vg Player: nabo92 Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2025-02-05.14:34:19.ttyrec Time: (1738766059) Wed Feb 5 14:34:19 2025 vgc v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cvg` vg }Welcome, nabo92. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinni  v - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalistvg$vg)vg*0Welcome, nabo92 the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorvg*j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvervg+Mt - Necromancer e - BrigandWarrior-magevg9+u - Fire Elementalist Zealotm - Warpervg[+sv - Ice Elementalist f - Berserkern - Hexslingervgz+ew - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist vg+=h - Chaos Knightp - Reavery - Alchemist vg+Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery destruction. vg+S+ - Recommended background * - Random background vg+Y# - Recommended character ! - Random character % - List aptitudesvg,bSpace - Change species ? - Help Tab - Djinni Fire Elementalistwg wg9 wgK nabo92 the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0wg Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfirewgݠ >Fly wgW `####@##...####..#..#..##.#.# #wg wgڰ Welcome, nabo92 the Djinni Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.wg wg wg Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.wg!0   You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.wg \ #.###. ###......#<#..##..# #..##wgXB ^1.0 (1 _wgC wgk# #.#.###.####.#<# #.@.# ###..# #..# ..## .#. ## #wgVowg p&2wgwgӯ ## #. ##.###.#####......@#<##..####.###..# #..# ..## .#.## #wgY3wg7;####.. ##.. #.. ##.###.#### #.#<# #..####...# ###..# #..# ..##  .#.  ## #wgY4wg3  #### #... ##..# #..# ##.###.#### #.#<# #..####...#... ###..#. #..# ..##  .#.  ## #5 wgŠ ### #...## #..# ##.###@#### #.......#<#  #..####...# ... ###..#.#..#..##.#.## # wg <6 wg  wg<  wgI*###.# #.@# ##.###.#### #.......#<#  #..####...#... ###..#.#..#..##.#.## # wg wgg&7 wg wg wgA###.#...## #..## ##.###.#### #.......#<# #..####...#... ###..#.#..#..##.#.8 wg wg  wgj7###.# ...###..###..# wg8t #..## ###.###.#####.......#<# #..####...#... ###..#.#..#..## wg> wg@&9 wgC wgRF wgH y##.#..#####.# ##..@..# ##..###..# #..## .# ##.###.#### ##.......#<##..####...#  wgN  wgP /10.0 (1.0) wgT  wgh  wg/. wgSR  Select layers to display:(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealthPress 'a' to toggle all layers. Press any other key to exit.wg. d @Okay, then.wgx. wgA D _wg^ J  Cast which spell? (? or * to list) wgE0wg2+ Your spells (cast)TypeFailure Level  a - FoxfireConjuration/Fire5% 1  b - ScorchFire8% 2  c - Volatile Blastmotes Fire/Translocation 16% 3  d - Inner FlameHexes/Fire16% 3  e - Flame WaveConjuration/Firewgp245% 4 Select a spell to cast[!]/[I] toggle spell headerswgFnabo92 the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7#EV: 11Int: 16#.#SH: 0Dex: 13..XL:  1 Next:  0% Place: Dungeon:1#####.#Noise: ---------  Time: 10.0 (0.0)##..@..#-) Nothing wielded##..###..#Cast: Foxfire#..## .#Fly ##.###.#### ##.......#<##..####...#... ###..#.#..#..##Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave. _Okay, then.Cast which spell? (? or * to list) wgnabo92 the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7#EV: 11Int: 16#.#SH: 0Dex: 13..XL:  1 Next:  0% Place: Dungeon:1#####.#Noise: ---------  Time: 10.0 (0.0)##..@..#-) Nothing wielded##..###..#Cast: Foxfire#..## .#Fly ##.###.#### ##.......#<##..####...#... ###..#.#..#..##Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave. _Okay, then.Cast which spell? (? or * to list)  _You aren'wgΩ/t experienced enough to cast this spell.wg# ###.# ... #####.# ##...@.# ##..###..# #..## ..# ##.###.#### ..##.......#<# ..##..####...# ..#... ###..##.#. #..# !# 1.0 (1 _Found a metallic brown potion.wgE# ####.# #... #####.# ##....@# ##..###..# #..## #..# ##.###.#####..##.#<##..##..####...##..#... ###..##.# wgHY2wgv4 #####.... #####.# ##.....####..###@.#..## Fly .#.#.wgwg&3wgwgwgQ #####.... #####.# ##.....####..###....## ##.###.####Fly .### #4wg# ####.# #... #####.# ##.....## ##..###..# #..## #.@# ##.###.#####..# #.#<##..#  . #..##!#..###.#.#. #.# 5wg! #####.... #####.# ##.....####..###....## wg=##.###.####.......#<Fly ..#wgY6wg&  #####.... #####.# ##.....####..###....## ##.###.####.......#<####...Fly ###7wg+ wg- wg  _ ####.... #####.# ##.....####..###....## ##.###.####.......#<####...... ###..##Fly wg' wg'( &8wg13 wgwgm ... #####.# ##.....####..###....## ##.###.####.......#<####...... ###..## #..##!Fly wgUwg&9wgwgwg0 #####.# ##.....####..###....## ##.###.####.......#<####...##... ###..##  ..###.#. 201.0 (2 _b - a metallic brown potionwgu d##.....####..###....## ##.###.####.......#<######...##... ###..##  ..##. ## # . ### 2.0 (1wgE ##..###....## ##.###.#####.......#<######...... ###..##  ..##. ## ##. ### wg4 wg &3wg wg wg..## ##.###.#####.......#<####...... ###..##  ..##.### ##. ###4wg&wgUwg,Q wgN wg wg wg wgH wg!$X wgj$ wg$ wgg& wgC( wg( wg( wg* wg#- wgt- wg/, wg1 wg2, wg:4 wg5, wg7 wg:X wgrS _You now have 16 gold pieces. wgt> ..).. #.#.# ..#.# #.#.# #.#.# #.#.##46.0 (22.0) wgu#@...###### #..........##...#######.###.##.#####.##....# wgu<#####.#### wg} wgc},7.0 (23 wg& wg$ _Found a sling."wg0v "wgv "wgE "wg_ X"wg B"wg- "wǧ "wgӍ "wgB "wgӐ "wg "wg5 "wgW "wg( "wg h#.....#.... #?... .... ##..#.##..#.######..)...>..52.0 (5.0).#######@#.# .........#.# .#######.#.# #.#.##.#.###....###### #.......... ##...##### ##.##3.0 (6 _Found a stone staircase leading down.$wgc$wg'd$wge$wg i$wgl,$wgJq$wgs$wgE g..>##.# ....... #.....####.......?....# .....#  #..#.#  #@.#.##### #..)...>.. .#######.#.####.........#.#.#######.#. #.#.# g   hobgoblin (asleep) #.#.## #....######..........$wgy 4.0 (1  A hobgoblin comes into view.$wg+5.0 (2$wg3Q _Found a stone staircase leading down.'wgj  nabo92 the Apothecary g..>##.#  Djinni .......  Health: 14/15 ======================-- #.....###  AC: 2Str: 7 #.......  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next:  0% Place: Dungeon:1 #**#.#  Noise: ---------  Time: 55.0 (0.0) #@*#.#####  -) Nothing wielded #**)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  g   hobgoblin (asleep) #.#.##  #....######  #.......... [39'wg(:;49m_Found a stone staircase leading down.  A hobgoblin comes into view. _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate'wgP   nabo92 the Apothecary g..>##.#  Djinni .......  Health: 14/15 ======================-- #.....###  AC: 2Str: 7 #.......  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next:  0% Place: Dungeon:1 #..#.#  Noise: ---------  Time: 55.0 (0.0) #@.#.#####  -) Nothing wielded #..)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  g   hobgoblin (asleep) #.#.##  #....###### 'wg9  #.......... A hobgoblin comes into view. _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire! ...>##.#  g......  #.....###  #.......  #?....#  .....#  #v.#.#  #@.#  #v.)...>..  ##.#.####  .#.# .# #.#.#glly target) #.#'wg  #.. ==6.0 (1'wg 'wg%  _Found a stone staircase leading down.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activat'wg ce  You conjure some foxfire! _The hobgoblin shouts!(wg   nabo92 the Apothecary ...>##.#  Djinni g......  Health: 13/15 ====================---- #.....###  AC: 2Str: 7 #.......  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next:  0% Place: Dungeon:1 #v*#.#  Noise: ==-------  Time: 56.0 (0.0) #@*#.#####  -) Nothing wielded #v*)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  g   hobgoblin (ally target) #.#.##  #....###### (wg 0  #.......... Dir - look around, f - activateYou conjure some foxfire! _The hobgoblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate)wgP   nabo92 the Apothecary ...>##.#  Djinni g......  Health: 13/15 ====================---- #.....###  AC: 2Str: 7 #.......  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next:  0% Place: Dungeon:1 #v.#.#  Noise: ==-------  Time: 56.0 (0.0) #@.#.#####  -) Nothing wielded #v.)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  g   hobgoblin (ally target)[1)wgR VK #.#.##  #....######  #.......... )wg You conjure some foxfire! _The hobgoblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  )wg KPress: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!)wg )wg  ...>##.#  g......  #v....###  #§......  #§....#  .§...#  #§.#.#  #@.#  #v.)...>..  ##.#.####  .#.# .# #.#.#   #.# #..  _The hobgoblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfi)wg ,re!  The foxfire hits the hobgoblin.)wg.d )wgj )wg-s .g§§§§vv-7.0 (1)wg| §§§§)wg b _The hobgoblin is severely wounded.*wg}   nabo92 the Apothecary ...>##.#  Djinni .......  Health: 12/15 ===================----- #g....###  AC: 2Str: 7 #§......  EV: 11Int: 16 #§....#  SH: 0Dex: 13 .§...#  XL:  1 Next:  0% Place: Dungeon:1 #*v#.#  Noise: =--------  Time: 57.0 (0.0) #@v#.#####  -) Nothing wielded #v*)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  g   hobgoblin (ally target) #.#.##  #....######*wg" R  #.......... You conjure some foxfire!  The foxfire hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate+wgBn  nabo92 the Apothecary ...>##.#  Djinni .......  Health: 12/15 ===================----- #g....###  AC: 2Str: 7 #§......  EV: 11Int: 16 #§....#  SH: 0Dex: 13 .§...#  XL:  1 Next:  0% Place: Dungeon:1 #§v#.#  Noise: =--------  Time: 57.0 (0.0) #@v#.#####  -) Nothing wielded #v.)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  g   hobgoblin (ally target)[+wg$o,40m #.#.##  #....######  #.......... The foxfire hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!+wgwFM_The hobgoblin is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the hobgoblin.+wg ...>##.#  .......  #†....###  #v......  #§v...#  .§v..#  #§§#.#  #@§#  #§.)...>..  ##.#.####  .#.# .# #.#.# #.# #.. +wg?g.?vv.§v§§§v228.0 (1§ _You kill the hobgoblin!,wg[4 ,wg...>##.#.... #†....###....... #?vv..#  ..§..##v§#..§#.#####v)...>...Cast: Foxfire#Fly ..##...#####,wg,,wg,wg8,wg,wgb,wg,wg,wg,wgy,wg,wgb,wg ,wg,wg,wg,wg~l  An endoplasm comes into view.,wgwJ§§vv§..§.§.§.§J   endoplasm-9§§§§§ _Your foxfire dissipates!-wgl...>##.#J...... §§...####vv.....#§....#.§...§.#.# .#.##### #.§)...>..-wgl_#######.#.####........#.#.###### #.########..........-wgKq,-wgy vv§§§§ (ally target)  The foxfire hits the endoplasm..wg/ v§§§§ The endoplasm is heavily wounded.The foxfire hits the endoplasm..wgJ..J...?...3=-60 _The endoplasm is severely wounded..wg\  nabo92 the Apothecary ...>##.#  Djinni .......  Health: 12/15 ===================----- #J....###  AC: 2Str: 7 #.......  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next: 22% Place: Dungeon:1 #**#.#  Noise: ---------  Time: 60.0 (0.0) #@*#.#####  -) Nothing wielded #**)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  J   endoplasm #.#.##  #....######  #.......... The endoplasm is.wg] heavily wounded.The foxfire hits the endoplasm. _The endoplasm is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate.wg}   nabo92 the Apothecary ...>##.#  Djinni .......  Health: 12/15 ===================----- #J....###  AC: 2Str: 7 #.......  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next: 22% Place: Dungeon:1 #..#.#  Noise: ---------  Time: 60.0 (0.0) #@.#.#####  -) Nothing wielded #..)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  J   endoplasm #.#.##  #....######  #.......... [39;4.wg 9mThe foxfire hits the endoplasm. _The endoplasm is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!.wgz . ...>##.#  .......  #†....###  #.J.....  #?....#  .....#  #.v#.#  #@v#  #..)...>..  ##.#.####  .#.# .# #.#.# (ally target) #.# #.. =1.0 (1 _.wg 0wg5  nabo92 the Apothecary ...>##.#  Djinni .......  Health: 11/15 =================------- #†....###  AC: 2Str: 7 #.J.....  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next: 22% Place: Dungeon:1 #*v#.#  Noise: =--------  Time: 61.0 (0.0) #@v#.#####  -) Nothing wielded #**)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  J   endoplasm (ally target) #.#.##  #....######  #.......... 0wgN6 Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate0wgnL  nabo92 the Apothecary ...>##.#  Djinni .......  Health: 11/15 =================------- #†....###  AC: 2Str: 7 #.J.....  EV: 11Int: 16 #?....#  SH: 0Dex: 13 .....#  XL:  1 Next: 22% Place: Dungeon:1 #.v#.#  Noise: =--------  Time: 61.0 (0.0) #@v#.#####  -) Nothing wielded #..)...>..  Cast: Foxfire .#######.#.####  Fly  .........#.#  .#######.#.#  #.#.#  J   endoplasm (ally target) #.#.## gR\16H #....######  #.......... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire! ...>##.#  .......  #†....###  #.J.....  #?v...#  .v...#  #.§#.#  #@§#  #..)...>..  0wgvS##.#.####  .#.# .# #.#.#  #.# #..  _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm but does no damage.0wg  The endoplasm is severely wounded.  --more--3wg_a § The foxfire hits the endoplasm.3wg.J§v§§v2.0 (13wgA§§3wgU _The endoplasm is almost dead.5wg 5wg { ...>##.#5wg .... #†....###....... #?J...#  .§...##v§#..§#.#####.)...>..Cast: Foxfire#Fly #.#.##...######......#...#####5wg 5wg) mYour foxfire dissipates!The foxfire hits the endoplasm.5wg4 w.v§§§5wg z..§..5wg 44-3§ _You kill the endoplasm!8wg&H2====3=4===8wg<==9wg.- _You start resting.9wg774.0)5==8.0 (159wg " _HP restored.9wg>M>##.#....... †....####.......#?....#......# #.##### #..)...>...#######.#.####Fly #..9.0):wgW(M####.. >##.#....... †....###.......#?....##.....# #.######..)...>..Fly ###.#..:wgۘ:wgD'80:wgS:wg-d M .# ####.. ....>##.#.......# †....####.........?#.@...###..#.# #.######..)...>..#.#1;wgR .#. # ####.. .# ....>##.# .# #†....#### #. #?....# #@....# ##..#.# #..#.##### #..)...>.. .#######.#.####  ..#.#  .#.#.#  #.#.#  #.#.##;wgv==2;wg 2M...  .#. #####.. .....>##.......# †....####.............##..#.#Fly #####.#.#3;wg0 A4.0 (2;wg ;wg g _c - a scroll labelled XUMABE ZAG SI NEO##.##.@.........##.####†....#####. #.........#. #.....####. #.....# .. ##..#.# ## #..#.##### #..)...>...#######.#.####wg0>wgS.  .  ##.# # .# ...## ##. #.# #.#.###.# .#..###.##.... ..# ......#..b...# #.# .#..###@###.####..#.#.........>##.###.....##.####†...#####.# #.........#. #.# #.....###b   bat (asleep). #.# #.....#.. ..# ##..#.##. ### .#.#####6.0 (47.0 (5>wg{[V _A bat comes into view.Awg.  nabo92 the Apothecary . Djinni . Health: 14/15 ======================-- ##.# # .#  AC: 2Str: 7 ...## ##. #.#  EV: 11Int: 16 #.#.###.# .#..##  SH: 0Dex: 13 #.##.... ..# ......  XL:  1 Next: 44% Place: Dungeon:1Awgv #..b.**# #.# .#..#  Noise: ---------  Time: 97.0 (0.0) ##@###.####..#.#  -) Nothing wielded #***.......>##.#  Cast: Foxfire #.##...........#  Fly AwgQY #. #.####†....####  #. #.# #.........  Awgr#. #.# #.....###  b   bat (asleep) #. #.# #.....# Awg% .. ..# ##..#.#  Awg #. ### #..#.##### _You see here a hobgoblin corpse. _d - a ring of wizardry _A bat comes into view.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleAwg <Dir - look around, f - activateAwg :  nabo92 the Apothecary . Djinni . Health: 14/15 ======================-- ##.# # .#  AC: 2Str: 7 Awg ...## ##. #.#  EV: 11Int: 16 #.#.###.# .#..##  SH: 0Dex: 13 #.##.... ..# ......  XL:  1 Next: 44% Place: Dungeon:1 #..b...# #.# .#..#  Noise: ---------  Time: 97.0 (0.0) Awg1" ##@###.####..#.#  -) Nothing wielded #..........>##.#  Cast: Foxfire #.##...........#  Fly  #. #.####†....#### Awg"  #. #.# #.........  #. #.# #.....###  b   bat (asleep) #. #.# #.....#  .. ..# ##..#.#  Awg" ~#. ### #..#.##### _d - a ring of wizardry _A bat comes into view.Awg" Casting: Foxfire (safe; 5% risk of failure)  Awg" Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!Awg$ Awg/ q . . ##.# # .#  ...## ##. #.#  AwgH0 #.#.###.#   #.##.... ..#   #....b.# #.# .#..#  ##@  Awg1 #.vv.......>##.#  #.##......  #. #.####† #. #.#  #. #.#  blly target)Awg<1 ] #. #.# Awg1 = .. ..# Awg1 V #. ### AwgP3 3=8.0 (1Awg> Awg8@  _A bat comes into view.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatAwgu@ e  You conjure some foxfire! _The bat barely misses you.Cwgo} . .##.# #.# ...## ##. #.# #.#.###.# .#..###.##.... ..# ...... #....b.# #.# .#..# ##.###.####..#.# #@vv.......>##.# #.##.....# #.##.####†....#### #.##.# #......... #.##.# #.....### #.##.# #.....# .....# ##..#.# #.#### #..#.####  #..)...>. wg q40mCwgV b§§§v§vCwg bb   batCwg -9§§§Cwg( Fwgdm ##.# #.# ...## ##. ##.#.###.# .#..###.##.... .........bb# ##..#  ##§###.####..#.§§v......>###§v........#.####†....#### #.........###b   bat#?#.#######.#.####Fwgp..b.v§§§(ally target)FwgFwg5Fwg ===100.0 (1.0)§§§Fwg _Found a scroll labelled JAYHIT POUXEL. The bat hits you but does no damage.GwgyqE . nabo92 the Apothecary ##.# # .#  Djinni ...## ##. #.#  Health: 14/15 ======================-- #.#.###.# .#..##  AC: 2Str: 7 #.##.... ..# ......  EV: 11Int: 16 #....b.# #.# .#..#  SH: 0Dex: 13 ##.###.####..#.#  XL:  1 Next: 44% Place: Dungeon:1GwguK #b*v§§§....>##.#  Noise: =--------  Time: 100.0 (0.0) #@##§v.........#  -) Nothing wielded #*##.####†....#### Cast: Foxfire #.##.# #......... Fly  #.##.# #.....###  #.##.# #.....#  .....# ##..#.#  b   bat (ally target) #.#### #..#.#### #?# #..)...>. .#######.#.####You conjure some foxfire! _The bat barely misses you. _Found a scroll labelled JAYHIT POUXEL. The bat hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateGwgu  . nabo92 the Apothecary ##.# # .#  Djinni ...## ##. #.#  Health: 14/15 ======================--Gwgu  #.#.###.# .#..##  AC: 2Str: 7 #.##.... ..# ......  EV: 11Int: 16 #....b.# #.# .#..#  SH: 0Dex: 13 Gwgnv ##.###.####..#.#  XL:  1 Next: 44% Place: Dungeon:1 #b.v§§§....>##.#  Noise: =--------  Time: 100.0 (0.0) Gwgv 5#@##§v.........#  -) Nothing wielded #.##.####†....#### Cast: FoxfireGwgv z #.##.# #......... Fly  Gwgv 9#.##.# #.....###  #.##.# #.....# Gwgv n .....# ##..#.#  b   bat (ally target)Gwgw . #.#### #..#.#### Gwg6w 4#?# #..)...>. .#######.#.#### GwgTw A_The bat barely misses you. Gwgrw _Found a scroll labelled JAYHIT POUXEL. The bat hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure)  Gwgw Press: ? - help, Q - select action, (/) - cycleGwgx UDir - look around, f - activateYou conjure some foxfire!Gwgez Gwg| 1M_Found a scroll labelled JAYHIT POUXEL. The bat hits you but does no damage.  Casting: Foxfire (safe; 5% risk of failure) Gwg|  Press: ? - help, Q - select action, (/) - cycle  Dir - look around, f - activate  You conjure some foxfire!  Your foxfire dissipates!Gwgn} GwgŊ c  The bat hits you but does no damage. The foxfire hits the bat.Gwg  . ##.# # .#  ...## ##. #.#  #.#.###.#   .. ..# Gwg  .# #.# .#..#  ##§###.##  Gwg #v†§§§§....>##.#  #@Gwgu  Gwg P † #.##.#  #.##.#  #.##.#  .....#  #.####   #?# >   GwghGwg +§.†§...v551.0 (1Gwg--9§Gwg-Gwg9/  --more--Kwg>H _You kill the bat!LwgO+ ##.# #.# ...## ##. ##.#.###.# .#..###.##.... .........b.# ##..#  ##§###.####..#.†§.......>###§v.........####†....####.##.# #.........Fly ............#.#Lwg"R.-2LwgwLwgF _Your foxfire dissipates!Mwg OA  ...## ##. ##.#.###.# .#..###.##.... .........b.# ##..#  ##.###.####..#.†§.......>###§v.........####†....#### #.........###  ..#.#######.#.#MwgWMwgJX@-3Mwg_MwgtaMwgp j #.#.###.# .#..###.##.... .........b.# ##..#  ##.###.####..#.†§.......>###§v.........####†....#### #.........###  Fly ##.##...#.#.#4MwgҎ Nwg? 4Nwg B Nwg` 05==5.0 (1Nwg6j Nwgk M _You start resting. HP restored.Owg_p #.##.... .........b.# ##..#  ##.###.####..#.†§.......>###§v.........####†....#### #.........###  #.......# ##..#####.####Fly ##.##.#.##Owg]Y6Owg ...b.# ##..#  ##.###.####..#.†§.......>###§v.........####†....#### #.........###### .....##.##.# #...@...# ##..####.#### ###Fly ##.##....### 7OwgOwg(Pwg  ##.###.####..#.†§.......>###§v.........####†....#### #.........######## .....##.##.#  #.......# ##..#####@#### ### #?# )...>.....#######.#.####...#.........#.###....########.:##....... Pwg/Pwg@&8Pwg Pwg E _Found a Grand Grimoire.Pwg'  .†§.......>###§v.........####†....#### #.........####### .....##.##.#  #.......# ##..#####.#### ### #@# )...>.#....#Cast: Foxfire....#....Fly #####.###...### Pwg Pwgv C==9Pwg" Pwg; 10.0 (2 _e - a scroll labelled JAYHIT POUXELQwg  ##§v.........####†....#### #.........####### .....#  #.......# ##..####.#### ### ##.### )...>.#.@..#######.#.####........#.........#.# ###.#####Fly ###.###.##Qwg Qwg +1.0 (1Qwg Qwg Rwg\% .####†....#### #.........####### .....#  #.......# ##..####.#### ### ##.### )...>.######....#######.#.####.......@#.........#.# ######....########Fly #.##.#RwgvR2RwgzRwg֨  #.........####### .....#  #.......# ##..####.#### ### ##.### )...>.######....#######.#.####........#.........#.# ######.@..#######Cast: FoxfireFly #.##.#3Rwg7  ####### .....#  #.......# ##..####.#### ### ##.### )...>.######....#######.#.####........#.........#.# ######....####### ##@###  #.# #Fly ##.#####.#4Swg.....#  #.......# ##..####.#### ### ##.### )...>.######....#######.#.####........#.........#.# ######....####### ##.###  #@# #.......:...###.....##........ #...#####. ##.### #...###...SwgSwg&5Swg1Swg@  #.......# ##..####.#### ### ##.### )...>.######....#######.#.####........#.........#.# ######....#######... ##.### .....##.# #..........#####.....Fly #.##.. #####.####Swg3P6 _You see here a Grand Grimoire.Twg/E<7Twg_Me _The Grand Grimoire burns to shimmering ash in your grasp.Vwg'hVwg?4Vwg`VwgVwg,Vwg1 _You now have 27 gold pieces (gained 11).Vwg3,Vwg?gVwgkVwgflVwgxrXVwgx> _You now have 36 gold pieces (gained 9).Vwg*  #. ###. ... #.  #.#####..g. .  #.......... .  ###.#  #.#....## ## #....#.###. ##.## #.##.... .. #.# #....b.# #.#.#####.###. g   goblin (asleep)#.#.. #.†§...#.#.# #.##§v.#.#.# #.##.##Vwg/51.0 (34.0)Vwg,2.0 (35Vwg _A goblin comes into view. It is wielding a +0 dagger of protection.Xwgy  nabo92 the Apothecary  Djinni  Health: 14/15 ======================-- #. AC: 2Str: 7 ###. EV: 11Int: 16 ... #.  SH: 0Dex: 13 #.#####..g. .  XL:  1 Next: 55% Place: Dungeon:1 #.***...... .  Noise: ---------  Time: 152.0 (0.0) #.*@# ##.#  -) Nothing wielded #.#*# ...## ## Cast: Foxfire #...# #.#.###. Fly  ##.## #.##.... .. #.# #....b.# #. #.### ##.###. g   goblin (asleep) #.#.. #.†§... #.#.# #.##§v. #.#.# #.##.## _You now have 27 gold Xwg4pieces (gained 11). _You now have 36 gold pieces (gained 9). _A goblin comes into view. It is wielding a +0 dagger of protection.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateXwg? \nabo92 the ApothecaryDjinniHealth: 14/15 ======================--#.AC: 2Str: 7###.EV: 11Int: 16...#.SH: 0Dex: 13#.#####..g. .XL:  1 Next: 55% Place: Dungeon:1Xwg `#...v...... .Noise: ---------  Time: 152.0 (0.0)#..@###.#-) Nothing wielded#.#v#...## ## Cast: Foxfire#...##.#.###. Fly ##.## #.##.... ..Xwg޶ #.# #....b.# #.#.###XwgN ##.###. g   goblin (asleep, ally target)#.#..#.†§...#.#.##.##§v.#.#.##.##.## _You now have 36 gold pieces (gained 9). Xwgt _A goblin comes into view. It is wielding a +0 dagger of protection.Casting: Foxfire (safe; 5% risk of failure)  Xwg Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateXwg /You conjure some foxfire!Xwgҹ :=3.0 (1 _Xwgm Xwgl Ywg^   nabo92 the Apothecary  Djinni  Health: 13/15 ====================---- #. AC: 2Str: 7 ###. EV: 11Int: 16 ... #.  SH: 0Dex: 13 #.#####..g. .  XL:  1 Next: 55% Place: Dungeon:1 #.**v...... .  Noise: =--------  Time: 153.0 (0.0) #.*@# ##.#  -) Nothing wielded #.#v# ...## ## Cast: Foxfire #...# #.#.###. Fly  ##.## #.##.... .. #.# #....b.# #. #.### ##.###. g   goblin (asleep, ally target) #.#.. #.†§... #.#.# #.##§v. #.#.# #.##.##wg^ 2HPress: ? - help, Q - select action, (/) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateZwgk-  nabo92 the Apothecary  Djinni  Health: 13/15 ====================---- #. AC: 2Str: 7 ###. EV: 11Int: 16 ... #.  SH: 0Dex: 13 #.#####..g. .  XL:  1 Next: 55% Place: Dungeon:1 #...v...... .  Noise: =--------  Time: 153.0 (0.0) Zwg#..@# ##.#  -) Nothing wielded #.#v# ...## ## Cast: Foxfire #...# #.#.###. Fly  Zwgx##.## #.##.... .. #.# #....b.# #. #.### ##.###. g   goblin (asleep, ally target) #.#.. #.†§... Zwg#.#.# #.##§v. #.#.# #.##.##Dir - look around, f - activate _You conjure some foxfire!  ZwgCasting: Foxfire (safe; 5% risk of failure)  ZwgPress: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!Zwg4ZwgZwgKZwg/XZwgC #. ###. ... #.  #.#####§vg. .  #...§§§.... .  #..@# ##.#  #.#v# ...##  #§§.#  ##.##   #.#   #.### g   #.#.. #.† #.#.#  #.#.#  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the goblin.  The goblin is severely wounded.ZwgZwgZwg§g.v.§§§vv§Zwg3=4.0 (1Zwgn§§§§§ZwgeZwg/  --more--_wg ) _The goblin shouts!awgF,awgXv.§§vv.g§..awgY^4==--5awgcW§§§awgebwgӱ 9The foxfire hits the goblin.bwg^ §vv.)§bwg?XbwgHbwgNXbwgS§§§v..§§§.bwg%YX77--6bwg_^§§§§§bwg}b{ _You kill the goblin! Your foxfire dissipates!ewgewg'S...§...ewg&7ewg;§ewgYF _Your foxfire dissipates!fwg?fwg4,==fwg51fwg5.......... _You start resting.fwg=*9.0 (2fwg>65==fwg ?%60.0 (3fwgDfwgG _HP restored.hwgO  #. ###.  ... #.# #.#####...... #...@..)..... #...###..#.##.# #.#.# .# ...## #§..# #.#.###.###.## #.##.... ..##.# #....b.# #.##.### ##.###.##.#.. #.†§...#.#.# #.##§v..1.0 (1iwg5 #. ###. #... .#.##.#####...... #....@.)..... #...###..#.##.# # #.#.# ..# ...## ##. #§..# #.###.## #.##.# #....b.# #.# #.### ##.###.##.#.. #.†§.#.#.# #.##§v.2jwgj#. ###. ### #... ..#.##.#.#####.#.....@).#...###..#.##.# # #.#.# ...# ...## ##. #§..# .###.## .##.# .##....b.# #.# #.### .# ##.###.##.#.. $# #.†§.#.#.# #.##§v.jwgjwg&3jwgjwg* _Found 7 gold pieces.kwg{M#. ###. ##### # ... ...#.##.##.#####.##..#...###..#.##.# # #.#.# #...# ...## ##. #§..# ###.## #.##.#.# #.##....b.# #.# #.####.# ###.###.##.#...$# #.†§.#.#.# #.##§v.kwgaY==4kwg'  Things that are here: _a +0 dagger of protection; a goblin corpsemwgaWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +0 dagger of protection [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip owgowgowgXnabo92 the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7#.EV: 11Int: 16###. ##### #SH: 0Dex: 13... ...#.##.#XL:  1 Next: 77% Place: Dungeon:1owg-#.#####.......#Noise: ---------  Time: 164.0 (0.0)#......@.......-) Nothing wielded#...###..#.##.# #Cast: Foxfire#.#.# #...# ...## ##.Fly #§..# #.##.##.#.###.###.## #.##.##.... ..##.# #.##....b.# #.##.####.# ###.###.#### #.#...$# #.†§....... #.#.##.##§v.....owgi  _Your foxfire dissipates! _You start resting. _HP restored. _Found 7 gold pieces.  owgThings that are here: _a +0 dagger of protection; a goblin corpseowgV  Your +0 dagger of protection hums with potential!owgbk5 (0.5f) +0 dagger (protect)owgowg owgP< _f - a +0 dagger of protection (weapon)qwg#DqwgGInventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 dagger of protection (weapon) qwgGArmour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of wizardry Scrolls (go to first with ?)  c - a scroll labelled XUMABE ZAG SI NEO  e - a scroll labelled JAYHIT POUXEL Potions (go to first with !)  b - a metallic brown potiontwg.~f - a +0 dagger of protection (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.4 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.wgfJ Inventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry Scrolls (go to first with ?)  c - a scroll labelled XUMABE ZAG SI NEO  e - a scroll labelled JAYHIT POUXEL Potions (go to first with !)  b - a metallic brown potion wgwgawgnabo92 the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7#.EV: 11Int: 16###. ##### #SH: 0Dex: 13... ...#.##.#XL:  1 Next: 77% Place: Dungeon:1#.#####.......#Noise: ---------  Time: 164.5 (0.0)#......@.......f) +0 dagger (protect)#...###..#.##.# #Cast: Foxfire#.#.# #...# ...## ##.Fly #§..# #.##.##.#.###.###.## #.##.##.... ..##.# wgl#.##....b.# #.##.####.# ###.###.#### #.#...$# #.†§....... #.#.##.##§v.....  _HP restored. _Found 7 gold pieces.  Things that are here: _a +0 dagger of protection; a goblin corpseYour +0 dagger of protection hums with potential! _f - a +0 dagger of protection (weapon)wgm$Qwgx ##.#..###. #####.# . ... ...#.##.# #.#####...........†.#...###@.#.##.# ##.#.# #...# ...## ##.#§..# #.##.##.#.###.##.## #.##.##.... . #.# #.##....b.# ######.#.##.##.####†. 5.5 (1wg ##.. #.. ###. #####.# . ... ...#.##.# #.#####.......##......†.......#...###..#.##.# ##.# #@..# ...## ##.§..# #.##.##.#.###.##Fly #.#.##.##.# #.. wg'<6wgwg=wgv D .. #... ###. #####.# . ... ...#.##.# #.#####...........†.......###..#.##.# ##.# #...# ...## ##.§..# #@##.##.#.###.##.## #.##.##.... .Fly #.#.#########.##.# #.. wg:| <7wg wg wg!& #... ###. #####.# . ... ...#.##.# #.#####.......#.....†.......###..#.##.# ##.# #...# ...## ##.§..# #.##.##.#.###.##.#... . #.# ...b.# #Fly #..#.......##.##.# #.. 8wg(wg*wg+Z ###. #####.# . ... ...#.##.# #.#####...........†.......###..#.##.# ##.# #...# ...## ##.§..# #.##.##.#.###.##.#... . #.# ...b.# ####.# ###.###.####Fly ####.######.......# ##. 9wgĖM  ... ...#.##.# #.#####...........†.......###..#.##.# ##.# #...# ...## ##.§..# #.##.##.#.###.##.#... . #.# ...b.# ####@# ###.###.#####...$# #.†§.......#.Fly ####.### ####.#### #. wgwgB'70wgwgwg   #.#####...........†.......###..#.##.# ##.# #...# ...## ##.§..# #.##.##.#.###.##.#... .wg  #.# ...b.# #####.# ###.###.#####...@# #.†§.......#####§vwg 1#Fly wg #.....# ##.### #. wg wgC &1wg{ wgC A2.5 (2wg$ S _You now have 43 gold pieces (gained 7).wg wgwgN$wg&wg! M... ...#.#######.......#...†....... ..###..#.##.# #.#.# #...# ...## ##.§..wgs" #.#####.####.... .# #.##....b.# #.# ####@# ###.###.####...†§..#.#.#### #.##§v..... Fly #wg* wgz+ +3.5 (1wgN{ wg wg% 4wg wg nwg wg Xwg wgr wg wg wg wg wg ,wgm!wgZ$wg$,wg&wg:(wg(wg(wg9*wgm/Xwg/,wgj0wg2wg3wg3wgP4wgN7wgg8wg8wg9wg:wgAGJwgGwgIwgJ,wgJwgLwg:N,wgOwgQwg_QwgQwgASwgTwg1U,wgXwg..# ..#######. #.........#.# #......)g ..#######.#.# ######### ### #.#.# ##.#.## ##....######g   goblin (asleep) ##..... ###...##### ###.## 245.5 (72.0)  A goblin comes into view. It is wielding a +0 club.Found a mace.g.g==6.5 wg (73wgv> _The goblin shouts!wgol ) .####†....##########. #................###########.# ...# ##..#. #### #..#.###### #..)...>.. ..#######.#.####.####### #.........#.# #@.....g.Cast: FoxfireFly ##....######......#...##### ##.## #.#g)--7.5 (1.0)wg- ##.####†....##########.#  nabo92 the Apothecary ##.# #................#  Djinni ##.# #.....############  Health: 14/15 ======================-- ##.# #.....# AC: 2Str: 7 ...# ##..#.# EV: 11Int: 16 #### #..#.###### SH: 0Dex: 13 ### #..)...>..# XL:  1 Next: 77% Place: Dungeon:1 ..#######.#.####*#######  Noise: ---------  Time: 247.5 (0.0) #.........#.# #@*...g).  f) +0 dagger (protect) ..#######.#.# #########  Cast: Foxfire ### #.#.# Fly # #.#.## # #....###### # #.......... g   goblin # ##...##### # ##.## # wg / + #.#A goblin comes into view. It is wielding a +0 club.Found a mace. _The goblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewgu_ ##.####†....##########.#  nabo92 the Apothecary ##.# #................#  Djinni wg|a ##.# #.....############  Health: 14/15 ======================-- ##.# #.....# AC: 2Str: 7 ...# ##..#.# EV: 11Int: 16 #### #..#.###### SH: 0Dex: 13 ### #..)...>..# XL:  1 Next: 77% Place: Dungeon:1 ..#######.#.####.#######  Noise: ---------  Time: 247.5 (0.0) #.........#.# #@....g).  f) +0 dagger (protect) ..#######.#.# #########  Cast: Foxfire ### #.#.# Fly wg5b# #.#.## # #....###### # #.......... g   goblin # ##...##### # ##.## # #.#Found a mace. _The goblin shouts!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!wgm†        #### wg>..#v#######  #@v..g.).  #########  #.#.#   (ally target)   =8.5 (1 _wg ##.####†....##########.#  nabo92 the Apothecary ##.# #................#  Djinni ##.# #.....############  Health: 13/15 ====================---- ##.# #.....# AC: 2Str: 7 ...# ##..#.# EV: 11Int: 16 #### #..#.###### SH: 0Dex: 13 ### #..)...>..# XL:  1 Next: 77% Place: Dungeon:1 ..#######.#.####v#######  Noise: =--------  Time: 248.5 (0.0) #.........#.# #@v..g.).  f) +0 dagger (protect) ..#######.#.# #########  Cast: Foxfire ### #.#.# Fly # #.#.## # #....###### # #.......... g   goblin (ally target) # ##...#####wga ^ # ##.## # #.#Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate _You conjure some foxfire!  wgCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewg%wg<##.####†....##########.#nabo92 the Apothecary ##.# #................#Djinni ##.# #.....############Health: 14/15 ======================-- ##.# #.....#AC: 2Str: 7 ...# ##..#.#EV: 11Int: 16 #### #..#.######SH: 0Dex: 13 ### #..)...>..#XL:  1 Next: 77% Place: Dungeon:1 ..#######.#.####v#######Noise: =--------  Time: 248.5 (0.0) #.........#.# #@v..g.).f) +0 dagger (protect) ..#######.#.# #########Cast: Foxfire ### #.#.#wgC=Fly ##.#.## ##....###### ##..........g   goblin (ally target) ###...##### ###.## ##.#wg=Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  wgb>Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewgH1Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  There is not enough space to conjure foxfire!wgIwgQwg;T. _wg §§vv The foxfire hits the goblin.wg  §gv The goblin is moderately wounded.The foxfire hits the goblin.wg@ wgb§§§g.wg3-9.5 (1wg!i§§§wg.$_ _The goblin is severely wounded.wg ##.####†....##########.#  nabo92 the Apothecary ##.# #................#  Djinni ##.# #.....############  Health: 13/15 ====================---- ##.# #.....# AC: 2Str: 7 ...# ##..#.# EV: 11Int: 16 #### #..#.###### SH: 0Dex: 13 ### #..)...>..# XL:  1 Next: 77% Place: Dungeon:1 ..#######.#.####*#######  Noise: ---------  Time: 249.5 (0.0) #.........#.# #@*§g..).  f) +0 dagger (protect) wg@..#######.#.# #########  Cast: Foxfire ### #.#.# Fly # #.#.## # #....###### # #.......... g   goblin # ##...##### # ##.## # #.#The goblin is moderately wounded.wgThe foxfire hits the goblin. _The goblin is severely wounded.Casting: Foxfire (safe; 5% risk of failure)  wgPress: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewg '##.####†....##########.#nabo92 the Apothecary ##.# #................#Djinni ##.# #.....############Health: 13/15 ====================---- ##.# #.....#AC: 2Str: 7 ...# ##..#.#EV: 11Int: 16 #### #..#.######SH: 0Dex: 13 ### #..)...>..#XL:  1 Next: 77% Place: Dungeon:1 ..#######.#.####v#######Noise: ---------  Time: 249.5 (0.0) #.........#.# #@v.g..).f) +0 dagger (protect) ..#######.#.# #########Cast: Foxfire ### #.#.#Fly ##.#.## ##....###### wgS %##..........g   goblin (ally target) ###...##### ###.## ##.#The foxfire hits the goblin. _The goblin is severely wounded.wg| Casting: Foxfire (safe; 5% risk of failure)  wg Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!wg j4===50.5 (1 _wg wgwgj _The goblin is severely wounded.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire hits the goblin.§vv)wg;i§§§§§vwg$wg##.####†....##########.#nabo92 the Apothecary ##.# #................#Djinni ##.# #.....############Health: 14/15 ======================-- ##.# #.....#AC: 2Str: 7 ...# ##..#.#EV: 11Int: 16 #### #..#.######SH: 0Dex: 13 ### #..)...>..#XL:  1 Next: 100% Place: Dungeon:1 ..#######.#.####§#######Noise: ---------  Time: 251.5 (1.0) #.........#.# #@§§§§v).f) +0 dagger (protect) ..#######.#.# #########Cast: Foxfire ### #.#.#Fly ##.#.## ##....###### ##.......... ###...##### ###.## ##.# _The goblin is severely wounded.Castinwgfg: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire hits the goblin. - _You kill the goblin!You have reached level 2!wgL/  --more--wg020/212 0% §§§§ _wg/pvwg6r,wg}e§§§§§§wgN 0  You start resting....).2.5 (1wg;§wg]N _Your foxfire dissipates!wg:k_.####†....#.# .# #.# .# #.....# .# #.....# # ##..#.#  #..#.######  #..)...>..# #.#.####.# .#.# #.@.).§).#.#.# # #.#.#       wgr!.wgns&3wgzwg|wgPs.####†....#.# .# #.# .# #.....# .# #.....# # ##..#.#  #..#.######  #..)...>..# #wgi.#.####.##.# #..@)..). #.#.# # #.#.# wg<4wgwgwg -####†....#.# # #.# # #.....# # #.....# # ##..#.#  #..#.######  #..)...>..# .#.####.##.# #...@..)..#.# #wg# #.#.# wg8<5wgBwgK  Things that are here: _a +0 club; a goblin corpsewgJ †....#.#  #.#  #.....#  #.....#  ##..#.#  #..#.###### #..)...>..# .#.####.##.# #...)@.)..#.# ##.#.# wg y1==6 _wg†....#.#  #.#  #.....#  #.....#  ##..#.# #..#.###### #..)...>..# .#.####.##.# #...).@)..#.# ##.#.# wgܹY7wg*†....#.# #.# #.....# #.....# ##..#.#  #..#.######  #..)...>..# .#.####.##.# #...)..@..#.# ##.#.# wg&8wg wg M _You see here a +0 mace.wgA†....#.# .# .....# wgn.....# ..#.# #..#.###### #..)...>..# .#.####.##.# #...)..).#.# #=#.#.# 9wguwg|T _Found an agate ring.wgu....#.# # # # ..#.# ..#.###### ..)...>..# .#.####.##.# #...)..).#.#.# #=# #.#.#  #.#==60wg #.# # # # #.# #.###### wg  )...>..# .#.####.# #.# #...)..).# .#.# #=# .#.# .#.## wgB e##.##  #.#wgb wg &1wg wg wg7;#.#  #  #  #  #.#  #.######  )...>..#  #.####.#  #.# #...)..).#  #.# #=#  #.#  #.##  ######      ...#####    #.##    #.#   wgM&2wgUwgwgES#.#  #  .#  .#  .#  .######  ...>..#  .####.#  .# #...)..).#  .# #=#  .#  .##  ######    #####  .##  .#  3wg2 #.#  #  #  #  #  ######  >..#  ####.#  # #...)..).#  # #=#  # # ##  .######    .#####  ##  #  4wg*.#  #          .>..#  .#   #...)..).#   #=#   .#  # .# ###### #.  # #####  #    5wgwgJ.#  #        >..#  .#  #...)..).#  #=#  #.#   #.#   .#.   # #       wg<<6wgwgr ........ ######### #### >.. ##.###############  #...)..)........############## #.  wgou<7wg8.5 (2 _g - a +6 ring of dexteritywg$wgPut on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of wizardrywgg - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip wg wg.........#  nabo92 the Apothecary ##########  Djinni  Health: 21/21 ========================  AC: 2Str: 7 ####  EV: 11Int: 16 >..#  SH: 0Dex: 13 ##.###############  XL:  2 Next:  0% Place: Dungeon:1  #...)..)........#  Noise: ---------  Time: 268.5 (0.0)  ###############@#  f) +0 dagger (protect)#.#  Cast: Foxfire#.#  Fly #####.#. .....# # ####  wg#       _Your foxfire dissipates!Things that are here: _a +0 club; a goblin corpse _You see here a +0 mace. _Found an agate ring. _g - a +6 ring of dexteritywg[wg^{9.0 (0.5 _d - a ring of wizardry (left hand)wgOPut on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of wizardry (left hand)g - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip wgl wg wg .........#  nabo92 the Apothecary ##########  Djinni  Health: 21/21 ========================  AC: 2Str: 7 ####  EV: 11Int: 16 >..#  SH: 0Dex: 13 ##.###############  XL:  2 Next:  0% Place: Dungeon:1  #...)..)........#  Noise: ---------  Time: 269.0 (0.0)  ###############@#  f) +0 dagger (protect)#.#  Cast: Foxfire#.#  Fly #####.#. .....# # ####  wgq       Things that are here: _a +0 club; a goblin corpse _You see here a +0 mace. _Found an agate ring. _g - a +6 ring of dexterity _d - a ring of wizardry (left hand)wgxV  You feel agile.295 (0.5 _g - a +6 ring of dexterity (right hand)wg wgm =Inventory: 7/52 slots Hand Weapons (go to first with ))  f - a +0 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (left hand) wg g - a +6 ring of dexterity (right hand) Scrolls (go to first with ?) wgݦ  c - a scroll labelled XUMABE ZAG SI NEO  e - a scroll labelled JAYHIT POUXEL Potions (go to first with !)  b - a metallic brown potionwgTd - a ring of wizardry (left hand). A ring that increases the success rate of its wearer's magical spells. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified equipped jewellery “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.wg| Inventory: 7/52 slots Hand Weapons (go to first with ))  f - a +0 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of wizardry (left hand)  g - a +6 ring of dexterity (right hand) Scrolls (go to first with ?)  c - a scroll labelled XUMABE ZAG SI NEO  e - a scroll labelled JAYHIT POUXEL Potions (go to first with !)  b - a metallic brown potion wgHv .........#  nabo92 the Apothecary ##########  Djinni  Health: 21/21 ========================  AC: 2Str: 7 ####  EV: 12Int: 16 >..#  SH: 0Dex: 19 ##.###############  XL:  2 Next:  0% Place: Dungeon:1  #...)..)........#  Noise: ---------  Time: 269.5 (0.0)  ###############@#  f) +0 dagger (protect)#.#  Cast: Foxfire#.#  Fly #####.#. .....# # ####  gv m       _You see here a +0 mace. _Found an agate ring. _g - a +6 ring of dexterity _d - a ring of wizardry (left hand)  You feel agile. _g - a +6 ring of dexterity (right hand)wg wgL  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wgewg'hO Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire2% 1  b - ScorchFire3% 2  c - Volatile Blastmotes Fire/Translocation 6% 3  d - Inner FlameHexes/Fire6% 3  e - Flame WaveConjuration/Firewgh21% 4 Select a spell to cast[!]/[I] toggle spell headerswgwgJ(wgw2.........#  nabo92 the Apothecary ##########  Djinni  Health: 21/21 ========================  AC: 2Str: 7 ####  EV: 12Int: 16 >..#  SH: 0Dex: 19 ##.###############  XL:  2 Next:  0% Place: Dungeon:1  #...)..)........#  Noise: ---------  Time: 269.5 (0.0)  ###############@#  f) +0 dagger (protect)#.#  Cast: Foxfire#.#  Fly #####.#. .....# # ####  wg3?       _g - a +6 ring of dexterity _d - a ring of wizardry (left hand)  You feel agile. _g - a +6 ring of dexterity (right hand)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wg)L.........#  nabo92 the Apothecary ##########  Djinni  Health: 21/21 ========================  AC: 2Str: 7 ####  EV: 12Int: 16 >..#  SH: 0Dex: 19 ##.###############  XL:  2 Next:  0% Place: Dungeon:1  #...)..)........#  Noise: ---------  Time: 269.5 (0.0)  ###############@#  f) +0 dagger (protect)#.#  Cast: Foxfire#.#  Fly #####.#. .....# # ####  wgaM;       _g - a +6 ring of dexterity _d - a ring of wizardry (left hand)  You feel agile. _g - a +6 ring of dexterity (right hand)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wg^19---==70.5 (1 _Nothing appears to happen.wg  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   g + Spellcasting   3.1    +11          b + Unarmed Combat   0.0     0   h + Conjurations   3.1    +11      i + Hexes   3.1    +11  c + Short Blades   0.0    -1   j + Summonings   3.1    +11      k + Necromwgancy   3.1    +11  d + Armour   0.0     0   l + Translocations   3.1    +11 e + Dodging2.5  49%  +1   m + Alchemy   3.1    +11 f + Stealth1.9  42%  -1   n + Fire Magic   3.1    +11      o + Ice Magic   3.1    +11      p + Air Magic   3.1    +11      q + Earth Magic   3.1 wg|   +11                                         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetswg34 f * Stealth   1.9  60wg g + Spellcasting 3.1   1% h + Conjurations 3.1   1% i + Hexes 3.1   1% j + Summonings 3.1   1% k + Necromancy 3.1   1% l + Translocations 3.1   1%86 m + Alchemy 3.1   1% f - Stealth   1.9    n + Fire Magic 3.1   1% o + Ice Magic 3.1   1% p + Air Magic 3.1   1% q + Earth Magic 3.1   1%wgW7 g * Spellcasting   3.1   4 h * Conjurations   3.1   4 i * Hexes   3.1   4 j * Summonings   3.1   4 k * Necromancy   3.1   4 l * Translocations   3.1   455 m * Alchemy   3.1   4 n * Fire Magic   3.1   4 o * Ice Magic   3.1   4 p * Air Magic   3.1   4 q * Earth Magic   3.1   4wg wgwg!$wgp.........#  nabo92 the Apothecary ##########  Djinni  Health: 19/21 =====================---  AC: 2Str: 7 ####  EV: 12Int: 16 >..#  SH: 0Dex: 19 ##.###############  XL:  2 Next:  0% Place: Dungeon:1  #...)..)........#  Noise: ==-------  Time: 270.5 (0.0)  ###############@#  f) +0 dagger (protect)#.#  Cast: Foxfire#.#  Fly #####.#. .....# # ####   gw49m      _d - a ring of wizardry (left hand)  You feel agile. _g - a +6 ring of dexterity (right hand)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Nothing appears to happen.wgwg| ######### #### >.. ##.###############  #...)..)........##############Fly ## ##  --1.5 (1wg(  #### >.. ##.###############  #...)..)........############## ######.#...# .....## ##.# ####  #wg* wg, A--2wgG0 wgx4 wg 20= _You start resting.6.5 (41===7.5 (5 _HP restored.wg=wg ==# # ########### ..)..)........# #.#   #.#   ##.### ###.#... ..##.# # ####.#   #.#   #.#  #.# #.# S   ball python (constriction, asleep)#.##S#823.5 (6wgt _A ball python comes into view.wgM############## ..)..)....... ############# #.#  ##.### ##.#.. ..##.# #####.# #S# wgH4.5 (1wgT  ############### ..)..)........ ############# ###.#### ##.#... ..#.## #  ###Fly S   ball python (constriction, asleep)#S# wgS)S.5wgQ/# nabo92 the Apothecary # Djinni ############### Health: 20/21 ======================-- ..)..)........# AC: 2Str: 7 #############.# EV: 12Int: 16 #.# SH: 0Dex: 19 ##.####wg6 XL:  2 Next:  0% Place: Dungeon:1 wg7F## #.#.**#wg8? Noise: ---------  Time: 285.5 (0.0) .. ##.##@# f) +0 dagger (protect) wgQY# ####*#wgo Cast: Foxfire #.# Fly  #.# #.# #.# S   ball python (constriction) #S# #.# _You start resting. _HP restored. _A ball python comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewg ;@*wg)z Q# nabo92 the Apothecary # Djinni ############### Health: 20/21 ======================-- ..)..)........# AC: 2Str: 7 #############.# EV: 12Int: 16 #.# SH: 0Dex: 19 ##.#### XL:  2 Next:  0% Place: Dungeon:1 ## #.#...# Noise: ---------  Time: 285.5 (0.0) .. ##.##@#wgz N f) +0 dagger (protect) # ####.# Cast: Foxfire #.# Fly  #.# #.# #.# S   ball python (constriction) wg~{ M#S# #.# _HP restored. _A ball python comes into view.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!wgh wgф  )..)  wgƅ 0 #.#  ##.####  #.#.vv#  ##.##@#    #.#  #.#  #S#  #.# S   ball python (constriction, ally target) #.# #.#  wgA 1===6.5 (1 _wg wg############## ..)..)....... ############# #.#  ##.### ##.#.v ..##.# ####.S#.#  Your foxfire dissipates!The foxfire hits the ball python.§§§§†vwgwg&Y§§§§.wg<5-7§§§ _You kill the ball python!wgG ############### ..)..)........ ############# ###.#### ##.#.§. ..#.## #  ####§#.#  wg-...wgj@-8wgwg ############## ..)..)........ #############wgA ^##.#### ##.#... ..#.## #  ##†.9wg!7############## ..)..)........ ###############.#### ##.#... ..#.## #  ##†.wgjZ==90wgwgg..)..)........ ###############.#### ##.#... ..#.## #  ##.wgwg&1wg wgbGx _You see here a ball python corpse.wge ###############.#### ##.#... ..#.## #  ##†2 _wg< c##.#### ##.#... ..#.## #  ##†.3wgA wgD wgSV##.#### ##.#... ..#.## #  ##†.4wgc##.#... ..#.## #  ##†.wgiwgj&5wgowgpwg= ..#.## #  ##†.6wg=#  ##†.wg!<7wg'wgg†..8wg|4 †.###  9wg*  .  300wg   wg4Y1wgc:wgb  #.#  #.#  #.#  #.#  #.#  #.#  #.# ########.# K......@.# .#########  K   kobold (asleep)   5.5 (46.5 (5wg_u _A kobold comes into view. It is wielding a +0 dagger.wg5  #.# nabo92 the Apothecary #.# Djinni #.# Health: 20/21 ======================-- #.# AC: 2Str: 7 #.# EV: 12Int: 16 #.# SH: 0Dex: 19 #.# XL:  2 Next:  5% Place: Dungeon:1 ########*# Noise: ---------  Time: 306.5 (0.0) K.....*@*# f) +0 dagger (protect) .######### Cast: Foxfire  Fly   K   kobold (asleep) _You kill the ball python! _You see here a ball python corpse. g“ 0d_A kobold comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewg#.#  nabo92 the Apothecary#.#  Djinni#.#  Health: 20/21 ======================--#.#  AC: 2Str: 7#.#  EV: 12Int: 16#.#  SH: 0Dex: 19#.#  XL:  2 Next:  5% Place: Dungeon:1########v#  Noise: ---------  Time: 306.5 (0.0)K.....v@.#  f) +0 dagger (protect).#########  Cast: Foxfire  Fly     K   kowgdbold (asleep, ally target)   _You see here a ball python corpse. _A kobold comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!wgW=7.5 (1 _wgzwgZt  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycle  Dir - look around, f - activate _You conjure some foxfire!  The kobold shouts!  The foxfire hits the kobold.§v§§.)v§§§§wg' d§§v§.).§§§§1==10wg8 =8§§§§§wgE J _You kill the kobold!wg; #.#  #.#  #.#  #.#  #§#  #§#  #v# .#§# .).§§§@..# .#        wg>wgCzr....r   rat (wandering)--9 _A rat comes into view.wgM #.#  #.#  #.#  #.#  #§#  #§#  #v# #r#.# #..).# #..#        .rr==10wgTwg|- _The rat squeaks loudly.wg|&#.#  #.#  #.#  #.#  #§#  #§#  #v#  #.#.#  #.r).#  #..#         wg(wg10q.r--1wg.DwgJwg$ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..r.#  #..#         )rwg& ^==--2wg]B wgZl`#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..)r.....@#  #..#         .r3wg h #.# nabo92 the Apothecary #.# Djinni #.# Health: 20/21 ======================-- #.# AC: 2Str: 7 #.# EV: 12Int: 16 #.# SH: 0Dex: 19wgK!b #.# XL:  2 Next: 10% Place: Dungeon:1 #.########*# Noise: ---------  Time: 313.5 (0.0) #..).r...*@# f) +0 dagger (protect) #..######### Cast: Foxfire  Fly wg!  r   rat _You kill the kobold! _A rat comes into view. _The rat squeaks loudly.  Casting: Foxfire (safe; 2% risk of failure)  wg!Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewg~  #.# nabo92 the Apothecary #.# Djinni #.# Health: 20/21 ======================-- #.# AC: 2Str: 7 #.# EV: 12Int: 16 #.# SH: 0Dex: 19 #.# XL:  2 Next: 10% Place: Dungeon:1 #.########.# Noise: ---------  Time: 313.5 (0.0) #..).r....@# f) +0 dagger (protect) #..######### Cast: Foxfire  Fly   r   rat _A rat comes into view. _The rat squeaks loudly.  Cawg sting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire! #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.########v#  #..)..r..v@#  #..#########  (ally target)=4.5 (1 _wgwg#Bwg/wg15§vv§wg7wgwgi  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate wgp_You conjure some foxfire!  The foxfire hits the rat but does no damage.  The foxfire hits the rat.wg^.v§wgswg|§..§§wg65-5wgFj§§§wgG _You kill the rat!wg §§-§ _Unknown command.wg4wgQ§wg6.0..wgZ1==6.5 (1wg4$ wgG_You start resting. HP restored.wgm #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..).#  #..#  wg-  wg     wg<7wgwgwgQ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..).#  #..#        8wgP  #.#  #.#  #.#  #.# wg d #.#  #.#  #.#  #.#.#  #..).#wgH   #..#     wg    wg5 Y9wgK #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..).#  #..#        ==20wgLwg #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..).#  #..# #       wgwg&1wgqwgwg #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #..).#  #..#  #. #      2wgn> U# #.# # #.# # #.# ## #.# ##. #.# ##.. #.# #.. #.# # #.#.# # #...# # #..# # #..  #.. #.. #.. ... ...  3  Things that are here: _a +0 dagger; a kobold corpsewg 8.# #.# .##.... #.# .##.... #.# .# #.... #.# .# #.... #.# .# #.... #.# .# ... #.# .# #.#.# .# #.@).# .# #..# # #..#  #..# #..# #..# ...# ...# 4 _wg29wgs:.# #.# ..# #.......# #.# ..# #....g..# #.# ..# #.......# #.# ..# #....... #.# #.# #...... #.# #.# .... #.# #.# #.#.# #.# #@.).# ..# #..## #..#  #..#  #..# #..#g   hobgoblin (wandering)  ...#  ...#wgvwg~5g.wgW&5wgqwgD\ _A hobgoblin comes into view.wg #.g## .#.......##.......##.......# ######## #)....... ..######## ####...#wg wgwg.6wg.###.#  nabo92 the Apothecary ..# #.......# #.#  Djinni ..# #.......# #.#  Health: 20/21 ======================-- ..# #..g....# #.#  AC: 2Str: 7 ..# #.......# #.#  EV: 12Int: 16 ..# #.......# #.#  SH: 0Dex: 19 #.# #.......# #.#  XL:  2 Next: 15% Place: Dungeon:1 #.# #..***..# #.#  Noise: ---------  Time: 326.5 (0.0) #.# #@########.#  f) +0 dagger (protect) #.# #**).......#  Cast: Foxfire ..# #..#########  Fly ### #..# #..# #..# g   hobgoblin (wandering) #..#g bK ...# ...#Things that are here: _a +0 dagger; a kobold corpse _A hobgoblin comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatewg.###.#  nabo92 the Apothecary ..# #.......# #.#  Djinni ..# #.......# #.#  Health: 20/21 ======================-- ..# #..g....# #.#  AC: 2Str: 7 ..# #.......# #.#  EV: 12Int: 16 ..# #.......# #.#  SH: 0Dex: 19 #.# #.......# #.#  XL:  2 Next: 15% Place: Dungeon:1 #.# #.......# #.#  Noise: ---------  Time: 326.5 (0.0) #.# #@########.#  f) +0 dagger (protect) #.# #..).......#  Cast: Foxfire ..# #..#########  Fly ### #..# #..# #..# g   hobgoblin (wandering) #..#g14X ...# ...# _A hobgoblin comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!  The hobgoblin shouts!#.#  #.......# #.#  #.......# #.#  #.......# #.#  #..g....# #.#  #.......# #.#  #.......# #.#  #..vv...# #.#  #@  #..).......#  #..#########  #..#wg #..# #..#gally target) #..# ...# ...#===7.5 (1 _wg< wg= wgnR v _A hobgoblin is nearby!wgg.###.#  nabo92 the Apothecary ..# #.......# #.#  Djinni ..# #.......# #.#  Health: 19/21 =====================--- wg9..# #.......# #.#  AC: 2Str: 7 ..# #..g....# #.#  EV: 12Int: 16 ..# #.......# #.#  SH: 0Dex: 19 #.# #.......# #.#  XL:  2 Next: 15% Place: Dungeon:1 #.# #..vv*..# #.#  Noise: ===------  Time: 327.5 (0.0) #.# #@########.#  f) +0 dagger (protect) #.# #**).......#  Cast: Foxfire ..# #..#########  Fly ### #..# #..# #..# g   hobgoblin (ally target) #..# ...# ...#You conjure some foxfire! _The hobgoblin shouts! _A hobgoblin is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, go9m(/) - cycleDir - look around, f - activatewgю.###.#  nabo92 the Apothecary ..# #.......# #.#  Djinni ..# #.......# #.#  Health: 19/21 =====================--- ..# #.......# #.#  AC: 2Str: 7 ..# #..g....# #.#  EV: 12Int: 16 ..# #.......# #.#  SH: 0Dex: 19 #.# #.......# #.#  XL:  2 Next: 15% Place: Dungeon:1 #.# #..vv...# #.#  Noise: ===------  Time: 327.5 (0.0) #.# #@########.#  f) +0 dagger (protect) #.# #..).......#  Cast: Foxfire ..# #..#########  Fly ### #..# #..# #..# g   hobgobliwg1n (ally target) #..# ...# ...# _The hobgoblin shouts! _A hobgoblin is nearby!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!M#.#  #.......# #.#  #.......# #.#  #.......# #.#  #..g....# #.#  #..vv...# #.#  #..§§...# #.#  #..§§...# #.#  #@  #..).......#g|qm  #..#########  #..# #..# #..# #..# ...# ...# _A hobgoblin is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the hobgoblin.wgM  The hobgoblin is moderately wounded.wgFg/  --more--wg?  The foxfire hits the hobgoblin.†.wg*Q..§§§§vv2--8.5 (1wg_^§§§§ _You kill the hobgoblin!wg~M## .####.###.† ...#..§@...# ####.######## #vv)....... ..##..#########...#wgɆv...§.@§§§§§§vwg 20=---9wgl§§§§wgSwg4wgwgBwgnwg,wgwg\,wgO§§§§§§.-..v...§§§wg30 _You start resting.wgh)g.§....§§...1.5 (2§ _Your foxfire dissipates! x2wgt!=†.. _You start resting.31==4.5 (3 _HP restored.wgv==wgQwg/wg,wgnwg,wgpwgwgd,wgwgwg ,wg wg#wgL',wg0(wg?.Xwg.wgk0,wgR1wg2wgF4,wg4wg7wg9wg1:wg:wgD=wg?,wg@wgCwgE,wg)Gwg]wgq_Bwgbnwgfwggwglwgmwggowgowg'qwgrwgswg&twgtwgvwgZwwgwwgxwgwgwgwgnwg wgqwgwgwg[wgcwgɒ,wgӓwgǕwgAwgwgwgݛwgwgwg'wgwgwgMwgwgwgwgSwgwgW,wgwg]wgL,wg#.# #.......# #.#.......# #####.####### # #..)...... #..######## ## #..#  #..#  #..# 76.5 (42.0) #@.#  .........#  ....)....#  ########## wg@,7.5 (43wgO%wg~' wgCC_Found a dagger.wgvwgBwg,wgwg Xwg#Bwg'wg)wg6,,wg-wg/wg$m<wgnwgp,wgWwgwgDwgwgfwg wgwgLwgwgcwgޥwgwgBwgwgiXwgXwg7wg1wg",wgl#,wg(wg<*wg+,wgV0wg1,wg2wgV7wg8wg 9wg9wg=wgX?,wgNIwgYBwge`,wgvwgޙ`wgwgBwg\wg,wghwgwgwgwg.wgawg,wgwgwg,wgwg,wg~3wg5wg8wg$=,wgCA,wg\O,wgPwg Twg8V,wg`WwggZwg.\wgk\wg]wgffwgkwgqXwgڃwgqwgwgދwgBwgںwg(,wg˾wg wg/wg nwgV wg wgi Xwg Jwg wg wg wg ,wgw wg} wg wg wgJ! wg" wg$ wg@$ wg$ wg& wg' wg ( wg( wgw* wg+ wg+ wgF, wg- wg. wg. wgP/ wg0 wg4 wg&5 wg 6 wg7 wgB7 wg7 wg9 wgy< BwgS wgU wg^ wg nwg wg wg wg wg ,wg wgc wg wg wgr wg wg_ ,wg wgR wgh wg wg wg wg wg wg\ wg wg wg wg wg wg ,wg wg wg wg! wg wg vwg Bwg wg ,wgP wg wgC wg wg wg wg= wgt wg wgS wgB wg wg! wg! wgK" wg$ wg'& ,wg& wgI) wgZ+ ,wgT, wg>. wg/ ,wg%1 wg3 wg4 ,wgY5 wg_7 wg8 wg8 wg9 wg; wg= wgK= wg4> wg@ wg"C ,wgXD wgE wgH ,wgJ wgL wg N wgBN wgO wgR wg T wgMT wgU wg҃ wg wg# ,wg& wg ,wg wgf wg_ wg wgҋ wg wg wg. wg wg wg5 wgØ  ........######....#######.#.# #  ###..........##.### #.#.#  ####.#.....##.# #.#.## #.#........# #....### #.#.....##.# #....... #.#.....##.# ##...####.###.####.# ##.###. #.# #.# #.#546.5 (169.0)wg #. #.# #@# #.# #..>.# ####.# ######..###.# #....# #### #####.######.....####..###..#### #..## #..###.###.#####..##.......#<##..#wgc 7.5 (170 _Found a stone staircase leading down.wg wg wgu Xwg wg wgK wg} wg wg wg ,wgo wg wg$ wg) nwg{+ ,wg, wg- wg/ Bwg0 wg"5 Xwg[6 wg6 wg6 wg9 wgdT wgh  ###..........##.###  ####.#.....##.#  #.#........#  #.#.....##.#  #.#.....##.#  #.###.####.#  #.# #.# #.#  ..######.# #.####.###### .......@.# #.........>.#..## ######..###.#r. #### ###... ##..#...# ##..#....# ### #..## r   rat (asleep) ....# ##.###.### ....# #.......#< ####..####...wgZk ^68.5 (21.0)9.5 (22wgqr wgwt V _A rat comes into view.wgǾ | ###..........##.###  nabo92 the Apothecary ####.#.....##.#  Djinni #.#........#  Health: 20/21 ======================-- #.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19wg\  #.# #.# #.#  XL:  2 Next: 25% Place: Dungeon:1 ..######*# #.####.###### Noise: ---------  Time: 569.5 (0.0) ......*@*# #.........>.# f) +0 dagger (protect) ......**## ######..###.# Cast: Foxfire wgH r.#####.. #### ### Fly  #... ##.. #...# ##..# ....# ### #..## r   rat (asleep) ....# ##.###.### ....# #.......#< ####..####... _Found a dagger. _Found a stone staircase leading down. _A rat comes into view.Casting: Foxfire (safe; 1% risk of failure)  wg Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatexgf ###..........##.###  nabo92 the Apothecary ####.#.....##.#  Djinni #.#........#  Health: 20/21 ======================-- #.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19 #.# #.# #.#  XL:  2 Next: 25% Place: Dungeon:1 ..######.# #.####.###### Noise: ---------  Time: 569.5 (0.0) .......@.# #.........>.# f) +0 dagger (protect) ........## ######..###.# Cast: Foxfire r.#####.. #### ### Fly  #... ##.. #...# ##..# ....# ### #..## r   rat (asleep) ....# ##.###.### ....# #....xg@...#< ####..####... _Found a stone staircase leading down. _A rat comes into view.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!xgA rat comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The rat squeaks loudly. .  ####.#.  #.#.  #.#.  #.#..  #.###.  #.# #.# #.#  .g######v# #.####. .......@.# #.........> .......v##  .r#####.. ####  #...  #...#  ....# ### g   goblingUv5H ....# r   rat (ally target) ....# <==70.5 (1xg;u _A goblin comes into view. It is wielding a +0 dagger.xgG M ###..........##.###  nabo92 the Apothecary ####.#.....##.#  Djinni #.#........#  Health: 19/21 =====================--- #.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19 #.# #.# #.#  XL:  2 Next: 25% Place: Dungeon:1 xgH T.g######v# #.####.###### Noise: ==-------  Time: 570.5 (0.0) ......*@*# #.........>.# f) +0 dagger (protect) ......*v## ######..###.# Cast: Foxfire .r#####.. #### ### Fly  #... ##.. #...# ##..# ....# ### #..## g   goblin ....# ##.###.### r   rat (ally target) ....# #.......#< ####..####...You conjure some foxfire!  The rat squeaks loudly. _A goblin comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cyclexgI <Dir - look around, f - activatexgO ###..........##.###  nabo92 the Apothecary ####.#.....##.#  Djinni #.#........#  Health: 19/21 =====================--- xgϨ#.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19 xg#.# #.# #.#  XL:  2 Next: 25% Place: Dungeon:1 .g######v# #.####.###### Noise: ==-------  Time: 570.5 (0.0) xg;.......@.# #.........>.# f) +0 dagger (protect) .......v## ######..###.# Cast: Foxfire .r#####.. #### ### Fly  #... ##.. #...# ##..# xgm....# ### #..## g   goblin xg....# ##.###.### r   rat (ally target) ....# #.......#< ####..####...xgO The rat squeaks loudly. _A goblin comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  xgPress: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!xgxgaxgxgxgxgxg(xgj .  ####.#.  #.#.  #.#. xg;p #.#..  #.###.  #.# #.# #.#  xgt8..######§# #.####. ..g...v@§# #.........>xg ..r...vv##  xgg.#####v. ####  #...  xg#...#  ....# ### xgg 2 goblins (1 distracted, 1 ally target) ....#  ....# xg;?<xg3-1.5 (1xg§M_A goblin comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycle  Dir - look around, f - activate  You conjure some foxfire! _A goblin comes into view. It is wielding a +0 club.xgHL xgM ,xgrP BxgP xgQ xgR xgR xg3S xgS xg[ §v§§§@§vvv§§xgZ\ ;§The foxfire hits the goblin.xg U  The goblin is severely wounded.The foxfire hits the goblin.).v§g   goblin (distracted)xg%  You kill the goblin!The foxfire hits the rat.§§g...xgQ ,xg)..§§§@.g.v§§§..., ally target)xg('}Magician 40--2xg 4x§§§§§xg)AG _You kill the rat!xg ###..........##.###  nabo92 the Magician ####.#.....##.#  Djinni #.#........#  Health: 18/21 ====================---- #.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19 #.# #.# #.#  XL:  2 Next: 40% Place: Dungeon:1 ..######*# #.####.###### Noise: ---------  Time: 572.5 (0.0) ..).§§*@*# #.........>.# f) +0 dagger (protect) .g.v§§**## ######..###.# Cast: Foxfire ..#####.. #### ### Fly  #... ##.. #...# ##..# ....# ### #..## g   goblin (distracted, ally target) .xg#T...# ##.###.### ....# #.......#< ####..####...You kill the goblin!The foxfire hits the rat. _You kill the rat!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatexgo  ###..........##.###  nabo92 the Magician ####.#.....##.#  Djinni #.#........#  Health: 18/21 ====================---- #.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19 #.# #.# #.#  XL:  2 Next: 40% Place: Dungeon:1 ..######.# #.####.###### Noise: ---------  Time: 572.5 (0.0) ..).§§§@.# #.........>.# f) +0 dagger (protect) .g.v§§§.## ######..###.# Cast: Foxfire ..#####.. #### ### Fly  #... ##.. #...# ##..# ....# ### #..## g   goblin (distracted, ally target)xg  ....# ##.###.### ....# #.......#< ####..####...The foxfire hits the rat. _You kill the rat!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire! _You kill the rat!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the goblin. .  ####.#.  #.#.  #.#. xg  #.#..  #.###. xgB  #.# #.# #.#  ..######.# #.####.xgg  ..).§§§@.# #.........>xgծ  .)v§§§§.##  ..#####.. ####  #...  #...#  ....# ###   ....#   ....# <  xg / xgBG  ..v.§..vJJ   endoplasm ####..####...You kill the goblin!xgY i9=5=3.5 (1xg` 3xgn /  --more-- xg: ^ _An endoplasm comes into view. xgE& xg1§§§§§vv§§§§.J (ally target)  The foxfire hits the endoplasm. xg4§§§§§v..§§§.J-4 xgl§§§§ xgYY _The endoplasm is heavily wounded. xgȬ  ###..........##.###  nabo92 the Magician ####.#.....##.#  Djinni #.#........#  Health: 18/21 ====================---- #.#.....##.#  AC: 2Str: 7 #.#.....##.#  EV: 12Int: 16 #.###.####.#  SH: 0Dex: 19 #.# #.# #.#  XL:  2 Next: 50% Place: Dungeon:1 ..######*# #.####.###### Noise: ---------  Time: 574.5 (0.0) ..§§§§*@*# #.........>.# f) +0 dagger (protect) .v..§§**## ######..###.# Cast: Foxfire .J#####.. #### ### Fly  #... ##.. #...# ##..# ....# ### #..## J   endoplasm (ally target) ....# ##.###.###[ xgB 1K ....# #.......#< ####..####... _An endoplasm comes into view.The foxfire hits the endoplasm. _The endoplasm is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatexg###..........##.###nabo92 the Magician####.#.....##.#Djinni#.#........#Health: 18/21 ====================----#.#.....##.#AC: 2Str: 7#.#.....##.#EV: 12Int: 16#.###.####.#SH: 0Dex: 19#.# #.# #.#XL:  2 Next: 50% Place: Dungeon:1..######.# #.####.###### Noise: ---------  Time: 574.5 (0.0)..§§§§§@.# #.........>.# f) +0 dagger (protect).v..§§§.## ######..###.# Cast: Foxfire[xg11;10H.J#####..#### ### Fly #...##..#...###..#....# ### #..## J   endoplasm (ally target)....# ##.###.###....# #.......#<####..####... _The endoplasm is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the endoplasm but does no damage.xg,xg xg'J Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire hits the endoplasm but does no damage.  The endoplasm is heavily wounded.xg5 v)....@vg)J.....g   goblin (wandering)xg)73=5.5 (1xgh@xgDxg/  --more--xg q _A goblin comes into view. It is wielding a +0 club.xg~>R  ####.#  #.#........#.....##.#..###.##.# #.# ..######v# #.####.######).....v# #.........>.g)J....@## ######..###.#Cast: Foxfire+Fly ....# ### #..####.###.#.......#<#....#####..####...##....## ###The foxfire hits the endoplasm.xg]§v§§§§.g..v§g   goblinxg §v§§§§.g...§(ally target)xg266-6xg3G§§§§§xgl9 §xg^E _You kill the endoplasm!xgN  ####.#.....##.#  nabo92 the Magician #.#........#  Djinni #.#.....##.#  Health: 17/21 ===================----- #.#.....##.#  AC: 2Str: 7 #.###.####.#  EV: 12Int: 16 #.# #.# #.#  SH: 0Dex: 19 ..######§# #.####.###### XL:  2 Next: 60% Place: Dungeon:1 ..).v§***# #.........>.# Noise: ---------  Time: 576.5 (0.0) .g...§*@## ######..###.# f) +0 dagger (protect) ..#####**.# #### ### Cast: Foxfire #...+ ##.. Fly  xgnO #...# ##..# ....# ### #..## ....# ##.###.### g   goblin (ally target) ....# #.......#< #....#####..####... ##....## ###. _A goblin comes into view. It is wielding a +0 club.The foxfire hits the endoplasm. _You kill the endoplasm!xgO JCasting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cyclexgO <Dir - look around, f - activatexg ####.#.....##.#  nabo92 the Magician #.#........#  Djinni #.#.....##.#  Health: 17/21 ===================----- #.#.....##.#  AC: 2Str: 7 #.###.####.#  EV: 12Int: 16 #.# #.# #.#  SH: 0Dex: 19 ..######§# #.####.###### XL:  2 Next: 60% Place: Dungeon:1 ..).v§§§§# #.........>.# Noise: ---------  Time: 576.5 (0.0) .g...§.@## ######..###.# f) +0 dagger (protect) ..#####...# #### ### Cast: Foxfire #...+ ##.. Fly  #...# ##..# ....# ### #..## ....# ##.###.### g   goblin (ally target)[4xg>80m ....# #.......#< #....#####..####... ##....## ###.The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!_You kill the endoplasm!  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire hits the goblin.   #.#  #.#  #.#  #.#  #.# #.# #.#  ..######§#  ..).§§§§§# >xgA<[37m .)v§.§.@##  ..#####...# ####  #...+  #...#  ....# ###  ....#   ....# <  #....#    xg.§.v...§..v8=5=7.5 (1§§ _You kill the goblin!xg' M###.....#######.......##.### # #.# ######.# #.####.#####.).§.v@.# #.........>).§..v.## ######..###.xg ..#####...# #### ####...+##..xgy .#....#xg) 8.§§§v§§§§§v-8§§§xg S...§...§v.§-9§ _Your foxfire dissipates!xgɰxgga.....§.xg'80xg:§xgN _Your foxfire dissipates!xgc.=1xg^xgxgj9=2xgRxgxgkxgxgxgKxgBxgWxg',xg5xgxgj20==xgxgpBxg,xgxgz,xghxg _You start resting.9.5 (71===90.5 (8xgCxg" _HP restored.xgr/ ###.##.### ####.#.....##.# #.#.# #.#.....##.# #.#.....##.# #.###.####.# #.# #.# #.#.######.# #.####.#..)...@..# #.>..)......## ######..###.[..#####...# #### xgr# #...+ ## #...# ##.. ....# ### #.. ....# ##.###. ....# #.# #....#####..####xgZ|xg}+1.5 (1xgŃxg_ _Found a glowing leather armour.xg ###.##.### ####.#.....##.# #.#.# #.#.....##.# #.#.....##.# #.###.####.#. #.# #.# #.#xg[#...######.# #.####. #..)..@...# #.>#..)......## ######..###.[..#####...# #### #. #...+ ## #...#xgS ## ....# ### #.. ....# ##.###. ....# #.xg~N #....#####..####xgxg&2xgxg ( ###.##.### ####.#.....##.# #.#.# #.#.....##.# #.#.....##.## #.###.####.#.. #.# #.# #.# #...######.# #.####. #..).@....# #. #..)......## ######...[..#####...# #### .##. #...+ .. #...# #### ....# ### # ....# ##.###. ....# # #....#####..####3xg/~; ###.##. ####.#.....##.# #.#.# #.#.....##.## #.#.....##.###. #.###.####.#.. #.# #.# #.# #...######.# #.####. #..)@.....# # #..)......## ######...[..#####...# #####.##.. #...+# ... #...#  ###. ....# ### ## ....# ##.### ....# # #....#####..==4xgeG  ###.##.#. ####.#.....##.##. #.#.##. #.#.....##.# ###. #.#.....##.##... #.###.####.##...... #.# #.# #.# #...######.# #.####. #...# # #..)......## ######..#...[..#####...# #.##.. #...+ # .... #...# ###.. ....# ###  #.# ....# ##.#. ....# # #....#####..5  Things that are here: _a +0 dagger; xgt ,a goblin corpsexg ###.##. #.# ####.#.....##. #.# #.#. #.# #.#.....##. ###.# #.#.....##. ####...# #.###.####. #......# #.# #.# #. #...######.# #.####. #.@)......# # #..)......## ###### #...[..#####...#  ##.##..# #...+ # ....# #...# ###... ....# ### #.## xgZ[40m....# ##. #. ....# # #....#####..6 _xgO  #.# ####.# ..####xgrP ####..##.###... #.#  #...######.# #.####_#..)......# #.....#..@......## #######Cast: FoxfireFly xgP ####....## xgh xgh &7xgă  _Found a faded altar of an unknown god.  Things that are here: _a +0 club; a +0 club; a goblin corpsexgi #.# #.#...... #.# #.#.....#####.# #.#.....######...# #.###.#### #......# #.# #.# # ..#...######.# #.####.## #_#..)......# #.........#..)# #######...[@.#####...# # ##.##..# #...+  # ....# #...# ###... .# ## #.### ....# ##. #.. ....# #..[4xgmj0m ### #....##### ##.. #..##..xgsxgu-8 _xg}xgxg@  #.# #.# #.# #.#..... ###.# #.#..... ####...# #.###. #......# #.# #.# #..#...######.# #.#.##.#_#..)......# ##.....#..)......##  #...@..#####...#  ##.##..# #...+ # ....# #...# ###.... ....#  #.#### ....# ## #.. ....# # ###xgVA [37m #....##### ##.... #..##xgL <9xgbQ &_xgf _You see here a +1 leather armour of positive energy."xg 5Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armour a +1 leather armour of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $xgyw $xg $xg #.# #.#...... nabo92 the Magician#.# #.#.....# Djinni###.# #.#.....# Health: 21/21 ========================####...# #.###.### AC: 2$xg{ Str: 7#......# #.# #.#EV: 12Int: 16#..#...######.# #.### SH: 0Dex: 19#.##.#_#..)......# #.... XL:  2 Next: 65% Place: Dungeon:1#.....#..)......## ##### Noise: ---------  Time: 599.5 (0.0)#...@..#####...#f) +0 dagger (protect)##.##..# #...+Cast: Foxfire# ....# #...#Fly ###.... ....# ##.#### ....# ###.. [34$xg m....# #. ### #....#####. ##.... #..##. Things that are here: _a +0 dagger; a goblin corpse _Found a faded altar of an unknown god.  Things that are here: _a +0 club; a +0 club; a goblin corpse _You see here a +1 leather armour of positive energy.$xgs &_$xg* 4600.5 (1 _$xg 8_$xg` &_$xgs +1.5 (2$xg $xg{ $xg +2.5 (3$xgA __3.5 (4$xg+P 1_$xgt\ &_$xg>] +4.5 (5$xg=d $xgi 0 _You start removing your armour. You continue removing your +0 robe. x4$xg`p 8_$xg _  You finish removing your +0 robe.  You start putting on your armour.5.5 (6_$xg g6.5 (7_$xgE +_7.5 (88.5 (99.5 (10.0)$xgF  $xg.G 41 _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy.$xgG $xgM &_$xgP c _You feel more protected from negative energy.&xg' (&xg+) Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.&xg* Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes(xgz(xg(xg 0#.# #.#...... nabo92 the Magician#.# #.#.....# Djinni###.# #.#.....# Health: 21/21 ========================####...# #.###.### AC: 4Str: 7#......# #.# #.#EV: 11Int: 16#..#...######.# #.### SH: 0Dex: 19(xg ^#.##.#_#..)......# #.... XL:  2 Next: 65% Place: Dungeon:1#.....#..)......## ##### Noise: ---------  Time: 609.5 (0.0)#...@..#####...#f) +0 dagger (protect)##.##..# #...+Cast: Foxfire# ....# #...#Fly ###.... ....# ##.#### ....# ###.. ....# #. ### #....#####.(xg  ##.... #..##.  _You start removing your armour. You continue removing your +0 robe. x4  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy.(xg(xg(xg&_(xg+*xg Dungeon Crawl HelpManual Contents Press one of the following keys to*xg *Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide*xg ID.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump*xg F.Monsters ~: Macros helpG.*xg' Items &: Options helpH.Spellcasting *xgO %: Table of aptitudesI.Targeting *xg~ /: Lookup descriptionJ.Religion *xg lQ: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes+xg +xg' #.# #.#...... nabo92 the Magician#.# #.#.....# Djinni###.# #.#.....# Health: 21/21 ========================####...# #.###.### AC: 4Str: 7#......# #.# #.#EV: 11Int: 16#..#...######.# #.### SH: 0Dex: 19#.##.#_#..)......# #.... XL:  2 Next: 65% Place: Dungeon:1#.....#..)......## ##### Noise: ---------  Time: 609.5 (0.0)#[+xg^ m...@..#####...#f) +0 dagger (protect)##.##..# #...+Cast: Foxfire# ....# #...#Fly ###.... ....# ##.#### ....# ###.. ....# #. ### #....#####. ##.... #..##.  _You start removing your armour. You continue removing your +0 robe. x4  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy._+xgL ,xgU  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-xg7 Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire3% 1  b - ScorchFire4% 2  c - Volatile Blastmotes Fire/Translocation 9% 3  d - Inner FlameHexes/Fire9% 3  e - Flame Wave-xgConjuration/Fire28% 4 Select a spell to cast[!]/[I] toggle spell headers0xgmR0xg^0xgb0#.# #.#...... nabo92 the Magician#.# #.#.....# Djinni###.# #.#.....# Health: 21/21 ========================####...# #.###.### AC: 4Str: 7#......# #.# #.#EV: 11Int: 16#..#...######.# #.### SH: 0Dex: 190xgCd#.##.#_#..)......# #.... XL:  2 Next: 65% Place: Dungeon:1#.....#..)......## ##### Noise: ---------  Time: 609.5 (0.0)#...@..#####...#f) +0 dagger (protect)##.##..# #...+Cast: Foxfire# ....# #...#Fly ###.... ....# ##.#### ....# ###.. ....# #. ### #....#####. ##.... #..##. You start putting on your armour. _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. gd1m_You feel more protected from negative energy.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0xgm#.# #.#...... nabo92 the Magician#.# #.#.....# Djinni###.# #.#.....# Health: 21/21 ========================####...# #.###.### AC: 4Str: 7#......# #.# #.#EV: 11Int: 16#..#...######.# #.### SH: 0Dex: 19#.##.#_#..)......# #.... XL:  2 Next: 65% Place: Dungeon:10xgmo#.....#..)......## ##### Noise: ---------  Time: 609.5 (0.0)#...@..#####...#f) +0 dagger (protect)##.##..# #...+Cast: Foxfire# ....# #...#Fly ###.... ....# ##.#### ....# ###.. ....# #. ### #....#####. ##.... #..##. You start putting on your armour. _You continue putting on your +1 leather armour of positive energy. x5  You finish putting on your +1 leather armour of positive energy. _You feel more protected from negative energy.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0xgvY _  Okay, then.0xgw0xg}8_0xg. _1xgv #.# #.#.#.# #.#.....####.# #.#.....#####...# #.###.##......# #.# #.# ##..#...######.# #.##.##.#_#..)......# #.#.....#..)......## ##....@.#####...# ###.##..# #...+ # ....# #...# ###.... ....# ##.#### ....# ##.#.. ....# #.### #....#####.##....##..##.g S39;49m10.5 (1 __2xg}F/ #########..##.###... #.# ..#...########.##.#_#..)......# #.........#..)......## ###### #......#####...# ##.##@.# #...+  #...#####....Fly ##.####. 2xg"N6_2xgN&12xgo2xg2xg#.# #.#.....##.###.# #.#.....##.####...# #.###.####.#......# #.# #.# #.#..#...######.# #.####.#.##.#_#..)......# #.#.....#..)......## ######.#......#####...# ###.##.@# #...+ #.....# #...# ####.... ....# ##.#### ....# ##.##.. ....# #.### #....#####..###....##..##..##.####._2_2xg- w ######..##.###... #.# ..#...########.##.#_#..)......# #.........#..)......## ###### #......#####...# ####.##..# #...+  #...####....$....#####...Fly ### #.# 2xgT $_..2xgѴ &32xgn 2xg + _Found 14 gold pieces.3xgk g ####..##.###... #.# ..#...########.##.#_#..)......# #.........#..)......## ###### #......#####...# ###.##..# #...+  #.....#####...#####.@..$....### #.#######.Fly ### 3xg3xg2C43xgu ####...# #.###.#### #......# #.# #.# # #..#...######.# #.#### #.##.#_#..)......# # #.....#..)......## ###### #......#####...#  ##.##..# #...+ #.....#####...# ####@...$.....#  #.#####....# ##. #.. ....# # #### #....#####.. ##.... #..##.. #.#### ### #. 3xgִ[[4d_53xg-_4xgV6####...# #.###.####.#......# #.# #.# #.#..#...######.# #.####.#.##.#_#..)......# #.#.....#..)......## ######.#......#####...# ###.##..# #...+ #.....#####...# 4xgW####.@..$.....# ##.#####....# ##.##.. ....# #.#### #....#####..###....##..##..##.####.### #.##4xg`4xg`a&64xgj4xgk4xg,####...# #.###.####.##......# #.# #.# #.##..#...######.# #.####.##.##.#_#..)......# #.#.....#..)......## ######.#......#####...# ###.##..# #...+ #.....#####...# ####..@.$.....# ### #.#####....# ##.##.. ....# #.#### #....#####..# #..##..##.####.### #.##74xgj4xgO4xg####...# #.###.####.# #......# #.# #.# #.# #..#...######.# #.####.##.##.#_#..)......# #.4xgVt#.....#..)......## ######..##......#####...# ###.##..# #...+ 4xg@+#.....#####...# #####...@$.....# ### ##.#####....# ##.##.. ....# #.#### #....#####..# #..##..##.####.### #.##.#4xg7_4xg&84xgJ 4xg j####...# #.###.####.# #......# #.# #.# #.# #..#...######.# #.####.##.##.#_#..)......# #.#.....#..)......## ######..##......#####...# #### ##.##..# #...+ ##.....#####...# #####....@.....# ### #.#.#####....# ##.###.#.. ....# #.#### #....#####..#.##....## ##..##..##.####....#### #.##.#4xg% &94xgv &_4xg d_20.5 (24xg 4xg > _You now have 57 gold pieces (gained 14).5xg&####...# #.###.####.# #......# #.# #.# #.# #..#...######.# #.####.##.##.#_#..)......# #.>#.....#..)......#########..##......#####...# #### ###.##..# #...+ ##.....#####...# ##.####.# ### #.#.#####....# ##.###.##.. ....# #.#### #....#####..####.....##....## #....#..##..#....#.####....###..### #.##.#5xg n1.5 (1_5xgbJ5xg|5xg},5xg5xg J5xg5xg _You reach down and open the door.  There is an open door here. _5xg5xgR,5xg5xg5xgK,5xg5xgi5xg5xg5xg5xg5xg<5xg{5xg5xg5xg,5xg5xg5xg,5xg5xg @  There is an open door here.5xg 5xg _5xg5xg5xg5xgp5xgu5xg?5xg5xg5xg5xg`5xg],5xg5xg5xg4!,5xg!5xg#5xgZ%,5xg?'5xg)5xg,5xgS  Things that are here:  a +0 dagger; a goblin corpse _5xgV5xgX,5xg`  There is a faded altar of an unknown god here. _5xga5xgMhB5xg^ #.# ####.#.   #.  #.#.   #. #.# #.#.   #b ###.# #.#.   #. ####...# #.   #. #......# #.#   #. #..#...######.#   #.##.#_#..)......#   #.@...#..)......###   ####......#####...   ##.##..# #...'   #.....#####...#  5xg[m ####..........   #.#####....# b   bat (asleep)   #..........   #######....#  .....63.5 (42.0).b_b4.5 (435xg_ _A bat comes into view.8xgr #.# ####.#.   #. #.# #.#.   #. #.# #.#.   #. ###.# #.#.   #. ####...# #.#   #. #......# #.# #   #b #..#...######.# #   #.##.#_#..)......# #   #..@..#..)......#   ####......#####...#   ##.##..# #...'.   #.....#####...#   ####..........#   #.#####....# 8xgsQ    #....#    #....##    #.....## 8xgy,8xg._bb   bat=5.5 (1.0)8xg f _The bat barely misses you.9xg  #.# ####.#.. nabo92 the Magician #. #.# #.#.. Djinni #. #.# #.#.. Health: 20/21 ======================-- #. ###.# #.#.. AC: 4Str: 7 #. ####...# #.### EV: 11Int: 16 #. #......# #.# # SH: 0Dex: 19 9xg ]#. #..#...######.# # XL:  2 Next: 65% Place: Dungeon:1 #.##*#_#..)......# # Noise: =--------  Time: 665.5 (0.0) #.b@*.#..)......#### f) +0 dagger (protect) ####*.....#####...## Cast: Foxfire ##.##..# #...'. Fly  9xg #.....#####...## ####..........## #.#####....#  b   bat #..........#  #######....## #.....## _There is a faded altar of an unknown god here. _A bat comes into view. _The bat barely misses you.9xg JCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycle9xg <Dir - look around, f - activate:xgE #.# ####.#.. nabo92 the Magician  #.#.# #.#.. Djinni  #.#.# #.#.. Health: 20/21 ======================--  #. ###.# #.#.. AC: 4Str: 7  #. ####...# #.### EV: 11Int: 16  #. #......# #.# # SH: 0Dex: 19  #. #..#...######.# # XL:  2 Next: 65% Place: Dungeon:1  #.##v#_#..)......# # Noise: =--------  Time: 665.5 (0.0)  [9:xgE;14H#.b@..#..)......#### f) +0 dagger (protect)  ####v.....#####...## Cast: Foxfire  ##.##..# #...'. Fly  #.....#####...##  ####..........##  #.#####....# b   bat (ally target)  #..........#  #######....##  #.....## _A bat comes into view. _The bat barely misses you.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!6.5 (1_ _The bat barely misses you.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) -:xgyF cycleDir - look around, f - activate  You conjure some foxfire! _The bat closely misses you. The bat hits you but does no damage. x2:xg$ :xg1 _v§You miss the bat. The bat hits you but does no damage.:xgF2 &7:xg= V_§:xg|n Q _The bat closely misses you.  The foxfire hits the bat.xg_  #.# ####.#   #. #.# #.#   #. #.# #.#   #. ###.# #.#   #. ####...# #.   #. #......# #.#   #. #..#...######.#   #.##.#_#..)......#   #.@...#..)......   ####......#####...   ##.##..# #...'   #.....#####...   ####..   #.#####....#   #.#  >xgy` #....   #.....70>xg&c&_>xgd>xg $  #.# ####.#  #.# #.# #.#  #.# #.# #.#  #.# ###.# #.#  #.#####...# #.  #.##......# #.#  #.##..#...######.#  #.##.#_#..)......#  #@....#..)...... >xg ` ####......#####...  ##.##..# #...  #.....#####...  ####.  #.#####....  #.  #....  #.....>xg 7_>xg &1>xg ?xg*%_?xg?xgk?xg?xg\ M##.....###  ######....# ?xgA^ #..#...########.#_#..)...........#..)......######......####  ##.##..# #.....#.?xg^ . ?xgt ?xgu &2?xg{ 8_?xg%} ?xgkM ....##.....###  ######....# .#...########.#_#..)......  #.....#..)......## Fly ......##... #.?xgY==3?xg׻?xg@xgo(M#### ....##.....###  ######....# .#...######  #.##.#_#..)......# Fly #@xg_4_@xg@xgPJ@xgX@xg^n@xgY,@xg&@xgN,@xg.,@xg8X@xg~@xg@xg*@xg@xg@xg,@xg@xg@xgX@xg #.####.# # #. #.#....#  #. .####  #g .#  #. #.#  ##.##.#.##### #.###...#.##.##..#...... #.....#......####.##### #..@# ###.###  ##.## #.....#  ####.# #.....### #....# ####... #.#### .........#### #.# #.###......g   goblin (asleep) #.## ####.#.... #.#.# #.#....[@xgm #.# #.# #.@xg8[884.0)9.5 (15@xgR@xgs _A goblin comes into view. It is wielding a +0 club.Bxg+ #.##.###.# #....###g  #. #  ##.##.# #.#.#######.###...#.##.##..#......#.....#@.....###...#.#######.### # ##.## # ###.# ####....# ####..........#### .........####.##......###.Bxg8BxgyH90.0)BxgBxgCxgӜ#.## #.## #.# #.# #.# #.. #.####.# #.# #.#....# #.# #.#.#### #g# #.#.# #.# # #.#.#  ##.##.# #.#.##### #.###.@.#.##.##..#.....#.....#......####.#########...#.#######.### ##.## # #.....# ####.# #.....### #....# ####........ #.#### ...### #.# #.###.... #.# #.# ####.#CxgCxg&1Cxg]CxgCxgj§..##.### #.##.###....###g#  #.#   ##@##.# #.#.######.###...#.##.##..#.....#.....#......########...#.#######.## ##.##.#####.# # ###...# ####........### .........#####.....Cxg<2Cxg CxgrCxgq$78 M.#.# #......§..##.### #.##.CxgX%###....###g#  #@#  ##.##.# #.#.##### Cast: Foxfire#...#Fly ...#...## ##.##. ###.# # ###...# ####........### .........###Cxg-Cxg.&3Cxg4Cxg7Dxgo   The helpless goblin fails to defend itself.  You puncture the goblin!  Your weapon exudes an aura of protection.)DxgU11 84DxglDxg\J _You kill the goblin!Dxg M..###..##.#Dxg _.#.# #......§..##.### #.##.###....###  #.#  ##.##.# #.#.##### Fly ..#..##...#..##Dxgn Dxg &5Dxg Dxg M _You see here a +0 club.Exg1pM...†....###..##.#.#.# #......§..##.#### #.##.###...###)# #.# # #.#.#Exg$Fly #...#ExgExg$@ 4 6 _Exg`Exg$1 pM#####....†....###..##.#.#.# #......§.. ##.####### #.# #.##....# #.####....###)# #.# # #.#.###.##Exg Y7FxgJR4FxgWSFxgQUFxgVFxgaFxgjbFxgcFxgdFxgeFxgfFxggFxgiFxghjFxgjFxgKZFxg̦FxgFxgFxgتFxgFxgFxgnFxgpFxgBFxg,FxgLnFxg"BFxgFxgEMxFxgrFxgGFxgnFxgtFxg.Fxg8BFxg4FxgFxgBFxgJFxgFxgnFxg:,FxgFxg Fxg7FxgFxgFxg,BFxgFxg`XFxg FxgnFxg,Fxg,FxgFxgFxg>FxgFxgHFxgFxgFxg,Fxg2 ,FxgO Fxg  '  #.#   #########.###  #............  #.#######.###  #.# #....  #.# #... #####.#######.#. ............#...#787.5 (90.0) ###.#####.##.## #.#####.##. .# #.....#.##.## .###.#.##.#.  #.# #.###.#.##.#.  #.# #)##..#.##.#.Fxg    #.# #.##.##.##.#.   #.# ##.##.##.##.#.   #.###...#.##.##..# Fxg Fxg Fxg" E _Done exploring.Gxg JGxg- ..............................0.0).......#..###.#..#..#.Gxgx :.##..##..##.Gxg( Gxg Gxg E _Done exploring.JxgJxg+Jxgbc _You can't go down here!LxgYLxg܋$LxgnLevel 1 of the Dungeon<>>>_(Press ? for help)#.........##.#####...###########.# ##...........###.# ###..........##################.########.##...............##................#.##.###...##.####.##.#######.#####.......###...##.# #.##.# #......÷.........#..##.# #.##.# #...###..#.##.#.###.##.####.#######.#######.#.# #...#....## ##......#.##............#...# #.##.##.#.###.##...#..############@####.#####.##.## #.##.##....#..##................##.# #.#####.##.# #.##......#.#.####.#..#########.##.# #.....#.##.####.#######.###.####..#.##.##.# #.###.#.##.#....# #.†§.......>##.##.##.# #.###.#.##.#.#### #.##§..........##.##.# #)##..#.##.#.##.##.####†....##########.##.# #.##.##.##.#.##.##.# #................##.# LxgZ##.##.##.##.#.#########.##.# #.....#############.###...#.##.##..#.......##.##.# #.....##.....#......####.######.......# ##..#.######...#.#######.### ####.#### #..#.########.##.# #.....# ##.### #..)...>..#Lxg O@>Nxg  #.#nabo92 the Magician #########.### Djinni #............ Health: 21/21 ======================== #.#######.### AC: 4Str: 7 #.# #.... EV: 11Int: 16 #.# #...# SH: 0Dex: 19 ######.#######.#.# XL:  2 Next: 85% Place: Dungeon:1 #............#...# Noise: ---------  Time: 787.5 (0.0) #@####.#####.##.## f) +0 dagger (protect) #.# #.#####.##.# Cast: Foxfire #.# #.....#.##.## Fly  #.#Nxg #.###.#.##.#. #.# #.###.#.##.#. #.# #)##..#.##.#.  #.# #.##.##.##.#.  #.# ##.##.##.##.#.  #.###...#.##.##..# Your weapon exudes an aura of protection. _You kill the goblin! _You see here a +0 club. _Done exploring. _Done exploring. _You can't go down here! _Nxg$Nxg(Nxg+,Nxgc+Nxg 0NxgQ0Nxg~0Nxg"1Nxg;4Nxg`5Nxg5Nxg 6Nxg9Nxg:BNxg>Nxgc>Nxg>Nxg'?NxgZCBNxgCNxg$GNxgONxgPNxgRBNxgV,NxgVNxgVNxgmYNxgZNxgZNxg]Nxg ^Nxgi`BNxgeBNxgfNxghNxgxj,NxguNxg4NxgՑNxgBNxg Nxg|BNxgNxgě,NxgNxgNxgȟNxg Nxg NxghNxg̥BNxgNxgCNxgNxgNxgYNxg NxgZNxg,NxgNxgNxg}NxgNxgfNxgXNxgNxghNxg<NxgNxgNxg?NxgNxgNxg(,NxgNxgNxg,Nxg|NxgXNxg......###...##.# #.# .........#..##.# #.# NxgO>.#.##.#.###.##.####.# ..#....## ##......#.# Nxg1##.##.#.###.##...#..########### ##.##....#..##................# ##......#.#.####.#..#### #######.###.####..#.# #.# 8240.0) # #.÷........@##.# #.# # #.##...........# #.#  Nxg#.##.####÷....##########.#  #.##.# #................# ######.##.# #.....############ NxgG....##.##.# #.....# ###.......# ##..#.#  ####.#### #..#.###### Nxgz ##.### #..)...>..#NxgNxguy _There is a stone staircase leading down here.PxgKPxg=PxgPxgPxgr88.5 (1.0) _PxgJPxgү #  .#  ####.# 2 ##....#   #..@#   #...S.#   ..........#  ####......# #.K..... ###......S   adder (asleep) ########K   kobold (asleep) PxgYSSPxg0-9.3 (1.8PxgtPxg{ _You fly downwards. _There is a stone staircase leading up here.Rxgo   The kobold shouts!RxgŁ K.K0--===300Rxg  ......###...##.# #.# .........#..##.# #.# .#.##.#.###.##.####.# ..#....## ##......#.# ##.##.#.###.##...#..########### ##.##....#..##................# ##......#.#.####.#..#########.#1 #######.###.####.S#.##.# # #.÷........@##.##.# # #.##...........##.##.##.####÷....##########.##.##.# #................# ######.##.# #.....############ ....##.##.# #.....# ###.......# ##..#.####.#### #..#.########.### #..)...>..# _The adder bites you.xg 80m--RxgOH ---1.8 (2.5 _You fly upwards. _There is a stone staircase leading down here.Txg ......###...##.# #.#  nabo92 the Magician .........#..##.# #.#  Djinni .#.##.#.###.##.####.#  Health: 19/21 =====================--- ..#....## ##......#.#  AC: 4Str: 7 ##.##.#.###.##...#..###########  EV: 11Int: 16 ##.##....#..##................#  SH: 0Dex: 19 ##......#.#.####.#..#########.#  XL:  2 Next: 85% Place: Dungeon:1 #######.###.####*S#.# #.#  Noise: ---------  Time: 831.8 (0.0) # #.÷.......*@##.# #.#  f) +0 dagger (protect) # #.##......***..# #.#  Cast: Foxfire #.##.####÷....##########.#  Fly  #.##.# #................# ######.##.# #.....############ ....##.##.# #.....#  S   xg0madder ###.......# ##..#.#  ####.#### #..#.######  ##.### #..)...>..# _The adder bites you. _You fly upwards. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateUxgP......###...##.# #.#nabo92 the Magician .........#..##.# #.#Djinni .#.##.#.###.##.####.#Health: 19/21 =====================--- ..#....## ##......#.#AC: 4Str: 7 ##.##.#.###.##...#..###########EV: 11Int: 16 ##.##....#..##................#SH: 0Dex: 19 ##......#.#.####.#..#########.#XL:  2 Next: 85% Place: Dungeon:1 #######.###.####.S#.##.#Noise: ---------  Time: 831.8 (0.0) # #.÷.......v@##.##.#f) +0 dagger (protect) # #.##........v..##.Uxg7R#Cast: Foxfire#.##.####÷....##########.#Fly #.##.# #................# ######.##.# #.....############ ....##.##.# #.....#S   adder (ally target) ###.......# ##..#.#####.#### #..#.########.### #..)...>..# _You fly upwards. _There is a stone staircase leading down here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!=2.8 (1 _There is a stone staircase leading down here.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/xgR37m) - cycleDir - look around, f - activate  You conjure some foxfire! _The adder bites you but does no damage.Wxg_ ÷.........#..##.# #.##.##.#.###.##.####.# ...#....## ##......#.###.##.#.###.##...#..########### .##.##....#..##................# .##..#.####.#..#########.# .#######.###.####.S#.# #.# .# #.÷.......v>##.# #.# ## #.##......@.v..# #.# #.##.####÷....##########.# #.##.# #................# #######.##.# #.....############ .....##.##.# #..... ####.......# ##..#.# ####.#### #..#.###### # ##. #xg_ 0m..)...>..# ######....#######.#.####.########Wxgc Wxgc Wxgd Wxgu v§v§§ The foxfire hits the adder.Wxgn  . The adder is heavily wounded.The foxfire hits the adder.Wxgz m..§S§§20=-3§WxgY ^ _The adder is severely wounded.Xxg÷.........#..##.# #.#  nabo92 the Magician ..#.##.#.###.##.####.#  Djinni ...#....## ##......#.#  Health: 19/21 =====================--- .##.##.#.###.##...#..###########  AC: 4Str: 7 .##.##....#..##................#  EV: 11Int: 16 .##......#.#.####.#..#########.#  SH: 0Dex: 19 .#######.###.####..#.# #.#  XL:  2 Next: 85% Place: Dungeon:1 .# #.÷......**S##.# #.#  Noise: ---------  Time: 833.8 (0.0) ## #.##.....*@*§..# #.#  f) +0 dagger (protect) #.##.####***..##########.#  Cast: Foxfire #.##.# #................#  Fly #######.##.# #.....############ .....##.##.# #.....# ####.......# ##..#.#  S   adder Xxg# ####.#### #..#.###### # ##.### #..)...>..# ######....#######.#.####.########The adder is heavily wounded.The foxfire hits the adder. _The adder is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateXxgo ÷.........#..##.# #.#nabo92 the Magician ..#.##.#.###.##.####.#Djinni ...#....## ##......#.#Health: 19/21 =====================--- .##.##.#.###.##...#..########### AC: 4Str: 7 .##.##....#..##................# EV: 11Int: 16 .##......#.#.####.#..#########.# SH: 0Dex: 19 .#######.###.####..#.##.# XL:  2 Next: 85% Place: Dungeon:1 .# #.÷........S##.##.# Noise: ---------  Time: 833.8 (0.0) ## #.##......@v...##.# f) +0 dagger (protect)#.#xgp 433m#.####÷.v..##########.# Cast: Foxfire#.##.# #................# Fly #######.##.# #.....############ .....##.##.# #.....# ####.......# ##..#.#S   adder (ally target) # ####.#### #..#.###### # ##.### #..)...>..# ######....#######.#.####.########The foxfire hits the adder. _The adder is severely wounded.Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire!XxgӇ 8-=4.8 (1 _The adder is severely wounded.  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire! _The adder closely misses you. The adder bites you.Zxg#..#.##.#.###.##.####.# #...#....## ##......#.# #.##.##.#.###.##...#..########### #.##.##....#..##................# #.##..#.####.#..#########.# #.#######.###.####..#.# #.# ..# #.÷........S##.# #.# ### #.##.v...# #.# #.##.####@.v..##########.# #.##.# #................# ########.##.# #.....############ ......##.##.# #..... #####.......# ###.# ####.#### #..#.###### .# ##. #..)...>..Zxg# .######....#######.#.####.####### .........#.........#.# #...)..).ZxgAj  The foxfire hits the adder.Zxg2,ZxgG  The adder is almost dead.The foxfire hits the adder.>v§ZxgX.§#..#.##.#.###.##.####.#nabo92 the Magician #...#....## ##......#.#Djinni #.##.##.#.###.##...#..########### Health: 18/21 ====================---- #.##.##....#..##................# AC: 4Str: 7 #.##......#.#.####.#..#########.# EV: 11Int: 16 #.#######.###.####..#.##.# SH: 0Dex: 19 ..# #.÷........>##.##.# XL:  2 Next: 155% Place: Dungeon:1 ### #.##...........##.# Noise: ---------  Time: 835.8 (1.0)#.##.####xgY7m@.§..##########.# f) +0 dagger (protect)#.##.# #................# Cast: Foxfire ########.##.# #.....############ Fly ......##.##.# #.....# #####.......# ##..#.# ## ####.#### #..#.###### .# ##.### #..)...>..# .######....#######.#.####.#######  .........#.........#.# #...)..). Dir - look around, f - activateYou conjure some foxfire! _The adder closely misses you. The adder bites you.  The foxfire hits the adder.  The adder is almost dead.The foxfire hits the adder. - _You kill the adder!You have reached level 3! xgZ*d --more--\xg  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 16, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? ^xg6u 21/258327%  You feel clever. x2  The power to cast Summon Small Mammal wells up from within.§  Spell assigned to 'f'.  --more--bxgmy _You see here a hobgoblin skeleton.dxg a..#.##.#.###.##.####.# ...#....## ##......#.# .##.##.#.###.##...#..### .##.##....#..##........# .##......#.#.####.#..#.# .#.###.####..#.# #.# # #.÷.>##.# #.#  #.##.# dxgE #.# #.##.####÷@§..##.# #.##.# #.# .##.# #.....#  ####.#### #..#.###### dxg # ##.### #..)...>..# ######....#######.#.####.##.#.# #...)..).dxg .dxg[2=6 _dxg@exgQ Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplexgI ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesgxg..#.##.#.###.##.####.#nabo92 the Magician ...#....## ##......#.#Djinni .##.##.#.###.##...#..########### Health: 22/25 =====================--- .##.##....#..##................# AC: 4Str: 7 .##......#.#.####.#..#########.# EV: 11Int: 18 .#######.###.####..#.##.# SH: 0Dex: 19 .# #.÷........>##.##.# XL:  3 Next: 27% Place: Dungeon:1 ## #.##...........##.# Noise: ---------  Time: 836.8 (0.0)#.##.####÷@...##########.# f) +0 dagger (prgxgTotect)#.##.# #................# Cast: Foxfire #######.##.# #.....############ Fly .....##.##.# #.....# ####.......# ##..#.# # ####.#### #..#.###### # ##.### #..)...>..# ######....#######.#.####.########  ........#.........#.# #...)..)..  _You see here a hobgoblin skeleton.gxggxgqgxghxghxg/<Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown jewellery  c + rings of dexterity  d + rings of wizardry Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls Potions (select all with !)g + unknown potions Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [tophxg=]ixg5..#.##.#.###.##.####.#nabo92 the Magician ...#....## ##......#.#Djinni .##.##.#.###.##...#..########### Health: 22/25 =====================--- .##.##....#..##................# AC: 4Str: 7 .##......#.#.####.#..#########.# EV: 11Int: 18 .#######.###.####..#.##.# SH: 0Dex: 19 .# #.÷........>##.##.# XL:  3 Next: 27% Place: Dungeon:1 ## #.##...........##.# Noise: ---------  Time: 836.8 (0.0)#.##.####÷@...##########.# f) +0 dagger (prixgP9otect)#.##.# #................# Cast: Foxfire #######.##.# #.....############ Fly .....##.##.# #.....# ####.......# ##..#.# # ####.#### #..#.###### # ##.### #..)...>..# ######....#######.#.####.########  ........#.........#.# #...)..)..  _You see here a hobgoblin skeleton.jxggj  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxg3Okay, then. _mxg,z  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nxgX nxgtZ  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire2% 1  b - ScorchFire4% 2 c - Volatile BlastmotesFire/Translocation8%nxgZ .3  d - Inner FlameHexes/Fire8% 3  e - Flame WaveConjuration/Fire26% 4 f - Summon Small MammalSummoningnxg[ 2%1 Select a spell to cast[!]/[I] toggle spell headersxxgk Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationFail: 8%  Power: 28% Damage: 2d12 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 fire damage.xg( Your spells (cast)TypeFailure Levela + FoxfireConjuration/Fire2%1  b - ScorchFire4% 2   c - Volatile Blastmotes Fire/Translocation 8% 3   d - Inner FlameHexes/Fire8% 3  e - Flame WaveConjuration/Fire26% 4 f - Summon Small MammalSummoning2%1 Select a spell to cast[!]/[I] toggle spell headersxg xg, ..#.##.#.###.##.####.#nabo92 the Magician ...#....## ##......#.#Djinni .##.##.#.###.##...#..########### Health: 22/25 =====================--- .##.##....#..##................# AC: 4Str: 7 .##......#.#.####.#..#########.# EV: 11Int: 18 .#######.###.####..#.##.# SH: 0Dex: 19 .# #.÷........>##.##.# XL:  3 Next: 27% Place: Dungeon:1 ## #.##...........##.# Noise: ---------  Time: 836.8 (0.0)#.##.####÷@...##########.# f) +0 dagger (protect)xg. [10;7H#.##.# #................# Cast: Foxfire #######.##.# #.....############ Fly .....##.##.# #.....# ####.......# ##..#.# # ####.#### #..#.###### # ##.### #..)...>..# ######....#######.#.####.########  ........#.........#.# #...)..)..  _You see here a hobgoblin skeleton.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...#.##.#.###.##.####.#nabo92 the Magician ...#....##g:0 0m ##......#.#Djinni .##.##.#.###.##...#..########### Health: 22/25 =====================--- .##.##....#..##................# AC: 4Str: 7 .##......#.#.####.#..#########.# EV: 11Int: 18 .#######.###.####..#.##.# SH: 0Dex: 19 .# #.÷........>##.##.# XL:  3 Next: 27% Place: Dungeon:1 ## #.##...........##.# Noise: ---------  Time: 836.8 (0.0)#.##.####÷@...##########.# f) +0 dagger (protect)#.##.# #................# Cast: gX1 V7mFoxfire #######.##.# #.....############ Fly .....##.##.# #.....# ####.......# ##..#.# # ####.#### #..#.###### # ##.### #..)...>..# ######....#######.#.####.########  ........#.........#.# #...)..)..  _You see here a hobgoblin skeleton.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _xg{xgA3=4==xg1onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. xg1F Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You start resting.xgW:/47.8 (11.0)xgV;w5==8.8 (12xg^CxgE" _HP restored.xg`xgh...## ##......#.# ##.##.#.###.##...#..########### ##.##....#..##................# ##......#.#.####.#..#########.# #######.###.####..#.# #.# # #.÷........>##.# #.# # #.##.....# #.#  #.##.####÷....##########.# #.##.# #..@.............# ######.##.# #.....############ ....##.##.# #.....# ###.......# ##..#.#  ####.#### #..#.######  ##.### #..).xg;..>..# ####....#######.#.####.######### .......#.........#.# #...)..)... #####....#######.#.# ###########9.0)xg#.##.#.###.##...#..########### #.##....#..##................# ......#.#.####.#..#########.# ####.###.####..#.# #.#  #.÷........>##.# #.#  #.##...........# #.#  #.##.####÷....##########.# #.##.# #................# #####.##.# #...@.############ ...##.##.# #.....# ##.......# ##..#.#  ####.#### #..#.###### ##.### #..)...>..# xg####....#######.#.####.########## ......#.........#.# #...)..).... ####....#######.#.# ############ ...##.### #.#.#50xg%0M.#....## ##......#.# #.####..############....#..##............... #......#.#.####.#..######## ######.###.####..#÷........>##.#..........# ###÷....##########  ........... ############## ...##.##.# #.....#Fly # #.#.# 1xg\/xg1xgAxgAM#.##.#.###.##.### .#....## ##......#.# #.####..############....#..##............... #......#.#.####.#..######## ######.###.####..#÷.>##..........# ###÷..@.##########  ........... ############## ...##.##.# #.....#..#.#xg٫9=xg2xgxg .........#..##.# #.###.#.###.##.####.# ..#....## ##......#.# #.##.#.###.##...#..########### ##.##....#..##................#......#.#.####.#..#########.# #######.###.####..#.# #.# # #.÷>##.# #.# # #.##.......@...# #.# #.##.####÷....##########.# #.##.# #................# ######.##.# #.....############ ....##.##.# #.....# ###.......# ##..#.# ####.#### #..#.######  ##.### #..)...g 49m>..# #####....#######.#.####.#########xg <3xg xg xg4M###. .........#..##.# #.# .#.##.#.###.##.####. ..#....## ##......#.# #.####..############....#..##.....................#.#.####.#..######## #######.###.####..#.#÷.##.# #..........# #.##.####÷....##########.#Fly .##..)..xgV4 _There is a stone staircase leading down here.xgA5 _xgF #  .#  ####.# 2 ##....#   #..@#   #..K..#   ..........#  ####......# #....... ###......K   kobold ######## xgf=7.3 (2.5 _You fly downwards. The kobold completely misses you. _There is a stone staircase leading up here.xg  nabo92 the Magician  Djinni  Health: 24/25 =======================-  AC: 4Str: 7 #  EV: 11Int: 18 .#  SH: 0Dex: 19 ####.#  XL:  3 Next: 27% Place: Dungeon:2 ##***.#  Noise: =--------  Time: 857.3 (0.0) #.*@# f) +0 dagger (protect) xgL#..K**# Cast: Foxfire ..........#  Fly  ####......#  #.......  ###......  K   kobold ########  _There is a stone staircase leading down here. xg܏_You fly downwards. The kobold completely misses you. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  xg(Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activatexg nabo92 the MagicianDjinniHealth: 24/25 =======================-AC: 4Str: 7#EV: 11Int: 18.#SH: 0Dex: 19####.#XL:  3 Next: 27% Place: Dungeon:2##v...#Noise: =--------  Time: 857.3 (0.0)#..@#f) +0 dagger (protect)#..K.v#Cast: Foxfire..........#Fly ####......##.......###......K   kobold (ally target)######## _You fly downwards. The kobold completely misses you. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cyclexg UDir - look around, f - activateYou conjure some foxfire!xgw +8.3 (1xg xg+ M _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activate  You conjure some foxfire! _The kobold closely misses you.xg.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgcxg Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Firexgrt2% 1 b - ScorchFire4%2  c - Volatile BlastmotesFire/Translocation8%3  d - Inner FlameHexes/Fire8%3  e - Flame WaveConjuration/Fire26% 4 f - Summon Small MammalSummoning2%1 Select a spell to cast[!]/[I] toggle spell headersxgnabo92 the MagicianDjinniHealth: 24/25 =======================-AC: 4Str: 7#EV: 11Int: 18.#SH: 0Dex: 19####.#XL:  3 Next: 27% Place: Dungeon:2##v...#Noise: =--------  Time: 858.3 (0.0)#..@#f) +0 dagger (protect)#..K.v#Cast: Foxfire..........#Fly ####......##.......###......K   kobold (ally target)########Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire! _The kobold closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Confixgrm with . or Enter, or press ? or * to list all spells.nabo92 the MagicianDjinniHealth: 24/25 =======================-AC: 4Str: 7#EV: 11Int: 18.#SH: 0Dex: 19####.#XL:  3 Next: 27% Place: Dungeon:2##v...#Noise: =--------  Time: 858.3 (0.0)#..@#f) +0 dagger (protect)#..K.v#Cast: Foxfire..........#Fly ####......##.......###......K   kobold (ally target)########Press: ? - help, Q - select action, (/) - cycleDir - look around, f - activateYou conjure some foxfire! _The kobold closely misses you.Casting: Foxfire xgn[m(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgxgA  The foxfire hits the kobold.xg§v)v§b   bat (summoned)xgy,xg"{xg>xg2§§§.§§..bvxg{b3-309.3 (1xgV§§§xgJ _You kill the kobold!xgO#.####.###§...###.§<## #..§@§#.....§..b.#####v.... #........###....... ######### xgcxg$..)@..§§§xgxg}-60§§xg8axgL # .# ####.# ##....# ##..<## #..@..#.b.#.####v.....# #§§...... ###§....... #xgy,xgQb.....4=-1xg- _Your foxfire dissipates!Things that are here: _a +0 dagger; a kobold corpsexg &#.#####.#....#<###.####..)b.##.......@....##.####......# #........# ###........ #########xg\ G.bxg -2 _xg2 xg xg o # .# ####.# ##....# ##..<###.####..)..##.b...##.####......# #.# ###.. ###xg8 sb.3xg_.0 #xg(/  .# ####.# ##....# ##..<###.####..)..##.b....##.####......# #.# ###... ####xg0xg8Vb.4xg>xgAxgv # .# ####.# ##....# ##..<##?###.####..)..##.b.....##.####......# #..# ###.... ######xgd0b.xgq5==5xg=xgMj _Found a scroll labelled XUMABE ZAG SI NEO.xg # .# ####.# ##....## ##..<###?###.####..)..###.b......##.####......## #........# ###....... #########xgxgsb.6xg # .# ####.# ##....# ## ##..<## #?###.####..)..## #.b.# #####.####......# ## #........# ###........  #b.7xg>:xg  # .# ####.# ##....# ### ##..<## #?###.####..)..## #....@.b.# #####.####......# ### #........#  ###.  #xg+ lb.8xg- xg # .# ####.# ##....# ### ##..<## #?###.####..)..## #...@.b.# #####.####......# ### #.#  ###.  #xgͦxg0b.xgbB=9xgxgxg[) T # .# ####.# ##....## ### ##..<## #?###.####..)..## #..@.b.# #####.####......# ### #.#  ###.  #b.70xg#.#. ##. .##. ####.##. ##....# #. ### ##..<## #?###.####..)..## #.@.b.# #####.####......# ### #.# ### xg̤lb.1xg xgj  #.# #.. # #.# .# #.# ####.# #.# ##....# #.# ### ##..<##xg u #?###.####..)..## #@.b.# #####.####......# ### #. ### b.2xg xgC ..# .   #### ##....#.# ### ##..<## ###.####..)..#.b.......#####.#### ### #..###......#######xgM xgj 34.3 (2xgWm s _c - 2 scrolls labelled XUMABE ZAG SI NEO (gained 1)xgs#..# .   #### ##....# ### ##..<## ###.####..)..#.b.......#####.####### #..###......#######b.5.3 (1xgxgxg#.xgR#..# .   #### ##....#.# ### ##..<## b###.####..)..#.........#####.####### #..###......#######xgxgN}b.6xg #.#..## .   ####.# ##....#b# ### ##..<## ###.####..)..#.........#####.#### ### #..###......#######xg `b.7xg xgZ  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgJ-rr   quokka (summoned)b   bat (summoned)xgd.5=8 _xg4xgt6xgɝG#.#..# ###.# .....#  r ####b# ##....# ### ##..<#####.####..)..#.........#####.#### ### #..###......xg5  You swap places.xgG§xg.-9xgws _Your bat disappears in a puff of smoke!xgo#.##..# ### ....# .##### r ####§# ##....# ### ##..<#####.####..)..#.........#####.####### #..xg4Cr..xgA-80xggxgxgZ# .>.#####........# ###.# ..... r#####  #### ##....# ### ##..<## ###.####..)..#.........#####.####r.1xg xg; _Found a stone staircase leading down.xg* ## .>.#####.......@# #######.###.# r....# ####  #### ##....# ### ##..<#####.####..)..#.........xg, xg2 xg@ r.2xg1  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgbb   bat (summoned)4-=3 _xgxg   #.#   #.#   #.#   #.#   ##.#   ..#  .>.#####.#  .#  #r###.#   #.b...# #  xg #.##### .#   #.# ####.#   #.# ##....#   #.# ### ##..<##   #.###.####..)..##   #.#b.-4xgxgVxgV$    #.#   #.#   #.#   #.#   ##.#  # ..# #.>.#####.# #.# #r###.#   #b....#   #.##### .   #.# ####.   #.# ##....   #.# ### ##..<##  #.###.####..)..   #.rb.b   bat (summoned)-5xgB xg`   #.#  #.#  #.#  #.#  ##.#  #. ..#  #.>.#####.#  #.r.#  #b###.#  #.....#  #.#####  #.# ####  #.# ##  #.# ### ##..<  #.###.####..)..  #rb.5=6xg75   #.#  #.#  #.# # #.# #. ##.#xg!;<  #.. ..#  #.>.#####.#  #....@.rb.#  #.###.#  #.....#   #.#####  #.#   #.# ##  #.# ### ##..<  #.###.####..)  #rb.7xg  #.. #.# #.. #.# #.. #.#  #..# #.#  #... ##.#  #... ..#  #.>.#####.#  #...@.rb..#  #.###.#  #.....#   #.#####  #.#   #.# ##  #.# ### ##..  #.###.####..)  #rb.8xge (   #.. #.#  #.. #.#  #.. #.#  #..## #.#  #...## ##.#  #.... ..#  #.>.#####.#  #..@.rb...#  #.###.#  #.....#   #.#####  #.#   #.# ##  #.# ### ##  #.###.####..  #rb.9xgi   ##..   #... #.#  #..# #.#  #..# #.#  #..## #.#  #...#####.#  #.........#  #.@.#####.#  #...rb....#  #########.###.#  #.....#  #.#####  #.#   #.# #  #.# ### ##  #.###.####xgĖxgxg rb.=90 _There is a stone staircase leading down here.xg  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgxgrr§r   r4-=1 _Your bat disappears in a puff of smoke!xg۷xgxgWxg:xg_.-2xgxgYxgxg\ -You fly downwards. Your summoned allies are left behind.  You hear the sound of rushing water.xg/  --more--xgON 6  ..#  ..#      ...   #.#   #.# 3  #.#   #@#  ...?...........  #####....  ..-xgN C3.0 (1.7xg   You fly downwards. Your summoned allies are left behind.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a scroll labelled PATYMYU ETAEQ. _There is a stone staircase leading up here.xgӠxgxgxgFxgP340 _xgxg/8  #.. #... #.# ##.# #..# #.# #..## #.# #...#####.#2 #.........# #.@.#####.#  ##  xg0###.###.# #.....# #.##### #.# #.##  #.# ### ##  #.###.####. xgC2xg29xg[5=5.5 (2.5xg-xg{ _You fly upwards. _There is a stone staircase leading down here.xg6eM # . ## #.#####......>.##### #.........#Fly ##.6.5 (1.0 _xg& M# # . ## #.xg #####........>.#####. #.........##xgGY7xgT M....# #..## .xg 0 ## #####......... #.>.#####.#xg xg &8xgr xgI{ xgؽM#..#.... #..##..# . xg## ##### #.........###xgxgB=9xgxg>xg|M#..#.... #..# .# ##  #...#####.#.#900xgގxghPM..g#..##.... # .##  #..## #.#g   goblin (asleep)######xgKy1 _A goblin comes into view. It is wielding a +0 dagger.xgn  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgtLr, ally target)r   rat (summoned)4-=2 _xg@  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xg.gr@r.gxgr 2 rats (summoned)-=3 _The goblin shouts!xg#  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgxgxg.grv.vxgn\3--4xg3 xg / _You conjure some foxfire!xg Xxg} ,xg v§§v§§§ The foxfire hits the goblin.xgD xgK q.gvr§§xgGN .@§§§--5xgT j§§§§xgX _ _The goblin is severely wounded.xgz   The foxfire hits the goblin.)§§§rr 2 rats (summoned)xgw ...r...xgR  5-6 _You kill the goblin! _Your Dodging skill increases to level 3!xge~  #...  ...#  #..#  ##..## ..).  #..#  ..#  ##r@#  #.r.# #.#  #..## #.#  #..#  #..## #.# #...#####.#  #.........# #.>.#####.# #.........#xg{xg}T4=7xgxg2& _You swap places.xg $#.... #..# ###..##...). #.## r.## ## #####.......>.#####xg: :r.xg2 &8xgѤ xgը + _Found 10 gold pieces.xg# #..#$.#.... #..# #.###..######.#.....)....... #..##rr# #...## ## #####.......rr..9xg  ...### #.#.#$.#.... #..# ###..#######.....@.......#####..####### #rr#..##...## ## #####rr..10xg! O _You see here a +0 dagger.xg-   #..  ...##  # #...# #.#$..# #...  ...#  #..#   #.###@.######.  #.....).......  #####rr#######  #..#  ##..#  #...# #.#  #..## #.#  #..# #.#  #..## #.#rr..5==1 _xgS #..#  ...# #.#.#$..##.#...##. #@.# #.###..#######....rr.......#####..####### # .# rr.)xgs &2xg' xg xg9#..#  ...## #..#$#.#...##. ##..# ###rr######.....).......#####..####### #..#.#rr..3xg 0.>..#..#  ...## #.#.#$#.#@..#...## ##rr# ###..######.....).......#####..####### #..#.xgW5,xg#>drr..4xgnjO _Found an escape hatch in the floor.xg.##.>..##..#  ...# #.#.#...#.rr## ####..######.....).......#####..####### #..#xgKxgxg>rr..xgB=5xgNxg"6.5 (2 _You now have 67 gold pieces (gained 10).xg.s .##.>.. ##..#  #...# ..#.#rr.#...## ###..######.....).......#####..####### rr..7.5 (1xgyxgxgyO #... .###.>.. #..#  #.@.###.#..#.#rr#.#......## ##..# ###..######.....).......#####..#######rr..8xg ###...#..# .###.>.. ##@.#  #...##.#rr#.#.#......## ###..######.....).......rr..9xgRxg, _You swap places.xg  _Your rat disappears in a puff of smoke!xgq,xgJxg)"xg(%xg%xg'xg2  There is an escape hatch in the floor here. _xgGxgJxgNBxgPxgxxgV| _Your rat disappears in a puff of smoke!xgݜXxg,xgxg)xg Bxg1nxgBxgxgBxgvxg              ########### #..@......S #.######### .#  #.# #.# #.# xguhS   adder (asleep) #.# #.# #.#xg6q43.5 (24.0)4.5 (25xgY _An adder comes into view.xg1.   xg2X     # #...S. #.# #.#  #.# #.# #.#  #.# #.# #.#xg?G5.5 (1.0)xg.xg"xg   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgQr, ally target)r   rat (summoned)4-=6 _xg  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xg>kr.@.rr   quokka (summoned)xgr   rat (summoned)3--7 _xgy        # xg#.r..@r...S. #.# #.#  #.#  #.#  #.# .r.@.r.S.S4=-8 _The adder hisses angrily.xg'         #  #..r@..r.S...  #.#  #.#   #.#   #.#  #.#  #.#  #.#   #.#xg S.  The adder bites your rat but does no damage.-9xgxg[ _Your rat completely misses the adder.xgW }         # xgW # #..@r..rS....  #.#  #.#   #.#   #.#  #.#  #.# xgX v #.#   #.#xgp\ xgg  You swap places. The adder bites your rat.  Your rat dies!xg[u ##.r§.S..##50xgy xg} f _Your rat's corpse disappears in a puff of smoke!xgXP  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgX,xgZ##v@v.rS...##xg\\3-=1xgZdxg4/ _You conjure some foxfire!xgUxgV\         #  #.@.v.rS.....  #.#  #.#  #.#  #.#xg\=  #.#  #.#  #.#   #.#xgexgk* §v Your foxfire dissipates!The adder barely misses your quokka. Your quokka bites the adder.  The adder bites your quokka but does no damage.xgl.-2xgQm§ _Your quokka bites the adder.xg,<  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgY v@v.  You conjure some foxfire! The adder bites your quokka.xgZH-=3xgoH _Your quokka bites the adder.xg 5         #  #@.v.vrS.....  #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.#xg  Your foxfire dissipates!The adder closely misses your quokka. Your quokka bites the adder.xg*  §vvr†#.# #.#xgE8 767-4xg? xgE E _The adder dies!xgE Jxg xg@ ,xg4 4=-.r.§§§xg { 6.5 (2 _You start resting.xg xg Sr.....xg +7.5 (3xgg xg N _Your foxfire dissipates!xgI x= r. _You start resting.605=1.5 (4 xgV _HP restored.xg}y        #  #r@....†.....  #.#  #.#  #.# #.# #.#  #.# #.# xgA2.5 (1xg< _You swap places.xg        #  #r.@...†.....  #.#  #.#  #.# #.# #.#  #.# #.xg+# xg`xg .r3xgL        #  #.r.@..†.....  #.#  #.#  #.# xgj.r4xgxgxg         #  #..r.@.†.....  #.#  #.#  #.# xg xgG xgs D.rxg B=5xg xg xgxgZY        # #...r.@†. #.# xg#.#  #.# xgNxg@D.rxg'&6xgxgKxgse        # #....r.@. #.# #.#  #.# xgXjxg[uD.rxgu&7xgxgs _You see here an adder corpse.xg        #   #.....r†xg #.# #.#  #.# xgxg|§8xgI` _Your quokka disappears in a puff of smoke!xg2  # #.....§†. #.# #.#       xg Y9xgz##.....§†.#.##.# xg##..§.§##xg8'70xg xgxgU######.#....§.§.!#.####.#.# #..§†#1 _Found a fuming ruby potion.xgl#.#.....§†.!.#.#.#.# xg!.xgA&2xgxg#xgS #..##......†.!.##.#..##.# xg xgI &3xg xg] xg&#..# #......†.!.# #.#..# #.#  #.#  #.#  #.#  #.#  #.#  #.#xg+xg-&4xg~1xg*5xg##..#  #......†.!.#  #.#..#  #.# #  #.#  #.#  #.#  #.#  #.#  #.#xg_xgܠ&5xg8xgxg >##...# #..# #......†.!.# #.#..# #.# .# #.# K. #.# #. #.# .K   kobold (asleep) #.# #.# #.#  A kobold comes into view. It is wielding a +0 short sword.xgP K.K===6 _The kobold shouts!xgn ##### #... ..# ..# ......†.!.# .#..# .# .K# .# .K.. .# .###. .# .. .K 2 kobolds (1 wandering) xgo .# .# # .# .# .#xgz xgR{ xg fK..KxgI 0---7xg xgȮ z _A kobold comes into view. It is wielding a +0 short sword.xg#### ##... #..# ..# †..# #K.# # #..# # #..K. # #.###. # #.. .. # #.# # # ..# #xg,xgwxg6K.xgP=--8xgxg _The kobold barely misses you. _You see here a fuming ruby potion.xg #### ##... #..##..#.†!.# .#K.# .# #.K# .#xg #.... .# #.###. .# #.. .. .# #.# # .# ..# .#xg7  The kobold shouts!xgtK.KxgE====9xgxgL _The kobold misses you.xgp/  xgDV  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgS@xgAxg:o  You conjure some foxfire! The kobold closely misses you.xg2The foxfire hits the kobold.xg"2)vxg=%U   kobold (ally target)xgKVv.xg4-72=---80xgxgJ _You kill the kobold!xg<  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xgu §vYou conjure some foxfire!xg §v@v.  The foxfire hits the kobold but does no damage.3-----1§ _The kobold barely misses you.xg #### ##... #..##§.# #......†.@.v.# #.#K.# #.# #..# #.# #.... #.# #.###. #.# #.. .. #.# #.# # #.# ..# #.# § xg_[Your foxfire dissipates!The foxfire hits the kobold.xg3[xg[xgf .K).  The kobold is heavily wounded.xggM4=2xgoxgy _The kobold attacks as it pursues you! The kobold barely misses you.xg  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xg$v(ally target)3-3xgxg/ _You conjure some foxfire!xg9i  You hit the kobold.  Your weapon exudes an aura of protection.xg}:xg0;xg8>,xgFv§§§§@)xgKT11 74xgQg§§§§xg;YJ _You kill the kobold!xg #### ##... #..# ..# ......†...v§§§§.@).# .#..# .# #..# .# #.... .# #.###. .# #.. .. .# #.# # .# ..# .#§§v....-5§ _You see here a +0 short sword.xg[5#### ##... #..# ..# †..§§v....)@.# #..# # #..# # #.... # #.###. # #.. .. # #.# # # ..# #xgX*xg!-.§4= 4 -6xg;;§xgaA . _Your foxfire dissipates!i - a fuming ruby potionxgA+7.5 (2xgxg4 _You see here a +0 short sword.{gI{gUD [?25h[?0c [?1051l[?1052l[?1060l[?1061l