ihp  Player: njudah Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.20:26:05.ttyrec Time: (1756326365) Wed Aug 27 20:26:05 2025 ih, [?1051l[?1052l[?1060l[?1061hihV)0[?7h[?25l[?1cihihihWelcome, njudah. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Fighterih 1 c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.ihihiho!Welcome, njudah the Merfolk. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wandererih!s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperih!tv - Fire Elementalist f - Berserkern - Hexslingerih"ww - Ice Elementalist g - Cinder Acolyteo - Enchanterih("Dx - Air Elementalist h - Chaos Knightp - ReaverihH"My - Earth Elementalistz - Alchemist ihh"rFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. ih"t+ - Recommended background * - Random background # - Recommended characterih"T ! - Random character % - List aptitudesSpace - Change species ih">? - Help Tab - Gargoyle Fighterihؤ a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, ihBand a few throwing weapons and nets.ihC{ b - Gladiator j - Shapeshifter Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.ih ihD~ ih njudah the ChangelingMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredihP 7Quill ih2 [###..#..#.##....⌠...####..##.@#ihy !####ihF ihm Welcome, njudah the Merfolk Shapeshifter.The fabulous Orb of Zot lies far below, as if waiting for you to find it.ih ih Press ? for a list of commands and other information.ih ih [ _Found a staircase leading out of the dungeon.ihL5 ih5 ih6 ih7 ih9 ih< P _ih_> ih> ih?? ihA ih@H  ... .. .. ## #. ####..#. .>ihH #..#.#. ....###...###..........⌠@.......2.0 (2........###...........#..# .ihH .......#.<#.......####.......#......ihH ]##.....###...ihMN @3.0 (3ihS ihV 1 _Found an escape hatch in the floor.ih3ih՞ihihhihBih ,ihCihih:ih{ihihih,ih3ihihBihgihih[ihihihih1ihihihih1ihihӿihuihih# #. #. ihR###...########....#......####.............###......##11.0 (ih8.0)#ih .........###...####.####...ih%#... #..#.#.>##.. #..#.#..# ..ih@X#) ..###...###....ihX ......⌠........ ........###.... ...ih~K.....#..# ..ih ihI*2.0 (9ihih% _Found a flail.ihVihZ% ih7ZG Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingihtZ2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1  ihZ        ihZb + Unarmed Combat 3.2   3.4  +1  ihZ        ih[g + Shapeshifting 4.0   3.5  +2  ihQ[         c - Armour   0.0   1.7  -3  ih[    d + Dodging2.6   1.8  +3       e - Stealth   0.0   0.7  +2          ih[            ih+\        ihZ\l    ih{\        ih\a    ih\_    ih\        ih\n    ih]        ih>]_    ih^]    The relative cost of raising each skill is in cyan.  ih~]ZThe species aptitude is in white.  ih][?] Help[=] set a skill target  ih][/] auto|manual mode [*] useful|all skills [!] training|cost|targetsihH a * Fighting   2.1ihi o a - Fighting   2.1ihp `TargetTarget--  --  -- ih --  --  --  --  a-z] setih K[-] clear selected targetih ccost|targetsih [?25h[?0cih10 ih" ih[?25l[?1c8.0 current training targets, if any.=] set aall targetsihihъza-z] setselected target ih9<[?25h[?0c0 ih<" ih [?25l[?1cih8.0  +1 =] set aall targetsih a-z] setselected target ih<[?25h[?0c0 ih" ih*[?25l[?1c5.0  +3 =] set aall targetsih/ihjihnjudah the ChangelingMerfolk#Health: 16/16 ========================#.Magic: 1/1========================###.AC: 2Str: 14###...#######EV: 11Int: 9#....#......###SH: 0Dex: 13#.............##XL:  1 Next:  0% Place: Dungeon:1#......@.......##Noise: ---------  Time: 12.0 (0.0)#...............#-) Nothing wielded##...####.####...Nothing quivered#... #..#.#.>#Quill #.. #..#.#..# ..#) ..###...###....ih,# ......⌠................###............#..# ..Welcome, njudah the Merfolk Shapeshifter.The fabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Found an escape hatch in the floor. _Found a flail.ihihJihih5ih 3ih ih ih Xih ,ih ih ih6 ,ih ih2 ih ,ih ih ihQ ,ih ih ihF ihl ih ih" ihZ# ,ih# ih% ih' ,ih( ih* ih, ,ihY. ih$1 ih7 Xih9 ,ihF; ih? =  You see here a +0 flail.ih8B ihYC  _ih@D ihK ?#....#......####.............## #..............## #...............# ##...####.####... #....#..#.#.># #....#..#.#..# .. ihK #)...###...###.... #⌠........ #....###.... #.........#..# .. ##........#.<# ........#### #........ #...... ##..... ###.ih,L #..ihQ 024.0 (12.0)ih)R +5.0 (13ihiV ihX [ _f - a viscous yellow potioniht13ih2ih46ih@>ih\AihAih4D,ihtEihGIihK,ihLihOihkQ,ihRih"TihV,ihTWih!YihZ,ihr[ihT_iha,ih}bihdihf,ihbgih-iihj,ihkihqnihu,ih^vihxih8z,ihzih=~ih ,ihihكihׅ,ih\ihih?ih{ihihih$,ihבihihї,ihih^ih,ihMihih,ihNih}ih!,ihɧihihϫ,ihFihLih,ihih ih,ihhih?ihѷ,ihmihih,ihuihξih2,ihIihih,ihQihihr,ihih`ih,ihihih,ihoihGih5,ihihih,ihYihihu ....g.  .....#  .....#  .....#  .....  ... ###.##.@.####.######...####### #....#......### #.............##ih##..............##g   hobgoblin (asleep)#...............####...####.####...##....#..#.#.>#...##ihz 58.0 (3  A hobgoblin comes into view.ih@a.ggih4==9.0 (34ihih+ _The hobgoblin shouts!ih ...... ...g.# .....# .....# ..... ... ###.# #...####@######...####### #....#......### #.............## #..............## #...............## ##...####.####...# #....#..#.#.>#...## #....#..#.#..#....#ihy ih L.gih :--60.0 (1.0)ihA ih@#g..#....#.. ... ###.# ...####.######..@########....#......###.........##.......##.......###...####.####...#....#..#.#.>###.#..#....)...###...##ih+ih.g--1ihqihih ih& K.gih %2ih ihW ihbih@gL.gih|g%3ih.lihmih^ihL.gih"%4ih ihX ih ih K.gih %5ihƬ ihX ihsJih(OJ.gih~O%6ihTihPVihH=9 (0.9ih ih _You barely miss the hobgoblin. The hobgoblin closely misses you.ih2 =7.8ih ihV U _You closely miss the hobgoblin.ih! =8.7ihih _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.ih-&  ihoYou hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin is struck by your quills.ihf1.ih1/29.6ih;ihM _You kill the hobgoblin!ihk>%ih}ABihCih CihCihFihqHihHihlIihXLihN,ihNihbPihQihQihTRih4SihSih"TihTih,UihUihVihVih.XihY,ihJZih[ihT]ih]ih^ih`ihGb,ihbihdihgBih7hihi,ihjihlihq7ih|- ###################.....###.......@............-83.6 (14.0).......#####.....##.>...... #............ #.....# +###### #.....# #.....# ###.##### #...# ###.###-4.6 (15ih ~; _Found a stone staircase leading down.ih ih ihV ih ,ihL ih ih ,ih ih ihZ ih ih` ih 7 _You open the door.ih 3ihH ihn ih ih ihs ih @  There is an open door here.ih. ih  _ih! ih ihU ,ih ih ih ih ,ih ih0 ih` ih ihw ih! ihB ih ih| ih1 ih ih ih! ih# ih# ih$ ihf' ih) ih3) ih* ih- ih/ ihA/ ihA0 ihp2 ih?4 ,ih>5 ih7 ih8 ih9 ihl: ih= ih> ih> ih? ihB ih"D ,ihD ihF ihH ,ihqI ihK ihVM ih~M ihrN ihMP ih"V XihV ih W ihW ihY ihz[ ih[ ih\ ih^ ih` ih` iha ihb ihd ,ihd ihe ihbf ihf ihf ihg ihh ihh ihMi ihj ihm ,ihp ih*s iht ,ihu ihv ihx ,ihx ih_{ ih| ,ih6} ih~ ih Bih ih. ih\ ihք ihޅ ih# ,iha ih߈ ihЉ ih ih^ ihh ih ,ih ihG ihD iht ih ihӐ ih. ,ih ihy ih ih ih ih ih, ihf ih× ih ihי ih ihX ih; ihr ih ih ih ihɞ ih ihH ihe ih̡ ih ihQ ih ih ih ihA ih= ihD #.........#..#....# ####........#.<#...## ...#........####...# #..##.............## ih #...##...........## ##...##.........###.#..###.....###  #.##...###########  ih #.####.......#.@.# 133.6 (49.0)  ih ,#.# #######...#...#  #.# #######.....  ih ..#...>  ..#ih- !... .. ihT . ih ih4 +4.6 (50ihx ih3 ; _Found a stone staircase leading down.ihfzihzih{ih|ih~ih}Bihih8ihihcih͊Xihih;ih]ihih ,ihihihє,ihkihCih4,ihihihŝihihihih{,ih7ih+ihihihէihihw,ihsih^ih2ih\ihihihlihih"ihih1ihihihih,ihּihihih7ihihaih,ihkih8ih,ihxihbihihihvih#ih{,ih ihihihBihihihihUihihih,ihMih(ih,ihihHih,ihihjih @ ..## ...#....[ ...##..... ....# ...... ....# .... ihW....# #... ....# ##..# ....# ##..# . ...## #.@#####..59.6 (25 ih..###......... ..## #............ ihh.## #.###............. ihw## #.##..###.##### ih# #....## #.# ih*### #....# #.# ..### #....# #.# ihw#...###....# #.#ihih ,60.6 (26ihih;( _Found a ring mail.ihgihOhih!iihnlihnihr,ihsihz # ## r....#### ..# .....[## .......# .......#  .......ihz#  ##....... ##@.#  ##..## .  #..#####.. .# #########......... .## #.................# #.###............. r   rat (asleep)ihz #.##..###.#####... #....## #.# .. #ihz# #....# #.# .ihy 1.6 (1.0)  A rat comes into view.ih;].rrih3==2.6 (2ihih- _The rat squeaks loudly.jh+.##.....## ..## r...... ...# .....[..## .........# ........# ..###........## .## .# #..#####..jh6.# #########.........# #................. #.###............. #.##..###.#####... #....## #.# .. ### #....# #.# . ..### #....# #.#jh I--3.6 (1jhjhujh..## r...... #...# .....[. #...## ....... #....# ....... #....# ..#jhK##....... #....## #....## . #...## #@.#####.. #...# #########.........# #................. #.###...... #.##..###.#####... #....## #.# jh.. #### #....# #.# . jh...### #....# #.##...###....# #.#jh2jh@--4jh$jh&jh?e jhe jhj jhl jhjh%5jhjh5jh ;6jhmjh jh0 jh" frr   ratjh8# %7jh) jh* jhvjhx!L.rjh!%8jh(jh2*jhjhK.rjh%9jhjhjh*5  You hit the rat.jhȷE†jhN=3=70.5 (0.9jhzjhsG _You kill the rat!jhwdr## .....## ..## r...... ...# .....[. ...## ....... ....# . # jhd{ ....... ....# ..... ....# ..# ....# ##@.## . jhYe...## #..#####..  #########......... #.......... #.###.............#.##..###.#####...jheI #....## #.# .. ### #....# #.# . .jhe&.### jh-ljhl4-1.5 (1.0jhpjht jhtb_You see here a rat corpse.jh? #  ## .....## ## ....... # .....[. ## ....... # . jh@ #  ....... # .....#   ##†.## . ## #..#####..  #########......... #.................#.###.............jh@ #.##..###.#####... #....## #.# .. jh@ ## #....# #.# .jh}G jhG F-2 _jhK jh-M jhnMd #......# # ##......### ## ###.........# jhM#.........[## #.....# #.....# #...# .....## jhN..###...# ##†.## . ### #..#####..  ##########.......#.###..........jhN...#.##..###.#####...  #....## #.# .jhN!.jhVjh6W%3jh[jh]jh#......#  #......#  #### # ###. # #.[ ## #.# #...# #....# ###.......## ..###...#  ##†.## ..# ## #..#####...# #########... ..#.......... .#.###.............#.##..###.#####...jhjh[%4jhjhjhw#......# #......# ......# jh\x ##### ###. #.[ # jhx#. # #... # ###..... # ###.......##. # ..###...# jh%yB ##†.## ...# #..#####...#  #########jhy....#..............#.###.............jhjjhɁ%5jhjhojhg #......# #......# #......# ......#  ########. #.[ #. #... ###..... jhyh ###.......##.. ##..###...# . ##†.## ...# #..#####...#  #########.....  #.......jho jhOp %6jhMu jhv jh.......# #......# #......# #......# ......#  #####.####.#.[#.#...###.....###.......##....###...# ..##†.## #...# . #..#####...# #########jh~;7jh jh= jhb.# #......# #......# #......# #......# ##......#####.####.#..#.jhI#.###.###.##.##..###...# ..##†.## #...# ..#..#####...# .. jh;8jhjhR _You see here a +0 ring mail.jhA;9jhGjhEI( _g - a +0 ring mailjhEjhGiWear which item? Armour (go to first with [)  a - a +0 animal skin (worn)g - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip jh jh jh znjudah the Changeling.......#Merfolk#......#Health: 16/16 ========================#......#Magic: 1/1========================#......#AC: 2Str: 14#......#EV: 11Int: 9##......#####.##SH: 0Dex: 13###...............XL:  1 Next: 30% Place: Dungeon:1#.........@.......Noise: ---------  Time: 179.5 (0.0)#.................-) Nothing wielded#.................Nothing quivered###...............jh Quill ###.......##....##..###...# ....##†.## #...# ...#..#####...# .. ########............ _The rat squeaks loudly.  You hit the rat. _You kill the rat! _You see here a rat corpse. _You see here a +0 ring mail. _g - a +0 ring mailjh jh jh jhH  You start removing your armour.80.5 (1jhjhjhP*1.5 (2jh jh{@2.5 (3jh<jh @3.5 (4jh%jh+@4.5 (5jh1jh2 0 _You continue removing your +0 animal skin. x5jh3jh8jhD>  You finish removing your +0 animal skin.  You start putting on your armour.jh>*5.5 (6jh8CjhIjhI*6.5 (7jhENjhDTjhT*7.5 (8jh:Yjh\_jh_*8.5 (9jhLdjhjjhk.9.5 (10.0)jhojhq 50 _You continue putting on your +0 ring mail. x5jhvjh[y^ _You finish putting on your +0 ring mail.jhjh4Inventory: 7/52 slots Armour (go to first with [)  g - a +0 ring mail (worn)a - a +0 animal skin Potions (go to first with !)  c - a potion of lignification  f - a viscous yellow potion Baublesb - 3 flux baubles jhKTalismans (go to first with %)d - a quill talisman (active)  e - a protean talismanjha - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.0 (5.0 -> 2.0). Your EV would increase by 1.4 (10.4 -> 11.8). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe.jhpjhɲjh0njudah the Changeling.......#Merfolk#......#Health: 16/16 ========================#......#Magic: 1/1========================#......#AC: 5Str: 14#......#EV: 10Int: 9##......#####.##SH: 0Dex: 13###...............XL:  1 Next: 30% Place: Dungeon:1#.........@.......Noise: ---------  Time: 189.5 (0.0)#.................-) Nothing wielded#.................Nothing quivered###...............Quill ###.......##....##..###...# ....jh##†.## #...# ...#..#####...# .. ########............You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.jhA90.5 (1jhjh0 _You drop a +0 animal skin. jh51.......# #......# #......# #......# #......# ###......#####.####.#.[#.#.###.###.##.##..###...# .##†.## #...# .#..#####...# ..  jh: jh%;%1 jh? jh@ jh3 jh jhW jh, jh X jhט jh jh,, jhН jhڟ jh, jh jh jhs, jh jh jh& #....r #.... #...........# ...#......# ... #......# #.# #......# #.# #......# #@# ##......#####.####### jh{###....................#.........[............#......................#......................r   rat (asleep)  ###....................###.......##.........  ##..###...##......... jh+6.5 (5 jh^.rr jh>*7.5 (6 jh[ jhV _A rat comes into view. jh. jhInventory: 6/52 slots Armour (go to first with [)  g - a +0 ring mail (worn) Potions (go to first with !)  c - a potion of lignification  f - a viscous yellow potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  jh2e - a protean talisman jh!]d - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 4 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.jh  Inventory: 6/52 slots Armour (go to first with [)  g - a +0 ring mail (worn) Potions (go to first with !)  c - a potion of lignification jhj Q f - a viscous yellow potion Baublesb - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talismanjh[ jh+bnjudah the Changeling#.....Merfolk#...rHealth: 16/16 ========================#....Magic: 1/1========================.......# ...AC: 5Str: 14#......# ...EV: 10Int: 9#......# #.#SH: 0Dex: 13#......# #.#XL:  1 Next: 30% Place: Dungeon:1#......# #@#Noise: ---------  Time: 197.5 (0.0)##......#####.#######-) Nothing wielded  ###....................Nothing quivered#.........[............jh8cOQuill #......................#......................r   rat  ###....................###.......##.........##..###...##.........You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 animal skin. _A rat comes into view.jh^h3jhZmjhqojhKD.......r.. #......#.......  #.#  ##jhdL#####.#########........[..............................###...................#....jhNjhTK.rjhHU*8.5 (1jhsZjhX\jhmNM...%.......... #..r..!....#.........#.....S...  #.# ##......#####.#######Quill S   ball python (constriction, asleep)............jhu  A ball python comes into view.Found a potion of lignification and a maw talisman.jhvjhU.rS.S)=9jhjh5 _The ball python hisses angrily.jhv ..........#%.....!..........# #.r.......##....S.... #.# #####.##########................[............###.......##.........jhrw,jh4%.rSS   ball python (constriction)r   rat-200jhjhLjh z#%........!.......# #......##.rS.S #.# #####.##########................[.........................jhT ##...........  ###.......##..........###jhB jh jh ZS.rjh ?-1jh5 7%jh jh(..#.....!.......# #......#S..S #r# .#####@##########....................jhZ).........[...................................##...........  ###.......##....###...#.##†.## jhx+,jhC4{.Sr2jhrAjh jh׊ jh V.Srjh %3jh jh` jhpJ=4.4 (0.9jhwjhz} _You hit the rat but do no damage. The rat bites you but does no damage.jh5  You hit the rat.jhjh2W.Sjh445.4 (1.0jhjhG _You kill the rat!jhRn  You hit the ball python but do no damage.jh,6.3 (0.9jhjhC _The ball python bites you but does no damage.jh  You hit the ball python but do no damage.7.2jh; jhy X _The ball python barely misses you.jhF=8.1jhaPjhQ _You closely miss the ball python. The ball python closely misses you.jh  You hit the ball python.  The ball python is moderately wounded.The ball python is struck by your quills.jh] '9.0jh\ jh Y _The ball python closely misses you.jh  The ball python is struck by your quills. _You closely miss the ball python.bites you but does no damage.  The ball python is struck by your quills.10.0 (1.0jh:jh Y _The ball python closely misses you.jhe  You closely miss the ball python.The ball python is heavily wounded.9 (0.9jhjhf\ _The ball python completely misses you. jh=  You hit the ball python. jhoE† jh8451.9 (1.0 jh3 jhO _You kill the ball python! jh ;M%.#...... #.....!..#....S.....  #@#  ##......#####.#########......................[............#..................................#...##......... jh d%-2 jh  jh p _You see here a rat corpse.!jh,M.....%..... #.....!.#.....#....S....  #†#  #######.#########........#.........[...................................##........!jh7%!jhhF-3 _!jho7%!jh͏!jh+bM...%!jhg....... #.....!....#.........!jhC#.......... !jh. #†# ##......#####.#######Quill ............!jh#\%4!jhP!jh!jh.....#.%#.#....... #.....!.......# #.#......# #..@.......#......# ##.#########......# #.# ......# #†#  #####.####### ###...... #.[...... #........ #..!jh/r%5!jh!jh .......#.%#.#....... #.....!.......# #.#......# #...........#......# ##.#########!jh }#......# #.# ......# #†#  #####.########..... .[.....!jhd + !jh ;6!jh3 7%!jh "jh6..........#.%#.#....... #....@!.......# #.  #......# #............  #......# ##.##########"jhp#......# #.#......# #†######.####### #["jh;7"jh7%"jh"jh9.#.#.#.##."jh9.%...##.##.##.....@. .# #."jh::k# #......# #.# #......# ##.# #......# #.# #......# #"jh^:I†# "jh: "jh.C"jhC%8"jhJ7%"jhT7%"jhT*9.9 (2"jhZ7%"jh@] "jh]Y_c - 2 potions of lignification (gained 1)"jh܂Q # .# .# ..# ......# "jhZ0#.%...# #.# #.#  #.. ......# #.# ......# #............# "jh4......# ##.########### ......# #.# ......# #†#"jhB#####.#######"jhƌ"jh$+20.9 (1"jh"jh~#jhVl###.#########  # .# .# ..# ...#jhs...# #.%...# #.# #.#  #.#jhi.# #.####jh{# #............##jh# ##.############ #.##jh0g# #†##jhM7#####.########jh$;1#jh8*7%#jh+#jhq  #.  ###.#########   #  .#  .#  ..#  ......#  #.#  #.#  #.#   #..#  # #.### # #............#   # ##.###########  # #.#   # #†#   #jh#jh%2#jh#jhR _You see here a maw talisman.#jh ;3#jhŐ #jh ( _a - a maw talisman$jh $jh[ Inventory: 7/52 slots Armour (go to first with [)  g - a +0 ring mail (worn) Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion Baubles$jh b - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  $jh e - a protean talisman%jha - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. %jh____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% -3.8 (-75%)10 Max 14 +0% -3.8 (-75%)%jh18 Cur 4 -40% -3.8 (-75%) 4 %jh-MBite chance: 75% ____________________________________________________________ Your skill: 4.1At 100% training you would reach 8.0 in about 4.5 XLs.At current training (33%) you reach 8.0 in about 6.9 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.'jh d Inventory: 7/52 slots Armour (go to first with [)  g - a +0 ring mail (worn) Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion Baubles  b - 3 flux baubles 'jh Talismans (go to first with %)  a - a maw talisman  d - a quill talisman (active)  e - a protean talisman(jhY(jhU(jh k  njudah the Changeling#.  Merfolk###.#########  Health: 16/16 ========================.............#  Magic: 1/1========================...............#  AC: 5Str: 14(jht ...............#  EV: 10Int: 9...............#  SH: 0Dex: 13..............#(jh    XL:  1 Next: 50% Place: Dungeon:1#........@...#(jh   Noise: ---------  Time: 223.9 (0.0)#............#(jh   -) Nothing wielded#............#  Nothing quivered(jhs#..............#  Quill (jhY....# #............### ....# #............#   (jh....# ##.###########   (jha....# #.#   (jhx....# #†#  (jh[[You hit the ball python. _You kill the ball python! _You see here a rat corpse. _c - 2 potions of lignification (gained 1) _You see here a maw talisman. _a - a maw talisman(jh3(jhh(jh(jhu 3(jh (jh(jh,(jhr,(jhM ,(jh (jh (jh (jh (jh(jh(jh(jh(jh(jh(jhV(jh(jh(jho(jh(jh(jh(jh(jhH(jho(jh(jh(jh (jh (jh)!(jhE"(jh#(jh#(jhV$(jh%(jh&,(jh'(jhP)(jh*,(jh(+(jhh,(jhz-(jh-(jh .(jh/(jhS0(jh~0(jh0(jh1(jh3(jh<3(jh3(jh4(jh5(jh6(jh|6(jh7(jh8,(jh9(jhd:(jh#<,(jh<(jhB>(jhJ?(jh?(jh?(jhsA(jheB,(jhB(jhC(jhD(jh&E(jhxF(jhH(jhJB(jh4K(jhSL(jhTM,(jhM(jhO(jh2O(jhO(jhP(jhQ(jhQ(jh!R(jhS(jh0T(jhXT(jhT(jhU(jh W(jhRW(jhW(jhY(jh[,(jh>](jh ^(jh4_,(jh_(jha(jhlH(jhmX #############  (jh/m\#...........#  (jhTm#.#########.#  #.# #.# (jh{m ###@#########.# 51.9 (2(jhm8.0) (jhm.....#.#  #.....#.# (jhm #...#.#  #(jhn.....#.# #[(jh3n.....#.# ####............#.#(jhYn #............#.# (jhnc#............#.#(jhAuA2.9 (29(jhz(jh|# _Found a robe.*jh*jh9*jh*jhi!*jh#*jh3$*jhs(,*jhv)*jh)*jh**jhs,*jh.,*jhr/*jhA3*jh5,*jh5*jh7*jh9,*jh:*jh:<*jh>,*jh>*jh@*jh~B*jhB*jhlC*jhdE*jhSG,*jhDH*jhI*jhK*jhL*jhL*jhN*jhVc######## #....... #.###### #.############.###### #.@................ #.####............. ... #.............*jhUV ...## #.................. #[............S... ####.......... S   ball python (constriction, asleep)... #............. #..........*jhVN #..........*jh[ 61.9 (9.0)  A ball python comes into view.*jha].SS)*jhdb.2.9 (10.0)*jhjK _The ball python hisses angrily.+jh/+ )##.#.##.# #.##..@.........#.####.... #.......## #.......... #[..S.. ####.... #.... #.+jh+ #.+jhs- +jh]3 @S.+jh3 03.0)+jh8 +jh: +jh'##.#.##.# #.##.#.####.... #......## #.......S.. #[......... ####... ... #... ... #. #. +jh:,+jh,%4+jh1+jhO3,jhP;5,jh+W,jh"Y,jhN;6,jh,jh,jhe ,jhVg SS   ball python (constriction),jhg %7,jhm ,jh[o ,jh ,jh _S.8,jhG ,jhJ -jh.-jhjg.S=9-jh-jhQ _The ball python misses you.-jhy;=  You hit the ball python.-jhAi.-jh0E.670-jhJ-jhLO _You kill the ball python!.jh .jh8 Inventory: 7/52 slots Armour (go to first with [)  g - a +0 ring mail (worn) .jh Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  .jh :d - a quill talisman (active)  e - a protean talisman/jhEa - a maw talisman. A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the user's midsection into a giant mouth, gnashing and ready to devour foes. The mouth may devour slain creatures, healing the user to an extentincreased by the user's Shapeshifting skill and the power of the creature eaten.Skill also increases the damage done by the maw. ____________________________________________________________  Skill HP Body Armour AC Bite Dmg ------------------------------------------------- Min 8 +0% -3.8 (-75%)10 Max 14 +0% -3.8 (-75%)18 Cur 4 -40% -3.8 (-75%) 4 Bite chance: 75% ____________________________________________________________ Your skill: 4.1At 100% training you would reach 8.0 in about 4.4 XLs.At current training (33%) you reach 8.0 in about 6.8 XLs. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Ijh3B Inventory: 7/52 slots Armour (go to first with [)  g - a +0 ring mail (worn) Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion Baubles  b - 3 flux baubles Talismans (go to first with %)  a - a maw talisman  d - a quill talisman (active)  e - a protean talismanJjhJjhiJjhnjudah the ChangelingMerfolkHealth: 16/16 ========================########## Magic: 1/1========================#......... AC: 5Str: 14#.######## EV: 10Int: 9#.#SH: 0Dex: 13############.######## XL:  1 Next: 60% Place: Dungeon:1Jjh#...@................ Noise: =--------  Time: 270.9 (0.0)#.####............... -) Nothing wielded... #............... Nothing quivered...## #............... Quill ..S.. #[..................####............ ...#............ ...#............ #............  _Found a robe.  JjhtA ball python comes into view. _The ball python hisses angrily. Jjhٕ-_The ball python misses you.JjhnYou hit the ball python. _You kill the ball python!Jjhț3Jjh۟JjhJjhkJjhJjhJjhJjhJjhBJjh,Jjh}JjhJjh,JjhJjhJjh&####### #...... #.##### #.# ############.##### #................. #@####...-3.9 (3.........>##.........###.##......... .##[.. ..... #####Jjh ..... # .... # .... #.......# #Jjh^JjhD-4.9 (4JjhTJjh; _Found a stone staircase leading down.Jjh~ _Jjh Jjh$ BJjhB% Jjhj% Jjhs& Jjh) Jjh+ ,Jjh, Jjh. Jjh0 ,Jjh-2 Jjh6 BJjh7 Jjh: Jjh< ,Jjh> Jjh"@ JjhB ,JjhC JjhE JjhG Jjh H JjhGI JjheK JjhM ,JjhLO JjhOQ JjhS ,Jjh U JjhX ,JjhDY Jjh] @ _You now have 8 gold pieces.Jjh_ 3Jjh` Jjhb Jjhd ,Jjhf Jjhg Jjhj ,Jjh&k JjhEp Jjhr ,Jjh!s Jjh)u Jjhv ,Jjhx Jjhz Jjh| ,Jjh~ Jjh0 Jjh ,Jjh Jjh> BJjh Jjh Jjh Jjh4 Jjh Jjh> JjhW ,Jjh~ Jjhݔ Jjh+ y ###........... .###############.####...... ....Jjhn ..............>##...... .##.#.........###.# .#Jjh #.........# #.##[..... .##.........# #.#####... .#Jjh #.........# #.# #... .#JjhϜ ###.........###.## # ##Jjhi k.......@.........# #........# #K....######......# # ## #......# ##.# .### #......# #.# ...## .l #......# #†# K   kobold (missile, asleep) Jjh ....## . ##......#####.# l   frilled lizard (asleep) .....## ###.....Jjhҝ  ###...# #.........[Jjh8 95.9 (21.0)  A frilled lizard and a kobold come into view.Jjhr Jjh& JjhT K..l.K)lJjhܮ 4==6.9 (22JjhԵ Jjhl K _The frilled lizard hisses angrily. The kobold shouts!Kjh$ ############ #  #...... ### ############.####. ... ......>##. ##.#.###.##.. # #.# #.##[... # #.# #.#####. Kjh}%#  #.# #.# #. # ###...###.## #. #...# #..K...............# #. .....######......# #.... # ....Kjh%#......# ##.# ### ..lKjh%0#......# #.# ## .......# #†# Kjh&## . ##......#####.## ....## ###.KjhF(Kjh+Kjh3_.Kl.Kjh349--7.9 (1.0)Kjh:Kjh=b _The frilled lizard hisses.Ljh6 #.# ############.# #...... ## ############.####. .. .....>##. #.#.###.##.. LjhT#.# #.##[... #.# #.#####. #.# #.# #. Ljh######.## #.......# #.Ljh..K..............# #. Ljh˘.....######......# #..... Ljh...l#......# ##.### Ljh1X## .#......# #.# ## .......# #†#LjhOT## . Ljhl0#####.###Ljh-LjhLjh.Kl.--8LjhLjhtLjh=K#.# #.# ############.## #...... # ############.####. . .....>##. .#.###.##..#.# #.##[...#.# #.#####.LjhKj #.# #.# #.######.## #..........# #....K.............# #.....l######......# #...... .Ljh:L#......# ##.#### # .#......# #.# ## .......# #†#LjhOLjhPLjhWjK..l.LjhX%9Ljh^Ljhb`Ljhk H..# #.# ###########.## #..... #############.##..Ljhk 9...> .##.##.[..###  #.# ###..###.#K..l..........######......# #...... Ljhl .......# ##.#### # ..Ljhm Ljhm Ljhs K..l.300Ljhw Ljhx Ljhm######....#.### #.# ############.### #...... ############.####. ...Ljhs..>##.#.###.##..#.# #.##[...#.# #.#####. #.........# #.# #.###..K......###.## #.......lLjha....# #..................# #......######......# #....... ..... #......# ##.#####LjhnLjh@l.LjhK(((((MjhMjh$b.....l.Mjh%-=1MjhX+Mjh-W _The kobold throws a stone. The stone hits you but does no damage.Mjho#######.....#.#### #.# ############.#### #......############.####......>##.#.###.##..#.# #.##[...#.........# #.#####.Mjh}p #.....l...# #.# #.###..K###.## #.......# #..................# #......######......# #........MjhyMjh,U(((((((MjhMjh_ @....l...2MjhMMjh f _The kobold throws a stone. The stone misses you.Mjhb ##.#.##.# ######.##....#.####..>##.#.###.##.#..# #.##[.Mjhb #......l..# #.#####.#.........# #.# #.###..K......###.## #.l   frilled lizard...........# #..................# #......######......# #.Mjhad Mjhd Mjhj .K.K   kobold (missile)Mjh.k --3Mjh;p Mjhq Njh r######.....#### #.# ###########.##### #........############@###.....>.###.##...# #.##[......l.# #.#### #...K.....# #.# ###.........###.#l   frilled lizard..........Njh# Njh) S((((((NjhO Njh d....l....Njh -=4Njh Njh W _The kobold throws a stone. The stone hits you but does no damage.Njh] #########.......#.###### #.# ############.###### #.@.......############.####..................>##....#.........###.##..#.l.# #.##[...#.........# #.#####.l   frilled lizardNjh^ 7 #...K.....# #.# #.###..###.## #..# #.Njhy` Njh` Njh+g 1l.K   kobold (missile).l   frilled lizardKNjhg --5Njh?m Njhn Njh[##.#.##.# #.##.##.####......>##....#........l###.##.....#..# #.##[.#...# #.#####.Njhbl   frilled lizard#.........# #.# #.  ###....K....###.## #..# #.NjhNjhNNjh1l.K   kobold (missile)Kl   frilled lizard.Njh?-6Njh$NjhOjh##.#.##.# #.##.  ##.####.  .l..>##...#...###.##.....#.........# #.##[.....#.........# #.#####... #.....K...# #.# #...  ###.###.## #.  .# #. l.l   frilled lizard7Ojh ;8Ojht Ojh' Pjh'Pjh"_l.9Pjh))Pjh*PjhG PjhN `.l10PjhRU PjhV PjhnPjh! KK   kobold (missile)l   frilled lizard  You miss the frilled lizard.Pjh4=1.8 (0.9PjhyPjhF _The frilled lizard bites you but does no damage.QjhO@  You hit the frilled lizard.QjhVu .  You kill the frilled lizard!Qjhz[:(((Qjh|..@72.8 (1.0QjhQjhqn _The kobold throws a stone. The stone closely misses you.Rjh"X  # #. #.# #. # ##K#### ....>##.. #...###.##.... #.........# #.##[.... #.........# #.#####.. #.........# #.# #..  ###.###.## #  .# #RjhRjh8K.Rjh/--3Rjh9Rjh7Rjh(4C=4Rjh#;Rjh= _You hit the kobold but do no damage. The kobold closely misses you.Rjhi%  RjhYou hit the kobold.Rjhw<)Rjh΋)Rjh485.7 (0.9RjhRjhؖ Rjh<_You kill the kobold!Sjh/  # #. #.# #.Sjhv0 #. ##.#### .....>##...Sjh0 #.........###.##.... #..# #.##[Sjho1z #...# #.#####Sjh17 #.........# #.# # ###.........###.## # Sjh1L.# #Sjh:Sjh ;4-6.7 (1.0SjhCSjhF  Things that are here: _a +0 short sword; 4 stones; a kobold corpseSjh53Sjh[6Sjh =SjhB?Sjh?$ _TjhTjhTjh0TjhdTjh_Tjha Tjh ,Tjh TjhTjh/,TjhWTjhTjhn,TjhTjh5Tjh/ Tjhm Tjh!TjhL$Tjh&,Tjh>(TjhI*Tjh,,Tjhb.Tjh0Tjh 2,Tjh3Tjh 4TjhI5,Tjh5Tjh6Tjh7,TjhA8Tjh&<Tjh=Tjh>Tjh>Tjh@TjhnBTjhBTjhCTjhNETjh GTjh8GTjhGTjhITjhKTjh@KTjhKTjhYNTjh^ ....#####.........###.## # ######.................# # ##.................# # ##.....######......# ######.....# #......# # ....### #.....# #......# ......## #.....# #......# .......## #.....# ##...... ........## #....@# ###..-315.0) #.####...# #.....# #.........[ #.#.>#...###.....# #.... #.#..#....##.....# ...###....##.....# ### .⌠........##.....# ##### ...###....##.....# ##..###...## Tjh_v..#..#....##..[..# ##†.## #...## ..#.<#...## #..#####...#Tjh`Tjh0a+2.7 (16TjhbgTjhj# _Found a robe.Tjh TjhTjhGTjhoTjhTjhTjh[TjhTjh:TjhTjh0,TjhTjhTjh ,Tjh Tjh"Tjh$,Tjh]%Tjhy'Tjh&),Tjh>*Tjh,Tjh.,Tjh/Tjh2Tjh3,Tjh4Tjh6Tjh8Tjh8Tjh9Tjh;Tjh6=,Tjh>Tjh?TjhlA,TjhBTjhCTjhETjh.ETjhETjhGTjh*I,TjhITjhlKTjhLTjhLTjhMTjhNTjhaPTjhPTjh#QTjhTTjhnV,TjhVTjhXTjh&Z,TjhZTjhd\Tjh]Tjh]Tjh>^Tjh_TjhaTjh9aTjhaTjhScTjhdTjhdTjhieTjhhTjhj,TjhWkTjh{wTjhyTjhQyTjhyTjh#Tjh5,TjhTjhTjh),TjhTjhTjhKTjhTjhDTjh2Tjh,TjhTjhoTjh,TjhߙTjhTTjh,Tjh˟TjhѣTjh,TjhTjh<Tjh ,TjhTjhTjhu,TjhִTjhTjh,TjhTjhTjhTjhETjh,TjhTjhTjhTjhTjh,TjhuTjhTjh,TjhTjhTjhTjh7TjhTjhTjh,TjhTjhTjhTjh9TjhTjhTjh,TjhTjhTjhBTjhZC  You see here a +0 animal skin.TjhTjhE _TjhITjhtXTjhjTjh,TjhTjhTjh Tjh Tjh TjhTjhTjhTjhTjhTjh5,TjhTjhrTjh ,Tjh!Tjh3$Tjh&,Tjh'Tjh)Tjh,TjhD,Tjh-Tjhw/Tjh1,Tjh2Tjh5Tjh6,Tjh7Tjh;Tjhh=,Tjh>Tjh@Ujh,UjhUjhUjh<,UjhUjhSUjhUjh- Ujh$ Ujh Ujhm ,UjhUjhUjhUjhUjhUjhUjht,UjhUjh Ujh ###............#.#   #............#.#   #............#.#   #..............#  Ujh; #............###   #............#   ##.###################   #.# #..l.....  Ujh_ #†# #@#  #Ujh###.###########.#  .................#  Ujh.................#  Ujh.................#  ..Ujh b....   l   frilled lizard (asleep)...........  .##..............#  .##..............#  Ujh"-92.7 (60Ujh'ml.lUjh'+3.7 (61Ujh=+Ujh,a _A frilled lizard comes into view.Ujh}5--=4.7 (1.0)UjhcUjh{ _You completely miss the frilled lizard. The frilled lizard bites you.VjhcW  You miss the frilled lizard.The frilled lizard is struck by your quills.Vjh]i.Vjhc] 6==9VjhcR5.6 (0.9 _You kill the frilled lizard!Vjh3iVjhkR _Your Dodging skill increases to level 3!Vjh#lVjhi[ Vjh[ Vjh\ VjhJ^ Vjh` Vjhd _VjhAl Vjhm ,Vjhn VjhRr Vjhs Vjhs :==Vjht Vjh Vjh XVjhޓ Vjh Vjhו Vjh Vjh@ Vjh4 ,Vjh; Vjh? VjhR ,VjhR Vjh Vjh ,Vjh Vjhn Vjho ,Vjh VjhI Vjh ,Vjh Vjhϴ VjhӶ ,VjhǷ Vjh* Vjh ,VjhP Vjhp Vjh ,Vjh Vjhm Vjh ,Vjh Vjh Vjh4 Vjh| Vjhu Vjh& Vjh ...# # #.# #. VjhE ...# #......# #†# #. ...# ##......#####.###########. ...# ###......................... Vjhx ...# #.........[................. ...# #........................... ...# #........................... Vjh ...# ###......................... ...# ###......@##..............- Vjh V...# ##..###...##.............. [..# ##†.## #...##.............. Vjh #### #..#####...###............. #######.....############## ........Vjh4  S   ball python (constriction, asleep) ###...... Vjh ##..###.#####...S.#..## #.# VjhX 9 414.6 (19.0)  Vjh HA ball python comes into view.Vjhr Vjh WSS).VjhS E-5.6 (20Vjh3 Vjh 5 _The ball python hisses angrily.YjhW;Yjh-C:S.YjhC06.6 (1.0)YjhIYjhgKYjhYjhڼ_S.7YjhʿYjhYjhzkYjh8{_S.8Yjh-}Yjh~Yjh Yjh. _S.9Yjh Yjh+ Zjh ÷  You closely miss the ball python. The ball python closely misses you.Zjh5=20.5 (0.9ZjhZjhX _The ball python barely misses you.Zjh  You hit the ball python.  The ball python is severely wounded.Zjh'1.4ZjhİZjh4C _The ball python bites you but does no damage.Zjh" =  You hit the ball python.Zjhj, J†Zjhu3 ...# #......# #.##. njudah the Changeling ...# #......# #÷##. Merfolk ...# ##......#####.###########. Health: 16/16 ======================== ...# ###......................... Magic: 1/1Zjh4 N======================== ...# #.........[................. AC: 5Str: 14 ...# #........................... EV: 10Int: 9 ...# #........................... SH: 0Dex: 13 ...# ###......................... XL:  1 Next: 100% Place: Dungeon:1 Zjh4 ...# ###......@##.............. Noise: =--------  Time: 422.4 (1.0) ...# ##..###..†##.............. -) Nothing wielded [..# ##†.## #...##.............. Nothing quivered #### #..#####...###............. Quill #######............############## ................... ###............... ##..###.#####.....# Zjh5 K...## #.# ..You closely miss the ball python. The ball python closely misses you. _The ball python barely misses you.You hit the ball python.  Zjh65 The ball python is severely wounded. _The ball python bites you but does no damage.  You hit the ball python.Zjh6 _You kill the ball python!You have reached level 2!Zjh? /  --more--\jh22/222/22 0%  _\jh 3\jh1 \jhٗ \jh \jhi : _\jh g  You see here a ball python corpse.\jh/ \jh  _\jht \jh[ \jhȦ ,\jh \jh \jh \jhǫ \jhS \jhb \jhٯ ,\jh \jh< \jh ,\jh \jh \jh ,\jh \jh \jh ,\jhJ \jh \jh \jh # ##..###..†##..............## ##†.## #...##..............# ### #..#####...###.............# ######....###############......# ##......# #..###.#####.....#### #.# #.....## #.# #-30.4 (8# #.# #.....# ..# #.# #.....# ..# ... ........# .## ... ........## ... ........# ..# ..)\jhU \jh D-1.4 (9\jhB \jh: & _Found a trident.]jh]jhI]jhi]jh]jhn [..# ##†.## #...##. #### #..#####...###.####............############# .............# ###]jh ..........####.#####.....## ...## #.# #.....#.# #.# #.....#.# #.# #...@.#]jhE.# #.# #.....#.# ............## ....#]jhb.# ....# ]jh### .#B   giant cockroach (asleep) ]jh).....# ..B........ ###]jh&0]jhmqBB.]jh *2.4 (1]jh>]jhb _A giant cockroach comes into view.^jhb##### #..#####...#######............############# ^jhd.............# ###....# .##..###.#####.....## ....## #.# #.....#^jh.# #.# #.....#.# #.# #.....#.# #.# #..@..#.# ............# >..## .#.# ^jh4}.#### .# .# ^jhn/l.B.).....# .............l   frilled lizard (asleep) .###^jhn.(.... .#^jh  A frilled lizard comes into view.Found 3 stones.^jh@!,^jh(B.l.l^jh9)%3^jh/^jh18 _The frilled lizard hisses angrily._jh]+.[..# ##†.## . #..#####...###............ ########....############ .....##................_jh+Z##..###.#######.# # ....# .... >..##...# ......B##_jh,....# l..).....#.. _jh,|....## .......(...._jh-_jh._jh7pB.l._jh8%4_jh?_jhA_jh ...# ##..###..† .[..# ##†.## #...##. #..#####...###............ ########....############ ......##................###..###.#######.# # ....# ........ >..## .......B..# .....##l..# ).....#.. ...._jh{ B.l.5_jhǒ _jhg _jhlz#....... ....# ##..###..† .[..# ##†.## #...##. #..#####...###............ ########...############ ............#................#_jhnm##..###.#######.# #.. ........B >..## ..... ...# ....l## .....# ).....#_jhKo_jh:p_jhvQB.._jhGw%6_jh~_jh`jht###....#..........# ##..###..† .[..# ##†.## #...##. #..#####...###............ #################### ...........#................###..###.######.#.# #..B ..... >..##. ...# ....##.B.7`jhg..###....#..........# ##..###..† .[..# ##†.## #...##. #..#####...###............ #################### ....#............@...###..###.######.B#.# # ..... >..##. ...# ..`jha`jh`jhB.ll   frilled lizard`jh%8`jh`jh`jh3v.......###....#..........# ##..###..† .[..# ##†.## #...##. #..#####...###............ #################### ....`jhL#................##..###.######.B#.# # .....l >..##`jh`jh `jh`jh#mB.l.`jh$%9`jh)`jh+`jhvC [.........###...........#..........# ##..###..† .[..# ##†.## #...##. #..#####...###............ #################### ....#................##..###.#####..B..###.#.# #l ....`jhFD `jh$E `jhX B.l.40ajh@##.......[..............###...........#..........# ##..###..† .[..# ##†.## #...##. #..#####.@.###............ ajhϷb#################### .....#............B...##..###.#######.l#.# #ajh,ajhhB.l.ajh7%1ajhaajhlajh^ajhajhhB.l.ajhB%2ajhajhajht} i  You barely miss the giant cockroach.ajh l.  The giant cockroach bites you but does no damage.1--=3ajhM ajh) 4 _The giant cockroach bites you.bjhA  You hit the giant cockroach.bjhI l. The giant cockroach is moderately wounded.bjhf0---4.3 (0.9bjh bjh4 _The giant cockroach bites you.bjhj!@  You closely miss the giant cockroach. l.  The giant cockroach is moderately wounded.5.3 (1.0bjh&'bjhp)\ _The giant cockroach barely misses you.bjh  You hit the giant cockroach.  The giant cockroach is severely wounded.bjh jl. bjh %6bjh bjh \ _The giant cockroach barely misses you.cjhpZA  You hit the giant cockroach.cjhb †l   frilled lizard  You kill the giant cockroach!cjheG-87cjhDlcjhn3 _The frilled lizard bites you.cjhz @  You hit the frilled lizard.cjh 2.cjh҄ 5128.2 (0.9cjh cjh R _You kill the frilled lizard!djh_djhP`djh`djhcdjhe,djhfdjhfdjhgdjhMidjhkidjh/jdjh&ldjhelK1=djh-mdjho,djhpdjhqdjhqdjhlrdjh tdjh9tdjhtdjhvdjh2wi2===djhxdjhE1 _HP restored.djhdjh[djhdjh54==djhߢdjh ,djhdjhXdjh  #########.†...###########  #....................#  #.###................#  #.##..###.#####.....##  #....## #.# #.....#  #....# #.# #.....#  #....# #.# #.....# ##....# #.#####.....# ......# .......@....# - ..>..## .....# # .#..### .#..# ......).....#. ..............g   hobgoblin (asleep)### ##.......(.....#jhm #.........g...#64.2 (16.0)djhqgg.djhE-5.2 (17djhWdjh\ _A hobgoblin comes into view.ejhq.............# ###......#..###.#####.....#...## #.# #.....#  .. ##.#####. ..........>..#...# ## )..........### ##(.g... ...ejhAejh>g.ejh>06.0)ejhejhejh #.#### #.##..###.#####.....## #....## #.# #.....# #....# #.# #.....# #....# #.# #.....# #....# #.#####.....# .....# ............# >..## .# ..# .# ### .# # ......).....# . ....g...### ##(......# #.ejh .# #.# ############### ejh ejh >g.ejh %7ejh ejh fjhҔug.8fjhgjhJ=9.1 (0.9gjhn!gjh# _You closely miss the hobgoblin. The hobgoblin closely misses you.gjhM  You hit the hobgoblin.  The hobgoblin is severely wounded.70.0 _The hobgoblin barely misses you.gjhХ ;  You hit the hobgoblin.gjh% †209 _You kill the hobgoblin!hjhhjh2hjhhjhmhjho,hjh",hjh;$hjhq$hjh &hjhm(hjh>*,hjh?/,hjh1,hjh1hjhv3hjh4hjh5hjh6hjh8hjh`:hjh:hjh9<hjh3?hjhMA,hjhDBhjhEDhjh}EhjhEhjh_Fhjh\N #.....#  #.....# #####.....# ............# ............# ............# hjhN...†...# .....).....###### ............@# - ##.......(.#  #.........#  #......#  ################# hjh*OhjhAS-8.9 (8.0hjhSD-9.9 (9hjhVhjhfW` _h - a scroll labelled CUNISUFUGHhjh Ihjh Bhjhh ,hjh Xhjh ,hjh hjh hjh ,hjh# hjh hjh ,hjh  hjh hjh ,hjhU" hjh% hjh}' ,hjh)) hjh, hjhp- hjh- hjh. hjh/ hjh41 ,hjh1 hjh3 hjhI J  #....# #.# #.....# # #....# #.# #.....###....# ##.#####.....## .............#>..## .............# #.....# .............# #...### .........†...# #...# )......).....###### .......@..........#88...### ###.......(.......# #...# #...............# #...# #...............# #...# ##########9.9 (10.0) _Found a sling.ijh2ijhijh8ijhkijhijhijhijhHijh,ijhijhwijh,ijhijh ijhA ,ijhMijhsijhijhijhcijhijh,ijhHijh< ijh%,ijh&ijh(ijh*ijh0+ijh,ijh*-ijh.,ijhy/ijh`1ijhc3ijh3ijh\4ijh]6ijh8,ijh9ijh2<ijh..##............. ##.....##............. #...####..........†.. ###...####.)......)....ijhXE #...... #.#...########.......(. #.#...# #......... # #...# #......... #...# #ijhE##########.K.K   kobold (missile, asleep)#...ijhE,#...ijhBJ 500.9 (11  A kobold comes into view. It is wielding a +0 short sword.ijh QK.K)ijhcQ5===1.9 (12ijhVijh.Y( _The kobold shouts!jjh #....# #.# #.#...### #....# #.# #....#...###....####.#####.#######........#.##...>..##.##.....##.....#...####....†.###...####.)......).#.............#.#...#jjhT.(.#.#...# #.# #...# #.#..K# ##...#...#...jjh:jjh:---2.0)jjhjjh@jjh$ H #....# #.# #.....##...### #....# #.# #.....#...#...###....####.#####.....##..#......###...>..##......###.....##.....##...####...†...####...####.)......).....##.#.#...#.(.#.#...# #.jjh% # #...# #.#..K# # jjh+ jjha, A---3jjhz4 jjh jjh KK   kobold (missile)jjh %4jjh jjh kjh7:kjh?,((kjh(..kjh-=5kjhAkjhW _The kobold throws a stone. The stone hits you but does no damage.kjhkjhu.(((kjhj a..@6kjhr kjhxu m _The kobold throws a stone. The stone barely misses you.kjh3# #....# #.# #......#...### #....# #.# #.....#...#...###....####.#####..... #..#...... ##...>..##...... ##.....##..... #...####...†... ###...####.)......)..... # #.#..K#.( #.#...# # # #...# # #..K#  #...  #...  #...kjh4kjh <8K.kjhv<--7kjh?AkjhBljhWw  You closely miss the kobold. You punch the kobold.ljhC)ljh55=8ljh|ljhTJ _You kill the kobold!ljh # #....# #.# #.#...### #....# #.# ##...#...###....####.##### #######........# ##...>..## ##.....##.... #...####....† ###...####.)......) #..... #.#...ljhq 3#.( #.#...# # # #...# # #...#  #... #... #...ljh$ C-9ljh/ ljh>4 m  Things that are here: _a +0 short sword; 5 stonesmjh/3mjhI0mjhn5mjh7mjh;P _mjh=,mjh?mjh AmjhSC,mjhDmjhjHmjhJmjhJmjhKmjhuNmjhPmjhPmjhQmjhSmjhU,mjhVmjh]XmjhZ,mjh[mjh\mjh^mjh^mjh|_mjhJcmjhd,mjhHemjh$fmjhEg,mjhgmjhjhmjh,j,mjhjmjhlmjhSn,mjhvomjhpmjhLr,mjh(smjhptmjhu,mjh1vmjhwmjhx,mjh,ymjhX{mjh|mjh|mjh4}mjhmjh,mjhwmjhÁmjhmjhɂmjh%mjh?mjhԅmjhmjhbmjhlmjhmjhmjhimjhmjhY,mjhČmjh̍mjh',mjhmjh[mjh) #.#...#### #.#...#  mjh}d. #.#...#  .. #.#...# ... #.#...# .... #.#...# mjht...§_ #.#...# ......#########.#...# ....§..@........#...# -31.9 (2mjh#2.0)...##########  mjhQ.2.9 (23mjhcR _Found a faded altar of an unknown god.njh #.#...... #.#...##... #.#...##...# #.#...##....## #.#...##.....§ #.#...#njhx:.§_§ #.#...##......#.#...#.........#...#.#.njh$...njh203.9 (1.0)njh3njhnjhT , #.....).g#.. #.#...##. #.#...# #... #.#...#njh+U > #...#  #.#...# #....### #.#...###.....§####### #.#...#......_§....K.. #.#...# ##########.#...#njhSU ..............#...##....###################.#.njhxU # #g   hobgoblin (asleep)K   kobold (asleep)njhd w  A hobgoblin and a kobold come into view.njhbe njhk .gK.§gKnjhKl /===4njhr njh{t > _The hobgoblin shouts! The kobold shouts!njh<  ###...#.#.. #.....).#.. #.#...#.g... #.#...# #... #.#...# #...#  #.#...# #....### #.#...#njh ##.....§####### #.#...#.......@§...K... #.#...###....§.#########.#...#...................#...##....################## #.#.## #.#njhR njh njh] .g§..K.njh /---5njh njhȹ d _There is a faded altar of an unknown god here.pjh CT..#..#.....)...#.. #.#...##...#.#...# #g.. #.#...# #...##.#...# #....####.#...# .##.....§####### #.#...# ......._§..K.... #.#...# pjhC?.##....§@#########.#...# ...................#...# ##....################## .#.## #. # pjhEpjhFpjhL.g§._§.K.§pjhMH---6 _pjh~S7_pjhtUpjh:..#.. #.#...###...#.#...# #... #.#...# #.g.##.#...# #....###pjh#.#...# .##....§.####### #.#...# ......._§.K..... #.#...# .##...§§.#########.#...# .........@.........#...# ##....################## .#.## #.  # pjhpjh .g.§§.§§§§pjh pjh8 %7pjhQ8§pjh;pjhWn..#.. #.#...#..... #.#...# #... #.#...# #...# #.#...# #..g.### #.#...# .##......# #.#...# ......§§..K..... #.#...# .##..§§§.#.#...# .....§§§.#...# ##....# #.#.# # #. #pjh\v.§g§.§pjh\§.§K§K   koboldpjh]%8pjhb]§§§pjhdpjh4,pjhg....g.§§.K9pjh8§pjhqjhjqjhu_..§g...qjht.=40qjhqjhky _You barely miss the kobold. The kobold hits you but does no damage.qjhX qjhV_ J_.gKqjh_ ,1.8 (0.9qjhd 7_qjh g z _You closely miss the kobold. The kobold hits you but does no damage.rjh|t  You hit the kobold.  The kobold is moderately wounded.rjht'2.7rjhzrjha{= _The kobold hits you but does no damage.rjhU  You closely miss the kobold.The kobold is moderately wounded.rjhU rjh3V '3.6rjhh[ rjh] T _The kobold closely misses you.sjh8  You hit the kobold.sjhsjhi§.g sjh/94.5sjhw8§sjhJ _You kill the kobold!sjh _§ You barely miss the hobgoblin. The hobgoblin is struck by your quills.sjh '5.4sjh 7_sjh O _The hobgoblin misses you.sjh ;  You hit the hobgoblin.sjh A) sjh] 0376.3sjh} %_sjh M _You kill the hobgoblin!tjh$ ..#.. #.#... ..... #.#...# #... #.#...# #...# #.#...# #....### #.#...# .##.....§# #.#...# ._..K..... #.#...# .##....§§#.#...# ..#...# ##....# #.#.# # #.  #_.-7.3 (1.0§tjhM(O _You see here a +0 dagger.ujh ..#.. #.#... ..... #.#...# #... #.#...# #...# #.#...# #....###ujhXf #.#...# .##.....§####### #.#...# ._.§K..... #.#...# .##....§.#.#...# ).#...# ##....#ujh #.#.# # #. ujh? #ujh]_..§ujhF-8 _ujh8§ujhujhW ..#.. #.....)#... #.#...#..... #.#...# #... #.#...# #...#  #.#...#ujhUX #....### #.#...# .##.....§####### #.#...# ......._........ #.#...# .##....@.#########.#...# .........).........#...##....################## #.#.## #.#ujh4`§§§§@§§§§ujh`%9ujhVfM§§§§ujhfhujh M ###...#..#.. ....)..#..... #  #....### ##.....§#######.......... ###########......§§§).........#...##....###################.#.#ujh< .ujh &50ujhP J§§ujh d _There is a faded altar of an unknown god here.wjh _You see here a +0 dagger. _There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Vehumet or (c) Ru, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.|jhaVc§@§§|jhvW|jh^$###...# njudah the Changeling..#..#.....) Merfolk|jh^..#...#.#...# Health: 22/22 ========================.....#.#...# Magic: 2/2========================#...#.#...# AC: 5|jh#_ Str: 14#...##.#...# EV: 10Int: 9#....###|jh_K#.#...# SH: 0Dex: 13.##.....§####### #.#...# XL:  2 Next: 37% Place: Dungeon:1......§@§....... #.#...# Noise: ---------  Time: 550.3 (0.0).##...§.§#########.#...# -) Nothing wielded......§§§).........#...# Nothing quivered##....################## Quill #.#.## #.# |jh5`|_You see here a +0 dagger. _There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Vehumet or (c) Ru, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.|jha  Vehumet accepts your prayer!Vehumet welcomes you!|jhBb|jhl/  --more--~jhY  of Vehumet *.....You can now gain magical power from killing.Vehumet offers you knowledge of Sandblast.~jhe/  --more--jhw§.§ 1.3 (1 _jh+q Spells (Memorise)TypeFailure Level  a - SandblastEarth63% 1 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjhk jh ###...# njudah the Changeling..#..#.....) Merfolk of Vehumet *.......#...#.#...# Health: 22/22 ========================.....#.#...# Magic: 2/2========================jhԞ K#...#.#...# AC: 5Str: 14#...##.#...# EV: 10Int: 9#....####.#...# SH: 0Dex: 13.##.....§####### #.#...# XL:  2 Next: 37% Place: Dungeon:1jh 9......§@§....... #.#...# Noise: ---------  Time: 551.3 (0.0).##...§§§#########.#...# -) Nothing wielded.......§§).........#...# Nothing quivered##...§################## Quill #.#.## #.#Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Vehumet accepts your prayer!jh Vehumet welcomes you!You can now gain magical power from killing. _Vehumet offers you knowledge of Sandblast.jh5 jhЭ Memorise Sandblast, consuming 1 spell level and leaving 0? Y - Yes  N - Nojh#jh'+###...# njudah the Changeling..#..#.....) Merfolk of Vehumet *.......#...#.#...# Health: 22/22 ========================.....jh(9#.#...# Magic: 2/2========================#...#.#...# AC: 5Str: 14#...##.#...# EV: 10Int: 9#....###jh=(#.#...# SH: 0Dex: 13.##....§§####### #.#...# XL:  2 Next: 37% Place: Dungeon:1jhi(......§@§§...... #.#...# Noise: ---------  Time: 551.3 (0.0)jh(q.##...§§§#########.#...# -) Nothing wielded.......§§).........#...# Nothing quivered##....################## Quill #.#.## #.#jh(Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Vehumet accepts your prayer!jh))Vehumet welcomes you!You can now gain magical power from killing. _Vehumet offers you knowledge of Sandblast.jh**2.3 (1jh0e§@§§§jhg9 ..@§.§...§jh9TVehumet grants you knowledge of Sandblast.jh=*3.3 (2jh?J§§jhB _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Sandblast to your library.jhjBjhsGJ§§§jhIL _Spell assigned to 'a'.jh  ###... ..#... #..... ..#... #.#... ..... #.#... #... #.#... #...## #.#... #....###jh9  #.#....##....§.# #.#...§...... #.#....##....§.#.#....§...#...#....#######  #.#.# #.#.# #.#.jh n§§§§)jh 14.3 (1 _jh J§§§§jh jh3jhjhjhmjhjh,jh..# ##.. #.... #... #.... ###g...#.... #...#...#jh #.#...... #.# #...#  #.# #...## #.# #..@.### #.# ..##....§§####### #.#jhMj...§§§...... #.#...##....§§#########.#.............).........#..jh~4####....################ g   hobgoblin (wandering) #.#.##jhn#.#.#.#.jht 5  A hobgoblin comes into view.jh.g..§.§gjh3==6.3 (2jh 9§jh + _The hobgoblin shouts!jh5 ..# ## ... #..... # ... #.... ### .g..#.... # ..#...## #.# ...... #.# #...# #.# #...## #.# #.@..### #.# ..##.....§####### #.# .........§§.§..... #.#jh6 ...##.....§#.#.........§)..#####....######  #.#.## #.#.#  #.#.jh;z_§..§jhW<3--7.3 (1jhA9§jhBjh ..# ## ... #...... # ... #..... ### .g..#.... # ..#...### #.# ....... #.# #...# #.# #...## #.# #@...### #.# ..##.....§####### #.# ........._§. #.# ...##.....§#.# ...........§)..# #####.... #.#.## #.#.#  #.#.jh.{§§§§§..§jh@--8jh§§§§_§§jhjh jh g§§§§_§§g   hobgoblinjh> %9jh+ jh jh!jhU(f.g_.jh(&60jht.:_jh90jh(.g.§.§1jh)jh+jh [......§jh) 4=2.2 (0.9jh :_jhV _You closely miss the hobgoblin. The hobgoblin misses you.jhy §§ You hit the hobgoblin.  The hobgoblin is lightly wounded.  The hobgoblin is struck by your quills.jh:z,3.2 (1.0jhLm§_§jh@ _The hobgoblin hits you but does no damage.jh<  is struck by your quills. _The hobgoblin hits you but does no damage.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.  You kill the hobgoblin!jh...§§§_§.§.jhd5454.1 (0.9jhbg§_§jhZ _Vehumet accepts your kill.jh+M##.......#.... .. #.....##.g..#.... ...#...####........ ## jhc* #...§###  ..##...§§.#######........§_§....... #.# Quill ##.#.#jhv&.jh4-5.1 (1.0jhm N_§jh| jh jh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1  jh>! \        b + Unarmed Combat 3.5   3.4  +1   g - Earth Magic   0.0   1.4  -2  jh!             h + Shapeshifting 4.3   3.5  +2  jh " 7 c - Armour   0.0   1.7  -3      d + Dodging3.2   2.4  +3       e - Stealth   0.0   0.7  +2  jh3" a    jhZ" _    jh"         jh"         jh"         jh#         jh:# n    jh`#         jh# _    jh#         jh# a    jh#         jh $ pThe relative cost of raising each skill is in cyan.  jh}$ The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjhW..###. njudah the Changeling.....#.......## Merfolk of Vehumet *........ #......# Health: 22/22 ========================... #.....### Magic: 2/2========================.g..#....#.. AC: 5Str: 14..#...#####.# EV: 10Int: 9........#.# SH: 0Dex: 13#...##.# XL:  2 Next: 45% Place: Dungeon:1#@..###.# Noise: ---------  Time: 565.1 (0.0)#...§####.# -) Nothing wielded..##h<w40m...§§.####### #.# Nothing quivered........§_§....... #.# Quill ...##......#########.#............).........######....###############.#.###.#.# _The hobgoblin hits you but does no damage.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The hobgoblin is struck by your quills.  You kill the hobgoblin! _Vehumet accepts your kill.jh.g§§§_§jh3jhS§_jh6jhM 3jh jh jh jh jha jh jh jhȐ jh jha jh ,jh jh. jh٢ jh, jh jh jhM ,jh ,jh jh0 jh jhu jh jh- jhd jh jh jhI jhs jhB jhR ,jh jh6  #....##...##.......  ########...##.......jh  #.#..###..... #.##...### jh #.####.....  #.# #######. #######.###.....## jhG #.......#.......#  #.@.....#.......#  jh C#.......#.......#   #.......#.......#  jh > #.......#.......   #.......#...####.jh   #..  #......##...####.jh  #......##...## .....##....###jhJ ,74.1 (9jh .5.1 (10.0)jhU jh 9 _i - an amulet of magic regenerationjhjh:jhjhjhjh jh,jh,jhjhjhjhHjhjhjh,jhjhjh,jhjhjhjhSjh.jhejh,jhjhrjh\jhjh>jhjh ,jhQ jh jhZ,jh jhPjh@,jhjhjhjh;jhjhOjhA,jhjhWjh1jhejhjh8 7 _You open the door.jh!jhY!jh!jhR%%  jh%There is an open door here.jh&jh' _jh'jh4)jh),jh*jh*jha+,jh+jhd,jh-,jhM-jh-jh}.jh.jh.jh^/jh0jhi0jh0jh71jh1,jh.2jh 3jh4Bjh4jhd5jh5jh5jh\6jh7,jh 8jh39jh@=# #......##...##  #......##....###  ##......##...§..###### #.............§....... #.......##...§§.###### #...............)....jh= #.#'#####....###### #.#.#..g#.#.##  #.#.#@# #.#.#  #.#.#.# #.#.  #.#.#.# #.  #.#.#.#  #...# ##### jh*>xg   hobgoblin (asleep)jhA| 600.1 (25  A hobgoblin comes into view.jhFmg.gjh2GJ====1.1 (26jhLjhN+ _The hobgoblin shouts!jh-c  You barely miss the hobgoblin.jhe=---2.0 (0.9)jhpjh@ _The hobgoblin hits you but does no damage.jh/z  You hit the hobgoblin.  You kill the hobgoblin!jh2E†jh_54---3.0 (1.0jh"jhCZ _Vehumet accepts your kill.jh- # #......##...####. #......##...##  ......##....###  ##......##...§..####### jh- #.............§........ #.......##...§§.####### #...............)...... #.#'#####....########## #.#.#.@.#.#.#jh-  #.#.#.#.#.#.# jh- #.#.#.#.#.#.  jh. #.#.#.#.# #. #.#.#.jhP. #.# #...#.#jhw. z #######  jh7 jhF8 --4jh< jh? v _You see here a hobgoblin corpse.jhF3jhjhjhǚjhP _jh],jhƟjhqjhjhŢjh jh,jhmjhjhjhjh"jhfjhjhjh֪jhjh`jhKjhvBjhEjhBjhUjh,jhWjhjh,jhjhjh,jhjh@  There is an open door here.jhjh _jhjhXjhjhR,jhjhjh,jhjhZjh,jhjhjh,jhSjh_jh ,jhjhjhjhjhjhjh(,jhjhejhjh@jhjh,jhjhjh,jh\jhjh,jhojhjh:,jhjh[Bjhjhjh,jhjh jh9 jh jhLjhyjh,jhZjh0jh,jhjhzjh,jh~jh:jh,jh jh"jh%,jh&jh(jh*,jh[+jh-jh'0,jh1jh2jh4,jh5jh9jh;,jh<jh>jh:@,jhAjhBjhD,jhEjh]Ijh@K,jh8Ljh..##...... ..#.......# .##...... ..#.......# #...####...... ..#.......## ###...####.) ..#.......... #.....)......... jhU..#...####...K####.#...######## .................#.#...# #.. .##...####. #@#.#...#..- .##...## #.#.#...#### jh.##..§§### #.#.#...# .##...§§§#######.#.#...# .......§§§.......#.#...# .##....§§#########.#...#K   kobold (missile, asleep) .........).........#...# ##....################## .#.#.##jh K63.0 (59.0)K)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!jh>(((jh\..@====4.0 (60jhejhmf _The kobold throws a stone. The stone misses you.jh ..#.. ##...>..# ##... #...### ##).... #.....).....####...K####.#...########............... ##...####. # ##§§###. .§§§#######.......§§§.......##....§§########.....#. .#.#.#jhe----5.0 (1.0)jhjhS jh R  ##... #...### ##)... #.....).....####...K####.#...########............... ##...####. # ##§§### .§§§###### .......§§§......jh h#Quill .#.#.#jh jh KK   kobold (missile)----6jh jh& jh]jhhdF.Kjhd%7jhijhMkjhOjhF.Kjh)%8jhAjhjh ;=jhC 9 (0.9jhR jh Z _You hit the kobold but do no damage.jhT\ B9.9 (1.0jha jhd _You hit the kobold but do no damage. The kobold barely misses you.jhMck1--70jhkjhmw _You barely miss the kobold. The kobold hits you with a +0 dagger.jh3'~19----1.8 (0.9jhH-jh/x _You closely miss the kobold. The kobold hits you with a +0 dagger.jh" t  You hit the kobold.  You kill the kobold!jh, C)jh/ O--82.8 (1.0jh7 jh9 Z _Vehumet accepts your kill.jh 9M##...>##..... .## ###...####.)....... #.....).......#...####...K######### ................##. #....## ###§§### #.##...§§§#######..§....... .##....§§#########.#...#jh jh \20=-3jhh jh g  Things that are here: _a +0 dagger; a stonejhV3jhjhjh: _jh,jh=jh,jhjh~1==jhjh,jhjh,jhBjhjh0jh[9=jhjh\jh|L2==jh#jhJjhN,jhjh}jh,jh+jhjh,jhjhjhjh:==jhjh jh ,jh jhjh,jhjhFjh,jhjh+ #.##...########### #....#  #.####.......#...### #....#  #.# ########...#...## ######.###.....########........#.....#.......# ##...>..##.....#.......# ##.....##jh%,#.......# #...#### .......#.......##### ###...#### .......#........@..# #.....)....-896.0)jhL,......#...####....####.#...##### ......................#.#...#jhv,f##...####....##.#.#...# .jh,.....##...## #######)#.#...###..§§### #.#.#...# .....§§§.#.#...# ......jh'-]......§§§.......#.#...# ......##....§§#########.#...#jh-jh2jh5E _Done exploring.jh3jhjh:b0.0)......jhjhE _Done exploring.jh jhy UCast: Sandblastjh jh jhY`Ijh@gjhvkjhcpjhr jh/r7_Done exploring.jh\jhݮLevel 1 of the Dungeon<>>>>_(Press ? for help)#....##...##...........## #.###................#jh|########...##.........## #.##..###.#####.....###.#..###.....### #....## #.# #.....##.##...########### #....# #.# #.....#jh#.####.......#...### #....# #.# #.....##.# ########...#...###....####.#####.....########.###.....########........#..............##.......#.......###...>..##..............#jh˯.#.......#.......###.....##..............#jhQ#.......#.......##...####..........†...#jh jh't#.......#.......##### ###...####.)......).....######jhC#.......#........@..# #.....)......................##.......#...####....####.#...########.......(.......#jh`.#......................#.#...#jhy#...............#jh.#......##...####....##.#.#...#jh#...............#jhɰh#......##...## #######)#.#...##################jhV#......##..§§### #.#.#...#jh-##......##...§§§#######.#.#...#jhN#.............§§§.......#.#...##.......##....§§#########.#...#jh1>#...............).........#...#jhL5#.#'#####....##################jheF#.#.#.†.#.#.##jhz;\>@jh` jhڳ #.##...########### #....# njudah the Changeling#.####.......#...### #....# Merfolk of Vehumet *.....#.# ########...#...###....## Health: 22/22 ======================== ######.###.....########........#. Magic: 2/2======================== .......#.......###...>..##. AC: 5Str: 14 .......#.......###.....##. EV: 10Int: 9 .......#.......##...####. SH: 0Dex: 13 .......#.......##### ###...####. XL:  2 Next: 58% Place: Dungeon:1 .......#........@..# #.....).... Noise: ---------  Time: 689.8 (0.0) .......#...####jh /....####.#...##### -) Nothing wielded ......................#.#...#Cast: Sandblast ......##...####....##.#.#...#Quill ......##...## #######)#.#...# ......##..§§### #.#.#...# ......##...§§§#######.#.#...# ............§§§.......#.#...# ......##....§§#########.#...# _Vehumet accepts your kill.Things that are here: _a +0 dagger; a stone _Done exploring. _Done exploring. _Done exploring.jh jh jhY $ _jhY jh Bjh- jhd jh ,jh jhQ jh jh? jh jh jh ,jh jh' jhN jh jhE jhz jh jh jh jh jhG ,jh jhz jh jh jh jh jh ,jh$ jh jh} ,jh jh jh ,jh/ jh# >  You see here a +0 dagger.jh(& jh\&  _jh' jhH, jhd- jh- jh. jhN2 jh[4 ,jhp5 jh8 jhr: ,jh; jh> jh~@ ,jhA jhD jhF ,jhG jho jhq jhs ,jhu jhx jhz ,jh{ jh~ jhs ,jhp jh jhz ,jh jh' jh ,jh jh0 jh ,jh jh jh jh@ jh jh  ...........## #................. ..........## #.###............. .........## #.##..###.#####........### #....## #.# #.. .########### #....# #.# #..### #....# #.# #.. ######...#...###....####.#####..########........#...........# ###........722.8 (33.0)# ##.....##............# #...####..........†.##### ###...####.)......)......# #.....)............... ####....####.#...########.......(  ...........jhb #.#...# #........  ####....##.#.#...# #........  ## #######)#.#...# ######### jh$ jhS jhe c _There is a stone staircase leading down here.jhNjh'jh\jhhjh73.8 (1.0) _jh{jh(, #$ #. #. #. #. #. #.###2 #.@.# ###.# .# .# .# .# .# .# jh'<jh,4.5 (1.7jh# _You climb downwards.  Found 18 gold pieces. _There is a stone staircase leading up here.jhKIjh؉jhjh$ _jh XjhMjh|jh,jh$jh;jhǗ,jh;jhԙjhBjhvjhjhjhDjhujh'jhjh,jh;jh|jhH,jh jh,jh[jhM _You now have 26 gold pieces (gained 18).jh3jhjhjh,jhjh jh i ### .... .....#########.....##.....:..............@.......jhy35.5 (11.0)#######.##..[..#.# ...#.# .#.##.##.jhn##.#jh?#.#jh6.5 (12 _Found a plate armour.jhnK ### ... .. ###########.............#######.##..[.# ....# ....# ##..jh`n(.jhwjhx07.0)jhv~jh U  You pick up a book of Touch and begin reading...jh*8.5 (2jhWjh,q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.jhjh# Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 63% 1  b - Confusing TouchHexes94% 3  c - Dispel UndeadNecromancyjh100% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjhdjhjhnjudah the ChangelingMerfolk of Vehumet *.....Health: 22/22 ========================Magic: 2/2========================###AC: 5Str: 14jh*....EV: 10Int: 9.....SH: 0Dex: 13#########.....XL:  2 Next: 58% Place: Dungeon:2##.....@.......jhNoise: ---------  Time: 738.5 (0.0)...............-) Nothing wieldedjh#######.##..[..Cast: Sandblast#.# ....jh6Quill #.# ...#.# ##jh#.##.##.# _There is a stone staircase leading up here. _You now have 26 gold pieces (gained 18). jh_Found a plate armour.  You pick up a book of Touch and begin reading...  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.jhP  Okay, then.jhjh%jhn. _jhRN   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.6   3.4  +1   g - Earth Magic   0.0   1.4  -2              h + Shapeshifting 4.3   3.5  +2   c - Armour   0.0   1.7  -3  hO 0X    d + Dodging3.3   2.4  +3       e - Stealth   0.0   0.7  +2                                      jhO                 jh"P         jh^P             jhP T    jhP The relative cost of raising each skill is in cyan.  The species aptitude is in white.  jhP [?] Help[=] set a skill target  jh*Q [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjh_Zo b - Maces & Flails   0.0   1.4  -2   p - Conjurationsc - Axes0.0   1.4  -2   q - Hexes0.0   1.0   0  d - Polearms0.0   0.5  +4   r - Summonings   0.0   1.0   0e - Staves4  -2   s - Necromancy0.0   1.4  -2  f + Unarmed Combat 3.6   31   t - Forgecraft0.0   1.0   0  g - Throwingjh1.0   0   u - Translocations   0.0   1.4  -2  v - Alchemy0.0   0.6  +3  h - Short Blades   0.0   0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   1.4  -2  k - Armour0.0   1.7  -3   l + Dodging 3.3 hz_7m  2.4  +3   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0  n - Stealth0.0   0.7  +2   2 + Shapeshifting 4.3   3.5  +2  useful|alljhjhjh-"njudah the ChangelingMerfolk of Vehumet *.....Health: 22/22 ========================Magic: 2/2========================###AC: 5Str: 14....EV: 10Int: 9.....SH: 0Dex: 13#########.....jhs":XL:  2 Next: 58% Place: Dungeon:2##.....@.......Noise: ---------  Time: 738.5 (0.0)...............-) Nothing wielded#######.##..[..jh""Cast: Sandblast#.# ....Quill #.# ...#.# ###.##.##.# _You now have 26 gold pieces (gained 18). _Found a plate armour.  jh#You pick up a book of Touch and begin reading...  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library. _Okay, then.jh^(jh)jh/jhW0jh( 3jh1 jhB3 F _Unknown command.jhk####.......#.##..<#.##..[.#.# /.#.# ..jh#.# ####.##.# jh8<jh*9.5 (1jhjh _Found a tapered brass wand. Found a stone staircase leading up.jhG ####.....#.##..<.#.##..[.#.# /.#.# ..#.# ###.##.# jh, jh &40jh' jhM jhrBF##########........#.#########.##............<#######.##..[.... #.##/...#.##..#.##########jhBI#.# jhIjh(M%1jh[RjhSjhÓ###########.........#.#########.##............<#######.##.@[.... #.##/...#.##..#.############.# #.###jhEjh%2jhĠjh%jh ##.##.##.###.#.<...##.##..@......##.##/.##.##.##.## jh jh %3jhs jh! U _You see here a +0 plate armour.jh5jhR9%4jh=jh@+ _j - a +0 plate armourjhiuWear which item? Armour (go to first with [)  g - a +0 ring mail (worn)j - a +0 plate armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip jhɘjhajhԤnjudah the ChangelingMerfolk of Vehumet *.....###########Health: 22/22 ========================#.........#Magic: 2/2========================#.........#AC: 5Str: 14#########.........#EV: 10Int: 9##.................#jhnSH: 0Dex: 13...............<...#XL:  2 Next: 58% Place: Dungeon:2#######.##..@......#Noise: ---------  Time: 744.5 (0.0)#.##/........#-) Nothing wielded#.##.........#Cast: Sandblast#.############Quill #.##.##.#jh;#.##.### _library. jhȥ_Okay, then. _Unknown command. _Found a tapered brass wand. Found a stone staircase leading up. jh\_You see here a +0 plate armour. _j - a +0 plate armourjhIjh׮jhѳjhd  You start removing your armour.jhx*5.5 (1jhyjhjhg*6.5 (2jhjhTjh*7.5 (3jhhjhjha*8.5 (4jhjhjh*9.5 (5jhjh 02 _You continue removing your +0 ring mail. x5jhjh?jh   You finish removing your +0 ring mail.  You start putting on your armour.jh} +50.5 (6jhjhjh*1.5 (7jh jh(jh+*2.5 (8jh0jhP7jh:*3.5 (9jh?jhHD4.5 (10.0)jhMjhO 1 3 _You continue putting on your +0 plate armour. x5jhXRjhYXjhjYa _You finish putting on your +0 plate armour.jhQ jhh Inventory: 10/52 slots Armour (go to first with [)  j - a +0 plate armour (worn)g - a +0 ring mail Jewellery (go to first with "=)i - an amulet of magic regeneration jh kScrolls (go to first with ?)  h - a scroll labelled CUNISUFUGH Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  jh e - a protean talismanjhZ Ag - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. jh If you switch to wearing this armour: Your AC would decrease by 5.0 (10.0 -> 5.0). Your EV would increase by 7.3 (3.3 -> 10.6). Your spell failure would improve by up to 37% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ jh “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.jhjhjhnjudah the ChangelingMerfolk of Vehumet *.....###########Health: 22/22 ========================#.........#Magic: 2/2========================#.........#AC: 10Str: 14#########.........#EV: 3Int: 9##.................#SH: 0Dex: 13...............<...#XL:  2 Next: 58% Place: Dungeon:2#######.##..@......#Noise: ---------  Time: 754.5 (0.0)#.##/........#-) Nothing wielded#.##.........#Cast: Sandblast#.############Quill #.##.##.##.##.###You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 plate armour.hX40m x5 _You finish putting on your +0 plate armour.jhjh*5.5 (1jhjh". _You drop a +0 ring mail.jh # #.# #.# #.# ##.# .<...# #.##.@[......# #.##/.# #.##.# #.##  #.#  #.#  #.#  #.#  #.###jh@jh֓%6jhAjhojh ########### #.........# #.##########jh W.#........# .........<...# #######.##..[......# jh #.##@..# #.##.# #.############ #.#  #.#  #.#  #.# #jh2 c.### #.<.#jh jh %7jh jh_ jh *8.5 (2jh, jh . _g - a wand of light (10)jh3jhݛjhXjh٠jhBjhujhjhPjhjhjhjhRjhjh_,jhjhjh`,jhjhjhzjhjhjhjhjhjh'jh{jh,jh)jh)jh,jhjhjh ,jhyjhjh_jhjhjhjh%,jhjhjh0,jhjhjh#,jhjhjh_ #### ##... #.#... ###..#### #########... ........#####..................@................72.5 (14.0)jhi........##########.##..[##.##.... #.##... ###...#.##... #...##.##### ##...#.#jh .#.. #.# ..<.. #.# #.#jhjh+3.5 (15jh jh9 _Found a stone staircase leading up.jh>jhjhjhjhjhjh͌,jhF,jhލjhsjhjhNjhjhjhqjhjh.jh)jh՘,jh{jhBjh',jhjhjh,jhjhjh|jhjhRjhjhƪ,jhjhG,jhjhjhzjhزjhjh2jhNjhٶBjhjh,jhjh,jhjhM _You now have 39 gold pieces (gained 13).jh3jhTjhjh`#...## #.##########...## #.####.#..## #.##....<..# #.# .......# #.# ......# #.###  #.......# #.<.# jh%! #.......# ###.#  #####@.## .#  #..# .#  #..#.#  ...#.# ...# .#..#.# .# b   bat (asleep)#b .##. .. jh jh '88jhojhjhabb.jh?9.5 (16Sandblastjh(l _A bat comes into view.jhH###...# .........## ####### ##...## ##.#..#..<. .##...<#....@..# ########..###b ....#.###. ..jh jhojhjh(b.jh 190.0)jhjh jh##.##....####...# .........## ####### ##...## ##.#..#<jh5 ##.<.......# ########b.### ....#jh*2.##jhvjh}jhNb. jhD-=1jhӚjhz\ _The bat is struck by your quills. The bat hits you but does no damage.jh 7n  You hit the bat.  You kill the bat!jh>3†jhfDk622.4 (0.9SandblastjhIjh0LZ _Vehumet accepts your kill.jhA.jh.jh[/jhL2jh4jh*5jh_9,jh;Bjh<jh>,jh?jh@jh#CjhkCjhCjhnEjhP0 #....<..#  #.......# #.......# #...†...# #.<.##.......# ###.######..## .# #..# .# ##..# . #.@.# -6.4 (4.0...# ####...#.# ###. jhcQ #. .... ..... ..#..# >.. jhXjhZD-7.4 (5jh`jhb9 _Found an escape hatch in the floor.jh; jhC #...†...# #.<.##.# ###.######..## .#  #..# .#  ##..# .# ...##...# .# jhnD .........# .# ####...#.# .# ###.#@#   #  #........ jhD .r....#..###.....##>S.... ##S   ball python (constriction, asleep).... ...r   rat (asleep).... ...#jhXM 9.4 (2  A ball python and a rat come into view.jhN jhU .rS.S)rjhoW ,800.4 (3jh^ jha 5 _The ball python hisses angrily.jhM  #.......# ###.# #####..## .#. #..# .#..## ##..# .#jh y#...##...#jh l .#.......# .# ####...#.# .# ###.#.##  #.@..##........#...r...#..####.S...##>..#..... ##....#..... ...... ...#... ##.#..jhT jh jh q.r.Sjhz >1.4 (1Sandblastjh jh jh  #####..## .#. #.. .# ..## ##..# .# #...##...# .# .........# .# ####...#.# .#jh  ###.#.##  ###....####..@.....#.....r..#..#####..S..##>.. #..... ##.... #..... ............ ...#..#.....> ##.#..#......jh jh jhjh!cr.S.jh/%2jhjh8; _Found a stone staircase leading down.jh  You barely miss the rat. The rat bites you but does no damage.jh7d0---=3.3 (0.9jhfjh0 _The ball python bites you.jh5  You closely miss the rat. The rat bites you but does no damage.jhMa1=--4.2jhjh_X _The ball python barely misses you.jhaw n  You hit the rat.  You kill the rat!jh  jhށ †  Vehumet accepts your kill.jh} P=65.2 (1.0jh $ jh J_The ball python barely misses you.jh*jh#0jhH7-6.1 (0.9jhjh.q _You barely miss the ball python. The ball python bites you.jh *  You hit the ball python.  The ball python is heavily wounded.jh+ f19--7.1 (1.0jhq1 jh3 0 _The ball python bites you.jhs ~  You hit the ball python.  You kill the ball python!jhz F†jh= -708.0 (0.9Sandblastjh jh# Z _Vehumet accepts your kill.jh' q20=jhj 1==jh jhH ,jh9 jh ,jh@ jh] ,jh6 jh h - _You start resting.jh .16.0 (8.0jh 2===-7.0 (9jh 8 _HP restored.jh|Ijhmjh,jhjhPg  You see here a ball python corpse.jh{jhF5 _jhjhQ#...##... .#jh .........# .# ####...#.# .# ###.#.##  ###....### jh0######.†......# .......†.#..###.##.....##>..#jhv#....@###....9.0 (2jh> #.....# .............. ...#..#jh]>## ##.#...#.#jh##.....# #.>$..#jh-jh+20.0 (3jhmjhi; _Found a stone staircase leading down.jhsq .........# .# ####...#.# .# ###.#.##  ###....#########.†......# .......†.#..### .##.....##>.. #.....###.... #...@.# ....................#..###.....>#####.#.. #......# ..#####.....# #.>$..# ..#####jhyjh}G==1.0 (1jhׂjhjh,jhE-jh-jh1jh@3,jh7,jhC9jhs9jhP:jh<jh>,jh?jhCBjhDjhFjhNH,jh/IjhJjhL,jhXMjh7QBjhUL _You now have 43 gold pieces (gained 4).jhr##.....##>..#  #.....###.... #####.....###.....................#..####.....>#####.#..###......# .........# .####.....#  #.@...# 8.0 (7##### ....##. >## #.  # #[ #. ..jhyjh;|*9.0 (8jhjhe _Found a robe. Found a stone staircase leading down. _There is a stone staircase leading down here.jh jhjhyjhN _There are no items here.jhɾ3jhjhBjhjh$ _jh,jhOX #.....###....#####.....###..... ................#.. ####.....>#####.#.. .###......#  ..........# .####.....##).####.>...##......@#####30.0 (1jh#....##.....#>## #...#.... #...# #. #[..# #.... .....#jh #..)##jhjhx*1.0 (2jh5jh4 _Found a rapier and a falchion.jhrjhjhjhB jh] jh jh~ jh jhm ,jhl jh jh jh" jh jhp jh jh jh{! jh% jhO) ,jh`* jh. jh1 jh2 jh3 jhY6 jh;9 ,jh: jh< jhB 7 #####.....###.... #..................####..####.....>#####.#.....###......# #..............# .....####.....#jhB  #).####.>...# #.......##### #.@..##.....#8.0 (7jh!C #......>##..#...#.......### ##.#...# #.jhFC ... #.#[..#) #.#.... #......#jhgC x ###..)## jhOV jhpX *9.0 (8jh a jh/c $ _Found a sling.jh3jhjhjhojhjh'XjhSjh  jhGL There is a stone staircase leading down here.jhjhR _jhjhjhu,jh?jhGjh^jhjhjhjhBjhc jhjh4 #..........jhh ###..####.....>#jh+ jh8#.....###......# jh jh#...jh3 .....#jhi jh]  .....####.....#jh  jh `#).####.>...#jh!\#. #.......#####jhR!r####.######....##.....#jh!T.......@...>##..#...#...jh!n...######.#...# #jh?"m.....# #.#[..#jh"S....)...# #.#....jh"H########## #......#jh(# jho#=###..)##jh#yS   adder (asleep) jh;$!jh+4 45.0 (6  jh+CAn adder comes into view.jh3p.SSjh5*6.0 (7jh<jh?/ _The adder hisses angrily.jhN#.###..####.....>##.....###......# #.# .....####.....# #).####.>...# #. #.......##### jh O####.######....##.....# ...>##..#...#..######.#...# #..# #.#[..# .S...)...# #.#.... #jh=OV###..)## jhPjhQQjh+XCS.jhQZ*7.0 (1jh_jh9ajh' #.###..####.....>##.....###......# #.# .....####.....# #).####.>...# jh( e#. #.......##### ####.######....##.....# .>##..#...#.... .######.#...# #. ...S.....# #.#[..# .....)...# #.#.... ##jhE) x###..)## jh* jhA1 BS.jhn3 %8jh9 jh; jht C#.###..####.....>##.....###......# #......# .....####.....# #).####.>...# jh #. #.......##### ####.######....##.....# .>##..#...#.... ....S....######.#...# #. ..# #.#[..# jh <.....)...# #.#.... ############..)## jh jh ?S.jh %9jhk jh) jh],jhdM..Sjhd:50Sandblastjhjjhhljh7.S1jhjhc jht D.Sjh %2jh jh jhb\  You hit the adder.  The adder is lightly wounded.jhc2=9 (0.9jhKijhuk= _The adder bites you but does no damage.jhd  You hit the adder but do no damage.The adder is lightly wounded.jhn gg   goblin (wandering)The adder bites you but does no damage.jho'3.8jhvjhc{  A goblin comes into view. It is wielding a +0 club and wearing a +1 scale mail _of fire resistance.jh`  The goblin shouts!  You hit the adder.  The adder is severely wounded.jh1 .g gjh /=4.7jh\ jh @ _The adder bites you but does no damage. x2jh%  You hit the adder.  The adder is severely wounded.jh<.'.gjh.4-5.7 (1.0jh6jh9= _The adder bites you but does no damage.jh  You barely miss the adder.The adder is severely wounded.jh''.gjh'F-6.6 (0.9jh?/jh0= _The adder bites you but does no damage.jh<~  You closely miss the adder.The adder is severely wounded.jh '.gjh '7.5jh jh R _The adder barely misses you.jh  You miss the adder.The adder is severely wounded.jh'8.4jhjh= _The adder bites you but does no damage.jh_  You miss the adder.The adder is severely wounded.jhs'9.3jh V _The adder bites you but does no damage. x2jhF#  You hit the adder.  You kill the adder!jh4 .gg   goblin jh)I #................. njudah the Changeling###..####.....>##### Merfolk of Vehumet *.....#.....###......#Health: 22/22 ========================#..............#Magic: 2/2========================.....####.....#AC: 10Str: 14#).####.>...#EV: 3Int: 9#.#.......#####SH: 0Dex: 13####.######....##.....#XL:  2 Next: 120% Place: Dungeon:2.........g@>##..#...#....Noise: =--------  Time: 860.2 (0.9).........######.#...# #.-) Nothing wielded.........#jh9J i[40m #.#[..#Cast: Sandblast.....)...# #.#....Quill ########## #......####..)##g   goblin _The adder bites you but does no damage.  You miss the adder.jhY The adder is severely wounded. _The adder bites you but does no damage. x2  You hit the adder.  You kill the adder! _Vehumet accepts your kill.You have reached level 3!  --more--jh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? jh4JR7/273/36430% jhTjh1_U _You feel stronger. x2jhn  You completely miss the goblin. You punch the goblin, but do no damage.1.2 (1.0jhsjh5u= _The goblin hits you but does no damage.jhB2.1 (0.9jh/ _You closely miss the goblin. The goblin hits you but does no damage.jh@ -  You hit the goblin.  The goblin is severely wounded.3.0 _The goblin hits you but does no damage.jh"  You barely miss the goblin. You punch the goblin, but do no damage.The goblin is severely wounded.6-4.0 (1.0 _The goblin hits you with a +0 club.jh  You completely miss the goblin.The goblin is severely wounded.9 (0.9 _The goblin hits you but does no damage.jh t  You hit the goblin.  You kill the goblin!jh C$jhç -25.8Sandblastjh jh: Z _Vehumet accepts your kill.jh` # ###..####.....> #.....###......# #......# .....####.....# #).####.>...# #. #.......##### ####.######....##.....# .@.>##..#...#.... .######.#...# #. ..# #.#[..# .....)...# #.#.... ########## #......#  ###..)##-6.8 (1.0  You now have 53 gold pieces (gained 10).  Things that are here:7=-7.8 (2 _a +0 club; a +1 scale mail of fire resistance; a goblin corpsejh} Ijh jh jhE jh jh jh ,jh` jh: Xjh jh jh  9=jh jh >  You see here a +0 rapier.jh jh  _jhZ jh jh! ,jh % jh)( jh+ ,jh- jh'0 jhN3 ,jh 5 jh=7 jh9 ,jh`; jh> jhhB ,jh0D jhF jhH ,jh J jhL jhV  ..## ##..# .. #...##...# ... ##### ..._..##...$ ####...#..#...# ###.#.##jh W &.....# ###....#######...#######.†......# ....#...#.......†.#..### .###...#@..##.....##>..#78.8 (1jh6W J1.0) .####.....###....jh[W  #####..#####.....###.... #..................#jh~W  ###..####.....>#####.#jhW #.....###......##..............#jhW L#.....####.....#jhW p####).####.>...#jh _9.8 (12_ _Found a shimmering altar of Xom.jhjh4Bjh[ ,jh,jhjhpjh$ #...†...# #.......# #####..## . #. ..## ##..# .. #...##...# ... ######..........# _..##...$K.####...#.#  ....#..@# ###.#.##   ###....###..#######.†......#Sandblast....#...#†.#..##.###...#...##.....##>..#.........######.... K   kobold (asleep)#####..#######.... #..................#..####.....>#####.# 82.8 (3.0)  A kobold comes into view. It is wielding a +0 short sword.jh% [37mjhw+_K.Kjhu,I====3.8 (4jh29_jh6( _The kobold shouts!jhw _  You barely miss the kobold. Your off-hand punch misses the kobold.jh 5--=---4.7 (0.9jh 9_jhc @ _The kobold hits you with a +0 short sword.jh k _ You closely miss the kobold. The kobold is struck by your quills.jhlp4------5.7 (1.0jhr9_jht@ _The kobold hits you with a +0 short sword.jhBt  You hit the kobold.  You kill the kobold!jh_$jh-46.6 (0.9SandblastjhȻ7_jh Z _Vehumet accepts your kill.jh 5=jh jhY ,jh jhF jh 9=jhc jh: jhj #6jh (=jh& jh jhΪ jhs jhu ,jhҭ jh/ 7==jhu jhE ,jh jh jh jhܸ jh[ jh M  You now have 65 gold pieces (gained 12).jhz jhB jh C _You see here a +0 short sword.jh O=jh jhM jh jh jh jh jh ,jhm jhu jh ,jh jh7 jhI ,jh jhO jhz jh jhX jh$ jhc jh jhD jh jh ,jh jhl jh ,jh jh jh ,jh jhT jh jh jhl jh8 jh jhXjh ,jhjhjh,jhjhjh& ,jh jh jh ,jh jh>jh,jhjh%jh,jhxjhvjh,jhxjhOjhd,jhjh'jh,jhljhyjh jh$!jh!jh#jh#,jhp$jhm&jhq',jh'jh*jh+,jh,jh.jh/jh0/jh/jh1jh;%### #.## #..#  ####..#### ###### #........#####..... ###.................. #...@......##########-####.##....## .. S## ##.####...# ... ##..# #...## .... #..## ##...## #.....#####.## ###.#..## # S   ball python (constriction, asleep)........##.# #....<..# #jh<####....# ## #....#### #.......# jhB 927.6 (41.0)  A ball python comes into view.jhFKS.S)jhKE-8.6 (42jh{QjhS5 _The ball python hisses angrily.jh1  ### #.## #..# ####..####  #.##### ### #. # #.S...###.##....##  .. ..### ##.####...#  ... ##..# #...##  .... #..## ##...## .....#####.## ###.#..##  .##.# #....<..# ####....# #.# #....#### #.#jh ,jh" H..Sjh0 D9.6 (1.0)Sandblastjh4 jh( ### #.## #..# ####..####  #.##### ### #. # #...S.###.##....## .....#### ##.####...# ... ##..# #...##  .... #..## ##...## .....#####.## ###.#..##  .##.# #....<..#  ####....# #.#  #....#### #.#jha)jh.8S.jh/&30jh6jhFjh( A ball python comes into view.The ball python hisses angrily.hit the ball python.  The ball python is severely wounded.The ball python is struck by your quills.  You kill the ball python!†jh -6=jh E1.5 (0.9Sandblastjh jhA Z _Vehumet accepts your kill.jh  ### #.## #..# ####..####  #..##### ### #. # #.....###.##....## .....#######.####...#jh 2 ... ##..# #...##  .... #..## ##...##  .....#####.## ###.#..##  .##.# #....<..#  ####....# #jhN .#  #....#### #.#jh jh 4-2.5 (1.0jh jh x _You see here a ball python corpse.jhujh($ _jh3,jh,jhgjhjhjh=jhhjhjhjhAjhjhjh,jhijhjhljhjh3jh5jhjhjhEjh&jh,jhjh-jh,jhDjhjh ,jhjhfjh,jh3jhOjh,jhwjhjh,jhwjhjh&,jhjh0 jh ,jh jh jh- ,jh,jhjh,jh3jhjh,jhjh|jhjhjhUjh[jh,jhjhQjhn,jhjhjh ,jh!jh"jh$,jh|$jhH&jh',jhV(jh)jh+,jh+jh,jh/.jh`.jhO/jhE0jh1jh1jhO2jh3jh4,jhd5jh$7jh8,jh9jh:jh <,jho<jh>jhY?,jh@jhAjhB,jhCjhEjhH,jhmHjh-JjhK,jhsLjhNjhP,jhPjh/SjhT,jhUjhWjhY,jhZjh4\jh],jh^jhajhjS# #..# ...........##.##.##.# ..#########....##. #.##.# #....#####.##.##.# #.##.#####..#....# #. #.....#.#.#### # ##....#...# #..##..##### ######....@..# .. - #..##.##..# ... ###### #.# #..# .# _..##...). #.. ..... .. ....#...## ### ......# ..........#jhk\ #......# J#####...## J   endoplasm (asleep) #......# ....#...#. #....... .###...#... ..##jho070.5 (38.0)jhv|_J.Jjhy+1.5 (39jh}B_jh] _An endoplasm comes into view.jhx>__ _An endoplasm is nearby!jhL"# #..# .##.# #.##.# ..#....# #. #.##.# #....#### #.##.##.# #.##.##..#....# #. #.#.#.#### # ##.#...# #.##..##### #####.#.....@.# .. ##..##.##..# ... ######.#.# #..##.# _..##...).#.. ........ ....#...#### ......#.#......#...#####...##......# #.....#...#.#....... .###...#...#.#jhߞjhǨ_J.2.5 (1.0)Sandblast _jh8_jhjhg#.##.# ..#########....# #. #.##.# #....#### #.##.##.# #.##.#######..#....# #. #.......#.#### # ##...# #.##..###########.......## .. ####..##.##@.# ... ######..#.# #..##.# _..##...)..##.. ......J. ....#...####### ......#...........#  #......#...#####...#####......#.#.....#...#...#. ..###...#...## #.........########..##jh0ijhJ# _.3_jhS  _An endoplasm comes into view. _An endoplasm is nearby!  You hit the endoplasm.  The endoplasm is heavily wounded.  The endoplasm is struck by your quills.  You kill the endoplasm!jh .# _jh" l20=4SandblastjhB B_jho Z _Vehumet accepts your kill.jh#. #.##.# #....#### #.##.##.# #.##.########..#....# #. #.......#.#### # ###...# #......###..###########.......## .. ####..##.##..# ... ######...jh<#.# #..##@# _..##...)..###.................#...#### ####......#...........#  #......#...#####...######......#.#.....#...#....#..........###...#...##jhe#.).... ##.........####.###.#!. #####..#####. #........jh 5_jh --5jh7_jha _Found a dagger and a puce potion.jh IjhŰjhjh@jhjhAjh,jhjh_jhp,jhjhjhdjhjhjhNjhejhjhjhjh_jhjhjhjh  #..##.##..# .... ######. #.###..##.#.._..##...).. #.................#...#####......#...........#  #......#...#####...## #......#.#.....#...# #..........###...#...#jh #.).....##.........### ###.#@.## #####..##- #.#..# #...... ....... ###..####Sandblast #.B####..# #.....jh #.. #.# #.... .. .# #.....### B   giant cockroach (wandering)jh ... # ####).### ... #. #.....jh\####.######....#jh8,81.5 (6jh_B.Bjh*2.5 (7jh9_jh _A giant cockroach comes into view. _You see here a puce potion.jhjh& _B.  k - a puce potionjh2=3.5 (1jh9_jhfG _The giant cockroach bites you but does no damage.jh _You barely miss the giant cockroach.jh ,4.4 (0.9jh[ 7_jh G _The giant cockroach bites you but does no damage.jhR 9_jhS U6-5.3jhY 9_jh[ y _You barely miss the giant cockroach. The giant cockroach bites you.jh{ _  You hit the giant cockroach but do no damage.jh'6.2jhs7_jh-\ _The giant cockroach barely misses you.jh7 _You closely miss the giant cockroach.7.2 (1.0_ _The giant cockroach bites you but does no damage.jhU  _ You hit the giant cockroach.  The giant cockroach is severely wounded.8jh jh \ _The giant cockroach barely misses you.jh, _You barely miss the giant cockroach.The giant cockroach is severely wounded.7=9.1 (0.9jh_ _The giant cockroach completely misses you.jh _You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.jh(90.0jh7_jhG _The giant cockroach bites you but does no damage.jhU  You hit the giant cockroach.  You kill the giant cockroach!jh] _†jhc =29Sandblastjhi 7_jhk Z _Vehumet accepts your kill.jh:###..##.#.._..##...).#.................#...######......#...........#  #......#...#####...####......#.#.....#...#..#..........###...#...##.).....##.........#####.#..## #####..#  #......#.......# ###..#####..####..# #.....#.. #...... .###.. # ####)#... #. #.....jh#### ####.######....#.........).>##..jh 7_jh4-1.9 (1.0jh9_jhy | _You see here a giant cockroach corpse.jh3jhjh&jhjhB P _jh ,jh jh jh ,jh jh@ jh jh jh jh3 jh Bjh jh jh jh jh jh~! ,jhs" jh+$ jh% jh% jh4' jh( jhT* ,jh, jh*- jhq/ ,jh0 jh4 jh*7 ,jh8 jh: jhn? BjhE jh/G jhrG jhI jhJ jhL ,jhM jh{O jh,R ,jhR jh)T jh`V ,jhY ,jh[ ,jhV] jh^ jhb jh6c jhg jhi jhk ,jhl jhxm jh?o ,jh"p jhq jhr ,jhs jhu jhw ,jhx jhUz jh{ ,jh| jh~ jhU ,jh\ jhÄ jh^  #......#...#####...# #......#.#.....#... #..........###...#.. #.).....##......... ###.#..## #####..## ##.#†.### #.... #.......## ###..jhh  #..####..# #..... #.@# ##.#-1015.9 (24.0)#......)# #.# #.....#.......# #.## ####).#.......# #..# #############.######... #.........).> #.........##### #.........# #.....)...#jh jh +6.9 (25jh$ jhҢ & _Found a trident.jh;jhjh@jhjhjh,jhjhO,jhjhzjhT,jhjh4jh|,jhBjhjhM,jhjhyk  You see here a giant cockroach corpse.jh jh  _jh jh<jhm,jhjhjh|,jhfjhjh&,jh jh!jhE"jhw"jh#jh)jh;,,jhk-jh/jh|1,jh(2jh4jh5,jh?7jh9jh:jh;jh;jhv=jh ?,jh?jh^Ajh;C,jhCjh=EjhF,jh7GjhNjhO,jh`PjhQjhS,jhTjhXjhY,jhZjhc\jh],jh^jh>>>_(Press ? for help)#.........# #.....#......# #.........# #.#####............#.####'####### #.....#.....## #.........# #.# #............#.##.##.....#.....#####.........###.## #............#.##.####.#####.....##.................# #..............##.##...# #.....##.................# #............####.# ###.### ########.....######......# #............##.# ###...########.....# #......# ##.#################### #.# #....#......### #.....# #......# #.##........# #.# #.............## #.....# #......# #÷##.######## #.# #..............## #.....# ##......#####.##########jhmd#.##.# #...............## #.....# ###.........................####.## ##...####.####...# #.....# #.........@.................##....# #....#..#.#.>#...###.....# #...........................##....# #....#..#.#..#....##.....# #...........................##....# #)...###...###....##.....# ###.........................##....# #........⌠........##.....# ###.......##..............##....# #..........###....##.....# ##..###..÷##..............##....# #.........#..#....##..[..# ##÷.## #...##..............#jh@#....#####........#.<#...######### #..#####...###.............##........#........####...# #########........†...################....##..##.............## #....................##....##...##...........## #.###................#########...##.........## #.##..###.#####.....##jhrI ############.######## ########.)......##################################.####...#...........................>##...##.........#####.....##.....#######.##....#..>......# #.....#......# #.........# #.##[...##.........# #.....#......# #.........# #.#####............#.# ###'####### #jhs7.....## #.........# #.# #............#.#  #.....#.....#####.........###.## #............#.#  ###.#####.....#...... #............. #...# #.....#.....# ### #.# ###.### ############# ##  #.# ###...#######  ## ##.#################### #.# ....###  ## #.# #........# #.# #.............##  #jht# #÷# #.######## #.# ......## ......#####.########### #.# .....## ###...........##.## ##...####.####...# #.....# #.........@... #....#..#.#.>.....# #..............# #....#..#.#..#....##.....# #................... #)...###...###....##.....# ###..............# #........⌠........##.....# ###jht##..............#....# #....###....##.....# ##..###..÷##..............#jh3jh#x................# #............. njudah the Changeling ................# #............# Merfolk of Vehumet *..... ....######......# #............# Health: 27/27 ======================== ....# #......# ##.########### Magic: 3/3======================== ....# #......# #.## AC: 10Str: 16 ....# #......# #÷## EV: 4jh$Int: 9 ....# ##......#####.########### SH: 0Dex: 13 ....# ###........................ XL:  3 Next: 22% Place: Dungeon:1 ....# #.........@................ Noise: ---------  Time: 1088.7 (0.0) ....# #.......................... -) Nothing wielded ....# #.......................... Cast: Sandblast ....# ###........................ Quill ....# ###.......##............. ....# ##..###..÷##.............  .[..# ##÷.## #...##............. jh %e  ##### #..#####...###............  ########........†...#############  _You see here a giant cockroach corpse. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You can't go down here! jh5%_A mysterious force pulls you upwards. The hatch slams shut behind you. _You see here a +0 animal skin.jh%jhm'jh4jh/7jh;: _jh<jh*?jh?jhNBjh`EjhGjhHjh-IjhPXjh!RjhTjhTjhZVjhXjh$[jhg[jh\jh^jhdXjhUf,jhgjhzjjhl,jhqjh;tjh.vjhvjhwjh9zjh+|,jh}jhjh],jhăjhjhpjhjhjhjh,jh jh  ######## #. #. #.#  ############.###### #.)................. ##############.####........##.....102.7 (1jhXz4.0) ####...###.##..... # #.........# #.##[.... # #.........# #.#####.. # #.........# #.# #.. ####.........###.## #.. #.................# #.. #.................# #.. #jhr.....######......# #...........jhjhjhc _There is a stone staircase leading down here.jhYIjhjhJ73.0) _jh&jhR#........#####..............###..........................< ####†.........##########.##..[ .....###.##....###.##...... .#######.####...##.##...... .# ##..# #...## #.# .# #..## ##...## #.# .#####.## ###.#..## #.# 2##.# #....@..# #.# ....# #.......# #.# jh;....#### #.......# #.### .##.########...÷...# #.<.# .##.##.......# ###.#######..## .# ### #..# .## #####...#####..# .# .# ###...##...# .#jhƺjhjhX,5.2 (2.5jhCjh]} _You climb downwards. _There is a stone staircase leading up here.jh;Z jhZ jhz[ jhtc ,jhl _jhrm jhn jhn jh]o jhq jhVs ,jh"t jhZv jhw ,jhex jhz jh| ,jh| jh% jh ,jh jh jh) ,jh jh$ jhj jh jh jh jh jh> jh jh jh ,jh jh jhΓ ,jhS jh' jhɗ ,jh jh jh ,jh jh jh jhE jhq jhF jh jh jh jh Bjh jh[ jh jh jh jhP jhi jh jh0 jh jh  #..........# .# ..##.# .#  ###.#.## .#  ###....#######.#### ######.÷......##........ jh7 ......÷.#..####........ #.....##>..###...!.... ###.....###............. ###.....###.....@.$..... ..............#......... jha ##.....>#####.#......... ##......# #.###.###### jh .......# #.# .#.....# #.# .# jh g w   dart slug (asleep)jh ##.>...# #.# w jh ....##### #. ..#.....#jh 024.2 (19.0)jh Vww.jh +5.2 (20jh jh _A dart slug comes into view. _You see here 16 gold pieces.jh jh >w.jh D6.2 (1.0)Sandblastjh jh > _You now have 81 gold pieces (gained 16).jh.####...#.# .# ## ###.#.#.#  ###....#######.##### #####.÷......##........ ......÷.#..####.# ##.....##>..###...!....# ##.....###.............#.....###.......$.....# .............#..@......# #.....>#####.#.#......# #.###.####### .......# #.# #w# ##.....# #.# #.#.>...# #.# #.# ...##### #. #.. ##.....# ......#....jhjh%7jh̥jh\) ## ###.#.##  ...#######.##### #####.÷......##........ ......÷.#..## ##.....##>..###...!#.........#.$ .............#.... #.....>#####jh * %.# #.###.###### .# #w# ##.> ...#### #.. ##.....# . .#...#....## #jh*, jh4 :w.jh5 %8jhR= jh> jhS jh\ You hit the dart slug.  The dart slug is heavily wounded.The dart slug is struck by your quills.=9.1 (0.9jhW _The dart slug bites you but does no damage.jh8|  You punch the dart slug!  You kill the dart slug!jhAF†jh.Gl3130.1 (1.0Sandblastjh%PjhP jhTL_Vehumet accepts your kill.jh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.8   3.4  +1   g - Earth Magic   0.0   1.4  -2               h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3  jh i + Shapeshifting 4.5   3.5  +2  d + Dodging3.5   2.4  +3       e - Stealth   0.0   0.7  +2                                                          hjm                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsjhήjhpjh%## ###.#.##.#njudah the Changeling###....#######.#####Merfolk of Vehumet *..... jho#####.÷......##........#Health: 27/27 ======================== ......÷.#..####........#Magic: 3/3======================== ##.....##>..###...!....#AC: 10Str: 16 ##.....###.............#EV: 4Int: 9 ##.....###.......$.....#SH: 0Dex: 13 .............#.........#jh`XL:  3 Next: 31% Place: Dungeon:2 #.....>#####.#..@......#Noise: =--------  Time: 1130.1 (0.0) #......# #.###†#######-) Nothing wielded .......# #.# #.#Cast: Sandblast ##.....# #.# #.#Quill ##.>...# #.# #.# ...##### #. #.. ##.....#... jh.#...#.... .## .#...# #.The dart slug is heavily wounded.The dart slug is struck by your quills. _The dart slug bites you but does no damage.  You punch the dart slug!  You kill the dart slug! _Vehumet accepts your kill.jhkjhjhjh0jh##...#.# .# # ###.#.## .#  ###....#######.##### ####.÷......##.# jh/.....÷.#..####........# .....##>..###...!....# .....###.......# #.....###.......$.....# ............#.# .....>#####.#.........# # #.###†####### ......# #.# #.# .....# #.# #.# #.>...# #.# #.# ..##### #. #.. jh׫#.....# ... #...#.... .##jh2-1.1 (1jhjh̶jh /M........ ####...#.# ##.## .#  ###....#######.#### ####.÷...... .....÷.#..####....>..###...!. jhG #.....###...........>#####.#.........###†####### ......# #.# #.#..jh jh ?-2jh jh jh<& }3.1 (2 _You now have 84 gold pieces (gained 3).jh4 M#...## ........ ####...#.# ##.## .#  ###....#######.#### ####.÷...... .....÷.#..####....>..###...! #.....###...........jhѶ >#####.#......... ......# #.###†########.jh jh *4.1 (1jhj jh jh .#####..# .# ##...# #.# ........# #.# ##...#.# #.# ###.#.## #.#  ###....#######.##### ###.÷......##.# ....÷.#..####........# .....##>..#### .....###.# ###.....# ......#.# >#####.#.........## #.###†####### ..>...# #.# #.#jh&jh*%5jh0jh<jh ?*6.1 (2jhEjh[FR _l - 2 grey potionsjh3jhjhjh%jh9jhjh,jhjh=Xjhjh,jh,jhBjhjh jh$ ,jh jhgjh,jhjhNjh{,jhjhDjh,jhjhjh)  #.....###......# #.###†#######  #..............# #.# #.#  #.....####.....# #.# #.#  ####).####.>...# #.# #.##jhs* #.......##### #.###..# ##.....#####.##...# ...).>##..#...#..........#########.#...####..#.####jh:# #.#[..#.@...#.#jh:# #.#.....###...# #### ## ##### ###..)## jh:W #... #.. K   kobold (asleep) #. #K jh; jhxB 659.0)  A kobold comes into view. It is wielding a +0 vampiric dagger.jhKhKK.jhL4==6.1 (30jhMTjhW( _The kobold shouts!jh #........# #.# #.#  #.....####.....# #.# #.# # ####).####.>...# #.# #.## # #.......##### #.###..# ######....##.....#####.##...# ....).>##..#...#..........###.######.#...####..#.#### .# #.#[..#.....#.# )...# #.#....@###...# ##### #. ##### jhRU###..)##  #...  # #K. #. ##jh+jhzK.--7.1 (1.0)Sandblastjh"jhyjhL|# #.....####.....# #.# #.# ## ####).####.>...# #.# #.## jh+.# #.......##### #.###..# .######....##.....#####.##...# .....).>##..#...#..........###.######.#...####..#.#### .# #.#[..#.....#.# )...# #.#.....###...# ###### #. ##### ###..)##  #...  #K.. #jh... #... #### jh=jhz >K...jh @--8jhjhwjh\$ y.## ####).####.>...# #.# #.## ..# #.......##### #.###..# #.######....##.....#####.##...# ......).>##..#...#..........###.######.#...####..#.#### .# #.#[..#.....#.# )...# #.#.....###...# ####### #. ##### ###  #.K. #...# #...# #...# ##### jh1  The kobold is struck by your quills.  You kill the kobold!jh$: D)jhF y39SandblastjhH _Vehumet accepts your kill. _You see here a +0 falchion.jhL#..# #.......##### #.###..# ##.######....##.....#####.##...# .......).>##..#...#..........###.######.#...####..#.#### .# #.#[..#.....#.# )...# #.#.....###...# ######## #. ##### ###..)##  #.@.#jh16 #...# #...# #...# ##### jhjh8-70 _jhyjh  Things that are here: _a +0 vampiric dagger; a kobold corpsejh3jhjh jh jh$ _jhjh#jhn,jhjhK#jh.&,jh(jh.jh1,jh3jh;jh?,jh`BjhTHjhQK,jhMjhTjhW,jh]jhqbjh#e,jhlgjhljhvo,jhvjh{>  You see here a +0 rapier.jh~jh _jhjhijhjhjhjh،jhُ,jhNjhjh,jh(jh Bjh!,jh,jhjhjh۬,jhXjhYjh,jhqjhjh9,jhMjhjh\,jh5jh-jh~,jhjh#jhSjhjh2jhjh,jh3jhzjh,jhjhBjhjh6jh,jhyjhjhjh9jh%jhjh,jhtjhjhUjhjhjhjhp,jh5jhjh jhRjhjh~jh,jhYjh#jh,jh!jhcjh,jhFjhjh3jh^jhjh=jh,jhjhjhjh jh7jhjh;,jhjh*jhjhjhjhjhjhHjhpjh jh|jhjhjhtjhjhjhjhjhzjhjh jh%R  There is an escape hatch in the ceiling here.jhjhW _jhjhm jh& ,jh jh, jh jh jhG jhjhjhjhjhMjhbjh,jh,U                 #####  #..@# 217.1 (47.0)  ###.#   #.# ######   #.# #....##   #.# #..#..##### #  #<# ##.##.....####   #.# #.######.....   #.####.# #.....jh,   #....#.# ##.... jh=.jh1jh4E _Done exploring.jh3jhQjh810.0)....<....jh5jh6jh'9E _Done exploring.jh jhk Level 2 of the Dungeon <<<<>>>>_(Press ? for help) ##############  ######.###.........#  jh? #..@##..##.........#  ###.#####..#### #########.........#  #.# #######........#####.................#  #.# #....#####..........................<...#  #.# #..#..##### #####†.........##########.##..[......#  #<# ##.##.....####.....###.##....###.##.........#  #.# #.######......#######.####...##.##.........#  #.####.# #......# ##..# #...## #.############  jh| V#....#.# ##.....# #..## ##...## #.#  ####.#.## ###......#####.## ###.#..## #.#  jh #.#..###...........##.# #....<..# #.#  #.##.##..#########....# #.......# #.#  #.##.##.## #....#### #.......# #.###  jh #.##.##.# ##.##.########...÷...# #.<.#  #..#....# #..##.......##.......# ###.#  ##.#.#### ##.####......######..## #.#  jhX #...# ##..# #......## #..##.#  ##..#######..### #####...#####..##.#  ##.......##.....# ###...##...##.#  #..##.##..#.....#######..........##.#  jh ##.###..##.#.._..##...)..####...#.##.#jh* 8_jh ##..#######..### #####...#####..##.# ##.......##.....# ###...##...##.# #..##.##..#.....#######..........##.# ##.###..##.#.._..##...)..####...#.# .# #.................#...#### ###.#.## #.#jh  ####......#...........# ###....#######.##### #......#...#####...#######.÷......##.. #......#.#.....#...#.......÷.#..#### #..........###...#...##.....##>..### #.).....##.........####.....###.............# ###.#..#########..#####.....###.............# ##.#†.### #..................#.........# #.......## ###..####.....>#####.#.........# #..####..# #.....###......# #.###†##########..#####.# #..............# #.##.....)# #.# #.....####.....# #.#.#.#.## ####).####.>...# #.# #.##.......# #..# .##### #.###..#############.######....##.....#####.##...#jh  #.........[.>##..#...#..........### #.........######.##..#.#### #.........# #.#[..#.....#.# #.....)...# #.#.....###...#jh=jhI njudah the Changeling  Merfolk of Vehumet *.....  Health: 27/27 ========================  Magic: 3/3========================  AC: 10Str: 16  EV: 4Int: 9  SH: 0Dex: 13  #####XL:  3 Next: 33% Place: Dungeon:2  #..@#Noise: ---------  Time: 1217.1 (0.0)  ###.#-) Nothing wielded  #.# ######Cast: Sandblast  #.# #....##Quill  #.# #..#..##### #  #<# ##.##.....####   #.# #.######.....   #.####.#hC7m #.....   #....#.# ##.... Things that are here: _a +0 vampiric dagger; a kobold corpse _You see here a +0 rapier. _There is an escape hatch in the ceiling here. _Done exploring. _Done exploring.jhߣjhjhV: _jhjh-jh.,jhjh,jhjh jh ,jhvjhgjh>,jhjh_M _a +0 vampiric dagger; a kobold corpseYou see here a +0 rapier. _There is an escape hatch in the ceiling here. _Done exploring. _ There is an escape hatch in the ceiling here.jhPjh _jh/jhjh#,jhjhjh,jhjhhjhW,jhjhyjh,jhjhjhWjh,jh6jhC,jhjhqjhjh_jhjhjhjh,jhMjhhBjhjhB,jhjhjhE,jhjhjh!,jhjhjhjhjh}jh]jhM jh jh jh jh jh jh,jh6jhtjhP,jh(jh,jhjhjjh jhUjh<jh!jh#,jh$jh'jh(,jh )jh+jh,jhA,jh,jh.jh0,jhZ1jh3jh4jh5jh5jh7jh69,jh:jh<<jhK?,jh@jhCjhE,jhFjhIjhJ,jh.LjhNjhQjhTjhWjhHZjh%\,jh]jh`jhZdBjh gjhRm,jhojhuXjhcy>  You see here a +0 rapier.jh{jh| _jh}jh_jh,jh„jhjh,jh!jhh ##.#..### #.................. #.......## ###..####.....>#####. #..####..# #.....###......# #. #..#####.# #..............# #. ....)# #.# #.....####.....# #. .....# #.## ####).####.>...# #. .....# #..# #.......##### #. #########.######....##.....#####.  #.........[.@##..#...#.......58.1 (41.0)  #.........######.#...####..#.  #.........# #.#[..#.....#.  #.....)...# #.#.....###...  ###########hGz39;49m #......## ### ###..)## #.).# #...# #...#jhCjhåjh$ _There is an escape hatch in the ceiling here. _Done exploring. _There is an escape hatch in the ceiling here. _You see here a +0 rapier. _There is a stone staircase leading down here.jhZ jh\ jhd jhEr jh,w 79.1 (1.0) _jh| jh8  ### ... #.. ###.. .... #.. .####..#####.# 3 .......@.....#  #.############  jh jh jh* *8 (1.7jh/ jh23 } _You climb downwards. _There is a stone staircase leading up here.jhL Ijh@ I600 _jh= jh[  ##.#..### #.................. #.......## ###..####.....>#####. #..####..# #.....###......# #. #..#####.# #..............# #. ....)# #.# #.....####.....# #. .....# #.## ####).####.>...# #. .....# #..# #.......##### #. #########.######....##.....#####.2#.........[.@##..#...#.......#.........######.#...####..#.#.........# #.#[..#.....#.#.....)...# #.#.....###...########### #......## #######..)###.).##...##...#jh. jh jh ,2.3 (2.5jh jhd } _You climb upwards. _There is a stone staircase leading down here.jh$ ##.#..### #  #.## ###..####.....>#####  #..####..# #.....###......# # ##..#####.# #.......# #.)# #.# #.....####.....# #.# #.## ####).####.>...# #.# #..# #.##### ##.######....##.....##### #.[@>##..#...# #.######.#...####..# #...# #.#[..#.....#jh: #.....)...# #.#.....### ########### #......##  ###..)##  #.).#  #...#  #...#jhʪjh33.3 (1.0 _jhjhyjh ##.#..### # #.## ###..####.....> #..####..# #.....###......# #..#####.# #......# .)# #.# #.....####.....# .# #.## ####).####.>...# .# #..# #.......##### #.######....##..... #.@.>##..#...# #.######.#...####.. #..# #.#[..#..... #.....)...# #.#.....### jh q##### #......##  ###..)##  #.).#  #...#  #...#jh_ jh %4jhjh  Things that are here: _a +1 scale mail of fire resistance; a +0 club; a goblin skeletonjh`  ##.#..### #................ njudah the Changeling#.......## ###..####.....>#### Merfolk of Vehumet *.....jh. O#..####..# #.....###......#Health: 27/27 ======================== ###..#####.# #..............#Magic: 3/3======================== ......)# #.# #.....####.....#AC: 10Str: 16 .......# #.## ####).####.>...#EV: 4Int: 9 .......# #..# #.......#####SH: 0Dex: 13 jh -###########.######....##.....#### XL:  3 Next: 33% Place: Dungeon:2#.........@.>##..#...#..... Noise: ---------  Time: 1264.3 (0.0)#.........######.#...####.. -) Nothing wielded#.........# #.#[..#..... Cast: Sandblast#.....)...# #.#.....###. Quill jh5 ########### #......## #####..)###.).##...##...# _There is a stone staircase leading down here.  Things that are here: _a +1 scale mail of fire resistance; a +0 club; a goblin skeletonPress: ? - help, v - describe, . - travel, g - get itemItems here:  a +1 scale mail of fire resistance; a +0 club; a goblin skeleton.  The floor.jh0 What do you want to examine? Items  a - ()) a +0 club  b - ([) a +1 scale mail of fire resistance  c - (÷) a goblin skeletonjh A +1 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 3.0 (10.0 -> 7.0). Your EV would increase by 5.3 (4.3 -> 9.6). Your spell failure would improve by up to 17% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (g)et.jh! ##.#..### #................ njudah the Changeling#.......## ###..####.....>#### Merfolk of Vehumet *.....#..####..# #.....###......#Health: 27/27 ======================== ###..#####.# #..............#Magic: 3/3======================== ......)# #.# #.....####.....#AC: 10Str: 16 .......# #.## ####).####.>...#EV: 4Int: 9 .......# #..# #.......#####SH: 0Dex: 13 ###########.######....##.....#### XL:  3 Next: 33% Place: Dungeon:2#.........@.>##..#...#..... Noise: ---------  Time: 1264.3 (jh$0.0)#.........######.#...####.. -) Nothing wielded#.........# #.#[..#..... Cast: Sandblast#.....)...# #.#.....###. Quill ########### #......## #####..)###.).##...##...# _There is a stone staircase leading down here.  Things that are here: _a +1 scale mail of fire resistance; a +0 club; a goblin skeletonPress: ? - help, v - describe, . - travel, g - get itemItems here:  a +1 scale mail of fire resistance; a +0 club; a goblin skeleton.  The floor.jh[/? ##.#..### #................ njudah the Changeling#.......## ###..####.....>#### Merfolk of Vehumet *.....#..####..# #.....###......#Health: 27/27 ======================== jh/###..#####.# #..............#Magic: 3/3======================== ......)# #.# #.....####.....#AC: 10Str: 16 jh30".......# #.## ####).####.>...#EV: 4Int: 9 .......# #..# #.......#####SH: 0Dex: 13 ###########.######....##.....#### XL:  3 Next: 33% Place: Dungeon:2jhW11#.........@.>##..#...#..... Noise: ---------  Time: 1264.3 (0.0)#.........######.#...####.. -) Nothing wielded#.........# #.#[..#..... Cast: Sandblast#.....)...# #.#.....###. Quill ########### #......## #####..)###.).##...##...#Things that are here: _a +1 scale mail of fire resistance; a +0 club; a goblin skeletonm - a +1 scale mail of fire resistancePress: ? - help, v - describe, . - travel, g - get itemjh1xItems here:  a +0 club; a goblin skeleton.  The floor.jh9 @.jhƞdPress: ? - help, v - describe, . - travelThe floor.jh ##.#..### #................ njudah the Changeling#.......## ###..####.....>#### Merfolk of Vehumet *.....#..####..# #.....###......#Health: 27/27 ======================== ###..#####.# #..............#Magic: 3/3======================== ......)# #.# #.....####.....#AC: 10Str: 16 .......# #.## ####).####.>...#EV: 4Int: 9 .......# #..# #.......#####SH: 0Dex: 13 ###########.######....##.....#### XL:  3 Next: 33% Place: Dungeon:2#.........@.>##..#...#..... Noise: ---------  Time: 1264.3 (jhi%0.0)#.........######.#...####.. -) Nothing wielded#.........# #.#[..#..... Cast: Sandblast#.....)...# #.#.....###. Quill ########### #......## #####..)###.).##...##...#Things that are here: _a +1 scale mail of fire resistance; a +0 club; a goblin skeletonPress: ? - help, v - describe, . - travelThe floor.jhm15.3 (1 _jh$jh7jh##.#..### #.#.## ###..####.....>##..####..# #.....###......# #..#####.# #......# #)# #.# #.....####.....# ## #.## ####).####.>...# ## #..# #.......##### #.######....##.....##.)@>##..#...#.#.######.#...####..##..# #.#[..#.....##.....)...# #.#.....###.##### #......## # jhjh0 %6jhDjhkh kh Inventory: 13/52 slots Armour (go to first with [)  j - a +0 plate armour (worn)  m - a +1 scale mail of fire resistance Jewellery (go to first with "=)i - an amulet of magic regeneration Wands (go to first with /)g - a wand of light (10) Scrolls (go to first with ?) kh S h - a scroll labelled CUNISUFUGH Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  k - a puce potion  l - 2 grey potions Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  e - a protean talismankhm - a +1 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 3.0 (10.0 -> 7.0). Your EV would increase by 5.3 (4.3 -> 9.6). Your spell failure would improve by up to 17% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.kh[khkh% ##.#..### #................. njudah the Changeling#.......## ###..####.....>##### Merfolk of Vehumet *.....#..####..# #.....###......# # Health: 27/27 ======================== ##..#####.# #..............# # Magic: 3/3======================== .....)# #.# #.....####.....# # AC: 10Str: 16 ......# #.## ####).####.>...# # EV: 4Int: 9 ......# #..# #.......##### # SH: 0Dex: 13 ##########.######[kha40m....##.....##### XL:  3 Next: 33% Place: Dungeon:2#.........)@>##..#...#...... Noise: ---------  Time: 1266.3 (0.0)#.........######.#...####..# -) Nothing wielded#.........# #.#[..#.....# Cast: Sandblast#.....)...# #.#.....###.. Quill ########### #......## ######..)###.).##...##...#Things that are here: _a +1 scale mail of fire resistance; a +0 club; a goblin skeletonPress: ? - help, v - describe, . - travel _The floor.khN$kh%kh#.kh;NYou start removing your armour.kha@*7.3 (1khEkh@NkhO*8.3 (2khVkh]kh_*9.3 (3khekh}mkhn+70.3 (4khukha}kh*1.3 (5kh}kh 12 _You continue removing your +0 plate armour. x5khIkhkh khr You finish removing your +0 plate armour.  You start putting on your armour.khW*2.3 (6khkh.kh*3.3 (7kh}kh7kh*4.3 (8khkhkh*5.3 (9kh~khkhg.6.3 (10.0)kh0kh 7 9 _You continue putting on your +1 scale mail of fire resistance. x5  You finish putting on your +1 scale mail of fire resistance.kh/khkh)Q _You feel resistant to fire.khlkh<Inventory: 13/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn)j - a +0 plate armour Jewellery (go to first with "=)i - an amulet of magic regeneration Wands (go to first with /)khg - a wand of light (10) Scrolls (go to first with ?)  h - a scroll labelled CUNISUFUGH Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  k - a puce potion  l - 2 grey potions Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  e - a protean talismankh8pkhvkh} ##.#..### #................. njudah the Changeling#.......## ###..####.....>##### Merfolk of Vehumet *.....#..####..# #.....###......# # Health: 27/27 ======================== ##..#####.# #..............# # Magic: 3/3======================== .....)# #.# #.....####.....# # AC: 7Str: 16 ......# #.## ####).####.>...# # EV: 9Int: 9 ......# #..# #.......##### # SH: 0Dex: 13 kh}##########.######....##.....##### XL:  3 Next: 33% Place: Dungeon:2#.........)@>##..#...#...... Noise: ---------  Time: 1276.3 (0.0)#.........######.#...####..# -) Nothing wielded#.........# #.#[..#.....# Cast: Sandblast#.....)...# #.#.....###.. Quill ########### #......## ######..)###.).##...##...# _You continue removing your +0 plate armour. x5  You finish removing your +0 plate armour.  You start putting on your armour. _You continue putting on your +1 scale mail of fire resistance. x5  You finish putting on your +1 scale mail of fire resistance. _You feel resistant to fire.kh;3khkhהkhNl##.#..### #. #.## ###..####.....>#####. #..####..# #.....###......# #. #..#####.# #.......# #.)# #.# #.....####.....# #.# #.## ####).####.>...# #.# #..# #.##### #.khzOP.######....##.....#####.#.).@##..#...#.#.######.#...####..#.#...# #.#[..#.....#.#.....)...# #.#.....###.########### #......## # khYkh[17.3 (1 _khjy _There is a stone staircase leading down here.kh  ##.#..### #  #.## ###..####.....>#####  #..####..# #.....###......# # ##..#####.# #.......# #.)# #.# #.....####.....# #kh .# #.## ####).####.>...# #.# #..# #.##### ##.######....##.....##### #.)@>##..#...# #.######.#...####..# #...# #.#[..#.....# #.....)...# #.#.....### ########### #......##  ###..)##  #.).#  #...#  #...#kh kh ,8 _kh kh khkh<Inventory: 13/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn)j - a +0 plate armour Jewellery (go to first with "=)i - an amulet of magic regeneration Wands (go to first with /)kh~g - a wand of light (10) Scrolls (go to first with ?)  h - a scroll labelled CUNISUFUGH Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  k - a puce potion  l - 2 grey potions Baublesb - 3 flux baubles Talismans (go to first with %)khia - a maw talisman  d - a quill talisman (active)  e - a protean talismankhh j - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 3.0 (7.0 -> 10.0). Your EV would decrease by 5.3 (9.6 -> 4.3). Your spell failure would worsen by up to 17% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.kh khU kh  ##.#..### #................. njudah the Changeling#.......## ###..####.....>##### Merfolk of Vehumet *.....#..####..# #.....###......# # Health: 27/27 ======================== ##..#####.# #..............# # Magic: 3/3======================== .....)# #.# #.....####.....# # AC: 7Str: 16 kh| J......# #.## ####).####.>...# # EV: 9Int: 9 ......# #..# #.......##### # SH: 0Dex: 13 ##########.######....##.....##### XL:  3 Next: 33% Place: Dungeon:2#.........)@>##..#...#...... Noise: ---------  Time: 1278.3 (0.0)#.........######.#...####..# -) Nothing wieldedkh z#.........# #.#[..#.....# Cast: Sandblast#.....)...# #.#.....###.. Quill kh ########### #......## ######..)##kh6 #.).##...##...#You finish removing your +0 plate armour.  You start putting on your armour. _You continue putting on your +1 scale mail of fire resistance. x5  You finish putting on your +1 scale mail of fire resistance. _You feel resistant to fire. khY ._There is a stone staircase leading down here.khL kh *9.3 (1kh kh 1 _You drop a +0 plate armour.khl##.#..### #. #.## ###..####.....>#####. #..####..# #.....###......# #. #..#####.# #.......# #.)# #.# #.....####.....# #.# #.## ####).####.>...# #.# #..# #.##### #.khV.######....##.....#####.#.)[@##..#...#.#.######.#...####..#.#...# #.#[..#.....#.#.....)...# #.#.....###.########### #......## # khkh&80kh8khc _There is a stone staircase leading down here.khs^khaInventory: 12/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=)i - an amulet of magic regeneration Wands (go to first with /)g - a wand of light (10) Scrolls (go to first with ?)  h - a scroll labelled CUNISUFUGH khbPotions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  k - a puce potion  l - 2 grey potions Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  e - a protean talisman khCC kh!K khS##.#..### #.................. njudah the Changeling #.......## ###..####.....>#####. Merfolk of Vehumet *..... #..####..# #.....###......# #. Health: 27/27 ========================  khT#..#####.# #..............# #. Magic: 3/3======================== ....)# #.# #.....####.....# #. AC: 7Str: 16 .....# #.## ####).####.>...# #. EV: 9Int: 9 .....# #..# #.......##### #. SH: 0Dex: 13 #########.######....##.....#####. XL:  3 Next: 33% Place: Dungeon:2 khNU#.........)[@##..#...#....... Noise: ---------  Time: 1280.3 (0.0)#.........######.#...####..#. -) Nothing wielded#.........# #.#[..#.....#. Cast: Sandblast#.....)...# #.#.....###... Quill ########### #......## #######..)###.).# khU#...##...# _You continue putting on your +1 scale mail of fire resistance. x5  You finish putting on your +1 scale mail of fire resistance. _You feel resistant to fire. _There is a stone staircase leading down here. _You drop a +0 plate armour. _There is a stone staircase leading down here. kh` kh?b khZi khLj khH%3 kh& kh> khD khI khLE _Done exploring.kh3X[?25h[?0c  Search for what [? for help]? kh/\ [?25l[?1ckh&d khZg $khg t20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down kh"h Results elsewhere ([,] to cycle)  b - [D:2] a +0 plate armourc - [D:2] a +0 club  d - [D:2] a +0 rapier  e - [D:2] a robe  khbh Gf - [D:2] a sling  g - [D:2] a +0 vampiric daggerkhh h - [D:2] a stone staircase leading down  i - [D:2] a +0 falchion  j - [D:2] a stone staircase leading down  k - [D:2] a trident  khh gl - [D:2] an escape hatch in the floor  m - [D:2] a dagger  n - [D:2] a +0 short sword  kh i o - [D:2] a shimmering altar of Xom  p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading up  khEi tr - [D:2] an escape hatch in the ceiling  s - [D:2] a +0 ring mail  t - [D:2] a stone staircase leading upkhQkhkhD##.#..### #.................. njudah the Changeling #.......## ###..####.....>#####. Merfolk of Vehumet *..... #..####..# #.....###......# #. Health: 27/27 ======================== #..#####.# #..............# #. Magic: 3/3kh>======================== ....)# #.# #.....####.....# #. AC: 7Str: 16 .....# #.## ####).####.>...# #. EV: 9Int: 9 .....# #..# #.......##### #. SH: 0Dex: 13 #########.######....##.....#####. XL:  3 Next: 33% Place: Dungeon:2#.........)[@##..#...#....... Noise: ---------  Time: 1280.3 (0.0)#.........######.#...####..#. -) Nothing wieldedkhM#.........# #.#[..#.....#. Cast: Sandblast#.....)...# #.#.....###... Quill ########### #......## #######..)###.).##...##...# _You feel resistant to fire. _There is a stone staircase leading down here. _You drop a +0 plate armour. _There is a stone staircase leading down here. _Done exploring.  Search for what [? for help]? .khkhkhVkhN. _khP kh kh kh% kh) 11.3 (1 _kh- kh V ###kh  ... #.. ###.. .... #.. kh .####..#####.# 3 .......@.....#  #.############  kh khU kh!,2.8 (2.5kh"kh$ kh%%n_You climb downwards. _There is a stone staircase leading up here.khp _khds kh'w P _kh| Xkhe~ Bkh. kh ,kh kh kh ,kh khQ kh kh kh7 kh, kh kh{ ,kh khv kh× kh kh khԚ ,khE khI khߝ ,khL kh6 kh ,khS kh> khɣ ,kh@ khҤ kh kh Xkh׻ khؼ ,khE khZ khh ,kh khR kh ,kh_ khI kh6 n ########### ..........# ##..#####.# ##..# #.##### ....# #.....# ##..# #.###.# ##..#####.# #.##### ....<.....# #...@.# ########### #####.# .#.#.#.#S   ball python (constriction, asleep).#S#kh 309.8 (27.0)  A ball python comes into view.kh1 iS)S.kh ,10.8 (28kh kh 5 _The ball python hisses angrily.kh;B########## .........# #..#####.# ..# #.##### ...# #.....# #..# #.###.# ..#####.# #.##### ...<.....# #.....# kh;########## #####@#  #.# #.# #.# #.##S# #.##.#kh[=khh>khB:S.khCD1.8 (1.0)SandblastkhvGkh,Ikhkh:S.kh%2kh(khkhG khM :S.khBN %3khR khcT kht  A ball python comes into view.The ball python hisses angrily  You hit the ball python.  The ball python is severely wounded.  The ball python is struck by your quills.  You kill the ball python!khaF†khrk5=4Sandblastkhkhr"Z _Vehumet accepts your kill.khkh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1  kh        khb + Unarmed Combat 3.8   3.4  +1   g - Earth Magic   0.0   1.4  -2              kh h - Evocations   0.0   1.0   0  khCk c - Armour   0.0   1.7  -3   i + Shapeshifting 4.5   3.5  +2  d + Dodging3.6   2.4  +3  khp,     e - Stealth   0.0   0.7  +2  kh!            kh        kh        khf@                        kh            kh        kh    The relative cost of raising each skill is in cyan.  kh-The species aptitude is in white.  [?] Help[=] set a skill target  khZ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh-jkh}khTkh##########njudah the Changeling .........#Merfolk of Vehumet *..... #..#####.#Health: 27/27 ======================== #..# #.#####Magic: 3/3======================== ...# #.....#AC: 7Str: 16 khXU#..# #.###.#EV: 9Int: 9 #..#####.# #.#####SH: 0Dex: 13 ...<.....# #.....#XL:  3 Next: 35% Place: Dungeon:3 ########## #####@#Noise: =--------  Time: 1314.8 (0.0)#†#khJ-) Nothing wielded#.#Cast: Sandblast#.#Quill #.##.#khm#.##.# _The ball python hisses angrily.  You hit the ball python.  The ball python is severely wounded.The ball python is struck by your quills.  You kill the ball python! _Vehumet accepts your kill.khgkhkhkhkh3khkh1kh~kh#,khg  You see here a ball python corpse.khkh 5 _khH"kh#,khb$kh%kh(Bkh:vkhd>khr@,khBkhDkhEkhcFkh3HkhRXkhMX@ #†# #.# #.# #.# #.# #.# #.# #####.# khBY#.@...#-#.######. #. ..#g g   hobgoblin (asleep)#...kh\025.8 (11.0)kh b~g.gkhXdY-6.8 (12Sandblastkhhkhk\ _A hobgoblin comes into view.kh;{#†# #.# #.# #.# #.# #.# #.# #####.# #..@..# #.##### #. #. .g#.#...khCkhDf7.0)SandblastkhIkhKkhBkhC%8kh#Gkh#kh(?#khaG.gSg   goblin#khJ%4#khwP#kh T* _Found 7 gold pieces.#kh| # .#######....#......##..##...#...##....#...#...#l#g#...#...#. ##..##S#..#.#.$# #.#..#).#..#.#..#. ###..####..#.#..## #.@##.##.. #.#......#...#.. #####....##...##. #..#..# ....#### ### .#..# ## .. $ ..##khh#kh#kh.gg   goblin#kh%5#kh?#khP$khK####....#.... #.##..##...#...# # #....#...#...#l #. #..#.#...#...#. ##.##g#..#.#.$# #.. #..#).#..#.#..#. ##. #..####..#.#..## ##. #..##..##.##.. #..$khhL#....@.#...#.. ###. ##....##...##. #... ##..## ....# ### ### .#..#  ## .. $ .$khL6 .# $khS$khU%6$khZ$kh\$khI$kh$kh$kh$kh$kh)$khݒ$kh#$kh, #.##.## ... #######....#.... #.##..##...#...# #.##....#...#...#l #.##.#...#...#. ##.##..##g#..#.#.$# #..##..#).#..#.#..#. ##.##..####..#.#..## ##.##..##.@##.##.. #..#7$kh,#......#...#.. ###.###....##...##. #...##..## ....# ######## .#..### .. g   goblin$kh*-`$ ..#$kh/$kh>6$kh9] _A goblin is nearby!&khķ ####....#.... #.##..##...#...# # #....#...#...#l #. #..#.#...#...#. ##.##g#..#.#.$# #.. #..#).#..#.#..#. ##. #..####..#.#..## ##. #..##..##.##.. #.. #....@.#...#.. ###.&kh  ##....##...##. #... ##..## ....# ### ### .#..#  ## .. $ . .# &kh &kh4 ,8 _&kh &kh> 'kh ####....#.... # ##..##...#...# # #....#...#...#l #'kh$\ #..#.#...#...#. ## #..##g#..#.#.$# # #..#).#..#.#..#. ##'khax #..####..#.#..## ## #..##..##.##.. #'kh: #...@..#...#.. ### ##....##...##. # ##..## ....# 'kh+6 #### .#..#  ## ..  $ .  .#'kh+;9'kh'kh'kh3'kh'kh>'kh7'kh2,'kh \ ####....#....  ##..##...#...#  #....#...#...#l ##..#.#...#...#.  #..##g#..#.#.$# # #..#).#..#.#..#.  #..####..#.#..##  #..##..##.##.. # #..@...#...#.. 20 ##....##...##. #'khr ##..## ....#  #### .#..#  ## ..  $ .  .#'khM'kh'kh2'khR  #.##.## ... ####....#.... ##..##...#...# #....#...#...#l  ##..#.#...#...#.  #..##g#..#.#.$#  #..#).#..#.#..#. ##..#.#..##  #.@##..##.##..  #......#...#.. #..##...##. ..## ..#'khS #### .#..### .. $ ..#'kh+[ 'kh] %1'kh,b 'khHd 'kh; Q## #.##.# .. #.##.## ... ####....#.... ##..##...#...# #....#...#...#l ##..#.#...#...#. #..##g#..#.#.$# #..#)S#..#.#..#.##..#.#..###..##..##.##..  #......#...#.. ..##...##. ..## ..#### .#..#S   adder## ..g   goblin'kh v $ ..#'kh 'khN 'kh W.Sg'khm %2'kh'kh(kha ....##.. ##  #.##.##  ####..#..#  #....#l#..#.#...#...#.##.#..#.#.$# #Sg#..#.#..#.(khb [..####..#.#..####..##..##.#......#...#.##....##...##.##..## ....# #### .#..### .$ .(khke (kh2f (khf (kh*l g.g   goblin(khn %3(kh;s (khu )khc* #..........##.. ##  #.##.##  ####..#..##  #....l#..#.#...#...#.##.#..#.#.$# #g.#..#.#..#...####..#.#..##)kh##..##..##.#......#...#.##....##...##.##..## ....##### .#..### .)kh/)kh")kh S)S   adder)kh94Sandblast)khO)khf*kh>*kh^FU.S*kh2G%5*khL*khN*kh) *kh g g   goblinYou miss the adder. The adder bites you but does no damage.*kh -=6*kh *khL a _The adder is struck by your quills. The adder bites you but does no damage.+kh<7  You hit the adder.+khF g. The adder is severely wounded.+khG\4---7.6 (0.9+khM+khiP* _The adder bites you.+kh  The adder is severely wounded. _The adder bites you.  is struck by your quills.  You kill the adder!+kh6 +kh~ .g†g   goblin+kh L---648.5+kh +kh Z _Vehumet accepts your kill.,kh#3  You hit the goblin.  The goblin is heavily wounded.,kh3'9.4,kh8,kh:S _The goblin barely misses you.,kh` t  You hit the goblin.  You kill the goblin!,khi C),khm 5=630.4 (1.0Sandblast,kh}t ,khv Z _Vehumet accepts your kill.-khHM### #..........##.. ##  #.##.##  ####....#....#..##...#...#  #....#...#...#l##@†#.#...#...#.##.#..#.#.$# #).#..#.#..#.-kh..####..#.#..####..##..##.##...##-kh۠-kh--1-kh-kh  Things that are here: _a +0 dagger; a goblin corpse-kh 6#.###...# #.# ....##..#.# ## #.##.# .. #.##.## ... ####....#.... ##..##...#...# #....#...#...#l ##)@#.#...#...#. #..##.#..#.#.$# #..#).#..#.#..#. #..####..#.#..## ##..#......#...#.. ###....##...##. ###..## ....# # -kh -kh; F-2 _-khd -kh s _You see here an adder corpse..khX.khPY.khCZ.kh].khHa: _.kha.kha9=.khb.khd.khdK6=.khf.kh-h,.khh.kh k,.khk.kh!n,.khn.khp.kh.qa7==.kh9r.khu1 _HP restored..khw3.khx.khz.kh},.kh~.kh.kh.khق.khŃ.kh.kh\.kh9=.kh.kh.kh~,.kh.khR.khّ,.kh<.khx.kht,.kh.kh(.kh,.kh.kh.kh....##..#.# ## #.##.# ..#.##.## .... ########....#....# #...##..##...#...## #.##.kh#....#...#...#l #.###)†#.#...#...#. ##.##..##.#..#.#.$#. #..##..#).#.@#.#..#l ##.##..####..#.#..## ##.###..##..##.##.. #..##......#...#.. ###.###....##...##. #...#.kh##..## ....# ##### l   frilled lizard (wandering)#### .#..# ## ...kh} $ ..kh%l475.0)l.kh+8.4 (16.kh$.kh48 _The frilled lizard hisses angrily./khxU  ## #.##.# .. /khx> #.##.## ....  ####....#....#  ##..##...#...##  #....#...#...#l #.#  ##)†#.#...#...#. ##.#  #..##.#..#.#.$#. #..#  #..#).#.@#.#..#l ##.#  #..####..#.#..## ##.#  /kh&yB##..##..##.##.. #..#  #...... ###.# /khKy( ##....# #...#  /khsyG##..## ....# #####  #### .#..#  /khyG## ..  $ . /khoS  ## #.##.# ..  #.##.## ....  ####....#....#  ##..##...#...##  #....#...#...#l #.#  ##)†#.#...#...#. ##.#  /khb #..##.#..#.#.$#. #..#  #..#).#.@#.#..#l ##.#  #..####..#.#..## ##.#  ##..##..##.##.. #..#  #...... ###.#  ##....#  ##..## ....# #####  #### /kh ## .. $ ./khJ/khj/kh%/kh (e _A frilled lizard is nearby!1kh? M #..........##..g..## #.##.# ..  #.##.## ....### ####....#......#..##...#...### #....#...#...#l #)†#.#...#...#. ##..##.#.@#.#.$#. #.1khĿ .#).#..#.#..#l..####..#.#..## ####..##..##.##..# #.#......#...#.. ###.#..#g   goblin (asleep)#...1kh  A goblin comes into view. It is wielding a +0 club.1kh 1kh t.g.g1kh 09.0)1kh\ 1kh ( _The goblin shouts!2kh~'#.###...# # #.......# #....##..#.# ..### #.##.# #g  #.##.## ..... #########....#....# #....##..##...#...##. #.###2kh'o....#...#...#.. #.# ##)†#.#..@#...#. ##.# #..##.#..#.#.$#. #..# #..#).#..#.#..#. ##.# 2khp(#..####..#.#..## ##.# ##..##..##.##..# #..##......#...#.... ###.# ##....##...##... #...###..## ....# .. ######### .#..#2khl+2kh3+.g2kht6&502kh=2kh?2kh D#.......# ...#.....##..#.# ..#.## #.##.# #.#. #.##.###.g... #####.####....#....# #.....##..##...#...##.. #.#####....#...#...#... #.# 2khF w##)†#.#...#...#. ##.# #..##.#..#@#.$#. #..# #..#).#..#.#..#.?# ##.# #..####..#.#..#### ##.# ##..##..##.##..# #..# 2kh ......#...#.... ###.###....##...##...# #..## ....# ..# ######### .#.#..####2kh T ## ..2kh@ 2khJ ,.g2khr 91Sandblast2kh 2kh g _Found a scroll labelled XICADOU GOPTUU.3khD9#.###...# #.# #.......# .....##.#....##..#.# .....##.### #.##.#  #.# #.##.###..... #####.###....#.g..# # #.....##..##...#...##..# #.#####....#...#...#.... #.# ##)†#.#...#@..#. ##.# #..##.#..#.#.$#. #..# 3khֶW#..#).#..#.#..#.?# ##.# #..####..#.#..#### ##.# ##..##..##.##..# #..##......#...#.... ###.# ##....##...##.... #...###..## ....##..# ######### .#.#..####3kh3kh *.g3kh{%23kh3kh4khk4kh&.g4kha%34kh4kh5khb5khc5--=4.3 (0.95kh!5khu _You barely miss the goblin. The goblin hits you with a +0 club.5kh&5khW''5.25kh.5khj1Q _You barely miss the goblin.5kh2 t  You hit the goblin.  You kill the goblin!5kh 1)5kh 6=-86.1Sandblast5kh& 5kh)  5khF) L_Vehumet accepts your kill.5kh:QM...###5kh[:>? #..........##..#.# .....### #.##.# #.....#  #.##.###..... ##### ####....#....# # #.....#..##...#...##..# #.#####5kh: #....#...#@..#.... #)†#.#...#...#.#.. ###.#..#.#.$#. #.5kh:).#..#.#..#.?##..####..#.#..#### ##.##......## ....##..#5khB5kh:D4-7.1 (1.05khT _Found a scroll labelled XICADOU GOPTUU. _You see here a +0 club.6kh1#.##...## #.# #.......# ###### #.# #.###...# .?...# #.#  #.......# .....# #.# ....##..#.# .....# #.# ## #.##.# # #.#  #.##.###...... #####.# ##....#....# # #.....# ##..##...#.@.##..# #.#####....#...#)..#....# #.# ##)†#.#...#...#.#..###.# #..##.#..#.#.$#.# .#..# 6kh#..#).#..#.#..#.?#..####..#.#..#### ##.###..##..##.##..# #..##......#...#.... ###.###....##...##.... #...#6kh6khF-8 _6kh86kh6kh  #.#.# #†# #.##...###.# #.......# ####### #.# #.###...# #.?...# #.#  #.......# #.....# #.# ....##..#.# #.....# #.# 6kh ## #.##.# ### #.#  #.##.###........######.# ##....#..@.# # #.....# ##..##...#...##..# #.#####....#...#)..#....# #.# 6kh< ##)†#.#...#...#.#..###.# 6khk Q#..##.#..#.#.$#l# .#..##..#).#..#.#..#.?# ##.# 6kh fl   frilled lizard6kh #..####..#.#..#### ##.###..##..##.##..# #..#6khr a#......#...#.... ###.#6kh 6khN ?l.6kh %96kh 6kh 6kh %#.##.#.############ #####.#  #.#.# #†# #.##...###.# #.......# ####### #.# #.###...# #.?...# #.#  #.......# #.....# #.#  ....##..#.# #.....# #.#  ## #.##.# 6kh ,### #.#  #.##.###..@.....######.# ##....#....#######.....# ##..##...#...##..# #.#####....#...#)..#....# #.# ##)†#.#...#...#l#..###.#6kh #..##.#..#.#.$#.# .#..##..#).#..#.#..#.?#6kh $#..####..#.#..#### ##.###..##..##.##..# #..#6kh 6kh q7==606kh 6kh 7kheNM..........<.....# #....#.##.#.############ #####. #.#.# †##...## ...########? #..........##..#.#   ## ##.@...###  #.##.###........###### ####.7kh]f.#######.....#..##...#...##..# #.######....#...#)..#....# #.#.#..#.#..7kh>p7khs%17khx7khfy7khHM###..####..#####.# #.####..........<.....# #....#.##.#.############ #####. #.#.# †##...## ...########? #..........##..#.#   ## ##.....###  #.##.###........##########....#....#######.....#Quill .....#.#..7khR7kh+U%27kh4_7kh>a7khM  #.###.# ###..####..#####.# #.####..........<.....# #....#.##.#.############ #####. #.#.# †##...## ...########? #..........##..#.#   ## ##.....### #.##.###........######.#Quill #7kheM.#.#.7kh 7khX%37kh^7kh\ M.......  #.###.# ###..####..#####.# #.####..........<.....# #....#.##.#.############ #####. #.#.# †##...## ...######## #..........##..#.#   ## #.##.# ##.....### #.#Quill #.#...7khC 7kh~ A=47kh 7kh 7kh8 *5.1 (27kh| 7kh d _j - a scroll labelled XICADOU GOPTUU9kh ##############.# #.#####...........<.....# #.....##.#.############ ##### #.#.##†#.##...##.......# ##########9kh............##..### #.##.# ###Quill #.#...#..##.#..#.#.$#.# .#..#9khT 9kh"*6.1 (19kh&9khg(:kh  #######.# #.#####...........<.....# #.....##.#.############ ##### #.#.##†#.##...##.......# ##########............##..#:khr## #.##.# ### ##........######:khQuill .#.#.:kh#..#).#..#.#..#.?# ##.#:kh:kh|%7:kh?:kh:khH ...........<.....# #.....##.#.############ ##### #.#.##†#.##...##.......# ##########............##..### #.##.# ### ##........#########....#....#######....Quill .....#.#..#..####..#.#..#### ##.#:khz;8:kh1:kh:kh[R ##.#.############ ##### #.#.##†#.##...##.......# ##########............##..### #.##.# #:khR## ##..@.....#########....#....#######....##..####..# #.####Quill ..#:khR..#.#..##..##..##.##..# #..#:khe[:khA^%9:khid:khmf:kh  #.#.##†##.##...## #.# #.......# ####### #.# #.###...# #.....# #.# #.......# #.....# #.#....##..#.# #.....# #.# ## #.##.# ##.....### #.# #.##.#:kh ...######.#####....#..@.#######.....#..##...#...##..# #.##### #....#...#)..#....# #.# :kh̢ #)†#.#...#...#.#..###.# #..##.#..#.#.$#.# .#:kh f..# #..#).#..#.#..#.?# ##.# #..####..#.#..#### ##.# ##..##..##.##..# ..# #......#...#.... ###.#:kh :kh &70:kh :kh ;kh #.##...##.......# ##########............##..### #.##.# ### ##........#####;kha####....#....#######....##..####..# #.####....#...#)..#l...# #.# ##)†#.#...#...#.#..###.#Quill ..#..#.;khl   frilled lizard..##...#...#..;kh^##....##...##.... #...#;khe;khh%1;kh;kh;khY......# ##########............##..#### #.##.# ##.....### ##........#########....#....#######....##..##...#...##..## #.####....#...#).@#l...# #.# ;kh##)†#.#...#...#.#..##..##.#..#.#.$#.# .#.).#..#.#..#.?# #####..#.#..####..##..##.##..# #. #......#...#.... ####....##...##.... #.. ##..## ....##..# ####;kh9;khi%2;kh?;kh;kh5< f###.........#....##..#..### #.##.# ##.....### #.##.###........#########....#....#######....##..##...#...##..## #.####....#...#)..#l...# #.# ;kht< B##)†#.#...#..@#.#..##..##.#..#.#.$#.# .#.;kh< M).#..#.#..#.?# #####..#.#..###;khD= #..##..##.##..# #. #......#...#.... ####....##...##.... #.. ##..## ....##..# #### #### .#.#..####;kh? ;kh"E 0.;khIF %3;khiJ ;khK ;kh /] .......##..#.;kh:/## #.##.# ##.....### ;khR/c#.##.###........#####;khj/h####....#....#######....;kh/##..##...#...##..## #.####;kh/....#...#)..#....# #.# ;kh/##)†#.#...#...#.#..##;kh/z..##.#..#.#.@#.# .#.;kh/).#..#.#..#.?#..#####..#.#..####..#;kh0c..##.Quill ;kh)0 .#;khO0}.#### ..;khg8;kh:%4;kh@;khH;khJ*5.1 (2;khQ;kh:\> _You now have 94 gold pieces (gained 10).kh3>khF,>khX>kh%.##.# ##.....### #.#  #.##.###........######.# >kh &####....#....#######.....# #..##...#...##..## #.##### ....#...#)..#....# #.# )†#.#...#...#.#..###.# >khP&.##.#..#.#..#.##..#..# >kh&.#).#..#.#..#l?#..##.# .####..#.#..####@.##.# ..##..##.##..##..##..# ......#...#......###.# #....##...##....##...# >kh&##..##.....##..###########..#.#..####l   frilled lizard>kh'. ### ..$ $ ..#>kh-&1>kh3G.l>kh5*2.1 (2>khk<>kh>?khF =.##..#.#   ##.....###  #.##.###........###### ####..#######..... #..##...#...##..## #.##### ...)..#....# )†#.#...#...#.#..#####..#.##..#.).#..#.#..#.l#####..#.#..####..####..##.##..##..##. ......#...#......### #....##...##....##... ##..##.....##..###########..#.#..####. ### .$ $ .3.1 (1?kh M..... .##..#.#   ##.....###  #.##.###........###### ####..#######..... #..##...#...##..## #.##### ...)..#....# )†#.#...#...#.#..#####..#.##@.#.).#..#.#..#.l#####..#.#..####..####..##.##..##..##. ......#...#......### #....##...##....##... ##..##.....##..###########..#.#..####. ### .?khy ?kh %4?kh ?kh @khB#.###...# #.....# #.# #.......# #.....# #.# ..##..#.# #.....# #.# #.##.# ##.....### #.#  #.##.###........######.#  ####....#....#######.....# ##..##...#...##..## #.##### #....#...#)..#....# #.# #)†#.#...#...#.#@.###.# ..##.#..#.#..#.##..#..# ..#).#..#.#..#.l#..##.###..#.#..####..##.# #..##..##.##..##..##..#..#...#......###.#..##...##...#..##.....##..###########..#.#..####5@kh #.......# ####### #.#  #.###...# #.....# #.#  #.......# #.....# #.# ...##..#.# #.....# #.# # #.##.# ##.....### #.# #.##.###........######.#  ####....#....#######.....#  ##..##...#...##..## #.#####  #....#...#)..#.@..# #.# ##)†#.#...#...#.#..###.# #..##.#..#.#..#.##..#..# #..#).#..#.#..#.l#..##.###..#.#..####..##.# ##..##..##.##..##..##..#  #......#...@kh"#......###.#..##...##....##...#..##.....##..#######6@khJ  #.###...# #.....# #.# #.......# #.....# #.# ....##..#.# #.....# #.# ## #.##.# ##.....### #.# #.##.###........######.#####....#....#######.....#..##...#...##..## #.##### #....#...#)..#....# #.# #)†#.#...#...#@#..###.#  #..##.#..#.#..#.##..#..#  #..#).#..#.#..#.l#..##.#  #..####..#.#..####..##.#  ##..##..##.##..##..##..#  #......#...#......###.#l   frilled lizard ##....##...##...# [3@khO M4m##..##..####### ####..#.#..####l?7SandblastAkhAkh4=8.0 (0.9AkhAkh _You miss the frilled lizard. The frilled lizard barely misses you.Akhp  You hit the frilled lizard.  You kill the frilled lizard!Akhz F†Akh, d709SandblastAkh/ Akh? Z _Vehumet accepts your kill.Akh  ... ....##..# ## #.##.# #### Akh׿ ##........#########....#....#######....##..##...#...##..## #.####....#...#)..#....# #.#  Akh ##)†#.#...#...#.#..##Akh7 ..##.#..#.#..#@##..#.).#..#.#..#.?#..#####..#.#..####..####Akh Quill #.. ### ..Akh! Akh 4-9.9 (1.0Akh Akh  Akh` u_You see here a frilled lizard corpse.BkhSH...##..#.# #.....# #.# # #.##.# ##.....### #.#  #.##.###........######.# ####....#....#######.....#  ##..##...#...##..## #.#####  #....#...#)..#....# #.# Bkh=##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#.@#..##.# #..####..#.#..####..##.# ##..##..##.##..##..##..# ......#...#......###.#  ##....##...##....##..Bkhq.###.....##..#########..#.#..Bkh|#### . ### Bkh $ $ .Bkh?BkhG-90 _BkhBkhBkh*1.9 (2Bkh1Bkhp _j - 2 scrolls labelled XICADOU GOPTUU (gained 1)CkhCkhRead which item? Scrolls  h - a scroll labelled CUNISUFUGH  j - 2 scrolls labelled XICADOU GOPTUU [!] read|quaff|evoke[?] describe selectedDkhDkhDkh(u...##..#.# #.....##.#njudah the Changeling # #.##.# ##.....### #.#Merfolk of Vehumet *.....DkhQB#.##.###........######.#Health: 27/27 ========================####....#....#######.....#Magic: 3/3Dkht ========================##..##...#...##..## #.#####AC: 7Str: 16  Dkh#....#...#)..#....# #.#EV: 9Int: 9 ##)†#.#...#...#.#..###.#Dkh SH: 0Dex: 13 #..##.#..#.#..#†##..#..#DkhXL:  3 Next: 70% Place: Dungeon:3 #..#).#..#.#..#.@#..##.#Dkh~Noise: ---------  Time: 1491.9 (0.0) Dkh#..####..#.#..####..##.#-) Nothing wielded Dkh8##..##..##.##..##..##..#Cast: Sandblast#......#...#......###.#DkhVnQuill ##....##...##....##...###..##.....##..#######Dkhsf####..#.#..####. ### ..Dkh,$ $ . _You miss the frilled lizard. The frilled lizard barely misses you.You hit the frilled lizard.  DkhwYou kill the frilled lizard! _Vehumet accepts your kill. Dkh_You see here a frilled lizard corpse. _j - 2 scrolls labelled XICADOU GOPTUU (gained 1)DkhK Dkhn As you read the scroll labelled XICADOU GOPTUU, it crumbles to dust.  It is a scroll of identify.Dkh)/  --more--DkhGrDkhs Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled CUNISUFUGH Dkhs%Potions (select first with !)  f - a viscous yellow potion  k - a puce potion  l - 2 grey potions[?] describe selectedFkhj] Fkhb Fkhxj ...##..#.# #.....##.#njudah the Changeling # #.##.# ##.....### #.#Merfolk of Vehumet *.....#.##.###........######.#Health: 27/27 ========================####....#....#######.....#Magic: 3/3========================Fkhj ##..##...#...##..## #.#####AC: 7Str: 16  #....#...#)..#....# #.#EV: 9Int: 9 Fkhj ##)†#.#...#...#.#..###.#SH: 0Dex: 13 #..##.#..#.#..#†##..#..#Fkh,k XL:  3 Next: 70% Place: Dungeon:3 FkhRk #..#).#..#.#..#.@#..##.#Noise: ---------  Time: 1491.9 (0.0) Fkhl V#..####..#.#..####..##.#-) Nothing wielded ##..##..##.##..##..##..#Cast: Sandblast#......#...#......###.#Quill ##....##...##....##...###..##.....##..###########..#.#..####. ### ..$ $ .You kill the frilled lizard! _Vehumet accepts your kill. _You see here a frilled lizard corpse. _j - 2 scrolls labelled XICADOU GOPTUU (gained 1)  As you read the scroll labelled XICADOU GOPTUU, it crumbles to dust.  It is a scroll of identify.Fkhw Fkhx *2.9 (1Fkh:} FkhE 1 _l - 2 potions of brillianceGkh" Gkh= Read which item? Scrolls  h - a scroll labelled CUNISUFUGHj - a scroll of identify [!] read|quaff|evoke[?] describe selectedHkh]HkhHkh:...##..#.# #.....##.#njudah the Changeling Hkhh-# #.##.# ##.....### #.#Merfolk of Vehumet *.....#.##.###........######.#HkhHealth: 27/27 ========================####....#....#######.....#Hkh0Magic: 3/3Hkh========================##..##...#...##..## #.#####AC: 7Hkhܢ-Str: 16  Hkh#....#...#)..#....# #.#EV: 9Hkh+Int: 9 Hkh,##)†#.#...#...#.#..###.#SH: 0Dex: 13 HkhW#..##.#..#.#..#†##..#..#HkhXL:  3 Next: 70% Place: Dungeon:3 Hkh#..#).#..#.#..#.@#..##.#Noise: ---------  Time: 1492.9 (0.0) Hkhj#..####..#.#..####..##.#-) Nothing wielded ##..##..##.##..##..##..#Cast: Sandblast#......#...#......###.#Quill ##....##...##....##...###..##.....##..###########..#.#..####. ### ..$ $ . _Vehumet accepts your kill. HkhL_You see here a frilled lizard corpse. _j - 2 scrolls labelled XICADOU GOPTUU (gained 1)  As you read the scroll labelled XICADOU GOPTUU, it crumbles to dust.  It is a scroll of identify. _l - 2 potions of brillianceHkhOHkhqIdentify which item? (\ to view known items) Hkh/Scrolls (select first with ?)  h - a scroll labelled CUNISUFUGH Potions (select first with !)  f - a viscous yellow potion Hkh w k - a puce potion[?] describe selectedIkhIkh Ikh<...##..#.# #.....##.#njudah the Changeling # #.##.# ##.....### #.#Merfolk of Vehumet *.....#.##.###........######.#Health: 27/27 ========================####....#....#######.....#Magic: 3/3========================##..##...#...##..## #.#####AC: 7Str: 16  #....#...#)..#....# #.#EV: 9Int: 9 ##)†#.#...#...#.#..###.#SH: 0IkhiDex: 13 #..##.#..#.#..#†##..#..#XL:  3 Next: 70% Place: Dungeon:3 #..#).#..#.#..#.@#..##.#Noise: ---------  Time: 1492.9 (0.0) #..####..#.#..####..##.#-) Nothing wielded ##..##..##.##..##..##..#Cast: Sandblast#......#...#......###.#IkhRQuill ##....##...##....##...###..##.....##..###########..#.#..####. ### ..$ $ . _Vehumet accepts your kill. _You see here a frilled lizard corpse. _j - 2 scrolls labelled XICADOU GOPTUU (gained 1)  As you read the scroll labelled XICADOU GOPTUU, it crumbles to dust.  It is a scroll of identify. _l - 2 potions of brillianceIkh&]  As you read the scroll of identify, it crumbles to dust.Ikh'*3.9 (1Ikh-Ikh/S _h - a scroll of vulnerabilityIkhH IkhH IkhI IkhN IkhQ IkhT ,IkhW j  You see here a frilled lizard corpse.IkhN^ K _Ikh` Ikhb ,Ikh c Ikhhe Ikh@h ,Ikhi Ikhk Ikhm Ikh n Ikhn Ikhq Ikhms ,Ikht Ikhv IkhCy ,Ikh!z Ikh,| Ikh'~ ,Ikh~ Ikh Ikh ,Ikh? ,Ikh` ,Ikhn Ikhȍ Ikh ,Ikha Ikh Ikh ,Ikhr Ikh] Ikh Ikh Ikh8 Ikhƞ Ikh ,Ikho Ikhs Ikh ,IkhP Ikh BIkhñ Ikhٳ Ikh8 ,IkhX IkhK Ikh ,Ikh Ikh Ikh d #.##.###........######. Ikh ####....#....#######..... ##..##...#...##..## #.#### Ikh &#....#...#)..#....# #.# Ikh< ##)†#.#...#...#.#..###.# Ikhq #..##.#..#.#..#†##..#..# Ikh t#..#).#..#.#..#..#..##.# #..####..#.#..####..##.# Ikh k##..##..##@##..##..##..# #......#...#......###.# IkhO ##....##...##....##...# ##..##.....##..####### ####..#.#..### Ikh ~..#####.. B   bombardier beetle (asleep) #.. $#$ ..#Ikh  #.. B .#..# IkhP 15118.0)Ikh gBB.Ikhz +2.9 (19Ikh Ikho d _A bombardier beetle comes into view.JkhJkhnInventory: 12/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=)i - an amulet of magic regeneration Wands (go to first with /)g - a wand of light (10) Scrolls (go to first with ?)  h - a scroll of vulnerability Jkh'Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  k - a puce potionl - 2 potions of brilliance Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  e - a protean talismanJkhy h - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, Jkh 9rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ JkhW “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll Jkh Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Kkh0Kkh5Kkhd>#.##.###........######. njudah the ChangelingKkh>####....#....#######..... Merfolk of Vehumet *.....Kkh>^##..##...#...##..## #.#### Health: 27/27 ========================Kkh>#....#...#)..#....# #.#Kkhp@=Magic: 3/3========================##)†#.#...#...#.#..###.#AC: 7Str: 16#..##.#..#.#..#†##..#..#EV: 9Int: 9#..#).#..#.#..#..#..##.#SH: 0Dex: 13#..####..#.#..####..##.#XL:  3 Next: 70% Place: Dungeon:3##..##..##@##..##..##..#Noise: ---------  Time: 1512.9 (0.0)#......#...#......###.#-) Nothing wielded##....##...##....##...#Cast: SandblastKkhA##..##.....##..#######Quill ####..#.#..####..#####..B   bombardier beetle#.. B#$ ..##.. . .#..#It is a scroll of identify. _l - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _h - a scroll of vulnerability KkhtA_You see here a frilled lizard corpse. _A bombardier beetle comes into view.Kkh4KKkhXM*3.9 (1Kkh"UKkhpX9 _You drop a scroll of vulnerability.Mkhx Q####....#....#######.....###..##...#...##..## #.######....#...#)..#....# #.# ##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# Mkhy 1#..####..#.#..####..##.# ##..##..##?##..##..##..# ......#..@#......###.# ##....##...##....##...# ..##.....##..####### Mkhxy ###..#.#..####  #..#####.. B#$ ..##.. . .#..## .. ##Mkh Mkh %4Mkhn Mkh Nkh..##...#...##..## #.### #....#...#)..#....# #.# #)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.# ##..##..##?##..##..##..# #......#...#......###.# ##....##.@.##....##...# ##..##.....##..####### ####..#.#..####  #..#####..#  #.. B#$ ..#kh49m #.. . .#..# # .. . ##J   endoplasm (asleep) r# #J r   quokka (asleep)Nkhgx  A quokka and an endoplasm come into view.NkhCNkh? .# #.  The endoplasm quivers.Nkh@%5Nkh^ NkhT _The quokka moves out of view. The endoplasm moves out of view.NkhP P #....#...#)..#....# #.# #)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.#Nkh  ##..##..##?##..#.# #......#...#......###.# ##....##...##....##...# ##..##..#######Nkhۄ  ####..#.#..####  #..#####..#  #.. B#$ ..#Nkh j #.. . .#..# ## .. .J ##J   endoplasmNkh,  .# #.# ##NkhL Nkh؈ Nkh ,J.Nkh %6Nkh' Nkh OkhR2#)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.#Okh2L ##..##..##?##..#.# #......#...#......###.# ##....##...##...# ##..##..####### ####.@#.#..####  #..#####..#  #.. B#$ ..#Okh3 #.. . J#..# ##... .. ##OkhT3 ##.# #.# ## OkhEX7Okh x #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.# ##..##..##?##...# #......#...#......###.#Okh  ##....##...##...# ##..##..####### ####..#.#..####  #.@#####..#  #..#B#$ ..# #..#. J#..# ##... .. ## ##.# #.# ## ## Okhj Okh: %8Okh Okh PkhCaPkhbPkhfPkhhPkh22 )..#..#####..#.#..####..##..##?##..##..##. #......#...#......####....##...##....##.. ##..##.....##..###### ####..#.#..####  #..#####..# B#$ . J#Pkhk3#... .. ##Quill Pkh6:Pkh;%9Pkhe@Pkh1BPkh K#####..##..##?##..##..##. #......#...#......####....##...##....##.. ##..##.....##..###### ####..#.#..####  #..#####..# Pkhě uB#$ . J#Pkhޛ #...#.. # ##.###.# Pkh W ## # Pkh} Pkh( &20PkhH Pkh$ Qkh- ##..##..##?##..##..##..# ......#...#......###.# ##....##...##....##...# ##.....##..####### ##..#.#..####  #..#####..# #..#B#$ ..# #..#r#J#..# ##.@.#.. ## ###.# # ##  B   bombardier beetler   quokkaQkhhQkhis2-----=1SandblastQkhCQkh&. _The quokka bites you. x2Qkhm  You barely miss the quokka. The quokka is struck by your quills.Qkhn j0-------2.8 (0.9Qkhr Qkhu + _The quokka bites you.Rkhc  You hit the quokka.  The quokka is heavily wounded.Rkhd'3.7RkhiRkhkS _The quokka barely misses you.Rkh  You barely miss the quokka.The quokka is heavily wounded.Rkh'4.6Rkh( Rkh x _The quokka is struck by your quills. The quokka barely misses you.Rkh#$  You hit the quokka but do no damage.The quokka is severely wounded.Rkh$,5.6 (1.0RkhC+Rkhq-S _The quokka barely misses you.Skh. #..####..#.#..####..##.##..##..##?##..##..##..# #......#...#......###.#..##...##....##...#..##.....##..###########..#.#..#### #..#####..# #..#B#$ ..# #.@#r#J#..#..#.. ##.###.#### ## Skh3.rr   quokkaSkhd4f1=--6Skh:Skhh<Tkh3` 5).....####..#.#..####..####..##..##?##..##..##.......#...#......#####....##...##....##...##..##.....##..###########..#.#..########B#$ ..#.#J#..##.r.#.. ####.###.### ##r.=7 _The quokka barely misses you.Ukh8v  You punch the quokka!  You kill the quokka!Ukh?N† Ukh~D=58.5 (0.9SandblastUkhIUkhKZ _Vehumet accepts your kill.VkhsVkhVkhyVkhVkhs,Vkh'Vkh-BSandblastB   bombardier beetleVkh}j  #..#) .# #?##Vkh> ... #.. ##..##..Vkh$ ####..  Vkh#..#  Vkhc#.@#B#$ ..# 9.5 (1.0 Vkh0 #.†#  VkhP`##.B.#.. ##  ##.###.# Vkhv. ### ## Vkh VkhI_You start resting.Vkh}* #..#) .# #?## ... #.. ##..##.. ####..  #..#  #.@#B#$ ..#  #.†#  Vkh)~i##.B.#.. ##  ##.###.#  ###  Vkh7-Vkh Vkh) VkhTZ_A bombardier beetle is nearby!Vkh #####..##..##?##..##..##. #......#...#......####....##...##....##.. ##..##.....##..###### ####..#.#..####  #..#####..# B#$ .#J##.B.#.. # ##.###.#  ### # Vkhp Vkh[  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.Vkh/,Vkh,Vkh,N2====Vkh,P30Fire Quill Vkh1Vkh26 _You are covered in liquid fire! Move or burn! _You see here a quokka corpse.Wkh/t  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.Wkh9c1---1.4 (0.9WkhWkhZ _The liquid fire burns you!Xkh[c).....####..#.#..####..####..##..##?##..##..##.......#...#......#####....##...##....##...##..##.....##..###########..#.#..########B#$ .†#.#J#..##.B.#.. ####.###.### ##Xkhy]P  You shake off some of the fire as you move.XkhOaAB.Xkh8b19------2.4 (1.0XkheXkh8gZ _The liquid fire burns you!Xkh: g#†##..#.).#..#.#..#....####..#.#..####..####..##..##?##..##..##.......#...#......#####....##...##....##...##..##.....##..#######Xkh8< ####..#.#..########.#B#$ .B#.#J#..##...#.. ####.###.### ##XkhA P  You shake off some of the fire as you move.XkhGB d8---3XkhF XkhI Z _The liquid fire burns you!Ykh+##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..### ##..##..##?##..##..##..# #......#...#..#.# ##..##....##...# Ykh?,##..##.....##..###########.@#.#..#####..#####..# #..#B#$ ..# #.B#.#J#..# ##...#.. ####.###.# ### ##Ykh6 _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off the liquid fire.Ykh= ****The bombardier beetle sprays incendiary fluid at you.Ykh[.@..YkhNW9===4Ykh/YkhdS _The burning spray misses you.Ykh e....#...#)..#....# #.# ##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..#### ##..##..##?##..##..##..# #......#...#..Ykh #.# ##..##....##...# ##..##.@...##..###########..#.#..#####..#####..# #..#B#J ..# #.B#.#.#..###...#.. ##J   endoplasm##.###.#Ykh8 N### ##Ykh Ykh B†B   bombardier beetleJ   endoplasmYkh /---5Ykh; Ykh ZkhS  #....#...#)..#....# #.#  njudah the Changeling ##)†#.#...#...#.#..###.#  Merfolk of Vehumet *..... #..##.#..#.#..#†##..#..#  Health: 19/27 ================-------- #..#).#..#.#..#..#..##.#  Magic: 2/3================-------- #..####..#.#..####..##.#  AC: 7Str: 16 ##..##..##?##..##..##..#  EV: 9Int: 9 #......#...#......###.#  SH: 0Zkh ODex: 13 ##....##...##....##...#  XL:  3 Next: 75% Place: Dungeon:3 ##..##.@...##..#######  Noise: ---------  Time: 1535.4 (0.0) ZkhT Q####.*#.#..####  -) Nothing wielded #.*#####..#  Cast: Sandblast #.B#B#J ..#  Quill  #.†#.#.#..#  ##...#.. ##  B   bombardier beetle ##.###.#  J   endoplasm ### ## Zkh The bombardier beetle sprays incendiary fluid at you. _The burning spray misses you.Zkh Aiming: Sandblast (safe; 83% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 88% to hit)Zkh!;#....#...#)..#....# #.#njudah the Changeling##)†#.#...#...#.#..###.#Merfolk of Vehumet *.....#..##.#..#.#..#†##..#..#Zkh$"|Health: 19/27 ================--------#..#).#..#.#..#..#..##.#Magic: 2/3================--------#..####..#.#..####..##.#AC: 7Str: 16ZkhS"##..##..##?##..##..##..#EV: 9Int: 9Zkhy"#......#...#......###.#SH: 0Dex: 13Zkh"\##....##...##....##...#XL:  3 Next: 75% Place: Dungeon:3##..##.@...##..#######Zkh#Noise: ---------  Time: 1535.4 (0.0)####.##.#..####-) Nothing wielded#.######..#Cast: Sandblast#.B#B#J ..#Quill #.†#.#.#..###...#.. ##Zkh8#B   bombardier beetle##.###.#J   endoplasmZkh\#### ##Aiming: Sandblast (safe; 83% risk of failure)  Zkhz#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZkh#Aim: a bombardier beetle (lightly wounded, 88% to hit)  The blast of sand hits the bombardier beetle but does no damage.  The bombardier beetle is lightly wounded.[kh|..=6.9 (1.5 _[kh#)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..#[khא #..#).#..#.#..#..#..##.# #..####..#.#..####..##.# ##..##..##?##..#[kh.#[khj# #......#...#......###.# ##....##...##...# ##[kh1..##..####### ####.@#.#..####  #..#####..# [kh #.B#B#J ..# #.†#.#.#..# ##...#.. ## ##.###.#  ### ## [kh[khĞ<B.[kh3-70[khת[kh{\khBl  You closely miss the bombardier beetle.\khDe20==8.8 (0.9\khnI\khCK? _The bombardier beetle is lightly wounded.\khA  You hit the bombardier beetle but do no damage.The bombardier beetle is lightly wounded.\khB'9.7\kh0H\khJI _The bombardier beetle bites you but does no damage.]kh  You closely miss the bombardier beetle.You punch the bombardier beetle, but do no damage.The bombardier beetle is lightly wounded.]khd18-40.7 (1.0]kh ]khd6 _The bombardier beetle bites you.]khLm  You hit the bombardier beetle.]kh,1.6 (0.9]khA]kh}l _The bombardier beetle is moderately wounded.]kh  You punch the bombardier beetle!  The bombardier beetle is severely wounded.]kh ,2.6 (1.0]khQ ]kh W _The bombardier beetle misses you.^kh.  You hit the bombardier beetle but do no damage.9-3.5 (0.9^kh; _The bombardier beetle is severely wounded.^khb  You hit the bombardier beetle.  You kill the bombardier beetle!Vehumet accepts your kill.^khj 2.^kh*m ^khv g##)†#.#...#...#.#..###.# njudah the Changeling#..##.#..#.#..#†##..#..# Merfolk of Vehumet *.....#..#).#..#.#..#..#..##.# Health: 19/27 ================--------#..####..#.#..####..##.# Magic: 3/3^khsv ========================##..##..##?##..##..##..# AC: 7Str: 16#......#...#......###.# EV: 9Int: 9##....##...##....##...# SH: 0Dex: 13##..##.....##..####### XL:  3 Next: 170% Place: Dungeon:3####.@#.#..####Noise: =--------  Time: 1544.4 (0.9)^khv #..#####..#-) Nothing wielded#..#B#J ..#Cast: Sandblast^khv #.†#.#.#..#Quill ##...#.. ####.###.#### ## _The bombardier beetle is severely wounded.^khw #You hit the bombardier beetle.  You kill the bombardier beetle!Vehumet accepts your kill. _You feel your power returning.  Your Dodging skill increases to level 4!^khx   You kill the bombardier beetle!  Vehumet accepts your kill. _You feel your power returning.  Your Dodging skill increases to level 4!  Your Unarmed Combat skill increases to level 4! have reached^kh /  --more--akhgz23/334/4========440% Sandblastakhakh4 _ckh6ckhckhQckh$,ckhWckhckh N24=ckhckhf,ckhckhN,ckhckh,ckh`ckh5==ckhy,ckh2ckh,ckhckhckhckhckhckhU6=ckhckh.,ckh ckh,ckhickhT ckh| ckhK ckhf ckh 57=ckh ckha Bckh" ckh Bckh ckh( ckh ckh ckh h8==ckh ckh ,ckh) ckh .9==ckh ckh! ckhm# ckh# ckhp$ ckh' ,ckh* ckh, ckh- V30=ckh- ckh. ckh/ ckh/ ckh0 ckh0 ckh.1 ckhD2 ckhg2 ckh3 ckh#4 a1=ckh4 ckh5 ckh 6 ckh6 ckhV8 ckhy8 ckh8 ckh: ckh2: ckh: ckh; ckh; #2ckh< E==ckh< ckh= ckh= ckhH> ckh@ ckh:@ ckh@ ckhWB ckhB ckhAC ckhL h - _You start resting.ckh!T 081.4 (37.0)ckhLU d3==-ckh|U $2.4 (38ckh8Y ckh[ " _HP restored.dkh3dkhQdkhdkhx,dkhΌ,dkh̒dkhb  You see here a quokka corpse.dkhUdkh@= _dkhdkhdkh,dkhQdkhdkh,dkhdkh,dkhʩdkhL _You now have 98 gold pieces (gained 4).dkhdkhůdkh/dkhXdkh dkh,dkhedkhȼb  You see here a quokka corpse.dkhHdkh _dkhsdkhbdkh7,dkh0dkh#dkh,dkhdkhdkhW,dkhdkhbdkhdkh^,dkhdkhYdkhwdkhH|-#....#...#)..#....# #.# ##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# dkh|7#..####..#.#..####..##.# ##..##..##?##..##..##..# #......#...#......###.# ##....##...##....##...# ##..##..@..##..#######97.4 (15dkh5}####..#.#..####..#####..# Sandblast#..#.#$ .J# #.†#.#.#..###...#.. #J   endoplasm (wandering)##.###.dkh`}#### ##dkh dkh*dkha _An endoplasm is nearby!ekh#....#...#)..#....# #.# ##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.# ##..##..##?##..##..##..# #......#...#......###.# ##....##...##....##...# ##..##...@.##..# ####..#.#..#### #..#####..# ekh3d#..#.#$ .J# #.†#.#.#..###...#.. ## ##.###.#### ##ekhxekh(`J.JekhN08.0)ekhekh^ _The endoplasm quivers.ekh(##)†#.#...#...#.#..###.# #..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.# ##..##..##?##..##..##..# ......#...#......###.# ##....##...##....##...# ##..####### ##..#.#@.####  #..#####J.# #..#.#$ ..# #.†#.#.#..# ##...#...#####.## ## ## ekhMv  The endoplasm is struck by your quills.ekh-=9ekhѯekh@ _The endoplasm hits you but does no damage.ekh |  You punch the endoplasm!  You kill the endoplasm!ekh 2.ekhq e3600Sandblastekh ekhf D _Vehumet accepts your kill.ekh ekhs#..##.#..#.#..#†##..#..# #..#).#..#.#..#..#..##.# #..####..#.#..####..##.# ekh]##..##..##?##..##..##..# ......#...#......###.# ##....##...##....##...# ##..####### ##..#.#..####  #..#####@.# #..#.#$#..# #.†#.#.#..# ##...#...## ###ekh.### ### ekhekhZ--1ekhekhfkh  )..#..#####..#.#..####..##..##?##..##..##. #......#...#......####....##...##....##.. ##..##.....##..###### ####..#.#..####  #..#####..# .#$†#.#.#...#...# ##.###.## fkhlfkh-?-2fkhfkh fkh D#####..##..##?##..##..##. #......#...#......####....##...##....##.. ##..##.....##..###### ####..#.#..####  #..#####..# fkhT k.#$†#.#.#...#...# ##.###.##  ### ### fkh fkh3 %3fkhC fkh fkh I ##..##..##?##...# #......#...#......###.# ##....##...##...# ##..##.....##..####### ####..#.#..#### fkh$  #..#####..#  #..#.#$#..# #.†#.#.#..# ##...#.@.## ##.### ### #fkh fkhC %4fkhߣ fkh gkhR3 #..####..#.#..####..##.##..##..##?##..##..##..# #......#...#......###.#..##...##....##...#..##.....##..###########..#.#..#### #..#####..# #..#.#$#..# #.†#.#@#..#..#...##.###.##### ###5gkh`gkhgkh|I).....####..#.#..####..####..##..##?##..##..##.......#...#......#####....##...##....##...##..##.....##..###########..#.#..#######.gkh|E.†#.#.#..##...#...####.###.##### ###gkhQ6gkhߖ@7.4 (2gkhT _You now have 105 gold pieces (gained 7).hkh`kPut on which piece of jewellery? Jewellery (go to first with "=)  i - an amulet of magic regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kkh]FkkhmLkkhR#..#).#..#.#..#..#..##.#njudah the Changelingkkh1R#..####..#.#..####..##.#Merfolk of Vehumet *.....##..##..##?##..##..##..#kkhYRHealth: 33/33 ========================#......#...#......###.#Magic: 4/4kkhwR========================##....##...##....##...#kkhRZAC: 7Str: 16kkhR##..##.....##..#######EV: 9Int: 9kkhR####..#.#..####SH: 0Dex: 13kkhR#..#####..#XL:  4 Next: 43% Place: Dungeon:3kkhS#..#.#@#..#Noise: ---------  Time: 1607.4 (0.0)kkh>S2#.†#.#.#..#-) Nothing wielded##...#...##Cast: Sandblastkkh_Sg##.###.##Quill kkh~S### ###The endoplasm is struck by your quills. kkhSx_The endoplasm hits you but does no damage.  You punch the endoplasm!  You kill the endoplasm! kkhS_Vehumet accepts your kill. _You now have 105 gold pieces (gained 7).kkh)\kkh]kkhvakkhhf  You start putting on your amulet.kkhm*8.4 (1kkh^nkkhtkkhu*9.4 (2kkh#zkkh kkh+10.4 (3kkhkkhՌ@1.4 (4kkhkkhkkhD*2.4 (5kkhPkkhx kkhݠ_You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  i - an amulet of magic regeneration (worn)kkhkkh/kkhj _The amulet throbs as it attunes itself to your body.mkh  Your spells (describe)TypeFailure Level  a + SandblastEarth83% 1 Select a spell to describe[!]/[I] toggle spell headersokhm okhn#..#).#..#.#..#..#..##.#njudah the Changelingokh3ow#..####..#.#..####..##.#Merfolk of Vehumet *.....##..##..##?##..##..##..#Health: 33/33 ========================okhWo#......#...#......###.#Magic: 4/4========================okhso##....##...##....##...#AC: 7okhoStr: 16##..##.....##..#######EV: 9Int: 9okho####..#.#..####SH: 0Dex: 13okhoV#..#####..#okhoXL:  4 Next: 43% Place: Dungeon:3okho#..#.#@#..#Noise: ---------  Time: 1612.4 (0.0)okh p#.†#.#.#..#-) Nothing wieldedokhpG##...#...##okh-puCast: Sandblast##.###.##okh@p"Quill okhSpI### ### okhopw_You now have 105 gold pieces (gained 7).  You start putting on your amulet. okhp{_You continue putting on your amulet of magic regeneration. x5  okhpoYou finish putting on your amulet of magic regeneration.  i - an amulet of magic regeneration (worn) okhpU_The amulet throbs as it attunes itself to your body.okh?uokhevokhRzokh{okhSq okh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 4.1   4.2  +1   g - Earth Magic   0.0   1.4  -2               h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3  kh5 m i + Shapeshifting 4.9   3.5  +2  d + Dodging4.1   3.0  +3       e - Stealth   0.0   0.7  +2                                                          kh| 39;49m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetspkh #..#).#..#.#..#..#..##.#njudah the Changeling#..####..#.#..####..##.#Merfolk of Vehumet *.....##..##..##?##..##..##..#Health: 33/33 ========================#......#...#......###.#Magic: 4/4========================##....##...##....##...#AC: 7Str: 16##..##.....##..#######EV: 9Int: 9####..#.#..####SH: 0Dex: 13#..#####..#XL:  4 Next: 43% Place: Dungeon:3#..#.#@#..#Noise: ---------  Time: 1612.4 (0.0)#.†#.#.#..#-) Nothing wielded##...#...##pkh Cast: Sandblast##.###.##Quill ### ### _You now have 105 gold pieces (gained 7).  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  i - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.pkh|G pkhH s Your spells (describe)TypepkhI RFailure Level  a + SandblastEarthpkhKI N83% 1 Select a spell to describepkhoI [!]/[I] toggle spell headersqkh:< qkhB qkhI S#..#).#..#.#..#..#..##.#njudah the Changeling#..####..#.#..####..##.#Merfolk of Vehumet *.....qkh6J ]##..##..##?##..##..##..#Health: 33/33 ========================#......#...#......###.#Magic: 4/4qkh\J ========================##....##...##....##...#qkhJ AC: 7Str: 16##..##.....##..#######qkhJ !EV: 9Int: 9####..#.#..####SH: 0Dex: 13#..#####..#XL:  4 Next: 43% Place: Dungeon:3#..#.#@#..#qkhK ;Noise: ---------  Time: 1612.4 (0.0)#.†#.#.#..#-) Nothing wieldedqkh8K ##...#...##Cast: Sandblast##.###.##Quill qkh\K ### ### _You now have 105 gold pieces (gained 7).  qkhK You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  qkhK oYou finish putting on your amulet of magic regeneration.  i - an amulet of magic regeneration (worn) qkhK U_The amulet throbs as it attunes itself to your body.qkhP qkhQ qkhpV qkhJX qkh5   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 4.1   4.2  +1   g - Earth Magic   0.0   1.4  -2          qkhu5      h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3   i + Shapeshifting 4.9   3.5  +2  d + Dodgingqkh56 4.1   3.0  +3       e - Stealth   0.0   0.7  +2                          qkh]6 n    qkh6         qkh6         qkh6 _    qkh6         qkh7 a    qkh(7         qkhM7 _    qkhl7     The relative cost of raising each skill is in cyan.  qkh7 The species aptitude is in white.  [?] Helpqkh7 G[=] set a skill target  qkh7 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetswkhw wkh9q#..#).#..#.#..#..#..##.#wkhnjudah the Changeling#..####..#.#..####..##.#Merfolk of Vehumet *.....##..##..##?##..##..##..#Health: 33/33 ========================#......#...#......###.#wkhbMagic: 4/4========================wkhZ##....##...##....##...#wkh-AC: 7wkhtStr: 16##..##.....##..#######wkhYEV: 9Int: 9wkh w####..#.#..####SH: 0wkh( Dex: 13#..#####..#wkh@ XL:  4 Next: 43% Place: Dungeon:3wkhW #..#.#@#..#Noise: ---------  Time: 1612.4 (0.0)wkho #.†#.#.#..#wkh -) Nothing wielded##...#...##wkh uCast: Sandblast##.###.##wkh "Quill wkh ### ### _You now have 105 gold pieces (gained 7).  wkh You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  wkh You finish putting on your amulet of magic regeneration.  i - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.wkhwkhewkhuwkhwkht wkht wkhF  _wkh Xwkh wkh wkhB wkh wkh Xwkh wkhˏ wkh wkhk wkh wkh= ,wkh wkh wkhe wkh wkh wkh wkh ,wkhȥ wkh wkhv ,wkh wkhί l  You see here a scroll of vulnerability.wkh wkhE  _wkh wkh wkh ,wkhs wkh wkh1 ,wkh wkh wkhp ,wkh wkh wkh( wkhU wkh wkh( Bwkh wkh wkh< ,wkh wkh_ wkh. ,wkh< wkh wkh wkh wkh wkhG wkh ,wkh wkhv wkhG ,wkh wkh wkh ,wkh^ wkh wkhM ,wkhU wkh wkh ,wkh wkh wkh| wkh wkhS wkh wkhI wkhv wkh  wkhO wkh wkh wkhx wkh wkh wkh wkhl wkh wkh Y #..####..# ##..## #...........<. #.##.#.####### #.##.#.#  #.##...##  #.......# ############ #.###...# #..#......@###.......# #..40.4 (28.0)......#.....##..#.# #....... #####.##.##.# ##....(. #.##.##.###.....# #####....#......##..##...#...# ##....#...#)..# ##)†#.#...#...# #..##.#..#.#..# 1.4 (29wkh# wkh+ % _Found 5 stones.xkh 3xkh xkh_ xkh xkh Bxkh ,xkh xkhY xkh xkh( xkh. xkh xkh@ ,xkh xkh xkh ,xkh xkh\ xkh1 ,xkh9 xkh xkha ,xkhO xkh .....# ######### #.###...# ###.......#### .#.......#.....##..#.# .........#####.##.##.# #.....(...# #.##.##.####....#...# #####....#.........## ##..##...#..##...@# #....#...#)xkh| .##....# ##)†#.#...#........# #..##.#..#.##....#... #..#).#..#.#......... #..####..#.#.......... ##..##..##?..##...... #......#..... ....##.# ##....##... ##..##....xkh\ 18.4 (7.0)xkh! *9.4 (8xkh xkhM [ _h - a fuming emerald potionykh_ykh[ykhykhykhykh,ykh ykh ykh.#.......#.....##..#.........#####.##.##.# #.....(...# #.##.##.####....#...# #####....#.........## ##..##...#...##....# #....#...#)..##....# ##)†#.### #..##.#..#.##....#.@..# #..#).#..#.#..........# #..####..#.#..........# ##..##..##?..##........ #......#.....o....##.#####....##... .##.## .# ##..##.... kht0;10;1mo   orc (asleep)# #. .# ####..#.# ## ## #..#### #..#.#.ykh- 51.4 (2  An orc comes into view. It is wielding a +0 flail.ykh/.oo===ykh0!2.4 (3Sandblastykh:7ykh,<% _The orc shouts!zkh&  ..#####.##.##.#......(...# #.##.##.##....#...# #####.............## ##..##...#)..##....# #....#...#..##....# ##)†#.#...#.........### #..##.##....#....# #..#).#..#........@...# #..####..#...........# ##..##..##?##........##......#..$...o...##.#####....## .##.### .# ### #. kh& em.# ####..# ## ## #..## #..#. #.†#.#zkh5( zkh5* K  Found 18 gold pieces and a long sword.zkh$0 or....r   quokka (wandering)zkh2 4---3.4 (1zkhl8 zkh; Y _A quokka comes into view.|khm_G.##.....##..#.# .........#####.##.##.# ......(...# #.##.##.##.#....#...# #####....#..........## ##..##...#.)..##....# #....#...#)|kh_Z...##....# ##)†#.#..........### #..##.#..#.#.#....#.@..# #..#).#..#.#...........# #..####..#.#...........# ##..##..##?#|khX`x...##o.......##......#.r.......##.#####...##.### .# ##..##...# #. .# ####..#.### ##|khy`<#..####..#.#.|khTc|kh,d|kh6mo.$rr   quokka (wandering)|khznA---4|khDv|kh@x|khX ###.......###......#.......#.....##..#.#  .........#### .....(...##.##.###|khC#....#...###..........## ##..##...#.) #...)..##....# ##)†#.#...#........@### #..###....#..).|khS........####..#....o....# ##..##..##?#...##........##......$r......##.#####....## .##.###|kh?##..##....# #. .# ####..#.## #####|kh|kh}|khǟTo..|kh_%5|khn|kh }khM ######### #.### ###.......###......#.......#.....##..#.#  .........#### .....(...##.##.###}kho#....#...###..........## ##..##...#.) #...)..##...@# ##)†#.#...#.........### #..##}kh#....#....# #..#).......o...# #..####..#.}kh...........# ##..##..##?#o   orc}khZ#. .#}kh+}kh}kho.rr   quokka}kh%6}khK}kh}kh #.... ######### #.### ###.......###......#.......#.....##..#.#  .........#### .....(...# #.##.##.####....#...###.}kh.........## ##..##...#.) #...)..##....# ##)†#.#...#.........####....#.o..}khLD)...........# #..####..#.........# ##..##..##?#}khh...##........##......$...r...##.#####....## .##.#####..##....}kh}kh}kho.r.7}khB}kh}kh&##...# #.... ######### #.### ###.......###......#.......#.....##..#.#  .........#### .....(...# #.##.##.####....#...# #####.........@## ##..##...#.) #...)..##....# ##)†#.#...#........o####....#..)...........# #..####..#.........# ##..##..##?#...##r.......##......$.......##.#####....##}kh}kh?}kh+}kho.r.}kh%8}khM}khh~kh3#.# ##...# #.... ######### #.### ###.......###......#.......#.....##..#.#  .........#### .....(...##.##.####....#.@.# #####..........## ##..##...#.).# #...~kh"4')..##...o# ##)†#.#...#.........####....#..).........####..#....r....# ##..##..##?#...##........##......~kh!8,~khO@o.r.~khD%9~khO~kh ~khB ~kh ~kh o.r.~kh &60~kh> khAkh r. You barely miss the orc. The orc is struck by your quills.khص4=1.3 (0.9kh[kh9: _The orc hits you but does no damage.khp  You punch the orc!  You kill the orc!khkh)r.r   quokkakh462.3 (1.0khkh^Z _Vehumet accepts your kill.kh>kh!r.-3kh^%khWt  You kill the orc! _Vehumet accepts your kill.  You hit the quokka.  The quokka is heavily wounded.The quokka is struck by your quills.  You kill the quokka!khj)khr9=4.2 (0.9Sandblastkhkhv khL_Vehumet accepts your kill.kh} ..##......######### #.###khj~###.......###.....#.......#.....##..#........#####.##.##.# #......(...# #kh~#....#..kh~}####....#........@## ##..##kh~)..##....# #....#...#).kh~<##)†#kh+.Quill khR..##......kh?$.......##.#####....##... khqkhQ4-5.2 (1.0khPkhqN _You see here a +0 flail.kh 3kh khe kh kh/ $ _khȺ kh kh kh ,kh kh kh Xkh6 ,khw kh kh ,kh7 kh9 kht kh6d _You now have 123 gold pieces (gained 18).kh(3khekhP kh ,kh khkhkkhkh*kh kh,kh4khkh,khekh khH#kht#kh $khM*kh,khG,kh,khd.khb0,kh&1kh2kh4,kh|5kh 9,kh9kh9:kh1<kh=kh>kh>kh@khyB,kh7CkhFkhQIBkh*KkhM,khoMkhOkhQkhQkhRkhSkhFUkhUkhUkhWkh.YkhmYkhYkh*\kh\kht^,kh_khb,khckhekhh,khlkhmkhp,khqkhrkh0u,khukhN{Xkhc~,khkhbN _You now have 139 gold pieces (gained 16).kh\3khkhkhBkhkhBkh>khŎkhkhhkhˑkhc,khkhnkh!khkhkhҬ,khkh1khkhkhjkhζkhBkhkh+,khkhnkh90#.#.##.##... .# ####..#.#.#......#### # ## #..#######.######..#.#.##.# ####### #.†#.#.##.# # ##...#..#.# #.....## ##.###.kh#.# #......# ### #.# ####...:..# #.# #......@..# kh;-711.2 (46.0)kh#.# #[#####.#.## kh#.# ####....#### #.# #..#........ kh#.# # #..#....####kh=#.# #.##..#.####kh`#.# #.......#kh#.#######.#.##khM#........###..khkhw+2.2 (47khkh) _Found a scale mail.kh`( yM.#####..##....#.##.##... .# ####..#.#.......#### # #######.##### ..#####.†#.#.#. ##...#..###.###..# #....### ##.# ####.# #.........# .# #[#####.#.## .###....#####.# #..#.............#..###kh) &....khF) 2..#.##kht3 kh5 03.2 (1.0)kh< khK Z  You pick up a book of the Hunter and begin reading...khr] 4.2 (2  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.khV3khkh1khekhkh:,khXkh$,khlkhkh?BkhkhS,khkh\khkh'khQkhkhBkhB  You see here a +0 scale mail.khkh K _khq ,khkhkh,kh^khkh/kh|khkhNkh,khkh!kh"+kh}.kh/,kh1,khy3kh3kh 4khl6khQ8,kh8kh:khU<,kh<kh?khC,kh:DkhHkhKkhKkhMkhNkhP,khRkhUkh[Z,khA[khB]kh_kh`kh?akhbkh!e,khh,kh6l,kh,mkhokh\r,khskh{khj #.........#  #[#####.#.## J..  #.#####....####.# #  kh9q#.##..#.......... ##.  #.##..#....####.# ... .  #.##..#.#### #.##.##.#  #.......# #.......# khi#####.#.########..?..... .....###........@.# kh4#####.#.#########.# #.## ...  ### ...# kh ..... #.##.# khJ   endoplasm (asleep) .# .#khQ .. # kh 406.0)  An endoplasm comes into view.kh_.JJkh+1.2 (27kh khE^ _The endoplasm quivers.kh *####......# #.........# .# #[#####.#.## ... #.#####....####J# # #.##..#.......... ##. #.##..#....####.# ... . #.##..#.#### #.##.##.# .......# #.......## ####.#.########.@?...... kh< ....###..........#.##... ####.#.#########.# ..##..... ...###....# ...#...... .b#.#.##.# #b   bat (wandering)#. .# .#.. #khkhkhtkhkh.b ..b   batkh,D2.2 (1.0)Sandblastkh$kh'V _A bat comes into view.kh kh kh# kh Jb .J   endoplasmb   batkhG %3kh khkhXkh kh.Jb.=4 _The bat hits you but does no damage.kh  You hit the bat.  The bat is moderately wounded.kh"\.Jb kh,5.1 (0.9khkhjP _The bat barely misses you.kh+O|  You punch the endoplasm!  You kill the endoplasm!kh QkhzTi  Vehumet accepts your kill.khX\b.b   batkha5516.1 (1.0khgkhks _The bat is struck by your quills. The bat closely misses you.kh? s*Vehumet accepts your kill. _The bat is struck by your quills. The bat closely misses you.hit the bat.bat!  Vehumet offers you knowledge of Mephitic Cloud.khN /  --more--khUkh3†khu 37.0 (0.9Sandblast _khݠkhkhkh kh&kh-*H _No target in view!kho q......# .# .# [#####.#.## ... .#####....####.# # kh.p .##..#.... ###. # .##..#....####.# ... .. kh\p .##..#.#### #.##.##.# .khp O# #.†.....#.#.##..@.###.#.##...∩.#.#khq a.#... .##.## ........ ### #....#..#........#.#.##.####. .# .# kh kh 4-8.0 (1.0kh khu G _Found Ytraj's Antique Weapon Shop.kh֚ D-9.0 (2khe kh b _j - a scroll labelled BAPYBI REIQUkhkhn Spells (Memorise)TypekhFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 99% 3b - Kiss of DeathkhlConjuration/Necromancy 83%1  c - Call Canine Familiar SummoningkhT99% 3  d - Confusing TouchHexeskh299% 3  e - Sigil of BindingHexes99% 3  f - Dimensional Bullseye Hexes/Translocation 100% 4  g - Dispel UndeadNecromancy100% 4 khO2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpkh<[Esc] exitkh kh~###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#kh",SH: 0Dex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩-) Nothing wielded ###.#.#########.#... .Cast: Sandblast##.##........Quill ####....#.....#..........#.#.##.#####. .# .#.. #You kill the bat!Vehumet accepts your kill. _Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQUkh"P  Okay, then.kh&kh+kh-. _khkh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          khab + Unarmed Combat 4.2   4.2  +1   g - Earth Magic   0.0   1.4  -2              kh h - Evocations   0.0   1.0   0  kh c - Armour   0.0   1.7  -3   i + Shapeshifting 4.9   3.5  +2  d + Dodgingkh4.2   3.0  +3      kh : e - Stealth   0.0   0.7  +2      kh*_    khX        kha    kh_    kha    kh        kh l    kh3a    khY        kh                kh        kh3pThe relative cost of raising each skill is in cyan.  khSZThe species aptitude is in white.  khn[?] Help[=] set a skill target  kh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh b - Unarmed Combat   4.2 d - Dodging   4.2kh6 khYkh khckhr0###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 kh.##..#.#### #.##.##.#SH: 0Dex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) khy...###..........#.##...∩-) Nothing wielded ###.#.#########.#... .Cast: Sandblast##.##khq\........Quill ####....#.....#..........#.#.##.#####. .# .#.. #Vehumet accepts your kill. khE_Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU _Okay, then.kh khr#kh(khk*khT khX M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1      kh)Y ]     b - Unarmed Combat   4.2   4.2  +1   g - Earth Magic   0.0   1.4  -2      khRY         khwY h - Evocations   0.0   1.0   0  khY  c - Armour   0.0   1.7  -3   i + Shapeshifting 4.9   3.5  +2  kh[  d - Dodging   4.2   3.0  +3       e - Stealth   0.0   0.7  +2                                                                  h@\ 1G            The relative cost of raising each skill is in cyan.  khy\ The species aptitude is in white.  [?] Help[=] set a skill target  kh\ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh] khd khk ###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #khUk Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9khk Int: 9 .##..#.#### #.##.##.#SH: 0Dex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩khl -) Nothing wielded ###.#.#########.#... .kh:l Cast: Sandblast##.##........Quill khYl ####....#.....khwl S#..........khl #.#.##.#####. .# .#.. #khl Vehumet accepts your kill. _Vehumet offers you knowledge of Mephitic Cloud. khl _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU khl >_Okay, then.khr khgu khz kh{ khB kh M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1      kh      b - Unarmed Combat   4.2   4.2  +1   g - Earth Magic   0.0   1.4  -2          kho      h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3   i + Shapeshifting 4.9   3.5  +2   d - Dodging   4.2   3.0  +3       e - Stealth   0.0   0.7  +2  kh         kh         kh n    kh         kh         kh?         kh] _    kh{         kh         kh         kh T    kh The relative cost of raising each skill is in cyan.  The species aptitude is in white.  kh [?] Help[=] set a skill target  kh_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh8TargetTarget--  --  8.0  --  --  --  kh8.0 5.0  --  a-z] set[-] clear selected targetcost|targetskh{ X=] set aall targetskhb= b + Unarmed Combat 4.2kh%& = d + Dodging 4.2khokhk kh]'&###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0Dex: 13 kh'Q.......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......kh'TNoise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩-) Nothing wielded kh'###.#.#########.#... .Cast: Sandblast##.##........kh&(Quill ####....#.....khM(#..........#.#.##.#####. .# .#kh(.. #Vehumet accepts your kill. _Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU _Okay, then.kh2khG5kh:khEkh6 kh Inventory: 13/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=)  i - an amulet of magic regeneration (worn) Wands (go to first with /)khM g - a wand of light (10) Scrolls (go to first with ?)  j - a scroll labelled BAPYBI REIQU Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  h - a fuming emerald potion kh k - a puce potionl - 2 potions of brilliance Baublesb - 3 flux baubles kh Talismans (go to first with %)a - a maw talisman  kh :d - a quill talisman (active)  e - a protean talismankho kh kh###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0Dex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩-) Nothing wielded ###.#.#########kh7[40m.#... .Cast: Sandblast##.##........Quill ####....#.....#..........#.#.##.#####. .# .#.. #Vehumet accepts your kill. _Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU _Okay, then.kh%khkh kh_ khq Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 99% 3b - Kiss of DeathConjuration/Necromancy 83%1  c - Call Canine Familiar Summoning99% 3  d - Confusing TouchHexes99% 3  e - Sigil of BindingHexes99% 3  f - Dimensional Bullseye Hexes/Translocation 100% 4  g - Dispel UndeadNecromancy100% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkhkhkh ###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0kh!Dex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩-) Nothing wielded ###.#.#########.#... .Cast: Sandblast##.##........Quill ####....#.....#..........#.#.##.#####. .# .#.. #Vehumet accepts your kill. _Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU _Okay, then.kh(P  Okay, then.kh`+khV0kho2. _kh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 4.2   4.2  +1   g - Earth Magic   0.0   1.4  -2               h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3  kh  i + Shapeshifting 4.9   3.5  +2  d + Dodging4.2   3.0  +3       e - Stealth   0.0   0.7  +2                                                          h m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh' o b - Maces & Flails   0.0   1.4  -2   p - Conjurationsc - Axes0.0   1.4  -2   q - Hexes0.0   1.0   0  d - Polearms0.0   0.5  +4   r - Summoninge - Staves4  -2   s - Necromancy   0.0   1.4  -f + Unarmed Combat4.2  +1   t - Forgecraftkh( #0.0   1.0   0  g - Throwing1.0   0   u - Translocations   0.0   1.4  -2  v - Alchemy0.0   0.6  +3  h - Short Blades   0.0   0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   0.8  +1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.4  -2  z - Earth Magickh( D0.0   1.4  -2  k - Armour0.0   1.7  -3  kh%) > l + Dodging 4.2   3.0  +3   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - EvocationskhI) 0.0   1.0   0  n - Stealthkh) 0.0   0.7  +2   2 + Shapeshifting 4.9   3.5  +2  useful|allkhkhkhw###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #kh0AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0Dex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩khJ-) Nothing wielded ###.#.#########.#... .Cast: Sandblast##.##........Quill khE####....#.....#..........#.#.##.####kh&#. .# .#.. # _Vehumet offers you knowledge of Mephitic Cloud. khv _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU _Okay, then. _Okay, then.khDkhNkhӲkhkh\ kh  Your spells (describe)TypeFailure Level  a + SandblastEarthkh 83% 1 Select a spell to describe[!]/[I] toggle spell headerskh% kh###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #khMagic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0Dex: 13 .......# #.†.....###khXL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩-) Nothing wielded ###.#.#########.#... .kh`Cast: Sandblast##.##........Quill ####....#.....#..........#.#.##.#####. .# .#.. # kh_Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU kh*d_Okay, then. _Okay, then.kh$khW'kh+kh-kh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 4.2   4.2  +1   g - Earth Magic   0.0   1.4  -2               h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3  kh0  i + Shapeshifting 4.9   3.5  +2  d + Dodging4.2   3.0  +3       e - Stealth   0.0   0.7  +2                                                          h m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh_khdkhIi###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...Health: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7Str: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0Dex: 13 .......# #.†.....###kh6joXL:  4 Next: 53% Place: Dungeon:3 ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) ...###..........#.##...∩-) Nothing wielded ###.#.#########.#... .Cast: Sandblast##.##........Quill ####....#.....#..........#.#.##.#####. .# .#.. # _Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. _j - a scroll labelled BAPYBI REIQU _Okay, then. _Okay, then.khokhqkhvkhwkhd$kh&@ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 99% 3b - Kiss of DeathConjuration/Necromancy 83%kh '1  c - Call Canine Familiar Summoning99% 3  d - Confusing TouchHexes99% 3 khK' e - Sigil of BindingHexes99% 3  f - Dimensional Bullseye Hexes/Translocation 100% 4  g - Dispel UndeadNecromancykhq'Q100% 4 2 spell levels left kh'^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkh_khCkh ?###......#njudah the Changeling .........# .#Merfolk of Vehumet **.... [#####.#.## ...khqHealth: 33/33 ======================== .#####....####.# #Magic: 4/4======================== .##..#.......... ###. #AC: 7khStr: 16 .##..#....####.# ... ..EV: 9Int: 9 .##..#.#### #.##.##.#SH: 0khDex: 13 .......# #.†.....###XL:  4 Next: 53% Place: Dungeon:3 kh ###.#.########..@.......Noise: ---------  Time: 1749.0 (0.0) kh....###..........#.##...∩-) Nothing wielded khY###.#.#########.#... .Cast: Sandblast##.##........khQuill ####....#.....kh#..........#.#.##.####kh{#. .# .#.. # kh_Vehumet offers you knowledge of Mephitic Cloud. _No target in view! _Found Ytraj's Antique Weapon Shop. kh_j - a scroll labelled BAPYBI REIQU _Okay, then. _Okay, then.kh P  Okay, then.kh kh+ kh . _khC+_......# # .##. #####.#.## .... #####....####.#. # ##..#....###. ## ##..#....####.##... .. ##..#.#### #.##.##.# # #.†.....#kh/,.#.##.###.#.##...∩..#.#.#... ..  ##.## ........ .### #....#.....#..........#.#.##.#####.#.# .# kh2khA5250.0 (1 _kh5:kh;kh:3kh:khR=kh+CBkhCkh{F,khyGkhIkh>K,khKkhNkh7P,khQkhqSkh$U,khUkhWkhzY,khZkhbkh"kWelcome to Ytraj's Antique Weapon Shop! What would you like to do?  a -  48 gold a daggerb -  48 gold a dagger  c -  84 gold a flail  d -  156 gold a glowing long swordkhrkZe -  84 gold a long sword  f -  132 gold a rapier  g -  144 gold a runed shortbowh -  36 gold a sling You have 139 gold pieces. khk[Esc] exit[!] buy|examine itemskhk[a-h] mark item for purchase [/] sort (type)kh2l[A-H] put item on shopping listkh. g $  You are short 5 gold pieces for the purchase.[Enter] buy shopping listkhod $ 161 gold pieces for the purchase.khkhkh..# .##. ##njudah the Changeling #.## .... ..# ..Merfolk of Vehumet **.... ...####.#. #.# .Health: 33/33 ======================== ..........###.### .# #Magic: 4/4======================== ...####.##...... .#..AC: 7Str: 16 #### #.##.##.# ...EV: 9Int: 9 kh# #.†.....####.#SH: 0Dex: 13 #######............#####XL:  4 Next: 53% Place: Dungeon:3 .........#.##...@.......Noise: ---------  Time: 1756.0 (6.0) ########.#.........#####kh -) Nothing wielded#............#Cast: Sandblast#....#..........Quill kh2#............####.#.##.#####.##.#.##.# .#kh....# .# _Found Ytraj's Antique Weapon Shop. khA_j - a scroll labelled BAPYBI REIQU _Okay, then. _Okay, then. _Okay, then.khvOThere is an entrance to Ytraj's Antique Weapon Shop here.kh&kh}khz. _j - a scroll labelled BAPYBI REIQU _Okay, then. _ There is an entrance to Ytraj's Antique Weapon Shop here. _You can access your shopping list by pressing '$'.khLkhOC  Skill  Level Cost  Apt Skill  Level Cost  Apt kh,P] a - Fighting   2.1   2.5  +1   f - Spellcasting   0.0   1.2  -1          khmPb + Unarmed Combat 4.2   4.2  +1   g - Earth Magic   0.0   1.4  -2      khPk    khP     h - Evocations   0.0   1.0   0  kh Q c - Armour   0.0   1.7  -3   i + Shapeshifting 4.9   3.5  +2  d + Dodgingkh6Q4.2   3.0  +3       e - Stealth   0.0   0.7  +2  khYQ        kh}Q        khQa    khQ        khQ        khR        kh}R                    khR            khRThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpkhSG[=] set a skill target  khJS[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskh. o b - Maces & Flails   0.0   1.4  -2   p - Conjurationsc - Axes0.0   1.4  -2   q - Hexes0.0   1.0   0  d - Polearms0.0   0.5  +4   r - Summoninge - Staves4  -2   s - Necromancy   0.0   1.4  -f + Unarmed Combat4.2  +1   t - Forgecraftkh 0.0   1.0   0  g - Throwing1.0   0   u - Translocations   0.0   1.4  -2  v - Alchemy0.0   0.6  +3  h - Short Blades   0.0   0.7  +2   w - Fire Magic0.0   1.7  -3  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   0.8  +1  khՅ j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   1.4  -2  k - Armour0.0   1.7  -3   l + Dodging 4.2   3.0  +3   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0  n - Stealthkh 0.0   0.7  +2   2 + Shapeshifting 4.9   3.5  +2  useful|allkh) khkh..# .##. ##njudah the Changeling #.## .... ..# ..Merfolk of Vehumet **.... ...####.#. #.# .Health: 33/33 ======================== ..........###.### .# #Magic: 4/4======================== kh...####.##...... .#..AC: 7Str: 16 #### #.##.##.# ...EV: 9Int: 9 # #.†.....####.#SH: 0Dex: 13 #######............#####XL:  4 Next: 53% Place: Dungeon:3 .........#.##...@.......Noise: ---------  Time: 1756.0 (0.0) ########.#.........#####-) Nothing wielded#............#Cast: Sandblast#....#..........Quill #............####.#.##.#####.##.#.##.# .#....# .# _j - a scroll labelled BAPYBI REIQU _Okay, then. _Okay, then. _h36mOkay, then.There is an entrance to Ytraj's Antique Weapon Shop here. _You can access your shopping list by pressing '$'.kh3kh8!kh%kh'kh_)kh+ Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 99% 3b - Kiss of DeathConjuration/Necromancy 83%1  c - Call Canine Familiar Summoning99% 3  d - Confusing TouchHexeskhK,_99% 3  e - Sigil of BindingHexes99% 3  f - Dimensional Bullseye Hexes/Translocation 100% 4  g - Dispel UndeadNecromancy100% 4 2 spell levels left kh,^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkhZ khɺ khu kh ..# .##. ##njudah the Changeling #.## .... ..# ..Merfolk of Vehumet **.... ...####.#. #.# .Health: 33/33 ======================== ..........###.### .# #Magic: 4/4======================== ...####.##...... .#..AC: 7khU Str: 16 #### #.##.##.# ...EV: 9Int: 9 # #.†.....####.#SH: 0Dex: 13 kh 9#######............#####XL:  4 Next: 53% Place: Dungeon:3 .........#.##...@.......kh Noise: ---------  Time: 1756.0 (0.0) ########.#.........#####-) Nothing wieldedkhU #............#Cast: Sandblast#....#..........Quill #............####.#.##.#####.#kh #.#.##.# .#....# .# kh _j - a scroll labelled BAPYBI REIQU _Okay, then. kh Y_Okay, then. _Okay, then.kh There is an entrance to Ytraj's Antique Weapon Shop here. _You can access your shopping list by pressing '$'.kh 3kh! kh g _You can't memorise that many levels of magic yet!kh&.Ikh0kh2kh6P _kh98,kh8kh:khJCh # ### # # B...... # .##. ## #..... ## .... ..# #..... ####.#. #.# #.... khCU........###.###...# #### .####.##...... ...#..... #.##.##.# #........  #.†.....####@# ............##### .......#.##...∩......... ######.#.........#####..#..##....#..........khFDB   giant cockroach (asleep)#............####.#.##.#####.##.#.##.# #.#khcI+8.0 (2khPi.BBkhQ*9.0 (3khEWkhZb _A giant cockroach comes into view.kh"D##.###.##### ###. ....... .##. ## #B....# ## .... ..####.#. #.# #.... .......###.###...# #### khD.####.##..........# ## #.##.##.# #@.......  #.†.....####.#####.. #####............##### .......#.##...∩....... ######.#.........#####..........# #....khD`...........######khGHkhPF.Bkh]T?60.0 (1SandblastkhZkh\kh  ##...#...####.###.##...!...### ###. ....... .##. ## #.....# ## .... ..# #B....#####.#. #.# #..... kh .......###.###...# #### .####.##........@.#..... ## #.##.##.####......  #.†.....####.#####.. #####............##### .......#.##...∩....... ######.#.........#####..........##.....................###kh kh F.Bkh %1kh kh S _Found a red potion.kh4.†#.#.#.. ##...#...##..#######.###.##...!...#### ###.. ........ .##. # ## .... ..# #.....##..####.#. #.# #.B.......kh$.......###.###.@.# #### .####.##..........#..... ## #.##.##.####........  #.†.....####.#####.. khgN#####............##### .......#.##...∩....... ######.#...#####..........#kh0#...khkh-=2kh@kh? _The giant cockroach misses you.khkh  You hit the giant cockroach.  You kill the giant cockroach!khE†khh59 (0.9SandblastkhkhZ _Vehumet accepts your kill.khYEM.khB.†#.#.#..#..#  ##...#...##..######.###.##...!...#kh### ###.. ........ .##. #kh  kh/D## .... ..# #.....######.#. #.# #.@.......khV.......###.###...#.#### .####.##..........#. kh## #.##.##.####......#.†.....####.#####..kh!...#khSkh4-3.9 (1.0khkh| _You see here a giant cockroach corpse.kh3kh`khkhz}#..#####..# #..#.#.#..#... #.†#.#.#..#..#  ##...#...##..#####  kh##.###.##...!...## ###.###.. ...........  .##. ## #.....# # .... ..# #..@..##.. kh$- ####.#. #.# #.†..............###.###...#.####hkhC&##.##..........#..... # [40m#.##.##.####........ khd #.†.....####.#####..#khh   jackal (asleep) ####............#####..# kh......#.##...∩.......... #####.######..kh6q 0  A jackal comes into view.khkh"% hhhh 2 jackalsThe jackal barks! You hear a bark!kh)3==4.9 (1kh/khE2 kh2K_A jackal comes into view.kh_#..#.#.#..#...#.†#.#.#..#..# ##...#...##..#####kh`A###.##...!...###.###..........  ........... .##. ## #.....# #.... ..# #.....##....##.#. #.# #.†.@....h.. kh`......###.###...#.#### ###.##..........#..... kh0aZ #.##.##.####........  #.†.....####.#####..# ###............#####..# .....#.##...∩........... ####.#.........##### kh]aP #....#khvckhAdkhdkhgl=h##.kh?mB--5Sandblastkh5tkhvkhG#..#.#.#..#... #.†#.#.#..#..# ##...#...##..##### ##.###.##...!...## ###.###.......... ....  .##. ## #.....# .#.  .... ..# #.....##.khOK.#. #.# #.†..@.h.h.###.###...#.####..h.##..#.....  #.##.##.####........  #.†.....####.#####..#..#####..# h 3 jackals (1 wandering)#.##...∩............#... khOh  A jackal comes into view.khؗkhBkhןhh..h.hkhҠ.==6khkh' _The jackal barks!kh>i khj ,khas l..h.hkhwt 4-7.8 (0.9kh{ kh~ Q _You barely miss the jackal.khP  You hit the jackal. You punch the jackal.  The jackal is almost dead.The jackal is struck by your quills. The jackal bites you.kh_ 9h.kh2` G2--khn` 8.7khg khj A _The jackal bites you but does no damage. x2kh wt  You hit the jackal.  You kill the jackal!khsxkhU †h. 2Vehumet accepts your kill.khˆh1--79.6khkh+ _The jackal bites you.khv  You punch the jackal!  You kill the jackal!khWkh h.†   jackalVehumet accepts your kill.kh  2=6070.6 (1.0 _The jackal barely misses you.khW'kh)n _Your Shapeshifting skill increases to level 5!kh   You closely miss the jackal. The jackal is struck by your quills.1.5 (0.9khkhS _The jackal barely misses you.khZ You closely miss the jackal. The jackal is struck by your quills. _The jackal barely misses you.  You barely miss the jackal.  The jackal is heavily wounded.  You kill the jackal!kh E†kh =22.4Sandblastkha kh> Z _Vehumet accepts your kill.kh3 #..#.#.#..#... #.†#.#.#..#..# ##...#...##..##### ##.###.##...!...## ###.###.......... .... # .##. ## #.....# #.#.# .... ..# #.....##..#. #.# #.†...@.###.###...#†####..##.kh=4 ..#..... . #.##.##.####........ #.†.....####.#####..#.#####..##.##...∩....#.#####.... kh<< kh> 4-3.4 (1.0khD kh3H  Things that are here: _a jackal corpse; a jackal corpsekh<3= _kh@,khBkheBkh{CkhEkh^H,khHkhJkh/M,khGNkh PkhRO=khOSkh`TkhU,khVkhc ......#...#......###.# #....##...##....##...# ##..##.....##..###########..#.#..#### #..#####..#.# #..#.#.#..#...  #.†#.#.#..#..#  ##...#...##..#####  ##.###.##...@...### - ###.###..........# khkc ...........#.#  .##. ####.....##.#.#.#  .... ..# #.....##...... ##.#. #.# #.†...†.........###.###...#†####....#....#......  #.##.##.####........khg+9.4 (6khi+80.4 (7khnkhpP _n - a red potionkh( kh khhkhokh.khnkhUkhqkhkh> kh?,kh@kh_AkhxB,khBkhDkhF,kh:GkhHkh{J,khGKkhLkhN,khlOkh}QkhKS,khTkhUkhW,khXkh[khefp##..##### #.#.# ##.......###.#.# # #..........#.#.# . ...........#.#.#.#.# ###.....##.#.#.#.#.# # #.....##.........# # #.†...†........### ###...#†####....######## ......#..........801.4 (2khRgD1.0) ####........##.##.###... ####.#####..##.# $# .....#####..##.. .# ..∩............# .# .....#####..... .[ ... .. ........ #. .....###kh>okh1q+2.4 (22khwkhSz( _Found a ring mail.kh ##.......###.#.# # ##..........#.#.# . ...#.#.#.#.# ##.....##.#.#.#.#.#  #.....##.........#  #.†...†........### #...#†####....######### khI.....#.................. ###........##.##@###... .#####..##.##$# ....#####..##....# ∩............##.# ..#####..... ..[# ... ..... ##.### .# ###.khf!#khʼkh(03.4 (1.0)khkhkh ##.... ..#.#.#.#.# ##.....##.#.#.  ........†...†........## ##...#†####....######### .....#.................. ###........##.##.###... ##### ...#....∩............##...#####..... ..[ ..... ...kh... .# .##.####. .# kh]###.# #.  khkh%4khWkh  You now have enough gold to buy a runed shortbow on this level.  You can access your shopping list by pressing '$'.kh!*5.4 (2khkh[? _You now have 149 gold pieces (gained 10).kh> 3khb kh kh khI Bkh. ,kh kh khH ,khB kh khw ,kh kh{ %  kh You see here a +0 ring mail.kh K _kh0 kh ,kh kh" kh!% ,kh>& kh4) kh9+ ,khI, kh. khJ0 khx0 kh1 kh4 kh7 kh08 kh*9 kh; kh> khT> kh? khA khC kh D khXE khG khI ,kh`J khL khT 6 .......# ##.........# ..#.#..##.# ..# #........# kh8U .#####.# #..##.#..# .# #.# #........# .# .# #.##..#.##  #.##.#  kheU #g##.##.#  #...@...# khU w####.#### Sandblast khU P#.# khU #.# ..# g   goblin (asleep) ##kh*V 3# kh] 18.4 (13.0)  A goblin comes into view. It is wielding a +0 club.khjc _.ggkhc J====9.4 (14khh khn ( _The goblin shouts!khF+ L.# ##..# #. ..#.#..##.#.### #........# #.#####.# #..##.#..# #.# #.# #........# ..# .# #.##..#.### #.##.# #.##.##.# #.g@....# ####.#### #.# #.# #.#kh,  ..# ###kh4 kh6 0---=---20.0)khW; kh= 9 _The goblin hits you with a +0 club.khFEv  You punch the goblin!  You kill the goblin!khK1)khNw3---1SandblastkhNkh{TkhWZ _Vehumet accepts your kill.kh.# ##.# .#. ..#.#..##.#.### #........# #kh)#.#####.# #..##.#..# ##.# #.# #........#.# .# #.##..#.## #. #.##.#khW #.##.##.# #.@.....#kh| ####.#### #.#khX #.# #.#khĮW ..# ###khkhgkhNg1=---2khkhM _You see here a +0 club.kh>3khAkhQFkhF$ _khJBkhlKkhM,khNkhPkhQh2==khQkhS,khTkhV,khlWkhX,khYkh[~3==kh+\kh`Bkhakh)dkhtiXkh kkh\kkh;lkhfnkhpkhq2=kh/rkh tkhv,khwkhykh{,kh1}kh~khkhkhkhYkh@khpkhkh@khkh6khkhkhkhkhkhkh,khkhhkh8khfkhkhkh,khߠkhvkhۣkhkh]kh8khP,khkhpkh,khթkhkhQ,khkhokhkhkhvkhkh#khckhշkhykh,khkh޼kh,khkhkh`  #............######........#  #.#.##.#####.# #..##.#..#  #.#.##.# #.# #........# ....# ###.### #.##..#.##kh #.....# #.##.##.# #.....# #.##.##.##.....# #.).....##.....# ####.#####..@..# #.#-###.### #.#.#. #.#Sandblast># #B ..### #kh# ### B   giant cockroach (asleep) kh0 51.4 (29.0)  A giant cockroach comes into view.kh}B.Bkh5+2.4 (30khkh; _Found a stone staircase leading down.kh+#.##.#####.# #..##.# #....... ....# ###.### #.##..#.# #.....# #.##.##.# ..kh+&..).....###.###...# #.# ###@### #.#B# #># #.. .kh,~## ### ## kh5kh'68=3.4 (1.0)khb;kh=G _The giant cockroach bites you but does no damage.kh  You hit the giant cockroach.  The giant cockroach is heavily wounded.kh %4kh kh \ _The giant cockroach barely misses you.khh  You barely miss the giant cockroach.The giant cockroach is heavily wounded.khR %5kh kh \ _The giant cockroach barely misses you.kh _The giant cockroach barely misses you.You barely miss the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach barely misses you.You hit the giant cockroach.  You kill the giant cockroach!kha0. khj66.3 (0.9Sandblastkh kh Z _Vehumet accepts your kill.khC G#.#.##.# #.# #........#  ....# ###.### #.##..#.##  #.....# #.##.##.# #.....# #.##.##.# #.....# #.).....# #.....# ####.#### #.....# #.# ###.### #.# kh q.#@# #.# #>###.........# ## ########## kho kh 4-7.3 (1.0khC khj! khu 3kh kh kh khB kh Xkh; kh kh# khu kh kh6 kh ,kh kh kh/ ,kh kh kh{ ,kh kh kh ,khp kh kh < #.....# #.#  ###.### #.#  ##.#.########.#  #>###.........#  ##.#.##########  ##.##  #.#  #.#   -b.......# ..J.##### ##  J   endoplasm (asleep)  b   bat (asleep)kh 64.3 (7  A bat and an endoplasm come into view.khW kh kh khz ...b.JJbkh >5.3 (8Sandblastkh khU# ^ _The endoplasm quivers.khX ###.### #.# ##.#.########.# #>###.........# ##.#.########## ##.##  #.# #.##.##.###.##...b..@.#.J#####kh2^### khkhAkhkh@*.Jb.JbkhY2=6.3 (1khkh: _The bat hits you but does no damage.khh  You hit the bat.  The bat is severely wounded.kh,7.2 (0.9khkh: _The bat hits you but does no damage.kh(  You miss the bat.The bat is severely wounded.kh'8.1khkhOP _The bat barely misses you.kh~n  You hit the bat.  You kill the bat!khkhy2.Jkh7479.1 (1.0kh"khZ _Vehumet accepts your kill.khw  You hit the endoplasm.  The endoplasm is severely wounded.khux -70.0 (0.9kh(~ kh W _The endoplasm closely misses you.kh  You barely miss the endoplasm.The endoplasm is severely wounded.khW %9khkh{@ _The endoplasm hits you but does no damage.kh{z  You hit the endoplasm.  You kill the endoplasm!kh}i.khͧe91.8SandblastkhkheZ _Vehumet accepts your kill.khkhpkhkhXkh͛Xkhdkhkh;khkhkhl,khškhvkh;,khΥkhukhkh>khkh4kh֬,khZkhϯkhԸ ##.#.#######. #>###........########.#.#######S......###.## #.#.##.# #.##.#.##.# #.##.#.##.###.# #.#........# #.@....#####- ########S   adder (asleep)kh& khR8.8 (7.0  An adder comes into view.khkhi.SSkhaX-9.8 (8Sandblastkhkhw/ _The adder hisses angrily.kh} ###.### #. ##.#.###### . #>###...... .########.#.###### .......###.## #.#.##.# #.# #S#.##.# #.# #.#.##.###.# #@#........# #......#############kh.S80.8 (1khkhkhă khe 4=1.7 (0.9kh khv _You closely miss the adder. The adder barely misses you.kh \  You hit the adder.  The adder is lightly wounded.khb '2.6kh kh S _The adder closely misses you.kh  You barely miss the adder.The adder is lightly wounded.kh!'3.5kh7&kh2( kh`(h_The adder is struck by your quills. The adder barely misses you.khŬ  You miss the adder.The adder is severely wounded.kh'4.4khlkhz _The adder barely misses you. The adder bites you but does no damage.khg  You hit the adder. You punch the adder.  You kill the adder!khq†kh!f855.3SandblastkhykhZ _Vehumet accepts your kill.khvs3khtkhukhv,kh{x  You see here an adder corpse.kh|kh} _kh}kh]khkhހkhAkhkhkhkh^khkhokh,khkh܊kh!khkhkhdkhkhkh7khkh͑kh6khkhkhؔkhkhkh,khlkhGkhkhԚkhBkhTkhkhkhbkhԠkhkh;khkhkh,khGkhϧkhe,khkhvkhӬkhkhkh|kh,khʹkhmkhkh%,khkhkkhU,khWkhkh,khkhBkh0,khkh2Xkhrkh ### # ###..#####..#.########..#.#.#..#........########.†#.#.#..#..#######.....# # ##...#...##.  #.....## #[ ###.###.##.......###......# #..##.###.###.......... ##......# #. .... ............#. kh........# #..##.##.####.....##.#. #####.#.###.....@...# #.....##...-915.3 (30.0) #####....####.#.###.# #.†...†.... ##..#...........###.###...#†####. ##..#....####.##..........#...... ##..#.#### #.##.##.####........# ......# #.†.....####.#####..# kh6##.#.########............#####..# ..###..........#.##...∩.......... ##.#.#########.#.........#####...khkhE-6.3 (31khlkh- _Found a leather armour.khq 3kh kh kh kh Bkh@ ,kh kh kh ,kh khU" kh$ ,khp% khU' kh') ,kh* kh+ khq- kh- khH. kha/ kh0 ,kh1 kh4 kh8 BkhA khhB ,khC khG khJ BkhtM khRO ,kh8P khS khQU ,khQV khY khZ ,kh \ khb XkhRe kh g ,khg khj khGl ,khl kho khp kh7q khdq khut kh*v ,khMw khz khI| kh| kh} kh khI ,kh5 khc kh~ ,kh kh kh4 ,kh1 kh& kh ,kh khc kh ,kh kh  Things that are here:  a jackal corpse; a jackal corpsekh kh;  _kh kh ,kh khr kh kh kh kh֪ ,kh< kho kh+ kh khy ,kh( kh kh khC kh khU kh kh۶ kh kh kh ,kh khI kh kh kh kh kh| ,kh kh kh kh 6..####### .#### ..#.########## ..#..........#.# ## ..#..#######.#.# ... .##..##### #.#.# .... .###.#.####....J #khL ...#.#.#..?..... .........#.#.#.#@#.....##.#.#.#.#.#.....##.........#.†...†........###...#†####....########kh G##..................J   endoplasm (wandering).......##.##.###... kh ##.#####..##.##.# ...#####..##....#kh -50.3 (34kh +1.3 (35khk kh ] _An endoplasm comes into view.khIH....##...# #..####### #### #.##########  #..........#.# ###..#######.#.# ##### #.#.# .....###.#.####....J ..#.#.#.@?...... khR........#.#.#.#.##...... .....##.#.#.#.#.# ..... .....##..# .... .†...†........### ####†####....######### ...#......... #........##.##.###... #.#####..##.##.#khkh%ZJ.Jkh '02.3 (1.0)kh.kh/khݡ!##...# ..#  #.# #.#.# #### #..#.#.# .....##### #.#.# .. .###.#.####...J.#.#.#..@.#.#.#.#.##.##.#.#.#.#.# ..##..# ... †...†.kh### #####†####....## #.. .##. khƣkh).Jkh$93Sandblastkhγkh5} _You see here a scroll of vulnerability.khH##...# #  .# .#.# ## ..#.#.# #. ..##### #.#.# #.###.#.####.#.#.#..?@.J.#.#.#.#.##.##.#.#.#.#.##.###.##.# ...†.######†####....# khkhJ.khb,4 _khkhkh z  You hit the endoplasm.  You kill the endoplasm!kh/ 1.kh~ r6=5.2 (0.9Sandblastkh kh; Z _Vehumet accepts your kill.kh $##...# #  # #.# ##.#.# #.khI##### #.#.# #.###.#.####.#.#.#..?.#.#.#.#.##.##.#.#.#.#.##.###.##.# khkh4-6.2 (1.0kh}kh8kh]V.##...# .# ## .#.#.# # ..#.#.# #. ..##### #.#.# #..###.#.####..#.#.#..?..#.#.#.#.##..##.#.#.#.#.##.##.##.##.# ...†.#### .#†####....# .#. .##.##.###... #####..##.##.#khdkhg?-7khlkhvnkhgb .##...# ..## #.# #.#.# ## #..#.#.# #. #..##### #.#.# #..###.#.####..#.#.#....#.#.#.#.##..##.#.#.#.#.##.##.##.##.# †...†.##### ..#†####....# ..#. khc C.##.##.###... .#####..##.##.#khj khl %8khq khz kh| *9.2 (2kh; kh; S _o - a scroll of vulnerabilitykh}_khve&Inventory: 15/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=)  i - an amulet of magic regeneration (worn) Wands (go to first with /)g - a wand of light (10) Scrolls (go to first with ?)  j - a scroll labelled BAPYBI REIQU  o - a scroll of vulnerability khf|Potions (go to first with !)  c - 2 potions of lignification  f - a viscous yellow potion  h - a fuming emerald potion  k - a puce potionl - 2 potions of brilliance  n - a red potion Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  e - a protean talismankh#{ o - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ kh{“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.khkhjkh'1...##...#njudah the Changeling ..#######Merfolk of Vehumet **.... ###Health: 33/33 ======================== #.##########Magic: 4/4======================== #..........#.# ##########khUAC: 7Str: 16 #..#######.#.# #.........EV: 9Int: 9 #..##### #.#.# #.........SH: 0Dex: 13 .......###.#.####.........khzXL:  4 Next: 86% Place: Dungeon:3 .........#.#.#..@.........Noise: ---------  Time: 1959.2 (0.0) kh0.......#.#.#.#.##.........-) Nothing wielded ....##.#.#.#.#.##.......##Cast: Sandblast ....##.........##.......#Quill khx†...†........############ ..#†####....######### ..#.................. ........##.##.###... .#####..##.##.# _An endoplasm comes into view. _You see here a scroll of vulnerability.  You hit the endoplasm.  You kill the endoplasm! _Vehumet accepts your kill. _o - a scroll of vulnerabilitykhBkh +60.2 (1khkh _You see here a scroll of vulnerability.  You hit the endoplasm.  You kill the endoplasm! _Vehumet accepts your kill.khvo - a scroll of vulnerabilityYou drop a scroll of vulnerability.khh ##...# #  .# .#.# ## ..#.#.# #. ..##### #.#.# #.kh0 U ###.#.####. #.#.#..? #.#.#.#.##. ##.#.#.#.#.##.## ##.##.# ...†.##### kh khT khԭ %1kh; kh kh-- Ikh\0 kh1 kh1 kh5 ,khg= ##...# ######  # kh= #.# ##. #######.#.# #.. ##### #.#.# #.. ###.#.####.. #.#.#..?.. #.#.#.#.##..r ##.#.......### ##..kh9> ##.......# †####....## r   quokka (asleep) kh> 4kh(C &2khH r.rkhK *3.2 (2kh)Q khHS Y _A quokka comes into view.khܢ...#   ##.# #.#.#.# #. #.#.# #.###.#.####.#.#.#..?...#.#.#.#.##.r. ##.#.#.#.#.##.# ##.##.# ####....#  khդkhCr.khW>4.2 (1Sandblastkh$khǵkhVd ...#   # #.# #.#..#.# #. #.#.# #.khDe :###.#.####.#.#.#..?.#.#.#.#.##.r..#.#.#.#.##.####..##.# ....#  khmf khg kh3m Fr.khwn %5khs khdu khϔ `  You barely miss the quokka.kh 4=6.1 (0.9kh̚ kh[ > _The quokka bites you but does no damage.kh  You hit the quokka.  The quokka is moderately wounded.kh'7.0kh@kh> _The quokka bites you but does no damage.khVeThe quokka bites you but does no damage.  You hit the quokka.  The quokka is moderately wounded. _The quokka bites you but does no damage.  You barely miss the quokka.  The quokka is moderately wounded.khaf%9khlkhnT _The quokka closely misses you.kht  You hit the quokka.  You kill the quokka!khI"O†kh(e98.8Sandblastkh/kh0Z _Vehumet accepts your kill.kh +#  # ># ##.# #.#..#.# #.# #.#.# #.####.#.####.>#.#.#..?.....@......##.#.#.#.##.# .#.#.#.#.##.####. .##.# khc  khS khR 4-9.8 (1.0kh kh _Found two stone staircases leading down. _You see here a quokka corpse.khZ*3kh5+khH.kh/kht4P _kh6,kh%7khy9kh<   !.. ...   ..   (.   .#  #># ### ..#.# ##########.#.....kh #.#.# #...#  -71.8 (2 #.#.# #............##  #.#.####............>..# #.#.#..?.....†......##.# #.#.#.##............# # #.#.#.##.......####...  ##.......# ###.  ..############  .#########  kh kh8*2.8 (3kh+khJ _Found 4 large rocks.kh  ..... ..!..  ... ...  .(.   #.#  ## #># ####  .#.# ##########@#..... .#.# #.....#  .#.# #.kh !.....##  .#.####............>..#  .#.#..?.....†##.#  .#.#.##.....# # .#.#.##.####...  .##.......# ###. ### kh khW *3.8 (1kh| kh8 khM..##.....##.#.......#kh k....!...#.............(. #.# ## #@# #############.#...............#  #............## .#.####............>..# .... ..#......# ###khkh%4khy _There is a stone staircase leading down here.khM.. .....## #..##.....#..#.........!...##.......##..##.....#.......(.# #@# ## #># #############.#..........# .#.# #............## . ......##......####..kh|khu,5 _khL0khvPM ####### .. .....## #..##.....#...#.........! #.......##..##.....#.......@.# #######.## ## #># #############.#..... .#.# #............# ...........#6 _You see here 4 large rocks.khD M### ####### .. .....## #..##.....#...#...........! #.......##..##..@..#.......(.## #######.## ###># ####kh G  Quill .....khN khc I7 _kh 0M.. ### ####### .. .....## #..##.....##...........! #...@...##..##.....##.......(.#########.##  Quill khk 5...kh khu %8kh khf kh]M#.. ### ######## .. ......## #..##.....##...........#.......#..##.....##.......(.#########.## ...9kh80.8 (2 _f - 2 viscous yellow potions (gained 1)kh 3khEkh^khBkhkhU  #.#  #.# .# ....# #####  #  ########### #<...# # #..##@....## 1.8 (1 # ...#.......# # ............# # ....#.......# # ##..##.....##  ........(.##   #########.##  #### #># #### ..#.# ##########.#..... khL@2.8 (2kh'O _Found a stone staircase leading up.kh2khe?IkhE,khNkhOkh[kh^khakhb,khckhfkhlg,khikhkkkhmkhnkhRnkh"qkh5r,khMskhtkhv,khvkhRxkhy,khazkh$|kh^},kh}khˁkh,kh2khЊkh`,khʏkhkh!Bkh,kh,khXkhkh,khkhʭy ...#.# ...#.# ....### #.# ..######.# .#######.....# #..## #.##### ....# #.#  .#..###.# ############### kh5†##..#..# #@.<..........## ..#..##.# #.####..##.....## ###..##.# ###.#.....#.......# .##..##..# #.................# .....###.# ##.#.#.....#.......# ....##...# ##....####..##.....## #..####### #...............(.## ##...###########.## khخ#.##########..## #># ###kh6 2001.8 (19.0)  You now have enough gold to buy a glowing long sword on this level.  You can access your shopping list by pressing '$'.2.8 (20khkh'? _You now have 163 gold pieces (gained 14).kh Ikh Xkh nkh8 ,kh kh kh ,kh kh4 kh' ,kh kh< kh ,kh{ kh kh ,kh\ kh/" kh7# kh# kh$ kh% kh& kh' kh' kh* kh9, ,kh- kh 1 kh1 ,kh2 kh)5 kh7 ,kh8 khL: kh < ,khC= kh? khA ,khB kh7E kh ^ Bkhf ,khl Xkh>m khn kh+q khs ,khBt khw R  There is a stone staircase leading down here.khz kh%{  _khd kh kh Bkh kh_ ,kh2 kh kh- kh kh ,kh kh  There is a stone staircase leading down here. _kh_ kh khR kh kh ,kh kh kh ,kh kh kh khp kh[ khk Bkh6 kh ,kh& kh kh kh Bkh$  #.##.......####......#  ##.......# ####.###  ############ ###.# ######## #...# ........ #.### .###... #.# .# #.# .# #<#####.#  .## .......@#  41.8 (39 .[# #.#######  ..# #.# # # ..# .## kh% [16;28H   2.8 (40 _Found a stone staircase leading up.khJ7kh783kh9khXVkhZXkh`Xkh|gkhh,khjkh,mkh n,kh"pkhwrkhts,khtkhvkh=z,kh{khkh,khLkhI ...†.############ ###.# #†####....######### #...# .#..................#### #.### .......##.##.###... ..# #.# kh#####..##.##.# #.## #.# #.# #####..##....# #.##.##<#####.# .........##.###.##..........# #####........[##.#####.####### #####.........##@#####.# .....#.#..##.##.......# ######........##########  #..##.#..# # #........# kh [### #.##..#.###.##.##.#.# #.##.##.#.# #.).....#kh-58.8 (16khž+9.8 (17khjkhZ _o - a bubbling inky potionkh6 3kh khIkh5Bkhkh,kh4khkhkh}kh0khkh,khbkh=kh*kh!kh#kh|@khZABkhZrkh5skhtkhKXkhakhBkh8kh,khkhkhܺ,khkhkh>kh[kh,khkhkhkh:!kh",kh$khJ>kh?khA,khBkhFkhH,kh Jkh_iXkhtnkhvBkhWykh[~,khkhkhBkhٛnkhXkhBkhBkhkhXkhkhKkh\kh,khkh~`kh3&kh>khAkh!LkhI]Bkh fXkhkh2Xkh Xkh,kh4khUJkh`nkh.mXkhoBkh #.  #. #. ######### #.  ########.......###.  #....#.......#.....  #............#####.  #........(...# #.  #.@.#....#...# ##150.8 (91  ##.........)## ##  #.)..##....# #.  #....##....# ##)  ##..........### #.. h"^m #...#....#....# #..   ##.............###..   #..............#.##.   #......##........##. khE _Done exploring.kh1khL2kh3kh^b0.0)..........khlkhmkh2pE _Done exploring.kh 7 #.#kh , #. ######### #.# ########.......###. #....#.......#.....# #............#####.# kh #........(...# #.# #...#....#...# ### kh ##.@.......)## ##. .)..##....# #.. #....##....# ##)† ##..........### #..# #...#....#....# #..# ##.............###..# #..............#. #......##.##. #.#.........##.###khL kh 11.8 (1 _kh kh khLFkhKG .######### #.#########.......###......#.......#.....#...........#####.....(...# ..#....####.........)#. #.@..##....# #..##)†##..........### #..#Quill #.#.........  #.#.##.##.####.# ## khUkhuX%2khTikhiS _You see here a +0 long sword.;ph ######### #.#########.......###......#.......#.....#...........#####.....(...# ;phx#...#....####.........)#. #.)..##....# #.##)†##..........### #..##...#....#....Quill #.#.##.##.##  #.#.##.##......# # ;ph;ph,3 _;phuph]>phiLevel 3 of the Dungeon <<<>>>∩(Press ? for help)#.##.#.##†##.##...###.##.......# ########.########## #.###...# #.....##.#########.......###.......# #.....##.##....#.......#.....##..#.# #.....##.##............#####.##.##.# ##.....### #.##........(...# #.##.##.###........######.##...#....#...# #####....#....#######.....###.........)## ##..##...#...##..## #.######.)..##....# #....#...#)..#....# #.##.@..##....# ##)†#.#...#...#.#..###.# #################..........### #..##.#..#.#..#†##..#..# #..<..........##>ph5j#...#....#....# #..#).#..#.#..#..#..##.# #.####..##.....####.............###..####..#.#..####..##.# ###.#.....#.......##..............#.##..##..##?##..##..##..# #.................##......##........##......#...#......###.# ##.#.#.....#.......##.#.........##.#####....##...##....##...# ##....####..##.....###.#.##.##.####.# ##..##.....##..####### #...............(.##>phj#.#.##.##......# ####..#.#..######...###########.###......######### ###.#..#####..#.##########..###>######## ##.######...#..#.#.#..#..........#.## ##########.#......# #.# ####### #...#.†#.#.#..#..#######.#.# #............####.# >ph v#.# #.##..#....####.##..........#..................#### #.####.# #.##..#.#### #.##.##.####........##.##.###.......# #.##.# #.......# #.÷.....####.#####..##.##.# #.##.##.# #.##.#######.#.########............#####..##....# #.##.##<#####.#........###..........#.##...∩............##.###.##..........#########.#.#########.#.........#####........[##.#####.#######>ph  ##.## #............#####.........##.#####.# ### #....#...>phě k..#.#..##.##.......# #...............##########>ph i #.#.##.#####.# #..##.#..#>ph  #.#.##.# #.# #........# >ph #......# ###.### #.##..#.##  >phB ###.#### #.....# #.##.##.# #.# #.....# #.##.##.#>ph`  #.# #.....# #.).....#>ph{  ##.# #.....# ####.#### >ph -#..# >ph # #.# #.## ###.### #.#>ph' { #.# ##.##.# #.# #>###.........# #.########   #.......###.##>phM _ ##.#.##.# #.#?ph ?phw( ######### #.# njudah the Changeling  ########.......###.. Merfolk of Vehumet **....  #....#.......#.....# Health: 33/33 ========================  #............#####.# Magic: 4/4========================  #........(...# #.# AC: 7Str: 16  #...#....#...# ### EV: 9Int: 9  ##.........)## ##. SH: 0Dex: 13  #.)..##....# #.. XL:  4 Next: ?ph)89% Place: Dungeon:3  #.@..##....# ##)† Noise: ---------  Time: 2153.8 (0.0)  ##..........### #..# -) Nothing wielded  #...#....#....# #..# Cast: Sandblast  ##.............###..# Quill  #..............#.##..  #......##........##..   #.#.........##.#####.   #.#.##.##.####.# ##   #.#.##.##......# #  _Found a stone staircase leading up. _[0?phw);10;1mo - a bubbling inky potion _Done exploring. _Done exploring. _You see here a +0 long sword. _Done exploring.?phI*?ph4?ph6?ph9: _?ph;?ph=?phI=?ph>?phA?phC?ph(C?phC?phVG?phH,?phH?phL?phN?ph O?phO?phS?phT?phT?ph;U?phW?ph;YB?ph[?ph\,?phl]?pha?phb,?ph|b?phe?phJf,?phf?phi?ph;j,?phj?phm?phXn,?phn?phyq?phr,?phr?phv?phw,?phnx?ph{?ph{,?ph|?ph~?phK,?ph?ph=?ph,?phL?ph߆?phڇ,?ph1?ph(?ph,?ph?phY?ph ,?phx?ph@?phד,?phG?ph?ph"?phP?ph?ph?ph,?ph?ph9?ph ,?ph?phģ?phb,?ph?ph?ph,?ph?ph?ph),?ph?ph?phŴ,?ph7?phҷ?ph=,?phٹ?ph?ph,?ph?ph?ph,?phC?ph?ph,?ph5?ph?ph?ph<?ph?ph?ph?phA?ph?ph?ph>,?ph?ph?ph,?ph5?ph?ph ?ph@?ph?ph^?ph?ph?ph?ph?ph?ph?ph?ph?ph?ph#?ph?ph?ph?ph ?ph?phm?ph?ph?ph?ph?ph,?ph?ph?ph$,?ph?ph(?ph,?ph?ph=?phm?ph?ph9?ph?ph?ph?ph?ph ?pha ,?ph, ?ph?ph?ph?ph?ph?ph,?ph?ph?ph,?ph2?ph,?ph,?phE?ph?ph ,?phm?ph?ph^?ph?ph2 ?ph!?ph",?ph#?ph$?ph%,?ph=&?ph~'?ph(?ph(?phc)?ph*?ph,B?ph"-?ph-,?ph.?ph/?ph0,?phJ1?phX2?phE3?phe3?ph3?ph5?ph 6,?ph6?ph7?ph8,?ph9?ph@  #......# ###.### #.##.. ###.#### #.....# #.##.##.# #.# #.....# #.##.## #.# #.....# #.).... ##.# #.....# ####.### #..# #.....# #.#  #.## ###.### #.#  #.# ##.#.########.#  #.# #@###.........# 216.8 (63.0) #.########.#.##########  #.......###.##  ?phA##.#.##.# #.#  #.#.##.# #.# #†#.##.###.# #.#........# #......##### ########?phA?phD?ph.G$ _o - a bubbling inky potion _Done exploring. _You see here a +0 long sword. _Done exploring. _There is a stone staircase leading down here.@ph`/@ph4SInventory: 15/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=)  i - an amulet of magic regeneration (worn) Wands (go to first with /)g - a wand of light (10) @ph}4 Scrolls (go to first with ?)  j - a scroll labelled BAPYBI REIQU Potions (go to first with !)  c - 2 potions of lignification  f - 2 viscous yellow potions  h - a fuming emerald potion  k - a puce potionl - 2 potions of brilliance  n - a red potion @ph4$ o - a bubbling inky potion Baublesb - 3 flux baubles Talismans (go to first with %)a - a maw talisman  d - a quill talisman (active)  @ph4e - a protean talismanBphy  BphZm - a +1 scale mail of fire resistance (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. Bph*[It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 7.0 (7.0 -> 0.0). Your EV would increase by 2.7 (9.9 -> 12.6). Your spell failure would improve by up to 45% (press '!' for details). You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego equipped armour BphZ[o_________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.NphA Inventory: 15/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=) Nph i - an amulet of magic regeneration (worn) Wands (go to first with /)  g - a wand of light (10) Scrolls (go to first with ?)  j - a scroll labelled BAPYBI REIQU Potions (go to first with !) Nph8 c - 2 potions of lignification  f - 2 viscous yellow potions  h - a fuming emerald potion  k - a puce potion  l - 2 potions of brilliance  n - a red potion  o - a bubbling inky potion Baubles  b - 3 flux baubles Talismans (go to first with %)  a - a maw talisman  d - a quill talisman (active)  e - a protean talisman Oph Jd - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 5 1d6  Melds: Helmet, Gloves, Boots, Barding, Cloak OphJ N____________________________________________________________ Your skill: 5.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Rph' Inventory: 15/52 slots Armour (go to first with [)  m - a +1 scale mail of fire resistance (worn) Jewellery (go to first with "=)  i - an amulet of magic regeneration (worn) Wands (go to first with /)  g - a wand of light (10) Scrolls (go to first with ?)  j - a scroll labelled BAPYBI REIQU Rph1Potions (go to first with !)  c - 2 potions of lignification  f - 2 viscous yellow potions  h - a fuming emerald potion Rph^ k - a puce potion  l - 2 potions of brilliance  n - a red potion  o - a bubbling inky potion RphBaubles  b - 3 flux baubles Talismans (go to first with %)  Rphya - a maw talisman  d - a quill talisman (active)e - a protean talisman SphSph\SphO #......# ###.### #.##..#.# njudah the Changeling###.#### #.....# #.##.##.# Merfolk of Vehumet **....#.# #.....# #.##.##.# Health: 33/33 ========================#.# #.....# #.).....# Magic: 4/4========================##.# #.....# ####.#### AC: 7Str: 16#..# #.....# #.#EV: 9Int: 9#.## ###.### #.#SH: 0Dex: 13#.# ##.#.########.#XL:  4 Next: 89% Place: Dungeon:3#.#Sph P[m #@###.........#Noise: ---------  Time: 2216.8 (0.0)#.########.#.##########-) Nothing wielded#.......###.##Cast: Sandblast##.#.##.# #.#Quill #.#.##.# #.##†#.##.###.##.#........##......############# _o - a bubbling inky potion _Done exploring. _Done exploring. _You see here a +0 long sword. _Done exploring. _There is a stone staircase leading down here.Sph( SphQSphXSphTphTphTphTphTph17.8 (1 _TphTph[ #####  #.##.####...!.. 4 #......@..# Tph ####.######  TphTphTph J,8.5 (1.7Tph:NTphP _You climb downwards.  Found a smoky golden potion. _There is a stone staircase leading up here.Uph# ##### #.##.####...!.. #<..# ####.######Uphi#Uph'Uph{)290 _Uphm-Uph/Uph#. ##......ß#....... #. ##### #.##.####...!..Uph #....@.<..# ####.###### #.#.....#..#..UphUph&20Uph{ Uph UphR  #. ##.# .....## ß#...# .... ... #.# ##### #.##.####...!.. #...@..<..# ####.###### #.# #.# ..# ..# #..# #..#Uph Uph B1Vph:  #. ##.# .....## ß#...## .....# ...Vph &#. #.# ##### #.##.####...!.. #..@...<..# ####.######Vph } #.# #.# ..# ..# #..#Vph L #..#Vph Vph Vph %2Vph Vph" Vph  #. ##.# .....## ß#...## ..... ### ... #.. #.# ##### #.##.####...!.. #.@....<..# ####.###### #.# #.# ..# ..# #..# #..#3Vph7 Vph. Vph| #. ##.# .....## ß#...## ..... ####... #..##.# #####Vph #.##.####...!.. #@.....<..# ####.###### #.# #.#  ..# Vph) ..#  #..#  #..#Vph$Vphr%4VphWVph"Wph#. ##.# .....## ß#...## .....####... #..##.# #######.####...!........<..####.######## #..#Wph>X5Wphac p#. ##.# .....## ß#...## ..... ####... #..##.# ##### #.##.####...!.......<..# ###.##### #.# #.# Wphhj Wph&k %6Wphs Xph#. ##.# .....## ß#...## .....####... #..##.# #######.####...!........<..####.######## #..#XphnXphD%7XphXphcXph#. ##.# .....## ß#...## .....###... #.@##.# #######.##.####...!........<..####.####### Xph!XphW"%8Xph.'Xph)Xphw #. ##.# .....## ß#...## ..... ####... ..##.# #######@##.####...!..Xph V #......<..# ###.##### #.# .#Xph Xph: %9XphM Xph Xph#. ##.# .....## ß#...## ..... ####... #..##.# #######.##.####...!.. #@.....<..# ###.##### #.# #.# XphS<30Xph"XphwYph*p3YphqYphsYph[ #. ##.# .....## ß#...## ..... ####... #..##.# ##### ##.##.####...!.. #.@....<..# ####.###### #.# #.# 1Yph_Yph`Yph#. ##.# .....## ß#...## ..... ####... Yph+#..##.# ##### ##.##.####...!.. #..@...<..# ####.###### #.# #.# YphW..#..#Yph#..##..#Yph Yph %2Yph Yph Yphi f#. ##.# .....## ß#...## ..... ####... #..##.# ##### ##.##.####...!.. #...@..<..# ####.###### #.# #.# ..#..##..##..#Yphp Yphr %3Yphv Yph4x Zph_|#. ##.# .....## ß#...## ..... ####... #..##.# ######.##.####...!.. #......<..# ####@######Zph #.# .##....ZphC ZphB ZphtSS   adder (wandering)Zph94SandblastZph^Zph4Y _An adder comes into view.Zph] .....## ß#...## ..... ####... #..##.# #######.##.####...!..Zph^ #......<..# ####.###### #@# S..##....#Zphk SS  The adder hisses angrily.Zphl_0---===5Zphud _The adder is struck by your quills. The adder bites you.Zph  You punch the adder!  The adder is almost dead.-6.4 (0.9ZphCZph ZphZphJ/_The adder bites you but does no damage.Zph J  The adder is almost dead _bites you but does no damage.  You closely miss the adder.  The adder is almost dead.The adder is struck by your quills. Zph 7 You kill the adder!Zph% D.Zph Zphy .....##njudah the Changelingß#...##Merfolk of Vehumet **.........Health: 30/33 =====================---####...ZphӐ Magic: 4/4========================#..##.# #####AC: 7Str: 16##.##.####...!..EV: 10Zph Int: 9#......<..#SH: 0Dex: 13Zph* ####.######XL:  4 Next: 104% Place: Dungeon:4#@#ZphU Noise: =--------  Time: 2237.3 (0.9)#.#-) Nothing wielded..#Zph~ Cast: Sandblast#..#Quill #..#Zph y#..#....#...  Zphۑ The adder is almost dead. _The adder bites you but does no damage.  You closely miss the adder.Zph The adder is almost dead.The adder is struck by your quills.  You kill the adder!ZphP ' Zphw - _Vehumet accepts your kill.You have reached level 5!ZphM /  --more--[phՖ 5/38=5/5105 2% Sandblast[phϙ [ph P _You feel clever.\phf M#. ##.# .....## ß#...## .....####... #..##.# #######.##.####...!..\phCg [#......<..#####@######.#. #..##...\pho \phr ;-8.3 (1.0 _\phSw \ph*z ]ph8`#. ##.# .....## ß#...## .....####... #..##.# ##### ##.##.####...!..#....@.<..# ####.#######.# #.# ..##..##..##..#....]phP@]ph%Bw6=-9]phE]phF]pht]#. ##.# .....## ß#...## ..... ####... #..##.# ##### ##.##.####...!.. #.....@<..# ####.###### #.# #.# ..##..##..##..# ]phy]phz&40]ph~]phm]ph E#. ##.# .....## ß#...## ..... ####... #..##.# ##### ##.##.####...!.. #...# ####.###### #.# #.# ]ph# ]ph+% %1]phB) ]phT, a _There is a stone staircase leading up here.]ph- <#. ##.# .....## ß#...## ..... ####... #..##.# ####.##.####...!.#......<@.# ####.###### #.# #.# ]ph ]ph1 ]ph% ,2 _]ph: ]phW ]ph#. ##.# .....## ß#...## ..... ####... #..##.# ####.##.####...!.#......<.@# ####.###### #.# #.# ]ph]php]ph[S7=3]ph*]phH^phX#. ##.# .....## ß#...## ..####... #..##.# ###########.##.####.@.!.....#......<..############.#######.# #.#..# #..#^ph" ^pht %4^ph^ph$^phC#. ##.# .....## ^phoß#...## ..... ####... #..##.# #.###.##.####..@!.....#^ph#......<..#####.###### #.# ^ph-^ph%5^phd^pht^ph.#. ##.# .....## ß#...## ..... ####... #..##.# #.# ##.##.####...@.....# #......<..# ####.###### #.# ^ph^ph!%6^ph^ph ^phtu8==7.3 (2^ph(^phY _p - a smoky golden potion_ph #. ##.# .....## ß#...## ..... ####... #..##.# #.# ##.##.####.# #......<..# ####.###### #.#  #.#  ..#  #..#  #..#  #..#_ph_ph*8.3 (1_phC_phr_ph0^ #. ##.# .....## ß#...## ..... ####... #..##.# #.# ##.##.####.# #......<..# ####.###### #.#  #.#  ..#  #..#  #..#  #..#_phd_ph*f%9_phj_ph n_ph #. ##.# .....## ß#...## ..... ####... #..##.# #.# ##.##.####.# #......<..# ####.###### #.#  #.#  ..#  #..#  #..#  #..#_ph$_ph&50_pha_phj_ph#. ##.# .....## ß#...## .....#### #..##.# #########.# ##.##.####.........# #......<@.######### ####.######  #.#  #.# ..##..#  #..#  #..# ...._ph_phA=1_ph_ph_phQ 7 #. ##.# .....## ß#...## ..... ####... #..##.# ###.# ##.##.####.# #......@..## ####.###### #.# #.#  ..#  #..#  #..#  #..#  ...._phX _phiY %2_ph] _phb a _There is a stone staircase leading up here.`ph #. ##.# .....## ß#...## ..... ####... #..##.# #########.#`phHP ##.##.####.# #<..## ####.######`phىu #.# #.#  ..#  #..#  #..#  #..#  ....`ph4`ph,3 _`ph`phȚ`ph #. ##.# .....## ß#...## ..... ####... #..##.# #########.# ##.##.####.# #....@.<..## ####.###### #.# #.# ..# #.`ph.# #..# #..#  ....`ph_`ph %4`php`ph`phV #. ##.# .....## ß#...## ..... ####... #..##.# #########.# ##.##.####.# #...@..<..## ####.###### #.# #.# ..# #..# #..# #..#  ....`phK$X5`ph@~ LM# #. ##.# .....## ß#...## .....###... ..##.# ###########.##@####...............<..#############.######.#.##..#`ph~ `ph< `phM %6`ph͌ `ph aph9M #+~ # # ß.#.ß##.# ......## .ß#...## #.....####...# ..##@# ###########.##.####.........#......<..#############.#######.#..#aphaphb!%7aphC%aph'aphM #+~ ### ß.#.ß##.# .o......## #.ß#...# #.....####.@.# ..##.## ###########.##.####.........aph$......<..#############.######o   orc (asleep)..#aph  An orc comes into view. It is wielding a +0 whip.aphO t.ooaph.==8aphPaph% _The orc shouts!bph= ≈ #+#~~ ### #.##ß.#.ß##...o..#.ß#...## #.@...# ####...##  #..##.## #########.##.##.####.........# #......<..#############.###### #.# #.# bph + ..#bph\ bph P.obph .--9bphc bph cphR`≈ #+~~ ### ##ß.#.ß##.# +...o....## #.ß#@..## #.....###...## ..##.## ###########.##.####...............<..#############.######.#cph?Vcph2]O.ocph^U--60Sandblastcphrccphecphl  ≈ #+# ~~ ### #.# #ß.#.ß##.+....o#ß.#.ß#...## ###.....# ####...##  #..##.## #########.##.##.####.........# #......<..#############.######  #.#cphv 8 cphmw -=1cph| cph~ k _The orc is struck by your quills. The orc misses you.dph2} orc shouts! _The orc is struck by your quills. The orc misses you.  You barely miss the orc.  The orc is severely wounded.  is struck by your quills.  You kill the orc!dphFC)dph_j42.2 (0.9SandblastdphdphZ _Vehumet accepts your kill.dph(g . ≈ #+###~~ #####.# #ß.#.ß##.# +....@...## #ß.#.ß#...####~ ###.....#. ####...## #..##.## #. ##.##.####. #......<..dphg  ####.######  #.#dphVp dphq 4-3.2 (1.0dphw dphH{  Things that are here: _a +0 whip; an orc corpseephU#≈≈≈≈≈..≈ #+# ##~~ #####.# #ß.#.ß##.# +...@)...## #ß.#.ß#...##ephU ##~~ ###.....#..≈ ####...##≈≈≈ #..##.## #≈≈ ##.##.##### #......<..  ####.######  #.#eph| ephF-4 _eph@ephCfphA~ ###≈##≈≈≈#≈≈≈#.≈≈≈ #+# ##~~≈#####.# #ß.#.ß##.# +..@.)...##fph~  #ß.#.ß#...## ##~~≈###.....#.≈≈≈####...##≈≈≈##..##.## ≈≈≈# ##.##.#####≈## #......<..## ####.######  #.#fph fph %5fphu fph fph  ###≈###≈≈≈≈≈#≈## ....≈≈≈# #+# ##~~≈#####.# #ß.#.ß##.# +.@..)...## #ß.#.ß#...##fph  ##~~≈###.....# ....≈≈≈####...##≈##..##.## #≈≈≈≈≈# ##.##.#####≈## #......<..  ## ####.######  #.#fph߇ fph6 %6fph fph gphyv  #####≈###≈≈≈≈≈#≈≈≈≈≈≈≈##gphv  ....≈≈≈# #+# ##~~≈#####. #ß.#.ß##.#+....)...###ß@#.ß#...####~~≈###.....gph w ~≈....≈≈≈####...##Quill gph/w 2#.#gph gph %7gphL hph; ###≈##≈≈≈≈≈#≈≈≈≈≈≈≈## ....≈≈≈# #+# ##~~≈#####. #ß.#.ß#+....)...###$.##ß.#.ß#...####~~@###.....≈....≈≈≈####...#≈≈≈≈≈≈##..##.## #######Quill ..#hphT  Your legs become a tail as you enter the water.hphzq12 8Water hphhph* _Found 3 gold pieces.hph  ≈≈≈≈≈#≈≈≈≈≈≈≈## ....≈≈≈# #+# ##~~≈#####.# #ß.#.ß#_. +....)...###$.##ß.#.ß#...##.####~~≈###.....≈....≈≈@####...#≈≈≈≈≈≈##..##.## ########≈≈≈≈≈# ####......Quill Water ##..#hphW7_hph1*8 (0.6hphhph"@ _Found a shimmering blue altar of Sif Muna.iph*. ≈≈≈≈≈≈≈## ≈....≈≈≈# #+# # ##~~≈#####.###o #ß.#.ß##.# #_.. +....)...##≈ #$.##ß.#.ß#...##≈.####~~≈###.....#≈≈....≈≈≈####...###≈≈≈≈≈≈@##..##.## ##########.##.####..... ###≈## #......<..####iph˗ ## ####.######  #.# #.#o   orc wizard (asleep) ..##..#  #..#ipho_oiph'9.4iph7_iph, _The orc wizard shouts!iphY  ≈##   ≈....≈≈≈# #+#   ####~~≈#####.#   ##o. #ß.#.ß##.#  ≈ #_.. +....)...##  iphZ≈##$.##ß.#.ß#...##  #≈.####~~≈###.....#  #≈≈....≈≈≈####...##   #≈##..##.##   ##≈≈≈≈≈####.##.####   ###≈### #......<..   ## ####.######  iph'Z #.#   #.#   ..#  iphQZv #..#   #..#iphH]iphdn._.oiph=f(70.0iphk7_iphmiph*   ≈##   ≈....≈≈≈# #+#   ####~~≈#####.#  # ##.. #ß.#.ß##.#  #≈ #_.o +....)...##  iphz 5#≈≈##$.##ß.#.ß#...##   #≈.####~~≈###.....#   #≈≈....≈≈≈####...##   #iph ≈##..##.##   ##≈≈≈≈≈####.##.####  iphƞ  ###≈### #......<..  iph  ## ####.######   #.#  iph  #.#   ..#   #..#  iph' B #..#iphN iph F.oiph %6iph iph1 jph  #≈≈≈≈≈#  #≈≈≈≈≈≈≈##  ≈....≈≈≈# #+#   ####~~≈#####.#  # ##.. #ß.#.ß##.#  #≈ #_.. +....)...##  #≈≈##$o##ß.#.ß#...##  #≈.####~~≈###.....#  #≈≈....@≈≈####...##  ##≈≈jphV..##.## #####   ##≈≈≈≈≈####.##.####....   ###≈### #......<..###   ## ####.#jph#####   #.#  #.# ..# jphkjph'1.2jphjphjjph ` ###≈##  #≈≈≈≈≈##  #≈≈≈≈≈≈≈##  ≈....≈≈≈# #+#  ####~~≈#####.#  # ##.. #ß.#.ß##.#  #≈ #_.. +....)...##  #≈≈##$o##ß.#.ß#...##  #≈.####~@≈###.....#  #≈≈....≈≈≈####...##  ##≈≈..##.## ###### ##≈≈≈≈≈####.##.####..... ###≈### #......<..#### ## ####.######  #.# ..#jph jph: J_.jphr" ]8Water jph{( jph* kphY ## ###≈## ## #≈≈≈≈≈≈≈## ≈....≈≈≈# #+#  ####~~≈#####.# # ##.. #ß.#.ß##.# #≈ #_.. +....)...## kphB#≈≈##$.##ß@#.ß#...## #≈.####~~≈###.....# #≈≈....≈≈≈####...## ##≈≈..##.## #########≈≈≈≈≈####.##.####......###≈### #......<..####### ####.#kphZ##### #.#kph7_kph<10 2.4kph7_kphkph ##  ###≈##  ##≈≈≈≈≈≈≈## ≈....≈≈≈# #+# ####~~≈#####.# # ##.. #ß.#.ß##. #≈ #_.. +@...)...≈##$.##ß.#.ß#...## #≈.####~~≈###.....# #≈≈....≈≈≈####...## #≈≈≈≈≈≈≈##..##.## ########≈≈≈≈≈####.##.####.....###≈### #......<..###### ####.######  #.#kph≈≈.###..##_..o'##$.#.#o   orc wizardkph;3_kph@3.4 (1.0Sandblastkphyj_ _An orc wizard opens the door.lphQ:   ##   ###≈##   #≈≈≈≈≈##  ##≈##  #≈≈....≈≈≈# #+#   ≈.####~~≈#####.#   # ##..##ß.#.ß##.#  lph:g #≈ #_..o@....)...##   #≈≈##$.##ß.#.ß#...##   #≈.####~~≈###.....#   #≈≈....≈≈≈####...##   ##≈##..##.##  lph; ##≈≈≈≈≈####.##.####   ###≈### #......<..  lph8; ## ####.######   #.#lphYIlph%M,*lphB(   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!lphR8{lphޤz====4SandblastlphlphI lph_Deactivating autopickup; reactivate with Ctrl-A. _There is an open door here.lph= 4_lph? 5--=---5.3 (0.9lphE 7_lphG f _You hit something. Something hits you.lph}R lph4T q3-------6.3 (1.0lphY lph][ f _You hit something. Something hits you.mph  You punch something!  Vehumet accepts your kill.mph%z )Reactivating autopickup.mphP--267.2 (0.9mph19_mph6 _You feel a bit more experienced.mph   ##   ###≈##   #≈≈≈≈≈##   ##≈##   #≈≈....≈≈≈# #+#   ≈.####~~≈#####.#   # ##..##ß.#.ß##.#   #≈ #_..@'....)...##   #≈≈##$.##ß.#.ß#...##   #≈.####~~≈###.....#   #≈≈....≈≈≈####...##   ##≈##..##.##   ##≈≈≈≈≈####.##.####   ###≈### #......<..   ## ####.######   #.#mphOmph&b4=-8.2 (1.0mphqmphi  Things that are here: _a +0 dagger; a +0 robenphf   ##  ###≈### ##≈≈≈≈≈##  ##≈##  #≈≈....≈≈≈# #+#  ≈.####~~≈#####.#  # ##..##ß.#.ß##.#  #≈ #_.@)'....)...##  #≈≈##$.##ß.#.ß#...##  #≈.####~~≈###.....#  #≈≈....≈≈≈####...##  ##≈##..##.##   ##≈≈≈≈≈####.##.####  ###≈### #......<..   ## ####.######  nphw #.#_npheF-9 _nph9_nphnph\  ## ###≈### #≈≈≈≈≈## ##≈≈≈≈≈≈≈##  #≈≈....≈≈≈# #+#  ≈.####~~≈#####.# # ##..##ß.#.ß##.#  #≈ #_..)'....)...##  #≈≈##@.##ß.#.ß#...##  #≈.####~~≈###.....#  #≈≈....≈≈≈####...##  ##≈≈≈≈≈≈≈##..##.## ##  #####.##.####.  ###≈### #......<  ## ####.####  #.#   #.#nph^a nphNc &80nphi nphr nphas #5nphs R==1.2 (2nphry 9_nphO| > _You now have 166 gold pieces (gained 3).ophf3ophgophjl,ophAq,ophqophrophu,oph`vophyophzN6=ophC{oph~,ophoph,oph2ophd,ophkopha7=ophophȏ,ophophs,ophoph!,oph&oph _ _You start resting.ophJ_92.2 (11.0)ophév8==3.2 (12ophŭoph" _HP restored.oph 3oph ophW oph oph ,ophI oph oph oph oph X  Things that are here:  a +0 dagger; a +0 robeoph oph  _oph ophU @  There is an open door here.oph V= _oph oph oph0 ,oph ophg ophophBG12 Water ophophT _Your legs become a tail as you enter the water.oph SWater oph}ophophophoph3ophoph0,oph oph."oph&,oph'oph)oph,F10 oph-oph/oph}5Boph6ophG<o12 Water oph@=ophAT _Your legs become a tail as you enter the water.ophE3ophFoph:Koph2M,ophMophOophUSophS)10 ophTophWophZ,oph[oph]oph;gXophh,oph+jophlopho,ophqophuophz]12 Water oph |oph.T _Your legs become a tail as you enter the water.ophophsophjophoph߈oph010 ophyoph>ophՐoph oph_oph%Bophfophԝoph,ophophc _There is an open door here. _Your legs become a tail as you enter the water. _Your legs become a tail as you enter the water.  Things that are here:  a +0 whip; an orc corpseophAoph _oph ophophoph~ophoph,ophoph?oph #.......h.# +.....h!.h+ ### .........  ###≈### ..[....  ##≈≈≈≈≈## .?.).  ##≈≈≈≈≈≈≈## ...  #≈≈....≈≈≈# #'# ##≈.####~~≈#####@# ophh#≈≈##..##ß.#.ß##.# #≈≈#_..)'....)...## ophH#≈≈##..##ß.#.ß#...## ##≈.####~~≈###.....#  #≈≈....≈≈≈####...##hhh 3 jackals (asleep)  ##≈≈≈≈≈≈≈##..##.## #########.opho#  ##≈≈≈≈≈####.##.####......oph...#  ###≈### #......<..#########oph' 319.2 (26  You open the door.  3 jackals come into view.ophwoph9  The jackal barks! x3ophophD(.h.!h.h..hhhhh 4 jackals (1 wandering)ophB5==20.2 (27oph9_oph _A jackal comes into view. _Found four items.qphP,qph,qphK.....hhhh_h1.2 (1.0)Sandblast_qph ' _The jackal barks!qph ,qphXqph;S..hhqph.--2qph'7_qphd)qph ,qph( qph x.h.hqph? @--3qph 9_qphI rphLrphPNi  You hit the jackal but do no damage.rphNrph:Prph]_.h_rph^4=4.1 (0.9rphhrphk> _The jackal bites you but does no damage.rphTt  You hit the jackal.  You kill the jackal!rphmUrphWrphXc ) 3Vehumet accepts your kill.rphig/75.0rphsrphwS _The jackal barely misses you.rph _You completely miss the jackal. The jackal is struck by your quills.rph9 Z7-6.0 (1.0rph 7_rphk + _The jackal bites you.sph _You hit the jackal.  The jackal is heavily wounded.9 (0.9sph7_sph> _The jackal bites you but does no damage.sph/O{  The jackal is heavily wounded. _The jackal bites you but does no damage.  You barely miss the jackal.The jackal is heavily wounded.The jackal is struck by your quills.  You kill the jackal!sphQsphZ}._ 2sphO_]8=97.8sph?h7_sphjZ _Vehumet accepts your kill.sph d  You completely miss the jackal.sph '8.7sphW T _The jackal bites you but does no damage.tph."9_tph"'9.6tphK.7_tphN1 _You closely miss the jackal. The jackal misses you.tph0  You miss the jackal. The jackal barely misses you.tph81(30.5tph9tph<> _The jackal bites you but does no damage.tph   You miss the jackal. The jackal barely misses you. _The jackal bites you but does no damage.  You hit the jackal.  The jackal is heavily wounded.  The jackal is struck by your quills.  You kill the jackal!tphŔ tph" z.   jackaltph= L=301.4tph p _Vehumet accepts your kill.uphuph6'2.3uph uph  _You closely miss the jackal. The jackal closely misses you.uph|9uph*:57-uphR: 3.2uphCuph/Ep _You hit the jackal but do no damage. The jackal bites you.uph_   You barely miss the jackal. The jackal completely misses you.6--4.1uphd uphPh + _The jackal bites you.vphi  You hit the jackal but do no damage.vphK'5.0vph'vph]> _The jackal bites you but does no damage.vphavvphQw?-9vphwvphup _You hit the jackal but do no damage. The jackal bites you.vphY _You barely miss the jackal.vphП '6.8vph 7_vph% > _The jackal bites you but does no damage.wph  You barely miss the jackal. The jackal closely misses you.wphiU4-7.7wphFwph+ _The jackal bites you.wph7v  You punch the jackal!  You kill the jackal!wph*E†wph#-18.7 (1.0SandblastwphZwphZ _Vehumet accepts your kill.wphR_ M###...# wph_ }+!..+ ### #.........# ###≈### #..[....# ##≈≈≈≈≈## #.?.).##≈≈≈≈≈≈≈## #...# wph_  #≈≈....≈≈≈# #≈.####~~≈#####.wph` Q≈##..##ß.#.ß##.# ≈#_..)'....)...## #≈≈##..##ß.#.ß#...##wphA` u.####~~....≈≈≈####...##.#wphAk 7_wphm [5=-9wphur wphbw  There is an open door here.  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpsexph ##.......##..+!..+### #...####≈### #..[....# ##≈≈≈≈≈## #.?.).#  ##≈≈≈≈≈≈≈## #...# ≈≈....≈≈≈# #†# ##≈.####~~≈#### #≈≈##..##ß.#.ß_..)'....)...###Quill ##...#xph #.####≈### #......<..#########xph_-40 _yph 7_yph yph yph" {phf3{phh{ph=m{phm{phq{phs,{phu{phy{phzU6={ph{{ph,{phŁ{ph,{phM{phΎw7={ph{ph[{ph-{phn,{phO{ph?,{phC{phO_ _You start resting.{phj+9.7 (9{phz8==50.7 (10.0){ph{ph" _HP restored.ph3phDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterphU ph ph ph D [?25h[?0c [?1051l[?1052l[?1060l[?1061l