i Player: nicpiccc Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.14:41:18.ttyrec Time: (1762526478) Fri Nov 7 14:41:18 2025 i [?1051l[?1052l[?1060l[?1061hi V)0[?7h[?25l[?1ci$ i in WWelcome, nicpiccc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Helpiii2Welcome, nicpiccc the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperixPv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundi * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help#iv-#i(6#i8Welcome, nicpiccc the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier#i8(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)#i9[e - long sword(-1 apt)  f - unarmed(+0 apt) #i 9+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu #i>9? - Help+i +ic +i\ nicpiccc the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered+i ♣♣♣♣♣♣♣♣♣ .##♣..=....♣ ...♣.PPPPP.♣ ..♣.P~~~P.♣..♣.P~ß~P.♣.♣.P~≈~P..♣.PPPPP.♣♣......@♣♣♣♣♣♣♣♣♣♣+i +i Welcome, nicpiccc the Mountain Dwarf Fighter.The marvelous Orb of Zot lies far below, as if waiting for you to find it.+i +ik4 Press ? for a list of commands and other information.  Found a cabochon ring.+ip= +i@ [ _Found a staircase leading out of the dungeon.>i SHIFT@ilB=@i1.5 (1.5@i"@ih%A _You slash the plant! The plant begins to die.DilDiqDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents DiPqobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.DisqStarting Screen ?: List of commandsC.DiqeAttributes and Stats ^: Quickstart GuideDiqSD.Exploring the Dungeon Diq:: Browse character notesE.Experience and Skills DiMrm#: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpDirrH.Spellcasting %: Table of aptitudesDirHI.Targeting Dir/: Lookup descriptionJ.Religion DiryQ: FAQK.DisMutations V: Version informationL.Di*soLicence, Contact, History !: Display diagnosticsDiQs[M.Macros, Options, Performance DirsKHome: This screenDisKN.PhilosophyDisZ1.List of Character SpeciesDis^2.List of Character BackgroundsDi tO3.List of SkillsDi)tZ4.List of Keys and CommandsDiItM5.InscriptionsDiptM6.Dungeon sprint modes[izVxMovement: Game Saving and Quitting: [iVTo move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off and[iVCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character[i.W 7 8 9 y k u  and quit the game \|/\|/ [ikW4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character statu[iWvs 1 2 3 b j nm : show skill screen[iWS % : character overview [iWRest: ^ : show religion screen [iW. : wait a turn (also s, Del)[iXA : show Abilities/mutations 5 : rest and long wait; stops when[igX\ : show item knowledge  Health or Magic become full orM : show your spell library [i{X| something is detected. If Health } : show runes collected [iX{ and Magic are already full, stops [ : display worn armour [iX when 100 turns over (numpad-5)" : display worn [iXjewellery[iX$ : display gold in possession Extended Movement:[iXLE : display experience info [iXNo: auto-explore [iYRG: interlevel travel[i(Y>Dungeon Interaction and Information: [i9YCCtrl-F : Find items[i\YO/C : Open/Close door Ctrl-W : set Waypoint[iY </> : use staircase / Dir., Shift-Dir.: long walk[iYS;: examine occupied tile andiiiKnicpiccc the Shield-Bearer♣♣♣♣♣♣♣♣♣ .##Mountain Dwarf♣..=....♣ ...Health: 19/19 ========================♣.PPPPP.♣ ..Magic: 1/1========================i♣.P~~~P.♣..AC: 6Str: 18♣.P~ß~P.♣.EV: 8Int: 8♣.P~≈~P..SH: 4iв0Dex: 9♣.PPPPP.♣XL:  1 Next:  0% Place: Dungeon:1iR♣......@♣iDNoise: =--------  Time: 1.5 (0.0)♣♣♣♣♣♣♣♣♣iNa) +0 war axeNothing quiveredWelcome, nicpiccc the Mountain Dwarf Fighter.The marvelous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found a cabochon ring. _Found a staircase leading out of the dungeon. _You slash the plant! The plant begins to die.ii#iiip$3i&i}+i.i/i2if5is9,i;if@iI` .#♣♣♣♣♣♣♣♣♣ .###♣..=....♣ .....PPPP.♣ .....~~~P.♣......♣.P~ß~P@♣......-3.5 (2♣.P~≈~P........iHJ,♣.PPPPP.♣......♣......<♣......♣♣♣♣♣♣♣♣♣ ..?........>..i{J ....iR7-iR$4.5 (3iZi]  The marvelous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found a cabochon ring. _a staircase leading out of the dungeon. _You slash the plant! The plant begins to die _Found a stone staircase leading downi] .i?3i<ii,i0 ii,i;ii#"#.#.# #.♣♣♣♣♣♣♣♣♣...###..♣..=....♣.......#♣.PPPPP.♣.......#♣.P~~~P.♣.......# ♣.P~ß~P.♣.......##♣.P~≈~P...........♣.PPPPP.♣......##J♣......<♣.@.......♣♣♣♣♣♣♣♣♣...?...# ........##  #......>..# #.........##.........# J   endoplasm (asleep)#.........##........##i(z 6.5 (2  An endoplasm comes into view.im1l.JJ7.5 (3i9i@^ _The endoplasm quivers.i _An endoplasm is nearby!im #.#.# #. ♣♣♣♣♣♣♣♣♣...###.. ♣..=....♣.# ♣.PPPPP.♣.# i 8♣.P~~~P.♣.# ♣.P~ß~P.♣.##.♣.P~≈~P...♣.PPPPP.♣......##.♣......<♣.J.♣iz 3♣...?...#...## #.# i i "J.i 28.5 (1 _i i iT#.#.# #. ♣♣...###.. ♣..=....♣.# ♣.PPPPP.♣.# ♣.P~~~P.♣.# ♣.P~ß~P.♣.##.♣.P~≈~P.. i_♣.PPPPP.♣......##.♣......<♣...@..J...#♣♣...?...#.#.## #.# iiEGJ.9iii~#.#.# #. ♣♣...###.. ♣..=....♣.# ♣.PPPPP.♣.# iN♣.P~~~P.♣.# ♣.P~ß~P.♣.##.. ♣.P~≈~P... .♣.PPPPP.♣......##.♣......<♣....@J....# ♣♣...?...#.#.im-## .###.# ##iɠM=10.5 (1.0)ii7 _You block the endoplasm's attack.i  You hit the endoplasm.  The endoplasm is almost dead.2.0 (1.5ii@ _The endoplasm hits you but does no damage.iG;  You hit the endoplasm.iL1.iPN]Covered 83.4 (1.4iTiWM _You kill the endoplasm!ik3ini4ri1♣♣♣♣♣♣♣♣♣...###.. ♣..=....♣.......# ♣.PPPPP.♣.# ♣.P~~~P.♣.# ♣.P~ß~P.♣.##.. ♣.P~≈~P....... ♣.PPPPP.♣##.... ♣......<♣..........# ♣♣♣♣♣♣♣♣♣#....0.0 #.........## . #>..#  #.........# #.# #.# ### ).ii,-4.4 (1iݚi;4 _Found a dagger.iE-5.4 (2ii1a _e - a scroll labelled FIULOFEMUGEi3iįii,iii,i5iiV,iii6,iLii),ijii,i*ii%,iii,i`iQ i,igi i',iiy!i{%,iG'im0 ..#.# #.#.# #.. ♣♣♣♣♣♣♣♣♣...###... ♣..@....♣.......#i1 ♣.PPPPP.♣.......# ♣.P~~~P.♣.......# ♣.P~ß~P.♣.......##.. ♣.P~≈~P............. ♣.PPPP..♣......##... ♣......<♣..........#i/1 ♣♣♣♣♣♣♣♣♣.......#...#.........##i9026.4 (11.0)i9,7.4 (12i@iD- _f - a ring of willpoweriŰ4iǸiκ i.4 i% i i=4 i/ iL iPU 3 i'Y  iT]  i_  i`  id  iZe  ivh , ij  im  ip , i'r  iLu  i{ B i)~  i , i  i  i , i  i  i , iƓ  ie  i8 , i  iܝ  ih B iI  i6 , i(  ie  iѫ , i  i  i  i  i  i  i? B i B ii  ih  is 5..##### i %#. ... ##.....#.# #.# .#...#..##.# ....  i #..#.# ..# #.#.# ##..#  i ♣♣♣♣♣♣♣♣♣...###@..#  i ♣.......♣.......#..#  ih ]♣.PPPPP.♣.......# .#  ♣.P~~~P.♣.......# ..  i `♣.P~ß~P.♣.......##..b.  ♣.P~≈~P................ b   bat (asleep)  i 4♣.PPPP..♣......##.... .  ♣......<♣..........#  ♣♣♣♣♣♣♣♣♣.......#.... i ! i -41.4 (14 i  i  iY 6b.b i  i ,2.4 (15 i  iQ   i| H_A bat comes into view. i5 .. #####  #. ... ##.....  #.# #.# .#...   ....   ..#  #.#.# ##..#  i/6 #@..#  ♣.......♣.......#..#  .♣.......# b#  .♣.......# ..  .♣.......##....  i\6U ...............  ♣......##.... .   i6R<♣..........#    i  .. #####  #. ... ##.....  #.# #.# .#...   ....   ..#  #.#.# ##..#  #@..#  ♣.......♣.......#..#  .♣.......# b#  .♣.......# ..  .♣.......##....  ...............  ♣......##.... .  <♣......   i  i  i  i Z _A bat is nearby! i .. ##### #. ... ###..... #.# #.# ..#... #..##.# #....  i q#..#.# #..# #.#.# ##..# ♣...###.@.# ♣.......♣.......#..# ♣.PPPPP.♣.......##b#  i ♣.P~~~P.♣.......# ... ♣.P~ß~P.♣.......##....  iZ ♣.P~≈~P......... ♣.PPPP..♣......##......  i ♣......<♣..........#>?|.  iu  Found a scroll labelled FIULOFEMUGE and a thick glowing staff. i  i  i- 9=3.0) iz  iC v _Found a stone staircase leading down. The bat barely misses you.iM..######. ... ###..... #.# #.# ..#... #..##.# #.... .# #..# #.# ##..# ♣♣♣♣♣♣♣♣...###...# .......♣.......# i,.PPPPP.♣.......##b# .P~~~P.♣.......# ... .P~ß~P.♣.......##....# .P~≈~P................. .PPPP..♣......##... ......<♣..........#>?|.SS   ball python (constriction, asleep)i♣♣♣♣♣♣♣.......#.......  #.........## .iliim  A ball python comes into view.iO oS.S)i &4ii 1 _You block the bat's attack.i   You slash the bat!.SS   ball python (constriction)..i% 6165.8 (1.4i i G _You kill the bat!it .. #####  #. ... ###.....  #.# #.# ..#...   #....i  #..# #.#.# ##..##...###@.###.# ... ....# i@d...S.. ....... <.#>?|.. i|P.......   . iw .. #####  #. ... ###.....  #.# #.# ..#...   #....  #..#i #.#.# ##..##...###@.###.# ... ....#...S......... <.#>?|..i,.......   iD4iBi&b _A ball python is nearby!i..######. ... .###..... #.# #.# ..#... #..##.# #.... .# #..# #.# ##..# ♣♣♣♣♣♣♣...###...# ......♣.......#..# PPPPP.♣.##@# iW}P~~~P.♣.##.....# P~ß~P.♣.##....## P~≈~P.......S.. PPPP..♣##.............<♣.i...#>?| ♣♣♣♣♣♣♣.#....... i@ #.........######......>..#iVi >S.i@ ;-60 _i i ic)#. ... .###..... #.# #.# ..#... #..##.# #.... .# #..# #.# ##..# ♣♣♣♣♣♣...###...# .....♣.......#..# ### PPPP.♣.idd##.###..... ~~~P.♣.##.@...# ~ß~P.♣.##..S.## ~≈~P............PP..♣##... idl....<♣....#>?| ♣♣♣♣♣♣.......#.......  #.........#####ie#......>..# .#...#iqD=7i5zi| i|n_The ball python barely misses you. You block the ball python's attack.iP   You barely miss the ball python.The ball python bites you but does no damage.  The ball python closely misses you. x2; The ball python grabs you.-1 9.2 (1.4Constr  _The ball python constricts you.iPq  You slash the ball python!.iȢnShield-Bearer 8 2550.6i e _You kill the ball python!i i ib ,i! #.# #.# ..#... #..##.# #.... .# #..# #.# ##..# ♣♣♣♣♣...###...## # ....♣.......#..# .#### PPP.♣.##.###..... ~~P.♣.##.....# ß~P.♣.##..@.## 0.0 ≈~P..................... PP..♣......##.. i" d...<♣..........#>?|....[ ♣♣♣♣♣.......#.......  #.........#####.  #......>..# #.  #...# #. iT" i>2 I-1.6 (1i6 ; _Found a helmet.i3i iiiieiqi,iii #.#.# ##..# .# ♣♣♣♣...###...## .# i...♣.......#..# .#### PP.♣.......##.###..... ~P.♣.......##.....# ~P.♣.......##....####### ~P.....................# P..♣......##...........# ..<♣.i..#>@|....[.-i3.6 (2 ♣♣♣♣.......## #.........#####i%# iG#......>..# #........# #.........# #iu# #..# #......$ iZ#...# #? i#.i## #...[....# .......)i-.#iB4.6 (3 _Found a leather armour.5.6 (4iFDiPHm _e - 2 scrolls labelled FIULOFEMUGE (gained 1)i3ii1...i m#.#.# ##..# .# ...###...## .# ♣.#..# .#### .♣.##.###..... P.♣.......##.....# P.♣.##....# P.# ..♣......##.#.<♣.#>.@....[.$.#.# .#####.# .# #......$. .# #?. .## #...[....#. i Q06.6 (1i(i* _Found 13 gold pieces. _You see here a staff of air. i[Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)f - a ring of willpower Scrolls (go to first with ?)  e - 2 scrolls labelled FIULOFEMUGE Potions (go to first with !)d - 2 potions of might6i& ]f - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from 6i' _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.@i@i=@i #.#.# ##..# .#nicpiccc the Shield-Bearer ♣♣♣...###...## .#Mountain Dwarf ..♣.......#..# .####Health: 19/19 ======================== P.♣.......##.###.....Magic: 1/1======================== P.♣.......##.....#AC: 6Str: 18 P.♣.......##....#######EV: 8Int: 8 P.....................#SH: 4Dex: 9 ..♣......##...........#.XL:  1 Next: 25% Place: Dungeon:1 .<♣..........#>.@....[.$Noise: ---------  Time: 56.6 (0.0) ♣♣♣.......#...........##a) +0 war axe .........#####........[4@i|C0m#Nothing quivered ......>..# #........# .........# #........# .........# #......$... .........# #?......... ........## #...[....#. ......).# _You kill the ball python! _Found a helmet. _Found a leather armour. _e - 2 scrolls labelled FIULOFEMUGE (gained 1) _Found 13 gold pieces. _You see here a staff of air.@i_C7.1 (0.5@ig@iǫ4 _f - a ring of willpower (worn)AiJ` Aia Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) Ai&b  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled FIULOFEMUGE Potions (go to first with !)d - 2 potions of mightEi=ee - 2 scrolls labelled FIULOFEMUGE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.MieMipmMi?wg #.#.# ##..# .#nicpiccc the Shield-Bearer ♣♣♣...###...## .#Mountain Dwarf ..♣.......#..# .####Health: 19/19 ======================== P.♣.......##.###.....Magic: 1/1======================== P.♣.......##.....#AC: 6MiHx>Str: 18 P.♣.......##....#######EV: 8Int: 8 P.....................#SH: 4Dex: 9 ..♣......##...........#.XL:  1 Next: 25% Place: Dungeon:1 .<♣..........#>.@....[.$Noise: ---------  Time: 57.1 (0.0) ♣♣♣.......#...........##a) +0 war axe .........#####........#Nothing quivered ......>..# #........# .........# #........# .........# #......$... Mi y.........# #?......... ........## #...[....#. ......).# _Found 13 gold pieces. _You see here a staff of air. _f - a ring of willpower (worn)  As you read the scroll labelled FIULOFEMUGE, it crumbles to dust.  It is a scroll of identify.  You don't currently have any unidentified items.Mi3Mi28.1 (1 _MiMiPi+ Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn) Scrolls (go to first with ?)e - a scroll of identify Potions (go to first with !)d - 2 potions of mightVi| d - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.]iI Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn) Scrolls (go to first with ?)  e - a scroll of identify Potions (go to first with !)  d - 2 potions of might^i^iΫ^i #.#.# ##..# .#nicpiccc the Shield-Bearer ♣♣♣...###...## .#Mountain Dwarf ..♣.......#..# .####Health: 19/19 ======================== P.♣.......##.###.....Magic: 1/1======================== P.♣.......##.....#AC: 6Str: 18 P.♣.......##....#######EV: 8Int: 8 P.....................#SH: 4Dex: 9 ..♣......##...........#.XL:  1 Next: 25% Place: Dungeon:1 .<♣..........#>.@....[.$Noise: ---------  Time: 58.1 (0.0) ♣♣♣.......#...........##a) +0 war axe .........#####........[4^i̶W0m#Nothing quivered ......>..# #........# .........# #........# .........# #......$... .........# #?......... ........## #...[....#. ......).# _Found 13 gold pieces. _You see here a staff of air. _f - a ring of willpower (worn)  As you read the scroll labelled FIULOFEMUGE, it crumbles to dust.  It is a scroll of identify. _You don't currently have any unidentified items.^i^i~^i^iai _No target in view!diˊ3di\dididi$ _diudidi,didi<di,didildi,diǹdidi,di)di,diVV _You now have 6 gold pieces.di{3didi|di/,diZdi^di,dididi,di didiH5# ##..# .# ###...## .# ....#..# .#### .. ....##.###..... .. ....##.....# .# ....#######J# .#.# .##...........#.# ......#>.|....[@$# ....#...........### di#####........# . >..# #........# ...# #........#.....# #............... J   endoplasm (asleep)# #?..............## #...[....#...... ).# ##########......di0610.0)di% @.JJdi ,9.1 (11didi? di,W_An endoplasm comes into view.hirv #..# .#  ##..# .# #. ##...## .# ... #..# .#### =.. ##.###..... #.. ##.....# #.# ##....#######.# ............#J# ##...........#@# ..#>.|....[.$# ...........### ..#####........# .# #..# ...# #..#..... # #........ #?........ .## #...[....hiP=70.1 (1.0)hi _Found a silver ring. The endoplasm barely misses you.ii _An endoplasm comes into view.Found a silver ring. The endoplasm barely misses you.  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm hits you but does no damage.  The endoplasm freezes you.ii^6----1.6 (1.5ii"ii % _You are frozen.jiM}%  ji}You slash the endoplasm!ji1.jiS----412.9 (1.3ji\jiM _You kill the endoplasm!pi ZpiJ`{Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn) Scrolls (go to first with ?)e - a scroll of identify Potions (go to first with !)d - 2 potions of mightsiT d - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. siЪStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ui: ui= ui  #..# .#nicpiccc the Shield-Bearer##..# .# #...Mountain Dwarf ##...## .# ...Health: 16/19 ====================---- ...#..# .#### =..Magic: 1/1======================== ...##.###..... #..AC: 6Str: 18 ...##.....# #.#EV: 8Int: 8 ...##....#######.#SH: 4ui Dex: 9 ...............#.#XL:  1 Next: 41% Place: Dungeon:1 ..##...........#@#Noise: =--------  Time: 72.9 (0.0) ......#>.|....[.$#a) +0 war axe ...#...........###Nothing quivered ..#####........# .Might ..# #........# ... ..# #........#..... ..# #............... uid v..# #?.............. .## #...[....#......The endoplasm is lightly wounded.  The endoplasm hits you but does no damage.  The endoplasm freezes you. ui _You are frozen.  You slash the endoplasm! _You kill the endoplasm!ui ui4 `7=-3.9 (1ui ui e _You feel very mighty all of a sudden.yi ##... ##...##... ...#..# .#### =#.###..... #....# #.#######............##...............#>.|....[.yi5/#...........#######.# ..Might ....... .# ##########......yiU-4yiyi@5.9 (2yi yif> _You now have 19 gold pieces (gained 13).{iA3{iFI{iJ|i I|iW i3i{i?i 3i i i3L F# ##..# .# #...#...## .# ....#..# .#### =...##.###..... #...##.....# #.#.##....#######.#..#.#.##.#.#iL F.#>.|....[@.#.#.###.#####..# . iL >..# #........# ....# #.......iL a.#......# #........iL o..# #?.......iM . ..## #...[....#...... ).# #......iW @6.9 (1i[a i{c i!f.# ##..# .# #... .###...## .# ....#..# .#### =...##.###..... #...##.....# #.#.##....#######.#.#.#.##.#.#.#>.|....@..#.#.###.#####.# . .>..# #.# ....# #.#......# #........i"].# #?.........## #...[....#...... .).# #......i/W=7i8i;O _You see here a +0 helmet.i?} =#.# ##..# .# #... ..###...## .# ....#..# .#### =...##.###..... #...##.....# #.#.##....#.#i} .#.#.##.#.#.#>.|...@[..#.#.###.#####.# . .i} \.>..# #i~ .# ....# #.#......# #i(~ I........# iG~ #?........## #...[....#i~ ...... ..).# #......i i3 58=iW %8 _i iǓ i^.#.# ##..# .# #....###...## .# ....#..# .#### =...##.###..... #...##.....# #.#.##....#.#.#.#.##.#.#.#>.|..@.[..#.#.###iiR.#####.# ..>..# #.# ... ......# #.#..... ......# #........# #?........## #...[....#...... ...).# #......ii4%9iii #.#.# ##..# .# #... ♣...###...## .# ... ♣.#..# .#### =.. ♣.##.###..... #.. ♣.##.....# #.# ♣.##....#.#i j.#.# ♣......##.#.# ♣.#>.|.@..[..# ♣.#.###.#####.# ..>..# #ik .# ... .# #.#..... .# #....... .# #?...... ......## #...[....#...... ....).# #......iU i &80i iK iwO #.#.# ##..# .# #...♣...###...## .# ... .♣.#..# .#### =.. .♣.##.###..... #.. .♣.##.....# #.# .♣.##....#.#.#.# .♣......##.#.# <♣.#>.|@...[..#i♣.#.###.#####.# ..>..# #.# ... .# #.#......# #........# #?...... .## #...[....#...... .....).# #......ii,%1i/i$!i_ #.#.# ##..# .# #...♣...###...## .# ... ..♣.#..# .#### =.. P.♣.##.###..... #.. P.♣.##.....# #.# P.♣.##....#.# P.#.# ..♣......##.#.# .<♣.#>.@....[..#♣.#.###.#####.# ..>..# #.# ... .# #.#..... .# #.......# #?......## #...[....#..... ......).# #......i[m9===2ir _You see here a staff of air.i9 #.#.# ##..# .# #...i♣...###...## .# ....♣.#..# .#### =.. PP.♣.##.###..... #.. i~P.♣.......##.....# #.# ~P.♣i.##....#.# ~P.#.# iP..♣......##.#.# ..<♣iJ.#>@|....[..#♣.#ivR.### #.#####i.# . #......>..# #i.# ... #.# #i.#..... #.# #...... #.# #?i...... #.## #...[....#...... .).# #......iDi,3 _iii . ♣♣♣♣...###...##... ...♣.......#..# .#### = PP#.###..... # ~..##.....# #.#.##....#######.................... P..♣##. ..<.....#>.|....[. ♣♣♣#....@......## #...##### .>..# .....##########......i ;4ib i i? ...♣.......#..# .#### = PP#.###..... # ~..##.....# #.#ib?.#######.................... P..♣......##.. ..<i?....#>.|....[. ♣♣♣..#...........## i?K#...##### .i?o>..# ...i @9.........i+@"#####i KiK%5iTimYiǚ  PP#.###..... # ~..##.....# #.#.##....#######.................... P..♣##. ..<.....#>.|....[. ♣♣♣..#...........## #...##### .>..# i_ ............?i X==6i= i۰ i&e^ ~....# #.#..##....#######.................... P..♣## ..<iye....#>.|....[. ♣♣♣#...........## #...##### .>..# ...ieV.........?ie## #...[....#i%r;7izil|iL ######.............. P..♣##.. ..<....#>.|....[. ♣♣♣#...........## #...##### .>..# ............i׼?## #...[....#Might i;8iii ............. P..♣##. ..<....#>.|....[. ♣♣♣#...........## #...##### .>..# ............?## #...[....# .).# #########Might iϪi2%9iii:≈~P.#.# PP..♣......##...#.#.<♣.#>.|....[..#♣.#...###  #.#####.# .  #......>..# #.# ...  #.# #.#.....  #.# #.  #.# #. i; #.## #...[....#......  .).# #...... ......  #####iCiC&90i=NiUiV*1.9 (2i\i_c _g - a scroll labelled XORPHO OCUCKAib3ii~i}3ii i;c P..♣###.# ..<♣....#>.|....[..# ♣♣♣♣.#...........### #.........###### . #......>..# #.# ... #...# #.#..... #.# #.. #.# #.ic  #.## #.@.[....# .......).# ##########......  ...... ##### i}l @2.9 (1iބ i3ii3 P..♣......##.#.#.<♣.#>.|....[..#♣.#...###  #.#####.# .  #......>..# #.# ...  #.# #.#.....  #.# #.  #.# #.  #.## #@..[....#......  .).# #...... ...... #####3i9 i; i3iBiIi3iij*3i,i/iB0io4iIIi[Ji4NisQ,iTiGW,i XiZ,i\i{pis,iv,ikxizizi|i~iiiBi7 106.9 (13.0) _You start waiting.7.9 (14 _You feel a little less mighty now.i4iiio4iqxiyi3i!i(Bi*,i,i/,iS4iK7,i 9i;,ic<i=,i>iI@,iRCiE,i.GiI,i KiM,i!Oi\QiQiYSiV,iWiZ,i)\i ^,i_iUb,ieiVhihiji8m,i8oiXqiritiow,i{Bi:i,iiioi{i,ii&,ii,iei,i{i,iis,iըi@,ii,ii,iiY,ii,ii3,i>i,iKii-ii,ii,,iKi<,ii,i#i i i- i,iiL,iiiiiiiiJipi>!i#i#i%i'i'iq*i-,iY1i3i4in5i7,i9i;i8?i7Ai8D,iEi"K,i#MiO,ibQiiS,iUiW,iwYi\,i3^i0a,i3cie,igii,i%lio,iqqizt,ioviy,i{ib,iiBi,iiR,i)i,ii},ii,i+i,iiW,iiܬ,iJi,ii ,iJi`,i޸i,iϼi,igij,ii,ii,iiP,ii,ii,iik,i3i,ii,ii",iiW,ii,ibie,iBi ,ii,iPi i i i\,i<i,ii,ii,i)!i;) 206.9 (99 _You start waiting.7.9 (10i) 0.0) i/i_1# _Done waiting.i?..♣......##.#.# <♣.#>.|....[..# .#...### #.#####.# . #......>..# #.# ... #.# #.i#..... #.# #. #.# #. #.## #.@.[....#...... .).# #ig...... ...... i7i18.0)iii..♣......##.#.# <♣..#>.|....[..# .#...### .#####.# . ......>..# #.# ... .# #.#..... .# #. .# #. .## #..@[....#...... ).# #...... ...... 9ii1i ♣......##.#.# <♣..#>.|....[..# .#...### #####.i5 # . >..# #.# .... # #.#..... # #.ii [ # #. i ## #...@....#...... ).# #...... i 8...... i i '10i iC W _You see here a +0 leather armour.ig+♣......##.#.# ♣..#>.|....[..# .#...### #####.# . . >..# #.# .... # #.#..... # #. # #. ## #...[@...#...... ).# #...... ih8...... ipi;q-1 _ixiziw ......##.#.# ..#>.|....[..# .#...### ######.# ... >..# #.# .... # #.#..... # #. # #. i? r## #...[.@..#...... ).# #...... ...... i> <2i1" i# ic##.#.# #>.|....[..# #.##########.# .... >..# #.#..... # #.#..... # #. # #. ## #...[..@.#...... ).# #...... ...... if<3i=ii##.#.# #>.|....[..# #.#########.#..>..# #.#.# #.#.# #.i # #. ## #...[...@#...... ).# #...... ...... iSi4i1iGiv4i~iDiO4 i4 i`< iX> i/M..##...........#...#>.|....[..# iC.#...######...####. .>#.iI....@.......iS..## #...[....#...... .).# ##########............i*###i)$il%&5iG,i/i/*#.# ##.#.# #>.|....[..# #.########.#.. >..# #.#.# #.#.# #.# #.## #...[....#. ).# ##.....####iX2<6i:i;iw#.# ##...#.# #>.|....[..# #..#######..#. ..# #.#.# #.#.# #.# #. .## #...[....#. .# ###.#.##iì&7imi؊iQ} F#.# ##...........#.# #>.|....[..# #....######........#.## #..#.## #.i} #.## #.## #.# ## #...[....#.# # ####.#i~ N#.##i iP 8i͓ iҕ i#.# ##.#.# #>.|....[..# #.....# #####........#.# # #..#.# # #.#.# # #.# # #.#  #...[....#.#  ##########.# imi9iFi?i2Q.#.# .##.#.#.#>.|....[..# ..#.....# .#####........#.# .# #..#.# .# #.#i.# .# #.# .# #.## #...[....#.# # ##########.# iv #.#  i(#ib=20iiHi m.#.# ..##...........#.#.#>.|....[..#.#....# ..#####........#.# ..# #..#.# ..# #.#.# .ik Q.# #.# ..# #.# .## #...[....#.# .# ####.# #.# #i i 1i  i iK .#.#.##...#.#.#>.|....[..#.#..##i .#####..#.# >..# #.#i 3.#.# #i֑ 9.#.#i k.# #.#.# #.# .i1 .## #...[....#.# iU \).# ###.#ix ' #i 1.# #iȒ ##iM i &2i, i> i-#.#.#iT..##.#.#.#>.|....[..#i/ .#iS.###.#####.#..# .>..# #.#.#.# #.#.#.# #.#.# #.#.## #...[....#.# .).# ##..# #....# #######3i WM##....######..##...........#...#>.|....[..# .#...######## ....####.. .>.#.........## #...[....#. .).# ##########........#.i)##iU<4iiiW 3M.# ##....######..##...........#...#>.|....[..# .#...######## ....####..... .>......#............. ...## #...[....#........#.if( i( &5i1 i^4 i [M###..... #...# ###....######..##...........#...#>.|....[..# .#...######## ....#### .>#............ i ....# #.................#.........#i Y6iM..# .#### =###..... #....# ###....#######.#...###...........#....#>.|....[..# .#...######## ....#### .i>(># ....# #.................#......####i3<7i;i=ix3M###...## .# ...# .#### =###..... #....# #.###....#######...###...........#.#...#>.|....[..# .#...######## ....#### .> ....# #........#........#....iH;<8i{CilIiM ##..# #... .###...## .# ...# .#### =###..... #....# #.###....#######.#...##...........#...#>.|....@..# .#...######## ....#### .>..# #........#........##########9ii`O _You see here a +0 helmet.iG # ##..# .# #... ###...## .# ... #..# .#### =.. ##.###..... #.. ##.....# #.# ##....#######.# #.# ##.#.# #>.|....[@.# #.#### #####.#.i" E# >..# #.## #.## #..# #..## #...[....# i( i .30 _i i! i ##..# .# #... ...## .# ... #..# .#### =.. ##.###..... #.. ##.....# #.# ##....#######.# .#.# ##.#.# #>.|....[.@# #.#### #####..#.# ..# #........# #........# #........# #........## #...[.... i i&1iJi iM   ##..# #... iF##...## .# ...# .#### =###..... #...# ##....######.............##...........#...#>.|....[..# i.#....######### ..#####........#........#.i.......ii}&2iii cM..  .  ##..# #... ##...## .# ......# .#### =###..... #...# ##....######..##...........#...#>.|....[..# ...#...........##########.......iQ 1.......i  i2 3i i inM..#..... .# ..#  ##..# ##..... ##...## .# .......# .#### =...###..... #...# ##....######..##...........# ......#>.|....[..#...........iyiz&4iyi7iw/M.###.......#.....   #  ##..# ##.....# ##...## .# #......#..# .#### =.....####..... #.....#.# ##....######.. ..##...........#.#i<5i=i_iM #####.###.....#####..#.....    ##..# # ##...## .# ##...# .####.=###..... #@....#.# #.#######....###### iSX...............#.#i<6iӠiJijM  #####  .###.....#####..#.....    ##..#  ## ##...## .# ##.iZk..# .####.=###......#......#### #.##### ...##....#######.#iG|Y7i6 ##### . .###..... ####### # ..#... #.....# # #.... #.....# # #..# .# #.....# # ##..# .# ##.....#i#...## .# ##......#.#..# .####.@.....#.##.###......#.....#.##.....######.#####.##....#######.#.#.#.##.#.#.#>.|....[..#.#.#### ...#####i<&.#.#ii&8iVioi+9.9 (2ii3 _h - a +6 ring of intelligenceii8Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn)h - a +6 ring of intelligence Scrolls (go to first with ?)e - a scroll of identify  g - a scroll labelled XORPHO OCUCKA Potions (go to first with !)i+d - a potion of mightih - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.iqi^i+nicpiccc the Shield-Bearer#####Mountain Dwarf . .###..... #######Health: 19/19 ======================== # ..#...#.....#Magic: 1/1======================== # #....#.....#AC: 6Str: 18 # #..# .# #.....#EV: 8Int: 14 # ##..# .# ##.....#SH: 4Dex: 9 ###...## .# ##......#XL:  1 Next: 41% Place: Dungeon:1 ....#..# .####.@.....#Noise: ---------  Time: 239.9 (0.0) ....##.###......#.....#a) +0 war axe ....##.....######.[i40m#####Nothing quivered ....##....#######.# ................#.# ...##...........#.# .......#>.|....[..# ....#...........########## ...#####........#........# _You start waiting. _Done waiting. _You see here a +0 leather armour. _You see here a +0 helmet. _h - a +6 ring of intelligence  You feel clever.iD40.4 (0.5iif _Done waiting.leather armour. _You see here a +0 helmet. _h - a +6 ring of intelligence  You feel clever. iB_h - a +6 ring of intelligence (worn)iy  . ##### .. .###..... ####### .# ..#... #.....# .# #.... #.....# .# #..# .# #.....# .# ##..# .# ##.....# .###...## .# ##......#.#..# .####.#.##.###......#.....#.##.....######.#####.##....#.#.#.#.##.#.#.#>.|....[..#.#.### ....#####.#.#ig C1.4 (1.0it i. i*Y .##### .. .###..... ######## ..#... .....#.... .# .# #.#####...##iY##.....#..# #.####.#.###.....@#.....#....######.#####..#######.# .>..# #........#........#i-c<2igihi`j. #####. .###..... ####### #.# ..#... #.....# #.# #.... #.....# #.# #..# .# #.....# #.# ##..# .# ##.....# ..###...## .# ##......#.#..# #.####.#.##.###....@.#.....#i .##.....######.#####.##....#.# .#.# .....##.#.# .#>.|....[..# ......#.# .....#####.#.# ..>..# #.#.#i<3iii .. #####  ... .###..... #######  #.# ..#... #.....# ##.# #.... #.....# .#.# #..# .# #.....# .#.# ##..# .# ##.....#.###...## .# ##......#i/#.#..# #.####.#.##.###...@..#.....#.##.....######.#####.##....#.#..#.# ......##.#.# .#>.|....[..# .#.i# ......#####.#.# ...>..# #iӋ&.#.#i,it4ilici$"  .. ##### ... .###..... # # #.# ..#... #.....# .##.# #.... #.....# ..#.# #..# .# #.....# #.#.# ##..# .# ##.....# ♣...###...## #.# ##......# ♣.#..# #.####.# ♣i" ).##.###..@...#.....# ♣.##.....######.##### ♣.##....#.#...i" \.#.# ♣......##....#.# ♣i# ..#>.|....[..# ♣.#i,# =..# iT# .#####.#.# i# ....>..# #.#.#i[- <5i8 i': i2 .. ##### . ... .###..... # .# #.# ..#..... #.....# ..##.# #.... .. #.....# #..#.# #..# #.# #.....#  #.#.# ##..# #.# ##.....#♣...###...## #.# ##......# .♣.#..# #.####.# .♣i(.##.###.@....#.....# .♣.##.....######.##### .♣.##....#######.#........#.# .♣......##.....#.# <♣.#>.|....[..#♣.#....#.#####.#.# .....>..# #i&.#.#iiJ&6iiikI  .. ##### #. ... .###...... # #.# #.# ..#...... #.....# #..##.# #.... ... #.....#  #..#.# #..# #.# #.....# #.#.# ##..# #.# ##.....#♣...###...## #.# ##......# ..♣.#..# #.####iJ.# P.♣.##.###@.....#.....# P.♣.##.....######.##### P.♣.##....#######.# P.......#.# ..♣......##...........#.# iQJM.<♣.#>.|....[..#♣.#...........#.#####.iJ.......#.# ......>..# #.#.#i(S<7i;ni M  .. #######  ... .######## #.# ..#... #..#.. ...  #..#.#   #.#.# ##..#  ## i) ♣♣♣...###...## #.# ##.. ...# #@####..#.###......#.....#.....######.##### P.♣.......##....#######.#....##....####..i1 <8i i  iM  .. #######  ... .###....... ####### #.# ..#... #..#.. ...  #..#.#   #.#.# ##..#  ## ♣♣♣...###...## #@# ## ...# #.####..###......#..... 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P.♣.......##.###......#.....##i V.#>.i i< '50i i, iI M  .. ############  ... .###..........####### #.# ..#..........# #..##.# #............##..#.#   #.#.# ##..#  ## ♣♣♣...###...## #.# ## i ..♣.......#..# #.####.......#..i <1i i! i5M  .. ############  ... .######## #.# ..# i#..##.# #......@.....##..#.# #..####.######  #.#.# ##..#  ## i♣♣♣...###...## #.# ##......#.ii&2i}iSii F .. #  #. ... .###.#######  #.# #.# ...#.#.....#  #..##.# #.#.....#i  #..#.# #..####.######.....# #.#.# ##..# #.# ##.....#♣...###...## i #.# ##......#.♣.#..# #.####.# PP.♣.##.###......#.....# ~P.♣.##.....######.##### ~P.♣.##....#######.# ~P.#.#i iV i &3i iv i .. # #. .....###.# #.# #.##...#.#.....# #..##.# #.#.....# #..#.# #..####.######.....# #.#.# ##..# #.# ##.....#♣...###...## #.# ##......#.♣.#..# #.####.#P.♣.##.###......#.....# ~~P.♣.##.....######.##### ß~P.♣.##....#######.# ≈~P.#.#iUi4iii;~ ... # #. .....###.# #.# #.##...#.#.....# #..##.# #.#.....# #..#.# #..####.######.....# #.#.# ##..# #.# ##.....#♣...###...## #.# ##......#.♣.......#..# #.####.#P.♣....i<...##.###......#.....#~P.♣.......##.....######.##### ~ß~P.♣.##....#.# ~≈~P.#.#ix@<5iJEiJGiq. .... # #. .....###.# #.# #.##...#.#.....# #..##.# #.#.....#iҋ #..#.# #..####.######.....# #.#.# ##..# #.# ##.....#♣...###...## #.# ##......#.♣.......#..# #.####.#P.♣.......#iY#.###......#.....# P~~~P.♣.......##.....######.##### P~ß~P.♣.......##....#.# P~≈~P.#.#ii&6i}ici ..... .... ## #. .....###. #.# #.##...#.#..... #..##.# #.#..... #..#.# #..####.######..... #.#.# ##..# #.# ##.....♣...###...## #.# ##.......♣.......#..# #.####. .PPPPP.♣.......##.###......#..... .P~~~P.♣.......##.....######. .P~ß~P.♣.......##....#.# .P~≈~P.#.#i i$ 7i i ix5+###.S.....# #### #. .....###.i5. #.# #.##...#.# #..##.# #.# #..#.# #..####.######i5 #.#.# ##..# #.# ##i6♣...###...## #.# ## ♣if6.♣.......#..# #.#### ♣.PPPPP.♣.......##.###......#S   ball python (constriction, asleep) ♣.P~~~P.♣.......##.....######. ♣.P~ß~P.♣.......##..i7N..#.# ♣.P~≈~P.#.#i<m  A ball python comes into view.iB`.SS)iC&8i^IiL5 _The ball python hisses angrily.i###. S .ik .....# ############  ......###..........###### #.##..@#......#..##.####............#..#.# #..####.#### #.#.# ##..# i ##♣♣♣♣♣♣♣♣...###...## #.# ##iB.......#..# #.####......igvPPP..##.###......#....~i....###i6ß~P.♣##....######ivi&9i8ii\ d###...#....#....S#.....# # #.#......###i . #.# #.##.@.#.# #..##.####.# #..#.# #..####.######i  #.#.# ##..# #.# ##  ♣...###...## #.# ##  ♣i .♣.......#..# #.####S   ball python (constriction) iD ♣.PPPPP.♣.......##.###......#  ♣.P~~~P.♣.......##.....######. i ` ♣.P~ß~P.♣.##....#.#i_ i iT F.Si i 60i i6 iwK\...#####...iK7 #..... #..... #.....## # #.#.....S###.iLt #.# #.##@..#.# #..##.####.# #..#.# #..####.######i;LV #.#.# ##..# #.# ## ♣...###...## #.# ## ♣i^Lo.♣.#..# #.#### ♣.PPPPP.♣iLH.##.###......# ♣.P~~~P.♣iLV.##.....######.  ♣.P~ß~P.♣.##....iL #.#iT%  iU^The ball python closely misses you. The ball python grabs you.ihU>-1 =iUA1Constr i\ i!]Y_The ball python constricts you.iuV  You closely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you. You block the ball python's attack.i W[8--2.9 (1.5i`u _The ball python constricts you.iF9=  You hit the ball python.i@i.iCe-- 8 504.2 (1.3iwHiUO _You kill the ball python!i+M## .#####.. ## ############ #.....@########.##...#....#..##.####............#..#.# #..####.######....# ..#9==-50i'iVi? #### ..##.#####.. .. #.....# #.....#iӌ #.....## # #.#....@.###. #.###.##...#.#i #..##.####......# #..#.# #..####.######iJV #.#.# ##..# #.# ## ♣...###...## #.# ## ♣iw<.♣.#..# #.####i  ♣.PPPPP.♣.##.###......# ♣.P~~~P.♣.##.....######.iؖV-6iBii F# ### #g ..## #.#####... . #.....# #.....# #.....## #i  #.#...@..###. #.###.##...#.# #..##.####.# #..#.# #..####.###### #.#.# ##..# #.# ##i \ ♣...###...## #.# ##. g   hobgoblin (asleep) ♣.♣.......#..# #.####.. ♣.PPPPP.♣.......##.###......# ♣.P~~~P.♣.##.....######i- k  A hobgoblin comes into view.iR `.ggi /==7i i> + _The hobgoblin shouts!i{  # ### #. ..### #g#####... .. #.....# #.....#iG{  #.....##  #.#..@...###. #.###.##...#. #..##.####in{ .i{ [ #..#.# #..####. #.#.# ##..# #.#  i{ ♣...###...## #.# ## ♣i{ .♣.......#..# #.#### ♣.PPPPP.♣.......##.###...... ♣.P~~~P.♣.##.....i | ic~ i J.gij /--8iR iW irC # ### #. ..#### #.#####.... .g....... #.....# #.....# #.....##  #.#.@....### #.###.##...# #..##.####. #..#.# #..####. #.#.# ##..# #.# ♣...###...## #.#  ♣.♣.......#..# #.#### ♣.PPPPP.♣.......##.###i2X ♣.P~~~P.♣.##.....iHiF.g==--9iii$eb # ###ie #. ..#### #.#####.... .. #g....# #.....# #.....## ie #.#@.....### #.###.##...# #..##.####. #..#.# #..####. #.#.# ##..# #.# i f♣...###...## #.#  ♣.♣.......#..# #.iBf ♣.PPPPP.♣.......##.### ♣.P~~~P.♣.##.....iji9nF.gin'70i+tisvi&# ### #. ..#### #.#####.... .. #.....# #g....# #.....## ##.#.@....###.#.###.##...#.#..##.####..#..#.# #..####.##.#.#♣...###...## #.# #♣.♣.......#..# #.#♣.PPPPP.♣.......##.###.♣.P~~~P.♣.##.....#i'i.r.gr   rat (wandering)1i3i=6V _A rat comes into view.i \  The rat squeaks loudly.  You slash the hobgoblin!i i i .r.r   rati @66===2.6 (1.4i i M _You kill the hobgoblin!iM# ### #. ..#####.#####......r.......  ## ##########......######.##...#iT#..##.####............r   rat..iiF.riF6---30iii # ### #. ..#### #.#####..... ... #r....# #.....# #@....##  #.#......### #.###.##...# #..##.#### #..#.# #..####. #.#.# ##..# #.# i♣...###...## #.# ♣.♣.......#..# #. ♣.PPPPP.♣.##.###iiF.ri:B---4iii K=6.1 (1.5i i _You closely miss the rat. The rat barely misses you.i(7  You slash the rat!i%1i.i41757.6i:i/<G _You kill the rat!i]M# ### #. ..#####.#####...............iu  ## #########......###.###.##...#........#. #i J-80iii^# ### #. ..#### #.#####..... ..#.....# #.@...# #.....## #i#.#......###.#.###.##...#.#..##.####.#..#.# #..####.##.#.# ##..# #.# ♣...###...## #.# #♣.♣.i\E#..# #.#i V-9ii-i8# ### #. ..###.#####.... #.....# #..@..# #.....## ##.#......###.#.###.##...#.#..##.####.#..#.# #..####.##.#.# ##..# #.# #♣...###...## #.# #♣.♣.#..# #.####.i?i@ 80iCiFio9 # ### #. ..##### ##.#####...... #... #.....# #...@.# #.....## ##.#......###.##.###.##...#.##..##.####....##..#.# #..####.#iT: #.#.# ##..# #.# #♣...###...## #.# ##.♣.♣.#..# #.####.iwA iA 1iVF i>H i'M# ###  #. ..#######.#####.......#............r. ## ############.#......###..........#..r   rat (asleep)#..#ie  A rat comes into view.ijr.ri=/==2iEiX? _The rat squeaks loudly. You hear a shout!it.M ###  #. ..#######.#####.....#......@....r.....######.....## ############r   rat...#.# ##..#i ii$&r..gg   goblinr   rati&/--3i+i1u _A goblin comes into view. It is wielding a +0 dagger.i$viy# #### #. ..###.#####.#.r..g....#.....##.....# #.#......###.##.###.##...#.#.#..##.####.#.#..#.# #..####.######.#.#.# ##..# #.# ##.r..g.--4i9 % # #### #. ..# ##.#####i . #.r..g.. ...#.....# #.....#  #.....## # #.#......###. #.###.##...#.# #..##.####.# #..#.# #..####.###### #.#.# ##..# #.# ##i6& 7r..g.i0) &5i1 iA4 iC[R # #### #. ..# ##.#####. #.r..g....#.....## #.....# #.....##  #.#......###. #.###.##...#. #..##.####.. #..#.# #..####. #.#.# ##..# #.# iJ],iwrzr..g.6i R# #####. ..#########.#####...............r..g....#..@..########   # ###########ib #..###..........##.##....##.####.. #..#.# #..####.##### #.#.# ##..# #.# ♣♣♣♣♣♣♣♣♣...###...###i3 i iP K..g.riӭ &7iӴ iP i*m  You hit the rat.g.†icp>83=9.0 (1.4ixi{G _You kill the rat!i# #### #. ..# ##.#####. #.g...... ....#...@.####### # #.....# #.....## #i#.#......###.##.###.##...#.##..##.####...##..#.# #..####.##.#.# ##..# #.# #♣...###...## #.# ##.ii. \.g-900i=+ _You see here a rat corpse.ivWa=1.5 (1.5iyZ} _You completely miss the goblin. The goblin hits you but does no damage.iu:  You slash the goblin!i"e)i'6912.9 (1.4iNi;J _You kill the goblin!i, N# #### #. ..# ##.#####. #. i'- ....#...†@####### # #.....# #.....## # #.#......###.##.###.##...#.#.#..##.####..#.i- #..#.# #..####.######.#.#.# ##..# #.# ##.♣...###...## #.# ##.i_: J-30i? iE  Things that are here: _a +0 dagger; a goblin corpseiQM ####  #. ..########.##### #.......@...........#...†)#########.....## ##############.-4 _ioi/i3tOM#..######  #.......########.##### #...................#...†)######## #.....##.izi9{&5iiitnM######  #......@########.##### #...................#...†)########.# #.###6iJ #..###### #.####### ##.#####. #........ ....#...†)# # #.....# #.....## # #.#......###. #.###.##...#.# #..##.####.#7i # #..###### #.####### ##.#####. #... ....#...†)### # #.....# #.....##  #.#......###. #.###.##...#. #..##.####.i <8i^#i,i  ## #..###### #.####### ##.#####. #........ ....#...†)###### iH 8 # #.....# #.....##  #.#......### #.###.##...# #..##.####i <9i i4 i~ ### #..###### #.####### ##.#####. #........ ....#...†)###i .###### #.....# #.....##  #.#......### #.###.##...# #..##.####ii!300i@iioP #### #..###### #.####### ##.#####.idp* #........ ....#...†)# ####.#.....#..#.....##  #.#......### #.###.##...# #..##.####iP}<1ii  #### #..###### #.####### ##.#####. #.... ....#i6 ...†)# ####.#.....# ..#.....##  #.#......### #.###.##...# #..##.####i9 i &2i i i ####..######.....#########@#####........#...........#...†)########...#..#...#..##.##..#.# #..####.# i<3i ixi ####..######.....#########.#####........#.@...............#...†)#########.####.#.....# ...i&.#.###.#.#.# ##..# #.# i <4i iiĐ ####..######.....#########.#####........ij..####..............@#...†)#########.####.#.....# ...#Nothing quivered#iW...#.#♣♣♣♣♣♣♣♣♣...###...## #.#ivD ii&5i[iAi\ v #### #..###### #.......# ##.#####.>..####..#...†)#.##.####.#.....# ..#.....##  ##.#......### #.###.##...# #..##.#### ##..#.# #..####. #.#.# ##..# #. ♣...###...## #.ib <6ikh igk ; _Found a stone staircase leading down.ip3 #### #..###### #.......#. ##.#####.[>..####.#.#...†)#.##.####.#.....# ..#.....##  ##.#......###iq #.###.##...# #..##.#### ##..#.# #..#### #.#.# ##..# # ♣...###...## #i@yiy7i~i- _Found a leather armour.i4&  #### #..###### #.......#.# ##.#####.#[>..####. #.#...†)#.##.####.#.....## ..#.....##  ##.#......### #.###.##...# #..##.#### ##..#.# #..### #.#.# ##..# ♣...###...##i{, i, 8i2 id4 i{ #### #..######$ #........## ##.##### #[>..#### #.#...†)i|.##.####.#.....## #. ..#.....## ## ##.#......### #.###.##...# #..##.####....i2|  ##..#.# #..## iS| #.#.# ##..#  is|\♣...###...## i<9iip* _Found 6 gold pieces.iD ##### #..######.$# #.#...### ##.##### #[>..#### #.#...†).##.####.#.....### #.. ..#.....##  ###.##.#......###.##.###.##...###..##.#### ##..#.# #..i #.#.# ##..# ♣...###...i=10iiSi#VH ##### #..######.$# #. #...#### ##.##### #[>..#### #.#...†)i~V.##.####.#.....### #... ..#.....##  ###.##.#......### .##.###.##...#iV" ##..##.#### ##..#.# #.. #.#.# ##.. ♣...###...iVifR1ithi ##### #..######.$## #. #...#### ##.##### #[>..#### #.#...†).##.####.#.....#.###### #... ..#.....##  ###.##.#...... .##.###.##... ##..##.#### ##..#.# # #.#.# ## i)0♣...###iIi2iii  #### #### #..###### ...$## #. #...#### ##.##### #[>..#### #.#...†).##.####.#.....#.########... ..#.....## ###.##.#...... .##.###.## ##..##.#### ##..#.# # #.#.# ## ♣...###i <3i i i# ########..######...$##.....## #...#### ##.#####... #[>..####.......#.#####.........#...†)##.......@##.####.#.....# ########... .# ###.##.♣.......♣....... ii&4i>ii; #### #### #..###### ...$## #. #...#### ##.##### #[>..#####.#####.#...†).##.####.#.....##..##... ..#..... ###.##.#...... .##.###.## ##..##. ##..#.#  #.#.#  ♣...### ♣.♣5iii0 #### #### #.. ...$## #. #...#### ##.##### #[>..#####.#####.#...†).##.####.#......#..##... ..#..... ###.##.# .##.###.## ##..##. ##..#.#iݞ #.#.#  ♣... ♣.♣i3<6iجii 9 #### #### #.. ...$## # #...#### ##.##### #[>..####.###.#####.#...†.##.####.#.#..##... ..##ic q ###.##.# .##.###. ##..##. ##..#.# #.#.# ♣... ♣.♣iw iյ 7i iݽ i1'6 #### #### #.. ...$## # #...#### ##.# #[>..####.###.#####i'Y.#....##.####.#.#..##... ..# #. ###.##.##.i'u .##.###... ##..##...i'Y ##..#.# #.#.i'7 ♣...i (J ♣.♣i/<8i(6i7i{O ######### #..#...$## ##. #...#### ##. #. #[>..####.###.#####.#.##.####.#.#..##... ..#. #.# ###.##.# #.. .##.### ... ##..## .... ##..#.##. #.##. ♣ ♣.♣ii9iii?  #### ##### #.. #...$## # #.##...#### ##.# #.# #[>..#####...###.#####.##.##.####.##....#..##... ..##.. #.## ###.##.## #.. .##. ...# ##.. .... ##.. .##.. #. #.. ♣ ♣.♣i\ Z20ioM ####### #..$## #... #.##...#### ##.### #.# #[>..####...#...###@#####.................##.####..#..########... .#... #.#####.##.#..... . ..##..i<1i\iiM ####### #..$## #... #.##...#### ##.## #@# #[>..####...#...###.#####........#.............##.####iS#....#..########... ..#.#...#.. .. ....##..ii[&2iiE 0M ######## #..$## #... i #@##...#### ##.## #.# #[>..####...###.#####........#.............##.####.#.#..##..iO i i 3i iչ i(M ######## #i,)..$## #... #.##...#### ##.## #.# #[>..####...iU)#...###.#####.........#.#i).#i/i/&4iH5i;7i!##### ###### #..##.@.$## #.i\#.##...#### ##.## #.# #[>..####.#...###.#####..#.#.............##.####.#.#....#..##... ..#.i#... #.## ###.##.#.#.. #.. .##.#iПr.. ...# ##..#i?i&5iجiɮiq#### ###### #..##..@$## #.#.##...#### ##.## #.# ##[>..####.#...###.#####.is#.#.............##.####.#.#....#..#... ..#.#... #.## ###.##.#.#.. #.. .##.###... ...# ##..##.iiOi6i&iid> :#### ###### #..##...@## #.#.##...#### ##.## #.####[>..####.#...###.#####.#...†#..##.####.#.#....#..########... ..#.i> 4#... #.## ###.##.#.#.. #.. .##.###.#.. ...# ##..##.#iF <7iM iY iY iZ $8.9 (2i^ ik = _You now have 25 gold pieces (gained 6).i5 ##########..####....###....#.##@..#### ##.###### #.####[>..####.......iF6 ...###.#####.........#...†.#. ....##..#.# ic@i@+9.9 (1iHiJi{#### ###### #..##....### #.#.##.@.#### ##.#####.# #.####[>..####.#...###.#####.#...†)#.iu.##.####.#.#....#..########... ..#.#... #.## ###.##.#.....#.. #.. .##.###.##.. ...# ##..##.##. .... ##..#.#iŶ=30idi#i #### ###### #..##....### #.##.##..@#### ##.#####.# #.####[>..####.#...###.#####.#...†)##..##.####.#.....##....#..########... ..#.....##... #.## ###.##.#.#.. #.. .##.###.##... ...# ##..##.# iޗ iF &1iA i= iY ##########..#######....###.....#.##...#### ##.#####..####@>..####..........###.#####.........#...†)#Nothing quivered.# .##..#.#.# # ii&2i8iVW _You see here a +0 leather armour.i?X#### ###### #..###### #....### #.##.##...#### ##.#####.# #.####[@..####.#...###.#####.#...†)##...##.####.#.....# #....#..########... ..#.....##... #.## ###.##.#......##.. #.. .##.###.##... ...# ##..##.#. .... ##..#.# #.##.. #.#.# #3 _ _There is a stone staircase leading down here.iJQiް ##########..#######....###.....###.##...#### ##.#####...####[>..####..........###.#####@........#...†)##..........##.####.#.....# #..########... .#.###..♣♣♣♣♣♣♣♣♣...###. 4 _i  ##########..######....###.....####...#### ##.#####...###[>..####..........###.#####.........#...†)##.........@##.####.#.....# #..########... .i # #.## ###.##.♣.......♣....... i i 5i: im i1,S #### ###### #..###### #....### #. #.##...#### ##.#####is,- # #.####[>..#### #...###.#####.#...†)i,j #.##.####.#.....#i, #....#..##... ..#.....i, #... #.## ###.##.#...... #.. #..i- .##.###.## .. ...# ##..##. . ....i>-_ ##..#.#  .##..i\-v #.#.#  #.. iz-O♣...### ♣.♣i-i~5i5&6i;i=i #### ###### #.. #....### #. #.##...#### ##.##### # #.####[>..#### #...###.#####.#...†) #.##.####.#..... #....#..##... ..#..... #... #.## ###.##.# #.. #.. .##.###.## .. ...# ##..##. . .... ##..#.# .##.. #.#.#  #.. ♣... ♣.♣7iIiim o #### ###### #.. #....### # #.##...#### ##.##### # #.####[>..#### #...###.#####im ..#...† #.##.####.# #....#..##... ..#in  #... #.## ###.##.# #.. #..i$n  .##.###. .. ...# ##..##.iGn  . .... ##..#.# .##..ibn u #.#.# #.. i~n A♣... ♣in !.♣is <8ix i8z i  #### ###### #.. #....### # #.##...#### ##. # #.####[>..#### #...###.#####.#... #iS `.##.####.# #....#..##... ..# #... #.## ###.##.# #.. #.. .##.###. .. ...# ##..##. . .... ##..#. .##..i| u #.#. #.. i b♣... ♣.♣iz i 9i i3 i  #### ###### #.. #....### # #.##...#### ##.i  # #.####[>..#### #...###.#####.# #.##.####.# #....#..i D##... ..#i H #... #.## ###.##.# #.. #.. .##.###iA  .. ...# ##..## . ....ic  ##..# .##.. #.# #.. ♣ix 4 ♣.♣i i4 i_ it 40i i͍ i+%  #### ###### #.. #....### # #.##...#### ##.i%  # #.####[>..#### #...###.#####.# #.##.####.# #....#..##... ..# #... #.## ###.##.# #.. #..i% .##. .. ...# ##..i&  . .... ##.. .##.. #.i4& H #.. iV& _♣ ♣.♣i- i/. &1id3 it5 i{   ###### #.. #....### # #.##...#### ##. #. #.####[>..#### #...###.#####.# #i{ _.##.####.# #....#..#... ..# #... #.## ###.##.# #.. #..# .##.... ...##i*|  ##.... .... ##. .##.. #iP| ] #.. ♣iw| J ♣.♣i <2i߉ i‹ iK i&L  inL  ######iL ) #i0M f# #....### #ilM g#. #.##...#### ##.iIN  #.. #.####[>..####iN u #...###.#####iEO .izO ) #iO .##.####.iO d #....#..i#P 9#... ..i`P  #...##.## ###.##.iP q #...#..#iP - .##.i8Q < .......##iQ + ##iQ .......i#R + ##imR :#...##..iS  iS #.#. #..  ♣i\W .i^ i_ i` 3i~i i  #### ###### # #... #....### # #... #.##...#### ## #... #.####[>..#### #...###.##### #.##.#### #....#..#...  #...##.## ###.## #...#..# .## .......## ## ........ #...##.. #.#. #..  ♣i i 4i i iΝL ##### ######  #...# #....###  #...# #.##...####  #...# #.####[>..#### #...###.##### #.##. #....#..#...  #...##.## ###. #...#..# . .......##  ........  ##...##.. #.#. #..  ♣i<5iHiiTd ##### ######...# #....#####...#### #####[>..#####.#####.................##.####..########... ##.## ###.#iҺ#..#  ..#.#.## ..#♣.PPPP i iQ&6iii: ##### ######...# #....#####...#### #####[>..#####.#####.................##.####..########... ##.## ###.#..#  ........# #..##...##..### ..#♣.P~~~ i@iaH57i Kio ##### ######...# #....#####...#### ###[>..#####.#####.................##.####..########... ##.## ###.#..#  #........# #.#  ..#♣.P~ß~ 8iHf ...# #....#####...#### ###[>..#####.#####.................##.####..########... ###.## ###.##.=B#...#..#  #.....@..#   #...##.###B   giant cockroach (asleep)...♣.P~≈~  A giant cockroach comes into view...BB9 _Found an ivory ring.i߼k##...#### ###[>..#####.#####.................##.####..########... in### #...##.## ###.#.=.#...#..#  i_ #...B....## ..@..#  #...## #.#. #i{v♣♣♣♣♣♣.## .....# i9PPPP i4~~~.iƽ(ß##i޽4≈PPPi%iA.Bi'50i6iiQ iKR iY i[ i iZ i i i֟ 4ia iǭ i  You hit the giant cockroach.  The giant cockroach is almost dead.=2.3 (1.4i1i\= _You block the giant cockroach's attack.iݢ   You closely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach bites you but does no damage.3.7iiG] _The giant cockroach closely misses you.i r  You closely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach barely misses you.5.0 (1.3 _The giant cockroach bites you but does no damage.i4  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.iS5 -6.4 (1.4i< iD? \ _The giant cockroach barely misses you.io  You closely miss the giant cockroach.The giant cockroach is almost dead.i7p -7.9 (1.5ikw iy J _The giant cockroach bites you but does no damage. x2ig  You closely miss the giant cockroach.The giant cockroach is almost dead.i3h -9.3 (1.4ir iUv   You closely miss the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach bites you but does no damage. x2  You closely miss the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach bites you but does no damage. x2i(  ic.60.8 (1.5i}i\ _The giant cockroach barely misses you.iuA  You hit the giant cockroach.i†#...# #.##...#### # nicpiccc the Shield-Bearer#...# #.####[>..#### Mountain Dwarf#...###.#####....... Health: 19/19 ========================#.............##.### Magic: 1/1========================#....#..########... AC: 6Str: 18### #...##.#####.# EV: 8Int: 14#.=.#...#..#.# SH: 4Dex: 9#........### XL:  1 Next: 108% Place: Dungeon:1#[37im....†@..#Noise: =--------  Time: 362.2 (1.4)##...##..#a) +0 war axe#.#. #..#♣♣♣♣♣♣ Nothing quivered#.## ..#♣.....# ..#♣.PPPP..#♣.P~~~ ...♣.P~ß~ .##♣.P~≈~ ♣.PPPP  _The giant cockroach bites you but does no damage. x2  You closely miss the giant cockroach.The giant cockroach is almost dead.The giant cockroach bites you but does no damage. _The giant cockroach barely misses you.You hit the giant cockroach.i iߪ_You kill the giant cockroach!You have reached level 2!iD/  --more--ieoE26/262/22 3% ivi 4 _ i#/M...### ...####  #.####[>..#######.#####....... iq%.........##.### #....#..########... ## #...##.######.=.#...#..#..@..###....†.##...## #.#. #..#♣♣♣♣♣♣#.## i- iZ.;-30 _ iz5 i7 iq #...# #....### #...# #.##...####  #...# #.####[>.. #...###.##### #.............##. #....#..#... ### #...##.## ###. #.=.#...#..# . #.##  #....†...# ##...##..# #.#. #..#  #.## ..# ♣ # ..# ♣. ..# ♣.P  i&r[40m... ♣.P~ß .## ♣.P~≈ iyV-4 i i i / #...# #....### #...# #.##...#### #...# #.####[>.. #...###.##### #.......##. #....#..# ### #...##.## ### #.=.#...#..#  #.## #....†...# ##...##..# #.#.r#..#  #.##. ..# ♣ #. #...# il  ♣.r   rat (asleep)# ...# ♣.P~#... ♣.P~ .## ♣.P~ i  im vr.r i &5 iy  i+ V _A rat comes into view.i _|##...######[>..####.#####...............##.##..########..#####...##.## ###.=.#...#..#   #........##†...# #..r## #.#..#..♣♣♣♣#....#.... #...#PP# ...~ i_#... .##. ♣.PPiijD=6i#ri.t; _The rat bites you but does no damage.i8  You hit the rat but do no damage. The rat closely misses you.7.6 (1.4ii ; _The rat bites you but does no damage.i5  You hit the rat.ij.i069.0ii;G _You kill the rat!iH  #...# #.##...#### #...# #.####[>.. #...###.##### #.......##. #....#..# #####...##.##  #.=.#...#..# #.## #..@.†...# ##...##..# #.#..#..#  #.##....# ♣ #. #...# ♣. #. ...#i > ♣.P#. #.... ♣.P## .##. ♣.P ♣.iB K-700i i iOQ{  #...# #.##...   #...# #.####[>..   #...###.#####   #.......##   #....#..#   #####...##.##   #.=.#...#..#   #.##   #.@..†...#   ##...##..#   #.#..#..#   #.##....# ♣  ivR #.# #...# ♣.   #.# ...# ♣.   #.. #.... ♣.   ### .##. ♣.   ♣.is_V-1ici>eis  #...# #.##...   #...# #.####[>  #...###.#####   #....  iч #....#..   #####...##.##   #.=.#...#..#  i   #.##   #@...†...#  i@  ##...##..#   #.#..#..#ik   #.##....#i ♣   #.# #...# ♣   #.# ...# ♣  i$ #.. #.... ♣  iY ### .##. ♣   ♣i:i2iڙiiX ZM...### ...## [>###.#####............. #....#..############...##.###.=.#...#......##iӍ _....†.##...##..  #.#..#..#♣#....#i g ..##i# i iX &3i iT inq}M#### ###### ...### ...## [>###.#####........... #....#..###########...##.###.@.#...#..##........##....†.  ##...##..#... #..i45.0 (2 _i - a ring of see invisiblei i Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) iA &Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  f - a ring of willpower (worn)  h - a +6 ring of intelligence (worn)i - a ring of see invisible Scrolls (go to first with ?)e - a scroll of identify  g - a scroll labelled XORPHO OCUCKA Potions (go to first with !)d - a potion of mighti  i - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. ii(p)ut on, (d)rop, (=)adjust, or (i)nscribe.im To do this, you must remove one of the following items: Jewellery (go to first with "=)  f - a ring of willpower (worn)  h - a +6 ring of intelligence (worn)iZi6i̛  ##### ######nicpiccc the Shield-Bearer  #...# #....### Mountain Dwarf  #...# #.##...## Health: 26/26 ========================  i}#...# #.####[>. Magic: 2/2========================  #...###.#####.. AC: 6Str: 18  #.............# EV: 8Int: 14  #....#..####### SH: 4iMDex: 9  #####...##.##XL:  2 Next:  6% Place: Dungeon:1  iw#.@.#...#..#Noise: ---------  Time: 375.0 (0.0)  i##........##a) +0 war axe  #....†...#Nothing quivered iǜn ##...##..#  i#.#..#..#♣  iC#.##....#♣   #.# #...#♣   #.# ...#♣   ik#.. #....♣ You hit the rat but do no damage. The rat closely misses you. iY_The rat bites you but does no damage.  You hit the rat. i}_You kill the rat! _i - a ring of see invisible  You remove your ring of willpower.iA6.0 (1iid _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _i - a ring of see invisible  You remove your ring of willpower. _i - a ring of see invisible (worn)iv=  ...# #....#####...####[>.##...........##..######i= #####...##.## ...#...#..# ##@.......# #....†...# #...##i>  #.#..#..♣i@> 7#....i\> W.. #..  iv> 2### .##.♣i> D iF <7i4M i8O i+v ##...####[>.##...........#..#..###########...##.## #...#...#..# ##........# #@...†...# #...## #.#..#..♣#....#..##  ♣ ir<8i1ii #...# #.##...#   #...# #.####[>.   #...###.#####.   #....#   #....#..#   #####...##.## #   #...#...#..#  ##.##  #.@..†...#  ##...##..#  #.#..#..# ♣   #.##....# ♣.   #.# #...# ♣.   #.# ...# ♣.   #.. #..i.. ♣.   ### .##. ♣.   ♣.i<9ivii  ##[>....###.#####.............##....#..###########...##.## #...#...#..#  ##........# #....†...# ##@..##..# #.#..#..#i3 ♣♣#.....#..#  ♣. iU =80i i i ##..............##....#..###########...##.## #...#...#..#  #........# #....†...# ##...##..# #@#..♣♣#... #.....#..#  ♣♣ i<1iii. ..........###..###########...##.## #...#...#..#  #........# #....†...# #...##. #.#..♣♣#... #   i<2iii;4 i<#..###########...##.## ...#...#..#  #........# #....†...# #...##i0<v #.#..♣♣#...iN<G # iw<I. #......#i</#  iDilD&3iIiKi+ . #####...##.## ...#...#..#  #........# #....†...# #...## #.#..♣♣#... # ..##....##.# .##  i0 <4i5 i7  iI ...#...#..#  #........# #....†...# #...## #.#..♣♣#... ###..##.... ii##.# .## .# #   i2<5 iB i- iU #...#...#..#  ##........##  #....†...#  ##...##..#  #.#..#..# ♣ #.##....# ♣. #.# #...# ♣.P #.###...# ♣.P #.@.##.... ♣.P i[###.# .##. ♣.P .# ♣.P .# ♣. ..♣ .. ... ...  i i*&6 i i i9 #...#...#..# ##........## #....†...# ##...##..#  is #.#..#..# ♣#.##....# ♣.#.# #...#  i ♣.P#.###...# ♣.P~ i |#..@##.... ♣.P~ i ###.# .##. ♣.P~#.# ♣.P i #.# ♣.... ♣ i $... i! ^....#.... i9  i &7 i  i !i8 #........# #....†...# #...## #.#..♣♣♣♣#.##.....#.# #PP.###~..##....###@# .## #.# P..#....###...8!i7  #....†...# #...## #.#..♣♣♣♣#.##......# #PP#.###~#...##....###.# .## #@# P.....♣♣♣#...#.....!il!i&9!iZ!i!irw  #...## #.#..♣♣♣♣#.....#.# #PP#.###~...##....##.# .##!iw > #.# P..#....#♣♣♣##...# ..!iw M..#..#!i} !i} 90!i !ii !i+  #.#..♣♣♣♣#..... #PP###~..##....!i~ ##.# .## #.# P###.##..#..@.#♣♣♣#!i O  #.....!i a..###....r#!i  .......r   quokka (asleep)!i L#..##!i !i r.r!i &1!i !i5  !i_ K_A quokka comes into view.!ir #..... #PP###~..##....##.# .##!ir 3 #.# P###.##......♣♣♣## !ir  #......#.###...!is or.# .......!i8s T#..## !iRs ..!iIu !in{ Cr.!i{ &2!i !i  #PP###~..##....##.# .## #.# P###.##......# ##.♣♣♣##...#.g...  #.@....#!io R##..r..# .......#..##  ...g   goblin (asleep)!i @ ##!i ,!i qg.r.g!i *!iH &3!i  _A goblin comes into view. It is wielding a +0 dagger.!ia #~..##....##.# .## #.# P###.##..#....# ###.♣♣♣!ib ##...#g...  #......# r!iZb ##.....# .......#..##..#!ib ; ... ##g   hobgoblin (wandering)g# g   goblin!ii k  A hobgoblin comes into view.!ihj !ik !ir .gr.gg!is >.  The hobgoblin shouts!!is /==4!i{ !i} = _The quokka barely misses you.!iƀ !i !i !i !iH !iQ !ilQ !i/X !iY !i 4!in !iN "i4  g.g.  You closely miss the quokka.-5.4 (1.4"i "iÊ  "i 8_The quokka bites you but does no damage.#i  You closely miss the quokka. You barely miss the goblin.The quokka bites you but does no damage.  The goblin hits you but does no damage.#i~ g.  The quokka bites you but does no damage.#icB-6.8#i#i] #i&_You block the goblin's attack.#i   You slash the quokka!  You kill the quokka!.g.g   hobgobling   goblin#ih 6138.1 (1.3#ig ~ _You hit the goblin. The goblin closely misses you.%irV #.###...# ♣.P #...##.... ♣.P ###.# .##. ♣.P #.# ♣. ###.##%irz ♣ #....# ###.  ##...#..... #..g...#%i;s #@.....# ###.....# g...... ..#..## ..#..#%ibs. ..# ...g   goblin ..# ##%is+ ..#%it%iu%i|<.g%i}g.g   hobgobling   goblin%iU}%i}+-9%i} 0%i %i%i  You barely miss the goblin.The goblin is severely wounded.%i( ug.=400.5 (1.4%i %i W _The goblin closely misses you. x2&i,:  You slash the goblin!&i5 )  You kill the goblin!&iE5?You closely miss the hobgoblin.&i9071.9&iAV _The hobgoblin hits you but does no damage.'iS  ###...# ...##...###.# .##. #.# P###.## ......# ###♣♣♣##...#.....'i g..)....# ###.....# ........#..##.#..# # ...##'i ..#'i B20'i 'i$ @ _The hobgoblin hits you but does no damage.'i9  You hit the hobgoblin but do no damage.4.2 (1.3'i='i?@ _The hobgoblin hits you but does no damage.(iI  You barely miss the hobgoblin. The hobgoblin closely misses you.5.7 (1.5(i (iP @ _The hobgoblin hits you but does no damage.)iAC7.1 (1.4)i )iϞ _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.*ip  You hit the hobgoblin.†248.6 (1.5*iRr *i\w M _You kill the hobgoblin!+i#.# #...# ♣.P#.###...# ♣.P~#...##.... ♣.P~###.# .##. ♣.P~#.# ♣.P###.## ♣.#....# ###. ♣##...#..... #.@....# #.)....# ###.....# .+ia0..#..##..#..#..# .....# ## +iJ-90+i˖+i)v _You see here a hobgoblin corpse.,i# #~..##....##.# .## #.# P###.##..#....# ###.♣♣♣,iDS##...#....  #.†....# .##.....# ........,ilO.#..#,i,i!-,i''10 _,i],i  Things that are here: _a +0 dagger; a goblin corpse-i& #.###...# ♣.P~#...##.... ♣.P~ß###.# .##. ♣.P~≈#.# ♣.P###.## # . ♣.#....#.###.. ♣##...#.....#-iQ& #.†....# #.)@...# ###.....# #.#..#..##..#.-ip& .##..# ...-i& #..# ###..#-iw- -i- -1 _-i: -i }#.###...# ♣.P~#...##.... ♣.P~ß~###.# .##. ♣.P~≈~#.# .# . ♣.P###.##.# .. ♣.-iU H#....#.###..# ♣##...#.....# ##.†....# ##.).@..# -ix x####.....# #-i =#.#-i #..#..###.#-iʿ #..#..# .-i s#..#....-i #..# .####..-i K# .#-i <2-ih -i .i ..##....ß##.# .##≈  .PPP.i=###.##.# .........#.###..# ♣♣♣♣♣♣##...#.....# # #.†....# )....##.ig###.@...# .....ia#..###.....iQ#.#....iҔ.i3.il3.iC.iܜ.i7 ##.# .##≈  .PPP###.##.# .. ♣.....#....#.###..# ♣♣♣♣♣♣##...#.....# # #.†....# #.)....#####.....#### ....#..###..# ...###..>.iB><4.ieB.i#D9 _Found an escape hatch in the floor..i   .PPP###.##.# .....#....#.###..# ♣♣♣♣♣♣#...#.....# # #.†....# #.)....####.....#### ....#..###...# .... ##.....i;<5.i.i.i* ###.##.# .....#....#.###..# ♣♣♣♣♣♣#...#.....# # #.†....# .)....####.....#### #.........#..###. ...  .#####..#.i 2.i_2&6.i7.ib9/ig ....#.###..# ♣♣♣♣♣♣#...#.....# #/igQ #.†....# .)....####.....#### #........./ih[#..### .../i%h5  .###/iCh3 #/iahA#..#/i@p/ip&7/i@u/iBw/iz #...#.....# #/i #.†....# )....####.....####/i /i..../i4@#..### /iS9... /ixB .### . /i##/i!#.../iN/i&8/iA/i/i  #.†....# )....####.....#### ....#..### ...  .###/i .....#>##.###.#./i/ig   goblin (wandering)g9/iz/is _A goblin comes into view. It is wielding a +0 club./ic)....####.....#### ....#..### ...  .####.#........#>##.##....# ### .#g../i/i%gg.==20/i},/i.( _The goblin shouts!/i##.....#### ....#..### ...  .#####.#........# >##.###....# ## g#......./i,g./iB/--1/iٖ/i/i<X ....#..#### ...  .#####.#.../iY.....# ##..>##.###..@.# ## #.g../i#g   goblin#....../i/########/il/i/ig..rr   rat (wandering)/i"--/i2/i /itV _A rat comes into view./i~  You barely miss the goblin.The rat squeaks loudly./izr.r/i]7===3.9 (1.3/i/i\= _The goblin hits you but does no damage./i:  You slash the goblin!/i/i$)/i/r./i#}r   rat/i>7--5.4 (1.5/i` _You kill the goblin!/i=#..##### ... /i5>E .#####.#........# ##..>##.#....# ###/iZ>K #.r/i>N....#..../i>g...#.......######## /i> /ipF/iF@--60/i K/iHMz _The rat bites you but does no damage. _You see here a +0 club.1i......###.###.....  .######.#... #.......#..>##.###..###).r# .....#.....#........#########1i1i$:r.1i%V3---71i+1i.K _The rat attacks as it pursues you! 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If Health gi-[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andji\ jiI H###.....####ji #. nicpiccc the Shield-Bearer#.........#. Mountain Dwarfji #..#..###.#. Health: 26/26 ========================ji& #..#..## #..#### .. Magic: 2/2========================ji #..#.... .......### AC: 6Str: 18#..# .#####.. #..... EV: 8Int: 14ji #..##.#...... #. SH: 4Dex: 9ji !#.......# ... ## XL:  2 Next: 34% Place: Dungeon:1jiB ##..@##.## #.###jin Noise: ---------  Time: 565.7 (0.0)ji h#....##.# #...### a) +0 war axe###).##.# ###...## Nothing quiveredji o#..##.### ##....ji {#.......# #†...ji #.#.....# ##....#.#.....######.....jiI e#..............####jii ################ ji W_You see here a rat corpse. ji m_j - a scroll labelled YNECSA JULO _Found 9 gold pieces. ji L_You now have 34 gold pieces (gained 9). _You see here a +0 club. ji L_There is an escape hatch in the floor here.jiJ ji ji ji2 kiCt Jkit C _j - a scroll labelled YNECSA JULOkit tFound 9 gold pieces. _You now have 34 gold pieces (gained 9).see here a +0 clubkiu A. _There is an escape hatki:u 4ch in the floor here.are no itemsmi mi Where to? (? - help)  D - Dungeon oioi[?25h[?0c###.....#####. nicpiccc the Shield-Beareroi`&#.........#. Mountain Dwarf#..#..###.#. Health: 26/26 ========================#..#..## #..#### .. Magic: 2/2oiҗQ========================#..#.... .......### AC: 6Str: 18#..# .#####.. #..... EV: 8Int: 14#..##.#...... #. SH: 4Dex: 9oi!#.......# ... ## XL:  2 Next: 34% Place: Dungeon:1oi##..@##.## #.###Noise: ---------  Time: 565.7 (0.0)oi3#....##.# #...### a) +0 war axeoiY###).##.# ###...## Nothing quivered#..##.### ##....oiz#.......# #†...#.#.....# ##....oie#.#.....######.....oi{#..............#################### oiؘ}_Found 9 gold pieces. _You now have 34 gold pieces (gained 9). _You see here a +0 club. oiR_There is an escape hatch in the floor here. oi@_There are no items here.  oi,QWhat level of the Dungeon? (default 1, ? - help) uio [?25l[?1cui̠42uiui{uiui E _uiuiuiZ,uiuinui,uiuiuid,uiL,ui`Bui now have 34 gold pieces (gained 9). _You see here a +0 club.is an escape hatch in the floor here. _There are no items here. _Found a scroll of identify.ui"Iuiq'uiIuiJuiKuiNuiPuiQ,uiTui[Buij_uia,uiZcuijBui7kuimuioui-puipuiRsuixBuizui^},ui(uiui,uiHuiPui,ui,uiBuidui ui\,uiuirC  There is a stone staircase leading down here. _ui uiƊ}2ui\  ## .# .# # ### .##.##. .....###....... #...@....# 89.4 (23.7)#...#####  #....#...##.#.###.#.# #... _You climb downwards.ui(uia _There is a stone staircase leading up here.wi;o### ..# #.# # ### #.##.##.#.....###.##...<@...# ##...##### #.... #...##..#.####.#. wipwivwi^990.4 (1.0) _wiwixiw#### ..# ##.# .# ### #.##.##.# .....###.# #...<.@..# ##...##### #.... #...##..#.####.#.# #...xi <1xixxiayi #### ..# # #.# .# ### #.##.##.# .....###.# #...<@...# ##...##### #.... #...## ..#.## ##.#. # #. ..yi<2yiyiyiT M#### ..# # #.# .# ### #.##.##.....###@......#...<....##.###...######.....#..yi[ <3yil zid?HM#### ..#  #.# .# ### #@##.##.#.....###......#...<....##.###...#####zi?S## #.zi#MziaN&4ziBTziwVziM#.###### #......#  #@# .# ### #.##.##.#.....###.......##...<....##.#..#####.#..#.#.5zi: M###### #.....@#  ....###.# .# ### #.##.##.....###.......#.#.#.#6{i0 #.###### #....@.# #.###.# .# ### #.##.##.# .....###.......# #...<....##.# ##...##### #.... #...##  ..#.##7{iWc #.###### #...@..# #.###.# .##. #.##.##.# .....###.......### #...<....##.# ##...#####  #....  #...##  ..#.##8{id|i# #.###### #..@...# #.###.# .##.. #.##.##.# .....###.# ####...<....##.# ##...#####  #....  #...## |iL ..#.##|ic|i&9|iʮ|i|i#..#...#.#. #[ #.###### #.@....# #.###.# .#|is#..# #.##.##.# .....###.# ####...<....##.# ##...##### #.... #...##  ..#.##|iF'|i'!600|i-|ig/) _Found a scale mail.|iO  ... #.# ..# #.#|inO z #.# #[# #.###### #@.....# ##|iO q.###.# .#|iO f#..# #.##.##.# |iO  .....###.# #|iP ###...<....##.# ##.|i.P g..##### #....|iNP M #...## |ioP L ..#.##|iHX <1|i^ |i_` }i M#.#...#..[# ######  #......# #........###.# .# #######..# #.##.##.#.}i ...}i}}i&2}iz}i}i.M#.#...#.. ######  #......# #........###.# .##..3 _You see here a +0 scale mail.~iC M#.#...##.[# ###### #......# ###.~iT `4 _iHPM!#.# .....#####........[# #.#########..5 _Found a sapphire potion.i(M##!##.## ...#####.......#.#####.#[#...#i y<6i{i_}iM##!# #.# #.##.####.# #.........#..#####.......#.#####.##..i)R7iGi nM##!i=e # #.# ##.#### #...@.....#..#####.###.#.~.......#.#####.#...i#<8iڴiiqM##! # #.# #.##@####.# #.........# #####.###.#.~........###..ii&9i|iiĭ=M#......... .##!  #@# #.##.####.# #.........# ..#####.###.#.~#.#ii'10ii1iO WM####.. ........ ...... ......##......!  #.# ##.#####.........###.###[#iK i &1i i8 i /M #####.. ... . ##......!i ####.# #.# #.##.####.##.#i <2i i i g#. ####.#........#........#......####......@.##.##.# # #.# #.##.####.# #.........# ..#####.###.#.~ ........# #.#####.#  #.#iiiBsSS   ball python (constriction, wandering)is&3i|i*~ _A ball python comes into view. _You see here a sapphire potion.id #.# ####.##......###.#.........S....... #......### #!.# #####.##.# #. #.# #.##.####.# #.........#i ..#####.###.#.~ ..# #.#####.#  #.#ii!.SS)4ii5 _The ball python hisses angrily.it  #.# ####.##.....#.######.#....S....... #......### #....@.!.# #####.##.# #.##.# #.##.####.# #...# ..#####.###.#.~  .#  #.#####.#  #.#iv i~ <J..SJ   endoplasm (wandering)S   ball python (constriction)i &5i i ] _An endoplasm comes into view.iS #J# ####.# #####..... #.##### #.#... .. #..S...### #.....@!.# #####.##.# #.##.# #.##....#####.###.#.~ .# i]U ,iv .J.SJ6 _The endoplasm quivers.iW#.# ####J# #####..... #.iZ##### #.#.......... ... #......### #...S..@.# #####.##.# #.##.# #.##.####.##.........#iZ..#####.###.#.~ ..# #.#####.# i]i^if..SS   ball python (constriction)in&7iGvi| _You see here a sapphire potion.iA=#.# ####.# #####..... #........##### #.#.......... .... #......### #....S.!@# #####.##.# #.##.# #.###.....#####.###.#.~ ........##.#####.# i$>iULk.S8 _ieMiOiY!\#.#########.............######.......... ...........  #......###S!.####.## #.####.#.........#####.###.#.~......# #.#####[i"i+A.Si#,&9i1i4ii-########.............######.......... ...........  #......###......S.####.## ###.#.........#####.###.#.~.....#.#####[.######iiKs!S20iiti  You barely miss the ball python. The ball python barely misses you.i  JJ   endoplasmS   ball python (constriction)The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.4---1 =1.8 (1.4Constr  _The ball python constricts you.i)  You barely miss the ball python. You block the ball python's attack.ir.J--3.1 (1.3i^ u _The ball python constricts you.i ?  You slash the ball python!i i !J  You kill the ball python!The endoplasm freezes you.i w19----- 8 74.4iiP % _You are frozen.i  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.i6 v15---------5.8 (1.4iM i % _You are frozen.i%=  You slash the endoplasm!iWE†iy6=---417.3 (1.5id"i$M _You kill the endoplasm!iƐM  ####.#####..... .......######.#..................... ......##......!.#### ##.#####.........###.###[#ii4-80iJix _You see here a ball python corpse.i M  ####.#####..... .......######.#..................... ##......!#####.##† #.##.####.##.#i i G-9 _i" iq- i #.# ####.# #####..... #........##### #.#.......... .... #......### #......@.# #####.##†# #.##.# #.##.####.# #.........# ..#####.###.#.~ ........# #.#####.# iI #.#i=30i iil7==1.3 (2ip/i92U _k - a sapphire potioni] i3^ ic ih i# Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)e - a scroll of identify  g - a scroll labelled XORPHO OCUCKA  j - a scroll labelled YNECSA JULO Potions (go to first with !)d - a potion of might  k - a sapphire potionifg - a scroll labelled XORPHO OCUCKA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iڽnicpiccc the Shield-Bearer#.#Mountain Dwarf####.#Health: 17/26 ===============---------#####.....Magic: 2/2========================#........#####AC: 6Str: 18#.#..........EV: 8Int: 14.......§§..SH: 4Dex: 9#....§§###XL:  2 Next: 41% Place: Dungeon:2#....§§@§#Noise: ---------  Time: 631.3 (0.0)#####§##§#a) +0 war axe#.##§#Nothing quivered#.##.####.##.........#..#####.###.#.~........##.#####.##.# _You are frozen.  You slash the endoplasm! _You kill the endoplasm! _You see here a ball python corpse. _k - a sapphire potionAs you read the scroll labelled XORPHO OCUCKA, it dissolves into smoke.iJ2.3 (1  You slash the endoplasm! _You kill the endoplasm! _You see here a ball python corpse. _k - a sapphire potion  As you read the scroll labelled XORPHO OCUCKA, it dissolves into smoke. _It was a scroll of fog.i_ib Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)e - a scroll of identify  j - a scroll labelled YNECSA JULO Potions (go to first with !)d - a potion of might iPc@ k - a sapphire potioni0 dj - a scroll labelled YNECSA JULO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i!3  Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)  f - a ring of willpower Scrolls (go to first with ?)  e - a scroll of identify  j - a scroll labelled YNECSA JULO Potions (go to first with !)  d - a potion of might  k - a sapphire potioniP k - a sapphire potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ii@i%inicpiccc the Shield-Bearer#.#Mountain Dwarf####.#Health: 25/39 ===============---------#####.....Magic: 2/2========================#........#####AC: 21Str: 18#.#..........EV:  2 Int: 14.......§§..SH: 4Dex: 9#....§§###i&XL:  2 Next: 41% Place: Dungeon:2#....§§♣§#Noise: ---------  Time: 632.3 (0.0)#####§##§#a) +0 war axe#.##§#Nothing quivered#.##.####.#Tree #.........#..#####.###.#.~........##.#####.##.# _You see here a ball python corpse. _k - a sapphire potionAs you read the scroll labelled XORPHO OCUCKA, it dissolves into smoke. _It was a scroll of fog.  It was a potion of lignification. You turn into a tree.  Your +0 scale mail melds into your body.i?/S6=i/#3.3 (1i2i5W _k - a sapphire potion  As you read the scroll labelled XORPHO OCUCKA, it dissolves into smoke. _It was a scroll of fog.  It was a potion of lignification. You turn into a tree.  Your +0 scale mail melds into your body. _Your roots penetrate the ground.i!3iөiyF _You cannot move.i`V iV iZ iW] F _You cannot move.i 3i i F _You cannot move.iiii1F _You cannot move.i3iBiڴF _You cannot move.i i iw i( A _You cannot move.ir3iviyiPi3iݒii3iiiit 3i iq iD iӒ iŗ i i_3i|&i3iiLi3iWiT i3i1ii< 3iA ijC i iF ,4 _i is^X5i/k ;6io i{q iS i7=7i i i.;8i\2i6iX;9i\i^i? <40i i iJl28=1iii 3ie i 5 __i!O3iWK __i/ii1i5 __i3ii{5 __i3i4i75 __iT igU ivZ i] . _i$3iCii3i;i3iiiA 3i i iu iv iz i| i ig iii 3iIiiL3i0Qi?Ti3iiiK 3iQ iLU i Ii iiiiiRBPiY(Pin i:o i(s i1v iG3ii<i23i6iU9ip 3it ix i} 3i& i iriosiwizi9i:i@iCi3iiiX3i!ig#i PiZ 3i\ i^_ iiI ,2 _i#i%%i%g§§.#ia&%3ir*iL,irC E#...#....§.##.#9=4iH iJ i \#...#.....§#iZ %5i i i####........§.§.#§#id%6iڣiåiO#.##.###...........#.............#ilP...#.#.#i"Q%7iUi*Xig5 i"6 T30=8iE= ih..§.#.#i%9iiiv #...#.....§♣.####50itx iZz i a.1i] ie SS   ball python (constriction, wandering)i2f p1==2ik in [ _A ball python comes into view.i i X.S§i %3ih iM iR bS.4iX iZ i ..SS)5i i 5 _The ball python hisses angrily.iDo iv .S§.§iv ]2=6iL{ iI} iz i_ ..§S.§.#...#.#.#i i %7i= i: ii ip L..S♣.i"q %8i(v iw i 1 †..#...#.#.#The ball python bites you but does no damage.i 0=9Constr i i z _The ball python grabs you. The ball python constricts you.ic+  The ball python bites you but does no damage.  The ball python constricts you.The ball python bites you but does no damage.3=60ihi k_ _The ball python constricts you.i R  The ball python bites you but does no damage.i%1ii_ _The ball python constricts you.i ;2ii _You block the ball python's attack. The ball python constricts you.ii2-3ii _The ball python completely misses you. The ball python constricts you.iu  The ball python bites you but does no damage.-4ii_ _The ball python constricts you.it  The ball python bites you but does no damage.  The ball python constricts you.The ball python bites you but does no damage.i %5i=i^_ _The ball python constricts you.i7w  The ball python bites you but does no damage.6i=i3?_ _The ball python constricts you.i ?  You slash the ball python!i C.i: 3=247.8 (1.5i~iO _You kill the ball python!i9 I-80i i@ iU-9iiii&70i[iB i iT]4=1ioiՇii>%2iiipip3iy #.#####.#  #.#iiSS   adder (wandering)iH&1iiY _An adder comes into view.iBB9  #.#  ####.#######......  #..######.###.#..b..........##iB........#####.##S##.###.#### #.........# #####.###.#.~b   bat (asleep).......#.####iYCiZU  A bat comes into view....bS†Sb2iWYiA\/ _The adder hisses angrily.i  # #.#  ####.########......  #..######.###.#.....b..........#..##. # #.....S..i# )#####.##†##.###.#### #.........# #####.###.#.~.......i iy i$ i $..bi@ ES.i %=i 3i i : _The bat hits you but does no damage.iJ7  You slash the bat!iLiMiUn†..S.iOX585.1 (1.3i|^i`1 _You kill the bat!i`i_H # #.# ####.### #####...... #........######.###.#.#......i/`S..#.#..S...###.. #.#........#" #.#####.##†##. #.##.#i`#. #.##.####.##. #.##. ..#####.###.#.~  .#i`iWdio=S.io%-io60i ~is _Found a thin garnet amulet. _You see here a bat corpse.i [ # #.# ####.### #####...... #........##### ##.###.#. #†.S.#.....#.#......####.... #.#........#.".. #.#####.#†###. #.# #.##.## #.# #.##.####.# #.# #.# #....#####.###.#.~  .#S.-7 _iZ # #.# ####.### #####...... #........##### ##.###.#.ia[) #....@.†S. #.....#.#......### #.....#.#........#."....#.#####.##†##...##.# #.##.#i[ #.## #.# #.##.####.##. #.# #.#. #....#####.###.#.  .#i]id5S.i5e&8ijiliN n # #.# ####.### #####......# #........##### ##.###.#. #...@..S. #.....#.#......### #.....#.#........##.."....#.#####.##†##...##.# #.##.# #.## #.# #.##.####. #. #.# #. .. #....#####.###.#  .#iO 6S.†iVP &9i.V iW iB##.####.#### #####...... #. #........#######.###.#...........##....S.† iaC#....@#.#......### .#........#.."#####.##†###...##.# #.##. #.## ####. ......... #....#####.###.#.. ........##.#####iME=10iYS _The adder bites you but does no damage.ima## #.. #.##. ####.### #. #####...... #. #........##### ##.###.#. ##....S.†. #...@.#.#......### #.....#.#.# #.."....#.#####.##†# iSnF ####...##.# #.##.# #.####.# #.##.#### #. #.# # .. #....#####.###. ... .#  #.#####.#iviwQ.Sizx.-1ifi*if  You hit the adder.  The adder is heavily wounded.ig T4--=ig 2.6 (1.5im ip R _The adder bites you. The adder bites you but does no damage.i=  You closely miss the adder.The adder is heavily wounded.in>-4.0 (1.4iEiHz _The adder barely misses you. The adder bites you but does no damage.is  You barely miss the adder.The adder is heavily wounded.5.4iz io} ~ _The adder completely misses you. The adder bites you but does no damage.iuThe adder is heavily wounded. _The adder completely misses you. The adder bites you but does no damage.  You hit the adder but do no damage.  The adder is heavily wounded.You block the adder's attack. The adder bites you.  You are poisoned.3======---6.8Pois i+i, _The adder poisons you!iG  You are poisoned. _The adder poisons you!  You closely miss the adder.  The adder is heavily wounded.  You feel sick. The adder bites you.  You are more poisoned.iH0========----8.2Pois iOiRT _The adder poisons you! The adder bites you but does no damage.i You are more poisoned. _The adder poisons you! The adder bites you but does no damage.  You closely miss the adder. i  The adder is heavily wounded.  You feel very sick.iM M17------i 9.6if i! S _The adder closely misses you.i  You barely miss the adder.The adder is moderately wounded.iO5====-----i]20.9 (1.3Pois iria _You feel sick. The adder bites you. The adder bites you but does no damage.i`  You miss the adder.The adder is moderately wounded.You feel sick. The adder barely misses you.i_an3---2.3 (1.4iiiil= _The adder bites you but does no damage.ie 9  You slash the adder!io l .  You kill the adder!iv Covered 2--933.7 _You feel sick.i_~ iM e _Your Axes skill increases to level 3!i J## # .. #.# #. ####.### #. #####...... #. #........##### ##.###.#. ##......†. #....@#.#......### #.....#.#.# #.."....#.#####.##†# i ####...##.# #.##.# #.####.# #.##.####.#. #.# #... #....#####.###.#... i% y--40i' $ _You feel sick.iY ## # .. #.# #. ####.### #. #####...... #. #........##### ##.###.#. ##......†. #...@.#.#......### #.....#.#.# #.."....#.#####.##†# ####...##.# #.##.# #.####.# #.##.#### #. #.# # .. #....#####.###. ... .#  #.#####.#iM1--5izi)$ _You feel sick.i  ### # ..# #.# #.# ####.### #.# #####...... #.# #........##### ##.###.#. ##......†. #..@..#.#......### #.....#.#.# #.."....#.#####.##†# ####...##.# #.##.# #.####.# #.##. #. #.# # .. #....#####.### ... ia.#  #.#####.#i<3  You feel sick.i^10--6i+i[ _You are no longer poisoned.i  ### # ..# #.# #.# ####.### #.# #####...... #.# #........ ##.###.# ##......†. #.@...#.#......### #.....#.#.# #.."....#.#####.##†#  ####...##.# #.##.# #.####.# #.##. #.# #.# # ... #....#####. .... .#  #.#####.#i <7i i i| ### # ..# #.# #.# ####.### #.# #####...... #.# #. ##.###.# ##......† #@....#.#......### #.....#.#.# #.."....#.#####.##†# ####...##.# #.##.# #.####.# #.##. #.# #.# #i_  ... #....#####.#  .... .#  #.#####.# is11=8iiic~ ####..#.#.# ####.###.# #####...... .# #........#####.###.#...##......†.....#.####..#.."id$####.##†####...##.# #.##...##.# isl<9iqisi H ..#.#.# ####.###.# #####...... ........#####.###.#...##......†# #.....#.#####[..#..####.##†###...##.# #.##.iO  #.####.###[# i =30iX iZ ] _Found a robe.1.7 (2i i\ 1 _g - an amulet of reflectioniiInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) i'Jewellery (go to first with "=)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower  g - an amulet of reflection Scrolls (go to first with ?)e - a scroll of identify  j - a scroll labelled YNECSA JULO iJPotions (go to first with !)d - a potion of mightiXg - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes:i identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not iĿ touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding i`Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i i in ..##.#nicpiccc the Covered#.# ####.### Mountain Dwarf#.# #####...... Health: 11/26 ==========--------------#.# #........### Magic: 2/2========================##.###.#......... AC: 6Str: 18i ##......†......... EV: 8Int: 14# #.....#.#......### SH: 4Dex: 9#[#.....#.#........# XL:  2 Next: 93% Place: Dungeon:2ig #..@....#.#####.##†# Noise: ---------  Time: 731.7 (0.0)####...##.# #.##.# a) +0 war axe#.####.# #.##.# Nothing quivered#.# #.# #........ #....#####.#.... ........# ..# #.#####.# .###.# #[#  _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _Found a robe. _g - an amulet of reflectioni iM i i f  You start putting on your amulet.ip a2=2.7 (1i i! A3.7 (2i i' A4.7 (3ia, iD3 A5.7 (4i8 i? 3==6.7 (5i#H iJ  9 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.iT iT X _g - an amulet of reflection (worn)ig ..# #.#!. #.# ####.#. #.# #####......#. #.# #..#. ##.###.##.##......† #.#.....#.#...... #[#.....#.#. #.#.#####.##† ####...##.# #.##. #.####.# #.##. #.# #.# # ... #....#####. .... . ..# #.#####. .## #. #[ii$7.7 (1iiT _Found a dark potion.i ..# #.# !.# #.# ####. #.# #.# ##### #.# #.# #. #.###.###.# #.##......† #.#.....#.#...... #[#.....#.# #.#.#####.## ####...##.# #.##il #.####.# #.## #.# #.# # ... #....##### ....  ..# #.##### .## # #i<8i}i<ik> M## ... . ! ####.#####..... #.# #..##.###.##......†..#.....###.....#.#..............#.########...###.####.# #.##iH <9iVO iR M _You see here a +0 robe.iu4M### ## ... . ! ####.#####..... #.# #..##.###.##......†.#[#.....#.#..............#.########...##.# #.#####i<iD=J=40 _iiiW M### ## ... . ! ####.#####..... #.# #..##.###.#iX #......†..#[#.......#.......#.#####.###i:a X41ig ii iVM#### ## ... . ! ####.#####..... #.# #..##.###.##......†..##[#.....#.#.......iC<2iii:3M##### ## .... . ! ####.#####..... #.# #..##.###.##......†.#.#.....#.#......#iCC<3iIiKi-WM############ #........ . #.....! ####.#####..... #.# #..##.###.##.##......†.......ii4iuiipfM############ ...)..# #.....! ####.##.########..... #.# #..##.###.###.#.......###i7ziz#5i {9=5iiqu _Found the +8 whip "Snakebite" {venom, curare, rPois}.ifM########### .@.)..# ....!.###.# ####.##.########.....#.# #.# #........#iP #..inY6i[4i]biedi/iiiiB4iNIiJiii"ia$i  #  #.)..# #.i  #.....!.###.# ####. #.#####.# #.# ##### #.# #.# #. #.###.###.# #.##......† #.#.....#.#...... #[#.....#.#iI M #.#.#####.i <7iC iL ipR #############iqX........)..#.###.# ########.# #.# #####... #i(q7......iFq####...##.# #.# i|i}&8ii6==9.7 (2i;i֝Q _k - a dark potioniiInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)ipf - a ring of willpower Scrolls (go to first with ?)e - a scroll of identify  j - a scroll labelled YNECSA JULO Potions (go to first with !)d - a potion of might  k - a dark potioni6 k - a dark potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i, Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) i,Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn) i-m h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) i-- f - a ring of willpower Scrolls (go to first with ?) iM-w e - a scroll of identify  j - a scroll labelled YNECSA JULO i-Potions (go to first with !)  d - a potion of might  k - a dark potioni i i( nicpiccc the CoveredMountain DwarfHealth: 16/26 ==============----------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14#############SH: 9Dex: 9#........)..##. XL:  2 Next: 93% Place: Dungeon:2#.....@.###.# ####. Noise: ---------  Time: 749.7 (0.0)#.#####.# #.# #####.... a) +0 war axe#.# #.# #........ Nothing quivered#.###.###.#......#.##......†......#.#.....#.#...... #[#.....#.#...... #i >.......#.#####.# ####...##.# #.# You feel a shielding aura gather around you. _g - an amulet of reflection (worn) _Found a dark potion. _You see here a +0 robe. _Found the +8 whip "Snakebite" {venom, curare, rPois}. _k - a dark potioni£ i i i i>[########### .)..# ......###.# #####.######### #.# #..#.###.##......†.[#.............#.####ixi,50.7 (1iiZi8# ##.)..# #.##.###.# ####.##.#####.# #.# #####.#.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......##[#.....#.#.#.#.#####.#iO<1ii!i0 E# # #.)..# #.# #.###.# ####.##.#####.# #.# #####.#.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......##[#.....#.#.#.#.#####.##†i7 <2i i i^(H# # #...# #.# #.###.# ####.##.#####.# #.# #####...... #.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......##[#.....#.#.##.#.#####.##†#i/i0\7=3i6i(Y _You see here the +8 whip "Snakebite" {venom, curare, rPois}. iC iInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  ifJewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)e - a scroll of identify  i j - a scroll labelled YNECSA JULO Potions (go to first with !)d - a potion of might  k - a dark potion i8la - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 6.8 XLs.  At current training (46%) you reach 16.0 in about 9.2 XLs.  Current attack delay: 1.3. Damage rating: 14 (Base 11 x 120% (Str) x 112% (Skill)).  i96This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon}  iY9Menu/colouring prefixes: identified melee equipped weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i9 i  i  i> nicpiccc the CoveredMountain DwarfHealth: 17/26 ===============---------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14SH: 9Dex: 9############## i MXL:  2 Next: 93% Place: Dungeon:2#........@..##.#Noise: ---------  Time: 753.7 (0.0)#.......###.# ####.### -) Nothing wielded iѮ 6#.#####.# #.# #####...... Nothing quivered#.# #.# #........####.###.###.#......... i y#.##......†......... #.#.....#.#......### i  #[#.....#.#........#  iL #.......#.#####.##†#  _g - an amulet of reflection (worn)  iu c_Found a dark potion. _You see here a +0 robe.  i !_Found the +8 whip "Snakebite" {venom, curare, rPois}. _k - a dark potion _You see here the +8 whip "Snakebite" {venom, curare, rPois}. i C4.2 (0.5 i  i  in  iT I _You unwield your +0 war axe. i  i +5.2 (1 i  i , _You drop a +0 war axe. iDA$ # # #)..# #.# #.###.# ####. #.#####.# #.# #####...... #.# #.# #. #.###.###.# #.##......† #.#.....#.#...... #[#.....#.#. #.#.#####.##†60 iF iH i H# # #...# #.# #.###.# ####.##.#####.# #.# #####...... #.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......##[#.....#.#.##.#.#####.##†# ih<7 i i  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} i2 # # #)..# #.# #.###.# ####. #.#####.# #.# #####...... #.# #.# #. #.###.###.# #.##......† #.#.....#.#...... i #[#.....#.#. #.#.#####.##† i ic8=8 _ i i iH# # #...# #.# #.###.# ####.##.#####.# #.# #####...... #.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......##[#.....#.#.##.#.#####.##†# i<9 i%# iQ'  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} iC X  Things that are here: i  i   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} itQ i_4 i` i;# # #.)@.# #.# #.###.# ####.### #.#####.# #.# #####...... #.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......####[#.....#.#.##.#.#####.##†# i1  i .60 _ i i[ ip # # #.@..# #.# #.###.# ####.### #.#####.# #.# #####...... #.# #.# #. #.###.###.# #.##......†  #.#.....#.#......###  #[#.....#.#.#  #.#.#####.##†# iD  iI<1 iҤ iL\ ___ iD 4 i  i  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Unknown command. i;4 iZ iGk  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Unknown command. iv 4 i{  iC L _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Unknown command. iO  iYQ Where to? (Tab - D:2, ? - help)  D - Dungeon  i< iJ/nicpiccc the CoveredMountain DwarfHealth: 18/26 ================--------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14SH: 9Dex: 9##############XL:  2 Next: 93% Place: Dungeon:2#........@..##.#Noise: ---------  Time: 761.2 (0.0) i aInscriptions6.Dungeon sprint modes* iI{Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit * i{5use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u* i{E  and quit the game \|/* i{\|/ 4-5-6* i|&h-.-lPlayer Character Information: /|\ /|\@ : display character status* i<|k 1 2 3 b j nm : show skill screen* i^| % : character overview Rest: * i|_^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations * i|5 : rest and long wait; stops when\ : show item knowledge * i|z Health or Magic become full orM : show your spell library * ir} something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G* i}: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint* i}_</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and8 i 8 iX 8 i' nicpiccc the CoveredMountain DwarfHealth: 18/26 ================--------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14SH: 9Dex: 9##############XL:  2 Next: 93% Place: Dungeon:2#........@..##.#Noise: ---------  Time: 761.2 (0.0)#.......###.# ####.### -) Nothing wielded8 i( #.#####.# #.# #####...... Nothing quivered#.# #.# #........####.###.###.#.........#.##......†......... #.#.....#.#......### #[#.....#.#........# #.......#.#####.##†# Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} _Unknown command. _Unknown command. _Unknown command. _Okay, then.8 i"3 48 i8 8 i: < iq _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Unknown command.Okay, then.  Things that are here:< ir< ix< iKz _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}= i9 :  Things that are here:= i9 = i[? = iB _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}> i:  Things that are here:> iE> i> iW  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: > i:_a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}> i  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:> i > iҲ > i   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}@ i @ iw @ ik@ iB i# # #.)@.# #.# #.###.# ####.### B i #.#####.# #.# #####...... #.# #.# #.##.###.###.#.#.##......†.B iY##.#.....#.#......####[#.....#.#.##.#.#####.##†#B ihB ic19=2.2 (1 _B iB iC iL # # #.@..# #.# #.###.# ####.### #.#####.# #.# #####...... #.# #.# #. #.###.###.# #.##......† C inh #.#.....#.#......###  #[#.....#.#.#  #.#.#####.##†# C iC i&3C iC i05 __D i  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:D i D i ]  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: D i _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}E ij _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:E ikE ipE is   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}E iP  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:E iQE inVE iYH  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} E iOY Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}E i0U  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:E iU E i\ E i]b   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}F i f _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: F iZ _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:F i F iF i}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: F i_a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}F iF  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:F i F ix F i H  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} F i  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}G iC  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:G iG iG i   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}G iF@ _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:G i]  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}G iG if _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: G i R_a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:G iY G i G iX   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}G igR  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:G i:SG iXG i[  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: G i_[:_a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}H i5K _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}H i _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} H i Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:H imH iH i  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: H i:_a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}H i @ _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:H i   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}I i * _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:I i I ik   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}J iϛ4J i$J iäJ i / 4J i6 J i8 K i6  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:K i:7K i<K i>  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: K i>:_a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}K i * _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:K i K i H  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} K i'  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}K i _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} K iM Things that are here:K iPK i"   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}L i*  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here:L ii+L i_0L ik3   Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}L i L if <Drop what?10/52 slots (_ for help) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (select all with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (select all with ?)e - a scroll of identify  j - a scroll labelled YNECSA JULO L i ePotions (select all with !)d - a potion of might  k - a dark potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]T i@G T iN Anicpiccc the CoveredMountain DwarfHealth: 19/26 =================-------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14SH: 9T iO Dex: 9##############XL:  2 Next: 93% Place: Dungeon:2#........@..##.#Noise: ---------  Time: 763.2 (0.0)#.......###.# ####.### -) Nothing wielded#.#####.# #.# #####...... Nothing quivered#.# #.# #........####.###.###.#.........#.##......†......... #.#.....#.#......### T iP n#[#.....#.#........# #.......#.#####.##†#  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}T iTP 3Okay, then.T iP T i9W T ipY . _V i_ V iv RDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.V i AOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.V i Experience and Skills #: Browse character dumpF.Monsters V i< ~: Macros helpG.Items &: Options helpV i^ H.Spellcasting %: Table of aptitudesV i I.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.V i Licence, Contact, History !: Display diagnosticsM.V i Macros, Options, Performance Home: This screenN.V i] lPhilosophy1.List of Character SpeciesV i 2.List of Character Backgrounds3.List of Skills4.V i ZList of Keys and Commands5.V i aInscriptions6.Dungeon sprint modesX iQxMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game X i\|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: X i _^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations X i>"5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library X i_ something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour X i when 100 turns over (numpad-5)" : display worn jewelleryX i$ : display gold in possession Extended Movement:E : display experience info oX iT: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase X i"/ Dir., Shift-Dir.: long walk;: examine occupied tile and iVdnicpiccc the CoveredMountain DwarfHealth: 19/26 =================-------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14SH: 9Dex: 9##############XL:  2 Next: 93% Place: Dungeon:2#........@..##.#Noise: ---------  Time: 763.2 (0.0)#.......###.# ####.### -) Nothing wielded#.#####.# #.# #####...... Nothing quivered#.# #.# #........####.###.###.#.........#.##......†......... #.#.....#.#......### #[#.....#.#........# #.......#.#####.##†#  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}[39 i\f;49mThings that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} _Okay, then. i{ i  ij iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting  iɬ/: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes iM Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ i  4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore [0;10 i ;1mG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and i!N iZ iRdnicpiccc the CoveredMountain DwarfHealth: 19/26 =================-------Magic: 2/2========================AC: 6Str: 18EV: 8Int: 14SH: 9Dex: 9##############XL:  2 Next: 93% Place: Dungeon:2#........@..##.#Noise: ---------  Time: 763.2 (0.0) ieC#.......###.# ####.### -) Nothing wielded#.#####.# #.# #####...... Nothing quivered#.# #.# #........####.###.###.#.........#.##......†......... ih7 #.#.....#.#......### #[#.....#.#........# #.......#.#####.##†#  _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} iiThings that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} _Okay, then. i$s4 i{ iQ} i4 i]  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois}Okay, then.Autopickup is now off. i  i/  iS a _Autopickup is now on. i # # #)..# #.# #.###.# ####. #.#####.# #.# #####...... #.# #.# #. #.###.###.# #.##......† #.#.....#.#...... #[#.....#.#. #.#.#####.##† ie4.2 (1 _ ibH# # #...# #.# #.###.# ####.##.#####.# #.# #####...... #.# #.# #.##.###.###.#.#.##......†.#.#.....#.#......##[#.....#.#.##.#.#####.##†# i i5  Things that are here: _a +0 war axe; the +8 whip "Snakebite" {venom, curare, rPois} i i+Pick up what? 10/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe  b - the +8 whip "Snakebite" {venom, curare, rPois} [Up|Down] select[Esc] exit  i@Letters toggle [.|Space] toggle selected[top] iB  b + the +8 whip "Snakebite" {venom, curare, rPois}[Enter] accept (1 chosen) i"o  iS...: i. &1: i : i : i>  # #.)..# #.S.....###.#  #.#####.# #.# ##### ... #.# #.# # ### #.###.###.# #.##......† #.#.....#.# #[#.....#.# #.#.: i/? : ilH : iH '=2: iN : iQ < _You block the ball python's attack. x2: i  # #.)..# #.S.....###.#  #.#####.# #.# ##### ... #.# #.# # ###. #.###.###.#.. #.##......†## #.#.....#.# #[#.....#.# #.#.: i x  The ball python bites you but does no damage.3: i : iX 9 _You block the ball python's attack.: i6n  # #.)..# #.S.....###.#  #.#####.# #.#  ...# #.# #.# # ###.# #.###.###.# ..# #.##......† ### #.#.....#.# #[#.....#.# #: in .#.: iz  You block the ball python's attack. The ball python grabs you.=-1 4Constr : i : iv _ _The ball python constricts you.: iq 3: i- : i : ij 3: is : iw : iB 3: iH : inJ : iY 3: i` : ib : i 3: i : i : i+R3: iX: iJd: i7: i: i: ir; io q#############........)..; i-p KS.....########.# #.# ####...# #.#...#####.###.# .......†##.....#.# #[..####...##.#; i  You escape the ball python's grasp. 8 5; i ; i C _The ball python bites you but does no damage.< i<<6< i:< iM~ _You closely miss the ball python. You block the ball python's attack. x2< iw ?  You whack the ball python!< i 1.< i^ =6-7.9 (1.2< i < i$ O _You kill the ball python!> iE #############........)..########.# #.# ####........# #.#...#########.###.##.####.#> ij2=-80> i> i> i54  #############........).......##########.#####.# #.# ####.......@# ...#########.###.# .......†##.# #.#> i: > i_; &9> i`@ > i]B ? i, ############# #........)..# #.......###.##.#####.# #.# .# #.# #.# ##.# #.###.###.# ..# #.##......† #### #.#.....#.# #[#.....#.#? i<- #.#.#  ####...##.#? i^-  #.####.#  #.# #.# ? i5=80? i:? i<? i   ############# #........)..# #.......###.#? i }#.#####.# #.# .# #.# #.# #.#.# #.###.###.? i\ + ..# #.##...... #### #.#.....#. #[#.....#. #? i .#. ####...##. #.####. #.# #.? i? i&1? i? i@ i ####### #........)..# #.......###.##.#####.# #.# #.# #.# #.# ##.#.# #.###.### ..# #.## #### #.#.....# #[#.....# #.# ####...## #.#### #.# #3==2 # #.)..# #.###.# #.#####.# #.#  #.# #.# #.#  #.#.# #.###. ..# #.## #### #.#..@ iAh... #[#..... #. ####...# #.### #.#3@ iڋ@ iތa # #.)..# #.###.# #.#####.# #.# #@ i8c.# #.# #.# #.#.# #.###. ..# #.##@ it #### #.# #[# #@ i ####... #.  #.#@ i#@ i&4@ i@ iv  #.).. #.###. #.#####.# #. #.# #.# #. #.#.# #.###. ..# #.## #### #.#@ i #[# #  ####..  #.#  #.# @ ij@ i&5@ i/@ i  #.) #.### #.#####.# # #.# #.# # #.#.# #.###.. ..# #.##... #### #.#... #[#.. #. #### #. #.@ i;4==6@ i@ i<[  #.) #. #.#####.#  #.# #.#  #.@ iW#.# #. ... ..# #.## ..... #### #.##...... #[#@ i@#...... #@ ib   bat (asleep).#>..b ####@ i#.##.#. #@ i, #@ ie  A bat comes into view.@ i@ i@ iehbb.@ i7@ i@ i   #. #. #.#####.# #.# #.#@ icL #.#.# #. ...# ..# #. ....b# #### #.# #......$ #[#@ i' #......# # ..#>...# @ i #.##.#.# @ i-_Found a stone staircase leading down.@ i@ iG@ iMb.=@ i- 8@ i'@ i7F _Found 6 gold pieces. You block the bat's attack.@ i"Q@ i@ i@ i@ i A i&,A i-<9A i3A i*6t _You closely miss the bat. The bat hits you but does no damage.A i,A i0)b.A iy5==91.0 (1.1A iA in _You completely miss the bat. You block the bat's attack.B i##.)#.##.#####.# #.@b.# #.# #.#.# #.#...# ..# #.#.....# #### #.#.#......$ #[#.#......# #...#>...# ##.##.#.# ##B iB iC%20B i B iV _The bat hits you but does no damage. You block the bat's attack.B ia  You closely miss the bat. The bat closely misses you.3.1 (1.1B i B iMv _The bat hits you but does no damage. The bat closely misses you.C i:y  You barely miss the bat. You block the bat's attack.C i(;(4.2C iMP _The bat hits you but does no damage.D i7  You whack the bat!D i i.D iXnicpiccc the CoveredMountain DwarfHealth: 26/26 ========================Magic: 2/2========================########## AC: 6Str: 18#........) EV: 8Int: 14#.......## SH: 9Dex: 9##########.#####.# XL:  2 Next: 100% Place: Dungeon:2#.@........# #.# Noise: ---------  Time: 795.2 (1.0)#.########.# #.## a) +8 whip "Snakebite" {venom, curare, rPo...#..# #.## Nothing quivered.....# #### #.#.#......$#[#.#......##... ..#>D i...##### #.##.#.## #  _The bat hits you but does no damage. You block the bat's attack.  You closely miss the bat. The bat closely misses you. _The bat hits you but does no damage. The bat closely misses you.You barely miss the bat. You block the bat's attack. _The bat hits you but does no damage.  You whack the bat! - _You kill the bat!You have reached level 3!D iJ/  --more--J i  Your experience leads to an increase in your attributes!Your base attributes are Str 18, Int 8, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? U iN  Uppercase letters only, please.X iv ~31/31=3/3113 0% X i X i R _You feel agile. x2Z i   #. #. #.#####.# #.# #.# #.#.# #. ...# ..# #. .....# #### #.# #......$ #[# #......# #..Z i/ : ..#>...#  #.##.#.# Z i[ Z i< -6 _Z ib Z i> [ i #########........###########.#####..........# #########....# .#...####..#...## #.#.#[ i[ i&7[ i([ i[ ih3 #########........###########.#####..........# ####.#########...@# .#.####......$ #[#.##.#.#. [ iO<8[ i9[ iw[ ioq  #########........###########.#####..........# ####.##########....# .#.###[ iq A#......$...... #[##..###.....#>...# .#####.##.#.# #.....[ i=y [ iy &9[ i~ [ i܀ \ il #########........###########.#####..........# ####.##########....# .##.....##.#######.....@$...... #[##..###..\ idp ...#>...# .# ####.. .^.\ i'x>800\ i/~\ i4\ iK ##.)#.#####.#####.# #...# #.# ####.########.# #.###....# .. ..# #.#\ i ##.....##.# #.#.#..#[#.#......##..##....#>...# .# \ i ###.##.#.# # \ i ## #.#.# #\ i #.#.# ...... .\ i7 O. .^.\ i \ i &1\ is \ i=& A2.2 (2\ iu+ \ i- = _You now have 40 gold pieces (gained 6).] i   #. #. ####.#####.# #...# #.# ####.########.# #.] ig z ##....# .. ..# #. ##.....##.# #.# #. #[# #......##..#### #] i  ...#>...# .#  ##.##.#.#] i  # # #.#.#] iД #.#.# .....  . .^.] ia ] i› +3.2 (1] iߟ ] ih ^ i ........###########.#####..........# ####.##########....# .. .##.....##.######.............. #[##..####..^ iI...#>...# .# ####.##.#.# # ......^ iO<4^ i^ i^ iq4  ###########.#####..........# ####.##########....# .. .##.....##.######.............. #[##..####.....#>..@# .# ####.##.#.#  ^ iD5 # #. #.....^ i_; ^ i; 5^ i@ ^ iE ^ i@  ##########.#####..........# ####.##########....# .. .##.....##.######.............. #[##..####.....#>...# .# ####.##.#@#   # #.  #.......%....^ iH <6^ iO ^ iP 0 _Found an inkwell talisman._ i..........# ####.##########....# .. .##.....##.#######.............. #[#......##..####.....#>...# .# ####.##.#.#   #    ......_ i..^...................#..%....#####........_ i·_ i7_ i_ i_ i ####.##########....# .. .##.....##.######.............. #[....##..####.....#>...# .# ####.##.#.#   #    #........#.#...^...(# #........#...#..#..%....######........ ##_ i_ i=&8_ i_ iS- _Found 2 poisoned darts._ ig 8 ##....# .. .##.....##.######.............. #[...##..####.....#>...# .# ####.##.#.#   # ## ##.#.##..##...@....#.^...( ....._ ig I.#####....._ ip <9_ i=v _ iw b i##....# .. ..# #.###.....##.# #.#.#........ #[#.#......##..#### #....#>...# .# ###.##.#.# # ## #.#.# .# ###.#.##..# .#.# .#...^...(# #.# #.# b i=10b ib i;b i^Y ##....# .. ..# #.##.##.....##.####### #.#.#.............. #[#.#......##..#### #....#>...# ..# ####.##.##.#.# ..# #.# #.#.# ..# #.##.#.##..# .#.# .#...^...(# b iY X.#.# .#..## #.## b ite <1b iw b ia##....# .. ..# #.##.##.....##.####### #.#.#........ #[#.#......##..#### #....#>...##..# ####.##.##.#.##..# #.## #.#.##..# #.###.#.##..# .b i#.# .#...^...(# .#.# .##.... b i)<2b i0b i2c i ^##....# .. ..# #.##.##.....##.####### #.#.#........ #[#.#......##..#### #....#>...##..# ####.##.##.#.##..# #.## #.#.##..# #.# ##.#.##..# ... #.# .... #...^...(# c i ..##.# .##.....#####..#.######.....c i<3c i`/c i] ##.....##.######............... #[##..####.....#> #####.##.# #.## # #.#  ##.#.#..........^ ..#.....##.. #.###c inc inn&4c i)uc ixT _You see here 2 poisoned darts.d iJD .............. #[##..####.....#> #####.##.# #.## # #.#  ##.#.#..........^...( ..#.##..d iJ ...#..%....##.d ixSd iId i<5 _d imd i PT #. #[# #......##..#### # ...#>...##..# #### ##.##.#.##..# #.d iP" # #.#.##..# #.# ##.#.##..# ... #.# .... #...^...(# .. #.#d iQZ . #.# ...#..%....## ####.. #.## ####..... #.####  #.d iFgd iIid ii6d ipd iWse i4 #. #[# #......##..#### # ...#>...##..# #### ##.##.#.##..# #. # #.#.##..#e i #. ##.#.##..#  #.#  #...^...(# e i3c #.# .e iWS #.#e iv ...#..%....## e i8 ####e i.e i #e i1.## e iN ####..... e i8 #.####  #.e ik<7e ie ie ip9 #. #[# #......##..#### # ...#>...##..# #### ##.##.#.##..# # # #.#.##..# # ##.#.##..#  #.#  #...^...(#  #.#  #.# ...#..%....## ####.. #e i9.###  ####..... #.#####  #.e i{Be ieC&8e iKe iOe i #. #[# #......##..#### # ...#>...##..#  ##.##.#.##..#  # #.#.##..#  ##.#.##..#  #.#  #...^...(# #.# #.# ...#..%....## e i{####.  #.###  ####.....  #.##### #.#e i <9e ive i ' #. #[ #......##..#### # ...#>...##..#  ##.##.#.##..# # #.#.##..# ##.#.##..# #.#  #...^...(# #.# #.#e iA .#..%....######..  #.### ####.....) #.###### #.#e i e i; '20e i( e i} ' _Found a falchion.e i  ##..####....#># ###.##.#.##..#  # .. ##.#.##.......^...(#[#........#......#..%....######...........#e i <1e i e i - _Found a leather armour.f ilk ...#> ###.##.#.##..  # . ##.#.##......# #...^...(#[#..............########.......... ###.#.f i <2f if iW _You see here an inkwell talisman.g i7 M #...###....#>...##..####.#.# #.#.###.#.## #........# #...^...([# #...#g i ;....#..%....## ####...#.......###.#.g i|g i-3 _g i g ii i  #......##..#### #   ...#>...##..#   ##.##.#.##..#   # #.#.##..#  i io ##.#.##..#   #.#   # #...^...(#   #[#.#   #.#  [....#..%....##  .#####.   #.###   ####.....).   #.######   #.#   .#   #.i iL<4i i i iP- _Found a leather armour.i i!!  #......##..####   ...#>...##..#  i iT7 ##.##.#.##..#   # #.#.##..#  i i  ##.#.##..#   #.#   # #...^...(#   #[#i i.#   #.#  i i .[....#..%....##  i i"#.#####.   #i iD6.##  i ih ####.....).   #.i i>##   #i i.#  .#   #.i ii iz <5i i)i i{+i i   #......##..####  ...#>...##..#  ##.##.#.##..# i i  #. #.#.##..# #.##.#.##..# #.#.# i i<  #.#...^...(# i i` l #[#.#  #i i .# i i #.[....#..%....## #.#####i i 8.  #i i 4.### i i w ####.). i i5 \ #.###  i iV I #.#  i ix ^ .#   #.i i i i i i) &6i i i iH i i'L  i i.M  #......##..####  ...#>...##..#  ##.##.#.##..#  #.##.#.##..#  #.##.#.##..#  #.#........#  #.#...^...(#  #[#.#  #.#  #.[....#..%....##  ##.#####..  #...###  ####..).  #.####  #.#   .#   #.i iT i i=U &7i iZ i i] j i(2M........ #...###...#>..##.###.#.##.......j ij)Y.#...^...(#...... #..........#.[....#..%....##  ##.#####...........##.#j i4j i5&8j i_;j ip?W _You see here a +0 leather armour.k i_M ##..####...#> ##.##.# #.##........^...([#...............#.[....#..%....###.#####...........##.#  #.k iVk iV$9 k iW _k iFak iek i=H ...#> ##.##.#.# #.##.#.#.#.##.........^...([#........##.###..#.[...@#..%....##.#####.......... #.......###...##  k ioS=30k i>\k i+^k iq   ...#>...##..#  ##.##.#.##..#  #.##.#.##..#  #.##.#.##..#  #.#........#  #.#...^...(#  #[#.#  ##.###.#  #.[..@.#..%....##  ##.#####.  #.###   ####.....).   #.######   #.#   .#   #. k iy <1k i k i k i   ...#>...##..#  ##.##.#.##..#  #.##.#.##..#  #.##.#.##..#  #.#........# k iP I #.#...^...(# # #[#.#  ##.###.#k i}   #.[.@..#..%....##  ##.#####k i x. # #.###   ####.....).   #.######   #.#   .#  k i? H #. k ih k i 2k i k iS l ivB=  ...#>...##..#  ##.##.#.##..#  #.##.#.##..#  #.##.#.##..#  #.#........#  #.#...^...(#  ## #[#.#  ##.###.#  #.[@...#..%....##  ##.#####.  #. #.### #. ####.....). #. #.###### #. #.#g   hobgoblin (asleep) #. .# #g #. l iqKk  A hobgoblin comes into view.l iThgg.l iT/==3l i.\l iC_@ _The hobgoblin shouts! You hear a shout! x3l i  ...#>...##..#  ##.##.#.##..#  #.##.#.##..#  #.##.#.##..#  #.#.#  #.#...^...(#  ### #[#..#  ##.###.#  #.@....#..%....##  ##.#####.  #.# #.###  #.# ####.....).  #.# #.######  #.# #.#  #g# .#  #.# #. l il i>:g.l id/--4l il i}W _You see here a +0 leather armour.n iy##.##.# ......^...(### #[#........##.###....[....#..%....###@#####.......... #.# #######.....). #.######g#. #.g   goblin (wandering)g#  A goblin comes into view. It is wielding a +0 club.n i g.ggg 2 goblins (1 wandering)The goblin shouts!n i/==5n i _A goblin comes into view. It is wielding a +0 club.n i4P ......^...(### #[#........##.###....#.[....#..%....###.#####.......... #@# ######.....).g# #.######.# g#.g .n i=n i>L  The goblin shouts! You hear a shout! x2n iA,n i"Jg.gg   Robin.g   hobgoblinggg 2 goblinsn iJ&6n iNSn i[ _Robin of the Strong Arm comes into view. They are wielding a +0 whip.o i*o i+o i.o i9g.g.-7o iBo iEv _You barely miss the hobgoblin. You block the hobgoblin's attack.o io  You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  The hobgoblin looks as sick as possible!  The hobgoblin struggles to breathe.o i  You kill the hobgoblin!Robin roars a battlecry!o io i}†g.gg 2 goblins (strong)o i63=8o io id _The goblins go into a battle-frenzy!p i{......^...(### #[#........##.###..#.[....#..%....##.#####.......... #.# ######.....).g# #.###### . #.g .g 3 goblins (1 wandering, strong)g  A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!p i g.ggg 4 goblins (1 wandering, 3 strong)The goblin hits you but does no damage.p iF&9p i _A goblin comes into view. It is wielding a +0 dagger. _You see here a hobgoblin corpse.p i ,p i p i g.gg.29---p ip 40p i p i v _You closely miss the goblin. The goblin hits you with a +0 club.q i  You whack the goblin!.g. 3 goblins (25--1 _You kill the goblin!q iq i!q i"q i.Qgg.g.q i/.=2q i6q i:q _You closely miss the goblin. You block the goblin's attack.r i :  You whack the goblin!r i1 r iw) ggg. 2 goblins (1You kill the goblin!r i r in T@).g.r id o8---73.3 (1.1r i r i T _Robin throws the goblin at you! You block the goblin's attack.s i`......^...(### #[#........##.###...[....#..%....##.#####.......... #g# ###†# ####.....). #.######g . g#..#.##s is g. launcher, strong)Robin roars a battlecry!The goblin goes into a battle-frenzy!The goblin unwields a +0 dagger. The goblin wields a +0 sling.s iB(s id †The goblin shoots a sling bullet. The sling bullet hits you.s iCe3-----====40s irns is _You hear a shout!  Things that are here: _a +0 club; a +0 club; a goblin corpses i gg  You closely miss Robin.  Robin's horned helmet rattles.s i s i s iU @.gg 3 goblins (1 launcher, strong)You closely miss Robin.  Robin's horned helmet rattles.Robin throws the goblin at you! The goblin barely misses you.  A goblin comes into view. It is wielding a +0 club.Robin roars a battlecry!The goblin goes into a battle-frenzy!s i -5.5 (1.2s i s iH ( _The goblin shouts!s iJ 5  You whack Robin!s ib T  You kill Robin!s i) )gggg 3 goblins (1 launcher, strong).  You hear a shout!s i, Trooper5/33=---32==--6.7s i7 s iL9 = _The goblin hits you but does no damage.t i-^...(### #[#........##.###...[....#..%....##.#####.......... #g# ######.....).)# #.###### . #.g..##t iέt i_t iȰt i t iq.gg.gg 4 goblins (1 launcher, 3 strong)----7t iº 0t iZ _A goblin comes into view. It is wielding a +0 club. _Items here: ) [[ †.t i (### #[#........##.###...[....#..%....##.#####.......... #.# ###g# ####.....). #.######)  #.g .g##t it it it i t iR t i †gg.ggg   hobgoblingggg 4 goblins (1 launcher, 3 strong)t i>A--8t i1t i\ _A hobgoblin comes into view.t i9:  You whack the goblin!t i,t iI )gg. 3 goblins (1 launcher, 2You kill the goblin!t ipY=3=9.8 (1.1t i2t i; _The goblin hits you with a +0 dagger.t i}##.###...[....#..%....##.#####.......... #.# ###†# ####.....).g# #.###### . #.g g..## t it i )g  The goblin hits you with a +0 club. The goblin attacks as it pursues you!21---500t iCs _You block the goblin's attack. _You see here a +0 club.t i  You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.t i L  The goblin hits you but does no damage.t i= )ggg 2 hobgoblins, 1 v…)A hobgoblin comes into view.t i &1t ig t i 4 _You block the goblin's attack.t i0V :  You whack the goblin!t iPW t iW t ic g.g. 2 goblins (1 launcher, strong)You kill the goblin!t iIg p2=--52t ip t ir = _The goblin hits you but does no damage.u i=  You whack the hobgoblin!u iu i $g.   hobgoblinYou kill the hobgoblin!u i$19u iC---93u i\u i\; _The goblin hits you with a +0 dagger.u i.[....#..%....##.#####.......... #.# ###†# ####.....).)# #.######g  )#. g..###u iu i .g  You block the hobgoblin's attack. The goblin attacks as it pursues you!7----4u i& u i _The goblin hits you with a +0 dagger.  Things that are here: _12 gold pieces; a +0 club; a hobgoblin corpseu i )g  You barely miss the hobgoblin. The hobgoblin barely misses you.5.9 (1.1 _The goblin closely misses you.u i>  1 strong)You barely miss the hobgoblin.The goblin no longer looks unusually strong.  The hobgoblin hits you but does no damage.8=7.0 _The goblin misses you.u i =  You whack the hobgoblin!u i  .You kill the hobgoblin!u i =74280u i u iy S _The goblin barely misses you.u i #.#####.......... #.# ###†# ####.....).)# #.###### g #.$ u i ......<###.###. #u i u i0 Q)g<u i .-9u i u i 9 _Found a stone staircase leading up.v i: #.# ###†# ####.....).)# #.###### g )#.g .##.####v i;......<###.###. #  v ij>v iM?v inH.g$g)v iHA-60v iOv iRB _The goblin no longer looks unusually strong.v il #.# #.###  v il#†# ####.....).  #)# #.######  v i.m#)# #.#  #.# v ikm/.#  v im#g# ## #.  v im#$# .. #g##.####. v in`#.<# v in####.###.# #       v iqv iz&)gv inzS9==v iz 1v iv i= _The goblin hits you but does no damage.w iS #.# #.###  #†# ####.....).  #)# #.######  #)# #.# w i}S/ #.# .#  #)# #### #.  #g# ... w iS #g##.####.# #.w iT5<#  ####.###.#  .#  .# .# .#   goblin .# [# w i)Xw iHb .g  Found a leather armour. The goblin attacks as it pursues you!2w ijw i%oS _The goblin barely misses you.w iT _$gg 2 goblins (1 launcher)3 _You closely miss the goblin. The goblin barely misses you.x i:  You whack the goblin!x ix i}.   goblin (x iE64-4x i-x iJ _You kill the goblin!x ia: You miss the goblin. The goblin unwields a +0 sling.x i: l20==5.2 (1.2x iA x iC \ _The goblin wields a +0 dagger. The goblin hits you but does no damage.y i1:  You whack the goblin!y iD)6-6.3 (1.1y iFy ieIJ _You kill the goblin!{ ib  #.# #.###  #†# ####.....).  #)# #.######  #)# #.#  #.# .# { i+ #)# #### #.  #$# ...  #.##.####.# { i #.@.....<#  ####.###.#  .#  .#  .# { i. .#  .#  [# { i"{ i#F-70{ iA-{ i4j _Items here: ))) †.{ i   #.# #.###  #†# ####.....).  #)# #.######  #)# #.#  #.# .#  #)# #### #.  #$# ...  #.##.####.# { i  #@).....<#  ####.###.#  .#   .#   .#   .#  { i,  .#   [# { is { i -8 _{ i_ { i | ijM##.####....# #.......###†# ####.....).#####)#.# .#)# #### #.$# ... ##.####.#.).....<####.###.# .#| i}1==9| i| i| i V.[....#..%....## ##.####....# #.......###†# ####.....).#####)#.# .#)# #### #. ... ##.####.#.).....<####.###.#.| iE =70| i | iP  You now have 52 gold pieces (gained 12).  Things that are here:1.3 (2| i | i S _a +0 club; a hobgoblin corpse i,W#.#####.......... #.# ###†# ####.....).)# #.###### . )# #### #.)# ... #.####.#).....<#  iW###.###. .#[ id id+2.3 (1 in io i^  #.# ###†# ####.....).)# #.###### . )# #### #.)# ... .##.####.#).....<# ###.###. .#  i^2== i)3 i iG i f #.# #.###  #†# ####.....).  #)# #.######  #)# #.#  #.# .#   iu %#)# #### #.  #)# ...  #.##.####.#  #.@.....<#   i ####.###.#  .#   iS <4 iG  i j _Items here: ))) †. i H! #.# #.###  #†# ####.....).  #)# #.######  #)# #.#  #.#  i^H .#  #)# #### #.  #)# ...  iH* #.##.####.#  #.)@....<#   iH{####.###.#   iHh.#  .#  iHj.# .#  iHi.# [#  iMU iU-5 _ i] iL_ i O #.# #.###  #†# ####.....).  #)# #.######  #)# #.#  #.# .#  #)###### #.  #)##...   i #.##.####.#  #.).@...<#  ####.###.#  #.#  #.# #.# #.# # i~ .# #[#  iF <6 i;  i߼  iU  †# ####.....).)# #.###### . )###### #.#)##... #.##.####.#).....<# ####@###.# #.# #.# iؖ K3= i$ 7 i  i]  iJ )# #.###### . )###### #. iJ)##... #.##.####.##.).....<# ####.###.# #@#  iJ_#?# iT iT&8 i\ i_1 _Found a scroll of identify. iG  . )###### #.)##... .##.####.#).....<# ###.###. #.# #.# i i&9 i iF i? . )###### #.)##...  i.##.####.#).....<#  i###.###. #.# #.# ie i'80 i i}p )###### #.)##... .##.####.#).....<# ###.###. #.# [#.# iw iGxW24=1 i if )##... .##.####.#).....<# ###.###. #.# [.#.# iH<2 iם iW.##.####.#).....<# ###.###. #.# .?. i,<3 i i ).....<# ###.###. #.# [?.>. _You see here a +0 leather armour. i<4 iy i_ ###.###. #.# [..### _Found a stone staircase leading down. i  i^s5==5 i i6.3 (2 _e - 2 scrolls of identify (gained 1) iK  #.# [. iA7.3 (1 i] i` i#M####.###.#.[ #.# i& i@' ib'8 iW. i0 in_M.).....<####.###.#.[ #.#### ig i^6=9 i iΧ ig KM##.####.#.).....<####.###.#. #.# i X#>. ip  i  i 90 i  i W _You see here a +0 leather armour. i2  ).....<# ###.###. #.# [#>. ### i  i -1 _ i  i  i$" ###.###. #.# [.### i{ iˠ&2 i it i=   #.# [. i i#7 i1=3 i i# i [. iՋ i&4 iU i ig [. i <5 i  i iH[.>.### i&6 i i i[.>.......######## i i)#8 iLN==7 i i ies[.######.......########  iy iy8 i} i>c _There is a stone staircase leading down here. i i/ i i ih ii in io i@ O #[#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #> #        i  i -9 _ iQ  iN  i #[#  #.#  #.#  #.#  #.#  #.#  #.#  #.# #>. #        i( i|(900 ib  i* i;  #[#  #.#  #.#  #.#   i| #.#  #.#  #.#   i #.# #>. i  # i 9      i-    i]  i #9 i N==1 i  i  iC2 #[#  #.#  #.#  #.#  #.#   ioC#.#  #.#  #.# #>.  iC=#    iC     iJ<2 iO iVQ iQ #[#  #.#  #.#  #.#  #.#  #.#  i #.#  #.# #>. # i8  i. ib<3 iĖ ig igB#[# #.# #.# #.# #.# #.# #.# #.##>.#4 i\ #[# #.# #.# #.# #.# #.# #.# #.##>.# i`  iU` _30=5 i/f  iIr  iT#[# #.# #.# #.# #.# #.# #.# #.##>.#. i iE&6 i." i$ il#[# #.# #.# #.# #.# #.# #.# #.##>.##.# i{r ir7 iv iVx i"q#[# #.# #.# #.# #.# #.# #.# #.# #>. iq|# #.#  iw iw&8 ih| i>~ i #[# #.# #.# #.# #.# #.# #.# #.# #>.#  iM S#.#  iB  i  i M1=9 i  i(  i 7#[# #.# #.# #.# #.# #.# #.# #.# #>.# #.#  i  iF '10 i   i  i[L#[#  i~#.# #.# #.#  i#.# #.# #.# #.# i  #>.#  iA{#.# # i iׇ&1 iR i i#[#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #>.#  # ie.# .# ..### i! ic&2 i i i8D#[# #.# #.# #.# #.# #.# #.# #.# #>.# #.# #.# #..#### ijH iH#2 iIN==3 iL i_N i u  .################>............... iYu z###############.# iDz  iz &4 i}  i  iL=?###############>...............###############......!########  i'A<5 iR i] _Found a metallic cyan potion. iQ i ###############>...............############### #.#######......!######## i Y6 ira.# .# .# .# .##### >...# #.# #.##.!.# i0x ix#3 ixN==7 i} i i.# # # # #### ..# #.# #.##.!.#. i  iT8 i i~ iR # .# #.##.!..##. i9<9 i ir i w # .# #.# #.!..# #. i =20 in  iN  i x # .# #.# #.!..# #. il (# i  iQ #= iv 1 iB  in  iH # .# #.# #.!..# #. ## i<2 i  i! i{q # .# #.# #...# #.## i<3 i iҍA4.3 (2 i  ixZ _l - a metallic cyan potion iׂInventory: 12/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)e - 2 scrolls of identify  j - a scroll labelled YNECSA JULO Potions (go to first with !)d - a potion of might  k - a dark potion  l - a metallic cyan potion iDTHl - a metallic cyan potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  iT Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. i` ( Inventory: 12/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)  i , f - a ring of willpower Scrolls (go to first with ?)  e - 2 scrolls of identify  j - a scroll labelled YNECSA JULO Potions (go to first with !)  d - a potion of might  k - a dark potion  l - a metallic cyan potion i.p ne - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  i~p 9 things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. iIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled YNECSA JULO Potions (select first with !)  k - a dark potion  i'x l - a metallic cyan potion  iL  ioR[?] describe selected i iknicpiccc the TrooperMountain DwarfHealth: 33/33 ========================Magic: 3/3======================== ###########AC: 7Str: 18 ..........#EV: 8Int: 14 #########.#SH: 9Dex: 11#.##########XL:  3 Next: 46% Place: Dungeon:2#.......@..#Noise: ---------  Time: 924.3 (0.0)##########......a) +8 whip "Snakebite" {venom, curare, rPo#####Nothing quivered _Found a stone staircase leading down. _e - 2 scrolls of identify (gained 1) _You see here a +0 leather armour. _There is a stone staircase leading down here. _Found a metallic cyan potion. _l - a metallic cyan potion iո i i~nicpiccc the TrooperMountain DwarfHealth: 33/33 ========================Magic: 3/3======================== ###########AC: 7Str: 18 ..........#EV: 8Int: 14 #########.#SH: 9Dex: 11#.##########XL:  3 Next: 46% Place: Dungeon:2#.......@..#Noise: ---------  Time: 924.3 (0.0)##########......a) +8 whip "Snakebite" {venom, curare, rPo#####Nothing quivered _e - 2 scrolls of identify (gained 1) _You see here a +0 leather armour. _There is a stone staircase leading down here. _Found a metallic cyan potion. _l - a metallic cyan potionAs you read the scroll of identify, it crumbles to dust. i, i+5.3 (1 i id ##########......a) +8 whip "Snakebite" {venom, curare, rPo#####Nothing quivered _You see here a +0 leather armour. _There is a stone staircase leading down here. _Found a metallic cyan potion. _l - a metallic cyan potion  As you read the scroll of identify, it crumbles to dust. _j - a scroll of brand weapon i  iInventory: 12/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  i! b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i] i - a ring of see invisible (worn)f - a ring of willpower  i%bScrolls (go to first with ?) iKWe - a scroll of identify  j - a scroll of brand weapon  ixPotions (go to first with !)d - a potion of might  i, k - a dark potion  i1 l - a metallic cyan potion i.6e - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________  i.“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  i3/ this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. iIdentify which item? (\ to view known items) Potions (select first with !)  k - a dark potion  l - a metallic cyan potion [?] describe selected ic  iȽ nicpiccc the TrooperMountain DwarfHealth: 33/33 ========================Magic: 3/3======================== ###########AC: 7Str: 18 ..........#EV: 8Int: 14 #########.#SH: 9 i5 KDex: 11#.##########XL:  3 Next: 46% Place: Dungeon:2#.......@..#Noise: ---------  Time: 925.3 (0.0)##########......a) +8 whip "Snakebite" {venom, curare, rPo if ?#####Nothing quivered  i _You see here a +0 leather armour. _There is a stone staircase leading down here. _Found a metallic cyan potion.  i _l - a metallic cyan potionAs you read the scroll of identify, it crumbles to dust. _j - a scroll of brand weapon iQ  iE  iM nicpiccc the TrooperMountain DwarfHealth: 33/33 ========================Magic: 3/3 i ======================== ###########AC: 7Str: 18 ..........#EV: 8 i ]Int: 14 #########.#SH: 9Dex: 11#.##########XL:  3 Next: 46% Place: Dungeon:2 i #.......@..#Noise: ---------  Time: 925.3 (0.0)##########...... ie a) +8 whip "Snakebite" {venom, curare, rPo#####Nothing quivered _There is a stone staircase leading down here. _Found a metallic cyan potion. _l - a metallic cyan potionAs you read the scroll of identify, it crumbles to dust.  i \_j - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. i  iE $6.3 (1 iA  i T ##########......a) +8 whip "Snakebite" {venom, curare, rPo#####Nothing quivered _Found a metallic cyan potion.  i :_l - a metallic cyan potion  As you read the scroll of identify, it crumbles to dust. _j - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _l - a potion of curing ic1 # .# #.# i1 #.# #.## i87 i7&7 i_> ij: # .# #.# #.# #.## iE<8 i is iZ ######### ........ ####### i #.##########.........######.#########@....... ######### i i&9 i< i9 H # .# #.## #.######.##.# i2  i '30 i9  i  i},Q # .# #.### #.######.##.#. i3<1 i8 i9 iX # .# #.#### .#.######.##.#. i iP2 i i i?T # .# $#.########## ..#.######.##.#. ix[<3 i` ic* _Found 9 gold pieces. i ### ..#.# ..$##.########## ..  #.######.  ##.#...## i<4 i i i!J.#># .#.## # .)..# .# #...$# #.# .. #.######. ##.#...#.#  iDR<5 iX iZJ _Found a sling. Found a stone staircase leading down. i^6.... .#>#  .#.## # .)..# .# ##...$##. .# #. .######..##...#..# ## i<6 i i i3#.... #.#>#  #.#.## # #.)..# # # ##...$##.# # #.#######.#. i4# #...### ...# #### i<<7 iC i]D iN6#.... #.#>#  #.#.##  #.)..# #  ##...$##.#  #.# ######.# . i# #...### #...# ##### i- i] i|8 i4 i i #.... #.#># #.#.## #.)..# # ##...$##.#  #.# ######.# .# #...###  i W#...#  iЫ  iɬ  i= 9 i  i  i\#....  i#.#># #.#.## # i#.)..# .#  i`##...$##.#  #.# ######. i# .# #...### #...#  ih i}'40 i i im+M .. ....># #.## # #.)..# . ##...$## ####### ......######.# #####..............############...### inA#...# it i@u1 iz i} ih M. .. ....># #.## # #.)..# .# iHi W##...$## ####### ......######. #####..............############...### ipi  i q  izq 2 ir  i% M#. ... #.....#># #.##  #.)..# .# i^& 8 ##...@##.# ####### ......######. #####..............## i-  i- 3 ic2  i9 A4.3 (2 i=  iF@ = _You now have 61 gold pieces (gained 9). i. #.... ...# .... #.... #.#># #.#.## # #.)..# .# ##..@.##.## #.#.######.##......##  ##########...###  #...#  ##### iA5.3 (1 iҖ iؘ iw #....#...###....# #.... #.#># #.#.## # #.)..# .# ##.@..##.## #.#.###### ixr.# #......##  ##########...###  #...#  ##### i<6 i) iÆ i M .. ##...#># #.##    ##....##.# #########  i. # ........######........#.# ic <7 i  i N _You see here a +0 sling. il&#.... #.... #...## #....# #.... #.#># #.#.## # #.)@.# .# ##....##.#  #..# ......######  i)- i--8 _ i3 i5 i  #.... #.... #...## i  #....# #.... #.#># #.#.## # #.@..# .# ##....##.## #..# .######.##.......## ##########...###  #...#  ##### i <9 ip  iE N _You see here a +0 sling. i6i #.... #.... #...## #....# #.... #.#># # #.#.## # # #@)..# .# # ##....##.## #.# .######.# #.......##  i 7 ##########...### #...# ##### i= i>.50 _ i[B iD i̧M.......... .#..#... #.#># #.##  #.)..#  ##....##.# ########## #........## iz*##### iϯ<1 i if iM##.##..#......... ##..#..#....... #@#>#  i#.##  #.)..# ###....##.#....#.##...# i|' i'&2 i+ i- ijY3M .. ...##.##..##...........## #..# iY....... #.#>##...#.## # i Zh#.)..# .#.. i/Z8....###...### ia<3 if i9h iL #.. ... ##.##..## .. #...... #....# #...## #....#..##.#.#>##. #.#.## ## #.)..# .# ##....##.# #........#######........#........##  iZT <4 iXZ  i[  ik#.. ... ###.##..## ........ #...... #....# .#...## ...#....#..##. i-l#.#>##.#.#.## ###.##....##.# #. iLl######........#.... ipl  it<5 ix i"#.. ... ###.##..## ........ #...... .#....# ##.#...## ....  i*~#....#..###.#.#.#>##.#.#.## .# iP#.)..# .###....##.# #...... i..#######........#..............##  iˆ<6 i in#.. ... .###.##..## ......... .#...... # .#....# .##.#...###.... #....#..###.#. iʒ#.#>##.#.#.###.##.)..# .###....##.# #........#######........#..... i/...##  i<7 i. iS#.. ... .###.##..## ........... .#.......# .#....# .##... #...###.... #....#..###.#.#.#>##.#.#.###.# ##....##.# #. io.#######..#.##  i<8 i iڲ+#...... .###.##..## . .......... ..  i#.......# ... #....#..##... #...###.... .#....#..###. i#.#.#>##.[#.#.###.##.)..##.###....##.# #........# i######........#..##  i i&9 i i #...... .###.##..## . .......... .. #.......# ...  i&!#....#..##... .#...###.... ..#....#..###....##.#.#>##.[. iI#.#.###.##.)..##.# ij##....##.# #........# i######........#...##  i&_Found a tower shield. i=60 i ib#...... .###.##..## . .......... .. #.#.......# ...... iF#....#..##......#...###.... ..#....#..###....#.#.#.#>##.[. im#.#.###.# ##....##.# iN #..#######.. i`# ..##  i i&1 i iC#...... #.##.###.##..## #...# #. ....#.##.# ....#....#..##....#...###...... i#....#..###....#.##.#.#>##.[..##.#.###.##.)..##.###....##.#  i& iJ i&2 i iY#...... #. #.## #.###.##..###.#...#.# .......#.##.##..#....#..##..#...###.....#....#..###....#.# i2#.#.#>##.[..##.#.###.#  if i&3 i i in#...... #.##.## # .###.##..###.#...#.# .......#.##S#.##.#....#..##.#...###..... #....#..###....#.##.#. id#.#>##.[..##.#.###.# #.)..##.# #.# S   adder (asleep)  i6h  An adder comes into view. i i .SS4 i  i / _The adder hisses angrily. iIB?#...... #.##.##.#  .###.##..###.#...#.# #.......#.##.##.##.S.#....#..##.. #...###..... #....#..###....#.##.##.##.#>##.[..##.#.###.#  #.#  iNC iD i^L|.S5 iT iV iSg#...... #.##.##.#.###.##..###.#...#.# # .............#. ###...........#..#S.###...... .#..###....#.##.#..............#>##[..####.###.########## )..##.# ##......... ## ...# #####...###  # ih ioV.S ipp&6 ivv ix ik #...... #.##.##.# .###.##..###.#...#.# .#  .......#.##.#.#.##..#....#..##...........  i5 #...###........S... #....#..###....#.##.# #.# #.#>##...#### #.#.###.# #.)..##.# .#  i  iW  i T.S i &7 i  i U _You see here a +0 tower shield. i 9  You whack the adder! i G† i" y 678.5 (1.2 _You kill the adder! i  i i _Your Fighting skill increases to level 4! i #...... #.##.##.# ###.##..###.#...#.# .# ........#.##.#.  #.##............  #....#..##...........  #...###............ .##....#..###....#.##.#  #.†.....#  #.#>##.[@.####  #.#.###.#  #.)..##.#  iT  i 390 _ i  i  iRM  #...... #.##.##.# ###.##..###.# .# # .........#.##.#.#...#...#.#..## iS-... ###............ .##..###....#.##....†@....#>##........[..#####.###.###########.)..##.# iZ=70 i_ i8a i #...... #.##.##.# # .###.##..###.#...#.# .# #  ..#.##.#.# #.##............# #....#..##...........  #...###..... .# #....#..###....#.##.# #.@.....# #.#>##.[..#### #.#.###. i#  #.)..##.#  ##....##.#  #.# ##.# .## ####...### iT<1 iZ is _You see here an adder corpse. i M # #. .#  #...... #.##.##.# # .###.##..###.# .#  .........#.##.#...#.....#.#..## iv ......###..............##..###...@#.##.#....†.....>##........[..#####.#.###.########## i  ii -2 _ i  i  irM.. ..  i# #. .#  #...... #.##.##.# # .###.##..###.# .#  ..........#.##.#...##.#..[33m## i .###.......@......# i$#..###....#.##.##....†.....# iH#.#>##........[..#### i<3 i in i} (  ..# #. .##...... #.##.##.# # .###.##..###.#...#.# .# #  .............#.#.  #.##...........#..# ###...#.#..###...@#.##.##.........†.....# #>##[..#### .........## i <4 i  i  i # #. .##...... #.##.##.# # .###.##..###.#...#.# .# #  .............#.#.  ###...........#..#..... ###........#.#..###....#.##.##.........@.....#  i#>##[..###.###.########## ####...### i,<5 i izs _You see here an adder corpse. iH #...... #.##.##.# # .###.##..###.#...#.# .# #  ................#.##.#.  ###...........#..#...... ###.......#.#..###....#.##.# ieI.........†.....# #>######.###.########## )..##.# #...# iQ inR-6 _ iUY i\U _You see here a +0 tower shield. i iInventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i-Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower  iScrolls (go to first with ?)j - a scroll of brand weapon  i0Potions (go to first with !)d - a potion of might  k - a dark potion  iR7 l - a potion of curing iYc - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.4 (8.2 -> 8.6).  i͛Your SH would decrease by 4.5 (9.5 -> 5.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield}  iPMenu/colouring prefixes: identified equipped armour _________________  i/“Let who will boast their courage in the field, (t)ake off, (d)rop, (=)adjust, or (i)nscribe. iDP Inventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  iJewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)  f - a ring of willpower Scrolls (go to first with ?)  j - a scroll of brand weapon Potions (go to first with !)  d - a potion of might  k - a dark potion  l - a potion of curing iH  i ; #...... #.##.##.# #nicpiccc the Trooper .###.##..###.#...#.# .# #Mountain Dwarf................#.##.#.#Health: 33/33 ========================#.......##............# i6 Magic: 3/3========================#....#..##............AC: 7Str: 18#...###..............#EV: 8Int: 14#....#..###....#.##.##SH: 9 i Dex: 11#.............†.....#XL:  3 Next: 67% Place: Dungeon:2 i #.#>##........@..####Noise: ---------  Time: 976.5 (0.0)#.#.###.##########a) +8 whip "Snakebite" {venom, curare, rPo#.)..##.#Nothing quivered##....##.##........#  i o##........# .........## ####...####...#You whack the adder!  i6 _You kill the adder! _Your Fighting skill increases to level 4! _You see here an adder corpse.  ia _You see here an adder corpse. _You see here a +0 tower shield. i  ic  i  i  i.3#...... #.##.##.# # ###.##..###.#...#.# .# # ........#.##.#.#  #.##............#  #....#..##............  #...###..............#  #....#..###....#.##.##  #.†.....#  #.#>##.[@.####  #.#.###.#  #.)..##.#  iS i27.5 (1 _ i i i! ij.Inventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)j - a scroll of brand weapon Potions (go to first with !)d - a potion of might  k - a dark potion  l - a potion of curing ip c - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2  i +It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.4 (8.2 -> 8.6). Your SH would decrease by 4.5 (9.5 -> 5.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ “Let who will boast their courage in the field, (t)ake off, (d)rop, (=)adjust, or (i)nscribe. io~ i  iP8 #...... #.##.##.# #nicpiccc the Trooper ###.##..###.#...#.# .# #Mountain Dwarf ................#.##.#.#Health: 33/33 ========================#.......##............# i5Magic: 3/3========================#....#..##............AC: 7Str: 18  i#...###..............#EV: 8Int: 14  i#....#..###....#.##.##SH: 9Dex: 11  ir#.............†.....# i ~XL:  3 Next: 67% Place: Dungeon:2  i>&#.#>##........[@.####Noise: ---------  Time: 977.5 (0.0)  i\s#.#.###.##########a) +8 whip "Snakebite" {venom, curare, rPo iy9#.)..##.#Nothing quivered  i0##....##.# #........# #........#  i ........## ###...### i׍`#...#You whack the adder! _You kill the adder!  i_Your Fighting skill increases to level 4! _You see here an adder corpse.  id_You see here an adder corpse. _You see here a +0 tower shield. i] i i i iD+8.5 (1 iۦ i i$9.5 (2 iO iB80.5 (3 i iA1.5 (4 i i;A2.5 (5 i3 i= 5 _You start removing your armour. You continue removing your +0 buckler. x5 i i ik i i iEA3.5 (6 i ioQ _You finish removing your +0 buckler. You drop a +0 buckler. i[ #...... #.##.##.# # .###.##..###.#...#.# .# #  ........#.##.#.# #.##............# #....#..##............ #...###..............# iN #....#..###....#.##.## #.†.....# #.#>##.@[.#### #.#.###. i B# #.)..##.#  i1v ##....##.#  #.# ##.#  iZ^.## ####...###  #...# iaA4.5 (1 iq iU _You see here a +0 tower shield. i `5 _ if| #...... #.##.##.# #  .###.##..###.#...#.# .# # .......#.##.#.# #.##....# #....#..##............ #...###.......# #....#..###....#.##.## #.†.....# #.#>##[.#### #.#.###.# iU}  #.)..##.#  ##....##.#  #.# ###.# .## #####...###  #...# i|<6 i i` i'U#...... #.##.##.# # .###.##..###.#...#.# .# #  .......#.##.#.# #.##....# #....#..##............ #...###... i(.....# #....#..###....#.##.## #.†.....# #.#>##..#### #.#.###.# i6(W #.)..##.#  i[(/ i/<7 iS5 i9U _You see here a +0 tower shield. i<8 i i+ _c - a +0 tower shield i8C  ieR $ iS Unequip which item? Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip ii #...... #.##.##.# #nicpiccc the Trooper .###.##..###.#...#.# .# #Mountain Dwarf................#.##.#.#Health: 33/33 ========================#.......##............#Magic: 3/3========================#....#..##............AC: 7Str: 18#...###..............#EV: 8Int: 14#....#..###....#.##.##SH: 5Dex: 11#.............†.....#XL:  3 Next: 67% Place: Dungeon:2#.#>##........@[.####Noise: ---------  ii^ Time: 988.5 (0.0)#.#.###.##########a) +8 whip "Snakebite" {venom, curare, rPo#.)..##.#Nothing quivered##....##.##........# ##........# .........## ####...####...# _You see here a +0 tower shield. _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. You drop a +0 buckler. _You see here a +0 tower shield. _You see here a +0 tower shield. _c - a +0 tower shield  Okay, then. il i(o. _ i? iInventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)c - a +0 tower shield Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)j - a scroll of brand weapon Potions (go to first with !)d - a potion of might  k - a dark potion  l - a potion of curing ij ;c - a +0 tower shield.  i 9A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties.  i Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8.  i; \If you switch to wearing this armour: Your EV would decrease by 3.4 (8.6 -> 5.2).  i\ ;Your SH would increase by 12.0 (5.0 -> 17.0).  i 5You found it on level 2 of the Dungeon.  i |Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield}  i GMenu/colouring prefixes: identified armour _________________  i I(w)ear, (d)rop, (=)adjust, or (i)nscribe. i iN i\; #...... #.##.##.# #nicpiccc the Trooper .###.##..###.#...#.# .# #Mountain Dwarf................#.##.#.#Health: 33/33 ========================#.......##............# iMagic: 3/3========================#....#..##............AC: 7Str: 18#...###..............#EV: 8Int: 14#....#..###....#.##.## iSH: 5Dex: 11#.............†.....# i'&XL:  3 Next: 67% Place: Dungeon:2#.#>##........@[.#### iNoise: ---------  Time: 988.5 (0.0)#.#.###.##########a) +8 whip "Snakebite" {venom, curare, rPo#.)..##.#Nothing quivered##....##.##........# ##........# .........## ####...### i9{#...# _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler. You drop a +0 buckler. _You see here a +0 tower shield. _You see here a +0 tower shield. _c - a +0 tower shield  i6_Okay, then. i' i _ i if  You start putting on your armour. i+9.5 (1 io i B90.5 (2 i7 i[ i$1.5 (3 iT i' i-(+2.5 (4 i- i5 i5$3.5 (5 i; i(>&  iN>517  ik>Y_You continue putting on your +0 tower shield. x5 i> i E iHa _You finish putting on your +0 tower shield. ii iFoInventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 tower shield (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)j - a scroll of brand weapon  ioPotions (go to first with !)d - a potion of might  k - a dark potion  l - a potion of curing iZ+  i[2 #...... #.##.##.# #nicpiccc the Trooper .###.##..###.#...#.# .# #Mountain Dwarf................#.##.#.#Health: 33/33 ========================#.......##............#Magic: 3/3========================#....#..##............AC: 7Str: 18#...###..............#EV: 5Int: 14#....#..###....#.##.##SH: 17Dex: 11#.............†.....# iw3%XL:  3 Next: 67% Place: Dungeon:2#.#>##........@[.####Noise: ---------  Time: 993.5 (0.0)#.#.###.##########a) +8 whip "Snakebite" {venom, curare, rPo#.)..##.#Nothing quivered##....##.##........# ##........# .........## ####...####...# _You see here a +0 tower shield. _c - a +0 tower shield _Okay, then.You start putting on your armour. _You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield. i :4 i{@ iIB i # #. .#  #...... #.##.##.# # .###.##..###.#...#.# .#  .........#.##.#...#......#.#..##.....###..............#..###....#.##.##.........#>##.........[.#####.###.########## #.)#....##  ##. .........## ####...### iJ i24.5 (1 _ i  is _You see here an adder corpse. iM ..  # #. .#  #...... #.##.##.# # .###.##..###.# .#  .........#.##.#...#.....#.#..##......###..............##..###...@#.##.## i%....†.....>##.........[.#####.#.###.########## i i-5 _ i iG i fM..  ..  # #. .#  #...... #.##.##.# # .###.##..###.# .#  ..........#.##.#...##.#..##.###.......@......##..###....#.##.##.... i †.....##.#>##.........[.#### iK <6 i  i  i.. .. ..# #. .# #...... #.##.##.# # ###.##..###.#...#.# .# # .#.##.#.#  #.##.#  #....#..##. iR##...###.#  #....#..###....#.##.##  #.†.....#  #.#>##.[.####  i~#.#.###.####  i9 i&7 iH i, iGp=.. .. #.. # #. #.#  #...... #.##.##.# # .##..###.#...#.# .# # #.##.#.# #.##.# #....#..##.# #...###.#  iBqK#....#..###....#.##.## #.†.....# #.#>##...[.#### #.#.###.#######  iGy<8 i iV i M# #.... . .. #.. # 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#.#.####  i 9 .#  i!  .....##....#.#  #.##. #.#..# #  iI u #...... #.##.##.##.# iT  i '20 i  i^  in  #[# .#. #.###### ...##......# ##.# #........###.# .##.# #..# #.##.##.# .....###.# ####...<....##.# ##...######.# #.# #...######.#.#.## #.###.#. #.# # #.#.####  .#  .....##....#.#  #.##. #.#..# #  #...... #.##.##.##.# i<1 i i7 i~_ #[# .#. #.###### ...##......# ##.# #........###.# .##.# #######..# #.##.##.# .....###.......# ####...<....##.# ##...######.# #.# iҀ #...######.# ....#.## #.#  ###.#. #.# # #.#.#### . iv..# .....##....#.#.# i-.##. #.#..# #  #...... #.##.##.##.# iE i&2 i i] i1 #[# .#. #.###### ... ###......# ##.# #........###.# .##.# iLd #######..# #.##.##.# .....###.......# ####...<....##.# ##...######.# #.# #...######.# ....#.## #.# ###.#.# #.# # #. irw#######.#### ....# .. i...##....#.# .#.##. #.#..# #  iv #...... #.##.##.##.# i* ij&3 i  i`  i4c #[# .#. #.###### ... ###......# ##.# #........###.# .##.# #######..# #.##.##.# .....###.......# i 5 ####...<....##.# ##...######.# #.# #...######.# ....#.## #.# ###.#.# #.# i<5 #.#.#######.####......# i5S   adder (asleep).S.....##....#.#.#.#.##. #.#..# #  #...... #.##.##.##.# iCh  An adder comes into view. iKS .  The adder hisses angrily. icK&4 iQ iS2 _The adder moves out of view. i]4 i im ih igh im io i .###### ..###......# ##.##........###.# .#######..# #.##. .....###......####...<....## ##...##### #.........######.......#.## .#####.#.# ...#.#.###.##..###.#...#.# .# # ie i ikSS   adder i&5 i i i#.###### ... ###......# ##.# #........###.# .##.# #######..# #.##.##.# .....###.......# ####...<....##.# ##...######.# #.# #.@.######.# .#.## #.# .#####.#S# #.# #.# iX..........##....#.# .#.#.###.......#  i i)<S. ip&6 i i i1p  You whack the adder! The adder is poisoned. The adder struggles to breathe. iW8H† iu;6917.9 (1.4 i!A isCI _You kill the adder! i_ ###......# ##.##........###.# .######..# #.## .....###......####...<....## ##...#### i1` #.........######.......#@## #####.#.#  #.#.#######.####.#.##. ic`u###.#................#.##.#.# ig ih%80 il ihps _You see here an adder corpse. i #........###.# .######..# #.## .....###......####...<....## ##...#### #.........#...######.......#†##  i#####.#@#  #.#.#######.####....................#.#.##...#.##.#............##.......##............# i iͨ-9 _ i2 i i ######..# #.## .....###......####...<....## ##...#### #.........#...######.......#†## #####.#.#  #.#@#######.####..............................##....###..#...##....##..#....#..##............# i'30 i in i   .....###......####...<....## ##...#### #.........######.......#†##  iP#####.#.#  #####.#.#######.####.......@...........##....###..#.#.##.##.#..# .. iN#..###.#.....# i...#..##..#...###..............## i6 i1 i i ic .....###.# ####...<....##.# ##...######.# #....####...######.# .......#†## #.# .#####.#.# #.#.#####.#.#.####.#.##....#.#.##..#.#.##.##.#..# # #.......#.##.##.##.# .###.##..###.#...#.# .# # ................#.##.#.# #.......##...# #....#..##....# [ ifNm #...###.## ih iMh&2 i#n ip i  .....###.# ####...<....##.# ##...######.# #...# ###...######.# .......#†## #.# .#####.#.# #.##.#####.#.#.#####.##.##....#.# im #.##..#.#.##.##.#..# # #.......#.##.##.##.# .###.##..###.#...#.# .# # .........#.##.#.# #.##. i .# #....#..##...#  #...###.## iJ  i &3 i  i1  ifaQM#######..# #.##.##.....###......####...<....##...###### #......... ###...#####......#†## .#####.#.# #.# #.#####@#.#######.###..................##....#.#.##..#.#.##.##.#..# ###.##..###.....##..... ii<4 in i)p i@4M........###.# #######..# #.##.##.....###......####...<....##...###### #.........#.######...######.......#†##  #.# #.#####.#.#######.####...................#............##....#.##.###.#.#........##.. iG<5 iL ilN i 4M ###......# ........###.# #######..# #.##.##.....###......####...<....##...###### #.........######...######......@#†###.#####.#.# #.# #####.#.#######.####....................#.......#.#.#.....#.# i -##........ im <6 iě  i  i;r ###......# ##.# #.###.# .##.# #..# #.##.##.# .....###.......# ####...<....##.# ##...######.# #..# i #.######...######.# #.#†## #.# #.#####.#.# #.# #.#####.#.#.#### #.........# #........ i....##....#.# #.##..#.#.##.##.#..# # #.......#.##.##.##.# .###.##..###.#...#.# .# #  iTS .#.##.#.# iP i&7 i? i iO ###......# ##.# #.###.# .##.# #..# #.##.##.# .....###.......# ####...<....##.# ##...######.# #...# #.######...######.# #.#†## #.# #.#####.#.# #.# #.#####.#.#.#### #........# #............##....#.# #.##..#.#.##.##.#..# #  #.......#.##.##.##.# .###.##..###.#...#.# .# #  .#.##.#.#  iV<8 iw[ i] i} ###......# ##.# #.###.# .##.# #..# #.##.##.# .....###.# ####...<....##.# ##...######.# #....# #.######...######.# #.#†## #.# #.#####.#.# #.# #.#####.#.#. #. #.##....#. #.##..#.#.##.##.#..#  #.#.##.##.##.# .###.##..###.#...#.# .#  .#.##.#. i i&9 i  i& i{ ###......# ##.# #.###.# .##.# #..# #.##.##.# .....###.# ####...<....##.# ##...######.## #....# #.######...######.# #.#†## #.# #.#####.#.# #.# #.#####.#.#. # #.##....# #.##..#.#.##.##.#..# # i|.#.##.##.##.# .###.##..###.#...#.# .# .#.##.# iZ40 iO ###......# ##.# #.###.# .##.# #######..# #.##.##.#.. .....###.##. ####...<....##.##. ##...######.# #. #.# #.######...######.# # i.#†## #.# #.#####.#.# #.# #.#####.#.#. #. #..##.... #.##..#.#.##.##.#.. #.......#.##.##.##. i .###.##..###.#...#.# . .#.##. i<1 i i io 0 ###......# ##. #.###.# .##. #######..# #.##.##. ........###. #.#####...<....##. #.# ##...######. #.# #. #.######...######. #.#†## #. #.#####.#.# #. #.#####.#.#. #.. #...## #.##..#.#.##.##.# #.......#.##.##.## ip  .###.##..###.#...#.#  .#.## ix <2 ij~  i]  i  iM  in  i  id 4 i@j  iUk  i 4 iv  i  iTGnM #.###### . ###......# ........###.# #######..# #.##.##........###......####...<....##...###### #.........######...#####......#†######.#.# #.#####.#.#######.##.# iG  iSM<3 iQ iS iM[# .# #.###### . ###......# ........###.# #######..# #.##.##........###......####...<....##...###### #.........######...#####......#†###.#####.#.# #.#..  iK i&4 i i\ i4y~M.##. [# .# #.###### . ###......# ........###.# #######..# #.##.##........###......####...<....##...###### #.........######...######.......#†## #.##.# ip<5 i i iM.# #.####.##. [# .# #.###### . ###......# #........###.# ############..# #.##.##g.............###......####...<....##...###### #.........#.######...######.g   goblin (asleep) i75#.. i  A goblin comes into view. It is wielding a +0 dagger. i, [.gg i /==6 ia  i ( _The goblin shouts! i 7.... ........# #.####.##. [# .# #.###### . ###......#  #........###.# ############..# #.##.##.g.....@......###.......######.#####...<....##...###### #.........######...#####......#†##  i J#####.#.#######.. i  i !.g.... i. /--7 is  iZ  i  i  9-- i  i"  iO 4 i  i_  i 4 it  i  iD .... .# ..# #.#####.# .## #.# #[# . #.######  ###......# ## #.###.# .###..# #.##.###..g.####.######.#####...<....## #.# ##...###### iȺ #.# # #.######...###### #.......#†## # #.#####.#.# # #.#####.#.# # i i\.g.. i&8 i/ i i  .... .# ..# #.#####.# .## #.# #[#  #.######  ###......#  i% ^ #.###.# . #..# #.##. #...g.### #.######.#####...<.... #.# ##... #.# # iX  #.######... #.......#†##  #.#####.#.# i \ #.#####.#. # i7  i7 .g ix &9 i  i  i ;= i 51.3 (1.4 i   iZ p _You barely miss the goblin. You block the goblin's attack. i:x  You barely miss the goblin. You block the goblin's attack.2.6 (1.3 io  i = _The goblin hits you but does no damage. i 8  You hit the goblin. i )2-3.9 i  iS J _You kill the goblin! i;e p .... .# ..# #.#####.# .## #.# #[# #.###### ###......#  #.###.# . #..# #.##. #.....### #.######.#####...<.... #.# ##... #.# # #.######... # ie .#†## #.#####.#.# #.#####.#. # il \-40 ir  iu O _You see here a +0 dagger. i$ .... .# ..# #.#####.# .## #.# #[# #.###### ###......# #.###.#  #..# #.## #...@).### #.######.#####...< #.# ##... #.# # #.######... #.#†## #.#####.#.# #.#####.#. # i i*-5 _ iͯ i ic  .... .# ..# #.#####.# .## #.# #[# #.###### . ###......# # #.###.# . #..# #. # #..@.).### iXd z #.######.#####...<# #.# ##... #.# # #.######... #.#†## #.#####.#.# #.#####.#. # i'm <6 is  iu  iV &# .... .# # ..# #.#####.# # .## #.# # #[# # #. .. ###...... ## #.###.  iQW o). #..# #. ## #.@..).### #.######.#####...< #. #.# ##...#. #.# ##. #.######...#. #.#†###. #.#####.#.# iW x.. #.#####.#. # i_  i_ &7 iFe  i+g  i=].# .... .# (# ..# #.#####.# .# .## #.# .# #[# ## #.. #### #.### .). #..# ## i] #@...).### #.######.#####...< #.# #.# ##... #.# #.# # #.# #.######... #.# # i]5.#† #.# #.#####.#.# ..# #.#####.#. # if ig&8 il in i ( ..# #.##### .##  [ #.#### ...###..... ####........### .).#############..# ###....).........## #@######.#####...< #.# ##... ####..........  iC<9 i im ir  .##  [ #.#### ...###..... ####........### .).#############..# ###....).........## #.######.#####...< #.# ##... i{r  #####.##..#.#.#  i#y  iy '60 i  i  iN E  [ #.#### ...###..... ####........### .).#############..# ###....).........## #.######.#####...< #.# ##... i n ####......#†# i z#.......#.#  ib  i &1 ic  i iΖd #.#### ...###..... ####........### .).#############..# ###....).........## #.######.#####...< #.# ##... ####......#†######.#..###.##..###.# 2 i if ...###..... ####........### .).#############..# ###....).........## #.######.#####...< #.# ##... ####......#†######.#. i.#.............  i. ir&3 i ih i_< ####........### .).#############..# ###....).........## #.######.#####...< #.# ##... ####......#†######.#........########.........#.......##..  i% i&4 i* i, is9 .).#############..# ###....).........## #.######.#####...< #.# ##... ####......#†############.#........########.........#....#..##..  i<5 i' i i4 i5  i i;p.). #..# # #....). #.######.#####... i3 #.# #.# ## #.# #.# # #.# #.###### #.# #.#† i#.# #.#####.#..# #.#####.#.# # i\ # #.##..#.#. ih #.#. .###.##..###. i8  #.## i<H #....#..## iG i&6 iٻ i4 iKoy.). #..## #....). #.######.##### #.# #.# ## ioy #.# #.# # #.# #.###### #.# #.##.# #.#####.#.# #.#####.## # # #.##..#.# iof #.# .###.##..### ip-  # i"pS.## #....#..## ixx<7 ix} iT iik.). #..# #....). # #.######.#####  il# #.# #.# ## . #.# #.# # #.# #.###### #.# #. i0l#.# #.#####..# #.#####.# # iSl # #.##..#. # i|lh. .###.##..  # ilO. #....#.. iu iXu&8 i^{ i7 .). # .###### #....) .# #.######.##### .# i #.# #.# #. #.# #.#  #.# #. # #.# ##.# #.##### i.# #.###### # # iՃZ #.##..# # iN .###.##..  i4 #. iTF #....#.. iK i&9 i1 i i#.....). # #.###### #....) #.# #.######.  .# #.# #.#  #. #.# #.# #.# #. .# #.# # # i#.# #. #.# #..# # # #.##.. # .###.##.. is  # #....# i i 70 iq i5 iJw#.....).  #.###### #....)  #.# #.######. .# #.# #.# #. iw #.# #.# #.# #. #.# #.# # <##.# #. .##.# #.#. iw`# # # i#x #.## # .###.##  # iIxD #....# i~ i &1 id i i#.....).  #.###### i׳8 #....) #.# #.######. .# #.# #.# # #. iR #.# #.# i #.# #. ##.# #.# #  iC:.<#  id#.# #. #.# # i.# #. #.# # iٴ # #.## # .###.##  # iC #.... i<2 i i i!*#.....).  #.###### #....) #.# #.######. i*Y .# #.# #.# ## #. #.# #.# . #.# #.#.# i* #.# # ..<#  i*K#.# #. ##.# i*c #.# #. i+x #.# # i:+T # #. iU+* # in+J .###.  i+R # # i3 if3&3 iV8 ir: i ####.....).  #.###### #....) #.# #.######. .# #.# #. i-# #. #.# #. .. #.# #.#.# #.# # i2{.<# #.# #.#.# iY #.# #. # #. ip# # # # # ic #. # # # iġ5 .###. # ia # # # i? # i i˨&4 i i i' ####.....).  #.###### #....) #.# #.###### i{ .# #.# ## #. #.# #. #.# # .####.# #.# #.<# #.# #  ik.###.# #.# #  iK.# #. ir# # .#.. #  iF.### #  i/2.# #  iN5.# .###  ilO[# .# i[ # .# # i i i5 i+$ i% i ####.....).  #.###### #....) #.# #. .# #.# # #. iq~ #.# #... #.# #.####.# #.# .<# #.# #.###.# i #.# #.# #. ib# #.# ... iך` #.# ###.  i#.##. #.##. i!X . #[#..  i@\#.### # #.# i^? # i i+&6 i iE i?# ####.....). # #.###### #....) # #.# #. # .# #.## #. iN? #.# ##... #.# ##.####.# #.# ).....<# #.# # i?2#.###.# #.#  #.# #.#  #.# ....  i? #.# ###.##  #.# i@ #.#  #.# #.# .# i*@u  #[# ..# iY@   #.# ###  #.# ihG iG&7 iL iN iP4 i i ia34 i8 i_: i  #.######....) ####  ##### #.... ####.# ).....<# ############ ##.###.............  #.# #############.......r...# #####.#####.#r   rat (asleep)#.# i"e  A rat comes into view. i)ur.r i) i*>====8 i0 i2- _The rat squeaks loudly. i/  ####  ##### #.... ####.# ).....<# ############ ##.###.............  #.# #.###.#############....@.r....# ####.##### #.# .#[. ..## . i  i0r. i:E----9 iI i/ i5  You hit the rat. i> 1. i a4----81.3 (1.4 i iG _You kill the rat! i  #.# #.# .# #.#  #. #.# ... #.# .####.# #.# .....<# #####.# .###.# #...#  iZ #.# #.###.####### #.# #.# #.# #####.#####.# #.# #.# #.# #.# .#  i (#[# ..# . #.# ### #  #.# #  #.# #  #.# #  ij  i %20 iJ  i+  iV`##.# #.#.# #.# # #. #.# # ... #.# # .####.# #.# #<# ###.# # .###.# #..# # .# #.###.# i`\###### # .# #.# # .# #####.#####.# # .# #.# # .# #.# .# [#  iaL..# . .# ### #. .# #. .# #. .# #. ing<3 iek il iv #.# #.######..# #.# #. #. #.# #. #.# #. ####.# #.# #.<#  i#.# #. ###.# #.# #. # #.###.####### #. # #.# #. # #####.#####.# #. #  i|#.# #. # #.# .###. # ..# . #  i### #. # #. #  i[#. # #. i i9&4 i# i iI#.# #.######.#.# #.# #.# #. #.# #.# . #.# #.#.# #.# #.<# #.# #.#.# #.# #.# #.###.####### #. #.# #. #####.#####.# #.# #.# ##. #.# .###.# ..# . iI ### #. #. #. #. iP<5 iT iU i=#.# #.######.#.# #.# #.#  #. #.# #.#  #.# #.#.# #.# #. .<# #.# #.# #.# #.# #.##.###.####### #.#.# #.#####.#####.# #.##.# .# #.#.# .#.###.#..# .#.### .##..##..##...##. i i6 i= iD[#.# #.######.#.# #.# #.#  #. #.# #.# #.# #.# #.# #.# #. <# #.# #.# .# #.# #.##.###.####### #.#.# #.#####.#####.# #.##.#.# #.# #.#.# #.# .###.##...# #.# . i}Ef### #.# #.#.# #....##.# #...##....# iL iL7 iQ i"S iK i i i} i: i{: i"? i@ iQ i    #.# #. ## #.#... <#  i$ *############### ............. #.###.############.............# ####.##### iQ ~## #.# ...###.## i #..#.....  i  i  i &8 iL  i<  iN3 #. ## #.#... <# ############### ............. #.###.############.............# ####.####### #.# ...###.##. ......####.#>##  i<9 iČ i؎ i  ## #.#... <# ############### ............. #.###.############.............# ####.####### #.# ...###.##. ......## # ##############.#.##  iZ90 iu #.#... <# ############### ............. #.###.############... iPv-..........# ####.####### #.# ...###.##. ......## itvM #  iv# ivr ............##.)..#  iv i} i5~&1 iك i io <# ############### ............. #.###.############.............# ####.##### i## #.# ...###.##. ......## # ## ###########.###....#  iX i&2 i i ioB ............. #.###.############.............# ####.####### #.# ...###.##. ......## # ##..##.########## #......  irp&3 it iv i@  #.###.############.............# ####.####### #.# .. i.###.##. ......## # ##.)......########.#..........######......  iY<4 i; i$ _Found a spear. i ..........# ####.####### #.# ...###.##. ......## # ######.#.)......########.  ih#.#>############.............  iל i%&5 i` iR i> 4 i  i  i 4 iI  iw  i  i  i  iq~  i~  i@  i  i 4 i  iP i@Q#. iQ#  iQ#. i%RU#####.#####.#  imR#.##. iRg#.# #.#  i%S#. iiSe#.# #.#  iS.###.##. iTe..# #.#  i\T. iTg### #.#  iT#. iUK#.#  iV#....#. iW#.######.# #...# i\W#.@).....# #....#. iW# iTX#. iX=#.#>##. iX  iY#.#.# iVY #  iY#.)..# iY!.#  i^Z##....# iZ #.# iZ. #. i1[ #. i[######. i[ # ib. ilf<6 ij in iB* #.# #.#####.#####.# #.##..##.# #.# #.#.# #.# .###.##..#..# #.# .### #.# #.#.# #....#.#.######.# #...###.#..@.....# #....#.# #.#.#>##. #.#.###.# #.)..##..# ##....##.#.# #.#.######.#.# iF+  iz+ &7 i<0  i3 N _You see here a +0 spear. ig#.# #.#####.#####.# #.##..#.#.# #.# #.#.# #.# .###.##..#..# #.# .### #.# #.##.# #....#..##.######.# #...###.#..)@....# #....#..## #.#.#>##. #.#.###.## #.)..##.#.# ##....##.##.# #.##.######.##.# i7h iTp i i<8 _ i2 i#.# #.#####.#####.# #.##..#.##.# #.# #.##.# #.# .###.##..#..# #.# .### #.# #.##.# #....#..##.######.# #...###.#..).@...# #....#..## #.#.#>##. #.#.###.# .# ##....##.##.# #.##.######.##.## io<9 iI iٜ i5 }#.# #. #####.#####.# #.##..#.#.#.# #.# #.#.#.# #.# .###.##..###...# #.# ..### #.# .##.##.#.# g. #....#..##.#.######.# #...###.#..)..@..# #....#..## #.#.#>##. #.#.###.# .# ##....##.# g   goblin (asleep)  imE  gglauncher)A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling. i6L ((( The goblin shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back! i| .@.====100 i  i 7 _The sling bullet hits the goblin. i8s.# #..#####.# #.##..#.#.##.# #.# #.#.##.# #.# .###.##..###.#..# #.# .... is2### #.# ##.##.##.#.# .g. #....#..##.#.######.# #...###.#..)...@.# #....#..###.# #.#.#>##. #.#.###.# .# ##....##.#  it iu i+~+.g i~E----1 iD i i # #..#####.# #.##..#.#.##.# #.# #.#.##.# #.# # .###.##..###.#...# #.# #. ....### #.# .###.##.##.#.# .... #....#..##.#.######g# #...###.#..)....@# #....#..###.# #. in #.#>##. #.#.###.# .# ##....##.#  i- The goblin unwields a +0 sling. The goblin wields a +0 dagger. i Q=---2 iq  iD 4 _You block the goblin's attack. iWA  You closely miss the goblin.The goblin is moderately wounded. i B-3.7 (1.4 iH i7K4 _You block the goblin's attack. i:  You whack the goblin! iÆC) iш=6-5.0 (1.3 i i~J _You kill the goblin! inM###.############# ................... ###.######..# #.......#.### .###.##..###.#..#. .....### i#.###.##......# #.....##....#..##.#########......).....#..############# #.....#.#>##....... i֩ i+?-60 i i_j  Things that are here: _a +0 dagger; a +0 sling i HM #.............#####.#.## ###.############# ................... ###.######..# #.......#.#### .###.##..###.#... .....######. #..@..##....#..##.######)####...###......).....#..############# #............ i  iQ -7 _ i-  i  i,g#.# #.#####.#.#.# #.# #..#####.# ## #.##..#.#.##.#.# #.#  i-.# #.#.##.#.# #.# # .###.##..###.#...# #.# #. ....### #.# #.###.##.##.#.# #...@.##....#..##.#.######)####...###. i .#..).....# #....#..###.########## #.#.#>##. i7.W #.#.###.#  i]. i19 i9&8 iHB iQO ik #.# #.#####.#.#.# #.# ##.#####.# ## #.##..#.#.## #.# #.# .# #.#.## #.# #.# # 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A i<8A iA ï#.# #.##### .###.#. ......†. A iU#.#......### #.#..# #.#####.##÷# ...##.# #.##.# .####.# #.##.####.# .## #.#####.# ###....#####.###.#.~A i ...# # .######.#####.# .## #.# #.A i# .# #.# # .# #.# #.A i؉y# #.# ###.A i+ A ihA iǐ&9A iHA iA iG .# #.##### .###.#. †. #.#......### #.#.# #.#####.##÷# A iH ##.# #.##.# # ####.# #.##.####.# ## #.#####.# ###....#####.###.#.~~~...# .# ..~######.#####.# .. ~ ## #.# #.# ##~ # #.# #[# .~A iH  .#. # #.# #.#######. ... A iH # #.# ###......# .##.# A inP =70A iV A iW B i%# #.##### ###.#. ..†. ..#.#......### .##.#.# .##.#####.##÷# .###.# #.##.# .# B i7.# #.##.####.#  #.#####.# ###....#####.###.#.~~~.## #.# ...~g ######.#####.# #.. _.~. #.# #.# ###~ .~# B ijR#.# #[# .~ .#. g   hobgoblin (asleep) B i#.# #.#. ... #.# ###......# .#B i3#.# B i _Found 3 stones. _You see here 3 stones. _ A hobgoblin comes into view.  Found a faded altar of an unknown god.B ig.g==1B iB in+ _The hobgoblin shouts!D iz ` ##.#..... .. ....† #.#### .#..####.##÷##.# #.##. #.##.#### #.#####........##....#####.###@#.~~~g# .............# #.# ...~. ######.#####.# #.. _.~. # #.# #.# ###~ .~# [# .~ .#.#. ...## ############..# #.##.##.#_D i /--2D iT D i" E i" ....† #.#### .#..E i5######.##÷##.# #.##. #### #.#####.........# ###....#####.###.#.~~~g# E iW#r.............# #@# ...~. E iw#2######.#####.# #..~._.~. #.# #.# ###~...~#E i#U~~.##..E i#[. ....).........###.......#E i,8_E i!-A--3E if3E i5E iK  #.#### .#..####.##÷##.# #.##. ####.# ### #.#####.........# g.<.##....#####.###.#.~~~.# .............# #.#~...~. ######.#####.# #@.~._.~. #.# #.# ###~...~# [# .~~~.#.#.#g   hobgoblin .######.#####...<....##.#E iL E iT d..<_E i-U &4E i\ E i__ 9 _Found a stone staircase leading up.F iTmf#.#......### .# F imV#.#.# .# F in#.#####.##÷# .# # ##.# #.##.# .#.#.# #.##.####.#.##  #.#####.........#g..<.....#####.###.#.~~~.#.F i4n]# #.#~...~..#####.# #.@~._.~. F iXn #.# #.# ###~...~#.F iyn#.# #[# .~~~.#. F in#.# #.#######.#...F in#.# ###......# .##.##.F inh###.# .##.# F iog   hobgoblin F ilo F iqF i |q.g5F iQF iфG i.#.#......### .# ..#.#.# .#.#.#####.##÷# .# # .##.# #.##.# .#.##.# #.##.####.#.##### # #.#####.........#...<..G i#....#####.###.#g~~~.#..# #.#~...~..#.#####.# #@.~._.~.. # #.# #.# ###~...~#.G ir #.# #[# .~~~.#. #.# #.#######.#...G i #.# ###......# .##.#G iNz #.###.# .##.# G izU#..# #.##.##.# ....)G i.###.# G iJ.######.#####...<....##.#G i G iNg._g   hobgoblinG i<&6G i"#G i%G ik m..†.... ..##........ .#.#####.##÷ . .#.# ##.# #.##.####.#.##### # #.#####........g#...<. ###....#####.###.#.~~~.# .............# #@#~...~. ######.#####.# #..~._.~. #.# ###~...~[# .~~~.# #.#######.#...# ###......# .##. #........###.# .# ############..# #.##.## ....).........###......G i U.g_G iw &7G iћ 9_G i H iW[  (very poisoned)H iYou hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is severely wounded.H i5=8.9 (1.3H iH io@ _The hobgoblin hits you but does no damage.I i  You barely miss the hobgoblin.The hobgoblin is almost dead.I iI i0'80.3 (1.4I iV'_I i7 _You block the hobgoblin's attack.I iG  You closely miss the hobgoblin.The hobgoblin is almost dead.I i X†_I i] I i' c....†.......... ..nicpiccc the Trooper ..#.#......### .#Mountain Dwarf ..#.#........# .#Health: 33/33 ======================== ..#.#####.##÷# .# #I i' Magic: 3/3======================== .##.# #.##.# .#.#AC: 7Str: 18 ###.# #.##.####.#.#####EV: 5Int: 14 # #.#####.........#...<..I io( SH: 17Dex: 11 ###....#####.###†#.~~~.#.XL:  3 Next: 101% Place: Dungeon:2 .............# #@#~...~..Noise: =--------  Time: 1281.7 (1.4) I i( ######.#####.# #..~._.~..a) +8 whip "Snakebite" {venom, curare, rPo # #.# #.# ###~...~#.I i( Nothing quivered#.# #[# .~~~.#.I i ) #.# #.#######.#...#.# ###......# .##.#I i3) #........###.# .##.# ############..# #.##.##.# I ib) {....).........###.......# _The hobgoblin hits you but does no damage.  I i) fYou barely miss the hobgoblin.The hobgoblin is almost dead. I i) o_You block the hobgoblin's attack.  You closely miss the hobgoblin.I i.* GThe hobgoblin is almost dead.I is, _You kill the hobgoblin!You have reached level 4!I i7 /  --more--M iÍM40/404/454 1% M i'_M igP _You feel clever.P iywM###.#...†.... ..##........ .#.#####.##÷ . .#.# ##.# #.##.####.#.##### # #.#####.........#...<. ###....#####.###@#.~~~.# .............# #.#~...~. ######.#####.# #..~._.~. # #.# #.# ###~...~#.~~.##...P i&_P i2-20 P i _P i6_P iv _You see here a hobgoblin corpse.P iMM #..##### ###.#...†.... ..##........ .#.#####.##÷ ..##.# .#.# ##.# #.##.####.#.##### # #.#####.......@.#...<. ###....#####.###†#.~~~.# .............# #.#~...~. ######.#####.# #..~._.~..~...~#.~~~.##.#...##P iV]-3 _P iX['_P in\Q i  #.##### .#.... †. ... #.#......### #.# #.#.# #.# #.#####.##÷# #.# # ##.# #.##.# #.#.# .# #.##.####.#.#####  #.#####.#...<.. ....#####.###†#.~~~.#. # #.#~...~.. .#####.# #..~._.~..Q i  #.# #.# ###~...~#.#.# #[# .~~~.#.#.# #.#######.#...#.# ###......# .##.# Q i0^_4Q i '_Q iQ iQ 4Q ih Q i: ;Q iS 9_Q iٶ R iKa M####......  #..######.# ##.#. ...†.... ...##........ .#.#####.##÷ ##.# #.#.# ##.# #.##.####@#.#####  #.#####.........#...<. ##....#####.###†#.~~~.#. ............# #.#~...~...~..~#.#..##.#_5R i>j 9_R il R inu M ####.#######...... .  #..######.# ##.#. ...†.... ...##........ .#.#####.##÷  #@#.# ##.# #.##.####.#.#####  #.#####.........#...<. ##....#####.###†#.~~~.#.._..~.##.#..R iv R idv &6R i R i΃ S i(bM #.#  S ik ####.### ######...... .  #..######.## ##.#S iV. ...†.... ...S i;##........ 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T i]T i2T iaT i7T iH# #.# ####.######## ...... ...# .######.### .#.# †.# .#......######.#.# .#.# #.#.# .#####.##÷# #.#.# .# #.##.# #.#.# .# #.##.####.# .#####..# 3T i:T iո x ##.####.######## ####...... ... ........######.####.........†#######.#..# #.##.~~ ..........# #.#~...~..4T i T i- T ivc ##.####.######## ####...... ... ........######.###T icd#.........†#######.#T ic..# #.####.##÷# ##T idp~.. ###.#####.# #..~._.~..T i#dT ik<5T i8qT irU ir'D ##.####.######## ####...... ... ........######.####.........†U i'O...... .#######.#..# ####.##÷ #.##.~._.#.# #.# ###~...~#.U iX3<6U i69_U i9U i} #.####.######## ####...... ... ........######.####.........†. .#######.#..# ####.##÷ #.##.####.#.#####.#~...~#.# #[# .~~~.#.U idL_7U ie9_U iU i ####.######## ####...... ... ........######.####.........†#######.#..# ####.##÷ #.##.####.#.#########.........#...<..~~.~._.~.#.#.# #[# #.~~~.#.#.#######.#..U ii%_U i&8U iU iU i ! ####...... ... ........######.####.........†#######.#..# U i ####.##÷ #.##.####.#@#########.........#...<..#...#####.###†#.~~~.#.#U iJ t#~...~...###U ii ###.#...##.# ###......# .##.#U i U i 7_U i, &9U i '_U i V i ........######.### .#.........†#######.#..# ####.##÷ #.##.####.#.##########.........#@..<..#...#####.###†#.~~~.#......# #.#~...~._.#.##.##........###.# .##.#V iV>300V i?V iV i p #......... .†#######.#..# ####.##÷ #.##..####.#.##########.........#...<.....#####.###†#.@~~.#.#V i ......# #.#~...~. ###.#####.# #..~._#.##.# #########..# #.##.##.#V iq  You enter the shallow water.1Water V ih V i! ? _Moving in this stuff is going to be slow.W i^ †#######.#..# ####.##÷ #.##.# ####.#.##########.........#...<.....#####.###†#.~~~.#......# #.#~@..~..# ###.#####.# #..~._  #.# #.# ###~...~##Water .#.##.# .).........###.......#3.3 (1.6W il-_X ia9†.# #......######.#.# #.# #.#.# #####.##÷# #.#.# X i9# #.##.# #.#.# # #.##.####.#.###### #####.........#...<..# #####.###†#.~~~.#.# X i:# #.#~.@.~..# X i&:.#####.# #..~._.~..#  X iA:#.# #.# ###~...~#.#  X ir:#.# #[# #.~~~.#.#  #.# #.#######.#...X i:!#  X i:#.# ###......##.##.##  X i:!#.###.##X i:.##.#..# #.##.##.X i:5# Y i)B40Y i '_Y i [ i #######.#..# ####.##÷ #.##.# #[ i6###.#.##########.........#...<.. ...#####.###†#.~~~.#......# #.#~...~. 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[ iP###.#####...<....##.#[ io<5[ i[ id _There is a faded altar of an unknown god here.` i]4` id` i~fN _There are no items here.b i_......######.#.# .# #.#.# .##÷# #.#.#  #.##.# #.#.#  #.##.####.#.###### ...#...<..# #####.###†#.~~~.#.# # #.#~...~..# .#####.# #..~._@~..# #.# #.# ###~...~#.# #.# #[# #.~~~.#.# #.# #.#######.#...# #.# ###......##.## ilm.## #.###.##.##.#..# #.##.##.# .###.......# _6 _c iT#......######.#.# #.# #.#.##.##÷# #.#.# # #.##.# #.#.# # #.##.####.#.#######...#...<..#.#####.###†#.~~~.#.#.# #.#~...~..##.#####.# #..~.@.~..#  #.# #.# ###~...~#.#  #.# #[# #.~~~.#.#  #.# #.#######.#...#  #.# ###......##.##.##  #.###.##.#c i#.##..# #.##.##.# ).###.......# ###.#####...<....##.#7 _There is a faded altar of an unknown god here.d iDN d iS \Inventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 tower shield (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)f - a ring of willpower Scrolls (go to first with ?)j - a scroll of brand weapon Potions (go to first with !)d - a potion of might  k - a dark potion d i|S 7 l - a potion of curingk if - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, k itrans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.l i#l i ,l i4#......######.#.#nicpiccc the Trooper #........# #.#.#Mountain Dwarf #####.##÷# #.#.#Health: 40/40 ======================== # #.##.# #.#.#Magic: 4/4======================== # #.##.####.#.######AC: 7Str: 18 #####.........#...<..#EV: 5l i4xInt: 15 ...#####.###†#.~~~.#.#SH: 17Dex: 11 .........# #.#~...~..#XL:  4 Next:  1% Place: Dungeon:2 ##.#####.# #..~.@.~..#Noise: ---------  Time: 1307.3 (0.0)  #.# #.# ###~...~#.#a) +8 whip "Snakebite" {venom, curare, rPol iF5L#.# #[# #.~~~.#.#Nothing quivered#.# #.#######.#...##.# ###......##.##.###........###.##.##.# ########..# #.##.##.# ).........###.......# l i5###.#####...<....##.# _You see here a hobgoblin corpse.  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#.##..#.#.##.##.#..# # #.....# #.......#.##.##.##.# #.###.###.##..###.#...#.##.# # #.# .................#.##.#.# i  #.###.##.......##...# #.....##....#..##.##)####...###.## ).....# #....#..###....#.##.### #.............÷.....# #.#>##.........[.#### #.#.###.#### #.)..##.# i ##....##.## #........# ...######.# i<1 i i i   ##....######## #.##..#.#.##.##.#..# .....# #......##.##.# ###.###.##..###.#...# ..................##.##.......##...............#..##.. #####)####...###...#  i ).....# #....#.@###....#.##.## ####### #.............÷.....# #......Nothing quivered####..# ##..............## i  i 2 id  i  i# #.##....#.# # # #.##..#.#.##.##.#..# # # #.....# #.......#.##.##.##.# # #.###.###.##..###.#...#.##.# # # #.# .................#.##.#.# # #.###.##.......##..# # #.....##....#..##.##)####...###.## .).....# #....#@.###....#.##.### #.÷.....# #.#>##.[.#### i #.#.###.#### #.)..##.# ##....##.## #........#.######........# ###.## i2<3 i i~ i/1 ####### #.##..#.#.##.##.#..# .....# #......#.# ###.###.##..###.#...# .................##.##. i0m##...............##....#..##.... ######)####...###.......# .).....# #....#..###....#.##.## ######## #.....@.......÷.....#  #.#>##.[.#### i0bNothing quivered############...### i^9<4 is? i?A i/.# # #.##..#.#.##.##.#..# .# #.....# #.#.##.##.##.# .# #.###.###.##..###.#...#.##.# .# #.# .................#.##.#. .# #.###.##.......##.. .# #.....##....#..##.... .######)####...###..... ..).....# #....#..###....#.##.### #.÷.....# #.#>##.[.#### #.#.###.#  #.)..##.# ##....##.## #..# iw.######..##.##  #...### i< i5 i iZ d#.# # #.##..#.#.##.##.#..# #.# #.....# #.......#.##.##.##.# #.# #.###.###.##..###.#...#.##.# #.# #.# ..........#.##.# #.# #.###.##.......##.  i &#.# #.....##....#..## #.######)####...###..... #..).....# #....#..###....#.##.# #.÷.....# i֖  #.#>##.[.#### #.#.###. i o# #.)..##.# i  ##....##.## #........#.######... i; 7.....##.... ig f....##  #...### in <6 is  i@  i#.# # #.##..#.#.##.##.#..  #.# #.....# #.......#.##.##.##.  #.# #.###.###.##..###.#...#.##.  #.# #.# .........#.##.  #.# #.###.##.......##.  #.# #.....##....#..##  #.######)####...###....  #..).....# #....#..###....#.##.  # #.÷..... #.#>##.[. #.#.###. i# #.)..##.# ##....##.## #........#.######........##..............##  #...### i<7 ih i  i  .....# #......####.###.##..###.#... ..............##.##.......##............#..##.#####)####...###....).....# #....#..###....#.##########.........÷.... #.#@##.........[.### i#.#.###.########## #.)..##.# ....#.#........####...####...# i<8 i ic _There is a stone staircase leading down here. i|J  iJ  iK  iR  iW -9 _ igY  i  ### #.. #.. ..# #####+#.# ........# ......[.###..# 3.......@.....# ........###.## ......... ....)..... #######.... ...... ###...! i P #....  i5  i  i-H.10.6 (1.7 i O i[S _You climb downwards.  Found a shiny scale mail, a war axe and a metallic clear potion. _There is a stone staircase leading up here. i*9 #### #.. #.. ..##+#.#.#.[.###..#<.....#.###.##...).......#......( ........ ###...!.  #.... i<B10 iC imR% _Found 9 stones. i)M###.#.. .######+#..# .###..#<.....###.##..................#.... i& ii&2 i i  _You see here a +2 scale mail of fire resistance. i- <3 is  i \ _e - a +2 scale mail of fire resistance iX iEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) ic[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i, i=0 i8nicpiccc the TrooperMountain Dwarf####Health: 40/40 ========================#...Magic: 4/4========================#..AC: 7Str: 18..#EV: 5Int: 15######+#.#SH: 17 i*9Dex: 11.........#XL:  4 Next:  1% Place: Dungeon:3.......@.###..# i9"Noise: ---------  Time: 1413.6 (0.0)........<.....#a) +8 whip "Snakebite" {venom, curare, rPo.........###.##Nothing quivered................).......########......(........###...!.#.... _You climb downwards.  Found a shiny scale mail, a war axe and a metallic clear potion. _There is a stone staircase leading up here. _Found 9 stones.  i9_You see here a +2 scale mail of fire resistance. _e - a +2 scale mail of fire resistance i D ijD iAM i [d  You start removing your armour. i_+4.6 (1 ia ik ik$5.6 (2 ir i4{A6.6 (3 iT iĎ i$7.6 (4 i iA8.6 (5 iŦ i 07 _You continue removing your +0 scale mail. x5 i i i  You finish removing your +0 scale mail.  You start putting on your armour.9.6 (6 i i:B20.6 (7 i iA1.6 (8 i< iA2.6 (9 i i iO-3.6 (10.0) i i 95 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. i iQ _You feel resistant to fire. i i"Inventory: 11/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn)b - a +0 scale mail Jewellery (go to first with "=)  g - an amulet of reflection (worn)  iE# h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)j - a scroll of brand weapon Potions (go to first with !)d - a potion of might  k - a dark potion  l - a potion of curing ib - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 2.0 (9.0 -> 7.0). Your EV would remain unchanged.  i0uStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe. i \  iEd nicpiccc the TrooperMountain Dwarf####Health: 40/40 ========================#...Magic: 4/4========================#..AC: 9Str: 18..#EV: 5Int: 15######+#.#SH: 17Dex: 11.........#XL:  4 Next:  1% Place: Dungeon:3.......@.###..#Noise: ---------  Time: 1423.6 (0.0)........<.....#a) +8 whip "Snakebite" {venom, curare, rPo.........###.##Nothing quivered................).......########......( i!e a........###...!.#.... _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire. i}p A4.6 (1 ix  i | / _You drop a +0 scale mail. i ##### #... #.. ..##+#.##.#[.###..##.<.....## i.###.###..#.....).......#..... ik.( ........  i- ###...!.  #.... i<5 i i) i u ##### #... #.. ..# #+#.##.#.[.###..##.<.....# #.###.##  #. #.....)....... #.( ...  ###...!.  #.... i <6 i  i  i #####... . ..########+#.##..........[.###..###.<.... .###.#.... ##.. i]<7 i0 i i< #####... . ..########+###..........[.###..###.<... .###.#.... ).. i<8 io i i1^ ... .. ..########+###..........[.###..# iN##.<... .###.#.... )########......(.##. i <9 i i iT  ..########+###..........[.###..###.<.... .###.#.... ########......( ............. i_=30 ie iiP _You see here a +0 war axe. i#.. ..# #+#.# ##.# .[.###..# ##.<.....# #.###.##  i6#.#.....)#......( ........ ###...!.#........ iz  i &1 _ i  i  iexM#.. ..# #+#.# ##.# .[.###..# ##.<.....# #.###.## #.#.....).#......( ........ ###...!.#......... irf(# i=p<2 iw i*y iGM#.. ..# #+#.# ##.# .[.###..# ##.<.....# #.###.##.##.....).##......(#..+####...!.# i#....#....###.# i i.&3 ip  ib itX#.. ..# #+#.# ##.# .[.###..# ##.<.....# #.###.### #.# #.....).# #......(# ..+ #  iXk..###.#. ia<4 i(h i_j i#.. ..# #+#.# ###..# .#.[.###..# ##.<.....# #.###.### #.# #.....).# #......(# ..+ ..# ......  i$<5 i+ ib- i#.. ..# .########+#.# .## ##.........# ..# .[.###..# ##.<.....# #.###.### #.# #.....).# #......(# ..+ . #....### i<6 iƛ ix iw#.. ..# #.# #######+#.# #.## ##.........# ...#  it..[.###..# ##.<.....# #.###.### #.#  iP4#.....).# #......(# .+ ..  i  i i7 i  i" i2v ..# #.########+####.........# ...# ivn.........[.###..###..<... .###.###......)########( .....+..#####...!.#.##. i;~ i~&8 i( ić iJ #######+####.........# ...#...[.#####.<... .###.### i......)########( .....+..#####...!.# iqQ ##..... .. ik i&9 ig i i P ##.........# .....[.#####.<... .###.###......)########( .....+..#####..@!.# ##... ..#.### ## i =40 i  i  i^##.# ...#  .[.###..#  ##.<.....# #.###.### #.# #.....).# #......(# .+ ..#####...@.# ##....# #....#  it^#......####.#...##.#.. ...### ## ig iLh1 in ifwA2.6 (2 i} iN[ _b - a metallic clear potion ig ..[.#####.<...  .###.###......)########( .....+..#####.....# ## ...$##. i(# irA3.6 (1 i i1+ _Found 10 gold pieces. ig=  ##.<... .###.###......)########( .....+..#####.....# i= ## ...####.#..$.[#.###. i= J# # ioF <4 iL  iN - _Found a leather armour. iz  .###.###......)########( .....+..#####.....# ## .##...####.#..$.[ .##.###..## i ie5 i i iw4 i~ i7 ifL#.###.###  #.#  #.....).#  ##......(# .....+ ..#####.....# ###....# .##....#.## #.# ####.#..$.[.#.##.##.. ...#### ### i5S<6 iOY i\ i #.###.### #.# #.....).# #......(# .....+##..#####.....#.## ##....#..# #....#.## #.# ####.#..$.[.+#.##.##.. ...#### ### i <7 i  iF  iD{.###.### .......# .....).........# ......(# ....+## ..#####.....#.## ##....#..# #....#.## #.# ####.#..$.[.+ #.##.##### #.. ...####.###.#.#.. inM<8 iT iV i=t ? ......)....... ########......(  ...........+##..#####.....#.## ##....#..# it  #....#.##...#########.#@.$.[.+ #.##.######.. ... #.. i <9 i  i  iA# ).........# ......(# ....+## ..#####.....#.## ##....#..# #....#.##  igB*#.##### ####.#.@$.[.+ #.##.##### #...... ####.###..# iB..# J   endoplasm (wandering)J.... iB .. iE iL^JJ. i6M'50 i{T iV] _An endoplasm comes into view. i5# ).# ......(# .....+##  ..#####.....#.## ##....#..# #....#.## #.##### ####.#..@.[.+ #.##.##### #...... ####.###..#J.# ........ i6 iuWJ..1 _You see here 10 gold pieces. ifW.#.).##......(# .....+## ..#####.....#.## ##....#..# #....#.## #.##### ####.#.@$.[.+ #.##.##### #...... ####.### J.# ..# .... .... ic_(J. i`-2 _ ig iZj iB) #######......(  ...........+##..#####.....#.## ##....#.. #....#.###.......#########.#..$.[.+ #.##@##### iC#........+####J##### ...........# i iِ(J. i0&3 i i& iދ=  You whack the endoplasm! i2. i534.9 (1.3 i iM _You kill the endoplasm! i\ LM. ....)......... #######......(#  ...........+##  i Y..#####.....#.###....#..##....#.## #.......#########.#.@$.[.+#.##.##### i #........+####.#####. i' "....# i~  i ,50 i  iC  i # ).# ......(# .....+##  ..#####.....#.## ##....#..# #....#.## #.##### ####.#..@.[.+ #.##.##### #........+ ####.#####..#..#........  i  i 6 ib  i9  i $7.9 (2 i7  i > _You now have 71 gold pieces (gained 10). ixU# ).# ......(#  .+## ..#####.....#.## ##....#..# #....#.## #.##### ####.#...@[.+ #.##.##### #........+ ####.#####..#..#........  i= i+8.9 (1 i i i C# ).# ......(# .+## #####.....#.## ##....#..# #....#.## #.##### ####.#....@.+  i #.##.##### #........+ ###  i <9 i  i W _You see here a +0 leather armour. i # ).# ......(#  ir +## #####.....#.## ##....#..# #....#.## #.##### ####.#....[@+  i #.##.##### #.+  i & i6 ;60  i _ iV  i.0  i#....#...............'........................%.. i<1 i ij _You open the door. _Found an inkwell talisman. i # .# ...#......(# ...#+## #........#.## #....###....#..# ...#....#.## ..#.#####.####.#....[.@.#.##.#####. i d#.+..####.#####.....# ......# ....%..... ?......... .......  ix <2 i  i   iì e_Found a scroll of identify. _There is an open door here. i# # ...# ......(# ...#+## #..... .....#.## ##....###....#..# #. i;q#....#.## #.#.#####.####.#....[.'#.##.#####.#.+. i####.#####...# #...# #....%..... #?..... #.  i. i-3 _ i  i_ i: # # ...# ......(# ...### +## ##..... .....#.## ##....###....#..# #.#....#.## #. i %>#.#####.####.#....[.'.#.##.#####.#.+. iˢ ####.#####...# #...# #....%. i g   hobgoblin (asleep).... #?..... #. iD 2g  iʩ k  A hobgoblin comes into view. i ggg. im &4 i0  i 9 _Found an escape hatch in the floor. ik 1...#(##.+## ##..... ##.....#.## ##....####  ##.# #.........  #>...####.###.#....[.' #.##.#####.......+###.##### ..# % i .... #?......g......#  i  il 9g. i &5 i  i  i-(##.+## ##..... ##.....#.## ##....####  ##.# #.........  #>...####. i###.#....[.' #.##.#####.......+###.##### ..# %.... #?.....g...........# . i$ iF9g. i&6 i$ iT iK .+## ##..... ##.....#.## ##....####  ##.# #.........  #>...####. iK ###.#....[.' #.##.#####.......+###.##### ..#  iL h%.... #?....g i(L :..........# iML ! .. i;O  iZ 9g. i{[ &7 ie  ih  iG##.....#.## ##....####  ##.# #.........  #>...####.###.#....[.' #.##.#####.......+###.##### ..# %.... #?...g.........# .###.####### iU i'>g. ij&8 i  i  iv  ##.# #......... #>...####.###.#....[.' #.##.#####.......+###.##### ..# g% i .... #?.........# .<###.####### #.. i#  i 0g. ih &9 i  i ; _Found an escape hatch in the ceiling. i{4{39-=71.2 (1.3 i; i\>l _You barely miss the hobgoblin. The hobgoblin hits you. iB  (very poisoned)You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is almost dead. i (2.5 i  i V _The hobgoblin barely misses you. i;  You hit the hobgoblin. iɻE† ig40=5-3.8 iM iM _You kill the hobgoblin! i%  #>...####.###.#....[.' #.##.#####.......+###.##### ..# †.%.... #?@........##... iS-4 i@ 0 i! i"$ iY #....#.## # i.> i #.#####. ####.#....[.' i$^. #.##.#####. i=' # iW0.+. is ####.#####. ..# # i. il ..# #..†.%.... .... #. .... # id. ....# # iE. . i = <. i%u ####.# i?V#.. ... i  i&5 i i. il+6.8 (2 i i. _f - a scroll of identify iK#....#.## #.> #.#####. ####.#....[.'. #.##.#####.  i#.+. ####.#####. ..# #.  iKB..# #..†.%.... .... #. .... #. i}c ....# #.  i>.<. i@####.# i,# i 0..... iI i i@=7.8 (1 i i iJ: ...####.###.#....[.' #.##.#####.......+###.##### ..# †.%...........# ....##... iwSS   adder (wandering) i&8 i  iY _An adder comes into view. i ###.#....[.' #.##.#####.......+###.##### ..#  i †.%...........# #.......S<.######.####### #..... i3 (# i  i/  i + So...So   orc (wandering)  The adder hisses angrily. i .=9 i>  i _An orc comes into view. It is wielding a +2 flail of protection. iR: #.##.#####.......+###.##### ..# †.%..............#... i; #..S.o...<.######.####### #.....##..... i= i= ig> iG..S.oo i\G/-80 iO isQ i7  You whack the adder! The adder is poisoned.  The adder looks as sick as possible! The adder struggles to breathe. iB  i] ..oo   orc iq ^17-2.1 (1.3 i  i I _You kill the adder! iY #.##.#####. #.+. ####.#####. ..# #. ..# #..†.%.... ..... #. ...... # iy. ....#...#. #..o.<..######.# io #.. .... i ...## ...# i%C ..... i$ iuQ.o i#3 i 0 i5 i] i }#.##.#####. #.+. ####.#####. ..# #. ..# #..†.%.... ..... #. ...... #. ....#...#. #. ....o<. ..######.# #.........## ...#......o4 i  i  i4#.##.#####. #.+.#####.#####.#..# #.#..# #..†.%....# i4v..... #.+...... #.#....#...#.+#.# i5X.....o. i15..######.##.. iN5/.... io5_....## ....# i50...... iz8 i?Oo< iB@&5 in i i #.##.#####. #.+.# ####.#####.# ..# #.# ..# #..†.%....# ..... #.+ ...... #.# ....#...#.+ #...o.# .....<...######.#  i ........## .....#....... i(  i K.o ig &6 i^  iM  iU#.##.#####. #.+.# ####.#####.# ..# #.# ..# #..†.%....# ..... #.+ ...... #.# ....#...#. i}+ #....o.# .....<...######.#.#... i.......## .....#....... i iq.o7 i ih i` ###.#....[.'##.#####........+####.####... ..# #..†.%....# + ...... #....#...#..+ #.....o# ...<..............######.#########.#.. ....  ....## .....#....... ixc  iGl bo.8 i t  iu  ih.......##### ###.#....[.'##.#####........+####.####... ..# #..†.%....# + ...... #...#....#...#..o i + #...# ...<..............######.#########.#..  .... ....## .....# iF i:o. i&9 i} io iT   orc (very poisoned)  You hit the orc. The orc is poisoned.  The orc is severely wounded. iU g35---=90.5 (1.4 ia  ibe E _The orc hits you with a +2 flail of protection. i*  You barely miss the orc.The orc is severely wounded.You block the orc's attack. ii3-----1.8 (1.3 ip i˰E _The orc hits you with a +2 flail of protection. i9F  You hit the orc but do no damage. The orc looks as sick as possible!  The orc struggles to breathe. iNT C) iT v4=-9-3.2 (1.4 i[  iz_ G _You kill the orc! iQ #.#####.#.#....[.'.# #.##.#####.# #.+.# ####.#####.# ..# #.# ..# #..†.%....# ..... #.+ ...... #...@.....# ....#...#.+ #.# .....<. ..######.#.  #.. .... ....##  .....# iY  iZ F-40 ic  i.i  Things that are here: _a +2 flail of protection; a +0 leather armour; an orc corpse i nPick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 flail of protection Armour (select all with [)b - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] i  a + a +2 flail of protection[Enter] accept (1 chosen) i+  i#.......#####.........nicpiccc the Trooper ####.#....[.'.........#Mountain Dwarf#.##.#####.........#Health: 34/40 ====================----#........+.........#Magic: 4/4========================####.#####.........#AC: 9Str: 18..# #.........#EV: 5Int: 15..# #..†.%....#SH: 17Dex: 11..... #.........+XL:  4 Next: 19% Place: Dungeon:3...... #...@.....#Noise: ---------  Time: 1494.2 (0.0)....#...#.........+a) +8 whip "Snakebite" {venom, curare, rPo#.............#Nothing quivered.....<...............###### i^}.#########.#..........##.....# _The orc hits you with a +2 flail of protection.  You hit the orc but do no damage. The orc looks as sick as possible!  The orc struggles to breathe. _You kill the orc!Things that are here: _a +2 flail of protection; a +0 leather armour; an orc corpse iA5.2 (1 i i9R _m - a +2 flail of protection i iInventory: 13/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn)  i`Scrolls (go to first with ?)f - a scroll of identify  j - a scroll of brand weapon Potions (go to first with !)  b - a metallic clear potiond - a potion of might  k - a dark potion  l - a potion of curing im - a +2 flail of protection. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.1; use (s) to set 14.0 as a target for Maces & Flails.  iD At 100% training you would reach 14.0 in about 5.1 XLs.  At current training (18%) you reach 14.0 in about 11.0 XLs.  Current attack delay: 1.6. Damage rating: 15 (Base 10 x 120% (Str) x 111% (Skill) + 2 (Ench)).  ifProtect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9.  iGYou took it off an orc on level 3 of the Dungeon.  iStash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon  iZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i Inventory: 13/52 slots Hand Weapons (go to first with ))  i a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)  f - a scroll of identify  j - a scroll of brand weapon  i Potions (go to first with !)  b - a metallic clear potion  d - a potion of might  ir k - a dark potion  l - a potion of curing i  i  i -#.......#####.........nicpiccc the Trooper ####.#....[.'.........#Mountain Dwarf#.##.#####.........#Health: 34/40 ====================----#........+.........#Magic: 4/4 it ========================####.#####.........#AC: 9Str: 18..# #.........#EV: 5Int: 15..# #..†.%....#SH: 17Dex: 11..... #.........+ i ~XL:  4 Next: 19% Place: Dungeon:3...... #...@.....#Noise: ---------  Time: 1495.2 (0.0)....#...#.........+a) +8 whip "Snakebite" {venom, curare, rPo#.............#Nothing quivered i .....<...............######.#########.#.. iG Z........## in .....#You hit the orc but do no damage. The orc looks as sick as possible!  The orc struggles to breathe.  i T_You kill the orc!Things that are here:  i _a +2 flail of protection; a +0 leather armour; an orc corpse _m - a +2 flail of protection i 4 i"  i%  iu7.#####. .#....[.'.# #.##.#####.# #.+.# ####.#####. i7# ..# #.# ..# #..†.%....# ..... #.+ ...... #...[@....# ....#...#. i#8+ #.# .....<...######.# iL88. .. in8]......##  iJBo5=6.2 (1 iI iK i; M#.## > .......#####. ###.#....[.'##.#####........+####.####... ..# #..†.%....# #....@....+ ...... #...[.....#....#...#+#.............#.... iF  iF 7 iN  itQ  i VM..#.## >.# .......#####. ###.#....[.'##.#####........+####.####... ..# #..†# #.........+ ...... #...[.....#....#...#.........+... i* iq*&8 i1 i5W _You see here an inkwell talisman. iz#..# #. #.## #.>.# #####. .#....[.'.#  #.##.#####.#  #.+.#  ####.#####.# ..# #.# ..# #..†.%@...# ..... #.+ ...... #...[.....# .....<.....######.#.  i\C9 _ i iε i .#..# #..#.## #.>.#.#####.#.#....[.'.# #.##.#####.# #.+.# ####.#####.# ..# #.# ..# #..†.@....# ..... #.+ ...... #...[.....#  ....#...#.+  #...# .....<. iv .. ..######.#.  #..  .... i/ v6=500 is  iw$ W _You see here an inkwell talisman. i<1 iC _n - an inkwell talisman ij#.## #.>.#..#####.. ##.#....[.'. i#  #.##.#####.#  #........+.#  ####.#####.#  ..# #. i# ..# #..†#  i(..... #.....@...+ .#...[.....#  ia....#...#.........+  #.....#.....<.. i..######.######### #.. .......## i<2 iÜ if i  iK Inventory: 14/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn)  i nJewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)f - a scroll of identify  j - a scroll of brand weapon Potions (go to first with !)  b - a metallic clear potiond - a potion of might  k - a dark potion  l - a potion of curing Talismans (go to first with %)n - an inkwell talisman ig> qn - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  i> + Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50 Max 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving  i'? Size: Tiny rF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe. iW?  i Inventory: 14/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  iI c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?) if - a scroll of identify  j - a scroll of brand weapon Potions (go to first with !)  i/ b - a metallic clear potion  d - a potion of might  k - a dark potion  i l - a potion of curing Talismans (go to first with %)  n - an inkwell talisman i ...#.## #........>.#nicpiccc the Trooper ......#####..........Mountain Dwarf ##.#....[.'.........#Health: 36/40 =====================---#.##.#####.........#Magic: 4/4========================#........+.........#AC: 9Str: 18  ####.#####.........#EV: 5Int: 15..# #.........#SH: 17Dex: 11..# #..†......#XL:  4 Next: 19% Place: Dungeon:3..... #.....@...+Noise: ---------  Time: 1502.2 (0.0)...... #...[.....#a) +8 whip "Snakebite" {venom, curare, rPo....#...#.........+Nothing quivered#.............#.....[40 i m<...............######.#########.#...........##Things that are here: _a +2 flail of protection; a +0 leather armour; an orc corpse _m - a +2 flail of protection _You see here an inkwell talisman. _You see here an inkwell talisman. _n - an inkwell talisman i#.## #.>.# #####. .#....[.'.# #.##.#####.# #.+.# ####.#####.# ..# #.# ..# #..†......# ..... #.+ ...... #...[.....#  ....#...#.+ #........<.....######.#.#..  i>.  iA3.2 (1 i/ i| #.## #.>.# #####. .#....[.'.# .##.#####.# .+.# .#####.# ..# #.# ..# #..†......#  ..... #.+  i} ...... #...[.....# ....#...#.+ #.........<...######.....  i! j7=4 i  i  i6#.## #.>.# #####. #....[.'.# ##.#####.# +.# .#####.#  ..# #.#  ..# #..†......# ..... #.+ ...... #...[.....# #...#.+ #.....  .....<.. i  ..######.##.#  i<5 i i i?\#.###.'...?..#.##..6 _You open the door.  i+N|_Found a scroll labelled PAMIES NYKAUSEOCY. ih-.## #.>.# #####.. ....[.'.# .#####.# +.# .#####.# ..# #.# # ..# #..†......##.###. #....?. #...[.....##.##.#...#.+ ..#.# ## .....<.... ..######.###.  i8`7 _ i? iCQ _There is an open door here. iNM## #.>.# #####.......... ..[.'.........# .# .#####.........# .#+.........# .# .#####...# .## #. i(O.# .# # #..†......##.###..# #.'@..?...# #...[.....##.##...##...#..+ ... .  #. iZPp..# .###<........######.#########.##.. ...... .#  i[ iw\?8= i\&8 _ id if i˖  #.>.# #####.... 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#.#.#  .# #.#.#   #.#.#  .# #.#.#   #.#.#  .# #.#.#  #.#.#  #..@#  #####       i ,    i  i &7 i  i<  i$ ..##...# ...... .####### ..#.# .##.#.#...##### i( <8 i,  i.  iNJ### ...##...# ...... .####### ..#. .##.##...##### i<9 i i= i<M #..#### .### ...##...# ...... . iM<####### ..#. .###...#  # i= iB i-C'50 iH iRL iM... #..#### .### ...##...# ...... .####### ..#. .##.#.#  1 iT i izzM###... #..#### .### ...##...# ...... .####### ..#. .##.#.#   i i&2 im i iM. #.#######... #..#### .### ...##...#  iZ<...... .####### ..# .. i~#.#.#   ix iƲ&3 i3 i߸ i"M## #....... #.#######... #..#### .### ... i"##...# ...... .####### .. .##.#.#  ### i!) i)&4 i- i./ i M........######## #....... #.#######... #..#### .### ...##...# ...... .####### ..#.#.#  ..# i iڠ<5 i֤ i i M #####.#.# ........######## #....... #.#######... i  #..#### .### ...##...# ...... .####### #.#.#   i +#.# i?  i &6 i'  i qM #..<.  #####.#.# ........######## #....... #.#######... #..#### .### . i ..##...# .......# #.#.#  #.# iC  i, &7 i  i  iO #### #..<. ..l  #####.#.# ........######## #....... #.#######... #..#### .### ...##...# ...... .#######l   frilled lizard (asleep) ..#. iR %  ieS KA frilled lizard comes into view. iY k.ll iY &8 iT_  iXc   ic 2_The frilled lizard hisses angrily. i@ #### ### #..<. ...  #####.#.# #l........######## #....... #.#######... i  #..#### .### ...##...# ...... .####### ..# i  iK F.l i &9 iY  i~  i= #### ### #..<. ...  #####.#.# #.........#######l## #....... #.#######... #..#### .### . i= p..##...# ...... .####### .. i?  i0E F.l iE '60 iI  iL  i w#### ### #..<. ...  #####.#.# ........#######.## #.......#l. #.#######... #..#### .### ...##...# ...... .####### i D=1 i  i F _The frilled lizard bites you but does no damage. i**  You closely miss the frilled lizard.2.5 (1.3 i.  iO1 F _The frilled lizard bites you but does no damage. i B  You whack the frilled lizard! i g† ik 920-3.8 i  i# R _You kill the frilled lizard! i}X 5M iX #### ### #..<. ...  iX #####.#.# ........#######.## #...... iX 8. #.#######  i-Y .# #.....# #.#.#  #.# i0b \-40 id  ig   i;g m_You see here a frilled lizard corpse. i M#### ##### #..<. ...  #####.#.#  iW ........######## #.......#†. #.####  i .# #.###.# #.#.#  #.# iJ  i= -5 _ i˥  ic  i3M############# #..<.........#  #####.#.# ........#######.## #.......#† .# #.. #.#####.#.#  #.# i&<6 i i> iS iM############ #..<.......@.#  #####.#.#######.##........#######. .# ### #.......#†#  #.# i  i &7 i  i  i        # 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Xi99..........XiXi}Xi2XiXiK Xiw %  #.##.##### #.........+#####.#####... ..# Xi ##÷##..# ..... #...'........ #...[.....##.##....#...#.........+........#XiW  #....##.######.....<.... Nothing quivered.Xiz ....Xi~ Xi 3Xi Xi-" Xi/5h .......+#####.#####... ..# ##÷##..# ..... #...'........ #...[.....##.##....#...#.........+........# #....##.######.....<.... ######.#########.#Nothing quivered........4Yi), #.+.##.# #. ####.#####.##.# # ..# #.##.# #.. ..# #..÷......##.###..#Yi) ..... #.'.# ...... #...[.....##.##...# ....#...#.+Yi)..#.##. .....<Yi"*. ..######.#.#YiB*o #.. ... ...Yil*. #.# ....## .....# .......Yi*0 ........Yi^2Yi25Yi7Yi9Yi  #.+.##.# #. ####.#####.##.# # ..# #.##.# #.. ..### #..÷......##.###.. ...... #.'. .......#...[.....##.##... ....#...#.+.#.##. .....<. ..######.#.# #... ... ...... #.# ....##... .....# #. ....... ........Yi Yi &6Yi Yi+ YiFu ; #.+.##.# #. ####.#####.##.# #..# #.##.# #.#####..÷......##.### .......#.' .......#...[.....##.## ....#...#.+.#.##.Yiu g.....<..######.#.# #... ... ...... #.# ....##...Yi5v > .....# #.g   hobgoblin (asleep) ....... ........Yi~ k  A hobgoblin comes into view.Yi5 e.ggYi &==Yi 7Yi Yiݏ + _The hobgoblin shouts!YiU  #.+.##.# # ####.#####...##.# #.# #...##.# #.#####..÷......##.### .......#..' .......#...[.....##.## ....#...#.+.#.##..g....YiO D..######.#.## #... ... ...... #.# ....##... .....# #.  .  .Yi} q.g--8Yi y _There is an escape hatch in the ceiling here.Yih  #.+.##.#  ####.#####.........##.#  ....# #.........##.#  ....#####..÷......##. .......#...'. .......#...[.....##.##....#...#.+.#.##..g..@<..######.#.### #... ...  ...... #.#  ....##... .....# #.  .  .Yivj Yifr >.gYir H--9 _Yiz Yi} Yi  #.+.##.# ####.#####.##.#. ....# #.........##.#......#####..÷......##...........#.........'.........#...[.....##....#...#.+.#.##..g@.<..######.#.##+ #... ...  ...... #.# Yi  ....##... .....# #.  .  .Yiy E=30Yi) Yiw 7 _You block the hobgoblin's attack.YiAb =  You whack the hobgoblin!Yi"k E†Yipq =3-1.4 (1.3Yit Yiv M _You kill the hobgoblin!Yi  #.+.##.######.#####.##.#......# #.##.#......#####..÷......##.#..........#.........'#..........#...[.....##.#......#...#.+#......#.##.#......@..<#......######.#.Yi_ #+# #...  ...... #.  ....##...  .....# #.  .  .Yi \-20Yi| Yi v _You see here a hobgoblin corpse.Yi #.+.## ######.#####.## #......# #.## #......#####..÷......## #..........#.' #..........#...[.....## #......#...#.+ #......#.## #†..< #......######.# #####+## #...  ...... #  ....##...  .....# #.  Yi].  .YiMYi-3 _YiYi[i\ #.+. ######.#####. #......# #. #......#####..÷...... #....#.' #....#...[..... #......#...#.+ #......#. #....@.†..<[i #......######. #####+## #...  ......  ....##...  .....# #.  .  [i(.[iv[i &4[i?[i ######.#####......# ####..÷....#...'...#...[.....##...#.........+....#†..<.######.############+## #...  ......[i|<5[i)[iȥ[iQ'#.##+#[i[i%&6[i [i'( _You open the door.[i ......# ####..÷....#...'...#...[.....##...#.........+.....#†..<...######.#############@## #...  #.# ......+# ....##...[i7 <7[i[iQ _There is an open door here.\inc ####..÷\iݏ(....#...'..#...[.....###...#.........+#....##......†..<.#......######.#############'## #...  #@# ......+# ....##... .....# #\i\i-8 _\i^\im'...............#....##..#....# ........# ...\i \i 9\i8\i( _You open the door.\i%....#...'#..#...[.....##......#...#.........+......#....#.....†..<.....######.############'## #...  #.# ..........##...#.............# ##.............. #...........#....##..... \iG...... ......?.### ####40\i9 _Found 2 scrolls labelled PEJEOW LYOXT. _There is an open door here.\i7 q [.....#.....#......+....#....#....†..<.######.############'## #...  #.# ........####'##.......##...#...@.........# #. #.....\iC1 _\iu\i \ijq #......+....#....#†..<.######.############'## ###...  #.# .........####'##.......##......... #. ##..... \i r....#.......\i{<2\i\i\i0  .#†..<.######.############'## ####...  #.# ..........####'##.##......... #. ##..... \i`1 r .....##......\i: <3\iK \iF [ †..<.######.############'## ####...  #.# ..........####'####......... #. ##..... \i y ......... ..........\ii <4\i \iź \i\ n ######.############'## ####...  #.# ..........####'##.......##................# #........ ......##.....  .... ?.### ####......5\ig ]i ####'## ####...  #.# ..........####'##.......##........... #... .##..... ### .... ?.### ####.. ........6]iLi #####'## ####... #.# .... ####'##.......##... #.............# #. #....... #...... #....##.....#....# ......# ....#....?.### ####...........................]iY7]i _ #####'## ####...]i0  #.# .... ####'##.......##...]iP ' #]in .......# #. #........]i U #.......]i ^ #....##.....]i #....# ......# ....]i #....?.### ####.#]i R.#.#]i ).#]i_ h.#.#]i ]i[ &8]i ]i ^i #.# ..........####'##.......##................# #........ ..##..... ##### ...... ##....?@### ####........# ^^i^iw&9^ie^i ^ig #.# . ####'##.......## #^i[.......# # #........ #....... #....##.....^i%!#....# .....'.# .... ##....@.### ####.#.#.#.#^iO.#.#..^......#^i=50^iӬ^iخ^ig1.4 (2 _p - 2 scrolls labelled PEJEOW LYOXTai) #.# . ####'##.## #.#  #.. #....... #....##......#....# ......'.# .... ##...@..### ####.#.#.#.#.#.#...^......#ai1aiB2$2.4 (1ai7ai9ai  #.#  ####'##.## #...# #.. #....... #....##......#....# ......'.# ....ai. 2 ##..@...### ####.#.#.#.#.#.#....^......#ai <3ai; ai`" ai^i #.#  ####'##. #.....# #.... #.... #....##.....aiP_.#....# ......'.# .... ##.@....### ####.#ait_.#.#.#ai_:.#ai_.#.....^......#aihaih&4aiWnaipbiux #.#  ####'##. #..... #.... #.... #....##......#....# ......'.# .... ##@.....### ####.#.#.#.#bi/v.#.#......^......#bi}bi~&5bibilbi@ bi@ bi&G biI ci ' ####'##..............##..... ....#######....# ...'...... ###### ####....... .............#ci<6ciciciV ####'## # #... #.. .. #....##..........#######....# .........'...# .....###......### ####.#.##.##.##.##.##......^......##.#cici&7ciAcidi3b ####'## #. ##. #..#... #....##.....#.....#######....# .....+.....'....# ....#.....###......### #####.##.##.# #.# #.# #.# #......^......# #.#di<<8di[BdixEdi ####'###...### ##...... # #..... # #..... #....## #.....#######....#  +.....'..........#  #.....###......###  #.# #.# ##.# #.# #.# #.# #......^.# #.#di<9di didi& ####'## #...#### # #......# # #.....# # #.....# #....## #.....#######....#  +.....'..........#  #.....###......###  #.# #.# ##.# #..# #..# #..# #......^di&'i..# #..#di10=60di6diL8dib ####'## #...#### # #......# # #.....# # #.....# #....## #.....#######....#  +.....'..........#  #.....###......###  #.# #.# ##.# #...# #...# #...# #......^...# #...#didiu&1di:dix ####'## #...#### # #......# # #.....# # #.....# #....## #.....#######....#  +.....'...#  #.....###......###  #.# #.#di ##.# #....# #....# #....# #......^....# #....#diw<2dizdij di  ####'## #...#### # #......# # #.....# # #.....# #....## #.....#######....#  +.....'....# #.....###......### #.# #.# ##.# #.....# #.....# #.....# #......^.....#di|W #.....#dirdi&3dididi0> ####' #...#### # #......# # #.....# # #.....# #.... #.....#....# +.....'di>1.# #.....###......### #.# #.# ##.#di>] #......# #diR?......# #......# #......^......# #......#di_GdiG4dioLdiJNdidiNdi\didi" M #. ...# ###'#####.. #.....#######+.....'....#####.##.............#.......5eiGM#####'..... #. ...# ###'#####.. #.....#######+@....'....######..............#......6eis|M......#####'..... #.#...# ###'#####.. #@....#######+.....'....######..............#.......eix<7eieiei )M.............#####'..... #.#...# ###'#eig)e#...####.. #.....#######+.....'....#.....###......###ei)-........ei0ei1&8ei#6ei 8eirCM......................#####'..... #. ###'##...###ei#.. #.....#######+.....'..........#.......eiY9eiS M#..#....#?..............ei+T#####'..... #. ###'#####.#. eiST\#.....#######....#..eiuT/.##.......ei\ei]'70ei:ceie1 _Found a scroll of identify.eiM.#..#.#..##.?.# #................# #####'....... #. ei ###'#####.#.#.....# #....##.......eiei&1eieiei?ei+@&Meiw@ ei@.eiOA ..eiA#eiA..eiB.ei^B#.?......#..eiB.# #####'#..........# #. ei"C###'#####......###.....# #.....eisC.##......eiL,ei ReiR2ei[eiE^eiɶ M . .#...?......#####'#.....@....# #.#...#...####ei j###'#######......# #......## #.....## ei eiѾ &3ei= ei& fiO$M .# .. ..#....?......#####'....... #....#...#######'###. #...#### #.....#... ..#+.....'fi<4fi+fifi> # .. # # . # #. #. # #..#. # #..#. #fi>? #.# # #.?.# # #.# #####' #fid?R.# #.fi? #...#...#### ####'fi?_ ##..#...#### # #.. #......# # .... ##.....# #... #.....# #....fi,I..#+ #.....#######.... +.....'.5fi\fi ###.. # #S . # #..#. # #..#fiZQ. # #..#. # #.# #fi  #.?.# # #.# ##### #.# # #...#...#### #### ##..#...#### #fi #...#......# # .....##.....# #S   adder (asleep)fi4P ...... #.....# #... ..#+## #.....#######...fif: +.....'fi h  An adder comes into view.fi fi i.SSfiv &6fi fi / _The adder hisses angrily.fi]  # ##... # #.... # #..#. # #.S#. # #..#fi . # #.# # #.?.# # #.#  #fi .#  #...#...#### fi2 F ##..#...#### # #...#......# #fi 8 .....##.....# # ......##.....# # ..#+####.....# +.....'fi fi P.Sfi &7fi fiO gi´J # ##.... # #..... # #..#. # #..#. # #.S#. # #.# # #.?.# # #.#  #.# #...#...#### gi9R ##..#...#### # #...#......# # .....##.....# # ......##.....# # ..#+####.....# +.....'gigi gig.Sg   hobgoblin (wandering)gi&8gir _A hobgoblin comes into view.gi[3 ## #.. .... ##g.......#...S..###....... ...#...#####..#...### #...#... ......##.....# ..#+####.....#######  The hobgoblin shouts!gi8 .gg==9gi= giB _You block the adder's attack. The adder bites you but does no damage. _You see here a scroll of identify.gi<y  You hit the adder.  The adder is lightly wounded.gi-A.g-80.7 (1.3hi'hi = _The adder bites you but does no damage.hi=  You hit the adder. The adder is poisoned. The adder looks as sick as possible!  The adder struggles to breathe.hiC.g.g   hobgoblinhi, 36--2.1 (1.4 _You kill the adder! _Your base Maces & Flails skill increases to level 1!hiv  . ## #.. .... ##.............#.g#...?..###.......#hi4 \.####..#...### #...#.. ..... hi+ A=3hi 0hi hi 7 _You block the hobgoblin's attack.ii4.4 (1.3 _You closely miss the hobgoblin. You block the hobgoblin's attack.iis+  You closely miss the hobgoblin.The hobgoblin hits you but does no damage.5.7 _The hobgoblin closely misses you.iik =  You whack the hobgoblin!iir e.iiNv =8-7.1 (1.4ii| ii= M _You kill the hobgoblin!jiQ #...## ......##............ji#.......#......#.ji;..# .jiܮ@## jid....##....jic..#+####.....#######. jiji!-jiF%80jifjiji+9.1 (2ji_ji<: _f - 2 scrolls of identify (gained 1)kilrY#... ##.....#.##..... #.#.....kiry #.#..#.. #.#..#. #.#..#. #.kis#.# #.#.ki(s# #.#.# #kiGsf#.# kis#...#...#### #kis##..#...#### #.#...#......# #.kis.....##.....# #.kis......##.....# #.ki$t1..#+####.....#.kiB90.1 (1kiki ki  .........#...#..#.#..kiv # ### #...######..ki ..#+####.....+.....'........ ki <1kio ki li2 #...#..#.#..# ### #...#######..#...###...............#.....###...... liʅli2liali?li .#.#..# liTb### #...#######..#...###.....#.............li{[....lih...#.............. li<3liklit #..#................# .........###......# #...########............##..###.............. 4lixlizlix .#...............# ....###. #...#######..li#J#............##.....###............. lili5li9lilih_ .........# ..### #...#...######. ##....S.#...........@###+##lii#####.#S   adder (asleep)#.............limlisd.SSlislis6liyli0|Y _An adder comes into view.li.# .### . #...#...######... ##....S#.........##liE.#+#######... +.....'......... #.....##### ...#lio li/liMli}Q..Sli\&7lilili[li9\lizali#cliliklijmif  #.# # #..........# #. #..........# .. #..........#mi .. #...#...#### . ##..#...#### #.#...#......# #.##.....# #mi .S@.##.....# #miܠ .#+####.....#.... +.....'mi .... #.....### ##mi R # #mi}  ## # #mi mi[ .=8miٯ mim V _The adder completely misses you.niR  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is heavily wounded.ni U-9.4 (1.3ni_Yni]6 _You block the adder's attack. x2ni9  You whack the adder!ni/ni%  ni3You kill the adder!ni&.gg   hobgoblin (wandering)niV61/4151-ni 800.7ni ni} _A hobgoblin comes into view. It is wielding a staff of death.niYou barely miss the hobgoblin.pig~..S.Spi5h5=5.0 (1.3piopi66-2.6 (1.3sisiI _You kill the adder!tihM .#..# #.......#....# #......#.......... #.########...#.....|@....# +####.....#####+.....'..........# #.....###..tiN\-30titis _You see here an adder corpse.tiL _ #.##..#..# .#..........##.#....#.#..........##......##..........##..#...#...#####......###..#...#####.#...#......#.##.....#.@†....##.....#.#+####......# +.....'.# #.....#### # #ti  ## # #ti% ti7& -4 _ti+ ti-0  Things that are here: _a staff of death; a ball python corpse; a hobgoblin corpsexiexi&5xixi-J _q - a staff of deathyi}  #.# #..#..#..#.# #.#....#.#..........# ##......##..........# #yi .#...#...#### ##......###..#...####.#.#...#......#.##.....#yi ††....##.....#.#+####.....yiA .# +.....'.# #.....###yia `# # #yi * ##yiȐ h # #yiN Y6{i~Inventory: 17/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)f - 2 scrolls of identify  j - a scroll of brand weapon  o - a scroll labelled PAMIES NYKAUSEOCY  p - 2 scrolls labelled PEJEOW LYOXT Potions (go to first with !)  b - a metallic clear potiond - a potion of might  k - a dark potion  l - a potion of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iY* q - a staff of death. A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.6; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 4.4 XLs.  Current attack delay: 1.5. Damage rating: 6 (Base 5 x 120% (Str) x 108% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You took it off a hobgoblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iii#..........#nicpiccc the Trooper#..#..#..#..........#Mountain Dwarf#.#....#.#..........#Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...####AC: 9Str: 18##......###..#...####EV: 5Int: 15.#........#...#......#SH: 17Dex: 11..............##.....#XL:  4 Next: 66% Place: Dungeon:3i.......@††....##.....#Noise: ---------  Time: 1816.6 (0.0)..........#+####.....### q) staff of death..........# +.....'.. Nothing quivered..........# #.....############## #........#........ ##....... #....... #.......  _You see here an adder corpse.  Things that are here: _a staff of death; a ball python corpse; a hobgoblin corpse _q - a staff of deathYou unwield the +8 whip "Snakebite" {venom, curare, rPois}.  The +8 whip "Snakebite" {venom, curare, rPois} stops dripping with poison.i A7.6 (1ii  Things that are here: _a staff of death; a ball python corpse; a hobgoblin corpse _q - a staff of death  You unwield the +8 whip "Snakebite" {venom, curare, rPois}.  The +8 whip "Snakebite" {venom, curare, rPois} stops dripping with poison. _q - a staff of death (weapon)iC i-T Inventory: 17/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Magical Staves (go to first with |)  q - a staff of death (weapon) Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)f - 2 scrolls of identify  j - a scroll of brand weapon  o - a scroll labelled PAMIES NYKAUSEOCY  p - 2 scrolls labelled PEJEOW LYOXT Potions (go to first with !)  b - a metallic clear potiond - a potion of might  k - a dark potion  l - a potion of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ia - the +8 whip "Snakebite" {venom, curare, rPois}. A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. i`Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.7; use (s) to set 12.0 as a target for Maces & Flails. i At 100% training you would reach 12.0 in about 3.9 XLs.  At current training (33%) you reach 12.0 in about 6.5 XLs.  Current attack delay: 1.3. iDamage rating: 16 (Base 6 x 120% (Str) x 112% (Skill) + 8 (Ench)). Venom: It poisons victims. Curare: It occasionally inflicts asphyxiating poison on those it strikes, igdealing poison damage and causing slowness. rPois: It protects you from poison. idThis whip falls into the 'Maces & Flails' category. It is a one-handed weapon. i3NEnchanting this artefact any further is beyond even your skills. iS](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ie iS#..........#nicpiccc the Trooper#..#..#..#..........#Mountain DwarfiA#.#....#.#..........#Health: 41/41 ========================##......##..........#Magic: 4/4========================i²#........#...#...####AC: 9Str: 18##......###..#...####EV: 5Int: 15.#........#...#......#SH: 17Dex: 11i..............##.....#XL:  4 Next: 66% Place: Dungeon:3i/.......@††....##.....#Noise: ---------  Time: 1817.6 (0.0)iKJ..........#+####.....### a) +8 whip "Snakebite" {venom, curare, rPo..........# +.....'.. Nothing quiveredig..........# #.....############## #........i#........ ##....... #....... #.......iܳ  _q - a staff of deathYou unwield the +8 whip "Snakebite" {venom, curare, rPois}.  The +8 whip "Snakebite" {venom, curare, rPois} stops dripping with poison. i_q - a staff of death (weapon)  You unwield your staff of death.  The +8 whip "Snakebite" {venom, curare, rPois} begins to drip with poison!i`iƻ$8.6 (1ii8  You unwield the +8 whip "Snakebite" {venom, curare, rPois}.  The +8 whip "Snakebite" {venom, curare, rPois} stops dripping with poison. _q - a staff of death (weapon)  You unwield your staff of death.  The +8 whip "Snakebite" {venom, curare, rPois} begins to drip with poison! iF_a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}iXa#.# #..#..#..#.# #.#....#.#..........# ##......##..........# #.#...#...#### iw##......###..#...#### .#.#...#......# .##.....# .†....##.....# .#+####.....#.# +.....'..# #.....###.# #.iz;#.##.#.#.i&iަ&9i%iG  Things that are here: _a ball python corpse; a hobgoblin corpseiA.F#.# #..#..#..#..........# #.#....#.#..........# ##......##..........# #..#...#...#### ##......###..#...#### .#.#...#......# .##.....# .†@....##.....# .i.H#+####.....#.# +.....'..# #.....###.# #.#.##.#.#.i6iN7.20 _i=idAs _You see here an adder corpse.iH #.# ##..#..#..#..........# ##.#....#.#..........# ###......##..........# #..#...#...#### ##......###..#...#### .#.#...#......# .##.....# .††@...##.....# .#+####.....#.# +.....'..# #.....###.## #.#.##.#.#.i i# iF &1 _iN i im#.# #.#..#..#..#..........# #.#.#....#.#..........# ###......##..........# #..#...#...#### ###......###..#...#### #.#.#...#......# #.##.....# #.††.@..##.....# #.#+####.....#..# +.....'....# #.....###.##### #.#.##.#.#.iY2iy'#..####iiG======3iwS _As you open the door, it creaks loudly!iriuLInventory: 17/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection ivArmour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=) ipv g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)f - 2 scrolls of identify  j - a scroll of brand weapon  o - a scroll labelled PAMIES NYKAUSEOCY  p - 2 scrolls labelled PEJEOW LYOXT ivPotions (go to first with !)  b - a metallic clear potiond - a potion of might ivS k - a dark potion  l - a potion of curing iv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  f - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i Identify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled PAMIES NYKAUSEOCY  p - 2 scrolls labelled PEJEOW LYOXT Potions (select first with !)  b - a metallic clear potion  k - a dark potion [?] describe selectedi*in.X#..........# #. nicpiccc the Trooper#..#..#..#..........# #. Mountain Dwarf#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...#### # AC: 9iT/Str: 18##......###..#...#### # EV: 5Int: 15.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3........††.@..##.....# # Noise: ======---  Time: 1823.6 (0.0)i/..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....########### #............#............ ##........... #...........i0- #........... The +8 whip "Snakebite" {venom, curare, rPois} begins to drip with poison! _a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  Things that are here: iA0_a ball python corpse; a hobgoblin corpse _You see here an adder corpse. _As you open the door, it creaks loudly!if2i&9i?H#..........# #. nicpiccc the Trooper#..#..#..#..........# #. Mountain Dwarf#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4i@========================#........#...#...#### # AC: 9Str: 18##......###..#...#### # EV: 5Int: 15.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3........††.@..##.....# # Noise: ======---  Time: 1823.6 (0.0)igA..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....########### #............#............ ##........... #...........iA #...........  _a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  Things that are here: _a ball python corpse; a hobgoblin corpse _You see here an adder corpse. _As you open the door, it creaks loudly!  As you read the scroll of identify, it crumbles to dust.i?Mb------4.6 (1iRi_  Things that are here: _a ball python corpse; a hobgoblin corpseYou see here an adder corpse. _As you open the door, it creaks loudly!  read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerabilityi i" Inventory: 17/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)f - a scroll of identify  j - a scroll of brand weapon  o - a scroll of vulnerability  p - 2 scrolls labelled PEJEOW LYOXT Potions (go to first with !)  b - a metallic clear potiond - a potion of might ia$ E k - a dark potion  l - a potion of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ikB 3 f - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in i{C  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iwIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - 2 scrolls labelled PEJEOW LYOXT Potions (select first with !)  b - a metallic clear potion  k - a dark potion ix[?] describe selectediiX#..........# #. nicpiccc the Trooper#..#..#..#..........# #. Mountain Dwarf#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...#### # AC: 9ieStr: 18##......###..#...#### # EV: 5Int: 15.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3........††.@..##.....# # Noise: ---------  Time: 1824.6 (0.0)..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....########### #............#............ ##...........i. #........... #........... Things that are here: _a ball python corpse; a hobgoblin corpse i5_You see here an adder corpse. _As you open the door, it creaks loudly!  As you read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerabilityiiim#..........# #. nicpiccc the Trooper#..#..#..#..........# #. Mountain Dwarf#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...#### # AC: 9Str: 18##......###..#...#### # EV: 5iInt: 15.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3........††.@..##.....# # Noise: ---------  Time: 1824.6 (0.0)..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....iD########### #............#............ ##........... #........... #...........  i6_a ball python corpse; a hobgoblin corpse _You see here an adder corpse. _As you open the door, it creaks loudly!  As you read the scroll of identify, it crumbles to dust. i[}_o - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust.iA5.6 (1iig _You see here an adder corpse. _As you open the door, it creaks loudly!  read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weaponiiInventory: 16/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +2 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=) iܶf g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)j - a scroll of brand weapon  o - a scroll of vulnerabilityp - 2 scrolls of enchant weapon Potions (go to first with !)  b - a metallic clear potiond - a potion of might i k - a dark potion  l - a potion of curing Talismans (go to first with %) i^[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i p - 2 scrolls of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll i _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.is iEnchant which weapon? Hand Weapons  m - a +2 flail of protection [?] describe selectedi#..........# #. nicpiccc the Trooperi\#..#..#..#..........# #. Mountain Dwarf#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...#### # AC: 9Str: 18##......###..#...#### # EV: 5Int: 15.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3........††.@..##.....# # Noise:i ---------  Time: 1825.6 (0.0)..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....########### #............#............ ##........... #........... #...........  _You see here an adder corpse. _As you open the door, it creaks loudly!  As you read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weaponiiiw#..........# #. nicpiccc the Trooperi#..#..#..#..........# #. Mountain Dwarf#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...#### # AC: 9Str: 18##......###..#...#### # EV: 5Int: 15.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3........††.@..##.....# # Noise:io ---------  Time: 1825.6 (0.0)i+..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....########### #............#............ ##........... #........... #...........  _As you open the door, it creaks loudly!  As you read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.ii/+6.6 (1iMit  read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 flail of protection glows red for a moment.iDT irc $iN} Inventory: 16/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +3 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)j - a scroll of brand weapon  o - a scroll of vulnerabilityp - a scroll of enchant weapon Potions (go to first with !)  b - a metallic clear potiond - a potion of might  k - a dark potion  l - a potion of curing Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iii/#..........# #. nicpiccc the Trooper#..#..#..#..........# #. Mountain Dwarfi#.#....#.#..........# ## Health: 41/41 ========================##......##..........#Magic: 4/4========================#........#...#...#### # AC: 9iBStr: 18##......###..#...#### # EV: 5Int: 15i(.#........#...#......# # SH: 17Dex: 11..............##.....# # XL:  4 Next: 66% Place: Dungeon:3iZ........††.@..##.....# # Noise: ---------  Time: 1826.6 (0.0)..........#'####.....####### a) +8 whip "Snakebite" {venom, curare, rPo..........#.. +.....'...... Nothing quivered..........#### #.....###....i########### #............#............ ##........... #...........ii #........... i)As you read the scroll of identify, it crumbles to dust. _o - a scroll of vulnerabilityiPAs you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 flail of protection glows red for a moment.i4iiipG ] #.# #iG  #..#..#..#..........# # #.#....#.#..........#  ##......##..........# #..#...#...####  ##......###..#...####  .#.#...#......#  .##.....#  .††@...##.....#  .#'####..... ..#... +.....' ...######.....### ##### # # ## # #iN iO +7.6 (1iVW iPY in #.#  #..#..#..#..........#  #.#....#.#..........#  ##......##..........# #..#...#...#### ##......###..#...#### .#.#...#......# i_.##.....# .†@....##.....# .#'####..... .#... +.....' .######.....### ## # #iA ## # #iP<8imiۮs _You see here an adder corpse.i" #.# #..#..#..#..........# #.#....#.#..........# ##......##..........# #..#...#...#### ##......###..#...#### .#.#...#......# .##.....# .@†....##.....# .#'####..... .#... +.....' .######.....### # # # ## # #9 iG3[23d_  Things that are here: _a ball python corpse; a hobgoblin corpseil #.# #..#..#..#.# #.#....#.#..........# ##......##..........# #.#...#...#### ##......###..#...#### .#.#...#......# .##.....# ††....##.....# .#'####..... .#... +.....' .######.....### # # # ## # #30 _ii]< #.# #..#..#..#.# #.#....#.#.#i<m ##......##.# #.#...#...#### ##......###..#...####.#.#...#......#.##.....#.††....##.....#.#'####.....i='.#... +.....'.######.....# # # ##iP=h # #iEiE&1iMiKOi  #.#   #..#..#..#.#   #.#....#.#.#  icU ##......##.#   #.#...#...####  . ##......###..#...####  #..#.#...#......#  #.##.....#  #.††....##.....#  #i.#'####.....  #.#... +.....'  #.######.....  # #   #  i ##   #   #ii&2iii.A  #.   #..#..#..#.  i;/ #.#....#.#.   ##......##.  # #.#...#...  i/\.. ##......###..#...   #..#.#...#......  i/p #.##.....   #i/.††....##.....   #i/.#'####.....   #i0.#... +.....   #i0x.######.....   # #   #   ##   #   #i8iO9&3i>i@i:  #  #..#..#..#  #.#....#.#  ##......## ## #.#...#... . ##......###..#...  #..#.#...#  #.##  #.††....##  #.#'####  #.#... +  #.######  # #  #  ##  #  #iHH4i:z  # .. #..#..#..# . #.#....#.# . ##......##  ###. #..#...#...  ....###......###..#...  #..#.#...#  #.##  #.††....##  #.#'####  #.#... +  #.######  # #  #  ##  #  #5ilM# ##..... #..#..#.. #.#....#. . ####.........###. #..#.....########iJ#...#...††....'####  #...........#... +...iw<6ii,iu #..#. . ##...#. .. #..#..#..#. . #.#....#.#. iv. ##......##. .###. #..#...#...# ....###......###..#...# #..#.#...#.ivY #.##. #.††....##. #.#'####.ivF #.iv#... +. #.i wQ######. #i.wL #. iMw2#. ilw\##. #.i<7icii #..#. #.. ##...#. .. #..#..#..#. . #.#....#.#. . ##......##. .###. #.it_#...#...# ....###......###..#...# #..#.#...#. #.##. #.††....##. #.#'####. #.iW#... +. #.######. # #. #. i\##. #.i+i&8i.iiN M # #.. ##...#.. #..#..#... #.#....#. . ####...........###. #..#.....##########..##...#.....††....  #...........#'####.....iO i#X <9iX^ i$` iM .. #.. ...#..#  ##..... #..#..#.. #.#....#.iv . ####...........###. #..#.....##########..##...#.#....  #.........††....##.....i=40iiPiS ~M.#.# # .. #..##.. ...#..# #.. ##.... #..#..#..#. #.#....#. . ####...........###. #.iT Q.#.....#########..##...#.  #...............##.....##############i\ <1ih ij i_e M# .#...#.# #.##.. #.... ...#..# #.. ##...#.. #..#..#.. #.#....#. . ####...........###. #.iDf a.#.....#########  #..#........#...#........ ##...........#i]n i| <2i i>4M #S ## .#...# #.#..##.. ...#..# #.. ##...#..#..#.. #.#@...#. . ####...........###. #..#.  ....###......###..#...###S   adder (asleep)..#...........#i$h  An adder comes into view.iv%i,.SS3i2i4/ _The adder hisses angrily.i 4i i9 iI#.##.#.S# #.#..#.. #.....##.. ##...#..... #..#..#..# #....# . ##.@....#.###. #..#...#...### ....###### #..#..#.........##.††......#'###.... +#####ifilU.Si8&4iii%) .#.# #.#..##S. #..##.. ..... ##...#..... #..#..#..# . #.#....#i)T . ##......#.###. #..#...#...### ....###### #..#..#..........##..††..#S   adderi)#...........#  ############# #.....i,i2U.Si33&5i8i:i[ # #.#..##.. #.#S. ...##.. ##...#..... #..#..#.i.\y . #.#....#.# . ##......#.###. #..#...#...### ....######iW\ #..#..#.i}\W..........###i\;i\#############   #..... i(]i*_i/`ig.SS   adderihih&6ioiriY . #.#.. ... ##...#..... #S.#..#.. . #.#....# . ##......#i : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andik i s iz  #.##........ nicpiccc the Trooper  #..#......... Mountain Dwarf  #.# #.#..#...... Health: 41/41 ========================  i{ #.. #..#..#...... Magic: 4/4========================  #.. ...#..#...... AC: 9Str: 18  #.. ##...#......... EV: 5Int: 15  id{ .. #..#..#..#......... SH: 17Dex: 11  i{ . #.#....#.#......... XL:  4 Next: 79% Place: Dungeon:3  . ##@.....##......... Noise: ---------  Time: 1856.2 (0.0) i{ c  .###. #........#...#...## a) +8 whip "Snakebite" {venom, curare, rPo  i{ ....###......###..#...## Nothing quivered  i{ #..#........#...#.....  #...............##....  i| #.........††....##....   #...........#'####....i|    #...........#... +....   #...........######....  _The adder barely misses you. You block the adder's attack.  You whack the adder! The adder is poisoned.  The adder is severely wounded. i| _You block the adder's attack.  You hit the adder. _You kill the adder!i 4i ie is   #  #.##..## ##  #.#. .S .#..  #.#... #.#..#  #..#. #..#..#  #...# ...#..#  #...##...# . #..#..#..#  #@#....#.#  . ##.#........ ###. #........#...#... ....#####..#...#  #..#.#...  #...............##S   adder (asleep)  #.........††....##...  #..i=t9...#'####...  #.#... +...  You whack the adder! The adder is poisoned.  The adder is severely wounded. _You block the adder's attack.  You hit the adder. _You kill the adder!  An adder comes into view.iv .The adder hisses angrily.iA7.2 (1iԀ2 _The adder moves out of view.i M #.# .. #.##..## ##.#.#...#...S##.[# # .##...#..#.. #.#....#. . ##......##........   .###. #........#...#...#..S   adder........iW.Si&8ii, _Found a pair of boots.io #!# ..# #.# ..# #.##..## ##i6..#.#...#....##S[# # .##...#..#.. #.#....#. . ##......##.........###. #........#.....###......#####........#...#...††....i1iܬV.SiW&9iCl _Found a potion of lignification.iQTM## .# #!# . #.# ..# #.##..## ##...#.#...#....##.[#S# # .##...#..#.  . #.#....#.#...........#....S   adder.................S.60ij  (very poisoned)  You whack the adder! The adder is poisoned.  The adder is almost dead.i 6==1.6 (1.4i i! [ _You block the adder's attack. The adder bites you but does no damage.i7  You hit the adder.i3e.i?91--2.9 (1.3iiQI _You kill the adder!i M ## .# #!# ..# #.# ..# #.##..## ##....#....#.#.[#..# # .##.  .. #..#..#..#...........#. .............i ]--30iH i ir M ## .# #!# ..# i[r o#.# ..# #.##..## ##....#.#...#....#.#.[#ir ..# #  #...##...#.......... ....#..........#i z i[z &4i ih iM ## .# #!# #.# ..# #.##..## ##..#....#.#.[#  #...# ...#..#.....i  i#......iBi&5iiiM ## .# #!# #.# ..# #@##..## ##..#....#  #..#.[#..#..#......# ...##.....i<6iii M. ## .# #!# #@# ..# #.##..## ##..  i$ #.#....#.#..#......#.#.i <7iU i) iqM . ## .# #@# #.# ..# im#.##..## ##  #.#....#.#........#..#i<8iii +9.9 (2iiS _f - a potion of lignificationi  . ### .#.# ..# #...#@#....#.##..## ##.#....#.#.#..#  . #.#....#.#........ i B70.9 (1i i6 i0  ### .#.# ..# #...#.#....#@##..## ##.#....#.#..#.#.#.  . ##......##........ i5<1iFii ### .#.# ..# #...#.#....#.##..## ##@#....#.#..#.#.[#..#...##.....   .###. #........#...#...# iSi&2iizU ### .#.# ..# #...#.#....#.##..## ##.#....#.#..#.#.[#...# .......  ....###......###..#...# i#<3iii1  ### .#.# ..# #...#.# ..#....#.##..## ##.#....#.#.....#.#..#.#.[#...# ...##...i ....#..........#  #..#........#...#.... i <4ik i iPY  .. ### .#  #.# ..# #...  #.# ..# #. i>Qk#.##..## ##. #.#....#.#. #.#....#.#..#. #.@#.[#..#..#. iQ#...# ...#..#. #...##...#. .. #..#..#..#. iQC. #.#....#.#. . ##......##.i Rs .###. #........#...#...# ....###......###..#...# #..#.#...#.i]<5ici^eiiDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen i_=?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon i:: Browse character notesE.Experience and Skills i#: Browse character dumpF.iMonsters ~: Macros helpG.iTItems &: Options helpiH.Spellcasting %: Table of aptitudesi HI.Targeting i)/: Lookup descriptionJ.iFReligion Q: FAQK.icMutations V: Version informationL.ioLicence, Contact, History !: Display diagnosticsi[M.Macros, Options, Performance iHome: This screenN.PhilosophyiZ1.List of Character Speciesi2.List of Character Backgrounds3.ipList of Skills4.List of Keys and Commandsi8M5.InscriptionsiTM6.Dungeon sprint modesiMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query oi8n) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library i something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn ijewellery$ : display gold in possession Extended Movement:i4E : display experience info o: auto-explore iQRG: interlevel travelioDungeon Interaction and Information: Ctrl-F : Find itemsiO/C : Open/Close door Ctrl-W : set Waypointi.</> : use staircase / Dir., Shift-Dir.: long walk;iЍ1: examine occupied tile andil ix nicpiccc the Trooper  ..Mountain Dwarf  ### .#Health: 41/41 ========================  #.# ..# #...Magic: 4/4========================  #.# ..# #........ AC: 9Str: 18  #.##..## ##........ EV: 5Int: 15  #.#....#.#......... SH: 17Dex: 11  #.#....#.#..#...... XL:  4 Next: 91% Place: Dungeon:3  #.@#.[#..#..#...... Noise: ---------  Time: 1875.9 (0.0)  [3iy7m#...# ...#..#...... a) +8 whip "Snakebite" {venom, curare, rPo  #...##...#......... Nothing quivered  .. #..#..#..#.........  . #.#....#.#.........  . ##......##.........    .###. #........#...#...##   ....###......###..#...##   #..#........#...#..... You whack the adder! The adder is poisoned.  The adder is almost dead. _You block the adder's attack. The adder bites you but does no damage.  You hit the adder. _You kill the adder! _f - a potion of lignificationi}iiiMizH  ..  ...  ### ..#  #.# ..# #...  #.# ..# #. i\{X#.##..## # #.#....#.#.... #.#@...#.#..#. #..#.[#..#..#. #...##...#..# i{ #...##...#. .. #..#..#..#. i|N. #.#....#.#. . ##......##..........iV| .###. #........#...#...# ....#####..#...###ii+6.9 (1i_i܍i   .....  ....  ###...#  #.##..# #...  #.#...# #.  #.##..## ##.   #.#....#.#.   #.#.@..#.#..#.   #..#.[#..#..#.   #...##...#..#.   i '#...##...#.#   .. #..#..#..#.#   . #.#....#.#.#   . ##......##.#   .###. #.#...#...#   ....###......###..#...#i <7i i inO ......  ....  ###...#  #.##..# #...  #.#...# #.  #.##..## ##. #.#....#.#. i8D#.#..@.#.#..#. #..#.[#..#..#. #...##...#..#. #...##... i.. #..#..#..# . #.#....#.#.# i. ##......##.# .###. #.#...#...####i-i ....###......###..#...####i:i&8ii}i< ...... .... ###...#.###...#.......##..## #..#....#.#..#i=.#.@#...##....##...#...# .#.####..#........#...#......#iHihH9iLiPU  The adder is almost dead. _You block the adder's attack. The adder bites you but does no damage.  You hit the adder. _You kill the adder!f - a potion of lignification _You see here a +0 pair of boots.i{ M...... ....##. ## #...#  ##..## ##..i| #..@.#.#.[#...##...#..#..i?| #...##...#..........#.#i_| [.###i* i .80 _i iҌ ir ...... .... ###...#.###...#.i+s=......##..## #..#....#.#..#.#.@#.iRs..##....##...#...# iwsQ.#.#is>###..#........#...#......#izi>{&1iȀiυV _You see here a +0 pair of boots.i<2i$iµ, _r - a +0 pair of bootsiI iH$ Inventory: 18/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +3 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn)r - a +0 pair of boots Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)j - a scroll of brand weapon  o - a scroll of vulnerabilityp - a scroll of enchant weapon Potions (go to first with !)  b - a metallic clear potiond - a potion of might  f - a potion of lignification  k - a dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iۓ r - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (9.0 -> 10.2). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.iS# g......nicpiccc the Trooper....Mountain Dwarf###...#Health: 41/41 ========================iX% #.##..# #...Magic: 4/4========================#.#...# #.........AC: 9Str: 18#.##..## ##........... EV: 5Int: 15#.#....#.#............ SH: 17Dex: 11#.#....#.#..#......... XL:  4 Next: 91% Place: Dungeon:3#..#.@#..#..#......... Noise: ---------  Time: 1882.9 (0.0)#...##...#..#......... a) +8 whip "Snakebite" {venom, curare, rPo#...##...#..........# Nothing quivered.. #..#..#..#.....i0 %.....#. #.#....#.#..........#. ##......##..........#.###. #........#...#...####....###......###..#...#####..#........#...#......#You hit the adder. _You kill the adder! _f - a potion of lignification _You see here a +0 pair of boots. _You see here a +0 pair of boots. _r - a +0 pair of bootsi;1 i7 _You kill the adder!f - a potion of lignificationYou see here a +0 pair of boots. _i'8 x_r - a +0 pair of boots  You start putting on your armour.i*< +3.9 (1i@ iB iB +4.9 (2iF iM A5.9 (3iRQ i,W i;X +6.9 (4i[ iӀ r7.9 (5 10 _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.iS...... ....##. ## #...#  ##..## ##..#..@.#i.#..#...##...#..#.. #...##...i9.. #..#..#..#. #.#....#. . ####...........###. #..#.....#########iji)8.9 (1 i _iiwi3    ......   ....   ###...#  i  #.##..# #...   #.#...# #.   #.##..## ##   #.#....#.# i  #.#.@..#.#..#  i  #..#..#..#..#  i/  #...##...#..#   #...##...#iX .#   .. #..#..#..i D#.#  i  . #.#....#.#.#i     . ##......##.#i     .###. #iu .#...#...####    ....###......###..#...#### i iz &9i, i~ iN aM#....#...... ....##. ## #...#  i5O ##..## ##..#.#....#.##..#..#..  #...##...#..#........idO M...##...#..#..#..# iO '.##iV iV 90i[ i] iYM......#....#......iY" ....##. ## #...#  ##@.## ##..i Z.#....#.#  #..#..#..#..#........iIZm#...##... iZ.#..#..#.####ib<1ii@M..##.......##....###...... .....##. ##i$W #.@.#  ##..## ###.  #.#....#.#..#.........#iL; #.iqO.#.#....#.i1i&2ii3i;U 'M ...##.######..##. ...... #....###......# #.....###. ## #...#  ##..## ##  #.#....#.#...........#..#..#..#..#iXZ iZ &3ip^ i6` i M######## ..  ...##.######i ..##.. ...... #....##......# #.....###. ## #...#   #.##..## ##...............##...#4iJ ?M.....).########## ..  ...###.#######..##... ......#....##......# #..@..###...## iQK ##  #.#...# #.........##.##...izR iR 5iW i Y i׿ M. .....).########## ..  ...####.#######..##..........#....#i0 $#..@...# #.....####...##  #.##..# #...#..#.i i 6i i ir? i? 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##..## #.# #.........###.# #..#####.# #.......# #.....)..####### #. . #.######.# ..#####. #.#.# ##.iw.w1iW ##..#.##.# #... #.# #.. #.# ..# #.# #.# #######+#.# #.#.###.i3X %# ...#>.w......[.###..#..#.###.ifX <.....#  ##..## #.# #...###.#iX ..#####.# #......# #.....).iX .####### #########......( . .######.#iX  ..#####. .#.# ##.i_ <2i* i iI##.#.##.# #... ##.# #.. ##.# ..# #.# ##.# #######+#.# #.#.###.# ...#>.w......[.###..# ..#.###.<.....# ##..## #.# #..###.#..#####.# #...#ihJ# #.....).#.# #########......(# .+ ######.# ..#####.....# #.# ##....#iT6(catching breath)i ]  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i 2  0 3Held iij _You are caught in a web! _There is a web here.i\   The web tears apart. 5 17 =4iY _The ribbon worm bites you but does no damage.iR?   (very poisoned, catching …)You hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is moderately wounded.iF  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ie r 2  0 5.7 (1.2i ,Held i i . _You are caught in a web!iF )  The web tears apart.i\S 5 17 60iiC _The ribbon worm bites you but does no damage.i?  You whack the ribbon worm!ii.i=5-8.0 (1.3ie _You kill the ribbon worm!i ##.#.##.# #... ##.# #.. #.#.# ..# #.# #.#.# #######+#.# #.###..###.# ...# .>.[.###..# ..#.###.<.....# ##..## #.# #.###.#..#####.# #.## #.....).#i .# ##......(# .+#.#i  ..#####.....#. .# ##....#.i \-90i i iqy##.#.##.# #... ##.# #.. #.#.# ..# #.# #.[ir#.# #+#.# #.###..###.# ...# >.[.###..# #iQr..#.###.<.....# #ir##..## #.# #.###.#ir..#####.# #.##.# #.....).irE##..# #i sw......(##. .i3sn+#.# ..#####.....#.## i_s/##....#.ii&'80ii-ip3##.#.#.#.# #... ###.#.# #.. #.#.# ..# #.# #.[.#.# #+#.# #.###.iq.###.# ...####. .[.###..# # #..#.###.<.....# # ##..## #.# #.###.#####...#####.# #.##.# #.....).##..# #......(##. iq...........+##..# ..#####.....#.## ##....#..#i1ziz1iiiQa##.##.#.##.# iR?#... ###.##.# #.. #...##.# ..# #.# #.[.#i@R#.# #+#.# #.###...#ieR~.###.# ...####.#iR[.###..# # ..#.###.iR<.....# ##. #..## #.# #.###.#####.iR..#####.# #.##.# #.....).iSE##..# #i'Sd......(##. iNS...........+##..# ..#####.....#.##.# ipS1##....#..#i\<2iciei39 #.#.#.#.#.#.#.# #... ###.#.#.# #.. #...#.#.# ..# #.# #.[.#.#.# #+#.# #.###...#..###.# ...####.#.[.###..# ###. .#.###.<.....# ##. ..## #.# #.###.#####. #..#####.# #.##.# #.....).##..._.# #......(##. .....i9 +##. #.# ..#####.....#.##.# ##....#..#i~A iA &3iRH iI iU#.##.#.##.#.#.##.# #... ###.#.##.# #.. #...#.##.# ..# #.# #.[.#.##.# #+#.# #.###...#..###.# ...####.#.[.###..# ###.# #.###.<.....# ##. .## #.# #.###.#####. ..#####.# #.....##.# #.....).##..._. #.# #......(##. .....+##. .# ..#####.....#.##.# ##....#..#i^<4iMeifi-VM#.##.#.# #.###.#.# #.# #... ###.#.# #.# iV#.. #...#.# #.# ..# #.# #.[.#.##.# #+#.# #.###...#..###.# ...####.#.[.###..# ###.#.###.iW<.....# ##...# ## #.# #.###.#####. .#####.# #.....##.# #.....).........##..._. i0W.# #......(##. iSWG.....+##. #ipW ..#####.....#.##...## ##....#..#ia<5injipiYPM #....########################.##.....................#################.. ####.. #...#.#  ..# #.# #.[.#.## #.# #######+#.# #.###.. ######.###..# ...####.#... ..........[.###..# ###.#####.##<.....# ##...# ## #.# #.........###.#####....... ...##....6i^i\ai| ######..#..##.#....'iU <7i3 iJ ( _You open the door.iM#### #....########################.##.....................################# ..#.....# ##########.#...# #...#.# .........i_ #.[.#.## #.# #######@#.# #.###.. ######.###..# ...####.#... ..........[.####.# ######.###........<.....# ##...#.#.....iP<8iŚiQ _There is an open door here.i'x(M#### #....########################.##.....................################# ..#.....# ##########.#...# #...#.# .......@..# #.# #.[.#.## #.# #######'#.# #.###.. ######.###.........# ...####.#... .................[.###..# ###.###....#..# #.##########....i{i{-9 _iiit  #####....#########################.##.......................#.# ##################### ..#.....# #######.#...# #............# #.# #.[.#.#########@#.# #.###...#... ######.###.........# ...####........[.#Nothing quivered#....#..##.##########.... ..............+##..... 90 _There is an open door here.i< ....#########################.##.......................#.# ##################### ..#.....# #######.#...# #..i<..........# #.# #.[.#.#########'###...#... ######.###......@..# ...#### ..........i=[.###..# ###.## ######.###.<...i@=k....#..... ia=######### ..#####.....#.##...# i"Fi~F$1 iF _iNiaPiN/ #iNc #. #.#.#i O #.##############.#.# #.#i>O ..#.....# ###.#.#imO #.# #######.#...# #...#.#iO #.# ..........# #.# #.[.#. #.# #'#.# #.###...##.###i%Pl.# ...####.#.[.###..# ###.#.###.<.....# ##... .## #.# #.###.##### ..#####.# #......##iP.# #.....).........##..._ #.# #......(##. ...........+## .# ..#####.....#.##...iYifZ&2i@ai&dii #########################.#.......................##################### ..#.....# #######.#...# #..ii..........# #.# #.[#######'#.# #.###...#.. #######.###.........# ...#### ...........[.###..# ###.# #######.###.<....... .## #.# .###.#####.iiq.##... .........#iiQ##....#..#### iRrir&3i%yizi"e #. #.#. #.#############.#.ige #.# ..#.....# ###.#. #.# ie#.#...# #...#. #.# ie....# #.# #.[.#. #.# i*f#'#.# #.###...##.###.# ...####.#.[.###..# ###. .#.###.<.....# ## .i\f.## #.# #.###.##### if#..#####.# #.....##.# #.....)if?.##..._ ##.# if#......(##. ....if.+## #.ig# ..#####.....#.##.# ##....#..i=gi`qiq&4ii # #.# #.###.#i#~ #.# ..#.....# ###.# #.# #.#...# #...# #.# iF....# #.# #.[.# #.# ie#'#.# #.###...##.###i.# ...####.#.[.###..# ### .i/.#.###i.<.....# ## #..## #.# #i.###.##### ##..#####.# #.##ip.# #.....).##...#.i)x# #......(##.iI? .....+## ##.ih# ..#####.....#.##.# ##....#..iii9&5i1iN2  #. #.##. #.# ..#.....# ###. #.# itO#.#...# #... #.# ...# #.# #.[. #.# #'#.# #.###...#.###.# ...####..[.###..# #..#.###.<.....# ## #iO#..## #.# #.###.######..#####.# #iO{.##.# #.....).##iO'#.# iOX#......(##.i P` ...........+###.i#PG# ..#####.....#.##.#i:PG ##....#..iZi*[&6ieigi/  # #.# #.# ..#.....# ###im #.# #.#...# # #.# ...# #.# #.[ #.# i%#'#.# #.####.###.# ...#### >i.[.###..# #..i #.###.<.....# i3 ##..## #.# #.###.######..#####.# #.##iY.# #.....).###.# i#......(##. ...........+###.iv# ..#####.....#..# ##....#..iifi&7iiCiD{5  #i{ #. #.# ..#.....# i{f #.# #.#...# #i{ #.# .# #.# #.i{ #.# #'#.# #.###i|#.###.# ... .>iF|.[.###..# #..#.###ik|.<.....#  ##..## #.# #i|.###.#..#####.# #.##.# #.....).###.# i|a#......(##. i}X.+#.# ..#####.....#.i7}O.# ##....#i,iȆ&8ibi5  # #. #.# ..#.....#  #.# #.#...# # #.# .# #.# # #.# #######'#.# #.####.###.# ... ..>.[.###..##..#.###.<.....# ##..## #.# #i+.###.#..#####.# #..# #.....).#.# ##......(. .+#.# ..#####.....# #.#iXE ##....#i<9iKiiD  # #. #.# ..#.....#  #.# #.#...#  #.# .# #.#  #.# #######'#.# #.#.###.# ....>.[.###..##..#.###.<.....# ##..## #.# #..###.#..#####.# #....# #.....).#.# #########......(. . .######.# ..#####..... .#.# ##....100iimiM  #.i #. #.# ..#.....# #.# i#.#...# #.# .# #.#i #.# #######'#.# #.#.###.# ...i4.>.[.###..#..#.###i[.<..... # ##..## #.# #...###.i#..#####.# #......# #.....)i#.####### #########....... #.######.i# ..##### #.#.# ##iiE&1iie   #.. #.# #.# ..#..... #.# #.#...# #.# .# #.iVe #.# #######'#.# #.#.###.# .>.[.### .######..#.###.< .# ##..## #.# #.........###. .#..#####.# #.......# #.....)#.####### #. #.######.ie# ..#####  #.#.# ##iYmim&2i8sitiu  #.. #.# #.# ..# #.# #.#...# #.# .# # #.# #######'#.# ##.###.# .>.[.### <.######..#.###.<.# ##..## #.# #.........### ..#..#####.# #...# #.....) .#.####### #. #.######.# ..##### #.#.# ##i>i}&3iii r  #. #. #.# ..# #.# #.#... #.# .#  #.# #'#.# #.###.# .>.[. #<.######..i_r##.###.< #..# ##..## #.# #. #..#..#####.# # is~#..# #.....) #.#.####### #. #.######.# ..##### #.#.# ##izizz&4ii  # #. #.# ..# #.# #.# #.# .# #.# #'#.##.###.#  i# .>.[.  #<.######..#.###iH.<  #..# ##..## #.# #. ik #..#..#####.# #  #iv.# #.....)#.#.# i## #.i9 #.######.i# ..##### #.#.# iiM&5iiiR5  #iPSf #. #.# ..# #.# #.# #.# . #.# i{Sg#'#.  #.###iS,. iSq.>.[.i T #<.######..#.###.<iaTg #..# ##..## #.# #. #..#..#####.# # #.# #.....) iT ##.#.# #.  #.   #####.######.iU# ..#### #.#.#icR6i%ei3  # #. #.# ..# #.# #.# #.#  #.# #'# #.### .>.[ #<.######..#.###.i #..# ##..## #.# # #..#..#####.# # #.# #.....) ##.#.# # #.i  #####.######.# ..  #.#.#ii+ it &7iCiNiw    #   #.   #.# ..  iwy #.# #.   #.#   #.# #'   #.###   i x.>.   #<.######..#.###   #..# ##..## #.# #   #..#..#####.# #   #.# #.....)   ##.ikx+#.#   #.   #####.######.# ..   #.#.#ixi~<8i8i`H    #   #.   #.#   #.# il#   #.#  iq #.# #   iT#.###   i%.>i0z  #<.######..iS6#.###  i  #..# ##..## #.# #   #..i##..#####.# #   #.# #.....)i  ##.#.#   #.iA   #####.######.# ..   #.#.#i<9iiE ikW    #  #.  #.#   #.#   #.#   #.#   #.###  ik.>  #<.######..#.###  #..# ##..## #.# #il  #..########..#####.# #  #........# #.....  ##.#.#######   #...   #####.######.######### ..   #.#.#ifs=10iYxiyi    #  #.  #.#  #.#   #.#   #.#   #.###  .>  #<.######..#.###  #..# ##..## #.# #  #..########..#####.# #  #.........# #  ##.##.#######   #....  #####.######.#########   #.#.#1id    #  #.  #.# i eE #.#   #.#   #.#   #.###  ine.>  #<.######..#.###  #..# ##..## #.# #  #..ie##..#####.# #  #.........# #  ##.ie##.#######   #....ie  #####.######.#########   #.#.#iLl<2iii    #  #.  #.#  #.#   #.#   #.#   #.###  .  #<.######..#.###  #..# ##..## #.# #  #..##..#####.# #  #.........# #  ##.#.#   #...  #####.######.###   #.#.#3ic _There is a stone staircase leading down here. i)4 i- i2 iP3-4 _ i 8 if i$! iz iݶ<#...........  i if#....!......  ix iݹX#..........o  i* iº<#...........  i  iQ<#...........  i i;#...........  i iX_##+#...........  i4 i i] ....S i&  i im...............  i¿ iq.(............#  i iO............... i i............... i  i' ij............... o   orc priest (asleep) i iA!.............. iIcS   adder (asleep) i iX......##....##.  i5  i i ir  i  iJo iS io i! ibS i   i*You climb downwards. i44==7 (1.7 i6= iHJ _The orc priest shouts! The adder hisses angrily. You hear a shout!  Found 5 poisoned darts, a murky emerald potion and a coppery potion. _There is a stone staircase leading up here."i c...#o.!......o ##+#.S..<.."i$ (#.o   orc wizard (wandering)!.............S   adder......##....##."i  An orc wizard comes into view. It is wielding a +0 dagger."i] oS.oThe orc wizard shouts!"i :*"i (invisible)The orc wizard mumbles some strange words."i~  oThe orc wizard flickers and vanishes for a moment.  The orc priest invokes the aid of Beogh against you.32------50 _Beogh smites you!$i ...#.o #. #....!...... #.o #. #. #. ##+#.S.#.<.#.#.(.##.#.S   adder#.?!.  ......##....##.$i;$i$iio.o.o   orc priesto   orc wizard (invisible)S   adder-6 _Found a scroll of identify. You block the adder's attack.$i v  You miss the adder. You block the adder's attack.$ih $il ^.oo.$i G-8.0 (1.3$i/ $iPN = _The adder bites you but does no damage.%i%i%i`o.o.%i5j3=-----9.2 (1.2%i%in _You barely miss the adder. You block the adder's attack.%iL,%i %i>.o.oYou barely miss the adder. The adder bites you but does no damage.%i%i'20.5 (1.3%i%i3 _You block the adder's attack.%i  You completely miss the adder. The adder barely misses you.%i0'  The orc priest mumbles some strange prayers to Beogh against you.%iף%ih%i9%ic_..oo%ig(1.8%iy%iF _You barely resist. You block the adder's attack.&iZ~  You closely miss the adder. You block the adder's attack.&i`&i&i.o4=3.1&i&iV _The orc priest looks satisfied for a moment.&i)&i &ii  You closely miss the adder. The adder bites you but does no damage.&i; h..oo&iǑ O1-4.4&i &i * _The adder bites you.'i'i'i  You miss the adder. The adder barely misses you.A kobold comes into view. It is wielding a +0 dagger.'i27----A kobold comes into view. It is wielding a +0 dagger.  The orc wizard barely misses you. You block the adder's attack.  The orc priest hits you with a +0 flail.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)'i/  --more--6iE <.oKK   kobold (missile, wandering) 5.7Beogh _6iQ 6iW 8iͤS  The kobold shouts!  You whack the adder!8i5+ †KK   kobold (missile)  You kill the adder!You hear a shout!8i}  The orc wizard gestures at you while chanting.8i*D8iT K.  You resist with some effort. You block the orc priest's attack.8i^_ *******The orc wizard points at you and mumbles some strange words.You block the puff of flame... and reflect it back!8iEx.....o@8ix\nicpiccc the Trooper...#........Mountain Dwarf#...........Health: 28/41 ================--------#....!......Magic: 4/4========================#...........AC: 10Str: 18#...........8iEV: 5Int: 15#...........SH: 17Dex: 11#..oo.......XL:  4 Next: 109% Place: Dungeon:4##+#.†@........Noise: ==-------  Time: 2127.0 (1.3)#.......<.......a) +8 whip "Snakebite" {venom, curare, rPo#...............Nothing quivered8it)#.(............##...............#...........K...o   orc priest#...............o   orc wizard (invisible)?!..............K   kobold (missile)......##....##.8i*You hear a shout!  The orc wizard gestures at you while chanting.You resist with some effort. You block the orc priest's attack.  The orc wizard points at you and mumbles some strange words.8iYou block the puff of flame... and reflect it back! _The puff of flame misses the orc wizard.8i!  8iTYou resist with some effort. You block the orc priest's attack.  The orc wizard points at you and mumbles some strange words.  You block the puff of flame... and reflect it back! _The puff of flame misses the orc wizard.Your Armour skill increases to level 4!You have reached level 5!8i</  --more--;i32/47=5/55 4% ;iv;iX4 _<i  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard looks as sick as possible!  The orc wizard struggles to breathe. The orc wizard seems to slow down.<i K. , extremely pois…)The orc wizard is heavily wounded.<i0-8.3<i} _You block the orc priest's attack. The orc wizard barely misses you.<i <  You hit the orc wizard.<i <i ) )K.K   kobold (missile)  You kill the orc wizard!<i[ 28--23-9.6Beogh <i _The orc priest hits you with a +0 flail.  Your base Maces & Flails skill increases to level 2!<i-+ <i- h _Your Shields skill increases to level 4!=i!M.... ....o.o ...#.!.. #..@o ##+#.†..#.<.......#.(.......K....#oo 2 orc priests (1 wandering)owizard (wandering).............=i0~  An orc priest and an orc wizard come into view.=i:1=i2=i4;  The orc priest shouts!=i>...ooK.o=i?\9--==iL?300>i _You block the orc priest's attack.  Things that are here: _a +0 dagger; a +0 robe>i0  You hit the orc priest. The orc priest is poisoned.  The orc priest looks as sick as possible!  The orc priest struggles to breathe. The orc priest seems to slow down.>iz%  >iMThe orc priest is severely wounded.>i>iA  >i/(.... .......  ...#........  #......oo...  #....!......  #........... >iWh #...........  #........... >i}X #..@o.......  >i##+#.†.........  #.......K.......  #...............  >i#.(............#  #...............  g   Ijyb (wand)>i #...............  oo 2 orc priests (1 extremely poisoned, …) >iI#............g..  o   orc wizard ?!  K   kobold (missile)Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carryinga wand of paralysis.The orc priest invokes the aid of Beogh against you.>i .... .......  ...#........  >i1#......oo...  #....!......  #...........  #...........  #...........  #..@o.......  ##+#.†.........  #.......K.......  #............... >ix #.(............ >iL#...............  #...............  #............g..  >iD?! >i ..oogBeogh smites you!  * * * LOW HITPOINT WARNING * * *>ir` ((((((((>i(The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!>i+@..K.....*>i  .... .......  ...#........  #......oo...  #....!......  #...........  #...........  #...........  #..*o.......  ##+#.†.........  #.......K.......  #...............  #.(............#  #...............  #...............  #............g..  ?! The stone barely misses the kobold. Ijyb zaps a wand.>it @You suddenly lose the ability to move!>iD>i=} >i S.o>i G 14------->i‰  2  0 >i؉ SThe orc priest miscasts a cantrip.>i /  --more--Bi =1.9 (1.3Para Beogh _Bi Bi .... ..........#.......#.......o..#....!o....#..........#..........#..........#..@o......#.†..............K......#..............#.(............#..............#..............#............g.BiTM.... ..........#.......#.......o..#....!o....#..........#..........#..........#..@o......#.†..............K......#..............#.(............#..............#..............#............g.Bir  The orc priest hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *Bi#.... ..........#.......#.......o..#....!o....#..........#..........#..........#..@o......#.†(.............K......#..............#.(............#..............#..............#............g.CiS?t.... ..........#.......#.......o..#....!o....#..........#..........#..........#..@o......#.†(.............K......#..............#.(............#..............#..............#............g.Ci-DS  The kobold throws a stone. The stone hits you.Ci5..oo.g. 9/47 ----------* * * LOW HITPOINT WARNING * * *  --more--Ei 6 --2.9 (2 Ei} _Ei8 Ei Eig C )Ei    orc priestYou kill the orc priest!Ei 9(Ei Eio .o.The kobold throws a stone. The stone hits you but does no damage.Ei. Eid: S  Ijyb zaps a wand. You resist with some effort.Ei= :*Ei (invisible)The orc wizard gestures wildly while chanting.Ei 8oEi R 10/47Eij v=----The orc wizard flickers and vanishes for a moment.Eiv /  --more--Mi =46==3.9 (3 _Mid] .... .......  ...#........  #...........  #....!......  #...........  #...oo......  #...........  #..@).......  Mie##+#.†K........  #.......<.......  #...............  #.(............ #...........g...  #...............  #...............  ?! Mig] 5 17 ---4.9 (4MiRh _You can act again.QiInventory: 19/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +3 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn)  r - a +0 pair of boots (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)j - a scroll of brand weapon  o - a scroll of vulnerabilityp - a scroll of enchant weapon Potions (go to first with !)  b - a metallic clear potiond - a potion of might  f - a potion of lignification  k - a dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ui4  c - a +0 tower shield (worn)e - a +2 scale mail of fire resistance (worn)  r - a +0 pair of boots (worn) Magical Staves|  q - a staff of death Jewellery (go to first with "=)g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls ?)  j - a scroll of brand weapon  o - a scroll of vulnerability  p - a scroll of enchant weapon Potion!  b - a metallic clear potion  d - a potion of might  f - a potion of lignification  k - a dark potion  l - 2 potions of curing  s - a grey potion Talismans (go to first with %)  n - an inkwell talismanbotUi,  l - 2 potions of curing  n - an inkwell talismanWin ` l - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.YiyjYi;oYiя+Yi4dnicpiccc the Trooper.... .......Mountain Dwarf...#........Health: 20/47 ==========--------------Yix#...........Magic: 5/5========================#....!......AC: 10Str: 18#...........EV: 5Int: 15#...oo......SH: 17Dex: 11#...........XL:  5 Next: 46% Place: Dungeon:4#..@).......Noise: ---------  Time: 2134.9 (0.0)##+#.†K........a) +8 whip "Snakebite" {venom, curare, rPo#.......<.......Nothing quivered#...............Beogh #.(............##...........g...g   Ijyb (wand)#...............o  ii7m orc priest#...............o   orc wizard (invisible)?!..............K   kobold (missile)You kill the orc priest!The kobold throws a stone. The stone hits you but does no damage.  Ijyb zaps a wand. You resist with some effort.  The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes for a moment. _You can act again.Yi ..oog.  The kobold throws a stone. The stone hits you but does no damage.  Ijyb zaps a wand. You resist with some effortYiJ.  The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes for a moment. _You can act again.  You feel better. You block the kobold's attack.=5.9 (1Yi   The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!"]i  You closely miss the kobold. You block the kobold's attack.]ieY  You block the orc priest's attack. Ijyb zaps a wand.]iB7.1 (1.2]iUk _You resist with some effort. You block the orc wizard's attack._i=Q  You hit the kobold.  The kobold is severely wounded. g. The kobold hits you but does no damage. You block the orc priest's attack._iH18.4 (1.3_i_iWA _The orc wizard hits you but does no damage._iA:  You whack the kobold!_i_i"u  .... .......  ...#........  #...........  #....!......  #...........  #...........  #..oo.......  #..@).......  ##+#.†)........  #.......<g......  #...............  #.(............#  #...............  #...............  #...............  ?!.............. You kill the kobold!The orc priest mumbles some strange prayers to Beogh against you.`i .... .......  ...#........  #...........  #....!......  #...........  #...........  #..oo.......  #..@).......  ##+#.†)........  #.......<g......  #...............  #.(............ #...............  #...............  #...............  ?!`i~  Beogh smites you!  * * * LOW HITPOINT WARNING * * *`i/} g..  You block the orc wizard's attack.`i:*`i}  The orc wizard gestures at you while chanting.`iBs @You are confused.`iE9/47 ------ 0 ==9.7Conf Beogh `iQ`iUA _The orc priest hits you but does no damage.biڴ(....#....#. #. #....!...... #. #. #..oo. #..)@. big:##+#.†)g. #.......<. #. #.(.##. #. #. biy  The orc priest hits you but does no damage.  Ijyb hits you but does no damage.bi5--400bibiK _The orc wizard hits you but does no damage.  Things that are here: _a +0 flail; a +0 leather armourciW  You're too confused to move!ci)x  The orc priest looks braver for a moment.ci6ciwS  Ijyb zaps a wand. You resist with some effort.ci10/47=-------1cici"A _The orc wizard hits you but does no damage.di\....#........ ...#. #... #....!...... #..... #. #..oo. #..)).##+#.†@g.#.......<. #.. #.(# #... #. #. ?!. ##....##.diadiGjJ.oditdi4diF.odiL--2di|diI _Ijyb zaps a wand. You resist with some effort.  Things that are here: _a +0 dagger; 3 stones; a kobold corpsedi  ....#.   ...#.   #.   #....!......   #.   #.   #.   #.oo).   ##+#.@)g.   #.<.   #.   #.(.#   #..   #.   #.   ?!.   ......##....##.diP  The orc priest hits you but does no damage.dieiC=3ei%ei|& _Ijyb zaps a wand. You resist with some effort. _You see here an adder corpse.ei; 3  ...#.   #...   #....!......   #.....   #.   #.   #.oo).  ###+#.†)g.  #....@..<.   #..   #.(#   #...   #...   #.   ?!.  ..##....##.  ei Bei .)oo).g    #...........  #....!......  #...........  #...........  #...........  #..)).......  ###+#oo)........  #....@.g<.......  #...............  #.(............#  #...............  #...............  #...............  ?!..............  ........##....##. The orc wizard casts a spell at you.ei }   #...........  #....!......  #...........  #...........  #...........  #..)).......  ###+#oo)........  #....@.g<.......  #...............  #.(............#  #...............  #............ #...............  ?!..............  ........##....##.   The puff of flame hits you. You resist.ei` ei` l8/47 -=4eim ei4y V _* * * LOW HITPOINT WARNING * * *fi2q #....  #....!  #...........  #.  #.  #..))  ###+#oo)..  #......g<  #...  #.(#  #...  #.  #... .?!  ........##....##.  .# ....#  fifi  You feel less confused.The orc priest attacks as it pursues you!fi  .†ooYou block the orc priest's attack. You block Ijyb's attack.  The orc wizard attacks as it pursues you!17 -5 _The orc wizard hits you but does no damage.fiq !.))###+#.†).....oog<....(#...?!.......##....## ....# #fi ...oog--6fiО fi] git.))###+#.†)........<oog.(.....#.giE..?!.......##....## ....# ## . gipgigiU-7gigiLl _The orc priest looks satisfied for a moment.giq}))###+#.†)........<oog.(.....#...?!.......##....## ## . . gigigigiIgiג...goo9-8gi5gigit W))###+#.†)........<.(...go#....o....?!.......##....## ....# ## .. .. .. gi%  Ijyb stops to check on her wand.*gi 6  Ijyb zaps a wand.gi} gi L.ogiƍ %9gi gi  ))###+#.†)........<.(...go#.......o#..?!.......##....## ....# ## .... ...# ..# _The orc wizard resists with some effort.giW gi gi gi@ gi8 ..g.oo50gi gi% r###+#.†)........<.(#....g..o#o..?!...........@##....## ....# ## ....#gi V ...#  gi ,gix n.g.ogi %1giD gi .......<......(...#......g.......#oo.......?!...................##....## ....# #  gi gi F.ggi X *** giT The orc wizard points at you and mumbles some strange words.You block the puff of flame... and reflect it back!gi ..@  wizard points at you and mumbles some strange words.You block the puff of flame... and reflect it back!  The puff of flame hits the orc wizard!  The orc priest invokes the aid of Beogh against you.Beogh smites you!die...gi d-3/47 ----gi3 /  --more--kikiInventory: 19/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +3 flail of protection Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn)  r - a +0 pair of boots (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)j - a scroll of brand weapon  o - a scroll of vulnerabilityp - a scroll of enchant weapon Potions (go to first with !)  b - a potion of magic {unknown}d - a potion of might  f - a potion of lignification  k - a potion of attraction {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ni  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}. A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. ni rBase accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. Venom: It poisons victims. Curare: It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. ni This whip falls into the 'Maces & Flails' category. It is a one-handed weapon. Enchanting this artefact any further is beyond even your skills. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Maces & Flails} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact equipped weaponoi2fInventory: 19/52 slots Hand Weapons (go to first with ))  a - the +8 whip "Snakebite" (weapon) {venom, curare, rPois}  m - a +3 flail of protection oi^{Armour (go to first with [)  c - a +0 tower shield (worn)  e - a +2 scale mail of fire resistance (worn)  r - a +0 pair of boots (worn) Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  g - an amulet of reflection (worn)  h - a +6 ring of intelligence (worn)  i - a ring of see invisible (worn) Scrolls (go to first with ?)  j - a scroll of brand weapon  o - a scroll of vulnerability  p - a scroll of enchant weapon Potions (go to first with !)  b - a potion of magic {unknown}  d - a potion of might  f - a potion of lignification  k - a potion of attraction {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]oi 9Goodbye, nicpiccc.197 nicpiccc the Trooper (level 5, -3/47 HPs)Began as a Mountain Dwarf Fighter on Nov 7, 2025.Killed by divine providence... invoked by an orc priest(13 damage)... on level 4 of the Dungeon.The game lasted 00:26:05 (2115 turns). 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