%hA  Player: nobo Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.15:34:48.ttyrec Time: (1756308888) Wed Aug 27 15:34:48 2025 %h)>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"%h%

[T]ransfer your save to the latest version (0.34-a0-708-gca918cc23e)?

"}%h& %h{"msg":"hide_dialog"} %h{"msg":"show_dialog", "html":"%hz

Transferring successful!

"}%hC %h;{"msg":"hide_dialog"} %h [?1051l[?1052l[?1060l[?1061h%haV)0[?7h[?25l[?1c%h)%h  nobo the CleaverGnoll of Xom ......Health: 29/77 =========---------------Magic: 17/25 ================--------AC: 14Str: 9EV: 14Int: 28SH: 0Dex: 16XL: 12 Next: 25% Place: Lair:2Noise: ---------  Time: 13055.1 (0.0)q) +6 tridentThrow: 2 boomerangs%hq3Phobia (-4) %hW ####### ###### #### .#P.P.######..#.####~########.. ................@..l~~~........ ...................~≈≈~.v...... ..................~~≈≈l§....... ..................~≈≈~~†§...... .................~~≈≈~......... .................~≈≈~~.........ll 2 komodo dragons (1 strong) ................)~≈≈~.......... ................~~≈≈~.......... ...<....P.# .~≈≈~~##P##..##.%h%hJ Welcome back, nobo the Gnoll Chaos Knight.Xom slaps you with a silver trout!%h%hs%h7%h _Press ? for a list of commands and other information.%h|J  Cast which spell? (? or * to list) %hP3%h%hUH _You don't know that spell.%h؋ %h# %h %h > _Unknown command.%hR  Cast which spell? (? or * to list) %h%h,%hWvl~vl≈~., 1 ally ta…)%hzM30=6.1 (1%h%h/ _You conjure some foxfire!%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht3x vvYou conjure some foxfire!%h;   ##.......?# %h><D #.........#  ..........#  #........#  #........##%hc<  ##.........#   %h< #P.........#  %h<i #..# %h< %h< #.........#   #..#  %h=y #.##  %h<=f ##... %hd=X #....%h=i  #...........%h=^  #.......:....%h=/ %h=`  "Let's go for a ride!"%h:GO  Your surroundings suddenly seem different.%hJf 16-%hXJyFound a parchment of Disjunction and a scroll of immolation.%h]/  --more--%h %h& G  #........##  ##.........#  #P...#  #.....§..##  #...#  ##...#  #.##  ##..##  #.....  #....  #:....  #.....  ##....  #.....>.....F   blink frog (asleep)  P..  ##<...F...... %h#  Your surroundings seem slightly different.  A blink frog comes into view.Found a stone staircase leading down and a stone staircase leading up.%h /  --more--%hUA.<%hJ*-7%h1 %h%hȟY _You are now a toy of Xom.%h%h߿8-%h%hBF _Unknown command.%h'z%hoz%h{\ _Unknown command.%hY%hӿ%h%hF _Unknown command.%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hh  You conjure some foxfire! Magical energy flows into your mind!%hu  vvFF 2 blink frogs (distracted)F.FThe blink frog gives a loud, deep croak!%hv x33=-==8%h)~ %h_ ` _A blink frog comes into view. x2%h%hq%hh%h2F _Unknown command.%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h7%h%h%hϲ%h|%h%h%h>  You conjure some foxfire!%hX%h%h%hG%h%h%h%hҿ%h7 v%h$V§§§§§§§F.FFFFF 4 blink frogs (1 ally target)FvF.....A blink frog comes into view.The foxfire burns the blink frog!%hJ%hK%hHc2v§%hc`§§§v@v§§§§F.FF§F.....%he%he4=5--9%hm'§§%hIn§§§§§%hGre _The blink frog is moderately wounded.%h)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,T  You miscast Foxfire. Nothing appears to happen.%h,%h$-%hq-%h-%h/B%h\1X%h1%h3%h*5%hA §§§§v§@§§§§§%hBQ§§§vvFFF.>.§§....FMagical energy flows into your mind! The blink frog blinks!  The foxfire burns the blink frog.%h%h §§§§The blink frog is moderately wounded.The foxfire burns the blink frog.%h&L%hL%hvf§....§v@§§.§§.§§.§§FF.......F%hYh5-Contam: 10% --60%h8r§§§§§§§§§%hFve _The blink frog is moderately wounded.%hJ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5  You conjure some foxfire!  Your foxfire dissipates.%h~...@v.v%h..FF.F...F.....§%hu6=4-=1%hڴ%h, _The blink frog blinks!%h8  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hx %h %h, %h2 §§§vv3You conjure some foxfire! The foxfire burns the blink frog!%h= %h~ §The blink frog is heavily wounded.The foxfire burns the blink frog.%hQ   The blink frog is severely wounded.%h] jv§..Fv§§F§§.F.F2.......%h] n7=-2%hf g§§§§%h , _The blink frog blinks!%hO  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h' §You conjure some foxfire! The foxfire burns the blink frog!%hb   The blink frog is almost dead.The foxfire burns the blink frog!%he §§§v§§§ 3 blink frogs%h] B%h_ %hm Gv.§v@..F.§..F..F.%h  83-73 _You kill the blink frog!§§ _Your Invocations skill increases to level 8!%h'  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,%h:  §.§vv(2 ally target)You conjure some foxfire! The foxfire burns the blink frog.%h,%h §§The blink frog is lightly wounded.  The foxfire burns the blink frog.%h,%ht  The blink frog is moderately wounded.%he%hp$,%h5 §Fv.§F.F§The blink frog blinks! The blink frog hits you.  The foxfire burns the blink frog.%hS%hG  The blink frog is lightly wounded.%h\§..§@F§..Fv.§....F§1%h%5-12--4%he§ _The blink frog blinks!%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{L §§2You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the blink frog.%hK%h)  The blink frog is heavily wounded.  The blink frog hits you but does no damage.%hLC..v.@§.vF§F.....F%hmEj6=-5%hhaB _The blink frog blinks!%hɒ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h %h §v§You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the blink frog.%h=a,%hj §§F§vThe blink frog is heavily wounded.The foxfire burns the blink frog.%hr%hs4  The blink frog is lightly wounded. F§v2 ally target)The blink frog barely misses you. The foxfire burns the blink frog!%h%ht  The blink frog is moderately wounded.%h Zv§§§FF§F.§.§17=6%h]§§§%hg _The blink frog blinks! The blink frog misses you.%h/Q  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[%hc §v§§FF§§2You conjure some foxfire! The foxfire burns the blink frog.%h%h[%h%hH v§.v@F..FF......The blink frog is heavily wounded.%h!p9=8% 7%h 9§%hW _The blink frog barely misses you.%h޶  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h v§You conjure some foxfire! The foxfire burns the blink frog.%hz  §§§.v§1The blink frog is severely wounded.%h~ The blink frog hits you! The blink frog barely misses you.The foxfire burns the blink frog.%h %h q  The blink frog is heavily wounded.%h" %hK    ##.........#  #P.........#  #........##  #.........#  ##.........#  #...F§§...##  ##..§§.§...## %h  #..§@F......  #...§F......  #.......:....  #............  ##...........  #.....>..... %hD P...........  ##<.......... %h U   ##.........#  #P.........#  #........##  #.........#  ##.........#  #...F§§...## %hb  ##..§§.§...##  #..§@F......  #...§F......  #.......:....  #............ ##........... #.....>.....  P........... ##<..........%h  F§§§vv§§§The blink frog blinks! The blink frog hits you!  * * * LOW HITPOINT WARNING * * *18-------1-6=8%h §§§vv§§%h X _The blink frog closely misses you.%hN I§§§%hO %htW §§§vv§§%hZ F _Unknown command.%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ' %h` §§2You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the blink frog!%he%ho  The blink frog is severely wounded.The foxfire burns the blink frog!%h|v§§§§@† 2 blink frogs (1%h%h%h5 ]  You kill the blink frog!%h*F...v§§..v%h6w9--------49-9%h`/§ _The blink frog misses you. The blink frog blinks!%hT  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`%hZi v§§§You conjure some foxfire! The foxfire burns the blink frog.%h%h%h%hkG  The blink frog is lightly wounded.%h%h. .Fv§§§§§The blink frog completely misses you. The foxfire burns the blink frog.%h%hr  The blink frog is severely wounded.%hfi.F§§§§§§.v@v§.F1 ally target)%h]20=0-2-70%hW§§%hr, _The blink frog blinks!%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hm%hen%hn%ho%h%p%hp%hq%hAy0 .§F§§§§@§§§§v§vYou conjure some foxfire! The foxfire burns the blink frog.%h,%hZt  The blink frog is moderately wounded.%h" %h %hU....F...v§@§v.§§v§§§§   blink frog (%h1=9/25 --11%h~ b§§§§§§%h$, _The blink frog blinks!%hv  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%h%h>%h%h%h! v§v.§.v§§@§§%hU!§.§§§§§§ %h!QYou conjure some foxfire! The foxfire burns the blink frog.%h%h%h%h%hI%h%h%hjm  The blink frog is almost dead.%hU@ .F§%h§§.§§.§.§§§§F 2 blink frog%hs (1 ally target)FYour foxfire dissipates.The foxfire burns the blink frog.%hC%hMw.§F§§§.§§v§v§§.@†§§...§..:.%hYN3F%h]O32-%hO0 2%hX§§§.§§v§v§§§%h\^ _The blink frog is almost dead.%h,o  %hpoCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he%h%h  You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the blink frog!%hM(§†§§vv§§§§§   blink frog%hj %hKq j.§...§..§.§..v@v.v....F%hq P(ally target).%hw [3=303%h ;§%h[ N _You kill the blink frog!%ha,  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hl ,%hm %h0n %hn %h8o %ho %hp ,%hpq %hGr %hr %hPt ,%h{ §§§@§§§.§§§%h| jv§FvvYou conjure some foxfire! The foxfire burns the blink frog.%h` %hm  §§§.§§The blink frog is heavily wounded.The foxfire burns the blink frog.%h %hR q  The blink frog is heavily wounded.%hRQ†...v§@§§§v§§§§§F§%h §%hi4=8-%h 4%h §@§§v§§§§§%hCN _Your foxfire dissipates.%h{0.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0,%hP8 §§@§§§§§§v%h8v§You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the blink frog.%hY §§§Fv The blink frog is heavily wounded.The foxfire burns the blink frog.%h?%hX#v§.@†.v§....F§..6=-5§ _The blink frog is severely wounded.%h5w  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB%hc,%hw §§§§§§§.vv§You conjure some foxfire! The foxfire burns the blink frog.%h%h/ §§§ The blink frog is severely wounded.The foxfire burns the blink frog.%h7%hN%hd)v§.§§v§§F§§..%h*7=7-6%h3V§§§%h@>^ _The blink frog is almost dead.%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`  You conjure some foxfire! The foxfire burns the blink frog!%h^w§§†%h X%h%hHv§§§§vv.§..†..%he'8-27§§§§§ _You kill the blink frog!%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h{%h%h%h%h#,%h%h%hW%h"%h%h@,%h%h0§§§§..v...§..v§.§vv.§§§§v%h1v9=6-8%h1H§§§§§§§§§%hbL/ _You conjure some foxfire!%hB  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h!>  You conjure some foxfire!%h%hǓ,%h,%h%h %h%hF%hї%hN,%h%h%he%h%hT%hZ%h.§.....§....§..§§...§§@v..§§v..§§†%h6v.§§..§v§§§§%hc30=5--9%h§§§..§§§§%hW§§§..§§§§§%hQ _Your foxfire dissipates. x3%hv3%hM%h%ho%h:%h%h,%h%h%hr%h/ %h %hk!%h!%h"%h#%hG)%hc3,%h^4%h8%h=M1%hG] _Your foxfire dissipates.%hg%hk%hn%hvP32%h?x%hv` _Your foxfire dissipates. x2%h%h{S3=%hP%hl] _Your foxfire dissipates.%h^w5=6=%h%h%hVS6=%ht%hW%h3K7=%h>%h%h98%h4%h %ho9==%hU%h0%h\x40=7=%h%h%h%h21%h%hi2=%h%h%ha3=%h75==%hN%hw6=8=%h4%h)O7%h+%hi5%h698%h7%h%hfS9=%h%h %h^50==%hC%h@%hZ19=%h*%ht&%h'S2=%h(%h1%hS2K4=%h4%hW=%h=N55=%h?%hLG%hGi6==%hI%h0S%hS%7%hU%h[%h\8=10/25=%h^%hdg%hgU9=%hj%hdp%hp&60%hr%hy%hzK1=%h=|%hT3==4.1=........@†-.................108.1 (29.0)%h̪  ####P########.. ...... ...?... ...... ......... ...... ...... .......@. .........% ##.##..###.#.#.  ### #        "Where it stops, nobody knows!"%h_y %Your surroundings suddenly seem different.%h -Found a granite talisman and a scroll labelled ESABIA XUFEQY.%h9/  --more--%hX 9%%h(  PP.PPP ...P PPPPPPP ## # ##.. ....Y. ...............YY.Y..YYYYY 5 yaks (wandering) %h ....... .....Y. %h O  Your surroundings suddenly seem different.%hw l  5 yaks come into view.%h /  --more--%h %h %h ,%h %h %h. .YY....Y 6 yaks (wandering)YYYY.....%h j9.1 (30Phobia (-10) %h %h V _A yak comes into view.%h/%h'%h!%hi#F _Unknown command.%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT  You conjure some foxfire!%h%h3%hh%h*%hđvvYY....YYYYYYYY 5 yaks (1 ally target)....%h5=0-===10.1 (1.0)%hs%h) _The yak bellows! x6%h9%h%h%hF _Unknown command.%h  Casting: Foxfire (safe; 2% risk of failure)  %h:\Confirm with . or Enter, or press ? or * to list all spells.%ha %hb %hj %hn P _You don't know that spell.%h CTRL%h%h%h%h8F _Unknown command.%h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hgQ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 2% 1 b - Summon Ice BeastIce/Summoning4%3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 9%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 9% 4 f - Brom's Barrelling BoulderConjuration/Earth9%%hٕ4  g - FireballConjuration/Fire19%5 Select a spell to cast [?] help[Esc] exit%h~v%h}~%hcnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 65/77 ====================----PPPPPPPMagic: 10/25 =========---------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16%hw##v......XL: 12 Next: 32% Place: Lair:2#@v......Noise: ===------  Time: 13110.1 (0.0)##.......q) +6 trident...Y...Throw: 2 boomerangs%hH.Y.....Phobia (-10) .........YYY..YYYYY 5 yaks (1 ally target)..............Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hjc_You don't know that spell. _Unknown command.%hCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hK/nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 65/77 ====================----PPPPPPPMagic: 10/25 =========---------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##v......XL: 12 Next: 32% Place: Lair:2#@v......Noise: ===------  Time: 13110.1 (0.0)##.......%hq) +6 trident...Y...Throw: 2 boomerangs.Y.....Phobia (-10) .........YYY..YYYYY 5 yaks (1 ally target)..............%h/Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.%h$Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hј%h0%h_%h%h5%hgG §§§.§§.vvY   ice beast (summoned)A chill wind blows around you. The foxfire burns the yak.%h#%h,k §The yak is lightly wounded.%h%h%h%h%h-%hɳ%h§§§Y§§.§Y.Y..Y.YY...%h67/25 ----1.1 (1%h§§§Y§§%hC _The foxfire burns the yak but does no damage.%hCN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b + Summon Ice BeastIce/Summoning 4% 3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 9%4  e - Iskenderun's Mystic BlastConjuration/Translocation 9%4  f - Brom's Barrelling BoulderConjuration/Earth9%4  g - FireballConjuration/Fire19%%h 5 Select a spell to cast [?] help[Esc] exit%h"* %h3!nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 66/77 ====================----PPPPPPPMagic: 7/25======------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##§§.....XL: 12 Next: 32% Place: Lair:2#@§Y§....Noise: ==-------  Time: 13111.1 (0.0)%h&4o##.§.§...q) +6 tridentY.Y....Throw: 2 boomerangs.......Phobia (-10) .Y.YY.........YYYYY 5 yaks (1 ally target).......Y   ice beast (summoned).......Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The foxfire burns the yak.  %hl4The yak is lightly wounded. _The foxfire burns the yak but does no damage.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4%h?nobo the CleaverPP.PPP.%h@,Gnoll of Xom ..*......P...Health: 66/77 ====================----PPPPPPPMagic: 7/25%hD@======------------------.......AC: 14Str: 9.......EV: 14%hu@Int: 28.......SH: 0Dex: 16##§§.....%h@XL: 12 Next: 32% Place: Lair:2#@§Y§....%h@ Noise: ==-------  Time: 13111.1 (0.0)##.§.§...%hAq) +6 tridentY.Y....Throw: 2 boomerangs.......Phobia (-10) .Y.YY.........YYYYY 5 yaks (1 ally target).......%hDAY   ice beast (summoned).......Confirm with . or Enter, or press ? or * to list all spells.%hfAA chill wind blows around you. The foxfire burns the yak.  The yak is lightly wounded. _The foxfire burns the yak but does no damage.  %hA>Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^`  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 66/77 ====================---- %h` PPPPPPP  Magic: 2/25=----------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28%h` .......  SH: 0Dex: 16 %ha##§§.....  XL: 12 Next: 32% Place: Lair:2 %h'a,#@§Y§....  Noise: ==-------  Time: 13111.1 (0.0) %hQa##**.§...  q) +6 trident Y*Y....  Throw: 2 boomerangs%hta **.....  Phobia (-10)  %ha.Y.YY..  .......  YYYYY 5 yaks (1 ally target)%ha .......  Y   ice beast (summoned) %h.bj.......  _The foxfire burns the yak but does no damage.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 19% risk of failure)  %hSbuPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded)%hx §§Y§*Y*Y*%h§§§Y§.*Y*.%hn §§§*YAim: a yak%h §§§Y.%h;§§§Y§§.§Y*Y*%h<<.***Y*Y%hAnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 66/77 ====================----PPPPPPPMagic: 2/25=-----------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##§§.....XL: 12 Next: 32% Place: Lair:2#@§Y§....Noise: ==-------  Time: 13111.1 (0.0)##*§.§...q) +6 tridentY###...Throw: 2 boomerangs.###...Phobia (-10) .###Y.........YYYYY 5 yaks (1 ally target).......Y   ice beast (summoned).......Press: ? - help, Shift-Dir - straight line[%h(39;49mThe fireball explodes! The fireball engulfs the yak!  The yak is moderately wounded.The fireball engulfs the yak!!  The yak is heavily wounded.The fireball engulfs the yak!%hpL§§%h The yak is moderately wounded.ngulfs the yak!!heavi  The yak is lightly wounded.  You hear an angry buzzing noise. You hear an angry hiss.%h ,%h],%h%h = ...Y.YY......YY.Y..Y.Y 6 yaks (1 ally target)%h:!2You hear a loud, deep croak!%hA"`7=======2.1 (1%h+%h.R _Your ice beast hits the yak. Your ice beast freezes the yak!%h  You barely miss the yak. Your kick misses the yak.Your headbutt misses the yak. Your bite misses the yak.%hɰ %h: The yak is lightly wounded.%h%hP%h%%hyY.YYY.....%h8==------3.0 (0.9%h3%h'; _The yak gores you but does no damage.%h  You hit the yak but do no damage. Your kick misses the yak.You headbutt the yak, but do no damage.The yak is almost dead.%h'%h!T  Your ice beast hits the yak but does no damage.%hF  A komodo dragon comes into view.%h$MlY..........l   komodo dragon 51--3==-----9%h//%h)0 %h[0@_The yak gores you but does no damage. The yak gores you!%h/  You closely miss the yak. You claw the yak, but do no damage.Your headbutt misses the yak.The yak is almost dead.%h5  Your ice beast barely misses the yak. The yak gores your ice beast!%hA.lYY 6 yaks (1 ally target)%h Cn48-------4.8%hM%hQ; _The yak gores you. The yak gores you!%hp $ hit the yak but do no damage. You claw the yak, but do no damage. headbutt the yak, but do no damage."The weather's been a little too boring around here."closely misses the yak. The yak barely misses your ice beast.  The yak closely misses you. The yak barely misses you.%h %h  PP.PPP..l.P...PP........§...§§......%h Y................%h %h2 l9=-----5.7%h^ %h! k _The yak snorts and paws the ground.%h1%h6Read which item? Scrolls  b - 2 scrolls of blinkinga - 3 scrolls of enchant armour  i - 5 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation  c - a scroll labelled MOSIRI FOAPI  e - a scroll labelled DUXKYU CAPNEOCW [!] read|quaff|evoke[?] describe selected%h %h %h 0nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 49/77 ===============---------PPPPPPPMagic: 3/25==----------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§§.....XL: 12 Next: 32% Place: Lair:2#@YY.....Noise: =--------  Time: 13115.7 (0.0)##YY.....q) +6 tridentYY.....Throw: 2 boomerangsY......Phobia (-10) ..............YYYYYY 6 yaks (1 ally target).......%h Y   ice beast (summoned).......You headbutt the yak, but do no damage.The yak is almost dead."The weather's been a little too boring around here."Your ice beast closely misses the yak. The yak barely misses your ice beast.%h The yak closely misses you. The yak barely misses you. _The yak snorts and paws the ground.%hO P  Okay, then.%h %h7, D _%h;%hknobo the Cleaver (Gnoll Chaos Knight)Turns: 12928, Time: 00:30:23 Health: 49/77AC: 14 Str:  9 XL: 12 Next: 32% Magic: 3/25EV: 14 Int: 28 God: Xom [..*...] Gold: 585%h7ISH:  0 Dex: 16 Spells: 1/25 levels left rFire + . . (50%) q - +6 trident rCold . . . (100%) i - orb {Energy} rNeg . . . (100%) b - +3 leather armour rPois .(100%) j - +2 hat {Int+3} rElec .%h\(100%) l - +0 cloak rCorr .%h}(100%) h - +0 pair of gloves SInv .%h(no boots) Will .....w - amulet "Femeim" {rF+ Regen+ Int+6} Stlth +++%hp - ring of wizardry HPRegen 1.12/turn%hc - +4 ring of protection MPRegen 0.19/turn %h%: random rage (3%), wizardry (x1), channel magic (22%) @: studying Shields %hA: fangs 1, treasure sense, distributed training, horns 1, talons 1, agile 1, berserk 1, clever 1, deformed body, frail 2, high MP 1, wild magic 1, MP-poweredwands%h]%hnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 49/77 ===============---------PPPPPPPMagic: 3/25==----------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§§.....XL: 12 Next: 32% Place: Lair:2#@YY.....Noise: =--------  Time: 13115.7 (0.0)##YY.....q) +6 tridentYY.....Throw: 2 boomerangsY......Phobia (-10) ..............YYYYYY 6 yaks (1 ally target).......Y   ice beast (summoned).......The yak is almost dead."The %hweather's been a little too boring around here."Your ice beast closely misses the yak. The yak barely misses your ice beast.The yak closely misses you. The yak barely misses you. _The yak snorts and paws the ground. _Okay, then.%h%hL%hURead which item? %hScrolls  b - 2 scrolls of blinkinga - 3 scrolls of enchant armour  %h i - 5 scrolls of identify  %h/ks - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison %hP_ I - 2 scrolls of immolation  c - a scroll labelled MOSIRI FOAPI %ho, e - a scroll labelled DUXKYU CAPNEOCW %h[!] read|quaff|evoke[?] describe selected%h %h %h nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 49/77 ===============---------PPPPPPPMagic: 3/25%h ==----------------------.......AC: 14Str: 9.......EV: 14%hg Int: 28§......SH: 0Dex: 16##§§.....XL: 12 Next: 32% Place: Lair:2#@YY.....%h )Noise: =--------  Time: 13115.7 (0.0)##YY.....q) +6 tridentYY.....%h Throw: 2 boomerangsY......Phobia (-10) ..............%h YYYYYY 6 yaks (1 ally target).......Y   ice beast (summoned)%h  J.......The yak is almost dead.%h3 "The weather's been a little too boring around here."Your ice beast closely misses the yak. The yak barely misses your ice beast.%hY The yak closely misses you. The yak barely misses you. _The yak snorts and paws the ground. _Okay, then.%h %h" %h# Really read the scroll of immolation? Y - Yes %h0$ ' N - No%hP %hZ lnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 49/77 ===============---------PPPPPPP%hZ Magic: 3/25==----------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0%h[ hDex: 16##§§.....%h0[ qXL: 12 Next: 32% Place: Lair:2#@YY.....Noise: =--------  Time: 13115.7 (0.0)%hP[ ##YY.....q) +6 tridentYY.....%hs[ Throw: 2 boomerangsY......Phobia (-10) %h[ e..............YYYYYY 6 yaks (1 ally target).......Y   ice beast (summoned).......%h[ Your ice beast closely misses the yak. The yak barely misses your ice beast.The yak closely misses you. The yak barely misses you. %h \ _The yak snorts and paws the ground. _Okay, then.%h7\ As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!%h_ 'As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!  Your ice beast hits the yak.  The yak explodes!The fiery explosion engulfs you! You resi%h` 9st.fiery explosion engulfs your ice beast!!!%h4c  Your ice beast melts!  The fiery explosion engulfs the yak!! Flame seeps out of the yak.  The yak is severely wounded.%hc %hh #######YYYY 4 yaks (inner flame%h i -)%hy JThe fiery explosion engulfs the yak!! Flame seeps out of the yak.  The yak is severely wounded.the yak!!!  The yak explodes!  The yak is heavily wounded.%h ####YY 3The fiery explosion engulfs the yak!! x2; Flame seeps out of the yak.%h1      PPPPPPP  .......  .......  §......  ####.....  #####....  #####....  ##.....  Y......  .......  .......  YY .......  ....... The yak is heavily wounded.The yak explodes!%hQ(%hz     PPPPPPP %hٿK .......  %h.......  §...... %hW ####.....  %h@#####....  #####.... %h ##.....  Y......  ...%h ....... Y%hP .....%hB ...... %hThe yak is heavily wounded.The yak explodes!  The fiery explosion engulfs you! You resist.  * * * LOW HITPOINT WARNING * * *  %hThe fiery explosion engulfs the yak! Flame seeps out of the yak.  The yak is almost dead.%h/W 2%h+  The fiery explosion engulfs the yak!!!  The yak explodes!##%hAM  The fiery explosion engulfs the yak!! x2%h:##%hI@ 8#%hy  #§§§@§§§§§§○§§§§§The yak explodes! x2; Your ice beast explodes! 21---------=======6.7 (1 _The ice beast residue disappears in a puff of smoke.The Bane of Claustrophobia upon you is lifted.  %h --more--%h %h` A ---------%h 41  Your Fighting skill increases to level 10!Your Axes skill increases to level 10!%h %h §§§§%h  %h Z_Your Shields skill increases to level 9!%hS§§§§§§%hT%huY§§§§§§%h[F _Unknown command.%h§§°§§§%hr/2-------%h&7 _%h{U§§%h%hf§§§.§§%h3===-----8%h$x§§§§§§%hҒ%hm%hoa§§§%hbpi5=4=%hp9%hsv§§§§§§%hx%h ^§§☼☼%hF \6=--20%h #§%h" 3☼%h %hl §☼§☼%h w7=--1%hs Y§§§%h %hx.§○§§§○%h/H8=2%h@5S§§§§%h7%hL☼○§○%h639=%hjC==3%hzn☼§§%h%hQ☼°☼§§°%h30=5=--4%hv☼§☼§%h%hC☼○☼.☼§§.%hiES1--5%hYKE§§%hN%h ○○☼○§%h C326%h8 <§%h %h ○°○○☼%h :3=%h 7%hZ <§%h~ %hq°.○°§☼%hrG5==%h&s8%hXx<§%hz%hB=%h=%h>%hPF%hI6=6=%hIO%hO57=%hO%h;Q%hX%hCY98%hZ%h]%hb%hc=9=%h8c%hd%hj!.%hjKl......%hk...%h+ko.○...........%hMk...l   komodo dragon%hqkC...%hdm3 32.7 (4 %hm;_You start resting.%hr%hDvd _A komodo dragon is nearby!%hp%h>rEvoke which item? Wands  c - a wand of iceblast (10)%hrd - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) [!] read|quaff|evoke%hr][?] describe selected%h%h%hlnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 39/77 ============------------PPPPPPPMagic: 6/25=====-------------------.......AC: 14Str: 9.......EV: 14Int: 28l......SH: 0Dex: 16##§......XL: 12 Next: 41% Place: Lair:2#@§......%hE Noise: ---------  Time: 13132.7 (0.0)##.§.....q) +6 trident.§.....Throw: 2 boomerangs.○...................%hkl   komodo dragon..............Your Fighting skill increases to level 10!%h$Your Axes skill increases to level 10! _Your Shields skill increases to level 9! _Unknown command. _You start resting. _A komodo dragon is nearby!%h_)  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... .l.P...  Health: 39/77 ============------------ PPPPPPP  Magic: 3/25==---------------------- .......  AC: 14Str: 9%h .*.....  EV: 14Int: 28 l*.....  SH: 0Dex: 16%h ##**.....  XL: 12 Next: 41% Place: Lair:2 %h#@§......  Noise: ---------  Time: 13132.7 (0.0) %h-##.§.....  q) +6 trident .§.....  Throw: 2 boomerangs %hcD.○.....  .......  .......  l   komodo dragon%h .......  .......  _Unknown command. _You start resting. _A komodo dragon is nearby!%hAiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (black smoke)%ht nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 39/77 ============------------PPPPPPPMagic: 3/25==----------------------.......AC: 14Str: 9.#.....EV: 14Int: 28##.....SH: 0Dex: 16####.....XL: 12 Next: 41% Place: Lair:2#@§......Noise: ---------  Time: 13132.7 (0.0)##.§.....q) +6 trident.§.....Throw: 2 boomerangs.○...................l   komodo dragon.............. _A komodo dragon is nearby!Aiming: [%hv 40mIceblastPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (black smoke)  You feel a surge of power! The mass of ice explodes!  The iceblast engulfs the komodo dragon!%hr %hgS   Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (black smoke)  You feel a surge of power! The mass of ice explodes!  The iceblast engulfs the komodo dragon!  The komodo dragon is moderately wounded.%hS %h` D .§.l.°F   goliath frog (reaching)F  You hear an angry buzzing noise.%hb h40=======3.7 (1%hh %hl _ _A goliath frog comes into view.%h` %h Evoke which item? Wands  c - a wand of iceblast (9)d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected%h#b %hnh %ho !nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 40/77 ============------------PPPPPPPMagic: 3/25==----------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0%hRp Dex: 16##l......XL: 12 Next: 41% Place: Lair:2#@§......Noise: =======--  Time: 13133.7 (0.0)##.§.....q) +6 trident.§.....Throw: 2 boomerangs.°...................l   komodo dragon%hzp .......F   goliath frog (reaching)%hp ....F..Aim: a komodo dragon (black smoke)  You feel a surge of power! The mass of ice explodes!  %hp The iceblast engulfs the komodo dragon!  The komodo dragon is moderately wounded.You hear an angry buzzing noise. _A goliath frog comes into view.%hC   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... %h .l.P...  Health: 40/77 ============------------ PPPPPPP  Magic: 0/25------------------------ .......  AC: 14Str: 9 %h Q.......  EV: 14Int: 28 §......  SH: 0Dex: 16 %h ##l**....  XL: 12 Next: 41% Place: Lair:2 %h5 #@***....  Noise: =======--  Time: 13133.7 (0.0) ##***....  q) +6 trident %h .§.....  Throw: 2 boomerangs .°.....  .......  .......  l   komodo dragon %h .......  F   goliath frog (reaching) %hˎ A....F.. %h The iceblast engulfs the komodo dragon!  The komodo dragon is moderately wounded.%h <You hear an angry buzzing noise. %h _A goliath frog comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight line%h  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... .l.P...  Health: 40/77 ============------------ PPPPPPP  Magic: 0/25------------------------ .......  AC: 14Str: 9 .......  EV: 14Int: 28 §......  SH: 0Dex: 16 ##l......  XL: 12 Next: 41% Place: Lair:2 #@§......  Noise: =======--  Time: 13133.7 (0.0) ##.§.....  q) +6 trident .§.....  Throw: 2 boomerangs [3%hb1m.°.....  .......  .......  l   komodo dragon .......  F   goliath frog (reaching) ....F.. You hear an angry buzzing noise. _A goliath frog comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes!  The iceblast engulfs the komodo dragon!!%hV     PPPPPPP  %h@.......  .......  §......  #####....  #@###....  #####....  .§.....  .°..... ....... %hL....... F   goliath frog (reaching) ....... ....F.. %h@%h%h§..§...§.%h_....F.%h:O144.7 (1%h%h _A goliath frog comes into view.  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line%hThe mass of ice explodes!iceblast engulfs the komodo dragon!! _You kill the komodo dragon!%ht %htu Evoke which item? Wands  c - a wand of iceblast (8)d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected%hM %hS %h[ nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 41/77 ============------------PPPPPPPMagic: 0/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: =======--  Time: 13134.7 (0.0)%h\ ##.§.....q) +6 trident.......Throw: 2 boomerangs.....................F   goliath frog (reaching)....F......... _A goliath frog comes into view.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes!  The iceblast engulfs the komodo dragon!! _You kill the komodo dragon!%hz   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... .l.P...  Health: 41/77 ============------------ PPPPPPP  Magic: 0/25------------------------ .......  AC: 14Str: 9 .......  EV: 14Int: 28 %hO{ ]§......  SH: 0Dex: 16 ##§......  XL: 12 Next: 44% Place: Lair:2 #@§......  Noise: =======--  Time: 13134.7 (0.0) ##*§.....  q) +6 trident%h{  .*.....  Throw: 2 boomerangs %h$| x..*....  ...***.  ...***.  F   goliath frog (reaching) ...*F*.  ....... Press: ? - help, Shift-Dir - straight line%hi| The mass of ice explodes!  The iceblast engulfs the komodo dragon!! _You kill the komodo dragon!Aiming: Iceblast%h| ZPress: ? - help, Shift-Dir - straight line%hlnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 41/77 ============------------PPPPPPP%h Magic: 0/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0%hCgDex: 16##§......%he^XL: 12 Next: 44% Place: Lair:2#@§......Noise: =======--  Time: 13134.7 (0.0)%h##`§.....q) +6 trident%h.`.....Throw: 2 boomerangs%h/..`.......###....###.F   goliath frog (reaching)...###........The mass of ice explodes!  The iceblast engulfs the komodo dragon!! _You kill the komodo dragon!Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the goliath frog!%hp%hMThe iceblast engulfs the komodo dragon!! _You kill the komodo dragon!Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the goliath frog!  The goliath frog is moderately wounded.%hB......F.....%hN2=1======-5.7 (1%h%h( _You hear a bellow!%h%hVEvoke which item? %hI|Wands  c - a wand of iceblast (7)d - a wand of digging (1)  %hjBe - a wand of paralysis (7)  p - a wand of polymorph (8) %h[!] read|quaff|evoke[?] describe selected%hi%hp%hUxZnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 42/77 =============-----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......%hxEV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......%hxVNoise: ======---  Time: 13135.7 (0.0)##.§.....q) +6 trident.......%hyThrow: 2 boomerangs.......%h7y..........F...F   goliath frog (reaching)%hky.............. _You kill the komodo dragon!%hyAiming: IceblastPress: ? - help, Shift-Dir - straight line%hy]The mass of ice explodes! The iceblast engulfs the goliath frog!  %hyjThe goliath frog is moderately wounded. _You hear a bellow!%hȜ  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... .l.P...  Health: 42/77 =============----------- PPPPPPP  Magic: 0/25------------------------ .......  AC: 14Str: 9%hws .......  EV: 14Int: 28 §......  SH: 0Dex: 16 ##§......  XL: 12 Next: 44% Place: Lair:2 #@§......  Noise: ======---  Time: 13135.7 (0.0) %h##*§.....  q) +6 trident %h.*.....  Throw: 2 boomerangs %hܝu.*.....  %hu..*....  %h...F...  F   goliath frog (reaching)%h>\ .......  %h^5....... %h}The mass of ice explodes! The iceblast engulfs the goliath frog!  The goliath frog is moderately wounded. %hm_You hear a bellow!  Aiming: Paralyse%hCPress: ? - help, Shift-Dir - straight line%hܞAim: a goliath frog (moderately wounded, chance to affect: 34%)%hnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 42/77 =============-----------PPPPPPPMagic: 0/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ======---  Time: 13135.7 (0.0)##.§.....q) +6 trident.......Throw: 2 boomerangs.................F...F   goliath frog (reaching)%h]..............The goliath frog is moderately wounded. _You hear a bellow!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a goliath frog (moderately wounded, chance to affect: 34%)  Okay, then.%h$81%h%hp. _%h%hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 4 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net %h)Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) Scrolls (go to first with ?)  b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison  I - a scroll of immolation%h!%hޏnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 42/77 =============-----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14%hInt: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ======---  Time: 13135.7 (0.0)##.§.....q) +6 trident.......Throw: 2 boomerangs.................F...F   goliath frog (reaching).............. _You hear a bellow!  %hߐ,Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a goliath frog (moderately wounded, chance to affect: 34%) _Okay, then.%h!Okay, then.%h%h%h . _%h4%h$Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 4 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net %hs$dWands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) Scrolls (go to first with ?) %h$ b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison %h$1 I - a scroll of immolation&h&h/nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 42/77 =============-----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28&h§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ======---  Time: 13135.7 (0.0)##*§.....q) +6 trident.*.....Throw: 2 boomerangs.*.....&h..*.......F...F   goliath frog (reaching)&hCC..............&hgAim: a goliath frog (moderately wounded, chance to affect: 34%) _Okay, then. &hv_Okay, then.Throw: 4 darts (curare)Press: ? - help, Shift-Dir - straight line&h|Aim: a goliath frog (moderately wounded, 48% to hit)&h nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 42/77 =============-----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ======---  Time: 13135.7 (0.0)&h##(§.....q) +6 trident.(.....Throw: 2 boomerangs.(.......(.......(...F   goliath frog (reaching)&h...(.......(.. _Okay, then.Throw: 4 darts (curare)Press: ? - help, Shift-Dir - straight line&h&Aim: a goliath frog (moderately wounded, 48% to hit)  You throw a curare-tipped dart.  The curare-tipped dart barely misses the goliath frog.&h&h(...F...3------6.4 (0.7 _&h.&hd1&h &h "Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)&h 0k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  &h cd - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) &hB Scrolls (go to first with ?)  b - 2 scrolls of blinking&hc _s - a scroll of butterflies  p - 2 scrolls of poison &h 1 I - a scroll of immolation&hR&h lnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 43/77 =============-----------PPPPPPP&hrIMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28&h§......SH: 0Dex: 16##§......&hXL: 12 Next: 44% Place: Lair:2#@§......&hNoise: ---------  Time: 13136.4 (0.0)##*§.....&hq) +6 trident*......Throw: 2 boomerangs&h^`.*.......F...........F   goliath frog (reaching)..............&hAim: a goliath frog (moderately wounded, 48% to hit)  You throw a curare-tipped dart. _The curare-tipped dart barely misses the goliath frog.&hThrow: 3 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (moderately wounded, 48% to hit)&h4nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...&hHealth: 43/77 =============-----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28&h§......SH: 0Dex: 16##§......&hXL: 12 Next: 44% Place: Lair:2#@§......Noise: ---------  Time: 13136.4 (0.0)##(§.....&h q) +6 trident(......Throw: 2 boomerangs&h=.(.......(......(....&h_F   goliath frog (reaching)...(...&h....(.. _The curare-tipped dart barely misses the goliath frog.Throw: 3 darts (curare)&hPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (moderately wounded, 48% to hit)  &h&You throw a curare-tipped dart.  &hOThe curare-tipped dart misses the goliath frog.&h~&h...F...&h4#4&hN$7.1 (0.7 &hb _&hm&h&h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 2 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) Scrolls (go to first with ?)  b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison  I - a scroll of immolation&h: &h nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 44/77 =============-----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14&hS 9Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ---------  Time: 13137.1 (0.0)&hy ##*§.....q) +6 trident.*.....&h Throw: 2 boomerangs..F...........&h .......F   goliath frog (reaching)&h q...........(..&h Aim: a goliath frog (moderately wounded, 48% to hit)  You throw a curare-tipped dart. &h i_The curare-tipped dart misses the goliath frog.Throw: 2 darts (curare)&h0 Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (moderately wounded, 48% to hit)&h lnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 44/77 =============-----------PPPPPPP&hl Magic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16&h ##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ---------  Time: 13137.1 (0.0)##(§.....q) +6 trident.(.....Throw: 2 boomerangs&h Y..F..................F   goliath frog (reaching, very poisoned…).......&hH w....(..Press: ? - help, Shift-Dir - straight line&hu Aim: a goliath frog (moderately wounded, 48% to hit)  You throw a curare-tipped dart.  The curare-tipped dart hits the goliath frog.  &h oThe goliath frog is poisoned. The goliath frog struggles to breathe.  The goliath frog seems to slow down.&hT..Aim: a goliath frog (moderately wounded, 48% to hit)  You throw a curare-tipped dart.  The curare-tipped dart hits the goliath frog.goliath frog is poisoned. The goliath frog struggles to breathe.seems to slow down.  The goliath frog is heavily wounded.&h/h5=8 (0.7 _&hK&hU&hۋ &h Evoke which item? Wands  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (7)  &hG p - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected&h9 &h8nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 45/77 ==============----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9&h.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2&h=$#@§......Noise: ---------  Time: 13137.8 (0.0)##.§.....q) +6 trident.......Throw: 2 boomerangs..F....&h6..............F   goliath frog (reaching, very poisoned…)...........(..&hAim: a goliath frog (moderately wounded, 48% to hit)  You throw a curare-tipped dart.  The curare-tipped dart hits the goliath frog.  The goliath frog is poisoned. The goliath frog struggles to breathe.  The goliath frog seems to slow down. _The goliath frog is heavily wounded.&h\   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*...&h  .l.P...  Health: 45/77 ==============---------- PPPPPPP  Magic: 0/25------------------------ .......  AC: 14&h PStr: 9 .......  EV: 14Int: 28 §......  SH: 0&h' %Dex: 16 ##§......  XL: 12 Next: 44% Place: Lair:2 #@§......  Noise: ---------  Time: 13137.8 (0.0)&h^  ##*§.....  q) +6 trident .*.....  Throw: 2 boomerangs&h p ..F....  .......  .......  F   goliath frog (reaching, very poisoned…)&h ? .......  ....(.. The goliath frog seems to slow down. _The goliath frog is heavily wounded.&h* Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a goliath frog (heavily wounded, very poisoned, slow, chance to affect:  &hS  34%)&h:lnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 45/77 ==============----------PPPPPPPMagic: 0/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......&hXL: 12 Next: 44% Place: Lair:2#@§......Noise: ---------  Time: 13137.8 (0.0)##.§.....q) +6 trident.......Throw: 2 boomerangs..F..................F   goliath frog (reaching, very poisoned…).......&hO....(.. _The goliath frog is heavily wounded.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a goliath frog (heavily wounded, very poisoned, slow, chance to affect:  34%)  Okay, then.&h 81&h#'&h*. _&hx&hqFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)k - a curare-tipped dart  r - 14 poisoned darts  &h9 u - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  &h ie - a wand of paralysis (7)  p - a wand of polymorph (8) Scrolls (go to first with ?)  b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison  I - a scroll of immolation&h' &h)K nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 45/77 ==============----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§......Noise: ---------  Time: 13137.8 (0.0)##*§.....q) +6 trident.*.....Throw: 2 boomerangs&hK 0..F..................F   goliath frog (reaching, very poisoned…)...........(..Aim: a goliath frog (heavily wounded, very poisoned, slow, chance to affect:  34%) _Okay, then.Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (heavily wounded, very poisoned, slow, 48% to hit) &hOinobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P... &hivHealth: 45/77 ==============----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2#@§...... &hjNNoise: ---------  Time: 13137.8 (0.0)##(§.....q) +6 trident.(..... &h{jThrow: 2 boomerangs..F..................F   goliath frog (reaching, very poisoned…)...........(.. _Okay, then.Throw: 2 boomerangs &hjOPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (heavily wounded, very poisoned, slow, 48% to hit)  You throw a boomerang. The boomerang hits the goliath frog.  The goliath frog is severely wounded. &h'?.. &he &hIF( &h1 &hd#6 &h+8.8 (1 _ &h' &h  &hY &h(qFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)k - a curare-tipped dart  r - 14 poisoned darts  &hu - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) Scrolls (go to first with ?)  b - 2 scrolls of blinking &h%s - a scroll of butterflies  p - 2 scrolls of poison  I - a scroll of immolation &h  &ha nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P... &h Health: 46/77 ==============----------PPPPPPPMagic: 1/25 &h ------------------------.......AC: 14Str: 9 &h8 .......EV: 14Int: 28§......SH: 0Dex: 16 &h ##§......XL: 12 Next: 44% Place: Lair:2 &hg #@§......Noise: ---------  Time: 13138.8 (0.0)##*§.....q) +6 trident.F.....Throw: 2 boomerangs &hR m..(.... &h F.............. &h# F   goliath frog (reaching, very poisoned…) &hu 5....... &h <....(.. &h% Aim: a goliath frog (heavily wounded, very poisoned, slow, 48% to hit)  &h AYou throw a boomerang. The boomerang hits the goliath frog.  &h A_The goliath frog is severely wounded. &hc ,Throw: 2 boomerangs &h 1Press: ? - help, Shift-Dir - straight line &h Aim: a goliath frog (severely wounded, very poisoned, slow, 48% to hit) &h nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P... &h Health: 46/77 ==============----------PPPPPPP &h ZMagic: 1/25------------------------ &hb r.......AC: 14Str: 9 &h }.......EV: 14Int: 28 &h P§......SH: 0 &hZ gDex: 16##§...... &h XL: 12 Next: 44% Place: Lair:2 &h M#@§...... &hD Noise: ---------  Time: 13138.8 (0.0) &hǔ ##(§.....q) +6 trident.F..... &h >Throw: 2 boomerangs &hj m..(.... &h F.............. &h F   goliath frog (reaching, very poisoned…)...........(..  &h# _The goliath frog is severely wounded.Throw: 2 boomerangs &h 1Press: ? - help, Shift-Dir - straight line &hm Aim: a goliath frog (severely wounded, very poisoned, slow, 48% to hit)  You throw a boomerang.  &hƙ 7The boomerang hits the goliath frog but does no damage. &h. 9. &h@ (..  &hA  Throw: 2 boomerangs  Press: ? - help, Shift-Dir - straight line &h3B >Aim: a goliath frog (severely wounded, very poisoned, slow, 48% to hit)  You throw a boomerang.  The boomerang hits the goliath frog but does no damage.  The goliath frog is severely wounded. &hC O7=9.8 (1 &hJK  &hAO   &hO 5_The goliath frog hits you but does no damage. &h  &h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)k - a curare-tipped dart  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (7)  &h Gp - a wand of polymorph (8) Scrolls (go to first with ?)  b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison  I - a scroll of immolation &hi6  &hPY vnobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 47/77 ==============----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§...... &hY XL: 12 Next: 44% Place: Lair:2#@.......Noise: =--------  Time: 13139.8 (0.0)##*§.....q) +6 trident.F.....Throw: 2 boomerangs..(.................. &hZ F   goliath frog (reaching, very poisoned…)...........(.. &h1Z The boomerang hits the goliath frog but does no damage.  The goliath frog is severely wounded. _The goliath frog hits you but does no damage.  &hWZ Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (severely wounded, very poisoned, slow, 48% to hit) &h4 nobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 47/77 ==============----------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##§......XL: 12 Next: 44% Place: Lair:2 &h W#@.......Noise: =--------  Time: 13139.8 (0.0)##(§.....q) +6 trident.F.....Throw: 2 boomerangs..(..................F   goliath frog (reaching, very poisoned…)....... &h i....(.. _The goliath frog hits you but does no damage.  Throw: 2 boomerangsPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (severely wounded, very poisoned, slow, 48% to hit)  &h You throw a boomerang. The boomerang hits the goliath frog.  The goliath frog is severely wounded. &hH 9. &h &h9u82=40.7 (0.9 &h &h -MThrow: 2 boomerangs  Press: ? - help, Shift-Dir - straight line  Aim: a goliath frog (severely wounded, very poisoned, slow, 48% to hit)  You throw a boomerang. The boomerang hits the goliath frog.  The goliath frog is severely wounded. _The goliath frog barely misses you. &hH  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... &hHj .l.P...  Health: 48/77 ==============---------- PPPPPPP  Magic: 2/25=----------------------- .......  AC: 14Str: 9 .......  EV: 14 &hPJ!Int: 28 §......  SH: 0Dex: 16 ##§......  XL: 12 Next: 44% Place: Lair:2 #@.......  Noise: =--------  Time: 13140.7 (0.0) ##*§.....  q) +6 trident .F.....  Throw: 2 boomerangs ..(....  .......  .......  F   goliath frog (reaching, very poisoned…) .......  ....(.. The goliath frog is severely wounded. _The goliath frog barely misses you.Reach: q) +6 tridentPress: ? - help, Dir - move target &hJAim: a goliath frog (severely wounded, very poisoned, slow, 57% to hit and 43%  to hit with your kick, headbutt, and bite) &hunobo the CleaverPP.PPP.Gnoll of Xom ..*....l.P...Health: 48/77 ==============----------PPPPPPPMagic: 2/25=-----------------------.......AC: 14Str: 9.......EV: 14Int: 28§......SH: 0Dex: 16##†......XL: 12 Next: 44% Place: Lair:2#@.......Noise: =--------  Time: 13140.7 (0.0)##.§.....q) +6 trident.F.....Throw: 2 boomerangs..(..................F   goliath frog (reaching, very poisoned…)...........(.. _The &hcvgoliath frog barely misses you.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a goliath frog (severely wounded, very poisoned, slow, 57% to hit and 43%  to hit with your kick, headbutt, and bite)  You reach to attack! You puncture the goliath frog!9=1.7 (1 &h| &h|b  Reach: q) +6 trident  Press: ? - help, Di &h:}r - move targetAim: a goliath frog (severely wounded, very poisoned, slow, 57% to hit and 43%  to hit with your kick, headbutt, and bite)  &hb}You reach to attack! You puncture the goliath frog! _The goliath frog is almost dead. &hޥ &h &h &hUF _Unknown command. &h   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... .l.P...  Health: 49/77 ===============--------- PPPPPPP  Magic: 2/25=----------------------- .......  AC: 14Str: 9 &h /.......  EV: 14Int: 28 §......  SH: 0Dex: 16 ##†......  XL: 12 Next: 44% Place: Lair:2 #@.......  Noise: =--------  Time: 13141.7 (0.0) &h y ##*§.....  q) +6 trident .F.....  Throw: 2 boomerangs ..(....  .......  .......  F   goliath frog (reaching, very poisoned…) .......  ....(..  &h  _The goliath frog is almost dead. _Unknown command.Reach: q) +6 trident &h Press: ? - help, Dir - move targetAim: a goliath frog (almost dead, very poisoned, slow, 57% to hit and 43% to  hit with your kick, headbutt, and bite) &h nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 49/77 ===============---------PPPPPPPMagic: 2/25=-----------------------.......AC: 14Str: 9.......EV: 14Int: 28....... &h= SH: 0Dex: 16##†......XL: 12 Next: 44% Place: Lair:2#@.......Noise: =--------  Time: 13141.7 (0.0)##.......q) +6 trident.F.....Throw: 2 boomerangs..(.................. &h #F   goliath frog (reaching, very poisoned…)...........(..Press: ? - help, Dir - move target &h Aim: a goliath frog (almost dead, very poisoned, slow, 57% to hit and 43% to  hit with your kick, headbutt, and bite)  You reach to attack!  You hit the goliath frog but do no damage. &h! JThe goliath frog is almost dead. &hT H502.7 (1 &hb  &h" .  Aim: a goliath frog (almost dead, very poisoned, slow, 57% to hit and 43% to  hit with your kick, headbutt, and bite)  You reach to attack!  You hit the goliath frog but do no damage. &hq The goliath frog is almost dead. _The goliath frog barely misses you. &h  &h  &h  &h F _Unknown command. &h  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 50/77 ===============--------- PPPPPPP  Magic: 2/25=----------------------- .......  AC: 14Str: 9 &hR .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 44% Place: Lair:2 &h=#@.......  Noise: =--------  Time: 13142.7 (0.0) ##*......  q) +6 trident &hb .F.....  Throw: 2 boomerangs &h:..(....  .......  &h.......  F   goliath frog (reaching, very poisoned…) .......  &h....(..  _The goliath frog barely misses you. _Unknown command. &hNReach: q) +6 tridentPress: ? - help, Dir - move target &h'Aim: a goliath frog (almost dead, very poisoned, slow, 57% to hit and 43% to  hit with your kick, headbutt, and bite) &h<6  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 50/77 ===============--------- PPPPPPP  Magic: 2/25=----------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 44% Place: Lair:2 #@.......  Noise: =--------  Time: 13142.7 (0.0) ##.......  q) +6 trident .F.....  Throw: 2 boomerangs ..(....  .......  .......  F  &h!7  goliath frog (reaching, very poisoned…) .......  ....(..  _Unknown command.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a goliath frog (almost dead, very poisoned, slow, 57% to hit and 43% to  hit with your kick, headbutt, and bite)  You reach to attack! You puncture the goliath frog! &h8? PP.PPP.  ...P...  PPPPPPP  .......  .......  .......  ##†......  #@.......  ##.......  .†.....  ..(.... &h?@....... ....... ....... ....(..  &hL150-3.7 (1  Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a goliath frog (almost dead, very poisoned, slow, 57% to hit and 43% to  hit with your kick, headbutt, and bite)  You reach to attack! You puncture the goliath frog! _You kill the goliath frog! &hS &hVh _Your Dodging skill increases to level 8! &h0d- &h1  &hn28_Unknown command. &hi _ &hn p3= _ &h  &hu w4=3= &hr  &h^  &hE N55= &h  &hթ  &h8 W6= &h  &h  &h̳ %7 &h  &h  &hj g8== &h+  &h  &h\ 9=4= &h5  &h  &h` 60y   hornet (wandering)y &h ,50.7 (7 &h +1.7 (8 &h_  &h Y _A hornet comes into view. &h &h rEvoke which item? Wands  &h  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (7)  &h p - a wand of polymorph (8) [!] read|quaff|evoke &hJ ][?] describe selected&h~ &hnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 60/77 ==================------PPPPPPPMagic: 4/25===---------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 50% Place: Lair:2#@.......Noise: ---------  Time: 13151.7 (0.0)##.......q) +6 trident.†.....Throw: 2 boomerangs..(..................y   hornet (wandering)...........(.yhit with your kick, headbutt, and bite)  &hJ8You reach to attack! You puncture the goliath frog! _You kill the goliath frog! _Your Dodging skill increases to level 8! _Unknown command. _A hornet comes into view.&h  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 60/77 ==================------ PPPPPPP  Magic: 1/25------------------------ .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 50% Place: Lair:2 #@.......  Noise: ---------  Time: 13151.7 (0.0) ##*......  q) +6 trident &hn.*.....  Throw: 2 boomerangs ..*....  ...*...  ....*..  y   hornet (wandering) .....*.  ....(.y  _Your Dodging skill increases to level 8! _Unknown command. _A hornet comes into view.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, chance to affect: 65%)&h. nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 60/77 ==================------PPPPPPPMagic: 1/25------------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 50% Place: Lair:2#@.......Noise: ---------  Time: 13151.7 (0.0)##.......q) +6 trident.†.....Throw: 2 boomerangs..(..................y   hornet (wandering)...........(.y _Unknown command. _A hornet comes into view.[&h& 20;2HAiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you, chance to affect: 65%)  Okay, then.4=== _&hN&h&h&h F _Unknown command.&h\(((((((&h8@.†(...y&hE  You throw a boomerang. The boomerang barely misses the hornet.&hNgyy.&hOd1===2.6 (0.9&hW&h[0 _The hornet buzzes angrily.&ht= ((&htr((( You throw a boomerang. The boomerang hits the hornet!&hz.†(..&hP&hSy.&hi2=--3.5&h&h@a _The hornet is moderately wounded.&hY0 (((((((You throw a boomerang.&h^.†(.y..&h&hj&huVy.&hY3--4.4&h&h^ _The boomerang closely misses the hornet.&h (( You throw a boomerang. The boomerang hits the hornet!&hR A.†&h6U &h] Sy(&hf^ d4===5.3&hb &hrd _ _The hornet is severely wounded.&h: (((((((You throw a boomerang.&h.y(....&h=&hly† &hz5=5=6.2&h&h^ _The boomerang closely misses the hornet.&h3& puncture  You headbutt the hornet, but do no damage.The hornet is almost dead.  The hornet barely misses you. The hornet stings you.&h 41-==7.1Slow &h<&h&?\ _You feel yourself slow down.&h<  The hornet barely misses you. The hornet stings you. _You feel yourself slow down.it the hornet but do no damage. Your kick misses the hornet.The hornet stings you!  as though you will be slow longer.&h g55---8.5 (1.4&h&hT _The hornet closely misses you.&h dMThe hornet closely misses you.&hf You closely miss the hornet. Your kick misses the hornet.r headbutt misses the hornet. Your bite.&h P---60.0 (1.5&hݗ &h L _The hornet misses you.&hF=  You puncture the hornet!&h,&h/   †@   Josephine (wandering)@You kill the hornet!&h66==2-1.5&h&h*  Josephine the Decaying Necromancer comes into view. She is wielding a +0 _dagger.&h &h &hw &hH W   wraithW.&hF! ]8=-3.0&h3* &h- Y _A wraith comes into view.&h1&h;MW.&h<z60=-4.5&h&h;&h &h &h( LW.&hS U1=6.0&h &hX &hy&h|j  You feel yourself speed up.&h7W.W 2 wraithsW&h3=7==7.5&hj&h`Y _A wraith comes into view.&h &h &h v  You reach to attack! You closely miss the wraith.&hk W.W 3 wraiths (1 wandering)W..(W&he 548.4 (0.9&h &hT  &h S_A wraith comes into view.&hy&hLRead which item? Scrolls  b - 2 scrolls of blinkinga - 3 scrolls of enchant armour  i - 5 scrolls of identify  &hs - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  c - a scroll labelled MOSIRI FOAPI &h  e - a scroll labelled DUXKYU CAPNEOCW [!] read|quaff|evoke[?] describe selected&hw &h &h nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 64/77 ===================-----PPPPPPPMagic: 7/25======------------------.......AC: 14Str: 9.......EV: 14Int: 28&h .......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@.......Noise: ---------  Time: 13168.4 (0.0)##W......q) +6 trident.†.....Throw: 2 boomerangs..(..................WWW 3 wraiths (1 wandering).W.........(W. _dagger. _A wraith comes into view.You feel yourself speed up. _A wraith comes into view.You reach to attack! You closely miss the wraith. _A wraith comes into view.&h  As you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  It is a scroll of amnesia.&h! /  --more--&hm &ho q Your spells (forget)Type&ho Failure Level  a - FoxfireConjuration/Fire 2% 1 b - Summon Ice BeastIce/Summoning&h$p e4%3  c - Vampiric DrainingNecromancy&hPp Z4%3  d - Iskenderun's Battlesphere&hvp tConjuration/Forgecraft 9%4  e - Iskenderun's Mystic Blast&hp tConjuration/Translocation 9%4  f - Brom's Barrelling Boulder&hp PConjuration/Earth9%4  &hp Fg - FireballConjuration/Fire17%&h'q 5 &hNq Select a spell to forget [?] help[Esc] exit&hb&hz&h nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 64/77 ===================-----PPPPPPPMagic: 7/25======------------------&hY~.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@.......Noise: ---------  Time: 13168.4 (0.0)##W......q) +6 trident&h.†.....Throw: 2 boomerangs..(....&h..............WWW 3 wraiths (1 wandering)&hִ.W.........(W.You feel yourself speed up. &h_A wraith comes into view.You reach to attack! You closely miss the wraith. _A wraith comes into view.&hCyAs you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  It is a scroll of amnesia.&h&h׿,nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 64/77 ===================-----PPPPPPPMagic: 7/25======------------------.......&hT$AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@.......Noise: ---------  Time: 13168.4 (0.0)##W......&hq) +6 trident.†.....Throw: 2 boomerangs&h$..(..................WWW 3 wraiths (1 wandering)&h56.W.........(W.You feel yourself speed up. _A wraith comes into view.You reach to attack! You closely miss the wraith. _A wraith comes into view.As you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  It is a scroll of amnesia.&h&hReally abort (and waste the scroll)? Y - Yes  &h$N - No&h>&hOnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 64/77 ===================-----PPPPPPPMagic: 7/25======------------------.......AC: 14Str: 9.......&hPEV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@.......Noise: ---------  Time: 13168.4 (0.0)##W......q) +6 trident.†.....Throw: 2 boomerangs..(..................WWW 3 wraiths (1 wandering).W.....&hUQ....(W. _A wraith comes into view.You reach to attack! You closely miss the wraith. _A wraith comes into view.As you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.&h2T&h`mW....W.&haa5==9.4 (1&hAj&hmz  You reach to attack! You closely miss the wraith. _A wraith comes into view.  As you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _The wraith hits you but does no damage.&hG  Casting: Fireball (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - Summon Ice BeastIce/Summoning4%&h7 F3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 9%4  e - Iskenderun's Mystic Blast&h Conjuration/Translocation 9%4  f - Brom's Barrelling BoulderConjuration/Earth&h Z9%4  g + Fireball&h Conjuration/Fire 17% 5 Select a spell to cast [?] help[Esc] exit!&h!&h!&hYnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 65/77 ====================----PPPPPPPMagic: 7/25======------------------.......AC: 14!&h5Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@.......Noise: =--------  Time: 13169.4 (0.0)!&hj##W......q) +6 trident.†.....Throw: 2 boomerangs!&hD..(............W.....WWW 3 wraiths (1 wandering)!&hq.....W.....(..!&hAs you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. !&hh|_The wraith hits you but does no damage.  Casting: Fireball (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!&h!&hnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 65/77 ====================----PPPPPPPMagic: 7/25======------------------.......AC: 14Str: 9!&hR.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@.......Noise: =--------  Time: 13169.4 (0.0)##W......q) +6 trident.†.....Throw: 2 boomerangs!&h..(............W.....WWW 3 wraiths (1 wandering).....W.....(..As you read the scroll labelled MOSIRI FOAPI, it crumbles to dust.  !&hIt is a scroll of amnesia.  Okay, then. _The wraith hits you but does no damage.  !&h!7Casting: Fireball (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!&h  You erupt in a blast of force! The mystic blast hits the wraith!!  The wraith is heavily damaged.!&h!&h!!&h †WW...WW.!&h k63----=====!&h %70.4 (1!&h!&hE _The wraith is knocked back by the mystic blast."&h".  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 66/77 ====================---- PPPPPPP  Magic: 3/25==---------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 "&he##†......  XL: 12 Next: 52% Place: Lair:2 #@.......  Noise: =====----  Time: 13170.4 (0.0) ##*......  q) +6 trident .W.....  Throw: 2 boomerangs ..(....  .W.....  ....W..  WWW 3 wraiths .......  ....(.. The wraith is heavily damaged. _The wraith is knocked back by the mystic blast.  Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)"&hSZ  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 66/77 ====================---- PPPPPPP  Magic: 3/25==----------------------"&h@ .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@.......  Noise: =====----  Time: 13170.4 (0.0) ##†......  q) +6 trident .W.....  Throw: 2 boomerangs ..(....  .W.....  ....W..  WWW 3 wraiths .......  "&h>....(..  _The wraith is knocked back by the mystic blast.  Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)  You reach to attack! You barely miss the wraith."&h"&h"&h"&hs  PP.PPP.  ...P...  PPPPPPP  .......  ....... "&h  .......  ##†......  #@.......  ##W......  .†.....  "&h .W(.... ...W... ....... @   Josephine (wandering) ....... WWW 3 wraiths ....(.@ "&hM k7-----1.3 (0.9"&h "&h   Reach: q) +6 trident  Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)  You reach to attack! You barely miss the wraith. _The wraith is heavily damaged.#&h  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 67/77 ====================---- PPPPPPP  Magic: 3/25==---------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@.......  Noise: ---------  Time: 13171.3 (0.0) ##W......  q) +6 trident .†.....  Throw: 2 boomerangs .W(....  ...W...  #&hг.......  @   Josephine (wandering) .......  WWW 3 wraiths ....(.@ You reach to attack! You barely miss the wraith. _The wraith is heavily damaged.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)#&hƢ  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 67/77 ====================---- PPPPPPP  Magic: 3/25==---------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@.......  Noise: ---------  Time: 13171.3 (0.0) ##W......  q) +6 trident .†.....  Throw: 2 boomerangs .W(....  ...W...  ....... #&h @   Josephine (wandering) .......  WWW 3 wraiths ....(.@ Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)  Josephine shouts!  You hit the wraith but do no damage. You claw the wraith, but do no damage.Your bite misses the wraith.#&h(Aim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)  Josephine shouts!  You hit the wraith but do no damage. You claw the wraith, but do no damage.r bite misses the wraith.  The wraith is heavily damaged.#&h#&hɫ#&h#&hĹ PP.PPP.  ...P...  PPPPPPP  .......  .......  .......  ##†......  #@W......  ##†......  W†.....  ..W.... ....... ....... @#&h}1 .....@. W 4 wraiths ....W.. #&h8=4===2.3 (1#&h#&h #&hK_A wraith comes into view.$&h   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 68/77 =====================--- PPPPPPP  Magic: 4/25===--------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@W......  Noise: ==-------  Time: 13172.3 (0.0) ##†......  q) +6 trident W†.....  Throw: 2 boomerangs ..W....  .......  ....... $&h [39;49m @   Josephine .....@.  WWWW 4 wraiths ....W.. The wraith is heavily damaged. _A wraith comes into view.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)$&h   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 68/77 =====================--- PPPPPPP  Magic: 4/25===--------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@W......  Noise: ==-------  Time: 13172.3 (0.0) ##†......  q) +6 trident W†.....  Throw: 2 boomerangs $&hk ..W....  .......  .......  @   Josephine .....@.  WWWW 4 wraiths ....W.. Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)  You hit the wraith but do no damage. Your kick misses the wraith.Your headbutt misses the wraith.$&h$ $&h $&h $&hJ  PP.PPP.  ...P...  PPPPPPP  .......  .......  .......  $&hz ##†......  #@W......  ##W......  .W.....  ..(.... ....... ....@..  ....W.. ....(..  Press: ? - help, Dir - move target  Aim: a wraith (heavily damaged, 73% to hit and 64% to hit with your kick,  headbutt, and bite)  You hit the wraith but do no damage. Your kick misses the wraith.r headbutt  The wraith is heavily damaged.$&h <70-3.3 (1$&h; $&h W _The wraith completely misses you.%&hyW  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%&hUHThe mystic blast hits the wraith.  %&hURThe wraith is severely damaged.  The wraith is knocked back by the mystic blast.  The mystic blast hits the wraith but does no damage.  Magical energy flows into your mind! The wraith hits you.  The wraith drains your vigour!%&hkV%&h`...W†W@W..%&hYb67-=====4Slow %&hl%&hq\ _You feel yourself slow down.&&h{w  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 67/77 ====================---- PPPPPPP  Magic: 4/25===--------------------- .......  AC: 14Str: 9 .......  EV: 14Int: 28&&h| .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@...W...  Noise: =====----  Time: 13174.3 (0.0) ##W......  q) +6 trident .†.....  Throw: 2 boomerangs ..(....  Slow  ...W@..  ...W...  @   Josephine .......  WWWW 4 wraiths&&h} ....(.. Magical energy flows into your mind! The wraith hits you.  The wraith drains your vigour! _You feel yourself slow down.&&hN}Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite)&&h   nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 67/77 ====================---- PPPPPPP  Magic: 4/25===--------------------- .......  AC: 14&&h Str: 9 .......  EV: 14Int: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@...W...  Noise: =====----  Time: 13174.3 (0.0) ##W......  q) +6 trident .†.....  Throw: 2 boomerangs ..(....  Slow  ...W@..  ...W...  @   Josephine &&h0 $.......  WWWW 4 wraiths ....(.. Magical energy flows into your mind! The wraith hits you.  The wraith drains your vigour! _You feel yourself slow down.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite)&&h> The wraith drains your vigour! _You feel yourself slow down.  Reach: q) +6 trident  Press: ? - help, Di&&h r - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite)  You barely miss the wraith. You claw the wraith, but do no damage.&&hF &&h &&h 9  The wraith hits you!&&h{ &&h, T PP.PPP.  ...P...  PPPPPPP  ....... &&h  .......  .......  ##†......  &&h #@..W....  ##W......  .W.....  ..(....  ..W@... .......  .......  ..F.(.. F   bullfrog (wandering) &&h 1-=----5.6 (1.3&&hT$ &&h'  &&h' M_A bullfrog comes into view.'&hI  nobo the Cleaver PP.PPP.  Gnoll of Xom ..*... ...P...  Health: 61/77 ===================----- PPPPPPP  Magic: 4/25===--------------------- .......  AC: 14Str: 9 .......  EV: 14'&hAInt: 28 .......  SH: 0Dex: 16 ##†......  XL: 12 Next: 52% Place: Lair:2 #@..W....  Noise: =--------  Time: 13175.6 (0.0) ##W......  q) +6 trident .W.....  Throw: 2 boomerangs ..(....  Slow  ..W@...  .......  @   Josephine .......  WWWW 4 wraiths ..F.(..  F   bullfrog (wandering)'&hYou barely miss the wraith. You claw the wraith, but do no damage.The wraith hits you! _A bullfrog comes into view.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite)'&h/ nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 61/77 ===================-----PPPPPPPMagic: 4/25===---------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......'&hґ lXL: 12 Next: 52% Place: Lair:2#@..W....Noise: =--------  Time: 13175.6 (0.0)##W......q) +6 trident.W.....Throw: 2 boomerangs..(....Slow ..W@..........@   Josephine.......WWWW 4 wraiths'&h ..F.(..F   bullfrog (wandering)  The wraith hits you! '&h( _A bullfrog comes into view.Reach: q) +6 tridentPress: ? - help, Dir - move target'&hM Aim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite)  Okay, then.'&hY '&h '&hJ . _(&hp(&hxEvoke which item? Wands  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (8) [!] read|quaff|evoke[?] describe selected*&hE *&h nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 61/77 ===================-----PPPPPPPMagic: 4/25===---------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@..W....Noise: =--------  Time: 13175.6 (0.0)##W......q) +6 trident.W.....Throw: 2 boomerangs..(....Slow ..W@..........@   Josephine.......WWWW [33*&h !m4 wraiths..F.(..F   bullfrog (wandering)  The wraith hits you! _A bullfrog comes into view.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite) _Okay, then.*&hM_A bullfrog comes into view.Reach: q) +6 trident  Press: ? - help, Dir - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite) _Okay, then.  *&h*&h<#*&h&. _*&h[*&hRead which item? Scrolls  b - 2 scrolls of blinkinga - 3 scrolls of enchant armour  i - 5 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - a scroll of immolation  e - a scroll labelled DUXKYU CAPNEOCW [!] read|quaff|evoke[?] describe selected,&h# ,&h"nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 61/77 ===================-----PPPPPPPMagic: 4/25,&h _===---------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 52% Place: Lair:2#@..W....Noise: =--------  Time: 13175.6 (0.0)##W......q) +6 trident.W.....Throw: 2 boomerangs..(....Slow ..W@..........@   Josephine.......WWWW 4 wraiths,&hm..F.(..F   bullfrog (wandering) _A bullfrog comes into view.Reach: q) +6 tridentPress: ? - help, Dir - move targetAim: a wraith (73% to hit and 64% to hit with your kick, headbutt, and bite) _Okay, then. ,&h6_Okay, then.,&ha&  ,&hAs you read the scroll labelled DUXKYU CAPNEOCW, it crumbles to dust.  The bullfrog croaks.  A wave of despondency washes over your surroundings.,&h ,&h] ,&h ,&h ,&h( F  It was a scroll of vulnerability.,&h@,&h,&h,&h,&h\h  A wraith comes into view.,&haWW..W†,&hAW@..F(weak-willed)WW 5 wraiths (4 weak-willed).Feak-willed),&hX35==7.1 (1.5Will/2 ,&hEb,&hqe= _The wraith hits you but does no damage./&h /&h Drink which item? Potions  c - 3 potions of curing  h - a potion of haste  w - 4 potions of heal woundsa - 12 potions of ambrosia  i - 2 potions of invisibility  A - 2 potions of attraction  f - a gluggy clear potion  j - a grey potion  k - a clear potion /&h < l - a metallic inky potion  n - 3 lumpy golden potions  o - an amethyst potion [!] read|quaff|evoke[?] describe selected5&hD5&hO5&hZnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 63/77 ===================-----PPPPPPPMagic: 5/25====--------------------.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##W......XL: 12 Next: 52% Place: Lair:2#@W......5&hu[Noise: ==-------  Time: 13177.1 (0.0)##W......q) +6 tridentW†.....Throw: 2 boomerangs..@....Slow Will/2 ........F.....@   Josephine (weak-willed)..W....WWWWW 5 wraiths (4 weak-willed)....(..F   bullfrog (weak-willed)  As you read the scroll labelled DUXKYU CAPNEOCW, it crumbles to dust.  The bullfrog croaks.  5&h[A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.  A wraith comes into view. _The wraith hits you but does no damage.5&h5k5&hk5&h'l5&ho  It was a potion of moonshine. You feel tipsy. The wraith closely misses you.5&hp5&hSr,5&hr5&h:@WFW(W.5&hkv4-8.6 (1.5Vertigo 5&h5&h1@ _The wraith hits you but does no damage. x26&h 6&h Drink which item? Potions  c - 3 potions of curing  h - a potion of haste  w - 4 potions of heal wounds6&h Qa - 12 potions of ambrosia  i - 2 potions of invisibility  A - 2 potions of attraction  n - 2 potions of moonshine  f - a gluggy clear potion  j - a grey potion  k - a clear potion  l - a metallic inky potion  o - an amethyst potion 6&h [!] read|quaff|evoke[?] describe selected7&h 7&hV 7&h\ "nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 64/77 ===================-----PPPPPPPMagic: 5/25====--------------------.......7&h AC: 14Str: 9.......EV:  9 Int: 28.......SH: 0Dex: 16##W......XL: 12 Next: 52% Place: Lair:27&h P#@W......Noise: =--------  Time: 13178.6 (0.0)##@W.....7&hA q) +6 tridentFW.....Throw: 2 boomerangs7&hu ..(....Slow Will/2 Vertigo .......7&h .W.....@   Josephine (weak-willed)7&h .......WWWWW 5 wraiths (4 weak-willed)7&h ....(..F   bullfrog (weak-willed)  7&h A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.  A wraith comes into view. 7&hA E_The wraith hits you but does no damage.  7&hh It was a potion of moonshine. You feel tipsy. The wraith closely misses you. _The wraith hits you but does no damage. x27&h It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged. 7&h4 ) Xom is highly amused!  You feel yourself speed up. You feel your willpower return.  The world stops spinning.7&h 7&h 7&h7 7&h4  The wraith hits you but does no damage. The wraith barely misses you.7&hw WFW†. 4 wraiths (7&hx U6=14 7&h 80.1 (1.57&h 7&h t _The wraith hits you but does no damage. The wraith misses you.:&hha:&hd#Drink which item? Potions  c - 3 potions of curing  h - a potion of haste  w - 4 potions of heal woundsa - 12 potions of ambrosia  :&h_ei - 2 potions of invisibility  A - 2 potions of attraction  n - 2 potions of moonshine  f - a gluggy clear potion  j - a grey potion  k - a clear potion  o - an amethyst potion [!] read|quaff|evoke[?] describe selected;&h[ ;&h, ;&h nobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 66/77 ====================----PPPPPPPMagic: 5/25====--------------------;&hq n.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##W......XL: 12 Next: 52% Place: Lair:2#@WW.....Noise: =--------  Time: 13180.1 (0.0)##@F.....;&h q) +6 tridentW†.....Throw: 2 boomerangs;&hγ ?..(..................@   Josephine (weak-willed);&h .......WWWW 4 wraiths (weak-willed)....(..;&h} F   bullfrog (weak-willed)  You feel magically purged.  Xom is highly amused!You feel yourself speed up. You feel your willpower return.The world stops spinning.The wraith hits you but does no damage. The wraith barely misses you. _The wraith hits you but does no damage. The wraith misses you.;&h+ j  You fade into invisibility!;&h + @FW@unable to see you, weak-wi…)W 5 wraiths (4 weak-willed)F;&h\ unable to see you, weak-wil…)Josephine hits you but does no damage. The wraith closely misses you.;&h j71.1 (1Invis ;&h# ;&h = _The wraith hits you but does no damage.=&h&  You hit Josephine but do no damage. Your kick misses Josephine.=&h . 4 wraiths (Josephine closely misses you. The wraith hits you.=&h -52=&h!# =&h& = _The wraith hits you but does no damage.>&h+  You barely miss Josephine. Your kick misses Josephine. You headbutt Josephine.  Josephine is lightly wounded.>&h4g WW 5 wraiths (4 weak-willed)>&hi5Josephine completely misses you. The wraith barely misses you.>&h16676>&hd60=3>&ht?>&h*BT _The wraith closely misses you.>&h{g  You catch the helpless Josephine completely off-guard!  You puncture Josephine!  Josephine is lightly wounded.>&hu#########wandering, unable to see y wandering, unable to see yo  The ghostly fireball engulfs the wraith.  >&hvThe wraith completely resists.  The ghostly fireball engulfs the wraith.  The wraith completely resists. The ghostly fireball engulfs Josephine.  Josephine completely resists.  The ghostly fireball engulfs the wraith.>&h >&h[   The wraith completely resists. The wraith hits you!  The wraith drains your vigour!>&h^f 6 WW.@W.F†.. 4 wraiths (unable to see you, weak-wil  >&hf You feel yourself slow down.The wraith completely misses you.>&hg C1-=======>&hg l4.0 (0.9Slow Invis >&hp >&ht < _The bullfrog gives a loud, deep croak!?&hkDi  Josephine shouts!  You puncture Josephine! You claw Josephine.?&hH  Josephine is moderately wounded.Josephine closely misses you. The wraith barely misses you.?&hI?&hUFW unable to see you, weak-wiW 5 wraiths (4 weak-willed)?&hvV52-?&hVY====---5.4 (1.4?&h_?&hc _The wraith misses you. Josephine misses you.?&h3C   Josephine closely misses you. The wraith barely misses you. _The wraith misses you. Josephine misses you.r kick misses Josephine.  "Go forth and cause havoc, mortal!"  A red film seems to cover your vision as you go berserk!?&hrG  You feel yourself moving faster! You feel mighty!  The wraith hits you but does no damage. x2?&hV   PP.PPP.  ...P...  PPPPPPP  .......  .......  .......  ##W......  ?&hyW #@WW.....  ##@WF....  W†.....  ..(....  .......  .......  .......  ....(.. ?&hW Josephine hits you but does no damage. The wraith closely misses you.?&hLY 95/115=------6.82 boomerangsBerserk Slow Invis ?&hz b _The wraith misses you.@&hP g  You barely miss Josephine. You claw Josephine! You bite Josephine.@&hc  .FJosephine is heavily wounded.Josephine barely misses you. The wraith closely misses you.@&he 6=7===--7.7 (0.9@&h p @&hs = _The wraith hits you but does no damage.A&h Josephine barely misses you. _The wraith hits you but does no damage.puncture Josephine! You claw Josephine! Your headbutt misses Josephine.  Josephine is almost dead.  Josephine hits you with a +0 dagger! The wraith hits you! x2  The wraith drains your vigour!A&hZg73-----8.7 (1.0A&h'A&h%+k _You feel as though you will be slow longer.A&hh$<  You puncture Josephine!A&h0(A&hb4F†WWWWW 5 wraiths (4 weak-willed)F   bullfrog (unable to see you, weak-wil…)A&hpC4-----=89.6 (0.9A&hNA&h9RI _You kill Josephine!B&hy  You barely miss the bullfrog. You claw the bullfrog.B&h[  You kill the bullfrog!B&hrB&hSW.B&hQ5-90.6 (1.0B&hB&h+@ _The wraith hits you but does no damage. x2B&h B&h W.You closely miss the wraith. Your headbutt misses the wraith.B&hĒ b6-1.5 (0.9B&hʥ e _The wraith misses you. x3C&h`  You closely miss the wraith. Your headbutt misses the wraith. _The wraith misses you. x3  You puncture the wraith! Your bite misses the wraith.  The wraith is moderately damaged.  The wraith hits you!  You emit a cloud of colourful smoke!C&h lG§.WC&hle0-=2.4C&hwC&h{t _The wraith misses you. The wraith hits you but does no damage.C&h^  You puncture the wraith!  The wraith is heavily damaged.C&h{i W.The wraith barely misses you. The wraith hits you but does no damage.C&hzj64--8=C&hk%3.4 (1.0C&h*sC&h]u* _The wraith hits you!C&h(,  You puncture the wraith! You claw the wraith.  The wraith is almost destroyed.C&h8 .W  The wraith hits you but does no damage. The wraith hits you.C&h9 j3--4.3 (0.9C&hC C&hG = _The wraith hits you but does no damage.D&h}.=  You puncture the wraith!D&h4,D&h.Bh .W.D&hB 4 wraiths (3You destroy the wraith!D&hI2-=60-D&hEJP5.2Berserk D&hU _The wraith closely misses you. The wraith hits you.D&hF  You puncture the wraith! You claw the wraith.  The wraith is almost destroyed.D&h MW.D&h ]3=6.1D&h D&hh _The wraith barely misses you. The wraith closely misses you. x2E&hZ'The wraith is almost destroyed. _The wraith barely misses you. The wraith closely misses you. x2  You hit the wraith. Your kick misses the wraith.  You bite the wraith, but do no damage.  The wraith hits you! The wraith hits you but does no damage.E&h(\5--=E&h( 7.0E&h?1E&h97S _The wraith barely misses you.E&hhtv  You closely miss the wraith. You claw the wraith.E&hi{\  You destroy the wraith!E&h|. 3 wraiths (2E&h 5--1-E&ht8.0 (1.0 _The wraith hits you but does no damage. The wraith misses you.E&hڕE&hҘg _Your Armour skill increases to level 9!E&h3 $  You barely miss the wraith. You claw the wraith. You headbutt the wraith.  The wraith is lightly damaged.  The wraith hits you but does no damage. The wraith completely misses you.E&h< 469E&hz E=-9 (0.9E&h E&h, S _The wraith barely misses you.F&hPtk  You puncture the wraith! You claw the wraith. You headbutt the wraith!F&hS ☼ 2 wraiths (You destroy the wraith!The wraith hits you. The wraith drains your vigour!You feel as though you will be slow longer.F&h*Q5=3=F&h 9.8F&hʕF&hJL _The wraith misses you.F&hnc PP.PPP.  ...P...  PPPPPPP  .......  .......  §......  ##W......  #@☼......  ##W......  .†.....  F&h4dz..(....  ....... .......  ....... ....(..  The wraith is heavily damaged.You are no longer berserk.  You are exhausted.  You feel as though you will be slow longer.  The wraith hits you but does no damage. The wraith hits you!  The wraith drains your vigour!F&hd30/77 --200.8 (1.02 boomerangsSlow -Berserk Invis F&hk\§☼F&h mk _You feel as though you will be slow longer.G&h  PP.PPP.  ...P...  PPPPPPP  .......  .......  §......  ##W......  #@☼......  ##W......  .†.....  ..(....  .......  .......  .......  ....(.. You puncture the wraith! You claw the wraith, but do no damage.Your headbutt misses the wraith. You bite the wraith, but do no damage.The wraith is almost destroyed.G&hf PP.PPP.  ...P...  PPPPPPP  .......  .......  §......  ##W......  #@☼......  ##W......  .†.....  G&hxg..(....  ....... .......  ....... ....(.. G&hz §○The wraith hits you!  * * * LOW HITPOINT WARNING * * *G&h{Z23----2.2 (1.4G&hT§○G&hsL _The wraith misses you.G&hf   PP.PPP.  ...P...  PPPPPPP  .......  .......  §......  ##W......  #@○......  ##W......  .†.....  ..(....  .......  .......  .......  ....(.. You hit the wraith.  G&hg IThe wraith is almost destroyed.G&hc= < PP.PPP.  ...P...  PPPPPPP  .......  .......  §......  ##W......  #@○......  ##W......  G&h> 8.†.....  ..(....  ....... .......  ....... ....(.. G&hJ §The wraith hits you but does no damage. The wraith hits you.G&hK 19----10/25=-3.5 (1.3G&hT T§○G&hvX V _* * * LOW HITPOINT WARNING * * *H&h=  You puncture the wraith!H&h|  §§°   wraithYou destroy the wraith!H&hh20=-=5-5.0 (1.5H&h˷Z§§°H&h _The wraith barely misses you. The wraith completely misses you.I&hgA  I&hPP.PPP.  ...P...  PPPPPPP  .......  .......  §...... I&h8 ##§......  I&hT#@°......  ##W......  .†.....  I&hb..(....  .......  I&hb.......  .......  I&h5....(.. I&hYou hit the wraith but do no damage.You headbutt the wraith, but do no damage.You flicker for a moment.I&h PP.PPP. I&h ...P...  PPPPPPP  .......  .......  §......  ##§......  I&h#@°......  ##W......  .†.....  ..(....  I&hK....... .......  I&h....... ....(.. I&h' I&h§§.The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!I&hx17-6.5Invis I&h8§I&hPk _You feel as though you will be slow longer.I&h8 §☼You hit the wraith. You claw the wraith, but do no damage.Your headbutt misses the wraith.The wraith is lightly damaged.I&h&X8-7.8 (1.3I&hT§☼I&h| _The wraith hits you but does no damage. The wraith closely misses you.I&h;d D §☼ You hit the wraith. Your headbutt misses the wraith.You bite the wraith, but do no damage.The wraith is moderately damaged.I&hve 20=1=9.3 (1.5I&hin T§☼I&hr S _The wraith barely misses you.J&hM§○ _The wraith barely misses you.  You hit the wraith. Your headbutt misses the wraith.You bite the wraith, but do no damage.The wraith is moderately damaged.J&hS^2=10.8J&hB§○J&h| _The wraith closely misses you. The wraith hits you but does no damage.J&heJ  §°You hit the wraith but do no damage.The wraith is moderately damaged.You flicker back into view.J&hKc3=2.2 (1.4J&h TK§°J&hW= _The wraith hits you but does no damage.J&hl  ☼†You hit the wraith. Your headbutt misses the wraith.The wraith is heavily damaged.J&hn ]5=3.6J&hv ;☼J&hy S _The wraith barely misses you.K&h,  PP.PPP.  ...P...  PPPPPPP  .......  .......  ☼......  ##†......  #@.......  ##W...... K&h=Y .†.....  ..(....  .......  .......   .......  ....(.. You hit the wraith. Your kick misses the wraith.Your headbutt misses the wraith. You bite the wraith, but do no damage.The wraith is severely damaged.K&h_ PP.PPP.  ...P...  PPPPPPP  .......  .......  ☼......  ##†......  #@.......  ##W......  .†.....  ..(....  ....... .......  ....... ....(.. K&h ○  The wraith barely misses you. The wraith hits you!  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!K&h0-2==5.0K&h*;○K&hTk _You feel as though you will be slow longer.K&h\<N ○ K&h=You hit the wraith. Your kick misses the wraith. You headbutt the wraith.  The wraith is almost destroyed.K&h=S1-6.4K&hE;○K&hHS _The wraith barely misses you.K&h °You hit the wraith but do no damage. You claw the wraith, but do no damage.The wraith is almost destroyed.K&hѻ X3=7.7 (1.3K&h B°K&h _The wraith completely misses you. The wraith closely misses you.L&h_ .You hit the wraith but do no damage.You headbutt the wraith, but do no damage.The wraith is almost destroyed.L&h 4=13==9.0L&hL&h= _The wraith hits you but does no damage.L&hHq =  You puncture the wraith!L&h] D)L&hД 6==620.4 (1.4 _You destroy the wraith!L&hG L&hG n _Your Shapeshifting skill increases to level 7!M&hp 7=M&h M&h M&h! I9=M&h M&h M&h 31=4=M&h M&hw M&h :32M&h M&h i4=M&h9 M&h" M&h# ^6==M&h<& M&h. M&h/ 7=5==M&hb2 M&h8 M&h!9 S9=M&h; M&h>B M&hCC L41=M&hF M&hK M&hfL 2=6==M&hO M&hIW M&hW K4=M&hIZ M&hX` M&h` S6=M&hc M&hj M&hj K7=M&hsm M&hr M&hs 9=7==M&hu M&h} M&h.~ L51=M&h M&h M&h S2=M&h M&h M&h: 4=8==M&h M&h M&h8 N56=M&h˚ M&hT M&hZ j8==M&h M&h M&h k9=M&hŵ M&h 61=9==M&ht M&h M&h U3=M&h M&hR M&h %4M&h M&h M&hz R6=20M&h E==M&h M&h M&hs h8==M&hV M&hX M&h U9=M&h M&h M&h L71=M&h? M&hO M&h 3=1==M&h M&h &-M&hA j 62.4 (42.0) _You start resting.M&hz  Y   catoblepas (wandering)YYou recover from your berserk rage.M&h< x4=-3.9 (43.5M&h) M&h- ] _A catoblepas comes into view.N&hN&h nobo the Cleaver (Gnoll Chaos Knight)Turns: 13053, Time: 00:32:34 Health: 74/77AC: 14 Str:  9 XL: 12 Next: 66% Magic: 21/25EV: 14 Int: 28 God: Xom [..*...] Gold: 585SH:  0 Dex: 16 Spells: 2/26 levels left rFire + . . (50%) q - +6 trident N&h )rCold . . . (100%) i - orb {Energy} rNeg . . . (100%) b - +3 leather armour rPois .(100%) j - +2 hat {Int+3} rElec .(100%) l - +0 cloak rCorr .(100%) h - +0 pair of gloves SInv .(no boots) Will .....w - amulet "Femeim" {rF+ Regen+ Int+6} Stlth ++++p - ring of wizardry HPRegen 1.12/turnc - +4 ring of protection MPRegen 0.19/turn %: random rage (3%), wizardry (x1), channel magic (22%) @: slowed, studying Shields, very slow A: fangs 1, treasure sense, distributed training, horns 1, talons 1, agile 1, berserk 1, clever 1, deformed body, frail 2, high MP 1, wild magic 1, MP-poweredwandsO&h O&hnobo the CleaverPP.PPP.Gnoll of Xom ..*......P...Health: 74/77 =======================-PPPPPPPMagic: 21/25 ====================----.......AC: 14Str: 9.......EV: 14Int: 28.......SH: 0Dex: 16##†......XL: 12 Next: 66% Place: Lair:2#@.......Noise: ---------  Time: 13263.9 (0.0)##)......q) +6 trident.†.....O&h vThrow: 2 boomerangs..(....Slow ..............Y   catoblepas (wandering).........Y.(..You puncture the wraith! _You destroy the wraith! _Your Shapeshifting skill increases to level 7! _You start resting.You recover from your berserk rage. _A catoblepas comes into view.O&h!O&h7*O&h+-O&hcO&hYY.O&h=6==5.4 (1.5O&h=O&h/- _The catoblepas bellows!P&hLP&hGNP&hnYHY.P&h{Z7=2=--6.9P&hcP&hqfP&hW  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R&hFR&hl8--R&hR&hP _You don't know that spell.S&haK4PP.PPP..P...P....PPPPPPPP............#.##†#....##@....†.....(..#.Y.....#........♣#........♣#P....(..♣S&h]L[##......[♣S&h7PS&hZDY.S&hu['8.4S&hcS&h j _Found a robe. _Items here: ) [ ††.S&h W  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&hET&ht Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - Summon Ice BeastIce/Summoning4%3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereT&hߧConjuration/Forgecraft 9%4  e + Iskenderun's Mystic Blast Conjuration/Translocation 9% 4 f - Brom's Barrelling BoulderConjuration/Earth9%4  g - FireballConjuration/Fire16%T&h65 Select a spell to cast [?] help[Esc] exitU&h+HU&hPU&h[PP.PPP.nobo the Cleaver.P...P....Gnoll of Xom ..*....PPPPPPPPHealth: 77/77 ========================.........Magic: 22/25 =====================---.........AC: 14Str: 9#........EV: 14Int: 28##†.......SH: 0Dex: 16#.........XL: 12 Next: 66% Place: Lair:2##@.......Noise: ---------  Time: 13268.4 (0.0)#.†......q) +6 trident.Y.(.....Throw: 2 boomerangs#.........Slow #........♣#........♣Y   catoblepas#P....U&h\[40m(..♣##......[♣Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Found a robe. _Items here: ) [ ††.  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&hiPP.PPP.nobo the Cleaver.P...P....Gnoll of Xom ..*....PPPPPPPPHealth: 77/77 ========================.........Magic: 22/25 =====================---.........AC: 14Str: 9#........EV: 14Int: 28##†.......SH: 0Dex: 16#.........XL: 12 Next: 66% Place: Lair:2##@.......Noise: ---------  Time: 13268.4 (0.0)#.†......q) +6 trident.Y.(.....Throw: 2 boomerangs#.........Slow #........♣#........♣Y   catoblepas#P....U&hk[40m(..♣##......[♣Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Found a robe. _Items here: ) [ ††.  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U&hpU&h*Y.*   battlesphere (minion)U&h%56-------18----===9.9 (1.5U&h{7*U&hW _You conjure a globe of magical energy. The catoblepas gores you!!V&h#W  Casting: Iskenderun's Battlesphere (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&hײ*****(ally target)*  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the catoblepas.  The catoblepas is lightly wounded.  The catoblepas is knocked back by the mystic blast.  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!V&h;G  The catoblepas is lightly wounded.V&h<V&hg=V&h?W&h ..†.*..Y*Magical energy flows into your mind!W&h2 ****†.****   battlesphere (minion)  The catoblepas breathes a plume of calcifying dust at you.W&h.P..P....#.○☼@○†.*☼.Y.*..8=----------=====71.4W&hzK**W&h"y _The blast of calcifying dust hits you but does no damage.W&hW  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W&h R9*W&hRW&h{\A**W&hB`P _You don't know that spell.X&h3=X&h7@PP.PPP. .P...P..PP...X&h@#...#○.###○.#.☼.......###☼@..X&hxB#○†.*.#.☼.(...#.○.......♣#.Y......♣#........♣ Y   catoblepas (ally target)#P....(..♣ *   battlesphere (minion)##.X&h'HX&hNX&hQX&h3TX&h0WX&hT\X&hj○*°†..○Y.*X&hn[9=9X&hoY=-----2.9 _X&hz7*X&h}X&hW  Casting: Iskenderun's Mystic Blast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X&h  X&h" .** *You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!!X&hͪ X&h X&hl ,X&hʷ Y.*○*The catoblepas is heavily wounded.The foxfire burns the catoblepas.X&h; X&hX °°°○@.vY.*°§°#*61=8-=----4.4** _The catoblepas is heavily wounded.Y&hL*§Y&hLY&hL§*Y&hF _Unknown command.Y&h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y&hڞr*§*Y&h Y&hUi*§*Y&hP _You don't know that spell.Y&hi*§*Y&hY&h8*Y&hF _Unknown command.Y&hCS§*Y&hdDY&hNi*§*Y&hQF _Unknown command.Y&h~  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Unknown command.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y&hnY&h  *.§ *You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!!Y&h 8  The catoblepas is severely wounded.The foxfire burns the catoblepas.Y&h Y&h] Y&h Y&h< BP....†*.v@.§Yv....Y&h )*Y&h ]3=7Y&h =--5.9Y&h T**Y&h c _The catoblepas is severely wounded.Y&h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y&h9 * *You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the catoblepas.Y&h Y&h  *°§*The catoblepas is almost dead.The foxfire burns the catoblepas.Y&hI ,Y&hJ Y&h?K Y&hO m  The catoblepas is almost dead.Y&h^ *v)@v.Y§*Y&h,` 38--------8===7.4Y&hrk ;§Y&ho 2 _The catoblepas gores you! x2Y&h  Casting: Foxfire (safe; 2% risk of failure)  Y&h% \Confirm with . or Enter, or press ? or * to list all spells.Y&hf Y&ha .***You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!Y&h3FY&hP v§*The catoblepas is almost dead.The foxfire burns the catoblepas but does no damage.Y&hY&hY&h §v*The catoblepas is almost dead.The foxfire burns the catoblepas but does no damage.Z&hw!Z&h#Z&h3 .§§v@§.vY§.*Z&h4P*The catoblepas is almost dead.Z&h>r**§*§The catoblepas is almost dead.  The foxfire burns the catoblepas but does no damage.  The catoblepas is almost dead.  The foxfire burns the catoblepas but does no damage.  Z&h?The catoblepas is almost dead.  The catoblepas breathes a plume of calcifying dust at you.Z&h=Z&hh1.P..Z&h!.☼○§@§.*...*Z&h't7--------7-Z&hx(-8.9Z&h_X§.*Z&hf _The blast of calcifying dust hits you.Z&h _The blast of calcifying dust hits you.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!Z&hz §§**†*Z&h2!*   battlesphere (minion)Z&h]  You kill the catoblepas!Z&hϫZ&h2Z&hZ&hZ&hZ&ḫZ&h\Z&h&Z&hsZ&h4Z&hұZ&hCZ&hZ&hZ&h~Z&hHvv.§@*..§§§§(§.v§..§§§§§v*Z&h 9=6--72--80.4Z&hQ*§§§..§§§*Z&hd _You are engulfed in calcifying dust.Z&h0  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z&h5 5--  7  -You conjure some foxfire! You are engulfed in calcifying dust.You are slowing down.Z&h /  --more--Z&h) XZ&h Z&hG Z&h Z&h Z&h Z&h- Z&h Z&h Z&hc Z&h Z&h< Z&h3 Z&h Cv§°.§○§§.v).vv§§§§.(.§§§.........§*Z&h 40=1.9Petr Slow Z&h J§§§§§§.(.§§§§*Z&h Q _Your foxfire dissipates. x2[&h&§§§§§§.(.§§§*[&hD§§§[&h4*§§§§*[&hF _Unknown command.[&hJPP.PPP. #P.P...P.....P...PPP...°...v..#..°..§....##.°.§....#[&hwW##†○§......##.§.v.....###)*@.#.vv§§.#§§.(.§§...♣#§........♣#.....§..♣♣#........♣ * [&hR[&h^[&hϔ[&hs[&hV[&h[&h[&h[&h4[&hޙ[&h[&he[&hM5  You swap places.[&hɤ[&h[&h[&h[&h[&h|[&h[&hϰ[&ht[&h߱[&hX[&h[&h~[&h۳[&hε[&h[&h[&hb    #P.P...P.....P  ...PPPPPPPPPP  ..........##  ..........#  #........## [&h ##†°.......#  #.........##  ##)*@.......  #.†........  #...(......♣  #.........♣♣  #........♣♣  #........♣  #P....(..♣ [&h ~ ##......[♣ Your foxfire dissipates. x4[&hI 3=6=[&h}G 2  0 [&h6You have turned to stone.[&ha/  --more--\&h6ww -4.1 (2.22 boomerangsStone Slow \&hw_\&hT**\&hh.**\&h֑4=-5.1 (3\&h***5=6.1 (4\&h7*\&h*6==7.1 (5\&hT**\&hT**\&ht77=8.1 (6\&h9*\&h~ 9*\&h `9=9.1 (7\&hB**\&h&9*\&h 'Z50=90.1 (8\&h87*\&h*F\&haGF11.1 (9\&hQ8*\&ha    #P.P...P.....P  ...PPPPPPPPPP  ..........##  ..........#  #........##  ##†........#  #.........##  \&hb##)*@.......  #.†........  #...(......♣  #.........♣♣  #........♣♣ #........♣* #P....(..♣ ##......[♣ _The bush is no longer petrified.\&he2==14  0 2.1 (10.2)2 boomerangsSlow \&ho7*\&h9sd _You turn to flesh and can act again.\&hpa**\&ho$\&hl'F _Unknown command.\&hiW*\&hUs@**\&hvF _Unknown command.\&hPD \&hAE \&h/H \&hcO \&hT 4=8= _\&hT \&h4[ \&h[ N55=\&h_ \&h!f \&hf W7=\&hj \&hZr \&hr 9=9==\&hr 60=\&hԇ 92\&h (=\&hg \&h j  You feel yourself speed up.\&h] \&h2 v4=\&h _Your battlesphere wavers and loses cohesion.5=20==\&h \&h \&h U6=\&h \&h \&h %7\&h \&h \&h 8=9==\&h \&h` \&h R701=\&h \&h \&hd K1=\&hV \&h \&h3 U3=\&hZ \&h7 \&h K4=\&hi$ \&h) }5==\&h* \&h0 \&h 1 %6\&hj4 \&h< \&h7= y7=2=\&h A \&h=H 1 _HP restored.\&hH \&hK \&hQ \&hQ \&hT \&h_ B\&he \&hf 5==\&hKf \&h0i \&hm \&h_n K3=\&h+q \&hv \&huw \&hy \&h \&hȀ \&hP \&h' ,\&h \&h O=\&h \&h \&h͚ K4=\&h \&h \&hS \&h \&h \&hl \&h \&h~ \&h \&h \&hʼ \&hl 9=\&hϿ \&h K5=\&h2 \&h \&h6 4 _Magic restored.\&h \&h4 \&h \&h \&h \&h \&hV \&h \&h \&h \&h I _k - 2 curare-tipped darts (gained 1)\&h \&h 9=\&h \&h \&h \&h; \&h \&hw \&h #........###†........# #.........###.##)....##.†.♣ #..........♣ #.........♣♣ #........♣♣ #.....@..♣ 334.6 (42.5#P....(..♣ ##......[♣ #......♣♣~~##...... ~~\&h; h♣#...... ♣......... ...##....>.. .#\&hb \&h' ,5.6 (43\&hf% \&h( ; _Found a stone staircase leading down.]&h]&h%]&h]&h]&hj]&hW,]&h ]&h]&hz]&hMI _k - 3 curare-tipped darts (gained 1)]&hw]&h]&h]&h]&hr]&h]&hC3]&h59]&h?]&h'@]&hA]&hE]&hI]&hJ]&hK]&h=N]&hR]&hwR]&h'T]&h \]&h"a]&ha]&hb]&he]&h(i]&hi]&hNk]&hko]&hQt]&h4u]&hv]&h},]&h}}]&h~]&ha]&hUF#......♣♣~~P~♣  ##......♣~~♣♣♣  ##......♣♣♣..  #.........♣...  ##....>...##.#  ]&h#.........#  #..........#  ##........##  #.......@#  46.6 (11.0...........#  ##........##  #..# ]&h< ........#  ...   ..   ....[...#    P########..  ]&h ]&h,7.6 (12]&h]&h( _Found a ring mail.^&hb^&h.^&hl^&hn^&h^&h^&h^&h^&h#^&h^&h ^&h^^&h^&h^&h"^&h-^&h^&h4^&ht^&h^&h^&h ^&hy^&h^&h^&h^&h^^&h^&h^&hs^&h^&h^&h ^&h^&h5^&h^&h,^&h^&hs^&h'^&h^&h#^&h(,^&h+^&h0N _You now have 609 gold pieces (gained 24).^&h5^&h5^&h6^&h9^&hZ>^&h>^&hHX^&hI^&hM^&h P^&hP^&h(U^&hWW^&h[^&h[^&h\^&h _^&h=b^&hb^&hc^&h_h^&hh^&hi^&hnO _a - 4 scrolls of enchant armour (gained 1)^&h2q^&hq^&hr^&hXt^&h.w^&hw^&hDx^&hYz^&h~^&h ^&h^&h^&h-^&h^&h^&h^&h/^&h^&h^&h5^&hl^&h^&hn^&h[^&h^&h^&h^&ha^&h^&ht^&h^&hdz^&h ^&h^&h^&h^&h^&hF^&h%^&hL^&h'^&h^&h~^&h5^&h^&h^&h^&h=^&h^&h^&hN^&h^&hN^&h^&hR^&h^&h^&h%^&h^&hE^&h@^&h^&h^&h  ##....... #....... #....... #....... .#....... ... ###....[.. ....####P########....... ................. ................ :............... ................ ...............................................^&hx V....%..........##.###.##..###.#.#.####. ### ####### ##^&h-81.6 (34^&h,2.6 (35^&h9%^&h)!c _c - a scroll labelled ESABIA XUFEQY^&h^&h^&h^&hӟ^&hB^&h^&hg^&hݰ^&h^&h^&ht,^&h^&h_^&h^&h^&h^&h^&h^&h^&h^&h^&hZ^&h^&h^&h*^&h ##........## ##........P# ##.........# ##.........# ### ##.#........####P########..................8.6 (6.0)[...........%...###P#####.###.##..###.#.^&h0 ## ### ####### #### ^&h9%^&h+9.6 (7^&hW^&h~ _Found a ring mail.  You pick up a parchment of Frozen Ramparts and begin reading...^&h,90.6 (8^&h^&hH _You add the spell Frozen Ramparts to your library._&h~_&h~_&hB_&hz_&h!  P<  #.##  #P#  #.#   . #..# ### ##.#####P#######.........[h.h   polar bear (asleep)_&hۖQ.....................%..###P#####.###.##..###.## ### ####### ###_&h 0%A polar bear comes into view._&h1.6 (1% _Found a stone staircase leading up._&hr7 P.......<#  #........##  #........P#  #.........#  . #.........# ###  ##.#........### ............... .......@....... ............... .[............. ............... ............... h.............. ...............% .###P#####.###. ## ###  _&hT P.......<#  #........##  #........P#  #.........#  . #.........# ###  ##.#........### ............... _&hT.......@....... ............... .[............. ............... ............... h.............. ...............% .###P#####.###. ## ###  _&h_]8%_&hy^_&h"g_&hka _A polar bear is nearby!_&h P.......<#  #........##  #........P#  #.........#  . #.........# ###  ##.#........### ............... .......@....... ............... .[............. ............... ............... _&hh.............. ...............% .###P#####.###. ## ###  _&h8] P.......<#  #........##  #........P#  #.........#  . #.........# ###  ##.#........### ............... .......@....... ............... .[............._&h>^ ............... ............... h.............. ...............% .###P#####.###. ## ###  _&hAf8%_&hf_&hk_&h{ma _A polar bear is nearby!_&h mP.......<#  #_&h M..## #.P## #..##. #.# ###.##.####P######................[.......h.%#.###P#####.###.##..##### ## ### ####### # _&h 8%_&h -2 __&hk _&hQ `&h #..## #.P### #..## #.##.# ####.##.####P#####...............[.h.%##.###P#####.###.##..### ## ## ### ####### # `&hR`&h[&3`&h`&h`&hG #.P### #..####.##.# ###.#.##.####P####................[.h.###.###P#####.###.##..## ## ### ### ####### `&h `&h6&4`&h`&h #"## #..######.##.# ####.#.##.####P###...............[.h.P###.###P#####.###.##..# ## ### ### #####`&h0<5`&hy7`&hR8`&h$ ## #.# #####.##.# ###.#.#.##.#.####P.[.h#P###.###P#####.###.##..# ## ### ### `&h/`&h0&6`&h7`&h:`&h p  You reach to attack!  The helpless polar bear fails to defend itself.`&h h.h`&h &7`&h `&hI ^ _You hit the polar bear but do no damage.`&h   The helpless polar bear fails to defend itself. _You hit the polar bear but do no damage.  You puncture the polar bear!  You claw the polar bear, but do no damage.Your bite misses the polar bear.  The polar bear is moderately wounded.`&h 6==8.5 (0.9`&hȴ  _The polar bear closely misses you. x2; The polar bear misses you.`&h |M The polar bear is moderately wounded. _The polar bear closely misses you. x2; The polar bear misses you.You hit the polar bear.headbutt misses the polar bear.`&h _2---9.4`&hz `&h4 u _The polar bear closely misses you. The polar bear claws you. x2`&h a&hUB a&hB %7a&hD a&hH a&hH K8=a&hJ a&hN a&hO V70=a&h9Q a&h4U a&hU K1=a&h@W a&hS[ a&h[ U2=a&h] a&ha a&hb %3a&hc a&hJi a4=a&hNk a&hp a&hq U5=a&hr a&hw a&hpx %6a&hy a&h_~ a&h~ K7=a&hy a&h* na&hU V#.#.#.##.#.####P............... ................l[.........-a&h \##P###.###P#####.###.## # ### ### ### ####   l   komodo dragon (wandering) a&h 024.8 (20.0)a&h Q.la&h_ F-5.8 (21a&h_ a&h a&h! k ............... . ............... ............... .l......[...... ............... ............... ............... .......@....... .##P###.###P### # ### ### ### a&h *a&h{G ............... ............... ...............a&hH .l......[...... ............... ............... ............... .......@....... .##P###.###P### # ### ### ### a&hAPa&hPa&hWa&hZd _A komodo dragon is nearby!b&h) ............... . ............... ............... .l......[...... ............... ............... ............... .......@....... .##P###.###P### # ### ### ### b&h ............... ............... ............... .l......[...... ............... ............... ............... .......@....... .##P###.###P### # ### ### ### b&hb&hbb&hYb&hd _A komodo dragon is nearby!b&h>}# #####.##..# # .~~#.#.#.##.##### .. ... .l[ ... ..... .........................#.##P###.###P#####.###.# ### ### ### ###b&hb&hL.lb&h86.8 (1.0) _b&hb&hb&h s ## #.# ##≈≈~~#####.##..# .~~~#.#.#.##.#### ............l.....[..... ............................#.##P###.###P#####.###.# ## ### ### ### ## b&h L.lb&h B=7b&h b&hR b&h\ _No target in view! _A komodo dragon is nearby!A komodo dragon is nearby!  You reach to attack!  The komodo dragon hisses angrily.b&h o.llb&h 6==8.7 (0.9b&h1 b&h} a _You hit the komodo dragon but do no damage.b&h, b&h. ^5--9.6b&hH4 b&h7 v _You closely miss the komodo dragon. The komodo dragon bites you.b&hro  You hit the komodo dragon. You claw the komodo dragon.  The komodo dragon is lightly wounded.b&hXp K--30.5b&hw b&hy 2 _The komodo dragon bites you.b&h  You barely miss the komodo dragon.You headbutt the komodo dragon, but do no damage.The komodo dragon is lightly wounded.b&h51--------====1.4b&h\b&hغ3 _The komodo dragon bites you!!c&hc*bbbb(ally target)!!hit the komodo dragon but do no damage.r kick misses the komodo dragon.  c&hZ33-------------===-2.3c&hTbbc&hh _A shower of butterflies erupts from you!c&h`bbbc&h8-c&hzbbbbc&h ^ _You are too injured to fight recklessly!c&hGVbbbc&hHc&hRfbbbbc&hS^ _You are too injured to fight recklessly!c&hXbbbc&hc&h^bbbc&hU^ _You are too injured to fight recklessly!c&h]lbbbbc&hBc&hfbbbc&hQ^ _You are too injured to fight recklessly!c&hIbbc&hyc&h fbbbbc&h^ _You are too injured to fight recklessly!d&hp2 _You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e&hie&h Your spells (cast)TypeFailure Level e&h^ a + FoxfireConjuration/Fire 2% 1 b - Summon Ice BeastIce/Summoning4%3  c - Vampiric DrainingNecromancy4%3  d - Iskenderun's Battlespheree&hConjuration/Forgecraft 9%4  e - Iskenderun's Mystic BlastConjuration/Translocation 9%4  e&h f - Brom's Barrelling BoulderConjuration/Earth9%4  g - FireballConjuration/Firee&h>916%5 e&hpSelect a spell to cast [?] help[Esc] exitf&h f&hpf&h### #.........# nobo the Cleaver ##~≈≈~~#####.##.........# Gnoll of Xom ..*... ..f&h9~~~#.#.#.##.#........### Health: 33/77 ==========-------------- .......................... Magic: 25/25 ======================== ........................... AC: 14Str: 9 .......................... EV: 14f&h:Int: 28 ............[............. SH: 0Dex: 16 ........l..b.............. XL: 12 Next: 74% Place: Lair:2 ..f&h~......b@................ Noise: ===------  Time: 13432.3 (0.0) ........bb................ q) +6 trident........................ Throw: 2 boomerangsf&h'.#.##P###.###P#####.###.# ## ### ### ### ##f&h\l   komodo dragon (ally target) _You are too injured to fight recklessly! f&h_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  f&hCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f&h f&h### #.........# nobo the Cleaver ##~≈≈~~#####.##.........# Gnoll of Xom ..*... ..f&h!~~~#.#.#.##.#........### Health: 33/77 ==========-------------- .......................... Magic: 25/25 ======================== ........................... AC: 14Str: 9 .......................... EV: 14Int: 28 ............[............. SH: 0Dex: 16 f&hHF........l..b.............. XL: 12 Next: 74% Place: Lair:2 ........b@................ Noise: ===------  Time: 13432.3 (0.0) ........bb................ q) +6 trident........................ Throw: 2 boomerangs.#.##P###.###P#####.###.f&hm# ## ### ### ### ##l   komodo dragon (ally target) _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! f&h,_You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f&hJ### #.........#  nobo the Cleaver ## ~≈≈~~#####.##.........#  Gnoll of Xom ..*... .. ~~~#.#.#.##.#........### Health: 33/77 ==========-------------- .. ........................ Magic: 21/25 ====================---- ... ........................ AC: 14Str: 9 .. ........................ EV: 14Int: 28 .. ..........[............. SH: 0Dex: 16 f&h,.. ......l..b.............. XL: 12 Next: 74% Place: Lair:2 .. ......b@................ Noise: ===------  Time: 13432.3 (0.0) .. ......bb................ q) +6 trident ........................ Throw: 2 boomerangs .#.##P###.###P#####.###.f&h- # ## ### ### ### ##  l   komodo dragon (ally target) _You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetf&h@.HThere's a thick-headed creature in the way.g&h:Sg&hU]### #.........# nobo the Cleaver ##~≈≈~~#####.##.........# Gnoll of Xom ..*... ..~~~#.#.#.##.#........### Health: 33/77 ==========-------------- .......................... Magic: 25/25 ======================== ........................... AC: 14Str: 9 .......................... EV: 14Int: 28 ............[............. SH: 0g&h^Dex: 16 ........l..b.............. XL: 12 Next: 74% Place: Lair:2 ........b@................ Noise: ===------  Time: 13432.3 (0.0) ........bb................ q) +6 trident........................ Throw: 2 boomerangs.#.##P###.###P#####.###.# ## ### ### ### ##l   komodo dragon (ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thig&h_Pck-headed creature in the way.  Okay, then.g&hcVbbbg&hYdg&hhAbbg&hOj. _h&h,m#~≈≈~~#####.# ..~~#.#.#.##.###................. [l..b.bb.....b@.... .......#.##P###.###P#####.### # ## ### ### ### ## h&hu bb.bbh&hu8.You swap places.h&hsvP4--3.3 (1h&h~ybbbbh&hi _The komodo dragon completely misses your butterfly.h&h  k..~~#.#.#.##.###................h&h . bb..[l....bb........... .#.##P###.###P#####.### # ## ### ### ### ## h&h? h&hT ,h&hy h&h h&h h&h h&h h&h h&h h&hE h&h< b...b....b.l..bh&h l5---4h&h bb....bbi&hH  i&hGCasting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&h" ~..  ~~~#.#.#.##.#........### nobo the Cleaver .. ........................ Gnoll of Xom ..*... ... ........................ Health: 35/77 ==========-------------- i&h# .. ......b................. Magic: 21/25 ====================---- .. ..........[............. AC: 14Str: 9 .. ....b....b.............. EV: 14Int: 28 .. .......l..b............. SH: 0Dex: 16 .. ........................ XL: 12 Next: 74% Place: Lair:2  .......@................ Noise: ---------  Time: 13434.3 (0.0) .#.##P###.###P#####.###. q) +6 trident # ## ### ### ### ## Throw: 2 boomerangs  l   komodo dragon (ally target) _The komodo dragon completely misses your butterfly.&h$ 36mCasting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.j&h **b**b..*.bl*j&h%@j&hǸ..  ~~~#.#.#.##.#........### nobo the Cleaver .. ........................ Gnoll of Xom ..*... ... ........................ Health: 35/77 ==========-------------- .. ......b................. Magic: 21/25 ====================---- .. ..........[............. AC: 14Str: 9 .. ....b....b.............. EV: 14Int: 28 .. .......l..b............. SH: 0Dex: 16 .. ........................ XL: 12 Next: 74% Place: Lair:2  .......@................ Noise: ---------  Time: 13434.3j&h+T (0.0) .#.##P###.###P#####.###. q) +6 trident # ## ### ### ### ## Throw: 2 boomerangs  l   komodo dragon (ally target) _The komodo dragon completely misses your butterfly.Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetj&h"  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward! The komodo dragon bites your boulder.  Your boulder barrels into the komodo dragon!j&hNV  .............. ............... ....b....b..... ..........[.... .....b.l....... .......*....b..j&h .......○....... @ .#.##P###.###P# # ## ### ### ###  *   boulder (minion, rolling)j&h>k6====5.3 (1j&h+b....bb*j&hh _The komodo dragon is moderately wounded.k&hk&h`nk&hmQ  Your boulder barrels into the komodo dragon!k&hߘk&hɛt  The komodo dragon is heavily wounded.k&hT,k&h~  The komodo dragon bites your boulder.  Your boulder barrels into the komodo dragon!k&hk&hO...lb.b*..○b...b.○ *k&h.^7=---6k&hCbb...b○*k&hia _The komodo dragon is almost dead.l&hU,l&hiV,l&hiWQ  Your boulder barrels into the komodo dragon!l&hXl&hY,l&hYl&he  The komodo dragon is almost dead.The komodo dragon bites your boulder but does no damage.  Your boulder barrels into the komodo dragon!l&hOfl&heob *b○..○b.°b..b..°*l&hw9=6-7---7l&hb○b.°b..bl&h$Q _You kill the komodo dragon!l&hl Bl&hl ,l&h m l&hSm l&hzm l&hm l&hn l&hn l&h2o l&hv l&h-w l&h ○°.○°.b...bb...bl&h] (l&h9 U40=8l&hU ○bbbbl&h = _Your boulder crumbles as it rolls away.m&hy##≈≈~~#####.#.# ~~~#.#.#.##.#### ○.°○....°.b[..b....b..... ...m&hÖ......b................#.##P###.###P#####.###.# ## ### ### ### ##m&hm&hm&hm&h9m&hm&hm&hGm&h°.°b.....b..bm&hC.bm&hB19m&hV°bbbm&h'bm&hw& _You swap places.m&hb :M m&h ## ##≈≈~~#####.#m&h .# ~~~#.#.#.##.#m&h 1### m&hأ 5°..m&h !.°...m&h 4b...[m&h- ....b..b... ..m&hf ............b...............#.##P###.###P#####.###.##m&h *m&h m&h9 m&hR m&hk m&h m&h m&h ,m&hɧ ,m&h? m&h .m&hŭ Cb......b.m&h Cbb.m&h7 Y2=2m&h 2=40m&h3 #bm&hZ -bbm&hv 3bm&h! n&hiM P #  ## #.. ##≈≈~~#####.##..# ~~~#.#.#.##.#### ..b.........b.@.......b... ..b..............................b.[b.b....b3=1bbb....bn&hw n&hx n&hhz n&h{ ,n&h{ n&h| n&h7| n&hY| n&h| n&h| n&h4~ Bn&h~ n&h n&h< O4n&h n&hy n&h n&h( n&hJ n&h n&h n&h) n&h n&hƘ =5=n&h n&hњ n&h' n&hQ n&hƢ n&hW n&h n&h[ n&h n&h۬ n&h n&hΰ n&h n&h= n&hŽ n&h 56=n&h (=n&h n&h n&h n&h{ n&h\ n&h n&h n&h\ n&hT n&h n&h !7n&h D3=n&h n&h n&h n&h n&h n&h n&h} n&h n&h\ Xn&h n&h{ n&h6 S9=n&h n&h n&hB n&hZ n&h n&h7 n&h n&h# L50=n&h n&h u _Your butterfly disappears in a puff of smoke! x3n&h" n&h% n&h=( n&h( 91n&h* n&h:4 n&h;8 n&h8 #2n&h9 L==n&h: n&he@ r _Your butterfly disappears in a puff of smoke!n&hPA y3=4=n&hC n&hG n&h=H 94n&hI n&hN n&h4O 855=n&hTO n&hQ n&h'U n&hU A6=n&hU n&hHW n&h\ n&h\ #8n&h] D==n&h^ n&htc n&hc 9=5=n&he n&hVi n&hi &60n&hjk n&h&o n&hbo K1=n&h;q n&hJu n&hu ?2=n&hu n&h}w n&h{ n&h | A3=n&h1| n&h} n&hl n&hT Q46=n&h n&h߈ n&h n&hF D5=n&h n&h$ n&h~ #7n&h 2=n&hw n&h3 n&h K8=n&hS n&h n&h #9n&h؜ .==n&h n&h n&hУ n&h* &70n&hΥ n&hd n&h Z1=n&h` k2=n&h7 n&hu n&h %3n&he n&h n&h #4n&h, (=n&h! n&h- n&hy n&h N5=n&h n&h n&hA K7=n&h n&hY n&h n&h n&hu n&h n&h n&h2 n&h n&hB n&h+ n&h^ n&h n&h= n&h n&hu #=n&h n&h> n&h n&h †...... ##~~~#.#.#.##.#...... ....... [................ .†.:.... ..................... .....................n&h [>..... ...................n&hq + .@..75.3 (34.0) #.###.#.##P###.###P##### n&h # ###### ### ### # n&h "n&h n&h ,6.3 (35n&hf n&h ) _Found a scale mail.o&ho&ho&hQo&ho&h o&hBo&h4o&ho&heo&ho&ho&ho&hTo&ho&hv,o&ho&ho&ho&hgo&ho&ho&ho&h.o&ho&ho&hM4o&hf@ #.........#  ##..†......#  #.........## ## ~≈≈~~ ##  ##.........###P####P~≈≈~~#####.#  #....†......#..#.##~~~#.#.#.##  #......[.....  #.....†.:..  #........##........[#.....>........................P......Y.......................##<..................................................... .##.#.##.###.#.##P###.## Y   elephant (trample, wandering) #### ### ######## ### o&h\D282.3 (6.0)o&h?E+3.3 (7o&hVMo&hO\ _An elephant comes into view.o&h   ##..†......#  ..## ## ~≈≈~~ ##  ...###P####  #....†......#..#.##~~~  .......[.......  †.:.............  ...............  .......@.......[  >...............  ..............  ##<.................... ............... .##.#.##.###.#. #### ### ######## ### o&hA{   ##..†......#  ..## ## ~≈≈~~ ##  ...###P####  #....†......#..#.##~~~  .......[.......  †.:.............  ...............  o&h+B.......@.......[  >...............  ..............  ##<.................... ...............o&haB .##.#.##.###.#. o&hB#### ### ########  o&hMo&hpNo&hwXo&hQ[ o&hw[R_An elephant is nearby!o&h$ W  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p&h+G #.........#p&h nobo the Cleaver  ##..†......# Gnoll of Xom ..*...  #.........## ## ~≈≈~~ ##  Health: 77/77 ======================== p&h ##.........###P####P~≈≈~~#####.# Magic: 22/26 ====================----  #....†......#..#.##~~~#.#.#.##. AC: 14p&h+Str: 9 p&h #.............[................ EV: 14Int: 28 p&h #.....†.:...................... SH: 0Dex: 16  #............................... XL: 12 Next: 77% Place: Lair:2  ##.............@..............[. Noise: ---------  Time: 13483.3 (0.0)  #.....>........................ q) +6 trident  P......Y....................... Throw: 2 boomerangs  ##<............................. ........................ p&h5.##.#.##.###.#.##P###.## Y   elephant (trample, wandering) #### ### ######## ### p&h p&h(2_An elephant is nearby!p&h:Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  p&hLMConfirm with . or Enter, or press ? or * to list all spells.p&hoAiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  p&h{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.p&hmp&hx1 #.........#nobo the Cleaver##..†......#Gnoll of Xom ..*...#.........## ## ~≈≈~~ ## Health: 77/77 ========================p&hx##.........###P####P~≈≈~~#####.# Magic: 26/26 ========================#....†......#..#.##~~~#.#.#.##. AC: 14Str: 9p&hx#.............[................ EV: 14Int: 28p&hy#.....†.:...................... SH: 0Dex: 16  p&h}y#............................... XL: 12 Next: 77% Place: Lair:2  ##.............@..............[. Noise: ---------  Time: 13483.3 (0.0)#.....>........................ q) +6 tridentp&hyP......Y....................... Throw: 2 boomerangs##<.....................................................p&hy*.##.#.##.###.#.##P###.## Y   elephant (trample, wandering)p&hy#### ### ######## ###p&hz8Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p&hMzAiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetp&h|zsThere's a thick-headed creature in the way.  Okay, then.p&h%p&hp&hp&hR. _p&h,|#.# # ##..†......# ≈≈# #.## ## ~≈≈~~ ## # p&hJ##.###P####P~≈≈~~#####.##....†......#..#.##~~~#.#.#.##.##.p&h[.#.....†.:. #. ##.p&hͰ[.#.....>..p&hhP......Y.. ##<..p&h(.....p&h#.##.#.##.###.#.##P###.###p&h#### ### ######## ### #p&hݳp&h.YY   elephant (trample, wandering)4.3 (1 _p&hp&h} -##..†≈≈ #.........## ## ~≈≈~~ ## ##.###P####P~≈≈~~#####.#  #....†......#..#.##~~~#.#.#.##....[.................†.:...... #.........#[  >.P...... ##<Y ..p&h ##.#.##.###.#.##P###.### #### ### ######## ### p&h p&h H.Yp&h &5p&hp&h:q&hy.........## ## ~≈≈~~ ## ##.###P####P~≈≈~~#####.#  #....†......#..#.##~~~#.#.#.##....[.................†.:...... #.........#[  >.P...... ##< ..Y##.#.##.###.#.##P###.### #### ### ######## ### q&hEq&hn.Y6q&hq&h"q&h#.###P####P~≈≈~~#####.#  #....†......#..#.##~~~#.#.#.##....[.................†.:...... q&hB#.........#[  >.P...... q&hj6##<q&h##Y#.##.###.#.##P###.###q&h #### ### ######## ### q&hq&hHY.q&hE====7q&hbq&hq&ho  #....†......#..#.##~~~#.#.#.##....[.................†.:...... q&h k#.........#[  q&h =>.q&h :P...... ##< q&h (..Yq&h##.#.##.###.#.##P###.###q&h" #### ### ######## ### q&h=q&hq&h q&hb? Y.Yq&hYY 2 elephants (trample)The elephant trumpets! You hear a trumpeting!q&hE/==8q&hq&h#\ _An elephant comes into view.r&huW  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r&h|< #....†......#..#.##~~~#.#.#.##.# nobo the Cleaver  #.............[................. Gnoll of Xom ..*...  #.....†.:....................... Health: 77/77 ======================== r&h|#................................ Magic: 22/26 ====================---- ##............................[.. AC: 14Str: 9  #.....>......................... EV: 14r&hA}Int: 28  P.......Y....................... SH: 0Dex: 16 ##<.............................. XL: 12 Next: 77% Place: Lair:2r&hb} r&h}...Y....@................ Noise: ==-------  Time: 13488.3 (0.0) .##.#.##.###.#.##P###.### q) +6 tridentr&h} #### ### ######## ### # Throw: 2 boomerangsr&h}  YY 2 elephants (trample)r&h}. r&h~N_An elephant comes into view.r&h2~@Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r&h`~Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetr&h~HThere's a thick-headed creature in the way.s&h **Y****@s&hr #....†......#..#.##~~~#.#.#.##.# nobo the Cleaver s&h #.............[................. Gnoll of Xom ..*...  #.....†.:....................... Health: 77/77 ======================== s&h#................................ Magic: 22/26 ====================---- ##............................[.. AC: 14Str: 9 s&h  #.....>......................... EV: 14Int: 28 s&hZ P.......Y....................... SH: 0Dex: 16 ##<.............................. XL: 12 Next: 77% Place: Lair:2 s&h{...Y....@................ Noise: ==-------  Time: 13488.3 (0.0) s&h.##.#.##.###.#.##P###.### q) +6 trident s&h#### ### ######## ### # Throw: 2 boomerangss&h۳w  YY 2 elephants (trample)s&h. s&hN_An elephant comes into view.s&h8Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  s&hWMConfirm with . or Enter, or press ? or * to list all spells.s&hw"Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targets&hs&hAs&h #....†  .....[.......  †.:..............s&hռ..............................[  >................  ...............s&h6<.Y............. s&hq....Y.*○@ s&h9.##.#.##.###.#.# s&hW#### ###  ### s&ht7, 1 ally target)s&h*   boulder (minion, rolling)s&h3=9.3 (1s&hs&h[4 _You send a boulder barrelling forward!s&h X#....†......#..#.##~~~#.#.#.##.#. #.[. #.....†.:. ..[. #.....>. P.<.Y.....Y.*○..##.#.##.###.#.##P###.###P#### ### # ### #*s&h s&hS g  The elephant tramples your boulder. Your boulder holds its ground!s&hk  The elephant trunk-slaps your boulder but does no damage.  Your boulder barrels into the elephant!s&h z.YY*○○○*s&hw 1---90s&h i*○○○s&h# 6 _The elephant is lightly wounded.t&h....†......#..#.##~~~#.#.#.##.#. .[. .....†.:. .t&h[. .....>. .<.Y....Y*○○○.t&hl.##.#.##.###.#.##P###.###P##### ### ######## ### #t&h9t&hL  Your boulder barrels into the elephant!t&hd  The elephant is moderately wounded.t&hSSomething tramples your boulder but does no damage.t&hb  Something trunk-slaps your boulder but does no damage.t&he.○Y○°°   elephant (trample)t&hB---1t&h:○t&h|= _Your boulder crumbles as it rolls away.u&h{HW  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u&hB....†......#..#.##~~~#.#.#.##.#.. nobo the Cleaver .............[................... Gnoll of Xom ..*... .....†.:......................... Health: 77/77 ======================== ................................. Magic: 18/26 ================-------- ............................[.... AC: 14Str: 9 .....>........................... EV: 14Int: 28 ................................. SH: 0Dex: 16 <................................ XL: 12 Next: 77% Place: Lair:2 ...○Y○°°..@................ Noise: ---------  Time: 13491.3 (0.0) .##.#.##.###.#.##P###.###P# &hv40mq) +6 trident #### ### ######## ### ### Throw: 2 boomerangs  Y   elephant (trample) _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.u&h1 *Y*****@u&hյ <....†......#..#.##~~~#.#.#.##.#.. nobo the Cleaver .............[................... Gnoll of Xom ..*... .....†.:......................... Health: 77/77 ======================== u&h> ................................. Magic: 18/26 ================-------- ............................[.... AC: 14Str: 9 .....>........................... EV: 14Int: 28 ................................. SH: 0Dex: 16 u&h <................................ XL: 12 Next: 77% Place: Lair:2 ...○Y○°°..@................ Noise: ---------  Time: 13491.3 (0.0) .##.#.##.###.#.##P###.###P# q) +6 trident #### ### ######## ### ### Throw: 2 boomerangsu&h   Y   elephant (trample)u&h : _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  u&h0 -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  u&hO BPress: ? - help, Dir - move targetu&h u&h[ u&h †...[.........†.:..................................................[>................................. <u&h\ ............... ...Y°Y..*○@ u&h .##.#.##.###.#.##P u&h #### ### ######## ### u&h Y 2 elephants (trample)*   boulder (minion, rolling)u&h 5===2.3 (1u&hV f°Y..*○u&hK 4 _You send a boulder barrelling forward!v&h †......#..#.##~~~#.#.#.##.#.[.†.:.[.>.. ....Y°Y..*○..##.#.##.###.#.##P###.###P##### ### ######## ### ### v&h{   elephant*v&hv&hv&hv&hL  Your boulder barrels into the elephant!v&h~°YY*○○°Y 2 elephants (trample)*v&h`9=---3v&hq*○○°*v&hV 6 _The elephant is lightly wounded.v&hG†......#..#.##~~~#.#.#.##.#.[.†.:.[.>.......°YY*○○°..##.#.##.###.#.##P###.###P#v&hgI#### ### ######## ### ###    elephant*v&hL  Your boulder barrels into the elephant!v&hr  The elephant is moderately wounded.v&h`w°○○°.v&hB---4v&h<○°v&h= _Your boulder crumbles as it rolls away.w&h †......#..#.##~~~#.#.#.##.#.[.†.:.[.>........°Y°○○°..##.#.##.###.#.##P###.###P##### ### ######## ### ### w&hd4°.....w&h-&5w&hn<○°w&hrw&h_†......#..#.##~~~#.#.#.##.#.[.†.:.[. .>.....w&h...°Y°○°..##.#.##.###.#.##P###.###P##### ### ######## ### ### #w&hܹ3.w&h&6w&hw&hw&h w......#..#.##~~~#.#.#.##.#.[. †.:.[. >.w&hw.......°Y°○..##.#.##.###.#.##P###.###P#####.#### ### ######## ### ### #w&hYw&hҁ#=w&h7w&hw&hEw&h #..#.##~~~#.#.#.##.#.[. .:.[. ........ ...°Y°○. .##.#.##.###.#.##P###.###P#####.##### ### ######## ### ### #w&h w&h! U20=8w&h$ w&h& w&h #..#.##~~~#.#.#.##.#.#[. :.[.........w&h& °Y°○. ##.#.##.###.#.##P###.###P#####.##### ### ######## ### ### ### w&h |  Xom makes a sudden noise! You hear a screech!w&hߔ G========9w&h w&hk , _You hear a trumpeting!x&h+Y##..#.##~~~#.#.#.##.#.#[. .[............°Y°○. #x&hY.#.##.###.#.##P###.###P#####.# #### ### ######## ### ### ### #x&hKex&heI--------500x&h&mx&h7ox&h6#..#.##~~~#.#.#.##.#.#[.[............ x&h°Y°○. .#.##.###.#.##P###.###P#####.###. ### ######## ### ### ### #x&h]--------1x&h'x&hx&h#..#.##~~~#.#.#.##.#.#[.[............ Y°○. x&hA#.##.###.#.##P###.###P#####.###.# ### ######## ### ### ### #x&hx&hB=2x&hίx&h$x&h#..#.##~~~#.#.#.##.#.####P[.[...x&h......... °○. .##.###.#.##P###.###P#####.###.# # ### # ### ### ### #x&hx&h#1x&h1=3x&hxx&hFx&hw ..#.##~~~#.#.#.##.#.####P# .[.[............ ○. ##.###.#.##P###.###P#####.###.##. x&h*x  ### # ### ### ### #x&h' x&hπ &4x&h x&h x&h #.##~~~#.#.#.##.#.####P# [.[.x&h {........... .x&h) l.###.#.##P###.###P#####.###.##. ### # ### ### ### #x&hU x&h &5x&h x&hF y&h*HF#.##~~~#.#.#.##.#.####P# .[............ .###.#.##P###.###P#####.###.##..# # ### ### ### #y&hPy&hQ&6y&h)Xy&hZy&h{.##~~~#.#.#.##.#.####P#[............ ###.#.##P###.###P#####.###.##..# # #y&h ### ### ### # y&hy&h@B=7y&hy&h?y&hM##~~~#.#.#.##.#.####P#[...........%.#.##P###.###P#####.###.##..# y&hZ # ### ### ### # #y&hy&hUT2=8y&hy&h%y&hD y&hE y&hWG y&hJ y&hO ,y&hQ y&hnQ y&hR y&hX ,y&hwY y&h7] y&h] 9=y&h,_ y&hb y&h(c K3=y&hd y&hMh y&hh y&hrj y&hn y&hn y&hp y&hBt y&ht y&h8v y&hy y&h@z 9=y&h{ y&h y&h y&hA D4=y&h y&h9 y&h y&h y&h y&h y&hq y&h y&h- y&hԔ y&h7 y&hƘ 9=y&ht y&h؞ y&h K5=y&h y&h y&h̦ y&ha y&h; y&hU y&h; y&h.D Y%246.0)Y   elephant (trample)y&hD y&hL y&h P ` _An elephant is nearby!z&hTQ  z&hQGCasting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z&h##~~~#.#.#.##.#........####P##### nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 21/26 ===================----- ............[.................... AC: 14Str: 9 ................................. EV: 14Int: 28 ................................. SH: 0Dex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 .........Y......@...............% Noise: ---------  Time: 13524.3 (0.0) ##.#.##P###.###P#####.###.##..### q) z&hW[40m+6 trident  ######## ### ### ### ####### # Throw: 2 boomerangs  Y   elephant (trample) _An elephant is nearby!Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.z&h} Y******@{&hoL##~~~#.#.#.##.#........####P##### nobo the Cleaver ................................. Gnoll of Xom ..*... {&h................................. Health: 77/77 ======================== ................................. Magic: 21/26 ===================----- {&h............[.................... AC: 14Str: 9 ................................. EV: 14{&hJInt: 28 ................................. SH: 0Dex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 .........Y......@...............% Noise: ---------  Time: 13524.3 (0.0) ##.#.##P###.###P#####.###.##..### q) +6 trident {&h ######## ### ### ### ####### # Throw: 2 boomerangs {&h Y   elephant (trample){&h$E _An elephant is nearby!{&hw@Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{&h"Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target{&h{&h0Y...........................................{&hh...[.........................................{&h}................Y...*°@%{&hp##.###P#####.##  {&hύ~ ### ### ### {&h {&h , ally target)*   boulder (minion, rolling){&hp5===5.3 (1{&hA**{&h:4 _You send a boulder barrelling forward!{&h l~~~#.#.#.##.#.####P#[.........Y...*°.%. #.#.##P###.###P#####.###.##..###. # ### ### ### # #*{&hq {&hU {&h {&h$ .Y*°○. {&h & 0---6{&h- A**{&h+1 |&hGQj~~~#.#.#.##.#.####P#[......Y*°○.%. .#.##P###.###P#####.###.##..###.# ### ### ### # #*|&hQTL  Your boulder barrels into the elephant!|&h^  The elephant is moderately wounded.Something tramples your boulder! Your boulder stumbles backwards!|&hhh°.○ )---7|&h|nA°%|&h]qP _Your boulder is destroyed!|&hb]#.#.#.##.#.####P#[......Y°.○.%. #.##P###.###P#####.###.##..###.#. ### ### ### # #|&h|&hq.Y.°Y   elephant (trample)|&hT2=8|&h|&h}&h }&h Q Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}&h^f$}&hf(~~#.#.#.##.#........####P######## nobo the Cleaver ................................. Gnoll of Xom ..*... }&hf................................. Health: 77/77 ======================== }&h`gh................................. Magic: 18/26 ================-------- .........[....................... AC: 14Str: 9 ................................. EV: 14Int: 28 ................................. SH: 0Dex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 }&hg0.........Y.°....@............%... Noise: ---------  Time: 13528.3 (0.0) #.##P###.###P#####.###.##..###.#. q) +6 trident ###### ### ### ### ####### #### Throw: 2 boomerangs }&h$h Y   elephant (trample) _Your boulder is destroyed!}&h[h8Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}&h{hAiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target}&hhHThere's a thick-headed creature in the way.}&h Y******@}&hd?~~#.#.#.##.#........####P######## nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 18/26 ================-------- .........[....................... AC: 14Str: 9 ................................. EV: 14Int: 28 ................................. SH: 0}&h\@pDex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 .........Y.°....@............%... Noise: ---------  Time: 13528.3 (0.0) #.##P###.###P#####.###.##..###.#. q) +6 trident ###### ### ### ### ####### #### Throw: 2 boomerangs  Y   elephant (trample) _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}&h@"Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target~&h]~&h J...........................................[............................................................Y...*°@%###P#####.###.# ### ### ###  ~&h , ally target)*   boulder (minion, rolling)~&h 5===9.3 (1~&hbN*°~&h4 _You send a boulder barrelling forward!~&h2B~&hP.Y*°°. ~&hr1---30~&hGJ*%~&h~&h L  Your boulder barrels into the elephant!~&hD  The elephant is heavily wounded.The elephant tramples your boulder. Your boulder stumbles backwards!~&h% .○..%~&h!& A)~&hl' B---1~&hz/ 8%~&h>; P _Your boulder is destroyed!&h¾W  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hx~~#.#.#.##.#........####P######## nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 14/26 ============------------ .........[....................... AC: 14Str: 9 ................................. EV: 14Int: 28 ................................. SH: 0Dex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 &hUT...........Y○...@............%... Noise: ---------  Time: 13531.3 (0.0) #.##P###.###P#####.###.##..###.#. q) +6 trident ###### ### ### ### ####### #### Throw: 2 boomerangs  Y   elephant (trample) _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h[Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&h **Y****@&h7~~#.#.#.##.#........####P######## nobo the Cleaver &h8................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 14/26 ============------------ &hO8.........[....................... AC: 14Str: 9 ................................. EV: 14Int: 28 &h8................................. SH: 0Dex: 16 &h8................................. XL: 12 Next: 77% Place: Lair:2 &h8}...........Y○...@............%... Noise: ---------  Time: 13531.3 (0.0) #.##P###.###P#####.###.##..###.#. q) +6 trident &h#9###### ### ### ### ####### #### Throw: 2 boomerangs&hR9 &h9 Y   elephant (trample) _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  &h:oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target&h<&h>...........................................[............................................................Y.*○@&ho%###P#####.###.#&h ### ### ### &h D , ally target)&h *   boulder (minion, rolling)&h ===&h 2.3 (1&h &hb!○&h! %&h"&h7) &h4._You send a boulder barrelling forward!&h{&h~  The elephant tramples your boulder but does no damage.  The elephant trunk-slaps your boulder but does no damage.  Your boulder barrels into the elephant!&hbY*○°°%*  &hP`5=---3&h{f*○°°*&h` _The elephant is heavily wounded.&hkd L  Your boulder barrels into the elephant!&hd &hWi |The elephant is heavily wounded.  Your boulder barrels into the elephant!  The elephant is heavily wounded.  An elephant comes into view.  The elephant tramples your boulder. Your boulder stumbles backwards!&hYj p  The elephant is severely wounded.&hr YY.○○..Y 2 elephants (trample, 1 unaware)&hs B---4&hz B○%&h} J _Your boulder is abraded by the wall and falls apart.&h}&hТ&h&h8Y.Y○°Y 3 elephants (trample, 1 wandering)&hS&5&hƷF○°&h&hHd W  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h ~~#.#.#.##.#........####P######## nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 11/26 ==========-------------- .........[....................... AC: 14Str: 9 ................................. EV: 14Int: 28 ................................. SH: 0Dex: 16 ..........Y...................... XL: 12 Next: 77% Place: Lair:2 .........Y.Y○°..@............%... Noise: ---------  Time: 13535.3 (0.0) #.##P###.###P#####.###.##..###.#.&h  q) +6 trident ###### ### ### ### ####### #### Throw: 2 boomerangs  YYY 3 elephants (trample, 1 wandering) _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&h| Y*Y****@&h~~#.#.#.##.#........####P######## nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 11/26 ==========-------------- .........[....................... AC: 14Str: 9 ................................. EV: 14&h Int: 28 ................................. SH: 0Dex: 16 ..........Y...................... XL: 12 Next: 77% Place: Lair:2 &hI.........Y.Y○°..@............%... Noise: ---------  Time: 13535.3 (0.0) #.##P###.###P#####.###.##..###.#. q) +6 trident &hk###### ### ### ### ####### #### Throw: 2 boomerangs &h YYY 3 elephants (trample, 1 wandering)&h &h8Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hAiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target&h0You miscast Brom's Barrelling Boulder. Energy rips through your body.  Magical energy flows into your mind!&h;,&h...........................................[..............................................Y.............Y.Y...@%&hAI###P#####.###.# ### ### ###  Y)&h3--15===Contam: 19% ==&h46.3 (1&h8%&honfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  You miscast Brom's Barrelling Boulder. Energy rips through your body.  Magical energy flows into your mind! &h'!_The elephant trumpets!&hL#.#.#.##.#.####P#.[....Y.Y.Y.%. .##P###.###P#####.###.##..###.#.# ### ### ### # #&hnU.Y.Y.Y%&hb_5=---&h 7&h&h&hd  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  &h%e\Confirm with . or Enter, or press ? or * to list all spells.&hL ~#.#.#.##.#........####P########. nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 75/77 =======================- ................................. Magic: 11/26 ==========-------------- ........[........................ AC: 14Str: 9 ................................. EV: 14Int: 28 Contam: 19% ................................. SH: 0Dex: 16 &hLM ...........Y..................... XL: 12 Next: 77% Place: Lair:2 ..........Y.Y...@...........%.... Noise: ---------  Time: 13537.3 (0.0) .##P###.###P#####.###.##..###.#.# q) +6 trident ##### ### ### ### ####### ##### Throw: 2 boomerangs  YYY 3 elephants (trample)&hM  _The elephant trumpets!  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&hZ *Y*Y***@&hF~#.#.#.##.#........####P########. nobo the Cleaver &hPGW................................. Gnoll of Xom ..*... ................................. Health: 75/77 =======================- ................................. Magic: 11/26 ==========-------------- ........[........................ AC: 14&hzGStr: 9 ................................. EV: 14&hGInt: 28 Contam: 19% ................................. SH: 0&hG,Dex: 16 &hG...........Y..................... XL: 12 Next: 77% Place: Lair:2 &hH{..........Y.Y...@...........%.... Noise: ---------  Time: 13537.3 (0.0) .##P###.###P#####.###.##..###.#.# q) +6 trident &hH##### ### ### ### ####### ##### Throw: 2 boomerangs  YYY 3 elephants (trample) _The elephant trumpets!  &hH8Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hH"Aiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target&hI&hJ&h_J&hR...........................................[.............................................&hS[...Y............Y.Y*○@%##P#####.###.## ### ### ### &h2SF , 1 ally target)&huS*   boulder (minion, rolling)&hcT?62&hTH====8.3 (1&h]T*%&ha4 _You send a boulder barrelling forward!&h~#.#.#.##.#.####P#.[....Y.Y.Y*○.%. &hV##P###.###P#####.###.##..###.#.#. ### ### ### # #&h5m  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  &hAiming: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward!  Your boulder barrels into the elephant!&h&h^&hr&  &hThe elephant is almost dead.The elephant tramples your boulder but does no damage.  &hռ9The elephant trunk-slaps your boulder but does no damage.&hY*○○° &hu57=&h)---9&hZ*○○°%&h$)*&hh= _Your boulder barrels into the elephant!&hU O.#.#.##.#.####P#.[....YY.Y*○○°.%. #P###.###P#####.###.##..###.#.#.# ### ### ### # #*&h L  Your boulder barrels into the elephant!&hQ &h  The elephant is almost dead.Something tramples your boulder but does no damage.&ht &h  Something trunk-slaps your boulder but does no damage.&h2' .°○°Y. 2 elephants (trample)&h( C---40&h'0 F○°&h(3 = _Your boulder crumbles as it rolls away.&hR#.#.##.#.####P#.[.Y.°○°Y.%. P###.###P#####.###.##..###.#.#.# ### ### ### ####### # &ha..YY...1&h/&hH W  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h\ Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - Summon Ice BeastIce/Summoning4%3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 9%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 9% 4  f + Brom's Barrelling Boulder Conjuration/Earth 9% 4 g - FireballConjuration/Fire16%5 Select a spell to cast [?] help[Esc] exit&h#) &h1#.#.##.#........####P########.... nobo the Cleaver &h1................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 12/26 ===========------------- .....[........................... AC: 14Str: 9 &h2R................................. EV: 14Int: 28 Contam: 19% ................................. SH: 0&h\2 Dex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 &h2........°○.YY...@........%....... Noise: ---------  Time: 13541.3 (0.0) P###.###P#####.###.##..###.#.#.## q) +6 trident &h2## ### ### ### ####### ####### Throw: 2 boomerangs  YY 2 elephants (trample)&h3The elephant is almost dead.Something tramples your boulder but does no damage.Something trunk-slaps your boulder but does no damage. _Your boulder crumbles as it rolls away.  &hU3GCasting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h3&hm?#.#.##.#........####P########.... nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 12/26 ===========------------- .....[........................... AC: 14Str: 9 ................................. EV: 14Int: 28 Contam: 19% ................................. SH: 0Dex: 16 ................................. XL: 12 Next: 77% Place: Lair:2 ........°○.YY...@........%....... Noise: ---------  Time: 13541.3 (0.0) P###.###P#####.###.##..###.#.#.## q) +6 trident ## [3&h? 4m### ### ### ####### ####### Throw: 2 boomerangs  YY 2 elephants (trample)The elephant is almost dead.Something tramples your boulder but does no damage.Something trunk-slaps your boulder but does no damage. _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h;B&hB&hB&hJ,*Y..YY%Y 3 elephants (trample)*   battlesphere (minion)&hBK5===2.3 (1&hR9*&hSUa _You conjure a globe of magical energy. Magical energy flows into your mind!&hַ.#.##.#.####P#.[.*.°Y..YY.%. ###.###P#####.###.##..###.#.#.# # ### ### ### ####### #  2*&h8&h&h\&h&h.°Y..YY.*Y 3 elephants (trample)*&hn3=7---3&hh]*%*&h&hp#.##.#.####P#.[..°°Y..YY.*.%..###P#####.###.##..###.#.#.#  ### ### ### ####### # # 2&h)&h&hx&h&h: Y.Y...Y.*%Y 3 elephants (trample)*&h( J5---4&hU**&h&hG\.##.#.####P#.[.Y.°°.Y...Y.*.%..###P#####.###.##..###.#.#.####. ### ### ### ####### # # 2&hGH<*&hJ&hJ&hAK&hK&hT.Y.Y...Y.*Y 3 elephants (trample)*&hU@35&h\e*%*&h>`&h W  Casting: Iskenderun's Battlesphere (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hh.##.#........####P########....... nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 8/26=======----------------- ..[.............................. AC: 14Str: 9 ................................. EV: 14Int: 28 Contam: 13% ................................. SH: 0Dex: 16 ............Y**.................. XL: 12 Next: 77% Place: Lair:2 .....°°..Y..*Y**@.....%.......... Noise: ---------  Time: 13545.3 (0.0) #.###P#####.###.##..###.#.#.####. q) +6 trident [34&hm### ### ### ####### ####### ## Throw: 2 boomerangs  YYY 3 elephants (trample)  *   battlesphere (minion) _You conjure a globe of magical energy. Magical energy flows into your mind!  Casting: Iskenderun's Battlesphere (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant&h1 .##.#........####P########....... nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 8/26&h2 `=======----------------- ..[.............................. AC: 14Str: 9 ................................. EV: 14Int: 28 Contam: 13% ................................. SH: 0Dex: 16 ............###.................. XL: 12 Next: 77% Place: Lair:2 .....°°..Y..###*@.....%.......... Noise: ---------  Time: 13545.3 (0.0) #.###P#####.###.##..###.#.#.####. q) +6 trident &h,3 ### ### ### ####### ####### ## Throw: 2 boomerangs  YYY 3 elephants (trample)  *   battlesphere (minion)&h~3 Aiming: Fireball (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant  The fireball explodes! The fireball engulfs the elephant!  &h3 JThe elephant is lightly wounded.  The fireball engulfs the elephant!!&hN8%&h&h^YThe fireball explodes! The fireball engulfs the elephant!  The elephant is lightly wounded.  The fireball engulfs the elephant!!  The elephant is heavily wounded.  Your battlesphere fires at the elephant!barrage of energy hits the elephant!!&h****†*** 2*&hUf,&hp.Y..*....Y.*&hz|181=======6.3 (1&hg*%*&hL _You kill the elephant!&h   &hw 7Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h~,  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - Summon Ice BeastIce/Summoning4%&h,F3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 8%4  e - Iskenderun's Mystic Blast&h-RConjuration/Translocation 8%4  &h5-Uf - Brom's Barrelling BoulderConjuration/Earth8%&hQ-?4  g + Fireball&h-Conjuration/Fire 16% 5 Select a spell to cast [?] help[Esc] exit&h &h &h .##.#........####P########....... nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 8/26=======----------------- ..[.............................. AC: 14Str: 9 &h >................................. EV: 14Int: 28 Contam: 11% ................................. SH: 0Dex: 16 .............Y..*................ XL: 12 Next: 81% Place: Lair:2 .....°°..†....Y.@.....%.......... Noise: =======--  Time: 13546.3 (0.0) #.###P#####.###.##..###.#.#.####. q) +6 trident &h V### ### ### ####### ####### ## Throw: 2 boomerangs &h   YY 2 elephants (trample)  *   battlesphere (minion)The elephant is heavily wounded.Your battlesphere fires at the elephant!  The barrage of energy hits the elephant!! _You kill the elephant!&h_ 7Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h .##.#........####P########....... nobo the Cleaver ................................. Gnoll of Xom ..*... ................................. Health: 77/77 ======================== ................................. Magic: 8/26=======----------------- &h( <..[.............................. AC: 14Str: 9 ................................. EV: 14Int: 28 Contam: 11% ................................. SH: 0Dex: 16 .............Y..*................ XL: 12 Next: 81% Place: Lair:2 &hk .....°°..†....Y.@.....%.......... Noise: =======--  Time: 13546.3 (0.0) #.###P#####.###.##..###.#.#.####. q) +6 trident &h g### ### ### ####### ####### ## Throw: 2 boomerangs  YY 2 elephants (trample)  *   battlesphere (minion)&h The elephant is heavily wounded.Your battlesphere fires at the elephant!  &h&hW&hX&h^B&h`&hStr: 9....l....###... EV: 14Int: 28.........###... SH: 0Dex: 16........P##.... XL: 12 Next: 87% Place: Lair:2.......@.###... Noise: ---------  Time: 13697.8 (0.0)........###... q) +6 trident........###.... Throw: 2 boomerangs........P#&h>k##............###.............#..... l   komodo dragon........###&h ?x##...P.......<##...#........##&h?#...You throw a boomerang. The boomerang hits the komodo dragon! _The komodo dragon is moderately wounded.You throw a boomerang. The boomerang hits the komodo dragon. _The komodo dragon is moderately wounded.Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h@&h#.... nobo the Cleaver........##.... Gnoll of Xom ..*...........##P... Health: 77/77 ========================.!......####... Magic: 26/26 ========================.........##.... AC: 14Str: 9....l....###... EV: 14Int: 28.........###... SH: 0Dex: 16........P##.... XL: 12 Next: 87% Place: Lair:2.......@.###... Noise: ---------  Time: 13697.8 (0.0)&h ........###... q) +6 trident........###.... Throw: 2 boomerangs........P###............###.............#..... l   komodo dragon........#####...P.......<##...#........###...You throw a boomerang. The boomerang hits the komodo dragon! _The komodo dragon is moderately wounded.You throw a boomerang. The boomerang hits the komodo dragon. _The komodo dragon is moderately wounded.&h OCasting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h-     #.... nobo the Cleaver ........# #.... Gnoll of Xom ..*... ........# #P... Health: 77/77 ======================== .!......## ##... Magic: 22/26 ====================---- .........# #.... AC: 14Str: 9 ....l....# ##... EV: 14Int: 28 .........# ##... SH: 0Dex: 16 ........P# #.... XL: 12 Next: 87% Place: Lair:2  .......@.# ##... Noise: ---------  Time: 13697.8 (0.0) ........## #... q) +6 trident&h. ........## #.... Throw: 2 boomerangs ........P# ##... .........## #... ..........# ..... l   komodo dragon ........### ##... P.......<# #... #........## #... _The komodo dragon is moderately wounded.Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&hNc v *******@&hW****l**.......&hL     #.... nobo the Cleaver ........# #.... Gnoll of Xom ..*... ........# #P... Health: 77/77 ========================&h߄  .!......## ##... Magic: 22/26 ====================---- .........# #.... AC: 14Str: 9 ....l....# ##... EV: 14Int: 28 .........# ##... SH: 0Dex: 16 ........P# #.... XL: 12 Next: 87% Place: Lair:2 &h7 .......@.# ##... Noise: ---------  Time: 13697.8 (0.0) ........## #... q) +6 trident ........## #.... Throw: 2 boomerangs ........P# ##...&h`Q .........## #... &h1..........# ..... l   komodo dragon ........### ##...&h… P.......<# #... #........## #... &hM_The komodo dragon is moderately wounded.Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  &h%-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  &hWBPress: ? - help, Dir - move target&hQ  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)&honfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  &hYYou send a boulder barrelling forward!  Your boulder barrels into the komodo dragon!&h ........#  ........#  .!......##  .........#  ....l....# &hn .....*...#  ......○.P#  @.#  ........##  ........## &h ........P#  .........##  &hܒ..........# (ally target) ........### &h *   boulder (minion, rolling) P.......<# &h5  &hp5===8.8 (1&h.:○&h h _The komodo dragon is moderately wounded.&hA W  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h͐ _**&h̘ S*○&hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&h?W  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hp  #.... nobo the Cleaver ........# #.... Gnoll of Xom ..*... ........# #P... Health: 77/77 ======================== .!......## ##... Magic: 17/26 ===============--------- &h ..***....# #.... AC: 14Str: 9 ..**l....# ##... EV: 14Int: 28 ..****...# ##... SH: 0Dex: 16 &h .....**.P# #.... XL: 12 Next: 87% Place: Lair:2 .......@.# ##... Noise: ===------  Time: 13698.8 (0.0) ........## #... q) +6 trident ........## #.... Throw: 2 boomerangs ........P# ##... .........## #... ..........# ..... l   komodo dragon (ally target) ........### ##... *   boulder (minion, rolling) P.......<# #... #........## #...Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm&hQ ] with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line&hѳ #.... nobo the Cleaver ........# #.... Gnoll of Xom ..*... ........# #P... Health: 77/77 ======================== .!......## ##... Magic: 17/26 ===============--------- .........# #.... AC: 14Str: 9 ....l....# ##... EV: 14Int: 28 .....*...# ##... SH: 0Dex: 16 ......○.P# #.... XL: 12 Next: 87% Place: Lair:2 .......@.# ##... Noise: ===------  Time: 13698.8 (0.0) ........## #... q) +6 trident &hnG........## #.... Throw: 2 boomerangs ........P# ##... .........## #... ..........# ..... l   komodo dragon (ally target) ........### ##... *   boulder (minion, rolling) P.......<# #... #........## #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Fireball. Nothing appears to happen.  Magical energy flows into your mind!  Your boulder barrels into the komodo dragon!&hQYou miscast Fireball. Nothing appears to happen.  Magical energy flows into your mind!  Your boulder barrels into the komodo dragon!  The komodo dragon is heavily wounded.  The komodo dragon bites your boulder but does no damage.&h ........#  ........#  .!l  ...*  ....○....#  .....○...#  ......°.P#  ..  ..  .. &h ..  ..  ..   ........### * P.......<#  .## &h22=====Contam: 11% ---9.8 (1&hFC**&hf _The komodo dragon is severely wounded.&hG  Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hd^ #.... nobo the Cleaver ........# #.... Gnoll of Xom ..*... ........# #P... Health: 77/77 ======================== .!l**...## ##... Magic: 17/26 ===============--------- ..***....# #.... AC: 14Str: 9 ..***....# ##... EV: 14Int: 28 Contam: 11%  &h_.....*...# ##... SH: 0Dex: 16 ......*.P# #.... XL: 12 Next: 87% Place: Lair:2 .......@.# ##... Noise: ---------  Time: 13699.8 (0.0) ........## #... q) +6 trident &h`........## #.... Throw: 2 boomerangs ........P# ##... .........## #... ..........# ..... l   komodo dragon (ally target) ........### ##... *   boulder (minion, rolling) P.......<# #... #........## #... _The komodo dragon is severely wounded.Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hj`Aiming: Fireball (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, ally target)&h&hReally fire in your boulder's direction? Y - Yes &h' N - No&h &h{ &hN #.... nobo the Cleaver........##.... Gnoll of Xom ..*...........##P... Health: 77/77 ========================.!l.....##&h ##... Magic: 22/26 ====================----...*.....##.... AC: 14Str: 9....○....###... EV: 14Int: 28 Contam: 11% .....○...###... SH: 0Dex: 16&h ......°.P##.... XL: 12 Next: 87% Place: Lair:2.......@.###... Noise: ---------  Time: 13699.8 (0.0)........###... q) +6 trident........###.... Throw: 2 boomerangs........P###............###.............#&h ..... l   komodo dragon (ally target)........#####... *   boulder (minion, rolling)P.......<##...#........##&h[ 3#...Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h Aiming: Fireball (dangerous; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, ally target)  &h +Okay, then.&hxJ○°&h*&h \*○*&h. _&hQ  Your boulder barrels into the komodo dragon!&h8b  The komodo dragon is almost dead.&hoThe komodo dragon bites your boulder!!  Your boulder barrels into the komodo dragon!&hl*○○°°. *  &h-700.8 (1&h<:*&hta _The komodo dragon is almost dead.&h   Your boulder barrels into the komodo dragon!  The komodo dragon is almost dead.Your boulder crushes the komodo dragon against something and falls apart!&h.○°°..&hO=====901&hsA○.°&hQ _You kill the komodo dragon!&hO&h1&h&h&h a3=&h &h &h&h&h&h&h&hn&h&h&hXT=9% &h&h@"&h"S4=7&h$&h&&hP'75&h)&h^+&h+73&h[-&hM0M1&h1&h.4&h4J= &h=6&h8&h9K5=&h#:&h;,&hi=&h?&hY@&hA&hHD&hD&hE&hH&hI9=&hJ&hmM&hMK6=&hO&hR&hU&hdV&h|X&h[&h_&h_&hb&h^d&hlg&hg&hm&ho&h^rO=&hs&hhu&hw&hw&hx&hX}&h}&hW~&h&h&hK&hv&hΉq _c - 4 potions of curing (gained 1)&h .........[  .P........#  #.........#  .........#  #........#  #........#  &hC#........#  #@.......# 24.8 (23.0) #........##  #.........#  ##.........# #..........# #.........P# #P.........# ##........## #.........##&hx&h,5.8 (24&h&&hئ( _Found a ring mail.&h&hN&h4&h 7.0)  A black mamba comes into view."Never liked these squiggly things."&hG1)&hH+8.8 (3&hfP&h4S8 _The black mamba reforms as a club.&h&h׊&h$&h&hv&hw,&hq&hf,&h &h&h B&h&hP&hŭ&h&h&h&h8&h&h#&hMX&h&hF&hB&h&h&h}&h*&h&h&hi&h[&h&h&h&h&h&h&h&hy&h&h&hT&hb&h&hK&h&h&h*&h,B&h|&h &h`&h&h&h&h&h&h&h\&h&h/&h: &h &hc &hn &h&h&h&h&h&h&h&h&hB&h&&h&h&h&hk &h &h!&h#&h5,#........##........# #~~≈≈~~#..........# #P~~≈≈~#####........## #~~~≈≈~~~#.........# ## ##~~≈≈~~P###. #~#~~≈≈~~# ###&h-..###..###~~~≈≈~#####.#>.........ßß~≈≈~~ßß...##.........P50.8 (22.0)..............#..ßß~~≈≈~ßß...#.#.#.P#~~≈≈~~#########.###~~≈≈~# # ### ##~≈≈~# # #~≈≈~~# ~~~≈≈~#&hi-M ~~≈≈~#&h3&h4,1.8 (23&h9&h:@; _Found a stone staircase leading down.&h&h{3&h؍&h|&h&hB&h&hה&h&h&he&h&hP&h$&h&hK&h&hK&h&ha&h&hC&hͦ&h&h&hD&h&h&h&h&h;&h&h&hW&h&hպ&hZ&h?&h&h&h&h&hO&hp&h&h&hO&h&h&h!&h&ho&hN&h&h&h&h&h&h&h+&hM&h B&hM&h1&h&h&h;&h&hW&hl&h&h'&h&h&h&h &hb&h &h &hE,&h&h&h&h&hB&h"&hp&h&h&hz&h#&h[$&h%&h'&hA)&h)&h*&h,&h.&h.&hK0&h<6X&h8&hQ:&h:&h;&h<&h?&h?&h@&hE&hG,&h\M&h(Q&h#T,&hU&hX&h[&h\&h]&h$`&hb&hb&hAd&hf&hj&hk&hn&hp&htr&hr&ht&hTv&hx&hy&hz&h#|&h~,&hW&hq,&h˄&hlk _I - 2 scrolls of immolation (gained 1)&h&h&h&h&h&hY&hN&hr&h,&h&hl&hW&h,&h&h&h^&h&h&hX&h.&h&h$&h&h&hɿ&h2&h&h&h&h&h&hx&h&h)&h&h&hs&h&h]&hu&h&h`&h*&h&h&h/&h&h&h &h&h&h   #..........#   #........##   #.........#   ##..÷......# ≈≈   #.........## ## ~≈≈~~   ##.........###P####P~≈≈~~#   #....÷......#..#.##~~~#.#   #.......[..........   #.....÷.&h*..........   #.................   ##........................   #.....>..................   P........................   ##<.......................    ........................    #P#.##.##.#.##.###.#.##P   #### ### ####### &hYYou pick up a parchment of Disjunction and begin reading...&hG.803.8 (52&h,4.8 (53&h&hD _You add the spell Disjunction to your library.&h &hT &hE &h &h &h^ &hA &h &h &h` &h_ &h) &h &h &h &h &h&h6&hO&hk &hF &h &h &h&h&h~&h&h&h$&h&h~&hS&hG&h&h&h "&h;$&h$&hk%&h'&h)&h*&h2&hw4&h*5&h5&h7&h9&h9&h%;&h<&h>,&h?&hLA&hC&hC&hD&h$F&hH,&hI&h&h&h(&hy&h&h&hߜ&h&h&hg&h>&h/&hѱ&hV&hij&h&h,&hS&hO&hF&h&h&h&hi,&h$&hB  You see here a +0 scale mail.&h&h _&h&h&h[&h&h@&h&hW,&h&h`&h]&h&h~&h&hA  You enter the shallow water.&hm?Water &h&h"N _Moving in this stuff is going to be slow.&h&hY&h &h&h&hf&h&h&h!&h&hn&h@&h&h &hX &h$&h&&h&&h'&h*&he,&h,&h.&hs0&hv3,&h5&h6&h8&h8&h9&h<&h>&h>&h?&hf&h&h&h;&h&h&h3&h&hr &hs &h &hw &h&h&h&h&h,&h&hP&h&h&h&h&h&h{&h~ &h &h!&h#&h%&h/&&h&&h:)&h*&hT+&h,&hj.&h0&h0&h~1&h3&h5&h5&h 7&h@&hbB&hB&hC&hoE&hG&hG&hH&hFL&h_N&hN&hO&hR&hJT&hT&hU&hBY&h[,&h%^&hUa&hc&h?d(&h;e&hh&hCk&hk&hFm&ho&hr&hr&h5t&hv&hy&hxy&hz&ht}&h&hf,&hN&h5 ~~≈≈~~# #.......Y. P~~≈≈~### ......... ~~~≈≈~~~# ......... #~~≈≈~~P# ......... ~#~~≈≈~~# ### #........ #~~~≈≈~#####.# #.....).. .ßß~≈≈~~ßß...###........ ..............P# ................[ .ßß~~≈≈~ßß...#.P# .P#~~≈≈~~####### .###~~≈≈~# ## ## ##~≈≈~## &hZ ### Y   elephant (trample, asleep)  ##~≈≈~~# ##  #~~~≈≈~# #.......  ##~~≈≈~## #........#&h[93.4 (88.64.4 (89&h&h(\ _An elephant comes into view.&h ! #.......Y.  .........  .........  .........  ### #........  #.....).. #........ #@....... ..................[ ~≈≈~ßß...#.P........# ~≈≈~~######.........# ~~≈≈~# #.........#  ##~≈≈~## ##........#  ##~≈≈~~# #........#  #~~~≈≈~# #........#  ##~  &h  #.......Y.  .........  .........  .........  ### #........  #.....).. #........ #@....... ..................[ ~≈≈~ßß...#.P........# ~≈≈~~######.........~~≈≈~# #......... ##~≈≈~## ##........#  ##~≈≈~~# #........  #~~~≈≈~# #........&h i  ##~ &h&h&h&hb` _An elephant is nearby!&h #.......Y.  .........  .........  .........  ### #........  #.....).. #........ #@....... ..................[ ~≈≈~ßß...#.P........# ~≈≈~~######.........# ~~≈≈~# #.........#  ##~≈≈~## ##........#  ##~≈≈~~# #........#  #~~~≈≈~# #........#  ##~  &h #.......Y.  .........  ......... &h .........  ### #........  #.....).. #........ #@....... ..................[ ~≈≈~ßß...#.P........# ~≈≈~~######.........~~≈≈~# #......... ##~≈≈~## ##........#  ##~≈≈~~# #........&h  #~~~≈≈~# #........  ##~ &hF&h&hy&h` _An elephant is nearby!&hG  Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hs &hu  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - Summon Ice BeastIce/Summoning&hv w4%3  c - Vampiric DrainingNecromancy4% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 8%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 8% 4 f - Brom's Barrelling BoulderConjuration/Earth8%4  g + Fireball&hv Conjuration/Fire 16% 5 Select a spell to cast [?] help[Esc] exit&h&h&hnobo the Cleaver ~~≈≈~~##.......Y.Gnoll of Xom ..*... P~~≈≈~###.........&hHealth: 77/77 ======================== ~~~≈≈~~~#.........Magic: 26/26 ======================== #~~≈≈~~P#.........AC: 14Str: 9 &hGG~#~~≈≈~~# ### #........EV: 14Int: 28 #~~~≈≈~#####.# #.....)..&hyYSH: 0Dex: 16 &hZc.ßß~≈≈~~ßß...###........XL: 12 Next: 90% Place: Lair:2 ..............P#@.......Noise: ---------  Time: 13894.4 (0.0) .......................[q) +6 trident .ßß~~≈≈~ßß...#.P........#Throw: 2 boomerangs .P#~~≈≈~~######.........# .###~~≈≈~# #.........# ## ##~≈≈~## ##........#&hY   elephant (trample, asleep)##~≈≈~~# #........##~~~≈≈~# #........###~~≈≈~## #........# _Moving in this stuff is going to be slow. _An elephant comes into view. _An elephant is nearby! _An elephant is nearby!Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h &h"nobo the Cleaver ~~≈≈~~##.......Y.Gnoll of Xom ..*... P~~≈≈~###.........Health: 77/77 ======================== ~~~≈≈~~~#.........Magic: 26/26 ======================== #~~≈≈~~P#.........AC: 14Str: 9 ~#~~≈≈~~# ### #........EV: 14Int: 28 #~~~≈≈~#####.# #.....)..SH: 0Dex: 16 .ßß~≈≈~~ßß...###........XL: 12 Next: 90% Place: Lair:2 ..............P#@.......Noise: ---------  Time: 13894.4 (0.0) .......................[q) +6 trident &hk.ßß~~≈≈~ßß...#.P........#Throw: 2 boomerangs .P#~~≈≈~~######.........# .###~~≈≈~# #.........# ## ##~≈≈~## ##........#Y   elephant (trample, asleep)##~≈≈~~# #........##~~~≈≈~# #........###~~≈≈~## #........# _Moving in this stuff is going to be slow. _An elephant comes into view. &h_An elephant is nearby! _An elephant is nearby!Casting: Fireball (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h%**   battlesphere (minion)&h&82----&h&.===5.4 (1&h0V**&h4< _You conjure a globe of magical energy.&h~ ≈≈~~# #.Y.# ~~≈≈~### #.#≈≈~~~# #.## ~~≈≈~~P# .# #~~≈≈~~# ### #.# ~~~≈≈~#####.# #.....). ßß~≈≈~~ßß...###.#P#.#.........*.[# ßß~~≈≈~ßß...#.P.# P#~~≈≈~~######.# ###~~≈≈~# #.# ##~≈≈~## ##.# ##~≈≈~~# #.# *#~~~≈≈~# #.###~&h j*.*&h 0---6&h" K**&h% &hj ...≈≈~~# Y## ~## ~~≈≈~~P# . #~~≈≈~~# ##...# ~~~≈≈~#####.# )... ßß~≈≈~~ßß...###.....P#*. ...............[ ßß~~≈≈~ßß...#.P P#~~≈≈~~#######~~≈≈~# #. ### #*#~≈≈~~ &hpS**&hB---7&h*]**&hr ~≈≈~~ ### #### ...&hZ H≈≈~~# Y## ~## ~~≈≈~~P# #. #~~≈≈~~# ##...# ~~~≈≈~#####.# )... ßß~≈≈~~ßß...###.P#*. ...............[ &h :ßß~~≈≈~ßß...#.P P#~~≈≈~~#######~~≈≈~# #.* ### ##~≈≈~&hn &h n*.*&h &8&hq 9*&h` &h-C≈≈~~ ### ### ##.##.# ≈≈~~# #.Y.# ≈≈~### #.# ≈≈~~~# #.# #P ~≈≈~~P# #.# . ~~≈≈~~# ### #.#&hO.≈≈~#####.# #..@..)...#~≈≈~~ßß...###.*......#P#.# .~~≈≈~ßß...# #~~≈≈~~######.# ~~≈≈~# #.# * &h<S**&h=f&hP3=---9&h]**&hcM##P##..##. ≈≈~~ ### ### # ...# ≈≈~~# Y## ~#P ~≈≈~~P# #. .~# ##...## ~~≈≈~#####.# #.....)... ß~≈≈~~ßß...###.*#P#. ..............&hd3[ ß~~≈≈~ßß...#.P~~≈≈~~#####* ##~~≈≈~# #.## #&he&h&he*.*900&hI&h W  Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hO ≈≈~~##P##..##.   nobo the Cleaver ≈≈~~ ### ### #.........#  Gnoll of Xom ..*... ##.........#  Health: 77/77 ======================== #..........#  Magic: 19/26 =================------- ≈≈~~# #.......Y.#  AC: 14Str: 9 ~≈≈~### #.........#  EV: 14Int: 28 ~≈≈~~~# #.........# #P SH: 0Dex: 16 ~≈≈~~P# #.........# . XL: 12 Next: 90% Place: Lair:2 ~~≈≈~~# ### #..@.....##  Noise: ---------  Time: 13900.4 (0.0) ~~≈≈~#####.# #..*..)...#  &hQ f q) +6 trident ß~≈≈~~ßß...###........##  Throw: 2 boomerangs ............P#........# .....................[# ß~~≈≈~ßß...#.P........#  Y   elephant (trample, asleep) #~~≈≈~~######.........#  *   battlesphere (minion) ##~~≈≈~# #.........#  ##~≈≈~## ##........# _You conjure a globe of magical energy.  Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&hO @*******&h+ **Y***.....*&h≈≈~~##P##..##.nobo the Cleaver ≈≈~~ ### ### #.........#&hGnoll of Xom ..*...##.........#Health: 77/77 ========================#..........#Magic: 19/26 =================------- ≈≈~~##.......Y.#AC: 14Str: 9 ~≈≈~### #......*..#EV: 14Int: 28 ~≈≈~~~# #.....*...##P SH: 0Dex: 16 ~≈≈~~P# #.....*...#. XL: 12 Next: 90% Place: Lair:2 ~~≈≈~~# ### #..@*....##Noise: ---------  Time: 13900.4 (0.0) ~~≈≈~#####.# #..*..)...#q) +6 trident ß~≈≈~~ßß...###........##Throw: 2 boomerangs ............P#........# .....................[# [1&hG4dß~~≈≈~ßß...#.P........#Y   elephant (trample, ally target) #~~≈≈~~######.........#*   boulder (minion, rolling) ##~~≈≈~# #.........#*   battlesphere (minion)##~≈≈~## ##........#Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your battlesphere fires at the elephant!  The barrage of energy hits the elephant!  The elephant is lightly wounded.&h_&h`&ha&ha&hAb&hl .&hlY*○...*.**&hm5===1.4 (1&hawz*○**&h||  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r battlesphere fires at the elephant!  The barrage of energy hitselephant is lightly wounded. _trumpets!&h}&h~L  Your boulder barrels into the elephant!&h&h9  The elephant is moderately wounded.The elephant tramples your boulder but does no damage.&hs  The elephant trunk-slaps your boulder. Your boulder barrels into the elephant!&hBY*○○*. *&h0---2&hTf○**&h` _The elephant is heavily wounded.&h&hb  Your boulder barrels into the elephant!&h  The elephant is heavily wounded.The elephant tramples your boulder but does no damage.&h but does no damage.  An elephant comes into view.  Your boulder crushes the elephant against a rock wall and falls apart!&h$&h{tYY○○*°..Y 2 elephants (trample, 1 ally target)*   battlesphere (minion)&hmB---3&hȲu○○○*○&h˵a _The elephant is severely wounded.&hW  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h≈≈~~##P##..##.   nobo the Cleaver ≈≈~~ ### ### #.......Y.#  Gnoll of Xom ..*... ##........Y#  Health: 77/77 ======================== #........○.#  Magic: 15/26 =============----------- ≈≈~~# #.......○.#  AC: 14Str: 9 ~≈≈~### #......○*.#  EV: 14Int: 28 ~≈≈~~~# #.....○...# #P SH: 0Dex: 16 ~≈≈~~P# #....°....# . XL: 12 Next: 90% Place: Lair:2 ~~≈≈~~# ### #..@.....##  Noise: ---------  Time: 13903.4 (0.0) ~~≈≈~#####.# #.....)...# &h>  q) +6 trident ß~≈≈~~ßß...###........##  Throw: 2 boomerangs ............P#........# .....................[# ß~~≈≈~ßß...#.P........#  YY 2 elephants (trample, 1 ally target) #~~≈≈~~######.........#  *   battlesphere (minion) ##~~≈≈~# #.........#  ##~≈≈~## ##........# _The elephant is severely wounded.Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.&h0 ***....○**..○**.○*@&h}.......Y.....*....*...**..*.**&h0 ≈≈~~##P##..##.   nobo the Cleaver ≈≈~~ ### ### #.......Y.#  Gnoll of Xom ..*... ##........Y#  Health: 77/77 ======================== #........○.#  Magic: 15/26 =============----------- ≈≈~~# #.......○.#  AC: 14Str: 9 ~≈≈~### #......○*.#  EV: 14Int: 28 ~≈≈~~~# #.....○...# #P SH: 0&hގ Dex: 16 ~≈≈~~P# #....°....# . XL: 12 Next: 90% Place: Lair:2 ~~≈≈~~# ### #..@.....##  Noise: ---------  Time: 13903.4 (0.0) ~~≈≈~#####.# #.....)...#  q) +6 trident ß~≈≈~~ßß...###........##  Throw: 2 boomerangs ............P#........# .....................[# ß~~≈≈~ßß...#.P........#  YY 2 elephants (trample, 1 ally target) #~~≈≈~~######.........#  *   battlesphere (minion) ##~~≈≈~# #.........#  ##~≈≈~## ##........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward! &he Y Your battlesphere fires at the elephant!  The barrage of energy hits the elephant!!&h _ ### ### #.......Y.#  ##........†#  #........*.#  #.......○*#  #......○*.# &h  #.....○...#  #....°....#  ### #..@  #.....)...# #........## ........#........[#.P........#Y   elephant (trample)##.........#&h: *   boulder (minion, rolling) #.........#*   battlesphere (minion)   &hP! B&hu" ,&hN/ .Y°°.°.**, ally target)*&h#> x8/786=3===4.4 (1&hI °****&hIN   Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r battlesphere fires at the elephant!  The barrage of energy hits!! _You kill the elephant!&h,&h&h3 .Y.*○○.***&hL 0---5&hq○○**&h&h8&h9,&hF*.°Y°○ &hFB---6&hQh°**&hfS&hsW  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hT≈≈~~##P##..##.   nobo the Cleaver ≈≈~~ ### ### #.........#  Gnoll of Xom ..*... ##........*#  Health: 78/78 ======================== #........°.#  Magic: 12/26 ===========------------- ≈≈~~# #.......Y.#  AC: 14Str: 9 ~≈≈~### #......°..#  EV: 14Int: 28 ~≈≈~~~# #.....○...# #P SH: 0Dex: 16 ~≈≈~~P# #.........# . XL: 12 Next: 93% Place: Lair:2 &h~~≈≈~~# ### #..@*....##  Noise: ---------  Time: 13906.4 (0.0) ~~≈≈~#####.# #.....)...#  q) +6 trident ß~≈≈~~ßß...###........##  Throw: 2 boomerangs ............P#........# .....................[# ß~~≈≈~ßß...#.P........#  Y   elephant (trample, ally target) #~~≈≈~~######.........#  *   boulder (minion, rolling) ##~~≈≈~# #.........#  *   battlesphere (minion)  ##~≈≈~## ##........# _You kill the elephant!Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous[&hI37m; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.'h*°○@*******  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a battlesphere (minion, friendly, 100% to hit)  You cannot conjure a boulder in an occupied space.'h8 **Y****....**'h ≈≈~~##P##..##.nobo the Cleaver ≈≈~~ ### ### #.........#Gnoll of Xom ..*...##........*#Health: 78/78 ========================#........°.#Magic: 12/26 ===========------------- ≈≈~~##.......Y.#AC: 14Str: 9 ~≈≈~### #......*..#EV: 14Int: 28 'hO~≈≈~~~# #.....*...##P SH: 0Dex: 16 ~≈≈~~P# #.....*...#. XL: 12 Next: 93% Place: Lair:2 ~~≈≈~~# ### #..@*....##Noise: ---------  Time: 13906.4 (0.0) ~~≈≈~#####.# #.....)...#q) +6 trident ß~≈≈~~ßß...###........##'h2Throw: 2 boomerangs ............P#........# .....................[# 'h|+ß~~≈≈~ßß...#.P........#Y   elephant (trample, ally target) #~~≈≈~~######.........#'h** 2 boulders (minion, rolling) ##~~≈≈~# #.........#'hP*   battlesphere (minion)##~≈≈~## ##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your battlesphere fires at the elephant!  'h(The barrage of energy hits the elephant!'h;Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r battlesphere fires at the elephant!  The barrage of energy hitselephant is lightly wounded.'hm_  Magical energy flows into your mind!'h[,'h'hٹ ○..Y*○...*   boulder*'hh16======7.4 (1'hCa○○*'hQE _Your boulder slams into a wall and falls apart!'h)'hA+L  Your boulder barrels into the elephant!'h+'h.  The elephant is moderately wounded.The elephant tramples your boulder! Your boulder holds its ground!'h0s  The elephant trunk-slaps your boulder. Your boulder barrels into the elephant!'hT;°Y*○○*.  *'hM<0---8'hE\○**'hJ` _The elephant is heavily wounded.'h'hL  Your boulder barrels into the elephant!'h6'hJ  The elephant is heavily wounded.The elephant tramples your boulder! Your boulder stumbles backwards!  Your boulder barrels into the elephant!'h'hY*○○*°°...  *'h7=====--9'h39*'hUa _The elephant is severely wounded.'hu 'hI   Your boulder barrels into the elephant!  The elephant is severely wounded.Your boulder crushes the elephant against a rock wall and falls apart!'h6 'h w*...†Y°°...'hP  *   battlesphere (minion)'h< /-10'h C**'hE \ _The elephant is almost dead.'hmW  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hyp≈≈~~##P##..##.   nobo the Cleaver ≈≈~~ ### ### #.........#  Gnoll of Xom ..*... ##....*...†#  Health: 78/78 ======================== 'h#........Y.#  Magic: 13/26 ============------------ ≈≈~~# #.......°.#  AC: 14Str: 9 ~≈≈~### #......°..#  EV: 14Int: 28 ~≈≈~~~# #.........# #P SH: 0Dex: 16 ~≈≈~~P# #.........# . XL: 12 Next: 93% Place: Lair:2 ~~≈≈~~# ### #..@.....##  Noise: ---------  Time: 13910.4 (0.0) ~~≈≈~#####.# #.....)...#  q) +6 trident ß~≈≈~~ßß...###........##  Throw: 2 boomerangs ............P#........# .....................[# ß~~≈≈~ßß...#.P........#  Y[39'h;49m   elephant (trample, ally target) #~~≈≈~~######.........#  *   battlesphere (minion) ##~~≈≈~# #.........#  ##~≈≈~## ##........# _The elephant is almost dead.Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.'hq **.******@*'h?X...*...*.....Y....*...*..*.**'h p≈≈~~##P##..##.   nobo the Cleaver ≈≈~~ ### ### #.........#  Gnoll of Xom ..*... ##....*...†#  Health: 78/78 ======================== 'h #........Y.#  Magic: 13/26 ============------------ ≈≈~~# #.......°.#  AC: 14Str: 9 ~≈≈~### #......°..#  EV: 14Int: 28 ~≈≈~~~# #.........# #P SH: 0Dex: 16 ~≈≈~~P# #.........# . XL: 12 Next: 93% Place: Lair:2 ~~≈≈~~# ### #..@.....##  Noise: ---------  Time: 13910.4 (0.0) ~~≈≈~#####.# #.....)...#  q) +6 trident ß~≈≈~~ßß...###........##  Throw: 2 boomerangs 'hl ............P#........# .....................[# ß~~≈≈~ßß...#.P........#  Y   elephant (trample, ally target) #~~≈≈~~######.........#  *   battlesphere (minion) ##~~≈≈~# #.........#  ##~≈≈~## ##........# 'h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  'h WYour battlesphere fires at the elephant!  The barrage of energy hits the elephant!'h ('h?  ### ### #.........#  ##....**..†#  #.......*°.#  #.......°.# 'h  #......°..#  #.........#  #.........#  ### #..@  #.....)...# #........## ........#........[#.P........#*   boulder (minion, rolling)##.........#*'hf  #.........#   'htG Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r battlesphere fires at the elepha'h9H znt!  The barrage of energy hits  You kill the elephant!'hH ,'hIS .....*...*°'h^ x17===57===1.4 (1'h(g **°*'hi : _Magical energy flows into your mind!'hhX'h@*...°°*.**---2°°**'hN'hc'h#'hx'h'hI*○°*---*'h&0'h*○°..**  *'ho+3.4 (1'hM**'h'h 3'hE 'h 'h 'ho 8===='h T _Your boulder slams into a wall and falls apart!'hn 'h 'h 'h 'h 'h 'h 'he 'h 'h 9='h 'h 'h; M9='h 'h 'hF 'h\ 'h B'h 'hF 'h 'h'hn9='hD'hK 'hf L20='h 'h'ht'h'h'hG'h'h+'h'hV"'h$'h%9='h&'h('h>)K1='h)*'h,'hK-'hC5X'h8'h9'h='hMO='hU'hZ'h[K2='h1^'h  _Your battlesphere wavers and loses cohesion.=3='hߓB'h,'h'h͚'hZ'h+'h]'h۠9='hݢ'h'hD4='h'hB'h'h˳'h'h'hF'hh'he='hK5='hv'h'h'h9'h'h 'h'hh'hv'h'h'hP'h9='h'h'h@K6='h'h 'he'h%'h"'h'h'ho 'h"'h&'hx)'h)'h+'hp.'h1'hf29='h4'h7'h:'hz:'h8<'h?'h> #..~~l≈~........ ..~≈≈~~†§.....[. .~~≈≈~.......... .~≈≈~~.......... )~≈≈~............~≈≈~..........##P##..##.#  ### ### #.........#  ##.†#59.4 (46.0) #..........# ~≈≈~~# #......... ~~≈≈~### .......# ~~≈≈~~~# #.........## ~~≈≈~~P# #.........# #####........## ~~~≈≈~#####.# #.....)...# ßß~≈≈~~ßß...###.##'h'h0-60.4 (47'hS#'h%) _Found a scale mail.'hƪ_'h'hկ,'hd'h'hv'h'hB'h'h_'h'hF'h'h 'h_'hb'h'hW'h'h('hE'h'h'h'h'h'h'h]'hZ  ### ##### ## ###~########...####.#### vl~~~~........F v.~≈≈~......... .~~l≈~.......... .~≈≈~~÷..............[.. ~≈≈~...................'h≈≈~~.............≈≈~..............≈≈~..............F   bullfrog (asleep) ≈≈~~##P##..##.........## ≈≈~~ #########....# ##..†#'h~ 7.4 (7.0)  A bullfrog comes into view.'h'hT.FF'h 4==8.4 (8'h 'h < _The bullfrog gives a loud, deep croak!'hM  ### ##### ## ###...####.#### ............... ............F.. .......@....... ÷..............[.. ............... ............... ............... ............... ..##.........##  #########.........#  ##..†# 'hN'h  ### ##### ## ###...####.#### ............... ............F.. .......@....... ÷..............[.. ............... ............................................. ..##.........## #########......... ##..†'h'h'h'h_ _A bullfrog is nearby!'h   ### ##### ## ###~########...####.####l~~~. v.~≈F~l≈~........ .~≈≈~~÷.[~≈≈.~.. ~≈≈~.............'h ##P##..##..## ≈≈~~ #########...'h 'h< 4F.'h^ ;--9.4 (1 _'h 'h  'h7'h:'h@'h!A'hC'hG'hK'h8L'hN'hYR'hV'hV'hY'h^'hec'hc'hf'hj'hWq'hq'hu'h5|'hR'h„'hn'hl'h'h'h!'hѝ'h*'h'h^q _c - 5 potions of curing (gained 1)'hݩ'hH'h>'h'hö'h+'h'hj'h'h'h 'h'h$'h'h'hF'hQ'h'h'hB'h['h'hE'h'h'h'h 'h'h'h'h1'h$'h+'hd,'h0'h#6'h<'h[?'h@'hF'hK'h L'hO'hS'hX'hX'hz['hDb'he'hf'hmh'hl'h3uB'hfw'h {'h{'h}'h'h'h'hӄ'hu'hՎ'h0'h'h̕'hK'h'hٜ'hW'h&'h'h4'hB'h'h'hY'hr'he'h3'h'h'h'hR'h'h'hY'h''h'hU'h'h'h'hM'hv'h'h'h'h'h'h~'h'h 'hT 'h 'h 'h'h'h'h'h'h'h'ht'h% 'hb"'h"'h#'h%'h&'h8''h''h7)'h+'h+'h,'hL.'h0'hv1'h2'h.3'h;4'h4'hx5'h8'h:'h;'h;'h,='h>'h>'h?'hOA'heC'hC'hD'hE'h,G'hG'hG'hI'hJ'hBK'hK'hM'h*O'hO'hP'hQ'h S'hS'h(T'hT'hiV'hV'hW'hXX'hUY'hY'h>Z'h['h]'h]'h]'hR_'h`'h7a,'ha'hb,'hc'hc'hd'he,'he'hf'h g'hg'hVh'hi'hj'h}j'hl'hnm'hm'hVn'h'qB'hq'h?s'ht'hKu'hu'h|w'hx'hCy'hy'h{'hZ\.........♣♣ ♣PP###.# ........♣♣ ♣♣## #.# .......♣♣##.# .......♣ 'hՄw#..# .......♣ ##.# ......[♣ #.# .....♣♣~~P~♣ ##.# ♣~~♣♣♣♣.♣#####..# ♣♣♣.....P.@.....# ---------'h,♣.......##.#### >...##.##.#. ###  'hr..# # ##  ..#  .##    ........##    .........#    ........##   'h'h1086.4 (66.0)'hM========7.4 (67'hB'hw _Xom makes a sudden noise! You hear a hideous screaming!'hhQ'h%nX'hz'hB'hX'hV'h'h`'hs'h'h'h'h'h'hK'hȗ'hИ'hE'h'h'h['h'h3'hۦ'h5'h'hH  ##.÷........♣♣♣♣♣♣......# #..........♣♣ ♣♣♣♣PP###.# 'hYr#.........♣♣♣♣§§♣♣♣## #.# #........♣♣♣~§§§♣ ##.# #........♣♣~~~§♣ #..# #P.......♣~~~~~♣ ##.# ##......[♣~~~~♣♣♣# #.# 'h#......♣♣~~P~♣♣♣.# ##.# ##......♣~@♣♣♣♣.♣#####..#--------100.4 (13 'hS##......♣♣♣.....P.......# #.........♣.......##.#### ##....>...##.##.#.####  #.........########  #..........#  ##........## 'h #........##  ...........#  You enter the shallow water.  'hҸ1Moving in this stuff is going to be slow.'h<~§§'h`--------1.4 (14Water 'h'h5 _Found a staircase to the Swamp.'hڴ 'h 'h 'hx 'h 'hV ,'h 'h 'h? ('h 'h3 <  You see here a +0 robe.'h{ 'hA  _'h9 'h( 'hF 'h 'hf 'h` 'h 'h 'hE 'h7 'h^ 'h 'h 'hj 'hL 'h 'h 'h 'hd 'h 'h 'h 'h B'h 'he! 'h! 'hI$ 'h( 'h+ 'h+ 'hj, 'h. 'h{1 'h2 'h'3 'h07 'h,: 'h: 'h< 'hPL B'h[M 'hP 'hS 'hS 'hT 'hW 'hZ 'hZ 'hX\ 'h(` 'hb 'hhc 'hqe 'h&g 'hQi 'hj 'hHl 'h&p R  There is a stone staircase leading down here.'h's 'h~ _'hQ 'hC 'h 'hx 'hÈ 'h ,'h 'hi 'h3 'h 'hX B'hk ,'hq <  You see here a +0 robe.'h  You enter the shallow water.Water 'h N _Moving in this stuff is going to be slow.'h^ 'h 'h 'h_ 'h- 'hٺ 'h ,'hƿ 'h 'h& 'h 'h 'h 'h 'h 'h9 'h 'h 'h 'h~ 'h 'h 'hQ 'h 'h? 'h( 'hk 'h 'h 'h 'hJ 'h` 'h 'h: 'h 'h, 'h 'h, 'hT 'h 'h ('h 'hU <  You see here a +0 robe.'hX# 'h $  _'h& 'h+ 'hP/ ,'h,4 'h] J'h_ 'hd 'hvj 'hk 'hm 'hv  Things that are here:  a +0 dagger; a +0 robe; the human skeleton of Josephine'h&} 'h}  _'h3 'hb 'h- 'h 'h1 'h k  You see here a komodo dragon skeleton.'h 'h  _'hߜ 'h 'hʥ 'hK 'h 'h 'h` 'h 'hյ 'h 'h ,'h 'h 'h< 'h 'h 'h 'h 'h 'h 'h{ 'h 'h 'hP 'hl 'h 'h 'h 'h 'h= 'h 'h; 'h#" 'h' 'hj( 'h, 'h2 'h9 'h9 'h= 'hB 'hG 'hkH 'hgL 'hQ 'hz 'h>~ ,'h ,'ḣ 'h< 'hm 'h 'h 'h[ 'h 'h 'h 'h/ 'h] 'h 'hs 'h, 'hh 'hʫ 'h 'h 'h# 'hR 'h 'hs 'hJ 'h 'h 'h 'h 'hd 'h 'h/ 'h 'hV 'h 'h 'h 'h 'h 'h. 'hJ 'h 'h 'h 'h 'h 'h 'h 'h 'h 'hl B'ha 'h 'h  'hA 'h 'h ,'h! 'hT3 n'h4 'hT5 'h~C n'hDF 'hqG 'hG 'hI 'h M 'h 'hu 'hV 'hD 'h 'hѕ 'h^ ,'h; 'hm B'h, 'h\ X'h 'h 'h{ 'h 'h 'h5 B'h 'h 'h^ 'h. 'h 'h 'hZ 'h 'h 'h 'h(R'h1E'hK%  'hM[You enter the shallow water.Water 'hP'hXN _Moving in this stuff is going to be slow.'hX3'hk'h2m'h{n'h|,'hM'h'hc'hd'h5,'hL'h 'h ,'hy'h 'h'ho'h'h'hq'h'h.'h'h'hz'h,'hQ'hw'h('h6'hj'h'hB'h'h>'hG'h'h'hq'hm'h+'hh ,'hN 'h 'h 'hf  You see here a bullfrog skeleton.'h'h _'h'h'h[.  You enter the shallow water.Water 'h/N _Moving in this stuff is going to be slow.'h23'hl6'h<8'hC;'h;'hQ@'hB'hx'h 'h 'h ('h'hJ3'h6A  You enter the shallow water.'hX7?Water 'h8'hFN _Moving in this stuff is going to be slow.'hTI'hTW'hZ'hZ'h['he'h4h'hh'h_j'hq'ht'hu('hv'hZ~'hI'h,'hs'h'hX'h/'h,'h'hջ'h'he'h'h'h'hm'h'h'h'h','h'hc'h%'h'h''h0B'h'h@'h,'h'h'h'h'h"'h 'h'h'h'h\'h'h'hs'h 'h#,'h%'h^+'h.'hR0'h0'h5'hj9,'h;'h7@'hB'hHC'h_E'h7L'hSQ'hgV,'h`W'h['h\'h_'h h'hk,'hn'h*s'hv'h`w'hy'h|'h_~'h~'he'ho'h('h'h'h'h'h6'h}'h'hÔ,'h'h0'hÛ,'h'h'hҥX'h'h'hR'h'h:'h'h'h߰'h'hE'hd'h'hV,'hź'h~'hc'h'h'hh'hZ'h2,'h'h'h;'h'h'h'h'h'h'h$,'h3'h'h'hq'h'h'h='h'h'h'h'h4'h'h'hn,'h2(,'h+,'h-'hq0'h^6'h6'h9'h!<'hS?'h?'hiA'hmC'hE'h{F'hG'h;I'hJ'heK'h L'hij'hl'hm'hrn'hGz'h|'h}'h~'h'hf'h'hx'h@B'hث,'hn'h'h'hS'h'hq'h'h'h2'h'h'h'h3'h'h.'h'h 'h'h'h'h'h+'h,'h'h'h'h5'h'h1,'h}'hF'h'h-'h 'h&'h21X'h['h{fn'h'h'h'h'h'h'h'hH'h'h'h@,'h'h,  You see here a +0 ring mail. _'h 'h'h('hl'h'h+'h'h'h'h'h'h'h'h ,'h'h 'h'hQ'h/'hC'h'h'h*'h"'h)B'h ,'h.,'h0'h3'h6,'hA7'h%<'hJ>'h>'hj@'hD'hF'hnG'hH'hPK'hM'hvM'hnN'hUR'hU,'hAW'h$Z'h['hB\'h\'h^'h8`,'h@a'hc'hd'h3e'he'hg'hYj'hj'hl'hso'h.r'hr'ht'hw'h4B'h'h,'h'h'h'h'hx'hH'h'h'h'h'h'h'h1'hu'h+'h'h'h'hV'h$,'h''h.'h7'h8'h>'h]'he,'hj'hq'hAy'hy'h~'h'h+,'hʬ'h......P...P.P.....P..# ......P.PPP.PPP.P.P..# ###.#.......P...P...## #..#PPP.PPPPP.P.P## ####P.....P...P.P# #.PPPPP.P.PPP.P# 'h##P.........P.P## #P.PPP.PPP.PPP.# #P.P...P...@.P.# 360.8 (259.4)##...PPPPPPPPPP## #.#..........### ###...........# ###........##   ##÷........#### ####  #.........###.###..#######).................##P.# ##.÷..♣♣♣♣♣♣......#'h;'h'hwE _Done exploring.'hX'hY'h5^'h.6... .......#.....#PPP........PPP...0.0)....÷..'h0'h'hE _Done exploring.'h  You hit the bush. You claw the bush, but do no damage.You headbutt the bush, but do no damage.=1.7 (0.9'h3H _The bush is lightly damaged.'h 'h׹ Where to? (? - help)  D - Dungeon  T - Temple L - Lair'h S - Swamp 'ht'h5[?25h[?0c......P...P.P.....P..#  nobo the Cleaver 'h......P.PPP.PPP.P.P..#  Gnoll of Xom ..*... ###.#.......P...P...##  Health: 78/78 ========================#..#PPP.PPPPP.P.P##  Magic: 26/26 ========================####P.....P...P.P#  AC: 14Str: 9#.PPPPP.P.PPP.P#  EV: 15Int: 28##P.........P.P##  SH: 0Dex: 16#P.PPP.PPP.PPP.#'h  XL: 12 Next: 97% Place: Lair:2#P.P...P...@.P.#  Noise: =--------  Time: 14361.7 (0.0)##...PPPPPPPPPP##  q) +6 trident#.#..........###'h  Throw: 2 boomerangs###...........#'hv' ###........## ##÷........#### ####   #.........###.###..######  ##).................##P.#  ##.÷........♣♣♣♣♣♣......# 'hՐ  _Done exploring. _Done exploring.  You hit the bush. You claw the bush, but do no damage.You headbutt the bush, but do no damage. _The bush is lightly damaged.  What level of the Lair of Beasts? (default 1, ? - help) 'h [?25l[?1c'h J3'h'h}'h / _'hl 'h9'hX'h!'h*%'h-'h5'h5'h;'hE'hL'h`M'hT'h\'he,'hk'ht'hz'hj{'h'h'h'h'hO'h<'h?,'hX'h'he'h 'h'h6'hϸ'h:'hQ'h4'hT'h9'h<'hS'h'h:'h'h'h'h@'h'hK'h8'h'h'h'h'hX'h9'h 'h'h!'hE'h'h'h'h'h'h"'h"'h$'h0B'h1'h6'h:'h?;'h='h.A'hD'hBE'hG'hSJ'hM'hN'hO'h)R'hU'hU'hkW'h Z'h\'hq]'he_'ha'hd'h e'hf'hi'hk'hgl'hn'hpY  There is a stone staircase leading down here.'hr'hu'hfv$ _'hWx'hn+'h-nobo the CleaverGnoll of Xom ..*...Health: 78/78 ========================Magic: 26/26 ========================AC: 14Str: 9EV: 15Int: 28SH: 0Dex: 16XL: 12 Next: 97% Place: Lair:3'h\.Noise: ---------  Time: 14388.7 (27.0)q) +6 tridentThrow: 2 boomerangsYou headbutt the bush, but do no damage. _The bush is lightly damaged. _What level of the Lair of Beasts? (default 1, ? - help) _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.'h6/  --more--'hz'h{'h}'h~'h'h ....>.# ∆....#......⌠.... # .......#♣##.#...#.........#'h ♣.ß..@.# ∆-9.5 (27.8#......#......####.⌠..........).♣..>.#..You climb downwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a falchion. Found an escape hatch in the floor.  'h 0Found a stone staircase leading down.'h'h'ha _There is a stone staircase leading up here.'h 'h sRead which item? Scrolls 'h1  b - 2 scrolls of blinkinga - 4 scrolls of enchant armour  i - 5 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected'h 'hR 'he nobo the Cleaver...Gnoll of Xom ..*....>.# ∆Health: 78/78 ========================....#Magic: 26/26 ========================.....'h AC: 14Str: 9.⌠.... # .EV: 15Int: 28......#♣##.#...SH: 0Dex: 16#.........#XL: 12 Next: 97% Place: Lair:3♣.ß..@.# ∆Noise: ---------  Time: 14389.5 (0.0)#......#'h q) +6 trident......####Throw: 2 boomerangs.⌠..........).♣..>.#..You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found a falchion. Found an escape hatch in the floor.  Found a stone staircase leading down. 'h L_There is a stone staircase leading up here.'h P  Okay, then.'h 'h 'h- . _'hP)... .>.# ∆ ....# ..... #.⌠.... .# .#......#♣##.#.#.# ♣.ß..<@# ∆ #......# ......#### .⌠..........).♣..>.#..'h2'hx390.5 (1 _'h'h'h~M.. >.# ∆...# .... # ⌠.... .# .#......#♣##.#....#.....@...# ♣.ß..<.#.../..'hª #......# ...........#### ...........♣..'h'hs&1'h^'hg4 _Found a wand of polymorph (2).='hUr ..... .#.>.# ∆.#....# ....... .# .⌠.... .# .#......#♣##.#....##.# ♣.ß..<.#.../.#......#........####....⌠.... ..P.='hNt..... .##...).♣. .# ....>.# .. ... ='h|='h}&2='h='h>'hً........ ... ......# .>.# ...$.# #....# ..... .#..... ...# ..#.⌠.... ..# ..## ......#♣##.#....# #.# ♣.ß..<.#.../.#......#.......####..⌠.... ...P...... ..##..).♣. ..# ..>.# #... .. >'h:<3>'h- >'h%_Found 20 gold pieces.>'h.. ....... .......# .P..>.# ....$.# ...# ....# #..... ...# ..... #....##...# >'hzM.⌠.... ...#P..## ......#♣##.#....# #.# ♣.ß..<.#.../.#......#.......####..⌠.... ...P...... ...##..).♣. ...# ..>.# ##... . >'h>'hH&4>'hp>'h>'h4k ........ ....... .# .P. >.# ....$.# ...#...# #..... ...#. #....##...#⌠.... ...#P..#.....#♣##.#....>'h66 #.........#...##.♣.ß..<.#.@./.....#......#..........###.... #.. ......>'h?>'hu@&5>'hF>'hH>'h.p . .... ... .......# ..P. .>.# ....$.# ...# ....# #..... ...# ..... #....##...# >'hp .⌠.... ...#P..## ......#♣##.#....# #.#...##.♣.ß..<.#..@/.#......#.>'hp ......####..⌠.... #...P.>'hp ..... #...##..).♣. #....# .>'hp Z.>.# ..##... ......... .. #.. .>'h| >'h| &6>'h: >'h >'h . .... ... .......#...P. .>.# ....$.##...# ....# #.....#...# ..... #....##...# .⌠.... ...#P..## ......#♣##.#....# #.#...##..#♣.ß..<.#...@.#......#.......####..⌠.... #...P...... #...##..).♣. #....##.>'h3 .>.# ..##...#.......... .. #.. #..>'h-! >'h! &7>'h( >'h3 >'h4 +8.5 (2>'h: >'h= E _p - a wand of polymorph (10) (gained 2 charges)?'h. .... ... .#...P. .>.# ....$.##...# ....# #.....#...# ..... #....##...# .⌠.... ...#P..## ......#♣##.#....# #.#...##..#♣.ß..<.#.#......#.......####.#.⌠.... #...P.?'htP..... #...##.$.).♣. #....##..>.# ..##...#........#.. .. #.. #.?'h(.?'h+?'h+9.5 (1?'hJ ?'h + _Found 14 gold pieces.?'hs. ....  ... .#...P.  .>.# ....$.##...#  ....# #.....#...#  ..... #....##...#  .⌠.... ...#P..##  ......#♣##.#....# ##.#...##..##.♣.ß..<.#.#......#.......####.?'h#..⌠.... #...P.P.?'h..... #...##.$.?'hݻU.).♣. #....##..>.# ..##...#........#.?'ht.. .. #?'h >400?'h?'h?'h==. .... ... .#...P. .>.# ....$.##...# ....# #.....#...# F ..... #....##...# #. .⌠.... ...#P..## .. ......#♣##.#....# .# #.?'h=u#...##..##.♣.ß..<.#.#......#. ......####.#. .⌠.... #...P.?'h >PP. ..... #...##.$. .).♣. #....##.F   bullfrog (wandering) .>.# ..##...#........#. ?'h7>.. .. #.. #.....?'hAB?'hC?'hLI.F?'hM&1?'hT?'hX[ _A bullfrog comes into view.?'h ...#...P. >.# ....$.##...# .#....# #.....#...# .. ..#..#. ⌠.... ...#P..## ..F .....#♣##.#....# ..#  #.........#...##..##..♣.ß..<.#............#..... ......####⌠.... #...PP.... #...##$).♣. #....#.>.# ..##...?'h E..#. .. #.. .... #....P...÷.?'h ?'h BF.?'h} &2?'h ?'h= ?'h >.# ....$.##...# .#. ....# #........ ..#..#. ⌠.... ...#P..## ..F. .....#♣##.#....# ..# .  #.........#...##..##..♣.ß..<.#............#..... ......####.. .⌠.... #...PP.... #...##$?'h @).♣. #....#.>.# ..##.....#. .. #.. .... #....P...÷..............?'h ?'hh ?'h FF.?'h &3?'h ?'h @'hَ->.# ....$.##...# .#. # #.....#...# .F.. .  #....##...# ...#. ⌠.... ...#P..## .... ##♣##.#....# ..# .P#.#...##..##.♣.ß..<.#.##......#.####.#.. ⌠.... #...P.P..# #...##.$..# ).♣. #....##. @'hK>.# ..##...#........#. .. #.. #.....#....P...÷..# @'h@'hB.@'h{&4@'h֦@'h@'h*.# ....$.##...# .#. # #.....#...##.... .  #....##...##...#. .... ...#P..###.... ##♣##.#....#...# .P# #.@'h#...##..##...# ♣.ß..<.#.#. #......#.#####.#.. .... #...P.P..#  #...##.$..# .♣. #....##.. @'h.# ..##...#........#.  .. #.. #.....#....P...÷..#.....#@'h9@'h&5@'h@'h@'h} # ....$.##...# .#. # #.....#...##.... .  #....##...##...#. # ...#P..###.... .## #♣##.#....#...# ..P# .#...##..##...# .ß..<.#.#.# ......#.@'h "# ####.#..  #...P.P..#  #...##.@'hY I$..# ♣. #....##.. # ..##...#........#... #.. #.....#....P...÷..##. @'hz @'h &6@'h @'h @'hK U ....$.##...# .#. # #.....#...##.... .# #....##...##...#..#  ...#P..###......## #♣##.#....#...# ..P# #...##..##...# ß..<.#.@'hӕ #.# #.# ####.#..  #...P.P..#  #...##.$..# . #....##... @'h T ..##...#........#.....÷.. #.. #.....#....P...÷..##..@'h c....# ..@'h @'h &7@'hJ @'hg A'h P # #.....#...##.... .# .##. .. ...#P..###......###♣##.#....#...# ..P# .......#...##..##...#.. ß..<.#..............#.# .......# ###A'hP1#..#  #...PP..# #...##$#........k   rime drake (asleep)..# ....k.....P.#A'hUA'hu_SS   water moccasin (wandering)A'h~`&8A'hVhA'h.k _A rime drake comes into view. A water moccasin comes into view.A'h .##. .. ...#P..###......###♣##.#....#...# ..P# .......#...##..##...#. ß..<.#..............#.# ......# ####..#  #...PP #...##$#....S...  ..##.....#.....÷ #.. ......... #....P...÷..##............# . ...k.....P.# ........A'hnA'h@CS.A'h&9A'hA'hA'hzn^ #....##...##...#..#  ...#P..###......## ..#♣##.#....#...# ..P##.#...##..##...#.. ..<.#....#.# #.....# ####.#..#  #...P.P..#  #...##...#  #....##.S.... ..##...#........#.....÷. .. #.. #.....#....P...÷..##......# .....k.....P.# .....PA'hnA'hyBS.A'hz'10A'hA'hR _You see here 14 gold pieces.B'hD#....##...##...#..# B'hn ...#P..###......## .. #♣##.#....#...##..P##.. #...##..##...#.. <.#.....#.# #....# ####.B'h#..#  #...P.P..#  #...##.$@.# B'h#....##.S.....##...#........#.....÷.B'hW #.. #...........#....P...÷..##...#.B'he....# ...PB'h...k.....P.# ......P P÷B'hZ SSThe water moccasin completely misses you.B'hے.=1B'hB'h[ _The water moccasin barely misses you.B'hE .. #....##...##...#..# .#  ...#P..###......## ..# #♣##.#....#...##..P##.......#...##..##...#..<.....#.# ........# ####...# #...PP  #$..# #....#B'h ...S....... .##.....#.....÷.. . #.. #.................#....P...÷..##...#B'h B............# ...Pk.....P.# ..............P P÷B'h B'hv DS.B'h$! .-2B'h}( B'h* C'h:(W  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C'hLy#.....#...##.... .# nobo the Cleaver #....##...##...#..# .#  Gnoll of Xom ..*...  ...#P..###......## ..#  Health: 78/78 ======================== #♣##.#....#...##..P##..  Magic: 22/26 ====================---- ......#...##..##...#..  AC: 14Str: 9 .<.#..............#.#  EV: 15C'hAMInt: 28 ...#...............#  SH: 0Dex: 16 ####...........#..# XL: 12 Next: 97% Place: Lair:3  #...P........P@.#C'hMM Noise: ---------  Time: 14412.5 (0.0)  #...##........$S.# q) +6 trident C'hpN#....##.................  Throw: 2 boomerangs .##...#........#.....÷.. . #.. #.................  #....P...÷..##...#  k   rime drake (asleep) ............# ...P  S   water moccasin ...k.....P.# ...  ...........P P÷  _The water moccasin barely misses you.C'hNCasting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.C'hL S@S***C'hL )**P  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)C'h M eonfirm with . or Enter, or press ? or * to list all spells.  C'h2M Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (100% to hit)  You cannot conjure a boulder in an occupieC'h`M d space.D'h%LD'hR#.....#...##.... .#nobo the Cleaver #....##...##...#..# .#Gnoll of Xom ..*......#P..###......## ..#Health: 78/78 ======================== #♣##.#....#...##..P##..Magic: 26/26 ======================== ......#...##..##...#..AC: 14Str: 9 .<.#..............#.#EV: 15Int: 28 ...#...............#SH: 0D'hRRDex: 16 ####...........#..#XL: 12 Next: 97% Place: Lair:3#...P........P@.#Noise: ---------  Time: 14412.5 (0.0)  #...##........$S.#q) +6 trident #....##.................Throw: 2 boomerangs .##...#........#.....÷.. . #.. #.................#....P...÷..##...#D'hRok   rime drake (asleep)............# ...PS   water moccasinD'hR...k.....P.# ..............P P÷Confirm with . or Enter, or press ? or * to list all spells.D'hSSAiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (100% to hit)  D'hASdYou cannot conjure a boulder in an occupied space.  Okay, then.D'hZD'h[D'haD'hyd. _E'h"...$.##...# .#. .#...##.... #....##...##...#..# .  ...#P..###......## ..# #♣##.#....#...##..P##........#...##..##...#..<....#.# .......# ####...........# #...PP.  #$S.# #....#......... .##.....#.....÷.. . #.. #.................S   water moccasin#....P...÷..##...#............# ...Pk.....P.# ...E'hE'hDS.E'h23.5 (1 _E'hE'hrE'h ..#...P. ...$.##...# .#....#...##.... #....##...##...#..# .#  ...#P..###......## ..# #♣##.#....#...##..P##... ......#...##..##...#.. .<#.# ..........@..# ####...#..## #...P.PS  #..$..# #....#.......... .E'h ##...#........#.....÷ . #.. #.................#....P...÷..##...#............# ...PE'h E'hZ NS.Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (100% to hit)  You cannot conjure a boulder in an occupied space.  The water moccasin attacks as it pursues you!E'hu .=4E'h E'ha I _The water moccasin bites you but does no damage. x2E'h . ......#...P. .F ...$.##...# .#..... #....##...##...#..#  ...#P..###......## ..# #♣##.#....#...##..P##... ......#...##..##...#.. .<#.# ....... E'hb ####....#S.## #...P..P  #...$..# #....##............... .##...#........#.....÷F   bullfrog (wandering) . #.. #.................#....P...÷..##...#E'h< E'h ,E'h d.FS.E'h .-5E'h7 E'h F'hSR. ........#...P.#.. . ...$.##...# ...#......F F'hRg#....##...##...#..#  ...#P..###......## ..# #♣##.#....#...##..P##... ......#...##..##@..#.. .<F'hR..#.# ....S.. ####...#F'hR4## #...PF'hS<.P  #F'h"Sj$..# #....#F'h@S......... .##.....#.....÷ F'h^S^. #...............F'hTF'haUF'h.^h.FS.F'h_M=====6F'h'eF'h1h[ _The water moccasin barely misses you.F'hW  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G'ht)P  Okay, then.G'h**G'h1G'h4. _H'h/ y....... ..... .....#...P.#.. .$.##...# ...#...  #.....#...##......#  #....##...##..F#..# .# . ...#P..###......## ..# .#♣##.#....#...##..P##... .......#...##..##...#.. <.#...........@S.#.# ....#...#####..## . #...P.P..##.$..#.##.......... ..##...#..#.....÷... #.. #................. #....P...÷..##...#H'h H'h= &7H'h H'hdY [ _The water moccasin barely misses you.I'hJW  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I'hl  **   battlesphere (minion)You conjure a globe of magical energy. Magical energy flows into your mind!I'hn /==8I'ht ;*I'hx _Something hits your battlesphere. The water moccasin barely misses you.J'hW  Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J'hHY ....... ..... .....  nobo the Cleaver ......#...P.#.. ....  Gnoll of Xom ..*... ....$.##...# ...#...  Health: 78/78 ========================  #.....#...##......#  Magic: 23/26 =====================---  #....##...##..F#..# .#  AC: 14J'hY ZStr: 9 . ...#P..###......## ..#  EV: 15Int: 28 .#♣##.#....#...##..P##...  SH: 0Dex: 16 .......#...##.*##...#..  XL: 12 Next: 97% Place: Lair:3 J'hZ ..<.#...........@S.#.#  Noise: ===------  Time: 14418.5 (0.0) ....#...............#  q) +6 trident J'hoZ M.####...........#..##  Throw: 2 boomerangs . #...P........P..#  #...##........$..#  #....##.................  S   water moccasin ..##...#........#.....÷..  *   battlesphere (minion) J'hZ .. #.. #.................  #....P...÷..##...# _Something hits your battlesphere. The water moccasin barely misses you.J'hZ KCasting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ'h,[ 2Aim: a water moccasinK'h̤ *S**L'hn v*@.*L'h t@S*Aim: a water moccasinM'h1....... ..... .....nobo the Cleaver ......#...P.#.. ....Gnoll of Xom ..*... ....$.##...# ...#...Health: 78/78 ========================#.....#...##......#Magic: 23/26 =====================---#....##...##..F#..# .#AC: 14Str: 9 . ...#P..###......## ..#EV: 15Int: 28 .#♣##.#....#...##..P##...SH: 0Dex: 16 .......#...##.*##...#..XL: 12 Next: 97% Place: Lair:3 ..<.#...........@*.#.#Noise: ===------  Time: 14418.5 (0.0) ....#...............#q) +6 trident .####...........#..##Throw: M'h2 boomerangs . #...P........P..##...##........$..##....##.................S   water moccasin ..##...#........#.....÷..*   battlesphere (minion) .. #.. #.................#....P...÷..##...# _Something hits your battlesphere. The water moccasin barely misses you.Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasinM'hr* *M'hL,M'htQ  You draw life force from the water moccasin!  The water moccasin bites you but does no damage.M'hcFS*F   bullfrog (ally target)*   battlesphere (minion)-9.5 (1*M'h}gy _The bullfrog hits your battlesphere. The water moccasin misses you.N'h9*  N'h_,?Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N'hj  *Okay, then.-* _N'h,N'hvN'hN'hNg.F.**N'h/-20N'hL**N'hn\ _The water moccasin closely misses you.O'h̗O  Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O'h O'hn  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire2%1  b - Summon Ice BeastIce/Summoning4%3  c + Vampiric DrainingNecromancy4% 3 O'h! d - Iskenderun's BattlesphereConjuration/Forgecraft 8%4  e - Iskenderun's Mystic BlastConjuration/Translocation 8%4  f - Brom's Barrelling BoulderConjuration/Earth8%4  g - FireballConjuration/Fire16%O'hU 5 Select a spell to cast [?] help[Esc] exitQ'h8 Q'hjA Q'hM ....... ..... .....nobo the Cleaver ......#...P.#.. ....Gnoll of Xom ..*... ....$.##...# ...#...Health: 78/78 ========================#.....#...##......#Magic: 23/26 =====================---#....##...##..F#..# .#AC: 14Str: 9 . ...#P..###......## ..#EV: 15Int: 28 .#♣##.#....#...##..P##...SH: 0Dex: 16 .......#...##..##...#..XL: 12 Next: 97% Place: Lair:3 ..<.#..........F@S.#.#Noise: =--------  Time: 14420.5 (0.0) ....#...............#q) +6 trident .####...........#..##Throw: 2 boomeranQ'htO gs . #...P.....*..P..##...##........$..##....##.................S   water moccasin ..##...#........#.....÷..F   bullfrog (ally target) .. #.. #.................*   battlesphere (minion)#....P...÷..##...#Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _The water moccasin closely misses you.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q'hY \....... ..... .....nobo the Cleaver ......#...P.#.. ....Gnoll of Xom ..*... ....$.##...# ...#...Health: 78/78 ========================#.....#...##......#Q'hZ Magic: 23/26 =====================---#....##...##..F#..# .#AC: 14Str: 9 . ...#P..###......## ..#EV: 15Int: 28 .#♣##.#....#...##..P##...SH: 0Dex: 16 .......#...##..##...#..XL: 12 Next: 97% Place: Lair:3 ..<.#..........F@S.#.#Noise: =--------  Time: 14420.5 (0.0) ....#...............#q) +6 trident .####...........#..##Q'h"[ Throw: 2 boomerangs . #...P.....*..P..##...##........$..#Q'hR[ #....##.................S   water moccasin Q'hx[ ..##...#........#.....÷..Q'h[ F   bullfrog (ally target) .. #.. #.................Q'h[ m*   battlesphere (minion)Q'h[ 8#....P...÷..##...#Q'hC\ UCasting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. Q'h\ _The water moccasin closely misses you.Casting: Vampiric Draining (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q'hn The bullfrog is severely wounded.  The bullfrog is knocked back by the mystic blast.  The mystic blast hits the water moccasin!!  The water moccasin is almost dead.  The water moccasin is knocked back by the mystic blast.  The water moccasin slams into the rock wall!Q'hh|  You kill the water moccasin!Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!Q'h Q...*@*.****   battlesphere (minion)Q'h  You kill the bullfrog!Magical energy flows into your mind!Q'h7 Q'h{F x....@.....*..*9=====1.5 (1* _You hear an angry hiss.S'h?S'hPA. ..... ......#...P.#.. ....  ....$.##...#....#... # #.....#...##......# . #....##...##..F#..# .# .. ...#P..###......## ..# ..#♣##.#....#...##..P##....#...##..##...#.. ß..<.#.@...#.#.#.*....#.####.#..##. #...P.P..# . #...##.$..# . #....##..........*  ..##...#........#....÷..  .. #.. #...........  #....P...÷..##...#S'hl*-----2S'h > . ..... .....  .#...P.#..#.... # ....$.##...#....#... .# #.....#...##......# .. #....##...##...#..# .#S'hX U. ...#P..###......## ..#.#♣##.#....#...##..P##....#...##..##...#.. .ß..<.#....#.#.#.*....#.####.#..##S'h >. #...P.P..#. #...##.$.# ♣. #....##.* # ..##...#........#.....÷.. .. #.. #........  #....P...÷..##...#S'hb S'h0 k   rime drake*   battlesphere (minion)kS'h5 `4=-----3S'h3; V**S'h< S'h [  . ..... ..... . .#...P.#..#.... .# ....$.##...#....#... ..# #.....#...##......#. #....##...##...#..# .#. ...#P..###......## ..#.#♣##.#....#...##..P##... #.#...##..##...#.. ♣.ß..<.#.....#.# #......#.*....#.####.#..##. #...P.P..#. #...##.$..# .♣. #....##....... .# ..##...#........#.....÷..*  .. #.. #......k..........  #....P...S'h[ K[40m÷..##...#S'hCo V*.(catching breath)* ********The rime drake breathes ice at you.S'h @*.....k..====4 _The icy flash freeze misses you.T'hv  . ............ . .......#...P.#..#....## ....$.##...#....#...##....#  #....##...##...#..#  ...#P..###......## ..# ....#♣##.#....#...##..P##... #.........#...##@.##...#.. ♣.ß..<*....#.# #......T'hw#....####...###. #...PP..#.. #...#$..# ♣. #....#..........* .# ..##...T'hwk..#.....÷.. #...............T'hzT'hE*k*.T'hIE----5T'hV**T'hCT'h[  .  . ............ .......#...P.#..#...T'h"\ C# ....$.##...#....#...##....#  #....##...##...#..#  ...#P..###......## ..# ....#♣##.#....#.P##... #.........#...##..##...#.. T'hY\ ♣.ß..<.#.........*....#.# #......#...............#####.....T'h|\ #..##. #...P.P..T'h\ .. #...##........$..# *T'h\ ♣. #....#k......... .# ..##...T'h\ /#.....÷T'hA` ,T'hg }*.k*.T'hh C----6T'ho ;*T'h%r U'h?8................. .... .#...P.#..#....## ....$.##...#....#.. ..# #.....#...##......# .##..# .#U'h. ...#P..###......## .#♣##.#....#.*.##..P##... #.........#...##.#.. ♣.ß..<.#..............#.# #......#...............# ....####...........#..## #...P..U'hsP. #...##.....k..$.. .♣. #....##.................*# ..##.....#.....÷ U'h .. #.. .......U'hU'h*k.*  U'hB=7U'h_* _You swap places.U'h........ ... .#...P.#..#....# .# ....$.##...#....#...# ..# #.....#...##......# .##..# .#. ...#P..###......## .U'h#♣##.#....#.*.##..P##... #.........#...##..##...#.. ♣.ß..<.#........@.....#.# #..........# ....###U'h&#..# #...P.....k..P#U'hV #...##........$..# .♣. #....#......... .U'h# ..##.....#.....÷* U'h .. #.. ......... U'h۳N#....P...÷..##...#U'h6f  "This might be better!"U'h.*kk(paralysed)*5=8** _The rime drake suddenly looks paralysed!U'h6Wg.#...P.#..#....# .# ....$.##...#....#.. ..# #.....#...##......# .###.#U'hW. ...#P..###......## .#♣##.#....#...##..P##... #.........#...##*.##...#.. ♣.ß..<.#..............#.# #..........# ....###U'hW#..# #...P.....k..P..# U'h$X #...##........$♣. #....#......... .# ..##...U'hJX..#.....÷  .. #.. U'hhXg.........* U'hX#....P...÷..##...#............# ...PU'hXU'hZU'hfM.**U'hh&9U'hpU**U'hJsU'hL W  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U'h6  You erupt in a blast of force! The mystic blast hits the rime drake!  The rime drake is heavily wounded.U'h*@  ******* , ally target)The rime drake is knocked back by the mystic blast.  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake.U'h*  .*.....kk*The rime drake is severely wounded.U'h= x1----=====30U'h% U**U'h < _The rime drake is no longer paralysed.V'h;x W  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V'h- _**V'h A**V'hD  V'h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W'h W  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W'h7W'hw  You conjure some foxfire!  Your battlesphere fires at the rime drake!  W'hĻ*The barrage of energy hits the rime drake!W'h.***†*   battlesphere (minion)W'hQ.@vv*..W'h`W'hl. .......#...P.#..#....#nobo the Cleaver .# ....$.##...#....#...#Gnoll of Xom ..*... ..# #.....#...##......#Health: 78/78 ======================== ... #....##...##...#..# .#Magic: 20/26 ==================------ .... ...#P..###......## ..#AC: 14Str: 9 ....#♣##.#....#...##..P##...EV: 15Int: 28 #.........#...##..##...#..SH: 0Dex: 16 ♣.ß..<.#..............#.#XL: 12 Next: 102% Place: Lair:3 #......#........@v.....#W'h=m6Noise: =--------  Time: 14431.5 (1.0) ....####.......v*..#..##q) +6 trident .... #...P........P..#Throw: 2 boomerangs W'hm... #...##........$..# .♣. #....##.....†........... .# ..##...#........#.....÷..*   battlesphere (minion).. #.. #.................W'hm#....P...÷..##...#............# ...PW'hmpYour Ranged Weapons skill increases to level 8!Your Throwing skill increases to level 8!W'h n/Your Stealth skill increases to level 8!W'hKnYour Shields skill increases to level 10!Your Unarmed Combat skill increases to level 8!Your Spellcasting skill increases to level 8!W'hHpU----StealthShields skill increases to level 10Unarmed Combat skill increases to level 8!pellcasting skill increases to level 8!Evocations have reached level 13!W'h|/  --more--X'h r83/837--3 1% X'hnL**X'h4 _X'h{,X'hX'hWX'h߲X'hBX'hԴX'hX'h@X'hX'hC§§*§§vv§§X'hD5-2 _X'h §*§§§§*X'hRX'h X'h XX'h- 1=X'h _Your foxfire dissipates. x2X'h. X'hd X'h X'h X'hs X'h X'h\ X'h 9=X'hq X'h X'h5 X'he D2=X'h X'h X'h X'h X'h$ _You hear the lone wailing of a distant funeral chant.X'h X'h X'h! X'h" X'h" X'h& O=X'hy' X'h+ X'h, K3=X'h- X'h1 X'h2 X'h3 X'h6 X'h 7 X'h8 X'h; X'h; X'h< X'h? X'h? 9=X'hA X'h E X'hOE K4=X'hG X'hfL X'hL X'hN X'hY X'h\ X'h/] X'hc_ X'h8f Q _Your battlesphere wavers and loses cohesion.X'hf X'hh X'hm X'hn 9=X'h^p X'hu X'hu K5=X'hw X'hO| X'h| X'h X'h X'h X'h˅ X'h̉ X'h X'h X'h X'h! 9=X'h X'hd X'h֘ K6=X'h՚ X'h X'h X'h X'h X'h X'h X'h( X'h| X'h| X'h X'h 9=X'h X'h X'h K7=X'h X'hH 4 _Magic restored.X'h6 X'h X'hr X'h X'h| X'h X'h X'h? X'h[ X'h X'hu X'h, X'h 9=X'h X'hI N _You now have 623 gold pieces (gained 14).X'h X'hx X'h X'h X'h X'h X'h X'h X'h X'h< X'h9 X'h X'hf y#.#....#...##..P##...#. ..#...##..##...#.....#. #..............#.#...... #...............# ...... #...........#..###...#.. P........P..##....... ..##.....#........ X'h ..##.....†.............. ...#........#...@.÷.....-70.5 (38.0) #..................#. X'h  ? #....P...÷..##...#...  ............# ...P... X'h5 @ .........P.# #.....)  ...........P .P÷..X'h`  ........# .P.......# ...... X'h X'h X'h) ,1.5 (39X'h<( X'hZ+ $ _Found a spear.X'h X'h` X'hz X'hX'h@ X'h ,X'hX'hQX'hX'h/X'hX'h&..............# .............#..###...#...# .PP..##.....#....#....#.....†..............#........#.....÷......#  #..................#..#  #....P...÷..##...#....#  ...X'h'.##.@.P....#  .........P.###.....)............P #.P÷..... ........# #.P......X'h") ...# #.......# #....P..F   cane toad (asleep) #.......# X'ho)#..F...$#X'h6 3.5 (2.0)  A cane toad comes into view.X'h 8+4.5 (3X'h?X'hjG+ _Found 16 gold pieces.Y'hg;  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z'h..............# .......  nobo the Cleaver ..........#..###...#...#  Gnoll of Xom ..*... .P........P..##.........  Health: 83/83 ======================== ##...........#..........  Magic: 23/27 ====================---- ##.....†................  AC: 14Z'hrStr: 9 .#........#.....÷......#  EV: 15Int: 28  #..................#..#  SH: 0Dex: 16 Z'h #....P...÷..##...#....#  XL: 13 Next:  1% Place: Lair:3 Z'h ............##.@.P....#  Noise: ---------  Time: 14474.5 (0.0)  .........P.###.....)..  q) +6 trident  ...........P #.P÷.....  Throw: 2 boomerangs ........# #.P......  ...# #.......# Z'h? #....P...  F   cane toad (asleep) Z'he#.......#  #..F...$# Z'hd   _Found 16 gold pieces.  Z'hCasting: Foxfire (safe; 2% risk of failure)  Z'hMConfirm with . or Enter, or press ? or * to list all spells.Z'hAiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Z'hO{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.Z'h Z'h ..............# .......nobo the Cleaver ..........#..###...#...#Gnoll of Xom ..*... .P........P..##.........Health: 83/83 ======================== ##...........#..........Z'hY Magic: 27/27 ======================== ##.....†................AC: 14Str: 9 .#........#.....÷......#EV: 15Int: 28  #..................#..#SH: 0Dex: 16  #....P...÷..##...#....#XL: 13 Next:  1% Place: Lair:3  ............##.@.P....#Z'h Noise: ---------  Time: 14474.5 (0.0).........P.###.....)..q) +6 trident...........P #.P÷.....Throw: 2 boomerangsZ'hw ........# #.P.........# #.......##....P...F   cane toad (asleep)#.......##..F...$#Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z'h Aiming: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.Z'h Z'hY Z'h, Z'h . _['h0W  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.['hg['hHh['hms['ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)['h W  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\'h\'h3\'h\'h#  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\'h #..###...#...# .P.P..##......... ##....#..........†............... ....#.....÷......#  ..........#..P...÷..##...#..............##...P. P.###@....)....P #.P÷..... # #.P.... ...# #.......# #....P.......#F...$.........\'hR \'hU 25.5 (1 _\'h \'hK ]'h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]'hy**   battlesphere (minion)]'hya3----===6]'hC**]'h7Y  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ]'h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure a globe of magical energy.]'h2 ]PP..##......... ##...#......†................ ....#.....÷......#  ..........#.P...÷..##.*.#..............##...P. P.###.....)....P #@P÷..... # #.P.... ...# #.......# #....P.......#F...$.........*]'h3 ]'h^5 ]'h:? L.*]'h@ 0---7]'hwH C**]'hJ ^'h##...#.†................ ....#.....÷......#  ..........#.P...÷..##...#..............##...P. P.###*....)....P #.P÷..... # #@P.... ...# #.......# #....P.......#F...$.........*)^'h"^'h30.**---8^'h7;*^'h~;# _Found a mace.^'h\W  Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^'hQ ^'hZ .P*****F  lly target)Iskenderun's Battlesphere  some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!!  The cane toad is heavily wounded.^'hW ^'h Z.P*.^'hV vv..F.*^'h #2^'h I-----===9^'h U**^'h = _The cane toad gives a loud, deep croak!^'h~^'h†...... ....#.....÷......#  ^'hN..........#P...÷..##...#............P. P.###.....)..^'h<..P #.P*..... # #.P....^'he ...# #@v.....# ^'h#....P...F....#....$^'h?...)^'hԈN*#.^'h ^'h *§v*Your foxfire dissipates!^'hٓIThe foxfire burns the cane toad but does no damage.^'h^'h^'h-^'h^'h^'h( ÷*§F§.*The cane toad is heavily wounded.^'h|*^3=--80^'h2O§*^'h5W _The cane toad closely misses you._'hf[  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._'h$  You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!!_'h**§*.§*   battlesphere (minion)_'hG!_'hg%  _'hh7You kill the cane toad!_'h-i_'hi_'htsP.vP._'hsv.*.*_'h}T=3--_'h~1_'hV**_'hi: _Magical energy flows into your mind!_'h  Casting: Foxfire (safe; 2% risk of failure)  _'h\Confirm with . or Enter, or press ? or * to list all spells._'hs _'h't _'ht _'hMu _'hu _'hMv _'hv _'hw _'hx _'hRy _'hф §P.§§§§v*§v§§_'h <§v_'h 52-_'h 2_'h< ?§§§_'hk G§§_'hV / _You conjure some foxfire!`'hk_`'h&`'hS`'h `'h`'h`'hD`'h`'ht`'h=`'h`'hF`'h`'hN`'h`'hs`'hZ `'h` _Your foxfire dissipates. x2`'hX`'hP`'h`'h`'h`'hB`'h`'h'`'h5+`'h+K3=`'h.`'hP2] _Your foxfire dissipates.`'h2`'h4`'h9,`'h;`'h?`'h@`'h1B`'hF`'hG9=`'hJ`'h6P`'h Q54=`'h=Q`'hxS`'h[ _You hear the lone wailing of a funeral chant nearby.`'hv\`'ha`'h/b`'hd`'hi,`'hk`'ho`'hYp9=`'hXr`'h4v`'hv55=`'hv`'hx`'hf|`'h|`'hm`'h`'hC`'h_B`'h`'h?`'h`'h2=`'h`'hܕ`'h"#6`'hJ(=`'h`'hΜ`'h`'h`'hC`'h`'hӤ`'hU`'h`'h`'h6`'h 9=`'hK`'h˽`'h#7`'h>(=`'hS`'h`'h5`'h`'hU`'h5 _You swap places.`'h*`'hs`'h `'h`'h`'h...P...÷..##...#....# .#...P....## ..P.###.....)..# . ..........P #.P÷.....#.. `'hv# #.P......... ...# #.......#. #.*..P...# `'ho #.......##  `'h#...@..$# -`'h:507.5 (25.0)#.........`'h a...........................)...`'h....#........###....*`'hQ.. #.....?.#..[`'hu#...P`'h`'h`'h=.**-8.5 (26`'h U**`'h ( _Found a ring mail.`'h`'h`'h`'h5 `'h `'hG`'hfO=`'h<`'h"`'h4X`'h7`'h>`'hn?`'hC`'hK`'hL`'hO`'hNUN _You now have 639 gold pieces (gained 16).`'hb.....##...P....## ...P.###.....)..#.... #.P÷.....#..# # #.P.........# # #.......#...  #....P...# #.......## .##.....*.##....#.........12.5 (4.0).........)...###...#...#..###.#.#.. #.....?.#..[.##* #.........P....#.[.`'h`n:*`'hfo+3.5 (5`'hy:*`'h<}( _Found a ring mail.`'h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a'hC**a'h83----a'h.===4.5 (1a'h8*a'hI _You imbue your battlesphere with additional charge.a'hASa'hSa'hVa'h|^a'h$ba'h)nBa'hsa'hv,a'hza'ha'hN4=---a'ha'hza'hϋa'hOa'hma'ha'hVa'hNa'ha'h{a'hya'h 9=a'ha'ha'h55=a'hܸa'hHa'h#,a'hya'h==a'ha6=a'h\a'ha'ha'hO=a'h$a'ha%#7a'h%(=a'h{,a'h2a'h6a'h;a'hO<a'h9?a'hCa'hFa'h)Ka'hKa'hNa'h@Ra'hjVa'hCZa'hZa'ht]a'h`a'hda'hha'hh9=a'hka'h[oa'h sa'hwa'hwa'hza'hs #....P... #.......##.... ##.......##.... #............... a'h~..............................)...###...#.............#..###.....*.....#.#.. #a'hs#..[.##--- #a'hʆP....  #.[...... a'h ##.#.. #.a'h{∩###a'h@ #P........## *.##a'hgI....###...a'h2}*38.5 (24.0)*a'hVH---9.5 (25a'h A**a'h~] _t - a scroll of teleportationa'h 3a'h,$a'h=*a'hq+a'h0a'h4,a'h}7a'h,Aa'hAa'hDEa'hH _You hear the lone wailing of a funeral chant very nearby.a'hKa'hOa'h+Pa'hRa'hUa'hjYa'h\a'h{]a'h_a'hda'hga'hja'hYka'h8ma'hpa'h+ua'hua'hwa'hza'hE|a'ha'h!a'ha'h a'h؆a'ha'hGa'h,a'ha'hK...........P #.P÷.....#..#........# #.P.........# ...#.. #.......#..... .#... #....P...# ... .... #.##....a'h #..###.......##.... #...#............... #................... #..@.........)...###a'hח #...#*............# #..###...........#.#a'hI #... ##.......#..[.## ..#.. #.........P....a'h* #...## #.[............ N   naga (polearm, constriction, asleep)a'hVW ##..........#.. *   battlesphere (minion)N... #.........∩###.#P........##a'h0247.5 (8.0)a'h*.N)Na'h+8.5 (9a'hU**a'hJs _A naga comes into view. It is wielding a +0 glaive.a'hi d  #.P÷  ........# #.P...  ...#.. #.....  .#... #....P...# ...  .... #.....  #..###.....  #...#...... #.......... #..@*........) #...#......  #..###..... #... ##.......#..[ ..#.. #......  #...## #.[....  ..... .  .N... ∩###.   a'hV I  #.P÷  ........# #.P...  ...#.. #.....  .#... #....P...# ...  a'hV O.... #.....  #..###.....  #...#...... #.......... #..@*........) #...#......  a'hW #..###..... #... ##.......#..[ a'hDW ..#.. #...... a'hiW #...## #.[....  ..... a'hW e. * a'hW C.N... ∩a'h2X  a'h` <**a'hra a'hj 9*a'hm [ _A naga is nearby!b'h b'hQ Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b'hb'h#@N.b'h%X3----===b'h%9.5 (1b'hl.9*b'h!2I _You imbue your battlesphere with additional charge.b'h.>  #.P÷  b'h7/........# #.P...  ...#.. #.....  .#... #....P...# ...  .... #.....  #..###.....b'h\/$  #...#...... b'h/#..........b'h/4 #..@*........) b'h/!#...#......  b'h/2#..###..... #... ##.......#..[b'h0# ..#.. #...... b'h!0( #...## #.[....  b'hA02.N... . b'hb0% ..... ∩###. b'h0.  b'hL  #.P÷  ........# #.P... b'h( ...#.. #.....  .#... #....P...# ...  .... #.....  #..###.....  b'h"#...#...... #.......... b'hN#..@*........) #...#......b'h  #..###..... b'h#... ##.......#..[ b'h..#.. #...... #...## #.[....b'hP  .N... b'hRf.  ..... b'h∩b'h5 b'hP**b'h^b'h~U**b'h,[ _A naga is nearby!b'h|   b'h GCasting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b'h  ******* , ally tar…)You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga!b'hLXb'hvv@..*....N.b'h+3*b'hb2-------b'hE 50b'h8*b'h_ _The naga is moderately wounded.c'h  c'hCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c'hWz *** c'hgX*You conjure some foxfire! Your battlesphere fires at the naga!  The barrage of energy hits the naga!c'h,c'hc'hc'hfc'hc'hc'hVc'hU,c'h[c'hc'h  The naga is almost dead.The foxfire burns the naga.c'hi§§§§*§§v.*   battlesphere (minion)c'hvc'h5wc'h׆O§.v§§*v§§§§)#v.*c'h:h1----1c'h+§§*§§§§* _You kill the naga!c'h.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c'hc'hc'h2c'hc'hnc'hc'hc'h6c'hc'h(c'hc'hc'hc'h>>  You conjure some foxfire!c'hYv§§v.§.*.§v....§§#§c'h>§v*c'h_0--2c'hg§§*§§§c'h)*c'h` c'h@_Your foxfire dissipates.c'hu  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c'h}c'h~c'h|c'hLc'hـc'hFc'hc'h1c'ha>  You conjure some foxfire!c'hnjc'hc'h_§v§§§.v§§v*@v.c'h͙§§§.)#..§§*c'h @-3c'h§§§§§*§§§§*c'hgN _Your foxfire dissipates.c'h m§§§§c'h *§§§§*c'h c'h M§§§c'h §§§§§*c'hz F _Unknown command.c'h6C   c'hC Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d'h§§§§§*§§§*d'h§§§§§§*d'hP _You don't know that spell.d'hud'h.P #.P÷.....#..# ........# #.P..# ...#.. #.......#..... .#§v. #....P...# ... d'h:.§.. #.##.... #§.###.##.... #§.v#. #.§§v. #.*.@.)...### #..v#..# d'h#§§###..#.# #§.. ##......d'h.)#.. #.......d'hIG#.§§## #.[... *..... ##......d'h..... #....... d'hd'hd'hd'h)d'hd'hd'hrd'hd'hd'h2d'h]  Your foxfire dissipates!d'h)d'h%d'hCd'hd'hd'hjd'hX d'h d'h[.§.v§.§###§§.§§#§..§..§....vd'h.*.....*d'hO.-4d'hT%§§###§§§#§§*d'h"&d'hN)Q _Your foxfire dissipates. x2d'hsZ.P #.P÷.....#..# ........# #.P.........# d'hZ&...#.. #.......#..... .#.§. #....P...# ... ..v§ #.##.... d'h[#.§###§§.....##.... #.§§#§..§. #...§....v. d'hO[#..*.)...### #...#.# d'h[f#..###.#.# #... ##..)#.. #...d'h[#.§.## #.[. *d'h[..... ##............ #........d'h\+ d'h:^d'h^d'h_d'h`d'h`d'hNhd'hhd'hid'hud'h~§.§..###....#.........§..§d'h1.*@....§§§*d'h@-5d'hg§§*@....§§§d'hAQ _Your foxfire dissipates. x2d'hP |.P #.P÷.....#..# ........# #.P.........# ...#.. #.......#..... .#§.. #....P...# ... ..§. #.##.... #..###.d'h: 5##.... #...#. #.§..§. #...*.@...§§.)...### #...#......§......# #..###.#.# #... ##.#.)#.. #..P....#.§.## #.[.d'h @ *..... ##...#....... #..∩###. d'h& d'h0 .......*@......*d'h &6d'h! U**d'h4$ e'hCe'hpDe'h Ge'hOe'h.Qe'hgVe'hZe'h\e'hbe'hbee'hie'hi#1e'hj(=e'h_le'hoe'hese'hbwe'hwe'h?ze'h}e'he'h e'hqe'he'h2e'he'he'he'hje'he'hle'hoe'h89=e'hȤe'h!e'he'hje'h#2e'h/(=e'he'h?e'he'hre'he'he'h#......... #............)...### #...#.............## #..###...........#.#  #... ##.......#..[.## .)#.. #.........P....# e'hy.§.## #.[............. ... ##..........#.. ... #........*@###. 64.5 (8#P........## ..........## ......###...#.#PP...#P....e'h6##. #....# * #..... .#.. e'h" e'hme'hK**e'hc _There is an empty arch of ancient stone here.f'h+3f'h<Bf'h=$ _f'hdBf'hŠ+=f'hw3=f'h #... ###..[.##.)#.. #...P....##.§.## #.[..... ..... ##..#.. f'h..... #.........∩###. #P........## . ..........## ... ......###.*.#.....[m .#PP...#P.@.....∩#8.5 (4f'h ##. #....#...## #.......## #.#.......# ..##..#...... ..# #..#......... ........##P. .......##f'h f'h'f'hªU**f'hg'hIg'h̍g'h0g'hg'h[g'h,g'h@ _Found a phantasmal passage.g'hxg'hg'h[g'h1g'h'g'hg'hg'hg'hgg'hg'hg'hg'h9=g'hg'hg'hg'hg'hK4=g'h g'h.. ##.......#..[.## .. #.........P....## ## #.[.............  ##..........#..# g'h #.........∩###.### ##P........###....#.# ..........###∩.....#  g'hO......###...#.....#  .#PP...#P.....*@∩# 73.5 (5g'h^Q##. #....#...## #.......## #.#.......#g'h..##..#........# #..#......# ... #........###P. ........##g'hg'hg'hh'hYw h'h4x h'h Y _There is a phantasmal passage here.i'hai'hRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationi'h~a - 4 scrolls of enchant armour  i - 5 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evokei'h\G[?] describe selectedj'htj'h|j'h#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##j'hMagic: 24/27 =====================--- .## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 j'hv. #.........∩###.### #SH: 0Dex: 16#P........###....#.#j'hXL: 13 Next:  3% Place: Lair:3..........###@.....#Noise: ---------  Time: 14575.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##Throw: 2 boomerangs##. #....#...###.......###.#.......#j'hIp*   battlesphere (minion)..##..#........# #..#......#... #........###j'h\Your foxfire dissipates! _Your foxfire dissipates. x2 _Your foxfire dissipates. x2 _There is an empty arch of ancient stone here. _Found a phantasmal passage. _There is a phantasmal passage here.j'hj'h.Identify which item? (\ to view known items) Potions (select first with !)  f - a gluggy clear potion  j - a grey potion j'h k - a clear potion  o - an amethyst potion[?] describe selectedk'hk'hk'h#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 24/27 =====================--- .## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 . #.........∩###.### #SH: 0Dex: 16#P........###....#.#XL: 13 Next:  3% Place: Lair:3k'h..........###@.....#Noise: ---------  Time: 14575.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##Throw: 2 boomerangs##. #....#...###.......###.#.......#*   battlesphere (minion)..##..#........# #..#......#... #........###k'h\Your foxfire dissipates! _Your foxfire dissipates. x2 _Your foxfire dissipates. x2 _There is an empty arch of ancient stone here. _Found a phantasmal passage. _There is a phantasmal passage here.k'h! *As you read the scroll of identify, it crumbles to dust.k'h+6.5 (1k'h;*k'h8 _o -> e - a potion of enlightenmentk'hhBRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 4 scrolls of enchant armour  i - 4 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selectedk'htLk'hFTi#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 24/27 =====================--- k'hTA.## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 . #.........∩###.### #SH: 0k'hTDex: 16#P........###....#.#XL: 13 Next:  3% Place: Lair:3..........###@.....#k'hNUNoise: ---------  Time: 14576.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##Throw: 2 boomerangsk'htU##. #....#...###.......##k'hU#.#.......#*   battlesphere (minion)k'hUZ..##..#......k'hU..# #..#......#... #........### _Your foxfire dissipates. x2 k'hVV_There is an empty arch of ancient stone here. _Found a phantasmal passage. k'h(V_There is a phantasmal passage here.  As you read the scroll of identify, it crumbles to dust. _o -> e - a potion of enlightenmentk'h-Xk'hYIdentify which item? (\ to view known items) Potions (select first with !) k'hlZ f - a gluggy clear potion  j - a grey potion  k - a clear potion[?] describe selectedk'h>k'h%Gk'hQ#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 24/27 =====================--- .## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15k'hRInt: 28 . #.........∩###.### #SH: 0Dex: 16#P........###....#.#XL: 13 Next:  3% Place: Lair:3..........###@.....#Noise: ---------  Time: 14576.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##Throw: 2 boomerangs##. #....#...###.......###.#.......#k'heT*   battlesphere (minion)..##..#........# #..#......#... #........### _Your foxfire dissipates. x2 _There is an empty arch of ancient stone here. _Found a phantasmal passage. _There is a phantasmal passage here.  As you read the scroll of identify, it crumbles to dust. _o -> e - a potion of enlightenmentk'hor *As you read the scroll of identify, it crumbles to dust.7.5 (1k'hxV**k'h/|S _k -> M - a potion of mutationk'h k'h Read which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 4 scrolls of enchant armour  i - 3 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison k'hϾ I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selectedk'h k'hx k'h i#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 24/27 =====================--- k'h{ .## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 . #.........∩###.### #SH: 0Dex: 16#P........###....#.#XL: 13 Next:  3% Place: Lair:3..........###@.....#k'h! nNoise: ---------  Time: 14577.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##Throw: 2 boomerangs##. #....#...###.......###.#.......#*   battlesphere (minion)..##..#........# #..#......#k'h ... #........### _Found a phantasmal passage. _There is a phantasmal passage here.  As you read the scroll of identify, it crumbles to dust. _o -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _k -> M - a potion of mutationk'hƔ k'hR Identify which item? (\ to view known items) Potions (select first with !)  f - a gluggy clear potion  j - a grey potion[?] describe selectedl'h6 l'h]> l'hiG #...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 24/27 =====================--- .## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 . #.........∩###.### #SH: 0l'hG Dex: 16#P........###....#.#XL: 13 Next:  3% Place: Lair:3..........###@.....#Noise: ---------  Time: 14577.5 (0.0)l'hH T......###...#.*...#..#q) +6 trident.#PP...#P.......∩##l'h9H =Throw: 2 boomerangsl'hbH .##. #....#...###.......###.#.......#l'hH *   battlesphere (minion)..##..#......l'hH ..# #..#......#... #........### _Found a phantasmal passage. l'hH _There is a phantasmal passage here.  As you read the scroll of identify, it crumbles to dust. l'hH _o -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _k -> M - a potion of mutationl'h^ **As you read the scroll of identify, it crumbles to dust.l'hm` Y5=8.5 (1l'hg V**l'hqj _ _f -> r - a potion of resistancel'hK l'h Read which item? Scrolls  b - 2 scrolls of blinking l'h  t - a scroll of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evokel'h G[?] describe selectedl'h l'h#l'h#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 25/27 ======================-- .## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 . #.........∩###.### #SH: 0Dex: 16l'hS#P........###....#.#XL: 13 Next:  3% Place: Lair:3..........###@.....#Noise: ---------  Time: 14578.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##Throw: 2 boomerangs##. #....#...###.......###.#.......#*   battlesphere (minion)..##..#........# #..#......#... #........###As you read the scroll of identify, it crumbles to dust. _o -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _k -> M - a potion of mutationAs you read the scroll of identify, it crumbles to dust. _f -> r - a potion of resistancel'hl'h [Identify which item? (\ to view known items) Potions (select first with !)  j - a grey potion[?] describe selectedm'hym'hVm'hi#...#.............##nobo the Cleaver #..###...........#.#Gnoll of Xom ..*... ... ##.......#..[.##Health: 83/83 ======================== #.. #.........P....##Magic: 25/27 ======================-- m'h8n.## #.[.............AC: 14Str: 9 . ##..........#..#EV: 15Int: 28 . #.........∩###.### #SH: 0Dex: 16m'hus#P........###....#.#XL: 13 Next:  3% Place: Lair:3..........###@.....#m'hՍNoise: ---------  Time: 14578.5 (0.0)......###...#.*...#..#q) +6 trident.#PP...#P.......∩##m'hdThrow: 2 boomerangs##. #....#...###.......###.#.......#*   battlesphere (minion)..##..#........# #..#......#... #........###As you read the scroll of identify, it crumbles to dust. _o -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _k -> M - a potion of mutationAs you read the scroll of identify, it crumbles to dust. _f -> r - a potion of resistancem'h *As you read the scroll of identify, it crumbles to dust.m'hǮ+9.5 (1m'hN**m'h5 _j -> b - a potion of brilliancem'hW m'h m'hQ% B**m'h>0 V**m'h4 '80m'hi< V**m'hC N**m'hLP Y  The world spins around you as you enter the gateway.m'h ...♣♣...........P.P......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß. ##........................ ▓#...................... ▓###................. ▓▓▓########++++################## ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈m'h; a Necropolis ≈≈≈▓▓##..∩......@..##▓▓≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈≈▓▓############▓▓≈≈z≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m'hp   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m'h D m'h m'h m'hQd-1.2 (1.7m'hhgm'hv _You enter an ornate necropolis! _There is an empty arch of ancient stone here.n'h n'hw n'h n'h n'h : _n'h n'h K6=n'h> n'h n'h$ n'h n'hq n'h n'h n'h Bn'h n'h 9=n'h n'hZ n'h K7=n'h n'h# 4 _Magic restored.n'h* 3n'hL+ n'hE4 n'hz9 n'h: n'h: n'hC n'h`I n'hI n'hJ n'hS < _You open the huge gate.n'hX n'hY 9=n'h\[ n'hd D  There is a huge open gate here.n'hj n'hMk  _n'hl n'hYt n'h{ ,n'h| n'hi n'hd n'h2 ,n'h n'h n'hW n'h< n'hn n'h n'h n'h n'h n'h< Bn'h n'h n'h n'h n'hW n'h7 n'hfI n'hAJ n'hzL n'h\R n'hZ n'h[ n'h\ n'ha n'h&j ,n'htk n'hs n'hy ,n'h ~ n'hz = _You open the large door.n'h In'h E  There is a large open door here.n'h n'h  _n'h n'h n'h n'h[ n'h} n'h! n'h  _You open the large door.n'h 3n'h [  There is a large open door here.n'h n'h-  _n'h n'h n'h3 n'h n'h) n'h n'hP n'h n'hQ n'h n'h+' n'h' .+++###$..!###++#..#.....######## .#+..###lB###..+#..#.##......... .#+..=######:..+#..#.#.# .#+...l####....+#..#..## .#+...W####.Y..+#..# n'h( .#+..|######[..+#..##............ .#+..###Bl###..+#..##########++## .#++###:..(###+++..##⌠........... ..#++#......#++#@..#.............616.2 (35.0) ...#++......++#....#............. .#..#++++++++#..#..'.......♣....♣ ###..#######+..###.'.......ßP..Pß .#..............#..#.........♣♣.. n'h) ...................#............. Y   catoblepas ..................##............. #................####⌠........... #########################''######n'h* n'h7 C _The catoblepas bellows!n'h) n'h n'h| n'h .0.0).'.n'hN A....'n'h9n'h, n'h] n'hO_Could not explore, unopened runed door.o'h +++###$..!###++#..#.....# #+..###lB###..+#..#.##. #+..=######:..+#..#.#.#. #+...l####....+#..#..##. #+...W####.Y..+#..#. #+..|######[..+#..##. o'h C#+..###Bl###..+#..##++# #++###:..(###+++..##⌠. .#++#......#++#.@.#.#++......++#....#. #..#+#..#..'.......♣....♣...#+..###.'.......ßP..Pß. #.......#..#.♣♣......#......##.. .....####⌠.''######+o'hӆ o'hǐ 8.Yo'h 27.2 (1 _o'h o'h p'h%p'h.#++#......#++#.##©k...... +++###$..!###+....############lB###.#.=######:..+#..#.#.l..##.W####..Y.+#..#.|######[...............###Bl###..+#..##########++### #++###:..(###+++@.##⌠ .#++##++# ..#++......++#....#....... #..#++++++++#..#..'.......♣....♣ ##..#######+..###.'.......ßP..Pß #......#..#.........♣♣......#.....p'h5.....##..... ................####⌠............p'h=.8p'h\4Mp'h^.#++++#.ß..#.k# .#++#......#++#.##©k...... +++###$..!###+....############lB###..#.=######:..+#..#.#.l####...##p'h^1.W####....+#..#.|######[.................###Bl###..+#@.##########++### #++###:..(###+++..##⌠ .#++#......#++# ..#++......++#....#..............#p'h _## ................##....p'hlp'hm&9p'hvp'hxp'hD bM#..#++++++++#..#.$#....# ..#++......++#.ß..#.k# .#++#......#++#.##©k...... +++###$..!###+....############lB###.#.=######:..+#..#.#.l####....##p'hE !.W####....+#..#.|######[...............###Bl###..+#..##########++### #++###:..(###+++..##⌠ .#++#......#++#...#................##+...........#..p'hW p'hmX '20p'ha p'hb 'h_'h'h$ ,'h>G ..#++......++#..ß..#.k#. .#++#......#++##©k.... +++###$..!###++#.######### #+..###lB###..##...........=######:..#.l####....+#..#..#W####......|######[..+#..#####Bl###########++###1+###:..(###+++..##⌠............ .#++#......#++#...#....##+...........#.. .................##.............. 'hTE'h^F'hH'hV.0'h'hD] _Could not explore, unopened runed door.'h'h&'hD'hh4'h'h] _Could not explore, unopened runed door.'h'h]The Necropolis∩∩∩∩_(Press ? for help)#≈≈≈#≈≈▓#..#..............#..#...©#!...!.l...#....#....................#▓≈≈≈≈z≈##≈≈≈≈≈≈▓#.###..+#######..###.#....#$).......F#....#...#............#...#▓≈≈#≈≈≈##≈≈≈≈≈≈▓#..#..#++++++++#..#..#....#.$#....#..#....#..#....######....#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#++......++#....#....#ß..#.k#..ß#....#....####[..l##.#....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#++#......#++#...#....##©k......##....#....#.+......+......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..+++###$..!###++#..#.....##########.....#....#+++....+++#....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..###lB###..+#..#.##.............##..#...##.+++..+++.##...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#[0;10;'h1m+..=######:..+#..#.#.#............#.#.#...#k..++++++..)#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+...l####....+#..#..##.............##.#...#....+W++....#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+...W####....+#..#....................#...#....++_+....#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..|######[..+#..##..................##...#=..++++++..k#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..###Bl###..+#@.##########++##########...##.+++..+++.##...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#++###:..(###+++..##⌠................⌠##....#+++....+++#....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#++#......#++#...#....................#......+......+.#....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#++......[36'hum++#....#....................#....#.##k..=####....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..#++++++++#..#..'.......♣....♣.......+..#....######....#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.###..#######+..###.'.......ßP..Pß.......+...#............#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..............#..#.........♣♣.........#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#....................#....................#▓≈≈*≈≈≈##≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................####⌠................⌠####................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓#########################''######++#########################▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓###........................................................###▓≈≈≈≈≈≈≈[?7l#[?7h'h qg_@#'ha :##'h:##'hP._#'h@[≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....##########.....#▓≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.l#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈▓▓##################▓ß..#..#..ß▓############▓▓≈#≈≈▓▓##..........##.)#....#..#....###................##▓#............#)!..#....##............##▓≈≈#................#!..Z.©..W.#©............#..............#..#...©#!...!.l...#................z###..+#..###.#....#$)F#...............#'hbA..#++++++++#....#.$#....#..#....#..#....######....#..#++......++#..#ß..#.k#..ß#.####[..l##.#..#++#......#++#...#....##©k##....#....#.+......+...+++###$..!###++#..#.....##########.....#....#+++....+++#...###lB###..+#..#.####..#...##.+++..+++.##'hK#+..=######:..+#..#.#.##.#.#...#k..++++++..)##+...l####....+#..#..####.#...#....+W++....#+...W####....+#..#......#...#....++_+....#..#+..|[..+#..##......##...#=..++++++..k+..###Bl###..+#@.##########++##########...##.+++..+++.###++###:..(###+++..##⌠⌠##....#+++....+++#≈...#++##++#.........++.#....#....#++++#....#....#....#.##k..=####....#▓#..#..#++++++++#..#..'.......♣....♣.......+..#........#..#▓▓#.###..#######+..###.'ßP..Pß+...##...#▓'hx b.._'h]e.._'hD S.._'hP].._'h7..'h'h;"..#++......++#....#....#ß..#.k#.. nobo the Cleaver .#++#......#++#...#....##©k...... Gnoll of Xom ..*... 'h+++###$..!###++#..#.....######### Health: 83/83 ======================== #+..###lB###..+#..#.##........... Magic: 27/27 ======================== 'hc#+..=######:..+#..#.#.#.......... AC: 14Str: 9 'h_#+...l####....+#..#..##.......... EV: 15Int: 28 #+...W####....+#..#.............. SH: 0Dex: 16 #+..|######[..+#..##............. XL: 13 Next:  3% Place: a Necropolis 'hH#+..###Bl###..+#@.##########++### Noise: ---------  Time: 14621.2 (0.0) 'h#++###:..(###+++..##⌠............ q) +6 trident 'h.#++#......#++#...#.............. Throw: 2 boomerangs 'hT..#++......++#....#.............. #..#++++++++#..#..'.......♣....♣. 'hW##..#######+..###.'.......ßP..Pß.  'h#..............#..#.........♣♣...  'h..................#..............  .................##..............  _You open the large door. 'hE_There is a large open door here. _The catoblepas bellows! 'h|_Could not explore, unopened runed door. _Could not explore, unopened runed door. 'hO_Could not explore, unopened runed door.'h'hg'h'h'h: _'h'h'h'h'h]'h,'h''h'h,'h'hThere is a large open door here. catoblepas bellows! _Could not explore, unopened runed door. __ There is a large open door here.'h'hx#K _'h*'h*'h+'h/'h6'h7'h38'h<'hA'hkA'hB'h*F'hL,'h\N'hQ'hZ'h['h\'h`'hf,'hh'hil'hhr,'hs'h[w'h}'hU}'h~'h'h'h'h'hd= _You open the large door.'h'hږ'hU'htE  There is a large open door here.'h'h _'h'hJ'hw'hӵ'h8'hf'h%'h'h'h'h'h'h%'h'h,'h'h'h'h|'h''ho'h'h'h<'h'h'h5'h'h'h< C _The rime drake hisses angrily.'h& 'h'h='h 'h'h'h6'h'h 'h($'h''h)'h+'h.'h0'h3'h,9'h;'h>'h>'hi  Slep's ghost turns its malevolent gaze towards you. _You hear a loud, deep croak!'hg'h'h'h'h'ho'h5'h'h,'h8'h'h'h'h'h'hZ'h%B'h'h ##.......##..#▓≈≈≈≈≈≈≈≈≈≈≈≈ #.#............#.#.#▓≈≈#≈≈#≈≈#≈≈≈ .##.............##.#▓≈≈≈≈≈≈≈≈≈≈≈≈ ....##########.....#▓≈≈≈≈≈≈≈≈≈≈z≈ ...##.l......##....#▓▓▓▓▓▓▓▓▓▓▓▓▓ ...#ß..#..#..ß#....#▓############ 'h!...#.)#....#..#....### ...#)!........#....## ...#!....l...W#©@..#.............48.2 (2'h27.0) ..©#!...!...Fl#....#. .'ht..#$).......k#....#...#'h.#.$#....#Zk#....#..#....###### 'hJ...#ß..#..#..ß#....#....####[..l# ...##©.......##....#....#.+...... l   alligator (drag) 'h....##########.....#....#+++....+ Z   spectral bullfrog ##......##..#...##.+++..++ l   basilisk (wandering) #.#...#.#.#...#k..++++++ k   rime drake(…)'hT'h'h'h.##.##..#▓ .#.#.#.#.#▓≈≈#≈≈#≈≈# .'h.##.##.#▓.#.....#▓≈z'h .##.l......##....#.#ß..#..#..ß#....#▓'hL.#.)#....#..#....###.#)!'hu.#....##.#!....l...W#@...#'h.©#!...!...Fl#....#.#$)'hu.k#....#...#'h.#.$#....#Zk#....#..#.....#ß..#..#..ß#....#....####[..l'h9&.##©'h_.##....#....#.+.'h#.....#....#+++.... .##...##..#...##.+++.. 'h9.#.#....#.#.#...#k..'hC'h'h,'h'hq!z©l.F.k.Zl9.2 (1.0) _The basilisk hisses angrily. _There is a transporter here.'hb  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h*'hh'hh*F.l.'hUb3----===50'h8*'h < _You conjure a globe of magical energy.'h'hf'h'hs'h'h'hB'h'h~ ≈≈≈≈▓#.##......##..#▓ ≈#≈≈▓#.#.#......#.#.#▓ ≈≈≈≈▓#..##.............##.#▓ ≈≈≈≈▓#.....##########.....#▓≈≈≈≈≈ ▓▓▓▓▓#....##........##....# 'h:*####▓#....#ß..#..#..ß#....#▓###....#.)#....#..#....####....#)!.....F..#....##.#....#!...*@.lW.#§...#'h~#..#...©#!...!..klk#....# .'h###.#....#$)........#....#...#'h#..#....#.$#....#Z.#....#..#... 'h#....#....#ß..#..#..ß#....#....## 'h+#...#....##©.......##....#....# 'hO++#..#.....##########.....#....#++#..#.##.'h......##..#...##. .+#..#.#.#......#.#.#...#k.(catching breath)You enter the transporter and appear at another place.'h[& 'h*****The rime drake breathes ice at you.'h'h'hu..@l.Z.'hE====1'h:*'h:V _The icy flash freeze misses you.'hQW  Casting: Iskenderun's Battlesphere (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h|f  The rime drake is knocked back by the mystic blast.  The mystic blast hits the basilisk!!  The basilisk is heavily wounded.  The basilisk is knocked back by the mystic blast.  The basilisk collides with slep's ghost!  Slep's ghost is lightly damaged.'h  The basilisk is almost dead.Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk!!'h***@*.**** k   rime drake (catching breath)k   wyvern'hu F...@.W.k*.l...kZ19--------4=2'h b _You kill the basilisk!'hBYW  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hy\*****  Slep's ghost collides with the wyvern!  The wyvern is moderately wounded. Slep's ghost is moderately damaged.mystic blast hits the alligator!  The alligator is moderately wounded.Your battlesphere fires at slep's ghost!  The barrage of energy hits slep's ghost!'h~  Slep's ghost is heavily damaged.Xom smiles on you.'h 'hY 'h 'h 'h; 'h ,'hW 'h 'hG *.FlkW.#©...*.kZ.'h 5-------3Fast 'h' 8*'h+ 1 _You feel yourself speed up.'hĤW  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h;Slep's ghost is heavily damaged.  The wyvern is severely wounded.  The mystic blast hits the alligator!  The alligator is heavily wounded.The alligator is knocked back by the mystic blast.  The alligator collides with the wyvern!'hUH********.*F   bullfrog  The alligator is knocked back by the mystic blast.  The alligator collides with the wyvern!  You kill the wyvern!  Your battlesphere fires at slep's ghost!barrage of energy hits slep's ghost!'hxp  Slep's ghost is severely damaged.'hI'h'h'hh'h..FlW...Z....*#k'hd6=--59 (0.7'h:*'h: _Magical energy flows into your mind!'h_ W  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hw  You erupt in a blast of force!  The mystic blast hits the spectral bullfrog!'h3****** k   rime drake (catching breath)F   bullfrogW   slep's ghost (ally target) The alligator is severely wounded.  The alligator is knocked back by the mystic blast.  The alligator collides with slep's ghost.  The alligator is severely wounded.r battlesphere fires at slep's ghost!barrage of energy hits slep's ghost!'h3'h6,'h7'hDF.l†W..*'hIa12----4.6'hV:*'hoYa _Slep's ghost is severely damaged.'hT(W  Casting: Iskenderun's Mystic Blast (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hw[h  You erupt in a blast of force! The mystic blast hits the bullfrog!!'hSlep's ghost is almost destroyed.mystic blast hits the alligator.  The alligator is almost dead.  The alligator is knocked back by the mystic blast.  Your battlesphere fires at slep's ghost!  The barrage of energy hits slep's ghost!****.*  *   battlesphere (minion)'hB'h ...l*.k.#.*'h:& 8/27 -------115.3'h,5 8*'h; O _You destroy slep's ghost!'hAW  Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hwh  You erupt in a blast of force! The mystic blast hits the alligator!'hM  You kill the alligator!The mystic blast hits the rime drake!'hӤ††*   battlesphere (minion)'h\ 4-------66.0 _You kill the rime drake!** _Your Invocations skill increases to level 9!'h ≈▓#.##.##..#▓≈#≈≈▓#.#.#.#.#.#▓≈≈#≈▓#..##.............##.#▓≈▓#.....#.....#▓▓#....##.##....#'h:#▓#....#ß..#..#..ß#....#▓.###....#.)#....#..#....###'hj.##....#)!........#....##'hz.#....#!...@©.†..#©...#.#..#...©#!...!*....#....# .'h±.###.#....#$).....†..#....#...# 'h#..#..#....#.$#....#..#....#..# 'h!+#....#....#ß..#..#..ß#....#....'hX+#...#....##©.##....#....# * 'h|w#++#..#.....##########.....#....# ..+#..#.##.##..#...## ..+#..#.#.#'h(.#.#.#...#k'hM**'h.L-----7 _'hK**'h''h#.#.#.#▓≈≈#≈≈≈▓#..#.#≈...##########.... ▓▓▓▓▓##........##▓▓▓▓ #####ß..#..#..ß##### ....##.)#....#..##....)!........!....©.†..#©...#.#'h9©#!...@*....#.###.#....#$).....†# #..#..$#....##. +#..ß..#..#..ß..#+##©.......## #++#.##########.* ..##.............###.##.#k.#.#.'hP**'hYE-----7.4'hA@**'h*  **c - 6 potions of curing (gained 1)'hT,8.1 (1.4'hY7*'h&3 _There is a dry fountain here.'h#≈≈#≈≈▓#.#.#.#.#.#▓≈≈#≈▓#..##.......##.#▓≈▓#.....##########.....#▓▓#....##........##....##▓#....#ß..#..#..ß#....#▓.###....#.)#....#..#....###.##....#)!........#....##.#....#!....©.†..#©...#.#..#...©#!..@⌠*....#....# 'hv#..###.#....#$).....†..#....#...# +#..#..#....#.$#....#..#....#..#+#....#....#ß..#..#..ß#....#.... #++#...#....##©.......##....#.... ##++#..#.....##########.....#.... * #..+#..#.##.............##..#... 'h:..+#..#.#.#......#.#.#...#.+#..#..##.##.#...#'h'h[*.*'hYY5=---7 (0.6'h9*'h'h`F≈#≈≈#≈≈▓#.#.#.#.#.#▓≈≈≈▓#..##.............##.#▓≈▓#.....##########.....#▓▓#....##........##....##▓#....#ß..#..#..ß#....#▓.###....#.)#....#..#....###.##....#)!........#....##.#....#!....©.†..#©...#.#..#...©#!.@.*.....#....# ##..###.#....#$).....†..#....#...+#..#..#....#.$#....#..#....#..# .++#....#....#ß..#..#..ß#....# 'h76.#++#...#....##©.......##....##++#..#.....##########.....#*#..+#..#.##.............##..#... #:..+#..#.#.#............#.#.#....+#..#..##.##.#...'h'hG'4*⌠'h',9.4 (0.7'h3B**'h5'h%≈#≈≈#≈≈▓#.#.#.#.#.#▓≈▓#..##.............##.#▓≈▓#.....##########.....#▓▓#....##........##....##▓#....#ß..#..#..ß#....#▓.###....#.)#....#..#....###.##....#)!........#....##.#....#!....©.†..#©...#'h&@.#..#...©#!@.*⌠.....#....##..###.#....#$).....†..#....#+#..#..#....#.$#....#..#....#.. .'h&.++#....#....#ß..#..#..ß#....# ..#++#...#....##©.......##....# !###++#..#.....##########.....#*'h;'#..+#..#.##.............##..# ##:..+#..#.#.#............#.#.# #....+#..#..##.##.#'h)'h9D*.'ha:-60.0 (0.6'hK@**'hL'h̘≈≈≈≈≈≈▓#..#.#...##########.... ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##.)#....#..#.)!........!....©.†..#©...#.#©#!.*.⌠.....#. ###..###.#....#$@.....† +++#..#..$#....# ..++#..ß..#..#..ß#++##©.......# !###++#.##########. ###..'ha##.............##:.#.#............#.# #..#..#.......#....'h*S**'hۺ*7 (0.7'h_L**'h _You see here the +9 rapier of Turmoil {drain, rF+ Int+2}.'h8*'hC=1.4'h** _B - the +9 rapier of Turmoil {drain, rF+ Int+2}'hJ...##########.... ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##.)#....#..#.)!........!....©.†..#©...#.#©#!.*.⌠.....#. ###..###.#....#$......† +++#..#..@#....#. ..++#..ß..#..#..ß#++##©.......# !###++#.##########. ###..##.............##:.#.#.....#.#*..#..#.....#.......... ##[##'h'h!m.**'h'2.1'h<L**'hGT**'h*8 (1.4'h:*'h? _You now have 673 gold pieces (gained 34).'hL(##.............## ≈≈≈≈≈≈≈≈.##########.≈ ▓▓▓▓▓▓▓▓#........#▓ ########▓ß..#..#..ß▓#.)#....###)!........#....##..#!....©.†..#© ......#..#...©#!...⌠... ###..###$@.....†. 'hM+++#..#.*#....#..++#.ß..#..#..ß ..#++#.##©.......## !###+....##########...#.##......##.*#:#.#.....#...##....## #....'h2*'h,3.5 (0.7'hK**'h& _You swap places.'h ≈▓#..##.##.#▓≈▓#.....##########.....#▓▓#....##........##....##▓#....#ß..#..#..ß#....#▓.###....#.)#....#..#.....##....#)!........#....##.#....#!....©.†..#©...#.#..#...©#!...⌠.....#....##..###.#....#.†..#....#+#..#..#....#.*#....#..#....#.++#....#....#ß..#..#..ß#....#.#++#...#....##©.......##....# .!###++#..#[4'h 0m.....##########.....# B###..+#..#.##......##..##:..+#..#.#.#.....#.#.# ##....+#..#..##.....##.# ##....+#..#.#'h9 C**'h& S6=4.2'h 8*'h w**9 (1.4'h% U**'h9( ? _You now have 707 gold pieces (gained 34).'hJ3#≈≈#≈≈#≈≈▓#.#.#.##.............## ≈≈≈≈≈≈≈≈≈.##########. ▓▓▓▓▓▓▓▓▓#........# #########▓ß..#..#..ß▓#.)#....##)!........#....##..#!....©.†..#© 'hL}.......#..#...©#@...⌠... ####..###......† ++++#..#.*#....#..++#.ß..#..#..ß ...#++#.##©.......## .!###+....##########...* B#####......##.#:.#.....#.####'hM'haX*.*'ha,5.6 (0.7'hn'h:*'hz,6.3 (1.4'hV8*'hY _d - a murky purple potion'hk≈≈≈≈≈≈≈#.#. #≈≈#≈≈#≈≈▓#.#.......#.##.............## ≈≈≈≈≈≈≈≈≈.##########. ▓▓▓▓▓▓▓▓▓#........# #########▓ß..#..#..ß▓#.)#....##)!........#....##..#@....©.†..#© .......#..#...©#....⌠... ####..###*......† ++++#..#'h7y5..#....#..++#.ß..#..#..ß ...#++#.##©.......##* .!###+....##########... B#####.......##.#:#.#.'hc*.*'hH=7.0 (0.7'hڱ8*'hd*7 (1.4'hi:*'h7Z _M - 2 potions of mutation (gained 1)'h ..... ≈≈≈≈≈≈≈≈≈▓#.##.....##. #≈≈#≈≈#≈≈▓#.#......#.'h[ ^##.............## ≈≈≈≈≈≈≈≈≈.##########. ▓▓▓▓▓▓▓▓▓#........# #########▓ß..#..#..ß▓#.)#....##!........#....##..#.....©.†..#© .......#..#...©#*...⌠... ####..###.....† ++++#..#..#....#..++#.'h vß..#..#..ß*..#++#.##©.......## .!###+'h ....##########... B####.#.'h{ 'he m*.*'h ,8.4 (0.7'h# U**'h' U _You see here a +0 quarterstaff.'h+ ▓#.#▓≈▓#.##....##..#▓≈ ≈≈#≈≈#≈≈▓#.#.#.....#.#.#▓≈▓#..##.......##.#▓≈▓#.....##########.....#▓≈#....##........##....#▓▓#....#ß..#..#..ß#....#▓####....#.)#....#..#....###....#)@........#....##.#....#*....©.†..#©...#.#..#...©#....⌠.....#....#...###.#....#.†..#....#.#..#..#....#..#....#..#....#.++#....#....#ß..'hx #..#..ß#....#.. *#++#...#....##©.......##....#. !###++#..#.....##########.....#. ###..+#..#.##.##..#.**'h Z7=9.1 _'h A**'h` 8*'h *8 (1.4'hN M**'h > _i - 2 potions of invisibility (gained 1)'h;V'hb"Inventory: 28/52 gear slots Hand Weapons (go to first with ))  q - a +6 trident (weapon)  a - a +0 hand axe of chaos  g - a +4 dagger  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  t - a +4 battleaxe  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  B - the +9 rapier of Turmoil {drain, rF+ Int+2} Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  'h&cu - 23 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn)  h - a +0 pair of gloves (worn)  i - an orb of energy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit'hRc7[top]'htB - the +9 rapier of Turmoil {drain, rF+ Int+2}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 8.2  At current training (3%) you reach 14.0 in about 7.7 XLs.  Current attack delay: 0.4. Damage rating: 20 (Base 7 x 115% (Dex) x 136% (Skill) + 9 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). If you switch to wielding this weapon: Your spell failure would improve by up to 2% (press '!' for details). This weapon falls into the 'Short Blades' category. It is good for stabbing (w)ield, (d)rop, (=)adjust, or (i)nscribe.'hĹ 'h 'h ≈≈≈≈≈≈≈≈▓#....................#▓≈ nobo the Cleaver 'h# ≈≈≈≈≈≈≈≈▓#.##.............##..#▓≈ Gnoll of Xom ..*... 'h o≈≈#≈≈#≈≈▓#.#.#............#.#.#▓≈ Health: 83/83 ======================== ≈≈≈≈≈≈≈≈▓#..##.............##.#▓≈ Magic: 7/27======------------------ ≈≈≈≈≈≈≈≈▓#.....##########.....#▓≈ AC: 14'h uStr: 9 ▓▓▓▓▓▓▓▓▓#....##........##....#▓▓ EV: 15Int: 30 ########▓#....#ß..#..#..ß#....#▓# SH: 0Dex: 16 'h1 .......###....#.)#....#..#....### XL: 13 Next: 16% Place: a Necropolis ........##....#)@........#....##. Noise: ---------  Time: 14669.8 (0.0) 'hn -.........#....#*....©.†..#©...#.. B) +9 rapier of Turmoil {drain, rF+ Int+2} 'h ......#..#...©#....⌠.....#....#.. Throw: 2 boomerangs 'h ###..###.#....#.......†..#....#.. Fast +++#..#..#....#..#....#..#....#.. 'h i..++#....#....#ß..#..#..ß#....#.. *   battlesphere (minion) 'hD ..#++#...#....##©.......##....#.. 'hp !###++#..#.....##########.....#.. ###..+#..#.##.............##..#.. _M - 2 potions of mutation (gained 1) 'h _You see here a +0 quarterstaff. _i - 2 potions of invisibility (gained 1)  You unwield your +6 trident.  You feel clever.You sense an unholy aura.'h N**'h -70.5 (0.7'h 8*'h _You see here a +0 quarterstaff. _i - 2 potions of invisibility (gained 1)  You unwield your +6 trident.  'h\ You feel clever.  You sense an unholy aura. _B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}'hʕ#####≈≈#≈≈▓#.#.#......#.#≈≈≈≈≈≈▓#..#........#...##########.... ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##'hH:.)#....#..#.).........*@...©.†..#©...#.#'ho ©#....⌠.....#. ###..###.#....#.......† +++#..#.'h#....# ..++#..'hß..#..#..ß#++#'h͖z#©.......#* 'hX!###++#'hr.##########. ###..'h&##.............##:.#'hC.#'hN**'h'1.2'hg'h'h#≈≈#.#.#≈≈≈≈≈≈▓#..#........#...##########.... ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##.)#....#..'h#.).........*....©.†..#©...#.#©#.@..⌠.....#. ###..###.#....#.......† +++#..#.#....# ..++#..ß..#..#..ß#++##©.......# !###++#'hB.##########.* ###..##.............##:'h#.#........# #...#.#'hQ*9*'hI≈≈≈≈≈≈▓#..#.#...##########.... ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##.)#....#..#.).........*....©.†..#©...#.#©#....⌠.....#. ###..###.#....#.@.....† +++#..#.#....# ..++#..ß..#..#..ß#++##©.......# !###++#.##########. ###..##.............##*:.#.#............#.# #..#..#.......#.....['hm35m**2.5 (0.6'h:*'h|'hZ ...##########.... ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##.)#....#..#.)..............©.†..#©...#.#©#.*..⌠.....#. 'h' &###..###.#....#.......† +++#..#.#....#. ..++#..ß..#..#..ß#++##©.......# !###++#.##########. ###..##.............##:.#.#.....#.#'h *..#..#.....#.......... ##[##'h7 'h M.**'h ,3.2 (0.7'h+ T**'h- 'h v ▓▓▓▓▓▓▓▓##........##▓ ########ß..#..#..ß# .......##.)#....#..#.)..............©.†..#©...#.#©#....⌠.....#. ###..###.#....#.*.....† +++#..#..#....#. ..++#..ß@.#..#..ß'hw >#++##©.......# !###++#.##########. ###..##.............##:.#.#.# #..#..#.#*#...... ##[##..##.Y########''########'hx 'hҌ .**8=8 (0.6'h 9*'hZ 'hp########ß..#..#..ß# .......##.)#....#..#.)..............©.†..#©...#.#©#....⌠.....#. ###..###.#....#.......†. +++#..#.*#....#. ..++#..ß..#..#..ß'h#++##@.......# !###++#.##########. ###..##.............##:#.#.#.# #..#..#.#'hֈ#......*#[#..##.Y+#..##########''######## (###+++..##⌠................⌠'h'ha.**'hX,4.5 (0.7'hB**'hvR _There is a transporter here.'h 0 ≈≈#≈≈#≈≈#≈≈▓#.#.#............#.#. ≈≈≈≈≈≈≈≈≈≈≈▓#..##.......... ≈≈≈≈≈≈≈≈≈≈≈▓#.....##########.... ▓▓▓▓▓▓▓▓▓▓▓▓#....##........##.. ###########▓#....#ß..#..#..ß#.. ..........###....#.)#....#..#.. 'h o...........##....#).........#............#....#.....©.†..#©........#..#...@#....⌠.....#.. ######..###.#..*.#.......†..#.. ++++++#..#..#....#..#....#..#.. .....++#....#....#ß..#..#..ß#.. .....#++#...#....##§..... 'h j$..!###++#..#.....##########...*lB###..+#..#.##'ha m##:..+#..#.#.#............#.# ####....+#..#..##..##You enter the transporter and appear at another place.'h* T5.2Fast 'h :*'h h _Your extra speed is starting to run out.'h2s'h3t'h2w'h{'hq,'h''h9='hއ'h{'h'h'hl'hÕ'h4'h 'h'h'h5i9='ho'h,'hk'h,'h6'h%k  You feel yourself slow down.'h>>'hM'hQ _Your battlesphere wavers and loses cohesion.'hO9='h'h,'hl'hQ'h=10/27'h'h ,'h 'hj,'h6'hl,'h'h`%,'h&'hR-'h-S1='h/'h+7'h7'h9'hA,'hC'hI'hYJ'hqL'hQ'hR9='hT'h['h[S2='h ^'hd,'hf'hl,'hn'hZu'hu'hw'h~'h9='h'h%'hˊS3='h'h,'h 'h,'h'h,'h)'hO='hX'h'heN14='ht'h2'h'h'h,'h'h'h.'ha'hl'h9='h'h'hM5='h 'hi,'h'h'hf'h 'h'h'h'h'hU9='h'hx%'h&M6='h{)'h4B'hw9,'h;'hB,'h7E'hpKO='hM'hS'hVM7='hX'h^,'h`'hg'hVh'hk'ho'h>p'hWr'hcy'hy9='h{'hV'hM8='hW'hA'h'h'hȕ,'h'h"'hs'h!'h'h˧9='h'h ;9'h'h9,'hW'hP,'h'hu'h'hW'h'h'h'hd20='h'h8'h'h'h 'h_'h'h,'h'hb'h9='h'h'hK1='h\'hC 'h 'hg 'h ,'hP'h'hx'h'h%'h%&9='h)'h.'hG/K2='h1'h7'h.8'h9'h4A,'h\C'hH,'hJ'hP'hQ9='hR'h)X'hXK3='hZ'h\_'h_'hDa'he'hMf'h@h'h$m'h~m'h/o'hs'h2t9='hEv'h{'h|K4='h}'hۇ,'hG'h,'h'h@'h'h?'h'h2='h'hw'hK5='h'h,'hR'h,'h'h'h['h'h'hA9='h{'h1a6='h'h,'h'h,'h'h'h'h0'h1O='h'ha7='h"'hF'hK,'hMN'h)X'hd^,'h`'hi'h+q,'h@s'h2|'h'h9='h\'h'h,'h'h,'h'h'h'h'h,'hݫ'h\'h;'h'h'h'h 'h'hg'h'hs'h'ho'h)'hh'h'h'hsE  There is a large open door here.'h'ho _'h'h'h.'h'h 'h9'h'h{'h#'h'h 'h_'h'h5'h,'h'h 'h7%'h%'h&'h*'h/'hb0'h1'h?5'h9'h?:'h<'h>'hC'hD'hE'hH'hnM'hM'h>O'hSE  There is a large open door here.'hY'h\'hE^ _'hU`'hc'hh'hRl'hl'h0o'hs'hz'hl~'h~'hɁ'ht4.+++###$..!###++#..#.....######## .#+..###lB###..+#..#.##......... .#+..=######:..+#..#.#.#.... .#+...l####Y...+#..#..##..... .#+...W####....+#..#.........#+..|######[..+#..##.........#+..###Bl###..+#..##########''## .#++###:..(###+++..##⌠........'hĎG#++#......#++#@..#.........793.3 (118.1) ...#++......++#....#......... .#..#++++++++#..#..'.......♣....♣ ###..#######+..###.'.......ßP..Pß .#..............#..#.........♣♣ ...................#........Y   catoblepas (wandering) ..................##... #................####⌠...#####################''######'h 'ho'h@'h  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  'h\Confirm with . or Enter, or press ? or * to list all spells.'h0  You conjure a globe of magical energy..Y*Y*   battlesphere (minion)3----===4.3 (1.0)'h_>V**'hA- _The catoblepas bellows!'h ''''''''''''''''''''''''''''''#.*'''''''''*'h 'h L.Y*'h 0---5'h˰ D**'h - _You open the huge gate.'hNPH#'..###lB###..##..........=######:.#...l####...##...W####.......|######[Y#.###Bl###..'#..##########''##'###:..(###'''..##⌠........... ..#''#......#''#*..#....#''''#.@.. .#..#''''''''#..#..'.......♣....♣ ###..#######'..###.'.......ßP..Pß .#..............#..#..♣♣.. ............#.......##.. #....####⌠. #########################''######...............................'hsF.Y**---6** _You swap places.'h 3*'h 'h U**'hM 'h#'..###lB###..'#..#.##. #'..=######:..'#..#.#.#. #'...l####....'#..#..##. #'...W####....'#..#. #'..|######[..'#..##. #'..###Bl###.Y'#..##''# #''###:..(###'''..##⌠. .'h<#''#......#''#*..#.#''......''#..@.#. #..#'#..#..'.♣....♣...#######'..###.'.ßP..Pß. #...#..#.♣♣.......#........##... .......####⌠..#######''######+ #.'h3Q**'h ******   battlesphere (minion)  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your battlesphere!'hXP'h`##.#..#[.#.Y'§☼*.@○§.'h`k....*..###'h b/==7'hv'hlzy _The blast of calcifying dust hits you but does no damage.'h|=######:.#.l####....'#..#..#W####....'..|######[..'#..#####Bl###.Y########''###'###:..(###'§'..##⌠............ .#''#......#''#☼..#......#''''#*.☼.#..... #..#''''''''#..#@○'.......♣....♣ ##..#######'..###.§ßP..Pß #..............#..#§..♣♣.. ..........#.............##............####⌠...* ########################''######+ #................................ .'h/'h.'h,'h.Y*.☼☼Y   catoblepas (ally target)*   battlesphere (minion)'h٭4=-----8**'h=  'hVGCasting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hԚ ****You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas.'h5 'hD6 'hvM *'..vv*The catoblepas is lightly wounded.'hAY  *****   battlesphere (minion)  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your foxfire!'h4 'h T.'.''#.*'#..Y○v○@°*'h ]3-==9'h C**'h y _The blast of calcifying dust hits you but does no damage.'h~ '...l####....'#..#..##. '...W####....'#..#..... '..|######[..'#.*## '..###Bl###..'#..##########''#### ''###:..(###'Y'..##⌠...................#''#○..#...........''#.v○.#...''''''#..#☼°'.♣....♣######'..###@☼.ßP..Pß. ..............#..#.♣♣... .....#..........##...........####⌠ #######################''######++ * ................................. ..'#*.''Y☼○.○vY  'h  catoblepas (ally target)*   battlesphere (minion)--800** _Your foxfire dissipates!'h#'...W####....'#..#... #'..|######[..'#*.## #'..###Bl###..'#..##########''### #''###:..(###'Y'..##⌠............ .#''#......#''#Y..#. ..#''......''#.☼○.# #..#''''''''#..#○.'♣....♣ ##..#######'..###.○.ßP..Pß............#@.#v........♣♣..........#..........'hHR........##.......##⌠... ########################''######+ #................................ß....ßß.ß.ß.ß. 'h%,'h'h.**   battlesphere (minion)'hA--1'h?;*'h'h 7.#'..|######[..'#..## .#'..###Bl###..'#..##########''## .#''###:..(###'Y'.*##⌠........... ..#''#......#''#Y..#...#''......''#.☼○.#'h" #..#''''''''#..#○.'♣....♣ ###..#######'..###.○.......ßP..Pß .#..............#..#v........♣♣. ........@..#..# ###⌠ 'h^ #########################''######............................... .'h bß....ßß.ß.ß.ß .P....P.....♣..P.P.P.P'h D 'h B°'h, &2'h+ 'h$ 'h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hc 'h 'h _°Y'*Y   catoblepas*   battlesphere (minion)'h b0----==='h9 3'h M**'h W _You recall your battlesphere and imbue it with additional charge.'hiW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h vv(ally target)You conjure some foxfire!'h4 *****The catoblepas breathes a plume of calcifying dust at you.'h§*@§☼#*'hl19-----4'h9*'h.y _The blast of calcifying dust hits you but does no damage.'h$'h A#'..|######[..'#..##. #'..###Bl###..'#..####''# #''###:..(###'Y'..##⌠.#''#......#''#Y..#.#''......''#.☼○.#. #..#'#..#°.'.......♣....♣...#######'..###Y'.......ßP..Pß. #.'ha#§.#v.♣♣.*○@.#.§.v##. .☼..####⌠.#######''######+ #.*ß....ß.ß.ß.ß.ß.'h45P....P.....♣..P.P.P.P.'h7'h 'h'hg v.*@§§*Your foxfire dissipates!The foxfire burns the catoblepas.'h{'h~'h%.Y§.*@§☼.§○'hhP---5'h§*@§§*'h58 _The catoblepas is lightly wounded.'hf  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h$z  §*@§§ (ally target)*You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!!'h,'ht  The catoblepas is moderately wounded.'hJ.°@.*☼vv72----8-==6'hB**'h/ _The catoblepas gores you!'h=P   'hP Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h ****You conjure some foxfire!  Your battlesphere fires at the catoblepas!  The barrage of energy hits the catoblepas!'ha,'hk §v*The catoblepas is heavily wounded.The foxfire burns the catoblepas but does no damage.'h,'h'h .☼§§**The catoblepas is heavily wounded.The foxfire burns the catoblepas but does no damage.'h,'hq  The catoblepas is heavily wounded.'h&v..@v.○§§°*#'hi3=---7--7'hyc§§*'h  The catoblepas is heavily wounded.  The foxfire burns the catoblepas but does no damage.  The catoblepas is heavily wounded.  The foxfire burns the catoblepas but does no damage.  The catoblepas is heavily wounded. _The catoblepas closely misses you.'hA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h,= §**You conjure some foxfire! Magical energy flows into your mind!  The foxfire burns the catoblepas.'h 'h §§**The catoblepas is heavily wounded.The foxfire burns the catoblepas.'hO'hzP'hR'hXq  The catoblepas is heavily wounded.'he§v@§v...*'hf4=8=-8'hJsp§§**'hwP _The catoblepas misses you.'hg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h'hBP §vv@§§**You conjure some foxfire!  The foxfire burns the catoblepas but does no damage.'h4}B'hj~ §v@§*.The catoblepas is heavily wounded.The foxfire burns the catoblepas.'hH   The catoblepas is heavily wounded.'hj Z#Y.§§@v°§v*.*53------7-==9§§§** _The catoblepas gores you!!'hH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h' Really blast near your foxfires? Y - Yes  N - No'h'h'hNN#'..|######[..'#..##............. nobo the Cleaver #'..###Bl###..'#..##########''### Gnoll of Xom ..*... #''###:..(###'Y'..##⌠............ Health: 53/83 ===============--------- .#''#......#''#Y..#.............. Magic: 17/27 ===============--------- ..#''......''#.☼○.#.............. AC: 14Str: 9 #..#''''''''#..#°.'.......♣....♣. EV: 15Int: 30 ##..#######'..###.'.......ßP..Pß. SH: 0Dex: 16 #..............#Y.#v........♣♣... XL: 13 Next: 16% Place: a Necropolis ..............§'hNu[0;10;1m§@v#.............. Noise: ===------  Time: 14809.3 (0.0) ..............°§v##.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} ..............*.####⌠............ Throw: 2 boomerangs ########################''######+ #................................ ................................. Y   catoblepas (ally target) ................................. *   battlesphere (minion) ...........ß....ß........ß.ß.ß.ß. ...........P....P.....♣..P.P.P.P.The foxfire burns the catoblepas.  The catoblepas is heavily wounded. _The catoblepas gores you!!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.§§**'h֕j§§§*'h. _'h _ W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h(hA Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Summon Ice BeastIce/Summoning3%3  c - Vampiric DrainingNecromancy3%3  d - Iskenderun's BattlesphereConjuration/Forgecraft 6%4  e + Iskenderun's Mystic Blast Conjuration/Translocation 6% 4 f - Brom's Barrelling BoulderConjuration/Earth6%4  g - Fireball(hConjuration/Fire12%5 Select a spell to cast [?] help[Esc] exit(hr(h (h8#'..|######[..'#..##............. nobo the Cleaver (h#'..###Bl###..'#..##########''### Gnoll of Xom ..*... #''###:..(###'Y'..##⌠............ Health: 53/83 ===============--------- .#''#......#''#Y..#.............. Magic: 17/27 ===============--------- ..#''......''#.☼○.#.............. AC: 14Str: 9 #..#''''''''#..#°.'.......♣....♣. EV: 15Int: 30 ##..#######'..###.'.......ßP..Pß. SH: 0Dex: 16 #..............#Y.#v........♣♣... XL: 13 Next: 16% Place: a Necropolis ..............§§@v#.............. Noise: ===------ [(h39;49m Time: 14809.3 (0.0) ..............°§v##.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} ..............*.####⌠............ Throw: 2 boomerangs ########################''######+ #................................ ................................. Y   catoblepas (ally target) ................................. *   battlesphere (minion) ...........ß....ß........ß.ß.ß.ß. ...........P....P.....♣..P.P.P.P. _The catoblepas gores you!!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h2L#'..|######[..'#..##............. nobo the Cleaver #'..###Bl###..'#..##########''### Gnoll of Xom ..*... #''###:..(###'Y'..##⌠............ Health: 53/83 ===============--------- .#''#......#''#Y..#.............. Magic: 17/27 ===============--------- ..#''......''#.☼○.#.............. AC: 14Str: 9 #..#''''''''#..#°.'.......♣....♣. EV: 15Int: 30 ##..#######'..###.'.......ßP..Pß. SH: 0Dex: 16 #..............#Y.#v........♣♣... XL: 13 Next: 16% Place: a Necropolis ..............[3(hL3m§§@v#.............. Noise: ===------  Time: 14809.3 (0.0) ..............°§v##.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} ..............*.####⌠............ Throw: 2 boomerangs ########################''######+ #................................ ................................. Y   catoblepas (ally target) ................................. *   battlesphere (minion) ...........ß....ß........ß.ß.ß.ß. ...........P....P.....♣..P.P.P.P. _The catoblepas gores you!!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hSW(hXReally blast near your foxfires? Y - Yes  N - No(hA#'..|######[..'#..##............. nobo the Cleaver #'..###Bl###..'#..##########''### Gnoll of Xom ..*... #''###:..(###'Y'..##⌠............ Health: 53/83 ===============--------- .#''#......#''#Y..#.............. Magic: 13/27 ===========------------- ..#''......''#.☼○.#.............. AC: 14Str: 9 #..#''''''''#..#°.'.......♣....♣. EV: 15Int: 30 ##..#######'..###.'.......ßP..Pß. SH: 0Dex: 16 #..............#Y.#v........♣♣... XL: 13 Next: 16% Place: a Necropolis [40(hm..............§§@v#.............. Noise: ===------  Time: 14809.3 (0.0) ..............°§v##.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} ..............*.####⌠............ Throw: 2 boomerangs ########################''######+ #................................ ................................. Y   catoblepas (ally target) ................................. *   battlesphere (minion) ...........ß....ß........ß.ß.ß.ß. ...........P....P.....♣..P.P.P.P.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits your foxfire!!(h6#*§*@**** *Your foxfire slams into the stone wall.  Your foxfire is almost destroyed.  The mystic blast hits the catoblepas!  The catoblepas is severely wounded.  Your battlesphere fires at the catoblepas!  (h7-The barrage of energy hits the catoblepas!(hs(h1 (h#  (h9The catoblepas is almost dead.(hJThe foxfire burns the catoblepas but does no damage.(h8 Y§@.§§**The catoblepas is almost dead.(hY §§***The catoblepas breathes a plume of calcifying dust at you.(hj)(h8..@*..☼.(hc0-----=====10.3 (1(h$mV**(h}f _The blast of calcifying dust hits you.(h]iW  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h4i  You erupt in a blast of force! The mystic blast hits the catoblepas!(h?7 9/27 ---  7  You kill the catoblepas!You are engulfed in calcifying dust.You are slowing down.(h /  --more--(h (h (h (h% % B.*.B   boulder beetle*You hear an angry hiss.(hU 1----201Petr (hY* T**(h- a _A boulder beetle comes into view.(hȥ N**(h{ &(h (hղ $*(h8 0*(h) (h..W####...|######[...............###Bl###..'#..##########''### #''###:..(###'Y'..##⌠ .#''#....B.#''#Y. ..#''......''#.☼○.#............. #..#''''''''#..#°.'.......♣....♣ #(hW#..#######'..###.'.......ßP..Pß #......#@.#v♣♣*☼.☼##.. ................####⌠............ ########################''######+ #*   battlesphere (minion).............ß....ß........ß.ß.ß.ß(hy*○○*(h:s3=10/27(hE-----2.8 (1.5(hFK**(h0 _Your limbs are stiffening.(hXl |[..'#...(.##⌠....#......#......'......'.....#@.......*○........°.......*5= 2  0 -----4.32 boomerangsStone **(h u ~*°.##*(h9v =6=(h}v 45.3 (2(h U**(h˝ d*.*(hў X7=6.3 (3(hS 8*(h׭ (h" ; l*l   basilisk (distracted)*   battlesphere (minion) (h 0_You have turned to stone.(h B 8(h BA basilisk comes into view.(h5 /  --more--(h35 7.3 (4 _(h'8*(h >;l*l*59=1==8.3 (5(hG8*(hQ _The basilisk bites your battlesphere.  Something bites your battlesphere!(hY(h_S.l(h_ 61=Your battlesphere is destroyed!(h&`(hŌ/  --more--(hڦ = =9.3 (6 _(hű (h1 (h~ BB   boulder beetlel   basilisk(h ;2-20.3 (7(h= (hb _The basilisk bites you but does no damage.  Xom does a drum roll.You hear an angry hiss. x2(h+ i  The basilisk gazes at you.(ho (h~  |[..'#...(.##⌠....#......#......'......'.....(h #@.......l.................l   basilisk  You easily resist.(h 3=15  0 =========1.3 (8(h- M2 boomerangs(h (h d _You turn to flesh and can act again.(h (h (h (h. F _Unknown command.(h} _Unknown command. (h (h (h (hF _Unknown command. (he  (hGCasting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (h#s0  You conjure a globe of magical energy.*BB   boulder beetlel   basilisk*   battlesphere (minion)4=7/27 ---===------2.3 (1.0* _The basilisk bites you but does no damage. (hW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (h (hFThe boulder beetle is lightly wounded.  (h= AThe boulder beetle is knocked back by the mystic blast.  (h ,The mystic blast hits the basilisk!  (h The basilisk is heavily wounded.  The basilisk is knocked back by the mystic blast.  The basilisk slams into the stone wall! (h""  The basilisk is almost dead.Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk! (h}+3********.*   battlesphere (minion) (h..*....B..* (hW54------1=====----3** _You kill the basilisk! (h. W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (hK (hg" '**(ally target)You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle. (hgv'Bv..**6=3----=----4 (hB** (h< _The boulder beetle is lightly wounded. (hY  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (h* _The boulder beetle is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle. (hÐ *The boulder beetle is lightly wounded.  Magical energy flows into your mind!  The foxfire burns the boulder beetle but does no damage. (h) , (h  , (hg  (h  (h  (h%  (h  (h<& §v.Bv.* (hH' 7=-----5 (h0 D** (hl3 < _The boulder beetle is lightly wounded.(hV** _The boulder beetle is lightly wounded.  You hit the boulder beetle but do no damage.  You claw the boulder beetle, but do no damage.You bite the boulder beetle, but do no damage.boulder beetle is lightly wounded.  The foxfire burns the boulder beetle but does no damage.(h\,(hr](hj §vv**The boulder beetle is lightly wounded.  The foxfire burns the boulder beetle but does no damage.(hB(hHK  The boulder beetle is lightly wounded.(h§*.*The foxfire burns the boulder beetle but does no damage.boulder beetle bites you.foxfire burns the boulder beetle but does no damage.(hw (h =§§(h c§*.*(h [3-6.1 (0.8(h §§** _The boulder beetle is lightly wounded.(hf(h.jEvoke which item? Wands  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (7)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected(hZR(h](h"i6#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 63/83 ==================------ #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#....B.#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 (hi#..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 (hj##..#######'..###§'.......ßP..Pß. XL: 13 Next: 21% Place: a Necropolis #..............#@§#v........♣♣... Noise: =--------  Time: 14826.1 (0.0) ...............B§.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ..............*.####⌠............ ########################''######+ #................................ B   boulder beetle (ally target) ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.The boulder beetle is lightly wounded.  The foxfire burns the boulder beetle but does no damage.  The boulder beetle is lightly wounded.  The boulder beetle bites you.  The foxfire burns the boulder beetle but does no damage. _The boulder beetle is lightly wounded.(h :#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... (h>#'..###Bl###..'#..##########''### Health: 63/83 ==================------ #''###:..(###'Y'..##⌠............ Magic: 0/27------------------------ .#''#....B.#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######'..###§'.......ßP..Pß. XL: 13 Next: 21% Place: a Necropolis #..............#@§#v........♣♣... Noise: =--------  Time: 14826.1 (0.0) ...............B§.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##..............[(hޓF40m Throw: 2 boomerangs ..............*.####⌠............ ########################''######+ #................................ B   boulder beetle (ally target) ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.The foxfire burns the boulder beetle but does no damage. _The boulder beetle is lightly wounded.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (wisps of flame, lightly wounded, ally target, chance to  affect: 58%)(h t#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... (h#'..###Bl###..'#..##########''### Health: 63/83 ==================------ #''###:..(###'Y'..##⌠............ Magic: 0/27------------------------ .#''#....B.#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######'..###§'.......ßP..Pß. XL: 13 Next: 21% Place: a Necropolis #..............#@§#v........♣♣... Noise: =--------  Time: 14826.1 (0.0) ...............*§.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##...(h\........... Throw: 2 boomerangs ..............*.####⌠............ ########################''######+ #................................ B   boulder beetle (ally target) ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.The foxfire burns the boulder beetle but does no damage. _The boulder beetle is lightly wounded.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (wisps of flame, lightly wounded, ally target, chance to  affect: 58%)(haj§**(h _The boulder beetle is lightly wounded.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (wisps of flame, lightly wounded, ally target, chance to  affect: 58%)  The boulder beetle resists with significant effort.(h.§B*.(hnl57--==7.1 (1(h q§**(h3 _The boulder beetle bites you!(h((h2+Evoke which item? Wands  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (6)  (h+p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected(h(h(hf #'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 57/83 ================-------- #''###:..(###'Y'..##⌠............ Magic: 0/27------------------------ .#''#....B.#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######'..###.'.......ßP..Pß. XL: 13 Next: 21% Place: a Necropolis (h#..............#@§#v........♣♣... Noise: ===------  Time: 14827.1 (0.0) ...............B§.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .............*...##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ B   boulder beetle (ally target) ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (wisps of flame, lightly wounded, ally target, chance to  affect: 58%)  The boulder beetle resists with significant effort. _The boulder beetle bites you!(hG#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 57/83 ================-------- #''###:..(###'Y'..##⌠............ Magic: 0/27------------------------ .#''#....B.#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######'..###.'.......ßP..Pß. XL: 13 Next: 21% Place: a Necropolis #..............#@§#v........♣♣... Noise: ===------  Time: 14827.1 (0.0) (h...............B§.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .............*...##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ B   boulder beetle (ally target) ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.affect: 58%)  The boulder beetle resists with significant effort. _The boulder beetle bites you!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 50%)(h j#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 57/83 ================-------- #''###:..(###'Y'..##⌠............ Magic: 0/27(h ------------------------ .#''#....B.#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######'..###.'.......ßP..Pß. XL: 13 Next: 21% Place: a Necropolis #..............#@§#v........♣♣... Noise: ===------  Time: 14827.1 (0.0) (hg a...............*§.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .............*...##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ (h ~#................................ B   boulder beetle (ally target) ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.affect: 58%)  The boulder beetle resists with significant effort. _The boulder beetle bites you!  Aiming: Paralyse(hO Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, ally target, chance to affect: 50%)(h §§*Bparalysed, ally target)(h;) ,(hU, (h7 .*..B..*(h8 `818.1 (1(hA ;*(hD The boulder beetle resists with significant effort. _The boulder beetle bites you!  Aiming: ParalysePress: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (lightly wounded, ally target, chance to affect: 50%) _The boulder beetle suddenly stops moving!(hiA**(hj(htN**(hwF _Unknown command.(h9  The helpless boulder beetle fails to defend itself.  You skewer the boulder beetle like a kebab!!!(h/ (h (hV ..*.*   battlesphere (minion)(h| n59=5---9 (0.8(h ;*(h R _You kill the boulder beetle!(ha'.#'..|######[..'#..## .#'..###Bl###..'#..##########''## .#''###:..(###'Y'..##⌠........... ..#''#......#''#Y..#...#''......''#.☼○.##..#''''''''#..#§.'(hJ(♣....♣ ###..#######'..###.'.......ßP..Pß .#..............#..#v........♣♣. .......*@..#......## ###⌠ #########################''######............................... .ß....ßß.ß.ß.ß.P....P.....♣..P.P.P.P(h5,*(h660=---9.9 (1.0(h`>U**(h@(hb###Bl###########''##'###:..(###'Y'..##⌠........... ..#''#......#''#Y..#...#''......''#.☼○.##..#''''''''#..#§.'.......♣....♣ ###..#######'..###.'.......ßP..Pß .#..............#..#v........♣♣.. ..*...#....@.## #####⌠ #########################''######............................... ..*ß....ßß.ß.ß.ßP....P.....♣..P.P.P.P.....................(h8*(h/230(h?*(h.#''###:..(###'Y'..##⌠.......... ...#''#......#''#Y..#...#''......''#.☼○.##..#''''''''#..#§.'.......♣##..#######'..###.'.ßP..P ..#..............#..#v........♣♣. ..*...#.. #....## ####⌠ (h▓#########################''#####.............................. #. #ß....ßß.ß.ß.P....P.....♣..P.P.P......................♣♣♣(hF(h%a.**(h%53=(hF&1(h.U**(h0'(h/ ..###Bl###..'#..##########''##''###:..(###'Y'..##⌠#''#......#''#Y..#..#''......''#.☼○.#........ ..#..#''''''''#..#§.'.......♣.... .###..#######'..###.'.ßP..P##..#v'(h ♣♣ .....#..##.. ##..............*.####⌠.......... ▓#########################''##### ### #............ *ß....ß........ß.ß.ßP....P.....♣..P.P.P...'(hl 8*'(h 4=2=2'(hi N**'(h? & _You swap places.)(h M#..#'..###Bl###..'#..#'' #..#''###:..(###'Y'..##⌠ #...#''#......#''#Y..#. #....#''......''#.☼○.# #..#..#''W'''''#..#§.'.♣ #.###..#######'..###.'.......ßP.. #..#.#..#v.♣♣ #....##.## ▓##.*.####⌠▓##'' ▓### ▓##W   Sodam's ghost (wandering) #.ß....ß.ß.ß.ß *   battlesphere (minion) #.P....P.....♣..P.P.P #)(h L'W)(h .53)(h B**)(h | _Sodam's ghost (journeyman Minotaur Fighter) comes into view.*(hs ..#'..###Bl###..'#..#''# ..#''###:..(###'Y'..##⌠. ...#''#......#''#Y..#.. ....#''......''#.☼○.#. ..#..#'''W''''#..#§.'.♣. .###..#######'..###.'.......ßP..P ..#.#..#v.♣♣. ....#. #.##. ##.*.####⌠.*(ht ##''# ###. #.. .ß....ß.ß.ß.ß. * .P....P.....♣..P.P.P. .*(hx *(hw '**   battlesphere (minion)*(h( T6=4*(hNj V***(hq +(h#'..###Bl###..'#..#''# .#''###:..(###'Y'..##⌠.#''#......#''#Y..#.#''......''#.☼○.#.#..#''''''''#..#§.'.......♣....♣ ###..#######'..###.'.......ßP..Pß .#.#..#v.♣♣....#. .##. #.*.####⌠. ##''#. ..*ß....ß.ß.ß.ß.ßP....P.....♣..P.P.P.P+(hFW*W   Sodam's ghost (wandering)*   battlesphere (minion)7=5+(hB**+(h +(he#'..###Bl###..'#..#''# #''###:..(###'Y'..##⌠... .#''#......#''#Y..#.....#''......''#.☼○.#..... #..#'''''W''#..#§.'.......♣....♣...#######'..###.'.......ßP..Pß. #.#..#v.♣♣....#.##. .*.####⌠.##''######+ #.ß....ß.ß.ß.ß.ß. *P....P.....♣..P.P.P.P.+(hrg+(h1i+(hs'W*.W+(h`t`8=6+(ha|8*+(hC+(h|######[...............###Bl###..'#..##########''### #''###:..(###'Y'..##⌠...#''#......#''#Y..#..... ..#''......''#.☼○.#............. #..#''''''W'#..#§.'.......♣....♣ ##..#######'..###.'.ßP..Pß ##..#v♣♣.@.#*.##.. ................####⌠............ ########################''######+ #.............. *ß....ß........ß.ß.ß.ßP....P.....♣..P.P.P.P+(h 'W**70=3=7+(h ;*+(h4 +(h` TM.W####...|######[...............###Bl###..'#..##########''### #''###:..(###'Y'..##⌠ .#''#......#''#Y. ..#''......''#.☼○.#............. #..#''''''''#..#§.'.......♣....♣ #+(h #..#######W..###.'.......ßP..Pß #......#@.#v♣♣...*.##.. ................####⌠............*   battlesphere (minion).............ß....ß........ß.ß.ß.ß+(hi +(h d*.*+(h ^1=8+(h 9*+(ht ,(hQ*,(h+,(h -,(h|/,(h4,(h8;2,(h ?\W..*W   Sodam's ghost*   battlesphere (minion),(hH |[..'#..#.######(.##⌠....#......#......'.....##.'.....#@.#9....W..*.#........##.......######### _You start resting.,(h_G|[..'#..#.######(.##⌠....#......#......'.....##.'.....#@.#....W..*.#........##.......#########*,(h6,(hg9*,(hb _Sodam's ghost is nearby!.(hh.(hckrEvoke which item? Wands .(hkj c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selectedj(h29k(hk(h #'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15k(h EInt: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) .............W..*.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ k(hf W########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.You skewer the boulder beetle like a kebab!!! _You kill the boulder beetle! _You swap places. _Sodam's ghost (journeyman Minotaur Fighter) comes into view. _You start resting. k(h C_Sodam's ghost is nearby!k(h5#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 0/27------------------------ .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) k(h8.............W***.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß. _Sodam's ghost (journeyman Minotaur Fighter) comes into view. _You start resting. _Sodam's ghost is nearby!Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (chance to affect: 20%)l(hc#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- l(hm#''###:..(###'Y'..##⌠............ Magic: 0/27------------------------ .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) l(hùz.............W..*.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ l(ht#................................ W   Sodam's ghost ................................. *   battlesphere (minion) l(h;................................. ...........ß....ß........ß.ß.ß.ß. _You start resting. _Sodam's ghost is nearby!l(htAiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (chance to affect: 20%)  Okay, then.l(hOl(hD3==l(he9*l(h. _l(h l(hEvoke which item? Wands  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selectedn(hun(hŬn(h(#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis n(hI#..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) .............W..*.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß. _You start resting. _Sodam's ghost is nearby!Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (chance to affect: 20%) _Okay, then.n(hv *Okay, then.n(hxn(h!;*n(h. _q(h q(h tDrink which item? Potions q(h} b c - 6 potions of curing  h - a potion of haste  r - a potion of resistance  w - 5 potions of heal woundsa - 12 potions of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  A - 2 potions of attraction q(h  M - 2 potions of mutation  n - 2 potions of moonshine  d - a murky purple potion q(h [!] read|quaff|evoke[?] describe selectedt(hC t(hA t(h #'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Tt(h ime: 14839.9 (0.0) .............W..*.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß. _Sodam's ghost is nearby!Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (chance to affect: 20%) _Okay, then. _Okay, then.t(h` **Okay, then.t(h t(h V**t(h . _(h~(hJ"Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)(hk - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) Scrolls (go to first with ?)  b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison  I - 2 scrolls of immolation(hCy(h#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0(hDex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) .............W***.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß. _Okay, then. _Okay, then. _Okay, then.Throw: throwing net(h ~Press: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (71% to hit, immune to nets)(hT`#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 (huU..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) .............W..*.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} .................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß(hU........ß.ß.ß.ß. _Okay, then. _Okay, then.Throw: throwing netPress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (71% to hit, immune to nets)  Okay, then.(hBV(hZB**(h]. _(h; (h? "Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)(h@ k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Wands (go to first with /)c - a wand of iceblast (7)  d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) Scrolls (go to first with ?)  b - 2 scrolls of blinkings - a scroll of butterflies  p - 2 scrolls of poison  I - 2 scrolls of immolation(hɆ(h[$(h<#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... #'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 (h..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 ##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) .............W***.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} (h,.................##.............. Throw: 2 boomerangs ................####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß.Press: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (71% to hit, immune to nets) _Okay, then.Throw: 23 javelins(hnPress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (71% to hit)(ht#'...W####....'#..#.............. nobo the Cleaver #'..|######[..'#..##............. Gnoll of Xom ..*... (hk#'..###Bl###..'#..##########''### Health: 72/83 ====================---- #''###:..(###'Y'..##⌠............ Magic: 3/27==---------------------- .#''#......#''#Y..#.............. AC: 14Str: 9 ..#''......''#.☼○.#.............. EV: 15Int: 30 #..#''''''''#..#§.'.......♣....♣. SH: 0Dex: 16 (hS3##..#######W..###.'.......ßP..Pß. XL: 13 Next: 25% Place: a Necropolis #..............#@.#v........♣♣... Noise: ---------  Time: 14839.9 (0.0) .............(((*.#.............. B) +9 rapier of Turmoil {drain, rF+ Int+2} ..........(((....##.............. Throw: 2 boomerangs .........(......####⌠............ ########################''######+ #................................ W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ...........ß....ß........ß.ß.ß.ß. _Okay, then.Throw: 23 javelinsPress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (71% to hit)  You throw a javelin.  The javelin pierces through Sodam's ghost.(hQs  Throw: 23 javelinsPress: ? - help, Shift-Dir - straight lineAim: Sodam's ghost (71% to hit)  You throw a javelin.  (hsUThe javelin pierces through Sodam's ghost.  Sodam's ghost is lightly damaged.(h}...*...*   battlesphere (minion)(h~X3=40.9 (1 (h~ _(hB**(h4(hu '...W####....'#..#. '..|######[..'#..##. '..###Bl###..'#..####''# ''###:..(###'''..##⌠. (hS-#''#......#''#...#.#''......''#....#. ..#'#..#..'.♣....♣. #..#W..###.'.ßP..Pß. .#.@#v.♣♣..*.#.##.(......####⌠.#''######+ .*ß....ß.ß.ß.ß.ß.(h(h?TWW   Sodam's ghost*   battlesphere (minion)4=(h1(h(9*(hK/(hP  Casting: Foxfire (safe; 1% risk of failure)  (h\Confirm with . or Enter, or press ? or * to list all spells.(h_(h# Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - Summon Ice BeastIce/Summoning(hK3%3  c - Vampiric DrainingNecromancy3% 3  d - Iskenderun's Battlesphere Conjuration/Forgecraft 6% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 6% 4  f - Brom's Barrelling Boulder Conjuration/Earth 6% 4  g - Fireball(hjConjuration/Fire 12% 5 Select a spell to cast [?] help[Esc] exit(h(h(hg'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 74/83 =====================--- ''###:..(###'''..##⌠............. Magic: 3/27==---------------------- #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###.'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#.@#v........♣♣....[37(hK^m Noise: ---------  Time: 14841.9 (0.0) ..............W*.#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} ................##............... Throw: 2 boomerangs ........(......####⌠............. #######################''######++ ................................. W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ..........ß....ß........ß.ß.ß.ß..Aim: Sodam's ghost (71% to hit)  You throw a javelin.  The javelin pierces through Sodam's ghost. _Sodam's ghost is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 74/83 =====================--- (ho''###:..(###'''..##⌠............. Magic: 3/27==---------------------- #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###.'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#.@#v........♣♣.... Noise: ---------  Time: 14841.9 (0.0) ..............W*.#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} ................##............... Throw: 2 boomerangs ........(......####⌠............. ###############(h########''######++ ................................. W   Sodam's ghost ................................. *   battlesphere (minion) ................................. ..........ß....ß........ß.ß.ß.ß..Aim: Sodam's ghost (71% to hit)  You throw a javelin.  The javelin pierces through Sodam's ghost. _Sodam's ghost is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h (ally target)*You conjure some foxfire!  Your battlesphere fires at Sodam's ghost!  The barrage of energy hits Sodam's ghost!(hrF  Sodam's ghost is lightly damaged.(hF,(hI  Magical energy flows into your mind!(hI(h Wv.*...Sodam's ghost whispers, "Soon you will have time, lots of time..."The foxfire burns Sodam's ghost but does no damage.(h(h #W§.v*...*(h#t54==2.9 (1(h)W§*(h+7 _Sodam's ghost is lightly damaged.(hX  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h  *Y   ice beast (summoned)*   battlesphere (minion)A chill wind blows around you.  The foxfire burns Sodam's ghost but does no damage.(hF(hG(h>H(hH(h7V$Y(hV*...§.*(h`WJ61---(hW'=3(h]W§*(hY_7 _Sodam's ghost is lightly damaged.(hf  You hit Sodam's ghost but do no damage.You claw Sodam's ghost, but do no damage.(h&g F  Sodam's ghost is lightly damaged.(hp S.**(hq =5-4.7 (0.8(h{ X§**(h~ - _Sodam's ghost hits you.(h8  You hit Sodam's ghost but do no damage.You bite Sodam's ghost, but do no damage.(h96 .(hM:Y...**Sodam's ghost is lightly damaged.(h?;73-(h|;!5.5(hAD**(hbC- _Sodam's ghost hits you.(h;You bite Sodam's ghost, but do no damage.  is lightly damaged. _Sodam's ghost hits you.  You puncture Sodam's ghost!  You claw Sodam's ghost, but do no damage. (h<v You bite Sodam's ghost, but do no damage.(h@&  (hQATSodam's ghost is lightly damaged.  Your ice beast closely misses Sodam's ghost.(hJi*.*(hK046.3(htSB**(hV@ _Sodam's ghost hits you but does no damage.(hQ(hHQSodam's ghost is lightly damaged.  Your ice beast closely misses Sodam's ghost. _Sodam's ghost hits you but does no damage.  You puncture Sodam's ghost!  You claw Sodam's ghost, but do no damage.  You headbutt Sodam's ghost, but do no damage.(h(hU ..*(h h Sodam's ghost is moderately damaged.(h W5---=(hl 7.1(hV**(hZ (h=_Your ice beast hits Sodam's ghost but does no damage.(hR &  (h You hit Sodam's ghost but do no damage.You claw Sodam's ghost, but do no damage.Your headbutt misses Sodam's ghost.(h1 s  Sodam's ghost is moderately damaged.(h _*.*(hY f62=-(h 8 (0.7(h̵ 6*(hϸ @ _Sodam's ghost hits you but does no damage.(h  You puncture Sodam's ghost!  You claw Sodam's ghost, but do no damage.(h> *Sodam's ghost is moderately damaged.Your ice beast closely misses Sodam's ghost.(he68--=8.6 (0.8(hD**(h- _Sodam's ghost hits you!(h   You puncture Sodam's ghost!  You claw Sodam's ghost, but do no damage.(h(hp  Sodam's ghost is heavily damaged.(h .**Your ice beast hits Sodam's ghost but does no damage.(hW9--9.4(h;*(hV _Sodam's ghost barely misses you.(h ;  You hit Sodam's ghost.(h~ (he ( (h *.Sodam's ghost is heavily damaged.Your ice beast hits Sodam's ghost but does no damage.(hv 1-50.2(h ;*(hּ @ _Sodam's ghost hits you but does no damage.(hk@  You puncture Sodam's ghost!(h(h(h# *.*Sodam's ghost is heavily damaged.70===1.0(hHV**(h+K _Your ice beast hits Sodam's ghost but does no damage.(h  You hit Sodam's ghost but do no damage.You bite Sodam's ghost, but do no damage.(hp  Sodam's ghost is heavily damaged.(hI.*(h#1(hC=-8(hB**(h@ _Sodam's ghost hits you but does no damage.(h?  You impale Sodam's ghost!!(h(hH  * Sodam's ghost is severely damaged.Your ice beast hits Sodam's ghost but does no damage.(h k58----==2.6(h(h,- _Sodam's ghost hits you!(h,X  You hit Sodam's ghost but do no damage.You claw Sodam's ghost, but do no damage.You headbutt Sodam's ghost, but do no damage.  Sodam's ghost is severely damaged.(hDA *(h.*Your ice beast hits Sodam's ghost but does no damage.(heW59=---3(h<=--3.4(h0@**(h(hV _Sodam's ghost barely misses you.(h uYour ice beast hits Sodam's ghost but does no damage. _Sodam's ghost barely misses you.  You closely miss Sodam's ghost.  You claw Sodam's ghost, but do no damage.You headbutt Sodam's ghost, but do no damage.  Your bite misses Sodam's ghost.(h (h ..**Sodam's ghost is severely damaged.Your ice beast hits Sodam's ghost but does no damage.(h 36-------====4.2(h L**(h . _Sodam's ghost hits you!!(hA   You hit Sodam's ghost but do no damage. Your kick misses Sodam's ghost.  Your headbutt misses Sodam's ghost.  You bite Sodam's ghost, but do no damage.  Sodam's ghost is severely damaged.(h+ *.*7-------=---5.0(h: 9*(h` K _Your ice beast hits Sodam's ghost but does no damage.(h+^  You hit Sodam's ghost but do no damage.(h,?You claw Sodam's ghost, but do no damage.(h)0q  Sodam's ghost is severely damaged.(h9;*(h9V26---=--(h98(h@;*(hG- _Sodam's ghost hits you!(h  You impale Sodam's ghost!!  You claw Sodam's ghost, but do no damage.You headbutt Sodam's ghost, but do no damage. |[..'#..#.'#..#######(###'''..##⌠....#...#.........#........'......##Y'......#........#.......##(....*.####### *Sodam's ghost is almost destroyed.Your ice beast barely misses Sodam's ghost.(hd|[..'#..#.'#..#######(###'''..##⌠....#...#.........#........'......##Y'......#........#.......##(....*.#######(h *.*Sodam's ghost hits you!(h11-------==6.6(h(D**(hlV _* * * LOW HITPOINT WARNING * * *(h(hEvoke which item? Wands  c - a wand of iceblast (7)d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected(h}(hM(h'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 3/27==---------------------- #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis (h[..............#W@#v........♣♣.... Noise: ===------  Time: 14856.6 (0.0) .................#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} ................##............... Throw: 2 boomerangs ........(....*.####⌠............. #######################''######++ ................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) ................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..You claw Sodam's ghost, but do no damage.You headbutt Sodam's ghost, but do no damage.Sodam's ghost is almost destroyed.Your ice beast barely misses Sodam's ghost.  Sodam's ghost hits you! _* * * LOW HITPOINT WARNING * * *(h'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 0/27------------------------ #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#W@#v........♣♣.... Noise: ===------  Time: 14856.6 (0.0) .............***[(h40m.#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} .............***##............... Throw: 2 boomerangs ........(....*.####⌠............. #######################''######++ ................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) ................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..Sodam's ghost is almost destroyed.Your ice beast barely misses Sodam's ghost.  Sodam's ghost hits you! _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Shift-Dir - straight line(hX'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... (h''..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 0/27------------------------ #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............##@#v........♣♣.... Noise: ===------  Time: 14856.6 (0.0) (h.............###.#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} .............#####............... Throw: 2 boomerangs ........(....*.####⌠............. #######################''######++ (h................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) ................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..Sodam's ghost hits you! _* * * LOW HITPOINT WARNING * * *Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs Sodam's ghost.  Sodam's ghost partially resists.(hw 9*(h& _* * * LOW HITPOINT WARNING * * *  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs Sodam's ghost.  Sodam's ghost partially resists.  Sodam's ghost is almost destroyed.(h(hP(hI |[..'#..#.'#..#######(###'''..##⌠....#...#.........#........'......##Y'......#....###.#...*#####(......#######*You hear an angry hiss.  Your ice beast hits Sodam's ghost but does no damage.(hp|[..'#..#.'#..#######(###'''..##⌠....#...#.........#........'......##Y'......#....###.#...*#####(......#######*(h W...*....Sodam's ghost hits you.(hK=======7.6 (1(hi9*(hV _* * * LOW HITPOINT WARNING * * *(h (hEvoke which item? Wands  c - a wand of iceblast (6)d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected(hDY (hc (hSm '...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 0/27------------------------ (hn #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#W@#v........♣♣.... Noise: =======--  Time: 14857.6 (0.0) (hPn N.................#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} ............*...##............... Throw: 2 boomerangs ........(......####⌠............. #######################''######++ (hn ~................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) ................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..(ho HSodam's ghost partially resists.  Sodam's ghost is almost destroyed.You hear an angry hiss.  Your ice beast hits Sodam's ghost but does no damage.  Sodam's ghost hits you. _* * * LOW HITPOINT WARNING * * *(hx **Okay, then.(h`y (h L**(h . _(h^'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... (h_ '..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 0/27------------------------ #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#W@#v........♣♣.... Noise: =======--  Time: 14857.6 (0.0) (h7`.................#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} ............*...##............... Throw: 2 boomerangs ........(......####⌠............. #######################''######++ ................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) (h`'................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..Your ice beast hits Sodam's ghost but does no damage.  Sodam's ghost hits you. _* * * LOW HITPOINT WARNING * * * _Okay, then.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.(h-  W@**  Sodam's ghost hits you. _* * * LOW HITPOINT WARNING * * * _Okay, then.  Press: ? - help, v - describe, . - travelHere: Sodam's ghost (almost destroyed, ally target)  The floor, spattered with blood.(hd0Sodam's ghost. The apparition of Sodam the Brawler, a journeyman Minotaur Fighter of Gozag. Max HP: 105 Will: +++ AC: ++++ + EV: ++  rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 79% to hit with the +9 rapier of Turmoil and 68% to hit with yourkick, headbutt, and bite. (h"It has about 71% to hit you. Attack Max Damage Hit 31 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It is currently targeted by: [!]: Description|Statuses(h'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- (hq''###:..(###'''..##⌠............. Magic: 0/27------------------------ #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#W@#v........♣♣.... Noise: =======--  Time: 14857.6 (0.0) (h.................#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} ............*...##............... Throw: 2 boomerangs ........(......####⌠............. #######################''######++ ................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) ................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..Sodam's ghost hits you. _* * * LOW HITPOINT WARNING * * * _Okay, then.Press: ? - help, v - describe, . - travel(hHere: Sodam's ghost (almost destroyed, ally target)  The floor, spattered with blood.(h̗'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... (hݘ'..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 0/27------------------------ #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#W@#v........♣♣.... Noise: =======--  Time: 14857.6 (0.0) .................#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} (hP............*...##............... Throw: 2 boomerangs ........(......####⌠............. #######################''######++ ................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) ................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..Sodam's ghost hits you. _* * * LOW HITPOINT WARNING * * * _Okay, then.Press: ? - help, v - describe, . - travelHere: Sodam's ghost (almost destroyed, ally target)  The floor, spattered with blood.(h(h8*(h. _(hÌ(hא+Drink which item? Potions  c - 6 potions of curing  h - a potion of haste  r - a potion of resistance  w - 5 potions of heal woundsa - 12 potions of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  A - 2 potions of attraction  M - 2 potions of mutation  n - 2 potions of moonshine (hÑ d - a murky purple potion [!] read|quaff|evoke[?] describe selected(h#(h@(hQ'...W####....'#..#............... nobo the Cleaver '..|######[..'#..##.............. Gnoll of Xom ..*... '..###Bl###..'#..##########''#### Health: 11/83 ===--------------------- ''###:..(###'''..##⌠............. Magic: 0/27(h/------------------------ #''#......#''#...#............... AC: 14Str: 9 .#''......''#....#............... EV: 15Int: 30 ..#''''''''#..#..'.......♣....♣.. SH: 0Dex: 16 #..#######W..###Y'.......ßP..Pß.. XL: 13 Next: 25% Place: a Necropolis ..............#W@#v........♣♣.... Noise: =======--  Time: 14857.6 (0.0) .................#............... B) +9 rapier of Turmoil {drain, rF+ Int+2} (h............*...##............... Throw: 2 boomerangs ........(......####⌠............. #######################''######++ ................................. W   Sodam's ghost (ally target) ................................. Y   ice beast (summoned) (h\h................................. *   battlesphere (minion) ..........ß....ß........ß.ß.ß.ß..Sodam's ghost hits you. _* * * LOW HITPOINT WARNING * * * _Okay, then.Press: ? - help, v - describe, . - travelHere: Sodam's ghost (almost destroyed, ally target) _The floor, spattered with blood.(h(h ,(h .**You feel much better.  Your ice beast hits Sodam's ghost but does no damage.(h37=======1=------8.6 (1(hKV**(h@ _Sodam's ghost hits you but does no damage.(h'   You hit Sodam's ghost but do no damage.You claw Sodam's ghost, but do no damage.You bite Sodam's ghost, but do no damage.(h (hv  Sodam's ghost is almost destroyed.Your ice beast hits Sodam's ghost. Your ice beast freezes Sodam's ghost.(h-..*8=======------9.4 (0.8(h &(h(q _Sodam's ghost resists. Sodam's ghost completely misses you.(h/Y  You barely miss Sodam's ghost.(h:  |[..'#..#.'#..#######(###'''..##⌠....#...#.........#........'......##Y'......#........#...*...##(......#######*Sodam's ghost is almost destroyed.Your ice beast barely misses Sodam's ghost.(h|[..'#..#.'#..#######(###'''..##⌠....#...#.........#........'......##Y'......#........#...*...##(......#######*(h! *..*Sodam's ghost hits you!(h"W24----=60.2(hT-V**(hp0V _* * * LOW HITPOINT WARNING * * *(hkv ]  You completely miss Sodam's ghost.(hEx (h .**Sodam's ghost is almost destroyed.(h i5=----1.0(h ;*(hC K _Your ice beast hits Sodam's ghost but does no damage.(h@  You puncture Sodam's ghost!(hK(he(h:.*.Y   ice beast (summoned)*   battlesphere (minio(he+n)(h6=30-8(h;*(hP _You destroy Sodam's ghost!(h(G 3(h&H (hQ |72=(hX (hX B8=(hEZ (h_ (hk 9=-l.....*l   basilisk (distracted)Y   ice beast (summoned)*   battlesphere (minion)(hv 3.8 (2.0l.....*l*(hzw E-4.8 (3(h ;*(h [ _A basilisk comes into view.(hO Bl##.W####....'#..#.|######[............... '..###Bl###..'#..##########''#### ''###:..(###'''..##⌠ #''##''##''......''#....#...... ..#''''''''#..#..♣....♣ #..#######W..###@'.......ßP..Pß.....#.Y#.........♣♣l.....*.#..............##...... ........(......####⌠............. #######################''######++ Y   ice beast (summoned)*   battlesphere (minion).............  You swap places.(h ☼305.8 (1☼(hp B _Your battlesphere wavers and loses cohesion.(hԐ...l####....'#..#..##. ...W####....'#..#. ..|######[..'#..##. ..###Bl###..'#..###''# '###:..(###'''..##⌠. ''#......#''#...#. #''......''#....#.#'#..#..'.♣....♣. ..#W..###.@.ßP..Pß.#.Y#.♣♣.l.....☼.#........##...(......####⌠..########''######++#.(h9○(h\1=6(h0:○(h1 (h H_There is a large open door here.(hQa l####....'#..#..##.W####....'#..#. .|######[..'#..##. .###Bl###..'#..###''# ###:..(###'''..##⌠.(h#b Z#......#''#...#. ''......''#....#. #'#..#..'.♣....♣. .#W..###.'ßP..Pß.#.Y#.♣♣.l.....○.#..##.(......####⌠.##########''######++#....(hc (hd (hSp 7Y.(hq 4○(hr W2=3=(hr &7 _(h{ (h| (hSl####....'#..#..##.# .W####....'#..#. |######[..'#..##. ###Bl###..'#..###''#:..(###'''..##⌠. #......#''#...#.(hlT......''#....#. '#..#..'.♣....♣. #W..###.Y.ßP..Pß.#..#.♣♣.l.....○.#....##.(......####⌠.###########''######++#.(hT.(hX(heQ'YP(hf\3=8(h/qBP(h[s(hm(h4Pll   basiliskY   ice beast (summoned)35=9(hp;   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.(hى!.l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 35/83 ==========-------------- ###Bl###..'#..##########''####### Magic: 3/27==---------------------- (hʋ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#....#.................. SH: 0Dex: 16 ''''''''#..#..'.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..###.'Y@.....ßP..Pß..... Noise: ---------  Time: 14869.8 (0.0) ...........#..#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l....l○.#.................. Throw: 2 boomerangs .............##.................. .....(......####⌠..............(hK.. ####################''######++### l   basilisk ................................. Y   ice beast (summoned) ................................. .................................r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a basilisk(h\*.l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 35/83 ==========-------------- (h/^ ###Bl###..'#..##########''####### Magic: 3/27==---------------------- ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#....#.................. SH: 0Dex: 16 ''''''''#..#..'.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..###.'Y@.....ßP..Pß..... Noise: ---------  Time: 14869.8 (0.0) ...........#..#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} (h^......l....l○.#.................. Throw: 2 boomerangs .............##.................. .....(......####⌠................ ####################''######++### l   basilisk ................................. Y   ice beast (summoned) ................................. .................................r - Retreat!s - Stop attacking.g - Guard the area.(h-_f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a basilisk(hBmY.(ally target)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  (hnlPress: ? - help, Dir - move targetAim: a basilisk  Attack!(ht7*(hM (hZ, petrifying)The basilisk gazes at you.(hY670.8 (1(hI(he _Your ice beast is moving more slowly.(h.(h1(h)='PlY.71(hA&P(hC(h3(h}El.(h<84(h1=2(h(hvJ _Your ice beast hits the basilisk but does no damage.(hƁ(hEvoke which item? Wands  c - a wand of iceblast (6)d - a wand of digging (1)  e - a wand of paralysis (5)  (hp - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected(h% (h/ (h?< .l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 38/83 ==========-------------- ###Bl###..'#..##########''####### Magic: 4/27===--------------------- ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#....#.................. SH: 0Dex: 16 ''''''''#..#..'.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..###l'.@.....ßP..Pß..... Noise: (h< j[34m---------  Time: 14872.8 (0.0) ...........#.Y#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l.....○.#.................. Throw: 2 boomerangs .............##.................. .....(......####⌠................ ####################''######++### l   basilisk (ally target) ................................. Y   ice beast (summoned, petrifying) ................................. .................................Press: ? - help, Dir - move targetAim: a basilisk  Attack!  The basilisk gazes at you. _Your ice beast is moving more slowly. _Your ice beast hits the basilisk but does no damage.(h ] .l####....'#..#..##.............# nobo the Cleaver (h] .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 38/83 ==========-------------- ###Bl###..'#..##########''####### Magic: 1/27------------------------ ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#..**#.................. SH: 0(h] ,Dex: 16 (h(^ ?''''''''#..#***.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis (hY^ #######W..###l**@.....ßP..Pß..... Noise: ---------  Time: 14872.8 (0.0) (h^ ...........#.Y#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l.....○.#.................. Throw: 2 boomerangs (h^ .............##.................. .....(......####⌠................ ####################''######++### l   basilisk (ally target) ................................. Y   ice beast (summoned, petrifying) ................................. .................................(hI_ =Attack!  The basilisk gazes at you. _Your ice beast is moving more slowly. _Your ice beast hits the basilisk but does no damage.  Aiming: Iceblast(h_ YPress: ? - help, Shift-Dir - straight line(h.l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 38/83 ==========-------------- ###Bl###..'#..##########''####### Magic: 1/27------------------------ (h}##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#..###.................. SH: 0Dex: 16 ''''''''#..####.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..#####`@.....ßP..Pß..... Noise: ---------  Time: 14872.8 (0.0) ...........#.Y#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l.....○.#.................. Throw: 2 boomerangs (hp.............##.................. .....(......####⌠................ ####################''######++### l   basilisk (ally target) ................................. Y   ice beast (summoned, petrifying) ................................. ................................. _Your ice beast is moving more slowly. _Your ice beast hits the basilisk but does no damage.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineYou feel a slight surge of power. The mass of ice explodes!  The iceblast engulfs the basilisk!!(hL(h(hH....'.l.Your ice beast hits the basilisk but does no damage.  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineYou feel a slight surge of power. The mass of ice explodes!  The iceblast engulfs the basilisk!!  The basilisk is severely wounded.(hFy9========3.8 (1(hgBP(h Y _Your ice beast misses the basilisk.(h(h~Evoke which item? Wands  c - a wand of iceblast (5)(h;?d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected(hS (hz (hp *.l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 39/83 ===========------------- (h ###Bl###..'#..##########''####### Magic: 1/27------------------------ ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#....#.................. SH: 0Dex: 16 ''''''''#..#..'.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..###.l.@.....ßP..Pß..... Noise: =======--  Time: 14873.8 (0.0) ...........#.Y#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l.....○.#.................. Throw: 2 boomerangs [(hK 40m.............##.................. .....(......####⌠................ ####################''######++### l   basilisk (ally target) ................................. Y   ice beast (summoned, petrifying) ................................. .................................Aiming: IceblastPress: ? - help, Shift-Dir - straight lineYou feel a slight surge of power. The mass of ice explodes!  The iceblast engulfs the basilisk!!  The basilisk is severely wounded. _Your ice beast misses the basilisk.(hf: .l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... (h.; N|######[..'#..##................. Health: 39/83 ===========------------- ###Bl###..'#..##########''####### Magic: 0/27------------------------ ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#...*#*................. SH: 0Dex: 16 (h; 7''''''''#..#.***......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..###*l*@.....ßP..Pß..... Noise: =======--  Time: 14873.8 (0.0) ...........#.Y#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l.....○.#.................. Throw: 2 boomerangs (h; `.............##.................. .....(......####⌠................ ####################''######++### l   basilisk (ally target) ................................. Y   ice beast (summoned, petrifying) (h<< ................................. .................................You feel a slight surge of power. The mass of ice explodes!  The iceblast engulfs the basilisk!!  The basilisk is severely wounded. _Your ice beast misses the basilisk.Aiming: Iceblast(h~< YPress: ? - help, Shift-Dir - straight line(hX.l####....'#..#..##.............# nobo the Cleaver .W####....'#..#.................. Gnoll of Xom ..*... |######[..'#..##................. Health: 39/83 ===========------------- (h2###Bl###..'#..##########''####### Magic: 0/27------------------------ ##:..(###'''..##⌠................ AC: 14Str: 9 #......#''#...#.................. EV: 15Int: 30 '......''#....#.................. SH: 0Dex: 16 ''''''''#..#..'.......♣....♣..... XL: 13 Next: 30% Place: a Necropolis #######W..###.l.@.....ßP..Pß..... Noise: =======--  Time: 14873.8 (0.0) ...........#.Y#.........♣♣....... B) +9 rapier of Turmoil {drain, rF+ Int+2} ......l.....○.#.................. Throw: 2 boomerangs .............##.................. .....(......####⌠................ ###############(hv#####''######++### l   basilisk (ally target) ................................. Y   ice beast (summoned, petrifying) ................................. .................................The iceblast engulfs the basilisk!!  The basilisk is severely wounded. _Your ice beast misses the basilisk.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the basilisk!(h |[...'##(###''..(h#'#..#...###..###.###ßP.......(hc..(..##Y   ice beast (summoned, petrifying)(hb.......(hbIBP(h%Z.#..'..†.Pied)The basilisk is severely wounded. _Your ice beast misses the basilisk.Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the basilisk!  (h%6You kill the basilisk!(hP4014.8 (1(h!(h= _Your ice beast stops moving altogether!(h:(h|;(h<(hEO1(hJ,(hO(hOS2=(hQ(hFVr _Your ice beast disappears in a puff of smoke!(hWe4=1(hX(h^(hjS5=(hl(h96=789=2=50=2=3=4=53=6=7=(hK(h\O8(h(h(hj59==(h(h+(h61=4=(h(h2(h%2(h(hw3=(h(hMU4=(h(h(hW5=(h(h(ho6=5=(h(hU (h #7(hJ 2=(hy(ho(h%8(h(h(hVL70=(h(hY#(h#g1==(h$(h1t26=(hz2(h7(hK853=(h8(h9(h+?(h?(h?N4=(hHA(h"P(hP%5(hR(hLX(hXW6=(hZ(h_(hg`o7=7=(ha(h;h(hiU9=(hYj(hp(hbq(hqE80=(hs(hrz(h{U1=(h|(h(hW2=(h(hՊ(hq(hz3=8=(h(h 1 _HP restored.(h(h(h(h;(hs(hݠ(hA(hŢ(h(hK==(h(h(hS9=(h(h(hܶ(h(hϽ(h`(h<(h(h(hk(h(h69=(h\(h_(h=10/27(h(h(h (h,(h(h@(hk(hn(h(h(hb(h(h(h(hS1=(h(hC,(h(hA(h(h(h,(hY(h7 (h 9=(h (h2=(h(h(h(hD,(hU (h%,(hQ(hV(hdW9=(hX(h\(hM]S3=(h^(he(hMf(hg(hk(hMl(h9m(hjs(h t(h;u(hy(hz9=(h}{(h(hN14=(h3(h(h(h((h6(h(h(h(h(hܘ(h(hE9=(h/(hϥc5=(h#(hR,(h(h(hD(h@(hj(h(h(h(h9=(h(h<y6=(h(h(h(h/(h(h (h(h(h)(h(hX9=(h(h(hzM7=(h(h ,(hM(h(h%(h (h,(hS(h(hj9=(h (h(hiM8=(hy(h,(h(h(h$:B-------(h%.B   boulder beetle (wandering)(h/UP963.8 (89.0)(h1L-------4.8 (90(hZ_P _A boulder beetle comes into view.(hM=######:#.#. .l### .W####....'#..#. |######[..'#..##.................#Bl###..B#..##########''####### ##:..(###'''..##⌠ ##''#... '......''#....#...... ''''''''#..#..'(hp2♣....♣ #######W..###.†ßP..Pß.....#..♣♣ ......l.......#...................... #. ... (h(hV15.8 (1.0)(hu(hY(hM###lB####.# =######:#.#. .l### .W####... |######[..'#..##.................#Bl###..B#..##########''####### ##:..(###'''..##⌠ #(h[#''#... '......''#....#...... ''''''''#..#..'♣....♣ #######W..###.†ßP..Pß ...........#..#.........♣♣............. .##...(h޳(hB=6(h̾@P(h"(hM$..!###'....##########... ###lB####.# =######:#.#. .l### .W####... |######[..'#..##.................#Bl###..B#..##########''####### ##:..(###'''..##⌠ ##''# '......''#....#...... ''''''''#..#..'(h♣....♣ #######W..###.†.......ßP..Pß.....############''##(hBP(h.97(h/'P(h(hRJ *M......#''#.##©.......##$..!###'....##########... ###lB####.# =######:#.#. .l### .W####... |######[..'#..##.................#Bl###..B#..##########''####### ##:..(###'''..## ##''# '......''#....#...... ''''''''#..#..'.......♣....♣.....#P# .....#...####⌠.......(hRZ &P(hE[ &8(hvd (hf T _There is a mourning vase here.(hw? (hF@ (hAA (h F (hkJ : _(hM (h>N (hO (hS (hT (hNU (hZ (hw[ N20=(h"] (hb (hb (hJc (hh (hni (h1j (hn (h?o (h@p (hgw (hHx 9=(hy (h~ (hM K1=(h+ (h (hF (h (h (h (hf (h (h3 (h (h (h 9=(h (ha (h K2=(h (h (h (h (hC ,(hf (hL ,(h_ (h (h 9=(h (h` (h D3=(h (h (h) (h (hq ,(h (hk (h (h (h (h 9=(hN (h (h K4=(h5 (h ,(h (h (h (h' (h (hS (h (h(h9=(h3(h (h K5=(hI (h(h8(h(hc(h%(h(h? (h (h!(hM&(h&9=(h'(h-a6=(h0.(h2(h2(h43(h8(hS9(hp:(h=(h>(h)?(hD(hD9=(hE(h^J(hJK7=(hL(h[4 _Magic restored.(h^(hk##$..!###''#..#.....######## .###lB###..'#..#.##.............# .=######:..'#..#.#.#. ..l####....'#..#..##. ..W####....'#..#.... .|######[..'#..## .###Bl###..B#..##########''######:..(###'''..##⌠............... '#......#''#... ''.......# #''''''''#..#..l♣....♣ .#######W..###.†.ßP..Pß ............#..#...♣♣.l.......#..(hlwl   basilisk (wandering)........##(###⌠ #####################''######++##(h{25007.8 (39.0)(h|,8.8 (40(h((hb[ _A basilisk comes into view.(h.###lB###..##.............# .=######:.# ..l####...#.W.. .|######[# .###Bl###..B#..##########''###### ###:..(###'''..##⌠............... '#......#''#...#..'''#. #''''''''#..#..l♣....♣ .#######W..###.†ßP..Pß ............#..#..♣♣..l................#(......####⌠ #####################''######++## .................................(hLg'(h19.8 (1.0)(h(h9(h(hV(hg(h&H _No target in view!(h e  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hK  You conjure a globe of magical energy.(h7*ll   basilisk*   battlesphere (minion)(hVb3----===10(hyU**(h- _You hear an angry hiss.(hW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h$(h@ .** (ally target)*You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk!!(h .v.v**The basilisk is severely wounded.(hL------1(hYV**(h?z _Magical energy flows into your mind! The basilisk barely misses you.(hmQ:*(hZR9--(hoY(hl\F _Unknown command.(h s**(h N**(h F _Unknown command.(h(4   (h4 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hϊ (h *** *You conjure some foxfire!  Your battlesphere fires at the basilisk!  The barrage of energy hits the basilisk.(h3  The basilisk is almost dead. (h4 (hL5 §(h5 v(h|6 *(h7 ZMagical energy flows into your mind! The foxfire burns the basilisk.(h (hg (h7  (hs  (hC 7The basilisk is almost dead.(h 5The foxfire burns the basilisk.(h* (h\ 2'.§(h1 n*   battlesphere (minion)(h !(h[ (hg v§'v§§.**(hm .22(hv !§(hv u§§**(h$y  (hy >_You kill the basilisk!(h   (h; Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hHK(h>L(hL(h8M(hM(h8N(hN(h%O(hQ(hR(hR\§vv§*v§§†.§.#...(h\`§v*(hv]52-(h]3(hfZ§*v§(h\g2§(hi (hi)_You conjure some foxfire!(h=w  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h_(hp(hո(h(hĺ(h4(h)(h(h(hm(hZ(h¾(h-(h(h(hb(h(hc  You conjure some foxfire! Magical energy flows into your mind!(h(hsv§§§v*v.§.§§§..§.§#§....vv.§§(h53=(h4(h;§*v.§§§§..§§#§§*(hN _Your foxfire dissipates.(h. e=######:.# ..l####...#.W... .|######[..'#..## .###Bl###..'#..##########''###### (h/ ###:..(###'''..##⌠............... '#......#''#...#v§'''#....#*§§ #''''''''#..#..v@v.§...♣....♣ .#######W..###.§§§..§..ßP..Pß ............#.§#§....v...♣♣..l....v.§#.................§#(......####⌠* #####################''######++## (hQ0 R.................................(hr1 (h2 (h<3 (h3 (h4 (h4 (h5 (h+6 (h6 (h7 (h+8 (h8 (hX9 (h"A 5  You swap places.(hA (hpB (hB (hC (hvD (hM (hVN (hU (h%_ av§.§§§§§#*..§§§v@...†.....(h_ .#....§§§§.§§..*(hD` .-5(hh C§.§§§§§#*..§§§§§§(h}i 1*(hl Q _Your foxfire dissipates. x3(h\].l####...#.W.... .|######[..'#..## .###Bl###..'#..##########''###### (h\###:..(###'''..##⌠...v........... '#......#''#...#§.§§§§'''#...§#*..§.. #''''''''#..#§§v.......♣....♣ .#######W..###.†ßP..Pß ............#..#....§§...♣♣..l....§§.#.....§.........§..#.(......####⌠ #####################''######++## * ..................................(hO](hp^(h=_(h_(hk`(h`(ha(ha(hc(hc(h?m(hm(ht§v#...#......§§..#..§.§..'*......(hu@-6(hQ{§..#..§.§**(hY}N _Your foxfire dissipates.(hƿ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hAX  You imbue your battlesphere with additional charge.(hy!.(h §....#.....**(h;19----(h)===7(hU**(h8 _Your foxfire dissipates.(hA(hO.l####....'#..#..##.W####....'#..# ..|######[..'#..## ..###Bl###..'#..###'' '###:..(###'''..##⌠ '(hHk'#......#'§#...# #''......''#....# .#'#..#..'*......♣....♣ ..#W..###..ßP..Pß.#..#.♣♣.l.......#..##.(......####⌠###########''######++# *..(h..(h'f'**(h(0---8(h2A**(h7  There is a large open door here. _You see here a basilisk corpse.(h%f p'...l####....'#..#..## '...W####....'#..# '..|######[..'#..## '..###Bl###..'#..###'' ''###:..(###'''..##⌠ (hg Q#''#......#''#...# .#''......''#....#.#'#..#..'*......♣....♣ #..#W..###@†.ßP..Pß.#..#.♣♣.l.......#........##...(......####⌠.#########''######++ *.(hh (hs e.**(h5u E20=------(hu &9 _(h} A**(h (h`W..|######[..'#..#####Bl###.########''#### ''###:..(###'''..##⌠............. #''#......#''#...#.. .#''''#. ..#''''''''#..#..'♣....♣ #..#######W..###.*ßP..Pß ..............#.@#.........♣♣..........#..................##......(......####⌠.... #######################''######++ ................................. *ß....ßß.ß.ß.ß(h:*(hH'20(h8*(h" (hM(hN(hP(hV(hW(hm\(hU^(h^(hV`(hBe(he9=(hg(hl(hLmK1=(hn(hs(h;t(hu(hz(hO{(h|(h(h(h(h(h9=(hԉ(hR(hɎK2=(h(h(h(h(hК(hB(h(hi(hѡ(hs(h(hz9=(h(hN(hK3=(h*(h~(h(h(hj,(h(h7(h(h(h(h19=(hL(h"(hK4=(h(h(h(h(h(h(h(hk(h(h(hv(h9=(hO(h(hgK5=(h3(hJ,(h&(h(h(h(h(h(h4(hGB*46.8 (26.0)B   boulder beetle*   battlesphere (minion)(h(h`:*(h (hڛW_A boulder beetle is nearby!(h !W  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h+7 ****(ally target)*You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!(h"(h=(hK  The boulder beetle is lightly wounded.(hȿ(hW:○'*..v†v*   battlesphere (minion)(h7g4-=7.8 (1.0)(h8*(h/ _The boulder beetle leaps!(h 4*(h (h 8*(h F _Unknown command.(h%u   (hu Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h (h ,(h` (h (h (h: (h (h (h (h (h\ (h۶ 2°*(h; .§§vv§v§v(h @-8(h =*§§(h߿ J§v§*(h T _You conjure some foxfire! Magical energy flows into your mind!(h   (h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hD'(h'(h((hy)(h)(h*(h[+(h+(hm,(h,(h9/(h1(h8c  You conjure some foxfire! Magical energy flows into your mind!(h}9(hB''*§..'v§v§§(hX§..v§B   boulder beetle (ally target)*   battlesphere (minion)(h=T5=9(h ^*§*(hN _Your foxfire dissipates.(h_;  (hF<Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h ***§§§*(h*You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle but does no damage.(h7H,(hII,(hI(heJ(hK(hK(hL(haL(hL,(hDM(hM(hyN(h O(hO,(hRP(hP(h,Q(h3S(h]K  The boulder beetle is lightly wounded.(ha^(h^(h_(h`(h~k 'v§v*§.#..§§§§.'§§§§(hl§v§§§§§§§§§§vYour foxfire dissipates.The foxfire burns the boulder beetle.(h(h'B§'§v*§.#...§§§.'§.§§v.§(hv§§§§.§§§§.v*(h=54-(h 50(h*§§§.'§.§§§(hi§§§§§*(h < _The boulder beetle is lightly wounded.(hu&§*§§§.'§.§§§§§(hvX§*(h~y§*§§§(h§§§§§§§*(h6F _Unknown command.(h. l##.W####....'#..#.|######[..'#..##.............. '..###Bl###..B#..##########''#### (h~ ''###:..(###'§'..##⌠ #''##''#§v.#.....#''......''#.*§.#...§§........ ..#''''''''#..#§.'§.§....♣....♣ #..#######W..###@v.......ßP..Pß....§#§.#.........♣♣..v§§§§.#.........§§§§.##...... ........(.v....####⌠............. #######################''######++.............(h (h ,(hX (hѝ ,(hD (h (hT (h ,(hҢ (hF ,(hx ) 'Bv.*§§..§§#...§§§§'§.§(hU §§§§§§§*Your foxfire dissipates. x2  The foxfire burns the boulder beetle.(h<7 (huA 'B§.*.§...§#......§'...§........§(h1B .-1(h:J §.*§*(hL < _The boulder beetle is lightly wounded.(h= =######:#.l####....'##.W####....'#..#.|######[............... '..###Bl###..'#..##########''#### ''###:..(###'B§.*##⌠ #''##''#.§.#. .(h} #''......''#...§#...... ..#''''''''#..#.@'♣....♣ #..#######W..###.§ßP..Pß..§#..#.♣♣v§....#..........##... ........(.§....####⌠............. #######################''######++(h (h (h (h (h( *''..B..†*(h* @-2(h 1 U**(h92 (h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h+ *** *You conjure some foxfire!  (h+cYour battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!(h,(h4,(h *.vB*The boulder beetle is moderately wounded.The foxfire burns the boulder beetle but does no damage.(h7(h8(hB..*'§Bv(hQC(hC@3--(hVD'=3(hLg*§*(hOi _The boulder beetle is moderately wounded.(h}A  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h **§**(h You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle but does no damage.(hHT *§The boulder beetle is moderately wounded.The foxfire burns the boulder beetle but does no damage.(h(h,(hO(h*.*...§vv*(h@-4(h&]*§*(hi _The boulder beetle is moderately wounded.(h; I**(h= (hG V§*(hI F _Unknown command.(hg   (hh Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hb Q ***(h *You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!(hr  The boulder beetle is heavily wounded.(hu (h *...v@v*(h &5(h) K**(hO y _Magical energy flows into your mind! The boulder beetle misses you.(h~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h **You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle.(hJ+ **The boulder beetle is heavily wounded.The foxfire burns the boulder beetle but does no damage.(hk(hlB(hw .*vv§*The boulder beetle is heavily wounded.The foxfire burns the boulder beetle!(hNB(h,(hX *.v§*The boulder beetle is heavily wounded.The foxfire burns the boulder beetle but does no damage.(h(h%u  The boulder beetle is heavily wounded.(hS(h(h7%B..*.°v#v§@§§§(h*52-(h6(hםu*§§*(h/ _The boulder beetle leaps!(hDc§@§§(hE(hK*°§§*(hMF _Unknown command.(h  Casting: Foxfire (safe; 1% risk of failure)  (huFConfirm with . or Enter, or press ? or * to list all spells.(h}(h*°§§§*(h(h ^°§§(h (hJ_You don't know that spell.(h*°§@§§§*(h(h'U*§(h])F _Unknown command.(hZ *§@§§*(hT (h *§@§§§*(h F _Unknown command.(h S  Confirm with . or Enter, or press ? or * to list all spells. (h _You don't know that spell. _Unknown command.Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hq*°§@§§§(hs(hxy*°§§(hzzP _You don't know that spell.(hFk#'..=######:..'#..#.#.# #'...l####..B.'#..#..## #'...W####....'#..# #'..|######[..'#..## (hl#'..###Bl###..'#..##########'' #''###:..(###'''*.##⌠.. .#''#......#''#...#.. ..#''......''#..°v#v #..#'#..#@.§.♣....♣ ##..#W..###§§.ßP..Pß #.§#..#.♣♣.v§....#.....##...(.§....####⌠.#############''######+ * #(h'n(hn(hn(h o,(h`o(ho(ho(hp,(hq(hz .Bv§§.§§*v#§(h{~§§§*The foxfire burns the boulder beetle.(h,(h.B§§§.§v(h*§#§'.†(hA.-7(h\§§§§*§#§*(hRf _The boulder beetle is heavily wounded.(hs  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hP X  You imbue your battlesphere with additional charge.(hcX I  Magical energy flows into your mind!(h[ ]  Your foxfire dissipates.(hGj /○.''..*.#.*   battlesphere (minion)(hk J-===8(hHt U**(hv / _The boulder beetle leaps!(hg°**(h^3=---9(hV;*(h(hf J.*(he C---60(h (h (h###lB####.=######:..'#..#.#.l####....'##.W####....'#..#.|######[................###Bl###..'#..##########''### (h#''###:..(###'''..##⌠... .#''##''#...#..... ..#''......''#..@.#............. #..#''''''''#..#*.'♣....♣ ##..#######'..###.†ßP..Pß #.....§#..#.♣♣...v§....#..........##...* (h<.........(.§....####⌠............ ########################''######+ #(hR**(hr&1(hP9*(h & _You swap places.(hq/ .#'..###lB###..'#..#.## .#'..=######:..'#..#.#.# .#'...l####....'#..#..## .#'...W####....'#..# .#'..|######[..'#..## .#'..###Bl###..'#..##'' (h0 s.#''###:..(###'''..##⌠ ..#''#......#''#...#.#''......''#.@..# .#..#'#..#*.'.♣....♣#..#######'..###.†.ßP..Pß .#..§#..#.♣♣..§....#........##..* #.(......####⌠.########''###### ##(h> A**(h? &2(hG V**(hI (h'.#'..###lB###..'#..#.## ..#'..=######:..'#..#.#.# ..#'...l####....'#..#..## ..#'...W####....'#..#.#'..|######[..'#..## ..#'..###Bl###..'#..##'' .(hA!.#''###:..(###'''..##⌠.#''#......#''#...#.#''......''#@...#.#..#'#..#*.'.♣.... .###..#######'..###.†.ßP..P ..#.......§#..#.♣♣......#. #.....##..*#.(......####⌠. ▓####''#(h(h!V*.*(h"B=3(h+M**(h-(hj=######:.#.l####....'#..#..#W####....'#..#....|######[####.l###..'#..##########''#'###:..(###'''..##⌠...........#''#......#''#...#...#''......''#.*#..#''''''''#.@#..'♣ .(h&l###..#######'..###.†.......ßP..P ..#.............§#..#.........♣♣.............#..... ###... ##(####⌠.* ▓#########################''##### ###.............................. #..(h o(h|,B*B   boulder beetle*   battlesphere (minion)(h ~T4=4(haA**(he(hāwM###lB####.=######:..'#..#.#.l####....'#B.#..##(h.W####...|######[..'#..##.............###.l###..'#..##########''##''###:..(###'''..##⌠#''#......#''#...#''......''#@*..#. ..#..#''''''''#..#..'.......♣.... .###..#######'..###.†.......ßP..P ..#.............§#..#.........♣♣...(h .*   battlesphere (minion) ▓#########################''##### ###(h(hNK.B*B   boulder beetle*   battlesphere (minion)(hb&5(hM**(h(h#'..###lB###..'#..#.##. .#'..=######:..'#..#.#.#. .#'...l####....'#..#..##. .#'...W####....'#B.#. .#'..|######[..'#..##. .#'..###.l###..'#..##''# .#''###:..(###'''..##⌠.(h#''#......#''#...#.#''......''#*@..#. .#..#'#..#..'.♣....♣ ###..#######'..###.†.ßP..Pß .#.......§#..#.♣♣......#.. .....##....(......####⌠.. ####''#.(h & *B(rolling)*You swap places.(h?(&6(h0\B*(h3N _The boulder beetle curls into a ball and begins rolling!(hM#'..###lB###..'#..#.##. #'..=######:..'#..#.#.#. #'...l####....'#..#..##. #'...W####....'#B.#. (hNB#'..|######[..'#..##. #'..###.l###..'#..##''# #''###:..(###'''..##⌠. .#''#......#''#...#.#''......''#*.@.#. #..#'#..#..'.♣....♣...#######'..###.†.ßP..Pß. #..§#..#.♣♣.......#........##... .(......####⌠..*####(hkOQ###''######+ #.(h(P(h'R(hR(h#]°°B.**(h]&7(h d]°**(he(hbW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hmb)hdo Your spells (cast)Type)heFailure Level a - FoxfireConjuration/Fire1%1  b - Summon Ice BeastIce/Summoning3%3  c - Vampiric DrainingNecromancy)hVeL3% 3  d + Iskenderun's Battlesphere Conjuration/Forgecraft 6% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 6% 4 )hef - Brom's Barrelling BoulderConjuration/Earth6%4  g - FireballConjuration/Fire)he12%5 Select a spell to cast [?] help)h f<[Esc] exit)h  )h #'..###lB###..'#..#.##........... nobo the Cleaver #'..=######:..'#..#.#.#.......... Gnoll of Xom ..*... #'...l####....'#..#..##.......... Health: 83/83 ======================== )h#'...W####....'#°.#.............. Magic: 24/27 =====================--- #'..|######[..'#°.##............. AC: 14Str: 9 #'..###.l###..'#B.##########''### EV: 15Int: 30 #''###:..(###'''..##⌠............ SH: 0Dex: 16 .#''#......#''#...#.............. XL: 13 Next: 32% Place: a Necropolis ..#''......''#.*@.#.............. Noise: ---------  Time: 15067.8 (0.0) #..#''''''''#..#..'.......♣....♣. B) +9 rapier of Turmoil {drain, rF+ Int+2} ##..#####)h3'##'..###.†.......ßP..Pß. Throw: 2 boomerangs #.............§#..#.........♣♣... ..................#.............. .................##.............. B   boulder beetle (rolling) .........(......####⌠............ *   battlesphere (minion) ########################''######+ #................................ _The boulder beetle leaps! _You swap places.  You swap places. _The boulder beetle curls into a ball and begins rolling!  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h}#'..###lB###..'#..#.##........... nobo the Cleaver #'..=######:..'#..#.#.#.......... Gnoll of Xom ..*... )h&#'...l####....'#..#..##.......... Health: 83/83 ======================== #'...W####....'#°.#.............. Magic: 24/27 =====================--- #'..|######[..'#°.##............. AC: 14Str: 9 #'..###.l###..'#B.##########''### EV: 15Int: 30 #''###:..(###'''..##⌠............ SH: 0Dex: 16 .#''#......#''#...#.............. XL: 13 Next: 32% Place: a Necropolis ..#''......''#.*@.#.............. Noise: --------- [37)hBm Time: 15067.8 (0.0) #..#''''''''#..#..'.......♣....♣. B) +9 rapier of Turmoil {drain, rF+ Int+2} ##..#######'..###.†.......ßP..Pß. Throw: 2 boomerangs #.............§#..#.........♣♣... ..................#.............. .................##.............. B   boulder beetle (rolling) .........(......####⌠............ *   battlesphere (minion) ########################''######+ #................................ _The boulder beetle leaps! _You swap places.  You swap places. _The boulder beetle curls into a ball and begins rolling!  )h=GCasting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h>#'..###lB###..'#..#.##........... nobo the Cleaver )h>#'..=######:..'#..#.#.#.......... Gnoll of Xom ..*... #'...l####....'#..#..##.......... Health: 83/83 ======================== #'...W####....'#°.#.............. Magic: 20/27 =================------- #'..|######[..'#°.##............. AC: 14Str: 9 #'..###.l###..'#B.##########''### EV: 15Int: 30 #''###:..(###'''..##⌠............ SH: 0Dex: 16 .#''#......#''#...#.............. XL: 13 Next: 32% Place: a Necropolis ..#''......''#.*@.#.............. Noise: ---------  Time: 15067.8 (0.0) #..#''''''''#..#..'.......♣....♣. B) +9 rapier of Turmoil {drain, rF+ Int+2} )hV?##..#######'..###.†.......ßP..Pß. Throw: 2 boomerangs #.............§#..#.........♣♣... ..................#.............. .................##.............. B   boulder beetle (rolling) .........(......####⌠............ *   battlesphere (minion) ########################''######+ #................................ _The boulder beetle curls into a ball and begins rolling!  )h@Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.)h\ ****)hfB***@*)h #'..###lB###..'#..#.##........... nobo the Cleaver #'..=######:..'#..#.#.#.......... Gnoll of Xom ..*... )h #'...l####....'#..#..##.......... Health: 83/83 ======================== #'...W####....'#°.#.............. Magic: 20/27 =================------- #'..|######[..'#°.##............. AC: 14Str: 9 #'..###.l###..'#B.##########''### EV: 15Int: 30 #''###:..(###'''*.##⌠............ SH: 0Dex: 16 .#''#......#''#*..#.............. XL: 13 Next: 32% Place: a Necropolis ..#''......''#.*@.#.............. Noise: --------- [37)h| m Time: 15067.8 (0.0) #..#''''''''#..#..'.......♣....♣. B) +9 rapier of Turmoil {drain, rF+ Int+2} ##..#######'..###.†.......ßP..Pß. Throw: 2 boomerangs #.............§#..#.........♣♣... ..................#.............. .................##.............. B   boulder beetle (rolling, ally target) .........(......####⌠............ *   boulder (minion, rolling) ########################''######+ *   battlesphere (minion) #................................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder bee)h0 tle!)hai ,)hk )hs uPress: ? - help, Dir - move target  You send a boulder barrelling forward!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!  The boulder beetle is severely wounded.oulder beetle hits your boulder!!!)hWu _  Your boulder is destroyed!)h2 ~..°B..*)h *   battlesphere (minion))hY '=====)h $8.8 (1)h؋ q°**)h C _The boulder beetle stops rolling and uncurls.)hB W  Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hf #'..###lB###..'#..#.##........... nobo the Cleaver #'..=######:..'#..#.#.#.......... Gnoll of Xom ..*... #'...l####....'#..#..##.......... Health: 83/83 ======================== #'...W####....'#..#.............. Magic: 16/27 ==============---------- #'..|######[..'#..##............. AC: 14)h Str: 9 #'..###.l###..'#°.##########''### EV: 15Int: 30 #''###:..(###'''B.##⌠............ SH: 0Dex: 16 .#''#......#''#...#.............. XL: 13 Next: 32% Place: a Necropolis ..#''......''#..@.#.............. Noise: =====----  Time: 15068.8 (0.0) #..#''''''''#.*#..'.......♣....♣. B) +9 rapier of Turmoil {drain, rF+ Int+2} ##..#######'..###.†.......ßP..Pß. Throw: 2 boomerangs #.............§#..#.........♣♣... ..................#.............. .................##.............. B   boulder beetle (ally target) .........(......####⌠............ *   battlesphere (minion) ########################''######+ #...............................)h . _The boulder beetle stops rolling and uncurls.  Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.)har *****B*@)hH#'..###lB###..'#..#.##........... nobo the Cleaver #'..=######:..'#..#.#.#.......... Gnoll of Xom ..*... #'...l####....'#..#..##.......... Health: 83/83 ======================== #'...W####....'#..#.............. Magic: 16/27 ==============---------- #'..|######[..'#..##............. AC: 14Str: 9 #'..###.l###..'#°.##########''### EV: 15Int: 30 )h#''###:..(###'''B.##⌠............ SH: 0Dex: 16 .#''#......#''#*..#.............. XL: 13 Next: 32% Place: a Necropolis ..#''......''#.*@.#.............. Noise: =====----  Time: 15068.8 (0.0) #..#''''''''#.*#..'.......♣....♣. B) +9 rapier of Turmoil {drain, rF+ Int+2} ##..#######'..###.†.......ßP..Pß. Throw: 2 boomerangs #.............§#..#.........♣♣... ..................#.............. .................##.............. B   boulder beetle (ally target) .........(......####⌠............ * [42)hOm  boulder (minion, rolling) ########################''######+ *   battlesphere (minion) #................................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!!)h%Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  You send a boulder barrelling forward!r battlesphere fires at the boulder beetle!  The barrage of energy hits!!  The boulder beetle is almost dead.)h&)h*)hl+)h),)h6B.*.°*.)hO7D**)h7q21=======--)h7$9.8 (1)h?****)hBT _Magical energy flows into your mind! The boulder beetle leaps!)h )h ,)hy B)h *.○*°..*   boulder (minion, rolling))h^ *   battlesphere (minion))h S-----70)h ^○**)h / _The boulder beetle leaps!)hr )hs ,)hw ,)hIx )h B*°*'.)h gB   boulder beetle (ally target)*   boulder (minion, rolling)*   battlesphere (minion))h B---1)h K**)h )h)hh  Your boulder barrels into the boulder beetle!)ha  You kill the boulder beetle!)h-)h`)h .○..°**   battlesphere (minion))h'd====62  Your Translocations skill increases to level 7!Your Forgecraft skill increases to level 7!  Your Fire Magic skill increases to level 7!  Your Ice Magic skill increases to level 7!)h Your Air Magic skill increases to level 7!  Your Earth Magic skill increases to level 7!)hn○°**)hh _Your Alchemy skill increases to level 7!)h] 3)h)` )h` )he )h?i : _)h[m )hm K2=)hp )h5u ,)hv )hz )h{ )h} )h= )h )h2 )hӆ )h6 9=)h4 )h )h K3=)h )h )h )h[ )hS )h )hT )h# )h )h )h )h 9=)h$ )h )h^ K4=)h- )hE ,)h )h\ )hո )h )h ,)h )h )h 9=)h] )h )h K5=)ht )h. ,)h )h )hm )h )h )h )h )hX )h 9=)h )h )h K6=)h= )h )h )h )h )hJ )hM )h7 )h )h )h )hT 9=)h )h )h K7=)h )hl )h; )h )h )hQ)h)h)h)h)h P  There is a huge open translucent gate here.)h )h)h _)h)h\)h)h)hD#=)hz)h)h L▓#..#..#''''''''#..#..#....#..# ▓#....#''......''#...#ß..# ▓#...#''#......#''#...#....##© )hy ▓#..'''###$..!###''#..#.....##### ▓#..#'..###.B###..'#..#.## ▓#..#'..=######:..'#..#.#.#...... ▓#..#'...l####....'#..#..## ▓#..#'...W####....'#..# ▓#..#'..|######[@*'#..## ▓#..#'..###.l###..'#..##########' ▓#..#''###:..(###'''..##⌠....... )h ▓#...#''#......#''#...#....... ▓#....#''......''#....#. ▓#..#..#''''''''#..#..'♣* ▓#.###..#######'..###.÷)h!ßP ▓#..#.............§#..#.........♣ ▓##)h^&≈▓#..#..#'#..#..#....#..# ≈▓#....#''......''#....#....#ß..# )h&≈▓#...#''#......#''#...#....##© ≈▓#..'''###$..!###''#..#..... ≈▓#..#'..###..###..'#..#.## ≈▓#..#'..=######:..'#..#.#.# ≈▓#..#'...l####....'#..#..## ≈▓#..#'...W####....'#..# )h'≈▓#..#'..|######@.*'#..## ≈▓#..#'..###.l###..'#..# ≈▓#..#''###:..(###'''..##⌠ ≈▓#...#''#......#''#...# ≈▓#....#''......''#....# ≈▓#..#..#''''''''#..#..')hi'.♣ ≈▓#.###..#######'..###.÷.ßP ≈▓#..#......§#..#. ≈▓#.#)hy(1103.8 (31.0))h0T*.*)h0,4.8 (32)hE68*)hB _You see here a +0 pair of gloves of fire. )hF** )h15.8 (1.0) )hWK** )h U _C - a +0 pair of gloves of fire )h CInventory: 29/52 gear slots Hand Weapons (go to first with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  g - a +4 dagger  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  t - a +4 battleaxe  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4} Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 22 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn)  h - a +0 pair of gloves (worn)  i - an orb of energy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] )h.d  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}tbattleaxe  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  )h* x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4} Missiles (go to first with ()  e - 2 boomerangs (quivered)  k - 3 curare-tipped darts  r - 14 poisoned darts  u - 22 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn)  h - a +0 pair of gloves (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire Magical Staves (go to first with |)  m - a staff of air )hw812% )hJ1 x - a +4 war axe  e - 2 boomerangs (quivered) Jewellery (go to first with "=)  c - a +4 ring of protection (worn)  )hAU p - a ring of wizardry (worn)20 )h e - 2 boomerangs (quivered)  b - a +3 leather armour (worn)  w - the amulet "Femeim" (worn) {rF+ Regen+ Int+6} )h0d - a ring of protection from fire  y - a ring of see invisible Talismans (go to first with %)f - an inkwell talisman32 )h5 b - a +3 leather armour (worn)  i - an orb of energy (worn) Wands (go to first with /) )h9c - a wand of iceblast (4)  d - a wand of digging (1)40)h C - a +0 pair of gloves of fire. A pair of gloves. They are worn on the hands, and cover all but the largest claws. )hCBase armour rating: 1 'Of fire': it enhances the wearer's fire magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it in the Necropolis. Stash search prefixes: {inventory} {ego} {branded} {Fire} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.)h)hd)h$)h)h&≈▓#..#..#''''''''#..#..#....#..#. nobo the Cleaver ≈▓#....#''......''#....#....#ß..# Gnoll of Xom ..*... ≈▓#...#''#......#''#...#....##©.. Health: 83/83 ======================== ≈▓#..'''###$..!###''#..#.....#### Magic: 27/27 ======================== ≈▓#..#'..###..###..'#..#.##...... AC: 14Str: 9 ≈▓#..#'..=######:..'#..#.#.#..... EV: 15Int: 30 ≈▓#..#'...l####....'#..#..##..... SH: 0Dex: 16)hZ( ≈▓#..#'...W####....'#..#......... XL: 13 Next: 36% Place: a Necropolis ≈▓#..#'..|######@*.'#..##........ Noise: ---------  Time: 15105.8 (0.0) ≈▓#..#'..###.l###..'#..########## B) +9 rapier of Turmoil {drain, rF+ Int+2} ≈▓#..#''###:..(###'''..##⌠....... Throw: 2 boomerangs ≈▓#...#''#......#''#...#......... ≈▓#....#''......''#....#......... ≈▓#..#..#''''''''#..#..'.......♣. *   battlesphere (minion) ≈▓#.###..#######'..###.÷.......ßP ≈▓#..#........)h*.....§#..#......... ≈▓#....................#.........Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7! _Your Alchemy skill increases to level 7! _There is a huge open translucent gate here. _You see here a +0 pair of gloves of fire. _C - a +0 pair of gloves of fire***)h6+*Earth Magic skill increases to level 7! _Your Alchemy _There is a huge open translucent gate here. _You see here a +0 pair of gloves of fire)h]7. _C - a +0 pair of gloves of fire  You start removing your armour.)h6;+6.8 (1)hAM**)h+2.8 (7)h)h)hz+3.8 (8)h$)h)h+4.8 (9)h)h)h,5.8 (10.0))h)h~ 4 _You continue putting on your +0 pair of gloves of fire. x5)h)h*)h-k _You finish putting on your +0 pair of gloves of fire.)hBM###..'#######..###.#..#''''''''#..#....#..#''......''#...ß..#.#''#......#''#...#....##©..'''###$..!###''#..#.....#######..###..'#..#.##.=######:..'#..#.#.l#####.W####.@..'#..#.|######...'#..##..........###.l###..'#..########## ≈▓#..#''###:..(###'''..##⌠..........'..#... ''.####..)haD.)hN)hO86.0) _)hGY)h$[)h3M.#..............#..#...©###..'#######..###.#.#..#''''''''#..#..#....#..#..#''......''#....ß..#.#''#......#''#..##©..'''###$..!###''#..#.....#######..###..'#..#.##.=######:..'#..#.#.l#####..####....'#..#.)hh|######...'#..##........ ≈▓#..#'..###.l###..'#..############.....# '....'''######.)h)h&7)h-)hn)h fM....#..............#..#...©###..'#######..###..#..#''''''''#..#..#....#..#..#''......''#....#....#ß..#.#''#......#''#..##©..'''###$..!###'....#######..###..'#..#.##.=######@..'#..#.#..l#####..####....'#..#. )hL ≈▓#..#'..|######...'#..##.............# ....#.#..')h* <8)h0 )h8 ^  You pick up a parchment of Irradiate and begin reading...)h9 +9.8 (2)hD )h'F B _You add the spell Irradiate to your library.)hzG )hH )hcK )hT )h\ B)ha^ )ha )ha )hb )h#e P  There is a huge open translucent gate here.)hg )hfh  _)h%i )hsl P  There is a huge open translucent gate here.)hxq )hTr  _)hx )h{} P  There is a huge open translucent gate here.)hق )hg  _)h )h )h )h )h )h- #≈≈▓▓####....#.)≈≈▓#...........##....#)≈≈▓#....................#....# #≈≈▓#..#..............#..#...©#.)h0 ≈≈▓#.###..'#######..###.#....#..≈≈▓#..#..#''''''''#..#..#....#≈≈▓#....#''......''#....#....#ß.≈≈▓#...#''#......#''#...#....##©≈≈▓#..'''###$..@###''#..#.....##≈≈▓#..#'..###..###..'#..#.##≈≈▓#..#'..=######...'#..#.#.#≈≈▓#..#'....####....'#..#..##≈≈▓#..#'....####....'#..#.......)h S≈≈▓#..#'..|######...'#..##≈≈▓#..#'..###..###..'#..########≈≈▓#..#''###:..(###'''..##⌠≈≈▓#...#''#......#''#...#......)h W25.8 (66.8 (7)h@ )h Y _f - a fuming brown potion)h)h)hC)h')h)h,)h)h6)h)hM)h)h$)h)h>)h)hi)h)hN _You now have 722 gold pieces (gained 15).)h)h )h. )he)h)hi)h)hP  There is a huge open translucent gate here.)h)hx _)h )h3$P  There is a huge open translucent gate here.)h|))h* _)hG+)h/P  There is a huge open translucent gate here.)h<7)h7 _)h9)hO<)hA,)hC)h6K #≈≈≈≈≈≈▓#....  #≈≈≈#≈≈▓#..#........#..#.  #≈≈≈≈≈≈▓#.###..'#######..###  #≈≈≈≈≈≈▓#..#..#''''''''#..#..  #≈≈≈≈≈≈▓#....#''......''  #≈≈≈≈≈≈▓#...#''#......#''#  #≈≈≈≈≈≈▓#..'''###....###''#..#.  #≈≈≈≈≈≈▓#..#'..###..###..'#..#.#  #≈≈≈≈≈≈▓#..#'###...'#..#. )hKi #≈≈≈≈≈≈▓#..#'....####....'#..#  #≈≈≈≈≈≈▓#..#'....####....'#..#  #≈≈≈≈≈≈▓#..#'..|######...'#..##  #≈≈≈≈≈≈▓#..#'..###..###..'#..###  #≈≈≈≈≈≈▓#..#''###:..(###'''..##⌠  #≈≈≈≈≈≈▓#...#''#......#''#...#..  #≈≈≈≈≈≈▓#....#''......''#....#  #≈≈≈≈≈≈▓#..#..#''''''''#..#..')hR036.8 (10.0))h1S,7.8 (11)hW)hCY1 _D - a +4 ring of protection)h3)h)h)hX)hC,)h-)hG###..'#######..###≈≈≈▓#..#..#''''''''#....#''......''#...#...#''#......#''#.#..'''###....###''#..#'..###..###..'#..#.#)hh&#'...######...##..#'....####...#..#'..@.####..#'..|########..#'..###..######.(#......#.....'#..#..#''''''  #≈≈≈≈≈≈▓#.###..#######'..###.÷..   #≈≈≈≈≈≈▓#..#.............§#..#.. )h .#..#''''''''#..#.#....#''......''#..#...#''#......#''##..'''###....###''##..#'..###..###..#..#'...######.#'....####..###..#..#'..@########..#'..###..####'###:..(###'''..##⌠..)h+#....#..'.''.###'..  #≈≈≈≈≈≈▓#....................#.. )h19.8 (2.0))h,40.8 (3)h3)ht _You see here a staff of earth.)hK )h +1.8 (1)h )h3 J _E - a staff of earth)hw )hͧ )hk )h )hk )h& ,)h )h )h )hn )h P  There is a huge open translucent gate here.)h )hz  _)hg )h P  There is a huge open translucent gate here.)hi )h  _)h )h P  There is a huge open translucent gate here.)hP )h  _)h )hH )hH )hw )h )hh  ≈≈≈≈≈≈▓#...#''#......#''#...#.. ≈≈≈≈≈≈▓#..'''###....###''#..#.. ≈≈≈≈≈≈▓#..#'..###..###..'#..#.## ≈≈≈≈≈≈▓#..#'...######...'#..#.#.# ≈≈≈≈≈≈▓#..#'....####....'#..#..# ≈≈≈≈≈≈▓#..#'....####....'#..#.... )h ≈≈≈≈≈≈▓#..#'...######...'#..##. ≈≈≈≈≈≈▓#..#'..###..###..'#..##### ≈≈≈≈≈≈▓#..#''###@..(###'''..##⌠. ≈≈≈≈≈≈▓#...#''#......#''#...#.... )h ≈≈≈≈≈≈▓#....#''......''#....#.... ≈≈≈≈≈≈▓#..#..#''''''''#..#..'.. )h L≈≈≈≈≈≈▓#.###..#######'..###.÷.. ≈≈≈≈≈≈▓#..#.............§#..#.. )hU ≈≈≈≈≈≈▓#....................#.. ≈≈≈≈≈≈▓##............##.. ≈≈≈≈≈≈▓▓#)h }(####⌠You pick up a parchment of Discord and begin reading...)h +7.8 (6)hO +8.8 (7)h )hU @ _You add the spell Discord to your library.)h)hj)h)h)hY)h,)h)hA,)h)h~)h)h")h)hbP  There is a huge open translucent gate here.)h)hB _)h)hP  There is a huge open translucent gate here.)h)hb _)h)hP  There is a huge open translucent gate here.)h)hg _)h)h)h)h)h+)h)hN)h)h)hK)h ,)h)h )hE )h )hV% ? _u - 23 javelins (gained 1))h) 3)h/+ )h7 )h< )h< )h> )h.I )hL )hL )hN )hX )h\ )h\ )h] )hag )hj )hj )hKl )hu )hNy )hy )h{ )h\ )h )h ,)h' )hӕ )h )h )h# )hC )h~ )h )h E  There is a large open door here.)h3 )hб  _)hβ )h )h ,)h )h )ho ,)h )hA )h )h- )hv )h )h )hB )h )h )h )h )h] )hi )h ,)h{ )h )hD )h )h )h )h )h )h  )hj )h" ,)h$ )h* )hk. )h. )h/ )h5 )hC8 )hn8 )h9 )h=< )h?? )h? )h"A )hF )hJ ,)hK )hQ )hT )hT )hzV )h![ )h__ )h_ )h` )he )hi )hj )hk )ho )hs )hs )hFu )hCy )hE~ )h~ )h )h )h )hN )hB )h )hې )h )h5 )h = _You open the large door.)h )h> )h )h E  There is a large open door here.)hߤ )hA  _)h )hX )hl B)h )h$ ,)h )hc )h )h )h )h( )h" ,)h )h `######.....#....#+++....+++#....# .......##..#...##.+++..+++.##...# .......#.#.#...#k..++++++..)#...# ........##.#...#....+W++....#.. ...........#...#....++_+....#... ..........##...#=..++++++..k#...# ''##########...##.+++..+++.##...# .........⌠##....#+++....+++#.... ...........#....@.+......+.#....#94.8 (46.0) ...........#....#.##k..=####....# ...♣.......'..#....######....#..# )hb ..Pß.......'...#............#...# ♣♣.........#....................# ...........#....................# k   rime drake (asleep) ...........##...........## W   bark's ghost (dormant) .........⌠####........##▓ ####++#########################▓▓)h )h8 B_)hz )h )h )h )h{_...0.0) ............')h)hU)h&!] _Could not explore, unopened runed door.)hX .....#....#+++....+++#....#▓##..#...##.+++..+++.##...#▓#.#.#...#k..++++++..)#...#▓##.#...#....+W++....#...#▓#...#....++_+....#...#▓##...#=..++++++..k#...#▓ ')hY ##...##.+++..+++.##...#▓⌠##....#+++....+++#....#▓#.....@+......+.#....#▓#....#.##k..=####....#▓♣.)hPY '..#....######....#..#▓ .Pß.)hrY '...#............#...#▓.#.............#▓)hY 4.#.............#▓)hY ##............##▓ k   wyvern (asleep))hY B⌠####....)hY ......##▓▓ W   bark's ghost (dormant)++#)h$Z &▓▓≈)h#i A_)hi 25.8 (1 _)hs )hu )hc W  Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h)h)h8_)hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h  Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  )h'\Confirm with . or Enter, or press ? or * to list all spells.)hC_YY   ice beast (summoned))h9DV4---==)hD 6)h9J)hK4 _A chill wind blows around you.)h)'''....''''''..''''''''''W''''_''''''''''..''''''....''''')h4  You open the huge gate.  Bark's ghost turns its malevolent gaze towards you.)h5)h6)hQ7)hA$.k...'$WkY##..kwandering))hBwkWally target))h-D.=7)hN)hCSH _The wyvern hisses angrily. You hear an angry hiss.)hS ......####.'''..'''.##.#.#...#...''''''..).##.#...#k...'$''.......#...#....'W_##...#=..''''''..k '##########...##.'''..'''.# )h|........⌠##....#'''....'''#...#.....Y'.k....'.#....#@##...=###♣)hv'..#....######....# .Pß)hX.'...#............#. ♣..)h`.#................. .)h.#.......##....#⌠####)h.......##▓ ###++#########################▓▓≈ ............................###)h5  You swap places.)h2C  The rime drake hisses angrily.)hI .k..''_Wkkcatching breath)Bark's ghost whispers, "There is no future for you.")hN **The rime drake breathes ice at you.The icy flash freeze hits you!)hn,)h(.kY.'.)hW76---====)hM8Frozen )h)hW _You are encased in ice.)h1  .#...''''''..).##....'$''.......#...'_'.##...#=k.'W''''..k )h_2 '##########...##.'''..'''.# ........⌠##....#'Y'....'''#...#......'.k....'.#.##...=###♣'..#..@.######....# .Pß)h2 .'...#............#. ♣...#....)h2 _...... .#...#.)h2 S# ..............................#▓▓)h5 )he7 )h8 )h: )h9; )h!K : k_..''Wkkk   lindwurm)hwK k   rime drake (catching breath)k   wyvernW   bark's ghost (ally target) (…))hK Your ice beast hits bark's ghost but does no damage.  A lindwurm comes into view.Bark's ghost hits your ice beast.)h"M 8=------200.3 (1.5)hW 7_)h:Z A _Bark's ghost melts your ice beast terribly.)hQO  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hR)ht   You conjure a globe of magical energy.  Your ice beast hits bark's ghost but does no damage.)h^u )hF Hl''''YWk'*#kl   basilisk)h[ 9=1------===-)h $10)hN )h% [ _A basilisk comes into view.!)hW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!)hqYou erupt in a blast of force! The mystic blast hits the wyvern.  The wyvern is lightly wounded.  The wyvern is knocked back by the mystic blast.  The mystic blast hits the rime drake!  The rime drake is moderately wounded.  Magical energy flows into your mind!!)h4  The ice encasing you melts away.The rime drake bites you but does no damage.  Your ice beast hits bark's ghost. Your ice beast freezes bark's ghost.!)h!)h!)h!)hK$lkkY'.W.*k   lindwurm!)hfl   basiliskk   rime drakek   wyvern!)h80=---=====2!)hA!)h+ _Bark's ghost resists.")hWW  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.")hEmCasting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. erupt in a blast of force!  The mystic blast hits bark's ghost but does no damage.  Bark's ghost is lightly damaged.  The mystic blast hits the rime drake!!")h}v ***k   wyvernW   bark's ghost (ally target) You kill the rime drake!")hwYour battlesphere fires at bark's ghost!  The barrage of energy hits bark's ghost but does no damage.")hVq  Bark's ghost is lightly damaged.")hOk  Magical energy flows into your mind! Your ice beast hits bark's ghost.")h_  Your ice beast freezes bark's ghost! Bark's ghost resists.")h")h'_l'kW..")hG*l   basiliskk   wyvernW   bark's ghost (distracted, ally target)")hiY   ice beast (summoned)")h?1=")hX'73")h?,9*")h/J _Bark's ghost hits your ice beast but does no damage.#)h|W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#)hyhCasting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. erupt in a blast of force! The mystic blast hits the wyvern!  The wyvern is heavily wounded.  The wyvern is knocked back by the mystic blast.  The mystic blast hits bark's ghost but does no damage.#)h] _***** WBark's ghost is lightly damaged.  Your battlesphere fires at bark's ghost!  #)hJ;The barrage of energy hits bark's ghost but does no damage.#)hJv  Bark's ghost is lightly damaged.  Your ice beast hits bark's ghost. Your ice beast freezes bark's ghost.#)hv#)hz#)h_'lk.'W*. #)hRT3=17#)hz3---4#)h{J_*#)h+ _Bark's ghost resists.#)h W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#)hˤ **Bark's ghost is moderately damaged.knocked back by the mystic blast.  Bark's ghost collides with the wyvern.  The wyvern is heavily wounded.Your battlesphere fires at bark's ghost!  The barrage of energy hits bark's ghost but does no damage.#)h&  Bark's ghost is moderately damaged.#)h+k'YlWk...*k   lindwurml   basiliskk   wyvern#)h\+W   bark's ghost (ally target) #)h~,m13-------5#)h,7;*#)h9@ _Your ice beast barely misses bark's ghost.$)hH   Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  $)h \Confirm with . or Enter, or press ? or * to list all spells.$)htf  You erupt in a blast of force! The mystic blast hits the wyvern!!$)hM_*******W   bark's ghost (ally target)Y   ice beast (summoned)You kill the wyvern!mystic blast hits bark's ghost!  Bark's ghost is knocked back by the mystic blast.  Your battlesphere fires at bark's ghost!  The barrage of energy hits bark's ghost!$)h$)ht$)h$)h+$)hX$)h  Bark's ghost is moderately damaged.Bark's ghost hits your ice beast!$)hPWY'''''k*l... $)h=0-------86$)h̡T_*$)hTA _Bark's ghost melts your ice beast terribly.&)hw(W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&)haCasting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the basilisk!!  The basilisk is heavily wounded.  The basilisk is knocked back by the mystic blast.  The basilisk collides with the lindwurm.&)hT(w **** &)h(The basilisk is severely wounded.Your battlesphere fires at bark's ghost!  The barrage of energy hits bark's ghost but does no damage.&)hr  Bark's ghost is moderately damaged.&)hF *'.l.l   basiliskW   bark's ghost (ally target)Y   ice beast (summoned)*   battlesphere (minion)&)hrYour ice beast hits bark's ghost but does no damage.  Bark's ghost hits your ice beast.&)hy6/27 ------7&)h9*&)hA _Bark's ghost melts your ice beast terribly.&)h W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&)h _*** *&)hG 9Confirm with . or Enter, or press ? or * to list all spells. erupt in a blast of force! The mystic blast hits the basilisk!  The basilisk is almost dead.  The basilisk is knocked back by the mystic blast.  &)hg pYour battlesphere fires at bark's ghost!  The barrage of energy hits bark's ghost but does no damage.&)hs &)hCt &)hx r  Bark's ghost is moderately damaged.&)h  _'l*k.k   lindwurm&)h: l   basiliskW   bark's ghost (ally target)Y   ice beast (summoned) (…)Your ice beast hits bark's ghost but does no damage.  &)h !Bark's ghost hits your ice beast.&)hv !2&)h A-------8&)h 8_&)hΖ A _Bark's ghost melts your ice beast terribly.()hit .#.'$''......'_'##...#=W.''''''..k '##########...##Y'l'..'''.# ........⌠##....#'''....'''#...#.....*k.k....'.#....#.##...=###♣'..#....######....# .Pß.#.@..........#. ♣...#..... ..#..###⌠######▓ ###++#########################▓▓≈ ............................###..#▓▓#()h. + '*(catching breath)W   bark's ghost (ally target)Y   ice beast (summoned)*   battlesphere (minion)Your ice beast hits bark's ghost but does no damage.()hK _******The lindwurm breathes flames at you.()h$  The blast of flame misses you. Bark's ghost hits your ice beast!!  Bark's ghost melts your ice beast terribly!  Your ice beast dies!()ha2 t_§*..()h2 @..*   battlesphere (minio()h2 +n)()hq4 \===--9()hb? 8_()hA c _Your ice beast disappears in a puff of smoke!()h)##.#...#....'$''....#...#▓≈#...#....''_'....#...#▓≈##...#=W.''''''..k#...#▓≈ ##...##§'''..'''.##...#▓≈()h⌠##....#'''....'''#....#▓≈#.....*k......'.#....#▓≈#....#.##...=####....#▓≈ .♣.'..#....######....#..#▓≈ Pß.'...#.#...#▓≈ .#.#▓≈#.#▓≈##.##▓≈()hT⌠####.##▓▓≈++#()h#▓▓≈≈ W   bark's ghost (ally target)()h5###▓≈≈ *   battlesphere (minion)()hTd#▓▓≈##▓≈()h()h()h()h#()hB()hb).*.†kk   lindwurm*()hW*S-----10()h3g_**()h 5))hYZ##.#...#....'$''....#...#▓≈#...#....''_'....#...#▓≈##...#=..''''''..k#...#▓≈...##§'''..'''.##...#▓≈⌠##....#'''....'''#....#▓≈#....*.†......'.#....#▓≈#....#k##...=####....#▓≈ ))hZ♣.'..#....######....#..#▓≈ ß.'...#.#...#▓≈#.#▓≈#.#▓≈##.##▓≈))hZ⌠####.##▓▓≈ #++##▓▓≈))hX[t###▓≈*#▓▓≈##▓≈))hah  "See what I see, my child!"You feel momentarily disoriented.))hwj))hj))hav_W..l*..k*))h}w@3=------))hw1))hU_*))hA _You detect creatures, but no further items.))hj'##.#...#....'$''....#...#▓≈#...#....''_'....#...#▓≈##...#=.W''''''...#...#▓≈...##.'''..'''.##...#▓≈⌠##....#l''....'''#....#▓≈#...*..†......'.#....#▓≈#....#.##...=####....#▓≈ .'..#...k######....#..#▓≈ .'...#.#...#▓≈#.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ ++##▓▓≈###▓≈*#▓▓≈≈z##▓≈))h`n))h1o))ho))h}_*l(catching breath)l   basilisk*   battlesphere (minion)))h; _*******The lindwurm breathes flames at you.))h0 ))hW#))h/*..@...*===2))h38*))h?T _The blast of flame misses you.))h5##.#...#....'$''....#...#▓≈#...#....''_'....#...#▓≈##...#=.W''''''...#...#▓≈...##.'''..'''.##...#▓≈⌠##..*.#l''....'''#....#▓≈#......†......'.#....#▓≈#....#l##...=####....#▓≈'..#...k######....#..#▓≈'...#.#...#▓≈#.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ +#▓▓≈###▓≈#▓▓≈≈z≈ *##▓≈))h9))h:))h;))hL,))hsM))h0\m_.Wl.))hz]kW   bark's ghost))h^0---3))hoi8_))h,k))h6 d##.#...#....'$''....#...#▓≈#...#....''_'....#...#▓≈##...#=.W''''''...#...#▓≈...##.'''..'''.##...#▓≈⌠##....#l''....'''#....#▓≈#......†......'.#....#▓≈#....#W##...=####....#▓≈'..#..l.######....#..#▓≈'...#...k.#...#▓≈#.#▓≈#.#▓≈##.##▓≈⌠####.##▓▓≈ #▓▓≈###▓≈#▓▓≈≈z≈##▓≈))h' T_.Wl.k---4_*)hV.##.#...#....'$''....#...#▓.#...#....''_'....#...#▓.##...#=.W''''''...#...#▓#...##.'''..'''.##...#▓.⌠##..*.#l''....'''#....#▓.#......†......'.#....#▓.#....#.##...=####....#▓.'..#..W.######....#..#▓.'...#..l.k.#...#▓.#.#▓.#.#▓.##.##▓.⌠####.##▓▓ +#▓▓.###▓.#▓▓≈≈z(ally target).##▓*   battlesphere (minion)*)h4  The lindwurm misses you. The lindwurm claws you._..*.Wl*2-==5*)hK***)h@ _The lindwurm claws you but does no damage.*)h7  You hit the lindwurm. Your kick misses the lindwurm.Your headbutt misses the lindwurm.*)h,*)hz..*.l**)h3=4=6.1 (0.8*)h,7_* _The lindwurm is lightly wounded.*)hF  You hit the lindwurm. You drain the lindwurm.  You claw the lindwurm, but do no damage.You headbutt the lindwurm, but do no damage.*)h X _.* drained)*  You claw the lindwurm, but do no damage. headbutt the lindwurm, but do no damage.  The lindwurm is moderately wounded.The lindwurm barely misses you. The lindwurm completely misses you.The lindwurm claws you but does no damage.  Bark's ghost hits your battlesphere! Bark's ghost burns your battlesphere.*)hY .=9*)hc 8**)hf V _The basilisk closely misses you.+)h&Xom opens a gate.  The lindwurm misses you.  The lindwurm claws you but does no damage. x2  Bark's ghost hits your battlesphere!+)h_< _○3, ally target)3   neqoxec (summoned, regenerating)Your battlesphere is destroyed!+)hV0-7.7+)hx_ _The basilisk bites you but does no damage.+)h: Your battlesphere is destroyed! _The basilisk bites you but does no damage.  You hit the lindwurm. You claw the lindwurm.  You bite the lindwurm, but do no damage.The lindwurm is moderately wounded.  The lindwurm. The lindwurm barely misses you.+)h4 .W79---8.4 (0.7+)h N _The lindwurm misses you.,)h7.  The lindwurm. The lindwurm barely misses you. _The lindwurm misses you.  You hit the lindwurm. You claw the lindwurm. Your headbutt misses the lindwurm.heavi  The basilisk barely misses you. Your neqoxec hits the lindwurm!  The lindwurm bites you. The lindwurm barely misses you.,)hv88--==9.2 (0.8,)hD,)hGN _The lindwurm misses you.,)hP  You hit the lindwurm.,)h~ _lWThe lindwurm is severely wounded.,)h{T_*,)h  misshapen, drained, ally ta…)Your neqoxec gestures at the lindwurm.The lindwurm's body is warped painfully!,)h_k9-20.0_ _The lindwurm twists and deforms.,)h ?  You puncture the lindwurm!,)h ,)hX °ll   basilisk (ally target)###▓≈≈≈≈▓▓≈≈z ..........................##▓≈≈≈≈You kill the lindwurm!,)h 80=5=41=8,)h :_,)hH _Your neqoxec hits the basilisk but does no damage.-)hy  You barely miss the basilisk. You claw the basilisk.-)h _.†W   bark's ghost (ally target)3   neqoxec (summoned, regenerating)  You kill the basilisk!-)h66----=21.6_ _Bark's ghost hits you! Bark's ghost burns you..)hS_You kill the basilisk! _Bark's ghost hits you! Bark's ghost burns you.  You barely miss bark's ghost. Your kick misses bark's ghost.headbutt bark's ghost, but do no damage.  Bark's ghost is moderately damaged.  Your neqoxecbark's ghost but does no damage.7-----2.4_.)h,N _Bark's ghost misses you./)h{ _You hit bark's ghost but do no damage.You claw bark's ghost, but do no damage.Bark's ghost is moderately damaged./)h|X8-3.2/)hB_/)h> _Your neqoxec barely misses bark's ghost./)h _WWdistracted, ally target)Bark's ghost is moderately damaged. _Your neqoxec barely misses bark's ghost.  Bark's ghost is moderately damaged.  Bark's ghost misses you.  Your neqoxec gestures at bark's ghost./)h 094.0/)hB &_/)hD 9 _Bark's ghost's mind is gnawed upon./)h4 mWWBark's ghost's mind is gnawed upon.  You headbutt bark's ghost, but do no damage.Bark's ghost is moderately damaged.Bark's ghost ripples.   hits you! Bark's ghos/)h  t burns you./)hrg58---=8/)h:_/)h? _Your neqoxec closely misses bark's ghost.0)hd_Bark's ghost hits you! Bark's ghost burns you. _Your neqoxec closely misses bark's ghost.claw  You headbutt bark's ghost.  Bark's ghost is moderately damaged.0)h m59=---5.60)hu0)h? _Bark's ghost hits you but does no damage.0)h}  You closely miss bark's ghost. Your kick misses bark's ghost.  You headbutt bark's ghost, but do no damage.Bark's ghost is moderately damaged.0)hU_*0)h[ _Wdistracted, ally target)Your neqoxec gestures at bark's ghost.0)h  0)h 0)h _0)h; W0)h W0)h 0)hB >Bark's ghost's body is warped painfully!0)h 0)hl 600)h =0)h 60)h =0)hS -0)h !6.40)h_ 0)ha  0)h 0)h9 1_Bark's ghost hits you but does no damage.0)h} _You hit bark's ghost but do no damage.You bite bark's ghost, but do no damage.Bark's ghost is moderately damaged.0)h~ (7.20)h B_0)h ? _Your neqoxec closely misses bark's ghost.1)h W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2)hEF YY   ice beast (summoned)A chill wind blows around you. Magical energy flows into your mind!  Bark's ghost barely misses you.2)ho2==8.2 (1.02)h=:_2)h> _Your neqoxec barely misses bark's ghost.2)h__  Bark's ghost barely misses you. _Your neqoxec barely misses bark's ghost.  You barely miss bark's ghost.  You claw bark's ghost, but do no damage.  Bark's ghost is moderately damaged.  Bark's ghost hits you.2)h`>59-9.0 (0.82)hi:_2)hl> _Your neqoxec barely misses bark's ghost.2)h p_  Bark's ghost hits you. _Your neqoxec barely misses bark's ghost.hit bark's ghost but do no damage. Your headbutt misses bark's ghost.  Your ice beast hits bark's ghost but does no damage.  Bark's ghost closely misses you.2)h ;*2)h u  Your neqoxec gestures at bark's ghost.2)hrK_W2)hlsW60-82)h}2)h> _Bark's ghost's body is warped painfully!3)hמ  _  You hit bark's ghost but do no damage. Your bite misses bark's ghost.  Bark's ghost is heavily damaged.Your ice beast hits bark's ghost but does no damage.3)h1130.63)h:_3)hV _Bark's ghost closely misses you.3)hR_Your ice beast hits bark's ghost but does no damage. _Bark's ghost closely misses you.  You closely miss bark's ghost. You clawneqoxec barely misses bark's ghost.  Your ice beast hits bark's ghost but does no damage.3)hi27=1.43)hq3)hV _Bark's ghost closely misses you.3)h|J d_5353   ynoxinul (summoned)55 2 ufetubi (summoned)  You hit bark's ghost but do no damage.You claw bark's ghost, but do no damage.  "Hum-dee-hum-dee-hum..."neqoxec evaporates and reforms as a ynoxinul!  Your ynoxinul gestures.3)hNK V3=2.23)hU 3)hX J _Your ice beast hits bark's ghost but does no damage.4)h]  You hit bark's ghost. You claw bark's ghost.  Bark's ghost is heavily damaged.4)h^4)hh_.5.54)hic4=9 (0.74)hs&_4)h9v? _Bark's ghost hits you but does no damage.4)h/  You barely miss bark's ghost.  You claw bark's ghost, but do no damage.You headbutt bark's ghost, but do no damage.4)hA .YBark's ghost is heavily damaged.4)hO Wdistracted, ally target)Your ynoxinul gestures at bark's ghost.4)h  The iron shot hits bark's ghost!  Bark's ghost giggles, "Hey deadhead, what fun to see your head drop dead!"4)h;4)hD6_5..5W0-====3.7 (0.84)h:_4)h, _Bark's ghost hits you.4)h _.5Your ufetubus completely misses bark's ghost.  Your ufetubus hits bark's ghost but does no damage.  Your ufetubus barely misses bark's ghost.  Your ufetubus but does no damage.  Your ice beast hits bark's ghost but does no damage.  Your ynoxinul hits bark's ghost but does no damage.4)h 1-==---4.54)hs 4)h ? _Bark's ghost hits you but does no damage.4)hV  _ barely misses bark's ghost.hitufetubus barely misses bark's ghost.ice beast hits bark's ghost but does no damage.  Your ynoxinul hits bark's ghost but does no damage.4)hZ2=--5.34)h/$4)h4? _Bark's ghost hits you but does no damage.5)h_ _Bark's ghost hits you but does no damage.  You hit bark's ghost but do no damage.  You claw bark's ghost, but do no damage.  Bark's ghost is severely damaged.ufetubus barely misses bark's ghost.  Your ufetubus hits bark's ghost but does no damage. x25)h3=8=-6.15)h7:_5)hB6 _Your ufetubus hits bark's ghost.5)h[z _  closely misses bark's ghost.  Your ice beast hits bark's ghost but does no damage.  Your ynoxinul hits bark's ghost! Bark's ghost hits you!!  Bark's ghost burns you.5)hs{p34---------====95)h:_5)hL _Your ufetubus hits bark's ghost but does no damage. x45)h %_5)h 5)h :_5)hK ^ _You are too injured to fight recklessly!5)h A_5)h\ 5)hk 8_5)h ^ _You are too injured to fight recklessly!6)hpA_6)hQr6)ha6)h^ _You are too injured to fight recklessly!6)h\6)h6)h{:_6)h^ _You are too injured to fight recklessly!6)h/C?##.#...#....'$''....#...#▓≈#...#....''_'....#...#▓≈##...#=.W''''''...#...#▓≈...##.'''..'''.##...#▓≈⌠##....#l''....'''#....#▓≈#......†......'.#....#▓≈#....#.##...=####....#▓≈6)h D'..#....######....#..#▓≈'...#....†.#...#▓≈#.3W.#▓≈#.5Y5.#▓≈##.##▓≈⌠####.##▓▓≈ #▓▓≈###▓≈#▓▓≈≈z≈##▓≈6)hJo  Your ice beast hits bark's ghost but does no damage.6)h9K6)hVW55.Y. 6)hLW36=------------7.9 (1.06)h a:_6)hpd6 _Your ynoxinul hits bark's ghost.6)hgS  Your ice beast hits bark's ghost but does no damage. _Your ynoxinul hits bark's ghost.  You puncture bark's ghost! Your kick misses bark's ghost.  Bark's ghost is almost destroyed.ufetubus  Your ufetubus barely misses bark's ghost.6)hwh _3..YYour ufetubus hits bark's ghost but does no damage. x227---==--8.7 (0.86)hπ8_6)hD _Bark's ghost hits you! Bark's ghost burns you.7)hE?  You puncture bark's ghost!7)hH7)hJ7)hJ,7)hT_55.3Y.3   ynoxinul (summoned)Y   ice beast (summoned)55 2 ufetubi7)hU!7)ha8=--8-89.57)hi&_7)h%lO _You destroy bark's ghost!8)hP8)hP8)h[R8)hVc30=8)hdl19=8)hoe8)hl8)hmI2=8)hn8)h)v8)hjvS3=8)hx8)h~8)h~748)h8)h<8)h35=10/28==8)h8)hw6=8)hvO78)h8)h8)h|S9=8)hu8)h)8)h^40==8)h8)h8)hY11=8)hl8)h8)hS2=8)h:8)h8)heK3=8)h8)h%8)hk948)hU8)h8)ho5==8)h8)hw6=2=8)hz8)h8)hO88)hD8)h9=8)hF8)hL50=8)h8)h8)hVK1=8)h8)h98)h#r  Your ice beast disappears in a puff of smoke!8)h?+8)h+2=3=8)h-8)h5q _Your ufetubus disappears in a puff of smoke!8)h06K3=8)h88)h=8)h>948)h?8)h F8)hQF958)h;H8)hN8)hO7=4==8)hQ8)hX8)h6^8)h^K8=8)ha`8)hfq _Your ufetubus disappears in a puff of smoke!8)hfN59=8)hh8)ho8)hpX60=8)hpu8)hgy8)hyW1=8)hZ{8)hƁ8)h-2158)h8)h8)hK3=8)h8)hڐ8)h/U5=8)h8)hɗ8)h%K6=8)h8)h)8)he#78)h2=8)hw8)hǥA868)h(=8)h8)h8)h%%98)h8)hb70=8)h8)h918)h2=8)h\8)hl8)hW2=8)h8)h4=7=8)h8)hk5=8)h8)h8)hh%68)h8)h8)hK7=8)h8)hV8)h#88)h=8==8)hh8)h8)h%%98)hs8)h'x80=8)h!1=3==9=8)hi5D==20=8)h:,8)h4=8)hC,8)hoF8)hK8)h*L8)hkN8)hT8)hT9=8)hV8)h\8)h\K1=8)hS^8)hCd,8)hcf8)hl,8)ho8)hu,8)hv8)h|8)h|U2=8)h~8)hZ,8)hˆ8)hm,8)h8)h,8)hӖ8)h8)h8)hG8)ha3=8)h8)hǯ,8)hj8)hٷ,8)h8)hl,8)h@8)h8)h(9=8)h8)hF948)h(=8)h;8)ho8)h8)h+8)h78)ht8)hY8)h_,8)h8)h 8)hR9=8)hD8)h{8)hD5=8)h8)h,8)h8)h&,8)h8)h8)h 8)h 8)h8)h.9=8)h8)h%8)hK6=8)h8)h8)h8)h[!8)h,&,8)h'8)h-,8)h9/8)h3978)h3E==8)h|58)h;,8)h=8)h?C,8)hC8)h&I,8)hJ8)hDO8)hO9=8)h^Q8)hVa8=8)hX8)hg8)hem8)hm8)ho8)hs8)hz,8)hN}8)hd  You see here a basilisk corpse.8)h28)h׊8)h _8)hg8)h8)hϔ8)hl8)h9=8)hÚ8)hН8)h8)hu8)hڤ8)h 8)h8)h8)h\8)h8)h8)hķ8)hż8)h6,8)h8)hP  There is a huge open translucent gate here.8)h8)hR8)h5 _8)h8)hJ8)h!8)hd8)h8)h.#..#....#..#....######....#..##..ß#....#....####[...##.#....#.##....#....#.'......'......#..#....#'''....'''#....#....##..#...##.'''..'''.##...#..#.#.#...#...''''''..)#...#...##.#...#....'$''....#...#......#...#....''_'....#...#.....##...#@..''''''...#...#-- ''##########...##3'''..'''.##...#8)h....⌠##....#'''....'''#....#......#......†'.#....#P........#....#.##...=####....# ...♣.......'..#....######....#..#Pß.......'...#....†.......#...# ♣♣..#..............##.......#340.5 (101.0)--12 _F - a +5 ring of evasion9)h9)hv9)h9)hA9)hH9)h9)h,9)h9)hT9)h9)h9)h9)h9)h9)hF9)h9)h9)hf9)h9)h^9)h9)hP  There is a huge open translucent gate here.9)h9)h9)h  _9)h 9)h29)hq9)h9)htN _You now have 814 gold pieces (gained 92).9)h$9)h'9)h'9)hG)9)hl,P  There is a huge open translucent gate here.9)h/9)h19)hq2 _9)hT69)h9P  There is a huge open translucent gate here.9)hA9)hIF9)hwF9)hG9)hK _Your ynoxinul disappears in a puff of smoke!There is a huge open translucent gate here.9)hO9)hP _9)hQ9)hS9)hiV9)hV9)hW9)h1]#....................#▓≈≈≈≈≈≈# .#....................#▓≈≈≈≈≈≈# .#...#............#...#▓≈≈#≈≈≈# .#..#....######....#..#▓≈≈≈≈≈≈# .#....####[...##.#....#▓≈≈≈≈≈≈# .#....#.'......'......#▓≈≈≈≈≈≈# .#....#'''....'''#....#▓≈≈≈≈≈≈# .#...##.'''..'''.##...#▓≈≈≈≈≈≈# .#...#...''''''.@)#...#▓≈≈≈≈≈≈# 9)h].#...#....'.''....#...#▓≈≈≈≈≈≈# .#...#....''_'....#...#▓≈≈≈≈≈≈# ##...#...''''''...#...#▓≈≈≈≈≈≈# ##...##.'''..'''.##...#▓≈≈≈≈≈≈# ##....#'''....'''#....#▓≈≈≈≈≈≈#  .#......†......'.#....#▓≈≈≈≈≈≈#   .#....#.##...=####....#▓≈≈≈≈≈≈#   .'..#....######....#..#▓≈≈≈≈≈≈#  9)h3c#.#▓≈≈≈≈≈≈# #........#▓≈≈≈≈≈≈# #...#....#...#▓≈≈#≈≈≈# #..#....######....#..#▓≈≈≈≈≈≈# 9)hjc#....####[...##.#....#▓≈≈≈≈≈≈# #....#.'......'......#▓≈≈≈≈≈≈# #....#'''....'''#....#▓≈≈≈≈≈≈# #...##.'''..'''.##...#▓≈≈≈≈≈≈# #...#...''''''..@#...#▓≈≈≈≈≈≈# 9)hc#...#....'.''....#...#▓≈≈≈≈≈≈# #...#....''_'....#...#▓≈≈≈≈≈≈# #...#...''''''...#...#▓≈≈≈≈≈≈# #9)hcN...##.'''..'''.##...#▓≈≈≈≈≈≈# #....#'''....'''#....#▓≈≈≈≈≈≈# #......†......'.#....#▓≈≈≈≈≈≈# #....#.##...=####....#▓≈≈≈≈≈≈# '..#....######....#..#▓≈≈≈≈≈≈# 9)hjn52.5 (11.0)_9)hUk,3.5 (129)hgr9)hv~ _You see here a +2 long sword of flaming.:)h!:)hl:)hq:)h:)h:)h. : _:)h:)h:)h:)h:)h:)h:)h:)h:)h!P  There is a huge open translucent gate here.:)h~&:)h' _:)h(:)h+P  There is a huge open translucent gate here.:)hU1:)h72 _:)h3:)h7:)h::)h;:)h<:)hc>:)hC:)hC:)hDF:)hDM#..#...##.'''..'''.##...#▓≈≈≈≈≈≈#.#...#...''''''..)#...#▓≈≈≈≈≈≈ :)hMV.##.#...#....'.''....#...#▓≈≈≈≈≈≈ ....#...#....''_'....#...#▓≈≈≈≈≈≈ ...##...#...''''''...#...#▓≈≈≈≈≈≈ #####...##.'''..'''.##...#▓≈≈≈≈≈≈ :)hM..⌠##....#'''....'''#....#▓≈≈≈≈≈≈ ....#......†......'.#....#▓≈≈≈≈≈≈ ..#.##...@####....#▓≈≈≈≈≈≈ :)hMB....'..#....######....#..#▓≈≈≈≈≈≈ ....'...#....†.......#...#▓≈≈≈≈≈≈ :)hN....#....................#▓≈≈≈≈≈≈ ....#....................#▓≈≈≈≈≈≈ ....##..................##▓≈≈≈≈≈≈ ..⌠####................##▓▓≈≈≈≈≈≈ ########################▓▓≈≈≈≈≈≈≈ ......................###▓≈≈≈≈≈≈≈:)h5XL_60.5 (7.0):)hY+1.5 (8:)h']8_:)h^8 _G - a ring of protection from cold;)h+ 2_;)h ;)h 8_;)h N _There are no items here.=)hx =)h =)h =)h =)h =)h P _=)h =)hX =)hm =)h P  There is a huge open translucent gate here.=)h =)h6  _=)h =)h =)h =)h? =)hN =)h0 =)h =)h =)h =)h =)he =)h =)h^ =)h =)h=)h=)h=)h0....................#▓≈≈≈≈≈≈# ...................#▓≈≈≈≈≈≈# #...#............#...#▓≈≈#≈≈≈# #..#....######....#..#▓≈≈≈≈≈≈# #....####[...##.#....#▓≈≈≈≈≈≈# #....#.'......'......#▓≈≈≈≈≈≈# =)h#....#'''....'''#....#▓≈≈≈≈≈≈# #...##.'''..'''.##...#▓≈≈≈≈≈≈# #''''''..@#...#▓≈≈≈≈≈≈# 8.5 (7 #...#....'.''....#...#▓≈≈≈≈≈≈# #...#....''_'....#...#▓≈≈≈≈≈≈# #=)h''''''...#...#▓≈≈≈≈≈≈# #...##.'''..'''.##...#▓≈≈≈≈≈≈# #....#'''....'''#....#▓≈≈≈≈≈≈# =)hnm#......†......'.#....#▓≈≈≈≈≈≈# #....#.##....####....#▓≈≈≈≈≈≈# '..#....######....#..#▓≈≈≈≈≈≈# =)h=)hl _You see here a +2 long sword of flaming.>)hK8_>)hK+9.5 (1>)hR6_>)hTT _H - a +2 long sword of flaming?)h`?)h`?)ha?)h>d?)hkX?)h n?)hEn?)ho?)h@rP  There is a huge open translucent gate here.?)hv?)hw _?)hx?)hz?)hx}?)h}?)hN?)h?)hŅ?)h?)hO?)hT?)hf,?)h?)h ?)h.,?)h?)hV.##....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈# .ß#....#▓##################▓▓≈≈≈≈ ..#....###................##▓▓≈≈≈ ..#....##..................##▓≈≈# ..#©...#....................#▓≈≈≈ ..#....#..............#▓≈≈≈ ..#....#...#............#...#▓≈≈# ..#....#..#....######....#..#▓≈≈≈ .ß#....#....####@...##.#....#▓≈≈≈?)hǠ]76.5 (7 .##....#....#.'......'......#▓≈≈≈ ##.....#....#'''....'''#....#▓≈≈≈ ...##..#...##.'''..'''.##...#▓≈≈≈ ...#.#.#...#...''''''...#...#▓≈≈≈ ....##.#...#....'.''....#...#▓≈≈≈ .#...#....''_'....#...#▓≈≈≈ ?)hB......##...#...''''''...#...#▓≈≈≈ ########...##.'''..'''.##...#▓≈≈≈?)h?)hp9_?)hϪ] _You see here a -3 crystal plate armour.?)hs 8_?)hs +7.5 (1?)h~y 9_?)h{ 3 _I - a -3 crystal plate armour@)h 8_@)hY &8@)h 9_@)h4 9 _You drop a -3 crystal plate armour.@)h I@)h...0.'..@)h@)h@)h @)h, 7_Done exploring.B)hB)hB)hB)h0B)hB)hP _B)h,B)hrB)hB)hEB)hB)hBB)hqB)hٮB)h,B)hB)h~B)h޷B)h,B)hB)hۻP  There is a huge open translucent gate here.B)hPB)h _B)h0B)hB)h,B)h;B)hB)h,B)hB)htB)h,B)h^B)hmB)h,B)hB)h@B)h,B)hdB)hB)h,B)hB)hB)h,B)h*B)h/B)hB)hB)hB)hB)hB)h4B)h*B)hB)h4B)hhB)hB)hKB)h,B)hB)hB)hB)hB)hB)h}B)hPB)hB)hoB)h9.........##..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..........#.#.#▓≈≈#≈≈#≈≈#≈≈≈≈.........##.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #########.....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......##....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..ß#....#▓################# )#....#..#....###.......................#....##................. ....©.†..#©...#.@................97.5 (19.0)..⌠.....#....#............ ......†..#....#...#............#. .#....#..#....#..#....######....##..#..ß#....#....####[...##.#.. ©.......##....#....#.'......'.... #########.....#....#'''....'''#......##..#...##.'''..'''.##. )hX17d..........#.#.#...#...''''''...#.B)h B)hB)h(_ B)h_ B)hg B)hh C)h%C)h݇C)hC)h%C)h~C)hC)hC)hC)hC)h`C)h3C)hC)hC)hC)hC)hC)hC)hC)hAC)hnC)hTBC)hC)h*C)hC)hC)hC)hC)h2C)h~C)hC)hC)h5C)h C)hC)hC)hC)hC)hC)h[C)h4 C)h C)hC)hC)heC)hYC)h[C)hC)huC)hiC)h:$C)h)C)h)C)h*C)h0C)hDC)hHC)hkL,C)hMC)hwTE  There is a large open door here.C)hMXC)hY _C)hZC)h^C)h`cC)hcC)hdC)hiC)hlC)hlC)hqC)hrC)huC)h%vC)hvC)hxC)h{C)h{C)h|C)h~C)hC)h‚C)hC)hC)hp#....##©.......##....#....#.'..#.....##########.....#....#'''.C)h#.##.............##..#...##.''' ..#.#.#............#.#.#...#...''#..##.............##.#...#....'C)hӔ..................#...#....' ..##..................##...#...''##########''##########...##.'''##⌠..........⌠##....#'''#..............#......†#....................#....#.# ..'.......♣....♣.......'..#....# #.÷.......ßP..Pß.......'...#....† ..#.........♣♣.........#..... ..#....................#....... .##..............##....... ####⌠................⌠####......C)h 419.5 (22  Xom's attention almost turns to you for a moment.C)h-20.5 (23C)h}C)h-9 _The floor briefly shifts under you.D)h!3D)hD)hD)hۢBD)hiD)h0D)hsD)hD)h@D)hx,D)hcD)hڴE  There is a large open door here.D)hӹD)hG _D)h D)hD)h,D)h:D)hqD)h,D)hD)hD)h,D)hMD)h+D)h ,D)hD)hD)hD)hD)hTD)h4D)hrD)hD)hD)h9######..###.#....#.......†..#.. ''''''#..#..#....#..#....#..#......''#....#....#ß..#..#..ß#.......#''#...#....##©.......##......###''#..#.....##########..... #..###..'#..#.##.............##.. #####...'#..#.#.#............#.#. ####....'#..#..##.............##. D)h####....'#..#...........30.5 (10 #####...'#..##...........# D)h#..###..'#..##########''#########.(###'''..##⌠................⌠ .....#''#...#.......................''#....#........... D)h ''''''#..#..'.......♣....♣ #####'..###.÷.......ßP..Pß .........#..#.♣♣..D)hD)hD)hE)hE)hE)hE)hE)hHXE)h,E)hME)hEE)hE)h+E)hE)hE)hE)htE)hE)h]x...........###....#.)#....#..# ............##....#).........#........#....#.....©.†..#©.....#..#...©#....⌠.....# #######..###.#....#.......†..# E)hh'''''''#..#..#....#..#....#..#. ......''#....#....#ß..#..#..ß#.. ......#''#...#....##©##.. #....###''#..#..@..##########4.5 (4.0)..###..'#..#.##......##. ######...'#..#.#.#............#. .####....'#..#..##.............# .####....'#..#.......... ######...'#..##......... E)h##..###..'#..##########''######## #...(###'''..##⌠..........⌠#''#...#..E)hmE)hnE)hUE)h E)h E)ht E)h E)hl E)hq ,E)h E)h E)hO E)hh E)h( E)hR E)h E)h˵ E)hڸ E)h E)hݽ E)h E)h s≈≈≈≈≈≈≈≈≈≈≈▓#..##.............## ≈≈≈≈≈≈≈≈≈≈≈▓#.....##########.. ▓▓▓▓▓▓▓▓▓▓▓▓#....##........##.. E)h ###########▓#....#ß..#..#..ß#. ..........###....#.)#....#..#. ...........##....#).........#.E)hF ......#....#.....©.†..#©E)hs ...#..#...©#....⌠. ######..###.#...@#.......†..E)h 8 ''''''#..#..#....#..#....#..#... E)h .....''#....#....#ß..#..#..ß#.... .E)hH p....#''#...#....##©##.... ....###''#..#.....########## #..###..'#..#.##...#####...'#..#.#.#............#.#. ####....'#..#..##.......##. E)hy ,####....'#..#.E)hn E)h E)hA G)hGThe Necropolis∩∩∩∩_(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.##.............##..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈#≈≈▓#.#.#............#.#.#▓≈≈#≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##.............##.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.....##########.....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#....##........##....#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈#≈≈≈##≈≈≈≈≈≈≈▓▓##################▓#....#ß..#..#..ß#....#▓##################▓▓≈≈≈≈≈≈≈##≈≈≈#≈≈▓▓##................###....#.)#....#..#....###................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈▓##..................##....#).........#....##..................##▓≈≈#≈≈≈##≈≈≈≈≈≈▓#....................#....#.....©.†..#©...#....................#▓≈≈≈≈≈≈#G)hI[12;1H#≈≈≈#≈≈▓#..#..............#..#...©#....⌠.....#....#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.###..'#######..###.#...@#.......†..#....#...#............#...#▓≈≈#≈≈≈##≈≈≈≈≈≈▓#..#..#''''''''#..#..#....#..#....#..#....#..#....######....#..#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#''......''#....#....#ß..#..#..ß#....#....####[...##.#....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#''#......#''#...#....##©.......##....#....#.'......'......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..'''###....###''#..#.....##########.....#....#'''....'''#....#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#'..###..###..'#..#.##.............##..#...##.'''..'''.##...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#'...######...'#..#.#.#............#.#.#...#...''''''...#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#'....####....'#..#..##.............##.#...#....'.''....#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#'....####....'#..#....................#...#....''_'....#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#'...######...'#..##..................##...#...''''''...#...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#'..###..###..'#..##########''##########...##.'''..'''.##...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#''###...(###'''..##⌠................⌠##....#'''....'''#....#▓≈≈≈≈≈≈[?7l#[?7hG)h'k#@_G)hs O##_G)h m f##_H)hj#@_H)hT@._H)h^.._H)h1f.#_I)heW##_I)hB▓▓###################ß..#..#..ß###################▓▓#≈≈▓▓##................###....#.)#....#..#....###................##▓▓▓##..................##....#)#....##..................##▓≈≈#I)hX▓#....................#....#.....©.†..#©...#....................#▓▓#..#..............#..#...©#....⌠.....#....#....................#▓▓#.###..'#######..###.#...@#.†.....#............#...#▓▓#..#..#''''''''#..#..#....#..#....#....#........#..#▓≈≈≈▓#....#''''#....#....#ß..#..#..ß....####[...##.#....#...#''##''#...#....##©#....#.''......#▓≈≈≈'''###....###''#..#.....##########..#'''....'''#≈'..###..###..'#..#.##.............####.'''..'''.##.#'......'#..#.#.#.....#.#I)h''''''≈'....####....'##.............##.#...#....'.''....#.#'....####....'#.............#....''_'....##'...######...'#..##...........##...#...''''''...#I)hG#'..###..###..'#..##########''##########...##.'''..'''.##'###...(###'''..##⌠...⌠##....#'''....'''#..#''#......#''#...#....I)h....#......†......'.#...#''......''#....#.......#....#.##....####...#''''''''#..#..'♣....♣'..#....######....####..#'..###.÷.ßP..PßI)h.'.†..................#..#.........♣♣.........#...................................#....#................I)hs \_..L)h7 _. #≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................####⌠................⌠####................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓#########################''######++#########################▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓###.........................P..............................###▓≈≈≈≈≈≈≈##≈≈≈≈≈≈▓▓#............................P...............................#▓▓≈≈z≈≈≈#L)h*E#≈≈≈≈≈≈▓##.......................P....................................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.............ß....ß........ß.ß.ß.ß..♣♣.♣.♣...♣♣...♣..♣♣.......#▓≈≈≈≈≈≈[?7l#[?7hL)h . #≈≈≈≈≈≈▓#.............P....P.....♣..P.P.P.P....................♣♣......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.............................................♣♣.P......♣......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#......♣........♣♣.............................................#▓≈≈≈≈≈≈#L)h #≈≈≈≈≈≈▓#......♣♣....................P.P.P.PP.♣.....P....P.............#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.......♣♣..♣...♣♣...♣.♣.♣♣..ß.ß.ß.ß........ß..P.ß.............#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓##............................................................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓▓#............................................................#▓▓≈≈≈≈≈≈[?7l#[?7hM)hҎz . #≈≈≈≈≈≈≈▓###........................................................###▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓▓########''''##################################++++########▓▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##..............##▓≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈#≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈#≈≈≈≈≈≈≈≈[?7l#[?7hM)h<≈.M)ha M)h* ≈≈≈≈≈≈≈≈≈≈≈▓#..##.............##. nobo the Cleaver ≈≈≈≈≈≈≈≈≈≈≈▓#.....##########..... Gnoll of Xom ..*... ▓▓▓▓▓▓▓▓▓▓▓▓#....##........##.... Health: 83/83 ======================== ###########▓#....#ß..#..#..ß#.... Magic: 28/28 ======================== ..........###....#.)#....#..#.... AC: 14Str: 9 ...........##....#).........#.... EV: 15Int: 30 ............#....#.....©.†..#©... SH: 0Dex: 16 M)h+ .........#..#...©#....⌠.....#.... XL: 13 Next: 48% Place: a Necropolis ######..###.#...@#.......†..#.... Noise: ---------  Time: 15438.5 (0.0) ''''''#..#..#....#..#....#..#.... B) +9 rapier of Turmoil {drain, rF+ Int+2} .....''#....#....#ß..#..#..ß#.... Throw: 2 boomerangs .....#''#...#....##©.......##.... ....###''#..#.....##########..... #..###..'#..#.##.............##..  #####...'#..#.#.#............#.#.  ####....'#..#..##.............##.  ####....'#..#....................  _Done exploringM)h(, . _There is a huge open translucent gate here. _There is a large open door here.  Xom's attention almost turns to you for a moment. _The floor briefly shifts under you. _There is a large open door here.M)hY, M)h%/ M)h7 M)h> BM)h? M)hC M)hC M)hD M)h2H M)hJ M)h,K M)hK M)h}P M)hR M)h?S M)hT M)h Y M)h[ ,M)hm\ M)h]_ M)ha M)ha M)hb M)h}e M)hh ,M)h/i M)h6l M)hn ,M)h^o M)h.r M)h(u M)hsu M)hv M)hbz M)h} ,M)h} M)hs )There is a huge open translucent gate here.large open door  Xom's attention almost turns to you for a moment. _The floor briefly shifts under you.re is a large open door here.  M)hӄ M)h-  _M)h܅ M)hi M)hNj M)h M)h M)h M)h+ ,M)hA M)h M)h M)h M)h M)h M)h M)ha M)hˡ M)h M)h ,M)hƪ M)h+ M)h ,M)h M)h M)h: M)h M)h M)h~ M)hI M)hξ M)h M)h M)h9 ,M)h( M)h+ = _You open the large door.M)h[ 3M)hZ M)h E  There is a large open door here.M)h- M)h  _M)h M)h M)h ,M)h M)hZ M)h ,M)h M)h M)h M)h M)hz M)h M)h9 ,M)h M)hW M)h M)h M)hV M)hi M)h BM)h M)h M)h M)h M)h M)h M)h M)h$ ,M)h% M)h& M)hX) ,M)h * M)hB+ M)h. ,M)h / M)hQ1 M)h5 ,M)h5 M)h7 < _You open the huge gate.M)h; 3M)h= M)hC D  There is a huge open gate here.M)h5D M)hD  _M)h@E M)hF M)hkH ,M)hM nM)heQ ................... .P.P.P..♣.....P....P........ .ß.ß.ß........ß....ß......... ................................#......................#...........### ###################''''########▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈ ≈≈≈≈≈≈≈≈≈≈≈▓##..@....##▓≈≈77.5 (39.0) ≈≈≈≈≈≈≈≈≈≈≈▓▓##..∩......∩..##▓▓≈≈ M)hR s≈≈≈≈≈≈≈≈≈≈≈≈▓▓##..........##▓▓≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓############▓▓≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈M)hW M)h4Y N)hN)hN)hiN)h_......'..0.0)N)hN)hN)hgE _Done exploring.N)h]/ # P.P.P..♣.....P....P.....# ß.ß.ß.ß....ß....#...#..#▓..###▓N)h/ c#''''#▓#.#▓▓≈▓##.##▓≈▓▓##..∩......∩..##▓▓≈▓▓##.##▓▓≈▓▓###▓▓≈≈≈#≈▓▓▓▓▓N)h+0 0≈#≈≈#≈N)hq9 N)h9 28.5 (1 _N)h? N)hA N)h P.P.P..♣.....P....P ß.ß.ß........ß....ß. ............#.▓N)h-.## ##################''''########▓▓ ▓▓▓▓▓▓▓▓▓▓▓#................#▓▓≈≈ ≈≈≈≈≈≈≈≈≈≈▓####▓≈▓##∩..##▓≈▓▓##..N)h ..##▓▓≈≈▓▓############▓▓≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈N)hD N)hN)hJ &9N)hi&N)h])j _There is a gate leading back out of this place here.O)hSO)hTO)hZO)h\O)h^O)he*   lost soul (wandering)*O)hf4O)hi.80 _O)hmO)h!w#...#.............## #..###....#.#  ###..[.## #.. #P....## ## #.[.. . ##..........#..# O)hP!G. #.........∩###.### #  #P........###....#.# Lair:3  ..........###@.....#  ......###...#.....#..#  .#PP...#P.......∩## O)hr! ##. #....#...## #.......## O)h!#.#.......# ..##..#...... O)h!..# #..#......# ... #........###O)h"O)h'O)hӜ-1.3 (1.8O)hO)hۧ _Welcome back to the Lair of Beasts! _There is a collapsed entrance here.O)h| O)h O)h O)h O)h} O)h : _O)h O)hC O)h O)h! O)h O)h O)h[ O)hH O)h ,O)h O)h O)h O)h ,O)hf O)h O)h O)h O)h O)h O)h{ ,O)h= O)h O)h O)hH O)h O)he O)hR O)h O)h# O)h O)hh ,O)h O)h O)h ,O)hb O)h! O)h# O)h$ O)h-& O)hs' O)h) O)h) O)h* O)h, O)h-. O)hg. O)h. O)h_@ JO)h1E ,O)hE O)h F O)hF O)hG O)h I O)h8I O)hI O)hL O)hO ,O)hP O)hR O)h-T O)hyT O)hsU O)hW O)h}Y ,O)hFZ O)hv\ O)h_ O)h_ O)h` O)hb O)hkd O)hd O)hNe O)hg O)hh O)hh O)hi O)hk O)hl O)hm O)hm O)h o O)hp O)hp O)hq O)hs O)hAv O)hv O)hGw O)hwx O)hz O)hQ{ O)h| O)hk~ O)h ,O)h O)hބ ,O)h O)h v _w - 5 potions of heal wounds (gained 1)O)h/ 3O)hc O)h O)h[ O)h O)h O)h| O)h ,O)h O)h O)hآ  ......###...#.... .N.$. .#PP...#P.......∩ .... ##...#....#...# ###...### #..##.......## ........P #..#.#.......# ....#...###...##..#..... O)h@ .....#..##...###..#..... ....P....P....#........# .......@..P...........## ......................# ##.#.##..#..####.#P####O)h 4 # ####### #####  N   naga (polearm, constriction, asleep) O)h O)h 516.3 (35.0)collapsed entrance here. _w - 5 potions of heal wounds (gained 1)  A naga comes into view. It is wielding a +0 trident.  Found 20 gold pieces.  Xom smiles on you.  You feel yourself speed up.O)h *.7.3 (36Fast O)h O)h _ _You are now a plaything of Xom.P)h& ?M ..........###..... ......###...#...N.$. .#PP...#P....... .... ##...#....#...###...#####..#.....P #..#.#..$....#...###...##..#......#..##...###..#....P#............P...........#S......................#.##.#.##..#..####.#P##### ## ####### #####S   black mamba (asleep)P)h( m  A black mamba comes into view.P)h* 08.0 (0.7)P)h,U A _Found 21 gold pieces.Q)he  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q)h **   battlesphere (minion)Q)h6 `4----===7Q)h# 8*Q)h < _You conjure a globe of magical energy.Q)hW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R)hC ******N  lly tar…)You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the naga! The barrage of energy hits the naga!!R)hHR)h SN....#.v*P...v*R)hITq3-------9.3 (0.6R)h8\:*R)h_] _The naga is severely wounded.R)hע<**R)h@8--R)hL**R)hۭF _Unknown command.R)hs  Casting: Foxfire (safe; 1% risk of failure)  R)hAt\Confirm with . or Enter, or press ? or * to list all spells.R)h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the naga! The barrage of energy hits the naga!R)hP)*****, ally target)*   battlesphere (minion) R)hv R)hw <....*R)hw .Pv@v§§§v§*R)h 2--20.0 (0.7§§*R)h H _You kill the naga!R)hG   R)h{ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R)h M***Pv@v§**....§§S  *Casting: Foxfire (safe; 1% risk of failure)black mambR)h a!  The barrage of energy hits the black mamba!  The black mamba is moderately wounded.R)hw R)hzx R)hx R)hx R)hKy R)hy R)h=z R)hpz R)hz R)hE{ R)hO| R)h~ ,R)h R)hQ R)h ,R)h q .#v§*v#.§§@§v§§.§...§§§*The black mamba hisses angrily.  The foxfire burns the black mamba but does no damage.R)h R)h R)h R)hk *.#v§.§#v§.vP§@§§§Sv§§.§vR)h ...§§§§*R)h2 S1-7R)hl *.#v§§@§§R)h §Sv§§.§§§§*R)h f _The black mamba is moderately wounded.R)hP  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R)h O **.§#v§*§§.§§§§§*R)h You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the black mamba!  The barrage of energy hits the black mamba!R)hE&h *§§@§§§§*The black mamba is heavily wounded.The foxfire burns the black mamba but does no damage.R)hR,R)hR)hR)h0R)hvR)hi v§§#§§vP§@§§Sv§§.§§§§§§v *The black mamba is heavily wounded.The foxfire burns the black mamba!R)h2R)h3R)h3R)h+4R)h5R)h6,R)h$6R)h>w *...#§§§R)h>§§Sv§v§§§§§§§R)h> R)h>wThe black mamba is severely wounded.The foxfire burns the black mamba.S)h~S)he**...#§..§#§...vPv@§.§S§§v§v.§§§.§S)hRU0-1.4S)hۑ§§§§§§§.§*S)hؔ_ _The black mamba is almost dead.S)hԧ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S)h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the black mamba!  The barrage of energy hits the black mamba!S)h  §§*...§#§*S)hX§†§§v§§§.§*S)hvS)hvS)h{wS)hwS)hWxS)hxS)hyS)hyS)hFzS)hzS)h'|S)h|S)hD}S)h....#...*...#vvv§§P.@..§vv.§§v...§*S)hqBlock19--502.0 (0.6S)h*§§§*S)hO _You kill the black mamba!S)h;g  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S)h,S)hS)h"S)hkS)hS)hS)hSS)hvS)hS)h.S)hS)hяS)hS)h:S)hnS)h S)hS)h3S)hS)h{S)h6Y  You feel a surge of power! You conjure some foxfire!S)hS)hv§§...*#.§§§.Pv§v.§§vv§..v§§§.*S)htD-7 (0.7S)hf§*§§§§..v§§S)hQ _Your foxfire dissipates. x2S)h/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S)h,S)hdS)hS)hR S)h S)h S)h S)h S)h S)h S)h( S)h S)h S)hS)hWS)hS)hS)h Y  You feel a surge of power! You conjure some foxfire!S)hmS)hS S)h(%§§§§#.§v§..#vv§.vP*@v†.§§§.§§§*S)h*W8-3.4S)h1§§§§§†.§§§..v§S)h4Q _Your foxfire dissipates. x2S)hnL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You conjure some foxfire! _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S)hs S)ht j§§§§§S)h.t P§.vP*S)hMt t§†.§§§S)hlt §..v§§§S)hbu S)h| §§§§#.§§.vP*§†.§§§§*S)h P _You don't know that spell.S)hBnS)hnS)h{qS)hrS)hrS)h(tS)h~tS)h(uS)huS)hvS)h9wS)hwS)hxS)h]y,S)hyS)h$zS)h:{S)h#S)hB: _S)hS)h S)hS)h!S)hJS)hٖS)htS)hS)hS)h(S)h˧S)h S)h׫S)hS)hNS)hS)hRS)h S)hS)hS)hO _Your foxfire dissipates. x4S)hS)hS)hS)hS)hS)h(S)hS)hS)h] _Your foxfire dissipates.S)hsS)hS)hz7-S)h=S)h1] _Your foxfire dissipates.S)hS)h^S)hS)h?M9=S)h?S)hS)hS)h S)hz S)h S)hTS)h+,S)hS)hS)h9=S)hS)hzS)hS)hd S)ht#,S)hb%S)h'S)h(S)h)S)h-d20=S)h.S)hD2S)hu2S)h3S)h7S)h7S)hy9S)hk=S)h=S)h?T)hT)h9=T)hT)hBT)hnT)h1T)h T)h1 K1=T)hdT)hGT)hT)hT)h,T)hT)h!T)h"T)h#T)h&T)h'9=T)h(T)h,T)h -T)h0/T)h 2T)hA2T)h 4T)hJ7T)h7T)h9T)h <T)hG<%2T)h>T)h@,T)h-AT)hERFast T)hZGT)hKw _Your extra speed is starting to run out.T)hKT)hMT)hPT)h1QT)h4ST)hW,T)hNYT)he\T)h\T)hs^T)h&ba3=T)hcT)hce,T)h,gT)hjT)hkT)hlT)hKpT)h|pT)hbrT)hwT)hiwD=T)hyT)h}k _You feel yourself slow down.T)h&~T)hT)hka4=T)htT)h,T)hT)h,T)hVT)h,T)hT)hT)hɒ9=T)hT)h<T)hfK5=T)hjT)hT)h[T)h_T)hT)hƝT)h^T)hF,T)hT)hΧT)h 9=T)hT)h0a6=T)hQT)hT)hT)hgT)hT)hET)hδT)hm,T)heT)hT)h97T)hbE==T)hRT)hQ _Your battlesphere wavers and loses cohesion.T)hoT)hT)h,T)hGT)h,T)h T)hT)h9=T)hT)hT)hK8=T)h,T)h4 _Magic restored.T)hW #P.###.....>. ..........###....... ......###...##.).$. .#PP...#P.... ..... ##...#....#....###...#####..##.#.........P##..#.#...$....#...###.........#@.##...###..#-70.2 (46.8)....P....P....#...†........P......................T)h.##.#.##..#..####.#P######## ####### #####T)hwT)h F-1.2 (47T)hT)h(9 _Found a staircase to the Snake Pit.T)hT)hT)h]T)hT)h T)hBT)hv]..... ##...#.....N.##.........∩##.........#P........##T)h......>.............###.........###...# #.).$...#PP...#P..... ....... ##...#....#...###...#####..##..T)h*.......@...P##..#.#.$....#...###...##..#......#..##...###..#..T)hTP....P....#.........†........P.................................. N   naga (polearm, constriction, asleep)T)h@##.##.#.##..#..####.#P#### #### ####### #####T)hL12.2 (1.0)T)h3+3.2 (2T)hxF _A naga comes into view. It is wielding a +0 halberd.T)hN  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U)hK  You conjure a globe of magical energy.U)h.N*N)*   battlesphere (minion)U)hf4----===4.2 (1U)h#C**U)hU& _The naga shouts!U)h7  U)hGCasting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U)hMs**U)h9;*U)hAP _You don't know that spell.U)h}2*U)hU)hHM**U)hQF _Unknown command.U)h< 2*U)h U)h A**U)h F _Unknown command.U)h S  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Unknown command.  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V)h(_ **** , ally tar…)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the naga! The barrage of energy hits the naga!V)he,V)hV)hV)h.N*..$.vvV)hk3-------5V)hϚ9*V)hd\ _The naga is heavily wounded.V)hK**V)h<9--V)h>K**V)hF _Unknown command.V)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V)h~=2 *** *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the naga! The barrage of energy hits the naga!V)h g  The naga is almost dead.V)hjV)hV)hO,V)hV)hͿV)hV)h2& V)hc*..*.vv§§§§§V)hh*Magical energy flows into your mind! The foxfire burns the naga.V)hwNXV)h§...§§§§§§§@vvV)h1*V)hH-16V)h*.>§§§§§§*V)hH _You kill the naga!V)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V)h V)hp V)h V)hl V)hҬ V)hg V)h0 V)hծ V)h V)h V)h V)h ..>v)$..*§v.§vv@§§§*V)h T2-7V)h *§§§*V)h^ J _You feel a surge of power! You conjure some foxfire!V)h} I*§V)h~ V)hă w*§§*V)h 0 _Unknown command.V)h V)hZ4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V)h],V)hV)hJV)hV)hV)hV)hV)h=V)hV)hv,V)hV)hV)hV)hkV)hV)h o  You feel a surge of power! You conjure some foxfire!V)h< V)h}v.§.>§§v.§v§.§§§§.§*v§§@.v*V)h@-8V)h§§§§§§§§V)hN _Your foxfire dissipates.W)h3W)hW)hg W)h W)h W)hI W)h W)h W)h W)hu W)h W)h W)hVW)h,W)hW)h?W)hW)hW)h#W)hW)hNW)hW)h(W)hW)hc W)h$,W)h%` _Your foxfire dissipates. x3W)h;'W)h+W)h 0W)h3W)hG7W)h :W)h<W)hBW)hGW)hIW)hcJW)hLW)hQ` _Your foxfire dissipates. x2W)h?RW)hSW)h9VW)hVW)hXYW)hv^W)h^K3=W)hbW)hgW)hhW)hBjW)heoW)hoW)hrW)huW)hvW)hxxW)h~W)hw~h4==W)hW)hĂ,W)huW)hZW)hW)hW)hW)hcW)hW)h2W)h9=W)hW)hQW)hK5=W)hW)hH,W)h͜W)hx,W)hW)h4.*....>......).$W)h_....*...-.#..W)h>0946.0)W)hF-5.2 (17W)h:*W)hGY _You are now a toy of Xom.W)hW)hؔW)hPW)hdW)h۞O=W)h;W)hK6=W)hңW)h8W)hwW)hW)hW)hgW)hW)hW)h4W)hʷW)h(W)hg9=W)hW)hW)hK7=W)hSW)hW)h8W)hYW)hBW)hIW)hW)hW)h7W)h9=W)hW)hW)h#8W)h(=W)hAW)hW)hW)h)W)hvW)h5 _You swap places.W)hW)hIW)hW)hW)hW)hoW)hW)hW)hW)hg W)h 9=W)hR#W)h,N _You now have 834 gold pieces (gained 20).W)hW2W)h2W)h4W)h*8W)h>,W)h?W)hBW)hanW)hc-#...#.......##..#.........#P...............>......P.........).......###...P.. #.).....#PP...#P..##.<.#.......###...#......###*..#####..##.. #...........P##..#.# #..$.@..#...###...##614.2 (19 #.........#..##...## #........P....P....#.†........P...........W)hcR#.###.##.#.##..#..####.# ## ############ # W)hdW)h~nS.*W)hIo,5.2 (20W)hwU**W)hS*§§Y)hA Y)hAB_You don't know that spell.Y)h Y)h Y)h Y)h Y)hQ Y)h Y)h Y)hC Y)h Y)h Y)h) Y)hh Y)h Y)hc Y)h Y)h- Y)h Y)h Y)h Y)h Y)h  Y)hB Y)h a5=Y)h ] _Your foxfire dissipates.Y)h- Y)h Y)h Y)h Y)h$! Y)h" Y)h $ Y)h% Y)h6* ,Y)h+ Y)h, Y)h- Y)h6 ] _Your foxfire dissipates.Y)h: Y)h< Y)h< Y)h= Y)hA ` _Your foxfire dissipates. x2Y)hB Y)hC Y)h,F Y)huF 9=Y)haG Y)h/I Y)haI D6=Y)hIJ Y)h7M Y)hM Y)hN Y)hR Y)hR Y)hS Y)hW Y)hsW Y)hoX Y)hZ Y)h [ #=Y)h[ Y)h[ Y)h] Y)hP^ #7Y)hq^ (=Y)hp_ Y)hb Y)hKc Y)hd Y)hf Y)h8g Y)h/h Y)h3k Y)hk Y)hl Y)ho Y)hBp 9=Y)hYq Y)ht Y)hP\)htP\)hQ\)h3T\)hlT\)hU\)h_X\)hX9=\)h#Z\)hK\\)h\57=\)h\\)h]\)h_\)h`\)hMa\)hOc\)hc\)hd\)h5g\)hg\)hh\)hk9=\)hk\)hl\)ho\)hp#8\)h4p(=\)hVq\)hu\)hy,\)hy\)h|5 _You swap places.\)hB\)h\)hˀ\)he\)hG\)h\)h5\)h\)hc\)hЍ\)hZ\)h9=\)h\)h\)h\)h'\)h\)hϛ\)h\)haB\)h\)h \)h\)hC\)h\)h"Q _Your battlesphere wavers and loses cohesion.\)hA\)h\)h\)h\)h\)h<\)h\)h\)hm\)h\)hF\)h:\)h\)h=\)h\)h@\)hd\)h\)h\)h:\)h;\)h\)h\)h\)h\)hJ\)h,\)h\)h\)h@\)h\)hB,\)h\)h\)h\)hg\)h\)h.\)h\)h\)h\)h \)h \)h \)hj\)h \)h0\)h\)h\)h\)h\)h\)hM \)h"\)hp%\)h%\)h'\)hv)\)h,\)hy-\)h/\)h4\)h7\)h8\)h9\)hW;\)hBB\)hD\)hG\)hUG\)hH\)h*M\)hM\)hN\)hO\)hrQ\)hT\)hV,\)h[\)h4^\)h}^\)ht_\)h7b\)h8d\)hd\)he\)hh\)hj\)h;k\)hl\)hq\)hxB\)hy\)h|,\)h~\)h\)hw\)h\)hֆ\)h8\)h\)h~\)h \)hϏ\)h\)h\)hݓ\)h \)h\)h_\)h\)hڜ\)h\)hԟ\)h\)hM\)h\)h\)hQ\)hj\)hBB\)hs\)hJ\)h\)h\)hϴ\)h\)h\)h\)hq\)h»\)h$\)h \)hO\)h4\)hx\)hf\)h,\)h]\)hN _You now have 901 gold pieces (gained 20).\)hQ\)h\)hf\)h\)h,\)hf\)hU\)h\)h\)hR\)h\)hs\)h\)h.\)hh\)hR\)hH\)h\)h\)hU\)h\)h\)h \)h\)hD,\)hj\)h&\)hk\)h\)h\)h\)h\)h\)h\)hN\)h\)hV\)hD\)h\)h \)hB \)h \)h\)h\)hP\)ha\)h_\)h*\)ho\)hc\)h\)h\)h\)h\)h \)h"\)h#\)h#\)h%\)hn(,\)ho)\)h,\)hC.\)h.\)h/\)h2\)h4\)h5\)h6\)h68\)h9\)hQ:\)h];\)hG=\)h?\)h?\)hD,\)hF\)hF\)hG\)hXJ\)hL\)h8M\)hN\)hP\)hNR\)hR\)hS\)hU\)hW\)hW\)hX\)hZ\)h\\)h\\)h^\)h_\)ha\)ha\)hb\)hg\)hi\)hwi\)h1k\)hl\)hoo\)ho\)hp\)hu\)h~#.###.########P#.## ...................... ..................... .#..#....#.......... #....#...#...##P... ##......##...# ...# ##...#..##...# #..# \)h0##......###..###..##..## #...##..P##...#.@......# -77002.0) ##..##...#.....#...#..## \)h(........#.#........# .........##........... .....#..###...#...##..# .....P..##..........[.# \)h........#............... \)h..÷..................... .....#.....÷......##\)h #..\)h҈\)hF-13\)hÐ\)h- _Found a leather armour.\)h3\)h\)hX\)h\)h\)hW\)he,\)h~\)h\)h\)hV\)h\)h,\)hk\)h\)h\)h5\)h1\)h\)h\)h\)h7\)h \)h~\)h\)h|\)h\)ha\)h\)h\)h\)hN\)h\)h\)h\)he \)h \)h \)h\)h*\)h\)h\)hX\)h\)h#\)h\)hh\)h\)he\)hk\)h \)h$$,\)h$\)hb'\)h*\)h*\)h,\)hp0\)hO4\)h4\)h5\)h7\)h\?,\)h<@\)hDB\)hE\)hF\)h.H\)hO\)hS\)h0T\)hkV\)hZ\)h^\)h_\)ha\)hd\)h9g\)hg\)hUj\)hm\)ht,\)h^)h^)h2] _Your foxfire dissipates.^)h^)h^)h^)h5^)hca7==^)h1^)h>^)hx^)h^)h^)h^)h^)h>^)h^)hi^)ht^)h9=^)h^)hG8=^)hi.....#  ......######♣♣ ÷......##.....P~~P~~P~ #..##.....P~~~P~~~ #...#....##..#..P~~~~~~S #...P....##......~~~~~≈≈ ^)hL.....)..#.....PP~P~~≈  #.P÷.....#..#....~~~≈  #.P.#*.@.~~~~≈ -  ^)hol#.#......PP~~~~P~ ^)h#....P...#......~~~~~P~ #.##......~PP~P~^)h .##.....~~~P~ #..~####♣^)h6  S   electric eel##   *   battlesphere (minion))...#####  #.##  ^)hh^)h/10.0)^)h,J.**^)h3 *********The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant!!_)h΂= ~≈P~.~*@*The plant begins to die. The bolt of electricity misses you._)h6===3.2 (11_)h;*_)hR _Xom is interested._)h......######♣♣ ÷#.....P~~P~~P~ #.....P~~~P~~~ #..#..P~~~~~~S #......~~~~~≈≈ )..#.....PP~P~~≈≈  #.P÷#....~~~≈≈≈  #.*@.~~~~≈≈  #......PP~~~~P~  .#......~~~~~P~  #......~PP~P~~ #.....~~~P~~~~ ........~####♣♣ ........## *)...#####_)h......######♣♣ ÷#.....P~~P~~P~ #.....P~~~P~~~ #..#..P~~~~~~S _)hț#......~~~~~≈≈ )..#.....PP~P~~≈≈  #.P÷#....~~~≈≈≈  #.*@.~~~~≈≈  #......PP~~~~P~  .#......~~~~~P~  #......~PP~P~~ #.....~~~P~~~~ ........~####♣♣ ........##   *)...#####_)h8<**_)hĦ_)h#C**_)h_d _An electric eel is nearby!_)h2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._)h& _)hn _)h3  ≈Sv~~~≈≈S*@vS 2 electric eels (1 ally target)*You feel a surge of power! You conjure some foxfire!_)h T7---_)hM 4.2 (1.0)_)h A**_)h ` _An electric eel comes into view._)h_)hC9--_)hYA**_)hlF _Unknown command.`)hL,*`)hҴ`)h`)hS `)hy8_Unknown command.`)h  You feel a surge of power! You conjure some foxfire! _An electric eel comes into view. _Unknown command. _Unknown command.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`)h^n`)hxCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the electric eel!  The barrage of energy hits the electric eel!!  You kill the electric eel!`)h≈**.@v~***   electric eel`)h3*`)h= `)h `)h `)hR `)h7  You hear a splash.`)hY h§§§*v≈≈§§*§vSh   polar bearS   electric eel (ally target)*   battlesphere (minion)A polar bear comes into view.The foxfire burns the electric eel.`)ht § *The electric eel is moderately wounded.The foxfire burns the electric eel!`)h=+`)h8h~vv§§§§§.@§§§§§S~**`)h=_6--5`)hUJ§§§§§§§§§§**`)hNe _The electric eel is severely wounded.`)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`)h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the electric eel!  The barrage of energy hits the electric eel!!`)hl§§§§§§*§*****   battlesphere (minion)`)h`)h`)h `)h`)hj`)h`)h`)hR`)h"`)hx`)hG`)h`)hv`)h$§§§v~~h≈§PP~P~v§§.~~~≈v@v~~~~≈*PP~~~~~(ally target)*`)h)K4/845--`)h)6`)h|3§§§§§**`)hO7P _You kill the electric eel!`)hA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`)h=H Y  You feel a surge of power! You conjure some foxfire!`)hH `)hhI `)hJ `)hS G §§§§v~§v.v§@§*A nearby plant withers and dies.The foxfire burns the polar bear.`)h `)h `)h `)h `)h q §§§§vv§~§§v.§**The polar bear is lightly wounded.  The foxfire burns the polar bear.`)hXd `)he `)hf `)hi G  The polar bear is lightly wounded.`)hAj `)hr §§§§§v§h§§v* `)hr *The foxfire burns the polar bear.  The polar bear is lightly wounded.polar bear is engulfed in a cloud of scalding steam.foxfire burns the polar bear.`)hc `)h .~~§§§§.PP~§~hv.v§§@§v**`)h _4--7`)h% §§§§**`)hI e _The polar bear is moderately wounded.`)hf §§§§@§**`)hf `)ho ~§§§**`)hs F _Unknown command.`)h%p  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a)h[a)hg §§*§@§v*.PP*** *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the polar bear!  The barrage of energy hits the polar bear!!a)ha)ha)h5a)ha)h §vv§§§§ *The polar bear is severely wounded.The foxfire burns the polar bear.a)hۃ,a)h §§§§@§The polar bear is almost dead.The foxfire burns the polar bear but does no damage.a)ha)ha)h"_~~~~§§v§~§h.@v§~.PP~~*a)h#@-8a)h-o§§§*a)h0^ _The polar bear is almost dead.a)hKF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a)h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the polar bear!  The barrage of energy hits the polar bear!!a)hE§§~§†§*****   battlesphere (minion)a)ha)hta)ha)ha)ha)hfa)ha)ha)ha)h>a)ha)ha)h&v~~§v§v~~†v@§~~*PP§v.*a)h-\3-49a)hx;§v§§* _You kill the polar bear!a)haa)hNb§a)hb=*PP§a)hc*a)hSca)hda)hea)h^§v§§**a)hoF _Unknown command.a)hw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a)h7Ba)hCa)hnDa)hDa)huEa)h%Fa)hFa)hmGa)hGa)hHa)hsIa)h#Ja)hJa)hKa)hLa)h_Ma)hGNa)hOa)hOa)hPa)hQa)hRa)hRZY  You feel a surge of power! You conjure some foxfire!a)hj[a)hh§.P~~§~~§v§§v~~§§§PP~~~§..v§§§v≈§§@v~§~§*PP~~~v§§*a)h4i@2--a)h[i 20a)hJu§.P~~§§§v~~§§§§v≈§§@v~§*§§a)h8yN _Your foxfire dissipates.a)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a)h'P a)hP a)h[R a)h*S a)hS a)h] Y  You feel a surge of power! You conjure some foxfire!a)h^^ a)h i a)hn a)hgo a)hv a)h~ a)h a)hs ..P~~~...§~~~§..PP§~~~§v~~†≈≈§#.v@§~v~~a)hĊ ^§.*PP§~~§v~~~§~PP§P§§*a)h T1-1a)hȕ _§..PP§§§§.*PP§~~§§§P§*a)hY Q _Your foxfire dissipates. x4a)hGa)ha)ha)ha)h a)ha)ha)hua)ha)hva)h:a)ha)ha)ha)hJa)h%a)ha)h4a)ha)h~a)h,a)ha)ha)ha)h a)ha)hUa)h a)h8%a)h)a)h,a)h/a)h-4a)h9a)h9%2a)h>b)ha` _Your foxfire dissipates. x2b)h b)hb)hb)hob)h 3b)ha$b)h+` _Your foxfire dissipates. x2b)h,b)hq0b)h6b)h7b)h:b)hN@b)h@53=b)h@b)h'Db)hI,b)hLb)hSb)hSb)hVb)hZb)h=[b)h^b)hidb)hd9=b)hgb)hlb)hlK4=b)hob)hu,b)hyb)h}b)hU}b)h>b)h,b)hb)hэb)h&9=b)hb)hQb)hK5=b)h~b)h&,b)hӠb)h,b)hb)hW,b)hob)hb)h{9=b)hҼb)hb)hlK6=b)h.b)hb)h8b)hfb)hb)hb)hb)hb)hn _Your battlesphere wavers and loses cohesion.b)hb)hb)h9=b)hb)hgb)hK7=b)h@b)hzb)hb)hb)h,b)h b)h5,b)hzb)hEO8==  You enter the shallow water.Water  _Moving in this stuff is going to be slow.b)hlQ3b)hUb)h[b)h%`O=b)hnbb)hPeb)h\lb)hlb)hRnb)hqb)hMx,b)hzb)hb)hb)hbb)hb)hb)h7b)hb)h'b)hƜb)h,b)hb)h&b)h,b)hb)hb)h:b)hb)hb)h{b)hob)hb)h,b)h,b)h|)b)hb.,b)h1b)hh?b)hF,b)h|Jb)hTb)h8[>b)h]b)hfb)hl3b)hpb)h{b)h b)hO,b)h\b)h`b)hhb)hb)hYb)hb)h0b)h3,b)hb)hG b)hyb)hb)hb)hb)h\b)hb)hb)hub)h!b)h "b)hx$b)h'b)h/,b)h,b)hA/b)h5b)h:b)h|;b)h=b)h@b)h6Db)h-Eb)hFb)hmIb)hLb)hMb)hNb)hORb)hSb)hTb)hUb)h_s#..###...P....##..... #..#..........P.###.....)..#......#............P #.P÷.....#..#..#...........# #.P.........#.. ...#.........#.. #.......#......#.......#... #....P...#..... #............... #.......##..... #...........##..###.......##..... ...##.#..@#...............-95.2 (74.0) #..##.......##................... ...#........P#............)...### b)h`N#..#...###..##...#.............## ...#...# ..##..###...........#.# .# .#... ##.......#..[.###...# ..)#.. #.........P....#  P..#...####...####.[.............  #P.....##.......###..........#..# b)h^a8-b)hib)h4lT _Key pressed, stopping explore.b)h3b)h0b)hrb)h _b)hFXb)hb)hb)hb)h9b)hdb)hb)hb)hb)h b)hpb)hb)hb)h~  Things that are here:  a +0 glaive; a naga skeletonb)hb)hO _b)hb)hb)hb)h b)hlb)hb)hb)h,b)hb)hb)h"b)h"b)h%b)hW0b)h4,b)h5b)h9b)h<b)h<b)h>b)hphb)htb)hb)hb)hPb)hb)hb)hb)hȲb)hbb)hb)hb)hb)hb)hb)h`b)hb)hUb)hb)hb)h;b)hb)hb)h:b)h3b)hb)hb)hb)hb)hb)h8b)hyb)hb)hb)hJb)hHb)hkb)h,b)hb)hb)hb)hfb)hJb)hb)h.b)hb)hb)hb)h .... ##..# ##..##..# .....#...P #....#..# .....##..##........# ......P..###P.......# #.......###......#. ≈# #......####..##...# b)h.§§##...#...##...##.. §§§.....#........##. #..@..............## B≈......##..##.....#..## _.≈......#..####..#...#. b)hc.≈...#.......# #..##..#. ≈.≈.....##..## #..#...#. .≈###....#..# #........ B   boulder beetle (asleep) § #.......# #....... b)h#.......# ##...P..#. .P......###....#P...b)h  932.2 (37.A boulder beetle comes into view.b)h ,3.2 (38b)hP6_b)h< _Found a hide-covered altar of Uskayaw.b)hb* .... ##..#  .....#...P  .....##..# ......P.. #..... ≈# #...... .§§##...#...## §§§.....#....... #..@.......... B≈......##..##..... _.≈......#..#. .≈...#.......# #..##. ≈.≈.....##..## #..#.. .≈###....#..# . . #.......# . #.......# .b)hiQ .... ##..#  .....#...P  .....##..# ......P.. #..... ≈# #...... .§§##...#...## §§§.....#....... #..@.......... B≈......##..##..... _.≈......#..#. .≈...#.......# #..##. ≈.≈.....##..## #..#.. .≈###....#..# . . #.......# . #.......# .b)hU8_b)hWb)hN_6_b)h:be _A boulder beetle is nearby!b)hA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c)h,§§≈§##*B≈§§_*   battlesphere (minion)c)hs-l4----===4.2 (1.0)c)h5H*_c)h8< _You conjure a globe of magical energy.c)hW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c)hZc)h\..≈≈§≈.##.§≈.....*vv_*c)hk3-------5c)h;*c)h J _You feel a surge of power! You conjure some foxfire!c)hh :*c)hui 9--c)hp U**c)hs F _Unknown command.c)h_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c)h c)h c)h c)hH c)h c)h v§§.≈..§..*v#§§§v@§§vB≈....§§B   boulder beetle (asleep)c)h *   battlesphere (minion)c)he _2--6c)hX' §§§v@§§§§*c)h) J _You feel a surge of power! You conjure some foxfire!c)h8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d)hud)haf §§##***..v#§§§v@§§*....§§Blly target)You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!d)h ,d)hy"d)h"d)h#d)h$d)h'%d)h5&d)h&d)h8(d)h(d)hm*,d)he+d)hm,d)h7§≈.##*§≈....v.§#..§.§@v.§v§v§§§§v.§*   battlesphere (minion)d)h951-d)h97d)hH§§* _The boulder beetle is lightly wounded.d)hz  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d)hmd)hϊd)hd)h>d)hd)h܎d)hd)hd)hJd)h7d)h.d)hd)h͔d)hd)h8d)hޖd)hgd)hƘd)hd)hld)h2d)hd)h{d)hبY  You feel a surge of power! You conjure some foxfire!d)hW.≈.##..≈B.§*§vv#...v.@§§.§.§....§v##§_§≈..vd)h V§..#§§B   boulder beetle (ally target)*   battlesphere (minion)d)hQ&8d)h?*§§.§§§§d)h2§d)hN _Your foxfire dissipates.d)hs§*§§§.§§....§v##§§d)h§..#§§*d)hd)hg*§§.§§_§§*d)hlF _Unknown command.d)h  d)hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d)h& **§§.§§....§v##§d)h _§§..#§§ * _Unknown command.  d)h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!d)h x  The boulder beetle is moderately wounded.d)h d)hӧ d)h d)h d)h I  Magical energy flows into your mind!d)h\ d)h d)hy d)hȴ d)h ,d)h d)h@  §v§§§§§@§§§..v.§§##§§≈..§d)h¿ §..#§§*Your foxfire dissipates.The foxfire burns the boulder beetle but does no damage.d)h[D d)h?E d)hE d)hF d)hG d)hH d)h1H d)hcQ n .**§*§@§§.§§.§v.§§##§_§§§d)hQ *The boulder beetle is moderately wounded.The foxfire burns the boulder beetle but does no damage.d)hD d)h d)h @§§.B..*§§.§@v...≈.§v.v§##._.≈......#..*9d)hQ ;§*d)h l§_*d)h i _The boulder beetle is moderately wounded.d)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e)h@ ***§§§v.v§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle but does no damage.e)hBe)h,e)he)he)h *§v§§§§@§e)h§§.§_*The boulder beetle is moderately wounded.e)hNThe foxfire burns the boulder beetle but does no damage.e)h Xe)h .§**§v§e)h*The boulder beetle is moderately wounded.The foxfire burns the boulder beetle but does no damage.e)h7§.##...B.*v.§.@§...§v0-40e)h>e)h?u*§§*e)hPC e)hCe)hCE_The boulder beetle is moderately wounded.e)h&De)hyXe)hO  v*v§§§§@§§§The foxfire burns the boulder beetle but does no damage.e)h+,e)h5 §§_*The boulder beetle is moderately wounded.The foxfire burns the boulder beetle but does no damage.e)h̹,e)hx  The boulder beetle is moderately wounded.e)hj§*§.§.§@..§§Brolling, ally target)*e)h.-1e)h§*§.§§*e)hN _The boulder beetle curls into a ball and begins rolling!e)h!a  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e)h **B*.§§e)h< _ *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!!e)hc   The boulder beetle is severely wounded. .*○vB§_*Magical energy flows into your mind!  The foxfire burns the boulder beetle but does no damage.e)h e)h e)h *...°...§Bv._*e)h H-=2e)h  e)hU. *°§_*e)h2 g _The boulder beetle is severely wounded.e)h!y o°BB*e)h V****_ *Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  g)h> The mystic blast hits the boulder beetle but does no damage.  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!g)hh  The boulder beetle is almost dead.g)h <  You hear an angry hiss.g)h g)h B.≈*..○@.§§≈§§§.g)h0 )*g)h N12-------g)h7 ?=====5g)h h*○*g)hr / _The boulder beetle leaps!h)hj .... ##..# ##..##..# .....#...P #....#..# .....##..##h)hL`.#. ......P..###P..B #.......###......#§.≈# #......####..##...h)h§≈.≈.##.*.#...##...##≈.≈.#........## #.@......... .§§§....##..##.....#.. §§≈......#..####..#...#≈.≈§§.#.......# #..##..#h)hD$.≈.§.....##..## #..#...#≈.§###....#..# #.....h)hE.. #.......# #....... * #.......# ##...P..#h)hO .P......###....#Ph)hh)hjh)heh)hF k○§.§..*h)h≈§≈.....§§§k   rime drake.h)h/The boulder beetle leaps!h)hF-----6h)hU**h)hq] _A rime drake comes into view.i)h .... ##..# ##..##.. ..k..#...P #....#... .....##..##.. ......P..###P#.○ #.......###...... §.§## #......####..##§≈.≈.##...#...##...##.≈.≈.§..*..#.## #@°..≈§≈......##..##.....#..≈.§§≈......#..####..#....≈.≈...#.......# #..##..≈.§§§.....##..## #..#...#≈§§###....#..# #*   battlesphere (minion)#.. #.......# i)h# #.......# ##...P.. .P......###....#Pi)hV.k°#§§i)h≈.§.§§≈....*.._.§i)h ≈§k   rime drakei)h2§§*   battlesphere (minion)i)hD-----7i)h U°*i)hBi)hU? .... ##..# ##..##..#.....#...P #....#..#. ...k.##..##.#.. ......P..###P.#.° #.......###......##§§§## #......####..##.≈.§.≈.##...#...##...##..§§≈....*..#.##.#.#.≈.≈......##..##.....#..#≈._.≈......#..####..#...#.≈.≈§..#.......# #..##..#≈.§§≈§....##..## #..#...##≈§§###....#..# #.#.§§ #.......# #.#.......# ##...P..#.P......###....#P.i)hD .k..§.§....*§.i)h.E .≈§≈§.*..i)hZF ^3=--8i)h?N h*_*i)hP j)hi& ##♣# #...#.....##..####..# ...P##....# ..##..##..#.. ...k..P..###P... ..###......##§.§## #......####≈§§.≈.##...#...##j)h^j].§.§....@..#........##... ._.≈.#.*..............≈.≈......##..##.....#≈._.≈......#..####..#..≈.§...#.......#≈.§§≈.....##..## #..#...#≈§≈###....#..#*#§.§ #.......# #......... #.j)hjG ##...P..#j)h3z: _.≈.#.*(catching breath)*You swap places.  Found an ornate altar of the Wu Jian Council.j)h:M ***_.≈.#.*_The rime drake breathes ice at you.The icy flash freeze hits you!j)h...*≈.≈.j)h73----====9Frozen j)h:*j)h\ W _You are encased in ice.k)hW  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k)h5  .... ##♣# #...#...# nobo the Blocker .....##..####..##..# Gnoll of Xom ..*... .....#...P##....#..# Health: 73/84 ====================---- . .....##..##........# Magic: 9/28=======----------------- .. ...k..P..###P....... AC: 14Str: 9k)h  #.. #.......###......# EV: 15Int: 30 #§.§## #......####..##... SH: 0Dex: 16 ≈§§.≈.##...#...##...##... XL: 13 Next: 54% Place: Lair:3 .§.§....@..#........##... Noise: ====-----  Time: 15949.2 (0.0) ._.≈.#.*...............# B) +9 rapier of Turmoil {drain, rF+ Int+2} .≈.≈......##..##.....#..# Throw: 2 boomerangsk)h : ≈._.≈......#..####..#...# Frozen  .≈.≈...#.......# #..##..# ≈.§.≈.....##..## #..#...# k   rime drake #≈§≈###....#..# #....... *   battlesphere (minion)k)h I #..§ #.......# #....... k)h  .. #.......# ##...P..# _You are encased in ice.k)h @Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k)h1 Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetk)hl HThere's a thick-headed creature in the way.l)h ***k***@**l)h  .... ##♣# #...#...# nobo the Blocker .....##..####..##..# Gnoll of Xom ..*... .....#...P##....#..# Health: 73/84 ====================---- . .....##..##........# Magic: 9/28=======----------------- .. ...k..P..###P....... AC: 14Str: 9 #.. #.......###......# EV: 15Int: 30 #§.§## #......####..##... SH: 0Dex: 16 ≈§§.≈.##...#...##...##... XL: 13 Next: 54% Place: Lair:3 .§.§....@..#........##... Noise: ====-----  Time: 15949.2 (0.0) ._.≈.#.*...............# B) +9 rapier of Turmoil {drain, rF+ Int+2})h? ;8H .≈.≈......##..##.....#..# Throw: 2 boomerangs ≈._.≈......#..####..#...# Frozen  .≈.≈...#.......# #..##..# ≈.§.≈.....##..## #..#...# k   rime drake #≈§≈###....#..# #....... *   battlesphere (minion) #..§ #.......# #.......  .. #.......# ##...P..# _You are encased in ice.Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target .... ##♣#  .....##..# .....#...P# . .....##..# l)h [40m.. ...k..P..## #.. #*......# #§.§## #.*.... ≈§§.≈.##.*.# @* ._.≈.#......... .≈.≈......##..## ≈._.≈......#..# .≈.≈...#.......#  ≈.§.≈.....##..##  (ally target) #≈§≈###....#..# *   boulder (minion, wandering, rolling) #..§ #.......# *   battlesphere (minion) l)hL ..   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder  Press: ? - help, Dir - move target  You send a boulder barrelling forward!  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake!l)hv e.k≈§≈## #*..§§≈.##○.*._§≈§. .*4====-50.2 (1○*_* _The rime drake is heavily wounded.m)hm)h +*.*§catching breath, ally tar…)**m)h74( m)h4__, frozen)*The rime drake breathes ice at you.The icy flash freeze hits your boulder!m)hm)h  Your boulder partially resists. Your boulder is flash-frozen.  Your boulder barrels into the rime drake!m)hr  The rime drake is severely wounded.m)hmVk*.≈## #○§.##*≈§≈.§§≈..≈. *  *5=====1*○*_** _The rime drake bites your boulder but does no damage.m)him)hk&  m)hlzThe ice encasing you melts away.Your boulder barrels into the rime drake!m)hGlm)hor  The rime drake is severely wounded.m)hz~k*.°§§## #○*.≈.##.≈§§§.§§≈≈..*m)hg|l610/28=m)h|H----2m)hV@°○*m)h9**m)hK _The rime drake bites your boulder but does no damage.m)hwm)h |N  Your boulder barrels into the rime drake!m)h|m)hxm)hm  The rime drake is almost dead.m)hk*○.*.≈## #°.≈.≈B≈.≈.._§§≈§≈._B   boulder beetlek   rime drake (catching breath, ally tar…)*   boulder (minion, rolling, frozen)*   battlesphere (minion)m)hm)h[i7=----3m)h*__ _The rime drake bites your boulder.n)hn)hn)h-N  Your boulder barrels into the rime drake!n)hn)h]  You kill the rime drake!n)h*°..*B§.§n)hTC§_§≈§.§._B(rolling)*   boulder (minion, rolling, frozen)n)h*   battlesphere (minion)n)hgx8==54n)h*__*n)hN _The boulder beetle curls into a ball and begins rolling!o)hZ9.... ##♣# #...#...#.....##..####..##..#..S.*.#...P##....#..#.o)hv. ...°.##..##.#... ...○..P..###P.##.. #.###......#.#≈.≈## #.*....####..##...#≈.≈.≈B##...#...##...##.o)h*O.§.§.#.##.o)hTs§_§≈.#.#o)h.§.§......##..##.....#..#≈._.≈......#..####..#...#.o)h.≈.≈...#.......# #..##..#.o)hq≈.≈.≈.....##..## #..#...#.#≈.≈###....#..# #.S   water moccasin (distracted)o)hIG#... #.......# #.# *   boulder (minion, rolling, frozen).. #.o)h# ##...P..#. *   battlesphere (minion)o)ho)ho)h,o)ho)ht*..°S.°..§§°##.*≈..°B_._So)h;2*o)h.95o)hKd°##.*_o)ha _A water moccasin comes into view.o)h&%W  Casting: Brom's Barrelling Boulder (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p)hNO  You imbue your battlesphere with additional charge.  Your boulder is no longer encased in ice.  Your boulder crumbles as it rolls away.  The boulder beetle closely misses you.○...S..§.##.*.°B_B  §*   battlesphere (minion)81=6/28 ---===6p)hT*°_*p)hsC _The boulder beetle stops rolling and uncurls.q)hTW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q)hÁq)h .S*.§§§§§q)h[*You imbue your battlesphere with additional charge.q)hC?2=q)huZ3------7q)hI○*_*q)h\ _The boulder beetle closely misses you.q)hw   q)h GCasting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q)h" y○*_*q)hR# q)h4 *_* _You don't have enough magic to cast this spell.r)h °*_* _You don't have enough magic to cast this spell.  You hit the boulder beetle but do no damage.You claw the boulder beetle, but do no damage.  The boulder beetle is severely wounded. r)hƄ/ The water moccasin bites your battlesphere.r)hD$69r)hxA-----9 (0.7r)h^*_*r)h3 _The boulder beetle bites you!r)hX ?°≈.##.*_ (drained)≈*  The water moccasin bites your battlesphere. _The boulder beetle bites you!hit the boulder beetle  You drain the boulder beetle. You claw the boulder beetle.  Your headbutt misses the boulder beetle. r)h) M The boulder beetle is almost dead.r)h 0--r)h !8.6r)h h*_*r)hʳ A _The water moccasin bites your battlesphere.s)hW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s)h$g  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the boulder beetle!  The barrage of energy hits the boulder beetle!s)h^lK°*†S   water moccasin (ally target)*   battlesphere (minion)s)h .*v_v*You kill the boulder beetle!s)h71=---2----9-9.6 (1.0s)hW ;_s)hA m _The water moccasin completely misses your battlesphere.s)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s)h?   *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!!s)h>A ,s)hB ,s)hB s)hKC s)hoK *v.Sv_§s)hK _ The water moccasin is severely wounded.The foxfire burns the water moccasin.s)h= s)hE §*The water moccasin is almost dead.The foxfire burns the water moccasin but does no damage.s)hX,s)hh;*.§.§§≈.##.Svv@§_§≈..*..2=1--60s)hnV_*s)hqb _The water moccasin is almost dead.t)h<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t)hu  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!t)h{**§*.§_§t)h|*   battlesphere (minion)t)h,t)hXt)ht)ht)h|,t)hTt)ht)h^t)ht)h]...v*§.##v§§§≈..v§§@v._t)h_3-601t)h/w*§§§_t)h1_t)hE#R _You kill the water moccasin!t)ht)h't)ht)ht)ht t)h t)h!,t)hW"t)h#t)h#t)h$t)hm$t)h/%t)hv&t)h&t)h't)h(t)hZ)t)h8+,t)h3t)h^:w4=t)hxA] _Your foxfire dissipates.t)hhFBt)hVt)hG[t)h[U5=t)h_t)hedt)hgt)hOh%6t)hjt)h?o] _Your foxfire dissipates.t)hsa7=t)h5ut)hu#8t)h v^=2=t)hxt)h{t)hY|&80t)h~t)ht)h[#1t)h(=t)ht)h9t)hU2=t)hTt)hŊt)hfW3=t)ht)hېt)h54=t)h:3=t)ht)h{1 _HP restored.t)ht)h^t)ht)h;t)ht)hAt)ht)h t)ht)hY#=t)h(=t)h"t)ht)hI4=t)ht)ht)hֱt)ht)h,t)h@t)hyt)ht)h&t)ht)h9=t)ht)hyt)h!5t)h(=t)hzt)hrt)ht)h%t)ht)ht)ht)hTt)ht)hTt)hxt)hf6==t)ht)htt)ht)hHt)h,t)hqt)hUt)ht)het)ht)h[9=t)ht)h_7=t)ht)ht)hnt)hYBt)ht)h ,t)ht)ht)hc9=t)h8t)h{8t)ht)ht)h$,t)hat)h\t)ht)hQt)h t)hN t)h t)h1t)hS9=t)ht)h,t)h@t)hIt)ht)h#t)hZt)ht)h t)h!t)h "10/28==t)h:#t)hz)t)h\,t)h,t)h\.t)h2Q _Your battlesphere wavers and loses cohesion.t)h2t)h64t)h7,t)h8t)h:t)h:9=t)h;t)h>t)hL?S1=t)h=@u)h|u)hu)hJu)h,u)h,u)hG u)h u)hN u)hu)h$9=u)hu)hu)h+S2=u)hu)hu)hu)hu)hGu)hu)h u)h%,u)h%u)h'u)hR(9=u)h)u)h-93u)h6.0=u)hy/u)h2u)h3u)hQ4u)h7u)h7u)hA9u)h;u)h;u)hX=u)h@u)hA^4==u)hBu)hPEu)hEu)h.Gu)hkJu)hJu)hKu)hNu)hOu)h=Pu)hSu)hT9=u)h^Uu)hWu)hAX&15u)hYu)h\u)h]u)h^u)h^au)hau)h6cu)hifu)hfu)hLhu)hju)hju)hlu)hou)h0pM6=u)h}qu)hftu)htu)h vu)hy,u)h{u)ho~u)h~u)hu)hIu)h9=u)hTu)h"c7=u)hu)hu)hu)hu)hQ,u)hu)h,u)hF8==u)h,u)hu)hN9=u)hu)hvc9=u)h"u)h,u)hu)h< u)h u)h u)h u)h u)hu)hoO=u)hu)hd20=u)hu)hu)hbu)hIu)hZu)hu)hu)h ,u)h!u)h$u)hV$9=u)hO%u)h*w1=u)h%+u)h+u)h-u)h1u)h 2u)hT3u)hX7u)h7u)h9u)h=u)hH>N2=u)h?u)h,Cu)h3G,u)h!Iu)huIu)hJu)hMu)hMu)hvOu)hASu)hSu)hUu)hdYa3=u)h7Zu)h.^u)h^u)h3`u)h6cu)hcu)heu)hiu)hiu)hku)hsnu)hn9=u)hpu)hsu)hWtK4=u)h/vu)h=z,u)hzu)h0~u)h~u)hu)hu)hNu)hu)hهu)h9=u)hu)hu)hK5=u)hu)hu)hu)hu)hu)htu)hu)hu)h u)hu)hO=u)hu)hu)hBK6=u)hu)hͯu)hu)hu)hxu)hu)hou)hu)hu)hlu)hGu)h#7u)hE==u)hu)hu)hKu)hu)hu)hu)hu)h^,u)hu)hbu)h9=u)hu)hu)h#8u)h4(=u)hu)hu)hu)h]u)hu)hu)hu)hru)hu)hu)hZ,u)hu)hu)h?u)h9=u)hEu)hu)h u)h7 u)hZ u)hQ@u)hBu)hBu)hDu)hIHu)hK,u)h2Mu)hfOu)hgRu)hRu)h,Tu)hWVu)hXu)hYu)h?Zu)h[u)h}^u)h^u)h_u)h(du)hofu)hfu)hgu)hxju)hq~ .⌠....♣....#P..###.........#♣##.#.. .....# #.........#. <..ß.# ♣.ß..<.#.... ... ....###......#..... ...#♣#..####....u)h'r #.....#....⌠.... ##...... #.....#.........##...## #.....##@#.).♣.##....##-61040.0)u)hQr #........#.>.#...##...#.. #........#.. ##...#..##..u)hrb. ##.......##♣# #...#...##...#.......##..####..##..#............#...P##....#..#............##..##........#...u)hr ...........P..###P.......#.. u)hru#§..#..#.###......#... u)hzu)hzF-21u)h߀u)h; _Found an escape hatch in the ceiling.u)hi u)h.j u)hk u)hq u)ht u)h'y ,u)h| u)h~ u)h~ u)h# u)hQ Bu)h u)hԉ u)he u)h u)h u)h u)h u)hH u)h2 u)hx u)h u)h u)h u)h u)h u)h u)h u)h u)hЦ u)h+ u)h u)h߫ u)h  #  .##..# ####### u)h R .....Y .....  .....      #..# .>.##   #..##∆.###....###   #...# #........  u)h8  #..##.@.# #....⌠....♣   #.......###.........#♣#   #..PP..#......# #....   #......#.<..ß.# ♣.ß..<   ........#......###... u)hE 1  ........#♣##.........### Y   catoblepas (asleep)   .....#.....#....⌠.....##   .....#.....#...#.   ... #.#.).♣.##..u)h c G10.6 (8.0)G   glowing orange brain (asleep)A catoblepas comes into view.You hear Xom's avuncular chuckle.u)h +1.6 (9u)hY u)h+ V _The catoblepas evaporates and reforms as a glowing orange brain!v)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w)hV**   battlesphere (minion)w)hW5===2.6 (1w)h_8*w)haa _You conjure a globe of magical energy. Magical energy flows into your mind!w)hEW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w)hv| w)h4 v*v., ally ta…)*w)h" T7---w)h 3w)hJ 9*w)hՒ J _You feel a surge of power! You conjure some foxfire!w)h   w)ho Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x)h`x)hӗ ****.G  lly target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the glowing orange brain!  The barrage of energy hits the glowing orange brain!x)hx)h ,x)h, G...*vvvv@§§.§*x)h7.#6x)h.E----4x)h8*§§*x)h<o _The glowing orange brain is moderately wounded.x)hɱ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x)hQ****§§ x)h * _The glowing orange brain is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the glowing orange brain!  The barrage of energy hits the glowing orange brain!!x)hHx)hI,x)hJ,x)hJx)hWUv  The glowing orange brain is severely wounded.The glowing orange brain pulsates.x)hVx)h4`x *.*§§§§§v§x)h a§@§§You resist with almost no effort.  The foxfire burns the glowing orange brain.x)h§*.§§§v§§x)h§v§§@.v.v*x)h_5--5x)h'§*.§§§§§x)hqm _The glowing orange brain is severely wounded.x)h~ §*.§§§§x)hr W§*.§§x)h> §x)h +§v§x)h x)h x)h Casting: Foxfire (safe; 1% risk of failure)  x)hv MConfirm with . or Enter, or press ? or * to list all spells.x)h QYou feel a surge of power! You conjure some foxfire!x)h" 8r battlesphere fires at the glowing orange brain!x)hl 7barrage of energy hits the glowing orange brain!! x)h F You kill the glowing orange brain!x)h x)h& †x)h **§x)h+ ?*.§§x)h §§x)h8 §x)h n*   battlesphere (minion)x)h !x)h4 ,x)h' x)h ,x)hҟ x)hS x)hԡ x)hn x)h͢ x)hI x)h x)hh ]  The catoblepas returns to its original shape as it dies.x)h ,x)h 5§§.§..........*.v@v§§.§§.#§§§#.<§v#...vx)h} g4--36x)h §§§*§*x)h| D _Your foxfire dissipates. x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x)h5 x)h x)h x)he x)h x)h' x)h x)h x)h x)h x)h& x)h x)h x)h: x)h x)hE x)h x)h.†.v§§§v*§§@§v...v.§PP.§#..§§§v#.<.§#..v§§§§§-7§§*§§§§§*§§ _You feel a surge of power! You conjure some foxfire!x)h@S  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You conjure some foxfire!x)h II  Magical energy flows into your mind!x)hIx)hR,x)hRx)hSx)hSx)h)Ux)hUx)hwVx)hVx)hWx)hXx)hf[x)hax)hGm§§§§..§..*.v@.§.§v§.PP§....§v§§..v#..§...*x)hn<..x)hn&8x)hx§§§§§*§.§v§§§x)hj|Q _Your foxfire dissipates. x3y)h=3y)hNy)hy)hy)hy)h2y)h{y)hy)hay)hy)hy)h]y)hy)hy)hy)hvy)hy)hy)hy)h=y)h'y)hy)h y)h,y)h<] _Your foxfire dissipates.y)hy)hsy)hy)hy)hy)hy)hy)h{y)hy)h# y)h3 y)hl y)h y)h y)h y)h  y)h y)h* ` _Your foxfire dissipates. x2y)h, y)h- y)hk/ y)hJ6 ] _Your foxfire dissipates.y)h)7 K5=y)h8 y)hV< ,y)h= y)hAA y)hBB y)hnC y)hyF y)hF y)hH y)h M ~6==y)hmN y)hP ,y)hR y)hwW y)hW y)hoY y)hf y)hzg y)hh y)h0o O=y)ho y)hSr y)hr K7=y)hs y)hw y)hEx y)h z y)h{ y)hG| y)hX} y)hπ ,y)h9 y)h O=y)hr y)h y)h K8=y)hv y)h| y)h! y)h y)h y)h 5 _You swap places.y)h y)h _y)h y)h y)h y)h* y)h y)h԰ y)hĵ y)hG 9=y)h> y)h y)h y)h y)h y)h= y)h y)h y)h y)h y)h y)h y)h{ y)h y)h y)h y)h y)h y)h y)ht y)h y)h y)h y)h0 N _You now have 924 gold pieces (gained 23).y)hs y)h y)hl y)h y)h ,y)h y)h y)h y)h5 y)h y)h y)h y)h6 y)h y)h y)h y)h y)h y)h y)h y)h] y)hn y)h y)h y)h y)h  y)h y)h y)hg y)h y)h-" y)h" y)hd$ y)hG& y)h' y)h* y)h+ y)h+ y)h). y)hk0 y)h13 y)h4 y)h5 y)h9 f  You see here a catoblepas corpse.y)hL; y)h= y)hU>  _y)h? y)hA y)hC y)hE y)hDF y)h&H y)h>J y)hL y)h$Q ,y)hR y)h U y)hV y)hX y)hvY y)hZ y)h\ y)hi y)hm y)hn y)h4p y)h,u Q _Your battlesphere wavers and loses cohesion.y)hw 3y)h;y y)hz y)h}~ ,y)h y)h y)hg ,y)h y)h y)hÊ y)h> y)h2 y)h֏ y)h y)h y)h y)hN y)h y)h y)h y)h y)hD y)h y)h y)h y)h  ###   #####.# ###   ##########.##..###.####  ##.............†..... y)h  #....................♣♣♣  ....P...#..........#.#  .....##..##..##..#.#.>  .#..#....#..##..## y)h=  #..@...##...#.#...-67.6 (49.0) y)hl ' #.^....##..##...#.#....⌠  ##..P.. #.......### y)h f #..PP..#......# y)hij  #..... #......#.<..ß.# y)h  #.............#......  #.............#♣##.....y)h    #..#>......#.....#....⌠y)hg    .....#.....#..... y)h> y)hv F-8.6 (50y)h3 y)h ; _Found a stone staircase leading down.y)h* y)h y)h y)h y)ho y)h] By)h1 y)h y)hh y)hS y)h ,y)h y)hh y)h# y)h y)h y)h y)h ,y)hf y)h y)hH y)h y)h7 y)hl y)h y)h y)hd y)h y)h y)hC y)h   There is a stone staircase leading down here. _y)h, ,y)h" ,y)hA% y)h% y)h& y)h+ y)h- y)h. y)h_/ y)h1 y)h]9   #.............#♣##  #..#>......#.....# y)h9:  #..#.......#.....  #..#......##.....#  ##...##......  #...#......##....  ##.........##......  #.........#.....  #@...........83.6 (15 y)h: i #...#.............. #.#..#......... ###P......#...#..#.  P......##≈.≈##.#..  #........≈.§§≈.##..  ##..#....§§.≈....† y)h>;  #..#.<.. ._.≈.#...  .§§≈.y)hYB ;_y)hAC ,4.6 (16y)h1K ;_y)hL 9 _Found a stone staircase leading up.z)hSz)hoTz)hUz)hdYz)h[z)h_,z)hdz)h#fz)hBgz)hhz)hjz)hqBz)htz)hjwz)hxz)hyz)hv{z)h=~z)h~z)hz)hz)hy,z)hz)h?z)hDz)hz)hz)hz)hϓz)h2z)hQz)hz)h-,z)hלz)hz)hz)hz)hz)h:z)hz)hz)hyz)hz)h,z)h[z)h?z)hz)hMz)hz)hz)hj ##..#.....≈.≈....†..#. #..#.<..≈._.≈. #..#.....≈.≈......##.z)hC ##.......§._.≈.§....#. #P..PP....≈.§.§.####.......≈.§.≈.....###.......###≈.≈#####.....# #.§. # #...@.# .. # #........... .P #......#..#. ... # #...P...# .# ....##z)h ##....... # #... #.....P#. ...##. S   water moccasin (asleep) #.....##.. . #. #.....# S. #. #.  #..##.z)h--97.6 (13z)hB,8.6 (14z)h6:_z)ha _A water moccasin comes into view.z)hO ##.† #..#.<..≈._ #..#.....≈ ##.......§._ #P..PP...###......#.......##.....# #.§.  #...@.# ..  #...........  #......#..#. ...  #...P...# .#  ##....... #  #.....P#.  #.....##.. .  #.....# S. #. z)h 3 ##.† #..#.<..≈._ #..#.....≈z)h Q ##.......§._ #P..PP...###......#.......##.....# #.§.  #...@.# ..  #...........  #......#..#. ...  #...P...# .#  ##....... #  #.....P#. z)h? " #.....##.. .  #.....# S. #. z)hb z)h z)hA R__z)h: e _A water moccasin is nearby!z)hrs  ##.† #..#.<..≈._ #..#.....≈ ##.......§._ #P..PP...###......#.......##.....# #.§.  #...@.# ..  #...........  #......#..#. ...  #...P...# .#  ##....... #  #.....P#.  #.....##.. .  #.....# S. #. z)h> 3 ##.† #..#.<..≈._ #..#.....≈z)h: s ##.......§._ #P..PP...###......#.......##.....# #.§.  #...@.# ..  #...........  #......#..#. ...  #...P...# .#  ##....... #  #.....P#.  #.....##.. .  #.....# S. #. z)h` 9_z)hM z)h 8_z)h" e _A water moccasin is nearby!z)h ##.† #..#.<..≈._ #..#.....≈ ##.......§._ #P..PP...###......#.......##.....# #.§.  #...@.# ..  #...........  #......#..#. ...  #...P...# .#  ##....... #  #.....P#.  #.....##.. .  #.....# S. #. {)hu ##.† #..#.<..≈._ #..#.....≈ ##.......§._ #P..PP...###......#.......##.....# #.§.  #...@.# ..  #...........  #......#..#. ...  #...P...# .#  ##....... #  #.....P#.  #.....##.. .  #.....# S. #. {)h{)h{)hdR__{)hLe _A water moccasin is nearby!{)h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{)hp  You conjure a globe of magical energy. Magical energy flows into your mind!{)h{)hu!<__*SS*   battlesphere (minion).{)h";===9.0){)h+]_**{)h.8 _The water moccasin hisses angrily.{)hYW  Casting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{)hpb {)hkl  __*.****** (ally target)  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!{)ha {)h ≈*..v.v...S.{)h _7---200{)h w__**{)h? f _The water moccasin is heavily wounded.{)hbl _*--{)hu g_**{)hx F _Unknown command.{)h7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{)h{)hV .****{)h$* *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!{)hZ;{)hQ<,{)h<|)h  The water moccasin is almost dead.The foxfire burns the water moccasin.|)hE_§§§.v†*   battlesphere (minion)|)h,|)h,|)hM}__.vv§|)hߤ*.@§.§.§.§§§v|)hMg6--41|)h͵_§*.@§§.§§§*|)hŸR _You kill the water moccasin!|)hE  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|)h|)h:|)h&|)h|)h|)h|)h;_v|)h§§§§§§.§v@.§*.v.v.....§v|)hE*§|)hR_5--2|)he(_§§§§§§*|)h(*§|)h ,J _You feel a surge of power! You conjure some foxfire!|)h†  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|)hv,|)hv|)h>w|)hx|)hx|)h8y|)hZY  You feel a surge of power! You conjure some foxfire!|)hځ|)h|)h|)h|)h]|)h|)h+|)h|)hx|)hه|)h,|)h|)h_v_§§§§§§...v|)h2 .v..§@v.*.§§§§v§§§§...†§.v.P#..|)h_4--3|)h:_§§§§§§§§§§§*|)h~N _Your foxfire dissipates.|)h(Q|)hQ|)hS|)hV|)h\_|)h`|)ha|)hh,|)hi|)hwj|)hj|)hk|)hl|)hl|)hGm|)h n|)hn|)h$o|)ho|)hlp|)hq|)hy|)h]y|)hy|)h}|)h1a5=|)h݊` _Your foxfire dissipates. x3|)h|)hG|)h||)h||)h|)h|)h|)h|)ht|)h֬|)h3|)h|)h` _Your foxfire dissipates. x3|)ho|)h|)h,|)hH|)h|)hZh6==|)h|)h|)h|)h|)h|)h>|)hx|)h|)h8|)hn|)h|)h89=|)h|)h|)h*K7=|)h|)h|)h|)h|)h|)hu|)h|)h|)h:|)ho|)h |)h |)h# =|)ha |)hB |)h |)h |)h 8|)h =|)h[ |)h |)hR |)h |)h^ |)hA |)h |)hM |)h"  #..#.<..≈._.≈.#.......|)hm# k #..#.....≈.≈......##..#|)h'$ k ##.......§._.≈.§....#..#|)h$ w #P..PP....≈.§§§.#......|)h% ###.......≈.§§≈§....##..##.......###≈.§###....#..#|)h'& o###.....###...#.#.......#|)h& { #.....#.......#.......#|)h;'  #...*.@........P......#-|)h' 196.0)|)h#( #......#..#..>... #|)h(  #...P...# .# ....##..|)h(  ##......† # #......|)hJ) ~ #.....P#. ...##..#|)h)  #.....##.. . #..P *|)h*  #.....# .. ∆ #. #..#|)hi*  ...#..# .## #..##.. |)h* 0#......#|)h1 |)h9 o_..§.*|)h0: )*|)h< G-20.6 (17|)hD g_**|)h/I ; _Found a stone staircase leading down.|)h |)hs |)h3 |)h ,|)h^ B|)h |)h |)h. |)h 9=|)h |)h |)h |)ha |)h |)hD |)hJ |)h |)hr |)h |)h |)h! |)hu+  #..#.....≈.§§§....##..## ##......§§._.≈......#..####.. #P..PP...§§.§...#.......# #..###.......§§§.≈§....##..## ##.......###≈§≈###....#..# #..###.....###.§.#.#.......# #..|)h+  #.....#.......#.......# ##.. #........*.....P......###... #......#..#@.>....##..4.6 (4.0) #...P...#..##......##..... ##......†..# ..##... #.....P#..# ..#...##..###P #.....##..# .... #..P##...|)h-,  #.....##... [.##. #..###... ...#..##..##..##..##...###..|)hZ,  . #..# ..##......## # #..#....###..|)h- |)h5 .≈._..≈...**|)h6 +5.6 (5|)h= U**|)hq@ ) _Found a scale mail.|)h|)h|)h|)h|)h|)h|)h ,|)h|)h!|)h"|)h#|)h(|)h,|)h.|)hp/|)h0|)h3|)h~6|)h8|)h%9|)h:|)h=|)h@|)h)D|)hD|)h F|)h L|)hN|)hQ|)h9R|)hS|)h W|)hY|)h\|)h7]|)h7_|)ha|)hid|)h6g|)hg|)hi|)hm|)ho|)hfr|)hr|)h6w|)ht{|)h?~|)h|)hE|)h3|)h|)h|)h|)hY|)hf|)h |)h|)h|)h<|)h|)h   #...P...#..##....  ##......†..#...##.......#  #.....P#..##..#...##..##  #.....##..##......##..P#  #.....##...#[.##..##..##|)hT  ...#..##..##..##..##...#  ..... #..#...##......##  ...P..##...#...#..#....#  #......@*.##..##...#  #..#....)....#...P  #.............  ......................|)h  ###.#.##.##############  ###. ### ##  ##    |)hϠGYou pick up a parchment of Fulminant Prism and begin reading...|)hq*37.6 (12.0)*|)hx,8.6 (13|)h/8*|)h-H _You add the spell Fulminant Prism to your library.})h})hK})h>})h})hU})h})h,})h})h})h{,})h#})h})h})h,})h })hQ _Your battlesphere wavers and loses cohesion.})h})h?})hS})h%})h})h})h})hp})h})hN})h2})h })h!})h!})h"})h)$})h=%})h%})hD&})h*})h,,})hi-})h/})h1})hw1})h2})h6})h7})h8})h%9})h:})h<})h<})h=})h?})hA})h>B})hAC})h(E})hG})hG})hH})h J})hK})hAK})hK})hL})hN})h,O})hO})hP})h*R})hgR})h.S})h^})hua})ha})h?c})hj})hl})hfm})hn})h_w})hy,})hz})h})hV,})h})hˉ})h})h})h})h})hz,})hy})h})h})h:})h})hJ})h̢,})hl})hé})hK,})h.})h})h_})h})h})hX})hV})h,})h/})h})h})hS})h})h})hX})h5B})h7})hj,})h})h,})hb})h})hN})h})h})h~})h})h})h})h })h})h6Y #.............#......###......#  #.............#♣##.........####.  #..#>......#.....#....⌠.....##..  #..#.......#.....#.........##...  #..#......##.....##.#.).♣.##.... ##.........##........#.>.#...##.. #...#......##........#...##...#.. ##.........##.......##♣###...#...  #.........#....@.##..## })h7##.................#...P##....#.. #...#..............##..## .#..#...............P..###P ##P......#...#..#.......###..... #P......##≈.≈##.#......####..##.. #........≈.≈.≈.##...#...##...##..  ##..#.....≈.§.......#........##..   #..#.<..≈._.≈.#................. })hTI 74.6 (36_Xom's power almost touches on you for a moment.})hiJ,5.6 (37})h W ..#. .Y#  ....## .+.   ..  ......# ..  ..... #. )h ...#. #..## #.@.+23.4 (18.8) #.##P.....  ## .....  ####  Y   dream sheep (asleep) )h  _A dream sheep is nearby!)h..#. .Y# ....## .+. ...... .. ......# .. )h...... #. ....#. #..## #.<@+ #.##P.## #.## )h)hL84.4 (1.0) _)h)h,)h)h9Inventory: 34/52 gear slots Hand Weapons (go to first with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  g - a +4 dagger  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  t - a +4 battleaxe  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net )h?Armour (go to first with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])h`  g - a +4 dagger  n - a +0 hand axe of flamingo3 battleaxe of freezing  q6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}t4 )h_ v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming Missiles (go to first with ()  e - 2 boomerangs (quivered)  k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn) )hϋ j - a +2 hat of intelligence (worn)  l0 cloakC - a +0 pair of gloves of fire (worn) 6%)h)a  u - 23 javelins  A - a throwing neth - a +0 pair of gloves8)h  A - a throwing net  i - an orb of energy (worn) Magical Staves (go to first with |) )h ^ m - a staff of air13)hZ i - an orb of energy (worn)  l - a +0 cloak (worn)  E - a staff of earth Jewellery (go to first with "=)7)hq' l - a +0 cloak (worn)  h - a +0 pair of gloves  c - a +4 ring of protection (worn)  p - a ring of wizardry (worn)21)h/Y h - a +0 pair of gloves  E - a staff of earth  w - the amulet "Femeim" (worn) {rF+ Regen+ Int+6})hYd - a ring of protection from fire  y - a ring of see invisible8)h} E - a staff of earth  p - a ring of wizardry (worn)D - a +4 ring of protection  F - a +5 ring of evasion  G - a ring of protection from cold)h934)ht m p - a ring of wizardry (worn) )hu  d - a ring of protection from fire Talismans (go to first with %)f - an inkwell talisman)h'u 89)h $  d - a ring of protection from fire  y - a ring of see invisible Wands (go to first with /)41)h)h/)hnobo the Blocker..#..Y#Gnoll of Xom ..*.......## .+.Health: 84/84 ========================...... ..Magic: 28/28 ========================......# ..AC: 14Str: 9...... #.EV: 15Int: 30....#.)h7SH: 0Dex: 16#..##XL: 13 Next: 64% Place: Lair:4#.<@+Noise: ---------  Time: 16324.4 (0.0)#.##P......)hXB) +9 rapier of Turmoil {drain, rF+ Int+2}## #......Throw: 2 boomerangs)hxT###### _Done exploring. )h_What level of the Lair of Beasts? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards.  )htThere is a stone staircase leading up here. _A dream sheep is nearby!)h)h.)h)h)hI)hOJ)hrJ)hO)hRs _What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading down here. _You climb downwards.  There is a stone staircase leading up here. _A dream sheep is nearby! _Unknown command.)hsr Read which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected)h)h)h֦Onobo the Blocker..#..Y#Gnoll of Xom ..*.......## .+.Health: 84/84 ========================...... ..Magic: 28/28 ========================)h*......# ..AC: 14Str: 9...... #.EV: 15Int: 30....#.SH: 0Dex: 16)hP#..##XL: 13 Next: 64% Place: Lair:4#.<@+)hn Noise: ---------  Time: 16324.4 (0.0)#.##P......B) +9 rapier of Turmoil {drain, rF+ Int+2})h## #......Throw: 2 boomerangs)hާ###### _What level of the Lair of Beasts? (default 1, ? - help) _There is a stone staircase leading down here. )hM_You climb downwards.  There is a stone staircase leading up here. )h"l_A dream sheep is nearby! _Unknown command.)h)hIdentify which item? (\ to view known items) Potions (select first with !)  d - a murky purple potion  f - a fuming brown potion[?] describe selected)hI\)hic)hBjOnobo the Blocker..#..Y#Gnoll of Xom ..*.......## .+.Health: 84/84 ========================...... ..Magic: 28/28 ========================)h|j......# ..AC: 14Str: 9...... #.EV: 15Int: 30....#.SH: 0Dex: 16#..##)hjXL: 13 Next: 64% Place: Lair:4#.<@+)hj Noise: ---------  Time: 16324.4 (0.0)#.##P......B) +9 rapier of Turmoil {drain, rF+ Int+2})hj## #......Throw: 2 boomerangs)hj###### _What level of the Lair of Beasts? (default 1, ? - help) _There is a stone staircase leading down here. )hk_You climb downwards.  There is a stone staircase leading up here. _A dream sheep is nearby! )h:k9_Unknown command.)hր]  As you read the scroll of identify, it crumbles to dust.)h7+5.4 (1)h)hZ _d -> g - a potion of magic)h)h )hп)h)h#..YY....Y...........'......)hHpYYY 3 dream sheep (asleep))h@ 0  You open the door.)h+6.4 (1)hj)h] _3 dream sheep come into view.)hG#..YY....Y...........+...... )hI&7)hN)hQ) _You close the door.)h #..YY....Y...........'......)h oYYY 3 dream sheep (asleep))h9 )h &8)he )h ( _You open the door.)h }..#. #.Y# ....## .+.###....... ...........# ....YY....... #......Y.....#. ..#..##.#.<.@.#.##P.## ##.#Y 4 dream sheep (asleep)9 _There is an open door here.)h 0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hh  You conjure a globe of magical energy. 4----The dream sheep bleats! x3; You hear a bleat!  The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.  --more--)h ~ ..#. #..#  ....## .+Y###.  ...... .......  ......# ....YY..  ...... #......Y.  ....#. .......  #..##.......  #.<.@.......  #.##P.......  ## ##.......  #######   YYYY  *   battlesphere (minion)  A dream sheep comes into view. x3   2   0 The dream sheep bleats!  --more--)h[ ===302 boomerangs _-1.4 (2)hv---2.4 (3 ..*...------3.4 (4)h)h )hj5)h=)h$4.4 (5)h.)h )h^_Xom is getting BORED.)h)hԞ )hN+)h )h y..#. #..#  )h}....## .+.###.  )h֠y...... .......  )h1......# ....Y... )hv )h~...... #........ )h )h^r....#. YY..... )h )hd#..##YY..... )h )hѣe#.<.@YY..... )h )hD#.##P*......  )hl## ##.......  )h;####### )h YYYYYYY)h/A 7 dream sheep)hx  )h)h  )h23The dream sheep headbutts your battlesphere.  )hoThe dream sheep headbutts you!!)h )h )hK6You wake up.)hz)hx7 .)h^Y.b##)hx(bb)h¹A*bb)hQx 6 dream sheep (1 ally target)A shower of butterflies erupts from you!)h)hE57--------)h=15  0 ===)h{5.4 (6)hȿ@2 boomerangs)hxGbbb)h0*b)h*3*)h )hM&_The dream sheep headbutts you.)hT0  )h0GCasting: Iskenderun's Battlesphere (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)ho)hReally blast near your butterflies? Y - Yes  N - No)hT )h.nobo the Blocker..#.#..#Gnoll of Xom ..*.......## .+.###.Health: 57/84 ================--------...... .......Magic: 21/28 ==================------)h.(......# ........AC: 14Str: 9...... #...Y....EV: 15Int: 30....#. .Y.....SH: 0Dex: 16#.b##YY.....XL: 13 Next: 64% Place: Lair:4#.bb@YY.....Noise: ===------  Time: 16335.4 (0.0))h.#.##P*b.....B) +9 rapier of Turmoil {drain, rF+ Int+2}## ##.b.....Throw: 2 boomerangs#######YYYYYY 6 dream sheep (1 ally target))h/*   battlesphere (minion)The dream sheep is lightly wounded.  )h)/The dream sheep is knocked back by the mystic blast.  The dream sheep collides with the dream sheep.  The dream sheep is moderately wounded. x2  )hM/dThe mystic blast hits your butterfly!  You kill your butterfly!)h8,The dream sheep is moderately wounded. x2mystic blast hits your butterfly!  You kill your butterfly!  Your butterfly disappears in a puff of smoke!.)hAmYour butterfly disappears in a puff of smoke!.)hJ)hT the plant!! The plant begins to die.  The plant is lightly damaged.  The mystic blast hits the dream sheep!!)h_)The dream sheep is knocked back by the mystic blast.  The dream sheep collides with the dream sheep!  The dream sheep is almost dead.The dream sheep is severely wounded.!)ha)hj  Your butterfly disappears in a puff of smoke!Your battlesphere fires at the dream sheep!  The barrage of energy hits the dream sheep!)hq**##****@**†*****)hgqZ 4 dream sheep)h^  You kill the dream sheep!)h")hFa........... #..Y.....#. .Y§##Y.Y<§@.Y)hP.§*.§Y 5 dream sheep*)ha 8---6=====6.4 (1 )h_You hear a croak.)hP$ _Your Shields skill increases to level 11!)h<W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h`  You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion.  Xom is amused.)h)hG,)hI  Magical energy flows into your mind!)hxk  A cane toad comes into view.)hzMF......)h.... #.....#. Y.#§.##YY.#.§§@YY§#.##P*.)h...F   cane toad*)h ..*...6Contam: 22% =----7)h* _The dream sheep headbutts you but does no damage.)h W  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hW j  You erupt in a blast of force! The mystic blast hits the dream sheep!)hg =The mystic blast hits the plant!  The plant is lightly damaged.  The mystic blast hits the dream sheep!  The dream sheep is severely wounded.  The dream sheep is knocked back by the mystic blast. )hh )h{r  You kill the dream sheep!Your battlesphere fires at the dream sheep!  The barrage of energy hits the dream sheep.)h+x .**********)hx j 2*)h ^  You kill the dream sheep!)h+ .F....Y....#. ....Y#..##..)h #.<.@*.†#.##P.*)h 718---9=====8)h 8*)h$ - _You hear an angry hiss.)hkW  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hrX*)hRv:*)hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h ..#. ##..# ##....## ##F+.###....... #........# #........ #...Y.....#......Y.#..##...#.<.*@.†.#.##P.## ##.##.*)h@ 5  You swap places.)h )hD  8A nearby plant withers and dies.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.)hw /  --more--)hԽ ..#. ##..# ##   ##.+.###..   #.F.......   #.........  )h...... #...Y.....  ....#......Y...  #..##........  )h7a#.<.*@.†.....  #.##......... )hW( ## ##........  )hq!########. )h)h+)h)h)hD)h'G  2  0 )hi-----92 boomerangs60=-----40.4 (2)hOl _A rime drake comes into view.)h&  )hThe rime drake breathes ice at you.The icy flash freeze hits your battlesphere!!)hi )h*!)h )h̅ )hX..#. ##..# ## )h )h)h+y ##.+.###.. )hZ )h)hE #......... )h )h)hJD #......... )hw )h...... #.F....... )h )hS..k.#.......... )hE )h{y#..##Y....... )h )hމz#.<.*@.Y..... )h% )hv\#.##......... )h )h h## ##........ )hU )hՋ<########. )h% )hk )h )hk   rime drake (catching breath, ally tar…))hX )hPYY 2 dream sheep)h )hl*   battlesphere (minion, frozen))hŎdYour battlesphere partially resists. Your battlesphere is flash-frozen.  )hxThe dream sheep headbutts you!!)h)ho)hL)h̞.)hF)hC**')hu*)h)ha)h̡40)h------)hi 15 )h 0 )h====)hF$1.4 (3)h*2 boomerangs)h)hO)h߭*)h7 *)h)h )h )hl'_You wake up. )hr_You see here a dream sheep corpse.)hs.*)h?)h U**)hbF _Unknown command.)hwz O**)hc{ )h ;*)h F _Unknown command.)hW  Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h]j  You erupt in a blast of force! The mystic blast hits the dream sheep!)h  You erupt in a blast of force! The mystic blast hits the dream sheep!  You kill the dream sheep!  The mystic blast hits the cane toad!  The cane toad is moderately wounded.  The cane toad is knocked back by the mystic blast.  The mystic blast hits the dream sheep!!)h)h)h"F..#...*##..'@.† *   battlesphere (minion, frozen) )h1------14------72=2.4 (1)hfU**)hO _You kill the dream sheep!)hz..#. ##..# #....## ##.+.###..#...... #.F.......# #.......##.....#..#.*##...#.<.'†@†.#.##.## ##.#.##*)hThe mystic blast hits the dream sheep!! _You kill the dream sheep!  With a gout of violet light, Xom rebuilds you.Your body is suffused with distortional energy.  Mutagenic power surges through your limbs.  Ambient excess energy start collecting around you.)h)h)h)h)h&.F.*<kk   rime drake (catching breath, ally tar…)*   battlesphere (minion, frozen))h#2=15---26-----3)hU**)hh _You feel less encumbered by your armour.)h W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h+ )h )hԒ )h .F*.<.kally target)*)hޡ 3=11--- 0 7 ===--4)h U**)hc I _You imbue your battlesphere with additional charge.)h 1 ..#. ##..# ### ....## ##.+.###..# ...... #. ......# #. ......##..F. ....#.. #*.##... #.<.k@.†...... #.##. ## ##. #.# #*)hG )hz )h m.F )h #4)h6 n18 0 --5)hA M**)h9 _The rime drake completely misses you. _You see here a dream sheep corpse.)hX  )hXGCasting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hwThe rime drake is knocked back by the mystic blast.  The mystic blast hits the cane toad!  The cane toad is severely wounded.  The cane toad is knocked back by the mystic blast.  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!!)h†***##**k   rime drake*   battlesphere (minion, frozen) )h+,)h>..*##.k'*57/28 ------6 7 3=====6)hAHU**)h7IM _You kill the cane toad!)hSW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h`c M**)hc )h6k M**)hm P _You don't know that spell.)h\ ..#. ##..# ### ....## ##.+.###..# ...... #.. ......# #.. ......##.†. ....#... #.*##...)h #.<k@†.†...... #.##. ## ##. ##.#  #)h! *(catching breath))Your battlesphere is no longer encased in ice.)h9 **The rime drake breathes ice at you.The icy flash freeze hits you!)h9*)h37--4 0 -7Frozen )h()hq _You are encased in ice. _There is an open door, spattered with blood here.)h @  You impale the rime drake!!)h)h} .**)h# 8--8---25===--)h $d8.2 (0.8 _You kill the rime drake!)hc-7*)hO1n _Your Shapeshifting skill increases to level 8!)h@0 ..#. ##..# ### ....## ##.+.###..# ...... #.......... ......# #.......... ......##.†.. ....#.... #..##... #.<@*†.†...... #.##. ## ##. ##.#  #*)hʉ8 )hj9=9% ----9.7 (1.5)h77*)h& _You swap places.)h)hiInnate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - You have an uncanny knack for detecting items.c - Your experience applies equally to all skills.)h!d - You have a pair of small horns on your head.  e - You have sharp toenails.  f - You are agile. (Dex +4, Str/Int -1)  g - You sometimes lose your temper in combat.h - Your mind is acute. (Int +4, Str/Dex -1)  )hi - Armour fits poorly on your strangely shaped body.j - You are very frail. (-20% HP))hk - You have an increased reservoir of magic. (+10% MP)  l - Your spells are a little harder to cast, but a little more powerful.  )h;m - You expend magic power (3 MP) to strengthen your wands.  n - Your movements are slightly less encumbered by armour. (ER -2)  o - A shield forms around you when casting spells or using Invocations. (SH +7))hgFp - You are empowered by your non-innate mutations. (+10 EV, Slay +10))h8)h)h֩nobo the Blocker..#. ##..# ###Gnoll of Xom ..*.......## ##.+.###..#Health: 39/84 ===========-------------...... #..........Magic: 8/28======------------------......# #..........AC: 14Str: 9......##.†........EV: 26Int: 30 Contam: 9% ....#...........SH: 0)hDex: 16#..##.........XL: 13 Next: 75% Place: Lair:4#.<@*†.†......Noise: ---------  Time: 16349.7 (0.0)#.##..........B) +9 rapier of Turmoil {drain, rF+ Int+2}## ##.........Throw: 2 boomerangs########.#Frozen #*   battlesphere (minion) _You are encased in ice. _There is an open door, spattered with blood here.  You impale the rime drake!! _You kill the rime drake! _Your Shapeshifting skill increases to level 8! _You swap places.)h3)hT**)h)h)hU)hY)h40715)hxo3=9)hC=3)h7)ho _The ice encasing you melts away.)h7e4=1)h})h)h-J5 )hM)hu)hS6=)h)h)hE]7==)h)h)hl810/28=)hQ)h)hS9=)h)h])hL51=)h)hZ)h92)h )h )h: o3==)h)h)hlw4=1=)h)h|)h95)h)hu)hS6=)h)h5)hjK7=)h)ho"a9=)h#)h''60=2=)ha()h*)h+W1=)h",)h?/;2)h0)h2)h 3K3=)h4)h6)h)74=3==)h)8)h:)h_:%5)hY;)h=)h%>K7=)h>)h@)h@U8=)hA)hKD)hDW9=)hE)hG)hH70=4=)hoI)hL)hSLN1=)h?M)hP;2)hP)hS)hS%3)hT)hV)hdWg5==)hX)h[)h$\^6=15)h])h_a7=)hWa)hod)hdU8=)h f)hch)hi%9)hi)hm<80)hLn)hp)hqe1=6=)h2q)hr)hu)huU3=)hfw)haz)hzK4=)h|)hs1 _HP restored.)h)h)h )hj7==)h)h{)hˆ)h)h)hS)h9=)hE)hQ _Your battlesphere wavers and loses cohesion.)hu)h)h)h9=)h)hҡ)h.M8=)h5)h!)h)hq)h,)h)h٫)h)h)h)h֯9=)h)h)hM9=)h1)h)hԶ)h)h*)h\)h-)h)h̼)h)h)hS9=)h )hU)h'N20=)h)h)h)h)h,)h)h0)hg)h%)h)h59=)h)h%)htK1=)ho)h)hF)h)h)h)h)h6)h~)ha)h!)hU2=)h)h)h{,)hM)hv)h;)h)h)h)h,)h)h )hK3=)h)h,)ha)h,)hf)h,)h_)h)hB9=)hw)h)hK4=)h)h )hd)hN)h )h@ )h )h )h )h)hs)h9=)h)ha5=)h)h)h)h1)h,)hg)h^)h)h )h #)hq#h6==)h$)h&)h&)h')hu*)h*)hL-,)h-)h.)h0)hM19=)h62)h4)h?4K7=)hH5)h7,)h 9)hT;)h;)h<)h>)h?)h/@)hB)hB9=)hC)hF)h G58=)h0G)h;H)h L4 _Magic restored.)hM)h9N)hO)hSf  There is a stone staircase leading up, spattered with blood here.)hfU)h2V _)h1W)hZ)h\)h4])hC^)h|`)hb)h4c9=)hd)hg)h%k,)hm)hp)h3s)hs)hu)hy)h{)h{)hb})h)h)hփ)h)h)h),)hV)hՓ)h)h)h)hnB)h)h)hLP..........# #........ ..........###........ ...........##.†...... ...........#......... .........#..##....... ####.#..##.<.'†.†.... ###..##.##........##P...######.......P.@...# #########.P...P.# #.........# #..........P#.#.........#)hױ#..........P#F   cane toad (asleep)..P........##F   bullfrog (asleep)FF#........#)hN∆454.7 (105.0))hB,56)h)hdj _A bullfrog and a cane toad come into view.)h׽9 .###∆ ....##.† ....#.. ...#..## ####.#..##.<.'†.† ###..##.##...###P...######P.....# #######.P@..P.# #.........#.P# #.#..# #.P# ..P.##FF#.####.#)h)hd16.0))h)hZ)h W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h>**   battlesphere (minion))hd?84----)h}?i   7 ===)h? 7)hgGU**)hJ< _You conjure a globe of magical energy.)h∆.##.† ....#.....#..######.#..##.<.'†.† ###..##.##....###P...########P*....# ########P#.P...P #....@...#.P##.#..P...P#.FF# ### ..###..##*)h9.*FFFF)hqS*)hw[  0 -8)hM**)hQ+ _The cane toad croaks.)hܳ ......#..######.#..##.<.'†.† ###..##.##....###P...####### ##P.....# ########P#.P*..P ##.........###.P##..P...P#FF##### ..###..##### ..# )h3)h)h|.*F.F)hbP---9)h^:*)h)h%z W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h/ ,)h C*FF..*0-------   7 ===60)hݳ )h I _You imbue your battlesphere with additional charge.)h6b#..######.#..##.<.'†.† ###..##.##....###P...####### ##P.....# #######P#.P...P ##....*....##..........P#.#.FP.F.P#..##### ..###..##### ..# k   rime drake (asleep) ..k)hbF   bullfrog*   battlesphere (minion))hf,)hh)hWh)hu.*FF.*)hv1=--  0 ---1)hkU**)hт] _A rime drake comes into view.)h,KW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hg ,)h< *FF..*)hF 17----   7 ===)h 2)h )h I _You imbue your battlesphere with additional charge.)ha `####.#..##.<.'†.† ###..##.##....###P...##########P.....# #######P#.P...P ##.........##.....*....P#FF.......#....P...P## ### #..###..##### ..#  ..k#...*)h ,)h )h- )hp )h ....*FFk.k*)h, ]  0 ---3)h K**)h 4 _The rime drake hisses angrily.)hBW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h6 uThe bullfrog is knocked back by the mystic blast.  The mystic blast hits the cane toad!  The cane toad is moderately wounded.  The cane toad is knocked back by the mystic blast.  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog!!)h> 0******† *   battlesphere (minion) )h ,)h, *F....k.*)h 13-------   7 6=====4)hz )h L _You kill the bullfrog!)h/W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hjmUConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the cane toad!  The cane toad is severely wounded.cane toad!cane toad!!)ht***†*.*k   rime drake*   battlesphere (minion))h)h..*....k.*)h0------ 75)h)hM _You kill the cane toad!)h ####....###P...##########P.....# #######P#.P...P ##.........###.P#...*.....##.†........P...P...@....###... ####....k #†.###..#### #)hT ...#... ...#)hH,)hx.*k.*)ho 0 =----6)h* ** _The rime drake closely misses you.)h{ W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h  You erupt in a blast of force! The mystic blast hits the rime drake!  The rime drake is heavily wounded.)h  The rime drake is knocked back by the mystic blast.  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake!)h ***.*   battlesphere (minion))hr }.*..*)h` 6/28 ------ 7 9=====7)h M**)h N _You kill the rime drake!)hx###P...##########P.....# #######P#.P...P ##.........##.P#.#.##.†P...P..*.....##...#... ####.... #†.###..#### # ...#...)hFz* ...#.)hQ3*)ho 0 -----8)h U**)h)h )h= )h@ )h$ B)h' )h, K7=--)h- )h1 )h1 )h3 )h7 )h]8 )h9 )h< )h< )h> )htB )hB 9=)hTD )hG )hG 98)hJ )hYM )hM )hO )hrS ,)h!T )h?X )hX )hZ )h-^ )h|^ )hd ,)h!o 9=)h )hτ )h, )h )hŒ )h =10/28)hh E==)h ,)h )h! )h )h; )h )hM )h )h )hB )hި 9=)h )h )ho S1=)h )h ,)h )h B)hE )h )hu )h )h 9=)h2 )h^ )h i2=)hz )h )h )h )h )h X)hf )h 9=)h 3=)hl )hC ,)hF )h: )hx )h )h+ ,)h )h~ t4==)hD )hB )h )h )h` )h )h )hy" ,)h$ )h( )h) 9=)h:, )h>1 )h1 &15)hc4 )h38 )h8 )h= )h )h )h )h )hr )h 9=)h )hb )h %2)h@ )h )hD )h/ )h )hF )h )hC ,)h )h )hZ! K3=)ht# )h=& ,)hN( )h&, ,)h- )hKZ =4==5=)hG] ,)hb B)hc )hf )hf )hh )hFp e=)hq )hr K6=)ht )h6x )hx )hHz )h| )h } )h- )h )h+ )h/ )h )h8 h7==)h_ )h/ )h )hĝ )hv )hǟ )h )h' )hr )h )hɩ )h$ 9=)h )hM )h K8=)h )h )hS )h )h^ )h, )hf )h )h )h )h ##.........## #..........P# #.#.........# ##.†.P# ...P........## ...#........# ####........# #†.###..### ### #..@# -----57204.0) #....#  ###...# )h ....)<....#.....##.......)h )h: ,35)h )h 9 _Found a stone staircase leading up.)h 3)h[ )h )ha )h e=)h8 )h  )hI )hA )h! )h! )h# )h& )hC* ,)h~+ )hR4 R ...P..## ...#........# ####........# #†.###..### ### #...## #....## #####...# #.......## #..@.....#)<....##.........##.............#....P.......##~~......~...#~...~~...~~.#.~.~~##)h-=  # ### #†.###..#### #...##  #....#######..........##......<#.........#....≈≈.≈~.~~~≈≈≈)h/I \7.7 (4.0)8.7 (5)hV )hXe z _You see here a +2 spectral lajatang.)hM)hN)heO)hS)hU)hY: _)hZ)h])h!^)h_)hc)hvg,)hi)hkp)hz #†.###..### ### #...## #....##. #####...#P. #.......###..# ###........#..... #.#..)<....#....b.#.........##)hl{b.......@.........#........P.......##~~~~...#~.~~...~~...~~.#.~...~.~~......##≈≈~~≈≈.≈~.~~~≈≈≈≈b   raven (asleep)≈≈~~~.~≈≈~≈~≈≈≈≈≈.~~...~..~.....)h81.7 (32.7 (4 _A raven comes into view.)h_  #†  ###   #....##  . #####...#  P. #.......##  #..# ###........#  ..... #.#..)<....#  ....b.#.........##  .......@.........#  ........P.......##  ...~~~......~...#  .~.~~...~~...~~.#  .~...~.~~......##  ≈≈~~≈≈.≈~.~~~≈≈≈≈  ≈≈~~~.~≈≈~≈~≈≈≈≈≈  .~~...~..~..... )h2w #†  ###   #....##  . #####...#  P. #.......##  #..# ###........#  )h-..... #.#..)<....#  ....b.#.........##  .......@.........#  ........P.......##  ...~~~......~...#  .~.~~...~~...~~ .~...~.~~...... ≈≈~~≈≈.≈~.~~~≈≈≈≈  ≈≈~~~.~≈≈~≈~ )h~.~~...~..~..... )h*)h)h˽)hf\ _A raven is nearby!)hE W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hPx K  You conjure a globe of magical energy.)hQ ) .b*b*   battlesphere (minion)The raven caws.)hG U**)h3f G(ally target))h U**)h 4----   7 ====3.7 (1)h| ;*)hA ` _The raven stares into your soul.)hFW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h/\oYou erupt in a blast of force! The mystic blast hits the raven!  The raven is heavily wounded.is knocked back by the mystic blast.  The mystic blast hits the plant! The plant begins to die.  The plant is lightly damaged.  Your battlesphere fires at the raven! The barrage of energy hits the raven!!.******   battlesphere (minion))hk....*P)h&0------- 80=4)hU**)hI _You kill the raven!)h W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hχ K**)h6 )hP 8*)h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))hK#†.###..### ### #...## #....## . #####...# P. #.......## )h4#..# ###.# ..... #.#..)<....# ......#.........## ......*.# .P.## ...~~~......~...# .~.~~...~~...~~.#)h/.~...~.~~......##≈≈~~≈≈.≈~.~~~≈≈≈≈ * .~~...~..~.....#)hH)h@.*)hv 0 -----5 _)h%H**)h#†.###..### ### #...## #....## . #####...# P. #.## #..# ###.# ..... #.#..)<....# ......#.## .*.# .P.## ...~~~......~...# .~.~~...~~...~~.#.~...~.~~......##≈≈~~≈≈.≈~.~~~≈≈≈≈ .~~...~..~.....#)h)hwZ.**)h0D-----6)h(K**)hv)h e#†.###..### ### #...## #....## . #####...# P. #.## #..# ###.# ..... #.#..)<....# ......#.## .*.# .P.## ...~~~......~...# .~..~.≈≈~~≈≈.≈~.~~~≈≈≈≈ *≈≈~~~.~≈≈~≈~≈≈≈≈≈#.~~...~..~.....#)h Z.**)h V1=--7)hK U**)h )hw####........†.###..###### #...##  #....#. )hw####...# P. ##..# ###...... #.#..)<.......#...##.*......P.......##..~~~......~..~~...~~...~~..~...~.~~......##)hxK*≈≈.≈~.~~~≈≈~~~.~≈≈~≈~≈≈≈≈≈#.~~...~..~.....###)h()he*.*)h&8)h9*)hV _A nearby plant withers and dies.)h...####........†.###..###### #...##  #....#. ####...# P. ##..# ###.... #.#.@)<....#...#...#*........##..~~~......~..)h+k~~...~~...~~..~...~.~~......##≈≈.≈~.~~~≈≈~~~.~≈≈~≈~≈≈≈≈≈)h8)h[n*.*)h&9)h 9*)h )hR...#.# ####.# #†.###..### ### #...## #....## . #####...# P. #.## #..# ###.# ..... #.#..@<....# )hf(......#...*.....## .# .......~.~.~~...~~...~~.# *.~..≈≈~~ )h)h'90)hs9*)hz _You see here a +2 spectral lajatang.)hS**)hB=1)h"V**)h%P _I - a +2 spectral lajatang)hY )h )h )hx )h ;2)h )h )h )h B)h )h% )h& )hy )h K3=)h  )h )h )h= )h7 )hp )h )h9# ,)h$ )hW' )h' 9=)hX) )hv+ )h+ K4=)h(- )h/ )h/ )h*1 )hy3 )h3 )h4 )h;7 )hl7 )h8 )h); )ht; 9=)hj< )h= )h= K5=)h> )h? )h@ )h@ )hfB ,)hC )h$F )hgF )hG )h J )hnJ 9=)hK )h+N )hN K6=)hO )h!R )hUR )haS )hU )h:U )hV )hX )h1Y )hZ )h\ )h+] h7==)h^ )ha )h;a )hb )he )he )hhf )h*i )hai )hj )hm )hGm 9=)hn )hSq )hq K8=)h s )hx )hy )h#z )h{ )h  5 _You swap places.)h )hy )hʈ )h+ )hI Q _Your battlesphere wavers and loses cohesion.)h )h )hh )h )h )h 9=)hR )h )hI )h )hD )h )h )h )h٦ )hj )h )h )h )h )h )hl )h )h` )h- )h| )h) )h )hd )h )hT )h )h )hR )h )h )h )hP )hU )h )h@ )hr )h )h )hf )h} )h= )h* )h# )h^ )h )h )hz )h ,)h )h )h )h )h )h )h )h )h )h )h4 )h )h| )h )hd )h )h )h )h )hW )h! )h*  ## /. )h* :.. ..## .#+#.# #####.## ###....### #P#. .....###.P.#....#. ##...)h+  .^...#.P..........##.... ..........##.#.. +.@..........##.†.. .....S#..............P.. ..... ##.............#.. .... #..........####.. ... #..........###†.#)h,  .# #..........P#### S   black mamba (asleep) #####..###### ##....## ## )hF, h#.P...# #.)hV8 ∆641.7 (50.0)  A black mamba comes into view.)h~9 ,2.7 (51)hA )hgE T _Found a wooden wand.)hg ∆ /.  .. ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#.P....... ............... +.@.......† .....S#........ ..... ##....... .... #....... )h... #.......† .# #.......  #####..######  ##....##  #.P...# )hl_ ∆ /.  .. ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#.P....... ............... +.@.......† .....S#........ )hu..... ##....... .... #....... ... #.......† .# #.......  #####..# ##....##  #.P...# )h$)h$)h-)h0b _A black mamba is nearby!)h. ∆ /.  .. ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#.P....... ............... +.@.......† .....S#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..######  ##....##  #.P...# )h ∆ /.  .. ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#.P....... ............... +.@.......)h† .....S#........ ..... ##....... .... #....... ... #.......† .# #....... )h #####..# ##....##  #.P...# )hj)hr)h)hb _A black mamba is nearby!)hdW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hK p  You conjure a globe of magical energy. Magical energy flows into your mind!)hZ 9 *S.S*   battlesphere (minion)The black mamba hisses angrily.)h.] 2-   7 ===3.7 (1.0))he :*)hh 0 _The black mamba bites you.)h  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  )h\Confirm with . or Enter, or press ? or * to list all spells.)hSTThe fungus begins to die.  The fungus is lightly damaged.mystic blast hits the black mamba!  The black mamba is moderately wounded.The black mamba is knocked back by the mystic blast.  The black mamba slams into the closed door.)h b **** (ally target)*The black mamba is heavily wounded.Your battlesphere fires at the black mamba!  The barrage of energy hits the black mamba.)hO3 P*.S*The black mamba is heavily wounded.)hm47----4----=====4)hr>U**)hD0 _The black mamba bites you!)hMW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h n erupt in a blast of force! The mystic blast hits the fungus.fungus is lightly damaged.  The mystic blast hits the black mamba!  The black mamba is almost dead.The black mamba is knocked back by the mystic blast.  The black mamba slams into the closed door.)h  †*   battlesphere (minion)  You kill the black mamba!)h \ 3---0------- 25 _You hear an angry hiss.  Your Fighting skill increases to level 11!Your Axes skill increases to level 11!)h 9*)h/ h _Your Armour skill increases to level 10!)h]3)hM_)hc)hhh{4= 0 _)h>u)hoy)hyU5=)ht|)hf _A nearby fungus withers and dies.)h[S61=--)h9)h$)hK7=)ht)h)h:#8)hg2=)h))h)hl%9)hҖ)hI)hϚh81==)hߟ)h)h5#2)hY:=2)hj)h)h%3)hE4=3==)hES.*-----...)h:....S   water moccasin (wandering).*   battlesphere (minion)...)h0605.0))h*/S*S*)hJ-----1.7 (16)h 9*)h a _A water moccasin comes into view.)ho ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..######  * ##....##   )hV ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..######  ##....##   )hbP**)hc)h$n:*)hre _A water moccasin is nearby!)h2 ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..######  * )h}=##....##   )h, ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... )h,,.... #....... ... #.......† .# #.......  #####..###### * ##....##  )h, )hk8<**)h8)hA:*)h(Ee _A water moccasin is nearby!)h ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#. )h! .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..######  * ##....##   )hι  ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..###### * ##....##  )h  )hP >**)h )h U**)h e _A water moccasin is nearby!)h O ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..######  * ##....##  )h )h|  ∆ /.  .S ..  # .#+#.#  #.## ###....###  .....###.P.#....#.  .^...#......... .......*....... +†@.......† ......#........ ..... ##....... .... #....... ... #.......† .# #.......  #####..###### * ##....##   ** _A water moccasin is nearby!)hoT#∆ ./. .S .. ## .#+#.# ####P#.## ###....### #P#.P.....###.P.#....#. ##..^...#.##..*.##.#.+†.)hmUN##.†.......#.P...... ##.#..... #.####.... #.###†.#.# #.P#### ######..###### # *##....## ##.P...# #.)h<_f  Xom almost notices you.)hje.S*)hk|4==2.0))hu8*)hpy4 _You do an impromptu pirouette.)hM)hBO Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy1% 1b - Grave ClawNecromancy)hO1%2  c - Lesser BeckoningTranslocation1%2  d - Frozen RampartsIce2% 3  e - Sigil of BindingHexes)hOo2% 3  f - Teleport OtherTranslocation)hO2% 3  g - Dispel UndeadNecromancy4% 4  h - Fulminant Prism)hOConjuration/Alchemy4% 4  i - Ignite PoisonFire/Alchemy)h$P4% 4  j - Martyr's KnellNecromancy/Summoning4% 4  k - Passage of Golubria)hCPeTranslocation4% 4  l - Irradiate)h_P|Conjuration/Alchemy9% 5  m - Sphinx Sisters)h}PiHexes/Summoning 75% 7  n - DiscordHexes)hP100% 8  o - DisjunctionTranslocation 100% 8 )hP-5 spell levels left )hQ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)h)h )hb,### nobo the Blocker∆ ./.Gnoll of Xom ..*..... ..## Health: 84/84 ========================#S#+#.# ####P Magic: 24/28 ====================----#.## ###....### #P#.P AC: 14Str: 9.....###.P.#....#. ##.... EV: 26Int: 30.^...#............##..... SH: 0Dex: 16)h-.......*..........##.#... XL: 13 Next: 82% Place: Lair:4+†.@.........##.†... Noise: ---------  Time: 16662.7 (0.0)......#..............P... B) +9 rapier of Turmoil {drain, rF+ Int+2}..... ##.............#... Throw: 2 boomerangs.... #..........####...... #..........###†.##.# #..........P#### # S   water moccasin#####..###### # *   battlesphere (minion)##....## ####.P...# #.. _A water moccasin is nearby! _A water moccasin is nearby! _A water moccasin is nearby! _A water moccasin is nearby!Xom almost notices you. )h.2_You do an impromptu pirouette.)h8c *Okay, then.)hv9)hBU**)hD. _)h)h-)hhU**)hjF _Unknown command.)h#∆ ./. ..#.. ..## S#+#.# ####P.#.## ###....### #P#.P.)hU.....###.P.#....#. ##..^...#.##..*.##.#.+†..##.†.......#.P.)h..... ##.#..... #.####.... #.)h###†.#.# #.P#### #.)hb#####..###### #.##....## ##.P...# #.)hu,)h{.S.**)h23.7 (1 _)h2K**)hp)h@####.∆ ../. .. #... ... ###P# ..#+#.# ####P.#.## ###S...### #P#.P......###.P.#....#. ##.)h@.^...#.##..##.#.+†.*.##.†.......#.P...... ##.)hA#..... #.####.... #.)hA###†.###..# #.P#### #.)hB@#####..###### #.. *##....## ##.P...# #.)hD,)hE)hMt.S.**)hM&4)h>\M**)ha)h!F W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h f  You miscast Iskenderun's Battlesphere. Nothing appears to happen.)hԏ ~.S**)hn 6Contam: 15% )h 5)h K**)h : _Magical energy flows into your mind!)hW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hPYou erupt in a blast of force!  The mystic blast hits the water moccasin.  The water moccasin is lightly wounded.  The water moccasin is knocked back by the mystic blast.  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!!)h †******   battlesphere (minion))h|....**)hѴ0--- 7 3=====6)hC9*)hR _You kill the water moccasin!)hd )h )hB )h )h v1=-- 0 )hJ )h )h )h ,)h )hG )h )h6 )h9 )h 9=)h )hB )h M23)h )h )h5 71)h )h )hk 99% )h )hQ )h 77)h~ )hx )h 75)h )h 93)hM -=3)h )h )h5 71)hT )h )hh . )h4! )h) )hm, )h, )h. )h3 Q _Your battlesphere wavers and loses cohesion.)hu4 h4==)h5 )h8 )h9 )h; )hA? )h? )hyA )hD ,)hF )hJ )hAK 9=)h5M )hP )hP K5=)hfR )hT )hT )hU )hW )hX )hY )he] )h] )hP_ )h0b )hpb 9=)h8d )hg )hh K6=)hi )hl )h'm )hn )hr )hr )ht )hUw )hw )h3y )h| )hT} 9=)h" )h; )h K7=)h )h .-----)hY 096.7 (30.0))hb J-----7.7 (31)h )h٧ d _"Go forth and redecorate, my child!")h)h8==)h.... #..>. .....+... .. ####. ∆ .../. ... ## ... ... ###P# ..#+#.# ####P#.## ###†...### #P#.P..###.P.#....#. ##..^...#...701.7 (4.0).....##.# ..+†...○##.†......#..............P.......... ##.............#...... #####..####☼2.7 (5○ _Found an escape hatch in the floor.)h@)hGD)hyG)hbK)hK9=)hN)h'Vj  You see here a water moccasin corpse.)hZ)hZ _)h{])ha)h`d)hd)hf)hi)ht,)h/y)h&#.#####....#### .#.........# ......P. ##........## .........P#..........#∆ ...... ...#........#.. .... ##..#..>.....#. ....)h #P..+.......... ####.# #$ ### ####..☼.....## ###P# #.○#+#.### ####P#.## ###☼...### #P#.P.....###.P§#....#. ##...^...#............##.....................##.#.....)h ..+†...........##.†..........#..............P....)hm7☼°☼)h+8.7 (6)hX☼☼☼)h- _a - a wand of flame (8))hI)h)h)h)h)h,)h)h)h\)h)h)ho)h)h)hc)h)h)h)h3)h)h)h)h )h )hY )hN _You now have 939 gold pieces (gained 15).)hI)h)h-)h)h)h>)h)hO!)h%)hX%)h]&)h3()h*)h*)h,)hD0)hU8= )h8j∆  .##  #### ###....#### .##.#.### #.........# )h8.......P.###........## ...P#..........#∆ )h8.....D#.○.#........#.. )h9i .D... ###§.#..>.....#.  .### #P..+..........)hy9] ##...○.. ####........## D   seven-headed hydra (asleep) )h9# #..#+#.### # D   five-headed hydra (asleep) #.## ###†...### #)h9e .....###.P.#....#. ##)hT@ 18.7 (10.0)  A five-headed hydra and a seven-headed hydra come into view.)hA)hJ:D...#§○...D ###☼°DDwandering))hfL5==9.7 (11)hSL§☼)hfW3 _The seven-headed hydra roars!)h| ∆  .##  ####  )h #.##.#.###   .......P.##  .......@.P#  ..D...#§○.#  )h^....D ###☼.#..>  .### #P..+)h۰'  ##...°.. )h" ####..  )h  # #..#  )hC3#.## ###†...###   )he)hqL  ∆  .##  ####   #.##.#.###   .......P.##  .......@.P# )hM  ..D...#§○.#  ....D ###☼.#..>  .### #P..+ ##...°..)h=M w ####..  )hcM t# #..#  )hM #.## ###†...###   )h,X 7§○)hX )ha L§☼)hNq d _There are monsters nearby!)hD  )hGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h) K  You conjure a globe of magical energy.)h )h *.D.D#§°. ###☼.D*   battlesphere (minion))h2 )h n4----  )hE S 7 ====20.7 (1.0))h5 r*§°*)hQ 2 _The five-headed hydra roars!)hO ∆ .## ##### ###....####.#.##.#.### #.#.P.###.##.@*.P#.#∆)hI.D.D#§°.#.#....###☼.#..>.....#.#.###.. #P..+.# ... ##......)h...# ####........##.### #..#+#.### #+ #.## ###†...###  .....###.P.#....#. )h "  You swap places. The five-headed hydra misses you. x2  The five-headed hydra completely misses you.)h,D.@*..D#§.○*)h.778--)h[.  0 =---1)h4f*§○)h89 _The five-headed hydra bites you. x2)h• W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h*   The mystic blast hits the seven-headed hydra!  The seven-headed hydra is moderately wounded.  The seven-headed hydra is knocked back by the mystic blast.  The mystic blast hits the plant. The plant begins to die.  The plant is lightly damaged.  The mystic blast hits the five-headed hydra.)h4 m *****@**#§ (ally target)*The five-headed hydra is lightly wounded.  )h-5 kYour battlesphere fires at the seven-headed hydra!  The barrage of energy hits the seven-headed hydra!)h Your battlesphere fires at the seven-headed hydra!barrage of energy hits the seven-headed hydra!  The seven-headed hydra is heavily wounded.  The five-headed hydra misses you. The five-headed hydra bites you!  The five-headed hydra bites you but does no damage.  The five-headed hydra closely misses you.)h .*P.D.@☼D#§○*)h% ^1----0)hh -------   7 =====)h 2)h Z☼○*)hg W _The five-headed hydra misses you.)he  )hhhGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h.oThe plant is lightly damaged.mystic blast hits the five-headed hydra!  The five-headed hydra is moderately wounded.  The five-headed hydra is knocked back by the mystic blast.  Your battlesphere fires at the seven-headed hydra!  The barrage of energy hits the seven-headed hydra!)hUun***†***#§○five-headed hydra*   battlesphere (minion))ho.*P..@☼.#☼D.###°3--16------- 63)hz*☼°*)hIV _You kill the seven-headed hydra!)hI W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h ***@☼*#☼*.###° (ally target)slams into the rock wall!  The five-headed hydra is severely wounded.mystic blast hits the plant! )h  The plant is lightly damaged.  Your battlesphere fires at the five-headed hydra!  The barrage of energy hits the five-headed hydra!)hu\  The five-headed hydra is almost dead.Magical energy flows into your mind!)h\)hc *...@○D#☼..###.*)hd4=7=---  4)hGlg*☼*)h^oV _A nearby plant withers and dies.)hmW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h0f  You miscast Iskenderun's Mystic Blast. Nothing appears to happen.)h1)h5Confirm with . or Enter, or press ? or * to list all spells.You miscast Iskenderun's Mystic Blast. Nothing appears to happen.  Magical energy flows into your mind! The five-headed hydra misses you.The five-headed hydra completely misses you.  The five-headed hydra misses you.  The five-headed hydra bites you but does no damage.)hS@d.*○)hAO5==)hAContam: 14% 0 =----5)h!Jz*○○*)h_M_ _The five-headed hydra closely misses you.)hOW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hx  You erupt in a blast of force!  The mystic blast hits the five-headed hydra!!)hV *°†#○*   battlesphere (minion)  You kill the five-headed hydra!)h"6 7 90=====6)h2*○* _Magical energy flows into your mind!)h&BL*°)hO)hSS*°)hIbH _No target in view!)hso &*°○**° _No target in view!)h *°○○ _No target in view!*hϿ*°○**heV°○*h4H _No target in view!*hxa ∆ .###. ##### ###....#####.#.##.#.### #.#.*.###.##.†.@.°.P#.#!......†#○..#.#...###..#..>.....#.#.###...#P..+. # ...###.... ...## ####..## * .### #..#+#.### #+ #.## ###†...### .....###.P.#....#.*hNe*hso.*.°**hZp7= 0 -----7*h,yp*°**h}\ _Found a potion of moonshine.*hR ! ∆# .## #. ##### ###....?#.#.##.#.### #..###..†@.*..P#..!......†#°..#.##.###..#..>.....##.###...#P..+ # ...### ...## ####.# * .#### #..#+#.###  #+ #.## ###†...###  .....###.P.#....#.*h) l*§.**h, |8=-----8*h4 a*§**h/7 ` _Found a scroll of teleportation.*h& ∆# ## .##..#.. ##### ###....#?#.#.##.#.### ##.###..@.*§..P##.!......†#...#.##.###..#..>..... ###.###...#P..+ ## ...### ...## ####. **h!'L .#### #..#+#.  #+ #.## ###†...### .....###.P.#....#*hZ-*h3r*§§**h4\98=9*h`=m*§§**h@r _You see here a hydra corpse.*hr3*h,*hi81= _*hU2=*h,*h*h324==0*h/*hW9=8% *h*hc*h!6*h*h*hn*h74*h*h4*h#=*h02*h*h*hL&20*htM==1*h2*h*h. *h3*h]*h*h*hB*h>*h9=*hL*h*h] #1*h (=*h *h*h*h*hP*h*h*h*h*h= *hJ9=2*h.:*h@,*hYB*hE*hF*h.H*hL*hL*hN*h&R,*h=X*heY*hYK3=*h#\*hfqD4==*hvB*hix*h|*h|*h~*h*h*h7*h[O=*h*hޘ*hfK5=*h*hp*hϠ*h*hv,*h*hd*h*hӯ*h;*h9=*h׷*h%*h|K6=*h@*h*h*hY*hi*hn _Your battlesphere wavers and loses cohesion.*hwX*hO=*hk7=*h,*h*h*h!*h*h*h*h*h *ha9=*hH*h>*hK8=*h*hX*h**h[*hA*h*h,*h *h}*h"*h#*hI'*hc(*h{/*h/9=*h1*h 6*h9*hc9*hA;*h?*h?*hHA*h4Ft _n - 3 potions of moonshine (gained 1)*hI*hbI*h,U*hZ*h`B*hDb*hd*he*hOh*hy _t - 2 scrolls of teleportation (gained 1)*h}*hw}*h`~*hh,*hc*hs*hT*hC,*h*h*hr,*hM*h@....##.  ##..  ##.. ..# ∆  ######.# .##  #..#○§@##### ###....#92.7 (63.0) #.#☼#.##.#.### #.*h..#####............###...............†.....P#..P####........†#...###........###..#..>###.###...#P..+.......*h ### ...###.......... ## ####....... *hj*hN○☼*hET _Key pressed, stopping explore.*h( _*hB*hH,*hZ,*h*h*h*h*h*h*h*h*h),*h*hF*h*h*h*h *h*h*h;*h*h$*h*h,*h *h _Your trail of clouds dissipates.*hX*h *hM!*h^#*h&*hh**h**hR,*h0*hp3*h3*h5*h:*hD#>.......#...!.................. #.#..###### ### ##...## #  #P#..###.### #P.PP.#.##  ...........###.@....... 807.7 (15  ..........#.##.........  ..........+.#.........#  ...............#  .........°..P#........#*h E..####.+#########.P### ##....# .## ##...P## .# #..#P##*hFn ∆ ##*hO9.*hO,8.7 (16*h*h; _Found a stone staircase leading down.*hv*h>w*hfy*h6~*h}M..F>...#...!.................. #.#..# #### ### ##...## #  #P#..###.### #P@PP.#.##.###..#.##............+.#.........#......F   bullfrog (asleep).+#.....#*hň!*h0,0.0)*hi+9.7 (1*hӛ*h&[ _A bullfrog comes into view.*hOey ........F  #>.......  #...!....  .........  #......  #.#..#  ##### ### ##...## #   #P@PP.#.##  #.........  #.........  .........#  ..........#  .P#........#  ########.P###   .##   .# *h7 ........F  #>.......  #...!....  .........  #......  #.#..#  ##### ### ##...## #   #P@PP.#.##  #.........  #.........  .........#  ..........#  .P#........#  ########.P###   .##   .# *ht *h *h*h_ _A bullfrog is nearby!*hXP. .........F###>.....#...!..........#....... #.#..# ##### ### ##.@.## # #P#..###.### #P.PP.#.## .*hV##.. .#.##. .+.## ...# ............P#........#  ..####.+#########.P###.# .##10 _*h*h *h-#....#P......... ........F.####>........#*h..#.#...!.....P.............#.......... *h:o#.#@.# ### ### ##...## # P#..###.### #P.PP.#.## ##.........#.##...+.#*h##. ...........P#........# ..####.+#########.P###*hGY1*hm` W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hA Z**   battlesphere (minion)4----   7 ===2*hC ** _You conjure a globe of magical energy.*h3'  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  *h'\Confirm with . or Enter, or press ? or * to list all spells.*h** *hH9**hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hnf *****F  lly target)*  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the bullfrog!  *hg The barrage of energy hits the bullfrog!  The bullfrog is heavily wounded.*h& B*h( *h) *h9 p..*....!.F..vv*3-----  3*hA 8**hE < _The bullfrog gives a loud, deep croak!*h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hD! *** *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the bullfrog!  The barrage of energy hits the bullfrog.*h,*hC *v§v§ *The bullfrog is severely wounded.*h5The foxfire burns the bullfrog.*hHK*hK,*hcY  The bullfrog is almost dead.The foxfire burns the bullfrog.*h`*.†§v§*   battlesphere (minion)*hm,*h*hx...*!.§§v§§§v**hp2--1--4*hi *§§§§**h L _You kill the bullfrog!*h&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hr*hYs*hs*hs*h?t*h2u*hu*hNv*hQx*hx*hky*h-v§.!§§§..v*..v§§§§v**hI---5*h§§§*§*hJ _You feel a surge of power! You conjure some foxfire!*h/U*hU7 *hY*h`*h%j*h5n*hn*ho*hw*hhF 0 *hq] _Your foxfire dissipates.*h*hj*ht*h*h*h*h*hݴ*h$*h*h*h\*hC*h ` _Your foxfire dissipates. x3*h*h*hB*h*h K3=*h*h*h*hx*h0*h*h*h*h*h*h*hl9=*h *h*h*hAD4=*h*h&*h*h*h,*h!*h4(*h(*hu-*h1O=*hA4*h8*hH9K5=*h;*h?*h@*hoB*hH*hH*hJ*huYB*hr\~6==*hR_*h]b*hb*h}e*hj*hk*hs*how*hw*hPz*hO=*h*h*hzK7=*h*h=8=*h *h,*h*h4= _b - 2 potions of brilliance (gained 1)*hp I*h *h#*h'*ho'*h)*h+*h#.*h/*h60*h1*h4*h,7*hP9*h9*h ;*h:=*hA?*hA*hB*hB*hF*hQ*hU*h[U*hjV*hZQ _Your battlesphere wavers and loses cohesion.*hn\*hE]*h^^*hja*hWd*hd*h0f*hh*hj*hk*hm*hq*hY*h*h*h{ #### ######..#### #..........# #####.........##........@.......-60.7 (45.0) #P..........#.... #..........#..... ###>........#.....  ..#.#.....†...P. ... ............... .. #.##..... . # #.#..######.#.  ### ##...## #-*h*hT _Key pressed, stopping explore.*h I*hW *hf _*h*h*h&*h*h'W #### *h (######..#### #..........###########.........##...............#P..........#......#..........#.......S###>........#.......#.#.....†...P......*hs(^S   water moccasin (asleep).....................#.##.................. # #.#..######.#..#P*hJ212.7 (2.0)*h3+3.7 (3*h-:*h7=a _A water moccasin comes into view.*h"H *h"####    #########  #@.......  #...................  #P..........#.......  #..........#.......S  ###>........#........  ..†...P........  ...............  ...............  #  *h; ####    *hԼ#########  #@.......  #...................  #P..........#.......  #..........#.......  ###>........#........  ..†...P........  ...............  *h ...............  # *hw*hx*hb*he _A water moccasin is nearby!*h1*h ####    #########  #@.......  #...................  #P..........#.......  #..........#.......S  ###>........#........  ..†...P........  ...............  ...............  #  *h>r  ####    #########  *hr r#@.......  #...................  #P..........#.......  #..........#.......  ###>........#........  ..†...P........  *hr ...............  ...............  # *hh{ *h&| *h { _A water moccasin is nearby!*h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hYvv, ally target)*hW7-   7 =4.7 (1*h *hJ _You feel a surge of power! You conjure some foxfire!*h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h*hK5 *h6 *hQ6 *h7 *h7 *h8 *h9 *h: *h[; *hM< *hF §§§§§§§§*§v§v*   battlesphere (minion)*hXH k3-----==5*hQ §§§§§*§v§*hU < _You conjure a globe of magical energy.*h)!#### ######..#### #.#.##.#.@§.#..§§§§§§.#P.#.*§v§.#.*h+#......vS.###>.#.. ..#.#.....†...P........*#.##...... *h 8 §§§§§§§*§v§S*The foxfire burns the water moccasin.  The water moccasin is lightly wounded.*h,*h,*h §§§*§§§.§§§v *The water moccasin hisses angrily.  The foxfire burns the water moccasin!*hJ,*h{K*hW...*.....§S§§.**h7a  0 ---6*§§§**hdi _The water moccasin is moderately wounded.*hNW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h ***§ (ally target)**hYou feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!*h]  The water moccasin is almost dead.*h^ *h{^ *hg v@v..S...**hi ----   7 =--7*h>p V***hs : _Magical energy flows into your mind!*h 2**h 6 *h& L***hi) F _Unknown command.*hı  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h   You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!.***†*   battlesphere (minion) *h^*§@§ *ha%§§v.v§.v§#*..§§§v* *hAk&8 *hu *hvG§@§ *h6wm§v.v§ *hwF§#* *hw* *hHx *h^}  *h} *hT~._You kill the water moccasin! *h~ *hm  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *h6y, *h{X *h *h, *hB *hߋ%  *hk4You feel a surge of power! You conjure some foxfire! *h *hq *h.@v..§v*..§.#§.§†..§§§.§.§§..§..§ *h{Sv...v *h2-  9 *hU§v*§.§§§§.§.§§..§..§* *h6 *h Q _Your foxfire dissipates. x2 *h~  *hO *h *ht *h( *hg *h *h *ht *h *hZ *hԅ *hW *h *ht *h *h *hY *h *h@ *hF 0  *hG _Your foxfire dissipates. *hW *hʨ *h  *h *hծ *hB *h *h *h *h *h *h *hf` _Your foxfire dissipates. x3 *h#3 *h (= *h| *h", *hr *h *h *hJ *h *hT *h@ *h{ *h49= *h) *h *hr54= *h *h0 *h *hL *h *hw *h *hJ *h = *h  *h 55= *h2  *h  *h *h *h} *h *h3 *h *h *h *h  *h *h/9= *h! *h / *hC0K6= *h82 *hN6 *h7 *h 9 *h=, *h_@ *hC *hC *hvE *hH *hHh7== *h]J *h>N *hN *hP *hR *hS *h:W *hW[B *h_e= *hb *hcK8= *hd *hi *hx *hy *h| *h~ *h~ *h *hR *hU *h *h9= *h| *h *hǤ, *h* *hʦ *h *h; *hz *h *h *h *h *hk *hŸ *hU *h *h *h8 *h *hb *ho *h *hA *h *h *hi *h *h *h *h8 *hn *h *h$ *hl *h *h *h *h *h *hQ _Your battlesphere wavers and loses cohesion. *h8 *h *h *hX *h *h  *h *h* *h=/ *h/ *h4 *h\BB *hE *h7I *hL *hL *h>O *hU *h1[ *h[ *h^ *h c *hh *hCi *hk *h-p *ht *hu *hYx *h{ *h, *h *hj *hS#P..........#...†......P# ..... #..........#...........###..... ##>........#...........#....... .#.....†...P...........#PPP..l. ..........................# ##......................####.#..######.#..#P.#..### ##...## # #........#.## #P.PP.#.## ##..@......#- #......... #P.........## #....#........# .........##.. +.......## .........### #.......P# #........# #.......## #####.P### #  .## #  .# ..... *h917.7 (48.0)-8.7 (49 *hs. _i - a scroll of identify *h3 *h/ *h# *h> *h *h, *h *h *h2 *hm ###>........#...........# ..#.#.....†...P...........# ................... #.##...................... # #.#..######.#..#P.#..## # ### ##...#### #........#.## .###.### #P.PP.#.######.........# .......###..........#P.........## ......#.##......@......#........#26.7 (8.0) ......+.#.........##...+.......## . *hw....######.......P#P#........# #.......## ###.+#########.P### ........## #.## #......... ...P## ..# #.......# .#P## ..[ ##...P.## .### .## #.##..#.. *hH *h+7.7 (9 *h *h$, _Found a pair of boots. *h  *h  *h  *h@  *h  *hD , *h  *h$  *h  *h  *hj  *hs  *h_  *h , *h  *h , *h , *h(  *h~  *hc  *h4  *h)  *h , *h  *h  *h  *h;  *h  *h  *h&  *hx(  *h'*  *h%- , *h&7 n *h{:  *h\<  *h<  *h=  *hN  _i - 2 scrolls of identify (gained 1) *hT B *hU  *hY  *h^ B *hc X *h?i  *h6u X *hw , *h} B *h~ , *hv  *hh  *hƆ  *h  *hz B *hd  *h  *hJ  *h , *h  *h  *hκ B *hQ  *hC , *h  *h  *hO  *h  *h  *h  *h , *h=  *h)  *h , *h  *h[  *h J *h  *hB X *h  *hw  *hL  *h  *hG n *hAH  *h K  *hK  *hN  *h P  *hZP  *hQ  *hDY X *hLZ  *h] , *h^  *ha  *hc , *hd  *he  *hi B *hBm  *ho  *h*s  *hgt  *h X *hw  *h  *hy  *h  *h †......P# ..... .......###.........  .......#..........  .......#PPP..l....  ..........# ..#..  ........### .#.#  #P.#..### ..#  #.## ##.##  .# #P@.#  ## ##..##  # #...#  ## #...#  ......P# #..##  ......##..   l   komodo dragon (asleep)...## ##.## *hQ l  .......# #..#  ......## #..#   *h * 083.7 (56.0) *h* ,4.7 (57 *hX5  *h5  *hS6† .............. ....... .l....  ..#..  .#.#  ..#  ##.##  #P@.#  ##..##  #...#  #...#  #..##  #..#  ##.## . #..# .. #..# *h+n† .............. ....... .l....  ..#..  .#.#  ..#  ##.##  #P@.#  ##..##  #...#  #...#  #..##  #..#  ##.## . #..#. #..# *hQu *h=v *hh} *hd _A komodo dragon is nearby! *h6† .............. ....... .l....  ..#..  .#.#  ..#  ##.##  #P@.#  ##..##  #...#  #...#  #..##  #..#  ##.## . #..# .. #..# *h(† .............. ....... .l....  ..#..  .#.#  ..#  ##.##  #P@.#  ##..##  #...#  #...#  *hu #..##  #..#  ##.## . #..#. #..# *hm *h *h *hĠd _A komodo dragon is nearby! *h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *h" K  You conjure a globe of magical energy. *h=* .l*l*   battlesphere (minion) *h+ 4----   7 ===5.7 (1 *hY+ .0) *h72 9* *h5 7 _The komodo dragon hisses angrily. *h0K?.## †P##..........##..............#PPP.......# .l.#.. ........### #.# #P.#..###..#  *hbL#.###@##. #P..###.*##.#...#..P..## #..* ......##.## ........ *h)N *hN *h&W.l*.* *hW]  0 ---6 *h^ *ha *hB.# .## .......<.# †P##..........###..........#............#PPP..........# ...#.. ........### #l# #P.#..### #.@# #.##.##. #P*.###..##.##.P## #..##.## *hJ.l*.* *hKB---7 *hRV** *hV; _Found an escape hatch in the ceiling. *hg  *h_hGCasting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *h X  You imbue your battlesphere with additional charge. *h {0-------   *h < 7 ===8 *h7 V** *h ^ _The komodo dragon completely misses you. *h *h2Read which item? Scrolls  b - 2 scrolls of blinking  t - 2 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  *h I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected *h *hM-  *hz6  *hE ........# ...  nobo the Blocker .......## .......<.#  Gnoll of Xom ..*... †......P##..........#  Health: 84/84 ======================== .......###..........#  Magic: 20/28 =================------- .......#............  AC: 14Str: 9 .......#PPP........  EV: 26Int: 30 ..........# ...#..  SH:  7  Dex: 16 ........### #.#.#  XL: 13 Next: 91% Place: Lair:4 #P.#..### #l@#  Noise: ===------ [39;49 *h G 1m Time: 16988.7 (0.0) ....#.####*##  B) +9 rapier of Turmoil {drain, rF+ Int+2} .......##P..#  Throw: 2 boomerangs ......## ##..## .......# #...# ......## #...#  l   komodo dragon ......P# #..##  *   battlesphere (minion) ......## #..# ......## ##.## _The komodo dragon hisses angrily. _Found an escape hatch in the ceiling.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You imbue your battlesphere with additional charge. _The komodo dragon completely misses you. *hL  **Okay, then. *hL  *hU 9* *hY . _ *h^)W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *h 0 *(ally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon. *hF1, *hp3J  The komodo dragon is lightly wounded. *h=v.** *h>j  --9.7 (1 *hF6* *hoIZ _The komodo dragon barely misses you. *h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *ha **You feel a surge of power! You conjure some foxfire!  The foxfire burns the komodo dragon. *h   The komodo dragon is lightly wounded. *h: §v.**19---90 *h ;* *h [ _The komodo dragon closely misses you.*hv  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h h*hiReally blast near your foxfire? Y - Yes *h"j' N - No*h*hX........# ...  nobo the Blocker .......## .......<.#  Gnoll of Xom ..*... †......P##..........#  Health: 84/84 ======================== .......###..........#  Magic: 15/28 ============------------ .......#............  AC: 14Str: 9 .......#PPP........  EV: 26Int: 30 ..........# ...#..  SH:  7  Dex: 16 ........### #.#§#  XL: 13 Next: 91% Place: Lair:4 #P.#..### #l@#  Noise: =-------- *h~ Time: 16990.7 (0.0) ....#.####v##  B) +9 rapier of Turmoil {drain, rF+ Int+2} .......##P..#  Throw: 2 boomerangs ......## ##.*## .......# #...# ......## #...#  l   komodo dragon (ally target) ......P# #..##  *   battlesphere (minion) ......## #..# ......## ##.## Your foxfire collides with your battlesphere!  Your foxfire is almost destroyed.The mystic blast hits the komodo dragon!  The komodo dragon is moderately wounded.The komodo dragon is knocked back by the mystic blast.  The komodo dragon slams into the rock wall.*hV§***.*. The komodo dragon is moderately wounded.  The komodo dragon is knocked back by the mystic blast.komodo dragon slams into the rock wall.heavi  Your battlesphere fires at the komodo dragon!barrage of energy hits the komodo dragon!*hr*hJ §§ *The komodo dragon is severely wounded.The foxfire burns the komodo dragon.*h$*h* .l§P§*.*The komodo dragon is almost dead.----  =====1.7 (1*h2b§§***h5E _The komodo dragon bites you but does no damage.*hW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h+MYou erupt in a blast of force! The mystic blast hits the plant!  The plant is lightly damaged.mystic blast hits the komodo dragon.  is knocked back by the mystic blast.  The komodo dragon slams into the rock wall.*h*h.*..*   battlesphere (minion)*h11---32***hQ _You kill the komodo dragon!*h#*h$*h%*h:)*hy. 0 2=--*h7*h} _A nearby plant withers and dies.3===4==15*h~*h~*hՀ*h?*hM6=*hA*h=*h*hLJ*hԊ*h:*hB*h0*h*hޓO=*h*hM7=*h*h*hs*h'*h2*h*h*h<*h*h*hݥ*h5j8==*h*h*h1*h*hd*h*h>*hd,*hȴ*hS*h9=*h*h"*hM9=*h*h$*hpX*hF7=20=*hn*h=*hL ,*hQ '1= _Your battlesphere wavers and loses cohesion.*hX *h *hk *h *h[ U2=*h+ *hZ- *h- *hJ. K3=*h/ *h&1 *h1 *hE2 *h44 ,*hs5 *hr7 *hE *h+H *hJ *hL 9=*hN *h_ *h` K4=*hNa *hd *he *he *hl B*hm *h2n *hCo *hq *h r 9=*hs *hu a5=*hv *hy *hy *hnz *h| *h| *h X*h *h h6==*hz *h` *hLJ *h *h *h݊ *h *h *h *h; *hՐ *hP 9=*hK *h *hx K7=*h1 *h= *h *h *h v=8=*hj ,*h[ *h0 *ht *h *h *h4 *h B*h *h *h 9=*hL *h n*h *h *h *h *h *hc *h *h* *h1 *h *h *h *hc *h *h!! *he% *h( *h( *hv *hx B*hVy *hk| *h} *h(~ *h *h> *h` *h *h *h *h5 *h n*h *hq *h *h֣ *hʩ *h B*hֳ *hv *hm *hӸ *h *hn *h *h *h *h *h *h *hg *h *h *h *h *h! *h *h *h ] #### ##..##P.P..## ####.P####...........# ..#...........##.......<. †P##..........###..........##............##PPP.........# ..........#P...#@..P#-----7093.7 (101.0)*h <....######.#.#### #P.#..### ##..# ....#.####.## .......##...# #..## . ##..## *h <-----*hG *h T _Key pressed, stopping explore.*h; I*h *h *h $ _*h# ,*h$ *hM% *h& *h[) *h,+ *h+ *hQ, *h/ *h0 *hW1 *he2 *h5 *h>7 *h7 *h)8 *h.; *h< *h,= *h= *hw@ *h`B ,*h[C *hE *hG *h~G *hG *hrJ *h L ,*hL *hO *hP *hQ *hQ *hS *h7U *hU *hsV *hX *hZ *hZ *h[ *hS] *h^ *h$_ *h_ *h*b *hc *hEd *hd *hg *hh *hAi *h;j *hl *hn *ho *hip *hTu *h;w *hw *hx *h2{ *h} *h} *h~ *h *h| *h *h߃ *h *h *h[ *hL *h *h ,*h *h *h *hb *hƬ *h *h= *hڶ *h *h *h *h *h *h *h *hg *h *h *h ,*hC *h[ *hv *h *h1 *hw *h ,*h@ *h *h *h *h *h *h *hk *h *hq *h *hy *h *h *h *h *h ,*h *h? *h_ *h *h" *h *h *h *h" *h" *h# *h& *h ) *h) *h* *h . *h0 ,*h2 *hW5 *h@7 *h7 *h09 *h; *hv> ,*h+@ *h D *hF *h6G *hI *hwL *hN *h0O *hP *hzU *hX ,*hp *h{v }  You see here a cane toad skeleton.*h w  _*hx *hHz *h | ,*h| *h~ *hf ,*h *h *hч ,*hΈ *hj *h *ht *h *h *hq *h՟ *h *h *hl *hڨ *h *hz *h1 *h *h9 *h *h͹ *h9 *hƻ *h *h" *h *h ,*h *hX *h- *h *h| *h *h *hg *h ,*h *h *h ,*h *h *hn& *hR' *h) *h- *h/ *hp0 *h3 *h7 *h79 *h9 *h; *h#@ *h*C *hC *hE *h-I *hS [ ......##.............#.... ..... #..........####.... ... #..........###÷.### .# #..........P######. #####..###### #. ####....## #### ###.##.P...# #... #.##.###..######... #.@.........##.#...155.7 (62.0) ..................#..... >....................... *h;U O....P.#................. ...............~~~...... >....##..P.#.~.~~...~~.. ....# #.####.~...~.~~... #... #.# #≈≈≈~~≈≈.≈~.~~ ≈≈≈≈~~~.~≈≈~≈~*hO` *ha %6.7 (63*hi *hl > _Found two stone staircases leading down.*h1*h1*h2*h 7*h;,*h^?,*hA*h B*hC*hKH*hrJ*hJ*hOL*hO*h1Q*hQ*hR*h&X*hZ*hZ*h\*ha*h`d*hd*h!f*hi*hpl*hl*hcn*h3q*ht*ht*h v*h*y*ho{,*h}*hĀ*hX*hσ*hN*h3*hÌ,*hg*h*hՓ*h=*h*hm*h*h*hK*h*h?*h*h*h*h,*h~*h*h*hg*h*h*hַ*hL*h*h*h*h*h*h*h*h,*h*hi*h*hX*h*h*hT*h*h(*h*h*h*hb*h=,*h*hG*hS  ..   .Y.Y. ..   # .... .....   ~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #...  #~#...### ##..#  ##~..P.PP# ##P..#######  #.....@..# #........   #..###...........   #.##....  #...........+.......>..  #.+...........  ...........#..........*hH YY 2 dream sheep (asleep)  ##.........#........>   ############...........   #P###..##...*h{ 79.7 (2  2 dream sheep come into view.*h+ YY.YY1 wandering)The dream sheep bleats!==80.7 (24*h.*h!1  The dream sheep ruffle their wool and motes of dream dust sparkle, to no _effect.*h .YY..  # .... .....  ~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #...  #~#...### ##..#  ##~..P.PP#  #.....@..#  #........#. #........#. #...........>.. #.........+... ...........#.........*hb ##.........#........> ############......*hoR .YY..  # .... .....  ~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #...  #~#...### ##..#  ##~..P.PP#  #.....@..#  #........#. #........#. #...........*hcSw>.. #.........+... ...........#......... ##.........#........> ############......*h[*he\*h-d*hf *hf^_There are monsters nearby!*h*{p .YY..  # .... .....  ~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #...  #~#...### ##..#  ##~..P.PP#  #.....@..#  #........#.*h{ #........#. #...........>.. #.........+... ...........#......... ##.........#........> ############......*h .YY..  # .... .....  ~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #...  #~#...### ##..#  ##~..P.PP#  #.....@..#  #........#. #........#. #...........*hw>.. #.........+... ...........#......... ##.........#........> ############......*h*h *h(*h>  .YY..  # .... .....  *hJ@~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #...  #~#...### ##..#  ##~..P.PP#  #.....@..#  #........#. #........#. #...........>.. #.........+... ...........#......... ##.........#........> ############......*h@V _There are monsters nearby!*h"  .YY..  # .... .....  ~P ♣ P... ...  ~♣~ ... .#  ♣PP+#.# #... *h  #~#...### ##..#  ##~..P.PP#  #.....@..#  #........#. #........#. #...........>.. #.........+... ...........#......... ##.........#........> ############......*h *h *h{ *hd d _There are monsters nearby!*h\ W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hO K  You conjure a globe of magical energy.*h# *h՞ <  The dream sheep bleats!*hm *hv 1YYY*YYYY 4 dream sheep (2 wandering)*   battlesphere (minion)*h׬ 4----   7 =1.7 (1.0)*h V***hù a _A dream sheep comes into view. x2*h ..+....Y.+ .YY...# .YY....~P ♣ P..#~~♣~ ... .#♣PP+#.# #... #~#...### ##..# ##~..P@PP# ##P..#######.....# .*....###. #.##.......+>.#+..........Y 5 dream sheep (3 wandering)..........*##.........#........>############........*hm  A dream sheep comes into view.*hI,*h*h,*h(..YYY*.YYY**h*T 0 -2*h8;**hL0 _The dream sheep bleats! x2*hE......#...Y...P.P ..+.......+. ...Y..P.# ♣.YY..#..~P ♣ PYY....#~~♣~ ... .#*h♣PP+#.# #... #~#..@### ##..# ##~..P.PP# ##P..#######*...# # ###....+>Y 6 dream sheep (1 wandering)#+..*....##.........#.>*h}m  A dream sheep comes into view.*h-A dream sheep comes into view. _x2    The dream sheep bleats! *h] The dream sheep are wreathed in dream dust. You feel drowsy...You fall asleep.*h1/  --more--*h #...Y...P.P  .......+.  ...Y..P  # ♣.YY..# .....  ~P ♣ PYY.. ...  #~~♣~ ... .#  ♣PP+#.# #...  #~#..@### ##..#  *h|##~..P*PP#  #........#  #........# #........# #..........> #.........+.* ...........#. >*h*h*h*h*h׳,*h*hj   2   0 *hp_32 boomerangs _*hܽ*h*h)*h *h*h*h*h*hG--4.7 (2*h*ha*h@  #.......P.P  .......+.  ......P *h # ♣..Y..# .....  ~P ♣ P.Y.. ...  #~~♣~ YYY .#  ♣PP+#Y# #...  #~#..@### ##..#  ##~..P*PP# *hqq #........#  #........# #........# #..........> #.........+. ...........#. >The dream sheep headbutts you!*hB 71----5=---26  0 ==5.7 (32 boomerangs*h;**hL _You wake up.*hOR***hp*h** _Unknown command.*h.#>***h$*h.9**h52F _Unknown command.*hW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h Gmystic blast hits the dream sheep!  The dream sheep is severely wounded.  The dream sheep is knocked back by the mystic blast.  The dream sheep collides with the plant!  The plant begins to die.  The plant is lightly damaged.*h9 & dream sheep is knocked back by the mystic blast.mystic blast hits the fungus! The fungus begins to die.fungus is lightly damaged.  The mystic blast hits the plant! The plant begins to die.  The mystic blast hits the dream sheep!!*h\ *h  You kill the dream sheep!Your battlesphere fires at the dream sheep!  The barrage of energy hits the dream sheep!*hc †********* 3**hA t  You kill the dream sheep!*h Y..Y.†*P.PP*h 2----= 7 7*h D=====6.7 (1*h }** _Magical energy flows into your mind!*h<fungus is lightly damaged.  The mystic blast hits the dream sheep!  The dream sheep is severely wounded.dream sheep is knocked back by the mystic blast.  The dream sheep collides with the dream sheep!  The dream sheep is heavily wounded.*hBVdream sheep collides with the dream sheep!  The dream sheep is heavily wounded.  You kill the dream sheep!mystic blast hits the fungus!fungus is lightly damaged.  The mystic blast hits the plant!*hM *****.** 2 dream sheep (1 ally target)The plant is lightly damaged.  Your battlesphere fires at the dream sheep!  The barrage of energy hits the dream sheep!*hb,*h{.Y.Y*†.P.PP**h4=1---8*h{ 7*h U***h _ _The dream sheep is almost dead.*hR^...##.+. ......#P.P ..+# .+. #. ......P*hb.# .~♣Y...†##..~P ♣~P.....#..#~~♣~..Y*.# .#♣PP+#@# #... #~#...### ##..# ##~..P.PP# ##P..######## *hN# ###....+>*h*#+.....*hZ*hP*h*h*h*.YY.**hM5= 0 =----8*h9**h _The dream sheep completely misses you. _You see here a dream sheep corpse.*hC  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  *h \Confirm with . or Enter, or press ? or * to list all spells.*hQmystic blast hits the plant!  The plant is lightly damaged.  The mystic blast hits the dream sheep.  The dream sheep is almost dead.  The dream sheep is knocked back by the mystic blast.  The mystic blast hits the dream sheep!*h#  You kill the dream sheep!Your battlesphere fires at the dream sheep!  The barrage of energy hits the dream sheep!!*h0†***********.**   battlesphere (minion)*h<^  You kill the dream sheep!*hG*hJS,*hT,*hC_.....P..*.....**hj*hx .^...# nobo the Blocker  #.......#.+. ...... Gnoll of Xom ..*...  #.......P.P..+ Health: 76/84 =====================---  # .......+....... Magic: 18/28 ===============---------  #. .†........... AC: 14Str: 9  # .~♣....†##..... EV: 26Int: 30  ~P ♣~P.....#...SH:  7  Dex: 16  #~~♣~..*..#.#XL: 13 Next: 100% Place: Lair:4  ♣PP+#@# #...Noise: ==*hy===----  Time: 17189.7 (1.0)  #~#...### ##..#B) +9 rapier of Turmoil {drain, rF+ Int+2}  ##~.....P# ##P..####### Throw: 2 boomerangs  #........# #...........  #........###...........  #........##............ *   battlesphere (minion)  #...........+.......>...  #.........+.............  ...........#............Your Staves skill increases to level 9!Your Ranged Weapons skill increases to level 9!Your Throwing skill increases to level 9!Your Stealth skill increases to level 9!Your Unarmed Combat skill increases to level 9!Your Spellcasting skill increases to level 9!*h7zAThrowing skill increases to level 9!StealthUnarmed Combat skill increases to level 9!pellcasting skill increases to level 9!Evocations have reached level 14!*hO/  --more--*h\ v81/909----4 0% *hf :**hi 4 _*h P***h{ *hj U***h  *h @_Unknown command.*hq3*h s*hv*hm{U2 0 _*h~|*h}K4=*h~*hk5=*h*hE*h*h,M6-*h*hne _A nearby plant withers and dies.*h3{7=9=*hӛ*hv*h՞U8=*h*h*h[%9*h̥*h*h3E90=*h*h*hR9=*h*hU*hN20=*h6*h*h*h+*h*h 9=*h߾*h,*hF*hUO=*hU%-1=2==*hF),*h+*h'-*h-*h.*h=2*h29=*h4*h6*h37K3=*h8*h;*hP<*h=*h=@*h@*hD*hJE,*hVG*hO*hQ*hR9=*hT*hXQ _Your battlesphere wavers and loses cohesion.*hY%4*h|[*he~○-----218.7 (29.0)-----*h9k*h1mT _Key pressed, stopping explore.*h}3*hu~*h!*htf _*hG*h,*h*h*hV*hT*hia5=*hޖ*hTh=6=*h*h7===8==9=*hX*h  Things that are here:  a dream sheep corpse; a dream sheep corpse*h#*h % _*h&*h{,*h)-*h-*h/*h~4*hX8*h>99=*h:*h@g  You see here a dream sheep corpse.*h{G5 _*hUI*hL*hIP*hP*haR*hTV7 _You open the door.*hY*hY*hZ*h~_@  There is an open door here.*hb*h3c _*he*hi*hk,*h3n*hzq*hs*ht*hju*h~*h$*h*h'*h*hҊ,*h*h*h*hJ*h*h*h*h*h*h"*h,*h'*hA*h+*h*h*h`7 _You open the door.*hܶ*h4*h*h@  There is an open door here.*h *h _*h*h*h*h*h4*h*h,*h*hw*h*h*h.*h*h,*hx*h5*h*h*hn*hp*h]*h*h*h*h*h'*h*h*h*hj*h *h *h *h*h*h*h@  There is an open door here.*hc*h _*h*h*hu&*h&*h)*h+*h-*h|-*h.*h 1open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.*h3*h4*h4*hb8There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.*h9*hm: _*h;*h>*h@*h4A*h5B*hD*hgF*hF*hG*hI*hRK,*hNL*hO*hP*h7Q*hQ*h5U*hV*heW*hX*hZ*he\,*h]*hV`*hb*h7c*h>e*hmh*hPj*hj*hk*hxr*hlz? .........   . ..####.+   .)...# ##....   PPP.P ##...P#   ...# #..#P##   ... ######.###  *hz ###.### #..#...####   #.....# #.#.#.##.#.   #..@.#####..........82.7 (64 ##...............†...   #......P####........÷ *h;{  ###....## ###   #....# ###.###  *hi{ ##...# ###P...#  *h{ ##..# #P....##  *h{ #P.### #..####  *h{ #..#.# #####'##.##*h]*h,3.7 (65*hɔ*h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a quarterstaff.*h"9*h:*h<*hjA*hC*hG,*hH*h M,*hN*hQ*hT*hT*hV*h[*hd . ##.....h.. .......... ........ ...... #....... .......... #......## .......... #....... ..####.+# *he#..)...# ##.... #PPP.P# ##...P## ## #..#P##   #....# ######.###   ###.### #..#...####  #.....# #.#.#.##.# #....#####........ ###...............†.... h   polar bear (asleep) #......P####........÷#. ###....## ##........## #....# ###.###...#*h‘o 6.7 (3.0)  A polar bear comes into view..hh==7.7 (4 _The polar bear growls angrily.*h J ##........  .....h..  #.......  #......##  #.......  #..)...#  #PPP.P#  #..@##   #....#  *h  ###.###  #.....#  #... ###...† #.....÷ ###....##   *h - ##........  .....h..  #.......  #......##  #.......  #..)...#  #PPP.P#  #..@##   #....# *h %  ###.###  #.....#  #... ###...† #.....÷ ###....##   *h{ *h; *h{ *hͭ a _A polar bear is nearby!*h+cW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h*h..h**   battlesphere (minion)*h&n5----  *h? 7 =8.7 (1*hyU***h< _You conjure a globe of magical energy.*hq\ '#P#..###.# ####.#.........h.. ## ...............# ..####.+#..)... ##....#PPP@P##...P##*hn] 1##..*## #..#P## #....# ######.### ##.### #..#...####.....# #.#.#.##.#.# #....#####.##.........†.... *......P####.÷#.### ##........#*h_ *hg i.h**hi V 0 ---9*hwq ;**ht & _You swap places.*hE #### ###.....## #.#P#..###.# ##.#.#..... h.## ..........*h B.....# ..####.+#..).@. ##....##PPP.P#...P####..*## #..#P## #....# ######.#####.### #..#...####.....# #.#.#.##.#.# #....#####.*##.........*hx †.........P####.÷#.*h *hK *h ,*h k.h*.*h k   wyvern*   battlesphere (minion)*h C---90*h D***h Y _A wyvern comes into view.*h W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hf/kThe mystic blast hits the plant! The plant begins to die.  The plant is lightly damaged.  The mystic blast hits the plant!! The plant begins to die.  The plant is lightly damaged.  The mystic blast hits the polar bear!!  The polar bear is heavily wounded.*h8 ****** (ally target)**h@9The polar bear is knocked back by the mystic blast.  Your battlesphere fires at the polar bear!  The barrage of energy hits the polar bear!*ht*h̜.kh.*PP.P**h1-------   7 =====1*h#9**hc _The polar bear is severely wounded.*hmW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h   You erupt in a blast of force! The mystic blast hits the fungus!  The fungus is lightly damaged.  The mystic blast hits the polar bear!*h*********.*k   wyvern (ally target)*   battlesphere (minion)  You kill the polar bear!  The mystic blast hits the plant!  The plant is lightly damaged.  The mystic blast hits the plant!plant  Your battlesphere fires at the wyvern! The barrage of energy hits the wyvern.*hd*hV*h ,*h*h..k*......PP.P*h018------12*hU***h>4 _The wyvern is lightly wounded.*h:   ###.... ###### ###.....## #.#P#..###.# ##.##.##..........*h; ...k..*....## ............@..# ..####.+..)...## ##....##PPP.P#...P####...## #..#P## #....# ######.#####.### #..#...####.# #.#.#.##.#.# * #....#####.##.........*h; I†...*h= *h> *h? *h? *hHs *....k**ht o 0 -----3*h~ ;**h^ *hцW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h=W*****.***.* *!  The plant is moderately damaged.The mystic blast hits the wyvern!  The wyvern is moderately wounded.The wyvern is knocked back by the mystic blast.  Your battlesphere fires at the wyvern! The barrage of energy hits the wyvern!*heX*h6..*..k....PP.P**h$14*h------   7 =====4*hU***h_ _The wyvern is severely wounded.*hW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h{dfungusdamagmystic blast hits the plant!  The plant is moderately damaged.  The mystic blast hits the plant.  The plant is moderately damaged.  The mystic blast hits the wyvern!*h{Y  You kill the wyvern!*hg*hB*h(...†*....*   battlesphere (minion)*h/z0------5*hK9:**h< _A nearby fungus withers and dies. A nearby plant withers and dies. x2*h*hO*hLJ*h%*hk~1=-- 0 *h!*h*h`*hl,*hE*h*hh*hk*hܥ*hw9=*h*h+*h92*h(*h *h*h*hq*hۼ*h$*h3*h*h*hE*h*ht*h_*hS3=*h*h]*h*h*h*h*hz*hN*h*h*h*hA9=*hW*hd*hS4=*h*h**h*h*h,*h*h*h?*h*h#*hk15==*h*h,*hQ*h*h7*h2*h,*h*hN *h 9=*h *hc6=*h*h,*hd*h,*h*hU,*hZ*h O=*h!*h%c7=*h%**h?9n*h:*h=,*h?*hCO=*hI*hOQ8*h9= _Your battlesphere wavers and loses cohesion.=*hѬ*hz*h G20=*h*h4*h*h*hjw=1==*h2=*h`B*h%.-----351.7 (56.0)*hl'<-----*h.*h 1T _Key pressed, stopping explore.*hA3*h+C*hE*hF$ _*hK*h+L~3==*h2N*hP*h@Q*hR*hV,*hW*haZ*h[*hQ\*ha*hb9=*hd*hg*h=h%4*hi*hsm*hm*hto*h8r*hr*htt*hw*hCx*hy*h},*hc~*h@*hK5=*hP*h*hՆ*h*h*h@*h*h*h*h*h$*h9=*h*h*h5K6=*h*h[*h*h*h¥,*hW*hƪ,*h*h-*h9=*h*hϵa7=*hB*h*h*hY*h*hh,*h\*h*hih8==*haB*h*hE*h`=9=*hX   ..P<# #.... ###### ###  ### #.#P#..###.##   .##.#.   ## .#   #.......... .+   #....†..# .   #.....@## ...........82.7 (31 #.......# ..####.+#   #..)...#.#  ##P....# ##...   ##...## #..#P   #....# ######.###  ###.### #..#...#####  #.....# #.#.#.##.#.##    #....#####.*h *h$ ,3.7 (32*h43*h49 _Found a stone staircase leading up.*h/*h/*h1*hs7*h`:*h>,*h,A*h:E*hE*h=H*h"L*hOO=*hR*hX*h>dB*hg*h_rX*h3s,*hu*hy*h|*h}*h*h*h=,*h*h}P  There is a stone staircase leading up here.*h;*h? _*h*hN*hp*h,*hv*h*h *hUI _i - 3 scrolls of identify (gained 1)*hI*h*h*hG*h*h*h*h*h*h,*h_*h _You now have 956 gold pieces (gained 17).*h*h|*h*h*h *h"*h"*h$*h,*he4.  ..  ... )... ### #...###.####  ....#P.#..#  *h4 #.....P...## ##  ......##P##   #!..@....#...# 401.7 (18*h>5  ##......+.....PP  *h5 #.......####...   #......P#  #.......# *h5: ##..P<###   ###....# ###### ##  *h/6 ##.....## #.#P#..###.   #.......##.#*h'BB2.7 (19*he9 _Found a mace.*hI*h*h*hJ*h *h,*hR*h,*h*h9*h*h*h*h*h ,*hv _w - 6 potions of heal wounds (gained 1)*h3*h*h*h*hF*h*h*h$*h%*h'*h+*h-*h.*h/*h1*h4*h(5*h6*h;*hk>*h>*h@*hAD*hF*hG*h I*hK*hN*h+O*hP*hk<  You see here a +0 mace.*hWs  ##  ###.##  #....##  #.....## ##...... #...... #...#.   #..)...# #*h#t #...#@#...###.#### #....##....#P.#..# #.... ##.....P...## ## #.... #..........##P# ##... ###........#...  #.._ ##......+.... P   oklob plant (dormant)  .#.. #.......####*ht! ##.P. #......P#  #.......#*h 14.7 (12  An oklob plant comes into view.Found a viscous altar of Jiyva.  *hnMarking area around an oklob plant as unsafe for travelling.*h/  --more--*h(*h=- ...................._.#...P. 5.7 (13 _*h5*hr8*h*h0*hf9_*h(F _Unknown command.*ha\*h_knobo the Blocker (Gnoll Chaos Knight)Turns: 17191, Time: 00:44:53 Health: 90/90AC: 14 Str:  9 XL: 14 Next: 1% Magic: 29/29EV: 26 Int: 30 God: Xom [..*...] Gold: 956*hz`SH:  0 Dex: 16 Spells: 7/31 levels left rFire + + . (33%) B - +9 rapier of Turmoil {drain, rF+ Int+2} rCold . . . (100%) i - orb {Energy} rNeg . . . (100%) b - +3 leather armour rPois .(100%) j - +2 hat {Int+3} rElec .(100%) l - +0 cloak rCorr .(100%) C - +0 pair of gloves {Fire} *h`hSInv .(no boots) Will +....w - amulet "Femeim" {rF+ Regen+ Int+6} Stlth ++++p - ring of wizardry *h`HPRegen 1.15/turnc - +4 ring of protection MPRegen 0.21/turn *hga%: random rage (3%), wizardry (x1), channel magic (25%) @: studying Shields A: fangs 1, treasure sense, distributed training, horns 1, talons 1, agile 1, berserk 1, clever 1, deformed body, frail 2, high MP 1, wild magic 1, MP-poweredwands, sturdy frame 1, ephemeral shield, protean grace*h(*hZA  ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##Health: 90/90 ========================  #.....##*hKMagic: 29/29 ======================== ##......##AC: 14Str: 9 #........#EV: 26Int: 30 #...#....##SH: 0Dex: 16  #..)...# ###XL: 14 Next:  1% Place: Lair:4*he #...#@#...###.####Noise: ---------  Time: 17415.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} #.... ##.....P...## ## Throw: 2 boomerangs #.... #..........##P# ##... ###........#...*h  #.._ ##......+.... P   oklob plant (dormant)  .#.. #.......####*h" ##.P. #......P# *h_#.......# _w - 6 potions of heal wounds (gained 1)  You see here a +0 mace.  An oklob plant comes into view.*hFound a viscous altar of Jiyva. _Marking area around an oklob plant as unsafe for travelling. _Unknown command.*h*hp*hw*h  ## ##.## ##  #.....## #......##........# #...#....##  #.@)...# ### #.#...###.#####....#P.#..# ##.....P...## #...........##P#*h##... ###........#...#.._ ##......+.... .#..######.P.P*h*h26.7 (1 _*h*h*h?>   ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #..@...# ### *hl? w#...#.#...###.#### #....##....#P.#..# #.... ##.....P#.... #...##P###... ###..#...# #.._ ##......+. .#.. #.......####. *hH 8_*hH &7*hP 9_*hMT M _You see here a +0 mace.*hB:_*hD*hL9_*hOF _Unknown command.*hHl *h  nobo the Blocker  ##Gnoll of Xom ..*...  ###.##Health: 90/90 ========================  #....##*h. Magic: 29/29 ========================  #.....##AC: 14Str: 9 ##......##EV: 26Int: 30 #........#SH: 0Dex: 16 #...#....##*hm XL: 14 Next:  1% Place: Lair:4  #..@...# ###Noise: ---------  Time: 17417.7 (0.0) *hC 0#...#.#...###.####B) +9 rapier of Turmoil {drain, rF+ Int+2} #....##....#P.#..#Throw: 2 boomerangs #.... ##.....P...## ## #.... #..........##P## ##... ###........#...#  #.._ ##......+.....  .#.. #.......####.*h  ##.P. #......P# _Marking area around an oklob plant as unsafe for travelling. _Unknown command. *h _You see here a +0 mace. _Unknown command.Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight line*h *h ov nobo the Blocker  ##Gnoll of Xom ..*...  ###.##Health: 90/90 ========================  #....##Magic: 29/29 ======================== *h'p #.....##AC: 14Str: 9 ##......##EV: 26Int: 30 #........#SH: 0Dex: 16 #...#....##XL: 14 Next:  1% Place: Lair:4  #..@...# ###Noise: ---------  Time: 17417.7 (0.0) #...#.#...###.####B) +9 rapier of Turmoil {drain, rF+ Int+2} *hp#....##....#P.#..#Throw: 2 boomerangs #.... ##.....P...## ## #.... #..........##P## ##... ###........#...#  #.._ ##......+..... *hTq .#.. #.......####. ##.P. #......P# _Unknown command. _You see here a +0 mace. _Unknown command.Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight lineOkay, then.*hr*hz*h{|. _*h _ _Unknown command. *htX[?25h[?0c  Search for what [? for help]? !*h [?25l[?1c!*hA!*hC1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position !*h DI a - [carried] r - a potion of resistance"*h "*h nobo the Blocker  ##Gnoll of Xom ..*...  ###.##Health: 90/90 ========================  #....##Magic: 29/29 ========================  #.....##AC: 14Str: 9 ##......##EV: 26Int: 30 #........#SH: 0Dex: 16 #...#....##XL: 14 Next:  1% Place: Lair:4  #..@...# ###Noise: ---------  Time: 17417.7 (0.0) #...#.#...###.####B) +9 rapier of Turmoil {drain, rF+ Int+2} #....##....#P.#..#Throw: 2 boomerangs #.... ##.....[3"*h9;49mP...## ## #.... #..........##P## ##... ###........#...#  #.._ ##......+.....  .#.. #.......####. ##.P. #......P# _Unknown command.Throw: 14 darts (poison)Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.Search for what [? for help]? corr"*hxW_"*h"*h_"*h$"*h "*h_"*h9"*hX_"*hU9_"*hSF _Unknown command."*h51  ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #..)@..# ### #...#.#...###.#### #....##....#P.#..# #.... ##.....P"*h7#.... #.##... ###..... #.._ ##......+.....P .#.. #.####. "*hzA#*h28.7 (1 _#*h;_#*h] #*h  ##  ###.##  #....##  #.....## ##......## #..# #*h #...#....##  #..).@.# ### #...#.#...###.#### #....##....#P.#..# #.... #.......##... ###. #.._ ##......+.....P .#.. #.####. #*h`{_9#*h>i #####.##....##.###.##........#....## #..)...# ####...#.#.@.###.####.##....#P.#.. ##.....P...## ##.._.....#*hр= #.......##*h8_#*h'20#*hۖ;_#*hԙ#*h  ###.##....##.####......##...........#....## #..)...# ####...#.#...###.####.##.@..#P.#.. ##.....P...## ###*hx  .....##P##..... ##..P<####*h 8_#*h &1#*h ;_#*hy #*h j ....###.....####......##.........#....## #..)...# ####*h# #...#.#...###.####.##....#P.#.. ##@....P...## ## .....##P####*hF 4##...#*hg .#*h '.P#*h  ###....# ##### #*h' 8_#*h. &2#*h& #*hR) #*h^ #....##  #.....## ##......## #........# #...#....##  #..)...# ### #...#.#...###.#### #....##....#P.#..# #.... ##.@...P...## ## #.... #.##P## ##... ###.#...#  #.._ ##. .#.. #.##.P. #......P#  #.......#  ##..P<###  ###....# ##*h"#*h&3#*hl!9_#*h($*hppG .##$*hq##......##.........#....## #..)...# ####...#.#...###.####.##....#P.#.. ##.....P...## ##$*hq .....##P#####... #.._ ##$*hrA+.....PP.$*hEr<..... $*hjru##.....## #.#P#.. $*h|$*h~&4$*hŒ8_$*h$*h*V_$*h06_$*h03$*h5M$*htO##  #.....## #......#......# #...#....##  #..)...# ### #.#...###.#####....#P.#..# #P...## ## ...$*h#P###... ###..#...#   #.._ ##......+.....PP......$*hl8_$*h1&5$*hZ$*h$*h4m M##.## ##  ## #......#......# #...#....##  #..)...# ### #.#...###.#####..@.#P.#..# #P...## ## ...#P# ##... ###........#...#_...P<###$*h/n &6$*hXu $*hw $*h< xM ## ##.## ##  ## #......#.....# #...#....##  #..)...# ### #.#..@###.#####....#P.#..# #P...## ## $*h  #.... #..........##P##_......$*h 8_$*h &7$*h 9_$*h %*h?  ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #..)...# ### #...#.#.@.###.#### #....##....#P.#..#%*h #.... ##.....P...## ## #.... #....##P## ##... ###..#...#  #.._ ##.+.....PP  .#.. #..####... ##.P. #.P# %*hO  #.#%*hm8_%*h&8%*h;_%*h%*h8  ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #..)...# ### #...#.#@..###.#### #....##....#P.#..# #.... ##.....P...## ##%*h 9 #.... #...##P## ##... ###...#...#  #.._ ##......+.....  .#.. #%*h19m.#### ##.P. #...P# %*hP9O  #.#%*h A%*hA&9%*hH9_%*hJ%*h M  ## ##.## ##  #.....## ##......#........# #...#....##  #..)@..# ### %*h5 #...#.#...###.####....##....#P.#..#  #.... ##.....P...## #####...%*h` 8_%*h %*h 30%*hY ;_%*h %*h|    ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #..@...# ###%*h  #...#.#...###.#### #....##....#P.#..# #.... ##.....P...## ## #.... #....##P## ##... ###....#...#  #.._ ##......+.....%*h x  .#.. #.#### %*h o ##.P. #......P#%*h 6_.%*h &1%*h 9_%*h M _You see here a +0 mace.%*hI   ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #.@)...# ###%*hPJ #...#.#...###.#### #....##....#P.#..# #.... ##.....P...## ## #.... #...##P ##... ###.%*hJx.#...  #.._ ##......+  .#.. #.......####  ##.P. #......P#%*hS%*hT-2 _%*h\%*h^&*h?   ##  ###.##  #....##  #.....## ##......## #........# #...#....##&*hl  #@.)...# ### #...#.#...###.#### #....##....#P.#..# #.... ##.....P...##  #.... #..........##P ##... ###........#&*h  #.._ ##......+  .#.. #&*h~.  ##.P. #......P#&*h&*h?&3&*h͹9_&*h6&*h&*hU&*h;_&*h&*hr&*ht&*hz9_&*h]}'*hB  ##  ###.##  #....##  #.....## ##......## #........# #...#....##  #.@)...# ### #...#.#...###.#### #....##....#P.#..# #.... ##.....P...## ##.... #..........##P###... ###........#. #.._ ##......+. .#.. #.# '*h2Wx_4'*h~'*h?Really walk into a travel-excluded area? Y - Yes  N - No(*h(*hֹ  ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##Health: 90/90 ========================  #.....##Magic: 29/29 ======================== ##......##AC: 14Str: 9 #........#EV: 26Int: 30 #...#....##SH: 0Dex: 16  #..)...# ###XL: 14 Next:  1% Place: Lair:4(*h1 #...#@#...###.####Noise: ---------  Time: 17434.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} (*hW+#.... ##.....P...## ## Throw: 2 boomerangs #.... #..........##P#(*h\ ##... ###........#... (*hj #.._ ##......+.... P   oklob plant (dormant)  .#.. #.......#### ##.P. #......P# #.......#Press: ? - help, Shift-Dir - straight line (*hD_Okay, then. _Unknown command. _Search for what [? for help]? corr _Unknown command. _You see here a +0 mace.(*h(*h+5.7 (1(*h9_(*h)*h   )*h5b GCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.**hP**hS Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Summon Ice BeastIce/Summoning**h#T22%3  c - Vampiric DrainingNecromancy2% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 4%**hQT4  e + Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Brom's Barrelling Boulder**h|TrConjuration/Earth4%4  g - Fireball**hUConjuration/Fire 9% 5 Select a spell to cast [?] help[Esc] exit+*h#+*h5+*h7+*hB  ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##+*heBkHealth: 90/90 ========================  #.....##Magic: 29/29 ======================== ##......##+*hB_AC: 14Str: 9 +*hB#........#EV: 26Int: 30+*hBl #...#....##SH: 0+*hB=Dex: 16 +*h C #..)...# ###XL: 14 Next:  1% Place: Lair:4+*hwC #...#@#...###.####Noise: ---------  Time: 17435.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} +*hC+#.... ##.....P...## ## Throw: 2 boomerangs #.... #..........##P#+*hC\ ##... ###........#... +*hC #.._ ##......+.... P   oklob plant (dormant)+*h D  .#.. #.......#### +*h)Dz##.P. #......P# +*hHD.#.......# _Unknown command. +*hgDj_Search for what [? for help]? corr _Unknown command. +*hD5_You see here a +0 mace.  +*hDGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+*h F+*hP  ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##Health: 90/90 ========================  #.....##Magic: 29/29 ======================== ##......##AC: 14Str: 9 #........#EV: 26Int: 30 #...#....##SH: 0Dex: 16  #..)...# ###XL: 14 Next:  1% Place: Lair:4 #...#@#...###.####+*hcQNoise: ---------  Time: 17435.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} #.... ##.....P...## ## Throw: 2 boomerangs +*hQ#.... #..........##P# ##... ###........#...  #.._ ##......+.... P   oklob plant (dormant) +*hQw .#.. #.......#### +*hR##.P. #......P# +*h3R&#.......# _Unknown command. +*hSRI_Search for what [? for help]? corr +*hoRV_Unknown command. _You see here a +0 mace.  +*hRGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+*h]d _Okay, then.+*h^+*hg;_+*hj. _,*hMW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,*h74,*h9_,*h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),*h-A  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,*h.-*h ## nobo the Blocker ###.## Gnoll of Xom ..*... #....## Health: 90/90 ======================== #.....##  Magic: 25/29 ====================---- ##......##  AC: 14Str: 9 -*hK#........#  EV: 26Int: 30 #...#....##  SH: 0Dex: 16 #..)...# ###  XL: 14 Next:  1% Place: Lair:4-*hr #...#@#...###.####  Noise: ---------  Time: 17435.7 (0.0) #....##....#P.#..#  B) +9 rapier of Turmoil {drain, rF+ Int+2} #.... ##.....P...## ## Throw: 2 boomerangs #.... #..........##P# -*h##... ###........#... #.._ ##......+.... P   oklob plant (dormant)-*hzW .#.. #.......#### ##.P. #......P#  #.......# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  -*hMConfirm with . or Enter, or press ? or * to list all spells.-*h̎Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  -*h{Press: ? - help, Dir - move targetThere's a thick-headed creature in the way..*h7.*hB  ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##Health: 90/90 ========================.*hB3  #.....##Magic: 29/29 ======================== ##......##AC: 14.*hCStr: 9 #........#EV: 26.*hUCaInt: 30 #...#....##SH: 0Dex: 16  #..)...# ###.*hqCXL: 14 Next:  1% Place: Lair:4 .*hC#...#@#...###.####Noise: ---------  Time: 17435.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} .*hC0#.... ##.....P...## ## Throw: 2 boomerangs #.... #..........##P# .*h DW##... ###........#... .*hMD #.._ ##......+.... P   oklob plant (dormant) .*hDw .#.. #.......#### .*hD##.P. #......P# .*hD#.......#.*hD8Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..*h$EAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then..*hyS.*h,T.*h[;_.*h^. _0*hK    ##   ###.  #...  #... ##......## #........ #...#....##   #@.)...# ###  #...#.#...###.#### #....##....#P.#..# 0*h #.... ##.....P...##  #.... #..##P ##... #..#..  #.._ ##+...0*hĢ  .#.. #.......### ##.P. #P#0*h+0*h30*h626.7 (1 _0*h;_0*hA0*h(` 0*h c Really walk into a travel-excluded area? Y - Yes  N - No1*h1*h  ##nobo the Blocker  ###.##1*hGnoll of Xom ..*...  #....##Health: 90/90 ========================  #.....##Magic: 29/29 ========================1*h  ##......##AC: 14Str: 9 1*h5#........#EV: 26Int: 30 1*hZ#...#....##SH: 0Dex: 16 1*h{#..#..)...# ###XL: 14 Next:  1% Place: Lair:41*hb #..@#.#...###.####1*hNoise: ---------  Time: 17436.7 (1.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2}1*h #....###.....P...## Throw: 2 boomerangs #..... #..........##1*h5N ##....####........#. 1*hg% #.._P. ##......+.. PPP 3 oklob plants (dormant) 1*h( .#..P.# #.......## F   bullfrog (asleep) 1*h##.P.F.. #......P# 1*hH#.......#Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1*hAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  1*hwPress: ? - help, Dir - move targetThere's a thick-headed creature in the way. _Okay, then.1*hX-Aiming: Brom's Barrelling Boulder  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  1*h2 oklob plants and a bullfrog come into view.  Found a staircase to the Slime Pits.1*h1*h   The bullfrog croaks.  Marking area around 2 oklob plants as unsafe for travelling.1*h2/  --more--2*h.....FPPPPunawarePFP.>2*h: ==7 _2*h2*h2*hRn W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4*hM4*h$l Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Summon Ice BeastIce/Summoning2%3  c - Vampiric Draining4*hpNecromancy2% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 4%4 4*h  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4  f + Brom's Barrelling Boulder Conjuration/Earth 4% 4 4*h[g - FireballConjuration/Fire9%4*hx5 Select a spell to cast [?] help4*h<[Esc] exit5*h5*h)5*h   ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##Health: 90/90 ========================  #.....##Magic: 29/29 ======================== ##......##AC: 145*htStr: 9 #........#EV: 26Int: 30 #...#....##SH: 0Dex: 16 #..#..)...# ###5*h/XL: 14 Next:  1% Place: Lair:4 #..@#.#...###.####Noise: ==-------  Time: 17437.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} #....###.....P...## Throw: 2 boomerangs #..... #..........##5*h!N ##....####........#. 5*hwF #..FP. ##......+.. PPP 3 oklob plants (unaware)  .#..P.# #.......## F   bullfrog ##.P.>.. #......P# #.......#2 oklob plants and a bullfrog come into view.Found a staircase to the Slime Pits.  The bullfrog croaks. _Marking area around 2 oklob plants as unsafe for travelling.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5*h5*hb i  ##nobo the Blocker  ###.##Gnoll of Xom ..*...  #....##Health: 90/90 ========================  #.....##Magic: 29/29 ======================== ##......##AC: 14Str: 9 #........#EV: 26Int: 30 #...#....##SH: 05*hX BDex: 16 #..#..)...# ###XL: 14 Next:  1% Place: Lair:4 #..@#.#...###.####Noise: ==-------  Time: 17437.7 (0.0) #....##....#P.#..#B) +9 rapier of Turmoil {drain, rF+ Int+2} #....###.....P...## Throw: 2 boomerangs #..... #..........## ##....####........#. 5*h F #..FP. ##......+.. PPP 3 oklob plants (unaware)  .#..P.# #.......## F   bullfrog ##.P.>.. #......P# #.......#2 oklob plants and a bullfrog come into view.Found a staircase to the Slime Pits.  The bullfrog croaks. _Marking area around 2 oklob plants as unsafe for travelling.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5*h>A ## nobo the Blocker ###.##  Gnoll of Xom ..*... #....##  Health: 90/90 ======================== #.....##  Magic: 24/29 ===================----- ##......##  AC: 14Str: 9 #........#  EV: 26Int: 305*h> #...#....##  SH: 0Dex: 16 #..#..)...# ###  XL: 14 Next:  1% Place: Lair:4 #..@#.#...###.####  Noise: ==-------  Time: 17437.7 (0.0) 5*h>#..*.##....#P.#..#  B) +9 rapier of Turmoil {drain, rF+ Int+2} #...*###.....P...##  Throw: 2 boomerangs #...*. #..........## 5*h(?]##..**####........#. #..FP* ##......+.. PPP 3 oklob plants (unaware) 5*hR?.#.*P*# #.......## F   bullfrog 5*h|?##.P.>.. #......P#  #.......# 5*h?a_Marking area around 2 oklob plants as unsafe for travelling.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  5*h?MConfirm with . or Enter, or press ? or * to list all spells.5*h?YAiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (unaware, hasn't noticed you)5*hn e.*PP  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (unaware, hasn't noticed you)  Out of range.6*h- 6*h3d*.*.*.**FP.**P.Out of range.7*h^`.*F*Aim: a bullfrog7*h | ## nobo the Blocker ###.##  Gnoll of Xom ..*... #....##  Health: 90/90 ======================== #.....##  Magic: 24/29 ===================----- ##......##  AC: 14Str: 9 7*h #........#  EV: 26Int: 30 #...#....##  SH: 0Dex: 16 #..#..)...# ###  XL: 14 Next:  1% Place: Lair:4 #..@#.#...###.####  Noise: ==-------  Time: 17437.7 (0.0) #....##....#P.#..#  B) +9 rapier of Turmoil {drain, rF+ Int+2} #....###.....P...##  Throw: 2 boomerangs #..... #..........## ##....####........#. #..FP. ##......+.. PPP 3 oklob plants (unaware) 7*h <.#..P.# #.......## F   bullfrog ##.P.>.. #......P#  #.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog  You feel a surge of power! The fireball explodes!  The fireball engulfs the bullfrog!!7*hA  ## ###.##  #....##   # # ## .# ###  * * *. ### #.###. PP1 unaware) .####.# 7*h #.P.>..    You feel a surge of power! The fireball explodes!  The fireball engulfs the bullfrog!!  You kill the bullfrog!  The fireball engulfs the oklob plant!!  The oklob plant is heavily damaged.oklob plant!!!7*hW8*hd #........##...#....###..#..)...# ####..P#.#...###.#####....##....#P.#..##....###.....P...## ###.....##..........##P###....####........#... #.._@.# ##......+....#.#..P.# #.......######.P.>..# #......P#  ##P...## ## ###.## ##..P<### ### ## ##P 4 oklob plants (1 unaware) ##.....## #.8*hKe #.......##.#. ##...#..The oklob plant is almost destroyed.Xom decides to rearrange the pieces.8*hv_PPPPconfused)The oklob plant is almost destroyed.Xom decides to rearrange the pieces.  You swap places with the oklob plant.  An oklob plant comes into view.  The oklob plant looks rather confused. Some monsters swap places.  You are now a plaything of Xom.8*h~ _The oklob plant spits acid at you.8*hj _The splash of acid hits you.8*h _**The oklob plant spits acid at you.8*h;g *.68------   7 The splash of acid hits you!  Marking area around 2 oklob plants as unsafe for travelling.8*hA/  --more--9*h...........#......)..._9*hj8..9*h? ------2=======8.7 (1 _9*h9*hi9*hF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9*h-  #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 68/90 ==================------ #..P#.#...###.####  Magic: 19/29 ===============--------- #....##....#P.#..#  AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 9*h #.....##..........##P# SH:  7  Dex: 16 ##....####........#... XL: 14 Next:  2% Place: Lair:4 #.._@.# ##......+.... Noise: =======--  Time: 17438.7 (0.0) #.#..P*# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##.P.***# #......P#  Throw: 2 boomerangs ##P.**## #.......#  ###.## ##..P<###  9*h ### ###....# ## PPPP 4 oklob plants (1 confused) ##.....## #.# #.......##.#. ##.........#..The splash of acid hits you! _Marking area around 2 oklob plants as unsafe for travelling.Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line:*h*@*****...:*hg_@.**P.P**.P**;*hN #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 68/90 ==================------ #..P#.#...###.####  Magic: 19/29 ===============--------- #....##....#P.#..#  AC: 14;*hӦStr: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH:  7  Dex: 16 ##....####........#... XL: 14 Next:  2% Place: Lair:4 ;*hr#.._@.# ##......+.... Noise: =======--  Time: 17438.7 (0.0) #.#..P.# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##.P.>..# #......P#  Throw: 2 boomerangs ##P...## #.......#  ###.## ##..P<###  ;*h### ###....# ## PPPP 4 oklob plants (1 confused) ##.....## #.# ;*h/#.......##.#. ##.........#..;*hbAiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The fireball explodes!  ;*hCkThe fireball engulfs the oklob plant!!  The oklob plant is heavily damaged.;*hj<The fireball engulfs the oklob plant!!;*h$You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant!!  The oklob plant is heavily damaged.  You destroy the oklob plant!!;*h # #..#..)...# ###      ###.# ;*h\###..#   #####.##   ##..P< ###  P 2 oklob plants    ;*h8_;*h._.....>P..;*h;959.7 (1;*h8_;*hMR _You destroy the oklob plant!;*h\H_;*hE:_;*hvF _Unknown command.;*h F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<*hC #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 69/90 ==================------ #..P#.#...###.####  Magic: 14/29 ===========------------- #....##....#P.#..#  AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH:  7  Dex: 16 ##....####........#... XL: 14 Next:  5% Place: Lair:4 #.._@.# ##......+.... Noise: =======--  Time: 17439.7 (0.0) #.<*hM[40m#.*..# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##***>..# #......P#  Throw: 2 boomerangs ##P*..## #.......#  ###.## ##..P<###  ### ###....# ## PP 2 oklob plants ##.....## #.# #.......##.#. ##.........#.. _Unknown command.Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  <*hPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged)<*h\ #........#nobo the Blocker #...#....##Gnoll of Xom .*.... #..#..)...# ###Health: 69/90 ==================------ #..P#.#...###.####Magic: 14/29 ===========------------- #....##....#P.#..#AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH:  7  Dex: 16 ##....####........#... XL: 14 Next:  5% Place: Lair:4  #.._@.# ##......+.... Noise: =======--  Time: 17439.7 (0.0) #.[4<*h0m#.*..# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} #####>..# #......P#Throw: 2 boomerangs  ####..## #.......#  ###.## ##..P<###  ### ###....# ## PP 2 oklob plants ##.....## #.# #.......##.#. ##.........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant!!<*hn8_<*hp_....P.<*hy70  40.7 (1<*h<*hp  Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (heavily damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant!! _The oklob plant is almost destroyed.<*h>*_<*h1<*h%:_<*hN'F _Unknown command.<*h, F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<*h  #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 70/90 ==================------ #..P#.#...###.####  Magic: 9/29=======----------------- #....##....#P.#..#  AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH:  7  Dex: 16 ##....####........#... XL: 14 Next:  5% Place: Lair:4 #.._@.# ##......+.... Noise: =======--  Time: 17440.7 (0.0)<*h  #.#.*..# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##***>..# #......P#  Throw: 2 boomerangs ##P*..## #.......#  ###.## ##..P<###  ### ###....# ## PP 2 oklob plants ##.....## #.# #.......##.#. ##.........#.. _Unknown command.Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (almost destroyed)<*h# #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 70/90 ==================------ #..P#.#...###.####  Magic: 9/29=======----------------- #....##....#P.#..#  AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH:  7  Dex: 16 ##....####........#... XL: 14 Next:  5% Place: Lair:4 <*h]%#.._@.# ##......+.... Noise: =======--  Time: 17440.7 (0.0) #.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##...>..# #......P#  Throw: 2 boomerangs ##P...## #.......#  ###.## ##..P<###  ### ###....# ## PP 2 oklob plants ##.....## #.# #.......##.#. ##.........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (almost destroyed)  You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant!!<*h,] # #..#..)...# ###     #.._@.# *..# ###>..#   ####..##   ##..P< ### <*h-    oklob plant    =*hI8_=*hL_.........171.7 (1=*h=*hF=*h=*hqAiming: Fireball (dangerous; 9% risk of failure)  =*h;Press: ? - help, Shift-Dir - straight line=*hmAim: an oklob plant (almost destroyed)  =*he;You feel a surge of power! The fireball explodes!  =*h/The fireball engulfs the oklob plant!! =*hG_You destroy the oklob plant!=*h<,_=*h^!=*h#.=*hY4 =*h4=*hF58_Unknown command.=*hˁ  # #..#..)...# ### #..P# # #....## #.....##....## #.._@.# #.#....# #...>..# =*h  ##....##   ###.## ##..P<###  ###    =*h* # #..#..)...# ### #..P# # #....## #.....##....## #.._@.# #.#....# #...>..#   ##....##  ###.## ##..P< ###      =*h%,_=*h&=*h-8_=*h/c _An oklob plant is nearby!>*hV F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>*h Z #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #.*#..)...# ###  Health: 71/90 ==================------ #.*P#.#...###.####  Magic: 4/29===--------------------- #.***##....#P.#..#  AC: 14Str: 9 >*h4 #...*###.....P...## ## EV: 26Int: 30 #...*.##..........##P# SH:  7  Dex: 16 ##...*####........#... XL: 14 Next:  7% Place: Lair:4>*hq  #.._@.# ##......+.... Noise: =======--  Time: 17441.7 (0.0) >*h, V#.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##...>..# #......P#  Throw: 2 boomerangs ##....## #.......#  ###.## ##..P<### >*h̗ c ### ###....# ## P   oklob plant ##.....## #.# #.......##.#. ##.........#.. _An oklob plant is nearby!>*h /Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>*h8 Aiming: Fireball (dangerous; 9% risk of failure)  >*hc kPress: ? - help, Shift-Dir - straight lineAim: an oklob plant>*h#  #........#nobo the Blocker #...#....##Gnoll of Xom .*.... #.##..)...# ###Health: 71/90 ==================------ #.###.#...###.####Magic: 4/29===--------------------- >*hQ#.#####....#P.#..#AC: 14Str: 9 #...*###.....P...## ## EV: 26Int: 30 #...*.##..........##P# SH:  7  Dex: 16 ##...*####........#... XL: 14 Next:  7% Place: Lair:4>*h]  #.._@.# ##......+.... Noise: =======--  Time: 17441.7 (0.0) >*h#.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} >*h@##...>..# #......P#Throw: 2 boomerangs  ##....## #.......#  ###.## ##..P<###  ### ###....# ## P   oklob plant ##.....## #.# >*h2#.......##.#. ##.........#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant  You feel a surge of power! The fireball explodes!  >*h[%The fireball engulfs the oklob plant!?*hon8_?*h?..P......_?*h52=?*h5=  ======-2.7 (1?*hjj_  Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant  You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant! _The oklob plant is moderately damaged.?*h G #........#nobo the Blocker #...#....##Gnoll of Xom .*.... #.##..)...# ###Health: 72/90 ===================----- ?*hs ,#.###.#...###.####Magic: 0/29------------------------ #.#####....#P.#..#AC: 14Str: 9 #...*###.....P...## ## EV: 26Int: 30 ?*h >#...*.##..........##P# SH:  7  Dex: 16 ##...*####........#... XL: 14 Next:  7% Place: Lair:4  #.._@.# ##......+.... Noise: ======---  Time: 17442.7 (0.0) ?*h #.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##...>..# #......P#Throw: 2 boomerangs  ##....## #.......#  ###.## ##..P<### ?*h 1 ### ###....# ## P   oklob plant ?*hݩ \##.....## #.# #.......##.#. ?*h j##.........#..Confirm with . or Enter, or press ? or * to list all spells.?*h9 Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line?*ha Aim: an oklob plant (moderately damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant!!?*h` 8_?*h ..P......_?*h [3  ?*h3 $3.7 (1?*h :_?*h?   Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an oklob plant (moderately damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the oklob plant!?*h c! _The oklob plant is severely damaged.?*h *_?*h &?*h ?*h :_?*hL F _Unknown command.?*hZ   ?*hN[ 6Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@*h6@*h_7@*h>@*h8Ae _You don't have enough magic to cast this spell.@*h~H_@*hT:_@*hF _Unknown command.@*h+F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@*hf@*hf@*han8_@*hqe _You don't have enough magic to cast this spell.@*ha @*h @*h @*h F _Unknown command.A*h?Evoke which item? Wands  a - a wand of flame (8)c - a wand of iceblast (4)  d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selectedB*h`B*hiB*h+r #........#nobo the Blocker #...#....##Gnoll of Xom .*.... #..#..)...# ###B*hrHealth: 73/90 ===================----- #..P#.#...###.####Magic: 0/29------------------------ #....##....#P.#..#AC: 14B*hr<Str: 9 B*hr#....###.....P...## ## EV: 26Int: 30 B*hr#.....##..........##P# SH:  7  Dex: 16 B*h0s##....####........#... XL: 14 Next:  7% Place: Lair:4 B*hZs* #.._@.# ##......+.... Noise: ======---  Time: 17443.7 (0.0) #.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2}B*hs ##...>..# #......P#Throw: 2 boomerangs  ##....## #.......#  ###.## ##..P<### B*htf ### ###....# ## P   oklob plant ##.....## #.#B*h_t #.......##.#. ##.........#.. _You don't have enough magic to cast this spell. _Unknown command.B*ht|Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. B*hLu1_Unknown command.B*h #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #.*#..)...# ###  Health: 73/90 ===================----- #.*P#.#...###.####  Magic: 0/29------------------------ #.***##....#P.#..#  AC: 14Str: 9 #...*###.....P...## ## EV: 26Int: 30 #...*.##..........##P# SH:  7  Dex: 16 ##...*####........#... XL: 14 Next:  7% Place: Lair:4 #.._@.# ##......+.... Noise: ======---*hՠ40m  Time: 17443.7 (0.0) #.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##...>..# #......P#  Throw: 2 boomerangs ##....## #.......#  ###.## ##..P<###  ### ###....# ## P   oklob plant ##.....## #.# #.......##.#. ##.........#..Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged)B*hOW #........#nobo the Blocker #...#....##Gnoll of Xom .*.... #.##..)...# ###Health: 73/90 ===================----- #.###.#...###.####B*h6XMagic: 0/29------------------------ #.#####....#P.#..#AC: 14Str: 9 #...`###.....P...## ## EV: 26Int: 30 #...`.##..........##P# SH:  7  Dex: 16 ##...`####........#... XL: 14 Next:  7% Place: Lair:4  #.._@.# ##......+.... Noise: ======---  Time: 17443.7 (0.0) B*h}X#.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} B*hXW##...>..# #......P#Throw: 2 boomerangs  ##....## #.......# B*hX~ ###.## ##..P<### B*h%Ys ### ###....# ## P   oklob plant ##.....## #.# B*h[Y#.......##.#. ##.........#.. _You don't have enough magic to cast this spell. B*hY__Unknown command.Aiming: IceblastB*hYPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged)  The mass of ice explodes! The iceblast engulfs the oklob plant!B*h :_B*hG ..P......_B*hGI l5= 0 4.7 (1B*hQ B*h%T Unknown command.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged)  The mass of ice explodes! The iceblast engulfs the oklob plant! _The oklob plant is almost destroyed.B*hj B*h@k B*h5s :_B*hu F _Unknown command.C*hqC*h4Evoke which item? Wands  a - a wand of flame (8)C*hc - a wand of iceblast (3)  d - a wand of digging (1)  e - a wand of paralysis (5)  p - a wand of polymorph (10) C*h[!] read|quaff|evoke[?] describe selectedC*hC*h C*h #........#nobo the Blocker #...#....##Gnoll of Xom .*.... #..#..)...# ###Health: 75/90 ====================---- #..P#.#...###.####C*hNMagic: 0/29------------------------ #....##....#P.#..#AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH: 0Dex: 16 C*h##....####........#... XL: 14 Next:  7% Place: Lair:4 C*h` #.._@.# ##......+.... Noise: ======---  Time: 17444.7 (0.0) C*h#.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} C*h##...>..# #......P#Throw: 2 boomerangs C*h  ##....## #.......# C*hG~ ###.## ##..P<### C*h ### ###....# ## P   oklob plant ##.....## #.# #.......##.#. ##.........#..Aiming: IceblastC*hPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged)  C*h'The mass of ice explodes! The iceblast engulfs the oklob plant! _The oklob plant is almost destroyed. C*h9_Unknown command.C*h? #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 75/90 ====================---- #..P#.#...###.####  Magic: 0/29------------------------ #..*.##....#P.#..#  AC: 14C*hw@Str: 9 #...*###.....P...## ## EV: 26Int: 30 #...*.##..........##P# SH: 0Dex: 16 ##...*####........#... XL: 14 Next:  7% Place: Lair:4C*h@B #.._@.# ##......+.... Noise: ======---  Time: 17444.7 (0.0) C*h@#.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##...>..# #......P#  Throw: 2 boomerangs C*hAA##....## #.......#  ###.## ##..P<###  C*h!B### ###....# ## P   oklob plant ##.....## #.# #.......##.#. ##.........#..The mass of ice explodes! The iceblast engulfs the oklob plant! _The oklob plant is almost destroyed. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an oklob plant (almost destroyed, 100% to hit)C*h? O #........#  nobo the Blocker #...#....##  Gnoll of Xom .*.... #..#..)...# ###  Health: 75/90 ====================---- #..P#.#...###.####  Magic: 0/29------------------------ C*h :#....##....#P.#..#  AC: 14Str: 9 #....###.....P...## ## EV: 26Int: 30 #.....##..........##P# SH: 0Dex: 16 ##....####........#... XL: 14 Next:  7% Place: Lair:4 #.._@.# ##......+.... Noise: ======---  Time: 17444.7 (0.0)C*hG  #.#....# #.......#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ##...>..# #......P#  Throw: 2 boomerangs C*hx ##....## #.......#  ###.## ##..P<### C*h  ### ###....# ## P   oklob plant C*h H##.....## #.# #.......##.#. ##.........#.. C*hG _The oklob plant is almost destroyed. _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineC*hx Aim: an oklob plant (almost destroyed, 100% to hit)  The puff of flame hits the oklob plant!C*hD   )...# ### . * * ** #.._@.# C*h       ##..P< ###  C*h m    C*h) n   C*h{ ...........#......#..)........................._@..#.......>..C*hm r68==----5.7 (1C*hȎ C*h M_Unknown command.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: an oklob plant (almost destroyed, 100% to hit)  The puff of flame hits the oklob plant! _You destroy the oklob plant!D*h)Ps7819=D*hTP80D*h6U2=D*hVD*hXD*hX%1D*h8`3=2=D*hYaU4=D*htcD*hdD*he%5D*h67==8=3=990=D*haD*hډ9=D*hD*hD*hwI4=D*hD*hUD*h'9=D*h D*hL,D*h5D*h$D*hD*hD*hD*h`9=D*hD*h5=6=7==8==9=D*h7,D*h D*hD*hD*hvD*hp,D*hdD*h5D*h10/29==D*hUD*hD*hD*h D*hSD*hD*hD*hU,D*hD*hvD*h9=D*hD*hi1=D*hD*hD*hGD*hsD*h>,D*hD*h=D*hD*h 92D*h!D*h $,D*h%D*h',D*h)D*h+D*h+D*h,D*h.,D*h 0D*h3i3=D*h5D*hX74===15=D*hYD*hZD*h[D*h],D*h^D*h`D*h1a9=D*hbD*hCdD*hdM6=D*hdfD*h&hD*hchD*hiD*hlD*hmD*h2nD*hoD*hpD*hqD*h=7=D*h2=D*hrD*hD*hu%8D*h͔D*h ,D*htD*h D*hpD*h&D*hD*h4D*hԟD*hD*hM9=D*h6D*h5,D*hͦD*hD*hD*h,D*hQD*hD*h D*hkO=D*hױD*hسD*h#N20=D*h:D*h D*h4D*hD*h',D*h}D*h$D*heD*hD*hD*h9=D*h^D*hD*haM1=D*hD*hKD*hD*hD*hD*h(D*hD*hD*h]D*hD*hlD*h9=D*h*D*ha2=D*h9D*hD*h`D*hkD*h;D*hD*hMD*h,D*hD*h^D*hh3==D*hD*h,D*h;D*hD*hD*hD*hD*hgD*hzD*hD*hc9=D*hD*hD*hi%4D*hD*hRD*hD*hD*hD*hD*hD*hD*h1D*h D*he ,D*h D*h D*hY K5=D*hD*h6,D*hVD*h,D*hID*h$3=6=7==D*h4D*h\5D*h6D*hu8D*h89=D*hT:D*hg<D*h<D8=D*h/CXD*hC,D*h0ED*hG,D*hHD*hJD*h8K9=D*hLD*hEND*hOK9=D*hPD*hUD*hWD*h5XD*h@YD*h\D*hL^D*hKbD*h eD*h3hD*hjD*hjD*hplD*hoD*hrqD*hr9=D*hsD*huD*h+xD*hxD*hzD*h|D*h~D*hD*h6D*hƃD*hD*hnD*h6D*hmD*hD*h*D*hD*h\D*hD*htD*hD*hD*hD*h!D*hD*hW<  You see here a +0 mace.D*hWD*h* _D*hD*hD*h,D*hD*h'D*h{,D*hD*hBD*hD*hD*hrD*h-D*hD*hFD*h$,D*hOD*h#........# #...#....## #..#..)...# ### #...#.#...###.#### #....##....#P.#..# #....###.....P...## ## #.....##..........##P## ##....####........#...#  #.._..# ##.@....+.....PP ------596.7 (151.0)#.#....# #.......####... ##...>..# #......P#  ##....## #.......# ###.## ##..P<### ### ###....#*h;49m ######  ##.....## #.#P#..## #.......##.#....... ##.........#.-- _Key pressed, stopping explore.D*h 3D*h D*hD*hD*h$ _D*hD*hD*h#,D*h4$D*ht'D*h)D*h\*D*h,D*h>/D*h-3D*h3D*hm5D*h8D*h:D*h:D*h<D*h?D*hBD*hBD*hDD*h-GD*hID*hJD*h{KD*h+ND*hOD*h+PD*hWQD*hSD*hTD*h D*h'? D*h@ D*h`C D*hF D*hwF D*hJ D*h)M D*h4O D*hO D*hP D*hwS D*hV D*hW D*hX D*h[ D*hp` D*hLa D*hb D*he D*hh D*hh D*hi D*hl D*hhn D*hn D*ho D*hTr D*ht D*ht D*h*v D*hLx D*hqz D*hz D*h/| D*h D*h D*h) D*h D*h؊ D*ȟ D*h4 D*h D*h D*h D*h D*h D*h D*h ,D*h D*h" D*h D*h! D*h* D*h} D*hE ,D*h֦ D*h D*hw D*h D*h D*h D*hq D*h D*hu D*ht D*h D*h| D*h D*h D*h D*h D*h D*h D*hH BD*h D*hS D*h D*hp D*h D*hF ,D*hf D*h` D*h D*h D*h D*h} D*h D*h| D*hB D*h D*hl D*h\ ,D*h D*h! D*hw$ D*h$ D*h& D*hJ* D*h}, D*h33 D*hg5 D*h67 D*h"9 D*h9 D*h]: D*h= D*h? D*h>@ D*hA D*hC D*hE D*hF D*hG D*hI D*hK ,D*h>M D*hWO D*huQ ,D*hR D*hU D*hV D*hV D*h>X D*hZ D*hn\ D*h\ D*h^ D*h` D*hzb D*hb D*hd D*hk XD*hl D*hn D*hUo D*hp D*h=r D*hs D*h2t D*ht D*hz D*h| D*h} D*h~ D*hZ D*h D*h D*h̄ D*hÇ D*h D*h} D*h D*h6 D*h/ D*h D*h D*h D*hj ,D*h D*hZ D*hg A  You enter the shallow water.D*hX ?Water D*hן D*h N _Moving in this stuff is going to be slow.D*h߬ 3D*h; BD*h D*h D*h S #..#.# #####'##.# ###....####......... #.##.#'#.##P......^. ##.......#.+........ #.......P.P........ ##.......'.#........ #...÷.....#......... ####.~♣....÷###........ #~~P~♣@~.....##........676.9 (80.2)D*h` k ###~~♣~..÷..#####+.#.#. ##♣PP+#÷### #...### #~#...### ##..## ##~.....P# ##P..#### #........# #................###........#........##...+>D*h! D*h D*hj T _Key pressed, stopping explore.D*h ID*h D*h D*h E _D*hf D*h D*h^ D*h" D*h 7 _You open the door.D*h D*h D*h D*h @  There is an open door here.D*h  D*h  _D*h D*h@ XD*h! D*h# D*hI$ D*h% D*h( D*hv* D*h* D*h(, D*h. D*h0 D*hO1 D*hd2 D*h4 D*h6 D*h6 D*h8 D*h < D*h> D*hx> D*hy? D*hA D*hC D*hC D*hD D*hQ D*hR D*h>S D*hT D*hZ D*h\ D*h ] D*h`^ D*hd D*h.f D*hf D*hg D*h!n D*ho D*h p D*h5q D*hv D*hBy ,D*h0z D*h8 D*hX D*hт D*ho D*ho D*hE BD*h D*h D*h BD*h D*h D*h D*h D*h D*h D*h D*hd D*h D*h D*h D*hU D*h) D*hB D*h D*h`! D*h" D*h % ,D*h) D*h, D*h5/ D*h/ D*hJ1 D*h3 D*hs6 ,D*h8 D*h]: D*h< D*h= D*h> D*h@ D*hzB D*hC D*hC D*hE D*hF D*hcG D*hH D*htK D*hP D*hP D*hQ D*hxT D*hU D*h|V D*hYW D*ht XD*hGy D*h1 D*hN ,D*h D*hL D*h D*hh D*h D*h nD*h# D*h D*h D*h D*h D*hy D*h D*h D*h: D*h D*h D*hñ D*h D*h ,D*h D*ht D*h7 A  You enter the shallow water.D*h ?Water D*hc D*h N _Moving in this stuff is going to be slow.D*ha D*h D*h% D*h D*hx D*h: (D*hr D*h D*h 3D*h7 D*hc D*hk D*h D*hx D*hP D*h ,D*h D*h D*h D*h` D*h# D*h D*h D*h D*h D*h] D*h* D*h D*h D*h D*hQ D*h D*hh D*hY D*h! D*h" D*h# D*h6 D*h8 D*h8 D*h: D*h= D*h!? D*hk? D*h@ D*h|C D*hG A  You enter the shallow water.D*hIH ?Water D*hI D*h M N _Moving in this stuff is going to be slow.D*hKO D*hO D*hP D*hd D*hg >D*hi D*hm D*ho D*hRp D*h0r D*hu D*hx D*hx D*hz D*h2} D*h D*h D*hn D*h D*h D*ha D*hZ D*h-  ####....## #####...# #####.##.P...# #.......## .##.##.###..######........# ..#...........##.#...<....# ...............#.........## ..........................# .P.#.....................## ............~~~......~...# ## ..##..P.#.~.~~..@~~...~~.#≈≈# 753.9 (77.0 D*hɗ 5.#.#.####.~...~.~~......##≈# .###.# #≈≈≈~~≈≈.≈~.~~~≈≈≈≈≈# ####.# ≈≈≈≈~~~.~≈≈~≈~≈≈≈≈≈##  #..####.~~...~..~.....### D*h# T ##....##~~~.~....~~.#.  ##...######~###..~##.#  ##.#.P##...##.#P....# #.......#D*h D*hn D*hC T _Key pressed, stopping explore.D*h ID*hf D*h D*h : _D*h D*h D*hP D*hN D*h- D*he D*h D*h D*h[ D*h@ A  You enter the shallow water.D*h ?Water D*h D*h N _Moving in this stuff is going to be slow.D*h`D*hD*h D*hD*h!D*h"D*hI#D*h,0D*h2>D*h6D*hCD*h]G3D*hJD*hWD*heZD*hZD*ht\D*hhD*hkD*hlD*hlD*hXsD*huD*h vD*hwD*h%D*hZD*hD*hD*hcD*hD*hlD*hBD*h XD*h5D*h,D*hLD*hD*hD*h ,D*h-D*hBD*hD*hAD*h D*hxD*hD*hQD*hD*hD*h0D*hD*hFD*hD*hD*h D*hD*hD*h` D*h D*h` D*hZD*hD*hhD*hD*hOD*hH*D*h+D*h-D*h 5D*h8D*h8D*h:E*h;E*h,E*hvE*hl  You see here a water moccasin skeleton.E*hE*h  _E*hE*h3E*hE*hE*hyE*h!E*h}#,E*hP,nE*hA3,E*h3E*h8E*hNE*h|,E*h}E*h*E*hՃE*h4E*h(E*haE*hE*hE*h~E*hE*h:E*hE*hE*hE*hVE*h֢E*hE*hE*h,E*hE*h+E*h{E*hE*hgE*h E*h@E*hE*hE*h-E*h E*hlE*hE*hE*h;,E*hE*h}E*hkE*hE*h*E*hpE*hE*hiE*hE*hqBE*hE*hXE*hE*hE*hE*hkE*hRE*hQE*hE*hjE*hE*h8,E*h,E*hE*h/E*h E*h E*h,E*hE*hjE*hE*h E*hiE*hSE*h6#E*h#E*h%E*h)E*h,E*h,E*hv.E*h1E*h4E*h4E*h5E*h29E*hW;E*h;E*hA=E*h@E*h8_E*hZ_ _Partly explored, can't reach some places.E*h E*h E*h, E*h0:).#..##..###..##...####...# ##...## #..0.0)....####..##.#...E*h:E*h4c$_E*hcE*he_ _Partly explored, can't reach some places.E*hC E*heD E*h&F E*h __ _Partly explored, can't reach some places.F*h^F*hx_F*h`F*herF*htF*hy: _F*h|F*h ~F*h~F*hF*hdL  There is a viscous altar of Jiyva here.F*hF*h _F*h_F*hF*hF*hF*hgF*hF*hF*hPF*hF*hF*hF*hF*hbF*hF*hF*h7F*hݦF*hF*hF*hF*h F*hܵ<  You see here a +0 mace.F*hܷF*hǸ _F*hRF*hF*hRF*hݿF*hZF*hF*h>F*hF*h~F*hF*hF*hcF*h8F*hF*hF*hF*hF*hF*hF*hF*hF*hF*hN,F*hzF*hF*hF*hfF*h~F*hF*h,F*hpF*hF*h[F*hF*h| F*h F*h XF*h ,F*h F*h v#.....##..........##P##....####........#..### #.._..# ##......+.....PP###.##.#....## #.......####........##...>..# #......P# #######.. ##....## #.......# ### ###.## ##..P<###  ### ###....# ########  ##..@..####.#P#..###.520.0) #.......##.#......... ##.........#.......... #.....................F*h  ##....÷..##.+......... #......####......... #.......# ###..####.+ #..)...## #..## ##P....# ####...P#F*hf F*hf' 7_F*hv) H*h] H*hWhere to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  H*h!P - Snake Pit M - Slime Pits H*hMH*h[?25h[?0c #.....##..........##P##nobo the Blocker  ##....####........#...#### ### Gnoll of Xom .*.... H*h12  #.._..# ##......+.....PP###.# Health: 90/90 ========================  #.#....## #.......####........ Magic: 29/29 ========================  ##...>..# #......P# #######.. AC: 14Str: 9   ##....## #.......#H*hh### EV: 26Int: 30   ###.## ##..P<###SH: 0Dex: 16 H*he  ### ###....# ######## ## XL: 14 Next:  8% Place: Lair:4  ##..@..####.#P#..###. Noise: ---------  Time: 17854.7 (0.0) H*h #.......##.#......... B) +9 rapier of Turmoil {drain, rF+ Int+2} H*hE  ##.........#.......... Throw: 2 boomerangs  #.....................  ##....÷..##.+......... H*h  #......####..........   #.......# ###..####.+H*h    #..)...## #..##....  H*h  ##P....# ####...P#  _Partly explored, can't reach some places. H*h!P_Partly explored, can't reach some places. H*h!_Partly explored, can't reach some places. _There is a viscous altar of Jiyva here. _You see here a +0 mace.  What level of the Lair of Beasts? (default 4, ? - help) H*hj [?25l[?1cH*h 45H*h H*h H*hH*h{E _H*hH*hH*hH*hH*h!P  There is a stone staircase leading up here.H*h#H*hP$ _H*h%H*h+H*h-,H*h^/H*h4H*h6H*hf6H*h8H*h-<H*h>H*h?H*h+@H*hDH*hEH*h FH*hNGH*hJH*hpL,H*hqMH*hPH*hQH*h4RH*h^SH*hlVH*hWH*h2XH*hXH*hB\H*h],H*h^H*haH*hbH*hbH*hcH*hfH*hgH*hChH*h iH*hkH*h\mH*hmH*hmnH*hpH*hrH*h]rH*h........ .....####.......@...#.#.....÷...P ....P# #######..P...... H*h'.....# ####.#.##. .P<### ######.#..###### ....# ######## ### ##...#### # ...####.#P#..###.### #P.PP.#.#### ....##.#...........###..........# ......#...........#.##....... ..................+.#.........##.H*h 70.7 (16.0)  Xom smiles on you.You fade into invisibility!H*hl.1.7 (17Invis H*hhH*h՞l _You are now a very special plaything of Xom.J*hPJ*hRWhere to? (Tab - Lair:5, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake Pit M - Slime Pits J*htJ*hU[?25h[?0c####nobo the Blocker ########..#### Gnoll of Xom ...... .#####..........# Health: 90/90 ======================== .#..###.........# Magic: 29/29 ======================== P...######........... AC: 14Str: 9 .....##P###P.......... EV: 26Int: 30 .....#...#### ##### #..........# SH: 0Dex: 16 ....+.....PP###.#P#####>........# XL: 14 Next:  8% Place: Lair:4 .....####.......@...#.#.....÷...P Noise: ---------  Time: 17871.7 (0.0) ....P# #######..P............... B) +9 rapier of Turmoil {drain, rF+ Int+2} *hju4m.....#####.#.##.......... Throw: 2 boomerangs .P<#########.#..###### Invis ....# ######## ### ##...#### # ...####.#P#..###.### #P.PP.#.####  ....##.#...........###..........#  ......#...........#.##...........  ..................+.#.........##.  _What level of the Lair of Beasts? (default 4, ? - help) _There is a stone staircase leading up here.  Xom smiles on you.You fade into invisibility! _You are now a very special plaything of Xom.What level of the Lair of Beasts? (default 5, ? - help) J*h [?25l[?1cJ*h4 J5J*h&> J*hm@ J*hc E _J*h%i J*ho XJ*hnp J*hp J*hq J*hss J*hu J*hu J*h~ J*h5 J*hm J*hk nJ*hU J*h ,J*hw J*hڐ _There is a stone staircase leading up here.  Xom smiles on you.  You fade into invisibility! _You are now a very special plaything of Xom.There is a stone staircase leading down here.J*hɖ J*hK : _J*h J*h J*h  You climb downwards.  You feel a wave of frost pass over you.J*h% /  --more--K*h ......$#...  ##..#......# .  #........S.##..  .#.............  ...............  ...............  ..../.......... 5 #@.......  .........  ........#......  #...P.###..P...  #..... ..... #..... #.... S   water moccasin (asleep, unable to see…) #.... P... ..... ... K*h܋K*h֕:∆K*h-81.4 (9.7K*h K*h/$  You climb downwards.  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a wand of paralysis (4) and 14 gold pieces. _There is a stone staircase leading up here.K*h  _Unknown command.L*h,L*h:Read which item? Scrolls  b - 2 scrolls of blinking  t - 2 scrolls of teleportationa - 4 scrolls of enchant armour  i - 3 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selectedM*h1 M*hD M*hG nobo the Blocker......$#...M*h,H Gnoll of Xom ......##..#......# .Health: 90/90 ========================#........S.##..Magic: 29/29 ========================.#.............AC: 14Str: 9...............EV: 26M*hH Int: 30...............SH: 0Dex: 16..../..........XL: 14 Next:  8% Place: Lair:5#@.......Noise: ---------  Time: 17881.4 (0.0)...............B) +9 rapier of Turmoil {drain, rF+ Int+2}........#......M*haI yThrow: 2 boomerangs#...P.###..P...Invis #..... .....#..... #....S   water moccasin (asleep, unable to see…)#....P........∆...M*hI You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a wand of paralysis (4) and 14 gold pieces. M*hJ _There is a stone staircase leading up here. _Unknown command.M*hY m  Okay, then.M*h_ M*hd . _N*h  N*h6Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N*h[  nobo the Blocker ......$#...  Gnoll of Xom ...... ##..#...***# .  Health: 90/90 ========================N*h #.......*S*##..  Magic: 24/29 ===================----- .#......***....  AC: 14Str: 9 ........*......  EV: 26Int: 30 N*h........*......  SH: 0Dex: 16 ..../..*.......  XL: 14 Next:  8% Place: Lair:5 #@.......  Noise: ---------  Time: 17881.4 (0.0) ...............  B) +9 rapier of Turmoil {drain, rF+ Int+2} ........#......  Throw: 2 boomerangs #...P.###..P...  Invis  #..... .....  #..... #....  S   water moccasin (asleep, unable to see…) #.... P...  ..... ∆...  _Okay, then.Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball N*h [37m(dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, unable to see you)N*h nobo the Blocker......$#...Gnoll of Xom ......##..#...#### .Health: 90/90 ========================#.......#####..N*h Magic: 24/29 ===================-----.#......###....AC: 14Str: 9........*......EV: 26Int: 30........*......SH: 0Dex: 16..../..*.......XL: 14 Next:  8% Place: Lair:5N*h #@.......Noise: ---------  Time: 17881.4 (0.0)...............N*h B) +9 rapier of Turmoil {drain, rF+ Int+2}........#......Throw: 2 boomerangsN*hE #...P.###..P...Invis N*h q#..... .....#..... #....S   water moccasin (wandering, unable to …)#....P........N*hd &∆...Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, unable to see you)  You feel a surge of power! The fireball explodes!  The fireball engulfs the water moccasin!!  The water moccasin is severely wounded.N*h N*h N*hk: a water moccasin (asleep, unable to see you)  You feel a surge of power! The fireball explodes!  The fireball engulfs the water moccasin!!  The water moccasin is severely wounded.water moccasin hisses angrily.  You flicker for a moment.N*hv D.....S......D   eight-headed hydra (wandering, unable…)S   water moccasin (wandering, unable to …)You hear an angry hiss. x2; You hear a bellow! x2N*h   7 ======2.4 (1Invis N*hfN*hN*hef _An eight-headed hydra comes into view.O*hF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O*h#J  You conjure a globe of magical energy.  The eight-headed hydra roars!.DS.S*S   black mamba (wandering, unable to see…)S   water moccasin (wandering, unable to …)*   battlesphere (minion)0---===---3O*h.O*h/2*O*h4^ _A black mamba comes into view.P*h SHIFTQ*hPA**Q*h &Q*hF4---Q*hQ*hF _Unknown command.Q*hx Q*hoy Q*hgz Q*h{ Q*h{ Q*h~ Q*ht #..DS.*.*   battlesphere (minion) Q*h I 0 ---4 _Q*hu U**Q*h\ R*hW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R*h" *Okay, then.---R*h` C**R*hI . _S*hp^**S*h~* _Unknown command.S*h S*hšS*hS*hŪD.S.*S*h,5 _S*h:*S*hºS*hO %  S*hcQ XXom's power touches on your mind for a moment.S*h T S*hT S*h` .D.S**S*hb T1=-- S*hNb  0 6Confused throw: 2 boomerangsConf Invis S*hvm 8*S*hw Q _You are confused.T*h *** _Unknown command.T*hY n  What are your orders?t - Bark! Anything else - Cancel.T*hT*hW  You bark for attention! You hear an angry hiss. x5T*hT*hk.D.S*SS 2 black mambas (wandering, unable to *T*h7F======7T*h:*T*h9^ _A black mamba comes into view.U*hgj  You flicker back into view.U*h=BU*h8U*hX.D.*S..DS   black mambaU*h g===---8U*h* _The eight-headed hydra roars! The black mamba hisses angrily.U*h( U*h) ,U*h^. &  U*h3 The black mamba bites you.  You are poisoned.U*h? S.DS.*S.S 2 black mambasS   water moccasin*   battlesphere (minion)U*hA 86=-------9Pois U*h9P H _The black mamba poisons you!V*hDb  You feel very sick.V*h V*h%?  The black mamba bites you.V*h&V*h)p  A water moccasin comes into view.V*h7S.S.DS*.S 2 water moccasins*V*h:2=---2==--90V*hSM**V*hXY _The black mamba closely misses you.W*h W*hK ODrink which item? Potions  c - 6 potions of curing  g - a potion of magic  h - a potion of haste  r - a potion of resistance  w - 6 potions of heal woundsa - 12 potions of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  A - 2 potions of attraction  M - 2 potions of mutation  n - 3 potions of moonshine  f - a fuming brown potion [!] read|quaff|evoke[?] describe selectedX*h7X*hX*h/nobo the Blocker......$#..SGnoll of Xom ......##..#......# .Health: 82/90 =====================---#........S.##..Magic: 22/29 ==================------.#.............AC: 14Str: 9...............EV: 26Int: 30...............SH:  0  Dex: 16..../..D.......XL: 14 Next:  8% Place: Lair:5#@S......Noise: =--------  Time: 17890.4 (0.0)......S.*......B) +9 rapier of Turmoil {drain, rF+ Int+2}........#......Confused throw: 2 boomerangs #...P.###..P...Conf Pois #*hu!m..... .....#..... #....D   eight-headed hydra#....P...SS 2 black mambas.....∆...SS 2 water moccasins*   battlesphere (minion)You are poisoned. _The black mamba poisons you!  You feel very sick.The black mamba bites you.  A water moccasin comes into view. _The black mamba closely misses you.X*h|  You feel better. The black mamba completely misses you.X*h  The eight-headed hydra misses you.The eight-headed hydra completely misses you.eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra completely misses you.The eight-headed hydra bites you. The eight-headed hydra bites you!X*h6Z.S*X*h9 76- 0 1.4 (1Throw: 2 boomerangs X*h.M**X*hk2 _The black mamba closely misses you. The black mamba misses you.Y*hHW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y*hGfungus is lightly damaged.  The black mamba is severely wounded.mystic blast hits the eight-headed hydra!  The eight-headed hydra is lightly wounded.  Y*hHThe eight-headed hydra is knocked back by the mystic blast.  The eight-headed hydra collides with the water moccasin!Y*h`The eight-headed hydra is heavily wounded.The mystic blast hits the black mamba!black mamba is lightly wounded.black mamba is knocked back by the mystic blast.  Your battlesphere fires at the black mamba!barrage of energy hits the black mamba!!.*****.*    black mamba   water moccasin*Y*h Y*hB You kill the black mamba!Magical energy flows into your mind!Y*h7S  You hear an angry growl.Y*h9.S.D..S..*Y*hJ:..l   komodo dragonlS   black mambaS   water moccasin(…)Y*hE7- 7 10=====2Y*hOY*hpS` _A komodo dragon comes into view.Y*h W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y*h6 V****** (ally target) The eight-headed hydra is knocked back by the mystic blast.  The mystic blast hits the black mamba!  The black mamba is heavily wounded.  The black mamba is knocked back by the mystic blast.  Your battlesphere fires at the eight-headed hydra!  The barrage of energy hits the eight-headed hydra!!Y*h+,Y*h-,Y*h9=18----  3Y*hRJ8*Y*hVf _The eight-headed hydra is almost dead.Z*h:W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z*hWqGZ*h|:*Z*h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z*hTZ*h Z*huS.D.S.Z*h#4)*l.80= 0 -----4 _[*hso..SDS..*..l.19=--------5*[*hW _A nearby fungus withers and dies.[*hR W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[*h nonfirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force!  The mystic blast hits the water moccasin.  The water moccasin is lightly wounded.  The water moccasin is knocked back by the mystic blast.  The mystic blast hits the eight-headed hydra!![*h uYou kill the eight-headed hydra!  The mystic blast hits the black mamba!  The black mamba is severely wounded.black mamba is knocked back by the mystic blast.  Your battlesphere fires at the black mamba!barrage of energy hits the black mamba!![*h% ****.*.***l   komodo dragonS   water moccasin*   battlesphere (minion) [*h   You kill the black mamba![*h kS.......*..l.k   rime drakeS   water moccasin[*h *   battlesphere (minion)[*h  25--- 7 4=====6 _A rime drake comes into view.[*he V**[*h m _Your Invocations skill increases to level 10!]*hb,]*hCd]*hvf]*hCs.k.S*l.]*hv3= 0 -----7 _]*hPV**]*hw]*hB]*h.k.S*l.*]*ht|4=-----8]*hB**]*h]*hR W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]*h *** (ally target) *]*h ~komodo dragon is knocked back by the mystic blast.  The mystic blast hits the water moccasin.  The water moccasin is moderately wounded.  The water moccasin is knocked back by the mystic blast.  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!]*h  S.*.l(catching breath)*The komodo dragon is severely wounded. *****, ally tar…)*  n, frozen)The rime drake breathes ice at you.The icy flash freeze misses you.The icy flash freeze hits your battlesphere!]*h ]*h ]*h1 ]*hp" .S...@*.l.ally target)]*h[$ 511------   7 =====9]*h. 9*]*h1 ] _Your battlesphere partially resists. Your battlesphere is flash-frozen.^*hy^*h/^*h4!^*hC ..kS*.7=2--- 0 =----900** _The komodo dragon barely misses you.^*h}   ^*h9 GCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^*hf3 lYou erupt in a blast of force!mystic blast hits the komodo dragon!  The komodo dragon is almost dead.  The komodo dragon is knocked back by the mystic blast.  Your battlesphere fires at the komodo dragon!  The barrage of energy hits the komodo dragon!^*hc@ *****†k   rime drake^*hPA S   water moccasin*   battlesphere (minion, frozen) ^*hN v  You kill the komodo dragon!^*h ^*h ..Sk*....*^*h 8=8/29 --- 7 6=====1^*h :*^*h 2 _You hear a loud, deep croak!_*h0W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._*hEu  You erupt in a blast of force!  The mystic blast hits the water moccasin!!_*hwj**** (ally target)*   battlesphere (minion, frozen)water moccasin!  The mystic blast hits the rime drake.  The rime drake is moderately wounded.  The rime drake is knocked back by the mystic blast.r battlesphere fires at the rime drake!barrage of energy hits the rime drake._*hzT_*hV_*h%ck...**_*h1i94------  2_*hOt_*hRxb _The rime drake is heavily wounded.`*hW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`*hoZ  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the rime drake!  The barrage of energy hits the rime drake!!`*h;c†****   battlesphere (minion, frozen)`*h]  You kill the rime drake!`*h S  Your battlesphere is no longer encased in ice.`*hh.......F*vvh   polar bear (distracted)F   cane toad*   battlesphere (minion)`*h90=3----7=----3`*hK**`*h  _A cane toad comes into view. A polar bear comes into view.`*hyC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`*h> U *****hally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the polar bear!  The barrage of energy hits the polar bear.`*h* G  The polar bear is lightly wounded.`*h  Your battlesphere expends the last of its energy and dissipates.`*h ,`*h `*h `*hȾ `*h_ `*hj `*h `*hW `*h `*h8  vv....☼§...F§§§§§  Magical energy flows into your mind!  The foxfire burns the polar bear but does no damage.`*h$O `*h[ g§h.§.v....vv☼§...F§§§§§`*h\ -  ----4`*hh p§§§§§`*h)m 8 _The polar bear is lightly wounded.a*h.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a*h>o  You feel a surge of power! You conjure some foxfire!a*h,a*h]w §v§v.§§§v§§§§§§Magical energy flows into your mind!  The foxfire burns the polar bear but does no damage.a*hZa*hZBa*h\,a*h\a*he §v§§☼§....F§§The polar bear is lightly wounded.  The foxfire burns the polar bear.a*ha*ha*hPt.§v§..§§..§§○.........F.vv.a*hR4=5a*h§§§§§○a*hC8 _The polar bear is lightly wounded.a*hyO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a*h @ §§§§○(ally target)You feel a surge of power! You conjure some foxfire!  The foxfire burns the polar bear but does no damage.a*h` Xa*haa Ba*hBb ,a*hb a*hd ,a*hs  §§v§.hv§§.§§§§○§§§§.F.§§ The polar bear is lightly wounded.  The foxfire burns the polar bear!a*hr ,a*h{ H §§§§§§○F.The polar bear is moderately wounded.The foxfire burns the polar bear but does no damage.a*h a*h .§§..h§...§§vv○§§§§F..§§a*hK R3-6a*hj §§§§○§§§§a*h e _The polar bear is moderately wounded.a*hRu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b*hFXb*hV& b*h§§§§§v§§v§§You feel a surge of power! You conjure some foxfire!b*h`b*h`ab*hh=§§b*h~h§○§§b*hwb*hb*hu.....§§°..vF.v..=2--7b*hdE§°b*hL _The foxfire burns the cane toad but does no damage. x2b*hx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b*hh §§° You feel a surge of power! You conjure some foxfire!  Magical energy flows into your mind! The foxfire burns the cane toad!b*hBb*h §§°v§§The cane toad is moderately wounded.The foxfire burns the cane toad.b*hxb*hzb*h{b*h3.hvv.F.§§b*h@-8b*h(b*h`d _The cane toad is moderately wounded.b*hH   b*h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b*h §You feel a surge of power! You conjure some foxfire!  Magical energy flows into your mind!  The foxfire burns the cane toad but does no damage.b*h,b*hz §vThe cane toad is moderately wounded.The foxfire burns the cane toad.b*hJb*hb*h  The cane toad is moderately wounded.A black mamba comes into view.b*h(b*h'.§§vh.vSS   black mambaF   cane toad (ally target)b*h(R3=9b*hB2G§§b*h7V _The cane toad barely misses you.c*h8w : § You puncture the cane toad! You claw the cane toad. You headbutt the cane toad.The cane toad is almost dead.The foxfire burns the polar bear.c*h& c*hq §§§The polar bear is moderately wounded.The foxfire burns the cane toad but does no damage.c*hQ ,c*hܣ  c*h §§§S.c*h, =The cane toad is almost dead.c*hd I=10.2 (0.8c*hp N§§c*hl W _The cane toad closely misses you.d*h?  You impale the cane toad!!d*hd*hd*h ..§.hS.  You kill the cane toad!d*hi= 0 8-9 (0.7d*hp;§d*hCX _The black mamba barely misses you.e*h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e*h> v.v(ally target)(ally target)You feel a surge of power! You conjure some foxfire! The black mamba bites you.The polar bear closely misses you. The polar bear misses you.e*h}j286--2-   7 -1.9 (1.0 _The polar bear claws you but does no damage.e*h  drained, ally target)You puncture the polar bear! You drain the polar bear.  The polar bear is heavily wounded.The foxfire burns the black mamba.e*h: e*h ( e*h §The black mamba is lightly wounded.  The foxfire burns the polar bear but does no damage.e*hM e*hR^ M§§)The foxfire burns the polar bear but does no damage.  The polar bear is heavily wounded.  The black mamba completely misses you. x2; The polar bear bites you.  The polar bear closely misses you.e*h_ c--=2.7 (0.8e*hj :§e*hn B _The polar bear claws you but does no damage.e*h&§§ _The polar bear claws you but does no damage.  You hit the polar bear but do no damage.  You claw the polar bear.  f*h *The polar bear is severely wounded.black mamba misses you. The polar bear completely misses you.  7= 0 -3.5§ _The polar bear barely misses you.f*h[  You puncture the polar bear! You drain the polar bear.f*hs# .†.S   black mamba  You kill the polar bear!f*hK2--3=9=4.2 (0.7 _The black mamba barely misses you. The black mamba bites you.g*h\^  You miss the black mamba. Your kick misses the black mamba.The black mamba is lightly wounded.3=--9 _The black mamba misses you.g*h  You barely miss the black mamba. Your headbutt misses the black mamba.The black mamba is lightly wounded.g*h_z4=-5.6g*h4g*hܢY _The black mamba closely misses you.g*h= (drained)The black mamba is lightly wounded. _The black mamba closely misses you.  You puncture the black mamba! You drain the black mamba.  You claw the black mamba. You headbutt the black mamba!  Your bite misses the black mamba.  The black mamba is almost dead.g*h>e76--=6.4 (0.8g*hUHg*hKs _The black mamba bites you! The black mamba barely misses you.g*h   You impale the black mamba!!†7--=21-g*h 7.2g*h g*h O _You kill the black mamba!h*hh*hInnate Abilities, Weirdness & Mutationsa - You have very sharp teeth.h*hb - You have an uncanny knack for detecting items.c - Your experience applies equally to all skills.d - You have a pair of small horns on your head.  e - You have sharp toenails.  f - You are agile. (Dex +4, Str/Int -1)  g - You sometimes lose your temper in combat.h - Your mind is acute. (Int +4, Str/Dex -1)  i - Armour fits poorly on your strangely shaped body.j - You are very frail. (-20% HP)k - You have an increased reservoir of magic. (+10% MP)  h*hvl - Your spells are a little harder to cast, but a little more powerful.  m - You expend magic power (3 MP) to strengthen your wands.  n - Your movements are slightly less encumbered by armour. (ER -2)  o - A shield forms around you when casting spells or using Invocations. (SH +7)p - You are empowered by your non-innate mutations. (+10 EV, Slay +10)h*hk h*h h*hg nobo the Blocker......$#...Gnoll of Xom ......##..#......# .Health: 77/90 ====================----#..........##..Magic: 3/29==----------------------.#.....†.......AC: 14Str: 9...............EV: 26Int: 30...............SH: 0Dex: 16..../..........XL: 14 Next: 21% Place: Lair:5#@†......Noise: =--------  Time: 17917.2 (0.0).......†.......B) +9 rapier of Turmoil {drain, rF+ Int+2}........#......Throw: 2 boomerangs#.....###.†P...#..... .....#..... h*h +[33m#....#....P........∆...You claw the black mamba. You headbutt the black mamba!  Your bite misses the black mamba.The black mamba is almost dead. _The black mamba bites you! The black mamba barely misses you.You impale the black mamba!! _You kill the black mamba!h*h h*hd h*hH h*h h*ha ......$#... ..##..#......# ..#.##..#.....†.#...#......./....#<@.........†..#..#.....###.†P.#..... ..#..... .#....P#.... ..P.h*hi ..... ..!.h*h} h*h ;8-8.2 (1h*hh*h} _Found a potion of heal wounds.  Things that are here: _a polar bear corpse; a cane toad corpsei*h{4......$#... ..F##..#......# .#.##..#.....†.# ...#......../....#<†@........†..#..#.....###.†P.#..... #.i*hL5#..... ..#....P.F   cane toad (wandering)#.... ...P...... ...!.i*hT:i*h-EH.Fi*hE9=4=-9i*hNi*hdR\ _A cane toad comes into view.i*hJ......$#... ..##..#......# ..F.##.##.... .#.....†.# ....#.#......./....#<†........†..#..#.....###.†P.#..... #.#..... ..#....P.i*hK#.... ...P.....P..... ....!.i*hOi*hYG.Fi*hrZ`80=20i*hbi*h9ei*h7x ......$#... ..... ##..#......# ....# #.##..F. ..#.....†.# ....#.#......../....#<†.........†..#..#.....###.†P.#..... #.#..... ..#....P.#.... ....P.....P...... .....!.i*h| i*h H.Fi*h .11i*hN i*h j*h ....<# .......$#... ..... ##..## ....# #..........##.... ..#.....†......F# .. .........#.#.#........../......j*h .#<†........†...........#....0#.....###.†P#..... #........#.#....P...j*h B#.... ....P.....P..... .....!.......j*hQ ∆.FYY   yak (wandering)F   cane toad (wandering)Found 3 flux baubles. Found an escape hatch in the ceiling.j*hRT3=2j*hZj*h^V _A yak comes into view.j*h2 .. ......? ....<# ?.j*h nJ......$#......... ##..##.....# #..........##.... ...#.....†.# .. ........F#.#.#P......YP..../...... .#<†........†............#....0#.....###.†P#..... #........#.#....P...#.... ....P.....P .F.....YFFound a scroll of poison and a scroll of identify.j*h ox4===3j*hsp _The cane toad completely misses you.j*hh  The yak bellows!  You hit the cane toad. You drain the cane toad. You claw the cane toad.  You headbutt the cane toad! You bite the cane toad.j*h1 j*h  YYY 2 yaks (1 wandering) (drained)The cane toad is almost dead.A yak comes into view.j*hy v55==4.0 (0.8j*h j*hz V _The cane toad barely misses you.k*hX  The yak bellows!  You puncture the cane toad!k*h,k*h\  You kill the cane toad!k*hb+....Y.Y.YYY 3 yaks (1 wandering)k*h5_6=2k*h*67 (0.7k*hKAk*hAFV _A yak comes into view.l*h].. .......?.. ....<#.?...... .......$#......... ..##..#......#.....# ..##.##.... ...#.....†.# .. ...#.#.#P....Y.P...../....Y..#<†..Y.†..#..0.#.....###.†P.Y 4 yaks (2 wandering)#..... #.#..... ..#....P. l*hl*hl*hcl*hl*h`wY.Y.Y.l*hl*h]7=--5.7 (1.0l*hl*hV _A yak comes into view.l*hi} u.. .......?....#....<#.?.........#......$#.........#..##..#......#.....#...#  l*h~ ]#.##........  .#.....†.#...  ..#.#.#P....Y..P.#..../....Y.Y.#.#<†..l*h #Y.Y.†..#..0.#.....###.†P.Y 5 yaks (3 wandering)  #..... #.##..... ..#....P. l*ḧ́ l*h l*h" Bl*h 'Y.l*h Y..YY.Y28=--6l*h l*h_ V _A yak comes into view.m*hq h P......#. ##.  .. .......?....#  ....<#.?.........#......$#.........#.... ##..#......#.....#...#.. #..........##........... .#.....†.......#......P .......#@#.#P.. ......Y...P.# ..../......Y..YY#  .#<†.Y .†.... ........#....0 #.....###.†P. #..... #.............# #.#....P.......m*h/s m*ht m*h}u m*h yY.Y...Y.m*h m*h /9=7m*h m*h T _The yak completely misses you.n*hsm _A yak comes into view. _The yak completely misses you.  The yak bellows! x2  You puncture the yak! You drain the yak. You claw the yak.  You headbutt the yak!  The yak is almost dead.n*hl,n*h.Y.Y 4 yaks (1 drained)n*hu90=6==8.5 (0.8n*hn*h6L _The yak misses you. x2n*hrA9  You impale the yak!!n*h}RN† 3 yaksn*h5]Z=3--9.2 (0.7n*h+hn*hkG _You kill the yak!n*h.   You impale the yak!! You drain the yak. You claw the yak, but do no damage.You headbutt the yak.  The yak is almost dead.n*h/ n*hb^ yY.Y.(1 drained)n*h ==30.0 (0.8 _The yak closely misses you.n*h9o  You barely miss the yak. You claw the yak!n*hl  You kill the yak!n*hmn*hL. 2 yaksn*h/--8n*h` _You hear the faint crackling of a melting archway very nearby.o*h1  You puncture the yak! You drain the yak. You headbutt the yak!o*hZ?VYY 3 yaks (1 drained)o*h@V=-1.5 (0.7o*hMNo*h`S\ _The yak is severely wounded.o*hw:  You puncture the yak!o*ht+N† 2 yakso*hD2042.2o*hAo*hhEG _You kill the yak!o*hkp  You hit the yak. You drain the yak. You claw the yak! You headbutt the yak!o*h۬/Y†.   yak (drained)3.0 (0.8 _The yak is almost dead.o*hf :  You puncture the yak!o*h;g o*hw `†Y  yako*h m7=7 (0.7o*hȣ G _You kill the yak!o*h7 _  You puncture the yak! You drain the yak! You claw the yak!o*hS ~†5=4.4o*hX o*h] G _You kill the yak!p*h4p*h'p*h*H _No target in view!p*h6_....... ##p*h P......#. ##.  .. .......?....#  ....<#.?.........#.# ......$#.........#.... ###.....#...#.........##............ #.....†p*hc#.@....P.......#.#.#P...#...........††..P.#.P .../.................#  .#<†.p*h†....... .......#..........0 p*h .....###.†P............ ..... #.............#p*hT---5.4 (1.0 _p*hp*h:p*h ~ ..... P. ....... .. ## P......#..##. ∩ .. .......?....# ..  ....<#.?.........#.# .....$#.........#....##p*h ##.....#...#...# .........##.....@......#†.......#......P.......#.#.#P...#.....††..P.#.P. ../.................# ..  .#<†...... †..................#..........0.....###.†P.p*h p*h X---6p*h p*h/ - _Found a frozen archway.q*h] .....  .......P. .... ##  Pq*h[#..##. ∩ .. .......?....# ..  ....<#.?...#.# ..$#.......##. ##.....#.@.#...# q*h/...##............# †.......#......P......#.#.#P...#..††..P.#.P q*h./...........#P..  .#<†............†........P#.#....0.....q*h"q*h#=q*h7q*hq*h q*h%R#.P... .  P. ... ##  P#..##. ∩ .. .......?....# ..  ....<#.?...#.# ..$#.....##. ##.....#...#...# ...##............# †.#......P.q*h&e..#.#.#P...#..††..P.#.P..# /...........#P...  .#<†.......†.......P#q*h<r8=8q*h!Fq*hIq*h#.P... ........ ........P. .#..#.. ## .##P......#..##. ∩... .?....# .. ....<#.?...#.# $#.#..@.##. ......#.....#...#...# ##............# †.#......P....#.#.#P...#.q*h..††..P.#.P..#. ........#P....# .#<†.................... q*hq*h&9q*hq*hr*h#.P... .#........ ##........P. .#.# .#.. ## ..## P......#..##. .∩..  .. .?....##.. <#.?...#.# $#.r*h^#...@##. #.....#...#...# ##......# †.#....P....#.#.#P...#....††..P.#.P..#........#P....#. #<†.............. r*hi=40r*hr*hr*h  . . #.P... #. .#..... .##.. .......P. #.#.# ........#.. ##...##.. P......#..##. .∩...# .......?....##...#.<#.?...#@# r*h 5$#.......##. #.....#...#...# ...##............# †#......P....#.#.#P...#....††..P.#.P..#.. ...#P....#. <†...r*h r*h &1r*h  r*h r*h] ?## . . . . .#.P... #. .#.... # .##..r*h  .......P. .#.#.# ......##...##..P  P#..##...∩...# .......?....##@..# .<#.?...#.#.#.# #.........#....##.##.....#...#...#. ...##............##......P......r*hg"#.#.#P...#.....††..P.#.P..#..# ..#P....#r*h X=2r*h="r*h(&s*h/ s*h9 Inventory: 35/52 gear slots Hand Weapons (go to first with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  g - a +4 dagger  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  t - a +4 battleaxe  v - the +8 hand cannon "Emip" {antimagic, rPois rC+} s*h;  x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming  I - a +2 spectral lajatang Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u*hau*h/u*h5nobo the Blocker## .Gnoll of Xom ........ . .Health: 90/90 ========================#.P... #. .#.Magic: 8/29======------------------........ # .##..AC: 14Str: 9.......P. .#.#.# .EV: 26Int: 30........#...##...##..PSH: 0u*h Dex: 16P......#..##...∩...#XL: 14 Next: 25% Place: Lair:5 . .......?....##@..#Noise: ---------  Time: 17942.4 (0.0) .<#.?.........#.#.#.#B) +9 rapier of Turmoil {drain, rF+ Int+2} #.........#....##.#Throw: 2 boomerangs ...#.....#...#...#. ...##............#.. .......#......P...... .......#.#.#P...#..... ........††..P.#.P..#..# ..............#P....#.You puncture the yak! _You kill the yak!You puncture the yak! You drain the yak! You claw the yak! _You kill the yak! u*hcG_No target in view! _Found a frozen archway.u*h4u*htu*hu*h% u*h~. Drop what? (Left/Right to switch category) 35/52 gear slots (_ for help) Hand Weapons (select all with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  g - a +4 dagger  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  t - a +4 battleaxe  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  x - a +4 war axe  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming  I - a +2 spectral lajatang Missiles (select all with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u*hz/ 7u - 23 javelins  A - a throwing net Armour (select all with [) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]v*h{{  1 item  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  g + a +4 dagger[Enter] accept (1 chosen)y*h:2 items g + a +4 dagger  t + a +4 battleaxe2|*h(2 t + a +4 battleaxe  r - 14 poisoned darts  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)15%|*h r - 14 poisoned darts  A - a throwing net  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn)2|*h9 A - a throwing net  i - an orb of energy (worn)|*hC:h - a +0 pair of gloves Magical Staves (select all with |)  m - a staff of air40|*hi  i - an orb of energy (worn) |*hL  j - a +2 hat of intelligence (worn)  E - a staff of earth5|*heR3  x + a +4 war axe |*h\ j - a +2 hat of intelligence (worn)3}*ha2-2}*hvr S  x - a +4 war axe }*hr  l - a +0 cloak (worn) Jewellery (select all with "=)50~*hY3  x + a +4 war axe  l - a +0 cloak (worn)~*h3~*h"1 4  x + a +4 war axe  I + a +2 spectral lajatang4*h&  I + a +2 spectral lajatang  C - a +0 pair of gloves of fire (worn)  c - a +4 ring of protection (worn)5*hT C - a +0 pair of gloves of fire (worn)  m - a staff of air  p - a ring of wizardry (worn)  w - the amulet "Femeim" (worn) {rF+ Regen+ Int+6}d - a ring of protection from fire70*hP  m - a staff of air  c - a +4 ring of protection (worn)y - a ring of see invisible  D - a +4 ring of protection  *h YF - a +5 ring of evasion85*hr  c - a +4 ring of protection (worn)  w - the amulet "Femeim" (worn) {rF+ Regen+ Int+6}G - a ring of protection from cold *h;s Talismans (select all with %)9*hh  w - the amulet "Femeim" (worn) {rF+ Regen+ Int+6}  d - a ring of protection from firef - an inkwell talisman*h.i8bot*hm  d - a ring of protection from fire  D - a +4 ring of protection*h  D - a +4 ring of protection  G - a ring of protection from cold*hT  G - a ring of protection from cold  f - an inkwell talisman*h?*h(nobo the Blocker## .Gnoll of Xom ........ . .Health: 90/90 ========================#.P... #. .#.Magic: 8/29======------------------*hf........ # .##..AC: 14Str: 9.......P. .#.#.# .EV: 26Int: 30*h........#...##...##..PSH: 0Dex: 16P......#..##...∩...#XL: 14 Next: 25% Place: Lair:5 . .......?....##@..#*hNoise: ---------  Time: 17942.4 (0.0) *h6.<#.?.........#.#.#.#*hPB) +9 rapier of Turmoil {drain, rF+ Int+2} #.........#....##.#*hjDThrow: 2 boomerangs *h...#.....#...#...#. ...##............#.. *hM.......#......P...... *hżb.......#.#.#P...#..... *h........††..P.#.P..#..# ..............#P....#.You puncture the yak! *h _You kill the yak!You puncture the yak! You drain the yak! You claw the yak! _You kill the yak! _No target in view! _Found a frozen archway.*h*h#*h*ha9=3.4 (1*h*h: _You drop a +4 dagger.*h8+4.4 (2*h*h= _You drop a +4 battleaxe.*hl+5.4 (3*h5*hR; _You drop a +4 war axe.*h+6.4 (4*h*hr*h*hy 6 _You drop a +2 spectral lajatang.*hֺInventory: 31/52 gear slots Hand Weapons (go to first with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*h K G - a ring of protection from cold. A ring that protects its wearer from cold. You found it in the Necropolis. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery *h3 _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. *he i(p)ut on, (d)rop, (=)adjust, or (i)nscribe.*h} To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a +4 ring of protection (worn)  p - a ring of wizardry (worn)*hs*hz*hnobo the Blocker## .Gnoll of Xom ........ . .Health: 90/90 ========================#.P... #. .#.Magic: 9/29=======-----------------*h<9........ # .##..AC: 10Str: 9.......P. .#.#.# .EV: 26*h_Int: 30........#...##...##..PSH: 0Dex: 16P......#..##...∩...#XL: 14 Next: 25% Place: Lair:5 *hȃ@. .......?....##@..#Noise: ---------  Time: 17946.4 (0.0) *hK.<#.?.........#.#.#.#B) +9 rapier of Turmoil {drain, rF+ Int+2} *h#.........#....##.#Throw: 2 boomerangs *h:...#.....#...#...#. ...##............#.. *h_.......#......P...... .......#.#.#P...#..... *h........††..P.#.P..#..# ..............#P....#. _Found a frozen archway. *h_You drop a +4 dagger. _You drop a +4 battleaxe. _You drop a +4 war axe. _You drop a +2 spectral lajatang.  You remove your +4 ring of protection.*ho*h+7.4 (1*h*h" _You drop a +4 dagger.battleaxe.war axe.2 spectral lajatang.  You remove your +4 ring of protection. _G - a ring of protection from cold (worn)*h8*h:inobo the Blocker (Gnoll Chaos Knight)*h:<Turns: 17722, Time: 00:46:38 Health: 90/90AC: 10 Str:  9 XL: 14 Next: 25% Magic: 9/29*h;XEV: 26 Int: 30 God: Xom [......] Gold: 956SH:  0 Dex: 16 Spells: 7/31 levels left *h0;SrFire + + . (33%) B - +9 rapier of Turmoil {drain, rF+ Int+2} rCold + . . (50%) i - orb {Energy} *h;rNeg . . . (100%) b - +3 leather armour rPois .(100%) j - +2 hat {Int+3} rElec .(100%) l - +0 cloak rCorr .(100%) C - +0 pair of gloves {Fire} SInv .(no boots) Will +....w - amulet "Femeim" {rF+ Regen+ Int+6} Stlth ++++p - ring of wizardry HPRegen 1.15/turnG - ring of protection from cold MPRegen 0.21/turn *hE<%: random rage (3%), wizardry (x1), channel magic (25%) @: studying Shields A: fangs 1, treasure sense, distributed training, horns 1, talons 1, agile 1, berserk 1, clever 1, deformed body, frail 2, high MP 1, wild magic 1, MP-poweredwands, sturdy frame 1, ephemeral shield, protean grace*h *h 5nobo the Blocker## .Gnoll of Xom ........ . .Health: 90/90 ========================#.P... #. .#.Magic: 9/29=======-----------------........ # .##..AC: 10Str: 9.......P. .#.#.# .EV: 26Int: 30........#...##...##..PSH: 0*hr Dex: 16P......#..##...∩...#XL: 14 Next: 25% Place: Lair:5 . .......?....##@..#Noise: ---------  Time: 17947.4 (0.0) .<#.?.........#.#.#.#B) +9 rapier of Turmoil {drain, rF+ Int+2} #.........#....##.#Throw: 2 boomerangs *h2 ...#.....#...#...#. ...##............#.. .......#......P...... .......#.#.#P...#..... ........††..P.#.P..#..# ..............#P....#. _You drop a +4 dagger. _You drop a +4 battleaxe. _You drop a +4 war axe. _You drop a +2 spectral lajatang.  You remove your +4 ring of protection. _G - a ring of protection from cold (worn)*hs *h-# *hQ& *hb *h Inventory: 31/52 gear slots Hand Weapons (go to first with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net *h )Armour (go to first with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*hss - the +1 long sword of Jisch {freeze, rElec rF- rC+}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 9.2  At current training (3%) you reach 14.0 in about 6.5 XLs. *h Current attack delay: 0.9. Damage rating: 27 (Base 10 x 115% (Dex) x 140% (Skill) + 11 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. If you switch to wielding this weapon: Your spell failure would worsen trivially. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. (w)ield, (d)rop, (=)adjust, or (i)nscribe.*hk *h *h 5nobo the Blocker## .Gnoll of Xom ........ . .Health: 90/90 ========================#.P... #. .#.Magic: 9/29=======-----------------........ # .##..AC: 10Str: 9.......P. .#.#.# .EV: 26Int: 28........#...##...##..PSH: 0*h ZDex: 16P......#..##...∩...#XL: 14 Next: 25% Place: Lair:5 . .......?....##@..#Noise: ---------  Time: 17947.4 (0.0) .<#.?.........#.#.#.#s) +1 long sword of Jisch {freeze, rElec r #.........#....##.#*h Throw: 2 boomerangs ...#.....#...#...#. ...##............#.. *h .......#......P...... .......#.#.#P...#..... ........††..P.#.P..#..# ..............#P....#. _You drop a +2 spectral lajatang.  You remove your +4 ring of protection. _G - a ring of protection from cold (worn)  You unwield the +9 rapier of Turmoil {drain, rF+ Int+2}.  The +1 long sword of Jisch {freeze, rElec rF- rC+} glows with a cold blue  light!*h *ht s10/29=8.4 (1*h *h3 I  You remove your +4 ring of protection. _G - a ring of protection from cold (worn)  You unwield the +9 rapier of Turmoil {drain, rF+ Int+2}.  The +1 long sword of Jisch {freeze, rElec rF- rC+} glows with a cold blue  light! _s - the +1 long sword of Jisch (weapon) {freeze, rElec rF- rC+}*h^R*hS*h[*h2`M _You can't go down here!*h.. . ## .. . . . . . . #.P... #. .#. .#. *h........ .##.##.. ..P. .#.#.# ...#...##...##..P.P......#..##...∩...#  .?....##)@.# <#.?.#.#.#.# .#....##.# ..#.....#...#...#. #.###......#.. ##......P......#.#.#P...#.....††..P.#.P..#..# *h [1P*h/g∆9 _*h/*h4*hA UM.# .# ## . .. . ## .. # ... . . . . .. #.P....#. .#. .#.  ..........##.##.. . *h .P. #.#.#.# ....#...##...##..P.P#..##...@...#  .......?....##)..##.... *h] <#.?.........#.#.#.# : .........#....##.##....#.#...P...... ##P#.P..#.*hQ *h '50*h *h> _Found a parchment of Borgnjor's Vile Clutch. _There is a frozen archway here.*hA4*hU*hyC1 _*h*hz*h  ####  ##..## # ##....##Z5# #..........an Ice Cave #..@∩...... #.......##. ##....###  ##..## #### Z   two-headed ogre simulacrum (dormant) 5   ufetubus (asleep) *hD The world spins around you as you enter the gateway.*h:=*hc*hOE1=2.2 (1.8 _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.*h( p #### ##..## # *h)  ##....##Z5#  #  #..@∩ *h)  ###. *h) & ##....###  *h) :##..##  ####*h* *h0* *h  #### ##..## #  ##....##Z5#  #  #..@∩  ###.  ##....###  ##..## #### *h *h d _There are monsters nearby!*h́  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h  nobo the Blocker  Gnoll of Xom ......  Health: 90/90 ========================  Magic: 7/29*h=====------------------- #### AC: 10Str: 9 *h-##..## #  EV: 26Int: 28 *hS##....##Z5#  SH: 0Dex: 16 *hr#..........  XL: 14 Next: 25% Place: an Ice Cave *hF#..@∩......   Noise: ---------  Time: 17952.2 (0.0) *hC#.......##.  s) +1 long sword of Jisch {freeze, rElec r ##....###  Throw: 2 boomerangs ##..##  ####  Z   two-headed ogre simulacrum (dormant)  5   ufetubus (asleep)*hp _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.*h*hnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 11/29 =========---------------####AC: 10Str: 9##..## #EV: 26*h4NInt: 28##....##Z5#SH: 0Dex: 16#..........XL: 14 Next: 25% Place: an Ice Cave#..@∩......*hy@Noise: ---------  Time: 17952.2 (0.0)#.......##.s) +1 long sword of Jisch {freeze, rElec r*ha##....###Throw: 2 boomerangs##..######Z   two-headed ogre simulacrum (dormant)*hs5   ufetubus (asleep)*hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target*h&sThere's a thick-headed creature in the way.  Okay, then.*h *hf *h6*hl. _*h# W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h  nobo the Blocker  Gnoll of Xom ......  Health: 90/90 ========================  Magic: 6/29====-------------------- #### AC: 10Str: 9 *h=##..## #  EV: 26Int: 28 ##....##Z5#  SH: 0Dex: 16 *h` #....*****.  XL: 14 Next: 25% Place: an Ice Cave*h #..@*......  Noise: ---------  Time: 17952.2 (0.0)*hӌ #.......##.  s) +1 long sword of Jisch {freeze, rElec r ##....###  Throw: 2 boomerangs*h ##..##  *h#####  Z   two-headed ogre simulacrum (dormant)*hF  5   ufetubus (asleep)*hf0 _Okay, then.*h.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h΍ Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line*h)HAim: a two-headed ogre simulacrum (dormant)*h!/  nobo the Blocker  Gnoll of Xom ......  Health: 90/90 ========================  Magic: 6/29====-------------------- *h#### AC: 10Str: 9 ##..## #  EV: 26Int: 28 ##....##Z5#  SH: 0Dex: 16 *h#..........  XL: 14 Next: 25% Place: an Ice Cave *h)#..@∩......  Noise: ---------  Time: 17952.2 (0.0) #.......##.  s) +1 long sword of Jisch {freeze, rElec r ##....###  Throw: 2 boomerangs*hI ##..##  *hfD#### *h1 Z   two-headed ogre simulacrum (dormant)  5   ufetubus (asleep)*h*hAim: a two-headed ogre simulacrum (dormant)  You feel a surge of power! The fireball explodes!  *hgThe fireball engulfs the two-headed ogre simulacrum!  The two-headed ogre simulacrum melts!  *hThe two-headed ogre simulacrum is heavily damaged.The fireball engulfs the ufetubus!! The ufetubus is burned terribly!*h@*hQ #### *h #  ### *hx #....**###. *hj #..@*  #.    *h *h#### Z  *h: *h;: *h Z......∩*h    7 ======3.2 (1*h *h   You feel a surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre simulacrum!two-headed ogre simulacrum melts!  The two-headed ogre simulacrum is heavily damaged.The fireball engulfs the ufetubus!! The ufetubus is burned terribly! _You kill the ufetubus!*hF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h  nobo the Blocker  Gnoll of Xom ......  Health: 90/90 ========================  Magic: 1/29------------------------ #### AC: 10Str: 9 *hP<##..## #  EV: 26Int: 28 ##....##Z*#  SH:  7  Dex: 16 *h|#....*****.  XL: 14 Next: 25% Place: an Ice Cave *h8#..@*......  Noise: ======---  Time: 17953.2 (0.0) *h֫#.......##.  s) +1 long sword of Jisch {freeze, rElec r ##....###  Throw: 2 boomerangs*hDt ##..##  ####  Z   two-headed ogre simulacrum*hrQ _You kill the ufetubus!*hCasting: Fireball (dangerous; 9% risk of failure)  *hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  *hPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre simulacrum (heavily damaged)*h  nobo the Blocker  Gnoll of Xom ......  Health: 90/90 ========================  Magic: 1/29*hv------------------------ #### AC: 10Str: 9 ##..## #  EV: 26Int: 28*h *h-##....##Z.#  SH:  7  Dex: 16 *h#..........  XL: 14 Next: 25% Place: an Ice Cave #..@∩......  Noise: ======---  Time: 17953.2 (0.0) #.......##.  s) +1 long sword of Jisch {freeze, rElec r ##....###  Throw: 2 boomerangs *hf##..##  ####  Z   two-headed ogre simulacrum*h2Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre simulacrum (heavily damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre simulacrum!!  The two-headed ogre simulacrum melts!*h #### *hI #  ###  #....**###.  *h#..@*  *h#.    *hO #### *h Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre simulacrum (heavily damaged) *h!u You feel a surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre simulacrum!!  *h?xThe two-headed ogre simulacrum melts!  The two-headed ogre simulacrum vaporises!*h] page down [PgUp|<] page up [Esc] exit[top]*h i - an orb of energy (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. *h5 'Of energy': it may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by Evocations skill. Spell refund chance: 25% (max 45%) *hY xIf you take off this armour: Your spell failure would improve by up to 6% (press '!' for details). *hx 5You found it on level 2 of the Dungeon. *h Stash search prefixes: {inventory} {ego} {branded} {Energy} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} *h Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.*hInventory: 31/52 gear slots Hand Weapons (go to first with ))  s - the +1 long sword of Jisch (weapon) {freeze, rElec rF- rC+}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  B - the +9 rapier of Turmoil {drain, rF+ Int+2}  H - a +2 long sword of flaming *h$MMissiles (go to first with ()  e - 2 boomerangs (quivered)  k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (go to first with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn) *h_ j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*h*hw*hh dnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 0/29------------------------####AC: 10Str: 9##..## #*h EV: 26Int: 28##....##..#SH:  7  Dex: 16#..........XL: 14 Next: 26% Place: an Ice Cave#..@§§§4.4.*h3 Noise: =--------  Time: 17966.2 (0.0)#.vv§§§.##.s) +1 long sword of Jisch {freeze, rElec r##....###*h\ Throw: 2 boomerangs##..######*h 44 2 ice devils (1 ally target) _You don't have enough magic to cast this spell.  *h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. *h4 _You don't have enough magic to cast this spell. _Okay, then. _Okay, then.*hP§§§*hh*hx§§§§*h*h*hInventory: 31/52 gear slots Hand Weapons (go to first with ))  s - the +1 long sword of Jisch (weapon) {freeze, rElec rF- rC+}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  v - the +8 hand cannon "Emip" {antimagic, rPois rC+} *hnU z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  B - the +9 rapier of Turmoil {drain, rF+ Int+2}  H - a +2 long sword of flaming Missiles (go to first with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (go to first with [) *h b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn) *h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*h2v - the +8 hand cannon "Emip" {antimagic, rPois rC+}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 9.2  At current training (3%) you reach 18.0 in the equivalent of 13.1 XLs. Your +3 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.4. Damage rating: 43 (Base 16 x 115% (Dex) x 140% (Skill) + 18 (Ench + Slay)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rPois: It protects you from poison. rC+: It protects you from cold. (w)ield, (d)rop, (=)adjust, or (i)nscribe.*hL*hyQ*hknobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 0/9------------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH:  7  Dex: 16#..........XL: 14 Next: 26% Place: an Ice Cave#..@§§§4.4.Noise: =--------  Time: 17966.2 (0.0)#.vv§§§.##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..##[13*hl;16H####44 2 ice devils (1 ally target) _You don't have enough magic to cast this spell. _Okay, then. _Okay, then.You unwield the +1 long sword of Jisch {freeze, rElec rF- rC+}.  The +1 long sword of Jisch {freeze, rElec rF- rC+} stops glowing.  You feel magic leave you.*hm,*hy§vv§§§§Okay, then.  You unwield the +1 long sword of Jisch {freeze, rElec rF- rC+}.  The +1 long sword of Jisch {freeze, rElec rF- rC+} stops glowing.feel magic leave you.  v - the +8 hand cannon "Emip" (weapon) {antimagic, rPois rC+}  The foxfire burns the ice devil but does no damage.*h *hz*h*h,*h §4v4.§§The ice devil is heavily wounded.The foxfire burns the ice devil but does no damage.*h *h ∩.4.4§§...*hW s1== 0 -7.2 (1*hɑ :§*hu a _The ice devil is heavily wounded.*h$nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/9==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..........XL: 14 Next: 26% Place: an Ice Cave#..@**4.4..Noise: ---------  Time: 17967.2 (0.0)#.§§....##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsThe f*h8oxfire burns the ice devil but does no damage. _The ice devil is heavily wounded.Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (heavily wounded, 80% to hit)*h}Bnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/9==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..........XL: 14 Next: 26% Place: an Ice Cave#..@((4.4..Noise: ---------  Time: 17967.2 (0.0)#.§§....##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devils[3*hGC6mFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (heavily wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is severely wounded.*h5*hN°@∩.44...*hU======8.7 (1.5 _*hB°*h nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/9==----------------------####AC: 10Str: 9*h ##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..........XL: 14 Next: 26% Place: an Ice Cave#.°@**44...Noise: ======---  Time: 17968.7 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###*h5 "Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsYou shoot a slug. The slug hits the ice devil! _The ice devil is severely wounded.Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (severely wounded, 80% to hit)*h2nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/9==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..........XL: 14 Next: 26% Place: an Ice Cave#.°@(((4...Noise: ======---  Time: 17968.7 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsFire: v) +8 hand cannon "Emip" {antimagic, rPois r*hC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (severely wounded, 80% to hit)  You shoot a slug. The slug barely misses the ice devil.The slug hits the ice devil.*h٢}Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice devil (severely wounded, 80% to hit)  You shoot a slug. The slug barely misses the ice devil.The slug hits the ice devil.ice devil is lightly wounded.○.@4...470.2 (1.5 _*hϨ<○*hY*h| nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/9==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#.○........XL: 14 Next: 26% Place: an Ice Cave#..@4......Noise: ======---  Time: 17970.2 (0.0)#....4..##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsThe slug hits the ice dev*hK} il. _The ice devil is lightly wounded.  Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (severely wounded, 80% to hit)*hbnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/9==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#.○........XL: 14 Next: 26% Place: an Ice Cave#..@4......Noise: ======---  Time: 17970.2 (0.0)*h|E#....4..##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (severely wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!!  You kill the ice devil!*hK∩   ice devil*hPN*hN*hV°°@4.....4.4 2 ice devils*h^>1071.7 (1.5*hlT°°*hvy  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice devil (severely wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!!  You kill the ice devil! _An ice devil comes into view.*h)nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/10==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#.°........XL: 14 Next: 27% Place: an Ice Cave#.°@4.....4*h?Noise: ======---  Time: 17971.7 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devils*hYou kill the ice devil! _An ice devil comes into view.Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (lightly wounded, 80% to hit)*h$ unobo the BlockerGnoll of Xom ......*h -Health: 90/90 ========================Magic: 1/10==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0*h Dex: 16#.°........XL: 14 Next: 27% Place: an Ice Cave*h V#.°@4.....4Noise: ======---  Time: 17971.7 (0.0)*h& d#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima*hM Z##..######*h D44 2 ice devilsFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (lightly wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is moderately wounded.*h] .°4.3.1 (1.4*h}b ;°*hd 0  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  *h2e Aim: an ice devil (lightly wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  *hXe The ice devil is moderately wounded. _The ice devil misses you.*hX~nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/10==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28*h~c##....##..#SH: 0Dex: 16#..........XL: 14 Next: 27% Place: an Ice Cave#.°@4....4.Noise: ======---  Time: 17973.1 (0.0)#.......##.*hOv) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######*hO44 2 ice devilsThe ice devil is moderately wounded. _The ice devil misses you.*h)Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*hAim: an ice devil (magical condensation, moderately wounded, 80% to hit)*hnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/10==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28*h##....##..#SH: 0Dex: 16#..........XL: 14 Next: 27% Place: an Ice Cave#.°@4....4.Noise: ======---  Time: 17973.1 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devils*hď@Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (magical condensation, moderately wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is heavily wounded.*h*h^Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice devil (magical condensation, moderately wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is heavily wounded.  *hh*The ice devil hits you but does no damage.*h☼.@4..4..*h-4.5 (1.4*h #*h*V _The ice devil barely misses you.*h]y nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/10==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28*hy ##....##..#SH: 0Dex: 16#..☼.......XL: 14 Next: 27% Place: an Ice Cave#..@4..4...Noise: ======---  Time: 17974.5 (0.0)*h>z #.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsThe ice devil hits you but does no damage. _The ice devil barely misses you.Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*hyz oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (magical condensation, heavily wounded, 80% to hit)*h nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 1/10==----------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..☼.......XL: 14 Next: 27% Place: an Ice Cave*h4 #..@4..4...Noise: ======---  Time: 17974.5 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######44 2 ice devilsFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*hy Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (magical condensation, heavily wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!!  The ice devil is almost dead.*hiT *h Z *hRZ ○○@4.4.*h\ Z2==5.9 (1.4*hn MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice devil (magical condensation, heavily wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!!  The ice devil is almost dead. _The ice devil hits you but does no damage.*h&nunobo the BlockerGnoll of Xom ......*hn Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10Str: 9##..## #*h oEV: 26Int: 28##....##..#SH: 0Dex: 16#..○.......*ho,XL: 14 Next: 27% Place: an Ice Cave#.○@4.4....Noise: ======---  Time: 17975.9 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima*ho##..######44 2 ice devilsThe ice devil is almost dead. _The ice devil hits you but does no damage.  *h#pFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (magical condensation, almost dead, 80% to hit)*hRnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10Str: 9##..## #*hREV: 26Int: 28##....##..#SH: 0Dex: 16#..○.......XL: 14 Next: 27% Place: an Ice Cave#.○@4.4....*hRNoise: ======---  Time: 17975.9 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima*hS##..######44 2 ice devils*hSFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (magical condensation, almost dead, 80% to hit)  You shoot a slug. The slug hits the ice devil!!  *hS7You kill the ice devil!*hX○○@°   ice devil*h°4..○*h-<87.3 (1.4 _*hA○*h nobo the BlockerGnoll of Xom ......Health: 90/90 ========================*h- Magic: 2/10====--------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0*h Dex: 16#..°.......XL: 14 Next: 28% Place: an Ice Cave#.○@4......*h ^Noise: ======---  Time: 17977.3 (0.0)#..○....##.v) +8 hand cannon "Emip" {antimagic, rPois*h ##....###Fire: v) +8 hand cannon "Emip" {antima##..######*hu 4   ice devilYou shoot a slug. The slug hits the ice devil!! _You kill the ice devil!*h dFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (80% to hit)*hA nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10*hB Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..°.......XL: 14 Next: 28% Place: an Ice Cave*hDB #.○@4......Noise: ======---  Time: 17977.3 (0.0)#..○....##.*hB Ov) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######*h0C P4   ice devilFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is moderately wounded.*hb t°°○○*h -8.7 (1.4*h t°°○○*h 7  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice devil (80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is moderately wounded. _The ice devil completely misses you.*h *hY"nobo the BlockerGnoll of Xom ......Health: 90/90 ========================*h"Magic: 2/10====--------------------####AC: 10Str: 9##..## #EV: 26Int: 28*h###....##..#SH: 0Dex: 16#..°.......XL: 14 Next: 28% Place: an Ice Cave*h1##.°@4......Noise: ======---  Time: 17978.7 (0.0)*hX#(#..○○...##.v) +8 hand cannon "Emip" {antimagic, rPois##....###*h#Fire: v) +8 hand cannon "Emip" {antima##..######*h#4   ice devilThe ice devil is moderately wounded. _The ice devil completely misses you.*h#FFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*hI$\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (moderately wounded, 80% to hit)*hG3nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#..°.......XL: 14 Next: 28% Place: an Ice Cave#.°@4......Noise: ======---  Time: 17978.7 (0.0)#..○○...##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######4   [0;10*h3o;1mice devilFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*h,mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (moderately wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is heavily wounded.*hD○..°°80.1 (1.4○°°  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice devil (moderately wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!  The ice devil is heavily wounded. _The ice devil completely misses you.*hnobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10Str: 9##..## #EV: 26Int: 28##....##..#SH: 0*hq Dex: 16#.○........XL: 14 Next: 28% Place: an Ice Cave#..@4......Noise: ======---  Time: 17980.1 (0.0)#..°°...##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima##..######4   ice devilThe ice devil is heavily wounded. _The ice devil completely misses you.Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*hYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (heavily wounded, 80% to hit)*h* nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10Str: 9##..## #EV: 26Int: 28*h* [##....##..#SH: 0Dex: 16#.○........XL: 14 Next: 28% Place: an Ice Cave#..@4......Noise: ======---  Time: 17980.1 (0.0)#..°°...##.v) +8 hand cannon "Emip" {antimagic, rPois##....###Fire: v) +8 hand cannon "Emip" {antima*hD+ b##..######4   ice devilFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice devil (heavily wounded, 80% to hit)  *hn+ mYou shoot a slug. The slug hits the ice devil!!  You kill the ice devil!*h#1 ○∩°° *hʸ N°☼..*h. <91.5 (1.4 _*h *h+ *hr nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10Str: 9##..## #EV: 26Int: 28*hXs ##....##..#SH: 0Dex: 16#.°☼.......XL: 14 Next: 29% Place: an Ice Cave#..@∩......Noise: ======---  Time: 17981.5 (0.0)#.......##.v) +8 hand cannon "Emip" {antimagic, rPois*hs ##....###Fire: v) +8 hand cannon "Emip" {antima##..######Aim: an ice devil (heavily wounded, 80% to hit)  You shoot a slug. The slug hits the ice devil!! _You kill the ice devil!*ht ?Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*h:nobo the BlockerGnoll of Xom ......Health: 90/90 ========================Magic: 2/10====--------------------####AC: 10*hStr: 9##..## #EV: 26Int: 28##....##..#SH: 0Dex: 16#.°☼.......XL: 14 Next: 29% Place: an Ice Cave*h#..@∩......Noise: ======---  Time: 17981.5 (0.0)*h#.......##.v) +8 hand cannon "Emip" {antimagic, rPois##....###*h:Fire: v) +8 hand cannon "Emip" {antima##..##*hb####You shoot a slug. The slug hits the ice devil!! _You kill the ice devil!*hFFire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.*h*hP°☼*h. _*h5☼*h**h 9°*h#_You kill the ice devil!Fire: v) +8 hand cannon "Emip" {antimagic, rPois rC+}*h#cPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then.Unknown command.*hZ$*h *h *h *h *h f _*h *h k3===*h- *h *h *hذ *h* *hk *hB *h ,*h͵ *h *h ;===*h6 *h ,*hŻ *hZ *h *hQ *h *h- *h *h| *h T4==*hw *h ,*h *hK *h *hs *h *h- *h *h *h" 3==*h *h@ ,*hJ *h{ *h *h *h *h *h *h *h *h *h *h_ U5===*h" *h ,*h *h ,*h *h ,*h *h *h ;===*h! *h *h *h *h) *hu *h0 *h *hE *h *hc *h N6==*h= *h *h( *h *h ,*h *h ,*h *h *hY :==*h *h5 *h *hm *h *h( *h *h *h *h *h` *h N7==*hg *h% *h *h *h *hd *h *h *h *h *h *hc :==*h$ *h] *h *h *h9 ,*h *h *h *h *h( *hv *h *h} *h O8===*h *hP *h *h/ *h ,*h *h" *h" *h'# *h$ Q===*h& *h' ,*h( *hV* ,*h* *hX, *h, *hW- *h. *h. L9==*h0 *h1 *h2 *h2 *h'4 *hj4 *h5 *h6 *h;7 *h7 *hW9 *h9 :==*hM: *h; *h; *h< *h> *h:> *h> *ho@ ,*h?B *h{C *hC Q10/10===*hD *hZF 4 _Magic restored.*h:G *hG *hG *hH *h/J ,*h"K *hL *hN ,*h4O *hP *hQ *hLR ;===*hS *hT *hV *hV *hW *hZ ,*h`[ *h[ *hl^ *hO` *ha *ha *hc *he *he *hf *hAh *hi *h9j *hj *hm *ho ,*hp *hns *hu ,*hDw *hl{ *h: #......#........####I........##..########........##....##..##.........#....................#..∩∩.............⌠..#.......##....##....######.@.------*h܄ ##..## ##.......#### I.....................##.....II 2 ice statues (unaware)#####*h  ------8053.5 (72.0)  2 ice statues come into view.Found a scroll of enchant armour and a scroll of fog.  Marking area around 2 ice statues as unsafe for travelling.*hy /  --more--*h.8..............................................⌠.............................................*hC7 4.5 (73 _*heF*hK*hX *hX *h` *hb F _Unknown command.*h\D#..####I##..##########....##..##............∩∩.....⌠.....##..#....######. ##..## ## #### #I ## ## ## ##### *h*h85.5 (1.0) _*h)*hK*hQB II1 magic disrupted)You shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*h 0 IY°IY   ice beast (summoned)  The ice statue is lightly damaged.  The ice statue falters for a moment.*h N======6.9 (1.4*hg ;°*h X _The ice statue gestures.*h °You shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*h .Y°°The ice statue is moderately damaged.8.3*h °° _The ice statue falters for a moment.*h °°You shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*h)*hފu .Y.°*hb°The ice statue is heavily damaged.9.8 (1.5°° _The ice statue falters for a moment.*hc °°You shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*hJ *h q  The ice statue is heavily damaged.*h .Y.○°The ice statue falters for a moment. x2*h .61.2 (1.4*h} L○°*hn X _The ice statue gestures.*hn ○°You shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*h\*hr  The ice statue is severely damaged.*hgYY.Y○○.YY 3 ice beasts (summoned)*hX-2.7 (1.5*h3 :○*h/X _The ice statue gestures.*hQU  You shoot a slug. The slug hits the ice statue!!*hW○?   ice statue*h *h*h*hA .Y.Y.Y°°○.......................You destroy the ice statue!*h6304.1 (1.4*hW°○*hP *hA_The ice beast misses you.*hU #### I....########Y.........##..##.Y....... #.............. #..∩∩......⌠.. #.......##........... ##....######.Y°...... ##..## ##.°...... ## #@○....... ##. ##. ##..... #####*hV*h\...°Y.°   ice beast*haM------50*h8e9°*hgh^ _You see here a scroll of enchant armour.*ht °° You shoot a slug. The slug hits the ice beast!!*h   The ice beast is almost dead.Y..Y 2 ice beasts (summoned)======6.5 (1.4 *hS T_The ice beast completely misses you.*h]  You shoot a slug. The slug hits the ice beast!  You kill the ice beast!*hq§   ice beast*h,*h*hX].○ *hb(7.9*h%:○*hg(b _The ice beast disappears in a puff of smoke!*h *h*h-:○*hH _No target in view!*h2○*h*h○ _No target in view!*h *h*h*hH _No target in view!*h P○*hɇ C○*h*h{*hmWYY°YY 2 ice beasts (summoned)------80° _a - 5 scrolls of enchant armour (gained 1)*hEp S  You shoot a slug. The slug hits the ice beast.*hF *h F  The ice beast is lightly wounded.*h C°°*h O======70.3 (1.4*h :°*h Z _The ice beast completely misses you.*h  You shoot a slug. The slug hits the ice beast!!!  You kill the ice beast!*hܹ §°°   ice beast*hr< *hD .§Y.°*hF (1.7*hK :°*h_ b _The ice beast disappears in a puff of smoke!*h/}  You shoot a slug. The slug hits the ice beast!*h\* §.§°.The ice beast is heavily wounded.*hn+(3.1*h@29°*h4O _The ice beast misses you.*hD9 (((((((You shoot a slug.*h  .......Y..°☼The slug completely misses the ice beast.*h-4.6 (1.5*hYV°☼*h+ _The ice beast closely misses you. The ice beast completely misses you.*hd (((((((°☼You shoot a slug.*hX`t ......Y*h``.○The slug completely misses the ice beast.*h`*h*b-6.0 (1.4*hBj*hZlV _The ice beast barely misses you.*hʰ (((((((○*h>  ......Y°°You shoot a slug. The slug closely misses the ice beast.*h? (7.4*hE U°°*hgH _The ice beast misses you. The ice beast completely misses you.*h  You shoot a slug. The slug hits the ice beast!!  You kill the ice beast!§°° *h §°°8.9 (1.5°°*h5 b _The ice beast disappears in a puff of smoke!*h1°*h*h A°°*h#H _No target in view!*h%*hReally walk into a travel-excluded area? Y - Yes *hӦ' N - No*h  *h*h#........nobo the Blocker####I........Gnoll of Xom ......##..########........Health: 90/90 ========================##....##..##.........Magic: 10/10 ========================#....................AC: 10Str: 9#..∩∩.............⌠..EV: 26Int: 28#.......##...........SH: 0Dex: 16##....######.........XL: 14 Next: 30% Place: an Ice Cave##..## ##@.......Noise: ======---  Time: 18078.9 (0.0)#### #.°.......v) +8 hand cannon "Emip" {antimagic, rPois[39;49*h^m##°.......Fire: v) +8 hand cannon "Emip" {antima##.......##.....#####I   ice statueYou shoot a slug. The slug closely misses the ice beast. _The ice beast misses you. The ice beast completely misses you.You shoot a slug. The slug hits the ice beast!!  You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view!*h8..------9.9 (1 _*hvk (((((((magic disrupted)*hk vYou shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*h~ .....☼The ice statue is lightly damaged.*h O======81.3 (1.4*h :☼*hd : _The ice statue falters for a moment.*hB (((((( *h wYou shoot a slug. The slug hits the ice statue!!  The ice statue's magic leaks into the air.*h] H ....*h] t.○○The ice statue is heavily damaged.*h^ -2.8 (1.5*he :○*hh : _The ice statue falters for a moment.*h{ (((((○( You shoot a slug. The slug hits the ice statue!!  The ice statue's magic leaks into the air.*h;.....°°4.2 (1.4○°° _The ice statue is severely damaged.*h, (((((○( You shoot a slug. The slug hits the ice statue!  The ice statue's magic leaks into the air.*h3$.....°°°☼5.7 (1.5°° _The ice statue is almost destroyed.*hBU  You shoot a slug. The slug hits the ice statue!!*hH?((((((°☼*h5 ........................................⌠................○......○*h527.1 (1.4*haC○○*h+Q _You destroy the ice statue!*hh'N○*h+W○○*h.H _No target in view!*h *h *h *h *h *h : _*hE *h *h *h *h *h *h *h *hE *h~ *h *h8 *hO *h *h *h *h  *h *h  *h{ *h *hp *h *hE *hb!  ##### *h! ##..... ##. ##*h! . ## #@..------..########.*h" /.##....##..##..*h*" /.#.............*h;" .*hL" n#..∩∩.............*hr" b⌠..#.......##...........*h" ##....######.........##..## ##........*h" Q#### #.........*hW( .94.1 (7.0*h) J------5.1 (8*h. *h1 S _g - a scroll of fog*hn*h!o*hp*hr*hct*h&xB*hx*h!y*hy*h|*hy~*h~*h*h^*hp*h*h*h@*hY*h*h*h8*h*h(*h$*h6*hџ,*h*h*hɩ*h*h*hǮ*hƱ*h*hҳ*hҵ*ho,*h*hi*h7*hm*h*hd*h,*h*h47 _You open the door.*h03*h{*h@  There is an open door here.*h*h[ _*h*h*h~*h*h*hW*h,*h*h]*h*h4*h*h*hR*h*h*h*h,*h'*h*h}*h*h'*h*h####### ##.....### .........# ........#### # *h)........#W⌠# ###+#+#.#+# ........#4[+ #Z'. ........########@ß.ß.ß.ß ..........#....... *hO^....⌠.....'....... *ht..........# ........########.ß.ß.ß.ß *h........# ∆ +.. *hZ   harpy simulacrum (dormant) ........#4 #+#+#.#+# *h........## .# ......... #*hK 115.1 (20.0)  You open the door.*h,6.1 (21*hv *h"c _A harpy simulacrum comes into view.*h> (Z    You shoot a slug. The slug hits the harpy simulacrum!*h:h.Z☼  You shoot a slug. The slug hits the harpy simulacrum!  The harpy simulacrum is severely damaged.  The harpy simulacrum completely misses you.The harpy simulacrum misses you. The harpy simulacrum barely misses you.  The harpy simulacrum completely misses you.The harpy simulacrum claws you. T freezes you. You resist.*hh81---======7.5 (1.4)*h;☼*h *hX_The harpy simulacrum closely misses you.*hS4  You shoot a slug. The slug hits the harpy simulacrum!!○☼*hd°○.○*hb3=--8.9*hS○.○*hU _The harpy simulacrum vaporises!*h *h *h S○.○*h H _No target in view!*h]*h*hˆ*h*hr4= _*h׏*h0%5*h*h>*h%6*hP*h[*hҘK7=*h*h*h>U9=*h*hǢ*hL90=*h*h1 _HP restored.*hƫ*h*hʭ*h"*h;M  ####### ##.....## .........# ### ....#### #Z# # *h˸U...#W⌠# ###'#+#.#+#..#4[+ #.'@.......------.########.ß.ß.ß.ß*h@......# ....⌠.....'.............###*hZ   dire elephant simulacrum (trample, wa…)#*h5*hTH 25.9 (7.0  You open the door.*hYJ------6.9 (8*h*hk _A dire elephant simulacrum comes into view.*hV| ( )  You shoot a slug.  The slug hits the dire elephant simulacrum!!*h*h .Z○======8.3 (1.4*h<○*hZ _The dire elephant simulacrum is heavily damaged.*hL*h"4  You shoot a slug.  The slug hits the dire elephant simulacrum!!*h+☼@°  The dire elephant simulacrum is almost destroyed.The dire elephant simulacrum barely misses you.dire elephant simulacrum trunk-slaps you.  The dire elephant simulacrum freezes you!resist.  The dire elephant simulacrum closely misses you.81---9.7*h^*hrH _The dire elephant simulacrum misses you.*h*h9  You shoot a slug.  The slug hits the dire elephant simulacrum.☼°*h)U ○○@.°*h[ p3=--331.2 (1.5*hc U○°*hHe ] _The dire elephant simulacrum vaporises!*h> ,○*h *hԏ U○°*h/  *hڐ :_No target in view!*h*hnobo the Blocker (Gnoll Chaos Knight)Turns: 17891, Time: 00:47:30 Health: 83/90AC: 10 Str:  9 XL: 14 Next: 33% Magic: 10/10*h֍XEV: 26 Int: 28 God: Xom [......] Gold: 956SH:  0 Dex: 16 Spells: 7/31 levels left *h<rFire + . . (50%) v - +8 hand cannon "Emip" {antimagic, rPois rC+} rCold + + . (33%) i - orb {Energy} *hOrNeg . . . (100%) b - +3 leather armour *huCrPois + (33%) j - +2 hat {Int+3} rElec .(100%) l - +0 cloak *hrCorr .(100%) C - +0 pair of gloves {Fire} *hASInv .(no boots) *hɎWill +....w - amulet "Femeim" {rF+ Regen+ Int+6} *hStlth ++++G - ring of protection from cold *hHPRegen 1.15/turnp - ring of wizardry *h-MPRegen 0.12/turn *h4%: random rage (3%), wizardry (x1), channel magic (25%) @: studying Shields *hOA: fangs 1, treasure sense, distributed training, horns 1, talons 1, agile 1, berserk 1, clever 1, deformed body, frail 2, high MP 1, wild magic 1, MP-powered*hy6wands, sturdy frame 1, ephemeral shield, protean grace*h=( *h5 dnobo the BlockerGnoll of Xom ......Health: 83/90 ======================--#######Magic: 10/10 ======================== *h=6 ##.....###AC: 10Str: 9 .........# ###EV: 26Int: 28 ........#### #.# #SH: 0Dex: 16 *h`6 ........#W⌠# ###○#+#.#+#XL: 14 Next: 33% Place: an Ice Cave *h6 }........#4[+ #.○@.......*h6 Noise: ======---  Time: 18131.2 (0.0) ........########°ß.ß.ß.ß*h6 v) +8 hand cannon "Emip" {antimagic, rPois ..........#.............*h6 JFire: v) +8 hand cannon "Emip" {antima *h6 P....⌠.....'............. ..........#............. *h7 ........########.ß.ß.ß.ß ........# ∆ +........ *h67 p........#4 #+#+#.#+# ........##*hQ7 ?.#The dire elephant simulacrum closely misses you. *hl7 P_The dire elephant simulacrum misses you.*h7 _You shoot a slug.  The slug hits the dire elephant simulacrum. *h7 k_The dire elephant simulacrum vaporises! _No target in view!*h8 *h? U○°*hYA *h *hg *h˚ *h *hY X4 _*h¢ %5*h *hܨ Q6*h *h 58=*h5 *h] *h *h ?9=*h *hI *hQ *h $90*h (=*h *h *h *hĸ *h *h *h 8 # .....### # ######### #.#Z# # *h #W⌠# ###'#'#.#+#+#4[+ #.'.------########.ß.ß.ß.ß.#.⌠.....'.#.########.ß.ß.ß.ß.Z   harpy simulacrum (dormant)# ∆ +.#4 #+#+#.#+#+ *h E 8.2 (7  You open the door.*hh J------9.2 (8*h/ *hk c _A harpy simulacrum comes into view.*hz[  You shoot a slug. The slug hits the harpy simulacrum!!*hg☼(*h0u○'○*h m4======40.6 (1.4*hr=○*hU _The harpy simulacrum vaporises!*h*h*h.*hH _No target in view!*hڋ 8○*hE *hǒ =○*h H _No target in view!*hL *h0M *h'O *h.R *hT *hY l= _*hR[ *h[ *h\ *h9_ *hb B*hd *hKg *hg *hh *h[k *hs T ..### # #####+#### #.#°#.#Z# #W⌠# ###'#'#.#'#+# #4[+ #.'.....@...# *hat ------########.ß.ß.ß.ß.# #....# ∆..'....+#....# ∆########.ß.ß.ß.ß.# Z   harpy simulacrum (dormant)*ht # ∆ +.........##4 #+#+#.#+#+# *h;w G 4.6 (4.0  You open the door.*h  .ZZ  A harpy simulacrum comes into view.The harpy simulacrum closely misses you.*hÁ X=-----5.6 (5*hC *hV V _The harpy simulacrum misses you.*ha  You shoot a slug. The slug hits the harpy simulacrum!*h^☼  The harpy simulacrum is severely damaged.The harpy simulacrum misses you.The harpy simulacrum claws you but does no damage.misses you. The harpy simulacrum claws you.  The harpy simulacrum freezes you. You resist. The harpy simulacrum claws you.  The harpy simulacrum freezes you. You resist.*h_74-----======7.0 (1.4*h`g*hi^ _The harpy simulacrum closely misses you.*hV[  You shoot a slug. The slug hits the harpy simulacrum!!*h]a○☼*hVo°○@○*hi6=----8.5 (1.5*h<○*hU _The harpy simulacrum vaporises!*hK> ,○*h> *h=G \○@○*hwI H _No target in view!*h?*hy?*h@G7= _8*hK9=80=*hL*hM*hM%2*hR3=*hSU4=*hS*hU;5*hV*hX;6*hY*h [*hA[K7=*hX\*h]*h]U8=*hu^*h(`*ha`690=*h`*h&a*h$c*hLlt ### # #####+### #### #.#°#.#.# #W⌠# ###'#'#.#'#+# #4[+ #.'......@..# ------#.ß.ß.ß.ß.# #.# ∆ # *hl *hdw60.5 (12.0) _The harpy simulacrum vaporises! _No target in view!  Xom's power brushes against you for a moment.r body is suffused with distortional energy.  You feel more encumbered by your armour.  The horns on your head shrink away. Your talons dull and shrink into feet.*h|xa3------1.5 (13*h~*h\ _You feel a little more calm.*h*h*h ^ _No target in view!*hf _No target in view!*h: *hC  _*hI *hS  ### # #####+######### #.#°#.#.#Z##W⌠# ###'#'#.#'#'# #4[+ #.'.# #.ß.ß.ß.ß.# #.# ∆ ∆'.+ ∆#.# ∆ ∆ .#.ß.ß.ß.ß.# Z   dire elephant simulacrum (trample, do…)# ∆ +#4 # *hw] K 2.0)  You open the door.*hP^ +3.5 (2*hrk *hy ? (Z  ) _A dire elephant simulacrum comes into view.You shoot a slug.  The slug hits the dire elephant simulacrum!!*hw *h o.Z☼*h' `=======5.0 (1.5*h *h q _The dire elephant simulacrum is severely damaged.*h)P ☼ You shoot a slug.  The slug hits the dire elephant simulacrum.*h○○  You shoot a slug.  The slug hits the dire elephant simulacrum.  The dire elephant simulacrum is almost destroyed.  The dire elephant simulacrum tramples you but does no damage.  The dire elephant simulacrum trunk-slaps you.dire elephant simulacrum freezes you!*h^79---6.4 (1.4*hC○○*h! _You resist.*hj  You shoot a slug.  The slug hits the dire elephant simulacrum!!*h ○#○○*h°#°°°81---57.9 (1.5°°° _The dire elephant simulacrum vaporises!*h"I°°*h*hP<°*hH _No target in view!*h2 _*h3=5=*h*67=*h *h k8=*hf!*h#;9*h#*hV%*h%690=*h%*h&*h(*hU*,*hE+*h-*h.*h.*hy/*h1*h6H *hI71_You open the door.*hF9*h99=*hA:*h;*h=,*h>*hRB@  There is an open door here.*hD*hD _*h[E*hF*hG*h*H*h!I*hJ*hK,*h^L*hfN*hO*hP*hP*hR*hUS,*h=T*hU*hW*hPW*hW*hY*hZ*hE[*h[*h]7 _You open the door.*h7_*hz_*h2`*hd@  There is an open door here.*hCe*hif5 _*hg*h1i*hqi*hj*h%k*hl,*h7m*ho*hp*hp*h|q*hs*ht,*hDu*hv*hw*hw*hx*hy*hz*hz*hz{*h}*h ,*hɀ*h*h*hc*hK*h*h,*h'*hٚ7 _You open the door.*h*h`*h$*hʭYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _*h*h*hóX*hδ*h*h*h,*hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.*h5 ####### ###############  ###.....### #.'.........'.#  ##.........# ###.#####+#####.#  ##.........####...#.#°#.#.#.#.#  #..........#W4#.###'#'#.#'#'#.ß *ho####.........#.[@.#.'.........#..------..........########.ß.ß.ß.ß.#.#.#..............#.#......⌠.....'..............'.# #...#..............#.# ###..........########.ß.ß.ß.ß.#.# 4   ice devil *h ##.........# ∆ +.........#.. W   freezing wraith (dormant)  #..........#4 #+#+#.#+#+#.ß  ##.........##.# #.#*h1204.9 (37.0)*ho.WW*hY=-----5.9 (38*h*hKp _The ice devil barely misses you. _There is an open door here.*h I  #####   #.'.........'   ###.#.  ####....  #.4#.#.#.W@.#..#.######*hh .#..#..'   ∆     #.# *hm   #####   #.'.........'   ###.#.  ####....  #.4#.#.#.W@.#..#.######.#..#..'   ∆     #.# *hÆ 4*h *hk d _There are monsters nearby!*h S  You shoot a slug. The slug hits the ice devil!*hu  You shoot a slug. The slug hits the ice devil!  The ice devil is lightly wounded.  The freezing wraith closely misses you. The freezing wraith misses you.  The ice devil hits you. The ice devil freezes you. You resist.  The freezing wraith hits you but does no damage.  The freezing wraith completely misses you.*hv84--======7.5 (1.6)*h}*hW _The ice devil closely misses you.*hk}  You shoot a slug. The slug hits the ice devil.*hu+ ○The ice devil is moderately wounded.The freezing wraith hits you. The freezing wraith freezes you. You resist.  The freezing wraith completely misses you.*hJvd76----9.1*h|:○*h"~O _The ice devil misses you.*h  ○You shoot a slug. The slug hits the ice devil!*h☼°!heavi  The freezing wraith barely misses you.   barely misses you. The freezing wraith barely misses you.The freezing wraith completely misses you.*hq]7--10.6 (1.5*hK☼°*hW _The ice devil closely misses you.*hG # ###### ###.....### #.'.........'.# ##.# ###.#####+#####.#  ##.####...#.#°#.#.#.#.##.*hG #.4#☼###'#'#.#'#'#.ß#.#.W'@#.'..#.. ##.########.ß.ß.ß.ß.#.##.#.#∆⌠.....'.'.# .#.#.#∆.*hH I#.ß.ß.ß.ß.#.#  ##.*hCH # ∆ +.#..  #.#4 #+#+#.#+#+#.ß###.## *hH P#.# #.#*h%K *h!R e⌠#○4*hR F8------*hR %10*hY <○*hi T  You shoot a slug. The slug hits the ice devil!!*h6o ○'W   freezing wraith*hH *h °[WYou kill the ice devil!*h 80=6======3.2 (1.6*h} ° _The freezing wraith hits you but does no damage. x2*h<` °You shoot a slug.*h3 °The slug hits the freezing wraith but does no damage.  The freezing wraith hits you. The freezing wraith freezes you. You resist.*ht4871---*h4&4.7 (1.5*hk;*hV=F _The freezing wraith hits you but does no damage.*hV` ° You shoot a slug. The slug hits the freezing wraith!*h? .The freezing wraith is moderately damaged.The freezing wraith barely misses you. x2*hb3=--6.2*h*h _The freezing wraith closely misses you. The freezing wraith barely misses you.*h9Z  You shoot a slug. The slug hits the freezing wraith!!*h?\°*hA☼'*h 4=77.7 _You destroy the freezing wraith!*h:☼*hi _Your Shields skill increases to level 12!*h/y*hy*hÁ<☼*hH _No target in view!*h_k: # ###### ###.....### #.'.'.# ##.# ###.#####+#####.# ##.####...#.#°#.#.#.#. #*hki.#.⌠#☼###'#'#.#'#'#.ß#.#.[@.#.'.# .##.########.ß.ß.ß.ß.#..#*hk6.#.# .⌠.....'.'.# #*hl$.#.#.##.*h?l#.ß.ß.ß.ß.#.# ##.# ∆ +*hel.#.. #.#4 #+#+#.#+#+#.ß ##*hlq.## #.# #.*hu7○*hvV6=------*hC *hsCFYou shoot a slug. The slug hits the rust devil!!*h  The rust devil is severely wounded.The laughing skull misses you.*h*○***The laughing skull misses you.  The laughing skull gibbers with scorn.  The bolt of negative energy hits the rust devil.  The rust devil completely resists. The bolt of negative energy hits you!!  You feel drain*hWed.  The bolt of negative energy hits the laughing skull.*h& 4°@z.The laughing skull completely resists. The rust devil hits you.  The rust devil corrodes you!The laughing skull completely misses you.P: 59/86 (90)*h2'------ 6 7.1 (1.5+4 hand cannon "Emip" {antimagic, rPoisCorr (-4) Drain*h/*h2[ _The rust devil completely misses you.*hK  You shoot a slug. The slug hits the rust devil!  You kill the rust devil!*hGQ§°zz 2 laughing skulls (summoned) *hV}  The rust devil degenerates into a cloud of primal chaos!*h .z°@☼The laughing skull misses you.*hD *****The laughing skull cackles spitefully.The bolt of negative energy hits you! You feel drained.The bolt of negative energy hits the laughing skull.*hQ{..§§§z°@○*hq|0/83--------8.5 (1.4*hwZ°@○*h{ _The laughing skull completely resists. The laughing skull misses you.*h ○, 1 magic …)You shoot a slug. The slug hits the laughing skull!  The laughing skull's magic leaks into the air.*h ....@°The laughing skull is moderately damaged.The laughing skull barely misses you. x2*hn2=-30.0 (1.5*h8°*h_ _The laughing skull closely misses you. x2*hL. u(((((((°*h  '.....z○@.You shoot a slug. The slug misses the laughing skull.The laughing skull closely misses you.The laughing skull completely misses you. x21-1.4 (1.4*h *h 7 _The laughing skull headbutts you.*h  You shoot a slug. The slug hits the laughing skull!  The laughing skull's magic leaks into the air.*h8 {M○The laughing skull's magic leaks into the air.  The laughing skull is almost destroyed.  The laughing skull misses you. The laughing skull headbutts you! falters for a moment.*h : o42---2.9 (1.5*h=G 9○*hbI T _The laughing skull misses you.*h3  You shoot a slug. The slug hits the laughing skull!  You destroy the laughing skull!*h08§   laughing skull (summoned)*had §°@○*htThe laughing skull disappears in a puff of smoke!The laughing skull closely misses you.*h^4--4.4*hp9○*hJ _The laughing skull headbutts you but does no damage.*hgM ○ , magic disru…)You shoot a slug. The slug hits the laughing skull!!  The laughing skull's magic leaks into the air.*h ..@°The laughing skull is almost destroyed.The laughing skull headbutts you!*h]_37--5.9*h8°*h_ _The laughing skull completely misses you.*h11°*h2*hO;8°*h=^ _You are too injured to fight recklessly!*h( N°*h/ :°*h1 ^ _You are too injured to fight recklessly!*h ]°((*h= A .z.You shoot a slug. The slug misses the laughing skull.The laughing skull closely misses you.The laughing skull headbutts you but does no damage.*he m9=-7.5 (1.6*hB& *hE( T _The laughing skull misses you.*hy ((You shoot a slug.*h#t% °z.The slug closely misses the laughing skull.You are no longer corroded.The laughing skull closely misses you.*hav41=10 9.1+8 hand cannon "Emip" {antimagic, rPoisDrain*hB~:°*hԀ> _The laughing skull falters for a moment.*hZ  You shoot a slug. The slug hits the laughing skull!  You destroy the laughing skull!*h]W°§*hn○.§3=40.6 (1.5*h*h g _The laughing skull disappears in a puff of smoke!*hj .⌠#.###'#'#.#'#'#.ß######.'.#.'.........#.......#######.ß.ß.ß.ß.#.#####..#..............#.#∆ ∆ ⌠.....''.# ......##.#∆########.ß○ß.ß.ß.#.# *hj7 ∆ #.'.........#..4 ###'#@#.#+#+#.ß## #.#.#.# #.#. #####+# Drain*hXt\○§§§§*h{up4=------10*h;○*h%Q _There is an open door here.*h *hq *h~ *hu *h` p5= _*h *hz *hc Z6=*h *h{ 97*h *h *h+ 98*h *he *h S9=*h *h b50=*h! *h9# 92*hd# 0=*h$ *h+& *h& K3=*hq' *h( *hK) 94*h<* *h+ *h+ 95*h, *h. *hn. S6=*hW/ *h0 *h01 K7=*h2 *h3 *h3 98*h4 *h>6 *h6 N59=*h7 *h8 *h9 X61=*h: *h*< *h|< %2*hN= *h(? a3=*h? *hBA *hrA #4*hA 2=*hB *hD *hdD %5*hXE *hF *hF K6=*hG *hI *hGI ?7=*hlI *hM }9*hM L70=*hN *h>P *hP ?1=*hP *hQ *h S *hS %2*hVT *hU *hV K3=*h$W *hX k4=*hY *hZ *h![ %5*h\ *h] *h#^ %6*h^ *hT` K8=*h` *ha *hb *hc U9=*hMd *h2e *he L80=*hDf *hg *h)h N1=*h+i *h>j *hj %2*hk *hl *hZm K3=*h6n *hp *h[r *hr *hs *hu *hw *hw *hx *hz *h{ *hF| *h| *h *h֊ ####...#.#.#.#.#.#.## #.⌠#.###'#'#.#'#'#.ß###### #..'.#.'.........#.......# ########.ß.ß.ß.ß.#.#####.#...#...#.#∆ ∆ '...'.# ∆ #..............#.#∆ ∆########.ß.ß.ß.ß.#.# *h4 -# ∆ #.'.....@...#.. ------#4 ###'#'#.#'#+#.ß# ## #.#.#.#Z# #.##  #####+### #.# ..# .# *h` ##Z   three-headed hydra simulacrum (dormant)*h J 79.6 (38.0)  You open the door.*hb H=80.6 (39*h *h p _A three-headed hydra simulacrum comes into view.*h^ (Z    You shoot a slug.  The slug hits the three-headed hydra simulacrum!!*h*h○Z.  The slug hits the three-headed hydra simulacrum!!  The three-headed hydra simulacrum is heavily damaged.The three-headed hydra simulacrum bites you but does no damage.  The three-headed hydra simulacrum bites you.  The three-headed*hh3 hydra simulacrum freezes you.  You resist.*h`76---======2.1 (1.5)*h4;○*hjU _The three-headed hydra simulacrum bites you but does no damage.*h%  You shoot a slug.  The slug hits the three-headed hydra simulacrum!!○☼*h h☼°○*hT 8=--P: 10/10 403.6*h 8°*h b _The three-headed hydra simulacrum vaporises!*h9=80=2=3=*h|Q ####...## #.⌠#.###'#'#.#'#'#.ß###### #..'.#.'..#.......# ##.ß#.#####.# #..#.#∆ ∆ '..'.# ∆ #..#.#∆ ∆ ##.ß.#.# # ∆ #.'.......@.#.. ------#4 ###'#'#.#'#'#.ß# ## #.Z#.##  #####+#####.#  Z   dire elephant simulacrum (trample, do…) 9.6 (6.0  You open the door.------90.6 (7ß _*hR\A dire elephant simulacrum comes into view.*h ß(Z  )  You shoot a slug.  The slug hits the dire elephant simulacrum!*ha" *hB  °#Z.The dire elephant simulacrum is moderately damaged.The dire elephant simulacrum closely misses you.=======2.2 (1.6° _The dire elephant simulacrum misses you.*hl | ß°You shoot a slug.  *h0m +The slug hits the dire elephant simulacrum!*h ! ß☼'  The dire elephant simulacrum is heavily damaged.The dire elephant simulacrum barely misses you.*h '3.8*h Vß☼*h V _The dire elephant simulacrum trunk-slaps you but does no damage.*hrL ß*h☼ You shoot a slug.  The slug hits the dire elephant simulacrum!*hgß☼○You shoot a slug.  The slug hits the dire elephant simulacrum!  The dire elephant simulacrum is almost destroyed.  The dire elephant simulacrum closely misses you.  The dire elephant simulacrum trunk-slaps you.dire elephant simulacrum freezes you!*hhX74---5.4*h,pVß☼*hr! _You resist.*hj  You shoot a slug.  The slug hits the dire elephant simulacrum!!*h{ß○☼ *h҅ß○°○#○*h \6---6.8 (1.4*hv○°○ _The dire elephant simulacrum vaporises!*h= 3*h2> *hWG 7=8=*hG *h[I *hI %9*hJ *hL *hM L81=*hFN *hOO *hO U2=*hP *hQ *hSR K3=*hS *hxU *hV *hW *hW *h8Y *hhZ *hZ *hO[ *h\ *h] *h^ *h^ *h` ,*h` 9=*ha *hrc *h$d *h^d *h;e *h{g 7 _You open the door.*hh *h"i *hi *hn @  There is an open door here.*hYp *h q  _*hq *hs *hsu *hu *hlv *hw *hoy ,*hz *h{ *hn| *h| *h} *h+ *hF ,*hـ *h 7 _You open the door.*h *h9 *h؅ *h @  There is an open door here.*h[ *h=  _*h *h *h *hژ *h= *hq *h ,*h *hI *h *h *h *h ,*h *hܳ B*h. *hY *h ,*hf *hB *h/ *hS ,*h *h *h *hD *h *h *h { ############ ........'.# ####'#####.#.#.#.#.#.## '#'#.#'#'#.ß###### ......## ß.ß.ß.ß.#.#####.# ........#.#).:#.## ........'.#.⌠2'@⌠# ------........#.#).$#.## ß.ß.ß.ß.#.#####.# .......#.......# '#'#.#'#'#.ß###### .#.#.#.#.#.##*h 2   reaper (polearm, drag, asleep) ####'#####.# .........'.# ############*h 426.8 (30.0)g, strong, asleep) _You open the door. _There is an open door here.   A reaper comes into view. It is wielding a -6 scythe of freezing.  You hear Xom's avuncular chuckle.  The reaper suddenly looks strong!*hY f*------7.8 (31*h *h _You are now a toy of Xom. _Found five items.*h #####.⌠2+####*h 08.8 (1.0)*h *h ) _You close the door.*h]FM ########### .........' ####'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß#####........#...... .ß.ß.ß.ß.#.#####.# #.#).:#@##'.#.⌠2+.⌠*hT^\........#.#).$#.##ß.ß.ß.ß.#.#####. .........#.......#.#'#'#..#.#.#.'#####.....'*hf*hvg%9*hqo*hp*h\1M ########### .........' ####'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß#####........#...... .ß.ß.ß.ß.#.#####@# #.#).:#.##'.#.⌠2+.⌠# .........#.#).$#.## .ß.ß.ß.ß.#.#####.#ß30ß*h [M ########### .........' ####'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß#####........#...... .ß.ß.ß.ß.#.#####.# #.#).:#.#'.#.⌠2+.⌠# .........#.#).$#.##*h _ß1*hձ Bß*h> *hB`# '.'.##'#####.# #.#.#.#.#.#.## #'#'#.#'#'#.ß###### '.#.# #.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠#.#.#).$#.## #.ß.ß.ß.ß.#.#####.# '.#.# #'#'#.#'#'#.ß###### #.#.#.#.#.#.##*hgBß*hh%2*ho*hy1# .'.'.# .#####'#####.# .#.#.#.#.#.#.## ##'#'#.#'#'#.ß###### .'.#.##.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠#.#.#).$#.## ##.ß.ß.ß.ß.#.#####.# .'.#.# ##'#'#.#'#'#.ß######  #.#.#.#.#.#.##*hm9ß*h%3*h̞8ß*h*hB1Z# #.'.'.# #.#####'#####.# ..#.#.#.#.#.#.###'#'#.#'#'#.ß###### #.'.#.##.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠# .#.#).$#.## ###.ß.ß.ß.ß.#.#####.# #.'.#.# ###'#'#.#'#'#.ß######  #.#.#.#.#.#.##*h9*h`:%4*h:A*hNB*hC*h*hB*h&*h*h,*h*h,*h*hZ*h ,*h *hE*hU*h*hf*h*h*h*h-*h7 _You open the door.*hѫ*h ############ .........'.#'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß######.......#.......# .ß.ß.ß.ß.#.#####.# ...#.#).:#@## 9.8 (5 .........'.#.⌠2'.⌠# #.#).$#.## ß.ß.ß.ß.#.#####.# #.......# '#'#.#'#'#.ß###### 2   reaper (polearm, drag, strong, asleep) .#.#.#.#.#.###'#####.# .........'.#*hA*h] _A reaper is nearby!*h |#.⌠2+#####*hU +40.8 (1*h *hT ) _You close the door.*h7wM ########### .........' ####'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß#####........#....... .ß.ß.ß.ß.#.#####@# #.#).:#.##'.#.⌠2+.⌠# .........#.#).$#.## .ß.ß.ß.ß.#.#####.#*h>Bß*h?%1*hD*h5F*h{8ß*h~{*h:ß*h*h%- 8ß*h- *h4 Bß*h5 *h :ß*h *hW 8ß*h *h<[M ########### .........' ####'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß#####........#...... .ß.ß.ß.ß.#.#####.# #.#).:#.#'.#.⌠2+.⌠# .........#.#).$#.##*hBß*h%2*h 8ß*h` *hD# '.'.##'#####.# #.#.#.#.#.#.## #'#'#.#'#'#.ß###### '.#.# #.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠#.#.#).$#.## #.ß.ß.ß.ß.#.#####.# '.#.# #'#'#.#'#'#.ß###### #.#.#.#.#.#.##*hϾ:ß*hB%3*h*h*hTW# .'.'.# .#####'#####.# .#.#.#.#.#.#.## ##'#'#.#'#'#.ß###### .'.#.##.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠#.#.#).$#.## ##.ß.ß.ß.ß.#.#####.# .'.#*hWo.# ##'#'#.#'#'#.ß######  #.#.#.#.#.#.##*hna[ß..4*hCf*hAh*hZ$Z# #.'.'.# #.#####'#####.# ..#.#.#.#.#.#.###'#'#.#'#'#.ß###### #.'.#.##.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠# .#.#).$#.## ###.ß.ß.ß.ß.#.#####.# #.'.#.# ###'#'#.#'#'#.ß######  #.#.#.#.#.#.##*h+*hq,%5*h1:ß*hT3*h Z  ####  #.'.'.# ##.#####'#####.#.#.#.#.#.#.#.## .###'#'#.#'#'#.ß###### .#.'.#.##.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠# .#.#).$#.## ####.ß.ß.ß.ß.#.#####.#  #.'.#.#  ###'#'#.#'#'#.ß######  #.#.#.#.#.#.##6*h1 :ß*h^ *hXI  ##### #.'.'.##.#####'#####.# #...#.#.#.#.#.#.## #.###'#'#.#'#'#.ß###### '.#.'.#.#*hI #.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2+.⌠#.#.#).$#.###.ß.ß.ß.ß.#.#####.# #.'.#.# ###'#'#.#'#'#.ß###### *hJ O #.#.#.#.#.#.##*hR 2ß*hS %7*hwZ :ß*h[ *hz ##### #.'.'.#  ###.#####'#####.##...#.#.#.#.#.#.## ⌠#.###'#'#.#'#'#.ß###### .'.#.'.#.##.ß.ß.ß.ß.#.#####.# #*h{.#.#).:#.## '.'.#.⌠2+.⌠# #.#.#).$#.###.ß.ß.ß.ß.#.#####.# ∆ #.'.#.# ###'#'#.#'#'#.*h{ß######  #.#.#.#.#.#.##*hX`ß8*h*h**hm' ###############.'.........'.###.#####'##### ##...#.#.#.#.#.#.## *hn⌠#.###'#'#.#'#'#.ß###### .'.#.'.........#....... ######.ß.ß.ß.ß.#@#####.# #..............#.#).:#.## ''.#.⌠2+.⌠*hCnDrain#'#'#.ß#.#.#.######'#####.#*hw9ß*hx%9*hLßß*h-*h ###############.'.........'.###.#####'##### ##...#.#.#.#.#.#.## ⌠#.###'#'#.#'#'#.ß###### .'.#.'.........#.......# ######.ß.ß.ß.ß.#.#####.# #..............#@#).:#.## ''.#.⌠2+.⌠ ##.#).$#.#Drain#######.#+.........'.#*h:ß*h(&50*h"Lßß*h$*h{ ###############.'.........'.###.#####'##### ##...#.#.#.#.#.#.## ⌠#.###'#'#.#'#'#.ß###### .'.#.'.........#....... ######.ß.ß.ß.ß.#.##### #*ht..............#.#).:#.## ''@#.⌠2+.⌠ ##.#).$#.# ######.ß.ß.ß.ß.#.#####.# Drain'#'#.ß###'.##############*h(Ußß*h%1*h^ßß*h*h # # #.'.'.# # ###.#####'#####.##...#.#.#.#.#.#.## .⌠#.###'#'#.#'#'#.ß###### ..'.#.'.#.##.ß.ß.ß.ß.#.#####.# .#*h).#.#).:#.## .'.@.#.⌠2+.⌠# .#.#.#).$#.###.ß.ß.ß.ß.#.#####.#  ∆ #.'.........#.# *h7Q4 ###'#'#.#'#'#.ß###### # #.#.#.#.#.#.##*h^K #####'####*h#.# +.'.#  #*hbVßß*h%2*hR8ß*hQ _There is an open door here.*hs  # ## #.'.'.# .# ###.#####'#####.##...#.#.#.#.#.#.## #.⌠#.###'#'#.#'#'#.ß###### #..'.#.'.#.##.ß.ß.ß.ß.#.#####.# ..#.#.#).:#.## ..''.#.⌠2+.⌠# ..#.#.#).$#.###.ß.ß.ß.ß.#.#####.# # ∆ #.'.........#.# #4 ###'#'#.#'#'#.ß###### #*h7 # #.#.#.#.#.#.## . #####'#####.# +.'.#  #*hǵ *h ,3 _*h *h *hf# ## #.'.'.# ..# ###.#####'#####.# .####...#.#.#.#.#.#.## .#.⌠#.###'#'#.#'#'#.ß###### .#..'.#.'.#.# .#.ß.ß.ß.ß.#.#####.#.#*h|f.#.#).:#.##.'.'.#.⌠2+.⌠#.#.#.#).$#.## .#.ß.ß.ß.ß.#.#####.# .# ∆ #.'.........#.# .#4 ###*hfY'#'#.#'#'#.ß###### *hf.## #.#.#.#.#.#.## .*hf. #####'###.# # +*hgU.'.#  #*hr*h2s%4*h{*h}*hia*hkAn ice cave∩∩(Press ? for help)  ####### ###############  ###.....### #.'.........'.#  ##.........# ###.#####'#####.#  ##.........####...#.#.#.#.#.#.##  #### #..........#.⌠#.###'#'#.#'#'#.ß######  ##..########.........#..'.#.'.........#.......#  *hcl##....##..##..........########.ß.ß.ß.ß.#.#####.#  #.......................#..............#.#).:#.##  #..∩∩.............⌠.....'............@.'.#.⌠2+.⌠#  #.......##..............#..............#.#).$#.##  *hl##....######..........########.ß.ß.ß.ß.#.#####.#  ##..## ##.........# ∆ #.'.........#.......#  #### #..........#4  ###'#'#.#'#'#.ß######  ##.........##  #.#.#.#.#.#.## *hlV ##.........   #####'#####.#  *hmX ##.....#   +.........'.#   ##### *h%m" #############   *hEm-   *hX.@*hF..*hd;..*hz9 ;.#*h5##*h5##*hh 5##*h/ ;# *h` ?  *h [?  *hX?  *hB?  *h9  *h9  *he 5 +*hd,5+.*h*h## ###############nobo the Blocker ### #.'.........'.#Gnoll of Xom ..*... ..# ###.#####'#####.#HP: 83/83 (90) ======================== *h'.####...#.#.#.#.#.#.##MP: 10/10======================== .#.⌠#.###'#'#.#'#'#.ß######AC: 10Str: 9 *h.#..'.#.'.........#.......#EV: 23Int: 28 .########.ß.ß.ß.ß.#.#####.#SH: 0Dex: 16 ...#..............#.#).:#.##XL: 14 Next: 40% Place: an Ice Cave ...'............@.'.#.⌠2+.⌠#*h/Noise: ---------  Time: 18454.8 (0.0) ...#..............#.#).$#.##*hv) +8 hand cannon "Emip" {antimagic, rPois .########.ß.ß.ß.ß.#.#####.#Fire: v) +8 hand cannon "Emip" {antima *h.# ∆ #.'.........#.......#Drain *hK.#4 ###'#'#.#'#'#.ß###### .## #.#.#.#.#.#.## ..#####'#####.# *hz#+.........'.############## _Found five items. _You close the door. _You open the door. *h_A reaper is nearby! _You close the door. _There is an open door here.*h *h] *h*h*h *hV*h*h;*h*hU*hL!*h#*h#*h)%*h&*hU(*h(*ht)*h+*hX,*hY-*h-*h.*hi0*h0*hH1*h3@  There is an open door here.*h55 _*h6*h7*h/8*h8*h8*h@:*h);*h;*h <*h&=*hj>,*h>*h]G{ ..........#..............#.#).:#. ....⌠.....'.......'.#.⌠2+.........#..............#.#).$#. ........########.ß.ß.ß.ß.#.#####. .*hG.......# ∆ #.'.........#....... ........#4 ###'#'#.#'#'#.ß##### ........## #.#.#.#.#.#.##...... #####'#####. ##.....# +@........'.610.0)  ##### ########### *hSH*h I*hAO*hP*hR +#...#.#.'*h ##'*h*h05.0)*h> _You open the door.*h2;.#.#.#).:#.⌠.....'...'.#.⌠2+.#....#.#).$#.########.ß.ß.ß.ß.#.#####.# ∆+.#.'.........#.#4 #.###'#'#.#'#'#.ß.## ...#.#.#.#.#.#.## #. #.#####'#####.# *h; ##.....# #.@.........'.# ##### #*hiB*hB%6*hH*hXKQ _There is an open door here.*h .#.#.#).:.⌠.....'.'.#.⌠2.#.#.#).$.########.ß.ß.ß.ß.#. #.# ∆+.#.'.#.#4 #.###'#'#.#'#'#.ß #.## ...#.#.#.#.#.#.## ##. #.#####'#####.# ##.....# #@'.'.# ##### #*hA,7 _*h-*he*h ########.ß.ß.ß.ß.#.####......##.#).:⌠.....'*h 9'.#.⌠2..#..............#.#).$ .#######.ß.ß.ß.ß.#.#### # ∆+.#.'.........#..... .4 #.###'#'#.#'#'#.ß### #.## #...#.#.#.#.#.#.## ##.........#####'#######.....#*h t.'.........'.####################*h *h, *h %8*h *h *hM #..'.#.'.........#.....########.ß.ß.ß.ß.#.####......##.#).:⌠.....''.#.⌠2..#..............#.#).$ .#######.ß.ß.ß.ß.#.#### # ∆+.#.'.........#..... .4 #.###'#'#.#'#'#.ß### #.## #..@#.#.#.#.#.#.## ##......... ###.#####'#######.....#.'.........'.####################*h O *hP %9*hV *h'W *hj#.#..'.#.'.# #.#.ß.ß.ß.ß.#..#.#.#)..⌠.....'*h.'.#.⌠.#.#.#). #.########.ß.ß.ß.ß.#. ##.# ∆+.#.'.# #*hV.#4 #.###'#'#.#'#'#.ß ##.## #.@.#.#.#.#.#.#.##  ##. ###.#####'#####.# ##.....# #.'*h$.'.# ##### ######*h*h&70*hq*hț*htH#.#..'.#.'.# ##.#.ß.ß.ß.ß.#..#.#.#).⌠.....'.'.#..#.#.#)#.########.ß.ß.ß.ß.#.  ##.# ∆+.#.'.#  #.#4 #.###'#'#.#'#'#.ß *ht ##.## #@..#.#.#.#.#.#.## ##. ###.#####'#####.# ##.....# #.'.'.#*hcu ##### ######*h|*h2}%1*h*h*h^*h*hW*h*h\ #.⌠#.###'#'#.#'#'#.ß##..'.#.'.........#... ##########.ß.ß.ß.ß.#.##......##.#)⌠.....''.#. ....#..............#.#) ##.#######.ß.ß.ß.ß.#.### ∆+.#.'.........#....4 #@###'#'#.#'#'#.ß##.## #...#.#.#.#.#.#.####......... ###.#####'#######.....#.'.........'.####################2*h M####...#.#.#.#.#.#.#  #.⌠#.###'#'#.#'#'#.ß##..'.#.'.........#... ##########.ß.ß.ß.ß.#.##......##.#)⌠.....''.#. ....#..............#.#) ##.#######.ß.ß.ß.ß.#.### ∆+@#.'.........#....4 #.###'#'#.#'#'#.ß##.## #...#.#.#.#.#.#.####......... ###.#####'#####.# Drain#3*h ;####4['#4⌠##44 2 ice devils (asleep)*hA 7  You open the door.*h y.441 asleep)*h ;4*h _An ice devil comes into view. _Found a +2 buckler of cold resistance.*hO (You shoot a slug. The slug hits the ice devil!*hB*hN*hh[4.⌠#44*h M======6.3 (1.5*h*hd _The ice devil is moderately wounded.*h_S  You shoot a slug. The slug hits the ice devil!*h  The ice devil is heavily wounded.The ice devil hits you but does no damage.7.7 (1.4*h*hZ _The ice devil completely misses you.*h3 %  *hk .You shoot a slug. The slug hits the ice devil!*h  The ice devil is almost dead.The ice devil closely misses you.*h'9.1*h*h@ _The ice devil hits you but does no damage.*hwT  You shoot a slug. The slug hits the ice devil!!*h~○   ice devil*h  °You kill the ice devil!The ice devil hits you but does no damage.*hj70/84----280.6 (1.5*h;°*heT _The ice devil hits you. The ice devil freezes you! You resist.*h[~  You shoot a slug. The slug hits the ice devil!!*h .The ice devil is heavily wounded.*hmo58--------2.1*h *hT _The ice devil hits you! The ice devil freezes you. You resist.*h"}  You shoot a slug. The slug hits the ice devil!*h °The ice devil is severely wounded.*h#j60=---3.5 (1.4*hԵ9°*h' _The ice devil completely misses you. The ice devil misses you.*h1 m  You shoot a slug.  The slug hits the ice devil but does no damage.*hp e °The ice devil is severely wounded.2=5.0 (1.5° _The ice devil hits you but does no damage.*h% S  You shoot a slug. The slug hits the ice devil.*ha| .The ice devil is severely wounded.*h| U3=6.5*h *h _The ice devil closely misses you. The ice devil barely misses you.*hBS  You shoot a slug. The slug hits the ice devil.*hv °The ice devil is severely wounded.*hѫ_5=8.0*h"*hO _The ice devil misses you.*h?T  You shoot a slug. The slug hits the ice devil!!*hFJ'°*h(@☼.*h:7/8539.5*h9☼*h3M _You kill the ice devil!*huy ##.####...#.#.#.#.#.#. #.#.⌠#.###'#'#.#'#'#.ß#.#..'.#.'.# .##.*hyg#.ß.ß.ß.ß.#..#.#.#.⌠.....'.'.# #.#.#.##*hz.########.ß.ß.ß.ß.#. ##.#.[@.#.'*h/z.# #.#.⌠#.###'#'#.#'#'#.ß*hRz ##.####...#.#.#.#.#.#. ##*hz. ###.#####'#####.#  ##.....# #.'*hz.'.# ##### ######*h*hV8=------*h*%900*h*hVQ _There is an open door here.*h 6 ##.####...#.#.#.#.#.#. #.#.⌠#.###'#'#.#'#'#.#.#..'.#.'.# ..##.#.ß.ß.ß.ß.#..#.#..⌠.....'.'. ##.#.#.#.########.ß.ß.ß.ß.#. ##.#.@○.#.'.# #.#.⌠#.###'#'#.#'#'#. ##.####...#.#.#.#.#.#. ##. ###.#####'#####. ##.....# #.'.'. ##### #####○9=------1 _○ _You see here a +2 buckler of cold resistance.*hO3*h5P*hR*h[70 _  There is an open door here.*h`~1= _*hu*hK}3=*h!45=  There is an open door here.6= _ ..........#..............#.#).: ....⌠.....'..............'.#.⌠2+ ..........#..............#.#).$......########.ß.ß.ß.ß.#.#####.['.#.'.#......#.⌠#.###'#'#.#'#'#.ß##### ..####...#.#.#.#.#.#.## ......... ###.#####'#####.# ##.....# #.'@........'.# 7.5 (6##### ###############  *hW*h+ .#.#.#).:#.⌠.....'.'.#.⌠2+.#.#.#).$#.########.ß.ß.ß.ß.#.#####.#.['.#.'.#.#.⌠#.###'#'#.#'#'#.ß.####...#.#.#.#.#.#.## #. ###.#####'#####.#  ##.....# #..'.# ##### #78.5 (1 _There is an open door here.*h.#.#.#).:.⌠.....'.'.#.⌠2.#.#.#).$.########.ß.ß.ß.ß.#. #.#.['.#.'.#.#.⌠#.###'#'#.#'#'#.ß #.####...#.#.#.#.#.#.## ##. ###.#####'#####.# ##.....# #@'.'.# ##### #*h8=9 _*hAl########.ß.ß.ß.ß.#.####......##.#).:⌠.....''.#.⌠2..#..............#.#).$ .#######.ß.ß.ß.ß.#.#### #*hA['.#.'.........#..... ..⌠#.###'#'#.#'#'#.ß### #.####...#.#.#.#.#.#.## ##......... ###@#####'#######.....#*hA>.'.........'.#####*hBL###############*h\K*hcL*hLX9=500*h$S*h?e #..'.#.'.........#.....########.ß.ß.ß.ß.#.####......##.#).:⌠.....''.#.⌠2..#..............#.#).$ .#######.ß.ß.ß.ß.#.#### #['.#.'.........#..... ..⌠#.###'#'#.#'#'#.ß### #.####..@#.#.#.#.#.#.## ##......... ###.#####'#######.....#.'.........'.####################*h?m*h"n.811*ht*hnv*h/H*hH*hY*h[*h` #.#..'.#.'.# #.#.ß.ß.ß.ß.#..#.#.#)..⌠.....'.'.#.⌠.#.#.#). #.########.ß.ß.ß.ß.#. ##.#.['.#.'.# #*h` .#.⌠#.###'#'#.#'#'#.ß ##.####.@.#.#.#.#.#.#.##  ##. ###.#####'#####.# ##.....# #.'*ha .'.# ##### #####*h1a (#*h|u 2=2*hz *h K#.#..'.#.'.# ##.#.ß.ß.ß.ß.#..#.#.#).⌠.....'.'.#..#.#.#)#.########.ß.ß.ß.ß.#.  ##*hL .#.['.#.'.#  #.#.⌠#.###'#'#.#'#'#.ß  ##.####@..#.#.#.#.#.#.## ##. ###.#####'#####.# ##.....# #.'.'.# ##### ######*hg *h ]3=3*h *h *h% #.⌠#.###'#'#.#'#'#.ß##..'.#.'.........#... ##########.ß.ß.ß.ß.#.##......##.#)⌠.....''.#. ....#..............#.#) ##.########.ß.ß.ß.ß.#.####.['.#.'.........#.....⌠#@###'#'#.#'#'#.ß##.####...#.#.#.#.#.#.####......... ###.#####'#######.....#.'.........'.####################*h)5`44*hTM####...#.#.#.#.#.#.#  #.⌠#.###'#'#.#'#'#.ß##..'.#.'.........#... ##########.ß.ß.ß.ß.#.##......##.#)⌠.....''.#. ....#..............#.#) ##.########.ß.ß.ß.ß.#.###*hZU#.['@#.'.........#....#.⌠#.###'#'#.#'#'#.ß##.####...#.#.#.#.#.#.####......... ###.#####'#####.# Drain*hU(#*h]*h^#5*h^0=5*h%i*h ##.####...#.#.#.#.#.#. #.#.⌠#.###'#'#.#'#'#.ß#.#..'.#.'.# .##.#.ß.ß.ß.ß.#..#.#.#.⌠.....'.'.# #.#.#.##.########.ß.ß.ß.ß.#. ##.#.[@.#.'.# #.#.⌠#.###'#'#.#'#'#.ß ##.####...#.#.#.#.#.#. ##. ###.#####'#####.#  ##.....# #.'.'.# ##### ######*hў*h%6*hn*hQ _There is an open door here.*hS ##.####...#.#.#.#.#.#. #.#.⌠#.###'#'#.#'#'#.#.#..'.#.'.# ..##.#.ß.ß.ß.ß.#..#.#..⌠.....'*h.'. ##.#.#.#.########.ß.ß.ß.ß.#. ##.#.@'.#.'.# #.#.⌠#.###'#'#.#'#'#.*h  ##.####...#.#.#.#.#.#. ##. ###.#####'#####. ##.....# #.'.'. ##### #####*hB7 _*h$*h( _You see here a +2 buckler of cold resistance. _There is an open door here. _You see here a +2 buckler of cold resistance.*hZ3*h[*h]*h_*hc: _*hAefThere is an open door here. _You see here a +2 buckler *h}eNof cold resistance.  There is an open door here.*heg*hh@= _*hWk*h }  There is an open door here. _*h*h0 ..........#..............#.#).: ....⌠.....'..............'.#.⌠2+ ..........#..............#.#).$......########.ß.ß.ß.ß.#.#####.['.#.'.#......#.⌠#.###'#'#.#'#'#.ß##### ..####...#.#.#.#.#.#.## ......... ###.#####'#####.# ##.....# #.'@........'.# 13.5 (6##### ###############  *h*h˻*h*hF #.#.#).:#.#⌠.....'.'.#.⌠2+.⌠#.#.#).$#.#*h ########.ß.ß.ß.ß.#.#####.##.['.#.'.#.##.⌠#.###'#'#.#'#'#.ß#####...#.#.#.#.#.#.##  ###.#####'#####.# .....# #.'.'.#  ##### #*hA  *h *h *4.5 (1*h_ *h& *h=`>.#.#.#).:#..⌠.....'.'.#.⌠2+..#.#.#).$#..########.ß.ß.ß.ß.#.#####.*h`h.#.['.#.'.#..#.⌠#.###'#'#.#'#'#.ß.####...#.#.#.#.#.#.##. ###.#####'#####.# ##.....# #.'*h`q.'.# ##### #*h`*hj*hk%5*h*h(.#.#.#).:#.⌠.....'.'.#.⌠2+.#.#.#).$#.########.ß.ß.ß.ß.#.#####.#.['.#.'.#.#.⌠#.###'#'#.#'#'#.ß.####...#.#.#.#.#.#.## #. ###.#####'#####.#  ##.....# #..'.# ##### #6*hr*hQ _There is an open door here.*h~.#.#.#).:.⌠.....'.'.#.⌠2.#.#.#).$.########.ß.ß.ß.ß.#. #.#.['.#.'*h.#.#.⌠#.###'#'#.#'#'#.ß #.####...#.#.#.#.#.#.## ##. ###.#####'#####.# ##.....# #@'.'.# ##### #*hM*h_7 _*hP" *h# *h* *h)+ *hf ########.ß.ß.ß.ß.#.####......##.#).:⌠.....''.#.⌠2..#..............#.#).$ .#######.ß.ß.ß.ß.#.#### #['.#.'.........#..... ..⌠#.###'#'#.#'#'#.ß### #.####...#.#.#.#.#.#.## ##......... ###@#####'#######.....#.'.........'.####################*ht *h9 %8*hr *h *hDF#..'.#.'.........#.....########.ß.ß.ß.ß.#.####......##.#).:⌠.....''.#.⌠2..#..............#.#).$ .*hE#######.ß.ß.ß.ß.#.#### #['.#.'.........#..... ..⌠#.###'#'#.#'#'#.ß### #.####..@#.#.#.#.#.#.## ##......... ###.#####'#######.....#*hAE.'.........'.####################*hsM*hTN%9*hT*hU*h#.#..'.#.'.# #.#.ß.ß.ß.ß.#..#.#.#)..⌠.....'.'.#.⌠.#.#.#). #*h.########.ß.ß.ß.ß.#. ##.#.['.#.'.# #.#.⌠#.###'#'#.#'#'#.ß ##.####.@.#.#.#.#.#.#.##  ##. ###.#####'#####.#*h3 ##.....# #.'.'.# ##### ######*hǓ*h&20*hU*h'*hdj#.#..'.#.'.# ##.#.ß.ß.ß.ß.#..#.#.#).⌠.....'.'.#..#.#.#)#.########.ß.ß.ß.ß.#.  ##.#.['.#.'.#  #.#.⌠#.###'#'#.#'#'#.ß  ##.####@..#.#.#.#.#.#.## ##. ###.#####'#####.# ##.....# #.'.'.# ##### ######1*hd* #.⌠#.###'#'#.#'#'#.ß##..'.#.'.........#... ##########.ß.ß.ß.ß.#.##......##.#)⌠.....''.#. ....#..............#.#) ##.*h########.ß.ß.ß.ß.#.####.['.#.'.........#.....⌠#@###'#'#.#'#'#.ß##.####...#.#.#.#.#.#.####......... ###.#####'#####*h##.....#.'.........'.####################*h0 *h %2*h*h*h^J 4M*hEK -####...#.#.#.#.#.#.#  #.⌠#.###'#'#.#'#'#.ß##..'.#.'.........#... ##########.ß.ß.ß.ß.#.##......##.#)⌠.....''.#. ....#..............#.#) ##.########.ß.ß.ß.ß.#.####.['@#.'.........#....*hK #.⌠#.###'#'#.#'#'#.ß##.####...#.#.#.#.#.#.####......... ###.#####'#####.# Drain#*hS *hT %3*h[ *h\ *h  ##.####...#.#.#.#.#.#. #.#.⌠#.###'#'#.#'#'#.ß#.#..'.#.'.# .##.#.ß.ß.ß.ß.#..#.#.#.⌠.....'.'.# #.#.#.##.########.ß.ß.ß.ß.#. ##.#.[@.#.'.# #.#.⌠#.###'#'#.#'#'#.ß ##.####...#.#.#.#.#.#. ##. ###.#####'#####.#  ##.....# #.'.'.# ##### ######4*h *ht  *h C_There is an open door here.*hY s ##.####...#.#.#.#.#.#. #*h c.#.⌠#.###'#'#.#'#'#.#.#..'.#.'.# ..##.#.ß.ß.ß.ß.#.*h .#.#.*h ".⌠.....'.'. ##*h .#.#.#*h. .########.ß.ß.ß.ß.#. ##.#.@'.#.'*h] 3.# #*h .#.⌠#.###'#'#.#'#'#. ##.####...#.#.#.#.#.#.*h  ##. ###.#####'#####.*h  ##.....# #.'.'.*h  ##### #####*h*hc,5 _*h*hr  _You see here a +2 buckler of cold resistance. _There is an open door here. _You see here a +2 buckler of cold resistance.*h*hi*hE*h*h*hd: _*hThere is an open door here. _You see here a +2 buckler of cold resistance. *h There is an open door here.*h*hm _*h*h *h*h5*h*h0*h*h,*h%*h*hB*h*ha*h *h: There is an open door here.*h4*h _*h*hv ..........#..............#.#).: ....⌠.....'..............'.#.⌠2+ ..........#..............#.#).$......########.ß.ß.ß.ß.#.#####.['.#.'.#......*h<V#.⌠#.###'#'#.#'#'#.ß##### ..####...#.#.#.#.#.#.## ......... ###.#####'#####.# ##.....# #.'@........'.# 31.5 (6##### ###############  *h *h*h*h&*h'*h<` _You're already here!*h*hm*h*h*h*h: _*h@  There is an open door here.*hf*h _*h9 *h-!*h#*hX#*h"$*h%*h.'*h'*h(*h"**h+*hj,*h-*h0@  There is an open door here.*h(3*h3 _*h75*h?  ##.........####...#.#.#.#.#.  #..........#.⌠#.###'#'#.#'#'# #####.........#..'.#.'.........##..........########.ß.ß.ß.ß.........#......#..⌠.....'..............'. ##........#..............#. ####..........########.ß.ß.ß.ß.#.  ##.........#.@'.#.'.........#.7 #..........#.⌠#.###'#'#.#'#'#.##.........####...#.#.#.#.#.#.##......... ###.#####'#####.##.....# #.'.........'.###################*hVE*htG _You see here a +2 buckler of cold resistance.*hUW*haX*8.5 (1*h]*hZ`Y _t - a +2 buckler of cold resistance*hx*hx*hy*hz*h!},*h  There is an open door here. _*h*h  There is an open door here. _*h*h*h*h,*h*h} ........#..............#.#).:#.## ..⌠.....'..............'.#.⌠2+.⌠# ........#..............#.#).$#.##....########.ß.ß.ß.ß.#.#####.# #..'.#.'...# #.⌠#.###'#'#.#'#'#.ß###### ......####...#.#.#.#.#.#.## *h....... ###.#####'#####.# .....# #.'..@......'.# 46.5 (8 ##### ###############  *h*h'*h*hժ*h.*h8*hխ*hX*hB#..#.#).:#.## ⌠.....'..'.#.⌠2+.⌠# .*#..#.#).$#.## ##.ß#.#####.# #..'.#.'..#.......# *h#.⌠#.###'#'#.#'#'#.ß###### ####...#.#.#.#.#.#.##  ###.#####'#####.# # #.'..'.# *h ## *hE+7.5 (1*h]*8.5 (2*h*hc _You are now a favourite toy of Xom.*h*i *hi *hnj *h(m *h@o *ht B*hv *hv *hw *hy *h{ *h{ *h} *hB *hʂ ,*h *h *h *hh *hӉ *h @  There is an open door here.*h *h  _*h *hؘ *h ,*h8 *h *hS *hԤ *hs *hA *h *h*h*hI ,*h *h *h*hQ*h*h*h*h *hs*h! #.#.#.#.#.#.## #'#'#.#'#'#.ß###### '.........## #.ß.ß.ß.ß.#.#####.# ......#.#).:#.## ......'.#.⌠2+.⌠# ......#.#).$#.## #.ß.ß.ß.ß.#.#####.# '.........#.....@.# 61.5 (13.0)'#'#.#'#'#.ß #.#.#.#.#.#.## #####'#####.# '.........'.# #############*h!*h,Bß*h *h *h< *h- *h *hh ,*h *h *h *h *h  ########### .........'.# ####'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß###### #.......# ß.ß.ß.ß.#.#####.# .........#.#).:#.# .'.#.⌠2+@⌠4.5 (3.0) .........#.#).$#. .ß.ß.ß.ß.#.#####.# .........#.......##'#.#'#'#.ß###### .#.#.#.#.#. ####'#####.# .........'.# ############*h$ *hm& *h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hg *h *h& *h  *h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hYY   ice beast (summoned)*h7/10 --------   7 ==5.5 (1*hg*h4 _A chill wind blows around you.+h+hP Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy1% 1b - Grave ClawNecromancy1%2  c - Lesser BeckoningTranslocation+h 1%2  d - Frozen RampartsIce2% 3  e - Sigil of BindingHexes2% 3  f - Teleport OtherTranslocation+h%2% 3  g - Dispel UndeadNecromancy5% 4  h - Fulminant Prism+hNConjuration/Alchemy5% 4  i - Ignite PoisonFire/Alchemy+hqU5% 4  j - Martyr's Knell+hNecromancy/Summoning5% 4  k - Passage of GolubriaTranslocation+hP5% 4  l - Irradiate+hConjuration/Alchemy10% 5  m - Sphinx SistersHexes/Summoning+he77% 7  n - DiscordHexes+h100% 8  o - DisjunctionTranslocation 100% 8 7 spell levels left +h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+hD+hL+hW=############nobo the Blocker .........'.#Gnoll of Xom ...*.. ####'#####.#HP: 85/85 (90) ======================== .#.#.#.#.#.##MP: 7/10================-------- '#'#.#'#'#.ß######AC: 10+h&XStr: 9 .........#.......#EV: 23Int: 28 .ß.ß.ß.ß.#.#####.#SH:  7  Dex: 16 .........#.#).:#.##XL: 14 Next: 43% Place: an Ice Cave .........'.#.⌠2+@⌠#Noise: ==-------  Time: 18565.5 (0.0) +hzX.........#.#).$#.##v) +8 hand cannon "Emip" {antimagic, rPois .ß.ß.ß.ß.#.#####Y#Fire: v) +8 hand cannon "Emip" {antima +hX.........#.......#Drain '#'#.#'#'#.ß###### .#.#.#.#.#.##+hXY   ice beast (summoned) ####'#####.# .........'.# ############+hYCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +hHY&_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  +hpYConfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.+hbP  Okay, then.+h>c+hXj+hk. _+h.+h/+h6+h8F _Unknown command.+he#####.⌠2'####2   reaper (polearm, drag, asleep)Y   ice beast (summoned)+h+h xY., ally t…)+h F 0 --6.5 (1+hv+h( _You open the door.+h| (2lly target)You shoot a slug. The slug hits the reaper!+h  The reaper is lightly wounded.  The reaper hits you from afar with a -6 scythe of freezing.+h L# '.'.##'#####.# #.#.#.#.#.#.## #'#'#.#'#'#.ß###### '.#.# #.ß.ß.ß.ß.#.#####.#.#.#).:#.##.'.#.⌠2@Y⌠#+h+ .#.#).$#.## #.ß.ß.ß.ß.#.#####.# '.#.......# #'#'#.#'#'#.ß###### #.#.#.#.#.#.###'#####.# '.'.##+h }78--======8.0 (1.5+hP +h M _The reaper drags you backwards! The reaper freezes you. +hx  .'.# '#####.# .#.#.#.#.#.## '#'#.#'#'#.ß###### .#.# .ß.ß.ß.ß.#.#####.#  +hx #.#).:#.## '.#.⌠2Y@⌠# #.#).$#.## .ß.ß.ß.ß.#.#####.# .#.......# '#'#.#'#'#.ß###### .#.#.#.#.#.##  +hx C'#####.#   +h w  You swap places. The reaper completely misses you. +he 80--=-----90 +h6  +h H _Your ice beast hits the reaper but does no damage. +hTje  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +h &  +h **   battlesphere (minion)You conjure a globe of magical energy. The reaper closely misses you. +h 13---------   +h ^ 7 ==---70 +h T** +ht H _Your ice beast barely misses the reaper. +h  +hV#" '.# '#####.# #.#.#.#.#.## #'#.#'#'#.ß###### #.# ß.ß.ß.ß.#.#####.# #.#).*#.## '.#.⌠2Y.@# #.#).$#.## ß.ß.ß.ß.#.#####.# #.# #'#.#'#'#.ß###### #.#.#.#.#.## '#####.# '.#   +hI)  +h) The reaper hits your ice beast with a -6 scythe of freezing!  The reaper drags your ice beast backwards!  Your ice beast hits the reaper. Your ice beast freezes the reaper! +h2:2Y*  +hP32 * +h452= +h4E 0 -- +h41 +hb* _The reaper resists. _There is a dry fountain here.+haW  Casting: Iskenderun's Battlesphere (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h +h) *'You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the reaper! The barrage of energy hits the reaper.+hϥ  *#v2Y?'v *The reaper is moderately wounded.The reaper hits your ice beast with a -6 scythe of freezing!!  The reaper drags your ice beast backwards!+hߦ 3=2------------   7 =-2+h˲ ** _Your ice beast barely misses the reaper.+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hx+h( *:*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the reaper!  The barrage of energy hits the reaper but does no damage.+hrB+hr+h9s+h{ §v§v$#§*The reaper is moderately wounded.The foxfire burns the reaper.+h+h+ht§*The reaper is moderately wounded.  The foxfire burns the reaper.  The reaper is moderately wounded.  The reaper barely misses your ice beast.  Your ice beast hits the reaper but does no damage.+h++h*M*:#§§§v§$#§4----3+h*§§§$#§* _The reaper is moderately wounded.+h2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hW *§§$#§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the reaper! The barrage of energy hits the reaper!+h  The reaper is heavily wounded.+hv+h;+hՕ+h v:#§+hs§*§§$#§*Magical energy flows into your mind!  The foxfire burns the reaper but does no damage.+h+h#-Magical energy flows into your mind!  The foxfire burns the reaper but does no damage.  The reaper is heavily wounded.  The reaper smiles without lips.The reaper hits your ice beast with a -6 scythe of freezing!  Your ice beast dies!+h/+hf<#§§§#v⌠?'§.*#v*   battlesphere (minion)+h=e5=-4+h§§**+h9c _Your ice beast disappears in a puff of smoke!+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h22 *?'§You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the reaper!  The barrage of energy hits the reaper but does no damage.+hm  The reaper is heavily wounded.+h9+hm+h+h',+hq+h8D §*#§v§§v$#§Magical energy flows into your mind! The foxfire burns the reaper.+hF X+hT  v*§§§§The reaper is heavily wounded.The foxfire burns the reaper but does no damage.+h +h +h L#)§:#§§2§*v§$#§*+h* %5+h( §§2§*+h ^ _The reaper is heavily wounded.+h\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hq$ §*§ *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the reaper! The barrage of energy hits the reaper!!+hn+h §*§§§$#§*The reaper is almost dead.The foxfire burns the reaper but does no damage.+hI'+hd.*#v.2?'§.$#v*1--6§* _The reaper is almost dead.+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h *§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the reaper! The barrage of energy hits the reaper.+h,+h&+h+hj% *:#§vv§*The reaper is almost dead.The foxfire burns the reaper but does no damage.+hg,+h+h2 .*§§The reaper is almost dead.The foxfire burns the reaper but does no damage.+h4+h4+hP5+h{>:#§⌠2*v§*+h@^0----7+hJHw§*§*+hPJZ _The reaper is almost dead.+hי  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h C§§+h# 0+h f§**+h e _You don't have enough magic to cast this spell.+h)[B+hO` §v*§*The foxfire burns the reaper but does no damage.+h+hb+h+h.?2§**+h\= 0 -8+h<U§*+heZ _The reaper is almost dead.+h (**You shoot a slug. The slug hits the reaper.+hD\  The reaper is almost dead.+h>d3.○+hdN**+heM======9.4 (1.4+hu○* _The reaper misses you. The reaper closely misses you.+h~P  You shoot a slug. The slug hits the reaper!+h)(○*   battlesphere (minion)+hB,+h)L○.*.*+hkV~8-1==680.9 (1.5+h^]○**+hA`J _You kill the reaper!+h-##.'.##'#####.# .#.#.#.#.#.## '#'#.#'#'#.ß######.#.# .ß.ß.ß.ß.#.#####.#+h!.#.#).:#○##.'.#.⌠?)@⌠#.#.#).$#*## .ß.ß.ß.ß.#.#####.#.#.# '#'#.#'#'#.ß###### .#.#.#.#.#.## ####'#####.# .'.##+hb°**+hPV6-------+h$10+hU°*+h2+hsd# '.'.##'#####.# #.#.#.#.#.#.## #'#'#.#'#'#.ß###### '.#.# #.ß.ß.ß.ß.#.#####.#.#.#).:#°##.'.#.⌠?@.⌠#.#.#).$#*## #.ß.ß.ß.ß.#.#####.# '+hs.#.# #'#'#.#'#'#.ß###### #.#.#.#.#.#.## #####'#####.# '.'.##+hL~o°**+h2Z7------2+hWU**+h  There is an open door here. _You see here a -6 scythe of freezing.+htu # .'.'.# .#####'#####.# .#.#.#.#.#.#.## ##'#'#.#'#'#.ß###### .'.#.# ##.ß.ß.ß.ß.#.#####.#.#.#).:#°##.'.#.⌠@).⌠#.#.#).$#*###.ß.ß.ß.ß.#.#####.# .'.#.# ##'#'#.#'#'#.ß###### .#.#.#.#.#.#.## .#####'#####.# .'.'.##+hu +hv +hڄ u.*.*+h Z8=3 _+h3 T**+h @**+h G==4.9 (2+h L**+h_ d _b - 3 scrolls of blinking (gained 1)+h ############# .'.........'####'#####.# .#.#.#.#.#.#.## ##'#'#.#'#'#.ß##### .'.........#.......# ##.ß.ß.ß.ß.#.#####.# #.#).@#.##'.#.⌠.*.⌠ ...........#.#).$#.## +hk*##.ß.ß.ß.ß.#.#####.# .'.........#.......# ##'#'#.#'#'#.ß######*.#.#.#.#.#.## .#####'##### .'.........'.+h<+hC*5.9 (1+h$8*+hB:*+h*6.9 (2+hYU**+hYK _You pick up a manual of Ice Magic and begin studying.+ho/ ############## .'.........'. .#####'#####.#.#.#.#.#.## ##'#'#.#'#'#.ß###### .'.........#....... ##.ß.ß.ß.ß.#.#####.# ...........#.#)..#.##'.#.⌠@*.⌠##.#).$#.# +h0 o##.ß.ß.ß.ß.#.#####.# .'.........#.......# ##'#'#.#'#'#.ß###### .#.#.#.#.#.#.## *####'#####.#'.........' #############+h8 8*+hI9 F=7.9 (1+h? 7*+h@ +hg.'.........'. .#####'#####.#.#.#.#.#.## ##'#'#.#'#'#.ß###### .'.........#.......# ##.ß.ß.ß.ß.#.#####.# +hxh...........#.#)..#.##'.#.⌠.*.⌠#.#).@#.## ##.ß.ß.ß.ß.#.#####.# .'.........#.......# ##'#'#.#'#'#.ß##### .#.#.#.#.#.#.######'#####.# +hhr*'.........' ############# +hgq7*+hr%8+h9z@**+h%@**+hW2==9.9 (2+h** _You now have 971 gold pieces (gained 15).+h#.'.'.# #.#####'#####.# ..#.#.#.#.#.#.###'#'#.#'#'#.ß###### #.'.#.##.ß.ß.ß.ß.#.#####.#.#.#)..#.##.'.#.⌠.*.⌠#.#.#)@.#.###.ß.ß.ß.ß.#.#####.# #.'.#.##'#'#.#'#'#.ß###### +h{..#.#.#.#.#.#.## #.#####'#####.#* #.'.'.##+hI+hd)**90.9 (1+hJ:*+h+hlbM #.'.'.# ##.#####'#####.#+hb.#.#.#.#.#.#.## .###'#'#.#'#'#.ß###### .#.'.#.##.ß.ß.ß.ß.#.#####.#.#.#)..#.##.'.#.⌠.).⌠#+hWc.#.#@.*#.###.ß.ß.ß.ß.#.#####.# .#.'.#.# .###'#'#.#'#'#.ß###### ...#.#.#.#.#.#.## ##.#####'#####.#*  #.'.'.#  #+hnd+ho*.*1+huT**+hKx} _You see here a +1 falchion of freezing.+h:#############  #.'.........' ##.#####'#####.# ..#.#.#.#.#.#.## ##'#'#.#'#'#.ß##### .#.'.........#.......# ####.ß.ß.ß.ß.#.#####.# #.#)..#.#'.#@⌠.).⌠# .............#.#)*.#.## ####.ß.ß.ß.ß.#.#####.'.........#....... .###'#'#.#'#'#.ß###### ...#.#.#.#.#.#.##* ##.#####'#####.'.........'.###############+hGf*2 _+hL8*+hM+h{d#############  #.'.........' ##.#####'#####.# ..#.#.#.#.#.#.## ##'#'#.#'#'#.ß##### .#.'.........#...... ####.ß.ß.ß.ß.#.#####.# #.#@..#.##+h6e0'.#.⌠.).⌠ .............#.#)*.#.## ####.ß.ß.ß.ß.#.#####.#.'.........#....... .###'#'#.#'#'#.ß######* ...#.#.#.#.#.#.## ##.#####'#####.'.........'.+hf+h{nb*.*+h oB==3+hu:*+hx~ _You see here a +2 battleaxe of freezing.+h3+h+hq+h$ _+hO+h,+h+h+h0+h+hl3===+h+h+hd+h+h+h+h+hB+h+h?Q===+h/+h+h'(\4====+hj)+h++h++h-+h0Q _Your battlesphere wavers and loses cohesion.+hL1+h3+h6,+h8+hs;+h;+h=+hq@95+h@2===+hI+hq,+hL,+h"+h%+h'+hX(+h)+h+,+h,;===+h(.+hx0+h0+h@2+h4+h4+h[7+h<,+hP>+h(@+hy@N6==+hA+htD,+hE+hH+h[H+hI+hjK+h@L+hM+hOP==+hP+hR+hIS+hT+hV,+hgX+hQZ,+h[+h]+h'^N7==+h_+h&a+hla+hc+hd,+h9iB+hj+hk+hq==+hys,+ht+hw,+hx+h|+h|+hz~+he8===+hƃ+h'+hv+h4+h#,+hZ+h>+h+hA+hQ+h;===+ho+h,+h+h+h+h+h+h8+h+hb9==+hǩ+h׫+h4+h+h+h+h+h<,+h+h5+h:==+h+h+hP+h+h,+h$+h*+hd+h+h+hQ10/10===+h+h"+h1+h+h+h  There is a fountain of sparkling water here.  Shimmering and harmless butterflyfish glower at you from within the fountain.+h+h _+hA+h+h+h7+h+h  There is an open door here.  You see here a -6 scythe of freezing.+hw+hB=== _+h+hB+hh+h+h2+h.+hG,+h +hj+h,+ha+h+h/+h_2,+hwG+hI+hO@  There is an open door here.+hR+h=T _+hV+hZ+h\,+h^+hyd+h!g+hig+hi+h]qB+h\r+hu+hx+hgx+hwy+h4}+h~+h~+h+hX  There is an open door here.+h׶+h _+h+h\+hn+hB,+h+h+h!+h ########.........#..'.#.'........ .##..##..........########.ß.ß.ß.ß ..........#............. .............⌠.....'.............#..............#.............###..........########.ß.ß.ß.ß ## ##.........#..'.#.'........ # #..........#.⌠#.###'#'#.#'# ##........@####...#.#.#.#.# ##.........# ###.#####'### ##.....### #.'........ ###### ########### 688.9 (95.0)=========9.9 (96 _"Boo!"+hQ +hF +hT +h F _Unknown command.+h+h+h(+hF _Unknown command.+hp+hlq+h9r+ht+hav+hz: _+h# ..##...########.ß.ß.ß ..........#............ ∩⌠.....'##+hi.......#............######.########.ß.ß.ß ##..#..'.#.'....... ..#.⌠#.###'#'#.#' +h͆##..####...#.#.#.#. ##+h..# ###.#####'#---------90.9 (1+h.0) ###.....### #.'.......+h\ ####### ##########+hʈ?---------+h\+h +hG?_Done exploring.+h+h+hý+h'@.0+h+h+h,E _Done exploring.+h{{ +hR| +h +h̋ +h +hv +h̓ E _Done exploring.+h$ +h$ +h% +h2 +h2 +h7 +h9 ~ _Unknown command. __Done exploring.+h##..##.#.ß.ß.ß.ß#. .⌠.....'.##.#. .######.########.ß.ß.ß.ß ## ##.#..'.#.'. # #.#.⌠#.###'#'#.#'#+h'##.####...#.#.#.#.###.# ###.#####'####.....### #.'.####### #+h8+hp11.9 (1 _+h`+h +h' ########..'.#.'........ .##..##########.ß.ß.ß.ß+h{( 7......#..⌠.....' ...##....#............. .######.########.ß.ß.ß.ß ## ##.'.#.'........ +h( #.+h( #.⌠#.###'#'#.#'##.####...#.#.#.#.+h( ]##.........# ###.#####'###+h) ###.....### #.'........####### ###########+hP3 ;2+hq7 +h8 +h X #.⌠#.###'#'#.#'# #########..'.#.'........ .##..##########.ß.ß.ß.ß......#..⌠.....' ...##....#............. .######.+h} ########.ß.ß.ß.ß ## ##.'.#.'........ #.#.⌠#.###'#'#.#'##.####...#.#.#.#.##.........# ###.#####'###+h ###.....### #.'........####### ###########+h +h %3+h~ +h] +h2lM #####...#.#.#.#. # #.⌠#.###'#'#.#'# #########..'.#.'........ .##..##########.ß.ß.ß.ß......#..+h3⌠.....' ...##....#............. .######.########.ß.ß.ß.ß ## ##.'.#.'........ #.#.⌠#.###'#'#.#'##.####...#.#.#.#.##.........# ###.#####'### Drain#+hC:+h;%4+h@+hA+hoM ##.# ###.#####'## ######...#.#.#.#. # #.+h⌠#.###'#'#.#'# #########..'.#.'........ .##..##########.ß.ß.ß.ß......#..⌠.....'..##....#............. +hBy.######.########.ß.ß.ß.ß ## ##+hiY.'.#.'........ #+h.#.⌠#.###'#'#.#'##.........####...#.#.#.#.# Drain+hh+h0%5+h+h-+hMM ###.....### #.'........ ##.# ###.#####'## ######...#.#.#.#. # #.⌠#.###'#'#.#'# #########..'.#.'........ .##..##########.ß.ß.ß.ß......#..⌠.....'..##....#............. .######.+h;"########.ß.ß.ß.ß ## ##.'.#.'........ #.#.⌠#.###'#'#.#'##.........####...#.#.#.#.#+h*+h%6+h+h+hT|M ####### ########### ###.....### #.'........ ##.# ###.#####'## ######...#.#.#.#. # #.⌠#.###'#'#.#'# #########..'.#.'........ .##..##########.ß.ß.ß.ß......#..⌠..@..'..##....#............. .######.########.ß.ß.ß.ß ## ##.........#..'.#.'........ Drain# ###### +h+h %7+h+h6+hȱ+hлAn ice cave∩∩(Press ? for help)  ####### ###############  ###.....### #.'.........'.#  ##.........# ###.#####'#####.#  +h=^##.........####...#.#.#.#.#.#.##  #### #..........#.⌠#.###'#'#.#'#'#.ß######  ##..########.........#..'.#.'.........#.......#  ##....##..##..........########.ß.ß.ß.ß.#.#####.#  #.......................#..............#.#)..#.##  +he#..∩∩.............⌠..@..'..............'.#.⌠.).⌠#  +h#.......##..............#..............#.#)..#.##  ##....######..........########.ß.ß.ß.ß.#.#####.# +hg ##..## ##.........#..'.#.'.........#.......#  +h#### #..........#.⌠#.###'#'#.#'#'#.ß######  ##.........####...#.#.#.#.#.#.##  +h'##.........# ###.#####'#####.#  ###.....### #.'.........'.# +hNX ####### ###############   +hp-   +hL@.+h:..+h s:..+h{F..+hF..+hF@.+h?X.@+h F..+h F#. +h 5#. +h5.. +hK7.∩ +h =∩∩ +h" +hE,m####### ########### nobo the Blocker###.....### #.'........ Gnoll of Xom ...*..##.........# ###.#####'### HP: 88/88 (90) ======================== +h,/##.........####...#.#.#.#.# MP: 10/10======================== # #..........#.⌠#.###'#'#.#'# AC: 10Str: 9 ########.........#..'.#.'........ EV: 23Int: 28 .##..##..........########.ß.ß.ß.ß SH: 0 +h-Dex: 16 ...................#............. XL: 14 Next: 46% Place: an Ice Cave .............⌠..@..'............. Noise: ---------  Time: 18697.9 (0.0) ...##..............#............. v) +8 hand cannon "Emip" {antimagic, rPois .######..........########.ß.ß.ß.ß Fire: v) +8 hand cannon "Emip" {antima  +h4.(## ##.........#..'.#.'........ Drain # #..........#.⌠#.###'#'#.#'###.........####...#.#.#.#.# ##.........# ###.#####'### ###.....### #.'........ ####### ###########  _Unknown command.  +h._Unknown command. _Done exploring. _Done exploring. _Done exploring. _Done exploring. +h/ +h 1 +h,4 +h8 +h"N, +h6U +hXB +ha +h g +hi +hj +h9rc __Done exploring. _ +hr There is a fou +h"sntain of sparkling water here. +h4w +hx +hy_ +h8n +hvB +hЈ +h +hv, +h +hߐ +hs +hȒ +h˓ +h +h +h× +h٘ +h +h +hӜ +h+X +hy +h +h +h  +h +h_ +hm, +h +hR +hq +h֭ +h +h +h, +hA +hx +h +h- +h׵ +hB +h5 +h +h7 +hx7 ### ##....... ##........ #### #......... +h##..######## ##....##..##......... #. +h#..∩@.............⌠..714.9 (17.0) +h&` #.## +ha- ##....######......... ##..## ## +h #### #......... ##........ +hQ ##....... +h6### +h +h +hw _There is an ice covered gate leading back out of this place here.!+h5.0) _"+hΆ.# .# ## . .. . ## .. # ... . . . . .. #.P....#. .#. .#. ..........##.##.. . .......P. #.#.#.# ...  ........#...##...##..P. Lair:5  P......#..##...@...#  .......?....##)..##....["+hm37m <#.?.........#.#.#.# : .........#....##.##.. ..#.....#...#...#. .#.# ..##............#.. . # ......#......P...... # ......#.#.#P...#..... .......††..P.#.P..#..#"+hZ"+h"+h",6.7 (1.8"+h""+h( _Welcome back to the Lair of Beasts! _There is a collapsed entrance here."+hO3"+hQ"+hW"+he^P _"+hc"+h4e"+hf"+hh"+hEj"+hdm"+hFn"+ho"+hr"+h}}.###.# ###. ..... ## ...### ... . .. . .....#  #.P....#. .#. .#...P# ..........##.##......##) ......P. #.#.#.#........ .....#...##...##..P.... ....#..##.......##k.... ....?....##)..##@....... ..#.#.#.#...:#. .....#....##.##...### #...#...#...#.# ..........#.....#......P.......## "+hz~k   rime drake (asleep)#.#.#P...#.....#††..P.#.P..#..#..#P....#."+h 9.7 (3.0confused, asleep)A rime drake comes into view.Found a trident.  Xom titters."+h+20.7 (4"+hŰq _The rime drake looks rather confused. The rime drake bites something.#+h (k  )You shoot a slug. The slug hits the rime drake!#+hL#+hZV1.k#+hV+○#+hWM======2.2 (1.5#+ha#+hde _The rime drake is moderately wounded.#+hpC(((((((#+h k......°You shoot a slug. The slug barely misses the rime drake.#+h,3.6 (1.4#+h #+h _The rime drake closely misses you. The rime drake barely misses you.#+hȕ °You shoot a slug. The slug hits the rime drake.#+h> q  The rime drake is heavily wounded.#+h*' j☼○.k#+h( ,5.1 (1.5#+h1 ;○#+h6 [ _The rime drake completely misses you.$+h"U  You shoot a slug. The slug hits the rime drake!!$+h)a(.$+hm○°☼..$+h476.5 (1.4$+h#:°$+hN _You kill the rime drake!$+hX =°☼$+hZ $+h%p °☼ _No target in view!$+h $+h $+h $+hu $+hS $+h : _$+h $+h $+h $+hv $+h $+hv $+h $+h` $+h   . ..... ## ...###  ... . .. ........# ... P....#. .#...#...P# ...# .......##.##......##).##P. #.#.#.#........#.##...##...##.........# #..##......°##......#$+ht ??....##)..##.......#.#.#.#°..@#... ------#....##.##...### ##...#.# .....#.....# P.......###.#P...#.....# $+h ††..P.#.P..#..#...#P....#.....  You pick up a parchment of Borgnjor's Vile Clutch and begin reading...$+hz W.°9.5 (3.0$+hy J------30.5 (4$+h 8°$+ho O _You add the spell Borgnjor's Vile Clutch to your library.%+h]I%+hUInventory: 33/52 gear slots Hand Weapons (go to first with )) %+hV v - the +8 hand cannon "Emip" (weapon) {antimagic, rPois rC+}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  B - the +9 rapier of Turmoil {drain, rF+ Int+2} %+hZV H - a +2 long sword of flaming Missiles (go to first with ()e - 2 boomerangs  k - 3 curare-tipped darts  %+hVr - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (go to first with [) %+hV b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn) %+hVI l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn) %+hW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'+h~B - the +9 rapier of Turmoil {drain, rF+ Int+2}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 9.4  At current training (3%) you reach 14.0 in about 6.3 XLs.  Current attack delay: 0.7. Damage rating: 28 (Base 7 x 115% (Dex) x 140% (Skill) + 17 (Ench + Slay)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. '+h$rF+: It protects you from fire. Int+2: It affects your intelligence (+2). If you switch to wielding this weapon: Your spell failure would improve by up to 1% (press '!' for details). This weapon falls into the 'Short Blades' category. It is good for stabbing (w)ield, (d)rop, (=)adjust, or (i)nscribe.'+h4Z'+ha'+hrm . ..... ## ...###nobo the Blocker... . .. ........# ...Gnoll of Xom ...*.. P....#. .#...#...P# ...#HP: 88/88 (90) ======================== .......##.##......##).##MP: 10/30========---------------- ...P. #.#.#.#........#.#AC: 10Str: 9 ..#...##...##.........#EV: 23Int: 30 .#..##.......##......#..SH: 0Dex: 16 .?....##)..##...........XL: 14 Next: 47% Place: Lair:5 ......#.#.#.#°..@#...Noise: ---------  Tim'+htne: 18730.5 (0.0) ..#....##.##...###B) +9 rapier of Turmoil {drain, rF+ Int+2} .#...#...#...#.#Throw: 2 boomerangs .........#.....#Drain ......P.......## .#.#P...#.....# ††..P.#.P..#..# ......#P....#. .............You pick up a parchment of Borgnjor's Vile Clutch and begin reading... _You add the spell Borgnjor's Vile Clutch to your library.  You unwield the +8 hand cannon "Emip" {antimagic, rPois rC+}.  You feel magic returning to you.  You feel clever.You sense an unholy aura.'+hhv8.'+h0w*1.5 (1'+h,'+hK _You add the spell Borgnjor's Vile Clutch to your library.  You unwield the +8 hand cannon "Emip" {antimagic, rPois rC+}.feel magic returning to you.  '+hYou feel clever.  You sense an unholy aura. _B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}'+hD 3'+h '+h H _No target in view!)+h)+h)+h)+hZP _)+hb)+h)+hM)+hR)+h)+h)+h)+h91)+h)+h_)+h)+hF)+h)+h )+h)+h,)+h)+hm)+h)+h)+hA)+hS2=)+hy)+h ,)+h )+h )+h)+h')+h)+h )+h)+h)+h_^3==)+h)+h)+hB)+hk)+h)+hX )+hw!)+hO$)+h$)+hZ&)+h()+h )9=)+hr*)+h,)+h9-S4=)+h.)+hb1)+h1)+h63)+h5)+h%6)+h7)+h:)+h';)+h<)+h?)+h?^5==)+hA)+hD)+hE)+hF)+hI,)+h|K)+hwN)+hN)+hQ)+hR)+hS9=)+hU)+hW)+h&X&16)+hY)+h`)+hd,)+hg)+hg)+hi)+hHl)+hl)+hDn)+hHq)+h3rM7=)+hs)+hv)+hv)+hx)+h~B)+h)+h݁)+hE)+h` ...*.....)+h065.5 (34.0))+h G=6.5 (35)+h)+hvU _Xom is getting BORED.)+h )+h\ )+h )+h )+h c8=)+h )+h )+h )+h )+hV )+h| )+hr )+h˞ )+h) )+h΢ )+h0 j9==)+h )+h0 )+h )+hè )+h B)+h )+hد )+h )+h# )+h 9=)+hl )+h( )+h N20=)+h )+h )+h )+hȽ )+h ,)+h )+h %1=)+h ,81.5 (1)+h +2.5 (16)+h )+h U _Xom is getting BORED.*+ha*+he*+h*+hH _No target in view!++h++h++hh!++h$++h  .###.# ###  . ......##P...###  ... . ..#........# ... P....#. .#...#...P# .......##.##......##).#.P. #.#.#.##.#.#...##...##...# #..##.......###?....##)..##...@...........#.#.#.#....#.......#....##.##...### ...#.#...##.......#.......#.....P.......##.# .#.#P...#..... ††..P.#.P..#..##P....#.++h{ ++h 73.0) _++h ++ha ++h.###.# ###  . ......##P...### .. ... . ..#........# ...# ....#. .#...#...P# ...# ##.##......##).## P. #.#.#.#........#.# #...##...##...# #..##.......##......#. ?....##)..##...##.#.#.#....#.++hs#....##.##...####...#. #...#...#...#.# #.#.....# ...#P.......## ..# #.#P...#.....# ..#..P.#.P..#..# .## ++h9 ++h %4++h7++h~,+hׄ.###.# ### . ......##P...### .... ,+hb . ..#........# #...# #. .#...#...P# ...# ##.##......##).## P. #.#.#.#........#.# #...##...##...# . ..##.##......#. ....##)..##...,+h# #.#.#.#....#. #....##.##...####...#. ...#...#...#.# #.....# ,+hP.......## ...# .#P...#.....# ...# ,+hu..P.#.P..#..# ..## ,+h ,+h'U2=5,+h,+h,+h.###.# ###  ......##P...### ....  . ..#........# #...# #. .#...#...P# ...# ##.##......##).## P. #.#.#.#........#.# # ...##...##...# ..##.##......#....P##)..##...# #.#.#.#....#.# ,+h....##.##...####...#...##...#...#.# ##.....#. #P...#.....# ....#P.#.P..#..# ...## ,+h,+hW%6,+h6,+h,+hb###.# ### ......##P...#### ....  . ..#........#.#...# #. .#...#...P##...# ##.##......##).## . #.#.#.#........#.# .###...##...,+hK##...# ##.##......#....P###)..##...# #.#.#.#....#.# ##.##...####...#...# ,+h#...#...#.# ##.....#.##.....# #...### #,+hP.## #...# P...#.....# .....# ,+h>sP.#.P..#..# ....## ,+h,+h%7,+hr,+h,+h# .# ### ##P...#### .... . ..#........#.#...# #. .#...#...P##...# ##.##......##).## #  #.#.#.#........#.# .## ##...##.........##...# .##......#....P# ##)..##...# #.#.#.#....#.# ##.##...####...#...# #...#...#.# ##.....#.# ,+h$ *#.....# #...## # .#.P..#..# ....## ,+hy, ,+h- %8,+h&4 ,+h7 ,+h`z .# ### ##P...#### ....  ..#........#.#...# # . .#...#...P##...# .###.##......##).## .# #.#.#.#........#.#..## ##...##.........##...# .##......#....P# ##)..##...# #.#.#.#....#.# ##.##...####...#...# ,+h0{ w...#...#.# ##.....#.# #.....# #...### # P.## #...##.....# .....# #.P..#..# .....## ,+hS ,+h` A=9,+h3 ,+h -+hQ%M #.# ### ....##P...#### ....  ..#........#.#...# # . .#...#...P##...# .# .##.##......##).## .# .#.#..#.#..# ##...##...##... .......##......#@...P##)..##.....#...# #.#.#.#....#........### .##.##...####...#...#Drain-+h)&>#....-+h.-+h}/T3=90-+h6-+h':-+h-+h.-+h-+h-+hQ. .# ### ..##P...#### .....P ..#.#.#...#.#  .#...#...P##...#..# ##.##......##).##..# .#.#.#.#.#..## ...##.##...# ##......#.@..P# )..##.-+h_R#...# .#.#.#....#..### ##.##...####...#...# #...#.# ##.....#.##.....# #...##### .## #..##.....# .....# -+hZ-+h`[%1-+h_-+htb-+hZu-+hlv-+h-+hݗ-+h-+h+-+hS-+hV-+h J # ### . ..  ##P...#### .....P  .#.#.#...#.#  .#...#...P##...#..#  #.##......##).##..#  #.#.#..#.#..##  ...##.##...#  -+hr c##......#..@.P#  )..##.#...#  #.#.#....#........###  #.##...####...#...#  .#...#.# ##.....#.#  .#.....# #...#####   -+h ## #...#    -+h ;#.....# .....#    P..#..# .....##   -+hQ -+h˞ %2-+h -+ht M ## ..# # ### . ...##P...#### .....P.....#.#...# .#...#...P##...-+h W#......##).##..# #.#.#........#.#..###...##@.. .....##......#....P# )..##...........#....#....#........### #.##...####...#...#-+h W ...-+hn -+h? %3-+h -+h -+hl+TM ## ## ..# # ### .. ..#.##P...#### .....P.....#.#...# .#...#...P##...#......##).##..# #.#.-+h9,#.#@.####...##... .....##......#....P# )..##...........#... #.#.#....#........### ##. ##...-+h5-+h6p4==4-+hA-+hB.+hfzM## ## .## # ### #.. ..#.##P...#### .....P.....#.#...# .+h{].#...#...P##...#......##).##@.# #.#.#.#..####...##... .....##......#....P#  Drain..#...#. ..#..#...####.+h .+h%5.+h.+hd.+hAGM## ## .## # ### ##.. ..#.+h5.##P...#####.....P#.....#.#...# .#...#...P##...#......##).##..# #.#.#.#..####...##...# .....##......#....P#.+hG ....#..+h$.+h%%6.+hs+.+h?..+hkw'  # ## .###  .##...#   ### ##..#..#  .##P...#####.....P#  .+h=xN#.#.#...#.#  #...#...P##...#.@#  .##......##).##..#  .#.#.#.#..##  ##.##...#  ##......#....P#  ..##...#...#  .#.#....#........###  .+hyx.##...####...#...#  #...#.# ##.....#.#  .+h.+hY%7.+h.+h?.+h^M ## ## .## #.##. ### ##..#..# .##P...#####.....P#.....#.#...# #...#...P##...#......##).##..# #.#.#..# ..##.........##...# ..#....#...#.+hh.+hSA=8.+h.+h.+h M ## # #.## .+h #.##. ### ##..#.. .##P...#####....@P#.....#.#...#.## #...#...P##...##......##).##..# .#.#........#.#..## .. .....##.+h= .+h S5=9.+h .+h{ .+h M ## ## #.## #.##. ### ##..#@. .##P...#####.....P.....#.#...#.## .+h 8#...#...P##... .##......##).##..# # ...#...+h .+h '800.+h .+h /+hxE #### #.####.##...### ##..# .##P...#####....@P #........#.#...#.##...P##...#..# ##Drain# ...#.. .#.#....#........###  /+hZ/+h%1/+h(/+hw/+h! #### #.###.##...### ##..# .##P...#####.....P #........#.#...#@###...P##...#..# .##......##).##...Drain.. .....## .##...####...#...#  /+h/+h%2/+hy/+h/+hZH #### #.####.##...### ##..# .##P...#####.....P# #........#.#...#.###...P##...#.@# .##......##).#.#........#.#..##Drain..#....#...# #...#.# ##.....#.#  /+hVN/+hN]6=3/+hBT/+h!X/+h G #### #.###.##...### ##..#..# .##P...#####.....P# #........#.#...#.##...P##...#..# .##......##).#.#........#.#..## ..#.##...#Drain.#.#.....#. /+hx #.....# #...#####  /+h /+hb %4/+h, /+hM  #### #.###/+hM #.##...#### ##..#..# .##P...#####.....P #........#.#...#.#/+hM #...P##...#..# .##......##).#/+h N T.#........#.#.@## ..#/+h*N x.##...#..###....P#/+hIN L..Drain.../+hfN J #./+hN ##....#...#### /+hN .....## #...#  /+hU /+hV %5/+hR\ /+h^ 0+h  ## #.####.##...#### ##..# .##P...#####.....P #........#.#...#.##...P##...#..# .##......##).#.#........#.#..##.#.##.@.#..###....P##...........#...#Drain. ...# .....# .....#  0+h0+h4%60+hߧ0+h0+hX .##...### ##..# .##P...#####.....P #........#.#...#.##...P##...#..# .##......##).#.#........#.#..##.#....##.....###...@P##...........#...##.#....#........###.Drain..0+h> ...#...... ..#..# .....##  0+h0+h~%70+h0+hU _Xom is getting BORED.0+hp ### ##..# .##P...#####.....P #........#.#...#.##...P##...#..# .##......##).#.#........#.#..##.#...##.....##......#....P####.....#@..##.#....#..##0+h@q#...####...#...# ..Drain#. #..... ...#.  0+h x0+hxS7=80+hS}0+hU0+h1" .##P...#####.....P #........#.#...#.##...P##...#..# .##......##).#0+hc.#........#.#..##.#...##.....##0+h#....P####...........#...0+hL#.#....#.......@###0+h\#...####...#...# #...#.# ##.....#.###Drain.... .... 0+hD 0+h0+ho%90+hZ0+h0+h 30+h 0+h 0+h X0+h 0+h 0+h h8==0+h 0+h 0+h 0+hS 0+h 0+h 0+h 0+h 0+h 0+h 0+h 0+h' 9=0+hV 0+h 0+h K9=0+hi 0+h 0+h, 0+h 0+h 0+hG 0+hO 0+h 0+h 0+h 0+hD 0+h i30==0+hJ 0+h  No target in view! _Xom is getting BORED.No target in view! _Xom is getting BORED.Magic restored.0+h 0+h 0+hp 0+h 0+h 0+h_ 0+h_! 0+h/$ 0+h& 0+h ' 0+hf( 0+h* 0+h - 0+h- 9=0+h / 0+h0 0+h3 ,0+h4 0+h7 0+h)8 0+hf8 0+hS9 0+h: 0+h_; 0+h; 0+h< 0+h= 0+h> 0+h!? 0+h? 0+hA 0+heC 0+hC 0+hD 0+hF 0+hJH 0+hH 0+hI 0+hM 0+hO 0+hO 0+hQ 0+hQS 0+hU 0+hU 0+hV 0+htX 0+h%[ 0+h[ 0+h\ 0+h[^ 0+h` 0+hc` 0+h2a 0+hb 0+hc 0+hc 0+hEd 0+he 0+hMl [ .#.....# #....... P..#..###......## P....#. #........# ...... ##.......# ..P# #.#......#0+hm  . .....P...#  P....#..##  #. ...P###.#   .... #@#   .........#  .....#..#.#  .... .#..##  ... ....# 0+hUm R.. .....# . .#. ..# .#.#P... 0+h}m 0+h1o 9 36.5 (27.0)  0+hVo ?"Take this instrument of something!"0+hso =Something appears at your feet!0+h| /  --more--1+h1+h6 7.5 (28 _1+h1+h1+hK+8.5 (291+ha1+hd _b - 4 scrolls of blinking (gained 1)1+hD' 1+h' 1+h- 1+h0 F _Unknown command.2+h 2+h5 2+h 2+h 2+h2+hP _2+h2+hV2+h2+hk2+h2+h2+hE2+h2+h 2+h 2+h!2+h$2+hQ&2+h&2+h'2+h)2+h1. .....P.. ... P....#..## #. ...P###.#  .....##.## .........## .....#..#.# ......#..## ........## 2+hr2k.......#.#....# ..#.#P... ##.###...# .. #...#. ...##F   skyshark (asleep) 2+h2y#.P. .PF2+h=243.5 (5.0)2+h=*4.5 (62+hND2+hH[ _A skyshark comes into view.2+h@-  P....#..## ...P###.# . .....##.## .........##  .....#..#.#  ......#..##  ........## .......@# .#.#....# ..#.#P... ##.###...# .. #...# . ...## #.P. .PF.2+hu  P....#..## ...P###.# .....##.## .........##  .....#..#.#  ......#..##  ........## .......@# .#.#....# ..#.#P... ##.###...# 2+hn.. #...# . ...## #.P. .PF. 2+hH2+h2+hr2+h_ _A skyshark is nearby!4+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4+hR**   battlesphere (minion)4+h4+h26----   7 ===5.5 (14+hwU**4+hT< _You conjure a globe of magical energy.5+h|FHP....#..# #. ...P###.# . ..##.## .........###..#.#.#..#..## .# .#.#..#.#P*..P###.###...##..  ...# .#.P. ..PF*. ...5+hQK**5+hRU 0 ---65+hGZU**5+h^5+hW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6+h;Y*, ally target)Y   ice beast (summoned)*   battlesphere (minion)6+h3------   7 ==-76+hM**6+hi4 _A chill wind blows around you.6+h F#. ...P###.# . ..##.## .........###..#..#..#..## Y..# .#.#....###.#.#P*@.P###.###...#.. #...#  ...# .#.P....PF.. ..........#.6+hP:*6+hXU  ##  #.#  ..#  ..#  ..  ♣.  #.##  6+hUU#.@#  #.##  #.  ♣.  .. P. 6+hU.. P.. .... ..# 6+hU......$###..#.... Xom is getting BORED. Xom twists space around you.6+hX6+h]}  0  Your surroundings suddenly seem different.6+hj/  --more--6+h(^ 6+hf #.....♣. ........ . P.....P. ### .... ......P...#.P# .....<#.?.....##.P..# ......$#.......S.$...####..#......#......$....P#..........##...6+hg ..P....@.#.....†.......#..P....................#P.......................###........./...........#P......P.P.#<†.......###..........†......S   water moccasin (asleep)6+hg 3##..........#....... ####.....###.†P....#..... #.......6+h  Your surroundings suddenly seem different.  A water moccasin comes into view.  Found 42 gold pieces.6+hĔ /  --more--7+h7+hj..# #.P....#. 7+h.## #....#PP .............# . ..#..............P. # .7+h6 ##...............#...## . #......#.P......#..## . ### ##...............?....## 7+h6..#.P# #........<#.?...# ##.P..# #......$#....#S.$...####..#..@...#.....#...#....$....P#..##.....P......#.....÷#P..P....................#.#.#PP.......................††..P.####........./.....#P #P......P.P.#<÷.. ###..........÷................ ##...............0 7+ho7+hV  Your surroundings suddenly seem different.7+hr/  --more--7+hi7+hvb ...PF.  ...............  .....#..  .....PP...P....  .........  .......  ...!S.......#  .....$P.....#..  ....?..@.P.....  ..Y..  ........  ....#.....Y....  #<. .P....Y.PY# 7+hv## ..S..PY..### S   black mamba (asleep) ##...Y.....YYYYYY 6 yaks (asleep) #.##....^..S   water moccasin (asleep) 7+h͈Z <Your surroundings suddenly seem different.  A water moccasin, a black mamba and 6 yaks come into view.Found a scroll of identify, 5 gold pieces and a potion of moonshine.7+h6O  Found a stone staircase leading up.7+h/  --more--7+h7+h . ......##P. .#..#..P....... ..#....##..#...#.P....#. .#...##....#PP..............##.##....#.P. #.#.#.#.##...#...##...##.#......#.P#..##.......###...............?....##)..##.#........<#.?@........#.#.#.#. # #......$##....##.##.. .####..#..§...#.....#...#...#...# 7+h!..P#..........##............#.... ....#.....÷.......#......P....... ..................#.#.#P...#..... ...................†÷..P.#.P..#.. ......./.................#P....#. .....P.P.#<÷....................7+hM7+hMV  Your surroundings suddenly seem different.7+h/  --more--7+h|a7+hri .#.#..........## ..#.#...........# ##.# ...###. ..  .. .  P....  ...P..P . .. #.:.......... #.....@....!.......... 7+hWj#....#.......).....PP ###. #....P............ #. ........ # ..P...!S ...............$P..  ..............?....  ....................  . 7+htO  Your surroundings suddenly seem different.7+h*y=  Found four items.7+hۍ/  --more--7+hL  The water moccasin moves out of view. x2; The black mamba moves out of view.--87+h 7+h B _The yak moves out of view. x67+h b4=---9.5 (27+h 7+h ? _You now have 982 gold pieces (gained 11).7+h 7+h 7+hQ7+h F _Unknown command.8+hN38+hS8+h#XF _Unknown command.8+h6   Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  8+h\Confirm with . or Enter, or press ? or * to list all spells.8+h#f  You recall your battlesphere and imbue it with additional charge.8+h **   battlesphere (minion)8+h0=   7 ===50.5 (18+h L**8+h: _Magical energy flows into your mind!8+h F8+hN 8+hf 8+h( F 0 8+h 8+h 8+h 8+h 8+h^ K5=8+hR 8+hq 8+h 8+h 8+hH 8+h 8+hP$ 8+h+ 8+h, 8+h0 8+h7 8+h9 8+h[9 =8+h9 8+h> 8+hC 8+hH 8+hI %68+hfK 8+hO 8+hR 8+hZS 8+hGV 8+h*Z 8+huo 8+hT 7=8+h 8+h 8+h8 8+h 8+h 8+hv 8+hQ 8+h 8+h( 8+hk 8+h! h8==8+h 8+h 8+h 8+hn 8+h B8+h 8+h 8+h 8+h 8+h r _Your ice beast disappears in a puff of smoke!8+h 9=8+h% 8+h 8+h K9=8+hL 8+h 8+h 8+h| 8+h| 8+h 8+h 8+h 8+h\ 8+h 8+ho 8+h i30==8+hd 8+h 8+h 8+h 8+h 8+h 5 _You swap places.8+hB 8+h 8+h 8+h 8+h 8+h 8+ha 8+h 8+h 8+h) 8+h# 8+h( 8+h) 9=8+h+ 8+h0 8+h: U.#.#....##..........## .......#.#P*..P.....# .....##.###........###....... #...#.....8+h; `..##..........P.......#. .#.P. ...P........P......# ...PF. 8+h6; ..........#.:.....#........*.@.....#8+hY; ---#....#.......).....PP...P.8+hz; ###. #....P.....#.P......8+h; #P.P..P.........!S.......##.......8+h; $P.....#. S   black mamba (asleep)#.......?....P8+h; *   battlesphere (minion).......Y8+h < #.....8+h> 080.5 (30.0)8+h(J ^.**8+hnK G---1.5 (318+hU T**8+h\Z  _You see here a potion of haste.9+hV W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9+h  You feel a surge of power! You conjure some foxfire!  Magical energy flows into your mind!9+h59+hapv*vS!9+htv.Slly target)*9+h   7 =2.5 (1.0)9+h8*9+h5 _The black mamba hisses angrily.:+hh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:+h#:+h***.@.*** * _The black mamba hisses angrily.  Casting: Foxfire (safe; 1% risk of failure)  Your battlesphere fires at the black mamba!  The barrage of energy hits the black mamba!!:+h:+h:+h,:+hՏ:+h:+hȑ:+h:+h\:+h :+hI §§§§§§vv *The black mamba is heavily wounded.The foxfire burns the black mamba.:+hw :+hF* §The black mamba is severely wounded.The foxfire burns the black mamba.:+h:+hU*.§v..@§§v§§§§§S§§*:+hT29-3:+h|*§§§§§§*:+hd _The black mamba is severely wounded.:+h(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:+h!  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the black mamba!  The barrage of energy hits the black mamba!:+h) `****§§§*§†§*   battlesphere (minion):+h :+h :+h :+h :+h :+h̲ :+h :+hU ,:+h\ :+h :+hɶ :+h %..:+h z*§.v§@..§§§vv).§§§.§v.:+h Q9-8:+h V--94:+hv *§§§§§§*:+h< O _You kill the black mamba!;+h;+h;+h;+h;+hl;+hm;+h;+h;+h@;+h;+h;+h;+h;+h`;+hG  HP restored.;+h3;+h;+ht9= 0 ;+hg` _Your foxfire dissipates. x2;+hfB;+h@;+h;+h;+h;+hR;+hq;+h+ ;+h ;+hi ;+h` _Your foxfire dissipates. x2;+hkK9=;+h;+h6;+hq;+h-;+h";+h9#9=;+hr&;+h+;+h+;+h'/;+h3;+h4i30==;+h}7;+h>;+hZ>;+h?;+hJEp _h - 2 potions of haste (gained 1);+hK;+huK;+hN;+h]" ....Y..#  .#.#. #.#....###..#.#P*..P# .....##.#####. #.......... ...##.......P.......#. .#.PP..P......# ...PF. ..........#..;+h]-......*..............#....#.......).....PP...P###. #....P....†.P.......P.P..P!... .$P.....##?....P................Y _You swap places.  You pick up a parchment of Freezing Cloud and begin reading...;+hjf93.5 (9**;+hkH-4.5 (10.0);+htU**;+hxG _You add the spell Freezing Cloud to your library.;+h_;+h=;+h>  You see here a +0 glaive.;+h;+h>;+h _;+h;+h;+h!;+hI;+h;+h;+h ;+h .....................# ...## .........P.......#...#.#.P. ..P.P......#.....PF. .........#................... #..........#.. #....#).....PP...P.... ###. #....P....†.......  #.P....*..;+h-[......  #P.P..P........@!#  #.......$P.....#..  #.........?....P.....  .........................Y.. .....##..... ...# ##....#.....Y.... Y   yak (asleep);+h O .. ∆ ##<...P....Y.PY# S   water moccasin (asleep) ##...S..PY..### *   battlesphere (minion) ##...Y.....;+hQ#18.5 (4.0);+h\3B○;+h4*9.5 (5;+hB9○;+hGB _Your battlesphere wavers and loses cohesion.;+h#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;+h;+hڜ○*YY.;+h6*   battlesphere (minion);+hS26----   7 ===900.5 (1;+h":*;+h< _You conjure a globe of magical energy.<+h@W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<+hDDq○*****(ally target)*S  lly target)*  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!  The water moccasin is heavily wounded.<+hG  The water moccasin hisses angrily.<+h<+h<+hv<+h<+hK<+h<+h°vv...*.#..YY 2 yaks (1 ally target).P...SY*.<+hfK------1<+h]8*<+hr: _Magical energy flows into your mind!<+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<+hٲ Y °*** *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!<+h4 v  The water moccasin is severely wounded.<+h4 ,<+h5 ,<+h6 <+h;7 <+h7 <+h48 <+h9 <+h$: <+h; <+hg; <+h< <+hH v §§§§§v§v....Y.Y*   battlesphere (minion)..  Magical energy flows into your mind! The foxfire burns the yak.<+hV ,<+h .§§§@vv§§§§v§....Y*#....PY*..<+h @--2<+h0 q§§§*<+h 1 _The yak is lightly wounded.<+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=+hp §§§§§§§***You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!!=+hr,=+hHs=+hb}n §§§@§§§§vv§§§§**The yak is severely wounded.The foxfire burns the yak.=+hG,=+h=+h=+hM,=+h,=+h{ §§§§§§§§*§§v..*The yak is severely wounded.The foxfire burns the yak.=+hS=+hړ=+h<=+h”=+h§§*§§§Y§.Y.*=+h-The yak is severely wounded.  The foxfire burns the yak.almost dead.=+h#=+h1.v.@§§.v§*.?§§§Y§.§§..#Y.*=+hq2-53=+h=§§*.?§*=+hAW _The yak is almost dead.=+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=+h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!=+hF§§.v§*?§§*.§   yak (=+h l  You kill the yak!=+h =+h& =+h =+h% =+h =+h =+h- §§§.*§§*§v§v*Magical energy flows into your mind!=+h=+h)=+h6 §.*§§§Y§.*The foxfire burns the yak but does no damage.  The foxfire burns the yak.=+h](=+h4,§!vv*...§...§.Y..*=+h;;>64=+hFj§*§§=+hI1 _The yak is lightly wounded.=+h1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=+hD Z §**§* *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!=+h X=+hd =+h # §§§§*§*§v *The yak is heavily wounded.The foxfire burns the yak.=+hX =+h,b §§The yak is severely wounded.The foxfire burns the yak.=+h =+h: =+h =+h =+h R.v@v..*§§..§§?§Y..=+hE y5  5=+h r*§§§*=+h- \ _The yak is severely wounded.=+h Y*§§=+h 0=+h *§§§§*=+h F _Unknown command.=+hȺ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>+hW *§..*§?**You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak.>+hX>+h>+h2H §@§.*.§.§§vv *The yak is severely wounded.The foxfire burns the yak.>+hR*>+h2 §§*The yak is almost dead.The foxfire burns the yak but does no damage.>+hϵ>+h]>+h>+hy>+h>+h$v*§@§...v..§$.Y§...S   water moccasinS*   battlesphere (minion)>+h4-  6>+hz*§§§>+hW _The yak is almost dead.>+h0  Casting: Foxfire (safe; 1% risk of failure)  >+h\Confirm with . or Enter, or press ? or * to list all spells.>+hj>+hh  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!>+hp.§@§*.§S   water moccasin*   battlesphere (minion)>+hCS>+hS,>+hJT>+hT>+hT>+h;U>+hU>+hY,>+ha#§§§§.@!.v§vv*§.?§§§>+h b(ally target)vS.>+hf_3-->+hf507>+hm>+hm§§vv*§§§>+hpG _You kill the yak!>+hq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>+hp§§§*§.?**§.*§* * _You kill the yak!Casting: Foxfire (safe; 1% risk of failure)water moccasin!  The barrage of energy hits the water moccasin.>+hu  The water moccasin is almost dead.Magical energy flows into your mind! The foxfire burns the water moccasin.>+h~§§§§§*   battlesphere (minion)†>+h >+h,>+h>+h>+h>+h>+hJ>+h>+h>+h{>+h>+h=>+h~ >+h >+hA >+h}....v@*§§vv§..§§..§§.§§.§§>+h3v>+h4=  8>+h"h*§§§§§§>+h6#0*>+h%R _You kill the water moccasin!>+h >+hϿ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>+hY>+hZY>+hY>+hZ>+h[>+hG\>+hcY  You feel a surge of power! You conjure some foxfire!>+hqd>+he>+he>+h3f>+hf>+hIg>+hh>+hh>+h?i>+hi>+hj>+hNr>+hr>+hz>+h.{>+h_v§§@*..§.§.v§§.v§..?>+hDv.§§........§§.........§..§.§§>+hɇS3-9>+hG*§§.v§§§§§>+hʙQ _Your foxfire dissipates. x3>+hr  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>+h/ Y  You feel a surge of power! You conjure some foxfire!>+h >+h >+h( >+h >+h9 >+h >+h >+hW >+h >+hb >+h >+hJ >+h I  Magical energy flows into your mind!>+h\ >+h >+hZ >+h v§.§§v§.v@*v.§.§§.....§§...>+h .§..*†.>+h? @-10>+h$ ,§§v§*§.§§§§§*>+h& Q _Your foxfire dissipates. x2>+h  Casting: Foxfire (safe; 1% risk of failure)  >+hH \Confirm with . or Enter, or press ? or * to list all spells.>+h >+h >+h >+h >+h >+h¤ >+h) >+h >+hb >+h >+h >+h >+h >+h >+h ,>+h %  >+h 4You feel a surge of power! You conjure some foxfire!>+h3 >+hn >+h >+h §§§.§v)..§§...†..§.v..§.v§§.§§@*§§§..vv§§....*2-1>+h U§§§.§>+hR §§§§@*§§§§>+h= N _Your foxfire dissipates.?+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?+hK  You feel a surge of power! You conjure some foxfire!?+hj  You are now a BORING thing.?+h?+h??+h?+h?+h*?+h?+h;,?+hV,?+h .....§)....§.§§..v§.v.§..@*§....v§§§...§?+h Ov§*?+he ...*..1--2?+h§§§*§....v§§?+hH§...§§*?+hg Q _Your foxfire dissipates. x3?+hk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?+h,?+hX?+h"n?+h,?+h ?+ho,?+h?+hX  You imbue your battlesphere with additional charge.?+hH?+h?+h>§...§P§.§§.v.§§.§§.......§.....§.§§§.§...§§*v18---==3?+h@§§§*§§§§.§*?+h Q _Your foxfire dissipates. x2?+h?+h0?+h?+h?+h?+h( ?+hp ?+h ?+hX!?+h!?+hE"?+h*?+h0?+h8\ 0 ?+h(<` _Your foxfire dissipates. x2?+h<?+h)??+hD?+hD?+hG?+hJ?+hKN9=-?+hL?+h_Q?+hQ?+hT?+hLW,?+hX?+h>\,?+h]?+h_?+h:`9=?+ha?+hd?+hdN20=?+h4g?+hk?+hk?+hXn?+hwr?+hr?+h;t?+h8x?+htx?+h{?+hD?+hz9=?+h?+h?+hU%1?+h?+h?+h?+hx?+h?+h?+h?+hЖ?+h*?+h?+h@?+h}M2=?+h{?+h4?+h?+h?+h;?+h?+hq?+h<......)?+h.P................@*---.........?+h <*.?+h 33.5 (20.0)*Xom's power almost touches on you for a moment.An imperceptible spirit brushes against the floor beside you.?+hi ...*..---4.5 (21?+hjT**?+hic _You are now a favourite toy of Xom.@+h@+hM@+h@+hde=@+hh@+hK3=@+h@+h9@+h@+hl@+h @+h @+h @+h@+hV@+h@+h@+hh4==@+hl@+hc@+h@+he@+h#@+h#@+h&@+h*@+h*@+h-@+h22@+h29=@+hB5@+h9@+hB9K5=@+h;@+h@@+hA@+hC@+hG@+hG@+hJ@+hO@+h;P@+hR@+hwV@+hVU6=@+hY@+h^@+h^@+ha@+hd,@+hf@+hk@+h.l@+han@+hp@+hp@+hRr@+h7w@+hwK7=@+h{z@+h9~@+hn~@+h@+h[@+h@+hE@+h@+h@+h@+h@+hfh8==@+h @+h@+h@+hi@+h@+h@+hT@+h@+h@+h:@+h5@+hL@+hζ9=@+hĹ@+h0Q _Your battlesphere wavers and loses cohesion.@+hK9=@+hm@+h@+h@+h@+h@+h@+h@+h&@+hW@+h@+h@+hi30==@+h@+hB@+h## ...## P.#...#.#.P. P.P......#.....PF. #. .#.. ....#.).....PP...P.... . #....P....†. #.P. @+hh#P.P..P..@.# #.$P.....#.. #.?....P..... .Y.. .....##......@+h.......# ##....#.....Y.... YY 2 yaks (asleep).. ∆ ##<...P.†..Y.PY#@+hl##......P...### @+h-67.5 (33@+h#@+hY.Y   yak.@+h&4==8.5 (34@+h@+h _The yak bellows! _You see here a potion of moonshine.@+h2 ...## .......#...#.#.P. .P......#.....PF. ................... ................#.. ...).....PP...P....  #....P....†............. ................... .......@........# .........$P.....#.. ........?....P..... ................Y..  .....##..........Y.....  ...# ##....#..........  .. ∆ ##<...P.†....PY#  @+hmM##......P...###   @+hV  ...## .......#...#.#.P. .P......#.....PF. ................... ................#.. ...).....PP...P....  #....P....†............. ................... .......@........# .........$P.....#.. ........?....P..... ................Y..  @+h T.....##..........Y. ...# ##....#..........  .. ∆ ##<...P.†... ##......P.. @+hS @+h @+h @+h# Z _A yak is nearby!A+hx, A+h-  A+h-Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  A+h.FConfirm with . or Enter, or press ? or * to list all spells.A+ht.A+hA+hA+hA+h*Y.YYYY 3 yaks (2 wandering)*   battlesphere (minion)A+h$26A+h----   7 =9.5 (1.0)A+h9*A+hS< _You conjure a globe of magical energy.A+h|  A+hJ}GCasting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A+h " ******, 1 ally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!A+hm  The yak is moderately wounded.The yak bellows! x2A+hOn A+hn A+h4o A+hto A+ho A+hSp A+h} *v.*..@v..?..Y.Y.Y..A+h~ YYY 4 yaks (1 distracted, 1 ally target)Y*A+h$ K-----70A+h 7*A+hd : _Magical energy flows into your mind!A+hzE  Casting: Foxfire (safe; 1% risk of failure)  A+hE\Confirm with . or Enter, or press ? or * to list all spells.A+h5 ****You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!!B+h"x,B+hxB+hxB+hQyB+hyB+h?  v§..§Y*The yak is almost dead.The foxfire burns the yak.B+h,B+h<B+hB+hB+hiB+hB+h\B+hB+h§§v§v@§v*.§Y.Y.Y.Y.*B+h%5B+h@1--1B+h&§v§§*.§*B+hM*W _The yak is almost dead.B+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+h!  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak.B+h(§§§***§ 3 yaks*B+hK)B+h  You kill the yak!B+h,B+h@B+hB+hϰB+h B+hkB+h1 §§§§§§@§§v§**§§v..vB+h>P(1 ally target)  Magical energy flows into your mind!B+h<,B+hd=B+h=B+h>B+h>,B+hN.§.§v§§@v§§§*.$Pv§?.vYB+hwN§§.Y..Y.*B+hW ealth: 89/90 -agic: 25/301-2 B+hW5_The foxfire burns the yak but does no damage.B+hzj§§v§§@v§§§*§ _Your life force feels restored.B+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+h §§§@v§§.§§***You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!B+hZjm  The yak is moderately wounded.B+hs §§v§§§§§..v§*B+hsUMagical energy flows into your mind! The foxfire burns the yak.B+hB+h §v§§@§§§§?.§§*The yak is lightly wounded.  The foxfire burns the yak but does no damage.B+h,B+hB+hyB+h §§§§v*The yak is moderately wounded.The foxfire burns the yak!B+hbB+hB+h$) §§§§§§*The yak is moderately wounded.The foxfire burns the yak.B+h,B+hmB+hB+hɷ.v§..@§..v..§P§.?.Y...Y.*..Y.*B+h!90=6  3B+h§§P§*B+h8^ _The yak is moderately wounded.B+hS§P§**B+h1B+hV**B+h3  _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+h q §§P§**2*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!B+h ,B+h BB+h B+h" §§§§..v§§.**B+hF# ]The yak is severely wounded.The foxfire burns the yak.B+ho ,B+hа §P§.*B+h- y*The yak is severely wounded.The foxfire burns the yak!B+h3 B+hu4 B+h4 B+h15 B+hIC v§.v@.§..YP.§?Y†§§...Y..*1B+h\E z5  4B+hN <§§§B+hFN 1*B+hAS W _The yak is almost dead.B+h{m  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+h. B+h 9  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!B+hA §$§?Y*§**. 2 yaksB+hc ,B+h ,B+h B+hS B+h B+h / §§§§@.§§..v§v§(1 ally target)*You kill the yak!B+hk 0The foxfire burns the yak.B+h)Y ,B+hY B+htc Y§.§§.The yak is moderately wounded.The foxfire burns the yak.B+h/ B+h ?§.§§@v§.vY§.§.†B+h v..Y.*.*B+hQ =4-25B+h§.§§§*B+h [ _The yak is heavily wounded.B+ha  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+h,B+h4p §.§§§***.*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak!C+h|k  The yak is severely wounded.C+h:H §.§§○  Your battlesphere expends the last of its energy and dissipates.  Magical energy flows into your mind!  The foxfire burns the yak but does no damage.C+h C+h §§@§§§§The yak is severely wounded.The foxfire burns the yak.C+hC+heC+h vv..@§.§Y$?Y†.○.The yak is almost dead.C+h4v-  6C+hs§§○C+hO4 _The yak misses you.C+hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C+h,C+h §§v@v§You feel a surge of power! You conjure some foxfire! The foxfire burns the yak.C+hV,C+hVC+h0_§§○The yak is almost dead.The foxfire burns the yak.C+h,C+h §§§@.vvY..°The yak is almost dead.C+hT3-7C+h9§C+h8I _The yak misses you.C+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C+h+C+h18 §C+h2~v°You feel a surge of power! You conjure some foxfire! The foxfire burns the yak.C+hԲC+hw§§§°The yak is lightly wounded.  The foxfire burns the yak but does no damage.C+h?C+h6B@  The yak is lightly wounded.C+h=P..vv§Y§?.C+hQh85---8C+h(a<§C+hg( _The yak gores you.C+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C+hC+hf §v§  You feel a surge of power! You conjure some foxfire! The foxfire burns the yak!C+h~ C+h §§§The yak is moderately wounded.The foxfire burns the yak but does no damage.C+h C+hi 4 v.§§@§v.1 ally target)  The yak is moderately wounded.C+h 7=-2-9C+h B§§C+hY# W _The yak completely misses you. x2C+h1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C+h] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]D+h = 1 item  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  z + the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}[Enter] accept (1 chosen)E+h E+h....................# ...##nobo the Blocker ........P.......#...#.#.P.Gnoll of Xom ...*.. .P........P......#.....PF.Health: 82/90 =====================--- ........#...................Magic: 21/30 ================-------- .........................#..AC: 10Str: 9 ....#.......).....PP...P....EV: 23Int: 30 ##. #....P....†.............SH:  7  Dex: 16 #.P............v§§..........XL: 14 Next: 52% Place: Lair:5 #P.P..P........§@v§......#Noise: =--------  Time: 18981.5 (0.0) #...............Y.$P....E+hΣ=.#..B) +9 rapier of Turmoil {drain, rF+ Int+2} #................?.†..P.....Throw: 2 boomerangs .........................Y.......##...................# ##....#..........Y   yak (ally target).. ∆ ##<...P.†....PY###......P...#####.........You kill the yak! _The yak gores you!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then.E+hۤE+h̰§§§@v§E+h. _E+h0k§§E+hO§§E+h_The yak gores you!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.E+h<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E+h`E+h~ §§§v@v§*   battlesphere (minion)You conjure a globe of magical energy.  The foxfire burns the yak but does no damage.E+h& E+h1 §§*The yak is almost dead.The foxfire burns the yak but does no damage.E+hP E+hp  §..*.@§.*The yak is almost dead.E+h 3=18--  ==E+h 2.5 (1E+h *.@§*E+h ; _The yak gores you but does no damage.E+h W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E+h:  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the yak! The barrage of energy hits the yak.E+hJB**†*   battlesphere (minion)E+hV  You kill the yak!E+hvv.*@..*E+hH 4=E+h--3--3 _Magical energy flows into your mind!E+hE+hj _Your Ice Magic skill increases to level 8!F+h=CN**F+hD9--F+hN;*F+hRF _Unknown command.F+hF+hLF+hF+hF+hF+h,F+h'F+hF+hF+h F+hrU5 0 _F+hF+hAF+hF+h>F+hF+hF+h?F+h[F+hF+h,F+hF+h%6F+hF+hF+hF+hF+hF+h~58=F+hF+hF+hb ` _Your foxfire dissipates. x2F+h #9F+h!b=9=F+h$F+h9)F+h)690=F+h)F+h^-F+h(2F+h2F+h5F+h9F+h9F+h|;F+hN?F+h?U20==F+h?F+hBF+h GF+hpG9=F+hJF+hMF+hWNF+hQF+hVF+hVF+hnZF+haF+hb9=F+hpdF+hgF+hg%1F+hekF+hoF+hXpF+hqF+huF+huF+hxF+h|F+h|F+h F+h#F+hb%2F+h(=F+hF+hGF+hF+h]F+hF+h;F+h*F+h"F+hF+h F+hF+h89=F+hF+hF+hܭK3=F+hF+h+F+hF+hF+h/F+hF+h;F+hF+hF+hF+h F+hPh4==F+hF+h:F+hF+h,F+hF+h2F+hF+hEF+hF+hF+hF+h(9=F+h1F+hF+hF+hK5=F+hF+hXQ _Your battlesphere wavers and loses cohesion.F+hF+hF+hF+hyF+hF+h F+h F+h F+h F+h #6F+h 2=F+h F+hg F+h F+h F+h F+h F+h^# F+h5( F+h( F+h,, F+h; F+h< F+hD F+hJ F+hK F+h;L 7F+hpL =F+hL F+haS F+hY F+h[ F+h ^ F+hb F+hc F+hf F+hgl F+hrm F+hp F+h(u F+hu 9=F+hx F+h}} F+h~ K8=F+h F+h F+hu F+h F+hi F+h F+h F+hӔ F+h F+h͗ F+h ~9==F+h F+h F+h F+h F+h F+h F+h F+h F+h F+h F+hȺ F+h 9=F+hh F+h F+hF L30=F+h. F+h F+h F+h F+hh t _n - 4 potions of moonshine (gained 1)F+hv P#...#.#.P. P.P..PF. ......#.............F+h M.#.. #).....PP...P.... #. #....P....†............. F+hM &.P............. P.P..P..# .......†@$P.....#..- .?.†..P..... ........Y.. F+ht .....##...# F+h I#..........F+h K ∆ ##<...P.†....PY# F   skyshark (asleep) F+h l##......P...###F+h y#.......##....^F+h F+h 29038.5 (55.0)F+h F-9.5 (56F+h5 F+h F+hq  P......#.....PF. .................. ...............#.. ..).....PP...P....  ....†............. .................. ...............# ......†@$P.....#.. .......?.†..P..... ...............Y..  .....##................  ...# ##....#.......... F+hq  .. ∆ ##<...P.†....PY#  ##......P...###  ###.........  ^.. F+h r P......#.....PF. .................. ...............#.. ..).....PP...P....  ....†............. .................. ...............# ......†@$P.....#.. F+h` .......?.†..P..... ...............Y..  .....##............. ...# ##....#....... .. ∆ ##<...P.†....PY#  ##......P...F+h  ###........ ^F+h'  _A skyshark is nearby!F+hnl  P......#.....PF. .................. ...............#.. ..).....PP...P....  ....†............. .................. ...............# ......†@$P.....#.. .......?.†..P..... ...............Y..  .....##................ F+h*m  ...# ##....#..........  .. ∆ ##<...P.†....PY#  ##......P...###  ###.........  ^.. F+h7 P......#.....PF. .................. ...............#.. F+h#..).....PP...P....  ....†............. .................. ...............# ......†@$P.....#.. .......?.†..P..... ...............Y.. F+hJ .....##............. ...# ##....#.......F+hx% F+h!.. ∆ ##<...P.†....PY#  ##......P...F+hR ###........F+h h ^F+h~F+hF+hO"F+h/_ _A skyshark is nearby!G+h P......#.....PF. .................. ...............#.. ..).....PP...P....  ....†............. .................. ...............# ......†@$P.....#.. .......?.†..P..... ...............Y..  .....##................  ...# ##....#..........  .. ∆ ##<...P.†....PY#  ##......P...###  ###.........  ^.. G+ht P......#.....PF. .................. ...............#.. ..).....PP...P....  ....†............. .................. ...............# ......†@$P.....#.. .......?.†..P..... ...............Y..  .....##............. ...# ##....#....... .. ∆ ##<...P.†....PY#  ##......P... G+hu###........ ^G+hG+h-G+hG+h_ _A skyshark is nearby!G+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G+h30 G+h0 G+h< .F*F*   battlesphere (minion)G+he= 26----   7 ===40.5 (1.0)G+hyG 8*G+hBK < _You conjure a globe of magical energy.H+h  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  H+hn\Confirm with . or Enter, or press ? or * to list all spells.H+h~ *****(ally target)*H+hYou feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark!H+hf,H+h|H+hH+h6..F...v.*vH+h`5------1H+hC**H+h("6 _The skyshark is lightly wounded.H+h=S**H+h=Z--H+hYG;*H+huKF _Unknown command.H+h6  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H+h ** You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark!H+hI5  The skyshark is moderately wounded.H+h5,H+hA6H+h6H+h47H+hn7H+h7H+hF8H+h8H+h9H+hB v.§v§.§..*§*Magical energy flows into your mind!  The foxfire burns the skyshark but does no damage.H+h_,H+hH+h2§.§v.§.F§v..§@$P*v*H+h]\  2H+h§§@$P*H+hc _The skyshark is moderately wounded.H+hb  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H+h!  §§§§v.*§@$P*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark!H+h  §**The skyshark is heavily wounded.Magical energy flows into your mind!  The foxfire burns the skyshark but does no damage.H+h?6 BH+h? N §§§v§§vP*§The skyshark is heavily wounded.The foxfire burns the skyshark.H+h H+h4 ,H+hk  §§§§P.**The skyshark is heavily wounded.The foxfire burns the skyshark.H+hPR ,H+h;S H+hS H+h` ....§..§F§v@§P.§v†**H+ha .63H+hl {§F§**H+hp ` _The skyshark is heavily wounded.H+hO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H+h H+h ' H+hk 6§*H+h i§v**.* H+h¦ *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the skyshark!  H+h )The barrage of energy hits the skyshark!!H+h, ,H+h6  §v§§§*The skyshark is severely wounded.The foxfire burns the skyshark.H+hv H+h _ §§H+h  *The skyshark is severely wounded.The foxfire burns the skyshark.H+hPH+h)_J.v.F.§@$v§†..**The skyshark is severely wounded.foxfire burns the skyshark.almost dead.  The skyshark completely misses you. The skyshark tail-slaps you.H+h`^86--54H+h3kf§§**H+hnE _The skyshark tail-slaps you but does no damage.H+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I+hhI+h~ *§@$P*§.*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark.I+hQ  The skyshark is almost dead.I+h^k §v§v*I+hsMagical energy flows into your mind!  The foxfire burns the skyshark but does no damage.I+hQ3I+hD §§F.v@vP*§v.*The skyshark is almost dead.The skyshark barely misses you.The skyshark tail-slaps you but does no damage.I+hF@7=-I+h_G5I+h^Ri*§*I+hVV _The skyshark closely misses you.I+hL;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I+hN  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the skyshark!  The barrage of energy hits the skyshark!!I+hW§.**§*   battlesphere (minion)I+hvv*.v...§@§P.§.§§?§v§§...v*I+h?9=I+hh4-56I+h *§§?§§§*I+hL _You kill the skyshark!I+h*§@§§§?§§§*I+h*§@§§§?§§I+hF _Unknown command.I+hOG  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I+h *§§.§§?§§*I+h I+h *§@§§?§§§*I+h@  I+h B_You don't know that spell.I+hă I+h; I+h I+hЊ I+h4 I+h I+h+ I+h I+h I+h_ I+hw I+h I+h I+h I+h I+h̐ I+hF I+hʑ I+h5 I+hߒ I+h` I+h͓ I+h I+h I+h I+hO ,I+h I+hߧ _90= 0 I+h I+h ] _Your foxfire dissipates.I+h~ I+h I+h, I+h I+h~ I+hn I+hE I+h I+h! I+h I+h I+h 5= _Your foxfire dissipates. x3I+h I+h I+h z _Your foxfire dissipates.I+hV I+h I+h 9=I+h I+h I+h U6=I+h I+h# I+hJ$ I+hN' I+h"0 I+h0 I+hU4 I+h8 ,I+h< I+h}A I+hA I+hD I+hH I+hcI K7=I+h!L I+hQ I+hGR I+hT I+h}Y I+hY I+h\ I+hyc ,I+hbf I+hj I+hk h8==I+htn I+hs I+ht I+hv I+hR{ I+h{ I+hj~ I+h I+h I+hL I+h I+h 9=I+h8 I+hؔ I+h: K9=I+h I+h! I+h I+h I+h I+h I+h I+hg I+h I+hn I+h I+hR i30==I+hV I+hƼ I+h ,I+h I+h ,I+h I+h M _You now have 987 gold pieces (gained 5).I+h9 I+h I+h I+h* I+h I+h@ 9=I+h I+h I _i - 4 scrolls of identify (gained 1)I+h' I+h II+h I+hI+hpI+hI+hi I+h I+hI+hI+hI+h1I+hI+h'I+hI+hkI+hI+h+  You see here a water moccasin corpse.I+hR, _I+h.I+h0I+h/3I+hb7I+h7I+h9I+h;I+hDI+hDGI+hGI+hyII+hNQ _Your battlesphere wavers and loses cohesion.I+hRI+hRI+hTI+hUI+h.XI+hXI+hYI+h]I+haa,I+hibI+hoeI+hOhI+h8iI+hGjI+hlI+hpI+h"qI+hrI+hatI+hOwI+hmxI+hyI+hn{I+h0I+h~I+hI+haI+h͇I+hI+h'I+hI+hI+h@I+hÏI+hI+hI+hCI+h;I+hI+hЛI+hI+h'I+hxI+hI,I+hI+hI+hyI+hI+h?I+h I+hI+h\I+hI+hI+hI+h߽I+hI+hI+hdI+hI+h1I+h/I+h I+h]I+hI+hI+h,I+h,I+h5I+hI+hI+hI+hcI+hBI+h>I+h1I+hI+hI+hI+hI+hI+h6I+hI+hI+h@I+hI+hI+hI+hI+hI+hI+hI+hI+hI+h I+h I+hE I+h I+hFI+hI+hWI+hI+hI+h+I+h|I+hI+hMI+hI+h& I+h!I+h8%I+h'I+h%(I+h{)I+h*I+h,I+h,I+h-I+h?1I+hW3I+h3I+h4I+h6I+h/9I+h9I+h:I+h<I+h?I+hG@I+hBJ+h'J+hL BJ+hzJ+hyJ+hJ+hJ+hrJ+hJ+hMJ+hJ+h3 J+h"J+h=#J+h$J+h'J+hT,J+h,J+h.J+h2J+hs4J+h4J+hK6J+h9J+h<J+h]=J+h?J+hFJ+hIJ+hqJJ+hSLJ+h[OJ+hRJ+hSJ+hUJ+hWJ+h?[J+h[J+h]J+h `J+hbJ+h(cJ+h+dJ+h[fJ+hiJ+h1jJ+hkJ+hVsJ+h< _You conjure a globe of magical energy.L+hA W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L+h| L+h S.*L+h c2-------9L+hV_ _You imbue your battlesphere with additional charge.M+h= M+hO> 0M+h @ M+hE M+heI F 0 M+h&M M+hzM M+h.O M+h?T M+hT M3=--M+hW M+hwY M+hb @*---S   water moccasinS*   battlesphere (minion)M+h-l S42.5 (3*M+hl F---3.5 (4M+h?t B**M+hv a _A water moccasin comes into view.N+hm  N+hmGCasting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N+he^ ***** (ally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!!N+h,N+hN+hN+hfN+hVvv@.*....S. .*N+h2-   7 =4.5 (1N+hU**N+hb _The water moccasin is almost dead.N+hZOS**N+hXP0N+hY8*N+hd]0 _Unknown command.N+h]N+h(&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N+h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!N+hk **†*   battlesphere (minion)N+h[ a  You kill the water moccasin!N+h[ ,N+h] BN+h^ N+h_ N+h_ N+hb I  Magical energy flows into your mind!N+h~~ k...##§v§§§*.v§v§vk   lindwurm*   battlesphere (minion)-  65N+h §§§*§*N+h [ _A lindwurm comes into view.N+hD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N+hK **.##§***§*§§(ally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm.N+hN+hN+hN+huN+hN+h&N+h N+hN+h2N+h,N+hN+h=N+h,N+hBN+hN+hzN+hN+hN+hE  The lindwurm is lightly wounded.N+h0N+hk  A cane toad comes into view.N+h,N+h<F...v§§§.k..##.§.*.v..v§.§.§....§†§..§§§.§N+hJ§§.vF   cane toad*   battlesphere (minion)N+hU1-6N+h§§§*§.§§§§*N+h Q _Your foxfire dissipates. x2N+h:"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O+hK §§*O+hI**§§.§§§..§§§.§§§(ally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm.O+h^  The lindwurm is lightly wounded.  "Go forth and cause havoc, mortal!"O+h>_O+h_O+h`O+h`O+haO+hjaO+hk §§§§§##.§*§§vv§§§.§§§§§.§v§§*You feel very mighty all of a sudden.O+hqlHThe foxfire burns the lindwurm but does no damage.O+hO+hfBO+hO+hO+hO+hO+hO+hO+h,O+hA E ....§§§§v*§##.§v§§§§§§v§§*   battlesphere (minion)  The lindwurm is lightly wounded.  The foxfire burns the lindwurm but does no damage.O+hO+hֆ,O+hE  The lindwurm is lightly wounded.O+h....§...§kv##.v§*§§@v§§§§....O+h+.......§...§§*O+hE-7Might Mark O+h1+§§§*§§§§§§§*O+hN _Your foxfire dissipates.O+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O+h §§*.§§§§§§ §§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm!O+hV  The lindwurm is heavily wounded.O+hC^ §§kv##.§§§@v§§v§§*Magical energy flows into your mind! The foxfire burns the lindwurm.O+hBO+h3O+h,O+hO+hz,O+hnj..kv##.§v*v..@§..v....*O+h%8O+hK§*O+h` _The lindwurm is heavily wounded.O+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O+hPQ §*v..@§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm!O+hf" §*v..@§ *The lindwurm is heavily wounded.The foxfire burns the lindwurm.O+h,O+h,O+h vv##.§§*§..@§v§*The lindwurm is severely wounded.The foxfire burns the lindwurm but does no damage.O+htBO+htBO+h0vO+h v§§§.*..@§§*The lindwurm is severely wounded.The foxfire burns the lindwurm.O+hO+hO+h O+h} ,O+h O+hvF§§§.k##.v§O+h#r...*@v§§F   cane toad*   battlesphere (minion)O+hl-09O+h!e§§§§*O+hT"D§*O+h5& O+h&S_The lindwurm is severely wounded.O+h:  O+h:Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O+hR O+hS You feel a surge of power! You miscast Foxfire. Nothing appears to happen.O+hTO+h.UO+hBVO+hVO+h` O+ha O+havv§O+hHb §§O+hb .@§O+h$c1§*O+hc*O+hc[Magical energy flows into your mind! The foxfire burns the cane toad.O+hv,O+hO+h  v§§§§*@§§§catching breath, ally target)*The cane toad is lightly wounded. §§§****§§§.*The lindwurm breathes flames at you.The blast of flame hits your battlesphere.  Your battlesphere resists.O+h؈ T §§§O+h݉ §§ *The blast of flame hits you! You resist. The foxfire burns the cane toad.O+hV ,O+h ...§....@§.*..*O+h 82---Contam: 10%  0 O+h: ==50O+hH! O+h! q§§**O+hx%  O+h& V_The cane toad is moderately wounded.O+h j§§**O+h O+h :§O+hq F _Unknown command.O+h   O+h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O+h." §**.@§* (ally target)O+h" *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm.O+hħ k  The lindwurm is almost dead.O+hs ,O+hf O+h O+h .F.##v.k..@v.**3=--1  7 --1O+h U**O+h : _Magical energy flows into your mind!O+h0   O+h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P+hk] ****P+hYou feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm.P+h:k  The lindwurm is almost dead.P+h@ v§**Magical energy flows into your mind!  The foxfire burns the cane toad but does no damage.P+hP+hq .v§F.§..*P+hThe cane toad is moderately wounded.The foxfire burns the cane toad but does no damage.P+hvRP+h@SP+h Us  The cane toad is moderately wounded.P+h`M.§§Fv§.k.@§..v..*P+hax4=--2P+hjv§§§§**P+hoW _The cane toad closely misses you.P+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P+h}P+h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the lindwurm!  The barrage of energy hits the lindwurm!!P+h§..@§**.F   cane toad (*   battlesphere (minion)P+h2P+h? P+h@!P+hMA&§§P+hA§P+hAvP+hB §P+hdB*P+hB'You kill the lindwurm!P+h"CIThe foxfire burns the cane toad but does no damage.P+h@,P+h| §v§§*The cane toad is moderately wounded.The foxfire burns the cane toad.P+hRP+hy`= ..§...@..vv§*.*The cane toad is moderately wounded.P+hhm1-083P+h't:*P+hrw/ _The cane toad stings you.P+h[  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P+h̊P+h*P+h **vv§. *You feel a surge of power! You conjure some foxfire!  P+hYYour battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!P+h  The cane toad is severely wounded.P+h v§*Magical energy flows into your mind! The foxfire burns the cane toad.P+h0,P+h: §§§The cane toad is severely wounded.The foxfire burns the cane toad but does no damage.P+hP+h"P+hJq  The cane toad is severely wounded.P+h}Sv§*§§v.S   water moccasin*   battlesphere (minion)2- 4P+hP+hO _The cane toad misses you.P+hs  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P+h/P+h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!P+h;r†**.§§S   water moccasin*   battlesphere (minion)P+hc \  You kill the cane toad!P+h_d ,P+hNe P+he P+hf P+hg P+hg P+hi P+hi P+hs j .#vS#§§§§P+hnt v**§§.§§§ (ally target)*Magical energy flows into your mind! The foxfire burns the water moccasin!P+h P+h k.#§S#§§P+hA §§v*§v@v§...§P+h e3=95P+h !§P+h( §§*§§...§*P+hs S _The water moccasin is moderately wounded.P+h P+h-   P+h$. Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P+hP  §*..§*##†§*§§...§P+h@Q  *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!P+h2 ,P+h ,P+h P+h P+h P+h P+h ,P+h P+h P+h P+h P+h P+hz §.#v§Sv§§§v§§§P+h (**##†§§§.§§@§ *The water moccasin is severely wounded.The foxfire burns the water moccasin.P+hp P+has  P+ht  P+hu bThe water moccasin is almost dead.P+hb P+h .P+hd <.#v§P+h \.S§.§P+h >§§.§P+h p.§##v.§P+h r*§..§@§P+h4 E..v..P+h| *P+h P+h P+h 4P+hp =P+h  P+h 6P+h P+hʔ §P+h <§.§P+h §§P+hL e§##v.§P+hǖ *§P+h P+hT  P+h P+hA *_Your foxfire dissipates.P+h P+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P+h!  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the water moccasin!  The barrage of energy hits the water moccasin!P+hd('§.§§§.§*§##v.§*§P+h(*   battlesphere (minion)P+h P+hP+hѯP+h7P+hP+h]P+h˱P+hP+h{P+hڲP+h?P+hP+hjP+h˴P+hܽ  You kill the water moccasin!P+h5+§§P+h§#§.v.........##§.v..§*.@.§v*P+h519-8% 7  Your Necromancy skill increases to level 8!Your Translocations skill increases to level 8!  P+hQYour Forgecraft skill increases to level 8!  Your Fire Magic skill increases to level 8!  Your Air Magic skill increases to level 8!  Your Earth Magic skill increases to level 8!P+h%§§§#§§*§*P+hh _Your Alchemy skill increases to level 8!Q+h8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q+h.,Q+h΄Q+hoQ+hQ+h#Q+hjQ+hQ+h%Q+ḣQ+hQ+hQ+hQ+hY  You feel a surge of power! You conjure some foxfire!Q+hQ+h~Q+h7'..Q+h.#.v.§§§§§v##v§§..v§*§*Q+h1H68--Q+h] 68Q+hQ+h/§§§§§**Q+h N _Your foxfire dissipates.Q+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q+hQ+hQ+hgQ+hQ+hQ+hQ+hQ+h Q+hQ+hQ+h!Q+hQ+hpQ+h2Q+hY  You feel a surge of power! You conjure some foxfire!Q+hQ+hQ+hzQ+h§§§§§.....v...§§Q+h§##§vvv§§.*.*Q+hN58=Q+ha7--49Q+ht!§§§§§§*Q+h%Q _Your foxfire dissipates. x2Q+h  Q+h͸Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q+hQ+hȅQ+hSQ+hQ+hjQ+hЇQ+h>Q+hQ+hQ+hQ+hqQ+hGQ+h%Q+hQ+hBQ+hQ+hY  You feel a surge of power! You conjure some foxfire!Q+hQ+h!Q+hԡ....§.....§v§§.v§§§.v§.##v§§§§...vQ+h9=-260Q+h§§§.v§§§§§§*Q+hN _Your foxfire dissipates.Q+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q+h}m ,Q+hr o  You feel a surge of power! You conjure some foxfire!Q+hs Q+ht Q+ht Q+hu Q+hxu Q+hv Q+hv Q+hv Q+hKw Q+hx Q+hx Q+hx Q+h Q+h .§§.....§v..v...§§§.§....§@v*§v§v*Q+hn 90=6-11Q+h& §§§§§§§§*§*Q+h Q _Your foxfire dissipates. x2R+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R+hmoR+h7pR+h|pR+hoqR+h`zn  You imbue your battlesphere with additional charge.R+hzR+h{R+h{R+h|R+h},R+h%R+h@§v.....v§.§...§.....v†.§.§§§.@§§*.§.§§§§v§R+h12---- ==2R+hΗ§§§§§§§*.§R+hii§§*§§R+hN _Your foxfire dissipates.R+h5R+h67 R+h8R+h9R+hG:R+h:R+h%;R+h;R+h;R+hS<R+h<R+hD,R+hER+hMR+hNR+hzNR+hIWR+h]R+hd\ 0 R+hg` _Your foxfire dissipates. x4R+h[hR+hiR+hmR+hog=3=--R+hrrR+hAv,R+hwR+h|R+hs|R+h}R+hR+hR+h.R+hR+h^4==R+h@BR+h R+h,R+h˓R+hR+h(R+hnR+hSw _The sentinel's mark upon you fades away.R+h؝9=R+hR+hgR+h΢S5=R+h[R+h+R+hR+h R+hHR+hR+hR+hR+hR+hSR+hR+h#X16=R+hR+hR+hR+hcR+h$R+h~R+hR+ha,R+hR+hR+hER+hR+hR+h M7=R+hR+heR+hR+hR+hsR+hR+hR+hY,R+hR+h4R+hj8==R+hoR+h0R+hR+hDR+hR+h[R+hR+hjR+hR+h+R+hR+hA9=R+hR+hD R+h M9=R+h R+hR+hR+h`R+hR+h- 9=R+h "R+h&R+hA'N20=R+h )R+hR-R+h-R+h/R+h4R+hY5R+h6R+h=BR+hAR+hAW1=R+hCR+hYGR+hGR+hHR+hkMR+hMR+hROR+hSR+hbSR+hTR+h{YR+hYR+h[R+h^R+hX_M2=R+haR+hXeR+heR+hgR+hjR+hIkR+h\lR+hQoR+hoR+hqR+huR+h`uj3==R+hvR+hZR+hR+hR+hلR+h҈Q _Your battlesphere wavers and loses cohesion.R+hhR+hR+hR+hR+hR+hgR+h9=R+heR+hR+h@K4=R+hR+h,R+hR+hR+h}R+hťR+hR+hިR+h)R+hȮR+h"h5==R+hR+hhR+hгR+hwR+h!R+hQR+hտR+hBR+hR+h9=R+hvR+hR+h:%6R+h^R+hiR+hR+hR+h6R+hR+h R+h?.*..R+hd................---...R+h+...R+h-U...R+hT!R+h 1226.5 (64.0)R+hG---7.5 (65R+hR+ha _You are now a beloved toy of Xom.R+hw IR+hQ R+h a7=R+h R+h R+hO R+h R+h R+h R+h% ,R+h R+h{ R+h 9=R+h R+h4 R+h K8=R+h R+h ,R+h< R+h R+hf R+h R+h R+hQ R+h R+hh R+h h9==R+h R+h R+h R+hj R+hl R+h R+h4 R+h ,R+h< K=30=R+hA e  You see here a cane toad corpse.R+hxB R+h#C  _R+h)D R+hE R+hH R+hbI R+hJ R+h_L R+hM R+h N 9=R+hPO R+h(R R+hT R+hU R+hU R+hW R+h[ R+h\ R+h|] R+h` R+hd R+he R+hf R+hj R+h*n R+hn R+hp R+hu R+hEz R+hz R+h} R+h R+h R+h_ R+h R+h R+h R+h R+h R+hs /..........#P....#.P.P.#<÷........# .÷........P#..#P.#.0.........#. ###.....###.÷P........  #..... ##..#........  #..... <..#....P.....#.... ....P.....P............ .....!..@................54.5 (27R+ho ......?....#.....##†.... .P........###.#......... ...........######....... .....PP....#.#. ###..... ^.......## #..... ........# #†.... ................###..... .............R+h R+h +5.5 (28R+h R+h 9 _Found a stone staircase leading up.R+hR+hR+h`R+hR+h*R+h,R+hR+hR+hrR+hs _b - 5 scrolls of blinking (gained 1)R+hsR+h.R+hR+hR+h,R+hR+hR+hwR+hR+hR+hv _w - 7 potions of heal wounds (gained 1)R+hR+hR+hR+h{R+hR+h R+h#R+h R+hmR+hR+hR+hR+h^R+hR+hR+hGR+hZ R+h R+hq#R+hE&R+h)R+h:*R+h',R+h/R+h3R+hp4(R+hQ6R+h[: _You feel a little less mighty now.There is a stone staircase leading up, spattered with blood here.R+h=R+h= _R+h@S+h#S+haS+hS+hS+h S+h} S+h S+hS+hS+hQS+hS+hS _e - a wand of paralysis (9) (gained 4 charges)S+hs#IS+hc'S+hD+S+h+S+h*.S+h2S+h6S+h7S+h9S+h1>h  You see here a rime drake skeleton.S+hAS+hB _S+hEES+hOHS+hKS+hLS+hNS+hPS+h]US+hUS+hWS+h\S+h]S+h^S+hDcO _You now have 1001 gold pieces (gained 14).S+hfS+hDgS+h_iS+hmS+hnS+hMoS+hqS+hsS+h@vS+hvS+hxS+h@|S+h{,S+hS+hmS+hS+hS+hhS+hϓS+h1S+h6S+hŠg _p - 3 scrolls of poison (gained 1)S+hC .###.#  ..[###P. ..#..#..P....... ..#.... S+h ##...##..#...#.P....#. .#...#  #....#PP.....##.## #..#...P. #.#.#.# ##...............#...##...## #......#.#..###S+h% ##...........@...?....##)..##84.5 (29#........<#...........#.#.#.# S+h# #.......#.........#....##.## .####..#......#S+hY...#...#...# ...#..........##............# ....#.....÷.......#......P.. ..................#.#.#P...#. ...................÷÷..P.#.P..# ..............#P....#S+hдS+h,5.5 (30S+hϾS+h- _Found a leather armour.S+h"NS+hNS+hRS+hWWS+h\S+h_,S+hcS+hKhS+hhS+hkS+h oS+hptS+htS+hvS+hzS+hf~S+h~S+hS+h S+hZS+hAS+hI _i - 5 scrolls of identify (gained 1)S+h̖S+h~S+hS+h(S+hS+hS+hS+hܣS+hzS+hS+hgS+hS+hۮS+hAS+h'S+hiS+hS+hS+hS+hS+hS+hAS+hS+hnS+hS+h)S+hqS+hTS+hS+hS+hS+h9S+h S+hS+hS+hS+h)S+hS+hS+hS+hS+hS+h4S+haS+hCS+hS+hS+hS+hS+hjS+hgS+h S+h! S+h S+h S+h S+h S+h S+hY S+hp S+h S+h S+h S+h S+hp S+h S+h S+h S+h" S+h # S+h$ S+h' S+h+ S+h&, S+h. S+h0 S+hK6 S+h6 S+hE8 S+h: S+hn> S+h> S+hU S+h%Y ?  You see here a +0 trident.S+h] S+h^  _S+h_ S+hb S+hf S+hf S+hg S+hi S+hl S+hom S+hn S+h q S+hTu ,S+hv S+hx S+h{ S+hW| S+hv} S+hT S+h) S+hĊ S+h S+h' S+hM S+hȔ S+hh S+h S+hޝ S+h; S+hŸ S+h S+h S+h¨ S+h S+hۭ S+hް S+hI S+h S+h. ?  You see here a +0 trident.S+hG S+hf  _S+hԿ S+h S+hC S+h S+h S+hg S+h S+h7 S+h} S+h S+h S+h S+h~ S+h S+h S+h S+h S+h S+h S+h S+hN S+h S+hu S+h #.P....#...#...#...P##...#..# .........##.##......##).##..# .....P..#.#.#.#........#.#..## ....#...##...##.........##...# ...#..##.......##......#....P## ........##)..##...........#...# S+h5 w........#.#.#.#....#........### ....#....##.##...####...#...## ...#...#...#...#@# ##.....#.# ...........#.....# #...##### .#......P.......######...## .#.#P...#.....# #.......#S+h ÷÷..P.#.P..#..###......##....#.....#. #........# b   raven (wandering)......# ##.......#...P#b.#P#.#......#0.........#P...#S+hx .327.5 (42S+h@ ,8.5 (43S+h S+h X _A raven comes into view.S+hv8 ....P##...#..# ....##) ...... ...##...##...... .....##... ....)..##.... #.#... #...# S+h9 B#@#  #.....#  .......## .#.....#  ÷÷..P.#.P..#.. .....#.  ......#  ..P#b. 0 S+hL ....P##...#..# ....##) ...... ...##...##...... S+h .....##... ....)..##.... #.#... #...# #@#  #.....#  S+hM .......## .#.....# S+hz ÷÷..P.#.P..#.......#. S+h ......# ..P#b.S+h 30S+hz S+h S+h3 S+h \ _A raven is nearby!S+ho2....P##...#..# ....##) ...... ...##...##...... .....##...S+h>3 ....)..##.... #.#... #...# #@#  #.....#  .......## .#.....#  ÷÷..P.#.P..#.. .....#. S+h3 ......#  ..P#b. 0 T+hC....P##...#..# ....##) ...... ...##...##...... .T+hv....##... ....)..##.... #.#... #...# #@#  T+h#.....#  .......##T+hE} .#.....# T+h{÷÷..P.#.P..#..T+h.....#.  ......# ..P#b.T+hێ30T+hΘT+hlT+h$T+h \ _A raven is nearby!T+h....P##...#..# ....##) ...... ...##...##...... .....##... ....)..##....T+hOT #.#... #...# #@#  #.....#  .......## .#.....#  ÷÷..P.#.P..#.. .....#.  ......#  ..P#b. 0T+h# T+hTU....P##...#..# ....##) ...... ...##...##...... .T+hFV....##... ....)..##.... #.#... #...# #@#  #.....#  .......## .#.....# ÷÷..P.#.P..#..T+hV.....#.  ......# ..P#b.T+hV30T+haT+hObT+hjT+hHo\ _A raven is nearby!T+hQ A  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T+hC T+hN T+h~O T+h"Z *bb*   battlesphere (minion).T+h[ 926----T+hW[ }   7 ===9.5 (1.0)T+hd B**T+hg < _You conjure a globe of magical energy.U+hW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U+h  *** (ally target)  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the raven! The barrage of energy hits the raven!!U+hU+hU+hU+h9U+hU+hi$vv.*b..U+h%a5------30U+h /B**U+h53^ _The raven is severely wounded.U+hU@3*U+hDAa --U+hJ;*U+hNF _Unknown command.U+ho  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U+h   You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the raven! The barrage of energy hits the raven!U+hw*.*   battlesphere (minion)U+hU+h1U+hU+h%U+h,U+h!U+hU+hܮDv§v§*v§.§.§v§*U+ht4-  601U+hD§*§§*U+hI _You kill the raven!U+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U+hc Y  You feel a surge of power! You conjure some foxfire!U+h U+h U+h U+h U+hu U+hÞ U+h5 U+hҟ U+h U+h U+h U+hڡ U+hP U+h U+h U+hе u  Magical energy flows into your mind!U+hǷ _§§§.vvU+hT c§§.*§§..§§§.§v#.§.*U+h @-2U+h §§§§..§§§.§§*U+h N _Your foxfire dissipates.U+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U+h" U+h" ,U+hq# U+h $ U+h, Y  You feel a surge of power! You conjure some foxfire!U+h- U+hP. U+hj/ U+h/ U+hw1 U+h1 ,U+hJ< §.##§..§§§v.§..*v........§.§..*§vU+h= &3U+hzF §§*§§§U+hFJ N _Your foxfire dissipates.V+hZV+h7 V+hV+h > 0  V+hm_Your foxfire dissipates.V+hV+hV+h$V+hV+hV+h] _Your foxfire dissipates.V+hV+hvV+hV+h6K5=V+hV+h+ V+h V+h V+hWV+hV+hV+hV+h V+h V+h^V+h9=V+h$V+hV+hI%6V+hV+hL V+h V+h"V+h0$V+h$V+h}%V+h'V+hO(V+h)V+hg,V+h,K7=V+h.V+h0V+h#1V+hw2V+h4V+hK5V+h6V+h8V+hM9V+h:V+hI=O=V+h>>V+h@V+hAK8=V+hBV+h6DV+hDV+hEV+hHV+h(IV+h`JV+hkMV+hMV+h'OV+hQV+hLRh9==V+hSV+hVV+hVV+h.XV+hZV+h],V+h`,V+h]aV+hbV+h#c9=V+hcV+hJmV+hoV+ht[30=V+hyV+h|V+h'}V+h#~V+hՈ5 _You swap places.V+hV+hόV+hZV+heV+hQV+hV+h)V+hV+hV+h Q _Your battlesphere wavers and loses cohesion.V+hۦV+h9=V+hPV+hV+hH  There is a collapsed entrance here.V+hTV+hu _V+hgV+hOV+h,V+h7V+haV+hBV+hzV+hV+hhV+hV+hV+hV+h'V+hV+hV+hV+hV+h;V+h3V+hV+hWV+hV+hV+h)V+hV+hV+hV+hV+hiV+hV+hV+hV+hpV+hV+hQV+h# V+h V+hZ V+hV+h<,V+hV+h=V+hV+h<V+hV+h"V+h$V+h%V+h&V+h+V+h.,V+hS1V+h3V+h8V+h8V+h:V+hC # P.### V+h(DR.....# ###  ......######### #.# ### .....#......#.###.###.## #P....[@......#.........-82.5 (49.0) V+hD$# ......#..#..P..........# # ##...##..#...#.P....#...# # #....#PP..............##. #..#..............P..#.#. ##...............#...##..V+hD #......#.P......#..##....  ### ##....................##).  #.P# #V+h"Ek.<#...........#.#. V+heF8-V+hOV+hPT _Key pressed, stopping explore.V+h,k3V+hmV+hqV+hvV+hz$ _V+h{V+hV+hV+hV+hV+h;V+hV+h V+hV+hV+hV+hlV+hhV+h V+h+V+hğV+h2V+hV+hV+hhV+hV+hV+hV+hƮV+hIV+hV+hCV+hV+hܽV+hV+hV+hV+hV+h V+hV+hiV+hV+h6V+hEV+hV+hfV+hV+h V+hqV+h:V+h!V+hgV+hV+hV+hV+hV+hV+hV+hV+hWV+hV+hV+hUV+hV+h V+h V+h V+h`V+hV+hV+hvV+hV+hV+hcV+hNV+h V+h V+hc"V+h%V+h(V+hh)V+h*V+h.V+h1V+hY2V+h2V+hl6V+h~RV+hSV+hW,V+h[,V+h]V+h`V+hddV+hdV+hfV+hiV+hmV+hnV+h\pV+h uV+hfuV+hvV+hezO _You now have 1020 gold pieces (gained 19).V+h}3V+hV+hKV+hV+hV+hϊO _You now have 1043 gold pieces (gained 23).V+h"V+hV+hV+hlV+h?V+hV+hĖV+hǘV+hV+h_V+hV+hpV+h/V+hV+hȣV+hͦV+hTV+hV+hV+h!V+h$V+hV+hV+hV+h'V+hV+heZV+h,V+hV+h,V+h0V+hV+hV+hYV+hV+h7V+hV+hV+hV+hnV+hV+h=V+hV+hV+hV+hMV+hV+hfV+h V+h7 V+h V+hL V+hV+hiV+hrV+hV+hV+hV+hV+hdV+hV+h&V+hV+hA XV+h V+h"V+h#V+h#V+h$V+h'BV+h])V+h+V+h+V+h,V+h.V+h0V+hM1V+h2V+hg3V+h4V+h*5V+h5V+h%7V+h9V+h9V+h9V+h&;V+h=V+hj=V+h=V+hf?V+h`AV+hAV+hBV+hCV+hJEV+hEV+hxFV+hmGV+hIV+hJV+hJV+huLV+hNV+hOV+hOV+hPV+hRV+hRV+hSV+hTV+h*VV+hVV+hVV+h XV+hYV+hTZV+hZV+h[V+h^V+h|^V+h^V+hbV+hdV+h,eV+h}eV+hgV+hiV+h&jV+hjV+hlV+h(n,V+hnV+hoV+hq,V+hrV+htV+hvV+h>wV+hxV+hyV+hD|V+h},V+h~V+hV+hJV+hV+h)V+hV+hyV+h\V+hV+h-V+h΋V+hV+hȎV+h;V+hV+hV+hV+hV+h V+hV+hV+h+V+hߞV+hV+hV+h,V+hV+hV+hV+hV+h+V+hV+hV+hV+hV+h*V+hV+hmV+hѵV+hķV+hͺV+h;V+hV+hV+hH,V+hվV+hV+hV+h,V+hV+hV+hbV+hlV+hV+h #...........#........##....P......#.....÷.#♣...P.............. #.P................ #.###.............. #.###P......P.P.#<÷ ∆#♣.####..........÷.∆∆ #.## ##..........∆∆ #.@# ####.....###V+h475.5 (93 #..# #.....## ∆ #... #......<. ∆ +.... #....... +..P.. ........ +..##.. ...... V+h_k#.#. #P. ......P #. ? ... ...... ......V+hV+hC,6.5 (94V+hV+hyN _Found a scroll of noise.W+h/c _#....P......#.....÷ #♣......... #.P...###.###PP.P.#<÷∆#♣.####..........÷.∆∆ #.## ##.#..# ####.....##  ∆.P.#W+hZd N.<.+........#. +..P.....#.##....# #.#. #P...P ? .....# ...#..^W+hn W+hxo 17.5 (1.0)W+hw W+hz W+h   #♣....... #.P..###PP.P.#<÷∆#♣.####..........÷.∆∆ #.## ##.#.# ####.....## #..#### ∆.P.#.<.+........#. +..PW+h.#........ W+h W+hY &8W+h$W+hX+h\9/  #.P..###PP.P.#<÷∆#♣.####..........÷.∆∆ #.## ##.#.# ####.....## #..#### ∆.P.####.<.+.@......#. +..P.##....# #.# ..#.#.... X+h?X+hP@&9X+hAFX+hHX+h  #.P   #.###   #.###P......P.P.#<   ∆#♣.####.÷   ∆∆ #.## ##.   ∆∆ #..# ####.....   #..#### #.....   ∆ #...P.#####......<   ∆ +.##   +..P.....#   +..##....#   #.#. #P... ......   #..?# ....   #..## ...   #.# .. ..#..^   #.#   #X+hԋX+hP'80X+h^X+h@Y+hK##:ß##ß.$.#ß..'p.#.⌠.'.Y#ß..'Y+h.ß##ß.+ ##.#.Y   dire elephant (trample, asleep)#p   necromancer (asleep)Y+hοY+h"&1Y+hY+h _You open the gate. _Found 18 gold pieces and a parchment of Diamond Sawblades.Z+h.8  #.P  ..#.###  ##.#.###P......P.P.#  #=#♣.####.   ∆∆ #.#.## ##   ∆∆ #Z#..# ####.....   ##.#..#### #.....  Z+h.3):ß##ß.#...P.#####......  !$.#ß...##  Z+h{/Yp.#.⌠.'..P.....#  .Y#ß..'..##....#  .ß##ß.#.#.##P...  + ##.#..?# ....   #.#..## ... Y 2 dire elephaZ+h/7nts (trample, asleep) Z+h/ #.#.## .. ..#.. Z   spectral dire elephant (trample, wand…) #.#.# Z+h0p   necromancer (asleep)  #Z+h6x  A spectral dire elephant comes into view.Z+hC∆∆∆ #Z.Z+hD&2Z+hYOZ+hS _Found a potion of curing, a runed great sword and a moonstone ring. _There is an open gate here.[+hSE  #.P  ..#.###  ##.#.###P......P.P.  #=#♣.####  ∆∆∆ #Z#.## ##  ∆∆ #.#..# ####..... # ##.#..#### #..... ß):ß##ß.#...P.##### [+hk.!$.#ß.@'.## .Yp.#.⌠.'..P.....# [+h.Y#ß..'..##....#  [+h ß..ß##ß.#.#.##P...  [+hMk#++ ##.#..?# ....   #.#..## ...  [+hs #.#.## .. ..#  #.#.#[+hp   #[+h[+hnLZ.[+h-3 _[+h[+hM[+h<#♣...P##.P.. .....##.#.###P......P.P #Z#♣.####.∆∆∆ #.#.## ##... ∆∆ #.#..# #### ##.#..#### ß):ß##ß@#...P.###!$.#ß..'...#[+hWYp.#.⌠.'..P.....#.....Y#ß..'..##....#ß..ß##ß.#.#.##P#++# ##.#..?# ...## ...## .. ..##.#.#.[+h[+h [+h\[+h[+hZ=p.YY.YY)p[+h&4[+h[+hI _The dire elephant trumpets! The necromancer shouts![+hI##.##♣...P## .##.P...P ..#.###.[+h....##Z#.###P......P.P .#=#♣.####.∆∆∆ #.#.## ##... ∆∆ [+h #### ##@#..#### [+h2ß):ß##ß.#...P.###.!$p#ß..'........##[+h..YY#.⌠.'..P.....#......#ß..'..##....#[+hE!ß..ß##ß.#.#.##P#++# ##.#..?# .[+h.## ...# .. ..#[+h[+h[+hgZ..   dire elephant[+h@&5[+h[+h[+hP 3...........#.###.# .#♣...P#+## .##.P..#...P Z.........##.#.###P......P.PP.Y.Y.#=#♣.####..%$[p.#.#.## ##...[+h O ∆∆  #### ##.#..#### ß):ß##ß.#...P.###!$p#ß..'...#...Y#.⌠.'..P.....#..[+h ....#ß..'..##....#YY 2 elephants (trample, asleep)[+h ß..ß##ß.#.#.##P[+h* #++# ##.#..?# .p   necromancer (asleep)[+hM =.## .[+h .[+h  A necromancer comes into view. It is wielding a +1 dagger of venom.[+h! &6[+h; k _Found a pair of gloves, 15 gold pieces and a sanguine talisman.[+hi #####..# #...........#.###.#[+h 5 ..#♣...P+## .##.P..#...P Z....[+h .....##.#.###P......P.PP.Y.Y.#=#♣.####.[+hn 1.%$[p.#@#.## ##...#ß=?ß# ###### ##.#..#### ß):ß##ß.#...P.###!$p#ß..'...#Y#.⌠.'..P.....#..[+h 3....#ß..'..##....#ß..ß##ß.#.#.##P#++# ##.#..?# .[+h [+h/ L.Z[+h &7[+h [+h n _Found a scroll of summoning and a garnet ring.\+h?x:♣..##.P..## #..... #..#####..#Z #...........#..###.# ..#♣...P+## #.##.P..#...P ..#.###....\+hx.....##Z#.###P......P.PP.Y.Y.#@#♣.####.\+hx.%$[p.#.#.## ##...ß=?ß# ####### ##.#..#### \+hxß):ß##ß.#...P.###!$p#ß..'...#\+hyOY#.⌠.'..P.....#..\+h5y....#ß..'..##....#ß..ß##ß.#.#.##PZ   death yak simulacrum (wandering)\+h\+hښe.ZZ\+h&8\+h\+h _A death yak simulacrum comes into view. _You see here a ring of resist corrosion.\+hFZZ) \+h_You see here a ring of resist corrosion.  You strike the helpless spectral dire elephant from behind!  You impale the spectral dire elephant!!  The spectral dire elephant is moderately damaged.  The spectral dire elephant completely misses you.  The spectral dire elephant trunk-slaps you.\+h5P: 83/89 (90)--=9.3 (0.8Drain\+h \+h Q _You feel drained.\+h|  You puncture the spectral dire elephant!  The spectral dire elephant is moderately damaged.\+h} \+h-~ \+h [  The elephant trumpets! The necromancer shouts!  \+h FThe spectral dire elephant misses you.\+hU ..Y.p.YYY) p\+h( #4\+hP A--=90.0 (0.7\+h@ \+h} d _The spectral dire elephant closely misses you.\+hM  You puncture the spectral dire elephant!\+hzZZ   death yak simulacrum\+h`258 (0.8\+hX \+h$q _The spectral dire elephant is moderately damaged.]+hjH  You hit the spectral dire elephant.]+h= .YThe spectral dire elephant is heavily damaged.The spectral dire elephant barely misses you.]+hx4-1.5 (0.7]+hu]+hT _The spectral dire elephant trunk-slaps you but does no damage.]+h#_M  You puncture the spectral dire elephant!]+hm .ZThe spectral dire elephant is heavily damaged.]+ho]6==2.2]+hNz]+h}g _The spectral dire elephant closely misses you. x2]+hS _closely misses you. x2  You hit the spectral dire elephant but do no damage.  You bite the spectral dire elephant, but do no damage.  misses you.]+h"e7=-9]+h"/]+h3T _The spectral dire elephant trunk-slaps you but does no damage.]+h7 &  ]+h7 You hit the spectral dire elephant but do no damage.You bite the spectral dire elephant, but do no damage.]+hpD Q.Z]+h6E W8-3.6]+hQ ]+hU n _The spectral dire elephant is heavily damaged.]+hۯ You bite the spectral dire elephant, but do no damage. _The spectral dire elephant is heavily damaged.You puncture the spectral dire elephant! barely misses you.  The spectral dire elephant completely misses you.]+h 59=]+h -=4.4 (0.8]+h ]+h ' _You hear a shout!^+h, The spectral dire elephant completely misses you. _You hear a shout!  You puncture the spectral dire elephant!  The spectral dire elephant is severely damaged.The spectral dire elephant barely misses you.^+h0,5.1 (0.7^+hn ^+hT _The spectral dire elephant trunk-slaps you but does no damage.^+hM  You puncture the spectral dire elephant!^+h%8^+h^+h3o _The spectral dire elephant is severely damaged.^+h"  You puncture the spectral dire elephant!  The spectral dire elephant is almost destroyed.The spectral dire elephant completely misses you.^+hС,6.6 (0.8^+h^+h T _The spectral dire elephant trunk-slaps you but does no damage.^+h? The spectral dire elephant completely misses you.The spectral dire elephant trunk-slaps you but does no damage.  You bite the spectral dire elephant, but do no damage.The spectral dire elephant is almost destroyed.  The spectral dire elephant closely misses you.^+hf@ C=7.4^+hK ^+hP \ _The spectral dire elephant misses you.^+hM  You puncture the spectral dire elephant!^+h^+h .Zp   necromancerZ   death yak simulacrum^+hZ ealth: 89/90 -1-8.1 (0.7 _You destroy the spectral dire elephant!^+hϴ^+hH ^+h[_Your life force feels restored._+hj  You puncture the death yak simulacrum! You bite the death yak simulacrum!_+h]90==8_+h_+hoo _The death yak simulacrum is moderately damaged._+hBw  You puncture the death yak simulacrum! You bite the death yak simulacrum! _The death yak simulacrum is moderately damaged.  You puncture the death yak simulacrum!  The death yak simulacrum is severely damaged.The death yak simulacrum gores you! The death yak simulacrum freezes you  You resist._+h&x]67-------9.5_+h:_+h  _You hear a trumpeting!  You puncture the death yak simulacrum!_+hh8=------500.2_+hA_+hm _The death yak simulacrum is almost destroyed._+h* K  You puncture the death yak simulacrum!_+h G○_+h n9=2-9_+h _+h Y _The death yak simulacrum vaporises!_+hwS _+h3U Really walk into that cloud of freezing vapour? Y - Yes _+hhU ' N - No`+h`+hD ♣..##.P..## #..... nobo the Blocker  . #..#......####..#. Gnoll of Xom ....*.  . #...........#..... Health: 69/90 ==================------  .###....P......#.... Magic: 30/30 ========================  `+hD..#♣...P........... AC: 10Str: 9  #+## #.##.P............. EV: 23Int: 30  `+h0E#...P ..#.###........... SH: 0Dex: 16  `+hE.....##○#.###P......P.P. XL: 14 Next: 62% Place: Lair:5  `+hE=P...Yp#@#♣.####......... Noise: =--------  Time: 19500.9 (0.0)  `+hFD.%$[.Y#.#.## ##........ B) +9 rapier of Turmoil {drain, rF+ Int+2}  `+h*F>#ß=?ß##.#..# ####..... Throw: 2 boomerangs  `+hWF)#### ##.#..#### #.....  ß):ß##ß.#...P.#####.....  `+hF.!$p#ß..'........##..... YY 2 elephants (trample)  `+hF...Y#.⌠.'..P.....#...... p   necromancer `+hF ....#ß..'..##....# .... `+hFI ß..ß##ß.#.#.##P... .... `+h[G`_You hear a trumpeting!  You puncture the death yak simulacrum! `+hG_The death yak simulacrum is almost destroyed.You puncture the death yak simulacrum! _The death yak simulacrum vaporises!Okay, then.`+hI`+h[W`+hZ. _`+h 2°`+h C70-1.9 (1 _`+hh `+h( a+hea+hnobo the Blocker (Gnoll Chaos Knight)Turns: 19239, Time: 00:50:17 Health: 70/90AC: 10 Str:  9 XL: 14 Next: 62% Magic: 30/30a+hWEV: 23 Int: 30 God: Xom [....*.] Gold: 1043SH:  0 Dex: 16 Spells: 8/32 levels left a+h&SrFire + + . (33%) B - +9 rapier of Turmoil {drain, rF+ Int+2} rCold + . . (50%) i - orb {Energy} a+h\rNeg . . . (100%) b - +3 leather armour rPois .a+h{(100%) j - +2 hat {Int+3} a+hՌrElec .(100%) l - +0 cloak rCorr .(100%) C - +0 pair of gloves {Fire} SInv .a+hE(no boots) Will +....a+hw - amulet "Femeim" {rF+ Regen+ Int+6} Stlth ++++a+h<lG - ring of protection from cold a+hYHPRegen 1.15/turnp - ring of wizardry a+hu-MPRegen 0.22/turn a+h%: wizardry (x1), channel magic (25%) @: studying 2 skills a+hA: fangs 1, treasure sense, distributed training, agile 1, clever 1, deformed a+hэ^body, frail 2, high MP 1, wild magic 1, MP-powered wands, ephemeral shield, protean gracea+h>a+h\ ♣..##.P..## #..... nobo the Blocker  . #..#......####..#. Gnoll of Xom ....*.  . #...........#..... Health: 70/90 ==================------  .###....P......#.... Magic: 30/30 ========================  ..#♣...P........... AC: 10Str: 9  #+## #.##.P............. EV: 23Int: 30  #...P ..#.###........... SH: 0Dex: 16  .....##°#.###P......P.P. XL: 14 Next: 62% Place: Lair:5  P...Yp#@#♣.####......... Noise: ---------  Time: 19501.9 (0.0) +h]0m .%$[.Y#.#.## ##........ B) +9 rapier of Turmoil {drain, rF+ Int+2}  #ß=?ß##.#..# ####..... Throw: 2 boomerangs  #### ##.#..#### #.....  ß):ß##ß.#...P.#####.....  .!$p#ß..'........##..... YY 2 elephants (trample)  ...Y#.⌠.'..P.....#...... p   necromancer  ....#ß..'..##....# ....  ß..ß##ß.#.#.##P... .... _You hear a trumpeting!  You puncture the death yak simulacrum! _The death yak simulacrum is almost destroyed.You puncture the death yak simulacrum! _The death yak simulacrum vaporises! _Okay, then.a+h`aa+hga+h a+h %1a+h 2.9 (1a+h* a+h, b+h"'. #..#......####..# . #.....#....b+h'\.###....P......# ..#♣.#+## #.##.P.....P ..#.###b+h'.....##°#.###PP.PP...Yp#=#♣.####........b+h'.%$[.Y#@#.## ###ß=?ß##.#..# ####### #### b+h,(Dß):ß##ß.#...P.####.!$p#ß..'..........Y#.⌠.'..P.b+hO(.#ß..'..##....# ß..ß##ß.#.#.##P...b+h(#++# ##.#..?# .b+h ,b+ht;@..Yb+h<53=b+h<3b+hKb+h2_b+h ♣..##.P..## #..... #..#####..#. #...........#..###.# ..#♣...P+## #.##.P..b+h#...P ..........##.#.###P......P.PP....p#@#♣.####..%$[YY#.#.## ##...b+hß=?ß# ####### ##.#..#### b+hß):ß##ß.#...P.###!$p#ß..'...#b+h1Y#.⌠.'..P.....#......#ß..'..##....#ß..ß##ß.#.#.##Pb+hb+h:Y.b+h^4=4b+hOb+hֳ^ _You see here a ring of resist corrosion.b+h3y P...#.P## #. ♣..##.P..## #..... #..#####..##. #...........#..###.# ..#♣...P#+## #.##.P..#...P#..........##@#.###P......P.Pb+hy P...Yp#=#♣.####..%$[.Y#.#.## ##...ß=?ß# ##########.#..#### ß):ß##ß.#...P.###!$p#ß..'...#Y#.⌠.'..P.....#......#ß..'..##....#b+he} b+hM .   elephantb+h R5=5 b+h׍ _b+h̝ b+h b+h #♣P.##### ## ♣P...#.P## #. ♣..##.P..## #..... #..#####..##. #...........#.#.###.# ...#♣...P+## #.##.P..#...P#..........##.#.###P......P.PP....p#=#♣.####..%$[.Y#.#.## ##...#ß=?ß# ##########.#..#### ß):ß##ß.#...P.###!$p#ß..'...#Y#.⌠.'..P.....#..b+h b+h3 d.b+h ^6=6b+hƹ b+h c+h  #♣P.##### ## # ♣P...#.P## #  #. ♣..##.P..## #  . #..#......####..# c+h #. #.#  #.###....P......#  ...#♣...P  #+## #.##.Pc+h+  #...P#@.#.###  .....##.#.###P......P.P  P....p#=#♣.####  .%$[..#.#.## ##c+h  #ß=?ß##.#..# ####c+h:  #######.#..#### #  ß):ß##ß.#...P.#####  .!$p#ß..'c+hgl.##  ...Y#.⌠.'..P.....#c+h,c+h.77c+hc+hc+hfM #...#  #♣P.##### ## ♣P...#.P## #. ♣..##.P..## #..... #..#####..##. #...........#.#.###.# #...#♣...P+## #@##.P..#...P#..........##.#.###P......P.P c+ht P....p#=#♣.####.........'c+h*c+h,+%8c+hV+ 8c+h5c+h$8c+h[ <M♣.## #...#  #♣P.##### ### ♣P...#.P## #. ♣..##.P..## #..... #..#####..#. #...........#.###.#c+h\  #..@#♣...P+####.##.P..#...P#..#.###....  .....##.#.###P......P.P.#c+hwn c+ho c+h8o M9=9c+hw c+hz c+ha M  #♣.##c+h  ## Y# #...# # .. #♣P.##### ## c+h  #. ♣P...#.P## # c+h  #.# ♣..##.P..## #  .. #..#......####.. c+h~  #. #.#  #.###....P......#  #.@.#♣...P  #+####.##.P  #...P#..#.###  .....##.#.###P......P.c+h "  P....p#=#♣.####  .%$[..#.#.## ##c+h IY   dire elephant (trample, wandering)  #ß=?ß##.#..# ####...c+h   #.#..#### #...c+hR   ß):ß##ß.#...P.#####...c+h/ c+h c+he .YY   c+h A dire elephant comes into view. An elephant comes into view.c+h $81c+h <=10c+h c+h  c+h ,_The dire elephant moves out of view.d+hv0  #♣.## ##  .# #...# # d+h0C Y. #♣P.##### ##  #. ♣P...#.P## #  #.##♣..##.P..## #  ..##..#......####  #.##d+hw1N.#  #.###....P......#  #@..#♣...P  #+####.##.P  #...P#..#.###  .....##.#.###P......P  P....p#=#♣.####d+h1  .%$[..#.#.## ##  #ß=?ß##.#..# ####  #.#..#### #d+h1  ß):ß##ß.#...P.#####d+hF6d+h@q.Y21d+hOKd+hMd+h n #....Z #♣.### #...# .. #♣P.##### ###Y ♣P...#.P## #.##♣..##.P..## #...##..######...........#.d+h# ###.# #...#♣...P+####.##.P..#...P#..#.###.......##.#.###P......PP....p#=#♣.####..%$[..#.#.## ##...Z   spectral elephant (trample, wandering)d+he ß=?ß ##########.#..#### d+hA d+h=) B.Yd+h%* T3=2d+h2 d+h5 d _A spectral elephant comes into view.e+h #ß.# #....Z #♣.###.# #...# .. #♣P.##### ##. ♣P...#.P## #Y##♣..##.P..## #.#..##..#e+h####...........#.###.# #...#♣...P+####.##.P..#...P#..#.###.......##.#.###P......PP....p#=#♣.####..%$[..#.#.## ##...ß=?ß ###e+he+hme+he+h&p.Z.Yp   necromancer (wandering)e+h(^4=3e+h0e+h@;z _A necromancer comes into view. It is wielding a +0 dagger.e+h pZPYPPPY  drained)Ze+h%)pA necromancer comes into view. It is wielding a +0 dagger.  The necromancer shouts! The elephant trumpets!  You puncture the elephant! You drain the elephant.  The elephant is moderately wounded.  "It's alive! It's alive!"  Demonic plants sprout up around you!e+hj5====4.6 (0.7e+hiPPPPe+h, _You hear a trumpeting!e+hE?  You puncture the elephant!e+hFe+hU .p.ZPPPPThe elephant is heavily wounded.e+hW]==--5.3e+hbwPPPPe+hgw _The elephant completely misses you. The elephant trunk-slaps you.f+h*  You hit the elephant but do no damage. You drain the elephant.  You bite the elephant.f+h*f+h^+f+ht-f+h<9 Y.pZ.ZPPPY   dire elephant (trample)Y   elephant (trample, drained)Z   spectral elephant (trample)p   necromancer(…)The elephant is heavily wounded.f+h =R---6.0f+hIuPPPPf+hIN\ _The elephant completely misses you. x2f+h?  You puncture the elephant!f+h.ZPPPP f+h˶-6=f+h 7f+hkPPPPf+ha _The elephant is severely wounded.f+h:  You puncture the elephant!  The elephant is almost dead.The necromancer mumbles some strange words.f+h .YPPP, soul bound) soul bound, drained) The necromancer mumbles some strange words.The necromancer binds the souls of nearby monsters. f+h  The spectral elephant tramples the demonic plant!  The demonic plant begins to die.  The spectral elephant trunk-slaps the demonic plant.  The elephant closely misses you. The elephant completely misses you.f+h #7f+hB 3=7.4f+hb }PPPPf+h , _You hear a trumpeting!f+h  You hit the elephant but do no damage. You drain the elephant.f+hH &  f+hr ~The elephant is almost dead.The spectral elephant tramples the demonic plant.f+h f+h-  Z.pPPPPY   elephant (trample, soul bound, drained)ZZ 2 spectral things (trample, 1 wanderi…)f+h p   necromancerZ   elephant simulacrum (trample)  The spectral elephant trunk-slaps the demonic plant.f+h h8=-8.1f+h! ]PPPPf+hl f+h$ _The elephant misses you. The elephant completely misses you.f+hoP PPPPYou completely miss the elephant.f+hP9f+h Q-f+h5Q8f+hiZPPPf+hm\ _The elephant is almost dead.g+hiB:  You hit the elephant.g+hECg+hM  The elephant is almost dead.The spectral elephant tramples the demonic plant!  The spectral elephant trunk-slaps the demonic plant.g+hlT{Y.ZZpPg+hT6PPY   dire elephant (trample, soul bound)Y   elephant (trample, soul bound, drained)g+hTZZ 2 spectral things (trample)p   necromancerg+hT5(…)g+hU0=9.5g+hbYPPPPg+h'f _The elephant misses you. The elephant completely misses you.g+hH>  You impale the elephant!!g+h  You kill the elephant!A freezing mist starts to gather...g+hg+h8  An elephant simulacrum comes into view.The spectral elephant tramples the demonic plant!g+hkZY.ZZg+h\EPPPZZ 2 spectral things (trample)p   necromancerZZ 2 simulacra (trample)g+h`90=320.2g+hkPPPPg+hJ _The spectral elephant trunk-slaps the demonic plant.g+hJ  You puncture the elephant simulacrum!g+h'g+hrg+h.ZZpPPPPg+hg+h.-9g+hkPPPPg+hn _The elephant simulacrum is moderately damaged.g+ht  You hit the elephant simulacrum but do no damage.The elephant simulacrum is moderately damaged.g+hB §g+h?PPPThe demonic plant degenerates into a cloud of primal chaos!The elephant simulacrum barely misses you.g+hNG-1.7 (0.8g+hfPPPg+hԣ _The elephant simulacrum trunk-slaps you but does no damage.  You puncture the elephant simulacrum!g+h4g+h.ZYPPPg+h<0=2.5g+hL#Pg+h1PPg+hsk _The elephant simulacrum is heavily damaged.g+hYou puncture the elephant simulacrum! _The elephant simulacrum is heavily damaged.  You puncture the elephant simulacrum!  The elephant simulacrum is almost destroyed.  The elephant simulacrum tramples you but does no damage.  The elephant simulacrum trunk-slaps you.g+hg+hfg+hZY§p§Pg+h<PPg+h$82g+h@:---3.2 (0.7g+hWCPPg+hF _The elephant simulacrum freezes you. You resist.g+hE  You hit the elephant simulacrum.g+hg+hg+hg+hg+hg+hn Y.YZg+hv.p○PPPY 2 dire elephants (trample, souls bound)Y   elephant (trample, wandering, soul bo…)g+hZ   spectral dire elephant (trample)p   necromancerg+h"`(…)The elephant simulacrum vaporises!g+h( #3g+hR L=---4.0 (0.8g+h;nPPPg+h\ _An elephant comes into view.g+hN  Y°PPPYsoul bound) (drained)The elephant trumpets!  You impale the necromancer!! You drain the necromancer!  Your bite misses the necromancer.==7 (0.7g+hZ APPg+h]  g+hN] Q_The necromancer is almost dead.g+hz W  You hit the necromancer. You bite the necromancer.g+hm| g+h| g+h ~ ^  You kill the necromancer!g+h~ g+h9 g+h g+h  The demonic plant disappears!  The dungeon churns and shimmers intensely around you.g+h ,g+hۏ vYZY++++)§§§###....#   dire elephant (trample, soulP##g+h & g+hE Z4=45--5.4 g+h\ [_Xom creates a safe adventurer enclosure.g+h g+h" i _Your Dodging skill increases to level 10!g+h q  #..# #  .Z #.## # ßY# #..#   ZY #♣.## # #+## #...# # g+h ~ ++# #♣P.##### ##  #+# ♣P...#.P## #  #.##♣..##.P..##  °##..##### #.##.....  #§###....P#g+hG   #§§.#♣...P  #+####.##.P.  #...P#..#.###.g+h|   .....##.#.###P  P....p#P#♣.##  .%$[..#.#.## ##..Z   elephant simulacrum (trample)g+h ,g+hY...##+++Y 2 dire elephants (trample, souls bound)+#P#Z   elephant simulacrumg+hf5---6.4 (1.0 _g+hJ9Pg+hg$i  Things that are here: _a +0 dagger; a +0 robeh+h b #..# # .Z #.## #. ßY# #..# h+hu )#. YY #♣.## # #+## #...# h+h #. ++# #♣P.##### ##. h+h #+# ♣P...#.P## #. h+h #.##♣..##.P..## #. h+h #)@##..#......####. ##.##.h+h. #. #.###....P......#. h+hN #.§.#♣...P. #+####+##.P.h+hp O #...P#++#.###.h+h  .....##+#.###P......P P....p#P#♣.####.h+h  .%$[..#.#.## ##.h+h ,h+hI Z   dire elephant (trample, soulZ   spectral dire elephant (trample)h+h rZ   elephant simulacrum (trample)h+h d7=-7 h+h: _h+h h+hi h+h .Z#.ßZ#. YY #♣.###+## #.... ++# #♣P.##### ##+# ♣P...#.P## #..##♣..##.P..##).##..#......######@##.....#. #.###....P......#§.#♣.#+####+##.P.....P#++#.###.....##+#.###PPP....p#P#♣.####.......%$[..#.#.## ###ß=?ß##.#..# ####..h+hb#,h+h-hYY.Ph+h.^8=8h+h'7h+h(:i+hG2ßZ#. YY #♣.###+## #.... ++# #♣P.##### ##+# ♣P...#.P## #..##♣..##.P..###).##..#......######.##.....#. #@###....P......#..#♣.#+####+##.P.....P#++#.###.....##+#.###PPP....p#P#♣.####.......%$[..#.#.## ##i+h#ß=?ß##.#..# ####..####### i+h,i+h&YY 2 dire elephants (trample, souls bound)i+h'.99i+h09Pi+h2i+hgp  YY #♣.###+## #.... ++# #♣P.##### ##+# ♣P...#.P## #.#.##♣..##.P..###).##..#......#####.##.....#. #.###....P......#..#♣.#+####+##.P.....P#++#.###.....##PPP....p#P#♣.####......# i+hb ß):ß##ß.#...P.#####.. i+hi+hWV90=30i+h{i+hi+h!\i+h\i+hfi+h$ii+hk/  YY #♣.## ##. #+## #...# #. ++# #♣P.##### ##. #+# ♣P...#.P## #. #.##♣..##.P..## #. #).##..#......####. ##.##.#. #.###....P......#. i+h/ #.@.#♣...P. #+####+##.P. #...P#++#.###. .....##+#.###P......P. P....p#P#♣.####. .%$[..#P#.## ##.i+h0  #ß=?ß##.#..# ####. #.#..#### #. ß):ß##ß.#...P.#####.i+h@ IPPi+hnA &1i+hL TPPi+hDP i+hd YY #♣.## ##. #+## #...# #. ++# #♣P.##### ##. #+# ♣P...#.P## #. #.##♣..##.P..## #. #).##..#......####..# ##.##.#. #.###....P......#. #..@#♣...P. #+####+##.P. #...P#++#.###. .....##+#.###P......P.P P....p#P#♣.####.i+hqe .%$[..#P#.## ##. #ß=?ß##.#..# ####. #.#..#### #. ß):ß##ß.#...P.#####.i+hn]P2i+hsJPPi+huj+h>^K'PPj+hl7Pj+h@mG======3j+hwzPP _As you open the door, it creaks loudly!j+h\ #+## #...j+h. ++# #♣P.##### ##+# ♣P...#.P## #.j+hq#.##♣..##.P..##).##..#......####..#j+h#.##.....#.... #.###....P......#..#♣.j+h#+####@##.P.....P#++#.###.....##+#.###PP.PPj+hLP.#  .!$p#ß..'........##....j+hnD j+h%7Pj+hT&:=------j+hy&4j+h8PP _There is an open translucent door here.j+h#U'PPj+hHPPj+hE------5j+hTPPj+hp( _You open the door.j+hzI ^  ++# #♣P.##### ##+# ♣P...#.P## #..##♣..##.P..###).##..#......####..##.##.....#.... #.###....P......##...#♣.#+####'##.P.....P#@+#.###.....##PP.PP....p#P#♣.####.........'  ...Y#.⌠.'..P.....#..... j+hX RPPj+hY &6j+hg j+h7l Pj+hr  j+hs j+hs O_There is an open translucent door here.j+hm pPPj+hst ;Pj+h=v j+hP0T'PPj+h4AHPPk+h&7k+hf \PPk+hb ( _You open the door.k+hg? ++# #♣P.##### ##. #+# ♣P...#.P## #. #.##♣..##.P..## #. #).##..#......####..#. ##.##.#. #.###....P......#. #...#♣...P. #+####'##.P. #...P#'@#.###. .....##+#.###P......P.P. P....p#P#♣.####. .%$[.Y#P#.## ##. #ß=?ß##.#..# ####. #######.#..#### #.Y   elephant (trample, wandering)k+hD[40m ß):ß##ß.#...P.#####..... .!$p#ß..'.##..... ...Y#.⌠.'..P.....#.k+hNP.#Pk+h7P&8k+h \JPPk+hN`] _There is an open translucent door here.k+hOdlPPk+h4oTPPk+hrk+hzMN'Pk+hPk+haPY#PY   elephant (trample)k+h|tG======9k+hv@PPk+h _There is an open translucent door here. _You open the door. _There is an open translucent door here. _You open the door. k+h˄}_There is an open translucent door here. _As you open the door, it creaks loudly!k+hW' s#+# ♣P...#.P## #.#.##♣..##.P..###).##..#......####..##.##.....#.... #.###....P......##...#♣.#+####'##.P.....P#''#.###k+h( e.....##PP.PP....p#P#♣.####.........%$[.Y#P#.## ###ß=?ß##.#..# ############# ß):ß##ß.#...P.####.!$p#ß..'........p   necromancer..Y#.⌠.'..Pk+h,( 8..#ß..'..##....# k+h'6 NPPk+h6 H------40k+hB GPPk+hE ] _There is an open translucent door here.k+h] PP  You impale the demonic plant!! The demonic plant begins to die.  You drain the demonic plant!k+h `====--1.2 (0.8k+he GPPk+h/ h _The demonic plant is moderately damaged.l+ha PPYou puncture the demonic plant!===-9 (0.7l+h +9Pl+h.h _The demonic plant is moderately damaged.l+h*z PPYou hit the demonic plant.l+h͕R---2.6l+hDGPPl+hۣh _The demonic plant is moderately damaged.l+huC PPYou impale the demonic plant!!l+hD1==3.3l+hRQPPl+hVe _The demonic plant is heavily damaged.l+h( PPYou puncture the demonic plant!l+h0-4.0l+hQPPl+hhe _The demonic plant is heavily damaged.l+h-  You hit the demonic plant.  The demonic plant is heavily damaged.l+h3> (§l+h{> 0--l+h> 7l+hI 8Pl+h9L f _The demonic plant disappears in a puff of smoke!l+h4 .##♣..##.P..###).##..#......####..##.##.....#.... #.###....P......#...#♣.#+####'##.P..#++.P#''#.###+++++##PP.PP....p#@#♣.####........l+h| .%$[.Y#P#.## ###ß=?ß##.#..# ############ l+h ß):ß##ß.#...P.####.!$p#ß..'........l+h ..Y#.⌠.'..P..#ß..'..##....# l+h <ß..ß##ß.#.#.##P...l+h 2Pl+h 0--l+h &5.7 (1.0l+ht ;Pl+h( ;Pl+h E-6.7 (2l+h8 ;Pl+h 4 _x - a ring of resist corrosionm+h PYou puncture the demonic plant! The demonic plant begins to die.m+h6==7.4 (0.7m+hJ9Pm+h; _The demonic plant is lightly damaged.m+h=m PYou impale the demonic plant!!m+h0=8.1m+hm+h; _The demonic plant is lightly damaged.m+hF PYou puncture the demonic plant! You bite the demonic plant!m+h.-8m+h;Pm+hh _The demonic plant is moderately damaged.m+h PYou puncture the demonic plant! You drain the demonic plant!m+hǁ0=9.5m+h9Pm+hh _The demonic plant is moderately damaged.m+h¨ PYou puncture the demonic plant! You drain the demonic plant.m+h 1-50.2m+h m+hζ e _The demonic plant is heavily damaged.m+hI  You impale the demonic plant!! You drain the demonic plant.  The demonic plant is heavily damaged.m+hg\ (§m+h\ .=9m+h8h m+hj f _The demonic plant disappears in a puff of smoke!n+h_).##..#......####..##.##.....#.... #.###....P......#+ #...#♣.#+####'##.P..++YP#''#.###+++++##PP.PP....p#.#♣.####........n+h_b.%$[.Y#@#.## ###ß=?ß##.#..# ############ ß):ß##ß.#...P.####n+h_ .!$p#ß..'..........Y#.⌠.'..P.Y 2 elephants (tramn+h`ple, 1 wandering).#ß..'..##....# ß..ß##ß.#.#.##P...n+hS`#++# ##.#..?# .n+hdun+hv7---1.9 (1.0n+h|n+h[n+h #.##.....#.... #.###....P......#+ #...#♣.#+####'##.P..+Y+#''#.###+++++##PP.Pn+h P....p#.#♣.####.........%$[.Y#§#.## ###ß=?ß##@#..# ############# n+hrß):ß##ß.#...P.####.!$p#ß..'..........Y#.⌠.'..P..#ß..'..##....# n+hfß..ß##ß.#.#.##P...#++# ##.#..?# . #.#..## n+hn+h)B---2n+h`n+hn+hfn+hiRead which item? Scrolls  b - 5 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 5 scrolls of enchant armour  i - 5 scrolls of identify  s - a scroll of butterflies  w - a scroll of enchant weapon n+hUi' p - 3 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selectedo+h o+h[ o+hҨ O ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  o+hX #++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30  P....p#.#♣.####......... SH: 0Dex: 16 o+h  .%$[.Y#§#.## ##........ XL: 14 Next: 65% Place: Lair:5  #ß=?ß##@#..# ####..... Noise: ---------  Time: 19552.9 (0.0)  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  ß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##.....  ...Y#.⌠.'..P.....#......  ....#ß..'..##....# .... YY 2 elephants (trample, 1 wandering)  ß..ß##ß.#.#.##P... .... p   o+h =[33mnecromancer  #++# ##.#..?# .... ....  #.#..## ... .... _The demonic plant is moderately damaged.You puncture the demonic plant! You drain the demonic plant. _The demonic plant is heavily damaged.You impale the demonic plant!! You drain the demonic plant.  The demonic plant is heavily damaged. _The demonic plant disappears in a puff of smoke!o+h o+h Identify which item? (\ to view known items) Potions (select first with !)  f - a fuming brown potiono+h% ][?] describe selectedp+hp+h*p+hp: ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  #++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30  p+h* P....p#.#♣.####......... SH: 0Dex: 16  .%$[.Y#§#.## ##........ XL: 14 Next: 65% Place: Lair:5  #ß=?ß##@#..# ####..... Noise: ---------  Time: 19552.9 (0.0)  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  ß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##..... p+h_ ...Y#.⌠.'..P.....#......  p+hy....#ß..'..##....# .... YY 2 elephants (trample, 1 wandering)  ß..ß##ß.#.#.##P... .... p   necromancer p+h #++# ##.#..?# .... ....  p+h٨ #.#..## ... .... _The demonic plant is moderately damaged.You puncture the demonic plant! You drain the demonic plant. p+h ?_The demonic plant is heavily damaged.You impale the demonic plant!! You drain the demonic plant.  The demonic plant is heavily damaged. _The demonic plant disappears in a puff of smoke!p+h"]  As you read the scroll of identify, it crumbles to dust.p+h_.Y   dire elephant (trample,YYY 2 elephants (trample, 1 wandering)p   necromancerp+h+3.9 (1p+hHp+h0 _f -> m - a potion of mightp+h5 p+h7 Read which item? Scrolls  b - 5 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 5 scrolls of enchant armour  i - 4 scrolls of identifys - a scroll of butterflies  w - a scroll of enchant weapon  p - 3 scrolls of poison p+h 8 I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selecteds+hgs+hjs+hWyA ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  #++Y+#''#.###........... AC: 10Str: 9 s+hy +++++##'#.###P......P.P. EV: 24Int: 30  P....p#.#♣.####......... SH: 0Dex: 16 s+hy s+hzr.%$[.Y#.#.## ##........ XL: 14 Next: 65% Place: Lair:5  s+huzY#ß=?ß##@#..# ####..... Noise: ---------  Time: 19553.9 (0.0)  s+hz#######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  s+h{ß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##.....  ...Y#.⌠.'..P.....#......  s+hC{T....#ß..'..##....# .... Y   dire elephant (trample, wandering)  s+h{Dß.Yß##ß.#.#.##P... .... YY 2 elephants (trample, 1 wandering)  s+h{#++# ##.#..?# .... .... p   necromancer  #.#..## ... .... s+h{W_The demonic plant is heavily damaged.s+h{XYou impale the demonic plant!! You drain the demonic plant.  s+h |?The demonic plant is heavily damaged. s+h|X_The demonic plant disappears in a puff of smoke!s+h3|oAs you read the scroll of identify, it crumbles to dust. _f -> m - a potion of mights+h)P  Okay, then.s+hs+hs+h. _s+ho s+h Read which item? Scrolls  b - 5 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 5 scrolls of enchant armour  i - 4 scrolls of identifys - a scroll of butterflies  s+h Kw - a scroll of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selectedt+ht+h~t+h ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  #++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30  P....p#.#♣.####......... SH: 0Dex: 16  .%$[.Y#.#.## ##........ XL: 14 Next: 65% Place: Lair:5  #ß=?ß##t+hp@#..# ####..... Noise: ---------  Time: 19553.9 (0.0)  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  ß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##.....  ...Y#.⌠.'..P.....#......  ....#ß..'..##....# .... Y   dire elephant (trample, wandering)  ß.Yß##ß.#.#.##P... .... YY 2 elephants (trample, 1 wandering)  #++# ##.#..?# .... .... p   necromancer  t+h#.#..## ... ....You impale the demonic plant!! You drain the demonic plant.  The demonic plant is heavily damaged. _The demonic plant disappears in a puff of smoke!As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might _Okay, then.t+h#P  Okay, then.t+ht+h t+h. _t+htDrink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - 2 potions of haste  r - a potion of resistance  w - 7 potions of heal woundsa - 12 potions of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  m - a potion of might  A - 2 potions of attraction  M - 2 potions of mutation  n - 4 potions of moonshine [!] read|quaff|evoke[?] describe selectedu+hu+h u+h( ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  #++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30 u+h P....p#.#♣.####......... SH: 0Dex: 16  .%$[.Y#.#.## ##........ XL: 14 Next: 65% Place: Lair:5  #ß=?ß##@#..# ####..... Noise: ---------  Time: 19553.9 (0.0)  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  ß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##.....  ...Y#.⌠.'..P.....#......  ....#ß..'..##....# .... Y   dire elephant (trample, wandering) +h N0m ß.Yß##ß.#.#.##P... .... YY 2 elephants (trample, 1 wandering)  u+h6#++# ##.#..?# .... .... p   necromancer  #.#..## ... ....u+hx2The demonic plant is heavily damaged. _The demonic plant disappears in a puff of smoke!As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might _Okay, then. u+h6_Okay, then.u+hl+P  Okay, then.u+h/,u+h9u+ha=. _v+hN v+h Drop what? (Left/Right to switch category) 34/52 gear slots (_ for help) v+h Hand Weapons (select all with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos v+h n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+} v+h3 v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4}  H - a +2 long sword of flaming v+hS Missiles (select all with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  v+hw ^r - 14 poisoned darts  u - 23 javelins  A - a throwing net v+h Armour (select all with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn) v+hٶ  l - a +0 cloak (worn) v+h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit v+h Letters toggle [.|Space] toggle selected[top]y+h  1 item  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  H + a +2 long sword of flaming[Enter] accept (1 chosen)|+h|+hG ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  |+h+ #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  |+hL#++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30  P....p#.#♣.####......... SH: 0Dex: 16  .%$[.Y#.#.## ##........ XL: 14 Next: 65% Place: Lair:5 |+hY #ß=?ß##@#..# ####..... Noise: ---------  Time: 19553.9 (0.0) |+h  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  |+h#Tß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##..... |+hO ...Y#.⌠.'..P.....#......  |+hyT....#ß..'..##....# .... Y   dire elephant (trample, wandering)  |+hDß.Yß##ß.#.#.##P... .... YY 2 elephants (trample, 1 wandering)  |+ha#++# ##.#..?# .... .... p   necromancer  |+h#.#..## ... .... _The demonic plant disappears in a puff of smoke!|+h)As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might _Okay, then. _Okay, then. _Okay, then.|+hv|+h+4.9 (1|+h|+hE: _You drop a +2 long sword of flaming.}+h}+h)Drop what? (Left/Right to switch category) 33/52 gear slots (_ for help) Hand Weapons (select all with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  o - a +3 battleaxe of freezing  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4} Missiles (select all with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (select all with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]+h. 1 item  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  o + a +3 battleaxe of freezing[Enter] accept (1 chosen)+hN,+hO ##.##...........#..... nobo the Blocker  #.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  #++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30  P....p#.#♣.####......... SH: 0Dex: 16  .%$[.Y#.#.## ##........ XL: 14 Next: 65% Place: Lair:5  #ß=?ß##@#[+hVP34m..# ####..... Noise: ---------  Time: 19554.9 (0.0)  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  ß):ß##ß.#...P.#####..... Throw: 2 boomerangs  .!$p#ß..'........##.....  ...Y#.⌠.'..P.....#......  ....#ß..'..##....# .... Y   dire elephant (trample, wandering)  ß.Yß##ß.#.#.##P... .... YY 2 elephants (trample, 1 wandering)  #++# ##.#..?# .... .... p   necromancer  #.#..## ... [40+hP.m....As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might _Okay, then. _Okay, then. _Okay, then. _You drop a +2 long sword of flaming.+hfjqYY 2 elephants (trample, 1+h<4.p   necromancer5.9 (1 _You drop a +3 battleaxe of freezing.+h@ +h Drop what? (Left/Right to switch category) 32/52 gear slots (_ for help) +h3 Hand Weapons (select all with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4} Missiles (select all with ()  e - 2 boomerangs (quivered)k - 3 curare-tipped darts  r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (select all with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn)  g - a +0 tower shield of cold resistance +hڟ [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]+h`  n - a +0 hand axe of flaming  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4} Missiles (select all with ()  e - 2 boomerangs (quivered)  k - 3 curare-tipped darts +ho r - 14 poisoned darts  u - 23 javelins  A - a throwing net Armour (select all with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)l0 cloak+hC - a +0 pair of gloves of fire (worn)  g - a +0 tower shield of cold resistance  h - a +0 pair of gloves  t - a +2 buckler of cold resistance +hMagical Staves (select all with |)17%+hQ  j - a +2 hat of intelligence (worn)  C - a +0 pair of gloves of fire (worn)  m - a staff of air  E - a staff of earth+h 929+h p C - a +0 pair of gloves of fire (worn)  h - a +0 pair of gloves Jewellery (select all with "=)  p - a ring of wizardry (worn)41+h  h - a +0 pair of gloves  m - a staff of air  w - the amulet "Femeim" (worn) {rF+ Regen+ Int+6}  G - a ring of protection from cold (worn)+hy rc - a +4 ring of protection58+hg m - a staff of air  p - a ring of wizardry (worn)+hqhd - a ring of protection from fire  x - a ring of resist corrosion  y - a ring of see invisible76+hĻ 1 item  h + a +0 pair of gloves  p - a ring of wizardry (worn)[Enter] accept (1 chosen)+h/+hL ##.##...........#..... nobo the Blocker  +h#.###....P......#.... Gnoll of Xom ....*.  + #...#♣...P........... Health: 90/90 ========================  #+####'##.P............. Magic: 30/30 ========================  #++Y+#''#.###........... AC: 10Str: 9  +++++##'#.###P......P.P. EV: 24Int: 30  P....p#.#♣.####......... SH: 0Dex: 16  +hA.%$[.Y#.#.## ##........ XL: 14 Next: 65% Place: Lair:5  #ß=?ß##@#..# ####..... Noise: ---------  Time: 19555.9 (0.0)  #######.#..#### #..... B) +9 rapier of Turmoil {drain, rF+ Int+2}  ß):ß##ß.#...P.#####..... Throw: 2 boomerangs +h  .!$p#ß..'........##.....  ...Y#.⌠.'..P.....#...... +h +h&E....#ß..'..##....# .... YY 2 elephants (trample, 1 wandering)  ß..ß##ß.#.#.##P... .... p   necromancer  #++# ##.#..?# .... .... +hL #.#..## ... .... _f -> m - a potion of might +hpr_Okay, then. _Okay, then. _Okay, then. +hf_You drop a +2 long sword of flaming. _You drop a +3 battleaxe of freezing.+h\+6.9 (1+h.+h3 _You drop a +0 pair of gloves.+hĶ Y #.###....P......#+ #...#♣.#+####'##.P..#++Y+#''#.###+++++##PP.PP....p#.#♣.####.........%$[.Y#.#.## ###ß=?ß##[#..# ########### ß):ß##ß.#...P.####+ha ".!$p#ß..'...........#.⌠.'..P...Y.#ß..'..##....# ß..ß##ß.#.#.##P...Y   dire elephant (trample,#++# ##.#..?# .Y   elephant (trample, wandering) #.#..## p   necromancer## #+h +h +hr oY.7+hB +h +h1##.##...........#. #.###.#+ #...#♣...P#+####'##.P..#++Y+#'....+++++##'#.###P......P.PP....p#.#♣.####..%$[.Y#.#.## ##...ß=?ß ##########.#..#### ß):ß##ß.#...P.###+h1!$p#ß..'...#..Y.#.⌠.'..P.....#......#ß..'..##....#YY 2 elephants (trample, 1ß..ß##ß.#.#.##Pp   necromancer#++# ##.#..?# ..## ..+h1+hg4+hB.YY   dire elephant (trample,YY 2 elephants (trample, 1 wandering)p   necromancer+hR<8+hh  Things that are here: _a +0 pair of gloves; a +3 battleaxe of freezing; a +2 long sword of flaming+h).##..#####..###.##...........#. #.###.#+ #...#♣...P####'##.P..#++Y+#'....+++++##'#.###P......P.PP....p#.#♣.####..%$[.Y#@#.## ##...#ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.###!$p#ß..'...#.#.⌠.'..P.....#..YY 2 elephants (trample, 1...Y#ß..'..##....#p   necromancerß..ß##ß.#.#.##P#++#[+hDm ##.#..?# .9 _+hr+h '.##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #...#♣...P####'##.P..#++Y+#'....+hO h+++++##'#.###P......P.P+h AP....p#@#♣.####..%$[.Y#.#.## ##...+h ß=?ß##[#..# ###+h #######.#..#### ß):ß##ß.#...P.###+h! j!$p#ß..'...#+h8! j   elephant (trample)+h^! .#.⌠.'..P.....#.....Y#ß..'..##....#+h! /ß..ß##ß.#.#.##P+hV: +h; '60+hJ +h+# ♣P...#.P## #.##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #...#♣...P#+####'##.P..#++Y+#'....+++++##@#.###P......P.PP....p#.#♣.####..%$[.Y#.#.## ##...ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.###!$p#ß..'...#.#.⌠.'..P.....#.....Y#ß..'..##....#+h+h&1+h+h] _There is an open translucent door here.+h.++# #♣P.##### ###+# ♣P...#.P## #.##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #...#♣...P####'##.P..#++Y+#'....+++++##'#.###P......P.PP....p#.#♣.####..%$[.Y#.#.## ##...#ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.###!$p#ß..'...#.#.⌠.'..P.....#..+ha.pp   necromancer+h--2 _+h+h] _There is an open translucent door here.+h'+hZ(+h4+h6+h  ++# #♣P.##### ##  #+# ♣P...#.P## #  #.##♣..##.P..## #  #).##..#......####..#  ##.##.#  #.###....P......#  + #...#♣...P  #+####'##.P  #++Y+#@'#.###  +++++##'#.###P......P.P  P.....#.#♣.####  .%$[.p#.#.## ##  #ß=?ß##[#..# ####  #######.#..#### #  ß):ß##ß.#+hϼ6...P.#####....   .!$p#ß..'.##....   ....#.⌠.'..P.....# 3 _ _There is an open translucent door here.+hX1 M#+## #...# ++# #♣P.##### ##+# ♣P...#.P## #.##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #...#♣...P####@##.P..#++Y+#'....+++++##'#.###P......P.P  P.....#.#♣.####.........'+hRV C4 _+hT s _There is an open translucent door here.+h& rMYY #♣.###+## #...# ++# #♣P.##### ###+# ♣P...#.P## .##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #..@#♣...P####'##.P..#++Y+#''#.###....  +++++##'#.###P......P.P.#+hC@ C5 _+hn +hvX  YY #♣.## ##  #+## #...# #  ++# #♣P.##### ##  #+# ♣P...#.P## #+hw  #.##♣..##.P..## #  #).##..#......####..  ##.##.#  #.###....P......#  + #.@.#♣...P  #+####'##.P+hw  #++Y+#''#.###  +++++##'#.###P......P.+hw+  P.....#.#♣.####  .%$[.p#.#.## ##+hx  #ß=?ß##[#..# ####  +h=x#.#..#### #  ß):ß##ß.#...P.#####+h+h&6+he+hg+h!  YY #♣.## ##  #+## #...# #  ++# #♣P.##### ##  #+# ♣P...#.P## #  #.##♣..##.P..## #  #).##..#......####  ##.##.#  #.###....P......#  + #@..#♣...P  #+####'##.P  #++Y+#''#.###  +++++##'#.###P......P  P.....#.#♣.####  .%$[.p#.#.## ##+h  #ß=?ß##[#..# ####  #.#..#### #  ß):ß##ß.#...P.#####+h'+hX(&7+h2+ha+h4+h+h!+hHMßZ# #...YY #♣.###+## #...# ++# #♣P.##### ###+# ♣P...#.P## #.##♣..##.P..## #.).##..#######.##...........#. #@###.#+ #...#♣...P####'##.P.. +h#++Y+#''#.###........'.#Y   dire elephant (trample)#Y   elephant (trample)+h<8+h+h`+hQw.Z #ßY# #...YY #♣.###+## #...# ++# #♣P.##### ##+# ♣P...#.P## #.##♣..##.P..## #.#).##..#######@##...........#. #.###.#+hw7+ #...#♣...P####'##.P..#++Y+#''#.###..+++++##'#.###P......P YY 2 dire elephants (trample, 1 wandering)P.....#.#♣.####..%$[.p#.#.## ##...ß=?ß##[#..# ###+hʏ=)+h^&9+h_+h1 _The dire elephant trumpets!+h x .#ZZ #ßY# #...YY #♣.###+## #...# ++# #♣P.##### ##+# ♣P...#.P## .##♣..##.P..## #.#)@##..#######.##...........#. #.###.#+ #...#♣...P####'##.P..#++Y+#''#.###..+++++##'#.###P......PP.....#.#♣.####.Z   spectral dire elephant (trample, wand…).%$[.p#.#.## ##...Z   elephant simulacrum (trample, wanderi…)+h ,+hc +hǜ .YYZ   elephant simulacrum (trample, wanderi+h '70+h] +h +h;   #..#   .Z #.## #  ßY# #..# #  YY #♣.##   #+## #...# #  ++# #♣P.##### ##  #+# ♣P...#.P## #  #.##♣..##.P..## #  #@.##..#......####  ##.##.# +h- O #.###....P......#  + #...#♣...P  #+####'##.P  #++Y+#''#.###  +++++##'#.###P......  P.....#.#♣.####  .%$[.p#.#.## ##+hȟ +h &1+h   Things that are here: _a +0 dagger; a +0 robe+h;+h;+h. +h++h ##♣♣###..#..Z #ßY# #..YY #♣.##+## #...# ++# #♣P.##### ##+# ♣P...#.P## ##♣..##.P..## #.).##..#######.##...........#. #.###.#+ #...#♣...P####'##.P..#++Y+#''#.###.+++++##'#.###P.P.....#.#♣.####.+hPZ.+hD-2 _+h(+h1'+hc+hP.Z+h&3+h+h!( _You open the door.+h.P♣♣ ∆ #♣.#.##♣♣ß ###♣..#...Z #ßY# #..♣ YY #♣.##+#+## #...# ♣+Z++# #♣P.##### ## ♣P...#.P## .##♣..##.P..## #.).##..#######.##...........#. #.###.#+ #...#♣...P####'##.P..#++Y+#''#.###.Z   spectral elephant (trample, wandering)+++++##'#.###P.Z   elephant simulacrum (trample, wanderi…)+h,+h$ZZ   spectral elephant (trample, wandering)Zdire elephant (trample)+h&4+h]s _There is an open translucent door here.+hW( 1'+h= +hEJ <5+h(S ( _You open the door.+hjnd..♣♣## ##...##.P♣♣ ∆ #♣.#.##♣♣ß ####♣..#.+hnS#ß..Z #♣.ßZ# #..♣YYY #♣.##+#+## #...# ♣+Z+@# #♣P.##### ###+##'# ♣P...#.P## .##♣..##.P..## #.+h%o).##..#######.##...........#. #.###.#+ho+ #...#♣...PY   elephant (trample)####'##.P..ZZ 2 spectral things (trample, 1 wanderi…)#++Y+#'.+h>6 _There is an open translucent door here.+h@'+hZ.ZZ)7 _You open the door.+hNZZ) _There is an open translucent door here.  You strike the helpless spectral elephant from behind!  You skewer the spectral elephant like a kebab!!!+h-8.7 (0.8+h _The spectral elephant is severely damaged.+hRB Y  You hit the spectral elephant.+hO YZThe spectral elephant is severely damaged.+hMS The spectral elephant tramples you. You hold your ground!86--=9.4 (0.7+h*` +hd O _The spectral elephant trunk-slaps you but does no damage.+h\  You puncture the spectral elephant!  The spectral elephant is severely damaged.The spectral elephant completely misses you.+hNj7=-=80.1+h+hHO _The spectral elephant trunk-slaps you but does no damage.+h:MThe spectral elephant is severely damaged.The spectral elephant completely misses you.almost destroybar+h!k8=-9 (0.8+hH+h_ _The spectral elephant closely misses you.+hÓ H  You puncture the spectral elephant!+h< '   spectral dire elephant (trample)+h ]9-1.6 (0.7+hͮ +hӱ X _You destroy the spectral elephant!+h  #...♣♣## ##...##   #.P♣♣ ∆ #♣.#.#   ##♣♣ß #.###   #♣..# #..#   #ß..Z #.## +h_  ♣.ßY## #..#   ♣ZYY+ #♣.##   #+#+## #...#   ♣+.@'# #♣P.#####   #+##'# ♣P...#.P## #  # #.##♣..##.P..## #  #).##..#......+hY  ##.##.#  #.###....P......  + #...#♣...P+hД  #+####'##.PZ   elephant simulacrum+h  #++Y+#''#.###+h,+h8ZYZ   spectral dire elephant (trample)+h>d90=-2.6 (1.0+he+h] _There is an open translucent door here.+hVF1'+hH+hI+h~Sd.ZY+hT@-3+h]+hC  You impale the dire elephant!!+hA+hC`  You kill the dire elephant!+hpOZ'   dire elephant (trample, drained, ally+hOZ   elephant simulacrum (trample) (…)+hc[@78=4.5+h-d+hhO _Your ice beast hits the dire elephant but does no damage.+h°`  You puncture the dire elephant! You bite the dire elephant.+h_ 'ZThe dire elephant is severely wounded.The dire elephant barely misses you. The dire elephant trunk-slaps you.63--5.2+hH+h  +h<I_Your ice beast hits the dire elephant but does no damage.+hiB\  You hit the dire elephant. You drain the dire elephant.+h P 'ZThe dire elephant is severely wounded.The dire elephant completely misses you. x2+hPV--6.0 (0.8+hZ+hB^O _Your ice beast hits the dire elephant but does no damage.+h  You puncture the dire elephant! You drain the dire elephant.  Your bite misses the dire elephant.+h d64==7 (0.7+ha +h a _The dire elephant is almost dead.+hD  You puncture the dire elephant!+h[+hʓ+h3T 'ZZY   elephant (trample)Z   spectral dire elephant (trample, ally…)+hZ   elephant simulacrumY   ice beast (summoned)You kill the dire elephant!+h߫s5=71-7.4+h+hvX _Your ice beast hits the spectral dire elephant but does no damage.+hSCYou kill the dire elephant! _Your ice beast hits the spectral dire elephant but does no damage.  You hit the spectral dire elephant.  The spectral dire elephant is lightly damaged.  The spectral dire elephant tramples you!  You hold your ground!+hݽ+h$ ZYThe spectral dire elephant completely misses you.Your ice beast hits the spectral dire elephant.  Your ice beast freezes the spectral dire elephant!55---=8.2 (0.8+hO _The spectral dire elephant resists.+h  You hit the spectral dire elephant.  The spectral dire elephant is moderately damaged.The spectral dire elephant tramples you!+hci49-----+h9 (0.7+hw+h\r _You hold your ground! The spectral dire elephant misses you.+hA(   You hit the spectral dire elephant but do no damage.You bite the spectral dire elephant, but do no damage.The spectral dire elephant is moderately damaged.+hW) l50--9.7 (0.8+h1 +h5 X _Your ice beast hits the spectral dire elephant but does no damage.+h8The spectral dire elephant is moderately damaged.r ice beast hits the spectral dire elephant but does no damage.  You puncture the spectral dire elephant!  The spectral dire elephant is moderately damaged.  The spectral dire elephant completely misses you.  The spectral dire elephant trunk-slaps you.+h7=600.4 (0.7+h+hX _Your ice beast hits the spectral dire elephant but does no damage.+hR iM The spectral dire elephant trunk-slaps you. _Your ice beast hits the spectral dire elephant but does no damage.  You hit the spectral dire elephant.  The spectral dire elephant closely misses you.-1.1+h&[ +h] X _Your ice beast hits the spectral dire elephant but does no damage.+hR\H  You hit the spectral dire elephant.+hA]\1-8+he+hhn _The spectral dire elephant is heavily damaged.+h>b  You impale the spectral dire elephant!!+hH" ZYY  , distracted) The spectral dire elephant is severely damaged.+hAJM2==2.5+h(Q+h!T] _Your ice beast hits the elephant. Your ice beast freezes the elephant!!+hs  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!+hu+hw[  You kill the elephant!+hׁ'ZZZ   spectral dire elephant (trample, ally…)Z   elephant simulacrum (trample)Y   ice beast (summoned)+ho3=3--3.2+hl+hX _Your ice beast hits the spectral dire elephant but does no damage.+h_Your ice beast hits the spectral dire elephant but does no damage.  You hit the spectral dire elephant.  +heYou bite the spectral dire elephant, but do no damage.  The spectral dire elephant tramples you!hold your ground!+hx46--=-9+h+hg _The spectral dire elephant completely misses you.+h¼  You puncture the spectral dire elephant!  You bite the spectral dire elephant, but do no damage.The spectral dire elephant is severely damaged.+hL -4.7 (0.8+h +h X _Your ice beast hits the spectral dire elephant but does no damage.+hʆ The spectral dire elephant is almost destroyed.The spectral dire elephant tramples you!!  The spectral dire elephant trunk-slaps you but does no damage.+h@ar ice beast hits the spectral dire elephant.  freezes the spectral dire elephant.+h]c29-------=5.5+h+hؕ9 _The spectral dire elephant resists.+h M  You puncture the spectral dire elephant!+h +hը NY.Z   elephant simulacrum (trample, ally taY   ice beast (summoned)+h9 t30=----4--6.3+hN +h: ] _You destroy the spectral dire elephant!+h  The elephant simulacrum tramples your ice beast.  Your ice beast holds its ground!  The elephant simulacrum trunk-slaps your ice beast but does no damage.+hDX1=--+h&7.3 (1.0+h#+hU _Your ice beast hits the elephant simulacrum but does no damage.+h  Your ice beast hits the elephant simulacrum but does no damage.  The elephant simulacrum tramples your ice beast but does no damage.+h @38+h +h \ _The elephant simulacrum trunk-slaps your ice beast but does no damage.+h~Q _The elephant simulacrum trunk-slaps your ice beast but does no damage.  Your ice beast hits the elephant simulacrum.  freezes the elephant simulacrum.  The elephant simulacrum completely resists..  Your ice beast holds its ground!+hR4=9+h+hg\ _The elephant simulacrum trunk-slaps your ice beast but does no damage.+h+hA[5=-+hi 10+hy+h-U _Your ice beast hits the elephant simulacrum but does no damage.+h# CZZdistrac holds its ground!trunk-slaps your ice beast.freezcompletely resists.  Your ice beast hits the elephant simulacrum.  freezes the elephant simulacrum.+hq% I6==1+h. +hv1 A _The elephant simulacrum completely resists.+h9 #ß... #.## #. ♣.ß.## #..# #. ..+ #♣.## # #+#'## #...# #. ♣+.''# #♣P.##### ##. #+##Z# ♣P...#.P## #.. # #Y##♣..##.P..## #. #).##..#......### +hH##@##.....#.. .###....P + #...#♣...P.. #+####'##.P... #++Y+#''#.### +++++##'#.###PP P.....#.#♣.#### .%$[.p#.#.## +h #ß=?ß##[#..# ####+h'ZYZ  ally ta  Your ice beast freezes the elephant simulacrum. _completely resists.  The elephant simulacrum tramples your ice beast.stumbles backwards!hit  Your ice beast freezes the elephant simulacrum.+hK37-2+h+h +h3_The elephant simulacrum completely resists.+hyt ♣.ß.##. ♣...+ #♣.###+#'## #....♣+.''# #♣P.##### ##+##'# ♣P...#.P## #. #Z##♣..##.P..## #Y.##..#......######.##.....#. #@###....P......#+ #...#♣.#+####'##.P..+Y+#''#.###+++++##'#.###PP+hQP.....#.#♣.####.......%$[.p#.#.## ###ß=?ß##[#..# ##########.#..#### +h  Your ice beast hits the elephant simulacrum.  Your ice beast freezes the elephant simulacrum.+h0S†Z+h8=--3+h+huhits the elephant simulacrum.freezes the elephant simulacrum. _The elephant simulacrum completely resists.  Your ice beast hits the elephant simulacrum.freezes the elephant simulacrum. _The elephant simulacrum completely resists.+h|E ..+ #♣.## # #+#'## #...# #..+hʹ ♣+.''# #♣P.##### ##. #+##'# ♣P...#.P## #.. # #†##♣..##.P..## #. #YZ##..#......### ##.##.....#.. #.###....P + #.@.#♣...P.. #+####'##.P... #++Y+#''#.### +++++##'#.###PP P.....#.#♣.####. .%$[.p#.#.##  #ß=?ß##[#..# #### #######.#..#### #. ß):[34+h6mß##ß.#...P.#####.+hg+hc.Z9=-4+hcPfreezes the elephant simulacrum. _The elephant simulacrum completely resists.  Your ice beast hits the elephant simulacrum.freezes the elephant simulacrum. _The elephant simulacrum completely resists. _Your ice beast hits the elephant simulacrum but does no damage.+hi +h +hd +h +h!  #+#'## #...# #.. ♣+.''# #♣P.##### ##. #+##'# ♣P...#.P## #.. # #†##♣..##.P..## #. #Y.##..#......####..# +h _##Z##.....#.. #.###....P + #...#♣...P.. #+####@##.P... #++Y+#''#.###+hg  +++++##'#.###PP.P P.....#.#♣.####. .%$[.p#.#.##  #ß=?ß##[#..# #### #######.#..#### #. ß):ß##ß.#...P.#####. .!$p#ß..'........##.+h+h+h%!§+h%a.Z)+hE'C415+h3+hM8M _Your ice beast disappears in a puff of smoke! +h8E_There is an open translucent door here.+h  ♣+.''# #♣P.##### ##. #+##'# ♣P...#.P## #.. # #†##♣..##.P..## #. #§.##..#......####..# ##.##.....#..... #Z###....P + #...#♣...P.. #+####'##.P... #++Y+#'@#.### +++++##'#.###PP.P P.....#.#♣.####...+hE  .%$[.Y#.#.##  #ß=?ß##[#..# #### #######.#..#### #.Y   elephant (trample, wandering) ß):ß##ß.#...P.#####.Z   elephant simulacrum (trample) .!$p#ß..'........##. ....#.⌠.'..P.....#..+h 7)+h# X2=6 +hh _+h +h[ ] _There is an open translucent door here.+hI&+h '+h7+hs:+hi#+##'# ♣P...#.P## #. #†##♣..##.P..## #).##..#......####..##.##.....#.... #Z###....P......#+ #...#♣.#+####'##.P..+Y+#''#.###+++++##PP.PP.....#.#♣.####.........%$[YY#.#.## ###ß=?ß##[#..# ###########.#..#### ß):ß##ß.#...P.####+hfYY 2 elephants (trample, wandering).!$p#ß..'...........#.⌠.'..P.Y#ß..'..##....# +h+h+h+h"g.YY..+h$Y3=7 _+hp/+h2] _There is an open translucent door here.+hz  #†##♣..##.P..## #).##..#......####..##.##.....#.... #.###....P......#+ #...#♣.#+####'##.P..#++Y+#''#.###++++p##PP.PP..YY.#@#♣.####.........%$[..#.#.## ###ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.####.!$p#ß..'........+h1 w...#.⌠.'..P.p   necromancerY#ß..'..##....# ß..ß##ß.#.#.##P...+hj +h ,+h +h ZY..pYZ   elephant simulacrum (trample)+h9 I48 _+h' +h+ +h( +hb S #).##..#......####..#+hc #.##...+hc ..#....+hd Y #.###....P......#+hcd l+ #.Z.#♣+hd .+he ~#+####'##.P..+he d+.+#''#.###+he 6++++Y##+h$f P+hcf P.P+hf P....p#.#♣.####........+hf .%$[Y.#@#.## ##+hNg #ß=?ß##[#..# ####+hg ######.#..#### +hVh ß):ß##ß.#...P.####+hh j.!$p#ß..'........+hh P...#.⌠.'..P+h#i .+hhi ZY#ß..'..##....# +hi {ß..ß##ß.#.#.##P...+h$j j#++# ##.#..?# .+hyj +hm +hp +h,r +hs +h\ +hL .+h* Z+h '+h .+he &.p+h Y+h U   elephant+hO +h +h +h 5+hh =+h 9+h +h +h@}#.##.....#.... #.###....P......#+ #...#♣.#+####Z##.P..+.Y#''#.###++++'##PP.PP.....#.#♣.####.........%$[.p#.#.## ###ß=Yß##@#..# ###########.#..#### ß):ß##ß.#...P.####.!$p#ß..'...........#.⌠.'..P..#ß..'..##....# ß..ß##ß.#.#.##P...#++# ##.#..?# . #.#..## [+h!~37m+h+hƌ'+h83'#'Z+hY+hY+h?+h?LYY 2 elephants (trample+h )+hԎ+h+h96+hؑ=+hB 20+hݞ+hɧ+h^#re is an open translucent door here+hè . _+h%There is an open translucent door her+hD e. _+h1There is an open translucent door here.+hש0 elephant trumpets! You hear a trumpeting! +h Things that are here: +h_a +0 pair of gloves; a +3 battleaxe of freezing; a +2 long sword of flaming+hܪ+hs/+h)09 #.###....P......#+h0P+ #...#♣+h0.+h1h#+####'##.P..+hi1z#++.'#'Z#.###+h1g++++Y##'#.###P+h1 P.P+h;2pP.....#.#♣.####........+h2.%$Y.p#.#.## ##+h2#ß=?ß##[#..# ####+h3 ####+hY3$### +h3ß):ß##ß.#...P.####+h3.!$p#ß..'........+h64..Y#.⌠.'..P+hr4 .+h4..Y.#ß..'..##....# +h5ß..ß##ß.#.#.##P...+h?5LYY 2 dire elephants (tr+hz5ample, wandering)+h5#++# ##.#..?# .+h6rY   elephant (trample)+h6w #.#..## +h6+## +h@7#+h{7+h@?+h@+haA+hoB+hQ+hQ'+h9R7p.+hR.Y+hRZ   dire elephant+h S +hRSup   necromancer+hS+h7U+hU8+hU1+hb+hh +hi+hj5_The dire elephant trumpets! You hear a shout!+h3+h6D+ #...#♣+h;7.+h7R#+####'##.P..+h7d+.'#'Z#.###+h 9g++++'##'#.###P+h9 P.P+h :fP.....#.#♣.####........+h:.%$Y.p#.#.## ##+h ;#ß=?ß##[#..# ####+h;n######.#..#### +h;ß):ß##ß@#...P.####+hd<.!$Y#ß..'........+h<..p.#.⌠.'..P.....#.+h =...Y#ß..'..##....# +hm=ß..ß##ß.#.#.##P...+hO>#++# ##.#..?# .+h>gYY 2 dire elephants (trample, 1 wandering)+h?w #.#..## +hh?+## +h?#+h7@3 .+h@+hF+hI+hK+h8k+hl'+h|lZ+hlp+htm$.Y+hm.+h|nY+hn)+ho+hp+h9q9+h}q=+hq2+h+h +hՋ+hS#_The dire elephant trumpets!+h߷#+####'##.P..+.'#''#.###++++'##Z#.###PP.PP.....#.#♣.####.........%$Y.p#.#.## ###ß=?ß##[#..# ###########.#..#### ß):ß##ß.#...P.####.!pY#ß.@'..........Y#.⌠.'..P..#ß..'..##....# ß..ß##ß.#.#.##P...#++# ##.#..?# . #.#..## [15+hl;19H.## #.# . #+h<'+hZ+h+h+hJ50+h=+h3+h+hA+hd +.'#''#.###++++'##PP.PP.....#Z#♣.####.........%$Y.p#.#.## ###ß=?ß##[#..# ###########.#..#### ß):ß##ß.#...P.####.!pY#ß..'..........Y#.⌠@'..P..#ß..'..##....# ß..ß##ß.#.#.##P...#++# ##.#..?# . #.#..## .## ## . +he e#+hu .Z$p14+h +h +hP8e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h+h %.p#ß..'**   battlesphere (minion)+h2   7 ===5+h ;*+h8$a _You conjure a globe of magical energy. Magical energy flows into your mind!+hy +hzQ Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h; Y  You feel a surge of power! You conjure some foxfire!+hJ< +hL :.Z+h7M v*v., ally ta…)*+h"O e3=--6+ho 9*+hs : _Magical energy flows into your mind!+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h! Y  You feel a surge of power! You conjure some foxfire!+hb" +h" +h" +h# +hG0 & v§v§@*§§*Magical energy flows into your mind!  The foxfire burns the elephant simulacrum.  The elephant simulacrum melts!+hf +h3 +h +ho W [Zv§+hZ The elephant simulacrum is heavily damaged.The foxfire burns the elephant simulacrum.  The elephant simulacrum melts!+hQG +hX 3Z§+hX §vv§@*§§*+hRZ P4=--+h.[ 7+ho x§§@*§+h,p 1*+h~t k _The elephant simulacrum is heavily damaged.+hv§§@*§§*+hw1+hV§*+hvF _Unknown command.+h0 +h3 Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h,+h- v§v§*§*You feel a surge of power! You conjure some foxfire!  The foxfire burns the elephant simulacrum but does no damage.+h6,+hCi §§@*§ *The elephant simulacrum is heavily damaged.The foxfire burns the elephant simulacrum.  The elephant simulacrum melts!+h+h+hN.Z.§§v@*v'*+hQ629-+hU  8+h&§§**+hl _The elephant simulacrum is severely damaged.+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h"+h}%&  +h &You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the elephant simulacrum!  The barrage of energy hits the elephant simulacrum!+h/☼§**'*   battlesphere (minion)+h  The elephant simulacrum vaporises!+ht○v'*'v§§§#v§*+h@n7=-9+h*§§§*+hc: _Magical energy flows into your mind!+h(  +h(Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h+h+hT+hY  You feel a surge of power! You conjure some foxfire!+h<+h\,+h+h+hZ+h+hq+hCvv§v.*§v'.#§v.§*+hQ8=8+h2-30+hR}*§§*+hF _Your foxfire is engulfed in freezing vapours. x3+h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+he§**+h 1+h|§*§§*+hP _You don't know that spell.+h ,+h ,+hZ +h +h +h +h +h; +h R  Your foxfire is engulfed in freezing vapours.+h +h' ]  Your foxfire dissipates.+h{ +h +hT +h +h +hM +h +h +h +h: +hf +h +hv§#.v§#§§°#v..§@*§.§§§v#..*+h99= 0 -+hf 1+h§*§§§*+h<C _Your foxfire is engulfed in freezing vapours.+h\+h+h7+h+h+h+h<+h~+hM]  Your foxfire dissipates.+h+h+h+h+hh  Your foxfire is engulfed in freezing vapours.+h,+h+hG§§[#...#...#.§'v@*..'.§.#v§*+ho60=-2+h@§§§*§§+hQ _Your foxfire dissipates. x2+hW+h^+hNm...§@*.§.+hSnT1=3+hzW§*+h~Q _Your foxfire dissipates. x2+h####'##.P..#++.'#'....++++'##'#.###P......P.PP.....#.#♣.####..%$Y.p#.#.## ##...#ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.###!$Y#ß.@'...#Y#.§.*..P.....#.....p#ß..'..##....#ß..ß##ß.#.#§##P#++# ##.#..?# ...## ..## .. ..#.#.. +h[ *#.##.+h^⌠.*+hB24+hL**+h+hD + #...#♣...P####'##.P..#++.'#'....++++'##'#.###P......P.PP.....#.#♣.####..%$Y.p#.#.## ##...#ß=?ß##[#..# ##########.#..#### ß):ß##ß@#...P.###+hE !$Y#ß..'...#Y#.⌠.*..P.....#.....p#ß..'..##....#ß..ß##ß.#.#.##P#++# ##.#..?# ...## ...## .. ..#.#.+h\G +hW[ n*'*+hH\ s64==5+h5i V**+hl +hU 0M #.###.#+ #...#♣...P####'##.P..#++.'#'....++++'##'#.###P......P.PP....Y#.#♣.####.+h. .%$Y.p#.#.## ##...ß=?ß##[#..# ##########@#..#### ß):ß##ß.#...P.###.!$Y#ß.*'........##  ...Y#.⌠.'..P.....#......##..#Y   dire elephant (trample)Y   elephant#.#.##+h +hc*.*+h A5=+h]N30=6+hz9*+h+h##.##...........#. #.###.#+ #...#♣...P#+####'##.P..#++.'#'....+h++++'##'#.###P......P.PP....Y#.#♣.####..%$[Yp#.#.## ##...ß=?ß ##########.#..#### ß):ß##ß*#...P.###!$Y#ß..'...#...Y#.⌠.'..P.....#.....p#ß..'..##....#YY 2 elephants+h@Yß..ß##ß.#.#.##Ppp 2 necromancers#++# ##.#..?# .*   battlesphere (minion).## ...+h+hI+hA*..   necromancer*+hj.67+h 9*+h  Things that are here: _a +0 pair of gloves; a +3 battleaxe of freezing; a +2 long sword of flaming+hj).##..#####..###.##...........#. #.###.#+ #...#♣...P####'##.P..#++.'#'....++++'##'#.###P......P.PP....Y#.#♣.####..%$[Yp#@#.## ##...+hv#ß=?ß##[#..# ##########*#..#### ß):ß##ß.#...P.###!$Y#ß..'...#Y#.⌠.'..P.....#......#ß..'..##....#ß..ß##ß.#.#.##P*#++# ##.#..?# .+h**.*78 _+h9;*+h=+ha72# #†##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #...#♣...P####'##.P..#++.'#'+h8....++++'##'#.###P......P.PP....Y#@#♣.####..%$[Yp#.#.## ##...ß=?ß##*#..# ##########.#..#### ß):ß##ß.#...P.###!$Y#ß..'...#+hJ8Y#.⌠.'..P.....#......#ß..'..##....#*+h89ß..ß##ß.#.#.##P+h9+h0<+h!IY.p#*[+hI58=+h=J9+hVD**+h-[+h_+##'# ♣P...#.P## # #†##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #...#♣...P#+####'##.P..#++.'#'....+hq++++'##@#.###P......P.PP...YY#.#♣.####..%$[.p#*#.## ##...ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.###!$Y#ß..'...#Y#.⌠.'..P.....#..*....#ß..'..##....#+h=+h+h*.Y#*.   elephant*+h,#9+h,N==40+h;N**+h?] _There is an open translucent door here.+h+ /♣+.''# #♣P.##### ##+##'# ♣P...#.P## # #†##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+h Q+ #...#♣...P####'##.P..#++.'#'....++++'##'#.###P......P.PP....Y#*#♣.####..%$[.p#.#.## ##...#ß=?ß##[#..# ###+h #######.#..#### p   necromancerß):ß##ß.#...P.###*   battlesphere (minion)+h !$Y#ß..'...#Y#.⌠.'..P.....#..+h +h +h *..*   battlesphere (minion)+h) 6711 _+hz ;*+h ] _There is an open translucent door here.+h7 +hv8 +h@ B**+hB +hPK  ♣+.''# #♣P.##### ##  #+##'# ♣P...#.P## #  # #†##♣..##.P..## #  #).##..#......####..#+hTQz  ##.##.#  #.###....P......#  + #...#♣...P  #+####'##.P  #++.'#@'#.###+hQ  ++++'##*#.###P......P.P  P....Y#.#♣.####+hQ  .%$[..#.#.## ##  #ß=?ß##[#..# ####  #######.#..#### #+h7R  ß):ß##ß.#...P.#####  .!$Y#ß..'.##  ...Y#.⌠.'..P.....#+h b?**+hwb+hc52=+h=d&2 _+hp%*+h@q)*+ht] _There is an open translucent door here.+hċmnobo the Blocker (Gnoll Chaos Knight)+h@Turns: 19396, Time: 00:52:06 Health: 72/90AC: 10 Str:  9 XL: 14 Next: 74% Magic: 30/30EV: 24 Int: 30 God: Xom [....*.] Gold: 1043SH:  0 Dex: 16 Spells: 8/32 levels left rFire + + . (33%) B - +9 rapier of Turmoil {drain, rF+ Int+2} rCold + . . (50%) i - orb {Energy} rNeg . . . (100%) b - +3 leather armour rPois .(100%) j - +2 hat {Int+3} +h8rElec .(100%) l - +0 cloak rCorr .(100%) C - +0 pair of gloves {Fire} SInv .(no boots) Will +....w - amulet "Femeim" {rF+ Regen+ Int+6} +h9"Stlth ++++G - ring of protection from cold HPRegen 1.15/turnp - ring of wizardry +hj[MPRegen 0.22/turn %: wizardry (x1), channel magic (25%) @: studying 2 skills A: fangs 1, treasure sense, distributed training, agile 1, clever 1, deformed +h^body, frail 2, high MP 1, wild magic 1, MP-powered wands, ephemeral shield, protean grace+h@+h  ♣+.''# #♣P.##### ##... nobo the Blocker   #+##'# ♣P...#.P## #.... Gnoll of Xom ....*.   # #†##♣..##.P..## #.... Health: 72/90 ===================-----  #).##..#......####..# Magic: 30/30 ======================== +h ##.##...........#.... AC: 10Str: 9  #.###....P......#... EV: 24Int: 30  + #...#♣...P.......... SH: 0Dex: 16  #+####'##.P............ XL: 14 Next: 74% Place: Lair:5  #++.'#@'#.###.......... Noise: ---------  Time: 19642.3 (0.0) +h ++++'##*#.###P......P.P B) +9 rapier of Turmoil {drain, rF+ Int+2}  +h#P....Y#.#♣.####........ Throw: 2 boomerangs  +hM.%$[..#.#.## ##.......  +hv#ß=?ß##[#..# ####....  +h#######.#..#### #.... *   battlesphere (minion)  +hß):ß##ß.#...P.#####....  +h.!$Y#ß..'........##....  ...Y#.⌠.'..P.....#..... +hG_Your foxfire dissipates. x2  Things that are here: _a +0 pair of gloves; a +3 battleaxe of freezing; a +2 long sword of flaming +hqr_There is an open translucent door here. _There is an open translucent door here. +hH_There is an open translucent door here.+h +h!N**+h:$+h#+#'## #...# ♣+.''# #♣P.##### ##+##'# ♣P...#.P## # #†##♣..##.P..## #....).##..#+h`P####..###.##...........#. #.###.#+ #...#♣...P####@##.P..#++.'#''#.###....++++'##*#.###P......P.PP....Y#.#♣.####..%$[..#.#.## ##...ß=?ß##[#..# ###*#######.#..#### +hß):ß##ß.#...P.###!$Y#ß..'...#+h+h&N*'+h:33.3 (1 _+hL**+h] _There is an open translucent door here.+hA ♣...+ #♣.###+#'## #...# ♣+.''# #♣P.##### ##+##'# ♣P...#.P## # #†##♣..##.P..## #....).##..#####..###.##...........#. #.###.#+ #..@#♣...P####'##.P..#++.'#*'#.###....++++'##'#.###P......P.PP....Y#.#♣.####..%$[..#.#.## ##...*ß=?ß##[#..# ##########.#..#### ß):ß##ß.#...P.###+hE c*'*+hF 544 _+hL V**+h1P +h (  ♣...+ #♣.## ##  #+#'## #...# #  ♣+.''# #♣P.##### ##  #+##'# ♣P...#.P## #  # #†##♣..##.P..## #  #).##..#......####..  ##.##+h .#  #.###....P......#  + #.@.#♣...P  #+####*##.P  #++.'#''#.###  ++++'##'#.###P......P.  P....Y#.#♣.####  .%$[..#.#.## ##*  #ß=?ß##[#..# ####  #.#..#### #  ß):ß##ß.#...P.#####+h U**+h T5=5+h V**+h +h  ♣...+ #♣.## ##  #+#'## #...# #  ♣+.''# #♣P.##### ##  #+##'# ♣P...#.P## #  # #†##♣..##.P..## #  #).##..#......####  ##.##.#  #.###....P......#  + #@..#♣...P  #+####*##.P  #++.'#''#.###  ++++'##'#.###P......P  P....Y#.#♣.####  .%$[..#.#.## ##*  #ß[4+ho0m=?ß##[#..# ####  #.#..#### #  ß):ß##ß.#...P.#####+h"`*'*+h[?6=+h6+hC**+h+h"♣.ß.## #...♣...+ #♣.###+#'## #...# ♣+.''# #♣P.##### ##+##'# ♣P...#.P## # #†##♣..##.P..## #.).##..#######.##...........#. #@###.#+ #.*.#♣...P####'##.P..#++.'#''#.###..+hh#++++'##'#.###P......PP....Y#.#♣.####..%$[..#.#.## ##...ß=?ß##[#..# ##########.#..#### +hA,C**+h-.77+h4L**+h7+hI#ß... #♣.ß.## #...♣...+ #♣.###+#'## #...# +hJ♣+.''# #♣P.##### ##+##'# ♣P...#.P## # #†##♣..##.P..## #.#).##..#######@##...........#. #.###.#+ #.*.#♣...P####'##.P..#++.'#''#.###..+h?K++++'##'#.###P......PP....Y#.#♣.####..%$[..#.#.## ##...ß=?ß##[#..# ###+hM+hVN*.+hWT9=8+h^;*+h~`+h ♣..#.##ß... #♣.ß.## #...♣...+ #♣.###+#'## #...# ♣+.''# #♣P.##### ##+##'# ♣P...#.P## +h $# #†##♣..##.P..## #.#)@##..#######.##...........#. #*###.#+ #...#♣...P####'##.P..#++.'#''#.###..++++'##'#.###P......PP....Y#.#♣.####..%$[..#.#.## ##...+h +hF Y*.*+h3 _80=9+h 9*+h8 +h M   #♣..# #..#   #ß... #.## #  ♣.ß.## #..#+hM  #  ♣...+ #♣.##   #+#'## #...# #  ♣+.''# #♣P.##### ##  #+##'# ♣P...#.P## #  # #†##♣..##.P..## #  #@.##..#......####+hYN   ##*##.#  #.###....P......#  + #...#♣...P  #+####'##.P  #++.'#''#.###*  ++++'##'#.###P......  P....Y#.#♣.####+hN  .%$[..#.#.## ##+h*Z U**+hh[ /150+hb ;*+hg _There is an open translucent door here. _There is an open translucent door here.  Things that are here: _a +0 dagger; a +0 robe+hI ##♣♣ß ###♣..#.#ß... #♣.ß.## #..♣...+ #♣.##+#'## #...# ♣+.''# #♣P.##### ##+##'# ♣P...#.P## # #@##♣..##.P..## #.).##..#######*##...........#. #.###.#+ #...#♣...P####'##.P..*#++.'#''#.###.++++'##'#.###P.P....Y#.#♣.####.+h D*.+h521 _+hX;*+h  Things that are here: _an elephant corpse; a dire elephant corpse+hcq.P♣♣ ∆ #♣.#.##♣♣ß ###♣..#.#ß... #♣.ß.## #..♣...+ #♣.#+hr#+#'## #...# ♣+.''# #♣P.##### ##+##@# ♣P...#.P## # #†##♣..##.P..## #.*.##..#######.##...........#. #.###.#+ #...#♣...P*####'##.P..+hrj#++.'#''#.###.++++'##'#.###P.+ht+hj|c*)*+h}53=+h8~&2 _+hV**+h ] _There is an open translucent door here.+hd..♣♣## ##...##.P♣♣ ∆ #♣.#.##♣♣ß ####♣..#.+hĽ#ß... #♣.ß.## #..♣...+ #♣.##+#'## #...# ♣+.'@# #♣P.##### ###+##'# ♣P...#.P## # #*##♣..##.P..## #.).##..#######.##...........#. #.###.# *+ #...#♣...P+h*q####'##.P..#++.'#'.+h+hxe*†*+he4=3 _+h`;*+hZs _There is an open translucent door, spattered with blood here.+h/s  #...♣♣## ##...##   #.P♣♣ ∆ #♣.#.#   ##♣♣ß #.###   #♣..# #..#   #ß... #.##   ♣.ß.## #..#+h   ♣...+ #♣.##   #+#'## #...#   ♣+.@'# #♣P.#####   #+##*# ♣P...#.P## #  # #†##♣..##.P..## #  #).##..#......  ##.##+hIR.#  #.###....P......  + #...#♣...P  #+####'##.P+he  #++.'#''#.###+h8*+h554 _+h9*+h] _There is an open translucent door here.+h֜ ^P♣..####..### #..♣♣## ##...##.P♣♣ ∆ #♣.#.##♣♣ß ####♣..#.#ß... #♣.ß.## #..+h ♣...+ #♣.##+#@## #...# ♣+.''# #♣P.##### +##*# ♣P...#.P## #+ #†##♣..##.P..## # #).##..#####.##...........# * #.###.+ #...#♣...P####'##.P..+hR +h( l*'*+h [7=5 _+h- ;*+h ] _There is an open translucent door here.+hUm n#..........#..P♣..####..### #..♣♣## ##...##.P♣♣ ∆ #♣.#.##♣♣ß ###♣..#.#ß... #♣.ß.## #..♣..@+ #♣.##+#'## #...# ♣+.*'# #♣P.##### #+##'# ♣P...#.P## + #†##♣..##.P..## # #).##..#### *##.##...........# #.###.+ #...#♣...P+h n +h!v c*'*+hlw \8=6 +hw _+hE~ 9*+h" +h}!#.#.P#P..#'...#####*+hdJ**+h%.97+h+hv( _You open the door.+h)T ##.#.## #. #..P♣..####..### ##. #...♣♣######...## # #.P♣♣ ß)ß#♣.#.# #+h1U ##♣♣ß Fp.##.### # #♣..# ...##..# # #ß... ..P##.## # ♣.ß.##P..##..# # ♣...@...#♣.## # #+#*#####...# # ♣+.''# #♣P.##### # #+##'# ♣P...#.P## #.+hU #+ #†##♣..##.P..## #. # #).##..#......#p   necromancer (asleep) ##.##.#. F   cane toad (asleep) #.###....P......# *   battlesphere (minion)+hT\s + #...#♣...P.+hj|  A cane toad and a necromancer come into view.+hsl+hvw.F*F*+hx690=+hy8+hV**+h3i _Found an orcbow. _There is an open door here.+h, N ##.#.## #. #..P♣..####..### ##. #...♣♣######...## ##. #.P♣♣ #ß)ß#♣.#.# # ##♣♣ß #.p.##.### #. #♣..# #...##..# +h- l# #ß... #.FP##.## #. ♣.ß.##P..##..# #. ♣...'@..#♣.## # #+#*#####...# #. ♣+.''# #♣P.##### ##. #+##'# ♣P...#.P## #. #+ #†##♣..##.P..## #. # #).##..#......####. +h- ##.##.#. #.###....P......#. + #...#♣...P.+h0 +h1 +h8 |.F*'+h : -9 _+h+h ?+hOAs  The cane toad is moderately wounded.+h` *.pvv*+h: 67-------29-3+hAK**+h0 _The cane toad stings you!!+h8*+hW1+h8*+hRF _Unknown command.+h ~  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h+h\ .**+h3You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!+hfk  *The cane toad is heavily wounded.The foxfire burns the cane toad.+h+hl §The cane toad is severely wounded.The foxfire burns the cane toad.+h0z+h\\.*§°@vsoul bound, ally target)*The foxfire burns the cane toad.  The cane toad is severely wounded.  +hThe foxfire burns the cane toad.  The cane toad is severely wounded.The cane toad closely misses you.  The necromancer casts a spell.+h8=----8--  4+h,_§°*+hI _The necromancer binds the souls of nearby monsters.+h1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h&Rj *§°(ally target) *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!+h *§°The cane toad is almost dead.The foxfire burns the cane toad but does no damage.+hd+hYe+hIgl  The cane toad is almost dead.+hif  The cane toad closely misses you.+hs*.vv@§*+h"u70=7----5+h}M**+hB _The cane toad stings you but does no damage.+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h+h  You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the cane toad!  The barrage of energy hits the cane toad!+h .*.§*   battlesphere (minion)+h  ZZ   cane toad simulacrum*   battlesphere (minion)You kill the cane toad!A freezing mist starts to gather...  A cane toad simulacrum comes into view.+h +h)  §§*The foxfire burns the cane toad simulacrum but does no damage.  The foxfire burns the cane toad simulacrum.  The cane toad simulacrum melts!+h ,+h .*.Zp§@v*+h 1-5--6+h U**+h9 B _The cane toad simulacrum is lightly damaged.+hD   +hNE Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h _ §(ally target)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the cane toad simulacrum!  The barrage of energy hits the cane toad simulacrum but does no damage.+h * *The cane toad simulacrum is lightly damaged.  The foxfire burns the cane toad simulacrum.+h ,+h +h ~  The cane toad simulacrum is moderately damaged.+h߱ *.v@§*The necromancer hits you with a +0 dagger.+h۲ 6-  7+h2 e*§*+h` K _The cane toad simulacrum hits you but does no damage.+hn  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h&  +hYou feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the cane toad simulacrum!  The barrage of energy hits the cane toad simulacrum!!+hB J***☼+h*   battlesphere (minion)+hɒh  The cane toad simulacrum vaporises!+h/U *v§@§(ally target)*Magical energy flows into your mind!  Your foxfire is engulfed in freezing vapours.  The foxfire burns the necromancer.+h%!B+h#H  The necromancer is lightly wounded.+h....*§@v*+h0f2=-8+h8g*§*+h;X _The necromancer barely misses you.+h[b  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hR}  § *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the necromancer!  The barrage of energy hits the necromancer!+h  §The necromancer is moderately wounded.The foxfire burns the necromancer.+h$,+h+h(u  The necromancer is moderately wounded.+hĜ*○v@§*+h؝f3=59+hU**+hB _The necromancer hits you but does no damage.+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h5 *** *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the necromancer!  The barrage of energy hits the necromancer!!+hts  The necromancer is severely wounded.+hi ○..vv  Your battlesphere expends the last of its energy and dissipates.  Magical energy flows into your mind!+hЗV68-70+hʟ:○+hL@ _The necromancer hits you with a +0 dagger.+hYq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hb+h  ##..........#.## #.... nobo the Blocker  #..P♣..####..### ##... Gnoll of Xom ....*.  #...♣♣######...## ##.. Health: 68/90 ==================------  #.P♣♣ #ß)ß#♣.#.###P Magic: 25/30 ====================----  ##♣♣ß #○..##.####.. AC: 10+hQStr: 9  #♣..# #...##..###. EV: 24Int: 30  #ß... #..P##.###.. SH:  7  Dex: 16  ♣.ß.##Pvp##..##.. XL: 14 Next: 75% Place: Lair:5  ♣...'v@v#♣.####. Noise: =--------  Time: 19670.7 (0.0)  #+#'#####...##.. B) +9 rapier of Turmoil {drain, rF+ Int+2} +hZJ ♣+.''# #♣P.##### ##.. Throw: 2 boomerangs  #+##'# ♣P...#.P## #...  #+ #†##♣..##.P..## #... +hß} # #).##..#......####.. p   necromancer (ally target) ##.##...........#... #.###....P......#.. +h + #...#♣...P.........Your battlesphere expends the last of its energy and dissipates.  Magical energy flows into your mind! _The necromancer hits you with a +0 dagger.  +hyCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!+h<○+h+h<○+h  Magical energy flows into your mind! _The necromancer hits you with a +0 dagger.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is not enough space to conjure foxfire!+h86○+h7+h<○+hF _Unknown command.+h4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h p +hnz   ##..........#.## #.... nobo the Blocker  #..P♣..####..### ##... Gnoll of Xom ....*.  #...♣♣######...## ##.. Health: 68/90 ==================------  #.P♣♣ #ß)ß#♣.#.###P Magic: 25/30 ====================---- +h{ < ##♣♣ß #○..##.####.. AC: 10Str: 9  #♣..# #...##..###. EV: 24Int: 30  #ß... #..P##.###.. SH:  7  Dex: 16  ♣.ß.##Pvp##..##.. XL: 14 Next: 75% Place: Lair:5  ♣...'v@v#♣.####. Noise: =--------  Time: 19670.7 (0.0) +h| D #+#'#####...##.. B) +9 rapier of Turmoil {drain, rF+ Int+2}  ♣+.''# #♣P.##### ##.. Throw: 2 boomerangs  #+##'# ♣P...#.P## #...  #+ #†##♣..##.P..## #... +h~ t # #).##..#......####.. p   necromancer (ally target) ##.##...........#... #.###....P......#.. + #...#♣...P.........You feel a surge of power! _There is not enough space to conjure foxfire! _Unknown command.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!+hQ :○+h' +hj <○+h  There is not enough space to conjure foxfire! _Unknown command.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is not enough space to conjure foxfire!+h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h :○+h> +h +h P _You don't know that spell.+hh6○+hi+hs+hrwF _Unknown command.+hB  You puncture the necromancer!+hY^  You kill the necromancer!+h+h+h+h7,+hvv§)§@§+hn+hQ70/9167=1.4 (0.7+hlv§§@§+hjF _Your foxfire is engulfed in freezing vapours. x2+h O○§+ĥ +h M○§+h H _No target in view!+h d○§@§+h +h W○§+h" H _No target in view!+hf ##.#.## #. #..P♣..####..### ##. #...♣♣######...## ##. #.P♣♣ #ß)ß#♣.#.# ##P. ##♣♣ß #○..##.### #. #♣..# #v..##..# ##.+h  #ß... #v§P##.## #. ♣.ß.##Pv)##..# #..# ♣...'§.@#♣.## ##. #+#'#####...# #. ♣+.''# #♣P.##### ##. #+##'# ♣P...#.P## #. #+ #†##♣..##.P..## #.+hqj # #).##..#......####..# ##.##.#. #.###....P......#. + #...#♣...P.+h+h+h"+h+h+h+h+h.+h+h+h|+h°§v°v§§+hQ1 0 --2.4 (1.0+hXJ°§+hF _Your foxfire is engulfed in freezing vapours. x4+h+hG*M #.#.#P###.###.P.##..........#..P♣..####..### ##...♣♣######...###...P♣♣ #ß)ß#♣.#.#P##♣♣ß #°..##.###.♣..# #§..##..##ß... #vvP##.#.♣.ß.##P°@##....#+hL,♣...'§§§#♣.###+#'#####...#   ♣+.''# #♣P.##### ##...#+h+h+hV+hR+hɞ+h_+h؟+h +h/W Your foxfire dissipates!+h+hU§.§..v...+hW2--3+hV9§+h _Your foxfire dissipates.Things that are here: _a +0 dagger; a +0 robe; a human corpse+hx+h   #.#.#P###.###.# #..P.  ##.#.## #  #..P♣..####..### ##  #...♣♣######...## ##  #.P♣♣ #ß)ß#♣.#.# ##P  ##♣♣ß #°§.##.### #  #♣..# #.§.##..#+hy  ##  #ß... #..P##.## #  ♣.ß.##P@)##..# #..  ♣...'...#♣.## ##  #+#'#####...# #  ♣+.''# #♣P.##### ##+h- 3  #+##'# ♣P...#.P## #  #+ #†##♣..##.P..## #  # #).##..#......####..  ##.##.#  #.###....P......#+h :...+h$ T3=4+h +h N _Your foxfire dissipates!+h M###### ### ###### #.#.#P###.###.P#..........#..P♣..####..### ##...♣♣######...###...P♣♣ #ß)ß#♣.#.#P##♣♣ß ###.♣..# #...##..##ß... #.@P##.#♣.ß.##P.)##...♣...'...#♣.##  #+#'#####...##..'# #+hp+h ^5=5+h+h+h1M###### ### ###### #.#.#P###.###.P#..........#..P♣..####..### ##...♣♣######...###...P♣♣ #ß)ß#♣.#.#P##♣♣ß ###.♣..# #.@.##..#+h62#ß... #..P##.#♣.ß.##P.)##...  ♣...'...#♣.####.###+h/;+h;6=7=6+hLC+hE+hM###### ### ###### #.#.#P###.###.P#..........#..P♣..####..### ##...♣♣######...###...P♣♣ #ß)ß#♣.#.#P##♣♣ß ###.♣..# #...##..#+h0#ß... #..P##.#  ♣.ß.##P.)##..##...#+h++h^7=7+h+h+h  ####### ### ### #####.#.#P###.###...P.##..........#.#...P♣..####..##.♣♣######...## ##P♣♣ #ß)ß#♣.#.+h  ##P#♣♣ß #...##.##.. #♣..#.# #ß... #..P##.#. ♣.ß.##P.)##...#  # #).##..#......####.. +h +h .88+h^ +h 78 M###### ### ###### #.#.#P###.###.P#..........#..P♣..####..### ##...♣♣######...###...P♣♣ #ß)ß#♣.#.#P##♣♣ß ###.♣..# #...##..#+h 0#ß... #..P##.#  ♣.ß.##P.)##..##...#+h +h .99+h  +h +hF~M###### ### ###### #.#.#P###.###.P#..........#..P♣..####..### ##...♣♣######...###..+h.P♣♣ #ß@ß#♣.#.#P##♣♣ß ###.♣..# #...##..#  #ß... #..P##.###..''#+hG+h80=8==80+hs+hsO _You see here a +0 orcbow.+h*\ ####### ### ### #####.#.#P###.###...P.##..........#.#...P♣..####..##.♣♣######...## ##P♣♣ #ß)ß#♣.#. ##P#♣♣ß #.@.##.##.. #♣..#.# #ß... #..P##.#.+h(''#  #+ #†##♣..##.P..## #... +h+hGe1=1 _+h+h +ho ####### ### ### #####.#.#P###.###...P.##..........#.#...P♣..####..##.♣♣######...## ##P♣♣ #ß)ß#♣.#. ##P#♣♣ß #...##.##.. #♣..#.# #ß... #..P##.#. ♣.ß.##P.)##...# +hOp # #).##..#......####.. +h*z+hz.32+hف+h+h9  ####### ### ### #####.#.#P###.###...P.##..........#.#...P♣..####..##+h5: .♣♣######...## ##P♣♣ #ß)ß#♣.#. ##P#♣♣ß #...##.##.. #♣..#.# #+ha: ß... #.@P##.#. ♣.ß.##P.)##..+h:  ♣...'...#♣.###+h: &## +h: X##.##...........#... +hUF +h +h@ +h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hJ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - Summon Ice BeastIce/Summoning2%3  c - Vampiric DrainingNecromancy2% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Brom's Barrelling BoulderConjuration/Earth4%4  g - FireballConjuration/Fire 9% 5 Select a spell to cast [?] help[Esc] exit+hi+h+h  ####### ### ###nobo the Blocker  #.#.#P###.###.#Gnoll of Xom ....*.  ##..........#.##Health: 91/91 ========================  #..P♣..####..###Magic: 30/30 ========================  #...♣♣######...##AC: 10Str: 9  #.P♣♣# #ß)ß#♣.#.#EV: 24Int: 30  ##♣♣ß♣ #...##.###SH: 0Dex: 16  #♣..###...##..#XL: 14 Next: 77% Place: Lair:5  #ß@..##..P##.##Noise: ---------  Time: 19695.4 (0.0)  #♣.ß.##P.)##..#B) +9 rapier of Turmoil {drain, rF++h^ Int+2}  ♣♣...'...#♣.##Throw: 2 boomerangs  #+#'#####...#  ♣+.''# #♣P.#####  #+##'# ♣P...#.P##   #++#†##♣..##.P..#   #++#).##..#......   #+ ##.##.........  _a +0 dagger; a +0 robe; a human corpse _Your foxfire dissipates! _You see here a +0 orcbow. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  ####### ### ###nobo the Blocker  #.#.#P###.###.#Gnoll of Xom ....*.  ##..........#.##Hea+hlth: 91/91 ========================  #..P♣..####..###Magic: 30/30 ========================  #...♣♣######...##AC: 10Str: 9  #.P♣♣# #ß)ß#♣.#.#EV: 24Int: 30  ##♣♣ß♣ #...##.###SH: 0Dex: 16  #♣..###...##..#XL: 14 Next: 77% Place: Lair:5  #ß@..##..P##.##Noise: ---------  Time: 19695.4 (0.0)  #♣.ß.##P.)##..#B) +9 rapier of Turmoil {drain, rF+ Int+2}  ♣♣...'...#♣.##Throw: 2 boomerangs  #+#'#####...#  ♣+.[4+h=0m''# #♣P.#####  #+##'# ♣P...#.P##   #++#†##♣..##.P..#   #++#).##..#......   #+ ##.##.........  _a +0 dagger; a +0 robe; a human corpse _Your foxfire dissipates! _You see here a +0 orcbow. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h n  Okay, then.+h+hi. _+hA  +hAACasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h}  ####### ### ###  nobo the Blocker #.#.#P###.###.#  Gnoll of Xom ....*. +hĘ ##..........#.##  Health: 91/91 ======================== #..P♣..####..###  Magic: 25/30 ====================---- #...♣♣######...##  AC: 10Str: 9+h1  #.P♣♣# #ß)ß#♣.#.#  EV: 24Int: 30 ##♣♣ß♣ #...##.###  SH: 0Dex: 16 +hX #♣**###...##..#  XL: 14 Next: 77% Place: Lair:5 +hw .#ß@*.##..P##.##  Noise: ---------  Time: 19695.4 (0.0) +h #♣*ß.##P.)##..#  B) +9 rapier of Turmoil {drain, rF+ Int+2} +h ♣♣...'...#♣.##  Throw: 2 boomerangs +hޙ h#+#'#####...#  +h ♣+.''# #♣P.#####  #+##'# ♣P...#.P##  +h5 #++#†##♣..##.P..#  #++#).##..#...... +hZ ` #+ ##.##.........  _Okay, then.+hz vCasting: Foxfire (safe; 1% risk of failure)  +h MConfirm with . or Enter, or press ? or * to list all spells.+h Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line+hR*@.+h?q♣*@.+h   ####### ### ###nobo the Blocker  #.#.#P###.###.#Gnoll of Xom ....*.  ##..........#.##+h" Health: 91/91 ========================  #..P♣..####..###Magic: 25/30 ====================----  #...♣♣######...##AC: 10+h Str: 9  #.#### #ß)ß#♣.#.#EV: 24Int: 30  ####ß♣ #...##.###SH: 0Dex: 16 +h  #######...##..#XL: 14 Next: 77% Place: Lair:5 +h  #ß@..##..P##.##Noise: ---------  Time: 19695.4 (0.0) +h  #♣.ß.##P.)##..#B) +9 rapier of Turmoil {drain, rF+ Int+2}+h2   ♣♣...'...#♣.##Throw: 2 boomerangs+hz $  #+#'#####...#  ♣+.''# #♣P.##### +h  #+##'# ♣P...#.P##  +h  #++#†##♣..##.P..#   #++#).##..#......   #+ ##.##.........+h { Confirm with . or Enter, or press ? or * to list all spells.+h@ [Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The tree burns like a torch! The fireball explodes!  +h~ vThe fireball engulfs the withered plant!  The withered plant begins to crumble. The withered plant begins to die.+h> +h e#.#.##...#..P♣#..§♣♣.P§§#§§§..Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The tree burns like a torch! The fireball explodes!  The fireball engulfs the withered plant!withered plant begins to crumble. The withered plant begins to die.is lightly damaged.+h% 30====   7 =======+h` $6.4 (1+h U§§+h : _Magical energy flows into your mind!+h : # ### ###  #.#.#P###.###.#  ##....#.##  #..P♣..####..###  #..§♣♣######...##  #.P§§# #ß)ß#♣.#.#  ##§§ß♣ #...##.### +hr #§..###...##..#  #ß.@.##..P##.##  #♣.ß.##P.)##..#  ♣♣...'...#♣.##  #+#'### ♣+.''#+h #+##'# ♣P...#.P##  #++#†##♣..##.P..#+h #++#).##..#......# #+ ##.##.+h>p§§§§+hFz 0 -------7+hhx§§§§§+h<+hO o§§§§§+h >-------+h \§§§+h:" +hd # ### ### # #.#.#P###.###.# # ##...#.## # #..P♣..####..### # #..§♣♣######...## +hd #.P§§# #ß)ß#♣.#.#  ##§§ß♣ #...##.###  #§..###...##..#  #ß..@##..P##.##  #♣.ß.##P.)##..#  ♣♣...'...#♣.##  #+#'## ♣+. #+##'# ♣P...#.P##  #++#†##♣..##.P..## +hi #++#).##..#......# #+ ##.##.+hv§§§§§8+h}B§§+h`+hke .#.#P###.###.##..........#.#..P♣..####..#§♣♣######...## P§§# #ß)ß#♣.#.##§§ß♣ #...##.## #§§.##.# ß§..##..P##.##♣.ß@##P.)##.. ♣♣...'...#♣.# #+#'#####...#+ ##.#  #+ #.###....P..... +hp§§P§§§+hq&9+hL~I§§§+h}+h}V  The withered plant is engulfed in blazing flames.+h~O§§§§§+h~x§§§§+hG====700+hx§§§§§§§ _The withered plant crumbles away.+h§§§§§§§+h&1+hI§§§§§+he+h+hJ~§§§§§+h6&2+hC8§§+hv§§§§§+h5+hy §§§§§§§§§+h &3+h §§§§§§§+h +h:♣§§§§§§§§§§§+h;&4+hC§§§§§§§+hYG. _The forest fire spreads!+hwm§§§+h*y&5+h8§§§§§§§+h+h8& §§§§§§§§§§The withered plant is engulfed in blazing flames.6§§§§§§ _The withered plant begins to crumble. The withered plant begins to die.+h*§§§§§§☼☼+h&7+hW_§§§☼+h3G _The withered plant is engulfed in blazing flames.+h §§☼8+h x§§§☼+h +h +h4 .§§§§§§○○+hH &9+h §§§§§§+h W _The withered plant crumbles away.+h(§§§§§§§+h*'10+h'3§§§§§§§+h6+h§§§§§§°§°+h&1+hp 7§§+h V§§§§+h; +h~ :§§§+h u§§§§§§§+h &2+hz§§§§§§+h8§°§+h+hQ§§§§§§.☼.+hR&3+hZ§§§§§.☼+h]+h'i tM###### ### ## #.#.#P###.###.#..........#...♣..####..### #+hdi '.§§§♣######...##§§§§# #ß)ß#♣.#.##§§ß♣ ###+hi §.☼###...##..#ß..@##..P##.#+hi #♣.ß.##P.)##..♣♣...'...#♣.#+hi   #+#'#####...#+h7j N#+ ##.#+hu t§§☼☼§§+hv &4+h~ O§§§§§+h1 +h2  # ### ###   #.#.#P###.###.#   ##..........#.##   #...♣..####..###   #.§§§♣######...##+h  #☼☼§§###ß)ß#♣.#.#  ##§§ß. #...##.###  #§§☼###...##..#  #ß.@.##..P##.##  #♣.ß.##P.)##..#  ♣♣...'...#♣.##  #+#'#####...#  ♣++h.''# #♣P.#####  #+##'# ♣P...#.P##+h>  #++#†##♣..##.P..##  #++#).##..#......  #+ ##.##+h!+h͕§☼☼§§§§§○+hۖ&5+hX§§☼☼§§§§§§+h7+h| ☼☼§○○§§6+h# ☼☼§ß§§§+h& +h8§§§§§°+h&7+h;_§§§§+hб+hJ○○°°§§§§ß§§+hK&8+h{Sc§§§§+hEW+h§§§.+h"&9+h§§§ß§+h+h °°..§§§ß§+h& '20+h! ~§§§§+h$ +hF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h§§§§ß§§*+h׏*   battlesphere (minion)+hܐ26----   7 ===+h 1+h§§§ß§§§**+hS< _You conjure a globe of magical energy.+hl   # ### ###  #.#.#P###.###.#  ##..........#.##  #...♣..####..###  #.°°§♣######...##  #..§§###ß)ß#♣.#.#  ##§§ß§##...##.###  #§§.###...##..#  #ß@..##..P##.##  #♣.ß.##P.)##..#  ♣♣.*.'...#♣.##  #+#'#####...#  ♣+.''# #♣P.#####  #+##'# ♣P...#.P## *  #++#†##♣..##.P..  #[3+h t 6m++#).##..#......  #+ ##.##..☼§§☼*. 0 ---2+h ☼§§§ß§§☼**+h§§ß§☼*+h:---+h§§§☼**+h+hY # ### ###  #.#.#P###.###.#  ##..........#.##  #...♣..####..### +h #...☼♣######...##  #..§§###ß)ß#♣.#.#  ##§§ß§##...##.###  #§☼.###...##..#  #ß*@.##..P##.## +hϕ #♣.ß.##P.)##..#  ♣♣...'...#♣.## +h #+#'### ♣+.''#+h #+##'# ♣P...#.P## *+h4R #++#†##♣..##.P..# #++#).##..#......# #+ ##.##.+h¥☼§§§§§§ß§§☼*+h&3+h*☼§§§§§§ß§ _You swap places.+h # ### ### # #.#.#P###.###.# # ##..........#.## # #...♣..####..### # #...☼♣######...##  #§§§§###ß)ß#♣.#.#  ##§§ß§##...##.### +h+ #§☼.###...##..#  #ß*.@##..P##.##  #♣.ß.##P.)##..#  ♣♣...'...#♣.##  #+#'## ♣+. #+##'# ♣P...#.P##  #++#).##..#......# #+ ##.##.+h+h○§§§.○°**+hyW7=---4+h }§§§§§**+h+h W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h* ####### ### ### # nobo the Blocker #.#.#P###.###.# # Gnoll of Xom ....*. ##..........#.## # Health: 91/91 ======================== #...♣..####..### # Magic: 22/30 =================------- #...○♣######...##  AC: 10Str: 9 #§§§§###ß)ß#♣.#.#  EV: 24Int: 30 ##§§ß.##...##.###  SH: 0Dex: 16 #§○*###...##..#  XL: 14 Next: 77% Place: Lair:5 #ß°*@##..P##.##  Noise: ---------  Time: 19724.4 (0.0) #♣.ß*##P.)##..#  +hb,{B) +9 rapier of Turmoil {drain, rF+ Int+2} ♣♣...'...#♣.##  Throw: 2 boomerangs #+#'#####...#  ♣+.''# #♣P.#####  #+##'# ♣P...#.P##  *   battlesphere (minion) #++#†##♣..##.P..##  #++#).##..#......## #+ ##.##........... _You swap places.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line+h~***@**Aim: a battlesphere (minion, friendly)+h ***@.*+hz@ bß**+hV§○.ß♣*+h]|°♣♣*+h   ####### ### ### # nobo the Blocker  #.#.#P###.###.# # Gnoll of Xom ....*. +h\  ##..........#.## # Health: 91/91 ========================  #...♣..####..### # Magic: 22/30 =================-------  #...○♣######...##AC: 10Str: 9  #§§§§###ß)ß#♣.#.#EV: 24Int: 30 +h-  ##§§ß.##...##.###SH: 0Dex: 16  #§○.###...##..#XL: 14 Next: 77% Place: Lair:5  #ß°*@##..P##.##Noise: ---------  Time: 19724.4 (0.0)  ###ß.##P.)##..#B) +9 rapier of Turmoil {drain, rF+ Int+2}  ##...'...#♣.##Throw: 2 boomerangs  #+#'#####...#+h   ♣+.''# #♣P.#####  #+##'# ♣P...#.P##*   battlesphere (minion)  #++#†##♣..##.P..##  #++#).##..#......## +h/  #+ ##.##........... _You swap places.  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  +hp LConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line+h"" 9*+h §§§§§§§.*§.#§§##*You feel a surge of power! The tree burns like a torch! The fireball explodes!+h- 7====   7 =======5.4 (1+h& §§§§§§*§*+hB : _Magical energy flows into your mind!+hwI§§§§§§§*+hrJ1+hBP§§§§§§§§§*+hpS+h.#.#P###.###.##..........#.#...♣..####..#§§○♣######...## §§§§###ß)ß#♣.#.##§§ß.##...##.## #§○.##.# ß.*.##..P##.#§.ß@##P.)##..§...'...#♣.#+h##+#'#####... ♣+.''# #♣P.######+##'# ♣P...#.P##+#†##♣..##.P..## *).##..#......## ##.##..... #.###....P+h-§§°☼☼§§§°§+h.g 0 -------6+h6§☼§§§§*+h:+h ##..........#.#...♣..####..#§§°♣######...## #☼☼§§###ß)ß#♣.#.##§§ß.##...##.##+h  #§°.##.# ß.*.##..P##.#+h. §.ß.##P.)##..§.@.'...#♣.###+#'#####...+h ! ♣+.''# #♣P.######+##'# ♣P...#.P##+#†##♣..##.P..##).##..#......## * ##.##.....+h  #.###....P + #...#♣+h +h" ?§☼☼§§§§☼°☼.§.ß*§*+h# F-------7+hl+ §§☼☼§§§§*+h. +hB §☼☼§☼§§*+h +hz' §☼☼§.ß*§§+h' )*+h0+ +hY ##.#.## #. #...♣..####..### # #.§§°♣######...## # #☼☼§§###ß)ß#♣.#.#  ##§§ß.##...##.### +h #☼°☼###...##..#  #ß...##..P##.##  #§.ß*##P.)##..#  #§§..@'...#♣.##  ###+#'#####...#  ♣+.''# #♣P.##### # #+##'# ♣P...#.P## # #++#†##♣..##.P..## # #++#).##..#......#* #+ ##.##.# #+ #.###....P. + #...#♣...P.+h-☼☼.○○§§§○.○§ß*§+h &8+h§§§§ß*§+h+h՛ ##.#.## #. #...♣..####..### ##. #.☼☼.♣######...## # #○○§§###ß)ß#♣.#.# # ##§§ß.##...##.### # #○.○###...##..# # #ß...##..P##.## # #§§ß*##P.)##..# # #§§...@...#♣.## # ###+#'#####...# # ♣+.''# #♣P.##### # #+##'# ♣P...#.P## #. #++#†##♣..+hh##.P..## #. #++#).##..#......# #+ ##.##.#. #+ #.###....P......# + #...#♣...P.+hҝ+hA|.....§..§§ß.§§.*8=====9+h#q§§§§+h{Q _There is an open door here.+h_ §§§§.**+hw +h §§§§.*+hd +h ##.#.## #. #...♣..####..### ##. #....♣######...## ##. #○...###ß)ß#♣.#.# # ##§.ß.##...##.### #. #○..###...##..# # #ß...##..P##.## #. #§§ß.##P.)##..# #. #§§§.*'@..#♣.## # ###+#'#####...# #. ♣+.''# #♣P.##### ##. #+##'# ♣P...#.P## #. #++#†##♣..##.P..##[39;4+h_9m #. #++#).##..#......####. * #+ ##.##.#. #+ #.###....P......#. + #...#♣...P.+h,...§§§§§§..**+h.30 _+h§§§..**+hm+hL ##.#.## #. #...♣..####..### ##. #....♣######...## ##. #....###ß)ß#♣.#.# ##P ##..ß.##...##.### #. #...###...##..# ##. #ß§..##..P##.## #. #§§ß.##P.)##..# #. #§§§..*.@.#♣.## ##. ###+#'#####...# #. ♣+.''# #♣P.##### ##.+h1 #+##'# ♣P...#.P## #. #++#†##♣..##.P..## #. #++#).##..#......####.. * #+ ##.##.#. #+ #.###....P......#. + #...#♣...P.+h+h.§§§§§..'*+hj&1+h:`§§§*+h+h 3+hf +h +hS ,+h +h! h9==+h +hh +h +h +h ,+h +h +h +h +h$ +h{ 9=+h +h' +h{ L30=+h+ +hl +h +h +h +ht 5 _You swap places.+h +h +hF +h +h_ @  There is an open door here.+h +h= +h  _+h +hj% L  There is an open translucent door here.+h( +hB, +h, @= _+h- +h/ +h6 +hx6 +h)8 +h: 7 _You open the door.+hy< +h> +hw? +hB +hLH L  There is an open translucent door here.+hL +hDM +h&O +h]R 7 _You open the door.+hT +hW +hW +hSY +h] L  There is an open translucent door here.+hb +hBc +hEe +hgh 7 _You open the door.+hj +hm +hm +hro +h t You open the door.  There is an open translucent door here. _You open the door.  There is an open translucent door here. _You open the door.  There is an open translucent door here.+hOy 3+hz +h  There is an open translucent door here. _You open the door.  There is an open translucent door here. _You open the door.  There is an open translucent door here. _You open the door.+h +h +h +h +hŎ _You open the door.  There is an open translucent door here. _You open the door.  There is an open translucent door here. _You open the door.  There is an open translucent door here.+h +h +h  _+h +h_ +h +h +h +h +h& +h# +hw +hp +h 7 _You open the door.+h   ###+#'#####...#   ♣+*''# #♣P.#####   #'##'# ♣P...#.P##   #+'#†##♣..##.P..##   #+'#).##..#......##  #+'##.##..........  #++*#.###....P...  #++.#...#♣...P...  ##@####'##.P......  #++.'#''#.###...  +++''##'#.###P..+h   #P..p.Y#.#♣.###  #.%$[.Y#.#.## ##  ##ß=?ß##[#..# ### YY 2 elephants (trample, wandering)  #######.#..#### p   necromancer (wandering)  ß):ß##ß.#...P.#### *   battlesphere (minion)  .!$Y#ß..'#+h 053.4 (22.0)+hq r☼'+h Q  Your battlesphere wavers and loses cohesion.+h, K.Y+h ,4.4 (23+hy +hc _A necromancer opens the door. _There is an open translucent door here. ,hpH☼' ,hI _There is an open translucent door here.  You open the door.  The elephant trumpets!  "This might be better!"  The necromancer suddenly starts petrifying slowly!  The elephant suddenly starts petrifying slowly! ,h" ☼pYY.Y1 wandering, 1 …)p(petrifying)You are now a very special plaything of Xom. ***The necromancer gestures at you while chanting. ,hs ,hxs○@''Y. ,hS.P: 55/86 (91)---------===5.4 (1.0)Drain ,h ,hx _The bolt of negative energy hits you!! You feel drained. ,h  ,h6Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,hJ<  ,h>  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - Summon Ice BeastIce/Summoning2%3  c - Vampiric DrainingNecromancy ,h+? 2% 3 d - Iskenderun's BattlesphereConjuration/Forgecraft 4%4  e - Iskenderun's Mystic Blast Conjuration/Translocation 4% 4 f - Brom's Barrelling BoulderConjuration/Earth4%4  g + Fireball ,hj? Conjuration/Fire 9% 5 Select a spell to cast [?] help[Esc] exit,h(b,hEo,h~  ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 55/86 (91) ===============---------  #+'#†##♣..##.P..## MP: 30/30========================  #+'#).##..#......## AC: 10Str: 9  #+'##.##........... EV: 24Int: 30  #++○#.###....P..... SH: 0Dex: 16  #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5  ##@####'##.P.......,hF[37m Noise: ===------  Time: 19755.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++'''##'#.###P.... Throw: 2 boomerangs  #P..pY.#.#♣.####... Drain  #.%$Y..#.#.## ##..  ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 wandering, 1 …) #######.#..####p   necromancer (petrifying) ß):ß##ß.#...P.#### ,hy.!$Y#ß..'........#The elephant suddenly starts petrifying slowly!  ,hYou are now a very special plaything of Xom.The necromancer gestures at you while chanting. _The bolt of negative energy hits you!! You feel drained.,h2BCasting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h  ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 55/86 (91) ===============---------  #+'#†##♣..##.P..## MP: 30/30========================  #+'#).##..#......## AC: 10Str: 9  #+'##.##........... EV: 24Int: 30  #++○#.###....P..... SH: 0Dex: 16  #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5  ##@####'##.P.......,h@[37m Noise: ===------  Time: 19755.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++'''##'#.###P.... Throw: 2 boomerangs  #P..pY.#.#♣.####... Drain  #.%$Y..#.#.## ##..  ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 wandering, 1 …) #######.#..####p   necromancer (petrifying) ß):ß##ß.#...P.#### .!$Y#ß..'........#The elephant suddenly starts petrifying slowly!  You are now a very special plaything of Xom.The necromancer gestures at you while chanting. _The bolt of negative energy hits y,hΏoou!! You feel drained.Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h: ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... ,h߶#'##'# ♣P...#.P##  HP: 55/86 (91) ===============--------- #+'#†##♣..##.P..##  MP: 26/30====================---- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 ,h#++○#.###....P..... SH: 0Dex: 16 ,h'#++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ,hw##@####'##.P....... Noise: ===------  Time: 19755.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ,hԷ++'''##'#.###P.... Throw: 2 boomerangs #P..pY.#.#♣.####... Drain #.%$Y..#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 wandering, 1 …),h #######.#..####  p   necromancer (petrifying),hR ß):ß##ß.#...P.#### .!$Y#ß..'........# ,h<j_The bolt of negative energy hits you!! You feel drained.,h_/Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target,hHThere's a thick-headed creature in the way.,hu {@+You cannot conjure a boulder in an occupied space.,hSs@++There's something in the way.,hBG*+*pYYou can only roll a boulder in a compass direction.,h y**p*,h `*.p?,h?fy**p*,h`*.p?,h *'*pYY.*,h X ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 55/86 (91) ===============--------- #+'#†##♣..##.P..##  MP: 26/30====================---- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30,hXK #++○#.###....P..... SH: 0Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: ===------  Time: 19755.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++'''##'#.###P.... Throw: 2 boomerangs #P..pY.#.#♣.####... Drain #.%$Y..#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 wandering, 1 …) ,hXm#######.#..####  p   necromancer (petrifying) ß):ß##ß.#...P.#### .!$Y#ß..'........# _The bolt of negative energy hits you!! You feel drained.,h&Y~Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetYou send a boulder barrelling forward!,hY,h Z,hc1 ###+#'  ♣+*''#   #'##'#  ,hc #+'#†  #+'#) #+'## #++○ #++.# ##@#,hd #+*.'# ++pY'# #P.Y...# #.%$[..#.#.##  ##ß=?ß##[#..# petrifying, 1 #######.#  ß):*   boulder (minion, rolling) .!$ ,hd@ Casting: Fireball (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.,hd,Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  ,heFYou send a boulder barrelling forward!  The elephant trumpets!,hFfw6   7 ====,hf#6.4 (1,h&s,hvZ _The elephant tramples your boulder. Your boulder stumbles backwards!,hW  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 56/86 (91) ===============--------- #+'#†##♣..##.P..##  MP: 21/30================-------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 #++○#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ,h##@####'##.P....... Noise: ====-----  Time: 19756.4 (0.0) #+**'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++pY'##'#.###P.... Throw: 2 boomerangs #P.Y...#.#♣.####... Drain #.%$[..#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrifying, 1…) #######.#..####  p   necromancer (petrifying) ß):ß##ß.#...P.#### *   boulder (minion, rolling) .!$Y#ß..'........# _The elephant tramples your boulder. Your boulder stumbles backwards!  ,hCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (petrifying slowly, ally target),hӡ,huThat beam is likely to hit you. Continue anyway? Y - Yes ,h#' N - No,hf,hk,h  ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 56/86 (91) ===============---------  #+'#†##♣..##.P..## MP: 26/30====================----  #+'#).##..#......## AC: 10Str: 9 ,h% #+'##.##........... EV: 24Int: 30  #++○#.###....P..... SH:  7  Dex: 16 ,hV #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ,hB ##@####'##.P....... Noise: ====-----  Time: 19756.4 (0.0) ,h,d#+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++pY'##'#.###P.... Throw: 2 boomerangs  #P.Y...#.#♣.####... Drain  #.%$[..#.#.## ##.. ,h[v ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrifying, 1…) ,h#######.#..####p   necromancer (petrifying) ,h.ß):ß##ß.#...P.#### *   boulder (minion, rolling) .!$Y#ß..'........#,h5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (petrifying slowly, ally target)  You feel a surge of power!  Okay, then.,hB9*,h1,h.:*,h4. _,h&L  Your boulder barrels into the elephant!,h',h*t  The elephant is lightly wounded.  Your boulder barrels into the elephant!,h!< °°*Y..YYYThe elephant is lightly wounded.,h=,h:>7 0 ----7.4 (1,h]LQ°**,hOZZ _The elephant tramples your boulder. Your boulder stumbles backwards!,hF  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 57/86 (91) ===============--------- #+'#†##♣..##.P..##  MP: 21/30================-------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 #++°#.###....P..... SH: 0Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: ---------  Time: 19757.4 (0.0) #+**'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++p**,h##'#.###P.... Throw: [0;10;1m2 boomerangs #PY..Y*#.#♣.####... Drain #.%$[**#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrifying, 1…) #######.#..####  p   necromancer (petrifying) ß):ß##ß.#...P.#### *   boulder (minion, rolling) .!$Y#ß..'........#The elephant is lightly wounded. _The elephant tramples your boulder. Your boulder stumbles backwards!  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line,h¯s °*p*,h**Y...* _The elephant tramples your boulder. Your boulder stumbles backwards!  Casting: Fireball (dangerous; 9% risk of failure)  ,hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, petrifying slowly, ally target),h °''Y**Y*,hP,hL ,***Y**Y*Aim: a boulder (sparse dust, lightly damaged, minion, rolling, friendly),hw& ,hwh°**..Y,hUs@**'',hD $ @*pY**Aim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (petrifying slowly),h{,h*Really fire in your boulder's direction? Y - Yes  N - No,hT ,h3  ###+#'#####...#nobo the Blocker ,h3 ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 57/86 (91) ===============--------- ,h4 #+'#†##♣..##.P..## MP: 21/30================--------,h'4 ,hM4 #+'#).##..#......## AC: 10Str: 9 ,h4 #+'##.##........... EV: 24Int: 30  #++°#.###....P..... SH: 0Dex: 16  #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5,h/5  ##@####'##.P....... Noise: ---------  Time: 19757.4 (0.0) #+##'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++##'##'#.###P.... Throw: 2 boomerangs ,hV5 #P###Y.#.#♣.####... Drain  #.%$[..#.#.## ##..,hz5 ,h5s ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrifying) ,h5#######.#..####p   necromancer (petrifying) ,h5ß):ß##ß.#...P.#### *   boulder (minion, rolling),h 6T .!$Y#ß..'........#,h16ZThe fireball explodes! The fireball engulfs the necromancer!!  ,hS6The necromancer is moderately wounded.The fireball engulfs the elephant!  ,h6eThe elephant is lightly wounded.  The fireball engulfs your boulder!  Your boulder resists.,hS9°,hYour boulder resists.  Your boulder is moderately damaged.  You hear a trumpeting!stops moving altogether!necromancer stops moving altogether!barrels into the elephant!,h,haThe necromancer stops moving altogether!  Your boulder barrels into the elephant!  The elephant is lightly wounded.  Your boulder barrels into the elephant!  The elephant is moderately wounded.crushes the elephant against a stone wall and falls apart!,hT.'.p°.Y.°YYied)pied),h!,h/8=   7 =======8.4 (1,hW,hc _The elephant is moderately wounded.,hP F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hE  ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 58/86 (91) ================-------- #+'#†##♣..##.P..##  MP: 16/30============------------ #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 #++.#.###....P..... SH:  7  Dex: 16 ,hF #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: =======--  Time: 19758.4 (0.0) #+**'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++p*'##'#.###P.... Throw: 2 boomerangs #P*Y*°.#.#♣.####... Drain #.%$[.Y#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####  p   necromancer (petrified),hRG 9 ß):ß##ß.#...P.#### .!$Y#ß..'........#Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (moderately wounded, petrified),h* *p**.Y**,h_ '*'*Y*°,hZ   ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ...... ,hř  #'##'# ♣P...#.P##HP: 58/86 (91) ================--------  #+'#†##♣..##.P..## MP: 16/30============------------  #+'#).##..#......## AC: 10Str: 9  #+'##.##........... EV: 24Int: 30  #++.#.###....P..... SH:  7  Dex: 16 ,h . #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5  ##@####'##.P....... Noise: =======--  Time: 19758.4 (0.0),h  ,h6 #+##'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++##'##'#.###P.... Throw: 2 boomerangs,h^   #P###°.#.#♣.####... Drain ,hΚ N #.%$[.Y#.#.## ##..  ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####p   necromancer (petrified) ,h [ß):ß##ß.#...P.#### ,h @.!$Y#ß..'........#,hP Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line,hn {You feel a surge of power! The fireball explodes!  The fireball engulfs the necromancer!!  ,h xThe necromancer is severely wounded.The fireball engulfs the elephant!!,hy ,hE Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The fireball explodes!  The fireball engulfs the necromancer!!  The necromancer is severely wounded.  The fireball engulfs the elephant!!  The elephant is heavily wounded.,h '.p'Y...,hm 922=====  9.4 (1,h ,h : _Magical energy flows into your mind!,h ,h 0,h ,h F _Unknown command.,h F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h* ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 59/86 (91) ================-------- #+'#†##♣..##.P..##  MP: 17/30=============----------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: =======--  Time: 19759.4 (0.0) #+**'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ,h%++p*'##'#.###P.... Throw: 2 boomerangs #PY**..#.#♣.####... Drain #.%$[.Y#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####  p   necromancer (petrified) ß):ß##ß.#...P.#### .!$Y#ß..'........#Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (severely wounded, petrified),h0 ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 59/86 (91) ================-------- ,h2#+'#†##♣..##.P..##  MP: 17/30=============----------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: =======--  Time: 19759.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++p''##'#.###P.... Throw: 2 boomerangs #PY....#.#♣.####... Drain #.%$[.Y#.#.## ##.. ##ß=?ß##[#..# ###[3,h+39;49m YY 2 elephants (trample, 1 petrified) #######.#..####  p   necromancer (petrified) ß):ß##ß.#...P.#### .!$Y#ß..'........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (severely wounded, petrified)  You feel a surge of power! You miscast Fireball. Nothing appears to happen.,hrD ###+#'  ♣+*''#   #'##'#   #+'#†  #+'#) #+' #++ #   ++ #P.Y,h8E  #.%$[.Y#.#.##  ##[#..#  #######.#  ß): .!$,hF6022====Contam: 15%  0 -------60.4 (1,hfR,hUv  Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (severely wounded, petrified)  You feel a surge of power! You miscast Fireball. Nothing appears to happen. _Magical energy flows into your mind!,h ,hw =-------,h ,h F _Unknown command.,h`F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hCv ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 60/86 (91) ================-------- #+'#†##♣..##.P..##  MP: 17/30=============----------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 Contam: 15%  #++.#.###....P..... SH: 0Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: ---------  Time: 19760.4 (0.0) ,hw#+**'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++p*'##'#.###P.... Throw: 2 boomerangs #P*Y*..#.#♣.####... Drain #.%$[.Y#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####  p   necromancer (petrified) ß):ß##ß.#...P.#### .!$Y#ß..'........#Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (severely wounded, petrified),hT ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 60/86 (91) ================-------- #+'#†##♣..##.P..##  MP: 17/30=============----------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 Contam: 15%  #++.#.###....P..... SH: 0Dex: 16 #++.#...#♣...P..... XL: 14 Next: 77% Place: Lair:5 ##@####'##.P....... Noise: ---------  Time: 19760.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++p''##'#.###P....,hfU Throw: 2 boomerangs #P.Y...#.#♣.####... Drain #.%$[.Y#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####  p   necromancer (petrified) ß):ß##ß.#...P.#### .!$Y#ß..'........#Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (severely wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the necromancer!!,hZ ###+#'  ♣+*''#   #'##'#   #+'#†  #+'#) #+' #++ #  #+## ++## #P### #.%$[.Y#.#.##  ##[#..#  #######.# ß): .!$: a necromancer, wielding a +1 dagger of venom and wearing a +0 robe  (severely wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the necromancer!!  You kill the necromancer!elephant!!,h{,hvBk  The elephant is almost dead.,h+Hl'.Y'...,hEP1/8822==== 7 ,hPY9=======1.4 (1,hZ,h]]: _Magical energy flows into your mind!,hl,hAm,ht,hwF _Unknown command.,h F  Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,h= ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 61/88 (91) ================-------- #+'#†##♣..##.P..##  MP: 17/30=============----------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24 ,h=FInt: 30 Contam: 15%  #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 79% Place: Lair:5 ##@####'##.P....... Noise: =======--  Time: 19761.4 (0.0) ,hs>#+**'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++Y*'##'#.###P.... Throw: 2 boomerangs #P***..#.#♣.####... Drain #.%$[.Y#.#.## ##.. ,h>( ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####  ,h>@ ß):ß##ß.#...P.#### .!$Y#ß..'........#  ,h>_Unknown command. ,h?'Casting: Fireball (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,h@?Aiming: Fireball (dangerous; 9% risk of failure)  ,ho?Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead) ,hE ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 61/88 (91) ================-------- #+'#†##♣..##.P..##  MP: 17/30=============----------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 Contam: 15%  #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 79% Place: Lair:5 ,h1FO##@####'##.P....... Noise: =======--  Time: 19761.4 (0.0) #+'.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++Y''##'#.###P.... Throw: 2 boomerangs #P.....#.#♣.####... Drain #.%$[.Y#.#.## ##.. ##ß=?ß##[#..# ### YY 2 elephants (trample, 1 petrified) #######.#..####  ß):ß##ß.#...P.#### .!$Y#ß..'........#Confirm with . or Enter, or press ? or * to list all spells. ,hwFAiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead)  You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!! ,h O ###+#'  ♣+*''#   #'##'#   #+'#†  #+'#) ,hxO6 #+' #++ #  #+## ++## #P### ,h*P #.%$[.Y#.#.##  ##[#..# Y   elephant (trample, #######.# ß): .!$ ,h- ,hg@v'.)'... ,hGR3/89812.4 (1 ,hX ,h\  ,h]Aiming: Fireball (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (almost dead)  You feel a surge of power! The fireball explodes!  ,hD]mThe fireball engulfs the elephant!! _You kill the elephant! ,hs ,ht ,h~ ,hRF _Unknown command. ,hA F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,h : ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... ,h1 #'##'# ♣P...#.P##  HP: 63/89 (91) ================-------- #+'#†##♣..##.P..##  MP: 12/30=========--------------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 Contam: 15%  ,he #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 81% Place: Lair:5 ,h ##@####'##.P....... Noise: =======--  Time: 19762.4 (0.0) #+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ,h ++)*'##'#.###P.... Throw: 2 boomerangs #P...**#.#♣.####... Drain #.%$[*Y#.#.## ##.. ##ß=?ß##[#..# ### Y   elephant (trample, petrified) #######.#..####  ,hB Sß):ß##ß.#...P.#### .!$Y#ß..'........# _Unknown command. ,hp 'Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,h Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, petrified) ,h Z  ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 63/89 (91) ================--------  #+'#†##♣..##.P..## MP: 12/30=========---------------  #+'#).##..#......## AC: 10Str: 9  #+'##.##........... EV: 24 ,h< Int: 30 Contam: 15%   #++.#.###....P..... SH:  7  Dex: 16  #++.#...#♣...P..... XL: 14 Next: 81% Place: Lair:5  ##@####'##.P....... Noise: =======--  Time: 19762.4 (0.0) #+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ,hƦ ++)*'##'#.###P.... Throw: 2 boomerangs  #P...###.#♣.####... Drain  #.%$[###.#.## ##..  ##ß=?ß##[#..# ### Y   elephant (trample, petrified)  ,h #######.#..#### ß):ß##ß.#...P.#### .!$Y#ß..'........# ,h\ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, petrified)  ,h [You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!!!,hP!,hTc''...Y!,hT64= ======-3.4 (1!,huc!,h{f  Aiming: Fireball (dangerous; 8% risk of failure)  !,hf9Press: ? - help, Shift-Dir - straight line  Aim: an elephant (moderately wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!! !,hfU_The elephant is heavily wounded.!,h9~!,h~O-!,h!,hF _Unknown command.!,h[F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!,hwO ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 64/89 (91) =================------- #+'#†##♣..##.P..##  MP: 7/30!,hR=====------------------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 Contam: 15%  #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 81% Place: Lair:5 ##@####'##.P....... Noise: ======---  Time: 19763.4 (0.0) #+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} !,hb++)*'##'#.###P.... Throw: 2 boomerangs #P...**#.#♣.####... Drain #.%$[*Y#.#.## ##.. ##ß=?ß##[#..# ### Y   elephant (trample, petrified) #######.#..####  ß):ß##ß.#...P.#### .!$Y#ß..'........# _Unknown command.!,hcCasting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, petrified)!,hg   ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 64/89 (91) =================------- !,h  #+'#†##♣..##.P..## MP: 7/30=====-------------------  #+'#).##..#......## AC: 10Str: 9  #+'##.##........... EV: 24Int: 30 Contam: 15%   #++.#.###....P..... SH:  7  Dex: 16!,h. !  #++.#...#♣...P..... XL: 14 Next: 81% Place: Lair:5 !,hS B ##@####'##.P....... Noise: ======---  Time: 19763.4 (0.0) !,hw #+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} !,h U++)*'##'#.###P.... Throw: 2 boomerangs  #P...###.#♣.####... Drain  #.%$[###.#.## ##.. !,h  ##ß=?ß##[#..# ### Y   elephant (trample, petrified) #######.#..####!,hl  ß):ß##ß.#...P.#### .!$Y#ß..'........#Confirm with . or Enter, or press ? or * to list all spells.!,h  Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line!,h Aim: an elephant (heavily wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!!!,hl !,hX c''...Y!,h 58= 4.4 (1!,h !,h o  Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!! _The elephant is severely wounded.!,h* !,h* '!,h6 !,h8 F _Unknown command.!,h0 F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!,h,  ###+#'#####...#  nobo the Blocker ♣+*''# #♣P.#####  Gnoll of Xom ...... #'##'# ♣P...#.P##  HP: 65/89 (91) =================------- #+'#†##♣..##.P..##  MP: 3/30==---------------------- #+'#).##..#......## AC: 10Str: 9 #+'##.##........... EV: 24Int: 30 Contam: 15%  #++.#.###....P..... SH:  7  Dex: 16 #++.#...#♣...P..... XL: 14 Next: 81% Place: Lair:5 ##@####'##.P....... Noise: ======---  Time: 19764.4 (0.0) #+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2}!,h - [34m ++)*'##'#.###P.... Throw: 2 boomerangs #P...**#.#♣.####... Drain #.%$[*Y#.#.## ##.. ##ß=?ß##[#..# ### Y   elephant (trample, petrified) #######.#..####  ß):ß##ß.#...P.#### .!$Y#ß..'........# _Unknown command.Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line!,h- vAim: an elephant (severely wounded, petrified)",h  ###+#'#####...#nobo the Blocker  ♣+*''# #♣P.#####Gnoll of Xom ......  #'##'# ♣P...#.P##HP: 65/89 (91) =================-------  #+'#†##♣..##.P..## MP: 3/30==----------------------  #+'#).##..#......## AC: 10Str: 9  #+'##.##........... EV: 24Int: 30 Contam: 15%   #++.#.###....P..... SH:  7  Dex: 16  #++.#...#♣...P..... XL: 14 Next: 81% Place: Lair:5 ",h ##@####'##.P....... Noise: ======---  Time: 19764.4 (0.0) #+*.'#''#.###..... B) +9 rapier of Turmoil {drain, rF+ Int+2} ++)*'##'#.###P.... Throw: 2 boomerangs  #P...###.#♣.####... Drain  #.%$[###.#.## ##..  ##ß=?ß##[#..# ### Y   elephant (trample, petrified) #######.#..#### ß):ß##ß.#...P.#### .!$Y#ß..'........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8%",hP+[37m risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!",h",hpAiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (severely wounded, petrified)  You feel a surge of power! The fireball explodes!  The fireball engulfs the elephant!  The elephant is severely wounded.",h6''Y...Y)",hǑm6 5.4 (1",hO",h: _The elephant is no longer petrified.",h",h'",hq",h4F _Unknown command.",hF  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.",h ",h ",hp ",h e _You don't have enough magic to cast this spell.",h ",h ",h ",h F _Unknown command.",hn",h o",hy",h<}F _Unknown command.$,h$,hN+Y.$,h7= 0 ------6$,h#$,h&) _You close the door.$,h$,h|$,h}$,hc$,hM$,hBo8=3$,h$,h$,hgl94=1709% 2=73=54=35=5=16= $,hp$,h$$,h$,h%7$,h$,h$,h$,hK8=$,h$,h$,hh 80=6=$,h $,hQ$,hz$,h%1$,h$,h$,h$,h9 K2=$,hz#$,h'$,hE+$,h,U3=$,h.$,h5$,h9$,hp:%4$,h:>$,hB$,hE$,hnF^57=$,hI$,hnN$,h*T$,hTK6=$,hW$,h'\$,h_$,h_U8=$,hb$,hf$,hj$,hjK9=$,hZn$,hQr$,hu$,hu9=$,h1y$,h{$,hL~$,h~S8=$,h/$,h$,h$,h$,h$,h$$,h$,h9=$,hU$,h$,hݡ$,h*$,hȤ$,h'$,h̪$,h^^9==$,h$,hR$,hƳ$,hz$,hN$,hָ$,h$,hO$,h7$,h$,h$,hm$,hj$,ht$,hV$,h9=$,h$,h$,hd$,he10/30=$,h$,h$,h:$,h$,h$,h $,h$,h/$,he$,h$,h$,hJ$,h $,h$,hB $,h K1=$,hQ$,h$,hw$,h$,h $,h{$,h"$,h(#$,h+&$,h!*$,h;.$,h.$,h5$,h:$,h=$,h >$,hA$,hF$,hI$,hIS2=$,hM$,hXR$,hU$,h6V$,hsY$,h_$,hb$,hb$,he$,hj$,ho$,h[p$,hRs$,hgw$,hz$,hz^3==$,ht~$,h_$,h$,h$,h$,h$,h$,h*$,hP$,hɚ$,h,$,h۠$,h$,hX$,h̨9=$,hx$,h$,hմ$,hkS4=$,h$,h$,h$,h$,hr$,h+$,h$,h$,h$,h$,h,$,hU$,h$,hA$,h^5==$,h$,h2$,hc$,h$,h$,hB$,h$,hd$,h] $,h $,h $,hl $,h $,h $,hl $,h 9=$,h:" $,h$ $,hJ' $,h' &16$,h) $,h/ $,h2 $,h33 $,hU6 $,h: $,h.? $,h? $,hB $,hF $,hI $,h)K $,hM $,hQ $,h\U $,h%V M7=$,hX $,h<] $,ha $,ha $,hwf $,h*k $,htn $,hn $,h!r $,hu $,hSy $,hy $,h2~ $,hʂ $,h4 $,hƆ 9=$,hU $,h& $,h $,h M8=$,h $,h $,h $,ha $,h $,h $,h $,h $,hJ $,h $,h $,h $,h $,h̾ $,h $,hh 9=$,h $,hO $,h $,ha M9=$,h $,h $,h $,h1 $,h $,h $,h8 $,h $,h $,h0 $,h $,hL $,h $,h $,h $,h k20==$,h $,h $,h $,hd $,h $,hb $,h $,hE $,h $,h# $,h' $,h' $,hO) $,h+ $,hm. $,h:/ 9=$,h2 $,h6 $,h.9 $,h9 %1$,h= $,hA $,hZE $,hE $,hH $,hL $,hN $,hO $,hS $,hZ $,ha^ $,h^ $,ha $,he $,hh $,h2i M2=$,hk $,ht $,hw $,h x $,hz $,he $,hN $,h $,h $,h! $,h $,hz $,h $,h^ $,hp $,h 9=$,h $,hs $,h K3=$,h $,hͨ $,h $,h $,h $,hu $,h $,ht $,h $,h $,h $,h $,hy $,h6 $,h $,h $,h h4==$,h $,h $,h $,h $,hk $,h $,h" $,hs $,h_ $,h) $,hY $,h $,h $,h; $,hU $,h 9=$,h $,h $,h $,hQ K5=$,hh $,h $,h$ $,h $,h $,h $,h* $,h $,h# $,h% $,h& $,h& $,h( $,h, $,h4 6=$,h9 $,h}? ,$,hB $,hG $,h{J $,hJ $,hM $,h(S $,h&X $,hX $,hZ $,h_ $,h` $,h%a $,hc $,hh $,hj $,hk K7=$,hl $,ho $,hq $,hsr $,h`t $,hx $,h| $,h8} $,hހ $,h $,h) $,h $,h" $,h) $,h $,h #8$,hI E==$,hӛ $,hh $,hΦ $,hE $,h $,h0 $,hH $,h $,h $,hT $,hW $,h $,hB $,hs $,hd $,hw 9=$,h\ $,h $,h $,h K9=$,h $,h $,h/ ,$,h" $,h $,h $,h& $,h $,h{ $,h5 ,$,h $,h $,h $,hL 9=$,hU $,h $,h $,h L30=$,h $,h $,h $,hG $,h $,h' $,h! 7 _You open the door.$,hP $,h '*''''..------88822.0)Y' $,h $,h $,h^ ` _An elephant is nearby!%,h1 x  You puncture the elephant!==9.1 (0.7)%,h ' %,h0* ` _The elephant is heavily wounded.%,h2  , drained)You impale the elephant!! You drain the elephant.  You bite the elephant, but do no damage.The elephant is severely wounded.%,h-=8%,h+%,h/X _The elephant barely misses you. x2&,h:dW  You puncture the elephant! You drain the elephant.&,hrf'&,hzy90-=290.5&,h&,hPL _You kill the elephant!&,h@&,h &,h&,h5H _No target in view!&,h 3&,h| &,h &,h S90= _&,h &,h% &,h &,h &,h[ &,h  ♣+*''# #♣P.##### # #'##'# ♣P...#.P## # #+'#†##♣..##.P..## # #+'#).##..#......### #+'##.##..... #++.#.#P #++.#...#♣...P. ##'####'##.P... #+@.'#''#.###--- #++)''##'#.###P #P.....#.#♣.#### #.%$[..#.#.##  ##ß=?ß##[#..# #### #####.#..####  ß):ß##ß.#...P.##### .!$Y#ß..'........ ...Y#.⌠.'..P.....#. &,h [37m#'##'# ♣P...#.P##+'#†##♣..##.P..##).##..#......###.##.....+.#.###....P......#++.#...#♣##'####'##.P..##+'.'#''#.####++@''##PP.....#.#♣.####.%$[..#.#.## ##Drain  ....#ß..'..##....#  There is an open translucent door, spattered with blood here.2.5 (2.0&,h M---3.5 (3 _&,h &,hv  There is an open translucent door here.  Things that are here: _a +1 dagger of venom; a +0 robe',hd +'#†##♣..##.P..##).##..#......###.##.....+.#.###....P......#++.#...#♣#'####'##.P..##+'.'#''#.###++)''##'#.###PP.@...#.#♣.####.%$[..#.#.## ###ß=?ß##[#..# #####Drain ',h0g2ß..ß##ß.#.#.##P...',h.{',h3|14.5 (1 _',h',h',hN  ).##..#......###.##.....#++.#.###....P......#++.#...#♣#'####'##.P..##+'.'#''#.###++)''##'#.###PP.....#.#♣.####.%@[..#.#.## ###ß=?ß##[#..# #### #######.#..#### Drain #++# ##.#..?# ....',hE ',hƋ A=5',h ',h) ',h' *6.5 (2',h8 ',hܵ @ _You now have 1058 gold pieces (gained 15).',h23  #.##.....#++.#.###....P........#♣#'####'##.P..##+'.'#''#.###++)''##'#.###PP.....#.#♣.####.%.[..#.#.## ####ß@?ß##[#..# #### #######.#..#### ß):ß##ß.#...P.####Drain #.#..## ...',hP ',hQ *7.5 (1',h[ ',h~m @8.5 (2',hm ',h|p . _h - a +4 ring of slaying(,h #+'##.##.#. #++.#.###....P......# #++.#...#♣...P. ##'####'##.P. ##+'.'#''#.###. #++)''##'#.###P. #P.....#.#♣.####. #.%.[..#.#.## ##. ##ß.@ß##[#..# ####. #######.#..#### #. ß):ß##ß.#...P.#####. .!$Y#ß..'.##. ...Y#.⌠.'..P.....#. (,hj(,h'*9.5 (1(,h(,hB900.5 (2(,h(,h[/ _c - a scroll of summoning(,hx M).##..#####'##.##...........#.#++.#.###.#++.#...#♣...P##'####'##.P..#+'.'#''#.###.++)''##'#.###P.P.....#.#♣.####.(,hx h#.%.@..#.#.## ##...##ß..ß##[#..# ##########.#..####  ß):ß##ß.#...P.#####. Drain(,h (,hq *1.5 (1(,h) (,h: W _You see here a +0 pair of gloves.),hz #+'#).##..#......####. #+'##.##.#. #++.#.###....P......#. #++.#...#♣...P. ##'####'##.P. ##+'.'#''#.###. #++)''##'#.###P......P #P.....#.#♣.####.),h #.%.[@.#.#.## ##. ##ß..ß##[#..# ####. #######.#..#### #. ß):ß##ß.#...P.#####. .!$Y#ß..'.##. ...Y#.⌠.'..P.....#...  ....#ß..'..##....# . ),hi ß..ß##ß.#.#.##P... .  #++# ##.#..?# .... . ),h),h),h,2 _),h),hD),hD   #+'#).##..#......####  #+'##.##.#  #++.#.###....P......#  #++.#...#♣...P  ##'####'##.P  ##+'.'#''#.###  #++)''##'#.###P......  #P.....#.#♣.####  #.%.@..#.#.## ##  ##ß..ß##[#..# ####  #######.#..#### #  ß):ß##ß.#...P.#####  .!$Y#ß..'.##  ...Y#.⌠.'..P.....#..  ....#ß..'..##....#  ß..ß##ß.#.#.##P...  #++# ##.#..?#[39;49),h um ....3),h ),h W _You see here a +0 pair of gloves.*,hz  #+'#).##..#......  #+'##.##.#  #++.#.###....P......  #++.#...#♣...P  ##'####'##.P  ##+'.'#''#.###  #++)''##'#.###P  #P.....#.#♣.####  #.%@[..#.#.## ##  ##ß..ß##[#..# ####*,hA{  #######.#..#### #  ß):ß##ß.#...P.#####  .!$Y#ß..'.##  ...Y#.⌠.'..P.....#   ....#ß..'..##....#   ß..ß##ß.#.#.##P...   #++# ##.#..?# ....*,h*,h,4 _*,h*,h*,hx  #+'#).##..#......  #+'##.##.  #++.#.###....P  #++.#...#♣...P  ##'####'##.P  ##+'.'#''#.###  #++)''##'#.###P  #P.....#.#♣.####  #.@.[..#.#.## ##  ##ß..ß##[#..#   #######.#..####   ß):ß##ß.#...P.  .!$Y#ß..'.  ...Y#.⌠.'..P.....#   ....#ß..'..##....#   ß..ß##ß.#.#.##P...   #++# ##.#..?#*,hyh[m .... *,h*,h %5*,h£*,h˧W _You see here a sanguine talisman.*,h ;6*,h- C _o - a sanguine talisman*,h|99 #+'#).##..#......# #+'##.##.# #++.#.###....P. #++.#...#♣...P. ##'####'##.P. ##+'.'#''#.###. #++)''##'#.###P. #P.....#.#♣.####. #..@[..#.#.## ##. ##ß..ß##[#..# # #######.#..#### #*,h0:L ß):ß##ß.#...P.# .!$Y#ß..'.# ...Y#.⌠.'..P.....#. ....#ß..'..##....# ß..ß##ß.#.#.##P... #++# ##.#..?# ....+,h,+,h%7+,h+,hy+,h' #+'#).##..#......# #+'##.##.#. #++.#.###....P......# #++.#...#♣...P. ##'####'##.P. ##+'.'#''#.###. #++)''##'#.###P. #P.....#.#♣.####. #...@..#.#.## ##.+,hsf ##ß..ß##[#..# ####. #######.#..#### #. ß):ß##ß.#...P.#####. .!$Y#ß..'.##. ...Y#.⌠.'..P.....#. +,h+,hb%8+,h+,hW _You see here a +0 pair of gloves.+,h%z #+'#).##..#......####. #+'##.##.#. #++.#.###....P......#. #++.#...#♣...P. ##'####'##.P. ##+'.'#''#.###. #++)''##'#.###P......P #P.....#.#♣.####.+,h&G #...[@.#.#.## ##. ##ß..ß##[#..# ####. #######.#..#### #. ß):ß##ß.#...P.#####. .!$Y#ß..'.##. ...Y#.⌠.'..P.....#...  ....#ß..'..##....# .  ß..ß##ß.#.#.##P... . +,h& #++# ##.#..?# .... . +,h58+,h8,9 _+,hB+,hhE+,h) +,h +,hQ +,h +,h ,+,h% +,h}W   There is an open translucent door here.  Things that are here:  a +1 dagger of venom; a +0 robe+,hY +,hFZ  _+,hx] +,hc b  There is an open translucent door, spattered with blood here.+,hrj +,h4k  _+,hqo +,hu L  There is an open translucent door here.+,hy +,hy  _+,h{ +,ho +,h@ +,hك +,h: +,hى +,h ,+,h +,hu L  There is an open translucent door here.+,hg +,h  _+,h +,hV L  There is an open translucent door here.+,h +,h-  _+,h +,h  There is an open translucent door here. _ +,h: F There is an open translucent door here.+,h +,h  _+,h +,h +,h[ +,h +,h +,h 2  +,hy +,hw  _+,h ;  +,h +,h  _+,h +,hc  Things that are here:  an elephant skeleton; a dire elephant skeleton+,h& +,h  _+,hS +,hU +,hr +,h +,h. +,h +,h +,hj +,h +,h/ +,h +,ht +,h +,h +,h +,h +,h +,h! L  There is an open translucent door here.+,h' +,h1(  _+,h+ +,h1 L  There is an open translucent door here.+,h6 +,h7  _+,h= +,h@ L  There is an open translucent door here.+,hZE +,hF  _+,hX n+,h[ +,h_ +,hob +,hb +,hd +,hi an elephant skeleton; a dire elephant skeleton _There is an open translucent door here. _There is an open translucent door here.  Things that are here:  a +0 pair of gloves; a +3 battleaxe of freezing; a +2 long sword of flaming+,hn +,hߐ +,hÒ +,hc 5 _+,h +,h +,h +,hf +,h +,h ,+,h +,hl +,h +,h +,h +,h +,h +,h߽ +,h @  There is an open gate here.+,h +,h +,h7 +,h +,h= +,hx @ _The dire elephant trumpets!+,h 3+,hA +,h +,h3 +,hd +,ha +,h +,h ,+,h +,h{ +,h +,h +,h/ +,hK +,h +,h +,h +,h- +,h +,h +,h +,h +,h) ,+,h* +,h, +,h/ +,h~0 +,h1 +,h4 +,h7 +,hS8 +,h9 +,h; +,h> +,h> +,h? +,hB +,hF +,hG +,h/H +,hI +,h"K +,hK +,hL +,hhM +,hO +,hO +,hcP +,hhR +,hU +,hcU +,h V +,hYX +,hZ +,h[ +,h[ +,h] +,hK_ +,h_ +,h` +,hgb +,hd +,he +,he +,h|g +,h"j +,hkj +,hGk +,hm +,ho +,hdp +,hp +,hjr +,ht +,hu +,hbu +,hv +,hy +,hy +,hz +,h| +,h~ +,h~ +,h +,hO +,h ,+,hf +,h +,hЈ +,h? +,h' +,h +,h +,h) +,hʎ +,h +,h4 +,h +,h5 +,h +,h5 +,h +,hZ +,h +,h +,h$ +,h +,h +,h? +,hw +,h +,hn +,hţ +,h. +,h +,hܥ +,hE +,h +,h +,h +,h0 +,h +,h) +,h +,h +,h* +,hŷ +,h^ +,hy +,h +,hϽ +,hs +,h +,h% +,h +,h= +,h +,h +,h +,h +,hy +,h +,hn +,hz +,hy +,h +,h +,hq +,h +,h +,h +,h( +,h +,h +,h +,hm +,hM +,h +,h +,h +,h +,h +,h +,h +,h +,h +,h +,h2 +,h +,hl +,hx +,hn +,h! +,hj +,hq +,h +,h +,h +,h +,h& +,h +,h: +,h +,h +,ha +,h +,h +,h +,hm +,h +,hd +,h +,h +,h +,h.! +,h# +,h& +,h ' +,h( +,h+ +,h 0 ,+,h1 +,hH4 +,h7 +,hK8 +,h: +,h<< +,hW? +,h? +,hLA +,hD +,hG +,h.K +,hgK +,hN +,hR +,hY +,hi` +,h` +,hVc +,hf _ _The necromancer shouts!  There is an open gate here.+,hi +,h%l +,hl  _+,hno +,h]r +,heu +,hu +,hw +,h#y +,hz +,h| +,h`| +,h} +,h +,h +,hȃ +,h +,h΅ +,h‡ +,h2 +,h +,hډ +,h +,h2 +,h +,hY +,h +,h +,ht +,hl +,h +,h +,h +,h– +,h٘ +,h +,h +,hЛ +,h +,h +,hş +,hm +,h +,h/ +,h +,h +,h +,h +,h$ +,h +,h٭ +,h0 +,hخ +,h +,h +,h +,h +,h +,hԶ +,h& +,h +,hY +,hy +,h +,h +,h +,hO +,h +,h +,h½ +,hӾ +,h +,h +,h +,h +,h3 +,h +,h +,h +,hR +,h +,h +,hK +,h +,h +,h +,hv +,h +,h +,h = _You open the large door.+,h +,h* +,h +,h %  +,h There is a large open door here.+,h( +,hy  _+,h +,h +,h +,h +,h +,h +,h +,h +,h +,h_ +,hF ,+,h +,hL +,h +,h" +,h +,h = _You open the large door.+,h, +,h +,hU +,h E  There is a large open door here.+,h +,h  _+,hN +,h+ +,h +,hl +,hM +,h +,h +,hp +,h +,h*+,h,+,h+,h+,h K  ß..ß##ß.#.#.##P..  #'p####.#..?# ..  ##~≈≈.##.#..## ..  #~≈≈≈~.#.#.##   ~Z≈≈~ #.#.#   ..~≈ ##.#.# +,h9 |  #.. #..#.##   ##'####.##..#   #ß@ß#...#♣..#   #...#.###P.##   ###..##.##P.#.## +,he   ##.'..#..#♣.###.#   ##..'.P#.##♣..####+,h   #..#####.# ♣P..## Z   spectral anaconda (constriction, wand…)  #...'.P.P# #♣.#.# p   necromancer+,h >  #...'..### #..### #ß..ß#ß..+ #♣.#.#+,hN 2002617.0)  You open the door.+,h+,hk+,h1'pZ~+,h+78+,h6!+,h%d _A spectral anaconda comes into view.-,hX  -,h6X6Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-,hj  ß..ß##ß.#.#.##P... nobo the Blocker -,h 0#''####.#..?# .... Gnoll of Xom ...... ##pZ≈.##.#..## ... HP: 90/90 (91) ======================== -,h #***≈~.#.#.## .. MP: 25/30====================---- ***≈~ #.#.#  AC: 10Str: 9 -,h% .*~≈ ##.#.#  EV: 24Int: 30-,hO  #*. #..#.##  SH: 0Dex: 16 -,hs ##*####.##..#  XL: 14 Next: 82% Place: Lair:5 #ß@ß#...#♣..#  Noise: ---------  Time: 20027.5 (0.0) #...#.###P.##  B) +9 rapier of Turmoil {drain, rF+ Int+2} ###..##.##P.#.##  Throw: 2 boomerangs ##.'..#..#♣.###.#  Drain ##..'.P#.##♣..####  #..#####.# ♣P..##  Z   spectral anaconda (constriction, wand…) #...'.P.P# #♣.#.#  p   necromancer #...'..### #..###  #ß..ß#ß..+ #♣.#.# -,h You open the door. _A spectral anaconda comes into view.Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-,h Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line.,h  ß..ß##ß.#.#.##P... nobo the Blocker #''####.#..?# .... Gnoll of Xom ......  ####≈.##.#..## ... HP: 90/90 (91) ======================== .,h ####≈~.#.#.## .. MP: 25/30====================---- ###≈~ #.#.#AC: 10Str: 9 .*~≈ ##.#.#.,h8nEV: 24Int: 30 .,h[#*. #..#.##SH: 0.,hDex: 16  ##*####.##..#.,hXL: 14 Next: 82% Place: Lair:5 .,hĀ #ß@ß#...#♣..#.,h'Noise: ---------  Time: 20027.5 (0.0)  #...#.###P.##B) +9 rapier of Turmoil {drain, rF+ Int+2} .,hI ###..##.##P.#.##Throw: 2 boomerangs.,hp  ##.'..#..#♣.###.#.,h1Drain .,h ##..'.P#.##♣..#### .,hˁ #..#####.# ♣P..## .,h  #...'.P.P# #♣.#.# .,h~P #...'..### #..### #ß..ß#ß..+ #♣.#.#Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The fireball explodes!  .,hThe fireball engulfs the necromancer!!!  The necromancer is almost dead.The fireball engulfs the spectral anaconda!!.,hZ.,h n§.,ho.,h{~#''##p§§§§Z§§§..'Z   spectral anaconda (constriction)  You feel a surge of power! The fireball explodes!  The fireball engulfs the necromancer!!!  The necromancer is almost dead.spectral anaconda!!  The spectral anaconda is moderately damaged.You hear a splash. x2.,h)/ ealth: 90/91 -agic: 25/30 7 4======8.5 (1 .,h(_You feel a bit more experienced..,h.,hIi _Your life force feels restored..,hT.,h .,h.,hF _Unknown command..,hF  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..,h]  ß..ß##ß.#.#.##P... nobo the Blocker #''####.#..?# .... Gnoll of Xom ...... ##p§**##.#..## ... Health: 90/91 =======================- #§§*Z*.#.#.## .. Magic: 20/30 ================-------- §§*** #.#.#  AC: 10Str: 9 ..*≈ ##.#.#  EV: 24Int: 30 #.* #..#.##  SH:  7  Dex: 16 ##*####.##..#  XL: 14 Next: 84% Place: Lair:5 #ß@ß#...#♣..#  Noise: ======---  Time: 20028.5 (0.0) [39;49.,h_ m#...#.###P.##  B) +9 rapier of Turmoil {drain, rF+ Int+2} ###..##.##P.#.##  Throw: 2 boomerangs ##.'..#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##  Z   spectral anaconda (constriction) #...'.P.P# #♣.#.#  #...'..### #..###  #ß..ß#ß..+ #♣.#.# _Unknown command.Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spectral anaconda (water, heavily damaged).,h  ß..ß##ß.#.#.##P... nobo the Blocker #''####.#..?# .... Gnoll of Xom ......  ##p§####.#..## ... Health: 90/91 =======================-  #§§###.#.#.## .. Magic: 20/30 ================-------- §§### #.#.#AC: 10Str: 9 ..*≈ ##.#.#EV: 24Int: 30 #.* #..#.##SH:  7  Dex: 16  ##*####.##..#XL: 14 Next: 84% Pla.,h ce: Lair:5  #ß@ß#...#♣..#Noise: ======---  Time: 20028.5 (0.0)  #...#.###P.##B) +9 rapier of Turmoil {drain, rF+ Int+2}  ###..##.##P.#.##Throw: 2 boomerangs  ##.'..#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##Z   spectral anaconda (constriction)  #...'.P.P# #♣.#.#  #...'..### #..### #ß..ß#ß..+ #♣.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: .,h [39;49mFireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a spectral anaconda (water, heavily damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the spectral anaconda!!.,hO.,hPress: ? - help, Shift-Dir - straight line: a spectral anaconda (water, heavily damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the spectral anaconda!!  The spectral anaconda is severely damaged.  Magical energy flows into your mind!###≈.§§§§Z§§§~.'1=5====  9.5 (1 _The spectral anaconda is engulfed in a cloud of scalding steam..,h.,hq&.,h .,h.,h  .,hM 8_Unknown command./,hkF  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./,hgH ß..ß##ß.#.#.##P... nobo the Blocker #''####.#..?# .... Gnoll of Xom ...... ##p§≈.##.#..## ... Health: 91/91 ======================== #§§**§.#.#.## .. Magic: 20/30 ================-------- §*Z*§ #.#.#  AC: 10Str: 9 .*** ##.#.#  EV: 24Int: 30 #*. #..#.##  SH:  7  Dex: 16 ##*####.##..#  XL: 14 Next: 84% Place: Lair:5/,hH #ß@ß#...#♣..#  Noise: ======---  Time: 20029.5 (0.0) #...#.###P.##  B) +9 rapier of Turmoil {drain, rF+ Int+2} ###..##.##P.#.##  Throw: 2 boomerangs/,hH ##.'..#..#♣.###.#  /,h,IK##..'.P#.##♣..####  #..#####.# ♣P..##  Z   spectral anaconda (constriction)/,hTIS #...'.P.P# #♣.#.#  #...'..### #..### /,hqI@ #ß..ß#ß..+ #♣.#.# _Unknown command./,hI'Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./,hI Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line/,hJAim: a spectral anaconda (steam, water, severely damaged)/,hs ß..ß##ß.#.#.##P... nobo the Blocker #''####.#..?# .... Gnoll of Xom ...... /,ht ##p§≈.##.#..## ... Health: 91/91 ========================  #§§##§.#.#.## .. Magic: 20/30 ================-------- §###§ #.#.#/,hPtAC: 10Str: 9 .### ##.#.#/,hrtnEV: 24Int: 30 /,ht#*. #..#.##SH:  7  Dex: 16/,ht  ##*####.##..#/,htXL: 14 Next: 84% Place: Lair:5 /,hu: #ß@ß#...#♣..#Noise: ======---  Time: 20029.5 (0.0) /,h.u #...#.###P.##B) +9 rapier of Turmoil {drain, rF+ Int+2}/,h\u   ###..##.##P.#.##Throw: 2 boomerangs/,hu  ##.'..#..#♣.###.# /,huU ##..'.P#.##♣..####  #..#####.# ♣P..##/,huZ   spectral anaconda (constriction) /,hvF #...'.P.P# #♣.#.#  #...'..### #..###/,hWvt #ß..ß#ß..+ #♣.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  /,hyv;Press: ? - help, Shift-Dir - straight line/,hvAim: a spectral anaconda (steam, water, severely damaged)  You feel a surge of power! The fireball explodes!  /,hv+The fireball engulfs the spectral anaconda!/,h /,hX Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a spectral anaconda (steam, water, severely damaged)  You feel a surge of power! The fireball explodes!  The fireball engulfs the spectral anaconda!  The spectral anaconda is almost destroyed./,h` g  The spectral anaconda is engulfed in a cloud of scalding steam. x2/,hg §§§§§~§§§.'/,hnl j  530.5 (1/,hr /,hv X _You destroy the spectral anaconda!/,h /,h| &/,h /,h؎ /,hJ F _Unknown command.0,hM...Y#ß..'..##....#ß..ß##ß.#.#.##P #''####.#..?# .##p§≈.##.#..## .#§§§§§.#.#.## ..0,h6-#§§§§~~#.#..§§§~##.#.#  #...~#..#.###@####.##.ß.ß#...#♣.. #...#.###P.##  0,hZ$ ###..##.##P.#.##..#..#♣.###..'.P#.##♣..0,h{.#####.# ♣P....'.P.P# #♣.#...'..0,h..0,hR##~~0,hv1 0 ------1 0,hS _0,hs0,hQ _There is an open door here.0,hF  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0,h 0,hm =------0,h& 0,h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1,h*r§§§Y~.Y   dire elephant (trample)1,hs-2 _1,hF{1,h~1,h[1,h###§§≈.~§≈≈Y§≈§~§1,h&31,h#1,h[&1,hLO F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2,h$G2,hG2,h5N2,hQP _You don't know that spell.2,h  ß..ß##ß.#.#.##P...#''####.#..?# .##§§≈.##.#..## ~§≈≈~.#.#.## #~Y§≈~~#.#.#  .§~§~###§..~#..#.####'####.##..#ß@ß#...#♣...#.###P.#2,h ###..##.##P.#.##...#. #ß..ß#ß..+ #♣.#.#2,hv 2,h ,#'')≈≈~≈Y~≈.Y   dire elephant (trample)2,hH -4 _2,he 2,h 3,h3,h3,hp3,hL3,hs#''####.#..?# .##)≈≈.##.#..## #~≈≈≈~.#.#.## #~~≈≈~~#.#.#  .Y~≈~##...~#..#.####'####.##..ß.ß#...#♣.@.#.###P.####..##.##P.#.####.'..#..#♣.###.##..'.P#.##♣..####..#####.# ♣P..###...'.P.P# #♣.#.#...'..### #..####ß..ß#ß..+ #♣.#.#..###### #..3,h3,h$B.Y3,h&53,h.%3,h'3,h #''####.#..?# ....  ##)≈≈.##.#..## ...  #~≈≈≈~.#.#.## ..  #~~≈≈~~#.#.#  ..~≈~##.#.#  #Y..~#..#.##  ##'####.##..#  #ß.ß#...#♣..#  #..@#.###P.##  ###..##.##P.#.##  ##.'..#..#♣.###.#  ##..'.P# #..##### #...'.P.P# #♣.#.#  #.3,h)4 3,h.3,h>B.Y3,h<V2=63,h9 3,h4,h%F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4,h 4,ht 'Y**   battlesphere (minion)4,hx =   7 ===74,hS ;*4,h. a _You conjure a globe of magical energy. Magical energy flows into your mind!5,hL&W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5,h5,h0 *., ally target)You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!5,h *v.The barrage of energy hits the dire elephant but does no damage.  The dire elephant tramples you but does no damage.5,h3_1---85,hOU**5,h K _The dire elephant trunk-slaps you but does no damage.5,h<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5,h'  **You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant.5,h *The dire elephant is lightly wounded.  The foxfire burns the dire elephant.5,h9 ,5,h: 5,h>  The dire elephant is lightly wounded.  The dire elephant closely misses you.5,hI .§v**5,hK _0---95,hT s§**5,hY ^ _The dire elephant completely misses you.6,h)*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6,hd) ****You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant.6,hD  The dire elephant is lightly wounded. §§Magical energy flows into your mind!  The foxfire burns the dire elephant but does no damage.6,hb  The dire elephant is lightly wounded.§v.§'**86,hAC---1=406,htI§*6,hv _The dire elephant misses you. The dire elephant trunk-slaps you!6,hZ §* _The dire elephant misses you. The dire elephant trunk-slaps you!  You completely miss the dire elephant.The dire elephant is lightly wounded.  "Heh heh heh..."  You are confused.  The foxfire burns the dire elephant but does no damage.6,h ,6,h 6,h §§**The dire elephant is lightly wounded.6,h 2---   0 -1.2 (0.7Confused throw: 2 boomerangsConf 6,h{ \§**6,ha _The dire elephant misses you. The dire elephant barely misses you.7,hk§§**-7,h?h§**7,hK _You are too confused!8,h1§§§**8,hco§§**8,h-Y _You're too confused to cast spells.8,hg W  #''####.#..?# ....  ##)≈≈.##.#..## ...  #~≈≈≈~.#.#.## ..  #~~≈≈~~#.#.#  ..~≈~##.#.#  #...~#..#.##  ##'####.##..#  #ßYß#...#♣..#  #§@.#.###P.##  ###.§##.##P.#.##  ##.'*.#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##  #...'.P.P# #♣.#.#  #...'..### #..###  #ß..ß#ß..+ #♣.#.#  ##..###### #...#8,h 8,hI 8,h 8,hŜ 8,hݦ WY...*8,h* Y 2 dire elephants (trample, 1 wanderin…)*8,hf v3  2.2 (1.08,h :*8,h _The dire elephant closely misses you. The dire elephant barely misses you.9,h 9,hz _Drink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - 2 potions of haste  r - a potion of resistance  w - 7 potions of heal woundsa - 12 potions of ambrosia  9,h b - 2 potions of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  m - a potion of might  A - 2 potions of attraction  M - 2 potions of mutation 9,h  n - 4 potions of moonshine [!] read|quaff|evoke9,h G[?] describe selected:,h :,h 5 #''####.#..?# .... nobo the Blocker  ##)Y≈.##.#..## ... Gnoll of Xom ......  #~≈≈≈~.#.#.## .. Health: 83/91 =====================---  #~~≈≈~~#.#.#Magic: 21/30 ================-------- ..~≈~##.#.#AC: 10Str: 9 :,h #...~#..#.##EV: 24Int: 30  ##'####.##..#SH:  0  Dex: 16  #ßYß#...#♣..#XL: 14 Next: 85% Place: Lair:5  #.@.#.###P.##:,h Noise: =--------  Time: 20042.2 (0.0)  ###..##.##P.#.##:,h  B) +9 rapier of Turmoil {drain, rF+ Int+2}  ##.'.*#..#♣.###.#:,h. bConfused throw: 2 boomerangs  :,hQ  ##..'.P#.##♣..####Conf  :,h  #..#####.# ♣P..##  #...'.P.P# #♣.#.#:,h YY 2 dire elephants (trample, 1 wanderin…) :,h  #...'..### #..###*   battlesphere (minion) :,h D#ß..ß#ß..+ #♣.#.# :,h ##..###### #...#The foxfire burns the dire elephant but does no damage.  :,h7 +The dire elephant is lightly wounded. :,hu d_The dire elephant misses you. The dire elephant barely misses you. _You are too confused! _You're too confused to cast spells. _The dire elephant closely misses you. The dire elephant barely misses you.:,h :,h K  You feel better.:,h :,hH  Y*.Yally tar*The dire elephant trumpets!  The dire elephant tramples you! You hold your ground!:,h w75-- 0 ==3.2 (1:,h bThrow: 2 boomerangs :,h! U**:,h"& K _The dire elephant trunk-slaps you but does no damage.;,hn #''####.#..?# ....  ##)Y≈.##.#..## ...  #~≈≈≈~.#.#.## ..  #~~≈≈~~#.#.#  ..~≈~##.#.#  #...~#..#.##  ##'####.##..#  #ßYß#...#♣..#  #..@#.###P.##  ###..##.##P.#.##  ##.'*.#..#♣.###.#  ##..'.P# #..##### #...'.P.P# #♣.#.#    dire elephant (trample, ally target) #...'..### #..### ;,h1;,h;,h';,h!;,h≈Y*.Y 2 dire elephants (trample, 1 ally tar…)*;,hh6=---4;,h V**;,h _The dire elephant closely misses you. The dire elephant misses you.;,h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=,hU{  A chill wind blows around you.  Xom titters.You are confused.=,h{=,hB ≈YY.'*Y   ice beast (summoned)=,h*   battlesphere (minion)You are now a special plaything of Xom.The dire elephant tramples you! You hold your ground!=,hu*62----19- =,h  0 =-5Confused throw: 2 boomerangs=,h4Conf =,h^A**=,hޜK _The dire elephant trunk-slaps you but does no damage.>,hnL**>,hwo0>,hYx8*>,h|K _You are too confused!>,h T**>,h8 >,hA :*>,h8 K _You are too confused!?,hs ?,h$z eDrink which item? Potions  c - 4 potions of curing  g - a potion of magic  h - 2 potions of haste  r - a potion of resistance  w - 7 potions of heal woundsa - 12 potions of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  m - a potion of might  A - 2 potions of attraction  M - 2 potions of mutation  n - 4 potions of moonshine ?,h [!] read|quaff|evoke[?] describe selected@,h5| @,h #''####.#..?# .... nobo the Blocker  ##)≈≈.##.#..## ... Gnoll of Xom *.....  #~≈≈≈~.#.#.## .. Health: 62/91 ================--------  #~Y≈≈~~#.#.#Magic: 19/30 ===============--------- ..~≈~##.#.#AC: 10Str: 9@,hn #...~#..#.##EV: 24Int: 30  ##Y####.##..#SH:  0  Dex: 16  #ßYß#...#♣..#XL: 14 Next: 85% Place: Lair:5@,hr  #..@#.###P.##@,h'Noise: ==-------  Time: 20045.2 (0.0)  ###..##.##P.#.##B) +9 rapier of Turmoil {drain, rF+ Int+2}  ##.'*.#..#♣.###.#@,hbConfused throw: 2 boomerangs  @,h: ##..'.P#.##♣..####Conf  @,h_ #..#####.# ♣P..## @,h #...'.P.P# #♣.#.#YY 2 dire elephants (trample, 1 ally tar…) @,h #...'..### #..###Y   ice beast (summoned) @,hӃ#ß..ß#ß..+ #♣.#.#*   battlesphere (minion)@,hI ##..###### #...#@,hdYou are confused.You are now a special plaything of Xom.@,h3The dire elephant tramples you! You hold your ground! _The dire elephant trunk-slaps you but does no damage. @,hRr_You are too confused! _You are too confused!@,h@,h<@,hH,@,h ~Y#.*You feel better. The dire elephant tramples you!! You hold your ground!  The dire elephant trunk-slaps you but does no damage.@,h.48---- 0 =6.2 (1Throw: 2 boomerangs @,hU**@,hߡO _Your ice beast hits the dire elephant but does no damage.A,ha `  You impale the dire elephant!! You drain the dire elephant.A,h$b A,hl .*..drained,*A,hm +9 (0.7A,ht V**A,hsx h _The dire elephant is moderately wounded.B,h{w  You puncture the dire elephant! You drain the dire elephant.B,h  The dire elephant is moderately wounded.The dire elephant tramples you. You hold your ground!  The dire elephant misses you.B,h.*   dire elephant (trample, drained, ally*B,hj7------7.6B,hD**B,hO _Your ice beast hits the dire elephant but does no damage.B,h-  You hit the dire elephant but do no damage.* * _Your ice beast hits the dire elephant but does no damage.  You hit the dire elephant but do no damage.The dire elephant is moderately wounded.  Something tramples your ice beast! Your ice beast holds its ground!  Something barely misses your ice beast. The dire elephant misses you.The dire elephant barely misses you.8=-8.3** _Your ice beast hits the dire elephant but does no damage.B,h+e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B,h* ****You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant but does no damage.C,h+;  The dire elephant is moderately wounded.C,hF.v.v'* *The barrage of energy hits the dire elephant but does no damage.  C,h^FThe dire elephant is moderately wounded.  Magical energy flows into your mind! Something tramples your ice beast!!ice beast holds its ground! Something trunk-slaps your ice beast.dire elephant tramples you. You hold your ground!  The dire elephant trunk-slaps you. Your ice beast hits the dire elephant.C,hGC,hI62-C,h"IV20= C,h?I$  7 C,hZI&9.3 (1.0C,hQN**C,hT? _Your ice beast freezes the dire elephant!C,h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C,hhC,h #''####.#..?# .... nobo the Blocker  ##)≈≈.##.#..## ... Gnoll of Xom *.....  #~≈≈≈~.#.#.## .. Health: 42/91 ===========-------------C,h  #~~≈≈~~#.#.#Magic: 20/30 ================-------- ..~≈~##.#.#AC: 10Str: 9 #...~#..#.##EV: 24Int: 30C,hW[  ##Y####.##..#SH:  7  Dex: 16  #ßYß#...#♣..#C,hXL: 14 Next: 85% Place: Lair:5  #.v@#.###P.##C,hNoise: ==-------  Time: 20049.3 (0.0)  ###.v##.##P.#.##B) +9 rapier of Turmoil {drain, rF+ Int+2}  ##.'*.#..#♣.###.#C,h&Throw: 2 boomerangs  ##..'.P#.##♣..#### C,hO #..#####.# ♣P..##  #...'.P.P# #♣.#.#Y   dire elephant (trample, drained, ally…)C,h{  #...'..### #..###Y   ice beast (summoned)C,h #ß..ß#ß..+ #♣.#.#*   battlesphere (minion) C,h##..###### #...#The dire elephant tramples you. You hold your ground!  C,hThe dire elephant trunk-slaps you. Your ice beast hits the dire elephant. _Your ice beast freezes the dire elephant!  Casting: Foxfire (safe; 1% risk of failure)  C,h`}Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!C,h;*C,hC,h, N**C,h   The dire elephant trunk-slaps you. Your ice beast hits the dire elephant. _Your ice beast freezes the dire elephant!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is not enough space to conjure foxfire!C,hGd  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D,hD,h$ #''####.#..?# .... nobo the Blocker  ##)≈≈.##.#..## ... Gnoll of Xom *.....  #~≈≈≈~.#.#.## .. Health: 42/91 ===========------------- D,hI%V #~~≈≈~~#.#.#Magic: 20/30 ================-------- ..~≈~##.#.#AC: 10Str: 9 D,ht%B#...~#..#.##D,h%iEV: 24Int: 30 D,h%L ##Y####.##..#SH:  7  Dex: 16  #ßYß#...#♣..#D,h&XL: 14 Next: 85% Place: Lair:5  #.v@#.###P.##D,h6&Noise: ==-------  Time: 20049.3 (0.0) D,hb& ###.v##.##P.#.##B) +9 rapier of Turmoil {drain, rF+ Int+2} D,h& ##.'*.#..#♣.###.#Throw: 2 boomerangsD,h&  ##..'.P#.##♣..#### D,h& #..#####.# ♣P..## D,h' #...'.P.P# #♣.#.#Y   dire elephant (trample, drained, ally…) D,h'm #...'..### #..###Y   ice beast (summoned) #ß..ß#ß..+ #♣.#.#*   battlesphere (minion) ##..###### #...#Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! D,h(R_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power!D,h<34D,h;6*D,h8@~  You feel a surge of power! _There is not enough space to conjure foxfire! D,h@^ Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is not enough space to conjure foxfire!D,h@L **D,h A:The foxfire burns the dire elephant.D,h|,D,h5 v§**The dire elephant is heavily wounded.The foxfire burns the dire elephant but does no damage.D,hU ,D,h*V D,hRV D,ha   The dire elephant is heavily wounded.Something tramples your ice beast!! Your ice beast holds its ground!  Your ice beast dies!D,hho '§§.**   battlesphere (minion)D,ho   Your ice beast disappears in a puff of smoke!The dire elephant tramples you! You hold your ground!D,hq e29---- 0 50.3 (1D,hx h§§*D,h3} S _The dire elephant misses you.D,hS  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E,hE,h? *§§.*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant!E,hrhE,hR: Y*vv.Y 2 dire elephants (trample, 1 drained,*The dire elephant is heavily wounded.E,hځ30----19-   7 -1E,hQA**E,h] _The dire elephant barely misses you. x2,h o-,h :*,h ^ _You are too injured to fight recklessly!,h:*,hr ,h'8*,hs+^ _You are too injured to fight recklessly!,h=[  You hit the dire elephant. You drain the dire elephant.  The dire elephant is severely wounded.The foxfire burns the dire elephant but does no damage.,hB,hU .v*The dire elephant is severely wounded.The foxfire burns the dire elephant.,h9i,,hJs.§§**,htY1=2.0 (0.7,h{<§,hf _The dire elephant is severely wounded.,h ?  You hit the dire elephant.,hi ,h+ ,h ,h# §*.2= 0 7,h4 U§**,h| f _The dire elephant is severely wounded.,h%<p  You puncture the dire elephant!,hH.*.*3=3.5 (0.8,hL9*,hO; _The dire elephant is lightly wounded.,he  You puncture the dire elephant!,hcp'Y*420==4.2 (0.7,hqL**,huh _The dire elephant is moderately wounded.,hw #)≈≈.##.#..## ...  #~≈≈≈~.#.#.## ..  #~~≈≈~~#.#.#   ..~≈~##.#.#  #...~#..#.## #'####.##..#  #ßYß#...#♣..#,hn%  #.Y.#.###P.##  ###*@##.##P.#.##  ##.'..#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..  #...'.P.P# #♣.#,h.#  #...'..### #..### #ß..ß#ß..+ #♣.#.#*,hM ##..###### #...#,hS #ßP#ß# #.P##,hb,h,h7,hm  The dire elephant completely misses you.,h$k.Y.*,h%R5=--,h%5.2 (1.0,h~,N**,h0Z _The dire elephant barely misses you.,h  You hit the dire elephant. Your bite misses the dire elephant.,h,hr'**,h=6=,hDA--6.0 (0.8,hǕV**,hf _The dire elephant is severely wounded.,h  You barely miss the dire elephant.You bite the dire elephant, but do no damage.,hc  ##)  #~≈≈≈  #~~≈  ..~,h  #..  ##'##  #ß.ß  ,h5V#.YY#  ###.@#  ##.*..#  ##..'.P#  #..#####.#   #. ,hZ@  #  ,h+   #...# ,hi #.P## The dire elephant is severely wounded.,hީG ##)  #~≈≈≈  #~~≈  ..~  #..  ##'##  #ß.ß  #.YY# ,hL ###.@#  ##.*..#  ##..'.P#  #..#####.#  #. ,hw #    *,hB  ,hz ~≈≈≈~.#.#.## ~≈≈~~#.#.# ,h׳ ..~≈~##...~#..#.####'####.##..ß.ß#...#♣.YY#.###P.####..##.##P.#.##,h##.*.@#..#♣.###.##..'.P#.##♣..###,h#..#####.# ♣P..## ..'.P.P# #♣.#.#...'..### #..#,hA###ß..ß#ß..+ #♣.#.#..###### #..,hlc*ßP#ß# P##P.#,hs##  The dire elephant tramples you!!  * * * LOW HITPOINT WARNING * * *,h,hе,h¶,h+.Y'.**,hh4/91 --------=====7 (0.7,h5B**,h, _You stumble backwards!,hb\ ,ho` Evoke which item? Wands  a - a wand of flame (7)c - a wand of iceblast (3)  d - a wand of digging (1)  e - a wand of paralysis (9)  p - a wand of polymorph (10) [!] read|quaff|evoke[?] describe selected,h,h,hX  #~≈≈≈~.#.#.## .. nobo the Blocker  #~~≈≈~~#.#.#Gnoll of Xom *..... ..~≈~##.#.#,hGHealth: 4/91=----------------------- #...~#..#.##Magic: 20/30 ================--------  ##'####.##..#AC: 10Str: 9  #ß.ß#...#♣..#,hEV: 24Int: 30  #.Y.#.###P.##SH: 0,h=TDex: 16  ###.Y##.##P.#.##XL: 14 Next: 85% Place: Lair:5 ,htE ##.'.@#..#♣.###.#Noise: =====----  Time: 20056.7 (0.0) ,h ##..*.P#.##♣..####B) +9 rapier of Turmoil {drain, rF+ Int+2}  #..#####.# ♣P..##,hThrow: 2 boomerangs  #...'.P.P# #♣.#.# ,h1 #...'..### #..### #ß..ß#ß..+ #♣.#.#YY 2 dire elephants (trample, 1 drained,…),h] ##..###### #...#*   battlesphere (minion) ,h/#ßP#ß##.P## ##P.##,h4#.##You barely miss the dire elephant.,huYou bite the dire elephant, but do no damage.The dire elephant is severely wounded.,h The dire elephant tramples you!!  * * * LOW HITPOINT WARNING * * * _You stumble backwards!,hv *Okay, then.,hl,h #V**,hB&. _,hJRead which item? Scrolls  b - 5 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 5 scrolls of enchant armour  c - a scroll of summoning  i - 4 scrolls of identifys - a scroll of butterflies  w - a scroll of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected,hW ,hd]  #~≈≈≈~.#.#.## .. nobo the Blocker  #~~≈≈~~#.#.#Gnoll of Xom *..... ..~≈~##.#.#Health: 4/91=----------------------- #...~#..#.##Magic: 20/30 ================--------  ##'####.##..#AC: 10Str: 9 ,he^ #ß.ß#...#♣..#EV: 24Int: 30  #.Y.#.###P.##SH: 0Dex: 16  ###.Y##.##P.#.##XL: 14 Next: 85% Place: Lair:5  ##.'.@#..#♣.###.#Noise: =====----  Time: 20056.7 (0.0)  ##..*.P#.##♣..####B) +9 rapier of Turmoil {drain, rF+ Int+2}  #..#####.# ♣P..##Throw: 2 boomerangs  #...'.P.P# #♣.#.#  #...'..### #..###,h^ #ß..ß#ß..+ #♣.#.#YY 2 dire elephants (trample, 1 drained,…) ##..###### #...#*   battlesphere (minion) #ßP#ß##.P## ##P.###.##,hP_KYou bite the dire elephant, but do no damage.The dire elephant is severely wounded.The dire elephant tramples you!!  * * * LOW HITPOINT WARNING * * * _You stumble backwards! _Okay, then.,h| #~≈≈≈~.#.#.## .. nobo the Blocker #~~≈≈~~#.#.#  Gnoll of Xom *..... ..~≈~##.#.#  Health: 4/91=----------------------- ,hP}#...~#..#.##  Magic: 20/30 ================-------- ##'####.##..#  AC: 10Str: 9 #ß.ß#...#♣..#  EV: 24Int: 30 #.Y.#.###P.##  SH: 0Dex: 16 ,h}###.Y##.##P.#.##  XL: 14 Next: 85% Place: Lair:5 ,h}##.'.@#..#♣.###.#  Noise: =====----  Time: 20056.7 (0.0) ##..*.P#.##♣..####  B) +9 rapier of Turmoil {drain, rF+ Int+2} ,h~#..#####.# ♣P..##  Throw: 2 boomerangs ,h*~:#...'.P.P# #♣.#.#  ,hH~##...'..### #..###  ,hi~#ß..ß#ß..+ #♣.#.#  YY 2 dire elephants (trample, 1 drained,…) ,h~##..###### #...#  *   battlesphere (minion) #ßP#ß# #.P##  ,h~\##P.## #.## The dire elephant tramples you!!  ,h~* * * LOW HITPOINT WARNING * * * _You stumble backwards! _Okay, then.,h~UBlink to where?Press: ? - help, Dir - move target,hN y*@**,h~ ^~**,h%` f.***,hF t'***,h [.***,h4 a*'*,hb j.***,hl l.***,hH a*.*,hX #...~#..#.## nobo the Blocker  ##'####.##..# Gnoll of Xom *.....  #ß.ß#...#♣..# Health: 4/91=-----------------------,hJ   #.Y.#.###P.## Magic: 20/30 ================--------  ###.Y##.##P.#.## AC: 10Str: 9  ##.'.§#..#♣.###.# EV: 24Int: 30,h  ##..*.P#.##♣..#### SH: 0Dex: 16 ,h #..#####.# ♣P..## XL: 14 Next: 85% Place: Lair:5  #@..'.P.P# #♣.#.# Noise: =====----  Time: 20056.7 (0.0),h-  #...'..### #..### B) +9 rapier of Turmoil {drain, rF+ Int+2} ,h#ß..ß#ß..+ #♣.#.# Throw: 2 boomerangs ,h(##..###### #...# ,hJ#ßP#ß##.P## ,hl'##P.###.## YY 2 dire elephants (trample, 1 drained,…) ,hJ#♣..P♣#..# *   battlesphere (minion)  ♣♣... ∆ #.##  ♣♣.#.#The dire elephant tramples you!!  * * * LOW HITPOINT WARNING * * * _You stumble backwards! ,h__Okay, then.Blink to where?Press: ? - help, Dir - move target,h5,h,hơ,h,h.Y.Y.*'*5-----7.7 (1**  * * * LOW HITPOINT WARNING * * * _You stumble backwards! _Okay, then.  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.,h x ##'####.##..#  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.# ##.'Y.#..#♣.###.#  ##.*'.P#.##♣..####  #..#####.# ♣P..##  #...'.P.P# #♣.#.#  #.@.'..### #..###ß..ß#ß..+ #♣.#.# ##..###### #...# #ßP#ß# #.P#,hu ###P.## #.###♣..P♣ #..# *   battlesphere (minion) ♣♣... ∆ #.## ♣♣.. #.#,h \ ∆ #♣.#,hH ,h ,h1 ,h R*.*,h q61-----8,h= U**,hH ,h,h,h,h%,h,h,h,h,hc7,h,h',h,hB,hk,hI8=,hL,hE  There is a large open door here.,h,h| ##'####.##..#  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #*Y#####.# ♣P..##  #...'.P.P# #♣.#.#  #...@..### #..### 60.7 (2#ß..ß#ß..+ #♣.#.# ##..###### #...# #ßP#ß###P.###♣..P♣ #..# Y   dire elephant (trample),h ♣♣... ∆ #.## *   battlesphere (minion) ♣♣.. ,hb,h:*,hd _A dire elephant is nearby!,h; ##'####.##..#  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #*Y#####.# ♣P..##  #...'.P.P# #♣.#.#  #...'@.### #..### #ß..ß#ß..+ #♣.#.# ,h:Y##..###### #...# #ßP###P.##♣..P♣ #..#  ♣♣... ∆ #.## * ♣♣. ,h[,h`B,h,h..Y*Y 2 dire elephants (trample, 1 drained,…),h_9=1.7 (1 ,h _,hK**,h[,h>###.Y##..Y+#*..+#ß..##..####,h?D11/912,hE,hH/ _You close the large door.,h%3,hB,h7,hv2=2=,h,h=3=,h,h,h=,h74,h,h,h75,hX,hN6=3==,h,h#,h|S7=,h,h,hDI9=,h,hh20=1=24=,h J3=,he i 70.0) _You start resting.,h ,3.7 (11,h% [ _You feel your bond with your battlesphere wane.,h`I,hjc,hg4=6,hrh,hj,hj7=5==,hdk,hm,hnS8=,hn,hp,h#q79,h,r,htN30,hu,hw,h,xe1==,hy,hz,h|{[2=6,hv|,h{~,h~74,h,hv,hI5=,hς,h,hS6=,h,hv,h7,h D7=,hۈ,hɊ,hT38=,hQ,h,hpK9=,h",h,hI:40,h,h92,hL==,hP,hp,h.3=8=,h,hƖ94,h,hB,hp95,hј,h,hS6=,h\,hћ,h7=9==,h,h,h99,hy,h=,hT50=,h,h6,hxK1=,h,hע,h%K2=,h,hة 3 _You start resting.,hv-98.7 (25,h[30=9.7 (26,hX,h% _Magic restored.,h,h,h,h!,h%4=5=,h>&,hO(,h(S7=,h}),h+,h,#8,hQ,:==,h/-,h.,h=/#9,hm/,h'0,h2,ha2:60,h*3,hh5,h5#1,h50=,h6,h=2=3,h>N65=,hk?,hA,hAW6=,hB,hD,hE%7,hE,hG,hG%8,hH,hMJ,hJK9=,hK,hHM,hMV70=,hN,h1P,h}P%2,h{Q,h"S,hnSK3=,hiT,hU,hFVU4=,hCW,hX,h.Y%5,hZ,h[,hE\K6=,h\,h^,hi_U7=,h?`,hDb,hb%8,hzc,he,hieL80=,hsf,h3h,h~hU1=,hqi,hk,hek%2,hJl,hm,h2 #.#   ∆ #♣.##-h9-h":G------4-hX@-hBV _There is a large open door here.-hi3-hqj-h'l-hBm-hdo-hr: _-hes-h -hv  ##'####.##..#  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #.Y#####.# ♣P..##  #...'.P.P# #♣.#.#  #...'@.### #..### ------5-h #ß..ß#ß..+ #♣.#.# ##..###### #...# #ßP###P.##♣..P♣ #..# Y   dire elephant (trample) ♣♣.. ♣♣. -he -h -h -h}  -h V_A dire elephant is nearby!-h}+  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h*,-h6.>YY*Y 2 dire elephants (trample, 1 distract…)*   battlesphere (minion)-h/=   7 ===6-hL6U**-h9a _You conjure a globe of magical energy. Magical energy flows into your mind!-h}W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hm**.**Yally tar  The dire elephant slams into the rock wall.  The mystic blast hits the withered plant!  The withered plant begins to crumble. The withered plant begins to die.  The withered plant is lightly damaged.  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant!-h  The dire elephant is moderately wounded.-h,-h.YY'*P'*-haF=====7-h-U**-h: _Magical energy flows into your mind!-h>W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h(****The dire elephant is knocked back by the mystic blast.dire elephant collides with the dire elephant.  The mystic blast hits the withered plant!!  The withered plant is moderately damaged.Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant!-h1,-h-h*-h.Y'.PY'@**-hX26----8-h:*-he _The dire elephant is heavily wounded.-h] W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h XThe mystic blast hits the dire elephant!  The dire elephant is lightly wounded.mystic blast  The dire elephant is severely wounded.The dire elephant is knocked back by the mystic blast.  The mystic blast hits the withered plant!-he < ******@*The withered plant is moderately damaged.Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant!-h~ -hE Y.'*P.Y@.-h6 d2-------9-h -h f _The dire elephant is severely wounded.-hbW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hAu******The dire elephant is moderately wounded.The dire elephant is knocked back by the mystic blast.  The mystic blast hits the withered plant!!heavi.-h`.Y'.PY'@*18------40** _The dire elephant is severely wounded.-hjN W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h {dire elephant is moderately wounded.The dire elephant is knocked back by the mystic blast.mystic blast hits the dire elephant!  almost dead.  The dire elephant is knocked back by the mystic blast.  The mystic blast hits the withered plant!-h$  The withered plant is heavily damaged.Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant!!-h* .*******@*   dire elephant (trample)*-h v  You kill the dire elephant!-h ...'*.Y'@.-ho 14------8-h Q1 _The withered plant crumbles away.-h U**-h n _Your Shapeshifting skill increases to level 9!-hc9W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hW]******, ally target)*You erupt in a blast of force!  The mystic blast hits the dire elephant!  The dire elephant is moderately wounded.  The dire elephant is knocked back by the mystic blast.  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant but does no damage.-h~,-h'-h6.'.Y..**-h1------  2-h5;*-hUh _The dire elephant is moderately wounded.-hyW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h K 8*-hK 1-hR :*-hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.) -hOW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -h ****You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant! -he  The dire elephant is heavily wounded. -hdf -hf -hpv*v.Y.'* -hqq---  =---- -hq3 -hyU** -h}: _Magical energy flows into your mind! -hs  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -hm  -hw §*v*You feel a surge of power! You conjure some foxfire!  The foxfire burns the dire elephant. -h2 , -h , -hS  The dire elephant is heavily wounded.The dire elephant tramples your battlesphere!!  Your battlesphere holds its ground! -hL *v§§v@v  -hM l0=---4 -h- :* -hY F _The dire elephant trunk-slaps your battlesphere. -hk  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -h * *You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant!! -hh  The dire elephant is severely wounded. -h *vv@§*Magical energy flows into your mind! The foxfire burns the dire elephant. -h(, -he), -h) -h2 *.§§§*The dire elephant is severely wounded.The foxfire burns the dire elephant but does no damage. -h, -h, -h% v*§*The dire elephant is severely wounded.The foxfire burns the dire elephant. -hA, -hAJ*..'§v§Y§@§v -hK.-5 -hQ*§§Y§@§* -hUf _The dire elephant is severely wounded. -h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -h **.'§§Y§@§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant but does no damage. -h*u  The dire elephant is severely wounded. -h -h -hF -h.*..'v.Yv@v§ -hM[1-6 -hW§* -h: _Magical energy flows into your mind! -h%=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -hg 7 *§*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the dire elephant!  The barrage of energy hits the dire elephant but does no damage. -h u  The dire elephant is severely wounded. -hR Z ○§ -h   Your battlesphere expends the last of its energy and dissipates.  The foxfire burns the dire elephant. -h, -h4, -ha v§v@v§ The dire elephant is severely wounded.The foxfire burns the dire elephant! -h, -h -hL §§The dire elephant is almost dead.The foxfire burns the dire elephant but does no damage. -h|), -h/v §The dire elephant is almost dead. -h/MThe foxfire burns the dire elephant but does no damage. -hn -hko -hwv§§..Y@§v -hxB07 -h)<○ -h a _The dire elephant is almost dead. -h E§§ -h1 -hȚX§§§ -hF _Unknown command. -hj ○..v§§The foxfire burns the dire elephant but does no damage. -h, -hN -h §v§§§The dire elephant is almost dead. -hMThe foxfire burns the dire elephant but does no damage. -ht -h~  °..§...§)The dire elephant is almost dead.The dire elephant tramples you!! You hold your ground! -h62-------- 0 ==== -h8 -h;o°..§§ -h[ _The dire elephant closely misses you. -h §, drained)You hit the dire elephant. You drain the dire elephant.  The dire elephant is almost dead. -hPThe dire elephant completely misses you. -h3--------=---9.4 (0.7 -h°..§§ -hήK _The dire elephant trunk-slaps you but does no damage. -hH ...'.You hit the dire elephant but do no damage. -hbI a4---50.1 -hUO  -hXR a _The dire elephant is almost dead. -h D  You puncture the dire elephant! -hYE† -hh65=91=8 -h  -hQ _You kill the dire elephant! -h 4 -h" -hH _No target in view! -h  -h  -h  -h  -ha 6=1 _ -h"  -h %7 -hc  -h(  -hn %8 -h  -h  -hQ K9= -h  -h 71=2= -h  -h  -h  %2 -h  -h  -h8 K3= -h8  -h  -h U4= -h  -h  -h W5= -h  -h  -h< 6=3= -h9  -h  -h U8= -h  -h%  -h %9 -h  -hs  -h L80= -h  -h"  -h=# 1=4== -h_$  -hk&  -h& %2 -h'  -h*  -h?+ %3 -h),  -h-  -h5. #4 -h_. (= -h/  -hd2  -h2 g6== -hx3  -h4  -h5 o75= -hR6  -h8  -h9 K8= -h9  -h;  -h< U9= -h<  -h?  -h? &90 -hE@  -hA  -haB T1=16 -hB 2= -h>C  -hE  -hE  -hF  -hH  -hXH  -h I  -hkK , -h@L  -hM  -h+N 9= -h7O  -h+Q  -hQ M7= -h[R  -hS  -h&T  -hT  -hW , -hW  -htX  -hX  -hY  -h[  -h[ j8== -h\  -hg^  -h^  -h_  -ha  -ha  -hb  -had  -hd  -he  -hf  -hf 9= -h^g  -hMi  -hi M9= -hj  -hl  -hl  -hm  -h-o  -hao  -hp  -h:r , -hQs  -h6u  -hu k20== -hw  -hx  -hLy  -h8z  -h{  -h!|  -h }  -h~  -h-  -hL  -hځ  -h? 9= -h:  -h  -h %1 -h  -h(  -hm  -h  -h< , -h  -hi , -h,  -hے  -h;  -h  -h  -h0 M2= -h  -hP  -h  -hd  -h֛  -h5  -h'  -h7  -h  -h>  -h  -h j3== -h  -h  -hS  -h+  -h  -h<  -h  -h = -h4  -h  -h K4= -hb  -h  -h2  -h  -h  -hI  -h/  -h  -h  -hڻ  -h  -h1 h5== -h+  -h  -h  -h  -h%  -h^  -hJ  -h  -h  -h5  -hm  -h 9= -h6  -hV  -h %6 -h  -h  -ha  -hD  -h  -h4  -h  -h  -h  -h  -hx  -h K7= -h  -h  -h  -h  -h  -h  -h  -h  -hg  -h6  -h  -hb 9= -hi  -h6  -h K8= -h  -hg  -h  -h  -h  -hq  -h  -h , -hl  -h  -h h9== -h  -h , -h  -h< , -h  -h  -h  -h;  -h  -h 9= -h2  -h  -h{ L30= -h<  -h>   -hj ._Magic restored. -h-  -h  -hH  -h  -h , -h  -h  -hV  -h  -hW  -h 7 _You open the door. -h  #ß.ß#...#♣..#  #...#.###P.##  -h$ ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  -hI 7 #..#####.# ♣P..##  #...'...P# #♣.#.#  -hm #...†..######..###  -h #ß..ß#ß..@.P.#♣.#.# -- -h ##..######P.P##...# #ßP#ß# ..P##.P##  -h ##P.## .Z.##.## -h O#♣..P♣ .Z.##..# ♣♣... ß[ß##.##  -h. Z   elephant simulacrum (trample, dormant) ♣♣.. #####.#  -hR Z   elephant draugr (polearm, trample, do…) ∆ #♣.##  #... -hu "# -h ( 240.8 (90.0)  An elephant simulacrum and an elephant draugr come into view. -h) c=--1.8 (91 -h0  -h]G l _Found a scale mail. _There is an open door here.-h^  -hժCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h -h& j*ZZ.Zally ta…)Z)*   battlesphere (minion) -h& K Confirm with . or Enter, or press ? or * to list all spells.You conjure a globe of magical energy.  The elephant simulacrum tramples your battlesphere!  Your battlesphere holds its ground!  The elephant simulacrum trunk-slaps your battlesphere.  -h8' 5The elephant simulacrum freezes your battlesphere.-h( 926-----h,( i   7 ===-hB( 2.8 (-ha( 1.0)-h0 8*-h64 0 _Your battlesphere resists.-hL  #ß.ß#...#♣..#nobo the Blocker  #...#.###P.##Gnoll of Xom .....*  ###Y.##.##P.#.##Health: 91/91 ========================  ##.'Y.#..#♣.###.#Magic: 26/30 ====================----  ##..'.P#.##♣..####AC: 10Str: 9-h  #..#####.# ♣P..##EV: 16Int: 30  #...'...P# #♣.#.#-hSH:  7  Dex: 16  #...†..######..###XL: 14 Next: 91% Place: Lair:5 -h #ß..ß#ß..@.P.#♣.#.#Noise: ===------  Time: 20242.8 (0.0) ##..######P.P##...#-h/fB) +9 rapier of Turmoil {drain, rF+ Int+2} -hS#ßP#ß# *.P##.P##Throw: 2 boomerangs -hy##P.## ZZ.##.## -h#♣..P♣ ...##..#  ♣♣... ß[ß##.##-hZ   elephant simulacrum (trample, ally ta…)  ♣♣.. #####.#-hZ   elephant draugr (polearm, trample) ∆ #♣.##-hQ*   battlesphere (minion) #...#Your battlesphere holds its ground!  The elephant simulacrum trunk-slaps your battlesphere.  -hwThe elephant simulacrum freezes your battlesphere. _Your battlesphere resists.  Press: ? - help, v - describe, . - travel-h*An open door.-hiZ@#* stone wall-hY # **  You can't see that place.-hZ o * *-h   Z*  The elephant simulacrum trunk-slaps your battlesphere.  The elephant simulacrum freezes your battlesphere. _Your battlesphere resists.  Press: ? - help, v - describe, . - travelHere: an elephant draugr, wielding a +0 halberd  The floor.-h]An elephant draugr. A territorial gnarl of driftwood and shattered bones. Its resentment of the living has slowly twisted its remains into a monstrous form, capable of -h^qbrandishing weapons and spreading terrible curses. Max HP: ~49 Will: ++AC: ++++ EV: nonerF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None -h;^You have about 98% to hit with the +9 rapier of Turmoil and 100% to hit with your bite (at present). It has about 40% to hit you. -h[^pAttacks Max Damage After Damaging Hits Hit: +0 halberd 25 Inflict doom -hz^XTrample 16 Knock back the defender Trunk 4 -h^{It is immune to torment; and resistant to miasma and drowning. It can travel through water. Despite it-h^Fs appearance, it can open doors. It is incapable of using stairs.-h<   #ß.ß#...#♣..#nobo the Blocker  #...#.###P.##Gnoll of Xom .....*  ###Y.##.##P.#.##Health: 91/91 ========================  ##.'Y.#..#♣.###.#Magic: 26/30 ====================---- -h 4 ##..'.P#.##♣..####AC: 10Str: 9  #..#####.# ♣P..##EV: 16Int: 30  #...'...P# #♣.#.#SH:  7  Dex: 16  #...†..######..###XL: 14 Next: 91% Place: Lair:5 #ß..ß#ß..@.P.#♣.#.#Noise: ===------  Time: 20242.8 (0.0)-h  ##..######P.P##...#B) +9 rapier of Turmoil {drain, rF+ Int+2} #ßP#ß# *.P##.P##Throw: 2 boomerangs ##P.## ZZ.##.## #♣..P♣ ...##..#  ♣♣... ß[ß##.##Z   elephant simulacrum (trample, ally ta…)-hB 8  ♣♣.. #####.#Z   elephant draugr (polearm, trample) ∆ #♣.##-hh *   battlesphere (minion) #...#The elephant simulacrum trunk-slaps your battlesphere.  -h The elephant simulacrum freezes your battlesphere. _Your battlesphere resists.  Press: ? - help, v - describe, . - travelHere: an elephant draugr, wielding a +0 halberd  The floor.-h{ 7  #ß.ß#...#♣..#nobo the Blocker  #...#.###P.##Gnoll of Xom .....* -hޒ & ###Y.##.##P.#.##Health: 91/91 ========================  ##.'Y.#..#♣.###.#Magic: 26/30 ====================----  ##..'.P#.##♣..####AC: 10Str: 9  #..#####.# ♣P..##EV: 16Int: 30 -h<  #...'...P# #♣.#.#SH:  7  Dex: 16  #...†..######..###XL: 14 Next: 91% Place: Lair:5 #ß..ß#ß..@.P.#♣.#.#Noise: ===------  Time: 20242.8 (0.0) ##..######P.P##...#-h| B) +9 rapier of Turmoil {drain, rF+ Int+2} #ßP#ß# *.P##.P##Throw: 2 boomerangs ##P.## ZZ.##.## #♣..P♣ ...##..#-h   ♣♣... ß[ß##.##Z   elephant simulacrum (trample, ally ta…)  ♣♣.. #####.#-hϓ RZ   elephant draugr (polearm, trample) ∆ #♣.##*   battlesphere (minion) -h #...#The elephant simulacrum trunk-slaps your battlesphere.  The elephant simulacrum freezes your battlesphere. _Your battlesphere resists.  -h Press: ? - help, v - describe, . - travelHere: an elephant draugr, wielding a +0 halberd  The floor.-hԔ -h1 D**-h% . _-h W  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hD  ), al…)*You feel a surge of power! You conjure some foxfire!  Your battlesphere fires at the elephant draugr!  The barrage of energy hits the elephant draugr!-hBv@v*Z.-h3*-hf5  --3.8 (1-h0V**-hB= _The elephant draugr is lightly damaged.-h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. -h -h]  #ß.ß#...#♣..#nobo the Blocker  #...#.###P.##Gnoll of Xom .....*  ###Y.##.##P.#.##Health: 91/91 ========================  ##.'Y.#..#♣.###.#Magic: 25/30 ====================----  ##..'.P#.##♣..####AC: 10Str: 9  #..#####.# ♣P..##EV: 16Int: 30 -hc #...'...P# #♣.#.#SH:  7  Dex: 16  #...†..######..###XL: 14 Next: 91% Place: Lair:5 #ß..ß#ß.v@vP.#♣.#.#Noise: =--------  Time: 20243.8 (0.0) ##..######P*P##...#B) +9 rapier of Turmoil {drain, rF+ Int+2} #ßP#ß# Z.P##.P##Throw: 2 boomerangs ##P.## .Z.##.## #♣..P♣ ...##..# -hA3 ♣♣... ß[ß##.##Z   elephant simulacrum (trample)  ♣♣.. #####.#Z   elephant draugr (polearm, trample, al…) ∆ #♣.##*   battlesphere (minion) #...#Your battlesphere fires at the elephant draugr!  -haThe barrage of energy hits the elephant draugr! _The elephant draugr is lightly damaged.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! -h 9* -h  -h8V** -h  The barrage of energy hits the elephant draugr! _The elephant draugr is lightly damaged.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! _There is not enough space to conjure foxfire! -ha** -h*]**!-h"U*!-h'N**!-h#*"-h"-h   #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##  #...'...P# #♣.#.#  #...†..######..###"-hRP #ß..ß#ß.@'vP.#♣.#.# ##..######P*P##...# #ßP#ß# Z.P##.P## ##P.## .Z.##.## #♣..P♣ ...##..#  ♣♣... ß[ß##.##*   battlesphere (minion)"-hX  ♣♣.. #####.#  ∆ #♣.##   #...#"-hr  Your foxfire dissipates!Something hits the withered plant!! The withered plant begins to crumble.  The withered plant begins to die. Something tramples the withered plant."-h^§§P*vZ.Z   elephant simulacrum (trample, ally ta…)*   battlesphere (minion) 0 ==4.8 (1* _Something trunk-slaps the withered plant.#-h)  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##  #...'...P# #♣.#.#  #...†..######..### #ß..ß#ß@.§§P*#♣.#.# ##..######PvP##...##-h #ßP#ß# ZZP##.P## ##P.## ...##.## #♣..P♣ ...##..#  ♣♣... ß[ß##.##*   battlesphere (minion)  ♣♣.. #####.#   ∆ #♣.##   #...##-h#-h#-h#-hn#-h/#-ho  Something hits the withered plant!! Something tramples the withered plant!#-h#-h:v*.P.Z.Z   elephant simulacrum (trample, ally ta…)*   battlesphere (minion)#-hI46-5#-hA**#-h? _Something trunk-slaps the withered plant.#-h /#'####.##ß.ß#...#♣.. #...#.###P.##  ###Y.##.##P.#.# ##.'Y.#..#♣.###.##..'.P#.##♣..####..#####.# ♣P..#..'...P# #♣.#.#  #...†.@######..###-hH #ß..ß#ß.v*.P.#♣.###..######PZP##...#ßP#ß# Z.P#P###P.##.##.##♣..P♣ ...##..♣♣.ß[ß##.##*♣♣.. #####.##-h T∆ #♣.##-hW #-h #-h §v**  Something hits the withered plant! Something tramples the withered plant!trunk-slaps the withered plant.elephant simulacrum tramples your battlesphere.  Your battlesphere holds its ground!  The elephant simulacrum trunk-slaps your battlesphere.  The elephant simulacrum freezes your battlesphere.#-h P---6#-h B**#-h 0 _Your battlesphere resists.$-hmM #...~#..#.##'####.##ß.ß#...#♣.. #...#.###P.##  ###Y.##.##P.#.# ##.'Y.#..#♣.###.##..'.P#.##♣..####..#####.# ♣P..#..'.@.P# #♣.#.#  #...†..######..##ß..ß#ß.§v*P.#♣.# ##..######PZP##...#.P###.####..#♣♣.ß[ß##.##$-hnS♣♣.. #####.#$-ho$-h?q$-h{*.§*   battlesphere (minion)$-h{A--7$-h09*$-h$-h$o  #...~#..#.##  ##'####.##..#  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##  #...'@..P# #♣.#.#  #...†.*######..### #ß..ß#ß..§*P.#♣.#.# ##..######P.P##...# #ßP#ß# Z.P##.P##$-hp< ##P.## ...##.## #♣..P♣ ...##..#  ♣♣... ß[ß##.##   ♣♣.. #####.#$-h1r$-hr$-hv  Something hits the withered plant. Doom befalls the withered plant.  Something tramples the withered plant!$-hg.*.'*  $-h&8$-hEL**$-h? _Something trunk-slaps the withered plant.%-h  ##'####.##..ß.ß#...#♣...#.###P.####Y.##.##P.#.####.'Y.#..#♣.###.##..'.P#.##♣..####..#####.# ♣P..## ...'...P# #♣.#.%-h~ ..†@.######..####ß..ß#ß*.'ZP.#♣.#.#..######P.P##..ßP#ß# Z.P##.P##P.## ...%-h ##♣.#Z   elephant simulacrum (trample, ally ta…)%-h ♣♣%-h *   battlesphere (minion) ∆ #♣.##%-h%-h%-hR%-hT%-h,%-hd#*..Z.Z.Z   elephant draugr (polearm, trample)*   battlesphere (minion)%-hV$&9%-h,U**%-h 0W _The withered plant crumbles away.%-hQp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%-h n%-hZ .*.%-h Z'Z.%-h l3--  %-h = 7 ===50%-h A**%-hH I _You imbue your battlesphere with additional charge.&-hW  Casting: Iskenderun's Battlesphere (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&-hRY  You feel a surge of power! You conjure some foxfire!&-h&-h/&-h,&-h '*ZvZ. *Magical energy flows into your mind!  The foxfire burns the elephant simulacrum!  The elephant simulacrum melts!&-ha ,&-ha*.v@Z§Z.*&-h4J----1&-hV*§&-h n _The elephant simulacrum is moderately damaged.&-h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&-ho$ Y  You feel a surge of power! You conjure some foxfire!&-h$ &-h& &-hX& &-h0 *'vvZ'*&-h1 A--2&-h9 U**&-h= : _Magical energy flows into your mind!'-h6y  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'-h4 **You feel a surge of power! You conjure some foxfire!  The foxfire burns the elephant simulacrum but does no damage.'-h'-hj3 *§ *The elephant simulacrum is moderately damaged.The foxfire burns the elephant simulacrum!  The elephant simulacrum melts!'-hE,'-hbE'-hH  The elephant simulacrum is severely damaged.The foxfire burns the elephant simulacrum!  The elephant simulacrum melts!'-hN .'v*§@☼Z  draugr (polearm, trample)*   battlesphere (minion)  The elephant simulacrum vaporises!'-hT,'-hP .v§v.*@.§, al…)*  You hear a sizzling sound!'-h?e2-3'-h§* _The elephant draugr closely misses you.'-h0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(-h Y  You feel a surge of power! You conjure some foxfire!(-h (-hK (-h (-hG  Magical energy flows into your mind!  The elephant draugr hits you from afar with a +0 halberd!(-hSv§vv.*(-h84---Doom: 16%4(-hK**(-h* - _Your doom draws closer.(-h] (-hO GRead which item? Scrolls  b - 4 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - 5 scrolls of enchant armour  c - a scroll of summoning (-h  i - 4 scrolls of identifys - a scroll of butterflies  w - a scroll of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected)-h)-h)-h7  ##'####.##..#nobo the Blocker  #ß.ß#...#♣..#Gnoll of Xom .....*  #...#.###P.##Health: 84/91 ======================-- )-h5 ###Y.##.##P.#.##Magic: 22/30 =================-------  ##.'Y.#..#♣.###.#AC: 10Str: 9Doom: 16%  ##..'.P#.##♣..####EV: 16Int: 30  #..#####.# ♣P..##SH:  7  Dex: 16  #...vv§vP# #♣.#.#)-hXL: 14 Next: 91% Place: Lair:5  #...*@v######..###Noise: =--------  Time: 20254.8 (0.0) #ß..ß#ß.Z'.P.#♣.#.#B) +9 rapier of Turmoil {drain, rF+ Int+2} ##..######..P##...#Throw: 2 boomerangs #ßP#ß# ..P##.P## ##P.## ...##.## #♣..P♣ ...##..#Z   elephant draugr (polearm, trample, al…)  ♣♣... ß[ß##.##*   battlesphere (minion)  ♣♣.. #####.# ∆ #♣.##Cas)-hting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You conjure some foxfire!  Magical energy flows into your mind!  The elephant draugr hits you from afar with a +0 halberd! _Your doom draws closer.)-h §*Okay, then.)-h9^§**)-h. _)-h )-hl  ##'####.##..#  #ß.ß#...#♣..#  #...#.###P.##  ###Y.##.##P.#.##  ##.'Y.#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..##  #...vv§vP# #♣.#.#  #...*.@######..### #ß..ß#ß.Z'.P.#♣.#.# ##..######..P##...# ##P.## ...##.###♣..P♣ ...##..# )-h ♣♣... ß[ß##.## * )-hy )-h )-h )-h )-h( §§§*vv Your foxfire dissipates!The foxfire burns the elephant draugr!)-h B)-h3 ,)-h  The elephant draugr is moderately damaged.The elephant draugr closely misses you. The elephant draugr tramples you.  You hold your ground!)-h *v§†§*The elephant draugr completely misses you.The foxfire burns the elephant draugr but does no damage.)-hw)-hb%§*v.§§*)-h&51-)-h&e3= 0 5.8 (1)-h/§*§§*)-h3j _The elephant draugr is moderately damaged.*-h<4  You hit the elephant draugr but do no damage.You bite the elephant draugr, but do no damage.*-h<y  The elephant draugr is moderately damaged.*-hGV §*§§§)*Your foxfire dissipates.The elephant draugr completely misses you.The elephant draugr closely misses you.*-hrH-6.5 (0.7*-hQ§*§§§**-h|TM _The elephant draugr trunk-slaps you but does no damage.*-hC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*-hA The withered plant begins to crumble. The withered plant begins to die.  The withered plant is lightly damaged.  The mystic blast hits the elephant draugr.  The elephant draugr is moderately damaged.  The elephant draugr is knocked back by the mystic blast.  The elephant draugr slams into the stone wall.*-h  *§******, al…)*The elephant draugr is heavily damaged.Your battlesphere fires at the elephant draugr!  The barrage of energy hits the elephant draugr.*-hiI $ '.§§P*..Z*The elephant draugr is heavily damaged.*-hJ 3-=  7 =====7.5 (1.0*-hS h§***-hW : _Magical energy flows into your mind!+-hfW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+-hpThe elephant draugr is severely damaged.elephant draugr is knocked back by the mystic blast.  The elephant draugr slams into the stone wall.  The elephant draugr is severely damaged.Your battlesphere fires at the elephant draugr!  The barrage of energy hits the elephant draugr!+-h *******   battlesphere (minion)+-hI+-h..P†*.)*+-h4=19---28+-hFU**+-hV _You destroy the elephant draugr!+-hC W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+-h1 A**+-h1 +-h8 :*+-h: P _You don't know that spell.,-h,-h:,-h+,-hR,-h}5=20=-- 0 _,-h%,-h}%6,-h,-h,-hA,-h%7,-h,-hS _The withered plant crumbles away.8=,-hP,-hP,-hg9==,-h,-h ,-h< T91=1,-h4 ,-h",-h,-hQ,-h0,-hs,-hJ,-h,-hg,-h!,-h#,-h$i=2=,-hO&,-h4*,-h~*,-hp,,-h/,-hi/,-h]1,-h4,-h75,-h6,-h9,-h99=,-h|;,-hR?,-h?K3=,-hA,-hWD,-hD,-hRF,-hJ,-hiJ,-hL,-hN,-hO,-hP,-h|T,-hT9=,-hV,-huY,-hYK4=,-h[,-hF_,-h_,-hba,-hd,,-h)f,-hi,-hi,-hk,-h/n,-hnh5==,-h?p,-hs,-ht,-hu,-hx,,-hxz,-h},-h5~,-h,-h,-hԂ9=,-hz,-h,-hD%6,-h5,-h,-h,-h,-h,-h,-h",-h,-h,-h͙,-h,-hK7=,-h,-hE,-h,-h,-h,-h,-h6,-h߮,-h,-h,-hI,-h9=,-h,-h,-hoK8=,-hR,-hо,-h,-h,-h,-h,-hW,-h],-h,-hv,-hZ,-hQ _Your battlesphere wavers and loses cohesion.,-hh9==,-hN,-h0,-h{,-h,-h,-h ,-h,-hb,-h,-hi,-h,-hr9=,-h,-h,-hL30=,-h,-h,-h,-hG,-h,-h?  You see here a +0 halberd.,-h",-h _,-h@,-h @  There is an open door here.,-h ,-h _,-hZ,-h,-h,-h9=,-hy,-h@  There is an open door here.,-hU ,-h  _,-hx",-hZ&?  You see here a +0 halberd.,-h:*,-h* _,-hk,,-h.,-h"1,-h1,-h/3,-ho5,-h 9,-hO9,-h;,-h>E  There is a large open door here.,-h!A,-hA _,-hC,-h"F,-hmI,-hI,-h1K,-h2M,-hoO,-hO,-hQ,-hR,-hT,-hT,-hU,-hYE  There is a large open door here.,-h-[,-h[ _,-h],-h,_,-hnc,-hc,-he,-hg,-hi,-h j,-hXk,-hn,-h!p,-hkp,-hq,-hauThere is an open door here. _You see here a +0 halberd. _There is a large open door here.  n,-hw,-hFx _,-hy,-h{,-h.~,-hq~,-h,-he,-h6A  You enter the shallow water.,-h?Water ,-h,-hN _Moving in this stuff is going to be slow.,-hk,-h,-h,-hj,-hr,-h×,-h,-hX  Things that are here:  a +0 dagger; a +0 robe,-hå,-h{/ _,-h,-h`E  There is a large open door here.,-hE,-h߯ _,-h,-h%,-hķ,-h,-h,-h\,-h,-h,-h,-h,-hA,-h,-h+,-hZ,-h,-h,-h*'##.P.......#+'.'#''#.###.....++)''##'#.###P.... #P.....#.#♣.####... #...[..#.#.## ##.. ##ß..ß##[#..# ### ########.#..#### #ß):ß##ß.#...P.#### #.@$.#ß..'........#----- #....#.⌠.'..P.....# #....#ß..'..##....# #ß..ß##ß.#.#.##P... ##''####.#..?# .... ##)≈≈.##.#..## ... #~≈≈≈~.#... #~~≈≈~~#.#..~≈~##.#.#,-h,-hl M++.#...#♣...P'####'##.P..#+'.'#'.++)''##'#.###P.P.....#.#♣.####....[..#.#.## ##..##ß..ß##[#..# ##########.#..#### ß@:ß##ß.#...P.###$.#ß..'....⌠.'..P.  #....#ß..'..##....#~~≈≈~ _c - 4 potions of curing (gained 1),-h1334.3 (75.8),-hJ-----5.3 (76,-h&,-h  _You see here a +1 great sword of holy wrath.--h--hT--h--h&--h--h1: _--hM  #++.#...#♣...P. ##'####'##.P. ##+'.'#''#.###. #++)''##'#.###P. #P.....#.#♣.####. #...[..#.#.## ##. ##ß..ß##[#..# # ########.#..#### # #ß)@ß##ß.#...P.#--h #..$.#ß..'.# #....#.⌠.'..P.....#. #....#ß..'. #ß..ß##ß.#. ##''#### ##)≈≈.##. #~≈≈≈~.#.# #~  You pick up a parchment of Diamond Sawblades and begin reading...--h*16.3 (1.0)--h+7.3 (2--h--he J _You add the spell Diamond Sawblades to your library.--h --hu--h<--hf--h]--hػ,--h3--h--hm--hO _You now have 1076 gold pieces (gained 18).--h--hc--h--h--h.--h--h--h--h--h--h--h--h--h% --h$ --hrE  There is a large open door here.--hfA  You enter the shallow water.--h?Water --h--h, _Moving in this stuff is going to be slow.  Things that are here:  a +0 dagger; a +0 robe _--h.--h5--h8--hE8--h9--h@--hUC--hC(--hFE--hK--hhN--hN--hlP--hV--h7Y--hY--h [--hEb@  There is an open door here.--hd--h}e _--hg--hm--ho--hp--hq--hDw--hTy--hy--h'{--h--h#--h--h%--hE  There is a large open door here.--h--hI _--hʎ--hB--h̘--h=--h--h--h{--hB--h--h E  There is a large open door here.--hk--h# _--hѻ--hٿ--h--hB--h--h*--h--h(--h'--ht--h--h--h%--h--h--hX--hf--h--h--h7--h --h--h --hp--hi--hg--h--h<--ho--h;--h~--h--hx--hm--h--hT--h--h9 --h --h --h` --h --h --h --hA --h --h4 --h --h --h --h --h --h --h! --hf$ --h$ --h& --h) --hW, --h, --hO. --h2 --h5 --hh6 --h8 --h< --h@ --hg@ --hC --h3H @  There is an open gate here.--hEL --hYM  _--hO --hR --hU --h_V --hY --h[ --h] --hk^ --h_ --h*b --he --he --hg --hwj --hl --hl --hTn --hp --hDu ,--hu --hw --hWz --hz --hL| --h --h̀ --h# --hڂ --h --h --h% --h% --hɐ --h? --h --hf --h --h --hE --hԜ --h --hͣ --h --h> --h --hȪ --h% --h[ --h --h* ,--hȴ --h --h* --hl --hx --h --h --h --h --h^ --h --h --h --h --h --hO --h --h --h --h --h --hX --h --h --h --hi --h$ --hd --h --h --h --h --h --h --h --h --h --hk --h --hV --h --h --hU --h --hl --h --h --h --h[ --h --h --h --h --h --h ,--h --h --h --h --h --h --h --h: --h" --hE --h ,--h --hX --h --h --h --h --h --he --h --h --h( --hw --h --h --hS" --h" --h# --h& --h:' --hp' --h|( --hq* --h+ --h, --h- --ho0 --h1 --h2 --h2 --h5 --hf7 --h7 --h8 --h: --hO< --h< --h= --h? --hB --hMB --hC --hG --hI --hI --h[K --hM --hP --hfP --hQ --hS --hU --hMV --hzW --ha --hjc --hc --he --hi --h0l --h{l --hn --hp --hs --h%t --h u --hw --hy --hz --h{ --hH --h --h{ --h --h --h --hg --h, --h --hx --h --h --h --h --hk --h- --hO --h۰ --h --h --h --h --h9 --h --h< --h --hR --h --h --h --hV --h --h --h ###..................###.......## # #......................#  ##.....#..........P.......#...#  #.##.##....P........P......#  #######P..........#........ ####.................. --h` #....#.......).....PP. ###..#....P....÷...... #.P.@................433.1 (95.8) #P.P..P...... #...............†..P #..................†. ...................... ............##.........  #P...P..#...#.##....#...  ###..#......P[.##<...P.†  ##...... --h --hj ,4.1 (96--h --h # _Found a robe..-h.-h.-h\.-h.-h.-h,.-hF.-hF ##.....#....P.......#...  #.##.##....P........P#.. #######P..........#........... # ####........... # #....#.......).....PP .-hO# ###..#....P....÷ #.P......... #P.P..P....... #.†..P5.1 (1.0) #.....†#.....#...##.-hd.##P...P..#...#.##....####..#P[.##<...P ###.......P. ##.. ##.#...). ###... ##.##.-h.-hr+6.1 (2.-h.-h|# _Found a whip..-hu .-h .-h .-h H _No target in view!/-h/-h' /-h/-hH _No target in view!/-h/-h/-hO/-h/-h/-hP _/-h4!/-h{!/-h-"/-h=%/-hD&/-h&/-h'/-h)/-h*/-h+/-h+/-h,/-h-/-h-/-h./-h//-h1,/-hP2/-h4/-hu7,/-h9/-h</-h&?/-h?/-hB/-hRG/-hI/-hJ/-heK/-hP/-hR,/-hS/-hoU/-hW,/-hGX/-h[/-h\/-h]/-h]/-hu_/-h`/-ha/-ha/-h0c/-hfd/-hd/-hqe/-h;w/-hy/-hZy/-hL{/-hȊ<  You see here a +0 whip./-h/-h _/-h0/-h*/-hϔ/-h/-hR/-h/-hL/-hz/-h/-h/-h0/-h/-h//-h/-h),/-h_/-h /-h/-h/-h/-h/-hI,/-h/-h/-h /-hc/-h/-hD/-hh/-h/-h/-h/-h,/-hW/-h/-h/-h/-h/-hz/-h/-h/-hS/-h^/-hq/-h/-hY/-h /-h/-hu/-hK/-h/-h/-h(/-h/-h/-h_,/-h'/-h/-h,/-h/-hA!/-hW"/-h"/-hm#/-h&/-h ),/-h)/-h,/-h-,/-h,./-h0/-h 3/-he3/-h4/-h8/-h#:/-ht:/-hK;/-h=/-h@B/-h{A/-hB/-hC/-hID/-hG/-hH/-hH/-hmI/-hK/-h M/-hHM/-h@N/-hDP/-hoQ/-hQ/-hgS/-hV/-hcX/-hX/-hZ/-h ]/-h_,/-h_/-ha/-hb/-h c/-hc/-he/-h4g/-h|g/-hh/-h l/-hm/-h%n/-ho/-hr/-h_t/-ht/-hu/-hx/-h#{/-hq{/-h|/-h~/-h/-h\/-h/-h/-h/-h/-hӉ/-h@  There is an open gate here./-h /-h _/-h/-h1/-h/-h/-h/-h/-hs/-h/-hқ/-hڝ/-h6/-h}/-h1/-h7/-h@/-hz/-h/-h;/-h</-hh/-hL/-h0/-hF/-h}/-h/-h{/-hD/-h/-h%/-h./-h/-hL/-h2/-h/-h,/-hQ/-h/-hU/-h/-hn/-hZ/-h/-hԽ/-h./-h^/-hO/-h}/-h /-h/-h/-h/-hs/-h;/-h/-h^/-h/-h/-h/-hc/-h;/-h$/-hl,/-h/-ha/-h/-h,/-hF/-h  There is a large open door here.  You see here a dire elephant skeleton./-h/-h) _/-h#/-h/-hG/-h,  #ß.ß#...#♣..#nobo the Blocker  #...#.###P.##Gnoll of Xom .....*  ###..##.##P.#.### Health: 91/91 ========================  ##.'..#..#♣.###.#. Magic: 30/30 ========================  ##..'.P#.##♣..####. AC: 10Str: 9/-hDoom: 16%  #..#####.# ♣P..###. EV: 16Int: 30  #...'....# #♣.#.#.. SH: 0Dex: 16 ##...÷..######..#### XL: 14 Next: 92% Place: Lair:5 #ß.@ß#ß.)'.P.#♣.#.# Noise: ---------  Time: 20507.1 (71.0) ##..######..P##...# B) +9 rapier of Turmoil {drain, rF+ Int+2} #ßP#ß# #..P##.P## Throw: 2 boomerangs ##P.## #...##.## #♣..P♣ #...##..# /-h` ♣♣... #ß[ß##.##I   obsidian statue (unaware)  ♣♣.. ######.#  ..I ∆ #♣.## #...# _No target in view! _You see here a +0 whip. _There is an open gate here.  /-hThere is a large open door here. _You see here a dire elephant skeleton.  Marking area around an obsidian statue as unsafe for travelling./-h'/  --more--0-h 0-ht % _0-hY 0-h 0-h 0-h 0-h\ 0-h7 W...#.###P.####..##.##P.#.#####.'..#..#♣.###.#.##..'.P#.##♣..####..#####.# ♣P.....'....# #♣.#.#.##...÷..######..####ß..ß#ß.)'.P.#♣.#.# #.@######..P##..8.1 (72ßP#ß# P##P.#.##.## #♣..P♣. ♣♣... #ß[ß##.# ♣♣..♣ ######.# 0-h ..I ∆ #♣.###.♣# #...#.#0-hO 0-h 0-h  0_You see here a +0 whip. _n open gate  There is a large open door here. _You see here a dire elephant skeleton. _Partly explored, can't reach some places.1-hŏ 1-h Really walk into a travel-excluded area? Y - Yes 1-hI ' N - No2-hp 2-hZ   #...#.###P.##nobo the Blocker  ###..##.##P.#.### Gnoll of Xom .....*  ##.'..#..#♣.###.#. Health: 91/91 ========================  ##..'.P#.##♣..####. Magic: 30/30 ========================  #..#####.# ♣P..###. AC: 10Str: 9Doom: 16%  #...'....# #♣.#.#.. EV: 16Int: 30 ##...÷..######..#### SH: 0Dex: 16 #ß..ß#ß.)'.P.#♣.#.# XL: 14 Next: 92% Place: 2-h2 [37mLair:5 ##.@######..P##...# Noise: ---------  Time: 20508.1 (0.0) #ßP#ß# #..P##.P## B) +9 rapier of Turmoil {drain, rF+ Int+2} ##P.## #...##.##Throw: 2 boomerangs #♣..P♣ #...##..#  ♣♣... #ß[ß##.##  ♣♣..♣ ######.#I   obsidian statue (unaware)  ..I ∆ #♣.##  #.♣# #...# ##.## _There is an open gate here.  There is a large open door here. _You see here a dire elephant skeleton. _Marking area around an obsidian statue as unsafe for travelling. _Partly explored, can't reach some places.  Okay, then.2-hz 2-h 2-hp . _3-h3-hReally walk into a travel-excluded area? Y - Yes  N - No4-h"4-hB  #...#.###P.##nobo the Blocker  ###..##.##P.#.### Gnoll of Xom .....*  ##.'..#..#♣.###.#. Health: 91/91 ========================  ##..'.P#.##♣..####. Magic: 30/30 ========================  #..#####.# ♣P..###. AC: 10Str: 9Doom: 16%  #...'....# #♣.#.#.. EV: 16Int: 30 ##...÷..######..#### SH: 0Dex: 16 #ß..ß#ß.)'.P.#♣.#.# XL: 14 Next: 92% Place: 4-hxB[37mLair:5 ##.@######..P##...# Noise: ---------  Time: 20508.1 (0.0) #ßP#ß# #..P##.P## B) +9 rapier of Turmoil {drain, rF+ Int+2} ##P.## #...##.##Throw: 2 boomerangs #♣..P♣ #...##..#  ♣♣... #ß[ß##.##  ♣♣..♣ ######.#I   obsidian statue (unaware)  ..I ∆ #♣.##  #.♣# #...# ##.##There is a large open door here. _You see here a dire elephant skeleton. _Marking area around an obsidian statue as unsafe for travelling. _Partly explored, can't reach some places. _Okay, then.Okay, then.4-h-H4-hJ. _4-h4-hReally walk into a travel-excluded area? Y - Yes  N - No4-h?4-hZ6  #...#.###P.## nobo the Blocker  ###..##.##P.#.## Gnoll of Xom .....*  ##.'..#..#♣.###.# Health: 91/91 ========================  ##..'.P#.##♣..#### Magic: 30/30 ========================  #..#####.# ♣P..### AC: 104-hnZwStr: 9Doom: 16%  #...'....# #♣.#.#. EV: 16Int: 30 ##...÷..######..### SH: 0Dex: 16 4-hZK#ß..ß#ß.)'.P.#♣.#.# XL: 14 Next: 92% Place: Lair:5 ##@.######..P##...# Noise: ---------  Time: 20508.1 (0.0) #ßP#ß# #..P##.P## B) +9 rapier of Turmoil {drain, rF+ Int+2}4-hZ ##P.## #...##.## Throw: 2 boomerangs4-h[ #♣..P♣ #...##..# 4-h9[ ♣♣... #ß[ß##.## 4-hZ[  ♣♣..♣ ######.#I   obsidian statue (unaware) 4-h{[ ..I ∆ #♣.##  #.♣# #...# 4-h[P##.##There is a large open door here. 4-h[F_You see here a dire elephant skeleton. _Marking area around an obsidian statue as unsafe for travelling. _Partly explored, can't reach some places. _Okay, then. _Okay, then.4-h\4-hd4-hSe29.1 (1 _4-hRl4-hOo5-hfII _Marking area around an obsidian statue as unsafe for travelling. _Partly explored, can't reach some places. _Okay, then. _Okay, then.  You puncture the withered plant! The withered plant begins to crumble.  The withered plant begins to die.5-hM4==8 (0.75-h5-hD< _The withered plant is lightly damaged.5-h-V]  You hit the withered plant. You bite the withered plant.5-hV1-10.55-h)[5-hc]< _The withered plant is lightly damaged.5-hy E  You puncture the withered plant!5-h 0=1.25-h 5-hc < _The withered plant is lightly damaged.5-hh 555   crimson imp (summoned)5   white imp (summoned)You completely miss the withered plant.The withered plant is lightly damaged.5-hM.-95-h5-hTh _The obsidian statue's eyes glow briefly.6-h@  You hit the withered plant.6-hGB-2.66-h6-h5 < _The withered plant is lightly damaged.6-h2G  You puncture the withered plant! You bite the withered plant.  The withered plant is lightly damaged.6-huI,6-h`RY..5..6-hR0=3.36-hZ6-hF]W _The withered plant crumbles away.6-h @###..##.##P.#.####.'..#..#♣.###.##..'.P#.##♣..####..#####.# ♣P.....'....# #♣.#.#.##...÷..######..###ß..ß#ß.)'.P.#♣.#.#..######..P##..ß@#ß# P##P.#.##.## #♣..P♣.6-h  ♣♣.5.♣ #ß[ß##.# ♣♣..♣ ######.# ..I ∆ #♣.###.♣# #... ## #.# ###6-h6-h6-h5.55   white imp (summoned)6-h[6--4.3 (1.06-hP&6-h) _The obsidian statue slips into the dungeon's darkness for a moment.6-h* t _The withered plant crumbles away.The obsidian statue slips into the dungeon's darkness for a moment.The withered plant begins to crumble.begins to die.  The withered plant is lightly damaged.  The crimson imp is knocked back by the hand of Xom.6-h7 j   ##. ##.. #..#####.#  #...'....# ##...÷.#ß..ß#ß.)##..###ß@#ß# ##P.##  #♣.5P♣   ♣♣5..♣ #ß[  ♣♣..♣   ..I ∆ #♣.##  #.♣# #...# , ally target) ## ##.##  ###  ***** 7 living spells (summoned)Xom lights up the force fireworks!6-hA R   ##. ##.. #..#####.#  #...'....# ##...÷.#ß**ß#ß.)##**##6-h>B T#ß@#ß# ##P*##  #♣**P♣   ♣♣55.♣ #ß[ ♣♣..♣ 6-heB ..I ∆ #♣.## (mesmerising)6-hB  #.♣# #...#  ## ##.## 6-hB ###  The obsidian statue attempts to bespell you!You are mesmerised by the obsidian statue!6-h)D b==5.0 (0.7Mesm 6-h?N 6-hP 9 _Your living spell is unaffected. x46-h@  You hit the withered plant.6-hȎ--76-h 6-hߕ< _The withered plant is lightly damaged.7-hϤ9You hit the withered plant. _The withered plant is lightly damaged.  You puncture the withered plant!  The withered plant is lightly damaged.  The crimson imp hits your living spell.  Your living spell is destroyed!7-h  Your living spell disperses!The white imp hits your living spell.  Your living spell is destroyed!7-h: hite imp hits your living spell.  The obsidian statue's eyes glow briefly.Send 'em back where they came from!  Your living spell shudders.7-hq... 47-h0==6.47-h>7-hR _Your living spell disperses!7-h   You puncture the withered plant!  The withered plant is moderately damaged.7-h7-h~7-h  Your living spell disperses! The withered plant crumbles away.7-h7-hp..55..33   soul eater (summoned)5   crimson imp (summoned, ally target)7-h;5   white imp (summoned)(…)7-h=/-7.17-h7-hh _The obsidian statue's eyes glow briefly.7-h4N ##.'..#..#♣.###.##..'.P#.##♣..####..#####.# ♣P...'....# #♣.#.#.##...÷..######..###ß.*ß#ß.)'.P.#♣.#.#**######..P##..ß.#ß# P##@.#.##.## #♣55P♣. ♣♣...♣ #ß[ß##.# ♣♣.3♣ ######.# 7-hN a ..I+∆ #♣.###.♣## #... ## #.#  ###  7-hG_ You are now a favourite toy of Xom.  The crimson imp shouts, "Return whence thou came, thou droning idle-headedprigger-of-prances!"  The crimson imp misses you.  The obsidian statue slips into the dungeon's darkness for a moment.  7-h_ 7-h;` ,7-h` 7-hf .*§35.57-hf ]3   ynoxinul (summoned)5   iron imp (summoned)5   crimson imp (summoned, ally target)7-hg s*..--8.1 (1.07-h m 7-h/o b _The white imp disappears in a puff of smoke!8-h;>##..'.P#.##♣..####..#####.# ♣P...'....# #♣.#.#.##...÷..######..###ß..ß#ß.)'.P.#♣.#.#**######..P##..ß*#ß# P#8-hm;#..#.##.## #♣@5P♣. ♣♣.35♣ #ß[ß##.#8-h;\ ♣♣..♣ ######.#  ..I+∆ #♣.###5♣## #...8-h;r ## ##.# 8-h;7 ###  8-hL?8-hM §5The crimson imp blinks!  The obsidian statue draws you further into its thrall.Your living spell is unaffected. x28-h\W\`` The obsidian statue draws you further into its thrall.  Your living spell is unaffected. x2  Your living spell casts itself at the crimson imp.lance of force hits the ynoxinul!  8-hWcThe ynoxinul is knocked back by the lance of force.  The ynoxinul slams into the dead tree!8-h,8-h8-h8-hE.§.§.53.8-h-=98-h8-hl\ _The ynoxinul is almost dead.8-h9t& ##..'.P#.##♣..####. #..#####.# ♣P..###. #...'....# #♣.#.#.##...÷..######..##ß..ß#ß.)'.P.#♣.#.# ##.*######..P##...# #ß*#ß# #..P##.P## ##.§## #...##.## #♣.@P♣ #...##..#  ♣♣§.5♣ #ß[ß##.##  ♣♣5.♣ ######.#  53I+∆ #♣.##  #8-ht ## ##.##  ###   8-hPv8-hv8-hw8-hax8-hZy8-hy8-h *..*.5.3.5 , ally target)8-hЄ/--208-hЌ8-h9-h..#####.# ♣P...'....# #♣.#.#.##...÷..######..####ß..ß#ß.)'.P.#♣.#.# #*.######..P##..ß.#ß# P##.*#.##.## #♣..P♣#. ♣♣@5.♣ #ß[ß##.#9-h ♣♣3.♣ ######.#  .5I+) #♣.###.♣### #... ## ##.#  ###  9-hs9-h|  Found a runed battleaxe. The iron imp closely misses you.9-hk9-h.*.*45.4   chaos spawn (summoned)5   iron imp (summoned, ally target) 9-hN=-19-h849-hh _The obsidian statue's eyes glow briefly.9-h- W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:-hg :-hDi Really blast near your living spell? Y - Yes  N - No<-h;6<-h-h16 ..#####.# ♣P...'....# #♣.#.#.##...÷..######..####ß..ß#ß.)'.P.#♣.#.# #..######..P##..>-h6 ß.#ß# P##.*#.##.## #♣..P♣#. ♣♣@45♣ #ß[ß##.# ♣♣3.♣ ######.# >-h6  5.I+) #♣.###.♣### #... ## ##.#  ###  >-h57 24>-hf>  Xom makes a sudden noise! You hear maniacal laughter.>-h@  The ynoxinul gestures.The chaos spawn misses you.>-hJ .5*45.5>-h3K G=========3>-h9T J44>-hW g _The white imp grinds its teeth.?-hn  ?-h_oGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?-h?-h}Really blast near your living spell? Y - Yes ?-h' N - No?-h ?-h'   #..#####.# ♣P..###. nobo the Blocker  #...'....# #♣.#.#.. Gnoll of Xom ...*.. ##...÷..######..#### Health: 91/91 ======================== #ß..ß#ß.)'.P.#♣.#.# Magic: 26/30 ====================---- ##..######..P##...# AC: 10Str: 9Doom: 16% #ß.#ß# #..P##.P## EV: 16Int: 30 ##..## #...##.##SH: 0Dex: 16 #♣5*P♣# #...##..#XL: 14 Next: 92% Place: Lair:5  [40?-h m♣♣@45♣ #ß[ß##.##Noise: =========  Time: 20523.1 (0.0)  ♣♣35♣ ######.#B) +9 rapier of Turmoil {drain, rF+ Int+2}  ..I+) #♣.##Throw: 2 boomerangs  #5♣### #...#Mesm   ####.## ###I   obsidian statue (mesmerising) 3   ynoxinul (summoned) 4   chaos spawn (summoned) 5   iron imp (summoned, ally target) (…)The chaos spawn misses you. _The white imp grinds its teeth.Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt?-h« x in a blast of force! The mystic blast hits the white imp!  You kill the white imp!?-h, Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the white imp!  You kill the white imp!  ?-hw The white imp disappears in a puff of smoke!  The mystic blast hits the iron imp!iron imp!?-hc \The iron imp disappears in a puff of smoke!  The mystic blast hits the chaos spawn!!  The chaos spawn is almost dead.The chaos spawn is knocked back by the mystic blast.ufetubus!!ufetubus!?-h The mystic blast hits the ufetubus!!  You kill the ufetubus!  ?-hT The ufetubus disappears in a puff of smoke!mystic blast hits the ynoxinul!  You kill the ynoxinul!  The ynoxinul disappears in a puff of smoke!?-hC MThe ynoxinul disappears in a puff of smoke!ufetubusThe mystic blast hits your living spell!  You destroy your living spell!  Your living spell disperses!The mystic blast hits the withered plant!!  The withered plant begins to crumble. The withered plant begins to die.?-h §..45§§.♣###4   chaos spawn (summoned)5   crimson imp (summoned)?-h< ----  7 =====----4.1 (1?-h T44?-h < _The withered plant is lightly damaged.@-hm  #..#####.# ♣P..###.# #...'....# #♣.#.#..###...÷..######..##ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣§.P♣# #...##..#  ♣♣.@4♣ #ß[ß##.##  ♣♣5§♣ ######.#  .§.I+) #♣.##  ###.♣### #...#  ###  4  @-h, .4.##4The chaos spawn closely misses you.@-h.  0 =--------5@-h26 T44@-h8 B _The crimson imp hits you but does no damage.A-hW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A-h8Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the obsidian statue but does no damage.  The mystic blast hits the chaos spawn!  You kill the chaos spawn!A-hyThe chaos spawn degenerates into a cloud of primal chaos!  The mystic blast hits the crimson imp!  The crimson imp is almost dead.crimson imp is knocked back by the mystic blast.crimson imp slams into the rock wall.rimson imp!A-h ...44   rust devil (summoned)  The crimson imp disappears in a puff of smoke!The mystic blast hits the withered plant!  The withered plant is lightly damaged.A-h2---  7 =====6A-h A-hQ$h _The obsidian statue's eyes glow briefly.A-h.'....# #♣.#.#.##...÷..######..####ß..ß#ß.)'.P.#♣.#.# #..######..P##..ß.#ß# P##..#.##.## #♣..P♣#.A-hS h ♣♣...♣ #ß[ß##.# ♣♣#####.# #...I+)# #♣.#####4♣### #... ## ##.#  ## A-h1A-hb7f  The withered plant crumbles away.A-h3C|.44.4   ice4   rust devil (summoned)A-hD3=-- 0 -----7A-hPA-hTh _The obsidian statue's eyes glow briefly.A-hя 4.II, confused)4ed, confused)You hit the ice devil.ice devil is lightly wounded.  Xom titters.  You are confused.  The rust devil looks rather confused. The ice devil looks rather confused.  The obsidian statue looks rather confused.A-h   0 =----8 (0.7Confused throw: 2 boomerangsConf Mesm A-h A-h! 8 _The ice devil seems less confused.B-h!B-h 'B-h1B-h/Y _You're too confused to cast spells.B-h˸B-hEEquip which item?  - - Unarmed Hand Weapons (go to first with ))  B - the +9 rapier of Turmoil (weapon) {drain, rF+ Int+2}  a - a +0 hand axe of chaos  n - a +0 hand axe of flaming  q - a +6 trident  s - the +1 long sword of Jisch {freeze, rElec rF- rC+}  v - the +8 hand cannon "Emip" {antimagic, rPois rC+}  z - the +2 long sword "Gnoll's Curse" {antimagic, ^Fragile rElec rN++ Int+4} Armour (go to first with [)  b - a +3 leather armour (worn)  i - an orb of energy (worn)  j - a +2 hat of intelligence (worn)  l - a +0 cloak (worn)  C - a +0 pair of gloves of fire (worn)  g - a +0 tower shield of cold resistance  t - a +2 buckler of cold resistance B-hfMagical Staves (go to first with |)  m - a staff of air  E - a staff of earth Jewellery (go to first with "=)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B-hK B-hTT B-h ] )  #...'....# #♣.#.#..# nobo the Blocker ##...÷..######..##### Gnoll of Xom ...*.. #ß..ß#ß.)'.P.#♣.#.#Health: 91/91 ======================== ##..######..P##...#Magic: 23/30 ==================------ #ß.#ß# #..P##.P##AC: 10Str: 9Doom: 16% ##..## #...##.##EV: 16Int: 30 #♣...♣# #...##..#SH:  0  Dex: 16  ♣♣...♣ #ß[ß##.##B-h] XL: 14 Next: 92% Place: Lair:5  ♣♣@4♣ ######.#Noise: =--------  Time: 20527.8 (0.0)  #.4.I+)# #♣.##B) +9 rapier of Turmoil {drain, rF+ Int+2}  ###.♣### #...#Confused throw: 2 boomerangs   ####.##Conf Mesm  ### I   obsidian statue (mesmerising, confused) 4   ice devil (summoned) 4   rust devil (summoned, confused)B-h^ Xom titters.You are confused.The rust devil looks rather confused. The ice devil looks rather confused.  B-h1^ The obsidian statue looks rather confused. _The ice devil seems less confused. _You're too confused to cast spells.B-hrf P  Okay, then.B-h,g B-h/n B-ho . _D-huD-hDrink which item? Potions  c - 4 potions of curing  g - a potion of magic  h - 2 potions of haste  r - a potion of resistance D-h^N w - 7 potions of heal woundsa - 12 potions of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  i - 2 potions of invisibility  m - a potion of might  A - 2 potions of attraction  M - 2 potions of mutation  n - 4 potions of moonshine [!] read|quaff|evoke[?] describe selectedE-h)WE-hn_E-hj  #...'....# #♣.#.#..# nobo the Blocker ##...÷..######..##### Gnoll of Xom ...*.. #ß..ß#ß.)'.P.#♣.#.#Health: 91/91 ======================== ##..######..P##...#Magic: 23/30 ==================------ #ß.#ß# #..P##.P##AC: 10Str: 9Doom: 16% E-hkW##..## #...##.##EV: 16Int: 30 #♣...♣# #...##..#SH:  0  Dex: 16  ♣♣...♣ #ß[ß##.##XL: 14 Next: 92% Place: Lair:5  ♣♣@4♣ ######.#Noise: =--------  Time: 20527.8 (0.0) E-h$l #.4.I+)# #♣.##B) +9 rapier of Turmoil {drain, rF+ Int+2}  ###.♣### #...#Confused throw: 2 boomerangs   ####.##Conf Mesm  ### I   obsidian statue (mesmerising, confused) 4   ice devil (summoned) E-hl 4   rust devil (summoned, confused)You are confused.The rust devil looks rather confused. The ice devil looks rather confused.  The obsidian statue looks rather confused. _The ice devil seems less confused. _You're too confused to cast spells. _Okay, then.E-hwO ...÷...You feel better.  You are no longer entranced.The ice devil hits you! The ice devil freezes you. You resist.E-hmxp79---- 0 8.8 (1E-hxbThrow: 2 boomerangs E-hE-hЀW _The rust devil barely misses you.E-hE W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E-h   ##...÷#ß..ß#ß.) ##..## #ß.#ß#  ##..##  ♣...♣#   ♣♣...♣ #ß[  ♣♣@*♣   #.***+)# #♣.##  ###.♣### #...#  ## ##.##  ###   I E-hX    4  ed)The mystic blast hits the ice devil!!  The ice devil is severely wounded.is knocked back by the mystic blast.  The ice devil slams into the dead tree. Magical energy flows into your mind!  The rust devil seems less confused.  The obsidian statue seems less confused.E-h= b   ##...÷#ß..ß#ß.) ##..## E-h >#ß.#ß#  ##..##  ♣...♣#   ♣♣...♣ #ß[  ♣♣@4♣  E-h c #.4.I+)# #♣.##  ###.♣### #...#  ## E-h ~  The obsidian statue attempts to bespell you!E-h 80=---  7 =====9E-h2 E-h l _You are unaffected. The rust devil closely misses you.F-hW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F-h8JThe rust devil is heavily wounded.rust devil is knocked back by the mystic blast.  The rust devil slams into the rock wall.  The rust devil is heavily wounded.  The mystic blast hits the ice devil!!  F-h:You kill the ice devil!F-h§ 4   rust devil (summoned)F-hF1=19---30F-hzF-hb _The ice devil disappears in a puff of smoke!F-h݊ W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F-h iobsidian statue is heavily damaged.rust devil.  The rust devil is severely wounded.  The rust devil is knocked back by the mystic blast.  The rust devil slams into the rock wall!  You kill the rust devil!F-hX+ s .§.II(confused)  The rust devil disappears in a puff of smoke!Magical energy flows into your mind!  Xom titters.F-h, `220=--1F-h3 F-h6 @ _The obsidian statue looks rather confused.F-h #...'....# #♣.#.#..# ##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..# F-ho ♣♣...♣ #ß[ß##.##  ♣♣.@♣ ######.#  #.§.I+)# #♣.##  ###.♣### #...#  #     F-hbF-hb3 0 -----F-h/2F-hSF-h? _The obsidian statue slips into the dungeon's darkness for a moment.G-hH  G-hPIGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G-h: . You erupt in a blast of force!  The mystic blast hits the obsidian statue!G-h;T4=16G-h<----  7 =====3G-h1CG-h`Fh _The obsidian statue is severely damaged.G-hJW  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G-hl  _The obsidian statue is severely damaged.Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  almost destroyed.G-h!m R5=12G-hPm I-------4G-hJu G-h)x _The obsidian statue slips into the dungeon's darkness for a moment.G-h5 W  Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G-hu  You erupt in a blast of force!  The mystic blast hits the obsidian statue!G-h+v...............G-h 78/30 ------545G-h$G-hq&V _You destroy the obsidian statue!H-hh/  H-h/GCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H-h,H-h -H-hQ3H-h6P _You don't know that spell.H-h;H-hs<H-h!EH-hGH-hN H-h H-h! H-h H-hq" ##...÷..######..####ß..ß#ß.)'.P.#♣.#.# #..######..P##..ß.#ß# P##..#.##.## #♣...♣#. ♣♣...♣ #ß[ß##.#H-h ♣♣..♣########.# #..@.+)# #♣.####.♣### #... ### ##.#H-hH-hnj8=9=-- 0 -----H-h&6 _H-hH-hI-h&##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..#  ♣♣...♣ #ß[ß##.##  ♣♣..♣########.#  #...@+)# #♣.##  ###.♣### #...#  ### ##.##    I-h#'  I-hE,I-h,?9=I-h,-----I-h--7I-hX6I-h7I-h0T.'I-hXI-hX/908I-hi\I-h^( _You open the door.I-hU##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..# I-h ♣♣...♣ #ß[ß##.##  ♣♣..♣########.#  #....@)# #♣.##  ###.♣### #...# I-h} ### ##.##   I-h    I-h,I-h51=I-hD9I-hI-h] _There is an open translucent door here.I-hI ##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..# I-hJ  ♣♣...♣ #ß[ß##.##  ♣♣..♣########.#  #....'@# #♣.## I-h-J ###.♣### #...#  ### ##.## I-hOJ   I-heJ    I-h_ I-hy` 10/30==40 _I-hd I-hg ~ _You see here a +0 battleaxe of draining.J-hJ-h&J-hJ-hJ-h: _J-hJ-hJ-h^J-hʬJ-h 9=J-h$J-hAJ-h9=J-hEJ-hJ-h'91J-hJ-h5J-hjJ-h޾J-hJ-hJ-hJ-hJ-hJ-hjJ-hLJ-hS2=J-h@J-hJ-h#J-hUJ-hUJ-hJ-hJ-h,J-hrJ-hkJ-h9=J-hJ-hJ-hS3=J-hJ-hUJ-hJ-hJ-hk,J-hJ-hJ-hJ-hJ-hJ-h 9=J-hJ-h'J-hS4=J-hJ-hJ-h[J-hJ-h|J-hJ-hJ-h6J-hJ-hJ-h$J-h^5==J-hOJ-hW,J-h J-h J-h J-h J-hHJ-hJ-hJ-h'J-h9=J-hJ-hJ-hq&16J-hJ-hJ-hTJ-h J-hm",J-h#J-h%J-h%J-h9'J-hE)J-hv)M7=J-h*J-h,J-h,J-h,.J-hy0J-h0J-hQ2J-h[4,J-h5J-h7J-h79=J-h49J-h:J-h,;M8=J-hj<J-he>J-h>J-h?J-hAJ-h BJ-h!DJ-htEJ-hEJ-h4GJ-hkIJ-hIj9==J-hFKJ-h}MJ-hMJ-hOJ-hQJ-h/QJ-hSJ-h~TJ-hTJ-hoWJ-hYJ-hY9=J-hU\J-h^J-h_N20=J-haJ-hbJ-hCcJ-hydJ-hgBJ-hi,J-hkJ-hlJ-hRmW1=J-hnJ-hpJ-hpJ-hrJ-hxJ-hZxJ-hyJ-h{J-h|J-hA}J-hJ-hNJ-hJ-hJ-hM2=J-hJ-hJ-hiJ-hJ-hQJ-hJ-hVJ-hUJ-hJ-hڐJ-h.J-h{j3==J-hJ-hJ-hRJ-hJ-h,J-hbJ-hSJ-hJ-hJ-hEJ-h9=J-hJ-hJ-hK4=J-hJ-h,J-h=5=6=J-hJ-h],J-hJ-hJ-hJ-hJ-hJ-hJ-hkJ-hIJ-h}J-hJ-hJ-h\K7=J-hJ-hJ-hJ-h^J-hJ-hJ-hIJ-h4,J-hJ-hJ-hh8==J-hJ-hcJ-hJ-h8J-hJ-hGJ-hJ-hJ-hJ-hvJ-h2J-h9=J-hJ-h$J-hK9=J-h=J-h7J-hlJ-hJ-hJ-h6J-hJ-hzJ-hJ-h@J-hiJ-hi30==J-h J-h,.631.8 (91.0)J-h-J-h1J-h64E _Done exploring.J-h J-h9 J-h J-h ,0.0)J-h J-h J-h E _Done exploring.K-hy ##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..#  ♣♣...♣ #ß[ß##.##K-h6z  ♣♣..♣########.#  #....@)# #♣.##  ###.♣### #...#  ### ##.##   ###K-hVz   K-hz%  K-hK-h22.8 (1 _K-h0K-h] _There is an open translucent door here.K-ho= ##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..#K-h=  ♣♣...♣ #ß[ß##.##  ♣♣..♣########.#  #...@')# #♣.##  ###.♣### #...#K-h=  ### ##.##   ### K-h=3    K-hGK-hH-3 _K-hPK-hRK-h ##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..#  ♣♣...♣ #ß[ß##.##  ♣♣..♣########.#K-hG  #..@.')# #♣.##  ###.♣### #...#  ### ##.##   ###     K-hK-hO&4K-hK-h K-h  ##...÷..######..##### #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P## ##..## #...##.## #♣...♣# #...##..#  ♣♣...♣ #ß[ß##.##  ♣♣..♣########.#  #.@..')# #♣.##  ###.♣### #...#K-h&  ### ##.##   ###     K-h K-h? B=5K-h@ K-h  L-h  L-hYGCasting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L-hk2 ##...÷..######..##### nobo the Blocker #ß..ß#ß.)'.P.#♣.#.#  Gnoll of Xom ...*.. ##..######..P##...#  Health: 91/91 ======================== L-h2Y#ß.#ß# #..P##.P##  Magic: 25/30 ====================---- ##..## #...##.##  AC: 10Str: 9Doom: 15% #♣...♣# #...##..#  EV: 16Int: 30 ♣♣...♣ #ß[ß##.##  SH: 0L-h3FDex: 16 ♣♣**♣########.#  XL: 14 Next: 94% Place: Lair:5L-h>3 L-h_3I#*@*.')# #♣.##  Noise: ---------  Time: 20635.8 (0.0) L-h3###*♣### #...#  B) +9 rapier of Turmoil {drain, rF+ Int+2} L-h3### ##.##  Throw: 2 boomerangs ### L-h3 L-h3c   L-h44  L-h242   L-hP4E_There is an open translucent door here.  L-hs48Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L-h4Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineL-h4L-hq****@.M-hk****.@.M-hm\..**M-hc u..*♣.N-hq# ##...÷..######..##### nobo the Blocker #ß..ß#ß.)'.P.#♣.#.#Gnoll of Xom ...*.. ##..######..P##...#N-hqAHealth: 91/91 ======================== #ß.#ß# #..P##.P##Magic: 25/30 ====================---- ##..## #...##.##AC: 10Str: 9Doom: 15% #♣...## #...##..#EV: 16Int: 30 N-hqg ♣♣..## #ß[ß##.##SH: 0Dex: 16  ♣♣.##########.#N-hq XL: 14 Next: 94% Place: Lair:5  #.@..')# #♣.##N-hrNoise: ---------  Time: 20635.8 (0.0)  ###.♣### #...#N-h/rB) +9 rapier of Turmoil {drain, rF+ Int+2}  ###N-hNrq##.##Throw: 2 boomerangs N-hnr###N-hr N-hrE_There is an open translucent door here.  N-hr8Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N-hrAiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineN-h N-hXS #§##.§#.§N-huT _  7 =======N-hT $6.8 (1N-h[ S§§N-hy_ \ _You feel a surge of power! The tree burns like a torch! The fireball explodes!O-hd<M #...'....# #♣.#.#..#...÷..######..#####ß..ß#ß.)'.P.#♣.##..#####..#ß.#ß# #..P##.P####..### ##♣...§## #...##..♣♣...§# #ß[ß##.##♣♣@.§########.# ....')# #♣.####.♣### #...  #####.##O-hؕ§§§§§§§O-hBq 0 -------7O-hT{§§§§§§O-hiO-h3M#####.# ♣P..### #...'....# #♣.#.#..#...÷..######..#####ß..ß#ß.)'.P.#♣.##..#####..ß.#ß# #..P##.P####..### ##♣...§## #...##..♣♣.@§§# #ß[ß##.##♣♣.§§########.# #..§§§)# #♣.#  ###.♣### #...#O-h;T§§O-h:<F-------8O-h6C[§§§O-hEO-hB O-hPC O-hOE O-hG O-hK ,O-hYM O-h N %6O-hO O-hR O-hR O-hdU O-hW O-hDX O-hY O-h"\ O-h\ O-h^ O-hE` O-h` 57=O-h` O-hb O-hd O-hd O-hlf O-hh O-hi O-hj O-hl O-h-m O-hq O-ht O-hut 9=O-hv O-hFx O-hx #8O-hx (=O-hPz O-h| O-h| O-hV~ O-hY v§§☼502.0)☼O-h O-h O-h] §§☼§§§O-h O-h f _You are in a cloud of flame!P-h(|_§§☼☼§§§P-ha}P-h΅Z§☼☼§P-hnf _You are in a cloud of flame!P-h%v  #..#####.# ♣P..###.  #...'....# #♣.#.#.. ##...÷..######..P-h% #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...# #ß.#ß# #..P##.P##P-h& ##..### #...##.## #♣..§§## #...##..#P-hL&  ♣♣@§☼§# #ß[ß##.##P-hu&  ♣♣.☼§##.#P-h&  #..§§§)# #♣.##  #P-h&]##.♣### #...# P-h&t  ### ##.##  P-h&3 ### P-h='%  P-h/§§☼§§§§§P-hQ1#1P-hs1.0) _P-h8P-h8§☼§☼§§P-h8:P-h §§☼§☼§§§§P-h P-ha L§§§P-h P-h M#..'.P#.##♣..#..#####.# ♣P..### #...'....# #♣.#.#..#...÷..######..####ß..ß#ß.)'.P.#♣.##..#####..ß.#ß# #..P##.P##P-h> ##..### ##♣.@§§## #...##..♣♣.§☼§# #ß[ß##.##♣♣.☼§########.#   #..§§§)# #♣.##P-h x§§○○§☼☼☼P-h &2P-hQ 7§§§P-hw ;☼☼☼P-h Q-htM ##.'..#..#♣.###.##..'.P#.##♣..#..#####.# ♣P..### #...'....# #♣.#.#..#...÷..######..####Q-hvß..ß#ß.)'.P.#♣.##..#####..ß.#ß# #..P##.P####.@### ##♣..§§## #...##..Q-h0♣♣.§○§# #ß[ß##.##  ♣♣.○§########.#Q-h4☼Q-h+ §§○§§☼Xom's power brushes against you for a moment.Your body is suffused with distortional energy.Q-h,}79/799==3Q-h5M§§☼Q-h7 Q-h7_You feel frail. You feel strong-willed.Q-hS§§§○§§☼☼☼Q-hPQ-h§§☼☼☼Q-hbQ-h\  ##.'..#..#♣.###.#  ##..'.P#.##♣..####  #..#####.# ♣P..###  #...'....# #♣.#.# ##...÷..######.. #ß..ß#ß.)'.P.#♣.#.# ##..######..P##...#Q-h/j #ß.#ß# #..P##.P## ##@.### #...##.## #♣..§§## #...##..#  ♣♣.§○§# #ß[ß##.##  ♣♣.○§##.#  #..☼Q-hY☼)# #♣.##   ###.♣### #...# Q-h  ### ##.##   ### Q-h|§°°○○○4§§Q-hIM ###..##.##P.#.# ##.'..#..#♣.###.##..'.P#.##♣..#..#####.# ♣P..### #...'....# #♣.#.#.#...÷..######..##ß..ß#ß.)'.P.#♣.#Q-hJ#..#####..ß@#ß# #..P##.P####..### ##♣..§§## #...##..  ♣♣.§°§# #ß[ß##.##Q-hPC§§Q-hQ&5Q-h'Xj§°§§Q-hcXQ-h[Q-h M #...#.###P.##  ###..##.##P.#.# ##.'..#..#♣.###.##..'.P#.##♣..#..#####.# ♣P..###Q-h  #...'....# #♣.#.#.#...÷..######..##ß..ß#ß.)'.P.#♣.##@.#####..ß.#ß# #..P##.P####..### Q-h # #♣..§§## #...##..#Q-h P§°§§Q-h4 :###Q-h §....°°°Q-h &6Q-h @§§Q-h 4§Q-h7 Q-ho  Q-hRo6Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R-h] #...#.###P.##  nobo the BlockerR-hW^ ###..##.##P.#.## Gnoll of Xom ...*.. ##.'..#..#♣.###.# Health: 79/79 ======================== ##..'.P#.##♣..#### Magic: 24/30 ===================----- #..#####.# ♣P..### AC: 10R-hz^[Str: 9Doom: 15%R-h^ #...'....# #♣.#.#. EV: 16Int: 30R-h^ R-h^##...÷..######..### SH: 0Dex: 16 R-h_-#ß**ß#ß.)'.P.#♣.#.# XL: 14 Next: 94% Place: Lair:5 R-hH_##@*######..P##...# Noise: ---------  Time: 20656.8 (0.0) R-hu_#ß*#ß# #..P##.P## B) +9 rapier of Turmoil {drain, rF+ Int+2} R-h_##..### #...##.##  Throw: 2 boomerangs R-h_]#♣..§.## #...##..#  R-h`♣♣.§..# #ß[ß##.##  ♣♣..§########.# R-h `J  #..°°°)# #♣.## R-hA`4  R-ha`V###.♣### #...#   ### ##.## R-h`  _You feel frail. You feel strong-willed.R-h`/Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R-h`Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineR-h?..@*R-h1**R-h@.****R-hzn c***R-hys g.*♣S-h|s  #...#.###P.## nobo the Blocker  ###..##.##P.#.## Gnoll of Xom ...*..  ##.'..#..#♣.###.# Health: 79/79 ======================== S-h+ ##..'.P#.##♣..#### Magic: 24/30 ===================-----  #..#####.# ♣P..### AC: 10Str: 9Doom: 15%  #...'....# #♣.#.#. EV: 16Int: 30 ##...÷..######..### SH: 0Dex: 16S-hJ> #ß..ß#ß.)'.P.#♣.#.# XL: 14 Next: 94% Place: Lair:5 S-h}7##@.######..P##...# Noise: ---------  Time: 20656.8 (0.0) S-h #ß*#ß# #..P##.P## B) +9 rapier of Turmoil {drain, rF+ Int+2} ##*.### #...##.## Throw: 2 boomerangsS-hM ####§.## #...##..#  ###§..# #ß[ß##.## S-hH ##..§########.#  #..°°°)# #♣.##  ###.♣### #...#  ###S-h##.## _You feel frail. You feel strong-willed.Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineS-hS-hL..§§.§#§§.##§§..§##.#S-hәz  7 ======7.8 (1S-h§§§§..§S-hq\ _You feel a surge of power! The tree burns like a torch! The fireball explodes!S-hӆ VMß.ß#...#♣.. #...#.###P.##  ###..##.##P.#.# ##.'..#..#♣.###.##..'.P#.##♣..#..#####.# ♣P..### #...'....# #♣.#.#.#...÷..######..##ß@.ß#ß.)'.P.#♣.##..#####..ß.#ß# #..P##.P## ##..### #...##.##§.§.#§§.§..#§..§S-h, 7##.♣##S-h} §§§.§§§°°§§.°..'S-h* 5= 0 ------S-hT 8S-h j§§§§§S-h T-hSM#'####.##ß.ß#...#♣.. #...#.###P.##  ###..##.##P.#.# ##.'..#..#♣.###.##..'.P#.##♣..#T-h"T..#####.# ♣P..### #...'....# #♣.#.#.##@..÷..######..##ß..ß#ß.)'.P.#♣.##..######.. #ß.#ß# #..P##.P##§§§§§§§T-hOTA§##..°.'T-hY§§§§§...§§...T-hPZE------9T-h_b§§§T-haT-hfM...~#..#.##'####.##ß.ß#...#♣.. #...#.###P.##  ###..##.##P.#.# ##.'..#..#♣.###.##..'.P#.##♣..#..#####.# ♣P..### #@..'....# #♣.#.#.##...÷..######..###ß..ß#ß.)'.P.#♣.# ##..######..P##...#§§§§§##§§...#T-hQ§§§..T-hT-h'60T-hJ§§§§§T-hT-hT-h `M..~≈~##.#.# ...~#..#.##'####.##ß.ß#...#♣.. #...#.###P.## T-h | ###..##.##P.#.# ##.'..#..#♣.###.##..'.P#.##♣..######.# ♣P..### #...'....# #♣.#.#.#...÷..######..## #ß..ß#ß.)'.P.#♣.#.#T-hN l#§§#§§§...T-h§§§...1T-h:§T-h@"T-h: #..~≈~##.#.#  ##...~#..#.##  ##'####.##..# T-h:m #ß.ß#...#♣..#  #...#.###P.##  ###..##.##P.#.# ##.'..#..#♣.###.#. ##..'.P#.##♣..####.T-h; #.@#####.# ♣P..###. #...'....# #♣.#.#.T-h0;##...÷..######..##ß..ß#ß.)'.T-hW;##..######. T-h;##§#§§ T-hYEa§§§.T-h3FB=2T-hM<§T-hST-hz T-h T-h T-h T-h %6T-h BT-h T-h T-h7 T-hX T-hW T-h T-h%T-hT-h#7T-h1(=T-hT-hwT-hT-hPT-h$ T-h T-h T-hw T-h T-hT-hT-ho9=T-hT-hT-h#8T-h(=T-h>T-h+T-hT-h;T-hT-hT-h2T-hT-hT-hT-h!T-h$"h9==T-h#T-h[%T-h%T-h'T-h|)T-h)T-hD+T-h-T-hc.T-h2T-h5T-h59=T-h6T-h8T-h9T-h@9E30=T-h:T-hcx819.0)☼○T-hx ☼Okay, then.\-h\-h&§\-h\-h. _\-h[ \-h tDrink which item? Potions \-h  c - 3 potions of curing  g - a potion of magic  h - 2 potions of haste \-h U r - a potion of resistance  w - 7 potions of heal wounds\-h Xa - 12 potions of ambrosia  b - 2 potions of brilliance  \-h He - a potion of enlightenment  i - 2 potions of invisibility  \-h9 Gm - a potion of might  A - 2 potions of attraction \-hc U M - 2 potions of mutation  n - 4 potions of moonshine \-h [!] read|quaff|evoke[?] describe selected]-hI]-h N]-hU=  ##...~#..#.##nobo the Blocker  ##'####.##..#Gnoll of Xom ...*..]-h/V  #ß.ß#...#♣..#Health: 79/79 ========================  #...#.###P.##Magic: 30/30 ========================  ###..##.##P.#.### AC: 10Str: 9Doom: 15% ]-hmV ##.'..#..#♣.###.#. EV: 16Int: 30  ##..'.P#.##♣..####. SH: 0Dex: 16]-hVR  #..#####.# ♣P..###. XL: 14 Next: 94% Place: Lair:5 ]-hV> #.@.'....# #♣.#.#.. Noise: ---------  Time: 20682.8 (0.0) ]-hW##...÷..######..#### B) +9 rapier of Turmoil {drain, rF+ Int+2} ]-h:W#ß..ß#ß.)'.P.#♣.#.# Throw: 2 boomerangs ##..######..P##...# ]-hlWH#ß.#ß# #..P##.P## ##☼.### #...##.##]-hWx #§°...## #...##..# ]-hW#......# #ß[ß##.## ##.....########.#]-hWPress: ? - help, Shift-Dir - straight line _You feel a surge of power! The tree burns like a torch! The fireball explodes! _Done exploring. ]-hXl_Done exploring. _Done exploring. _Okay, then.]-h8X]-h] ☼§Okay, then.]-h^]-hc:§]-hkf. _]-h]-h~Where to? (Tab - Lair:5 @ (x,y), ? - help) D - Dungeon]-hPT - Temple L - Lair  S - Swamp  ]-h!P - Snake Pit M - Slime Pits _-h_-h [?25h[?0c  ##...~#..#.##nobo the Blocker  ##'####.##..#_-hQeGnoll of Xom ...*..  #ß.ß#...#♣..#Health: 79/79 ========================  #...#.###P.##_-hMagic: 30/30 ========================  ###..##.##P.#.### AC: 10Str: 9Doom: 15%_-h  ##.'..#..#♣.###.#. EV: 16Int: 30  ##..'.P#.##♣..####. SH: 0_-hqDex: 16  #..#####.# ♣P..###. XL: 14 Next: 94% Place: Lair:5_-h(M  #.@.'....# #♣.#.#.. Noise: ---------  Time: 20682.8 (0.0) _-hM##...÷..######..#### B) +9 rapier of Turmoil {drain, rF+ Int+2} _-hs#ß..ß#ß.)'.P.#♣.#.# Throw: 2 boomerangs _-hL##..######..P##...# #ß.#ß# #..P##.P## _-h##☼.### #...##.## _-h#§°...## #...##..# #......# #ß[ß##.## _-h y##.....########.# _Done exploring. _Done exploring. _-hf _Done exploring. _Okay, then. _Okay, then.What level of the Dungeon? (default 10, ? - help) _-h7; [?25l[?1c_-hP 3_-hR _-hi _-hUl _-hp : __-h{ _-h _-hO _-hπ _-h֎ E  There is a large open door here._-h _-h  __-h2 _-h _-h _-ha _-h _-h _-h7 _-h| _-h _-hֿ _-h _-h _-h _-h _-ho _-h _-h _-hZ _-h _-hT _-hO _-h _-hh _-h _-h _-h _-hw _-h _-h _-h _-h _-h _-h _-h _-h _-hN _-h _-h _-h _-h _-h< _-h$ _-h% _-h% _-h& _-h* _-hk+ _-h+ _-h, _-h-5 _-h6 _-h6 _-h7 _-h0; _-h$< _-h[< _-h$= _-hhB ,_-hC _-huF _-hCJ _-hWM _-hM _-hO _-hW _-hY ,_-hN[ _-hZ_ @  There is an open gate here._-ha _-hb  __-hd _-hj _-hk ,_-hl _-hvo _-h q ,_-h!s _-ht _-hu _-hv _-hv _-hvy _-h { ,_-h{ _-h~ _-h( _-hk _-hH _-h{ _-hփ _-h _-h ,_-h{ _-h _-h _-h _-h _-hV _-hh _-h _-hb ,_-h _-hx _-h _-hP _-h؜ _-hƟ _-h _-h3 _-h _-h _-h! _-hU _-h _-h _-h _-hx _-h _-hY _-hٶ _-h _-h _-hm _-h˽ _-h _-h _-hS _-hX _-h _-hw _-h W  There is a stone staircase leading up here._-h _-h7 _-h $ __-hw _-h 4_-h _-h _-h _-h _-ho l _You climb upwards.  There is a stone staircase leading down here._-h 5 __-hx _-h* _-h _-h _-h_-h_-hg_-h_-hM _-h#_-h_-ho_-h _-h_-h_-hM_-hk_-hH _-h@"_-h"_-h $_-h(_-h*_-h+_-hp,_-h0_-h2_-h3_-hL4_-hG8_-hZ:_-h:_-h;_-h?_-hA_-hA_-hMD_-hOG_-hI_-hI_-h K_-hN_-hqP_-hP_-hR_-h V_-hW_-hW_-hY_-h\_-h __-h]__-h`_-hc_-h~e_-he_-hQg_-h^j_-hl_-hl_-hm_-hsq_-h%s_-hs_-ht_-hw_-hy_-hHz_-h{_-h~_-h!_-hǀ_-h_-hC_-h_-hd_-h_-h_-h_-h_-h<_-hL_-h_-h_-h_-h"_-h_-hݕ_-h_-hИ_-hv_-h_-h؛_-hW  There is a stone staircase leading up here._-h_-h_-hg$ __-hg`-hD;3`-h`-h!`-h`-h _You climb upwards.  There is a stone staircase leading down here.`-hi _`-h`-h`-h`-h2`-h`-h`-h>`-h`-hL`-h`-h`-hS`-hJ `-h `-hY`-h`-hU`-h`-h`-h`-h:`-h`-h`-h`-h`-h!`-h#`-h:$`-h%`-h(`-h*`-hn+`-h,`-h/You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up`-h1`-h4`-h5$ _`-hS7`-h|;2`-hw`-hۈ`-hJ`-hThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.`-h`-h _`-h`-h)`-h{`-h`-h`-h`-h`-hb`-hS`-h`-hH`-h`-hZ`-h`-h `-hT`-h1`-h[You climb upwards. _There is a stone staircase leading down here.up _You climb upwards`-hT. _There is a stone staircase leading down here.  up`-h`-h`-hF$ _`-hJ`-hA;1`-hMB`-heThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.`-h`-h _`-h`-ho`-h`-h`-h&`-h `-hn `-h `-hc `-hX`-hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open door`-h`-h _`-h`-h_"`-h#`-h0$`-h%`-h)`-h+`-h+`-h,`-h0`-h1`-h1`-h2`-h7`-h9`-h9`-h:`-h>`-h@`-hT@`-h@`-hD`-h^JB`-hJ`-hL`-hZL`-hzM`-hUP`-hGR,`-hS`-hqV`-hW`-h X`-hX`-hZ`-h[`-h\,`-hcX`-he`-hf`-h/g`-hg`-hj`-h l,`-hDm`-hq`-hr`-hs`-h}t`-hw`-hz`-hz`-h|`-h5`-hk`-hԂ`-h`-hT`-h`-hG`-h `-h`-hQ`-h`-hВ`-h`-hĘ,`-h`-hܮ@  You see here a +0 arbalest.`-hC`-h _`-hǴ`-h;`-hV`-h`-h,`-h`-h`-h`-hq`-h`-h`-h`-h`-ht`-h4`-hn`-hv`-h`-h`-hm`-hb`-h`-h*`-hh`-hs`-hZ  There is a staircase back to the Dungeon here.`-h`-h`-h$ _`-h`-h_0'Dungeon:10`-h0`-h3`-hd4`-h5`-hIL .............................. ..............#####......... ......................########### ...............###....# #... #...♣...#...#...≈...#.# #... ...♣.♣.....#..#...#..## #.. ..♣.♣.♣...##.##PP.##.#########.. `-hLy.♣.♣[♣.♣..##...PP....#.......).. ♣.♣._.♣.♣.##≈...@P..≈#.........801.3 (118.5) .♣.♣.♣.♣..##...PP....#########... ..♣.♣.♣....#.##PP.##.# #.). ...♣.♣.....#..#...#..#########.). #...♣...#...#...≈...#..........). ...............###.....#####.....`-h.M  ......###.............## #.<.##  ......# #....########## #...#`-hM   ......# #...######### #...##  _You climb upwards. Welcome back to the Dungeon!`-h|N`-hU`-hX\ _There is a staircase to the Lair here.a-ha-hWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - Laira-hS - Swamp  a-h1!P - Snake Pit M - Slime Pits a-ha-hB%[?25h[?0c..............................#nobo the Blocker ..............#####...........#Gnoll of Xom ...*.. ......................########### Health: 79/79 ======================== a-h...............###....##... Magic: 30/30 ======================== #...♣...#...#...≈...#.##... AC: 10Str: 9Doom: 15% ...♣.♣.....#..#...#..###... EV: 16Int: 30 ..♣.♣.♣...##.##PP.##.#########... SH: 0Dex: 16 .♣.♣[♣.♣..##...PP....#.......)... XL: 14 Next: 94% Place: Dungeon:10 a-h♣.♣._.♣.♣.##≈...@P..≈#........... Noise: ---------  Time: 20801.3 (0.0) .♣.♣.♣.♣..##...PP....#########... B) +9 rapier of Turmoil {drain, rF+ Int+2} ..♣.♣.♣....#.##PP.##.##.). Throw: 2 boomerangs ...♣.♣.....#..#...#..#########.). a-hm#...♣...#...#...≈...#..........). ...............###.....#####.....  ......###.............## #.<.##  ......# #....########## #...#  ......# #...##########...##  _There is an open door here. _You see here a +0 arbalest. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  What level of the Dungeon? (default 10, ? - help) a-hw [?25l[?1ca-h[ 41a-h a-h) a-hO a-hm E _a-h a-hg a-h a-h\ a-h a-h a-h a-h a-h a-h ,a-he a-h: a-h a-h a-h a-h a-hd a-h a-h a-h a-h5 a-hz a-h6" a-h' a-h0 O# #.[)....##...# # #)....)...O.........##...# # #....>..............##...# a-hW1 # #...................##...# .###..<................##...#####.............∩......##...). .#####........................ .# #...............#####.... .# #..........@............#### .a-h1 b# ##................###....# # #..#...♣...#...#...≈...#.# ####.....♣.♣.....#..#...#..## .........♣.♣.♣...##.##PP.##.#####a-h82 V♣.♣[♣.♣..##...PP....#O   two-headed ogre (wandering, warded)a-hf2 ####.♣.♣._.♣.♣.##≈...>P..≈#....a-h2 # #..♣.♣.♣.♣..##...PP....#####a-h2 l# #...♣.♣.♣....#.##PP.##.#a-hP4 +8.3 (7a-h'? W.Oa-hP +9.3 (8a-h a-h_ b-hb-hjWhere to? (Tab - D:1, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake Pit M - Slime Pits b-h b-hƯ [?25h[?0cb-h6 .# #.[............)....##...#nobo the Blocker .# #)....).............##...#Gnoll of Xom ...*.. b-h\ ).# #....>...O..........##...#Health: 79/79 ======================== b-h~ .# #...................##...#Magic: 30/30 ======================== b-h .###..<................##...##### AC: 10Str: 9Doom: 15% ................∩......##...).... EV: 16Int: 30 .#####........................... SH: 0b-h ,Dex: 16 b-h2 .# #...............#####....... XL: 14 Next: 94% Place: Dungeon:10 b-hW .# #..........@............#### Noise: ---------  Time: 20809.3 (0.0) .# ##................###....#b-h 1B) +9 rapier of Turmoil {drain, rF+ Int+2} .# #..#...♣...#...#...≈...#.#b-h <Throw: 2 boomerangs b-h .####.....♣.♣.....#..#...#..## b-hб .........♣.♣.♣...##.##PP.##.##### b-h s........♣.♣[♣.♣..##...PP....#.... O   two-headed ogre (wandering, warded) b-hJ )..####.♣.♣._.♣.♣.##≈...>P..≈#.... ..# #..♣.♣.♣.♣..##...PP....##### ..# #...♣.♣.♣....#.##PP.##.# b-h {_You see here a +0 arbalest. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _What level of the Dungeon? (default 10, ? - help) What level of the Dungeon? (default 1, ? - help) c-h? [?25l[?1cc-hL There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _What level of the Dungeon? (default 10, ? - help)    Okay, then.c-hV c-h.X . _c-h$c-h%c-h0c-hr2H _No target in view!d-hU F  Casting: Fireball (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d-h  You feel a surge of power! You conjure some foxfire!  The two-headed ogre shouts in stereo!d-h ;.Ov.vOally target, warded)  7 ==10.3 (1d-hd-hQ: _Magical energy flows into your mind!e-hAy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e-h{e-h}|e-hB .Ovv§§§§§§§§You feel a surge of power! You conjure some foxfire!  The foxfire burns the two-headed ogre.e-he-hp.O§v§§§..v§§@v§§§e-h]29--1e-h^$§§§§§§e-h'> _The two-headed ogre is warded from harm.e-h|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e-h,e-he-h+| v§§§.vv§§@§§§You feel a surge of power! You conjure some foxfire!  The foxfire burns the two-headed ogre but does no damage.f-hA,f-hBf-h1B,f-hM §vv§.§§§§§The two-headed ogre is warded from harm.  The foxfire burns the two-headed ogre.f-hq,f-hf-hDf-hC7 vO§§§§§§The two-headed ogre is warded from harm.  The foxfire burns the two-headed ogre.f-h2if-hx|§.O§.§..v§§.v@§...f-h'zH8---f-hfz2f-hU§§§f-h> _The two-headed ogre is warded from harm.f-hf-hInnate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - You have an uncanny knack for detecting items.c - Your experience applies equally to all skills.d - You are agile. (Dex +4, Str/Int -1)  f-h@e - Your mind is acute. (Int +4, Str/Dex -1)  f - Armour fits poorly on your strangely shaped body.g - You are extremely frail. (-30% HP)h - You have an increased reservoir of magic. (+10% MP)  i - You are strong-willed. (Will+)  f-hj - Your spells are a little harder to cast, but a little more powerful.  k - You expend magic power (3 MP) to strengthen your wands.  f-h6Vl - A shield forms around you when casting spells or using Invocations. (SH +7)g-h;g-hg-h.# #.[............)....##...#nobo the Blocker .# #)....).............##...#Gnoll of Xom ...*.. .# #....>..............##...#Health: 79/79 ======================== .# #...................##...#Magic: 28/30 ======================-- .###..<......§.........##...##### AC: 10Str: 9Doom: 15% ..............O.∩......##...).... EV: 16Int: 30 .#####.......§.§................. SH:  7  Dex: 16 .# #.........v§§...###g-h##....... XL: 14 Next: 94% Place: Dungeon:10 .# #.........v@§...........#### Noise: =--------  Time: 20812.3 (0.0) .# ##................###....#B) +9 rapier of Turmoil {drain, rF+ Int+2} .# #..#...♣...#...#...≈...#.#Throw: 2 boomerangs .####.....♣.♣.....#..#...#..## .........♣.♣.♣...##.##PP.##.##### ........♣.♣[♣.♣..##...PP....#.... O   two-headed ogre (ally target, warded) ..####.♣.♣._.♣.♣.##≈..g-h.>P..≈#.... ..# #..♣.♣.♣.♣..##...PP....##### ..# #...♣.♣.♣....#.##PP.##.#The foxfire burns the two-headed ogre but does no damage.  The two-headed ogre is warded from harm.  The foxfire burns the two-headed ogre.  The two-headed ogre is warded from harm.  The foxfire burns the two-headed ogre. _The two-headed ogre is warded from harm.g-h%y§§§§§g-h&g-h0\§§§g-h2g-h`=z§§.§§g-h+>g-hG§.§§g-hHH _No target in view!g-hr§.§§§g-hsg-hl§§.§§§g-h׃H _No target in view!g-h r§§§§g-h g-h U§§§g-h H _No target in view!h-h&o..####.[....))....).> #.... ###..<§...##### .......O.∩##...)###§.§..........h-ho§...#####....... v.§...........#####................###... #..#...♣...#...#...≈...#. .####.....♣.♣.....#..#...#..##.♣.♣.♣...##.##PP.##.#####h-h7p ......♣.♣[♣.♣..##...PP....###.♣.♣._.♣.♣.##≈...>P..≈#....♣.♣.♣.♣..##...PP....#####h-htm  Xom grants you a minor favour.h-huh-h<} §§vv§@§§.§(   +0 giant club (summoned)The two-headed ogre's +0 giant club dances into the air!  The foxfire burns the two-headed ogre.h-h3,h-h §§v§§§@§§The two-headed ogre is warded from harm.  The foxfire burns the two-headed ogre.h-hh-h(..§.§§@.§..h-heF 0 -3.3 (1h-hO§§§h-h> _The two-headed ogre is warded from harm.h-h.......####.[....))....).>. #...( ###..<...##### ......O.∩##...)###.@.........§#####....... §.......#####................###...h-h #..#...♣...#...#...≈...#. .####.....♣.♣.....#..#...#..## .♣.♣.♣...##.##PP.##.#####......♣.♣[♣.♣..##...PP....###.♣.♣._.♣.♣.##≈...>P..≈#....h-hh-hh-h7h-h..(.O...h-h"\9=-4h-h{h-hh-h _ _The two-headed ogre is warded from harm.  You puncture the two-headed ogre!two-headed ogre is lightly wounded.  Your +0 giant club hits the two-headed ogre!two-headed ogre wields a +0 giant club.  The two-headed ogre misses you.h-hi &==h-h 5.0 (0.7h-h8 h-h F _The two-headed ogre hits you but does no damage.h-hB 0 drained, ally target…)You hit the two-headed ogre but do no damage.You drain the two-headed ogre.  The two-headed ogre is moderately wounded.h-h .-7h-h h-h  h-hL e_Your +0 giant club barely misses the two-headed ogre.i-hH  You puncture the two-headed ogre! You drain the two-headed ogre.  The two-headed ogre is almost dead.Your +0 giant club hits the two-headed ogre!i-h)(   +0 giant club (summoned)i-h8\=46=6.4i-hi-hyO _The two-headed ogre dies!i-hui-hkvi-h8i-hH _No target in view!i-h.# #.## ..# #.##... ..# #.[.)....##...# ..# #)....)......##...# ..# #....>.##...# ..# #.##...# ..###..<.##...i-h l.(∩......##...).#####..# #.##### ..# #. ..# ##.##....# ..# #..#...♣...#...#...≈...#.# ..####.....♣.♣.....#..#...#..##i-h<.♣.♣.♣...##.##PP.##.i-ha_.♣.♣[♣.♣..##...PP....# #..####.♣.♣._.♣.♣.##≈...>P..≈#i-hi-h2=--7.4 (1.0 _i-hi-hs _You see here a +0 giant club.i-h@ 8.# #.##.# #.##....# #.[.)....##...#.# #)....)......##...#.# #....>.##...#i-h A .# #.##...#.###..<.##....(∩......##...) #..#####) #..# #.##### #..# #i-hBA N. #..# ##.i-hdA ###....# #..# #..#...♣...#...#i-hA .≈...#.#.####.....♣.♣.....#..#...#..##.♣.♣.♣...##.##PP.##..♣.♣[♣.♣..##...PP....# #i-hA #..####.♣.♣._.♣.♣.##≈...>P..≈#i-hN i-hO H--8 _i-h^ i-hb` j-hhj-hUjWhere to? (Tab - D:1, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  j-hj!P - Snake Pit M - Slime Pits j-hNZj-hro[?25h[?0c...# #...................##...... nobo the Blocker ...# #...................##...### Gnoll of Xom ...*.. j-hlr...# #.[............)....##...#Health: 79/79 ======================== ...# #)....).............##...#Magic: 29/30 =======================- ...# #....>..............##...#j-hrAC: 10Str: 9Doom: 14% j-hr...# #...................##...#EV: 16j-hr,Int: 30 j-hr...###..<................##...### SH: 0Dex: 16 j-h s7.................(∩......##...).. XL: 14 Next: 96% Place: Dungeon:10 j-h$s#..#####........@)............... Noise: ---------  Time: 20818.4 (0.0) j-hCs#..# #...............#####..... B) +9 rapier of Turmoil {drain, rF+ Int+2} j-hbs#..# #.......................## Throw: 2 boomerangs j-hs#..# ##................###....# #..# #..#...♣...#...#...≈...#.# ...####.....♣.♣.....#..#...#..## (   +0 giant club (summoned) j-hs...........♣.♣.♣...##.##PP.##.### j-hs..........♣.♣[♣.♣..##...PP....#.. j-htn##..####.♣.♣._.♣.♣.##≈...>P..≈#..j-htThe two-headed ogre is almost dead.Your +0 giant club hits the two-headed ogre! j-hCt*_The two-headed ogre dies! j-hot_No target in view! _You see here a +0 giant club.  What level of the Dungeon? (default 1, ? - help) j-h  [?25l[?1cj-h:511j-ho>j-hTj-hNUj-h{Yj-hY$30j-hD^>=j-h_^  Your +0 giant club hits the two-headed ogre! _The two-headed ogre dies!No target in view! _You see here a +0 giant club.  What level of the Dungeon? (default 1, ? - help) _Magic restored.j-hcj-hg3j-hjj-hoj-hrj-htj-h3uj-hz,j-h&}j-hKj-hj-hj-h4j-hNj-h,j-h9=j-hҌj-h&j-hPj-hj-hj-hj-hbY  There is a stone staircase leading down here.j-h j-hj-h|$ _j-hk-h3\;1k-h]k-h^k-h^k-hf}          #   .#  k-hOg ..#   #########...#   ....#  26.1 (7.7 #   ####+#..#...#   .#######   ..k-hwg|  ...  k-hgg ...  k-hgy .#+# k-hgW   k-hh  _You climb downwards. Your summoned ally is left behind.k-hhk-hmk-hpa _There is a stone staircase leading up here.k-h 3k-h k-h k-h< k-h P _k-h k-h k-h k-hN k-h k-h, k-h. k-h k-hd    #+##### #####.....# k-h D ...<......#  ..........#  ..........#  k-h  #@..#  k-h 9.1 (3.0#########...# k-h q .......<....# k-h/ ] ............# k-hM h ####+#..#...#k-hl | ..####### .... k-h W ..... k-h ? .... k-h& :∆k-h ,30.1 (4k-h k-h\ 9 _Found a stone staircase leading up.l-h%l-h]&l-hv'l-h)l-h.l-h"/l-h+3,l-h7l-hk7l-h Al-hDl-h_El-h Fl-hGl-hKl-hnKl-hLl-hOl-hQl-hIRl-hSl-hU7 _You open the door.l-heY3l-hKZl-h]@  There is an open door here.l-h`l-ha _l-hUbl-hcl-hifl-hfl-hQgl-hkl-hll-hll-hpO _You now have 1086 gold pieces (gained 10).l-hrl-hsl-htl-hul-hxl-h+yl-hyl-h }@  There is an open door here.l-hl-h _l-hKl-hOl-hl-hl-hl-h(l-hul-hl-hvl-hxl-hl-h-l-h޼l-hԾl-hBl-hl-h#l-hl-hal-hl-hyl-hl-hl-hUl-hRl-hl-hyl-hl-hsl-hal-h]l-hl-hl-hFl-hl-hl-hll-hl-h{l-hl-hRl-hd$ l-h_You open the door.l-hl-hql-hl-h-@  There is an open door here.l-hl-h  _l-hl-h=l-hl-h[l-hl-hKl-hl-hl-hl-hl-h l-hXl-hAl-h7 _You open the door.l-hl-hOl-h l-h @  There is an open door here.l-hl-hO _l-hl-h^l-hl-h"l-hel-hl-h5l-hul-h.l-hsl-hl-hl-hl-hf!l-h-$,l-h$l-h+'l-hG*l-h*l-h+l-hk.oThere is an open door here. _You open the door. _There is an open l-h.ddoor here. _You open the door. _There is an open door here. _You open the door.l-h1l-hl2l-hh3l-h6You open the door. _There is an open door here. _You open the door. _There is an open door here. _l-h77You open the door.  There is an open door here.l-h>#####+#..#...# ∆ #......#######  ...*..+......#  #......#  l-h>#####......###  #......#+##..#  #......'.....# #+####......#.....# l-h ?.......@....#######  ......##'###......# l-h,?u ..... #....'......# l-hN? .... #....#......# ... #....#......+l-hn?.. #..###.^....#. #### ###....#l-h?j ....# ....#l-heH0733.0)l-hQI,4.1 (44l-hOl-hsRU _Xom is getting BORED.l-hHl-hǬl-hʭl-hil-hŴl-hBl-hl-hJl-h9l-hl-hrl-hl-hl-hl-h!l-h]l-h}l-hl-h #####+#..# ∆ #......### +......# #......# l-hs#####......### #......#+##..#O #......'.....#....##+####......#.....#.........#######l-h.....##'###......#......#....'......#.......l-h^....#......#...........#......+l-h.........#..###.^....# O   two-headed ogre (asleep).........l-h%[.#### ###....########l-hET##### ....# l-he-....#l-h 8.1 (4.0)  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 direflail.l-h8 .The two-headed ogre shouts in stereo!l-h4==9.1 (5l-h;l-h< _The two-headed ogre moves out of view.l-hl-h%l-hMl-hl-h2l-hl-hl-h M _You open the door.l-hR #.##.#..#..#..#..O.##'.....--80.1 (1.O   two-headed ogre--l-hW l-hǖ f _A two-headed ogre is nearby!m-hi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m-htX m-ha .O..v@v(ally target)m-hb 29-  7 =m-hc 1m-hj m-hm J _You feel a surge of power! You conjure some foxfire!p-hp-hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l