i  Player: noodleman Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-05-01.18:23:07.ttyrec Time: (1777659787) Fri May 1 18:23:07 2026 i [?1051l[?1052l[?1060l[?1061hi V)0[?7h[?25l[?1ci iI bWelcome, noodleman. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitiesi[i$i\noodleman the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12i6uXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredi #+##.##)####.####.....##..@..##.....########iThis lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.iIJ/  --more--i iS iq iV @  Found a quarterstaff.i: i c _Found a staircase leading out of the dungeon.i+. #)# ##.##<.....#######i\iʘ21.0 (1 _iSiiGM+. #)# ###@###.<#.....#ii&2iEiir pM+. #@# ###.####.....##..<..# igx <3i| i*~ _Pick up this weapon with [,] or [g] and then wield it with [e].i M _You see here a +0 quarterstaff.iiw&4ii# _b - a +0 quarterstaffi] #+#..###@####.....##..<..#iiiŇ&5iiތiM+. #@# ###.####.....#i m#..<..# i<6iǐ _Pick up this weapon with [,] or [g] and then wield it with [e].iWiEquip or unequip which item?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 quarterstaff Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected i[!] equip|wield|wear[tab] equip|unequip i i noodleman the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#+#SH: 0Dex: 12#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 6.0 (0.0)###.###-) Nothing wielded#.....#Nothing quivered#..<..##.....######## _Pick up this weapon with [,] or [g] and then wield it with [e].5 (0.5b) +0 quarterstaff _b - a +0 quarterstaff (weapon)i2M+ #.# ##.###.....#..<..#.....########iC7.5 (1.0isii]e.........#I##.##.#'I   training dummy (dormant)ix/You open the door.iИ&8i5iLq _You encounter a training dummy. It is wielding a +0 whip.iM........I.. #.# ##.##...<..#.....# ii&9i:id  To attack a monster with your bare hands or wielded weapon, simply walk into _it.iI _There is an open door here.i _##...##.............I'. #.###.##.i <.....#######iP `IIi 610.5 (1.0) _i i i8 ##### ##...####.....#......#........I.'. #.###.##.<.....ii+^6---=1iEi9 _The training dummy hits you with a +0 whip.i25 You hit the training dummy.  The training dummy is moderately damaged.2.8 (1.3 _The training dummy hits you but does no damage.iz  You hit the training dummy.  The training dummy is severely damaged.The training dummy closely misses you.ib7=--4.1i*imE _The training dummy hits you but does no damage.iQ )  You sock the training dummy!i((iie&noodleman the Trooper#####Human##...##Health: 17/18 ======================--##.....#Magic: 3/3========================......#AC: 2Str: 16.....EV: 10Int: 8...SH: 0Dex: 12#)#XL:  1 Next: 110% Place: Dungeon:1#@#Noise: =--------  Time: 15.4 (1.3)#.#b) +0 quarterstaffi&D#'#Nothing quivered#.##.####.####.....##..<..##.....# _The training dummy hits you but does no damage.  You hit the training dummy.  The training dummy is severely damaged.i'The training dummy closely misses you. _The training dummy hits you but does no damage.  You sock the training dummy!i&) _You destroy the training dummy!You have reached level 2!i2/  --more--iCk23/24=4/42 4% ii  Well done! Reaching a new experience level is always a nice event. You get morehealth and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.i3M #####  ##...###+......##.....##...#.#'#.<.i 9iq9;-60 _i>iAM _You see here a +0 whip.idM #####  ##...###+.i#.....##.@.###)###.#...iiG-7 _iiioM #####  ##...###+.#..@..###...####)###.##.#iɫ4==8iiiM #####  ##...###+.##.....##...####)###.#ii&9iVici/ ##### ##...## ##.....# +..@...# ##.....# ##...##  ##)## #.# #.# #'# #.#  #.#i=20iÍi`iC\  ##### ##...## ##.....# +.@....# ##.....# ##...## ##)##  #.# i\  #.# #'# #.#  #.#icb ib ib 1ijf ig i[ v  ##### ##...## ##.....# +@.....# ##.....# ##...##  ##)##  #.# #.# #'#  #.#  #.# i*_ i_ B=2ia ic   Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.i 3ic iY ni ii il Bio ,ip ir ,is iu iv i< i ni iX ,iپ i3 i ,i/ ,i Xid BiT i i i` ,i" i ,i il ,i7 i ,i i i i i ,iV iF ,i i ,ir i ,iii ,iiii,igiIi1ivii ,iT",i##i_$i-iF.i/,ia1ix7id9,iW:i;i<i<i->ii>iY?i@irAi BiC,iDi$FiTFiGiHiHiIiHKi}KiELiMi4Ni%OiPiCQi*RiZO _You start waiting.iu^1121.4 (99.0)i^.2.4 (100.0) ici{e _Done waiting.i ######.r....'######r   rat (asleep)iž`You open the door.3.0)iiDL _You encounter a rat.im ##### ##...###.....#.r....@......##.....# ##...## ##)##i #.# #.#  #'# is #.#  #.#ii&4iDi iC_There is an open door here.iLs _ ##### ##...###.....#+..r...@'......##.....# ##...## ##)## #.# #.#  #'#  #.#  #.#iy i.z ipz &5 _i i= i{ ##### ##...## #.....# +..r..@.'......# #.....# ##...## ##)##  #.# #.#  #'#  #.#  #.#i(Y6i A ##### ##...## #.....# +..r.@..'......# #.....# ##...##  ##)##  #.# #.#  #'#  #.#  #.#i <7i i iq+ ##### ##...## #.....# +..r@...'......# #.....# ##...##  ##)##  #.# #.#  #'#  #.#  #.#ix<8i ~iiJV †The helpless rat fails to defend itself.  You sock the rat!iZ(i\589.7 (1.3iaibG _You kill the rat!iĪ ' ##### ##...## #.....# +..@....'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#i C300i% iK p _You see here a rat corpse.i;T ##### ##...## #.....# +.@†....'......# #.....# ##...##  ##)##  #.#  #.# i #'#  #.#  #.#iY1 _i if  ##### ##...## #.....# +@.†....'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#im <2ir is iNb##...r...#r.....'.....##r.#rrr 3 rats (asleep) r.  You open the door.  You encounter 3 rats..r.rrrrr==3 _The rat squeaks loudly. x2iL   ### ######... ##...###.....#.....##.r....@..†....'......##.rr..#.....##... ##...## ##. ##)### #.# #.#  #'#  #.#  #.# .rr.r.iQ iZR /--4i8X iZ  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.i[ I _There is an open door here.i_ b #### ##### ##...# ##...## #..r..#.....# #..r..@'..†....'......# #...r.#.....# ##...# ##...## ##.# ##)## #. #.## #.#  #'#  #.#  #.#r..ri 0r.i i& H--5 _iJ i iQJ†You hit the rat.iE.ri0r.i3k 2 ratsYou kill the rat!i>12=7.0 (1.3ii6 _The rat bites you but does no damage. x2i@g †You hit the rat.i    ratYou kill the rat!ix!^3-68.3i(i*( _The rat bites you.i-  #### ##### ##...## ##... #....r#..... #....@.'..†....'...... #.....#..... ##...## ##...  ##.# ##)##  #. #.# #. #.#. #'#. #.#  #.#i5 {2--90i: i> > _The rat bites you.  Things that are here:im? p _a rat corpse; a rat corpseig †You hit the rat.i%(i(YCovered2040.6 (1.3iiG _You kill the rat!i/ #####  ##...## ##... #....†# #...@†.'..†....' #.....# ##...## ##... ##.## ##)  #. #.# #. #.#  .. #'#  .. #.#  #.# i"i*#4-10iD'i(i>< #####  ##...## ## #....†# #..@.†.'..†....' #.....# ##...## ## ##.## ##) #.# #. #.# #. ... #' ...iU #. #.iVi@-2iiig7  ##########...####......†###########.†.'..†....'..############...## ## ##.##  ##)...###. iW; j3=3iV> i? id@ ##########...####......†###########.†.'..†....'..#############.@.## ## ##.##  ##) #.#  #.######... ii"q4==4i iK ##########...####......†###########.†.'..†....'..#############...## ## ##@##  ##) #.#  #.#.#.....i_.......#..< iLi&5ipii ##########...####......†###########.†.'..†....'.#.....#############...## ## ##.##  ##) #@#  #.#.#...'......+.....+#######i. ##...............<. i i &6iu i'o ##########...####..#....†###########.#....†.'..†....'.#.....############...## ## ##.##  ##) #.#  #.#@##k..#.....#..h#'#...#.....#...#.#...+.....+...##+# ####### #+# ###. ......... .#... k   wyvern (asleep)# .. #< h   jackal (asleep)######.######.### i,;h.  Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is saferto fight through.You encounter a wyvern and a jackal.i--h.i4NhiZ5/==7i<i? _The jackal barks!iG##...####..#....†###########.....†.'..†....'......############...## ## ##.##  ##) #.#  #.#######.########k..#..@..#h..#'...+.....++###########+###.............#....<######.######. ... ### iJH.kiJC.ki[]k=--8 _The wyvern hisses angrily.i....†###########.....†.'..†....'..############...## ## ##.##  ##) #.#  #.#######.#######..k#.....#h..'i8+...+.....++###########+##...............#..#<i[######.######. ... iS###>.iG.hiQ.kiwiA--9ii@; _Found a stone staircase leading down.i\ †.'..†....'..############...## ## ##.##  ##) #.#  #.i m#######.#######...#.....#...'kh.#...+..@..+...#i #+###########+# ##...............<######.######. ... ###>iC * .i .i .iQ Pkhi '50i8 i i:w f #....†.'..†....' #.....# ##...## ## ##.## ## #.# # #.iw # # #...#.....#...# # #...#.....#...# #iw  #..k+.@...+h..# # #+ix #+# ### #i.ix , ....i iV &1i i" i  #....†.'..†....' #.....# ##...## ## ##.##  #.#  #.#  #...#.....#...#  #...#.....#...#  #..k+@....+h..#  #+#+#  #.# # #.# # #.# # ...  .>.. ....#2i`#....†.'..†....'.#.....#.##...## ##.##.## ##.# #ir`#.# ##...#.....#...# #i`#...#.....#...# #i`#..k+.@...+h..# ##+#+# #i`#.# #.#.# #.ia#.# #.... i7at#.>..ixaO....#iEhih&3ijmini '#....†.'..†....'.#.....#.##...## ##.##.## ##)#.# #.#.# #.#...#.....#...# #'#...#.....#...# #.#..k+..@..+h..# #.#+#+# ###.#.# #.#.# #..<#.# #.... #.>......#i iX &4i i/ i,3iwiiXi;iR,i^iy,iliS,ii,i=iiEi:i ,iiPiiiciiii]ifiQ,i`i[,ioi2iiei,iigiii,i i ,i iii+iiiai,iiiiiiiiMiyii_ i i!i% _You start waiting.A wyvern comes into view.i+kk   wyvern (wandering)i,/79.6 (25.0)i4T.i4480.6 (26 _i:i@<i- =†###########†.'..†....'......###########.##...####..##.####) #.# ######.######..'#..k#..@..#...##...+.....+h..# +###########+##..............<#######.#######..... #### h   jackal>......#i / 5h.i$3 G1.6 (1.0)i8 i9 i#...## ##....†###########†.'..†....'......###########.##...####..##.####) #.# ######.######...'k#.....#h...+.....+... +###########+###..#..............<#######.#######..... ####>..i~6k.i7h.ii&2i^iiuD  #####  #####...## ##....†###########....†.'..†....'......###########.##...####..##.####) #.# #######@#######.kh'#.....#...+.....+... #+###########+###................<#######.#######..... #### iJi$K&3iNiV  Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is safer_to fight through.iLg #####  #####...## ###....†############....†.'..†....'......###########.##...####..##.####)iϢ #@# #######.#######.#..k#.....#h..#'#...#.....#...##...+.....+...# #+###########+####..iȣ..#..............< #######.#######... i٫i;&4ii6iM #####  ####...## ##†############....†.'..†....'.#.....###########.##...####..##@####) #.# ######.######.#..k#.....#h..##'.....+.....+ #######.............i<5i:i0i[Qi__ni_ibBiAcifci dieififigi8hihiWj,i#kialili-mini2oiroipipikqiri$sisiJuizuiviZwiwiIxi|yiyiXzi{i{i|i}i~iw~i"i=iiN,ii)iOiiԂiiكi ii'iZiiiQii;iLiii'iciii^iiiEi͑iiviiEiiHiiiؘii4ii3i~i$imii6iIiyiiiaiiiDiХii-iiרi3iԩii.i̫iMii3icii^iiiXi!iViݷii/iiiiuiqii)i$i^iiiAiii]ii=iiiiSiii.iii iiiiBiJiiiKii ii^ii iNiiiii'ipi ii_ii*igiiiBiii]iii6iMiiiEiVii i,iHi,iilii$iiFiiiisiiihiii5ihiiiiiiiiiiiiii{ii'ii i ik i_ i i i/ i\ i in i it i i im i i i i i i i i i i8 iw i  i i im i i i i6 ir i iV i iN iz i iL i# O _You start waiting.ie( 1284.6 (99.0)i( .5.6 (100.0) i-- i]/  _Done waiting.iq a ##########...####......†###########.†.'..†....'.#.....#############...## ## ##.##  ##) #@#  #.#######.#######..k#.....#h..'.....+.....+#######.............i |#######.####### #... iz i 16.0)i i  ##########...####..#....†###########.#....†.'..†....'.#.....############...## ## ##.##  ##) #.#  #.#######@########...#.....#...#'#...#.....#...#.#..kh..##+##+##..#k   wyvern (wandering)##h   jackal (wandering)######.###### ... #### iek.  Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is saferto fight through.iPki9.=7iKi( _The wyvern hisses angrily.iEM8##...####..#....†###########.....†.'..†....'......############...## ## ##.##  ##) #.#  #.#######.########...#..@..#...#'k..+.....+h+###########+###.............#....<######.######. ... iMf###>..iO6k.i]D-8iciciI....†###########.....†.'..†....'..############...## ## ##.##  ##) #.#  #.#######.#######..k#.....#...'..+.....+h+###########+##...............#..#<######.######. ... ###>.....#i6h.iQ.kiV-9iii(  #....†# #....†.'..†....' #.....# ##...## ## ##.## ## #.# # #.# # #...#.....#...# # #..k#.@...#.h.# # #...+.....+...# # #+##+# ### #.# # #.# #.. #.# # ...  .>..  ....#i F.hiq =90i i i7 #....†# #....†.'..†....' #.....# ##...## ## ##.##  #.#  iW7Q#.# i;9 #...#.....#...#  #..k#@....#...#  #...+.....+.h.#  #+###+#  #...# # #..# # #######.# # ...  .>..  ....#h.iAiA&1iyGiHiȆ.'..†....'...############...## ## ##.##   #.#  #######.#######...#.....#...k#...+@....+h.#+###########+##...............######.###### ... #>.....# i.iS@ki&2iiHi#..k'#k   wyverniUE.ki0hi.h   jackal (wandering)i&3iwi& _You open the door.iC  #....†.'..† #.... ##...##  ##.##  #.#  #######.#######  #...#.....#...#  #...#.....#h..#  #...k@....+...#  #+###########+#  #.............#  #.............#  #######.#######  ...  .>..  ....# You hit the wyvern.  The wyvern is lightly wounded.  The wyvern bites you!!i #....†.'..† #.... ##...##  ##.##  #.#  #######.#######  #...#.....#...#  #...#.....#h..#  #...k@....+...#  i#+###########+#  #.............#  #.............#  #######.#######  ...  .>..  ....# ip h.  Ouch! That really hurt!iTe  * * * LOW HITPOINT WARNING * * *i~6/24 ------------------===i4.9 (1.3iKiT _The wyvern closely misses you.ix& Z.h* * * LOW HITPOINT WARNING * * * _The wyvern closely misses you.You closely miss the wyvern.The wyvern is lightly wounded.  The jackal barks!  bari' .  The jackal pauses to sniff the ground.i / @hin/ 0-6.2ib5 i7 L _The wyvern misses you.iW Q  #....†.'..† iW #.... ##...##  ##.##  iW a#.#  #######.####### iX l #...#.....#...#  #...#.....#...# i8X  iX #...k@....+h..#  #+###########+#  #.............#  #.............#  iY #######.#######  ...  .>..  ....# i)Y VYou barely miss the wyvern.The wyvern is lightly wounded.iR,  #....†.'..† #.... i, ##...##  ##.##  #.#  #######.#######  #...#.....#...#  #...#.....#...# i,  #...k@....+h..# i- b #+###########+#  i?- #.............#  #.............#  i{- #######.#######  ... i- U .>.. i- 9....# iQ8  The wyvern bites you.  * * * LOW HITPOINT WARNING * * *i8 G3---------------------i8 J--7.5i= iN@ S _The wyvern barely misses you.i0-------  * * * LOW HITPOINT WARNING * * * _The wyvern barely misses you.You hit the wyvern.  The wyvern is moderately wounded.The wyvern closely misses you. The wyvern bites you. id You die...i/  --more--ivi 3You die... i In Crawl, death is a sad but common occurrence. Note that there's usually something you could have done to survive, for example by using some kind of item, running away, resting between fights, or by avoiding combat entirely. Keepi&!^trying, eventually you'll prevail! Hit any key to exit...iBi ir C [?25h[?0c [?1051l[?1052l[?1060l[?1061l