  f - a puce potion  k - 2 blue potions:j]Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - a scroll of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  j - a scroll labelled XUVUSAVATI  i - a scroll of identify:ji - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j&Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LOMNOD BOBIVO  h - 2 scrolls labelled CIFEICAESU  j - a scroll labelled XUVUSAVATI Potions (select first with !)  d - 2 brown potions  f - a puce potion  k - 2 blue potions [?] describe selected:jԴ:j#...#morningthaw the Geomancer###.# #####Gargoyle of Vehumet ......#.####...#### Health: 45/45 ========================### #....#...##.. Magic: 38/38 ========================..##..#)#...##.# AC: 14Str: 12Doom: 18%..#..#.'...##.# EV: 11Int: 20#### #.#..###...##.# SH: 0Dex: 10:jX#.##ß.ß###.#....#....#.# XL:  9 Next:  6% Place: Dungeon:6#......@.#...##.#....#.# Noise: ---------  Time: 6602.4 (0.0)#.$ß._.ß.....##...##...# b) +3 dagger (venom)##.......###.####.###### Cast: Sandblast###ß.ß### #.####.# ##### #..>##.# ##.####.##.#....##.##.####.##[# _Found a glowing silver altar of Zin. :j_No target in view! _j - a ring of magical power  You remove your ring of willpower. You feel your magic capacity increase. _j - a ring of magical power (worn) _i - a scroll of identify:j!:j{:j+#...#morningthaw the Geomancer###.# #####Gargoyle of Vehumet ......#.####...#### Health: 45/45 ========================### #....#...##.. Magic: 38/38 ========================..##..#)#...##.# AC: 14Str: 12Doom: 18%:j|..#..#.'...##.# EV: 11Int: 20#### #.#..###...##.# SH: 0Dex: 10#.##ß.ß###.#....#....#.# XL:  9 Next:  6% Place: Dungeon:6#......@.#...##.#....#.# Noise: ---------  Time: 6602.4 (0.0)#.$ß._.ß.....##...##...# b) +3 dagger (venom):j@##.......###.####.###### Cast: Sandblast###ß.ß### #.####.# ##### #..>##.# ##.####.#:j n#.#....##.##.####.##[# _No target in view! _j - a ring of magical power  You remove your ring of willpower. You feel your magic capacity increase. _j - a ring of magical power (worn) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:j:j[+3.4 (1:jP{ß._.ß:j  #.##[# _j - a ring of magical power  You remove your ring of willpower. You feel your magic capacity increase. _j - a ring of magical power (worn) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> f - a scroll of fear:jS:jT:jT:jiv:jkh  You encounter a sleepcap.:j t ###.# ###... #.####...f ### #....#.... ..##..#)#. ..#..#.'..#. ##### #.#..###.. #.##ß.ß###.#....#.. #........#...##.#.. #.@ß._.ß.....##.. :jtF##.......###.#### ###ß.ß### . ##### #..>##. #.####. #.#....# f   sleepcap (dormant) #.##.### #.##[# #....#:j yX.f7.4 (4:j\Cf:j28.4 (5 _:jҐßßß _You see here 9 gold pieces.:j]Q...# ###.# ###. #.###. ### #.....f..##..#)# ..#..#.' ##### #.#..####ß.ß###.#.........##..:j>R .$ß._.ß.....##..##.......#####ß.ß### #.####### #..>###.....#####[:jSE.f:j]:j aF9.4 (1Sandblast _:jh{ß._.ß:jGj:j׫ ## The blast of sand hits the sleepcap!!:jd/G.f:j6 .:j<d7-=10.9 (1.5:jV@-ß._.ß:jUCa _The sleepcap is severely damaged.:jg} # The blast of sand hits the sleepcap.:j G.f:j p  The sleepcap is almost destroyed.:j a6--2.4:jZ ßß _The sleepcap barely misses you.:jk .  The blast of sand hits the sleepcap!  You destroy the sleepcap!:j (:jN :j6U -783.9Sandblast:jT[ Jßß:jA^ Z _Vehumet accepts your kill.:jҵ :j :j~ :j] _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jR>:j?:jg?:jF| _:j(7=8== _You now have 322 gold pieces (gained 9).:j}  You encounter a gnoll. It is wielding a +0 flail.:j* #...#....# #...#  ...?..## ###.# ##..... #.#### ....j ### #....# ....#..#)# #.. ..#..#.' #.###### #.#..### #@##ß.ß###.#....#- #........#...##.#. #..ß._.ß.....##...Sandblast#.......###.####.###ß.ß### #.####.##### #..>##. j   gnoll (asleep) #.####. #.#.... #.##.##:j20.0)=-4.9 (11 _:j9ßß:j >M..#.#.......# #...# #....?..### ###.# ##......... #.###.....j#+### #........j..j..##..#)#....j.j..#..#.'###### #.#..##.##ß.ß###.#..........#:j w##..ß._.ß.....##.......ß##j   gnoll bouda (asleep)#jjj 4 gnolls (2 polearms, asleep):j :j 05.9 (1.0) :j7 Kßß:j< i _You encounter a gnoll bouda and 3 gnolls.:jC' :j')  The blast of sand hits the gnoll!!  You kill the gnoll!## 3:jJ j.  Vehumet accepts your kill.:j j.  The gnoll bouda shouts! The gnoll shouts! x2:j4.j.j:j0j.:j j.  The gnolls pick up the pace!The gnoll bouda gazes fiercely through you!:jC+j.:jț.jjjj1 wandering, s…):j7-9====7.4 (1.5Weak :jl.ßß:jb _You feel your attacks grow feeble.:jg #........###....?..### ###.# ## ......... #.####. ......#+### #....:jU ....).jj..##..#)#.j.j......#..#.'###### #.#..#####ß.ß###.#...........#...##ß._.ß...#.......###.#### ###ß.ß### #   gnoll (swift)#.##.##j.j:jt.j 2 gnolls (1 polearm, swift):jl&----:j$80:jCß:j :jgn:jnl----Stone Arrow (10%):jw:jx:je #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 45/45 ======================== ......... #.####. Magic: 34/38 =====================--- ......#+### #....#. AC: 14Str: 12Doom: 17% ...j).jj..##..#)#. EV: 11Int: 20 #..........#..#.'. SH: 0Dex: 10 #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ---------  Time: 6628.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._:jP[40m.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. Weak  ###ß.ß### #.####. ##### #..>##. jj 2 gnolls (1 polearm, swift) #.####. #.#.... #.##.##The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit):j#........ #...#morningthaw the Geomancer#.......# #...#Gargoyle of Vehumet ......#....?..### ###.# ## Health: 45/45 ========================......... #.####. Magic: 34/38 =====================---......#+### #....#. AC: 14Str: 12Doom: 17%...j).jj..##..#)#. EV: 11Int: 20#..........#..#.'. SH: 0Dex: 10#j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6#@##ß.ß###.#....#. Noise: ---------  Time: 6628.4 (0.0)#........#...##.#.:j b) +3 dagger (venom)#..ß._.ß.....##... Cast: Stone Arrow (10%)##.......###.####. Weak ###ß.ß### #.####.##### #..>##. jj 2 gnolls (1 polearm, swift)#.####.#.#....#.##.##Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!  The gnoll is severely wounded.:jr9.jPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!  The gnoll is severely wounded.  Magical energy flows into your mind!:j]=6j:jj   gnoll boudajj 2 gnolls (1 polearm, swift):j$39----8=====9.4 (1:jCß:jb o _The gnoll hits you with a +0 flail. The gnoll misses you.:j# #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 39/45 ====================---- ......... #.####. Magic: 35/38 ======================-- .....j#+### #....#. AC: 14Str: 12Doom: 17% ....).jj..##..#)#. EV: 11Int: 20 #.j........#..#.'. SH: 0Dex: 10 #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6629.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..[:j$0;10;1mß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. Weak  ###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. jj 2 gnolls (1 polearm, swift) #.#.... #.##.## _The gnoll hits you with a +0 flail. The gnoll misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit):j] #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 39/45 ====================---- ......... #.####. Magic: 35/38 ======================-- ......#+### #....#. AC: 14Str: 12Doom: 17% ...j).jj..##..#)#. EV: 11Int: 20 #.j........#..#.'. SH: 0Dex: 10 #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6629.4 (0.0) #........#...##.#. b) +3 dagger (venom) #:j[40m..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. Weak  ###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. jj 2 gnolls (1 polearm, swift) #.#.... #.##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:jk  #...#  #.......# #...#  #....?..### ###.#  :j.........    ...j))   ... .ß. ... ###ß.ß###  ##### #..>:j{40=8==Contam: 12% -30.4 (1:j gß._.ßß:j  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _The gnoll hits you but does no damage. The gnoll barely misses you.:j4 #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 40/45 =====================--- ......... #.####. Magic: 35/38 ======================-- ......#+### #....#. AC: 14Str: 12Doom: 17% ...j).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #.j........#..#.'. SH: 0Dex: 10 #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 :j[#@##ß.ß###.#....#. Noise: =--------  Time: 6630.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%):j ##.......###.####. Weak  :j?###ß.ß### #.####. ##### #..>##. j   gnoll bouda:j #.####. jj 2 gnolls (1 polearm, swift) #.#.... #.##.## _The gnoll hits you but does no damage. The gnoll barely misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit):j]E#........ #...#morningthaw the Geomancer#.......# #...#Gargoyle of Vehumet ......:j]"#....?..### ###.# ## Health: 40/45 =====================---:j]......... #.####. Magic: 35/38 ======================--..`...#+### #....#. AC: 14Str: 12Doom: 17%:j,^.`.j).jj..##..#)#. EV: 11Int: 20 Contam: 12% :j^q#`j........#..#.'. SH: 0Dex: 10#`###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6#@##ß.ß###.#....#. Noise: =--------  Time: 6630.4 (0.0)#........#...##.#. b) +3 dagger (venom):j^#..ß._.ß.....##... Cast: Stone Arrow (10%)##.......###.####. Weak :j^###ß.ß### #.####.##### #..>##. j   gnoll bouda:j_y#.####. jj 2 gnolls (1 polearm, swift)#.#....#.##.## _The gnoll hits you but does no damage. The gnoll barely misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit):j.MjPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit)  The stone arrow misses the gnoll.You hear a shout!:jjj...jj 3 gnolls (2 polearms, swift)==1.4 (1ß _The gnoll hits you but does no damage. The gnoll completely misses you.:j%r #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 40/45 =====================--- ......... #.####. Magic: 32/38 ====================---- ....j.#+### #....#. AC: 14Str: 12Doom: 17% ...j).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #.j........#..#.'. SH: 0Dex: 10 :jB& #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ===------  Time: 6631.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. Weak  :j&###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. jjj 3 gnolls (2 polearms, swift) #.#.... #.##.## _The gnoll hits you but does no damage. The gnoll completely misses you.:j&Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j"'Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit):j  #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 40/45 =====================--- ......... #.####. Magic: 32/38 ====================---- ....j.#+### #....#. AC: 14Str: 12Doom: 17% :j ...j).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #.j........#..#.'. SH: 0Dex: 10 #)###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 :j #@##ß.ß###.#....#. Noise: ===------  Time: 6631.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%):jK * ##.......###.####. Weak  ###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. jjj 3 gnolls (2 polearms, swift) #.#.... :j #.##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit)  The stone arrow hits the gnoll!!  :j :You kill the gnoll!:j p  #...#  #.......# #...#  #....?..### ###.#  .........    ...j))   ...:j-  .ß. ... ###ß.ß###  :jU ##### #..>  2 gnolls (:j| :jQ .jShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  77% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill..:ja .j.j:j j   gnoll (polearm:j =-2.4 (1:j 1ßß:j f _Your attacks no longer feel as feeble.:jA #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 40/45 =====================--- ......... #.####. Magic: 29/38 ==================------ ......#+### #....#. AC: 14Str: 12Doom: 17% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #j.j.......#..#.'. SH: 0Dex: 10 #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6632.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß...:j%B ..##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. j   gnoll (polearm, swift) #.#.... #.##.## _Your attacks no longer feel as feeble.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (77% to  hit):j#........ #...#morningthaw the Geomancer#.......# #...#Gargoyle of Vehumet ......#....?..### ###.# ## Health: 40/45 =====================---......... #.####. Magic: 29/38 ==================------......#+### #....#. AC: 14Str: 12Doom: 17%....).jj..##..#)#. EV: 11Int: 20 Contam: 12% #j.j.......#..#.'. SH: 0Dex: 10#j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6#@##ß.ß###.#....#. Noise: ==-------  Time: 6632.4 (0.0)#[39:jV;49m........#...##.#. b) +3 dagger (venom)#..ß._.ß.....##... Cast: Stone Arrow (10%)##.......###.####.###ß.ß### #.####.##### #..>##. j   gnoll bouda#.####. j   gnoll (polearm, swift)#.#....#.##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (77% to  hit)  The stone arrow hits the gnoll bouda!  The gnoll bouda is severely wounded.:j|2j:jk.j 2 gnolls (polearms, swift)3.4 (1:j xß._.ß:j  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (77% to  hit)  The stone arrow hits the gnoll bouda!  The gnoll bouda is severely wounded. _The gnoll hits you but does no damage. The gnoll bouda closely misses you.:j #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 40/45 =====================--- ......... #.####. Magic: 26/38 ================-------- ......#+### #....#. AC: 14Str: 12Doom: 17% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #jj........#..#.'. SH: 0Dex: 10 #j###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6633.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß:jv._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. jj 2 gnolls (polearms, swift) #.#.... #.##.## _The gnoll hits you but does no damage. The gnoll bouda closely misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit):j #........ #...#  morningthaw the Geomancer:j! #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 40/45 =====================--- ......... #.####. Magic: 26/38 ================-------- ......#+### #....#. AC: 14Str: 12Doom: 17% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  :j#jj........#..#.'. SH: 0Dex: 10 #)###### #.#..###. XL:  9 Next:  9% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6633.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. :jt###ß.ß### #.####. ##### #..>##. j   gnoll bouda #.####. jj 2 gnolls (polearms, swift) #.#.... #.##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)  The stone arrow hits the gnoll bouda!!  You kill the gnoll bouda!:jk  #...#  #.......# #...#  #....?..### ###.#  :j-.........    ....))   ... .ß. :j... ###ß.ß###  ##### #..>jj 2 gnolls (polearms, swift) :j}$:jShift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)  The stone arrow hits the gnoll bouda!!  You kill the gnoll bouda!  Vehumet accepts your kill.:jDr17=6114.4 (1:jiß._.ßß:j+U _The gnoll barely misses you. x2:j #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 41/45 =====================--- :jb......... #.####. Magic: 24/38 ===============--------- ......#+### #....#. AC: 14Str: 12Doom: 16% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #jj........#..#.'. SH: 0Dex: 10 #*###### #.#..###. XL:  9 Next: 11% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6634.4 (0.0) #........#...##.#. b) +3 dagger (venom) :j#..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. jj 2 gnolls (polearms, swift):j; #.####. #.#.... #.##.##:jVehumet accepts your kill. _The gnoll barely misses you. x2  :jAiming: Stone Arrow (dangerous; 10% risk of failure)  :j}QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit):jP8 #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 41/45 =====================--- ......... #.####. Magic: 24/38 ===============--------- ......#+### #....#. AC: 14Str: 12Doom: 16% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #j)........#..#.'. SH: 0Dex: 10 #)###### #.#..###. XL:  9 Next: 11% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6634.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##...[3:j9`9;49m Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. jj 2 gnolls (polearms, swift) #.####. #.#.... #.##.##Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!:j@  #...#  #.......# #...#  #....?..### ###.#  .........    ....)) #`  ... .ß. ... :j###ß.ß###  ##### #..>   gnoll (polearm:ja)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.:jߔ;525.4 (1:jxß._.ß:jvV _The gnoll completely misses you.:j #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 41/45 =====================--- ......... #.####. Magic: 21/38 =============----------- ......#+### #....#. AC: 14Str: 12Doom: 15% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #j)........#..#.'. SH: 0Dex: 10 #*###### #.#..###. XL:  9 Next: 12% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6635.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..:j[40mß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. j   gnoll (polearm, swift) #.####. #.#.... #.##.##Vehumet accepts your kill. _The gnoll completely misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit):j#........ #...#morningthaw the Geomancer#.......# #...#Gargoyle of Vehumet ......#....?..### ###.# ## Health: 41/45 =====================---......... #.####. Magic: 21/38 =============-----------..`...#+### #....#. AC: 14Str: 12Doom: 15%.`..).jj..##..#)#. EV: 11Int: 20 Contam: 12% #`)........#..#.'. SH: 0Dex: 10:jB#`###### #.#..###. XL:  9 Next: 12% Place: Dungeon:6#@##ß.ß###.#....#. Noise: ==-------  Time: 6635.4 (0.0)#........#...##.#. b) +3 dagger (venom)#..ß._.ß.....##... Cast: Stone Arrow (10%)##.......###.####.###ß.ß### #.####.##### #..>##. j   gnoll (polearm, swift)#.####.#.#....#.##.##Vehumet accepts your kill. _The gnoll completely misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - strai:jlght lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit):jK"..j) _The gnoll completely misses you.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit)  :j"DThe stone arrow misses the gnoll.:j$\34---6.4 (1:jJ.%ß:j3C _The gnoll hits you from afar with a +0 spear!:js  #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 34/45 ==================------ ......... #.####. Magic: 18/38 ===========------------- ......#+### #....#. AC: 14Str: 12Doom: 15% ....).jj..##..#)#. EV: 11Int: 20 Contam: 12%  #j)........#..#.'. SH: 0:j VDex: 10 #*###### #.#..###. XL:  9 Next: 12% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6636.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. j   gnoll (polearm, swift) #.####. #.#.... #.##.##The stone arrow misses the gnoll. :j̯ (_The gnoll hits you from afar with a +0 spear!  Aiming: Stone Arrow (dangerous; 10% risk of failure)  :j QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit):j&#........ #...#morningthaw the Geomancer#.......# #...#Gargoyle of Vehumet ......#....?..### ###.# ## Health: 34/45 ==================------......... #.####. Magic: 18/38 ===========-------------......#+### #....#. AC: 14Str: 12:jDoom: 15%....).jj..##..#)#. EV: 11Int: 20 Contam: 12% #j)........#..#.'. SH: 0Dex: 10#)###### #.#..###. XL:  9 Next: 12% Place: Dungeon:6#@##ß.ß###.#....#. Noise: ==-------  Time: 6636.4 (0.0)#........#...##.#. b) +3 dagger (venom)#..ß._.ß.....##... Cast: Stone Arrow (10%)##.......###.####.###ß.ß### #.####.##### #..>##. j   gnoll (polearm, swift)#.####.#.#....#.##.##Aiming: Stone Arrow (dangerous; 10%:jH risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jvAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:j̵26-----21==247.4 (1:jß._.ßß _The gnoll hits you from afar with a +0 spear!:jA #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 26/45 =============----------- ......... #.####. Magic: 18/38 ===========------------- ......#+### #....#. AC: 14Str: 12Doom: 15% ....).jj..##..#)#. EV: 11Int: 20 Contam: 24%  #j)........#..#.'. SH: 0Dex: 10 #*###### #.#..###. XL:  9 Next: 12% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6637.4 (0.0) :jí#........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. j   gnoll (polearm, swift) :j##.####. #.#....:j8 #.##.##:jZ@Magical energy flows into your mind! :j{5_The gnoll hits you from afar with a +0 spear!  :jAiming: Stone Arrow (dangerous; 10% risk of failure)  :jܮPress: ? - help, Q - select action, ( or ) - cycle:jShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit):j #........ #...#  morningthaw the Geomancer #.......# #...#  Gargoyle of Vehumet ...... #....?..### ###.# ## Health: 26/45 =============----------- ......... #.####. Magic: 18/38 ===========------------- ......#+### #....#. AC: 14Str: 12Doom: 15% ....).jj..##..#)#. EV: 11:jInt: 20 Contam: 24%  #))........#..#.'. SH: 0Dex: 10 #)###### #.#..###. XL:  9 Next: 12% Place: Dungeon:6 #@##ß.ß###.#....#. Noise: ==-------  Time: 6637.4 (0.0) #........#...##.#. b) +3 dagger (venom) #..ß._.ß.....##... Cast: Stone Arrow (10%) ##.......###.####. ###ß.ß### #.####. ##### #..>##. j   gnoll (polearm, swift) #.####. #.#.... #.##.##Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [4:j0ma gnoll, wielding a +0 spear (covering ground quickly, 77% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!:j`  #...#  #.......# #...#  #....?..### ###.#  .........    ....)) #`  ... .ß. ... ###ß.ß###  ##### #..> :j>     :j%:j&)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 77% to hit)  :j!'The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.:j1.7=9=48.4 (1Stone Arrow (10%) _:j9:j:j:j:jO:j:j`:jR:j:j:j:jK8=:ju:j:jsX20=:j":jB$:j$:jt):j-:j.72:jV0:j3:js4e9=0:j6:jK9:j9V1=18:j E:jH:jI76:jL:jaP:jQ74:jS:jU:jVq30==2:jX:j\:j\q2=0:j!_:jfb:jb98% :j^e:jh:j+ie1=6:jKk:jL:j74:jȃ:jև:jx?3=2:jӈ:j:jϏ:jz01:jBr32= _Your magical contamination has completely faded away.4==3=5=4=6=:j,:j:jk5=:j:j,:j:j7==:j:j*,:j:j:jK6=:j:j,:j :j :j!W8=:jc:jq,:j:j:jU7=:j :jv,:j5!:j&a9=:j(:j,a8=:jq-:j0:jP1:j2:jI6:j6$30:j62=:j8:j;:jf<:jy?:jG:j HU9=:j~J:jM:j,N:jP:jZT:jTK1=:jV:jY:j"Z:j\:j_:j6`L40=:jlb:j5e,:jg:jj:j;kh2==:j3m:j1p:jpU1=:jqr:ju:jv:jdx:j7{,:j }:jc:jU3=:j:jf:jИ:jD2=:j:j,:j:j,:j:ja4=:j!:j:jmU3=:j:j :j`:j :j,:j :j:jKh5==:jM:j:jJK4=:jF:j,:j2:jM,:jq:jZ:j5==6=:j:jN _HP restored.:j:j,:jE:j :jkK7=:j:j:j/ 9=:j :j:jC:jN:j,:j:j@~8==:jC:jH:jL:jM:jO:jYZ  Items here: )) [ †.:j-\:j\ _:j,_:jd=  You see here a +0 spear.:jv _=:j #.........###... ....#.....###.# #.#. #.........#...# #...#....######...# ###......# #...# #........# #...# #........# #...# #.......# #...# #....@..### ###.# ###--#.........# #.####.#.......#'### #....##......).....##..#)#.####))........#..#.'.#)######.#.#..###.#.##ß.ß###.#....#.#........#...##.##..ß._.ß.....##...[:jkk39;49m717.4 (79.0)--8.4 (80:j:j4 _w - a scroll of enchant weapon:jZ:j^Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of venom (weapon) Armour (go to first with [) :jr_G a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=) :j_ i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower:j5 Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - a potion of heal wounds  c - a potion of curing  d - 2 brown potions  f - a puce potion  k - 2 blue potions:jܠScroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - a scroll of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - a scroll of fear  w - a scroll of enchant weapon:ji`w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jxEnchant which weapon? Hand Weapons  b - a +3 dagger of venom (weapon) [?] describe selected:js :j #.........###... morningthaw the Geomancer....#.....###.# #.#. Gargoyle of Vehumet ......#.........#...# #... Health: 45/45 ========================#....######...#Magic: 38/38 ========================###......# #...#AC: 14Str: 12Doom: 14%#........# #...#EV: 11Int: 20#........# #...#SH: 0Dex: 10#.......# #...#XL:  9 Next: 12% Place: Dungeon:6#....@..### ###.# ### Noise: ---------  Time: 6718.4 (0.0)#.........# :j | #.####.. b) +3 dagger (venom)#.......#'### #....#.. Cast: Stone Arrow (10%)#......).....##..#)#..####))........#..#.'..#)######.#.#..###.. #.##ß.ß###.#....#.. #........#...##.#.. #..ß._.ß.....##...#  _Vehumet accepts your kill. _Your magical contamination has completely faded away. _HP restored. _Items here: )) [ †. _You see here a +0 spear. _w - a scroll of enchant weapon:j :j :j #.........###... morningthaw the Geomancer....#.....###.# #.#. Gargoyle of Vehumet ......#.........#...# #... Health: 45/45 ========================#....######...#Magic: 38/38 ========================###......# #...#AC: 14Str: 12Doom: 14%:j #........# #...#EV: 11Int: 20#........# #...#SH: 0Dex: 10#.......# #...#XL:  9 Next: 12% Place: Dungeon:6#....@..### ###.# ### Noise: ---------  Time: 6718.4 (0.0)#.........# #.####.. b) +4 dagger (venom)#.......#'### #....#.. Cast: Stone Arrow (10%)#......).....##..#)#..:j ####))........#..#.'..#)######.#.#..###..:j  #.##ß.ß###.#....#.. :j #........#...##.#.. #..ß._.ß.....##...#  :j0 R_Your magical contamination has completely faded away. :jO O_HP restored. _Items here: )) [ †. :j _You see here a +0 spear. _w - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.:j$ :j* +9.4 (1:j4 :j7 ...# #.###b) +4 dagger (venom).......#'### #....#Cast: Stone Arrow (10%)#......).....##..#)####))........#..#.'..)######.#.#..##:j8 #.##ß.ß###.#....#.. #........#...##.#..  #..ß._.ß.....##...# HP restored. _Items here: )) [ †. _You see here a +0 spear. _w - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 dagger of venom glows red for a moment.:jI:jk:jP:j,:jp:jNB:jB:jl:j:j,:jB:j :js:j1B:jV:j,:jd:j:j ,:j:j!:j7$X:j':j(:j():jR+:j>-:j-:j-:j1:j^3,:j@:jeB7 _You open the door.:jD:jE3:jF:j/H:jH:j=I:jL@  There is an open door here.:jPK _:jsQ:jsS:jS:jzT:jGV:jX:j6X:jY:jm\,:j\:j_N _You now have 339 gold pieces (gained 17).:jCe:je:jf:jlh:ji:jBj:js:jv:jy,:jz:j|7 _You open the door.:jǀ:j:j:jM  There is an open door here. _:jg:jҋ,:jR:j6:jB:j<:j,:j:jX:j{:j:j:jZ:j:js6morningthaw the GeomancerGargoyle of Vehumet ......######## ### Health: 45/45 ========================....... .. Magic: 38/38 ========================#.M.##.##. AC: 14Str: 12Doom: 14%...##.#.. EV: 11Int: 20..##...# SH: 0:jDex: 10#. ###.##..<# XL:  9 Next: 12% Place: Dungeon:6.#..##..@##.... Noise: ---------  Time: 6756.4 (37.0)........####[.. b) +4 dagger (venom).........###### Cast: Stone Arrow (10%):j.....###..# #####+#### ##.####≈....##.#..#≈....#:jM   Menkaure (dormant)#.#..#≈....##....#≈≈≈≈≈##....'### _You open the door. _There is an open door here. _You now have 339 gold pieces (gained 17). :j_You open the door. _There is an open door here.  You encounter Menkaure, Prince of Dust.:j/  --more--:jcStone Arrow (10%):jMM===7.4 (38 _There is an open door here.now have 339 gold pieces (gained 17). _You open the door. _There is an open door here.  You encounter Menkaure, Prince of Dust. _Menkaure shouts!:jV :j#/Sandblast:j):j,+:j :j& jStone Arrow (10%):j2  morningthaw the Geomancer  Gargoyle of Vehumet ...... ###### ## ### Health: 45/45 ======================== ..... .. .. Magic: 35/38 ======================-- #.M.# #.##. AC: 14Str: 12Doom: 14% :j28.*.# #.#.. EV: 11Int: 20 .*# #...# SH: 0Dex: 10 #. ###*# #..<# XL:  9 Next: 12% Place: Dungeon:6 .#..##..@# #.... Noise: ===------  Time: 6757.4 (0.0) ........## ##[.. b) +4 dagger (venom) .........## #### Cast: Stone Arrow (10%):j2X .....###..# #####+  #### ##.####≈....#  #.#..#≈....#  M   Menkaure #.#..#≈....# :j;3 #....#≈≈≈≈≈#  #....'### You encounter Menkaure, Prince of Dust. _Menkaure shouts!  Aiming: Stone Arrow (dangerous; 10% risk of failure)  :jj3$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (88% to hit):jR(morningthaw the GeomancerGargoyle of Vehumet ......######## ### Health: 45/45 ========================....... .. Magic: 35/38 ======================--#.M.##.##. AC: 14Str: 12Doom: 14%.`.##.#.. EV: 11Int: 20.`##...# SH: 0Dex: 10#. ###`#:j(d#..<# XL:  9 Next: 12% Place: Dungeon:6.#..##..@##.... Noise: ===------  Time: 6757.4 (0.0)........####[.. b) +4 dagger (venom).........###### Cast: Stone Arrow (10%).....###..# #####+#### ##.####≈....##.#..#≈....#:j$)M   Menkaure#.#..#≈....##....#≈≈≈≈≈##....'###:j`)Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j)Aim: Menkaure (88% to hit)  The stone arrow hits Menkaure!  Menkaure is heavily damaged.:j!G.M:j`..-8.4 (1 _:j8:jӿ:jr:jt8-:j%z:j@|F _Unknown command.:j+ D  morningthaw the Geomancer  Gargoyle of Vehumet ...... ###### ## ### Health: 45/45 ======================== ..... .. .. Magic: 32/38 ====================---- #...# #.##. AC: 14Str: 12Doom: 14% .M.# #.#.. EV: 11Int: 20 :j *.# #...# SH: 0Dex: 10 #. ###*# #..<# XL:  9 Next: 12% Place: Dungeon:6 .#..##..@# #.... Noise: ==-------  Time: 6758.4 (0.0) ........## ##[.. b) +4 dagger (venom):j  .........## #### Cast: Stone Arrow (10%) .....###..# #####+  :j2 #### ##.####≈....#  #.#..#≈....#  M   Menkaure #.#..#≈....#  #....#≈≈≈≈≈# :jY i #....'### _Menkaure is heavily damaged. :j _Unknown command.Aiming: Stone Arrow (dangerous; 10% risk of failure)  :j bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (moderately damaged, 88% to hit):j +:ju morningthaw the GeomancerGargoyle of Vehumet ......######## ### Health: 45/45 ========================....... .. Magic: 32/38 ====================----#...##.##. AC: 14Str: 12Doom: 14%.M.##.#.. EV: 11Int: 20`.##...# SH: 0Dex: 10#. ###`##..<# XL:  9 Next: 12% Place: Dungeon:6.#..##..@##.... Noise: ==-------  Time: 6758.4 (0.0)........####[.. b) +4 dagger (venom).........###### Cast: Stone Arrow (10%)[0;10:j m.....###..# #####+#### ##.####≈....##.#..#≈....#M   Menkaure#.#..#≈....##....#≈≈≈≈≈#:j= #....'###Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (moderately damaged, 88% to hit)  The stone arrow hits Menkaure!  Menkaure is almost destroyed.:j G.M:j &..:jO 29.4 (1 _:jJ :j$ :j :j :jn:jpF _Unknown command.:j}  morningthaw the Geomancer  Gargoyle of Vehumet ...... ###### ## ### Health: 45/45 ======================== :j~ ..... .. .. Magic: 29/38 ==================------ #...# #.##. AC: 14Str: 12Doom: 14% ...# #.#.. EV: 11Int: 20 .M# #...# SH: 0Dex: 10 #. ###*# #..<# XL:  9 Next: 12% Place: Dungeon:6 .#..##..@# #.... Noise: ==-------  Time: 6759.4 (0.0) ........## ##[.. b) +4 dagger (venom) :jt.........## #### Cast: Stone Arrow (10%) .....###..# #####+  #### ##.####≈....#  #.#..#≈....#  M   Menkaure #.#..#≈....#  #....#≈≈≈≈≈#  #....'### _Menkaure is almost destroyed. _Unknown command.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (almost destroyed, 88% to hit):jb  morningthaw the Geomancer  Gargoyle of Vehumet ...... ###### ## ### Health: 45/45 ======================== ..... .. .. Magic: 29/38 ==================------ #...# #.##. AC: 14Str: 12Doom: 14% ...# #.#.. EV: 11Int: 20 :jc..# #...# SH: 0Dex: 10 #. ###.# #..<# XL:  9 Next: 12% Place: Dungeon:6 .#..##..@# #.... Noise: ==-------  Time: 6759.4 (0.0) ........## ##[.. b) +4 dagger (venom) .........## #### Cast: Stone Arrow (10%) .....###..# #####+  #### ##.####≈....#  #.#..#≈....#  M   Menkaure #.#..#≈....#  #....#≈≈≈≈≈#  #....'### :jdAiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Menkaure (almost destroyed, 88% to hit)  The stone arrow hits Menkaure!  You destroy Menkaure!:jj ###### ##  ..... ..  #...#  ...#  ..#  :jkg#. ###`# #..<   .... ##[ .........##  .....###..#  #### ##. #. #. #....:jMlD #....':j .  Shift-Dir - straight line  Aim: Menkaure (almost destroyed, 88% to hit)  The stone arrow hits Menkaure!  You destroy Menkaure!Vehumet accepts your kill.  Magical energy flows into your mind!:j'32/39:j =22060.4 (1Stone Arrow (9%) _:ji:jm _Your Spellcasting skill increases to level 8!:j6:j8:jE\ _Unknown command.:j`:j`:jya:j.######### ###......... .. #..##. #.##--86.4 (26.0) #....#:j, #..####.# #..<.#..##...##............####[...........######....###..###+ ##..:j:jG--7.4 (27:j :j+; _Found a stone staircase leading down.:j. :j :jh :jX :jg :jV e=:jg B:j :j  You open the door.  You encounter a black bear.:j  ### h..# ## ....# #>.########.....# ## ######........@'.....+ .. ... ..###...###.....# #.##.#:j #.###...# ..... #.#...Stone Arrow (9%)#.......# .... #...#.##..####.# ... #..<#.#:jL .#..##...# .. #...... h   black bear (asleep)........## . ##[...#.........## ######.....###..# #####+:jY 291.4 (4.0):jŲ 22.4 (5 _:jX :j# :j  morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 45/45 ========================  Magic: 36/39 ======================-- ###  AC: 14Str: 12Doom: 12% h..#  EV: 11Int: 20 ## *...#  SH: 0Dex: 10 #>.########*....# ## ##### XL:  9 Next: 20% Place: Dungeon:6 #........@*.....+ .. ...  Noise: ---------  Time: 6792.4 (0.0) ..###...###.....# #.##.## b) +4 dagger (venom) #.###...# ..... #.#...# Cast: Sto:j gne Arrow (9%) #.......# .... #...#.# #..####.# ... #..<#.# .#..##...# .. #...... h   black bear (asleep) ........## . ##[...# .........## ###### .....###..# #####+ You open the door. _You encounter a black bear.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, 100% to hit):jmorningthaw the GeomancerGargoyle of Vehumet ......Health: 45/45 ========================Magic: 36/39 ======================--###AC: 14Str: 12Doom: 12%h..#EV: 11Int: 20##`...#SH: 0Dex: 10#>.########`....# ## ##### XL:  9 Next: 20% Place: Dungeon:6#........@`.....+ .. ... Noise: ---------  Time: 6792.4 (0.0)..###...###.....# #.##.## b) +4 dagger (venom)#.###...# ..... #.#...# Cast: Stone Arrow (9%)#.......# .... #...#.##..##[:j&k40m##.# ... #..<#.#.#..##...#.. #...... h   black bear........##. ##[...#.........########.....###..# #####+Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  The stone arrow hits the black bear!  The black bear is severely wounded.:j<^.hPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  The stone arrow hits the black bear!  The black bear is severely wounded.  The black bear growls angrily..':jrY===3.4 (1 _:j%  _Unknown command.:jj   morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 45/45 ========================  Magic: 33/39 ====================---- ###  AC: 14Str: 12Doom: 12% ...#  EV: 11Int: 20 ## h...#  SH: 0Dex: 10 #>.########*....# ## ##### XL:  9 Next: 20% Place: Dungeon:6 #........@*.....+ .. ...  Noise: ===------  Time: 6793.4 (0.0) ..###...###.....# #.##.## b) +4 dagger (venom) #.###...# ..... #.#...# Cast::jYk  Stone Arrow (9%) #.......# .... #...#.# #..####.# ... #..<#.# .#..##...# .. #...... h   black bear ........## . ##[...# .........## ###### .....###..# #####+ _The black bear growls angrily. _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, 81% to hit):jd/  morningthaw the Geomancer  Gargoyle of Vehumet ......  Health: 45/45 ========================  Magic: 33/39 ====================---- ###  AC: 14Str: 12Doom: 12% ...#  EV: 11Int: 20 ## ....#  SH: 0:j* Dex: 10 #>.########.....# ## ##### XL:  9 Next: 20% Place: Dungeon:6 #........@'.....+ .. ...  Noise: ===------  Time: 6793.4 (0.0) ..###...###.....# #.##.## b) +4 dagger (venom) #.###...# ..... #.#...# Cast: Stone Arrow (9%) #.......# .... #...#.# #..####.# ... #..<#.# .#..##...# .. #...... h   black bear ........## . ##[...# .........## ###### .....###..# #####+ Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, 81% to hit)  The stone arrow hits the black bear! :j~ E You kill the black bear!:j% ###  ...#  ## ....#  #>.##`....# ##  #........@`.....+ .. ...  ..###:j%..#  #.###...# .....  #.......# ....  #..####.# ... #..<  .. :jG&  . ##[    :jծ3.'  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin:j0Ve  Aim: a black bear (severely wounded, 81% to hit)  The stone arrow hits the black bear!  You kill the black bear!  Vehumet accepts your kill.:j15-4.4 (1Stone Arrow (9%) _:j:j̽:j:j8-:j:j,F _Unknown command.:j:j :j:j3:j _4:j\:j:jD:j,:j:j:jd:j :j:j7K5=:j:j:j:j;:j:j:je:j,:j:j&:jh6==:j@:jg:j:j:j :j :j :j :j :j :j :jqU7=:j:j6:jh:j:j:j3:j:j:jXK8=:j:j:jW:j:j:j":j:j:j:j:jJ:j$:ja9==:j5:j :j":j":j#:j'@  There is an open door here.:j&):j * _:j*:j-:jh0:j0:j1:j3:j5:j(69=:j6:j8:j::j::jlE:j'G:jH:jeI:jI:jL:jN:jO:jO:jQ:jS:jT:jT:jh###.....##>.########.....# ## ##### ####.........'.....+ .. ... .>#..###...###.....## #.##.####.##.###...# #......# #.#...#...##.......# #......# #...#.#.#.##..####.# #......# #..<#.#.#.#.#..##...# #......###.......#.........## #..@.....##[...###.#--.........###......#.########........###..##.######+# #(..:jOi;####+ ##.####≈....# #... #.#..#≈....# ##' #.#..#≈....# #.#  #....#≈≈≈≈≈# #.#  #....'### #)  #.......# #######.) :jq1823.4 (29.0):juG--4.4 (30:j{:jf/ _k - a +6 ring of strength:jm3:jӑ:j:jG:j B:j,,:j:j:jʠ,:j0:j+:j,:j:j:j-:jl:j:j:jo:j:j:j  _You open the door.:jm@  There is an open door here.:j:jH _:jZ:jp:j[,:j:j:j,:j:j:j8:jm:jO:jh:j0,:j&:j:j,:j!:j@  There is an open door here.:j:j :j:_:j:j!:j:j+:j#:j;:jt,:jm:jH:j:j :j:j:j:jz:j:j:j:jM:j:j:j ,:j:j:j,:j:j 7 _You open the door.:jr 3:j] :j:j,:j6:j:j,:j:j7:j,:j:j!:jy#:j#:j %:jO&:j',:j(:j*:j+:j,:j,:jw.:j/:j!0:j0:j3@  There is an open door here.:j4:j65 _:j,<:jBX:jC,:jD:jG:j_H,:j[J:jJ:j M:j7M:jN:jO:jXw ####### :jY #.....#  ## #.....#  :jxY+#>.########.....#### #...@.....'.....'....58.4 (34 :jY#...###...###.....#### :jY#<#.###...# #......# # :jY#.......# #......# #:jRZF #..####.# #......# #. .#..##...# #......###. ........## #........## .........###......#.##:jZa .....###..##.'#:j_:jb,9.4 (35:j!h:jj _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the ceiling.:jC :j+ Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +4 dagger of venom (weapon) Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn) :j S d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn):j Mh - a ring of willpower  k - a +6 ring of strength:j<%pk - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ :j%“That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j :jI&:j2morningthaw the GeomancerGargoyle of Vehumet ......Health: 45/45 ========================Magic: 39/39 ========================#######AC: 14Str: 12Doom: 11%#.....#EV: 11Int: 20###.....#SH: 0Dex: 10#>.########.....##### XL:  9 Next: 25% Place: Dungeon:6#...@.....'.....'.... Noise: ---------  Time: 6859.4 (0.0)#...###...###.....####. b) +4 dagger (venom)#<#.###...# #......# #. Cast: Stone Arrow (9%)#.......# #......# #.#..####.# #:jk4]......# #..#..##...# #......###.........## #........##.........###......#.##.....###..##.######'# _You open the door. _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the ceiling.:j5:j<8,60.4 (1:j<:j?5 _You drop a +6 ring of strength.:j d:j`d:j8e:jg:jxi:ji:jm,:j)n:jn:j}o:jp:jr:js:js:jv:jxw:jw:jjx:jy:j{,:j7|:j}:j:j:jU:j:j>,:j:j܈R  There is an escape hatch in the ceiling here.:j:j _:j:j:jk:j:j:j#:jWe  You encounter a drude.:j#.....#####.....#>.########.....###...=.....'.....#...###...###.....#<#.###...# #..... #.#.......# #..... #.#..####.# #..... #@#..##...# #....:jg #5...........## #..................###....Stone Arrow (9%)#..........###..##.#####.....####+# ##.####≈.#....) #.#..#≈.. 5   drude (asleep)#..... #.#..#≈..#..... #....#≈≈≈ #....'###:jX9.4 (9.5:jF5:jɳ:===70.4 (10.0):j= _The drude shouts!:jHx `` The stone arrow hits the drude!:jK.5:jR.:jh6---1.0):j:j$^ _The drude is severely wounded.:j& .  The stone arrow hits the drude!  You kill the drude!:j) b`:j .:jB 3----07-2Stone Arrow (9%):jM :j Z _Vehumet accepts your kill.:jT03:j1:j4:jI84--:j,9:jk;,:j<:j>,:j?:jA,:j C:jEa5=:jaF:jH,:jI:jkK,:jL:jmN:jN:jO:jQ:jQa6==:jR:jT,:jV:jW:j'X:jVY:j[[,:jn\:jX^k7=:jaB:jVc:jbe:je:jSf:jg:j#hK8=:jyi:jk:j+l:jm:jn,:jD9==:j^:j!,:j:j:j ,:jl:jǕ:j:jf9=:j:j#...###...####<#.###...# ##.#.......# # #.#..####.# ######.#..##...# ###............## ##..............####..........###..##.####....@####+# ##.####≈--)# #.#..#≈ #.....# #.#..#≈ #.....# #....#≈≈ #.....# #....'## #.#...# #..... #.#...# #..... # ##### ##...... ###:j# :j <# .#......#########.#..##..##............#..............##....###..##.#######+# ##.####≈. #.#...:jǪ...#≈≈#..#:jp097.4 (25.0):jYG--8.4 (26:jԷ:jֿq _You see here a +4 falchion.:jh3:j:j:j:jP _:j:j:j:j:j:j:j/:j:jn:j:j:j&:jQ:j:j:jD:jn:j,:j:j ,:j:j:j:j:j]:j-:j:jU:j:jE:j,:jv:jE:j:j:j:j7 _You open the door.:jb:j:jg:j:j:j:j:j@  There is an open door here.:j   #.....# #   #.#...# #   #.#...# #   #.##### #   #.#   ####.#  :j  #....#   ###'####   #..@...# 912.4 (14  :j  #......#  :j! #......#  :jB #......#   #......#  :ju #!.....#   #....... :jP ###<..... :j- :j:j,,3.4 (15:jm:j9 _Found a stone staircase leading up.:j} 3:jh :j :jQ X:jw :jY :j :j :jn :j :j̏ :j :j :j :jޔ :j :j :j :j} :j  ####.#   #....#   ###'####   #......#   #......# ......# .....#  #......#  #@.....#  #........  ###<......  .......  ......  ..###  ..#  ## :jI 18.4 (5.0):j* +9.4 (6:j :j S _j - a yellow potion:j\I:j":jd:j:j:jI:j:j:j!:j:jް:j:j:j:j:j:j :j2:jo:j:j:j:jG:jR:j\:jP:j:jL:j:j:j:jB:jx   There is an open door here. _:j-n:j.B:j1:j03,:j3:j5:j7,:j8:j::ju<:j<:j=:ji?:j\A:jA:j\B:jD:jNF:jF:jXG:jK`  You see here a +4 falchion.:j M:jeM _:jN:jP:jiR:jR:jS:jU:jGW,:jDX:jZ:j[,:j]:jC_:j_:j`:j`:jb:jc,:jDe:jRg:jah:jh:jri:j4t  ###...=.....'.....'... #...###...###.....#### #<#.###...# #......# # #.#.......# #......# # #.#..####.# #......# # #####.#..##...# #......### ##............## #........# #..............###......#.# #.........@###..##.######'#48.4 (29.0):jt #.....####'# ##.####≈....## #....)# #.# #.#..#≈....# #.....# ... #.#..#≈....# #.....# ... #....#≈≈≈≈≈#:jt #.....# .._.. #....'##### :jt|#.#...# ..... #.......# :ju#.#...##.§≈≈.##.......# ##  :j%u#.#######......# #.  :ju1_You open the door.:jwc _Found an ornate altar of the Wu Jian Council.:jfS _:jW  There is an open door here. _:jdY:j[:jy[:jL\:jIg:j1i:ji:j j:jHn:jKp,:jq:jv@  There is an open door here.:jy:jy _:jz:j~:j:jj:j_:j:jˇ:j :jψ:j:j1:jl:jَ:j:j,:j:jϘ:j/:jq:j4:j:j]:j:j;:j:j:j:jħ:jj:jȬ:j:j:jq:j:j9:j:j:j8:j{:jt:j:j:j:j:j:j9:jl:jU:j:j:j:j:jc@  There is an open door here.:jc:j _:j|:j :j:j:j:j:j:j:jj:j:j@:j:j:j:jF:jNn:j:j:j:j_:j:j%:j.:j:j>:j:j:j:j7:j1:jd:j:j7:j :j :j :j :j:j,:j:j!:j%:j%&:jC(:j*:j-:j-:j/:j2:jw4:j4:j~6:j9@  There is an open door here.:jy<:j= _:jt>:jK:jM:jM:jP:jU@  There is an open door here.:j4X:jX _:jZ:j^:j`s:jt,:ju:jy:j~|,:j~:jǁ:j:ja:jۅ:j:j؊:j:j:jB:j4,:j}:jÕ:jJ:j!:j:j:jJ:j:j$:jؤ:j4,:j:jf:j:j :jra [:jc lm:jj B:jo :jr :jHs :j|u :j*z :j| :j]} :j% :j :jp :j :jȈ :j :j :j֏ :jё :jX :j :j_ :j[ :jf |There is an open door here.  Items here: ( ))) ÷÷.:j :j  _:j :j1 $  Things that are here::j n  a +0 club; a +0 hand axe; an orc skeleton:jX :jS  _:j@ :j :j :j :j :j= :j :jE :j' :jy @  There is an open door here.:ju :j$  _:j< :j- :j :j :j :j} :jA :j :jV :j :jZ :j :jI :j :j' :j` :j :j :j :j8 :j :j :jG :j ,:ja B:j :jy :jf :j :jt :j :jX! :j! :jt" :j!% :j& :jy' :j( :j0* :j+ :j, :j- :j/ :j@1 ,:jl2 :j4 :j7 :j7 :j8 :j?; :j?= :j= :j> :jBA :jB :j'C :jSG ,:jsH :jH :jI :jK :jV ,:jX :jZ :j] :j ^ :jN_ :j>a :jOc ,:je :jh :jSj :jj :jml :jup @  There is an open door here.:j|r :jes  _:j^t :j w :jx :jx :j7z :j;| :jl~ :j~ :jQ :jJ :j :jW :jZ :jQ :j :j։ :j͊ :j، :j" :j :jԐ :j :j ,:j :j :j :j :j͘ :j @  There is an open door here.:j :j  _:jM :jB :jc :j :j :j' @  There is an open door here.:j :j  _:j :j :jc :j :j :j( :j :j) :j? :j :j :jf :j :j` :j :j :jP :j :j :j. :j :j :j :j :j :je :j :jK :j< :j :jx :j :j/ :j @  There is an open door here.:j :j  _:j :j :j :j :j :j :j :j :j :j :jL :j :jO :j :j :j :je X:jy :j :j B:j :j :j :j :j :j6 ,:j1 :j :j ,:jC! :jl# :j!% :jk% :j& :j3* JThere is an open door here.  :j+ :jy,  _:jU- :j/ :jp1 :j1 :j3 :j C :j 9_:j0 E _Partly explored, can't reach some items and places. _There is an ornate altar of the Wu Jian Council here. _Why would you want to do that?  It was a potion of attraction.  You feel attractive to monsters. _d -> A - a potion of attraction:jF:jIGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +4 dagger of venom (weapon) Armour (go to first with [) :jJ a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) :jBJJewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn):jiJ-h - a ring of willpower:j Potions:  Potions !  g - a potion of magic  L - a potion of lignification  w - a potion of heal wounds  c - a potion of curing  A - a potion of attraction  f - a puce potion  k - 2 blue potions  j - a yellow potion:ja A - a potion of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:j.b :ji :jt #..............###......# morningthaw the Geomancer#..........###..##.###### Gargoyle of Vehumet ......#.....####'# ##.####≈.... Health: 45/45 ========================#....)####.####.#..#≈.... Magic: 39/39 ========================#.....##.....##.#..#≈.... AC: 14Str: 12Doom: 10%#.....##.....##....#≈≈≈≈≈ EV: 11Int: 20#.....##.._..##....'##### SH: 0Dex: 10#.#...##.§...##.......#XL:  9 Next: 27% Place: Dungeon:6#.#...##@§≈≈.##.......#Noise: ---------  Time: 7102.4 (0.0)#.######§§≈≈≈[3:ju 9;49m###......#b) +4 dagger (venom)#.# #§§.≈≈# ###'####Cast: Stone Arrow (9%)####.# #§#§#§# #..#Attr #....# #)))))# ##.####'#### ###+### #.###......##..#### #......###..... #......#####..  _Partly explored, can't reach some items and places. _There is an ornate altar of the Wu Jian Council here. _Why would you want to do that?  It was a potion of attraction.  You feel attractive to monsters. _d -> A - a potion of attraction:j~ J§§≈#:j *3.4 (1:jS :j 6 _You drop a potion of attraction.:j=< :jx@ Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +4 dagger of venom (weapon) Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=) :j@  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower:j25 Potions:  Potions !  g - a potion of magic :j5  L - a potion of lignification  w - a potion of heal wounds  c - a potion of curing  f - a puce potion  k - 2 blue potions  j - a yellow potion:jEk - 2 blue potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:j :j#..............###......# morningthaw the Geomancer#..........###..##.###### Gargoyle of Vehumet ......#.....####'# ##.####≈.... Health: 45/45 ========================#....)####.####.#..#≈.... Magic: 39/39 ========================#.....##.....##.#..#≈.... AC: 14:jixStr: 12Doom: 10%#.....##.....##....#≈≈≈≈≈ EV: 11Int: 20#.....##.._..##....'##### SH: 0Dex: 10#.#...##.§...##.......#:jXL:  9 Next: 27% Place: Dungeon:6#.#...##@§≈≈.##.......#Noise: ---------  Time: 7103.4 (0.0):j w#.######§§§≈≈###......#b) +4 dagger (venom)#.# #§§.§≈# ###'####Cast: Stone Arrow (9%)####.# #§#§#§# #..#Attr Will+ Fly #....# #)))))# ##.####'#### ###+### #.##:j6 Q#......##..#### :jV [#......###..... #......#####..:ju h You feel attractive to monsters. :j _d -> A - a potion of attraction _You drop a potion of attraction.  It was a potion of enlightenment.  :j _You feel very buoyant.You fly up into the air.:j.&.:j1*4.4 (1:j&9:j; _d -> A - a potion of attraction _You drop.  It was a potion of enlightenment.  You feel very buoyant.  You fly up into the air. _k -> e - a potion of enlightenment:jj!###..##.#########'# ##.####≈....)####.####.#...##........#≈≈≈≈≈_'######...##.....##.......# #!§≈≈.######@§§≈≈### #§§.§≈# ###'######≈#§#§# #..# ...#)))))# #####'#### ###+### ##......# .#####..... #### :jƸ≈§≈§.≈≈#.#§####:jR5Lava :jA_:j:j\ < ####'# ##.####≈....)####.####.#...##........#≈≈≈≈≈_'######...##.....##.......# #!§≈≈.######§§≈§≈### #@§.≈≈# ###'###:j] ####.#§# #..# ...)))))# #####'#####+### #.###......####.. :jg .≈≈#§≈≈#§#.#§#:jXj :j!k 6:jTs 9_:jJu :j )####.####.#...##.....#.....##....#≈≈≈≈≈#.._'######...##.....##.......# #!≈≈≈.######§§≈§≈### #§§§≈≈# ###'#######.#§# #..# ...)))))# #####'#####+### #.##......# .#####......#######.... :jp.........≈≈:j%7:j$9_:j:j- .##.........##....#≈≈≈≈≈._..##....'######....##.......# !≈≈≈.######§≈≈§≈### #§§§≈≈# ###'#######.#§# #..# ...))))# #####'#####+### #.##......# .#####.....#...........##.... :j....#._..#....≈≈≈≈≈≈:j 08:j:9_:jM _You see here a +0 whip.:j \#.....##.....##.#..#≈....##.....##.....##....#≈≈≈≈≈##.....##.._..##....'##.#...##.....##.# #.#...##!≈≈≈.##.# ##.######§≈≈≈≈###......# ##.# #§≈§≈≈# ###'#### #####.# #§#.#§# #..# ##....# #)@)))# ##.# ####'#### ###+### #.## #......# #..##......# ##.#......# ####.#......# #.#......# ###.#......###### #.#.# #.:j [#.#.#.#:jC #≈.§§≈#.#≈§:j ,9 _:j :j Q _You see here a +0 hand axe.:j#.....##.....##.#..#≈....# #.....##.....##....#≈≈≈≈≈# #.....##.._..##....'###### #.#...##.....##.# #.#...##!≈≈≈.##.# ##.######≈≈≈≈≈###......# #.#.# #§≈.§§# ###'#### #.####.# #≈#.#≈# #..# #.#....# #))@§)# ##.# ####'#### ###+### #.## ##......# #..##......# ##......##......# ####.#......# #.#......# ###.#......###### #.#.# #.:j!"s§≈§)§:j%-10 _:j,:j0N _You see here a +0 flail.:j #.....##.....##.#..#≈....# #.....##.....##....#≈≈≈≈≈# #.....##.._..##....'###### #.#...##.....##.# :jމA#.#...##!≈≈≈.##.# ##.######≈≈≈§≈###......# #.:j#.# #§≈.≈≈# ###'#### #.:ju####.# #≈#.#§# #..# #.#....# #)))@§# ##.# ##> :j>###'#### ###+### #.## #. #......# :jc[#..######. #......# ##......#. :jÊ#......# ####. #......# #....# #......# ###. #......###### #. #.# :j=)#.:jt#...#..#...#!≈≈#§§§§§:j\?≈):j^,1 _:jB:jgU _You see here a +0 quarterstaff.:jʌ+#.....##.....##.#..#≈....# #.....##.....##....#≈≈≈≈≈# #.....##.._..##....'###### #.#...##.....##.# ##.#...##!§§≈.##.# ##.######§§§§≈###......# #.#.# #§§§≈≈# ###'#### #.:j&####.# #≈#.#≈# #..# #.#....# #))))@# ##.# ##>.'#### ###+### #.## #. ......# #..######. ......# ##......#. ......# ####. ......# :jZ#....# ......# ###. ......###### #. .# :j)#.:j:w....#..#...#≈.#§§§§:j,2 _:j_ _You see here the +7 Throatcutter {drain, coup de grace}.:j#;3:jQ):jq+n _k - the +7 Throatcutter {drain, coup de grace}:j :j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +4 dagger of venom (weapon)  k - the +7 Throatcutter {drain, coup de grace} Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance (worn) Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower:jq Jk - the +7 Throatcutter {drain, coup de grace}. Taken from a paladin of the Shining One by the common cutpurse who murdered her,Throatcutter was used for a long series of increasingly sordid deeds thereafter.Blood, murder and betrayal stain its history and blade both, and little trace now remains of the blade which once stood between danger and the innocent. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.9 XLs.  Current attack delay: 1.4. Damage rating: 17 (Base 10 x 100% (Dex) x 100% (Skill) + 7 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. Coup de Grace: It may instantly kill foes which have little health. This long sword falls into the 'Long Blades' category. It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j~:j&:j/ #.....##.....##.#..#≈....#morningthaw the Geomancer#.....##.....##....#≈≈≈≈≈#Gargoyle of Vehumet ......#.....##.._..##....'######Health: 45/45 ========================:j0#.#...##.....##.......# # Magic: 39/39 ========================#.#...##!§§≈.##.......# #### AC: 14Str: 12Doom: 10%#.######§§§§§###......# #... EV: 11Int: 20#.# #§§§§§# ###'#### #... SH: 0Dex: 10  ####.# #§#.#≈# #..# #... XL:  9 Next: 27% Place: Dungeon:6  :jX1x#....# #))))@# ##.# ##>. Noise: ---------  Time: 7113.4 (0.0) ##'#### ###+### #.## #.. k) +7 Throatcutter {drain, coup de grace} ......##..######.. Cast: Stone Arrow (9%) ......###......#.. Attr Will+ Fly ......#####...... ......##....##:j1  ......####......  ......#######........  ...........##........  :j2_You see here a +0 quarterstaff. _You see here the +7 Throatcutter {drain, coup de grace}. _k - the +7 Throatcutter {drain, coup de grace}You unwield your +4 dagger of venom.  Your +4 dagger of venom stops dripping with poison.  :j;2You sense an unholy aura.:j9#......≈§#§§≈≈≈≈:j<*4.4 (1:jB9_:jE _the +7 Throatcutter {drain, coup de grace}. _k - the +7 Throatcutter {drain, coup de grace}  You unwield your +4 dagger of venom.r +4 dagger of venom stops dripping with poison. sense an unholy aura. _k - the +7 Throatcutter (weapon) {drain, coup de grace}:j   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   h * Spellcasting   8.2  52%  -1           b - Unarmed Combat   0.0     0   i - Conjurations   1.1    +1       j * Earth Magic  10.5  48%  +2   c - Short Blades   0.0    -1       d + Long Blades :j    0.0    -1   k + Evocations   0.0    -1           e - Armour   0.0    +1       f - Dodging   1.5    -2       g - Stealth   2.1    +2                              [37:j$ )m                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jt1 462 d * Long Blades   0.0  12%:jY 528 d - Long Blades   0.0   :j8:j:j #.....##.....##.#..#≈....#morningthaw the Geomancer#.....##.....##....#≈≈≈≈≈#Gargoyle of Vehumet ......#.....##.._..##....'######Health: 45/45 ========================:jd #.#...##.....##.......# # Magic: 39/39 ========================#.#...##!§≈§.##.......# #### AC: 14Str: 12Doom: 10%#.######§§≈≈§###......# #... EV: 11Int: 20:j#.# #≈§§§§# ###'#### #... SH: 0Dex: 10  :j-!####.# #≈#.#≈# #..# #... XL:  9 Next: 27% Place: Dungeon:6  #....# #))))@# ##.# ##>. Noise: ---------  Time: 7114.4 (0.0) ##'#### ###+### #.## #.. k) +7 Throatcutter {drain, coup de grace} ......##..######.. Cast: Stone Arrow (9%) ......#:j##......#.. Attr Will+ Fly ......#####...... ......##....##  ......####......:j  ......#######........  ...........##........  :j_You see here the +7 Throatcutter {drain, coup de grace}. _k - the +7 Throatcutter {drain, coup de grace}:j{You unwield your +4 dagger of venom.  Your +4 dagger of venom stops dripping with poison.  :jBWYou sense an unholy aura. _k - the +7 Throatcutter (weapon) {drain, coup de grace}:j3:j:jj:j #.....##.....##.#..#≈....# #.....##.....##....#≈≈≈≈≈# #.....##.._..##....'###### #.#...##.....##.#  #.#...##!§≈§.##.#  #.######§§≈≈§###......# # #.# #≈§§§§# ###'#### # ####.# #≈#.#≈# #..# # #....# #)))@.# ##.# ##>#'#### ###+### #.## # #......# #..###### #......# ##......# #......# #### #......# #.... #......#:j ### #......###### # #.# #:j#.....##.._..##..§..##!≈≈§§#≈≈§≈≈≈.§≈:j*5.4 (1:j9_:j U _You see here a +0 quarterstaff.:jR #.....##.....##.#..#≈....# #.....##.....##....#≈≈≈≈≈# #.....##.._..##....'###### #.#...##..§§.##.# #.#...##!≈≈≈§##.#  #.######≈≈§≈≈###......# # #.# #≈≈.≈≈# ###'#### #:jSk ####.# #≈#.#≈# #..# # #....# #))@).# ##.# ##  ###'#### ###+### #.## #  #......# #..######  #......# ##......#  #......# ####  #......#:jSX #....  #......# ###  #......###### #  #.# #:j]..§§§≈≈.≈:j`,6 _:jRh9_:jzkN _You see here a +0 flail.:j W'#>####:j? x§..≈≈§:jg %7:jZ :j 0 _You reach down and open the door.:j Y _Found an escape hatch in the floor.:j_ ...#≈≈≈≈≈_.§'######...##.....##.......# #!≈≈§.########≈≈≈≈≈###. #≈≈.≈≈# ###'######≈#.#≈# #..# ...)))).# ######'#### ###@### #.## ......# #># .#######...... :jU` ####....  ###<........##...... :jPhq§.§≈≈:jj,8 _:j r:j}tQ _There is an open door here.:j_  _§'######...##.....##.......# !§≈≈.#######≈≈≈≈≈###. #≈≈.≈≈# ###'###:j v####≈#.#≈# #..# ...#)))).# ######'#### ###'### #.## ......# #@# .#######......:j d  ####.... :jF h#.........##...... :j7 :j ,9 _:j¤ A_:j% a _There is an escape hatch in the floor here.:ja>:j@:jmG:j I:j^:j:j:j:ju-20 _:j'9_:j  7  You fly downwards. The hatch slams shut behind you.  #.. ......##.  ##.. .........  ..... ....|..#  .....##......#  ......#F.....#  .............#  .............##  .......@.......  ..............#  .........###...  .......... .  ........... ............F   Prince Ribbit (asleep) ).....$...... ...........###  You encounter Prince Ribbit.:j8 /  --more-- :j9 :j@ .... :j ..#.§ :j߫FFound a weird jewelled staff, 20 gold pieces and a short sword. :j s1.9 (2.5Stone Arrow (9%) :jY& :jF*< _Prince Ribbit is attracted toward you. :j  morningthaw the Geomancer #.. ......##.  Gargoyle of Vehumet ...... ##.. .........  Health: 45/45 ======================== ..... ....|..#  Magic: 36/39 ======================-- .....##......#  AC: 14Str: 12Doom: 10% ......#§.....#  EV: 11Int: 20 .............#  SH: 0Dex: 10 .......F.....##  XL:  9 Next: 27% Place: Dungeon:7 .......@.......  Noise: ---------  Time: 7121.9 (0.0) ..............#  k) +7 Throatcutter {drain, coup de grace}  ... :j......###...  Cast: Stone Arrow (9%) .......... .  Attr Will+ Fly  ...........  ............  F   Prince Ribbit (asleep) ).....$......  ...........### Found a weird jewelled staff, 20 gold pieces and a short sword. _Prince Ribbit is attracted toward you.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (translocational energy, asleep, 100% to hit) :jNmorningthaw the Geomancer#.. ......##.Gargoyle of Vehumet ......##.. .........Health: 45/45 ========================..... ....|..#Magic: 36/39 ======================--.....##......#AC: 14Str: 12Doom: 10%......#§.....#EV: 11Int: 20.............#SH: 0Dex: 10.......F.....##XL:  9 Next: 27% Place: Dungeon:7.......@.......Noise: ---------  Time: 7121.9 (0.0)..............# :jrXk) +7 Throatcutter {drain, coup de grace} .........###...Cast: Stone Arrow (9%).......... .Attr Will+ Fly .......................F   Prince Ribbit).....$.................###Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :jAim: Prince Ribbit (translocational energy, asleep, 100% to hit)  The stone arrow hits Prince Ribbit!  Prince Ribbit is moderately wounded. :jZ;FShift-Dir - straight line  Aim: Prince Ribbit (translocational energy, asleep, 100% to hit)  The stone arrow hits Prince Ribbit!  Prince Ribbit is moderately wounded.  Prince Ribbit croaks.  Magical energy flows into your mind! :j~=x9======2.9 (1 :jJHe _Prince Ribbit misses you. :j2 :j :j :j0F _Unknown command. :j + :jɹ  :j S morningthaw the Geomancer :jn  :jڻ e#.. ......##.  Gargoyle of Vehumet ...... :jq  :jȼ ##.. .........  Health: 45/45 ======================== :j  :j] ..... ....|..#  Magic: 36/39 ======================-- :j  :jֽ .....##......#  AC: 14 :j ,Str: 12 :jt /Doom: 10% :jξ  :jM ......#§.....#  EV: 11 :j -Int: 20 :jy  :j .............#  SH: 0 :j' -Dex: 10 :j|  :j .......F.....##  XL:  9 Next: 27% Place: Dungeon:7 :jO  :j .......@.......  Noise: ====-----  Time: 7122.9 (0.0) ..............#  k) +7 Throatcutter {drain, coup de grace}  :jh  .........###...  Cast: Stone Arrow (9%) .......... .  Attr Will+ Fly  ...........  ............  F   Prince Ribbit ).....$......  ...........###  _Prince Ribbit misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (translocational energy, moderately wounded, 54% to hit) :j morningthaw the Geomancer#.. ......##.Gargoyle of Vehumet ......##.. .........Health: 45/45 ======================== :j% e..... ....|..#Magic: 36/39 ======================--.....##......#AC: 14Str: 12Doom: 10%......#§.....#EV: 11Int: 20 :j .............#SH: 0Dex: 10.......F.....##XL:  9 Next: 27% Place: Dungeon:7.......@.......Noise: ====-----  Time: 7122.9 (0.0)..............#k) +7 Throatcutter {drain, coup de grace} .........###...Cast: Stone Arrow (9%).......... .Attr Will+ Fly .......................F   Prince Ribbit).....$...... :j6 ...........###Aiming: Stone Arrow (dangerous; 9% risk of failure)  :jt Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :j Aim: Prince Ribbit (translocational energy, moderately wounded, 54% to hit)  The stone arrow hits Prince Ribbit!  :j LPrince Ribbit is severely wounded. :jc _......#. :j 4-==--3.9 (1 :jˤ  :jݨ DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (translocational energy, moderately wounded, 54% to hit)  The stone arrow hits Prince Ribbit!  Prince Ribbit is severely wounded. _Prince Ribbit hits you. :jN-- :j :jF _Unknown command. :j,7  morningthaw the Geomancer #.. ......##.  Gargoyle of Vehumet ...... ##.. .........  Health: 44/45 =======================- ..... ....|..#  Magic: 33/39 ====================---- .....##......#  AC: 14Str: 12Doom: 10% ......#§.....#  EV: 11 :ji-~Int: 20 .............#  SH: 0Dex: 10 .......F.....##  XL:  9 Next: 27% Place: Dungeon:7 .......@.......  Noise: ==-------  Time: 7123.9 (0.0) ..............#  k) +7 Throatcutter {drain, coup de grace}  .........###...  Cast: Stone Arrow (9%) .......... .  Attr Will+ Fly  ...........  :j-............  F   Prince Ribbit ).....$......  :j-a ...........###  _Prince Ribbit hits you.  :j-_Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  :j.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :j,.xAim: Prince Ribbit (severely wounded, 54% to hit) :j  morningthaw the Geomancer #.. ......##.  Gargoyle of Vehumet ...... ##.. .........  Health: 44/45 =======================- ..... ....|..#  Magic: 33/39 ====================---- .....##......#  AC: 14Str: 12Doom: 10% :jlZ......#§.....#  EV: 11Int: 20 .............#  SH: 0Dex: 10 .......†.....##  XL:  9 Next: 27% Place: Dungeon:7 .......@.......  Noise: ==-------  Time: 7123.9 (0.0) ..............#  k) +7 Throatcutter {drain, coup de grace}  :j.........###...  Cast: Stone Arrow (9%) :j.......... .  Attr Will+ Fly  ...........  :j :j............  F   Prince Ribbit ).....$......  :j,# ...........###  :j_Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, 54% to hit)  :jRThe stone arrow hits Prince Ribbit!  You kill Prince Ribbit! :jVehumet accepts your kill.Prince Ribbit returns to his original shape as he dies. :j{ #.. ......##.  ##.. .........  ..... ....|..#  ....#  :j ....#  ....#  ....##  ......  ... :j<x..#  ......  ... .  :jn5 ... ............ :jf ).....$...... :jF ...........###  :j;n . :jp7%394.9 (1Stone Arrow (9%) _ :j^x :j{ :j1 :j5 :j]D\ _Unknown command. :j _ :ji5=4 :jд :j N _HP restored. :j :j :j :j :j :j :j :jY}=5= :j :j :ji :j. :j :j9 :j :jf :j :j :j; :jh6== :jG :jd :j :j' :jY :j :j :j :j :j :j :jU7= :j :j9 :j :j :j  :j ) :j5 :jsJ _You feel less attractive to monsters. :j :j :j :ji#8 :j(= :j[ :j :j%  :j" :jO& :j& :j( :j, :j,#9 :j-E== :j#/ :jT34 _Magic restored. :j 7 :jk7 :j 9 :j; :j2? :j? :j[A :jD :jmG :j!H :jI :jVL :jP :j$QW=Fly  :jR :jg] ##  ##.## # #....## #... #.....### #...#..#.......##....##.# ...|..#  :j^.....### --......#......# .......# .......†.....## .........#...##.........###........ ................ ..#.. :j4fu M ##  #.## #. ## #. .  :jf### # #..###....##.....#......#...#..............#  :jg.......†.....##....... .... _You are starting to lose your buoyancy. :jFg :j~049.9 (25.0) :jG--50.9 (26 :j :jy _You see here a staff of necromancy. :j :jG :j :j :j6 :j$ : _ :j  :j~ :j :j& :jO :j :jv :j :j :j" :jz# :j\% :j( :j, :j, :j/ :j2 :j>#..#.......##....###.............#...........|..#......##......##......#......# #.............# #.......†.....## .........# #.....## #.........###.... #................. ...............#.. ...............##. .).....$......# .### .....##  :j%B15.9 (5.0) :j{F56.9 (6 :jL :jP5 _You float gracefully downwards.:j::jn;:j=:jB:jHF:jK,:jL:jP:jP:jkR:jxU:jY:jgZ(:j$\:j_h _Your enlightenment fades.:jc:jd:j@e:jf:ji:ji:jk:jn:j*o:jp:j*uN _You now have 359 gold pieces (gained 20).:jw:jPx:jy:j}:j:j:j:j:jЙ:j9:j:jh:j B:jd:jB:j:j:j:jP:j:jh  You encounter a bullfrog.:j@#...............#.. ##................##. #...)............# #..............### .............## ##...........# #............#:j #.#.....#....## #####.##  ##.....# ###  ##....#  ## # #..... F   bullfrog (asleep):ji  F#:j068.9 (12.0):j39.9 (13 _:j:j:j ##..##...)............# ..............## .....##  ##..............#.#....##.....####.## :j$ ## ###  ##  ##.... #...............F#..........#...!....#:jf :j 270.0):j& :j2 T _Found a puce potion.:jK #...)  #...### ..  ##..## .#:jq#.#.....#....### #......####.##  ##.....# # ##..@.#  ##......... #......... #......... :j;M....F#...:jƳ..#...!....# . #........#:j:j&1:j:j:jO.##. ....## . ##...........#.#........#....##.....####.## ## ###  ##....##.... ##.@....... .F#..#...!....##. #.....# ..:jqF.F.:jXF:jXt===2Stone Arrow (9%):j4:jR _The bullfrog croaks. You hear a shout! x2; You hear a croak.:j #..............###  morningthaw the Geomancer . .............##  Gargoyle of Vehumet ...... . ##...........#  Health: 45/45 ======================== #.#............#  Magic: 36/39 ======================-- #.#.....#....###  AC: 14Str: 12Doom: 7% #......####.##  EV: 11Int: 20 ##.....# ###  SH: 0Dex: 10 ##....##....  XL:  9 Next: 39% Place: Dungeon:7 ##.@.......  Noise: ===------  Time: 7172.9 (0.0) #*........  k) +7 Throatcutter {dra:jw(in, coup de grace}  #F........  Cast: Stone Arrow (9%) ..........  .#.........  ..#...!....#  F   bullfrog #. #........#  .# ..........  _Found a puce potion. _The bullfrog croaks. You hear a shout! x2; You hear a croak.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (67% to hit):j֋ #..............###  morningthaw the Geomancer . .............##  Gargoyle of Vehumet ...... . ##...........#  Health: 45/45 ======================== #.#............#  Magic: 36/39 ======================-- #.#.....#....###  AC: 14Str: 12Doom: 7% #......####.##  EV: 11Int: 20 ##.....# ###  SH: 0Dex: 10 ##....##....  XL:  9 Next: 39% Place: Dungeon:7 ##.@.......  Noise: ===------  Time: 7172.9 (0.0) #.........  k) +7 Throatcutter {drain, coup de grace} [0:j;10m #†........  Cast: Stone Arrow (9%) ..........  .#.........  ..#...!....#  F   bullfrog #. #........#  .# .......... Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!:jœ   . .........  . ##.....  #.#......  #  #   ###  ...  ...  #`........  ...  ... ... ..#...!....# #. #........# .# .......... :jj"<.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog!!  You kill the bullfrog!  Vehumet accepts your kill.:j+643-3.9 (1Stone Arrow (8%) _:j1:j=4:j:j8-:j:jF _Unknown command.:j:jӴ:j:jļ:jP: _:j:j<:j:j:jE%7:j:jU,:j:j.B:jk:j:j:j9:jK8=:jy:ji  You encounter an ufetubus.:j--5   ufetubus (wandering)5:j,80.9 (7:ja:j M--1.9 (8 _:j:jF:jI.   . ##...........# #........# #.#.....#....### #......####.##  ##.....# ## ##....##.... ##......... #. #†. ..#..#...!....##. #........# 5# ...# #5.:j_^2.9 (1:j . ##.#.#.......#.#....###......####.## #.....# ###  ##....##.... ##..... #..#.#...#...!....#.#5 #....# .# .:j..# ### ####:j.55.3Stone Arrow (8%) _You see here a bullfrog corpse.:j  . ##...........#  morningthaw the Geomancer #.#............#  Gargoyle of Vehumet ...... #.#.....#....###  Health: 45/45 ======================== #......####.##  Magic: 35/39 =====================--- ##.....# ###  AC: 14Str: 12Doom: 6% ##....##....  EV: 11Int: 20 ##.........  SH: 0Dex: 10 #.........  XL:  9 Next: 43% Place: Dungeon:7 #@........  Noise: ---------  Time: 7183.9 (0.0) #*.........  k) +7 Throatcutter {drain, coup de grace}  #*#.:j| s........  Cast: Stone Arrow (8%) ..*#...!....#  .#5 #........#  # .# ..........  5   ufetubus (wandering) .# ........#  ## ....#####  _You encounter an ufetubus. _You see here a bullfrog corpse.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 57% to hit):jN  . ##...........#  morningthaw the Geomancer #.#............#  Gargoyle of Vehumet ...... #.#.....#....###  Health: 45/45 ======================== #......####.##  Magic: 35/39 =====================--- ##.....# ###  AC: 14Str: 12Doom: 6% ##....##....  EV: 11Int: 20 ##.........  SH: 0Dex: 10 #.........  XL:  9 Next: 43% Place: Dungeon:7 #@........  Noise: ---------  Time: 7183.9 (0.0) #..........  k) +7 Throatcutter {drain, coup de grace}  #.#......... [39;4:j1P 9m Cast: Stone Arrow (8%) ...#...!....#  .#. #........#  # 5# ..........  5   ufetubus (wandering) .# ........#  ## ....##### Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 57% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:jR 3o:j\  .   #.#......  #.#.....  #......#   ###  ....  ....  ....  ....  :j^ ....  ....  ... .#. ... # 5# ..........  o# ........# o   orc (wandering) ## ....##### :j!c 9===Contam: 13% 4.9 (1Stone Arrow (8%):jy :j   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (wandering, hasn't noticed you, 57% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! :jA e_You encounter an orc. It is wielding a +0 hand axe.:jq :jƘ :j͠ :j\ F _Unknown command.:j# . ##...........#  morningthaw the Geomancer #.#............#  Gargoyle of Vehumet ...... #.#.....#....###  Health: 45/45 ======================== #......####.##  Magic: 36/39 ======================-- :j###.....# ###  AC: 14Str: 12Doom: 6% ##....##....  EV: 11Int: 20 Contam: 13%  ##.........  SH: 0Dex: 10 :j$#.........  XL:  9 Next: 43% Place: Dungeon:7 #@........  Noise: ---------  Time: 7184.9 (0.0) #..........  k) +7 Throatcutter {drain, coup de grace}  :jA$@#.#.........  Cast: Stone Arrow (8%) ...#...!....#  :j%[.#. #........#  # 5# ..........  5   ufetubus (wandering) o# ........#  o   orc (wandering) ## ....#####  _You encounter an orc. It is wielding a +0 hand axe. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jO%6Shift-Dir - straight line:j1:jїThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:j:jq&:j0. ##...........#morningthaw the Geomancer#.#............#Gargoyle of Vehumet ......#.#.....#....###Health: 45/45 ========================#......####.##Magic: 39/39 ========================##.....# ###AC: 14Str: 12Doom: 6%##....##....EV: 11Int: 20 Contam: 13% ##.........:j1RSH: 0Dex: 10#.........XL:  9 Next: 43% Place: Dungeon:7#@........Noise: ---------  Time: 7184.9 (0.0)#..........k) +7 Throatcutter {drain, coup de grace} #.#.........Cast: Stone Arrow (8%)...#...!....#.#. #........## 5# ..........5   ufetubus (wandering)o# ........#:jU2o   orc (wandering)## ....##### _You encounter an orc. It is wielding a +0 hand axe. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:jm=:jA:jH:jM. _:j H  #..# #.#.....#....######......####.## .##.....# ### l##....##......#.##..........!.#.#.#†..#....#...!....#:jH ^..#.##........### 5# ... o# .#l   iguana (wandering)## ....#####5   ufetubus (wandering) .... o   orc (wandering):jU #5:jAV .  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  You encounter an iguana.  Found a potion of heal wounds.:jzX 4o.:jY G.l:jzZ ;5.:jg Uo:jj y===5.9 (1Stone Arrow (8%):jv :jz X _The orc shouts! You hear a shout! x2; You hear a loud, deep croak!:jx #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 36/39 ======================-- ## .##....##....  AC: 14Str: 12Doom: 6% ..#l##.........  EV: 11Int: 20 Contam: 13%  .!.#.........  SH: 0Dex: 10 #.#†........  XL:  9 Next: 43% Place: Dungeon:7 #@.........  Noise: ===------  Time: 7185.9 (0.0) #*:j^#.........  k) +7 Throatcutter {drain, coup de grace}  ..5#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## o# ..........  .# ........#  l   iguana (wandering) ## ....#####  5   ufetubus (wandering) ....  o   orcFound a potion of heal wounds. _The orc shouts! You hear a shout! x2; You hear a loud, deep croak!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 57% to hit):jO #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 36/39 ======================-- ## .##....##....  AC: 14Str: 12Doom: 6% ..#l##.........  EV: 11Int: 20 Contam: 13%  .!.#.........  SH: 0Dex: 10 #.#†........  XL:  9 Next: 43% Place: Dungeon:7 :jDQ#@.........  Noise: ===------  Time: 7185.9 (0.0) #.#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## o# ..........  .# ........#  l   iguana (wandering) ## ....#####  5   ufetubus (wandering) ....  o   orcAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 57% to hit)  The stone arrow hits the ufetubus!  Yo:jQ2u kill the ufetubus!:jX   #.#.....  ###......#  .##.....# ###  ## #....  ......  .....  .....  .....  #`#.........  ....#  .... ## o# ........ .# ........#  ## ....##### o   orc:jY3 .... :jdo.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (wandering, hasn't noticed you, 57% to hit)  The stone arrow hits the ufetubus!  You kill the ufetubus!  Vehumet accepts your kill.:jRD.l:j jYou hear a shout! The iguana hisses angrily.:j .lj   gnoll (wand)o   orcYou encounter a gnoll. It is wielding a +0 club and carrying a wand of flame.:j0J====6.9 (1:j :j4 \ _You hear a shout! You hear a loud, deep croak! You hear an angry hiss.:j1u:jv:jk~:jF _Unknown command.:j  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 33/39 ====================---- ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 13%  .jl#.........  SH: 0Dex: 10 :j #*#†........  XL:  9 Next: 43% Place: Dungeon:7 #@.........  Noise: ====-----  Time: 7186.9 (0.0) #.#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#o##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  j   gnoll (wand) ....  o   orc _You hear a shout! You hear a loud, deep croak! You hear an angry hiss. _Unknown command.Aiming: Stone Arrow (dangerous; 8%:j  risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club and carrying a wand of flame (77% to hit):jk  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 33/39 ====================---- ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 13%  .)l#.........  SH: 0Dex: 10 #.#†........  XL:  9 Next: 43% Place: Dungeon:7 #@.........  Noise: ====-----  Time: 7186.9 (0.0) #.#:j7l [40m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#o##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  j   gnoll (wand) ....  o   orcAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club and carrying a wand of flame (77% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!:jr x   #.#.....  :j!s ###......#  .##.....# ###  ## #....  ......  .....  :j&t N#`#†........  .....  .....  ....#  .... ## .# ........ .# ........#  ## ....##### o   orc:jUt 2 .... :j o.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club and carrying a wand of flame (77% to hit)  :j] The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.:j$ D.l:j :j8 o4==--7.9 (1 _:jT :ju :j% :j* 9--:j# :j F _Unknown command.:jƇ #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 30/39 ==================------ ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 13%  .).#.........  SH: 0Dex: 10 #l#†........  XL:  9 Next: 44% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7187.9 (0.0) #.#:jg.........  k) +7 Throatcutter {drain, coup de grace}  ..o#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  o   orc ....  _Vehumet accepts your kill. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (77% to hit):jJ#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 45/45 ========================.##.....# ###Magic: 30/39 ==================------## .##....##....AC: 14Str: 12Doom: 6%:jK{..#.##.........EV: 11Int: 20 Contam: 13% .).#.........SH: 0Dex: 10#l#†........XL:  9 Next: 44% Place: Dungeon:7#@.........Noise: ==-------  Time: 7187.9 (0.0)#.#.........k) +7 Throatcutter {drain, coup de grace} ..o#...!....#Cast: Stone Arrow (8%)..#.##........#:jM## .# ...........# ........#l   iguana## ....#####o   orc....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (77% to hit)  The stone arrow hits the iguana!  The iguana is almost dead.:jMo.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (77% to hit)  The stone arrow hits the iguana!  The iguana is almost dead.  Magical energy flows into your mind!:j4-3==8.9 (1 _The iguana bites you.:j*:j@z _Unknown command.:jϐ #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 44/45 =======================- .##.....# ###  Magic: 30/39 ==================------ ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 13%  .).#.........  SH: 0Dex: 10 #l#†........  XL:  9 Next: 44% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7188.9 (0.0) #o[40:jgm#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  o   orc ....  _The iguana bites you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 77% to hit):jdb ~#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 44/45 =======================-.##.....# ###Magic: 30/39 ==================------## .##....##....AC: 14Str: 12Doom: 6%..#.##.........EV: 11Int: 20 Contam: 13% .).#.........SH: 0Dex: 10#l#†........XL:  9 Next: 44% Place: Dungeon:7:jc #@.........Noise: ==-------  Time: 7188.9 (0.0)#o#.........k) +7 Throatcutter {drain, coup de grace} ...#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#l   iguana## ....#####o   orc....  :jc Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:jf 39---4==26-9.9 (1:jo :jot h  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (almost dead, 77% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _The orc barely misses you. The iguana bites you.:j` N-:j :jB F _Unknown command.:jz #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 39/45 ====================---- .##.....# ###  Magic: 31/39 ===================----- ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 26%  .).#.........  SH: 0Dex: 10 #l#†........  XL:  9 Next: 44% Place: Dungeon:7 #@.........  Noise: =--------  Time: 7189.9 (0.0) :j{w#o#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  o   orc ....  _The orc barely misses you. The iguana bites you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  :jY|\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 77% to hit):jA#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 39/45 ====================----.##.....# ###Magic: 31/39 ===================-----## .##....##....AC: 14Str: 12Doom: 6%..#.##.........EV: 11Int: 20 Contam: 26% .`.#.........SH: 0Dex: 10#`#†........XL:  9 Next: 44% Place: Dungeon:7#@.........Noise: =--------  Time: 7189.9 (0.0)#o#.........k) +7 Throatcutter {drain, coup de grace} [:j39;49m...#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#l   iguana## ....#####o   orc.... _The orc barely misses you. The iguana bites you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 77% to hit):j)l _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle :jZ: Shift-Dir - straight line  Aim: an iguana (almost dead, 77% to hit)  The stone arrow misses the iguana. Magical energy flows into your mind!:jvh84==90.9 (1:jB:jx _The orc hits you with a +0 hand axe. The iguana barely misses you.:j4:j:jtF _Unknown command.:j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 38/45 ====================---- .##.....# ###  Magic: 31/39 ===================----- ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 26%  .).#.........  SH: 0Dex: 10 #l#†........  XL:  9 Next: 44% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7190.9 (0.0) #o[40:jm#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  o   orc ....  _The orc hits you with a +0 hand axe. The iguana barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 77% to hit):ji2 #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... :j"###......####.##  Health: 38/45 ====================---- :j.##.....# ###  Magic: 31/39 ===================----- ## .##....##....  AC: 14Str: 12Doom: 6% ..#.##.........  EV: 11Int: 20 Contam: 26%  .).#.........  SH: 0Dex: 10 :j#.#†........  XL:  9 Next: 44% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7190.9 (0.0) :j7#o#.........  k) +7 Throatcutter {drain, coup de grace}  :jZ...#...!....#  Cast: Stone Arrow (8%) :j&..#.##........#  ## .# ..........  .# ........#  l   iguana ## ....#####  o   orc :j!.... :j!Aiming: Stone Arrow (dangerous; 8% risk of failure)  :jEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jdAim: an iguana (almost dead, 77% to hit)  The stone arrow hits the iguana!  :j;You kill the iguana!:j   #.#.....  ###......#  .##.....# ###  ## #....  ......  .....  .....  .....  .....  ....#  .... ## .# ........ .# ........# o   orc ## ....#### .... :j-l FShift-Dir - straight line  Aim: an iguana (almost dead, 77% to hit)  The stone arrow hits the iguana!  You kill the iguana!Vehumet accepts your kill.  Magical energy flows into your mind!:jx0 F   bullfrogo   orcYou encounter a bullfrog.:j}g4=551.9 (1:jQ:jɊ: _The orc hits you but does no damage.:j! :j$ :j- :j/ F _Unknown command.:jd E #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 38/45 ====================---- .##.....# ###  Magic: 31/39 ===================----- ## .##....##....  AC: 14:je Str: 12Doom: 5% ..#.##.........  EV: 11Int: 20 Contam: 26%  .F.#.........  SH: 0Dex: 10 :jDe #.#†........  XL:  9 Next: 45% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7191.9 (0.0) :jpe #o#.........  k) +7 Throatcutter {drain, coup de grace}  :je j...#...!....#  Cast: Stone Arrow (8%) ..#.##........# :jf  ## .# ..........  .# ........#  F   bullfrog ## ....#####  o   orc ....  :jf _The orc hits you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 robe (74% to hit):jX 2 #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... :jY ###......####.##  Health: 38/45 ====================---- .##.....# ###  Magic: 31/39 ===================----- ## .##....##....  AC: 14Str: 12Doom: 5% ..#.##.........  EV: 11Int: 20 Contam: 26%  .F.#.........  SH: 0Dex: 10 #.#†........  XL:  9 Next: 45% Place: Dungeon:7 :jZ e#@.........  Noise: ==-------  Time: 7191.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  F   bullfrog :jm[ F## ....#####  o   orc .... Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 robe (74% to hit)  The stone arrow hits the orc!!  You kill the orc!:j~a    #.#.....  ###......#  :jVb .##.....# ###  ## #....  ......  .....  .....  ..... :jcc B .....  ....#  .... ## .# ........ .# ........#  ## ....#### .... :jf s)FPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 robe (74% to hit)  The stone arrow hits the orc!!  You kill the orc!  Vehumet accepts your kill.:jk :j +2.9 (1:j" :j V _The bullfrog closely misses you.:j:j>:jΪ:jխF _Unknown command.:j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 38/45 ====================---- .##.....# ###  Magic: 28/39 =================------- :jw:## .##....##....  AC: 14Str: 12Doom: 5% ..#.##.........  EV: 11Int: 20 Contam: 26%  :j.).#.........  SH: 0Dex: 10 :j#F#†........  XL:  9 Next: 45% Place: Dungeon:7 :j#@.........  Noise: ==-------  Time: 7192.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  :jq...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  F   bullfrog ## ....#####  .... :ji _The bullfrog closely misses you. _Unknown command.:jAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jYShift-Dir - straight lineAim: a bullfrog (67% to hit):j#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 38/45 ====================----.##.....# ###Magic: 28/39 =================-------## .##....##....AC: 14Str: 12:j'Doom: 5%..#.##.........EV: 11Int: 20 Contam: 26% .).#.........:j SH: 0Dex: 10#F#†........XL:  9 Next: 45% Place: Dungeon:7#@.........Noise: ==-------  Time: 7192.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} ...#...!....#:jˌ,Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#F   bullfrog## ....#####....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog!  The bullfrog is heavily wounded.:jE&KPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog!  The bullfrog is heavily wounded.  The bullfrog hits you.K   kobold geomancerF   bullfrog5--93.9 (1:j0} _You encounter a kobold geomancer. It is wielding a +0 dagger.:j 4:j:j@F _Unknown command.:j0  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 35/45 ==================------ .##.....# ###  Magic: 26/39 ================-------- ## .##....##....  AC: 14Str: 12Doom: 5% ..#.##.........  EV: 11Int: 20 Contam: 26%  .K.#.........  SH: 0Dex: 10 :j #F#†........  XL:  9 Next: 45% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7193.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  K   kobold geomancer ## ....#####  F   bullfrog ....  _You encounter a kobold geomancer. It is wielding a +0 dagger. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q[4:j 0m - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 67% to hit):j  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 35/45 ==================------ .##.....# ###  Magic: 26/39 ================-------- ## .##....##....  AC: 14Str: 12Doom: 5% ..#.##.........  EV: 11Int: 20 Contam: 26%  .K.#.........  SH: 0Dex: 10 #.#†........  XL:  9 Next: 45% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7193.9 (0.0) :j #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  K   kobold geomancer ## ....#####  F   bullfrog .... Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 67% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!:j 0   #.#.....  ###......#  .##.....# ###  ## #....  ......  .....  .....  .....  .....  ....#  .... ## .# ........ .# ........#  ## ....#### .... :j6 sPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 67% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.:j? )K oYou encounter a scorpion.:j=G s   scorpion (wandering)o   orc:jK ;494.9 (1:jkU :jg s _You encounter an orc. It is wielding a +0 hand axe.:j :j :j> :j F _Unknown command.:j: #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 35/45 ==================------ .##.....# ###  Magic: 23/39 ==============---------- ## .##....##....  AC: 14Str: 12Doom: 4% s.#.##.........  EV: 11Int: 20 Contam: 26%  .).#.........  SH: 0Dex: 10 #K#†........  XL:  9 Next: 49% Place: Dungeon:7 :j;#@.........  Noise: ==-------  Time: 7194.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  .o.#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  K   kobold geomancer ## ....#####  s   scorpion (wandering) ....  o   orc _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j<`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to  hit):j#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 35/45 ==================------.##.....# ###Magic: 23/39 ==============----------## .##....##....AC: 14Str: 12Doom: 4%s.#.##.........EV: 11Int: 20 Contam: 26% .).#.........SH: 0Dex: 10#K#†........XL:  9 Next: 49% Place: Dungeon:7#@.........Noise: ==-------  Time: 7194.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} :j1.o.#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#K   kobold geomancer## ....#####s   scorpion (wandering)....o   orcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to  hit)  The stone arrow hits the kobold geomancer!  The kobold geomancer is severely wounded.:jeY.o.:jzo   orc5.9 (1  Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to  hit)  The stone arrow hits the kobold geomancer!  The kobold geomancer is severely wounded. _The kobold geomancer closely misses you.:j74:jw<:jsSF _Unknown command.:j&  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 35/45 ==================------ .##.....# ###  Magic: 20/39 ============------------ ## .##....##....  AC: 14Str: 12Doom: 4% ..#.##.........  EV: 11Int: 20 Contam: 26%  .).#.........  SH: 0Dex: 10:j*'  #K#†........  XL:  9 Next: 49% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7195.9 (0.0) #o#.........  k) +7 Throatcutter {drain, coup de grace}  :jc' ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# .......... :j' T .# ........#  K   kobold geomancer ## ....#####  o   orc:j' = ....  _Unknown command.:j( Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j( Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit):j  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 35/45 ==================------ .##.....# ###  Magic: 20/39 ============------------ ## .##....##....  AC: 14Str: 12Doom: 4% ..#.##.........  EV: 11Int: 20 Contam: 26%  .).#.........  SH: 0Dex: 10 #$#†........  XL:  9 Next: 49% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7195.9 (0.0) #o#[39:jQ ;49m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  K   kobold geomancer ## ....#####  o   orc .... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arrow hits the kobold geomancer!!  You kill the kobold geomancer!:j ~   #.#.....  ###......#  .##.....# ###  ## #....  ......  .....  :j .....  .....  .....  ....#  .... ## .# ........ .# ........# o   orc ## ....#### :j6 .... :jԘ sShift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  The stone arrow hits the kobold geomancer!!  You kill the kobold geomancer!  Vehumet accepts your kill.:j; s   scorpion (wandering)o   orc:jc 6=134556.9 (1 _The orc hits you but does no damage.:j% :j m _Your Earth Magic skill increases to level 11!:j4:j:j]F _Unknown command.:jP #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 36/45 ===================----- .##.....# ###  Magic: 18/39 ===========------------- ## s##....##....  AC: 14Str: 12Doom: 3% ..#.##.........  EV: 11Int: 20 Contam: 24%  .).#.........  SH: 0Dex: 10 #$#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7196.9 (0.0) #o#[39:j#u;49m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  s   scorpion (wandering) ## ....#####  o   orc ....  _Your Earth Magic skill increases to level 11! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (74% to hit):j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 36/45 ===================----- .##.....# ###  Magic: 18/39 ===========------------- ## s##....##....  AC: 14Str: 12Doom: 3% ..#.##.........  EV: 11Int: 20 Contam: 24%  .).#.........  SH: 0Dex: 10 #$#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7196.9 (0.0) #)#:j[40m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  s   scorpion (wandering) ## ....#####  o   orc .... Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (74% to hit)  The stone arrow hits the orc!  You kill the orc!   #.#.....  ###......#  .##.....# ###  ##[4:j0m #....  ......  .....  .....  .....  .....  ....#  .... ## .# ........ .# ........#  ## ....#### .... :j.sShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (74% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.  Magical energy flows into your mind!:j21=27.9 (1 _:j:j:j$  _Unknown command.:j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 36/45 ===================----- .##.....# ###  Magic: 18/39 ===========------------- ## .##....##....  AC: 14Str: 12Doom: 3% .s#.##.........  EV: 11Int: 20 Contam: 22%  **.#.........  SH: 0Dex: 10 #*#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7197.9 (0.0) #)#[:j^m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  s   scorpion (wandering) ## ....#####  ....  _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 74% to hit):j0#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 36/45 ===================-----.##.....# ###Magic: 18/39 ===========-------------## .##....##....AC: 14Str: 12Doom: 3%.`#.##.........EV: 11Int: 20 Contam: 22% ``.#.........SH: 0Dex: 10#`#†........XL:  9 Next: 55% Place: Dungeon:7#@.........Noise: ==-------  Time: 7197.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} :j>4...#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#s   scorpion (wandering)## ....#####.... _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 74% to hit):j4s.s _Unknown command.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (wandering, hasn't noticed you, 74% to hit)  The stone arrow misses the scorpion. SYou hear an angry hiss.)$S   water moccasins   scorpion08.9 (1 _You encounter a water moccasin.:j] 4:j| \ _Unknown command.:j@H #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 36/45 ===================----- S##.....# ###  Magic: 15/39 =========--------------- ## .##....##....  AC: 14Str: 12Doom: 3% ..#.##.........  EV: 11Int: 20 Contam: 20%  s*.#.........  SH: 0Dex: 10 #*#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7198.9 (0.0)[4:jI0m #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  S   water moccasin ## ....#####  s   scorpion ....  _You encounter a water moccasin. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (74% to hit):j #.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 36/45 ===================-----S##.....# ###Magic: 15/39 =========---------------## .##....##....AC: 14Str: 12Doom: 3%..#.##.........EV: 11Int: 20 Contam: 20% s`.#.........SH: 0Dex: 10#`#†........XL:  9 Next: 55% Place: Dungeon:7#@.........Noise: ==-------  Time: 7198.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} [11:j!*;14H...#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#S   water moccasin## ....#####s   scorpion....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (74% to hit)  The stone arrow hits the scorpion!  The scorpion is heavily wounded.:j-.S.s$189.9 (1 _:j~J:jF _Unknown command.:j] #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 36/45 ===================----- .##.....# ###  Magic: 12/39 =======----------------- ## S##....##....  AC: 14Str: 12Doom: 3% ..#.##.........  EV: 11Int: 20 Contam: 18%  .s.#.........  SH: 0Dex: 10 :j#*#†........  XL:  9 Next: 55% Place: Dungeon:7 :jP#@.........  Noise: ==-------  Time: 7199.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  S   water moccasin ## ....#####  s   scorpion ....  _The scorpion is heavily wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit):jg#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 36/45 ===================-----.##.....# ###Magic: 12/39 =======-----------------## S##....##....AC: 14Str: 12Doom: 3%..#.##.........EV: 11Int: 20 Contam: 18% .`.#.........SH: 0Dex: 10#`#†........XL:  9 Next: 55% Place: Dungeon:7#@.........Noise: ==-------  Time: 7199.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} [:jhQ11;14H...#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#S   water moccasin## ....#####s   scorpion.... _The scorpion is heavily wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit):j_?.S _Unknown command.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 74% to hit)  The stone arrow misses the scorpion.:j+J)s:jD.S:j:j73=6200.9 (1 _:j:je :j&*:j,:jE::j?F _Unknown command.:jN  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 37/45 ===================----- .##.....# ###  Magic: 10/39 ======------------------ ## .##....##....  AC: 14Str: 12Doom: 3% ..#.##.........  EV: 11Int: 20 Contam: 16%  .)S#.........  SH: 0Dex: 10 #s#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7200.9 (0.0) #)#:jO [40m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  S   water moccasin ## ....#####  s   scorpion ....  _The stone arrow misses the scorpion. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit):jw #.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 37/45 ===================-----.##.....# ###Magic: 10/39 ======------------------## .##....##....AC: 14Str: 12Doom: 3%..#.##.........EV: 11Int: 20 Contam: 16% .`S#.........SH: 0Dex: 10#`#†........XL:  9 Next: 55% Place: Dungeon:7#@.........Noise: ==-------  Time: 7200.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} :j" /...#...!....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#S   water moccasin## ....#####s   scorpion.... _The stone arrow misses the scorpion. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit):jQ M)s _Unknown command.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 74% to hit)  The stone arrow misses the scorpion.41.9 (1:jl Z _The scorpion stings you but does no damage. x2:j@:jJ:jU\ _Unknown command.:jz #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 37/45 ===================----- .##.....# ###  Magic: 7/39====-------------------- ## .##....##....  AC: 14Str: 12:jHDoom: 3% ..#.##.........  EV: 11Int: 20 Contam: 14%  .)S#.........  SH: 0Dex: 10 :j#s#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7201.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%):j ..#.##........#  ## .# ..........  .# ........#  S   water moccasin :j ## ....#####  s   scorpion .... :jGU _The scorpion stings you but does no damage. x2 :jm_Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  :jaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit):jI{ #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 37/45 ===================----- .##.....# ###  Magic: 7/39====-------------------- ## .##....##....  AC: 14Str: 12Doom: 3% ..#.##.........  EV: 11Int: 20 Contam: 14%  .)S#.........  SH: 0:jfDex: 10 #$#†........  XL:  9 Next: 55% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7201.9 (0.0) #)#.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  S   water moccasin ## ....#####  s   scorpion .... Aiming: Stone Arrow (dangerous; 8% risk of failure)  :jҧPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 74% to hit)  The stone arrow hits the scorpion!  :j=You kill the scorpion!:j:j)   #.#.....  ###......#  .##.....# ###  ## #....  ......  .....  .....  .....  .....  ....#  .... ## .# ........ .# ........#  ## ....#### .... :j.SPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 74% to hit)  The stone arrow hits the scorpion!  You kill the scorpion!  Vehumet accepts your kill.2292.9 (1:jZq _The water moccasin barely misses you.:j7 _Unknown command.:j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 37/45 ===================----- .##.....# ###  Magic: 4/39==---------------------- ## .##....##....  AC: 14Str: 12Doom: 2% ..#.##.........  EV: 11Int: 20 Contam: 12%  .).#.........  SH: 0Dex: 10 #S#†........  XL:  9 Next: 59% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7202.9 (0.0) #)#[3:j9;49m.........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  S   water moccasin ## ....#####  ....  _The water moccasin barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (57% to hit):j\  #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 37/45 ===================----- .##.....# ###  Magic: 4/39==---------------------- ## .##....##....  AC: 14Str: 12Doom: 2% ..#.##.........  EV: 11Int: 20 Contam: 12%  .).#.........  SH: 0Dex: 10 #$#†........  XL:  9 Next: 59% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7202.9 (0.0) #)#:j_ .........  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  S   water moccasin ## ....#####  .... Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (57% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!   #.#.....  ###......#  .##.....# ###  ## #....  ....[4:ja 0m..  .....  .....  .....  .....  ....#  .... ## .# ........ .# ........ ## ....#### .... :j bMShift-Dir - straight line: a water moccasin (57% to hit)  The stone arrow hits the water moccasin!!  You kill the water moccasin!Vehumet accepts your kill.  Magical energy flows into your mind!7==10653.9 (1Stone Arrow (8%) _:j{ :j :j :j F _Unknown command.:jk3:j>:j8=8==8% _:jc6:j:jc4:jG 9=29=1:j:jy:j':j>p _Your magical contamination has completely faded away.:j3:jl=:j?DL40=:jK:jR:jWwj10/39==:jn:jŖ:j:jf:js:jBU1=:j:j:jL11=:jE:j:jf:j>:j޳,:j:j:jK2=:jU 2=3=3==4=4=:j ~5==:j :j5=:jEB:je'B:jQ=6=7=:jآ8==9=:jyV20=1=  You encounter a centaur. It is carrying a +0 orcbow.c--Stone Arrow (8%)c   centaur (launcher, wandering):j/54.9 (51.0):j(d--5.9 (52 _:j(:j:j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 18/39 ===========------------- ## .##....##....  AC: 14Str: 12Doom: 1% .c#.##.........  EV: 11Int: 20 **.#.........  SH: 0Dex: 10 #*#†........  XL:  9 Next: 65% Place: Dungeon:7 #@.........  Noise: ---------  Time: 7255.9 (0.0) #)#......... [:jy\m k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  :j;.# ........#  c   centaur (launcher, wandering) ## ....#####  ....  _You encounter a centaur. It is carrying a +0 orcbow.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (wandering, hasn't noticed you, 84% to  hit):j#.#............#morningthaw the Geomancer#.#.....#....###Gargoyle of Vehumet ......###......####.##Health: 45/45 ========================.##.....# ###Magic: 18/39 ===========-------------## .##....##....AC: 14Str: 12Doom: 1%.c#.##.........EV: 11Int: 20``.#.........SH: 0Dex: 10#`#†........XL:  9 Next: 65% Place: Dungeon:7#@.........Noise: ---------  Time: 7255.9 (0.0)#)#.........k) +7 Throatcutter {drain, coup de grace} ...#...![39;4:j|9m....#Cast: Stone Arrow (8%)..#.##........### .# ...........# ........#c   centaur (launcher)## ....#####....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, carrying a +0 orcbow (wandering, hasn't noticed you, 84% to  hit)  The stone arrow hits the centaur!  The centaur is severely wounded.:jmc.)$:j՚$)))))))Shift-Dir - straight line  Aim: a centaur, carrying a +0 orcbow (wandering, hasn't noticed you, 84% to  hit)  The stone arrow hits the centaur!  :jIThe centaur is severely wounded.  The centaur wields a +0 orcbow. The centaur shoots an arrow.:j&i.)$@..:j' .:j+4==6.9 (1:j3:j;V _The arrow completely misses you.:j3:j:j:j+F _Unknown command.:j #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 15/39 =========--------------- ## .##....##....  AC: 14Str: 12Doom: 1% .c#.##.........  EV: 11Int: 20 **.#.........  SH: 0Dex: 10 #*#†........  XL:  9 Next: 65% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7256.9 (0.0) #)#....[:j"34m.....  k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  c   centaur (launcher) ## ....#####  ....  _The arrow completely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit):j` #.#............#  morningthaw the Geomancer #.#.....#....###  Gargoyle of Vehumet ...... ###......####.##  Health: 45/45 ======================== .##.....# ###  Magic: 15/39 =========--------------- ## .##....##....  AC: 14Str: 12Doom: 1% .)#.##.........  EV: 11Int: 20 .).#.........  SH: 0Dex: 10 #$#†........  XL:  9 Next: 65% Place: Dungeon:7 #@.........  Noise: ==-------  Time: 7256.9 (0.0) #)#......... [:j< 39;49m k) +7 Throatcutter {drain, coup de grace}  ...#...!....#  Cast: Stone Arrow (8%) ..#.##........#  ## .# ..........  .# ........#  c   centaur (launcher) ## ....#####  .... Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)  The stone arrow hits the centaur!!  You kill the centaur!Vehumet accepts your kill.You can now gain magical power from killing.  :j #.#.....  ###......#  .##.....# ###  ## #....  ......  ``.....  #`#†........  .....  .....  ....#  .... ## .# ........ .# ........ ## ....#### .... :jT.)$Aim: a centaur, wielding a +0 orcbow (severely wounded, 84% to hit)  The stone arrow hits the centaur!!  You kill the centaur!  Vehumet accepts your kill.You can now gain magical power from killing.You feel your power returning.*6707.9 (1Stone Arrow (8%) _ _You feel the doom around you dissipate.:j :j :j. \ _Unknown command.:j7= _8==:jl,:jZ:jj:j:jI:jf9=:jeV20=:jB:j31=:j:jg?2=:j 3==:j0:j,:j%:jl/4=:jg<5=:jC:jDF:jM:j|N:jZP:jS:jnT:jWV:jZ:j[j6==:j\:j`:ja:jEq:j/y:jz:j:j:jW7=:j):jB:j,:jo:jz8=:j:j :j :jA,:j:j,:js9=:jB:j:jB:j,:j :j&x30=:j.7:j=:jC91:jEE==:jxH:jN,:jP:jU:jl2=:j-x,:j:j:j:K3=:jjX:j,:j_:jѦ4=:jz,:j :j~B:j,:ji'5=:j:j:j:j:j>a6==:j{:j,:j:jB:jB:j6k7=:j:j,:j:jr#:ji$:j%:j;8=:jCn:js9==:jv:jB:j  You now have 366 gold pieces (gained 7). _Items here: ) [ ††.:j 3:j;,:je=:jp  . .## . ##...........#. #.#............#.. #.#.....#....### #.###......####.## #..##.....# ###..###..##....##....#....)#.##.........#.@.#.........--.#)#†........#...........#.#)#.........:j.##...#...!....#.....#.##....#..###..# ..........#. .# ........### ....#####a - a wand of flame (6); w - 2 potions of heal wounds (gained 1)  Things that are here:347.9 (90.0)--8.9 (91 _a +0 club; a gnoll corpse :j 3 :j :j8X :j;\  Items here: ) [ ††. :j@ :j@ _ :j?C :jF :jK, :j"N :jnR :jU, :jV] :jfb :jg :jg :j)sX :ju :jz :j{{ :j,} :jl _f - 2 puce potions (gained 1) :j]#..##.....# ###### ..###..##....##.....# #....)#.##........... #.).#.........# #.#)#†........# ...##..........# ...#.#)#.........# ##.##...#........# .....#.##..@.....# 55.9 (7.0)..###..##............ #. .##.........#..# ###......##### ## :jL..........###!...... ####.... >..#.  :j٥ :j+6.9 (8 :j" :jض; _Found a stone staircase leading down.!:j+!:jt !:j"B!:j%,!:j6!:j:!:jWn!:j6Y!:j]l _f - 3 puce potions (gained 1)!:jcI!:je!:jw!:j%X!:j,!:j!:jN _You now have 376 gold pieces (gained 10).!:j!:jk!:j!:j!:j!:j'!:j4!:j !:j& !:j !:je !:j!:j!:jD!:j6!:j!:j!:j!:j!:j!:j8!:j"B!:j$!:jg%!:j%!:j?(!:j,B!:j|-!:j*D!:jE!:jE!:jQ!:j@U,!:jV!:jY!:j\!:j\!:j]!:jUa!:jCg!:jg!:ji!:jzm!:jq,!:js!:jz,!:j|!:j}!:jv!:j!:j!:jT!:j!:j B!:j“!:j?,!:jĚ!:j!:j,!:j!:jy!:j!:j!:jQ!:jڷB!:j!:je!:j^,!:j!:j!:j,!:j!:j!:j,!:jC!:j!:jX!:jB!:j,!:j!:j x _t - 2 scrolls of teleportation (gained 1)!:j' t  You encounter a hound.!:jc4  #.......†... ...h .. ............ #... #. #...........#....#. #.........## #...#. ##........... #...$ ##............ ... ##............. #.###...).......... #.@.#.............. .##.###.#.............# ..........##........... .##.###.#.#............ .. #.#.#.....#....## #.###......####.## h   hound (asleep) #..##.....########!:j4 ..###..##....##.....##....)#.##...........!:jA 1407.9 (51.0)!:j(D ,8.9 (52!:jL !:jO + _Found 13 gold pieces.":j%` #.#... ß⌠. D..#.†....h ... ..... #...##.##...#...#.#....###.#...###...$F..###.....##.. #@###...) #...#.":j` .##.###.#.. ..........##.##.###.#.#............. #.#.#.....#....# D   steam dragon (asleep)###......####.F   bullfrog (asleep) #..##.....####### h   hound (asleep) ..###..##...":j^v F.  You encounter a steam dragon and a bullfrog.":j+J.h":j*6F.":jہ.h.D":jfDFwandering)h":jz~==9.9 (1.0)Stone Arrow (8%)":jo _The steam dragon hisses angrily. The hound barks! You hear a shout!#:j #.......... morningthaw the Geomancer .#... ß⌠. ...#.......†.. Gargoyle of Vehumet *..... ..... ... .D............ Health: 45/45 ======================== #...##.##...#.......... Magic: 36/39 ======================-- #...h#F#....#.........# AC: 14Str: 12 #..*#.#...##.......... EV: 11Int: 20 #..*$...##........... SH: 0Dex: 10 #.*...##............ XL:  9 Next: 70% Place: Dungeon:7 #@###...)......... Noise: ==-------  Time: 7409.9 (0.0) #...#[#:j40m............. k) +7 Throatcutter {drain, coup de grace}  .##.###.#............. Cast: Stone Arrow (8%) ..........##.......... .##.###.#.#........... .. #.#.#.....#....# D   steam dragon #.###......####.## F   bullfrog (wandering) #..##.....####### h   hound ..###..##....##.....You encounter a steam dragon and a bullfrog. _The steam dragon hisses angrily. The hound barks! You hear a shout!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (64% to hit)#:j& #.......... morningthaw the Geomancer .#... ß⌠. ...#.......†.. Gargoyle of Vehumet *..... ..... ... .D............ Health: 45/45 ======================== #...##.##...#.......... Magic: 36/39 ======================-- #....#F#....#.........# AC: 14Str: 12 #...#.#...##.......... EV: 11Int: 20 #...$...##........... SH: 0Dex: 10 #.....##............ XL:  9 Next: 70% Place: Dungeon:7 #@###...)......... Noise: ==-------  Time: 7409.9 (0.0) #...#............. k) +7 Throatcutter {drain, coup de g#:j\,race}  .##.###.#............. Cast: Stone Arrow (8%) ..........##.......... .##.###.#.#........... .. #.#.#.....#....# D   steam dragon #.###......####.## F   bullfrog (wandering) #..##.....####### h   hound ..###..##....##.....Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (64% to hit)  The stone arrow hits the hound!!  You kill the hound!#:jI.2 .#... ß⌠. ...#.† ..... ... .D... #...##.##...# #..# #..`# #:j=#..` #.` ) # .. #.#.# . .#:j;<F.  #:j Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (64% to hit)  The stone arrow hits the hound!!  You kill the hound!  Vehumet accepts your kill.#:js...(catching breath)#:j8 ******F   bullfrog (wandering)  The steam dragon breathes steam at you.#:jT OThe ball of steam hits you but does no damage.#:jg . ...#.... .D...#F##...#.#....#§§§§..#§§§§#@O   ogreYou encounter an ogre. It is wielding a +0 giant club.#:j.o2====10.9 (1Stone Arrow (8%)#:j= _You hear a shout!#:jOh4#:j:t#:jyF _Unknown command.#:j?r #.......... morningthaw the Geomancer .#... ß⌠. ...#.......†.. Gargoyle of Vehumet *..... .O... ... .D............ Health: 45/45 ======================== #...##F##...#.......... Magic: 33/39 ====================---- #....#.#....#.........# AC: 14Str: 12 #...#.#§§.##.......... EV: 11Int: 20 #...§§..##........... SH: 0Dex: 10 #.§§§§##............ XL:  9 Next: 72% Place: Dungeon:7 #@###...)......... Noise: ====-----  Time: 7410.9 (0.0) #...#............. k) +7 Throatcutter {drain, coup de grace}  #:jr2.##.###.#............. Cast: Stone Arrow (8%) ..........##.......... .##.###.#.#........... .. #.#.#.....#....# O   ogre #.###......####.## #..##.....####### ..###..##....##..... #:jAs_You hear a shout! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#:jThat beam is likely to hit you. Continue anyway? Y - Yes  N - No#:jt #:j2 #:j: #.......... morningthaw the Geomancer.#... ß⌠. ...#.......†.. Gargoyle of Vehumet *......O... ... .D............ Health: 45/45 ========================#...##F##...#.......... Magic: 36/39 ======================--#....#.#....#.........# AC: 14Str: 12#...#.#§§.##.......... EV: 11Int: 20#...§§..##........... SH: 0Dex: 10#.§§§§##............ XL:  9 Next: 72% Place: Dungeon:7#@###...)......... Noise: ====-----  Time: 7410.9 (0.0)#[#:j; l40m...#............. k) +7 Throatcutter {drain, coup de grace} .##.###.#............. Cast: Stone Arrow (8%)..........##...........##.###.#.#............. #.#.#.....#....# O   ogre#.###......####.###..##.....#######..###..##....##..... _You hear a shout! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.#:jbC #:j+E #:jL #:jS . _$:j .#... ß⌠. ...†.O... ... .D... #...##F##...##....#.#....## #...#.#§§.##. #...§§..##. #.§§§§##. #§###...)..#.....##.###.........####.###.#.#. .. #.#.#....#. . #....)#.##.......... $:j*...#...#§..$:ju,Q----1.9 (1 _$:j84$:j6%:jߨ.#... ß⌠. ...#.†..O... ... .D.#...##F##...#.#....#.#....#.##...#.#§§.##.#.§.§§..##.#..§§§##.#§###...).#.@.#..##.###.#.#....##..##.###.#.#... #.#.#.....#....##.###......####.## #..##.....#..###..##....##.....##....)#.##.%:j<%:jS.......O....§§.O   ogre%:j7%:j==%:jN----%:j2%:j%:j<%:j .#... ß⌠. ...#.......†... morningthaw the Geomancer ..... ... .D............. Gargoyle of Vehumet *..... #...##F##...#........... Health: 45/45 ======================== #.O..#.#....#.........## Magic: 34/39 ====================---- #...#.#§§.##........... AC: 14Str: 12 #..§§§..##............ EV: 11Int: 20 #...§§##............. SH: 0Dex: 10 #§###...).......... XL:  9 Next: 72% Place: Dungeon:7 #.@.#.............. Noise: ---------  Time: 7412.9 (0.0) .##.###.#.............# k) +7 Throatcutter {drain, coup de grace}  ..........##...........[39;%:j{E49m Cast: Stone Arrow (8%) .##.###.#.#............ .. #.#.#.....#....## #.###......####.##  O   ogre #..##.....######## ..###..##....##.....# #....)#.##...........Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%:j%%:j&That beam is likely to hit you. Continue anyway? Y - Yes  N - No%:jE %:jZ %:jfe .#... ß⌠. ...#.......†... morningthaw the Geomancer..... ... .D............. Gargoyle of Vehumet *.....#...##F##...#........... Health: 45/45 ========================#.O..#.#....#.........## Magic: 37/39 ======================--#...#.#§§.##........... AC: 14Str: 12#..§§§..##............ EV: 11Int: 20#...§§##............. SH: 0Dex: 10#§###...).......... XL:  9 Next: 72% Place: Dungeon:7#.@.#.............. Noise: ---------  Time: 7412.9 (0.0).##.###.%:j3f [40m#.............# k) +7 Throatcutter {drain, coup de grace} ..........##........... Cast: Stone Arrow (8%).##.###.#.#.............. #.#.#.....#....###.###......####.## O   ogre#..##.....########..###..##....##.....##....)#.##...........Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.%:jPq %:jSs %:j:{ %:j~ . _&:j.#... ß⌠. ...#.†...... ... .D.#...##F##...#.#.O..#.#....#.##...#.#§§.##.#..§§§..##.#...§§##.#§###...).#..@#.#.##.###.#.#..........##.#.##.###.#.#.#.. #.#.#.....#....##.###......####.## #..##...###..##....##.....##....)#.##.#.O.&:jb23.9 (1 _&:j&:ja&:j].... ... .D... #...##F##...#&:jp...#.#.### #.O.#.#§§.#... #...§§..##. #...§§##. #.###...)..#....#.##.####..........##..##.###.#.#. .. #.#.#.....#....## #.###......####.## #..##..####..###..##....##.....###....)#.##........... #.).##4&:jI&:j-  ..... ... .D.............. morningthaw the Geomancer #...##F##...#............ Gargoyle of Vehumet *..... #....#.#....#.........### Health: 45/45 ======================== #.O.#.#§§.##............ Magic: 34/39 ====================---- #...§§..##............. AC: 14Str: 12 #...§§##.............. EV: 11Int: 20&:j.  #.###...)........... SH: 0Dex: 10 #...#..............# XL:  9 Next: 72% Place: Dungeon:7 &:jV m.##.###@#.............## Noise: ---------  Time: 7414.9 (0.0) ..........##...........# k) +7 Throatcutter {drain, coup de grace}  .##.###.#.#............# Cast: Stone Arrow (8%) .. #.#.#.....#....### #.###......####.##  #..##.....########  O   ogre ..###..##....##.....## #....)#.##...........# #.).#.........###Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line':j*..... ... .D.............. morningthaw the Geomancer#...##F##...#............ Gargoyle of Vehumet *.....#....#.#....#.........### Health: 45/45 ========================#.O.#.#§§.##............ Magic: 37/39 ======================--#...§§..##............. AC: 14Str: 12#...§§##.............. EV: 11Int: 20#.###...)........... SH: 0Dex: 10#...#..............# XL:  9 Next: 72% Place: Dungeon:7.##.###@#.............## Noise: ---------  Time: 7414.9 (0.0)..........##...........# k) +7 Throatcutter {drain, coup de grace} [3':jP,7m.##.###.#.#............# Cast: Stone Arrow (8%).. #.#.#.....#....####.###......####.###..##.....######## O   ogre..###..##....##.....###....)#.##...........##.).#.........###Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.':jE7':jJ. _(:j__ #...##F##...#....#.#.### #.O.#.#§§.##...... #...§§..##.... #...§§##..... #.###...)..#...#......#.##.###.#......#(:j=.......@..##.##.###.#.#. .. #.#.#....## #.###......####.## #..##.####..###..##....##.....###....)#.##........... #.).#..###)#÷#(:jG.O(:j(:jK25.9 (1 _(:j (:j(:jM #...##F##...#............ morningthaw the Geomancer #....#.#....#.........### Gargoyle of Vehumet *..... #...#.#§§.##............ Health: 45/45 ======================== #.O.§§..##............. Magic: 34/39 ====================---- #...§§##.............. AC: 14Str: 12 #.###...)........... EV: 11Int: 20 #...#..............# SH: 0Dex: 10 .##.###.#.............## XL:  9 Next: 72% Place: Dungeon:7(:j .......@..##...........# Noise: ---------  Time: 7415.9 (0.0) .##.###.#.#............# k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....### Cast: Stone Arrow (8%) (:j,]#.###......####.##  #..##.....########  ..###..##....##.....## O   ogre #....)#.##...........# #.).#.........### #.#)#÷........# (:jhShift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  (:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line):jC):j'#...##F##...#............ morningthaw the Geomancer#....#.#....#.........### Gargoyle of Vehumet *.....#...#.#§§.##............ Health: 45/45 ========================#.O.§§..##............. Magic: 37/39 ======================--#...§§##.............. AC: 14Str: 12#.###...)........... EV: 11Int: 20):j#...#..............# SH: 0Dex: 10.##.###.#.............## XL:  9 Next: 72% Place: Dungeon:7.......@..##...........# Noise: ---------  Time: 7415.9 (0.0).##.###.#.#............# k) +7 Throatcutter {drain, coup de grace} .. #.#.#.....#....### Cast: Stone Arrow (8%)#.###......####.###..##.....########..###..##....##.....## O   ogre):j#....)#.##...........##.).#.........####.#)#÷........#Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line):jr*XOkay, then.):j]0):j3. _):jPi#...##F##...#.#....#.#....#.........###.#...#.#§§.##...#.O.§§..##...#...§§##...#.###...).#...#..#.##.###.#.## .##.# .##.###.#.#.# .. #.#.#.....#....### #.###..#..##....###..##....##.....## #....)#.##..#.).#... ):jG.O):j=):j8===6.9 (1Stone Arrow (8%) ):jT_):jU):j):j 9 #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... ):js X#...#.#§§.##............. Health: 45/45 ======================== #...§§..##.............. Magic: 35/39 =====================--- #.O.§§##............... AC: 14Str: 12 #*###...)............ EV: 11Int: 20 ):j #.*.#..............## SH: 0Dex: 10 ):j .##.###*#.............##  XL:  9 Next: 72% Place: Dungeon:7 ):j ........@.##...........#  Noise: ---------  Time: 7416.9 (0.0) .##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  ):jZ 2.. #.#.#.....#....###  Cast: Stone Arrow (8%) #.###......####.##  ):j #..##.....########  ..###..##....##.....##  O   ogre):j Z #....)#.##...........#  #.).#.........###  ):j v#.#)#÷........# Shift-Dir - straight line _Okay, then.):j< Aiming: Stone Arrow (dangerous; 8% risk of failure)  ):jm =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (88% to hit)*:j#...##F##...#............. morningthaw the Geomancer#....#.#....#.........###. Gargoyle of Vehumet *.....#...#.#§§.##............. Health: 45/45 ========================#...§§..##.............. Magic: 35/39 =====================---#.O.§§##............... AC: 14Str: 12#`###...)............ EV: 11Int: 20#.`.#..............## SH: 0Dex: 10.##.###`#.............## XL:  9 Next: 72% Place: Dungeon:7........@.##...........# Noise: -------*:j--  Time: 7416.9 (0.0).##.###.#.#............# k) +7 Throatcutter {drain, coup de grace} .. #.#.#.....#....### Cast: Stone Arrow (8%)#.###......####.###..##.....########..###..##....##.....## O   ogre#....)#.##...........##.).#.........####.#)#÷........#Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (88% to hit)  *:j hThe stone arrow hits the ogre!!  The ogre is almost dead.*:jH{.OFD*:jF..D   steam dragonO   ogreF   bullfrog==7.9 (1*:j,  *:j8+Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (88% to hit)  The stone arrow hits the ogre!!  The ogre is almost dead. _You hear an angry hiss. The bullfrog croaks.*:jO *:j"*:jZU*:j/hF _Unknown command.*:j #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 45/45 ======================== #..F§§..##.............. Magic: 32/39 ===================----- #..D§§##............... AC: 14Str: 12 #O###...)............ EV: 11Int: 20 #.*.#..............## SH: 0Dex: 10 .##.###*#.............##  XL:  9 Next: 72% Place: Dungeon:7 ........@.##...........#  Noise: ==-------  Time: 7417.9 (0.0) .##.###.#[*:j 40m.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (8%) #.###......####.##  #..##.....########  ..###..##....##.....##  D   steam dragon #....)#.##...........#  O   ogre #.).#.........###  F   bullfrog #.#)#÷........# _You hear an angry hiss. The bullfrog croaks. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 88% to hit)*:j1 9 #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... *:j #...#.#§§.##............. Health: 45/45 ======================== #..F§§..##.............. Magic: 32/39 ===================----- #..D§§##............... AC: 14Str: 12 #)###...)............ EV: 11Int: 20 #...#..............## SH: 0Dex: 10 *:jk .##.###.#.............##  XL:  9 Next: 72% Place: Dungeon:7 ........@.##...........#  Noise: ==-------  Time: 7417.9 (0.0) .##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (8%) *:j 9#.###......####.##  #..##.....########  ..###..##....##.....##  D   steam dragon #....)#.##...........#  O   ogre #.).#.........###  F   bullfrog #.#)#÷........# Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 88% to hit)  The stone arrow hits the ogre!!  You kill the ogre!Vehumet accepts your kill.You feel your power returning.*:j1  #........ #...#.... #..#..... #.... ... #.`... .##.###`#.......  ....  .##.  ..   *:j   #..  #.. F   bullfrog #.).#... #.#)#÷*:j@x .FMagical energy flows into your mind!.F*:j-y .*:j D..F   bullfrog*:j( 7/40===7=8.9 (1 _You hear a shout!*:j *:j m _Your Spellcasting skill increases to level 9!*:ju *:j *:j4 \ _Unknown command.*:jSA #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 45/45 ======================== #...§§..##.............. Magic: 34/40 ====================---- #...D§##............... AC: 14Str: 12 #F###...)............ EV: 11*:jzInt: 20 #.*.#..............## SH: 0Dex: 10 .##.###*#.............##  XL:  9 Next: 77% Place: Dungeon:7 ........@.##...........#  Noise: ===------  Time: 7418.9 (0.0) *:jJ.##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (8%)*:j #.###......####.##  #..##.....########  *:j..###..##....##.....##  F   bullfrog #....)#.##...........#  #.).#.........### *:j\ #.#)#÷........# _Your Spellcasting skill increases to level 9! *:j"_Unknown command.*:j,Aiming: Stone Arrow (dangerous; 8% risk of failure)  *:j[&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (67% to hit)+:jH4#...##F##...#............. morningthaw the Geomancer#....#.#....#.........###. Gargoyle of Vehumet *.....#...#.#§§.##............. Health: 45/45 ========================#...§§..##.............. Magic: 34/40 ====================----#...D§##............... AC: 14Str: 12#F###...)............ EV: 11Int: 20+:j#.`.#..............## SH: 0Dex: 10.##.###`#.............## XL:  9 Next: 77% Place: Dungeon:7........@.##...........# Noise: ===------  Time: 7418.9 (0.0).##.###.#.#............# k) +7 Throatcutter {drain, coup de grace} .. #.#.#.....#....### Cast: Stone Arrow (8%)#.###......####.###..##.....########..###..##....##.....## F   bullfrog#....)#.##...........##.).#.........####.#)#÷........#Aiming: Stone Arrow (dangerous; +:j8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog!  The bullfrog is heavily wounded.+:jm)FD+:j.§.D   steam dragonF   bullfrog+:j:-9.9 (1 _+:jS+:jк+:jP+:j>R8-+:jx[+:j}_F _Unknown command.+:j.E; #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 45/45 ======================== #...§§..##.............. Magic: 31/40 ==================------ #...§§##............... AC: 14Str: 12 #D###...)............ EV: 11Int: 20 #.F.#..............## SH: 0+:jEADex: 10 .##.###*#.............##  XL:  9 Next: 77% Place: Dungeon:7 ........@.##...........#  Noise: ==-------  Time: 7419.9 (0.0) .##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (8%) +:jAFX#.###......####.##  #..##.....########  ..###..##....##.....##  D   steam dragon +:jF#....)#.##...........#  F   bullfrog #.).#.........###  #.#)#÷........# +:jF{_The bullfrog is heavily wounded. _Unknown command.+:jFAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+:jGtAim: a bullfrog (heavily wounded, 67% to hit)+:jM #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 45/45 ======================== #...§§..##.............. Magic: 31/40 ==================------ #...§§##............... AC: 14+:jwStr: 12 #D###...)............ EV: 11Int: 20 #.†.#..............## SH: 0Dex: 10 .##.###.#.............##  XL:  9 Next: 77% Place: Dungeon:7 ........@.##...........#  Noise: ==-------  Time: 7419.9 (0.0) .##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (8%) #.###......####.##  +:j}#..##.....########  ..###..##....##.....##  D   steam dragon #....)#.##...........#  F   bullfrog #.).#.........###  +:j«#.#)#÷........# Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+:jAim: a bullfrog (heavily wounded, 67% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!+:j+:jF> #........ #...#.... #...§§..##..... #.... ... ... .##.###`#.......  ....  .##.  ..     #..  #.. #.).#... #.#)#÷+:j$P*.(catching breath)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 67% to hit)  The stone arrow hits the bullfrog!  +:jPYou kill the bullfrog!  Vehumet accepts your kill.+:jZ ****  The steam dragon breathes steam at you.+:j8 ............#D##.§§§§@§§  The ball of steam hits you. You resist.+:j80---2=81=====20.9 (1Stone Arrow (7%)+:j{ +:j * _You hear a shout! x2+:j +:j +:j +:j F _Unknown command.+:j  #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 40/45 =====================--- #...§§..##.............. Magic: 29/40 =================------- #...§§##............... AC: 14Str: 12 #D###...)............ EV: 11Int: 20 #.§§#..............## SH: 0Dex: 10 .##.###§#.............##  XL:  9 Next: 81% Place: Dungeon:7 .......§@§##...........#  Noise: =====----  Time: 7420.9 (0.0) .##.###.#§#............#  k) +7 Throatcutter {d+:j2 rain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##   #....)#.##...........#   #.).#.........###   #.#)#÷........#   _You hear a shout! x2 _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+:jd +:j That beam is likely to hit you. Continue anyway? Y - Yes  N - No,:j6,:j,:jw#...##F##...#............. morningthaw the Geomancer#....#.#....#.........###. Gargoyle of Vehumet *.....#...#.#§§.##............. Health: 40/45 =====================---#...§§..##.............. Magic: 32/40 ===================-----,:j&#...§§##............... AC: 14Str: 12#D###...)............ EV: 11Int: 20#.§§#..............## SH: 0Dex: 10.##.###§#.............## XL:  9 Next: 81% Place: Dungeon:7.......§@§##...........# Noise: =====----  Time: 7420.9 (0.0),:jb3.##.###.#§#............# k) +7 Throatcutter {drain, coup de grace} .. #.#.#.....#....### Cast: Stone Arrow (7%)#.###......####.##,:j!#..##.....########..###..##....##.....###....)#.##...........##.).#.........###,:j#.#)#÷........# _You hear a shout! x2 _Unknown command.,:j Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.,:j'4,:j,:jk. _,:j #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 40/45 =====================--- #...§§..##.............. Magic: 29/40 =================------- #...§§##............... AC: 14Str: 12 #D###...)............ EV: 11Int: 20,:j #.§§#..............## SH: 0Dex: 10 .##.###§#.............##  XL:  9 Next: 81% Place: Dungeon:7 .......§@§##...........#  Noise: =====----  Time: 7420.9 (0.0) .##.###.#§#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##   #....)#.##...........#   #.).#.........###   #.#)#÷........#  Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 7% risk of failure)  ,:jAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,:j4 7*@-:jrn7*§-:jh #...##F##...#............. morningthaw the Geomancer#....#.#....#.........###. Gargoyle of Vehumet *.....#...#.#§§.##............. Health: 40/45 =====================---#...§§..##.............. Magic: 29/40 =================-------#...§§##............... AC: 14Str: 12#D###...)............ EV: 11Int: 20#.§§#..............## SH: 0Dex: 10.##.###§#.............## XL:  9 Next: 81% Place: Dungeon:7.......§@§##...........# Noise: =====----  Time: 7420.9 (0.0).##.###.[32-:jzj m#§#............# k) +7 Throatcutter {drain, coup de grace} .. #.#§#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....###....)#.##...........##.).#.........####.#)#÷........# _Okay, then.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!-:jo 32==Contam: 12% =----1.9 (1 _.:jW #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #...#.#§§.##............. Health: 40/45 =====================--- #...§§..##.............. Magic: 29/40 =================------- #...§§##............... AC: 14Str: 12 #D###...)............ EV: 11Int: 20 Contam: 12%  #.§§#..............## SH: 0Dex: 10 .##.###§#.............##  XL:  9 Next: 81% Place: Dungeon:7 .......§@§##...........#  Noise: =--------  Time: 7421.9 (0.0) .##.###.#§#............#  k) [4.:jq0m+7 Throatcutter {drain, coup de grace}  .. #.#§#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##   #....)#.##...........#   #.).#.........###   #.#)#÷........#  You miscast Stone Arrow. Nothing appears to happen. _Magical energy flows into your mind!  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.:j1-@#@.:jLJ*#@.:jY #...##F##...#............. morningthaw the Geomancer#....#.#....#.........###. Gargoyle of Vehumet *.....#...#.#§§.##............. Health: 40/45 =====================---#...§§..##.............. Magic: 29/40 =================-------#...§§##............... AC: 14Str: 12#D###...)............ EV: 11Int: 20 Contam: 12% #.`§#..............## SH: 0Dex: 10.##.###`#.............## XL:  9 Next: 81% Place: Dungeon:7.:jZ =.......§@§##...........# Noise: =--------  Time: 7421.9 (0.0).##.###.#§#............# k) +7 Throatcutter {drain, coup de grace} .. #.#§#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....###....)#.##...........##.).#.........####.#)#÷........#You miscast Stone Arrow. Nothing appears to happen. _Magical energy flows into your mind!  Aiming: Stone Arrow (dangerous; 7% risk of failure)  .:jF[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.:j -.....j....D.#)##.§...@..:j D   steam dragonj   gnoll bouda (wandering).:j 1=2.9 (1Stone Arrow (7%) _.:j.:jx _You encounter a gnoll bouda. It is wielding a +0 whip./:j(/:j0] #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #..j#.#§§.##............. Health: 41/45 =====================--- #...§§..##.............. Magic: 26/40 ===============--------- #.D.§§##............... AC: 14/:j+Str: 12 #*###...)............ EV: 11Int: 20 Contam: 12%  #.*.#..............## SH: 0/:jhDex: 10 .##.###*#.............##  XL:  9 Next: 81% Place: Dungeon:7 ........@.##...........#  Noise: ==-------  Time: 7422.9 (0.0)/:j  .##.###.#§#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#§#.....#....###  Cast: Stone Arrow (7%) #.###......####.## /:j! #..##.....########  ..###..##....##.....##  D   steam dragon #....)#.##...........#  j   gnoll bouda (wandering)/:jP #.).#.........###  #.#)#÷........# _Shift-Dir - straight line _You encounter a gnoll bouda. It is wielding a +0 whip.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (74% to hit)/:j j #...##F##...#............. morningthaw the Geomancer#....#.#....#.........###. Gargoyle of Vehumet *.....#..j#.#§§.##............. Health: 41/45 =====================---#...§§..##.............. Magic: 26/40 ===============---------#.D.§§##............... AC: 14Str: 12#`###...)............ EV: 11Int: 20 Contam: 12% #.`.#..............## SH: 0Dex: 10.##.###`#.............## XL:  9 Next: 81% Place: Dungeon:7........@.##.........../:j[k V# Noise: ==-------  Time: 7422.9 (0.0).##.###.#§#............# k) +7 Throatcutter {drain, coup de grace} .. #.#§#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....## D   steam dragon#....)#.##...........# j   gnoll bouda (wandering)#.).#.........####.#)#÷........#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (74% to hit)  The stone arrow hits the steam dragon!  The steam dragon is heavily wounded./:j' A5Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a steam dragon (74% to hit)  The stone arrow hits the steam dragon!  The steam dragon is heavily wounded.  The gnoll bouda shouts!/:j6 V )§.(catching breath)5   ufetubusYou encounter an ufetubus./:jJ *****  The steam dragon breathes steam at you./:j  .5...j....D.#).§§@§  The ball of steam hits you. You resist. The gnoll bouda leaves your sight.36--=====3.9 (1Stone Arrow (7%)/:jG /:j Y _The steam dragon leaves your sight. The ufetubus leaves your sight.0:ja4 #...##F##...#............. morningthaw the Geomancer #..5.#.#....#.........###. Gargoyle of Vehumet *..... #..j#.#§§.##............. Health: 36/45 ===================----- #...§§..##.............. Magic: 23/40 =============----------- #.D.§§##............... AC: 14Str: 12 #)###...)............ EV: 11Int: 20 Contam: 12%  #.§.#..............## SH: 0Dex: 10 0:jFb.##.###§#.............##  XL:  9 Next: 81% Place: Dungeon:7 0:jb'........@.##...........#  Noise: =====----  Time: 7423.9 (0.0) 0:jb.##.###.#§#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#§#.....#....###  Cast: Stone Arrow (7%) #.###......####.## 0:jc #..##.....########  ..###..##....##.....##   #....)#.##...........#   #.).#.........###   #.#)#÷........#  The ball of steam hits you. You resist. The gnoll bouda leaves your sight. _The steam dragon leaves your sight. The ufetubus leaves your sight.  0:jcAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0:jd0:j KThat beam is likely to hit you. Continue anyway? Y - Yes  N - No0:jW( 0:jY= #...##F##...#............. morningthaw the Geomancer#..5.#.#....#.........###. Gargoyle of Vehumet *.....#..j#.#§§.##............. Health: 36/45 ===================-----#...§§..##.............. Magic: 26/40 ===============---------#.D.§§##............... AC: 14Str: 12#)###...)............ EV: 11Int: 20 Contam: 12% #.§.#..............## SH: 0Dex: 10.##.###§#.............## XL:  9 Next: 81% Place: Dungeon:7........@.##...........# Noise: =====----  Time: 7423.9 (0.0).##[39;40:j> X9m.###.#§#............# k) +7 Throatcutter {drain, coup de grace} .. #.#§#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....###....)#.##...........##.).#.........####.#)#÷........#The ball of steam hits you. You resist. The gnoll bouda leaves your sight. _The steam dragon leaves your sight. The ufetubus leaves your sight.  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.0:jKI 40:jJ . _1:j=x #...##F##...#............. morningthaw the Geomancer #..5.#.#....#.........###. Gargoyle of Vehumet *..... #..j#.#§§.##............. Health: 36/45 ===================----- #...§§..##.............. Magic: 23/40 =============----------- #.D.§§##............... AC: 14Str: 12 #)###...)............ EV: 11Int: 20 Contam: 12%  #.§.#..............## SH: 0Dex: 10 .##.###§#.............##  XL:  9 Next: 81% Place: Dungeon:7 ........@.##...........#  Noise: =====----  Time: 7423.9 (0.0) .##.###.#§#............#  [41:jx0mk) +7 Throatcutter {drain, coup de grace}  .. #.#§#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##   #....)#.##...........#   #.).#.........###   #.#)#÷........#  Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1:jl@#@1:jJ*#@1:jG #...##F##...#............. morningthaw the Geomancer#..5.#.#....#.........###. Gargoyle of Vehumet *.....#..j#.#§§.##............. Health: 36/45 ===================-----#...§§..##.............. Magic: 23/40 =============-----------#.D.§§##............... AC: 14Str: 12#)###...)............ EV: 11Int: 20 Contam: 12% #.`.#..............## SH: 0Dex: 10.##.###`#.............## XL:  9 Next: 81% Place: Dungeon:7........@.##...........# Noise: =====----  Time: 7423.9 (0.0).##1:j .###.#§#............# k) +7 Throatcutter {drain, coup de grace} .. #.#§#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....###....)#.##...........##.).#.........####.#)#÷........#Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1:j §§....#..#..#.....1:j_ 4===---4.9 (1 _1:j 1:j} 2:j. #...##F##...#............. morningthaw the Geomancer #..5.#.#....#.........###. Gargoyle of Vehumet *..... #..j#.#§§.##............. Health: 36/45 ===================----- #...§§..##.............. Magic: 21/40 ============------------ #.D.§§##............... AC: 14Str: 12 #)###...)............ EV: 11Int: 20 Contam: 12%  #.§.#..............## SH: 0Dex: 10 .##.###§#.............##  XL:  9 Next: 81% Place: Dungeon:7 ........@.##...........#  Noise: ==-------  Time: 7424.9 (0.0) .##.###.#.#............#  k) [2:j/0;10;1m+7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##   #....)#.##...........#   #.).#.........###   #.#)#÷........#  Press: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2:j!@#@2:jVJ*#@2:j/m #...##F##...#............. morningthaw the Geomancer#..5.#.#....#.........###. Gargoyle of Vehumet *.....#..j#.#§§.##............. Health: 36/45 ===================-----#...§§..##.............. Magic: 21/40 ============------------#.D.§§##............... AC: 14Str: 12#)###...)............ EV: 11Int: 20 Contam: 12% #.`.#..............## SH: 0Dex: 10.##.###`#.............## XL:  9 Next: 81% Place: Dungeon:7........@.##...........# Noise: ==-------  Time: 7424.9 (0.0).##2:jp [40m.###.#.#............# k) +7 Throatcutter {drain, coup de grace} .. #.#.#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....###....)#.##...........##.).#.........####.#)#÷........# _Shift-Dir - straight lineAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineVehumet accepts your kill.You feel your power returning.2:j Mh  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Vehumet accepts your kill.You feel your power returning.a bit more experienced.§§§§.h   howler monkey2:j& 2=95.9 (1 _You encounter a howler monkey.3:j$  #...##F##...#............. morningthaw the Geomancer #..5.#.#....#.........###. Gargoyle of Vehumet *..... #..j#.#§§.##............. Health: 36/45 ===================----- #...§§..##.............. Magic: 19/40 ===========------------- #.D.§§##............... AC: 14Str: 12 #§###...)............ EV: 11Int: 20 Contam: 12%  #§§§#..............## SH: 0Dex: 10 .##.###.#.............##  XL:  9 Next: 89% Place: Dungeon:7 .h......@.##...........#  Noise: ==-------  Time: 7425.9 (0.0) .##.###.#3:jF N.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##  h   howler monkey #....)#.##...........#  #.).#.........###  #.#)#÷........# You feel a bit more experienced. _You encounter a howler monkey.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3:j @#@3:j J*#@4:j*z #...##F##...#............. morningthaw the Geomancer#..5.#.#....#.........###. Gargoyle of Vehumet *.....#..j#.#§§.##............. Health: 36/45 ===================-----4:jŀ#...§§..##.............. Magic: 19/40 ===========-------------4:jہ#.D.§§##............... AC: 14Str: 124:j#`###...)............ EV: 11Int: 20 Contam: 12% #§`§#..............## SH: 04:j{\Dex: 10.##.###`#.............## XL:  9 Next: 89% Place: Dungeon:74:j.h......@.##...........# Noise: ==-------  Time: 7425.9 (0.0).##.###.#.#............# k) +7 Throatcutter {drain, coup de grace} .. #.#.#.....#....### Cast: Stone Arrow (7%)#.###......####.###..##.....########..###..##....##.....## h   howler monkey#....)#.##...........##.).#.........####.#)#÷........#You feel a bit more experienced. _You encounter a howler monkey.4:juAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4:jg/Shift-Dir - straight line4:j*.h.h4:jz)....zF....j5#)†.z   skeletal warrior (polearm, wandering)F   sky beast (wandering)j   gnoll boudah   howler monkey(…)4:j+76.9 (1Stone Arrow (7%) _4:j:4:jUs _You encounter a sky beast and a skeletal warrior.4:j^  #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #.zF#.#§§.##............. Health: 37/45 ===================----- #...§§..##.............. Magic: 16/40 =========--------------- #.j5§§##............... AC: 14Str: 12 #*###...)............ EV: 11Int: 20 Contam: 12%  #§*§#..............## SH: 0Dex: 10 .##.###*#.............##  XL:  9 Next: 89% Place: Dungeon:7 ...h....@.##...........#  Noise: ==-------  Time:4:j) [39;49m 7426.9 (0.0) .##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##  z   skeletal warrior (polearm, wandering) #....)#.##...........#  F   sky beast (wandering) #.).#.........###  j   gnoll bouda #.#)#÷........#  h   howler monkey(…)_Shift-Dir - straight line _You encounter a sky beast and a skeletal warrior.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufe4:j tubus (57% to hit)4:ja  #...##F##...#............. morningthaw the Geomancer #....#.#....#.........###. Gargoyle of Vehumet *..... #.zF#.#§§.##............. Health: 37/45 ===================----- #...§§..##.............. Magic: 16/40 =========--------------- #.j.§§##............... AC: 14Str: 12 #)###...)............ EV: 11Int: 20 Contam: 12%  4:j #§†§#..............## SH: 0Dex: 10 .##.###.#.............##  XL:  9 Next: 89% Place: Dungeon:7 ...h....@.##...........#  Noise: ==-------  Time: 7426.9 (0.0) .##.###.#.#............#  k) +7 Throatcutter {drain, coup de grace}  .. #.#.#.....#....###  Cast: Stone Arrow (7%) #.###......####.##  #..##.....########  ..###..##....##.....##  z   skeletal warrior (polearm, wandering) #....)#.##...........#  F   sky beast (wandering) #.).#.........###  j   gnoll bouda #.#)#÷........# [39;4:j 49m h   howler monkey(…)Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (57% to hit)  The stone arrow hits the ufetubus!!  You kill the ufetubus!4:jͦ  #........ #.#.... #...§§..##..... #.... #`... #§`... .##.###`#.......  ...  .##.  ..     #..  #..  #.).#...  #.#)#÷ 4:j+> =.hPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (57% to hit)  The stone arrow hits the ufetubus!!  You kill the ufetubus!  Vehumet accepts your kill..j.z.F4:j..#.##.zBZ:jB   boulder beetle (wanderingz   skeletal warrior (polearm)F   sky beastZ:j&3Z:j.Z:j_ _You encounter a boulder beetle.Z:j T  #.B######Z:j" F..###..##F...##.....###....)#.##........... #.).#z###)#÷ ...##.....#.#)###.##...####.....#.#..##..###..##.....#. .##.#..## ##.###......########........#....#.####..###.FZ:jG% D.zZ:jN Y4[:j̮..###..##.....###....)#.##F.......... #.).#.###)#z ...##.....#.#)#[:j'##.##...####.....#.#..##..###..##.....#. .##.#..##[:jw ##.###......######## ........#..###.###. ####......[:jЯ #>..#.####..###[:jP #.##[:jD.F[:jeF÷z[:j[:jT8=5[:j[:jM[:j!s #....)#.##........... #.).#F###)#÷ ...##.z...#.#)#.##.##...####.....#.#..##..###..##.....#. .##.#..## ##.###......######## ........# ..###### ####...... #>..#.####..###  #.####[:jXv D.F[:j5x E.z[:j. [:j T3=6[:j| [:j~ [:j| [:j [:j \:j + #.).#.### #.#)#F# ...##...# ...#.#)#z# ##.##...#..####.....#.##.#....###..##.....# #. .##..#..### #.###....@.######## .......\:j+a.# ....######... ####......# #>..#.#####..### #.## ### \:j51H÷F\:j2E.z\:j?\:j@&7\:jH\:jL\:j #)#÷ ...##..F...#.#)#..##.##...#.z####.....#.##....##..###..##......#. .##...#..## ##.###......######## ........# ##### ####......# #>..#.####..### #.## ## \:j] D.F\:j E.z\:j \:j ^9=8\:jw \:j \:j ...##.....#.#)#.F.##.##...#........####.....#.##.z......#..##..###..##.............#. .##.........#..## ##.###......######## ........# .##### ####......# #>..#.####..### #.#### .F\:j E.z\:j\:j&9\:j\:j]:j=:...#.#)#]:j##.##...#.F......####.....#.##........#..##..###..##..z..........#. .##.........#..## ##.###......######## ........# .##### ####@.....# ]:jHO#>..#.####..###  #.####]:jD.F]:jE.z]:jF]:jZ4=50]:j_]:j^:jlU##.##...#### .....#.##.F......#..#####..##.............# #. .##...z.....#..### ##.###......########  ..............#  ....###.......### ... ####......# #@..#.### ##..###  #.##  # .F.z1^:j]^:jac _There is a stone staircase leading down here.^:j@^:j^:j5#.F.z^:jg*^:jQ/\40=2 _^:j}2_:jmQ==8_:jG .........#...#  .....>...#...#.  ...............  ...............  ............... ..#..........  #.........# _:j`#....@..# #........# #...<......#...........#.........##.........### .......... .#........#_:j55=4.4 (2.5Stone Arrow (7%)_:j_:jq _You climb downwards.  Found a stone staircase leading up and a stone staircase leading down._:j_a _There is a stone staircase leading up here.`:jc}p.#...#.>...#...#...#..#..#.. #.# #...@<..# #.#`:j} #...<......#.#.##...### ....# .#..# #`:j`:j45.4 (1.0 _`:jߔ`:j`:j .#...#.>...#...#.. .. #. #..#. #.# #..@.<..# #.# #...<......#.#.##...### ....# .#..# #`:j`:jX.16`:j`:jq`:j .#...##.......>...#...#....... #... #..#. #.# #.@..<..# #.# #...<......# ..#.##..#.### ...#.# .#.`:je.# #`:j$!`:j%&7`:j~+`:j-`:j  ...........#...##>.`:jI #................. .. #..#  #..# `:jh 9 ##....<`:j #..@...#...<......#`:j 8...................`:j `:jo Q6=8`:j `:j$  #>........... .... ##..#  #..# `:j% n ##....<##........###..#........##.........##..#`:j}/ `:j24 &9`:jq9 `:j= a _There is a stone staircase leading up here.a:j#a:j?a:jZa:ja:jt52=a:j'60 _a:j|a:jxz =7  You climb upwards.a:j #... ....  ##.[. ... . #.... ..## ..#....#... ..........# ##..........# ##.###.........## . #....#....h..@..# ..##.....#..#.....###.###..###........... .). ............. ... ......##... #.ß.. #......#... h   howler monkey (wandering) #ß.## #...........#...#ß⌠. ...#.......†....... ... .D............a:jOK7=1.9 (2.5Stone Arrow (7%)a:jTa:jW _You encounter a howler monkey.Found a runed quarterstaff and a bloodstained ring mail.a:j\[c _There is a stone staircase leading down here.b:jb:j/Sandblastb:jb:jb:j   morningthaw the Geomancer #... ....  Gargoyle of Vehumet *..... ##.[. ...  Health: 42/45 ======================-- . #.... ..##  Magic: 16/40 =========--------------- ..#....#...  AC: 14Str: 12 ..........# ##  EV: 11Int: 20 ..........# ##.### SH: 0Dex: 10 .........## . #....# XL:  9 Next: 93% Place: Dungeon:7 b:j, h....h**@..# ..##..... Noise: ---------  Time: 7461.9 (0.0) ..............##..#..... k) +7 Throatcutter {drain, coup de grace}  ....###.###..###........ Cast: Sandblast ... .). ............ . ... ......##... b:j #.ß.. #......#... h   howler monkey (wandering) #ß.## #.......... .#...#ß⌠. ...#.......†.. ..... ... .D............Found a runed quarterstaff and a bloodstained ring mail. _There is a stone staircase leading down here.  Aiming: Sandblast (safe; 1% risk of failure)  b:j JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 84% to hit)b:jB   morningthaw the Geomancer #... ....  Gargoyle of Vehumet *..... ##.[. ...  Health: 42/45 ======================-- . #.... ..##  Magic: 16/40 =========--------------- ..#....#...  AC: 14Str: 12 ..........# ##  EV: 11Int: 20 ..........# ##.### SH: 0Dex: 10 .........## . #....# XL:  9 Next: 93% Place: Dungeon:7 .......@..# ..##..... Noise: ---------  Time: 7461.9 (0.0) ..............##..#..... k) +7 Throatcutter {drain, coup de grace}  ....###.###:j wm..###........ Cast: Sandblast ... .). ............ . ... ......##... #.ß.. #......#... h   howler monkey (wandering) #ß.## #.......... .#...#ß⌠. ...#.......†.. ..... ... .D............Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!b:j  #... ....  ##.[. ...  . #.... ..##  ..#  ... ##  ...  ... .  .....##@..#  .....# ....## ... .). ... . ... .. #.ß..   #ß.##   .#...#ß⌠. †  ..... ...  b:jͷ ..  Shift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, 84% to hit)  The blast of sand hits the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.  Magical energy flows into your mind!b:j 7=6=3.4 (1.5Sandblast _b:j, b:j7b:jL;b:jBb:jGF _Unknown command.c:j S M.. #... .... ##.[. ...  #.... ..###....#...#  ## .# ##.#### . #....#>..# ..#..........##..#....###.###..###.......... # #.ß.. #.#ß⌠.c:ja c:je C3-40 _c:jl c:jeo d:jDM#... #... .... ##.[. ... . #.... ..##....#...#  ## d:j'.# ##.##..# #....#>..# ..#..............##..#.....### #####ß.##d:jݠd:jץn8=-5d:j@d:j-d:jM#... >......#....# #... ..... ##.[. ..... #.... ..##....#...#  ## .# ##.##..# #....#.......>..# ..##.......d:jf ...## #.ß.. #.d:jd:jf&6d:jid:j*; _Found a stone staircase leading down.d:j ##....>...... #............ ..........# #......... ##.[.#.... . #....#..##.#....#...#.# ##.# ##..## . #.....>..# ..##....##..#d:jC<....###.###..###.# .). #...# ... #......## ## #.ß.. #......#d:j*8<d:jT4=7d:jd:jJ9 _Found a stone staircase leading up.d:j: M #..##.. #....>.....#...............# #......... ##.[.#.... . ..##...#...@#...#  ## d:j:y.# ##.##..........## . #....#. .....# ... #.d:jId:jAM&8d:j!Td:jd:jGK WM#. ..##. #..##.... #....>..#............#..........# #......... ##.[.#.... . #...#....#...# ..# ## ...........###.###....# .). #.d:jX d:j\ [9=9d:j5c d:je d:j$ GM #. !## ###. ..##.. #..##...... #....>...........#..........# #.........# ##.[@#.... . #...#....#...# ...........###.# ......###.###.d:j%0 d:jF d:jI 70d:jeb l _Found a potion of lignification.d:j #.# !## ## ##.. ..##.. #..##...... ##....>...... #. #.# #.# ##.@.#.... . #....#..## ...#....#...#  .....# ## ....# ##..## . #.>..# ..##.....##..# <....###.###..###d:j6d:j q5==1d:j%d:j4- _You see here the +3 ring mail of Ummywn {rC+ Str+4 Int+2}.f:jlf:jh20==2f:jd!f:j$x _l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}g:jPg:jkGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom g:jQArmour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn) g:j f - a +0 cloak (worn)  g - a +2 robe of resistance (worn)  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2} Jewellery (go to first with "=) g:jg i - a ring of magical power (worn)  j - a ring of magical power (worn)g:j-h - a ring of willpowerh:ju l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.0 (14.4 -> 18.4). Your EV would decrease by 1.2 (11.0 -> 9.8). Your spell failure would worsen by up to 6% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.k:j k:j k:jC {morningthaw the Geomancer#.# !## ##Gargoyle of Vehumet *.....##.. ..##..Health: 45/45 ========================#..##......Magic: 20/40 ============------------##....>......AC: 14k:jړ Str: 12#............EV: 11Int: 20#..........#SH: 0Dex: 10#.........#XL:  9 Next: 96% Place: Dungeon:7##.@.#....k:j Noise: ---------  Time: 7472.4 (0.0). #....#..##k) +7 Throatcutter {drain, coup de grace} ...#....#...#k:j -Cast: Sandblast...........###...........###.#...........## . #...k:j  .........>..# ..##... k:j ................##..#... <....###.###..###......  _Unknown command. k:j$ _Found a stone staircase leading down. _Found a stone staircase leading up. _Found a potion of lignification. k:jS _You see here the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. _l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}k:jĕ k:j k:j k:j k:j? d  You start removing your armour.k:j +3.4 (1k:j k:j*  h   black bear (wandering)h ................##..#... <....###.###..###...... _You continue removing your +2 robe of resistance. x2  You encounter a black bear.k:j k:j Keep disrobing? Y - Yes  N - Nol:j l:j morningthaw the Geomancer#.# !## ##Gargoyle of Vehumet *.....##.. ..##..Health: 45/45 ========================#..##......Magic: 20/40 ============------------##....>......AC: 14Str: 12#............EV: 11Int: 20#..........#SH: 0Dex: 10#.........#XL:  9 Next: 96% Place: Dungeon:7##.@.#....Noise: ---------  Time: 7473.4 (1.0). #....#..##k) +7 Throatcutter {drain, coup de grace} ...#....#...#Cast: Sandblast...........#:j 2;31H##...........###.#...........## . #... h   black bear (wandering)h........>..# ..##...................##..#...<....###.###..###...... _Found a potion of lignification. _You see here the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. _l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}You start removing your armour. _You continue removing your +2 robe of resistance. x2  You encounter a black bear.l:j l:j 24.4 (2 _l:j! l:jV) 8h.l:j1 l:je5 +5.4 (3l:jE< l:jE .h _You continue removing your +2 robe of resistance. x2l:jdM Xhl:j6Q =21==6.4 (4l:jX l:ja } h. _The black bear growls angrily.l:j5i l:jm 4--7.4 (5l:ju l:j}x 0-- _You continue removing your +2 robe of resistance.You finish removing your +2 robe of resistance.l:j{ l:jЂ l:jP U _You feel hot and cold all over.o:jׄ 1So:j A.ho:j S   water moccasin (wandering)o:j h   black bear8.4 (1Sandblasto:j? o:jt  o:jR Y_You encounter a water moccasin.p:j  morningthaw the Geomancer #.# !## ##  Gargoyle of Vehumet *..... ##.. ..##..  Health: 45/45 ======================== #..##......  Magic: 20/40 ============------------ ##....>......  AC: 10Str: 12 #............  EV: 11Int: 20 #..........#  SH: 0Dex: 10 #.........#  XL:  9 Next: 96% Place: Dungeon:7 ##.@.#....  Noise: ---------  Time: 7478.4 (0.0) p:jc. #.*..#..##  k) +7 Throatcutter {drain, coup de grace}  ...#*...#...#  Cast: Sandblast ...S.......# ##  ..h........# ##.# ...........## . #... S   water moccasin (wandering) .........>..# ..##... h   black bear ................##..#... <....###.###..###...... _You feel hot and cold all over. _You encounter a water moccasin.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 76% to hit)p:j  morningthaw the Geomancer #.# !## ##  Gargoyle of Vehumet *..... ##.. ..##..  Health: 45/45 ======================== #..##......  Magic: 20/40 ============------------ ##....>......  AC: 10Str: 12 #............  EV: 11Int: 20 #..........#  SH: 0Dex: 10 #.........#  XL:  9 Next: 96% Place: Dungeon:7 ##.@.#....  Noise: ---------  Time: 7478.4 (0.0) . #....#..##  k) +7 Throatcutter {drain, coup de grace}  ...#....#:jT0m...#  Cast: Sandblast ...S.......# ##  ..†........# ##.# ...........## . #... S   water moccasin (wandering) .........>..# ..##... h   black bear ................##..#... <....###.###..###......Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 76% to hit)  The blast of sand misses the water moccasin.The blast of sand hits the black bear!!  You kill the black bear!Vehumet accepts your kill.p:j #.# !## ##  ##.. ..##..  #..##......  .....  .....  ...#  ...#    . #.#  ...##  p:j ...#  ..  ...........## .  .........>..#  ............. <p:jq.SS†p:j|2..p:jmorningthaw the Geomancer#.# !## ##Gargoyle of Vehumet *.....##.. ..##..Health: 45/45 ========================#..##......Magic: 21/40 ============------------##....>......AC: 10Str: 12#............EV: 11Int: 20#..........#SH: 0Dex: 10#.........#XL:  9 Next: 101% Place: Dungeon:7##.@.#....Noise: =--------  Time: 7479.9 (1.5). #....#..##k) +7 Throatcutter {drain, coup de grace} ...#....#...#Cast: Sandblast......p:jڑ.....###.S†........###.#...........## . #... S   water moccasin (wandering).........>..# ..##...................##..#...<....###.###..###......Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 76% to hit)  The blast of sand misses the water moccasin.The blast of sand hits the black bear!!  You kill the black bear! _[0;10;1mVehumet accepts your kill.Aim: a water moccasin (wandering, hasn't noticed you, 76% to hit)  The blast of sand misses the water moccasin.  The blast of sand hits the black bear!!  You kill the black bear! _Vehumet accepts your kill.  You have reached level 10!p:jv/  --more--p:j?u50/50110 0% Sandblastp:jOJ _q:j S.S-800Sandblast _r:j-W  morningthaw the Geomancer #.# !## ##  Gargoyle of Vehumet *..... ##.. ..##..  Health: 50/50 ======================== #..##......  Magic: 20/41 ===========------------- ##....>......  AC: 11Str: 12 #............  EV: 11Int: 20 #..........#  SH: 0Dex: 10 #.........#  XL: 10 Next:  0% Place: Dungeon:7 ##.@.#....  Noise: ---------  Time: 7480.9 (0.0) . #.*..#..##  k) +7 Throatcutter {drain, coup de grace}  ...:jWm#*...#...#  Cast: Sandblast ..S*.......# ##  ..†........# ##.# ...........## . #... S   water moccasin .........>..# ..##... ................##..#... <....###.###..###...... _Vehumet accepts your kill. _You have reached level 10!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (76% to hit)r:j/  morningthaw the Geomancer #.# !## ##  Gargoyle of Vehumet *..... ##.. ..##..  Health: 50/50 ======================== #..##......  Magic: 20/41 ===========------------- ##....>......  AC: 11Str: 12 #............  EV: 11Int: 20 #..........#  SH: 0Dex: 10 #.........#  XL: 10 Next:  0% Place: Dungeon:7 ##.@.#....  Noise: ---------  Time: 7480.9 (0.0) . #....#..##  k) +7 Throatcutter {drain, coup de grace}  ...#....#:jҬH0m...#  Cast: Sandblast ..†........# ##  ..†........# ##.# ...........## . #... S   water moccasin .........>..# ..##... ................##..#... <....###.###..###......Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (76% to hit)  The blast of sand hits the water moccasin!!  You kill the water moccasin!r:j|  #.# !## ##  ##.. ..##..  #..##......  .....  .....  ...#  ...#    . #.#  ...##  ..†#  ..  ...........## .  .........>..#   .............  < r:j+bD...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (76% to hit)  The blast of sand hits the water moccasin!!  You kill the water moccasin!  Vehumet accepts your kill.r:jkz4=2.4 (1.5Sandblast _r:jrr:jum _Your Earth Magic skill increases to level 12!r:j4r:jzr:j.F _Unknown command.r:j-r:j/Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2} Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpowert:jpl - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 8.0 (11.2 -> 19.2). Your EV would decrease by 1.2 (11.0 -> 9.8). Your spell failure would worsen by up to 8% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.t:j6 t:jt:jkEmorningthaw the Geomancer#.# !## ##Gargoyle of Vehumet *.....##.. ..##..Health: 50/50 ========================#..##......Magic: 20/41 ===========-------------##....>......AC: 11Str: 12#............EV: 11Int: 20#..........#SH: 0Dex: 10#.........#XL: 10 Next:  4% Place: Dungeon:7##.@.#....Noise: =--------  Time: 7482.4 (0.0). #....#..##k) +7 Throatcutter {drain, coup de grace} ...#....#...#Cast: Sandblast..†:jFT9m........###..†........###.#...........## . #... .........>..# ..##... ................##..#... <....###.###..###...... Aim: a water moccasin (76% to hit)  The blast of sand hits the water moccasin!!  You kill the water moccasin! _Vehumet accepts your kill. _Your Earth Magic skill increases to level 12! _Unknown command.- _  You start putting on your armour.21=-3.4 (1t:jCTt:jW+4.4 (2t:j _t:j{A5.4 (3t:jy|t:j^t:jj+6.4 (4t:jt:j{2=7.4 (5t:jt:j 96 92 _You continue putting on the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. x5  You finish putting on the +3 ring mail of Ummywn {rC+ Str+4 Int+2}.t:jt:j)t:j _You feel stronger. You feel clever.w:j...... #...... ## #...##...#.... . #.@..#..##..#....#...# ..†........## ..†........#...J..## . #...>..# ..##........##..#<....###.###..###.. ....# .). #...y:j )S.Jy:j3y:j619.4 (1.0)y:j=y:jy:jG5 #.# !## ##  morningthaw the Geomancer ##.. ..##..  Gargoyle of Vehumet *..... #..##......  Health: 50/50 ======================== ##....>......  Magic: 24/41 ==============---------- #............  AC: 19Str: 16 y:jH=#..........#  EV: 9Int: 22 #.........#  SH: 0Dex: 10 ##...#....  XL: 10 Next:  4% Place: Dungeon:7 . #.@..#..##  Noise: ---------  Time: 7499.4 (0.0) ...#....#...#  k) +7 Throatcutter {drain, coup de grace}  ..†........# ## Cast: Sandblast ..†........# ##.y:j I: ............## . #.. ...J......>..# ..##.. J   jelly (wandering) .................##..#.. y:j5I..<....###.###..###..... ....# .). #......... _You feel stronger. You feel clever. y:jTIH_You encounter a jelly.y:juI<Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycley:jI6Shift-Dir - straight liney:jy:j#.# !## ##morningthaw the Geomancer##.. ..##..Gargoyle of Vehumet *.....#..##......Health: 50/50 ========================##....>......Magic: 25/41 ==============----------#............AC: 19Str: 16#..........#EV: 9Int: 22#.........#SH: 0Dex: 10##...#....XL: 10 Next:  4% Place: Dungeon:7. #.@..#..##Noise: ---------  Time: 7499.4 (0.0)...#....#...#k) +7 Throatcutter {drain, coup de grace} ..†........### Cast: Sandblast..†y:jE........###.............## . #.....J......>..# ..##.. J   jelly (wandering).................##..#....<....###.###..###.........# .). #......... _You feel stronger. You feel clever. _You encounter a jelly.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.You encounter a jelly.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. _y:j L #.. ..##.. #..##......##....>...... #...... #.# #.........##...#.... . #....#..##..#@...#...#.....†........##.....†.#.....# . J>..# ..##.........##..#<....###.###..###... .). #...  ... ##.J500.4 (1 _z:j ##.. ..##..  morningthaw the Geomancer #..##......  Gargoyle of Vehumet *..... ##....>......  Health: 50/50 ======================== #............  Magic: 24/41 ==============---------- #..........#  AC: 19Str: 16 #.........#  EV: 9Int: 22 ##...#....  SH: 0Dex: 10 . #....#..##  XL: 10 Next:  4% Place: Dungeon:7z:jK ...#@...#...#  Noise: ---------  Time: 7500.4 (0.0) .....†........# # k) +7 Throatcutter {drain, coup de grace}  .....†........# ## Cast: Sandblast .............## . #. ...........>..# ..##. ....J.............##..#. J   jelly (wandering) ...<....###.###..###.... .......## .). #........ ...# ... #......#That would be overly suicidal. _Okay, then.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez:jN##.. ..##..morningthaw the Geomancer#..##......Gargoyle of Vehumet *.....##....>......Health: 50/50 ========================#............Magic: 25/41 ==============----------#..........#AC: 19Str: 16#.........#EV: 9Int: 22##...#....SH: 0Dex: 10. #....#..##XL: 10 Next:  4% Place: Dungeon:7...#@...#...#Noise: ---------  Time: 7500.4 (0.0).....†........## k) +7 Throatcutter {drain, coup de grace} .....†........### Cast: Sandblast.............##z:j [39;49m . #............>..# ..##.....J.............##..#. J   jelly (wandering)...<....###.###..###...........## .). #...........# ... #......#That would be overly suicidal. _Okay, then.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.z:j t _Okay, then.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. _z:j #..##......#....>...... #...... #.#. #.........#... ## ##...#.... ....#.##....#..##.......#....#...##.....†@........†.#.# . >..# ..##J.............##..#<....###.###..###..$... .).# #... .... # ## #.ß.. #..... J.  Found 9 gold pieces.J1.4 (1Sandblast _The jelly z:j %quivers.{:jw ##The blast of sand hits the jelly.{:jP;J.{:j[6†{:j%`5=2.9 (1.5{:jjh{:jk3 _The jelly is lightly wounded.{:j .  The blast of sand hits the jelly!!  You kill the jelly!Vehumet accepts your kill.{:j{:j^#{:jN4†{:jby54.4Sandblast{:jc4 _You feel your power returning.{:jD{:j{:j@{:j={:j ",{:j>+y6={:jx1,{:jH3{:j9,{:j;|:j m7=|:j|:j' |:j |:j |:ji|:j|:j|:j#|:j|:j$|:j,c8=|:jYW9=|:j],|:j_|:j&f,|:jKg|:jod30=|:j6r|:jx,|:j?z|:j|:jه|:j|:j1==|:j||:jͨn|:j |:jB|:jO|:jU2=|:j|:jI,|:j|:jB|:jB,|:j|:jw3=|:j,|:j|:j,|:j|:jk4=|:j|:j\|:j|:j|:jx,|:j|:j ,|:j3|:j95|:j(=|:j|:j+i  You encounter a manticore.|:jU)-HH   manticore (wandering)|:j.039.4 (35.0)|:j5:|:j?N-40.4 (36 _|:j H|:jJ|:j? S#....>...... #......# #..##.## #.#....## ##...#.... ..#.##....#..##....#....#...###.....†.............#H.....# . .>..# ..........##..<....###.###..###..$... .).# #...# .... #####.#### #.ß.. # #ß.## #.HH|:jE 11.4 (1.0)|:j |:j w _You see here a black bear corpse.}:j}5 }:j : Etone Arrow (10%)}:jD }:jAG ~:j0A ##....>...... #...... ## #..........#.#.### #...#.#####...#.....#.##....#..##.#....#...#.##.....†.#†.#.H.## ..>..# ...##.<....###.###..####.$.## .).# ##.## .... # ####.#### #.ß.. # #ß.## #~:j{ ~:jz```  The manticore flicks its tail.~:j 0...~:j u===2Stone Arrow (10%)~:jy~:j&J _The volley of spikes skewers you but does no damage.:jh] ##....>......  morningthaw the Geomancer #............  Gargoyle of Vehumet *..... ## #..........#  Health: 50/50 ======================== .#.### #.........#  Magic: 32/41 ==================------ ......#####...#....  AC: 19Str: 16 ......#.##....#..##  EV: 9Int: 22 .........#....#...#  SH: 0Dex: 10 .##.....†........#  XL: 10 Next:  5% Place: Dungeon:7 .....**@†........#  Noise: ===------  Time: 7542.4 (0.0) ...H*...........## .  k) :j:^L+7 Throatcutter {drain, coup de grace}  ..............>..# .. Cast: Stone Arrow (10%) .....................##. ......<....###.###..###. #.$.......## .).# #..... H   manticore ##.......## .... #.... ####.#### #.ß.. #... #ß.## #...The manticore flicks its tail. _The volley of spikes skewers you but does no damage.  Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (84% to hit):j@##....>......morningthaw the Geomancer#............Gargoyle of Vehumet *.....###..........#Health: 50/50 ========================.#.### #.........#Magic: 32/41 ==================------......#####...#....AC: 19Str: 16......#.##....#..##EV: 9Int: 22.........#....#...#SH: 0Dex: 10.##.....†........#XL: 10 Next:  5% Place: Dungeon:7.....``@†........#Noise: ===------  Time: 7542.4 (0.0)...H`...........## . k) +7 Throatcutter {drain, coup de grace} ..............>..#[3:j87m .. Cast: Stone Arrow (10%).....................##.......<....###.###..###.#.$.......## .).# #..... H   manticore##.......## .... #....####.#### #.ß.. #...#ß.## #...Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jRAim: a manticore (84% to hit)  The stone arrow hits the manticore!!  The manticore is heavily wounded.:j<.HPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a manticore (84% to hit)  The stone arrow hits the manticore!!  The manticore is heavily wounded.  Magical energy flows into your mind!:j&&..:j+j6===-3.4 (1 _:j5:j7:j:ja8-:jZ\ _Unknown command.:jxi  ##....>......  morningthaw the Geomancer #............  Gargoyle of Vehumet *..... ## #..........#  Health: 50/50 ======================== .#.### #.........#  Magic: 33/41 ===================----- ......#####...#....  AC: 19Str: 16 ......#.##....#..##  EV: 9Int: 22 .........#....#...#  SH: 0Dex: 10 .##.....†........#  XL: 10 Next:  5% Place: Dungeon:7 ......*@†........#  Noise: ==-------  Time: 7543.4 (0.0) ....H*..........## .  k) :jj i+7 Throatcutter {drain, coup de grace}  ..............>..# .. Cast: Stone Arrow (10%) .....................##. ......<....###.###..###. #.$.......## .).# #..... H   manticore ##.......## .... #.... ####.#### #.ß.. #... #ß.## #... _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, 84% to hit):jA [##....>......morningthaw the Geomancer#............Gargoyle of Vehumet *.....###..........#:jB Health: 50/50 ========================.#.### #.........#Magic: 33/41 ===================-----......#####...#....AC: 19Str: 16......#.##....#..##EV: 9Int: 22.........#....#...#SH: 0Dex: 10.##.....†........#XL: 10 Next:  5% Place: Dungeon:7......`@†........#Noise: ==-------  Time: 7543.4 (0.0)....H`..........## . k) +7 Throatcutter {drain, coup de grace} ..............>..# .. Cast: Stone Arrow (10%).....................##.......<....###.###..###.#.[0;10:jC #;1m$.......## .).# #..... H   manticore##.......## .... #....####.#### #.ß.. #...#ß.## #...Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (heavily wounded, 84% to hit)  The stone arrow hits the manticore!  The manticore is severely wounded.:jg ...:j_ `````  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a manticore (heavily wounded, 84% to hit)  The stone arrow hits the manticore!  The manticore is severely wounded.  The manticore flicks its tail.:jQ m†..@.:jU 3=4.4 (1:j9] :j` V _The volley of spikes misses you.:jYU :jX :jc :jwi F _Unknown command.:j ##....>......  morningthaw the Geomancer #............  Gargoyle of Vehumet *..... ## #..........#  Health: 50/50 ======================== .#.### #.........#  Magic: 30/41 =================------- ......#####...#....  AC: 19Str: 16 ......#.##....#..##  EV: 9Int: 22 .........#....#...#  SH: 0Dex: 10 .##.....†........#  XL: 10 Next:  5% Place: Dungeon:7 ......*@†........#  Noise: ===------  Time: 7544.4 (0.0) ....H*..........## .  k) :jf+7 Throatcutter {drain, coup de grace}  ..............>..# .. Cast: Stone Arrow (10%) .....................##. ......<....###.###..###. #.$.......## .).# #..... H   manticore ##.......## .... #.... ####.#### #.ß.. #... #ß.## #... _The volley of spikes misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, 84% to hit):j ##....>......  morningthaw the Geomancer #............  Gargoyle of Vehumet *..... ## #..........#  Health: 50/50 ======================== .#.### #.........#  Magic: 30/41 =================------- ......#####...#....  AC: 19Str: 16 ......#.##....#..##  EV: 9Int: 22 .........#....#...#  SH: 0Dex: 10 .##.....†........#  XL: 10 Next:  5% Place: Dungeon:7 .......@†........#  Noise: ===------  Time: 7544.4 (0.0) ................## .  k) +7 Throatcutter {drain, coup de grace} [:j-0;10m ..............>..# .. Cast: Stone Arrow (10%) .....................##. ......<....###.###..###. #.$.......## .).# #..... H   manticore ##.......## .... #.... ####.#### #.ß.. #... #ß.## #...Aiming: Stone Arrow (dangerous; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (severely wounded, 84% to hit)  The stone arrow hits the manticore!!  You kill the manticore!:j`C >    ## #.....  .#.### #....  .....#....  .....#..##  .....#...#  .##.....#  ......`@†........#  .....`....## .  .....>..#  ...... ...##. #.$.......## .).#  ##.......## ....   :jUD ####.#### #.ß..   #ß.##  :jN..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a manticore (severely wounded, 84% to hit)  The stone arrow hits the manticore!!  You kill the manticore!  Vehumet accepts your kill.:j16-5.4 (1Stone Arrow (9%) _:j:j:jSG- _Unknown command.:j I:j :j2 h1= _:j :j :j :j :j :jC :j$ :j % :j& :j- :j- :j- N2=:jZ/ :j6 :j 7 :ji8 :j> :j? :j*A :j H :jbH :jI :j6P :jP K3=:jR :jZ ,:j;] :jc :jd :j_f :jm :jn :jp :j`w k4=:j B:js :jË :jG :j+ :j7 :j K5=:j :jd :jס :j :jɪ :jH :j :j :jQ :j :j׽ :j_ h6==:jN :js B:jQ k  You encounter a shadowghast.:jn --WW   shadowghast (wandering):jd 66.4 (21.0)--7.4 (22 _:j :j  :j ##....>...... #.. ## #..........#.#.### #.........#.#####...#.....#.##....#..##.#....#...#.##.....†.#.†.#.W.....## ..>..# .###......<....###.###..####.$:j(.## .).# # ##.## .... # ####.#### #.ß.. # #ß.## #:jA.W:j&XW:j18.4 (1.0):ji:j:jh $ ##....>......## #.#..## #.##..#.#### #.#.#####...#.....#.##....#..## ..#....#...#.##.....†:j d.#.†.#.W....## .>..# .#......<....###.###.. ##.$.## .).# #:j[  ##.## .... # ####.#### #.ß.. # #ß.## #:j :j :*:jǟ The shadowghast slips into darkness.The shadowghast flickers and vanishes!:j. 9{:j4 ^7=9:j(< :j@ _Deactivating autopickup; reactivate with Ctrl-A.:j ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 34/41 ===================----- ........#####...#....  AC: 19Str: 16 ........#.##....#..##  EV: 9Int: 22 ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7:j .......@..†........#  Noise: ---------  Time: 7569.4 (0.0) ...{..............##  k) +7 Throatcutter {drain, coup de grace}  ................>..#  Cast: Stone Arrow (9%) :j#T.......................# ##......<....###.###..## ##.$.......## .).# #...  ##.......## .... #..  ####.#### #.ß.. #.:jO?  #ß.## #.:j The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.:jAiming: Stone Arrow (dangerous; 9% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j:jX:jThat beam is likely to hit you. Continue anyway? Y - Yes :jK' N - No:j!:j ##....>...... morningthaw the Geomancer###............ Gargoyle of Vehumet *.....#..###..........# Health: 50/50 ========================#..#.#### #.........# Magic: 37/41 =====================---........#####...#....AC: 19Str: 16........#.##....#..##EV: 9Int: 22..........#....#...#SH: 0Dex: 10...##.....†........#XL: 10 Next: 16% Place: Dungeon:7.......@..†........#Noise: ---------  Time: 7569.4 (0.0)...{..............##k) +7 Throatcutter {drain, coup de grace} ..:j `..............>..#Cast: Stone Arrow (9%).......................###......<....###.###..####.$.......## .).# #... ##.......## .... #.. ####.#### #.ß.. #. #ß.## #. The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j:j:j%. _:jC  ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 34/41 ===================----- ........#####...#....  AC: 19Str: 16 ........#.##....#..##  EV: 9Int: 22 ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7 .......@..†........#  Noise: ---------  Time: 7569.4 (0.0) ...{..............##  k) +7 Throatcutter {drain, coup de grace} :j/D h ................>..#  Cast: Stone Arrow (9%) .......................# ##......<....###.###..## ##.$.......## .).# #...  ##.......## .... #..  ####.#### #.ß.. #.  #ß.## #. Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j*7*@:jA**:jx$W..**:jR;.*:jYK**.:jkTA**:j ****....:j ##....>...... morningthaw the Geomancer###............ Gargoyle of Vehumet *.....#..###..........# Health: 50/50 ========================#..#.#### #.........# Magic: 34/41 ===================-----........#####...#....AC: 19Str: 16........#.##....#..##EV: 9Int: 22..........#....#...#SH: 0Dex: 10...##.....†........#XL: 10 Next: 16% Place: Dungeon:7.....``@..†........#Noise: ---------  Time: 7569.4 (0.0)...{`.............##k) +7 Throatcutter {drain, coup de grace} ......:jX..........>..#Cast: Stone Arrow (9%).......................###......<....###.###..####.$.......## .).# #... ##.......## .... #.. ####.#### #.ß.. #. #ß.## #. Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j"1o.{The stone arrow hits something!!:j:&..:j@<==70.4 (1 _:jF:jDJ:js V ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 31/41 ==================------ ........#####...#....  AC: 19Str: 16 :j ........#.##....#..##  EV: 9Int: 22 ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7 .......@..†........#  Noise: ==-------  Time: 7570.4 (0.0) ....{.............##  k) +7 Throatcutter {drain, coup de grace}  :j ................>..#  Cast: Stone Arrow (9%) .......................# ##......<....###.###..## ##.$.......## .).# #...  ##.......## .... #..  :jj ####.#### #.ß.. #.  #ß.## #. Shift-Dir - straight line :j _The stone arrow hits something!!  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j :j7*@:j?.*:jۑA**:j(w***.:j  ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 31/41 ==================------ ........#####...#....  AC: 19:j Str: 16 ........#.##....#..##  EV: 9Int: 22 ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7 .......@..†........#  Noise: ==-------  Time: 7570.4 (0.0) ..................##  k) +7 Throatcutter {drain, coup de grace}  ................>..#  Cast: Stone Arrow (9%) .......................#:jZ  ##......<....###.###..## ##.$.......## .).# #...  ##.......## .... #..  ####.#### #.ß.. #.:j   #ß.## #.  _The stone arrow hits something!!  :j߸ Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j |You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:j)  > ##  #..##   #..#.####   ...  :js ....  .....  ..........#  ..........#  .........##  .......>..#  ...... ##..## ##.$.......## .).#  ##.......## ....  ####.#### #.ß..  #ß.## :j 4=Contam: 12% --1.4 (1 _:j :j :j 3:j :j :j :j ~5==:j V  The shadowghast strikes at you from the darkness!:j) 9--:j. W2W   shadowghast:jn 3=3.4 (2:j DStone Arrow (9%):j :jX X _Reactivating autopickup.:jם  ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 32/41 ==================------ ........#####...#....  AC: 19Str: 16 ........#.##....#..##  EV: 9Int: 22 Contam: 12%  ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7:jy ......W@..†........#  Noise: =--------  Time: 7573.4 (0.0) ..................##  k) +7 Throatcutter {drain, coup de grace}  ................>..#  Cast: Stone Arrow (9%) .......................# ##......<....###.###..## ##.$.......## .).# #... W   shadowghast:j[9 ##.......## .... #.. ####.#### #.ß.. #. #ß.## #.The shadowghast strikes at you from the darkness! _Reactivating autopickup.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (almost destroyed, 76% to hit):j C##....>...... morningthaw the Geomancer###............ Gargoyle of Vehumet *.....#..###..........# Health: 50/50 ========================#..#.#### #.........# Magic: 32/41 ==================------........#####...#....AC: 19Str: 16........#.##....#..##EV: 9Int: 22 Contam: 12% ..........#....#...#SH: 0:j GDex: 10...##.....†........#XL: 10 Next: 16% Place: Dungeon:7......W@..†........#Noise: =--------  Time: 7573.4 (0.0)..................##k) +7 Throatcutter {drain, coup de grace} ................>..#Cast: Stone Arrow (9%).......................###......<....###.###..####.$.......## .).# #... W   shadowghast:jI ##.......## .... #..####.#### #.ß.. #.#ß.## #.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (almost destroyed, 76% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:j} 8*:j  Shift-Dir - straight line  Aim: a shadowghast (almost destroyed, 76% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!  The shadowghast slips into darkness.  The shadowghast flickers and vanishes!:jX 8{:jf 5==26-4.4 (1Stone Arrow (9%):j" :j) _Deactivating autopickup; reactivate with Ctrl-A.:j  ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 32/41 ==================------ ........#####...#....  AC: 19Str: 16 ........#.##....#..##  EV: 9Int: 22 Contam: 26%  ..........#....#...#  SH: 0Dex: 10:jo ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7 ......{@..†........#  Noise: ---------  Time: 7574.4 (0.0) ..................##  k) +7 Throatcutter {drain, coup de grace}  ................>..#  Cast: Stone Arrow (9%) .......................# :j|##......<....###.###..## ##.$.......## .).# #...:j  ##.......## .... #..  ####.#### #.ß.. #.:j 4  :j) #ß.## #.:jN. :juThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.:jAiming: Stone Arrow (dangerous; 9% risk of failure)  :jлPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j:j6:jsThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:jX :j"` :ja wThat beam is likely to hit you. Continue anyway? :j:a ~Y - Yes  N - No [Y]es or [N]o only, please.:j:j=0:ju9##....>...... morningthaw the Geomancer###............ Gargoyle of Vehumet *.....#..###..........# Health: 50/50 ========================#..#.#### #.........# Magic: 35/41 ====================----........#####...#....AC: 19Str: 16........#.##....#..##EV: 9Int: 22 Contam: 26% ..........#....#...#SH: 0Dex: 10...##.....†........#:j3:XL: 10 Next: 16% Place: Dungeon:7......{@..†........#Noise: ---------  Time: 7574.4 (0.0)..................##k) +7 Throatcutter {drain, coup de grace} ................>..#Cast: Stone Arrow (9%).......................###......<....###.###..####.$.......## .).# #... ##.......## .... #.. ####.#### #.ß.. #. #ß.## #.:jd:p The shadowghast flickers and vanishes! :j:2_Deactivating autopickup; reactivate with Ctrl-A.Aiming: Stone Arrow (dangerous; 9% risk of failure)  :j:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j::j:jr:ja:j. _:j$  ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== #..#.#### #.........#  Magic: 32/41 ==================------ ........#####...#....  AC: 19Str: 16 ........#.##....#..##  EV: 9Int: 22 Contam: 26%  ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7:j ......{@..†........#  Noise: ---------  Time: 7574.4 (0.0) ..................##  k) +7 Throatcutter {drain, coup de grace}  ................>..#  Cast: Stone Arrow (9%) .......................# ##......<....###.###..## ##.$.......## .).# #...  ##.......## .... #..:jIy  ####.#### #.ß.. #. :j~> #ß.## #. :jPShift-Dir - straight line _Okay, then.:jAiming: Stone Arrow (dangerous; 9% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jb)7*@:j ##....>...... morningthaw the Geomancer ## #............ Gargoyle of Vehumet *..... #..## #..........#  Health: 50/50 ======================== :jr#..#.#### #.........#  Magic: 32/41 ==================------ ........#####...#....  AC: 19Str: 16 :jD........#.##....#..##  EV: 9Int: 22 Contam: 26%  ..........#....#...#  SH: 0Dex: 10 ...##.....†........#  XL: 10 Next: 16% Place: Dungeon:7 :j.......@..†........#  Noise: ---------  Time: 7574.4 (0.0) ..................##  k) +7 Throatcutter {drain, coup de grace}  ................>..#  Cast: Stone Arrow (9%) :j.......................# ##......<....###.###..##:jP ##.$.......## .).# #...  :j`##.......## .... #..  ####.#### #.ß.. #.:j/?  #ß.## #.:jNJ  _Okay, then.:jAiming: Stone Arrow (dangerous; 9% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jThe stone arrow hits something!!  Vehumet accepts your kill.:j x > ##  #..##   #..#.####   :j ...  ....  .....  ..........#  ..........#  ...:j ......##  .......>..#  ......:j ` ##..## :j2##.$.......## .).#  :jT##.......## ....  :jn####.#### #.ß..  #ß.##  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The stone arrow hits something!!  Vehumet accepts your kill.Reactivating autopickup.  You feel a bit more experienced.:j:j(D21==5.4 (1 _:j:j:j3:jJ:j:ja3=:j,:jC:j ,:j:j,:j:j:jU4=:jK:j M4:j :jx:j72:j:jM0:jo:j$h5=18:j&:j.M6:jK0:j7:j%874:j9:j%B:jvBn6==2:jD:jL:j6M70:jN:j(WO8% :jX:jT^:j^76:j `:jqg:j]hn7=4:j1i:jmi  A centaur comes into view.:j>--c   centaur (launcher, wandering)c:j0916.0):j:j×V2--2.4 (17 _:j:j:j -##........### .#### #........#####...#.... ...##....#..##..........#....#......##.....†........# .......†..@...#..>.........###<....###.###..# ##.$.......## .).# #... ##.## .... # ####c#### #.ß.. # ... #ß.##.#...#ß⌠. ...:j c)cThe centaur shouts!:j )))))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j 8c.:j{,W ....  The arrow hits you.:j2u44---==3.0):jO::j=K _Your magical contamination has completely faded away.:jv..### #..#.#### #........#####...#.... ...##....#..##...........#....##.....†........# .......†......#..>.........###<....###.###..# ##.$.......## .).# #... ##...c...## .... # ####.#### #.ß.. # ... #ß.###.#...#ß⌠. ....... ... .D..:jz5c.:jĖ--4Stone Arrow (9%):jUWG #..## #..........#  morningthaw the Geomancer #..#.#### #.........#  Gargoyle of Vehumet *..... ........#####...#....  Health: 44/50 =====================--- ........#.##....#..##  Magic: 34/41 ===================----- ...........#....#...#  AC: 19Str: 16 ...##.....†........#  EV: 9Int: 22 :jW..........†........#  SH: 0Dex: 10 ..................##  XL: 10 Next: 21% Place: Dungeon:7 :jW.......@........>..#  Noise: ---------  Time: 7594.4 (0.0) .......*...............# k) +7 Throatcutter {drain, coup de grace}  :jXK##.....*<....###.###..## Cast: Stone Arrow (9%) ##.$..c....## .).# #... ##.......## .... #.. ####.#### #.ß.. #. c   centaur (launcher) ... #ß.## #. ..#.#...#ß⌠. ...#. ..... ... .D...The arrow hits you. _Your magical contamination has completely faded away.  :jXAiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jXqShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (85% to hit):jX# #..## #..........#  morningthaw the Geomancer #..#.#### #.........#  Gargoyle of Vehumet *..... ........#####...#....  Health: 44/50 =====================--- ........#.##....#..##  Magic: 34/41 ===================----- ...........#....#...#  AC: 19Str: 16 ...##.....†........#  EV: 9Int: 22 ..........†........#  SH: 0Dex: 10 ..................##  XL: 10 Next: 21% Place: Dungeon:7 :j$Yg.......@........>..#  Noise: ---------  Time: 7594.4 (0.0) .......................# k) +7 Throatcutter {drain, coup de grace}  ##......<....###.###..## Cast: Stone Arrow (9%) ##.$..)....## .).# #... ##.......## .... #.. :jY####.#### #.ß.. #. c   centaur (launcher) ... #ß.## #. ..#.#...#ß⌠. ...#.:j9\ ..... ... .D...Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (85% to hit)  The stone arrow hits the centaur!!  You kill the centaur!:jJa1 #..##   #..#.####   ........#####..  ........#.##...  .....  ..........# :ja ..........#  .........##  .......>..# :j^b .......`....... ##.....`<....## #### .).#  ## ....  ####.#### #.ß..  :jb... #ß.##   ..#:jbP   :jbh..... ...  :jb:j{ T..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  :j Aim: a centaur, wielding a +0 shortbow (85% to hit)  The stone arrow hits the centaur!!  You kill the centaur!  Vehumet accepts your kill.:j# 5=3==5.4 (1Stone Arrow (9%) _:j2 :ji :jm :jVt :j F _Unknown command.:j:j:j5:j@:j!B5 _:ja',:j):jN0~6==:jI2:j98,:j::j@K6=:j@:j:j,:j :j:jU7=:j:jk7=:j^:j&,:j':j/:j 0:j4:j;:j3<K8=:jA>:jKw8=:jpdD9=9=:jkB:jt,:ju:j}:jM~L40=:jU:j9:jK50= _HP restored.1== _Magic restored.=:j= _You now have 385 gold pieces (gained 9).:j:j\:j:jS:j:j ,:j,:j&B:j8):j3B:jK4:jy;:j>:j@:j2C:j,H,:jI:jK:jeQ:jQ:jS:j(V:jE[,:j]:j^:je,:jg:ji:jX:jI........#####...#.... ........#.##....#..## ...........#....#...# ...##.....†........# ..........†..# ##.### ..................## . #....# .........>..##..#..##..... ................##..#..... ##......<....###@###..###........--632.4 (37.0)  ##....)....##..).# #....##.......###[....# #......##...####.#### ##.ß..# #........... ##ß.### #........#...#.#...#ß⌠. ...#.......†...#.......#... .D...........#:j #...##.##...#.........#....#.#....#.........#:jrG--3.4 (38:j~? _Found a chain mail.:j403:jd2:jM=v.............:jLZ .##.##...#....#...###.....†........# ##.......†.###.###.........## . #...........>..##..#..##...................##.. ##<....###.###..###...  ##....)....##..@.# #.... ##.......###[....# ### ####.#### ##.ß..# #......#.##...#.#§§.##..........:jME :jY,0.0):j_+4.4 (1:j0d:j{~ _You see here a +1 quarterstaff of speed.:j/:j/:jS2:j8:j?:jD: _:jG:jM:j9N:jJO:jQ:jV:jg:ji:j4nn  You encounter a boulder beetle.:jz........>..##..#..##..................##..#..... ##......<....###.###..###........  ##....)....##..).###............  #####[....# #......##...  ####.#### ##.ß..# #......# ..... ##ß.### #.....  #...#.#...#ß⌠.#...#.......†  ..#.......#.@.#.D # #...##.##...#....... :jF{#....#.#.......# #...#.#§§.# #...$...##.. #....§##B   boulder beetle (wandering) ##)###...) :j{#.B.#.....##.###.#...:j֌8.4 (4Brolling)B:j+9.4 (5:j:jbN _The boulder beetle curls into a ball and begins rolling!:j.......##.. ##<....###.###..###...  ##....)....##..).###.... ##.......###[....# ### ####.#### ##.ß..# #......:jP ..... ##ß.##.#...#.#...#ß⌠.#...:jt|†..#.......#...#.D...:j # #...##@##...# #....#.#.:j># #§§.#:jޡ. #...$...##. #....§##.:j ##)###...) #.B.#....:j%s.##.###.c..†....##:j9RB○:jQW°40.4 (1:jվ:jl:j|| .......................##..#..... morningthaw the Geomancer :j| ##......<....###.###..###........ Gargoyle of Vehumet *.....  ##....)....##..).###............ Health: 50/50 ========================  ##.......###[....# #......##... Magic: 38/41 ======================-- :j}  ####.#### ##.ß..# #......#... AC: 19Str: 16 ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0:j&} ,Dex: 10 :jM}  ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 :jm} # #...##@##...#.......... Noise: ---------  Time: 7640.4 (0.0) :j} i#....#.#....#.........# k) +7 Throatcutter {drain, coup de grace}  #...#.#§§.##.......... Cast: Stone Arrow (9%):j} g #...$...##........... :j} L#....§##............ :j} ##B###...)......... B   boulder beetle (rolling) #.°.#............. :j~ B.##.###.#............. ..c..†....##..........:j-~ You encounter a boulder beetle. _The boulder beetle curls into a ball and begins rolling!  :jK~ Aiming: Stone Arrow (dangerous; 9% risk of failure)  :jk~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:je.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 50/50 ========================##.......###[....# #......##... Magic: 41/41 ========================####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...#[32:j m#@##...#.......... Noise: ---------  Time: 7640.4 (0.0)#....#.#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............##B###...)......... B   boulder beetle (rolling)#.°.#..............##.###.#...............c..†....##..........You encounter a boulder beetle. _The boulder beetle curls into a ball and begins rolling!  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j:XOkay, then.:j:j. _:jI4{Evoke which item? Wands  a - a wand of flame (6) [!] read|quaff|evoke[?] describe selected:jX :j .......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 50/50 ========================##.......###[....# #......##... Magic: 41/41 ========================####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0:j ADex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...##@##...#.......... Noise: ---------  Time: 7640.4 (0.0)#....#.#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............:j\ ##B###...)......... B   boulder beetle (rolling)#.°.#..............##.###.#...............c..†....##..........You encounter a boulder beetle. _The boulder beetle curls into a ball and begins rolling!  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j UShift-Dir - straight line _Okay, then.:j> .......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....  ##....)....##..).###............ Health: 50/50 ========================  ##.......###[....# #......##... Magic: 41/41 ========================  ####.#### ##.ß..# #......#... AC: 19Str: 16 ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10  ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 # #...##@##...#.......... Noise: ---------  Time: 7640.4 (0.0) #....#:j(? *#....#.........# k) +7 Throatcutter {drain, coup de grace}  #...#*#§§.##.......... Cast: Stone Arrow (9%) #...*...##........... #..*.§##............ ##B###...)......... B   boulder beetle (rolling) #.°.#............. .##.###.#............. ..c..†....##..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit):j{.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 50/50 ========================##.......###[....# #......##... Magic: 41/41 ========================####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...#[4:j{r0m#@##...#.......... Noise: ---------  Time: 7640.4 (0.0)#....#*#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#*#§§.##.......... Cast: Stone Arrow (9%)#...*...##...........#..*.§##............##B###...)......... B   boulder beetle (rolling)#.°.#..............##.###.#...............c..†....##..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit):jbVB○:jTB○:j)@..°°÷==1.4 (1Stone Arrow (9%)  Shift-Dir - straight line _Okay, then.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit) _The puff of flame hits the boulder beetle but does no damage.:j86.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....  ##....)....##..).###............ Health: 50/50 ========================  ##.......###[....# #......##... Magic: 38/41 ======================--  ####.#### ##.ß..# #......#... AC: 19Str: 16 :jZ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10  ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 # #...##@##...#.......... Noise: ==-------  Time: 7641.4 (0.0) #....#*#....#.........# k) +7 Throatcutter {drain, coup de grace}  #...#*#§§.##.......... Cast: Stone Arrow (9%) #...B...##........... #..°.§##............ ##°###...)......... B   boulder beetle (rolling) #.÷.#............. .##.###.#............. ..c..†....##..........Aim: a boulder beetle (rolling, 100% to hit) _The puff of flame hits the boulder beetle but does no damage.  Aiming: :jb[39;49mStone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit):j?fi.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....:jf##....)....##..).###............ Health: 50/50 ========================:jgF##.......###[....# #......##... Magic: 38/41 ======================--####.#### ##.ß..# #......#... AC: 19Str: 16:jzg..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7:jh# #...##@##...#.......... Noise: ==-------  Time: 7641.4 (0.0)#....#`#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#`#§§.##.......... Cast: Stone Arrow (9%)#...B...##...........#..°.§##............##°###...)......... B   boulder beetle (rolling)#.÷.#..............##.###.#.............:jKh!..c..†....##..........Aiming: Stone Arrow (dangerous; 9% risk of failure)  :jhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jhAim: a boulder beetle (rolling, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is lightly wounded.:jB○B○:j\°°.)2.4 (1 _:j :j:j _Unknown command.:j* B.$BYou hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  The boulder beetle hits you!42----3.8 (1.4 _The boulder beetle stops rolling and uncurls.:jO .......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....  ##....)....##..).###............ Health: 42/50 ====================----  ##.......###[....# #......##... Magic: 35/41 ====================----  ####.#### ##.ß..# #......#... AC: 19Str: 16 ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10  ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 # #...##@##...#.......... Noise: ==-------  Time: 7643.8 (0.0) #....#B#....#.........# k) +7 Throatcutter {drain, coup de grace} :jQ [11;11H #...#.#§§.##.......... Cast: Stone Arrow (9%) #...$...##........... #....§##............ ##)###...)......... B   boulder beetle #.÷.#............. .##.###.#............. ..c..†....##..........The boulder beetle hits you! _The boulder beetle stops rolling and uncurls.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit):j(Y .......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 42/50 ====================----##.......###[....# #......##... Magic: 35/41 ====================----####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...#[4:jZ *0m#@##...#.......... Noise: ==-------  Time: 7643.8 (0.0)#....#B#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............##)###...)......... B   boulder beetle#.÷.#..............##.###.#...............c..†....##..........Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is moderately wounded.:j :j R6=4.8 (1:jk :j _  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (lightly wounded, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is moderately wounded. _The boulder beetle misses you.:jV:j:j')\ _Unknown command.:j.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....  ##....)....##..).###............ Health: 42/50 ====================----  ##.......###[....# #......##... Magic: 33/41 ===================-----  ####.#### ##.ß..# #......#... AC: 19Str: 16 ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10  ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 # #...##@##...#.......... Noise: ==-------  Time: 7644.8 (0.0) #....#B#....#.........# k) +7 Throatcutter {drain, coup de grace} :j %[11;11H #...#.#§§.##.......... Cast: Stone Arrow (9%) #...$...##........... #....§##............ ##)###...)......... B   boulder beetle #.÷.#............. .##.###.#............. ..c..†....##.......... _The boulder beetle misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, 100% to hit):j.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 42/50 ====================----##.......###[....# #......##... Magic: 33/41 ===================-----####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...#[4:jxW0m#@##...#.......... Noise: ==-------  Time: 7644.8 (0.0)#....#B#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............##)###...)......... B   boulder beetle#.÷.#..............##.###.#...............c..†....##..........Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is moderately wounded.:j>°B:jj.:j-e5.8 (1Stone Arrow (9%):j:j\MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (moderately wounded, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is moderately wounded. _The boulder beetle leaps!:j :jN :jݸ :jW F _Unknown command.:j.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....  ##....)....##..).###............ Health: 42/50 ====================----  ##.......###[....# #......##... Magic: 30/41 =================------- :j ####.#### ##.ß..# #......#... AC: 19Str: 16 ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10  ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 # #...##@##...#.......... Noise: ==-------  Time: 7645.8 (0.0) #....#.#....#.........# k) +7 Throatcutter {drain, coup de grace}  #...#.#§§.##.......... Cast: Stone Arrow (9%) #...$...##........... #....§##............ ##B###...)......... B   boulder beetle #.÷.#............. .##.###.#............. ..c..†....##.......... :j_The boulder beetle leaps! _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jB:j}EThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:jkk:j:j(.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 42/50 ====================----##.......###[....# #......##... Magic: 33/41 ===================-----####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...#[4:j0m#@##...#.......... Noise: ==-------  Time: 7645.8 (0.0)#....#.#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............##B###...)......... B   boulder beetle#.÷.#..............##.###.#...............c..†....##.......... _The boulder beetle leaps! _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:jf:jQ:j:j. _:j:jwEvoke which item? Wands  a - a wand of flame (5) [!] read|quaff|evoke[?] describe selected:j:j>:jV.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 42/50 ====================----##.......###[....# #......##... Magic: 33/41 ===================-----####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22#...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7# #...#[4:j0m#@##...#.......... Noise: ==-------  Time: 7645.8 (0.0)#....#.#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............##B###...)......... B   boulder beetle#.÷.#..............##.###.#...............c..†....##.......... _The boulder beetle leaps! _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.:jT.......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *..... :j. ##....)....##..).###............ Health: 42/50 ====================----  ##.......###[....# #......##... Magic: 33/41 ===================-----  ####.#### ##.ß..# #......#... AC: 19Str: 16 ..... ##ß.### #.......... EV: 9Int: 22  #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10 :j ..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7 # #...##@##...#.......... Noise: ==-------  Time: 7645.8 (0.0) #....#*#....#.........# k) +7 Throatcutter {drain, coup de grace}  :j#...#*#§§.##.......... Cast: Stone Arrow (9%) #...*...##........... #..*.§##............ ##B###...)......... B   boulder beetle #.÷.#............. .##.###.#.............:j/ ..c..†....##..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, 100% to hit):j3$:j[|.......................##..#..... morningthaw the Geomancer :j##......<....###.###..###........ Gargoyle of Vehumet *.....:j. ##....)....##..).###............ Health: 42/50 ====================----:j ##.......###[....# #......##... Magic: 33/41 ===================-----:j####.#### ##.ß..# #......#... AC: 19:j-Str: 16:jL..... ##ß.### #.......... EV: 9:j-Int: 22:j#...#.#...#ß⌠.#...#.......†.. SH: 0:j-Dex: 10:jP..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7:j# #...##@##...#.......... Noise: ==-------  Time: 7645.8 (0.0):j#....#*#....#.........# k) +7 Throatcutter {drain, coup de grace} :j!#...#*#§§.##.......... Cast: Stone Arrow (9%):j]]#...*...##...........:jG#..*.§##............:jT##B###...)......... B   boulder beetle:jM#.÷.#.............:j2.##.###.#.............:jE..c..†....##..........:jO)Shift-Dir - straight line :j'_Okay, then.:j6Aiming: Throw Flame:jCPress: ? - help, Shift-Dir - straight line:jF~Aim: a boulder beetle (moderately wounded, 100% to hit)  :j{=The puff of flame hits the boulder beetle but does no damage.:j9`:jaB:jb ):j:b:jo:jp.:j8q.:jq$:jq:js:jf0;1m+7 Throatcutter {drain, coup de grace}  #...#.#§§.##.......... Cast: Stone Arrow (9%) #...$...##........... #....§##............ ##)###...)......... B   boulder beetle #.÷.#............. .##.###.#............. ..c..†....##.......... _* * * LOW HITPOINT WARNING * * * _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit):jY .......................##..#..... morningthaw the Geomancer ##......<....###.###..###........ Gargoyle of Vehumet *.....##....)....##..).###............ Health: 7/50===---------------------##.......###[....# #......##... Magic: 22/41 ============------------####.#### ##.ß..# #......#... AC: 19Str: 16..... ##ß.### #.......... EV: 9Int: 22 Contam: 10% #...#.#...#ß⌠.#...#.......†.. SH: 0Dex: 10..#.......#...#.D............ XL: 10 Next: 23% Place: Dungeon:7#[3:j[ [9;49m #...##@##...#.......... Noise: ==-------  Time: 7651.8 (0.0)#....#B#....#.........# k) +7 Throatcutter {drain, coup de grace} #...#.#§§.##.......... Cast: Stone Arrow (9%)#...$...##...........#....§##............##)###...)......... B   boulder beetle#.÷.#..............##.###.#...............c..†....##.......... _* * * LOW HITPOINT WARNING * * * _Unknown command.Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit):jd  _Unknown command.  Aiming: Stone Arrow (dangerous; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, 100% to hit)  Okay, then.:jj :jo :js . _:j%  .  You hit the boulder beetle but do no damage.You drain the boulder beetle. You behead the boulder beetle!  You kill the boulder beetle!:j5S:j=/ 83/42==42--3.2 (1.4Stone Arrow (8%) _Vehumet accepts your kill.:jp>:j :jv n _Your Spellcasting skill increases to level 10!:j#M>..##..#..# .................##..# ##......<....###.###..#####....)....##..).###...##.......###[....# #......#####.#### ##.ß..# ..... ##ß.### .#...#.#...#ß⌠.#...#†..#.......#.@.#.D..# #...##.##.#.....##...#.#§§.##..........##)#####:j/:j[:X8% --40 _:jR:jI:jW>..##..#..##.....#........##..#. #......<....###.###..###. ##....)....##..).###.|##.###[....# #......##.####.#### ##.ß..# #......#...... ##ß.### #.#...#.#...#ß⌠.#...#.†...#.#..@#.D.# #...##.##...#.#....#.#....#.##...#.#§§.##.:jX'#...$...##.#....§##.##)###...).#.÷.#..##.###.#.#:jd:j g@65:jn:j^r:j\M..## . #....#>..##..#..## ................##..# #......<....###.###..###:j|. ##....)....##..).###......|##.......###[....# #......#####.#### ##.ß..# ..... ##ß.### .#...#.#...#ß⌠@#...#:j3†..#.......#...#.D..# #...##.##..#....#.#....#.........##:j**#.:j7:jz4=46:j(:j*:j= .## . #......>..##..#..##..............##..# ##......<....###.###..###  ##....)....##..).###. ##.###[....# #......##:j o ####.#### ##.ß..# #......# ..... ##ß.### # #...#.#...#ß@.#...#.† ..#.#...#.D # #...##.##...# #....#.#....#. #...#.#§§.## #...$...##:jN % #....§## ##)###...) #.÷.#:j* :j d9=27:j# :j{ c _There is a fountain of clear blue water here.:j M†.# ##.##..## . #....#>..##..#..# .................##..# ##......<....###.###..#####....)....##..).###...##.......###[....# #......#:jK ####.#### ##.ß..## ..... ##ß@### .#...#.#...#ß⌠.#...#†..#.......#...#.D..# #...##.##...#..........#)#:j # :j% G18 _:j'- :j=/ :j :j :j :j< :j :jD :j :jr W  You start resting.:j`) N5=:j*3 &9:j8 (:j> :j@ K _Your magical contamination has completely faded away.:j,:j%-:j.:j5:j5:j'::j<:jP=m10/50=:j@:j D:jE9=:jDF:jOQ6:jS:jSI1=:jU:j*\,:j]:jWcc7=:jd:jj,:j0l:jq:jqS2=:jfs:jx:jx:j z:j:jj8==:j:j;:jڌI3=:j::j:jZ:j:jX,:j[:jV:j͡W9=:j:jΨ:jKS4=:j:jB:j:j#d30=:j:j_5=:j(,:j:j:j\:j:jlm1=:j<:ji6=:j:j:ju:j:ja2=:jB:j:js:jI7=:j:j,:jX:jm%3=:j[8=:j?t4=:jiv:j{:ja|I9=:jڂ,:ji:jQ:j:ja5==:j7:j:j{T20=:j:j[:j:j:jߞ:j1:jB:jV:jͥU6=:j=:j:jT21=:j_:jB:jW _You start resting.:jo 7=K   kobold brigand (missile, wandering)K:j1701.2 (42.0):j/:j,2.2 (43:j:j  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned_darts.:j4:j:j:jC^ _You are too injured to fight recklessly!:jjM.## . #....>..##..#..##............##.. ##<....###.###..###...  ##....)....##..).###.... ##.......###[....# ### ####.#### ##.ß..# #...... ..... ##ß.###:j,N.#...#.#...#ß@.#...†..#.......#...#.D... # #...##.##...# #....#.#.# #§§.#. #...$K..##.:jN* #....§##. ##)###...) #.÷.#....:j\ KK)The kobold brigand shouts!:jcX((((:j<....:ji2====3.2 (1.0):j:jC _The kobold brigand throws a dart. The dart hits you!:j'c _There is a fountain of clear blue water here.:j, ..................## . #....# morningthaw the Geomancer ................>..##..#..##..... Gargoyle of Vehumet *..... .......................##..#..... Health: 22/50 ==========-------------- ##......<....###.###..###........ Magic: 34/42 ===================-----  ##....)....##..).###............ AC: 19Str: 16  ##.......###[....# #......##... EV: 9Int: 22  ####.#### ##.ß..# #......#... SH: 0Dex: 10 ..... ##ß.### #.......... XL: 10 Next: 42% Place: Dungeon:7  #...#.#...#ß@.#...#.......†.. Noise: ===------  Time: 7703.2 (0.0)  ..#.......#...#.D............:j-  k) +7 Throatcutter {drain, coup de grace}  # #...##.##...#.......... Cast: Stone Arrow (8%) #....#.#....#.........# #...#.#§§.##.......... #...$K..##........... K   kobold brigand (missile) :j4. #....§##............ ##)###...)......... #.÷.#............. _The kobold brigand throws a dart. The dart hits you! _There is a fountain of clear blue water here.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jN:j ..................## . #....# morningthaw the Geomancer ................>..##..#..##..... Gargoyle of Vehumet *..... .......................##..#..... Health: 22/50 ==========-------------- ##......<....###.###..###........ Magic: 37/42 =====================---##....)....##..).###............ AC: 19Str: 16##.......###[....# #......##... EV: 9Int: 22####.#### ##.ß..# #......#... SH: 0Dex: 10..... ##ß.### #.......... XL: 10 Next: 42% Place: Dungeon:7[:jH!34m#...#.#...#ß@.#...#.......†.. Noise: ===------  Time: 7703.2 (0.0)..#.......#...#.D............ k) +7 Throatcutter {drain, coup de grace} # #...##.##...#.......... Cast: Stone Arrow (8%)#....#.#....#.........##...#.#§§.##..........#...$K..##........... K   kobold brigand (missile)#....§##............##)###...).........#.÷.#............. _The kobold brigand throws a dart. The dart hits you! _There is a fountain of clear blue water here.  :j"Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j0:Okay, then.:j}2:j9:j<. _:j/>..##..#..##............##.. ##<....###.###..###...  ##....)....##..).###.... ##.......###[....# ### ####.#### ##.ß..# #...... ..... ##ß.##.#...#.#...#ß⌠.#...†..#.......#.@.#.D... # #...##.##...# #....#.#.# #§§.#. #...$K..##.:j9 #....§##. ##)###...) #.÷.#.....##.###:j<6K.:j:jh---4.2 (1Stone Arrow (8%) _:j:j:jX1 ................>..##..#..##..... morningthaw the Geomancer .......................##..#..... Gargoyle of Vehumet *..... ##......<....###.###..###........ Health: 22/50 ==========--------------  ##....)....##..).###............ Magic: 34/42 ===================-----  ##.......###[....# #......##... AC: 19Str: 16  ####.#### ##.ß..# #......#... EV: 9Int: 22 ..... ##ß.### #.......... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†.. XL: 10 Next: 42% Place: Dungeon:7  ..#.......#.@.#.D............ Noise: ---------  Time: 7704.2 (0.0) # #...##*##...#.......... :j1 k) +7 Throatcutter {drain, coup de grace}  #....#*#....#.........# Cast: Stone Arrow (8%) #...#K#§§.##.......... #...$...##........... #....§##............ K   kobold brigand (missile) ##)###...)......... #.÷.#............. .##.###.#............. :j1 3_Okay, then.:j&2 Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jO2 Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (70% to  hit):j~ s................>..##..#..##..... morningthaw the Geomancer .......................##..#..... Gargoyle of Vehumet *..... ##......<....###.###..###........ Health: 22/50 ==========--------------:jX j##....)....##..).###............ Magic: 34/42 ===================-----##.......###[....# #......##... AC: 19Str: 16####.#### ##.ß..# #......#... EV: 9Int: 22..... ##ß.### #.......... SH: 0Dex: 10#...#.#...#ß⌠.#...#.......†.. XL: 10 Next: 42% Place: Dungeon:7..#.......#.@.#.D............ Noise: ---------  Time: 7704.2 (0.0)# #...##`##...#.......... k) +7 Throatcutter {drain, coup de grace} :j #....#`#....#.........# Cast: Stone Arrow (8%)#...#K#§§.##..........#...$...##...........:j #....§##............ K   kobold brigand (missile)##)###...).........#.÷.#.............:j0 .##.###.#.............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (70% to  hit)  The stone arrow hits the kobold brigand!  :jg PThe kobold brigand is heavily wounded.:j :K.:jʟ ".:j ;==5.2 (1 _:j :j :j5:j6:j?:jF _Unknown command.:j................>..##..#..##..... morningthaw the Geomancer .......................##..#..... Gargoyle of Vehumet *..... ##......<....###.###..###........ Health: 22/50 ==========--------------  ##....)....##..).###............ Magic: 31/42 =================-------  ##.......###[....# #......##... AC: 19Str: 16  ####.#### ##.ß..# #......#... EV: 9Int: 22 ..... ##ß.### #.......... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†.. XL: 10 Next: 42% Place: Dungeon:7  ..#.......#.@.#.D............ Noise: ==-------  Time: 7705.2 (0.0) # #...##*##...#..........[:jC37m k) +7 Throatcutter {drain, coup de grace}  #....#K#....#.........# Cast: Stone Arrow (8%) #...#.#§§.##.......... #...$...##........... #....§##............ K   kobold brigand (missile) ##)###...)......... #.÷.#............. .##.###.#............. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (heavilywounded, 70% to hit):jcq................>..##..#..##..... morningthaw the Geomancer .......................##..#..... Gargoyle of Vehumet *..... ##......<....###.###..###........ Health: 22/50 ==========--------------  ##....)....##..).###............ Magic: 31/42 =================-------  ##.......###[....# #......##... AC: 19Str: 16  ####.#### ##.ß..# #......#... EV: 9Int: 22 :j+i..... ##ß.### #.......... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†.. XL: 10 Next: 42% Place: Dungeon:7  ..#.......#.@.#.D............ Noise: ==-------  Time: 7705.2 (0.0) # #...##.##...#.......... k) +7 Throatcutter {drain, coup de grace}  #....#$#....#.........# Cast: Stone Arrow (8%) #...#.#§§.##.......... #...$...##........... #....§##............ K   kobold brigand (missile) ##)###...)......... #.÷.#............. :j{j.##.###.#.............Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (heavilywounded, 70% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!Vehumet accepts your kill.:j<You feel your power returning.:j`>...<....###.##  #..).#  #     .....   :j†   # `    #.... ##)###...)  #.÷ :jTR  :j2u .:j:{3=46.2 (1Stone Arrow (8%) _:j:j^:j:jI8z _Unknown command.:j :j :j9 :jY :j Z3= _:j :jV :j :jt :j ~4==:j :j # ,:j1' :j/ e  You encounter a hound.:jq? 4=--h   hound (wandering)h:jA ,10.2 (4:jK :j1N M--1.2 (5 _:jV :jX :j w>..##..#..##.....#........##..#. #......<....###.###..###. ##....)....##..).###.|##.###[....# #......##.####.#### ##.ß..# #......#...... ##ß.### #.#...#.#...#ß⌠.#...#.†...#.#..@#.D.# #...##.##...#.#....#$#....#.##...#.#§§.##.#...$...##.#....§##. ##)###...). #.h.#. .##.###.#.# :j :j /h:jM h   hound (wandering)÷:j +2.2 (1:j :j :j]Q>..<....###.#..)|  #[....#   ##.ß..#  ..... ##ß.###  #ß⌠.#†  #..@# # #...##.## #....#$ #...#. #...$ #... ##) #.÷:j/>..<....###.#..)|  #[....#   ##.ß..#  ..... ##ß.###  #ß⌠.#†  #..@# # #...##.## #....#$ #...#. #...$ #... ##) #.÷:j&:j:j:j\ _A hound is nearby!:j( @h):ju .:j3 Wh:j x5==3 _:jQ :j :jd/h:j\u.h   hound (wandering)5=4:j|:j5:jF 1h.:jI ?h.:jIU :jW j5Stone Arrow (8%):j/` :jF| :jJh$:jFh:j4h6====6:j:j& _The hound barks!:jY8h.:j9Jh$:j\---7:j:j ...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... :j #......<....###.###..###......... Health: 25/50 ============------------ ##....)....##..).###............| Magic: 33/42 ==================------  ##.......###[....# #......##.... AC: 19Str: 16  ####.#### ##.ß..# #......#.... EV: 9Int: 22  ..... ##ß.### #........... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†... XL: 10 Next: 44% Place: Dungeon:7  ..#.......#..@#.D............. Noise: ---------  Time: 7717.2 (0.0) # #...##h##...#........... k) +7 Throatcutter {drain, coup de grace}  #....#$#....#.........## Cast: Stone Arrow (8%) #...#.#§§.##........... #..:j .$...##............ #....§##............. h   hound ##)###...).......... #.÷.#.............. .##.###.#.............# _A hound is nearby! _The hound barks!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (67% to hit):jـ 7...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 25/50 ============------------ ##....)....##..).###............| Magic: 33/42 ==================------  ##.......###[....# #......##.... AC: 19Str: 16  ####.#### ##.ß..# #......#.... EV: 9Int: 22  ..... ##ß.### #........... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†... XL: 10 Next: 44% Place: Dungeon:7 :j B ..#.......#..@#.D............. Noise: ---------  Time: 7717.2 (0.0) # #...##†##...#........... k) +7 Throatcutter {drain, coup de grace}  #....#$#....#.........## Cast: Stone Arrow (8%) #...#.#§§.##........... #...$...##............ #....§##............. h   hound ##)###...).......... #.÷.#.............. .##.###.#.............#Shift-Dir - straight lineAim: a hound (67% to hit)  The stone arrow hits the hound!!  You kill the hound!Vehumet accepts your kill.You feel your power returning.:j >..<....###.#..)|  #   #  .....   †   #     #...  ##))  #.÷ :jg R  :je VAim: a hound (67% to hit)  The stone arrow hits the hound!!  You kill the hound!Vehumet accepts your kill.You feel your power returning.  Magical energy flows into your mind!:j 67===5==8.2 (1Stone Arrow (8%) _:j) :j_, :j 4:jj:jF _Unknown command.:jf3:j:j:j: _:jt:jW8===:jV:jO:jP O7:jg  You encounter a vampire.:j--V   vampire (wandering)V:j,21.2 (3:j :j/#M--2.2 (4 _:jz):jC,:jD@V):jXV:j+3.2 (1:j`:j:jQ6V.:j^:jb9=4Stone Arrow (8%):jo:jV:j ...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 27/50 ============------------ ##....)....##..).###............| Magic: 36/42 ====================----  ##.......###[....# #......##.... AC: 19Str: 16  ####.#### ##.ß..# #......#.... EV: 9Int: 22  ..... ##ß.### #........... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†... XL: 10 Next: 45% Place: Dungeon:7  ..#.......#..@#.D............. Noise: ---------  Time: 7724.2 (0.0) # #...##*##...#........... k) +7 Throatcutter {drain, coup de:jF  grace}  #....#*#....#.........## Cast: Stone Arrow (8%) #...#*#§§.##........... #...V...##............ #....§##............. V   vampire ##)###...).......... #.÷.#.............. .##.###.#.............# _Unknown command. _You encounter a vampire.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (76% to hit):jy...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 27/50 ============------------ ##....)....##..).###............| Magic: 36/42 ====================----##.......###[....# #......##.... AC: 19Str: 16####.#### ##.ß..# #......#.... EV: 9Int: 22..... ##ß.### #........... SH: 0Dex: 10#...#.#...#ß⌠.#...#.......†... XL: 10 Next: 45% Place: Dungeon:7..#.......#..@#[:j40m.D............. Noise: ---------  Time: 7724.2 (0.0)# #...##`##...#........... k) +7 Throatcutter {drain, coup de grace} #....#`#....#.........## Cast: Stone Arrow (8%)#...#`#§§.##...........#...V...##............#....§##............. V   vampire##)###...)..........#.÷.#...............##.###.#.............#Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (76% to hit)  The stone arrow hits the vampire!  The vampire is heavily damaged.:j7nBV$:j†$8===5.2 (1 _:j˼ ...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 28/50 =============----------- ##....)....##..).###............| Magic: 33/42 ==================------ :jt  ##.......###[....# #......##.... AC: 19Str: 16  ####.#### ##.ß..# #......#.... EV: 9Int: 22  ..... ##ß.### #........... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†... XL: 10 Next: 45% Place: Dungeon:7  ..#.......#..@#.D............. Noise: ==-------  Time: 7725.2 (0.0) # #...##*##...#........... k) +7 Throatcutter {drain, coup de grace}  #....#*#....#.........## Cast: Stone Arrow (8%) #...#V#§§.##........... #...$...##............:j  #....§##............. V   vampire ##)###...)..........:jɽ D #.÷.#.............. .##.###.#.............#:j xThe stone arrow hits the vampire! _The vampire is heavily damaged.:j Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j7 aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 76% to hit):j+5 I...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 28/50 =============----------- ##....)....##..).###............| Magic: 33/42 ==================------##.......###[....# #......##.... AC: 19Str: 16:j-6 Z####.#### ##.ß..# #......#.... EV: 9Int: 22..... ##ß.### #........... SH: 0Dex: 10#...#.#...#ß⌠.#...#.......†... XL: 10 Next: 45% Place: Dungeon:7..#.......#..@#.D............. Noise: ==-------  Time: 7725.2 (0.0)# #...##`##...#........... k) +7 Throatcutter {drain, coup de grace} #....#`#....#.........## Cast: Stone Arrow (8%)#...#V#§§.##...........:jf6 b#...$...##............#....§##............. V   vampire##)###...)..........:j6 @#.÷.#...............##.###.#.............#Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j6 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j7 Aim: a vampire (heavily damaged, 76% to hit)  The stone arrow hits the vampire!  The vampire is almost destroyed.:j(7 :j V.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a vampire (heavily damaged, 76% to hit)  The stone arrow hits the vampire!  The vampire is almost destroyed.  Magical energy flows into your mind!:j 8†:jk a6==6.2 (1 _:j :ju :j...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 28/50 =============----------- ##....)....##..).###............| Magic: 33/42 ==================------  ##.......###[....# #......##.... AC: 19Str: 16  ####.#### ##.ß..# #......#.... EV: 9Int: 22  ..... ##ß.### #........... SH: 0:jDex: 10  #...#.#...#ß⌠.#...#.......†... XL: 10 Next: 45% Place: Dungeon:7  ..#.......#..@#.D............. Noise: ==-------  Time: 7726.2 (0.0) # #...##*##...#........... k) +7 Throatcutter {drain, coup de grace}  #....#V#....#.........## Cast: Stone Arrow (8%) :jo#...#.#§§.##........... #...$...##............ #....§##............. V   vampire ##)###...).......... :jd#.÷.#.............. .##.###.#.............#The vampire is almost destroyed. _Magical energy flows into your mind!  :jAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j3uAim: a vampire (almost destroyed, 76% to hit):j~o7...............>..##..#..##.....# morningthaw the Geomancer ......................##..#...... Gargoyle of Vehumet *..... #......<....###.###..###......... Health: 28/50 =============----------- ##....)....##..).###............| Magic: 33/42 ==================------  ##.......###[....# #......##.... AC: 19Str: 16  ####.#### ##.ß..# #......#.... EV: 9Int: 22  ..... ##ß.### #........... SH: 0Dex: 10  #...#.#...#ß⌠.#...#.......†... XL: 10 Next: 45% Place: Dungeon:7 :jqt ..#.......#..@#.D............. Noise: ==-------  Time: 7726.2 (0.0) # #...##†##...#........... k) +7 Throatcutter {drain, coup de grace}  #....#$#....#.........## Cast: Stone Arrow (8%) #...#.#§§.##........... #...$...##............ #....§##............. V   vampire ##)###...).......... #.÷.#.............. .##.###.#.............#Shift-Dir - straight lineAim: a vampire (almost destroyed, 76% to hit)  The stone arrow hits the vampire!  You destroy the vampire!Vehumet accepts your kill.You feel your power returning.:jx>..<....###.:jVy#..)|  #   #  ..... :jyO  †   # :jPz`    #... ##))  #.÷   :j 6†:j7===97.2 (1Stone Arrow (8%) :j_:j5:j:j 9:j :j" ,:j$ :jZ+ ,:j7- :j5 8===:j; j30=:j#= :jB ,:jD :jL a9=:jN :jIV ,:jW :j^ a1=:jgc :js ,:jv :j} :j<~ V40=:jÀ :j i2=:jʉ :j ,:j :j a1=:j :j :jw :j" :j w3=:j ,:j% :j! :j h2==:j :jN 4 _Magic restored.:j S4=:j :j X:jV ,:jf O=:j :jl a5=:j :j :jZ :j :j :j :j :j d36=:jt :j@ ,:j> :j :jR :j :j7 ,:jyC ,:jE W7=:j H :jP :jeQ :j%T :j܃ B:jn :j' :j :j a8=:j :j) :j :j :jݯ :j ,:jT :j 9=:jj B:j 40=:j ,:j :j+ :j U1=:jW:j:j:j^:j:jK^'2=3=  You encounter an ufetubus.:jG_5--5   ufetubus (wandering):j_ :ja/79.2 (52.0):jn:joO--80.2 (53 _:j:j( J..## . #....#>..##..#..## .........5......##..# #......<....###.###..###. ##....)....##..).###......|##.......###[....# #......#####.#### ##.ß..# ..... ##ß.### .#...#.#...#ß⌠@#...#†..#.......#...#.D..# #...##†##..#....#$#....###...#.#§§.###...$...###....§##...##)###...) #.÷.5.>51.2 (1.0):j :je :jF4:j:j :jbB_No target in view!:jhNI:jGP:jPR4= _:j_5=:jHw6=:j$B:jqB:j:j:j@:j:j*U7=:js:j ,:j8:j,:j:j:jK8=:jx:j:j:j:j> :j ,:j :ji :jQ :j :j :jZ N9=:j :j! ,:j" :j6* ,:jj. :jW3 b50=:j3 :j8 1 _HP restored.:jOG 3:jM :jeN :jFT :jYU :jV :jh ........##..#..... ##<....###.###..###........  ##....)....##..).###......  ##.......###[....# #......##  ####.#### ##.ß..# ##... ..... ##ß.### #...... #...#.#...#ß⌠.#...#.......†#.......#...#.D. # #...##@##...#. #....#$#....## #...#.#§§.## #...$...#.. #....§##.:jg ' ##)###...) #.÷..##.###.#.....c..†....##:jh  ##<....###.###..###...  ##....)....##..).###.... ##.......###[....# ### ####.#### ##.ß..# #...... ..... ##ß.##.#...#.#...#ß⌠.#...†..#.......#...#.D... # #...##†##...# #....#@#.# #...#.#§§.#. #...$...##. #.....##.###)###...).##.###.#.#........... You see here a hound corpse.:jĭ 1805.2 (24.0):j5 36.2 (25 _:jx :j k  You now have 401 gold pieces (gained 16).  Things that are here::j H=7.2 (26:je :jz b _a +0 whip; 7 poisoned darts; a kobold corpse:j1&:j&3:j&:j65,:j~G:jM:j]B:jM`N  You now have 414 gold pieces (gained 13).:jb3:j _w - 3 potions of heal wounds (gained 1) ##.......###[....# #......## ####.####)##.ß..# ## .....#..##ß.### #...... #...#.#...#ß⌠.#...#.......†#.......#...#.D. # #...##†##...#. #....#)#....# #...#.#...## #..@....#.10.2 (3.0) ##.....##. ###)###...) #.÷..##.###.#.....c..†.:j[37m...## .##.###.#.# .. #.#.#.....# #.###z.....####.#1.2 (4:jI _Found a giant club.:jI:j:j?,:j:j:j":jB:j,:j:j:jj  You encounter an orc and an ufetubus.The orc is wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4Stlth+} and wearing an amulet of faith.:j,...........>..##..#..##.........................##..####......<....###.###..### ##.o..)....##..).###...... ##.......###[....# #####.####)##.ß..# ##.....#..##ß.### ##...#.#...#ß⌠.#...#..#....@..#...#.D#...#.#...##†##...## 5. #....#)#....#Stone Arrow (8%):j-#. ##...#.#...### ##.......## ##.....##5   ufetubus (wandering) ###)###...)o   orc (wandering) #.÷.#.........##.###.#........:j4X4.2 (3.5:j;Q.o:j=;5.:j.KX5:jM25.2 (4 _:j[:jbb:j$Z ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 39/42 ======================-- ##.o.....###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 #.....#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#...*@..#...#.D....... Noise: ---------  Time: 7815.2 (0.0) #...#5#[3:j5[7m...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... o   orc (wandering) #.÷.#........ .##.###.#........The orc is wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4 _Stlth+} and wearing an amulet of faith.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit):j G D ..#................>..##..#..## morningthaw the Geomancer.........................##..# Gargoyle of Vehumet *.....###......<....###.###..###... Health: 50/50 ========================##....)....##..).###....... Magic: 39/42 ======================--##.o.....###[....# #...... AC: 19Str: 16####.####)##.ß..# #..... EV: 9Int: 22#.....#..##ß.### #..... SH: 0Dex: 10:jG #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7..#...`@..#...#.D....... Noise: ---------  Time: 7815.2 (0.0)#...#`#...##†##...#..... k) +7 Throatcutter {drain, coup de grace} # .. #....#)#....#..... Cast: Stone Arrow (8%)#. ##...#.#...##.....# ##.......##......##.....##....... 5   ufetubus###)###...).... o   orc (wandering)#.÷.#.........##.###.#........The orc is wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4 [4:j.H I0m_Stlth+} and wearing an amulet of faith.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit):j^ ?.o _Stlth+} and wearing an amulet of faith.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (60% to hit)  The stone arrow misses the ufetubus.:j :5.:j :jW ;==6.2 (1 _:jA :ju :jK :j :j \ _Unknown command.:j ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 36/42 ====================---- ##..o....###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 #.....#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#...5@..#...#.D....... Noise: ==-------  Time: 7816.2 (0.0) #...#.:jz#...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... o   orc (wandering) #.÷.#........ .##.###.#........ _The stone arrow misses the ufetubus. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit):j ..#................>..##..#..## morningthaw the Geomancer.........................##..# Gargoyle of Vehumet *.....###......<....###.###..###... Health: 50/50 ========================##....)....##..).###....... Magic: 36/42 ====================----:j##..o....###[....# #...... AC: 19Str: 16####.####)##.ß..# #..... EV: 9Int: 22#.....#..##ß.### #..... SH: 0Dex: 10#...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7..#````@..#...#.D....... Noise: ==-------  Time: 7816.2 (0.0):j##...#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace} # .. #....#)#....#..... Cast: Stone Arrow (8%)#. ##...#.#...##.....:j# ##.......##......##.....##....... 5   ufetubus###)###...).... o   orc (wandering)#.÷.#.........##.###.#........ :jюc_The stone arrow misses the ufetubus. _Unknown command.:j.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jYSShift-Dir - straight lineAim: an ufetubus (60% to hit):j lM5 _Unknown command.  Aiming: Stone Arrow (dangerous; 8% risk of failure) :jd Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (60% to hit)  The stone arrow misses the ufetubus. Magical energy flows into your mind!:j!s .oThe orc shouts!:j#J.5:j1 ....@55 2 ufetubio:j2The ufetubus barely misses you. x2; The ufetubus slips past you!  The ufetubus hits you but does no damage.:j3b9===7.2 (1:jk=:j@V _The ufetubus closely misses you.:j4:j:j{F _Unknown command.:jx  ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== :jy ##....)....##..).###....... Magic: 36/42 ====================---- ##.......###[....# #...... AC: 19Str: 16 ####o####)##.ß..# #..... EV: 9Int: 22 #.....#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#....@5.#...#.D....... Noise: ===------  Time: 7817.2 (0.0) #.5.#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  :jmz j# .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 55 2 ufetubi ###)###...).... o   orc #.÷.#........ .##.###.#........ _The ufetubus closely misses you. _Unknown command.:jz Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit):j|  ..#................>..##..#..## morningthaw the Geomancer.........................##..# Gargoyle of Vehumet *.....###......<....###.###..###... Health: 50/50 ========================##....)....##..).###....... Magic: 36/42 ====================----##.......###[....# #...... AC: 19Str: 16####o####)##.ß..# #..... EV: 9Int: 22#.....#..##ß.### #..... SH: 0Dex: 10#...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7..#....@``#...#.D....... [4:j~ 0mNoise: ===------  Time: 7817.2 (0.0)#.5.#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace} # .. #....#)#....#..... Cast: Stone Arrow (8%)#. ##...#.#...##.....# ##.......##......##.....##....... 55 2 ufetubi###)###...).... o   orc#.÷.#.........##.###.#........ _The ufetubus closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j/ SShift-Dir - straight lineAim: an ufetubus (60% to hit):j .o _Unknown command.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (60% to hit)  The stone arrow misses the ufetubus.:j J.5:jP2 5.  The ufetubus barely misses you.-8.2 (1:j5 ? _The ufetubus hits you but does no damage.:j~t - _Unknown command.:j>m ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 33/42 ==================------ ##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 #...o.#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#....@5.#...#.D....... Noise: ==-------  Time: 7818.2 (0.0) #..5#.#:jmP...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 55 2 ufetubi ###)###...).... o   orc #.÷.#........ .##.###.#........ _The ufetubus hits you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit):j$:jH ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ========================:j ##....)....##..).###....... Magic: 33/42 ==================------:jz ##.......###[....# #...... AC: 19:jB<Str: 16 :j####.####)##.ß..# #..... EV: 9:j<Int: 22 :j #...o.#..##ß.### #..... SH: 0Dex: 10 :jL6#...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 :j3..#....@..#...#.D....... Noise: ==-------  Time: 7818.2 (0.0) #..5#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace} :jh :js# .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... :j# ##.......##...... ##.....##....... 55 2 ufetubi :jz###)###...).... o   orc #.÷.#........ :j.##.###.#........:jqAiming: Stone Arrow (dangerous; 8% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycle:j/ Shift-Dir - straight line:jdAim: an ufetubus (60% to hit)  The stone arrow hits the ufetubus!!  :js=You kill the ufetubus!:j= >   ###......< ##...):jq ##...[....#  ####  #  #.. ..# :j#..† # .. ) #.  # ##.... ##....   ufetubus ###)###...) #.÷:j$w?5.  :jixPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (60% to hit)  The stone arrow hits the ufetubus!!  :jxYou kill the ufetubus!  Vehumet accepts your kill.:j|N.o:j_~H.5:j:jZ`4=9.2 (1 _:j|:jz:j5J:jEF _Unknown command.:jd ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 31/42 =================------- ##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 #.....#..##ß.### #..... SH: 0Dex: 10 #...#o#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#..5*@..#...#.D....... Noise: ==-------  Time: 7819.2 (0.0) #...#.#[40:jem...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... o   orc #.÷.#........ .##.###.#........Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4  Stlth+}, wearing +1 fire dragon scales and wearing an amulet of faith (79% to  hit):jm ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 31/42 =================------- ##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 #.....#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#..5o@..#...#.D....... Noise: ==-------  Time: 7819.2 (0.0) #...#.#[:jnM40m...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... o   orc #.÷.#........ .##.###.#........Shift-Dir - straight lineAim: an orc, wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4  Stlth+}, wearing +1 fire dragon scales and wearing an amulet of faith (79% to  hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:jrs >   ###......<:j[t ##...) ##...:j`w[....#  ####  #:jxs  #.. ..# #..† # .. ) #. :jQz # ##.... ##.... ###)###...) #.÷:j|]4==Contam: 10% :j}5--20.2 (1 _:jP:j:j* -- _Unknown command.:j N ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 31/42 =================------- ##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 Contam: 10%  #.....#..##ß.### #..... SH: 0Dex: 10 :j #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#..5o@..#...#.D....... Noise: ---------  Time: 7820.2 (0.0) #...#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... o   orc #.÷.#........ .##.###.#........Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, :j G[37m( or ) - cycleShift-Dir - straight lineAim: an orc, wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4  Stlth+}, wearing +1 fire dragon scales and wearing an amulet of faith (79% to  hit):juD ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 31/42 =================------- ##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 Contam: 10%  #.....#..##ß.### #..... SH: 0Dex: 10 :j |#...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#..5)@..#...#.D....... Noise: ---------  Time: 7820.2 (0.0) #...#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... o   orc #.÷.#........ .##.###.#........Shift-Dir - straight lineAim: an orc, wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4  Stlth+}, wearing +1 fire dragon scales and wearing an amulet of faith (79% to  hit)  The stone arrow hits the orc!  You kill the orc!:j|}[40m:j >   ###......< ##...) ##...[....#  ####  #  #.. ..# #..† # .. ) #.  # ##.... :jd##.... ###)###...) #.÷:j .5Aim: an orc, wielding the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4  Stlth+}, wearing +1 fire dragon scales and wearing an amulet of faith (79% to  hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.:je  The ufetubus closely misses you.:j4==1.2 (1:j&:j)? _The ufetubus hits you but does no damage.:j>:j@:jmK:jTOF _Unknown command.:jQ ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 28/42 ================-------- ##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 Contam: 10%  #.....#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#...5@..#...#.D....... Noise: ==-------  Time: 7821.2 (0.0) #...#.#[39;49:jm...##†##...#..... k) +7 Throatcutter {drain, coup de grace}  # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... #.÷.#........ .##.###.#........ _The ufetubus hits you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit):j> ..#................>..##..#..## morningthaw the Geomancer  .........................##..# Gargoyle of Vehumet *.....  ###......<....###.###..###... Health: 50/50 ======================== ##....)....##..).###....... Magic: 28/42 ================-------- :j?##.......###[....# #...... AC: 19Str: 16 ####.####)##.ß..# #..... EV: 9Int: 22 Contam: 10%  #.....#..##ß.### #..... SH: 0Dex: 10 #...#.#...#ß⌠.#...#..... XL: 10 Next: 49% Place: Dungeon:7 ..#...)@..#...#.D....... Noise: ==-------  Time: 7821.2 (0.0) #...#.#...##†##...#..... k) +7 Throatcutter {drain, coup de grace} :j@4 # .. #....#)#....#..... Cast: Stone Arrow (8%) #. ##...#.#...##..... # ##.......##...... ##.....##....... 5   ufetubus ###)###...).... #.÷.#........ .##.###.#........Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (60% to hit)  The stone arrow hits the ufetubus!!  You kill the ufetubus!:jdG  >   ###......< ##...) :jG##...[....#  ####  #  #.. :jcH..# #..† # .. ) #.  # ##.... ##....:jH ###)###...)  :jH#.÷   :j*Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (60% to hit)  The stone arrow hits the ufetubus!!  You kill the ufetubus!  Vehumet accepts your kill.:j}9502.2 (1Stone Arrow (8%) _:jX:j:jb{:j0~:j:jNJF _Unknown command.:j :j :jx :j :jF $ _:j :j7 :j :j :j ,:j :j :j" 830=:jG :jA :jP :j 98% :j :j :jV 76:jY :j2 :j [1=4:j :j :jj :j 72:j :j :jw 71:j| :j :j ':j :j  Z _Your magical contamination has completely faded away.:j K2=:jt :j*( ,:jh1 :j8 ,:jS; :jgA k3=:jC :jG :jIH :jK :jpP :jP :jS :j]Y :jY :j\ :jb :jc K4=:jf :jRl :jl :jp :j+v :jv :jky :j ,:j :j׈ :j0 :jT a5==:j_ :j :j :j :j 6=:j ,:j :j ,:jr :j w7=:j ,:jE :j1 :jW :jF :j# :jG$ #8:jy$ 2=:ji' :j. ,:j0 :jp6 ,:j(9 :j@ ,:jbC :jH :jK K9=:jsN :jH\ B:j] :j^ :j_ :jf :jg O40=:j.n :j!o :jo :jr :jy ,:j4| :j :j< :j :jݎ a1=:jȚ :j4 :jި :j :j' :j :j :j? ,:j& :jr ~2==:j :jW @--....:j  ..#.>..##..#.. .........##.. ###......<....###.###..### ##....)....##..).### ##.......###[....# # ####.####)##.ß..# # #.....#..##ß.### # #...#.#...#ß⌠.#...# ..#...@...#...#.D #...#.#...##†##...# #. ...#....#)#....# #.####...#.#...## #. ##.......##. ##.....##[1:j 5;12H# ###)###...) #.÷.# .##.###.#:j 069.2 (47.0):j H--70.2 (48:jZ :j X  m - an amulet of faith  Things that are here::jH ,1.2 (49:j :jH   the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4 Stlth+}; +1 fire dragon_scales; an orc corpse:jb:j4Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4 Stlth+} Armour (select all with [)  b - +1 fire dragon scales Carrion :jan orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j)  b + +1 fire dragon scales[Enter] accept (1 chosen):jמ:jc:j%R ..#................>..##..#..# morningthaw the Geomancer.........................##.. Gargoyle of Vehumet *.....:jO###......<....###.###..###.. Health: 50/50 ========================##....)....##..).###...... Magic: 42/42 ========================##.......###[....# #..... AC: 19Str: 16####.####)##.ß..# #.... EV: 9Int: 22#.....#..##ß.### #.... SH: 0Dex: 10#...#.#...#ß⌠.#...#.... XL: 10 Next: 50% Place: Dungeon:7..#...@...#...#.D...... Noise: ---------  Time: 7871.2 (0.0):jZ#...#.#...##†##...#.... k) +7 Throatcutter {drain, coup de grace} #. ...#....#)#....#.... Cast: Stone Arrow (8%)#.####...#.#...##....#. ##.......##...... ##.....##...... :j####)###...)... #.÷.#....... .##.###.#.......:jd  _Unknown command. :jԲ_Your magical contamination has completely faded away.  m - an amulet of faith  Things that are here:  :jthe +2 falchion of Onenarow {antimagic, rF- Int+2 Dex+4 Stlth+}; +1 fire dragon_scales; an orc corpse:j:jU+2.2 (1:j:jO _n - +1 fire dragon scales:j*:j+:j9:jI:jP,:jU:jW:j],:jV`:j!g:j2i:ji:jk:jr:jw,:j z:j|:j`:j:j,:jԿ,:j:j,:jB:j:jB:jY:j,:j:j:j,:j ,:ji:j:j:j :jY,:j&:j|:j:j,:j#| #.# ##.#...#.#. #.#..# ##..#.....# #.##..#####..####.#### ## ..##..#.#..## #.# # #..#..##..#..## ... .......###.### ##.## .......#.....# #.# ##.....#.#...##. ... <...:jG%P...... 92.2 (20.0).......##.# ......# # #......###.####..#..# .## ..# ...###.# .##. :j -:j0,3.2 (21:j5:j99 _Found a stone staircase leading up.:j9 _:j„ :j ,:j &:j ,:j :j :j :j :j~ :j :j :jS :j\ X:j3 :j :jr :j" :jM :jN ,:jP :jU :jU :jkV :jpX :j\ :j ] ,:j` :jf T  You encounter an orc wizard. It is wielding a +1 heavy broad axe and wearing aring of protection from cold.#..#..##...#........#o##.#..##...#.#.## .##.### .## #..## ..## .##..## ... # ##..###.###...  ##...@.   ######......   .....  .... ... ..o   orc wizard (wandering) .  o916.2 (23o  The orc wizard shouts!*:jya   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!:j/8{:j5==7.2 (24:j:j _Deactivating autopickup; reactivate with Ctrl-A.:ji:jj:j_p:jsF _Unknown command.:jU  #..#..##... #........#{ ##.#..##... #.#.## .# #.### .## #..## ..##  ##..## ...  ##..###.###... ##... ######...... ..... .... ... .. .:j$ :j A--8.2 (1.0) _:j) :j :j  #..#..##... #.#{ ##.#..##... #.#.## .# #.### .## #..## ..## ##..## ...:jn _ ##..###.###... ##. ######...... ..... ....  ...  ..  .:j :j A--9:jP :jO :j #..#..##... #.#{ ##.#..##... #.#.## .# #.### .## #..## ..## ##..## ... ##..###.###... ##. ######...... .....  ....  ...  .. :j? .:j:j'20:j:j7:jqXu#..#..##... #.#{ ##.#..##... #.#.## .# #.### .## #..## ..## ##..## ... ##..###.###... ##. ######...... ..... .:jc:joe&1:jk:jn:j #..#..##...  morningthaw the Geomancer #........#{  Gargoyle of Vehumet *..... ##.#..##...  Health: 50/50 ======================== #.#.## .#  Magic: 39/42 ======================-- #.### .##  AC: 19Str: 16 #..## ..##  EV: 9Int: 22 ##..## ...  SH: 0Dex: 10 ##..###.###...  XL: 10 Next: 50% Place: Dungeon:7 ##.@.........  Noise: ---------  Time: 7921.2 (0.0) ######......  k) +7 Throatcutter {drain, coup de grace}  .....  [40:jmCast: Stone Arrow (8%) ....  ...  ..   .       _Deactivating autopickup; reactivate with Ctrl-A. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j5@*:j ( :j/ v#..#..##...morningthaw the Geomancer#........#{Gargoyle of Vehumet *.....##.#..##...Health: 50/50 ========================:jH0 #.#.## .#Magic: 42/42 ========================#.### .##AC: 19Str: 16#..## ..##EV: 9Int: 22##..## ...SH: 0:j0 @Dex: 10##..###.###...XL: 10 Next: 50% Place: Dungeon:7:j0 ##.@.........Noise: ---------  Time: 7921.2 (0.0):j0 ######......k) +7 Throatcutter {drain, coup de grace} .....:j0 CCast: Stone Arrow (8%)....:j1 .....:j51 . :jW1 _Deactivating autopickup; reactivate with Ctrl-A. _Unknown command.:j|1 Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jJ; :Okay, then.:j= :jC :jF . _:j 6:j822.2 (1 _:ji=:j@:jg:jV:j&&3:j:j0:jQ: :j#..#..##...  morningthaw the Geomancer #........#{  Gargoyle of Vehumet *..... :j##.#..##...  Health: 50/50 ======================== :j=#.#.## .#  Magic: 39/42 ======================-- #.### .##  AC: 19:jStr: 16 #..## ..##  EV: 9Int: 22 ##..## ...  SH: 0:j=Dex: 10 :j=##..###.###...  XL: 10 Next: 50% Place: Dungeon:7 ##.@.........  Noise: ---------  Time: 7923.2 (0.0) ######......  k) +7 Throatcutter {drain, coup de grace}  .....  Cast: Stone Arrow (8%):j/ ....  ... :jAJ ..   . :j     :jShift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  :jDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j), 5@*:j #..#..##...morningthaw the Geomancer#........#{Gargoyle of Vehumet *.....##.#..##...Health: 50/50 ========================#.#.## .#Magic: 39/42 ======================--#.### .##AC: 19Str: 16#..## ..##EV: 9Int: 22##..## ...SH: 0Dex: 10##..###.###...XL: 10 Next: 50% Place: Dungeon:7##.@````.....Noise: ---------  Time: 7923.2 (0.0):jۨ :######......k) +7 Throatcutter {drain, coup de grace} .....Cast: Stone Arrow (8%)..........Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j 7 P.  Magical energy flows into your mind!:j> %....:j@ k42====4.2 (1 _:jE :jH :j$98 #..#..##...  morningthaw the Geomancer #........#{  Gargoyle of Vehumet *..... :j9|##.#..##...  Health: 50/50 ======================== #.#.## .#  Magic: 39/42 ======================-- #.### .##  AC: 19Str: 16 #..## ..##  EV: 9Int: 22 ##..## ...  SH: 0:j9=Dex: 10 :j':##..###.###...  XL: 10 Next: 50% Place: Dungeon:7 ##.@.........  Noise: ==-------  Time: 7924.2 (0.0) ######......  k) +7 Throatcutter {drain, coup de grace}  .....  Cast: Stone Arrow (8%) ....  ...  ..   :jS:p.     :j:[ Shift-Dir - straight line _Magical energy flows into your mind!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j0;5@*:jB  #..#..##...  morningthaw the Geomancer #........#{  Gargoyle of Vehumet *..... ##.#..##...  Health: 50/50 ======================== #.#.## .#  Magic: 39/42 ======================-- #.### .##  AC: 19Str: 16 #..## ..##  EV: 9Int: 22 ##..## ...  SH: 0Dex: 10 ##..###.###...  XL: 10 Next: 50% Place: Dungeon:7 :juC 4##.@.).......  Noise: ==-------  Time: 7924.2 (0.0) ######......  k) +7 Throatcutter {drain, coup de grace}  .....  Cast: Stone Arrow (8%) ....  ...  ..   .      Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe stone arrow hits something!!  Vehumet accepts your kill.You feel your power returning.  Reactivating autopickup.:j-D :juH (     ##  #.#.## .# :jH e #.### .##  #..## ..##   ...  :jI ##...  ##.@`)....... :j1I C .....  :jbI .....  .... ...:jI 6 .. :jI <. :j .  Shift-Dir - straight line  The stone arrow hits something!!  :jg Vehumet accepts your kill.  You feel your power returning.  Reactivating autopickup.  You feel a bit more experienced.:j) ;405.2 (1 _:j :jv  :j g_Your Earth Magic skill increases to level 13!:j:j:j<:j9:j: _:jb:j K1=:jD:j:j:j:jQ,:j:jq:j:jt:j+:ja2==:j,:j:j1:j:j:j!#..#..##... #.#{ ##.#..##... #.#.## .# #.### .## #..## ..## ##..## ... ##..###.###... ##..@). --######...... ..... .... .:jr#..#..##... #.#. ##.#..##... #.#.## .# #.### .## #..## ..## .##..## ... ###..###.###... ##...@. ######...... ..... ..........:j ,32.2 (7:j F--3.2 (8:j :j d  o - a ring of protection from cold  Things that are here::j +4.2 (9:j" :jU&  :j& ~_a +1 heavy broad axe; a +0 robe; an orc corpse:j 3:j| :j :j  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.:j #..#..##... #..#. ##.#..##... #.#.## #.# ##.### ##.## .#..## #...## .##..## .... .#.##..###.###.###...).######..#..#......KK   kobold brigand (missile, wandering)..##.:j 0KK)The kobold brigand shouts!:jL W((((((:j> ;......:j P===5.2 (1:j; :j) J _The kobold brigand throws a dart. The dart hits you!:jHC#........#. ##.#..##... ..#.## #.# ###.### ##.## ##..#..## #...## .....##.... ....#. :jC#..###.###....#.).......#####. . .K#....## .:j@G9K.:jN:jaQ/--6:jyY:j^:j ##.#..##... ...#.## #.# ###.### ##.## ###B...#..## #...## #.... ..###.... #..#. ##.###..#.#...)........#####. . ...K.....:jy!R####B   boulder beetle (wandering) .K   kobold brigand (missile):j#).B.:j$4K.:j.\B:jN0--7Stone Arrow (8%):jW7:j9:j4 ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #..B. ..## Magic: 39/42 ======================-- ##..## .... #..... #.  AC: 19Str: 16 ##..###.###...... ##. EV: 9Int: 22:jv5 ##...).......... ... SH: 0Dex: 10 ######......... ... XL: 10 Next: 50% Place: Dungeon:7 ##@....... ... Noise: ---------  Time: 7937.2 (0.0) ##**.....  k) +7 Throatcutter {drain, coup de grace}  :j5..K....  Cast: Stone Arrow (8%) .......  :j5##.....  ##...  B   boulder beetle:jE6" ...  K   kobold brigand (missile) ..  _The kobold brigand throws a dart. The dart hits you!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j6kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (70% to hit):j4M##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 50/50 ========================#..## #...## #..B. ..## Magic: 39/42 ======================--##..## .... #..... #.AC: 19Str: 16##..###.###......##. EV: 9Int: 22##...)............. SH: 0:jJNDex: 10######............ XL: 10 Next: 50% Place: Dungeon:7##@.......... Noise: ---------  Time: 7937.2 (0.0)##``.....k) +7 Throatcutter {drain, coup de grace} ..K....Cast: Stone Arrow (8%).......##.....##...B   boulder beetle...K   kobold brigand (missile)..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (70% to hit)  The stone arrow hits the kobold brigand!  The kobold brigand is severely wounded.:j).B.:j9K.:jR$...:j;==8.2 (1 _:j:j:jB6:j7:jN=:j@F _Unknown command.:jk M ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #.... ..## Magic: 36/42 ====================---- ##..## .... #..B.. #.  AC: 19:jl Str: 16 ##..###.###...... ##. EV: 9Int: 22 ##...).......... ... SH: 0Dex: 10 ######......... ... XL: 10 Next: 50% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7938.2 (0.0) :jm ##*K.....  k) +7 Throatcutter {drain, coup de grace}  .......  Cast: Stone Arrow (8%) .......  ##.....  ##...  B   boulder beetle ...  K   kobold brigand (missile) ..  _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 70% to hit):j{> U##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 50/50 ========================#..## #...## #.... ..## Magic: 36/42 ====================----##..## .... #..B.. #.AC: 19Str: 16:j? ##..###.###......##. EV: 9Int: 22##...)............. SH: 0Dex: 10######............ XL: 10 Next: 50% Place: Dungeon:7##@.......... Noise: ==-------  Time: 7938.2 (0.0)##``.....k) +7 Throatcutter {drain, coup de grace} ..``...Cast: Stone Arrow (8%).......##.....##...B   boulder beetle...K   kobold brigand (missile).. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: :jA a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 70% to hit):j B.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  :j2 Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 70% to hit)  The stone arrow misses the kobold brigand.:jW V.K...:j A(:j_ %.:jra +9.2 (1:jg :jk J _The kobold brigand throws a dart. The dart hits you.:j, :j. :j)5 :jI8 F _Unknown command.:j ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #.... ..## Magic: 33/42 ==================------ ##..## .... #.B... #.  AC: 19Str: 16 ##..###.###...... ##. EV: 9Int: 22 ##...).......... ... SH: 0Dex: 10 ######......... ... XL: 10 Next: 50% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7939.2 (0.0) ##*K.....  k) +7 Throatcutter {drain, coup de grace} [0;:jA10m .......  Cast: Stone Arrow (8%) .......  ##.....  ##...  B   boulder beetle ...  K   kobold brigand (missile) ..  _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 70% to hit):jԍ ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #.... ..## Magic: 33/42 ==================------ ##..## .... #.B... #.  AC: 19Str: 16 :j׎##..###.###...... ##. EV: 9Int: 22 ##...).......... ... SH: 0Dex: 10 ######......... ... XL: 10 Next: 50% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7939.2 (0.0) ##.$.....  k) +7 Throatcutter {drain, coup de grace}  .......  Cast: Stone Arrow (8%) .......  ##.....  ##...  B   boulder beetle ...  K   kobold brigand (missile) :j#s.. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  :j(severely wounded, 70% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!:jV   #.# #.### ##.## ###.  #..## #...## #....   .... #.B... #.  ...  ... :j!A ...  ...  ##`$.....  .......  ....... ##..... ##...  :j͖)... .. :j&@B.B(rolling)Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (severely wounded, 70% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill.  Magical energy flows into your mind!:j7,d7===240.2 (1:j33:j_6N _The boulder beetle curls into a ball and begins rolling!:j:j;:j:j#F _Unknown command.:jt5  ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #.... ..## Magic: 34/42 ===================----- ##..## .... #.B... #.  AC: 19Str: 16 ##..###.###.*.... ##. EV: 9Int: 22 ##...)....*..... ... SH: 0Dex: 10 ######..*...... ... XL: 10 Next: 52% Place: Dungeon:7 :j6 ##@....... ... Noise: ==-------  Time: 7940.2 (0.0) ##.$.....  k) +7 Throatcutter {drain, coup de grace}  .......  Cast: Stone Arrow (8%) .......  ##.....  ##...  B   boulder beetle (rolling) ...  ..  _The boulder beetle curls into a ball and begins rolling! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit):j ##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 50/50 ========================#..## #...## #.... ..## Magic: 34/42 ===================-----##..## .... #.B... #.AC: 19Str: 16##..###.###.`....##. EV: 9Int: 22##...)....`........ SH: 0Dex: 10######..`......... XL: 10 Next: 52% Place: Dungeon:7##@.......... Noise: ==-------  Time:[4:j 0m 7940.2 (0.0)##.$.....k) +7 Throatcutter {drain, coup de grace} .......Cast: Stone Arrow (8%).......##.....##...B   boulder beetle (rolling)..... _The boulder beetle curls into a ball and begins rolling! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit):j| "○B _Unknown command.  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (rolling, 100% to hit)  The stone arrow hits the boulder beetle but does no damage.:j,~ >○B:j M°°.B:jɊ 21.2 (1 _:j 9°:jz :j# :j% :j, :j 0 F _Unknown command.:js ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #.... ..## Magic: 31/42 =================------- ##..## .... #.°... #.  AC: 19Str: 16 ##..###.###.°.... ##. EV: 9Int: 22 ##...)....B..... ... SH: 0Dex: 10:j ######..*...... ... XL: 10 Next: 52% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7941.2 (0.0) ##.$.....  k) +7 Throatcutter {drain, coup de grace}  .......  Cast: Stone Arrow (8%) .......  ##.....  ##...  B   boulder beetle (rolling) ...  ..  _The stone arrow hits the boulder beetle but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit):jr9##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 50/50 ========================#..## #...## #.... ..## Magic: 31/42 =================-------##..## .... #.°... #.AC: 19Str: 16##..###.###.°....##. EV: 9Int: 22##...)....B........ SH: 0Dex: 10:js######..`......... XL: 10 Next: 52% Place: Dungeon:7##@.......... Noise: ==-------  Time: 7941.2 (0.0)##.$.....k) +7 Throatcutter {drain, coup de grace} .......Cast: Stone Arrow (8%):jJxl.......##.....##...B   boulder beetle (rolling).....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (rolling, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is lightly wounded.:j[○B:j  ..°BThe boulder beetle barely misses you.:j +2.2 (1:jb9°:jC _The boulder beetle stops rolling and uncurls.:j:j:jj:jF _Unknown command.:j  ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 50/50 ======================== #..## #...## #.... ..## Magic: 28/42 ================-------- ##..## .... #..... #.  AC: 19Str: 16 ##..###.###...... ##. EV: 9Int: 22 ##...)....°..... ... SH: 0Dex: 10 ######..B...... ... XL: 10 Next: 52% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7942.2 (0.0) ##.$.....  k) [:j 32m+7 Throatcutter {drain, coup de grace}  .......  Cast: Stone Arrow (8%) .......  ##.....  ##...  B   boulder beetle ...  ..  _The boulder beetle stops rolling and uncurls. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit):j. V##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 50/50 ========================#..## #...## #.... ..## Magic: 28/42 ================--------##..## .... #..... #.AC: 19Str: 16##..###.###......##. EV: 9Int: 22##...)....°........ SH: 0Dex: 10######..B......:j[/ O... XL: 10 Next: 52% Place: Dungeon:7##@.......... Noise: ==-------  Time: 7942.2 (0.0)##.$.....k) +7 Throatcutter {drain, coup de grace} .......Cast: Stone Arrow (8%).......##.....##...B   boulder beetle.....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is moderately wounded.:j &.:j ^41-----3.2 (1:j :j   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin:j 0e  Aim: a boulder beetle (lightly wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is moderately wounded. _The boulder beetle bites you!:jwz:j{:j:j F _Unknown command.:j ##.#..##..... morningthaw the Geomancer #.#.## #.###. Gargoyle of Vehumet *..... #.### ##.## ###. ... Health: 41/50 ===================----- #..## #...## #.... ..## Magic: 25/42 ==============---------- :jf##..## .... #..... #.  AC: 19Str: 16 ##..###.###...... ##. EV: 9Int: 22 ##...).......... ... SH: 0Dex: 10 ######..B...... ... XL: 10 Next: 52% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7943.2 (0.0) ##.$.....  k) +7 Throatcutter {drain, coup de grace}  .......  Cast: Stone Arrow (8%) ....... :j ##.....  ##...  B   boulder beetle ...  ..  _The boulder beetle bites you! _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jShift-Dir - straight lineAim: a boulder beetle (moderately wounded, 100% to hit):j%W##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 41/50 ===================-----#..## #...## #.... ..## Magic: 25/42 ==============----------##..## .... #..... #.AC: 19Str: 16##..###.###......##. EV: 9Int: 22##...)............. SH: 0Dex: 10######..B......... XL: 10 Next: 52% Place: Dungeon:7##@.......... Noise: ==-------  Time: 7943.2 (0.0)##[3:jIX7m.$.....k) +7 Throatcutter {drain, coup de grace} .......Cast: Stone Arrow (8%).......##.....##...B   boulder beetle.....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is heavily wounded.:jy_64.2 (1:j{  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is heavily wounded. _The boulder beetle bites you but does no damage.:jGb _Unknown command.:j  ##.#..##..... morningthaw the Geomancer #.#.## #.#:jN h##. Gargoyle of Vehumet *..... :j #.### ##.## ###. ... Health: 41/50 ===================----- #..## #...## #.... ..## Magic: 23/42 =============----------- ##..## .... #..... #.  AC: 19:j Str: 16 ##..###.###...... ##. EV: 9:j Int: 22 ##...).......... ... SH: 0:j% <Dex: 10 :jP ######..B...... ... XL: 10 Next: 52% Place: Dungeon:7 ##@....... ... Noise: ==-------  Time: 7944.2 (0.0):jy  ##.$.....  k) +7 Throatcutter {drain, coup de grace} :j  .......  Cast: Stone Arrow (8%) ....... :j  ##.....  ##...  B   boulder beetle:j A ...  .. :jE W _The boulder beetle bites you but does no damage. :j f_Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit):j ##.#..##..... morningthaw the Geomancer#.#.## #.###. Gargoyle of Vehumet *.....#.### ##.## ###.... Health: 41/50 ===================-----#..## #...## #.... ..## Magic: 23/42 =============-----------##..## .... #..... #.AC: 19Str: 16##..###.###......##. EV: 9Int: 22##...)............. SH: 0Dex: 10######..B......... XL: 10 Next: 52% Place: Dungeon:7##@.......... Noise: ==-------  Time: 7944.2 (0.0)##[3:j 7m.$.....k) +7 Throatcutter {drain, coup de grace} .......Cast: Stone Arrow (8%).......##.....##...B   boulder beetle.....  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is severely wounded.:jg:ji+5.2 (1:j  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is severely wounded. _The boulder beetle bites you but does no damage.:jw4:j:jHF _Unknown command.:jܺ (drained)You hit the boulder beetle. You drain the boulder beetle.  The boulder beetle is severely wounded.:jӿc2=-6.6 (1.4:j:jUF _The boulder beetle bites you but does no damage.:jP  You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.The boulder beetle closely misses you.:j W4-8.0:j) :jY F _The boulder beetle bites you but does no damage.:jtr  The boulder beetle closely misses you. _The boulder beetle bites you but does no damage.  You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is severely wounded.:jv(9.4:j~:j-F _The boulder beetle bites you but does no damage.:j_j  You slash the boulder beetle!  The boulder beetle is almost dead.:jk34----5==50.8:jr:ju3 _The boulder beetle bites you!:j=  B○You hit the boulder beetle but do no damage.You drain the boulder beetle.  The boulder beetle is almost dead.:j).B.:jƾ8°:j0-2.2:jqh° _The boulder beetle leaps!:j {#........#.  ##.#..##... :j ..#.#.## #.# ##.##.### ##.## ###.#..#..####...##..#####..##..... #..#. ##..###.###.B##.###...)......:jː ######...##.......##.$..:j #...###.....###...:j* )..:j ).B.:jٛ :j U--30:j :jq :jky #........#.. morningthaw the Geomancer  ##.#..##...... Gargoyle of Vehumet *..... #.#.## #.# . ##.# Health: 34/50 ================-------- #.### ##.## ###.# .... Magic: 22/42 ============------------ #..####...## #..... ..### AC: 19Str: 16 :j?m+##..##..... #...... #.  EV: 9Int: 22 ##..###.###....... ##.# SH: 0Dex: 10 ##...)....B...... .... XL: 10 Next: 52% Place: Dungeon:7 ######..@....... .... Noise: ---------  Time: 7953.2 (0.0) ##......... ...  k) +7 Throatcutter {drain, coup de grace}  ##.$......  Cast: Stone Arrow (8%) .........  #........  ###.....#  B   boulder beetle (drained) ##....  ....  .. The boulder beetle is almost dead. :j#n_The boulder beetle leaps!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 100% to hit):j A #........#.. morningthaw the Geomancer##.#..##...... Gargoyle of Vehumet *.....#.#.## #.#. ##.# Health: 34/50 ================--------#.### ##.## ###.# .... Magic: 22/42 ============------------#..####...## #..... ..### AC: 19Str: 16##..##..... #...... #.EV: 9Int: 22:jAM##..###.###....... ##.# SH: 0Dex: 10##...)....B...... .... XL: 10 Next: 52% Place: Dungeon:7######..@....... .... Noise: ---------  Time: 7953.2 (0.0)##......... ... k) +7 Throatcutter {drain, coup de grace} ##.$......Cast: Stone Arrow (8%).........#........###.....#B   boulder beetle (drained):jAU##..........:j;BQAiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 100% to hit)  :jkB{The stone arrow hits the boulder beetle.  The boulder beetle is almost dead.:j:jKj2-==4.2 (1:j-:jnq  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (almost dead, lightly drained, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is almost dead. _The boulder beetle bites you.:j&:j(:jm1:j5F _Unknown command.:js #........#.. morningthaw the Geomancer  ##.#..##...... Gargoyle of Vehumet *..... #.#.## #.# . ##.# Health: 32/50 ===============--------- #.### ##.## ###.# .... Magic: 19/42 ==========-------------- #..####...## #..... ..### AC: 19Str: 16 ##..##..... #...... #.  EV: 9Int: 22 ##..###.###....... ##.# SH: 0Dex: 10 ##...)....B...... .... XL: 10 Next: 52% Place: Dungeon:7 :j######..@....... .... Noise: ==-------  Time: 7954.2 (0.0) ##......... ...  k) +7 Throatcutter {drain, coup de grace}  ##.$......  Cast: Stone Arrow (8%) .........  #........  ###.....#  B   boulder beetle (drained) ##....  ....  .. :j_The boulder beetle bites you. _Unknown command.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 100% to hit):j " #........#.. morningthaw the Geomancer##.#..##...... Gargoyle of Vehumet *.....#.#.## #.#. ##.# Health: 32/50 ===============---------#.### ##.## ###.# .... Magic: 19/42 ==========--------------#..####...## #..... ..### AC: 19Str: 16##..##..... #...... #.EV: 9Int: 22##..###.###....... ##.# SH: 0Dex: 10##...)....B...... .... XL: 10 Next: 52% Place: Dungeon:7:jƉ ######..@....... .... Noise: ==-------  Time: 7954.2 (0.0)##......... ... k) +7 Throatcutter {drain, coup de grace} ##.$......Cast: Stone Arrow (8%).........#........###.....#B   boulder beetle (drained)##..........Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, lightly drained, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is almost dead.:j QMB○:j KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (almost dead, lightly drained, 100% to hit)  The stone arrow hits the boulder beetle.  The boulder beetle is almost dead.  Magical energy flows into your mind!:j= +°:jH 23===5.2 (1Stone Arrow (8%):jd* h° _The boulder beetle leaps!:j :jO :j5 :j F _Unknown command.:j/#..#..##... ##........#.  ##.#..##... ..#.#.## #.# .. ##.###.### ##.## ###.##...#..####...##..###.##..##....... #. .##..###.###.....B##.####...)...######......###.......##.$..##.........###.....####......:j!Jrolling, drained):j /--6:jKBB:jN _The boulder beetle curls into a ball and begins rolling!:j"R  #..#..##...# morningthaw the Geomancer  #........#... Gargoyle of Vehumet *.....  ##.#..##... . ...# Health: 32/50 ===============---------  #.#.## #.# .. ##.## Magic: 20/42 ===========-------------  #.### ##.## ###.## ..... AC: 19Str: 16  #..####...## #...... ..###. EV: 9Int: 22  ##..##.....##....... #. . SH: 0Dex: 10 ##..###.###.....B.. ##.## XL: 10 Next: 52% Place: Dungeon:7 ##...)....@....... ..... Noise: ---------  Time: 7956.2 (0.0) ######........... ....# k) +7 Throatcutter {drain, coup de grace}  :jR [40m##.......... ...  Cast: Stone Arrow (8%) ##.$.......  ..........  ##.........  B   boulder beetle (rolling, drained) ###.....##  ##....  .... _Unknown command. _The boulder beetle curls into a ball and begins rolling!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j3 :j5 That beam is likely to hit you. Continue anyway? Y - Yes :jz5 ' N - No:j :j;:jO:j_ #..#..##...# morningthaw the Geomancer#........#... Gargoyle of Vehumet *.....##.#..##.... ...# Health: 32/50 ===============---------#.#.## #.#.. ##.## Magic: 23/42 =============-----------#.### ##.## ###.## ..... AC: 19Str: 16#..####...## #...... ..###. EV: 9Int: 22##..##.....##....... #. . SH: 0Dex: 10##..###.###.....B.. ##.## XL: 10 Next: 52% Place: Dungeon:7##...)....@....... ..... Noise: ---------  Time:[3:j`;7m 7956.2 (0.0)######........... ....# k) +7 Throatcutter {drain, coup de grace} ##.......... ...Cast: Stone Arrow (8%)##.$.................##.........B   boulder beetle (rolling, drained)###.....####........ _Unknown command. _The boulder beetle curls into a ball and begins rolling!  Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:jx _:j T○B°37.2 (1Stone Arrow (8%) _°:j :j_m  #..#..##...# morningthaw the Geomancer  #........#... Gargoyle of Vehumet *.....  ##.#..##... . ...# Health: 33/50 ===============---------  #.#.## #.# .. ##.## Magic: 20/42 ===========-------------  #.### ##.## ###.## ..... AC: 19Str: 16  #..####...## #...... ..###. EV: 9Int: 22  ##..##.....##....... #. . SH: 0Dex: 10 ##..###.###.....°.. ##.## XL: 10 Next: 52% Place: Dungeon:7 ##...)....@***B... ..... Noise: ---------  Time: 7957.2 (0.0) ######........... ....# k) +7 Throatcutter {drain, coup de grace}  ##:jMn [37m.......... ...  Cast: Stone Arrow (8%) ##.$.......  ..........  ##.........  B   boulder beetle (rolling, drained) ###.....##  ##....  .... Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, lightly drained, 100% to hit):j̃  #..#..##...# morningthaw the Geomancer  #........#... Gargoyle of Vehumet *.....  ##.#..##... . ...# Health: 33/50 ===============---------  #.#.## #.# .. ##.## Magic: 20/42 ===========-------------  #.### ##.## ###.## ..... AC: 19Str: 16  #..####...## #...... ..###. EV: 9Int: 22  ##..##.....##....... #. . SH: 0Dex: 10 :jM ##..###.###.....°.. ##.## XL: 10 Next: 52% Place: Dungeon:7 ##...)....@....... ..... Noise: ---------  Time: 7957.2 (0.0) ######........... ....# k) +7 Throatcutter {drain, coup de grace}  ##.......... ...  Cast: Stone Arrow (8%) ##.$.......  ..........  ##.........  B   boulder beetle (rolling, drained) ###.....##  ##....  .... Shift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, lightly drained, 100% to hit)  The stone arrow hits the boulder beetle!  You kill the boulder beetle!Vehumet accepts your kill.You feel your power returning.:j K      .   #.# ..  #.### ##.## ###.##   #......  ... #.  ##..###°..  ##...)....@```....  #####...  ... ...  ... ... ##......... ###.....## ##.... ....:j0.....25===71==8.2 (1Stone Arrow (7%) _:j3:j<:j:j2:jF _Unknown command.:jg:jh:ji:j-n:js: _:j;u:ju:jRw:j|:j}S4=:j~:jm:jY6===:j˄:jk  A sky beast comes into view.:j--F   sky beast (wandering)F:jԖ,62.2 (4:jߞ:jxM--3.2 (5 _:j:j:j`#........#. ...##.#..##... .. ...#.#.## #.# ... ##.##.#.### ##.## ###.### .....#..####...####....... ..#####..##.....##..#. .###.###..#.###.)...........####< ....## ... $ :ja#....####.....### ###...F .....:jf7F.:jpj<F:j#......†####...........####.....###..####.... ....#..... .###......:jG.F:j:j|6--4 _:j:j^:j0.......#....##.. morningthaw the Geomancer .#..##... .#.. ...#.#)#. Gargoyle of Vehumet *..... .#.## #.# #... ##.##...#. Health: 40/50 ===================----- .### ##.## ####.#### .....#.##. Magic: 20/42 ===========------------- ..####...####.......##..###..##.. AC: 19Str: 16 #..##.....##.........##. .##... EV: 9Int: 22 ##..###.###...........###.###.... SH: 0Dex: 10  ##...)...............F.......... XL: 10 Next: 74% Place: Dungeon:7 :j1w ######........@.$<.......###... Noise: ---------  Time: 7984.2 (0.0) ##................. #### k) +7 Throatcutter {drain, coup de grace}  ##.$............ #> Cast: Stone Arrow (7%) #......†........ ## ##.............. # ###.....###.... # F   bullfrog (wandering) ###.... ....  #..... .##  #...... _Unknown command. _A bullfrog is nearby!Aiming: Stone Arrow (dangerous; 7% risk of failure)  :ju2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jp:jThat beam is likely to hit you. Continue anyway? Y - Yes :j' N - No:j6  :j5Z:jn:jrw.......#....##.. morningthaw the Geomancer .#..##....#.. ...#.#)#. Gargoyle of Vehumet *..... .#.## #.##... ##.##...#. Health: 40/50 ===================----- :j=x.### ##.## ####.#### .....#.##. Magic: 23/42 =============----------- ..####...####.......##..###..##.. AC: 19Str: 16 #..##.....##.........##. .##... EV: 9Int: 22 ##..###.###...........###.###.... SH: 0Dex: 10  ##...)...............F.......... XL: 10 Next: 74% Place: Dungeon:7:jxq######........@.$<.......###... Noise: ---------  Time: 7984.2 (0.0)##................. #### k) +7 Throatcutter {drain, coup de grace} ##.$............#> Cast: Stone Arrow (7%)#......†........####..............#:jx###.....###....# F   bullfrog (wandering)###.... ....#..... .###...... :j y(_Unknown command. _A bullfrog is nearby!Aiming: Stone Arrow (dangerous; 7% risk of failure)  :jPyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j4:j:jՖ. _:jq#. ...##. #..##... .#.. ...#.#)#. #.## #.# #... ##.##...#. ### ##.## ####.#### .....#.##. .####...####.##..###..##. :j..##.....##.##. .##. #..###.###.###.###. ##...).F.z######.$<.###.##. ####.##.$.#>.#......†.##.##.#.###.....###.####.... ....##..... ..# :j!:jZ@.F:j9.F:j:j25.2 (1 _:jt:j:jD G#. ...##. ..##... .#.. ...#.#)#. .## #.# #... ##.##...#. ##.## ####.#### .....#.##. ####...####.##..###..##. .##.....##.##. .##....F ..###.###.###.###. #...).F.z. ######.<.###.##. ####.##.$.#>.#......†.##.##.#.####.....###.....#:jhF ####.... ....# :jP K.F:j[ WF:j` 71==6:jvi :jm # _The bullfrog croaks.:jp _Items here: $ ) = [ †.:j(! #. ...##. .##... .#.. ...#.#)#. ## #.# #... ##.##...#. # ##.## ####.#### .....#.##....####.##..###..##. ##.....##.##. .##....F. .###.###.###.###......# ...).z..$@...F...###.##.####.##.$.# #>..##......†.# ##..###.#.####.....###.....#### # :j## /F.:jz$ -F.:j- :jdU /4==--7Stone Arrow (7%) _ _There is a stone staircase leading up here.:j)....#....##..... morningthaw the Geomancer .##... .#.. ...#.#)#.... Gargoyle of Vehumet *..... ## #.# #... ##.##...#.... Health: 41/50 ===================----- # ##.## ####.#### .....#.##.... Magic: 21/42 ============------------ ###...####.......##..###..##..... AC: 19Str: 16 ##.....##.........##. .##....F. EV: 9Int: 22 .###.###...........###.###......# SH: 0Dex: 10 ...)..........................z.. XL: 10 Next: 74% Place: Dungeon:7 #####..........$@*F.....###...... Noise: ---------  Time: 7987.2 (0.0) :j*& ##.................. ####... k) +7 Throatcutter {drain, coup de grace}  ##.$..............# #>..# Cast: Stone Arrow (7%) #......†..........# ##..# ##................. #.## ###.....###.....## ###  F   bullfrog ###.... ....##  #..... ..###  #...... :j+_Items here: $ ) = [ †. _There is a stone staircase leading up here.  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (70% to hit):jh0....#....##..... morningthaw the Geomancer .##....#.. ...#.#)#.... Gargoyle of Vehumet *..... ## #.##... ##.##...#.... Health: 41/50 ===================----- # ##.## ####.#### .....#.##.... Magic: 21/42 ============------------ ###...####.......##..###..##..... AC: 19Str: 16 ##.....##.........##. .##....F. EV: 9Int: 22 .###.###...........###.###......# SH: 0Dex: 10 ...)..........................z.. XL: 10 Next: 74% Place: Dungeon:7 #####..........$@`F.....[34:j7gm###...... Noise: ---------  Time: 7987.2 (0.0)##.................. ####... k) +7 Throatcutter {drain, coup de grace} ##.$..............# #>..# Cast: Stone Arrow (7%)#......†..........# ##..###................. #.#####.....###.....## ### F   bullfrog###.... ....###..... ..####......Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (70% to hit)  The stone arrow hits the bullfrog!  The bullfrog is almost dead.:j.;F.:j:jg;==8.2 (1 _:j:j:j_,:jw-:j4:j 8F _Unknown command.:jN % .#.. ) #.# #... # ##.## ####.#### #.......##.........##. ..........###.#)..........................$@F......  ##..................  ##.$..............# #> #......†..........#  ##.................  ###.....###.....## ###  ###.... ....##  #..... ..###  :j H .#.. ) #.# #...  ##.## ####.#### #.......##.........##. ..........###.#)..........................$@F......  ##..................  ##.$..............# #> #......†..........#  ##.................  ###.....###.....## ###  ###.... ....## #..... ..### :j 4:j= :j _ _A bullfrog is nearby!:jw ....#....##..... morningthaw the Geomancer :j, .##... .#.. ...#.#)#.... Gargoyle of Vehumet *..... ## #.# #... ##.##...#.... Health: 41/50 ===================----- # ##.## ####.#### .....#.##.... Magic: 18/42 ==========-------------- ###...####.......##..###..##..... AC: 19Str: 16 ##.....##.........##. .##....F. EV: 9Int: 22 .###.###...........###.###......# SH: 0Dex: 10 ...)..........................z.. XL: 10 Next: 74% Place: Dungeon:7 #####..........$@F......###...... Noise: ==-------  Time: 7988.2 (0.0)  ##.................. ####... k) +7 Throatcutter {drain, coup de grace}  ##.$..............# #>..# Cast: Stone Arrow (7%) :j #......†..........# ##..# ##................. #.## ###.....###.....## ###  F   bullfrog ###.... ....##  #..... ..###  #...... _Unknown command. _A bullfrog is nearby!:j4 AAiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit):j....#....##..... morningthaw the Geomancer :jf.##... .#.. ...#.#)#.... Gargoyle of Vehumet *..... ## #.# #... ##.##...#.... Health: 41/50 ===================----- # ##.## ####.#### .....#.##.... Magic: 18/42 ==========-------------- ###...####.......##..###..##..... AC: 19:j\Str: 16 ##.....##.........##. .##....F. EV: 9Int: 22 .###.###...........###.###......# SH: 0Dex: 10 ...)..........................z.. XL: 10 Next: 74% Place: Dungeon:7 #####..........$@.......###...... Noise: ==-------  Time: 7988.2 (0.0)  ##.................. ####... k) +7 Throatcutter {drain, coup de grace}  ##.$..............# #>..# Cast: Stone Arrow (7%) #......†..........# ##..# ##................. #.## :j###.....###.....## ###  F   bullfrog ###.... ....##  #..... ..###  #......Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 70% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!:jo .#.. ) #.# #...  ##.## ####.#### #..... ...#.#).................  ##.........  ##.$.....# #> #........#  ##........  ###.....###.....##  ###.... ....## #..... ..### :j;bPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (almost dead, 70% to hit)  The stone arrow hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.:jAa2=69.2 (1:jDStone Arrow (7%) _:j :j?:j:jD:j2:jF _Unknown command.:jQ3:j:j4:j@9 _:j :j :j:jw:j,:j:jk3=:j:jj20=:jB:j7:j:jK4=:j:j:j^1==:j':j ,:j :j,:j:j15=22=:j(!:j$:jM%:jb&:j$):j)K6=:j+:j$/c3=:j`0:j2:j3:jj4:j7:jK8U7=:jH9:j6<:j<W4=:j=:j:A:jmB:jC:j\F:j#H,:j_a8=:j`:je:jjM5=:jak:jup,:jq:jt:j`uU9=:j:j*:j"W6=:jٗ:j,:ju:j:j:jK:j:jL50=:j:j$:jM7=:jӬ:j:j:ju:jд,:j:j:j=8==:j:jr,:jپ:j:j}:j,:j,:j:j~:jW9=:ji:j,:j+:j,:j:j:j:j:jd30=:j,:jm,:j:j,:j:j:j~W1=:j:j!,:j:j@,:j:jo,:j:ja2=:j:j,:jO:jW :j :j :jVU3=:j:j:j/4=:j5B:j8~5==:j9:j<:jY=:jBB:jC:jeG:jG:jH:j}L:jLU6=:j`N:jQ,:jHR:jU,:jV:jLZ:j6[:j[:j$_:j_K7=:ja:jf:jtf:j$8=9=:j:j40=:j:j]:j:jl,:j:j:jfK1=:j:j:j :j:j:j:j:j:j#2:j]E==:j׿:j':jlB:j .#. ...## ..##... .#.. ...#.#)# .## #.# #... ##.##...# ## ##.## ####.#### .....#.###...####.##..###..## .##.....##.##. .##....F ..###.###.###.###...... #...).z:j)#.@<.......###-- ##. #### ##.$.# #>.. #......†.# ##.. ##. #. ###.....###.....# ### ###.... ....##  #..... ..### :j #......You now have 434 gold pieces (gained 20).  p - a +6 ring of dexterity  Things that are here::j28073.2 (84.0):jG--4.2 (85:je:j _a +4 vampiric short sword; a +0 scale mail; an orc corpse:j6I:j7:jz<:jAB:j3D:jD9=:jFF:jH:jL:jQM:j7N:jP:jS:jT:jU:j+X:jy\:j #.#.## #.##... ##.##  #.### ##.## ####.#### .....#  #..####...####.......##..###  ##..##.....##.........##. .#  ##..###.###...........###.### ##...).............. ######..)<.......## ##.  ##.$@.............#  #†..........#  ##.......  ###.....###.....## ###..... ....## #........### #........# .[39;4:jy9m...##..  #.#.## #.# #... ##.## #.### ##.## ####.#### ..... #..####...####.##..### ##..##.....##.##. . ##..###.###.###. ##...) ######.)<. ##... ##.@......# #......†.# ##. ###.....#.....## ###..... ....## #...### #....# ....##..80.2 (6.0):j+1.2 (7:j:jck  You now have 475 gold pieces (gained 41).  Things that are here::jʬ+2.2 (8:j<:j9 _a +0 short sword; 14 poisoned darts:jI:jdGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn) :j  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a +6 ring of dexterity:j:p - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.3 (9.8 -> 10.1). :jj;You took it off an orc on level 7 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j^e :jao :jy  #.#.## #.##... ##.## morningthaw the Geomancer#.### ##.## ####.#### ..... Gargoyle of Vehumet *.....#..####...####.......##..###. Health: 50/50 ========================##..##.....##.........##. . Magic: 42/42 ========================##..###.###...........###.## AC: 19Str: 16:jy 7##...)..................... EV: 9Int: 22######..........)<.......# SH: 0Dex: 10##.................. XL: 10 Next: 76% Place: Dungeon:7##.@..............# Noise: ---------  Time: 8082.2 (0.0)#......†..........# k) +7 Throatcutter {drain, coup de grace} ##................. Cast: Stone Arrow (7%)###.....###.....#####..... ....###........####........#....##..:j=z Bp - a +6 ring of dexterity  Things that are here: _a +4 vampiric short sword; a +0 scale mail; an orc corpseYou now have 475 gold pieces (gained 41).  Things that are here: _a +0 short sword; 14 poisoned darts:j :j9 +3.2 (1:j :j 6 _You drop a +6 ring of dexterity.:j :jM :j :j ' :jA) :j1* :j- :jD0 :j3 :j4 :j5 :j7< B:j= :j? :j]C :jC :jE :jFG :jK ,:jcL :j6O :j R :jR :jS :j~U :jY ,:jZ :j_ :jqb :jb :jc :j1f :jh :jLi :jj :j%k :j~n :jn :jo :jgt :jlw ,:jCx :jy :j{ :jH| :j| :j :j8 ,:j؃ :j :j :j: :j :j :jp :jے :jd :j :j :j- :j :j :j ,:j :j :j :jU :j :j־ :j :j# :jB :j :jt ,:j :j) :j ,:jf :j :j :j :j :j ,:j :jM :j :j :jl :j :j :j :j :j :j :j:j:j:j,:j :j- :j :j9.:j>,:j?:j`C:jG:jBH:jI:jL:jQ:jQ:jR:jX,:jnZ:jbx _t - 3 scrolls of teleportation (gained 1):jf3:jg:ji:jm,:jp:j=x:j{|,:j~:j:jd:j؃:j:j:j=,:j>:j%:j@,:j\:j:j,:j2:jO:jխ:j|:j:jٲ:j:j:j:j:j,:j:j:j&,:jW:j;:j:j:jj:j:j,:j}:j:j:js:j :jn  ##.#...#.#...#ß⌠.#...#.......†#.#..#...)...#...#.D.....##.#...#.#...##†##...#.......##..#.....#....#)#....#....... ###..####.####...#.#...##........ .#..## #.# ##.......## #..## ... ##.....##... .### ##.## ###)###...). ...# #.# # #@#.÷.#.... ...##. ...##.##.###.#.... :jX....... ß........÷....##. .#.##.# ..##.##.###.#.#......... ...# # # #...#.#.#.....#... .######.###z.....####.  ...##..#..##.....#####  ..####..###..##....##...  .## # ##.#....)#.##........ You pick up a parchment of Fugue of the Fallen and begin reading...:j 1130.2 (47.0):j ,1.2 (48:j:j(L _You add the spell Fugue of the Fallen to your library.:jI:jֲ:jY,:j&,:j :j:j:j:jH ##.#...#.#...##†##...#...... #:j..#....#)#....# #####..####.####...#.#...## .#.#..## #.# ###.......## ..#..## ... .###.. ##.### ##.###. ###)###...) .....# )#.# #. #.#.÷.#...##. #...##.##.###.#..........ß....@...÷....##3.2 (2.0).##.##...##.##.###.#.## #) #. #...#.#.#.....# ##.### #. ###.###z.....###  .... .###..#..##.....###  ...#####..###..##....  .## ##....)#.##...... .# #...##.##.).#... #... ..#.#.#...#.#:j1)#÷:j:jf+4.2 (3:j:j7 _Found a dagger and a short sword.:j:j:jǾ:j:jD:jQ,:j:j:ji:j:j:j\,:jl:j:jH#.# ##.#...#.#...##†##...# #..# ##..#.....#....#)#....#..#####..####.####...#.#...###..#.#..## .#.# ###.......###..#..## ... .###.....## ...###.### ###.###.####)###...)#.....# #)#.#)#..#.#.÷.# ...#.#...##.##...##.##.###.#:j ....ß@.......÷....##7..#.##.##...##.##.###.#.##.....# #)#.#:#..#...#.#.#.. ...###.### # #. ##.####.###z.... ..## ..... .###..#..##.... .## ...## .#. ###..###..##.. ### .## ###. ##.#....)#.## #.## ..# #...##.##.).###... ..#.#.#...#.#)#÷:j.A8.2 (4:j9 _Found a whip.:j:j:j:jz:jʶ:j:jû:jc:j:j9:jA:jVS.#####..####.####...#.#...##. ##..#.#..## .#.# ###.......##.. .##..#..## ... .###.....##... ..###.### ###.###.####)###...).....# #)#.#)#..#.#.÷.#..#.#...##.##...##.##.###.#................ß........÷....##:jw#...#.##.##...##.##.###.#.##.....# #)#.#@#..#...#.#.#..###.### # #.###.####.###z.. .## .... .. .###..#..##.. ## ...## .#. ###..###..## ## .## ###. ##.#....)#.## ..# #...##.##.). ..##... .#..#.#.#)#÷ .....#. #.##...#...##.. ..##... .#..#.#.#...#.#)#..:j,40.2 (2:j+1.2 (3:j:j^J _You pick up a manual of Throwing and begin studying.:jS3:jU:j[:j_:jc,:j,h:jh,:jj:jl:jmp:jp:jr:j v:jB:j:jq:j:j1:je:j:j:jʍ:jɏ:jA,:jE:jp:j:j:j:j͜:j[:jʟ:j:js:j4:j:j޲n _L - 2 potions of lignification (gained 1):j:j:j$:j:j,:j:j\:j,:j:jB:jc:j#:j,:j!:j:j:j_:jc:j:j:j:j :j:jx:j :j :j7:j-:j:jM:j:j :j :j :j:jn:j:j:j! #..#..##..... #.......###..#  ###..### ...#####.#.#.###..### #.###.##.##?#####.####.#  ##.#.##.#.#.##.#...###...##.#  #..#..##...##..#..#..#.#.#  #........#......##.##.##...#  ##.#..##...##..#..#..#.#. #.#.##.#.##...#...##.# #.###.##.##@#####.### :j"#..####...####.......##..### ##..##.....##.........##..# ##..###.###...........###.# ##...)................. ######..........)<.... ##................ ##.=..............# #......†..........#:jl+062.2 (21.0):j},,3.2 (22:j2:j6T _V - 3 scrolls of vulnerability:j:j)&Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn) :j( d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold:j3 S Potions:  Potions !  g - a potion of magic  L - 2 potions of lignification  w - 3 potions of heal wounds  c - a potion of curing  f - 3 puce potions  e - a potion of enlightenment  j - a yellow potion:j Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - a scroll of fear  V - 3 scrolls of vulnerability:j :joV - 3 scrolls of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j x:jȀ:jP #..#..##..... #.......###..#. morningthaw the Geomancer###..### ...#####.#.#.###..### Gargoyle of Vehumet *.....#.###.##.##?#####.####.#.... Health: 50/50 ========================##.#.##.#.#.##.#...###...##.# Magic: 42/42 ========================:j#..#..##...##..#..#..#.#.#... AC: 19Str: 16#........#......##.##.##...#. EV: 9Int: 22##.#..##...##..#..#..#.#.#... SH: 0Dex: 10#.#.##.#.#.##.###...#...##.# XL: 10 Next: 76% Place: Dungeon:7#.###.##.##@#####.####.#.... Noise: ---------  Time: 8163.2 (0.0)#..####...####.......##..### k) +7 Throatcutter {drain, coup de grace} ##..##.....##.........##..#. Cast: Stone Arrow (7%)##..###.###...........###.###...)....................######..........)<....... ##.................. ##.=..............# #......†..........#  _You add the spell Fugue of the Fallen to your library. _Found a dagger and a short sword. _Found a whip. _You pick up a manual of Throw:jing and begin studying. _L - 2 potions of lignification (gained 1) _V - 3 scrolls of vulnerability:j :j+4.2 (1:j:jΞ: _You drop 3 scrolls of vulnerability.:jl:j3:jZ:j:j:j,:j:j:j1:j:j:jU:j:j:j:j<:j:j:j:j6:j:j:j|:j:j:j#.........#. #)#.#)#..#.#.÷ #..##.....#.#...##.##...##.##..<..................ß........÷#.......#...#...##.##.###.......#.....# #)#.#.#..#...###......###.####.###.###.####.##..#..##..... #.......###..#:j]###..### ...#####.#.#.###..####.#.##.#.#.##.#...###...##.#..#..##...##..#..#..#.#.#..#........#......##.##.##...#.##.#..##...##..#..#..#.#.##.#.##.#.#.##.###...#...##.##.###.##.##?#####.####.##..####...######..####..##.....##.........##..#.:j,,70.2 (6:j+1.2 (7:ja:j` _d - a scroll labelled CUT PEKOES:jb:j6:j:jn:j:j:jy:j1:j,:j:j:j:jW:j :jL%:j](,:jk):j+:j.:j/:j/:j^;:j>:j?:j+@:jfC:jH:jAI:jM:jW:j[:j<\:j:]:j^:jb:jc:jd:jf:jYk:jk:jm:jo:j!s:js:jt:jjz:j}:j ~:j\:jX:j :j:jn:j:jg:j]:j:jg:j:j{:j:j:j\:j:j%:j:j9,:jz:jK:j:jb:j:j:j3:j|:j:jC:j:j:jY:j:j*:jq:j :j=:j:j.:j:j:jK:j:j:j:j:j:j:j:j:j+:j^,:j:j" o _f - 2 scrolls of fear (gained 1):j :jz :j :j_ :j :j :jo :j :j- :j :j :j :j :jg :j :j* :ji :j :j; :j> :j :j  :j] :j :jf :j :j :j# :jd2  .........#####.. ..........#.##... .......#.. ##....##.....†.... ##............†.... #..................:j63 ^ #.####..#.............. .....(.................. #......<....##211.2 (40.0) ##..#..##....)....##. ## ##..#.#..##.......###[##.# ##..#####..####.####)##.....#..## #..#.....#..##...#.## ##.#...#.#......#.# #.#..#...)...#:jO4 #.....#.## ##.#...#.#.....#.#.#..## ##..#.....#...:ja= :j@ ,2.2 (41:jG :j K J _Found 4 large rocks.:j:js:j>:j:j$:j:j,:j:j:j2:j\:j:jx:j:jڵ:jA:jż,:j+:jwB:j:j#........#.####..#..................(.........###.###......<....#####..#..##....)....#### ##..#.#..##.......###[###.# ##..#####..####.####)###.....#..###:#.#..#.....#..##ß#....#.###..@###.#...#.#...#ß7.2 (5.0)#.....#.#!.ß.:#.#..#...)...#.....#.###...###.#...#.#...##..#.#.#..###:###..#.....#....:jPS # #.##..#####..####.####...##..##..#.#..###.#.#.###...##..#..##..#..###.......###............###.####.###.###.####.........#.....#..#)#.#)#..#.#:j:j+8.2 (6:jn :j U _Found a parchment of Sandblast.:j{6:j7:jk8:j<:jB:jC:jI:j{S #.####..#>.....(.... ###.###<....#####..#..)....##..)## ##..#.#..##.......###[###.# ##..#####..####.####)##.ß#.....#..###:#.#..#.....#..##ß#.###...###.#...#.#...#ß⌠#.:jT8#!.ß.@#.#..#...)...#..#.....#.###...###.#...#.#...##†..#.#.#..###:###..#.....#....#) # #.###..####.####...#.###..#..###.#.#..##...###................###.####.###.###.####)##.....#..#)#.#)#..#.#.#..##.....#.#...##.##...##.##.#You pick up a parchment of Martyr's Knell and begin reading...:j5y+9.2 (1:j},20.2 (2:j:jG _You add the spell Martyr's Knell to your library.:jī:j߬:jX:jK:j3:j:j,:j:jý:j:j  ###.###<....## ##..#..##....)....#### ##..#.#..##...[###.#####..####.####)##.....#..###:#.#..#.....#..## #....#.###...###.#...#.#...#:jo #.....#.#!.ß..#.#..#...)...# #.....#.###...###.#...#.#...# ..#.#.#..###@##..#.. # #.##..#####..####.####... ###..##..#.#..###.#.#.###.. ##..#..##.........##..........###.####.#####.........#.....#..#)#.#)#..# #..##.....#.#...##.##...##.##. ..<..................ß...... ..##.##...##.##.You pick up a parchment of Anguish and begin reading...:j%&2:j+3.2 (3:j:j@ _You add the spell Anguish to your library.:jjA :jB :j$C :jH B:jL ,:jM :j0N :jO :j%Y #.####..............(............... ###.#<.... ##..#..##....).... ## ##..#.#..##..... ###.# ##..#####..####.####) #.....#..###:#.#..#.. #....#.###...###.#...#.#..:jY A #.....#.#@.ß..#.#..#...).....#.###...###.#...#.#..#.#.#..###.###..#..... # #####..####.# ###..##..#.#.. ##..#..##..#..###.......## ..........###.####.###.###.# #.#.....#..#)#.#)###.....#.#...##.##...##.#:jb +5.2 (2:jc +6.2 (3:jj :jim Z _k - a fizzy silvery potion:j3:j:j:j{:jo!B:j%,:jC':j1n:j>X:j?:jt@:jiA:jyC:jF:jF:j{G:jH:jJ:j@K:jKL:jtN:jQ,:j4S:jKU:jX,:jZ:j[:jv^:j^:j `:jtc`  You see here 4 large rocks.:jg:jg _:jh:jk:jIn:jn:jo:jt,:j@u:ju:jw:jz:j;{:jA|:j^:j`:j:j:j:j:jo:j:j:j̑:jI:j_:j:j  You encounter a gnoll. It is wielding a +0 halberd.:jp ##....## ### ## #.# #....... ##.####..#........ ###.....(.... #......###.###...... ###...##..#..##....) ###..##..#.#..##.. ###.#@##..#####..#### #.....#..###:#.#..#. ##....#.###...###.#.:j=f #.....#.#..ß..#.#.. #.....#.###...###.#... ...#.#.#..###.###..#... j   gnoll (polearm, wandering) ....###.##..#####..####. j.# ###..##..#.#..###.#. ##..#..##..#..###....:jc43.2 (17.0)j.:jYj):jS5==4.2 (18:j-:j' _The gnoll shouts!:jM###.. #.# #.####..####.....(.. #......###.### ###...##..#..## ###.#..##...###.#####..#### #...@.#..###:#.#..#. ##....#.###...###.# #.....#.#..ß..#.#..#:j #.###...###.#....#.#.#..###.###..#j..###.##..#####..# ###..##..#..#. ##..#..##.............###.####.###:jJ;j.:j:j~--5.0)Stone Arrow (7%):j:j   #.#  #.####..#  ###.....(..   #......###.###   ###...##..#..##   ####..##  ###.#####..###   #.....#..###:#.#..#.  :j  ##.@..#.###...###.#   #.....#.#..ß..  .###...###.#.  .j.#.#.#..###.###..#  ...###.##..####  ....#####..##..#..  . ##..#..##..  ..........###.####.##   #.#.....#..#):j :j.:j& :j A--6:j`& :j( :jZ #.# #......... morningthaw the Geomancer ##.####..#...... Gargoyle of Vehumet *..... ###.....(......... Health: 50/50 ======================== #......###.###.... Magic: 39/42 ======================-- ###...##..#..##... AC: 19Str: 16 ###..##..#.#..##.. EV: 9Int: 22 ###.#.##..#####..### SH: 0Dex: 10:j[ #.....#..###:#.#..#. XL: 10 Next: 76% Place: Dungeon:7 ##.@..#.###...###.#. Noise: ---------  Time: 8246.2 (0.0) #*....#.#..ß..#.#.. k) +7 Throatcutter {drain, coup de grace}  #j....#.###...###.#. Cast: Stone Arrow (7%) ...#.#.#..###.###..#. ....###.##..#####..### ....#####..##..#.#..###. j   gnoll (polearm) .... ##..#..##..#..###.. :ji\f.............###.####.## #.........#.....#..#)You encounter a gnoll. It is wielding a +0 halberd. _The gnoll shouts!  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j]nShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (79% to hit):j: #.# #......... morningthaw the Geomancer ##.####..#...... Gargoyle of Vehumet *..... ###.....(......... Health: 50/50 ======================== #......###.###.... Magic: 39/42 ======================-- ###...##..#..##... AC: 19Str: 16 ###..##..#.#..##.. EV: 9Int: 22 ###.#.##..#####..### SH: 0Dex: 10 :j.<P#.....#..###:#.#..#. XL: 10 Next: 76% Place: Dungeon:7 ##.@..#.###...###.#. Noise: ---------  Time: 8246.2 (0.0) #.....#.#..ß..#.#.. k) +7 Throatcutter {drain, coup de grace}  #)....#.###...###.#. Cast: Stone Arrow (7%) ...#.#.#..###.###..#. ....###.##..#####..### ....#####..##..#.#..###. j   gnoll (polearm) .... ##..#..##..#..###.. .............###.####.## #.........#.....#..#)Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (79% to hit)  The stone arrow hits the gnoll!  :j<You kill the gnoll!Vehumet accepts your kill.You feel your power returning.:jJBg#.# ##.#######.....(#......##:jYC  :  #` # .# . ....#####.. .... ##..#..  ......  ) :j .:j40==7.2 (1Stone Arrow (7%) _:j:j:j:j:j:jXF _Unknown command.:jV:j3:j :j $ _:jp:jx,:j}:j!a1=:j#:j1,:j%5:j 8:j8:j::js>:j?:j=@:jE2==:jI:jYM,:jM:jO:jR,:jS:jXB:j1d  You see here a +0 halberd.= _:je:jg:jj:jk:jl:jp:j4u:ju:jv:j8y:j|:jH}:j~:j_X:j:j:j:jڍ:j:jP,:j@:jy:j:j:jy:je:js:j:j:j:ji:j:j:j:jŭ:j9:j:jR:jP:j:jص:j:j:j :j:j':j?:j:j:jP:j:j:jr:j:jn:j:jI:j=:j  You see here a +0 halberd. _:jO n:jT :j" ,:j :jz :jQ :j :j :j* :j ,:j :jV" :j% :j)& :jj' :j) :j, :js- :j{. :j1 :j4 :j`5 :j6 :j; `  You see here 4 large rocks.:jJ? :j/@  _:jA :jD :jG :jTH :j3J :j/M :j^Y :j-Z :jZ :jS] :j` :ja :j$b :jf :j>i ,:jJj :j0l :jn :jQo :jp :jr :jt :jku :ju :j :j B:j‰ :j :j ,:j :j9 :j :j :jq :jR ,:j$ :j :j :j :jr :j :j ,:jK :j :j ,:j( :j$ :j1 :j :j :j :j :ju :j :j :j :j :j :j :jU X:j :j[ :j9 :j l  You see here a water moccasin skeleton.:j :jo  _:j| :j :j. :j :j :j :jB# :j# :j$ :j& :j?) ,:j* :jt. :j/ :j0 :jJ1 :jg3 :jA6 :j7 :j7 :j9 :j< :j< :j= :j? :jB :jC :j}C :jVF R  There is a stone staircase leading down here.:jH :jI  _:jJ :jhL :jO ,:jET n:jkX ,:j*Y :j\ n _L - 3 potions of lignification (gained 1):jg^ 3:j6_ :j_a :jb ,:jc :je :jg :jwg :jg :jri :jk :jk :jl :jn :jp :jp :jq :js :jVu :ju :jCv :jw :jy :jJz :j{ :j`| :jl ,:j :j :j ,:jۆ :jV :ji g  You encounter a cyclops.:j  #### ##..## #....## #.....# ##.##.#######  ##.....##...###  #..##.........#  ##....>......###  #.........@..# -- :jr # #..........### #### ##.........# ...#####..C#.......# ...#.##....#..###.## ......#....#...# ...C   cyclops (missile, wandering) .....÷........## ... ## .....÷........# ... ##.### .............## . #....##:j 1325.2 (78.0):j :j N--6.2 (79 _:j) :j :jc..## #....## #.....# ##.##.####### ##.....##...### #..##.........##....>......### #............# ## #........@.### :j^.#### ##.........# ....#####..C#.......#.#.##....#..###.##....#....#...# ... #.....÷........## ... ## ......÷..# .... ##.###..## ...##....##>..##..#..##.....###:j;C.:j#QC):j%===7.2 (1.0)Stone Arrow (7%):j/? _The cyclops shouts!:jjQ  ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 39/42 ======================-- ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9Int: 22 ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #......**@.###  Noise: ===------  Time: 8327.2 (0.0) .#### ##...C*....# k) :jR +7 Throatcutter {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### _You encounter a cyclops. _The cyclops shouts!  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit):j##..##morningthaw the Geomancer#....##Gargoyle of Vehumet *.....#.....#Health: 50/50 ========================##.##.#######Magic: 39/42 ======================--##.....##...###AC: 19Str: 16#..##.........#EV: 9Int: 22:j=##....>......###SH: 0Dex: 10#............#XL: 10 Next: 76% Place: Dungeon:7 ## #......``@.###Noise: ===------  Time: 8327.2 (0.0) .#### ##...C`....#k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##C   cyclops (missile) :j......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....###Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops!!  The cyclops is moderately wounded.:jK.C:j`..-8.2 (1 _:jx:jZ :j8-:j:jF _Unknown command.:jW ##..## morningthaw the Geomancer #....##:jY Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 36/42 ====================---- ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9Int: 22 ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #.......*@.###  Noise: ==-------  Time: 8328.2 (0.0) .#### ##....C*...# k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#  C:j$[Fast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### _The cyclops is moderately wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit):jF##..##morningthaw the Geomancer#....##Gargoyle of Vehumet *.....#.....#Health: 50/50 ========================##.##.#######Magic: 36/42 ====================----##.....##...###AC: 19Str: 16#..##.........#EV: 9Int: 22##....>......###SH: 0Dex: 10#............#XL: 10 Next: 76% Place: Dungeon:7 ## #.......`@.###Noise: ==-------  Time: 8328.2 (0.0) .#### ##....C`...#k) +7 Throatcutter {drain, coup de grace} ....#####...#.......:j#Gy#Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....###Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)  The stone arrow hits the cyclops!  The cyclops is severely wounded.:j...:j29.2 (1 _:j:j:jc _Unknown command.:j  ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 33/42 ==================------ ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9Int: 22 ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 :j` ## #.......*@.###  Noise: ==-------  Time: 8329.2 (0.0) .#### ##....C*...# k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### _The cyclops is severely wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 98% to hit):j\ [##..##morningthaw the Geomancer#....##Gargoyle of Vehumet *.....#.....#Health: 50/50 ========================##.##.#######Magic: 33/42 ==================------##.....##...###AC: 19Str: 16#..##.........#EV: 9Int: 22##....>......###SH: 0Dex: 10#............#XL: 10 Next: 76% Place: Dungeon:7 ## #........@.###Noise: ==-------  Time: 8329.2 (0.0) .#### ##....C....#:ja k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....###Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:j A((((((:j a....@.:jЂ 7===Contam: 15% -30.2 (1:j :j   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _The cyclops throws a large rock. The large rock closely misses you.:j#:j %8-:j+:j.F _Unknown command.:j* ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 34/42 ===================----- ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9:j"Int: 22 Contam: 15%  ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #.......*@.###  Noise: =--------  Time: 8330.2 (0.0) .#### ##....C*...# k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) :j......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### _The cyclops throws a large rock. The large rock closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  :jGyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 98% to hit):jf ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 34/42 ===================----- ##.....##...###  AC: 19Str: 16 :jߗ#..##.........#  EV: 9Int: 22 Contam: 15%  ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #......C.@.###  Noise: =--------  Time: 8330.2 (0.0) .#### ##.........# k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### Aiming: Stone Arrow[3:jv6m (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:ja  #....## #.....# ##.##.#######  ##..##  #..#.#  ##...  #....  #.... :j0 ##...... . ...÷........## ... ## ÷........# .... ....## ...#>:jq7==30-1.2 (1 _:j:j:jN-:j:je\MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  You miscast Stone Arrow. Nothing appears to happen. _Magical energy flows into your mind! _Unknown command.:jt  ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 34/42 ===================----- ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9Int: 22 Contam: 30%  ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #......C*@.###  Noise: ---------  Time: 8331.2 (0.0) .#### ##.........# k) +7 Throatcutter :j {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 98% to hit):j~ _##..##morningthaw the Geomancer#....##Gargoyle of Vehumet *.....#.....#Health: 50/50 ========================##.##.#######Magic: 34/42 ===================-----##.....##...###AC: 19Str: 16#..##.........#EV: 9Int: 22 Contam: 30% ##....>......###SH: 0Dex: 10#............#XL: 10 Next: 76% Place: Dungeon:7 ## #......C`@.###Noise: ---------  Time: 8331.2 (0.0) .#### ##.........#:j- k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....###Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  The stone arrow hits the cyclops!  The cyclops is almost dead.:j .  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (severely wounded, 98% to hit)  The stone arrow hits the cyclops!  The cyclops is almost dead.  Magical energy flows into your mind!:j6 j7====2.2 (1 _:j :j :j> 4:j :j F _Unknown command.:jc ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== :jd##.##.#######  Magic: 34/42 ===================----- ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9Int: 22 Contam: 30%  ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #......C*@.###  Noise: ==-------  Time: 8332.2 (0.0) .#### ##.........# k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## :je.......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) ......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  :jUfsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 98% to hit):jz ##..## morningthaw the Geomancer #....## Gargoyle of Vehumet *..... #.....# Health: 50/50 ======================== ##.##.#######  Magic: 34/42 ===================----- ##.....##...###  AC: 19Str: 16 #..##.........#  EV: 9:jInt: 22 Contam: 30%  ##....>......###  SH: 0Dex: 10 #............#  XL: 10 Next: 76% Place: Dungeon:7 ## #......(.@.###  Noise: ==-------  Time: 8332.2 (0.0) .#### ##.........# k) +7 Throatcutter {drain, coup de grace} ....#####...#.......#  Cast: Stone Arrow (7%) ....#.##....#..###.## .......#....#...# ... #.....÷........## ... ##  C   cyclops (missile) :j;=......÷........# .... ##.### ..............## ...##....## ............>..##..#..##.....### Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (almost dead, 98% to hit)  The stone arrow hits the cyclops!!  You kill the cyclops!:j  #....## #.....# ##.##.#######  ##..##  #..#.#  :j !##...  #....  #......(`@.###  ##...... . ...÷........## ... :jL ÷........# .... ....## ...#>:j$.  Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (almost dead, 98% to hit)  The stone arrow hits the cyclops!!  You kill the cyclops!  Vehumet accepts your kill.  Magical energy flows into your mind!:jG7==883.2 (1Stone Arrow (7%) _:j:j:jR:j:j_:j+F _Unknown command.:jl 3:j :j :j ]8== _:jN :j ,:j4 :j8 ,:j :j~ :j K9=:jH n286440=20181=64:jS 20:j] 2==8% 6:j'^ :j` M4:ja :jd :je 72:jf :j\j :jk S=1:jl :jp :jq ':jr :jw Z _Your magical contamination has completely faded away.:jz :j{ :j| :j~ :jx :jW :jo :j; :j B:j~ :jÞ p  A boulder beetle comes into view.:j 4##.##.#########.....##...####..##.........###....>......####............# #......(...### ### ##.........### ..#####...#.......# ..#.##....#..###@## --....#....#...#....#÷........###.....###÷........# .....###.###.....## #....##....## # :j ..........>..##..#..##.....### #. B   boulder beetle (wandering)...........##..#.......##..<....###.###..###..B..........# .)....##..).###............|..#:j 756.2 (23.0)B.:jF \B:j! N--7.2 (24 _:j :jK :ji##.....##...####..##.........# ##....>......### #............# #......(...### ## ##.........### .#####...#.......# #.##....#..###.##..#....#...#..@.#:j÷........###.....###÷.##.....###.####.####....##....#.>..##..#..##.# #........##.B#.......##.. .<....###.###..###......# )....##..).###.....|..#...###[....# ##......#:j%B.:jI8.2 (1.0)Stone Arrow (7%):j:jE  ##.....##...###  morningthaw the Geomancer:jaF * #..##.........#  Gargoyle of Vehumet *.....  ##....>......###  Health: 50/50 ========================  #............# Magic: 39/42 ======================--  #......(...### AC: 19Str: 16 ## ##.........### EV: 9Int: 22 .#####...#.......# SH: 0Dex: 10 :j:G .#.##....#..###.### XL: 10 Next: 88% Place: Dungeon:7 ....#....#...#..@.# Noise: ---------  Time: 8358.2 (0.0) ...÷........###..*..###  k) +7 Throatcutter {drain, coup de grace} ...÷........##...*.###.### # Cast: Stone Arrow (7%) ...........####...*##....## #. .........>..##..#.B##.....### #.. ................##..#.......##... B   boulder beetle .<....###.###..###.............# :jG )....##..).###............|..# ....###[....# #......##......# _Your magical contamination has completely faded away. _A boulder beetle comes into view.Aiming: Stone Arrow (dangerous; 7% risk of failure)  :jG .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (100% to hit):j> +##.....##...###morningthaw the Geomancer#..##.........#Gargoyle of Vehumet *.....##....>......###Health: 50/50 ========================#............#Magic: 39/42 ======================--#......(...###AC: 19Str: 16 ## ##.........###EV: 9Int: 22 .#####...#.......#SH: 0Dex: 10 .#.##....#..###.###XL: 10 Next: 88% Place: Dungeon:7 ....#....#...#..@.#Noise: ---------  Time: 8358.2 (0.0) ...÷........###..`..###k) +7 Throatcutter {drain, coup de grace} :j? F...÷........##...`.###.#### Cast: Stone Arrow (7%) ...........####...`##....## #. .........>..##..#.B##.....### #.. ................##..#.......##... B   boulder beetle .<....###.###..###.............# )....##..).###............|..# ....###[....# #......##......#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j@ Aim: a boulder beetle (100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is lightly wounded.:j 2°:j9 E....:j2 n==9.2 (1Stone Arrow (7%):j :j   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (100% to hit)  The stone arrow hits the boulder beetle!boulder beetle is lightly wounded. _leaps!:je4:jIl:j7oF _Unknown command.:j:j:j½:jq:j: _:jp  You encounter a vampire mosquito.:jv--y   vampire mosquito (wandering)y:j'60:j4y.:j:j_M--1.2 (2 _:j:j':j<o#..##.........# ##....>......### #............# #......(...### # ##.........### ###...#.......# #.##....#..###.###..#....#...#....###÷........###..@..###÷.##.....###.####..####....##....#..>..##..#..##.# #........##..#.......##.. <....###.###..###.y....# ...##..).###............|..# ...###[....###......##......# :j>a####)##.ß..# :j>A.y:j?B:jQ@.:jMyB   boulder beetle402.2 (1:jT:jV:j  #..##.........# morningthaw the Geomancer  ##....>......### Gargoyle of Vehumet *.....  #............# Health: 50/50 ========================  #......(...### Magic: 37/42 =====================--- # ##.........### AC: 19Str: 16 #####...#.......# EV: 9Int: 22 #.##....#..###.### SH: 0Dex: 10 ...#....#...#....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........###..@..###  Noise: ---------  Time: 8362.2 (0.0) ..÷........##.....###.### #. k) +7 Throatcutter {drain, coup de grace} ..........####....#[4:j1 0m#....## #.. Cast: Stone Arrow (7%) ........>..##..#..##.....### #... ...............##..#.......##.... <....###.###..###B..y.........#  B   boulder beetle ....##..).###............|..# ...###[....###......##......# ####)##.ß..# #......#......# _Unknown command. _You encounter a vampire mosquito.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jV :j That beam is likely to hit you. Continue anyway? Y - Yes  N - No:jH$:j8:jCn #..##.........#morningthaw the Geomancer##....>......###Gargoyle of Vehumet *.....#............#Health: 50/50 ========================#......(...###Magic: 40/42 ======================-- # ##.........###AC: 19Str: 16 #####...#.......#EV: 9Int: 22 #.##....#..###.###SH: 0Dex: 10 ...#....#...#....###XL: 10 Next: 88% Place: Dungeon:7 ..÷........###..@..###Noise: ---------  Time: 8362.2 (0.0) :jbE..÷........##.....###.####. k) +7 Throatcutter {drain, coup de grace} ..........####....##....## #.. Cast: Stone Arrow (7%) ........>..##..#..##.....### #... ...............##..#.......##.... <....###.###..###B..y.........#B   boulder beetle ....##..).###............|..# ...###[....###......##......# ####)##.ß..# #......#......# _Unknown command. _You encounter a vampire mosquito.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j/O:jQ:jUY:jR\. _:j1g##....>##............# .(...## # ##.........#####...#....... #.##.###.### ....#....###÷........###.....####...@.###.####..####....##....## #.>..##..#.### #........##....##. <....###.###..###B..y...# ....##..).###............|..# ###[....#####.... ####)##.ß..# #...... ..#..##ß.##.:j'p&B.:js:j0xy3.2 (1Stone Arrow (7%) _:j:j݂:j ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 50/50 ======================== # ##.........### Magic: 37/42 =====================--- #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ---------  Time: 8363.2 (0.0) ..........####..*.##....## #.. k) +7 Throatcutter {drain, coup de grace} .....:jP...>..##..#.*##.....### #... Cast: Stone Arrow (7%) ...............##B.#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit):j2  ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###Health: 50/50 ======================== # ##.........###Magic: 37/42 =====================--- #####...#.......#AC: 19Str: 16 #.##....#..###.###EV: 9Int: 22 :j ...#....#...#....###SH: 0Dex: 10 ..÷........###.....###XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.####. Noise: ---------  Time: 8363.2 (0.0) ..........####..`.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#.`##.....### #... Cast: Stone Arrow (7%) ...............##B.#.......##.... <....###.###..###...y.........# ....##..).###............|..#B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.###[39;49:j m #.............#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is heavily wounded.:j͟ %B.:j )..:jƮ ;==4.2 (1 _:jD :j, :j :j$ :j@ :jI F _Unknown command.:j\ ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 50/50 ======================== # ##.........### Magic: 34/42 ===================----- #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ==-------  Time: 8364.2 (0.0) ..........####..*.##....## #.. k) +7 Throatcutter {drain, coup de grace} :j[0;10m........>..##..#B.##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# _The boulder beetle is heavily wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit):j ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###Health: 50/50 ======================== # ##.........###Magic: 34/42 ===================----- #####...#.......#AC: 19Str: 16 #.##....#..###.###EV: 9Int: 22 ...#....#...#....###SH: 0Dex: 10 ..÷........###.....###XL: 10 Next: 88% Place: Dungeon:7 :j%..÷........##...@.###.####. Noise: ==-------  Time: 8364.2 (0.0) ..........####..`.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#B.##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, (:jx[36m or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.:j@8&B.:j@:joB`5=5.2 (1 _:jP:j:j:jo:j  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded. _Unknown command.:j#  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.:j2% y22--------------=6.6 (1.4:j, :j1 R _The boulder beetle bites you! The boulder beetle bites you!!:j( ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 22/50 ==========-------------- # ##.........### Magic: 32/42 ==================------ #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 :j0*..÷........##...@.###.### #. Noise: ===------  Time: 8366.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# The boulder beetle is heavily wounded. _The boulder beetle bites you! The boulder beetle bites you!!  Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit):jy ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###Health: 22/50 ==========-------------- # ##.........###Magic: 32/42 ==================------ #####...#.......#AC: 19Str: 16 #.##....#..###.###EV: 9Int: 22 ...#....#...#....###SH: 0:jDex: 10 ..÷........###.....###XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.####. Noise: ===------  Time: 8366.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............#Aiming: S:jtone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is severely wounded.:jzrPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is severely wounded.  Magical energy flows into your mind!:j16---5==-7.6 (1:j$:j̰3 _The boulder beetle bites you!:jm>:j?8-:jHH:jyKF _Unknown command.:jt  ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 16/50 =======----------------- # ##.........### Magic: 32/42 ==================------ #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 :jv ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ==-------  Time: 8367.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# _The boulder beetle bites you! _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straig:jqw ht lineAim: a boulder beetle (severely wounded, 100% to hit):jm z ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###:j) Health: 16/50 =======----------------- # ##.........###Magic: 32/42 ==================------ #####...#.......#AC: 19Str: 16 #.##....#..###.###EV: 9Int: 22 ...#....#...#....###SH: 0Dex: 10 ..÷........###.....###XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.####. Noise: ==-------  Time: 8367.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....##:ja #.###..###...y.........# ....##..).###............|..#B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit)  The stone arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.:j :j 338.6 (1:j :jp   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, 100% to hit)  The stone arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded. _The boulder beetle barely misses you.:jM4:j&V:jYF _Unknown command.:j ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 16/50 =======----------------- # ##.........### Magic: 30/42 =================------- #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 :j)..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ==-------  Time: 8368.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# _The boulder beetle barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  :jjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit):ja ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###Health: 16/50 =======----------------- # ##.........###Magic: 30/42 =================------- #####...#.......#AC: 19Str: 16 :j#.##....#..###.###EV: 9Int: 22 ...#....#...#....###SH: 0Dex: 10 ..÷........###.....###XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.####. Noise: ==-------  Time: 8368.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#B   boulder beetle ...###[....###......##:j[34m......# ####)##.ß..# #......#......# ..#..##ß.### #.............#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is almost dead.:j)HjMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (severely wounded, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is almost dead.  Magical energy flows into your mind!:jJY3=9.6 (1:jS:jWF _The boulder beetle bites you but does no damage.:jE _Unknown command.:j  ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *..... :jԝ  #......(...### Health: 16/50 =======----------------- # ##.........### Magic: 30/42 =================------- #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ==-------  Time: 8369.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............[33:j hm##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# _The boulder beetle bites you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit):j& [ ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###Health: 16/50 =======----------------- # ##.........###:j@ Magic: 30/42 =================------- #####...#.......#AC: 19Str: 16 #.##....#..###.###EV: 9Int: 22 ...#....#...#....###SH: 0Dex: 10 ..÷........###.....###XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.####. Noise: ==-------  Time: 8369.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) :j ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............#Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is almost dead.:jx:jy,70.6 (1:jn:jo  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle!  The boulder beetle is almost dead. _The boulder beetle barely misses you.:j:j4:j:jݧF _Unknown command.:j~ ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 16/50 =======----------------- # ##.........### Magic: 27/42 ===============--------- #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ==-------  Time: 8370.6 (0.0) ..........####..B.##....## #.. k) +7 Throatcutter {drain, coup de grace} :j‰w[0;10m........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# _The boulder beetle barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit):j ##....>......### morningthaw the Geomancer  #............# Gargoyle of Vehumet *.....  #......(...### Health: 16/50 =======----------------- # ##.........###:j Magic: 27/42 ===============--------- #####...#.......# AC: 19Str: 16 #.##....#..###.### EV: 9Int: 22 ...#....#...#....###  SH: 0Dex: 10 ..÷........###.....###  XL: 10 Next: 88% Place: Dungeon:7 ..÷........##...@.###.### #. Noise: ==-------  Time: 8370.6 (0.0) ..........####..†.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (7%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..#  B   :j`boulder beetle ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............# Aiming: Stone Arrow (dangerous; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle!!  You kill the boulder beetle!:jt >  ......#  (...### ..### ÷ ÷  > . <##).###............|[....###......##) #...... :jMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle!!  You kill the boulder beetle!  Vehumet accepts your kill.:j! ##....>......###morningthaw the Geomancer#............#Gargoyle of Vehumet *.....#......(...###Health: 17/50 ========---------------- # ##.........###Magic: 27/43 ===============--------- #####...#.......#AC: 19Str: 16 #.##....#..###.###EV: 9Int: 22 ...#....#...#....###SH: 0Dex: 10 ..÷........###.....###:jXL: 10 Next: 106% Place: Dungeon:7 ..÷........##...@.###.####. Noise: ==-------  Time: 8371.6 (1.0) ..........####..†.##....## #.. k) +7 Throatcutter {drain, coup de grace} ........>..##..#..##.....### #... Cast: Stone Arrow (6%) ...............##..#.......##.... <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......# ####)##.ß..# #......#......# ..#..##ß.### #.............#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The st:jԽone arrow hits the boulder beetle!!  You kill the boulder beetle! _Vehumet accepts your kill.:j  Your Spellcasting skill increases to level 11!You have reached level 11!:jk/  --more--:j 8/54=4-1 3% :jt :j 4 _:jY:j#\:jd:jfF _Unknown command.:jp:j:j!:j:j֊8= _9:j͋:jŎr  A vampire mosquito comes into view.:j͚--yy   vampire mosquito (wandering):jܜ+3.6 (2:j`Wy.:jAW   wraithy   vampire mosquito (wandering):jF--4.6 (3:j:jxW _You encounter a wraith.:j~M #..##...#....>......###.......  #......(...# # ##.........## #####.....# #.####.### .#....#...#....### ##..@..###  ÷.##.....###.### #..####..†## # ........>..##..#..##.....### #...#y   vampire mosquito (wandering). ...###[....###......# ####)##.ß..W#:j[&y.:j/W:j'W   wraithy   vampire mosquito.:jU+e9=5.6 (1:j2:jD5:j M#.....##...## #..##.........#....>......###......  #......(... # ##.........## #####.....# #.####.### .#....#...#...@### #.....###  ÷.##.....###.### # ..........####..†.##....## #..#.#y.##..).###............| ...###[....###.....W#yy.WW   wraith (wandering).y   vampire mosquito.6Stone Arrow (6%):j):j:js s ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 19/54 ========----------------  #............# Magic: 26/44 ==============----------  #......(...### AC: 20Str: 16 # ##.........###:j  EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  3% Place: Dungeon:7 ...#....#...#...@###  Noise: ---------  Time: 8376.6 (0.0) ..÷........###..*..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##...*.###.### #. Cast: Stone Arrow (6%) ..........####..†*##....## #.. ........>..##..#.y##.....### #... ...............##..#.......##.... W   wraith (wandering) <....###.###..###...y.........#  y   vampire mosquito ....##..).###.....W......|..# ...###[....###......##......# A vampire mosquito comes into:j h view. _You encounter a wraith.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (60% to hit):j ^ ##.....##...###morningthaw the Geomancer#..##.........#Gargoyle of Vehumet *.....##....>......###Health: 19/54 ========----------------#............#Magic: 26/44 ==============----------:j #......(...###AC: 20Str: 16 # ##.........###EV: 9Int: 22 #####...#.......#SH: 0Dex: 10 #.##....#..###.###XL: 11 Next:  3% Place: Dungeon:7 ...#....#...#...@###Noise: ---------  Time: 8376.6 (0.0) ..÷........###..`..###k) +7 Throatcutter {drain, coup de grace} ..÷........##...`.###.###:j x#. Cast: Stone Arrow (6%) ..........####..†`##....## #.. ........>..##..#.`##.....### #... ...............##..#.......##.... W   wraith (wandering) <....###.###..###...y.........#y   vampire mosquito :j {....##..).###.....W......|..# ...###[....###......##......#A vampire mosquito comes into view. _You encounter a wraith.Aiming: Stone Arrow (dangerous; 6% risk of failure)  :j 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (60% to hit):jLd Sy. _You encounter a wraith.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  :je Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a vampire mosquito (60% to hit)  The stone arrow misses the vampire mosquito.:jf My†W.:jv ..W20==7.6 (1 _:j|| :j~ :j6:jj:j:j+F _Unknown command.:j ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 20/54 ========----------------  #............# Magic: 23/44 ============------------  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 :j#####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  3% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8377.6 (0.0) ..÷........###..*..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##...y.###.### #. Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###.W.y.........#  y   vampire mosquito ....##..).###............|..# ...###[....###......##......# _The stone arrow misses the vampire mosquito. _Unknown command.Aiming: Stone Arrow ([:j40mdangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (60% to hit):j ##.....##...###morningthaw the Geomancer#..##.........#Gargoyle of Vehumet *.....##....>......###Health: 20/54 ========----------------#............#Magic: 23/44 ============------------#......(...###AC: 20Str: 16 # ##.........###EV: 9Int: 22 #####...#.......#SH: 0Dex: 10 #.##....#..###.###XL: 11 Next:  3% Place: Dungeon:7 ...#....#...#...@###Noise: ==-------  Time: 8377.6 (0.0) ..÷........###..`..###k) +7 Throatcutter {drain, coup de grace} ..÷........##...y.###.####. Cast: Stone Arrow (6%) ..........####[39:jv?;49m..†.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###.W.y.........#y   vampire mosquito ....##..).###............|..# ...###[....###......##......#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (60% to hit)  The stone arrow hits the vampire mosquito!!  The vampire mosquito is almost destroyed.:j{"&y.:j9yW.8.6 (1:j;H _The vampire mosquito bites you but does no damage.:j :j:j :j4 F _Unknown command.:jZ  ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 20/54 ========----------------  #............# Magic: 20/44 ==========--------------  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  3% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8378.6 (0.0) :jr C..÷........###..y..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##.....###.### #. Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... ...............##W.#.......##.... W   wraith <....###.###..###...y.........#  y   vampire mosquito ....##..).###............|..# ...###[....###......##......# _The vampire mosquito bites you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight lineAim: a vampire mosquito (almost destroyed, 60% to hit):jF  ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 20/54 ========----------------  #............# Magic: 20/44 ==========--------------  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.###:j  XL: 11 Next:  3% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8378.6 (0.0) ..÷........###.....###  k) +7 Throatcutter {drain, coup de grace} ..÷........##.....###.### #. Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... ...............##W.#.......##.... W   wraith <....###.###..###...y.........#  y   vampire mosquito ....##..).###............|..# ...###[....###......##......# Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (almost destroyed, 60% to hit:j )  The stone arrow hits the vampire mosquito!!  You destroy the vampire mosquito!:j      >  ..  .(...###:jJ K ....### ÷ ÷  > ...##W. <#..###..).###............|[:jv W.  Shift-Dir - straight line  Aim: a vampire mosquito (almost destroyed, 60% to hit)  The stone arrow hits the vampire mosquito!!  You destroy the vampire mosquito!  Vehumet accepts your kill.  Magical energy flows into your mind!:j :jG :j f24===59.6 (1 _:j& :j :j :j :jY F _Unknown command.:jw ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 20/54 ========----------------  #............# Magic: 21/44 ===========-------------  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8379.6 (0.0) ..÷........###..*..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##...[0:j;10;1m*.###.### #. Cast: Stone Arrow (6%) ..........####..†*##....## #.. ........>..##..#.W##.....### #... ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......# _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (76% to hit):j ##.....##...###morningthaw the Geomancer#..##.........#Gargoyle of Vehumet *.....##....>......###Health: 20/54 ========----------------#............#Magic: 21/44 ===========-------------#......(...###:j%OAC: 20Str: 16 # ##.........###EV: 9Int: 22 #####...#.......#SH: 0Dex: 10 #.##....#..###.###XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###Noise: ==-------  Time: 8379.6 (0.0) ..÷........###..`..###k) +7 Throatcutter {drain, coup de grace} ..÷........##...`.###.####. Cast: Stone Arrow (6%) ..........####..†`##....## #.. ........>..##..#.W##.....### #... :j6...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (76% to hit)  :jEThe stone arrow hits the wraith.  The wraith is lightly damaged.:jbP%W.:jxZ0...:jN\11=:j\,80.6 (1 _:je:jg:j:jE:j:j,F _Unknown command.:jH  ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 21/54 =========---------------  #............# Magic: 18/44 =========--------------- :j  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8380.6 (0.0) ..÷........###..*..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##...*.###.### #. Cast: Stone Arrow (6%) ..........####..W.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......# :jO k_The wraith is lightly damaged. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 76% to hit):j  ##.....##...###morningthaw the Geomancer#..##.........#Gargoyle of Vehumet *.....##....>......###Health: 21/54 =========---------------#............#Magic: 18/44 =========---------------#......(...###AC: 20Str: 16 # ##.........###:j EV: 9Int: 22 #####...#.......#SH: 0Dex: 10 #.##....#..###.###XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###Noise: ==-------  Time: 8380.6 (0.0) ..÷........###..`..###k) +7 Throatcutter {drain, coup de grace} ..÷........##...`.###.####. Cast: Stone Arrow (6%) ..........####..W.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......#:j( Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (lightly damaged, 76% to hit)  The stone arrow hits the wraith!  The wraith is heavily damaged.:jS RW†  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wraith (lightly damaged, 76% to hit)  The stone arrow hits the wraith!  The wraith is heavily damaged.  Magical energy flows into your mind!:jV ".:jX >21==:jY +1.6 (1 _:jh :j :j :j} :j F _Unknown command.:j- ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 21/54 =========---------------  #............# Magic: 18/44 =========---------------  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8381.6 (0.0) ..÷........###..*..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##...[3:j /#0mW.###.### #. Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......# _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, 76% to hit):j ##.....##...###morningthaw the Geomancer#..##.........#Gargoyle of Vehumet *.....##....>......###Health: 21/54 =========---------------#............#Magic: 18/44 =========---------------#......(...###AC: 20Str: 16 # ##.........###EV: 9Int: 22 #####...#.......#SH: 0Dex: 10 #.##....#..###.###XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###Noise: ==-------  Time: 8381.6 (0.0) ..÷........###..`..###k) +7 Throatcutter {drain, coup de grace} :jW..÷........##...W.###.####. Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (heavily damaged, 76% to hit)  The stone arrow hits the wraith!  The wraith is almost destroyed.:jэ{W.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wraith (heavily damaged, 76% to hit)  The stone arrow hits the wraith!  The wraith is almost destroyed.  Magical energy flows into your mind!:j:jk22===2.6 (1 _:j:j:j";:jw<:j......### Health: 21/54 =========---------------  #............# Magic: 19/44 ==========--------------  #......(...### AC: 20Str: 16 # ##.........###:j  EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8382.6 (0.0) ..÷........###..W..###  k) +7 Throatcutter {drain, coup de grace} ..÷........##.....###.### #. Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... :j ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......# _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (almost destroyed, 76% to hit):j7  ##.....##...### morningthaw the Geomancer  #..##.........# Gargoyle of Vehumet *.....  ##....>......### Health: 21/54 =========---------------  #............# Magic: 19/44 ==========--------------  #......(...### AC: 20Str: 16 # ##.........### EV: 9Int: 22 #####...#.......# SH: 0Dex: 10 #.##....#..###.### XL: 11 Next:  5% Place: Dungeon:7 ...#....#...#...@###  Noise: ==-------  Time: 8382.6 (0.0) ..÷........###.....###  k) +7 Throatcutter {drain, coup de grace} ..÷........##.....###.### #.:j# [40m Cast: Stone Arrow (6%) ..........####..†.##....## #.. ........>..##..#..##.....### #... ...............##..#.......##.... W   wraith <....###.###..###...y.........# ....##..).###............|..# ...###[....###......##......# Shift-Dir - straight lineAim: a wraith (almost destroyed, 76% to hit)  The stone arrow hits the wraith.  You destroy the wraith!Vehumet accepts your kill.You feel your power returning.     >  ..  .(...### ....### ÷ ÷  > ...##.. <#..###..).###............|[:j` :jű 22==73.6 (1Stone Arrow (6%) _:j :j  :jG __Your Earth Magic skill increases to level 14!:jO :jR :j Z :j\ F _Unknown command.:jk:jl:j r2 _:j'wB:j6xo23==:jy:jJ}j23=:j~:j-:j:j[:j>:jM4=:j:jɇ:jJK4=:j,:j:jY:j:j:jސ,:j:jcW5=:j:j%:jS5=:jٙ:j:j:j:jƫ6=6=7=:jȮ:j7=8=8=9=:j B:j:j99:j:j30=:j30=:jn:ji:j4:jW1=:j:jP:j:j:j:j]K1=:j*:j:jX:j :jc2=:j:j:j4S2=:jg:j,:j:ju:jj3==:j:jv:j( 3=:j :j :j U4=:j:ji4=:j:j:jA:j:jO:jK5=:j:jV":j #K5=:j#:j&:j':j(:jK*:j*:j,:j16=:j3:j$4S6=:j4:j8:j39:j4::j<:j2=K7=:jD>:jCw7=:jD,:jE:jG:jJHU8=:j!I:jJ:jiK:j7L:jN:jO98:jZQ:jS:jS:jT:jV:j6WD9=:jW:j\Z:j [N39=:j[:j^:j^:j40=40=1=1=2=2=:j,:j:j3=:je:j:jK3=:j<:j:j!:j:j:jh4==:jȖ:j:jU4=:j:j{,:j:ju:j:j:j:j9=:j :j:jK5=:j:j:j:j:j,:jg:jA:jU6=:j:j:j:j2:j:j_:j:jk:j:jt:j;;7:j:jp:j:j:j:j:j:j:jK8=:je:j:j:j\:j:j`:j :j:j=:j5:jk:jU9=:j:j:j$:j:j 50=1=2=3=:j' ,:jw4=:jD*:j/:j3,:j4:j 8:j::jA,:jD:jG,:jEI:j[K:jM:j[N9=:jO:jQ:jT,:jV:j*X:j[,:jn\:jn^:j`:ja:jd:jl:j_o:jp:jq:js:jv,:j{:jO:jm:j$:j:jԆ:jV,:j7:j :j:jS:j/:j:j:j:j:j:jn:j,:jn#.....÷........###.....### ......÷..##.....###.### ..............####..†.##....## ............>..##..#..##.....### ...................##..#.......## ....<....###.###..###............ ...)....##..).###............|..# .......###[....###......##......# ###.####)##.ß..#@##......#......#-- #.....#..##ß.###..#.............# #...#.#...#ß⌠.#...#.......÷.....##...)...#...#................ #...#.#...##†##...#........... #.....#....#)#....#..:j.###..  ###.####...#.#...##......  #.#.#.###.......##............... ....###.....##.......... :j250926.0):jH--107:j :j.. _i - a scroll of identify:j(:j-kGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom :j.Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold:j  Potions:  Potions !  g - a potion of magic :j L - 3 potions of lignification  w - 3 potions of heal wounds  c - a potion of curing  f - 3 puce potions  e - a potion of enlightenment  j - a yellow potion  k - a fizzy silvery potion:jW5 Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of feard - a scroll labelled CUT PEKOES  i - a scroll of identify:jK*i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in :jMd this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LOMNOD BOBIVO  d - a scroll labelled CUT PEKOES  h - 2 scrolls labelled CIFEICAESU Potions (select first with !)  f - 3 puce potions  j - a yellow potion  k - a fizzy silvery potion :j [?] describe selected:j :j #.....÷........###.....###morningthaw the Geomancer ......÷........##.....###.###Gargoyle of Vehumet *..... ..............####..†.##....##:je Health: 54/54 ======================== ............>..##..#..##.....### Magic: 44/44 ======================== ...................##..#.......## AC: 20Str: 16 ....<....###.###..###............ EV: 9Int: 22 ...)....##..).###............|..# SH: 0Dex: 10 .......###[....###......##......# XL: 11 Next:  7% Place: Dungeon:7 ###.####)##.ß..#@##......#......# Noise: ---------  Time: 8510.6 (0.0) #.....#..##ß.###..#.............# k) +7 Throatcutter {drain, coup de grace} #...#.#...#ß⌠.#...#.......÷.....# Cast: Stone Arrow (6%) ..#...)...#...#.................. #.:jS O..#.#...##†##...#.............. #.....#....#)#....#.........###..  ###.####...#.#...##..............  #.#.#.###.......##...............  .......###.....##................ You destroy the wraith!Vehumet accepts your kill. _You feel your power returning. :j _Your Earth Magic skill increases to level 14! _Unknown command. _i - a scroll of identify:j :j :j '#.....÷........###.....###morningthaw the Geomancer ......÷........##.....###.###Gargoyle of Vehumet *..... ..............####..†.##....##Health: 54/54 ======================== :j4 ............>..##..#..##.....### Magic: 44/44 ======================== ...................##..#.......## AC: 20Str: 16 ....<....###.###..###............ EV: 9Int: 22 ...)....##..).###............|..# SH: 0Dex: 10 .......###[....###......##......# XL: 11 Next:  7% Place: Dungeon:7 ###.####)##.ß..#@##......#......# Noise: ---------  Time: 8510.6 (0.0) #.....#..##ß.###..#.............# k) +7 Throatcutter {drain, coup de grace} #...#.#...#ß⌠.#...#.......÷.....# Cast: Stone Arrow (6%) ..#...)...#...#.................. #...#.#...##†##...#:j .............. #.....#....#)#....#.........###..  ###.####...#.#...##..............  #.#.#.###.......##...............  .......###.....##................ Vehumet accepts your kill. _You feel your power returning. _Your Earth Magic skill increases to level 14! _Unknown command. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:j:j+1.6 (1:j7 #.....#..##ß.###..#.# k) +7 Throatcutter {drain, coup de grace} ß⌠.#...#.÷.....# Cast: Stone Arrow (6%) ..#...)...#...#..............#.#...##†##...#.......#....#)#....#.........### ###.####...#.#...##... #.#.#.###.......##...............  .......###.....##................  _You feel your power returning. _Your Earth Magic skill increases to level 14!Unknown command. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> W - a scroll of brand weapon:jI:j:j:jz:j:jZ:j,:j::j:j,:jI:j:j:j:j:jo:jw:j^:j:ju:jt:j:j:j:j:j8:jr:ja:j:j:jO:j:j:jA:j[:j:j;:j:j :j":j%:j%:j&:j(:j*:jN+:jB,:j .:jk0,:j1:j3:j5:j6:j7:j9:j<:ji=:j>:j@:j/D:jD:jFF:jG:jIK:jK:jL:jP:jR:jS:jT:j W:j Z:j[:j[:j_:jdB:jxf:jgi:ji:jk:j o:j}# ## .# ### ### #### #######  ###.### ##.......  .†.##....## ##..P.P...  #..##.....#####.@..~.~..  32.6 (21.0)#..#.......##....P~.~..  ##.............##..~.~P.  ........|..### .P~P~..  .....##......# ).P....  .......# .......  .............# ..####.  .......÷.....## ..# :j{i  ... :j:j`,3.6 (22:jy:j$ _Found a flail.:jk:j~:j(:j':j :j:j :j>:jL:j :jU:j:jV:j:j?:j:j':j:j:jM=  You see here a +0 flail.:j:j _:j:jR:j  You encounter a gnoll. It is wielding a +0 halberd.:j?%..###.### ##.......# †.##....## ##..P.P...# ..##.....#####....~.~... #..#.......##....P~.~... #.............##..~.~P.. .....|..####.P~P~... :j'.##......# #).P... .....#......# #....... ............# #@.####.. ......÷# #..# .. ..............##..'j  Stone Arrow (6%).........###..#.!#  .....###.......####  .................  j   gnoll (polearm, asleep) ......#...##   ..#...  #  :jx3240.6 (7.0):j5+1.6 (8:j;:jNDV _Found a potion of lignification.:j/"..###.### ##.......#  morningthaw the Geomancer †.##....## ##..P.P...#  Gargoyle of Vehumet *..... :j..##.....#####....~.~...  Health: 54/54 ======================== #..#.......##....P~.~...  Magic: 41/44 ======================-- #.............##..~.~P..  AC: 20Str: 16 .........|..####.P~P~...  EV: 9Int: 22 ....##......# #).P.....  SH: 0Dex: 10 .....#......# #........  XL: 11 Next:  7% Place: Dungeon:7 ............# #@.####..  Noise: ---------  Time: 8541.6 (0.0) ......÷.....## #.*# ..  k) +7 Throatcutter {drain, coup de grace} ..............##..*j  Cast: Stone Arrow (6%) :j.............###..#.!# ........###.......#### ................... j   gnoll (polearm, asleep) .............#...## .............##... ............#You encounter a gnoll. It is wielding a +0 halberd. _Found a potion of lignification.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (asleep, 100% to hit):j..###.### ##.......#  morningthaw the Geomancer †.##....## ##..P.P...#  Gargoyle of Vehumet *..... ..##.....#####....~.~...  Health: 54/54 ======================== #..#.......##....P~.~...  Magic: 41/44 ======================-- #.............##..~.~P..  AC: 20Str: 16 .........|..####.P~P~...  EV: 9Int: 22 ....##......# #).P.....  SH: 0Dex: 10 .....#......# #........  :j[33mXL: 11 Next:  7% Place: Dungeon:7 ............# #@.####..  Noise: ---------  Time: 8541.6 (0.0) ......÷.....## #.`# ..  k) +7 Throatcutter {drain, coup de grace} ..............##..`j  Cast: Stone Arrow (6%) .............###..#.!# ........###.......#### ...................  j   gnoll (polearm) .............#...## .............##... ............# Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (asleep, 100% to hit:ju)  The stone arrow hits the gnoll.  The gnoll is heavily wounded.:jxnZj.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit)  The stone arrow hits the gnoll.  The gnoll is heavily wounded.  The gnoll shouts!:jy%.:j`{Q====2.6 (1 _:j:j1:jI:j1K:jW_\ _Unknown command.:j ..###.### ##.......#  morningthaw the Geomancer †.##....## ##..P.P...#  Gargoyle of Vehumet *..... ..##.....#####....~.~...  Health: 54/54 ======================== #..#.......##....P~.~...  Magic: 38/44 ====================---- #.............##..~.~P..  AC: 20Str: 16 .........|..####.P~P~...  EV: 9Int: 22 ....##......# #).P.....  SH: 0Dex: 10 .....#......# #........  XL: 11 Next:  7% Place: Dungeon:7 ............# #@.####..  Noise: ====-----  Time: 8542.6 (0.0) ......÷.....## #.*# .. :j# [37m k) +7 Throatcutter {drain, coup de grace} ..............##..j.  Cast: Stone Arrow (6%) .............###..#.!# ........###.......#### ................... j   gnoll (polearm) .............#...## .............##... ............# _The gnoll shouts! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 79% to hit):j ..###.### ##.......#  morningthaw the Geomancer †.##....## ##..P.P...#  Gargoyle of Vehumet *..... ..##.....#####....~.~...  Health: 54/54 ======================== #..#.......##....P~.~...  Magic: 38/44 ====================---- #.............##..~.~P..  AC: 20Str: 16 .........|..####.P~P~...  EV: 9Int: 22 ....##......# #).P.....  SH: 0Dex: 10 .....#......# #........  XL: 11 Next:  7% Place: Dungeon:7 ............# #@.####..  Noise: ====-----  Time: 8542.6 (0.0) ......÷.....## #..# ..  k) [:j8 32m+7 Throatcutter {drain, coup de grace} ..............##..).  Cast: Stone Arrow (6%) .............###..#.!# ........###.......#### ................... j   gnoll (polearm) .............#...## .............##... ............#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded, 79% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!:j t  † ##..P.P...# ...~.~... ..P~.~... P.. |...  ...  ...   ÷ #.`# ..  # # :j! ,.... ..##  #...   :j5 .  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (heavily wounded, 79% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.:j ==--3.6 (1Stone Arrow (6%) _:j :jJ :j :j 9--:j :j F _Unknown command.:j0:j#2:jt4:j7:jZ<: _:j#?:j?K9=:jKB:jE:jE:jG:jJ:jK:jL:jO:j}PV40=:jR:jU:j%V:jW:jc,:j7g:jYk:jlK1=:jm:jdq:jr:js:jv:jGw:j"y:j(|:j|:j~:j~:jCU2=:j):jO:j:jw:j,:jɎ:j:jPK3=:jw:jÙ,:j:jl:j:j:j:j:j:j^:jh4==:jڪ:j:j:j-:jͱ:jLB:j:j:j:j~:j:jv*  There is an open door here.:jF?  You see here a +0 halberd.:j:jq@= _:j:j~:j:jr:j:j:j :j:jn _L - 4 potions of lignification (gained 1):j:j:jR:js:j:jd:jp:j+*  There is an open door here.:j?  You see here a +0 halberd.:j@:jt _:j:j:j:j0:j:j:j :j :j :j:jW:j:j:j :jI":j":j$:jd,B:ju-:j/:j2:j3:jq5:jg7:jM::j3;:j<:j>:jLB:jQ:jV,:jW:j[:j]:j^:j_:j/h:jk,:j8m:jo:j}r,:js:j v:jx,:joz:jK|:jX:j:jU:j:j:j:j:j:j:jw:j :jP:jד:j ,:j:j:j   You encounter a gnoll. It is wielding a +0 halberd.:j#(..|..####.P~P~...  #......# #).P.....#  #......# #........#  .......# #..####..#  .÷.....####..#..#..#  ##..).§#j.#  ....###..#..#..#  ###.......####..#  .........@..#  --:jU..#...#####..#  ##........##  Stone Arrow (6%)####.#######  ### ###  ##  j   gnoll (polearm, asleep)# # ### :j϶089.6 (46.0):jPO--90.6 (47 _:j:jx:j ....|..####.P~P~... morningthaw the Geomancer #......# #).P.....#  Gargoyle of Vehumet *..... :j #......# #........#  Health: 54/54 ======================== .......# #..####..#  Magic: 41/44 ======================-- .÷.....####..#..#..#  AC: 20Str: 16 .........##..).§#j.#  EV: 9Int: 22 ........###..#..#*.#  SH: 0Dex: 10 ...###.......####*.#  XL: 11 Next:  7% Place: Dungeon:7 ................@..#  Noise: ---------  Time: 8590.6 (0.0) ........#...#####..#  k) +7 Throatcutter {drain, coup de grace} ........##........##  Cast: Stone Arrow (6%) .......####.####### .....### ### ....##[40:j ]m j   gnoll (polearm, asleep) .....# .....# ...### _You see here a +0 halberd. _You encounter a gnoll. It is wielding a +0 halberd.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (asleep, 100% to hit):j|....|..####.P~P~... morningthaw the Geomancer #......# #).P.....#  Gargoyle of Vehumet *..... #......# #........#  Health: 54/54 ======================== .......# #..####..#  Magic: 41/44 ======================-- :j~G.÷.....####..#..#..#  AC: 20Str: 16 .........##..).§#).#  EV: 9Int: 22 ........###..#..#..#  SH: 0Dex: 10 ...###.......####..#  XL: 11 Next:  7% Place: Dungeon:7 ................@..#  Noise: ---------  Time: 8590.6 (0.0) ........#...#####..#  k) +7 Throatcutter {drain, coup de grace} ........##........##  Cast: Stone Arrow (6%) .......####.####### .....### ### ....##:jE j   gnoll (polearm, asleep) .....# .....# ...###Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (asleep, 100% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!:jB|  #).P.....#  ..#  #..####..# ÷. .).§#).# ##..#..#`.# ......####`.# ..... .#...    ###    :j#\..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.:jx==1.6 (1Stone Arrow (6%) _:j|#:j&:j4:j :jLF _Unknown command.:jg:jRi3:j~l:jm$ _:jsg2:jw,:jWzB:j|:j:j:jX:j̄a3=:j:je:jb:j:jF:j:j:j:jh4==:j̔:jB:jܬ:jB:j:j:jx:jG:j:j::j:j9=:j:j:j|:j::j:jX:j:jB:j:j:j:jn:j:j $:jN%:jE':j 1:j|4:j5:j6:j@:jC:jE:jXF:jO:jTS:jTT:jV:jh`:jc:jd:jf:jp:jt,:j w:j:j,:jЇ:j:jF,:jR:j:j:j:j":jA:jS:j:jK:j6:j:j:j:j:j,:j:j9:jI:jv,:j[:j::j8:jB:ja:j:j:jY:j:j!:j:j,:j,:j:j^:jF :j :j :jN:j`:jI:j:j:j!:j!:j/$:jT*:j?.:j/:j%<:jB:jG,:jJ:jP:jT:jU:jpV:jv[:jy^:j?_:j)a:jf:ji:jj:j:l:jq:ju:ju:jB|:j~f  You see here a bullfrog skeleton.:j:j _:j1:jՊ:jڍ:j:jߏ:jf$  Things that are here::jtL  a +0 hand axe; a +0 hand axe; a +0 robe:jĚ:jm _:j#:j:j٣:j:j~:j:j:j:j8:j:j:j`:j`:j:j6,:j:j:jKr  A skeletal warrior comes into view.:jy##.#...###...##.##.).#.........# ##..#..#..#.#.#...#.#[#÷........# .....##.##.##...#...##..........# ##..#..#..#.#.#...#.#)#.........# .:je##.###...#...##.##...#........## #?#####.####.#.....#.##........#. ####.......##..###..##........... .##.........##..#..##.........#.. ##...........###@###......#######--.....................# .)<.......###.......### Stone Arrow (6%)...........z#####......# #.=..............### #>..#.###..†..........## ##..### z   skeletal warrior (polearm, wandering) #.................# #.## ###.....###.....### ###  ###.....#....##:jWX641.6 (50.0)z.:jYz):jN--2.6 (51 _:j:j:jO.##.#...###...##.##.).#.........# morningthaw the Geomancer ##..#..#..#.#.#...#.#[#÷........# Gargoyle of Vehumet *..... .....##.##.##...#...##..........# Health: 54/54 ======================== ##..#..#..#.#.#...#.#)#.........# Magic: 41/44 ======================-- .##.###...#...##.##...#........## AC: 20Str: 16 #?#####.####.#.....#.##........#. EV: 9Int: 22 ####.......##..###..##........... SH: 0Dex: 10 .##.........##..#..##.........#.. XL: 11 Next:  7% Place: Dungeon:7 ##...........###@###......####### Noise: ---------  Time: 8642.6 (0.0) :jg1.................*..........#  k) +7 Throatcutter {drain, coup de grace} .........)<......z###.......###  Cast: Stone Arrow (6%) ...................#####......# #.=..............### #>..#.### ......†..........## ##..###  z   skeletal warrior (polearm) #.................# #.## ###.....###.....### ###  ###.....#....## _a +0 hand axe; a +0 hand axe; a +0 robe _A skeletal warrior comes into view.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (76% to hit):j.##.#...###...##.##.).#.........# morningthaw the Geomancer ##..#..#..#.#.#...#.#[#÷........# Gargoyle of Vehumet *..... .....##.##.##...#...##..........# Health: 54/54 ======================== ##..#..#..#.#.#...#.#)#.........# Magic: 41/44 ======================-- .##.###...#...##.##...#........## AC: 20Str: 16 #?#####.####.#.....#.##........#. EV: 9:jInt: 22 ####.......##..###..##........... SH: 0Dex: 10 .##.........##..#..##.........#.. XL: 11 Next:  7% Place: Dungeon:7 ##...........###@###......####### Noise: ---------  Time: 8642.6 (0.0) .................`..........#k) +7 Throatcutter {drain, coup de grace} .........)<......z###.......###Cast: Stone Arrow (6%) ...................#####......# #.=..............### #>..#.### ......†..........## ##..###z   skeletal warrior (polearm) #.................# #.## ###.....###.....### ######.....#....##Aiming: Stone Arrow [3:j&9;49m(dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (76% to hit)  The stone arrow hits the skeletal warrior.  The skeletal warrior is lightly damaged.:j{'.:jU~s38--------===3.6 (1:jr:j%  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (76% to hit)  The stone arrow hits the skeletal warrior.keletal warrior is lightly damaged. _hits you from afar with a +0 glaive!:jC:jE:jyX:j[F _Unknown command. :jņ##.#####.####.#....)#.##. #.##.#...###...##.##.).#. .##..#..#..#.#.#...#.#[#÷. ......##.##.##...#...##..#..#..#.#.#...#.#)#.. #.##.###...#...##.##...#.#?#####.####.#.....#.##### :j͈##..##. ..###.@#..##.........#. ###.....###.###......######....................# .)<......z###.......###............#####......# ##.=..............### #>..#.###†..........## ##..###.................# #.#####.....###.....### ### :j7z. :jc---4 _ :j :j_ ..#####.#.#.###..###.## .##.#####.####.#....)#.##.##.#...###...##.##.).###..#..#..#.#.#...#.#[#÷ #......##.##.##...#...# ..##..#..#..#.#.#...#.#)#. .#.##.###...#...##.##...#.?#####.####.#.....#.######..##. ...##..#..##......... .######.########........z....#)<.......###.......###.....#####......#  ##.=.....### #>..#.###  †..## ##..###.................# #.##z.---5 :j I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :jo Your spells (cast)TypeFailure Level a - SandblastEarth1%1  b + Stone ArrowConjuration/Earth 6% 3 c - Brom's Barrelling BoulderConjuration/Earth14%4  :jeSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :jl :j7 :j..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 38/54 ================--------  :j..##..#..#..#.#.#...#.#[#÷....... Magic: 41/44 ======================-- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ---------  Time: 8645.6 (0.0) ...##.........##..#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast:  :jK[40mStone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)##.=..............### #>..#.####......†..........## ##..#####.................# #.##The stone arrow hits the skeletal warrior.  The skeletal warrior is lightly damaged. _The skeletal warrior hits you from afar with a +0 glaive! _Unknown command.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 38/54 ================-------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 41/44 ======================-- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 [40 :jcmNext:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ---------  Time: 8645.6 (0.0) ...##.........##..#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)##.=..............### #>..#.####......†..........## ##..#####.................# #.##The stone arrow hits the skeletal warrior.  The skeletal warrior is lightly damaged. _The skeletal warrior hits you from afar with a +0 glaive! _Unknown command.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 38/54 ================-------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 37/44 ====================---- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ---------  Time: 8645.6 (0.0)  :j*...##.........##.*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ...................*..........# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## _Unknown command.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, 100% to hit) :j_E#@.z.  You cannot conjure a boulder in an occupied space.:j%W f #*@:j v.@There's a thick-headed creature in the way.:jY @*:jOZ`.*z*:j..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 38/54 ================-------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 37/44 ====================---- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ---------  Time: 8645.6 (0.0) ...##.........##.○#..##.........# k) +7 Throatcutter {drain, coup de grace} :j.###...........###*###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward! The skeletal warrior barely misses you.Your boulder barrels into the skeletal warrior.:j.#...##.##.).#.#...#.#[#÷#...#...#.#.#...#.#)#...##.##...?#.#.....#@###.○####*#.z.:ju)<.##.., ally target) ##.=## #>*   boulder (minion, rolling)  †    :j'n39=8===6.6 (1:j;○:j:]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! The skeletal warrior barely misses you.r boulder barrels into the skeletal warrior. _The skeletal warrior is lightly damaged.:jnr ..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... :js .#.##.#...###...##.##.).#........ Health: 39/54 =================------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 35/44 ===================----- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ===------  Time: 8646.6 (0.0) ...##.........##.*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###*###......##### [4:jbu d0mCast: Stone Arrow (6%) ...................z..........# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm, ally target) ##.=..............### #>..#.### *   boulder (minion, rolling)  #......†..........## ##..###  ##.................# #.## _The skeletal warrior is lightly damaged.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, ally target,  76% to hit):j\ ..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 39/54 =================------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 35/44 ===================----- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next: :jH_ [37m 7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ===------  Time: 8646.6 (0.0) ...##.........##.`#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###*###......##### Cast: Stone Arrow (6%) ...................z..........# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm, ally target)##.=..............### #>..#.### *   boulder (minion, rolling)#......†..........## ##..#####.................# #.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (lightly damaged, ally target,  76% to hit)  The stone arrow hits your boulder!  Your bou:j` /lder is almost destroyed.:j ○Aim: a skeletal warrior, wielding a +0 glaive (lightly damaged, ally target,  76% to hit)  The stone arrow hits your boulder!  Your boulder is almost destroyed.Your boulder barrels into the skeletal warrior.  Your boulder crushes the skeletal warrior against a rock wall and falls apart!:jQ 0z.:j e°):j\ 3-7.6 (1:j :°:j > _The skeletal warrior is lightly damaged.:j..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 39/54 =================------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 32/44 =================------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8647.6 (0.0) ...##.........##.[0;1:j0;1m*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## _The skeletal warrior is lightly damaged.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (sparse dust, lightly damaged,  76% to hit):j^2 ..#####.#.#.###..###..##....##... morningthaw the Geomancer :jL3 o.##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 39/54 =================------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 32/44 =================------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 :j4 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8647.6 (0.0) ...##.........##.`#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)##.=..............### #>..#.####......†..........## ##..#####.................# #.##:j5 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (sparse dust, lightly damaged,  76% to hit)  The stone arrow hits the skeletal warrior but does no damage.  The skeletal warrior is lightly damaged.:j '.:j g25------8.6 (1:jX :jO v  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (sparse dust, lightly damaged,  76% to hit)  The stone arrow hits the skeletal warrior but does no damage.keletal warrior is lightly damaged. _hits you from afar with a +0 glaive!:jQ..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 25/54 ===========------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 29/44 ===============--------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8648.6 (0.0) :jQS...##.........##.*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## _The skeletal warrior hits you from afar with a +0 glaive!  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (sparse dust, lightly damaged,  76% to hit):j'..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 25/54 ===========------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 29/44 ===============--------- #......##.##.##...#...##......... AC: 20Str: 16 :j(..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8648.6 (0.0) ...##.........##.`#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)##.=..............###:j:* #>..#.####......†..........## ##..#####.................# #.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (sparse dust, lightly damaged,  76% to hit)  The stone arrow hits the skeletal warrior!!  The skeletal warrior is heavily damaged.:j'.:j9w630=9.6 (1:j:j  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (sparse dust, lightly damaged,  76% to hit)  The stone arrow hits the skeletal warrior!!  The skeletal warrior is heavily damaged. _The skeletal warrior hits you but does no damage.:jhf..#####.#.#.###..###..##....##... [0;10;1mmorningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 26/54 ===========------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 27/44 ==============---------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8649.6 (0.0) ...##.........##[39:jgB;49m.*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## The skeletal warrior is heavily damaged. _The skeletal warrior hits you but does no damage.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 76% to hit):j..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 26/54 ===========------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 27/44 ==============---------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9:j(Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8649.6 (0.0) ...##.........##.`#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)##.=..............### #>..#.####......†..........## ##..#####.................# #.##Aiming: [39:jd;49mStone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 76% to hit)  The stone arrow hits the skeletal warrior!!  The skeletal warrior is almost destroyed.:jj.50.6 (1  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (heavily damaged, 76% to hit)  The stone arrow hits the skeletal warrior!!  :jj!The skeletal warrior is almost destroyed. _The skeletal warrior completely misses you.:j ..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 26/54 ===========------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 24/44 =============----------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8650.6 (0.0) ...##.........##[39:j H;49m.*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## The skeletal warrior is almost destroyed. _The skeletal warrior completely misses you.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 76% to hit):j#..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 26/54 ===========------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 24/44 =============----------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 :j.##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8650.6 (0.0) ...##.........##.`#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)##.=..............### #>..#.####......†..........## ##..#####.................# #.##Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or :jl) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 76% to hit)  The stone arrow hits the skeletal warrior.  The skeletal warrior is almost destroyed.:j5.#.#..##.##.).#.#...#.#[#÷#...#...#.#.#...#.#)#...##.##...?#.#.....##.@###.`####z#... )<.##..  ##.=## #>  †    #.## :j .#.#..##.##.).#.#...#.#[#÷#...#...#.#.#...#.#)#...##.##...?#.#.....##.@###.`####z#...:j D)<.##..  ##.=## #>  †    :j1.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 76% to hit)  The stone arrow hits the skeletal warrior.  The skeletal warrior is almost destroyed.  The skeletal warrior hits you from afar with a +0 glaive!:jT11-------1.6 (1:j%:j(V _* * * LOW HITPOINT WARNING * * *:jE ..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 11/54 ====-------------------- ..##..#..#..#.#.#...#.#[#÷....... Magic: 21/44 ===========------------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8651.6 (0.0) ...##.........:j C##.*#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###z###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###.......### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## The skeletal warrior hits you from afar with a +0 glaive! _* * * LOW HITPOINT WARNING * * *Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 76% to hit):j ..#####.#.#.###..###..##....##... morningthaw the Geomancer .##.#####.####.#....)#.##........ Gargoyle of Vehumet *..... .#.##.#...###...##.##.).#........ Health: 11/54 ====-------------------- :jޕ ..##..#..#..#.#.#...#.#[#÷....... Magic: 21/44 ===========------------- #......##.##.##...#...##......... AC: 20Str: 16 ..##..#..#..#.#.#...#.#)#........ EV: 9Int: 22 .#.##.###...#...##.##...#........ SH: 0Dex: 10 .##?#####.####.#.....#.##........ XL: 11 Next:  7% Place: Dungeon:7 ..####.......##.@###..##......... Noise: ==-------  Time: 8651.6 (0.0) ...##.........##..#..##.........# k) +7 Throatcutter {drain, coup de grace} .###...........###)###......##### Cast: Stone Arrow (6%) ..............................# #..........)<.......###...:j #....### ##...................#####......# z   skeletal warrior (polearm)  ##.=..............### #>..#.###  #......†..........## ##..###  ##.................# #.## Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 76% to hit)  The stone arrow hits the skeletal warrior!  You destroy the skeletal warrior!:j '.#.#..##.##.).#.#...#.#[#÷.)...?#`)<#..  ##.=## #>  †    :j, M.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 glaive (almost destroyed, 76% to hit)  The stone arrow hits the skeletal warrior!  You destroy the skeletal warrior!  Vehumet accepts your kill.:jF4 2=2=162.6 (1Stone Arrow (6%) _:j= :j@ :jL(:jR+3:jw.,:jv3:j4,:j6:j;B:j>:j>3=23=:jb@:jC:j;D:jE:jFH:jH:j)J:jkM:j3Ny4=4=:j?P:j],:ja:jde:jvf:ji:jl,:jq,:js5=5=:jwB:jx:j{:jz|:j}:j:jy6=6=:jD:j:j:ju:j:jH:j>:j:jX:j:j:j7=7=:jo:j:j:jX:j y8=8=:j:jЩ:j:j:j|,:jDZ:j,:j:j_:j9=9=:j,:j8:jR:jx:jc:j:jd:j h2030=:j:jo:j :j):j2:jc:j:j,:j:j:j 1=1=:j:j:j1:j:j,:j:j:j.2=2=:j(:je B:j :jx :j* :j :j 23=3==:j( :j :j} :jq :j ,:j :j ,:j :j :j#! 4=4=:j # :j% :j& :j' :j* ,:j, :jB/ :j0 5=5=:jF< :j1@ :j'A :jB :jE ,:jG :jRK ,:jM :jxP :j Q 6=6=:j.S :j%V :jV :jwX :j/[ ,:jP] :j_ :j` 7=7=:j_b :j&f ,:jwh :j0k ,:j\ 8=8=99=:j ,:j@ 30=40=:j ,:j :j` ,:jY :j´ :jn y1=1=:j :j ,:j :j ,:j :j :jf 2=2=:j :j :j :jJ :j :j :j :j :jZ :j :jc :j# y3=3=:j :j :jV :j :j3 :j :jW :jK :j0 4=4==:j :j ,:j :j :j :j :j ,:ju :j :j% ]5==:j :j :j :j :jk :j8 :j :jb :j S6=:j :j :j :j8 :j! :j! :j# :jO& ,:j( :j* :j+ K7=:j- :j0 :j1 :j2 :j<6 ,:jW8 :j: :j; 98:j<= :j&@ :j@ :jnB :jD :jE :jvG :jJ :jJ :jK :jN :jO N39=:jQ :jS :jT :jWV :jY ,:js[ :j^ n40=:j` :jc :jAd :je :jh :ji :jj :jxm :jZn K1=:j8p :jr :js :j,~ :jg :jE :j/ :j :jf :j :jL :j U2=:j :jޕ :jǖ :j" :j :jǛ :jR :j :jР K3=:jע :j1 :j :jҨ :jp :j# :j :jH :j :j :jb :j U4=:j :j ,:j2 :j :jS :j :j :jY K5=:j :jR :j :jl :j ,:j :je ,:j :j* :j U6=:j :j ,:j :j ,:j :jY ;7:j :j :j :jC :jJ :jA ,:j ,:jg :j$ a8=:jX :jc ,:j< B:jC :j/ :j= N9=:jc :j :j :jX :j8" :j" :jP$ :j& :jq' :j) :jH, :j/- L50=:j/ :j1 ,:jU4 :j6 :j7 :j 9 :j< :j< U1=:j*C B:jUD :jF :jG :jI :jK :jrL K2=:jM :j4[ ,:j[^ :j?c ,:je :j0h :ji :juj :jm :jzn U3=:j,p :j!s ,:ju :jx :j}y :jz :j} :jm~ K4=:jT :j X:jJ   You see here a +0 glaive. _:j e=:j :j! :j1 :jf :jJ ,:jF :jt :j5 :j :j :j :j B:j* :j4 :j :j :j :j :ja :jE :j :j :jj :jD :j9 :j :jt :j :j :j` :jM :j6 :j :jR :j :j :jU :j :j :jt ,:j :j  :j ,:jg# :j$ :jf% ,:ja  ##.=..............### #.................##  ##...........#  ###.....###.....###  ###.....#....##  ###........###  ##.#........##  #......##....#  ##@..######.## --81462.0) #.### ###  ###         :jc 9--:ji :j/l E _Done exploring.:jI:j...........0.0):j:j:jE _Done exploring.:j?' :j], dGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn) :j.  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold:j*:ja :j ##.=..............### morningthaw the Geomancer#.................## Gargoyle of Vehumet *.....##.................# Health: 54/54 ========================###.....###.....### Magic: 44/44 ========================###.....#....##AC: 20Str: 16###........###EV: 9Int: 22##.#........##SH: 0Dex: 10#......##....#XL: 11 Next: 16% Place: Dungeon:7##@..######.##Noise: ---------  Time: 8814.6 (0.0)#.### ###k) +7 Throatcutter {drain, coup de grace} ###Cast: Stone Arrow (6%)     :j    The stone arrow hits the skeletal warrior!  You destroy the skeletal warrior! _Vehumet accepts your kill. _You see here a +0 glaive. _Done exploring. _Done exploring.:j :j{ :j :j :j}:j3:j:je:jP _:j:jb:j:j,:j:jS:jK:j:j=:j:jC:j##..###.###...###)###..##...)..................######..........)<.......###.##...................#####.=..........##.........####.................####.....###.....######@....#...8.6 (4###........##.#........###......##....#:j^##...######.## #.### ### ### :jD:j:j-:j :j՞ 3:jO :j :jS ,:j :j :j :j5 :j :j :j :j :j4 :ji :j% :j :jt #.##.#.#.##.###...#...##.##... ###.##.##?#####.####.#.....#.## .####...######..###..##.. ..##.....####..#..##.... #..###.###....###)###..... ##...)..........######..........)<.......###....##................##.:jx :##.=.....@........### #>.22#.........## ##.##..........# #.###.....###.....### #####.....#....#####........#####.#........###......##....###...######.##:jY :j :j :j-3:j-:j%:j',:jp,,:j.:j/:j0:j54P  There is a stone staircase leading up here.:j07:j7 _:j29:j;:j>,:jK?:j7J.#.##.#...###...##.##.).#......##..#..#..#.#.#...#.#[#÷.. ...#......##.##.##...#...##... ##...##..#..#..#.#.#...#.#)#.#.#.##.###...#...##.##... .##.##?#####.####.#.....#.## ##...######..###..##.. #.....##..#..##...... :jnK###.###....###)###......##6 ..)............ ####..........)<.......###......##..............##....##.=..............### #>..#.#.................## ##..####.................# #.#####.....###.....### ######.....#....##:jN:je:jAg:j)3:j[:jn:j X:jn :j:j:j:j:j:j:j#:jT:j:j>!:j#:jE&:j&:j(:j):j+:j,:j-:j/:jx2:jE3:j-4:js6:j8:j9:j::j"=:j4?:j@:j@:j:j:j:j:j:j :j:j:j,:j!9...#...##.##...#........#### .####.#.....#.##........#..## .##..###..##.............# ..#.........#..### ......###)###......######## ....................# ..)<.......###.......### ............#####......# ..........### #@..#.### 40.6 (:j"14.0)..## ##..### ...........# #.## .###.....### ### ...#....## ......### ......## .##....# #####.##:j$:j0:j3 :jH5U_There is a stone staircase leading down here.:j :j kGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom :j Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold:j* p  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}:j :j)x  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  n - +1 fire dragon scales :jdW :jr(!:j] Ug - a +2 robe of resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': It protects you from the effects of both fire and cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 4.0 (20.0 -> 16.0). Your EV would increase by 1.2 (9.8 -> 11.0). !:j^ Your spell failure would improve by up to 3% (press '!' for details). You took it off Sigmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.":jE Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)  h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold ":jE  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance":j:  e - an orb of energy (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}#:juy  d - a +0 helmet (worn)  e - an orb of energy (worn)$:j*7Ug - a +2 robe of resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of resistance': It protects you from the effects of both fire and cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 4.0 (20.0 -> 16.0). Your EV would increase by 1.2 (9.8 -> 11.0). $:j :Your spell failure would improve by up to 3% (press '!' for details). You took it off Sigmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {body armour} {bodyarmor} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%:j% Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn) %:j& e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)  h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold &:j&:j:&:j...#...##.##...#........####morningthaw the Geomancer .####.#.....#.##........#..##Gargoyle of Vehumet *..... ....##..###..##.............#Health: 54/54 ======================== .....##..#..##.........#..###Magic: 44/44 ======================== ......###)###......########AC: 20Str: 16 .....................#EV: 9&:j"Int: 22 ..)<.......###.......###SH: 0Dex: 10 ............#####......#XL: 11 Next: 16% Place: Dungeon:7 ..........### #@..#.###Noise: ---------  Time: 8840.6 (0.0) ..........## ##..###k) +7 Throatcutter {drain, coup de grace} ...........# #.##Cast: Stone Arrow (6%) .###.....### ### ...#....## ......### ......## .##....# #####.## _Vehumet accepts your kill. _You see here a +0 glaive. _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.&:j&:jC&:j&:j)&:j&:jCy  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    +1   i * Spellcasting  11.4  53%  -1      &:j     b - Unarmed Combat   0.0     0   j - Conjurations   1.1    +1   c + Throwing   0.0    -1 +4 k * Earth Magic  14.2  47%  +2           d - Short Blades   0.0    -1   l + Evocations   0.5    -1   e - Long Blades   0.0    -1               f - Armour  &:j[34m 0.0    +1       g - Dodging   1.5    -2       h - Stealth   2.1    +2                                                      The species aptitude is in [39;&:j49mwhite. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets':jP 13 l + Evocations 0.5   1% f + Armour 0.0   5%(:j472 f * Armour   0.0  10*:j *:jg...#...##.##...#........####morningthaw the Geomancer .####.#.....#.##........#..##Gargoyle of Vehumet *..... ....##..###..##.............#*:jHealth: 54/54 ======================== .....##..#..##.........#..###Magic: 44/44 ======================== ......###)###......########AC: 20Str: 16 .....................#EV: 9Int: 22 ..)<.......###.......###SH: 0Dex: 10 ............#####......#XL: 11 Next: 16% Place: Dungeon:7 ..........### #@..#.###Noise: ---------  Time: 8840.6 (0.0) ..........## ##..###k) +7 Throatcutter {drain, coup de grace} ...........# #.##Cast: Stone Arrow (6%) .###.....### ### ...#....## ......### ......## .##....# *:j[#####.## _Vehumet accepts your kill. _You see here a +0 glaive. _Done exploring. _Done exploring. _There is a stone staircase leading up here. _There is a stone staircase leading down here.*:j"*:j$*:j +*:j-*:jR*:j1T*:jZ*:jCa*:je21.6 (1 _*:jai*:jΓ&8*:jw ...........#...#  #.......>...#...#.  ..................  .................  #............... #..#...........  #.........#  ##....@..#  *:ju'##........##  #...<......# ..............# ............##.. #.........### ... #.........# .#. ..........# # ...........*:j- 3.1 (2.5 _You climb downwards. _There is a stone staircase leading up here.+:jZ+:j߇3+:j+:jx+:jZ$ _+:j:,+:jVB+:jƩ+:jX+:jh,+:j+:jڿ+:j6...... ............# ....#...####  #.......>...#...#..##  ........# ..........# #......#..#.........7.1 (4.0#.........##....#+:j##....<..#.........##........##.......>#...<......#...#...#..............#....#.##............##.....###  #.........### ....##  #.........# .#.+:j+:j"+8.1 (5+:j$+Q _Found a stone staircase leading down.+:j +:j# 3+:jM +:j +:j +:je ,+:j< +:j +:j +:j +:j! ,+:j +:jm +:j` +:j ,+:j +:j% +:jB+:j{+:jJ,+:j+:j +:jJ+:j,+:jQ+:j+:j+:jn+:j+:j+:j +:j!+:j"+:j2+:jY4,+:j5+:j)@,+:jA+:jB+:jI,+:j5J+:j(L+:jg,+:jk,+:jB+:j٘+:j/  You encounter an orc. It is wielding a +0 hand axe.+:j] o.  ###.#  ...  ......# ...#...#### .......>...#...#..## .... ..........  #........########..#............###...####.........##....#......####....<..#.............# ##........##.......>#.###o   orc (wandering) #...<#...#...#### ....#....#.## ..#.....###+:jf.o65.1 (17.0)+:jTo+:j5==6.1 (18+:j+:jJ% _The orc shouts!-:j... ..#. .###o#. ............  .....#  .....#...## #>...#...#..##.#.....#  #......####### #......###...#.........##....#......## ##....<..#.............# ##........##.......>#.###  #...<......#..####...#....#.##-:jQ.o-:jp-:j~--7.0)Stone Arrow (6%)-:j-:jm-:j .....) ..#.## ..###.#.. .........o..  ......#  .....#...####  #>...#..@#..##.#....#  #...########......###...#.........##....## ##....<..#.............# ##........##.......>#.###  #...<......#..####.o--8 _Found a runed flail..:jնy  morningthaw the Geomancer ....... Gargoyle of Vehumet *..... .....) Health: 54/54 ======================== . ..#.## Magic: 41/44 ======================-- .:j..###.#.. AC: 20Str: 16 ............ EV: 9Int: 22 ...........o# SH: 0Dex: 10  ...........#..*####  XL: 11 Next: 16% Place: Dungeon:8  #.......>...#..@#..##  Noise: ---------  Time: 8868.1 (0.0)  ....................#  k) +7 Throatcutter {drain, coup de grace}  ...................#  Cast: Stone Arrow (6%)  #...............#######  #..#............###...###  #.........##....#......##  o   orc ##....<..#.............#  ##........##.......>#.###  #...<......#...#...#### _Found a runed flail.  [.:j:36mAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (76% to  hit).:j  morningthaw the Geomancer ....... Gargoyle of Vehumet *..... .....) Health: 54/54 ======================== . ..#.## Magic: 41/44 ======================-- ..###.#.. AC: 20Str: 16 ............ EV: 9Int: 22 ...........)# SH: 0Dex: 10  ...........#...####  XL: 11 Next: 16% Place: Dungeon:8  #.......>...#..@#..##  Noise: ---------  Time: 8868.1 (0.0)  ....................#  k) +7 Throatcutter {drain, coup de grace}  ...................#  Cast: [0.:j;10;1mStone Arrow (6%)  #...............#######  #..#............###...###  #.........##....#......##  o   orc ##....<..#.............#  ##........##.......>#.###  #...<......#...#...#### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (76% to  hit)  The stone arrow hits the orc!  You kill the orc! ....... .....) . ..#.## ..# ...... .  `####  >  ...#  ...#  ...#  ...  #.........##.... ##....<..#......  ##........##.......>[4.:jP0m  #...<.:joShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (76% to  hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill..:j.o   orc (missile, wandering).:j&n==9.1 (1Stone Arrow (6%).:j..:j6 _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs..:j.:j.:j.:jF _Unknown command..:j) .:jU....... .....) o ..#.## ..###.#.. ............ .....)#  #...####  >...#..@#..##  ............#  ............#  ..........#######  ..........#  #.........##....  ##....<..#...... .:ja[ ##........##.......>#.###  #...< .:j+b  ....... .....) o ..#.## .:jc ..###.#.. ............ .....)#  #...####  >...#..@#..##  ............#  ............#  ..........###  ..........#  #.........##....  ##....<..#......  ##........##.......>  #...<.:jy .:jN} .:jD .:j [ _An orc is nearby!.:jF  .... ..........# .....)o ..#.## ...###.#..## ............. ...........)#  .....#.@.## #.>...#...#..##......#...........# #...########......###...#.........##....### ##....<..#.......# ##..#.......>#.###.:j `oo).:j B((((((.:j P.....@.:j .:j6 /-70.:j .:j r _The orc throws a boomerang. The boomerang barely misses you./:j:R o..... ... ......... ........## .....)o ..# ....###.#..## ....# .........@.)#  ...........#...## #.......>...#...#..##........#............/:jU6# #.........####### o 2 orcs (1 missile, 1 wandering)#............###...#.........##....### ##....<........#/:j~gd .oYou encounter an orc. It is wielding a +0 club..o oThe orc shouts! You hear a shout!/:jNsroo 3 orcs (1 missile)/:jus==1Stone Arrow (6%)/:j}/:j;q _You encounter an orc. It is wielding a +0 dagger./:jc ... .......... .o......./:jTeL ........### .....).. ..#.# ...oo###.#..## ....# ....)### .....#...## #>...#...###.......#...................#  2 #...............########............###...#.........##....###/:js/:j0xj ((The orc throws a boomerang./:jx...o/:jab2--2/:j@ _The boomerang hits you but does no damage./:j4   morningthaw the Geomancer ......  Gargoyle of Vehumet *..... ..........  Health: 54/54 ======================== .o.......  Magic: 39/44 =====================--- ........  AC: 20/:j6 Str: 16 ### .....)  EV: 9Int: 22 .... ..#.##  SH: 0Dex: 10 ....o###.#..##  XL: 11 Next: 16% Place: Dungeon:8 ....o**@.....#  Noise: =--------  Time: 8872.1 (0.0) ...........)###  k) +7 Throatcutter {drain, coup de grace}  ...........#...####  Cast: Stone Arrow (6%)  #.......>...#...#..##  ....................#  ...................#  oo 2 orcs (1 missile) #...............#######  #..#............###...### /:j=7  #.........##....#......## _The boomerang hits you but does no damage.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe, wearing a +0 ring mail and quivering  boomerangs (79% to hit)/:j   morningthaw the Geomancer ......  Gargoyle of Vehumet *..... ..........  Health: 54/54 ======================== .o.......  Magic: 39/44 =====================--- ........  AC: 20Str: 16 ### .....)  EV: 9Int: 22 .... ..#.##  SH: 0Dex: 10 ....)###.#..##  XL: 11 Next: 16% Place: Dungeon:8 ....o..@.....#  Noise: =--------  Time: 8872.1 (0.0) ...........)###  k) +7 Throatcutter {drain, coup de grace}  /:j, ...........#...####  Cast: Stone Arrow (6%)  #.......>...#...#..##  ....................#  ...................#  oo 2 orcs (1 missile) #...............#######  #..#............###...###  #.........##....#......## Aim: an orc, wielding a +0 hand axe, wearing a +0 ring mail and quivering  boomerangs (79% to hit)  The stone arrow hits the orc!!  You kill the orc!Vehumet accepts your kill.You feel your power returning./:j C ......  ..........  .o.......    ### .....)  .... ..#.##  ...##  ....o``@.....#  ..../:j &##  .......  #.......  ......... ...................# o   orc #...............## #..#............# /:j j.oboomerangs (79% to hit)  The stone arrow hits the orc!!  You kill the orc!  Vehumet accepts your kill.You feel your power returning.  Magical energy flows into your mind!/:j ./:j- j43===3.1 (1 _/:j /:jQ/:jR/:j[/:j^F _Unknown command.0:j7  morningthaw the Geomancer ......  Gargoyle of Vehumet *..... ..........  Health: 54/54 ======================== .o.......  Magic: 40/44 =====================--- ........  AC: 20Str: 16 ### .....)  EV: 9Int: 22 .... ..#.##  SH: 0Dex: 10 ....)###.#..##  XL: 11 Next: 16% Place: Dungeon:8 .....o*@.....#  Noise: ==-------  Time: 8873.1 (0.0) ...........)###  k) +7 Throatcutter {drain, coup de grace}  .......0:j98....#...####  Cast: Stone Arrow (6%)  #.......>...#...#..##  ....................#  ...................#  o   orc #...............#######  #..#............###...###  #.........##....#......## _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (76% to hit)0:j   morningthaw the Geomancer ......  Gargoyle of Vehumet *..... ..........  Health: 54/54 ======================== 0:j.o.......  Magic: 40/44 =====================--- ........  AC: 20Str: 16 ### .....)  EV: 9Int: 22 .... ..#.##  SH: 0Dex: 10 ....)###.#..##  XL: 11 Next: 16% Place: Dungeon:8 .....).@.....#  Noise: ==-------  Time: 8873.1 (0.0) ...........)###  k) +7 Throatcutter {drain, coup de grace}  ...........#...####  Cast: Stone Arrow (6%)  #.......>...#...#..##  ....................#  ...................# 0:j _ o   orc #...............#######  #..#............###...###  #.........##....#......## Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (76% to hit)  The stone arrow hits the orc!  You kill the orc!0:j 0:j ......  ..........  .o.......    ### .....)  .... ..#.##  ...##  .....)`@.....#  ....##  .......  #.......  ......... .................. #...............## #..#............# 0:jvB.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (76% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.0:jo4.1 (1Stone Arrow (6%) _0:j0:jw0:j0:jj 0:jl#F _Unknown command.0:j 0:jI 0:j 0:j f  An orc comes into view.0:j 1=oStone Arrow (6%)o   orc0:j %00:j 0:j ;--5.1 (1 _0:j 0:j 1:j {  morningthaw the Geomancer ......  Gargoyle of Vehumet *..... ..........  Health: 54/54 ======================== .o.......  Magic: 38/44 ====================---- ........  AC: 20Str: 16 ### .....)  EV: 9Int: 22 .... ..#.##  SH: 0Dex: 10 ....)###o#..##  XL: 11 Next: 16% Place: Dungeon:8 .....).@.....#  Noise: ---------  Time: 8875.1 (0.0) ...........)###  k) +7 Throatcutter {drain, coup de grace}  ...........#[41:j|30m...####  Cast: Stone Arrow (6%)  #.......>...#...#..##  ....................#  ...................#  o   orc #...............#######  #..#............###...###  #.........##....#......## _Unknown command. _An orc comes into view.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (76% to hit)1:j"  morningthaw the Geomancer ......  Gargoyle of Vehumet *..... ..........  Health: 54/54 ======================== .o.......  Magic: 38/44 ====================---- ........  AC: 20Str: 16 ### .....)  EV: 9Int: 22 .... ..#.##  SH: 0Dex: 10 ....)###)#..##  XL: 11 Next: 16% Place: Dungeon:8 .....).@.....#  Noise: ---------  Time: 8875.1 (0.0) ...........)###  k) +7 Throatcutter {drain, coup de grace}  ...........#...1:jJ$####  Cast: Stone Arrow (6%)  #.......>...#...#..##  ....................#  ...................#  o   orc #...............#######  #..#............###...###  #.........##....#......## Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (76% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning.1:j) ......  ..........  .o.......    ### .....)  .... ..#.##  ...##  ....#  ....##  .......  #.......  ......... .................. #...............## #..#............# 1:j1:j9===6.1 (1Stone Arrow (6%) _1:j1:jU1:jh1:j?1:j1:jF _Unknown command.1:j31:jV 1:j1:jY$ _1:j1:j,1:j#40=1:j%1:j[+,1:j-1:j3,1:j`71:jK1=1:jTB1:j_2=1:jYa,1:jc1:jkB1:jn1:joK3=1:j!q1:jv1:jw1:jx1:j~1:j1:j1:j 4==1:j 4 _Magic restored.1:jM1:j1:jP1:j$  Things that are here:1:jCr  a +0 club; a +0 leather armour; an orc corpse1:jʻ#....#........... ##............##..........#...............#............[.###........)............@#.## --937.0))###)#..## 1:jD .....).......#  ...........)###......#...#####.......>...#...#..##....................#...................##......#######1:jy1:jTG--4.1 (181:jZ1:j( _Found a ring mail.2:jC2:jjE2:jF2:jK2:jMR2:jW,2:j*Y2:j]2:j _9=2:j`2:j]n##. #..## #..#. ##. ..#### ...###....[###.@)...............#.####.......)###)#..## .....).......# ...)###....#...####  #.>...#...#..##  ..............#....#2:jx##. #.## #.# . ##. ..##.## .##.#.[.###........@......#..#.####...#....)###)#..## ......).......#...)###  .#...#### #.2:jz>...#...#..## .........# 2:j16.1 (2.0)2:j2:j$7.1 (32:j2:j| _You see here a +1 flail of distortion.3:ju!33:j$3:jD| _3:jK3:j0W3:j-[3:j^3:jb3:j-d3:jle3:jxh3:j*m3:jr,3:jyB3:jV|3:j73:j3:j3:j3:j3:j$,3:j|3:j3:j3:j3:j\,3:jR3:jn3:j̪3:jE3:j3:j3:j3:j3:jC,3:j½3:j3:j3:j3:jn3:j .......  #!......  ........   .. .....#   ... ....###  ##..........#....  #..........###..##  #...........##.@.#  ##.......##  3:jjc#..........##...##  ............##..##  ....[......#  .)......##...   .....#.####...# .###    )###)#..###.#...##    .)####..##   3:j1909.1 (12.0)3:j@-10.1 (133:j3:ja _d - a scroll labelled IRUNOS OXKA3:j 3:jG 3:j͘ 3:j 3:jz 3:j B3:j B3:j 3:ji 3:jñ 3:j 3:j 3:j" ,3:j 3:jݻ 3:j 3:jͿ 3:j 3:jw 3:j 3:j 3:j 3:jv  ####   ...#####  ......###  .......#  ##......##  #........##  ##@......#  ...#........#  3:j ............##  ............###  ##..........#....#  #..........###..##  #...........##...#  . ##...............##  ..##..........##...## 3:j 16.1 (6.0)3:j +7.1 (73:j 3:j R _l - a white potion4:j7I4:j 4:jB4:j4:j,4:j4:j4:jn4:j,4:jJ4:j4:j,4:j4:jLX4:j>4:j޶,4:j4:j4:j|4:jX4:j:4:j4:j,4:j4:j,4:j4:j4:jo4:j,4:jR4:jH}...... .. ##.... ... #....##### ...##....#...##### .................### .........##.......# .#......###......## #.....###........## #...@...###.......# 27.1 (10.0)............#........# ....................## ......#.............### .....##..........#....# ....##..........###..## [.#. #...........##...#4:j ..# ##...............## ..##..........##...##4:j4:j,8.1 (114:j4:j( _Found a ring mail.5:jv_5:jnX5:jB5:j5:j5:jm5:j5:j5:j5:jB5:j5:j5:jT,5:j5:j$ 5:j& 5:j= 5:j5:j5:j5:j5:j4,5:j 5:j$n _j - 2 yellow potions (gained 1)5:j+  You encounter a kobold brigand and a kobold.The kobold brigand is wielding a +1 dagger of freezing and quivering poisoneddarts. The kobold is quivering stones.5:j:I .. ##.... #.....##....##### .....##....#...##..# ...............#...# #..........##..#..... #...#......###.......#####.###..5:j<........##...#.......###.......@..............#.......#.......###.......K. ####........K ##..[.#.##........ K   kobold brigand (missile, wandering) #....####........ K   kobold (missile, wandering) ......##... .............5:jgEl30.K.5:jYKK   kobold (missile)5:jO,9.1 (115:j$W5:jb; _The kobold brigand leaves your sight.6:j+.. #.....#### ... .. .....##....#... #..##. .............. #...#> ####..... #...#......###.#####.###........##...#.......##...............6:j:-\...............K#K...#..##K.K ####K. ##..[.#.## #....####KKKKK 5 kobolds (1 missile, 4 wandering) ...... ###... #6:je> .  You encounter 4 kobolds.Found a stone staircase leading down.6:j%@6K.6:jH KKKK 4 kobolds (1 missile, 2The kobold shouts! You hear a shout!6:j[NT((((((6:j?iKK.6:jbG.K6:j] ..@...K   kobold brigand (missile)KKKK 4 kobolds (1 missile, 2 wandering)The kobold throws a stone. The stone completely misses you.You hear a shout!6:j;==40.1 (1.0)6:j6:j3 _The kobold leaves your sight.7:je .. #.....##.... ... ...#.....##....# #..##..  #...#>. #.## ##...... #...#...... #......#####.##.....###.#.##...#..##.#.KK..#..#.##K.KK ####.##7:jKK. ##..[.#.##K. #....####KK 2 kobold brigands (missiles, 1 wander…). ......##KK 6 kobolds (1 missile, 4 wandering) ### #7:j( .KYou encounter a kobold brigand and 2 kobolds.The kobold brigand is quivering poisoned darts.7:jvxK.K7:j5K.K..K.KK.7:j'G.K7:jK)K737:jj1Stone Arrow (6%)7:j17:j0 _The kobold brigand shouts!7:jDI  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 41/44 ======================-- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 7:jAK .#........##...#.......# SH: 0Dex: 10 ........................ XL: 11 Next: 16% Place: Dungeon:8 #......@................ Noise: ==-------  Time: 8941.1 (0.0) #..K.**...........#..... k) +7 Throatcutter {drain, coup de grace}  K..KK#..#........##..... Cast: Stone Arrow (6%) KK.. ####.......##...... ..K ##..[.#.##...... KK #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKKK 7 kobolds (1 missile, 3 wandering) ###........... #..........The kobold brigand is quivering poisoned darts. _The kobold brigand shouts!  Aiming: Stone Arrow[367:jL m (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)7:jk  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 41/44 ======================-- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 227:jRm  .#........##...#.......# SH: 0Dex: 10 ........................ XL: 11 Next: 16% Place: Dungeon:8 #......@................ Noise: ==-------  Time: 8941.1 (0.0) #..K..............#..... k) +7 Throatcutter {drain, coup de grace}  K..)K#..#........##..... Cast: Stone Arrow (6%) KK.. ####.......##...... ..K ##..[.#.##...... KK #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKKK 7 kobolds (1 missile, 3 wandering) ###........... #..........Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow misses the kobold. The stone arrow hits the kobol7:j o d!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.7:ju O ..  ... ...# #..##..  #...#>.  7:jQv ##  #.# .#.... ...... #..... #..K.``........ K..)`... KK.. ... ..K ##..[.# KK #....# . ......KKKK 6 7:jw C###..7:jM .7:jn pK.K.7:jv qK.K.7:j ;K.7:j_ KAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow misses the kobold. The stone arrow hits the kobold!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning.  The kobold shouts!7:j .K.K7:j c.K27:jb 322.1 (17:j= 7:jNK s _You encounter a kobold. It is wielding a +0 dagger.7:jU 7:j6X 7:j` 7:jgf F _Unknown command.7:j .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 39/44 =====================--- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 107:j ........................ XL: 11 Next: 16% Place: Dungeon:8 #......@................ Noise: ==-------  Time: 8942.1 (0.0) #...KK*...........#..... k) +7 Throatcutter {drain, coup de grace}  .KK).#..#........##..... Cast: Stone Arrow (6%) KK.K ####.......##...... K.. ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKKK 6 kobolds (1 missile, 2 wandering) ###........... #.......... _You encounter a kobold. It is wielding a +0 dagger. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, [7:j10;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)8:ji .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 39/44 =====================--- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ........................ XL: 11 Next: 16% Place: Dungeon:8 #......@................ Noise: ==-------  Time: 8942.1 (0.0) #...K)............#..... k) +7 Throatcutter {drain, coup de grace}  .KK).[8:j33m#..#........##..... Cast: Stone Arrow (6%) KK.K ####.......##...... K.. ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKKK 6 kobolds (1 missile, 2 wandering) ###........... #..........Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!8:jK< ..  ... ...# #..##..  #...#>.  ##  #.# .#.... ...... #..... #...K)`........ .... KK.K ... K.. ##..[.# .. #....# . ......KKK 5 kobolds ( ###..8:j4MjKPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.8:j?OK.K.K.8:jPsK.K.8:jWqK.K.8:j^.KKKK 6 kobolds (2 wandering)8:jb23.1 (1 _8:jn8:jp8:j8:j8:j8:jF _Unknown command.9:j9:j/Sandblast9:j9:j9:j. .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 9:j0........................ XL: 11 Next: 16% Place: Dungeon:8 #....K*@................ Noise: ==-------  Time: 8943.1 (0.0) #.KK.)............#..... k) +7 Throatcutter {drain, coup de grace}  KK.)K#..#........##..... Cast: Sandblast .K.. ####.......##...... ..K ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKKK 6 kobolds (2 wandering) ###........... #.......... _Vehumet accepts your kill. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )9:j1 - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)9:jtI .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16 9:jw#......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ........................ XL: 11 Next: 16% Place: Dungeon:8 #....).@................ Noise: ==-------  Time: 8943.1 (0.0) #.KK.)............#..... k) +7 Throatcutter {drain, coup de grace}  KK.)K#..#........##..... Cast: Sandblast .K.. ####.......##...... ..K ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKKK 6 kobolds (2 wandering) ###........... #..........Shift-Dir - straight line[9:jPy19;2HAim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.9:j~) ..  ... ...# #..##..  #...#>.  ##  #.# .#.... ...... 9:j#....)#@....... #.... KK.... .K.. ... ..K ##..[.# .. #....# . ......KKK 5 ###..9:j' K..KK.9:j K..K.KK.9:j 2K.9:jK)K.K.9:j$mK.K.9:j=.K9:j?NKK9:j!\40=4.6 (1.59:jT+9:j.+ _The kobold shouts! x29:j9:j9:j9:j:F _Unknown command.9:j'  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 39/44 =====================--- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ........................ XL: 11 Next: 16% Place: Dungeon:8 #.K.KKK@................ Noise: ==-------  Time: 8944.6 (0.0) #..K.)............#..... k) +7 Throatcutter {drain, coup de grace}  ...KK#9:j* ..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKK 5 kobolds ###........... #.......... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (82% to hit)9:jg .. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 54/54 ========================#...#>. #..........## Magic: 39/44 =====================---##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#........##...#.......# SH: 0Dex: 10........................ XL: 11 Next: 16% Place: Dungeon:8#.K.KKK@................ Noise: ==-------  Time: 8944.6 (0.0)#..K[39;499:j m.)............#..... k) +7 Throatcutter {drain, coup de grace} ...KK#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... KK 2 kobold brigands (missiles).......##....... KKKKK 5 kobolds###...........#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is moderately wounded.9:jA K.  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is moderately wounded.  Magical energy flows into your mind!9:j w.KK.9:jU <)K9:j ~K)K.9:jw 9:j =40-6.1 (1.59:jֺ 9:j E _The kobold brigand hits you but does no damage.9:jU9:jAX8-9:j`9:jcF _Unknown command.::j .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 54/54 ======================== #...#>. #..........## Magic: 39/44 =====================--- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 .....KK................. XL: 11 Next: 16% Place: Dungeon:8 #..KK)K@................ Noise: =--------  Time: 8946.1 (0.0) #....K............#..... k) +7 Throatcutter {drain, coup de grace}  ...)K#::jԘ[m..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKK 5 kobolds ###........... #.......... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (moderately wounded, 82% to hit)::j6I.. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 54/54 ========================#...#>. #..........## Magic: 39/44 =====================---::j##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#........##...#.......# SH: 0Dex: 10.....KK................. XL: 11 Next: 16% Place: Dungeon:8#..KK)K@................ Noise: =--------  Time: 8946.1 (0.0)#....K............#..... k) +7 Throatcutter {drain, coup de grace} ...)K#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... KK 2 kobold brigands (missiles)...[::j 39;49m....##....... KKKKK 5 kobolds###...........#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (moderately wounded, 82% to hit)  The blast of sand hits the kobold brigand.  The kobold brigand is moderately wounded.::jE=)K::jF.K.KK.::jUHC.K::jI8K.::jZN)KAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (moderately wounded, 82% to hit)  ::jcOThe blast of sand hits the kobold brigand.  The kobold brigand is moderately wounded.kobold brigand hits you but does no damage.  The kobold hits you but does no damage.::jvPF.K::jS K)The kobold brigand hits you with a +1 dagger of freezing.::jT=.K::j_::j;b[2-7.6 (1.5::j j::jlE _The kobold brigand hits you but does no damage.::jvH::jOJ::jjS::jUF _Unknown command.::jt .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 52/54 =======================- #...#>. #..........## Magic: 38/44 ====================---- ::jv##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#.....K..##...#.......# SH: 0Dex: 10 ......KK................ XL: 11 Next: 16% Place: Dungeon:8 #....)K@................ Noise: =--------  Time: 8947.6 (0.0) #....KK...........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#K.#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKK ::jx 5 kobolds ###........... #.......... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (moderately wounded, 82% to hit)::jB( M.. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....::j3* #..##.. ............. Health: 52/54 =======================-#...#>. #..........## Magic: 38/44 ====================----##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#.....K..##...#.......# SH: 0Dex: 10......KK................ XL: 11 Next: 16% Place: Dungeon:8#....)K@................ Noise: =--------  Time: 8947.6 (0.0)#....KK...........#..... k) +7 Throatcutter {drain, coup de grace} ...).#K.#[::j+ ;40m........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... KK 2 kobold brigands (missiles).......##....... KKKKK 5 kobolds###...........#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (moderately wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.::j A.K::j )K.K.K::jP Aim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (moderately wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.The kobold brigand misses you.  The kobold brigand hits you but does no damage.::j_ [9=9.1 (1.5::j ::jc S _The kobold barely misses you.::j ::j˶ ::j ::j F _Unknown command.;:j)D .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 52/54 =======================- #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16;:j, #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 16% Place: Dungeon:8 #....)K@................ Noise: =--------  Time: 8949.1 (0.0) #....)KK..........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#.K#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKK 5 kobolds ###........... #.......... _Unknown command.Aiming: Sandblast[40;:jT0m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (severely wounded, 82% to hit);:j .. #.....##....### morningthaw the Geomancer;:j ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 52/54 =======================- #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 16% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8949.1 (0.0) #....)KK..........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#.K#........##.....[4;:jZ0m Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobold brigands (missiles) . ......##....... KKKKK 5 kobolds ###........... #..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +1 dagger of freezing and quivering poisoned  darts (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!;:j J ..  ... ...# #..##..  #...#>. ;:j") ##  #.# .#.... ...... #..... #..... ...... .... ... ... ##..[.# .. #....#   kobold brigand (missile) . ...... ###..;:jK.  darts (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill.kobold hits you but does no damage. The kobold barely misses you.The kobold hits you with a +0 whip. The kobold hits you but does no damage.;:j  The kobold brigand hits you but does no damage.  The kobold hits you but does no damage. x2  The kobold brigand barely misses you. The kobold hits you but does no damage.;:jld1-750.6 (1.5;:j(;:jm _The kobold barely misses you. The kobold completely misses you.;:jv;:j&;:j;:jF _Unknown command.;:j^ .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 51/54 ======================-- #...#>. #..........## Magic: 37/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 17% Place: Dungeon:8;:jh #....))@................ Noise: =--------  Time: 8950.6 (0.0) #....)KKK.........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKKK 5 kobolds ###........... #.......... _The kobold barely misses you. The kobold completely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit);:j.. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 51/54 ======================--#...#>. #..........## Magic: 37/44 ====================----##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#........##...#.......# SH: 0Dex: 10......KKK............... XL: 11 Next: 17% Place: Dungeon:8;:j#....))@................ Noise: =--------  Time: 8950.6 (0.0)#....)KKK.........#..... k) +7 Throatcutter {drain, coup de grace} ...).#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... K   kobold brigand (missile).......##....... KKKKK 5 kobolds###...........#.......... _The kobold barely misses you. The kobold completely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit);:jeh  Aim: a kobold, wielding a +0 dagger (82% to hit)  The blast of sand hits the kobold but does no damage.  Magical energy flows into your mind!  The kobold barely misses you. The kobold misses you.The kobold barely misses you.The kobold brigand hits you with a +0 dagger.;:jjjd48-9=;:jk&2.1 (1.5;:ju;:jy| _The kobold closely misses you. The kobold hits you but does no damage.;:j΅ ;:jՇ ;:j  ;:jU @_Unknown command.;:j'  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 48/54 =====================--- #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ;:jj ......KKK............... XL: 11 Next: 17% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8952.1 (0.0) #....)KKK.........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKKK 5 kobolds ###........... #.......... _The kobold closely misses you. The kobold hits you but does no damage. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or );:j  - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit);:j  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 48/54 =====================--- #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 17% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8952.1 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} ;:j 7 ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKKK 5 kobolds ###........... #..........Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.;:j ] ..  ... ...# #..##..  #...#>.  ##  #.# .#.... ...... #..... #..... ...... .... ... ... ##..[.# .. #....# . ...... 4 ###..;:j!;:j;You feel your power returning.  ;:j[The kobold hits you but does no damage. x2; The kobold closely misses you.;:j=The kobold barely misses you.  ;:j6The kobold brigand hits you but does no damage.  ;:j1The kobold hits you with a +0 short sword.  ;:j7oThe kobold brigand closely misses you. The kobold closely misses you.;:j@;:j,6-9=3.6 (1.5;:jy _The kobold hits you with a +0 dagger. The kobold hits you but does no damage.<:j$<:j&<:j01<:jv3F _Unknown command.<:ja6 .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... <:jc#..##.. ............. Health: 46/54 ====================---- #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 17% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8953.6 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####[<:jSe40m.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKK 4 kobolds ###........... #.......... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (82%  to hit)<:jK.. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 46/54 ====================----#...#>. #..........## Magic: 38/44 ====================----##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#........##...#.......# SH: 0Dex: 10......KKK............... XL: 11 Next: 17% Place: Dungeon:8#....))@................ Noise: =--------  Time: 8953.6 (0.0)<:jRNh#....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} ...).#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... K   kobold brigand (missile).......##....... KKKK 4 kobolds###...........#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (82%  to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.<:jAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (82%  to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.The kobold barely misses you. The kobold hits you but does no damage.  The kobold brigand hits you but does no damage.<:j[9=5.1 (1.5<:j<:j| _The kobold closely misses you. The kobold hits you but does no damage.<:j6.<:jZ0<:jc:<:j<F _Unknown command.<:j D .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 46/54 ====================---- #...#>. #..........## Magic: 38/44 ====================---- ##...... #...#......## AC: 20Str: 16<:j  #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 17% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8955.1 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKK 4 kobolds ###........... #.......... _Unknown command.Aiming: Sandbla<:j^ st (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 82% to hit)<:jF .. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 46/54 ====================----#...#>. #..........## Magic: 38/44 ====================----##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#........##...#.......# SH: 0Dex: 10......KKK............... XL: 11 Next: 17% Place: Dungeon:8#....))@................ Noise: =--------  Time: 8955.1 (0.0)#[37<:jI m....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} ...).#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... K   kobold brigand (missile).......##....... KKKK 4 kobolds###...........#..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 82% to hit)  The blast of sand hits the kobold brigand!  The kobold brigand is almost dead.<:jL The kobold hits you with a +0 short sword.  The kobold hits you but does no damage. The kobold closely misses you.The kobold barely misses you.  The kobold brigand hits you but does no damage.kobold hits you with a +0 short sword.  The kobold brigand hits you with a +0 dagger.0---6.6 (1.5<:j!  _The kobold closely misses you. x2; The kobold hits you but does no damage.<:jP<:jS<:j^<:jaF _Unknown command.=:j2G .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 40/54 =================------- #...#>. #..........## Magic: 37/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......KKK............... XL: 11 Next: 17% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8956.6 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} =:j#M" ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKK 4 kobolds ###........... #.......... _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 82% to hit)=:jf .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 40/54 =================------- #...#>. #..........## Magic: 37/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......K)K............... XL: 11 Next: 17% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8956.6 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} =:js ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold brigand (missile) . ......##....... KKKK 4 kobolds ###........... #..........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand! ..  ... ...# #..##..  #...#>.  ##  #.# .#.... ...... #..... #..... ...... .... ... ... ##..[0;10=:juq;1m[.# .. #....#KKKK 4 kobolds . ...... ###..=:jeAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, 82% to hit)  The blast of sand hits the kobold brigand!!  You kill the kobold brigand!Vehumet accepts your kill.  The kobold hits you but does no damage. The kobold closely misses you.=:j#88.1 (1.5 _The kobold hits you but does no damage. The kobold closely misses you.=:j _Unknown command.=:j .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 40/54 =================------- #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......K)K............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8958.1 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} =:j ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KKKK 4 kobolds . ......##....... ###........... #.......... _The kobold hits you but does no damage. The kobold closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)=:j_ .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 40/54 =================------- #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......K))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8958.1 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} =:jb ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KKKK 4 kobolds . ......##....... ###........... #..........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!=:jjT ..  ... ...# #..##..  #...#>.  ##  #.# .#.... ...... #..... #..... ...... .... ... ... ##..[.# =:jl.. #....# 3 . ...... ###..=:j}Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.  The kobold hits you but does no damage. The kobold barely misses you. x2=:j 1=7=9.6 (1.5=:j =:jm _The kobold hits you but does no damage. x2; The kobold closely misses you.=:jM  _Unknown command.=:j6  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 41/54 ==================------ #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 =:j8 ......K))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8959.6 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KKK 3 kobolds . ......##....... ###........... #.......... _The kobold hits you but does no damage. x2; The kobold closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (82% to hit)=:j-.. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 41/54 ==================------#...#>. #..........## Magic: 36/44 ===================-----##...... #...#......## AC: 20Str: 16#......#####.##.....### EV: 9Int: 22.#........##...#.......# SH: 0Dex: 10=:j/......K))............... XL: 11 Next: 18% Place: Dungeon:8#....))@................ Noise: =--------  Time: 8959.6 (0.0)#....)#K).........#..... k) +7 Throatcutter {drain, coup de grace} ...).#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... KKK 3 kobolds.......##.......###...........#.......... _The kobold hits you but does no damage. x2; The kobold closely misses you. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - c=:ji1oycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (82% to hit)=:jK  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (82% to hit)  The blast of sand misses the kobold. Magical energy flows into your mind!  The kobold misses you. The kobold hits you but does no damage.=:j\7=61.1 (1.5=:j=:j+T _The kobold closely misses you.>:j  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 41/54 ==================------ #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......K))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8961.1 (0.0) #....)KK).........#..... k) +7 Throatcutter {drain, coup de grace} [11;>:j9H ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KKK 3 kobolds . ......##....... ###........... #..........The kobold misses you. The kobold hits you but does no damage. _The kobold closely misses you.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (82% to hit)>:jo. .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 41/54 ==================------ #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......K))............... XL: 11 Next: 18% Place: Dungeon:8 >:j1#....))@................ Noise: =--------  Time: 8961.1 (0.0) #....))K).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KKK 3 kobolds . ......##....... ###........... #..........Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.>:j7] ..  ... ...# #..##..  #...#>.  ##  #.# .#.... ...... #.....>:j: #..... ...... .... ... ... ##..[.# .. #....# 2 . ...... ###..>:jB>:j[8=2.6 (1.5>:j>:jg  Aim: a kobold, wielding a +0 whip (82% to hit)  The blast of sand hits the kobold!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning. _The kobold hits you but does no damage. x4>:js9  .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 41/54 ==================------ #...#>. #..........## Magic: 37/44 ====================---- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......K))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8962.6 (0.0) #....))K).........#..... k) +7 Throatcutter {drain, coup de grace} >:j;  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobolds . ......##....... ###........... #..........You feel your power returning. _The kobold hits you but does no damage. x4  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit)>:j .. #.....##....### morningthaw the Geomancer... ...#.....##....#.. Gargoyle of Vehumet *.....#..##.. ............. Health: 41/54 ==================------#...#>. #..........## Magic: 37/44 ====================----###..... #...#......## AC: 20Str: 16#..#...#####.##.....### EV: 9Int: 22.#...#....##...#.......# SH: 0Dex: 10......#))............... XL: 11 Next: 18% Place: Dungeon:8#....))@................ Noise: =--------  Time: 8>:jё H962.6 (0.0)#....))K).........#..... k) +7 Throatcutter {drain, coup de grace} ...).#..#........##..... Cast: Sandblast.... ####.......##......... ##..[.#.##........#....####...... KK 2 kobolds.......##.......###...........#..........You feel your power returning. _The kobold hits you but does no damage. x4  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit)>:j ...K _The kobold hits you but does no damage. x4  Aiming: Sandblast (safe; 1% risk of failure)  >:j# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (82% to hit)  The blast of sand misses the kobold.>:j$ \39-4.1 (1.5>:jB y _The kobold hits you but does no damage. The kobold hits you with a +0 dagger.?:jg .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... #..##.. ............. Health: 39/54 =================------- #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 ?:ji.#........##...#.......# SH: 0Dex: 10 ......K))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8964.1 (0.0) #....))K).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... KK 2 kobolds . ......##....... ###........... #..........The blast of sand misses the kobold. _The kobold hits you but does no damage. The kobold hits you with a +0 dagger.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [0;10?:jk;1m) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit)?:j6 .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet *..... ?:jb#..##.. ............. Health: 39/54 =================------- #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......)))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8964.1 (0.0) #....))K).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####...[34?:jOKm....##...... ... ##..[.#.##...... .. #....####...... KK 2 kobolds . ......##....... ###........... #..........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (82% to hit)  The blast of sand hits the kobold.  You kill the kobold!?:j ..  ... ...# #..##..  ?:j#...#>.  ##  #.# .#.... ...... #..... #..... ...... .... ... ... ##..[.# .. #....#   kobold . ...... ###..?:j&  Vehumet accepts your kill.The kobold barely misses you.?:j,*37-7=5.6 (1.5?:jr;?:j]>@ _The kobold hits you with a +0 short sword.?:jz .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet **.... #..##.. ............. Health: 37/54 ================-------- #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 .#........##...#.......# SH: 0Dex: 10 ......)))............... XL: 11 Next: 18% Place: Dungeon:8?:js} #....))@................ Noise: =--------  Time: 8965.6 (0.0) #....))K).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold . ......##....... ###........... #..........The kobold barely misses you. _The kobold hits you with a +0 short sword.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)?:jh! .. #.....##....### morningthaw the Geomancer ... ...#.....##....#.. Gargoyle of Vehumet **.... #..##.. ............. Health: 37/54 ================-------- #...#>. #..........## Magic: 36/44 ===================----- ##...... #...#......## AC: 20Str: 16 #......#####.##.....### EV: 9Int: 22 ?:jj.#........##...#.......# SH: 0Dex: 10 ......)))............... XL: 11 Next: 18% Place: Dungeon:8 #....))@................ Noise: =--------  Time: 8965.6 (0.0) #....)))).........#..... k) +7 Throatcutter {drain, coup de grace}  ...).#..#........##..... Cast: Sandblast .... ####.......##...... ... ##..[.#.##...... .. #....####...... K   kobold . ......##....... ###........... #..........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wield?:j(oing a +0 short sword (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!?:j@r ..  ... ...# #..##..  ?:js#...#>.  ##  #.# .#.... ...... #..... #..... ...... .... ... ... ##..[.# .. #....# . ......  ###..   ?:j(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (82% to hit)  The blast of sand hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.?:j?:j87.1 (1.5Sandblast _?:j5"?:j\$?:j/% ?:jc' ?:j+) ?:jb. ?:j/ ?:j&? ?:jD ?:jF K7=?:jH ?:jM ?:jO N39=?:jQ ?:jU ?:jV ?:j Y ?:j.^ ?:j_ U8=?:jb ?:jf ,?:ji ?:jmo ?:jp X40=?:j#s ?:jw ?:j1x ?:jZz ?:j} ?:j K9=?:jP ?:j ?:j K1=?:jɗ ?:j ?:jݟ ?:jŢ ?:ju l40=?:j ?:j ?:j ?:j ?:j ?:j U2=?:j ?:j7 ?:j ?:j ?:jq K1=?:jK ?:j[ ?:j ?:jW K3=?:j# ?:j ?:j?:j?:j ?:j U2=?:jD ?:j?:j?:j>?:j?:j@U4=?:j"?:j.(?:j)?:jU8?:jBa3=?:jG?:jP?:jHRK5=?:jV?:j\?:j=a,?:jg?:jrih4==?:jm?:jDs?:jvU6=?:jcx?:j =?:j?:j%7?:j?:j,?:j?:j?:j~?:j6?:j ?:jK8=?:j_?:j?:j3?:j?:j?:jw?:j-?:j?:j`?:j2?:jA?:jU9=?:jz?:jB?:j+,?:j?:j?:jL50=?:j:?:j?:j3?:j%?:jC ?:j@"?:j$?:j(?:j)?:j"8?:j>?:j@U1=@:j!@:j@:j @:jV@:j@:j'@:jz@:j@:j K2=@:jr#@:j(@:j2@:j5@:j:@:j<@:jI@@:jE,@:jcJ@:j~N@:jPU3=@:jT@:jcX@:jf@:j&h@:jn@:joK4=@:j@:j$-@:jO M .. ##.... .... ####... ...#.....##....###... ... #...#>.#...... #.... #####.####........##...##......)@)))...#....))))....).#..#........##.....## ## ...@:j7##.. _HP restored.@:j9022.1 (55.0)-3.1 (56  Things that are here: _a +0 dagger; 4 poisoned darts@:j @:jA @:j @:jP$ '.@:jB. .... ##.#.....## ... ...#.....##....#. #..##... .......... #...#>.. ###...... #...#...... #####.##..#........##...#.......#......)))....... #.@:j=0  #....))))#....).#..##..#####. ##..[.#.##. #....#### ...... ###... #@:j; ,0.0)@:jB 24.1 (1 _@:jJ @:jM $  Things that are here:@:jO i _a +1 dagger of freezing; 8 poisoned dartsA:j0#A:j%A:j'A:jL?A:jDA:j(F$ _A:jN:  Things that are here:A:jQ7  a +0 whip; a stoneA:jwd& #..##..............#. #...#>.. #........... ##...... #...##..#......#####.##.....#..#........##...#.....A:jf)))............ #....)).........##....))))#<.....)@#..#........##5.......#####.......##..# ##..[.#.##. #....####. ......##. ###.... #... ### A:j>sA:j{G=6.1 (2A:jO _Found a stone staircase leading up.A:jc A:jAg 3A:jp A:jy BA:jS| $  Things that are here:A:j f  a +0 short sword; a kobold corpseA:jb A:j  _A:j A:j\ A:jţ ,A:j A:jȬ A:j2 A:j A:j A:j A:j A:j A:j4 A:j A:jt A:j A:jD nA:j A:j* A:j A:j, A:j A:j A:j- A:j A:j~ A:j] A:j A:j A:j A:j A:j# A:j A:j' A:jF, A:j- A:jo/ A:j53 A:j7 A:j7 A:j9 A:j> A:jB A:j D A:jF A:jS A:jNX A:jY A:jB\ A:j;b A:jg A:ji A:j5l A:jq A:jށ ,A:j A:jz A:j: ,A:j A:j A:j ,A:j A:j A:jS A:j A:j A:j A:jf A:j A:j4A:jA:j ,A:jI A:jA:jA:jA:jKA:jXA:jA:j%A:jA:j"A:j%A:j&A:jX(A:j/A:j2A:j3A:j5A:jQ7A:jQBA:jSA:jVA:jXA:jYA:jVpA:jrA:j7t,A:jmwA:j6yA:jzA:jZA:juA:j͇A:jˈA:jA:jA:j,A:jA:jA:j/A:jG,A:j]A:j,A:jˠA:j֢A:jХA:jҦA:jܧA:jA:jA:jA:jA:jA:j{A:joA:jaA:jhA:jA:j,A:jA:jA:jA:jA:jA:jA:j,A:jA:j7A:j],A:jA:jA:jA:jA:jA:joA:jRA:jJA:jA:jA:jBA:j,A:jaA:jBA:jp XA:j7,A:jUA:jeA:j!A:js#,A:j$A:jP&A:j',A:j(A:j0+,A:j-,A:j4-A:j.A:j/,A:jP2A:j3A:j4A:jK5A:j ?A:jA,B:jBB:jB:jZB:j1B:j,B:j; B:j ,B:j B:j B:j~B:jpB:jUB:j\B:jO,B:j+B:jxB:jB:j,B:j`B:jB:j,B:jB:j B:j!,B:j"B:jD$,B:j%B:j&B:jp(B:jB)B:j*B:j+B:jX.,B:jD/B:j0B:j;1B:j2,B:j65B:j6B:j7,B:j;B:jM=B:ju>,B:j7@B:jAB:jzBB:jDCB:jPB:jRBB:juUB:jZWB:jFX,B:jYB:jZ,B:j\B:j]B:j_BB:jaB:jc,B:jdB:jFjP  There is a stone staircase leading up here.B:jlB:j9n _B:j0oB:jaqB:jns,B:j^tB:jvB:jxB:jyB:jzB:j~B:jB:jB:jB:jB:jB:j B:j֊B:joBB:jB:jB:j^B:j3B:jB:jB:j,B:j{B:jHB:jB:j,B:jB:jB:j,B:jhB:j,B:jB:jB:jBB:jPB:j'B:j,B:jݪB:j,B:jaB:jdB:jBB:jB:j,B:jB:je7 _You open the door.B:j`B:ji3B:j@  There is an open door here.B:jsB:j5 _B:jB:j#B:jk,B:j@B:jB:j,B:jB:jB:j,B:jB:j,B:jqB:jB:jB:jB:jB:j1B:jB:jB:jeB:jB:jdk  You encounter 2 orc priests.B:j ........#####.#..............##..#.............^...###..........#....# #....##..#####B:j......#.##.# #.. #.....##.###. #.................. #..@.....#.#......P....#.....##'##.#... #.....#...#.#.... ##....#...#.......oo. #....#...#.... ######...#####.oo 2 orc priests (asleep) #..≈. #..# +.≈.. ##..#≈.... ###B:j  131.1 (105.0)hThe orc priest shouts! You hear a shout!B:j9o.B:j;.oB:jG.hB:jh   wolf (wandering)oo 2 orc priests (1 wandering)B:j5==26B:j%B:j//U _You encounter a wolf.C:j( ........#####.#... morningthaw the Geomancer ..............##..#..... Gargoyle of Vehumet **.... .................^...### Health: 54/54 ======================== ................#....# # Magic: 43/44 =======================- ............####..##### AC: 20Str: 16 ............#.##.# #.. EV: 9Int: 22 #...........##.###.. SH: 0Dex: 10 #................... XL: 11 Next: 18% Place: Dungeon:8 #..@.....#.#........ Noise: ==-------  Time: 9132.1 (0.0) .P....#.....##'##.#..... k) +7 Throatcutter {drain, coup de grace}  .h... C:j+#.....#...#.#..... Cast: Sandblast ..o. ##....#...#....... .o. #....#...#....... .. ######...#####... h   wolf (wandering) . #..≈. #..# oo 2 orc priests (1 wandering) +.≈.. ##.. #≈.... ###The orc priest shouts! You hear a shout! _You encounter a wolf.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC:jRC:j........#####.#... morningthaw the Geomancer..............##..#..... Gargoyle of Vehumet **.....................^...### Health: 54/54 ========================................#....# # Magic: 44/44 ========================............####..##### AC: 20Str: 16............#.##.# #.. EV: 9Int: 22#...........##.###.. SH: 0Dex: 10#................... XL: 11 Next: 18% Place: Dungeon:8#..@.....#.#........ Noise: ==-------  Time: 9132.1 (0.0).PC:j/....#.....##'##.#..... k) +7 Throatcutter {drain, coup de grace} .h... #.....#...#.#..... Cast: Sandblast..o. ##....#...#........o. #....#...#......... ######...#####... h   wolf (wandering).#..≈. #..# oo 2 orc priests (1 wandering)+.≈.. ##..#≈.... ###The orc priest shouts! You hear a shout! _You encounter a wolf.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.C:j _You encounter a wolf.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. _D:jA[ : .......##..#.......^...###.....#....#  ..####..#### ...#.##.# #.. #..##.###.........#.#........P....#@....##'##.#...h... #.....#...#.#.....o. ##......o. #........ ######...#####..# . #### ##. --3.1 (1 _E:jR ...^...###...#....#  ..####..#### ...#.##.# #.. #..##.###......E:j#.#.#.P....#.....##'##.#h... ....o. ##.o. #E:jֺw#..###.. E:j?E:j^--4E:jo P.^...###......#....# #...####..#...#.##.# #.#.##.###.#.#..#.#..P....#.....##'##.#..h... #.@...#...#.#...o. ##....#...#.E:j$p .o. #....#...#... ######...#####.. #..≈. #..#.+.≈.. ##.#≈.... ###.#### ##.#..###.E:j| E:jE &5E:j E:j F:jI #....# ## ..####..#### ...#.##.# #... #..##.###.......#.#.#.P....#.....##'##.#h... ....o. ##.o. . ######...######........ oF:j[o   orc priestF:jS=6SandblastF:jF:j/ ................#....# ## morningthaw the Geomancer ............####..###### Gargoyle of Vehumet **.... ............#.##.# #... Health: 54/54 ======================== #...........##.###... Magic: 43/44 =======================- #.................... AC: 20Str: 16 #.o......#.#......... EV: 9Int: 22 .P....#*....##'##.#...... SH: 0Dex: 10 .h... #*....#...#.#...... XL: 11 Next: 18% Place: Dungeon:8 ..o. ##@...#...#........ Noise: ---------  Time: 9136.1 (0.0) .o. #....#...#........ k) +7 Throatcutter {drain, coup de grace}  .. ######...#####.F:j1}... Cast: Sandblast . #..≈. #..#. +.≈.. ##... #≈.... ###. o   orc priest #### ##.. #..###... #........That would be overly suicidal. _Okay, then.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (85% to hit)F:j+> ................#....# ## morningthaw the Geomancer ............####..###### Gargoyle of Vehumet **.... ............#.##.# #... Health: 54/54 ======================== #...........##.###... Magic: 43/44 =======================- #.................... AC: 20Str: 16 #.)......#.#......... EV: 9Int: 22 .P....#.....##'##.#...... SH: 0Dex: 10 .h... #.....#...#.#...... XL: 11 Next: 18% Place: Dungeon:8 ..o. ##@...#...#........ Noise: ---------  Time: 9136.1 (0.0) .o. #....#...#........ k) +7 Throatcutter {drain, coup de grace}  .. ######...#####.... Cast: F:j\D[39;49mSandblast . #..≈. #..#. +.≈.. ##... #≈.... ###. o   orc priest #### ##.. #..###... #........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (85% to hit)  The blast of sand hits the orc priest!!  You kill the orc priest!   ............## ............#.##.#  #........... .. # # .h... ## ..o.  .o.  ..  . #..≈.  +.≈..     ####      F:jB..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (85% to hit)  The blast of sand hits the orc priest!!  You kill the orc priest!Vehumet accepts your kill.F:j9=7.6 (1.5Sandblast _F:jDx 4F:j} F:jb F _Unknown command.F:jH  ................#....# ## morningthaw the Geomancer ............####..###### Gargoyle of Vehumet **.... ............#.##.# #... Health: 54/54 ======================== #...........##.###... Magic: 42/44 ======================-- #.................... AC: 20Str: 16 #.)......#.#......... EV: 9Int: 22 .P....#.....##'##.#...... SH: 0Dex: 10 .h... #.....#...#.#...... XL: 11 Next: 19% Place: Dungeon:8 ..o. ##@...#...#........ Noise: =--------  Time: 9137.6 (0.0) .o. #....#...#........ k) +7 Throatcutter {drain, coup de grace}  .. ######...#####....:j" U7m Cast: Sandblast . #..≈. #..#. +.≈.. ##... #≈.... ###.  #### ##..  #..###...  #........  _Vehumet accepts your kill. _Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineF:j7................#....# ## morningthaw the Geomancer............####..###### Gargoyle of Vehumet **................#.##.# #... Health: 54/54 ========================#...........##.###... Magic: 43/44 =======================-#.................... AC: 20Str: 16#.)......#.#......... EV: 9F:jInt: 22.P....#.....##'##.#...... SH: 0Dex: 10.h... #.....#...#.#...... XL: 11 Next: 19% Place: Dungeon:8..o. ##@...#...#........ Noise: =--------  Time: 9137.6 (0.0).o. #....#...#........ k) +7 Throatcutter {drain, coup de grace} .. ######...#####.... Cast: Sandblast.#..≈. #..#.+.≈.. ##...#≈.... ###. #### ##.. #..###... #........  _Vehumet accepts your kill. _Unknown command.G:jOAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. _Unknown command.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  That would be overly suicidal.  Okay, then. _G:jh0C _4==G:j0k  You encounter an orc wizard. It is wielding a +0 dagger. ##..#...........^.........#....# #...####..#####..#.##.# # #.....##.### #............. #.o......#.#.. .P....#@....##'##.#- .h... #.....#...#.# ..o. ##....#...#...Sandblast .o. #....#...#........ ######...###. #..≈. #..# o   orc wizard (wandering)+.≈.. #≈.... ### #### ##.G:jl[40m40.6 (3G:j4~b-1.6 (4 _G:jG:jG:j" V ..............##..#..... morningthaw the Geomancer .................^...### Gargoyle of Vehumet **.... ................#....# # Health: 54/54 ======================== ............####..##### Magic: 43/44 =======================- ............#.##.# #.. AC: 20Str: 16 G:jY# <#...........##.###.. EV: 9Int: 22 #................... SH: 0Dex: 10 #.o......#.#........ XL: 11 Next: 19% Place: Dungeon:8 .P....#@....##'##.#..... Noise: ---------  Time: 9141.6 (0.0) .h... #.....#...#.#..... k) +7 Throatcutter {drain, coup de grace} G:j# * ..o. ##....#...#....... Cast: Sandblast .o. #....#...#....... .. ######...#####... . #..≈. #..# o   orc wizard (wandering) +.≈.. ##.. #≈.... ### #### ##. G:j$ _You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Sandblast (safe; 1% risk of failure)  G:jY$ zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 82% to hit)G:j1 9 G:j ..............##..#..... morningthaw the Geomancer .................^...### Gargoyle of Vehumet **.... ................#....# # Health: 54/54 ======================== ............####..##### Magic: 43/44 =======================- ............#.##.# #.. AC: 20Str: 16 #...........##.###.. EV: 9Int: 22 #................... SH: 0Dex: 10 #.)......#.#........ XL: 11 Next: 19% Place: Dungeon:8 .P....#@....##'##.#..... Noise: ---------  Time: 9141.6 (0.0) .h... #.....#...#.#..... k) +7 Throatcutter {drain, coup de grace}  ..o. ##....#...#....... Cast: Sandblast:j a9H .o. #....#...#....... .. ######...#####... . #..≈. #..# o   orc wizard (wandering) +.≈.. ##.. #≈.... ### #### ##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 82% to hit)  The blast of sand hits the orc wizard!!  You kill the orc wizard!G:j % .................^ ...............  ............## ..#.##.#  ... ... .# # .h... # ..o. # .o. #....# .. ###### . #..≈.  +.≈..      ####  G:jv&hShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 82% to hit)  G:jvwThe blast of sand hits the orc wizard!!  You kill the orc wizard!Vehumet accepts your kill.G:jw3h.G:jڃh   wolf (wandering)G:jh=3.1 (1.5SandblastG:jG:j U _You encounter a wolf.H:jH:jH:jH:j"F _Unknown command.H:j] ....h............^ ...............  ............## ............#.##.#  #.......... #.......... #.)......# #@....# .h... #.....# ..o. ##....# .o. #....# .. ###### . #..≈.  +.≈..    #### H:j$ ....h............^ ...............  ............## ............#.##.#  #.......... #.......... #.)......# #@....# .h... #.....# ..o. ##....#H:j- .o. #....# .. ###### . #..≈.  +.≈..    #### H:jBH:jJ;  _A wolf is nearby!H:j!(  .#####.# ....##..#.... ....h..^...#....#....# ###..####..#.##.# # ###.### #.... #.@......#.#....P....#.....##'##.#..o....#.....#...#.#......###....#...#.....# #....#...#....o..# ######...#####....## #..≈. oo 2 orcs (wandering).# +.≈.#≈.... ##H:jփ  .h  You encounter 2 orcs. oThe orc shouts! x2; The wolf howls! You hear a shout! You hear a howl!o..o.hho   orc warriorhh 2 wolvesoo 2 orcs====40Sandblast _You encounter an orc warrior. It is wielding a +0 battleaxe.H:j  H:j h_Items here: )) [ ††.I:j ........#####.#.. morningthaw the Geomancer ..............##..#.... Gargoyle of Vehumet **.... .................^...## Health: 54/54 ======================== ................#....#  Magic: 42/44 ======================-- ...h........####..#### AC: 20Str: 16 ............#.##.# #. EV: 9Int: 22 #...........##.###. SH: 0Dex: 10I:jr #.................. XL: 11 Next: 19% Place: Dungeon:8 #*@......#.#....... Noise: ====-----  Time: 9144.1 (0.0) h.Po**.#.....##'##.#.... k) +7 Throatcutter {drain, coup de grace}  ...o...#.....#...#.#.... Cast: Sandblast ......###....#...#...... ..o..# #....#...#...... I:j5....# ######...#####.. o   orc warrior ..## #..≈. #.. hh 2 wolves I:j܌.# +.≈.. ##. oo 2 orcs #≈.... ## I:j_Items here: )) [ ††.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleI:jGShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (84%  to hit)I:jf ........#####.#.. morningthaw the Geomancer..............##..#.... Gargoyle of Vehumet **.....................^...## Health: 54/54 ========================................#....# Magic: 42/44 ======================--...h........####..#### AC: 20Str: 16............#.##.# #. EV: 9Int: 22#...........##.###. SH: 0Dex: 10#.................. XL: 11 Next: 19% Place: Dungeon:8##@......#.#....... Noise: ====-----  Time: 9144.1 (0.0)h.Po##.#.....##'##.#.... k) +7 Throatcutter {drain, coup de grace} :j h 1;10H...o...#.....#...#.#.... Cast: Sandblast......###....#...#........o..# #....#...#..........# ######...#####.. o   orc warrior..###..≈. #.. hh 2 wolves.#+.≈.. ##. oo 2 orcs#≈.... ##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail (84%  to hit)  The blast of sand hits the orc warrior!  The orc warrior is moderately wounded.I:js P.h.hI:j9 o.o.hI:jj K.oI:j H.oI:jm .hI:j K.oI:j I.oI:j I:j 3o.I:j '.hI:j% .I:jI) 3==---5.6 (1.5 _I:j2 I:j4 I:j' --- _Unknown command.J:jo.#####.#..##..#...^...#...#....# #...####..#...#.##.# #.#.##.###.#.h.#.)#.#...P..o.#.....##'##.#...h..o.#.....#...#.#.....o.###....#...#......# #....#...#.....# ######...#####...## #..≈. #..#.# +.≈.. ##.#≈.... #h..h.o.o.o   orc3-J:jK60J:j\J:ja) _The wolf bites you.K:jc6".#####.#..##..#..^...###...#....# #..####..#..#.##.# #.#.##.###.#.h.#o).@....#.#...P.h.o#.....##'##.#........#.....#...#.#......o###....#...#......# #....#...#.....# ######...#####...## #..≈. #..#..# +.≈.. ##.#≈.... ###..h.ho.K:j9K:j<&7K:jf` _The wolf misses you.L:jxStone Arrow (6%)L:jL:j  ........#####.#.... morningthaw the Geomancer ..............##..#...... Gargoyle of Vehumet **.... .................^...###. Health: 53/54 =======================- ................#....# ## Magic: 40/44 =====================--- ............####..###### AC: 20Str: 16 ............#.##.# #... EV: 9Int: 22 #...........##.###... SH: 0Dex: 10 #.................... XL: 11 Next: 19% Place: Dungeon:8 #ooh@....#.#......... Noise: =--------  Time: 9147.6 (0.0) ..P..h.#.....##'##.#...... k) +7 Throatcutter {drain, coup de grace}  .......#.....#:j m...#.#...... Cast: Stone Arrow (6%) .....o###....#...#........ .....# #....#...#........ ....# ######...#####.... o   orc warrior ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... o   orc #≈.... ###. _The wolf misses you.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)L:j ........#####.#.... morningthaw the Geomancer ..............##..#...... Gargoyle of Vehumet **.... .................^...###. Health: 53/54 =======================- ................#....# ## Magic: 40/44 =====================--- ............####..###### AC: 20Str: 16 ............#.##.# #... EV: 9Int: 22 #...........##.###... SH: 0Dex: 10 #.................... XL: 11 Next: 19% Place: Dungeon:8 #ooh@....#.#......... Noise: =--------  Time: 9147.6 (0.0) ..P...h#.....##'##.#...... k) +7 Throatcutter {drain, coup de grace}  .......#:jF0m.....#...#.#...... Cast: Stone Arrow (6%) .....o###....#...#........ .....# #....#...#........ ....# ######...#####.... o   orc warrior ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... o   orc #≈.... ###.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!L:jY:ooL:j L:j46o.L:jh.L:j,oL:jE$ ..............## .................^ ...............  ...## ...#.##.#  ... ... # ..P..# ..... ...   L:jZ....# ###### L:j..## #..≈.  .# +.≈.. o 2 orcs  4===Contam: 13% 8.6 (1L:jL:j}  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _The wolf bites you but does no damage. x2M:jt4M:j}M:jvF _Unknown command.M:jvp ........#####.#.... morningthaw the Geomancer ..............##..#...... Gargoyle of Vehumet **.... .................^...###. Health: 53/54 =======================- ................#....# ## Magic: 41/44 ======================-- ............####..###### AC: 20Str: 16 ............#.##.# #... EV: 9Int: 22 Contam: 13%  #...........##.###... SH: 0Dex: 10 #.o.................. XL: 11 Next: 19% Place: Dungeon:8 #hoh@....#.#......... Noise: =--------  Time: 9148.6 (0.0) ..P...o#.....##'##.#...... k) +7 ThroatcuM:jrtter {drain, coup de grace}  .......#.....#...#.#...... Cast: Stone Arrow (6%) .....o###....#...#........ .....# #....#...#........ ....# ######...#####.... o   orc warrior ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... oo 2 orcs #≈.... ###. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)M:jˆ........#####.#.... morningthaw the Geomancer..............##..#...... Gargoyle of Vehumet **.....................^...###. Health: 53/54 =======================-................#....# ## Magic: 41/44 ======================--............####..###### AC: 20Str: 16............#.##.# #... EV: 9Int: 22 Contam: 13% #...........##.###... SH: 0Dex: 10#.o.................. XL: 11 Next: 19% Place: Dungeon:8#hoh@....#.#......... Noise: =--------  Time: 9148.6 (0.0)M:jJ..P...o#.....##'##.#...... k) +7 Throatcutter {drain, coup de grace} .......#.....#...#.#...... Cast: Stone Arrow (6%).....o###....#...#.............# #....#...#............# ######...#####.... o   orc warrior..###..≈. #..#. hh 2 wolves.#+.≈.. ##... oo 2 orcs#≈.... ###.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  The stone arrow hits the wolf!!  The wolf is almost dead.M:jm)o.h.ooo.o   orc priest (wandering)oo 2 orcs4==9.6 (1  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  The stone arrow hits the wolf!!  The wolf is almost dead. _The wolf bites you but does no damage.M:j3 M:j4 M:jG \ _Unknown command.M:j:P  ........#####.#.... morningthaw the Geomancer ..............##..#...... Gargoyle of Vehumet **.... .................^...###. Health: 54/54 ======================== ................#....# ## Magic: 38/44 ====================---- ............####..###### AC: 20Str: 16 ............#.##.# #... EV: 9Int: 22 Contam: 13%  #...........##.###... SH: 0Dex: 10 #..o................. XL: 11 Next: 19% Place: Dungeon:8 #ohh@....#.#......... Noise: ==-------  Time: 9149.6 (0.0) ..P....#o....##'##.#...... k) +7 Throatcutter {drain, coup M:jQ de grace}  .......#.....#...#.#...... Cast: Stone Arrow (6%) ..o..o###....#...#........ .....# #....#...#........ ....# ######...#####.... o   orc warrior ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... o   orc priest (wandering) #≈.... ###. oo 2 orcs _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)M:j ........#####.#.... morningthaw the Geomancer..............##..#...... Gargoyle of Vehumet **.....................^...###. Health: 54/54 ========================................#....# ## Magic: 38/44 ====================----............####..###### AC: 20Str: 16............#.##.# #... EV: 9Int: 22 Contam: 13% #...........##.###... SH: 0Dex: 10#..o................. XL: 11 Next: 19% Place: Dungeon:8#ohh@....#.#......... Noise: ==-------  Time: 9149.6 (0.0)..PM:jg ....#`....##'##.#...... k) +7 Throatcutter {drain, coup de grace} .......#.....#...#.#...... Cast: Stone Arrow (6%)..o..o###....#...#.............# #....#...#............# ######...#####.... o   orc warrior..###..≈. #..#. hh 2 wolves.#+.≈.. ##... o   orc priest (wandering)#≈.... ###. oo 2 orcs _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)M:jV.o  Shift-Dir - straight line: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  The stone arrow misses the orc warrior.The wolf bites you but does no damage.  The orc warrior hits you but does no damage.M:jW9o.M:jX9o.M:jd`ooM:jf]48---50.6 (1M:jpM:j2t) _The wolf bites you.N:jjN:jN:jeN:j0F _Unknown command.N:jK ........#####.#.... morningthaw the Geomancer ..............##..#...... Gargoyle of Vehumet **.... .................^...###. Health: 48/54 =====================--- ................#....# ## Magic: 35/44 ===================----- ............####..###### AC: 20Str: 16 ............#.##.# #... EV: 9Int: 22 Contam: 13%  #...........##.###... SH: 0Dex: 10 #.o.o................ XL: 11 Next: 19% Place: Dungeon:8 #.hh@....#.#......... Noise: ==-------  Time: 9150.6 (0.0) ..P....#o....##'##.#...... k) +7 ThroN:jMatcutter {drain, coup de grace}  ...o...#.....#...#.#...... Cast: Stone Arrow (6%) .....o###....#...#........ .....# #....#...#........ ....# ######...#####.... o   orc warrior ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)N:j#........#####.#.... morningthaw the Geomancer..............##..#...... Gargoyle of Vehumet **.....................^...###. Health: 48/54 =====================---................#....# ## Magic: 35/44 ===================-----............####..###### AC: 20Str: 16............#.##.# #... EV: 9Int: 22 Contam: 13% #...........##.###... SH: 0Dex: 10#.o.o................ XL: 11 Next: 19% Place: Dungeon:8#.hh@....#.#......... Noise: ==-------  Time: 9150.6 (0.0)N:j$..P....#`....##'##.#...... k) +7 Throatcutter {drain, coup de grace} ...o...#.....#...#.#...... Cast: Stone Arrow (6%).....o###....#...#.............# #....#...#............# ######...#####.... o   orc warrior..###..≈. #..#. hh 2 wolves.#+.≈.. ##... o   orc priest#≈.... ###. oo 2 orcs _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded:j)%m, 73% to hit)N:jbh)  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  The stone arrow misses the orc warrior.N:j3o(moderately wounded, 73% to hit)  The stone arrow misses the orc warrior.  The wolf bites you but does no damage.  The orc warrior hits you but does no damage.  The wolf barely misses you. The wolf bites you.  The orc hits you but does no damage.N:jN:jTQ.oN:j`N:jaa6-61.6 (1N:jmN:j8sb _The orc priest miscasts a cantrip.N:jz4N:jmN:jRF _Unknown command.N:jT  ........#####.#.... morningthaw the Geomancer ..............##..#...... Gargoyle of Vehumet **.... .................^...###. Health: 46/54 ====================---- ................#....# ## Magic: 33/44 ==================------ ............####..###### AC: 20Str: 16 ............#.##.# #... EV: 9Int: 22 Contam: 13%  #...........##.###... SH: 0Dex: 10 #..ho................ XL: 11 Next: 19% Place: Dungeon:8 #.oh@....#.#......... Noise: ==-------  Time: 9151.6 (0.0) ..P....#o....##'##.#...... k) +7 ThroN:jU atcutter {drain, coup de grace}  ...o...#.....#...#.#...... Cast: Stone Arrow (6%) .....o###....#...#........ .....# #....#...#........ ....# ######...#####.... o   orc warrior ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)N:jl ........#####.#.... morningthaw the Geomancer..............##..#...... Gargoyle of Vehumet **.....................^...###. Health: 46/54 ====================----................#....# ## Magic: 33/44 ==================------............####..###### AC: 20Str: 16............#.##.# #... EV: 9Int: 22 Contam: 13% #...........##.###... SH: 0Dex: 10#..ho................ XL: 11 Next: 19% Place: Dungeon:8#.oh@....#.#......... Noise: ==-------  Time: 9151.6 (0.0)N:jm ..P....#o....##'##.#...... k) +7 Throatcutter {drain, coup de grace} ...o...#.....#...#.#...... Cast: Stone Arrow (6%).....o###....#...#.............# #....#...#............# ######...#####.... o   orc warrior..###..≈. #..#. hh 2 wolves.#+.≈.. ##... o   orc priest#≈.... ###. oo 2 orcsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  The stone arrow hits the orc warrior!!  The orc warrior is almost dead.N:js o.  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (moderately wounded, 73% to hit)  The stone arrow hits the orc warrior!!  The orc warrior is almost dead.  The wolf barely misses you.  The orc warrior hits you with a +0 battleaxe.N:j  The wolf barely misses you. The orc hits you but does no damage.N:j^ Y4-2.6 (1N:j g _The wolf barely misses you.N:jBN:jN:j&N:j-F _Unknown command.O:j8 R........#.....^...###..#....# ## .####..#### ..#.##.# #... #..##.##ho......oh.....#.#..P.o..#o@...##'##.#.....#.....#......o###....# # ######...####### #..≈. #..## +.≈.. ##.. #≈.... ###. oo 2 orcs #### ##...h.oO:j: .oThe wolf attacks as it pursues you! The wolf bites you but does no damage.O:j= )oThe wolf bites you. The wolf bites you but does no damage.O:jH O:j\I i39----3O:jU O:j^ ^ _The orc attacks as it pursues you! The orc closely misses you.O:j_ O:j ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 39/54 =================------- ............####..###### Magic: 30/44 ================-------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 13%  #.................... SH: 0Dex: 10 O:j#.)hho...#.#......... XL: 11 Next: 19% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: =--------  Time: 9153.6 (0.0) .......#.o...#...#.#...... k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... O:j..## #..≈. #..#. o   orc warriorO:jP .# +.≈.. ##... hh 2 wolves #≈.... ###. oo 2 orcsO:j{z #### ##.. _The orc attacks as it pursues you! The orc closely misses you.O:jӻAiming: Stone Arrow (dangerous; 6% risk of failure)  O:jRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  O:jK(almost dead, 73% to hit)P:j ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 39/54 =================------- ............####..###### Magic: 30/44 ================-------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 13%  #.................... SH: 0Dex: 10 #.)hho...#.#......... XL: 11 Next: 19% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: =--------  Time: 9153.6 (0.0) .......#.)...#...#.#...... k) :j40m+7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... P:jQ..## #..≈. #..#. o   orc warrior .# +.≈.. ##... hh 2 wolves #≈.... ###. oo 2 orcs #### ##..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, 73% to hit)  The stone arrow hits the orc warrior!!  You kill the orc warrior!P:jS$ .................^ ..............  ............## ...#.##.#  ... ... #   ....#  ..## #..≈. hh 2 wolves .# +.≈.. oo 2 orcs   #### P:jOoAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (almost dead, 73% to hit)  The stone arrow hits the orc warrior!!  You kill the orc warrior!Vehumet accepts your kill.  The wolf barely misses you. x2; The wolf closely misses you.P:j) o   orc priestoo 2 orcsThe wolf bites you but does no damage. The orc hits you but does no damage.P:j<20=4.6 (1P:j f _The orc barely misses you.P:j^4P:j\ _Unknown command.Q:j ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 39/54 =================------- ............####..###### Magic: 27/44 ==============---------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 13%  #.................... SH: 0Dex: 10 #o)hho...#.#......... XL: 11 Next: 20% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9154.6 (0.0) .......#.)...#...#.#...... k) Q:j+7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. hh 2 wolves Q:j.# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs Q:jP#### ##.. _The orc barely misses you. Q:j9_Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Q:jePress: ? - help, Q - select action, ( or ) - cycleQ:jUShift-Dir - straight lineAim: a wolf (60% to hit)Q:jQ:j{hhalmost dead, 60% to hit)Q:j (Q:jy  ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 39/54 =================------- ............####..###### Magic: 27/44 ==============---------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 13%  #.................... SH: 0Dex: 10 #o)†ho...#.#......... XL: 11 Next: 20% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9154.6 (0.0) .......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace} Q:j Q[0;10m .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. hh 2 wolves .# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs #### ##..Shift-Dir - straight lineAim: a wolf (almost dead, 60% to hit)  The stone arrow hits the wolf!!  You kill the wolf!Vehumet accepts your kill.You feel your power returning.Q:jy  .................^ ..............  ............## ...#.##.#  ... ... #   ....#  ..## #..≈.    wolf .# +.≈..    #### Q:j+} M.oThe stone arrow hits the wolf!!  You kill the wolf!Vehumet accepts your kill.  You feel your power returning.  Magical energy flows into your mind!  The wolf barely misses you. The orc hits you with a +0 hand axe.Q:j Q:jY 38-33====125.6 (1Q:jK Q:j P _The orc barely misses you.R:jC ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 38/54 ================-------- ............####..###### Magic: 30/44 ================-------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 11%  #.................... SH: 0Dex: 10 #.o†ho...#.#......... XL: 11 Next: 22% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9155.6 (0.0) .......#.)...#...#.#......:jC37m k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. h   wolf .# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs #### ##..The wolf barely misses you. The orc hits you with a +0 hand axe. _The orc barely misses you.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (60% to hit)R:j>J *hR:j o* _The orc barely misses you. R:j  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)R:j{ ..............##..#...... morningthaw the Geomancer.................^...###. Gargoyle of Vehumet **....................#....# ## Health: 38/54 ================--------............####..###### Magic: 30/44 ================--------............#.##.# #... AC: 20Str: 16#...........##.###... EV: 9Int: 22 Contam: 11% #`................... SH: 0Dex: 10#.``ho...#.#......... XL: 11 Next: 22% Place: Dungeon:8..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9155.6 (0.0)R:jH .......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace} .....o###....#...#........ Cast: Stone Arrow (6%).....# #....#...#............# ######...#####......###..≈. #..#. h   wolf.#+.≈.. ##... o   orc priest#≈.... ###. oo 2 orcs#### ##.. _The orc barely misses you.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)R:j )oThe stone arrow misses the orc priest.The wolf bites you. The wolf bites you but does no damage.R:j R:j .R:j R:j 4R:j -R:j 9% R:jW $6.6 (1R:j[ R:j  R:j R:j /_The orc hits you but does no damage. x2R:j4R:jR:jF _Unknown command.S:j+(S:j7' ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 34/54 ===============--------- ............####..###### Magic: 27/44 ==============---------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 9%  #.................... SH: 0Dex: 10 #.)oho...#.#......... XL: 11 Next: 22% Place: Dungeon:8 S:j8s..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9156.6 (0.0) .......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... S:j8...## #..≈. #..#. h   wolf .# +.≈.. ##... o   orc priest S:j:w#≈.... ###. oo 2 orcs S:j ;#### ##.. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  S:j3;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineS:jV;xAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)S:jX*..............##..#...... morningthaw the Geomancer.................^...###. Gargoyle of Vehumet **....................#....# ## Health: 34/54 ===============---------............####..###### Magic: 27/44 ==============----------..`.........#.##.# #... AC: 20Str: 16#`..........##.###... EV: 9Int: 22 Contam: 9% #.`.................. SH: 0Dex: 10#.)`ho...#.#......... XL: 11 Next: 22% Place: Dungeon:8..P.o..#o@...##'##.#...... Noise: ==-------  Time::j*m 9156.6 (0.0).......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace} .....o###....#...#........ Cast: Stone Arrow (6%).....# #....#...#............# ######...#####......###..≈. #..#. h   wolf.#+.≈.. ##... o   orc priest#≈.... ###. oo 2 orcs#### ##.. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)S:jXM...oShift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)  The stone arrow misses the orc priest.  The wolf bites you but does no damage. The wolf barely misses you.The orc barely misses you. The orc hits you but does no damage.77.6 (1S:jS:j W _The orc priest barely misses you.S:j44S:j?\ _Unknown command.S:jF  ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 34/54 ===============--------- ............####..###### Magic: 24/44 =============----------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 7%  #.................... SH: 0Dex: 10 #.)oho...#.#......... XL: 11 Next: 22% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9157.6 (0.0) .......#.)...#...#.#......S:jG  k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. h   wolf .# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs #### ##.. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)S:j#  ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 34/54 ===============--------- ............####..###### Magic: 24/44 =============----------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 7%  #.................... SH: 0Dex: 10 #.)oho...#.#......... XL: 11 Next: 22% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9157.6 (0.0) .......#.)...#...#.#...... S:j [33mk) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. h   wolf .# +.≈.. ##... o   orc priest #≈.... ###. oo 2 orcs #### ##..Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (79%  to hit)  The stone arrow hits the orc priest!  You kill the orc priest!Vehumet accepts your kill.Vehumet offers you knowledge of Searing Ray.  --more--S:j"0)S:j+ .................^ ..............  ............## ...#.##.#  ... ... S:j#   ....#  ..## #..≈.  .# +.≈.. oo 2 orcs   #### T:jK  The stone arrow hits the orc priest!  You kill the orc priest!Vehumet accepts your kill.  Vehumet offers you knowledge of Searing Ray.You feel your power returning.  The wolf bites you but does no damage. The orc hits you with a +0 hand axe.T:jS29---6=58.6 (1T:j_ZT:j]w _The orc barely misses you. The wolf bites you but does no damage.T:jH  ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 29/54 ============------------ ............####..###### Magic: 23/44 ============------------ ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 5%  #.................... SH: 0Dex: 10 #.))ho...#.#......... XL: 11 Next: 22% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9158.6 (0.0) .......#.)...#...#.#...... k) T:jӠ +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. h   wolf .# +.≈.. ##... oo 2 orcs #≈.... ###. #### ##..The wolf bites you but does no damage. The orc hits you with a +0 hand axe. _The orc barely misses you. The wolf bites you but does no damage.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (60% to hit)T:j 7 ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... T:j ................#....# ## Health: 29/54 ============------------ ............####..###### Magic: 23/44 ============------------ ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 5%  #.................... SH: 0Dex: 10 #.))†o...#.#......... XL: 11 Next: 22% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9158.6 (0.0) .......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #:j_ ;49m....#...#........ ....# ######...#####.... ..## #..≈. #..#. h   wolf .# +.≈.. ##... oo 2 orcs #≈.... ###. #### ##..Shift-Dir - straight lineAim: a wolf (60% to hit)  T:j The stone arrow hits the wolf!!  You kill the wolf!Vehumet accepts your kill.You feel your power returning.T:j}  .................^ ..............  ............## ...#.##.#  ... ... #   ....#  ..## #..≈. oo 2 orcs .# +.≈..    #### T:jؙ T:j 30=5=339.6 (1T:jX v  Aim: a wolf (60% to hit)  The stone arrow hits the wolf!!  You kill the wolf!  Vehumet accepts your kill.You feel your power returning. _The orc closely misses you. x2T:jM T:jN T:j(Z T:j@_ F _Unknown command.U:j ..............##..#...... morningthaw the Geomancer U:j1.................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 30/54 =============----------- ............####..###### Magic: 22/44 ============------------ ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 3%  #.................... SH: 0Dex: 10 #.))†o...#.#......... XL: 11 Next: 23% Place: Dungeon:8 ..P.o..#o@...##'##.#...... Noise: ==-------  Time: 9159.6 (0.0) .......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#........:jjm Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. oo 2 orcs .# +.≈.. ##... #≈.... ###. #### ##.. _The orc closely misses you. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (76% to hit)U:j87 U:jk..............##..#...... morningthaw the GeomancerU:jD .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 30/54 =============----------- ............####..###### Magic: 22/44 ============------------ ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 3%  #.................... SH: 0Dex: 10 #.))†o...#.#......... XL: 11 Next: 23% Place: Dungeon:8 ..P.o..#)@...##'##.#...... Noise: ==-------  Time: 9159.6 (0.0) .......#.)...#...#.#...... k) +7 Throatcutter {drain, coup de grace}  .....o###....#...#.......U:j. Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. oo 2 orcs .# +.≈.. ##... #≈.... ###. #### ##..Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (76% to hit)  The stone arrow hits the orc!  You kill the orc! .................^ ..............  ............## ...#.##.#  ... ... #   ....#  ..## #..≈.    orc .# +.≈..    ####U:j[39;49m U:jj2Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (76% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.U:jyF160.6 (1U:j9U:j6: _The orc hits you but does no damage.U:j24U:jVU:j6F _Unknown command.U:j_ ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 30/54 =============----------- ............####..###### Magic: 19/44 ==========-------------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 1%  #.................... SH: 0Dex: 10 #.))†o...#.#......... XL: 11 Next: 23% Place: Dungeon:8 ..P.o..#)@...##'##.#...... Noise: ==-------  Time: 9160.6 (0.0) .......#.)...#...#.#...... k) :j`10;1m+7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. o   orc .# +.≈.. ##... #≈.... ###. #### ##.. _The orc hits you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)U:j7  ..............##..#...... morningthaw the Geomancer .................^...###. Gargoyle of Vehumet **.... ................#....# ## Health: 30/54 =============----------- ............####..###### Magic: 19/44 ==========-------------- ............#.##.# #... AC: 20Str: 16 #...........##.###... EV: 9Int: 22 Contam: 1%  #.................... SH: 0Dex: 10 #.))†)...#.#......... XL: 11 Next: 23% Place: Dungeon:8 ..P.o..#)@...##'##.#...... Noise: ==-------  Time: 9160.6 (0.0) .......#.)...#...#.#...... k) :j8 m+7 Throatcutter {drain, coup de grace}  .....o###....#...#........ Cast: Stone Arrow (6%) .....# #....#...#........ ....# ######...#####.... ..## #..≈. #..#. o   orc .# +.≈.. ##... #≈.... ###. #### ##..Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning.U:j I * .................^ ..............  ............## ...#.##.#  ... ... #   ....#  ..## #..≈.  .# +.≈..      ####  U:j U:j 201.6 (1Stone Arrow (6%)U:ju U:jq l  Aim: an orc, wielding a +0 hand axe (76% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.You feel your power returning. _Your magical contamination has completely faded away.U:jv U:j z U:jp \ _Unknown command.U:jT?V:j`1= _1V:j(V:j)^2==V:j-V:j3V:j3S2=V:j6V:jZ:V:j:V:j=V:jAV:jVBV:jDV:jGV:jHX23=V:jKV:jZV:j[K3=V:j_V:jc,V:jmfV:jpiV:jiM4=V:jmV:j*sV:juS4=V:j&xV:jW~V:j~V:j\V:j,V:j"V:jV:jxW5=V:jV:j V:j<K5=V:jV:jV:j9V:jV:jmc6=V:jV:j .6=7=V:jV:jlV:jV:jV:jV:j 57=V:jV:j0V:jGBV:jHV:jBJM8=V:jMV:jQO8V:j[SV:jJY,V:j;[V:j]V:j/^W9=V:jG`V:jln,V:jrV:jsV:jsN39=V:jvV:jzV:jo|V:j}V:j d30=V:j:V:jgV:jԇX40=V:j0XV:jm1=V:jؗV:jۙa1=V:jÛV:j2=2=V:jxe3==3=V:jV:jRV:jU4=V:j.V:j4=5=5=6=V:jO k6=V:jP7=78=V:jtS,V:jOTV:j`8=V:jdV:jf99V:jAg(=V:jciV:jmV:j>nN9=V:jgrV:jw,V:j1zV:jbl40=V:jV:jjb50=V:jȈV:jV:j*V:jgV:jV:j7V:jV:ja1=V:j_V:j;V:j#1V:jѨ2=V:j/V:jV:jV:jV:jV:jPV:jN2=V:jaV:j V:j K2=V:j8V:jBV:jV:jV:jV:jww3=V:jRV:j V:j9N3=V:jV:jV:jV:jV:j ~4==V:j%V:jRV:jK4=V:jV:jp"V:j',V:j|)V:jg-$  Things that are here:V:j0t  a +0 short sword; a +0 ring mail; a wolf corpseV:jS6V:jx7 _V:jY:V:j@]  Items here: )) [ ††.V:jRP ...##..# ........^...# .........#..... ......####.... .....#.##.# #...# #...##.###..... #......#.))†)...#.# ...P...@#)....##'##.#--244.6 (83.0) >.......#.)...#...#.# .......###....#...# ......# #....#...# .....# ######...#####V:jT ...## #..≈.  ..# +.≈.. ##.. #≈.... # #### #V:j__V:jbhc=--5.6 (84V:juV:jy4 _Found a staircase to the Lair.W:jοIW:jW:j ....^.. .....#....... ....####..#... .....#.##.# ..## #...##.#).....##..................#.))†)...#.#P....#)....##'##.#>.....@.#.)...#...#.#0.0).##....#...#. #....#...# ######...####### #..≈. ##..#  +.≈.. ##..W:j= #≈.... ## ####  #..#W:jW:jG=6.6 (1W:jW:j# _Found a club.W:j 3W:j6 W:jL W:j^O ,W:j^ W:ja W:jb W:jc W:jg W:ji ,W:jj W:jm W:j.p W:jp W:j$r W:jt W:jw W:jw W:jy W:j{ W:jt~ W:j~ W:j W:jg W:jކ ,W:j W:j W:j BW:j. _You now have 494 gold pieces (gained 19).W:j W:j ,W:j3 W:j XW:j W:j\ ,W:j W:jX ,W:j% W:jP W:jC W:j W:j? W:j W:j W:j W:j nW:jF BW:jX W:j 5 .... ....##) ... ##..... ....... #............. #.......... #........... #...............W:jh -### #.................##.## ###@....####......70.6 (24.0)##...###...).....##....#....##...P.......#.))†)#..............P....#)....###.........>.......#.)...W:j 0#..#.............###....###.#...........## #....# #.##.........## ######W:j H######.....### W:j W:jB ,1.6 (25W:j W:j # _Found a club.X:j 3X:jX:j/X:j|X:jXX:j|X:jX:j#X:jX:jWX:jX:jX:jVX:jX:jX:j{X:j,X:jX:j:X:jj,X:jX:j{X:jX:jX:jX:jX:jX:jEX:jpX:jX:j"X:jX:jX:jHX:j}X:jAX:j<X:j]X:jX:jKX:jJX:jX:j,X:j q _c - 3 potions of curing (gained 2)X:j _X:j X:jb,X:j(X:j,X:jX:jX:j!X:jX:jX:jNX:jX:jMX:jX:j"X:j#X:j#X:j$X:j%X:j'X:j(X:j(X:j,X:j..,X:j>/X:ju1X:j=3X:j3X:j/4X:j5X:j7,X:j8X:j;X:jk>,X:j?X:jBX:j$DX:jDX:jEX:j'HX:j6JX:jJX:jKX:jGP,X:jPX:jSX:jUX:jXX:jXX:jFZX:j;_X:jaX:j7bX:jcX:jeX:jgX:j!hX:j>iX:jkX:jin,X:jpX:j/rX:jtX:juX:jvX:jy ########## ####...##...###.#....### ##....##....@...# #...###....##....# #.........##  ##.#.X:j##.............##... ...#....###.....##.#..# #..##.......##......## $#... #...#>.. #..#...##..##. ....##...... #..#..###..... .#..#......#####.#...#....... #..#........##..X:jْ.312.6 (41X:j,3.6 (42X:jlX:j؟S _V - a scroll of vulnerabilityY:j8Y:j3Y:jTY:jY:jBY:jVY:jY:jY:jY:j_Y:jY:jY:jY:jY:jY:jY:jY:jY:j3Y:j,Y:j2Y:jvY:j@ Y:j Y:jY:jyY:jY:jN _You now have 506 gold pieces (gained 12).Y:j&3Y:jF)Y:j3,Y:jT/Y:j/Y:j1Y:j5Y:jA9Y:j9Y:j <Y:j?Y:j{C,Y:jEY:jPY:jeY:jfY:ji,Y:jkY:jnY:ju,Y:jH~Y:jY:jY:j[Y:jY:jY:j,Y:j Y:jvY:jcBY:jY:jkY:jY:jY:jUY:j,Y:j Y:j#  You encounter 2 bats and a vampire bat.###.# ####bb #..# .#.b#..# ..#####.#..# .##. .. ##...# ...#..#..##. #....### #..#......... .......## #@....#...... ..##....#### ###.....###.... .##........###.#.....##....##### Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##............. #..#...##...#>..##..........##.b  :jA(m vampire bat (dormant) #......##.......##...#......##bb 2 bats (asleep) ....#..#......#####.##..... ...##..#.##...##.Y:jZHI.b39.6 (26.b.b.b..bY:jjb   bat40.6 (27 _The bat leaves your sight.Y:jv Y:j NGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from coldY:j  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 3 potions of curing  f - 3 puce potions  e - a potion of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potionZ:jHTEScroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapond - a scroll labelled IRUNOS OXKA  V - a scroll of vulnerabilityZ:j3DV - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect Z:jEthose fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Z:jZ:jZ:jmorningthaw the Geomancer##Gargoyle of Vehumet **....#.# ####Health: 54/54 ========================.b #..# .#Magic: 44/44 ========================..#..# ..AC: 20Str: 16  #####.#..# .##. ..EV: 9Int: 22 ##...#...#..#..##.SH: 0Dex: 10 #....####b.#.........XL: 11 Next: 23% Place: Dungeon:8 .......###@....#......Noise: ---------  Time: 9340.6 (0.0) ..##....#### ###.....###....k) +7 Throatcutter {drain, coup de grace} :j0m.##........###.#.....##....##### Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   vampire bat #......##.......##...#......###.. b   bat (asleep) ....#..#......#####.##.....###... ...##..#........##...#.......###. _Found a club. _c - 3 potions of curing (gained 2) _V - a scroll of vulnerability _You now have 506 gold pieces (gained 12).  You encounter 2 bats and a vampire bat. _The bat leaves your sight..bb.b.b.b b.  You drop a scroll of vulnerability. The vampire bat barely misses you.:j;49m.bZ:j`Rbb 2 batsZ:ja3-=1.6 (1Z:jZ:js9' _The bat hits you.Z:j† O ## #.# #### .. #..# .#  ..#..# ..  ##### .#..# .##. ..  bb.#..#..##.  #b.#......... ....## #@....# . ###.....# ........###.#.....# ....##.......#.....#.#...........#...>..##........##...#..#####.##..Z:j%"  ## #.# #### .. #..# .#  ..#..# ..  ##### .#..# .##. ..  bb.#..#..##.  #b.#......... ....## #@....# . ###.....# ........###.#.....# ....##.......#.....#.#...........#...>..##........##...#..#####.##..Z:j) Z:j* Z:j92 Z:j7 d _There are monsters nearby![:jNq  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 53/54 =======================- .. #..# .#  Magic: 41/44 ======================-- ..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# bb.#..#..##.  SH: 0Dex: 10 #....### #b.#.........  XL: 11 Next: 23% Place: Dungeon:8 .......## #@....#......  Noise: =--------  Time: 9341.6 (0.0) ..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de g[:jy=race} .##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   vampire bat #......##.......##...#......###.. bb 2 bats ....#..#......#####.##.....###... ...##..#........##...#.......###. _The bat hits you. _There are monsters nearby!Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)[:j  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 53/54 =======================- .. #..# .#  Magic: 41/44 ======================-- ..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# b..#..#..##.  SH: 0Dex: 10 #....### #b.#.........  XL: 11 Next: 23% Place: Dungeon:8 .......## #@....#......  Noise: =--------  Time: 9341.6 (0.0) ..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de grace} .##........###.[[:jj40m#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   vampire bat #......##.......##...#......###.. bb 2 bats ....#..#......#####.##.....###... ...##..#........##...#.......###.Shift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow misses the bat. The stone arrow hits the vampire bat!!  You destroy the vampire bat!Vehumet accepts your kill.You feel your power returning. ## #.# #### .. #..# .#   ..  ##### .#..# .##. ..  #..##.  #`.#......... ....## # . # [[:j11;4H........# ....##.......#.#.....#...>..##......bb 2 bats..##...#..#####.##..[:j.b[:j,>.bb.[:j-%.b.[:j~.b  Aim: a bat (64% to hit)  The stone arrow misses the bat. The stone arrow hits the vampire bat!!  You destroy the vampire bat!  [:j.Vehumet accepts your kill.  You feel your power returning.  The bat misses you. The bat closely misses you.[:j&8\b 3 bats (1 wandering)[:jFBq4=24=2.6 (1[:jI[:j}PT _You encounter a bat.[:jd>4[:j?[:jIFF _Unknown command.[:j[   morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 39/44 =====================--- ..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# b..#..#..##.  SH: 0Dex: 10 #....### #bb#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@....#......  Noise: ==-------  Time: 9342.6 (0.0) ..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de grace} .#[:jY #........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... bbb 3 bats (1 wandering) #......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###. _You encounter a bat. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)[:j   morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 39/44 =====================--- ..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# b..#..#..##.  SH: 0Dex: 10 [:j$ #....### #†b#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@....#......  Noise: ==-------  Time: 9342.6 (0.0) ..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de grace} [:j>% $.##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... bbb 3 bats (1 wandering) #......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[:j~% Aim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat![:j,  ## #.# #### .. #..# .#   ..  ##### .#..# .##. ..  #..##.  ....... ....## # . # ........[:j. f# ....##.......#.#.....#...>..##...... 2..##...#..#####.##..[:j .b  Shift-Dir - straight line  Aim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!  Vehumet accepts your kill.  Magical energy flows into your mind![:j M.b.b[:j %b†[:j :[:j Z42=3.6 (1[:ju S _The bat hits you but does no damage. x2[:j [:j [:jy [:j" 0 _Unknown command.[:j \:jH  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 39/44 =====================--- ..#..# ..  AC: 20Str: 16 \:j2 ##### .#..# .##. ..  EV: 9Int: 22 ##...# b..#..#..##.  SH: 0Dex: 10 #....### #†.#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@....#......  Noise: ==-------  Time: 9343.6 (0.0) ..##....#### ###.b...###....  k) +7 Throatcutter {drain, coup de grace} \:j.##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... bb 2 bats #......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###. _The bat hits you but does no damage. x2 \:j"_Unknown command.\:j(Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\:jRUShift-Dir - straight lineAim: a bat (64% to hit)\:jem  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 39/44 =====================--- \:j..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# b..#..#..##.  SH: 0Dex: 10 \:j^%#....### #†.#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@....#......  Noise: ==-------  Time: 9343.6 (0.0) \:j..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de grace} .##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... bb 2 bats \:jv#......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###.\:jhShift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow hits the bat!  You kill the bat!\:jqVehumet accepts your kill.You feel your power returning.\:j{ ## #.# #### \:j.. #..# .#   ..  ##### .#..# .##. ..  #..##.  \:jT....... ....## # \:jB. # ........# ....##.......#.#.....#...>..##......\:j}   bat..##...#..#####.##..\:jc'.b\:j^†b\:jw\:j4404.6 (1\:jMAim: a bat (64% to hit)  The stone arrow hits the bat!  You kill the bat!  Vehumet accepts your kill.  You feel your power returning. _The bat barely misses you.\:j0q\:jr\:j{\ _Unknown command.\:j7  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 37/44 ====================---- ..#..# ..  AC: 20\:jStr: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# ...#..#..##.  SH: 0Dex: 10 #....### #†b#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@....#......  Noise: ==-------  Time: 9344.6 (0.0) ..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de grace} .##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   bat #......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###. _The bat barely misses you. _Unknown command.Aiming: Stone Arrow (\:jndangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)\:j#morningthaw the Geomancer##Gargoyle of Vehumet **....#.# ####Health: 54/54 ========================.. #..# .#Magic: 37/44 ====================----..#..# ..AC: 20Str: 16  \:j#####.#..# .##. ..EV: 9Int: 22 ##...#...#..#..##.SH: 0Dex: 10 #....####†`#.........XL: 11 Next: 24% Place: Dungeon:8 .......###@....#......Noise: ==-------  Time: 9344.6 (0.0) ..##....#### ###.....###....k) +7 Throatcutter {drain, coup de grace} .##........###.#.....##....##### Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   bat [15\:jd#......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###. _The bat barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)\:jV7 .b _Unknown command.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (64% to hit)  The stone arrow misses the bat..b\:j`8 \:j9 385.6 (1\:j@ \:jB P _The bat barely misses you.\:j \:j \:j \:j F _Unknown command.\:jƊ  ## #.# #### .. #..# .#  ..#..# .. \:j W ##### .#..# .##. ..  ...#..#..##.  #†.#......... ....## #@....# . ###...b.# ........###.#.....# ....##.......#.....#.#...........#...>..##......\:jF A..##...#..#####.##..\:j6 ## #.# #### .. #..# .#  ..#..# ..  ##### .#..# .##. ..  ...#..#..##.  #†.#......... ....## #@....# . ###...b.# ........###.#.....# ....##.......#.....#.#...........#...>..##........##...#..#####.##..\:j:Z _A bat is nearby!]:j  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 35/44 ===================----- ..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# ...#..#..##.  SH: 0Dex: 10 #....### #†.#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@*...#......  Noise: ==-------  Time: 9345.6 (0.0) ..##....#### ###..*b.###....  k) +7 Th]:jZroatcutter {drain, coup de grace} .##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   bat #......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###. _Unknown command. _A bat is nearby!Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)]:j0t  morningthaw the Geomancer ## Gargoyle of Vehumet **.... #.# #### Health: 54/54 ======================== .. #..# .#  Magic: 35/44 ===================----- ..#..# ..  AC: 20Str: 16  ##### .#..# .##. ..  EV: 9Int: 22 ##...# ...#..#..##.  SH: 0Dex: 10 #....### #†.#.........  XL: 11 Next: 24% Place: Dungeon:8 .......## #@....#......  Noise: ==-------  Time: 9345.6 (0.0) ]:ju..##....#### ###.....###....  k) +7 Throatcutter {drain, coup de grace} .##........###.#.....##....#####  Cast: Stone Arrow (6%) ......##.......#.....##....#...## ##.#..###..##.................... #..#...##...#>..##..........##... b   bat #......##.......##...#......###.. ....#..#......#####.##.....###... ...##..#........##...#.......###.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!]:j{N ## #.# #### .. #..# .#   ..  ##### .#..# .##. ..  #..##.  ....... ....## #@`...# . ###..`..# ]:j|........# ....##.......#.#.....#...>..##........##...#.. #####.##.. ]:j38..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!  Vehumet accepts your kill.]:jK;o6.6 (1Stone Arrow (6%) _]:jA]:jH]:j(]:jz _Unknown command.]:j3]:j]]:j]:j/: _]:jg6]:j7=8=9=]:jb X]:j l40=]:jL ]:j> ]:j ]:j 1=]:j ]:j ]:ju U2=]:j ]:j ,]:j ]:jL* ]:jY- ,]:j~. ]:j. K3=]:j 0 ]:j3 ,]:j5 ]:j[6 ,]:j48 ]:j: ,]:jJ; ]:j= ~4==]:jL   You encounter 2 bats.]:jS M# ##.# #### ##b.. #..# .# ]:jS 1#.....  ##### #.....#..# .##. . ##...# #b.......#..#..##. #....### #...--.....## #?....#.. ..##....#### ###.....###.... .##........###.#.....##....#####....##.......#..#...]:jKT bb 2 bats (asleep).#....#####.##..]:jb 076.6 (30.0)]:jd N--7.6 (31 _]:j,l ]:jdo p _You see here a bat corpse.^:jk ##  ##.# ####  ##b..##..# .#^:j #.....#..# ..  ##### #.....#..# .##. .. ###...# #b....@..#..#..## .#....### ##.b.##†.#..... ##b #?....#...... ...##....#### ###.....###....##........###.#.....##....### .......##.......#.....##....#...#bb 4 bats (asleep) .##.#..###..##...... ##..#...##...#>..##.... ##......##.......##...#......###^:jF^:j .b^:j.b^:j'.b^:j`.b^:jtF.b.b^:jTXbb2 asleep)^:jO"8.6 (^:jS1.0)Stone Arrow (6%)^:jF^:jU _You encounter 2 bats.^:j}   morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 54/54 ======================== ## Magic: 41/44 ======================-- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #....b#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #...b.@..#..#..##.  Noise: ---------  Time: 9378.6 (0.0) .#....### ##.b.##†.#.........  k) +7 Throatcutte^:j Xr {drain, coup de grace} ........## ##b #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bbbb 4 bats (2 asleep) .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###. _You see here a bat corpse. _You encounter 2 bats.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)^:jb   morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 54/54 ======================== ##^:jd  Magic: 41/44 ======================-- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #.....#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #...b.@..#..#..##.  Noise: ---------  Time: 9378.6 (0.0) .#....### ##.b.##†.#.........  k) +7 Throatcutter {drain, coup de grace} ........## ##b #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##^:je d....##### .......##.......#.....##....#...# bbbb 4 bats (2 asleep) .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!^:jk F ## ##.# ####  ## .#  #. ..  ##### #. .##. ..  #.  ##  ##b #?....  ^:jPm 3.#.#.....#bb 3.......>..##.....^:j :.b  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!  Vehumet accepts your kill.^:jQ vb.b.b.^:j ^:j b^:j .^:j ^:jV .^:j b.^:j ^:j #.b^:je ^:j/1 bbb==9.6 (1^:j8 ^:jp< u _The bat barely misses you. The bat hits you but does no damage.^:j 4^:j ^:j F _Unknown command._:ji9  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 54/54 ======================== ## Magic: 38/44 ====================---- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #....b#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #....b@..#..#..##.  Noise: ==-------  Time: 9379.6 (0.0) .#....### ##..b##†.#.........  k) +7 Throatcutter {drain, _:j;<coup de grace} ........## ##. #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bbb 3 bats .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###. _The bat barely misses you. The bat hits you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)_:jy  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 54/54 ======================== ## Magic: 38/44 ====================---- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #.....#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #....b@..#..#..##.  Noise: ==-------  Time: 9379.6 (0.0) .#....### ##..b##†.#.........  k) +7 Throatcutter {drain, coup de gr_:jSace} ........## ##. #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bbb 3 bats .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow hits the bat!  You kill the bat!_:j g ## ##.# ####  ## .#  #. ..  ##### #. .##. ..  #.  ##  ##. #?....  .#.#.....# 2 bats.......>..##....._:j@b.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (64% to hit)  The stone arrow hits the bat!  You kill the bat!  Vehumet accepts your kill._:j"b._:j#.b._:j*.b._:j_:jH,80.6 (1_:j#_:j= _The bat hits you but does no damage. x2_:j _Unknown command._:j  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 54/54 ======================== ## Magic: 35/44 ===================----- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #....b#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #.....@..#..#..##.  Noise: ==-------  Time: 9380.6 (0.0) .#....### ##...##†.#.........  k) +7 Throatcutter {drain, _:jcoup de grace} ........## ##b #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bb 2 bats .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###. _The bat hits you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)_:jfmorningthaw the GeomancerGargoyle of Vehumet **....Health: 54/54 ========================##Magic: 35/44 ===================-----##.# ####AC: 20Str: 16##.`.##..# .#EV: 9Int: 22#...`.#..# ..SH: 0Dex: 10##### #....`#..# .##. ..XL: 11 Next: 24% Place: Dungeon:8 ###...# #.....@..#..#..##.Noise: ==-------  Time: 9380.6 (0.0) .#....### ##...##†.#.........k) +7 Throatcutter {drain, coup de grace} ........## ##b #?....#......Cast_:j: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bb 2 bats .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###. _The bat hits you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)_:jwb. _Unknown command.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (64% to hit)  The stone arrow misses the bat._:j]x&b._:jς-..b_:ja3-61.6 (1_:j3_:jP _The bat hits you but does no damage. x2; The bat hits you._:j  4_:j' \ _Unknown command._:ja   morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 53/54 =======================- ## Magic: 33/44 ==================------ ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #....b#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 _:j3 ###...# #....b@..#..#..##.  Noise: ==-------  Time: 9381.6 (0.0) .#....### ##...##†.#.........  k) +7 Throatcutter {drain, coup de grace} ........## ##. #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bb 2 bats .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###. _The bat hits you but does no damage. x2; The bat hits you. _Unknown command._:j Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)_:j[,?  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 53/54 =======================- ## Magic: 33/44 ==================------_:j#- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #.....#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #....b@..#..#..##.  Noise: ==-------  Time: 9381.6 (0.0) _:j-C.#....### ##...##†.#.........  k) +7 Throatcutter {drain, coup de grace} ........## ##. #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# bb 2 bats .##.#..###..##................... ##..#...##...#>..##..........##.. _:j%/<##......##.......##...#......###.Shift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow hits the bat!  You kill the bat!Vehumet accepts your kill.You feel your power returning._:j4p ## _:j5_##.# ####  ## .#  #. ..  ##### #. .##. ..  #.  ## _:ja5 ##. #?....  .#.#.....#_:j5   bat.......>..##....._:jR.b..b._:j3_:j342.6 (1_:j_:jB  Aim: a bat (64% to hit)  The stone arrow hits the bat!  You kill the bat!  Vehumet accepts your kill.You feel your power returning. _The bat hits you but does no damage.`:j`:j`:j `:jW F _Unknown command.`:jN R  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 53/54 =======================- ## Magic: 31/44 ================-------- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10  ##### #.....#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #....*@..#..#..##.  Noise: ==-------  Time: 9382.6 (0.0) `:j .#....### ##..*##†.#.........  k) +7 Throatcutter {drain, coup de grace} ........## ##b #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# b   bat .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###. _The bat hits you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (64% to hit)`:j  morningthaw the Geomancer  Gargoyle of Vehumet **....  Health: 53/54 =======================- ## Magic: 31/44 ================-------- ##.# ####  AC: 20Str: 16 ##...##..# .#  EV: 9Int: 22 #.....#..# ..  SH: 0Dex: 10 `:j ##### #.....#..# .##. ..  XL: 11 Next: 24% Place: Dungeon:8 ###...# #.....@..#..#..##.  Noise: ==-------  Time: 9382.6 (0.0) .#....### ##...##†.#.........  k) +7 Throatcutter {drain, coup de grace} ........## ##. #?....#......  Cast: Stone Arrow (6%) ...##....#### ###.....###.... ..##........###.#.....##....##### .......##.......#.....##....#...# b   bat .##.#..###..##................... ##..#...##...#>..##..........##.. ##......##.......##...#......###.Shift-Dir - straight lineAim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!Vehumet accepts your kill.You feel your power returning.`:j ## ##.# ####  ## .#  #.`:j ..  ##### #. .##. ..  #....`  ##..`  ##. #?....  .#.#.....#....... >..##.....`:j7 `:j'Q..2`:j|=3.6 (1Stone Arrow (6%) _`:j(4`:j=`:jújMAim: a bat (64% to hit)  The stone arrow hits the bat!!  You kill the bat!  Vehumet accepts your kill. _You feel your power returning. _Unknown command.`:j) `:j* 3`:j/- `:j1 4=3== _`:jP2 `:j65 B`:j6 `:jk6 `:j8 `:j8 `:ja9 [=4=`:j9 `:jU: `:j< `:j< `:j< `:jL> ,`:j> `:j@ `:jA K5=`:jA `:j8C `:jC `:j#D `:jE `:j=F `:jF `:j H `:jnH `:jPI `:jJ `:j;K N6=`:jK `:jL `:j"M `:jM `:jAO ,`:jP `:jYQ `:jQ D7=`:jH There is an open door here.`:jL K _`:j"O `:jP `:jdQ `:jR `:jT `:jV `:jW `:jW `:j^ `:jdq `:jr B`:jt `:ju 7 _You open the door.`:j~w 3`:jw `:j{ @  There is an open door here.`:j{} `:j  _`:j4 `:j `:j̾ B`:j ,`:jm `:j `:j `:j `:jI `:j `:j2 `:j `:j `:j B`:jq `:jJ `:j `:j `:j `:j `:j `:jA `:j `:j4 `:j `:j `:j `:j= `:j6 `:jB`:jX`:jG#....##...P.......#.))÷)...#.#... #..............P....#)....##'##.# ###.........>.......#.)...#...#.#`:jT#..#.............###....#...#..###.#...........####....#...#..#.##.........##.#######...#########.....####...#...#..≈... ###..##......#...'.≈.... #...#...#≈.....--53653.0) ###.#..#####...≈...### ####.#......≈#...#.. ####..#.....≈.+...#.. #.#...#....≈..#...#.. ##.....#####...###### #.......####...#...### #..........#...#.... #..........#...##....`:j9--`:j _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.a:ja:ja:ja:j9P.'.....≈.'..0.0)...#.................a:ja:ja:j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.c:jc:jc:j"c:j4c:jc:j: _c:jc:jc:jBc:jic:jwc:jl ,c:j$c:j7*c:j-c:j .c:jW1c:jJ6c:j9c:jf:c:j<c:jAc:jDc:jEc:jGc:jLPc:jSc:jTc:jThere is an open door here. _You open the door. _There is an open door here. _Done exploring. _ Items here: )) [ ÷÷. _c:jc:j.Xc:jXc:jc:jc:jc:j,c:jc:jc:j%c:jc:j9Xc:jc:jc:jn,c:j@c:j>@  There is an open door here.c:jc:j _c:jc:jc:j?,c:jc:jc:jU,c:j?,c:j],c:jyc:j................#.##.# #...... ...####...##.###.....)## .....##.......................).. ......#.))÷)...#.#............. ...P....#)....##'##.#...........# >.......#.)...#...#.#.......>... .......###....#...#........... ......####....#...#.......... .....##.#######.@.#####.....59.6 (23.0) ...####...#...#..≈....#..#....... ..##......#...'.≈.....##....... ..........#...#≈......####....< ##.#..#####...≈...#######......####.#......≈#...#..###...<..... ####..#.....≈.+...#.c:j............. #.#...#....≈..#...#.............# #.....#####...#######.........###c:jc:j c:j d:j xd:jxd:jzd:j d:j=,d:jd:j  There is an open door here. _d:joXd:jd:jd:jd:jd:jd:jd:jd:jWd:jpd:jHd:jd:j^d:jXd:jd:jd:j Bd:jd:jd:jd:jUd:jd:j;d:j1^...###...............##...#....# ##............[.....####..#######........)......###.##.# #..........#.####...#...##.###.....)###)#..###.#... ..................).......#####.#.................)### ######'##.#...........#...#### #...#.#.......@...#...#..## 76.6 (17#...#.....................# .#...#.....................# ###...#####.........####### ..#..≈....#..#............###...# ..'.≈.....##.........##....# ..#≈......####....<..# ..≈...#######........##>#. .≈#...#..###...<......#...#d:j2Bd:j5c _There is a stone staircase leading down here.e:j׸e:j%e:jd7.0) _e:je:jO e:jSQ 9e:j[  #.# #.# ..# ..# #=# #.# #######.#  .......@#  #  ######..#  #..# #..# #..# #..# ...# e:j -9.1 (2.5e:j e:j E _You climb downwards.  Found a ring of willpower.e:j a _There is a stone staircase leading up here.f:jSf:jSf:jTf:jVf:jlf:j>o: _f:j!|f:j#########............... # #.#######........<......#######..#82.1 (3.03.1 (4 _p - a ring of willpowerg:j5Ig:j06g:jrCXg:jKXg:j_g:j2h,g:jiXg:jk,g:j:lg:jrg:jtg:jug:j{ug:jug:jшg:jg:j,g:jng:jg:jg:jg:jI,g:jg:j;g:jXg:jɲBg:jvg:jUv ..# #.# #.# #.# #.#### #.#################.#.......@..............#610.1 (27.0)[####################.# #.# #.# #.# #.# #.# #.# #.#1.1 (28g:jYg:jE g:jL_Found a scale mail.h:j4pGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of willpowerh:j0D  p - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery h:jD _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.h:j h:j h:j morningthaw the Geomancer..# Gargoyle of Vehumet **....#.# Health: 54/54 ========================#.# Magic: 44/44 ========================#.# AC: 20Str: 16#.# EV: 9Int: 22####.# SH: 0Dex: 10.....################.# XL: 11 Next: 24% Place: Dungeon:9.......@..............# Noise: ---------  Time: 9611.1 (0.0)[####################.# k) +7 Throatcutter {drain, coup de grace} #.# Cast: Stone Arrow (6%)#.##.##.##.##.##.# _There is a stone staircase leading down here. _You climb downwards.  Found a ring of willpower. _There is a stone staircase leading up here. h:j 2_p - a ring of willpower _Found a scale mail.h:j h:j +2.1 (1h:j & I _You drop a ring of willpower.h:j|h:jH1... ..... #.#.. #.#.. #.#.. #.##.. #.>......##.=..............3..[##. #. #. #. #.  #.  #.  #. h:jh:j+4.1 (2h:j'h:j 9 _Found an escape hatch in the floor.i:ji:ji:ji:jgi:ji:j8i:j3Xi:jKi:jOi:ji:ji:ji:jn,i:ji:j(i:ji:jai:ji:jOi:j,i:j=i:ji:j,i:ji:ji:j,i:ji:j ####### ....... ............. .........###### #######..##..#i:j #..# ######..# ..>......###############...........=...........i:j ,23.1 (9i:j /4.1 (10.0)i:j i:jJ . _i - a scroll of identifyj:jC j:jD NGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from coldj:jw  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 3 potions of curing  f - 3 puce potions  e - a potion of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potionj:j .Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapond - a scroll labelled IRUNOS OXKA  i - a scroll of identifyj:j`i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.k:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LOMNOD BOBIVO  d - a scroll labelled IRUNOS OXKA  h - 2 scrolls labelled CIFEICAESU Potions (select first with !)  f - 3 puce potions k:j5 j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selectedl:jmmorningthaw the GeomancerGargoyle of Vehumet **....Health: 54/54 ========================Magic: 44/44 ========================AC: 20Str: 16EV: 9Int: 22SH: 0Dex: 10###############XL: 11 Next: 24% Place: Dungeon:9.......@.......Noise: ---------  Time: 9624.1 (0.0)...............k) +7 Throatcutter {drain, coup de grace} .........######Cast: Stone Arrow (6%)#######..##..##..#######..#..>......############### ...........=............  _There is a stone staircase leading up here. _p - a ring of willpower _Found a scale mail. _You drop a ring of willpower. _Found an escape hatch in the floor. _i - a scroll of identify:joHmorningthaw the GeomancerGargoyle of Vehumet **....Health: 54/54 ========================Magic: 44/44 ========================AC: 20Str: 16EV: 9Int: 22SH: 0Dex: 10###############XL: 11 Next: 24% Place: Dungeon:9.......@.......Noise: ---------  Time: 9624.1 (0.0)...............k) +7 Throatcutter {drain, coup de grace} .........######Cast: Stone Arrow (6%)#######..##..##..#######..#..>......############### ...........=............  _p - a ring of willpower _Found a scale mail. _You drop a ring of willpower. _Found an escape hatch in the floor. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.l:j|l:jA+5.1 (1l:j. .........######Cast: Stone Arrow (6%)###### #..# #..# ######..# ..>......###############  ...........=............ Found a scale mail. _You drop a ring of willpower. _Found an escape hatch in the floor. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> a - a scroll of enchant armourl:j|Gear: 15/52 gear slots (Left/Right/Tab to switch category) l:jTHand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +0 cloak (worn) l:j l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from coldm:j5MPotions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 3 potions of curing  f - 3 puce potions  e - a potion of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potionm:jX9 m:jV>Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapon  a - a scroll of enchant armourn:jQ a - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.n:j6 Enchant which item? Armour  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  f - a +0 cloak (worn)  n - +1 fire dragon scales [?] describe selectedr:jr:j@morningthaw the GeomancerGargoyle of Vehumet **....Health: 54/54 ========================Magic: 44/44 ========================AC: 20Str: 16EV: 9Int: 22SH: 0Dex: 10###############XL: 11 Next: 24% Place: Dungeon:9.......@.......Noise: ---------  Time: 9625.1 (0.0)...............k) +7 Throatcutter {drain, coup de grace} .........######Cast: Stone Arrow (6%)r:j#######..##..##..#######..#..>......############### ...........=............  _Found a scale mail. _You drop a ring of willpower. _Found an escape hatch in the floor. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> a - a scroll of enchant armourr:j%r:jmorningthaw the GeomancerGargoyle of Vehumet **....Health: 54/54 ========================Magic: 44/44 ========================AC: 21Str: 16EV: 9Int: 22SH: 0Dex: 10###############XL: 11 Next: 24% Place: Dungeon:9.......@.......Noise: ---------  Time: 9625.1 (0.0)...............k) +7 Throatcutter {drain, coup de grace} .........######Cast: Stone Arrow (6%)#######..##..##..#######..#..>......############### ...........=............  _You drop a ring of willpower. _Found an escape hatch in the floor. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> a - a scroll of enchant armour  As you read the scroll of enchant armor:jur, it crumbles to dust.r:jr:j+6.1 (1r:j r:j5 _Found an escape hatch in the floor. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 cloak glows green for a moment.r:jnr:j(p3r:jЅr:jR,r:jr:j|,r:jCr:j=r:j8r:jXr:jśXr:j,r:jYr:jr:jr:j#r:jr:jڤr:jxr:jr:jbr:j9r:jjr:jѩr:jr:jr:j3,r:jŭr:jr:j,r:jr:jFr:jr:j$r:jr:jr:jr:jr:jr:jr:j|r:j,r:j r:j/r:jr:jr:jr:jv,r:jr:jfr:j>r:jr:jr:jrr:j,r:jFr:jPr:j;##########.........# >.# 48.1 (22.0)########.#  #.# #################. r:jb.................. ................. .################ .# #. .# #.#r:jr:j,9.1 (23r:jr:j; _Found a stone staircase leading down.s:j#Is:j$s:jy'Bs:j,Xs:jf-s:j.s:j /s:jr/s:jBcs:j`d,s:j>es:jh s:j0iL There is a stone staircase leading down here.s:jjs:jk _s:jUls:jOns:jos:j>ps:jps:jvXs:jws:jDys:jys:juzs:j}s:j/~,s:jō _c - 4 potions of curing (gained 1)s:j,s:j`,s:jϑs:js:juXs:js:js:js:jPs:jřs:jps:j,s:js:js:jss:j+s:js:jɡs:js:js:js:js:js:jvs:jƦs:j/s:j4s:js:jөs:j<s:jXs:j֬s:j6s:jCs:jбs:jIs:js:js:j{Xs:js:j,s:js:jqs:js:j9s:js:js:j,s:js:j,s:js:js:js:j,s:j-s:j########################................81.1 (32....................#...################# #... #... ######### #... .........  .... .........  ....) .........  #######.. s:jss:j,2.1 (33s:jBs:j* _Found a short sword.t:j:_t:jkBXt:jDBt:jFt:jIt:jIt:jSJt:jLt:j=Y########################........................####...................#...################ #...# #..@# ########5.1 (3.0) # ............. ...............)....>.. ........##..########### .#..  ##.  ##  ###### ..>...t:jbt:je+6.1 (4t:jckt:jm; _Found a stone staircase leading down.t:j t:j t:j t:j t:j t:jl t:j Bt:jV t:j t:j t:j@ Bt:j ,t:j t:j< t:j t:j ,t:j t:jr t:j ,t:j t:jO t:j~%  You encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.t:jK* q####################....................####............... #...# #...#  t:j* #...#####################..............................................@...)....>.......######..################ #..# #..# #..# ### ......>. K   kobold brigand (missile, asleep) .........t:jH+  ...K. .... ###.t:j_5 92.1 (6KThe kobold brigand shouts! You hear a shout! x2t:jU7 KYou encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.t:j:8 5K.t:jB K)KK 2 kobolds (1 missile, 1 wandering)t:j8E 4==3.1 (7t:jK t:ja x _You encounter a kobold. It is wielding a +0 short sword.u:j.................... ####..... #...############...# ...#####################...............................)....>######.@################ #..####......>....KK.u:jɷ..K..##..###### u:jUKK)u:jG((((((u:jY(u:jhH6K.u:jI7K.u:j}K9 Ku:jKtThe kobold throws a dart. The dart closely misses you.u:jT..@....K 3 kobolds (2 missiles)u:jPVw-4.1 (1Stone Arrow (6%)u:jT^u:jyg _You encounter a kobold. It is wielding a +0 whip and quivering stones.u:jŇ .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 41/44 ======================-- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 ........................ SH: 0Dex: 10u:jB ...........)....>....... XL: 11 Next: 24% Place: Dungeon:9 ######.@################ Noise: =--------  Time: 9694.1 (0.0) #.*# k) +7 Throatcutter {drain, coup de grace}  #.*# Cast: Stone Arrow (6%) #.*# ### ..K. ..>. ..K.K .... K   kobold brigand (missile) ....K .... KKK 3 kobolds (2 missiles) ##..### ###.u:j #. _You encounter a kobold. It is wielding a +0 whip and quivering stones.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (70% to hit)v:j '.................... morningthaw the Geomancer####............... Gargoyle of Vehumet **....#...############ Health: 54/54 ========================#...#Magic: 41/44 ======================--#...############ AC: 21v:jQ1Str: 16#########............... EV: 9Int: 22........................ SH: 0Dex: 10...........)....>....... XL: 11 Next: 24% Place: Dungeon:9######.@################ Noise: =--------  Time: 9694.1 (0.0)#.`#k) +7 Throatcutter {drain, coup de grace} #.`#Cast: Stone Arrow (6%)#.`####..K...>...K.K.... K   kobold brigand (missile)....K.... KKK 3 kobolds (2 missiles)##..###v:j ###.#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (70% to hit)  The stone arrow hits the kobold brigand!  The kobold brigand is moderately wounded.v:jA5...v:jHh(((((((v:j8K.v:j%M..@....  Shift-Dir - straight line  v:jeAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (70% to hit)  The stone arrow hits the kobold brigand!  The kobold brigand is moderately wounded.kobold throws a dart. The dart closely misses you.v:jQ(((v:j]7K.v:jf2....v:jh3=5.1 (1v:j`l _The kobold brigand throws a dart. The dart hits you. You resist.v:j_4v:jcv:j|F _Unknown command.v:j .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 38/44 ====================---- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 24% Place: Dungeon:9v:jV ######.@################ Noise: ==-------  Time: 9695.1 (0.0) #.*# k) +7 Throatcutter {drain, coup de grace}  #.*# Cast: Stone Arrow (6%) #.*# ### .KK. ..>. ...KK .... K   kobold brigand (missile) ..... .... KKK 3 kobolds (2 missiles) ##..### ###. #. _Unknown command.v:jAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, 70% to hit)v:j .................... morningthaw the Geomancer v:jy####............... Gargoyle of Vehumet **.... v:j#...############ Health: 54/54 ======================== v:j=#...#  Magic: 38/44 ====================---- v:j#...############ AC: 21Str: 16v:j` #########............... EV: 9v:jInt: 22 ........................ SH: 0v:j<Dex: 10 v:j@...........)....>....... XL: 11 Next: 24% Place: Dungeon:9 v:j######.@################ Noise: ==-------  Time: 9695.1 (0.0) #..# k) +7 Throatcutter {drain, coup de grace} v:j\ #..#v:j\r Cast: Stone Arrow (6%) v:jT#..# ### v:jij.K). ..>. v:jD...KK .... K   kobold brigand (missile) v:j~..... .... KKK 3 kobolds (2 missiles)v:ju v:j##..### ###.v:j v:j& #.v:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, 70% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!v:ja   ####.... #...# #...#  #...### ###... ...... .......> #.`# #.`# #.`#  .K). ..> ...KK KKK 3 kobolds (2 missiles) .....  ##..###  v:j5sK.  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (moderately wounded, 70% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill.K.K.v:j_)..v:j:56.1 (1 _v:jv:j[v:jNv:jv:jS v:j F _Unknown command.v:j  .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 35/44 ===================----- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ==-------  Time: 9696.1 (0.0) #.*# k) +7 Throatcutter {drain, coup de grace}  #.*#:j ~1;34H Cast: Stone Arrow (6%) #.K# ### ..KK ..>. ..... .... KKK 3 kobolds (2 missiles) ..... .... ##..### ###. #. _Vehumet accepts your kill. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)v:j5  .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 35/44 ===================----- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 v:js @........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ==-------  Time: 9696.1 (0.0) #..# k) +7 Throatcutter {drain, coup de grace}  #..# Cast: Stone Arrow (6%) #KK# ### ..)K ..>. ..... .... KKK 3 kobolds (2 missiles) ..... .... ##..### ###. #.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclev:j Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!v:j\ 6K.v:j   ####.... #...# #...#  #...### ###... ...... ...v:j q....> #..# #.K# #K.#  ..)K ..> .....  .....  ##..###  v:j 8=Contam: 11% --7.1 (1 _v:j v:jY w:jw:j9--w:jyw:jF _Unknown command.w:jQ .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 35/44 ===================----- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ---------  Time: 9697.1 (0.0) #.*# k) +7 Throatcutter {drain, coup de grace}  #.K#:jd^49m Cast: Stone Arrow (6%) #K.# ### ..)K ..>. ..... .... KKK 3 kobolds (2 missiles) ..... .... ##..### ###. #. _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)w:j2 .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== w:j4#...#  Magic: 35/44 ===================----- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ---------  Time: 9697.1 (0.0) #..# k) +7 Throatcutter {drain, coup de grace}  #.)# Cast: Stone Arrow (6%) #K.# ### ..)K ..>. ..... .... KKK 3 kobolds (2 missiles) ..... .... ##..### ###. #.Shift-Dir - straighw:j5t lineAim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.w:j:  ####.... #...# w:j;#...#  #...### ###... ...... .......> #.`# #.)# #K.#  ..)K ..> .....  2 kobolds ( .....  ##..###  w:j .w:j(H(((w:juR2K.w:jj ..7===8.1 (1  Aim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning. _The kobold throws a dart. The dart hits you!w:jBg  .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 34/44 ==================------ #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 w:jyj ######.@################ Noise: ==-------  Time: 9698.1 (0.0) #.*# k) +7 Throatcutter {drain, coup de grace}  #.K# Cast: Stone Arrow (6%) #..# ### ..)K ..>. ..... .... KK 2 kobolds (missiles) ..... .... ##..### ###. #.You feel your power returning. _The kobold throws a dart. The dart hits you!  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)w:j 0.................... morningthaw the Geomancer####............... Gargoyle of Vehumet **....#...############ Health: 54/54 ========================#...#Magic: 34/44 ==================------#...############ AC: 21Str: 16#########............... EV: 9Int: 22 Contam: 11% w:j ........................ SH: 0Dex: 10...........)....>....... XL: 11 Next: 25% Place: Dungeon:9######.@################ Noise: ==-------  Time: 9698.1 (0.0)#.`#k) +7 Throatcutter {drain, coup de grace} #.`#Cast: Stone Arrow (6%)#.`####..`K..>.......... KK 2 kobolds (missiles).........##..######.#.You feel your power returning. w:j V_The kobold throws a dart. The dart hits you!  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)w:j pK. _The kobold throws a dart. The dart hits you! w:j'  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow misses the kobold.w:jo AK)w:jޚ 4)w:j\ )9.1 (1 w:jĜ _w:jQ w:j5 x:j< .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 31/44 ================-------- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ==-------  Time: 9699.1 (0.0) #.K# k) +7 Throatcutter {drain, coup de grace}  #.)#x:j[39;49m Cast: Stone Arrow (6%) #.K# ### ..). ..>. ..... .... KK 2 kobolds (missiles) ..... .... ##..### ###. #.Aim: a kobold, wielding a +0 whip and quivering stones (70% to hit) _The stone arrow misses the kobold.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)x:jU .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 31/44 ================-------- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ==-------  Time: 9699.1 (0.0) #.K# k) +7 Throatcutter {drain, coup de grace}  #.)# x:j Cast: Stone Arrow (6%) #.)# ### ..). ..>. ..... .... KK 2 kobolds (missiles) ..... .... ##..### ###. #.Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow misses the kobold. The stone arrow hits the kobold!!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.  ####.... #...# #...#  #...### ###... ...... .......> #.`# #.`# #.)#  ..). ..> .....    kobold (missile) .....  ##..###  x:j|EK)x:j]2=700.1 (1x:j~x:jg  Aim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow misses the kobold. The stone arrow hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning. _The kobold misses you.x:j .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 29/44 ===============--------- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 ######.@################ Noise: ==-------  Time: 9700.1 (0.0) #.K# k) +7 Throatcutter {drain, coup de grace}  #.)#x:jj[39;49m Cast: Stone Arrow (6%) #.)# ### ..). ..>. ..... .... K   kobold (missile) ..... .... ##..### ###. #.You feel your power returning. _The kobold misses you.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)x:jk .................... morningthaw the Geomancer ####............... Gargoyle of Vehumet **.... #...############ Health: 54/54 ======================== #...#  Magic: 29/44 ===============--------- #...############ AC: 21Str: 16 #########............... EV: 9Int: 22 Contam: 11%  ........................ SH: 0Dex: 10 ...........)....>....... XL: 11 Next: 25% Place: Dungeon:9 x:j######.@################ Noise: ==-------  Time: 9700.1 (0.0) #.)# k) +7 Throatcutter {drain, coup de grace}  #.)# Cast: Stone Arrow (6%) #.)# ### ..). ..>. ..... .... K   kobold (missile) ..... .... ##..### ###. #.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!x:j   ####.... #...# #...#  #...### ###... ...... .......> #.)# #.)# #.)#  ..). ..> .....  .....   ##..###   #. x:j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a kobold, wielding a +0 whip and quivering stones (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.x:j30=1.1 (1Stone Arrow (6%) _x:j8x:jĭx:jDK 3x:jlS x:j\ ,x:ja x:jb ,x:je x:ji O9% x:jj x:jz M1=753x:j| x:j k2=1x:j x:jf Sx:j{ Z _Your magical contamination has completely faded away.x:j. x:j x:j x:j+ x:j x:j 3==x:j x:jL x:j x:j5 x:j¢ x:jN x:j x:j k4=x:j x:j= x:j x:j x:j Bx:jD ,x:jy x:jN x:j K5=x:jZ x:jR x:j x:j x:j ,x:j x:j x:j^ U6=x:jb x:j x:j x:j x:j+ x:j x:j x:j x:j K7=x:j x:j ,x:jV x:j= x:j x:j< x:j x:j x:j x:jw x:j U8=x:j x:jg ,x:jp x:j x:jv x:jD x:jL x:j K9=x:j x:jd x:j x:j# x:j\ x:jA x:jw x:jf x:j3 x:jv x:j# l40=x:jQ$ x:j#' ,x:j1) x:j, x:jb. x:j. x:j1 x:jX2 D1=x:j3 x:j&8 ,x:j: x:j= ,x:j? x:jB ,x:jUH 2=x:jI x:jHM x:jM x:jKO x:jJR ,x:j$T x:jW x:jX K3=x:jY x:j\ ,x:j^ x:ja x:jb x:jc x:jf ,x:jVh x:ju x:j z x:jz a4==x:j x:jR 4 _Magic restored.x:j 3x:jd x:j $  Things that are here:x:j 8  a +0 whip; 5 stonesx:j x:j  _x:jG x:j $  Things that are here:x:j  #...############ #...# ...##########..................................................)....>######..################ #.)# #.@#--###...)...>.........................#####..########.#..  #. #..   x:jX   ...#####################..........................x:j )....>######..################ #.)#)###.......)....... ..>.....................####..  a +0 short sword; a kobold corpsex:j 052.1 (51.0)x:j¿ N--3.1 (52 _x:j x:j $  Things that are here:x:j( Q _a +0 whip; 6 poisoned dartsy:j 3y:j y:jJ &.y:jk  ####################.........................)....>######..################ #.)#)######.)##########.......@....... ..>...y:j +#..y:j ,0.0)y:jT N=4.1 (1 _y:j" y:jP% $  Things that are here:y:j_'  y:j' z_a +0 dagger; a curare-tipped dart; a kobold corpsez:jB9z:j9z:j<z:j Bz:jDz:jI: _z:jKz:jROz:jOz:jQz:jSz:jVz:jDVz:j-Xz:j\z:j_,z:jaz:jcz:jez:j-fz:jqgz:j#iz:jlz:jmz:jnz:j^pz:jrz:jBrz:jesz:jtz:jvz:jNvz:jvz:jxz:jBzz:jzzz:jzz:jT|z:j},z:j~z:j z:j######..########  #..## #..## #..# #..#.. #..#   #.@#60.0) #####>   ....?z:jצz:jU,5.1 (11z:j\z:jj; _Found a stone staircase leading down.{:jkI{:j{:j {:jB{:jK{:j{:jD{:j{:jP{:j{:jN{:j{:j{:j{:js{:j {:j%5dagger; a curare-tipped dart; a kobold corpse _Found a stone staircase leading down.  You encounter a kobold brigand and 5 kobolds.The kobold brigand is quivering curare-tipped darts. A kobold is quivering {:j& stones. A kobold is quivering stones. A kobold is quivering stones. A kobold is quivering poisoned darts.{:jC/> #..# #..#  #..# #######..######................######.......>..{:j/N#######K.KK.......?..KK.KStone Arrow (6%)#######  K   kobold brigand (missile, asleep) KKKKK 5 kobolds (4 missiles, asleep) {:j;]9.1 (4.0)K.{:j<1K.{:j=6K.{:j*?0K.{:j?4K.{:jIKKK)KKKKK1 wandering){:jL6===70.1 (5{:jS{:jl\P _The kobold shouts! x2; You hear an angry buzzing noise. x3|:j,j #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 41/44 ======================-- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@#|:j Noise: ===------  Time: 9770.1 (0.0) ........*KKKKK.  k) +7 Throatcutter {drain, coup de grace}  .......?....K..  Cast: Stone Arrow (6%) ###############  |:j  K   kobold brigand (missile)  KKKKK 5 kobolds (4 missiles, 1 wandering)quivering poisoned darts. _The kobold shouts! x2; You hear an angry buzzing noise. x3  Aiming: Stone Arrow (dangerous; 6% risk of failure)  |:j9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|:jaSAim: a kobold, wielding a +0 short sword (70% to hit)|:j#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 54/54 ========================#######..######Magic: 41/44 ======================--................AC: 21Str: 16######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 25% Place: Dungeon:9#.@#Noise: ===------  Time: 9770.1 (0.0)........``KKKK.k) +7 Throatcutter {drain, coup de grace} .......?..``K..Cast: Stone Arrow (6%)###############K   |:jޞ2kobold brigand (missile)KKKKK 5 kobolds (4 missiles, 1 wandering)quivering poisoned darts. _The kobold shouts! x2; You hear an angry buzzing noise. x3  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)|:j/?KK _The kobold shouts! x2; You hear an angry buzzing noise. x3  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow misses the kobold.|:j|/|:jB00K.|:j2K.K|:j}2J.K|:j(3/K.|:j4.K|:jB>.KKKK 6 kobolds (4 missiles, 2 wandering)|:j?3-1.1 (1|:jG|:jPx _You encounter a kobold. It is wielding a +0 short sword.|:j8|:j8-|:jS|:jF _Unknown command.|:j9  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 38/44 ====================---- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9771.1 (0.0) ........K..KK.K  k) +7 Throatcu|:j ntter {drain, coup de grace}  .......?.K.KK..  Cast: Stone Arrow (6%) ###############   K   kobold brigand (missile)  KKKKKK 6 kobolds (4 missiles, 2 wandering) _You encounter a kobold. It is wielding a +0 short sword. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)|:j #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 38/44 ====================---- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9771.1 (0.0) ........)..KK.K  k) +7 Throatcutter {drai|:jn, coup de grace}  .......?.K.KK..  Cast: Stone Arrow (6%) ###############   K   kobold brigand (missile)  KKKKKK 6 kobolds (4 missiles, 2 wandering)Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.|:jQ #..# #..# #..# #######..######    >..    #..# #.@# ....K  .....  ######  KKKKK 5 |:jXK.K.K.K.K.KKK1|:j a9==2.1 (1|:j|:j v  Aim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning. _The kobold shouts! You hear an angry buzzing noise.|:j|:j |:jΪ|:jEF _Unknown command.|:j j #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 36/44 ===================----- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..#|:j  XL: 11 Next: 25% Place: Dungeon:9 #.@# Noise: ===------  Time: 9772.1 (0.0) ........K.K.KK.  k) +7 Throatcutter {drain, coup de grace}  |:j  .......?..KK...  Cast: Stone Arrow (6%) ###############   K   kobold brigand (missile)  KKKKK 5 kobolds (4 missiles, 1 wandering) _The kobold shouts! You hear an angry buzzing noise. _Unknown command.|:j9 *Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (70% to hit)|:jk  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 36/44 ===================----- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@# Noise: ===------  Time: 9772.1 (0.0) ........).K.KK.  k) +7 Throatcutter {|:jfl drain, coup de grace}  .......?..KK...  Cast: Stone Arrow (6%) ###############   K   kobold brigand (missile)  KKKKK 5 kobolds (4 missiles, 1 wandering)Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!Vehumet accepts your kill.You feel your power returning.|:jԊ  #..# #..# #..# #######..######    >..    #..# #.@# ....  ......  ######  KKKK 4 kobolds (3 |:j /K.|:jj 3K.|:j +K.|:j ?.K|:jA #KKKK8=-3.1 (1 _|:jt|:jv8-|:j|:j  Aim: a kobold, wielding a +0 club and quivering stones (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!  Vehumet accepts your kill. _You feel your power returning. _Unknown command.}:jG #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 35/44 ===================----- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 }:j#..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9773.1 (0.0) ........*KKK..K  k) +7 Throatcutter {drain, coup de grace}  .......?..K....  Cast: Stone Arrow (6%) ############### }:jG  K   kobold brigand (missile)  KKKK 4 kobolds (3 missiles, 1 wandering)}:j+ _Unknown command.}:jAiming: Stone Arrow (dangerous; 6% risk of failure)  }:jBiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (70% to hit)}:jr~#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 54/54 ========================#######..######Magic: 35/44 ===================-----................}:j'AC: 21Str: 16######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 25% Place: Dungeon:9#.@#}:jNoise: ==-------  Time: 9773.1 (0.0)........`KKK..Kk) +7 Throatcutter {drain, coup de grace} .......?..K....Cast: Stone Arrow (6%)###############K   kobold brigand (missile)KKKK 4 kobolds (3 missiles, 1 wandering)}:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}:jAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (70% to hit)  The stone arrow hits the kobold brigand!  The kobold brigand is heavily wounded.}:j5 M.K}:j9K.}:j.}:j/)K 3 kobolds (missiles)(((}:jJ.@)}:jD+4.1 (1}:j*}:j#  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (70% to hit)  The stone arrow hits the kobold brigand!  The kobold brigand is heavily wounded. _The kobold brigand throws a dart. The dart barely misses you.}:jx}:j}:j }:jF _Unknown command.}:ja #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 32/44 =================------- ................  AC: 21Str: 16 }:jG######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9774.1 (0.0) ........*KKK...  k) +7 Throatcutter {drain, coup de grace}  .......?.K.....  Cast: Stone Arrow (6%) ###############   K   kobold brigand (missile)  KKK 3 kobolds (missiles) _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  }:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (heavily wounded, 70% to hit)}:j| #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 32/44 =================------- }:j9................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 25% Place: Dungeon:9 #.@#}:j Noise: ==-------  Time: 9774.1 (0.0) ........))KK...  k) +7 Throatcutter {drain, coup de grace}  .......?.K.....  Cast: Stone Arrow (6%) ###############   K   kobold brigand (missile)  KKK 3 kobolds (missiles)}:j4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}:jaAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (heavily wounded, 70% to hit)  }:j}tThe stone arrow hits the kobold brigand!!  You kill the kobold brigand!}:j  #..# #..# #..# #######..######  }:j)  >..    #..# #.@# ........`)KK...  }:jH8......  ###}:jd-### }:j~ }:j8= NMyShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (heavily wounded, 70% to hit)  The stone arrow hits the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill.yK.}:jx> iy.K.}:j> +K.}:j7G oMyy 2 killer bees}:jSM 365.1 (1}:jU }:jX ^ _You encounter a killer bee. x2}:j }:j }:j }:j" F _Unknown command.}:j&% #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 29/44 ===============--------- ................  AC: 21}:j'"Str: 16 ######.......>..  EV: 9Int: 22 }:j+'#..########  SH: 0}:j'=Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 }:j' #.@# Noise: ==-------  Time: 9775.1 (0.0) }:jU(........KKK..yy  k) +7 Throatcutter {drain, coup de grace}  .......?.......  Cast: Stone Arrow (6%) ###############   yy 2 killer bees  KKK 3 kobolds (missiles)}:j(C _You encounter a killer bee. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle}:j)Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (70% to hit)}:jH #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 29/44 ===============--------- ................  AC: 21Str: 16}:j ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9775.1 (0.0) ........)KK..yy  k) +7 Throatcutter {drain, coup de grace}  .......?.......  Cast: Stone Arrow (6%) ###############   yy 2 killer bees}:jP  KKK 3 kobolds (missiles)Shift-Dir - straight line}:jAim: a kobold, wielding a +0 dagger and quivering poisoned darts (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!Vehumet accepts your kill.}:j<You feel your power returning.}:j #..# #..# #..# }:j9#######..######    >..   }:j$ #..# #.@# ....yy  ...... }:jG ###### }:j= KK 2}:j3 ~:jZy.y.~:jvy..K~:j~:j<(((~:j-y.~:jT.@)~:j:\31=6.1 (1~:j~:jū  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (70% to hit)  The stone arrow hits the kobold!!  You kill the kobold!  Vehumet accepts your kill.You feel your power returning. _The kobold throws a stone. The stone barely misses you.~:jn4~:j~:j*F _Unknown command.~:joG #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 28/44 ===============--------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 ~:j#..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9~:j] #.@#~:j Noise: ==-------  Time: 9776.1 (0.0) ~:j(........*K.yy..  k) +7 Throatcutter {drain, coup de grace}  ~:j.......?.K.....  Cast: Stone Arrow (6%) ###############   yy 2 killer bees  KK 2 kobolds (missiles)~:jث _The kobold throws a stone. The stone barely misses you. _Unknown command.~:jAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~:j.Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (70% to hit)~:j1= #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 28/44 ===============--------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 ~:j#..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9776.1 (0.0) ........)K.yy..  k) +7 Throatcutter {drain, coup de grace}  ~:jդ.......?.).....  Cast: Stone Arrow (6%) ~:j@###############  ~:j yy 2 killer bees  KK 2 kobolds (missiles)~:j>~:j[Aiming: Stone Arrow (dangerous; 6% risk of failure)  ~:jåPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!~:jҭ #..# #..# #..# #######..######    >.. ~:j5`   #..# #.@# ........`K.yy..  ...... ~:j^G ###### ~:j~ ~:jK   kobold (missile) ~:j ~:j3y.  Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!  Vehumet accepts your kill.Magical energy flows into your mind!~:j!4+y.~:j59K)~:j*7+y.~:j7+y.~:j&C~:jyHc31=7.1 (1 _~:jY~:j@-~:j/~:jM8,~:j; ~:jx<~:j<"_Unknown command.~:jE=~:j)  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 28/44 ===============--------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9777.1 (0.0) ........Kyy....  k) +7 Throatcutter {drain, coup de grace} ~:j  .......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer bees  K   kobold (missile) _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (70% to hit)~:jA  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 28/44 ===============--------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9777.1 (0.0) ........)yy....  k) +7 Throatcutter {drain, coup de grace}  ~:jB .......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer bees  K   kobold (missile)Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!~:jZG  #..# #..#~:jG  #..# #######..######    ~:jG i>..  ~:jG n  #..#~:jH o #.@# ...~:j4H #...  ...~:jRH -...  ###~:jH R###  ~:jl M.yShift-Dir - straight line: a kobold, wielding a +0 dagger and quivering stones (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!  Vehumet accepts your kill.  Magical energy flows into your mind!y)~:jP 7y)~:j :y)~:j ~:j$ c31=8.1 (1 _~:j_ ~:j ~:jg~:ji~:jo~:jGrF _Unknown command.:js #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 28/44 ===============--------- :j.t................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 :jXt#..# XL: 11 Next: 26% Place: Dungeon:9 :j~t#.@# Noise: ==-------  Time: 9778.1 (0.0):jt .......yy).....  k) +7 Throatcutter {drain, coup de grace}  :jt.......?.).....  Cast: Stone Arrow (6%) ############### :jt :juo yy 2 killer bees:jOum _Magical energy flows into your mind! _Unknown command.:jsuAiming: Stone Arrow (dangerous; 6% risk of failure)  :juPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jv<Aim: a killer bee (51% to hit):j #..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 54/54 ========================#######..######Magic: 28/44 ===============---------................:jAC: 21Str: 16######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 26% Place: Dungeon:9#.@#:jNoise: ==-------  Time: 9778.1 (0.0).......yy).....k) +7 Throatcutter {drain, coup de grace} :j.......?.).....Cast: Stone Arrow (6%)###############:j.yy 2 killer bees  :jAiming: Stone Arrow (dangerous; 6% risk of failure)  :jA(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  :jgxThe stone arrow hits the killer bee!  The killer bee is severely wounded.:j_:j<`+9.1 (1:j/g:ji.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!  The killer bee is severely wounded. _The killer bee stings you but does no damage. x4:j~4:j:jއF _Unknown command.:jI  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 25/44 =============----------- ................  AC: 21Str: 16 ######.......>..  EV: 9:jI Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9779.1 (0.0) .......yy).....  k) +7 Throatcutter {drain, coup de grace}  :jJ.......?.).....  Cast: Stone Arrow (6%) ############### :jOJa  yy 2 killer bees:jJs _The killer bee stings you but does no damage. x4 :jJ"_Unknown command.:jJAiming: Stone Arrow (dangerous; 6% risk of failure)  :jJPress: ? - help, Q - select action, ( or ) - cycle:jKShift-Dir - straight lineAim: a killer bee (severely wounded, 51% to hit):j V#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 54/54 ========================#######..######Magic: 25/44 =============-----------................AC: 21Str: 16######.......>..EV: 9Int: 22#..########:j` YSH: 0Dex: 10#..#XL: 11 Next: 26% Place: Dungeon:9#.@#Noise: ==-------  Time: 9779.1 (0.0).......`y).....k) +7 Throatcutter {drain, coup de grace} .......`.).....Cast: Stone Arrow (6%)###############yy 2 killer bees :j Y_The killer bee stings you but does no damage. x4 _Unknown command.:j Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight lineAim: a killer bee (severely wounded, 51% to hit):j: eMy?  :j Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (severely wounded, 51% to hit)  The stone arrow misses the killer bee.  The killer bee barely misses you. The killer bee completely misses you.The killer bee stings you but does no damage.:j \6=80.1 (1:j{ :j P _The killer bee misses you.:j' 4:j :j֣ F _Unknown command.:jt #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 23/44 ============------------ ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9780.1 (0.0) .......yy).....  k) +7 Throatcutter {drain, coup de grace} [0:ju0;10m .......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer bees _The killer bee misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 51% to hit):jn #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 23/44 ============------------ ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 26% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9780.1 (0.0) ........y).....  k) +7 Throatcutter {drain, coup de grace}  :jZ.......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer beesAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee! #..# #..# #..# #######..######    >..    #..# #.@# ......  ......  ######  y   killer bee [10:jN;18H:j{JfMShift-Dir - straight line: a killer bee (severely wounded, 51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.  The killer bee stings you but does no damage.3-71.1 (1 _The killer bee stings you.:j`:ja:jh:j0w :jy@_Unknown command.:j< #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 53/54 =======================- #######..######  Magic: 20/44 ==========-------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 27% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9781.1 (0.0) :j........y).....  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   y   killer bee _The killer bee stings you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jA#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 53/54 =======================-#######..######:jMagic: 20/44 ==========--------------................AC: 21Str: 16######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 27% Place: Dungeon:9:j#.@#Noise: ==-------  Time: 9781.1 (0.0)........`).....k) +7 Throatcutter {drain, coup de grace} .......?.`.....Cast: Stone Arrow (6%)###############:jy   killer bee _The killer bee stings you. _Unknown command.:jAiming: Stone Arrow (dangerous; 6% risk of failure)  :j>!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jy _Unknown command.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee. Magical energy flows into your mind! y.  You encounter a killer bee.:jivy)y 2 killer bees (1 wandering):jg0-23==:j$2.1 (1:j:jr _The killer bee stings you. The killer bee barely misses you.:jzY:jc:jd:jrgF _Unknown command.:j%  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 50/54 ======================-- #######..######  Magic: 20/44 ==========-------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0:jJ& TDex: 10 #..# XL: 11 Next: 27% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9782.1 (0.0) ........y)...y.  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer bees (1 wandering) _The killer bee stings you. The killer bee barely misses you. _Unknown command.:j& Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j& \Shift-Dir - straight lineAim: a killer bee (51% to hit):j  #..# morningthaw the Geomancer #..#:j  Gargoyle of Vehumet **.... #..# Health: 50/54 ======================-- #######..######  Magic: 20/44 ==========-------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 27% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9782.1 (0.0) ........))...y.  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone :j "Arrow (6%) ###############   yy 2 killer bees (1 wandering)Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning. #..# #..# #..# #######..######    >..    #..# #.@# ....y.  ......  ######  y   killer bee ( :j c y.  The killer bee buzzes angrily. You hear a shout!y.y2==83.1 (1:j :j 6 _You hear an angry buzzing noise.:j/:j"1:j:jGF _Unknown command.:jS #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 50/54 ======================-- #######..######  Magic: 19/44 ==========-------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9783.1 (0.0) ........***y...  k) +7 Throatcutter {drain, coup de grace} [11:jT;9H .......?.).....  Cast: Stone Arrow (6%) ###############   y   killer bee _You hear an angry buzzing noise. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j^#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 50/54 ======================--#######..######Magic: 19/44 ==========--------------................AC: 21Str: 16######.......>..EV: 9:jInt: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 28% Place: Dungeon:9#.@#Noise: ==-------  Time: 9783.1 (0.0)........````...k) +7 Throatcutter {drain, coup de grace} .......?.).....Cast: Stone Arrow (6%)###############y   killer bee _You hear an angry buzzing noise. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j;ry. _Unknown command. :jd^N Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee.y.)14.1 (1 _:j 64:j=:jE@F _Unknown command.:j  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 51/54 ======================-- #######..######  Magic: 16/44 ========---------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9784.1 (0.0) ........*y.....  k) +7 Throatcutter {drai:j 9n, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   y   killer bee _The stone arrow misses the killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jh #..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 51/54 ======================--#######..######Magic: 16/44 ========----------------................AC: 21Str: 16######.......>..EV: 9:j* Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 28% Place: Dungeon:9#.@#Noise: ==-------  Time: 9784.1 (0.0)........``.....k) +7 Throatcutter {drain, coup de grace} .......?.)``...Cast: Stone Arrow (6%)###############y   killer bee _The stone arrow misses the killer bee. _Unknown command.:ji Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight line:j 4Aim: a killer bee (51% to hit):j?p sMy) _Unknown command. :jp  Aiming: Stone Arrow (dangerous; 6% risk of failure) :jp  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :jp Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee.:ju yThe killer bee barely misses you.:j~ :j0 ..y 2 killer bees5.1 (1:j= q _You encounter a killer bee.:jm _Unknown command.:jV? #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 51/54 ======================-- #######..######  Magic: 13/44 =======----------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9785.1 (0.0) ........y)....y  k) +7 Throatcutter {dr:j?/ain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer bees _You encounter a killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jض2 #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 51/54 ======================-- #######..######  Magic: 13/44 =======----------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9785.1 (0.0) :j"........))....y  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   yy 2 killer beesAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jطShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!:js #..# #..# #..# #######..######    >..    #..# #.@# .....y  ......  ######  y   killer bee :jeGy.  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.  Magical energy flows into your mind!:jYCy.:jZ6=6.1 (1Stone Arrow (6%) _:jOs:j.:j6:j:jF _Unknown command.:j_ #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 51/54 ======================-- #######..######  Magic: 13/44 =======----------------- :jta................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9786.1 (0.0) ........))..y..  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   y   killer bee _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; [33:ja9m6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j+:jsThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:jN:j˃:jۊ#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 51/54 ======================--#######..######Magic: 16/44 ========----------------................AC: 21Str: 16######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 28% Place: Dungeon:9#.@#Noise: ==-------  Time: 9786.1 (0.0)........))..y..k) +7 Throatcutter {drain, coup de grace} .......?.).....Cast: Stone Arrow (6%)###############y   killer bee _Magical energy fl:j ows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j:j6:j:j5. _:j,?8y.y.7==--7.1 (1Stone Arrow (6%) _:j)r:j۷[ #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 51/54 ======================-- #######..######  Magic: 14/44 =======----------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 :j8#..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ---------  Time: 9787.1 (0.0) ........**y....  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   y   killer bee:jPShift-Dir - straight line :j<_Okay, then.Aiming: Stone Arrow (dangerous; 6% risk of failure)  :jaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j<Aim: a killer bee (51% to hit):j+&#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 51/54 ======================--#######..######Magic: 14/44 =======-----------------................AC: 21Str: 16:jDŽ######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 28% Place: Dungeon:9#.@#Noise: ---------  Time: 9787.1 (0.0)........```....k) +7 Throatcutter {drain, coup de grace} .......?.).`...Cast: Stone Arrow (6%):jn###############y   killer bee  Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jg by. _Okay, then.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee. Magical energy flows into your mind!y):j$.:j2=7====8.1 (1 _:jA:j2!:jA:jv:jG:ji F _Unknown command.:j#  #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 52/54 =======================- #######..######  Magic: 14/44 =======----------------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0:j /Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9788.1 (0.0) ........y).....  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ############### :j!   y   killer bee:jD!  :j|! _The stone arrow misses the killer bee. Magical energy flows into your mind! _Unknown command.:j! Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j! <Aim: a killer bee (51% to hit):j)S &#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 52/54 =======================-#######..######Magic: 14/44 =======-----------------................AC: 21Str: 16:jS ######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 28% Place: Dungeon:9#.@#Noise: ==-------  Time: 9788.1 (0.0)........`).....k) +7 Throatcutter {drain, coup de grace} .......?.`.....Cast: Stone Arrow (6%)###############y   killer bee :jbT _The stone arrow misses the killer bee. Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j My) _Unknown command.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee.:ju +9.1 (1:j :j _The killer bee completely misses you. The killer bee misses you.:j~ 4:jE :jd F _Unknown command.:j> #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 52/54 =======================- #######..######  Magic: 11/44 ======------------------ ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9789.1 (0.0) ........y).....  k) +7 Throatcutter {drain, coup de grace} [0:jW;10m .......?.).....  Cast: Stone Arrow (6%) ###############   y   killer bee _The killer bee completely misses you. The killer bee misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jeI: #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..#:jI Health: 52/54 =======================- #######..######  Magic: 11/44 ======------------------ ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 :jJ#..# XL: 11 Next: 28% Place: Dungeon:9 #.@# Noise: ==-------  Time: 9789.1 (0.0) ........)).....  k) +7 Throatcutter {drain, coup de grace}  :jJ.......?.).....  Cast: Stone Arrow (6%) ############### :jK  y   killer beeAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!  :jM@You kill the killer bee!:jIT1 #..# #..# #..# #######..######    >..    #..# #.@# ......  ......  ###:jTM### :j2.Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!  You kill the killer bee!  Vehumet accepts your kill.:j12990.1 (1Stone Arrow (6%) _ _Your Armour skill increases to level 1!:jܛ:j0:j+:jǦF _Unknown command.:jD :j :j :j" :j)' B3 _:j* ,:jx, :j. :j2/ :j1 :j5 :jl5 4=3=:j7 :j; N _HP restored.:j= :j@ :jA :jB :jE :jE K4=:j^G :jK :jK 9=:j7M :jO :j[P :jQ :jU :jYV :jrW :jZ :jhZ S5=:j\ :j_ :j|_ :j` :je :jrf :j6h :jk :jl K6=:jMr B:j :j ,:j :ji :j% :jɎ :j :jj #7:j 0=:jG :j9 :j :j :j :j :j :ju :j K8=:j :j* n:j :j$ :j S9=:j :j :j :j :j3 ,:jl :jM :j :j :j7 :j L20=:j :j0 :j 1=:j ,:j :jV ^2==:j< ,:jt n:jE n23=:j :j# B:j% :j% :jw' :j}* :j* :j, :j0 :j0 M4=:j\2 :j)5 :j5 :j7 :j< :j> :juB :jE :jE W5=:jDH :jK :jUL :jYN :jQ :jQ :jS :jW :jW :jZ :j\ :jc] M6=:jP_ :jhc :jc :jYe :jh ,:jj :jn :j- m7=:j. :j :j :jW :jj :jV :j c8=:j̡ :jQ :j :j :jT :j :jr :j :jG :j :j :j׹ %9:j 2=:j X:j2 ,:j :j :jf N30=:j :j :j :j :j :j :jj :j :j9 :j :j :j W1=:j :j :j/ :j :j ,:jr :j :j M2=:j :jT :j :jP :jC :j| :j :j_ :j :j :j :j= j3==:j :jD ,:j :j ,:j :j :j U4=:j :j ,:j :j :j :j :j  h  A kobold comes into view.:j# .....--KK   kobold (wandering):j& 1868.1 (78.0):j. :ju1 N--9.1 (79 _:j+9 :j; :j 2K.:j6( NK:j* i5===70.1 (1.0):j31 :j3 ( _The kobold shouts!:j=2K.:j}(:j,/--1:jE:jH:j@ #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 32/44 =================------- ................  AC: 21:j]AStr: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 29% Place: Dungeon:9 #.@# Noise: ---------  Time: 9871.1 (0.0) :jB........))..K..  k) +7 Throatcutter {drain, coup de grace}  .......?.).....  Cast: Stone Arrow (6%) ###############   K   kobold _A kobold comes into view. _The kobold shouts!  :jFBAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:joB6Shift-Dir - straight line:j+:j,That beam is likely to hit you. Continue anyway? Y - Yes  N - No:jLl:j:j{#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#..#Health: 54/54 ========================#######..######Magic: 35/44 ===================-----................AC: 21Str: 16######.......>..EV: 9Int: 22#..########SH: 0Dex: 10#..#XL: 11 Next: 29% Place: Dungeon:9#.@#Noise: ---------  Time: 9871.1 (0.0)........))..K..k) +7 Throatcutter {drain, coup de grace} .......?.).....Cast: Stone Arrow (6%)###############K   kobold _A kobold comes into view. _The kobold shouts!  Aiming: :jStone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:jr:j[:j:j. _:j 2K.:j :jX y2.1 (1Stone Arrow (6%) _:j% :j ( :j #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 32/44 =================------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 29% Place: Dungeon:9 #.@# Noise: ---------  Time: 9872.1 (0.0) ........***K...  k) +7 Throatcutter {drain, coup de grace}  .......?.)..... :j Cast: Stone Arrow (6%) ###############   K   koboldShift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit):j~K #..# morningthaw the Geomancer #..# Gargoyle of Vehumet **.... #..# Health: 54/54 ======================== #######..######  Magic: 32/44 =================------- ................  AC: 21Str: 16 ######.......>..  EV: 9Int: 22 #..########  SH: 0Dex: 10 #..# XL: 11 Next: 29% Place: Dungeon:9 #.@# Noise: ---------  Time: 9872.1 (0.0) ........)).)...  k) +7 Throatcutter {drain, coup de grace}  .......?.)..... [39:jL;49m Cast: Stone Arrow (6%) ###############   K   koboldAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!:jR #..# #..# #..# #######..######    >..    #..# #.@# ........```)...  ......  ###### :j<)).  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (70% to hit)  The stone arrow hits the kobold!  You kill the kobold!  Vehumet accepts your kill.  Magical energy flows into your mind!:j6====3.1 (1Stone Arrow (6%) _:j:j:jz:j:j:jF _Unknown command.:j&q3:jt:j:j׊: _:jnB:j7===:je:j:j4:j:j%:jU8=:j:j,:ju:j:jg:jD:j:jK9=:jҿ:j?:j:j:j:j:j:j:j:jg:jl40=:j#:j,:j:j:j>:j:j:jK1=:j:j:j`:j:jW:j:j :jz ,:j|:j:jN2=:j=:j!:jm:jr:j,:j:j$a3=:j$:j+B:jS.,:j0:j4:j~4:j6:jh9:j9#4:j:E==:j;:jC>:jB,:jF:jDR#######..######................######> #..######## ######..#######.......@)).)...--?.)..############### :j*Yi#..# #..# #######..###### .......... ######.......>.. #..## #..# :jY!######..#..@).)..?.).#:ja1902.1 (29.0):jzcG--3.1 (30:ji:jq _Items here: (( )))) †††.:j7 Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 dagger  d - a +0 short sword Missiles (select all with ()e - 7 poisoned darts  f - 5 stones Carrion a killer bee corpse a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jWW :j]#..#morningthaw the Geomancer#..#Gargoyle of Vehumet **....#######..######Health: 54/54 ========================................Magic: 44/44 ========================######.......>..AC: 21Str: 16#..########EV: 9:j]Int: 22#..#SH: 0Dex: 10######..########XL: 11 Next: 29% Place: Dungeon:9........@).)....Noise: ---------  Time: 9903.1 (0.0).......?.)......k) +7 Throatcutter {drain, coup de grace} ################Cast: Stone Arrow (6%):j^fYou kill the kobold!Vehumet accepts your kill. _Magical energy flows into your mind! _Unknown command. _Items here: (( )))) †††.  Okay, then.:j,l4:j":j. _:j¡ :je :jQ :j ,..:j #..# #..# #######..###### ......... ######.......>.. #..# #..# ######..#.:j^ )@.)..?.).#:j :j? 24.1 (1 _:j :j  Vehumet accepts your kill. _Magical energy flows into your mind! _Unknown command. :j? _Items here: (( )))) †††.  Things that are here::jW U _a +0 whip; a curare-tipped dart:jc3:jŦ:j:jf _:jt,:jh:jmp #..########..###### ................ ######.......>.. #..######## #..# ######..#########:jJ ........)).)..... .@.)....... #################:j+6.1 (2:j8+7.1 (3:jl:j; :j'_x - a scroll of amnesia:j:jGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance :j\ n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold:jc Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 4 potions of curing  f - 3 puce potions  e - a potion of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:j  Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapon  x - a scroll of amnesia:jpx - a scroll of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j:jf:j/#..#morningthaw the Geomancer#######..######Gargoyle of Vehumet **....................Health: 54/54 ========================######.......>..:jiyMagic: 44/44 ========================#..########AC: 21Str: 16#..#EV: 9Int: 22######..#########SH: 0Dex: 10........)).).....XL: 11 Next: 29% Place: Dungeon:9.......@.).......Noise: ---------  Time: 9907.1 (0.0)#################k) +7 Throatcutter {drain, coup de grace} :j&Cast: Stone Arrow (6%) _Unknown command. _Items here: (( )))) †††. _Okay, then.Things that are here: _a +0 whip; a curare-tipped dart _x - a scroll of amnesia:j:j:+8.1 (1:j<:j; _You drop a scroll of amnesia.:jh3:j:jd:j:jB:jh,:j:j:j( :j :jj :j :j :jB ,:j :j :j :j ,:j, :j7 :jWF v:jG :j$K k  You encounter 4 killer bees.:jX   #.. #.. #######.. #.. ......... #.. ######... #.. #..# #.. #..# #..#####..# #..................) #..@..............?. #..####### #..Stone Arrow (6%) #yy:jY B #.. #yyyyyy 4 killer bees (asleep) #.. #..:j$a Y224.0)y.:ja 5y.:ja 1y.:jyb 7y.:jb ?.y:j!c 0y.:jwc ?yy:jc :jJd 5y.:je yThe killer bee buzzes angrily. x2; You hear an angry buzzing noise.:j0q yyyyyyy 5 killer bees  You encounter a killer bee.:jZr K====3.1 (15:j M _The killer bee buzzes angrily. x2:jZ  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 41/44 ======================-- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 29% Place: Dungeon:9 #..@..............?. Noise: ====-----  Time: 9923.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #.. Cas:j[ t: Stone Arrow (6%) #yy #y. #.y yyyyy 5 killer bees #.. #..You encounter a killer bee. _The killer bee buzzes angrily. x2  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 41/44 ======================-- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 29% Place: Dungeon:9 #..@..............?. Noise: ====-----  Time: 9923.1 (0.0) #.†################# k) +7 Throatcutter {drain, coup de grace}  #.. Cast: :j 3Stone Arrow (6%) #yy #y. #.y yyyyy 5 killer bees #.. #..Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!#.. #.. #..   ###...)..........?####.y 4#..#..:jX y.  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  :j The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.  Magical energy flows into your mind!y.y.y.:j y:j$ .y.y.y.:j' :j- j4==304.1 (1 _:j4 :j6 :j:jR :j:j F _Unknown command.:j3r #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 41/44 ======================-- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 30% Place: Dungeon:9 #..@..............?. Noise: ====-----  Time: 9924.1 (0.0) #yy################# k) +7 Throatcutter {drain, coup de grace} :j #.y Cast: Stone Arrow (6%) #.y #.. #.. yyyy 4 killer bees:j4 #.. #..:jm _Magical energy flows into your mind! _Unknown command.:jMAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jH+:jb #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 41/44 ======================-- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 30% Place: Dungeon:9 #..@..............?. Noise: ====-----  Time: 9924.1 (0.0) #y†################# k) +7 Throatcutter {drain, coup de grace}  #.y Cast: Stone Arrow (6%) [4:j0m#.y #.. #.. yyyy 4 killer bees #.. #..Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!#.. #.. #..   ###...)..........?####.. 3#..#..:jy.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a killer bee (51% to hit:j&)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.:j5y.:jky.y.:j1:j`==--5.1 (1:jb:j _The killer bee barely misses you. The killer bee closely misses you.:j :j!9--:j':j+F _Unknown command.:j`A  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 38/44 ====================---- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 30% Place: Dungeon:9 #.y@..............?. Noise: ==-------  Time: 9925.1 (0.0) #yy################# k) +7 Throatcutter {drain, coup de grace}  #..:j"B  Cast: Stone Arrow (6%) #.. #.. #.. yyy 3 killer bees #.. #.. _The killer bee barely misses you. The killer bee closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  :jgC )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j 7 #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 38/44 ====================---- #.. #..# AC: 21Str: 16 :j2 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 30% Place: Dungeon:9 #.y@..............?. Noise: ==-------  Time: 9925.1 (0.0) #y†################# k) +7 Throatcutter {drain, coup de grace}  #.. Cast: Stone Arrow (6%) #.. #.. #.. yyy 3 killer bees :j #.. #..Aiming: Stone Arrow (dangerous; 6% risk of failure)  :j (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  :j9 lThe stone arrow hits the killer bee!!  You kill the killer bee!:j X#.. :j #.. #..   ###...)..........?####.. 2#..#..:jZ 3.yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.:j  The killer bee completely misses you. The killer bee closely misses you.:j 316.1 (1:jߨ :j W _The killer bee barely misses you.:jkE J:ja 0 _Unknown command.:jb :j  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 35/44 ===================----- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0:jDex: 10 #..................) XL: 11 Next: 31% Place: Dungeon:9 #.y@..............?. Noise: ==-------  Time: 9926.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #.. Cast: Stone Arrow (6%) :j#.. #.. #.. yy 2 killer bees:j'4 #.. #..:jRj _The killer bee barely misses you. _Unknown command.:jAiming: Stone Arrow (dangerous; 6% risk of failure)  :j(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jb #.. morningthaw the Geomancer #..#######.. Gargoyle of Vehumet **.... #........... Health: 54/54 ======================== #..######... Magic: 35/44 ===================----- #..#..# AC: 21Str: 16 #..#..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 31% Place: Dungeon:9 #``@..............?. Noise: ==-------  Time: 9926.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace} [11;1:j fY3H #..Cast: Stone Arrow (6%) #.. #.. #..yy 2 killer bees #.. #.. _The killer bee barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j.y  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a killer bee (51% to hit)  The stone arrow misses the killer bee.  The killer bee barely misses you.The killer bee stings you but does no damage.67.1 (1:j:j _The killer bee closely misses you. The killer bee completely misses you.:jq:j:j:j/F _Unknown command.:jc #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 33/44 ==================------ #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10:j  #..................) XL: 11 Next: 31% Place: Dungeon:9 #.y@..............?. Noise: ==-------  Time: 9927.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #.. Cast: Stone Arrow (6%) #..:jO #.. #.. yy 2 killer bees :j#.. #.. _The killer bee closely misses you. The killer bee completely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  :j(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j #.. morningthaw the Geomancer #..#######.. Gargoyle of Vehumet **.... #........... Health: 54/54 ======================== #..######... Magic: 33/44 ==================------ #..#..# AC: 21Str: 16 #..#..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 31% Place: [40mDungeon:9 #.y@..............?. Noise: ==-------  Time: 9927.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de gra:j~ce}  #..Cast: Stone Arrow (6%) #.. #.. #..yy 2 killer bees #.. #..Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!  The killer bee is almost dead.:j*>Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!  The killer bee is almost dead.  The killer bee stings you but does no damage.  The killer bee barely misses you.The killer bee stings you but does no damage.8.1 (1 _The killer bee closely misses you.:jٝ :jÿ :j :j F _Unknown command.:j  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 54/54 ======================== #.. ######... Magic: 30/44 ================-------- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 31% Place: Dungeon:9 #.y@..............?. Noise: ==-------  Time: 9928.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #.. Cast: [0:j  ;10;1mStone Arrow (6%) #.. #.. #.. yy 2 killer bees #.. #.. _The killer bee closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 51% to hit):jN  #.. morningthaw the Geomancer #..#######.. Gargoyle of Vehumet **.... #........... Health: 54/54 ======================== #..######... Magic: 30/44 ================-------- #..#..# AC: 21Str: 16 #..#..# EV: 9Int: 22 #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 31% Place: Dungeon:9 #.y@..............?. Noise: ==-------  Time: 9928.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de gra:jQ ce}  #..Cast: Stone Arrow (6%) #.. #.. #..yy 2 killer bees #.. #..Aim: a killer bee (almost dead, 51% to hit)  You miscast Stone Arrow. You are blasted with magical energy.  Magical energy flows into your mind!  The killer bee completely misses you.The killer bee stings you but does no damage.  The killer bee closely misses you.0--3==Contam: 16% -9.1 (1  You miscast Stone Arrow. You are blasted with magical energy.  Magical energy flows into your mind!  The killer bee completely misses you.The killer bee stings you but does no damage.  The killer bee closely misses you. _The killer bee stings you but does no damage.:jKA:jB8-:jN\ _Unknown command.:j #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 50/54 ======================-- #.. ######... Magic: 30/44 ================-------- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 Contam: 16%  #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 31% Place: Dungeon:9 #.y@..............?. Noise: =--------  Time: 9929.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #..[:j!%40m Cast: Stone Arrow (6%) #.. #.. #.. yy 2 killer bees #.. #.. _The killer bee stings you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 51% to hit):jR #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 50/54 ======================-- #.. ######... Magic: 30/44 ================-------- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 Contam: 16%  #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 31% Place: Dungeon:9 #.†@..............?. Noise: =--------  Time: 9929.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #.. :j؇[33mCast: Stone Arrow (6%) #.. #.. #.. yy 2 killer bees #.. #..Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 51% to hit)  The stone arrow hits the killer bee!  You kill the killer bee!:j͍#.. #.. #..   ###...)..........?####..y   killer bee#..#..:j.Shift-Dir - straight line  Aim: a killer bee (almost dead, 51% to hit)  The stone arrow hits the killer bee!  You kill the killer bee!  Vehumet accepts your kill.  The killer bee barely misses you.:j <2=30.1 (1:j+:jP/C _The killer bee stings you but does no damage.:j6  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 50/54 ======================-- #.. ######... Magic: 27/44 ==============---------- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 Contam: 16%  #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 32% Place: Dungeon:9 #.†@..............?. Noise: ==-------  Time: 9930.1 (0.0) #.y################# k) +7 Throatcutter {drain, coup de grace}  #..[3:jN 9;49m Cast: Stone Arrow (6%) #.. #.. #.. y   killer bee #.. #..The killer bee barely misses you. _The killer bee stings you but does no damage.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j  #.. morningthaw the Geomancer #.. #######.. Gargoyle of Vehumet **.... #.. ......... Health: 50/54 ======================-- #.. ######... Magic: 27/44 ==============---------- #.. #..# AC: 21Str: 16 #.. #..# EV: 9Int: 22 Contam: 16%  #..##############..# SH: 0Dex: 10 #..................) XL: 11 Next: 32% Place: Dungeon:9 #.†@..............?. Noise: ==-------  Time: 9930.1 (0.0) #.†################# k) +7 Throatcutter {drain, coup de grace}  #..[3:jo H7m Cast: Stone Arrow (6%) #.. #.. #.. y   killer bee #.. #..Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!#.. #.. #..   ###...)..........?####..#..#..:j5 !MShift-Dir - straight line: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.  Magical energy flows into your mind!31==1.1 (1Stone Arrow (6%) _:j.< :j> :j:jތ:jB:j3:j%1:jHn:jۖk2===:jH:jbi2=43==203=8% :j?a64=42:jڼ:j}]4=1:jʽ:jk5=:j:j _Your magical contamination has completely faded away.:ju:j:j:j:j9=:j%:j:j N6=:j:j:j-a7=:j:j,:jB:j:j,:j:j:jU8=:j:j,:j:j:j:j:j~:jK9=:jB:j:jX:j,:jl40=:jA:jz,:j1:j:j:j:j5:jK1=:jG:ji,:j :jk ,:j :js :j U2=:j> :j :jH:j;:j:jy:j:j:j,:j:ja3=:jB:j,:j:j:jQh4==:j:j'  You see here a killer bee corpse.:j(:j) _:jP4:  Things that are here::jI5  a killer bee corpse; a killer bee corpse:j8:j8 _:j9:j(<:jG> #..###### #..#  #..# # #..######## #.................. #.†...............? #.†######### #..# #.@#--78.1 (47.0) #..# #..# #... #...:jjH4 #.$.) #.$## #..# :jgN:jPc=--9.1 (48:jW:jZ& _Found a war axe.:jn I:j> :j :j ,:j :jI :j :j :jS :jO :j :j :j :jP :jN :j ,:j:jsN _You now have 520 gold pieces (gained 14).:j:jY:j:j:j5 :j :j N _You now have 540 gold pieces (gained 20).:j :jM:j:jq:j:j(:j:j:j2:j:j:jA:jk:j:j>:j+:j-:jv:j!:j:j:j@ :j :j#:j;$:j$:j%:j&:j':jC(:j(:j6*:j+:j,:j,:j3:j_4:j6:j"8:j8:j$9:j::j;:jZ<:j<:jT>:jX?:j?:j!@:jkA:jDX:jE,:jSF:jG:jH:jH:jI:jJ:j0L,:jL:j O:jP:jP:jP:jR:jS,:jT:jV:jW:jW:jX:j6Z:j=[:j[:j \:j^:jG_:j_:j$`:j{a:jb:jb:jyc:jf:jh:jmh:jui:jk:jl:jm:jm:jp,:jp:jr:jft:ju:j4v:jw:jy:j3{:j{:j |:j}:j~:jM:j:jo:j,:j:j.:j,:j:j:j,:j:jF:j:j:j:jh:jb:j֢:j:jG:j:j:j:jج:j :je:jM:j:j,:j:j&:j:ja:j:jp:j¸:jh,:j:j:jB:j:jB:j:jB:j:j:jK:j:jq j:je-x:j#:j$n:jq'X:jg.X:j5:j6:j:B:j<:j=:jg=:jQ>:j@:j_A:jA:jiB:j D:jCE:jE:jF:jH:jI:j)J:j(K:jM:j{N:jN:j5P:jY:j\,:jo\:jK_:j`:ja:ja:j e:jfe:je:jf:jmB:jer:jEsX:jt:jku:ju:jcw:jy:jz,:j{:j~:j5:j:jT:jY:j|,:j:j:jh:jd:j@:jĔ:j:j[:jx:j:jF:j:jD:j:j,:jp:j:j:jr:j5:jǻ:j,:j:j:j B:j:j:j:j:j:j:jE:j:j:j5,:j:jX:j<:j:jL:j:j:jb,:j,:jX:j?@ ............. ...........). ######..########.)# #.)#  ###############.)####### <...............)....... ........................ .......@................10108.1 (129.0) ##############..#########..##..##..##..##..##..# #..#9.1 (130:jf&Q _Found an escape hatch in the ceiling.:jة :jE :j, :jd X:j X:j :jA :j :j8 :jC :jf ,:j :j ,:jZ :j :j    #.. .... #.. . #.. #. #.. #. #..##. #...<. # #........16.1 (7.0) #..:jk ##.. #.. #.. #.. #.. #.. #.. #.< #..  #.. #..  #.. #..   #.. :j{ :j z7.1 (8 _Found a stone staircase leading up.:j:jh:jd,:j3:j:j3:j~:j:j,:j :j:j:j_:j:j):j+X:j..B:jX:j:b:jb:joc,:je:jck,:jr:jqtB:ju:jov:jyX:jy:jz:jg|B:j|:jB~:jg:jc,:j:j( :jJ There is a stone staircase leading up here.:j:j _:jz:j:j֗:jD:j:j:j:j:j:jѯ:j:jc:j:j:j5X:jt:j:jQ:j):j:jM:jO:j:j:j,:jW:j,:j::j{:jl,:jV:j):j:j:j\X:j:j:j,:ju:j :jY,:j:jA!:ji3B:j6:j8:j9:jB::j;:jJ,:jL:jM:jO:jO:j Q:jSS:jU:jU:joV:j-X:jMY:jY,:jI[:j\,:j9]:j^:j_,:j_:j`:ja:j#b:jb:jd:jd:je:je:jf:jg:j4h:jh:jw:jy:jLz:jz:jR}:j:j:j`:j:j:j:j:j:j:j:jt:j:j:jǏ,:jJ:jt,:j:j*:jOB:j:j4:j,:j`:j:jB:j:j,:j:j:jf:j[:j,:jN:j:jG,:jr:j:jl:jݹ:jB:jK:j,:j:j:j):j:j:j:j:j :j:jB:jX:j:j:jH:j:jG:j:j:j:jF:jE:j:jh,:jX:j,:j6:j,:j:jB:j(:j:j:j:j:j:j:j:j`,:j:j~:j,:j:j]:jr:j:j^:j_:j,:jz:j:j :j B:ju :j:j':j:j:jb,:j;:j:j:j:j:j,:ju:j%N _You now have 557 gold pieces (gained 17).:j23:j}5,:jJ6:j7,:jD9:j::jS::j::j6<:j?,:j@:jB:jC:jC:j E:jF,:j G:jG:jI:jI:jI:jBJ:jwL:jiM:jM:jDN:jP:jS  You encounter a centaur. It is carrying a +0 shortbow.:j+` ....  ....  ...#  #..#  #..# #..# #..##################### #...............@......c ........................ :jKa########################  c   centaur (launcher, asleep) :jn c251.1 (134.0)c)The centaur shouts!:j#t ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.:j@:jx$......:j,==2:j 5:j!:j0< _The arrow hits you but does no damage.:jM  # ..# ..# ..# ..#. ................c. ..:jS:jj5))))):je.....1---3.0):jj:j*F _The centaur shoots an arrow. The arrow hits you.:j i  # # # # #.c.)))):jG /c.:jpN #...:j&P -4Stone Arrow (6%):jSV :j6Y Y _The centaur shoots an arrow. The arrow hits you but does no damage.:j!  morningthaw the Geomancer .. Gargoyle of Vehumet **.... .. Health: 51/54 ======================-- .# Magic: 41/44 ======================-- .# AC: 21Str: 16 .# EV: 9Int: 22 .# SH: 0Dex: 10 .#####################..  XL: 11 Next: 32% Place: Dungeon:9 ................@***c...  Noise: =--------  Time: 10254.1 (0.0) ........................  k) +7 Throatcutter {drain, coup de grace} ########################  Cast: Stone Arrow (6%)  c   centaur (launcher)[0;:j;#10m _The centaur shoots an arrow. The arrow hits you. _The centaur shoots an arrow. The arrow hits you but does no damage.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (85% to hit):jmorningthaw the Geomancer ..Gargoyle of Vehumet **.... ..Health: 51/54 ======================-- .#Magic: 41/44 ======================-- .#AC: 21Str: 16 .#EV: 9Int: 22 .#SH: 0Dex: 10 .#####################..XL: 11 Next: 32% Place: Dungeon:9 ................@```c...Noise: =--------  Time: 10254.1 (0.0) ........................k) +7 Throatcutter {drain, coup de grace} ########################Cast: Stone Arrow (6%)c   centaur (launcher)Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cy:j9cleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (85% to hit)  The stone arrow hits the centaur!  The centaur is heavily wounded.:ju(...:j{:))):j%3(...:j33=5.1 (1:j;:j=R  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (85% to hit)  The stone arrow hits the centaur!  The centaur is heavily wounded. _The centaur shoots an arrow. The arrow hits you but does no damage.:j:jX:j7:jF _Unknown command.:j<,O#############.. .......@...c... ............... ############### :je#############.. .......@...c... ............... ###############  :jH:j:jb:j^ _A centaur is nearby!:js  morningthaw the Geomancer .. Gargoyle of Vehumet **.... .. Health: 51/54 ======================-- .# Magic: 38/44 ====================---- .# AC: 21Str: 16 .# EV: 9Int: 22 .# SH: 0Dex: 10 .#####################..  XL: 11 Next: 32% Place: Dungeon:9 :jt................@***c...  Noise: ==-------  Time: 10255.1 (0.0) ........................  k) +7 Throatcutter {drain, coup de grace} ########################  Cast: Stone Arrow (6%)  c   centaur (launcher) _Unknown command. _A centaur is nearby!Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 85% to hit):j  morningthaw the Geomancer .. Gargoyle of Vehumet **.... .. Health: 51/54 ======================-- .# Magic: 38/44 ====================---- .# AC: 21Str: 16 .# EV: 9Int: 22 .# SH: 0Dex: 10 .#####################..  XL: 11 Next: 32% Place: Dungeon:9 ................@...)...  Noise: ==-------  Time: 10255.1 (0.0) ........................  k) +7 Throatcutter {drain, coup de grace} ########################  Cast: Stone Arrow (6%)  c   centaur (launcher)[:j1KAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 85% to hit)  The stone arrow hits the centaur!  You kill the centaur!:j2####.. .......@```)... ...... ###### :j| ...  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (heavily wounded, 85% to hit)  The stone arrow hits the centaur!  You kill the centaur!  Vehumet accepts your kill.:j w46.1 (1Stone Arrow (6%) _:jo :j; :jM :jpO :j;U :jW F _Unknown command.:jB3:jD:jhF:jL2= _9=:j0N:jN:jO:jR93:j S2=:jS:jW:jWV40=:jY:j\,:j]^:j&`:j`K4=:ja:jk:j`l:jrm:j}1==2=:jV:ja3=:j4:j.4==:j:j:j:jV:j:j!:j7:j`:j_:j:j:jU:jťO=:j  Things that are here:  a +0 shortbow; a centaur corpse:j5 _:j:j :j :j:jĴ:j¶:j6:j˻:j:j:jO:j:j:jP:j:j:jU,:ji,:jv:j:j:j;:j:jS:j:j:j:jX:j:j!:jw:jr:jH,:j^M _You now have 565 gold pieces (gained 8).:j###############..# #..# #..#:j #..# ######..# <.......# ........# ........#  #@# --93.1 (37.0) #.#  #########.# ..........#..........#########..##..##..##..#--4.1 (38 _Found a stone staircase leading up.:jZ:j]:j`B:jvb:j8dB:j"e:jf:jg:jgg:ji:jj,:jk:jm:jn,:j,p:jp:jer,:j|s:j}t:jdu:ju:j_v:jx:jy:j!z:j{:j|:j},:j~:j[:jʁ,:jY:j:jB:j1:j>:j:j:j:j5:jz:j":j?:j],:j:j:j,:j :jn:j,:jH:j:jx:j:j:jʞ:jڟ:j:j:j:jݲ:j:jô:j̵:j:j:j̹:j:j:j$:j:j,:j:jX:jw:j:jp:j:j:jL:j:j:j:j:j:j:jxB:j:j :jy:jp:j:jl:jy:j:jt #..# ###########..#################### ................................. ................................. ...####################.......... #..##.######### #..##.# #..####################.######### ................@................330.1 (36 ................................. ...................############## #################..# #..# #..# #..##############:j  #################................  ................................. :j#:jX :jg E _Done exploring.:j:j3:j&>......................0.0):jME:jF:jIE _Done exploring.:j0Y _:jOn:jR:jS:jZT:jT:jV:jW:juX:jjZ,:j[,:j_:jm_:jabB:jb:jed:jd:j(e:j-f:jg:jSg:jg:j0Q###..#################..######### .....)).)........................?.)... ##############..################# #..# #..# #..# ##..#........520.0).#############.........##.#######..# #.# ####..####################.###### ................................. ......................###########:j':j(:j ):j1:j6B:j;n:j<:jT=:jV>:jf?:j@,:jsA:jC:jD:jD:jJE:j'G:jH:jsI:jJ:jRTS #..##..# #######..################..######.............>...................#..#################..#######..# #..# ######..#################..###### ........)).).....................?.):j)U........6.1 (6.0) #################..############## #..#  #..# #..###..##............#############....:jW:j^:j%_:j" 3:j0 :j :jG :j :j :jr :j ,:j :j* C  You see here a +0 short sword.:j :j  _:jQ :j( :j :j6 :j :  Things that are here::jf D  a +0 whip; a curare-tipped dart:j :j]  _:j :jw %  Items here: (( )))) ÷÷. _:j> :jA :jo :jq ,:j} n:j  #..# #..# #..##..#  #..##..#  #..##..#  #..##..#  #..# #..#####..###...... #########.......73.1 (17.0) #..##..#..# #..# #########..#################..### ...........)).).................. ..........?.).................... ####################..########### #..# #..#:j :jV :jk c _There is a stone staircase leading down here.:j :j& :j :j :j 84.0) _:j :jn'10:j     #........#   #........#   #.....:...   #.........   #.........   #.........   #   #. :jb  #...   #...#   #...#  #...#  #...#  #...# #...# :j8-5.6 (2.5:j)#:j%K _You climb downwards.  Found a parchment of Grave Claw.:j'a _There is a stone staircase leading up here.:jbC:jD:jE:jG:j M:jSP _:j/W:jJY,:j`B:jb:jc:ji,:jhj:jl:jr,:jt:j   ###......#  #........#  #........#  #........#  #........#  #........#  #........##### #.... #............. #............. #............. #............. #.<........... #...#######... #...# ... #...#..You pick up a parchment of Grave Claw and begin reading...:j .80.6 (5.0:jV+1.6 (6:j:jhC _You add the spell Grave Claw to your library.:jI:j:j:jGB:jP :j ,:j^:j%:j=B:jY$n:j&:jR8:jeCB:jD:jG:j H:j5I:jL:jQ,:jR:j;W7 _You open the door.:jc  There is an open door here.:j} #.............#   #.............#   #.............######   #...................   #...................   #.<.................   #...#######.........   #...#.....#.........   #...#....@'.........93.6 (12.0) #...#.....##........   #...#......#........   #...#..?..)#........  :j) #...##+#####.....###    ......+    ......#    ......#    .....###:j:j,4.6 (13:j: _Found a sling.:j:j:j9:jRB:j,:jW,:j:jk  #............   #.............   #.<.................   #...#######.........   #...#.....#.........   #...#.....'.........   #...#.....##........   #...#......#........   #...#..@..)#........   #...##+#####.....###  ......+  ......#  ......   .....###    7.6 (3.0)8.6 (4:j!:j. _i - a scroll of identify:j:jGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn):jęsh - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold:j=M Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 4 potions of curing  f - 3 puce potions  e - a potion of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:j! Scroll Scroll?b - a scroll of blinking  c - a scroll labelled LOMNOD BOBIVOt - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapon  i - a scroll of identify:j i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jJ "Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LOMNOD BOBIVO  h - 2 scrolls labelled CIFEICAESU Potions (select first with !)  f - 3 puce potions  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selected:jt :j]}  #...................morningthaw the Geomancer  #...................Gargoyle of Vehumet **....  #.<.................Health: 54/54 ========================  #...#######.........Magic: 44/44 ========================  #...#.....#.........AC: 21Str: 16  #...#.....'.........EV: 9Int: 22  #...#.....##........SH: 0Dex: 10  #...#......#........XL: 11 Next: 34% Place: Dungeon:10  #...#..@..)#........Noise: ---------  Time: 10398.6 (0.0)  #...##+#####.....###k) +7 Throatcutter {drain, coup de grace}  :j~ ......+Cast: Stone Arrow (6%)  ......#  ......#  .....###    You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library. _You open the door.  There is an open door here. _Found a sling. _i - a scroll of identify:ĵ :j :jZ  #...................morningthaw the Geomancer  #...................Gargoyle of Vehumet **....  #.<.................Health: 54/54 ========================  #...#######.........Magic: 44/44 ========================  :j #...#.....#.........AC: 21Str: 16  #...#.....'.........EV: 9Int: 22  #...#.....##........SH: 0Dex: 10  #...#......#........XL: 11 Next: 34% Place: Dungeon:10  #...#..@..)#........Noise: ---------  Time: 10398.6 (0.0)  #...##+#####.....###k) +7 Throatcutter {drain, coup de grace}  ......+Cast: Stone Arrow (6%)  ......#  ......#  .....###    _You add the spell Grave Claw to your library. _You open the door.  There is an open door here. _Found a sling. :jY X_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:j :j +9.6 (1:j :jU W #...##+#######k) +7 Throatcutter {drain, coup de grace} +Cast: Stone Arrow (6%) ............#.....### :j `    _You open the door:j .  There is an open door here. _Found a sling. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silence:j4:jAGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [) :jD a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  :j0?m - an amulet of faith  o - a ring of protection from cold:jEq Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 4 potions of curing  f - 3 puce potions  e - a potion of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:j  Scroll Scroll?b - a scroll of blinkingS - a scroll of silencet - 3 scrolls of teleportation  g - 2 scrolls of fogh - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapon:j5S - a scroll of silence. A scroll that eliminates all sound near the reader. This makes reading scrolls, casting spells, invoking divine abilities, or shouting impossible in the reader's vicinity. Certain monsters have innate magical or special abilities which will still be usable while silenced. The effect starts out with a large radius, which will then shrink, eventually covering only the reader, before it times out. It is a rare scroll. :jStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “And in the naked light I saw  Ten thousand people, maybe more.  People talking without speaking,  People hearing without listening; (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j :j :jK  #...................morningthaw the Geomancer  #...................Gargoyle of Vehumet **....  #.<.................Health: 54/54 ========================  #...#######.........Magic: 44/44 ========================  #...#.....#.........AC: 21Str: 16  #...#.....'.........EV: 9:j Int: 22  #...#.....##........SH: 0Dex: 10  #...#......#........XL: 11 Next: 34% Place: Dungeon:10  #...#..@..)#........Noise: ---------  Time: 10399.6 (0.0)  #...##+#####.....###k) +7 Throatcutter {drain, coup de grace}  ......+Cast: Stone Arrow (6%)  ......#  ......#  .....###    _You open the door.  There is an open door here. _Found a sling. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silence:j" 400.6 (1 _You drop a scroll of silence.:j :jܹ :j :j :j ,:j M _You open the door.:j$ :j :j :j0 :j% ,:j) :j @  There is an open door here.:jn K _:j :j ,:j :j :jc :j :j :jG :j :j :j :ju :jV ,:j! :j" :jS# :j# :jU% :ja( ,:j( :jX* :jB. ,:j. :jN0 :j2 ,:j3 :j4 :j7 ,:j7 :j8 :j< ,:j< :j> :j@ ,:jA :j"C :jE :jGF :j|F :jDu  _You open the door.  There is an open door here. _:jlw B:jy :j ,:j :jX :jb B:jۊ :j :j :j) :j = _You open the large door.:j :j :j :j :jǝ :jW :j :jP E  There is a large open door here.:je :jV  _:jJ :j :j l  You encounter a steam dragon.:j  #........#  ##................#  #..............###  #...##########.#  #...#........#.#  #...#........#.#  ###.#.......##.#  #.#.......#..#######  ####.#.......'.@......D  #....#.......'.........  ###..###'###+#.........  #....................  #....................  ###.................. D   steam dragon (asleep) #.###########.....#:j s[39;49m #.#.....# :j^ +#.#:jS 034.6 (34.0):jP35.6 (35 _:j4:jU#......# ##........#  #......###  #...##.#  #...#.#.#  #...#........#.#  ###.#.......##.# #.#.......#..# ####.#.......'.D. #....#.......'. ###..###'###+#.#...........#...###.......#.#####.....# :j _:jb16.6 (1.0):j h:jUj:js .# ....# #..### #...#.# #...#.#.# #...#.#.# ###.#.......##.# #.#.#..#.#.'.D. ....#.'...###'###+#.##..##...####.##.#.....##.# # :jw /D.:j  WD:j! j7Stone Arrow (6%):j :j 6 _The steam dragon hisses angrily.:j3.................# morningthaw the Geomancer #................# Gargoyle of Vehumet **.... #..............### Health: 54/54 ======================== #...##########.# Magic: 41/44 ======================-- #...#........#.# AC: 21Str: 16 #...#........#.# EV: 9Int: 22 ###.#.......##.# SH: 0Dex: 10  #.#.......#..#########  XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@***D...  Noise: ---------  Time: 10437.6 (0.0) ....#.......'...........  k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#  Cast: Stone Arrow (6%)  #..........:j&,[m...........#  #.....................#  ###...................#  D   steam dragon  #.###########.....###  #.# #.....#  #.# _You encounter a steam dragon. _The steam dragon hisses angrily.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (76% to hit):jx.................#morningthaw the Geomancer #................#Gargoyle of Vehumet **.... #..............###Health: 54/54 ======================== #...##########.#Magic: 41/44 ======================-- #...#........#.#AC: 21Str: 16 #...#........#.#EV: 9Int: 22 ###.#.......##.#SH: 0Dex: 10#.#.......#..#########XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@```D...Noise: ---------  Time: 10437.6 (0.0) ....#.......'...........k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#Cast: Stone Arrow (6%)#.....................##.....................####...................#:jD   steam dragon#.###########.....####.##.....##.#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (76% to hit)  The stone arrow hits the steam dragon!  The steam dragon is heavily wounded.:jUaD...==8.6 (1 _:jV:j:jg:jF _Unknown command.:jpC .................# morningthaw the Geomancer #................# Gargoyle of Vehumet **.... #..............### Health: 54/54 ======================== #...##########.# Magic: 38/44 ====================---- :j^D #...#........#.# AC: 21Str: 16 #...#........#.# EV: 9Int: 22 ###.#.......##.# SH: 0Dex: 10  #.#.......#..#########  XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@**D....  Noise: ==-------  Time: 10438.6 (0.0) :jD "....#.......'...........  k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#  Cast: Stone Arrow (6%)  #.....................#  #.....................#  ###...................#  D   steam dragon  #.###########.....###  #.# #.....#  #.# :j7E [_The steam dragon is heavily wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  :jtE ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 76% to hit):j> .................#morningthaw the Geomancer #................#Gargoyle of Vehumet **.... #..............###Health: 54/54 ======================== #...##########.#Magic: 38/44 ====================---- #...#........#.#AC: 21Str: 16 #...#........#.#EV: 9Int: 22 ###.#.......##.#SH: 0Dex: 10#.#.......#..#########XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@``D....Noise: ==-------  Time: 10438.6 (0.0) ....#.......'...........k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#Cast: Stone Arrow (6%)#.....................##.....................####...................#D   ste:j:@ am dragon#.###########.....####.##.....##.#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 76% to hit)  The stone arrow hits the steam dragon.  The steam dragon is severely wounded.:j 1D.:j. .:jν 29.6 (1 _:jT :j] :j$:j &:j,:j/F _Unknown command.:j.................# morningthaw the Geomancer #................# Gargoyle of Vehumet **.... #..............### Health: 54/54 ======================== #...##########.# Magic: 35/44 ===================----- #...#........#.# AC: 21Str: 16 #...#........#.# EV: 9Int: 22 :j4###.#.......##.# SH: 0Dex: 10  #.#.......#..#########  XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@*D.....  Noise: ==-------  Time: 10439.6 (0.0) ....#.......'...........  k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#  Cast: Stone Arrow (6%)  #.....................#  #.....................#  ###...................#  D   steam dragon  #.###########.....###  #.# #.....#  #.# _The steam dragon is severely wounded. _Unknown command.:jBAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 76% to hit):j.................#morningthaw the Geomancer #................#Gargoyle of Vehumet **.... #..............###Health: 54/54 ======================== #...##########.#:jMagic: 35/44 ===================----- #...#........#.#AC: 21Str: 16 #...#........#.#EV: 9Int: 22 ###.#.......##.#SH: 0Dex: 10#.#.......#..#########XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@`D.....Noise: ==-------  Time: 10439.6 (0.0) ....#.......'...........k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#Cast: Stone Arrow (6%)#.....................##.....................#:j)###...................#D   steam dragon#.###########.....####.##.....##.#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 76% to hit)  The stone arrow hits the steam dragon.  The steam dragon is almost dead.:j21D.:j:8 :j;;640.6 (1 _:j&B:jD:jaJ:jF _Unknown command.:jt .................# morningthaw the Geomancer #................# Gargoyle of Vehumet **.... #..............### Health: 54/54 ======================== #...##########.# Magic: 33/44 ==================------ #...#........#.# AC: 21Str: 16 #...#........#.# EV: 9Int: 22 ###.#.......##.# SH: 0Dex: 10  #.#.......#..#########  XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@D......  Noise: ==-------  Time: 10440.6 (0.0) :j ....#.......'...........  k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#  Cast: Stone Arrow (6%)  #.....................#  #.....................#  ###...................#  D   steam dragon  #.###########.....###  #.# #.....#  #.# _The steam dragon is almost dead. _Unknown command.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 76% to hit):j# 9.................# morningthaw the Geomancer #................# Gargoyle of Vehumet **.... #..............### Health: 54/54 ======================== #...##########.# Magic: 33/44 ==================------ #...#........#.# AC: 21Str: 16 #...#........#.#:jt$  EV: 9Int: 22 ###.#.......##.# SH: 0Dex: 10  #.#.......#..#########  XL: 11 Next: 34% Place: Dungeon:10 ###.#.......'...@.......  Noise: ==-------  Time: 10440.6 (0.0) ....#.......'...........  k) +7 Throatcutter {drain, coup de grace} ##..###'###+#..........#  Cast: Stone Arrow (6%)  #.....................#  #.....................#  ###...................#  D   steam dragon  #.###########.....###  #.# #.....#  #.#Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or )[0;10:j% #m - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 76% to hit)  The stone arrow hits the steam dragon!!  You kill the steam dragon!:j* p  ...:j+ ### ...... ...... ##+..#  ...#  .....#  ..............# :jQ, #######.....###  #.# #.....#  :j tPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a steam dragon (severely wounded, 76% to hit)  The stone arrow hits the steam dragon!!  You kill the steam dragon!  Vehumet accepts your kill.:j w61.6 (1Stone Arrow (6%) _:j :jO:j1S:jX:jJ\F _Unknown command.:j+GI:jhM:jN$ _:jTX:jX:jnY%4:j Z:j]:j^:j_:j%d,:jYe:jh:j6ia5=:jl,:jm:jq,:jr:jv,:jw:jhz:j{U6=:j{:j_:j[,:j~,:jq:jw7=:jO,:j :j1,:jה:jڗ,:j:j:jԞU8=:j:j:j:j>:j,:jJ:j5a9=:jҰ:j,:j6:j5:jN:j:j#:j:jT:jul40=:j:j,:j:j ,:j:jK:jK1=:j/:j-:j:j:jB:jS,:j:j>:jU2=:j:j:j:j :j:j:jg:jG:jK3=:j:j,:j :j :jF :j :jz:jlh4==:j:j$4 _Magic restored.:j:j.:j:j:j[:j:jP:j :j#:j#:j#:j%:j':j((9=:j>):j*:ju-:j-:jK.:j/:j1:jF2:j2:jz6:j:,:jI;:j=:j@:jzA:jA:j|D:jFGj  You encounter a killer bee.:jO# .# +........ ......### #........####.# +........ ....#.# #........ ....#.# #........ ...##.# #........ ...#..##########.......y ...'............@....--:j P]'......######+#..........#### .......# ....# .......# y   killer bee (asleep) #######.....### #.....# :je[086.6 (45.0):j9^N--7.6 (46 _:jc:j,f:j # # +.#### #.#.# +.##.# #.##.# #.###.# #.##..#.y#'.............'.######.+#.#### ....#...#....# .....### .yy.:j Cy:j u8.6 (1.0)Stone Arrow (6%):j; :j :j~M.......# morningthaw the Geomancer .......# +........#  Gargoyle of Vehumet **.... .....### #........#  Health: 54/54 ======================== ####.# +........#  Magic: 41/44 ======================-- ...#.# #........#  AC: 21Str: 16 :j...#.# #........#  EV: 9Int: 22 ..##.# #........#  SH: 0Dex: 10 ..#..##########........#  XL: 11 Next: 36% Place: Dungeon:10 ..'.............@***y...  Noise: ---------  Time: 10488.6 (0.0) ..'.............######..  k) +7 Throatcutter {drain, coup de grace} #+#..........#### Cast: Stone Arrow (6%) .............# .............# .............# y   killer bee ######.....###:j #.....# _Magic restored. _You encounter a killer bee.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jv.......# morningthaw the Geomancer .......# +........#  Gargoyle of Vehumet **.... .....### #........#  Health: 54/54 ======================== :jXy####.# +........#  Magic: 41/44 ======================-- ...#.# #........#  AC: 21Str: 16 ...#.# #........#  EV: 9Int: 22 ..##.# #........#  SH: 0Dex: 10 ..#..##########........#  XL: 11 Next: 36% Place: Dungeon:10 ..'.............@...†...  Noise: ---------  Time: 10488.6 (0.0) ..'.............######..  k) +7 Throatcutter {drain, coup de grace} #+#..........#### Cast: Stone Arrow (6%) .............# .............# .............# y   killer bee ######.....### #.....#Aiming: Stone Arrow (:jz [0;10;1mdangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!:jp +........#  #........#  +........#  ..#  ..#  :jy..# ###..# .......@```†... ...#.. ....####....#....#  :j,...  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin:j4e  Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.:jx==9.6 (1Stone Arrow (5%) _:j:jR:j:j:j:jF _Unknown command.:j+ I:j0 :j 5 : _:j;6 :j6 :j7 :j; :j< ;2:j@ :jA :j:B :jTF ,:jKG :jK :jK K3=:jSL :jN ,:jO :jR :j:S :jS :jV :j W :jW :j \ :j\ w4==:j_ :jc ,:jd :j"g :jj :j@k :jk :jTm :jo :jp :jp :jr :jBv :jv 2=:jw :jy :j| :j} :j~ :j 7 _You open the door.:j :jG :j :j :jm :j :j :j @  There is an open door here.:j :jƜ  _:j :jO ,:j :j N _e - 2 potions of enlightenment (gained 1):jۯ 3:j :j ?..)#........ ......... #####.....########.............+......#........ ..........#......+...............#......+........#.....###......#........# #######.#........'........#....#.#........#........#....#.#..#........#--...##.#.#........# .....#..##########........#'.................†...'.............######.. '###+#...#### ................# ................# ................#:ji 1509.6 (20.0):j H--10.6 (21:j :j / _c - a wand of warping (7):j: I:j" :j :j) ,:j/ :j_ :j :j7 :j @  There is an open door here.:j :j  _:j :j? :j :j :jn :j :j :j[ :j :j :j :j :j :j :j9' )..... ............ .# ##...######.+ #..:j' }..##### '......... ##............... ..#............. )#.........[........... ###.....########@....... 6.6 (6.0)...+......#........ ...#......+........ ...#:jU( +........#.####........ #####.#'........##.#:j) .#........##.#.#........###.#.#........#:j7 :j8 +7.6 (7:jA :jaD ( _Found a ring mail.:j):j@:j:jH :j ,:j:ju:jz:j :j:j>:j:j:j:j:j#:j+$:j%:j?':j*:jf+:j<,:j".:j82:j2:j3:j8:j`;:j<:jb=:j@7 _You open the door.:jE3:jG:jL@  There is an open door here.:jx _:j   You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.:jË O..<......  .........      # :j)#### #.###... ...# ........#.##.... ...# .......@#.#.....######.######.#........ #.#........ #.#........... #.#....... ..........######.'.......O   two-headed ogre (asleep)......#######............. #........:j] .O29.6 (12.0)  Found a stone staircase leading up.:jD{O==30.6 (13:j:j; _The two-headed ogre shouts in stereo!:jq|:....#.....<......#.O..#..#.. #:jF.# ##### #.#.###....# #.#.##.....# #........#.#.....######.######.#.. #.#. #.#.. #.#. #:j######.'....... #...######## '..:jQ.O:j :j~--1.0)Stone Arrow (5%):j:jWY _Found a parchment of Mercury Arrow.:js,  morningthaw the Geomancer :..........#..  Gargoyle of Vehumet **.... ....<......#.  Health: 54/54 ======================== ...........#  Magic: 41/44 ======================-- ...O.......  AC: 21Str: 16 #...*..... EV: 9Int: 22 :jt+#....*...# SH: 0Dex: 10 ##### #.....*..#.###...  XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....  Noise: ---------  Time: 10531.6 (0.0) ....# #........#.#.....  k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......  Cast: Stone Arrow (5%) .......... #.#....... .......... #.#....... ........... #.#.......  O   two-headed ogre #..........######.'....... :ju#.................######## '........................ _Found a parchment of Mercury Arrow.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (89% to hit):jmorningthaw the Geomancer:..........#..Gargoyle of Vehumet **........<......#.Health: 54/54 ========================...........#Magic: 41/44 ======================--...O.......AC: 21Str: 16#...`.....EV: 9Int: 22#....`...#SH: 0Dex: 10 ##### #.....`..#.###...XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....Noise: ---------  Time: 10531.6 (0.0) ....# #........#.#.....k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......Cast: Stone Arrow (5%) [:jy34m..........#.#....... ..........#.#....... ........... #.#.......O   two-headed ogre #..........######.'....... #.................######## '........................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (89% to hit)  The stone arrow hits the two-headed ogre!  The two-headed ogre is lightly wounded.:j0 .OShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (89% to hit)  The stone arrow hits the two-headed ogre!two-headed ogre is lightly wounded.  Magical energy flows into your mind!:j8 *..:j< j4====2.6 (1 _:jPB :jmD :j$4 :j5 :j: :j< F _Unknown command.:jG  morningthaw the Geomancer :..........#..  Gargoyle of Vehumet **.... ....<......#.  Health: 54/54 ======================== ...........#  Magic: 41/44 ======================-- ...........  AC: 21Str: 16 #...O..... EV: 9Int: 22 :j/H#....*...# SH: 0Dex: 10 ##### #.....*..#.###...  XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....  Noise: ==-------  Time: 10532.6 (0.0) ....# #........#.#.....  k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......  Cast: Stone Arrow (5%) .......... #.#....... .......... #.#....... ........... #.#.......  O   two-headed ogre #..........######.'....... #.................######## '........................ _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  :jHyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, 89% to hit):jkmorningthaw the Geomancer:..........#..Gargoyle of Vehumet **........<......#.Health: 54/54 ========================...........#Magic: 41/44 ======================--...........AC: 21Str: 16#...O.....EV: 9Int: 22:jY#....`...#SH: 0Dex: 10 ##### #.....`..#.###...XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....Noise: ==-------  Time: 10532.6 (0.0) ....# #........#.#.....k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......Cast: Stone Arrow (5%) ..........#.#....... ..........#.#....... ........... #.#.......O   two-headed ogre #..........######.'....... #.................######## '........................Press: ? - help, Q - select action, ( or ) - cycle:j/Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, 89% to hit)  The stone arrow hits the two-headed ogre!!  The two-headed ogre is severely wounded.:j.OShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, 89% to hit)  The stone arrow hits the two-headed ogre!!  The two-headed ogre is severely wounded.  Magical energy flows into your mind!:j$.:jba4==3.6 (1 _:j9:j:jB4:jF:jIF _Unknown command.:j%  morningthaw the Geomancer :..........#..  Gargoyle of Vehumet **.... ....<......#.  Health: 54/54 ======================== ...........#  Magic: 41/44 ======================-- ...........  AC: 21:j'& Str: 16 #......... EV: 9Int: 22 #....O...# SH: 0Dex: 10 ##### #.....*..#.###...  XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....  Noise: ==-------  Time: 10533.6 (0.0) ....# #........#.#.....  k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......  Cast: Stone Arrow (5%) .......... #.#....... :j|&.......... #.#....... ........... #.#.......  O   two-headed ogre #..........######.'....... #.................######## '........................ :j&_Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  :j?'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 89% to hit):j.Umorningthaw the Geomancer:..........#..Gargoyle of Vehumet **........<......#.Health: 54/54 ========================...........#Magic: 41/44 ======================--...........AC: 21Str: 16#.........EV: 9Int: 22#....O...#SH: 0Dex: 10 ##### #.....`..#.###...XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....Noise: ==-------  Time: 10533.6 (0.0) ....# #........#.#.....k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......Cast: [0:jpV;10;1mStone Arrow (5%) ..........#.#....... ..........#.#....... ........... #.#.......O   two-headed ogre #..........######.'....... #.................######## '........................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 89% to hit)  The stone arrow hits the two-headed ogre!  The two-headed ogre is almost dead.:j_.O4.6 (1 _:jA:ji:j :j :j :j# :jU(  :jX) :j#* "_Unknown command.:j* :j"   morningthaw the Geomancer :..........#..  Gargoyle of Vehumet **.... ....<......#.  Health: 54/54 ======================== ...........#  Magic: 38/44 ====================---- ...........  AC: 21Str: 16 #......... EV: 9Int: 22 #........# SH: 0Dex: 10 :j ##### #.....O..#.###...  XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....  Noise: ==-------  Time: 10534.6 (0.0) ....# #........#.#.....  k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......  Cast: Stone Arrow (5%) .......... #.#....... .......... #.#....... ........... #.#.......  O   two-headed ogre #..........######.'....... #.................######## '........................ _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  ([31:j ;malmost dead, 89% to hit):j  morningthaw the Geomancer :..........#..  Gargoyle of Vehumet **.... ....<......#.  Health: 54/54 ======================== ...........#  Magic: 38/44 ====================---- ...........  AC: 21Str: 16 #......... EV: 9Int: 22 :j#........# SH: 0Dex: 10 ##### #.....)..#.###...  XL: 11 Next: 36% Place: Dungeon:10 ....# #......@.#.##....  Noise: ==-------  Time: 10534.6 (0.0) ....# #........#.#.....  k) +7 Throatcutter {drain, coup de grace} ....######.######.#.......  Cast: Stone Arrow (5%) .......... #.#....... .......... #.#....... ........... #.#.......  O   two-headed ogre #..........######.'....... #.................######## '........................ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead[3:j7m, 89% to hit)  The stone arrow hits the two-headed ogre!!  You kill the two-headed ogre!:jb :..........#..  ....<......#.  ...........#  ...  #.. #.. #..  #..  #.. #.#    #.#:jm.'.#:j 2Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, 89% to hit)  The stone arrow hits the two-headed ogre!!  You kill the two-headed ogre!  Vehumet accepts your kill.:j+:x455.6 (1Stone Arrow (5%) _:jB:jD:j-:j z _Unknown command.:j3:j:j:jh9= _:j0:j:j:j :j:j:j=:j:j:j:jiV40=:j::j,:j:j̾:jn:j:j:jZK1=:j:j:jB:j:j :j:j:j,:j:j:jJU2=:j:j,:j:j,:j:jLa3=:j<:j ,:j_:jg,:j:j:jzh4==:jg:j5":j&,:j@):jM-:j2:j7:j:;,:jj=:j;Cj _You encounter a rime drake.:jI:joJ:j*M:jaO:jfUO=:jYX:j`:jmc:j0h:jh:jj:jp:j4s:jx,:j{:j!:jX:jߊ,:j}:j:j:j{,:jț:j :j:j,:j:j:j:jֶ:jp:j:jo:j,:j:j:j,:j:j:j:,:j:jC:jJ:j:j:j:j ,:j:j5:js,:jJ :j:jt,:jB:ju:j!B:j9$:j(:jz):j+:j-:j1:j{2:j.4:j6:j::j;:j<:j>:j7D,:jME:jI:jN:jOO:jQ:jS:jW:jX:jY:j&]:jNb,:jc:jf:jk:jl:jn:j7p:jt:ju:j:jЄ:j:j:j:j~:j:j:j:jݜ:j:j:j(q _c - 6 potions of curing (gained 2):j3:j:j):j,:jݲ:j:jƷ:jb:jĹ:j:j;:jӿ:j:j##########..........# ..........#  ..# .-- ....######### . ..................# . ..................###### ..######...............# . ..............+:j  #...............#  #...............#   #### ###..:..........# :j087.6 (52.0):jG--8.6 (53:j:j_8 _p - a ring of protection from fire:j`:j(3:j:j:jB:j:j:j:j:j:j:j:j:j:jg:jh:j:j:j|:j:j:j:jE:ja:j:ja ,:j :j :ji,:j:jn:jn:j:j:j:j$,:j&:j(:j-:jo.:j/:j(;s  #..............# #..............# #..............# #..............### #.................  #.................  #......######.....  #......# #..... :j = #@.....# #....  #......# #....  ###......# ###..:  #........# #...  #........# #...  #........# #... #........# ### #........#   #........######  You pick up a parchment of Hailstorm and begin reading...:jG-99.6 (11:j+K.600.6 (12:jP:jSB _You add the spell Hailstorm to your library.:j!:j>:j[:jF _Unknown command.:j':j.3:j޺ _:j$B:j:jT:jy:j,:j:jB:j4:j:j:jL:jD:j:j:jb:j( :j :j :j|:j:jR:j:j:j:j:j#:j:j :j7!:j!:j.:j3,:j6:j::je?,:jMA:j#F:jJ:jK:jL:j?Q:jU,:j>W:jU[:j`:j`:jb:j|e:jui:j j:jk:jFn:j~s:jt:j_u:jOx:j}:j}:j~:j:j:j:j\:jf:j,:j:j:jj:j,:jP:jƙ:j@:j:j͞:j1:j<:j:j8:j:j,:jޭ:j:jֳ:jh:jմ:j:j:j:j:j:j&,:j:j:jA:j:j:j>:j&:j:j5:j:j:j]:j:j:jl:j:j$:j:j,:j:j:jB:j:j?:j:j9:j:j  You encounter a rime drake.:j:jC _The rime drake hisses angrily.:j-:j:jo:j :j,:j):j:j:j:j JQ  You encounter a howler monkey.:jS.##.... ##k .#..... ### #..# ....... #.##k##..# ....... #.#####..# ....... #.#.#.#..# ....... #.#...#..# ....... #.#...#..####### #########.#...#......... ..........#'###.@....... .................. .........#####.... .........# #..h ....###### #... ....# #########.# h   howler monkey (wandering) ....#  # ....# ....#:jU-47.6 (47:j]:j`38.6 (48 _:jf:jjX _You see here a scroll of identify.:j+ hh _You encounter a howler monkey. _You see here a scroll of identify.  i - a scroll of identify  The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!  You hear an angry buzzing noise. x2; You hear a howl!:j/ R========9.6 (1.0):j4 :j7 6 _You hear an angry buzzing noise.:j:jGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance :j  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:j?  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  f - 3 puce potions  e - 2 potions of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:jDk h Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  h - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear:jl SW - a scroll of brand weapon  i - a scroll of identify:jX9i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ :jXJ“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jMgIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 2 scrolls labelled CIFEICAESU Potions (select first with !)  f - 3 puce potions  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selected:j :jl .##.... ##kmorningthaw the Geomancer .#..... ### #..#Gargoyle of Vehumet **.... ....... #.##k##..#Health: 54/54 ======================== ....... #.#####..#Magic: 44/44 ======================== ....... #.#.#.#..#AC: 21:j* Str: 16 ....... #.#...#..#EV: 9Int: 22 ....... #.#...#..#######SH: 0Dex: 10 #########.#...#.........XL: 11 Next: 45% Place: Dungeon:10 ..........#'###.@.......Noise: ========-  Time: 10649.6 (0.0) ........................k) +7 Throatcutter {drain, coup de grace} .........#####..........Cast: Stone Arrow (5%) .........# #.........h ....###### #.......... ....##########.#h   howler monkey ....## ....# ....# _You see here a scroll of identify.  i - a scroll of identify  The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!You hear an angry buzzing noise. x2; You hear a howl! _You hear an angry buzzing noise.:j :j :j .##.... ##kmorningthaw the Geomancer .#..... ### #..#Gargoyle of Vehumet **.... ....... #.##k##..#:j Health: 54/54 ======================== ....... #.#####..#Magic: 44/44 ======================== ....... #.#.#.#..#AC: 21Str: 16 ....... #.#...#..#EV: 9Int: 22 ....... #.#...#..#######SH: 0Dex: 10 #########.#...#.........:j =XL: 11 Next: 45% Place: Dungeon:10 ..........#'###.@.......Noise: ========-  Time: 10649.6 (0.0) ........................k) +7 Throatcutter {drain, coup de grace} .........#####..........Cast: Stone Arrow (5%) .........# #.........h ....###### #.......... ....##########.#h   howler monkey ....#:j +# ....# ....#i - a scroll of identify  The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!You hear an angry buzzing noise. x2; You hear a howl! :ju `_You hear an angry buzzing noise.  As you read the scroll of identify, it crumbles to dust.:j 6 h.  The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!  x2; You hear a howl! _You hear an angry buzzing noise.  :jh As you read the scroll of identify, it crumbles to dust.  f - 3 potions of moonshine:j ' (catching breath)  You hear an angry buzzing noise.  The howler monkey hoots and howls with incredible vigour!You hear an angry buzzing noise. x3; You hear an angry hiss. You hear a bellow!:j ,50.6 (1:j O _You hear an angry buzzing noise. x2:j, :jw Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn) :j[ t c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:jco+Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification :jtp w - 3 potions of heal wounds  c - 6 potions of curing  f - 3 potions of moonshinee - 2 potions of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:j?f - 3 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:j^q:jVz:jۂE.##.... ##kmorningthaw the Geomancer .#..... ### #..#Gargoyle of Vehumet **.... ....... #.##k##..#Health: 54/54 ======================== ....... #.#####..#Magic: 44/44 ======================== ....... #.#.#.#..#AC: 21Str: 16 ....... #.#...#..#EV: 9:jhdInt: 22 ....... #.#...#..#######SH: 0Dex: 10 #########.#...#.........XL: 11 Next: 45% Place: Dungeon:10 ..........#'###.@.......Noise: ========-  Time: 10650.6 (0.0) ........................k) +7 Throatcutter {drain, coup de grace} .........#####........h.Cast: Stone Arrow (5%) .........# #.......... ....###### #.......... ....##########.#h   howler monkey (catching breath) ....## ....# ....#As you read the scroll of identify, it crumbles to dust.  f - 3 potions of moonshine:j!You hear an angry buzzing noise.  The howler monkey hoots and howls with incredible vigour!You hear an angry buzzing noise. x3; You hear an angry hiss. You hear a bellow!_You hear an angry buzzing noise. x2:j$9h.:j^b--------1.6 (1:j4L _You drop 3 potions of moonshine.:jt .##.... ##k morningthaw the Geomancer .#..... ### #..# Gargoyle of Vehumet **.... ....... #.##k##..# Health: 54/54 ======================== ....... #.#####..# Magic: 41/44 ======================-- ....... #.#.#.#..# AC: 21Str: 16 ....... #.#...#..# EV: 9Int: 22 ....... #.#...#..#######  SH: 0Dex: 10 #########.#...#.........  XL: 11 Next: 45% Place: Dungeon:10 :j \..........#'###.@.......  Noise: ---------  Time: 10651.6 (0.0) .....................h..  k) +7 Throatcutter {drain, coup de grace} .........#####..........  Cast: Stone Arrow (5%) .........# #.......... ....###### #.......... ....# #########.#  h   howler monkey (catching breath) ....## ....# ....# _You hear an angry buzzing noise. x2 _You drop 3 potions of moonshine.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j>!:j#That beam is likely to hit you. Continue anyway? Y - Yes  N - No:jz :j :j f.##.... ##kmorningthaw the Geomancer .#..... ### #..#Gargoyle of Vehumet **.... ....... #.##k##..#Health: 54/54 ======================== ....... #.#####..#Magic: 44/44 ======================== ....... #.#.#.#..#:j AC: 21Str: 16 ....... #.#...#..#EV: 9Int: 22 ....... #.#...#..#######SH: 0Dex: 10 #########.#...#.........XL: 11 Next: 45% Place: Dungeon:10 ..........#'###.@.......Noise: ---------  Time: 10651.6 (0.0) .....................h..k) +7 Throatcutter {drain, coup de grace} .........#####..........Cast: Stone Arrow (5%) .........# #.......... ....###### #.......... ....#:j 0#########.#h   howler monkey (catching breath) ....## ....# ....# _You hear an angry buzzing noise. x2 _You drop 3 potions of moonshine.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j :j :j :j . _:jY 4h.:jd ):jg y2.6 (1Stone Arrow (5%) _:jn :jp :jJ.##.... ##k morningthaw the Geomancer .#..... ### #..# Gargoyle of Vehumet **.... ....... #.##k##..# Health: 54/54 ======================== ....... #.#####..# Magic: 41/44 ======================-- ....... #.#.#.#..# AC: 21Str: 16 ....... #.#...#..# EV: 9:jKInt: 22 ....... #.#...#..#######  SH: 0Dex: 10 #########.#...#.........  XL: 11 Next: 45% Place: Dungeon:10 ..........#'###.@**.....  Noise: ---------  Time: 10652.6 (0.0) ...................*h...  k) +7 Throatcutter {drain, coup de grace} .........#####..........  Cast: Stone Arrow (5%) .........# #.......... :jL....###### #.......... ....# #########.#  h   howler monkey ....## ....# ....#Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (73% to hit):j)?.##.... ##k morningthaw the Geomancer .#..... ### #..# Gargoyle of Vehumet **.... ....... #.##k##..# Health: 54/54 ======================== ....... #.#####..# Magic: 41/44 ======================-- ....... #.#.#.#..# AC: 21Str: 16 ....... #.#...#..# EV: 9Int: 22 ....... #.#...#..#######  SH: 0Dex: 10 #########.#...#.........  XL: 11 Next: 45% Place: Dungeon:10 ..........#'###.@.......  Noise: ---------  Time: 10652.6 (0.0) :j@N........................  k) +7 Throatcutter {drain, coup de grace} .........#####..........  Cast: Stone Arrow (5%) .........# #.......... ....###### #.......... ....# #########.#  h   howler monkey ....## ....# ....#Shift-Dir - straight lineAim: a howler monkey (73% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey!Vehumet accepts your kill.You feel your power returning.:j^ ##k ### #..# #..# :j#..#   ### .... ..........``..... ...`.... ###...  ... ...:j #########.##:jȏ(...:jD26==3.6 (1:jDStone Arrow (5%) _:jR:j6:j]_:jb:jg:jjF _Unknown command.:jMI:joPm  You encounter a howler monkey.:jhY. .................hh   howler monkey (wandering):j3]&0:jZf:jk;--4.6 (1 _:jo:j!r:j>#..... ### #..# ...... #.##k##..#  #.#####..#  #.#.#.#..#  #.#...#..#  #.#...#..######## ########.#...#.......... .........#'###.!:j?.......@...#####..h# #..###### #.# #########.###  # ###:j kh.h.:j@:j0A--5:j~%:j':j[#..... ### #..# morningthaw the Geomancer ...... #.##k##..# Gargoyle of Vehumet **.... ...... #.#####..# Health: 54/54 ======================== ...... #.#.#.#..# Magic: 39/44 =====================--- ...... #.#...#..# AC: 21Str: 16 ...... #.#...#..########  EV: 9Int: 22 ########.#...#..........  SH: 0Dex: 10 .........#'###.!........  XL: 11 Next: 46% Place: Dungeon:10 :j-J................@.....h.  Noise: ---------  Time: 10655.6 (0.0) ........#####...........  k) +7 Throatcutter {drain, coup de grace} ........# #...........  Cast: Stone Arrow (5%) ...###### #........... ...# #########.## ...##  h   howler monkey (wandering) ...# ...# ...# _Unknown command. _You encounter a howler monkey.Aiming: Stone Arrow (dangerous; 5% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jn :jw #..... ### #..#morningthaw the Geomancer ...... #.##k##..#Gargoyle of Vehumet **.... ...... #.#####..#Health: 54/54 ======================== ...... #.#.#.#..#Magic: 42/44 ======================-- ...... #.#...#..#AC: 21Str: 16 ...... #.#...#..########EV: 9Int: 22 ########.#...#..........:j$y XSH: 0Dex: 10 .........#'###.!........XL: 11 Next: 46% Place: Dungeon:10 ................@.....h.Noise: ---------  Time: 10655.6 (0.0) ........#####...........k) +7 Throatcutter {drain, coup de grace} ........# #...........Cast: Stone Arrow (5%) ...###### #........... ...##########.## ...##h   howler monkey (wandering) ...# ...# ...# _Unknown command. _You encounter a howler monkey.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j; :Okay, then.:j :jG :j . _:j..... ### #..#  #.##k##..#  #.#####..#  #.#.#.#..#  #.#...#..#  #.#...#..#.#...#.#'###.!....h.#####.# #.:j%###### #.# #.## .# # ###:jH.h:j&:j*}3==6.6 (1 _:j1:jM3:ji` ### #..#  #.##k##..#  #.#####..#  #.#.#.#..#  #.#...#..#  #.#...#..#.#...#.#'###.!.....h.#####.:ja# #.###### #.# #.## .# ##:je1h.:jnEh:j9pj7Stone Arrow (5%):jv:j y:jG .... ### #..# morningthaw the Geomancer .... #.##k##..# Gargoyle of Vehumet **.... .... #.#####..# Health: 54/54 ======================== .... #.#.#.#..# Magic: 40/44 =====================--- .... #.#...#..# AC: 21Str: 16 .... #.#...#..##########  EV: 9Int: 22 ######.#...#............  SH: 0Dex: 10 .......#'###.!..........  XL: 11 Next: 46% Place: Dungeon:10 ................@***h...  Noise: ---------  Time: 10657.6 (0.0) :j+I J......#####.............  k) +7 Throatcutter {drain, coup de grace} ......# #.............  Cast: Stone Arrow (5%) .###### #............. .# #########.#### .#.#  h   howler monkey .## .# .#Shift-Dir - straight line _Okay, then.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (73% to hit):j-s.... ### #..#morningthaw the Geomancer .... #.##k##..#Gargoyle of Vehumet **.... .... #.#####..#Health: 54/54 ======================== .... #.#.#.#..#Magic: 40/44 =====================--- .... #.#...#..#AC: 21Str: 16 .... #.#...#..##########EV: 9Int: 22 ######.#...#............SH: 0Dex: 10 .......#'###.!..........XL: 11 Next: 46% Place: Dungeon:10 ................@```h...:jQNoise: ---------  Time: 10657.6 (0.0) ......#####.............k) +7 Throatcutter {drain, coup de grace} ......# #.............Cast: Stone Arrow (5%) .###### #............. .##########.#### .#.#h   howler monkey .## .# .#Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (73% to hit)  The stone arrow hits the howler monkey!  The howler monkey is almost dead.:jYh.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a howler monkey (73% to hit)  The stone arrow hits the howler monkey!  :j[The howler monkey is almost dead.  Magical energy flows into your mind!:jsf3..:jdhj3====8.6 (1 _:jpo:j r:j:j:j:jF _Unknown command.:j.... ### #..# morningthaw the Geomancer .... #.##k##..# Gargoyle of Vehumet **.... .... #.#####..# Health: 54/54 ======================== .... #.#.#.#..# Magic: 40/44 =====================--- .... #.#...#..# AC: 21Str: 16 .... #.#...#..##########  EV: 9Int: 22 ######.#...#............  SH: 0Dex: 10 :j}.......#'###.!..........  XL: 11 Next: 46% Place: Dungeon:10 ................@**h....  Noise: ==-------  Time: 10658.6 (0.0) ......#####.............  k) +7 Throatcutter {drain, coup de grace} ......# #.............  Cast: Stone Arrow (5%) .###### #............. .# #########.#### .#.#  h   howler monkey .## .# .# _Magical energy flows into your mind! _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  :jbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (almost dead, 73% to hit):jgX .... ### #..# morningthaw the Geomancer .... #.##k##..# Gargoyle of Vehumet **.... .... #.#####..# Health: 54/54 ======================== .... #.#.#.#..# Magic: 40/44 =====================--- .... #.#...#..# AC: 21Str: 16 .... #.#...#..##########  EV: 9Int: 22 ######.#...#............  SH: 0Dex: 10 .......#'###.!..........  XL: 11 Next: 46% Place: Dungeon:10 ................@.......  Noise: ==-------  Time: 10658.6 (0.0) ......#####.............  k) +7 Throatcutter {drain, coup de grace} ......# #.............  :jF[ [33mCast: Stone Arrow (5%) .###### #............. .# #########.#### .#.#  h   howler monkey .## .# .#Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (almost dead, 73% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey! ### #..#  #..# #..# #..# #### #... ###... .......@``..... ##....  #....  #.... #####.#[39;4:jh] `9m#:j ..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a howler monkey (almost dead, 73% to hit)  The stone arrow hits the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.:jH 1=79.6 (1Stone Arrow (5%) _:j= :j#6 :j9 :j@ :jC F _Unknown command.:j* :jc 3:j# :j : _:j :j :j :j 2=:j :j :ji :j| 3=:j :jC :j :jq :j :j' ,:jR 4==:j8] :jT^ :j_ :jMb :j n ,:jko :jp :jƗ =:jo B:jy :j ,:j :j :j d  You encounter 2 yaks.:j ....................#####................# #................ #### #................ #########.####### #.#  #.#  #.#  #@# -- # #Stone Arrow (5%) '....Y :jY C#.....Y./ .........YY 2 yaks (wandering) ####..... ..... :j 778.0)Y.YY:j˿ :j Y1 wandering)--8.6 (19:jB G _Found a wand of flame (14).:j1 ........................  morningthaw the Geomancer ...#####................  Gargoyle of Vehumet **.... ...# #................  Health: 54/54 ======================== #### #................  Magic: 41/44 ======================-- #########.#######  AC: 21Str: 16 #.# EV: 9Int: 22 #.# SH: 0Dex: 10 #.# XL: 11 Next: 47% Place: Dungeon:10 #@# Noise: ---------  Time: 10678.6 (0.0) :j #.*......  k) +7 Throatcutter {drain, coup de grace}  #..*.....  Cast: Stone Arrow (5%) '...*Y...  #....Y../  .........  YY 2 yaks (1 wandering) ####.....  ..... You encounter 2 yaks. _Found a wand of flame (14).  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 85% to hit):j͜ ........................morningthaw the Geomancer ...#####................Gargoyle of Vehumet **.... ...# #................Health: 54/54 ======================== #### #................Magic: 41/44 ======================--#########.#######AC: 21Str: 16#.#EV: 9Int: 22#.#SH: 0Dex: 10#.#XL: 11 Next: 47% Place: Dungeon:10#@#Noise: ---------  Time: 10678.6 (0.0)#.`......k) +7 Throatcutter {drain, coup de grace} #..`.....Cast: Stone Arrow (5%):j '...`Y...#....Y../.........YY 2 yaks####..........  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 85% to hit)  The stone arrow hits the yak!  The yak is heavily wounded.:j% Y.  Shift-Dir - straight line  Aim: a yak (wandering, hasn't noticed you, 85% to hit)  The stone arrow hits the yak!  The yak is heavily wounded.yak bellows!  Magical energy flows into your mind!:j& IY:j6 ..4=====9.6 (1:j> :j B 9 _You hear an angry buzzing noise. x4:j :j;* z _Unknown command.:jD........................  morningthaw the Geomancer ...#####................  Gargoyle of Vehumet **.... ...# #................  Health: 54/54 ======================== #### #................  Magic: 41/44 ======================-- #########.#######  AC: 21Str: 16 #.# EV: 9Int: 22 #.# SH: 0Dex: 10 #.# XL: 11 Next: 47% Place: Dungeon:10 #@# Noise: ===------  Time: 10679.6 (0.0) #.*......  k) +7 Throatcutter {drain, coup de grace}  #..*..:jF...  Cast: Stone Arrow (5%) '...Y....  #....Y../  .........  YY 2 yaks ####.....  .....  _You hear an angry buzzing noise. x4 _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit):j........................  morningthaw the Geomancer ...#####................  Gargoyle of Vehumet **.... ...# #................  Health: 54/54 ======================== #### #................  Magic: 41/44 ======================-- #########.#######  AC: 21Str: 16 #.# EV: 9Int: 22 #.# SH: 0Dex: 10 #.# XL: 11 Next: 47% Place: Dungeon:10:j #@# Noise: ===------  Time: 10679.6 (0.0) #........  k) +7 Throatcutter {drain, coup de grace}  #........  Cast: Stone Arrow (5%) '...†....  #....Y../  .........  YY 2 yaks ####.....  ..... Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!:jZ. ....  ...  ... :jk   #.# #.# #.# #@# #.`......  #..`.....  ... ../ ......... Y   yak ####..... ..... :jpYShift-Dir - straight line  Aim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.  You hear an angry buzzing noise. x2:j΍AY.:jy..YY 2 yaks:j4980.6 (1:jp:jT _You encounter a yak.:jZb:jc:ji:jPlF _Unknown command.:j ........................  morningthaw the Geomancer ...#####................  Gargoyle of Vehumet **.... ...# #................  Health: 54/54 ======================== #### #................  Magic: 38/44 ====================---- #########.#######  AC: 21Str: 16 #.# EV: 9Int: 22 #.# SH: 0Dex: 10:j  #.# XL: 11 Next: 49% Place: Dungeon:10 #@# Noise: ===------  Time: 10680.6 (0.0) #.*......  k) +7 Throatcutter {drain, coup de grace}  #..*.....  Cast: Stone Arrow (5%) '...Y....  #.......Y  .........  YY 2 yaks ####..... :j  .....  _You encounter a yak. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit):jİ ........................morningthaw the Geomancer ...#####................Gargoyle of Vehumet **.... ...# #................Health: 54/54 ======================== #### #................Magic: 38/44 ====================----#########.#######AC: 21Str: 16#.#EV: 9:j Int: 22#.#SH: 0Dex: 10#.#XL: 11 Next: 49% Place: Dungeon:10#@#Noise: ===------  Time: 10680.6 (0.0)#.`......k) +7 Throatcutter {drain, coup de grace} #..`.....Cast: Stone Arrow (5%)'...Y....#.......Y.........YY 2 yaks####..........  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:ja Aim: a yak (85% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.:jr: 1y:jb< 2Y/:jg> 9Y†:j_F _Unknown command.:j1###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 54/54 ======================== ...#####................  Magic: 31/44 ================-------- :j2,...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 50% Place: Dungeon:10 #@# Noise: ==-------  Time: 10686.6 (0.0) #Y# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Arrow (5%) #.Y......  #........  :j14y...†.Y..  YY 2 yaks #......./  yy 2 killer bees .........  ####..... _You encounter a killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 85% to hit):jA)###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 54/54 ======================== ...#####................  Magic: 31/44 ================-------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.#:j:C# XL: 11 Next: 50% Place: Dungeon:10 #@# Noise: ==-------  Time: 10686.6 (0.0) #.# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Arrow (5%) #.Y......  #........  y...†.Y..  YY 2 yaks #......./  yy 2 killer bees .........  ####..... Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 85% to hit)  :jD]The stone arrow hits the yak!  You kill the yak!:jJ ........... .......... ..........        #.# #@# #.# #y#  :jGK~ y...†.Y.. Y   yak #......./  ..... :jqy'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a yak (almost dead, 85% to hit)  The stone arrow hits the yak!  You kill the yak!  Vehumet accepts your kill.:jey.y:j y.  You encounter a killer bee.:jt'yY.:jRVy 3 killer bees (1 wandering):jp 27.6 (1 _The killer bee stings you but does no damage.:j:jog _Your Armour skill increases to level 2!:j4:j\ _Unknown command.:j9###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 54/54 ======================== ...#####................  Magic: 28/44 ===============--------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 #@# Noise: ==-------  Time: 10687.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #Y# Cast: Stone Ar:j%;row (5%) #y.......  #........  'y..†.Y..  Y   yak #......./  yyy 3 killer bees (1 wandering) .........  ####..... _Your Armour skill increases to level 2! _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jJ$###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 54/54 ======================== ...#####................  Magic: 28/44 ===============--------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 #@# Noise: ==-------  Time: 10687.6 (0.0) #.# k) +7 Throatcutter {drain, coup de grace}  #Y# Cast: Stone :j'&oArrow (5%) #y.......  #........  'y..†.Y..  Y   yak #......./  yyy 3 killer bees (1 wandering) .........  ####..... Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.:j/ ........... .......... ..........        #.# #@# #.# #Y#   'y..†.Y..  #......./ yy 2 ..... :j6y.:j6Y.:jzy.y:j99=8.6 (1:jf:j=s  Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning. _The killer bee buzzes angrily. You hear an angry buzzing noise. x2:jL :jM :jST :jk F _Unknown command.:j, ###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 54/54 ======================== ...#####................  Magic: 26/44 ==============---------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 #@# Noise: ===------  Time: 10688.6 (0.0) #Y# k) +7 Throatcutter {drain, coup de grace}  #.# Ca:j- st: Stone Arrow (5%) #yy......  #........  '...†.Y..  Y   yak #......./  yy 2 killer bees .........  ####..... _The killer bee buzzes angrily. You hear an angry buzzing noise. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit):j'###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 54/54 ======================== ...#####................Magic: 26/44 ==============---------- ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22#########.#######SH: 0Dex: 10#.#XL: 11 Next: 52% Place: Dungeon:10#@#Noise: ===------  Time: 10688.6 (0.0)#Y#k) +7 Throatcutter {drain, coup de grace} #.#Cast: Stone Arrow (5%)#yy......#........'...†.Y..Y   yak[0;1:j) 0m#......./yy 2 killer bees.........####.....Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (85% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.:jݟcy.y.:jP:j@k47----7-9.6 (1:ja:j͹  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (85% to hit)  The stone arrow hits the yak!  The yak is moderately wounded. _The yak gores you!:jV:jg8-:jj:jmF _Unknown command.:ji###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 47/54 ====================---- ...#####................  Magic: 24/44 =============----------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 #@# Noise: ==-------  Time: 10689.6 (0.0) #Y# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Ar:jAkrow (5%) #y.......  #........  '...†.Y..  Y   yak #......./  yy 2 killer bees .........  ####..... _The yak gores you! _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit):jkzc###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................:j{Health: 47/54 ====================---- ...#####................Magic: 24/44 =============----------- ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22#########.#######SH: 0Dex: 10#.#XL: 11 Next: 52% Place: Dungeon:10#@#Noise: ==-------  Time: 10689.6 (0.0)#Y#k) +7 Throatcutter {drain, coup de grace} #y#Cast: Stone Arrow (5%)#y.......#........'...†.Y..Y   yak#......./yy 2 killer bees.........####.....Aiming: Stone Arrow (dangerous; 5% risk o:jU}f failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  The stone arrow hits the yak.  The yak is moderately wounded.:jTINPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (moderately wounded, 85% to hit)  The stone arrow hits the yak.  The yak is moderately wounded.Magical energy flows into your mind!:j6Ke8=7=:j@L%90.6 (1:jS:jBVQ _The yak closely misses you.:jv:j:j:jF _Unknown command.:jj| ###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 48/54 =====================--- ...#####................  Magic: 24/44 =============----------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 #@# Noise: ==-------  Time: 10690.6 (0.0) #Y# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Ar:j~ row (5%) #y.......  #........  '...†.Y..  Y   yak #......./  yy 2 killer bees .........  ####..... _The yak closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit):j c###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................:jc Health: 48/54 =====================--- ...#####................Magic: 24/44 =============----------- ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22#########.#######SH: 0Dex: 10#.#XL: 11 Next: 52% Place: Dungeon:10#@#Noise: ==-------  Time: 10690.6 (0.0)#Y#k) +7 Throatcutter {drain, coup de grace} #y#Cast: Stone Arrow (5%)#y.......#........'...†.Y..Y   yak:j: K#......./yy 2 killer bees.........####.....Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, 85% to hit)  The stone arrow hits the yak.  The yak is heavily wounded.:j :j v1.6 (1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a yak (moderately wounded, 85% to hit)  The stone arrow hits the yak.  The yak is heavily wounded. _The yak closely misses you.:j 4:j& :j* F _Unknown command.:j###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 48/54 =====================--- ...#####................  Magic: 21/44 ===========------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 :j#@# Noise: ==-------  Time: 10691.6 (0.0) #Y# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Arrow (5%) #y.......  #........  '...†.Y..  Y   yak #......./  yy 2 killer bees .........  ####..... _The yak closely misses you. _Unknown command.:j9Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit):j|###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 48/54 =====================--- ...#####................  Magic: 21/44 ===========------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0:j~Dex: 10 #.# XL: 11 Next: 52% Place: Dungeon:10 #@# Noise: ==-------  Time: 10691.6 (0.0) #.# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Arrow (5%) #y.......  #........  '...†.Y..  Y   yak #......./  yy 2 killer bees .........  ####..... Shift-Dir - straight lineAim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!Vehumet accepts your kill.You feel your power returning.:j@ ........... .......... ..........        #.# #@# #.# :j}x#y#   '...†.Y.. yy 2 killer bees #......./ ..... :j*by.y.:jC{25==52.6 (1:jZF:jH  Aim: a yak (heavily wounded, 85% to hit)  The stone arrow hits the yak!!  You kill the yak!  Vehumet accepts your kill.:jIYou feel your power returning. _The killer bee closely misses you.:j1:j:j:jF _Unknown command.:j )###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 48/54 =====================--- ...#####................  Magic: 22/44 ============------------ ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 55% Place: Dungeon:10 #@# Noise: ==-------  Time: 10692.6 (0.0) #y#:j k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Arrow (5%) #........  #........  '...†.Y..  yy 2 killer bees #......./  .........  ####..... _The killer bee closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jX###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 48/54 =====================--- ...#####................Magic: 22/44 ============------------ ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22#########.#######SH: 0Dex: 10#.#XL: 11 Next: 55% Place: Dungeon:10#@#Noise: ==-------  Time: 10692.6 (0.0)#y#k) +7 Throatcutter {drain, coup de grace} #y#Cast: Stone Arrow (5%)#........#........'...†.Y..yy 2 killer bees#...[34:jZm..../.........####.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!  The killer bee stings you but does no damage.25=Contam: 12% -3.6 (1:j b:jev  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!  The killer bee stings you but does no damage. _The killer bee barely misses you.:j" :jt 8-:j :j F _Unknown command.:j ###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 48/54 =====================--- ...#####................  Magic: 22/44 ============------------ ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 55% Place: Dungeon:10 #@# Noise: =--------  Time: 10693.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #y# :j;  Cast: Stone Arrow (5%) #........  #........  '...†.Y..  yy 2 killer bees #......./  .........  ####..... _The killer bee barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jЃ ###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 48/54 =====================--- :j ...#####................  Magic: 22/44 ============------------ ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 55% Place: Dungeon:10 #@# Noise: =--------  Time: 10693.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #y# Cast: Stone Arrow (5%) #........  #........  '...†.Y..  yy 2 killer bees #......./  ......... :jH Z ####..... Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.Vehumet offers you knowledge of Momentum Strike.:jr /  --more--:jי.:j ........... .......... ..........        #.# #@# #.# #y#   :j90'...†.Y.. y   killer bee #......./ ..... :j$1y.:j) yAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.offers you knowledge of Momentum Strike.The killer bee barely misses you.:j2Vy 2 killer bees (1 wandering):j8;9=4.6 (1:j?:jGC[ _You encounter a killer bee.:jMK###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 49/54 =====================--- ...#####................  Magic: 19/44 ==========-------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 55% Place: Dungeon:10 #@#:j+Oc Noise: ==-------  Time: 10694.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #.# Cast: Stone Arrow (5%) #........  #........  y...†.Y..  yy 2 killer bees (1 wandering) :j|P#......./  .........  ####..... The killer bee barely misses you. _You encounter a killer bee.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j ###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 49/54 =====================--- ...#####................  Magic: 19/44 ==========-------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 55% Place: Dungeon:10 #@# Noise: ==-------  Time: 10694.6 (0.0) #†# k) +7 Throatcutter {drain, coup de grace}  #.#[4:j0m Cast: Stone Arrow (5%) #........  #........  y...†.Y..  yy 2 killer bees (1 wandering) #......./  .........  ####..... Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.:j ........... .......... ..........        #.# #@# #†# #.#   :j6Sy...†.Y.. y   killer bee ( #......./ ..... :j=M'yAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.  You feel your power returning.  Magical energy flows into your mind!:j+@9.y:jI:jP23==65.6 (1Stone Arrow (5%) _:jW:jLZ:j% Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 26% 2b - PasswallEarth1%3  c - PetrifyAlchemy/Earth13% 4  d - Poisonous VapoursAlchemy/Air24%1  e - Soul SplinterNecromancy24%1  f - Mercury ArrowConjuration/Alchemy26% 2  g - Grave ClawNecromancy32% 2  h - ScorchFire32% 2  i - HailstormConjuration/Ice43% 3  j - Fugue of the FallenNecromancy50% 3  k - GloomHexes/Necromancy50% 3  l - AnguishHexes/Necromancy85% 4  m - Martyr's KnellNecromancy/Summoning85% 4  n - Summon Horrible ThingsSummoning100% 8 25 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j9} :j} :j ###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 49/54 =====================--- ...#####................Magic: 23/44 ============------------ ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22 Contam: 12% #########.#######SH: 0Dex: 10#.#XL: 11 Next: 56% Place: Dungeon:10#@#Noise: ==-------  Time: 10695.6 (0.0)#†#k) +7 Throatcutter {drain, coup de grace} #.#Cast: Stone Arrow (5%)#........#........'.y.†.Y..y [42:jؓ m  killer bee (wandering)#......./.........####.....Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning. _Magical energy flows into your mind!:ji n  Okay, then.:jZ :j . _:j2###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 49/54 =====================--- ...#####................  Magic: 20/44 ==========-------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 56% Place: Dungeon:10 #@# Noise: ==-------  Time: 10695.6 (0.0) #†# k) +7 Throatcutter {drain, coup de grace}  #.#[39;4:j 9m Cast: Stone Arrow (5%) #........  #........  '.y.†.Y..  y   killer bee (wandering) #......./  .........  ####..... _Magical energy flows into your mind! _Okay, then.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j,That beam is likely to hit you. Continue anyway? Y - Yes  N - No:j:j2,:j3###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 49/54 =====================--- ...#####................:j4 Magic: 23/44 ============------------ ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22 Contam: 12% #########.#######SH: 0Dex: 10#.#XL: 11 Next: 56% Place: Dungeon:10#@#Noise: ==-------  Time: 10695.6 (0.0)#†#k) +7 Throatcutter {drain, coup de grace} #.#Cast: Stone Arrow (5%)#........#........'.y.†.Y..y   killer bee (wandering):j6#......./.........####..... _Magical energy flows into your mind! _Okay, then.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j=:jU@:jID _:j ky.y.:j? Dy:jz 4====6.6 (1Stone Arrow (5%):j :jt o _Okay, then.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then. :j4 &_The killer bee buzzes angrily.:j G###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 49/54 =====================--- ...#####................  Magic: 21/44 ===========------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12% :j  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 56% Place: Dungeon:10 #@# Noise: ===------  Time: 10696.6 (0.0) #*# k) +7 Throatcutter {drain, coup de grace}  #*# Cast: Stone Arrow (5%) #y.......  #........  '...†.Y..  y   killer bee #......./  .........  ####..... _Okay, then. _The killer bee buzzes angrily.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39;4:j} -9ma killer bee (51% to hit):jPR ###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 49/54 =====================--- ...#####................Magic: 21/44 ===========------------- ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22 Contam: 12% #########.#######SH: 0Dex: 10#.#XL: 11 Next: 56% Place: Dungeon:10#@#Noise: ===------  Time: 10696.6 (0.0)#`#k) +7 Throatcutter {drain, coup de grace} #`#Cast: Stone Arrow (5%)#`.......#`.......'...†.Y..[:jU )40my   killer bee#......./.........####..... _Okay, then. _The killer bee buzzes angrily.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j @y. _The killer bee buzzes angrily.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  :jc Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee.:j 6y.:jO ".:j i50=-7.6 (1 _:j :j :jcy- _Unknown command.:js###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 50/54 ======================-- ...#####................  Magic: 18/44 =========--------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 56% Place: Dungeon:10 #@# Noise: ==-------  Time: 10697.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #.#:j v_ Cast: Stone Arrow (5%) #........  #........  '...†.Y..  y   killer bee #......./  .........  ####..... _The stone arrow misses the killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j.X###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 50/54 ======================-- ...#####................Magic: 18/44 =========--------------- ...# #................AC: 21Str: 16 :jaC#### #................EV: 9Int: 22 Contam: 12% #########.#######SH: 0Dex: 10#.#XL: 11 Next: 56% Place: Dungeon:10#@#Noise: ==-------  Time: 10697.6 (0.0)#`#k) +7 Throatcutter {drain, coup de grace} #`#Cast: Stone Arrow (5%)#`.......#`.......'...†.Y..y   killer bee#......./.........####..... _The stone arrow misses the killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j@y...  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee.The killer bee stings you.:j5[47--8.6 (1:j?:j>C _The killer bee stings you but does no damage.:j*:j,:jY2:jEF _Unknown command.:j- ###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 47/54 ====================---- ...#####................  Magic: 15/44 ========---------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 12%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 56% Place: Dungeon:10 #@# Noise: ==-------  Time: 10698.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #.#:j f Cast: Stone Arrow (5%) #........  #........  '...†.Y..  y   killer bee #......./  .........  ####..... _The killer bee stings you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jb ###.#...#...............morningthaw the Geomancer ....#'###.!.............Gargoyle of Vehumet **.... ........................Health: 47/54 ====================---- ...#####................Magic: 15/44 ========---------------- :jd ...# #................AC: 21Str: 16 #### #................EV: 9Int: 22 Contam: 12% #########.#######SH: 0Dex: 10#.#XL: 11 Next: 56% Place: Dungeon:10#@#Noise: ==-------  Time: 10698.6 (0.0)#y#k) +7 Throatcutter {drain, coup de grace} #.#Cast: Stone Arrow (5%)#........#........'...†.Y..y   killer bee#......./.........####.....Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kille:jNe wr bee (51% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:je G9==23:jyf ,-9.6 (1:jVl :jOo   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _The killer bee stings you but does no damage. x2:j :j 8-:j :j? F _Unknown command.:jYcK###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 47/54 ====================---- ...#####................  Magic: 16/44 ========---------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9Int: 22 Contam: 23%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 56% Place: Dungeon:10 #@#:jd Noise: =--------  Time: 10699.6 (0.0) #y# k) +7 Throatcutter {drain, coup de grace}  #.# Cast: Stone Arrow (5%) #........  #........  '...†.Y..  y   killer bee #......./  .........  ####..... _The killer bee stings you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jj###.#...#...............  morningthaw the Geomancer ....#'###.!.............  Gargoyle of Vehumet **.... ........................  Health: 47/54 ====================---- ...#####................  Magic: 16/44 ========---------------- ...# #................  AC: 21Str: 16 #### #................  EV: 9:jlInt: 22 Contam: 23%  #########.#######  SH: 0Dex: 10 #.# XL: 11 Next: 56% Place: Dungeon:10 #@# Noise: =--------  Time: 10699.6 (0.0) #†# k) +7 Throatcutter {drain, coup de grace}  #.# Cast: Stone Arrow (5%) #........  #........  '...†.Y..  y   killer bee #......./  .........  ####..... Shift-Dir - straight line:jmAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.:juN ........... .......... ..........        :jvo#.# #@# #†# #.#   '...†:j/w #......./ ..... :j5 :j7/45=7=700.6 (1Stone Arrow (5%) _:j:jn _Your Spellcasting skill increases to level 12!:j:j:j:jF _Unknown command.:jxyI:j:jyR8= _:j:j:j :jƊ:j:juK8=:j:j:jiU9=:j6:j,:j:j}9=1:jN19:j<:j:j]50=7:jo:jNc5:j:20:j[X=3:j:j1=1:j:jO9% :j:j[1=7:jO:juM5:jD :jg :jM ]2=3:j :j M1:j :j- ~2=:j" Z _Your magical contamination has completely faded away.:j# U3=:j$ :j2 B:j3 :j4 N23=:jP5 :j? ,:jDA :jF :jNG a4=:jR 1 _HP restored.:jW :jX :jP^ m4=:j(a :j i ,:jIj :jq e=:jw :jx c5=:j 6=:j( B:j 7=:j 8=:j3 B:j? :jS ,:j B:jB c9=:j :je ,:j :j ,:j :j 3 30==:j$9 ,:j; :j(> ,:j? :jE :j H ,:jXM 1=:j`` 2=:ja :jl :jn ,:jw B:jz ,:j} :jr :jR m3=:j :j ,:j^ :jH ,:j w4=:jG :j& :jΖ :j :j ,:jx :jɫ k5=:jܳ :j+ :j :jA ,:j :j) :j 6=:j :j ,:j :j ,:j :j :j k7=:j ,:jg :j :j :jm :j` :j :jy :j- :j K8=:j :j :j ,:j :j ,:j! :j U9=:j :jO ,:je :j" ,:j$ :j, :j. :j. :j,7 :jr8 [40=:j? ,:jpA :jzJ :jK :jL :jR :jPT d1=:jZ ,:j\ :jab :jc ,:jo B:juw a2=:jry :j ,:j :j :j :j :jȎ :j d3=:jH :j :jޘ :j :j ,:j :jI K4=:j :j6 ,:jd :j :jO :j ~5==:jm :j :j :j$ :j' f  You see here a killer bee corpse.:j :j  _:jp :j :j :jY :j :j :jd :j 9=:jN :j_ :j :j :j :j :j :j :j :j :j ,:jT :j# :j1 :j7 :j5 :js :j :j :j :j :j :j :j :j' ,:j) :jY- Q _a - a wand of flame (18) (gained 14 charges):jB3 :j14 :jM5 :jX8 :j(I ,:jK :jM :jS :jT :j1W :j\Y :jh_ :jm` :j-c :jfz \ #†# #.#   #.########.#   #..........########  .#.................#  .'...†.............#  #.................#  .....................#  ..######..............#  :j:| #........@.....#  --#..............#  #..............#  #..............#  #.......########  #.......#   #.......#   .......      :jI 2811.6 (111.0):j G--22:j :j . _i - a scroll of identify:j+ :j wGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:j  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  e - 2 potions of enlightenment :jf  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:jH Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  i - a scroll of identify  h - 2 scrolls labelled CIFEICAESU  f - 2 scrolls of fear  W - a scroll of brand weapon:ji - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 2 scrolls labelled CIFEICAESU Potions (select first with !)  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selected:js:j6} #†##.#  morningthaw the Geomancer#.########.#  Gargoyle of Vehumet **.... .. #..........########   Health: 54/54 ======================== :j~....#.................#   Magic: 45/45 ======================== ....'...†.............#   AC: 21Str: 16 #####.................#   EV: 9Int: 22  .....................#   SH: 0Dex: 10 ..######..............#   XL: 11 Next: 57% Place: Dungeon:10#........@.....#   Noise: ---------  Time: 10812.6 (0.0)#..............#   k) +7 Throatcutter {drain, coup de grace} #..............#   Cast: Stone Arrow (5%)#..............#:j[m  #.......########  #.......#  #.......#  .......     _Unknown command. _Your magical contamination has completely faded away. _HP restored. _You see here a killer bee corpse. _a - a wand of flame (18) (gained 14 charges) _i - a scroll of identify:jh:j׌:j #†##.#  morningthaw the Geomancer#.########.#  Gargoyle of Vehumet **.... .. #..........########   Health: 54/54 ======================== :j....#.................#   Magic: 45/45 ======================== ....'...†.............#   AC: 21Str: 16 #####.................#   EV: 9Int: 22  .....................#   SH: 0Dex: 10 ..######..............#   XL: 11 Next: 57% Place: Dungeon:10#........@.....#   Noise: ---------  Time: 10812.6 (0.0)#..............#   k) +7 Throatcutter {drain, coup de grace} #..............#   Cast: Stone Arrow (5%)#..............#:j2&[m  #.......########  #.......#  #.......#  .......     _Your magical contamination has completely faded away. _HP restored. _You see here a killer bee corpse. _a - a wand of flame (18) (gained 14 charges) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.:j2:j+3.6 (1:j:j| k) +7 Throatcutter {drain, coup de grace} .......Cast: Stone Arrow (5%).......# ######## ##:jb#.......# .......      HP restored. _You see here a killer bee corpse. _a - a wand of flame (18) (gained 14 charges) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> N - 2 scrolls of noise:j%7oGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom :j< Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  l - the +3 ring mail of Ummywn (worn) {rC+ Str+4 Int+2}  g - a +2 robe of resistance  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:jPotions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curinge - 2 potions of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:jG Scroll :jdScroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  N - 2 scrolls of noise  f - 2 scrolls of fear  W - a scroll of brand weapon:jN - 2 scrolls of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all :j7 for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jM :jT :j]  #†##.#  morningthaw the Geomancer#.########.#  Gargoyle of Vehumet **.... .. #..........########   Health: 54/54 ======================== ....#.................#   Magic: 45/45 ======================== ....'...†.............#   AC: 21Str: 16 #####.................#   EV: 9Int: 22  .....................#   SH: 0Dex: 10 :j^ ..######..............#   XL: 11 Next: 57% Place: Dungeon:10#........@.....#   Noise: ---------  Time: 10813.6 (0.0)#..............#   k) +7 Throatcutter {drain, coup de grace} #..............#   Cast: Stone Arrow (5%)#..............#  #.......########  #.......#  #.......#  .......     _HP restored. _You see here a killer bee corpse. _a - a wand of flame (18) (gained 14 charges) :j_ _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> N - 2 scrolls of noise:jRh :jMm +4.6 (1:js :jv 2 _You drop 2 scrolls of noise.:jh 3:j5 :j :j0 ,:j ,:jդ :j :j :j :j :ju :jѲ :j :j޻ :j :jɽ :jb :j= :jX :j! :j :j :j :j :jh :j :jw :j) :j :jN :jS :jL%:jJ(:j1:j2::j)@,:jM:jcj,:j#m:jt,:jv:jw:j|:j}:j}:j:j,:j ,:j՝X:j,:j;  There is an open door here. _:j:j   You encounter a killer bee...#  .....'...†......... ..# ########.............. ..................... #.. y...######.......... #.. #....#........?. #.. #....#.......... #..##....#.......... #..#.......... .#..@.....#.......### ....'..'.....#.......#  #####..####'##.......#  ...................# ....................# ...............# y  [40:j m killer bee (wandering) ..#####.....######...# .. #.....# #...##.....# #...#.y34.6 (20.0).y:jn%zy===5.6 (21Stone Arrow (5%) _The killer bee buzzes angrily. You hear an angry buzzing noise. x3 _There is a large open door here.:j d..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 42/45 ======================-- #.. #....#........?. AC: 21Str: 16 #y. #....#.......... EV: 9Int: 22:j  #.*##....#.......... SH: 0Dex: 10 #.*#.....#.......... XL: 11 Next: 57% Place: Dungeon:10 .#..@.....#.......### Noise: ===------  Time: 10835.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  y   killer bee ..#####.....######...#  .. #.....# #...#  #.....# #...# _The killer bee buzzes angrily. You hear an angry buzzing noise. x3 _There is a large open door here.  Aiming: Stone Arrow (dangerous; 5% risk of failure) [21:jG *d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j0 "..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... :jp ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 42/45 ======================-- #.. #....#........?. AC: 21Str: 16 #.. #....#.......... EV: 9Int: 22 #.y##....#.......... SH: 0Dex: 10 #..#.....#.......... XL: 11 Next: 57% Place: Dungeon:10 .#..@.....#.......### Noise: ===------  Time: 10835.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%)[1:j K ...................#  ....................#  .....................#  y   killer bee ..#####.....######...#  .. #.....# #...#  #.....# #...# Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind!:j 0y:j/ A.y:j *y:j- G.y:j  † #### y... y...###### #.. #....#? #.. #....#. .#. .#.:j ) .#. ....#.#  #####.#  .......... ... ....... yyy 3 killer bees (1 wandering) ..#####:jx a ..    :j 5==Contam: 15% --6.6 (1:j/ :jά /  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  You miscast Stone Arrow. Nothing appears to happen.  Magical energy flows into your mind! _You encounter a killer bee. x2:j :js 9--:j :j F _Unknown command.:j..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... y.................... Health: 54/54 ======================== #.. y...######.......... Magic: 42/45 ======================--:jU #.. #....#........?. AC: 21Str: 16 #.. #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 57% Place: Dungeon:10 .#..@.....#.......### Noise: =--------  Time: 10836.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yyy 3 killer bees (1 wandering) :j..#####.....######...#  .. #.....# #...#  #.....# #...# _You encounter a killer bee. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j ..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... y.................... Health: 54/54 ======================== #.. y...######.......... Magic: 42/45 ======================-- #.. #....#........?. AC: 21Str: 16 #.. #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #..#.....#.......... XL: 11 Next: 57% Place: Dungeon:10 :j b.#..@.....#.......### Noise: =--------  Time: 10836.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yyy 3 killer bees (1 wandering) ..#####.....######...#  .. #.....# #...#  #.....# #...# Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.:j † #### y... y...###### #.. #....#? #.. #....#. .#. .#. .#. ...:j.#.#  #####.#  .......... ... ....... yy 2 ..##### ..    :jC.y.y:js yThe killer bee buzzes angrily.:jA.y:jgG.y:jF.y:jKyy 3 killer bees:j:3=7.6 (1:j:jt[ _You encounter a killer bee.:js:j/ :j#:j:j :jZ:j"_Unknown command.:jY:j& ..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. yy..######.......... Magic: 40/45 =====================--- #.. #....#........?. AC: 21Str: 16 #.y #....#.......... EV: 9Int: 22 Contam: 15%  #.*##....#.......... SH: 0Dex: 10 #.*#.....#.......... XL: 11 Next: 57% Place: Dungeon:10 :j' .#..@.....#.......### Noise: ==-------  Time: 10837.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yyy 3 killer bees ..#####.....######...#  .. #.....# #...#  #.....# #...# _You encounter a killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jc H..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. yy..######.......... Magic: 40/45 =====================--- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0:j Dex: 10 #..#.....#.......... XL: 11 Next: 57% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10837.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yyy 3 killer bees ..#####.....######...#  .. #.....# #...#  #.....# #...# Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.:j  † #### .... yy..###### #.. #....#? #.† #....#.:j9  #.`##....#. #.`#.....#. .#. ....#.#  #####.#  .......... ... ....... :j 2 ..##### ..    :j| .yy.y:j~ g.y.:j fy.y:j n..y 3 killer bees (1 wandering):j ;188.6 (1:j Aim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.  You feel your power returning. _You encounter a killer bee.:jH :j :j :j F _Unknown command.:j..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. .y..######.......... Magic: 38/45 ====================---- #.. #....#........?. AC: 21Str: 16 #yy #....#.......... EV: 9Int: 22 Contam: 15%  #.*##....#.......... SH: 0Dex: 10 #.*#.....#.......... XL: 11 Next: 58% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10838.6 (0.0) ....'..'..[:j}q30m...#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yyy 3 killer bees (1 wandering) ..#####.....######...#  .. #.....# #...#  #.....# #...# _You encounter a killer bee. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jV..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. .y..######.......... Magic: 38/45 ====================---- #.. #....#........?. AC: 21Str: 16 #y† #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #..#.....#.......... XL: 11 Next: 58% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10838.6 (0.0) :jж....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yyy 3 killer bees (1 wandering) ..#####.....######...#  .. #.....# #...#  #.....# #...# Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!:j`. † #### .... .y..###### #.. #....#? #y† #....#. #.`##....#. #.`#.....#. .#. ....#.#  #####.#  .......... ... ....... yy 2 ..#####:ja ..    :j,D2.yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.:jEE.y:jGD.y:jTHF.y:jQCy:jWB999.6 (1 _:j[_:ja:j:j:j:jF _Unknown command.:jC..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 36/45 ===================----- #.. #....#........?. AC: 21Str: 16 #.y #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10839.6 (0.0) ....'..'.....#:j+.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yy 2 killer bees ..#####.....######...#  .. #.....# #...#  #.....# #...# _Vehumet accepts your kill. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j E..#.....'...†......... morningthaw the Geomancer ..#########............. Gargoyle of Vehumet **.... ........................ Health: 54/54 ======================== #......######.......... Magic: 36/45 ===================-----#.. #....#........?. AC: 21Str: 16#.y #....#.......... EV: 9Int: 22 Contam: 15% #..##....#.......... SH: 0Dex: 10#.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10.#..@.....#.......### Noise: [:j1G}39;49m==-------  Time: 10839.6 (0.0)....'..'.....#.......#k) +7 Throatcutter {drain, coup de grace} #####..####'##.......#Cast: Stone Arrow (5%)...................#....................#.....................#yy 2 killer bees..#####.....######...#.. #.....# #...##.....# #...#Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!  The killer bee is severely wounded.:j†y.y:jE.y:js:j<,40.6 (1:j:j[u  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  :jThe stone arrow hits the killer bee!  The killer bee is severely wounded. _The killer bee barely misses you.:j:j:j* :j  F _Unknown command.:j] ..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 33/45 =================------- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 .#.y@.....#.......### Noise: ==-------  Time: 10840.6 (0.0) ....'..'....:j^ T.#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yy 2 killer bees ..#####.....######...#  .. #.....# #...#  #.....# #...# _The killer bee barely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 51% to hit):j=" ..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 33/45 =================------- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10840.6 (0.0) ....'..'.....#.......# [39:j$ L;49m k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  yy 2 killer bees ..#####.....######...#  .. #.....# #...#  #.....# #...# Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!:j\* t † #### .... ....###### #.. #....#? #.† #....#. .#. .#:j, . .#. ....#.#  #####.#  .......... ... ....... y   killer bee ..##### ..    :j[ nPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (severely wounded, 51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.:j +1.6 (1:j7 :j( F _The killer bee stings you but does no damage. x2:jk:j:jh:jJF _Unknown command.:j{..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 30/45 ================-------- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 :j}.#..@.....#.......### Noise: ==-------  Time: 10841.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  y   killer bee ..#####.....######...#  .. #.....# #...#  #.....# #...# _The killer bee stings you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j#8..#:j.....'...†......... morningthaw the Geomancer ..#########............. Gargoyle of Vehumet **.... ........................ Health: 54/54 ======================== #......######.......... Magic: 30/45 ================--------#.. #....#........?. AC: 21Str: 16#.† #....#.......... EV: 9Int: 22 Contam: 15% #`.##....#.......... SH: 0Dex: 10#.`#.....#.......... XL: 11 Next: 59% Place: Dungeon:10.#..@.....#.......### Noise: ==------- [39:j@S;49m Time: 10841.6 (0.0)....'..'.....#.......#k) +7 Throatcutter {drain, coup de grace} #####..####'##.......#Cast: Stone Arrow (5%)...................#....................#.....................#y   killer bee..#####.....######...#.. #.....# #...##.....# #...# _The killer bee stings you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):jm#.y _Unknown command.  Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a killer bee (51% to hit)  The stone arrow misses the killer bee. Magical energy flows into your mind!:jq[3=2.6 (1:jv:jՙ _The killer bee barely misses you. The killer bee closely misses you.:jV:j:jv :j!F _Unknown command.:j6 ..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 30/45 ================-------- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 15%  #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10842.6 (0.0) :j7 ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  y   killer bee ..#####.....######...#  .. #.....# #...#  #.....# #...# _The killer bee barely misses you. The killer bee closely misses you. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j ..#.....'...†......... morningthaw the Geomancer ..#########............. Gargoyle of Vehumet **.... ........................ Health: 54/54 ======================== #......######.......... Magic: 30/45 ================--------#.. #....#........?. AC: 21Str: 16#.† #....#.......... EV: 9:j Int: 22 Contam: 15% #`.##....#.......... SH: 0Dex: 10#.`#.....#.......... XL: 11 Next: 59% Place: Dungeon:10.#..@.....#.......### Noise: ==-------  Time: 10842.6 (0.0)....'..'.....#.......#k) +7 Throatcutter {drain, coup de grace} #####..####'##.......#Cast: Stone Arrow (5%)...................#....................#.....................#y   killer bee..#####.....######...#.. #.....# #...##.....# #...# _The killer bee barely misses you. The killer bee closely misses you. _Unknown command.Aiming: :j Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j! =M.yAiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a killer bee (51% to hit)  The stone arrow misses the killer bee.The killer bee closely misses you.133.6 (1:j% :j8 C _The killer bee stings you but does no damage.:jS 4:j] :ja F _Unknown command.:j..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 28/45 ==============---------- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 13% :jf! #..##....#.......... SH: 0Dex: 10 #.y#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10843.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  y   killer bee ..#####.....######...#  .. #.....# #...#  #.....# #...# _The killer bee stings you but does no damage. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, [3:je"7m( or ) - cycleShift-Dir - straight lineAim: a killer bee (51% to hit):j..# .....'...†......... morningthaw the Geomancer ..# ########............. Gargoyle of Vehumet **.... ... ..................... Health: 54/54 ======================== #.. ....######.......... Magic: 28/45 ==============---------- #.. #....#........?. AC: 21Str: 16 #.† #....#.......... EV: 9Int: 22 Contam: 13%  #..##....#.......... SH: 0Dex: 10 #.†#.....#.......... XL: 11 Next: 59% Place: Dungeon:10 .#..@.....#.......### Noise: ==-------  Time: 10843.6 (0.0) ....'..'.....#.......# [:j39;49m k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ....................#  .....................#  y   killer bee ..#####.....######...#  .. #.....# #...#  #.....# #...# Shift-Dir - straight lineAim: a killer bee (51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.You feel your power returning.:jA †:j #### .... ....###### #.. #....#? #.† #....#. .#. .#. .#. ....#.#  #####.#  .......... ... ....... ..##### ..    :j";:jA9=1604.6 (1Stone Arrow (5%) _:jH:jI:j&4:j*:j,F _Unknown command.:j%3:j:j`:jS@9% _:jo,:js30==7:je:j:j؏75:j:j:jM3:j:jߙ71:j:j$:j a1=:jɠ:j _Your magical contamination has completely faded away.  You encounter a killer bee.:jl|?......--..'...y.......y   killer bee (wandering):j,50.6 (6:jU:jM--1.6 (7 _:j:j}:j}# .....'...†. .# ########. :j..... .. ....######.#.. #....#.?.#.† #....#.#..##....#.#.†#.....#..#..'@....#.#....'..'.....#.# #####..####'##.# ..............................# ..#####.....####.. :j2y.:j.:jCy:j+2.6 (1:j[:j:jM.# .....'...†.......... morningthaw the Geomancer .# ########.............. Gargoyle of Vehumet **.... .. ...................... Health: 54/54 ======================== .. ....######........... Magic: 28/45 ==============---------- #.. #....#........?.. AC: 21Str: 16 #.† #....#........... EV: 9Int: 22 #..##....#........... SH: 0Dex: 10 #.†#.....#........... XL: 11 Next: 60% Place: Dungeon:10 .#..'@....#.......#### Noise: ---------  Time: 10852.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####:jBO[m..####'##.......#  Cast: Stone Arrow (5%) ...................#  ..........y.........#  .....................#   ..#####.....######...#   .. #.....# #...#   #.....# #...#   _Your magical contamination has completely faded away. _You encounter a killer bee.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jv:jwThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:j@ :j That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.:jx:jl:j.#.....'...†.......... morningthaw the Geomancer .#########.............. Gargoyle of Vehumet **.... ........................ Health: 54/54 ======================== ......######........... Magic: 31/45 ================--------#.. #....#........?.. AC: 21Str: 16#.† #....#........... EV: 9Int: 22#..##....#........... SH: 0Dex: 10#.†#.....#........... XL: 11 Next: 60% Place: Dungeon:10.#..'@....#.......#### Noise: ---------  Time: 10852.6 (0.0)....'..'.....#.......#k) :jO[40m+7 Throatcutter {drain, coup de grace} #####..####'##.......#Cast: Stone Arrow (5%)...................#..........y.........#.....................#..#####.....######...#.. #.....# #...##.....# #...# _Your magical contamination has completely faded away. _You encounter a killer bee.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.:j:jn:jû:j^. _:j/<:j=3:jA:jF2=== _:jG:jH:jXI:jFM:jsN,:j=Sl  A killer bee comes into view.:j2cyStone Arrow (5%)y   killer bee (wandering)5.6 (3:jh:jm26.6 (4 _:jqt:jv:j# .# .....'...†.......... morningthaw the Geomancer .# ########.............. Gargoyle of Vehumet **.... .. ...................... Health: 54/54 ======================== .. ....######........... Magic: 29/45 ===============--------- #.. #....#........?.. AC: 21Str: 16 #.† #....#........... EV: 9Int: 22 #..##....#........... SH: 0Dex: 10 #.†#.....#........... XL: 11 Next: 60% Place: Dungeon:10 .#..'@....#.......#### Noise: ---------  Time: 10856.6 (0.0) ....'..'.**..#.......#  k) +7 Throatcutter {drain, coup de grace} [11:jz% H;8H #####..####y##.......#  Cast: Stone Arrow (5%) ...................#  ..........y.........#  .....................#  y   killer bee (wandering) ..#####.....######...#  .. #.....# #...#  #.....# #...# _Okay, then. _A killer bee comes into view.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 51% to hit):j T.# .....'...†.......... morningthaw the Geomancer .# ########.............. Gargoyle of Vehumet **.... .. ...................... Health: 54/54 ======================== .. ....######........... Magic: 29/45 ===============--------- #.. #....#........?.. AC: 21Str: 16 :jx #.† #....#........... EV: 9Int: 22 #..##....#........... SH: 0Dex: 10 #.†#.....#........... XL: 11 Next: 60% Place: Dungeon:10 .#..'@....#.......#### Noise: ---------  Time: 10856.6 (0.0) ....'..'.....#.......#  k) +7 Throatcutter {drain, coup de grace}  #####..####'##.......#  Cast: Stone Arrow (5%) ...................#  ..........y.........#  .....................#  y   killer bee (wandering) ..#####.....######...#  .. #.....# #...#  #.....# #...# Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 51% to hit)  The stone arrow hits the killer bee!!  You kill the killer bee![0;10;:j j1mVehumet accepts your kill.You feel your power returning.:jl  †   ....###### #.. #....#? #.† #....#:j p # # # ....'..'.``..#  #####  ... ...... ........ ..####:j b ..    :j ..'31=1==7.6 (1Stone Arrow (5%) _:jR :j\:j:jo:jyF _Unknown command.:j _:jB:j:j2==:j`3=:jw4=:j::j:j:jd5=:j:j4:jB:j:j:j:j:j:j\ :jw$:jv%a6=:j(:j),:jP7=:jR:jT,:jV:j|W:j]B:jg_:jDb:jZcK8=:jd:jj:jk:jk:jo:jp:jq:jxk9=:jz:j|~:jl:jƀ:j(:jB:j:j:j$b40=:j+:j:jՔ:j<:j:jg:j:j1=:j:j%,:j,:j:jB:j[:jK2=:j:j:j,:j4B:jk3=:j:j:j:j:j,:j:j:ja4=:j:jg:j):j:jg,:j7:ji:j:j~5==:j:js:j<:j,:jE  There is a large open door here.:js:j'5 _:jff  You see here a killer bee corpse.:j :j _:j:j9:jv:jt9=:jD:jC:j] X:j":j$,:j$:j(:j),:j,:j`0:jt1,:j9:j9?:j@,:jC7 _You open the door.:jG:jH:jI:j K:jN:j P,:j0V@  There is an open door here.:jW:jX _:jZ:j_:jp:jrB:j$v:j^{:j}:j:jl:j,:j:j37 _You open the door.:jmI:j@  There is an open door here.:j:jי _:jH:j:j:jz:j_:jK:jv:jv:j@:jFn:j,:j:j# #......#.....#.†.#....# # #......#.....#..##....# # #......#.....#.†#.....# # #.....##.....#..'.....##.....'......'..'.....##.....########..####'###...............#...................y..........@................--.............##########...........# ##...........# ##...........# ##.....# #####........ #......... 929.6 (72.0):jUH--30.6 (73:j:jd _c - a scroll labelled UXEPASHR KUMAX:jv3:j:jM:j:j:j],:j,:j:j:jB:j,:ja:jK:j,:j:j,:j:j:j:j,:jr:jd:j[:jC:ju:jy:j,:j<:j:j ,:j :jp :jS,:jp:j>,:jf:j:jB:j :j#:j$,:j|&:j|):jp*:j\+:j<-:j0:j1:j2:j4:j7:j8,:j::jY?,:j-A:jB:jH,:jJ:jyP:jTB:jW:j[,:j\:j^:jc:jd:jwe:jg:jk:jm,:jn:jq:jr:jNs:j2u:jw:jx:jy:j@{:j ,:j:j:j,:jى:j:jč:j,:j?:jO:j6:j3:j:j:j™:j:j<:j:jw:j.:jt:j:jW:j&:jH:j,:j:j:j}B:j$:j :jc,:ja:j:j:j:jC:j=:j%:j,:j:j{,:j:j:jy:je:j:jr,:j:j:j:j:j:j:jZ:j:j&:j:j:jr:j.:j@:j:j:jG:j0:jS:jN,:jT :j(,:j:jp  There is a shaft here. _:j:j:j:j,:j?:j\ ,:j!:jC#:j$:j&,:j&:jA):j *,:j*:j,:j\-,:j.:j0:j|1:j42:j!4:j6,:j7:j9:j<:jP=:j>:jx?:jB,:jC:joD:j{F:j7G,:jLJ:jL,:jM:jPX~   ###..###'###+#......  #.................  #.................  ###...............  #.###########...  #.#...... #...  #.#...>.. #  #.' #.  #@'....$. #87.6 (57:jY  #.#...... #.....  #.###########.....  #........^........  ###...............  #...............  #...............  ################ _You open the large door.:j[[ _Found a stone staircase leading down.:j" :j $ 3:j& :j) :j70 @ _ :j1 ? There is a large open door here.:j4 :j 5  _:j5 :j8 :j= :j > :j> :j A :jC :jVD ,:j{E :jG ,:jaH :j4I :jJ :jK ,:jkO :jHP ,:jk _You now have 571 gold pieces (gained 6).:js :j w :jy ,:j :j :j҇ ,:j :j :j ,:j :j :jb ,:j E  There is a large open door here.:jX :j 5 _:j; :j{ :jk :j6 :j :j :jL ,:j :jE :jz ,:j :j :j ,:j :j :j ,:j :j3 :j ,:jI :j :j ,:j :j :j ,:j# :j& :j$( ,:jh, :j{/ :jp0 :j01 :jC6 :j9 :j: :jv; :jZA :j!D :j E ,:jI :jP B:jR :jV ,:jW :j[ :j^ :j_ :j` :j d :jf :j\g :j/h :jj :jm ,:jn :jq :js :jt ,:jNw :jy :jz :j{ :j} :jy :j ,:je :j :j߈ :j :j :j] :j5 ,:jb :j :j :jS :j :j+ :j :jٛ :j> :j :j :jI :j :j :j9 ,:jӺ :j :j :j :j :j ,:j :j :j :jT :jw :jm :j :jz :j\ :jd :j :j :j :j :jH ,:j7 :j8 :j] :j4 :jS :j5 :j,:j},:j :j :j :j:j:j:j:j+:j:j:jI:j*:j":j#:jV$:j&:jD):j0*:j,+:j-:j1:j2:jX3:j5:j9,:j;:jJ?@  There is an open door here.:jB:jC _:jD:jG:j K:j,L:jL:jCQ:jS:jX:jY:j [:j`_:jf:jh:jk:jom:jQr,:jmt:jbzC _The rime drake hisses angrily.:j1 _The rime drake hisses angrily.:jܡ:jڧ,:j:j:jf:j,:j:jo:jh:j:j:jy:j:j:j:jN:j,:j+:jj:jB:j :j ,:j):j:jN:j7:j!:ju":j{#:j(:j+:j/:j0:j92:j8:j::j=:jL@:jxA:jS:j:jK :j< _You open the door.:j:j #...............#k##..  #...............#..##.####  ###..:..........#...###.##  #......<......#.#..#..##  #.............#.#k...######  #.............#...#..##.... :j_ ####..........#..###..##...  #........#.'k##.##..##.. ## #.....)..#@###...##..##. 1059.6 (72 .# #........#.##.....##..## .# #........#.#......###.[##..Stone Arrow (5%) .######.######.#........#.##}##.. ........# #.#........#.##### ........# #.#........#.#.#.#kk 2 rime drakes ........# #.#........#.#...# ........######.'........#.#...#.. ...............##########.#...#..:j:jo:j3d _There are monsters nearby!:jZK  #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet **....  ###..:..........#...###.##  Health: 54/54 ========================  #......<......#.#..#..##  Magic: 42/45 ======================--  #.............#.#k...######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#..###..##...  SH: 0Dex: 10 :jpO #........#.*k##.##..##..  XL: 11 Next: 61% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ---------  Time: 11059.6 (0.0) .# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow (5%) .######.######.#........#.##}##.. ........# #.#........#.#####.. ........# #.#........#.#.#.#.. kk 2 rime drakes ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _You open the door. _There are monsters nearby!Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (70% to hit)[8;:j5Q 19H:jq^ #...............#k##..morningthaw the Geomancer#...............#..##.####Gargoyle of Vehumet **....###..:..........#...###.##Health: 54/54 ========================#......<......#.#..#..##Magic: 42/45 ======================--#.............#.#k...######AC: 21Str: 16#.............#...#..##....EV: 9Int: 22####..........#..###..##...SH: 0Dex: 10#........#.`k##.##..##..XL: 11 Next: 61% Place: [40:j}`mDungeon:10 ## #.....)..#@###...##..##.Noise: ---------  Time: 11059.6 (0.0) .# #........#.##.....##..##k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow (5%) .######.######.#........#.##}##.. ........# #.#........#.#####.. ........# #.#........#.#.#.#.. kk 2 rime drakes ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#..Aiming: Stone Arrow (dangerous; 5% risk of failure) [19:jbd Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (70% to hit)  The stone arrow hits the rime drake!!  The rime drake is severely wounded.:jgk'(1 catching breath):j)***Shift-Dir - straight line  Aim: a rime drake (70% to hit)  The stone arrow hits the rime drake!!  The rime drake is severely wounded.The rime drake breathes ice at you.  The icy flash freeze hits you! You partially resist.:jWk..k:je .  You are encased in ice.40-------====60.6 (1Frozen :jhw:jB _The rime drake bites you but does no damage.:j'P:jQ:jX:j[F _Unknown command.:j$:jm| #...............#k##..  morningthaw the Geomancer :j  #...............#..##.####  Gargoyle of Vehumet **.... :j ###..:..........#...###.##  Health: 40/54 =================------- :j #......<......#.#..#..##  Magic: 39/45 ====================---- :j #.............#.#....######  AC: 21:j,Str: 16 :j #.............#.k.#..##....  EV: 9:j,Int: 22 :j ####..........#..###..##...  SH: 0:j-Dex: 10:j` :j2#........#.k.##.##..##..  XL: 11 Next: 61% Place: Dungeon:10 :j.## #.....)..#@###...##..##.  Noise: ====-----  Time: 11060.6 (0.0) :j}.# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} :j.# #........#.#......###.[##.. Cast: Stone Arrow (5%) :j.######.######.#........#.##}##.. Frozen :j[........# #.#........#.#####.. :j........# #.#........#.#.#.#.. kk 2 rime drakes (1 catching breath) :jY9........# #.#........#.#...#.. :j0'........######.'........#.#...#.. :j'...............##########.#...#.. :jI_The rime drake bites you but does no damage. :j"_Unknown command.:jAiming: Stone Arrow (dangerous; 5% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycle:j  Shift-Dir - straight line:jw wAim: a rime drake (severely wounded, 70% to hit):j: #...............#k##..morningthaw the Geomancer#...............#..##.####Gargoyle of Vehumet **....###..:..........#...###.##:jHealth: 40/54 =================-------#......<......#.#..#..##Magic: 39/45 ====================----#.............#.#....######AC: 21Str: 16#.............#.k.#..##....EV: 9Int: 22####..........#`.###..##...SH: 0Dex: 10#........#.`.##.##..##..XL: 11 Next: 61% Place: Dungeon:10 ## #.....)..#@###...##..##.Noise: ====-----  Time: 11060.6 (0.0) .# #........#.##.....##..##[:j38Gk) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow (5%) .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. kk 2 rime drakes (1 catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#..Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (severely wounded, 70% to hit)  The stone arrow misses the rime drake. The stone arrow hits the r:j=]ime drake!  The rime drake is heavily wounded.:j;zx.kk':j^:jKf==--1.6 (1 _:j:j*:jI :j=M 8--:jR :jU F _Unknown command.:j  #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet **....  ###..:..........#...###.##  Health: 40/54 =================------- :jV  #......<......#.#..#..##  Magic: 36/45 ===================-----  #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#k.###..##...  SH: 0Dex: 10 #........#k'.##.##..##..  XL: 11 Next: 61% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ==-------  Time: 11061.6 (0.0) .# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow (5%) .######.######.#..[4:j~ ~0m......#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. kk 2 rime drakes (1 catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _The rime drake is heavily wounded. _Unknown command.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (severely wounded, 70% to hit):j5  #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet **....  ###..:..........#...###.##  Health: 40/54 =================-------  #......<......#.#..#..##  Magic: 36/45 ===================-----  #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#k.###..##...  SH: 0Dex: 10 :j N#........#†'.##.##..##..  XL: 11 Next: 61% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ==-------  Time: 11061.6 (0.0) .# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow (5%) .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. kk 2 rime drakes (1 catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#..Shift-Dir - straight lineAim: a rime drake (severely wounded, 70% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake!Vehumet accepts your kill.Vehumet is now aiding your destructive spells.:j-    .......#..##.#### :jH  ###..:..........#...###.##  <......#.#..#..##  .#....  #..  ##.  #.##  )..#@###...#  :ju :#.....  ......###.[......#.##} #.#........ #.#........   rime drake ( #.#........'.........:j{ .kAim: a rime drake (severely wounded, 70% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake!  Vehumet accepts your kill.is now aiding your destructive spells.You feel your power returning.:j6' :j- *9=52.6 (1Stone Arrow _:j9 :j:j:j:jF _Unknown command.:jK #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet ***...  ###..:..........#...###.##  Health: 40/54 =================-------  #......<......#.#..#..##  Magic: 36/45 ===================----- :jMM #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#..###..##...  SH: 0Dex: 10 #........#†k.##.##..##..  XL: 11 Next: 65% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ==-------  Time: 11062.6 (0.0) .# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k:j6ON   rime drake (catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _You feel your power returning. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (heavily wounded, catching its breath, 70% to hit):j6 #...............#k##..morningthaw the Geomancer#...............#..##.####Gargoyle of Vehumet ***...###..:..........#...###.##Health: 40/54 =================-------#......<......#.#..#..##Magic: 36/45 ===================-----#.............#.#....######AC: 21Str: 16#.............#...#..##....EV: 9Int: 22####..........#..###..##...SH: 0Dex: 10#........#†k.##.##..##..XL: 11 Next: 65% Place: :j:Dungeon:10 ## #.....)..#@###...##..##.Noise: ==-------  Time: 11062.6 (0.0) .# #........#.##.....##..##k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake (catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#..Aiming: Stone Arrow (safe; 1% :j<risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (heavily wounded, catching its breath, 70% to hit)  The stone arrow hits the rime drake.  The rime drake is heavily wounded.:jT&:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin:je  Aim: a rime drake (heavily wounded, catching its breath, 70% to hit)  The stone arrow hits the rime drake.  The rime drake is heavily wounded.  The ice encasing you melts away.1=3.6 (1:jX _The rime drake bites you but does no damage.:jF:jH:j{S:jwe :jg@_Unknown command.:jn  #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet ***...  ###..:..........#...###.##  Health: 41/54 ==================------  #......<......#.#..#..##  Magic: 33/45 =================-------  #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#..###..##...  SH: 0Dex: 10 #........#†k.##.##..##..  XL: 11 Next: 65% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ==-------  Time: 11063.6 (0.0) .# #........:jq #.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _The rime drake bites you but does no damage. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (heavily wounded, 70% to hit):jb  #...............#k##..morningthaw the Geomancer#...............#..##.####Gargoyle of Vehumet ***...###..:..........#...###.##Health: 41/54 ==================------#......<......#.#..#..##Magic: 33/45 =================-------#.............#.#`...######AC: 21Str: 16#.............#.`.#..##....EV: 9Int: 22####..........#`.###..##...SH: 0Dex: 10#........#†`.##.##..##..XL: 11 Next: 65% Place: Dunge:jf on:10 ## #.....)..#@###...##..##.Noise: ==-------  Time: 11063.6 (0.0) .# #........#.##.....##..##k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _The rime drake bites you but does no damage. _Unknown command.Aiming: Stone Arrow [3:jg 9;49m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (heavily wounded, 70% to hit):j %...k(catching breath) _Unknown command.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rime drake (heavily wounded, 70% to hit)  The stone arrow misses the rime drake.:j  The rime drake breathes ice at you.The icy flash freeze hits you!! You partially resist.:j :jЍ 19----------====4.6 (1Frozen :jݕ :jw W _You are encased in ice.:j 3:jn:jF _Unknown command.:j?Q #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet ***...  ###..:..........#...###.##  Health: 19/54 ========----------------  #......<......#.#..#..##  Magic: 30/45 ================--------  #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#..###..##...  SH: 0Dex: 10 :jpS#........#†k.##.##..##..  XL: 11 Next: 65% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ====-----  Time: 11064.6 (0.0) .# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake (catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _You are encased in ice. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (heavi:jTIly wounded, catching its breath, 70% to hit):j  #...............#k##..morningthaw the Geomancer#...............#..##.####Gargoyle of Vehumet ***...###..:..........#...###.##Health: 19/54 ========----------------#......<......#.#..#..##Magic: 30/45 ================--------#.............#.#....######AC: 21Str: 16#.............#...#..##....EV: 9Int: 22####..........#..###..##...SH: 0Dex: 10#........#†k.##.##..##..XL: 11 Next: 65% Place: [3:j9;49mDungeon:10 ## #.....)..#@###...##..##.Noise: ====-----  Time: 11064.6 (0.0) .# #........#.##.....##..##k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake (catching breath) ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#..Aiming: Stone Arrow [37:jm(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (heavily wounded, catching its breath, 70% to hit)  The stone arrow hits the rime drake!  The rime drake is almost dead.:jSK==--5.6 (1:j#MX  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rime drake (heavily wounded, catching its breath, 70% to hit)  The stone arrow hits the rime drake!  The rime drake is almost dead. _The rime drake bites you but does no damage. x2:jO:j8--:j:jF _Unknown command.:j  #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet ***...  ###..:..........#...###.##  Health: 19/54 ========----------------  #......<......#.#..#..##  Magic: 27/45 ==============----------  #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9:j, Int: 22  ####..........#..###..##...  SH: 0Dex: 10 #........#†k.##.##..##..  XL: 11 Next: 65% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ==-------  Time: 11065.6 (0.0) .# #........#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#.. _The rime drake bites you but does no damage. x2 _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  P:jP Tress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (almost dead, 70% to hit):jZ  #...............#k##..  morningthaw the Geomancer  #...............#..##.####  Gargoyle of Vehumet ***...  ###..:..........#...###.##  Health: 19/54 ========----------------  #......<......#.#..#..##  Magic: 27/45 ==============----------  #.............#.#....######  AC: 21Str: 16  #.............#...#..##....  EV: 9Int: 22  ####..........#..###..##...  SH: 0Dex: 10 #........#†'.##.##..##..  XL: 11 Next: 65% Place: Dungeon:10 ## #.....)..#@###...##..##.  Noise: ==-------  Time: 11065.6 (0.0) .# #......:jJ\ ..#.##.....##..##  k) +7 Throatcutter {drain, coup de grace} .# #........#.#......###.[##.. Cast: Stone Arrow .######.######.#........#.##}##.. Frozen ........# #.#........#.#####.. ........# #.#........#.#.#.#.. k   rime drake ........# #.#........#.#...#.. ........######.'........#.#...#.. ...............##########.#...#..Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (almost dead, 70% to hit)  The stone arrow hits the rime drake!  You kill the rime drake!:j_    .......#..##.####  ###..:..........#...###.##  <......#.#..#..##  .#....  :joa #..  ##.  #.##  )..#@###...#  #.....  ......###.[......#.##} #.#........ #.#........ #.#........ '........ . :jo EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rime drake (almost dead, 70% to hit)  The stone arrow hits the rime drake!  You kill the rime drake!  Vehumet accepts your kill.:j Earth Mage208296.6 (1Stone Arrow _:j :j m _Your Earth Magic skill increases to level 15!:jr :j2} 3:ja F _Unknown command.:jB=:j+D _The ice encasing you melts away.9=:jE:jlH:jII1=:jJ:jeN:jKO:j P:jT,:jU:jX2=30==:jZ:j=^:j@_:j`:jd:je:j~f:jk:jalW1=:jm:jp:j 19.6). Your EV would increase by 1.1 (9.9 -> 11.0). Your spell failure would improve by up to 1% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j .....#...###.##morningthaw the Earth Mage .....#.#..#..## ....Gargoyle of Vehumet ***... .....#.#....########....Health: 54/54 ======================== .....#...#..##..........Magic: 45/45 ======================== .....#..###..##.........AC: 22Str: 16 ...#†'.##.##..##.......EV: 9Int: 22 )..#.###...##..##....#SH: 0Dex: 10 ...#.##.....##..###..XL: 11 Next: 69% Place: Dungeon:10 ...#.#......:jd ###.@##..#Noise: ---------  Time: 11197.6 (0.0) ##.#........#.##}##..#k) +7 Throatcutter {drain, coup de grace} #.#........#.#####..#Cast: Stone Arrow#.#........#.#.#.#..##.#........#.#...#..#. ##.'........#.#...#..###########.  ...##########.#...#..............  ..............#'###.!............  .................................  _There is an open door, spattered with blood here.  You encounter 2 gnolls. _A gnoll is wearing a ring of protection from cold. _You encounter a gnoll. It is wielding a +0 whip of electrocution. _You see here the +4 skin of Zhor {*Englaciate rC+++ SInv}. _q - the +4 skin of Zhor {*Englaciate rC+++ SInv}:j  You start removing your armour.8.6 (1:j1 :j $9.6 (2:j? :j :j C200.6 (3:j :j  +1.6 (4:jR: :jA :jC +2.6 (5:jL :jN G 132110 :jP o_You continue removing the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. x5:jPR :j[ :jȝ   You finish removing the +3 ring mail of Ummywn {rC+ Str+4 Int+2}.  You start putting on your armour.3.6 (64.6 (75.6 (8:j :jZ +6.6 (9:j X7.6 (10.0):j ^ 9 _You continue putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}. x5 _You finish putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}.:j B Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:j/:j6:j>h.....#...###.##morningthaw the Earth Mage .....#.#..#..## ....Gargoyle of Vehumet ***... .....#.#....########....Health: 54/54 ======================== .....#...#..##..........Magic: 45/45 ======================== .....#..###..##.........AC: 19Str: 12 :j@...#†'.##.##..##.......EV: 11Int: 20 )..#.###...##..##....#SH: 0Dex: 10 ...#.##.....##..###..XL: 11 Next: 69% Place: Dungeon:10 ...#.#......###.@##..#Noise: ---------  Time: 11207.6 (0.0) ##.#........#.##}##..#k) +7 Throatcutter {drain, coup de grace} #.#........#.#####..#Cast: Stone Arrow#.#........#.#.#.#..##.#........#.#...#..#. ##.'........#.#...#..###########.  ...##########.#...#..............  ..........:jB....#'###.!............  ................................. You start removing your armour. _You continue removing the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. x5  You finish removing the +3 ring mail of Ummywn {rC+ Str+4 Int+2}.  You start putting on your armour. _You continue putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}. x5 _You finish putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}.:j):j:j:j:j:jBGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn) :j+ e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:j/ \q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}. The smelly skin of some strange animal, native to cold and distant lands. It radiates the chill of its native habitat. Base armour rating: 2 Encumbrance rating: 0 *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. If you take off this armour: :j"Your AC would decrease by 6.2 (19.6 -> 13.4). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) :j  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:jiB.....#...###.##morningthaw the Earth Mage .....#.#..#..## ....Gargoyle of Vehumet ***... .....#.#....########....Health: 54/54 ======================== .....#...#..##..........Magic: 45/45 ======================== .....#..###..##.........AC: 19Str: 12 ...#†'.##.##..##.......EV: 11Int: 20 )..#.###...##..##....#SH: 0Dex: 10 ...#.##.....##..###..XL: 11 Next: 69% Place: Dungeon:10 ...#.#......:jF###.@##..#Noise: ---------  Time: 11207.6 (0.0) ##.#........#.##}##..#k) +7 Throatcutter {drain, coup de grace} #.#........#.#####..#Cast: Stone Arrow#.#........#.#.#.#..##.#........#.#...#..#. ##.'........#.#...#..###########.  ...##########.#...#..............  ..............#'###.!............  ................................. You start removing your armour. _You continue removing the +3 ring mail of Ummywn {rC+ Str+4 Int+2}. x5  You finish removing the +3 ring mail of Ummywn {rC+ Str+4 Int+2}.  You start putting on your armour. _You continue putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}. x5 _You finish putting on the +4 skin of Zhor {*Englaciate rC+++ SInv}.:jE:jֈ3:j{:jR:j$ _:j :jp#..#.......########......#..##...........###..##...#†'.##.##..##....... )..#.###...##..##....# ...#.##.....##..###.. ......###..##..# ##.#...##  :j####.#.#.#.#... ##.'########## ...#########......................#'###.!.......#####:j+8.6 (1:jx+9.6 (2:jį:jqV _g - a +0 box of beasts:j:jx3:j:j:j,:j:j:j ,:j]-:ji=,:jC:jf:j,:jL:j:j,:j%:jy:j,:j:jb:jM,:j:j&':jM,:jX:j:j,:j :j:jl,:jg :jt> :j^ ,:jk :jԝ V  There is an open door, spattered with blood here.:j 5 _:j :j :j :j^ :j :jH :jq :j :j :j :j ,:j: :j2 :j ,:j :j   There is an open door here. _:jg >:jk B:jn :j :j X:j B:j! :jė :j :j] :j :j" #.##jjj#.# #..##j#### #..<.. #...###.## #....# #.#..#..## #....# #.#....########....# .#...#..##..........# #..###..##.........# †'.##.##..##........# .###...##..##...@# 54.6 (45.0) .##.....##..###..# .#......###..##..# ........#.##.##..# ........#.#####..# ........#.#.#.#..# .#.#:j @...#..# #.#...#..###########.. #########.#...#...:jj :j B5.6 (46:j 9 _Found a stone staircase leading up.:j':j)3:j)+:j,:j1:j13:j6:jjF4:jwH,:j'R## ... #>......# ... #.......# ....# #.......# ....#####.......####### #........ .... ##jjj#.# #.... .##j#### #..<........ ..###.## #60.6 (5.0) #..#..## #.. #....########.. ..#..##.......... .###..##......... ##.##..##........ #...##..##....####:jT##..###..# .....###..##..#:jX:j\+1.6 (6:ja:j; _Found a stone staircase leading down.:j^I:j a:jOi:jkk:jm:j3o:jp:jur:jt:j`:j,:j:jS:j,:j:j:j:j,:j:j:j:j:j,:j:j,:j:j,:j',:j/B:jJ:jt:jɵ,:j:j:j::jԿ,:j:jW,:j:j:j:jL:j:j,:je:jO:j:j:jJ:j:jR:jB:jr          ##### ###  ....# ..#  ....# ###..#  :jC_..# #@...# ....############....## .....................# :jDJ...................# ..<..................# ....########+##......#   ....# +......#  # #......#  # #......#  :j084.6 (23.0):j],5.6 (24:ja :j a _d - a scroll labelled UTYANECERGH:je :jg 3:j7i :jk :j4q n:jr :j v:j ,:j :j :jJ :j :j :j 7 _You open the door.:jp 3:j :j? @  There is an open door here.:j{ :j  _:j~ :j :j :jګ :j~ :j1 :j ,:j= :j :j :j߸ :j :j :jO :j :j :j :jd ,:j :jr :jw ,:j :ji #.## #....########+##......# ..## #....#.........'......# .########....#.........#......# .##..........#.........#......# ..##.........#.........#......# ..##........#.........#.....## ##..##....####.........#.....# ##..###..#............#.....# ###..##..#.....@...####.....# #.##.##..#.........#  #.#####..#.........#  #.#.#.#..#.........##.#...#..#.........#..#.#...#..###########.. ##.#...#...............#'###.!..........................:j [K:j .301.6 (16:jX ,2.6 (17:j :jk / _i - 3 scrolls of identify:jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) :j k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:j  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  e - 2 potions of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:j Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  c - a scroll labelled UXEPASHR KUMAX  f - 2 scrolls of fear  W - a scroll of brand weapond - a scroll labelled UTYANECERGH  i - 3 scrolls of identify:ji - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper :jA constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jwPIdentify which item? (\ to view known items) :jxScrolls (select first with ?)  c - a scroll labelled UXEPASHR KUMAX  d - a scroll labelled UTYANECERGH Potions (select first with !)  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selected:j:j#.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== ..##.........#.........#......#AC: 19Str: 12 #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 .##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11302.6 (0.0) .#.##.##..#:j7[m.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... ...#'###.!............. ....................... _Found a stone staircase leading up. _Found a stone staircase leading down. _d - a scroll labelled UTYANECERGH _You open the door. _There is an open door here. _i - 3 scrolls of identify:j?:j #.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== ..##.........#.........#......#AC: 19Str: 12 #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 .##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11302.6 (0.0) .#.##.##..#:j D[m.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... ...#'###.!............. ....................... _Found a stone staircase leading down. _d - a scroll labelled UTYANECERGH _You open the door. _There is an open door here. _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust.:j&:ji*+3.6 (1:j$0:j3] #.#k) +7 Throatcutter {drain, coup de grace} ### Cast: Stone Arrow#.#..#......... .#.........##.#...#..########### ##.#...# ...#'###.!............. ....................... _d - a scroll labelled UTYANECERGHYou open the door. _There is an open door here. _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation:jgr :jy Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) :jz  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:jQPotions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curinge - 2 potions of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:j*Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  I - a scroll of immolation  f - 2 scrolls of fear  W - a scroll of brand weapond - a scroll labelled UTYANECERGH  i - 2 scrolls of identify:jgi - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j( Scrolls: (Left/Right/Tab to switch category) Scrolls (go to first with ?)  b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  I - a scroll of immolation  f - 2 scrolls of fear  W - a scroll of brand weapon :jP~ d - a scroll labelled UTYANECERGH  i - 2 scrolls of identify:j^I - a scroll of immolation. A scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll :j Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j,:j:j#.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== ..##.........#.........#......#AC: 19Str: 12 #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 :jc.##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11303.6 (0.0) .#.##.##..#.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... ...#'###.!............. ....................... _d - a scroll labelled UTYANECERGH _You open the door. _There is an open door here. _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation:j:j+4.6 (1:j*:j6 _You drop a scroll of immolation.:j% :j Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance :j]  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:j\ Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  e - 2 potions of enlightenment  j - 2 yellow potions :j  k - a fizzy silvery potion  l - a white potion:j" Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fogf - 2 scrolls of fear  W - a scroll of brand weapond - a scroll labelled UTYANECERGH  i - 2 scrolls of identify:jZ i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j`Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled UTYANECERGH Potions (select first with !)  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selected:j :j "#.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== ..##.........#.........#......#AC: 19Str: 12 :j̫ #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 .##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11304.6 (0.0) .#.##.##..#.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... ...#'###.!............. ....................... _You open the door. _There is an open door here. _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation _You drop a scroll of immolation.:j% :j7 :jջ ?#.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== :j} ..##.........#.........#......#AC: 19Str: 12 #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 .##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11304.6 (0.0) .#.##.##..#.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... ...#'###.!............. ....................... _There is an open door here. _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation _You drop a scroll of immolation.  As you read the scroll of iden:j tify, it crumbles to dust.:jB :j +5.6 (1:j :j F _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation _You drop a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _d -> p - a scroll of poison:j=:jGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire:jPotions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curinge - 2 potions of enlightenment  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion:jO  Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fogf - 2 scrolls of fear  W - a scroll of brand weapon  p - a scroll of poison  i - a scroll of identify:j< Ai - a scroll of identify. :j BA useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:jIdentify which item? (\ to view known items) Potions (select first with !)  j - 2 yellow potions  k - a fizzy silvery potion  l - a white potion [?] describe selected:j :j #.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== ..##.........#.........#......#AC: 19Str: 12 #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 .##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11305.6 (0.0) .#.##.##..#:jC a[m.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... ...#'###.!............. ....................... _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation _You drop a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _d -> p - a scroll of poison:j2 :j= #.## #....########+##......#morningthaw the Earth Mage ..## #....#.........'......#Gargoyle of Vehumet ***... .########....#.........#......#:j Health: 54/54 ======================== .##..........#.........#......#Magic: 45/45 ======================== ..##.........#.........#......#AC: 19Str: 12 #..##........#.........#.....##EV: 11Int: 20 ##..##....####.........#.....#SH: 0Dex: 10 .##..###..#............#.....#XL: 11 Next: 69% Place: Dungeon:10 .###..##..#.....@...####.....#Noise: ---------  Time: 11305.6 (0.0) .#.##.##..#.........#k) +7 Throatcutter {drain, coup de grace} .#.#####..#.........#Cast: Stone Arrow .#.#.#.#..#.........# .#.#...#..#.........#.. .#.#...#..###########.. ##.#...#............... :jZ ...#'###.!............. .......................As you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolation _You drop a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _d -> p - a scroll of poison  As you read the scroll of identify, it crumbles to dust.:jA :j +6.6 (1:j& :j( o _c -> I - a scroll of immolation _You drop a scroll of immolation.  As you read the scroll of identify, it crumbles to dust. _d -> p - a scroll of poison  As you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of haste:j':j)3:j-:jp0:j1,:jH7:j8,:j{::j;:j=:j>:j?:j@:j@C:j2D:j/E:jH:jI,:jJ:jK:j[N:jO,:jQ:j!T,:jU:jX@  There is an open door here.:j[:jp\ _:j]:j_:jBb:j9wB:jyB:jz:j|:j}:j,:j.:j^,:j:j.<..................#  #....########+###  #....#.........'#  #....#..#......#  ...#..#......#  .....#...#......#  .....#.........#.....##  ..####.........#.....#  ..#............#@....#  18:j2.0).#.....?...####.....# ..#.........# ......# ..#.........# .# ..#.........#.#  ..#.........#........#    ..###########........#   ................>.#    .!   :j7:jњ,9.6 (13:j:j>; _Found a stone staircase leading down.:ju:jw3:j{:j~:j,:j:j,:j8:j:j}..## .....#......... .## ..#.....#####..#.....# #...:j3.# #.....?...### .........#.......#...21.6 (2.0)....#...#..##########....>!...................#.....(.#.:j]:jz+2.6 (3:j` _Found 3 large rocks.:jz :j| 3:j :j :j :j ,:j :j :j) :j :j :j :j :j— :j :jr :jE :jb :jy :jo :jc :jե :j :jo :jI :j :j :j߮ ,:jZ :je :j4 :j :jO :j[ :j/ :j :j :jT :jr :j :j :j# :j :j :j :j :jr :j. :j :je :jI :j :jr :j :j' :j :j :j :j :j :j :j :j :j :j :j :j :ja :jY B:j^ :j :j :j ,:jF :ju :j5 :j :jF :j\ :j: :j :j[ :j\ :j :j :j% i  You see here a yak skeleton.:j' :j+ K _:j, :jc- :j4. :j/ :jY1 ,:j.2 :jD4 :j7 :jJ8 ,:jC; @  There is an open door here.:j= :j>  _:j? :jA :jC :jD :jSE :jF :j I ,:jSJ :jP X:jOQ :j"S :jT :jT :jU :jmX :jCY ,:jNd > .#...#..###########........ ######.#...#...................>...#'###.!..........................................#####......................:je ....# #...................... .###### #......................# .#########.########.#### .# .......@.#.# #.# # #####....#.# #.# # #....#.# #.# # #....#.########.## #....#..........#### .# ###....#.............. .# ........'...÷.......... .##################................................You pick up a parchment of Ensorcelled Hibernation and begin reading...:j;l 0575.0):j}n ,8.6 (36:jfs :j_u P _You add the spell Ensorcelled Hibernation to your library.:j# :j% 3:j :j- ,:j} X:j :j :j~ :jn ,:j :j ,:jP :j :j ,:j1 :jK :j :j :jW :j `:jq B:j :j B:j7 :j/ ,:jx :j| :j :j ,:j :jC :j0 ,:j| :j X:j B:j :jP :j ,:j :j :j ,:j! :jE# :jq$ ,:j* :j, :j. ,:j 3 :j4 :j5 ,:j; :j= :j> ,:jO :jP ,:jqU :jW :jsX ,:j] :jd B:jf :jh ,:ji :jn :jp :j]q :j"r :j/v :j?x :jy :jy :j~ :j ,:j6 :j$ @  There is an open door here.:jn :j  _:j :j :j1 :j ,:j :j :j\ :j :j :j ,:j :jܢ :j :j ,:jQ :j :j :j: :j٭ :j :j :j :j :j. ,:j@ :j :j3 :j :jϾ :jr :j :j ,:j :j :j :j :j" :j> :jF ,:j :j :ju :jA :j :j :j ,:j :j :j ,:j :j :j^ ,:j :j :j ,:j :j :j ,:jh :j@ :j ,:j :j :j ,:j :j :j :j :j :j9,:j&:jR:jy:j@:j7:j^:jz ,:j :j` :j:j :j:jh:j ,:j%:j):j,:j-:jk1:j2:j5:j6:j8:jH::ja=,:j>:j@:jjC:jdD:jE:jPG:jJ:jK,:jeO:j:kp  A gnoll sergeant comes into view.:j|t .# ..# :jv ...### #########  ...... #>......#  ...... #.......# #####......# #.......# ...##.....#####.......###### ....+##.................. ....#.##j..#.######.............. ....#..##j#### #..<........... ....#...###.## #....########+# ....#.#..#..## #....#......... ....#.#....########....#...j   gnoll sergeant (polearm, wandering)...#...#..##..........#.....#..###..##.........##†'.##.##..##........#:jy.421.6 (63:j6.:jۅ32.6 (64 _:j:j:j7  .# ..# ...### ## # ...... #>......# # ...... #.##......# #.#.##..j..#####..+##..:j49 .#.##...#.######.#..##j#### #..<.#...###.## #....#+.#.#..#..## #....#.#.#....#....#.#...#..##..........#j   gnoll (wandering).#..###..##.........#.#†'.##.##..##........#:j: 9j.:jC ?, slow):jE 13.6 (1.0):jzL :j3O P _You radiate an aura of cold. The gnoll seems to slow down. :j  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 42/45 ======================-- # ...... #>......#  AC: 19Str: 12 # ...... #.......#  EV: 11Int: 20 ######......# #.......#  SH: 0Dex: 10 .....##..j..#####.......######### XL: 11 Next: 69% Place: Dungeon:10  :jY.....+##........@................ Noise: ---------  Time: 11423.6 (0.0) .....#.##..j#.######............. k) +7 Throatcutter {drain, coup de grace} .....#..##.#### #..<.......... Cast: Stone Arrow .....#...###.## #....########+ .....#.#..#..## #....#........ .....#.#....########....#........ j   gnoll sergeant (polearm, wandering) .....#...#..##..........#........ j   gnoll (wandering, slow) .....#..###..##.........#........ ...#†'.##.##..##........#........ _A gnoll sergeant comes into view. _You radiate an aura of cold. The gnoll seems to slow down.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line :ji :jħThat beam is likely to hit you. Continue anyway? Y - Yes  N - No :j!  :j  :j morningthaw the Earth Mage.#Gargoyle of Vehumet ***.....#Health: 54/54 ========================...### #########Magic: 45/45 ======================== # ...... #>......#AC: 19Str: 12 # ...... #.......#EV: 11Int: 20 ######......# #.......#SH: 0Dex: 10 .....##..j..#####.......######### XL: 11 Next: 69% Place: Dungeon:10 .....+##........@................ Noise: ---------  Time: 11423.6 (0.0) .....#.##..j#.######............. k) +7 Throatcutter {drain, coup de grace} .....#..##[39;4 :jc ]9m.#### #..<.......... Cast: Stone Arrow .....#...###.## #....########+ .....#.#..#..## #....#........ .....#.#....########....#........ j   gnoll sergeant (polearm, wandering) .....#...#..##..........#........ j   gnoll (wandering, slow) .....#..###..##.........#........ ...#†'.##.##..##........#........ _A gnoll sergeant comes into view. _You radiate an aura of cold. The gnoll seems to slow down.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. :j  :j  :j$  :j& . _ :jU .# ..# ...### ######### ## ...... #>......# .# ...... #.......# .######..j...# #.......#.##..j..#####..+##.#.##..j#.######.#..##.#### #..<.#...###.## #....#.#.#..#..## #....#.#.#....#....#.#...#..##.#j 2 gnolls (wandering, 1 slow).#..###..##.#.#†'.##.##..##.#.jj..jj)jj==4.6 (1Stone Arrow :j?\ :j^= _The gnoll shouts! x2; You hear a shout! :j  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 42/45 ======================-- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##..j..#####.......######## XL: 11 Next: 69% Place: Dungeon:10 ......+##..j.j**@................ Noise: ==-------  Time: 11424.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace}  :j......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll sergeant (polearm) ......#...#..##..........#....... jj 2 gnolls (1 slow) ......#..###..##.........#....... ....#†'.##.##..##........#....... _The gnoll shouts! x2; You hear a shout!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (82% to hit) :jQo morningthaw the Earth Mage.#Gargoyle of Vehumet ***.....#Health: 54/54 ========================...### #########Magic: 42/45 ======================--  :jq## ...... #>......#AC: 19Str: 12 .# ...... #.......#EV: 11Int: 20 .######......# #.......#SH: 0Dex: 10 ......##..j..#####.......######## XL: 11 Next: 69% Place: Dungeon:10 ......+##..j````@................ Noise: ==-------  Time: 11424.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#[ :jtb39;49m..#..## #....#....... ......#.#....########....#....... j   gnoll sergeant (polearm) ......#...#..##..........#....... jj 2 gnolls (1 slow) ......#..###..##.........#....... ....#†'.##.##..##........#....... _The gnoll shouts! x2; You hear a shout!  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (82% to hit) :j  .jThe stone arrow misses the gnoll sergeant..jj..j.j 3 gnolls (1 slow) :j 25.6 (1 _ :j& :j :j :j :jF _Unknown command. :j  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 39/45 ====================---- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##..jj.#####.......######## XL: 11 Next: 69% Place: Dungeon:10 ......+##..j..j*@................ Noise: ==-------  Time: 11425.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#[0;10 :jf;1m### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll sergeant (polearm) ......#...#..##..........#....... jjj 3 gnolls (1 slow) ......#..###..##.........#....... ....#†'.##.##..##........#....... _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (82% to hit) :j| morningthaw the Earth Mage.#Gargoyle of Vehumet ***.....#Health: 54/54 ========================...### ######### :jX Magic: 39/45 ====================---- ## ...... #>......#AC: 19Str: 12 .# ...... #.......#EV: 11Int: 20 .######......# #.......#SH: 0Dex: 10 ......##..jj.#####.......######## XL: 11 Next: 69% Place: Dungeon:10 ......+##..j..j`@................ Noise: ==-------  Time: 11425.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow [ :jj 40m......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll sergeant (polearm) ......#...#..##..........#....... jjj 3 gnolls (1 slow) ......#..###..##.........#....... ....#†'.##.##..##........#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (82% to hit)  The stone arrow hits the gnoll sergeant!  The gnoll sergeant is severely wounded. :jv C.j.j.j.6.6 (1 :j E _The gnoll sergeant hits you but does no damage. :j   :j  :j&  :j) F _Unknown command. :j&  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 36/45 ===================----- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##....j#####.......######## XL: 11 Next: 69% Place: Dungeon:10  :jN)......+##..jj.j*@................ Noise: ==-------  Time: 11426.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll sergeant (polearm) ......#...#..##..........#....... jjj 3 gnolls (1 slow) ......#..###..##.........#....... ....#†'.##.##..##........#....... _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (severely wounded, 82% to hit) :jb  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 36/45 ===================----- ## ...... #>......#  AC: 19Str: 12  :jA.# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##....j#####.......######## XL: 11 Next: 69% Place: Dungeon:10 ......+##..jj.).@................ Noise: ==-------  Time: 11426.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll sergeant (polearm) ......#...#..##..........#....... jjj 3 gnolls (1 slow) ......#..###..##.........#....... ....#†'.##.##..##........#.......Press: ? - help, Q - select action, ( or ) :jkd - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (severely wounded, 82% to hit)  The stone arrow hits the gnoll sergeant!!  You kill the gnoll sergeant! :j[ .# ..# :jl #########   #>......#   #.......# ....# #.......# ........jj.)`@.......#.....##.#### #..<.###.## ..#..## ..jjj 3 gnolls (1 slow). :jB.jShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 heavy spear and wearing a +0 scale mail  (severely wounded, 82% to hit)  The stone arrow hits the gnoll sergeant!!  You kill the gnoll sergeant!  Vehumet accepts your kill. :jD3j. :jL . :j4S;707.6 (1 _ :j[ :j^ :j!1 :j~3 :j: :jW<F _Unknown command. :jg  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 33/45 =================------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20  :ji.######......# #.......#  SH: 0Dex: 10 ......##....j#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...jj**@................ Noise: ==-------  Time: 11427.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... jjj 3 gnolls (1 slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#....... _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a ring of protection from cold  (79% to hit :j_j) :jrmorningthaw the Earth Mage.#Gargoyle of Vehumet ***.....# :j2Health: 54/54 ========================...### #########Magic: 33/45 =================------- ## ...... #>......#AC: 19Str: 12 .# ...... #.......#EV: 11Int: 20 .######......# #.......#SH: 0Dex: 10 ......##....j#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...j```@................ Noise: ==-------  Time: 11427.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.####[ :j~39;49m #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... jjj 3 gnolls (1 slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a ring of protection from cold  (79% to hit)  The stone arrow misses the gnoll. The stone arrow hits the gnoll!  The gnoll is almost dead. :jO.j :jJ.j :j!$. :jŨ`4=8.6 (1 _ :jO :j0 :j 4 :j#  :j F _Unknown command. :j l   morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 31/45 ================-------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20  :jGn .######......# #.......#  SH: 0Dex: 10 ......##.....#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...jjj*@................ Noise: ==-------  Time: 11428.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... jjj 3 gnolls (1 slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#....... _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip and wearing a ring of protection from cold  (79% to hit)[9;1 :jo 5H :j.   morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 31/45 ================-------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11 :j0 fInt: 20 .######......# #.......#  SH: 0Dex: 10 ......##.....#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...jj).@................ Noise: ==-------  Time: 11428.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... jjj 3 gnolls (1 slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#.......Aim: a gnoll, wielding a +0 whip and wearing a ring of protection from cold  (79% to hit)  The stone arrow hits the gnoll!!  You kill the gnoll!Vehumet accepts your kill.You feel your power returning. :jA7  .# ..#  #########   :j8  #>......#   #.......# ....# #.......# .........jj)`@.......#.....##.#### #..<.###.## ..#..## .. 2. :jF E.j :jn . :j b2=9.6 (1 _ :j  :j  :jӏ :j :jf :jߜF _Unknown command. :j  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 29/45 ===============--------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##.....#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...j.j*@................ Noise: ==-------  Time: 11429.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.##[0;1 :j0m## #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... jj 2 gnolls (1 slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#....... _You feel your power returning. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (79% to hit) :j  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== :jP...### #########  Magic: 29/45 ===============--------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##.....#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...j.).@................ Noise: ==-------  Time: 11429.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... jj 2 gnolls (1 slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#.......[18 :j ;2HShift-Dir - straight lineAim: a gnoll, wielding a +0 club (79% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!Vehumet accepts your kill.You feel your power returning. .# ..#  #########   #>......#   #.......# ....# #.......# .........j.)`@.......#.....##.#### #..<.###.## ..#..## ..   gnoll (slow). :jX. :jd30=30.6 (1 _ :j :jB :jm4 :jw  Aim: a gnoll, wielding a +0 club (79% to hit)  The stone arrow hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill. _You feel your power returning. _Unknown command. :j/U   morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 27/45 ==============---------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10 ......##.....#####.......######## XL: 11 Next: 70% Place: Dungeon:10  :jX X......+##...j***@................ Noise: ==-------  Time: 11430.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll (slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#....... _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip of electrocution (almost dead, slow, 79% to  hit) :jx u  morningthaw the Earth Mage .# Gargoyle of Vehumet ***... ..# Health: 54/54 ======================== ...### #########  Magic: 27/45 ==============---------- ## ...... #>......#  AC: 19Str: 12 .# ...... #.......#  EV: 11Int: 20 .######......# #.......#  SH: 0Dex: 10  :j{ F......##.....#####.......######## XL: 11 Next: 70% Place: Dungeon:10 ......+##...).).@................ Noise: ==-------  Time: 11430.6 (0.0) ......#.##...#.######............ k) +7 Throatcutter {drain, coup de grace} ......#..##.#### #..<......... Cast: Stone Arrow ......#...###.## #....######## ......#.#..#..## #....#....... ......#.#....########....#....... j   gnoll (slow) ......#...#..##..........#....... ......#..###..##.........#....... ....#†'.##.##..##........#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip of electrocution (almost dead, slow, 79% to  hit)  The stone arrow hits the gnoll!!  You kill the gnoll! :jX  .# ..#  #########   #>......#   #.......# ....# #.......# .........)```@.......#.. :j* ...##.#### #..<.###.## ..#..## ...  :j8 .).  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip of electrocution (almost dead, slow, 79% to  hit)  The stone arrow hits the gnoll!!  You kill the gnoll!  Vehumet accepts your kill. :j; r81.6 (1Stone Arrow _ :jA  :jME  :j:  :j=  :jD  :jF F _Unknown command. :jO :j) :jM :jx :j: _ :jB :jB :jc9= :j< :j :j :j@ :j, :j :j :jk30== :j :jb, :j :j, :j  :jS , :j2 :jm1= :jP :j , :j :j :j4, :jI :jUM2= :j<  :j$ :j(% :jP& :j( :j) :j+ :jc, :jS- :jF. :j0 :j1W3= :j2 :j4 :j5 :j6 :jz9 :jl: :jv; :j6= :j>K4= :j> :jA, :jC :jD, :j!F :jHk5= :jwJ :j"L :j M :jM :jO :jP :jQ :j3S, :jT :jV :j+XK6= :jY :jZ, :j\ :j^, :j_ :ja :jbU7= :jc :jf, :jr :j8u, :jw :jB{, :j| :j> :j\K8= :jL :j :j :j :jc, :jɉ :jz :jU9= :j :jA :j< :j :jƔ :j, :jF, :j :jcb40= :j͝ :jߟ, :j  :j, :jw :jm :jlU1= :j9 :j :j :j :j :j :j :j, :j" :j :jmK2= :jC :j', :j< :j, :jr :j :jU3= :jz :j :je :j :j :j :j :j :jK4= :j :j :j :j :j, :j :j :jo :j' :j~5== :jn :j .# ..# ...### ########## ...... #>......# ..# ...... #.......# ..######......# #.......#.##.....#####..+##...).)@.--.#.##...#.###### :j.#..##.#### #..<.#...###.## #.... <......#.#..#..## #....#.#.#....########....#.#...#..##.#.#..###..##.#.#†'.##.##..##.# :j .# ..# ...### ## ...... #>......#.# ...... #.......#.######......# #.......#.##.....#####..+##...).@...#.##...#.###### :j8.#..##.#### #..<.#...###.## #.... .<......#.#..#..## #....#.#.#....########....#.#...#..##..#.#..###..##.#.#†'.##.##..##.# :j|091.6 (60.0) :j G--2.6 (61 :j :jG  r - a ring of protection from cold :j!,3.6 (62 :j' :j)p _Items here: ))) [ †. :j :jPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 heavy spearc - a +0 whip Armour (select all with [)d - a +0 scale mail Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jP:j:j$morningthaw the Earth Mage.#Gargoyle of Vehumet ***.....#Health: 54/54 ========================...### #########Magic: 45/45 ======================== #### ...... #>......#AC: 19Str: 12 ...# ...... #.......#EV: 11Int: 20 ...######......# #.......#SH: 0Dex: 10 ........##.....#####.......###### XL: 11 Next: 70% Place: Dungeon:10 :jB........+##...).@................ Noise: ---------  Time: 11493.6 (0.0) ........#.##...#.######.......... k) +7 Throatcutter {drain, coup de grace} ........#..##.#### #..<....... Cast: Stone Arrow ........#...###.## #....###### .<......#.#..#..## #....#..... ........#.#....########....#.....  ........#...#..##..........#.....  ........#..###..##.........#.....  ......#†'.##.##..##........#..... You kill the gnoll! _[40:j$mVehumet accepts your kill. _Unknown command.r - a ring of protection from cold _Items here: ))) [ †.  Okay, then.:j:j:j# :j . _:j4:j:j:jy:j:j$ _:j>:jY...#..# ...#### ## ....... #>......#.# ....... #:j.#.######......# #.......#.##.....#####..+##...)@)..#.##...#.######.#..##.#### #..<.#...###.## #.... ..<......#.#..#..## #....#.#.#....########....#.#...#..##..#.#..###..##.#.#†'.##.##..##.#:j~#...##...##...##### ## #.# #>......#.# #.# #.#.######......# #:j> .#.##.....#####..+##...@.).#.##...#.######.#..##.#### #..<.#...###.## #.....<......#.#..#..## #....#.#.#....########....#.#...#..##..#.#..###..##..#.#†'.##.##..##.#:j+4.6 (1:j&+5.6 (2:j:jN_Vehumet accepts your kill. _Unknown command.  r - a ring of protection from cold _Items here: ))) [ †.  Things that are here::j  _a +0 whip of electrocution; a gnoll corpse:jmI:jos:ji _:j_:jX:j,:jE:j:jf,:jϖ:j ##### # # # # # # #### .######### #..@....# #>9.6 (4# #.......# #######......# #.......##.....#####..................+##...).)...........#.##...#.######.....#### #..< #..:....#...###.## #. #<......#.#..#..## #.:j,:jE _Done exploring.:j 3:j :j=+ ;0...:j1 :j5 :j7 E _Done exploring.:jȄ :j :j :j :ji :j P _:j ,:jP :jͦ :jy ,:j' :j! :jN ,:jޱ :j+ $  Things that are here::j4  a +0 whip of electrocution; a gnoll corpse:j׺ :j%  _:j} :j :j ,:j :j  _a +0 whip of electrocution; a gnoll corpse _Done exploring. _ Things that are here: _a +0 whip of electrocution; a gnoll corpse  Items here: ))) [ †.:jr :j  _:jR :jZ :j| :j :j :j :jz :jz :j :jh :jt :j :j :j :jv :j| :j| :j :j :j :j :j :j :j :j :j   #####  #...#  #...#  #...##### #########  #.......# #@......# 512.6 (13.0)  #.......# #.......# #####......# #.......# ##.....#####.......##########+##...).)...........#.##...#.######..........#..##.#### #..<.......... ....#...###.## #....########+# ....#.#..#..## #....#.....:j+ :j y _There is a stone staircase leading down here.:jO:jUGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} :jG g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire  r - a ring of protection from cold:jcN  d - a +0 helmet (worn):j  d - a +0 helmet (worn)  g - a +2 robe of resistance:j:jn  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}:j  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales:jJ :jLmorningthaw the Earth MageGargoyle of Vehumet ***...Health: 54/54 ========================Magic: 45/45 ========================#####AC: 19Str: 12#...#EV: 11Int: 20#...#SH: 0Dex: 10:jN#...##### #########XL: 11 Next: 70% Place: Dungeon:10#.......# #@......#Noise: ---------  Time: 11512.6 (0.0)#.......# #.......#k) +7 Throatcutter {drain, coup de grace} #####......# #.......#Cast: Stone Arrow ....##.....#####.......########## ....+##...).).................... ....#.##...#.######..............  ....#..##.#### #..<...........  ....#...###.## #....########+#  ....#.#..#..## #....#.........  _Done exploring. _Done exploring.  Things that are here: _a +0 whip of electrocution; a gnoll corpse _Items here: ))) [ †. _There is a stone staircase leading down here.:jlU:jW:j`:j 4:jL# :jX) :j7/ 23.6 (1 _:jb2 :j[C  You climb downwards.  You hear a distant snort.:jz /  --more--:j]8&1:jmP### .....##.......... ..... .... ..# ###..#  #.@..#  +... #... #... ####### .. . :j-5.1 (2.5:j:j  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed!:jla _There is a stone staircase leading up here.:j Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire  r - a ring of protection from cold:j  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  e - 2 potions of enlightenment  h - 2 potions of haste  k - a fizzy silvery potion  l - a white potion:jw  Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog:j߼ f - 2 scrolls of fear  W - a scroll of brand weapon  p - a scroll of poison :j? :jC :jXPmorningthaw the Earth Mage### ...Gargoyle of Vehumet ***.....##...Health: 54/54 ========================.......Magic: 45/45 ========================.....AC: 19Str: 12....EV: 11Int: 20..#SH: 0Dex: 10###..#XL: 11 Next: 70% Place: Dungeon:11#.@..#Noise: ---------  Time: 11515.1 (0.0)+.........k) +7 Throatcutter {drain, coup de grace} #.........Cast: Stone Arrow#.........#######...... _There is a stone staircase leading down here.  You climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here. :jr~; :ja X#### ... ##..##... ......... ...... ..... #..# ###..# #.<@.# +. :jc #.#.#....?.... :jk  :jPn +6.1 (1 :j  :jޅ 3 _Found a scroll of amnesia.!:juL## #### ... .###..##... .......... ....... ..... #..# ###..# #.<.@# +.#.#.#....)...?....!:j!:j;&7!:jl _Found a glowing sling.#:j: ## #### ... .###..## .......#:j  .......  ..... #..# ##.<..#######+...@.......#....#:jE&#:j<*&8#:jF1#:j|3#:j## #### ... .###..##... .......... ....... ..... #..# ###..# #.<..#+.##.##.#:j ##....)#...?.#.....#....#....##:j1#:j&9#:jv#:j#:jց ## #### ... .###..##... .......... ....... ..... #..# ###..# #.<..# +.# #.# #.# .....#.....##:j #:j '20#:j< #:jU #:j?I I## #### ... .###..##... . . ..... #..# ###..# #.<..# +.# #:jiK \#.# #.# #####:jT #:jwf C1$:j^e## #### ... .###..##... . . ..... #..# ###..# #.<..# +.# #.# #.# # $:jmc$:jC2$:jw},  .###..## .......   ..... #..# ###..<..########+...........#######....)+.....#$:jY3$:jUD  .......   ..... #..# ###..<..########$:j,V+...........#######....) #...?.#......$:j3\$:jU`&4$:j6i$:jOo$:jk    ..... #..# ###...<..########+...........#######.@..) #...?..#.....##$:jGY5$:j Y. ..... #..# ###..# #.<..# +.# #.# #.# #######..@.)# #...?.# #.....# $:j $:j! &6$:j $:j/ $:jY<. ..... #..# ###..# #.<..# +.# #.# #.# #######...@)# #...?.# #.....# #.....##%:j9%:j&7%:j %:j%:j{7  ..... #..# ###..<..########+...........#######....) #...@..#####+#%:j\%:jC<8%:jL%:jy+9.1 (2%:j?%:jբ- _x - a scroll of amnesia%:j M............ #.##..# #.<..#######+...........#######...@)#.....######+#%:j %:j I30.1 (1&:jGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [) &:jM: a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire  r - a ring of protection from cold&:j4 Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  e - 2 potions of enlightenment  h - 2 potions of haste  k - a fizzy silvery potion  l - a white potion&:jfB  Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fog  x - a scroll of amnesia  f - 2 scrolls of fear  W - a scroll of brand weapon  p - a scroll of poison':jTrx - a scroll of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.':jM':ju':j;.......morningthaw the Earth Mage.....Gargoyle of Vehumet ***...#..#Health: 54/54 ========================###..#Magic: 45/45 ========================#.<..########AC: 19Str: 12+...........#EV: 11Int: 20#...........#SH: 0Dex: 10#...........#XL: 11 Next: 70% Place: Dungeon:11#######...@)#Noise: ---------  Time: 11530.1 (0.0)':jDU#.....#k) +7 Throatcutter {drain, coup de grace} #.....#Cast: Stone Arrow#.....##.....#+.....##......#.....#######+#Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here. _Found a scroll of amnesia. _Found a glowing sling. _x - a scroll of amnesia':j':j+1.1 (1':j ':j #.....## #####+# _You drop a scroll of amnesia.':j! . ..... #..# ###..# #.<..# +.# #.# #.# ':j @#######...?@# #.....# #.....# ':j( ':j#8 2 _You see here a +2 sling of freezing.(:jk<  ..... #..# ##.<..########+...........#######...?) #....#####+#(:jA(:jGE-3 _(:jI(:jK(:jJ x #..# ##.<..########+...........#######...?) #.....(:jQ (:jT &4(:j [ (:j] (:j b ##.<..########+...........#.######...?) #.....+(:j (:j &5(:j (:j ):jCm\ .<..########+...........#.######...?) #.....+#......):j n(#):jtw):jzz&6):jW):j):jD, +...........#......######...?) #.....):j,_+#......###):j3):j7&7):j<):j?):j h#.######...?) #.....+##....@.######+# ):j/ ):j &8):jY ):j\ *:jN######...?) #.....+##......######+# *:j*:j&9*:j\*:j*:jD'..#..............###.....#......#*:jL*:j;O'40*:jU*:jW( _You open the door.*:j 9######...?) #.....+##......########@# *:j W#......+.......##.......#.....##.# ........# .#.. .*:j$ *:j( &1*:j3. *:j/ Q _There is an open door here.+:j> #.....#+.....###......##.....#######'# #.....+.......##.....> ##..##. ..#.. .#... .......=..+:jG+:jJ&2+:jP+:jSV _Found a ring of willpower. Found a stone staircase leading down.+:j?G  #.#..+.....###.........#######'# #......##..###+.......##> ##..##......#########+:jN +:jYR &3+:jxW +:jY ,:jp .+.....## .#......# ..## ..######'# .#,:jLp......##..###+.......##> ##..##. ..# .#,:j7w,:jz&4,:j,:j=-:j +.....## ...#......# ..## ... ######'# ..# ......##..###+.......-:j ##> ##..##. ..# ... .##-:ji-:jP-:jw5-:j-:j-:jj+# ...#......# ...## ... ######'# ..# ......##..###+.......##.....> ##..##. ..# ... . .=... ..-:jj>########### -:jkr-:jv&6-:j}{-:j}-:j J#......## ... ######'# ..# ......##..###+.......##.....> ##..##..# ..# ... -:jF .:.....=........############### -:j -:j &7-:j2 -:jk" H _Found a parchment of Nazja's Percussive Tempering.-:j ## ... ######'# ..# ......##..###+.......##> ##..##..# ..# ..#..##..:.....=...############### -:jֶ -:j &8-:j -:j .:j B######'# ..# ......##..###+.......##> ##..##..# ..# ..#..##..:....=@..###############   .:j.:j&9.:j.:j/:j{5 ######'# ..# #......##..### +....... ##...........>. #.....##..##..##.....# ..#.##..##..:.......#/:j9=/:jA'50/:jF/:jQ/:j.T+1.1 (2/:jX/:jA[ /:jx['_s - a ring of willpower/:j/:jQdGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn) /:j f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  /:jm - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire  r - a ring of protection from cold  s - a ring of willpower0:jq Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing 0:j e - 2 potions of enlightenment  h - 2 potions of haste  k - a fizzy silvery potion  l - a white potion0:jݲ  Scroll Scroll?b - a scroll of blinking  t - 3 scrolls of teleportation  g - 2 scrolls of fogf - 2 scrolls of fear  W - a scroll of brand weapon  p - a scroll of poison0:j Evocable Items: (Left/Right/Tab to switch category) Wands /  a - a wand of flame (18)  c - a wand of warping (7) Miscellaneous (go to first with })  g - a +0 box of beasts1:j Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  b - a +4 dagger of venom  k - the +7 Throatcutter (weapon) {drain, coup de grace} Armour [  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv} Jewellery (go to first with "=)h - a ring of willpower  i - a ring of magical power (worn)  j - a ring of magical power (worn)m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire  r - a ring of protection from cold  s - a ring of willpower1:jQ s - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.2:j2:j)2:jy######'# ..#morningthaw the Earth Mage#......##..###Gargoyle of Vehumet ***...+.............Health: 54/54 ========================##...........>Magic: 45/45 ========================. #.....##..##.AC: 19Str: 12..##.....# ..#2:jBEV: 11Int: 20.........##..##.SH: 0Dex: 10..........:.....2:j+ XL: 11 Next: 70% Place: Dungeon:11.......@........Noise: ---------  Time: 11551.1 (0.0)################k) +7 Throatcutter {drain, coup de grace} Cast: Stone Arrow2:jM 2:j{  _You see here a +2 sling of freezing. 2:j_You open the door. _There is an open door here. _Found a ring of willpower. Found a stone staircase leading down. _Found a parchment of Nazja's Percussive Tempering. _s - a ring of willpower2:j92:j@+2.1 (12:j­2:jñ"open the door. _There is an open door here. _Found a ring of willpower. Found a stone staircase leading down.parchment of Nazja's Percussive Tempering. _s - a ring of willpower _You drop a ring of willpower.2:j (######'# ..# #......##..### +....... ##...........> . #.....##..##. 2:jU ^..##.....# ..# .##..##. .:..... 2:j q.= # 2:jz 2:j۸ &32:jþ 2:j1 3:jL######'# ..# #......##..### +............. ##...........> . #.....##..##. ..##.....# ..# .3:jgL##..##..:..=.#3:j'T3:jX&43:j[3:j]3:j #.....## ...#####'# ..# ###..###+..... #......> #..##.##.....# ..# ##..##..@:.......=.........################# 3:j3:j!&53:j&3:j(3:j^ J#.....## ... ######'# ..# #......##..### +............. ##...........> . #.....##..##. ..##.....# ..# .##..##....=.#3:jH 3:j &63:j' 3:j$ q  You pick up a parchment of Nazja's Percussive Tempering and begin reading...3:j' +7.1 (23:jl, 3:jt/ U _You add the spell Nazja's Percussive Tempering to your library.4:ju0#.....## ... ######'##..# #......##..### +............. ##...........> . #.....##..##. ..##.....##..# ..##..##...4:j1Q=.#4:j74:j:+8.1 (14:j?4:jA4:j #.....## ... ######'##..# #......##..### +............. ##...........> . #.....##..##. ...##.....##..# ...##..##...=.#4:js 4:j &94:j 4:jz 5:ji!k#.....## ... ######'##..# #......##..### #5:j"+............. ..##...........> .... #.....##..##. ...#..##.....##..# <...#.##..##...=.#5:j2t<605:j?69 _Found a stone staircase leading up.5:jT`#.....## ... ######'##..# ####......##..#####..#+...........##.....>.... #.....##..##.....# ..##.....##..# .<...#.##..##...=.#5:je^5:j&c5:jTd15:jj5:jp5:jN <#.....## ... ######'##..# ### #......##..#####..##.+...##..>......  . #.....##..##.....#  ..##.....##..##.<...##.  .##..##.  5:j g..=.  #5:jH Y26:j .# ... #.....## ... #####'##..# ### ###..#####..##+...  #......>.......6:jy  #..##.....# ##.....##..##.<...##.##..##........=...............  #######################6:j6:jn&36:j6:jr 6:j0M+.....#.# ... #.....##.... #####'##..# ### ###..#####..##+....  #......>....... ....# ##<...##..##..##..............=...............####6:j76:jf:&46:j?6:jEf _You hear the beating of a drum nearby.6:j)* M# +.....##.# ... #.....##.... #####'##..# ### #......##..#####..##+.............  ##...........>....... ....# ##<...##.##..##........................#6:j2 6:j7 &56:j; 6:j= 7:j(M# +.....##.# ... #.....##.... #####'##..# ### ###..#####..##+..  ##...........@....... #.....##..##.....##.###..##.<...##..........##..##........#7:j7:jj&67:jU7:j2c _There is a stone staircase leading down here.7:j9 M# +.....#.# ... #.....##.... #####'##..# ### ###..#####..##+. #......>...... #.....##..##.....##.  ..##.....##..##.<...##.#7:j (.7:jD 7:j -7 _7:j 7:j 7:jf%#.....# #.....# #.....# +.....## ... #......# ... #.....##.... ######'##..# ### #......##..#####..##.+.##.>. . #.....##..##.....##. .## .=....... ###7:j7:jŶ&87:jһ7:j(8:j#.....# #.....# #.....# +.....## ... #......# ... #.....##....  ######'##..# ###  #......##..#####..##.  +.##.>.  #.....##..##.....##.##.....##..##.<...##. .##..##..........=........#8:j8:j&98:jE8:j=8:j,#.....#  #.....#  #.....#  +.....## ...  #......# ...  #.....##.... ######'##..# #### . #......##..#####..##. +. ##.>.  #.....##..##.....##. ##.....##..##.<...##...##..##........ . =........#8:j3+#8:jߚ8:j@'708:j8:jʥ8:j `#.....# #.....# #.....# +.....## ... #......# ... #.....##.... #'##..# #### ..# ......##..#####..##....# .#.>. #.....##..##.....##....#8:j` f.....##..##.<...##....###..##........ ..#.... .oo   orc (asleep)=......... .###8:j 8:j &18:jj 8:j} q _You encounter an orc. It is wielding a +0 dagger.8:j+. 2.....# .....# .....# .....## ... # ......# ... .# .....##.... ..# '##..# #### ...# ##..#####..##....# # .>.# .....##..##.....##....# .....##..##.<...##.8:j. ...###..##...........#.......o.=........########8:j3 4o.8:j8< Uo8:j> /==28:j|D 8:j G % _The orc shouts!9:j# # ....## 9:j<<...### ... ....# # ... ....# ##.... [...# '##..# #### ....# ##..#####..##....# # >.# ##..##.....##....## ##..##...........#......o.. =........#######9:j oFound a chain mail. Found a stone staircase leading up.9:j8o.9:j`!<o 2 orcs (1 wandering)9:j#B--3Stone Arrow9:j*9:j5o _You encounter an orc. It is wielding a +0 club.::j'....# morningthaw the Earth Mage ....# ....#  Gargoyle of Vehumet ***... ....# <...#  Health: 54/54 ======================== ....## ... ....#  Magic: 42/45 ======================-- .....# ... ....#  AC: 19Str: 12 ....##.... [...#  EV: 11Int: 20 ###'##..# #### ....#  SH: 0Dex: 10 ::j(....##..#####..##....#  XL: 11 Next: 70% Place: Dungeon:11 ................@....#  Noise: ---------  Time: 11573.1 (0.0) ..........>......*....#  k) +7 Throatcutter {drain, coup de grace} ....##..##.....##.*..##  Cast: Stone Arrow ....##..##.<...##..*.# ....##..##..........o# ......................o  oo 2 orcs (1 wandering) ..=..................... ######################## ::jJ(Found a chain mail. Found a stone staircase leading up. _You encounter an orc. It is wielding a +0 club.::jz(XAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle::j(lShift-Dir - straight lineAim: an orc, wielding a +0 dagger (76% to hit)::j#....# morningthaw the Earth Mage ....# ....#  Gargoyle of Vehumet ***... ....# <...#  Health: 54/54 ======================== ....## ... ....#  Magic: 42/45 ======================-- .....# ... ....#  AC: 19Str: 12 ....##.... [...#  EV: 11Int: 20 ###'##..# #### ....#  SH: 0Dex: 10 ....##..#####..##....#  XL: 11 Next: 70% Place: Dungeon:11 ................@....#  Noise: ---------  Time: 11573.1 (0.0) ..........>...........#  k) +7 Throatcutter {drain, coup de grace} ::j$....##..##.....##....##  Cast: Stone Arrow ....##..##.<...##....# ....##..##..........)# ......................o  oo 2 orcs (1 wandering) ..=..................... ######################## Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (76% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning.::j* ....#  <...#  ... ....#  ... ....#  [...#  #### ....# #### ...::jO+# .>......`....# #..`..## #.<`.##..#.............oo   orc (=::j+...............############### ::j].....ooslow)Aim: an orc, wielding a +0 dagger (76% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.You feel your power returning.radiate an aura of cold. The orc seems to slow down.::jq3==4.1 (1Stone Arrow::jw::j7 _The orc shouts! You hear a shout!::j::j::jQ::jF _Unknown command.::jG M# ....# # #<...#  ## ... #....#   ... #....#  ##.... .[...#  ##'##..# #####....#  ...##..#####..##....#  ................# > ##..##.....##....##  ##..##.<...##....#  ##..##..........)#  .................o .=.............. ########################    ::jVI 4o.::j3K *o::jT o   orc priesto   orc (slow)::j;W B--5Stone Arrow::j_ ::ji w _You encounter an orc priest. It is wielding a +0 flail.;:j@# #<...#  ## ... #....#   ... #....#  ##.... .[...#  #'##..# #####....#  ..##..#####..##....#  ................# >  ##..##.....##.@..##  ##..##.<...##....#  ##..##..........)#  ................oo =............. #######################     ;:jl o.  You radiate an aura of cold. The orc seems to slow down.;:j,(slow);:j]4=--6;:jc;:j8 _The orc priest seems to slow down.;:j..# #<...#  morningthaw the Earth Mage ..## ... #....#  Gargoyle of Vehumet ***... ...# ... #....#  Health: 54/54 ======================== ..##.... .[...#  Magic: 41/45 =====================--- #'##..# #####....#  AC: 19Str: 12 ..##..#####..##....#  EV: 11Int: 20 ...................##  SH: 0Dex: 10 ........>...........#  XL: 11 Next: 70% Place: Dungeon:11 ..##..##.....##.@..##  Noise: ---------  Time: 11576.1 (0.0) ..##..##.<...##..*.#  k) +7 Throatcutter {drain, ;:jcoup de grace} ..##..##..........o#  Cast: Stone Arrow ....................o =..................... #######################  o   orc priest (slow)  o   orc (slow)You radiate an aura of cold. The orc seems to slow down. _The orc priest seems to slow down.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (slow, 76% to hit);:jO!..# #<...#  morningthaw the Earth Mage ..## ... #....#  Gargoyle of Vehumet ***... ;:jXP...# ... #....#  Health: 54/54 ======================== ..##.... .[...#  Magic: 41/45 =====================--- #'##..# #####....#  AC: 19Str: 12 ..##..#####..##....#  EV: 11Int: 20 ...................##  SH: 0Dex: 10 ........>...........#  XL: 11 Next: 70% Place: Dungeon:11 ..##..##.....##.@..##  Noise: ---------  Time: 11576.1 (0.0) ;:j`Q..##..##.<...##....#  k) +7 Throatcutter {drain, coup de grace} ..##..##..........)#  Cast: Stone Arrow ....................o =..................... #######################  o   orc priest (slow)  o   orc (slow)Shift-Dir - straight lineAim: an orc, wielding a +0 club (slow, 76% to hit)  The stone arrow hits the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning.;:j=W;:jW #<...#  ... #....#  ... #....#  .[...#  ## ##. ... >...  ;:jRXQ<`.#  . =.... ##############   ;:jO/o.;:j'.;:jfb2===7.1 (1;:j;:jx  Aim: an orc, wielding a +0 club (slow, 76% to hit)  The stone arrow hits the orc!  You kill the orc!  Vehumet accepts your kill.You feel your power returning. _You radiate an aura of cold. The orc priest seems to slow down.;:jV;:j;:j\ _Unknown command.;:jR ..# #<...#  morningthaw the Earth Mage ..## ... #....#  Gargoyle of Vehumet ***... ...# ... #....#  Health: 54/54 ======================== ..##.... .[...#  Magic: 39/45 ====================---- #'##..# #####....#  AC: 19Str: 12 ..##..#####..##....#  EV: 11Int: 20 ...................##  SH: 0Dex: 10 ........>...........#  XL: 11 Next: 70% Place: Dungeon:11 ..##..##.....##.@..##  Noise: ==-------  Time: 11577.1 (0.0) ..##..##.<...##..*.#  k) +7;:juS  Throatcutter {drain, coup de grace} ..##..##..........*#  Cast: Stone Arrow ...................o. =..................... #######################  o   orc priest (slow) _You radiate an aura of cold. The orc priest seems to slow down. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (slow, 76% to hit);:j" ..##<...#  morningthaw the Earth Mage ..## ... #....#  Gargoyle of Vehumet ***... ...# ... #....#  Health: 54/54 ======================== ..##.....[...#  Magic: 39/45 ====================---- #'##..# #####....#  AC: 19Str: 12 ..##..#####..##....#  EV: 11Int: 20 ...................##  SH: 0Dex: 10 ........>...........#  XL: 11 Next: 70% Place: Dungeon:11 ..##..##.....##.@..##  ;:j#  Noise: ==-------  Time: 11577.1 (0.0) ..##..##.<...##..`.#  k) +7 Throatcutter {drain, coup de grace} ..##..##..........`#  Cast: Stone Arrow ...................o. =..................... #######################  o   orc priest (slow)   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (slow, 76% to hit)  The stone arrow hits the orc priest!  The orc priest is severely wounded.;:j M.);:jҭ ;:j,9;:j:+8.1 (1;:jQ;:jBUP  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (slow, 76% to hit)  The stone arrow hits the orc priest!  The orc priest is severely wounded. _The orc priest looks satisfied for a moment.;:j;:j;:j$;:j\'F _Unknown command.<:jа..# #<...#  morningthaw the Earth Mage ..## ... #....#  Gargoyle of Vehumet ***... ...# ... #....#  Health: 54/54 ======================== ..##.... .[...#  Magic: 36/45 ===================----- #'##..# #####....#  AC: 19Str: 12 ..##..#####..##....#  EV: 11Int: 20 ...................##  SH: 0Dex: 10 ........>...........#  XL: 11 Next: 70% Place: Dungeon:11 ..##..##.....##.@..##  Noise: ==-------  Time: 11578.1 (0.0) ..##..##.<...##..*.#  k) +7<:j˱ Throatcutter {drain, coup de grace} ..##..##..........*#  Cast: Stone Arrow ...................o. =..................... #######################  o   orc priest (slow) _The orc priest looks satisfied for a moment. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, slow, 76% to hit)<:jt..# #<...#  morningthaw the Earth Mage ..## ... #....#  Gargoyle of Vehumet ***... ...# ... #....#  Health: 54/54 ======================== ..##.... .[...#  Magic: 36/45 ===================----- #'##..# #####....#  AC: 19Str: 12 ..##..#####..##....#  EV: 11Int: 20 ...................##  SH: 0Dex: 10 ........>...........#  XL: 11 Next: 70% Place: Dungeon:11 ..##..##.....##.@..##  Noise: ==-------  Time: 11578.1 (0.0) ..##..##.<...##....#  k) +7 Throatcutter {drain, coup de grace} <:ju[34m..##..##..........)#  Cast: Stone Arrow ...................). =..................... #######################  o   orc priest (slow)Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, slow, 76% to hit)  The stone arrow hits the orc priest!!  You kill the orc priest!Vehumet accepts your kill.You feel your power returning.<:jv #<...#  ... #....#  ... #....#  .[...#  ##<:jv ##. ... >...  <:jw<`.# `# . =...<:j/wf. ##############  <:jQw      <:jzwl   <:j)K.))<:j+z719.1 (1Stone Arrow _<:j5<:j6<:jAl<:jo<:j[v<:jxF _Unknown command.<:jF # #<...#  .## ... #....#  # ... ##....#  .##.... .[...#  '##..# #####....#  .##..#####..##....#  ##  >.#  .##..##.....##..@.##  .##..##.<...##....#  .##..##..........)#  ..).  ..  #     8=--80 _<:jH <:jO =:juGq# .... ..###.... .[ '##..# #####. .##..#####..#.................##>....##..##.....##....##< .........)...........)..... #######################=:j3O=:j>RA--1=:jX=:jZ=:jY  .# .##.... .[ '##..# #####. .##..#####..#.................##>.....# .##..##.....##....##<...# ........@).......)...#....#  =:jh =:jl &2=:jr =:jt =:j, # ... ##....#  ##.... .[...#  ##..# #####....#  ##..#####..##....#  ..##  =:j- s>.....#  ##..##.....##....##  ##..##.<...##....#  ##..##.#  )...#  #  =:jK. ;    =:j{. ,   =:j9 =:j; ^9=3=:jB =:j+G l _Items here: )) ††.>:j4##.... .[# #####.####..# .................##>..... ##..##.....##....#<...#>:j O #.........)##..# ......)...#. #####################>:j>:j-4 _>:j>:j>:jN.... .[...#  #..# #####....#  #..#####..##....#  .##  >...........#  #..##.....##....## # #..##.<...##....# .#  #..##.)##..#  ...#  #    >:jOA      >:jV>:jkY&5>:j^>:j`$  Things that are here:>:jco _a +0 flail; an orc corpse>:jXB.... .[...#  ..# #####....# ..# ..#####..##....# ..# ....##..# >...........#..# ..##.....##....##..#  ..##.<...##....# ..#  ..##.)##..# >:jC )@..#  #          >:j:j[O-6 _>:j9V>:j1X>:j.  .[...#  .# #####....#...#  .#####..##....##..#  .....##..#  >...........#..#  .##.....##....##..#  .##.<...##....##..#  .##.>:j )##..#  ).@.#  #          >:j >:j= U40=7>:j >:j[ >:j[= ... ##. ... .[ ###.#####..##.# ...>...............##..<...##....# .##....)##) .................. ###################>:j>:j&8>:jؙ>:j.?:jheM  ... ##....##.. .[ ###.#####..##.# ...>............<...##.... .?:j!f##....)##.....) ..................# ####?:jm?:jLp&9?:js?:j?:j M #<  ... ##....##.. .[ ###.#####..##.# ...>............<...##.... .##)## ..............)...# .#?:j1 D ?:ju?:j_1=90?:j?:j, ?:j M . #<...#.  ... ##....##.. .[ ###.#####..##.# ...>............<...##.... ?:jy.##..........)##..# #?:j#?:jT&1?:j?:j?:j, M . #<...#. #....# ?:j  ... ##....##.. .[...# ###.#####..##.# ...>............ .##.<...##....##..#?:j 9 ?:j_ ?:js &2?:j! ?:jV# ?:j M . #<...#. #....#  ... ##....##.. .[...# ####.#####..##.# ...>........... .##.....##....##..# ####3?:j ?:jV @:jA!M# . #<...#. #....#  ... ##....##.. .[ ###@:j!!#.#####..##....#.# ...>...........#..# ...#@:j_*@:j,T2=4@:j52@:j4@:jtM## # . #<...#. #....#  ... ##....##@:j.. .[ ###.@:j#####..##....# ..............##..# @:j٥,...#@:j@:j&5@:jH@:j@:j"JM #### # ....# #<...#. #....#  ... ##....##.. .[ ###. .#####..##....##..# #..#@:j$M@:jT&6@:jGX@:jY@:jvaM ####  ....# #<...#.  ... ##....##.. .[...# .# #####....#...# #..#@:j@:jv^3=7@:j@:j@:j M ####  . #<...#. #....#  ... ##....## ....[...#...# ##..#8@:j M ####  . #<...#. #....#... ##....##..# ##..#@:j+ @:j &9@:jŸ @:jL A:j` ######.......#<.......####....###..# .##.....##....##..# A:jفD A:jA:jq(600A:j$A:jFA:jz5 ######.......#<.......####....# ... .[...#.##..# .##.<...##....##..#  A:jA:j`T4=1A:jA:jA:j(s ######.......#<...#.......### ... .[...#.# #####....##..# .##..........)##..#  A:j;/A:jo1&2A:j56A:j8A:j ######.......##<...#.......####....# ... .[...#.# #####.####..##..# ..............)...#  A:j<3A:jҕA:jA:jT : ##...#....##<.......####....# ... .[...#.# #####.####..#.............#...# ..................# A:j D A:jD A:j q5==4A:jV A:jE A:jk  .#....#<.......####....# ... .[...#.# #####.####..##.............#A:jl >....# ###################  A:jt A:jv &5A:j| A:j} B:j ....#<.......####....# ... .[...#.# #####....#####..##.........>. .##.....##....#####  B:jYB:j&6B:j+B:jB:jjn ....#<.......####....# ... .[...#.# #####....#####..#.........>. .##.....##....#<  B:jB:j8&7B:jqB:j~B:jg{ #<.......### ... .[...#.# #####.####..#.........>. .##.....##....#<.........)#  B:joB:jqB=8B:jwB:jKyB:jC  .......### ... .[...#.# #####.####..#.........>. .##.....##....#<.........)...)..#  B:j B:jrC9B:j?  # ... .[...#.# #####.####..#.........>. .##.....##....#<.........).......).......####  B:jE B:jG '10B:jM B:j4P B:j m... .[...#. .# #####.####..#.........>. .##.....##....#<...##...........)#.......).. ##################B:j B:jȶ B:j 1B:j^ B:j B:jU4. .[...#...# .# #####....#...# .#####..##....##..# ......##..# .>...........#..# .##.....##....##..# .##.<...##....##..# .##.)##..# B:jV.)@..# .# #       B:j^B:ja&2B:jfB:jiC:j#.... .[...#...# #..# #####....#...# #..#####..##....##..# .....##..#C:j3 .>...........#..# #..##.....##....##..# C:jz#..##.<...##....##..# #..##C:j.)##..# .@...#C:jO .# C:jΈ4#  C:j C:j  C:j  C:jВC:jN&3C:jݚC:j.$  Things that are here:C:jݟo _a +0 flail; an orc corpseC:j#.... .[...#...# #..# #####....#...# #..#####..##....##..# ..##..# .>...........#..# #..##.....##....##..# #..##.<...##....##..# #..##C:jS9.)##..# )...# .# #    C:j   C:jwC:j-4 _C:jC:jC:jcc.# ... ##....##.. .[ ####. ##..#####..##.....# ......>...............##<...##....##..# ##..####..#) ..................... ######################5C:jh _You hear the loud beating of a distant drum. _Items here: )) ††.C:jl VM# .# ... ##....##.. .[ ####. ##..#####..##.....## ......>...............#<...## ##..##)##..#)...# .....................# ##C:j C:jP -6 _C:jk C:j C:j M <...#. # .# ... ##....##.. .[ ####. C:jƞ %##..#####..##....##.## ......>...........#.<...##.... ##..##)## .................)...# .# C:j C:j! &7C:j C:jƵ D:j~.# #<...#...# D:jѧ.## ... #....##..#D:jB .# ... ##....##..# .##.... .[...#...#D:j" D:j<'##..# #####....#...# D:jV.##..#####..##....##..# D:jqk.##..# .>D:jP.#..# D:j.##..##.....##..@.##..# D:jܨ.##..##.<...##....##..# .##..##..........)##..#D:j] .)...# D:jP....# ####D:j/$  D:jG  D:jD:j&8D:jBD:jGD:jcM . <...#. .# .# ... ##....## .##.... .[ '##..# ####. .##..#####..##....##.#......>........@..#....##<...##.... .##..##..........)##..# ..D:jڊ)#D:jLD:j&9D:j{D:jD:j# M .. # #<...#. .##. D:j# .# ... .##....## .##.... ..[ '##..# ####. .##..#####..##....##.## .......>...............## .##..##.<...##....##..# ..D:j# ` ...#D:j, D:j0 '20D:j6 D:j9 D:j M. .. # #<...#. .##. .# ... ...##....## .##.... ...[ '##..# ####. .##..#####..##.## .......>........... .##..##.....##....##..# .. ##########D:jx D:j &1D:j: D:j E:j1M)####. .. # #<...#. .##. .# ... ...##....## .##.... .$...[ '##..# ###. .##..#####..##....## .......>...........#..#E:j; ........E:j"E:j%&2E:j,E:j/+ _Found 19 gold pieces.E:je7M. ### ) ####. .. # #<...#. .##. .# ... ...##....## .##.... .$...[ '##..# ####. .##..#####..## ..................##..#E:jt ..........E:jE:jh&3E:j<E:jE:j.# #### ?)# #....##..# .# ###....#...# .# ......#...# .# .....#...# .# # #<...#...# .## ...##. #....##..# .# ...^...##....##..# .##.... ..$...[@..#...# #'##..##....#...# .##..#####..##....##..# .......##..# .>.....#..# .##..##.....##....##..# .##..##.<.:j U7m..##....##..# .##..##..........)##..# .)...# E:j!E:jY%&4E:jK,E:j6.E:jm+.# #### .?)# #....##..# .# ###....#...# .# ......#...# .# .....#...# .# # #<...#...# .## ...##. #....##..# E:jfn.# ...^...##....##..# .##.......$...@...#...# #'##..# .######....#...# .##..#####..##....##..# ......##..# .>...........#..# .##..##.....##....##..# .##..##.<...##....##..# .##..##..........)##..# E:jnG.)...# E:j/E:j9&5E:jwE:jcS _You see here a +0 chain mail.E:jd h.# #### E:j .?)# #....##..# .# ###....#...#E:j  .# ......#...#E:j  .# .....#...# .#E:j  # #<...#...# E:j: |.## ...##. #....##..# .# ...^...##....##..#E:jm  .##.$..@[...#...# E:j f#'##..##.######....#...# .##..#####..##....##..# ......##..#.>...........#..#.##..##.....##....##..#E:j .##..##.<...##....##..#.##..##..........)##..#E:j/ D.)...#E:j1 E:j\ -6 _E:jr E:jSr w.# ####.?)# .. #....##..#.# .##+###....#...#.#..........#...#.#... .....#...#.# . #.. #<...#...#.## ...##.. #....##..#.# ...^...##....##..#.##E:jr ,.$.@.[...#...##'##..##.######....#...#.##..#####..##....##..#.....##..#.>...........#..#.##..##.....##...E:js G.##..#.##..##.<...##....E:j;s {##..#.##..##....)##..# .)...#E:j{ E:j~ &7E:j҄ E:j F:jj.# #### #...?)# .. #....##..# #.....# .##+###....#...# #.....# ..........#...# #.....# . .........#...# #.....#[39;49m ... #..##<...#...# +.....## :...##..##....##..# #......# ....^...##....##..# #.....##.$@..[...#...##'##..##.######....#...#.##..#####..##....##..#...##..# #.>...#..# #.....##..##.....##....##..# #.....##..##.<...##....##..# ......##..##F:jk`.)##..# .)...#F:jF:j&8F:jF:jx: _Found a parchment of Freezing Cloud.F:j$+.# #### ##...?)# .. #....##..#  #.....# . .##+###....#...#  #.....# .. ..........#...#  #.....# ... .........#...#  #.....# .... #..##<...#...#  +.....##.:...##..##....##..#  #......#.....^...##....##..#  #.....##.@...[...#...##'##..##.######....#...# #......##..#####..##....##..# +.##..# ##.>F:j+ .#..#  #.....##..##.....##....##..# ##.....##..##.<...##....##..# .##..##.)##..# .)...#F:jJ5F:j7&9F:j"?F:jGF:jH,30.1 (2F:jhQF:jT? _You now have 590 gold pieces (gained 19).F:jn!.# #####...?)##..... #....##..# #.....##... .##+###....#...# #.....##.... ..........#...# #.....#..... .........#...# #.....##..... #..##<...#...# +.....##.:...##..##....##..#F:joz #......#.....^...##....##..# #.....##.[...#...#  ######'##..##.######....#...#  #......##..#####..##....##..#  +.##..#  ##.>.#..#  #.....##..##.....##....##..# .##.....##..##.<...##....##..# .##..##F:jp`.)##..# .)...#F:jxF:j8{+1.1 (1F:jF:jƃF:j 4.# #####...?)##..... #....##..# #.....##.....##+###....#...# #.....##...............#...# #.....#...... .........#...# #.....##..... #..##<...#...#F:j m +.....##.:...##..##....##..# #......#.....^...##....##..# #.....##.[...#...# ######'##..##.######....#...# #......##..#####..##....##..#  +.##..#  ##F:j .>.#..# . #.....##..##.....##....##..# ..##.....##..##.<...##....##..# .##..##F:j" `.)##..# .)...#F:j F:j &2F:j" F:j$ F:jl .# #####...?)##.....# #....##..# #.....##.....##+###....#...# #.....##...............#...# #.....#................#...# #.....##.....##..##<...#...# +.....##.:...##..##....##..# #......#.....^...##....##..# #.....##.[...#...# ######'##..##.######....#...#F:jl  #......##..#####..##....##..#  +.##..#  ##.>.#..#  . #.....##..##.....##....##..#  ..##.....##..##.<...##....##..#  .##..##.)##..#  .)...#F:jv F:jLy &3F:j( F:j G:j.# #####...?)##.....# #....##..# #.....##.....##+###....#...# #.....##...............#...# #.....#..........#...# #.....##.....##..##<...#...# +.....##.:...##..##....##..# #......#.....^...##....##..# #.....##.[...#...#G:jܯc ######'##..##.######....#...# #......##..#####..##....##..# +...##..# ##...........>.#..# . #.....##..##.....##....##..#  ..##.....##..##.<...##....##..#  .##..##.)##..#  .)...# G:jG:jþ&4G:jLG:j G:j-#.# #...?)##.....# #....##.. #.....##.....##+###....#... #.....##..#... #.....#..#...G:ja #.....##.....##..##<...#... +.....##.:...##..##....##.. #......#.....^...##....##.. #.....##.[...#... ######'##..##.######....#...G:j #......##..#####..##....##.. +...........##..G:j6 ##...........>.#.. . #.....##..##.....##....##..G:j ..##.....##..##.<...##....##.. ...##..##G:j.)##.. .)...G:jtG:jY &5G:jsG:j,G:j^x #.#  #...?)##.....# #....## #.....##.....##+###....# #.....##...# #.....#...# #.....##.....##..##<...# +.....##.:...##..##....## #......#.....^...##....## #.....##.[...# ######'##..##.######....# #......##..#####..##....## +............## ##...........>.# . #.....##..##.....##....## ..##.....##..##.<...##....## ......G:j6y...##..##.)## .)G:j~G:jj&6G:j9G:jCG:j|M ...........#x #########...?)G:j ####+#####...............#G:j ....##..##<...#.+.....##.:...##.^...##....##G:jN #.....##...........[#####'##..##.####G:j.#......##..#####..##....##.x   unseen horror (invisible, asleep)G:j.##..##.....##..#G:j<7G:juG:j_ _You encounter an unseen horror.G:j X+. ...........#x #########...?) ####+#####G:j ..#.............#....##..##<...#.+.....###...^...##....## #.....##...........[#####'##..##.####.###..#####..##+.............#G:j  #......>........... #G:j W.##<...##....G:j G.xG:j D.xG:j \xslow)G:j 98Stone ArrowG:j7  _You radiate an aura of cold. The unseen horror seems to slow down. _You see here a parchment of Freezing Cloud.H:jF +...........# morningthaw the Earth Mage  #...........#......#  Gargoyle of Vehumet ***...  #...........#......# ## Health: 54/54 ========================  #######...?)##.....# #....##. Magic: 42/45 ======================-- #.....##.x...##+###....#.. AC: 19Str: 12 #.....##.*.............#.. EV: 11Int: 20 #.....#..*.............#.. SH: 0Dex: 10 #.....##.*...##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11 +.....##.@...##..##....##. Noise: ---------  Time: 11638.1 (0.0) H:j#......#.....^...##....##. k) +7 Throatcutter {drain, coup de grace}  #.....##...........[...#.. Cast: Stone Arrow ######'##..##.######....#.. #......##..#####..##....##. +.......................##. x   unseen horror (invisible, slow)H:j. ##...........>...........#.  . #.....##..##.....##....##.  ..##.....##..##.<...##....##. _You radiate an aura of cold. The unseen horror seems to slow down. _You see here a parchment of Freezing Cloud.  Aiming: Stone Arrow (safe; 1% risk of failure)  H:jZHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, slow, 76% to hit)H:j +...........#morningthaw the Earth Mage#...........#......#Gargoyle of Vehumet ***...#...........#......### Health: 54/54 ========================#######...?)##.....# #....##. Magic: 42/45 ======================--#.....##.`...##+###....#.. AC: 19Str: 12#.....##.`.............#.. EV: 11Int: 20#.....#..`.............#.. SH: 0Dex: 10#.....##.`...##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11+.....##.@...##..##....##. Noise: ---------  Time: 11638.1 (0.0)#......#.....^...##....##.:jm k) +7 Throatcutter {drain, coup de grace} #.....##...........[...#.. Cast: Stone Arrow######'##..##.######....#..#......##..#####..##....##.+.......................##. x   unseen horror (invisible, slow)##...........>...........#.. #.....##..##.....##....##...##.....##..##.<...##....##. _You radiate an aura of cold. The unseen horror seems to slow down. _You see here a parchment of Freezing Cloud.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, slow, 76% to hit)H:j<6.x _You see here a parchment of Freezing Cloud.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (slightly transparent, slow, 76% to hit)  The stone arrow misses the unseen horror..x.==9.1 (1 _H:j H:jŧ H:jF H:jD F _Unknown command.H:j  +...........# morningthaw the Earth Mage  #...........#......#  Gargoyle of Vehumet ***...  #...........#......# ## Health: 54/54 ========================  #######...?)##.....# #....##. Magic: 39/45 ====================---- #.....##.....##+###....#.. AC: 19Str: 12 #.....##...............#.. EV: 11Int: 20 #.....#..x.............#.. SH: 0Dex: 10 #.....##.*...##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11 +.....##.@...##..##....##. Noise: ==-------  Time: 11639.1 (0.0) #......#.....^...##....##. k) +7 ThH:j >roatcutter {drain, coup de grace}  #.....##...........[...#.. Cast: Stone Arrow ######'##..##.######....#.. #......##..#####..##....##. +.......................##. x   unseen horror (invisible, slow) ##...........>...........#.  . #.....##..##.....##....##.  ..##.....##..##.<...##....##. _The stone arrow misses the unseen horror. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, slow, 76% to hit)H:j +...........#morningthaw the Earth Mage#...........#......#Gargoyle of Vehumet ***...#...........#......### Health: 54/54 ========================#######...?)##.....# #....##. Magic: 39/45 ====================----#.....##.....##+###....#.. AC: 19Str: 12#.....##...............#.. EV: 11Int: 20H:j#.....#..x.............#.. SH: 0Dex: 10#.....##.`...##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11+.....##.@...##..##....##. Noise: ==-------  Time: 11639.1 (0.0)#......#.....^...##....##. k) +7 Throatcutter {drain, coup de grace} #.....##...........[...#.. Cast: Stone Arrow######'##..##.######....#..#......##..#####..##....##.+.......................##. x   unseen horror (invisible, slow)##...........>...........#.. #.....##..##.....##....##...##.....##..##.<...##....##.Aiming: Stone Arrow H:j\(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (slightly transparent, slow, 76% to hit)  The stone arrow hits the unseen horror!!  The unseen horror is heavily wounded.I:jH?G.xI:jHI:je49---40.1 (1 _The unseen horror hits you.I:jI:j^I:jI:jF _Unknown command.I:j5y +...........# morningthaw the Earth Mage  #...........#......#  Gargoyle of Vehumet ***...  #...........#......# ## Health: 49/54 =====================---  #######...?)##.....# #....##. Magic: 36/45 ===================----- #.....##.....##+###....#.. AC: 19Str: 12 #.....##...............#.. EV: 11Int: 20 #.....#................#.. SH: 0Dex: 10 I:j z#.....##.x...##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11 +.....##.@...##..##....##. Noise: ==-------  Time: 11640.1 (0.0) #......#.....^...##....##. k) +7 Throatcutter {drain, coup de grace}  #.....##...........[...#.. Cast: Stone Arrow ######'##..##.######....#.. #......##..#####..##....##. +.......................##. x   unseen horror (invisible, slow) ##...........>...........#.  . #.....##..##.....##....##.  ..##.....##..##.<...##....##. I:juz`_The unseen horror hits you. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (heavily wounded, slightly transparent, slow, 76% to hit)I:j9 +...........#morningthaw the Earth Mage#...........#......#Gargoyle of Vehumet ***...#...........#......### Health: 49/54 =====================---#######...?)##.....# #....##. Magic: 36/45 ===================-----#.....##.`...##+###....#.. AC: 19Str: 12#.....##.`.............#.. EV: 11Int: 20#.....#..`.............#.. SH: 0Dex: 10#.....##.`...##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11+.....##.@...##..##....##. Noise: ==-------  Time: 11640.1 (0.0)#......#.....^...:j(;0m##....##. k) +7 Throatcutter {drain, coup de grace} #.....##...........[...#.. Cast: Stone Arrow######'##..##.######....#..#......##..#####..##....##.+.......................##. x   unseen horror (invisible, slow)##...........>...........#.. #.....##..##.....##....##...##.....##..##.<...##....##. _The unseen horror hits you. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (heavily wounded, slightly transparent, slow, 76% to hit)I:jx.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (heavily wounded, slightly transparent, slow, 76% to hit)The stone arrow misses the unseen horror.You radiate an aura of cold. The unseen horror seems to slow down.I:j&,...I:j371.1 (1I:jI:jD _The unseen horror hits you but does no damage.I:j]4I:jdI:jnF _Unknown command.I:jo / +...........# morningthaw the Earth Mage  #...........#......#  Gargoyle of Vehumet ***...  #...........#......# ## Health: 49/54 =====================---  #######...?)##.....# #....##. Magic: 34/45 ==================------ #.....##.....##+###....#.. AC: 19Str: 12 #.....##...............#.. EV: 11Int: 20 #.....#.x..............#.. SH: 0Dex: 10 #.....##*....##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11 I:jDp +.....##.@...##..##....##. Noise: ==-------  Time: 11641.1 (0.0) #......#.....^...##....##. k) +7 Throatcutter {drain, coup de grace}  #.....##...........[...#.. Cast: Stone Arrow ######'##..##.######....#.. #......##..#####..##....##.I:jjp  +.......................##. x   unseen horror (invisible, slow) I:jp o##...........>...........#.  . #.....##..##.....##....##.  ..##.....##..##.<...##....##. I:jp m_The unseen horror hits you but does no damage. _Unknown command.I:j#q Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (heavily wounded, slightly transparent, slow, 76% to hit)I:jJ +...........# morningthaw the Earth Mage  #...........#......#  Gargoyle of Vehumet ***...  #...........#......# ## Health: 49/54 =====================---  #######...?)##.....# #....##. Magic: 34/45 ==================------ #.....##.....##+###....#.. AC: 19Str: 12 #.....##...............#.. EV: 11Int: 20 #.....#................#.. SH: 0Dex: 10 I:j#.....##.....##..##<...#.. XL: 11 Next: 71% Place: Dungeon:11 +.....##.@...##..##....##. Noise: ==-------  Time: 11641.1 (0.0) #......#.....^...##....##. k) +7 Throatcutter {drain, coup de grace}  #.....##...........[...#.. Cast: Stone Arrow ######'##..##.######....#.. #......##..#####..##....##. I:j"+.......................##. x   unseen horror (invisible, slow) ##...........>...........#.  . #.....##..##.....##....##. I:jH ..##.....##..##.<...##....##.Aiming: Stone Arrow (safe; 1% risk of failure)  I:jmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI:jAim: an unseen horror (heavily wounded, slightly transparent, slow, 76% to hit)I:jqThe stone arrow hits the unseen horror!!  You kill the unseen horror!I:jTw   ......#  ......#  ?)##.....#  #+# ... ... `< ... .....[ ###I:j .... .....>   . ##..#   < I:j=M.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (heavily wounded, slightly transparent, slow, 76% to hit)The stone arrow hits the unseen horror!!  You kill the unseen horror!  Vehumet accepts your kill.I:j5352.1 (1I:j}?Stone Arrow _I:j I:jJ:jJ:jJ:jlJ:jF _Unknown command.J:j$ +.# #.#......# #.#......#  #...?)##.....# #....## #.....##.....##+###....# #.....##.# #.....#.# #.....##.....##..##<...# +.....##@:...##..##....## #......#.....^...##....## #.....##.[...# ######'##..##.######....# #......##..#####..##....## +......## ##...........>.# . #.....##..##.....##....## ..##.....##..##.<...##....##J:j.{50=--3 _J:j5J:j7J:j9` +.#  #.#......#  #.#......# ##...?)##.....# #....##.#.....##.....##+###....#.#.....##.#.#.....#.#.#.....##.....##..##<...#.+.....##.@...##..##....##.#......#.....^...##....##.#.....##.[...#.######'##..##.######....#.#......##..#####..##....##.+......##.##...........>.#.. #.....##..##.....##....##...##.....##..##.<...##....##.J:jf J:jai "--J:ji 4J:jYy J:j̈́ c  You pick up a parchment of Freezing Cloud and begin reading...J:jx 355.1 (2J:j J:jt G _You add the spell Freezing Cloud to your library.J:j  +.# #.#......# #.#......#  #...?)##.....# #....## #.....##.....##+###....# #.....##.# #.....#.# #.....##.....##..##<...# +.....##@....##..##....## #......#.....^...##....## #.....##.[...# ######'##..##.######....# #......##..#####..##....## +......## ##...........>.# . #.....##..##.....##....## ..##.....##..##.<...##....##J:j J:j c1=6.1 (1J:j J:j( K:jJ #......########...?)###....# #.....#+##.......#.#.....##..##<+#..##....###......^..#K:j......[...#.######'##..##.######..#..#.........##..##..........)## K:jEK:j^&7K:jxK:jL:jN d#.#......#  #.#......# ##...?)##.....# #....##.#.....##.....##+###....#.#.....##.#.#.....#...#.#.....##.....##..##<...#.+.....##.....##..##....##.#......#.@...^...##....##.#.....##.[...#.######'##..##.######....#.L:j, G#......##..#####..##....##.+......##.##...........>.#.. #.....##..##.....##....##...##.....##..##.<...##....##..##..##.)##.L:j L:j T6=8L:j$ L:j L:j 0M+  ...........#. #########...?) ####+#####..#.............##..##<...#.+.....###..L:j n.^...##....## #.....##...........[######'##..##.######....#..#L:j< '.#..#L:j L:jp &9L:j L:jk L:jvM#.<..#######+#.....T ...........#. #########...?) ####+#####.............#<...#.+.....###...^...##....###.....##...........[...#..T   troll (asleep)##..#L:j"L:jU2=50L:jL:j,V _You encounter a troll.M:jV 9##..#  #.<..#########.....  +#.....T# ...........#. #########...?) ####+#####..@..........#.....##..##<...#.+.....###...^...##....## #.....##...........[#####'##..##.####.###..#####..##+..# #......>...........M:jd TTslow)You radiate an aura of cold. The troll seems to slow down.M:jg /==1M:jo M:j~r ' _The troll shouts!M:jsJ ##..# #..###.<..#########.....  +T# ...........#. #########...?) ####+#####.............#.....##..##<...#.+.....###.^...##....## #.....##...........[#####'##..##.####.###..#####..##+..#.T7=--2Stone ArrowN:j, #..# morningthaw the Earth Mage  ###..# #..##.#  Gargoyle of Vehumet ***... N:j,N #.<..#########.....#  Health: 52/54 =======================-  +...........#......#  Magic: 34/45 ==================------  #...........#.....T#  AC: 19Str: 12 N:jd-( #...........#....*.# ## EV: 11Int: 20  #######...?)##..*..# #....##. SH: 0Dex: 10 #.....##..*..##+###....#.. XL: 11 Next: 75% Place: Dungeon:11 N:j- #.....##.@.............#.. Noise: ---------  Time: 11652.1 (0.0) N:j9.'#.....#................#.. k) +7 Throatcutter {drain, coup de grace}  #.....##.....##..##<...#.. Cast: Stone Arrow +.....##.....##..##....##. #......#.....^...##....##. N:jr.#.....##...........[...#.. T   troll (slow) ######'##..##.######....#.. N:j.#......##..#####..##....##. +.......................##.You radiate an aura of cold. The troll seems to slow down. N:j._The troll shouts!  N:j.Aiming: Stone Arrow (safe; 1% risk of failure)  N:j/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN:j&/<Aim: a troll (slow, 76% to hit)N:jv #..#morningthaw the Earth Mage###..##..##.#Gargoyle of Vehumet ***...#.<..#########.....#Health: 52/54 =======================-+...........#......#Magic: 34/45 ==================------#...........#.....T#AC: 19Str: 12  #...........#....`.### EV: 11Int: 20  #######...?)##..`..# #....##. SH: 0Dex: 10N:jw#.....##..`..##+###....#.. XL: 11 Next: 75% Place: Dungeon:11#.....##.@.............#.. Noise: ---------  Time: 11652.1 (0.0)#.....#................#.. k) +7 Throatcutter {drain, coup de grace} #.....##.....##..##<...#.. Cast: Stone Arrow+.....##.....##..##....##.#......#.....^...##....##.#.....##...........[...#.. T   troll (slow)######'##..##.######....#..#......##..#####..##....##.+.......................##.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: N:j x[39;49ma troll (slow, 76% to hit)  The stone arrow hits the troll!!  The troll is heavily wounded.N:jG.TN:j0.....N:jC3==3.1 (1 _N:j+N:jgN:jdu 4N:j{ N:j F _Unknown command.N:jT  #..# morningthaw the Earth Mage  ###..# #..##.#  Gargoyle of Vehumet ***...  #.<..#########.....#  Health: 53/54 =======================-  +...........#......#  Magic: 31/45 ================--------  #...........#......#  AC: 19Str: 12  #...........#.....T# ## EV: 11Int: 20  #######...?)##...*.# #....##. SH: 0Dex: 10 #.....##..*..##+###....#.. XL: 11 Next: 75% Place: Dungeon:11 #.....##.@.............#.. Noise: ==-------  Time: 11653.1 (0.0) #.....#................#.. k) :j< 0m+7 Throatcutter {drain, coup de grace}  #.....##.....##..##<...#.. Cast: Stone Arrow +.....##.....##..##....##. #......#.....^...##....##. #.....##...........[...#.. T   troll (slow) ######'##..##.######....#.. #......##..#####..##....##. +.......................##. _The troll is heavily wounded. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, slow, 76% to hit)N:j  #..# morningthaw the Earth Mage  ###..# #..##.#  Gargoyle of Vehumet ***...  #.<..#########.....#  Health: 53/54 =======================-  +...........#......#  Magic: 31/45 ================--------  #...........#......#  AC: 19Str: 12  #...........#......# ## EV: 11Int: 20  #######...?)##.....# #....##. SH: 0Dex: 10 #.....##.....##+###....#.. XL: 11 Next: 75% Place: Dungeon:11N:j Y #.....##.@.............#.. Noise: ==-------  Time: 11653.1 (0.0) #.....#................#.. k) +7 Throatcutter {drain, coup de grace}  #.....##.....##..##<...#.. Cast: Stone Arrow +.....##.....##..##....##. #......#.....^...##....##. N:j #.....##...........[...#.. T   troll (slow) ######'##..##.######....#.. #......##..#####..##....##.N:jD  +.......................##.Aiming: Stone Arrow (safe; 1% risk of failure)  N:jb Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN:j Aim: a troll (heavily wounded, slow, 76% to hit)  The stone arrow hits the troll!!  You kill the troll!N:j N:j%  #..#   #..##.#  #.<##.....#  #......#      ?`.#  `..##+# ... ...N:j  #..##< . #...........[N:j n #..##.####  #..####  N:j . N:jG..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (heavily wounded, slow, 76% to hit)  The stone arrow hits the troll!!  You kill the troll!  Vehumet accepts your kill.84.1 (1Stone Arrow _N:jJN:jsLO:jѫO:jׯO:j^O:jF _Unknown command.O:j݊ ###..##.#.<..#########....  +...........#.  ##########...?)###....##. #.....#+##.#......#.#.....##..##<+.....##..##....##.....##...........>...........#. O:jO:jMf2=--5 _O:jO:jKO:jIW i .<..#########....+...........#.  ###########...?)###....##. #.....#+##.#.......##.@...##..##<+.....##..##....###......^........ #.....##..##.....##....##. O:j6] O:jT` g4=--6O:jm O:jw  +...........#.##########...?)###....##. #.....#+##.#.......##.....##..##<+....###......^...#......[...#.##..#..##.....##..##.<...##....##. O:j O:j &7O:j O:j O:j,X #########...?)###....##. #.....#+##.#......#...##.....##..##<+#..##....###......^...#......[...#.######'##..##.######.#.#..#.........##..##..........)##. 8O:jO:j P:jX ########...?)###....##. #.....#+##.#......#...#.....##..##<+#..##....###......^.#......[...#.######'##..##.######.......##..#####..#.##..##.....##..#..........................).. P:j cP:jg`3=9P:j]pP:jrP:j ######...?)###....##. #.....#+##.......#...#.....##..##<+#..##....###......^.#......[...#.######'##.@##.######.P:j%......##..#####..#+....................................................=..................... P:jP:jC=60P:jP:jP:j(Kj  #.....#+##.........#.....##..##<+##..##....###......#.....^...##...........[...#.######'##..##.######.......###..#+...................##...........>............................############################# P:jpTP:jW&1P:j^P:ju`P:j<E ..............#.....##..##<+.##..##....###......#.....^.##...........[...#.######'##..##.######.......##..#####..#+.........@.........##>.. P:jI##..##.....##....#.......#####P:jqP:j2T4=2P:jP:j8P:j [ #.....##.# #.....#........# #.....##.....##..##<...# +.....##.....##..##....## #......#.....^...##....## #.....##....[...# ######'##..##.######....# #......##..#####..##....## +.## ##.>P:j .# . #.....##..##.....##....## ..##.....##..##.<...##....## .........##..##....)## ....................) .......=........... #######P:j` P:j &3P:j# P:jK% P:j  #.....##.# #.....#........# #.....##.....##..##<...# +.....##.....##..##.... #......#.....^...##.... #.....##.....[...# ######'##..##.######....# #......##..#####..##.... +. ##.>. . #.....##..##.....##.... ..##.....##..##.<...##.... ...##..##....) ...............) .......=....... ################4P:j #.....##. #.....#....... #.....##.....##..##<... +.....##.....##..##.... #......#.....^...##.... #.....##.....[...P:jk ######'##..##.######.... #......##..#####..##.... +. ##.> . #.....##..##.....##....P:j- ..##.....##..##.<...##.... ..##..##.)P:jP] ........P:jwl .=.......P:jK ##########P:j P:j&5P:jP:jQ:j)o #.....## #.....# #.....##.....##..##< +.....##.....##..## #......#.....^...## #.....##....[ ######'##..##.###### #......##..#####..## + ##.> . #.....##..##.....##Q:j ..##.....##..##.<...## ...##..##. ..... .=...... Q:j8#######Q:j Q:j/^5=6Q:jQ:jp _You hear the loud beating of a drum very nearby.Q:j #.....## #.....# #.....##.....##..##< +.....##.....##..## #......#.....^...## #.....##.[ ######'##..##.###### #......##..#####..## + ##.> . #.....##..##.....## ..##.....##..##.<...## ...##..## .. .=.. ##Q:jY7Q:jN #.....## #.....# #.....##.....##..##< +.....##.....##..## #......#.....^...## #.....##.[ ######'##..##.###### #......##..#####..## + ##.> . #.....##..##.....## ..##.....##..##.<...## .........##..## ... .......=... ##Q:j.<8Q:jQ:jQ:j}X #.....## #.....# #.....##.....##..## +.....##.....##..## #......#.....^...## #.....##. ######'##..##.###### #......##..#####..## + ##.> . #.....##..##.....## ..##.....##..##.<...## .........##..## ... .......=... ##6=9R:jy #.....## #.....# #.....##.....##.. +.....##.....##.. #......#.....^... #.....## ######'##..##. #......##..#####.. + ##.> . #.....##..##..... ..##.....##..##.<... .........##..## ..... .......=.... ###R:jR:j['70R:jR:jޏR:j{ #.....## #.....# 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##≈.#k###...#.≈##≈≈.#..#©#..#.≈≈#≈.#...###k#.≈##h:j n ##.#....#..#@## ##≈.#.......#.≈##≈≈.#########.≈≈##≈.#ß..©#....≈##h:j< ##.#©...#.ß##h:jk ##≈.#ß..©#....≈##≈≈.#########.≈≈#≈.#?.#5#"5#.≈#h:j 55 2 crimson imps (1 wandering) ##.#5#.#.#5#.##h:jm E.kh:j" *.h:j( &2h:j5 h:jw8 h:jRe :..#ß..©#....≈## ≈≈≈#...#########.≈≈ #≈###..#k.?©=.I#.≈# #h:j $.3i:j? 05i:jr@ E.5i:jeK V5 4 crimson imps (1 wandering)i:jO &1i:jX :∩i:j~] i:je ##.#5#.#.#5#.## #≈.#.#.#.#.#.≈##i:j≈≈.#.5#©#..#.≈≈##≈.#.#.#.#5#.≈## ##.#.#.#.#3#.## i:j#≈.#..#.#55#.≈#≈≈.#########.≈≈###≈.....©.....≈##i:j ##........@..## #≈...∩...∩...≈##≈≈≈#≈≈≈#≈≈≈#≈≈≈##≈###≈###≈###≈##### ### ### ###i:j"G.5i:jɟC5i:j &2i:jp;∩i:jj:jx- ##.#5#.#.#5#.## ##≈.#.#.#.#.#.≈## #≈≈.#..#©#..#.≈≈# ##≈.#.#5#.#5#.≈## ##.#.#.#.#3#.## ##≈.#..#.#55#.≈## #≈≈.#.≈≈# ##≈.....©.....≈## ##.##j:j-c ##≈...∩...∩...≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈# ##≈###≈###≈#≈## ### ### ### ###j:j3G.5j:j2?j:jH&3j:j7Kj:jbOj:jd##≈.#?.#©#".#.≈## ##.#.### #≈.#.#.#.#.#.≈##≈≈.#..#©#..#.≈≈###≈.#.#.#.#5#.≈## ##.#.#5#.#3#.## #≈.#..#.#55#.≈#≈≈.#########.≈≈###≈.....©.@...≈## ##...........## #≈...∩...∩...≈##≈≈≈#≈≈≈#≈≈≈:j@e;37m#≈≈≈##≈###≈###≈###≈##### ### ### ###j:j2jG.5j:jrj:j`v&4j:j:∩j:jȅj:jf! ##≈.#?.#©#".#.≈## ##.#.#.#.#.#.## ##≈.#.#.#.#.#.≈##j:j #≈≈.#..#©#..#.≈≈# ##≈.#.#.#.#5#.≈## ##.#.#.#.#3#.## ##≈.#..#5#55#.≈## #≈≈.j:j#.≈≈# ##≈.....©@....≈## ##.## ##≈...∩...∩...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# ##≈###≈###≈#≈## ### ### ### ###j:j<5j:j8∩j:jp _The crimson imp disappears for a moment.j:j& ##≈.#?.#©#".#.≈## ##.#.#.#.#.#.## ##≈.#.#.#.#.#.≈## #≈≈.#..#©#..#.≈≈# ##≈.#.#.#.#5#.≈## ##.#.#.#.#3#.## ##≈.#..#5#55#.≈## #≈≈.#.≈≈# ##≈.....@.....≈## ##.## ##≈...∩...∩...j:j≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈# ##≈###≈###≈###≈## ### ### ### ###j:jL j:j&6j:j|j:j4#R _There is a transporter here.k:jG≈≈.#########.≈≈##≈.#ß..©#....≈## ##.#©...#.ß..## #≈.#ß..©#....≈#≈≈.#########.≈≈##≈.#?.#©#".#.≈## ##.#.#.#.#.#.## #≈.#.#.#.#.#.≈#≈≈.#..#@#..#.≈≈##≈.#.#.#.#5#.≈## ##.#.#.#.#3#.## #≈.#..#5#55#.≈#≈≈.########:j۳40m#.≈≈##≈.....©.....≈##55 2 crimson imps##...........## ##≈...∩...∩...≈## #≈≈≈#≈≈≈#≈≈≈#≈≈≈#5.5.k:j7Stone Arrow _You enter the transporter and appear at another place.l:j'W #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 54/54 ======================== ##≈.#ß..©#....≈##  Magic: 42/45 ======================-- #≈≈.#########.≈≈#  AC: 19Str: 12 l:jW##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 ##≈.#.#.#.#.#.≈##  XL: 11 Next: 78% Place: a Gauntletl:j5X #≈≈.#..#@#5.#.≈≈#  Noise: ---------  Time: 11907.6 (0.0) ##≈.#.#.#*#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#.#5#3#.##  Cast: Stone Arrow l:jX##≈.#..#5#.5#.≈##  #≈≈.#########.≈≈#  ##≈.....©.....≈##  55 2 crimson imps ##...........##  ##≈...∩...∩...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# _There is a transporter here. _You enter the transporter and appear at another place.  Aiming: Stone Arrow (safe; 1% risk of failure)  l:j/Y*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp (64% to hit)l:j#≈≈.#########.≈≈#morningthaw the Earth Mage##≈.#ß..©#....≈##Gargoyle of Vehumet ***...##.#©...#.ß..##Health: 54/54 ========================l:j##≈.#ß..©#....≈##Magic: 42/45 ======================--#≈≈.#########.≈≈#AC: 19Str: 12##≈.#?.#©#".#.≈##EV: 11Int: 20l:j43##.#.#.#.#.#.##SH: 0Dex: 10##≈.#.#.#.#.#.≈##XL: 11 Next: 78% Place: a Gauntletl:j|#≈≈.#..#@#5.#.≈≈#Noise: ---------  Time: 11907.6 (0.0)##≈.#.#.#`#.#.≈##k) +7 Throatcutter {drain, coup de grace} ##.#.#.#`#3#.##Cast: Stone Arrow##≈.#..#5#`5#.≈###≈≈.#########.≈≈###≈.....©.....≈##55 2 crimson imps##...........##l:j##≈...∩...∩...≈###≈≈≈#≈≈≈#≈≈≈#≈≈≈# _There is a transporter here. _You enter the transporter and appear at another place.  Aiming: Stone Arrow (safe; 1% risk of failure)  l:jX"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp (64% to hit)l:jm 3 _You enter the transporter and appear at another place.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a crimson imp (64% to hit)  The stone arrow misses the crimson imp.l:jn 45.l:jo 75.l:jy .3   smoke demon55 2 crimson impsl:j{ ;==8.6 (1 _l:j =∩l:j l:j 4l:j l:jM F _Unknown command.l:j= #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 54/54 ======================== ##≈.#ß..©#....≈##  Magic: 39/45 ====================---- #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 l:j&]##≈.#.#.#5#.#.≈##  XL: 11 Next: 78% Place: a Gauntlet #≈≈.#..#@#..#.≈≈#  Noise: ==-------  Time: 11908.6 (0.0) ##≈.#.#.#5#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#.#.#.#.##  Cast: Stone Arrow ##≈.#..#5#35#.≈##  #≈≈.#########.≈≈#  ##≈.....©.....≈##  3   smoke demon ##...........##  55 2 crimson imps ##≈...∩...∩...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# l:jh_The stone arrow misses the crimson imp. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  l:j*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp (64% to hit)m:j- #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 54/54 ======================== ##≈.#ß..©#....≈##  Magic: 39/45 ====================---- #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 ##≈.#.#.#5#.#.≈##  XL: 11 Next: 78% Place: a Gauntlet m:j.#≈≈.#..#@#..#.≈≈#  Noise: ==-------  Time: 11908.6 (0.0) ##≈.#.#.#.#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#.#.#.#.##  Cast: Stone Arrow ##≈.#..#5#35#.≈##  #≈≈.#########.≈≈#  ##≈.....©.....≈##  3   smoke demon ##...........##  55 2 crimson imps m:j.e##≈...∩...∩...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# m:j /PAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclem:j1/\Shift-Dir - straight lineAim: a crimson imp (64% to hit)  m:jN/nThe stone arrow hits the crimson imp!!  You kill the crimson imp!m:j7*   ##≈.#ß..©#....≈##  ##.#©...#.ß..##  ##≈.#ß..©#....≈##  ###  ##≈.#?.#©  ##..##  ##≈.#.#.#5#.#.≈##  #≈≈.#..#@#..#.≈≈#  m:j.8##≈.#.#.#.#.#.≈##  ##..##   ### ##≈.....©.....≈##  ##...........## 5   crimson imp ##≈...∩...∩... m:j 3.  Vehumet accepts your kill.m:j05m:jY.5 2 crimson impsm:j?399.6 (1m:j;∩m:jY _The crimson imp closely misses you.m:jB9m:j:m:jBm:jEF _Unknown command.m:j #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 54/54 ======================== ##≈.#ß..©#....≈##  Magic: 36/45 ===================----- #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 m:jݞ##≈.#.#.#5#.#.≈##  XL: 11 Next: 79% Place: a Gauntlet #≈≈.#..#@#..#.≈≈#  Noise: ==-------  Time: 11909.6 (0.0) ##≈.#.#.#.#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#5#3#.#.##  Cast: Stone Arrow m:j  ##≈.#..#.#.5#.≈##  #≈≈.#########.≈≈# m:jG ##≈.....©.....≈##  3   smoke demon m:j(##...........##  55 2 crimson imps ##≈...∩...∩...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# _The crimson imp closely misses you. m:j_Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  m:jݟPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem:j<Aim: a crimson imp (64% to hit)m:jcU #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 54/54 ======================== ##≈.#ß..©#....≈##  Magic: 36/45 ===================-----m:jCV #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 ##≈.#.#.#.#.#.≈##  XL: 11 Next: 79% Place: a Gauntlet m:jtV#≈≈.#..#@#..#.≈≈#  Noise: ==-------  Time: 11909.6 (0.0) ##≈.#.#.#.#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  m:jV##.#.#5#3#.#.##  Cast: Stone Arrow m:jV ##≈.#..#.#.5#.≈##  #≈≈.#########.≈≈# m:jV ##≈.....©.....≈##  3   smoke demon m:j+W##...........##  55 2 crimson imps ##≈...∩...∩...≈##  m:jmW#≈≈≈#≈≈≈#≈≈≈#≈≈≈# Shift-Dir - straight lineAim: a crimson imp (64% to hit)  The stone arrow hits the crimson imp!  m:jWYou kill the crimson imp!Vehumet accepts your kill.You feel your power returning.m:j]    ##≈.#ß..©#....≈##  ##.#©...#.ß..## m:j?^ ##≈.#ß..©#....≈##  ###  ##≈.#?.#©  ##.m:j^!.##  ##≈.#.#.#.#.#.≈##  #≈≈.#..#@#..#.≈≈#  ##≈.#.#.#.#.#.≈##  m:j^5##..##  m:j*_q ### m:jO_##≈.....©.....≈##  m:jq_##...........## 5   crimson imp m:j_##≈...∩...∩...m:j_ m:j5.3.5m:jI5 2 crimson impsm:ja8=10.6 (1 _m:j+ ;∩m:j m:j _Unknown command.m:j]' F #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... m:j' j##.#©...#.ß..##  Health: 54/54 ======================== ##≈.#ß..©#....≈##  Magic: 35/45 ==================------ #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20 m:j#( ##.#.#.#.#.#.##  SH: 0Dex: 10m:jP(  ##≈.#.#.#.#.#.≈##  XL: 11 Next: 79% Place: a Gauntletm:j(  #≈≈.#..#@#..#.≈≈#  Noise: ==-------  Time: 11910.6 (0.0) ##≈.#.#5#3#5#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#.#.#.#.##  Cast: Stone Arrow ##≈.#..#.#.5#.≈## m:j ) ~ #≈≈.#########.≈≈#  m:j9) ##≈.....©.....≈##  3   smoke demon ##...........##  55 2 crimson impsm:ja) < ##≈...∩...∩...≈##  m:j) 7#≈≈≈#≈≈≈#≈≈≈#≈≈≈# m:j) ]_You feel your power returning. _Unknown command.m:j) Aiming: Stone Arrow (safe; 1% risk of failure)  m:j* Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem:jF* =Aim: a smoke demon (79% to hit)m:j v#≈≈.#########.≈≈#morningthaw the Earth Mage##≈.#ß..©#....≈##Gargoyle of Vehumet ***...##.#©...#.ß..##Health: 54/54 ========================##≈.#ß..©#....≈##Magic: 35/45 ==================------#≈≈.#########.≈≈#AC: 19Str: 12##≈.#?.#©#".#.≈##EV: 11Int: 20##.#.#.#.#.#.##SH: 0Dex: 10m:jT ##≈.#.#.#.#.#.≈##XL: 11 Next: 79% Place: a Gauntlet#≈≈.#..#@#..#.≈≈#Noise: ==-------  Time: 11910.6 (0.0)##≈.#.#5#3#5#.≈##k) +7 Throatcutter {drain, coup de grace} ##.#.#.#.#.#.##Cast: Stone Arrow##≈.#..#.#.5#.≈###≈≈.#########.≈≈###≈.....©.....≈##3   smoke demonm:j W##...........##55 2 crimson imps##≈...∩...∩...≈###≈≈≈#≈≈≈#≈≈≈#≈≈≈#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (79% to hit)  The stone arrow hits the smoke demon!  The smoke demon is lightly wounded.m:jg nShift-Dir - straight line  Aim: a smoke demon (79% to hit)  The stone arrow hits the smoke demon!  The smoke demon is lightly wounded.  The crimson imp sputters.crimson imp hits you but does no damage.m:j } **  The smoke demon gestures at you.m:j/ 5.§@m:j0 g41------=1.6 (1m:j9 m:j< 1 _The ball of steam hits you!m:jmm:jnm:jvm:jyF _Unknown command.n:j #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 41/54 ==================------ ##≈.#ß..©#....≈##  Magic: 32/45 =================------- #≈≈.#########.≈≈#  AC: 19Str: 12n:jl ##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 ##≈.#.#§#.#.#.≈##  XL: 11 Next: 79% Place: a Gauntlet #≈≈.#..#@#5.#.≈≈#  Noise: ===------  Time: 11911.6 (0.0) ##≈.#.#5#3#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#.#.#.#.##  Cast: Stone Arrow ##≈.#..#.#.5#.≈##  n:j.#≈≈.#########.≈≈#  ##≈.....©.....≈##  3   smoke demon ##...........##  55 2 crimson imps ##≈...∩...∩...≈##  n:jb#≈≈≈#≈≈≈#≈≈≈#≈≈≈# _The ball of steam hits you! _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  n:j;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (lightly wounded, 79% to hit)n:j#≈≈.#########.≈≈#morningthaw the Earth Mage##≈.#ß..©#....≈##Gargoyle of Vehumet ***...##.#©...#.ß..##Health: 41/54 ==================------##≈.#ß..©#....≈##Magic: 32/45 =================-------#≈≈.#########.≈≈#AC: 19Str: 12n:j##≈.#?.#©#".#.≈##EV: 11Int: 20##.#.#.#.#.#.##SH: 0Dex: 10##≈.#.#§#.#.#.≈##XL: 11 Next: 79% Place: a Gauntlet#≈≈.#..#@#5.#.≈≈#Noise: ===------  Time: 11911.6 (0.0)##≈.#.#5#3#.#.≈##k) +7 Throatcutter {drain, coup de grace} ##.#.#.#.#.#.##Cast: Stone Arrow##≈.#..#.#.5#.≈###≈≈.#########.≈≈###≈.....:j39;49m©.....≈##3   smoke demon##...........##55 2 crimson imps##≈...∩...∩...≈###≈≈≈#≈≈≈#≈≈≈#≈≈≈#Aiming: Stone Arrow (safe; 1% risk of failure)  n:j,fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (lightly wounded, 79% to hit)  The stone arrow hits the smoke demon!  n:j{MThe smoke demon is heavily wounded.n:j5.  Shift-Dir - straight line  Aim: a smoke demon (lightly wounded, 79% to hit)  The stone arrow hits the smoke demon!  The smoke demon is heavily wounded.  You radiate an aura of cold. The smoke demon seems to slow down.  The crimson imp seems to slow down.n:jO(slow)(1 slow)n:ja0--2.6 (1n:jbn:jD _You are engulfed in a cloud of scalding steam.n:jn:j8-n:j]=n:j}SF _Unknown command.n:js  #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 40/54 =================------- ##≈.#ß..©#....≈##  Magic: 29/45 ===============--------- #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20 ##.#.#.#.#.#.##  SH: 0Dex: 10 ##≈.#.#§#5#.#.≈##  XL: 11 Next: 79% Place: a Gauntlet #≈≈.#..#@#..#.≈≈#  Noise: ==-------  Time: 11912.6 (0.0) ##≈.#.#5:j t7m#3#.#.≈##  k) +7 Throatcutter {drain, coup de grace}  ##.#.#.#.#.#.##  Cast: Stone Arrow ##≈.#..#.#.5#.≈##  #≈≈.#########.≈≈#  ##≈.....©.....≈##  3   smoke demon (slow) ##...........##  55 2 crimson imps (1 slow) ##≈...∩...∩...≈##  #≈≈≈#≈≈≈#≈≈≈#≈≈≈# _You are engulfed in a cloud of scalding steam. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (heavily wounded, slow, 79% to hit)n:j> v#≈≈.#########.≈≈#morningthaw the Earth Mage##≈.#ß..©#....≈##Gargoyle of Vehumet ***...##.#©...#.ß..##Health: 40/54 =================-------##≈.#ß..©#....≈##Magic: 29/45 ===============---------#≈≈.#########.≈≈#AC: 19Str: 12##≈.#?.#©#".#.≈##EV: 11Int: 20##.#.#.#.#.#.##SH: 0Dex: 10n:j ##≈.#.#§#5#.#.≈##XL: 11 Next: 79% Place: a Gauntlet#≈≈.#..#@#..#.≈≈#Noise: ==-------  Time: 11912.6 (0.0)##≈.#.#5#`#.#.≈##k) +7 Throatcutter {drain, coup de grace} ##.#.#.#.#.#.##Cast: Stone Arrow##≈.#..#.#.5#.≈###≈≈.#########.≈≈###≈.....©.....≈##3   smoke demon (slow)##...........##55 2 crimson imps (1 slow)n:j~ ##≈...∩...∩...≈###≈≈≈#≈≈≈#≈≈≈#≈≈≈# _You are engulfed in a cloud of scalding steam. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (heavily wounded, slow, 79% to hit)n:jos O3  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a smoke demon (heavily wounded, slow, 79% to hit)  The stone arrow misses the smoke demon.  You are engulfed in a cloud of scalding steam.  The crimson imp hits you.n:j{  The smoke demon gestures at you.The pyre arrow hits you.n:j3 .  You are covered in intense liquid fire! Move or burn!n:jO 3930==3.6 (1Fire+ n:j n:j X _The crimson imp barely misses you.n:j n:j n:j n:j F _Unknown command.o:j  #≈≈.#########.≈≈#  morningthaw the Earth Mage ##≈.#ß..©#....≈##  Gargoyle of Vehumet ***... ##.#©...#.ß..##  Health: 39/54 =================------- ##≈.#ß..©#....≈##  Magic: 27/45 ==============---------- #≈≈.#########.≈≈#  AC: 19Str: 12 ##≈.#?.#©#".#.≈##  EV: 11Int: 20o:jk ##.#.#.#.#.#.##  SH: 0Dex: 10 ##≈.#.#.#5#.#.≈##  XL: 11 Next: 79% Place: a Gauntlet o:j#≈≈.#..#@#..#.≈≈#  Noise: ===------  Time: 11913.6 (0.0) ##≈.#.#5#3#.#.≈##  k) +7 Throatcutter {drain, coup de grace} o:j ##.#.#.#.#.#.##  Cast: Stone Arrow o:jF##≈.#..#.#.5#.≈##  Fire+  #≈≈.#########.≈≈#  o:j.##≈.....©.....≈##  3   smoke demon (slow) o:jP##...........##  55 2 crimson imps (1 slow) ##≈...∩...∩...≈## o:js< #≈≈≈#≈≈≈#≈≈≈#≈≈≈# o:j_The crimson imp barely misses you. _Unknown command.Aiming: Stone Arrow (safe; 1% risk of failure)  o:jkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (heavily wounded, slow, 79% to hit)o:j#≈≈.#########.≈≈#morningthaw the Earth Mage##≈.#ß..©#....≈##Gargoyle of Vehumet ***...##.#©...#.ß..##Health: 39/54 =================-------##≈.#ß..©#....≈##Magic: 27/45 ==============----------o:j#≈≈.#########.≈≈#AC: 19Str: 12##≈.#?.#©#".#.≈##EV: 11Int: 20##.#.#.#.#.#.##SH: 0Dex: 10##≈.#.#.#5#.#.≈##XL: 11 Next: 79% Place: a Gauntlet#≈≈.#..#@#..#.≈≈#Noise: ===------  Time: 11913.6 (0.0)##≈.#.#5#3#.#.≈##k) +7 Throatcutter {drain, coup de grace} ##.#.#.#.#.#.##Cast: Stone Arrow##≈.#..#.o:jWp#.5#.≈##Fire+ #≈≈.#########.≈≈###≈.....©.....≈##3   smoke demon (slow)##...........##55 2 crimson imps (1 slow)##≈...∩...∩...≈###≈≈≈#≈≈≈#≈≈≈#≈≈≈#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (heavily wounded, slow, 79% to hit)  The stone arrow hits the smoke demon!  The smoke demon is severely wounded.o:jHslow)  The smoke demon is severely wounded.  You radiate an aura of cold. The smoke demon seems to slow down.  The crimson imp seems to slow down. x2  The liquid fire burns you!moke demonyou.  The smoke demon hits you but does no damage. x2o:jI\22---------4.6 (1o:jQo:jTB _The crimson imp hits you but does no damage.o:jM-o:j*\ _Unknown command.q:j\+j ##≈.#......k#.≈##q:j), #≈≈.#########.≈≈#≈.#ß..©#....≈## ##.#©...#.ß.. ##≈.#ß..©#....≈## #≈≈.#########.≈≈###≈.#?.#©#".#.≈## ##.#.#.#.#.#.# ##≈.#.#@#5#.#.≈## #≈≈.#..#©#..#.≈≈#≈.#.#5#3#.#.≈## ##.#.#.#.#.#.# ##≈.#..#.#.5#.## #≈≈.#:j,%0;10m########.≈≈###≈.....©.....≈##   crimson imp ##........... ##≈...∩...∩...##    #≈≈.#########.≈≈#  ##≈.#ß..©#....≈##  ##.#©...#.ß..##  ##≈.#ß..©#.  #≈≈.######  ##≈.#?.#©#"  ##.#.#.#  #@#  #≈≈.#..#©#..#.≈≈#  ##≈.#.#5#3#.#.≈##  ##.#.#.#.#.#.##  ##≈.#..#.#.  #≈≈.#########.≈≈#  ##≈.....©.....≈##  ##...........##  ∩ You shake off some of the fire as you move.r:j   #≈≈.#########.≈≈#  ##≈.#ß..©#....≈##  ##.#©...#.ß..##  ##≈.#ß..©#.  #≈≈.######  ##≈.#?.#©#"  ##.#.#.#  #@#  #≈≈.#..#©#..#.≈≈#  ##≈.#.#5#3#.#.≈##  ##.#.#.#.#.#.##  ##≈.#..#.#.r:j #≈≈.#########.≈≈#  ##≈.....©.....≈##  ##........... ∩ 5The liquid fire burns you!.5 2 crimson imps (1 slow)r:j11---------------5 _* * * LOW HITPOINT WARNING * * *s:j, Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  k - the +7 Throatcutter (weapon) {drain, coup de grace}  b - a +4 dagger of venom Armour (go to first with [)  a - a +0 pair of gloves (worn)  c - a +0 pair of boots (worn)  d - a +0 helmet (worn)  e - an orb of energy (worn)  f - a +1 cloak (worn)  q - the +4 skin of Zhor (worn) {*Englaciate rC+++ SInv}  g - a +2 robe of resistance  l - the +3 ring mail of Ummywn {rC+ Str+4 Int+2}  n - +1 fire dragon scales Jewellery (go to first with "=)  i - a ring of magical power (worn)  j - a ring of magical power (worn)h - a ring of willpower  m - an amulet of faith  o - a ring of protection from cold  p - a ring of protection from fire  r - a ring of protection from colds:j:  Potions:  Potions !  g - a potion of magic  L - 4 potions of lignification  w - 3 potions of heal wounds  c - 6 potions of curing  e - 2 potions of enlightenment  h - 2 potions of haste  k - a fizzy silvery potion  l - a white potiont:jI w - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.u:ju:jzu:j?##≈.#......k#.≈##morningthaw the Earth Mage#≈≈.#########.≈≈#Gargoyle of Vehumet ***...##≈.#ß..©#....≈##Health: 33/54 ==============----------##.#©...#.ß..##Magic: 27/45 ==============----------##≈.#ß..©#....≈##AC: 19Str: 12#≈≈.#########.≈≈#EV: 11Int: 20##≈.#?.#©#".#.≈##SH: 0Dex: 10##.#.#.#.#.#.##XL: 11 Next: 79% Place: a Gauntlet##≈.#.#@#.#.#.≈##Noise: ---------  Time::j@9;49m 11915.6 (0.0)#≈≈.#..#5#..#.≈≈#k) +7 Throatcutter {drain, coup de grace} ##≈.#.#5#3#.#.≈##Cast: Stone Arrow##.#.#.#.#.#.##Fire+ ##≈.#..#.#.5#.≈###≈≈.#########.≈≈#3   smoke demon (slow)##≈.....©.....≈##55 2 crimson imps (1 slow)##...........####≈...∩...∩...≈##The smoke demon hits you but does no damage. x2 _The crimson imp hits you but does no damage. _Unknown command.You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *u:jAw[39;49m 5. ##.#.#.#.#.#.## Fire+ ##≈.#..#.#.5#.≈##≈≈.#########.≈≈3   smoke demon (slow)##≈.....©.....≈##55 2 crimson imps (1 slow) ##...........## ##≈...∩...∩...≈##  You feel much better.  The liquid fire burns you!u:jNNO  You feel much better.  The liquid fire burns you!  The smoke demon gestures at you.  The ball of steam hits the crimson imp. The crimson imp resists.  The ball of steam hits you!!  You die...u:j M-2--------------u:ji*/  --more--|:j-|:j48|:jSA? [?25h[?0c [?1051l[?1052l[?1060l[?1061l