8 hǞ Player: neol4522 Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:05:12.ttyrec Time: (1745683512) Sat Apr 26 16:05:12 2025 9 h( [?1051l[?1052l[?1060l[?1061h9 h*G)0[?7h9 h*[?25l[?1c9 h39 h6@wWelcome, neol4522. You have a choice of lessons:a - Lesson 1: Movement and Exploration  b - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventoryd - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitiesa hza hWa h neol4522 the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivereda h###########...#.......@.#######...######a hbIn this lesson you're going to learn how to memorise and cast spells.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.a h/  --more--j hJ Jj hb ' j hvf j hi [ _Found a staircase leading out of the dungeon.k hk hk hk hk hBk h| _k hok h[k h ! _Found neol4522's Incunable of Introductory Spellcasting.k h.#3k h#k h%k hu(Bk h*k h+k h+k h,k ht.k h/k h-0k h 1k hW7$### ##### #...#######...# #.:..@......<.#7.0 (7 #...#######...###. ######k h7k h<k h>m hw #### ##### #...#...# #.:.@.......<.# #...#...# ##.# ##### #.#m hm hZ+8.0 (1m hm hm hm ##### ##### #...#...# #.:m h.<.# #...#...# ##.## ##### m h #. #.#.m hC#...m h-<9m hm hn hP  ##### ##### #...#...#n hQ #..<.# #...#...#n hAQ ##.## ##### #.#n hcQ #.# #.#n hQ #.# ..≈ n hX41n hX0.0 (1.0)n h]n hNcYou can memorise a spell from your spell library with [M]. At experience level1, only level 1 spells are available to you. This will change as you gainn hcexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up neol4522's Incunable of Introductory Spellcasting and begin  reading...n hd+1.0 (2n hegn hiW _You add the spells Magic Dart and Mephitic Cloud to your library. hE   Skill  Level Train   Skill  Level Train   a + Fighting3.0  44%    f + Spellcasting 1.0   2%           b + Unarmed Combat 2.0  10%                       c + Armour3.0  44%        d + Dodging   0.0          e + Stealth   0.0   [4 h 0m                                                                      This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays trainingpercentages. Costs displays relative training costs. Targets displays skill h) training targets. You can toggle which skills to train by pressing their slotletters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target  [!] training|cost|targets hb h ho@neol4522 the CoveredHumanHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8##### ##### h2SH: 0Dex: 12#...#######...#XL:  1 Next:  0% Place: Dungeon:1#.@.........<.#Noise: ---------  Time: 11.0 (0.0) h#...#######...#-) Nothing wielded##.## ##### h~Nothing quivered#.##.# ho#.##.#..≈1, only level 1 spells are available to you. This will change as you gainexperience. To find new spells, find and pick up spellbooks, and the spells _will be added to your library.You pick up neol4522's Incunable of Introductory Spellcasting and begin  reading...  hB_You add the spells Magic Dart and Mephitic Cloud to your library. ho4 hn  h~J##### #####...#######.............<#######..#.## #### #.# ....≈ h h$2.0 (1 hI hb hW##### #####...#######.............<..#######..##@## #### #.# ....≈ h<3 h hj! h4_ ##### #####...#######.............<#...#######..##.## #### #@# ....≈#..≈≈To cast a spell, first memorise it with [M]. You can then cast it with [z]. h:<4 h> hL hBC ##### ######...#######...#...........<..#######..#.## #### #.#  hC ....≈#..≈≈#..≈≈≈ hC P≈#....####### hD  hXK  hK @-9 hO  h?Q  hW ##### ######...#######.............<..#######..#.## #### #.# .#..≈≈≈##..≈≈I##I   training dummy (missile, dormant)  Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready aspell in the quiver. Use [f] or [shift-tab] to fire the currently quiveredspell. hI^eII) h^'20 hb hd _Once you are out of magic points, retreat and rest to regain them with [5]. h1 _You start resting. h?((( hŃr@≈≈= h 2.0 (2 h hn _The training dummy throws a stone. The stone closely misses you. h%1M##### ####..#######............<...#######...##.## #####. #.#  h#..≈≈≈##..≈≈I## h he3-3.0 (1 h  ha h 3 hd  h  h" n h  h  h  h , hN  h - _You start resting. h +7.0 (4 h :4====== h& $8.0 (5 h  h% % _Magic restored.  he  You aren't carrying any potions.  h5  hM  h. _  h   hl Quiver which action? ([-] to clear)  a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on  h  hneol4522 the Covered##### #####Human#...#######...#Health: 18/18 ========================#...........<.#Magic: 4/4========================#...#######...#  h AC: 2Str: 16##.## #####EV: 10Int: 8#.#SH: 0Dex: 12  h3#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 28.0 (0.0)#.#-) Nothing wielded  hW#..≈≈≈#Cast: Magic Dart#..≈≈I#  h{#..≈≈≈##..≈≈≈##......  h########   h_Once you are out of magic points, retreat and rest to regain them with [5]. _You start resting. _The training dummy throws a stone. The stone closely misses you. _You start resting. _Magic restored.   h K_You aren't carrying any potions.  h  hE  h7 h" ##### ######...#######.............<..#######..#.## #### #.# . h#..≈≈≈##..≈≈I##I   training dummy (missile)  Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a  hc  spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered  spell. h~Once you are out of magic points, retreat and rest to regain them with [5]. hj( h (( hv@ hv.≈≈ h x3=9.0 (1 h.xMagic Dart h} hRf _The training dummy throws a stone. The stone misses you. h ##### #####  neol4522 the Covered #...#######...#  Human #...........<.#  Health: 18/18 ======================== #...#######...#  Magic: 3/4==================------ ##.## #####  AC: 2Str: 16 #.# EV: 10Int: 8 #.# SH: 0Dex: 12 #.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: =--------  Time: 29.0 (0.0) #..**≈#  -) Nothing wielded[11 hӢ;14H #..≈≈I#  Cast: Magic Dart #..≈≈≈#  #..≈≈≈#  #......  I   training dummy (missile) ######## Once you are out of magic points, retreat and rest to regain them with [5]. _The training dummy throws a stone. The stone misses you.Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit) h ##### #####neol4522 the Covered#...#######...#Human h u#...........<.#Health: 18/18 ========================#...#######...#Magic: 3/4 h. ==================------##.## #####AC: 2 hO Str: 16#.#EV: 10Int: 8#.# hn SH: 0Dex: 12#.# h 1XL:  1 Next:  0% Place: Dungeon:1#@#Noise: =--------  Time: 29.0 (0.0) h #..≈≈≈#-) Nothing wielded#..≈≈I#Cast: Magic Dart h #..≈≈≈##..≈≈≈##......I   training dummy (missile) h {########Miscasting a spell can have nasty consequences, particularly for the more h difficult spells. Your chance of successfully casting a spell increases withyour magic skills, and can also be improved with the help of some items. Use h7 gthe I command to check your current failure rates. hf mYou are very lightly contaminated with residual magic.  Nothing appears to happen. hf j-30.0 (1Contam _ hp  h  hy. ? ##### #####  neol4522 the Covered #...#######...#  Human #...........<.#  Health: 18/18 ======================== #...#######...#  Magic: 2/4============------------ ##.## #####  AC: 2Str: 16 #.# EV: 10Int: 8 #.# SH: 0Dex: 12 #.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 30.0 (0.0)  h. #..**≈#  -) Nothing wielded #..≈≈I#  Cast: Magic Dart #..≈≈≈#  Contam  #..≈≈≈#   h. #......  I   training dummy (missile) ########  h/  h=/ tYou are very lightly contaminated with residual magic. _Nothing appears to happen.   hk/ WAiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)! hV ##### #####neol4522 the Covered#...#######...#Human#...........<.#Health: 18/18 ========================#...#######...#Magic: 2/4============------------##.## #####AC: 2Str: 16#.#EV: 10Int: 8#.#SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 30.0 (0.0)#..≈≈≈#-) Nothing wielded#..≈≈I#Cast: Magic Dart#..≈≈≈#Contam #..≈≈≈##......I   ! hV [40mtraining dummy (missile)######## _Nothing appears to happen.  Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (100% to hit)  You miscast Magic Dart. Nothing appears to happen.! h[ :((! h >≈≈! h b7--=1.0 (1! h ! h '  Aiming: Magic Dart (safe; 36% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line! h.   Aim: a training dummy, quivering stones (100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The training dummy throws a stone. The stone hits you.# h ** The magic dart hits the training dummy.# h] ≈≈The training dummy is heavily damaged.# ha:((# h>≈≈# hbW1------2# h-# h_ _The training dummy throws a stone. The stone hits you but does no damage.$ hk0-------------3Magic Dart$ h$ h-H _You miscast Magic Dart. Nothing appears to happen.% htM##### ####..#######............<...#######...##.## #####. #.# #..≈≈≈#I##..≈≈≈#% hu% h@-4% hҷ% h' h.' hx' hk' h' hJ08==5.0 (1' h߲U _You start resting. HP restored.( h> 4( h ( h",( h&------( h'B( h(( h(;==( hj)( h*( h+O1======( h+( h,,( h$-( h2======( h3( h@3( h3( h(5,( h5( h6( h6( hh7( h8,( h9( h}:,( h:( h;( h;( h]<( hEY2======( h'Oj 516.0) _You start resting.( hR&( h/W( h-\K _Your magical contamination has completely faded away.) h13) h22) h4,) h8X) h<======) h<) h>>) hi>) h%?) hV@,) h@) hkB,) hB) heD) hD) hE) hF,) hrG) hH,) hdI) hJ) hJR3======) hK) hgM,) hM) h$O,) hO) h Q,) hQ) hR) h0S>======) hS) hyU,) hU) h5W,) hW) h.Y,) hY) h[) hz[) h[) ha],) h]) h_,) h_) hg_ _You start resting.) hm-72.0 (21) h s_4======3.0 (22) h v) hw% _Magic restored.) h  ##### ######...#######.............<..#######..#.## ####) h] 0 #.# .#..≈≈≈##..≈≈I##I   training dummy (missile)  Spells, like ammo, are shown in the quiver slot, so you can use [Q] to ready a ) h  spell in the quiver. Use [f] or [shift-tab] to fire the currently quivered  spell.) h ) h C4.0 (1.0)Magic Dart) h) ) h _Once you are out of magic points, retreat and rest to regain them with [5].* h^'b**The magic dart hits the training dummy.* h>≈≈* hX3------=* h  5* h* h=4 _The training dummy is lightly damaged.* h ** The magic dart hits the training dummy.* hV ≈≈The training dummy is moderately damaged.* h :((* h >≈≈* h 6---2------------6* h֦ * h` L _The training dummy throws a stone. The stone hits you.+ hz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.+ h 1-------------7Contam + h+ h10 _Nothing appears to happen.+ hC2+ h20-------------8Magic Dart+ hh8+ h:H _You miscast Magic Dart. Nothing appears to happen.- h ...#######.............<..#######..#.## #### #.# .##.#####.@≈≈≈#I≈....=######## - h 7=--9 _Found a twisted bronze ring.. h ........<..#######..#.## #### #.# .##.####..≈≈≈. hI≈....=########. hZ. h'80. h. h?. h+ 2#######..#.## #### #.# .##.####..≈≈≈I≈....=.########## . h . ho 1. hY . h . h Q#.## #### #.# .##.####..≈≈≈I. hj ≈....=.#########. hS . h E------2. hx . h# / h.# #.# #.# / he##.#####..≈≈≈# #..≈≈I# #..≈≈≈# / h= #..≈≈≈###..#..@...=.#/ hc 4########## / hn/ hr8===3/ h/ ho/ hߎ #.# #.# #.# ##.#### #..≈≈≈# #..≈≈I# #..≈≈≈# #..≈≈≈###..##...@..=.# # / hR <((/ h0n≈≈=4/ h/ hR  / h{ Q_The training dummy throws a stone. The stone hits you but does no damage.0 hlqV#.# #.# #.# ##.#### #..≈≈≈# #..≈≈I# #..≈≈≈# 0 hqP#..≈≈≈###..# #....@.=.# #0 h%r 0 hy0 hzt1======-5Magic Dart0 hx0 h0 hn#.# #.# #.# ##.#### #..≈≈≈# 0 h:,#..≈≈I# .#..≈≈≈# ..##..≈≈≈###..# #.....@=.# # 0 h0 hl@-60 h0 h0 hb s #.# #.# #.# ##.#### #..≈≈≈# .#..≈≈I# #.##..≈≈≈# #..# #..≈≈≈###..# #..# # 0 hej 0 hl z==7Magic Dart0 hn 0 h\u _Put on this ring with [e], and then rest up to your new full potential.0 hx +8.0 (20 h{ 0 h~ ) _b - a ring of magical power5 hOYou aren't carrying any potions.5 h5 h"5 h'$. _6 ht6 h!Equip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)b - a ring of magical power6 heM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 7 hsx  - - Unarmed (current attack)  a - a +0 robe (worn): hE b - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery> h'A UEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ? h) ? h. ? h3 #.#neol4522 the Covered#.#Human#.#? h3 hHealth: 18/18 ========================##.####Magic: 1/4======------------------#..≈≈≈#.? h%4 AC: 2Str: 16#..≈≈I# #.#EV: 10Int: 8#..≈≈≈# #..#SH: 0Dex: 12? hh4 #..≈≈≈###..#XL:  1 Next:  0% Place: Dungeon:1#......@.#Noise: ---------  Time: 88.0 (0.0)##########? h4 n-) Nothing wieldedCast: Magic DartContam ? h4 _Put on this ring with [e], and then rest up to your new full potential. _b - a ring of magical power _You aren't carrying any potions.? h&; CYou feel your magic capacity increase.? h> :13-----? h> $5 (0.5? hB ? hD 0 _b - a ring of magical power (worn)B hH4B hIB hKB h7LB hOB huUB h]_90.5 (2.0 _You start resting.B hra' B heB hgK _Your magical contamination has completely faded away.C h3C hG3C h3C h5C h5C ht9}-----C h :C hS:J2==C h:C h<,C h=C h[?,C h?C hxAC hAC h)BC hCP==C hDC hoF,C hFC hHC h>IC hIC hK,C hCLC hN`3==C hNC h:P,C hPC h'RC h\RC hRC hSC hTC hTC hVC hV3==C huWC hX,C hYC h_ZC hZC h=[C hv\C h\C h]C h_j4==C hO_C h`,C hC h,C hC hC h9%7C hU(=C h&C h,C h9C hpC hC h?C hC hŗC hfC h=C hd,C hC hDC h~%8C h)==C h"C hC hC hC h2,C hC hߦ,C hC h C h;:==C hNC h,C hC h,C hNC hİC hC htC hC h%9C hA)==C hijC hL,C h͵C h@,C hҷC h,C hC hǻC h:==C hC hɾ,C hdC h ,C hC hb,C hC hh10/13==C h_C h,C hC h==1====C hOC hBC h]2====C hBC hC h_ _You start resting.C hG 1177.5 (87.0)C h [3==8.5 (88C hC h% _Magic restored.D h! #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #..# #I   training dummy (missile, unaware)D hW=)D hC9.5 (1.0)Magic DartD h'D hSE hH #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈I# #.# #..≈≈≈# #..# #..≈≈≈###..# #....@...# #E hOE h'80E hE hF h8 ** The magic dart hits the training dummy.F hbB≈≈F h}b]2--=1F h>eF hngf _The training dummy is heavily damaged.G hȻz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.G h1-----2Contam G hG h0 _Nothing appears to happen.H h) ** The magic dart hits the training dummy.H h<8 ≈H h| ≈H hQThe training dummy is almost destroyed.H h>((H h?B≈≈H hPi0----=3H hH h_ _The training dummy throws a stone. The stone hits you but does no damage.I h{DW  You miscast Magic Dart. Nothing appears to happen.I hG>((I h B≈≈I hg9/13 ----4I hxI h{_ _The training dummy throws a stone. The stone hits you but does no damage.J h 8 J h!k8-----5J hI'J h(H _You miscast Magic Dart. Nothing appears to happen.K hs7-----6K hK hH _You miscast Magic Dart. Nothing appears to happen.L hL  The magic dart hits the training dummy.L ha(** L hbB≈≈L hcL hi@#.#neol4522 the Trooper#.#Human#.#Health: 18/18 ========================##.####Magic: 6/13===========-------------L h=j#..≈≈≈#.AC: 2Str: 16#..≈≈(# #.#EV: 10Int: 8#..≈≈≈# #..#SH: 0Dex: 12#..≈≈≈###..#L hgjXL:  1 Next: 100% Place: Dungeon:1#....@...#L hjNoise: =--------  Time: 187.5 (1.0)##########-) Nothing wieldedCast: Magic DartL hj~Contam _The training dummy throws a stone. The stone hits you but does no damage.  L hjYou miscast Magic Dart. Nothing appears to happen. _The training dummy throws a stone. The stone hits you but does no damage. _You miscast Magic Dart. Nothing appears to happen. L hja_You miscast Magic Dart. Nothing appears to happen.  The magic dart hits the training dummy.L hl _You destroy the training dummy!You have reached level 2!L hv/  --more--P h24/244--2 0% Magic DartP hP h-  Well done! Reaching a new experience level is always a nice event. You get morehealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.X hA6 8#.# #.# #.# ##.#### #..≈≈≈# . #..≈≈(# #.# #..≈≈≈# #..# #..≈≈≈###..# #.....@..# # X h<; X h> l7==-8 _X hC X hD Y hgy #.# #.# #.# ##.#### #..≈≈≈# . #..≈≈(# #.# #..≈≈≈# #..# #..≈≈≈###..# #..# Y h0# Y h\ Y h @-9Y h Y h _Put on this ring with [e], and then rest up to your new full potential.Z h #.# #.# #.# ##.#### #..≈≈≈# .#..≈≈(# #.# #..≈≈≈# ##..# #..≈≈≈###..# #.......@# # Z hZ hQ'90Z h"Z hI%[ hjQ[ h )##.#######.# #.# .# ##.####  #..≈≈≈# ..#..≈≈(# ##..≈≈≈# ###..##..≈≈≈###@.#[ hz #........#############[ h_ [ h t8===1[ h# [ hF% \ h\D ##.## ##### #.# #.# .#.# ..##.#### Z.#..≈≈≈# .. #..≈≈(# ##.# #..≈≈≈# ###..# #..≈≈≈###.@# #........### ### Z   bat skeleton (dormant) \ hbUnlike most monsters, zombies and skeletons do not regenerate health. \ hgb.ZZ\ hh9===2Magic Dart\ hSn\ hpW _A bat skeleton comes into view.g h x* The magic dart hits the bat skeleton.g hN g hl Z.  The bat skeleton is moderately damaged.The bat skeleton barely misses you.g hA _8--=3g h g hy ; _The bat skeleton hits you but does no damage.i hiJ  The magic dart hits the bat skeleton.i h  The bat skeleton is moderately damaged.The bat skeleton hits you but does no damage.i h`h7---4i hAi hZ _The bat skeleton closely misses you.j h2 t  The magic dart hits the bat skeleton.j h۷ &  j h The bat skeleton is severely damaged.The bat skeleton barely misses you. The bat skeleton hits you.j h #3j hT C--5j h j h R _The bat skeleton misses you.k h J  The magic dart hits the bat skeleton.k he A. k h &.k h 6--46Magic Dartk hP k h" S _You destroy the bat skeleton!m hA#...#######...# ##.#######.# ##.# #.# ##.#### .#..≈≈≈# ..#..≈≈(# ####..≈≈≈# ###@.##..≈≈≈###..####........#############m hgm he7==-7m h.m hm h$ #...#...# ##.## ##### #.# ### #.# ...#.#.# ....###.#### .... #..≈≈≈# #.. #..≈≈(# ###.# m h #..≈≈≈# ###.@# #..≈≈≈###..### #........### ########## .m h m ho @-8m hI m hv n h: Jn hdC n hH &0n hK Y4=9.5 (1n htP n hS U _You start resting. HP restored.o h o h o hP o h ==o h o h N8=o h o hx P=o h o h ,o h o hH o ht o h3! o he" o h" :=o h# o h1$ ,o h$ o h'% ,o h% o h/ O9==o h6 j 200.0) _You start resting.o h 9 &o h'= o hB? K _Your magical contamination has completely faded away.p hw#...........<.# #...#######...# ##.###### #.# #### ##.# #...#.Z.# .....###.#### ....##..≈≈≈# ##....##..≈≈(# ###p hx#..≈≈≈# ###..#..≈≈≈###..####........#############Z   bat skeleton (dormant)p h{p h{p h|p ha.ZZp h410/14====10.0)Magic Dartp hއp hɊ_ _A bat skeleton comes into view.q hD  You miscast Magic Dart.  You are very lightly contaminated with residual magic.q hL ..Zq h( 9/14 --1Contam q h[ q h; 0 _Nothing appears to happen.r hR J  The magic dart hits the bat skeleton.r h  The bat skeleton is lightly damaged.  The bat skeleton closely misses you.The bat skeleton hits you but does no damage.r h k8----=2r h r hH R _The bat skeleton misses you.s h"t  The magic dart hits the bat skeleton.s hª  The bat skeleton is heavily damaged.The bat skeleton barely misses you. x2s hh7---3s hs hC _The bat skeleton hits you but does no damage.t hHt  The magic dart hits the bat skeleton.t h  The bat skeleton is almost destroyed.The bat skeleton hits you but does no damage.t hxh6---4t ht hZ _The bat skeleton closely misses you.t h  You miscast Magic Dart. Nothing appears to happen.  The bat skeleton barely misses you. The bat skeleton hits you.t h 3-5----5t h t h Y _The bat skeleton barely misses you.u hG  The magic dart hits the bat skeleton.. u h &.u h 4=--86Magic Dartu h u h S _You destroy the bat skeleton!v h/v hv hv h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w hw h1w hw h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x hr4x hx hx hx huP=x hx h'x hx hx hx h|x hk6==x hx h&-x hf 24.5 (8 _You start resting.x h@-x h5x hK _Your magical contamination has completely faded away.y h3y h7 y h4"y h&==y h&y h',y h(y h*By h2+97y h+G==y h?,,y hj,y h,,y h3-y h-,y h-y h.P==y h%/y h/y h/y hb0y h1y h1y hO2y h3,y h/4y h5c8=y hM6y h7,y hJ8y h:,y hQ:y h3;,y hu;y h<9=y hY<y h<y h>By h?,y hA@y hAd9==y hABy hvC,y hCy hE,y hEy h G,y hNGy hOHy hwH:==y hIy hJ,y hlKy hL,y hNy hNy h OR10/14==y hOy hQ,y hQy hR,y h-Sy hPT,y hTy hVP==y hVy hX,y hAXy hYBy h"Zy hIZD1=y h{Zy h[[,y h[y h\By h],y h^y h^y h+_2=y h_y h`,y hay hb,y h^cy hndy hdL2==y hbey hf,y hKgy hh:Okay, then. h$j hao ho. _ hܬ ##### ...# <.# ...#  ##### ######### ##...#...##### #.....###...@# #....## #####.....# ##....# #####.Z  hF..### Z   goblin skeleton (dormant) ###  h\ h[Z.Z h=4.0 (1Magic Dart h h2b _A goblin skeleton comes into view. hOl##### #...# ..<.# #...# ###  ###########...#...######.....###....#######....## #####@....###....# ######Z.. ###.#####  #..## .### ##  hR)Z. hS&5 hX hZ h *** The magic dart hits the goblin skeleton. hT  h? )..Z. h  hْ M3--= h 6 h  h5 j _The goblin skeleton is moderately damaged. hW **The magic dart hits the goblin skeleton. hS ... h Z2----7 h  hG g _The goblin skeleton is heavily damaged. h` ** The magic dart hits the goblin skeleton. h .Z.1----8 h ~ _The goblin skeleton is almost destroyed. h|\M  The magic dart hits the goblin skeleton. h4_X*. h'.. h0---129Magic Dart h, hV _You destroy the goblin skeleton! hd w ...# <.# ...#  # ##...#...##### #.....###....###### #....## #####.@...#  ##....# ######..##### . ..## ###  h' h0-300 hX hT hj  # <.# #  #  ##...#...#####  #.....###....######  #....## #####..@..# ##....# ######. h k .##### ..## #  hs  ht @-1 hy  h'{  hB  # .# #  # ##...#...##### #.....###....######  hwB #....## #####...@.# ....# ######.....# .##### .. ## ..# ## hH  hK  h4L 2 hP  hR  h*' # # #  # ...#...##### .....###....###### ....## #####....@# ....# ######.....# ##### ......# Z...# h4+4 #..####.Z   bat skeleton (dormant)## h/ h/ h6 Z.ZA bat skeleton comes into view. h7n1==3Magic Dart h; h=C _The bat skeleton hits you but does no damage. hg  You barely miss the bat skeleton. The bat skeleton hits you. h U2--4 h2  h~ u _The bat skeleton closely misses you. The bat skeleton hits you. h t  The magic dart hits the bat skeleton. h  The bat skeleton is heavily damaged.The bat skeleton hits you but does no damage. h T0-5 ha h _The bat skeleton closely misses you. The bat skeleton barely misses you. hJ t  The magic dart hits the bat skeleton. h>  The bat skeleton is almost destroyed.The bat skeleton hits you. x2 h d0----9/14  h1 =---6 h  h C _The bat skeleton hits you but does no damage. h{ J  The magic dart hits the bat skeleton. h D. h] '. hVc --8----67Magic Dart hHg  hi S _You destroy the bat skeleton! h' |1=9== h^+ 2== h, , hj-  hu.  h. :== h6/  hi0 , h0  h2  h2 #3 h3 E== h3  hB5 h10/14== h6  h6 , hx7  h8 , hC9  h:  h: 9= h^;  huD   hF b- _You start resting. hEK 0203.0) hN 54= hO \==-1.0 (14 hpS  hU " _HP restored. hb h h h h( hJn h hD1= h0 h^ h9= hK hX h h h', h hϟ h9= h h hơ h? hz h h h& h^ h/2== h h hV, hЧ h h5 h h, h} h hݬ$== h h h), hǯ h h  h h h%63== hH hƳ h h@ h h-, h h h6 hd h h:== h] h h8 h h, hv h_ _You start resting. h-44.0 (23 h#4 h8==5.0 (24 h h% _Magic restored. h h> hر h( h~ ####### ...#...##### ....###....######## #####.....####### ######@....# ####  #.. #.....###  ###..###. hT 3 ##  hǼ  hC 16.0 (1.0) h  h  hy  ####### ..#...#######....######## #####.....####### ######..... ###  #.. #.....### ###..##  ###. ##  h1}  h &7 hL  h  h^ @ ###### .#...#######....###### .## #####.....####### ######..... ##  #..  #...@.### ###..##  h w ###.  ##  h  h &8 h  h  hmg ###### .#...##### ..###....###### .## #####.....###### ######.....## # #.......# ######.@##  ###. ##  h%j hfkC==9 hn hdo h  ##### #...#######....###### ## #####.....###### # ######.....## #  #.......#  #.....### ###..##  ###@#  h .## #.. #.I#..#.III 2 training dummies (dormant)#..##.Mephitic Cloud is a level 3 spell, so you can't memorise it yet. To level up  quickly, here are more training dummies — without stones to throw this time. h IIII50Magic Dart  At experience level 3, you'll be able to increase one of your stats — choosing _[I]ntelligence will help your spellcasting even further. h 4.#...##### ..###....###### #####.....###### .# ######.....## ## #.......# #.....### ###..##  ###.# #@##..# #.I.# #...# #.I.# #...# ##.## .##1 h)  h  h%z ^*The magic dart hits the training dummy. ha '. h ]3--=2 h  h 4 _The training dummy is lightly damaged. h *The magic dart hits the training dummy. h'. ha2----3 hg h%f _The training dummy is heavily damaged. hz  You miscast Magic Dart.  You are very lightly contaminated with residual magic. h@1-----4Contam  hj h h0 _Nothing appears to happen. huV *The magic dart hits the training dummy. h '. h h0---=5 h } _The training dummy is almost destroyed. h  The magic dart hits the training dummy.*.   training dummy h ... h29/14 ---586 _You destroy the training dummy! hZR *** hW The magic dart hits the training dummy. hρ,.. h . hc8----7 h hf _The training dummy is heavily damaged. hZy *** The magic dart hits the training dummy. h 5... h h7---8 h  h Q _The training dummy is severely damaged. h5  hoL  The magic dart hits the training dummy. h`xm***. hp<.... h> h.#...#####neol4522 the Trooper ..###....######Human .## #####.....###### hW0Health: 24/24 ======================== .#######.....##Magic: 7/14============------------ ###.......# hAC: 2Str: 16#.....###EV: 10Int: 8 hE###..##SH: 0 htDex: 12###.# hXL:  2 Next: 100% Place: Dungeon:1#@## hNoise: =--------  Time: 359.0 (1.0)#...#-) Nothing wielded hQ#...#Cast: Magic Dart#...#Contam #...# h #...###.##.## _You destroy the training dummy!The magic dart hits the training dummy. _The training dummy is heavily damaged.The magic dart hits the training dummy. _The training dummy is severely damaged.The magic dart hits the training dummy. hm _You destroy the training dummy!You have reached level 3! h h& /  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hR 9/295-103 0% Magic Dart h~  h7 S _You feel clever. x2 h A .###....###### .## #####.....###### ######.....## # #....... ####..##  ###.###.##.@.#. h- -60 _Your magical contamination has completely faded away. hY8  ## #####.....###### ######.....## # #....... ## h8 ##..##  ###.###.##.... h=  hw? @-1 h C  hD  h.  ######.....## # #....... ####..##  ###. hM##.##....# h h6&2 h hU h # #....... ## hY##..##  ###.##.##...#.# h%## h h@-3 h h h~}   ####..##  ###.##.##...#.# .## # h  h! &4 hՉ  h  hs  hXu n Spells (Memorise)Type h{u DFailure Level  a - Mephitic Cloud hu kConjuration/Alchemy/Air 34% 3 3 spell levels left  hu ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h hu h#.....###neol4522 the Trooper###..##Human###.# h.Health: 29/29 ========================##.##Magic: 7/15 hh%===========-------------#...#AC: 2Str: 16#...#EV: 10 hInt: 10#...#SH: 0Dex: 12 h#...#XL:  3 Next:  0% Place: Dungeon:1 h#.@.#Noise: ---------  Time: 364.0 (0.0) h##.##-) Nothing wielded.##Cast: Magic Dart hR#.#. h 6.##  h>q_You destroy the training dummy!You have reached level 3! h\Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hz_You feel clever. x2 _Your magical contamination has completely faded away. hs h$ hMemorise Mephitic Cloud, consuming 3 spell levels and leaving 0? Y - Yes  h' N - No h;  h@ #.....###neol4522 the Trooper###..##Human###.#Health: 29/29 ========================##.##Magic: 7/15===========-------------#...#AC: 2Str: 16#...# h SEV: 10Int: 10#...#SH: 0Dex: 12#...#XL:  3 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 364.0 (0.0)##.##-) Nothing wielded.##Cast: Magic Dart#.#. h }.## _You destroy the training dummy! h? You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hf z_You feel clever. x2 _Your magical contamination has completely faded away. h +5.0 (1 h  h6 y _This spell is extremely dangerous to cast! h q8=6.0 (2 h  h +7.0 (3 h  h^  h +8.0 (4 hQ  h _You start memorising the spell. You continue memorising. x3 h  h  h] c _You finish memorising. Spell assigned to 'b'. h  h Quiver which action? ([-] to clear)  a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on h  h |#.....###neol4522 the Trooper###..##Human###.#Health: 29/29 ========================##.##Magic: 8/15============------------#...#AC: 2Str: 16#...#EV: 10Int: 10#...#SH: 0Dex: 12#...#XL:  3 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 368.0 (0.0)##.## h ~-) Nothing wielded.##Cast: Magic Dart#.#..##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  h g_Your magical contamination has completely faded away. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. h  h!  hY"  hu h  Skill  Level Train   Skill  Level Train   a + Fighting3.3  26%    f + Spellcasting 1.2  19%        hH    b + Unarmed Combat 2.1   7%    g + Conjurations 0.5  16%        h + Alchemy   0.0          i + Air Magic   0.0     c + Armour hqg3.3  25%       d + Dodging0.0   4%       e + Stealth0.1   3%    hs                 hn     h4_     hTa     h         h_     h         h                  hl 1    This screen shows the skill set of your character. The number next to theskill is your current level, the higher the better. Training displays training h percentages. Costs displays relative training costs. Targets displays skilltraining targets. You can toggle which skills to train by pressing their slot h letters. A grey skill will not be trained and ease the training of others.[?] Skill descriptions [=] set a skill target   h [!] training|cost|targets h? hR h@`#.....###neol4522 the Trooper###..##Human###.#Health: 29/29 ========================##.##Magic: 8/15============------------#...# hAC: 2Str: 16#...#EV: 10Int: 10#...#SH: 0Dex: 12#...# hAXL:  3 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 368.0 (0.0)##.##-) Nothing wielded.##Cast: Magic Dart#.#..##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _Your magical contamination has completely faded away.  h +_This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. hs h h h] h k  You already know all available spells. h# h& h~(. _ h. ##..##  ###.##.##...##@##.## #.  h2 h85+9.0 (1 h8 h6; _Don't forget to memorise your newly-available spell, by pressing [M]! h"N ###.# ##.## #...# #...# #...# #...# #...# ##.##  #. #.# .##  hI& h('70 h, h. h .#...###.##.##  .#.### h h&1 h hx h06...##.# hp##.#.##  #.#..# ..# h+#  h h&2 hF hʠ h Y  #...# #...# #...# #...# ##.## #.# #.##.##...r....r...##### rr 2 rats (asleep)  hn Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in asingle cloud in order to be more efficient with your magic. hT o10/15====3Magic Dart h  h? N _2 rats come into view. h}1mYou aren't carrying any potions. h4 h]6. _ h  h Quiver which action? ([-] to clear)  a - Cast: Magic Dart  h [*/%] inventory [&] all spells[!] focus mode: off|on h  Your spells (quiver)TypeFailure Level Magic DartConjuration11% 1 b - Mephitic CloudConjuration/Alchemy/Air 34%3 Select a spell to quiver [!] toggle spell headers h  a - Magic DartConjuration11% 1  b - Mephitic CloudConjuration/Alchemy/Air 34% 3   h+   h/ #...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================#...#Magic: 10/15 ================--------##.##AC: 2  h40 Str: 16#.##EV: 10Int: 10#.#SH: 0Dex: 12##.#XL:  3 Next:  0% Place: Dungeon:1#@##Noise: ---------  Time: 373.0 (0.0)...r...##-) Nothing wielded.r...##Cast: Magic Dart  h0 ####rr 2 rats (asleep)Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in a  h0 single cloud in order to be more efficient with your magic. _2 rats come into view.   h'1 S_You aren't carrying any potions.  hT #...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================#...#Magic: 10/15 ================--------##.##AC: 2Str: 16#.##EV: 10Int: 10#.#SH: 0Dex: 12##.#XL:  3 Next:  0% Place: Dungeon:1#@##Noise: ---------  Time: 373.0 (0.0)...r...##-) Nothing wielded.r...##Cast: Mephitic Cloud (34%) ####rr 2 rats (asleep)Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in asingle cloud in order to be more efficient with your magic. _2 rats come into view. _You aren't carrying any potions.  hV Q hە3 #...# #...# #...# ##.## #.# #.#### ##.##r...###.##....r..r...###### r 3 rats (asleep)A rat comes into view.  The rat squeaks loudly..g.rr.r.g   goblin (wandering)rrr 3 rats (1 wandering)1=====4.0 (1 _A goblin comes into view. It is wielding a +0 club. h[cThe spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes  N - No ht  h  hg #...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================##.##Magic: 11/15 =================-------#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  0% Place: Dungeon:1g.rr.r.@##Noise: ====-----  Time: 374.0 (0.0)......###-) Nothing wielded h #####Cast: Mephitic Cloud (34%) g   goblin (wandering)rrr 3 rats (1 wandering) _2 rats come into view. _You aren't carrying any potions.A rat comes into view.The rat squeaks loudly. _A goblin comes into view. It is wielding a +0 club.Okay, then. h  h  h  h` . _ hA  h,D The spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes  N - No haYThe spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway?  Y - YesN - No Uppercase [Y]es or [N]o only, please.  hp  h_#...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================##.##Magic: 8/15============------------#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12  h'm#....###.##XL:  3 Next:  0% Place: Dungeon:1g.rr.r.@##Noise: ====-----  Time: 374.0 (0.0)......###-) Nothing wielded#####Cast: Mephitic Cloud (34%) g   goblin (wandering)rrr 3 rats (1 wandering)The rat squeaks loudly. _A goblin comes into view. It is wielding a +0 club. _Okay, then.You miscast Mephitic Cloud.   hmYou are very lightly contaminated with residual magic.  Nothing appears to happen.  h  h^  h.g..r.rrgr  h===-5.0 (1Contam   h  h!L _A goblin comes into view. It is wielding a +0 club. _Okay, then.  You miscast Mephitic Cloud.are very lightly contaminated with residual magic.  Nothing appears to happen. _The rat squeaks loudly. The goblin shouts!% hLS #...# % hIMa#...# #...# #...# ##.##.##% hM #.# ### ##.# #....###.g..r.r....r..###% h.N+##### % htO% hO% h)U% hYMephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in asingle cloud in order to be more efficient with your magic.% h^ ....r.r.r% h_Q----6% hc% hbd^ _The rat twitches its whiskers.' h_Y ' hs[ The spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway?  Y - Yes ' h[ ' N - No* h'T* h #...#  neol4522 the Trooper #...#  Human #...#  Health: 29/29 ======================== #...#  Magic: 5/15========---------------- ##.##  AC: 2Str: 16 #.##  EV: 10Int: 10 #.# SH: 0Dex: 12* hP ### ##.# XL:  3 Next:  0% Place: Dungeon:1 #....###@## Noise: ---------  Time: 376.0 (0.0) .....r*r##* hD -) Nothing wielded ....r.### Cast: Mephitic Cloud (34%)  * h|##### Contam   rrr 3 rats* h_single cloud in order to be more efficient with your magic. * h݀6_The rat twitches its whiskers.Aiming: Mephitic Cloud (extremely dangerous; 34% risk of failure)  * h-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (chance to affect: 96%)- hU *r0 h20 hwThat beam is likely to hit you. Continue anyway? 0 hIY - Yes  N - No3 h$3 hb#...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================#...#Magic: 5/15========----------------##.##AC: 2Str: 163 h!W#.##EV: 10Int: 10#.#SH: 0Dex: 12### ##.#XL:  3 Next:  0% Place: Dungeon:1#....######Noise: ---------  Time: 376.0 (0.0).....r####-) Nothing wielded....r.###Cast: Mephitic Cloud (34%) #####Contam rrr 3 rats 3 hi_The rat twitches its whiskers.Aiming: Mephitic Cloud (extremely dangerous; 34% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3 hShift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the rat.3 h3 h  Aiming: Mephitic Cloud (extremely dangerous; 34% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the rat.you.3 hm  You are engulfed in noxious fumes. The rat is engulfed in noxious fumes.3 h'@.rr.rr(1 confused)3 htK=======7.0 (13 h3 h;/ _The rat appears confused.4 hji##...# #...# #...# #...# 4 hiM#...# 4 hj##.##.## #.# ### ##@# #....###§4 h3j......rr.....r########4 hNj4 hk4 hqp☼. 24 h rF-------84 hv4 hyU _The rat is engulfed in noxious fumes. The rat appears confused.7 h j-------7 h d _There are monsters nearby!8 hT #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #☼## ## ......### #####9 h! #...#  #...#  #...#  #...#  #...#  9 hi##.##  #.## #.# 9 h### ##@# #☼## ## 9 h......### ##### 9 h9 h9 hx9 h9 h d _There are monsters nearby!: h4: h: hY; h); h; hN; hA h?A hCPDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.A hC]Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills A hD #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenA h;EN.Philosophy1.List of Character Species2.List of Character BackgroundsA hE3.List of Skills4.List of Keys and CommandsA hE5.Inscriptions6.Dungeon sprint modes] h------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ ] hY] hMain s] h creen ] h0======================================== ] hC] hPCrawl has many commands to be issued by single key strokes. This can become ] hPconfusing, since there are also several modes; here is the full list. Some ] hLcommands are particularly useful in combination with certain interface ] h]Qoptions; such options are mentioned in the list. For a description of them, ] hPplease look into options_guide.txt. For a more terse list of all commands, ] hQuse '??' in-game. Most modes (targeting, level map, interlevel travel) also ] h8.have help menus via '?' on their own. ] h^] hMovement ] h1---------------------------------------- ] h] hdirection] hNThis moves one square. The direction is either one of the numpad cursor] h/=keys (try both NumLock on and off) or one of the Rogue vi key] hP s] hq(hjklyubn). ] h] hShift-direction or / direction^ hd` hQ This moves straight until something interesting is found (like amonster). If the first square is a trap, movement starts nonetheless. o` h* W Auto-explore. Setting the option explore_greedy to true makes` h  auto-explore run to interesting items (those that get picked upautomatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid orapproach.` h -G or Ctrl-Gc h+  Interlevel travel (to arbitrary dungeon levels or waypoints). Remembersold destinations if interrupted. This command has its own set ofshortcuts; use ? for help on them.c h (Ctrl-Wg h5  Set waypoint (a digit between 0 and 9). Go to a waypoint by pressingCtrl-G or uppercase G, then the waypoint's digit. g hP dAttacking and firing ----------------------------------------j h|"j h=}pSeveral of these commands enter targeting mode; see "Targeting" for more information about this mode. j hg^  directionk h If a monster is in the target square, attack that monster. TabAutofight: Attack the nearest monster with your current weapon. If thenearest monster is not in range, by default, this will move towards it.k h2)v k hpTargeted attacks with your primary weapon, including attackingnon-adjacent monsters with a polearm, or firing a wielded launcher(regardless of the state of the main quiver). Qk h Quiver an item, spell, or ability from a menu. ( and )Cycle quiver to next/previous suitable action (item, spell, ability).k hq o hrf Fire currently quivered action, showing a targeter. If some monster is ino h sight and the action takes a target, either the last target or thenearest monster will be automatically highlighted. If the action does notr hՃ take a target, the display will typically show an area of effect.Pressing f again triggers the action. Shift-tab, pr h0 Autofire: Fire a quivered action, if needed selecting a targetautomatically; typically fires at the nearest monster.v h:pF Directly choose ammo to throw or fire. In contrast to 'f' this does notv hC interact with the quiver. w hF tV Evoke an item directly from the inventory. This includes using wands. w h`i dSpells and abilities ----------------------------------------y h Spells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" y hF %for more information about this mode.y hh   | h%a Show the ability menu, allowing you to activate an ability or read itsdescription. z Cast a spell. Should the spell demand monsters as targets but there are| h none within range, casting will be stopped. In this case, neither turnsnor magic are used. If you want to cast the spell nonetheless, use Z. Z Cast a spell regardless of available targets.} hu Resting ---------------------------------------- s, Del, . or Numpad 5Rests for one turn. This is most often used tactically for waiting a few} hV t turns. Serious resting should be done with the 5 command, for the sake of} hV 2your keyboard and sanity. 5 or Shift-Numpad 5} h; Long resting, until both health and magic points are full. Resting is generally indistinguishable from any other action; healing, magic point restoration, etc, proceed at the same rate, whether you're~ h7resting or not. A few specific spells can be 'channeled' via the rest key for ongoing effects, as mentioned in their descriptions. hqcDungeon interaction ---------------------------------------- h O Open door. This is also done automatically by walking into the door. C Close door.  hu  h h hj#...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================#...#Magic: 5/15========----------------#...# h"AC: 2Str: 16##.##EV: 10Int: 10#.##SH: 0Dex: 12#.# hGXL:  3 Next:  0% Place: Dungeon:1### ##@#Noise: ---------  Time: 378.0 (0.0)#....###☼## hjs-) Nothing wielded......rr## hCast: Mephitic Cloud (34%) ......###Contam ##### hrr 2 rats (1 confused)The stinking cloud engulfs you.   hnYou are engulfed in noxious fumes. The rat is engulfed in noxious fumes. _The rat appears confused.  h_The rat is engulfed in noxious fumes. The rat appears confused. _There are monsters nearby!  h! W_There are monsters nearby! hR  hO  h  h4  h #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #☼## ## ......### ##### h* h^m #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@#  hR#☼## ## ......### #####  h h h  h  You are engulfed in noxious fumes. The rat is engulfed in noxious fumes. _The rat appears confused. _is engulfed in noxious fumes. The rat appears confused. _There are monsters nearby! h<  #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #☼## ## ......### ##### h m #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@#  hm R#☼## ## ......### #####  h<  h&  h}  h d _There are monsters nearby! hD7 #...#  hD< #...#  #...#  hD< #...#  #...#  hD# ##.##   hE(#.## #.#  h8E5### ##@#  hYE#☼##  h}E(## ......### hES ##### h< #...#  #...#  #...#  #...#  #...#  ##.##   hs1#.## #.# ### ##@#  hS#☼##  h## ......### h)Q #####  hJ h@ h+ hv hd _There are monsters nearby! hReally walk into that cloud of noxious fumes? Y - Yes  N - No h  h #...#neol4522 the Trooper#...#Human#...#Health: 29/29 ========================#...#Magic: 5/15========----------------#...#AC: 2Str: 16##.##EV: 10Int: 10#.##SH: 0Dex: 12#.#XL:  3 Next:  0% Place: Dungeon:1### ##@#Noise: ---------  Time: 378.0 (0.0)#....###☼##-) Nothing wielded......rr##Cast: Mephitic Cloud (34%) ......###Contam ##### ho "rr 2 rats (1 confused) _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!Rather than step into this cloud and hurt yourself, you should either wait fora few turns to see if it vanishes (with .), or just step around it.Okay, then. h  h  ha . _ hA  h  #...#  #...#  #...#  #...#   h d#...#  ##.##  #.## #.#  h> 5### ##@#  h 2#☼## ##  h >......### ##### h   h ! h/_ #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #☼## ## ......### #####  he h0f hj h^md _There are monsters nearby! h #...#  #...#  #...#  #...#  #...#  ##.##  #.## h-z #.# ### ##@# #☼## ## hT1 ......### ##### hw h* h< #...#  #...#  #...#  #...#  #...#  ##.##   h`,#.## #.# ### ##@#  hX#☼##  h## ......### #####  h hҍ h8 hd _There are monsters nearby! h< #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #☼## ## ......### ##### h" #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #☼## ## ......### #####  h| h h* h  hCV_There are monsters nearby! h <  h<  h%B  hoC  h& h( h, h. h3 h_ h h̛ h3 h{ h$Mr§gg   goblin hd%+9.0 (1 hH) h,U _The rat is engulfed in noxious fumes. The rat appears confused. hf  h ○r6=80 h  h U _The rat is engulfed in noxious fumes. The rat appears confused. h There are monsters nearby! _The rat is engulfed in noxious fumes. The rat appears confused.   h &1 h?  hP U _The rat closely misses the rat. h  hn Jr☼ h] &2 h  h U _The rat is engulfed in noxious fumes. The rat appears confused. hi ○You hit the rat.  The rat is moderately wounded.The rat is engulfed in noxious fumes. The rat appears confused. hl^6---=3 hp h3r( _The rat bites you. h5  You hit the rat. hG.r   rat h~J=24 h hZG _You kill the rat! h# hThe spell is extremely dangerous to miscast (34% risk of failure)! Continue  h@anyway?  Y - Yes  N - No h% hj#...#neol4522 the Trooper#...#Human#...#Health: 26/29 =====================--- h=#...#Magic: 3/15====--------------------#...#AC: 2Str: 16 h##.##EV: 10Int: 10#.## hSH: 0Dex: 12#.# hXL:  3 Next:  2% Place: Dungeon:1### ##@# hgNoise: =--------  Time: 384.0 (0.0)#....###.##-) Nothing wielded......r°##Cast: Mephitic Cloud (34%)  h.....g###Contam #####g   goblin hr   ratYou hit the rat.   hThe rat is moderately wounded.The rat is engulfed in noxious fumes. The rat appears confused. _The rat bites you.   hHYou hit the rat. _You kill the rat! hQ------5.0 (1 h hcL _You miscast Mephitic Cloud. Nothing appears to happen. hE hGThe spell is extremely dangerous to miscast (34% risk of failure)! Continue anyway?   hG3Y - Yes  N - No h  h4 #...#neol4522 the Trooper#...#Human#...#Health: 26/29 =====================---#...#Magic: 0/15------------------------#...#AC: 2Str: 16##.##EV: 10Int: 10#.##SH: 0Dex: 12#.#XL:  3 Next:  2% Place: Dungeon:1### ##@#Noise: ---------  Time: 385.0 (0.0)#....###*##-) Nothing wielded......####Cast: Mephitic Cloud (34%) .....####Contam #####g   goblinr   ratThe rat is engulfed in noxious fumes. The rat appears confused. _The rat bites you.  You hit the rat. _You kil hݛ l the rat! _You miscast Mephitic Cloud. Nothing appears to happen.  The flask of dizzying concoctions shatters into a vile cloud! h  h]flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the rat. The stinking cloud engulfs the goblin.  The goblin is engulfed in noxious fumes.  The goblin appears confused.  The goblin hits the rat but does no damage.goblin hits itself with a +0 club. hZ  The goblin is killed! h.§r§r   rat (confused)  hr----4=======6.0 (1Mephitic Cloud (34%)  h͛ hU _The rat is engulfed in noxious fumes. The rat appears confused. h #...#  #...#  #...#  #...#  #...#  ##.##  #.## #.# ### ##@# #.## §r## .....§### ##### hH #...#  #...#  #...#  #...#  #...#  ##.##  #.##  h#.# ### ##@# #.## §r## .....§###  h T#####  h,  h/ 4 h % hW'Z _A rat is nearby! h$O hTYr☼☼☼ hU7=1=-------7 hZ hb]U _The rat is engulfed in noxious fumes. The rat appears confused. h~_  You hit the rat. hPY=------9 (0.9 h6 h   hKP_The rat is moderately wounded. h> ○○○ You barely miss the rat.The rat is moderately wounded. h h(8.8 h9 hu+ _The rat bites itself. hAR  You hit the rat but do no damage.The rat is severely wounded. hU(9.7 hW hY> _The rat bites itself but does no damage. hT 5  You hit the rat. hK\ %. h~\ G°°°  h,` #8 hY` K=== h` /690.7 (1.0 hyl ] _You kill the rat! h =  #...# hB  #...# #...# #...# ht M ##.## #.# #.#### ##.# h V #....###@## ......°° .....°# #####  h  h rr   rat (confused)  h/ .-1 ho  h 2  Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in a _single cloud in order to be more efficient with your magic. hr  h4x <.....)  hzx @-2 h+}  h\~  h$; #...# #...# #...# ##.## #.# #.# hkl### ##.# #...r###.## ....... .....)# #####  h r   rat (confused) h hAE.r h h(3  hY _Your magical contamination has completely faded away. hOYou aren't carrying any potions. hB hC h. _ hO Quiver which action? ([-] to clear)  a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on hƐ  hE #...#neol4522 the Trooper#...#Human#...#Health: 28/29 =======================-##.##Magic: 1/15=-----------------------#.##AC: 2Str: 16#.#EV: 10Int: 10### ##.#SH: 0Dex: 12#....###.##XL:  3 Next:  6% Place: Dungeon:1 h u.....r.@##Noise: ---------  Time: 393.7 (0.0).....)###-) Nothing wielded#####Cast: Magic Dartr   rat (confused)Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in a _single cloud in order to be more efficient with your magic. _Your magical contamination has completely faded away. _You aren't carrying any potions. h  hd  h  hj* The magic dart hits the rat. h  h5>r.. h3=4.7 (1 hD h\ _The rat is severely wounded. h}o #...# #...# #...# ##.## #.## #.# #### ##.##...r###.##.###.....)##### hp hTx.r9=-5 h} h~ hy/T  The magic dart hits the rat but does no damage. hî hM.r h0-=6Magic Dart hַ h\ _The rat is severely wounded. hzC#...# #...# #...# ##.## #.## #.# #### ##.# ##....###.## .## #.....r### #######  h+ hQ6r). h*.-7 h hR h  #...# #...# #...# #...# ##.##.## #.# ### ##.# ##....###.....r... h |#.....)##########  h4  hb K.r  h @-8 he"  h$ 2  Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in a _single cloud in order to be more efficient with your magic. hn* #...#  #...#  #...#  #...#  ##.##  #.##  #.# #### ##.# #@##  h.........## #.....r### ####### hv  #...#  #...#  #...#  #...#  ##.##   hEw #.##  #.# #### ##.# #@## hpw a .........##  hw #.....r### ###### hw N   h#|  hl|  h  h~ R _A rat is nearby! h#...# #...# #...# #...# #...# ##.##.## #.# ## ##@#  h\##....###..........#.....r########## h,2The rat bites itself. hF10)  h4J=89 h8 h:@ _The rat is killed! hpI hFv-1= hv hw hx hMy, hy h}B h`O= hS hρ, h h, h h`2== h  h', hm h, h} hΏ, h h  hM:== h2, hz hזB h h͘ h1I3= h hd, hE h h h h , h h h`9= h' hĤ, hm h, h h#j4== h# h, h| h, hx h, hѲ hP== h hI, h; hʺ, hi hļ hT5== h h, h hp, h5 h, h h h[:== h h h h h, h hD6= hd, hG h, hw h, h h" hf9= h+ h, h7 hf h hc h, h h hT7== h h, h h,, h h, hM h h#:== hj h, hn h-, h h# h[M8= h hU, h h], h hI, h hO= hW h, hH h, h h7d9== h h, h h, h h1, h hP== h h7, h h, h h+ hwK10/15== hA h , h:  hh , hA  hg , hA hP== h h, h~ h", h hc1= h h, h h, h he, hp  h! h"9= h"# h$, h% hW', h( hK) h)L2== hP* h0,, h - hR., h0/ h0, hT1 h23P== h3 h5, h~5 h`6, h6 hy7 h7K3= h8 h8, h:n h ; hF; h; h<9= hp< h=, h= hl?, h"@ hYA hA hB hTDb4== hD hE hE hG hJ, h:K hLLB hMf== hOB hO, h2P hV_ _You start resting. h.[2500.7 (101.0) h\[5==12 h^ hy`% _Magic restored. hU$  #...# #...# #...# #...# h ##.## #.# #.##### ##.#....###@## h ......... #.....)# h/ #### h,###  h h12.0) h h2  Mephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in a _single cloud in order to be more efficient with your magic. hb  #...# #...# #...# ##.## #.# #.##### ##.##....###.## ........ #.....)# #######  hD  h' &3 hz  h  h #...# #...# #...# ##.## #.## #.# #### ##.# ##....###.## .## #.....)### ####### h h&4 hv hv# #...# #...# #...# ##.## #.## #.# ##### ##.##....###.##.###.....)### ## h( h+C==5 h/ hz1 hТ#.#.## # ##### ##.####....###.#..........## #####  ########  h  h &6 h9 hbE _You see here a +0 club. h hwWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  h hٝH#...#neol4522 the Trooper#...#Human##.##Health: 29/29 ========================#.##Magic: 15/15 ========================#.#AC: 2Str: 16##### ##.#EV: 10Int: 10###....###.##SH: 0Dex: 12..........##XL:  3 Next:  8% Place: Dungeon:1##.....@###Noise: ---------  Time: 506.7 (0.0)######## h-) Nothing wieldedCast: Magic DartMephitic Cloud covers an area in noxious fumes when cast, and you'll be able tosee the area it affects as you target it. Try to catch multiple enemies in a _single cloud in order to be more efficient with your magic. _You see here a +0 club.  Okay, then. h h& hw. _ h4| h~+7.7 (1 h hs _d - a +0 club h  You are a level 3 Human Fighter. You are 8% of the way to level 4.  Play time: 00:09:37 (509 turns). h hǔ hЙ  Zot will find you in 5492 turns if you stay in this branch and explore no new _floors. h  h Equip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  h  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h$  h  h #...#neol4522 the Trooper#...#Human##.##Health: 29/29 ========================#.##Magic: 15/15 ========================#.#AC: 2Str: 16##### ##.#EV: 10Int: 10###....###.##SH: 0Dex: 12..........##XL:  3 Next:  8% Place: Dungeon:1##.....@###Noise: ---------  Time: 507.7 (0.0)########-) Nothing wieldedCast: Magic Dart _Okay, then.  h _d - a +0 club  You are a level 3 Human Fighter. You are 8% of the way to level 4.  Play time: 00:09:37 (509 turns).  Zot will find you in 5492 turns if you stay in this branch and explore no new _floors. h P  Okay, then. h  hG  h . _ h% hN(FEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 club Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  h( c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hqy  - - Unarmed (current attack)  d - a +0 club hE h ht #...#neol4522 the Trooper#...#Human##.##Health: 29/29 ========================#.##Magic: 15/15 ========================#.#AC: 2Str: 16##### ##.#EV: 10 h3 Int: 10###....###.##SH: 0Dex: 12..........##XL:  3 Next:  8% Place: Dungeon:1##.....@###Noise: ---------  Time: 507.7 (0.0)########-) Nothing wieldedCast: Magic Dart _d - a +0 club  You are a level 3 Human Fighter. You are 8% of the way to level 4.  Play time: 00:09:37 (509 turns).   h Zot will find you in 5492 turns if you stay in this branch and explore no new _floors. _Okay, then. h1 hx8.2 (0.5d) +0 club h= ha, _d - a +0 club (weapon) h #...# #...# ##.## #.## #.# ###### ##.##....###.##.## h9 ##....@.### # h h_-9.2 (1.0 hy h hP 8 #...# #...# ##.## #.## #.# ###### ##.# hQ v#....###.##.## ##...@..### # hV  hu D10 hm #...# #...# #...# ##.## #.## #.# ###### ##.# h6A######....###.##.......@.....#######......########### h~ hk&1 he h h4 #...# #...# #...# ##.## #.## #.# h5^ ###### ##.##....###.##.###......### # h/5 h9 h<&2 h~? h@ h  #...# #...# #...# ##.## #.## #.# h  ###### ##.#>#....###.##>.##>######......###  h> (# h  h &3 h  h @ _Found three stone staircases leading down. hb  #...# #...# #...# ##.## #.## #.# ###### ##.##>#....###.###>.###>######......### ## hg hj&4 h^n ho h*  #...# #...# #...# ##.## #.## #.# ###### ##.# #> h #....###.## #>.## #>######......### ######## hM%  h]( &5 h+  h-  hd #...# #...# #...# ##.## #.## #.# ###### ##.# #>#....###.## #>.## h #>######......### ######## hg hG&6 hn  h*  h sa #...# #...# hQs #...# ##.## #.## #.# hs  ###### ##.# #>#....###.## #>.## #>######......### ######## hPx hz&7 h~ hE h 3 #... h #... #... ##. #.## #.## ###### ##.# #> h#....###.## #>.## #>######......#### ######## hX h&8 h* h hܟX # # # ##. #. #.# ## ###### ##.# #>#....###.## #>.## #>######......### ## # h h;&9 h h hb* # # # ## #. #. ### ###### ##. #>#....###. #.## #>######......### ### # hy/ hN0'20 h3 hM6c _There is a stone staircase leading down here. hN .### ###### ##.#######....###.........##>######......###### ######## h  h -1 _ h'  hx c _There is a stone staircase leading down here. h( h h h  h -2 _ h h## ?# ##.## ...# 2<<# ####   he h9<< h+9 (1.7 h hv _You climb downwards.  Found 3 scrolls of amnesia. Found two stone staircases leading up. _There is a stone staircase leading up here. h# .## ?# ##.## #.@.# #<<<# ##### hV h*30  h _ hj hn hI y## .# .# #?# ##@##...<<<##### hO  hkQ &4 hV  hQX  hzM## ..## ..# #.# #@# ##.###...##<<<#  h(! h"&5 hJ' hi/BGaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available. hN1+6.9 (2 h4 h;& _e - 3 scrolls of amnesia2 h2 h2 h 2 h#N _There are no items here.3 hk### ...##.#3 h[ ##.# ##.## #...# #<<<######3 hܿ3 h H7.9 (1 _3 h3 hY e..### ......##.###.## ##.# ##.3 hZ ## #...# #<<<######3 h3_ 3 hVa &83 hd 3 hf 4 h9q.####:......### #@.## ###.## ##.# ##.## #...# #<<<# #####4 h4 h}&94 h4 hK _Found neol4522's Anthology of Demonology for Dummies.4 hӃ  ....##### .:.....@##....####..###.## ##.# ##.## #...# #<<<######4 hW '304 hˉ 4 h( 5 hW##.⌠.#####.:....@.###.####..###.⌠ ###.### ##.# ##.## 5 hW #...#  #<<<#  #####5 hv^5 hxa&15 he5 hGg5 h # ##.#.⌠.#.....#####+..:...@..####.....####..###.⌠. ###.## ##. ##.## ##.##  #...#  #<<<#  #####5 h 5 h &25 h 5 h 6 hz ## ##.# ##.⌠.# #.....##### +..:..@...### #.....####..## ##.⌠.# ###.## ##.# ##.# ##6 hx ##.##  #...#  #<<<#  #####6 h6 h_&36 h 6 h 6 hʞ ## ##.# ##.⌠.## #.....##### +..:.@....### #.....####..## ##.⌠.## ###.##  ##.# ##.#  ## ##.## 6 h` #...#  #<<<#  #####6 h6 h&46 hv6 hU U ## ##.## ##.⌠.## #.....##### +..:@.....### #.....####..## ##.⌠.## ###.## ##.## ##.#  ## ##.##  #...#  #<<<#  #####6 hQ 6 h &56 h 6 h 6 hR  ### ##.## ##.⌠.## #.....##### +...###6 hVS #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.##  #...#  #<<<#  ##### 6 h:f6After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up neol4522's Anthology of Demonology for Dummies and begin reading...6 hh+7.9 (26 hpO _You add the spell Call Imp to your library.B hFB huEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=) B h< b - a ring of magical power (worn) B h0 c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip D h`D heD hl neol4522 the TrooperHumanHealth: 29/29 ========================Magic: 15/15 ========================###AC: 2Str: 16##.##EV: 10Int: 10##.⌠.##SH: 0Dex: 12#.....#####D hXmXL:  3 Next:  8% Place: Dungeon:2+..@......###Noise: ---------  Time: 537.9 (0.0)#.....####..##d) +0 club##.⌠.## ###.##Cast: Magic Dart##.## ##.#D hmX#####.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!D hnYou pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library.D hs:Okay, then.D h+vD hzD h|. _D h q#####.##.⌠#.....#####+.........####...@.####..##.⌠.## ##### ##.# # ##.# #...##<<<###### D hU D h 28.9 (1 _D h$ D h F h F hdF h/F hf&0F hF hF hG hG h Spells (Memorise)TypeFailure Level  a - Call ImpSummoningG hS21% 2 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitH hH h H hH h;|neol4522 the TrooperHumanHealth: 29/29 ========================###Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0Dex: 12+.........###H h*XL:  3 Next:  8% Place: Dungeon:2#...@.####..##Noise: ---------  Time: 538.9 (0.0)##.⌠.## ###.##d) +0 club##.## ##.#Cast: Magic Dart#####.###...##<<<######After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library. _Okay, then.H h7:Okay, then.H hH hkH h . _L hvL hx-Inventory: 5/52 slots Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn) L hx c - a ring of wizardry (worn) Scrolls (go to first with ?)e - 3 scrolls of amnesiaO hwe - 3 scrolls of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. O hwIt is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll (r)ead, (q)uiver, (d)rop, or (=)adjust.Q hDZ Your spells (forget)TypeFailure Level  a - Magic DartConjuration11% 1  b - Mephitic CloudConjuration/Alchemy/Air 34% 3 Select a spell to forget[!] toggle spell headersT hT hneol4522 the TrooperHumanHealth: 29/29 ========================###T h_Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0T h.Dex: 12T h+.........###XL:  3 Next:  8% Place: Dungeon:2T h#...@.####..##Noise: ---------  Time: 538.9 (0.0)T h%##.⌠.## ###.##T hEd) +0 club##.## ##.#Cast: Magic DartT hq6#####.###...#T h-#<<<######T h^After forgetting one of your old spells to make space, memorise this new spell T hӧ_with [M]. Then try your new spell and summon some demonic allies!You pick up neol4522's Anthology of Demonology for Dummies and begin reading...T h2_You add the spell Call Imp to your library. T hR_Okay, then. _Okay, then.T hqT hrcneol4522 the TrooperHumanHealth: 29/29 ========================###Magic: 15/15 ========================T h##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0T hDex: 12+.........###T hXL:  3 Next:  8% Place: Dungeon:2#...@.####..##T h&Noise: ---------  Time: 538.9 (0.0)##.⌠.## ###.##T hFd) +0 club##.## ##.#Cast: Magic DartT he)#####.##T h.#...##<<<#T h#####After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!You pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library. _Okay, then. T h6_Okay, then.T h! T h!Forget Mephitic Cloud, freeing 3 spell levels for a total of 3?   Y - Yes  N - NoU h U hVneol4522 the TrooperHumanHealth: 29/29 ========================U h###Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10U hƘInt: 10#.....#####SH: 0Dex: 12U h+.........###XL:  3 Next:  8% Place: Dungeon:2U h#...@.####..##Noise: ---------  Time: 538.9 (0.0)U h9 ##.⌠.## ###.##d) +0 club##.## ##.#U h\MCast: Magic Dart###U h##.###...#U h-#<<<######U hșAfter forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!U hYou pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library. U hR_Okay, then. _Okay, then.U hCU h+9.9 (1U hϥU h, _with [M]. Then try your new spell and summon some demonic allies!  You pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library. _U hIOkay, then. __Your memory of Mephitic Cloud unravels.V h{^ V h `  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2b - Mephitic CloudConjuration/Alchemy/Air 34% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitY h Y h Y hǐ |neol4522 the TrooperHumanHealth: 29/29 ========================###Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0Dex: 12+.........###Y h+ $XL:  3 Next:  8% Place: Dungeon:2#...@.####..##Noise: ---------  Time: 539.9 (0.0)##.⌠.## ###.##d) +0 club##.## ##.#Cast: Magic Dart#####.###...##<<<###### Y hc Q_with [M]. Then try your new spell and summon some demonic allies!You pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library. _Okay, then. Y h d_Okay, then. _Your memory of Mephitic Cloud unravels.Y h| Y h; Memorise Call Imp, consuming 2 spell levels and leaving 1? Y - Yes  N - NoZ hEA Z h,R neol4522 the TrooperHumanHealth: 29/29 ========================###Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0Dex: 12+.........###XL:  3 Next:  8% Place: Dungeon:2#...@.####..##Noise: ---------  Time: 539.9 (0.0)##.⌠.## ###.##d) +0 club##.## ##.#Cast: Magic Dart#####.###...##<<<#Z hR ##### _with [M]. Then try your new spell and summon some demonic allies!You pick up neol4522's Anthology of Demonology for Dummies and begin reading..._You add the spell Call Imp to your library. _Okay, then. _Okay, then. _Your memory of Mephitic Cloud unravels.Z hV ,40.9 (1Z hY Z h{_ Z hd +1.9 (2Z h=f Z hk Z hm +2.9 (3Z hpp Z ht _You start memorising the spell. You continue memorising. x2Z h(w Z h7 y _You finish memorising. Spell assigned to 'b'.^ h` ^ h; Quiver which action? ([-] to clear)  a - Cast: Magic Dart^ h 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on_ h l  a - Cast: Magic Dart  b - Cast: Call Impa hma hneol4522 the TrooperHumanHealth: 29/29 ========================###Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0Dex: 12+.........###XL:  3 Next:  8% Place: Dungeon:2#...@.####..##Noise: ---------  Time: 542.9 (0.0)##.⌠.## ###.##d) +0 club##.## ##.#Cast: Call Imp#####.###...##<<<###### _You add the spell Call Imp to your library. _Okay, then. _Okay, then. _Your memory of Mephitic Cloud unravels. _You start memorising the spell. You continue memorising. x2 _a h7~You finish memorising. Spell assigned to 'b'.d hJ   neol4522 the Trooper  Human  Health: 29/29 ======================== ### Magic: 13/15 ====================---- ##.## AC: 2Str: 16 ##.⌠.## EV: 10Int: 10 #.****#####  SH: 0Dex: 12 +.*****...###  XL:  3 Next:  8% Place: Dungeon:2 #.**@*####..##  Noise: ---------  Time: 542.9 (0.0) ##***## ###.##  d) +0 club ##*## ##.#  Cast: Call Imp ### ##.##  #...#  #<<<#   #####     d hDK [m  _Your memory of Mephitic Cloud unravels. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateg hD 7*@h h2neol4522 the TrooperHumanHealth: 29/29 ========================###Magic: 15/15 ========================##.##AC: 2Str: 16##.⌠.##EV: 10Int: 10#.....#####SH: 0Dex: 12+.........###XL:  3 Next:  8% Place: Dungeon:2#...@.####..##Noise: ---------  Time: 542.9 (0.0)##.⌠.## ###.##d) +0 club##.## ##.#Cast: Call Imp#####.###...##<<<###### _Your memory of Mephitic Cloud unravels. h h[3[_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh h$8You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Casting: Call Imp (safe; 21% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.h h8h hJ<h h=. _h hT  # ## ##.⌠.##  #.....#####  +..@......# #.....####.⌠.## ###.##.## ##.### ##.## #...# #<<<###### 3.9 (1  After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!j hځ] ### ##.## ##.⌠.## #.....##### +.@.......### #.....####..## ##.⌠.## ###.##  ##.## ##.# ### ##.##  #...#  #<<<#  #####j hvj h &4j h j hXj h  ### ##.## ##.⌠.## #.....##### +@........### #.....####..## ##.⌠.## ###.## ##.## ##.#  ### ##.##  #...#  #<<<#  #####j h j hs &5j h j h! j h/X H###....#......#...'##..##j h\ j h] E====6j h4a j hb _You open the door.k hx b #### ##.##...####.⌠.##.....#.....##### #...@.........### ##..#.....####..## #####.⌠.## ###.##  ##.## ##.#  ### ##.##  #...#  #<<<#  #####k h} k h} &7k h k h I _There is an open door here.l hj. ##### ##.##...####.⌠.##.....#.....##### #..@'.........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##.##  #...#  #<<<#  #####l hll h-8 _l hl hJl hL##.##r h!r h!&7r hr h}Q _There is an open gate here.s hT############# ##.##........####.⌠.##......#.....###...####...'........##'''## ##..#.....####...@.# #####.⌠.##  ##.##  ### g##.## #.s hs h{g.gs hK0===8s his h+ _The hobgoblin shouts!t hFAN  A tiny devil pulls itself out of the air.t hiHh5g.(ally target)5   cerulean imp (polearm, summoned)3-----t hH 9t h!Nt h'X  Your cerulean imp says, "I truckle to your service, O illustrious and awesome _master!"{ hmV { h^ :g.{ hE_ Q---60{ h0d { h-f ] _Your cerulean imp misses the hobgoblin.~ h[ ### ######### ##.## ....####.⌠.## ..........#.....### #...####...'........##''@## ##..#.....###~ hQ5..# #####.⌠.##.##.##g###.....###.####.~ hg.--1~ hޭ~ h _Your cerulean imp barely misses the hobgoblin. _There is an open gate here.~ h M ### ######### ##.## ....####.⌠.## ..........#.....### #..@####...'........~ h' z##'''## ##..#.....###5..# #####.⌠.##g##.######.....####.### ~ h ~ hx g.  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a shorttime, so don't wait too long, or summon some new ones before starting a fight.~ hN &2~ h0 ~ h \ _Your cerulean imp barely misses the hobgoblin. hML############# ##.##........####.⌠.##......#.....###...####...'........##''@## ##..#.....####..5g.# #####.⌠.## ...# ##.##  #####.## #. hV;The hobgoblin hits you. h'Wk7------=3 h[ h^ _Your cerulean imp hits the hobgoblin but does no damage. _There is an open gate here. hY  ### ######### ##.## ....####.⌠.## ..........#.....### #..@####...'........##'''## ##..#.....###5g.# #####.⌠.####.#####.....###.###  hVg. Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until yourallies have caught up with you. Your summons will only stick around for a shorttime, so don't wait too long, or summon some new ones before starting a fight. h&4 h# h%C _Your cerulean imp hits the hobgoblin with a -4 spear. h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.Anything else - Cancel. hS neol4522 the TrooperHumanHealth: 27/29 ======================--Magic: 13/15 ====================----###AC: 2Str: 16 h m########## ##.##EV: 10Int: 10#........####.⌠.##SH: 0Dex: 12 h #..........#.....### XL:  3 Next:  8% Place: Dungeon:2 h )#..@####...'........ Noise: =--------  Time: 564.9 (0.0)##''g## ##..#.....### d) +0 club#..5..# #####.⌠.##Cast: Call Imp#.....###.###.....#####.....#g   hobgoblin (ally target)#.....#5   cerulean imp (polearm, summoned)#.....####.###r - Retreat!s - Stop attacking. h g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, ally target) h neol4522 the TrooperHumanHealth: 27/29 ======================--Magic: 13/15 ====================----###AC: 2Str: 16########## ##.##EV: 10Int: 10#........####.⌠.## hV ~SH: 0Dex: 12#..........#.....### XL:  3 Next:  8% Place: Dungeon:2#..@####...'........ Noise: =--------  Time: 564.9 (0.0)##''g## ##..#.....### d) +0 club#..5..# #####.⌠.##Cast: Call Imp#.....###.###.....# h ####.....#g   hobgoblin (ally target)#.....#5   cerulean imp (polearm, summoned)#.....# h |###.###g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a hobgoblin (severely wounded, ally target)  Attack! The hobgoblin misses you. hr d8=4== h $5.9 (1 h  h Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move target h! Aim: a hobgoblin (severely wounded, ally target)  Attack! The hobgoblin misses you. _Your cerulean imp hits the hobgoblin with a -4 spear. h D  The hobgoblin hits you.  Your cerulean imp hits the hobgoblin with a -4 spear.'5   cerulean imp (polearm, summoned) h[$U6--12 h$ 6 hJ* hk,I _The hobgoblin dies! h! h h" h1N _There are no items here. h-n############# ##.## #........####.⌠.## #..........#.....## #...####...'.......##'@'## ##..#.....## #..5..# #####.⌠.##  #.....# ## #.....# # #.....# #.....#  #.....# ###.### #. hU. h05-7 _ h6 h7Q _There is an open gate here. hA############# ##.##........####.⌠.##......#.....##...####...'.......##'5'## ##..#.....###..@..# #####.⌠.## ...# ##.##  ### ##.## #.# -8 _You swap places. h ############# ##.##........####.⌠.##......#.....##...####...'.......##'5'## ##..#.....##.....# #####.⌠.##  ##.##  ###  ##.## h> e #.# hi  h* P'5 h3 #7 hy Y=-==9 h8  hu  h{############# ##.##........####.⌠.##......#.....##...####...'.......##'''## ##..#.....##..5..# #####.⌠.## ...# ##.##  ###  hk| ##.## #.# . h} hwP.5 h'70 h hi h R########## ##.##........####.⌠.##..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.## 5..# ##.## . ###  ##.## #.#.## h  h P.5 hJ &1 h_  hk  h}........####.⌠.##..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.##  ##.## 5 ### . ##.## #. h2d#.##  h  hP.5 hy65== h2 h h" h ..#.....##...####...'.......##'''## ##..#.....##.....# #####.⌠.##  ##.##  ###  h5 .##.## #.# .##  h  hӊP.5 hjB=3 h h hG####...'.......##'''## ##..#.....##.....# #####.⌠.##  ##.##  ###  5 h.###@### #.# .## h^ hP.5 h,T8=4 h h2 hw] ##'''## ##..#.....##.....# #####.⌠.##  ##.##  ###  #.....##..5..####.### #@# .###  h_  htc P.5 hc &5 h2h  hHi  hs y.....# #####.⌠.##  ##.## #.....# ### #.....# #.....#.....##5## #.#  h .......####.... [. h  h P.5 hA $== hm 6 h  h ( _Found a ring mail. h.  ##.## #.....# ### ..... .....##.## #5# ..###...........####... h @ [  h h.59==7 h(! hԜ #.....# ##.## #.....# ### #.....# #.....# #.....# ###.### ##.# [.#5###.#.@......#####. [.# h  hi 8 hD  hy * _Found a kite shield. h"M#.....# ##.## #.....# ### #.....# #.....# #.....# #####.### ..##.# .[..##5###.....# hi#N#..@.....#####.....#.[..#..### hg$ h>+K.5 h+&9 h/ h0 h5#.....# ##.## #.....# ### #.....# #.....# #.....# #### ###.####...## #.# ..[..# #.###.....# hi#.5.@....#####.....#..[..# #. h]..###### h4 hD.5 hg'80 h h hK#.....# #####.⌠.## ####.....# ##.##.....# #####.....# ##.....# ##.....# #### # h###.####...## #.# #..[..# #.###@....## #..5.........#####.....####..[###...#### h? hL.5 hJB=1 h h h&;##'''## ##..#.....####..#.....# #####.⌠.## ###.#.....# ##.##.....# #####.....# #.#.....# #<#.....###### ## h;###.####...## #.# #.@[..# #.###.....## #...5.........#####.....#####..[###...##### hM5..2 h[M##'''## ##..#.....####..##.....# #####.⌠.## ###.##.....# ##.## ##.#.....# ### ##.#.....# #.#.....# #<#.....###### ####.####...## #.# #..@..# #.###5....## #............. ## ##...## 5.3 h'T _You see here a +0 kite shield. hn  h &4 h͔  hۖ * _f - a +0 kite shield hY.....# #####.⌠.## ###. ##.## ##. ###  .<<#########.####...## h+Zo  #.# #.5...##..@..###..............#####.....##### #..[##...# hZM #####  hc hiJ§§ hj&5 hn htof _Your cerulean imp disappears in a puff of smoke! h  ##.## ##. ###  . h <<#########.####§..##  #.# #.§...#.###..§..######......@.......####.....##### #..[..#  h r#..§  h &6 hD  h e  Heavy armour really hampers spellcasting. Try putting on that mail and shield h 6(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c]. hub  ###  .<<#########.####§..##  #.# #.....#.######....§........#####..@..##### #..[..# #...# hXy.§.§ hy&7 h| h~ h7| .<<#########.####...##  #.# #.....#.####### h#....§.........#####.§...##### #..@..# #...# #####  hˑ#§.§§. h&8 hT hJ _You see here a +0 ring mail. hF #...§§.§.§ ho &9 hR  h _g - a +0 ring mail hF h$ hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  h0 d - a +0 club (weapon)  h.Armour (go to first with [)  a - a +0 robe (worn)f - a +0 kite shield  g - a +0 ring mail  h]Jewellery (go to first with "=)  b - a ring of magical power (worn)  h c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on hy[tab] equip|unequip  h!Fu  - - Unarmed  d - a +0 club (weapon) h%$r  d - a +0 club (weapon)  a - a +0 robe (worn) h, h h9#.....##.. neol4522 the Trooper#.....##<< Human#.....###### hO### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 2Str: 16#.###.§§..#####EV: 10 hLInt: 10#......§.......SH: 0Dex: 12#####.§...#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 589.9 (0.0)##...##d) +0 club##### hCast: Call Imp  Heavy armour really hampers spellcasting. Try putting on that mail and shield h(with [e]), and compare your spellcasting failure rates with [I]. You can take _armour off again with [c].  h8V_You see here a +0 ring mail. _g - a +0 ring mail h###..##§.....§§§ h hU h##.....§... h-p§§##You start putting on your armour. hZB90.9 (1 hW....## h+1.9 (2 h\  h h+2.9 (3 h0 h h1+3.9 (4 h hY h+4.9 (5 hq! h#  87 _You continue putting on your +0 kite shield. x5 hs$GCall Imp (54%) h' h)` _You finish putting on your +0 kite shield. hJ  htM Equip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 kite shield (worn) hM Ug - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h`  h  hu #.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 2Str: 16#.###.....#####EV: 8Int: 10#..............SH: 7Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 594.9 (0.0)##...##d) +0 club#####Cast: Call Imp (54%) _armour off again with [c]. _You see here a +0 ring mail. _g - a +0 ring mail  You start putting on your armour. [39; h[ 49m_You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. h9  h _ h  h  h +5.9 (1 h  h5  hl +6.9 (2 hp  h  h6 $7.9 (3 hK  h7  hy +8.9 (4 hO  h#  h3$ +9.9 (5 h(  h-* 0 _You start removing your armour. You continue removing your +0 robe. x5 h-  h3  You finish removing your +0 robe.  You start putting on your armour. h<4 -600.9 (6 h7  h< A1.9 (7 hL@  h,E  hiE +2.9 (8 hH  hM  hM +3.9 (9 h{Q  hV  hHV /4.9 (10.0) hY  ht[ 57 _You continue putting on your +0 ring mail. x5 h[ ECall Imp (75%) hu_  hSa ^ _You finish putting on your +0 ring mail. h9?  h@ ~Quiver which action? ([-] to clear)  h@ J a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on hK h` Your spells (quiver)TypeFailure Level  a - Magic DartConjuration52% 1 b - Call ImpSummoning75%2 Select a spell to quiver [!] toggle spell headers h#.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 5Str: 16#.###.....#####EV: 7Int: 10#..............SH: 7Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 604.9 (0.0)##...##d) +0 club#####Cast: Call Imp (75%) _You finish putting on your +0 kite shield. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You s hL tart putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.Quiver which action? ([-] to clear)  a - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|on h] h]( h]#.....##.. neol4522 the Trooper#.....# h]u#<< Human#.....###### h]### Health: 29/29 ======================== h^###.####...##Magic: 15/15 ======================== h^#.# #.....#AC: 5Str: 16 h=^#.###.....#####EV: 7Int: 10 h]^#..............SH: 7 h{^Dex: 12#####.....##### h^IXL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 604.9 (0.0)##...##d) +0 club#####Cast: Call Imp (75%) _You finish putting on your +0 kite shield.  h__You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour.  h#__You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. h%` h d h0e h] hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  f - a +0 kite shield (worn)  g - a +0 ring mail (worn)a - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hr #.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 5Str: 16#.###.....#####EV: 7Int: 10#..............SH: 7Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 604.9 (0.0)##...##d) +0 club#####Cast: Call Imp (75%) _You finish putting on your +0 kite shield. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  [ h 40mYou start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  Okay, then. h  h . _ h hUnequip which item? Hand Weapons (go to first with ))  d - a +0 club (weapon) Armour (go to first with [)  f - a +0 kite shield (worn)  g - a +0 ring mail (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip hӕ h h#.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ======================== h###.####...##Magic: 15/15 ========================#.# #.....#AC: 5Str: 16#.###.....#####EV: 7Int: 10#..............SH: 7Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..# h Noise: ---------  Time: 604.9 (0.0)##...##d) +0 club#####Cast: Call Imp (75%) _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _Okay, then. h h _ hc hLd  You start removing your armour. h+5.9 (1 h= h h+6.9 (2 hm hV h\+7.9 (3 h hs h+8.9 (4 hW h hi+9.9 (5 hD h., 9 hZ]0 _You continue removing your +0 kite shield. x5 h1Call Imp (34%) h h h^ _You finish removing your +0 kite shield. hu hUnequip which item? Hand Weapons (go to first with ))  d - a +0 club (weapon)  h@Armour (go to first with [)  g - a +0 ring mail (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  hC c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip h  h|  h #.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....# h /AC: 5Str: 16#.###.....#####EV: 9Int: 10#..............SH: 0Dex: 12#####.....##### h& XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 609.9 (0.0)##...##d) +0 club hP R#####Cast: Call Imp (34%)  hs j_You continue putting on your +0 ring mail. x5  h _You finish putting on your +0 ring mail. _Okay, then.You start removing your armour.  h _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield. h  h k10.4 (0.5-) Nothing wielded h  h / _You unwield your +0 club. hY(Unequip which item? Armour (go to first with [)  g - a +0 ring mail (worn) Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip h' h1#.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...## h^3mMagic: 15/15 ========================#.# #.....#AC: 5Str: 16#.###.....#####EV: 9Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 610.4 (0.0)##...##-) Nothing wielded#####Cast: Call Imp (34%) _You finish putting on your +0 ring mail. _Okay, then.You start removing your armour. _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield. _You unwield your +0 club. h|=J hhAd  You start removing your armour. hr+1.4 (1 h\ hm A2.4 (2 h' hc h h$3.4 (3 h h{ h+4.4 (4 h! h% h&+5.4 (5 hx) h+&  hD+c010 _You continue removing your +0 ring mail. x5 h++Call Imp h7/ hv0\ _You finish removing your +0 ring mail. h  h Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  hJ [*/%] inventory [&] all spells[!] focus mode: off|on h( Your spells (quiver)TypeFailure Level  a - Magic DartConjuration11% 1 ll Imp Summoning21% hx2 Select a spell to quiver [!] toggle spell headers h  h l#.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 0Str: 16#.###.....#####EV: 10Int: 10#..............SH: 0 h0 $Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 615.4 (0.0)##...##-) Nothing wielded#####Cast: Call Imp _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield. _You unwield your +0 club.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. hJ HQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on hr#.....##.. neol4522 the Trooper#.....##<< Human#.....######### Health: 29/29 ========================###.####...##Magic: 15/15 ========================#.# #.....#AC: 0Str: 16#.###.....#####EV: 10Int: 10#..............SH: 0Dex: 12#####.....#####XL:  3 Next: 12% Place: Dungeon:2#..@..#Noise: ---------  Time: 615.4 (0.0)##...##-) Nothing wielded#####Cast: Call Imp _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield. _You unwield your +0 club.  You start removing your armour. _ hɠYou continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. h7#.....# #####.##.....# #...#.....# #<<<#.....###### #######.####...## #.# #.....# #.###.....#######...............#####...@.######.....# ##...#####6.4 (1 _ h #.....# ##.##.# #.....# #####.###.....# #...##.....# #<<<#.....###### ########.####...## #.# #.....# #.###.....########........@.......#####.....########.....# ##...#####7 ho h]qfQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells hqz[!] focus mode: off|on h;c  h:k #.....###.## ##.# neol4522 the Trooper#.....# hl e#####.## Human#.....##...# Health: 29/29 ========================#.....##<<<# Magic: 15/15 ========================#.....########### AC: 0Str: 16###.####...##EV: 10Int: 10#.# #.....#SH: 0Dex: 12#.###.....#######XL:  3 Next: 12% Place: Dungeon:2#........@.......Noise: ---------  Time: 617.4 (0.0)#####.....#######-) Nothing wielded#.....#Cast: Call Imp##...####### _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  ho _You unwield your +0 club.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. hq  h,s  h#mEquip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 club Armour (go to first with [)a - a +0 robe  f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn)  c - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h  h<  hs A#.....###.## ##.# neol4522 the Trooper#.....######.## Human#.....##...# Health: 29/29 ========================#.....##<<<# Magic: 15/15 ========================#.....########### AC: 0Str: 16###.####...##EV: 10Int: 10#.# #.....#SH: 0 h Dex: 12#.###.....#######XL:  3 Next: 12% Place: Dungeon:2#........@....... h Noise: ---------  Time: 617.4 (0.0)#####.....#######-) Nothing wielded#.....#Cast: Call Imp##...## h ##### _You continue removing your +0 kite shield. x5 _You finish removing your +0 kite shield.  hE _You unwield your +0 club.  You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. h  hi  h  h  hg +8.4 (1 h  h  hu +9.4 (2 h  h  h ,20.4 (3 hY  hC A1.4 (4 h7  hJ  h +2.4 (5 h  h] 2 _You start putting on your armour. You continue putting on your +0 robe. x5 h  h  hu Y _You finish putting on your +0 robe. h55   cerulean imp (polearm, summoned) he3----==3.4 (1 h hͶ? _A tiny devil pulls itself out of the air. h  hq Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on h  Your spells (quiver)TypeFailure Level  a - Magic DartConjuration11% 1 ll Imp Summoning21%2 Select a spell to quiver [!] toggle spell headers h  hl A#.....###.## ##.# neol4522 the Trooper#.....######.## Human#.....##...# Health: 29/29 ========================#.....##<<<# Magic: 13/15 ====================----#.....########### AC: 2Str: 16###.####...##EV: 10Int: 10#.# #.....#SH: 0 hר Dex: 12#.###...5.#######XL:  3 Next: 12% Place: Dungeon:2#........@.......Noise: ==-------  Time: 623.4 (0.0)#####.....#######-) Nothing wielded#.....# h |Cast: Call Imp##...####### h K5   cerulean imp (polearm, summoned)You start removing your armour. _You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _A tiny devil pulls itself out of the air. h1 vQuiver which action? ([-] to clear)  h  a - Cast: Magic Dart  b - Cast: Call Imp  hʫ P h [*/%] inventory [&] all spells h z[!] focus mode: off|on h hS>#.....###.## ##.# neol4522 the Trooper#.....######.## Human#.....# h#...# Health: 29/29 ========================#.....##<<<# Magic: 13/15 ====================----#.....########### AC: 2Str: 16###.####...##EV: 10Int: 10#.# #.....#SH: 0Dex: 12#.###...5.####### h(XL:  3 Next: 12% Place: Dungeon:2#........@.......Noise: ==-------  Time: 623.4 (0.0)#####.....####### h{-) Nothing wielded#.....#Cast: Call Imp##...#######5   cerulean imp (polearm, summoned)You start removing your armour.  hɰ_You continue removing your +0 ring mail. x5 _You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _A tiny devil pulls itself out of the air. hU h h( h N#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###...5.#ß#..........#####.....#ß#.....# ##...##  h3 K.5 hη c4==--4.4 (1 h  h5#.....# ##.## ##.# #.....#  h5### ##.## #.....# #...# #.....# #<<<# #.....###### #####  h5###.####...## #.# #.....#  h*6m#.###.....#ß. hO6F#........5.@......#####.....#ß. h}6#.....# ##...###### h6#. h8 h=D.5 hY>A--5 h C hYD h3#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# #.###.....#ß.+#.........5.@......+ hf)#####.....#ß.+#.....# ##...####### h hPj.56 h# hѰ hY #.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### #####  ###.####...## #.# #.....# #.###.....#ß.+ #..........5.@.....+ #####.....#ß.+ #.....# ##...##  h  h D.5 h' &7 h  h  h@X#.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## #.# #.....# ##.###.....# hXß.+ #...........5.@....+ #####.....#ß.+ #.....# #  hZ h{_D.5 h`s5====8 hd hBf hπ.....# ##.## ##.# .....# ### ##.## .....# #...# .....# #<<<# .....###### ##### .####...## ##.# #.....# ß#  #.###.....#ß.+  #......5.@...+  #####.....#ß.+ #.....# ß# ##...## #  h^ huD.5 hۆ&9 hŊ h hU # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### .####...## ##  hv#.# #.....# #ß# #.###.....#ß.+ #.5.@..+ #####.....#ß.+ #.....# #ß# ##...## ##  Make sure you are at full health and magic points before entering a new area.  If necessary, rest up with [5]. h hQ.5 h'30 hE hAn  You can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies. h # ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### .####...## ## .# #.....# ##ß# .###.....#ß.+ .5.@.+ .....# h ß.+ #.....# ##ß#  h[ .51 h  h  hR# ##.## ##.# # ### ##.## # #...# # #<<<# ###### ##### ####...## ### # #.....# ##ß# ###.....#ß.+ 5.@+ .....#ß.+ #.....# ##ß# ##...## ###  h8.5 h+C==2 hW hK hG ######.r..#.....j'...r..'......'...g.......r#r...###### h j   gnoll (asleep)g   goblin (asleep)rrrr 4 rats (asleep)5   cerulean imp (polearm, summoned) h  You open the gate.  A gnoll, a goblin and 4 rats come into view. h , h  hF  h  h" Q  The gnoll shouts! The rat squeaks loudly. x2 ha  hc .r.....jg.@'..r5'..g.r...r..jgg 2 goblinsrrrr1 ally target) hƞ E====3 h  h u _A goblin comes into view. It is wielding a +0 dagger. h h)Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on hХ hR..###.## ##.#neol4522 the Trooper ..######.##Human ..##...#Health: 29/29 ======================== ..##<<<#Magic: 15/15 ======================== ..###########AC: 2Str: 16 ####...######....#EV: 10 hάInt: 10 # #.....# ##ß#.r....SH: 0Dex: 12 ###.....#######ß.'....jgXL:  3 Next: 12% Place: Dungeon:2 ................@'..r... h Noise: ====-----  Time: 633.4 (0.0) ###.....#######ß5'..g...-) Nothing wielded#.....# ##ß#r...r. hU_Cast: Magic Dart##...######....###########j   gnollgg 2 goblins hrrrr 4 rats (1 ally target)5   cerulean imp (polearm, summoned)imps are resistant to poison, so you can cast Mephitic Cloud to fight alongside_them without harming your allies.You open the gate.  A gnoll, a goblin and 4 rats come into view.The gnoll shouts! The rat squeaks loudly. x2 _A goblin comes into view. It is wielding a +0 dagger. h hѴ h޵ hMA  The magic dart hits the rat. h*. 3 rats h# hj'h .r.....5.r.jg.'.g.r.....(1 ally target)You kill the rat! hD,4--4=---4.4 (1 h3 hM5H _Your cerulean imp hits the rat but does no damage. h  ### # ...<<<########## ####...######.... #.....##ß#......#######ß.'r .................5.r.jg ###.....#######ß@'.g.r.   ##ß#....#...# ####....# #####  ####  ht r.r..g.jg  The rat closely misses your cerulean imp. hЏ@5==--- h5 hה h^ _Your cerulean imp barely misses the rat. h } h~tReally fire in your cerulean imp's direction?  h~IY - Yes  N - No hK h[V h@\..######.##neol4522 the Trooper ..##...#Human ..##<<<#Health: 29/29 ======================== ..########### h\Magic: 15/15 ======================== ####...######....#AC: 2Str: 16 # #.....# ##ß#...... h\EV: 10Int: 10 ###.....#######ß.'r..... h\YSH: 0Dex: 12  h$]L.................5r.r...XL:  3 Next: 14% Place: Dungeon:2  hI]###.....#######ß@'g.jg.. hn]VNoise: =--------  Time: 635.4 (0.0)#.....# ##ß#......-) Nothing wielded##...## h]####....#Cast: Magic Dart##### h]#####j   gnoll h]gg 2 goblinsrrr 3 rats (1 ally target) h^5   cerulean imp (polearm, summoned)The magic dart hits the rat.  You kill the rat!  h&^_Your cerulean imp hits the rat but does no damage.  The rat closely misses your cerulean imp.  hL^{_Your cerulean imp barely misses the rat.Okay, then. hd h;e h1l hl. _ h #..# ### ##.##  neol4522 the Trooper ..##...#  Human ..# h #<<<#  Health: 29/29 ======================== ..###### #####  Magic: 14/15 ======================-- ####...## ####....#  AC: 2Str: 16 # #.....# ##ß#......  EV: 10Int: 10 ###.....#######ß.'r.....  SH: 0Dex: 12  h <.................5r.r...  XL:  3 Next: 14% Place: Dungeon:2 ###.....#######ß@'g.jg..  Noise: =--------  Time: 635.4 (0.0)  #.....# ##ß#......  -) Nothing wielded  ##...## ####....#  Cast: Magic Dart  ##### #####   j   gnoll  gg 2 goblins  rrr 3 rats (1 ally target)  5   cerulean imp (polearm, summoned) _Your cerulean imp barely misses the rat. _Okay, then.Aiming: Magic Dart (safe; 11% risk of failure)   h` /Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, 100% to hit) h Mrr h^5r*g hEgoblin, wielding a +0 club (100% to hit) hc..######.##neol4522 the Trooper ..##...#Human ..##<<<#Health: 29/29 ======================== ..###########Magic: 14/15 ======================-- ####...######....#AC: 2Str: 16 # #.....# ##ß#......EV: 10Int: 10 ###.....#######ß.'r.....SH: 0Dex: 12 .................5r.r...XL:  3 Next: 14% Place: Dungeon:2 ###.....#######ß@*g.jg..Noise: =--------  Time: 635.4 (0.0)#.....# ##ß#......-) Nothing wielded##...######....#Cast: Magic Dart[1 hd2;4H##########j   gnollgg 2 goblinsrrr 3 rats (1 ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded. h h ho hR h: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.The rat completely misses your cerulean imp.rat bites your cerulean imp but does no damage.  Your cerulean imp hits the rat with a -4 spear. h†r.g.jg.(1 ally target) 2 rats h366.4 (1 h hC _The rat dies!  hnz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  hn  h p  Nothing appears to happen. The rat misses your cerulean imp.  hx r.jg.  The goblin hits you with a +0 club.  hgy7--3--7Contam   ht  hfb _Your cerulean imp closely misses the goblin.  hD  The magic dart hits the goblin.  hO _Your cerulean imp closely misses the goblin.The magic dart hits the goblin.  The goblin is moderately wounded.  The rat closely misses your cerulean imp.  The gnoll misses your cerulean imp.rat bites your cerulean imp but does no damage.  hWY .g  The goblin hits you with a +0 club.  h*X5----2---8  h^  h`K _Your cerulean imp hits the goblin but does no damage.  hD  The magic dart hits the goblin.  h~z)   goblin  h. Y  You kill the goblin!  h f  The rat misses your cerulean imp.  h jg.(1 ally target)The rat closely misses your cerulean imp.  h h1---89  h%   h]( H _Your cerulean imp hits the rat but does no damage.  hG~.#.## ##..#### ##.##.# #...#.#  #<<<# ...#### ##### .####...## ####....# .# #.....# ##ß#...... .###.....#######ß.'r.....   h~.................@.5r..... ####.....#######ß.jg..... #.....#ß#.........######....###########  h  hь j)  The rat closely misses your cerulean imp.The rat barely misses your cerulean imp.The goblin hits your cerulean imp with a +0 dagger.  h/-40  h  hW _Your cerulean imp misses the rat.  h .# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### #.####...## ####....# #.# #.....# ##ß#...... #.###.....  h#ß.'r..... #.@.j5r.....#.....#ß.)g..... #.....# ##ß#...... ##...## ####....# ##### ####  hPMake sure you are at full health and magic points before entering a new area.  If necessary, rest up with [5].  hNYou can only summon a limited number of allies at once from any given spell, sotry to take advantage of a wide range of spells. For example, your summonedimps are resistant to poison, so you can cast Mephitic Cloud to fight alongsidethem without harming your allies.  h  h& j.g.  The rat misses your cerulean imp. x2  hw(g6=--1  h-  hE0H _Your cerulean imp hits the rat but does no damage.  hx I.# ##.## ##.#.# ### ##.##.# #...#.# #<<<#.###### ##### ##.####...## ####....#  #.# #.....# ##ß#......  #.###.....#ß.'r.....  #.j.5r.....  #####.....  hy #ß.g...... #.....# ##ß#...... ##...## ####....# ##### #####  h{   h} f  The rat misses your cerulean imp.  h  The rat closely misses your cerulean imp.Your cerulean imp hits the rat with a -4 spear.  he ^†j.g)  h (ally target)   rat  h[   h j=2==20  h 2  h+   h` - _The rat dies!  h  hb C  The magic dart hits the gnoll. h B  The gnoll is lightly wounded. h g.  The gnoll hits you. The rat misses your cerulean imp.Your cerulean imp barely misses the goblin. h Q5-1 h@ B--=3 h  h K _Your magical contamination has completely faded away. h.V  The magic dart hits the gnoll but does no damage. h)J  The gnoll is lightly wounded.   hrUThe gnoll hits you. The rat misses your cerulean imp. h1`1----0 h_=---4 hL h~a _Your cerulean imp barely misses the goblin. hV  The magic dart hits the gnoll but does no damage. hwi (ally target)The gnoll is lightly wounded.  The gnoll hits you. The rat bites your cerulean imp.20----9/15 ---5 h|^ _Your cerulean imp hits the rat but does no damage. hnm  The magic dart hits the gnoll. hM :   h The gnoll is moderately wounded.The gnoll barely misses you. The rat bites your cerulean imp. hl D8---- h 6 hd hA _Your cerulean imp misses the rat. h h C  The magic dart hits the gnoll. h;  The gnoll is moderately wounded.The gnoll barely misses you. The rat misses your cerulean imp. hģ h7---7 hŪ  h۬ b _Your cerulean imp completely misses the rat. hThe rat misses your cerulean imp. completely misses the rat.You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The gnoll barely misses you.  The rat closely misses your cerulean imp. h-6---8Contam  hF h h _ _Your cerulean imp closely misses the rat. hnV  The magic dart hits the gnoll but does no damage. h  The gnoll is moderately wounded.The gnoll hits you but does no damage. The rat misses your cerulean imp. hj21=--9 hH h^ _Your cerulean imp barely misses the rat. hf C  The magic dart hits the gnoll. h[ k  The gnoll is heavily wounded.The gnoll hits you.  The rat barely misses your cerulean imp.17---5-50 hc u _Your cerulean imp closely misses the rat. h@ m  The magic dart hits the gnoll. h8  The gnoll is severely wounded.The gnoll hits you. The rat misses your cerulean imp. h h4------4 h C---1 h_  hp _ _Your cerulean imp closely misses the rat. hu4 h h^ _You are too injured to fight recklessly! ht4 hJz h{|^ _You are too injured to fight recklessly! h  hU  h  h] ^ _You are too injured to fight recklessly! hh=#.....# ##.## ##.# #.....# ### ##.##  h=#.....# #...# #.....# #<<<# #.....###### ######.####...## ####....# h= #.# #.....# ##ß#...... h>i #.###.....#ß.'†..... #..jg.5r..... #####.....#ß.)...... #.....# ##ß#...... ##...## ####....#  ##### ##### h A, hG&  hGgjg.  The rat bites your cerulean imp but does no damage. hI.-2 hN hP_ _Your cerulean imp closely misses the rat. h  #.....# ##.## ##.#  #.....# ### ##.##  #.....# #...#  #.....# #<<<#  #.....###### #####  ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß.'†..... #........jg..5r..... #####.....#ß.)...... #.....# ##ß#...... ##...## ####....#  ##### ##### h  h\  h  The rat closely misses your cerulean imp.Your cerulean imp hits the rat with a -4 spear. h- Ijg...5†(ally target)5   cerulean imp (polearm, summoned)  h 5=----2-3 h[!  hP$ C _The rat dies! h #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß.'†..... #...........@.jg...5†..... #####.....#ß.)...... h+h #.....# ##ß#...... ##...## ####....#  ##### ##### h h h h5jg...5' h .4 h" h$  h%E_Your magical contamination has completely faded away. hP  #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# hSQ + #.# #.....# ##ß#...... #.###.....#ß.'†..... #..........@.jg...5'†..... #####.....#ß.)...... #.....# ##ß#...... ##...## ####....# # hQ Y#### ##### hS  hsS  hS  hYZ ojg...5. hZ &5 h`  hQa  hpO #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß.'†..... #.........@.jg...5.'†..... #####.....#ß.)...... #.....# ##ß#...... ##...## ####....# ##### ##### hvB h }wjg..5.. h}&6 h hք ha  #.....# ##.## ##.# #.....# ### ##.## #.....# #...# #.....# #<<<# #.....###### ##### ###.####...## ####....# #.# #.....# ##ß#...... #.###.....#ß.'†..... h  ) #........@.jg..5...'†..... #####.....#ß.)...... #.....# ##ß#...... ##...## ####....#  ##### ##### h , hM  h tjg..5. hv |6==5== h 7 h  h  hҵ z  You miscast Magic Dart.  You are very lightly contaminated with residual magic. h  h1 5..2----4--=8Contam  hF  hR D _Nothing appears to happen. The gnoll hits you. hOb #.....# ##.## ##.# #.....# ### ##. #.....# #... h5 #.....# #<<< #.....######  ###.####...## ####.... h$ #.# #.....# ##ß# #.###.....#ß.'† h0S #.......@.jg5......'† #####..... h^-#ß.) h. #.....# ##ß# ##...## ####.... #####  h! h! hX" h(`jg5. hE).-9 h-1 hc2 h\ (  #.....# ##.## ##. #.....# ### ##. #.....# # #.....# # #.....######  ###.####...## #### #.# #.....# ##ß# #.###.....#ß.'† #......@.jg5.......'† #####.....#ß.) #.....# ##ß# ##...## #### #####  h xHeavy armour really hampers spellcasting. Try putting on that mail and shield(with [e]), and compare your spellcasting failure rates with [I]. You can takearmour off again with [c]. h{  hY  h" r###jg§§... hX I###  h A-60 h?  hλ ^ _Your cerulean imp disappears in a puff of smoke! h #.....# ##.## ## #.....# ### ## #.....# # #.....# # #.....######  ###.####...## #### #.# #.....# ##ß# #.###.....#######ß.'† # h͠.jg§§.'† #####.....#######ß.) #.....# ##ß# ##...## #### #####  hh h h4jg. hy&1 h hQ h fo #.....# ##.##  #.....# ###  #.....# # #.....# # h|f #.....######  ###.####...## #### #.# #.....# ##ß# #.###.....#######ß.'† #....@.jg.§§.'† hf #####.....#######ß.) #.....# ##ß# ##...## #### ##### hf  h(l, hLr§###jg.....# hr#3 hrL=-----2 hz h h? #.....# ##.##  #.....# ###  #.....#  #.....#  #.....######  ###.####...## #### #.# #.....# ##ß# #.###....§#ß.'† #...@.jg.'† #####.....#ß.) #.....# ##ß# ##...## #### ##### hE.jg. hF&3 hM hN h  #.....# ##.## #.....# ### #.....# #.....# #.....###### ###.####...##  #.# #.....# ##ß# #.###.....#ß.' #..@.jg..' #####.....#ß.) #.....# ##ß# ##...##  ##### h/  hn  h 4jg. h b5==4 hw  h C _Your magical contamination has completely faded away.  hW Z #.....# ##.## #.....# ### #.....# #.....# #.....###### ###.####...##   h0X B #.# #.....# ##ß #.###.....#ß. #.@.jg... #####.....#ß. #.....# ##ß ##...##  #####  hY   h*Z   h0a 4jg.  ha &5  hUf   hg ! h` #.....# #####.⌠.## #.....#.## #.....#### #.....# #.....#  #.....##### ###.####...## # #.# #.....# ## #@###.....#######ß #..jg............#####.....##### #.....#...########! ha,! hg<jg.! hhg4==6! hl! hyn! h_#'''## ##..#.....#######.⌠.###.....###.###.....#####.....#.....# .....######  ###.####...#   #####.....#######ß.jg..............#####.....#######ß.....###...########! hR! h! hjg.g   goblin! hW&7! hq! h" hd  #...####...'.......#'''## ##..#.....#######.⌠.####.######.....##.....# #.....######  ###@####...# .#  ##j###.....#######ß" he .g...............##########ß.....###...########" hf " hf " hl Cjg." hn @==8" hws " ht # hs1.......#.....## #...####...'.......#'''## ##..#.....#######.⌠.####.##### #..@..######  ###.####...# j#  ##g###.....#######ß.................##########ß.....###...######### h47Cjg.# h8&9# h?# hxA# hQ ]####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....#######.⌠.####.### hR ### .....######  ###j####...# g# # h1R  #####.....#######ß.................# hXR 7##########ß.....# hR 3###...#### h5T # hT # ha[ Cjg.# h\ h5==70# h|a # hb # hE######### ##.## ####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....#######.⌠.####.#####...# ..j..######  ###g####...#   #####.....#######ß.................##########ß.....## h# h# hCjg.# h[Z6=1# h# h! $ hRl ### ######### ##.## ####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....#######.⌠.####.#####.j..# ..g..#########.####...#   #####.....#######ß.................##########ßjg.2$ h $ h}$ h& ### ######### ##.## ....####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....#######.⌠.####.##.###jg..#.....#########.####...#   #####.....#######ß.................$ hCjg.$ h&3$ h%$ h`(% h ### ######### ##.## ....####.⌠.## ..........#.....## #...####...'.......#'''## ##..#.....#######.⌠.##.##.##j###g.....######  % hf###.####...#   #####.....#######ß% h% h#% h3Cjg.% hXH6==% h4% h˟% h% hڦ  ### ######### ##.## ....####.⌠.## ..........#.....## #...####...'.......##'@'## ##..#.....##...# #####.⌠.##j##.##g### .....######  ###.####...#   ##jg.=5 _There is an open gate here.& hβM ### ######### ##.## ...####.⌠.## ..........#.....## #.@.####...'.......##'''## ##..#.....##j..# #####.⌠.##g##.##### #.....#########.### & hGjg. & h=&6& hɽ& h  Try to let your allies do the killing! If necessary, you can order them aboutwith [t]. Before opening this gate, you may want to wait with [.] until your& hallies have caught up with you. Your summons will only stick around for a short_time, so don't wait too long, or summon some new ones before starting a fight.& h! ;The magic dart hits the gnoll.& h OThe gnoll is severely wounded.& h -g.& h d5-=7& h & hi R _The gnoll barely misses you.( hpD ### ########## ##.## #........####.⌠.## ( h#..@.......#.....####...####...'........( h##gj'## ##..#.....####.....# #####.⌠#.....# ##.#.....# ####.....# #.....##.....######( h ( hr( hgj''7==6=-8( h- h} ### ########## ##.## #...@....####.⌠.## #..........#.....#####.gj####...'.........##'''## ##..#.....#####.....# #####.⌠.## #- h}}G#.....# ##.#.....# ####.....##.....#- hm- h- h)rgj..- h@-9- hg- h/ h ### # ##.## #....@...####.⌠.## #..gj......#.....##...####...'.###'''## ##..#.....####.#.....# #####.⌠.## ##.....# ##.## #.....# ### #.....# / h :g.g/ h /=80/ h / h S _The gnoll closely misses you.1 hV### # ##.## #...g.@..####.⌠.## #...j......#.....##### #...####...'.###'''## ##..#.....####.#.....# #####.⌠.## ##.....# ##.## ##.....# ### ##.....# ##.....# #1 h,1 hvP.j.g1 h.-11 hY$1 h(&3 h& V ### # ##.## #....j.@.####.⌠.## #....g.....#.....##### #...####...'...###'''## ##..#.....####..##.....# #####.⌠.## ###.#.....# ##.## ##.....# ### ##.....# #.#.....# #< 3 h` 3 h 3 h~" X.j.g 3 h3# a8==-3 h^# 23 h(-   Did you notice you can swap positions with your allies by moving into them?Among other things, displacing a friendly creature can be a good way to escape _a fight.4 hK/### # ##.## #.....j.@####.⌠.## #.....g....#.....##### #...####...'.........### ##'''## ##..#.....####..##.....# #####.⌠.## ###.##.....# ##.## ##.#.....# ### ##.#.....# #.#.....# #<4 h4 h`4 hP.j.g4 h&34 h#4 hs5 hIU############# ##.#......j.####.⌠#......g.@.#.....######...####...'.........#####'''## ##..#.....####..5 h7#.....# #####.⌠.## ####.....# ##.## #.....# # ##.##.....#  #..#.....# #<<<#.....######5 h!####5 h85 h5 hm.g.j5 h&45 h5 h6 h############# ##.###.......g####.⌠.###.......j..#.....######...####..@'.........#####'''## ##..#.....####..#.....# #####.⌠.## ####.....# ##.## ##.....# # ##.##.....#  #..#.....# #<<<##.....##############.####...####....6 hz6 h6 hT..gj6 h]7==56 hZ6 h6 hD ### ### ##.## #........####.⌠.## #........g.#.....##### #...####.j.@.........### ##'''## ##..#.....####..## 6 h #.....# #####.⌠.## ###.## #.....# ###.....# ###.....# #...# #.....# #<<<# 6 h6 h!6 hO.g.j6 h&66 hH6 heI _There is an open door here.9 hZ### ### ##.## #........####.⌠.## 9 h-#.........g#.....##### #...####..j'@........### ##'''## ##..#.....####..## #.....# #####.⌠.## ###.## #.....# #...# #.....# #<<<# 9 h9 h9 hM.gj9 h;c9=7 _9 h9 hx; h' You miscast Magic Dart.  You are very lightly contaminated with residual magic.7-6--=8; hĄ /Contam ; hˆ ; h D _Nothing appears to happen. The gnoll hits you.= hv= he5---5= hGE---9= hW= h\ _You miscast Magic Dart. Nothing appears to happen. The gnoll hits you.> hSm  The magic dart hits the gnoll.> hh  The gnoll is almost dead.> ho11-----4---90> h;> h) _The gnoll hits you.? h? h ? h? h^ _You are too injured to fight recklessly!? h M  You hit the gnoll.? hz .gg   goblin? hI u2/30---51? h ? h= I _You kill the gnoll!@ hb = ###  ########## ##.##  #........####.⌠.##  #..........#.....#####  #...g@........###   ##..#.....####..##   #####.⌠.##    ##.## ##.#   ### ##.##  #...#  #<<<#   #####    @ h W ###  ########## ##.##  #........####.⌠.##  #..........#.....#####  #...g@........###   ##..#.....####..##   #####.⌠.##    ##.## ##.#   ###   #...#  #<<<      @ ho  You hit the goblin but do no damage. The goblin hits you with a +0 dagger.@ hk 8/30 ---5==2@ h @ h V _* * * LOW HITPOINT WARNING * * *B h'   You hit the goblin.  The goblin is heavily wounded.9=--3B hQ B h* S _The goblin barely misses you.D h{### #### ##.## #........####.⌠.## #..........#.....##### #...####...g.@.......### ##'''## ##..#.....####..## #.....# #####.⌠.## ###.## #.....# ##.## ##.#  #.....# #...# D hND h/'gD hտ.-4D hD hTD hY ### #### ##.## #........####.⌠.## #..........#.....##### #...####...'g.@......###  ##'''## ##..#.....####..##  D h(0#.....# #####.⌠.## ###.##  #.....# ##.## ##.#  #.....# #  #.....# #...# D hD hD h8%.g D h@-5D hSD h{  After forgetting one of your old spells to make space, memorise this new spell _with [M]. Then try your new spell and summon some demonic allies!E h <###  # ##.##  #..####.⌠.##  #....#.....#####  #...####...'.g.### E h ##'''## ##..#.....####..## #.....# #####.⌠.## ###.## #.....# ##.## ##.# #.....# ### #.....# #...# E hW E h .gE h @==6E hY E h F hC/### # ##.## #.####.⌠.## #.#.....##### #...####...'..g.@....### '''## ##..#.....####..## .....# #####.⌠.## ###.## .....# ##.## ##.# .....# #...# F h2F hB.g10/30==7F hs}###  ##.## .####.⌠.## .#.....##### ...####...'...g.@...### '''## ##..#.....####..## # #####.⌠.## ###.## # ##.## ##.# F h1u~# #...# F hvF hz.gF hg{&8F hF h3F h x###  ##.## ####.⌠.## #.....##### ####...'....g.@..### ## ##..#.....####..## # #####.⌠.## ###.## # ##.## ##.# # F h ### #...# F h F hm .gF hf Z6=9F h F h G hf@v###  ##.## ####.⌠.## #.....##### ####...'.....g.@.### ## ##..#.....####..## G hrAP# #####.⌠.## ###.## # ##.## ##.# # ## #...# G hBG hG.gG hDI(700G hMG hNG h|###  ##.## ####.⌠.## G h .#.....##### ####...'......g.@### ## ##..#.....####..## # #####.⌠.## ###.## # ##.## ##.# # G hm### ##.### #...# G hG h.gG hXY1=1G hsG hG hVC _Your magical contamination has completely faded away.H h)d### ##### ##. ....####.⌠.#.....##### ###...'.......g.### ##..#.....####@.# #####.⌠.## ### # ##.## ##.# # # ##.## #  #...# # #<<<# ########### ##...####....#.....# ##ß#......H ho+H h+0!.gH hG1&2H h*5H h>6H hx b###  ##.## ####.⌠.## #.....##### ...'........g###  ##..#.....####.@##  #####.⌠.## ###.##  ##.## ##.#  ### ##.## H hu #...# #<<<#  ##### H h| H h] !.gH hæ !=H h 3H hX H h I h#### ### ##. ..####.⌠.#.....##### #...'.........####.....####g.###.⌠.## ### ##.## ##.# I hX$D# ##.## #...##<<<# ######### ...####....# ....# ##ß#......#######ß.'†.....I hx&I h+!.gI h,&4I hr1I h 3J hFH ### ## ##. .####.⌠.#.....#####'.........####.....####.g###.⌠.## ###.  ##.## ##@# # ##.## #...# #<<<# ######## ..####....#  ##ß#......#######ß.'†.............'†..... J hGJ hL).g J hMP2=5J hRJ hwTA  Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells from_your spell library later, as long as you have spell slots available.K hw### ## ##.## .####.⌠.## ...#.....#####'.........### #..#.....####..## #####.⌠.## ###g##  ##.## ##. ### # #...##<<<# ###### ..######....#.##ß#......######ß.'†.........'†#######ß.)..g6K hM hM h.M hM hV _You are too injured to fight recklessly!O h" ### neol4522 the Trooper ## ##.## Human .####.⌠.## Health: 12/30 =========--------------- ...#.....##### Magic: 5/15========---------------- ...'.........### AC: 2Str: 16 #..#.....####..## EV: 10Int: 10 #####.⌠.## ###.## SH: 0Dex: 12  ##.## ##g# XL:  3 Next: 52% Place: Dungeon:2 ### ##@## Noise: ---------  Time: 706.4 (0.0) #...# -) Nothing wielded #<<<# Cast: Magic Dart ### #####  h3d..## ####....# ...# ##ß#...... g   goblin ...#######ß.'†..... ............'†..... ...#######ß.)...... _your spell library later, as long as you have spell slots available. _You are too injured to fight recklessly!  Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)P h ### neol4522 the Trooper ## ##.## Human .####.⌠.## Health: 12/30 =========--------------- ...#.....##### Magic: 5/15========---------------- ...'.........### AC: 2P hStr: 16 #..#.....####..## EV: 10Int: 10 #####.⌠.## ###.## SH: 0Dex: 12  ##.## ##g# XL:  3 Next: 52% Place: Dungeon:2 ### ##@## Noise: ---------  Time: 706.4 (0.0) #...# -) Nothing wielded #<<<# Cast: Magic Dart ### ##### ..## ####....# ...# ##ß#...... g   goblin ...#######ß.'†..... ............'†..... ...#######ß.)......Aiming: Magic Dart (safe; 10% risk of failure)  P h8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!P h" ### ##.##   ##.## ##)# ### ##@## #...# P h#<<<#   ††)P h}g 6=4=7.4 (1Magic Dart _P hk Q hcM ### ## ##.## ####.⌠.## #.....##### ...'.........### ..#.....####..## #####.⌠.## ###.###.## #####.###...##<<<# Q hQ h.-8Q h!Q h%  Gaining experience levels and raising your Spellcasting skill gives you spellslots to spend on spells. You can also forget a memorised spell to make spacefor a new one by reading a scroll of amnesia. Read the scroll (with [r]), andthen select the spell you want to forget. You can relearn forgotten spells fromQ h%_your spell library later, as long as you have spell slots available. _You see here a +0 dagger.T h=T hv>o13=-9T hBT h=C% _h - a +0 daggerU hS # ### ######.⌠.## .#.....##### .'.........#..#.....####.  U h-l#####.⌠.## ###@##.## ##.#### ##.## #...# #<<<# ## ###### ####....#.# ##ß#U hdQ......#######ß.'†.....U hVU h¤'10U hU hcU h # #### ######.⌠.## U h2q.....#.....##### .'.........#..#.....####.#####.⌠.## ###.##.## ##.#### #### #...# #<.....#ß.'†.....'†......#######ß.@.  #.....# ##ß#......>##...## ####....###### #####d h"d h'60d hd hp _Found two exits from the tutorial.  There is an open gate here. _You see here a +0 club.e h e hb n6==1e h e h # _i - a +0 clubf h # ##.##.# # #####.## # #...# # #<<<# ###  ##### ##...## ##....###.....# ##ß#......># #.....#######ß.'†. ...............' #.....#######ß.'.. #.....# ##ß#......> ##...####....#############f hf h T7=2f hдf h~  Things that are here: _a rat corpse; a rat corpsef h' U  There are no objects that can be picked up here.f hof hf hXE _a rat corpse x2h h  There are no objects that can be picked up here. _a rat corpse x2i h|M#####.⌠.## ###.###.## ####.#... # #<<<#i hI~####  ##### #...# ####....## ##ß#......># #.....#######ß ...............'†######ß.'.. #.....# ##ß#......>#i hqi hV-3 _i hi hp _You see here a rat corpse.i h U  There are no objects that can be picked up here.i h i h i hP B _a rat corpsej h3j hfj hj hE4==j h8==j h[,j h@j h,j hϢj hP==j hPj hGj h~h9==j h@j h,j hj h_ _You start resting.j h,70.4 (7j hPZ5==1.4 (8j hdj h% _Magic restored.k h  ##.## ##. ### # ...<<<##########...######....###k h;.....##ß#......>######ß.'†....... .............. #.....#######ß.'. ##ß#>#k hk h+2.4 (1k hk h`  Things that are here: _a rat corpse; a rat corpsen hsn haInventory: 9/52 slots Hand Weapons (go to first with ))d - a +0 club  h - a +0 dagger  i - a +0 club Armour (go to first with [)  a - a +0 robe (worn)f - a +0 kite shield  g - a +0 ring mail Jewellery (go to first with "=)  b - a ring of magical power (worn) n h c - a ring of wizardry (worn) Scrolls (go to first with ?)e - 2 scrolls of amnesiap h[S p hW###.## ##.#neol4522 the Trooper ######.##Human #p hW#...#Health: 29/30 =======================- ##<<<#p hXMagic: 15/15 ======================== ###########AC: 2Str: 16 ##...##p h?X-####....###EV: 10Int: 10 #.....# ##ß#......>#p hcXSH: 0Dex: 12 #.....#######ß.'†.......p hXXL:  3 Next: 54% Place: Dungeon:2 ...............'@.......p hXNoise: ---------  Time: 772.4 (0.0) #.....#######ß.'........p hX-) Nothing wielded #.....# ##ß#......>#p h Y1Cast: Magic Dart ##...##p h+YS####....########p hLYb#####There are no objects that can be picked up here. p hmYV_a rat corpse _You start resting. p hYH_Magic restored.  Things that are here: p hY[_a rat corpse; a rat corpsep h4_p h8ep hip hkw hU v  You aren't carrying any items that you can evoke.w h9 w h# w h% . _y h&.# # ##.## .#  #...# .# #<<<# .###### #####...######....###  #.....#ß#......># ##.....#######ß.'†....... ................'†. ##.....#######ß..  #.....# ##ß#>#  ##...## ####....###  ### ##### y ha30=3.4 (1 _y hy hpQ _There is an open gate here.| h@?| hB&What do you want to examine? Items  a - (†) a rat corpse  b - (†) a rat corpse hƓA rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location. hd 0 What do you want to examine? Items  a - (†) a rat corpse  b - (†) a rat corpse  hA rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location. h: What do you want to examine? Items  a - (†) a rat corpse  b - (†) a rat corpse  hV h] hd.######.##neol4522 the Trooper .##...#Human .##<<<#Health: 30/30 ======================== .###########Magic: 15/15 ======================== ###...######....###AC: 2Str: 16   hCe#.....# ##ß#......>#EV: 10Int: 10 ##.....#######ß.'†.......SH: 0Dex: 12 ................'†.......XL:  3 Next: 54% Place: Dungeon:2 ##.....#######ß.@........Noise: ---------  Time: 773.4 (1.0)   h~f#.....# ##ß#......>#-) Nothing wielded  ##...######....###Cast: Magic Dart########## _You start resting. _Magic restored.  Things that are here: _a rat corpse; a rat corpse _You aren't carrying any items that you can evoke. _There is an open gate here. hn hq h4x h.y h/# ### ##.## # #...# # #<<<# ###### ##### ...## ####....### #.....# ##ß#......># .....#ß.'†.  h9_....'†. .....#######ß.' #.....# ##ß#......>#  h]##...## ####....###  h h-4 _ h  h! h6{ ### ##.##  #...#  #<<<#  ###### ...## ####....### .....# ##ß#......># .....#ß.'†.#....'†.> .....#######ß.'.#  hʩ.....# ##ß#......>#...## ####....### ##### ###### hW h&5 hK h6 _Found an exit from the tutorial. hA: ### ##.## #...# #<<<#  ###### ...## ####....### # ##ß#......>## #ß.'†.#....'†.>########ß.'.# # ##ß#......>## ...## ####....###  hA &6 hB  hUE  hN%### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #ß.'†.## ..'†. h%># #######ß.'.# # ##ß#......>## ## ####....###  h+ h38C7 h)### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #ß.'†.## ..'†.># #ß.'.#  hM# ##ß#......>## ## ####....###  hr h&8 h& hv hlB^### ##.## #...# #<<<#  ###### ## ####....### # ##ß#......>## #ß.'†.## '†.># #ß.'. hB# # ##ß#......>## ## ####....###  ###### hI hK&9 hmP h)R h  #...# #<<<# ###### ####....### h. ##ß#......> #######ß.'†. h........'†.># #######ß.'..# # ##ß#.##  h # ##....###  ######  h h&'80 h\ hP  Congratulations, you're a real wizard now! To exit the tutorial, simply go down_these stairs. _There is an exit from the tutorial here. hĨ  h_  h  hk  h -1 _ hv  h$  h Tutorial 4 summary: Magic Spellcasting commands[M] learn a new spell[I] check spell proficiency[z] cast a spell[Q] adjust your quiver[5] rest up to 100 turns to regain magic points and health[t] order allies[c] take off equipment Hit any key to exit... h;  hY  h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l