hh4 Player: mumra Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-16.20:05:13.ttyrec Time: (1758053113) Tue Sep 16 20:05:13 2025 h v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ch@ Welcome, mumra. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Shapeshifterhh$p - Tengu y - Octopode Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.hc- g - Troll p - Tengurolls are monstrous creatures with powerful claws. They regenerate health rapidly.ho g - Trollp - Tenguengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.hHKp - Tenguy - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.h@(x - Nagay - Octopode Nagas are hybrids; human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.h6 aw - Formicid x - Naga Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.hNv - Demigodw - Formicid Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.hxu - Poltergeist v - Demigod Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour.h| Welcome, mumra the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Octopode Shapeshifterh=<  a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.h b - Gladiator j - Wanderer Wanderers start with random equipment and skills. hj - Wanderer q - Conjurer Conjurers beginthe Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes.h%q - Conjurerr - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.h%hEv Qr - Summoners - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.h&s - Necromancert - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.hpt - Forgewrightu - Fire Elementalist ire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.hOu - Fire Elementalistv - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.h~ {m - Hexslinger  v - Ice Elementalist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.h  hShcmumra the VexingPoltergeistHealth: 12/12 ========================Magic: 2/2========================AC: 2Str: 4EV: 11Int: 15SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingFly h!nl..#........#...#.######......###......[.#.###.P...P.....#..........##...@....##...........#.P...P...##........#...##....##.### ..>..... ### ##........hzh~Welcome, mumra the Poltergeist Hexslinger.Are you destined to find the fabulous Orb of Zot, or to die trying?hhPress ? for a list of commands and other information.h)hDm _Found a robe. Found two stairs.h..#........# ...#.######......# ###......[.#..###.P...P..... #..........#  #...<....##.##....@......##.P...P...###.........#...# #....##.### ..>...... ### ###........ hh111.0 (1 _hhhҰ ..#... ......# ...#.### ###......# # ##......[.#.. ###.P...P..... #..........# #...<....##.# #...# #.P...P...### .#...# #....##.####..>...... ### .#.... ..... #hd h2 %2h ha h h......# #.######......# ###......[.#.. ###.P...P..... #..........# # #...<....##.##...........# #.P...P@..### .........#...# #....##.####..>........ ### .#####.... ..... ## 3h h"#.######......# ###......[.#.. ###.P...P.....# #..........# .# #...<....##.# #...........# #.P...P...### .........#@..# hY{#....##.####..>...#..... ### .######.... .. .... ### hhl%4hha>h{J###......# ###......[.#.. ###.P...P.....# #..........# .#  #...<....##.# #...........# #.P...P...### .........#...###..##....##.####@.>...#..... ### #.###### .... #.. .... #### >h;5>h->hr>hv###......# # ##......[.#.. ###.P...P.....# #..........# .# #...<....##.# #...........# #.P...P...### .#...###..# >hR#....##.####.@>...# ..... ### #.###### .... #.. .... #### >h >hM %6>hf>h?h_9###......# # ##......[.#.. ###.P...P.....# #....# .# #...<....##.# #...........# #.P...P...### .#.#...###..# #....##.####..@...# ..... ### #.###### .... #.. .... #### ?h;7?h?h[ _There is a stone staircase leading down here.?hw ###......# # ##......[.#.. ###.P...P.....# #....# .# #...<....##.# ##...........# .##.P...P...### ..# .#...###..#  #....##.####..>@..#  ?hD..... ### #.######  .... #..  .... #### ?hq?h,8 _?hr?hA?hT ###......# #  ##......[.#..  ###.P...P.....# ## #....# .# ..# #...<....##.# ..#  #...........# #..#  #.P...P...### ...#  .#...###..#  #....##.####..>.@.#  ..... ### #.######  .... #..  .... ####           ?h9\ ?h\ %9?hAb ?hc @hnE ...#.###  #......# # ..  ##......[.#.. ..  ###.P...P.....# .##  #..........# .# ..#  #...<....##.# ..# @hE #...........###..#   #.P...P...####. .........#...### ##.####..>...#.....# @hF### #.###### #.#.#  @h2Fi#.. # ...#### @hVF  @hvF%  @h4N@hN.10.0 (1.0)@hS@hW@hA =......#   ...#.### ...  #......# # ...   ##......[.#.. ...  ##.P...P.....# #.##  ..........# .# ?..#  #...<....##.# #..#  #...........###..#   #.P...P...####. ....#...###..##  ##.####..>...#.....#  ### #.########.#.#  #.. # ..####    @h @hN %1@h @hH \ _Found a scroll labelled GUOMUA MIPN.AhPM ..#.........# # #...# ...#.###.  ###......#.#  ##......[.#...... ##.P...P.....#.#.# ..........# .# ?<....##.# ..........### Ah9QQ #.P...P...####........#...###..## ...##.####..>...#.....#AhQ  Fly #######AhYAhu[%2AhbAhcAh?j M ..#... ......# # #...# ...#.###. ....# ###......#.#  ##......[.#...... ##.P...P.....#.#.# ..........# .#.?<....##.# ..........###  #.P...P...####... ........#...###..##  Fly Ahr Ahr %3Ah|y Ahz Ah:L   ..#  ..#... #...# ...# # #...#  ...#.###. ....#  ###......#.##...#  ##......[.#......# ###.P...P.....#.#.## #..........# .#.@..#  #...<....##.###..#  #...........###..#  #.P...P...####...# ......#...###..##  .##.####..>...#.....# .. ### #.########.#.# . #..# ...#### AhU AhU %4Ahy[ Ahc Ah~c *5.0 (2Ah>i Ahk a _c - a scroll labelled GUOMUA MIPNBhZ3BhBhsP _You don't know any spells.BhDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplBh ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesCh s  mumra the Vexing..#  Poltergeist..#... #...#  Health: 12/12 ========================......# # #...#  Magic: 2/2========================...#.###. ....#  AC: 2Str: 4###......#.##...#  EV: 11Int: 15##......[.#......#  SH: 0Dex: 16 ###.P...P.....#.#.##  XL:  1 Next:  0% Place: Dungeon:1 #..........# .#.@..#  Noise: ---------  ht40mTime: 15.0 (0.0)#...<....##.###..#  a) +1 sling#...........###..#  Fire: a) +1 sling#.P...P...####...#  Fly .........#...###..## ....##.####..>...#.....#   .... ### #.########.#.#   ...#..#   ...####  Press ? for a list of commands and other information. _Found a robe. Found two stairs. _There is a stone staircase leading down here. _Found a scroll labelled GUOMUA MIPN. _c - a scroll labelled GUOMUA MIPN _You don't know any spells.ChwCh _Unknown command.Ch_ChڟChLChP _You don't know any spells.Ch6 ChW: Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsCh: C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills Ch: #: Browse character dumpF.Monsters ~: Macros helpCh; G.Items &: Options helpChw; 1H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionCh; GJ.Religion Ch; Q: FAQK.Mutations Ch; PV: Version informationCh< L.Licence, Contact, History !: Display diagnosticsChE= M.Macros, Options, Performance Home: This screenCh= KN.PhilosophyCh= Z1.List of Character SpeciesCh= ^2.List of Character BackgroundsCh= 3.List of Skills4.Ch> ZList of Keys and Commands5.Ch@> MInscriptions6.Cha> Dungeon sprint modesDh  mumra the Vexing..#  Poltergeist..#... #...#  Health: 12/12 ========================......# # #...#  Magic: 2/2========================...#.###. ....#  AC: 2DhStr: 4###......#.##...#  EV: 11Int: 15##......[.#......#  SH: 0Dex: 16 ###.P...P.....#.#.##  XL:  1 Next:  0% Place: Dungeon:1 #..........# .#.@..#  Noise: ---------  Time: 15.0 (0.0)#...<....##.###..#  a) +1 sling#...........###..#  Fire: a) +1 sling#.P...P...####...#  Fly .........#...###..## ....##.####..>...#.....#   .... ### #.########.#.# h"7m  ...#..#   ...####   _There is a stone staircase leading down here. _Found a scroll labelled GUOMUA MIPN. _c - a scroll labelled GUOMUA MIPN _You don't know any spells. _Unknown command. _You don't know any spells.DhOPDh3DhDhF _Unknown command.Dh( Dh*  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fire26% 3  d - Cause FearHexes38% 4 Dht+  e - Dimensional Bullseye Hexes/Translocation 69% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHhJYHhR`Hhh  mumra the Vexing..#  Poltergeist..#... #...#  Health: 12/12 ========================......# # #...#  Magic: 2/2========================...#.###. ....#  AC: 2Str: 4###......#.##...#  EV: 11Int: 15##......[.#......#  SH: 0Dex: 16 ###.P...P.....#.#.##  XL:  1 Next:  0% Place: Dungeon:1 #..........# .#.@..#HhKi  Noise: ---------  Time: 15.0 (0.0)#...<....##.###..#  a) +1 sling#...........###..#  Fire: a) +1 sling#.P...P...####...#  Fly .........#...###..## ....##.####..>...#.....#   Hhi.... ### #.########.#.#   ...#..# Hhi`  ...####   _Found a scroll labelled GUOMUA MIPN. _c - a scroll labelled GUOMUA MIPN _You don't know any spells. Hhj_Unknown command. _You don't know any spells. _Unknown command.Hhtm  Okay, then.Hh&yHh{. _Hh}{ Hh/| Hhӂ Hhh F _Unknown command.Hhr Hh Hh Hh F _Unknown command.Ih  #..#  ...#  ..#... #...# ...# # #...#  ...#.###. ....#  ###......#.##...#  ##......[.#......#  ###.P...P.....#@#.##  #..........# .#....#  #...<....##.###..#  #...........###..#  #.P...P#...#Ihu   .........#...###..##  #....##.####..>...#.....# .. ### #.########.#.# . #..# Ih Ihŕ 16.0 (1 _Ihg Ih Jh6 ...  ##..#   #...#  #... #...#  ......# # ##...# Jh39  ...#.###. ....#  #......#.##...#   ##......[.#...@..#  ###.P...P.....#.#.##  #..........# .#....# Jh #...<....##.###..#  #...........###..#   #.P...P...####...#  Jh.........#...###..##  ##.####..>...#.....# Jh<h ### #.########.#.# Jh#;7Jh7)JhB*JhS qM##. ...# ..#... ......# #### ...#.###... ###......#.##  ##......[.#......##.P...P.....#.#.# #..........##.#....#  Fly Jh 4#.Jhk ;8Jh Jh Kh  .. .#  .##.  ...  ##..#  #...#  ..#... #...# ...# ####...#  ...#.###..@...#  ###......#.##...#  ##......[.#......#Khy  ###.P...P.....#.#.##  #..........##.#....#  #...<....##.###..#  #...........###..#  #.P...P#...#  .........#...###..##  KhJ;9Kh KhyKh0y .# #  .. .# .##  ...  ##..#   #...#  #... #...#  ......# ####@..#   ...#.###......#  #......#.##...#   ##......[.#......#  ###.P...P.....#.#.##  #..........##.#....#  #...<....##.###..#  #...........###..#   #.P...P...####...#  Kh<20KhKh .M # . .###.# ....# ..#... Kh Y......# #### ...#.###... ###......#.####......[.#......# ###..#Kh ;1Kh KhM Khy ...  #.#  ## #.# #  ..#.. .#  .#.##.# ..... ##..#   KhH{#.@.#  #... #...#  ......# ####...#   ...#.###......#  #......#.##...#   ##......[.#......#  ##.P...P.....#.#.## Kh ..........##.#....#  #...<....##.###..#  Kh,Kh%2KhKh LheM#...Lh8  ### #.# #...#.. .#.#.##.##......### ..#... ......# ####...#.###......# #....LhLhy%3LhLhLhLh .>  #..  ...   #.#  ### #.# #  ...#.. .#  #.#.##.#  #...@..# ###..###  #...#  #... #...#  ......# ####...#   ...#.###......#  #......#.##...#  .....[.#......#  #.P...P.....#.#.##  4LhǥQ _Found a stone staircase leading down.Mh 1 .>  #..  ...  #.#  ### #.# ##  ...#.. .#  #.#.##.#  #....@.#  ###..###  #...#  ..#... #...#  ......# ####...#  ...#.###......# MhI ###......#.##...#  #......[.#......#  .P...P.....#.#.##  MhpMh%5Mh@"Mh$MhBA   .>  #..  ...   #.#  ### #.####  ...#....#  #.#.##@#  #......#  ###..###  #...#  #... #...#  Mh......# ####...#   ...#.###......#  ##......#.##...#  ......[.#......#  Mh^Mh(%6MhrMhrMh M.> #... #.# ### #.###...#...#.#.###......###..####...# # ##.MhJ Mh %7Mh Mh Mh`1 3Mh6 Mh99 Nhc    .>  #..  ...  #.#  ### #.####  ...#..@.#  #.#.##.#  #......#  ###..###  #...#  ..#... #...#  ......# ####...#  ...#.###......# #......#.##...# Nh Nh%8NhNhߝNh   #. ## #. ...> .#..  ...  #.#  ### #.####  ...#.@..#  #.#.##.#  #......#  ###..###  #...#  ..#... #...#  ......# ####...#  ...#.###......#  ###......#.##...# NhNh%9NhNhNhy+  #..#  #..# ## #..# ..>.# #..#  ...  #.#  ### #@#### ...#....#  #.#.##.#  #......# ##..###  #...#  ..#... #...# ...# ####...#  ...#.###......# NhNhɼ&30NhINhNhd M..# ### #.....>#.#..##....# #@# ### #.####...#....##.##.##......# #...#Nh Nh@ %1Nh NhG Oht ## .. #...## #.#..#  #.#..# ###.#..# ....>.#  #.#..# #.@..#  ###.##  ### #.#### ...#....#  #.#.##.#  #......# ##..###  #...#  ..#... #...# Oh&Q2OhCOh%   ###..  #...##  #.#..# .# #.#..# ....###.#..# .........>.#  #@#..#  #....#  ###.##  ### #.#### ...#....#  #.#.##.#  #......# ##..###  #...# Ohm Oh( %3Oh Oh Ph ###..  #...##  #.#..# # #.#..# ###.#..# .......@..>.# .#...###.#..# ... #....# # ###.##  ### #.####...#....# #.#.##.# #......###..###PhvPh%4PhܣPhQhn"   ###..  #...##  #.#..#  ..# #.#..#  .....###.#..#  .>.#  QhNo.#...###.#..#  ... #....#  # ###.##  ### #.####  ...#....#   #.#.##.#   #......#   ###..###  QhoD QhUvQhv%5Qh{Qh}QhQhQhQh9Qhv>M##.. ..## #.#..#.# #.#..#....###@#..#.........>#...###.#.... #....####.## .# .##Qh}Qh~%6QhQh.Qh M# .###.. ..## ....###.#..#.........>.##...###.#..#... #....# Qh Qh %7Qh Qh Qhy M # # .#.###...#..## ###.#..........>.#...###.#..# .. ##QhQhj%8QhQh9Rh      ## #   .#.#  ###...# #.@.##   #.#..#  ..# #.#..#  .....###.#..#  ..........>.#  .#...###.#..#  ... #....#  # ###.##  ### #.####  RhRh%9Rh=Rh Rh    ## #.  ###.##.## #  ........#.#  ###@..# #...##  #.#..#  Rh..# #.#..#  .....###.#..#  ..........>.#  .#...###.#..#  ... #....#  # ###.##  RhRh&40Rh1#RhL%RhY     ## ## #. .# ###.##.##.#  .#.#  ###.@.#  #...###  #.#..#  ..# #.#..#  .....###.#..#  ..>.#  RhZ Z.#...###.#..#  ... #....#  # ###.##  RhKa Rha %1Rhf Rhh Rh7#      ######   #. ..#  ###.##.##.#  ........#@#  ###...#  #...###  #.#..#  ..# #.#..#  .....###.#..# Rh%0 ..........>.#  .#...###.#..#  ... #....#  Rh)Rh*%2Rh.Rh0Sh;wM##### #...###.##.#........####...#...####.#..# # Sh&}Sh~%3ShShSh/       ######  Sh#..@.#  ###.##.##.# ........#.# #.###...# .. #...###  . #.#..#  ..# #.#..#ShN  .....###.#..#  ..........>.# Shp;4ShoShSh         ######  #.@..#  ###.##.##.#  ........#.#  #.###...#  .. #...### #. #.#..#  ..## #.#..#  .....###.#..#  .>.# ShX Sh %5Sh Sha Thd      ######  #....# ###.##@##.# b........#.# .###.###...# .. #...### #. #.#.. ..## #.#..# b   bat (asleep) .....###.#..# Thle.  ..........>.#   .#...###.#..#  ThjTh2k,Th1qZ...bbThq%6ThZwThyV _A bat comes into view.Th|     ###### # #....# #####.##.##.# ....b..@..#.# ###.###...#  .. #...### #. #.#..# ..## #.#..#  .....###.#..#  ..........>.#  .#...###.#..#  ... #....# ThF!,Th$..bTh%-=7Th*Thm-Q _The bat closely misses you.Uh~  (((((((You shoot a sling bullet.Uh  The sling bullet closely misses the bat.Uh a....b..==8.3 (1.3Uh Uh~ Q _The bat closely misses you.Vh&  (((((((You shoot a sling bullet.Vh ,VhJ sThe bat closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the bat.Vh۲ 4.......bVh] '9.6Vh Vh ^  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat closely misses you.  You shoot a sling bullet.  The sling bullet closely misses the bat. _The bat hits you but does no damage.Wh@(((Wh7WhZ@ b.  You shoot a sling bullet. The sling bullet barely misses the bat.WhcAW1--50.9WhFWhIc _The bat hits you. The bat closely misses you.Wh4 >  You shoot a sling bullet.WhN l  The sling bullet hits the bat but does no damage.Whx Wh ,2.3 (1.4Wh Whƛ u _The bat barely misses you. The bat hits you but does no damage.Xh>(((((((XhG  You shoot a sling bullet. The sling bullet misses the bat. The bat misses you.x2XhvN3b.......XhO'3.7XhTXh,W: _The bat hits you but does no damage.Xh? ( You shoot a sling bullet. The sling bullet hits the bat.Xh Xhs { .b  The bat is moderately wounded.Xhn G--5.0 (1.3XhR Xh b _The bat hits you. The bat barely misses you.Yhcx (((((((You shoot a sling bullet.YhN  The sling bullet closely misses the bat.Yh>o.......Yh'6.3Yh YhQ _The bat closely misses you.ZhNZhZh?Zh9ZhZhbb   batZh(0.0Zh3--7.3 (1Zh _You start resting. The bat closely misses you.Zh: >(((((((Zh ......b  You shoot a sling bullet. The sling bullet misses the bat. The bat hits you.ZhL j9/12 ----==8.6 (1.3Zh! Zh c _The bat closely misses you. The bat hits you.[h} (((((((You shoot a sling bullet.[h+ ......b The sling bullet completely misses the bat.[hRD----9.9[h[h0 _The bat closely misses you. The bat barely misses you. The bat hits you.[h' >((((((([hĩ  You shoot a sling bullet. The sling bullet barely misses the bat.[hJ [h 4.......b[h (61.2[h [h Q _The bat closely misses you.\hl  You shoot a sling bullet. The sling bullet hits the bat.(.\h ...\h./12.5\h \hxG _You kill the bat!\hƌ 3\hS \h H _No target in view!]h7<     ######  # #....#  #####.##.##.#  .#.# ]h< ..###.###...#  .. #...###  #. #.#..#  ..## #.#..#  .....###.#..#  .>.#  ]h=.#...###.#..#  ... #....#  ]hD]hTE<---30 _]hI]hQL]h I]h ]h P10/12==]h# X]h ]hވ ]hg ]h ]h ]hr ]h ]h j1====]h ]h ,]h ]hD ]h ]h ]hѓ ,]h ]hX ]h :==]h ]h --- _You start resting.]h5 ,72.5 (9]h ]2==3.5 (10.0)]hV ]h8 " _HP restored.hGhqD [?25h[?0c [?1051l[?1052l[?1060l[?1061l