&$ hE8  Player: necroviper Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.18:21:26.ttyrec Time: (1745691686) Sat Apr 26 18:21:26 2025 ($ h [?1051l[?1052l[?1060l[?1061h($ hAV)0[?7h[?25l[?1c($ h ($ h ($ hwWelcome, necroviper. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Hunter+$ h%_ +$ h{b Welcome, necroviper the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer+$ hbq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer+$ hb;s - Summoner d - Hunter+$ hb l - Delvert - Necromancer e - BrigandWarrior-mage+$ hc=u - Forgewright Zealot+$ h2cm - Warperv - Fire Elementalist f - Berserker+$ hMc\n - Hexslingerw - Ice Elementalist g - Cinder Acolyte+$ hhcGo - Enchanterx - Air Elementalist h - Chaos Knight+$ hc0p - Reavery - Earth Elementalist+$ hc/z - Alchemist +$ hc}Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background+$ hc^ * - Random background # - Recommended character ! - Random character +$ hc6% - List aptitudesSpace - Change species +$ hd;? - Help Tab - Kobold Hunter/$ h/$ h/$ hWelcome, necroviper the Coglin Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe /$ h ~(+0 apt)  d - trident (-1 apt)  e - long sword(+0 apt)f - unarmed/$ h,(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu /$ hH? - Help2$ hm2$ h2$ hOnecroviper the TrooperCoglinHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:12$ hNoise: ---------  Time: 0.0 (0.0)a) +0 war axe {Cortez}Nothing quivered2$ h+##+##+...+#.@.#+...+##+##2$ h2$ hWelcome, necroviper the Coglin Fighter.Will you prevail where others failed? Will you find the Orb of Zot?2$ h2$ hkPress ? for a list of commands and other information.2$ hp2$ hs[ _Found a staircase leading out of the dungeon.4$ h4$ h~9 Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.5$ h.5$ hd5$ h"necroviper the TrooperCoglinHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7##+##SH: 4Dex: 13+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +0 war axe {Cortez}##+##Nothing quiveredWelcome, necroviper the Coglin Fighter.Will you prevail where others failed? Will you find the Orb of Zot?5$ hPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.5$ hXOkay, then.5$ h5$ h . _5$ h- {Wear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 6$ hL 6$ h|Qnecroviper the TrooperCoglinHealth: 18/18 ========================Magic: 1/16$ hQ&========================AC: 6Str: 16EV: 7Int: 7##+##6$ hQ]SH: 4Dex: 13+...+6$ hQRXL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)6$ hRN+...+a) +0 war axe {Cortez}6$ h6R`##+##Nothing quivered6$ hRRBWelcome, necroviper the Coglin Fighter.6$ hpRWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. 6$ hR_Found a staircase leading out of the dungeon. _Okay, then.6$ hoW:Okay, then.6$ hW6$ h1[6$ h^. _6$ hu 6$ h"  Ability - do what?CostFailure  f - Invent GizmoNone6$ h # 0% [?] toggle between ability selection and description.8$ h+Nescribe what?8$ hh0 Invent Gizmo Uses your peerless coglin ingenuity to invent and assemble a one-of-a-kind pieceof equipment and permanently install it in yourself. Such inspiration does not strike twice, so choose wisely. Range: N/A This ability costs: nothing.?$ h˔W Ability - describe what? CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.?$ h ?$ h ?$ h necroviper the TrooperCoglinHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 7##+##SH: 4Dex: 13+...+?$ h: XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +0 war axe {Cortez}##+##Nothing quiveredWelcome, necroviper the Coglin Fighter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. ?$ h` _Found a staircase leading out of the dungeon. _Okay, then. _Okay, then.?$ h P  Okay, then.?$ h" ?$ h ?$ h . _@$ h= Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.A$ hjSA$ h"XA$ h]necroviper the TrooperCoglinHealth: 18/18 ========================A$ h=^Magic: 1/1========================AC: 6Str: 16EV: 7A$ hb^Int: 7##+##SH: 4Dex: 13+...+A$ h^XL:  1 Next:  0% Place: Dungeon:1#.@.#A$ h^Noise: ---------  Time: 0.0 (0.0)+...+a) +0 war axe {Cortez}A$ h^?##+##A$ h^Nothing quiveredWill you prevail where others failed? Will you find the Orb of Zot?A$ h^Press ? for a list of commands and other information. A$ h__Found a staircase leading out of the dungeon. _Okay, then. _Okay, then. A$ h5_6_Okay, then.A$ h&dP  Okay, then.A$ hdA$ h hA$ hj. _A$ hA$ h̕A$ h^A$ hA$ hA$ h{: _A$ hA$ hA$ h+A$ hdA$ hؠ7 _You open the door.A$ h3A$ hA$ h3A$ hң,A$ h A$ håA$ hBOkay, then. _A$ hYou open the door.A$ h3A$ hA$ h@" _A$ h4You open the door.  There is an open door here.A$ hҬA$ h\ _A$ hJA$ huA$ hIA$ hmA$ hA$ hٲA$ hA$ hܳA$ hBA$ hA$ hݶA$ hA$ hoA$ hA$ h,A$ hwA$ hڻA$ h,A$ hnA$ hA$ hA$ hҿA$ h8A$ hmA$ h^A$ hA$ hA$ hA$ hA$ h'A$ hA$ hA$ h,A$ hA$ hA$ h,A$ hA$ hA$ h#A$ hOA$ hA$ h[@  There is an open door here.A$ h/A$ h _A$ hA$ hA$ h,A$ hA$ hr _You open the door. _There is an open door here. _You open the door.A$ h3A$ hrA$ hA$ h A$ h4A$ hdA$ hGYou open the door. _There is an open A$ h+door here. _You open the door.A$ hA$ h,A$ hA$ hA$ h#A$ hA$ hYThere is an open door here. _You open the door.A$ h'A$ hLA$ hA$ h2vThere is an open door here. _You open the door.  There is an open door here.A$ hA$ hT _A$ hA$ hkA$ h,A$ hYA$ hA$ hA$ hA$ hA$ hA$ h3A$ hXA$ hA$ h3A$ hA$ hA$ hA$ hA$ hA$ hJA$ hA$ h'A$ hA$ hA$ h1A$ hA$ hA$ hA$ hA$ hA$ h|A$ hA$ hA$ hhA$ hA$ h+A$ hcA$ hLA$ h,A$ hOA$ hA$ hA$ hA$ h$A$ hA$ hvA$ hA$ hA$ hoA$ h`A$ hA$ hA$ hA$ hKA$ htA$ hA$ h~A$ ha A$ h A$ h A$ hv A$ h A$ h A$ hW A$ h A$ h A$ h A$ h A$ h A$ h/A$ hPA$ hA$ h5A$ hA$ hA$ h!A$ hA$ hDA$ hgA$ hA$ h7A$ h,A$ hA$ hcA$ hkA$ hA$ h#A$ hoA$ h,A$ hiA$ hA$ hA$ hA$ hsA$ h !A$ h!"A$ hG"A$ h"A$ hZ$A$ h9%A$ hu%A$ h%A$ h'A$ h(A$ h(A$ he)A$ h*A$ h+A$ h,A$ h,A$ hI.A$ hR/A$ hr/A$ h/A$ h22A$ h"3A$ hE3A$ h3A$ h5JYou open the door. _There is an open A$ h5&door here. _You open the door.A$ h7A$ ht7A$ h7A$ h:lYou open the door. _There is an open door here. _You open the doorA$ h:&.  There is an open door here.A$ h;A$ hi< _A$ h<A$ hT>A$ h?A$ h?A$ h5@A$ h{AA$ hBA$ hBA$ hnCA$ hDA$ h FA$ hCFA$ hFA$ hIThere is an open door here. _You open the door. _There is an open door here.  A$ hJA$ h0K _A$ hKA$ hLA$ hNA$ h&NA$ hNA$ hOA$ h Q,A$ hFQA$ hRA$ hSA$ hTA$ hUA$ hUA$ h'V,A$ hnVA$ hWA$ hWA$ hXA$ hBXA$ hYA$ hYA$ hYA$ hYA$ huZA$ h[A$ h[A$ hS[A$ h[A$ hx\A$ h\A$ h\A$ hk]A$ h^A$ h^A$ h[^A$ h`|There is an open door here. _You open the door. _There is an open door here. A$ h(a A$ h^bA$ hb _A$ hocA$ hdA$ hle,A$ heA$ hfA$ hXg,A$ hgA$ huhA$ hi,A$ hpiA$ hkThere is an open door here. _You open the door. _There is an open door here.  A$ hkA$ hl _A$ hblA$ hmA$ hmA$ hmA$ henA$ hoA$ hpqA$ hqA$ hrA$ hUsA$ h=t,A$ htA$ hAuA$ hu,A$ hAvA$ hwA$ h*xA$ hKxA$ hxA$ hByA$ hy,A$ hNzA$ h{A$ h{A$ h{A$ hY|A$ h}A$ hA$ h2A$ hA$ hA$ h4A$ hXA$ h͂A$ hLA$ h,A$ h]A$ hA$ h̆,A$ hA$ hƇA$ h\A$ h{A$ ḧA$ hjA$ h,A$ hLA$ hA$ hA$ hA$ hA$ hʌA$ h{,A$ hɍA$ hwA$ h,A$ h`A$ h A$ h,A$ hA$ hrA$ hA$ hA$ hA$ hA$ h),A$ hkA$ h/A$ h͖,A$ hA$ h͗A$ hm,A$ hA$ hKA$ hA$ hA$ h=A$ hA$ h" #.# ####.<.####  ###.### ###..'...'..###  A$ h{#.....###..####'####..##  #####.##.### #.# ###.#  A$ h###.#.## #### ###  #......# .#  A$ hy#......# ..#  A$ hҠc#.######...#  A$ h#.# #@.....#  A$ h#.# #.##K....  A$ h:q#.# #.# ... A$ hX #.###.# .  A$ hs@#.....#  A$ h#######A$ hlK   kobold (asleep)  A$ h*  A$ h 97.0 (97.0)  A kobold comes into view. It is wielding a +0 dagger.A$ h.A$ hA$ hJK.KA$ h !A$ h&====A$ h%8.0 (98A$ heA$ h( _The kobold shouts!B$ hv. #.# ####.<.####  ###.### ###..'...'..###  #.....###..####'####..##  #####.##.### #.# ###.#  ###.#.## #### ###  #......# .#  #......# ..# B$ h. #.######...#  #.# #.@K...#  #.# #.##. #.# #.# .. B$ h.d#.###.# ... B$ h(/#.....# ... ####### #.B$ hR/   B$ h6B$ h@7X=---9.0 (1B$ h_7.0)B$ h<B$ h>= _The kobold hits you but does no damage.B$ h  You hit the kobold.  The kobold is moderately wounded.B$ h x---100.4 (1.4)Rev B$ h\ B$ h = _The kobold hits you but does no damage.B$ hRX  You miss the kobold.The kobold is moderately wounded.1.8Rev+ B$ hZ B$ h] T _The kobold closely misses you.B$ h9  You closely miss the kobold.The kobold is moderately wounded.3.2Rev* B$ hA=B$ h?\ _The kobold hits you but does no damage. You block the kobold's attack.C$ hv  You hit the kobold but do no damage.The kobold is moderately wounded.C$ h~ KK 2 kobolds (1 wandering)  The kobold hits you with a +0 dagger.C$ h(#5C$ hQ6----4.6C$ h C$ h4s _A kobold comes into view. It is wielding a +0 whip.C$ h  You closely miss the kobold.The kobold is moderately wounded.C$ hI  The kobold shouts! You hear a shout!C$ hjtK#.KC$ h0=6.0C$ hC$ h\ _You block the kobold's attack. The kobold hits you but does no damage.C$ hj8  You hit the kobold.C$ hoC$ h )K.   koboldC$ h&U----1-7.4C$ hC$ hJ _You kill the kobold!C$ h} M #.# ####.<.####  ###.### ###..'...'..###  #.....###..####'####..##  #####.##.### #.# ###.#  ###.#.######### ###  C$ h #......#...#  #......#...#  #.######...#  #.# #..@...#  #.# #.##. #.# #.# .. #.###.# #.K. #.....# ... ####### ####.# C$ h 7#  C$ h C$ h >K.C$ hj 0--C$ h %80C$ hz C$ h O _You see here a +0 dagger.C$ h  ###.### ###..'...'..### #.....###..####'####.. #####.##.### #.# ###.#  ###.#.######### ### C$ h: 5 #......#...#  #......#...#  #.######...#  C$ he #.# #..)...##.## C$ hó 1#.# #.##@....... #.# #.##.K #.###.###.. C$ h 6#.....# . C$ h }####### ####.## C$ h- 0# C$ h C$ h C$ h \6==9C$ h C$ h = _The kobold hits you but does no damage.D$ hB:  You slash the kobold!D$ h 2)D$ heR=210.8 (1.4D$ hD$ hHJ _You kill the kobold!D$ h$D$ hD$ h+D$ hH _No target in view!D$ h4D$ h)D$ hH _No target in view!D$ h D$ haD$ hD$ hD$ h; _D$ hD$ h-KK   kobold (wandering)D$ h0710D$ hE-2.8 (2D$ hD$ hEz _A kobold comes into view. It is wielding a +0 short sword.D$ h `#.....###..####'####..#####.##.### #.# ###.#  ###.#.######### ### #......#...# #......#...# #.######...# ##.# #..)...##.##.#.# #.##.........D$ h #.# #.##.#.###.###..#.....# #......K####### #####.##. #D$ h D$ h 9K.D$ h/ 57=D$ hR [3.8 (1Rev+ D$ h D$ h# M _You see here a +0 whip.E$ h#####.##.### #.# ###.#  ###.#.######### ### #......#...# #......#...# ##.######...# .# ##.# #..)...##.##.##.# #.##.........#.# #.##.)#.###.#E$ h`)#.....# #.....K####### #####.##.# # E$ h,E$ h;K.E$ h-4 _E$ h E$ hE$ h#####.##.### #.# ###.# ###.#.######### ### #......#...# .#......#...# .# E$ h#.######...# .# # #.# #..)...##.##.##.# #.##.#.# #.##.).#.###.###..@.K.E$ h;#.....# #.# #####.##.#E$ h\h.# #E$ hE$ h}0K.E$ h&5E$ h> E$ hE$ h֎ :  You slash the kobold!E$ h, A) E$ hk Y=3=7.2 (1.4E$ h ?Rev* E$ h E$ hb J _You kill the kobold!E$ h 4E$ h E$ h. H _No target in view!E$ h26E$ h6E$ h58E$ h;E$ h;#8E$ h?a==Rev+ F$ h1 _HP restored.F$ hF$ h2F$ h_F$ h F$ hx,F$ h8F$ hF$ haF$ hF$ hF$ hF$ hF$ hB\==Rev F$ h F$ h#F$ h%,F$ h'F$ h)F$ h+F$ h,F$ h,F$ h.F$ hL1F$ h1F$ h2F$ h7F$ h:F$ h;!F$ h<F$ h>F$ hYAF$ hAF$ hBF$ h3EF$ hG,F$ hJF$ hLF$ hOF$ h#[###.#.######### ### #......#...##.. ... #......#...##.# .. .#.######...##.#F$ h[#.# #..)...##.##.##...#.# #.##..............#.# #.##.).#.###.###...)#.....# #.....@......$-F$ h[####### #####.##.##g #.# # F$ h=\########.#.........###########F$ hf\^g   goblin (wandering)F$ h)g028.2 (11.0)F$ hgF-9.2 (12F$ hpF$ hts _A goblin comes into view. It is wielding a +0 club.F$ hN###.#.# ###  #......#...##.. ... ###......#...##.# .. ..  #.######...##.# .# ..##.# #..)...##.##.##.  F$ h]x#.# #.##.##.# #.##.).##.###.###...).##.....# #......$## #####.##.##g..##.# .# ##.# .#..# .#### .#F$ hh.#.#F$ h F$ h =g.gF$ h< <===30.0)F$ hq F$ hg ( _The goblin shouts!F$ ht ###.#.# ### #......#...##...... .## #......#...##.##.. ... #.######...##.##.# ..##. #.# #..)...##.##.##. F$ h #.# #.##.# #.# #.##.).# #.###.###...).# #.....# #.g..$# # #####.##.##...# F$ h1 #.##.# .# #.##F$ h\ .#.##.##F$ h #.# #.##F$ h B.#F$ hV F$ h g.F$ h 0---1F$ h F$ h F$ hYL F$ hL 5----=--2.6 (1.4Rev F$ h7Z F$ h] v _You closely miss the goblin. The goblin hits you with a +0 club.G$ h(:  You slash the goblin!G$ h2C)G$ h5M----44.0G$ h57Rev+ G$ h=G$ h @J _You kill the goblin!G$ hYG$ hփG$ hG$ hH _No target in view!G$ hzf 4G$ hi G$ hXn G$ h3r S6= _G$ hyr G$ hHv PRev G$ hPx G$ hK{ G$ ht{ G$ h4} G$ h) ,G$ h G$ h; P=G$ h G$ h j7=G$ h G$ h 0G$ h G$ hi ,G$ h G$ hܜ ,G$ h G$ h 8===G$ h/ G$ h G$ h ,G$ h\ G$ ha |  Things that are here:  a +0 club; a goblin corpseG$ hܩ G$ h<  _G$ hΪ G$ h G$ hŭ ,G$ h} G$ hs G$ hg P==G$ h G$ hE G$ h ,G$ hx G$ h ,G$ hɾ G$ h9 @ _You now have 6 gold pieces.G$ h 3G$ hL G$ h G$ h ,G$ h G$ h G$ h| ,G$ h G$ h G$ h ,G$ hK G$ h G$ h ,G$ h> G$ h G$ h ,G$ h G$ hg G$ h ,G$ hu G$ h> G$ h ,G$ h% G$ hu G$ h a#'####..## ..'...'..### ##.<.#### ..'...'..### ###'####..##  #.# ###.# # ############### .# ..##........##.###..#... ..##.##.........@.......- ..##.##.##..##.####..!.. ..##.##.##.............. .............#...#.#.. b )............#...# ...).........#...#b   bat (asleep) ........)....#...# ####.##.##...#...##.##.##...#...#G$ h 058.0 (24.0)G$ h G$ h? G$ h z .  A bat comes into view.G$ h5 F-9.0 (25G$ h G$ h 0 _The bat moves out of view.H$ hBH$ hD9 Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.I$ hb$I$ h*I$ h0####'####..##necroviper the Trooper ..'...'..###Coglin ###.<.####Health: 18/18 ======================== ..'...'..###Magic: 1/1======================== ####'####..##AC: 6Str: 16 # #.# ###.##EV: 7Int: 7 ################ .#SH: 4Dex: 13 I$ hG1e..##........##.###..#...XL:  1 Next: 40% Place: Dungeon:1 ..##.##.........@.......Noise: ---------  Time: 159.0 (0.0) ..##.##.##..##.####..!..a) +0 war axe {Cortez} ..##.##.##..............Nothing quivered I$ h1.............#...#.#.. . )............#...# ...).........#...# ........)....#...# ####.##.##...#...##.##.##...#...# _No target in view!  Things that are here: _a +0 club; a goblin corpse I$ hB2_You now have 6 gold pieces.  A bat comes into view. _The bat moves out of view.I$ h7I$ h8I$ hAI$ hD  In 13 experience levels, you will have learned enough to assemble a _masterpiece.K$ h3K$ hvK$ h9K$ h|'####..## '...'..### ..#.<.#### ..#'...'..### ..#'####..## ..#  #.# ###.# ..# ## ..# ###.##.###..#.##.##.K$ h^.##.##.##..##.####..!.##.##.##..........b...#...#.#.... ....#...# ...).........#...# .#b   bat)....#...# . K$ hK$ h&K$ h/b.K$ ho4=60.0 (1K$ hK$ h(Q _The bat closely misses you.L$ h=Z7  You slash the bat!L$ h$b3†L$ hea51.4 (1.4Rev L$ h kL$ hmG _You kill the bat!L$ hg 4L$ h5 L$ h# H _No target in view!L$ h-"4L$ h#L$ h)&L$ h+)L$ h-; _L$ h._  You see here a bat corpse.L$ h1L$ h2 _L$ h?3L$ h5L$ hg8,L$ h:L$ hl<L$ h>L$ h5?!L$ hD@L$ h6H.'..### #..# .#### #..#.. .'..### #..#.. ####..## #..#.# ## ###.# #..#.# ... ########### #..#.###.... .......##.###..#........ ##...†...... L$ hHm##.##..##.####..@.....# - ##.##.......................#...#.#.......##...#.......#...######.#.#^.)....#...# ...# . ##.##...#...# .....##...#...# ####. ##.##...#....L$ hO-5.4 (4.0L$ hPE-6.4 (5L$ hTL$ h X\ _e - a fuming sapphire potionM$ hHM$ hM$ hyM$ hM$ h[,M$ hV,M$ h\,M$ h M$ h9M$ hA,M$ hM$ hM$ hF,M$ h M$ hM$ h,M$ hM$ hM$ h,M$ h M$ hM$ h,M$ hM$ hGM$ hE,M$ hM$ hkM$ hL,M$ hM$ hRM$ h,M$ hTM$ hM$ h ... ... ###..  ..#g.  ###.#.#  #..#. .....# M$ h #..#..#######.#.#  #..#..........@.#  #..#.# ######.###  #..#.# #.......# # #..#.###.......# ###..#...........#†................ g   hobgoblin (asleep)##........#........ ...................... ..#.#.......#.#.......M$ h076.4 (10.0)M$ h`.ggM$ h,7.4 (11M$ hM$ h*\ _A hobgoblin comes into view.N$ hd<#.#...  #.#####.. ...#..  #####.#g#  #..#. ........#  #..#..#######.#@#  #..#............#  #..#.# ######.###  #..#.# #.......#  #..#.###.......# ##..#.....# ..†................ ####.......N$ h>N$ hDw.g8.4 (1.0)N$ h?IN$ h KN$ h  You closely miss the hobgoblin.=9.9 (1.5Rev N$ h'N$ h@ _The hobgoblin hits you but does no damage.N$ hW  You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin barely misses you.81.3 (1.4Rev+ N$ hN$ h@ _The hobgoblin hits you but does no damage.N$ h=<  You closely miss the hobgoblin.The hobgoblin is severely wounded.2.7N$ h? N$ hiA @ _The hobgoblin hits you but does no damage.N$ hj  _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is severely wounded. N$ h _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is severely wounded.N$ h (4.1N$ hC ?Rev* N$ h N$ h   You closely miss the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  N$ h The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage. x2N$ h+ ;  You hit the hobgoblin.N$ hK 1.N$ h#075.5N$ hN$ hM _You kill the hobgoblin!O$ h+4O$ hO$ hH _No target in view!O$ hO$ hݹO$ hO$ hiO$ h78 M).....#...?. #....#####... ...#.. #####.# .......O$ he0.0#######.#............#####.####..#.# #.......#.O$ h...O$ h"..#.O$ hI-6.5 (1O$ h#O$ h$ _Found a sling.O$ h O$ hP O$ h O$ hI O$ hl O$ h O$ h:,O$ hPRev+ O$ hO$ htO$ hj ,O$ hO$ hO$ h O$ hWO$ hO$ hO$ h,O$ hO$ h '########## #........#).....# #......# #...@..####- #........... #####......##### ...#..........O$ h'1 #####.#.#.#...... .#. ........#.#....... .#..#######.#.#.#.......#...#.#....... O$ h'.#.# ######.###.# .....O$ hN.,91.5 (5O$ h.Z2.5 (6Rev O$ hw3O$ h}6c _f - a scroll labelled HEIMYN KAASIAP$ hЮ Read which item? Scrolls  f - a scroll labelled HEIMYN KAASIA [!] read|quaff[?] describe selectedQ$ h necroviper the TrooperCoglinHealth: 18/18 ========================Magic: 1/1========================##########AC: 6Str: 16#........EV: 7Int: 7#).....#SH: 4Dex: 13#......#XL:  1 Next: 70% Place: Dungeon:1#...@..####Noise: ---------  Time: 192.5 (0.0)#...........a) +0 war axe {Cortez}#####......#####Nothing quivered...#..........Rev #####.#.#.#...... .#. ........#.#....... .#..#######.#.#.#....... .#............#.Q$ h{ [34m#....... .#.# ######.###.# ..... _The hobgoblin hits you but does no damage. x2  You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _Found a sling. _f - a scroll labelled HEIMYN KAASIAQ$ h n  Okay, then.Q$ h\ Q$ h . _Q$ h9 4Q$ h` Q$ h7 Q$ h& Q$ h Q _Q$ hf Q$ h Q$ h Q$ hQ Q$ h Q$ hO Q$ h Q$ h} Q$ h{ Q$ h !Q$ hz Q$ h$ Q$ h 0Q$ hc Q$ h. Q$ h Q$ h Q$ hB Q$ h Q$ h ,Q$ h. Q$ h+ Q$ h Q$ h Q$ h Q$ hI Q$ hx ,Q$ h Q$ h Q$ h# ,Q$ h Q$ hn Q$ h BQ$ h Q$ h ,Q$ h Q$ h Q$ h Q$ h Q$ hi Q$ h Q$ hD Q$ hr Q$ h$ Q$ h Q$ h ,Q$ h Q$ hx Q$ h Q$ h Q$ hD Q$ h Q$ h ,Q$ h Q$ h Q$ h Q$ h Q$ h Q$ h Q$ h ,Q$ hu Q$ h= Q$ h ,Q$ h Q$ h Q$ h Q$ h Q$ h Q$ h Q$ h7 Q$ h Q$ h ~ _f - 2 scrolls labelled HEIMYN KAASIA (gained 1)Q$ h Q$ h Q$ h Q$ h Q$ h ,Q$ h Q$ h- Q$ h ,Q$ h Q$ h% Q$ h ,Q$ h Q$ h Q$ h ,Q$ hA Q$ ha Q$ h ,Q$ hG Q$ h Q$ h[ BQ$ h Q$ h ,Q$ hr Q$ hb Q$ hU Q$ h Q$ h Q$ h! Q$ h# ,Q$ h# Q$ h% Q$ h& ,Q$ h' Q$ hu( Q$ hu) Q$ h) Q$ h* Q$ hW+ Q$ h, ,Q$ h, Q$ h. Q$ h/ ,Q$ h/ Q$ hT1 Q$ h1 Q$ h1 Q$ h22 Q$ h;3 Q$ h 4 ,Q$ h4 Q$ h5 Q$ h6 ,Q$ h6 Q$ h@8 Q$ h: BQ$ h; Q$ h= ,Q$ h= Q$ h? Q$ h%B Q$ haB Q$ hC Q$ hDE Q$ hG ,Q$ hH Q$ h\###.......##.#..@......# #.#\$ h_\)Noise: ---------  Time: 241.5 (0.0) ..........##.#.........# #.#\$ h}\a) +0 war axe {Cortez} .......................# #.#\$ h\Nothing quivered .....#.........#.####... #.# \$ h\.................#########.# .....#.#...................# \$ h\.................########### #.#.#^.#.........# \$ h]....#..#.######### _f - a scroll labelled HEIMYN KAASIA _Okay, then. \$ h],_f - 2 scrolls labelled HEIMYN KAASIA (gained 1)  You pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.\$ hb\$ hdb\$ h g\$ hKi\$ h 3\$ h \$ hӴ \$ h \$ hz \$ he ,\$ h7 ,\$ h \$ h~ \$ h ,\$ h \$ hs \$ h ,\$ h \$ hg \$ h@ ,\$ h \$ h \$ h9 ,\$ h \$ h \$ ht ,\$ h \$ h \$ h1 ############## #.................# #).....##########.# ## #.#  #......#### ####.#  #... ..##.# ##......#######.##.# ..\$ h~ ...#.#.##.# .#.#.#........#@##.# 8.5 (7#.#..........##.# #.#.#.#...........#.# \$ h ,#.#.........#.#.# #.###.#.........#.#.\$ h ###.#.........#.#.\$ h ###.#.........#(#.# ...##.#.\$ hY #.#.#............# #.#\$ h A9.5 (8\$ h \$ h % _Found 5 stones.^$ hP^$ hT Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 97% 2  b - Launch Clockwork Bee Forgecraft100% 3  c - Eringya's Surprising Crocodile Summoning100% 4 0 spell levels left ^$ h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb$ hTb$ hj[b$ hb ###################necroviper the Trooper#.................#Coglin#).....##########.#Health: 18/18 ========================#......##.#Magic: 1/1b$ hTc========================#......#### ####.#AC: 6Str: 16#........... ..##.#EV: 7Int: 7 ###......#######.##.#b$ hcSH: 4Dex: 13 ..#..........#.#.##.#b$ hc\XL:  1 Next: 70% Place: Dungeon:1 #.#.#.#........#@##.#Noise: ---------  Time: 249.5 (0.0) b$ hc5....#.#..........##.#a) +0 war axe {Cortez} #.#.#.#...........#.#Nothing quivered b$ hd ....#.#.........#.#.# #.###.#.........#.#.# b$ hBd...##.#.........#.#.# ...##.#.........#(#.# b$ hfd...##.#.........#.#.# ................# #.# _Okay, then. b$ hd_f - 2 scrolls labelled HEIMYN KAASIA (gained 1)  You pick up My Sojourn through Swampland and begin reading...  b$ hdYou add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. _Found 5 stones.b$ hvjb$ hjb$ hob$ h*rc _You're too inexperienced to learn that spell!d$ hId$ hd$ hd$ hP _d$ h},d$ hd$ h/d$ hd$ h1d$ hd$ hd$ h,d$ hnd$ hd$ hd$ hd$ hd$ hHd$ hd$ hd$ hd$ h d$ hS,d$ hMd$ hd$ hd$ h>d$ hd$ hOd$ h,d$ h`d$ hd$ h,d$ hhd$ hd$ hTd$ h|d$ hd$ hd$ h5,d$ hd$ hd$ hd$ hd$ hwd$ hd$ h,d$ hd$ hd$ h,d$ hd$ hd$ h d$ h d$ h d$ h d$ hd$ hd$ hpd$ hed$ hJd$ hnd$ hd$ hd$ h ..#.# #.......##.#.........#.# # #..#.###.......##.#.........#(# ###..#...........##.#.........#.# ...†..........................#.# d$ hI:####........#.........#.####....# ..................######### ..#.#.......#.#.................................######### d$ hz..######.#.#^.#.@.......## ....#..#.######### ..# .... .#J # ####. .. ... #d$ h #.. J   endoplasm (asleep) ... ##. d$ hi 67.5 (18.0)  An endoplasm comes into view.d$ hd$ hD!nJ.J8.5 (19d$ h%d$ h(^ _The endoplasm quivers.e$ h=  You slash the endoplasm!e$ hU2.e$ hkA9=9.9 (1.4)e$ h,Rev e$ he$ hM _You kill the endoplasm!e$ he4e$ he$ hH _No target in view!e$ h3e$ h4e$ h6e$ h(:g _e$ h<Xe$ h=e$ h@,e$ h@e$ hjBe$ hGHce$ hJOs...†................ ####........#.........#.####.... ........................#########.#.......#.#............ ..#.....................########e$ hO######.#.#^.#.........#  ....#..#.#########  #.#.......  ####....@.e$ hO -73.9 (4.0e$ hPP. ###....#..##.  #....# ..( ......# .e$ h9Pv ####.#.# e$ hoP6#.#.. #.#... #.##...e$ hjWe$ hWE-4.9 (5e$ h[e$ hQ] e$ h]_Found 6 stones.e$ h3e$ he$ h,e$ h,e$ h ,e$ h ,e$ h e$ h}e$ h#........##.####....#.# .............#########.# ##.#...........# ............########### #####.#.#^.#.........# e$ h ....#..#.###########  ......#.#..........  ####.............#  ###....#@.##.#. e$ h #....#....(.........#........e$ h?####.#.#.......#.#..........#.#...#.....ge$ hcg   goblin (asleep)#.##.........e$ hZ##...$..e$ h 6.9 (2  A goblin comes into view. It is wielding a +0 club.Found 19 gold pieces.e$ h0%<g.ge$ h%4==7.9 (3e$ h+e$ h0( _The goblin shouts!f$ h r...#########.# ##.#.........# ....########### ####.#.#^.##  ....#..#.###########f$ h` ..#.#.......... ####.............#  ###....#..##.#... #....#.@..(...........#......####.#.#. #.#...#.#...#....gf$ h #.##......... #.##...$.. .!...f$ h f$ hg ,g.f$ hљ 4--8.9 (1f$ hG f$ hΠ Y _Found an amethyst potion.f$ h #.#.........# ....########### ###.#.#^.##  ....#..#.############..#.#.......... ####.............#.##f$ h/ I ###....#..##.#.... #....#....(.........#..@...####.#.#. #.#.......g#.#...#.....#.##.... #.##...$.. $.!...f$ hZ /... #...f$ h8 f$ hĻ ,g.f$ h A--9f$ h f$ h9 * _Found 9 gold pieces.f$ h)2#.#.# # .#.#^.#.#  ....#..#.############ ......#.#..........#####.............#.####....#..##.#.#....#....(..#.####.#.#....g.#.#.##.#...#.#f$ h#.##.##.##...$....#.. $.!.... #.f$ h)f$ h*/=80f$ h2f$ h5T _The goblin closely misses you.g$ h  You barely miss the goblin. You block the goblin's attack.2.4 (1.5Rev g$ h\g$ h<T _The goblin closely misses you.g$ h:  You slash the goblin!g$ h32)g$ hg$ hR......#.#...................#necroviper the Trooper ..................###########Coglin ##.#.#^.#.........#Health: 18/18 ========================....#..#.############Magic: 1/1========================......#.#..........#AC: 6Str: 16####.............#.###EV: 7g$ h1Int: 7###....#..##.#.....SH: 4Dex: 13#....#....(......XL:  1 Next: 100% Place: Dungeon:1.......#...@.......Noise: =--------  Time: 283.9 (1.5)####.#.#....)......g$ h.a) +0 war axe {Cortez}#.#............#Nothing quiveredg$ hbU#.#...#........#Rev+ #.##...........##.##...$....#g$ h=.. $.!.......... #......... _Found an amethyst potion. g$ h_Found 9 gold pieces. _The goblin closely misses you.You barely miss the goblin. You block the goblin's attack. g$ h[_The goblin closely misses you.You slash the goblin!g$ h _You kill the goblin!You have reached level 2!g$ h/  --more--g$ h E24/242/22 0% g$ hG g$ h 4 _h$ h'   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.1  27%   0   j + Spellcasting   0.0    -2           b + Maces & Flails   1.0    -1      c + Axes2.1  22%   0       d + Polearms   1.0    -1       e + Unarmed Combat   0.0    -1$ h 9m                      f + Armour2.8  26%  -1       g - Dodging   0.0    -1      h + Shields2.2  25%  -3       i - Stealth   0.0    -1                    $ h60m                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj$ hop + Conjurations   0.0-1  q + Hexes0.0-1  r + Summonings0.0 0  Staves s + Necromancy0.0 0  j$ hf + Unarmed Combat   0.0-1   t + Forgecraft0.0+2  g + Throwing0.0-1   u + Translocations   0.0 0  j$ h       v + Alchemy0.0+1  h + Short Bladesj$ h&cw + Fire Magic0.0-1  j$ hL i + Long Blades   0.0     0   x + Ice Magic0.0j$ hs-1  j + Ranged Weaponsy + Air Magicj$ ho0.0-1  z + Earth Magicj$ hP0.0-1  j$ h k + Armour 2.8  26%  -1  l - Dodging0.0j$ h h-1   0 + Invocations0.0j$ hF)-2   m + Shields 2.2  25%  -3   1 + Evocationsj$ hm0.0+3  n - Stealthj$ h10.0-1   2 + Shapeshifting   0.0-2  j$ hVduseful|alll$ hY119 t * Forgecraft   0.0  20%00p$ h195171716 1 * Evocations   0.0  16%t$ h219202020 1 - Evocations   0.0   t$ hd 9+w$ hu722 t - Forgecraft   0.0   65w$ hq 8+y$ hNuy$ h?y$ h......#.#...................#necroviper the Trooper ..................###########Coglin ##.#.#^.#.........#Health: 24/24 ========================y$ h....#..#.############Magic: 2/2========================......#.#..........#AC: 6Str: 16####.............#.###y$ h7EV: 7Int: 7###....#..##.#.....y$ h[SH: 4Dex: 13#....#....(......y$ hXL:  2 Next:  0% Place: Dungeon:1.......#...@.......y$ hNoise: =--------  Time: 283.9 (0.0)####.#.#....)......y$ h7a) +0 war axe {Cortez}#.#............#Nothing quivered#.#...#........#Rev+ y$ h #.##...........##.##...$....#y$ h;#.. $.!.......... #......... _The goblin closely misses you.y$ hlYou barely miss the goblin. You block the goblin's attack. _The goblin closely misses you.You slash the goblin! _You kill the goblin! y$ hD_You have reached level 2!y$ hy$ hhy$ hy$ hy$ hɚy$ h y$ h y$ h y$ h~ y$ h= ....########### #.#.#^.## ....#..#.############..#.#..........#  ####.............#.####y$ h  ###....#..##.#...... #....#....(.........#......####.#.#. #.#............###.#...## #.##....#  #.##...$....#... $.!...........!#... ..#.[y$ h y$ h 3-4.9 (1y$ h" y$ h% g _Found a ring mail. _You see here a +0 club.z$ hB4z$ h>Ez$ h+Jz$ hhNz$ hRWRev  _z$ hVz$ h[,z$ hw]z$ hz_z$ ha,z$ hFcz$ hfz$ h>k,z$ h.qz$ h,rz$ hqrz$ hdvz$ hyM _You now have 25 gold pieces (gained 19).z$ hu}3z$ h~z$ hOz$ hʅ,z$ h z$ h% ###....#..##.#.......  #....#....(........ .......#............. ####.#.#....)........z$ hj #.#............## #.#...#........# #.##...........# .##.##........## .....$.@..#- ....!#...# .....#z$ hA[..# . .. #...# #..........# #..# #.# #...$......z$ h,91.9 (7z$ h$+2.9 (8z$ hz$ hV _g - an amethyst potionz$ h z$ h z$ h z$ hp z$ hf ,z$ h z$ hM z$ h  ###....#..##.#....... #....#....(.. .......#.... ####.#.#....).. #.#............## #.#...#........# #.##...........###.##.##........##z$ h4 ..@....##.....!#..#....#.......[..#......#...#.......#...#.......#z$ ha ..#g   hobgoblin (asleep)g......#...#.......#...$z$ h 3...z$ h y 3.9 (1  A hobgoblin comes into view.z$ h :  The hobgoblin shouts!z$ h ggg 2 hobgoblins (1 wandering).g==z$ h 4.9 (2z$ h z$ h _A hobgoblin comes into view. _You see here 9 gold pieces.{$ h  #....#....(........#..... ####.#.#....). #.#......## #.#...#.. #.##....####.##.##.##........$...# ##..........#........#.......[..#.#..........#.#..........#g......#..........#..g.....#..........#.......#...$.......#{$ h{$ hg..g.g--5.9 (1 _{$ h {$ h _You see here a bubbling dark potion.{$ h/ ^.......#..... ####.#.#....). #.#......## #.#...#.. #.##...#####.##.##........##.........$..........####.....!#..........##..#[..##.#....##..g.....#.##...g....#.##........#.##.#...$......#.##.#{$ h2 {$ h83 {$ h: O.gg...{$ h; H--6 _{$ hAB {$ h>D {$ hY ####.#.#....). #.#......## #.#...#. #.##...#####.##.##........## .........$..........# ###.....!#.# #........#[..# #.#....# #...gg...#.# #........#{$ hV#.#  #.#.# #.#...$...... #.#  #.# #.#.......{$ h{$ h8g.{$ h.=7{$ h{$ h@ _The hobgoblin hits you but does no damage.|$ ha[ _You see here a bubbling dark potion. _hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is lightly wounded.  You closely miss the hobgoblin.  x23|$ h{bd-9.4 (1.5Rev |$ hf|$ hjhO _You block the hobgoblin's attack. The hobgoblin hits you.|$ hThe hobgoblin hits you but does no damage. x2 _You block the hobgoblin's attack. The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is almost dead.  You closely miss the hobgoblin. The hobgoblin completely misses you.|$ hjf300.8 (1.4Rev+ |$ h'|$ h@ _The hobgoblin hits you but does no damage.|$ h _  You closely miss the hobgoblin.hit the hobgoblin but do no damage.  The hobgoblin barely misses you. The hobgoblin hits you.19-----2.2Rev* |$ h |$ h7 _You block the hobgoblin's attack.|$ hS The hobgoblin barely misses you. The hobgoblin hits you. _You block the hobgoblin's attack.barely miss the hobgoblin.  The hobgoblin is almost dead.  You closely miss the hobgoblin.  The hobgoblin hits you but does no damage.|$ h< d20=---3.6|$ h |$ h W _The hobgoblin closely misses you.|$ h =  You slash the hobgoblin!|$ h †   hobgoblin  You kill the hobgoblin!You barely miss the hobgoblin.|$ h L=85.0|$ h<& |$ h( C _The hobgoblin hits you but does no damage. x2|$ h=  You slash the hobgoblin!|$ hD.|$ hK 6166.5 (1.5|$ h*|$ hf,M _You kill the hobgoblin!}$ hU4}$ ha^ _No target in view!}$ hW4}$ h_Y}$ h]}$ hYai1= _}$ h9b,}$ hc}$ hfPRev+ }$ h;h}$ h'k,}$ hn}$ hhoP=}$ hp}$ h]s}$ hL{2=-K   kobold (wandering)K}$ hs11.5 (5.0-2.5 (6}$ h}$ h7 }$ h|l_A kobold comes into view. It is wielding a +0 short sword.}$ hM #.#......## #.#...#. #.##...#####.##.##........## .........$...# ###.....!#.#}$ h  #........#[..# #....†...#....# #....@...#.# #........#.# #.#.# #.#...$...... #}$ h] .# #.# #K#....... ....}$ h$}$ h+_KK.}$ h+c==3.5 (1Rev }$ h1}$ hZ4( _The kobold shouts!~$ h #.#...#. #.##...#~$ h[####.##.##.## .........$...# ###.....!#.# #........#~$ h+[..# #....†...#....# #........#~$ hw.# #.#.#~$ h #.#.# #~$ hL.#...$...... #.#  #K.# #.#........ .....~$ hs3#######~$ hH~$ h>K...~$ h/--4~$ h~$ hS~$ h8  #.##...#####.##.##.##~$ h  .........$... ###.....!#. #........#[.. #....†...#.... #........#. #........#. #.#. #.#...$......~$ h   #.K......#  #..# #.#........ ....####### ..~$ h{ ~$ h :K.~$ h ]=--5~$ h$ ~$ h& ~$ h8 :  You slash the kobold!~$ h? D)~$ hC 3=20=6.9 (1.4Rev+ ~$ hK ~$ hgN J _You kill the kobold!~$ h 4~$ h ~$ h H _No target in view!~$ h+ 4~$ h3 ~$ hS5 H _No target in view!~$ hi 4~$ hi ~$ hħ H _No target in view!~$ h+ ~$ hp, ~$ h2 ~$ h4 H _No target in view!~$ h ~$ ho ~$ h ~$ h H _No target in view!~$ h3X J~$ hZ C _No target in view!~$ h ~$ h ~$ h ~$ h~ ~$ h=N ~$ hN ~$ hdP ~$ haS ~$ h$W WRev  _~$ hX ,~$ hZ ~$ h]] ~$ h] S4==~$ h] ~$ h_ ~$ hc ~$ he 7~$ hg ~$ hgj ~$ hm ~$ hm ~$ hKo ~$ hq ~$ ht ,~$ h:v ~$ hNz ~$ h} ~$ hC~ 9=~$ h ~$ h ~$ h ,~$ h ~$ h0 q#....#....( .......#....... ####.#.#....).. #.#............## #.#...#........# #.##...........# ####.##.##........## .........$..........# ###.....@#..........# -~$ h e#........#.......[..# #....†...#..........##........#..........##........#..........##........#..........##..).....#...$......#........##........#~$ h` .24.9 (8.0~$ hכ E-5.9 (9~$ h ~$ hR W _h - a bubbling dark potion$ h+^3$ h`$ hd$ h[g$ h&k,$ hoB$ hcsL _You now have 34 gold pieces (gained 9).$ h w3$ hx$ h{$ h"~$ h[~$ h$ h$ h7,$ hj$ h$ h$ h$ h,$ h$ hb,$ h$ h$ h5,$ h$ hM$ hg,$ h$ h,$ hZ$ h;M _You now have 48 gold pieces (gained 14).$ h_$ h$ h$ h$ hi,$ hA$ h:$ h,$ h$ h$ h$ h.$ h$ h0$ h,$ he$ h$ h,$ hL$ h$ hq,$ h$ h$ h$ h'$ h$ h$ h,$ h $ h.$ h,$ h$ hX$ hK$ h,$ ht$ h$ h,$ h$ h$ h,$ hH$ h]$ hj,$ h>$ hq$ hw,$ h$ h$ h$ h$ h$ hR$ h_,$ h$ h$ h,$ h)$ h$ h$ h$ hJ$ h$ hd$ h$ h$ hP$ h$ h$ hE$ h$ h$ h'$ h$ ht$ h$ h$ hW$ h $ h ,$ h $ h $ h,$ hJ$ hw$ h,$ h}$ h$ h$ h$ h$ h$ h~$ h$ h$ h $ h"$ h"$ h#$ hY&$ h(,$ h)$ h+$ h.,$ hV/$ h&3$ h5,$ h{6$ h9$ hQ;$ h;$ h<$ h?$ h$B,$ hJF$ h H$ hI,$ hJ$ h7L$ hS #........#....... #........#....... #..).....#....... #........###.#### #........###.### #.#.#............# ..............#.#$ hT ##########.## #.@................71.9 (46.0) #.##############.## #. #.# #> #.## #. #... #. #### #. #. $ hUZ$ hZ,2.9 (47$ h^$ h/a; _Found a stone staircase leading down.$ h$ hy X$ h $ h0B$ h$ h7,$ h$ hR  There is a stone staircase leading down here.$ h$ h _$ h$ h9$ h,$ h$ h$ h,$ h$ hB $ h!,$ hX"$ h$$ h"&,$ h&$ h($ hy)$ h),$ h+$ h,,$ h-$ h.$ h;/,$ h/$ h0$ h;2,$ h2$ h9$ h}9$ h:,$ h:$ h<$ h>,$ hf>$ hi?$ h@,$ h&A$ h@$ h),$ h$ h~$ h,$ h$ h$ h$ h$ h $ h0$ h`,$ h$ h $ h ,$ h $ h $ h} ,$ h $ h$ h,$ h$ h$ h,$ hf$ h$ h,$ hg$ h$ h,$ h$ hs$ h,$ h$ h$ hi ,$ h!$ hq"$ h#,$ hd$$ h%$ h',$ hx'$ h_)$ h*,$ hW+$ hc-$ h]/B$ h0$ hl7 #.###.#..# # .>..#.#....# #.#.#.#..#. #.#.#.#... #.#.#.#..# #!#.#.#..# .#.#.#..# ....# 406.9 (34$ h8,##...#.# ###.#............ #.#.######### #####      $ h*>$ h>%7.9 (35$ hpC$ h-F9 _Found an escape hatch in the floor.$ he$ h$ hl$ hH _No target in view!$ h I$ h $ h $ h< P _$ h= $ h $ h $ h  ###  #..  #.###.#..# # .>..#.#....# #.#.#.#..#. #.#.#.#...$ h K #.#.#.#..# #@#.#.#..# #.#.#.#..# #........# ###...#.###.#...........#.#.############### $ h $ h 19.9 (2.0)$ h ,10.9 (3$ h $ hz Z _i - a bubbling cyan potion$ h@I$ hN$ h$ h$ hqB$ h$ h $ hX$ h$ h$ hx$ hP$ h, #  r# ##. . #######.####.......@..#.#....########.#.#.#..#..#.#.#....#.#.#..##.#.#.#..##.#.#.#..# r   rat (asleep)#........####...#.#############.#...........$ hn 3  A rat comes into view.$ h;g.rr$ h5===4.9 (4$ h $ h\  _The rat squeaks loudly. _There is an escape hatch in the floor here.$ h&   .###.###r..... #.....# #######@###.#..# .......>...########.#.#.#..#..#.#.#....#.##.#.#........$ h' [####...#.##########$ h( $ h. K.r$ h. <---5.9 (1 _$ h!4 $ h5 $ h5  You hit the rat.$ hi.$ hػ5=--7.4 (1.5Rev $ h$ hwG _You kill the rat!$ h&4$ h*$ hQ-H _No target in view!$ hW4$ h$ hH _No target in view!$ hn#4$ h'$ h.*H _No target in view!$ h34$ he$ h۟H _No target in view!$ hL4$ hO$ h=RH _No target in view!$ h͗4$ hd$ hÞ@ _No target in view!$ h,4$ h$ h$ h$ h!$ h[$ h$ h; _$ hX$ h$ h<$ h~M$ h$ hC0$ h=$ h$ h#.##.##.##.# #.#.# ## .#.# .. ###.###.####.#. ###..@......K #.- #.....#.##### #.#######.###.#..# # #>$ h?.......>..#.#....# #.#######.#.#.#..#.# #.#.#.#.#... .. #. K   kobold (missile, wandering)#.#.#.#..# # #.#.#.#.#..# #.#.#.#.#..# #.$ hK21.4 (4.0K) _ A kobold comes into view. It is wielding a +0 dagger.  The kobold shouts!$ h>((((((($ hzr@......==2.4 (5$ h}~$ h}m _The kobold throws a stone. The stone barely misses you.$ h7##.# .. .##.# .# .##$ hp8p#.# .##J##.# ...#.##.# ..## .#.# ... ##.###.####.##.###...K##.##.....#.##.#$ h9#######.###.#..# # #>#.......>..#.#....# #.########.#.#.#..#.# #.##.#.#.#...... #.# J   endoplasm (wandering)#.#.#.#..#####.# K   kobold (missile)#.#.#.#..# #.##.#.#.#..# #.#$ h=l  An endoplasm comes into view.$ h6>$ h D& .K.K   kobold (missile)  The endoplasm quivers.$ hD4--3.4 (1$ hH$ hJ6 _The endoplasm moves out of view.$ h#.#.# ... . #.#.# #.# .# #.#.# #.##. #.#.#.#... #.#.#.#.#..## .#.# .... ##.###.####.# #.###.K.# #.##.....#.###### #.# #######.###.#..# # #># .>..#.#....#$ h>.#.#.#..#.##.#.#.#...... #.# #.#.#.#..######.#.#.# $ h$ h$ hJK.J   endoplasmK   kobold (missile)$ hA--4$ h$ h#$ h5$#.#.# ... . #.#.# #.# .# #.#.# #.##. #.#.#.#..J #.#.##.#.#..## .#.#..... ##.###.####.# #.###.K..# #.##.....#.###### #.# #.###.#..# # #># .>..#.#...#.#.#.#..#.#.#.#.#...... #.# K   kobold (missile)#.#.#.#..##### $ h$#.##.#.#.#..# $ h%$ h+VK.5$ h.$ h:0$ h$ hJJ   endoplasmK   kobold (missile)$ ha=6.7 (1.3Rev $ hƱ$ h! $ hTl_You closely miss the kobold. The kobold hits you but does no damage.$ hVP$ h/[  .J  You closely miss the kobold. You block the kobold's attack.  The kobold hits you but does no damage.  The endoplasm freezes you.$ h[3-8.2 (1.5Rev+ $ h`$ hb% _You are frozen.$ hY&  You hit the endoplasm.  The endoplasm is almost dead.You barely miss the kobold. The kobold barely misses you.$ hg9.7Rev* $ hV _The endoplasm hits you but does no damage.$ hJ =  You slash the endoplasm!$ hT C .K   kobold (missile)  You kill the endoplasm!You closely miss the kobold. The kobold hits you with a +0 dagger.$ hX l1---3331.2$ h[ $ hf^ 4 _You block the kobold's attack.$ hb |2=-2.5 (1.3$ h $ h y _You barely miss the kobold. The kobold hits you but does no damage.$ h^S  You barely miss the kobold. The kobold hits you but does no damage.0--4.0 (1.5$ h=X $ hY ; _The kobold hits you with a +0 dagger.$ hB :  You slash the kobold!$ h C)$ h P--75.4 (1.4$ h $ h9 J _You kill the kobold!$ hK $ hK $ hqL $ hN $ hS 1=$ htS $ hU PRev+ $ hW $ h,Y ,$ h.Z $ h\ $ h l -gg   hobgoblin (wandering)9.4 (4.0-40.4 (5$ hmo $ hq \ _A hobgoblin comes into view.$ h\q gg  You completely miss the hobgoblin.The hobgoblin shouts! You hear a loud squeak.2======1.8 (1.4$ h$ h@ _The hobgoblin hits you but does no damage.$ hm'  You closely miss the hobgoblin. You block the hobgoblin's attack.=---3.3 (1.5Rev* $ h9$ hَV _The hobgoblin barely misses you.$ hQ =  You slash the hobgoblin!$ h: $ hQ r#†r   ratYou kill the hobgoblin!$ h w=45---4.8$ hS $ h V _A rat comes into view.$ h $ h ) #$ h  $ hm @... >.$ h  #$ hQ H #.# ... .$ h  #$ h  #.# #.# .#$ h= ) #$ h  #.# #.##.$ h  #.$ h P #.#r#...$ h #.#$ hV z #.#.#..###$ h , ...$ h q #.#......# $ hE  ####$ h  #.###@####.# #...$ h  ###......)...# #.##$ hk  $ h j#.....#†###### #.#$ h%  #######.###.#..# #$ hs Y #>#$ h x .......>..#.#..$ h* ..#$ h  #.########.#.#.#..#.# #.#$ hh  #.#.#.#...... #.# #.#.#.#..##### #.#  #.#.#.#..# #.#$ h ,$ h= $ h .$ h r#$ hD $ h $ hv 3$ h =$ h -$ h 5$ h 0$ h, $ h  $ hx $ h -_Found a stone staircase leading down.$ hbJ ##. ..  # #.... >. # #.#.... . # #.#.#.# .# # #.#.#.##.# # #.#.#....##.#$ hK+ #.#r#..### .. #.#.@....#  ### #.###.####.# #.. ###......)...# #.# #.....#†###### #.# #######.###.#..# # #># .......>..#.#....# #.#$ hKa#######.#.#.#..#.# #.# #.#.#.#...... #.# #.#.#.#..##### #.#$ heT$ hT\2-=6$ hZ$ h\( _The rat bites you.$ h|4$ h$ h  $ h. L_A rat is nearby!$ h+}0---8.3 (1.5$ h0$ h4 _You completely miss the rat. The rat bites you. The rat barely misses you.$ h|1=-9.7 (1.4$ h$ hBk _You closely miss the rat. You block the rat's attack.$ hO+7  You slash the rat!$ hs3e.$ h6B=50$ h|7 51.1$ h6=$ h[? $ h?9_You kill the rat!$ hd 4$ h/i $ hnl H _No target in view!$ h 4$ hB $ h ; _$ h X$ h m2=Rev+ $ h $ h $ h ,$ hf $ h ,$ h $ h ,$ h $ h i3==$ h /Rev $ h $ h $ h^ i4==$ h $ h $ ht $ hS 0$ hl $ h" $ h$ ,$ h`, n$ h, $ h;/ O=$ h/ $ h91 $ h&3 ,$ h84 $ h7 $ h8 ,$ hI: $ h< $ hL> ,$ h? $ hA $ hC ,$ hD $ h H $ hJ ,$ hK $ hM $ h[P ,$ heQ $ hS $ hT ,$ hU $ hY $ h[ ,$ hz[ $ h!] $ hn^ ,$ h^ $ h_ $ h` B$ h8b $ hc ,$ hhc $ hrd $ h*f ,$ hf $ h}h $ htk B$ hn $ hq ,$ hq $ h(s $ ht ,$ hqu $ h,w $ hzy B$ h{ $ h #.##.##...#...# ####... #######.##.##...#....###. ........##.##...#... #. ##########.###..#..> ....#.# #..#..##### ####.###.##.#..................  #.......... # #.... #-82.1 (31.0) #...##.#... .. #...# #.####. #...# ... #...$ hс . ###...####.#### #... #........#....# #... #.............# #... #......>......# #...#.#.............# #..)$ hh $ h F-3.1 (32$ h $ hR ; _Found a stone staircase leading down.$ h 3$ hï $ h $ hд $ h, $ h ,$ h ,$ hc $ hP $ h2 ,$ h $ h $ h ,$ hK $ h $ h ,$ h. $ h~ $ hq ...##.##...#... ....#.###..#..> .......  #.# #..#..######## ####.#.  #.###.##.#........ #.#..............#### #.#...#.............. #.##..#..........#########.##.#...##.#..........#...##.#@##########......$ h T#...##....S.....#....###...####.######.#....†..#........#....# #.....#.............# #.....#......>......# #.....S   ball python (constriction, asleep)#.#.............# #..).....#.#.#.##.#.#....# #........#.#.#.##.#.#....# #........$ h 8.1 (5.0)  A ball python comes into view.$ h yS.S)$ h; 4==9.1 (6$ h| $ hd 5 _The ball python hisses angrily.$ h   You barely miss the ball python. The ball python bites you.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.$ h3--2 -90.5 (1.4Constr Rev $ h>$ h _ _The ball python constricts you.$ h8?  You slash the ball python!$ hJj.$ h4= 7 4-1.9Rev+ $ hY$ h  $ h:A_You kill the ball python!$ hl 4$ h s $ hlu H _No target in view!$ hl4$ hD$ hV$ h$ hْ% _$ hB$ hL:Rev $ h$ h$ h$ h%$ h$ h$ h$ he:=$ hݠ$ h$ h$ hۣ$ h\$ hݧ$ h$ hM!$ hک$ h$ h0$ h$ h$ h,$ h`$ h˲$ h^,$ h\$ h$ hF$ h$ h2$ h*$ h$ h$ h$ hn$ h,$ h$ h%R  There is a stone staircase leading down here.$ h$ h  _$ h,$ h%$ hE$ h$ hD$ h,$ h$ h+$ h,$ h $ h$ h,$ h7$ hm$ h,$ h-$ h/$ h,$ hf$ h$ h$ h$ h2$ h$ hW,$ h'$ h8$ h$ h.$ h$ h$ h,$ hl$ h$ h ,$ h$ h$ h$ h$ hc$ hq$ h$ h$ h$ h$ h$ h $ hm$ h=$ h,$ hi$ h $ h& ,$ h $ h^ $ h,$ h7$ h R  There is a stone staircase leading down here.$ h0$ h _$ h$ h2$ h$,$ h$ h$ h4,$ h$ h%$ h&,$ h'$ h])$ h*$ h*$ hS+$ h,$ h'.,$ h.$ hE0$ h1,$ h92$ h_4$ hI5$ h5$ h6$ h7$ h]9,$ h:$ h~;$ h<,$ hL=$ h>$ h?,$ h@$ h$ h @$ hC@$ h@$ hL$ hMB$ hhR$ hR,$ h5S$ htV$ hVB$ h2Z,$ hZ,$ h^$ h_,$ h_$ h"c$ hcB$ hf$ hg,$ hCg$ hj$ hjB$ ho$ h4pB$ hPs$ hsB$ h=w$ hw,$ h'x$ h9~$ hjB$ h.$ h0B$ hP$ h3,$ h}$ h,,$ h,$ ho$ h,$ hz$ h$ h$ h$ h~$ hs$ hɟ,$ h$ h$ hB$ h$ h",$ hg$ h+$ h,$ hG$ hҮB$ hA$ h $ hB$ h$ h,$ hd$ hX$ h$ h',$ h$ h$ h,$ h$ h$ h,$ h$ h$ hJ,$ h$ h$ h;,$ hd$ hu$ h,$ h$ h$ h,$ h6$ h$ h,$ h$ hW$ h X$ h,$ h$ hD$ hM,$ h$ h $ h, ,$ h $ h $ h;,$ h$ h$ ho,$ hL$ h$ h,$ h$ h$ h,$ hf$ hN$ h,$ h$ h$ h,$ h $ h "$ h#,$ h$$ hm%$ h&,$ hP'$ hd)$ h7*,$ h*$ h+$ h,,$ hO-$ h.$ h/,$ h0$ h0$ h2,$ hs2$ h3$ h3$ h3$ h94$ h&5$ hh6,$ h+7$ h8$ hU9,$ h":$ h:$ h+;,$ hy;$ h%<$ h<$ h<$ h =$ h=$ h>$ h=>$ hn>$ hwB$ hB,$ h>C$ hC$ haD,$ hD$ hvE$ hFB$ hG$ hH,$ hVI$ hJ$ hK,$ hL$ hL$ h}M,$ hN$ hN$ hAO,$ hO$ hSP$ h Q,$ hQ$ hR$ hR,$ hR$ hS$ h5T,$ hT$ hV$ h_W,$ hW$ hX$ hX,$ hX$ hY$ hdZ$ hZ$ hZ$ hf[$ h[,$ h}]X$ h$`n$ h`$ ha,$ h]a$ hb$ h c,$ hPc$ hd$ hd,$ he$ hte$ he,$ hf$ hg$ hpg,$ hg$ hh$ hi$ h3i$ hui$ h2j$ hkB$ hm$ hNm,$ hm$ hn$ ho,$ hp$ hq$ hq$ hq$ hr$ hr$ hs,$ ht$ ht$ hcu$ hu$ hXv$ hHw$ hw,$ h x$ hx$ hy,$ hSz$ h {$ h|B$ h{}$ h~,$ h~~$ h`$ h,$ h$ h@$ h,$ h[$ h$ hǃ,$ h1$ h\$ h,$ h$ hC,$ h$ h$ h$ hB$ hq$ h[ ###  ##################.#  l......@...........# - ##################.#  #.#  #.# ### #.# # #.# #). l   frilled lizard (asleep) #.# #.. ##### ###########.# #.. ....# ### #...........# #.. [$ hx40m702.9 (211.0)  A frilled lizard comes into view.Found a dagger.)ll-32 _The frilled lizard hisses angrily.$ h> ####.#.)l....@............##.# #.# #.#  #.# # #.# #) #.# ## #.# #.# ### #...........# #$ h@$ hEe.l4.9 (1$ hMF.0)$ hK$ hL$ h. ####.#.).l.##.# #.# #.# $ h #.# # #.# # #.# ## #.# #.# ### #.# #$ h($ h>.l$ ht&5$ h $ h$ hV ####.#.)..l.##.# #.# #.# #.# #.#  #.## #.#.# ### #.#$ h^D=6$ hc$ hjeF _The frilled lizard bites you but does no damage.$ hB  You slash the frilled lizard!$ hoE†$ hQa88.4 (1.5Rev $ h$ hR _You kill the frilled lizard!$ h24$ h,7$ h9H _No target in view!$ h4$ hX$ hH _No target in view!$ hB 4$ hT $ h H _No target in view!$ hT 4$ h $ hN H _No target in view!$ hP $ hP $ h~T $ hV H _No target in view!$ h" 4$ h $ hM $ h $ hX ; _$ hJ _No target in view! _ You see here a frilled lizard corpse.$ h[ $ h 0 _$ h $ h $ hM 0$ h $ h $ h ,$ h $ h >  You see here a +0 dagger.$ ho K _$ h2" $ h# ,$ h^$ $ h8& $ h=' $ h' $ h( $ h* $ h+ ,$ hw, $ hb. $ h/ ,$ h0 $ h/2 $ ho3 $ h3 $ h}4 $ h5 $ h7 ,$ h7 $ h8 $ hQ: ,$ h: $ h? $ hA $ hB ,$ hzB $ h D $ hD ,$ h;E $ hNF $ hMG ,$ hG $ hH $ hgI $ h5J ,$ h6K $ hL $ hgL $ hL $ hM $ hN $ hN $ hcO $ hlP $ heQ ,$ h R $ h{S $ h|T ,$ hT $ hbd B$ he $ hBk $ h9l ,$ hl $ hlr $ hs ,$ ht $ hzy $ hz ,$ h{ $ h $ h% ,$ h $ hJ $ hL ,$ h· $ h $ h" ,$ ht $ h $ h $ h, $ ha $ hȐ $ h ,$ h $ hܕ $ h ,$ hv $ hL $ h ,$ h6 $ h B$ h $ h $ h ,$ h $ h $ hF $ h $ h $ h $ h $ hP $ h2 ,$ h $ h $ h ,$ h $ h $ h ,$ h $ hA X$ h $ h ,$ h $ h $ h ,$ h $ h $ hI ,$ h $ h $ hu B$ hu $ h* ,$ h $ h $ hh ,$ h $ h $ h ,$ h $ h $ h ,$ hB $ hS $ h ,$ hC $ h6 $ h ,$ h $ h $ hL ,$ h- $ h   You see here a +0 dagger. _$ h~<  You see here a +0 whip.$ h$ hc _$ h$ hS$ h,$ h $ h"$ hm%,$ h&$ h($ h*+,$ h+$ h-$ h.$ h/$ h?1$ h3$ hu8B$ h 9$ h:;,$ h)<$ h=$ hG$ h J,$ hsK$ hN$ hO,$ hUn$ h]ZB$ hu[$ h]$ h_$ h_$ ha$ hc$ hlw #.# #..)...##.##.##.. #.# #.##............. #.# #.##.)........... #.###.###...)........  #.....# #........)...  ####### #####.##.##..  #.##.##..   .##.##..   #..@.........##.##..-   ##..###.  #g#.# #.  #.#.###.  #.#.....  #######. g   hobgoblin (asleep)  $ hm #.    #.  #.$ hr~ 78.4 (70.0)  A hobgoblin comes into view.$ h |tg.g$ h|K====9.4 (71$ hу$ hE+ _The hobgoblin shouts!$ h>=  You slash the hobgoblin!$ h^h†$ h466=---80.7 (1.3)Rev $ h$ h'M _You kill the hobgoblin!$ h+ P---$ h0 $ h3 H _No target in view!$ h $ h $ h& $ h $ hl $ h Q _$ hѬ $ h# $ h $ h e  You see here a hobgoblin corpse.$ h׶ x _$ hF !$ h $ hX $ h 0$ h $ h $ h .....# #........).###### #####.##.## #.##.## ############.##.## #............##.## ##†############.####.#B.. #.# # #.#.###.# #.### #.@..!..# #...-$ hg  ###....... ## .......  .......  ....... # ....... B   giant cockroach (wandering)....... ###........ #...#...$ h -5.7 (5.0$ hv ? .B$ h   $ h SA giant cockroach comes into view.$ h ,=6.7 (6$ h $ h  $ hA $ h 9_The giant cockroach bites you but does no damage.$ h  You barely miss the giant cockroach.8.2 (1.5Rev  _The giant cockroach bites you but does no damage.$ h  You hit the giant cockroach.  The giant cockroach is almost dead.The giant cockroach bites you.$ h2--9.5 (1.3Rev+ $ h$ hEG _The giant cockroach bites you but does no damage.$ hpC  You slash the giant cockroach!$ hUxg†$ h|3=-7590.9 (1.4Rev* $ hu$ hS _You kill the giant cockroach!$ hB4$ hZI$ hKH _No target in view!$ h3c7 _Rev+ =4=$ hgfRev $ hi$ hj$ hk$ hl$ hm$ hfo$ ho$ hp$ hs$ h)t:=$ h4u$ h$ h$ h$ h,$ h$ h$ hv,$ h$ h)$ h,$ h$ hc$ hF$ h$ h$ hM$ h,$ h{$ h$ h8,$ h7$ h#$ h$ hV$ h;$ h$ h4$ h$ hi$ hH$ h%,$ h$ h$ h,$ he$ h8$ h,$ hk$ h,$ h$ hM _You now have 78 gold pieces (gained 17).$ h3$ h $ h,$ hB$ h|$ h$ h,$ hc$ h$ hq,$ h$ h$ h9,$ h|$ h $ hl,$ h$ h$ h$ h!$ h$ h$ h,$ h8$ h%$ h$ h$ h[$ hX$ hs,$ h$ h2$ hD,$ h$ h*$ h,$ hL$ h& $ h ,$ h $ h $ h ,$ hS$ h$ h,$ h$ h$ h*,$ h$ h$ h$ h$ h$ h$ h$ h$ hT$ h$ h6$ he$ h$ h$ hx,$ h $ h$ h3$ hl$ h$ h]!$ h!",$ h"$ h$$ h%,$ hR&$ hY($ h')$ hi)$ h)$ h+$ h,,$ h,$ h-$ hB.,$ h.$ h?0$ h1,$ h=2$ h3$ h4,$ hM5$ hp7$ h8,$ h9$ h;$ h<,$ h=$ h ?$ h@,$ h]A$ h=B$ hC,$ hE$ hF$ hG,$ hJH$ hI$ hjK,$ hK$ h+Ng  You see here a hobgoblin skeleton.$ hEO$ hO _$ hP$ hR$ hS$ hT$ hwT$ hV$ hV,$ hDW$ hX$ h]Q......# #.#.#....#.#.######.#.# #.#.#.# #.#.#..###.#.# #....... #.#.#.# #.#......#.#.# ###### $ h^#...#.# #.###.####.#.# #.... #.###.###......)...#.# #.##### #.....#.....#÷######.# #.# #######.###.#..### #># .......>..#.#....# #.# #######.#.#.#..#@# #.# -862.9 (72.0) #.#.#.#.......(# #.#  $ ha^7#.#.#.#..####### #.#  #.#.#.#..# #.# #.#.#.#..# #.# #........# #.# $ h^###...#.#############.# ###.#...............# #.#.#############.#$ hc$ hocF-3.9 (73$ hg$ hi% _Found 2 stones.$ h_$ h!$ h B$ h,$ hz$ h$ h{$ hK,$ ht$ h4;  You see here 2 stones.$ hT6$ h6 _$ h]8$ h@$ h,$ h$ h$ h ,$ h $ h0$ h',$ h$ h$ h,$ h $ h^'$ h^*,$ h+$ h1$ h5,$ h47$ h<$ hb=$ h=$ h#>$ hD$ hF$ hSF$ hG$ h M$ hN,$ hO$ hX$ hY,$ h]$ h!a$ h6c,$ had$ h j$ hk,$ hfl$ hq$ hs,$ h$ h^$ h`,$ hP$ h$ h,$ h$ h$ hy,$ h$ h$ h,$ hf$ h$ hi,$ h$ h$ hN,$ h$ h$ h,$ h$ ha$ h,$ h$ h$ h],$ h,$ h!n$ h,$ h$ h$ h,$ h$$ hN$ h,$ hD$ h1$ h$ h $ h$ h$ h4,$ h$ h$ h,$ h5$ h$ h,$ h6$ hM #.# #).....######### #.# #......#  ###########.# #......##  #...........# #..............#  #.#############......#######.  #.............#..........#.#.#  #..##########.#.#.#........#.#  #..#..#.........#.#..........#  #..#..#######@#.#.#...........911.9 (48#..#............#.#.........#.#..#.########.###.#.........#.#..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###........##.#.........#.  ....÷..........................#.  .####........#.........#.####....  [$ h17d.........................######## $ h$ hE _Done exploring.$ h$ h!sRead which item? Scrolls $ hG"  f - 2 scrolls labelled HEIMYN KAASIA [!] read|quaff[?] describe selected$ h $ h ,#.# #).....######### necroviper the Trooper#.# #......#Coglin###########.# #......######### Health: 24/24 ========================$ h b#...........# #..............# Magic: 2/2========================#.#############......#######.# AC: 6Str: 16#.............#..........#.#.# EV: 7Int: 7#..##########.#.#.#........#.# SH: 4$ h Dex: 13#..#..#.........#.#..........# XL:  2 Next: 75% Place: Dungeon:1#..#..#######@#.#.#........... Noise: ---------  Time: 911.9 (0.0)$ h _#..#............#.#.........#. a) +0 war axe {Cortez}#..#.########.###.#.........#. Nothing quivered$ hK #..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###..#...........##.#.........#.  $ h P....÷..........................#.  .####........#.........#.####....  .........................########$ h   _You now have 78 gold pieces (gained 17). _You see here a hobgoblin skeleton. _Found 2 stones. _You see here 2 stones. $ h d_There is a stone staircase leading down here. _Done exploring.$ h  As you read the scroll labelled HEIMYN KAASIA, it crumbles to dust.  It is a scroll of identify.$ hQ /  --more--$ h>Identify which item? (\ to view known items) Potions (select first with !)  e - a fuming sapphire potion  g - an amethyst potion  h - 2 bubbling dark potions  i - a bubbling cyan potion[?] describe selected$ h #.# #).....######### necroviper the Trooper#.# #......#Coglin###########.# #......######### Health: 24/24 ========================#...........# #..............# Magic: 2/2========================#.#############......#######.# AC: 6Str: 16#.............#..........#.#.# EV: 7Int: 7#..##########.#.#.#........#.# SH: 4Dex: 13#..#..#.........#.#..........# XL:  2 Next: 75% Place: Dungeon:1#..#..#######@#.#.#........... Noise: ---------  Time: 911.9 (0.0)#..#............[3$ h 3m#.#.........#. a) +0 war axe {Cortez}#..#.########.###.#.........#. Nothing quivered#..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###..#...........##.#.........#.  ....÷..........................#.  .####........#.........#.####....  .........................########  _Found 2 stones. _You see here 2 stones. _There is a stone staircase leading down here. _Done exploring.  As you read the scroll labelled HEIMYN KAASIA, it crumbles to dust.  It is a scroll of identify.2.9 (1 $ h T_h - 2 potions of moonshine$ hi$ hksRead which item? Scrolls  f - a scroll of identify [!] read|quaff[?] describe selected$ hr" $ h# ,#.# #).....######### necroviper the Trooper#.# #......#Coglin###########.# #......######### Health: 24/24 ========================$ h$ #...........# #..............# Magic: 2/2========================#.#############......#######.# AC: 6Str: 16#.............#..........#.#.# EV: 7Int: 7#..##########.#.#.#........#.# SH: 4Dex: 13$ hT$ E#..#..#.........#.#..........# XL:  2 Next: 75% Place: Dungeon:1#..#..#######@#.#.#........... Noise: ---------  Time: 912.9 (0.0)#..#............#.#.........#. a) +0 war axe {Cortez}#..#.########.###.#.........#. Nothing quivered$ h$ #..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###..#...........##.#.........#.  ....÷..........................#.  .####........#.........#.####....  .........................########  $ h% _You see here 2 stones. _There is a stone staircase leading down here. _Done exploring.  As you read the scroll labelled HEIMYN KAASIA, it crumbles to dust.  $ h5% fIt is a scroll of identify. _h - 2 potions of moonshine$ hL $ hjN 6Identify which item? (\ to view known items) Potions (select first with !)  e - a fuming sapphire potion  g - an amethyst potion $ hN i - a bubbling cyan potion[?] describe selected$ hk$ hr$ h{,#.# #).....######### necroviper the Trooper#.# #......#Coglin###########.# #......######### Health: 24/24 ========================$ h{u#...........# #..............# Magic: 2/2========================#.#############......#######.# AC: 6Str: 16#.............#..........#.#.# EV: 7Int: 7#..##########.#.#.#........#.# SH: 4Dex: 13#..#..#.........#.#..........# XL:  2 Next: 75% Place: Dungeon:1#..#..#######@#.#.#........... Noise: ---------  Time: 912.9 (0.0)$ h|g#..#............#.#.........#. a) +0 war axe {Cortez}#..#.########.###.#.........#. Nothing quivered#..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###..#...........##.#.........#.  ....÷..........................#.  .####........#.........#.####....  .........................########  $ hN_You see here 2 stones. _There is a stone staircase leading down here. _Done exploring.  As you read the scroll labelled HEIMYN KAASIA, it crumbles to dust.  It is a scroll of identify. _h - 2 potions of moonshine$ h]  As you read the scroll of identify, it crumbles to dust.$ h+3.9 (1$ h$ hْ $ hH_e - a potion of curing$ h#$ h&Drop what?8/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) {Cortez} Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) $ he'Potions (select all with !)d - 2 potions of might  e - a potion of curing  g - an amethyst potion  h - 2 potions of moonshine  i - a bubbling cyan potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$ h(1 turn)  a - a +0 war axe (weapon) {Cortez}  h + 2 potions of moonshine[Enter] accept (1 chosen)$ haZ $ he #.# #).....######### necroviper the Trooper#.# #......#Coglin###########.# #......######### Health: 24/24 ========================#...........# #..............# Magic: 2/2========================#.#############......#######.# AC: 6Str: 16#.............#..........#.#.# EV: 7Int: 7#..##########.#.#.#........#.# SH: 4Dex: 13#..#..#.........#.#..........# XL:  2 Next: 75% Place: Dungeon:1#..#..#######@#.#.#........... Noise: ---------  Time: 913.9 (0.0)#..#............#[34$ hf m.#.........#. a) +0 war axe {Cortez}#..#.########.###.#.........#. Nothing quivered#..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###..#...........##.#.........#.  ....÷..........................#.  .####........#.........#.####....  .........................########  _Done exploring.  As you read the scroll labelled HEIMYN KAASIA, it crumbles to dust.  It is a scroll of identify. _h - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _e - a potion of curing4.9 (1$ hk $ hm 6 _You drop 2 potions of moonshine.$ h*$ hݵWhere to? (? - help)  D - Dungeon $ hu $ hp #.# #).....######### necroviper the Trooper#.# #......#Coglin###########.# #......######### Health: 24/24 ========================#...........# #..............# Magic: 2/2========================#.#############......#######.# AC: 6Str: 16#.............#..........#.#.# EV: 7Int: 7#..##########.#.#.#........#.# SH: 4Dex: 13#..#..#.........#.#..........# XL:  2 Next: 75% Place: Dungeon:1#..#..#######@#.#.#........... Noise: ---------  Time: 914.9 (0.0)$ h #..#............#.#.........#. a) +0 war axe {Cortez}#..#.########.###.#.........#. Nothing quivered#..#.# #.......##.#.........#. ## #..#.###.......##.#.........#( .###..#...........##.#.........#.  ....÷..........................#.  .####........#.........#.####....  .........................######## As you read the scroll labelled HEIMYN KAASIA, it crumbles to dust.  It is a scroll of identify. _h - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _e - a potion of curing _You drop 2 potions of moonshine.$ h] $ h $ h6 $ hќ B$ h B$ h $ h $ hŦ ,$ ho $ h $ h ,$ hݭ $ h$ $ h $ h $ h $ h $ h ,$ h $ h̻ $ h ,$ hܾ $ hO $ h ,$ h $ hL $ h $ h- $ h $ h $ h ,$ hc $ hO $ h ,$ hF $ hL $ hu $ h $ h% $ hB $ hS $ h $ h $ hH $ hl ,$ h $ hE $ h ,$ h4 $ hz $ h? $ h~ $ h $ h $ hA ,$ h $ h$ $ hH ,$ h $ h o  There is a stone staircase leading down here.$ h $ h $ _$ h3 $ hh5 ;2$ h*9 $ h9 $ h: $ h= l _You climb downwards.  There is a stone staircase leading up here.$ h $ hT  # ##  .#. ### ...  .... ..# ..#  ..... #w# ...##  .#....#.#......  .......@....... 34.6 (19.7) $ h .#.............  ...............  .......##...... ....... ...... .###.#. ###### w   dart slug .... #.#.. $ h+ $ h $ h ` _A dart slug is nearby!$ hАcM # ##.#. #### ....... ..# ..# ..... #w# ...##.#....#@#............<#...............$ hw   dart slug#.#..$ h$ h85.6 (1.0) _$ hy$ h$ hl  You hit the dart slug but do no damage.$ ht  The dart slug launches a dart at you.$ h$1---=7.1 (1.5Rev $ h)$ h:,- _The slug dart hits you.$ h $ h d8.5 (1.4Rev+ $ h7 $ he _You hit the dart slug but do no damage. The dart slug barely misses you.$ h  You slash the dart slug!  The dart slug is severely wounded.$ hO t  The dart slug launches a dart at you.$ hE $ hF c0----9.9$ hbK $ hjM - _The slug dart hits you.$ h =  You slash the dart slug!$ h^ 1.$ h 1=9141.3Rev* _You kill the dart slug!$ hS $ h g _Your Armour skill increases to level 3!$ h§4$ h$ h1H _No target in view!$ htp4$ h@q$ h=s$ hs% _$ h7x|Rev+ $ hy,$ hdz$ h|$ h]|b2==$ h|$ hm~$ h~$ hH$ h$ h:Rev $ h$ hh,$ h$ h$ hTb3==$ h$ h$ h!$ h$ h$ h\$ h$ hL,$ h$ h $ hca4==$ h$ h1 _HP restored.$ h3$ he$ hd$ h,$ hv$ h$ hϝ$ h$ hΞ$ hޠ$ hmO=$ h0$ h$ h,$ h3$ hx$ hO,$ h$ hn$ h,$ hF$ h$ h,$ hp$ h$ hF,$ hϹ$ h$ h####... #..  #########.# .........#.# ##b...####.#.###### ..........@........# ..#-##.##.# ...## #.#.#....#.#...... ..........<....... ##.#.#............. #.#............... b   bat (asleep) #.#.......##...... ........... ...... .###.#. ######$ h063.3 (22.0)$ h$ hS$ h^...bb$ hF-4.3 (23$ h$ hoV _A bat comes into view.$ hV/  #### ... #..# ###.#.........#.# ##.####.#.###### ....b..@.........# ..#.##.#......#.# ...##.. #.#.#....#.#....... .......<.$ h0  ##.#.#.... #.#....... #.#.......##...... ........... ......  .###.#. ######$ hw1 $ h42 $ hk8 U..b=5.3 (1.0)$ h< $ ho> : _The bat hits you but does no damage.$ h~ ,$ h  You completely miss the bat. The bat hits you but does no damage.$ h Y6.7 (1.4Rev $ h _ _The bat misses you.$ h!,$ h"$ h(b.$ hA)_8.1Rev+ $ hK.$ h0l _You miss the bat. The bat hits you but does no damage.$ h: #### ... #...####.#........#.# .####.#.###### .b.# ..#.##.#......#.# ..... #.#.#....#.#... ..........<... ##.#.#..... #.#... #.#.......## ...........  .###.#. $ hW=,$ hAb.$ h^B[90Rev $ hF$ h@I: _The bat hits you but does no damage.$ h%44$ h99$ h6<H _No target in view!$ hL J$ h $ h ,$ h Y #### ...# #..#.###########.##...........#.# #.....b####.#.###### #..# ..#......##.#......#.# ...#...... #.#.#....#.##...... ..........<#......##.#.#..... #.#.b   bat#...... #.#.......##........... ...........  .###.#. $ h+ R070.1 (1$ h $ hS : _The bat hits you but does no damage.$ h,7  You slash the bat!$ h>k†$ hcl51.5 (1.4Rev+ $ h$ hG _You kill the bat!$ h9$ h$ hէ$ hH _No target in view!$ hfr$ hus$$ h#tInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.$ hQ Off-hand wielding You can wield a one-handed weapon in your off-hand, if not wielding a two-handedweapon or wearing a shield or orb. You will follow up attacks from your primary weapon with your off-hand weapon, with attack delay determined by the average ofthe two. Ranged weapons can only follow attacks by ranged weapons, and likewise melee weapons.$ h? Innate Abilities, Weirdness & Mutations  a - You can wield a second weapon in your off-hand.  b - It takes a long time for you to wield or remove held weapons.  c - Your first few attacks do less damage.  d - You cannot equip rings or amulets.$ h Slow wielding You must recalibrate your grasping arms when wielding or unwielding weapons. This takes as long as donning armour.$ h(Innate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.  b - It takes a long time for you to wield or remove held weapons.  c - Your first few attacks do less damage.d - You cannot equip rings or amulets.$ h JWarmup strikes Your grasping arms need time to limber up, making your first few attacks in eachfight less effective. Slow, heavy attacks help more than fast attacks. Both weapon-based and unarmed attacks are affected.Category: [Anatomy]$ h% Innate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.  b - It takes a long time for you to wield or remove held weapons.  c - Your first few attacks do less damage.  d - You cannot equip rings or amulets.$ hA$ hJH$ hOnecroviper the TrooperCoglin####Health: 24/24 ========================...Magic: 2/2========================##..AC: 6Str: 16#.###########.#EV: 7Int: 7#...........#.#$ h0P SH: 4Dex: 13#.....†####.#.###### . XL:  2 Next: 95% Place: Dungeon:2#......@...........# .. Noise: =--------  Time: 971.5 (0.0)#......##.#......#.# ... a) +0 war axe {Cortez}#...... #.#.#....#.#.... Nothing quivered#...... ..........<..... Rev+ #......##.#.#.................. #.#............. #...... #.#.......##....$ hxP ....... ........... .... .###.#. ####  _The bat hits you but does no damage. _No target in view! $ hQ_The bat hits you but does no damage.  You slash the bat! _You kill the bat! _No target in view!$ hJW4$ hft$ hv$ hȜ4$ hv$ h;$ hX$ hARev  _$ hn$ h$ hڦ,$ h]$ h$ hȩ7$ hP$ h$ h+$ h$ h $ hO$ hx,$ h$ h$ hu,$ h $ h$ h,$ hW$ h$ h$ hp$ h)$ hA$ hY$ h$ hZ$ hX$ h($ h$ h$ h$ h,$ h@$ h$ h$ h$ h$ h$ h,$ h$ hIf          #.############# ####   #...@... ... -   #.####.######## #..   #.###########.#   #.....#.#   #.....†####.#.##   #.......   #......##.#.   ###.#.#  #......+........$ hv85.5 (14.0)-6.5 (15$ h$ hO[ _f - a bubbling white potion$ h$ h3$ h4$ h$ h$ h $ h^$ h$ hfX$ hM$ hD,$ h$ hy$ h,$ h]$ h$ hc,$ h$$ h$ hX $ h $ h, $ hP $ h  ###.####...........# #.....##.....†####.#$ h #.....##............ #.....##......##.#.. #.....##......##.#.# #.....##......+..... #.....##......##.#.# $ hBb #.............##.#..  #..@####......##.#..  ##.................. $ hvI#..........### .# #.......>. .........b $ hR#.......... b   bat (asleep) #.......... #..........  $ hu 99.5 (13  A bat comes into view.$ h$ hu$ h`b...b$ h@ 01000.5 (14.0) $ h%$ h=(; _Found a stone staircase leading down.$ h  #.....##.....†####.#. #.....##............. #.....##......##.# #.....##......##.#.# #.....##......+...... #.....##......##.#.# #.............##.#... #...######.#. ##..@.............. .....b....### .##$ h  #.......>..  #...# #. #. #. #...####### $ he $ h $ h, Sb..=1$ h .0) $ h $ hL Q _The bat closely misses you.$ h5  You hit the bat.$ hq3†$ h$ h!I #.....##.....†####.#. necroviper the Trooper  #.....##............. Coglin  #.....##......##.#... Health: 24/24 ========================  $ h!$#.....##......##.#.#. Magic: 2/2========================  #.....##......+...... AC: 6Str: 16  #.....##......##.#.#. EV: 7$ h!'Int: 7  #.............##.#... SH: 4Dex: 13  $ h"#...####......##.#... XL:  2 Next: 100% Place: Dungeon:2  $ hU"##..@†............... Noise: =--------  Time: 1002.9 (1.4)  #..........### .## a) +0 war axe {Cortez}  $ h"#.......>..Nothing quivered  #...........# Rev  #...........  #...........  #........... $ h# #...#######.  _No target in view! _f - a bubbling white potion$ hG#A bat comes into view. _Found a stone staircase leading down. _The bat closely misses you.You hit the bat.$ h$% $ h$c_You kill the bat!You have reached level 3!$ hA-/  --more--$ hkd  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $ h 9/293/3883 0%  You feel stronger. x2$ h$ hr  Your brain swirls with designs for a prismatic contrascope. You just need some _more time...$ h$ h$ h$ hY$ h+$ h% _$ hs ,$ h ,$ h $ h $ hB$ h$ h;$ h!$ h~$ h$ h0$ h$ hp$ h $ h\!$ h!$ h$$ h%,$ h'$ h)$ h"0K #.....##......##.#.#...  $ h0 #.....##......+ #.....##......##.#.#.   #.............##.#.....   #...####......##.#  $ h0@ ##...†.................   #..........### .###.#  $ h<1g ##.......>..#  #......@....# #.#-9.9 (7.0 #....#  #....#  #...$ h1# #...#######... #...# .# #...# . < ##### .$ h1 $ hC7$ h7F-10.9 (8$ h<$ h?; _Found an escape hatch in the ceiling.$ h3$ h $ hE$ h,$ hB$ h$ h~$ h$ h;,$ h.$ h $ h ,$ h $ h"$ h#,$ h$$ h&$ h(,$ h)$ hm+$ h-,$ h-$ h0$ hN2,$ h3$ h 5$ hy6$ h6$ hT7$ h"9$ h:,$ h];$ ho>$ h?,$ h@$ hB$ hC$ htD$ hD$ hF$ h%H,$ hH$ hJ$ h..#.......$ hft. .......#.##.#.##.#..# .......#.##.#......#  .......#....#..#@##.... 27.9 (17.0) .......#....#.._ ######.......#.###...... #.#.......# ..#⌠..  .....<...### .# $ hgB#.  #..............  ............### .. ...###.##...... .. $ hIgw... ... ......$ hm9_$ hn,8.9 (18$ hr$ hu< _Found a faded altar of an unknown god.$ h?g.......##.#... ####.#.......## ..................... ......####.#.###.#.######## $ h^K>..#............... . ..#.##.#.##.#..# .......#.##.#......##.......#....#..#.##........#....#....@....._. #####.......#.###.  #.#.......# ..#⌠.....<...### ..# ##............ ... ...$ h־...### .. ..###.##...... ... ... ...... ... $ hW!_$ h09.0) $ h$ h$ h/ ##.#. ......##.#.##...... . ####.#.###.#.######## $ h >..#.................#.##.#.##.#..# .#.##.#......##.#....#..#.##.#....#._..#.###.#.#.# #..#⌠...⌠.....<...### #..# #. #. .... .$ h`E### #.... ####.##...... ...... ... ...... ....... $ h~!_$ h'30$ h8_$ h$ h 5##.#. ......##.#.......##...... .. ####.#.###.#.######## $ h E>..#................#.##.#.##.#..##.#.##.#......##.#....#..#.##.#....#._..#.###.#.#.# #..#⌠...⌠.  .....<...### #..###. . .... .#####.... # ###.##...... .....$ h .  ... ...... ....... $ h}# $ h# &1$ hv( 8_$ h* $ h; f##.#. ##.#.......##...... ... ####.#.###.#.######## $ h< >..#...............#.##.#.##.#..##.#.##.#......##.#....#..#.##.#....#._..#.###.  #.#.# #..#⌠...⌠. .....<...### #..###. .... ..#####.... ##.##...... ......  ... ...... ......$ h= ,.. $ hC 2_$ hKD &2$ h2I &_$ hL $ h ##.#. ##.#.......##...... . ####.#.###.#.########. ..#...............#.##.#.##.#..##.$ h #.##.#......##.#....#..#.##.#....#._..#.###.# #.#.# #..#⌠...⌠..#<...### #..###.....# ..... .....######.... ##.##...... ...... ... ...... ........ $ h $ h &3$ h 8_$ hȸ $ hV##.#. ##.#.##......  .####.#.###.#.########.##........$ hW#.##.#.##.#..##.##.##.#......##.##....#..#.##.#....#._. .#.###.#. .#.# #..#⌠...⌠..# <...### #.. ...#####. .##...... .$ hX..... ...... .. $ hd_._$ h`&4$ had$ hkf$ hTd##.#. ##.#.##...... .... ####.#.###.#.##.# #....... #.##.#.##.#..##.$ h`U# #.##.#......##.# #....#..#.##. #....#..#.###.#. #.# #..#⌠...⌠..#  ..... ######..... $ hU##...... ...... ...... ........ $ h]<5$ h[a$ hVdd _There is a faded altar of an unknown god here.$ h  _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Jiyva, (b) Wu Jian or (c) Qazlal, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.$ h]n  Okay, then.$ hƅ$ h. _$ h3$ h$ h?$ hK$ h _$ h$ h,$ h|$ h$ h-$ hp$ h$ hԻ$ h,$ h$ h$ h,$ h$ h$ hZ,$ hq$ h$ h,$ hx$ h$ h,$ hF$ hm$ h$ h$ h$ h$ h$ h$ hl$ hS$ h],$ h$ h$ h~!#.##$ h.....#.. .# #..#⌠...⌠..#.w...#####..###.....#.... ..........#.....#....... .#####.....######.....# $ hR...........##### ....... ...............# ....... ...............##  ...#.##......# $ h .. #. #...#  . . #.............# .. #.....#########  ## #...... #....... w   dart slug (asleep) $ hQ#......#. .......# $ h~w472.0)w$ hd,8.9 (13$ h$ h\ _A dart slug comes into view.$ h........._....... #.###..........#.....###.# #..#⌠...⌠..#.w #####..###.....#.........#.....#....... #####.....######.....#.######......##. ..............##....#.##.#... #. #.# . . #.............#.. #.....########### #...... #.......#......#........#$ h$ hz.w9.0) $ h $$ hS&$ h@ #.##..... .........._..... #.###........### ..# #..#⌠...⌠..#. #####..##w .........#...... ########## ..............##..#.##........ #. #...... . #............. .. #.....########### #........#.$ h$ hM.w$ hx 50$ h$ h$ h% M....#####.##...... .........._..... #.###........### ..# #..#⌠...⌠ #####..##. .........#.....#w..... ########## ..............##....#.##.............#...w   dart slug..$ h 5......$ h $ h &1$ hp &_$ hj" $ h% ##.#..## ....#####....#.##...... .........._..... #.###........### ..# #..#⌠...⌠ #####..##. .........#.....#w..... ######..#### ..............##..#.#.$ h . #... ........ ..###########$ h %_$ h _The dart slug launches a dart at you.$ h&D=2$ h,&_$ hE/@ _The slug dart hits you but does no damage.$ h _ You hit the dart slug.  The dart slug is heavily wounded.$ ha6---4.3 (1.4Rev $ h$ h. _The dart slug bites you.$ hK=  You slash the dart slug!$ h%E†$ h{---85.7Rev+ $ h $ hfM _You kill the dart slug!$ h4$ h$ h H _No target in view!$ h 4$ h $ hl $ hN ARev  _$ h 7=$ h^ $ hE ,$ h ,$ h/! !$ h! $ h# $ h$ h8==$ hD$ $ h)& ,$ h& $ ho( ,$ h( $ h* ,$ hC+ $ h- ~9==$ h- $ h=1 $ hD3 ,$ h@4 $ h6 $ h8 ,$ h9 $ h; $ h= ,$ h,? $ hB $ hJ ..##...... .. ........)#.########.###...... ....# #....$ #........###.... ................ _..........# $ h L 9..........#....@###... -68.7 (13.0) #..#⌠...⌠..#.... #..###.....#....#.....#†... #.....######.....#..... ......######..... ..........##..... ..........##..........#. .#.##.............#....$ hR %_$ hS b=-9.7 (14$ hX 7_$ h7[ * _Found a short sword.$ h=3$ h_?$ hzB$ hD$ hHI,$ hI$ h!MB$ hO$ hQ,$ hLS$ hzV$ hZX$ hhY$ h[$ hT\$ h^,$ h_$ hb,$ h d$ hhL _You now have 84 gold pieces (gained 6).$ hk3$ h9l$ hn$ hsp,$ hnq$ hs$ hu$ hv,$ h5zC  You see here a +0 short sword.$ h||$ h| _$ h#~$ h$ hk,$ hc$ h$ h6,$ ha$ h$ h,$ hm$ hE,$ h$ h̓M _You now have 97 gold pieces (gained 13).$ h3$ h)$ hߙ$ hK$ h$ hϜ$ h($ h@,$ h$ h$ h,$ hd$ hU$ h,$ hЯ$ h$ h%,$ h$ h$ h K #..#.########  #..#.#......#  # #..#.#......# $ h ## #.#....#......#####.  ...#.#....#........!...  ........># #.#..#.....#........ .. #...........@# 89.7 (20 ..######.####....# ........)......#.# ###........##....# ...........##.#### $ hc###........##.# ###.......###.#...............####.###..$ h,$ h-90.7 (21$ h$ h; _Found a stone staircase leading down.$ hQ 3$ hVS $ hWV $ hEX $ h\ B$ h] ,$ h^ $ hOa $ hRc ,$ hHd $ h&f $ hg ,$ hh $ hej $ hl ,$ hl $ ho ,$ hp $ hr F _d - 3 potions of might (gained 1)$ hms 3$ hs $ hu $ hu ,$ hv $ hv $ hnw ,$ hw $ hqx $ hy ,$ hjy $ hz $ h { ,$ h{ $ h| $ h@} $ h} $ h~ $ h9 R  There is a stone staircase leading down here.$ h" $ h  _$ hC $ hz $ h ,$ h1 $ h $ h #.# #.######## #.#  #.#......# #.#  #.#......# #.#  ..#......#####.#  ..#............#  .............>####  $ h ;#.....#..........#  ......####..## 104.7 (14 ####....# #......# #.#......#..# ..##....##.##.....# ##.#####. #.....# ..##.# # ......#   .###.# .#.....#  .. .> .....#   .###..   $ hr $ h ,5.7 (15$ hP $ hN 9 _Found an escape hatch in the floor.$ h/I 3$ hJ $ hL $ hM $ hMN $ h S n$ hT $ hOV $ hV $ h W $ hX $ hlZ $ hZ $ h5[ $ h ] $ h] ,$ h^ $ h` $ hb ,$ h2c $ hhd $ he ,$ hIf $ hg $ hah ,$ hh $ hi $ hqj ,$ h2k $ hk $ hol ,$ hl $ hm $ h^n ,$ hn $ ho $ hp $ hp $ hq $ hu $ hw ,$ hx $ h%z $ ht{ $ h{ $ h| $ h} $ h ,$ h{ $ h1 $ h ,$ h $ h $ h ,$ h $ h^ $ h $ h $ hu $ h_ $ he ,$ hm $ h $ h $ h[ $ h $ hU $ h8 ,$ h $ h $ h ,$ h $ h $ h̜ $ h ,$ h? $ h ,$ hW $ h $ hL $ h $ h $ ha $ hר $ h' $ h $ h $ h" $ hf $ h> $ h $ h $ h; $ h $ h; $ h ,$ h` $ h $ h ,$ h" $ h $ h ,$ hs $ h $ h ,$ h $ hz $ h ,$ hB $ h $ h $ h $ h' $ h $ h $ hO $ h8 $ h $ h $ h $ h $ h< $ ha ,$ h& $ h $ h= ,$ h $ h $ hQ ,$ hU $ h $ h ,$ h $ h $ hY ,$ hC $ h $ hR ,$ h $ h #..#..#..#.... .#.......... ...##.#..#.... ....#..#.... ##....#..#..... ##....#..#..... ......#..#.....#  ......#..#.#...########  $ h &.............@.....#  #.....#.......#######.#  #.....#.##..........#  #.##..........#####.#  #.##.##.##..###  #.......##..#  ####.#......#   ...#..##.##  ..####..##.# $ hW -47.7 (42$ h ,8.7 (43$ h $ h d _h - a scroll labelled JYMPIC GEORANG$ h 3$ h $ h $ h# $ hm $ h n$ h $ h ,$ h $ h $ h= B$ h $ h ,$ hq $ h $ hְ $ h0 ,$ hi $ h, $ h ,$ hд $ h ,$ h; $ h1 $ h ,$ h $ hQ $ hC ,$ h $ hu $ hE $ h $ hμ $ h $ h ,$ h $ h9 $ h^ ,$ h $ h $ h $ hV $ h $ h $ h B$ h+ $ h ,$ h $ h $ h ,$ h $ h $ hT $ h $ h $ h $ h B$ h $ h ,$ h6 $ h- $ h $ h8 $ ho $ hn $ hN $ h $ h $ h $ h $ h $ h. $ h $ h B$ h $ h ,$ ht $ h $ h ,$ h $ h $ h ,$ hI $ hZ $ h2 ,$ h $ h $ h $ h $ h $ hT $ hI ,$ h $ h $ h ,$ h $ h $ h ,$ h $ h] $ hl $ h $ h $ h $ h ,$ h $ h $ h ,$ h $ ho $ h ,$ h $ hm $ h $ h $ h$ $ h  $ h ,$ hm $ h_ $ h0 ,$ h $ h+ $ h ,$ h $ h X$ h' X$ h n$ hH  #.......##.# #.#  ........##.# #.#  ##......##.#######.#  ...................#  ########..########.#  ##.## #.# $ hi ( #..# ###  ######.##  #..@...# 91 #....  ....> #### $ h# $ h<$ ,2.7 (44$ h' $ h* ; _Found a stone staircase leading down.$ h4$ h$ hH _No target in view!$ hI$ h$ h$ h| _$ h)$ h$ h,$ h $ h$ h$,$ h$ h$ hY,$ h$ h~R  There is a stone staircase leading down here.$ h + ........##.#  .. ##......##.######. g. ................... .#########..#######... .. ##.## .... #. #..# .....#. ######.## #....##......######.@..######........>## ########## g   goblin (asleep)$ h 7.7 (5.0)  A goblin comes into view. It is wielding a +0 dagger.$ h` .  The goblin shouts! You hear an angry hiss.$ h4==8.7 (6$ h!$ h3 _The goblin moves out of view.$ hm3$ hGn$ hp$ hr$ hQt$ h | .##.#... .. ##......##... .. l... .###.... g.# ##.##.##.# #..#$ h|?.....#.#######.## #....##......# #####@...######.>###g   goblinl   frilled lizard (wandering)$ hDQ0$ h4--9.7 (1$ h$ hIa _A frilled lizard comes into view.$ h' K# .<. .. .. .. ####.#####... .. ................$ h( l... .#########..######. g#.##.....##.# #..?.....#.#######.## #...@##...... #####....######.........>#############$ h* $ h+ $ h2 <.l... .g$ hs3 C--200$ h9 $ h< 9 _Found a stone staircase leading up.$ h ######...... # ...<. .. ....... ####.#####... ... .................... ..#########..######.l... ..#.##.....##g# #..?.....#@#######.##$ h V #....##...... #####....######.........>############# $ h D=1$ hB $ h  = _The goblin hits you but does no damage.$ h:  You slash the goblin!$ hJA) $ hb103.1 (1.4Rev $ hk$ hXJ _You kill the goblin!$ hhO4$ h!U$ hWH _No target in view!$ h4$ h@$ h$ hi...... #.......##.##.....<. .##.#........ ##......##.####........ .........$ h..... ..#########..#####....l. ..# ##.## ......##)# #..#?.....#.#######.## #..@.##......#####....######.........>##  ########### l   frilled lizard$ h(0.0$ hK.l$ h:-4.1 (1 _$ h$ h$ h!  #.########.# ........ #.##.###.....<. ..##.# .... ####.###.... .................#########..####.. ..# ##.##......l##)# #..##?....@#.#######.###.###....##......# #####....###### .........>#############$ h D=5$ h $ h" F _The frilled lizard bites you but does no damage.$ hD  You closely miss the frilled lizard.6.5 (1.4$ h $ h F _The frilled lizard bites you but does no damage.$ h*B  You slash the frilled lizard!$ h0/. $ hl3g27.9Rev+ $ h7$ h :R _You kill the frilled lizard!$ hĘ4$ hў$ h $ h:_No target in view!$ h4$ h$ h$ hd$ h% _$ h$ hp$ h[,$ h$ h~$ hA #.########. .........#.......##.(####.....<..........##.#......##......##.............#########........# ##.## #.......##)# #..# #?.@...#.#######.##-9.9 (2.0$ h #.###....##......## #####....###### .........>## ###########$ h $ h+ u-10.9 (3Rev $ h$ h% _Found 2 stones.$ h. $ hM/ $ h70 $ h2 $ h6 $ hf; ,$ h= $ hI@ $ h@ $ h\B $ htF ,$ hG $ h\M  _h - 2 scrolls labelled JYMPIC GEORANG (gained 1)$ hO <$ hP $ hSS $ hU $ hWU $ hV $ h{Z $ hk\ ,$ h_] $ hi_ $ ha ,$ hb $ hSh $ hi ,$ hhj $ hl $ hn ,$ h7p $ hs $ hv ,$ hw $ hzz $ h| ,$ hw~ $ h $ h܃ $ hH $ h~ $ hЇ $ hډ ,$ hz $ h $ h ,$ h $ h ,$ h $ h N _You now have 107 gold pieces (gained 10).$ h՜ $ h% $ h $ h0 $ h ,$ h $ h $ hЩ ,$ h $ hͭ $ h& ,$ h $ h, $ h $ hd ,$ h $ h $ h! ,$ h $ hI $ h ,$ hz $ h $ h ,$ h $ h .. #. #.............#.....#.. . #.............#.#.. #.....#########.### ##....###. #......######....# #.....#..#....###.......$ h #.###...#........#.....@...............#...##.........................................#.........#...........#.#........##...........#..........(####.....<..... ........#............##. ........................ ....#............#### $ h 035.9 (25.0)$ h3 ,6.9 (26$ ho $ h c _j - a scroll labelled RATWUTO SEEMM$ ha53$ hK7$ h:$ h4=,$ h{A,$ h=D,$ hE$ hAH$ hJ,$ hL$ hZN$ hP,$ hR$ hT$ hW,$ hY$ h[$ hZ^,$ h `$ h>d$ hh,$ hAj$ hZl$ hXn,$ ho$ h9r$ h_t,$ h%v$ h:x$ hz,$ hH|$ h$ h . . #......... ...##.....##### # ##..##......#.... .. ####..##............ #.....###........##.............#.....##.......###.....##......[.....!##.46.9 (10.##.. #...#... #.......##... ...............(#### ................# .............. ..........# ....$ hB7.9 (11$ h$ h۔, _Found a pair of boots.$ h)  . . # ...##.....## ##..##......#.. ####..##..) #.....##......#.##.......#.##.###.##......[.....@.......##$ h* .##.. #.#. #.## ..( ...# ... ...# $ h~3 F8.9 (1.0) $ hE: $ hB _ _Found a dagger.9.9 (2$ hH $ hJ b _e - 2 potions of curing (gained 1)$ hU1 . . # ...##......#### ##..##......#.. ####..##.) #.....##......#.##.#.##..##.[.##$ hL#.##.. #.#.... #.............##.... ...............(##. ....#.. . ........ .. $ h9$ h%50.9 (1$ h$ h)$ h . . #!. ...##......##### ##..##......#. ####..##.) #.....##......#.##.#.##..##.[.##.##.. #..#$ h M... #...##..........(............#..................................# $ hW$ h&1$ h$ h:X _Found an emerald potion.$ h( . . #.!. ...##......###### ##..##......#.#####..##.)##.....##......#.##.##.##.#.###...[.###.###.##...#.......##.............#.......................(#.........# .......... ........ $ h <2$ hp$ ht$ h! . . #.!. ...##......###### ##..##.......#####..###.)##.....##.......##. #.## #.## #...[.## #.## #.##... #.##.......#........# $ hC<3$ hd$ h$ h> . . #.!. ...##......###### ##..##.#####..###.)##.....##.## #.## #.## #...[.##$ h #.## #.##... #.## .#. ... ... $ h<4$ h$ h$ h t . . #.!. ...##.###### ##..## .#####..## ##.)##.....## ..## #.## #.## #....## #.##$ hv e #.## #.## .. ###.. ... . $ h <5$ h $ h V _You see here a +0 pair of boots.$ h$ hWear which item? Inventory Items Armour (go to first with [) $ hܩX b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip $ h([,] to select) a +0 scale mail (worn)    a - a +0 pair of boots$ h0 $ h7 . . #.... necroviper the Trooper....!....##.... Coglin......###### ##..##.... Health: 29/29 ========================..........#####..##.... Magic: 3/3========================$ hJ9 ##.......)##.....##.... AC: 6Str: 18..........##........... EV: 8Int: 7#..............##.... SH: 4Dex: 13#..............##.... XL:  3 Next: 12% Place: Dungeon:2#...@.............##. Noise: ---------  Time: 1255.9 (0.0)#.......##........... a) +0 war axe {Cortez}#.......##........... Nothing quivered#.......##.................................###.................... ...................... ...................... ...  _j - a scroll labelled RATWUTO SEEMM $ h9 _Found a pair of boots. _Found a dagger. _e - 2 potions of curing (gained 1) _Found an emerald potion. _You see here a +0 pair of boots.$ hA $ h;B _$ hE $ hIM f  You start putting on your armour.$ hN +6.9 (1$ h=S $ hZ $ hmZ $7.9 (2$ h` $ hg A8.9 (3$ hm $ hs A9.9 (4$ hy $ h> B60.9 (5$ hׇ $ h 7 _You continue putting on your +0 pair of boots. x5$ hF $ h $ hߑ b _You finish putting on your +0 pair of boots.$ h.. #. #.. . . #.....!. ...##.......###### ##..##....#####..##.##)##.....##....##..#.##.#.##....#...###.##...#.##...###.......###..........................$ h$ hǰ21.9 (1 _$ h$ h$ hR  ...#.##. .. #. # ....... . # ....!. ...######## ##..##....#####..#####)##.....##...##...... #.## ###.. #..## #.##. #$ hS .##.. ### .### $ h]Z <2$ hJ` $ ha $ h9.. ... ............. ...#.##. .. #. #.... . #!. ...######## ##..##.....#####..#####)##.....##....##......$ hZ:....#.##. ###.. #..## #.## #.## ### .###$ hD<3$ hJ$ hL$ hZ{ ... ... .#.............# ...#.##.# .. #. #...#. . #!.# ...######## ##..##.....#####..## .###)##.....##.##..........#.##.... ###..... #..#$ h[<#. #.### #.## ### .$ hMb$ hc&4$ hh$ hOj$ h-]M###.###..............#.#. #... . !.# .###### ......########)##......##............#..............##..$. .###.......#$ h<5$ h5$ h* _Found 6 gold pieces.$ h P ............#####.....###.##.#.#.............# ...#.##.# .. #. #...#. . #!.# ...######## ##..##.....#####..##...###)##.....##.....##...... .....#.##$ h  ....$###. .....#.. #....#.##### #.##$ h" <6$ h% $ h)' $ ha ~M##### #.........#$ h_ ..........########.##..............#.#. #... .  .###### ...........#####...###.......)##.....##... ..#....#.......#$ h$ hX&7$ h$ h,8.9 (2 _l - an emerald potion$ h2R  ....#####.....###.##.............. ...#.## #.  .  ...###### ##.....######.......)##.......#....#.......#### #.......##........ $ hA9.9 (1$ h$ h$ h0###.##.............. ...#.## #.  .  ...###### ##.....######)##...$ h1...............#.......##.....$.........#....##### $ h&:=70$ h@$ hB$ h  .........#.#.# ...#.##.# .. #. #.# . . #.# ...##.###### ##..##......#####..## ...###)##.....##.....##.............#..##......$#.##..#..#....###$ h{  ######.## #.##...$ h $ h& &1$ h $ h $ h̵ .# ..........# ...#.# ..........# .. #.  ..........# . .  ..........# .............###### ##...............#####..###)##..............##......#..#$#....#....#....#.......## ######.......##$ h # #.......##..........###$ hҼ <2$ h $ hs $ h4 $ hɹ ...#.# #. . . .. ...#...##### ##........###..###)##.......$ h.#..............#$#.......#.......$ h Y.......................$ h*D $ h$ h%3$ h!$ hl$ hb|  #. ... . .. ...#..##### ##.......###.###.......)##...............#..............#..###.#................. $ h<4$ h‰$ hA5.9 (2$ h$ h> _You now have 113 gold pieces (gained 6).$ ha$ hb9 Ability - do what?CostFailure  f - Invent GizmoNone0% [?] toggle between ability selection and description.$ h $ h $ h ..........#.. #. necroviper the Trooper...........#. .Coglin...........#...# Health: 29/29 ========================...........###### ##..# Magic: 3/3========================................#####..# AC: 7Str: 18.....###.......)##.....# EV: 8$ h Int: 7................##...... SH: 4Dex: 13$ h .........#..............# XL:  3 Next: 12% Place: Dungeon:2.......@#..............# Noise: ---------  Time: 1275.9 (0.0)........#............... a) +0 war axe {Cortez}...#....#.......##...... Nothing quivered.. ######.......##......$ h@ ##.......##....................... ###............... .................$ hd n ................. $ h You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. $ h _Found 6 gold pieces. _l - an emerald potion _You now have 113 gold pieces (gained 6).$ hX P  Okay, then.$ h $ h $ h . _$ h$ hInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.$ hfd - You cannot equip rings or amulets.$ hT $ hE $ h ?..........#.. #. necroviper the Trooper...........#. .$ h> Coglin...........#...# Health: 29/29 ========================...........###### ##..# Magic: 3/3========================................#####..# AC: 7Str: 18$ hf 3.....###.......)##.....# EV: 8Int: 7................##...... SH: 4$ h Dex: 13........#..............# XL:  3 Next: 12% Place: Dungeon:2$ h W.......@#..............# Noise: ---------  Time: 1275.9 (0.0)........#............... a) +0 war axe {Cortez}$ h ...#....#.......##...... Nothing quivered.. ######.......##......$ h ##.......##....................... ###............... .................$ h m .................  $ h? _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Found 6 gold pieces. $ h^ u_l - an emerald potion _You now have 113 gold pieces (gained 6). $ h 6_Okay, then.$ h= 4$ h< $ h $ h<4$ h$ hF _Unknown command.$ hH$ h\I$ hI$ hN$ hV\.# . #...........# ...b...........###### ##...............#####...###)##..........##.....$ h0W#..#.#.#.#.$ hvW#...#....####.. ######.##$ hW # #.## ...$ hW###b   bat (asleep) .$ hW>  $ h[$ h`\$ h]$ hc^...bb$ hg+6.9 (1$ hi$ hkV _A bat comes into view.$ hB  .# .. #   #...........#.  #...........#  .......###### ##  ...............#####  b..###.......)##  .........##  ...#   #.#   #........#..   #...#....#.##  #.. ######.##  ## ###   .  ###    ...............$ hլ$ h$ h..b=7 _The bat barely misses you.$ hN$ hQO$ hO$ hO$ hVz.b9.4 (1.5Rev $ h\$ h^s _You barely miss the bat. The bat hits you but does no damage.$ h7  You slash the bat!$ h3k†$ hfm480.8 (1.4Rev+ $ h$ hG _You kill the bat!$ hR 4$ hX $ h,Z H _No target in view!$ h[ $ h $ h $ h $ h $ h| Q _$ h $ hC $ hW 7Rev $ h $ h $ h $ h@ $ h $ h $ h ,$ h $ h $ h ~  #..........###  #.$ h; b###.......)##.   #$ hY A........##   #.$ hp .#..........  $ h  #....†...#..........  $ h  #........#.......   #...#....#.......##  $ h u #...########  $ h  ###.@..# ###$ h /- $ h0 G #....+$ h@ 0  $ hQ !##.......  $ hr 9 .........  $ h K  ................  $ h ............ j   gnoll (asleep) $ h K#............ $ h |####....###j# $ hD . $ h1 4.8 (4.0  A gnoll comes into view. It is wielding a +0 club.$ h Ujj.$ hh <==5.8 (5$ h $ hU$ < _The gnoll shouts! You hear a shout! x2$ hy  ###)##... ........##. #..........#.. $ hQ :j.j.. #.. ####....###.###j 4 gnolls (2 polearms)  ...... .# ###.### # $ h(Y $ hY $ h~Z $ hQ[ $ h}c jj.j....j.$ hc /--7$ hij $ hk $ hw #.#.. #....†...#. #........#. #...#....#.## #...######.##. ###....# #.......##. $ h-j#....+............ ###....###..... #.......@..j.... #.j.j. #.......  #.j ####....###.#### ....... .# $ h| ####.### # #. $ hˠ$ h$ hT$ h5j.j.j.=-8 _You block the gnoll's attack.$ h$ hX$ h j.j.  You closely miss the gnoll. The gnoll closely misses you.4-----90.3 (1.5Rev $ h$ h+C _The gnoll hits you from afar with a +0 spear.$ h  You slash the gnoll!  The gnoll is heavily wounded.You slash the gnoll! You block the gnoll's attack. x2$ h j.  The gnoll is heavily wounded.You slash the gnoll! You block the gnoll's attack. x2  The gnoll hits you with a +2 whip of draining.  You feel drained. The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 spear.$ h P: 18/28 (29)---------1.8Drain Rev+ $ hY $ h < _The gnoll barely misses you.$ h $ h #....†...#.##........#......#...#....#.......###...######.......##.###....# #.......##. #....+............###....###...$ hg,#........j..#.j#..j...... #..$ h####....###.##### ....... .#####.### .#  #. #$ h+#$ h  The gnoll barely misses you. The gnoll hits you but does no damage. x26------20$ h$ hG9 _The gnoll hits you with a +0 spear.$ hϼ  You slash the gnoll!  The gnoll is almost dead.You slash the gnoll!$ ht  You kill the gnoll!You slash the gnoll!$ h )) 2 gnolls (You kill the gnoll!You hit the gnoll. The gnoll hits you with a +0 spear.$ h+ ealth: 13/29 -----72=4.3 (1.5Rev*  _You block the gnoll's attack.$ h8$ h)i _Your life force feels restored.$ h9  You slash the gnoll!$ hL* )   gnoll (polearm)You kill the gnoll!You barely miss the gnoll. The gnoll hits you with a +0 spear.$ h@$ h/#....†...#..............# necroviper the Trooper#........#............... Coglin#...#....#.......##...... Health: 11/29 =========---------------#...######.......##...... Magic: 3/3========================###....# #.......##...... AC: 8Str: 18#....+................. EV: 8Int: 7$ h9g###....###............... SH: 4Dex: 13#........)................ XL:  3 Next: 100% Place: Dungeon:2#.......)@)............... Noise: =--------  Time: 1295.8 (1.5)#.........j......$ ha) +0 war axe {Cortez}#................Nothing quivered####....###.#####Rev* ....... .#$ h####.### .#j   gnoll (polearm)#.##You hit the gnoll. The gnoll hits you with a +0 spear. $ h_You block the gnoll's attack. _Your life force feels restored.You slash the gnoll!  You kill the gnoll!You barely miss the gnoll. The gnoll hits you with a +0 spear.$ h - _The gnoll hits you but does no damage.  You have reached level 4!$ hJ/  --more--$ hJ^3/35--4/494 0% $ hg8gnoll (polearm)$ h9jR _You feel stronger.$ hi:  You barely miss the gnoll.The gnoll is moderately wounded.4=7.2 (1.4 _You block the gnoll's attack.$ h  You barely miss the gnoll.The gnoll is moderately wounded.$ h+ -8.5 (1.3$ h7% $ h' < _The gnoll hits you but does no damage.$ h  You barely miss the gnoll.The gnoll is moderately wounded.1--9.9 (1.4$ h $ h  W _The gnoll hits you with a +0 spear. You block the gnoll's attack.$ h  #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... $ hU)#........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .#  ####.### .#  #. # $ h #You closely miss the gnoll.The gnoll is moderately wounded.$ h8 #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... #........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .# ####.### .#  #. # # $ h  The gnoll hits you with a +0 spear.0---301.3$ h)$ hNV _* * * LOW HITPOINT WARNING * * *$ h  #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... #........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .#  ####.### .#   #. #  #   You hit the gnoll.  The gnoll is severely wounded.$ hl  #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... #........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .# ####.### .#  #. # # $ hu /  #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... #........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .#  $ hqv F####.### .#  #. #  #The gnoll hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *$ hI  #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... #........)....... $ hJ /#.......)@)...... #.........j......  #................  ####....###.#####  ....... .# ####.### .#  #. # # $ hU  The gnoll hits you with a +0 spear.2/35 $ h7V G------2.6 (1.3$ h~^ $ h` V _* * * LOW HITPOINT WARNING * * *$ h$ h2Drink which item? Potions  d - 3 potions of might  e - 2 potions of curing  f - a bubbling white potion  g - an amethyst potion  i - a bubbling cyan potion $ h l - an emerald potion [!] read|quaff[?] describe selected$ h<$ h E$ hP#....†...#..............# necroviper the Trooper#........#............... Coglin#...#....#.......##...... Health: 2/35=-----------------------#...######.......##...... Magic: 4/4========================###....# #.......##...... AC: 8Str: 19#....+................. EV: 8Int: 7###....###............... SH: 4Dex: 13#........)................ XL:  4 Next:  0% Place: Dungeon:2#.......)@)............... Noise: =--------  Time:[$ htQ}m 1302.6 (0.0)#.........j......a) +0 war axe {Cortez}#................Nothing quivered####....###.#####Rev* ....... .#####.### .#j   gnoll (polearm)#.##You hit the gnoll.  The gnoll is severely wounded.The gnoll hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *The gnoll hits you with a +0 spear. _* * * LOW HITPOINT WARNING * * *$ h;[ #....† #...... #....... #...######...... ###....# #...... #....+........ ###....###...... #........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .#  ####.### .#  #. #  #$ h<5  #....† #...... #....... #...######...... ###....# #...... $ hY6 I#....+........ ###....###...... #........)....... #.......)@)...... #.........j......  #................  ####....###.#####  ....... .# ####.### .#  #. # # $ h9A  You feel better. The gnoll hits you with a +0 spear.9=====3.6 (1$ hO $ hT} V _* * * LOW HITPOINT WARNING * * *$ h'9  You slash the gnoll!$ h0D)$ h[5 10/35=====165.0 (1.4 _You kill the gnoll!$ h=$ h/?e _Your Axes skill increases to level 3!% h jM#...........†....#...........#....#.......######...###....# #.......## #....+... ###....###.@.).).........)#................Rev* .#% h'% hu'2-60 % h' _% hr.% h4  Things that are here: _a +2 whip of draining; a gnoll corpse% hQ  #....†...#. #........#. #...#....### #...######.## ###....# #.## #....+...###....###........) #.) #...)  #.. ####....###.##### ....... .#####.### .# #. .# #. % h ]-7 _% h % h( M _You see here a +0 club.% h#....†...#.##........#......#...#....#.......##.#...######.......##.###....# #.......##.#....+....###....###.#.).#.)@).#.)...... #. ####....###.##### ####.### .##. .##.8Rev+ _% hX I#....†...#.##........#...#...#....#.......##.#...######.......##.###....# #.......##.#....+...###....###.#.).#.).@.#.).#.(####....###.#####..####.### .##. .##. .#% h h1=9% h % h0 e _Found 5 stones. _You see here a +0 spear.% hYP .....###.#######....#  #....+....###....####........).).).. .(###....###.#####..Rev+ #.#.#% hcD10 _% hoj% ho  Things that are here: _a +0 spear; a gnoll corpse% h[4% h% hRev % h!% h=}2==% hy% h},% hF % h% ,% hH% hF% hv% h% h;% h\i3=% h% hM$% h'.,% h2,% hF5% h19,% h<% hXB% hBI4=% hF% h"I,% h)K% hGN,% hP% hdS,% hU% hX% hX_15==% h[% h],% h`% hc,% hf% hi,% hk% ho% hApK6=% hOt% hw,% hHz% h},% hGB% h% hi7=% h*% hr% h% h% h.:8==% hB% h­% h,% h/% ht9==% h % h,% h% h,% h0% h=,% h % hb20=% hv% hf% h% hI% hl,% h% hs,% h5% hk% hS1=% h% h% hQ% h% h,% ht% h,% hF% h % h ^2==% h# % hc ,% h % h ,% h % h ,% h % h} % h K3=% h % h' B% hA+ ,% h'. % hz1 ,% h3 % h7 % h7 S4=% h9 % h< ,% h> % hA ,% h/D % h3H ,% hI % hL % hM k25==% hO % hS ,% hIv 6=% hx % h % h % h/ % hU 97% h (=% hM % hH ,% h| % h ,% h] % h ,% h! % h' % h[ R8==% h| % hÞ % h< ,% h % h ,% h0 % h ,% hʱ % h % hA N9=% h % h ,% h % h ,% h % h ,% h % h= % hk E30=% h % h ,% h> % h ,% h % h ,% h % h 91% h E==% hF % h; ,% h % h ,% h% % hb % h % h % h % h 82=% h % h9 % hH ,% h % hh ,% h % h^ ,% h! % h % h/ K3=% h % h ,% h % h# ,% hl% % hY) ,% h, % h/ % h/ a4==% h2 % h7 ,% h8 % h= ,% h? % h|C ,% hF % h,% h?% h A% hB,% hB% hL% hUM% hM% h N% hP% hR% hSR% hR% hU% h`W,% hNX% h=[% h],% hC^% h*a% h c,% hc% he% hg,% hh% h4k% hl,% hm% hep% hTr,% hs% hpv% hx% h4x% h_y% h^{% h|% h}% h~% hې% hh% h0% h% hߜ% h% h?% h=% h% h,% h% hx% h-% hb% h4% h8% h,% h% hw% h`,% h% h% h,% h% hu% h% h% ha% h% h|,% h% hF% h% h % ha% h% hc% h% h% h% h,% h% h% h% h % h% hR% hw,% h% h% h,% h% h% hH,% hS% h% h,% h% hw% h,% hG% hD% h<,% hL% hb% h,% h}% h% h3,% h$% h% hJ,% h"% h % h ,% h % h% h% h % h_% h% h,% h% h}"% h$,% hJ&% h6% hr8,% h9% h<% h>% h>% h@% hB% hD% hD% hE% h^H% h.J,% h/K% hM% hcO,% hYQ% hS% hU% hLV% hW% hY% hX[% h[% h\% h aR  There is an escape hatch in the ceiling here.% hc% hc _% hrd% hf% hXh% hh% hXi% hk% h!m,% hn% hwp% huq,% h0r% hu% h/w,% hmx% hpz% hN|,% h2}% h% h.,% h8% h% h% h;% h5% h8% h,% h1% h% h,% h % h% hΙ,% h% hĜ% h,% hݟ% hN% h,% h% h% hg>  ..  .###.##  #...........# % h #######...........#  #.....#...##  #.....#..##% h  #.._..#.## % h s #.....#.## % h/d #....#####547.0 (14% hOH2.0)  ###% h..........  ##........###.......)% hp  ##..................% hۮk  #..........#....... % h ###....÷...#....... % h_  #........#.......% hB  #...#....#.......% hb;  % hV#...######....... % h0% ht,83% h8_% h*: _Found a basalt altar of Yredelemnul.% hQI% h % hB% h% h% h% h% h% h,% hp% h% h,% h% h % h ,% h % h% hu,% h% h% h,% hL% h% h % h % hb!% h%% hA',% h (% hE+% h#,% hG,% h,% h.% hq/,% h/% h1% h63,% h~3% h35% h"6,% h"7% h[<R  There is an escape hatch in the ceiling here.% h=% h> _% hD?% htA% hC,% hC% hvF% h\H,% hH% hJ% hJ,% h?K% hL% h7M,% hM% hO% hEQ,% h8R% hS% hGU,% h}V% hX% h;Z,% h [% h\% h],% h^% hJ_% h`,% ha% hc% he,% hqf% h~h% hVi,% hi% h k% hk,% hXl% hUm% hn,% hn% h\o% h"p,% hp% hzr% hPs% hxs% ht% hv% hx,% hy% h|% h|,% h0}% h% hg,% hR% h4% hY% h% h4% h% h!% hL% h% h7% h% hʋ% h~% h=% h,% hE% h}% h,% hO% h% hy,% h% h% h,% h͔% h% h,% hL% h% hP,% h% h% h,% h:% h% h,% h% h% h,% h0% h^% hv% hɦ,% ha% hͩ,% h% h% hܬ,% h?% h% h,% hP% h% hF,% hu% hs% hk,% h% h'% h,% h% h% h,% h% h% h,% h% hS% h,% h% h% h.% hU% h|% h % h,......#### #.#. .........######.#.## # ###.............#<.. #  #.###########.#..#.######## # ###.......# #.#..#.#......# # ..#....##.# #.#..#.#......# # % hh#.#....##.#####.#....#..### #.#...........#.#....#.. .<..................>603.0 (55.0) % h............#.#.#..#.....# ..............#............####.. .##.........######.####....#..# % hE..................)......#.# .########.###........##....##.## .....................##.#####..# .##.......###........##.#...# ##........###....% hG'.#.#.#..#% hrB4.0 (56% h% h9 _Found a stone staircase leading up.% hbI% h% hX% h% h% h% h% h % h % h % ha ,% h % h % h,% hW% h?% h<% hj% h% h% h % h9% h% h% hp,% h% h% h% h% h7% h_% hH B% hP!% h",% h"% h#% h$,% h %% h&% h&% h&% hE'% h*% h*% h'+% h+% h,% h-% h-% h<.% h/% hG0% hq0% h0% h52% h2% h2% h 3% h4% h4,% h5% h6% hq7,% h7% h_8% h#9,% hw9% h:% h$;% hS;% h;% h<% h=,% h=% hN% hEOB% hV% h[W% hW% hY% h^% h_% h_% h `% h,f% hf% hg% hFg% hn% hn% hn% h=o% h>u% hu% hv% hyv% h{% h},% h}% hς% h% h% hi% hs% hD% ho% h݊% h% h% hߐ% hE% h:% hۗB% hԜ% h% h% h-% hz% hΣ% h% hä% h% h`% h% h% h% h% hB% hů% h% h|% h% h~% h% hh% h% h% h% h% h&% h+% hQ% h,% h% h% h ,% h% h% h% hl% h5% h}% hi% h% h% h% hJ,% h:% h^% hk,% h% h% h,% h1% hl% h% h% h% h% h%% hM% h% h% hH% hy% hN% hi% h% h% h% h % h ,% h/% h3% hv% h% h% h% h% h!% h% h% h% h% h% h% h(,% h% h%% hS,% h% h!% h"% h"% h:#% hR$% h/%% hR%% h%% h|D) ### ####################.# #.# ......@.....#### #.#64.0 (60###########........% h E#####.# .###########.######.............# ...#.# #.###########.#†####.#.######.......# #.# ..................#....##.# #.###.##.#....##.#####.# ......##.#.#....#.#...........#.# ......+..........<...............% hE% hoO% hrQE _Done exploring.% h % h1 URead which item? % h[ SScrolls  h - 2 scrolls labelled JYMPIC GEORANG % h  j - a scroll labelled RATWUTO SEEMM [!] read|quaff% h G[?] describe selected % h % hP % hi  necroviper the Trooper  Coglin  Health: 35/35 ========================  Magic: 4/4========================AC: 8Str: 19 % h<EV: 8Int: 7###### SH: 4Dex: 13 #####################.##.# XL:  4 Next: 16% Place: Dungeon:2  % h`................@.....#### #.# Noise: ---------  Time: 1664.0 (0.0) .###########.............######.# a) +0 war axe {Cortez} .###########.######.............# Nothing quivered  % hx...........#.# #.###########.# .....†####.#.######.......# #.# ..................#....##.# #.#   % h......##.#......#.#....##.#####.#  ......##.#.#....#.#...........#.#  ......+..........<...............  _You now have 114 gold pieces (gained 1). _There is an escape hatch in the ceiling here. _Found a basalt altar of Yredelemnul. _There is an escape hatch in the ceiling here.  % h1Z_Found a stone staircase leading up. _Done exploring. % hN #################################################..#.######.#.#.######..............#....##......#.#....##.#....#.#.....As you read the scroll labelled JYMPIC GEORANG, it crumbles to dust. % h+5.0 (1 % hz % hV _You feel momentarily disoriented. It was a scroll of revelation. % h5 % h7sRead which item? Scrolls  % h8? h - a scroll of revelation  j - a scroll labelled RATWUTO SEEMM [!] read|quaff[?] describe selected % h7 % h; % hQ  necroviper the Trooper  Coglin  Health: 35/35 ========================  Magic: 4/4========================###############AC: 8 % hStr: 19###############EV: 8Int: 7################## SH: 4Dex: 13 #####################.## % h2#.# XL:  4 Next: 16% Place: Dungeon:2 ................@.....#### #.# Noise: ---------  Time: 1665.0 (0.0) .###########.............######.# a) +0 war axe {Cortez}  % h.###########.######.............# Nothing quivered ...........#.######.###########.# .....†####.#.######.......# #.# ..................#....##.# #.#  ......##.#......#.#....##.#####.#  ......##.#.#....#.#...........#.#  ......+..........<............... % h  _Found a basalt altar of Yredelemnul. _There is an escape hatch in the ceiling here.  % h?_Found a stone staircase leading up. _Done exploring.  As you read the scroll labelled JYMPIC GEORANG, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. % h #########################################################.##.....§§@§§...#####..§§§§§.....###.######.......#.######.#####.#.######..............#....# % hP#......#.#....##.#....#.#.....As you read the scroll labelled RATWUTO SEEMM, it dissolves into smoke. % h+6.0 (1 % h % hM- _It was a scroll of fog. % h % hWhere to? (Tab - D:2, ? - help)  D - Dungeon  % h3 % hTW  necroviper the Trooper  Coglin % hWh Health: 35/35 ========================  Magic: 4/4========================###############AC: 8 % hW<Str: 19###############EV: 8Int: 7################## SH: 4Dex: 13  % hX#####################.###.# XL:  4 Next: 16% Place: Dungeon:2  % h_X=..............§§@§§...#### #.# Noise: ---------  Time: 1666.0 (0.0)  % hXD.###########..§§§§§......######.# a) +0 war axe {Cortez} .###########.######.............# Nothing quivered  % hX ...........#.######.###########.# .....†####.#.######.......# #.# ..................#....##.# #.# % hXb  ......##.#......#.#....##.#####.# % hX  ......##.#.#....#.#...........#.#  ......+..........<............... % hYm  _Found a stone staircase leading up.  % h4Y_Done exploring.  As you read the scroll labelled JYMPIC GEORANG, it crumbles to dust.  % hVY_You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled RATWUTO SEEMM, it dissolves into smoke. _It was a scroll of fog. % hY % h[ % h[i % hj, % hm % h1rX % hxt % h v % h3v % hLw % hz % h/{, % h{ % h/~ % h % h % hl % hh % hMX % h, % h % h % h, % h@ % h  % h, % h$ % hw % hR, % h % hW % hB % h % hΥ, % hi % hI % h٪, % hث % h7 _You open the door. % h3 % h % ha@  There is an open door here. % hM % h5 _ % h# % hD, % h5 % hY % hS, % hX % h % hn, % h % h % h % h % h % h % h}, % hw % h%Y  There is a stone staircase leading down here. % h% % h % hb$ _ % hr % h 3 % h:  % h , % hw  % h0l _You climb downwards.  There is a stone staircase leading up here. % h  % hz      % h   #S#######   .......@#  87.7 (21.7) #.#######           S   ball python (constriction) % h 6   % h2   % h  % h  % h b _A ball python is nearby! % h F       #S# <# #.#         % hk % hH.S % hr`88.7 (1.0) _ % he % hi % h,       #.# .S..@.<# #.#         % h % h>.S % h&9 % hz % h x       .###.# .S@..<# .###.#       % h{    % h4  % h ]4-=90 % h  % h   % h# i_The ball python bites you. The ball python completely misses you. % h : A ball python is nearby! ball python bites you. The ball python completely misses you.  You hit the ball python.  The ball python is heavily wounded.  The ball python completely misses you. The ball python barely misses you.  The ball python closely misses you. The ball python grabs you. % h -1 2.1 (1.4Constr Rev  % h  % h _ _The ball python constricts you. % h ?  You slash the ball python! % hg† % h 5= 8 83.5Rev+  % h  % hO _You kill the ball python!% h34% h% hȩH _No target in view!% h-84% hY<% h>H _No target in view!% h% ho% h% he% h% h?; _% hg  You see here a ball python corpse.% h% hFRev  _% h% h% h% h$% h% h% hi% h:=% h}% h % hCy   ##### % h...# ###.###.####### .........†...<# ....###.####### # #@# -7.5 (4.0>........# #.#########     % hG  % h]% hE-8.5 (5% hI% h+; _Found a stone staircase leading down.% hv` J% ha % hc % h,d % h h \% heh % hj % hUk % hk % h l % hm % hn ,% h o % hp % hOw ###.##### ..S.....# ##.###@#######........†...<#....###.##############.###.>........##.#########S   ball python (constriction, asleep)% h{ } 702.5 (4  A ball python comes into view.% h| % h! g..SS)% ht +3.5 (5% hچ % hU 5 _The ball python hisses angrily.% h:UL      % hUj####.##### .....S.@.# ####.###.#######  .........†...<#  ....###.#######  #######.###  .>........# #.######### % hU  % hkX% h\:.S% h]+4.5 (1% hb% hc% h ?  You slash the ball python!% h@ g†% h i9=5.8 (1.3Rev % h= % hP O _You kill the ball python!% hv 4% h; % h H _No target in view!% hȾ% h2% hx% hH _No target in view!% h% h[% h3% h% h% h3 ; _% h %  % h BYou see here a ball python corpse.% h  % h)_% hO% h:% h&% he% h% h^% h<7% h% h% h0% h% h{% h,% hD% h% h,% hI % h!% h#,% h$% h&% h+D      ########  #...J..#   #@# % h+ - ##.#  #..# # #.#####.##.# #..........# % h%, #######.#### J   endoplasm (asleep)% hU,/.........†..  #######.###.#######  % hv,[.........†...<# % h,/ % h0} 13.8 (8.0  An endoplasm comes into view.% h~6[.JJ% h6!-% h-7$4.8 (9% hc;% h=^ _The endoplasm quivers.% hw=6.2 (1.4Rev % h\!% h# _You barely miss the endoplasm. The endoplasm misses you.% h =  You slash the endoplasm!% h i.% h= h217.6Rev+ % hǣ % h6 M _You kill the endoplasm!% h 4% hC % hw H _No target in view!% h,`% h`% ha% hc% he% h jQ _% hj% h&k:Rev % h l% hHn% hp,% hQq% hr% ht,% hhv% hx% hz% h,z% hz% h}% h~!% h~% hɀ$ % h'_h - 2 scrolls of revelation (gained 1)% hZ% h}% h% h% h% h% hP% h% h0% hd% h% h\% hŒ,% hG% h % hc,% hŐ% h+% h>% hr% hؔ% h˖% hr% h% h% hÙ% h,% h% h]% h% h؝% hK% h% hB% h% h% h% h% h% hO% h% h% hK% hì% h % h% h% hư,% hB% h% h% hJ% h>% hx% h% h׸% hL% h% ht,% h% h"% hR% h% hÿ% h% h?% hl% h% h% h% h% h1% hs% h,% h+% hJ% h4,% hb% h % h,% h% h% h3% hI% h% h% h% h% h% hB% h% h% h3% h% h ,% h?% h% hs,% h% ha% hO% hr% h% h% h),% hN% h% hg,% h% hk% h$,% h% h% h% h9% h% h% h,% h% h% h2,% h% h>% h% h?% ht% h% hj,% h% hc% h,% h% h% h,% h.% h% h,% h% h% h1#.##########.# ##.#.#......#.# #. ## #.#.....##.#.# ##.# #. #.#.###.##.#.# % hzhS....#. #.#.# #.#..#.# ...#. #.#.#####.##.#  ... #.#..........#  #.##.#######.##### #.@...........†..# -#.#..#######.###.##% h1#.#..... .........† #b#..........###.## #.#...##########.## ....... .>........ b   bat (asleep) #.#...## #.######## S   ball python (constriction, asleep) #.#...# % h 63.6 (46.0)  A ball python and a bat come into view.% hE% h% he  .b.b  The ball python hisses angrily.% h 4=4.6 (47% h% h3] _The bat hits you but does no damage. The ball python moves out of view.% h K  You hit the bat.% h % hS.S   ball python (constriction)% h926.0 (1.4)% h,Rev % h% h!G _You kill the bat!% hs ] #............# .#.##########.# # .#.#.#......#.# #. ##.#.#.....##.#.#% h @###.# #..#.#.###.##.#.#......#.##.#.# #.#..#.#....S.#.##.#.#####.##.#........##.#.......... #@##.#######.##### #.............†.. #.#..#######.###.# #.#..... ......... #.#..........###.% h)  #.#...##########.# ....... .>....... #.#...## #.########.#...#% hF % h J.S% h 4-70% h" % h%$ % h   .#  # .  #. ##.  ###.# #..% h%  ......#.##.#.#   ......#.#  .....S..#  #@# #.............† % hTB#.#..#### #.#.....  #.#...... % h?#.#...### ....... .> #.#...## % h2  % h   .#  # .  #. ##.  % hQ###.# #..  ......#.##.#.#   ......#.#  .....S..#  #@# % h#.............† #.#..#### #.#.....  #.#...... % hS#.#...### ....... .> #.#...##  % h% h&8-% h% h)  ############## .#............# .#.##########.#% h # .#.#.#......#.# #. ##.#.#.....##.#.#####.###..#.#.###.##.#.#.#.##.#.# #.#..#.#% h..#.##.#.#####.##.#......S@.##.#..........% hi......##.##.#######.###% h###.. #.............†..#. #.#..#######.###% h# #.#..... ........% h #.#..........###. #.#...##########% hB ....... .>...... #.#..% hf.## #.###### _A ball python is nearby!% h% hY  The ball python bites you but does no damage.% h/=8% h:% h%Y _The ball python closely misses you.% hA?  You slash the ball python!% h\P.49.4 (1.4Rev % hT% hWO _You kill the ball python!% hG% h}G% hL% hNH _No target in view!% h 4% h % h % h % hV Q _% h$ ,% h % h % h % hף % hw % h % h % h֧ !% h % h % hϫ 0% h~ % h % hQ B% h % hó ,% hT % h % h % h % h % hJ % h8 ,% h| % h % h~ % h % h % h} % h ,% h % h % h % h % h % h % h/ ,% h % hP X% hM % h ,% h % h % h ,% h` % h % h ,% h~ % h % h % h % h< % hD % hb % h % h % h[ % hM ,% h % hS % h ,% h % h< % h+ ,% h % h % h ,% hS % h % h ,% h{ % h % hj ,% h % h] % h ,% h[ % h % h2 ,% hk % h % h ,% h % h % hi ,% h % hz % h ,% hX % h % h ,% h % h % h2 ,% hz % h % hb ,% h % h % h ,% h % h % h B% h % h ,% h % h % hf ,% h % h % h ,% he % hp % hL ,% h % h % hZ ,% h % h % h  B% h % hW ,% h % h9 % h ,% ht % h % h# #####...##.............†..# #...##.#..#######.###.#######...##.#...............†...<######.#..........###.##############.#...##########.### .................>........# .#######.#...####.######### #.#...####.# #......@...# -812.4 (43.0)#####.###..# ........# )# ..####### # % hy# \-3.4 (44% h' % h( ' _Found a falchion.% hN 3% hRO % hiS % hU ,% hY ,% hZ ,% h\ % h] % h[_ ,% h` % hd % he % he % hKf % hh % hi % hKi % hi % hj % hl ,% hvm % h%o % hq ,% hr % hIs % hYt ,% hHu % hv % hz R #.#...####.#  #..........# #####.###..# ........# #.)# ..####### #..#  % h { #..#  #..#  #..#  #@.# 21.4 (8.0) % hl{ #...#  #..##  ...#..#.#.###+##>#% h % hw +2.4 (9% h % hV ; _Found a stone staircase leading down.% h3% h% h$B% h(,% h),% h3*% h8+% h3,% hY,% h,% h..% h/,% hA0% h1% h 4,% h4% h6% h8,% h|9% h":% hP;,% h;% h=% hQ?,% h?% hBR  There is a stone staircase leading down here.% hD% h$E _% hE% h~G% h%I,% hI% hFP .. ##..# #.###...# ######..##..## ........#...# #...#.####+#># # % hP#  #+#  % hT032.4 (10.0)% hT,3.4 (11% hW% hkY. _j - a scroll of identify% h % hҞ % h % ha z........% h A>.% h 0.0)'...[.........g.#........% h- g   goblin (asleep).....................#% hO  % hӲ  As you open the door, it creaks loudly!  A goblin comes into view. It is wielding a +0 club.% ht w  The goblin shouts! You hear an angry hiss. You hear a shout!% h % hc % hI P g.gr   rat (wandering)rA bat comes into view. A rat comes into view.% h` L======4.4 (1% h % h e _The bat moves out of view. _Found a robe.% h#.###.######..##..#........#...#  #...####+># .#)l.......##.[...g...##.........##..#..#5   Grinder (wandering)r#g   goblin..5l   frilled lizard (wandering)r   rat (wandering)% h  Grinder and a frilled lizard come into view.Found a rapier.% h% h% h% h_  The rat squeaks loudly. The frilled lizard hisses angrily.% h,% h.l.g.rg   goblin...bb   bat (wandering).r% hS]==----5% h % h _Grinder blinks! Grinder moves out of view. _There is an open door here.% h}  You closely miss the frilled lizard. You hit the goblin.% h% h% hF% h% h% hY  You kill the goblin!% h% hU  The frilled lizard bites you but does no damage.% hS)br.5   Grinder....5% h2---5-----6.8 (1.4Rev % hx % h3 _The frilled lizard bites you.% h6l % htm }  You miss the frilled lizard. You block the bat's attack.% hp `  The bat closely misses you.% hzy br....5.  % hy aGrinder says, "Just stop there for a second..."% hBz j3=---8.2% hiz 7Rev+ % h % hx < _You block the frilled lizard's attack.% hj B  You slash the frilled lizard!% hr y  You kill the frilled lizard!You hit the bat.% ht % hv V  You kill the bat!% h. †r....5§r   r % hU t79.5 (1.3Rev* % h % h % _Grinder blinks!% h4% hX  You hit the rat but do no damage. The rat barely misses you. Grinder blinks!% hcX..5% h)40.8% h% hh; _The rat bites you but does no damage.% h\ z  You closely miss the rat. You block the rat's attack.% hd c5.4% he P==2.1% hk % hBn t _Grinder sighs, "No one appreciates my work."% h"5  You hit the rat.% h V  You kill the rat!% h[†5.% h583.5 (1.4% h% h= _Grinder says, "I used to sell toenails on the black market."% hs######..##..#........#...#  #...####+># .####'###+###).†@)....#.[.........5.......#.#% h% h:5.% hG4-40% h% h  Things that are here: _a rat corpse; a bat corpse% hcm........#...#  #...####+># .####'###+##).††).....[.@...5........#% hg% hl:5.% hm5==-5% h.r% hs` _Grinder says, "Wait up."% h5n _a rat corpse; a bat corpse _Grinder says, "Wait up."  You hit Grinder.  Grinder is lightly wounded.  Grinder says, "Don't move a muscle."  Grinder hits you.% hfg  Grinder gestures at you.% h {2---=6.8 (1.3% hV" % h-% 9 _You resist with significant effort.% h a  You closely miss Grinder.  Grinder is lightly wounded.% h g  Grinder gestures at you.% h ;C8.3 (1.5% hB% hE- _You struggle to resist.% h  You slash Grinder!  Grinder is moderately wounded.% h&o3=--=9.7 (1.4% ht% hJn _Grinder hits you but does no damage. Grinder misses you.% h$  You closely miss Grinder.  Grinder is moderately wounded.% h*:*% h    #...#.#  #.###+#  #># #.# #.# ####'###+##  #).††)....#  #.[.*.....#  #...5.....#  #.........#  ...........#  .............#  #............#  #............#  #............# Grinder gestures at you.% h% h.@  2  0 You suddenly lose the ability to move!% hQ/  --more--% h'p -51.2 (1.5Para Rev* % h_% h% h{    #...#.#  #.###+#  #># #.# #.# ####'###+##  #).††)....#  #.[.@.....#  #...5.....#  #.........#  ...........#  .............# #............#  #............# % hg#............#  Grinder hits you. You writhe in agony.0-- 8  4 -2.2 (2Rev* % h>% h@R _You can act again.% hu >  You closely miss Grinder.% hG JJ   endoplasmGrinder is moderately wounded.An endoplasm comes into view.% h 8*% h0] g  Grinder gestures at you.% h @18----------3.5 (1.3% h % h- 4 _Pain shoots through your body!% h}  You hit Grinder.  Grinder is heavily wounded.% h   Grinder closely misses you.Grinder says, "DUCK!"% h% h§..J54.8% hj% h% _Grinder blinks!% h8 #...#% hV###+># .####'###+##% h).††).....[......% h....J.....% hКB#5.% hf% h% hA]J.5.% h:4-50% h% hC  #.###+# #>#  #.# #.#####'###+## #).††)....# #.[.......# #..# #.J.#.......#.###.# #5...#% hvC 5 #.....# #.# #...###+######% hE % hSP 7 5% hP b.  The endoplasm freezes you.% hP X5-----------% hP 6% h]X % hZ % _You are frozen.% h<{  You hit the endoplasm.  The endoplasm is moderately wounded.% hh5. % hl6--=8.2 (1.4% h% h@ _The endoplasm hits you but does no damage.% h=  You slash the endoplasm!% h% h .5.319.6% h*% hy-M _You kill the endoplasm!% hց  You closely miss Grinder.  Grinder is heavily wounded.% h% had.5§% hό)61.0% hu% h( _Grinder blinks! x2% hT#.###+# #># #.# #.# ####'###+## #).††)....# #.[.# #.# #.# .% h^p# .5..# ##.# #.§....# % h% h5.7=-20% h% h% ht% h5..-3% h% h% hcE  You barely miss Grinder.  % h1dGrinder is heavily wounded.Grinder says, "Mostly I couldn't keep them alive."% h{d5=4.5 (1.5% hk% hYn: _Grinder hits you but does no damage.% hH  You hit Grinder.  Grinder is heavily wounded.% h H5§% h= n8==5.9 (1.4% h % h7 A _You block Grinder's attack. Grinder blinks! % h=  % hK H.5. % hJL %- % hL 60 % h)T  % hpV  % h  You hit Grinder but do no damage.Grinder is heavily wounded.=8.2 (1.3 % h  % h : _Grinder hits you but does no damage.!% hlR3    #># #.# #.# ####'###+##  #).††)....#  #.[.......#  #...5.....#  #...@.....#  ..............# !% hR\ ..............#  ##............#  #............#  #............#  #............#  #...###+###### !% hS{You closely miss Grinder.  Grinder is heavily wounded.!% h|'_   #># #.# #.# ####'###+##  #).††)....#  #.[.......#  #...5.....# !% h'{ #...@.....#  ..............#  ..............#  ##............#  #............# #............# !% h&( #............# #...###+###### !% h3  Grinder hits you. You writhe in agony.10------9.5!% hQ;!% h=V _* * * LOW HITPOINT WARNING * * *!% h `  You slash Grinder!  Grinder is almost dead.You block Grinder's attack.!% he 8*!% h9     #># #.# #.# ####'###+##  #).††)....#  #.[.......#  #...5.....#  #...*.....#  ..............#  ..............#  ##............#  #............# !% h:  #............#  #............#  #...###+###### Grinder gestures at you.!% h d   #># #.# #.# ####'###+##  #).††)....#  #.[.......#  #...5.....#  !% hl Z#...*.....#  ..............#  ..............#  ##............#  #............# #............#  #............# #...###+###### !% hj C  Pain shoots through your body!!% h @/35 ------------=71.0 (1.5!% h !% h V _* * * LOW HITPOINT WARNING * * *"% h "% h $Drink which item? Potions  d - 3 potions of might  e - a potion of curing  f - a bubbling white potion  g - an amethyst potion  i - a bubbling cyan potion  l - an emerald potion [!] read|quaff[?] describe selected#% hx>#% hD#% hPR#.###+#necroviper the Trooper#>#Coglin#.#Health: 1/35------------------------#.#Magic: 4/4========================####'###+##AC: 8Str: 19#).††)....#EV: 8Int: 7#.[.......#SH: 4Dex: 13#...5.....#XL:  4 Next: 31% Place: Dungeon:3#...@.....#Noise: ==-------  Time: 1871.0 (0.0)..............#a) +0 war axe {Cortez}..............#Nothing quivered##............#Rev* #............##............#5   [0;#% hS10;1mGrinder#............##...###+######You slash Grinder!  Grinder is almost dead.You block Grinder's attack.  Grinder gestures at you.Pain shoots through your body! _* * * LOW HITPOINT WARNING * * *#% h-b5  You feel better.#% hg:*#% h<K    #># #.# #.# ####'###+##  #).††)....#  #.[.......#  #...5.....#  #...*.....#  ..............#  ..............#  ##............#  #............#  #............#  #............#  #% h+=#...###+###### Grinder gestures at you.#% h @ 0/35 ====== 2  0 You suddenly lose the ability to move!#% h/  --more--$% h --2.0 (1Para Rev* _$% h2 $% h $% hd 8*$% h -@Grinder gestures at you. _You suddenly lose the ability to move!  You die...  Grinder says, "Now the real fun starts!"$% hb S-4--------$% h /  --more--%% h“%% hInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) {Cortez} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  k - a +0 pair of boots (worn) Scrolls (go to first with ?)h - 2 scrolls of revelation  j - a scroll of identify Potions (go to first with !)d - 3 potions of might  f - a potion of attraction {unknown}  g - a potion of magic {unknown}  i - a potion of mutation {unknown}l - a potion of brilliance {unknown}(% hPW8(% h](% h bGoodbye, necroviper.75 necroviper the Trooper (level 4, -4/35 HPs)Began as a Coglin Fighter on Apr 26, 2025.Killed by nerve-wracking pain... invoked by Grinder(14 damage)... while paralysed by Grinder... on level 3 of the Dungeon.The game lasted 00:03:38 (1833 turns). Best Crawlers -  43. 126 GloorxVloq GrFi-05 blasted by an orc priest (D:3)  44. 119 CreepyCraw FoFi-05 slain by Crazy Yiuf (D:2)  45. 109 ssaysFoFw-05 blasted by an orc priest (D:3)  46. 107 Gobosan ReIE-04 slain by Natasha (D:2)  (% hfb047.94 phredd GnIE-04 splashed by a jelly's acid (D:4)  48.79 CreepyCraw DgAE-03 blasted by Crazy Yiuf (D:3)  49. 75 necroviper CoFi-04 blasted by Grinder (D:3)50.74 necroviper KoHu-04 slain by a gnoll (D:2)  51.(% hb64 GloorxVloq GrFi-04 slain by Crazy Yiuf (D:2)  52.60 dreadorb GnSh-04 slain by Ijyb (D:3)  53.54 Rusty5pork MDFi-03 slain by Sigmund (D:2)(% hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l