:j Player: nobo Game: Custom seed trunk Server: crawl.dcss.io Filename: 2026-06-23.17:44:02.ttyrec Time: (1782236642) Tue Jun 23 17:44:02 2026 :j [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j:j):j[?25h[?0cPlay a game with a custom seed for version 0.35-a0-564-gc910cec6f5. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 15986546883571910375  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!:j [?25l[?1c:jo [?25h[?0c:j}g Welcome, nobo. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - Coglin  A - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Chaos Knight:jg:j+:j} [?25l[?1c:jQ[?25h[?0cnobo the ChopperCoglin of Xom ..*...Health: 18/18 ========================Magic: 1/1========================AC: 5Str: 12EV: 10Int: 11SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axe (chao c) +0 dagger {José} Nothing quivered[?25l[?1c[?25h[?0c#.......#.#.#####....##.@.##....#####.#.#......##:j¼m[?25l[?1c[?25h[?0cWelcome, nobo the Coglin Chaos Knight.:jq[?25l[?1c[?25h[?0cGame seed: 15986546883571910375 (custom seed)Xom says: A new plaything![?25l[?1c:j [?25h[?0c:j:j.[?25l[?1cPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j=3:j5:j:j:j= _:j:jB:j|:j:jf:j:jX:j:j":j3:js:jB:jp:j:jX:j5:j:j2,:j:j+,:j:j:j0:j_:j:jP B:j?,:j:j@ _You now have 5 gold pieces.:j@:js:jN:jx:j~,:j:jz:j;:jl:j3:jf:j :jR :j!:jWn:j[:j[,:j^,:j^^:j^:jd #.# #.# #.# #.# #.#:jdc #.# :j!e #.###########@.......24.0 (:jEep24.0)#.. #####..#.#######:je.. .........# .. ..##...#.#. #...#.##. ...###.##.####. #.##....# #.#:je{#.<.## #.#:jf:jj:jZmT _Key pressed, stopping explore.:jo:j:j :jH _No target in view!:jd 3:je :jSg :ji :jo | _:jo :jYq :jDr :jr :j>s :jt :j5v :jmv :jv :jlx :jz ,:j/{ :j| :j} :j~ :j~ :jҀ :j :jp :j :jĄ :je :j :je :j :j :jي :jY :jی :jƎ :j :j :j :j ,:jR :j :jR :j :jݘ :j :j k  You encounter a ball python.:j #.#.. #.#.$ #.##S #.##. #.##. #.#####:jk .#.#####......#...#.##### #.@.....#:j 4 #......##...#.# #......##...#.#:j.  ####......###.# #.####.# #.# #....#.# #.#S   ball python (constriction, asleep) ##.<.### #.# :j] #....# #.# #:j J.####.# #.#:j ~ .S36.0 (12  Found 5 gold pieces.:j NS):j ,7.0 (13:jO :j 5 _The ball python hisses angrily.:j1o ..$.S  #.####### ####......#######..#.#####..........##........##...####......######.....#.##.<.###:jo C #...:jq E.S:jPt E.S:j.y 98:jy .0):j.~ :j :j :jQ :j :j\ b _A ball python is nearby!:j .  You hit the ball python with your +0 hand axe of chaos.  You burn the ball python.:j (:j h1=9.1 (1.1Rev :j :j O _You kill the ball python!:j:jo:jv:j:jͺ:jn:j:j1:jc  You encounter a rat.:jr...... ... #.#.... #.# ... #.# .$. #.# #.# #.#  #. #.#  #@# #.- #.## ####..... #..#######..#.#### #.............# #......##...#.##......##...#.#r   rat (asleep)####......###.# #.###.# #.#.# #.#:je.41.1 (2.0:jMV-2.1 (3 _:j_:jlm##..#r........ #.......#............$. .# #.####:j_m'.## ####.....#######..#.####..................##...####......#####:juG.r:j{:j|Br:j ~4==3.1 (1:j܃:j;? _The rat squeaks loudly. You hear a shout!:j9) :j##........#  .........  #r...... #.#  #...... #.#  ..... #.#  .$. #.#  #.# #.#  #@# #.#  #.#  #.##  #.. #..  #...  #...  ####.   #.# :j ##........#  .........  #r...... #.#  #...... #.#  ..... #.#  .$. #.#  #.# #.#  #@# #.#  #.#  #.##  #.. #.. #...  #... ####.  :jٺ4:j:jqZ _A rat is nearby!:jQ ############...+ r.......##........##........##..$.....#  #.###### ####.....#######..#.####.................##...####......##:jF.r:jL--4 _:ji:jS:js) ##########  ##........#  .........+  #........# #.#  #r.......# #.#  #........# #.#  #..$.....# #.#  #@# #.#  #.# #.#  #.#  #.##  #.. #..  #..  #...   :jO~ ##########  ##........#  .........+  #........# #.#  #r.......# #.#  #........# #.#  #..$.....# #.#  #@# #.#  #.# #.#  #.#  #.##  #.. #..  #.. #... :jO--:j:jZ _A rat is nearby!:j ############.# .+  #.# #.# #r.# #.# #........# #.##.@$.....# #.####.###### #.# #.# #.#  #.# #.### #.## ####.... #..#######..#.### #.............# #......##...#.# #......##...#.#:jE.r:j:jl-5 _:jp:j8  ##########  ##........#  .........+  #........# #.#  #........# #.#  #.r......# #.#  #.@$.....# #.#  ###.###### #.#  #.# #.#  #.#  #.##  #.. #..  #..   :j$?  ##########  ##........#  .........+  #........# #.#  #........# #.#  #.r......# #.#  #.@$.....# #.#  ###.###### #.#  #.# #.#  #.#  #.##  #.. #.. #.. :jK 4:jqN :jfS  :jV :jV 6_A rat is nearby!:j3W :jn :j0o `=6.2 (1.1Rev :jt :jw _You hit the rat but do no damage. x2; The rat bites you but does no damage.:j  ##########  ##........#  .........+  #........# #.#  #........# #.#  #.r......# #.#  #.@$.....# #.#  ###.###### #.#  #.# #.#  #.#  #.##  #.. #..  #..   :ji  ##########  ##........#  .........+  #........# #.#  #........# #.#  #.r......# #.#  #.@$.....# #.#  ###.###### #.#  #.# #.#  #.#  #.##  #.. #.. #.. :jo 3:jv :jy Z _A rat is nearby!:j: . _You hit the rat but do no damage. x2; The rat bites you but does no damage. _ You hit the rat with your +0 dagger.  The rat is heavily wounded.  You hit the rat with your +0 hand axe of chaos.  You freeze the rat.:j (:j p 27.3 _You kill the rat!:j] :j+ h _Your Dodging skill increases to level 1!:jz :jz :j{ :j} :j f _:ją ,:j1 L _You now have 10 gold pieces (gained 5).:j :j  You encounter a goblin. It is wielding a +0 club.:j M ############g+ .-........###.###### #.##.###g   goblin (wandering)..:j X9.3 (2.0:j L-50.3 (3 _:jv :j :jj ############.# g.+  #.# #.# #.# #.# #........# #.# #........# #.####.###### #.# #.# #.# #.# #.## #.## ####... #..#######..#.## #.............#.g:j:jO51.3 (1:j:j:j 6 ##########  ##........#  .........+  #g.......# #.#  #@.......# #.#  #........# #.#  #........# #.#  ###.###### #.#  #.# #.#  #.#  #.##   :jt* ##########  ##........#  .........+  :j#g.......# #.#  #@.......# #.#  #........# #.#  #........# #.#  ###.######  #.#  #.#  #.##  :j _A goblin is nearby!:jJ ##########  ##........#  .........+  #g.......# #.#  :j #@.......# #.#  #........# #.#  #........# #.#  ###.###### #.#  #.# #.#  #.#  #.##   :j ##########  ##........#  .........+  #g.......# #.#  #@.......# #.#  #........# #.#  #........# #.#  ###.######  #.#  #.#  #.##  :j&:j:js _A goblin is nearby!:j  You hit the goblin with your +0 hand axe of chaos.  The goblin is moderately wounded.=2.4 (1.1Rev  _You hit the goblin with your +0 dagger. The goblin hits you but does no damage.:j= ##########  ##........#  .........+  #g.......# #.#  #@.......# #.#  #........# #.#  #........# #.#  ###.###### #.#  #.# #.#  #.#  #.##   :jK ##########  ##........#  .........+  #g.......# #.#  #@.......# #.#  #........# #.# :j, #........# #.#  ###.###### #.#  #.#  #.#  #.##  :jQ:j:j8 s _A goblin is nearby!:jH | )You hit the goblin with your +0 dagger.:jx 33.5Rev+ :jm J _You kill the goblin!:j8 3:j :j :j :j< 8Rev   Things that are here:  a +0 club; a goblin corpse _:j# = ##########...#####.# .......@..+ -5.5 (2.0[..#####).# #.# #..# #.# #........# #.##........# #.####.###### #.#  #.# #.#  #.# #.#  #.## ####.. :j :j Z-6.5 (3:j^ # _Found a robe.:j7q 3:jz ^ _No target in view!:jR :jYS :jZ :j>] H _No target in view!:jF I:j :jc :j! _:j :j 3:j n:jK :j :j2   You encounter a rat.##########.......##.......#........# ##########.....#####........#............+r....[..#####).......# ........# #........# .######## #........# #........# ###.###### r   rat (wandering) #.# #.# #.## #:j3 ,60.5 (4:ju4 )1.5 (5 :j 5 _:j6: :j< :jc2 # #.##.#.# #.#####.#......+.r....[..#####).#.# #.#..# #.#. #.# ###.###### :jh #.#  #.# #.##:jA.r:j A2.5 (1:jL:j(:jS ######### :j#.......# ##.......# .........#   .........#####.  .......@.......  ..r...[..#####)  .........#   ..########   .     #.#  #.#  #.## :j ######### #.......# ##.......# .........#   .........#####.  .......@.......  ..r...[..#####)  .........#   ..########  .    #.# #.# #.##:j޻4:jU:jZ _A rat is nearby!:j/* # #.##.#.# #.#####.#.+.r...[..#####).#.# #.#...# #.#.. #.#. ###.######  #.#  #.#  #.##:j:,A.r:j3:j4-3 _:j::j<:j/ #########  #.......#  ###.......#  ..........#  ..........##### .......@....... ....r..[..#####) ..........#  ...########  ..  .   #.#  #.#  #.## :js #########  #.......#  ###.......#  ..........#  ..........##### .......@....... ....r..[..#####) ..........#  ...########  ..  .   #.# #.# #.##:j7:j:j:jPZ _A rat is nearby!:j # #.##.#.# .#####...r..[..#####)..# #..# #.. #.. ###.. #.#  #.#  #.##:j@.r:j2:j$4 :j  _:j:j:j Bg #########  #.......#  ####.......#  ...........#  ...........#### .......@....... ......r.[..#####) ...........#  ....########  :jB...  ..  .#.#  #.#  #.## :jf #########  #.......#  ####.......#  ...........#  ...........#### .......@....... ......r.[..#####) ...........#  ....########  ...  ..  . #.# #.##:j4:j:jZ _A rat is nearby!:jdm. _A rat is nearby! _A rat is nearby!  You hit the rat but do no damage.  The rat squeaks loudly.  You hit the rat with your +0 hand axe of chaos.  You freeze the rat.:jf):j4====5.6 (1.1Rev :j :jG _You kill the rat!:j( :j) :j/ ,:ja6 B:j7 :jp: j  You encounter an endoplasm.:jA ##########.......#######.......#......# #######......#####......?.................[..#####)j# #----######## # # ###.### #.### #.# j   endoplasm (wandering) #.## #..## #....:j$D 4.j60:jK 1j:j\L Y----7.6 (2 _:jR :jS :j  # #.##.#.# .#####.?....[..#####).j.# #.# #.. #... ###..... #.###### #.#  #.## #.. #:jI .j:j A8.6 (1:jY :j7 :jF  #########  #.......#  #######.......#  ..............#  ..............# ..?............ ...........[..#####) ...j...@......#  .......########  .......  .......  ....... #.#  ####### #.# :j  #########  #.......#  #######.......#  ..............#  ..............# ..?............ ...........[..#####) ...j...@......#  .......########  .......  .......  .......  ####### #.# :j 4:jJ :jT a _An endoplasm is nearby!:j  ## #.##.#.# .#####.?.[..#####).j.# #.# #.# #.# ###..# #.### #.#:j  #. #.. #:j .j:jC9 _:j:j/ :j #########  #.......#  ########.......#  ...............#  ............... ...?........... ............[..#####) .....j.@.......#  ........########  ........#  ........#  ........#  ######### :jd #########  #.......#  ########.......#  ...............#  ............... ...?........... ............[..#####) .....j.@.......# :jfe ........########  ........#  ........#  ........#  ######### :j&n4:js:jva _An endoplasm is nearby!:jJ ## #.##.#.# .#####.?.[..#####).j.# #.# #.# #:j}.# ###..# #.# #. #. # #:jX:j/=70:j:jZ _The endoplasm completely misses you.:j3 #########  #.......#  #########.......#  ................#  ............... ....?.......... .............[.) :j#......j@........#  .........########  .........#  .........#  .........#  ########## :jil #########  #.......#  #########.......#  ................#  ............... ....?.......... .............[.) ......j@........#  .........########  .........#  .........#  .........#  ########## :js:jGt:jy:j/|a _An endoplasm is nearby!:j .  You hit the endoplasm but do no damage.You hit the endoplasm with your +0 hand axe of chaos.  You freeze the endoplasm.:jR:jiY61Rev :j:jYM _You kill the endoplasm!:j 3:je:jH _No target in view!:j 3:jO:jĠ:j*:j: _:j:jB:j֫:j<:jT:j:ju ######### #.......#  ##########.......#  #..# # #......##### +....@......- #.......[..##### #..........# # #...######## # #...# # #.........#:j[ ##.........############ :j+4.6 (3:jE-5.6 (4:j9:jV` _c - a scroll labelled BIKHAMOFUL:j:j:jƭ:j°H _No target in view!:jf_:j:jP _:jo:j:j:j:j/:j:j:j:j:jK:j7:j_':j:j :j:j]7 _You open the door.:j ######## #....... ##########....... #.......##.###............@.....80.6 (5..##.#.#.......[.. #.#........ #.#.........###### ..#.........#:jI #.#.........# #[#.........# #.###########:j\A1.6 (6:j:j% _Found a pair of boots.:jQ _There is an open door here.:jo :jp :jNq :jx 2.....0:jy :j0 :jր T _Key pressed, stopping explore.:j :j@ :j :j H _No target in view!:jf4:jl:joH _No target in view!:j :j:j:j*:j:jP _:j:j:j:j:jeI#...##.######## #.# #....... #.# ##########...> #.# #...........##.### #.......' ....##@#.#....3.6 (2 . #.#.#..... ..#.#.........####.....#.........#.####.#.........#.. #[#.........#.. #.###########..:j:j+4.6 (3:j:j; _Found a stone staircase leading down.:j`4:j:jH _No target in view!:jI:j_J:jK:j$N:j2P:jTP _:jxV:jV:jW:jGY:jZ:jH[:j$]:j<`:j(w:jx:j.##.# #......... >......##.###...... #.# #.###.......'.. ...#.#....##.#.#.. #.#.#....##.#.# ...#.......#.#...###.#.........#.......@....####.#93.6 (9...###.##...# #[##......# #.######....# ......# .# . ......# #:j-%#..#...:j+4.6 (10.0) _Found an escape hatch in the floor.:j:j:jP:jH _No target in view!:je:je:jj:jmH _No target in view!:jP:j_:jt:j8:j:j| _:j޸:j :j"  ..#  #.#   ### #.#   .......##.# ####  ### #....>.##.# #  ... >......##.###  #.#.###.###.......'   #.)...#.#....##.#.# :jn  #@#.#....##.#.#6.6 (2.0)   #...#.......#.#  ...###.#.........#...  #............####.#...  #...###.##...# #[#...  #. #......# #.####   ###....#   ......#  .#.....#:jW7.6 (3:j# _Found a whip.:jSQ  _No target in view!:j 3:j  _  You encounter a hobgoblin.  #.  ..#  #.#  ### #.#   .......##.# ### #### #....>.##.# #  ... >......##.###  #.#.###.###.......' #.).@.#.#....##.#.# #...#.#.#....##.#.# #...#...##.#  #...###.#.........#  #............####.#  #...###.##...# #[#.. g   hobgoblin (asleep) #... #..# #.### [40:j m##g# ###....#  ......#8.6 (19.6 (2 _:j0   ..#  #.# ### #.# .......##.# ## ##### #....>.##.# #.  #...# >......##.### #.#.###.###.......'  #.)...#.#....##.#.#  #..@#.#.#....##.#.#  #...#...#.......#.#  #...###.#...#  #............####.#  #...###.##...# #[#  #.... #......# #.##  ##g## ###....#  .. ......# #.....#:jo< :j= 0100.6 (1.0):jo :j :j9 D [?25h[?0c [?1051l[?1052l[?1060l[?1061l