0i Player: ntroutm Game: Custom seed 0.34 Server: crawl.dcss.io Filename: 2026-05-01.00:00:48.ttyrec Time: (1777593648) Fri May 1 00:00:48 2026 1i [?1051l[?1052l[?1060l[?1061h1i V)0[?7h[?25l[?1c1i [?25h[?0cPlay a game with a custom seed for version 0.34.1-3-ga2c7840dd7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 14830987814828953261  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!5i,5i5iHWelcome, ntroutm. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Kobold5i{at - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle5iOm - Demonspawnv - Demigod e - Mountain Dwarfn - Djinni5i>w - Formicid f - Draconian5iؑZ o - Sprigganx - Naga g - Trollp - Tengu5i5y - Octopode h - Deep Elfq - Oni5i6z - Felid i - Armataurr - Barachi5i2A - Mummy 5iMDraconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species5if= * - Random species # - Recommended character5i[ ! - Random character % - List aptitudesSpace - Pick background first 5iA? - Help Tab - Draconian Alchemist9i# 9i 9i 9Welcome, ntroutm the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very effective against foes susceptible to poison. + - Recommended background * - Random background # - Recommended character9i ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian AlchemistPiƣPi1FPiHR [?25l[?1cPiuf[?25h[?0cntroutm the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17PiuXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Nenetl} c) +0 sling {Yuphin}Fire: a) +2 sling {Nenetl} Piv [?25l[?1cPiw [?25h[?0cPi{.........#####.#Pi{#....##.@.##...######Pi=[?25l[?1c[?25h[?0cPiYou whisper farewell to Nenetl. Welcome, ntroutm the Coglin Hunter.Pi [?25l[?1cPiy[?25h[?0cGame seed: 14661193059443138045 (custom seed)Pi  [?25l[?1cPi [?25h[?0cPiPiN [?25l[?1cPiPress ? for a list of commands and other information.PiPi[ _Found a staircase leading out of the dungeon.Qi Qi-&Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin} Armour (go to first with [)  b - a +0 leather armour (worn)Ri Ri Ri @ntroutm the Shooter...Coglin..Health: 16/16 ========================..Magic: 1/1========================.AC: 3Str: 11.#EV: 11Int: 8####.#SH: 0Dex: 17#....#Ri XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#a) +2 sling {Nenetl} c) +0 sling {Yuphin}#####Ri Fire: a) +2 sling {Nenetl} You whisper farewell to Nenetl. Welcome, ntroutm the Coglin Hunter.Game seed: 14661193059443138045 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Ri Ri Rie Ri Si.bSibSifj _SiwonSi{pSihqSi5tSiXyBSi{Si},SiSiSiL . ..#####...##.#######.....#.#................#...≈≈.........#.....≈≈...@.!.....Sicc5.0 (5.#......##......#.####.# .....#....# ..#.Si#.<.## [..#...#Si+#######SiΌSi89§Si+6.0 (6SiSi _Found a robe.Si 4Sit Si TiA4TiTiֺTiTi`Ti~Ti`Ti@ql.....# #####.##.#.....#.##.##...≈≈.#.#....§≈....@!..#......##.#.####.# ..Ti5rQ#....# ....#.##.<.## ).#[..##...# #...#l   frilled lizard (asleep)##### #.##.#TiF{ .lYou encounter a frilled lizard.Found a club.Tixl7.0 (1Ti3Tiq8 _The frilled lizard hisses angrily.Tiް $..b.l..# #####.##.#.....#.# #.# #...≈≈.#.#.....§≈.....@..#......##.##.####.##.##....##....#.##.<.####...# .#...### b   bat (wandering)##### . #.## l   frilled lizard.TiZ . .#Ti z .b  You encounter a bat.Ti (.b.Ti (.b.Ti˷ D.lTi NbTiw &8Ti Ti $ _Found 10 gold pieces.Ti _You see here a lumpy golden potion.Tiww ).b.Tiw ..b.Tix m.b..lTi [§≈§TiD &9Ti~ Ti Y _d - a lumpy golden potionUi[  You shoot a sling bullet. The sling bullet hits the bat.Ui)F .  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.UiMl   frilled lizardUipK.lUij≈§§§.§Uil1===10.2 (1.2)Rev UiUiQG _You kill the bat!Ui6 )))))))You shoot a sling bullet.Uiۀ  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.Uij K.lUi {.....≈≈....Ui} ^1.4Rev+ UiQ Ui h _The sling bullet barely misses the frilled lizard.Ui  .  You shoot a sling bullet.  The sling bullet hits the frilled lizard!UiJ A)UiM ))))))You kill the frilled lizard!Uil y......≈.Ui /22.6Ui0 Ui / _You shoot a sling bullet.Ui Ui Ui Ui H _No target in view!VimViViViH _No target in view!Vi _ViViUViVisViVij  You encounter an endoplasm.Vi.##.# #.#..#### .. ##. $. ..#......J Vi:b# # #####.....# ##.#######....@#.# ---#..........# #...≈≈.........#.#. ....≈≈.............# .#......##.......###.####.##.......# J   endoplasm (asleep)#....##....#.<.###).#[.#...# .#...###Vi-4.6 (2.0Viy|---5.6 (3Rev  _Vi#Vi Wi! ))))))J  You shoot a sling bullet.Wi   The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.WiJ.Wi93.....Wim===6.8 (1.2Rev+ Wi(Wijd _The endoplasm is moderately wounded.WiP )))))You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.Wip .  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.Wi,(Wii2.....Wi ms48.1 (1.3Rev* Wi5sWiuM _You kill the endoplasm!WiBWiWi!WiH _No target in view!WiQWihRWijYWi[H _No target in view!{iI{iɄ{ii{iqqRev+ _{i{i{iC{i{i{iݒ{i>{iy{i,{it{im{i>Rev {i{iZA _You now have 10 gold pieces.{i[3{i,{ib{i{i8{i`{iE{iҰ{i3{i޲{i{i_.## ....  #..#  #..# #. #.. #. #.#  ###.#  #........@# ---20.0) {ig#.#....##.#  ##.#.#..### ##.......... #.###..... ......#.....###......####.{iܻ####.....# .# #######.....#.#.#{i*{iH---9.1 (11{iv8_{i< _Found a faded altar of an unknown god.|i, |i |i |i׻ H _No target in view!}i&M### _.##....# #..#. #. ##.#####.......#.#....##.# ##.#.#..###.#...............#.....30.1 (1.0) _}i?KM### _.###.... #..#.# #. ##.#####.......#.#....##.###.##....###}i%}i&1}i"}i^~iwM#### _.###.....# #. #.####.######.........##....~i}~ij~&2~ił&_~iO~iS+M##### #._.###!#...... #. #.#####.#####.#...~i3<3~i8~i;\ _Found a smoky golden potion.~i7M# ##.###### ......_.###!####...............#. #.##...~i~i&4~i0~iF~imM # ##.###### # ......_.###!####......@.......#.#####..##.####. #..#..#~iٲ~iK&5~i"?_~i QM # ##.###### # ......_@###!###.............#.#####..##.####..##.#~i<6~iC ~i ~iؗ~iP~i~i ~i  ##.###### #.@.###!####. #.#####..##.### #..# #. #..# #. #.## ###.#####.# #...#  #.#....##.#~i <7~ii ~i d _There is a faded altar of an unknown god here.~i _Found a smoky golden potion. _There is a faded altar of an unknown god here.  This altar belongs to (a) Jiyva, (b) Vehumet or (c) Ru, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.i i VJiyva Jowkyime the Shapeless i WJiyva is the ancient deity of the slimes. Followers are expected to support the spread and satiation of their fellow slimes by allowing them to consume items, and are prevented from harming any slimes. Especially favoured followers will become as shapeless as their god, mutating wildly. Favour - Jiyva is neutral towards you. Granted powers:(Cost)Jellies are peaceful and will consume items off the floor. Jiyva prevents you from harming jellies. Your health and magic regeneration is accelerated. Jiyva protects you from corrosive effects. Jiyva will mutate your body as you gain piety. You can call acidic ooze from nearby walls.(3 MP, Piety--)You can turn your foes to slime.(5 MP, Piety---)You may expel jellies when seriously injured. Jiyva will unlock the Slime Pits vaults. [!]: Overview|Powers|Wrathiy*iZ2ntroutm the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8#SH: 0Dex: 17###.###### #XL:  1 Next: 40% Place: Dungeon:1.......@.###!###Noise: ---------  Time: 37.1 (0.0)##..............a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#####..##.###Fire: a) +2 sling {Nenetl} #..##. #..##. #.#####.#####.##.........##.#....##.# _Found a smoky golden potion. _There is a faded altar i2 of an unknown god here.  This altar belongs to (a) Jiyva, (b) Vehumet or (c) Ru, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.iS iU 1Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)iU hYou can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathiJiPntroutm the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8#SH: 0Dex: 17###.###### #XL:  1 Next: 40% Place: Dungeon:1.......@.###!###Noise: ---------  Time: 37.1 (0.0)##..............a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#####..##.###ikQFire: a) +2 sling {Nenetl} #..##. #..##. #.#####.#####.##.........##.#....##.# _Found a smoky golden potion. _There is a faded altar of an unknown god here.  iQThis altar belongs to (a) Jiyva, (b) Vehumet or (c) Ru, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.i3i5Ru the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)iB6>You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrathi|iqJntroutm the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8#SH: 0Dex: 17###.###### #XL:  1 Next: 40% Place: Dungeon:1.......@.###!###Noise: ---------  Time: 37.1 (0.0)##..............a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#####..##.###Fire: a) +2 sling {Nenetl} #..##. #..##. #.#####.#####.##.........#i)#.#....##.# _Found a smoky golden potion. _There is a faded altar of an unknown god here.  This altar belongs to (a) Jiyva, (b) Vehumet or (c) Ru, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.i;P  Okay, then.i ibiݪ. _i i iY ,i i : _iY i ,iY i i ,i i iJ ,iz ig i i i ,iP i iD i ##### ..####.###### #.# ......._.###@####### ##...............$.. i #.#####..##.####### #..##.##. #..##.##. #.###.####.#####.# #.#i #.........# #.##.#....##.# #.#i? ,43.1 (6i +4.1 (7iY 8_i Y _f - a smoky golden potionii 4iN _There are no items here.i 3i i2 ,i+ P _i:! ,i"" i~;  _You now have 25 gold pieces (gained 15).i< ,iB> ,i? ,i/@ i6J iJ i3K i`L iL i5N ,iN iP iQ i\Q i5R iR iST ,i(W iQ[ Bi[ i[ i iv i i iï ,i i .# #.##...# .###.#...# .....#...# .....#.### .....i 9##### #.# ####. ....###.# # .# #.....#.# # #####.# #.#.# # #....@# #... # #.###.###.#.# ##.....#.# # ###.###.# #.# #.# #.. #.# ###.#.# .#.# #ig 089.1 (45.0)ib -90.1 (46i! i g _c - a scroll labelled LETUHI JIUCEECINIiHiŘiii˟niP,iiaiǣiWi ii[iʧi`iii~i i,i4ii=i?iiHi9iii+,iii&iliinii! #### # ..# #.###### #.# _.###.############## ........................# .#####..##.############.# #..##.# #########.####### . #..##.# #.@....##.......#107.1 (17.0) . #.###.# #.####.########.# .#####.# #.# #. #.# #.# .......# #.# #. #.# ##.## ....##.# #.# #. #. #...# #.#.#..###. #[ #. #...# #.......... #. #. #...# i........... #. #.# #.### .#.........#.##### #.#8.1 (18 _Found a ring mail.iriiiiiBii8i@i]iiiiniiii}i,ii~ik,iipA  You see here a +0 ring mail.iqi _iii3c  You encounter a bat.i #..##.# #########.####### #. #..##.# #......##.......# #. #.###.# #.####.########.#.# #.# #.# #.##.#...# #.# #.# #.# ##.## i #....##.# #.# #.# #.# #...# ##.#.#..###. #[# #.# #...# ##.......... #.# #.# #...# #........... #@# #.# #.### ..#......... #.# #.##### #......####. #.# #.....## ## .# #.# ###.....#.##.#.# #.######.###.#i >.# .....#.# #.##.....# #...# b   bat (asleep) ...#.#.# ..##.###.###.#.## b.# #.....#.#i f.....##  ###.###.#i215.1 (7.0)i26.1 (8 _iiih ' i: J†  You shoot a sling bullet. The sling bullet hits the bat.iq 3))))i P))iu0 j )You kill the bat!i T......†i j5===7.3 (1.2Rev io i& / _You shoot a sling bullet.i i i i ǐ i Bi* iu iG i^ i, ,iH ,i[ >i i& i 3i iX i\ ,i iD iԨ i% iǩ i+ i i i iY i iJ i: i iP ,i i iJ i i] i i i i i im i ib i8 :  #. #..##.# #......##......  #. #.###.# #.####.########  ###.#####.# #.# #.# #.# #  #.........# #.# #.# #.# ##  #.#....##.# #.# #.# #.# #.  ##.#.#..###. #[# #.# #.  ##.......... #.# #.# #. i" z.###...........####.# #.# #. .....#..........@.#.# #.##### #.---###......####.##.#.# #.....###. #####.....# #.##.#.# ###.....#. #.....#.#.# #.#.######.###.#......#.# ##.#.##.....# #....#.#.# #....##.###.###.#. .......# #..†.# #.....#.  ##.......## #.......# ###.###.ik "  ##.......# #.......# #.# #. You now have 37 gold pieces (gained 12).i 030.3 (13.0)i H---1.3 (14i3 i\ d _e - a scroll labelled MEONNI AHEMALAi{4i8iH _No target in view!iUiiCiH _No target in view!iг3iiGij  You encounter an endoplasm.iR #. #..##.# #......## #. #.###.# #.####. ###.#####.# #.# #.# #.#  #.# #.# #.# #.#  #.#....##.# #.# #.# #.# # ##.#.#..###. #[# #.# # ##.. #.# #.# # #.###i6;.####.# #.# #.#.#.# #.##### # ..###......####.##.#.# #.....###  #####.....# #.##.#.# ###.....# ##.....#.#.# #. #.#.######.###.#.#.# #.##.#.##.....# #.#.#.# #.#....##.###.###.# J   endoplasm (asleep).# #J#..†.# #.....# .##.## #.......# ###.### .##.# #.# #.# #i40.0)J.i2Ji22.3 (1 _idiiu .  You shoot a sling bullet. The sling bullet hits the endoplasm.io))))ip )You kill the endoplasm!iZ(C.....i-j6===3.6 (1.3Rev i]:i`</ _You shoot a sling bullet.i# i&$ iB* i, H _No target in view!i i iw i H _No target in view!i3iiibi~: _iצiiiini4>iȭi ij3iAiii߳iyiiiTiii[iigiZiþ,i+ii,i]ii,i^i it,ivizi,iiip,i}iiicicii,iQi!iW.......#.# #.##.#.## #...# .....#.#.# #.#....##..#. .........# #.#..†.## #.....#.# #.......## #.......# ###.###. #.......# #.......# #.# #. iG#....#.## #.......# #.. #. #).#[..# ###...### ###.#. .#...### #...# .#. .##.## ##@## # --- .# #....|# #.##### iiS#....##.###.###.#...†.## #.... ### #.......# ###.## #.......# #.# #.## #........ #).#[..# ###...####. iM!.#...### #...# #.## #####.## #  .# #....@#   #.####i'048.6 (15.0)iH---9.6 (16iir _You see here a staff of air.i+iiziH _No target in view!ii{igiH _No target in view!ik 3i i i9 i] | _i i im i i i? i i0 i i im i i i i ,i i i i iT ix i( iU i i i i i~ i ii i i? i4 i~ i i@ i% i! ,ie i i@ i ,i ,i& iB L _You now have 45 gold pieces (gained 8).i i" i i iQ ,i i i& iX i ih i i/ i i i f  You encounter a quokka.i  #.# #.# #.# #.# #.# #.# #.#   #.#   #i i.............r.#....######.####..#..r   quokka (asleep)ix -67.6 (18i 38.6 (19 _i i7 ia )))))r    You shoot a sling bullet. The sling bullet hits the quokka.iY )The quokka is moderately wounded.You shoot a sling bullet.ij <r.io $....iJp f===9.9 (1.3)Rev iW v _The sling bullet barely misses the quokka.iz_ ))))You shoot a sling bullet. The sling bullet hits the quokka.i )The quokka is heavily wounded.i!sr.r.ir&!..i'_71.2Rev+ i+i.s _You shoot a sling bullet. The sling bullet misses the quokka.i# )) You shoot a sling bullet. The sling bullet hits the quokka.i> †The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka.i' i4..iy9x 82.4 (1.2 _You kill the quokka!i>iAh _Your Stealth skill increases to level 1!ib3i1giiH _No target in view!iiMiMi!H _No target in view!ititifuiwiyif _i;ii iiiioi0i>Rev iib  You see here a quokka corpse.i'i _iВi7iiiiiDi(i^i%iCii-iia#.# # #.# ... #.# #....##.#########............†........#....######.######.i#..#..#####........---80.4 (8.0 #..###### #..#  i=g#..# ...#irW#.###.#i5#)#iiG---1.4 (9iڿi|* _Found a short sword.i> i? i{C iE H _No target in view!ihiiioi'rH _No target in view!iiMi+iH _No target in view!i~3igiwiiBP _i5iyi)iiiiiiiiTii,ivii,iRii,i iii,iFi2..........†........ #....######.######. #..# #.# .. #.######. #........ #..###### # #..# #.#####..# #..@.....# #######.##  #.# #)# ..# ### i+9.4 (8i,90.4 (9i?i ] _j - a metallic emerald potioniz4iiH _No target in view!iiYii$H _No target in view!iIiiiyP _i,i4ii,iiOiiii iB i i ixi7  You encounter a kobold. It is wielding a +0 club and quivering stones.it # #.#  ... #.#  ##....##.#########.. ..........†........#....######.######.####..# #.# K.....# #.######.#.$$### #........ #.@.# #..#######...#.# #..###.##.#####..#i#. #........## #######.## #.#K   kobold (missile, asleep)#)#..####i+5.4 (5i 26.4 (6 _i&i*i ))))))K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!i )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.i(iA3Q....$$i6j9===7.7 (1.3Rev iF?` _You kill the kobold!i" i i iN H _No target in view!i i i ib H _No target in view!iiri i> H _No target in view!i  # #.# ... #.# ##....##.#.. ....†. #....######.######. ####..# #.# ).....## #.######. #.$$### #. #@..# #..###### #...#.# #..# ##.##.#####..# #. #........# #. #######.###. #.##i . #)##. ..#  ###i i <---80 _i i ii9---iciiT @Mi # ... #.# ##....##.#########..........†....... #....######.######.#####..#  .).....## #.#######.$@###............#..#####..###...#.# ##.##.######. #........####.i\ %9i? iy i ,200.7 (2i i" > _You now have 59 gold pieces (gained 14).i[  #.# #....##.# ..... #.# ##....##.#.. ..........†. #....######.######.#..# #.##.).....## #.######. #.@.### #.#......#...# #..#######..###...#.# #..#iP M# ##.##.#####..# #. #..# #. #######.## #. #.# #. #)#  #. ..#i i 51.7 (1i& iO- i. +2.7 (2i2 i5 > _You now have 72 gold pieces (gained 13).iwiGJGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin} iArmour (go to first with [)  b - a +0 leather armour (worn)iiiQ#.#ntroutm the Shooter#....##.#Coglin..... #.#Health: 16/16 ========================##....##.#########.. Magic: 1/1========================..........†........ AC: 3Str: 11#....######.######. EV: 11Int: 8######..##.#SH: 0Dex: 17#.).....## #.######. XL:  1 Next: 90% Place: Dungeon:1iP#.@.### #........ Noise: ---------  Time: 202.7 (0.0)#......#...# #..###### a) +2 sling {Nenetl} c) +0 sling {Yuphin}#..###...#.# #..#Fire: a) +2 sling {Nenetl} # ##.##.#####..##. #........##. #######.###.#.##.#)##...# _You kill the kobold! _No target in view! _No target in view! _No target in view! iSX_You now have 59 gold pieces (gained 14). _You now have 72 gold pieces (gained 13).i4i iei}i}i~iӁii,iriiCiԑii iFiici™iii)i2iri1iȣiƭ#.# .. #.# #. #.# # #.#####.# .##....##.# ".....##.# ######....##.#########..?..............†........ #..@.######.######. 7.7 (5id######..### #.# #.).....## #.######.#.####...### #........#......#...# #..#######..###...#.# #..## ##.##.#####.#.##........#.########.#i iW+8.7 (6iiV _Found a thin fluorescent amulet.iq] i] ife if H _No target in view!iYc!M.##. #. # #.####.### .".....##.# ######....##.#########ic?.......@......†....... #####....######.######.#####..### #.).....## #.######.####....ivki l29.7 (1 _ilqiriM[# .##. #. # #.####.## #.".....##.# i}######..@.##.#########?..............†....... #####....######.######.######..### #.#.###iiw'10ii- _Found a leather armour.i<  #.# [# #.# .## #.# .. #.# #. #.# # #.#####.# #.##....##.# #.".....##.# ######.@..##.#.. ?i .†.#....######.######.  ######..### #.# #.).....## #.######. #.####..i *.### #. #......#...# #..###### #..###.i .#.# #..#  # ##.##.#####..#iQ i i &1i i i #.# [# #.# .### #.# ..# #.# #.# #.# # #.#####.# #.##....##.# #.".....##.# ######@...##.i#.?.†#....######.######  ######..### #.# #.).....## #.###### #.####...### # #......#...# #.. #..###...#.# #..#  # ##.##.#####..#iis&2i ii24M[# .##. #.# # #.##### #.".  ######....##.#########i73 .?..............†.......#######....######.#######...#i:im;&3iAiSCi } #.# #.# [# #.# .### #.# ..# #.# #.# #.# # #.#####.# #.##....##.# #."@....##.#iU  ######....##.# .?......† #######....######. ######..### #.# #.).....## #. #.####...### #iy  #......#...# #..  #..###...#.# #..#i i &4i i. i 3 #.# #.###[# #.###. .### #.#..# ..# #.#.. #.# #.# #. #.#####.#i  #.##....##.# #.@.....##.# ######....##. .?.......† #....######. ######..### #.# #.).....## #. #.####...### # #......#...# #.. i q #..###...#.# #..#i is &5i i _You see here an amulet of guardian spirit.ii  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   g - Spellcasting   0.0   1.4  -2  i         b - Unarmed Combat   0.0   1.2  -1      i^    ig    c + Ranged Weapons 3.7   4.8  -1      i         d - Armour   0.0   1.2  -1      e + Dodging1.9   2.4  -1      i8f + Stealth1.0   2.4  -1      i6        iUl    iw        i            i        i        i            i    The relative cost of raising each skill is in cyan.  i<The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi2i;iC#.#ntroutm the Shooter#.#Coglin##[##.#Health: 16/16 ========================##. .### #.#Magic: 1/1========================..# ..# #.#iCeAC: 3Str: 11.. #.# #.#EV: 11Int: 8#. #.#####.#SH: 0Dex: 17#.##....##.#XL:  1 Next: 90% Place: Dungeon:1#.@.....##.#Noise: ---------  Time: 215.7 (0.0)######....##.######## a) +2 sling {Nenetl} c) +0 sling {Yuphin}iC^.?..............†..... Fire: a) +2 sling {Nenetl} #######....######.####iD######..### #.##.).....## #.####i@D#.####...### #.....#......#...# #..####..###...#.# #..# ifDt_You now have 59 gold pieces (gained 14). _You now have 72 gold pieces (gained 13). iD~_Found a thin fluorescent amulet. _No target in view! _Found a leather armour. iDk_You see here an amulet of guardian spirit.ipP4iWiXii+6.7 (1i<iV _d - an amulet of guardian spiriti im iVisii,i iO$i$i&i-i+i##[# #.###. .### #.# ..# ..# #.# .. #.# #.#i #. #.#####.# #.##....##.# #.......##.#i<s#.###########....##.####ig.......@..............†.25.7 (9ii####.########.....i iף]######..### # iW#.).....## #.i6 #.####...### #. #......#...# #.  #..###...#.# #.i  # ##.##.#####. i0 #.##.......iOE ii@i)a _h - a scroll labelled POTATU ECLIi{Y4i`ibN _There are no items here.i ig i iA i iQ P _i ( ##[# #.# ##. .### #.# ..# ..# #.# .. #.# #.# #. #.#####.#id a #.##....##.# #.......##.###.##....##.....6.7 (1.#####.##....#####i -#. ######..### #= #.).....###. #.####...###i #. #......#...# #. #..###...#.# i! #. # ##.##.#### #.##i il +7.7 (2i i V _Found a tubular tourmaline ring.iT?i?ikEi HH _No target in view!i  ##[# #.# ##. .### #.# ..# ..# #.# .. #.# #.# #. #.#####.# #.##....##.# #.##.##.#....##.#i` ~..#.#####.#.... #.# ######..### #=# #.).....## #.# #.####...### #.# #......#...# #.# #..###...#.# #.# # ##.##.i B #.##iA i 28.7 (1 _i i iji4kiUrisiU ##. .### ..# .. .. ##. #.######....#..####.###########.......................#.#####@########....#### #.# ######..### iV=# #.).....## #..#.###### i^<9idifih  ..# .. .. ##. #.######....#..i&####.############.......................#.#####.########....#### #@# ### =# #.).....## .# #.####...###iLini6###i#.#iiOiv'30iiip  .. ##. #.######....#..####.###########.......................#####.########....#### i q0#.# ### .).....## .# #.####...###.....#...#.#i {<1iCiz _You see here a +6 ring of dexterity.i-  #. #.######....#..####.###########.......................#####.########....#### #.# ### i. =# #.).....## ####...###.....#...###...##..iz5 ij6 -2 _i; iO= i-M.. #.#  #.### #.## # #...###.###########....##.#......................#.#####.##i/.?..####.# ######..###).....## ####...##....#..#.# #..###...#.#i4ie5&3i}:i=z _You see here a +6 ring of dexterity.i i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   g - Spellcasting   0.0   1.4  -2          i@ ~ b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.7   4.8  -1          i` ,     d - Armour   0.0   1.2  -1  iz S    i e + Dodging1.9   2.4  -1  i }    f + Stealthi 1.0   2.4  -1  i a    i _    i a    i- _    iD a    i\ _    i a    i _    i a    i _    i a    i _    i$ a    iL         ie _    i~ T    i pThe relative cost of raising each skill is in cyan.  i The species aptitude is in white.  [?] Helpi G[=] set a skill target  iB [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiVUiUih\iFd:.. #.# #.# ntroutm the Shooter#. #.#####.# Coglin#.##....##.# Health: 16/16 ========================##.......##.# Magic: 1/1========================####.###########....##.# AC: 3Str: 11idh#....................... EV: 11Int: 8#.#####.########....#### SH: 0Dex: 17#.# ######..###XL:  1 Next: 90% Place: Dungeon:1idE#@# #.).....##Noise: ---------  Time: 233.7 (0.0)#.# #.####...###ida) +2 sling {Nenetl} c) +0 sling {Yuphin}#.# #......#...#ieFire: a) +2 sling {Nenetl} #.# #..###...#.#i6e#.# # ##.##.####..iOe,#.##....###iie#.######ie#.##.# ieR_h - a scroll labelled POTATU ECLI ie|_There are no items here. _Found a tubular tourmaline ring. iDf_No target in view! _You see here a +6 ring of dexterity. _You see here a +6 ring of dexterity.iv4ij}i}ik A4.7 (1iP| f _e - a +6 ring of dexterityi iI iR i7 i i% Bi" i{ ik iδ i ,i ig i ' ##[# #. .### ## ..# ..#  .. .. #.#  #> #. #.#### iK }#. #.##....## #. #.......####.###########....###....@................7.7 (3i R#.#####.########....## #.# ######..### #.# #.).....#i  #.# #.####.. #.# #......#...# i  #.# #..###...#.# #.# # ##.##.#i _ #.. #.##..i/ E i A8.7 (4i] i ; _Found a stone staircase leading down.iy4iiH _No target in view!i3ipi i ivf _iiZii iuiiFiYii'i.i<ii iiniiizi i!i}!i"i#i$i$i&i&i1'i'i)i*i*iJ+i-i-iI.i.i/i0i21i1i63it4,i-5i6i7i7ik8i9i5;,iT<i0=iu=i=i=i?i@ik@i=AiBiPDiDiJEiFi\HiHiIi$LiLiMiMiNiOiOiPirU### ###  ..# #.. ... iUr #.# #.# #>#  #.# #.# #.#  #.# #.# #.#  #.# #.#####.####iU #.# #.##.......... #@# #.##.#####.### #.# #.##.# #.# iU{#.###....# #.# ##........# #.# #########.# #.# iV #.# #.#  #.# #.# izV #.# #.. #.# ###iY059.7 (21.0)iZ-60.7 (22iQ]i_d _k - a scroll labelled EDOTWOWN TUCVIiY i Z i_ ia H _No target in view!i2MiMiMiOi QiT| _i;UixViYiZi[i/]it^i^i_iX`iaiaiPbicididi`eifigi hiiiljiki)lilinikoioi7piqi0si|sisiuiv,iRwixxi6z,izi{i}i},iiBiis,iiiiJi׆i>i i>ivii,ii4iݎi icidi֑iiMii,iQiwi,iiiřiiMi,i i;iiiiڞiGi(i*ioiʡi&i=iiiwBibiji,i8iѬiii?iik  You encounter a ball python.i## ##.#######. #.......... ## #...≈≈..... .. ....≈≈..... .# .#......## .# #.####.i-########.#.#.## #....###......@....... #.<#.######.###.## #...# .iR#.# .# ##### .#.# .# .i|O#.##### S##.....# .#S   ball python (constriction, asleep)i_#####.# .#i[#.# ..#.iݸ,#i9-90.7 (30iſ,1.7 (31ii; _Found a stone staircase leading down.i.D >You shoot a sling bullet. The sling bullet hits the ball python.izHP)))i]r )You kill the ball python!iTn...>i8Ui[~### ntroutm the Shooter##.#######. Coglin#.......... Health: 16/16 ========================i'\## #...≈≈..... Magic: 1/1========================.. ....≈≈..... AC: 3Str: 11.# .#......## EV: 11Int: 8.# #.####.## SH: 0Dex: 17########.#.#.## #....## XL:  1 Next: 100% Place: Dungeon:1i^ #......@....... #.<.### Noise: ===------  Time: 293.0 (1.3)#.######.###.## #...# . a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.# .###### . Fire: a) +2 sling {Nenetl} #.# .#. Rev #.##### >##.....# .######.# .##.# ..#.# _k - a scroll labelled EDOTWOWN TUCVI _No target in view!  You encounter a ball python. _Found a stone staircase leading down.  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python! i^a_You shoot a sling bullet.  You have reached level 2!ii/  --more--i7D22/222/22 0% ihi4 _i3iiihiG _iiiiIiɩiii9iiiNiiiii  You encounter a dart slug.i H #.###..#...w ......##.#.# ..####.#.## ######.#.##.#######iZ #.#.#........###.#.#...§§......... #.........≈≈......... #.#.@...#......##....---iw #.#.#####.####.##...########.#.#.### #....##...#..............# #.<.###).#[i#.######.###.### #...# .#...#.# #.# .# ##### .##.# w   dart slug (asleep)i#.# #.# #. .#i#.######>##.....##.#iѿ[.w8.0 (5.0i§≈§≈§wiN---9.0 (6 _iibiiqii` _A dart slug is nearby!ir )))))You shoot a sling bullet. The sling bullet hits the dart slug.i  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.i  .....  The dart slug is heavily wounded.i I ````iWW`The dart slug launches a dart at you.ia"...#...§§.#...§....§.§iId===300.3 (1.3Rev ii4 @ _The slug dart hits you but does no damage.iQ ))))) You shoot a sling bullet. The sling bullet hits the dart slug.inX  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.iG.wi..#.....#...≈......§≈i-1.5 (1.2i6Rev+ ii] _The dart slug is almost dead.iZ †You shoot a sling bullet. The sling bullet hits the dart slug.i_S))))i0o )You kill the dart slug!iz†..#......#...≈≈......≈i: 122.7i^Rev* _You shoot a sling bullet.ii1h _Your Dodging skill increases to level 2!i3i[iH _No target in view!iQ iZR i:X ikZ H _No target in view!iT 3i i iǺ i< Rev+ _i i ic i i' i i* i i i iI >Rev i iU i i ,i in i i i i i (i^ iE if i i i i4 ,i i i/ ,i i i! ,i i i iT ,iZ i i6 i i iY i i iP ie i i4 iS iy ,i iI ib i i i iZ ,i i i i\ i+ iv i i it $ i )_You now have 83 gold pieces (gained 11).i i2 i iu i i i iR ix i i~ i. i5 is i5 i i6 iw i2 i i i i i i iS i iE i ,im i i i[ i' i# %  i# You see here a +0 club.i], #.#.##.#######.....#.#.#.# #.#.#................#.# #.##.#. i, #.#.#...≈≈.........#.#.# #.#.. ........≈≈.............# #.#..† #.....#......##.......## #. i, p#.#####.####.##.......# # #.#.### #....##....#.## # i, ......# #.<.###).#[..# ###...# i(- ###.### #...##.#@..### #...#---32.7 (30.0) # #.# ######.##.## #####.## i . # #.# #.# .# #....|# # #.# #.# .# #.##### # #.# ######.# .# #.# ###.#####......# ># #.# ..........###### !##.# ###.####### .##.##.# i6. +#.#i3 i4 H---3.7 (31ie9 iB; ; _Found a stone staircase leading down.iiii H _No target in view!i~  _iʁ ,iׂ iV i i i iv i` i{ i ȉ i i- i i i it i@ .###...# #...... .#.### #....##....#.## #...... i .....# #.<.###).#[..# ###...## ##.### #...##.#...### #...#  #.# ######.##.## #####.## iС  #.# #.##.# #....|#  #.# #.##.# #.#####  #.# ######.##.# #.# .#####......##@# #.# iM F8.7 (5.0) .........#######!# #.# #.####### #.# #.#  #.#  #.# #.#  #.# ##[ i ? #.# ##...###  #.# ### ..#...#i E... ... ..>#.# #.## #>##. #.#####.#i i +9.7 (6i, i 2 _Found an escape hatch in the floor.i c _There is a stone staircase leading down here.i  .### #...#.# .....# #.<.###).#[..# ###...## ##.### #...##.#...### #...#  #.# ######.##.## #####.# #.##.# ....|# .##########.##. ##.#####......##> i /.........##### ##.####### #.  #.# ##.## #.# #.##.##....##.#i i 340.7 (1 _i  i{$ x  j - 2 metallic emerald potions (gained 1)i+% +1.7 (2i26 iS8 / _You see here a +0 orcbow.i i +2.7 (1i i % _f - a +0 orcbowi~a ....# #.<.###).#[..# ###...## ##.### #...##.#...### #...#  #.# ######.##.## #####.#  i....|# ######### ##.#####......##> .........#######. ##.#######  #.# ##[#..># iBa#.# #.##.......##.#iVi&3iiZi ##.### #...##.#...### #...#  #.# ######.##.## #####.#  ....|# ######### ##.#####......##> .........#######. ##.#######  #.# iN##[##...###..#..##..>#..#.iJ. #.#####.###########....##.####### iiiC4i <  #.# ######.##.## #####.#  ....|# ######### ##.#####......##> .........#######. ##.#######  #.# ###...###### ...#... #... ... ..##..>#.### #># ## ##.##.####.. #.##........................†.... ij 5 _You see here a +0 leather armour.i i &6i i - _g - a +0 leather armouriisiiiXib,ii]i,iiiiJiiiyiii,i,i,iiiiiiBi`iJiR  There is a stone staircase leading down here.iiS _ii0i,iiTii?iii,iiiiiiir,iiiiiiiJiii$,izii,i iiiiWiiiipii,ii2i3,iXiXikibiiWiiii#i i,iYii Bi* i Bi i ,iii,iiqiBiiiibimBigi$Bi.`i?/i0ij1i1i"2id3i^8i8i9i;,io<i=i>,ib?iAiB,i\CiDinEiEiFi+GiGi HiHiIiJiJibKiOiOiP,iRiTBiUiViWiWiYiYi"ZiZiD\i(]i^]i*^i0_i`i`iaibici didiei7g,igiWiij,ikip$  Things that are here:iQyG  a +0 short sword; a +0 short swordi{ziz _i{i|if~,iJiii7ii3i`ii>iiiՊiӋii+iKi&iiȋiji֓iiii(iq,iޗiTii-iÚiiG,i˝i6ii8iΠiti2i_i£iiii ii§iiUi]iBi{i ii¬,ihiiU,iܰi$iԲiiiUi?,ii5ii,i.iۺi iٻiJi!J #.#####  #.#   #.#   #.#   #.#   #.# #  #.# ###)# # #.#...# # #.#  431.7 (85.0) # #.#iw  #.# #####.# ##.######## ...##.# #.......... ...##.# #..######## i...##.#########..# ........÷........# ...######.######.# .### #.# #.#iyi,2.7 (86ii' _Found a hand axe.iG 4i i H _No target in view!i_i,i|P _i  You encounter a goblin. It is wielding a +0 club.i#....|# #.#####g.#.# ..#.# .##.# .##.# .# #.# i .#  #.# ####)#  #.# #..@.# i #.# #.####  #.# #.# i ###.# ##.##########.# #..........iB##.# #..########g   goblin (asleep) .##.#########..#ik...÷........####.######.#i4>.g4.7 (2.0)iQgid4==5.7 (3iiE( _The goblin shouts!i ))))) You shoot a sling bullet. The sling bullet hits the goblin.iEO ))The goblin is severely wounded.You shoot a sling bullet.i rThe sling bullet closely misses the goblin.i &.gi @..gi ..)You encounter a quokka.i `=7.0 (1.3Rev iW i. 3 _The quokka leaves your sight.i )You shoot a sling bullet. The sling bullet hits the goblin!iA L)))iXL l )You kill the goblin!i j)..)il f68.3Rev+ i? i / _You shoot a sling bullet.i}3iiSiLJXiiiiw@  You see here a +0 hand axe.iєi:ERev  _i.iHii;iiiPiןiih$  Things that are here:i_  a +0 club; a goblin corpseih  A quokka comes into view.i...# #.# #.#......# #.. #.###...### ###.#.# #...# .#.######.## .# ##....|######.#.##.#####.......##.#  #...r#i#.#  #@# ---  #.#  #)#  #.#  #.#  #.#  #.#  #.# ###)#  #.# ..# ir   quokka (wandering)  #.# #.####  #.# #.# ##.# ##.########iJr.43.3 (5.0ici2X---4.3 (6 _igiiy )))))You shoot a sling bullet.iN rThe sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.i;r.i9U ...  The quokka is lightly wounded.i0---===5.5 (1.2Rev iPi+ _The quokka bites you.iu )))You shoot a sling bullet.i4^  The sling bullet closely misses the quokka.You shoot a sling bullet.i - .i+ .rThe sling bullet completely misses the quokka.i g1=--6.8 (1.3iG 6Rev+ i iz T _The quokka closely misses you.i> u )))You shoot a sling bullet.i  The sling bullet completely misses the quokka.You shoot a sling bullet.i - .i .rThe sling bullet completely misses the quokka.iݦ '8.1i i~ _The quokka barely misses you. The quokka misses you.iѸu )))You shoot a sling bullet.iRev+ iiA,iiz92iF===ii1 _HP restored.iNiiuiiδi>Rev iiMi,iiiiϾ:==iiZi),ioiii(i!ii43iWiiiiiKiSiiiiiiiiiijii7i_iiiOBiiu,iiViiiiQi,iiiii'iZii+iliNiieii=iii}iiii^icii&iii i i i i i ij i6 i iB i i i i i- i i i i i` i il i ig i iK i i iH i i i id ,i i  i  iA iG i i i i i i i i! i" i# i$ i$ ig& i' ,i( i* il+ i+ i, i . i/ iI/ ir0 i1 i3 iZ3 i3 ij5 i6 i7 i7 i9 i; ,iq< i> i? i? i@ iB iD ,iF iG iYI iI iJ i_ i` ,iTb ig iOh ih ii im in i=o io is iu ,i7v iy iz i({ i{ i i i- i i i i i i݊ ir i΋ i i iÐ ,iz i iە i i iS i ,ii i= i2 ,i i i| i i i^ iH iw i i i: i iD i i ib i? i i i· iM i i7 it iȾ i{ i' ib i i in i if i{ i i. i i i i i i i( i] i iO i` i i8 iM i ,i i i i ic ig i* ia i' i. if i i* i i i iO i im ,i i i i iQ i i i ie i i iD ij i i i i^ i i i iK i i Bi XiB ni ,i% i i3 ,i i i  ,i i i i i\ i i  i: i i ig i i" il$ i$ i&% i[% i% i~& i& i& i' i( i6( il( i ) i~) i) i) iv* i + i4+ in+ i, i- i)- iN- i. i. i. i3/ i0 i1 i1 i|2 i3 i4 ,i65 i5 iZ6 i6 i 7 i08 i9 ,i\: if; i= i5= i= i@ isB c  You encounter a rat.ihI  ############ #..........# iI "###@########.#--- #........_.###.####### iI #r##.................. #.#####..##.####### iI #. #..##.# #### i$J #. #..##.# #... r   rat (asleep) iYJ @#. #.###.# #.## ###.#####.# #.# #.# #........iJ i.# #.# #.#iP 2557.7 (107.0)i*Q O---88 _i i i  i i iY ij i" i^ i i i  ,iI i i i i} i i i ! i~! i# i!$ iR$ i$ i% iX' k  You encounter a ball python.i* h#######.....#####.#####........_#†##.......##.#####.........##.# # #.##########.# # #@# #.# ---i+ 1 #.# ###.##### ... #............. #.#....S.$.... ##.#.###......# ##..... S   ball python (constriction, asleep) ##...#.# #.###......#.......... ......#....iF+ U#.#.# ..###......i/ 0776.0)i0 38.0 (17 _i"5 ih6 iф ^You shoot a sling bullet. The sling bullet hits the ball python.il)))i r )You kill the ball python!i_...^io33===9.3 (1.3)Rev i7_iP/ _You shoot a sling bullet.i2$i$i)i),H _No target in view!iiRiTiSH _No target in view!ik 3i4 i i i P _i i iմ i> iR i io i i޺ iA (i iI 3i i M _You now have 97 gold pieces (gained 14).i i i i' i i\ i iF iT i iS iI i i@ i i ix i i@ i it i i_ i i BiI i i4 i i i i; i i i i i9 i] i% ,i i i? i i i iE iw i i i ,i) i i ,i iF i ,i i i ,i i i" ,i i i\ i ,i Bio iB i i* i i] e##...## #........####.....## ###.#....###..^......# #...##.#.#.#.##......# #.####.....#.###...#.###.###.i -#.................#....#.#.###.......###......#.#.##..#...######.....#.#.##@#######.....#.#.---605.3 (26.0)#.#.#................#.###.#.#...≈≈.........#.#i #.........≈≈.............#.#.....#......##.......##.#.#####.####.##.......#  ########.#.#.###.#....##....#.##  #..............###.<.###).#[..#  #.######.###.### #...##.#...###iW :---i" i# E _Done exploring.iz i i\ i٤ .......#.###.............0.0)i̥ i iݬ E _Done exploring.i!girgiohi4i…iE _Done exploring.i3i"ii9ii!E _Done exploring.i(iiibii iE _Done exploring.i>iiciU ii| _i%ii%,ii:iiViiiCiiFi{i i i[!i"ic#i#i$i[%i&,i$'i(i),iY*iN+i,i[,i,i:.i.iM/i/i1iR2,i2i):_ #.........≈≈ #.#.....#......##. #.#.#####.####.#########.#.#.###.#....###..............###.<.###)#.######.###.### #...##.##.# #.# #.# ######.##.# #.# #.# #.##.######@# #.# #.#17.3 (12.0)#.....##.# #.# ######.###.##.###.#####......# #.##...........###### #.######.####### #.# #.# #.# #.#   #.# #.# ####i:  #.#########... i:i?iB _Done exploring. __There is a stone staircase leading down here.iiUiiw.........0.0)iF,ili 7  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1          i     c + Ranged Weapons 3.7   4.8  -1               d - Armour   0.0   1.2  -1      e + Dodging2.0   3.6  -1      f + Stealth1.1   2.4  -1                              il                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i ++ d + Armour 0.0  In automatic mode, skills are trained as you use them.  i< bauto|manual i+-- d - Armour   0.0manual mode, experience is spread evenly across all activated skills.auto|manual iS ++ d + Armour 0.0automatic mode, skills are trained as you use them.auto|manual i@Z+-- d - Armour   0.0manual mode, experience is spread evenly across all activated skills.auto|manual iTargetTarget--  --  --  --  --  --  --  The current training targets, if any.[-] clear all targetscost|targets ix rain rain 25%     25%   25% 25% percentage of incoming experience used to train each skill is in brown.trainingtargets i0 c * Ranged Weapons   3.7  4000i{163416 f * Stealth   1.1  34i%255025 f - Stealth   1.1   i ii i #.........≈≈...... ntroutm the Shooter#.#.....#......##. Coglin#.#.#####.####.##. Health: 22/22 ========================ic @########.#.#.###.#....##. Magic: 2/2========================#..............###.<.###) AC: 3Str: 11#.######.###.### #...##.# EV: 11Int: 8#.# #.# #.# ######.# SH: 0Dex: 17#.# #.# #.#i #.# XL:  2 Next: 33% Place: Dungeon:1#.######@# #.##.# Noise: ---------  Time: 617.3 (0.0)i H#.....##.# #.# ######.# a) +2 sling {Nenetl} c) +0 sling {Yuphin}#####.##.###.#####......# Fire: a) +2 sling {Nenetl} #.##...........######i #.######.########.# #.##.# #.## i #.# #.##### #.### ##.#########...  i9 _Done exploring. _Done exploring. _Done exploring. i_ _Done exploring. _Done exploring. _There is a stone staircase leading down here.i id i i iI3i˓i4iiҽ{ __There is a stone staircase leading down here.Done exploring.ipipivi{i28.3 (1 _i-i!&2i' # .. #.# #... #...!#####.###  #..@.......i(  #....#####.###  #.## ip-9.8 (2.5iuiwq _You climb downwards.  Found a lumpy golden potion.iza _There is a stone staircase leading up here.i# .. #.### #.... #...!#####.### #.@<. #....#####.### #.###...i?iR20.8 (1.0 _i ### ... #.##### #..... #...!#####.### #@.<. #....#####.### #.####  ....itQ#.#ii&1i.ii.1M### ... ##########.......# #...@#####.######..<.......#....#####.####.####iF.....#.#ii&2iıii7iY$3.8 (2i-iee _d - 2 lumpy golden potions (gained 1)i i i i N _There are no items here.iUXiXiAYi[i:^i^$ _ic,ijc,iidi}eiigi  _You now have 111 gold pieces (gained 14).iDi T######...# #.#.########## ####.#..........# #....#....#####.### #.#######..<....... #..@.#....#####.### ##...#.####  .......# ###.....# ##.#### #.# #.# ..#39.8 (16.0)40.8 (17 _l - a scroll labelled DIOGGUN NAODOi. i/ i,3 i5 H _No target in view!ib 3ic iAe ik ##### #...# #.#.##############.#..........# #....#....#####.### #.#######..<....... #....#....#####.### ##@..#.#### 0.0)#>........# #####.....# ##.#### #.# i(l #.# ..# ##ir iv +1.8 (1iw i6{ ; _Found a stone staircase leading down.iOiZPi}Ti.XH _No target in view!ic _ihBiiiiijiki#nin,isR  There is a stone staircase leading down here.itiTu _iui........# #####.....# ij##.#### #.##.#ii,2.8 (11iki. _Found Jacak's Book Shop.i6.#.#.# ######∩#; #...#iO8#.#.# #.#.#.###.##########.#...##....#....#.#.##.#..< #.##....#.... #.###i...#.#### #>........# #####.....#i;   walking frostbound tome (dormant)  ##.####  #.# iA #.#it .;You encounter a walking frostbound tome.iO;i13.8 (1.0)i8iH _The walking frostbound tome's pages rustle loudly.i_iѶiBiiiiis _You encounter a walking divine tome.i0iViii6S _The walking divine tome's pages rustle loudly.i3ii.iiiiiilioi[iii1iicii itiFii#ibi}i!i".Welcome to Jacak's Book Shop! What would you like to do?  a -  130 gold a parchment of Animate Deadb -  130 gold a parchment of Dimensional Bullseye  c -  250 gold a parchment of Dispersal  d -  520 gold a parchment of Fire Storm  e -  58 gold a parchment of Grave Claw  f -  130 gold a parchment of Ignite Poison  g -  40 gold a parchment of Kiss of Death  in.h -  130 gold a parchment of Martyr's Knell  i -  418 gold a parchment of Maxwell's Capacitive Coupling  j -  88 gold a parchment of Maxwell's Portable Piledriver  k -  40 gold a parchment of Soul Splinter You have 126 gold pieces. [Esc] exit[!] buy|examine itemsi.R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listia $  You are short 4 gold pieces for the purchase.[Enter] buy shopping listiV ob $ 134 gold pieces for the purchase.iuPc $ 38i OPd $ 90iY pf $ 1034 gold pieces for the purchase.iZPe $ 92i> Pg $ 13i@Ph $ 26iRi $ 680i Rj $ 768i Qk $ 80igipiAyVntroutm the ShooterCoglinHealth: 22/22 ========================#####Magic: 2/2========================#....#######AC: 3Str: 11##..........#EV: 11Int: 8#...###.###.#SH: 0Dex: 17ivz#...#.#.#.#.#### XL:  2 Next: 33% Place: Dungeon:2#.#;#@#;#.##.. Noise: ---------  Time: 661.8 (8.0)#.#.#.#.#.##.# a) +2 sling {Nenetl} c) +0 sling {Yuphin}.#.###.###.##########.# Fire: a) +2 sling {Nenetl} .................##....#..######.#######.##.####.#.# #.##....# ;   walking divine tome..# #.###...# ;iz   walking frostbound tome...: #>.......##### #####.... _Found Jacak's Book Shop.  You encounter a walking frostbound tome. _The walking frostbound tome's pages rustle loudly. _You encounter a walking divine tome. _The walking divine tome's pages rustle loudly.  There is an entrance to Jacak's Book Shop here.iii  You encounter a walking frostbound tome. _The walking frostbound tome's pages rustle loudly. _You encounter a walking divine tome. _The walking divine tome's pages rustle loudly.  There is an entrance to Jacak's Book Shop here. _You can access your shopping list by pressing '$'.i; i;< ij> ivB iD i(E iG iJ : _iM i+P ioP i R iT iX iX i3Z i] ia ,iBc iVf ii i*j ik itn iq ,ir iu ix iy i/z i| i& ,i i  #...#.#.#.#.#######.#.#∩#.#.##...##.#;#.#;#.##.#.#.#.###.###.##########.#...................##....#..i ..######.#######.##.######. ##.# #.##....#.. ####..#### #.###...#.#.....@..# #>........#i' #.######.# #####....# # ##.### #iF V.# #.#im 8 ..# i 3## i  iÈ <You pick up a parchment of Slow and begin reading...ȉ &9is ,70.8 (9iN i = _You add the spell Slow to your library.iQi<irXi,iGii],iiBi}Biin  You encounter a frilled lizard.iN..######.#######.##.#######... ##.# #.##....#.####..#### #.###...#.####........# #>........# #.######.# #####.....# # #.# ##.####   #.#  #.#########.#  #.@......l..# i ########## ##   l   frilled lizard (asleep) i+7.8 (7i+8.8 (8ii` _Found a metallic emerald potion.i !You shoot a sling bullet.  The sling bullet hits the frilled lizard.i C)))))) i} t )You kill the frilled lizard!i V......!i k7===80.0 (1.2Rev i iy / _You shoot a sling bullet.i MiMi*RiiTH _No target in view!ii4iOiH _No target in view!i?% i% i& i( iU* i- P _i/ i/ i{0 i 2 i$5 < i5 ia7 i9 i9 i: i; i= i= if> i? iRB ,iC ioD iE ,i3F iH ,ifI i[L x _j - 3 metallic emerald potions (gained 1)iN 3i.O iP imS ,i7T i:U iTV ,iV iW iX ,iX iY iA[ ,i\ i\ i)^ ,ir^ i!_ i2a Bi}a i{b ib ib id ie iAe ie if ig ig iIh ih ik i9k ik il iGo i~o i}p iis P  There is a stone staircase leading up here.iu iKv  _iv i"x iz iz i>{ i} i` v  You encounter a goblin and a hobgoblin.iх ######...##.#.########## ######.#..........# .##....#....#####.i& / .##.#######..<.# --- .##....#....#####.####.# iT .###...#.#### .# >........#.# i ####.....#g###.####.#i 2g   hobgoblin (asleep)#.#..g   goblin (asleep) #####.#iۆ Ug# ......#i 1702.0 (22.0)iŽ F---3.0 (23 i _i: iF iH )))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.iO )The hobgoblin is moderately wounded.You shoot a sling bullet.iR\g.g.ivY`..gik[f===4.3 (1.3)Rev i^iac _The sling bullet barely misses the hobgoblin.iu .  You shoot a sling bullet. The sling bullet hits the hobgoblin.i))g   inp )You kill the hobgoblin!i=&g.iP...iil455.5 (1.2Rev+ iiE/ _You shoot a sling bullet.i8r )  You shoot a sling bullet. The sling bullet hits the goblin.ioW))))i) s ))You kill the goblin!i' i....).ip 5506.8 (1.3i iм / _You shoot a sling bullet.iK iL iP iS H _No target in view!i 3iȆ i' H _No target in view!i#iiiPH _No target in view!i͊3iiH _No target in view!i.3iiiiJP _i!g  You encounter 2 goblins.i(  ##### #...#  #.#.########## #####.#..........#  ....#....#####.###### ##.#######..<.........#  ##....#....#####@####.#  --- ###...#.#### #.#  ........# #.#  ###.....# #.# i<)  ##.#### #)#  .# ...   gg 2 goblins (asleep) ####.# #.#  .....# gg#  ######  i4U70g.i<gg1 wandering)g==-8.8 (2iBirG= _The goblin shouts! You hear a shout! x3i} )You shoot a sling bullet. The sling bullet hits the goblin!i7)))))g   goblini+ ))You kill the goblin!You shoot a sling bullet.in&g.ip g  The sling bullet closely misses the goblin.iq...).g 2 goblinsi=4=10.0 (1.2iiq _You encounter a goblin. It is wielding a +0 club.i )You shoot a sling bullet. The sling bullet hits the goblin.ig))))   goblinim )You kill the goblin!i?&Fg)i 0...))i3s81.3 (1.3Rev* i:i?/ _You shoot a sling bullet.ia )))) You shoot a sling bullet. The sling bullet hits the goblin.i )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.iSiuk g  You kill the goblin!i|...)g   goblini5622.5 (1.2iiԍq _You encounter a goblin. It is wielding a +0 club.i ))))) )You shoot a sling bullet. The sling bullet hits the goblin.i-  )The goblin is severely wounded.You shoot a sling bullet.i gThe sling bullet closely misses the goblin.i܌$g.iCg)ix0giyC)gi...)gg 3 goblins (2 wandering)iF,3.8 (1.3imi@t _You encounter a goblin. It is wielding a +0 club. x2i )You shoot a sling bullet. The sling bullet hits the goblin.iy ))))gg 2 goblins (i Z  )g1 wandering)You kill the goblin!You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!i g)The goblin is severely wounded.iU i gThe goblin shouts!i< $g.i B ...)g   hobgoblingg 2 goblinsYou encounter a hobgoblin.i /65.1i i ' _You hear a shout!iv )))))You shoot a sling bullet.  The sling bullet closely misses the goblin.The sling bullet hits the goblin.iJ )The sling bullet closely misses the goblin.The sling bullet hits the goblin.  The goblin is moderately wounded.iQ r   gobliniy Ag)i: R...gi 5706.3 (1.2i i J _You kill the goblin!iW ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.iQ )  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.iyg   i.?g)i7P...i;497.6 (1.3icBitEM _You kill the hobgoblin!iJ )))))))You shoot a sling bullet.ifM )The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.i}RU)i...))).i83/23838.9ii7J _You kill the goblin!i]i.^idifH _No target in view!ifiiiH _No target in view!i i/ i' i) H _No target in view!i  _iC ,i i i i >Rev+ i i0 ix  You encounter a goblin. It is wielding a +2 vampiric dagger.i o#.#.########## #####.#..........# ##....#....#####.###### ##.#######..<.........# ##....#....#####.####.#...#.#### #. ........# #.# #.....# #.#  ##.#### #@# ---  #.# #..)).....# i A####.# #g##)###### .....# # . ###### #   g   goblin (wandering)      i 721.9 (3.0g.i! ---2.9 (4 _i' i, $  Things that are here:i/ { _a +0 club; a +0 club; a goblin corpseih )You shoot a sling bullet.iK  The sling bullet hits the goblin but does no damage.  You shoot a sling bullet. The sling bullet hits the goblin.i!.giiu===4.2 (1.3Rev* ii_ _The goblin is severely wounded.i) )You shoot a sling bullet. The sling bullet hits the goblin.i.SiVm )You kill the goblin!i= 9)it@ 475.4 (1.2iF iI / _You shoot a sling bullet.i 3i i H _No target in view!i,*i*i{0iy2H _No target in view!i-i.i4iB6i#####.#.............#####.#############..<............#....#####.#####...#.#### #.# ........# #. ###. i  ##.#### ####)####.# #.# #..)@.....# #####)##### ....# ..# ##### ###i!i"<---60 _i)i,$  Things that are here:i/} _a +0 club; a +0 dagger; a goblin corpsei 6 .#.#.# .##....#....#####.###### .##.#..<.........# i48 .##....#....#####.####.# .###...#.#### #.# >.# #.# #.....# #.#  ##.#### ####)####.#  #.# #..@).....# #.# #.##)###### .# # ..# # #### i@ iE H---7 _ijH iK $  Things that are here:iiM _a +2 vampiric dagger; a +0 club; a goblin corpsei; i^ Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club i  b - a +2 vampiric dagger Carrion a goblin corpse [Up|Down] selecti [Esc] exit Letters toggle [.|Space] toggle selected[top]i  b + a +2 vampiric dagger[Enter] accept (1 chosen)iJi$i+]######.#..........#ntroutm the Shooter .##....#....#####.######Coglin .##.#######..<.........#Health: 23/23 ======================== .##....#....#####.####.#Magic: 2/2======================== .###...#.#### #.#AC: 3Str: 11 >........##.#EV: 11Int: 8 ####.....##.#SH: 0Dex: 17##.#### ####)####.#XL:  2 Next: 87% Place: Dungeon:2#.##..@).....#Noise: ---------  Time: 727.4 (0.0) #####.#i,8#.##)######a) +2 sling {Nenetl} c) +0 sling {Yuphin} ......## ..#Fire: a) +2 sling {Nenetl} ###########Rev* _No target in view! _No target in view!  Things that are here: _a +0 club; a +0 dagger; a goblin corpseThings that are here: _a +2 vampiric dagger; a +0 club; a goblin corpseiX7i7a8.4 (1Rev+ i,>i@N _h - a +2 vampiric daggeri' #.#.# ..##....#....#####.###### #.##.#..<.........# #.##....#....#####.####.# #.###...#.#### #.# #>.# #.##.....# #.# ##.#### ####)####.# #.# #.@)).....##.# #.##)######.# #. ..###.#####.#.#.#.9i1) i* i# i #.#i݈ .#i .##....#....#####.###### #i\ #.##.i #..<iԉ .# iA ? #.##....#....#####.####.# i  #.###...#.#### #.#  #>i% .# #.#  #####.....# #.# ##.#### ####)####.#iƋ  #.# #@.)).....##.# #.##)######.# #....## #.#### #.#i  #.# #.# #.#i* i{ &30i ik iKiL%1i[RiTij2Rev iܢiiiG%3iii9i9i;i?iEiEi8J,iMiMidOiQiTiU(i|VibXi&]3iy^iI`iQdi3jBil,ioiqi0u  You encounter a goblin. It is wielding a +0 dagger.im{ ##.#### ####)####.# #.# #..)).....#####.# #.##)##### ........# #....# i|Q######### #.### #.#  #.#  #.#  #@#  #.....#  #.###.... iQ|... ...g..### .#### .#g   goblin (wandering) iv|# i|!i29.4 (6g.i;i*40.4 (7 i҇ _i]ii )You shoot a sling bullet. The sling bullet hits the goblin.iJ)))iNat )))You kill the goblin!iV...)..iXk91===1.6 (1.2Rev ii/ _You shoot a sling bullet.ioi{oitiwH _No target in view!iimieiH _No target in view!iKiKiRijUH _No target in view!ii 3ij il ip ist P _i3w iw ix iG} i, i i  #.##..)).....#ntroutm the Shooter #####.##.##)######Coglin ......##....#iI :Health: 23/23 ======================== ########.####Magic: 2/2========================#.#AC: 3iH gStr: 11#.#EV: 11Int: 8#.#########SH: 0Dex: 17###.#........XL:  2 Next: 91% Place: Dungeon:2#....@#Noise: ---------  Time: 743.6 (2.0)#.###..).....a) +2 sling {Nenetl} c) +0 sling {Yuphin}... #.......gFire: a) +2 sling {Nenetl} ### #..#####.Rev ...#...#i g   Robin (wand, wandering)###.. _You shoot a sling bullet. i“ _No target in view! _No target in view! _No target in view!  You encounter Robin of the Strong Arm. They are wielding a +3 devious shorti =sword and carrying a wand of polymorph.iI /  --more--i eP---im>)ir8*i_Ho _No target in view! _ You encounter Robin of the Strong Arm. They are wielding a +3 devious shortsword and carrying a wand of polymorph.  Robin zaps a wand. You turn into a filthy swine.i8hi044.6 (3-) TeethNothing quiveredPig i}iq  Your +0 leather armour, +2 sling {Nenetl} and +0 sling {Yuphin} meld into your _body.i? #.# #..)).....##.# #.##)######.# #....## #.#### #.# #.# #.## ###.#. #...h.#i #.###..)..... ... #.g ### #..#####. ...# ...# ###.  .i 3git.g   Robin (wand)iΨ,5.3 (0.7iiҮiJ #.# #..)).....##.# #.##)######.# #....## #.#### #.# #.# #.### ###.#. #..h..# #.###..)...g. ... #..ir> ### #..#####. ...# ...# ###. .ic3gi.g   Robin (wand)i '6.0iLii M##.#### ####)#### .))..... #########)###### ........... ############  #.############h#............#  #.###..)..g... #........Pig # #...##g.g   Robin (wand)iP %7i iM i Q#####.....# #.# ##.#### ####)#### .))..... #########)###### ........... ############  #h############.#........i #.....#  #.###..)... ... #....g..### #..#####.....####i+ =7.4i ii iLM>...#####.....# #.# ##.#### ####)#### .))..... #########)###### ........... ############  #.###########.#........#.....#Pig .###... #..## #..#.##ipR=8.1iUiVi_ M.###...#.####>...#####.....# #.# ##.#### ####)#### .))..... #########)###### ........... ############  #.###########.#........#.....#i ;8iiiM....#....#####.####.#.###...#.####>...#####.....# #.# ##.#### ####)#### .))..... #########)###### ...........# ############ #.#########Pig i iil'9.5iii>M##.##.#######..<............#....#####.####.#.###...#.####>...#####.....# #.# ##.#### ####)####i>; .))..... #########)###### ...........# #############.#Pig i? i*IiI(50.2iOiQi i Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (melded) {Nenetl} i 3 c - a +0 sling (melded) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger Armour (go to first with [)  b - a +0 leather armour (melded)g - a +0 leather armour i Jewellery (go to first with "=)  d - an amulet of guardian spirit i 1 e - a +6 ring of dexterityi3i;iC##.##.#######..<.........#ntroutm the Shooter#.##....#....#####.####.#Coglin#.###...#.#### #.#Health: 23/23 ========================iC#>........##.#Magic: 2/2========================#####.....##.#AC: 0iDStr: 11##.#### ####)####.#EV: 14Int: 8#.##..)).....#SH: 0Dex: 17 #######.##.##)######iDXL:  2 Next: 91% Place: Dungeon:2 ........##h...#iDNoise: ---------  Time: 750.2 (0.0) ##########.####-) TeethiD#.#Nothing quivered#.#iEPig #.############.#........i?E#.....##.###..)........ #....g... i^E0_No target in view!  i~EYou encounter Robin of the Strong Arm. They are wielding a +3 devious shortsword and carrying a wand of polymorph.iEaRobin zaps a wand. You turn into a filthy swine.iEpYour +0 leather armour, +2 sling {Nenetl} and +0 sling {Yuphin} meld into your _body.i...#####.....# #.# i##.#### ####)#### .))..... #########)###### ........... #############.####iir*9 (0.7iizi' #######.#..........# ..##....#....#####.###### #.##.#######..<.........# #.##....#....#####.####.# #.###...#.#### #.# #>........# #.# #####.....# #.# ##.#### ####)####.#  #.# #.h)).....# ######.# #.##)###### .......# #....# #########.#####.##.# #.############.#........i)'#.....#i9i'1.6iݮii< E.#.# ##....#....#####.###### .##.#..<.........# .##....#....#####.####.# .###...#.#### #.# >.# #.# .....# #.# ##.#### ####)####.# #.# #..h).....# .# #.##)###### # #....#  #.#### #.##.##.###. i i| '2.3i i $  Things that are here:i p _a +0 club; a goblin corpsei+.#.#  ##....#....#####.######  ##.#..<.........#  ##....#....#####.####.#  ###...#.#### #.#  .# #.#  .....# #.#  iC##.#### ####)####.#  #.# #..)h.....#  .# #.##)######  # #....#   #.####  #.#  #.#   #.#   ###.#.   #.....# iO  iGi.3.0 _ipi$  Things that are here:i} _a +0 club; a +0 dagger; a goblin corpsei[NUM #.#.############......# ...#....#####.############..<............#....#####.####.# ###...#.#### #. .... ###.....# #.# ##.#### ####h####.#  .))..... ####iNQ#.##)###### .....##....#  Pig #iVB7 _i[i\ i\ Things that are here:i_{ _a +0 club; a +0 club; a goblin corpseiRM..#  #.#.############......# ...#....#####.############..<............#....#####.####.# ###...#.#### #. .... ###.....# #h# iR##.#### ####)####.#  #..)).....# #####.##)###### .....##....# i\[i[.4.4 _iZaixciJM###..#  #.#.############......# ...#....#####.#####i"#######..<............#....#####.####.# ###...#.#### #. ... ###.....# #.# ##.#### ####)#####.##..)).....#  Pig ##)##iMKii6'5.1iii:T UM###..#  #.#.############......# ...#....#####.############..<............#....#####.####.# ###...#.#### .... ###.....# #.# ##.#### ####)#####.##..)).....# iT i3_ i_ %8ig i6i iPuM###..#  #.#.############......# ...#....#####.#############..<.........#....#....#####h####.# ###...#.#### #. .... ###.....##.#  Pig ###iSXiX'6.5i^i`iM###..#  #.#.############.#..........# ...#....#####.############..<...h.....#....#....#####.####.# ###...#.#### #. ...i8. ###.....##.# ..#ii'7.2i.'i)i ie ,8.2 (1.0i i i i 9iIii0gig   Robin (wand)id&60iiQi%Ig)ie"i"%1i'i(i] #####  #...#  #.#.########## #.#...# .##....#....#####.######i .##.#######..<.# .##....#....#####.####.# .###...#.#### #.# >.# #.# #.....# #.#i ##.#### ####)####.#  #.# #..)g.....##.# #.##)######.# #....#iqLg)ii5#9 (0.7ikii ##### #...# #.#.####.#...#id.##....#....#####.###### #.##.#######..<.# #.##....#....#####.####.# #.###...#.#### #.# #>.# #.##.....# #.#iJ ##.#### ####g####.# #.# #..)).....#ioR#.# #.##)###### iK.# #....#i iN '2.6i6i6i*S ##### #...# #.#.##.#...#.##....#....#####.###### #ic+#.##.#######..<.#  #.##....#....#####.####.#  #.###...#.#### #.#  #>.# #.#  #####.....# #.#  ##.#### ####g####.# i+ #.# #..)).....# #.# #.##)###### ik,O.# #....#iG4i4'3.3i :i<i' ##### #...# #.#.###.#....#.##....#....#####.#######.##.#######...# #.##....#....#####.####.#i&(K #.###...#.#### #.# #>.# #.#  #####.....# #.#  ##.#### ####g####.#  #.# #..)).....# iT(#.# #.##)###### .# #....#i1i 2 4.0i5i7a _There is a stone staircase leading up here.i V#### ##### # #...# # #.#.#####.#..........#.##....#....#####.#######.##.#######.h<.# #.##....#....#####.####.# # #.###...#.#### #.# # #>........# #.# # #####.....# #.# # ##.#### ####g####.# # #.# #..)).....# iL #.# #.##)###### .# #....#i B7 _i iR i# .# .# .# ##### .# #...# .# #.#.########## .#.#..........#.##....#....#####.#######.##.#######h.<.# #.##....#....#####.####.# ## #.###...#.#### #.# .# #>........# #.# .# #####.....# #.# .# ##.#### ####g####.# .# #.# #..)).....# .i #.# #.##)###### .# #....#iF i '5.4i&i'iR3..# #.# #.###### #.# #...# #.# #.#.########## #.##########.#..........# .......##....#....#####.###### ######.##.#######..<.........# #.##....#..h.#####.####.# ### #.###...#.#### #.# ..# #>........# #.# #.# #####.....# #.# #.# ##.#### ####g####.# #.# #.# #..)).....# #.#########.# #.##)###### #...........# #....# ############# #.##iТ##iV=6.1ii>in.# ##.# .#.# ##### .#.# #...# ;#.# #.#.########## ##.#.#..........#.##....#....#####.#######.##.#######..<.# i<&# #.##....#.h..#####.####.## #.###...#.#### #.#.# #>........# #.# ##.# #####.....# #.#  #.# ##.#### ####g####.#  #.#i #.# #..)).....#  #.#.# #.##)######  #.# #....#  # #.####i2gig   Robin (wand)iQ8Pig i\iPc _Your transformation is almost over.ik: .##.# #.#.# ##### #.#.# #...# #;#.# #.#.##.#.#i: S.#.##....#....#####.###### .#.##.#######..<..g......# .# #.##....#h...#####.####.# .#### #.###...#.#### #.#.# #>........# #.##.# #####.....# #.# #.# ##.###i; # ####g####.# #.# #.# #..)).....#  #.##.# #.##)######  #i; .# #....#  # #.####i@ =7.5iC i!E i` ia iCs iu i ###.#####... #;#.########## ###.##########.#.......... .........##...#####.###### .#######.##.#######..<..g...... #.##....#....#####.####iz####...#h#### #.# ...# #>........# ###.# #####...##Pig #.#i$2gi#.g   Robin (wand)i '8.2i&i)idf.#.#.###### ∩#.#.# #...# .#;#.# #.#.########## .###.##########.#..........# ..........##....#....#####.###### #.#######.##.#######..<.g.......# #.# #.##....#....#####.####.# ..#### #.###...#.#### #.# ....# #>......h.# #.# ####.# #####.....# #.#  #.# ##.#### ####g####.# #.# #.# #..)).....# #.#########.# #.##)###### #...........# #....# ############# #.#### #.#  #.#9ii.# #.#iQ #.# #####.....# #.# #.# ##.#### ####g####. #.# #.# #..))..... #.##.# #.##) #..# #....# iR Q### #.#### i:R s #.#  #.#iY iZ '9.6i _ i|` i*.#.#.#.# ##### .#∩#.#.# #...# ;#.#;#.# #.#.# ##.###.##########.#.#.##....#....#####.#.#.##.#######..<.g  ##.# #.##....#....#####.#### ##..#### #.###...#.#### #.#.# #>.# #.##.# #####.....# #.# #.# ##.#### ####g#### #.# #.# #..)) #.##.# #.##) #...# #....# #### #.####  #.#  #.#70.3i;#.#.#.#.# ##### #.#∩#.#.# #...# #;#.#;#.# #.#.##.###.##########.#.#.##....#....#####.#.#.##.#######..<.g ##.# #.##....#....#####.#..#### #.###...#.#### #.#.# #>.# #.# .######.# #####.....# #.# #.# ##.#### ####g #.#i#m #.# #..)) #.##.# #.##) #...# #....# #### #.####  #.#  #.#i@=1.0iifi}k.#.#.#.#.# ##### .#.#∩#.#.# #...# .#;#.#;#.# #.#.# .###.###.##########.#.#.##....#....#####.#.#.##.#######..<.g ##.# #.##....#....#####.#..#### #.###...#.#### #.# #.# #>.# #.# i8~#.######.# #####.....# #.# # #.# ##.#### ####g #.# #.# #..)) #.#.# #.##) #..# #....# ### #.####  #.#  #.#i/i%7iiQi3 .#.#.#.#.# ##### #.#.#∩#.#.# #...# #.#;#.#;#.# #.#.# #.###.###.#.#.#.##....#....#####.#.#.##.#######..<.g ##.# #.##....#....#####.  ####..#### #.###...#.#### #.#  #.# #>.# #.# i4  #.######.# #####.....# #.#  # #.# ##.#### ####g #.# #.# #..)) #.#.# #.##)  #.# #....#  # #.####  #.#  #.#i< =2.4iA i>C i^ .#.#.#.#.# #####  #.#.#∩#.#.#i_  #...#  #.#;#.#;#.# #.#. .#.###.###.##########.#.i5_ ..##....#....#####. .######.#.##.#######..<.giX_  ##.# #.##....#....#####.i|_ T ####..#### #.###...#.#### #. #.# #>i_ Q.# #.i_ b #.######.# #####.....# #. # #.# ##.#### ####gi_  #.# #.# #..)) #.i ` #.# #.##) #.# #.... i1` s# #.  #.# ix` A #.#iWh ih '3.1im io i"#...#.#.#.#.# ##### #.#.#∩#.#.# #...# #.#;#.#;#.# #.#.  .#.###.###.##########.#...##....#....##### .iK#2.######.#######.##.#..<.g . ##.# #.##....#....##### ####..#### #.###...#.#### # #.# #iw#.# # #.######.# #####.....# #i#d # #.# ##.#### #### #.# #.# #.. #.i##.# #.## #.# # i## #.  #.#  #.#i-i-%8i[3i6c _There is a stone staircase leading down here.iM iN 34.8 (1.0 _iS iU i7i+gi6 g   Robin (wand)i %5i&iP(i  @You feel less porcine.Your +0 leather armour, +2 sling {Nenetl} and +0 sling {Yuphin} unmeld from  your body.iiS>i> 316a) +2 sling {Nenetl} c) +0 sling {Yuphin}Fire: a) +2 sling {Nenetl} i> iFiHE _Robin zaps a wand. You resist with some effort.i˻9)))))))iA]  You shoot a sling bullet. The sling bullet misses Robin.i3g.iM%.....ib===8.1 (1.3Rev iiU _You shoot a sling bullet. The sling bullet barely misses Robin.ik )))))You shoot a sling bullet.i ))The sling bullet hits Robin but does no damage.  You shoot a sling bullet.i"3g.i*M....g..ig+'9.4i1i4? _The sling bullet completely misses Robin.ij ))))You shoot a sling bullet.i>  The sling bullet hits Robin but does no damage.  You shoot a sling bullet. The sling bullet hits Robin.i 3g.i) #...i d80.6 (1.2Rev+ i i \ _Robin is moderately wounded.iq ))) You shoot a sling bullet. The sling bullet hits Robin!iU  Robin is severely wounded.You shoot a sling bullet.  The sling bullet hits Robin but does no damage.iz 3g.i s ..  Robin is severely wounded.i7 i\ i d1.9 (1.3Rev* i` i E _Robin zaps a wand. You resist with some effort.i^ )You shoot a sling bullet. The sling bullet hits Robin!i ?))ik )))))You kill Robin!iL..)....ii##...#.#.#.#.######ntroutm the Shooter#.#.#∩#.#.##...#Coglin#.#;#.#;#.#ix##.#.######## Health: 23/23 ========================.#.###.###.##########.#......... Magic: 2/2======================== .................##....#....##### AC: 3Str: 11 i#..######.#######.##.#######..<.g. EV: 11Int: 8 . ##.# #.##....#....##### SH: 0Dex: 17iN$####..#### #.###...#.#### # XL:  2 Next: 154% Place: Dungeon:2#........# #@..).....## Noise: ===------  Time: 783.1 (1.2)#.######.# #####.....## a) +2 sling {Nenetl} c) +0 sling {Yuphin}##.#i$]##.#### #### Fire: a) +2 sling {Nenetl} #.##.##..) Rev* #.#########.##.###...........#i$*#...##############.##i %a#.##.#The sling bullet hits Robin but does no damage.  i?%Robin is severely wounded. _Robin zaps a wand. You resist with some effort.  You shoot a sling bullet. The sling bullet hits Robin!  You kill Robin! iu%0_You shoot a sling bullet.i& _Robin zaps a wand. You resist with some effort.  You shoot a sling bullet. The sling bullet hits Robin! i& You kill Robin! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 4!You have reached level 3!i1/  --more--i:/  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i 8/283/39327%  You feel agile. x2iNi  Your brain swirls with designs for an enantiographic substantiator. You just _need some more time...i$...#.#.#.#.# #####  #.#.#∩#.#.# #...#  #.#;#.#;#.# #.#.# .#.###.###.##########.#...##....#....#####. .ie%0######.#######.##.#..<.g. ##.# #.##....#....#####.####..#### #.###...#.#### #.#.# #>@.).....# #.#.######.# #####.....# #.i%# #.# ##.#### ####g#.# #.# #..)#.#.# #.##)#.# #.# #.# i&*i 1i&2----4iT20 _i8i ;iQ0#.#.#.#.# ##### #.#.#∩#.#.# #...# #.#;#.#;#.# #.#.# #.###.###.##########.#.#.##....#....#####.# ######.#.##.#######..<.g.##.# #.##....#....#####.#####..#### #.###...#.#### #.##.# #>.@).....# #.#ih1#.######.# #####.....# #.## #.# ##.#### ####g##.# #.# #..)).#.#.# #.##)##.# #....## #.# i:i;A---5iAi:Di~#.#.#.#.# ##### .#.#∩#.#.# #...# .#;#.#;#.# #.#.# .###.###.#.#.# ##....#....#####.#.#iK.##.#######..<.g.##.# #.##....#....#####.# ####..#### #.###...#.#### #.# #.# #>..@.....# #.# #.######.# #####.....# #.# i# #.# ##.#### ####g##.# #.# #..)).#.#.# #.##)# ii-\6Rev+ iDi^  p - a wand of polymorph (10)  Things that are here:i&*7.1 (2i4i4m _a +3 devious short sword; a +0 animal skin; a +0 helmetiiOPick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 devious short sword Armour (select all with [)b - a +0 animal skin  c - a +0 helmet i[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i=  a + a +3 devious short sword[Enter] accept (1 chosen)i  a + a +3 devious short sword  c + a +0 helmet2i i iz .#.#.#.#.######ntroutm the Shooter .#.#∩#.#.##...#Coglin .#;#.#;#.##.#.########## Health: 28/28 ======================== .###.###.##########.#..........# Magic: 3/3i ======================== ..............##....#....#####.## AC: 3Str: 11 #####.#######.##.#######..<.g.... EV: 11Int: 8##.# #.##....#....#####.## SH: 0Dex: 19 i> #####..#### #.###...#.#### #.# XL:  3 Next: 27% Place: Dungeon:2 #........# #>..@.....##.# Noise: ---------  Time: 787.1 (0.0) #.######.# #####.....#ih #.# a) +2 sling {Nenetl} c) +0 sling {Yuphin} ##.#i ##.#### ####g## Fire: a) +2 sling {Nenetl} #.##.#i #..)).. Rev+ #.#########.##.##)##i 1#...........##....##############i ##.#####.##.#i 9You feel agile. x2  i& pYour brain swirls with designs for an enantiographic substantiator. You just _need some more time...  iE p - a wand of polymorph (10)  Things that are here: _a +3 devious short sword; a +0 animal skin; a +0 helmetiU i *8.1 (1i i c _i - a +3 devious short sword; j - a +0 helmeti.i]Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  b - a +0 leather armour (worn)g - a +0 leather armour  j - a +0 helmet Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterityiBpIi - a +3 devious short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.8 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 5 x 122% (Dex) x 104% (Skill) + 3 (Ench)). Devious: It has an increased chance to perform stab attacks against vulnerable targets, and temporarily increases the wielder's EV and slaying each time they do so. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off Robin on level 2 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i  Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger iS  i - a +3 devious short sword Armour (go to first with [)  b - a +0 leather armour (worn)  g - a +0 leather armour  j - a +0 helmet Jewellery (go to first with "=) i  d - an amulet of guardian spirit  e - a +6 ring of dexterityiDj - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. ihIf you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You took it off Robin on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour iI(w)ear, (d)rop, (=)adjust, or (i)nscribe.i>ii<.#.#.#.#.######ntroutm the Shooter .#.#∩#.#.##...#Coglin .#;#.#;#.#i#.#.########## Health: 28/28 ======================== .###.###.##########.#..........# Magic: 3/3======================== ..............##....#....#####.## AC: 3Str: 11 i#####.#######.##.#######..<.g.... EV: 11Int: 8##.# #.##....#....#####.## SH: 0iDex: 19 ####..#### #.###...#.#### #.# XL:  3 Next: 27% Place: Dungeon:2 iix#........# #>..@.....##.# Noise: ---------  Time: 788.1 (0.0) #.######.# #####.....##.# a) +2 sling {Nenetl} c) +0 sling {Yuphin} ##.###.#### ####g## Fire: a) +2 sling {Nenetl} #.##.#i#..)).. Rev+ #.#########.##.##)###...........##....###############.#####.#ir#.#Your brain swirls with designs for an enantiographic substantiator. You just i\_need some more time...  p - a wand of polymorph (10)  Things that are here: iH_a +3 devious short sword; a +0 animal skin; a +0 helmet _i - a +3 devious short sword; j - a +0 helmeti@iiioi*9.1 (1iiXiZ90.1 (2Rev i ii1*1.1 (3iii*2.1 (4i"ij)i)*3.1 (5i.i0- 4 iC0_You start putting on your armour. You continue putting on your +0 helmet. x5i0i@i/C[ _You finish putting on your +0 helmet.iiiϬii>iǹE _i i3iTi;i"i{iTiwiihiiDi6idi!i^idiiXii+i.iiii1 _The walking frostbound tome's pages rustle loudly.i3iipS _The walking divine tome's pages rustle loudly.i3iiYibBi9i*,i iJ iiBipii8,i1it ####..#### #.### #........# #>..[ #.######.# ##### #.# #.# # #.# #.#  ###.####.# #.######## .........# #......... ###.###..iRu[33m# ########## #@.#  818.1 (25.0) ...).....#   .........# #####.#..# #.#..# #.#... # ##$..#. 9.1 (26 _Found a short sword.iriii!H _No target in view!iIii#........# #>..[.#.######.# #####.#.# #.# #.# #.# ###.####.# #.#########.........# #..........###.###..# ############<..##..#...)....@# 0.0).........# #####.#..#  #.#..##.#...# ##$iN. #.#.#.#ii@,20.1 (1ii; _Found an escape hatch in the ceiling.i iA i ^ _No target in view!iOiPiQi2SiLViE[: _i[i_,i6bibil# #.# ####.####.# #.#########.................###.###.######### #<..##. ).....#.........######.#.. #.#2.1 (2 #.#....## # ##$..#∩+ #.#.### #.#### #.# .iriXs+3.1 (3iwxiz8 _Found Daiqunis's Jewellery Shoppe.il  ###.##########.................###.############# #<..# ...).........#####.#.. #.#..####..## ##$..#∩+ #.#.######i i +4.1 (1i֘ iB i$ .................###.############# #<..# ...)......#####.# ###..### ##@..#∩+ #.#.###### iԟ<5ii2No target in view!Daiqunis's Jewellery Shoppe.  You now have enough gold to buy a parchment of Animate Dead on this level, buy  a parchment of Dimensional Bullseye on this level, buy a parchment of Ignite  Poison on this level, or buy a parchment of Martyr's Knell on this level.  You can access your shopping list by pressing '$'.iB+6.1 (2ii> _You now have 130 gold pieces (gained 4).i -i/i5i7N _There are no items here.i:ririDsiDuiwi{P _i}i8~i|~iaiXiG,iiiE#####.#  #.#..####  #.#....### # ##...#∩+ #.#.### # #.#####. #.#  #>#.# izB #.@# 30.1 (4#.### #.# #.i=# iʒiK+1.1 (5iiT9 _Found an escape hatch in the floor.ii:iii{iBiWiiiisii8iiiiIiiiibii,i% iV iP i i iQib,iii,ii i,iiWioiiii,iiiW ,i i!ip#i#ir$iC%i',i=(iL)i/##.#.### ##.##  #.#  #.#   #.#    #46.1 (15.0) #. #.# #.# #.#...i/j#.##<#i5i5,7.1 (16iZ9i$<9 _Found a stone staircase leading up.iوii׉iliQiBiUiiiii iiTiriiiieii-i-iCii$iih,iiP  There is a stone staircase leading up here.ii _iiŷiViiiiE,i~iieiiLiVi*,i iinBi,BiiuiBi*i,iiAii8ii,ii`M _You now have 135 gold pieces (gained 5).ii+i`ii#Xiiiii}f  You encounter an adder.i####.###### #.........# #.##.####... #<####.##### #........##############.#.........#..............#.##.###########S......####.##.:i9.. ....... #....## ######S   adder (asleep) i-68.1 (21i*9.1 (22 i _iOigi$ ))))))SYou shoot a sling bullet. The sling bullet hits the adder.i )The adder is lightly wounded.  You shoot a sling bullet.ioK.SiC.Si "....i!g===70.3 (1.2)Rev i'i*_ _The sling bullet barely misses the adder.i{Wl )))))You shoot a sling bullet.i r  The sling bullet completely misses the adder.iaK.Si|h ...iic1.6 (1.3Rev+ i-oiqr _You shoot a sling bullet. The sling bullet misses the adder.iN ))) You shoot a sling bullet. The sling bullet hits the adder.i}B )The adder is heavily wounded.You shoot a sling bullet.i-K.SiC.Si.i'2.9ixi` _The sling bullet closely misses the adder.i rq .  You shoot a sling bullet. The sling bullet hits the adder!i w<)it ))You kill the adder!i1...it544.1 (1.2Rev* ii/ _You shoot a sling bullet.iݙ3i|iH _No target in view!i~ i i7 i in i/ P _i= ,i iz i6 ii >Rev+ i i K #.##.####.# .. #<####.##### #........######## ######.#......... #..............  #.##.########## ####.##.# ........### ih p####.##.@.#---..#.....##......#### ######## i I You pick up a parchment of Call Imp and begin reading...i -7.1 (3.0ie F---8.1 (4i i" A _You add the spell Call Imp to your library.i{iiiVN _There are no items here.i7ii iiAi$ _i,iii7ipiiB>Rev iiiiy,iYiiiiiJiziiRii(iCi i)3iiP i i il ii,iii~ii*ii#,iiiJ Bi iI",i"i#i&,iK'ii)i",iT,i,i.i71,i1i4ib7,in8i9i<,i=i?iAi$BiBiDiOGitGiOiPiS,i\TiViWiWiwXi^  l - 2 scrolls labelled DIOGGUN NAODO (gained 1)i_iIe@ _You see here a +0 scimitar.igi3hi\ii>kibmiminipipsisiStikviGyiyi-{i|itiiii,ii,ih,ii’ieiiiiaiiiןi0,iai)i,i]ib ...# #..#   #.. ..# #..#   #..###..# #..#   #.#.#.#.# #..#   #...#...# #...   #...#...#.##  iT #...#.....# ##...   #...#...#.####....   #@.........)...###  i~v ################   iU      iӱ i1913.1 (35.0)ig,4.1 (36iid _m - a scroll labelled SIMOELA TIANEUi${ik}3i6~ioi,i!iiisidii]iPi*i=,iii # ### #.# #.# #.#.# ###. ####. ####... #... >......######## ##.##.# #..#@.....[. ...##<23.1 (9.0) ##.. ##..##.. #.......# #..#### #...#...# #..# # #..###..# #..# # #.#.#.#.# #..####  #...#...# #......  #...m#...### #.#####  #...#.....# ##...... ii\/4.1 (10.0)ii; _Found a stone staircase leading down.i4 /#.# ## #.# #. #.# #. #.# #. #.# ###. ####.#####... #.>......###.##.##..#.@....[.. ...##<###..###..##.#.......# #..##...#...# #..# #.#..###..# #..# #.#.#.#.#.# #..####.iͅ #...#...# #.#...#...### #.#####.#...#.....# ##.i# i֑ 15.0)i i iO#.# ## #.# #. #.# #. #.# #. #.# ###. ####.#####... #.>......###.##.##..#..@...[......##<###..#..##.#.......# #..##...#...# #..# #.#..###..# #..# #.##.#.#.#.# #..####.##...#...# #.#...#...### #.#####.##...#.....# ##.ii&6i>iiO*{#.# ## #.# #. #.# #. #.# #. #.# ###. ####.#####... #.>......#.##.##..#...@..[......##<###..#..##.#.......# #..##...#...# #..# #.#..###..# #..# #.##.#.#.#.# #..####.##...#...# #.#...#...### #.#####.##...#.....# ##.i0iY1&7i6i7i\v#.# ## #.# #. #.# #. #.# #. #.# ###. ####.#####... #.>......#.##.####.#..#....@.[......##<####.##..#..##.#.# #..#.#...#...# #..# #.#..###..# #..# #.##.#.#.#.#.# #..####.##.#...#...# #.#...#...### #.#####.##.#...#.....# ##.i~ig&8i/i!i #.# ## #.# #. #.# #. #.# #. #.# ###. ####.#####... #.#>......#.##.####.##..#.....@[......##<####.###..#..##.#.# #..#.##...#...# #..# #.#..###..# #..# #.##.##.#.#.#.# #..####.##.##...#...# #.iP ##...#...### #.#####.##.#...#.....# ##.i ia &9i i˖ i-#.# ## #.# #. #.# #. #.# #. #.# ###. ####.###### ####... #.# >......#.##.####.# #..#.......##<####.###..#..##.#.# #..#.#.#...#...# #..# #.#..###..# #..# #.##.##.#.#.#.# #..####.##.# #...#...# #.##...#...### #.#####.##.#...#.....# ##.i8iU9'30i>iD _You see here a +2 pair of gloves of strength.i&iz)4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.5  25%   0   h - Spellcasting   0.0    -2      i)     b - Unarmed Combat   0.0    -1      i*=     i - Evocations   0.0    +3   c - Short Blades   0.0    -1      i+) d * Ranged Weapons   4.1  50%  -1              i~+ e - Armour   0.0    -1      f + Dodging2.3  25%  -1       g - Stealth   1.1    -1  i+        i+        i+        i],        i,        i,        i,a    i,        i -The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  iG-[?] Help[=] set a skill target  i-[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsigibmirD#.#ntroutm the Shooter###.#Coglin#.#.#Health: 28/28 ========================#.#.#Magic: 3/3========================#.#.#AC: 4Str: 11###.####.###### EV: 11Int: 8####...#.........# SH: 0i......############.##.####.# XL:  3 Next: 54% Place: Dungeon:2#..#......@......##<####.## Noise: ---------  Time: 930.1 (0.0)##..###########..##........ a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.......# #..#######.#. Fire: a) +2 sling {Nenetl} #...#...# #..# #......i}so#..###..# #..# #.##.###.#.#.#.# #..####.##.# #...#...# #..........## #...#...### #.#####.##...is #...#.....# ##............  _There are no items here.  ispl - 2 scrolls labelled DIOGGUN NAODO (gained 1) _You see here a +0 scimitar. _m - a scroll labelled SIMOELA TIANEU _Found a stone staircase leading down. _You see here a +2 pair of gloves of strength.i#yiyi~ii#i|$+1.1 (1i(i,Y _k - a +2 pair of gloves of strengthi Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 helmet (worn)g - a +0 leather armour  k - a +2 pair of gloves of strength Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterityi=Lk - a +2 pair of gloves of strength. iP>A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 i>'Of strength': It increases your strength (Str +3). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (4.0 -> 7.0). i>hYour EV would increase by 0.1 (11.6 -> 11.7). You found it on level 2 of the Dungeon. i>Stash search prefixes: {inventory} {ego} {branded} {Str+3} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} i>qMenu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i?i ie i #.#ntroutm the Shooter###.#Coglin#.#.#Health: 28/28 ========================#.#.#Magic: 3/3i ========================#.#.#AC: 4Str: 11###.####.###### EV: 11Int: 8####...#.........# SH: 0i0 eDex: 19>......############.##.####.# XL:  3 Next: 54% Place: Dungeon:2i #..#......@......##<####.## Noise: ---------  Time: 931.1 (0.0)##..###########..##........ a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.......# #..#######.#. Fire: a) +2 sling {Nenetl} #...#...# #..# #......#..###..# #..# #.##.##i ^#.#.#.#.# #..####.##.# #...#...# #..........## #...#...### #.#####.##... #...#.....# ##............ l - 2 scrolls labelled DIOGGUN NAODO (gained 1) _You see here a +0 scimitar. _m - a scroll labelled SIMOELA TIANEU _Found a stone staircase leading down. _You see here a +2 pair of gloves of strength. _k - a +2 pair of gloves of strengthiT i iq i f  You start putting on your armour.i +2.1 (1i iJ i +3.1 (2ib i iF +4.1 (3i i A5.1 (4i ip i% +6.1 (5i is 74 _You continue putting on your +2 pair of gloves of strength. x5  You finish putting on your +2 pair of gloves of strength.i i! i$ R _You feel stronger.ii4i\iiiP _iiiiiniiiii(iȞii,iMii|,ii/it,i3iگi,i]igiʶi iiDii^iiiiiiij,i"i iiiDiR  There is a stone staircase leading down here.ifi _iuiiiZiii],iiiii5i{iPiii:i,iviiiii@iiii*iiioiiiiiiKiii5i,iPiCi,iii i i& i& i?iuiHiiiijisi0,ivi?ix    ..>  i #.#   #.#  i #.#   #.# iI #.#  #.# i} #@#66.1 (30.0) i #.# ##  #.#  i #.# ##  #.#in  #.#i9}  #.# ir #.#  #.#i7#i#,7.1 (31i.'i); _Found a stone staircase leading down.i  3i i i< Bi i: JiS< iy> ,iV? i@ iC iC iD iF iI ,iqJ idK i=Q XiRR iR iDS iT iV i3W iW iMY i[ i1\ in\ i] i(` ,i` i:b iGe ie ie ig i2j ,ij i:l io io ip iq it it iHu ijv iqy iy i iʣ ,i6 i i@ i iy i iT i i" iM iU  #.#;#. .∩.)....##.#.###. i 0.#.#..#...# ........ #...#.#...# .. ..###### ......#...###.. . ## ...:.........# ####. #..........# #....  #. #.........# #.###  #.# ..#i #.#95.1 (28  #.# ##### #...##.# iB  #.#####...####...#####.####.#  #.##........................# io  ##.##.##...####.#.#####.###..#  #...#.###.## #.#.# #<..##..# i  #....#....# ..... ...).....#  #..>###.#....................#  ##.#.#.#####.#....#######.#..#iս i SFound a club. Found Delel's Jewellery Shoppe.i S   ball python (constriction, wandering)i. ,6.1 (29i_ i> \ _You encounter a ball python.iA[ )))))))iB/You shoot a sling bullet.i  The sling bullet barely misses the ball python.You shoot a sling bullet.iO.ita .ia.i6b.iob.ib.ib .ic idi]d ===id7.3 (1.2id )i5eRev iiizli oe _The sling bullet barely misses the ball python.izs3iziQ~H _No target in view!ii'iiH _No target in view!i 3iA iҮ iְ j  You encounter an endoplasm.iq eM.#∩.#J#S #.##  #.#;.∩.)....# .#.###.#.#. ........#...# .. ..####...#...###.. . ##...:### #.... #...@.....#i ## ####...#### ##### #...# #.#####...####...#####.####.#Rev ............#J   endoplasm (asleep).###.S   ball python (constriction, wandering)..#.....>###.i S.......0.0i ?Si 4---8.3 (1i iJ 8 _The ball python leaves your sight.i* ))))))JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.iH\W .  The endoplasm is lightly wounded.  i\EYou shoot a sling bullet. The sling bullet hits the endoplasm.iQd(i@0Si.)......S   ball python (constriction, wandering)i>8===9.5 (1.2iRiM _You kill the endoplasm!iު )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.i7 †The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python!i=(i8.....ip601000.8 (1.3)Rev+ iiO _You kill the ball python!i03ic3i6H _No target in view!ii9ii2H _No target in view!i 3iM i i i : _i i: TRev iǟ i i ,iө i i ,i+ i2   #... #. ...... # #..###.#...#...#  .$..#.#..#.## ## #...∩.).†..## .#. ....#.#..#...# ....#.#.#...#.#...# .. ..##...#...###.. .  #...@.........# --- ####..........# # #. ##.........# # #.# ####...####[3i 7m # #.# ##### #...# # #.#####...####...#####.####  #.##.......................  ##.##.##...####.#.#####.###.  #...#.###.## #.#.# #<..##. You pick up a parchment of Gloom and begin reading...iy -4.8 (4.0i F---5.8 (5i iR > _You add the spell Gloom to your library.iIiH _No target in view!i3iiH _No target in view!id _No target in view!i 3i i5 i i [ _i _i ,i" i iM ,i i i# #Welcome to Delel's Jewellery Shoppe! What would you like to do?  a -  390 gold an amulet of dissipation (unknown)  b -  390 gold an amulet of dissipation (unknown)  c -  520 gold an amulet of faith (unknown)  d -  390 gold an amulet of magic regeneration (unknown)  e -  468 gold a +6 ring of dexterity i# f -  468 gold a +6 ring of dexterity  g -  468 gold a +6 ring of intelligence (unknown)  h -  468 gold a +4 ring of protection (unknown) i'$ T i -  468 gold a +4 ring of slaying (unknown) You have 135 gold pieces. [Esc] exit[!] buy|examine itemsiG$ [a-i] mark item for purchase [/] sort (type)ie$ [A-I] put item on shopping list ia $ b $  You are short 645 gold pieces for the purchase.[Enter] buy shopping list i}$ ca - b -  izla $ b $  You are short 645 gold pieces for the purchase.[Enter] buy shopping list ipc $ 1165 gold pieces for the purchase. i O Pd $ 55 iE \e $ f $ 2491 iC de - f - 1555 iRg $ 2023 i[e $ f $ 959 iwYg - 491 i Qg $ 959 i Rh $ 3427 iƘRi $ 895 iWO iU i[ntroutm the Shooter## Coglin#. Health: 28/28 ========================##########. Magic: 3/3========================###......##.. AC: 7Str: 14#........###.. EV: 11Int: 8###.#...#...## SH: 0Dex: 19 i<\#.$..#.#..#.### XL:  3 Next: 60% Place: Dungeon:2#.#...@.).†..##.# Noise: ---------  Time: 1009.8 (4.0)#....#.#..#...# ... a) +2 sling {Nenetl} c) +0 sling {Yuphin} i~\##.#.#...#.#...# .. ..# Fire: a) +2 sling {Nenetl} ...........#...###.. .#####.............#####..........##. i\##.........##.#####...#####.# ##### #...#You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _No target in view! _No target in view! _No target in view!  There is an entrance to Delel's Jewellery Shoppe here. ib i|e iDg _You add the spell Gloom to your library. _No target in view! _ There is an entrance to Delel's Jewellery Shoppe here. _You can access your shopping list by pressing '$'. i\3 i  i~  i  iF P _ i(  ik  i  i n i , i`  i  iV  i  i N _You now have 145 gold pieces (gained 10). io"  i"  i#  i$  i'  i(  i(  i*  i-  iW-  i6.  il/  i6  i7  i(;  i<  i<  i=  iA  iC  i`C  iC  iE  iH  iQJ , iP  iS  iS  iT  iV  iX  i7Y  iY  i [  i8^  iq^  i_  i`  ib  i5c  ic  ie  ih , ii  il  im  i n  ihn  i2p  iJs , is  iu  ix  i5y  iDz  i{  i+~  im~  i\  i( R  There is a stone staircase leading down here. i{  i6  _ i  i  iӏ  i  iϒ  i  i  iT  i , i  i  i-  i}  iҝ  ik  i8 , i  i  iۥ  i/  i  i  i  i; , i  i B i  i , i n i  ie  i  i6  i  iw , i  i<  i, , i  i  i  iH  i  i  i , i  i  is , i  i  i* B i@  ii  i  iw  i  i B i  i , i  i  i , i  i  i  if , i  i , i   i  i #..>###.#....................###.#.#.#####.#....#######.#..# #.##.## #...#.#.# #.#..###.##.## #....#### #.#...#.##..# ##..## #.##.#.##.## ♣....♣ #.##.##.##..# ♣♣...♣ #.##.##.##### ♣♣.♣♣ ##.##.# #.# ♣♣@♣ #######.#>#.# 567.0)#.# ♣.♣♣ #......###..# #.# ♣. #######.#.### #.# .♣ ##.###.# #+ # i( .##.#.. #.##.# #. #.##.# #) .##.# #.# i  i ,7.8 (48 i  i E _Found a hammer. Found a runed translucent door.iZbi/ciki{N _There are no items here.iiiiiiil( ##.#.#.#####.#....#######.#..# ntroutm the Shooter#.##.## #...#.#.# #.#..# Coglin#.##.## #....#### #.#... Health: 28/28 ========================#.##..# ##..###.##.. Magic: 3/3========================#.##.## ♣....♣#.##.# AC: 7Str: 14#.##..# ♣♣...♣#.##.# EV: 11Int: 8#.##### ♣♣.♣♣##.##.# SH: 0ilDex: 19#.#♣♣.♣ #######.#>#.# XL:  3 Next: 60% Place: Dungeon:2#.#♣@♣♣ #......###..# Noise: ---------  Time: 1057.8 (0.0)#.#♣.♣ #######.#.### a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.♣♣##.##Fire: a) +2 sling {Nenetl} #.##+#.##.#..#.##.#i#..#.#j   Crazy Yiuf (asleep)#.##)ji=#.##.####i#.##.##.# _You now have 145 gold pieces (gained 10). _There is a stone staircase leading down here. i&v_Found a hammer. Found a runed translucent door. _There are no items here.  iHYou encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos.i/  --more--if ik ; _ir iv i$ i՝ ,i i i> i i i i| i+ i i i i ,i iw i i+ i i i i i i i ,i i i i i i i ,ik i i7 ,ia ig i i i i ii ,i iW iL i i i! i i" iA i0 i] i i_i\iiiOi9 R  There is an escape hatch in the ceiling here.i i  _iiti*iaBiiibii i i!i&Bi'i)i,iB-ih.ia0i5i8p  The walking divine tome's pages rustle loudly.i9iC<O _The walking divine tome leaves your sight.i@i>@iAiDiHiIiAJi%PiS,i0UiXiR[,iV\i^i.##.........##.# #.######.# #######...#####.# #.#i.rJr.88.8 (31.0)i%zi?{39.8 (32 _iʁii )))))You shoot a sling bullet.i r  The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.i,G.ri5......img===91.0 (1.2)Rev iiњ[ _The rat is heavily wounded.iv> †You shoot a sling bullet. The sling bullet hits the rat.iCH))iWv )))You kill the rat!iRc..†..i+Vk22.3 (1.3Rev+ i\iN_/ _You shoot a sling bullet.iii\i`H _No target in view!i 3i iv H _No target in view!iUc ic i i ik H _No target in view!is3ihti|i'iJ: _iiii>Rev ii՗W _The walking frostbound tome's pages rustle loudly.i3ii}iiɥiriiɯ,iѱiii i N,iwOi2SiViVidXi[i_,ic`i#digiYhiiimipipiqiTtiwiLxipyi |i~iiiiCiipi0inii2iigii3i%i=iiiܖiiixii0imii$C  You see here a +0 animal skin.ii _iii,iiծirii2ii,i;ii;iii߾ii9iaii,iHiiiiCii,i\imBii-P  There is a stone staircase leading up here.i3i _igii,iiiEiiwii i4 iiio,iiTiii!iR ib#i#i%i\(i+,i-i/i2i.3i4i:i<i.=i>i@i E,iRFiHiL,iMibPi3SiSiTiVigYiYi[i]i/`iq`iaidig,iuiijiymiminibqi u,ivixiz{i{i}i$  Things that are here:i;  a +0 club; a +0 daggeriis _i?iԋi$irii,iii>iid,iưii,iii iqii=iiirii(R#.##..)).....# ########.##.##)###### .........#....# ##########.####  i#.#  #.#  #.#########  ###.#........  #.@...# ---149.3 (57.i0) #.###..).....  i... #........  ###. #..#####. #. ..i>`.# .. ...# ijX[. ###. i\#. . i_---50.3 (58i)i# _Found a robe.iWeiSfi_linH _No target in view!iiiiH _No target in view!ik ik im i+  _  You encounter an endoplasm............# #....# #### #.####  #.#  #.#  #.###########.#............# ########.###..)............@.# #.........#######.# #..#####. #......#  .....J.# [...###. ##.#.# .J   endoplasm (wandering) #.#.# #.#.#[iE 37m3.3 (3.0).J4.3 (4 _The endoplasm leaves your sight.iY3iYi^ibl  An endoplasm comes into view.i9q]########### #.####  #.# #.# #.############.#........ #.....# ########.###..)..............# #........ .#######@# #..#####.  #...J..# .......# ?[...###..###.#.# .#.#.# J   endoplasm (wandering)#.#.##.#.#i.tH0J.i{i|+5.3 (1i`if _Found a scroll labelled BOQIAR HIANEA.iw )JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.i  The endoplasm quivers.You shoot a sling bullet.i J.iӻ ===6.5 (1.2Rev  _The sling bullet hits the endoplasm but does no damage.i  You shoot a sling bullet. The sling bullet hits the endoplasm.i  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.i   The endoplasm is almost dead.The endoplasm hits you.7-7.8 (1.3Rev+ i޺ i @ _The endoplasm hits you but does no damage.i` u .  You shoot a sling bullet. The sling bullet hits the endoplasm.if )i v ))You kill the endoplasm!i{..-69.0 (1.2iiί/ _You shoot a sling bullet.iQ3idWiZH _No target in view!i3iiiH _No target in view!ii[iii0$ _i.8=i` 1 _HP restored.ic  You encounter a bat.i] #.# ###########.#.............# ########.###..)..............# #...#######.###..##### #@.....# ---#......#.#..?[...###b.#.###.#.# . # b   bat (wandering)i-....iB.61.0 (2.0i^"i!#M---2.0 (3 _i*i+i w )))))))You shoot a sling bullet.id& m  The sling bullet closely misses the bat.i ^b.b.b.i #b.iz _..bi 6===3.3 (1.3i i w _You shoot a sling bullet. The sling bullet barely misses the bat.ix 5)))))i  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.i[b.i~ .b  The sling bullet closely misses the bat.i]!.biW...i!f4.6Rev* iќiӟ: _The bat hits you but does no damage.i; i!i †  i@You shoot a sling bullet. The sling bullet hits the bat.iiS)i!ij )You kill the bat!itD.†=85.9 _You shoot a sling bullet.iIiH _No target in view!i.iiiH _No target in view!iLD  ###########.#.............# ########.###..)..............# #....#######.###..##### #######......# #......@.†#..?[...###.. #.###.#.# .   .####i[ o---60 _i[  ###########.#.............# # ########.###..)..............# #...#######.###..##### #######......# ........†#.#..?[@..###.. #.###.#.# . # #.#.#  .#iwl il A---7i9u iv i"( #.# ###.#. #.....# # ##.###..)..... ...# #.. .#######.###..#####. #......# #.†...# #.#..?@...###.. #.###.#.# . # #.#.# #.#.# #.#.# ... ###i2ia2\8Rev+ i7i9;M _You see here a +0 robe.iv #.# ###.#. #.....# # #.###..)..... ..# #.. .#.###..#####.i #......# #.†...# #.#..@[...###.. #.###.#.# .i # #.#.# #.#.# #.ix#.# ... ###ii,9 _iiAA70.9 (2iiHc _n - a scroll labelled BOQIAR HIANEAii5iitN _There are no items here.i i iW iM i  i  iL wYou encounter a kobold. It is wielding a +0 short sword and quivering stones.i l #.# ###.#.i p #.....# # # #.###..)..... + .# #.. # .#.###..#####.i; U #......#i] V #.†...#i  #.#.@.[...###..i  #.###.#.# .i  #. #.#.##. #.#.##i޽ :K #.#.#i 9#. ...ih K   kobold (missile, asleep)## ###i &0i 11.9 (1 _i i is )You shoot a sling bullet. The sling bullet hits the kobold.i$yP)))im )You kill the kobold!i~\...)i?70===3.2 (1.3ii/ _You shoot a sling bullet.i4i4i[;i>H _No target in view!i֝iIiuiH _No target in view!i i im i i i : _i iz i i i, i i{ ib i i TRev iF i i ,i i i i i i iv( Z .#∩+.........# #....... .###.#######.###..##### ##########......# #........†...#  #.#...[...###..  #.#.###.#.# . i) r #.#.# #.# #.#.# #.# #@#)# #.#.# ---9.2 (6.0 #.#.. ...  #.### ### #.#  #.# #.# ...i*) K#)#iH0 i0 G---80.2 (7i6 i9 # _Found a club.iڵi-iշiiiTiii iVi.,i3iiu,iiiW,iii,iii2,iiiiiBiiq,iiiriiqi<  You see here a +0 club.ii! _iiiiWii4ii0iii i i i i,ii:ii,iqii8,iiii<i i iF"ik"iT#iT%iZ',i(ia*i,,i<.if0i2,i3iE5ig<Bi=i?,i@iBijD,iDi^GiLXiENiyNiwOiePi"RiYRiRi5Ui%X,iXiUZi\,i;]iA_i=bibiwhXiOii={Xi|iiЀiii,iiiјiiiHii  You encounter a hobgoblin.i  #........†...#  #.#...[...###..  #.#.###.#.# . ..#.#.# #.#.# #.#.#.# #.#.# ..#.#)# #.#.### #.#.#.. ... ?g #.#.#######.###.# #.#.# #..@......# #.#.# #.#######.##.#.###.# #.......####)###.##.#...# g   hobgoblin (asleep)#..#..###.###.#####.## #....#ie1216.2 (36.0)i,7.2 (37iif _Found a scroll labelled LAABOTIQESUKK.i  )))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!i  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.iF" 1g.i- ,..i. f===8.5 (1.3)Rev i8 i; b _The hobgoblin is severely wounded.iV> ?You shoot a sling bullet. The sling bullet hits the hobgoblin!iH H))i p ))You kill the hobgoblin!ip]J?...ieak59.7 (1.2Rev+ ijiWk ik!_You shoot a sling bullet.ia3ilhiOkH _No target in view!i3iFi i%i*[Rev  _i",iC0k  You encounter a ribbon worm.i7(#######......# #........†...# #.#...[...###.. #.#.###.#.# ...#.#.# #.#.# #.#.#.# #.#.# ....#.#)###.#.###....iu7#.#.#.....w.?......#.#.#######@###.# ---#.#.# #.........# #.#.# #.#######.#i77#.#.###.# #.......####)###.# w   ribbon worm (wandering)#.#...i7f##..#..###.###.###i8"#i:_.w200idCiDM---1.7 (2 _iKiNiq ir inz i N _There are no items here.i )))))))You shoot a sling bullet.i4 wThe sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.ih †.....wi?9The ribbon worm is lightly wounded.ifm===2.9 (1.2Rev+ ii~X _The ribbon worm barely misses you.i/ )))))))You shoot a sling bullet.i  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.iy †.....w(catching breath)The sling bullet barely misses the ribbon worm.iYou shoot a sling bullet.  The sling bullet barely misses the ribbon worm.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i6[  5  4.1+2 sling {Nenetl} Held Rev+  _You are caught in a web!iFii iH_You are caught in a web!ii-iiN _You are caught in a web!iq i$ i i N _You are caught in a web!i _You cannot shoot with your +2 sling while caught in a web.iE _Unknown command.iiIv11 ---50+2 sling {Nenetl} i/Rev+ i9i/ _You disentangle yourself.i#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ---------  Time: 1225.1 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}i6#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev+ #.......####)###.#w   ribbon worm#.#...##..#..###.###.#### _You cannot shoot with your +2 sling while caught in a web. _Unknown command. _You disentangle yourself.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (81% to hit)i֯#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ---------  Time: 1225.1 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}i2#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev+ #.......####)###.#w   ribbon worm#.#...##..#..###.###.#### _Unknown command. _You disentangle yourself.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.i; D))))))) ib< E Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.i>  †.....wThe sling bullet barely misses the ribbon worm.===6.3 (1.2Rev*  _The ribbon worm bites you but does no damage.i- #######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1226.3 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {YuphiiZ. fn}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm#.#...##..#..###.###.####You shoot a sling bullet.  The sling bullet barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (81% to hit)i #######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1226.3 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphii? ?n}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm#.#...##..#..###.###.####The sling bullet barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (81% to hit)  You shoot a sling bullet.i-% Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (81% to hit)  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.The sling bullet hits the ribbon worm.i ik(catching breath)The ribbon worm is moderately wounded.i^  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ii.  5  7.5 (1.2+2 sling {Nenetl} Held Rev* iT. _You are caught in a web!iFi{i ij_You cannot shoot with your +2 sling while caught in a web.iii}ioF _Unknown command.ii iTip _You cannot shoot with your +2 sling while caught in a web.iB3id\ _Unknown command.i i 11 =--80+2 sling {Nenetl} Rev* i( r _You disentangle yourself. The ribbon worm barely misses you.ii#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: =--------  Time: 1228.5 (0.0)#.#.# #.........#ia) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm (catching breath)#.#...##..#..###.###.#### i>_You cannot shoot with your +2 sling while caught in a web. _Unknown command. _You disentangle yourself. The ribbon worm barely misses you.Fire: a) +2 sling {Nenetl}ijPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)i#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: =--------  Time: 1228.5 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphiidn}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm (catching breath)#.#...##..#..###.###.#### _Unknown command. _You disentangle yourself. The ribbon worm barely misses you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.ir  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.i&  The ribbon worm is heavily wounded.i 5==9.7 (1.2ii\ _The ribbon worm completely misses you.ix #######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 28/28 ========================#.#.###.#.# .i Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0i Dex: 19#.#.#......w?......i< XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#i[ Noise: ===------  Time: 1229.7 (0.0)#.#.# #.........#iz a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#i dFire: a) +2 sling {Nenetl} #.#.###.#i {Rev* #.......####)###.#i w   ribbon worm#.#...##..#..###.###.####i You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is heavily wounded. iB _The ribbon worm completely misses you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineih zAim: a ribbon worm (moderately wounded, 81% to hit)i` #######......#ntroutm the Shooter#........)...#Coglin#.#...[..)###..Health: 28/28 ========================#.#.###.#)# .Magic: 3/3========================..#.#.# #.#)#AC: 7Str: 14#.#.#.# #.#)# ..EV: 11Int: 8..#.#)###.#)###....SH: 0Dex: 19#.#.#......)?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1229.7 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}[11;6i9 H#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm#.#...##..#..###.###.####The ribbon worm is heavily wounded. _The ribbon worm completely misses you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot a sling bullet.i(  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet completely misses the ribbon worm.The sling bullet hits the ribbon worm.i †.....wThe ribbon worm is severely wounded.i/ [7-31.0 (1.3i i 0 _The ribbon worm bites you.i33.#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 27/28 =======================-#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19i"4=#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1231.0 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm#.#...##..#..###.###.####You shoot a sling bullet. The sling bullet hits the ribbon worm.  ii4JThe ribbon worm is severely wounded. _The ribbon worm bites you.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit) i#######......#ntroutm the Shooter#........)...#Coglin#.#...[..)###..Health: 27/28 =======================-#.#.###.#)# .Magic: 3/3========================..#.#.# #.#)#AC: 7Str: 14#.#.#.# #.#)# ..EV: 11Int: 8..#.#)###.#)###....SH: 0Dex: 19#.#.#......)?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1231.0 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}[11;6 iiH#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm#.#...##..#..###.###.####The ribbon worm is severely wounded. _The ribbon worm bites you.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet. iFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 81% to hit)  You shoot a sling bullet.  The sling bullet completely misses the ribbon worm. i>Z †.....w (catching breath)The sling bullet barely misses the ribbon worm. ib  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. i id  5  2.3 (1.3+2 sling {Nenetl} Held Rev*  iMD _You are caught in a web! iYAF iJ iLp _You cannot shoot with your +2 sling while caught in a web. i3 i izF _Unknown command. iDq 3 iL~  i_ p _You cannot shoot with your +2 sling while caught in a web. i#  iU$  i-  iY F _Unknown command.!i6-11 =--30+2 sling {Nenetl} Rev* !i!i J _You disentangle yourself. The ribbon worm bites you.!i]<#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 26/28 ======================--#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8!i..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: =--------  Time: 1233.3 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}!i9#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......#!iB###)###.#w   ribbon worm (catching breath)#.#...##..#..#!i##.###.#### _You cannot shoot with your +2 sling while caught in a web. _Unknown command. _You disentangle yourself. The ribbon worm bites you.  Fire: a) +2 sling {Nenetl}!iPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 81% to hit)!i#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 26/28 ======================--#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: =--------  Time: 1233.3 (0.0)#.#.# #.........#!i` a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.#w   ribbon worm (catching breath)#.#...##..#..###.###.#### _Unknown command. _You disentangle yourself. The ribbon worm bites you.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!!i=)!i>))))))  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm!  The ribbon worm is almost dead.!iM †.....wThe sling bullet barely misses the ribbon worm.==4.6 (1.3 _The ribbon worm bites you but does no damage.!i[ #######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 26/28 ======================--#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#......w?......!iX\ RXL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1234.6 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#!i\ Rev* #.......####)###.#w   ribbon worm (catching breath)#.#...##..#..###.###.####You shoot a sling bullet.  The sling bullet barely misses the ribbon worm. !iA] /_The ribbon worm bites you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 81% to hit)!i2 H#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..!ir Health: 26/28 ======================--#.#.###.#.# .Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#.......?......XL:  3 Next: 75% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1234.6 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#!ib Rev* #.......####)###.#w   ribbon worm (catching breath)#.#...##..#..###.###.####The sling bullet barely misses the ribbon worm. _The ribbon worm bites you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.!iy& (!i ))))))) _The ribbon worm bites you but does no damage.  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 81% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  You kill the ribbon worm!!iB>L†......!in^7=835.8 (1.2 _You shoot a sling bullet."iM#######......#ntroutm the Shooter#........†...#Coglin#.#...[...###..Health: 27/28 =======================-#.#.###.#.# .Magic: 3/3"i<-========================..#.#.# #.#.#AC: 7Str: 14#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19#.#.#.......?......XL:  3 Next: 83% Place: Dungeon:2#.#.#######@###.#"isNoise: ===------  Time: 1235.8 (0.0)#.#.# #.........#"iha) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#"iRev* #.......####)###.##.#...##..#..#"i##.###.####Aim: a ribbon worm (almost dead, catching its breath, 81% to hit)  "iYou shoot a sling bullet. The sling bullet hits the ribbon worm.  You kill the ribbon worm! _You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line"iy#######......#ntroutm the Shooter"i7#........†...#Coglin#.#...[...###..Health: 27/28 =======================-#.#.###.#.# ."i,Magic: 3/3========================..#.#.# #.#.#AC: 7Str: 14"i#.#.#.# #.#.# ..EV: 11Int: 8..#.#)###.#.###....SH: 0Dex: 19"iH#.#.#.......?......XL:  3 Next: 83% Place: Dungeon:2#.#.#######@###.#Noise: ===------  Time: 1235.8 (0.0)#.#.# #.........#a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.#.# #.#######.#Fire: a) +2 sling {Nenetl} #.#.###.#Rev* #.......####)###.##.#...#"i}#..#..###.###.####You shoot a sling bullet. The sling bullet hits the ribbon worm.  "i`You kill the ribbon worm! _You shoot a sling bullet.  "i%Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal."i"iC"it. _"icM.###..#####.######..........†...# "iJdO..[...###.. #.#.###..#. #.#.#.# #.#.# ."idV..#.#)###.#.####......@?......#######.###.#.#"id#.........# #.#######.##.#.###.#"id"i*n---6.8 (1 _"il0 .#.###..#####. #......# #..†...# #.#...[...###.. #.#.###.#.# . ..#.#.# #.#.# .#.#.#.# #.#.# ....#.#)###.#.###.#.#.#..#.#.#.###.#.##.#.# #.........# "if1 #.#.# #.#######.# "i: "i'; A---7"iA "iK "iK *8.8 (2"iQ "iT X  You kill the ribbon worm! _You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _o - a scroll labelled LAABOTIQESUKK#i#i#iw##i?\N _There are no items here.#i 3#i #i #i> 8=Rev+ _#i #i= #i #i! #i% #i) #iI* #i, #i. #i2 #i3 #i"8 #i: #i?= #i= Z=Rev #iX? #iB #i6G B#iI #iGL #iL #iM #iO #iR ,#iS #iU #iW >#i(X #iY #iz[ #i[ #i\ #i}^ #i` ,#ia #ic #ie ,#ixf #iAj ,#i>k #in N _You now have 155 gold pieces (gained 10).#ip 3#i?r #is #iu #iu #iw #i| #iX ..#.#######.###.#.###.#  .#.# #.........#.#  .#.# #.#######.#.#  .#.###.# #.#.#  .......# #...###.# ##)###.# #.......#  #.#...# ###.#######  #..#..# ##.....##  ##.###.####..§≈≈@.#  53.8 (15.0) #.## #....#.≈≈≈≈≈§#  ##.###.####.≈≈§§≈.#  #i, ##.#.#####.≈§§§§.#  ##......#.§≈ ≈.§# ########≈§§§§§§#   ##        #i E #i( §≈§§§≈≈.#.≈≈≈≈≈.≈§≈..∩### ##i, ,4.8 (16#id K _Found Raucveah's General Store.$i $i` 3$i $i[ ,$i8 $iD B$i ,$i $i $i ,$i $i $i" $i" $ib# $i8) $i0 :Welcome to Raucveah's General Store! What would you like to do?  a -  520 gold a condenser vaneb -  78 gold 2 javelins  c -  104 gold a potion of mutation (unknown)d -  26 gold a scroll of identify (unknown)  e -  26 gold a scroll of identify (unknown) $i1  f -  191 gold a +2 sling of drainingg -  39 gold a +0 spear  h -  45 gold a +0 war axe You have 155 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)$iW1 [A-H] put item on shopping list%iHFa $  You are short 365 gold pieces for the purchase.[Enter] buy shopping list&iQc $ 469'i[ [d $ e $ 521)i-3Qf $ 712-iQ-iLY-il` ###)###.# #.......#  ntroutm the Shooter#.#...# ###.#######  Coglin#..#..# ##..§..##  Health: 28/28 ========================##.###.####..§§§..#  Magic: 3/3========================#.## #....#.≈§§≈≈.#  AC: 7Str: 14##.###.####.§§§≈≈.#-i`  EV: 11Int: 8##.#.#####.§≈§≈≈.#  SH: 0Dex: 19##......#§§§≈§..#  XL:  3 Next: 83% Place: Dungeon:2########§..@..≈#  Noise: ---------  Time: 1260.8 (6.0)-iia#########  a) +2 sling {Nenetl} c) +0 sling {Yuphin}  Fire: a) +2 sling {Nenetl}          -ia  _That would be overly suicidal. _o - a scroll labelled LAABOTIQESUKK -ia_There are no items here. _You now have 155 gold pieces (gained 10). _Found Raucveah's General Store.  -ia6There is an entrance to Raucveah's General Store here.-i}g-ii-il _o - a scroll labelled LAABOTIQESUKKThere are no items here. _You now have 155 gold pieces (gained 10). _Found Raucveah's General Store.  -ilThere is an entrance to Raucveah's General Store here. _You can access your shopping list by pressing '$'..i.i.i.iy.if _.iƺn.i.i".i.iԿ.i.ir.i.i%,.i.i.i.i.ij.i.i,,.i.i.i,.ii.iF.i=.i.i.iT.i.i.i.i.i.i.i".i.i.i,.iC.i.iU.i.i .ir.i.i.ik.iJ.i@.i.i.i:.i,.i.iL.i.i.i0.i.i5,.i.i.i.i.i.i .i .i .i .iU .iP.i.id.i.i.i.i.i8.ih.i.i/.iS.i%,.iY .i~".i&%,.i&.i(.iT+.i+.i,.ip0.i2,.iT4.i/6.ih8.iS9.i:.i@.iB,.iC.i;F.iH.iH.iI.iK.iN,.iO.iQ.iS.i+T.iBU.iW.iai*  Things that are here:  a +0 dagger; a goblin skeleton _.ik,.i m.io.iq,.is.iru.iox,.iy.i {.iG},.i~.i(.i,.i,.i.i9.i.i.i.i.iˍ.iS.iǐ.i.i.i&.i.i#.i•.ir.iT.iř.iS.i".i.im.i.i.i# #...........# #....# # ############# #.#### ##.# ##.# #.i#.####### ####.#...... #####.....##### .iR..### #########.###..)... ..#∩+ #.@.......# #.......i3<305.8 (45.0) #.###.iV #.#######.###..#### ####...#######......# #.ixp#.#.#........†...#### #.i#...#.#...[...###.... ## ∩.#.#.###.#.# #.... .i#...#.#.# #.#.# #.....#.#.#.# #.#.# #.....iE..#.#)###.#.###.....i*.iw.i%6.8 (46.iT.ik= _Found Gesacoma's Antique Weapon Shoppe./i/i,/i/in/iX/i /iN/iY/iM!/i#,/i$/i%/i(/i'./i3/iN=<Welcome to Gesacoma's Antique Weapon Shoppe! What would you like to do?  a -  46 gold a dagger  b - 1858 gold the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}c -  80 gold a long sword  d -  69 gold a spear  e -  80 gold a trident  /i=#f -  80 gold a war axe You have 155 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)/i#>[A-F] put item on shopping list0iކb $  You are short 1703 gold pieces for the purchase.[Enter] buy shopping list0i 0i} 0i ..####.#.... ntroutm the Shooter ..#####.....### Coglin ....############.###..). Health: 28/28 ======================== #...#∩+#.........# #.... Magic: 3/30i ======================== #.#.######.#######.###..## AC: 7Str: 14 #.#####...#######......# EV: 11Int: 8 #.#0iH *#.#.#........†...## SH: 0Dex: 19 #.##...#.#...[...###.. XL:  3 Next: 83% Place: Dungeon:2 ..#0it #.@.#.#.###.#.# #.. Noise: ---------  Time: 1311.8 (5.0) ###0i >#...#.#.# #.#.# #.. a) +2 sling {Nenetl} c) +0 sling {Yuphin} #0i x#.#.#.#.# #.#.# #.. Fire: a) +2 sling {Nenetl} #...#.#)###.#.###..0i ###.#.#............#.#.#######.###.# #.#.# #.........#0i  #.#.# #.#######.# 0i #.#.###.# #.# There is an entrance to Raucveah's General Store here. _You can access your shopping list by pressing '$'.  Things that are here: _a +0 dagger; a goblin skeleton _Found Gesacoma's Antique Weapon Shoppe.  There is an entrance to Gesacoma's Antique Weapon Shoppe here.0i: 0i 0i a _You can access your shopping list by pressing '$'.  Things that are here: 0iE _a +0 dagger; a goblin skeletonFound Gesacoma's Antique Weapon Shoppe.  There is an entrance to Gesacoma's Antique Weapon Shoppe here. 0io ]_You can access your shopping list by pressing '$'.1i 1i~ 1i3 1is 1i 1i : _1i 1i ,1i 1i 1ie 1iǮ 1ij 1i 1ip ,1i 1i 1i- 1i 1i 1iA 1i 1i 1i 1i 1i} 1i 1i 1i 1i 1i 1i 1i 1i' 1i 1i9 1iC 1i 1iV 1i 1i@ 1i ,1i 1i 1i ,1i 1i X1i 1i} B1i 1i! ,1i# 1i) 1i- 1iV- 1i. 1i4 1i7 1i7 1iE9 1i5? 1irB 1iB 1iiD 1ixK 1i{N 1iN 1iQ 1iW 1iZ 1igZ 1i[ 1ib 1ie 1ie 1ig 1i$j $  Things that are here:1iq ;  a +0 club; a +0 dagger1is 1it  _1iDv 1iǀ $  Things that are here:1iD n  a +0 club; a +0 dagger; a goblin skeleton1i 1i  _1i 1iݐ $  Things that are here:1i l  a +0 club; a +0 club; a goblin skeleton1i 1i  _1i 1iJ 1iӣ 1i' 1i: 1i 1il ,1i֮ 1i 1i ,1iB 1i 1i 1i 1i$ 1ik 1i 1i 1iR 1i^ 1i ,1i 1i 1ii 1i 1i 1i P  There is a stone staircase leading up here.1iJ 1i  _1i\ 1i 1i: 1i 1i 1ie 1i 1i 1iw 1i 1ix ,1i 1i} 1i 1iK 1iP 1i 1i ,1i 1iy 1i 1iJ 1i! 1i% 1iv( ,1ir) 1iA. 1i\0 ,1iZ1 1i6 1i~8 ,1i9 1i? C  You see here a +0 animal skin.1iA 1i~B  _1iEC 1iG 1iI 1i"J 1iJ 1i&O 1iIQ 1iQ 1iTR 1ieV 1iX 1iSX 1iY 1i] 1i^ 1i^ 1i_ 1ic 1ie ,1if 1iZk 1iWp 1ip 1i%r 1ikw W _The walking frostbound tome's pages rustle loudly.1iz 1iz 1iC| 1i 1iR 1i; 1i~ 1i 1i- S _The walking divine tome's pages rustle loudly.1i 1i 1i 1i 1i 1i 1i 1i 1iE 1iU 1is ,1il 1i 1i 1i 1i? 1i8 1iG ,1id 1i 1i ,1i 1i7 1i ,1i 1i3 1i ,1iZ 1i/ `1iv 1i ,1i 1iL 1i 1i 1i 1i 1i 1i 1iO 1i 1i  ,1im 1i 1iH ,1i, 1i( 1iC* B1i+ 1i, ,1iC- 1it. 1i/ 1ia/ 1i/ 1i0 1i1 ,1i2 1i3 1i4 1ih4 1i4 1i6 1i97 ,1i7 1i8 1i9 ,1i: 1i\; 1i/< ,1i = 1i= 1iw? ,1i? 1i@ 1iA 1i!B 1igB 1iC 1iD ,1iSE 1i-F 1iG 1iKG 1iG 1iH 1i#J 1idJ ,1iL 1it B1iu 1iEw ,1iKx 1ix 1i\{ B1it| 1iS X1i 1i5 1i 1i 1i X1iC X1i̊ 1i 1i 1i 1iA 1i 1i k  You encounter a ribbon worm.1iמ  #.# ###)### #.# #.#... #.# #..#.  ####.###### ##.###  #.........# #.## #. ####.##.####.# ##.###. .....##<####.### ##.#. ###..##........########w ##. 1i  #..#######.#..@....... ####  #..# #...............  #..# #.##.########### #..####.##.##..........####.#####.##...#w   ribbon worm (asleep)##............######## ##........##........... ...####################1i˦ 1409.8 (98.0)1i 410.8 (99 _1iQ 1i 2iۗ$ #.####) #.# #.#  ####.  #.........# #.## #.# <####.### ......########w  #..@.......  #..# #...............  #..# #.##.###########  #.#         2i:0 #.####) #.# #.#  ####.  #.........# #.## #.# <####.### ......########w  #..@.......  #..# #............... 2i0+ #..# #.##.###########  #      2i82iD92io?2iAb _A ribbon worm is nearby!2iV ))))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.2i  The ribbon worm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.2i U.w2i .....===2.0 (1.2)Rev  2i{ 3_The ribbon worm is lightly wounded.2iM4 ))))) You shoot a sling bullet. The sling bullet hits the ribbon worm.2if 2iR GThe sling bullet hits the ribbon worm but does no damage. _The sling bullet hits the ribbon worm.  The ribbon worm is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.2iE 3w.2i $....2iX ^3.2Rev+ 2iX 2i? f _The ribbon worm is moderately wounded.2i ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.2i w  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.2i )....2iN=4.3 (1.1Rev*  _The ribbon worm is heavily wounded.3iXj )))) You shoot a sling bullet. The sling bullet hits the ribbon worm.3i .  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!3i(3i6 .....3i5915.6 (1.33i#3iO _You kill the ribbon worm!3i3i`3i ^ _No target in view!3ix3iy3i~3i H _No target in view!3i3iv3iʬ3i3i3iP _3ij3iӶ3i43iD3iȺTRev+ 3ic3i3iL,3i3i 3i03i3i 3iR3i3iF3i3i3iTRev 3i3ie3iy3i3i83i3iX3i3i%3i3i,3i3i3im3i(3i^3i3iN33i$3i3is,3i03i3iq,3i3i3i,3iV3i,3i[3iN _You now have 166 gold pieces (gained 11).3iI33i3i#3iJ,3i3i3i,3i3i3i,3i3i3i33is3i3i3i(3ik3i3i3i,3i3i 3i4 X3ib3i3i3in3i{,3i3im3i03i3i3i3iY3i3i3i3i,3iT 3if!3i"3i"3i #3il$3i&3i&,3i'3i(3i(3i)3i*3i+,3i,3i-3i)/,3i/3i03i2,3iW33iu43i;6,3i63i683iG=X3i>3i?3iC?3i@3iB3iC3iC3i4E3iF3iG3iG3iI3ivO#.######......#.§≈§≈..# .....##########§..∩..≈# ..##..........######### #####.##.###### .#  #.##.# .#  #.##.# <# 3i,P9 #.##.# .# ##.##.########.# ......##........@.#---55.6 (40.0) ###################  3iV3iWH---6.6 (413i{[3i]9 _Found a stone staircase leading up.4i߅4i4i<4iH _No target in view!4i4iI4i4ie _4iW4iL4i4i'4i<4i4i34iª4i4io4i4i!4i4i4iֲ4i74i/4i,4i 4i4it4i4i4i4i4iT4i4i4i,4i`4i4i4i$4iu4i4i|X4ix4i4i"4i4i=4i4is4i4i,4id4i4i,4i4i4i\,4i!4iD4i4i 4i4i4i4iU4iG4i?4i'4i4i,4i4i 4i4i4i,4i?4i4iI,4i4i4i4i4i4i4iP4i4i14i] 4i 4i 4i3 4iB4iw4i*4i4i4i4in4iH ,4iG!4i2#4i%,4i%4i'4i),4i*4i+4i`-,4i-4i.4i04i14i^14i24i=44i44i44i 64i74i84if84iw94i;4i<4iM<4i=4i?4i?4iW@4iB4iC4iD4iDD4iE4i/HB4iI4iK4iXK4iK4iL4iN4iTO4iO4iQ4iS4iS4iLT4iU4iX,4iX4iY4i[,4i(\4i]4i^4i;_4i_4iJa4ib4iEc4ic4i0e4ig,4ig4iNi4ij,4iAk4il4iAn4in4io4ip4i(r,4ir4i\t4i#v,4iv4iwy7 _You open the door.4iq{4i!|34iB@  There is an open door here.4i54i _4in4i .............# #...........# #.#####.###..# ############# #.####<..##..# .......).....# .............# ..#######.#..# #.# #.#..########## #.#....###....# ###### #.##...#@'.##.# #..... #.##.#.######.# ###.#####.##.#### #.# #...######.##.##.# #.#.#...#######.#>#.#4iq#.# #...#.#.#......###..##.# #.∩.#.#. #######.#.####.# #...#.#. ##.###.# #.#.#.#. #.##.## #...#.#) There is an entrance to Daiqunis's Jewellery Shoppe here.4iޣ4i Shopping list: replace 390gp amulet of magic regeneration on this level with cheaper one? (Y/n) Y - Yes  N - No6i، 6i/ 6i0 Shopping list: replace 468gp +6 ring of intelligence on this level with cheaper one? (Y/n) Y - Yes  N - No7i 7i .............# #...........#ntroutm the Shooter #.#####.###..# #############Coglin #.####<..##..#Health: 28/28 ======================== .......).....#Magic: 3/3======================== .............#AC: 7Str: 14 ..#######.#..#EV: 11Int: 8 #.# #.#..##########SH: 0Dex: 19 ### #.#....###....# ###### XL:  3 Next: 91% Place: Dungeon:2#.##...#@'.##.# #..... Noise: ---------  Time: 1510.6 (54.0)#.##.#.######.# ###.#### a)  0;10;1m+2 sling {Nenetl} c) +0 sling {Yuphin}#.##.#### #.# #...#### Fire: a) +2 sling {Nenetl} ##.##.##.# #.#.#...#######.#>#.##.# #...#.#.#......###..##.# #.∩.#.#. #######.#.####.# #...#.#. ##.###.# #.#.#.#. #.##.## #...#.#)  _You now have 166 gold pieces (gained 11). _Found a stone staircase leading up. _No target in view! _You open the door. _There is an open door here.  There is an entrance to Daiqunis's Jewellery Shoppe here.7i /  --more--9i[9ilWelcome to Daiqunis's Jewellery Shoppe! What would you like to do?  a $  360 gold an amulet of magic regeneration (unknown)  b $  360 gold an amulet of magic regeneration (unknown)  c -  432 gold a +5 ring of evasion (unknown)  d $  432 gold a +6 ring of intelligence (unknown)  e -  240 gold a ring of poison resistance (unknown)  f -  240 gold a ring of positive energy (unknown)  g -  240 gold a ring of positive energy (unknown)  h -  180 gold a ring of see invisible (unknown)  i -  300 gold a ring of willpower (unknown) 9imYou have 166 gold pieces. You are short 986 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list:i[la - b - 26:i da $ b $ 98;i~pc $ 1418 gold pieces for the purchase.;ik Pe $ 65#.##.# #...#.#.#......###..##.# #.∩.#.#. #######.#.####.# #...#.#. ##.###.# #.#.#.#. #.##.## #...#.#)  _You now have 166 gold pieces (gained 11). _Found a stone staircase leading up. _No target in view! _You open the door. _There is an open door here.  There is an entrance to Daiqunis's Jewellery Shoppe here. _You can access your shopping list by pressing '$'.Bi)3BiM*BiCBiCBi_G: _Bi|M@  There is an open door here.BiSOBiO5 _BiUBiVBicW,Bi^Bi_Bi`Bi`BigBihBihBiFiBioBiqBirBiBiBiGBiBiBiBiBiBiYBie,BiBiqBiBimBi Bi~Bi,BiBiBi,BiBi Bi/,BicBiBi|BiBiBi"BiBiBiTBiBi ,Bi\"Bi$Bi3',Bi)Bin+Bi-Bi-.Bi5/Bi1Bi4,Bi6BiW8Bi:Bi;Bi<Bi=Bix?Bi?Bi@BiBBiVD,Bi,EBiFBiI,BirJBiYKBirL,BiLBiIMBiNBiNBiOBiQBi-S,BiSBiUBi'YBi[,Bi\BiQ_BiaBicBiicBieBiMgBihBiiBijBijBiflBipBis,BijuBiL #.##.## #....#### #.#.. #.##..# ##..## #.##. #.##.## ♣....♣#.##. #.##..# ♣♣...♣#.##. #.##### ♣♣.♣♣##.##. #.# ♣♣.♣ #######.#>#. #.# ♣.♣♣ #......###.. #.# ♣♣.♣ #######.#.#.# ♣@♣♣ ##.## 95.6 (85#.# #+# #.# #.# .j. #.# Bi#.# #...# #.#  #.# #).⌠# #.#  #.# ##### #.# j   Crazy Yiuf #.#  #.##.# ### #.##.# #.# #.#BiBiBi( _Crazy Yiuf shouts!Di9 O#.##.## #...#.#.# #.#..##.##.## #....#### #.#..#.##..# ##..## #.##.#.##.## ♣....♣ #.##.##.##..# ♣♣...♣ .##.##.##### ♣♣.♣♣ ##.##.##.# ♣♣.♣ #######.#>#.##.# Div: .♣♣ #......###..#.# ♣♣@♣ #######.#.####.# ♣.♣♣##.##.# #+# #.# #.# .j. #.##.# #...# #.#Di: #.# #).⌠# #.# #.# ######.##.# #.##.# ### #.#Di`= .DiE <jDijE 16.6 (1.0)DidJ DiK Ei Ei Ei Ei Ei Ei Ei Ei Ei2 Ei EiG Ei8 Eiv Ei Ei Ei ,Eiq Ei Ei Eig Ei Ei Ei Ei Ei Ei Ei ,Ei Ei Ei2 Eii Ei Ei Ei Ei ,Ei Ei Ei Ei[ Ei Ei Ei) Ei Ei Ei Ei[ Ei Ei Ei& Eic Ei Ei Ei ,Ei: Ei> Eig Ei Ei# Ei EiJ Ei Ei Ei Ei* Ei Ei Ei   #.# ##........  #.# ####...##  #.# ##### #...#   #.#####...####...#  #.##...............  ##.##.##...####.#.#  #...#.###.## ##.#.#  #....#....####......  Ei Y#..@###.#...........6148.0)  ##.#.#.#####.#....##  #.##.## #...#.#.#  #.##.## #....####   #.##..# ##..##   #.##.## ♣....♣ Ei   #.##..# ♣♣...♣  #.##### ♣♣.♣♣  #.#♣♣.♣ ### Ei Ei Ei c _There is a stone staircase leading down here.FiFilFiTFilFi85.0) _Fi|FiJ 3  You climb downwards.Fi- Fi##w~~#~~≈≈w##  ##~≈≈≈≈~≈~ ≈~#  #≈≈≈≈~.$~≈≈≈≈##  .≈≈≈≈~.[[#≈≈≈~w  ~≈≈≈≈~..~≈≈≈≈~~  ~≈≈≈~~~.~≈≈≈# ~  ≈≈~~~~..:~#~≈~≈  ≈~~~≈~.@.~~≈~~#  ~≈~≈≈≈...~~~~≈#  ~~~~≈~~?≈#~#≈~≈  #~~~~≈≈.~~ ≈≈ ~ .≈≈~≈:Fi1~..~~ ≈~. #≈≈≈~≈...~#~ ~# wwww 4 dart slugs (3 asleep) ##~≈~#~~#≈≈#~ # ##w~≈≈≈≈≈≈.#. FiT7.1 (2.5 _You encounter 4 dart slugs.Found six items. _There is a stone staircase leading up here.GiE ))))))w2You shoot a sling bullet. The sling bullet hits the dart slug.Gi^f  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.Giqw≈≈~~~.Gib===8.3 (1.2Rev GiZGi] _The dart slug is almost dead.Giy )))))w1)You shoot a sling bullet. The sling bullet hits the dart slug.Gi  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.Gi .~≈:~~wThe dart slug is severely wounded.Gi ```````The dart slug launches a dart at you.Gi @.wGi'  @.~≈:~ww~The slug dart misses you.Gi0 ``````The dart slug launches a dart at you.Gi ≈~≈≈:~Gi5 c9.6 (1.3Rev+ GiE GiH @ _The slug dart hits you but does no damage.Gic ))))))wYou shoot a sling bullet. The sling bullet hits the dart slug.GiA )The dart slug is severely wounded.You shoot a sling bullet.Gio9w.Gi|s w≈≈≈≈~Giw}q:The sling bullet barely misses the dart slug.Gi ``````The dart slug launches a dart at you.Gi ≈≈≈≈~:The slug dart hits you but does no damage.Gi ```````The dart slug launches a dart at you.Hia ≈~≈≈:~@The slug dart misses you.Hi;hK `````Hih]``The dart slug launches a dart at you.Hi≈~~.~.@Hi=-20.8 (1.2HiHi'O _The slug dart misses you.Hi )))))))You shoot a sling bullet.Hiؙ ~The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug.HiN 3)Hi!x.ww.Hi6.~≈:~~.Hi6HiB%ntroutm the Shooter##.w~#~~≈≈.##Coglin##~≈≈≈≈~≈~ ≈w#Health: 28/28 ========================#≈≈≈≈~.$~≈≈≈≈##Magic: 3/3========================.≈≈≈≈~.[[#≈≈≈w.AC: 7Str: 14HiB~≈≈≈≈~..~≈≈≈≈~~EV: 11Int: 8~≈≈≈~~~.~≈≈≈# ~SH: 0Dex: 19≈≈~~~~..:~#~≈~≈XL:  3 Next: 100% Place: Dungeon:3≈~~~≈~.@.~~≈~~#Noise: ===------  Time: 1622.0 (1.2)~≈~≈≈≈...~~~~≈#HiBa) +2 sling {Nenetl} c) +0 sling {Yuphin}~~~~≈~~?≈#~#≈~≈Fire: a) +2 sling {Nenetl} #~~~~≈≈.~~ ≈≈ ~Rev* .≈≈~≈:~..~~ ≈~.#≈≈≈~≈...~#~ ~#HiOCwww 3 dart slugs##~≈~#~~#≈≈#~ ###.~≈≈≈≈≈≈.#.  The slug dart misses you.The dart slug launches a dart at you. HiC _The slug dart misses you.You shoot a sling bullet.  The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug.Hi"E _You kill the dart slug!You have reached level 4!Hi-O/  --more--Ii|M34/344/4204 0% IiIiNO _You feel agile.Ii8 ~Ii[You shoot a sling bullet. The sling bullet hits the dart slug!Ii))))) 2Ii_o )You kill the dart slug!Ii ~≈≈≈≈:You shoot a sling bullet.Ii ```````The dart slug launches a dart at you.Ii- ≈~~.~.@Ii1 /43.2Ii: Ii<  Ii= A_The slug dart misses you.Ii )))))You shoot a sling bullet. The sling bullet hits the dart slug.IiW  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug!Ii5 ~wThe dart slug is almost dead.Ii +~wIi( u≈≈≈:~Iia) '4.4IiY1 Ii4 u _The dart slug briefly extends its eye-stalks.Ii- ~You shoot a sling bullet. The sling bullet hits the dart slug!Ii )))))   dart slugIij v ))You kill the dart slug!Ii .≈~≈≈:~IiQ /95.6IiL Ii~ / _You shoot a sling bullet.JiP †You shoot a sling bullet. The sling bullet hits the dart slug!JiK\))))))Ji9o )You kill the dart slug!Ji,)h†≈.....Ji)-0146.8Ji,5Ji8A  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug! _You shoot a sling bullet.  The sling bullet hits the dart slug!  You kill the dart slug! _You shoot a sling bullet.JibJiacJixjJil  You kill the dart slug! _You shoot a sling bullet.  The sling bullet hits the dart slug!  JimYou kill the dart slug! _You shoot a sling bullet. _No target in view!Ji3JigJiH _No target in view!JiD3Ji\JiH _No target in view!Ki Ki   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.6  25%   0   h - Spellcasting   0.0    -2          Ki ? b - Unarmed Combat   0.0    -1           i - Evocations   0.0    +3  Ki/ , c - Short Blades   0.0    -1      KiX x d * Ranged Weapons   4.3  50%  -1      Ki~         Ki N e - Armour   0.0    -1      f + Dodging2.4  25%  -1      Ki 1 g - Stealth   1.1    -1      Ki*         KiP l    Kit         Ki         Ki a    Ki         Ki _    Ki<         Kic     The percentage of incoming experience used to train each skill is in brown.  Ki The species aptitude is in white.  [?] Help[=] set a skill target  Ki [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsMiMiMintroutm the Shooter##.~†#~~≈≈.##Coglin##~≈≈≈≈~≈~ ≈~#Health: 34/34 ========================#≈≈≈≈~.$~≈≈≈≈##Magic: 4/4========================Mi4C.≈≈≈≈~.[[#≈≈≈~.AC: 7Str: 14~≈≈≈≈~..~≈≈≈≈~~EV: 11Int: 8~≈≈≈~~~.~≈≈≈# ~SH: 0Dex: 20≈≈~~~~..:~#~≈~≈XL:  4 Next: 14% Place: Dungeon:3≈~~~≈~.@.~~≈~~#Noise: ===------  Time: 1626.8 (0.0)Mi~≈~≈≈≈...~~~~≈#a) +2 sling {Nenetl} c) +0 sling {Yuphin}~~~~≈~~?≈#~#≈~≈Fire: a) +2 sling {Nenetl} #~~~~≈≈.~~ ≈≈ ~MiRev* .≈≈~≈:~..~~ ≈~.#≈≈≈~≈...~#~ ~#Mi4##~≈~#~~#≈≈#~ ###.~≈≈≈≈≈≈.#.  You shoot a sling bullet. The sling bullet hits the dart slug!  You kill the dart slug! Mi[_You shoot a sling bullet. _No target in view! _No target in view! Mi3_No target in view!Mi MipMiMiNi Ni Ni NiNi]i  You encounter a dart slug.Ni...~≈w~~##. .~†#~~≈≈.## ##~≈≈≈≈~≈~≈≈~# Ni#≈≈≈≈~.$~≈≈≈≈##.≈≈≈≈~.[[#≈≈≈~..~≈≈≈≈~..~≈≈≈≈~~.~≈≈≈~~~.~≈≈≈# ~ ≈≈~~~~..@~#~≈~≈ NiG.≈~~~≈~.<.~~≈~~# ~≈~≈≈≈...~~~~≈# Niy5~~~~≈~~?≈#~#≈~≈#~~~~≈≈.~~≈≈≈≈~#Ni.≈≈~≈:~..~~≈≈~.w   dart slug (asleep)#≈≈≈~≈...~#~#~#.Ni##~≈~#~~#≈≈#~.#NiA##.~≈≈≈≈≈≈.#.Nig&VwwNim*;---7.8 (1 _Ni -Ni/d _You see here a parchment of Poisonous Vapours.Oi .wYou pick up a parchment of Poisonous Vapours and begin reading...OiOigA---8OiOi3J _You add the spell Poisonous Vapours to your library.Oi 6 ...~≈.~~##.  ##.~†#~w≈≈.##  ##~≈≈≈≈~≈~≈≈~#  #≈≈≈≈~.$~≈≈≈≈##.  .≈≈≈≈~.[[#≈≈≈~..  ~≈≈≈≈~..~≈≈≈≈~~.  ~≈≈≈~~~.~≈≈≈# ~  ≈≈~~~~..@~#~≈~≈  ≈~~~≈~.<.~~≈~~#  ~≈~≈≈≈...~~~~≈#  ~~~~≈~~?≈#~#≈~≈~  #~~~~≈≈.~~≈≈≈≈~#  .≈≈~≈:~..~~≈≈~.#  #≈≈≈~≈...~#~#~#.  ##~≈~#~~#≈≈#~.#   Oi  ...~≈.~~##.  ##.~†#~w≈≈.##  ##~≈≈≈≈~≈~≈≈~#  #≈≈≈≈~.$~≈≈≈≈##. Oi?  .≈≈≈≈~.[[#≈≈≈~..  ~≈≈≈≈~..~≈≈≈≈~~.  ~≈≈≈~~~.~≈≈≈# ~  ≈≈~~~~..@~#~≈~≈  Oik ≈~~~≈~.<.~~≈~~#  Oi ~≈~≈≈≈...~~~~≈#  Oi ~~~~≈~~?≈#~#≈~≈~  Oi k#~~~~≈≈.~~≈≈≈≈~# .≈≈~≈:~..~~≈≈~.# Oi(  #≈≈≈~≈...~#~#~#. OiY ##~≈~#~~#≈≈#~.# Oi Oi Oi[ Oi ` _A dart slug is nearby!Pi ))))) You shoot a sling bullet. The sling bullet hits the dart slug.Pi  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.Pi/ ≈~[~~PiC0 7===30.0 (1.2Pib: Pi= b _The dart slug is severely wounded.Pi †You shoot a sling bullet. The sling bullet hits the dart slug.Pi X)))))PiEU u ))You kill the dart slug!Pi ~†≈~[~~Pi 481.3 (1.3Pi Pi% / _You shoot a sling bullet.PiU Pi Pi Pi< H _No target in view!Pi 3PiG Pi H _No target in view!QicM###.##...# .#...~≈.~~##.  ##.~†#~†≈≈.##~≈≈≈≈~≈~≈≈~# #$~≈≈≈≈##.[[#≈≈≈~.≈~..~≈≈≈≈~~.~≈≈≈~~~.@≈≈≈# ~≈~~~~...~#~≈~≈~≈~~~≈~.<.~~≈~~#w~≈~≈≈≈...~~~~≈#QiWRev* w   dart slug (asleep)~#~#~##~≈~#~~#≈≈#~.#QiJr  You enter the shallow water.  Moving in this stuff is going to be slow.Qi---2.9 (1.6Water Rev* QiQiAZ _You encounter a dart slug.Qi Qi  #. ##..# Qi| ##.##...# .#Qiی ~...~≈.~~##. Qi" ##.~†#~†≈≈.#Qi #~≈≈≈≈~≈~≈≈~# Qi[ #Qi f$~≈≈≈≈##Qi̎ .Qi i[[#≈≈≈~.QiX {≈~..@≈≈≈≈~~.Qi ~≈≈≈~~~.~≈≈≈#~~Qi ≈~~~~...~#~≈~≈~Qi ≈~~~≈~.<.~~≈~~#wQi@ ≈~≈≈≈...~~~~≈#Qi ~~~~≈~~?≈#~#≈~≈~Qi j#~~~~≈≈.~~≈≈≈≈~QiI .≈≈~≈:~..~~≈≈~.#Qi ≈≈≈~≈...~#~#~#.Qix ,Qi z---4.5Rev+ Qi Qi Qi;F * ##..  #. ##..# ##.##...# .#...~≈.~~##. ##.~†#~†≈≈.##~≈≈≈≈~≈~≈≈~# #$~≈≈≈≈##..[@#≈≈≈~..≈~..~≈≈≈≈~~.QiG ~≈≈≈~~~.~≈≈≈#~~≈~~~~...~#~≈~≈~≈~~~≈~.<.~~≈~~#w≈~≈≈≈...~~~~≈#~~~~≈~~?≈#~#≈~≈~#~~~~≈≈.~~≈≈≈≈~#.≈≈~≈:~..~~≈≈~.#Qi?T QiT ,50QiT 9Rev+ QiV[ Qi_ r _You see here a +3 ring mail.Ri_uRiv%6Ri[|Rio~H _l - a +3 ring mailSiQH#. ##.. #. ##..# # ###.##...# .# #...~≈.~~##.# ##.~†#~†≈≈.## ##~≈≈≈≈~≈~≈≈~# #≈≈≈≈~.$~≈≈≈≈##. .≈≈≈≈~.@.#≈≈≈~.. ~≈≈≈≈~..~≈≈≈≈~~. ~≈≈≈~~~.~≈≈≈#~~~ ≈≈~~~~...~#~≈~≈~  ≈~~~≈~.<.~~≈~~#w ~≈~≈≈≈...~≈iAI9m# ~~~~≈~~?≈#~#≈~≈~ #~~~~≈≈.~~≈≈≈≈~#  .≈≈~≈:~..~~≈≈~.#SiSSiS%7SiCXSiZR _You see here a +0 ring mail.Si  #. ##..##..# ####.##...# .#...~≈.~~##.#.~†#~†≈≈.###~≈≈≈≈~≈~≈≈~#≈≈≈≈~.$~≈≈≈≈##..[.#≈≈≈~.~~≈≈≈≈~~SiX A~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈Rev+ ~~~.≈≈~≈:~..~~≈≈~.#≈≈≈~≈...~#~#~#.SiSi7[8Rev  _Si>"Si#SiN M ##..  #. ##..# ###.##...# ....~≈.~~##. ##.~†#~†≈≈.###~≈≈≈≈~≈~≈≈~# #SiN $~≈≈≈≈##..#≈≈≈~.≈~..~≈≈≈≈~~.SiO ~≈≈≈~~~.~≈≈≈#~~≈≈~~~~...~#~≈~≈~Rev ~~~.≈≈~≈:~..~~≈≈~.Si=O SiX SiX %9Si`_ Sikb R _You see here a +0 ring mail.Ti<M ##.. ##..  #. ##..# ###.##...# ....~≈.~~##. ##.~†#~†≈≈.##~≈≈≈≈~≈~≈≈~# #~≈≈≈≈##.[.#≈≈≈~.Ti_≈~..~≈≈≈≈~~.~≈≈≈~~~.~≈≈≈#~~~Rev ~~#~~~~≈≈.~~Ti>Ti-40 _Ti0Ti[Ti*1.5 (2TiTi? _You now have 179 gold pieces (gained 13).Tigt Tiu Ti{ Ti} N _There are no items here.Uiq  ##.#. ##.. . ##..# ####.##...# .#...~≈.~~##.#.~†#~†≈≈.###~≈≈≈≈~≈~≈≈~Ui ≈≈≈≈~..~≈≈≈≈##...#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~Rev ~Ui+ ~#~~~~≈≈.~~.≈≈~≈:~..~~≈≈~.#UiUi+2.5 (1Ui _UiUiIR _You see here a +0 ring mail.Uix|, #. ##.. ##..# ####.##...# .#...~≈.~~##.#.~†#~†≈≈.###~≈≈≈≈~≈~≈≈~#≈≈≈≈~..~≈≈≈≈##..[.#≈≈≈~.~~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈~~~.≈≈~≈:~..~~≈≈~.#≈≈≈~≈...~#~#~#.UiUi݄$3 Ui _UiiUiUi  ##..# ####.##...# .#...~≈.~~##.##.~†#~†≈≈.###~≈≈≈≈~≈~≈≈~≈≈≈≈~..~≈≈≈≈##..[.#≈≈≈~.~.~≈≈≈≈~~~~~@~≈≈≈#~~~≈≈~~~~...~#~≈~≈~~~≈~.<.~~≈~~#w~≈≈~Ui[ #≈≈≈~≈...~#~#~##~≈~#~~#≈≈#~.#Ui <4Ui Ui UiwXq ###.##...# .#...~≈.~~##.###.~†#~†≈≈.####~≈≈≈≈~≈~≈≈~≈≈≈≈~..~≈≈≈≈##..Ui"Y0[.#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~.@.~#~≈~≈~~~≈~.<.~~≈~~#w~≈~≈≈≈...~~~~≈# ~≈≈~~#~###~≈~#~~#≈≈#~.###.~≈≈≈≈≈≈.#.UibUiJb&5UiiUiakVi>R ...~≈.~~####.~†#~†≈≈.####~≈≈≈≈~≈~≈≈~≈≈≈≈~..~≈≈≈≈##..[.#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈ViR~~~≈~.@.~~≈~~#w~≈~≈≈≈...~~~~≈# ~~~≈~~?≈#~#≈~≈~~##~.##.~.#.ViZViC[6VipbVi_ea _There is a stone staircase leading up here.Vit #.~†#~†≈≈.###~≈≈≈≈~≈~≈≈~≈≈≈≈~..~≈≈≈≈##..Vib[.#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈~~~≈~.<.~~≈~~#w~≈~≈≈≈.@.~~~~≈# ~~~≈~~?≈#~#≈~≈~#~~~~≈≈.~~≈≈≈≈~#~.#Vi.#.##~≈.~~##..#ViVi-7 _ViViVi|# ##~≈≈≈≈~≈~≈≈~≈≈≈≈~..~≈≈≈≈##..[.#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈~~~≈~.<.~~≈~~#w~≈~≈≈≈...~~~~≈# ~~~≈~~@≈#~#≈~≈~#~~~~≈≈.~~≈≈≈≈~#.≈≈~≈:~..~~≈≈~.###.#. ##..### ..Vi<8ViŌViVi:+9.5 (2ViDVi_m _h - 2 scrolls labelled POTATU ECLI (gained 1)ViViVi Vi N _There are no items here.Vih  ≈≈≈≈~..~≈≈≈≈##..[.#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈~~~≈~.<.~~≈~~#w~≈~≈≈≈...~~~~≈# ~~~≈~~.≈#~#≈~≈~#~~~~≈≈@~~≈≈≈≈~#.≈≈~≈:~..~~≈≈~.#≈≈≈~≈...~#~#~#.#~.##.#.##.#Vih ## ..## #.## .#ViIr Vips 350.5 (1 _Viz Vi)| Vi=* .[.#≈≈≈~.~.~≈≈≈≈~~~~~.~≈≈≈#~~~≈≈~~~~...~#~≈~≈~~~≈~.<.~~≈~~#w~≈~≈≈≈...~~~~≈# ~~~≈~~.≈#~#≈~≈~#~~~~≈≈.~~≈≈≈≈~#.≈≈~≈:~@.~~≈≈~.Vi >D#≈≈≈~≈...~#~#~#.#~≈~#~~#≈≈#~.# ~###~≈.~~.## .#.ViH>..Wi<1Wi Wi Wi .≈≈≈≈~.[.#≈≈≈~...~≈≈≈≈~..~≈≈≈≈~~.~≈≈≈~~~.~≈≈≈#~~~~≈≈~~~~...~#~≈~≈~.≈~~~≈~.<.~~≈~~#w~≈~≈≈≈...~~~~≈#~≈~~.≈#~#≈~≈~.#~~~~≈≈.~~≈≈≈≈~#.≈≈~≈:@..~~≈≈~.#.#≈≈≈~≈...~#~#~#.Wi ##~≈~#~~#≈≈#~.# ##.~≈≈≈≈≈≈.#.# #.##~≈.~~##..# #. ##..### ..#Wi? # #.## .# ...WiA  You enter the shallow water.Witd3.1 (1.6Water Wi;Wi? _Moving in this stuff is going to be slow.Wig3 .≈≈≈≈~.[.#≈≈≈~...~≈≈≈≈~..~≈≈≈≈~~..~~≈≈≈~~~.~≈≈≈#~~~.~≈≈~~~~...~#~≈~≈~.≈~~~≈~.<.~~≈~~#w#~~≈~≈≈≈...~~~~≈##~~~~~≈~~.≈#~#≈~≈~#.#~~~~≈≈.~~≈≈≈≈~#.≈≈~≈@~..~~≈≈~.#Wi  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.ZiG.wZi1J≈≈≈Zi`===4.7 (1Rev ZiZiJa _The dart slug is heavily wounded.[i'P ))) You shoot a sling bullet. The sling bullet hits the dart slug.[iW  The dart slug is severely wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.[iaL≈≈≈[ijt5.9Rev+ [ikb _The dart slug is severely wounded.[iQ0 ))) You shoot a sling bullet. The sling bullet hits the dart slug.[iq ~The dart slug is almost dead.[iR[You shoot a sling bullet. The sling bullet hits the dart slug.[iP([i@J≈≈≈[iVD5217.2 (1.3[ivJ[icM _You kill the dart slug![i[is[i1[iSH _No target in view!\i\icGear: 12/52 gear slots (Left/Right/Tab to switch category) \i6Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)g - a +0 leather armour  l - a +3 ring mail Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity_i l - a +3 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 5.0 (7.0 -> 12.0). Your EV would decrease by 1.0 (11.8 -> 10.8). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.bi  Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  g - a +0 leather armour  l - a +3 ring mail Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity biv bi } bi  ..~≈≈≈≈~..~≈≈≈≈~~.#ntroutm the Shooter.~~≈≈≈~~~.~≈≈≈#~~~ .#Coglin.~≈≈~~~~...~#~≈~≈~#.#Health: 34/34 ========================bir ..≈~~~≈~.<.~~≈~~#...#Magic: 4/4========================#~~≈~≈≈≈...~~~~≈#~..AC: 7Str: 14#~~~~~≈~~.≈#~#≈~≈~#EV: 11bi Int: 8#.#~~~~≈≈.~~≈≈≈≈~#SH: 0Dex: 20...≈≈~≈.~..~~≈≈~.#bi XL:  4 Next: 21% Place: Dungeon:3..#≈≈≈~≈...~#@#~#.#Noise: ===------  Time: 1667.2 (0.0)bi ##~≈~#~~#≈≈#~.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}##.~≈≈≈≈≈≈.#.#Fire: a) +2 sling {Nenetl} biL #.##~≈.~~##..#Water Rev+ biz W#. ##..### ..## #.## .#.....bi .# _The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug. _You kill the dart slug! _No target in view!bi bi( bi bi cia  You're limbering up. Your wading speed is very slow.r attack delay is about 1.2.  Your damage rating with your +2 sling {Nenetl} is about 11 (Base 7 x 125% (Dex)x 112% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Yuphin} is about 9 (Base 7 x 125% (Dex)  x 112% (Skill)).cici cie _Your base attributes are Str 11, Int 8, Dex 20.diR  _diX diY diY 6Rev di[ dib  ..~≈≈≈≈~..~≈≈≈≈~~.# .~~≈≈≈~~~.~≈≈≈#~~~ .# .~≈≈~~~~...~#~≈~≈~#.# ..≈~~~≈~.<.~~≈~~#...#dib % #~~≈~≈≈≈...~~~~≈#~.. #~~~~~≈~~.≈#~#≈~≈~# #.#~~~~≈≈.~~≈≈≈≈~# ...≈≈~≈.~..~~≈≈~.#dic  ..#≈≈≈~≈...@#~#~#.#---70.4 (3.2diLc  ##~≈~#~~#≈≈#~.# ##.~≈≈≈≈≈≈.#.# #.##~≈.~~##..#dioc  #. ##..### ..#dic u # #.## .# .... . .#.>did 9---di!j dil ; _Found a stone staircase leading down.ei eiu ei ei ei ei3 jRev ei ei> eiV ei / ..~≈≈≈≈~..~≈≈≈≈~~.# .~~≈≈≈~~~.~≈≈≈#~~~ .# .~≈≈~~~~...~#~≈~≈~#.# ..≈~~~≈~.<.~~≈~~#...# #~~≈~≈≈≈...~~~~≈#~.. #~~~~~≈~~.≈#~#≈~≈~#ei  #.#~~~~≈≈.~~≈≈≈≈~# ...≈≈~≈.~..~~≈≈~.# ..#≈≈≈~≈.@.~#~#~#.#2.4 (2.0 ##~≈~#~~#≈≈#~.#ei3 6 ##.~≈≈≈≈≈≈.#.# #.##~≈.~~##..#ei` Y #. ##..### ..# # #.## .#ei  .... . .## ei G .>ei ei eiU giu( You're starting to limber up. Your movement speed is average.  Your attack delay is about 1.2.gi) gi. gi#2 e _Your base attributes are Str 11, Int 8, Dex 20.kikki`oGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)g - a +0 leather armour  l - a +3 ring mail Jewellery (go to first with "=)  d - an amulet of guardian spirit kio1 e - a +6 ring of dexterityli%* l - a +3 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 5.0 (7.0 -> 12.0). Your EV would decrease by 1.0 (11.8 -> 10.8). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ li* “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.niLniSni^..~≈≈≈≈~..~≈≈≈≈~~.#ntroutm the Shooter.~~≈≈≈~~~.~≈≈≈#~~~ .#Coglin.~≈≈~~~~...~#~≈~≈~#.#Health: 34/34 ========================..≈~~~≈~.<.~~≈~~#...#Magic: 4/4========================#~~≈~≈≈≈...~~~~≈#~..AC: 7Str: 14#~~~~~≈~~.≈#~#≈~≈~#EV: 11Int: 8#.#~~~~≈≈.~~≈≈≈≈~#SH: 0Dex: 20...≈≈~≈.~..~~≈≈~.#XL:  4 Next: 21% Place: Dungeon:3i__8H..#≈≈≈~≈.@.~#~#~#.#Noise: ---------  Time: 1672.4 (0.0)##~≈~#~~#≈≈#~.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}##.~≈≈≈≈≈≈.#.#Fire: a) +2 sling {Nenetl} #.##~≈.~~##..#Rev #. ##..### ..## #.## .#......##.>Your attack delay is about 1.2.  Your damage rating with your +2 sling {Nenetl} is about 11 (Base 7 x 125% (Dex)x 112% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Yuphin} is about 9 (Base 7 x 125% (Dex)  x 112% (Skill)). _Your base attributes are Str 11, Int 8, Dex 20.nivcniMg _ni?mniU  You start removing your armour.3.4 (14.4 (2niniԏA5.4 (3nibni9ni+6.4 (4niѠni6ni+7.4 (5nini 42 _You continue removing your +0 leather armour. x5ni ni}  You finish removing your +0 leather armour.  You start putting on your armour.niS+8.4 (6nipnini+9.4 (7niGnini,80.4 (8niniNni+1.4 (9ninicE2.4 (10.0)ni ni 120 _You continue putting on your +3 ring mail. x5ni$ni^ _You finish putting on your +3 ring mail.ni- Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your armour).r damage rating with your +2 sling {Nenetl} is about 11 (Base 7 x 125% (Dex)x 112% (Skill) + 2 (Ench)).  Your damage rating with your +0 sling {Yuphin} is about 9 (Base 7 x 125% (Dex)  x 112% (Skill)).ni$ nie' e _Your base attributes are Str 11, Int 8, Dex 20.iiiiiiZP _i/i}ivii?A  You enter the shallow water.i?Water iiN _Moving in this stuff is going to be slow.i3iii>i(i;iIiSii!iikiii,ii,iiii}iCi i`iii,iiiMiiiii.ii7iiibiii8ii'i^iiViiiiY,isG ##~≈~#~~#≈≈#~.# ##.~≈≈≈≈≈≈.#.# # #.##~≈.~~##..# i#. #.###..### ..# #. #.###.#### .# #.#####......... .iS #####.........#####. . ........#######  #######@.......  ######### i i1 700.6 (18.2  You now have enough gold to buy a ring of see invisible on D:2.  You can access your shopping list by pressing '$'.i,1.6 (19i@io> _You now have 188 gold pieces (gained 9).ii]i[i~N _There are no items here.iY3i#Zib\i^i!cP _ieeieifiphio ##.#~~~~≈≈.~~≈≈≈<.....≈≈~≈.~..~~≈≈ #.!..#≈≈≈~≈...~#~ #.# ##~≈~#~~#≈≈#~ #.# ##.~≈≈≈≈≈≈i{pS #.# #.##~≈.~~## #.# #.###..### #.# #.###.#### #@#####.........3.6 (2.0)######.........#####.ihq..........################........#########iwiw+4.6 (3i}i9 _Found a stone staircase leading up.ix 3ify iz i{ i ni iǂ iă i i i i iއ iS i i. ik i" i i ,ic i~ i i iB iU o..~≈≈≈≈~..~≈≈≈≈~ #.~~≈≈≈~~~.~≈≈≈#~ #.~≈≈~~~~...~#~≈~ #..≈~~~≈~.<.~~≈~ #~~≈~≈≈≈...~~~~≈ #~~~~~≈~~.≈#~#≈~#########.#~~~~≈≈.~~≈≈≈≈i A#....<.....≈≈~≈.~..~~≈≈~#.@..#≈≈≈~≈...~#~#~ #.#####~≈~#~~#≈≈#~. #.# ##.~≈≈≈≈≈≈.#. #.# #.##~≈.~~##..i֛ n#.# #.###..### ..#.# #.###.#### .#.#####.........######.........#####.i /..........#######iG ,11.6 (7i +2.6 (8i iΧ Z _p - 2 glowing grey potionsih&i&ig+i-N _There are no items here.i i. i is i i~ P _iR i i0 i P  There is a stone staircase leading up here.iM i  _i i. i ,i* il i ,i i i i ip i i[ i ia i i i il i i i id i i i i i i i Bi i i# i i ,ib i i i4 i i i i i i ,i i i ,i i i i i i i i ic! i" i# i# i:$ il% i<& i& i& i2( i() iv) i) i+ i2   #= ir3 #. #. #. #.#  #.#  #.### .@# ##35.6 (23.0) i3 #.# #≈  #.# .≈  #.# ..~≈  #.# . #.~~≈ i4  #.##. #.~≈≈   #.#.. #..≈~iC4    #.#.# #~~≈if4    #.#.# #~~~ i: i; ,6.6 (24i? i,B R _Found a radiant wooden ring.i:Ii>i?,iEC,iDi EiNFihHiJ,i]Ki`Mi-OilOiPiRiTiRTi[Ui'WiXiXiYi[i.]is]i^iZ`ib,ici0fi(h,ihijiqlilimixoiEqiqirisi/uinuiLvixiyizizi|i ~iW~iiAiG    #..  #.#  #.# # #.# .#  #.. .#.##  #.# ######...... i #=###...@...# 50.6 (1 #..........##  #.###.####.##. # #.# #.# <##. ## #.# #.# ####.##. #.# #.# #...~≈. #.###.# iш ##.~†# #..##.# ##~≈≈≈≈~ ##.##.# #≈≈≈≈~..iSi,1.6 (15iiؕ9 _Found a stone staircase leading up.iIii|iiBiDiiii&ii8i~,iYiMiiificiiiii;iiKiX ###  #..  #.#  #.# #  #.## .##  #.. .#.##  #.# ######......  #@###.......#8.6 (7.0)  #..........##  #.###.####.#   #.# #.# <#  #.# #.#  #.# #.#   #.###.#   #..##.# # iF ##.##.# #i>i{ _You see here the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}.ikA9.6 (1iin _m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}i i&}Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  l - a +3 ring mail (worn)b - a +0 leather armour  g - a +0 leather armour Jewellery (go to first with "=)  d - an amulet of guardian spirit i&p e - a +6 ring of dexterity  m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}isv i{ ntroutm the Shooter ###Coglin #..Health: 34/34 ======================== #.#Magic: 4/4======================== #.##AC: 12Str: 14 #.##.##EV: 10Int: 8 #...#.##SH: 0Dex: 20 #.# ######......XL:  4 Next: 21% Place: Dungeon:3 #@###.......#Noise: ---------  Time: 1759.6 (0.0)i} #..........##a) +2 sling {Nenetl} c) +0 sling {Yuphin} #.###.####.#Fire: a) +2 sling {Nenetl}  #.# #.# <# #.# #.# # #.# #.# #.###.# #..##.##  ##.##.##  _There are no items here. _There is a stone staircase leading up here. _Found a radiant wooden ring. _Found a stone staircase leading up. _You see here the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}. _m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}iZiׁii/iiQii1iihiijiֳ,iiƶ,iLiiqiiiiٻi"iiiyiоi,iVii iiitl          i       ###########  #..@......> ih67.6 (8 #.########) i #.#  #.######## .## #......... .#i(t.## #.########......iK #.###.......# #..........##il= #.###.####.#ii+8.6 (9iaisK _Found a dagger. Found a stone staircase leading down.ikiٟiixi(iXiөiOiii6ii[iiiiOi,iiiii#ii߼ii iR  There is a stone staircase leading down here.ii _iiiibii5i,i9iiiiiiiiiiniigiiiiiiiKiiiiAiiiiii0iwiiiiJ,iiii,iilii;ii5ii]iiiiiHii,i(itiQiiiii!ii i i% i[ i i^ i i! iiiiOiiiiiwi,iZii,iii,iiX!i"i"i#i%i'if'iH(i-*i+i+i-i.i:0,iM1i3i4i4iu5i8P  There is a stone staircase leading up here.i]9i9 _i<:iV;i><ip<i<i >i>i2?i?i@iAi#BinBiqCiDiDiLEiGiHiHi@IiJi{KiKiLi,Mi:N,iNiOiPi%QiQiRiSiTiTi(ViV,iSWiZinZiZiZi[i4\ih\i\iq]i9^,i_i`iaBicXidiWeieieifigigi5hihiYiii,i-jijij,ixkikili=linP  There is a stone staircase leading up here.iApip _iqi^si4tiltiuiuivivihwi3xixixiRyiyizizi{iT|i}  You encounter a goblin. It is wielding a +0 club.i #.........>.####.# #.########)......# #.#i#..###### #.########...## #...........#.######## #.########............ #.###.......#########. #..........###. #.###@####.# #. #.# #.# #<# #.i7 #.# #.# #.# ###. #.# #.# #.# #... #.###.# #.# ##.~ #..##.# #.########~≈≈ g   goblin (asleep) ##.##.# #.......#≈≈≈≈iq #.##g# #######..≈≈≈≈ #.# #..~≈≈≈≈i1832.6 (64.0)i33.6 (65 _iiiD )You shoot a sling bullet. The sling bullet hits the goblin.im )))))) i΢ m )You kill the goblin!i9+ q......)i. n2===4.9 (1.3)Rev i4 i6 / _You shoot a sling bullet.i 3iiH _No target in view!i'3i*i,H _No target in view!i ibiiiiP _i,i8iiiii1i8 ik (i i i i iv iBiiiii,ii$  Things that are here:i_  a +0 club; a goblin corpseii _iLi' i#!i!iD"i#i$i%%i%iS'iJ(iq(iI)i*i+i+i,i..if/i/iX0i12is3,i3i4i4i 5it5iE6i6i6i37i7iA8ik8i8i89i9i9i:i:i:i;iV;i;i><ih<i<i=io=i=i=ic>i>i>i-?iL@iTA,iAiBiCiCi*DiEi}F,iFiGi!H,idHi IilIiI,iTJiJiJiKiKiKi$LiZLiLiNMiyMiMiSNiNiNi'OiOiJP,iPiQi(RiiRiRiSiTiTi5UiUi7VikViViWiWiWiWisXiXi:Y,iYi^##.##### #.#####~≈~#~~#≈≈#~.#  #.# #.# ##.~≈≈≈≈≈≈.#.#  #.# #.# #.##~≈.~~##..#  #.# #.# #.###..### ..#  #.# #.# #.###.#### .#  #.# #.#####......... . i^L #.########.........#####. .>  #............##########  ############...@......> ---71.9 (37.0) ############  ibi"cH---2.9 (38i-eif9 _Found an escape hatch in the floor.iZ i i i H _No target in view!i8iiiH _No target in view!ii!i iijiB _iiiiid i ,i!io"i#i#iH$i&P  There is an escape hatch in the floor here.ic'i' _i'i`)i1,i2i3i4i*5i5i<7ix8,i9iu:i;,ii<i=i>i>i?iAiBiBiCiDiEi/FiFiGiIi)IiaJiJiKi+LiLiXNizf~~~~≈≈.~~≈≈≈≈~# ≈≈~≈.~..~~≈≈~.# ≈≈≈~≈...~#~#~#.# #~≈~#~~#≈≈#~.# ##.~≈≈≈≈≈≈.#.# #.##~≈.~~##..# #.###..####..# ####.#. #.###.######.####....... #............# ....#####.....>........ #########.#######..##### .......>..#..... ###########.####.#.#.. 89.9 (17  You now have enough gold to buy a +2 sling of draining on D:2.  You can access your shopping list by pressing '$'.90.9 (18 _You now have 200 gold pieces (gained 12).iiCiiH _No target in view!i- i i> i H _No target in view!iq i iX ih i iA | _i i i i i@ i" i # iG# i# i2% i(& iS& i& iD( iN) i) i) i+ i<. f  You encounter an adder.i3 ...~~~~≈#~.. ~.≈#~#≈~≈~# ..#.~~≈≈≈≈~# #.# ~..~~≈≈~.# #.# ...~#~#~#.# #.# i3 ~~#≈≈#~.# #.# ≈≈≈≈≈.#.# #.####.#### ≈.~~##..# #.........## i(4 ..####..# #####@#...### .######.####...... ..............##.....#.. ####.....>........#.##id4 q.#######..#####... ..>..# #..... ....S   adder (asleep) ###### #.####i4  #.##.# S#i4 +#.#i: 16.9 (6.0)iV; 27.9 (7 _i? iA i )))))S)You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.iq  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.i|rS.S.i9....ib===9.2 (1.3Rev ii` _The adder is moderately wounded.i^ ))))))You shoot a sling bullet.iy  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.iZNzS.S....900.5Rev+  _The adder is heavily wounded.i )) You shoot a sling bullet. The sling bullet hits the adder.iߥ ))))The adder is almost dead.You shoot a sling bullet.i' 9S.i- <....i- '1.8i2 i4 _ _The sling bullet barely misses the adder.i †You shoot a sling bullet. The sling bullet hits the adder.iƼ A)iA )))))You kill the adder!i9 q.†....i o383.1Rev* i i / _You shoot a sling bullet.iu3iiH _No target in view!i Iii iUf _i >Rev+ i^ib  You see here an adder corpse.i.i _iLii7,iki{i,iiiTRev iiXiViVii ixii(iEiiiii>iiiiliii-iiidiiiilii]iSiWiii i i i9 it i ,i2iiT,iiig  You encounter a kobold. It is wielding a +0 dagger.i ..# #.#  #.# #.# .#  #.# #.# .#  #.# #.# :#  #.# #.# K# ##.#### #.# .# ......## #.# .# ##.#...#####.####.# ..............@.# --- ##..†..#..######### #.##..##..... iz#........# ..........#### ########.## K   kobold (asleep) #.##.#..#i  .K21.1 (18.0)  Found a book of Dreams.i&MKiH'6===2.1 (19i-i53( _The kobold shouts!i )You shoot a sling bullet. The sling bullet hits the kobold.i F))i9l )You kill the kobold!iD)..i'd93.4 (1.3)Rev i9i9/ _You shoot a sling bullet.i 3i i H _No target in view!id iue ij i`l H _No target in view!i'i.(i0)i+i-iu1: _i3i5i6i7i8i2:ip:(i;iv=i>i>i?i0C>  You see here a +0 dagger.iDi}E _i4FiHiWIiIi KiS  #.#  #.#  i,Ta#.#  #.# ..# #.# #.# #.# #.# #.# .# #.# #.# iRT#.# #.# #@# ---iuT.# #.# #.# iT#.#### #.# #)# .....## #.# #.# iTv#.#...#####.####.# .................# iT{#..†..#..######### ...#.##..##..... ####...iU .....#i%UOYou pick up a book of Dreams and begin reading...i[-9.4 (6.0i\H---30.4 (7ipbid  idiYou add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library.i[4iiN _There are no items here.iii,i if i P _iZii iii?i3i3iIiiUiiiiiiiBii#ii,ie iO!,i!i"iw#i#i#ic%i+o ######..# #......"# 9.4 (9 #. i,L# #.# #.# #.#.# #.# #.#i1i91040.4 (10.0)i4i6V _Found a twisted amethyst amulet.i+iii^H _No target in view!ili>miri(uH _No target in view!i M#####......."#.#####.#.#.#....#.#i iy 81.0) _i i i٘ '######..# #.@...."# #.#####.# #.# #.##.##.##.##.# i i &2i iP i4#######..# #..@..."# #.#####.# #.# #.##.##.i##.##.# iiw&3i i ii##....# ######..# #...@.."# #.#####.# #.#  i i &4ii?i ..# ..# ..# #  ..##.  ....  ..#  ######..#  #....@."#  #.#####.#  #.# # #.#  #.#  #.#   #.#   #.#   #.# #.#   ini&5i}ii- V #..#  #..#  #..# #  #..##.  .....  #..#  ######..#  #.....@"#  i #.#####.#  #.# .#  #.# .# #.# .# #.# .# #.# .# #.# .# #.# #.#  i i i i 6i iD i #..#  #..#  #..# #  ##..##.  .....  #..#  ######..#  i8#.#  #.#####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  i#<7i)(i{+{ _You see here an amulet of reflection.ih ii &8il in Q _n - an amulet of reflectionid3i&iiiRififii4ii,iiai iKiiiiiiidii ii.iiiiyii-iWi iEiiiiiNiiii{iiiiYii,iiiiBii i i` iii!ifiNi!iLii`iii&i$iiM,iH i;+2 # # #. .###.#####..#...#......#.. ### ##...$...##...........#.$#........#i+. ##....##.# ......##.# ..#.#####.#...#.#####.# .. .....##.#You pick up a parchment of Ozocubu's Armour and begin reading...i0068.4 (20.0)i,1,9.4 (21i25iO7I _You add the spell Ozocubu's Armour to your library.i[Q :    # #  #. .#  ##.#####.# #.#...#.... #...#....#  #....@.###  ##...$...##iQ " ...# #.$#..# #. ##....##.# . ......##.#  ..#.#####.#  ...#.#####.# iR ] .. .....##.# i/X iX #70.4 (iY 1.0)i] i@_ i ##. .. ##.#####.##.#...#.... ...#....#  #......#####...@...##............##.$#...i #.. ..#..##.#  ii&1iii+2.4 (2i^iN? _You now have 210 gold pieces (gained 10).i i iimN _There are no items here.i[/i/i0iz3i5iz:P _i;iL<iC=i?i\A,iBiMDiEi(Fi?GiHiWJiJi]KiN,iOi2SN _You now have 222 gold pieces (gained 12).iTiTUiUiWirYiYidZi[i\iE]i]i`iaiaixbicine,ieiTgihi iij,i|mBiWoioiFpipi+ri%sisisiuiviwiwiyizizi{i,}iX~i~iikio,iBiaiLiibi iHii'iiϖ.# #.# #  ..# #.# .#  #.###.#####.# i### #.#...#.... [... #...#....# #... ##.#......### i4M#.....###..##.......## #......@.............# 93iW1.0)##....####..#........# i ##.. ###..##....##.#  ## #..........##.#iX #.....#.#####.# iЗ#.#...#.#####.# #####.#........##.#i #.....##..###..##.######.....# #..##.#ii,4.4 (22iiǩ$ _Found a cloak.iiiiN _There are no items here.i3ioiiif _iwipiiiiiki1,igiii.iii,iii,iio ..##.. ....#..# .........#  #.....#.# #.# ........# #.# ....# #.###.###....######..# #.#...#. ## #...#...2001.4 (7.0) #######...## ##.#..... #.....###..##.... #................#....####..#.... ##..#####..##...  #### #.........  #.....#.##  #.#...#.## ii iN _You see here a +0 cloak.ii$2.4 (1ii$ _o - a +0 cloakiI iYM $Gear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword Armour (go to first with [)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  l - a +3 ring mail (worn)b - a +0 leather armour  g - a +0 leather armour  o - a +0 cloak Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity  m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}  n - an amulet of reflectioni=o - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (12.0 -> 13.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.iEiintroutm the Shooter..##..Coglin......#..#Health: 34/34 ========================.........#Magic: 4/4========================#.....#.# #.#AC: 12Str: 14........# #.#EV: 10Int: 8#....# #.###.### SH: 0Dex: 20iO....######..# #.#...#. XL:  4 Next: 39% Place: Dungeon:3#....@....# #...#... Noise: ---------  Time: 2002.4 (0.0)i#######...## ##.#..... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#.....###..##.... Fire: a) +2 sling {Nenetl} #................##....####..#....##..#####..##... #### #......... #.....#.## #.#...#.##i#  _There are no items here. _You now have 222 gold pieces (gained 12). _Found a cloak. _There are no items here. _You see here a +0 cloak. _o - a +0 cloakii:iii#A3.4 (1i7i+4.4 (2iiA5.4 (3i9ii+6.4 (4i!i,i+7.4 (5ii 3 _You start putting on your armour. You continue putting on your +0 cloak. x5iii<Z _You finish putting on your +0 cloak.i= 3i i. i i | _i i iP ,i i iC ,i i i i i iW i{ i iS i i ,i i i i i i i Xi" ,i iP iK i i iL i ,i/ i i i@ i i i i  i] i i Bi i iP i it i, i\ i iM i: ir i i] it i i i i i i i i i i i iP i| i i i i iW i! i# ,i$ im% i& i& i`' i) i* ,ip+ i. i/ i/ i#0 i1 ia2 i2 i3 iQ4 i4 i4 i5 i5 i86 i6 ,i6 ik7 i7 ,it8 i8 ,i9 i9 iM: i~: i: i5< i= iO= i= i? i@ i]@ i@ iB i!D i}D iD iE iLF i~F iF i4J ,iJ iK iL iM iM iPN i P iP iQ iQ iuS iT i)T iT iKV iV i1W iW i7Y i΃ ip ,i΅ i i i i i` if i\ i i i iڌ i i i i; Xi iē i: i i iY iΗ i i ,iD i i i: i i i i~ i i" iw i i i} iv i i- i% i4 iZ i i iS ,iƲ is ic c  You encounter a rat.i3 p#.##.##. #.##.##. #.#...#. #.....#r #.....#. ##.... #. #.... ###.########## #... #......######..i { #.####.#####........ #.### #.# ####### ..... #.# # #.### #.# #.#.. r   rat (asleep) ..#### ##..i!  ### ### i 080.4 (73.0)i 31.4 (74 _i ic i( )))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.i  The rat is moderately wounded.You shoot a sling bullet. The sling bullet hits the rat.i1G.rih6&..i6f===2.7 (1.3)Rev iE:i;\ _The rat is severely wounded.i9 †You shoot a sling bullet. The sling bullet hits the rat!iF))iĜi )You kill the rat!i#F†..i&g404.0Rev+ ip+ik-/ _You shoot a sling bullet.iSi`TiXiZH _No target in view!iy i˥ i iʫ H _No target in view!iV i i6 iˣ i i P _i jRev i' i i i i i۱ i; i i& i i$ ij i ic i (i i i iۻ in i i iݾ ih i i i i9 i i9 n  You encounter a frilled lizard.iE #.# #. ###.########## #. #............##### #.####.#####... ####.### #.# #.# ####### ........i  #.# #.# # ####.### #.# #.# # ####.# #.# #.. ## i .....# #@# ### #--- i ###### #.......l# .## i ###.####.# #.######### #.# i ..........# #.#########.# #.#  l   frilled lizard (asleep) # #.# ##.# #.# ##...##.###..# #i, .93.0 (9.0i I---4.0 (10.0) iS _i9 i i^ †You shoot a sling bullet.  The sling bullet hits the frilled lizard.iaD))))i7u )You kill the frilled lizard!ikM....†i on2===5.3 (1.3)Rev iti>w/ _You shoot a sling bullet.i:i;i@iAH _No target in view!ieiFfilinH _No target in view!i6iiiƷi8i%P _iiEi־iIii[(ii<ii>iiiR #.# # #†# # #.#  ###.##########  #............ #.####.#####...##.###########.# #.# ##### #.........<......#.# #.#il #.####.###.# #.# ---9.3 (4.0 >.####.# #.#.# #.. )......# #.#.###### . ......†### ###.####.# ik ..#.######### #.# ............# #.# ..#########.# #.# .## #.# ##.#i|iI---100.3 (5ii; _Found an escape hatch in the ceiling.iw 4i ib H _No target in view!i'i'i,i.H _No target in view!iriiiH _No target in view!i՝ivii֠i͡iƤ: _iӥiɦii`iri^iiݩiSiثi6iiiL,ii^iDii3iiBi׵iii iii/iiiջ,i2i3i,iij  You see here a frilled lizard corpse.iiX _iiYi+ibiiiii^ii<iyiiiqBiui8ii*i^iiLiii|ii+iiii_i~,ii6ii,iuiii,ii7iibi iRiiii7iiihiii!i|iiZ,iici0,iiiKiziiiiOii{ii{,i9i,i^iiuiiii i2i~i,iLiN _You now have 234 gold pieces (gained 12).ii-ipi&iiiisiii_i i i i i i i9 ir i i ,i i iOi~iiBiii=iEii.ii iqiii"iiiiM _You open the door.i?3iu  There is an open door here. _iiziSi}iii* ,i i!i!i5"i"iJ#i#i#i<$i$i%i%i%i&i:',i'iK(i(i )i)iF,i,,i5-i .i.,i/i/i0i0iv1i2i3,i4iJ6iR7i7i*8i9i:,i;i<i=,i=i>i?i?i?i@i0AiXAiAi!CiEj  You encounter an endoplasm.iUJ#............######..## ##.#...#.####.#####.........# #...#.. ##.# #.# #######...## ##.#.... .#.# #.#.....###..##... .#.# #.# #####... iJ .#.# #.. ##...##....####..# .#.###### ##..^..##..#####..##.. .......†# ##.......#### #........ #i K#.####.# #....#@...# #.....#.# i2K #.# #.# #...###...# #.#...#.#  #.# #.# #...# ...#####.#...... iK> #.# #.# #...# J..#.....##..### ##.# #.# #...# ...#####.....# #.# #.# #...# ...# ####.## # J   endoplasm (asleep) .iK#..# #.# #...# ...##.#### .iK# .# #.# #...# ...##..... iL~##.# #.###...# ######iR065.3 (65.0)i:S36.3 (66 _iXiYiV9 $ ))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.i  The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.i?D &J.iJ ".iK f===7.7 (1.4)Rev iQ iTS a _The endoplasm is heavily wounded.i u .  You shoot a sling bullet. The sling bullet hits the endoplasm.i4 X)i )))))You kill the endoplasm!iš H......i8 k49.0 (1.3Rev+ i i< / _You shoot a sling bullet.iTOiOiUiWH _No target in view!iXiiiiiP _ii>Rev ibii~iiii,i6i{il i i= i i i (i iiiiniii*iiiiiriiiiiiifii:ii@ i i5"i"i#ir#ij$i$iC%i%i(iT)i)iT*i,7 _You open the door.i-i-ir.ih1@  There is an open door here.io2i2 _i3i 5i5i36i6iP8i@9i~9i:i@.# #.###...# #...# ###### ## #...#...# #...# ######..# ~####..#...# #...# #.......# ≈##....#...# #...# #.#####.# ≈~..#.##...# #...# #.# #.# ≈~~.#.##...# #...# #.# #.# i/A#~~~#.###'## ##'## # #.# #.# ≈~≈~#.##..# #.##.# #.# #.# ~~#...##.## #.@..# #.# --- ~≈#~..##.### ####...# #.# ≈~≈~#......# #.# #.# ≈≈~##.####.# #.# #.iAO# ≈~.##.# #.# #.# # #~#.#.# #.# #.# #.# ~.#...# #.# #.# #.# #.###.####.#### #.# #)# ..# #.........## #.# #.#iF088.0 (19.0)iGH---9.0 (20iKiNQ _q - a dark potioni4i?i} i‰:_No target in view!i7ii i˾H _No target in view!i] i i i H _No target in view!i9 3i iY iC i _i i" i_ i# iâ i[ i iT i i i# i i i i i ip iY i i{ i) iV ,i i iӷ ,io i i iM i i i i& i i ij i iS i i} ,iW i i ,i_ i_ i i i i i i i i i ,i i_ i ,i i` i i4 i i\ iy ,i< i i ,if i iS i i if i ,iW i i ,i ix i) iW i# i@ iU i i iaii=ii*i ifiiiici2 i i i ix iJi,iiiii`iiiiii*,ii=i>ii+iiiiJ i!i"i"iT#i$i%,i&i(i)i)ie*i/i/,i0i2i{3i3iO4ic6i87ie7i8i9i:i:if;i,=iQ>,i>i@iAiAiBiCiDi"EiEiGihHiHilIiJiKiiiqii7i|i1isi'iiHi}iiiA  You enter the shallow water.i!?Water iiN _Moving in this stuff is going to be slow.iiQiii1imi\ii,i]ii8>i=i3i3iWi%isiiaii,iiYi,i i P  There is a stone staircase leading up here.ii _i;i=iqii7ii,ii i"i-#i$i(A  You see here a +0 ring mail.i*i;+ _i,i.i1A  You enter the shallow water.i<2?Water i3i_6N _Moving in this stuff is going to be slow.iV83ia9i:i;i;(io<iy=iF>ik>iT?i@i@,i`Aiai i9ii~i-,iyi>iiiBiYi i> ig i> i iU i i i(iii%ii+iii1,iEisii6iii;,iiiwiii/iidii i!,i5"i#i($iu$iy%i&i&i&i&i'i'i(iG(i(i9)in)i)i *ig*i*i*i[,R  There is an escape hatch in the ceiling here.i-i-5 _i.i.,i.i/iq0i0i1i2i4,iZ5i7if8i8i9i;iv=,i>iO?iD@i@iYAiBiCi&DiDiEiF,iGiHieIiIiJiKiR .. ># ..#  .# #.#  .# #.#  .# #.#  .# #.#  ####.# #†#  #..@.# #.# 324.6 (135.6) #.#### ###.### #.# #....... #.# #.####.#i T, ######.###########.# #.# #.........<......#.# #.#  #########.####.#########.#.# #.#  ........>.####.# #.#.# #..  ########)......# #.#.###### iYiY,56i<^i`; _Found a stone staircase leading down.iii&i8H _No target in view!i{?4iDiFH _No target in view!i[ui_ _il`iCaiai|enieififigihihi iiiiijik,ilinR  There is a stone staircase leading down here.ioibp _ipi9riri+sisitiuiZuiuivi&wiQwiwixi(yicyiyizix{i{i+|iL}i}i~iyni߂i,i+ii9ii/iiiiڋi&,iui _m - 2 scrolls labelled SIMOELA TIANEU (gained 1)i!3irii@iyi3iiii2ii9iziݚi;i,iEiiXiiiBiءiiAi i]ii£ikiiפi iii,i[iig,iͧiɩa  You see here a rat skeleton.iUi5 _iiάi0iiͮiiiiiii_i²ii[iiiiiAiqi_iɹi5iyibiмivi[i.ii?iii+iiKi iMiiiiiiiiyii2i!iisiiiiiRi_iIipiii{iiPii,iiii)ii}iiTii!,ii ii,i|iEiiiii$ i i i i# ic iF i i i^ iY i i i i i i ,iQ i i i  i i iA iv i i@ i iD i i Bi i Bi i! i! i" i" iP% i(& i& i' i, i, ic- i. i/ ,i!0 i1 iF2 i2 i*3 i 4 i4 i4 il5 ieU  ###########  #@........# 95.6 (70.0) #.#######.# # #.# #.# ## #.##.# .## #.#.### #.### #.##........## ....# #.##.####....#### ###.# #.##.####....... #iU  #.# #.#...##.......i8V iZ i\ E _Done exploring.i* i* ip. iF0 H _No target in view!iC i iy" i$ H _No target in view!iDiEi+Ii7KH _No target in view!iO3iOie80.0)... .... ........ifiLji,lE _Done exploring.iliii< _Done exploring.No target in view!Done exploring.No target in view!i i i| i RNo target in view!Done exploring.No target in view!i Ii i i i RDone exploring.No target in view!Done exploring.iHririNsiyi}iA~iwDone exploring.No target in view!Done exploring.Key pressed, stopping explore.i4i<iH _No target in view!i7i3iii| _ibii,ixiiiicii,iii,iAiiiimiViiWiiiiiiiiisi #.# #.# ##.# #.# ###.#######.### .####.##........## # ...##.##.####....###### ##.##.##.####..........#.##.#...##.......#####.#iXv#......#..####.# ##.##.# #.#4010.0)  #÷###.....#.## #.#  #.#.......## #.#i.########## #.....######.#### ............######..## ##.#...#.. ih.####.#####.........# #...#.... .io# #.# #######...## ##.#...... .# #.##.....###..## .# #.##########..........i%i i iiiӬii iXiSixi;iioiiibiiipi,i0ii!iiieiniikiiiUi&i.##.........# #.# #. ÷###.....#.## #.# #. .#........## #.# #.iU####### #.....###.###.#####........######..## ##.#...#....#.#####.........# #...#....##i #.# #######...## ##.#...... #.##.....###..##....... #.##########.iD.........13.6 (8.0)  i #.....##...##....####..#....... #########..^..##..#####..##....## iH...÷# ##.......#### #.......... ###.# #....#....# #.....#.##### i| #.# #...###...# #.#...#.#####  #.# #...# #...#####.#........## i #.# #...# #...#.....#..## i #.# #...# #...#####.....# #..##iii:iKiNLiRiTiL i'M iM iV i[W i\ Biv] i] i^ iU` ia i b ib i1| i!~ ,ih i i' i- ,i i" iY i& i% i iT i i i6 i i i i i in i_ i iN i i i> iw iڏ i iO i i i i ,i+ i i i ih iW iϗ i it iV i iA i i iO i i i iY i i i iJ i iX i  ##.## #.#  #######.#.## #.###  #......###.### #.#  #>#####.#....# #.  #.# ##.###.# #.##  #.# ### #.# #.#.. #.# #.# #.... #.# #.# #####.# #@# ##32.6 (19.0)  #....# #.# #  #.#### ###.########## #...  #.# #............######.  #.# #.####.#####........ ##.###########.# #.# ######iG $#.. ......<......#.# #.# #... ##.#########.#.# #.##########... ##.# #.#.# #.....##...##.. _You see here a rat skeleton.i 3i i i ic _i i ,i ir iW ,iޑ i ,i& ie i ix i̖ i i9 i i` i˙ iÚ id Bi iq iϞ i iԟ i i i@ i iע i ip iI i i i io Biާ i  ###  ##.##  #######.#.##  #......###.###  #@#####.#....# 47.6 (15 #.# ##.###.#  #.# ### #.#  #.# #. #.# #.# ####.# #÷#  #....# #.#  #.#### ###.##### #.# #...... _There is a stone staircase leading down here.ii8.0) _i{&4i6...... ....  ..... ####...... #.@....$.. ........#...... .....#### ..... .#.. ......# .... .. . ic.50.1 (2.5igij@ _You climb downwards.  Found 12 gold pieces.izla _There is a stone staircase leading up here.i?iiij i i  You encounter a hobgoblin.i .......≈#...g#.iax#.####.#.<@...$..#......#####.i.#.. #...# ... ..g   hobgoblin (asleep)..#.##iBg.0.0i~MgiD 4==1.1 (1i!i~$+ _The hobgoblin shouts!i ))))) You shoot a sling bullet. The sling bullet hits the hobgoblin.i^ .  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.ia (i& 7.....i ~6=2.4 (1.3Rev i M _You kill the hobgoblin!i'iiiH _No target in view!i.GiGiKi.OH _No target in view!iFi{FiGiIiLiP: _iQiT  You encounter a kobold. It is wielding a +1 whip of holy wrath.iZ....#~....~≈...≈≈##....# ##.....# ##......# i/[####.......# #.<..@.$...# ---..i\[#.......# .....#####.......#i[.#.. ##......K..# ..i[. #....##K   kobold (wandering)i)\u...##..##i^S30K.ieiCfM---4.4 (2 _ikisi )))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!i( ))The kobold is moderately wounded.You shoot a sling bullet.ij2K.ir3.......is6===5.7 (1.3izi}a _The sling bullet closely misses the kobold.i#8> )))id8r)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.i )))The kobold is moderately wounded.You shoot a sling bullet.iB7K.i&M8.......iN^7.0Rev+ i^v _The sling bullet barely misses the kobold.ir )  You shoot a sling bullet. The sling bullet hits the kobold.iJ)))idt )))You kill the kobold!i).$.)..88.3 _You shoot a sling bullet.iܣi~iiWH _No target in view!i Z iZ ij` ib H _No target in view!iDiȖiii....#~≈....~≈....≈≈# ##....# ##.....# ##......# ####.# #.<...@$...# 0.0i.#.....).# .....#####.# .#.. ##...# #.i<. ##....##. i9z JFound a stone staircase leading up.i1J   endoplasm (wandering)i4---9.3 (1iiH[ _You encounter an endoplasm.i~ ....#~≈~≈.≈≈# ##....# ##.##.####..<....$........#..@..).#####.......##.. ##...# <i  #....##J ...## ..##.i %J.i6 RJiˊ B---60i iΒ ^ _The endoplasm quivers.i[~≈.≈≈# ##....# ##.##.####.#.<....$........#.....).#######.@.....##.. ##...# J< #....##. ...#### .#...i] J.ie;1iiiGkiJ#~≈.~≈. ...≈≈# ## ## ######.... #.<....$...# i...#..@..).##....#####.# #.. #....#.....J.<.##....##..####iWO...#...i J.igiT2Rev i0i$i'#~≈.~≈. ...≈≈# ## ## #####.... #.<...@$...# ....#.....).##....#####.# #.. ##.........#....J..<.##....##....####...ik%J.i[i%3iii, ))You shoot a sling bullet. The sling bullet hits the endoplasm.i-  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.i J....===4.7 (1.4Rev+ iN i ] _The endoplasm is almost dead.iDw u .  You shoot a sling bullet. The sling bullet hits the endoplasm.i{ A)i | )))You kill the endoplasm!i 9....i͆ t506.0 (1.3Rev* i i / _You shoot a sling bullet.i#iiOiH _No target in view!iH.....#~≈ .....~≈. #...≈≈# ##....# ##.....# ##......# ####.# #.<....@...# .#.....).## .....#####.# .#.. ##.#..# #.<.. i##....##.#...## ##..## imiۋs---70Rev+ _iiF  You now have enough gold to buy a ring of poison resistance on D:2, or buy a  ring of positive energy on D:2.  You can access your shopping list by pressing '$'.iF---8.0 (2ii? _You now have 246 gold pieces (gained 12).i_ii+iN _There are no items here.ii2i`iili/: _i.....#~≈.....~≈. #...≈≈# ##....# ##.....# ##......# ####.......# iE#.<........# ........#....@).##.....####..# .#.. .#..# .iK<... ##....##.. #...## ##..##i8....#i .....#~≈  .....~≈.  #...≈≈#  ##....#  ##.....#  ##......#  ####.#  #.<........#  .#.....@.##  .....#####.#  .#.. ##.#  ..# #.<..# . ##....##...Si ! #...## ##.  S   adder (wandering)#..## . ....  #...  i f  You encounter an adder.i \9.0 (1S.i i 270.0 (2 _i+ i! { _You see here a +1 whip of holy wrath.iv )))))S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.i  ))The adder is lightly wounded.  You shoot a sling bullet.icS.S.i4.......i56===1.4 (1.4ii{` _The sling bullet closely misses the adder.i1 )))))))You shoot a sling bullet.iR  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.i8<FS<iCCC......iCk2.7 (1.3Rev* i6JiL^ _The adder is severely wounded.iez ))))You shoot a sling bullet.i7 †The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.iwU)iO a..†.i 0664.0i i I _You kill the adder!iǪ 3i i H _No target in view!i3iibiiDf _iiiiji>Rev+ iiSi,iiP  There is a stone staircase leading up here.i*5 _iiii%iii"iq>Rev i+iiO,iiiii1ii2 ip i iZ i$iu(iiiiiini[iiii,iiiiiAiIiE,iiipiiii i i"!i!i"i"i#i#iA%i%i%i'i(i8(i(iB*i+i,i,iE.i/i?0i1iu2i 4id4i05i6i>8i8iX9ij;i=ic=i=ip?iQ@,i@iBiJDiDiEiaGiHiIiIiKiLiLi8MihNi P,iPiQiS,iOTiViW,i)XiXijZiZi[i\iF^,i^i`iJb,ibi`die,i8fifi}gigihihiej,ijiblim,i ni-oipipi%qirisisiYtiuivivinwixiyiyi%ziM{iO|i|i|i}i"i]iii҂i ii8ioiiii%,imiiiʊiiiii(ii[iiiiHiioiLii͛iiiii+iiäiiyiei2ifii˨i0iuii1iiiiiii_iIii'ihiei ##.........#..## #.....##....##.># ##.....####...#...## #...#..# ##...#... ##..##..## ##.. #... ##..####..## ##. #..##..## #....#####. #...## #..#.......# ##@..#..###.####.##---535.0 (61.0) #.###.# #.## #.#  ### ## #.# ###  ##iriH---6.0 (62i)i; _Found a stone staircase leading down.i= i i i H _No target in view!iuixvi=wiyig|iP _i,iՂiiчi$iiKiiEi iiDii0i ii=ii>iiiʜii i_i,iii@iimiii+i(i7,i޺i$ir##.. #..# ###..# ....... .....# #..###.. ...# ...###. ##.### ##..# #...i ##...>###..# ##... ###......##..# #...##>.##.....##....# ##..#.......@.?###...###..#47.0 (11##..###:..# ##..##..## ##..# #.#...## #.##.##.###...#..#iO .### #.###.# ## ### ## # #iif,8.0 (12ii; _Found a stone staircase leading down.iiiiUH _No target in view!iuivi7{i]}H _No target in view!i} 4 ###..#..........#..### .##.### ##..# #.##...>###..# ####......#...##>.##.....##....# ##..#.........?###...###..###..###@..# ##..##..##  #. ###.# #.#...## #.i  ##.##.###...#..#.#  iW i 89.0) _ij i* Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. _No target in view! _ You pick up a parchment of Summon Small Mammal and begin reading...i+ ,50.0 (2i2 io6 L _You add the spell Summon Small Mammal to your library.ip&i&i*i-N _There are no items here.iZ ###..# .#.....# #..###....# ...###.##.### ##..# #.##...>###..# ##.###......##..# #...#.#>.##.....##....# ##..##..?###...###..###..###.@.# ##..##..## #.#. ###.# #.#...## #.##.##.###...#..#.### #.###.# ### ### ## #.#i i] 21.0 (1 _ii i@ iQ ###..# .#.....# #..###....# ...###.##.### ##..# #.##...>###..# ##.###......##..# #...#.#>.##.....##....# ##..##..?###...###..####.##..###..@# ##..##..## #.#. ###.# #.#...## #..###.##.###...#..#.### #.###.# #.## ### ## #.### i i &2ir i? i7M ##.. #..## ### .......##..#...# ...### ##.### ##..#  ##...>##... ###......##..# #...ix7#>.##.....##....# ##..##..........@###...###..######..###...# ##..##..## #..#. ###.# #.#...## #..##.##.###...#..####ia>i>i>3iNiwi+4.0 (2i ip _m - 3 scrolls labelled SIMOELA TIANEU (gained 1)iNiiiN _There are no items here.iC2i2i'3i4i6i;;P _i;i;i)<i<i=i9>i>i?iAiKAiAiBi7DivDiDi FizGiGiHiIi)Ki{Ki'Li8MiyNiNibOiPiQi2RiRiSigUiUi3ViFXiYi ZiZi[i$]ii]i]i_i aiXaiaidiei%fi gihiEjijiekiliq .....##### ..< .#..  ... ..# iq\ #..  #.# #.. ! #.## ##.. i;r..#####..####..#  #..............#  #ikro..# ...# ..69.0 (15.0) #..###..### ##.### ##..# ir!#..# ##...>###..# #..####......##..##.####>.##.....##....# ##..............###...##ir{...####..###...# ##..##. . #.## ###.## #.#... isn### ##.##.###..i xix-70.0 (16i|iC9 _Found a stone staircase leading up.ibii i"H _No target in view!ilimi #..# #..####.... #.####>.##.....## #..............##i18.0 (8.0)i6+9.0 (9i!i#Z _s - a metallic pink potioniՔ iT i i H _No target in view!iZQiRi;RiTiWi\f _i]i]i^i`iFaiaicie,ieifiBhihiiijilimikminioi:pipiris,iti viwiRwiwi0yi}zizi:{i|i-~,i~iEitiiiiiiiiBii,ii]i,iٕii$imiiiBi+iΧi!iiuiiiDi i iQii)iͽi.iiiXii!iiiioi+ #.................#........### # .....#..##. ...#.# ....#.# ....#.# ##......### ###...#......####...##.................?##............###.....##.............#.....................#.....##..............# i`....# ###............###...# #......#####.... .....# #....You pick up a parchment of Sigil of Binding and begin reading...i1603.0 (24.0)ia,4.0 (25i{iI _You add the spell Sigil of Binding to your library.iIiiLiH _No target in view!iμ i ij i H _No target in view!i ....### ##..##....#.###..### ###.#......####..##..............?##............#####.............# .#..#...#..## id il 85.0 (1.0) _iiiy .##.### #.#..##..#.#.#.#.#.# ...### ###.#......####.##.?##..##.#..#.##.#.# ###..# #......#####. .....# # #..ìiM&6iii } ### #.#..##....#.##...### ###......####..##.....##.####. ..####..# io i &7ih i i +8.0 (2i i9" o _l - 3 scrolls labelled DIOGGUN NAODO (gained 1)iY iY iV^ i` N _There are no items here.iݕiiiךi,i[: _iiѤ,iiөiiAi#ifiiDZi7iiiǶiii8ihi/iiBiriiiiRi?iiiiiiif  ........#...   #............##....   #...##.....   #iG..##......   #..........   #..##.......  #...###.......#####...  #....## #  .....# .....  #..###..# . ia #.## #...#  ##.....## ##....   #....# ..###   #...# .##  i#...# ##  .### i - i 17.0 (9  You now have enough gold to buy a parchment of Dispersal on D:2.  You can access your shopping list by pressing '$'.ix/8.0 (10.0)ii? _You now have 256 gold pieces (gained 10).iyFV ###.##..##... #......###...##.#####.........## ...# #.###..# . ## #...# #.....## ##....  iLi*M#9iAM.0)iRi Ti  #.## .. #..## .. #..## #..# # #...# #.##iU  #...###.##### #.## # i.#   #.###..# .  #iV.## #...# i ##.....## ##....  #....#i#9# ..###  iAu #...# .## i`S  #...#i}0 ## iF#.### iQ.# ici'20i@iNiQ_  .. #  ... #.  #..# #..  #...# ###  #...######  .##..... # ..#   #i_ ###..#   # #...#   ## ##....  # ..###  # i_ ##   ###  ..i` Z#  ig <1iMm in i  ... #  #..# #..  #...# ###  # #...######  ..##..... #  #..#   #if###..#   # #...#  ## ##....  # ..###  # .## i*   ###  ..#  #  i˱io&2iiMiB  #..# #..  #...## ###  # #...######  ..##..... #  #..#   ####..#   # #...#  ##ih ##....  # ..###  # .##    ###.  ..# #  #i   ##  ii &3iiis.  #...## ###  # #...######  ..##..... #  #..#   ####..#   # #...#  ## ##....  # ..###  # .##    ###.#   ..# ##  #i.#   #i4it5&4i8i:i   # #...#####  ..##.....   #....#   #.###..#  #. #...#  ## ##....  # ..### # .##    ###.#   ..# ##  #i9 #   #iL i &5i~ i2 i K  ..##.....   #......  #........###..#  #.. #...#  ##. ##....  # ..## # .##    ###.#   #.....## ##  ####.#    #iC i &6in i iiiiOiii(iiicixiZiiiEiRiiii ,iٹiid,iciii#iiiiCiiii,iiliiBiiViiii%ifiii+ibiiri,iiiiBiNiqiiidiOi,iii'iliii,ipii6iriiiiFiiiiiiij,iiii,iiiR ,i i iW,iKiib,iNi)iiiiiiiFiiiii8iUiiK i!i%#iY#i#i4%i&i'i'i*i*i+i /N _You now have 272 gold pieces (gained 16).i 0ie0i1i44i6iE6i 7i8i:i:i(<i?iAiOAiJBiDiE,iFi*IiIi%JiJiLiMiMiANiNiOiOiPiPicQiQiRi]Si*T,iuTiViYn  You encounter a charred statue.i^^} #.I #....  #.. #....  #._ #.#.  #.. #..#  #.. #..# .# i^ #. #.. #..# .## .  #.#.##.##..##...#....... #.#....@....#........... #.########..#...........i^ #.# #.............# #.#### ##............. #....#####..............i_R ##....................... I   charred statue (dormant) #...####.................iK_ ##...# ##...............# #...# ##............##.ic 71.0 (45.0)  Found a radiant altar of Vehumet.  Marking area around a charred statue as unsafe for travelling.iPq/  --more--iw, k.............i1 7 2.0 (46 _iP4 :_iu6 [9;17Hi ))))))I  You shoot a sling bullet.io  The sling bullet hits the charred statue but does no damage.  You shoot a sling bullet.igI._....if===3.3 (1.3)Rev i9_iR _The sling bullet hits the charred statue but does no damage.iD )))))))You shoot a sling bullet.i  The sling bullet completely misses the charred statue.You shoot a sling bullet.iOI._....iOc4.5 (1.2Rev+ iU9_iXR _The sling bullet hits the charred statue but does no damage.iY ))))))You shoot a sling bullet.  The sling bullet hits the charred statue.iY  The charred statue is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the charred statue.i ._....The charred statue is heavily damaged.i ******The charred statue gestures at you.ip|._....i2r1---5.8 (1.3Rev* iRw9_iy1 _The puff of flame hits you.iڡ ))))))You shoot a sling bullet.  The sling bullet hits the charred statue but does no damage.iA' _The puff of flame hits you.  You shoot a sling bullet.  The sling bullet hits the charred statue but does no damage.  The charred statue is heavily damaged.iE|._....i'7.1i?9_if _The charred statue is heavily damaged.i&A ))))))You shoot a sling bullet.  iA<The sling bullet hits the charred statue but does no damage.iK_The charred statue is heavily damaged.You shoot a sling bullet.  The sling bullet hits the charred statue but does no damage.id ._....  You shoot a sling bullet.  The sling bullet hits the charred statue but does no damage.  The charred statue is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the charred statue but does no damage.  The charred statue is heavily damaged.ik ]*******The sling bullet hits the charred statue but does no damage.  The charred statue is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the charred statue but does no damage.  ik The charred statue is heavily damaged.  The charred statue gestures at you.i ._....@i a2=--8.4iE 9_i` S _The puff of flame misses you.iw ))))))You shoot a sling bullet.  The sling bullet hits the charred statue.iv . _The puff of flame misses you.  You shoot a sling bullet.  The sling bullet hits the charred statue.  The charred statue is heavily damaged.i h.i` ~....._.........i L=759.7i- 9_iG U _You destroy the charred statue!i9` i` id ig H _No target in view! i i1 i i H _No target in view! i  i i\ iw i$ _ iy3= ia i>Rev+  i7 i i2 i i޸ i4 i i{ i׻R4== i ih i1 _HP restored. i\ i>Rev  i@ i id   #)..#   #...#.... i  #...#....  #._.#.#.  i #...#..#   #...#..# .#  iv  #. #...#..# .## .   #.#.##@##..##...#---86.7 (7.0  #.#.........#  #.########..#.. i  #.# #...  #.#### ## i  #....#####  ##.......  #...## i:.  ##...# i .. i i[F---7.7 (8 iv9_ i+ _Found a quarterstaff. i{M  iM  iN  iQ  iT e  You encounter a hound. iZ  #)..#  #...#....  . #...#....  #. #._.#.# i[   #.h #...#..#  ... #...#..# .#  #.. #...#..# .## . i0[ 9  #.#.##.##..##...#.....  #.#..@......#... iZ[   #.########..#  #.# #..  #.#### ##.. i[  #....###  ##........h   hound (asleep) i[   #...####  ##...# ## i[   #...# ### i^ >.h i_ 0 i[` N.h ie Eh i3j J===8.7 (1 il & _The hound barks! i | ))))))You shoot a sling bullet. i\  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound! iKQ.h i. i/h i/... i=90.0 (1.3Rev+  i9_ iv` _The hound is moderately wounded. iK0h ))You shoot a sling bullet. ih  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound. i{?v .hThe hound is heavily wounded. i5@'1.3 iF9_ i+IS _The hound closely misses you. in  You shoot a sling bullet. The sling bullet hits the hound. iG$  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound. i̬m  The hound is severely wounded. i^f2.6Rev*  i9_ iѴ _The hound closely misses you. The hound barely misses you. ih ))You shoot a sling bullet. i  The sling bullet closely misses the hound.You shoot a sling bullet. i C .h iG QThe sling bullet barely misses the hound. i/ '3.9 i 9_ i { _The hound bites you but does no damage. The hound closely misses you. i  #)..#  #...#....  . #...#....  #. #._.#.#.  #.. #...#..#  ... #...#..# .#  #.. #...#..# .## .  #.#.##.##..## #.#.h@......# #.########..# #.#         #...#  iT  #)..#  #...#....  . #...#....  #. #._.#.#.  #.. #...#..#  ... #...#..# .#  i$U #.. #...#..# .## .  iUU  #.#.##.##..## #.#.h@......# i}U  #.########..# #.#  iU  iU    iU    iU    iV 2 #...#  i^  id_  iRg  iFj \ _A hound is nearby! i o .  You shoot a sling bullet. The sling bullet hits the hound! i, R i0N l ))You kill the hound! iYG.. i iF  #)..#ntroutm the Shooter #...#....Coglin  . #...#....Health: 35/35 ======================== i %  #. #._.#.#.Magic: 4/4======================== i  #.. #...#..#AC: 13 iu IStr: 14  ... #...#..# .#EV: 11Int: 8  #.. #...#..# .## .SH: 0Dex: 20 i   #.#.##.##..##...#..... XL:  4 Next: 127% Place: Dungeon:4  #.#..@......#......... Noise: ===------  Time: 2695.2 (1.3) iL " #.########..#......... a) +2 sling {Nenetl} c) +0 sling {Yuphin} iu  #.##............ Fire: a) +2 sling {Nenetl}  i   #.#### ##........... Rev*  i ]  #....#####............ i h ##.....................  i ?  #...####............... i    ##...# ##.............. i5    #...# ##............# iS ] The sling bullet barely misses the hound.  i _The hound bites you but does no damage. The hound closely misses you. _A hound is nearby!You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!  i 0_You shoot a sling bullet. iG _A hound is nearby!  You shoot a sling bullet. The sling bullet hits the hound!  i You kill the hound! _You shoot a sling bullet.  Your Fighting skill increases to level 3!You have reached level 5! i/  --more-- i E41/415/554%  i  i 4 _ i;T iT3 iv _Rev+ Rev  iĤ ij iX ic( i i i3 in i  i i i iA im i i iK iB i i, i iy i3, i i  i> , i i iD i; i$=, i= iR? i@ i@ i B iB iD, iEE i$W i _j - 4 metallic emerald potions (gained 1)  You encounter an adder. #...# #... #...####....  ## #....#....#  #..#### #.......#  #....###......#[39; iֹ49m  #..........#  ###..####..##  #..## ##..# ##..# ##@#--- #..## #..#  ##.## #....  ##.## #......  #..# #..###..#  #.## #..# .. S   adder (asleep)  #..## ..## .  ##..########.S#  ##..........743.2 (48.0)S.S---4.2 (49 _The adder hisses angrily.ik )))))))You shoot a sling bullet.il  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.iLS.S.....===5.4 (1.2)Rev  _The adder is heavily wounded.i_)))))))i  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.i:S.i18S.i....6.8 (1.4Rev+  _The sling bullet completely misses the adder.i` ) You shoot a sling bullet. The sling bullet hits the adder.ig †The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.i')i .iM 5228.0 (1.2ixXiM[I _You kill the adder!iiiiOH _No target in view!i i { _No target in view!iB3iCiEiTHiMP _iNi,O,iQi(SimSiSicUiWi|W>Rev i-Xi~Zi֔Xiӗ,iZiiBii=i(i6ii'3iii  You encounter an ogre. It is wielding a +0 giant club..## #..#### .# ###†....#####...# # #............# #..###..####.. #..# ##..# # #..## #..# ########..# #.. ..........# #. .......... #.--- #........ #... #..#####.........# ......# ........#..O# #####.# ........# # #)..# .. ........# O   [4i)0mogre (asleep) #...#.......###### #...#......# #._.#.#.iEW60.0 (12.0)O.iO===1.0 (13_ _The ogre shouts!iu ))))You shoot a sling bullet.iĆ  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.i 2O.iu 5O.i $.i. 2.3 (1.3)Rev _ _The ogre is lightly wounded.i.## #..#### .#  ntroutm the Shooter ## #†....#####...#  Coglin # #............#  Health: 41/41 ======================== #..###..####..  Magic: 5/5======================== #..# ##..# AC: 13Str: 14 # #..## #..# EV: 11Int: 8 ########..# #..# SH: 0Dex: 20 ..........# #..# XL:  5 Next: 22% Place: Dungeon:4 .......... #.#@# Noise: ===------  Time: 2762.3 (1.3) #........ #....O# iMv a) +2 sling {Nenetl} c) +0 sling {Yuphin} #..#####.........#..  Fire: a) +2 sling {Nenetl} ......# ........#...#  Rev #####.# ........# ### #)..# .. ........# O   ogre #...#.......###### #...#......# #._.#.#. _The ogre is lightly wounded.  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, will become a firebat, a killer bee, or a brain worm, chance to affect: 49%)i  **.OiU| 9.*i`* 9.*i. 7@.iv;@*iL[.OAim: an ogre, wielding a +0 giant club (lightly wounded, will become a firebat, a killer bee, or a brain worm, chance to affect: 49%)i1U *Oiv7@.i.## #..#### .#  ntroutm the Shooter ## #†....#####...#  Coglin # #............#  Health: 41/41 ======================== #..###..####..  Magic: 5/5======================== #..# ##..# AC: 13Str: 14 # #..## #..# EV: 11Int: 8 ########..# #..# SH: 0Dex: 20 ..........# #..# XL:  5 Next: 22% Place: Dungeon:4 .......... #.#@#ij Noise: ===------  Time: 2762.3 (1.3) #........ #....O# a) +2 sling {Nenetl} c) +0 sling {Yuphin} #..#####.........#..  Fire: a) +2 sling {Nenetl} ......# ........#...#  Rev #####.# ........# ### #)..# .. ........# O   ogre #...#.......###### #...#......# #._.#.#. _The ogre is lightly wounded.  Aiming: PolymorphPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.iܝ #..#### .#  #†..  #.....    #..# ##..# #..## #..# #..# #..# #.#@# .  i   )..# .. _i֦iը. _i.## #..#### .#  ntroutm the Shooter ## #†....#####...#  Coglin # #............#  Health: 41/41 ======================== #..###**####..  Magic: 5/5======================== #..# ##**# AC: 13Str: 14 # #..## #**# EV: 11Int: 8 ########..# #**# SH: 0Dex: 20 ..........# #**# XL:  5 Next: 22% Place: Dungeon:4 .......... #.#@# Noise: ===------  Time: 2762.3 (0.0) #........ #****O# a) +2 sling {Nenetl} c) +0 sling {Yuphin} i[34m#..#####...******#**  Fire: a) +2 sling {Nenetl} ......# ..******#***#  Rev #####.# ..******# ### #)..# .. ..******# O   ogre #...#.......###### #...#......# #._.#.#.Shift-Dir - straight line _Okay, then.Read: scroll of butterfliesPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ogre, wielding a +0 giant club (lightly wounded)ibk OYou can't see that place.i9  iq   #[a rock wall.]iU#..the floor.]iO.#a rock wall.]iW # i@P #[a rock wall.]iTTX # i!fS  #i9#*i ?**in D**i .## #..#### .#  ntroutm the Shooter ## #†....#####...#  Coglin # #............#  Health: 41/41 ======================== #..###..####..  Magic: 5/5======================== #..# ##..# AC: 13Str: 14 # #..## #..# EV: 11Int: 8 ########..# #..# SH: 0Dex: 20 ..........# #..# XL:  5 Next: 22% Place: Dungeon:4 .......... #.#@# Noise: ===------  Time: 2762.3 (0.0) #........ #....O# a) +2 sling {Nenetl} c) i [40m+0 sling {Yuphin} #..#####.........#..  Fire: a) +2 sling {Nenetl} ......# ........#...#  Rev #####.# ........# ### #)..# .. ........# O   ogre #...#.......###### #...#......# #._.#.#.Read: scroll of butterfliesPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAs you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The ogre is knocked back by the sudden gust.i  #..#### .#  #†....##  #.......  bb  #..# ##bb# #..## #..# #bb# #bb# #.#@# #bbbbb#i ..b.bbbb#b.  ....bb..#bOb#  ...bbbbb# )..# .. ..bb..b.#(ally target)...######..#_iB ;---3.3 (1 _in 5bbbbbbbbbbbbb.bbbb#bbb..#bbbbbbbb..bi i; #..# ##.##  ..## #..#### .# .## #†....#####...# ## #............# # #..###bb####.. #..# ##bb# #..## #..#########..# #bb#.# #@b#.. #.#b#........ #bbbbb# i- ##..#####...b.bbbb#b. .......# ....bb..#bOb# .#####.# ....bbbbb# ### .#)..# .....bb..b.# .#...#..###### .#...#......#ic .i 8b.iv 2b.i 7b.i i, O.bi^ i K.bi 3bi} 8b.i i O.bi" iO 9.bi} 3bi i% .iR $bi i 1b.i i% 3b.i i @.bif K.bi .i i0 A.bi 1bi+ iX A.bi i p.bb.i 0 .  il You swap places with your butterfly.  The ogre hits your butterfly with a +0 giant club!  Your butterfly dies!i -b.i Rb.i M.bi D.bi. b..biK &.i E.bi" .in 9b.i 2b.i1 7.biY i Q.bi? .b.i 3bid =.bi 9b.i; 4b.i+ .Your butterfly disappears in a burst of colours!---4i mbbbbbbbb#bbbbb#bbbbbbbbbb.bb.bbi 7 _Your butterfly leaves your sight.i# ##..# #..# ##.##  .##..#### .##†....#####...# ##.....b....###.b####.. #  #..# ##b. ## #..## #.b########b .# #bb.. #b#b# ...... #.bbb.# ##..#####.......bb#bbi......# ...bbb..#.O.#####.# ..bbbbb.b# ###)..# .....b.b.b.b######ie.iS.biwb.bi 5b.i3biN.biJ.i*bi7b.i9.i|3biJ.biRG.bi7b.i{Q.biabbiDK.bi=b.iK.bi,3bib.i4b.ih..bi'zb..bivK.bi 9b.ib.i8b.i.b..bi2.bi i4b.iS.biS.bi=9b.i)bi?.bi >..i6 Lbbip i :b.i vb..bi j..bi` F.biR kbb.i 4b.i%.i4.bi8b.i*.b#bOb.i05it#Nbbbbb#bbbbbbb..b#bbbbbbb.bbbbbbbbi(_ _You swap places with your butterfly. Your butterfly leaves your sight. x2i^M#..####..## ##..# #..# ##.##  .##..#### .##†....#####...# ##..........###b.####.. #  #..# ##.b ## #..## #@b########bb .# #b. #.......... #b#b#b..b.b.#...bbbbb#i`s.bbia.ia.i]bH.bib&.ic'bidcI.bic.i*d2b.id6b.id4b.ie5b.iXeG.biLf;b.if7b.i3g8b.ig.i.h2b.ihP.bih2b.iKi1biiI.bi j6b.ij7b.it| b.You swap places with your butterfly.iu&6i}bbbbbbbbbbbbbbb#bbbbiSk _Something completely misses your butterfly.iWM..........# #..####..## ##..# #..# ##.##  .## #..#### .##†....#####...# ##...b......###..####.. #  #..# ##@. ## #..## #bb########bb ...........# #b.#bbbb#b.b...b# #i;gb.biPfbb.iT.b.i47b.i7b.i1bi".i:$bi.i1bi9b.i^.iuG.bi8b.i}2b.i/bi+bi&.b.bi|.i_6.i&7ii Fbbbbbbb#bbbbbbbi\ _You swap places with your butterfly. Your butterfly leaves your sight.i [###......# #.......... ###..####..##  #..## ##.. ##..# ##.##  #..## #..#### .# #.## #†....#####...# .## #............# .# #..###@b####..i i #..# ##.b# #..## #bb#########..# #bb#.# #.b#.. #b#b#  ##........ #bbbbb# ###..#####.....bbbb#bO #.......# ....b.bb#...#i{ b.b.b.i 9b.i b.bb..bb.b..8bbbbbbbbbb i ###......# .# ..####..## #..## ##..# ..# ##.## ..## #..#### .# .## #†....#####...# ## #......b.....# # #..###b@####..  #..# ##..# ## #..## #bb# #..# #bb# .# #bb#. #b#b# ##. #b.bbb#..#####.....bb.b#bO[40 i ]m b.b.b.bb.b.b...bb.b.bb.b.b.b. .  You swap places with your butterfly. Something hits your butterfly!!Your butterfly dies! i% b.b.b.b.b.b.b.b. .b.Your butterfly disappears in a burst of colours!9b.bbbbbbbb#bbbbb _Your butterfly leaves your sight. ixI>M## .####......# ..........# #..####..## ##..# #..# ##.##  .##..#### . .##†....#####...###....b.@.....##..###.b####..#  #..# ##bb# ###..## #bb#bb.#b..b.b. iIS.b iJS.b iK1b iLmb.b. iM1O iUO   ogre (ally target)..#. ikb}70bbbbbb ifbbb#bbbb ij: _You swap places with your butterfly.!ig# #.#.###......# #.##..####..##  #..## ##..# ##..# ##.## #..## #..#### .# !i@#.## #†.b..#####...# .## #.....@b.....# .# #..###..####..# ## #..# ##bb# .## #..## #bb#.#..# #bb# #.# #b.##. #b#b#  ##. #.bbbO# ###..#####.....bb..#.Ob.b..bb..bb..bbb.b.b..bb..b[4!i-0m.bb.b.b..b.1!i~b..bbbbbbb!i bb!i)b!i> _You swap places with your butterfly. The ogre closely misses your butterfly.!i+Q # #.#.###......#  #...#  ###..####..## #..## ##..#  ##..# ##.##  #..## #..#### .# ##.## #†....#####...# #.## #.b..@b......# ..# #..###bb####..# .## #..# ##.b# ..## #..## #bb# #..#..# #b.##.# #bb#  ##. #b#b# ##. #.b.bO#  ###..#####.....bb..#.Ob.b.[3!iR 7mb.b.bb.b..bb.b.b..2b@b.bbbbb _You swap places with your butterfly. Your butterfly leaves your sight."i-.#### #.# #....###......# #...#"i/^ ###..####..##"iV #..## ##..# ##..# ##.## #..## #..#### .#  ##.## #†....#####...# ##.## #...@bb.b....# #..# #..###b.####..# #.## #..# ##bb# #..## #..## #bb##..#..# #bb#  ##.# #b.# ##. #b#.#  ##. #.b.bO#  ###..#####.....bb..#.Ob.b.b.b..bb.[39;4"i=W9mb.b..b"ifgb..bb.b..b3"irhbbb.b"i%tLbbb"i: _You swap places with your butterfly."i5.#### #.#  #....###......# #..........# ###..####..## #..## ##..# ##..# ##.## #..## #..#### .# ##.## #†..bb#####...#  ##.## #..@..b.b....#  #..# #..###bb####..#  #.## #..# ##b.#  #..## #..## #b.#  ##..##..# #bb# ##...# #b.# ##..."iK6. #b#.# ##........ #.b.bO#  ###..#####.....bb..#.Ob..bb.b..bbb..b"i(<3."i=&4"i5Lpbbbbb"iO"ijB#..#### #.# #....###......# #....# ###..####..## #..## ##..# ##..# ##.## #..## #..#### .# ##.## #†..bb#####...# ##.## #.@.bbb......# #..# #..###b.####..# #.## #..# ##bb# #..## #..## #..#  ##..##..# #bb#  ##....# #b.# ##.......... #b#.# [40"iMC5m##......... #.b.bO#  ###..#####.....bb..#.Ob..bb..bb.b..b.bb.b.b."iL"i5bbbbbb"il  #..#### #.# #....###......# #...# ###..####..## #..## ##..# ##..# ##.## #..## #..#### .# ##.## #†bbb.#####...# ##.## #@..bb.# #..# #..###.b####..# #.## #..# ##bb#  #..## #..## #..# ##..##..# #bb# ##....# #b.# ##..........# #b#.# ##.....[39;49"iZ /m....# #.b.bO#  ###..#####.....bb..#.O.bb.b.b.bb.b.b.b.b..bb."i 8."i &6"i bbbb..bb"i[ #i?K  #....###i|@#  #..........# ##..####..## #..## ##..##..# ##b##..## #..####.###.## †b.b.#####..##.## .bb..bb.....# ..# .###..####..## ##.b# .###..## #..#.###...#.......# ....b..b#...##iF.b.b.bb...b#iF5b.#iGE.b#inG".#iG%b#iH`b.b.#iIF†b#iKN.b#i4L5b.#iL/b.#iM2b.#i0N=b.#iUN2b.#iU6b#i~V&7#i\bb.bbb.b#i^#i   #..........# ##..####..## #..## ##..##..# ##.##..## #..####.###.## bb.bb#####..##.## #i .b.b........# ..# .###b.####..## ##.b# .###..## #..#..########..# #bb.##...#.#####.# ..b.b....# ####i 7b.#i P.b#i 0b.#iT ".#i .b#i Lb†#i@ /b.#iz 8b.#i R.b#i #i &8#i bbb.b#iB #i ##..####..## #..## ##..##..# ##b##..## #..####.###.## †.bb.#####..##.## b.bb........# ..# #i..###b.####..####..# ##.b# .###.@## #..#..########..# #bb ##..........#i`......#....#iӦo#.#)..# ......bbbbb##i.b.b#iȫ7b.#iV.b.b#i­J.b#i8J.b#ij2b.#i3b.#i9Q.b#i,J.b#iG.b#iC.b#is-b.#i>†b#iֽ#i:&9#i}bbbb#i$iI  #..## ##..##..# ##.##..## #..####.###.## †b...#####..##.## $ib..b........# ..# bb###b.####..####b.# ##.b# .##..## #..#..########.@# #bb ##.......... ##......#b#..... ### #.#...#.......######.bb..b.bb..b.b.b.b80bbbb$i ##..# ##.##..## #..####.###.## b....#####..##.## ...b........# ..# b###b.####..####b.# ##.b# .##.b## #..#..########b.# #bb ##........... ###b# ###.b.bO#.......# #.####.#...#......#$i1†$i|5b.$ib G.b$i N.b$i+#.bb.b.$i#O.b$iH$.b.$i %O.b$i%F.b$iA'4b.$i{'N.b$i0$i0&1$ip7ybbbb$ia:f _Your butterfly disappears in a burst of colours!$ib3b.%ibb#.%ib$b%ib7b.%i3cH.b%icQ.b%i K.b'i 4b.'i H.b'i| P.b'i J.b'iа 8b.'i .Your butterfly disappears in a burst of colours!6.3 (1'i bbbb.###bObbbbb....bb.@bbbb..bbb'i ] _The ogre closely misses your butterfly.'i~.##..## #..#..########..# #.. ##.........b.# #b ##..........# #.#b'iM ##.......b.###bOb..####..#####.bbb.....#.O.......##..b....b.#...######.#b..bb.....# ##)..#....@.bb 'i?### #.#...#..b..bb#####.###.b..## #.#...#._.#.#....'ip~#  #...#.#...#..#'iK..#...###.##..## . #.#.##.##..##...#...............#....#'i<.'i.'iR4b.'iثP.b'iQ.b'i`Q.b'i3b.'i30b.'ifM.b'iǭG.b'i%.'i0$b'id7b.'iŮ6b.'i#.'i[$b'i6b.'ib..b'iΰZb..'i1b'iQ@.b'i I.b'i8b.'im.b.b.b.b'id .b.b.bb.b..b'i V.b'iS.b'iK.b'i3b.'i36b.'iKb.b..b'iab.b.'iE.b'iXI.b'iG.b'i 5b.'iQ8b.'iU.b'iG.b'i/H.b'i'iq&7'i' b# #bb.bbbbbb..bb.bb.@bbb..bb'i@*i _Your butterfly disappears in a burst of colours! x2(i:6#..########..#  ##.........#.. ##...b# #b# ##.........###.O...####..#####...b.bbb.#.O.......##.bbb..b..#...######.#..b.b.....# ##)..#..b..bb ### #.#...#...b@.b##### #.###.b.## (i#.#...#._.#.#....#  #...#.#...#..#..###..##..## . #.#.##.##..##...#...............#....########### #(i-4b.(i.b.b(iG.b(i\T.b(i1R.b(i.b.bb.(iD.b(iXV.b(iU.b(i5b.(iqb.b.(iOV.b(i6.b.b(i.bb.(i9b.(iI9.b(i~2b.(i.b.(i6b.(iZM.b(i7b.(iJ.b(iVJ.b(i5b.(iH.b(i 6b.(ik4b.(iQ.b(i>.b(iSK.O(i(i}&8(i[2b.# #bbObb.b.bbbb.bbb..bbb..@.bb(iC(iT ##......... ##..b.# #b#. ##..###.....####..#####....bOb..#.O.......##.b.b.bb..#...######.#..bb.bb...# ##)..#..b..bb.....# ### #.#...#.b....b##### #.###...@.## #.#...#._.#.#..b.#  #...#.#...#..#....##..##..## . #.#.##.##..##...#...............#[(i39;49m....########.### # #...#..##.(i4.bb.(i7b.(i7b.(i>.(ib.b.(i_&b(i1b.(iN.b(i17b.(iP.b(iG.b(iEU.b(i3b.(iQ.b(i]8b.(iI.b(i(Q.b(iz7b.(iQ.b(i6 J.b(i R.b(i 8b.(i v.bb.(i (i D.b(ia F.b(i E.b(i J.b(i 7b.(if Q.b(i U.b(i 3b.(iW!.(i|1b(i.bb.(iQ.b(iMU.b(i5b.(i9b.(icF.b(i".(iJ1b(inb.b.(iub..b(i7b.(i1b.(iK.b(i0.b(i(i$.(i'b(iV(i2 &9(i(bbb.bbbbb..b.bb..bbbb_b(i[` _The ogre completely misses your butterfly.(il  ###.# ####.b...####..#####.....O...#.O.......##.bbb.bb..#...######.#bbb..b.b..# ##)..#.b..bbb.....# ### #.#...#...b.b.##### #.###.b.## #.#...#._.#.#..@.#  #...#.#...#..#.....###..##..## . #.#.##.##..##...#...............#....########.### # #.............(i `#..##.### ##...#.#(i" Y .  You swap places with your butterfly.(id* .(i+ .bb.(i+ R.b(i+ v.bb.(i%, /b.(ih, 3b.(i- ~.bb.(iF- 6b.(i- S.b(i- 0b.(i8. -b.(iy. E.b(i. o.bb.(i/ F.b(i/ 5b.(i0 b..bb.(i1 G.b(i]1 H.b(i1 Q.b(i2 G.b(i3 b.b..b(i34 4b.(i4 G.b(i4 8b.(i5 T.b(i5 G.O(i> (ih? '90(iPN b..bbbbbbbbbbb.bb_ _Your butterfly disappears in a burst of colours! x2(iu ####.....####..#####.b..b....#.O.......##.bbbbO...#...######.#.bb....b..# ##)..#....bbb.....# ### #.#.bb.b##### #.###b..## #.#...#._.#.#....#  #...#.#...#..#..#...#..###..##..## . #.#.##.##..##...#...............#....########.## # #.............#..##.### ##(iuX........#.#...#####.(i*.b..b.b.b.b.b.b.bb..bb..b.bb..bb..bb.b.b.bb..bb.b..Ob..bb..b[4(i~0mb..bb.b..b.bb..b1bbbbbObbb.bbbbbb_(iBf _Your butterfly disappears in a burst of colours!)i&}###..#####....b....#.O.......##bbb......#...######.#..b.bObb..# ##)..#...bb.b.....# ### #.#...#..bbbb.##### #.####....b.## )i#.#...#._.#.#....#  #...#.#...#..#.###..## . #.#.##.##..##...#...............#.....########..### # #.............#..##.### ##.......#.#...#####.)iaP.##.........)iL.)i".)i"b..b)i"O.b)i #U.b)i#O.b)i#7b.)i#0b.)i-$I.b)iw$G.b)i$3b.)i%H.b)i%5b.)i%5.b)i&)iB&0b.)i{&J.b)i&-b.)i&!.)i'$b)i?'P.b)i'P.b)i'Q.b)i(G.b)if(8b.)i1)i1&2)iv99bb.bbb...bbbbb_b)i<i _Your butterfly disappears in a burst of colours! x2)iil.......##..b....######.#b.b..Obb..# ##)..#..bb...b....# ### #.#...#...bbb.##### #.####..b...## #.#...#._.#.#..b.# )ij #...#.#...#..#...####@.## . #.#.##.##..##...#...............#...........########...### # #.......#..##.### ##...#.#...#####.##..............####..##)i>m.bb..b)im.b.b)i#n6b.)iVn2b)in0b.)in1b.)i'o".)iWo%b)io-.b)io)ioF.b)iXp6b.)ip7b.)i qQ.b)i\qQ.b)iqE.b)irK.b)igrQ.b)ir3b.)isI.O)it.bb.b.)i=uzb..b)iuF.b)iuQ.b)ivO.b)iv~7.)i&3)ihbb..bbbbbbb)i#)i= 1#####.#......bb..# ##)..#...bb.Ob....# ### #.#...#.b..bb.##### #.###..bbbb## #.#...#._.#.#...b#  #...#.#...#..#....)i n#####..## . #.#.##.#.#...............#...........########.....### # #...#..##.### ##...#.#...#####..##...........)iG ...####......###...# ###......)iu )i< .)il .)i C.b)ij P.b)i` Q.b)iԗ J.b)i /b.)i| 1b.)iȘ .)i $b)i9 .)ij /b)i, E.O)i ".)i %b)i& !.)iO $b)iЛ F.b)iM $.)iz 1b)i )iÜ 0b.)i .)i? /b)iѝ B.b)i- .)iY .b)i x  Your butterfly disappears in a burst of colours! x2)i &4)i bbb.bbb)i} \ _The ogre barely misses your butterfly.;ie )..#.......b....# ### #.#...#..b.b.O##### #.###..b.b## #.#...#._.#.#.b.b#  #...#.#...#..#.b..#.b###..## . .  #.#.##.#.#...............#@..........########## # #...#..##.### ##....#.#...#####..##.............####......;if ###...# ##..#......  ####.;i@n .;in =.b;i7o O.b;io J.b;io P.b;i(p O.b;iop .;ip %b;ip #.;iq sb.b;i`q 6b.;iq L.b;iq O.b;ir ".;iEr $b;ipr .;ir %b;is N.b;is Vb..;is $b;is N.b;it b..b;iu Q.b;i| ;i| &5;i, b.b_bbbbb;i… f _Your butterfly disappears in a burst of colours!.bG.b@.b?.b......Ai}h c4.9 (1.3Rev+ AiDn Ai|p _ _The ogre is moderately wounded.Bi$?a #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================#.##.............#..##.Magic: 5/5========================#.#### ##....O..........#.#AC: 13Str: 14  #....#####.....*..........#.#EV: 11Int: 8 ##..............*..........#.#SH: 0Dex: 20 #...####........*............### XL:  5 Next: 22% Place: Dungeon:4 Bi?`##...# ##.......@.......#......## Noise: ===------  Time: 2804.9 (0.0)  #...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} #...# #..........##........... Rev+ ##..## ##......................#...## #........##............ O   ogre Bi?.# ##...###.......#####.......... #..##............## #......#####..............# .....#The sling bullet barely misses the ogre.Bit@You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is moderately wounded.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)Bi[ #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================#.##.............#..##.Magic: 5/5========================Bi\#.#### ##....O..........#.#AC: 13Str: 14  Bi\h#....#####.....)..........#.#EV: 11Int: 8 ##..............)..........#.#SH: 0Bi\8Dex: 20 #...####........)............### XL:  5 Next: 22% Place: Dungeon:4 Bi\:##...# ##.......@.......#......## Noise: ===------  Time: 2804.9 (0.0)  Bi"]#...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} BiS]#...# #..........##........... Rev+ Bix]u##..## ##......................#...## #........##............ O   ogre Bi].# ##...###.......#####.......... Bi ^e#..##............## #......#####..............# .....#You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is moderately wounded.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.Bi Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.BipC.OBiEx&..Bix,6.2 (1.3BiBi] _The ogre is severely wounded.Bin+ #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================#.##.............#..##.Magic: 5/5========================#.#### ##...............#.#AC: 13Bi+Str: 14  #....#####.....O..........#.#EV: 11Int: 8 ##..............*..........#.#SH: 0Bi+8Dex: 20 #...####........*............### XL:  5 Next: 22% Place: Dungeon:4 Bi,:##...# ##.......@.......#......## Noise: ===------  Time: 2806.2 (0.0)  Bi%,#...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} Bi,#...# #..........##........... Rev+ ##..## ##......................#...## #........##............ O   ogre .# ##...###.......#####.......... Bi,#..##............## #......#####..............# .....#The ogre is heavily wounded.Bi,You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is severely wounded.Bi,dFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineBi-Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)Bi" #.#.##.##..##...#.......ntroutm the Shooter#.#.........#..)........#Coglin#.########..#..)........### #Health: 41/41 ========================#.##.....).......#..##.Bi<#Magic: 5/5========================#.#### ##....)..........#.#AC: 13Str: 14  #....#####.....)..........#.#EV: 11Int: 8 Biu###..............)..........#.#SH: 0Dex: 20 #...####........)............### XL:  5 Next: 22% Place: Dungeon:4 Bi#:##...# ##.......@.......#......## Noise: ===------  Time: 2806.2 (0.0)  Bi##...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} Bi4$#...# #..........##........... Rev+ ##..## ##......................#...## #........##............ O   ogre .# ##...###.......#####.......... Bi`$#..##............## #......#####..............# .....#You shoot a sling bullet. The sling bullet hits the ogre. Bi$)_The ogre is severely wounded.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  Bi$You shoot a sling bullet.BiFire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ogre.Bi-G.OBiD5X.....Bi6k7.5 (1.3Rev* Bi=Bi@^ _The sling bullet barely misses the ogre.BiC . #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================#.#Bi #.............#..##.Magic: 5/5========================#.#### ##...............#.#AC: 13Str: 14  #....#####................#.#EV: 11Int: 8 ##..............O..........#.#SH: 0Dex: 20 Bi F#...####........*............### XL:  5 Next: 22% Place: Dungeon:4 ##...# ##.......@.......#......## Noise: ===------  Time: 2807.5 (0.0)  Bi= #...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} #...# #..........##........... Rev* ##..## ##......................#...## #........##............ O   ogre .# ##...###.......#####.......... #..##............## #......#####..............# .....#The sling bullet barely misses the ogre.Bij WYou shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)Bi'a  #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================#.##.............#..##.Magic: 5/5========================Bia .#.#### ##...............#.#AC: 13Str: 14  #....#####................#.#EV: 11Int: 8 ##..............)..........#.#SH: 0Dex: 20 #...####.....................### XL:  5 Next: 22% Place: Dungeon:4 Bib U##...# ##.......@.......#......## Noise: ===------  Time: 2807.5 (0.0)  #...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}Bib ##..## #...........##.......... Fire: a) +2 sling {Nenetl} #...# #..........##........... Rev* ##..## ##......................#...## #........##............ O   ogre .# ##...###.......#####.......... #..##............## #......#####..............# .....#You shoot a sling bullet. _The sling bullet barely misses the ogre.Bic (Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!Bih @)Bi 3)))))) _The sling bullet barely misses the ogre.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!Bix /...Bi8y ;..).Bif 0 98Bi 8.8 (1.3 _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5!Big BiG  Bi b_Your Dodging skill increases to level 3!Bitg #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================#.##.............#..##.Magic: 5/5========================#.#### ##...............#.#BilmAC: 13Str: 14  #....#####................#.#EV: 11Int: 8 ##..............)..........#.#SH: 0Dex: 20 #...####.....................### XL:  5 Next: 98% Place: Dungeon:4 ##...# ##.......@.......#......## Noise: ===------  Time: 2808.8 (0.0)  #...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} #...# #..........##........... Rev* Bi##..## ##......................#...## #........##............ .# ##...###.......#####.......... Bi#..##............## #......#####..............# .....#You kill the ogre! Bi_You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5! _Your Dodging skill increases to level 3!BirFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineCiH& #.#.##.##..##...#.......ntroutm the Shooter#.#.........#...........#Coglin#.########..#...........### #Health: 41/41 ========================Ci&0#.##.............#..##.Magic: 5/5========================#.#### ##...............#.#AC: 13Str: 14  #....#####................#.#EV: 11CiH'Int: 8 ##..............)..........#.#SH: 0Dex: 20 #...####.....................### XL:  5 Next: 98% Place: Dungeon:4 Ci'k##...# ##.......@.......#......## Noise: ===------  Time: 2808.8 (0.0)  #...# ##............##......... a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..## #...........##.......... Fire: a) +2 sling {Nenetl} #...# #..........##........... Rev* ##..## ##......................Ci[( #...## #........##............ .# ##...###.......#####.......... #..##............## #......#####..............# .....# _You shoot a sling bullet.  Ci(Your Ranged Weapons skill increases to level 5! _Your Dodging skill increases to level 3!Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineCi(4That would be overly suicidal.Ci)Ci/Ci 2. _CiGM##...#...###... ##.##..##...# ....... #######..#.### #CiG #......#..##.#### ##.....  #....#####......#......)#.# ...####......### ###.CiG..###...# #.####..#CiI.###...# #..........##............ . . .......## CiRCi]S;---9.8 (1 _Ci,ZCi&\Ciʼ\M.....# # ##...#...#..##..###..... ##.##..##...# ....... #######..#.### # #......#..##.#### ##.....  #....#####......#......CiU#.# ...####......### ###...###...# #.##Ci##..## #...........##..........#.......#####CiCiMB---10CiTCis _You see here a +0 giant club.Ei‡1Rev+  _p - a +0 giant clubEiu 3Ei'w Eir~ Eiw Ei BEi Eix Ei EiO Eiq ,Ei Eic Ei TRev Ei# Ei{ Ei EiM Ei Eiy Ei Ei Eiȧ Ei Ei EiU Ei( EiӮ Eiq >Eii Ei Ei- Eix Eip EiF Ei׻ Ei+ Ei׼ Ei Ei Eiw EiB Ei Ei^ Ei Eic Ei Ei Ei Ei Ei Ei0 Ei| Ei Eid Ei Ei Ei Ei Ei Ei Ei EiQ EiE ,Ei Ei Ei Ei\ Ei Ei Ei Ei Ei Ei Ei EiH Ei Ei Ei ,Ei Ei= Ei Ei EiEiEi-EiqEi;EiEiEiEi Eif Ei Ei Ei&EiCEiEiEizEiEiU,EiEiEi,EiEiEi>,EiEi!Eim#Ei#Ei#Ei %Ei%Ei&Ei&Ei'Ei(Ei)Eic)Ei*Eiw,Ei,Ei-Ei0Ei12,Ei2Ei4Ei5,Eiy6Ei7Ei\9Ei9Ei:Ei<Ei>Ei>Ei=@Ei$BEi$DEiqDEiSEEi;GEiHI,Ei$JEiqMEiNEiOEixPEi!REiSEi@TEi>UEiXEiTZEiZEis[Ei[]Eiu_,Ei@`EicEiZeEieEifEihEiiEi:jEijEimEip,EiVqEi.sEiuEiuEikvEiyEizEiO{Ei{Ei,}Ei~Ei~EiWEiEi@EiEiEinEi,Ei\EijEiuEiϊEi EinEiC,EiEiEiU,EiȒEiʓEi,EiEiEipEi͙EiEiEiEi۝Ei&EiEi,EiEiEiڦEi8Ei}EiEi5EiEiʪEiEi(EiEiEiEi,EiEiEiEi]EiEiEiEEiEiԹEiXEi EifEiԽEinEiEiDEiEiqEiEiEiEiuEiEiEiBEiEiEiEiEi%EiEiEiEi"EiEiEiEiEiCEiEiEiEi,EiEiEiEi+EipEiEi,EiuEi)Ei<EiEi<EiEi,EiEiFEiW,EiEivEi,EiEi;Ei,EiEiEir Ei Ei Ei Ei+,Ei EiWEi0EiEiHEiEiEiEiEi!Ei$,Ei$Ei&Ei5(,Ei?)EiR+Eik-,Eit.Ei0Ei1,Ei4EiS6Eif8,Ei:9Ei:Ei<,Ei<Ei?Ei?,Ei@Ei,AFi,FiFiFiFidFiFiFiFiFi%FiFi ,Fi Fi Fi Fi0 Fi FiWFi FisFiFiFiXFiFi/FilFi[FiFiFiFiCFiFiFi6FiFi*FiFiFiWFiFi>*~ _o - 2 scrolls labelled LAABOTIQESUKK (gained 1)Fi,+3Fi+Fi0Fia1,Fi1Fix6Fi6,FiN7FiX<Fi<,Fij=FiBFiB,Fi0CFi.HFiH,FiIFiMOBFiOFiTFi_V,FifWFi[FiF],Fi]FibFic,FitdFiiFimFi[nFiLoFi1tFivFi"wFiwFi||Fi},Fi~FiFi ,Fi@FiFi,FiFiFi,FiFihFiqFiFiFiFiԢ,FiFiNFi,FiΫFiFid,FiFiFi,FiFioFiY,FiFiFi,FiFi2Fi,Fi FiFiFiFiaFiFiFi8FiFiTFi,FiFiFiF,FiFi6Fi,FiFiFiFiFiFivFiFiFi|FiFiFi9FiFiFiFiFiFisFi*,FiFiFiFiLFiFiFi7FiFiFFiFi Fi7 Fi Fi= Fi0,Fi FiFi,FiFiFi,Fi FizFi,FiFiXFi,FiFi Fi#FiM#Fi#Fi$Fiu&,Fi6'Fi'Fi(Fi(Fif)Fi,Fi8.Fiz.Fi.Fi20Fi\2,Fi#3Fi24FiL5Fi5Fi$6Fin7Fi8Fi8Fi9Fi:Fi;Fi;FiU<FiD=Fi>,Fi?Fi@FiAFiAFiPBFieCFiEBFiFFipGFiGFiHFi\IFiJ,Fi KFi7LFiOj  You encounter a black bear.FiV#.......# ......# ...h ......# .... ####..## .... # ##..# ..#  ##.## #.#  #..#### ##..#  FiVg #÷....#####...#  #...@.#  #..###..####..#  ##..# ##..# #.#  FiuW #..## #..# ## #####..# #..# .......# ##..#h   black bear (wandering) .......# ##.#.## .......###.....#### #####.........#.FiX196857.0)Fi^Fi_*98 Fi` _FieFi;gFi )))))))You shoot a sling bullet.Fi  hThe sling bullet closely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.  The black bear growls angrily.Fi*' K.hFi' J.hFi/ 9....Fi/ <===71.1 (1.3)Fi00 +Rev Fi5 Fi8 8 _The black bear is lightly wounded.GiN. )))) You shoot a sling bullet. The sling bullet hits the black bear!Gi  The black bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the black bear.Gi:K.hGiyA2...Gi5B^2.4Rev+ GiHGiJc _The black bear is severely wounded.Gi )))))))You shoot a sling bullet.GiR  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear.GiG.hGi@A.....Gi#'3.7GiGi\c _The black bear is severely wounded.Gi ))You shoot a sling bullet. The sling bullet hits the black bear.Gi,6)))))  The sling bullet barely misses the black bear.The sling bullet hits the black bear. _The black bear is severely wounded.  Gi: K.hGi >......GiR f5.0Rev* Gi Gi3 e _The sling bullet closely misses the black bear.Gi^ )))))))You shoot a sling bullet.Gi  The sling bullet barely misses the black bear.You shoot a sling bullet.GiW" .hThe sling bullet barely misses the black bear.Giw) ......h(berserk)Gik* ,6.4 (1.4Gi0 Gi2 \ _The black bear goes berserk!Gi d  You shoot a sling bullet. The sling bullet hits the black bear.Gil  The black bear is severely wounded.You shoot a sling bullet. The sling bullet hits the black bear.Gi  The black bear is almost dead.The black bear barely misses you. The black bear claws you. x2Gi :34-----Gi %7.7 (1.3Gi Gi;m _The black bear misses you. The black bear claws you. x2HiR .You shoot a sling bullet. The sling bullet hits the black bear!HilX(Hi p )You kill the black bear!Hi.#.......#ntroutm the Shooter #......#....Coglin ......#....Health: 35/41 ====================---- ####..##....Magic: 5/5======================== # ##..#..#AC: 13Str: 14##.###.#EV: 11Int: 8#..#### ##..#SH: 0Dex: 20#÷....#####...#XL:  5 Next: 181% Place: Dungeon:4#..........@.#Noise: ===------  Time: 2979.0 (1.3)#..###..####..#a) +2 sling {Nenetl} c) +0 sling {Yuphin}##..# ##..# #.#HiFire: a) +2 sling {Nenetl} #..## #..# ##Rev* #####..# #..# .......# ##..# .......# ##.#.## .......###.....#### #####.........#...#You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is almost dead.The black bear barely misses you. The black bear claws you. x2 _The black bear misses you. The black bear claws you. x2  You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear! _You shoot a sling bullet.  You have reached level 6!  --more--IiWc40/47=6/6Ii641% IiIi$4 _Ii}IiIi>IiIi _1Rev+ IiIiBIiĐ,IiIi;w2=IijRev Iiq,IiIi)IilIiIi1Ii~N3=IiEIi6Iiq(IiIi)IIi4=IiBIiYIiIiIiIiU5=Ii,Iid,IiBIiʯ,IiIi6=IiIi2IiIi,Ii1Ii4Iih7==IiIiI=IiABIiIi=Ii+,Ii Ii,IiIi Ii: Ii Iig ,IiV Ii IiY Ii{ Ii Ii Ii> ,Ii) 4Ii* ,Ii;+ Ii39 BIi:< N _You now have 286 gold pieces (gained 14).Ii> 3Ii7? IiA IiB IiB IiC IiG IiH ,IiHJ IiK IiVM IiM IinN IiQ IiS BIixT IiV ,IiV IiX IiZ ,Iij[ Ii] Iib Iib Ii.e Iif Iif Ii*g Ii Ii> Ii ,Ii Ii Ii; Ii IiƇ Iiy Iiʉ Ii Iil Ii Ii Ii Ii IiR Ii Ii Ii Ii Ii۔ Ii Iiޖ Ii/ Ii Ii: Ii@ Ii Ii Ii Ii Ii^ Ii Ii` Ii BIi IiW Ii~ IiШ Ii Ii Ii Ii Iiĭ Ii Ii IiV Ii Ii+ Ii۵ Ii) Ii˶ Ii{ Iiv ,Ii׻ Ii- Ii} Ii IiA Ii Ii ,Iip IiX Ii IiA Ii Ii Ii Ii Iib Ii Ii ,Ii Ii Ii2 BIi Ii ,Ii Iiu Ii Ii: Ii Ii Ii ,Ii Ii ,Ii Ii N _You now have 298 gold pieces (gained 12).Iiw Ii IIi" ,Ii Ii IiE BIi> Ii Ii Ii Ii Ii BIi Ii' Ii# ,Ii Iim Ii Ii Ii? Ii Ii ,Ii  XIi nIi ,Ii  Ii} Ii ,Ii Ii Ii Ii+ Ii Ii9 Ii ,Ii Ii! Ii" ,Iil# Ii% Ii& Ii* Ii+ Ii, Ii0 XIif1 ,Ii1 Ii 4 Iih4 Ii4 Ii 5 Ii5 Ii7 BIiB; XIi<@ IiHA IiAB ,IiB IiC IiFD ,IiF XIiKF IioG IiG IiG Ii H IiH Ii@I Ii{I IiI IiM Ii@O IiO ,IiR IiR IiS ,IiU Ii\V IiV IiW IieY Ii[ ,Iif[ Ii7^ Ii_ ,Iia IiMb Iic Iid Iid Iif Ii@h Iixh Ii3i Iik Iin BIio IiOq Iiq Iiqr Iit Iiu Iiv ,Iicx Iiy ,Iiz IiN nIi. ,Ii Ii& IiB Iiu Ii Ii Ii BIiC Iiq Ii Ii Ii Ii ,Ii~ Iid Ii Iiȓ Iit Ii Ii Ii- Ii̗ Ii9 IiU Ii Ii* Iip Ii ,IiҞ Ii5 Ii ,Ii$ IiW IiT Ii Ii% Ii Iiv Ii Ii5 Ii= ,Ii Ii Iiz IiX Ii Ii Iiƶ Ii ,Ii[ Ii Ii Ii Iiü Ii Ii ,Ii Iig Ii ,Iiz Ii$ Ii BIiU Iij BIi IiA ,Ii IiI Ii ,Ii Ii0 Ii IiB Ii Ii Ii ,Ii Ii^ Ii Ii Ii ,Ii Ii ,Iix Ii BIi nIiD ,Ii ,Ii` Iiz Ii Iid Ii Ii Ii ,Ii Ii Ii IiU Ii Ii Iiv XIi ,Ii% Ii Ii IiA Ii ,IiE! Ii! Ii" Iiv( Ii}+ Ii, ,Ii$- IiG/ Ii"0 Iic0 Ii0 Ii7 Ii< Ii+? IiA IiB IiC IiYE IiG ,IiJ ,IiL ,IiN IiO IiQ IiUQ IiR IiUT IiU ,IiV IikX IiDZ IiZ Iia[ Ii5] Ii^ Ii _ Ii_ IiPe XIi.f Iig ,Ii|h Iiq Iir Iis ,Ii}t Iiy XIiz Ii8| ,Ii| Ii@~ Ii. Ii Ii Ii Ii[ BIi Iiۆ ,Ii9 Ii Ii7 ,Ii Ii Ii Ii IiD IiK Iig ,Ii Ii Ii ,Ii Ii Iil ,Ii IiӚ Ii Ii\ Ii ,Ii Ii IiP Iix Ii Iis Ii Ii Ii Ii| Ii XIi߱ BIiմ ,IiA Iiɵ IiO Ii ,Ii) Ii Ii Ii? Ii Ii Iiu ,Ii Ii Ii ,Ii Ii Ii( Ii Ii Ii Ii BIi Ii Ii Ii IiZ Ii  ##.#  #.##   ##.# ### .  #.## #.# ..  ##.## ###.## (##..###....### .###.....###..### ..###.##### ##...#..####..# ##.@....#---3181.0 (202.0) Ii ###..## #...#...# .....# #...# ...# ...#..# ....# .. ... .....### ..## ......## #..# ..#..######...#.###### ......#.#..Ii Iif H---23Ii Ii< - _Found 5 poisoned darts.Ji0 Ji3   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  25%   0   h - Spellcasting   0.0    -2           b - Unarmed Combat   0.0    -1          JiX4  i - Evocations   0.0    +3   c - Short Blades   0.0    -1       d * Ranged Weapons   5.4  50%  -1              Ji4  e - Armour   0.0    -1      f + Dodging3.3  25%  -1       g - Stealth   1.1    -1                  Ji5 !            Ji05         JiX5             Ji}5         Ji5     The percentage of incoming experience used to train each skill is in brown.  Ji5 The species aptitude is in white.  [?] Help[=] set a skill target  Ji6 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsLiLiˆLi ##.#ntroutm the Shooter#.##Coglin##.# ###.Health: 47/47 ========================#.## #.#..Magic: 6/6========================##.## ###.##(#AC: 13Str: 14#..###....### .#EV: 11Int: 8##.....###..### ..#SH: 0Dex: 20##.##### ##...#..##XL:  6 Next: 41% Place: Dungeon:4##..###.@....#Li#Noise: ---------  Time: 3182.0 (0.0) ###..###...#...#a) +2 sling {Nenetl} c) +0 sling {Yuphin} .....##...# ...#Fire: a) +2 sling {Nenetl} ...#..#....# .. ...##..# .....# ..## ..## ......# ...# #..# ..#..### ...###...#.###### ......#.#..You kill the black bear! _You shoot a sling bullet. _You have reached level 6! _You now have 286 gold pieces (gained 14). _You now have 298 gold pieces (gained 12). _Found 5 poisoned darts.Li4LiLi|Mi3MiwMiMix,MiXMi9Mi Mi#,MiO%Mi 'Mi(Mi(Mi)Mi$,Mi-Mi .Mi2,MiIMi JMiLMioPC  You see here 5 poisoned darts.Mi5RMiR _MiSMiRev RiZ  ####...# ##..#.#  ##..######...#  #...##......#  #..........##  #.......##.#  ##....####.#  ##).#### #.#  #..##...# #.#  #.....@## ### ---63.3 (9.0 ##.....#  #..≈..# .....≈≈.# Ri  .....≈.## ......##......>.... .....#~≈ ---4.3 (10.0) _Found an escape hatch in the floor.Si63SiSiSiQSi޾XSiSirSioSiLSiFSiSiSi&,SiUSiM  You enter the shallow water.Water  _Moving in this stuff is going to be slow.SiNSi,OSi\T,SieYSiZSi[Si]Si_Si_SiCaSibSid,Si'fSigSiiSi jSi3kSimSioSi`oSidpSi=rSisSiUtSitSiavSi*x,SixSi|Si~,Si3SiSi,Si SiSiBSiDSi'Si_SiSiQSiSiBSiBSi`SiSiSiVSiǚSiSiASi7Si3Si,SiYSiSi<SiSiSiSiSiGSiBSikSiSiVSia,SiSiSiSiSiSi̹Si,SiSi,SilSioSiNSiFSiSiCSi.SimSiSioSiSiSiQSi8SiPSiSiSiSitSivSiSiySiOSiSi<,Si^Si .......##.. # .......##..# .# ####...#... .. ##..##.. #> #...#.. #. #...#.#. .. #... #.## ..# ##.. #@.## #..# ##).#319.9 (55.6 ##..# #..##...# #..#### #......## ##....####.....# #...#...##..≈..# #.##........≈≈.#  Si_#...........≈.### #######.......##≈ ###........SiC20.9 (56SiNSi; _Found a stone staircase leading down.SiSiSiI SiJ H _No target in view!Si3 Si4 Si2: Siz< H _No target in view!TiXC3TiITiLTiNTiS _TiVTibZk  You encounter a ball python.Ti ##..# S.## ##..#.. .... .####......## ... .......#..#.. ..# .......#####..# ..# .####...# ....## ..#..# ##..####..#[#>...# #...###...#@# #.....#.#.## .. #.....#.## ..# ##....#..## #..# ##).#####..# #..##...##..#### #......## S   ball python (constriction, asleep)##....####.....##...#...##..≈..##.##........≈≈.#Ti12.9 (2.0)Tiћ+3.9 (3TiTi) _Found a chain mail.Tiu .  You shoot a sling bullet. The sling bullet hits the ball python.Ti^))))))Tiz|q )You kill the ball python!Tio|......>Tij8===5.1 (1.2Rev Ti Ti/ _You shoot a sling bullet.TiTiTiRTi:H _No target in view!Ti: Ti Ti Ti H _No target in view!Ti0 Ti TiW Ti Ti| Ti" : _TiZ R  There is a stone staircase leading down here.Tij Ti5 / _Tij Ti] Ti 3Ti Ti TiM Ti Tiy Tit TiΥ Ti( Ti Ti Ti TiT TiQ Ti Ti Tis TiA Tiô Ti Ti= Tij Tiy TiC ,TiV TiD Ti Tiv Ti TiF Ti Ti TiZ Tis TiY ,Ti Tiv Ti ,Ti Ti# Ti Ti; TiJ TiE Tik Ti Ti TiTim ,Ti TiTi,TiYTi Ti,TiTiTi+TiTiTiTiY Ti Ti6!Ti4%Ti'Ti@(Ti{)Ti-TiB/Ti/Tie0Ti2Tim3Ti5Ti5Tin7Ti8,Ti:Ti;Ti?=Ti=Ti>Ti,DTiF,TiGTiITisKTiKTicLTiMTilO,TiOTiQTiS,Ti)UTi\Tit^,TiJa,Tic,TimdTi"gTigTigTishTikTiilTilTimTinTip,TiAqTiqTis,TiuTiLvTi=w,TiwTiyTifz,Ti{Ti#|Ti<}Ti}Ti~TivBTiTiTiBTi6TiBTicTig,TiÉTiɋTi1TiTiTiTi,TitTiXTiK,TiגTiTiq,TiTipTiTiTixTi{TimTiTiTi)TiXTiTiTiTi,TiYTiTi,Ti0Ti%TiTiTiETi Ti}TiTidTi8TiTiӿTihTiTiTi TilTi'TiTiTiTiTiFTiTiTi3TiTi4TiTiuTiTiTiATiTiTiTikTi2Ti TizTi8TibTiTihTi4TiTik,TiTiTi,Ti!TiTiB,Ti9Ti BTi5TiTiTi5TiTiTiXTiTiTiC  You see here 5 poisoned darts.TiTi  _Ti5 Ti;!Ti#,Ti#%Tib&Ti{(BTi)Ti+,TiQ,Ti-Ti/,TiL0Ti1Ti83,Ti3Ti65Ti6,Ti7Ti\8Ti9Ti9,Ti;TiJ<Ti<Ti<Ti@TiATiBUi(Ui%Ui,Ui Ui&Ui,Ui Ui| Ui Ui UiUiUiUi~UiLUiUiUi_UiAUiHUiUiUi)UiUiW Ui Ui^!Uif#Ui$,Ui%Ui'Ui!)Uin)Ui*Ui+Ui]-Ui-Ui.UiX0Ui1Ui1Ui3Ui4Ui\6,Ui7Ui:Ui<Ui^<Ui=Uiy?UiA,UiBUiFUiH,UiIUiOLUiMUiMUiNUiJQUiR,UiSUiWUiRX,UiYUi[Ui],Uig^Ui)`Uia,UibUi.eUif,UigUi jUivk,UikUisnUipBUi8tnUiuUiZuUiuUiUiUiUiZUiUiBUiUiUiUi,UiUiUi,UiUiUiUiWUizUiԤUiUiUiUi-Uiܭ,Ui\UipUiUi\Ui UiBUiUiUi,UitUiUi*,Ui:Ui~UiwBUiUi%,UiUiqUi,Ui`UiHUiUi,UiUiUi6UiUiUi,Ui6UiPUik,UiUiUi,UiUiUiBUiUi,UiUiUiUiKUiuUinUir,UiUi;UiG Ui Ui Uiv Ui&UiUiUicUi/UiUiUi Ui+UiUiwUiUiI#BUi\&Ui(Ui*)Ui)Ui+UiS.,Uir/UiB3Ui?5,Ui6Ui<Ui ?Uib?Ui@Ui)CUiEUiEUiGUiHUiJ,UiKUiMUi P,UivQUiSUihUUiUUiVUiYUicUi8dUifUiijR  There is a stone staircase leading down here.UikUil _UimUiVoUipUi\qUisUi}B  You see here a +0 chain mail.UiUi _UiUiUidUiUiʅUiUiL,UiPUi3Ui,Ui@Ui.Ui8UiUiUifUiUi:UiwUiUiʯUiUiUiUi?........#.###.....####..# ....#...### #......# #..# #..#.#..# #++ #.#....###..## ...###### ..##.###...###..# #### ..#.# ##....... .### #......... #..# ##..#...... ###..###...##..# #@....###..#..## ---474.1 (149.0)Ui  #...##..#[#>...## .####...#.#....## #ß> ##.#.####..### ##.## ##..## #..## ##..##  ##..# ##..#  #..#### #...  ##....####.. UiK_---5.1 (150UiUiA _Found a staircase to the Ecumenical Temple.UibUi.Ui1Ui?H _No target in view!UiJUiqUijUiH _No target in view!Uif  _No target in view!Wi?Wi7@Wi@WiLWiNWiLRP _Wi&SWiSWiTWivUWiVWiWWi|WWixXWiYWiYWi$ZWiZWi*\Wih\Wi\Wic>#...###### ..##.###...###.. .##### ..#.# ##....... .#.### #....... ##  #..# ##..#.... .#  ###..###...##.. .####.....###..#..## ###...##..#[#>...## ##.####...#.#....#ß@ß# ##.#.####...#80.1 (5.0) ##### ##.## ##..# # #..## ##.. # ##..# ##. # #..#### #. #Wi^d ##....## #...#...# #.##... #.......WidWi"iWi/ki _There is a staircase to the Ecumenical Temple here.Wi$WiךWi͟WiWi21.1 (1 _WiWi Temple  You climb downwards. Welcome to the Ecumenical Temple! Found six altars.Wi\ ##### ###...### ##_#.@.#.## ##..#...#..##  ###...#...#...###  Wi<##_....#...#...._## #......#...#_.....# #......#...#......##.._...#...#.._...##.....©#©.©#©....#......#ß.ß#....._#Win-2.6 (2.5Wiaa___Wi& _Found two transporters.Wid _There is a staircase back to the Dungeon here.Xin~ Xi~ Xi' Xij Xi Xi : _Xip Xi Xi^ Xi Xi < _Found two transporters.Xiѕ Xi! Xir Xi Xi XiK Xi Xi Xi XiL Xi Xi Xi Xi Xi Xi 8 _Found three altars.Xi: Xi Xi Xi, ###...#####_#.<.#.####..#...#..#####...#...#...###Xi 5##_....#...#...._###......#...#_.....##......#...#......##.._...#...#.._...##.....©#©@©#©.....#9.6 (7.0#......#ß.ß#....._##.....©#©.©#©.....#....Xi[ ....#...#...#_..._#...#...._# ###...#...#...##Xi½ f# ##..#...#..##XiY Xi Xi [i[i[i[ix[i[i[iW  There is a transporter here.[i3[i [i[ _You enter the transporter and appear at another place.[iS[i[i[i[i"[iw[iz[i[i[i"[i[iU ##### ###...### ##_#.<.#.## ##..#...#..## ###...#...#...### ##_....#...#...._## #......#...#_.....# #......#...#......# [i#..@...#...#.._...#94.6 (5 #.....©#©.©#©.....# #......#ß.ß#....._# #.....©#©.©#©.....# #......#...#......# #......#...#......# #......#.........# ##_..._#...#...._## ###...#...#...###[ik[i&[ir] _There is an iron altar of Okawaru here.\iw}  You kneel at the altar of Okawaru.  --more--\iG Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion]i1 ]iG ]iJ 8#####ntroutm the Shooter###...###Coglin##_#.<.#.##Health: 48/48 ========================##..#...#..##Magic: 6/6========================###...#...#...###AC: 13]i Str: 14##_....#...#...._## EV: 11Int: 8#......#...#_.....# SH: 0Dex: 20#......#...#......# XL:  6 Next: 58% Place: Temple#..@...#...#.._...# Noise: ---------  Time: 3494.6 (0.0)#.....©#©.©#©.....# a) +2 sling {Nenetl} c) +0 sling {Yuphin}#......#ß.ß#....._# Fire: a) +2 sling {Nenetl} #.....©#©.©#©.....##......#...#......##......#...#......##......#...#......#[16;14]i H##_..._#...#...._#####...#...#...### _Found two transporters. _Found three altars.  There is a transporter here. _You enter the transporter and appear at another place. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.]i a  Okawaru welcomes you!]i /  --more--^i^isy  of Okawaru ......5.6 (1 _^i 8_^i_i_ii_id_i_iA_iB_i;B_i4_i _i_i_i|v _Found a basalt altar of Yredelemnul and a sacrificial altar of Ru.  There is a transporter here. _You enter the transporter and appear at another place.  There is a transporter here. __ix_iz_i{_i{_iP}_i~_i\_i_i_i  ##### ##...### ##_#@<.#.## 5083.0)_ifg##..#...#..## ###...#...#...### ##_....#...#...._#_i##......#...#_..._i..##......#...#......#_i#.._...#...#.._._i5..#_iU#.....©#©.©#©.....##......#ß.ß#....._#_ic,_i`i`iY`iB`i$>###...#####_#.<.#.####..#...#..#####...#...#...#####_....#...#...._###......#...#_.....#`ikM#......#...#......##.._...#...#.._...##.....©#@.©#©.....#15.6 (7.0)#......#ß.ß#....._##.....©#©.©#©.....#......#.......#...#....#_..._#...#...._# ###...#...#...### ##..#...#..##`i`i R _There is a transporter here.ai)* ai* ai7, ai90 ai1 ai>6 P _ai8 ai8 ai: ai< ai> ai%? ai@ aiB ai/E ,aiF ai,I aiJ aiWK aiL aiN aiuP aiQ aiR aiT aiV aiW aiRX ai2`  #####  ###...### ai`  ##_#.@.#.## 22 ##..#...#..## ##...#...#...### ai` ##_....#...#...._##ai1a #......#...#_.....##......#...#......#aika #.._...#...#.._...#aia "#.....©#©.©#©.....#......#ß.ß#....._#aib aig aibi d _There is a staircase back to the Dungeon here.bi^bibibi?bixbi2: _bi##### ###...### ##_#.<@#.## 3.6 (1##..#...#..## ###...#...#...### bie##_....#...#...._###......#...#_.....##......#...#.#bi#.._...#...#.._...#biό#.....©#©.©#©.....# bibibici/ ##### ###...### ##_#.@.#.## ##..#...#..## ###...#...#...### ##_....#...#...._## #......#...#_.# #......#...#ci|0.# #.._...#...#.._.# #.....©#©.©#©.#  #......#ß.ß#....._#ci6ci6&4ci/;C_ci=d _There is a staircase back to the Dungeon here.cie ci ci ci ci -5 _cix V__ci .Dungeon:4ci .#...######..##.###...###.. .#####..#.# ##....... .#.### #....... ###..# ##..#.... .####..###...##..# .####.....###..#..## ## #...##..#[#>...## ##.####...#.#....## #ß@ß# ##.#.####...# ##### ##.## ##..# ##..## ##.. #ci 8##..# ##. ##..#### #. ###....####  #...#...##  #.##......  #......... ci[ -7.1 (2.5ci6a ciub > _You climb upwards. Welcome back to the Dungeon!ciHd i _There is a staircase to the Ecumenical Temple here.diOtdit3dixdiydiO~P _di>didiLdiҁdidiуdidi)diE,diPdididididi3diG###...#.###### ###.. ## ...#.#...##.....# #...# ## ......#.###.....####..# # ..#...####......# #..# #.#..# #++ #.#....###..## ##### ##..##.###...###..# diay#....#.# ##.......#####<...### #........... #@.# ##..#........32.1 (5.0###..###...##..####. ###.....###..#..## ## di#...##..#[#>...## # ##.####...#.#....## # diȖ#ß>ß# ##.#.####...# ##### ##.## ##..## #..## ##..####diL##..# ##..##didi+3.1 (6dixdiH; _Found an escape hatch in the ceiling.di~ di  di di H _No target in view!eieeiei^eieieiB| _eiDeieiJeieiSeieiei\eiIei ..##..# ##.....# ###.......... .###..## ##......# ##..........###..###..#..### ##...#....####...#.###########...###...# .....#.#...# #⌠⌠##.....# #...# .......#.## #__##..#..# ....#...### #..~#......# #..# #..#.#..# #''##.#....###..## ...###### ##.@##.###...###..# 7.1 (4 #####....#.# ##.......## #<...### #......... ##..#..# ##..#...... ####..###...##..## ###.....###..#..## #...##..#[#>...####.####...#.#....## ei} #ß>ß# ##.#.####...# _You open the large door.ei/ v _Found a stormy altar of Qazlal and a bloodstained altar of Trog.ei'eieiMeiqH _No target in view!ei 3ei ei ei` ei : _ei ei ei ei ei& eia ,ei eiG ei3 ei eif ei= ei ei ei ei eib ,ei ei ei ei( ei ei9 ei ,eis ei eiq ei ei ei ei ei ei! ei eiG ,ei ei+ ei ,ei ei eiP ,ei% ei, ei ,ei" ei$ ei) Xei* ,ei+ ei}/ ei1 ,eiO3 ei76 ei78 ,ei9 ei< ei= ei1> eij? eiA eikC ,eiD eiF eiH ei&I ei J ei0M eigO eiO ei]Q eiS eiU ei8V ei Y eiuZ eis   You encounter an endoplasm. #######.......##≈≈≈###  ###.........≈≈≈##  ####.>..........≈≈ #####.........#~≈.#..≈~. #.............~≈.#~≈≈...# #..#######...≈≈###≈###.## #### ##....## #≈# ##.# ##.....# ### ### ##@.....# #. ####.......# ##.#.<........# ##.#........#.....).## ##.## .# .....#####i u 537m.......### ##.## <# .#.. ##........###..J   endoplasm (wandering) . ..# #......÷<#.## . . ##...J## # #.. #...#####..#eiCv 762.1 (25.0)J.eiC RJei ,3.1 (26eiv ei ^ _The endoplasm quivers.fiw )))))))You shoot a sling bullet.fi  The sling bullet completely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.fiJJ.J.fi;......fi׍f===4.3 (1.2)Rev fiofi] _The endoplasm is almost dead.fiv .  ###.......  ####.>...... ....#~ ....~ ...≈≈# #### ##....## #≈#  ##.....# ###  ##@.....#  ####.......#  #.<........#  ........#.....).##  .....#####...J...### ##.## <# .#.. ##....... . ..# #......÷< . . ##....## # #..  fiy  .  ###.......  ####.>...... ....#~ ....~ ...≈≈# #### ##....## #≈#  fiz ##.....# ###  ##@.....#  ####.......#  #.<........#  ........#.....).##  .....#####...J...###  <# .#.. ##.......  ..# #......÷<fiz  . ##....## #.. fi fi fi^ fi a _An endoplasm is nearby!fi .  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!fiKQ)))gi ))))Okawaru accepts your kill.gi@>.....gi...giܞ^5.5Rev+ giTgiG/ _You shoot a sling bullet.gi3gigi H _No target in view!gi 3gi gi gi gi $ _gi& ,gi՝ giA >Rev giP gi gi) ,gi gi gi gi` giȧ gi gi giy gi gi0 gi j  You encounter a shadow imp.gi@  #####.........#~≈.#.............~≈.#~ #..#######...≈≈###≈ gi #### ##....## #≈ ##.....# # ##......#  #.# ####.......#  gi %### #....####.<........# ##.# .......@...#.....).## --- ...# #.# ##......#####.......### gi U...#..<# #..#...# ##........# ####... ## #......÷<.. giI # #.. #...... ##....##... # #.# #.....5. #...#####. 5   shadow imp (asleep) gis # #.## ##..####. #..## ##. gi #####..####..# #........####.. .............# #..###........gi .70.5 (5.0gi X---1.5 (6 _gi gii gi# ) ))))5    You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp shouts, "Bolt, thou quaking doghearted baggage!"gi G  The shadow imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the shadow imp.giU ....5The shadow imp is almost dead.gi n  The shadow imp gestures at you.gi[ 75.gib gi>c b===2.7 (1.2Rev gi j gil - _You struggle to resist.gi )))))You shoot a sling bullet.hiv^  .  The sling bullet closely misses the shadow imp.You shoot a sling bullet. The sling bullet hits the shadow imp.  You kill the shadow imp!hicU)hi`<.....hig623.9Rev+ hihiP _Okawaru accepts your kill.hihiXhifhi7H _No target in view!hiRhihihiH _No target in view!hilvhiCwhiwhi||hi=}hif _hi>Rev hihihiՆhi:hi9hiOhihihihiXhihi>>hihifhiݘhihi5hiIhihi6hiChihihihi'hihit,hihiMhihihihi<hi&hivhi&hi:hiºhihihihihihihi'hi,hihihi(hihi-hi?hi:hihi:hihihilhihiYhiShihihi6hiQhihi hiZhihihiIhi_hiPhihiXhiLhihihiMhi&hihihi_hihihishi hihimhihi9hihiHhi,hihihihihihihi hi hiR hiO hi~ hi hi hiP hiQ hi hi hit hiY Xhi hi hiL hi hi ,hiX! hiI# hi$ hi% hi& hi]( hi) hi6* hi+ hi. hi0 hi|0 hi 1 hi@3 hii4 hi4 hi5 hi7 hi8 hi9 hi: hi; hiI= hi= hi=> hi@ hiA hi#B hiB hiE hiF hiiF hi G hiH hiI hiI hiJ hiK hiL hiL hiM hiO hiMQ hiQ hinR hilT hi-V hiV hiW hiDX hi^Y hiY hiZ hi\ hii] hi^ ,hib Xhize hig hicg hiAh hi"q N # #..#### #. # ##....#### #...#...## #.##......#####hiq A #..........(...# #######... ....#### ###. #.'..# ####.> #.'@.### #####.....---624.9 (51.hiq 0) ......#....# #......... ..... ####.## #..#####hi*r # #### #..###### ## .##.# ##...# ## .#.## ##...# ##. .#.#hihr #.#### ####.. .#.# ### ####....####.<..hir ### ###.#................# _You open the large door.hiu S _Found 5 darts of disjunction.hi$ hi :---hin hip H _No target in view!ii^/ii0iiR6ii7H _No target in view!ji'ji'ji2(ji32ji3ji]4$ _jiE8ji8E  There is a large open door here.ji9ji; _ji;ji<jiz=ji=ji>ji?ji?ji@ji@jiAjiCBjilBjiCjiDjiFjiFji=GjiHjiKjiKjiGLjiPS.####### ##.## ...#### #.. ..#...# ##.. ..#...# #..# ..##### ji.Q ## ..#  ### .## .#############jiVQ #... .##.......@...## ####31.9 (7.0) ..##jiwQ......#### ...## .#..#..#..#.'..# jiQu....## #. #..#..#.'..### ## .....#.........#....# #.. .jiQ....# .........#####.## #..#....################ #..######...#..##.# ##...#jiQf....#.## ##...#ji2RjiWUjiVZ _You see here 5 darts of disjunction.ji ji8 +2.9 (1ji ji 0 _q - 5 darts of disjunctionjiqAji2BjiBjidEjiWLXjixM,jiNjiPji%Sj  You encounter a clockroach.ji$YA....#...# #..##### ..#  #. #####  #. #..# ##############jiY # ##.## .............## ##  #..## ..............#### ##...## ..#..#..#..#.'..# #.....## #. #@.#..#.'..### .....# ..B....#....# #.....# .............#####.## #.jiuZ;...################ #...#..##.# ##...#....#.## ##...# B   clockroach (asleep, warded)....#.##.####.....#.#### ####....##jiZX....### ###.#............ji=b+4.9 (2jic)5.9 (3 ji3d _jiijivkki[ ##############  .............##  #..## .....  ..#..#..#  #. #@.#  ..B...........#....#  .............## ############## ki> ~      ###  kiҵ # ##############  .............##  #..## .....  ..#..#..#  #. #@.#ki t  ..B...........#....#  .............## ##############     ###  ki> ki ki ki? a _A clockroach is nearby!ki .##### #.#  ###### #..##############ki c #  ##.## .............## #  #..## ..............#### #...## ..#..#..#..#.'..#..##.#..#..#..#..#.'..### #..#...B...@.......#....# .##..ki |####.## #.################ #..###..##.# ##.......#.## ##...#.#. #.####.#.#### ####....#ki r...### ###.#...........#......####...###.####ki kiS 26.9 (1 _ki- ki8 ki< .##### .# .###### #..# ############## # ##.## .............## # #..## ..............#### # ##...## #..#..#..#..#.'..##.....##.#..#..#..#..#.'..### .#ki .#...B.#....# .##.#####.## .## #...#..##.# ##....#.## ##....#.# #..#.# ### ####.....### ###.#.#......####...###.####ki] <.Bki XBkih &7ki kiF kiD;.#####.# ..###### .###..# ############## .# ##.## ##.............## .# #..## ...............#### .# ##...## #..#..#..#..#.'..# kiMEe.###.....##.#..#..#..#..#.'..### ..#.#....B.#....#.##.#####.##.## #...#..##.# ##.#.## ##.#.# #..#.# ### ####.### ###.#.#......####...###.####kiEki+MkiM.=8kiQkiSB _The clockroach bites you but does no damage.liOk )))))You shoot a sling bullet.li  The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.li t ....BThe clockroach is lightly wounded.li  The clockroach sprays sand from its hourglass at you.li3li5--==40.1 (1.2Rev liDli[1 _The blast of sand hits you.li k )))))You shoot a sling bullet.li  The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.liQ ....BThe clockroach is heavily wounded.4--1.4 (1.3li6Rev+ liliަq _The clockroach bites you. The clockroach barely misses you.lik )))))You shoot a sling bullet.li{`  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.li ....BThe clockroach is heavily wounded.li ####The clockroach sprays sand from its hourglass at you.li{@...2.6 (1.2Rev* liliNS _The blast of sand misses you.lixB  You shoot a sling bullet. The sling bullet hits the clockroach.li )))))The clockroach is almost dead.You shoot a sling bullet.li-V ....BThe sling bullet completely misses the clockroach.liW ,3.9 (1.3li\ li^ B _The clockroach bites you but does no damage.li d  You shoot a sling bullet. The sling bullet hits the clockroach.li^ F†The sling bullet completely misses the clockroach. _The clockroach bites you but does no damage.The sling bullet hits the clockroach.  You kill the clockroach!li'c <liuc li li/ =5745.1 (1.2li li P _Okawaru accepts your kill.li+ li, li2 li4 H _No target in view!mi|mi}mimińH _No target in view!miKmimidmimiP _mimiOr6=Rev+ 7=Rev 8= _HP restored.  You see here a clockroach corpse. _=mimimimimiOmi mi( mi mimimilmi mimimimimimi&Bmir mid!mi!mi7"mi%miW&mi&mip'mi7*mi ,mi,,mi.mix0mi0mi~1mi$4miC5mi5mi|6miH8mi9mi9mi0:mi?XmiB%  mieB There is a large open door here.mi E miE4_miGmiHmi5ImiImiKmiLmiLmiMmiOmiPmiPmi^QmiRmiSmi+TmiTmihVmiGWmiWmiAXmi_ZmiZmi5[mi\mim]mi_,mi_miamifmi)gmihmiEnminmi=omiwqmiqmirmirmitmiumikumiumiwmiy,mizmiYmiBmimimi/miޅmi5mimi<mimi mimimimi miҎmiאmi,miےmimimi~mimimiɚmimimimimi]minmimiȨmiLmimi7mimimi,mimiWmimi!mirmimimimiĺmi&mimimiSmimi~mimi",mimi<mi:mimimimimid,miXmimidmimi mi mi mi mi mi-mimimi}mimimimimiNmimiXmimi8 mi!miO"mi"mi &miT'mi'miE(mi9+mi,mi-mi-mi1,mi2miz2mi6mi%7mi7mi7mi:mi~;mi;mip<miA?miCXmiNEmiEmiBFmiHmiImiJmi"KmiMmiNmiNmi{OmiQmiSmiSminTmiVmiWmiWmiXmiZmi[mi[mi\minmi),mij,minmi4mi!,mimiDmiGmimi_minmi,mimimiҸmimimimimimikmiomix,mimimimi.,mimiqmimimiXmimifmimimi_mimi+mi^miGmiX,mimimi,mimi/mimiPmimi2mimi ,mi0mi:,mimimimimimimimimimiLmimi;mimi1mimi<mi}mimiqmimiWmiomimimiQmimimiUmi1miEmimi8mimimiDmimidmi,midmi mi mi mi mi mimi$,miG4##........###..#   #......÷<..#.##   ##....##....## # #...#####..#  ###..## ##..##  .miq5B.....####....##  ##...........##  ....#..##  ####....##@##  ---771.1 (126.0) ###.....####...##.#   #...#..# ##.....#  ##..##..## ##....##  #..####..## ##....#  ..####....#####....#  .mi5####..#.......#...#  #..###.####.###.##  ###.###.## #.# #.#  mi6:---mi<mi?E _Done exploring.niGniH3nim 0.0).....#....##.....####.. ..####.....#.......nin,..###..nis,niuE _Done exploring.nibRInij4ni$vniwE _Done exploring.oioioioioi)oipP _oi,oioioit,oioi%oiXoi,oioi#oi Boi ##.....# ### #####  ##......# #..#  ####.......# ##.## ##.<......##.## .....#.....)##.## #####.......### ##.## .## ##........###..# ..# #......÷<..#.## ...## ##....##.@..## 7.1 (6 ....### #...#####..# ###...###..## ##..##  ##........####....##  ##..###...........##  #...###.........#..## oi# ##..###.....##....##.## ###.....####...##.# .##..# #...#..# ##.....# oioiBoioib3 oi 4 oi5 oiE oiF oiK ,oiL  oiHL J There is a stone staircase leading up here.oi=N oi%O  _oiP oiR oiU oisU oiV oio `oiw #######.......##≈≈≈### # ###.........≈≈≈## # ####.>..........≈≈###  #####.........#~≈.#..≈~.# # #.............~≈.#~≈≈...# #.## #..#######...≈≈###≈###.## #..###### ##....## #≈# ##.# ##...# ##.....# ### ##### ##...# ##...@..#  #..# 84.1 (7 oix #.#### ####......##.## ....####.<........# ##.## ...........#.....).## ##.## ##......#####.......### ##.##  #..#...## ##........###..#  ##..#...# #......÷<..#.##  #......## ##....##....##  #.......### #...#####..#oiy oi oi pi-3pi%/piiEpi]FpiJ,piLpiOpiOpiQpiTpiVpiWpi#Xpi[pi\pi&]pi^pi`pibbpibpicpiepiogpigpihpin  There is an escape hatch in the floor here. _pi6opiqpi"spitpiupiS{p#### ##.## ##..## ##....####.# #..## ##..####).#### #.# pi{##..# ##..##...# #.# #..#### #......## ### ##....####.....#  #...#...##..≈..#  #.##........≈≈.#  piD|#...........≈.######  #######.@.....##≈≈≈### 92.1 (8### ###.........≈≈≈## pi|'..# ####.>..........≈≈### '..### #####.........#~≈.#..≈~.# #....# #.............~≈.#~≈≈...# ####.## #..#######...≈≈###≈###.##pi|  #..###### ##....## #≈# ##.#  ##...# ##.....# ### ###pi}  ##...# ##......# #. pi[}pi}pipi-qiqqirqiKsqiqiqiqi,qiqioqiqi4qi,qiqiqi؛qiAqiCqişqiE,qiqiYqiqiIqi+qiqi,qi+qiͯqiqidqiϲqiϴqi̶qiqiqi5qiqiqiqiͿqiqi6qipqimqiqi`qiwqi4 #..~#......# #..# #..## # #''##.#....###..## ##..## # ##..##.###...###..# ##..##.#....#.# ##.......####......qi*#<...### #.............#...##..#..# ##..#..........########..###...##..####...# ####.....###..#..## ##..#### #...##..#[#@...## #...##.804.1 (12.0) qis ##.####...#.#....## #......  #ß>ß# ##.#.####...# #...... qi ##### ##.## ##..## ##... #..## ##..####).###qi ##..# ##..##...# qi##..#### #......## ##....####.....# qiWQ#...#...##..≈..#qiaqiUqic _There is a stone staircase leading down here.ri'zri.{riz5.0) _rib&5rigq  #..  #.#  ...  rioh#.#   ##.#  ..######.   ######........   #.....@#   #...##.#   #. ..#   .###   ..  .. rih ...  ...  riU-6.6 (2.5riGri# _You climb downwards.ri a _There is a stone staircase leading up here.riNriOri>Qri RriVri<\P _ri$_,ri_riparidriQerieriOiP  There is a stone staircase leading up here.rilrim _riynri6zb ri{#.#   ...  #.# #.####.# #......######.#  ######.........  #.....<########   #...##.#  ri{{h #....@.# ..### ....  #..... #.....ri| #..... #..... #..... rin} 11.6 (5.0  A malevolent force fills the Dungeon...riˉ/  --more--ti:*ti) ==========Mark With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.ti7@ti9Q _You hear a shout! You hear an angry hiss. You hear a shout!iu #.#  ...  #.#  #.####.#  #......######.#  ######...  #.....<##  #...##.#  #.....@#  #.....###  #.....  #.....  #..... #..... #..... #..... iw--------- 2.6 (1iiiY V.#.#... ####.# ......######.######...........<#########...## #.......###.......i_ d...#...#.....i i G---------3iu i i%c##.#.#... ####.# #......######.######.........#.....@########## #......#.....####.....#..#....#iu4 _There is a stone staircase leading up here.i:=iUipC  You shoot a sling bullet. x2; Something hits you but does no damage.iYVx===5.8 (1.2Rev iiip _Deactivating autopickup; reactivate with Ctrl-A.iniUoidti_K _Autopickup is now on.i  ##.#.#... #.####.# ......######.#######@..........<########..## #......#.....####....#.......  Something hits you but does no damage.i if 4--60i)  _Deactivating autopickup; reactivate with Ctrl-A.i=(M###..#...#.##.####......######.######.........#.....@##########.# ....#.....###.....#....#.......--7 _Something hits you but does no damage. x2 _There is a stone staircase leading up here.i[ i   You start waiting.0i c6-8.8 (1ih iK S _Something hits you.i)i-i2p7-i3W _You start resting.iwAK-9iIx2--=20.8 (2iLiPS _Something hits you.i A ##.#.#... #.####.# ......######.#######@..........<########..## #......#.....####....#.......i i i1 i i 2-1.8 (1io i i ###..#...#.##.####......######.######.........#.....@##########.# ....#.....###.....#....#....i3 ...i 2i) i =2 _Something hits you but does no damage. _There is a stone staircase leading up here.isB..#...#.##.###.....######.#######..............<#########...##@# ..#.....###..... #.....#..#....#iF0i[NiFS_1---3iZigS _Something hits you.i ##.#.#... ####.# ij 0#......######S######.........#.....@########## #......#.....####.....#..S   adder#....#.Si f  You encounter an adder.iO %4iT  _Something hits you but does no damage. _There is a stone staircase leading up here.i3S.S.5i -4 _Something hits you but does no damage.You climb upwards.iʓl ### #..~#......# #..# #..## # # #''##.#....###..## ##..### # ##..##.###...###..# ##..##. #....#.# ##.......####...... #<...### #.............#... ##..#..# ##..#..........#### ####..###...##..####...# # iu###.....###..#..## ##..#### #...##..#[#@...## #...##.  ##.####...#.#....## #......  #ß>ß# ##.#.####...# #......  ##### ##.## ##..## ##....# #..## ##..####).#### ##..# ##..##...# #..#### #......## ##....####.....# #...#...##..≈..#i[i.b2=-7.3 (2.5i6ig7Q _Reactivating autopickup.iRc _There is a stone staircase leading down here.iQM.## #__#### ## #..~#......# #..# #..##  #''##.#....###..## # ##..##.###...###..# ##..##i ....#.# ##.......####...<...### #......##..#..# ##..#..........### ####..###...##..####...# ##.....###@.#..## ##..#### #...##..#[#>...## ###.####...#.#....###ß>ß# ##.#.####...# #...... Mark ####.i=ibM-8.3 (1.0 _iiaM...# #⌠⌠ #...# ##.# #.## #__##.....### ## #..~#......# #..# #..##  #''##.#....###..### # ##..##.###...###..# ##..##....#.# ##.......####...<...### #.......##..#..# ##..#..........### ####..###.@.##..####...# ##.....###..#..## ##..#### #...##..#[#>...## ####.####...#.#....## #...... Mark ..#i#.#..9i 4Mi #.###########...####..# ...# #⌠⌠##.....# #...# ##.# #.## #__##.....### ## #..~#......# #..# #..##  #''##.#....###..## # ##..##.###...###..# ##..##....#.# ##.......####...<...### #...........##..#..# ##@.#..........### ####..###...##..####...# ##.....###..#..## ##..#####...##..#[#>...## #...##. Mark .#.####..3=30i ix*,M#..#..### ##...#....###...##### #.###########...####..# ...# #⌠⌠##.....# #...# ##.# #.## #__##.....### iL## #..~#......# #..# #..##  #''##.#....###..## # ##..##.###...###..# ##..##....#.# #i N####...<...### #@..........##..#..# ##..#..........### ####..###...##..####...# ###.....###..#..## ##..#### Mark . . #.. iV;1ic]8_i^i .###########...###...# ##..# ...# #⌠⌠##.....# i ##.## #.## #__##.....####..# #.. ### #..~#......# # # # #''##.#....###..## ##..####..##.###...###... #....#.# ##.......####.....<...### ......##..#..# ##@.#.....### ####..###...##..####...# ###.....###..#..## ##..###Mark ..#..##..# ##..##...#iX2i ...# #⌠⌠##.....#  ##.## #.## #__##.....####..# #.. ### #..~#......# # # # #''##.#....###..## ##..####..##.###...###... #....#.# ##.......####.....<...### #.............#i5j#..#..# ##..#.....###ib ####..###.@.##..####...# ###.....###..#..## ##..###...##..#[#>...## #...##..#Mark .####..#..#### #......##iiiB3iH=_i< Q #.## #__###..# #.. ### #..~#......# # # # #''##.#....###..## ##..####..##.###...###..#. #....#.# ##.......####.....<...### #.............##..#..# ##..#.### ####..###...##..####...# ###.....###@.#..## ##..###...##..#[#>...## #...##.##.####...#.#....##...Mark .##.#..##....####.....#4=4_i  ## #..~.# # # # #''##.#....###..## ##..####..##.###...###... #....#.# ##.......####.....<...### #.............##..#..# ##..#### ####..###...##..####...# ###.....###..#..## ##..###...##..#[#@...## #...##.##.####...#.#....##..ß>ß# ##.#.####...###Mark ##.#...#...##..≈..#5ii y _There is a stone staircase leading down here.i^ #..~#......# #..# #..## # #''##.#....###..## ##..###.  ##..##.###...###..# ##..##.#....#.# ##.......####.#<...### #.............#.##..#..# ##..#..........####.####..###...##..####...# ####.....###..#..## ##..##...##..#[#>@..## #...##.##.####...#.#....## #.#ß>ß# ##.#.####...# #.##### ##.## ##..## ##....##..## ##jj40m##..# ##..##...##..#### #......####....####.....# iin,6 _iiifl #..~#......# #..# #..## ##.#''##.#....###..## ##..###.##..##.###...###..# ##..##.#....#.# ##.......####.#<...### #.......#.##..#..# ##..#..........####.####..###...##..####...# ##.###.....###..#..## ##..##...##..#[#>.@.## #...##.##.####...#.#....## #.#ß>ß# ##.#.####...# #.###### ##.## ##..## ##....## ixg#..#### #......####....####.....# inio]5=7itiUvi #..~#......# #..# #..## ##.#''##.#....###..## ##..###.##..##.###...###..# ##..##.#....#.# ##.......####.##<...### #.............#.....###..#..# ##..#..........####..#####..###...##..####...# ##.###.....###..#..## ##..######.#...##..#[#>..@## #...##.##.####...#.#....## #.#ß>ß# ##.#.####...# #.#i8##### ##.## ##..## ##....##..## ##..####).#### ###..# ##..##...# ##..#### #......## ###....#### ii %8iki1 # #..~#......# #..# #..## ## #''##.#....###..## ##..### ##..##.###...###..# ##..## #....#.# ##.......####. #<...### #.............#..... ##..#..# ##..#..........####..i 2  ####..###...##..####...# ## ###.....###..#..## ##..###### #...##..#[#>.@.## #...## ##.####...#.#....## #ih2 M #ß>ß# ##.#.####...# #. ##### ##.## ##..## ##.... #..## ##..####).###i2 E# ##..# ##..##...# #..#### #......## ##....###i2 #.....#  #...#...##..≈..#ih: i: %9i? i@ iE?3i?iCBiF,i#Gi~GK6=iHiJiJiKiMi2Ni*OiPicQU7=iRi5TiTikUipWiWiXi@ZiZi[io^k _You start resting.HP restored.iodixj,47.3 (8i.l_8=8.3 (9 _iqi+siiaui:,iiW _You start waiting.iiu,50.3 (2iH1.3 (3 _The sentinel's mark upon you fades away.i# #..~#......# #..# #..## ## #''##.#....###..## ##..### ##..##.###...###..# ##..## #....#.# ##.......#### #<...### #.......# ##..#..# ##..#..........#### ####..###...##..####...# ## ###.....###..#..## ##.. #...##..#[#>@..## #...## ##.####...#.#....## # #ß>ß# ##.#.####...# #. ##### ##iP.## ##..## ##.... #..## ##..####).####  ##..# ##..##...# #..#### #...## ##....####...#  #...#...##..≈..#=2.3 (1iM# #..~#......# #..# #..## # #''##.#....###..## ##..### # ##..##.###...###..# ##..## #....#.# ##.......#### #<...### #.............# ##..#..# ##..#..........#### ####..###...##..####...#  ###.....###..#..## ##.. #...##..#[#@...## #...## ##.####...#.#....## # #ß>ß# ##.#.####...# # ##### ##.## ##..Mo3m## ##.... #..## ##..####).#### ##..# ##..##...# #..#### #.....## ##....####.....#  #...#...##..≈..#iTiT&3i0[i]c _There is a stone staircase leading down here.i9f ij Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon ik :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.il Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skillsil 4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesi ii;### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 48/48 ========================i#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20i###.....###..#..## ##..#### XL:  6 Next: 74% Place: Dungeon:4#...##..#[#@...## #...##. Noise: ---------  Time: 3853.3 (0.0)##.####...#.#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} i##### ##.## ##..## ##....##..## ##..####).######..# ##..##...##..#### #......####....####.....##...#...##..≈..# _There is a stone staircase leading down here. _You start resting. i1_HP restored. _You start waiting. _The sentinel's mark upon you fades away. _There is a stone staircase leading down here.iii i i` i` img i^l iDr H4.3 (1 _irJ 5  You climb downwards.i0  ###  #..  #.#  ...  #.#   #.####.#   #......######.# i  ######.s.......   #....S@########   #...##.#   #......#   #.....###  #.....  #.....i$s   scorpion  #.....S   adder  #.....   #.....  You encounter a scorpion.i5=5.8 (2.5i@il _The adder misses you. The adder bites you but does no damage.ia _There is a stone staircase leading up here.i/>  You shoot a sling bullet.i:|  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.iThe sling bullet hits the scorpion but does no damage.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  Something hits you!  Deactivating autopickup; reactivate with Ctrl-A.  The adder barely misses you. The scorpion barely misses you.ir37------==7.1 (1.3Rev iX7{i _Something hits you. The adder barely misses you.i g )You shoot a sling bullet.i  The sling bullet barely misses the scorpion.You shoot a sling bullet.iN  sThe sling bullet closely misses the scorpion.Something hits you but does no damage. x2; The scorpion closely misses you.i. 30---------8.3 (1.2Rev+ i i _The adder bites you. Something hits you. The scorpion stings you.i  You shoot a sling bullet. The sling bullet hits the scorpion.i  iV  i >The scorpion is moderately wounded.ie SYou shoot a sling bullet. The sling bullet hits the scorpion.i-%ii&ZYou shoot a sling bullet. The sling bullet hits the scorpion.  i&VThe scorpion is moderately wounded. i&= You shoot a sling bullet. The sling bullet hits the scorpioni#' .  i'WThe scorpion is moderately wounded.  i(pSomething hits you. x2; The adder closely misses you.iJ(@The scorpion stings you but does no damageiz(.i*il*23i**-------i* 9.5i0i~4 i4i5._The adder barely misses you.iL5i]iii< i.$ i$i%P_You are too injured to fight recklessly!i0iii?i ibiP_You are too injured to fight recklessly!iyn in it i  Something hits you but does no damage. The scorpion stings you.i g18--------600iB il --.4.-- _The adder barely misses you.You climb upwards.iZ ' ### #..~#......# #..# #..## # # #''##.#....###..## ##..### # ##..##.###...###..# ##..##. #....#.# ##.......####...... #<...### #.............#... ##..#..# ##..#..........#### ####..###...##..####...# # ###.....###..#..## ##..#### ii #...##..#[#@S..## #...##.  ##.####...#s#....## #......  #ß>ß# ##.#.####...# #......  ##### ##.## ##..## ##....# #..## ##..####).#### ##..# ##..##...# #..#### #......## ##....####.....# #...#...##..≈..#i4-2.0 (2.5iE i Q _Reactivating autopickup.ic _There is a stone staircase leading down here.i 9### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 18/48 =========---------------ij #....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14i ,##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: 74% Place: Dungeon:4i C#...##..#[#@S..## #...##. Noise: ---------  Time: 3862.0 (0.0)i> >##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}is Z#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} i @##### ##.## ##..## ##....# Rev+ #..## ##..####).######..# ##..##...#i us   scorpioni #..#### #......##S   adder##....####.....##...#...##..≈..#i. aYou climb upwards. _Reactivating autopickup. iG _There is a stone staircase leading down here.  Fire: a) +2 sling {Nenetl}i_ hPress: ? - help, Shift-Dir - straight lineAim: an adder (50% to hit)ii/S S.i### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 18/48 =========---------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14i##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: 74% Place: Dungeon:4#...##..#[#@S..## #...##. Noise: ---------  Time: 3862.0 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....#.m Rev+ #..## ##..####).######..# ##..##...#s   scorpion#..#### #......##S   adder##....####.....##...#...##..≈..#You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. The sling bullet hits the adder!i4))) _There is a stone staircase leading down here.  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line  You shoot a sling bullet. The sling bullet hits the adder!  The adder is heavily wounded.iD  The sling bullet closely misses the adder.Something hits you.ii  Deactivating autopickup; reactivate with Ctrl-A.The scorpion stings you but does no damage.in% S..  The adder bites you but does no damage.i%&5--===3.2 (1.2Rev* i+i,A _The scorpion stings you but does no damage.iק ### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 15/48 =======-----------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20iĨ u###.....###..#..## ##..#### XL:  6 Next: 74% Place: Dungeon:4#...##..#[#@S..## #...##. Noise: ===------  Time: 3863.2 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#i) s   scorpion#..#### #......##S   adder##....####.....##...#...##..≈..#The scorpion stings you but does no damage.  The adder bites you but does no damage. i _The scorpion stings you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)i]### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 15/48 =======-----------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0i^Dex: 20###.....###..#..## ##..#### XL:  6 Next: 74% Place: Dungeon:4#...##..#[#@)))## #...##. Noise: ===------  Time: 3863.2 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion_\H#..#### #......##S   adder##....####.....##...#...##..≈..#The adder bites you but does no damage. _The scorpion stings you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot a sling bullet.i†Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the adder.  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!iC<)i2  Okawaru accepts your kill.iQ †..  Something hits you but does no damage. The scorpion closely misses you.iT484.5 (1.3iG\i;^f _Something hits you but does no damage.iR### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 15/48 =======-----------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: F0m78% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3864.5 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion#..#### #......####....####.....##...#...##..≈..#Okawaru accepts your kill.Something hits you but does no damage. a4mThe scorpion closely misses you. _Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 66% to hit)iEE### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 15/48 =======-----------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: F0m78% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3864.5 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion#..#### #......####....####.....##...#...##..≈..#Something hits you but does no damage. The scorpion closei3Gly misses you. _Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion!inPress: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion!  The scorpion is severely wounded.  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.iRw  The scorpion is severely wounded.iSi\   #..# #..## # ..###..## # ...###..#   ##.... #< #...  ##..# ...##..#  #..#..##  [#@†..##  i]#s#....##  #ß>ß# ##.#.####...#  ##### ##.## ##..##  #..## ##..####) ##..# ##..   #..     Something hits you but does no damage. The scorpion misses you.The scorpion stings you but does no damage.iw3w  #..# #..##  ..###..##  ...###..#   ##.... #< #...  ##..# ...##..#  #..#..##  [#@†..##  #s#....##  #ß>ß# ##.#.####...#  ##### ##.## ##..##  #..## ##..####) ##..# ##..   #..  iv=b  Something hits you.iM>F45.8 (1.3iD7{iFV _* * * LOW HITPOINT WARNING * * *i### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 14/48 =======-----------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20###.....###.{#..## ##..#### XL:  6 Next: 9m78% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3865.8 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion#..#### #......####....####.....##...#...##..≈..#The scorpion stings you but does no damage.  Something hits you. i_* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 66% to hit)i ### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 14/48 =======-----------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14i7 3##..#..# ##..#..........#### EV: 11Int: 8####..###...##..####...# # SH: 0Dex: 20###.....###.{#..## ##..#### XL:  6 Next: 78% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3865.8 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} i9 ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion#..#### #......####....####.....##...#...##..≈..#Something hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.iH )))Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.  The scorpion is almost dead.ih {.  The sling bullet closely misses the scorpion.i'    #..# #..## # ..###..## # ...###..#   ##.... #< #... i( - ##..# ...##..#  #{.#..##  [#@†..##  #)#....##  #ß>ß# ##.#)####...#  ##### ##)## ##..##  #..## ##..####) i) >##..# ##..   #..     Something barely misses you. Something hits you but does no damage.i W  #..# #..##  ..###..##  ...###..#   ##.... #< #...  ##..# ...##..#  #{.#..##  [#@†..##  #)#....##  #ß>ß# ##.#)####...#  ##### ##)## ##..##  #..## ##..####) ##..# ##..   #..  i t {.  The scorpion stings you.i Is..i N2-7.1 (1.3i i V _* * * LOW HITPOINT WARNING * * *i### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 12/48 ======------------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###..{##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: 9m78% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3867.1 (0.0)##.####...#s#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion#..#### #......####....####.....##...#...##..≈..#Something barely misses you. Something hits you but doeiFs no damage.The scorpion stings you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 66% to hit)i>### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 12/48 ======------------------#....#.# ##.......####...... Magic: 6/6========================#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###..{##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: ?9m78% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3867.1 (0.0)##.####...#.#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} ##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...#s   scorpion#..#### #......####....####.....##...#...##..≈..# _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {NenetiL@,l}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!iE)ig)))  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!  Okawaru accepts your kill.iPM.iNiT5...iUi]### #..~#......# #..# #..## # ntroutm the Shooter # #''##.#....###..## ##..### Coglin of Okawaru ...... # ##..##.###...###..# ##..##. Health: 12/48 ======------------------#....#.# ##.......####...... Magic: 6/6========================i^^#<...### #.............#... AC: 13Str: 14##..#..# ##..#..........#### EV: 11Int: 8####..###..{##..####...# # SH: 0Dex: 20###.....###..#..## ##..#### XL:  6 Next: 106% Place: Dungeon:4#...##..#[#@†..## #...##. Noise: ===------  Time: 3868.3 (1.2)i^8##.####...#.#....## #...... a) +2 sling {Nenetl} c) +0 sling {Yuphin}i^Z#ß>ß# ##.#.####...# #...... Fire: a) +2 sling {Nenetl} i_##### ##.## ##..## ##....# Rev* #..## ##..####).######..# ##..##...##..#### #......####....####.....#i~_#...#...##..≈..#Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion!Okawaru accepts your kill.ia _You shoot a sling bullet. Something hits you but does no damage.You have reached level 7!i!m/  --more--iU4/537/77 3% ii  Your brain swirls with designs for a paradermic chamber. You just need some _more time...i i i i7 6{.i H.{i F.{iM i <---90 _i i s 5---You climb downwards.i   ###  #..  #.#  ...  #.#   #.####.#   #......######.#   ######.........   #.....@########   #...##.#   #......#   #.....###  iM *#.....  #....  #....  #.....  #.....i" -70.8 (2.5i% i-' Q _Reactivating autopickup.iP) w _There is a stone staircase leading up, spattered with blood here.i i i i i5Rev+ iEi,i0W _You start resting.ioo   orc priest (wandering)i ,3.8 (3.0i'<i'*4.8 (4i5-i4v _You encounter an orc priest. It is wielding a +0 club.i_  ### #.. #.# ... #.# #.####.# #......######o#  ######.........  #.....@#  #...##.# #......# #.....### #..... #..... #..... #..... iV g####..#.#...#.# #.####.# #......######o#  ######.........  #.....@#  #...##.# #......# #.....### #..... #..... #.... #...ibW ! i\ i#] ia id b _An orc priest is nearby!i&  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 15/53 ======------------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######o#SH: 0Dex: 20  ######.******..XL:  7 Next:  3% Place: Dungeon:5 in  #.....@########Noise: ---------  Time: 3874.8 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev+  #.....  #.....o   orc priest  #.....  #.....  #..... _You start resting. _You encounter an orc priest. It is wielding a +0 club. i _An orc priest is nearby!Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (66% to hit)i  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 15/53 ======------------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######)#SH: 0Dex: 20  ######.))))))..XL:  7 Next:  3% Place: Dungeon:5  #.....@########Noise: ---------  Time: 3874.8 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  i #......#Fire: a) +2 sling {Nenetl}  #.....###Rev+  #.....  #.....o   orc priest  #.....  #.....  #..... _You encounter an orc priest. It is wielding a +0 club. _An orc priest is nearby!Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (66% to hit)  You shoot a sling bullet.i+W   Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (66% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.The sling bullet hits the orc priest.i K.oi 1o.i oThe orc priest is heavily wounded.i| ....o   orc (wandering)i b6====6.1 (1.3i i? v _You encounter an orc. It is wielding a +0 short sword.i ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 16/53 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######o#SH: 0Dex: 20  ######.****o...XL:  7 Next:  3% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3876.1 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  i3,#.....###Rev+  #.....  #.....o   orc priest  #.....o   orc (wandering)  #.....  #.....You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is heavily wounded. _You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded, 66% to hit)i3} ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 16/53 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  i}#.####.#EV: 11Int: 8  #......######o#SH: 0Dex: 20  ######.))))o...XL:  7 Next:  3% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3876.1 (0.0)  #...##.#iL~a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev+  #.....  #.....iw~-o   orc priest  #.....o   orc (wandering)  i~#.....  #.....The orc priest is heavily wounded. _You encounter an orc. It is wielding a +0 short sword.Fire: a) +2 sling {Nenetl}iPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.i)Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (heavily wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.izp o.  The sling bullet completely misses the orc priest..o...oiwk7.4 (1.3Rev* iii% _The orc shouts!it ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 16/53 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.***o.o..XL:  7 Next:  3% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3877.4 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  2;10H#.....###Rev*  #.....  #.....o   orc priest  #.....o   orc  #.....  #.....You shoot a sling bullet.  The sling bullet completely misses the orc priest. _The orc shouts!  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (almost dead, 66% to hit)i + ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 16/53 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######....).o..XL:  7 Next:  3% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3877.4 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin} is  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev*  #.....  #.....o   orc priest  #.....o   orc  #.....  #..... _The orc shouts!  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!iX  )))........  #.....i )  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!  Okawaru accepts your kill.i 3o.iw D...)i 7/54108.8 (1.4 _You shoot a sling bullet.i! i% i _Your Fighting skill increases to level 4!i` ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 17/54 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.****o...XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3878.8 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....m###Rev*  #.....  #.....o   orc  #.....  #.....  #.....Okawaru accepts your kill. _You shoot a sling bullet. _Your Fighting skill increases to level 4!Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (67% to hit)i|K ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 17/54 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.))))o...XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3878.8 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#inLsFire: a) +2 sling {Nenetl}  #.....###Rev*  #.....  #.....o   orc  #.....  #.....  #..... _You shoot a sling bullet. _Your Fighting skill increases to level 4!Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (67% to hit)  You shoot a sling bullet. The sling bullet hits the orc.i) _Your Fighting skill increases to level 4!  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (67% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded.izT3o.iGWAo)i^!..i^-80.1 (1.3icifw _You shoot a sling bullet. The sling bullet barely misses the orc.iF ###ntroutm the Shooter  #..Coglin of Okawaru ......  iF#.#Health: 17/54 =======-----------------  ...iGMagic: 7/7========================  #.#AC: 13i&GwStr: 14  #.####.#iHG`EV: 11Int: 8  itG#......######.#SH: 0Dex: 20 iG ######.**o)....iGXL:  7 Next: 10% Place: Dungeon:5  #.....@########iHNoise: ===------  Time: 3880.1 (0.0)  #...##.#i4Ha) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#iWHFire: a) +2 sling {Nenetl}  #.....###ivHBRev*  iHc#.....  #.....iXImo   orc  iIS#.....  #.....  #.....You shoot a sling bullet. The sling bullet hits the orc.  The orc is severely wounded. _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 67% to hit)ik= ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 17/54 =======-----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11ikInt: 8  #......######.#SH: 0Dex: 20  ######...))....XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3880.1 (0.0)  iWlO#...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev*  #.....  #.....o   orc  #.....  #.....  il#..... _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!iliVp?))i)  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  Okawaru accepts your kill.i-~H..)iƂX8=1.3 (1.2ii/ _You shoot a sling bullet.i  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 18/54 ========----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######...))....XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3881.3 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###ǻ o8HRev*  #.....  #.....  #.....  #.....  #.....You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei? ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 18/54 ========----------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######...))....XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3881.3 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....@Bm###Rev*  #.....  #.....  #.....  #.....  #.....You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.i=AiIiK. _iii iVi{,iiiii>Rev+ iOii79iRi>i{iiiii i9 Q20Rev ik ih,iijiiii0i>ii41=iP  i(!i)%i%i&i*i*i+i0iU0L2=i1iC6LOkawaru accepts your kill. _You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You start resting.i'=O---O   ogre (wandering)i=/95.3 (14.0)iE<iFH---6.3 (15iLiTv _You encounter an ogre. It is wielding a +0 giant club.i ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 22/54 =========---------------  ...Magic: 7/7i========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######O#SH: 0i;7Dex: 20  ######.******..XL:  7 Next: 10% Place: Dungeon:5  ia#.....@########Noise: ---------  Time: 3896.3 (0.0)  iG#...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#iFire: a) +2 sling {Nenetl}  #.....###  ic#.....  #.....iTO   ogre  #.....  #.....  #..... _That would be overly suicidal. _You start resting. i=_You encounter an ogre. It is wielding a +0 giant club.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiPAim: an ogre, wielding a +0 giant club (79% to hit)i= ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 22/54 =========---------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11i5Int: 8  #......######)#SH: 0Dex: 20  ######.))))))..XL:  7 Next: 10% Place: Dungeon:5  #.....@########iL~Noise: ---------  Time: 3896.3 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  is#......#Fire: a) +2 sling {Nenetl}  #.....### iv #.....  #.....iO   ogre  ij#.....  #.....  iE#..... _You start resting. i_You encounter an ogre. It is wielding a +0 giant club.Fire: a) +2 sling {Nenetl}i5Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (79% to hit)  iXYou shoot a sling bullet.i؉   Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (79% to hit)  You shoot a sling bullet.  The sling bullet completely misses the ogre.The sling bullet hits the ogre!i K.OiS..)).ib===7.5 (1.2Rev i3i_ _The ogre is moderately wounded.i.= ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 22/54 =========---------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11i.UInt: 8  #......######.#SH: 0Dex: 20  ######.*****O..XL:  7 Next: 10% Place: Dungeon:5  #.....@########i.Noise: ===------  Time: 3897.5 (0.0)  i.#...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  i.#......#Fire: a) +2 sling {Nenetl} i /L #.....###i%/?Rev  #..... i=/A #.....iV/O   ogre  in/a#.....  #..... i/ #.....i/The sling bullet completely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre! i/;_The ogre is moderately wounded.i/dFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei/Aim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)i  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 22/54 =========--------------- i9 & ...Magic: 7/7========================  #.#AC: 13Str: 14 ia  #.####.#EV: 11Int: 8 i  #......######.#SH: 0iץ Dex: 20  ######.)))))O..XL:  7 Next: 10% Place: Dungeon:5  #.....@########i Noise: ===------  Time: 3897.5 (0.0)  #...##.#i a) +2 sling {Nenetl} c) +0 sling {Yuphin}  i< #......#Fire: a) +2 sling {Nenetl} ie  #.....###Rev  #..... i  #.....O   ogre i  #.....  #.....  iԦ b#.....You shoot a sling bullet. The sling bullet hits the ogre! i n_The ogre is moderately wounded.Fire: a) +2 sling {Nenetl}i$ Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)  iC 9You shoot a sling bullet. The sling bullet hits the ogre.i- Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.i^ oThe ogre is heavily wounded.i# 1O.i5 ..))o   orc (wandering)i 23=8.8 (1.3Rev+ i i o _You encounter an orc. It is wielding a +0 whip.i=< ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 23/54 ==========--------------  ...Magic: 7/7======================== i8>6 #.#AC: 13Str: 14  #.####.#EV: 11Int: 8 i\?y #......######o#SH: 0Dex: 20  ######.****O...XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3898.8 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  i|?k#.....###Rev+  i?"#..... i?A #.....i?O   ogre  i@.#.....i%@o   orc (wandering)  #.....  io@^#.....You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded. _You encounter an orc. It is wielding a +0 whip.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei@Aim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)i+/ ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 23/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  i/#......######o#SH: 0Dex: 20  ######.))))O...XL:  7 Next: 10% Place: Dungeon:5  #.....@########i/yNoise: ===------  Time: 3898.8 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin} i<0p #......#Fire: a) +2 sling {Nenetl}  #.....###Rev+  #.....  ih0#.....O   ogre  i0#.....o   orc (wandering) i0> #.....  i0C#.....The ogre is heavily wounded. i0_You encounter an orc. It is wielding a +0 whip.Fire: a) +2 sling {Nenetl}i21Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)  iV19You shoot a sling bullet. The sling bullet hits the ogre.iy)Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.i.O.oO)i !..im900.1 (1.3Rev* ii^ _The sling bullet barely misses the ogre.i ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 23/54 ==========--------------  i...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.**O)..o.XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3900.1 (0.0)  #...##.#iXa) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev*  #.....  #.....O   ogre  #.....o   orc (wandering)  #.....  #.....The ogre is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +2 sling {Nenetl}iPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)i ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 23/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.))O)..o.i6XL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3900.1 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  i#.....###Rev*  #.....  #.....O   ogre  #.....o   orc (wandering)  #.....  #.....You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +2 sling {Nenetl}iPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.i2fM)Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.  You shoot a sling bullet.i.i9O)irR.oi,1.3 (1.2ili^ _The sling bullet barely misses the ogre.isl  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 23/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0il ZDex: 20  ######.*O))...oXL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3901.3 (0.0)  in #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev*  #.....  #.....O   ogre  #.....  #.....  #.....The ogre is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)i! G ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 23/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11ik! Int: 8  #......######.#SH: 0Dex: 20  ######.)O))...oXL:  7 Next: 10% Place: Dungeon:5  i! U#.....@########Noise: ===------  Time: 3901.3 (0.0)  #...##.#i! ya) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###i! Rev*  #.....  #.....iV" O   ogre  #.....  #.....  #.....You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +2 sling {Nenetl}i" Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)  i" 9You shoot a sling bullet. The sling bullet hits the ogre.il M Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is heavily wounded.iL01O.iw1 oThe ogre is severely wounded.i:o   orc (wandering)i:H42.5 (1.2i*AiT} _You encounter an orc. It is wielding a +0 war axe of flaming.i ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 24/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######o#SH: 0Dex: 20  ######.O.))...oXL:  7 Next: 10% Place: Dungeon:5  #.....@########iNoise: ===------  Time: 3902.5 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  i(#......#Fire: a) +2 sling {Nenetl}  #.....###Rev*  iY#.....  #.....O   ogre  #.....o   orc (wandering)  #.....  #.....You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is severely wounded. i_You encounter an orc. It is wielding a +0 war axe of flaming.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)i3 ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 24/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######o#SH: 0Dex: 20  ######.O.))...oXL:  7 Next: 10% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3902.5 (0.0)  #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl} #m #.....###Rev*  #.....  #.....O   ogre  #.....o   orc (wandering)  #.....  #.....The ogre is severely wounded. _You encounter an orc. It is wielding a +0 war axe of flaming.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.i  )Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is severely wounded.!  You kill the ogre!i% ........  #.....i'.ie(i 313.7 (1.2 _Okawaru accepts your kill.iio _Your Ranged Weapons skill increases to level 6!i  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 24/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.).))...oXL:  7 Next: 31% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3903.7 (0.0)  #...##.#i a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###Rev*  #.....  iQ #.....  #.....  #.....  #.....You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre! _Okawaru accepts your kill. _Your Ranged Weapons skill increases to level 6!ip rFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei  ###ntroutm the Shooter  #..Coglin of Okawaru ......  #.#Health: 24/54 ==========--------------  ...Magic: 7/7========================  #.#AC: 13i Str: 14  #.####.#EV: 11Int: 8  #......######.#SH: 0Dex: 20  ######.).))...oXL:  7 Next: 31% Place: Dungeon:5  #.....@########Noise: ===------  Time: 3903.7 (0.0)  i #...##.#a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #......#Fire: a) +2 sling {Nenetl}  #.....###i` dRev*  #..... i  #.....  #.....  #.....  #.....You kill the ogre! i _Okawaru accepts your kill. _Your Ranged Weapons skill increases to level 6!i Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.i’ i8 i . _iT_ ##.#.#... #.####.# ......######.#######@).))...o..<########..## #......#.....####....#.......i-UiV0oi&^.o   orc (wandering)i_;---4.7 (1 _icifiک _ ntroutm the Shooter  ###Coglin of Okawaru ......  #..Health: 24/54 ==========--------------  #.#Magic: 7/7========================  ...AC: 13Str: 14  #.#EV: 11Int: 8  i #.####.#SH: 0Dex: 20  #......######.#XL:  7 Next: 31% Place: Dungeon:5  iG ######@******o.Noise: ---------  Time: 3904.7 (0.0)  ij #.....<########a) +2 sling {Nenetl} c) +0 sling {Yuphin}  i #...##.#Fire: a) +2 sling {Nenetl}  #......#i BRev*  i& #.....###  #.....o   orc (wandering)  #.....  #.....  #.....Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  iS Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 68% to hit)i  ntroutm the Shooter  ###Coglin of Okawaru ......  #..Health: 24/54 ==========--------------  #.#Magic: 7/7========================  ...AC: 13iO Str: 14  #.#EV: 11Int: 8  #.####.#SH: 0Dex: 20  i S#......######.#XL:  7 Next: 31% Place: Dungeon:5  ######@))))))o.i Noise: ---------  Time: 3904.7 (0.0)  #.....<########i a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #...##.#iJ Fire: a) +2 sling {Nenetl}  #......#Rev*  #.....###  #.....o   orc  #.....  i #.....  #..... _That would be overly suicidal.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!iW p)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!  The orc is lightly wounded.  You shoot a sling bullet.i 3o.i8 /o.ii `).))i l5====5.9 (1.2i) i ^ _The sling bullet closely misses the orc.ie6 ntroutm the Shooter  ###Coglin of Okawaru ......  #..Health: 25/54 ===========-------------  #.#Magic: 7/7========================  ...AC: 13Str: 14  #.#EV: 11Int: 8  #.####.#SH: 0Dex: 20  #......######.#XL:  7 Next: 31% Place: Dungeon:5  ######@****o...Noise: ===------  Time: 3905.9 (0.0)  #.....<########a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #...##.#Fire: a) +2 sling {Nenetl}  #.... 740m..#Rev*  #.....###  #.....o   orc  #.....  #.....  #.....The orc is lightly wounded.  You shoot a sling bullet. _The sling bullet closely misses the orc.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (lightly wounded, 68% to hit)i*\ ntroutm the Shooter  ###Coglin of Okawaru ......  #..Health: 25/54 ===========-------------  #.#Magic: 7/7========================  ...AC: 13Str: 14  #.#EV: 11Int: 8  #.####.#SH: 0Dex: 20  #......######.#XL:  7 Next: 31% Place: Dungeon:5  ######@).))$...Noise: ===------  Time: 3905.9 (0.0)  #.....<########a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #...##.#Fire: a) +2 sling {Nenetl}  #.i\$.....#Rev*  #.....###  #.....o   orc  #.....  #.....  #.....You shoot a sling bullet. _The sling bullet closely misses the orc.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (lightly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc!i`C))))i))) _The sling bullet closely misses the orc.  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (lightly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!imr).))$..iq,7.1 (1.2i`wiz/ _You shoot a sling bullet.ij ntroutm the Shooter  ###i:Coglin of Okawaru ......  #..Health: 25/54 ===========-------------  #.#i68Magic: 7/7========================  ...AC: 13Str: 14  #.#EV: 11Int: 8  #.####.#SH: 0Dex: 20 ia  #......######.#XL:  7 Next: 31% Place: Dungeon:5  i(######@).))$...Noise: ===------  Time: 3907.1 (0.0) i #.....<########a) +2 sling {Nenetl} c) +0 sling {Yuphin} iu #...##.#iFire: a) +2 sling {Nenetl}  #......#Rev*  i#.....###  #..... i@G #.....  #.....  idq#.....Aim: an orc, wielding a +0 whip (lightly wounded, 68% to hit)  i`You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! i_You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiiq" ntroutm the Shooter  ###Coglin of Okawaru ......  #..Health: 25/54 ===========-------------  #.#Magic: 7/7========================  ...AC: 13Str: 14  #.#EV: 11inInt: 8  #.####.#SH: 0Dex: 20  #......######.#XL:  7 Next: 31% Place: Dungeon:5  ######@).))$...i/Noise: ===------  Time: 3907.1 (0.0)  #.....<########a) +2 sling {Nenetl} c) +0 sling {Yuphin}  #...##.#ioFire: a) +2 sling {Nenetl}  #......#Rev*  #.....###  #.....  iK#.....  #.....  #.....iYou shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _You shoot a sling bullet.  iFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.iwiEi. _i6###..#...#.##.####......######.######.).))$...#.....@##########.# ....#.....##i#.....#....#.......ii;---8.1 (1 _iIifd  You kill the orc! _You shoot a sling bullet.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _There is a stone staircase leading up, spattered with blood here.i#3i$i,)i,O6i.i9/is0i3TRev+ i 5i:,i+<iI@i@S7=iBi[F,ihGiJiJ>Rev i LiyOiOD8=i QiU,iViCYiYicifi g(iMiiMoio99ipi0t,ivijy,izi ~ij~T30=iii.i&i܇,iia1=iii(ioii͖iIi-ii.i'iS2=ii,iiƩiiWiPiݮK3=iݯiiͲii`,iiӻ,i[iLiS4=iiW,i|i,iMiiK5=ii,iiWiiiiiitiS6=iieiiimii+i=iK7=i+i,iPi,iki),iii298ii ,i i,iiid39=iiiii",i#i',i^)i-n40=iS/i'<,iu=iC,i7Fi!Ji`JK1=iKiNi.OiQiUiUiVi2]2=iy`i`iWbijf,i3=4=iOi{iiiԏiii6,iǗiKiD5=iGi,i\iT,iiݭi&N6=iiij,i^iiiiP,iii%7i*i`,ii,iiUa8=i$i,ii,i?iiiiiVU9=iji,ii,iii(L50=ii[,iiDiiAi i U1=i ii*i_i,i#iY,iii+K2=ii",iE,i$0ia0iD3i7i#8U3=i:iU?,iAiE,iRGiK,i MiPk _You start resting.HP restored.iX:---iZ`24005.1 (97.0)i]aX4=6.1 (98 ia _igi!isi3sisisisiP  Things that are here:si  a +0 giant club; an ogre corpsesisi` _sisisi,sisi=$  Things that are here:siNd  a +0 short sword; an orc corpsesisiJ@= _sisiX$  Things that are here:si]  a +0 club; an orc corpsesizsi _siBsi]siW ###  #..  #.#  ...  #.#  #.####.# #  #......######.##  ######.).))@...#  #.....<######### #...##.#  #......#  #.....###  #.....  #.....  #..... si  11.1 (5.0)  You now have enough gold to buy a ring of willpower on D:2.  You can access your shopping list by pressing '$'.  You now have 312 gold pieces (gained 14).si" +2.1 (6sisi- _You see here a +0 whip.titi+3.1 (1titi# _r - a +0 whipti3tiőtiytitiDBtitiϞtiƟtisti,ti@titiNtitititiɬtitiGtiti+####  #....########### #.##...#........ ........@.......8.1 (5 #.##..)#.########.####.##.. #.##......######.########.).))....##.....<##########...##.##......##.....###tiA9.1 (6titi+ _Found a quarterstaff.tibti$ctidtigtil,tiqti!yti,titiD  You see here a +0 quarterstaff.titiy _tiߔtititi}titiUtititiMti>tiZ,tititiDz,titi7titiȸti?ti=ti,titiptiti&titi6titititiQti,titi#tittiL,titi,tixtititi&ti@titi;,titiBti,titi tic,ti,tititi_titi%tik ti ti tiitiltitititi'ti~titiWti) ,ti!ti"ti%,ti&ti(ti*,ti+ti/ti1,ti2tin4ti7ti8tiy8tiT:ti=ti=ti>ti?ui,ui ui0 ui,uibuiuuiG,uiuiuiw,uiui ui&  ####  ..###.#   #....<#   #@#########51.1 (32.0)  #.##......#  #.##.####.#ui'5  #.####.#  #.##.#....########  #.##.#.##...#.....  #.##..............  #.####.##..)#.####  #.####.##...#.#uiH-ui-,2.1 (33ui[1ui49 _Found a stone staircase leading up.uiC Iui ui uiE uik Bui ui ui ui ,uin ui ui$ ,ui uik ui ui ui( ui ui" ,ui$# ui( P  There is a stone staircase leading up here.ui+ ui+  _ui, ui- uiN0 ui0 ui0 ui2 ui4 ui05 ui5 uij7 uie9 ui9 ui9 uik; ui= ui= ui= ui2? uiA uiRB ,uimD uisG uiG uiH uiHK uiL uiM uiM ui0O ui R uiIR uiS ui~T uiuW uiW uigX uiY uiP\ ui\ uiG] ui8_ uia uib uib ui}d ui}g uig uih uij uiym uim uin uip uis uis ui~u uikw ui${ uix{ ui| ui ui uiV ui ui ui uiR uig ui f  There is a stone staircase leading up, spattered with blood here.ui ui  _ui ui ui uiS ui uiʡ ui ui5 ui ui ui uiT ui uiQ ui ui ui` uif ui uiG ui ui ui ui_ ui ui# ui ui uis ui ui ui+ ui ui ui< ui ui! ui uih G ##......#  #.....###  #.....# #.....# #.....# #.....ui J #.....#  #.....#  #....@# 86.1 (34 #.....#  #.....#  #.....ui v #..... #.....ui #..... #...).ui; ui ui ,7.1 (35ui< ui ' _Found a falchion.viviviviWH _No target in view!vi _vivi*nvivi ,viVnvi}   There is a stone staircase leading up, spattered with blood here. _  Things that are here:  a +0 giant club; an ogre corpse _  Things that are here:  a +0 short sword; an orc skeleton _  Things that are here:  a +0 club; an orc skeleton _viXvivixvihviviBviviviԵ,vi.viȾvivijvi|vivivi .#  <#  ###### .....# ####.# #### ####.# ... #....############.# #.##...#..........# ................@.#115.1 (28 #.##..)#.########.# #.##...#.# .# ..######.## .# #.).))....# .. .<######### )# #.# .# ..# .# ###6.1 (29 _Found a club.wirowiowihu,wi {  You encounter an orc. It is wielding a +0 hand axe.wi~# #  # .# ##### .# wiC#... ....#.# .##...#.# .......@# .##..)#.#.# .##...#.# #.# wi######.## #.# .).))....# o.. <# #)# o   orc (wandering) .# #.# .# #.# wi_0.0)o.wi:wiʎ27.1 (1 _wiwiԚxi )))))))You shoot a sling bullet.xi/ oThe sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!xif o.  The orc is lightly wounded.xi@>..)..xiw====8.4 (1.3Rev xixi* _You hear a shout! x4xi* )You shoot a sling bullet.  The sling bullet hits the orc but does no damage.xiQs _You hear a shout! x4  You shoot a sling bullet.sling bullet hits the orc but does no damage.  The orc is lightly wounded.xi0o  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded.xi7o.xico 2 orcsxi7===-9.6 (1.2Rev+ xi xiC  The sling bullet hits the orc but does no damage.orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.orc is lightly wounded. _You encounter an orc. It is wielding a +0 short sword.xiw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.xi )))))))The orc is lightly wounded.  You shoot a sling bullet.xi+" ;o.xi% oThe sling bullet closely misses the orc.The orc barely misses you.xin/ o..)o 3 orcs..xi/ B-20.8xia  _You encounter an orc. It is wielding a +0 hand axe.xiWa )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!xih Q 2 orcsxi )))))))Okawaru accepts your kill.xi V.o.xi 2oxi 7o.xiĄ 9o.xi 2.)..xi n22.0Rev* xi xi w _You shoot a sling bullet. The sling bullet barely misses the orc.xi ))You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc.xi  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.xiV3oxiZY o.  The orc is severely wounded.xiajoo 3 orcsxib'3.2xi7jxim: _The orc hits you but does no damage.yi_ )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!yiQ 2 orcsyif )Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.yi o.  The orc is moderately wounded.yiC9o.yiyi,4.5 (1.3yiuyi7' _You hear a shout!yi )))))))You shoot a sling bullet.  The sling bullet closely misses the orc.yi8K  The sling bullet barely misses the orc. You shoot a sling bullet.  The sling bullet hits the orc.yiX:o.yi:?o)yi^ OThe orc is severely wounded.yi>.)O   ogre.oo 2 orcs.5.7 (1.2yiyi$} _You encounter an ogre. It is wielding a +0 giant spiked club.yiX )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!yikn   orcyix )))))))Okawaru accepts your kill.yiz:o.yiЍO.O.o)......36.9yiߔyi/ _You shoot a sling bullet.yi4)))))))yi(  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.yi^ 8O.yi ......oThe orc is moderately wounded.yi ,8.2 (1.3yi% yi( Q _The orc closely misses you.yi m )))))))You shoot a sling bullet.yiW  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.yi ......oThe orc is heavily wounded.9.4 (1.2yi yi _The orc barely misses you. The ogre closely misses you.yi  You shoot a sling bullet. The sling bullet hits the orc.yi 2_The orc is heavily wounded. _The orc barely misses you. The ogre closely misses you.The orc is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.yi<.  The orc is severely wounded.30.6 _The orc barely misses you. The ogre misses you.zim )))))))You shoot a sling bullet.ziCp  The sling bullet completely misses the orc.zi/ ......oYou shoot a sling bullet. The sling bullet barely misses the orc.zi3U3-1.8zi=P _The orc hits you with a +0 hand axe.ziw  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.ziu  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.zi  The sling bullet hits the orc but does no damage.  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is severely wounded.The orc closely misses you. The ogre barely misses you.zin'3.0ziziQ _The orc closely misses you.zi w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.zi) _The orc closely misses you.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is severely wounded.The sling bullet hits the orc.  You kill the orc!ziW(ziQ%_  Okawaru accepts your kill.ziB)p35---------4.2zi/zi2E _The ogre hits you with a +0 giant spiked club!!zi  You shoot a sling bullet. The sling bullet hits the ogre.zi`%  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre.ziJ k  The ogre is heavily wounded.zi '5.4zi zi R _The ogre closely misses you.zi> )))))))You shoot a sling bullet.zid  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.ziw  O...)..  The ogre is severely wounded.6=-------6.6 _The ogre closely misses you.ziB )))))))You shoot a sling bullet.zi  The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre.{i0O...)..7.8{iu2{i]] _The ogre is severely wounded.{iX )You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!{i){iW )))))))Okawaru accepts your kill.{iuW{i{i )...)..7/55=59.0 _You shoot a sling bullet.{i _No target in view!{iu 3{i`| ,{ib _8{i܂ {i {iE >Rev+ {i3 {i {i {i\ {iA ,{ii {i i9={i_ ,{i >Rev {iT {i {iI {i~ {iݯ n40={i X{iĵ {i ({iU {i {i {i {ir ;1{i 2={i X3=4={i B{iT B{i\ B{i{ixU5={i{i,{i{i) ,{i {i! {i a6={i,,{i{i,{i{i{iD{ie{ik7={i[n89=50=1=2=3={ip,{iNt{iwk4={ix{i|{i||{i{~{iBB{i{i%K5={ij{iO{i7!---{i.# <##.##.# ######.# #... #....#.# #.##...#.#.@.# {ij#.##..)#.#)# #.##...#.# #.#.######.## #.# #.).))....# ... .<# #)# #.# #.#.# #.##{i٦1200.0 (61.0){iϧH---1.0 (62{iˬ{i,$  Things that are here:{i _a +0 hand axe; a +0 chain mail; a +0 war axe of flaming|iYM3|i7O|i]U|iX|i`Y$ _|i:]|i]|i_|i`|ia|ipc|i=f|if9=|ig|ii|ik,|il|i~|iD,|iO|iY|i,|ip|ik|ii  You encounter a white imp.|ik  ##.. #######.##### # #....@......5###########.#####.##### ..#..........# #.........).# .)#.########)#|i.#.# #.# 5   white imp (wandering) ###.## #.# )....# ...### #)#|i8M5.7.0)|i|i 28.0 (7 _|i|i}iÌ )))))5  You shoot a sling bullet. The sling bullet hits the white imp.}i ))The white imp is moderately wounded.You shoot a sling bullet.}iZ ;5.}i٘ U....5..}i] b===9.3 (1.3Rev }i }i c _The sling bullet barely misses the white imp.~im )))))))You shoot a sling bullet.~i\  The sling bullet barely misses the white imp.You shoot a sling bullet.~i);5.~i1V...5...~i2d10.4 (1.1Rev+ ~i9~i<d _The sling bullet closely misses the white imp.~i5 )))You shoot a sling bullet. The sling bullet hits the white imp.~i  The white imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the white imp.~i;5.~i!..~ik1.6 (1.2Rev* ~iҦ~ib _The white imp is severely wounded.~i< ))You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.~iP )))))The white imp is severely wounded.You shoot a sling bullet.~iS ..5....  The sling bullet closely misses the white imp.~iZ **The white imp gestures at you.~i;5.~iJ.~ir^48----2.9 (1.3~i ~i1 _The puff of frost hits you!~iG' .  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!~i.=)~iw ))))))Okawaru accepts your kill.~i: ,.......~iZ? o9=---54.1 (1.2~iXD ~iG / _You shoot a sling bullet.~i I ~iI ~iO ~iQ H _No target in view!~io ~i,p ~iAv ~iy H _No target in view!iiitisiP _iaiǴi>iV50=ii޹TRev+ i%iiiqijiiii0d1=Rev ibie,ii,ii)iU2=iii(iiii7ii igisa3=iiaiiik,i:ii:U4=iiA,i6i,iiiGD5=iZi iiLii|i,ibi+iii0ih iQ=iRiUSi}XXiXiYi'Zi[i]i]ih^i_iaibibi\fififii~ _l - 4 scrolls labelled DIOGGUN NAODO (gained 1)ijiKkikimin,ipoiqimr,iysitiuivivipxi{~  You encounter an orc. It is wielding a +0 club.i###################### ......................# ###############@..##.# --- ....... #...# ####### #...... ##........ ###....... #  .......i]/o   orc (asleep) #....... #o...... .i055.1 (41.0)iXO---6.1 (42 _iԐii ############## ......................# #@..##.#  #...#  #...... ##........ ###....... #....... #....... #o...... .iZ "############## ......................# #@..##.#  #...#  #...... #........##.............. .......o......iFa 4ie ih [ _An orc is nearby!iw/ )))))o)You shoot a sling bullet. The sling bullet hits the orc.i  The orc is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.iS: ;o.i@ F......iA f===7.3 (1.2)Rev iG ivJ 1 _The orc is lightly wounded.i2`)))))))i *  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.i:o.i<.....i&^8.5Rev+ iټic[ _The orc is heavily wounded.i\)))))))ia   You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.i9o.i......9.7Rev* ili[ _The orc is heavily wounded.ip])))))))iI')  The sling bullet hits the orc but does no damage. _The orc is heavily wounded.The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!i,=)iݳl...)...i/0660.9iiݿP _Okawaru accepts your kill.inii"iH _No target in view!iy i8 i? i H _No target in view!i i in i8 i i : _i i  You encounter an orc wizard. It is wielding a +0 dagger.i' \ ##################### ....................######...##.# ..... #...##+#### #..@.......--- #.......... ##)?. .. ..... .....o   orc wizard (asleep) i K...... ..o.... i ,10i! M---2.9 (2 _i[ i i9 )))))o  )You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!i )The orc wizard is moderately wounded.You shoot a sling bullet.i oThe sling bullet barely misses the orc wizard.iW)oi.)...o 2 orc wizards (1 wandering).i6===4.1 (1.2iix _You encounter an orc wizard. It is wielding a +0 dagger.iш ))))))You shoot a sling bullet. The sling bullet hits the orc wizard.i* )The orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!io   orc wizard (i;.oi oOkawaru accepts your kill.i&.)....o   orc (wandering)i  625.3 _You encounter an orc. It is wielding a +0 club.iiþh _Your Dodging skill increases to level 4!iy )))))o)You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard shouts!iN )The orc wizard is lightly wounded.  You shoot a sling bullet.i o.  The sling bullet barely misses the orc wizard.i Ao)i~ .)...oi! '6.5i۞ i % _The orc shouts!i% )))))You shoot a sling bullet. The sling bullet hits the orc wizard.i  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.i. ;o.i/ 7o.i7 W.)..i(9 '7.7i@ iC b _The orc wizard is heavily wounded.i 8 )i5 \))))))You shoot a sling bullet.ip:  iUq?The sling bullet barely misses the orc wizard.iqUYou shoot a sling bullet. The sling bullet hits the orc wizard.i:o.i{ ....o..  i| MThe orc wizard is severely wounded.i9*i2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i1r{.o.iH8.9 _Deactivating autopickup; reactivate with Ctrl-A.i )) You shoot a sling bullet. The sling bullet hits the orc.i7"  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.i,Wo..ii>o.)70.1iinW _The orc is almost dead.i0 )You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!i@)iH ))))))Okawaru accepts your kill.iC8).iK>.....iN'1.3iV8{iX/ _You shoot a sling bullet.i3ii|H _No target in view!il i)q iq iy i}  i} i/~ :_No target in view!i 3i i H _No target in view!i!untroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 iu##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4271.3 (0.0)#..........a) +2 sling {Nenetl} c) +0 sling {Yuphin}##){.....?.Fire: a) +2 sling {Nenetl} ..........Rev* ....................................iv...).......... _You shoot a sling bullet. _No target in view! _No target in view! i*ve_No target in view!  Fire: a) +2 sling {Nenetl}iJvGPress: ? - help, Shift-Dir - straight linei 1@.i;*{i>ntroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4271.3 (0.0)#..).......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##){.....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................).......... _You shoot a sling bullet. _i?No target in view! _No target in view! _No target in view!  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei\))))))iBB{)iW>.....iX,2.5 (1.2iai*d _No target in view!  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2introutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4272.5 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................).......... _No target in view!  Fire: a) +2 sling {Nenetl}0;2HPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiv_ntroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....iw#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4272.5 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................)..........  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.ixiig. _introutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4272.5 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................).......... i7_You shoot a sling bullet. x2  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiq ;@{iN ntroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13i Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4272.5 (0.0)#..).......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..).......Rev* ...)...........)............)..........)..)....... i 0_You shoot a sling bullet. x2  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiLb i; m{).....i ,3.8 (1.3i i   Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.i{m6ntroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4273.8 (0.0)in#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................).......... _That would be overly suicidal.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineis;@{introutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4273.8 (0.0)#..).......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.i'MFire: a) +2 sling {Nenetl} ..).......Rev* ...)...........)............)..........)..)....... _That would be overly suicidal.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiɈi m{).....i!,5.0 (1.2i(i1+  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.ir+Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. x2i*4ntroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13Str: 14 ....................#i$EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 i ######..@.......Noise: ===------  Time: 4275.0 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* ...........i2]............................).......... iU_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}ivPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. x2  irFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei ;@{i ntroutm the ShooterCoglin of Okawaru ......Health: 55/55 ========================Magic: 7/7======================== #####################AC: 13i Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 iE Q######..@.......Noise: ===------  Time: 4275.0 (0.0)#..{.......io a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.i Fire: a) +2 sling {Nenetl} ..........Rev* .......................i ................).......... _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}i *Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei{ c)))))))i m{).....i= [2--6.1 (1.1i i   Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.i".ntroutm the ShooterCoglin of Okawaru ......Health: 52/55 ======================--Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 i.##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4276.1 (0.0)#..{.......i.a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* i/.......................................).......... i./_You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: a) +2 sling {Nenetl}ic/Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: a) +2 sling {Nenetl}i/GPress: ? - help, Shift-Dir - straight linei;@{i8kntroutm the ShooterCoglin of Okawaru ......Health: 52/55 ======================--Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11iHInt: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4276.1 (0.0)#..{.......iCa) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* i.......................................).......... _You shoot a sling bullet. x2; Something hits you but does no damage. x2  i[Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line i_You shoot a sling bullet. x2; Something hits you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiiMc)))))))i(m{).....i,7.3 (1.2iUiP  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.introutm the ShooterCoglin of Okawaru ......Health: 52/55 ======================--Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......i Noise: ===------  Time: 4277.3 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................).......... _You shoot a sling bullet. x2; Something hits you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei ;@{i introutm the ShooterCoglin of Okawaru ......Health: 52/55 ======================--Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....i( #...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4277.3 (0.0)#..).......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..).......Rev* i ...)...........)............)..........)..)....... _You shoot a sling bullet. x2; Something hits you.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei)c is V{)..i ...i2 ,8.5 (1.2i id  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. i ! Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.iCkntroutm the ShooterCoglin of Okawaru ......Health: 52/55 ======================--Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11i%Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4278.5 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* ...........i............................).......... _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight lineiT;@{introutm the ShooterCoglin of Okawaru ......Health: 52/55 ======================--Magic: 7/7======================== #####################AC: 13iStr: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####iXL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4278.5 (0.0)#..{.......icga) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........i{Rev* ....................................iʯ...).......... _You shoot a sling bullet. x2; Something hits you but does no damage.icFire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight line i_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei9c)))))))i{).....  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: a) +2 sling {Nenetl}  iCpPress: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2i|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!iWiWZ3=9.7 (1.2i_iaA _The magic dart hits you but does no damage.i'ntroutm the ShooterCoglin of Okawaru ......Health: 53/55 =======================-Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0iv_Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4279.7 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.iGFire: a) +2 sling {Nenetl} ..........Rev* .......................................)..........  You shoot a sling bullet. x2  iYou hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Fire: a) +2 sling {Nenetl}i*GPress: ? - help, Shift-Dir - straight lineiB ;@{i/ntroutm the ShooterCoglin of Okawaru ......Health: 53/55 =======================-Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#iF0SH: 0Dex: 20 .....#...##+####XL:  7 Next: 62% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4279.7 (0.0)#..{.......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................)..........  You shoot a sling bullet. x2  You hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei)A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2  Okawaru accepts your kill.ig  Reactivating autopickup.iMiQ5880.9 (1.2iDZi\6 _You feel a bit more experienced.i+@ntroutm the ShooterCoglin of Okawaru ......Health: 53/55 =======================-Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 68% Place: Dungeon:5 ######..@.......Noise: ===------  Time: 4280.9 (0.0)iz,S#..).......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..........Rev* .......................................)..........  You shoot a sling bullet. x2  Okawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +2 sling {Nenetl}i,GPress: ? - help, Shift-Dir - straight linei6;@)iO xntroutm the ShooterCoglin of Okawaru ......Health: 53/55 =======================-Magic: 7/7======================== #####################AC: 13Str: 14 ....................#EV: 11Int: 8 ##############...##.#SH: 0Dex: 20 .....#...##+####XL:  7 Next: 68% Place: Dungeon:5 #####i! J#..@.......Noise: ===------  Time: 4280.9 (0.0)#..).......a) +2 sling {Nenetl} c) +0 sling {Yuphin}##)).....?.Fire: a) +2 sling {Nenetl} ..).......Rev* ...)...........)............)..........)..).......  You shoot a sling bullet. x2  Okawaru accepts your kill.iٹ Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +2 sling {Nenetl}Press: ? - help, Shift-Dir - straight linei@ i )).....2.0 (1.1i i Okawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: a) +2 sling {Nenetl}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2igii"iQ4ijRev+ i4iiiiZK5=ipi[i ] #################### ...................# #############...##.# .... #...##+##### #### #........... #..)---6.0 (4.0##)).....?.....................=.....).....i9iF---7.0 (5iWiT _Found a tubular cabochon ring.i Y iY i[ ii im iq >Rev is iw i8  ################## .................# ###########...##.# .. #...##+####### ## #............) #..)..##))..@..?i 8.0 (1....................=....).......i i/ *9.0 (2i i! ) _Found a long sword.ip & ################## ................. ###########...## .. #...##+####### ##.........) #..).###)).....?........@....=...############ix iy G=90.0 (1i iց iwM ################# ................ ###########...##.# ..##+####### ##.) #..)...... ###))..@..? i &3i iP i 'G .....# ...##.# #...##+##.)..##..).####)).....@......#.#.#.#=.#...).$.#.. i.iF/&4i6i@ij@+5.0 (2iis _c - 4 scrolls labelled LETUHI JIUCEECINI (gained 3)iioii"N _There are no items here.i ip0  _There are no items here.i_iiaP _iii? iC i@ i iii,iibiiiiiBiCi"M _You now have 319 gold pieces (gained 7).iI$3i>%id&i'i(i(iI-i.i.i/i1i3,i3i4i5i=6i6i7i.9iu9i9i:i<i<i=i?iB  You open the door.  You encounter a black bear.iG;................# ................# )...............## ...# i..'@#   .h....###   #####  iH     iH  h   black bear (asleep) iIf    ihI. iXP1308.0 (13.0)iP39.0 (14 _iUiX[ _Found a stone staircase leading down.i4P....# ...# )..## ..# ..# #.#  ##### #.#  ......#.# iP ...>..'@#  .h....###  ##### iP3iG ....# ...# )..## ..# ..# #.#  ##### #.#  ......#.#  ...>..'@#  i.h....###  ##### iii3iia _A black bear is nearby!im )))))hi#zYou shoot a sling bullet. The sling bullet hits the black bear.  The black bear growls angrily.i   The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.iA8h.i@,..'..ig===10.2 (1.2)Rev i"ipe _The black bear is moderately wounded.iTm )))))))You shoot a sling bullet.i  The sling bullet barely misses the black bear.You shoot a sling bullet.i]@.hicp...h..' i{d^1.4Rev+ iiiGld _The sling bullet barely misses the black bear.i m )))))))You shoot a sling bullet.igP  The sling bullet barely misses the black bear.You shoot a sling bullet.i N>hi h...>h.'i* '2.6i, i& h _The sling bullet completely misses the black bear.i% ))You shoot a sling bullet.  The sling bullet hits the black bear but does no damage.iݫ  The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear.i(, @.hi0 'iF1 f3.8Rev* iK6 i7 e _The black bear is moderately wounded.ikJ )You shoot a sling bullet. The sling bullet hits the black bear.i  The black bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the black bear.iB@.hi  The black bear is heavily wounded.The black bear misses you.i,4.9 (1.1ii!E _The black bear claws you but does no damage. x2iIm )))))))You shoot a sling bullet.i  The sling bullet barely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear!iX ...>..hh  (berserk)The black bear is almost dead.iDY,6.1 (1.2i"^i`\ _The black bear goes berserk!i  You shoot a sling bullet. The sling bullet hits the black bear.ivM† _The black bear goes berserk!You shoot a sling bullet. The sling bullet hits the black bear.  The black bear is almost dead.  You shoot a sling bullet. The sling bullet hits the black bear.  You kill the black bear!  Okawaru is honoured by your kill.iRev+ i i i iA i im R  There is a stone staircase leading down here.i i  _i[ i i] i iG i i i >Rev i% i i ,iG i i i i iG! i" i# i$ i% i& iJ' (i( ij* i , iX, is- iC/ i0 i;1 i>2 i:4 i5 ,i6 im8 7 _You open the door.i]: i: i; i? @  There is an open door here.i@ iA  _iB ijD iD ,i..†.# ###...........### #..........######### #.#..##@...# ---34.3 (17.0) # +....#  #....# #....##....##....##....##).... iS i T H---5.3 (18iX is[ ( _Found an arbalest.id4iiH _No target in view!i| p   ...############## ################..................'>..†########...........###..........######### #.#..##....#  # + #h   hound (asleep)#.h...#i i 16.0)iI i> V _You encounter a hound.ip > ...############## ################..................'..>..†########...........##..........######### #..##....#  # +ip #).....h...#...it 6h.iGv Kh)i| Fhi| /==7i i & _The hound barks!id ########..................'........>..†########...........##..........######### #..##....#  # + #iHeh)..........##.if7h.imihn/--8iti4viu########..................'........>..†########...........##i..........######### #..##....#  # +iL #h.i k)..........##. i~i6~1--=-9iig _The hound bites you. The hound barely misses you.iO_  You shoot a sling bullet. The sling bullet hits the hound.i  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.iao  The hound is moderately wounded.iRbL==40.5 (1.2Rev ivbihik= _The hound bites you but does no damage.i[y  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.i. ))))))The hound is moderately wounded.You shoot a sling bullet.i t h....iP R.  The sling bullet closely misses the hound.i W2--1.7i 6Rev+ i i @ _The hound bites you but does no damage. x2ie ))))))You shoot a sling bullet.i  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!in|  i| !i8} hin} .i} .i} .i} .i<~ .  i~ 2The hound is severely wounded.i |2.9Rev* i˒ V _The hound bites you but does no damage. x2i0  You shoot a sling bullet. The sling bullet hits the hound.iQj ))))))The hound is almost dead.You shoot a sling bullet.i' ih.....  The sling bullet barely misses the hound.ic%4.0 (1.1ii iigO_The hound bites you but does no damage. The hound misses you.ii iw i:You shoot a sling bullet. The sling bullet hits the hound.i i"i)i+)i`)i)iȑ)i)iL4The hound is almost dead.i/You shoot a sling bullet.iS h.....  The sling bullet barely misses the hound.iZ3=5.2 (1.2if&i5' iZ'/_The hound bites you but does no damage.iaX))))))i  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.iXq h.....  The hound is almost dead.i3rU2-6.4iwizR _The hound bites you but does no damage. The hound bites you.i ))))))You shoot a sling bullet.iH  The sling bullet barely misses the hound.You shoot a sling bullet.i+ h.....  The sling bullet closely misses the hound.0--7.5 (1.1iiah _The hound closely misses you. The hound bites you.in# ))))))You shoot a sling bullet.i߭ .The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!i =)iK= R......i> b1=78.7 (1.2i B iC P _Okawaru accepts your kill.i| 3iI i H _No target in view!i/ iX0 i6 i 8 H _No target in view!i<w.......'>..†########...........##..........######### #..##....#  # + #.)............###.#.id<---90 _iSii8Z########...##..........######### #..##....#  # + #.)............###. .iZ6....####itu---50i..........######### #..##....#  # + #.....####.........###. ..........####.?.... iF lFound a scroll labelled LAABOTIQESUKK.il   iguana (wandering)i2=1Rev+ ii Q _You encounter an iguana.iQ _You see here a +0 arbalest.i+i߷%2ii' _s - a +0 arbalesti4} )))))li)You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.iR )The iguana hisses angrily.  You shoot a sling bullet.i;8l.i6l.i?......iLu===4.0 (1.3Rev* ii` _The sling bullet barely misses the iguana.i Y ))))))i /You shoot a sling bullet.i&  The sling bullet barely misses the iguana.You shoot a sling bullet.i& 7l.i 8....i #3i 7=5.2 (1.2i i! d _The sling bullet completely misses the iguana.i ))) You shoot a sling bullet. The sling bullet hits the iguana.id  The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.il 8l.i 2....iY '6.4i i a _The iguana is moderately wounded.ibz ))))You shoot a sling bullet.in  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.i7l.i+....iO,7.5 (1.1iiZ^ _The iguana is heavily wounded.i@ ) You shoot a sling bullet. The sling bullet hits the iguana.im  )))The iguana is almost dead.You shoot a sling bullet.i`7l.i)..i[d4=8.7 (1.2iPiW` _The sling bullet barely misses the iguana.iR †You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!i{)i? ))))Okawaru accepts your kill.i  M†...i( if #..........#########ntroutm the Shooter#.#..##....#Coglin of Okawaru *.....# +....#Health: 54/55 =======================-#....#Magic: 7/7========================#....#AC: 13Str: 14#....#EV: 12Int: 8#....#SH: 0Dex: 20#....####XL:  7 Next: 103% Place: Dungeon:5#@.......Noise: ===------  Time: 4359.9 (1.2)#.†...###a) +2 sling {Nenetl} c) +0 sling {Yuphin}......#Fire: a) +2 sling {Nenetl} i  .......#Rev* ........#.........#.....####.#.?.... .#The iguana is almost dead.You shoot a sling bullet. i_ _The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!Okawaru accepts your kill.i _You shoot a sling bullet.  You have reached level 8!iP. /  --more--iq L60/618/858 1% i i R _You feel stronger.itfi?nGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Nenetl}  c - a +0 sling (offhand) {Yuphin}f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip  s - a +0 arbalest Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  l - a +3 ring mail (worn)  o - a +0 cloak (worn)b - a +0 leather armour  g - a +0 leather armour Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity  m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i*  a - a +2 sling (weapon) {Nenetl}c0offhand) {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i3 devious short sword  p - a +0 giant club  r - a +0 whip  sarbalest Missiles (go to first with ()  q - 5 darts of disjunction Armour (go to first with [)  j - a +0 helmet (worn)k2 pair of gloves of strength (worn)  l3 ring mail i^ o - a +0 cloak (worn)  b - a +0 leather armour  g Jewellery (go to first with "=)  d - an amulet of guardian spirite - a +6 ring of dexteritym - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}  n - an amulet of reflectionbotir ic.MHand Weapons (go to first with ))  k - a +2 pair of gloves of strength (worn)  o - a +0 cloak (worn)topiqYs - a +0 arbalest. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. i*r Your skill: 6.7; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 4.6 XLs.  At current training (50%) you reach 18.0 in about 7.6 XLs. Your +3 ring mail slows your attacks with this weapon by 0.1.  Current attack delay: 1.6. Damage rating: 24 (Base 16 x 125% (Dex) x 121% (Skill)). irThis weapon falls into the 'Ranged Weapons' category. It is a two-graspered weapon. It can be maximally enchanted to +9. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ib i i #..........#########ntroutm the Shooter#.#..##....#Coglin of Okawaru *.....# +....#Health: 60/61 =======================-#....#Magic: 8/8i# ========================#....#AC: 13Str: 15#....#EV: 12Int: 8#....#SH: 0iM Dex: 20#....####XL:  8 Next:  1% Place: Dungeon:5iy -#@.......Noise: ===------  Time: 4359.9 (0.0)#.†...###i a) +2 sling {Nenetl} c) +0 sling {Yuphin}......#i Fire: a) +2 sling {Nenetl} .......#Rev* ........#i .........#.....####.#.?.... .#i You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!Okawaru accepts your kill. i; _You shoot a sling bullet.  You have reached level 8! _You feel stronger.ip i^ .--- _ic i h  You start parting from your weapon.i G---60.9 (1i i i #1i 5=1.9 (2iF i'% i% a2.9 (3Rev+ i* i0 i%1 *3.9 (4i5 i; ip; *4.9 (5imK iN  _You continue parting from your +0 sling {Yuphin}. x5  You finish parting from your +0 sling {Yuphin}.i;O iCU i}]  You whisper farewell to Yuphin.  You start parting from your weapon.ia^ F=5.9 (6iXe i&k ik Y6.9 (7Rev iq ix ix *7.9 (8i} i i= *8.9 (9iD i' i .9.9 (10.0)i i -) Nothing wielded _You continue parting from your +2 sling {Nenetl}. x5  You finish parting from your +2 sling {Nenetl}.i BNothing quiveredi iԣ  You whisper farewell to Nenetl.  You start attuning to your weapon.i 770.9 (11i in iͭ ,1.9 (12i i2 ir ,2.9 (13i i i ,3.9 (14i i i_ ,4.9 (15i i~  s) +0 arbalest {Araceli}Fire: s) +0 arbalest {Araceli} _You continue attuning to your +0 arbalest. x5  You finish attuning to your +0 arbalest.  You welcome your +0 arbalest "Araceli" into your grasp.iZ in i Z _s - a +0 arbalest (weapon) {Araceli}i i, Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  l - a +3 ring mail (worn)  o - a +0 cloak (worn)b - a +0 leather armour  g - a +0 leather armour Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity  m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ior b - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. i sBase armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 5.0 (13.0 -> 8.0). Your EV would increase by 1.1 (12.1 -> 13.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ iss,“Nought can Deform the Human race  Like to the Armours iron brace” -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.iܤ im i{ ;#..........#########ntroutm the Shooter#.#..##....#Coglin of Okawaru *.....# +....#Health: 61/61 ========================#....#Magic: 8/8========================iű #....#AC: 13Str: 15#....#EV: 12Int: 8#....#SH: 0Dex: 20#....####i XL:  8 Next:  1% Place: Dungeon:5#@.......Noise: ---------  Time: 4374.9 (0.0)#.†...###id s) +0 arbalest {Araceli}......#Fire: s) +0 arbalest {Araceli} .......#........#.........#.....####.#.?.... .#You whisper farewell to Nenetl.  You start attuning to your weapon. _You continue attuning to your +0 arbalest. x5  i You finish attuning to your +0 arbalest.  You welcome your +0 arbalest "Araceli" into your grasp. _s - a +0 arbalest (weapon) {Araceli}iǸ iԹ _i i d  You start removing your armour.iZ A5.9 (1i A6.9 (2im iT i +7.9 (3i i i +8.9 (4i i A9.9 (5if i  53 _You continue removing your +3 ring mail. x5iC iA i  You finish removing your +3 ring mail.  You start putting on your armour.i  ,80.9 (6i i iq +1.9 (7i i i +2.9 (8i! ie' i' +3.9 (9i , i1 i1 /4.9 (10.0)iN7 i9 8 _You continue putting on your +0 leather armour. x5ii= i}? c _You finish putting on your +0 leather armour.ir4iPuivH _No target in view!iZi[i\i`iaifP _ihiii@jiilio,i\qisiuiviwizi` #....#  .. #....# . #....#####. #........###.#####.†...####.............##.............##.............##.....#8.9 (4.0)i>#........####.####.?. .#.....####### #..................)iiO+9.9 (5ii' _Found a hand axe.iL  #....# ... #....# .. #....#### #. #. ###.#####.†...### #......# #.......# #.......# #.#iYM  #.####.# ###.?...#  .....# # .......#iM .'.#.)....#iV iW ,90.9 (1i2] i^ i~ #....# ... #....# .. #....#### #. #.. ###.#####.†...### #.# #.# #.# #.# #.####.# ###.?.# .....# # .......# ........' i2..#  ...)....#iei֠&1iiqi_ ... ...#####........###.#####.†...###.............# ######.?........ .....####### ........O   ogre (asleep).......O...# .iic&2iigv _You encounter an ogre. It is wielding a +0 giant club.i~ ####........###.#####.†...###.............# #######.............####### .... ..'#.)..O ......iMi&3i؎i0 _You see here a scroll labelled LAABOTIQESUKK.i$i$&4i+i.o _o - 3 scrolls labelled LAABOTIQESUKK (gained 1)i(2 )))))OYou shoot a bolt. The bolt hits the ogre.  The ogre shouts!iH8O.iļ7....i1b===6.6 (1.7Rev ii]2 _The ogre is lightly wounded.i ))))You shoot a bolt. The bolt hits the ogre.i6axO.O.ii-....i}iM8.2 (1.6Rev+ iiipis2 _The ogre is lightly wounded.i )) You shoot a bolt. The bolt hits the ogre.iCO.i )..if9.8Rev* ii$_ _The ogre is moderately wounded.i*x )You shoot a bolt. The bolt hits the ogre.i8O.i %k  The ogre is heavily wounded.i%.401.3 (1.5i+i-Q _The ogre barely misses you.iLO _)))))))iP _O......i= ,2.9 (1.6i i, _You shoot a bolt. The bolt barely misses the ogre. The ogre misses you.i )You shoot a bolt. The bolt hits the ogre!!  You kill the ogre!i )iz ih} 0124.5ix i P _Okawaru accepts your kill.i|i|iki҅H _No target in view!i33i~ii i: _iiii1ii]i>Rev+ ii{ij  You encounter a clockroach.iF#.............# #.............# #.............# #.............# #........####.# #####...........# .......).######### .........#....... ......... ---..i#....... ....)....#..........#.........#...............#.......B   clockroach (wandering, warded)...$....#........B#.......i7-7.5 (3.0i4B.iiM---8.5 (4 _i$iQ _There is an open door here.iq| n #.# #.............# #.......# #........####.######...........#.......).######### ...#....... ...'. ........@#....... ....)....#....... .........#....... .#....... .#....... ...$...B#....... ........#....... .#i} 5B.i~ i: 19.5 (1 _i5 i iE?#..#########...........).########..#....... ...'.........#......)... B$.....iG5B.ibOiP&10iVilXi!.#########...........).########..#....... ...'....#).....B .$. i_KBBi\=1Rev iTi}W _The clockroach barely misses you.iE .  You shoot a bolt. The bolt hits the clockroach!!  You kill the clockroach!i_)iit5==3.2 (1.7Rev+ i!&i(P _Okawaru accepts your kill.iG i i i H _No target in view!i iM iT i H _No target in view!it3iuiyi|im: _iԀi9iui"i\i=i>Rev iiiʎiiiiȓii%M _You now have 326 gold pieces (gained 7).izi͝iBi3ii3(iiiiZii]iϱii`iiiÿiiiii[i<iRiiixi,i ii%  You encounter a scorpion. iG#.i i!.. ###.###il iB##. #......ii . ..s #......ik_ ..#####.. #......i_ ........# #......i i9 #......ixj #.......############....i ia#@.............).#i&!---io id#................#i i6d#................'i id##...............#i& ita#..........)....#i i#...............# s   scorpion (asleep)in ik#...............#i iEk#...............#i-#...............#ii i 29.2 (16.iN  0)i ix ---i $30.2 (17 i& _iJiki ))))s  i;aYou shoot a bolt. The bolt hits the scorpion!iWQ.si$XS.si^(...ix_P===1.8 (1.6)Rev i_icei h i%hR_The scorpion is heavily wounded.i| .  You shoot a bolt. The bolt hits the scorpion!  You kill the scorpion!iЁ ^))i &..i 223.4Rev+ _Okawaru accepts your kill.i? i' o _Your Ranged Weapons skill increases to level 7!iK i]L i\R itT H _No target in view!iWiWiXi3[i\itaP _idg  You encounter an iguana.i6kw .. ....# #.  ..l. ###.## ##... # .... ######.. #.# #..# #.#.....@.############...---#.#####.....).ik #....... #.......#............... #....).... l   iguana (asleep) #........ #ioc....... #......is,40iGt#---ivt*5.4 (2 _i{ir|i: )))))l    You shoot a bolt. The bolt hits the iguana!  The iguana hisses angrily.is G.liRt J.li,~ 6......i~ 6===7.0 (1.6i2 i _ _The iguana is severely wounded.i= )))You shoot a bolt.  The bolt hits the iguana but does no damage.i6K.li.....iok8.5 (1.5Rev* i0i_ _The iguana is severely wounded.i}} i~ iQ~)i )i' i^AYou shoot a bolt. The bolt hits the iguana.iIK.liF.li!.i"-40.2 (1.7i +iO.Z _The iguana is almost dead.i †You shoot a bolt. The bolt hits the iguana!!  You kill the iguana!iRixib~ 2/62251.7 (1.5 _Okawaru accepts your kill.iiui _Your Fighting skill increases to level 5!i i` i iL i i : _i< i/ ih i" iB i i >Rev+ i i= i. ik iY i, i i i i` i i i iiiI>Rev ii7 _You open the door.iiiiv @  There is an open door here.i i  _i@iiiiiiK>i2iYikii~iiqii/iCiiii i"i4"iR#i$i/&iy&i'i;*i+i,i$-i/i{1i1i2i3iV5i5i6i9i;,i<iKBXiBiODiDi FiXGiHiHiIiKiMiMi#Ni%QiQiQiSiUiUW,i?XiZi[,im\i]i_i_i*aici4eiaeifiiijikilinivo#.#.##...#..........# #.# iw#.................).# #.# ###.##..)#.########)# #.# ###.##...#.# .#.# #.# izw....######.## .#.# #.# ###.).))....# .... #.. ...<#############.#)# .##.# >....:...#.#iw ....# #@##.# ---71.7 (30.0) iw..### #.####..#.# ix..##..........# ..#i5xW#...####.######. iZxH..#......... ix..#..#####.######## ..##..........# ix..##..........# ..##..........#i^---2.7 (31ii; _Found a stone staircase leading down.i+wM...############.#####.########.##...#. #i+g.................).#)#.########) i,B###.##...#.# # iT,....######.##.# #.# ###.).))....# .... #.. .is,~..<#############.#)##i,>....:.@.#..# ...####.#i,## #.####..#. ..##..........#i,###.###..##..i'-*...i"5i513.7 (1.0)i<i^>i &#.#....#.#####. ##.#.##...#.# #.# ##.).# #.##.##..)#.########)# #.#i: #.##...#.# .#.# #.#.######.## .#.# #.##.).))....# .... #...<#.#)# .iz .##.# #>....:@..#.#.# #...####.##.#.### # #.####..#.#.# #..........#i .# #...####.######. ...# .........i t.# ..#####.######## ...#i  #..........# ...# #.#ihiV&4iF!iI.##.#....#.#####. .##.#.##...#.# #.# .##.).# #.# .####.##..)#.#)# #.# .####.##...#.# .#.# #.#.######.## .#.# #.##.).))....# .... #...<#####.#)#.##.# #>....@...#.#.# #...####.##.#.### ###.####..#.#.# #.......i]...#.# #...####.######..# ....# ..#####.##.# #....# ....# #.#ii&5ii ]  You pick up Great Wizards, Vol. VII and begin reading...i+6.7 (2i7 i s  You add the spells Passage of Golubria and Yara's Violent Unravelling to your _library.i i7 i i N _There are no items here.iOii9i2iiP _i~iiJiiiiWiivii,i,iziii~iiiiNitiiBiii=i ii:,iwifi(.############.#####.####### #...#..........# #.# ..).# #.# iR#..)#.########)# #.# #.....#.# #.# #####.##.###.#.### #.# .))....#.........# #.. ############.#)#.#  #>........#.#@# 86.7 (10.0)  #...####.##.#........  ###.####..#.####...=.  #..........# ....  #...####.######. ... #  ....... .. .  ..#####.######## # #  #..........# #  #..........# #iE i"ie#,7.7 (11i)i ,I _Found a coral ring.i/ i iG ik H _No target in view!i1iikiiiD: _iyiiZiiiu i i i iiijiiiii@ i`"i"iF$i&i(i)i*i,i<: ####.. #.......#.. ########.#####.#######.. .........# #.# #.. .......).# #.# ###)###)# #.# ..... ##.# #.# .......###.#.### #.########) ...... .#.........###..@....... =.....94.7 (7.0) ######.#)#.##.....###### ...).. .......#.#.##.....### ...... .####.##.#............ ..... .####..#.####...=.#### ... .........# #.....#  ..#####.....# ###### .................... ....... i';^.#####.############.. ######iBigC+5.7 (8iEJiL& _Found a trident.i i iP i i4 i ,i i* id i im in i id iW i i i7 i i0 ,i i= i iA i= iE iH ,i i i i ib i{ i ,i& i @  There is an open door here.i i7  _i i it ,i* ij i? i i3 iq i= ,i{ i j  You see here a +4 ring of protection.i i>  _i2 i+ i$ ,i} i i i i6 i6 i iK iiiPiiZ i i,i$i6iii!i$i'ic'i(i+iI-i-i.i62,i3i=M _You now have 332 gold pieces (gained 6).it?i?iAi*EiGiGiIiMizPiPiRiViY,iZi_i`iaibixfiai,ickimi|i }iii,iiiN,im,iI,ii_iiKiiJ@  There is an open door here.iɢiK _i{iiii=ii iѰiOiiiRiii·iƹi/,i4ii],iibiiPimisiz,iiiiiiiii iHiyiii'iiii<i=Bi-iiii(iiiBii ,iqi7 _You open the door.iii>i@  There is an open door here.ii _i iV i i ii iii,ii8,ii iC$i$i&iT*iC,i,i-i/i1i1i2i4ie6,i7i9i;,i;i>@  There is an open door here.i@iA _i#iFidii0iiiiii ,i iV $ i_You open the door.iiiiPiBThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.i i _ii|iEii*iiiIiii ih!i!i#i$i%i%i*Xio.i9##.....#.....##........ .............'........'........>....##########........# #.....# #..........######## #.....# #.#..##....# i$:...# #.....# #.#...'....# ...# #.....# #.#.###....# ...# #.....# #...# #....# #### ####### #@..# #....# 567.7 (72.0) #.....# #....# iQ:T# ###### ........# #....#### ####....##.#...#.### #...i:.......'....##.#.###.#####.÷...### ####.......#.#.............#......##.. #.............#i:= ###.....# > #.............#...##### #.............#i(AiA,8.7 (73iFiRI _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.i N iN iO iS iV  You encounter a kobold geomancer. It is wielding a +0 dagger.i] } .............'........'> ih] ########.....##########. ...#  #..........########..##....# ...'..###i] ..# #### #########... #..i^ #######K...### ####....##.#...#.##......K   kobold geomancer (asleep)..... ..†.#i)^ -#........####.#if ,0.0)ij 29.7 (1 _iLm ikt i )))))K  You shoot a bolt. The bolt hits the kobold geomancer!  The kobold geomancer shouts!i=.Kiu9.Ki:'*...i'8===71.3 (1.6i(6Rev+ i0/i1h _The kobold geomancer is heavily wounded.im=t ))))))You shoot a bolt.i #####The bolt closely misses the kobold geomancer.The kobold geomancer points next to you and mumbles some strange words.i& A.Ki( ~....@.i) ...i * $48i.* J------=======3.0 (1.7i0 il3 N _The wall shatters! The blast of rock fragments hits you!iE )) You shoot a bolt. The bolt hits the kobold geomancer!i 8K.i &..i [===----4.5 (1.5i" >Rev* i i d _The kobold geomancer is almost dead.iq )You shoot a bolt. The bolt hits the kobold geomancer!!  You kill the kobold geomancer!i ;)iӔ .i 9------37----6.0i: iߡ P _Okawaru accepts your kill.iiie$iC'H _No target in view!i%i&i.i3F _Unknown command.i K.'.'.>i1 #.....##########.# #.....# #...........# #.....# #.#..##....#i H.# #.....# #.#...'....#.# #.....# #.#.###....#i .# #.....# #...# #....# .#### #########...# #....# .# #)@...# #....# i .# #######..# #....#### i .####....##.#...#.### #.i .'....##.#.###.#####.÷...####.#.#.i< u....#.##.. #....i^ ..##.....# > #....iz i..#.####### #.....i %..# ...†.#i K #.####.#i R---70 _i3 i i8 .'.'.#.....##########.# #.....# #...........# #.....# #.#..##....#.# #.....# #.#...'....#.# #.....# #.#.###....#.# #.....# #...# #....# .i8 .#### #########...# #....# #.# #@....# #....# #.# #######..# #....#### #.####....##.#...#.### #. #....'....##.#.###.#####.÷...###i.9 V#.#.#....iu9 u.# '.##...#......#i9 #.....# ># #......i9 d.#.####### #......i9 &.......# ....†.#i9 K #.####.#iA iB A---8i-I i{K $  Things that are here:iM L _a +0 dagger; a +0 robeiLiiii50=Rev+ _i(1=Rev 2=3=45=6=7=s(#37m8=ie960=1=2=iqig=ii(iii Xi c  You see here an iguana corpse.i i4  _i ni/ i@ niK v #.....#.####....##.#. #.....#....'....##.#.# #.....######.......#. i9O r#.....'.........##...# ......#####.....##>### #+###.........######## # ..?.#.......†.# # .#.......########## #@#####...........639.0 (61.0) #_#.....# #........... #.##..### #... ...##. ##.......... ....# #.... #+### #....  #....  #....  #.......... i=X ilY -40.0 (62i.k W _Found a snail-covered altar of Cheibriados.i i iiiiUBi,iX,i,i$i*!ii"i"i#i%i&i&i'i?)ip*i*ip+i4 _You open the door.iG[  There is an open door here. _ _e - 2 scrolls labelled MEONNI AHEMALA (gained 1)  There is a snail-covered altar of Cheibriados here. _iQ\i]i-`,i^aibi9d,i?eij  You open the door.  You encounter a bullfrog.iq #.......#####....####'###.........####.....#.......†.# #.##...##.#.......#####..##.##..#.#####..... #.::.#_#.....# #..... #...##.##..### #.....#..##...##.# ##....iPr#..#..@..#.# # #..###'##### # ##. ... # # ..... # #.F...# # ####### #F   bullfrog (asleep) ir#.... #.... ....iy-56.0 (16iV{37.0 (17 _ihiic )))FYou shoot a bolt. The bolt hits the bullfrog.  The bullfrog croaks.iVnF.F.i5F.i io /===8.6 (1.6i 7)Rev iPi 6 _The bullfrog is lightly wounded.i|  You shoot a bolt. The bolt hits the bullfrog.ir  The bullfrog is moderately wounded.iw0-60.2Rev+ imi%iE& ii&f_The bullfrog barely misses you. The bullfrog hits you.iH))))ir F...  You shoot a bolt. The bolt closely misses the bullfrog.The bullfrog hits you but does no damage.it-1.9 (1.7Rev* ii|i~, _The bullfrog hits you.i H))))i F...  You shoot a bolt. The bolt barely misses the bullfrog.The bullfrog hits you but does no damage. x2i  ,3.5 (1.6i" iX% U _The bullfrog barely misses you.iv5 H))))iO F...  You shoot a bolt. The bolt closely misses the bullfrog. The bullfrog hits you.i@ $57ik 7-5.2 (1.7i i V _The bullfrog closely misses you.iB|  You shoot a bolt. The bolt hits the bullfrog!iB  The bullfrog is almost dead.4---6.8 (1.6ip _The bullfrog hits you. The bullfrog closely misses you. x2i\H))))i F...  You shoot a bolt. The bolt barely misses the bullfrog.iU`5=-8.4ii8 _The bullfrog barely misses you. The bullfrog closely misses you.ic} '  You shoot a bolt. The bolt hits the bullfrog!!  You kill the bullfrog!iSi iQ=459.9 (1.5i^ijP _Okawaru accepts your kill.ihiiiZpirH _No target in view!i 3i i i $ _i Q6i i iu >Rev+ i i i i i ,i< i% if 57=i i -Rev 8=i i" ,i$ ib' iA( (i) i+ i~, %9i. i1 ,i7 BikI >60=iK ilN iN U1=iP iR iKS iU iVW iW iY i[ i?\ K2=i^ iba ic i?d img im @  There is an open door here.ip i q  _ir inw itx ix i@z i~} i ib 9=i i i i i i- i i i _e - 3 scrolls labelled MEONNI AHEMALA (gained 1)i i il iW i" ,i| iL i ,ia i_ i* i   #...).# #.....#....'####### #.....## ###.....'..... #.......#####. #####'###.... #.#.....#.......† #.##...##.#.. ##..##.##..#.##### #.@:.#_#.....# #--- #...##.##..### # #..##...##.# ## #..#.....#.# # #..###'###iE ## # ##.#.....# ##.......# ####.....# ######## #You pick up a parchment of Airstrike and begin reading...703.9 (34.0)---4.9 (35i X _You add the spell Airstrike to your library.i=t 3i)v iz i Bi   #...).# #.....#....'.# #.....######.###.....'.#.......#####.#####'###.##.#.....#.†.##.##...##.#.###..##.##..#.#####.#..@.#_#.....# #.#...##.##..### #.#..##...##.# ##.#..#.....#.# #.#..###'##### #.##.#.....# #.#.......# #.###.....L m# #.# #.You pick up a parchment of Cause Fear and begin reading...i 15.9 (1.0)i +6.9 (2i i C _You add the spell Cause Fear to your library.i`iii@i\iiŵ,iǷ,iziiioiii,iiiOizi;i ii'iiiiihiBi)ii?ipi;i@  There is an open door here.ii _i,iiiii,ihi7iiiiX  There is a snail-covered altar of Cheibriados here.iK _iii)iSiii6i(i i i@ i iG@  There is an open door here.iei5 _iiXii`  There is an open door here. _ii@  There is an open door here.iFi _ii1iiiiii֕iIiϙii-ii?Xiii,iiipiiixi!ipii@i]iiŸiiiüiҽiiiiiiii"ii,iii&iixi iiiiiiiiinii;ibiFiiii2ioiiOiG,i/i8i iViiiv,iRii<,iii{,ii_iiCiii{iiKi%i ,i i-?  You see here a +0 trident.iin _iii ,i"i#i%i%i&i(iS*,i*i@,i,i@-i/.i0i9f ##################### #...................#######.#################.....................##. #######.#####.#############.##... ........# #.#< #.##..[ ......).# #.#. ####.###[[ #######)# #.#.########....... #.....#.# #.#.@......#.......69.9 (6i':3.0) #.###.#.### #.########)#....... #.........###..........#..=..... #####.#)#.##.....#######.....[.. ......#.#.##.....#######........ ####.##.#..............'........ ####..#.####...=.#######.......## ........# #.....#.....########## .####.######.....#.....##########ikOiSP-70.9 (64i=[i]9 _Found a stone staircase leading up.i!3i8#i(%i&i+BiL,i,i-iGiHidHii,iGiJ?  You see here a +0 trident.isi" _iiii:iii\iii٦iiͧii/i,iii]iipimib,iiɼi,iiif,iii,iFiqiJ,iii,ii*iViiiiiiibii0iiiiiii,iiXi"iIi iN @  There is an open door here.ii _ii6iiiixiuiiLi+iiiiO'i (i@(i)i1+i-i2.i.i;1i.2ib2i2i4i5,iz6i8i9:iy:i;i>@  There is an open door here.i?i)@ _i@iBiiiHigi,imii Bi i i i iiiii(i,i`ii2iqi@iiiiii,iii+ iV i i=#i@$i$i;%i&iZ'i'i*,i+iI,i,i-i.i#/i/i0i1i1iw2iI4i4,iK5iK6i 7iF7i7iCiDiIEiEiZHi@IizIiIiKiQLiLi MiGNitOiOiYPiQiRi{SiSiUiWiWiYiZi\,i`iaibibi*difiZhihiiikim,iPoi*qir,i9tiviUxiximziL|i}i~i@i^........####.# #.#  ##...........# #.#  ...).##############.#  .....#..............#  .....'..............#  #..............#  )....#..............#  .....#..............#  iՋ.....#..........@...#  .....#..............#  .....#..............#  .....#..............#  # ############  i.....# .....# #i/c .....# i.837.9 (67i7,8.9 (68i-iXc _u - a scroll labelled COYS WIPUUDIOi 3i{ i i ih Bi i ,i i i> i i& i{ i i i& ii ,i) i- i i i i it i i i\ i4 ,i i i i i< i+ i i i i ix ,i* i$ @  There is an open door here.i& iV'  _i( i<+ i- i8- i;/ i1 i3 i 4 i5 i8 i9 i9 i~; iz> i@ iHA i:C iGH ,i8I i A - 3 scrolls of acquirementie KDrink which item? Potions  d - 2 lumpy golden potions  f - a smoky golden potion  j - 4 metallic emerald potions  p - 2 glowing grey potions  q - a dark potion  s - a metallic pink potion  t - a lumpy pink potion [!] read|quaff|evoke[?] describe selectedi iM #.# ##...............#....... ntroutm the Shooter i #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== i ##...............#....... Magic: 8/8======================== i ##...............#....... AC: 8Str: 15 #i- }#...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20i` #...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4859.9 (0.0)i #...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............################## _There is an open door here. _Done exploring. _Done exploring.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - 3 scrolls of acquirementi P  Okay, then.im i i . _i\i'`Read which item? Scrolls  A - 3 scrolls of acquirement  e - 3 scrolls labelled MEONNI AHEMALA  h - 2 scrolls labelled POTATU ECLI i` k - a scroll labelled EDOTWOWN TUCVI  l - 4 scrolls labelled DIOGGUN NAODO  m - 3 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 3 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO [!] read|quaff|evoke[?] describe selectediNiVia #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8ia======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0iuDex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#iNoise: ---------  Time: 4859.9 (0.0)#...............#s) +0 arbalest {Araceli}i2#...............#Fire: s) +0 arbalest {Araceli} #...............#iTW################# _Done exploring. iu_Done exploring.  This is a scroll of acquirement!  Something appears at your feet! i^_c -> A - 3 scrolls of acquirement _Okay, then.ieiChoose an item to acquire.  a - a manual of Shields i^ b - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}c - a granite talisman  id - 817 gold pieces (you have 332 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitiA granite talisman. A heavy stone icon, bearing the countenance of some long-forgotten king or god. Transforms the wearer into a slow, stone statue. The wearer's stone body is immune to poison and miasma, and gains resistance to electricity, negative energy, and torment. Shapeshifting skill increases armour granted. ____________________________________________________________Skill HP UC Base Dmg AC ------------------------------------------- Min 17 +30%+5+27.0 Max 25 +30%+5+38.0 Cur 0.0 -87% +5 +3.6 Class: NonlivingStr: +7rPois: ∞rNeg: +..rElec: + Melee dmg: +50%  EV: -20% Melds: Body Armour, Gloves, Boots, Barding Mutations Suppressed: Substance, Blood, Bones ____________________________________________________________ Your skill: 0.0i1G _Choose an item to acquire.a - a manual of Shields  b - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}  c - a granite talisman  d - 817 gold pieces (you have 332 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exiti  The +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. The handiwork of a mad mycologist who once attempted to overcome the genetic anxiety of wandering mushrooms by cultivating a species that could be easily transported without disturbing them. The result is as much a living organism as it is a piece of clothing, every linen fibre twined together with fungal myceliathat draw both nutrients and confidence from whoever wears it. And in exchange for such trifles as blood or peptides, the colony will instinctively lash out todefend its wearer from whatever they perceive as a threat. It's like wearing a thousand tiny friends at once! And the humming they fill your mind with in the dark is actually quite lulling.... (This item also occupies your helmet slot.) Base armour rating: 1 Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflictingconfusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). imChoose an item to acquire.  a - a manual of Shields  b - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}  c - a granite talisman  d - 817 gold pieces (you have 332 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitiRF+ Acquire the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}? (y/N) iȝ  i #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4859.9 (0.0)#...............#s) +0 arbalest {Araceli}#[3 i= ,9;49m...............#Fire: s) +0 arbalest {Araceli} #...............################## _Done exploring. _Done exploring.  This is a scroll of acquirement!  Something appears at your feet! _c -> A - 3 scrolls of acquirement _Okay, then.60.9 (1 iժ  i  This is a scroll of acquirement!  Something appears at your feet! _c -> A - 3 scrolls of acquirement _Okay, then.  iw '_Something appears at your feet!"iH"iIKPick up what? 19/52 gear slots (_ for help) Armour (select all with [) "iK~ a - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Gold (select all with $)b - 632 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]#i1  a + the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}[Enter] accept (1 chosen)#i  a + the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}  b + 632 gold pieces2#i#i]#i#.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####iGe#...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 #iw##...............#....... EV: 13#i=Int: 8 ##iǸ#...............#....... SH: 0Dex: 20#iG#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........##i<Noise: ---------  Time: 4860.9 (0.0)#...............##ims) +0 arbalest {Araceli}#...............##iFire: s) +0 arbalest {Araceli} #...............##i̹+################# #iT_Done exploring.  This is a scroll of acquirement!  #iMSomething appears at your feet! _c -> A - 3 scrolls of acquirement #iA\_Okay, then. _Something appears at your feet!#i  amulet of dissipation on D:2, buy a parchment of Maxwell's Capacitive Coupling  on D:2, buy a +6 ring of intelligence on D:2, buy a +5 ring of evasion on D:2,  buy a +6 ring of dexterity on D:2, buy a +4 ring of protection on D:2, buy a +4 ring of slaying on D:2, buy a parchment of Fire Storm on D:2, buy an amulet of  faith on D:2, or buy a condenser vane on D:2. #i3 You can access your shopping list by pressing '$'.#i+1.9 (1#i#i@ _You now have 964 gold pieces (gained 632).$i6$iŹRead which item? Scrolls  A - 2 scrolls of acquirement  e - 3 scrolls labelled MEONNI AHEMALA  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  l - 4 scrolls labelled DIOGGUN NAODO  m - 3 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 3 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO [!] read|quaff|evoke[?] describe selected$iQ $iW $i_ ~#.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== #$iq` #...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20$i` #...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4861.9 (0.0)$i` #...............#s) +0 arbalest {Araceli}#...............#$i` Fire: s) +0 arbalest {Araceli} #...............#$ia #################on D:2, buy a +6 ring of intelligence on D:2, buy a +5 ring of evasion on D:2,  $i'a buy a +6 ring of dexterity on D:2, buy a +4 ring of protection on D:2, buy a +4ring of slaying on D:2, buy a parchment of Fire Storm on D:2, buy an amulet of  $ia faith on D:2, or buy a condenser vane on D:2.  You can access your shopping list by pressing '$'. _You now have 964 gold pieces (gained 632).$im )Choose an item to acquire.  a - a manual of Throwing  b - the cold staff of the Thieving Viper {^Drain rF++ rC+ rN++ Ice}  c - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}d - 394 gold pieces (you have 964 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit(ij ;  a - a manual of Throwing  c + the +0 pair of boots "Xoingekk" {Rampage rF+ Will+} Acquire the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}? (y/N))ih )i;u #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 #)iiv #...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4861.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............##################on D:2, buy a +6 ring of intelligence on D:2, buy a +5 ring of evasion on D:2,  buy a +6 ring of dexterity on D:2, buy a +4 ring of protection on D:2, buy a +4ring of slaying on D:2, buy a parchment of Fire Storm on D:2, buy an amulet of  faith on D:2, or buy a condenser vane on D:2.  You can access your shopping list by pressing '$'. _You now have 964 gold pieces (gained 632).)iw +2.9 (1)i} )i 5 _Something appears at your feet!*i<3*i*i _u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}*i*i< Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger *i  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 helmet (worn) *i k - a +2 pair of gloves of strength (worn)  o - a +0 cloak (worn)g - a +0 leather armour  l - a +3 ring mail *i   t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+} *i5 Jewellery (go to first with "=)  d - an amulet of guardian spirit *i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+i2 +iB9 +i\@ #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8+iA Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4863.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............##################ring of slaying on D:2, buy a parchment of Fire Storm on D:2, buy an amulet of  faith on D:2, or buy a condenser vane on D:2.  You can access your shopping list by pressing '$'. _You now have 964 gold pieces (gained 632). _Something appears at your feet! _u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}+iG +i/H +i N +iN +i +i Read which item? Scrolls  A - a scroll of acquirement  e - 3 scrolls labelled MEONNI AHEMALA +ie & h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  l - 4 scrolls labelled DIOGGUN NAODO  m - 3 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 3 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO +i [!] read|quaff|evoke[?] describe selected,i,ir,i #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20,i #...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4863.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............##################ring of slaying on D:2, buy a parchment of Fire Storm on D:2, buy an amulet of  faith on D:2, or buy a condenser vane on D:2.  You can access your shopping list by pressing '$'. _You now have 964 gold pieces (gained 632). _Something appears at your feet! _u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+},i,i_9Choose an item to acquire.  a - the +1 cloak "Omatimofio" {rElec SInv}b - a manual of Axes  c - a +1 heavy quarterstaff,id - 812 gold pieces (you have 964 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit/iThe +1 cloak "Omatimofio" {rElec SInv}. A cloth cloak. Base armour rating: 1 rElec: It insulates you from electricity. SInv:It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (8.0 -> 9.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 5 of the Dungeon. /i`Stash search prefixes: {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour _________________ “O Bell my wife, why dost thou flyte?3iQnChoose an item to acquire.  a - the +1 cloak "Omatimofio" {rElec SInv}  b - a manual of Axes  c - a +1 heavy quarterstaff  d - 812 gold pieces (you have 964 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit4i=   a - the +1 cloak "Omatimofio" {rElec SInv}  d + 812 gold pieces (you have 964 gold) Acquire 812 gold pieces? (y/N)5i: 5iJ #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#5i- Noise: ---------  Time: 4863.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............##################ring of slaying on D:2, buy a parchment of Fire Storm on D:2, buy an amulet of  faith on D:2, or buy a condenser vane on D:2.  You can access your shopping list by pressing '$'. _You now have 964 gold pieces (gained 632). _Something appears at your feet! _u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}5iߠ +4.9 (15i K _Something appears at your feet!6i4O6iO&56iT6iVA _You now have 1776 gold pieces (gained 812).6i)6 6i7 CQuiver which action? ([-] to clear) Items ([,] to cycle)  s - Fire: s) +0 arbalest {Araceli} (quivered)6i7 q - Throw: 5 darts (disjunct)  p - Zap: wand of polymorph (10) Abilities ([,] to cycle)Abil: Heroism [*/%] inventory [^] all abilities6i8 z[!] focus mode: off|on7iNJ 7iϕ #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 87iI Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4865.9 (0.0)#...............#7i Ps) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............##################You can access your shopping list by pressing '$'. _You now have 964 gold pieces (gained 632). _Something appears at your feet! _u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+} 7i h_Something appears at your feet! _You now have 1776 gold pieces (gained 812).7i 7i 7i 8iQ8iTDrink which item? Potions  d - 2 lumpy golden potions  f - a smoky golden potion  j - 4 metallic emerald potions 8i#UW p - 2 glowing grey potions  q - a dark potion  s - a metallic pink potion 8iMU t - a lumpy pink potion [!] read|quaff|evoke[?] describe selected:i-:i4:i;#.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 #:i9<`#...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#Noise: ---------  Time: 4865.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............##################You can access your shopping list by pressing '$'. :i<_You now have 964 gold pieces (gained 632). _Something appears at your feet! _u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+} _Something appears at your feet! _You now have 1776 gold pieces (gained 812).:iL  It was a potion of might.  You feel very mighty all of a sudden.:iLb6.9 (1Might :iS:iT0 _d -> m - a potion of might;i:7;i7;iu>;i1@F _Unknown command.i>i%>i#.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 #>ig#...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 45% Place: Dungeon:5#......@........#>iNoise: ---------  Time: 4866.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............#Might ################# _Something appears at your feet! _You now have 1776 gold pieces (gained 812).  It was a potion of might.  >i;You feel very mighty all of a sudden. _d -> m - a potion of might _Unknown command.>iݩl  It was a potion of experience.  You feel more experienced!>ic/  --more-->iB>i:You have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt a + Fighting5.2  > 8.0  0   j - Spellcasting   0.0    -2      >i     b - Maces & Flails   0.0    -1       c - Unarmed Combat   0.0    -1   k - Invocations   0.0    -2  >i d - Throwing   0.0    -1   l - Evocations   0.0    +3      >iQv     e - Short Blades   0.0    -1      >i f * Ranged Weapons   7.3  > 10.8 -1               g - Armour   0.0    -1  >i!    h + Dodging4.7  > 7.3 -1  >iӖ     i - Stealth   1.1    -1      >i            >iG        >ix        >i        >i    Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  >i[*] useful|all skills DicDi #.# ##...............#....... ntroutm the Shooter #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 62/62 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 13Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 189% Place: Dungeon:5#......@........#Di/aNoise: ---------  Time: 4866.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............#Might #################It was a potion of might.  You feel very mighty all of a sudden. _d -> m - a potion of might _Unknown command.It was a potion of experience.  You feel more experienced!DibDiDi#.# ##...............#....... ntroutm the Skirmisher #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 68/68 ======================== ##...............#....... Magic: 8/8======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 15Int: 8 ##...............#....... SH: 0Dex: 20#...............######## XL:  8 Next: 189% Place: Dungeon:5#......@........#Noise: ---------  Time: 4866.9 (0.0)#...............#s) +0 arbalest {Araceli}#Div...............#Fire: s) +0 arbalest {Araceli} #...............#Might ################# _Unknown command.It was a potion of experience.  You feel more experienced!  Your Fighting skill gained 3 levels and is now at level 8!Your Ranged Weapons skill gained 3 levels and is now at level 10!Your Dodging skill gained 3 levels and is now at level 7!Di  You feel more experienced!  Your Fighting skill gained 3 levels and is now at level 8!Your Ranged Weapons skill gained 3 levels and is now at level 10!Dodging skill gained 3 levels and is now at level 7!  p -> E - a potion of experience have reached level 9!Di/  --more--Ei  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 8, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? Fi Fia74/749/962945% 7.9 (1Fi:Fi H _You feel agile. x2Gi9Gi=XDrink which item? Potions  E - a potion of experiencem - a potion of might  f - a smoky golden potion  j - 4 metallic emerald potions  q - a dark potion  s - a metallic pink potion  t - a lumpy pink potion [!] read|quaff|evoke[?] describe selectedHiRa Hid Hij #.# ##...............#....... ntroutm the Skirmisher Hi-k #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 74/74 ======================== ##...............#....... Magic: 9/9======================== #Hik #...............#....... AC: 8Str: 15 ##...............#....... EV: 16Int: 8 ##...............#....... SH: 0Dex: 22#...............######## XL:  9 Next: 45% Place: Dungeon:5#......@........#Hik QNoise: ---------  Time: 4867.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Hik Fire: s) +0 arbalest {Araceli} #...............#Might Hil #################p -> E - a potion of experience  You have reached level 9!Your experience leads to an increase in your attributes!HiSl Your base attributes are Str 12, Int 8, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2Him F  You feel more experienced!Hi8w /  --more--Ii%Ii+You have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt a + Fighting8.0  > 9.2  0   j - Spellcasting   0.0    -2           b - Maces & Flails   0.0    -1       c - Unarmed Combat   0.0    -1   k - Invocations   0.0    -2   d - Throwing   0.0    -1   l - Evocations   0.0    +3Ii,[39;49m           e - Short Blades   0.0    -1       f * Ranged Weapons  10.8  > 12.2 -1               g - Armour   0.0    -1      h + Dodging7.3  > 8.4 -1       i - Stealth   1.1    -1          Ii0-[15;61H                                    Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  [*] useful|all skills Ji Jib#.# ##...............#....... ntroutm the Skirmisher #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 74/74 ======================== ##...............#....... Magic: 9/9======================== ##...............#....... AC: 8Str: 15 #Ji#...............#....... EV: 16Int: 8 ##...............#....... SH: 0Dex: 22#...............######## XL:  9 Next: 190% Place: Dungeon:5#......@........#Noise: ---------  Time: 4867.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............#Might #################You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 8, Dex 20.JiiIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  You feel more experienced!Ji Ji)Ji$Ji_#.# ##...............#....... ntroutm the Skirmisher #.##..........)....#....... Coglin of Okawaru *..... ####...............#....... Health: 76/76 ======================== ##...............#....... Magic: 9/9Ji======================== ##...............#....... AC: 8Str: 15 ##...............#....... EV: 17JiD#Int: 8 ##...............#....... SH: 0Dex: 22#...............######## XL:  9 Next: 190% Place: Dungeon:5#......@........#Noise: ---------  Time: 4867.9 (0.0)#...............#s) +0 arbalest {Araceli}#...............#Fire: s) +0 arbalest {Araceli} #...............#JiMight #################Your base attributes are Str 12, Int 8, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  You feel more experienced!  Your Fighting skill increases to level 9!Your Ranged Weapons skill gained 2 levels and is now at level 12!Ji! _You feel agile. x2  You feel more experienced!  Your Fighting skill increases to level 9!Your Ranged Weapons skill gained 2 levels and is now at level 12!Dodging skill increases to level 8JiWb! have reached level 10!Ji$/  --more--Ki Ki _ 83/8310/101045% 8.9 (1 _Kiy KiX Lid Li Li Li &0Li Li Li E _Done exploring.NiNivNiNiNiNNiP _Niz,NiJNiNiNi#NiNi,NiBNiTNiNiYNiNiNiNiqNi0b........######## #............†.# #........#### #.#.......############.... ..#.#####.).######## Ni....# #. ..### #....' #.# # #.#)....#....... ###.......74.9 (6 #........ #........ #........ #...............#.......#...............#########...............##...............##...............#NiNiNiiqO3izQi|xR0......i9yiiE _Done exploring.iIi} ;i i  E _Done exploring.i0i31iY8in9iy iJz í i i- 3i i' iM i P _i- i i! i i i i/ i i i i iV iq i i i i} ,i[ iM i" iU i i i@ ik i i il i iQ i i i i_ iB i BiP Bi Xi ie ib i i i i ,i] i i  iI i_ i i4 BiA&  .# #.....# #...# #....# ......#### #########...# #....# ....#.# #####)....# #....#..#.# #######.........# #.....####....##.#...#.### #i& ..#....'....##.#.###.#####.÷ ....######.......#.#...... ....'.........##...#...... ....#####.....##@###......91.9 (17.0).........######## #...... #.......÷.# #........#### #.#.......############.... ..#.#####..............).######## ....# #................#.......iF' v  ..### #................'.......  #.# ##...............#.......  #.#.....)....#.......iz' E i4( i,. i1 c _There is a stone staircase leading down here.iA i i? iT M2.0) _i i) %6ik  ### #.. #.# #.# #@# i6 ###iW ,4.4 (2.5i[ i] # _You climb downwards.i ` a _There is a stone staircase leading up here.iIiJi)iO| _iiiiYiiio,ii5ii;ii<i,i(iiiiii i i$ i= it i iSiii#iiiiciiii_iii+ixiii,iii i4!i!i"i#i8$i$i%i&iW'i'ic)i)iU*i*iL,i)-ij-i-.i/iP0i0i1iU2i3i3i^4i5i6,ih7i8i9i9iI:i;i<i.=i=i>i?i@i@iAieBiBiBiCiLD,iDitEi)Fi`FiFiHGigHiHiIiIiLiYL& iLi7Oq _You feel a little less mighty now.ibPiPi QiRiRiDSiSi UiaViVilWiXiYiZieZi[i]ik^,iP_it`i`iaicbid,idifigigi?hiiijiHkikilini[ninioiZqiqiqi9si7tititi#viLwiwi$xikyizi*{ia{i]}i~i~i3ii]iĂii6iiaiiiii8iiii2iĎi i\iii[ii2ii˖ii[iiil,iik,iiii}iܠiiiliiiiiPiii iSi i #.........##......>..#.......................'952.4 (58.0).#.#################................. i}################## #  ###############################  #..............................  #.############################# _You open the door.i[ _Found a stone staircase leading down.i}iGiiYH _No target in view!i^k3ikinicpiCt: _iu@  There is an open door here.iwix _iiyiQ|i~,iiiiKiiiii֋ii ,iiiiiiBii;iiiiiҤii,i{iiii[iiióiiiiiiyiiiBiii4izi'iibiitiAiPiiiiGh  You encounter a bullfrog.i  ...F# .$.. #....#.... #....#..... #....#.... +....+... #....##.##....+#..@....#i###..#####..####  ##....# ##...##+######..........# F   bullfrog (asleep) ##.........# #.........# #.........#ip-69.4 (17is470.4 (18 _i}iiP ))))))FYou shoot a bolt.  The bolt hits the bullfrog but does no damage.i .F.Fi8 <.......i՟ f===1.7 (1.3)Rev i i < _The bullfrog gives a loud, deep croak!i\)))))))iNG.FiOI.Fi;V4.....iJWc2.9 (1.2Rev+ iv\i^l _You shoot a bolt. The bolt barely misses the bullfrog.i2\)))))))iYG.FiZH.Fi^6......io_,4.2 (1.3iciem _You shoot a bolt. The bolt closely misses the bullfrog.iK))))i~s: ...FYou shoot a bolt. The bolt barely misses the bullfrog.5.4 (1.2Rev* iBx _The bullfrog closely misses you. The bullfrog misses you.i؍ 6  You shoot a bolt.i  The bolt hits the bullfrog but does no damage.  The bullfrog hits you but does no damage.6.7 (1.3ip i Y _The bullfrog completely misses you.io }  You shoot a bolt. The bolt hits the bullfrog!!i_ ~ #The bullfrog is almost dead.i Y72----8.0iBiC _The bullfrog hits you! The bullfrog hits you.irK))))i ...FYou shoot a bolt. The bolt barely misses the bullfrog.id66-----9.3i im _The bullfrog closely misses you. The bullfrog hits you.i .You shoot a bolt. The bolt hits the bullfrog!  You kill the bullfrog!i(i7i;z*7-780.6i~@iBP _Okawaru accepts your kill.iݼ3iiPH _No target in view!i: 3i^; i#= iA f _iB iC ifD \8Rev+ iE i G iPG iH iI iI igJ iK i L %9i7M iON iN >Rev iEO iP iOQ iR iS iET L70=iT iU iU ioV i^W iW (iW iX iY i-Y N1=iZ i2\ i\ i:] i2^ iw^ i^ i_ ;2iO` ia ,iDb ic ,ied ie if K3=ij nik ik il i`m U4=i.n i p i~p ip i~r ir is it iu %5iKv i'x i4y ,iz i{ i{ i} i} %6i~ iM i iE i i ij i- i7 a7=i iU iɈ i) i i: i io U8=iv i i i i ,i i i` %9i ip iȖ iٗ i ie i ij i L80=iv i ,i˟ i iZ i i~ i U1=i iզ i# i i i i iY i %2i i i^ i/ i ,i iH i K3=i) iȷ 1 _HP restored.iU i i4 i6 i i ip i i& ,i i i i 9=i iP i j  You encounter an ice beast.i  ###+#### ......# ....#....$....##....#Y........##....#.........##....#.../...@..+....+---.........##....#i ..######.##....+.......####..#####..#### Y   ice beast (asleep) ##....# ##...##+##### #..........#i 25032.6 (52.0)i O---3.6 (53 _i i iAe ))))))Y  You shoot a bolt. The bolt hits the ice beast!iJ.Yi-.....if===4.9 (1.3)Rev ii3a _The ice beast is heavily wounded.i9m )))))))You shoot a bolt.iJ.Yi2.....ic6.3 (1.4Rev+ i.i_ _The bolt completely misses the ice beast.iL B)))))))ix .Y.Yi 6.......i f7.7Rev* i i5 n _You shoot a bolt. The bolt closely misses the ice beast.i )) You shoot a bolt. The bolt hits the ice beast!i J.Yi .i_ ,9.0 (1.3i\ iz ] _The ice beast is almost dead.iJ )You shoot a bolt.  The bolt hits the ice beast but does no damage.iJ.Yi&i-40.2 (1.2ii] _The ice beast is almost dead.i4)))))))i/t .../..YYou shoot a bolt. The bolt closely misses the ice beast.i@u,1.5 (1.3i^|i~ _The ice beast completely misses you. The ice beast closely misses you.i4)))))))i .../..YYou shoot a bolt. The bolt barely misses the ice beast. The ice beast hits you.i^70----2.9 (1.4i0i֢0 _The ice beast freezes you!i" S  You shoot a bolt. The bolt hits the ice beast.i l  The ice beast is almost dead.i ]1----4.1 (1.2iď ig @ _The ice beast hits you but does no damage.i 4)))))))i% .../..YYou shoot a bolt. The bolt closely misses the ice beast.i%&,5.4 (1.3i',iH. _The ice beast barely misses you. The ice beast closely misses you.iê .  You shoot a bolt. The bolt hits the ice beast!  You kill the ice beast!iRiY6i:7296.7i@i CP _Okawaru accepts your kill.iԂiiiH _No target in view!iii i i8 : _i Bi i #3i I=Rev+ i i i i( i i i i iz #4i 2=i i0 i >Rev iO i i! i" i# in$ %5i% i( i( ih) i+ iI, (i- i/ i`0 %6i1 i3 i?4 iv5 i7 i8 i8 i: iA; D7=iA< i1> i> i? iA iA iC iD iCE iP iBS iS #8iS 2=iT iEW iW i] Bi^ i_ iK` %9ia id iGe iQf ig iKh i+i il iUl E80=iLm i o iZo i3p iq iq ir it iu U1=iv ix ,iy i{ i{ i| i~ i~ %2is i iz i~ ią i i i iy K3=i is i iߏ i iǒ iϔ i5 it i8 iY i iܛ im i iܟ 2=i i O _You now have 1789 gold pieces (gained 13).i i  You encounter a sky beast.i u....#....... F.....  .....###+####  #.........# ....#in  #.........##....# #...@.....##....#--- #.........##....# +.../......+....+#.........##....#....######.##....+..... #.......#F   sky beast (asleep)...... ###..####.##### ##..#### ##....#i0 084.7 (38.0)iH O---5.7 (39 _i i iEi FiLiaNN _There are no items here.izQ ))))))F  You shoot a bolt. The bolt hits the sky beast!i7F.i/......if===7.1 (1.4)Rev i id _The sky beast is moderately wounded.i1 )))))You shoot a bolt. The bolt hits the sky beast.i .F.FiB+...i^8.5Rev+ i)!i"d _The sky beast is moderately wounded.i`m )))You shoot a bolt.  The bolt hits the sky beast but does no damage.i G.Fi &..iF f9.9Rev* ig i d _The sky beast is moderately wounded.i †You shoot a bolt. The bolt hits the sky beast!!  You kill the sky beast!i@))i!..i15291.3ifirP _Okawaru accepts your kill.i WiWi\i%_H _No target in view!iiLiciH _No target in view!i;i<i(BiDH _No target in view!iCg .....#.......... .....###+#### #†........# ....#.#..+.../......+....+#.........##....#Rev* .#ihe##...##+# ioip<---20 _ivixxi; .#........ .....###+#### #†........# ....#.id##+.+....+#.........##....#......######.##....+..Rev* .i}.#....... ii4A---3iii=+4.3 (2ia6Rev+ ii=/ _d - a wand of digging (2)iiyiiN _There are no items here.ig iZh ii ik im iq P _iu  ...... ......# .....###+#### #†........# ....# #..##....#iu  #..##....# #..##....# +..........+....+ #.@.......##....#5.3 (1........######.##....+).......# #.......#..# ###..########## ##..######  ##....# ##...## #..... ##iy i z *6.3 (2i} i $ _Found a flail.iTiTiYi\H _No target in view!i+i+i0i 3H _No target in view!ieCiCiEi*HiKiNP _iRTRev iRiUiWiXiXYi[iH^f  You encounter an adder.id ......# #........###+#####... #†........# .... #... #.........##..... #... #.........##...id]...#... #.........##.......... +..........+..........###.........##...id.......@....######.##...).......# #.......i&e....# ###..######## ##..#.### iOe ##.....S ##. S   adder (asleep)ie... #... ## #ih]9.3 (3S.ii8S.ipXSiaq,100.3 (4ivix/ _The adder hisses angrily.if)))))))i :S.iϩH.....im===1.6 (1.3Rev+ i۰i[i _You shoot a bolt. The bolt barely misses the adder.i  †You shoot a bolt. The bolt hits the adder!!  You kill the adder!iW)i  .i~032.9i>Rev* iiP _Okawaru accepts your kill.i:i:i#@iAH _No target in view!iiiIiH _No target in view!i:o io iq it i_w i z : _i{ i} i,~ >Rev+ i& i˂ iI ,ir i 7 _You open the door.i i` iB i @  There is an open door here.i] iǑ  _id i iw i >Rev i i i ,i iџ i7 i i i/ i i i i i i (i iO i i4 i i i ,i if i^ ,i i i i i i, i( iG i i i i i i i i) i i i ,i i i l  You encounter a steam dragon.i  D......#  ......#  # ......  .. ....##  #.# .....# i  #.# #....#  #.####....####  #.....@....... --- #....i# )... iB ,#######.....#....... .................#..ij ........#........# #i ,........#........###+#### D   steam dragon (asleep)i ........#...###†........# ...i ........#...# #.........##...i |........#...# #.........##...i \.D20.9 (18.0)i# WDi #---i. ,1.9 (19 _iR i ig )))))))You shoot a bolt.iaG.Di=......if===3.3 (1.4)Rev ii(^ _The bolt barely misses the steam dragon.ik )))) You shoot a bolt. The bolt hits the steam dragon!iC.DiBD.Di&..iCc4.6 (1.3Rev+ iig _The steam dragon is moderately wounded.i )) You shoot a bolt. The bolt hits the steam dragon!!i0c C.Dii 7..iBj f5.9Rev* i:p ir ` _The steam dragon is almost dead.i! .  You shoot a bolt. The bolt hits the steam dragon!  You kill the steam dragon!i&X)ik.iIn477.3 (1.4isi8vP _Okawaru accepts your kill.iiQiiH _No target in view!id 3ie i`i il il $ _i F---2.3 (5i i[ ; _Found an escape hatch in the ceiling.i=ih=iuAiCH _No target in view!iF{ M.. <.###.. #.....##....@....#+..........#i{ ###.###..#.# ##....#Rev+ ..i{ -....#.i0 i 13.3 (1 _i i icM.....:....... <.###... #.....##.........+..........####.###.iAd#.# ##....#..#......iBlilT4Rev irisZ _Found a parchment of Tukima's Dance.iM......S..####.....:.....i*.. <i###iI... #.....##.........+..........##Rev i]*.iS   adder (wandering)#i-......i .i.Si iW %5iniW _You encounter an adder.i4  )))))S  You shoot a bolt. The bolt hits the adder.  The adder hisses angrily.i* :S.S...===6.6 (1.3Rev+  _The adder is severely wounded.i\ .  You shoot a bolt. The bolt hits the adder.  You kill the adder!i L)))iM~ 8 Fi~ AOkawaru accepts your kill.is ...F   sky beast (wandering)i (7.9i >Rev* iӓ i  iߕ L_You encounter a sky beast.i ))))))F  icYou shoot a bolt. The bolt hits the sky beast!!iG.Fi8.....iA'9.2iiРb _The sky beast is severely wounded.i )))))You shoot a bolt. The bolt hits the sky beast.io.F.Fi2....i(40.5ii|b _The sky beast is severely wounded.ij8V)))))))iD.FiX.:...i8'1.8ii iX_You shoot a bolt. The bolt misses the sky beast.i .  You shoot a bolt. The bolt hits the sky beast!!  You kill the sky beast!iF))i~&..iU5603.2 (1.4ii i֊iB_Okawaru accepts your kill.i i| i% i6 H _No target in view!i i i{ i( H _No target in view!i~ii ii#i: _ii ..# #.........#### .....:.....+ i-..# #.<##.###..#iH]#...#---i`40iw..:##.........#iw #.........#i #.........# .##...i9......#ia+.........##i###.###.....#i #.# ##....#i8 #.####....####iiF---5.2 (2i:ib _Found a parchment of Forge Blazeheart Golem.iiiisH _No target in view!i,iii3H _No target in view!id3i^i*iEh  You encounter a sleepcap.i.. .##.# ....####:.....+ ..# #<# #.###.# #...#im^#..:##.........#f. #.# #.........# .##.........#f   sleepcap (dormant) +..........#####.###.....# #.# ##....#i&0iAh6.2 (1Rev+ _ii i@ ))))))f    You shoot a bolt. The bolt hits the sleepcap!!im! A.fi! 7f.i& g....f:i' u===7.6 (1.4Rev* i(- i. a _The sleepcap is severely damaged.i-R .  You shoot a bolt. The bolt hits the sleepcap!  You destroy the sleepcap!iT M))))i S...:i ,8.9 (1.3i i9 P _Okawaru accepts your kill.iiBiiH _No target in view!i{liliDrisH _No target in view!i{i޹iHiJiiYP _iii'iLii>Rev+ ii"ifiiSiiiiii,iii/if>Rev iiiii]iiiibidp #########i ###.......##...~.~~~.### #@...~.~.......--- #......i #.............. i#............# ####.....# ig#......#### i+......:.....+ #..........#i3y ####......<#ie.57.9 (9.0i?---8.9 (1i 0.0)ii'\ _d - a bubbling purple potioni i iV iO H _No target in view!i3iAiH _No target in view!iRiRiCSiUiWi[[ _ip[i[i}\i?^ia_i_iO`iaibicicieififigisBiStivix,iyi}7 _You open the door.i3iTi@  There is an open door here.iiK _iiiiiFi*i&  i\You open the door.  You encounter a sleepcap.iȔl###.......###...~.~~~.####....~.~.......#..............#..............#............###### ####.........#.....f####.........####......'@.'......:.....+......#####..... ####<#.... #.###........#### #............#i)L#..:##.........# f   sleepcap (dormant).. #.........# #....##...iߚ&6iQ39.9 (11 _iiiM. )f  You shoot a bolt. The bolt hits the sleepcap.iG.fiiAg===71.2 (1.3)Rev ii@6 _The sleepcap is lightly damaged.il  You shoot a bolt.  The bolt hits the sleepcap but does no damage.ik679--shoot a bolt.  The bolt hits the sleepcap but does no damage.  The sleepcap is lightly damaged.  releases spores at you.are engulfed in a cloud of soporific spores!  You fall asleep.igr/  --more--iFz     #.  #.. i=G #...  #............#  ##### ####.........#  ......####.....  ......f@.'.....iGq  ......####.....  ..... ####.......<#  ....   iGQ###   #..:  ..  iH   i0H( iZ      #.  #..  #...  #............# i[ ##### ####.........#  ......####.....  ......f@.'.....  ......####.....  ..... ####.......<# i[ ....   ###  #..:  ..  i["   i[$The sleepcap releases spores at you!i9q  You wake up.You are engulfed in a cloud of soporific spores!iq$66i rw-----2.5Rev+ ixix|) _You are unaffected.i)\|  You shoot a bolt. The bolt hits the sleepcap.ir  The sleepcap is moderately damaged.i},3.7 (1.2iiN _The sleepcap misses you.i\ '  You shoot a bolt. The bolt hits the sleepcap!!  You destroy the sleepcap!i?(ie5i97---15.1 (1.4Rev* i@iBP _Okawaru accepts your kill.iiiBi˒H _No target in view!i]E iE iqL iN H _No target in view!iwr ###.# ##...~.~~~.### #....~.~. #.. #... #............#######.........#.####.####.@..'......:.....+.####.#iӐ.. ####.<#Y...... #.###.#.###### #.#iU #..:##i$.# Y   ice beast (asleep)  .. #.# iEo #.#  .##.#idiНie----6i0ii֨T _You encounter an ice beast.iQ _There is an open door here.itS     iCv        #######.  .......####.... .......@..'.... .......####....  ....... ####.<#  Y......   .######   #..:  ..      i             #######.  .......####.... .......@..'.... .......####....  ....... ####.<#  i?4Y......   .######  #..:  ..   ii9---i#i a _An ice beast is nearby!i ))))))YYou shoot a bolt.ig K.Yin :.....in >8===7.3 (1.2iu ihw E _The bolt hits the ice beast but does no damage.i t )))))You shoot a bolt.iGQ.YY.i^r...8.6 (1.3ibE _The bolt hits the ice beast but does no damage.ij )))You shoot a bolt.i K.YiZ&..i/99.9ii  You shoot a bolt. _The bolt hits the ice beast but does no damage.  You shoot a bolt. _The bolt hits the ice beast but does no damage.  You shoot a bolt. iW7_The bolt hits the ice beast but does no damage.i)) _The bolt hits the ice beast but does no damage.  You shoot a bolt. _The bolt hits the ice beast but does no damage.  You shoot a boltir. _The bolt hits the ice beast but does no damage.  You shoot a bolt. The bolt hits the ice beast!i_$Yi+`.izf$.iqg-81.1 (1.2imi7oa _The ice beast is heavily wounded.i7 )You shoot a bolt.  The bolt hits the ice beast but does no damage.i-q:Y.ix .  The ice beast is heavily wounded.2.4 (1.3i3iZ _The ice beast completely misses you.i4)))))))i 1 ......YYou shoot a bolt. The bolt closely misses the ice beast.i1 [70=3.8 (1.4i6 i9 @ _The ice beast hits you but does no damage.i_ 4)))))))i ......YYou shoot a bolt. The bolt barely misses the ice beast.i ,5.1 (1.3i i @ _The ice beast hits you but does no damage.i% .  You shoot a bolt. The bolt hits the ice beast!!  You kill the ice beast!i8*(i&ig1=46.4iiaP _Okawaru accepts your kill.i;3iiH _No target in view!iWi`Xi]i_H _No target in view!ii)ilimi9 _i–\2Rev+ ii7ii,iiܜi5iK3=iii ,iTRev iۤici̦U4=iiioi0i>iii=%5iiXBig,iʹi.i%6iei%,ii7=ii,ii ifiiiU8=iihiiiii ii%9iiMiiiiiiQiL80=iioiisiiii ioiN1=iOiiii1ini ii&%2iiiiNiiPiiiK3=i/ii/iiii~iiAiOi:ii~iDiO=i8ii8iiii^  #.......... #.......... #...##############.......##.........####.......#..........'..'......: #..........####....... #..........# ####.... #....@.....# #.###....---227.4 (41.0) #### #.. # #..:##..... #...! .. #..... #...# #.....#.## .##..... i' #> +....... # ###.###.  #.# ## i% i H---8.4 (42iU i ; _Found a stone staircase leading down.i i Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  i f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  o - a +0 cloak (worn)g - a +0 leather armour  l - a +3 ring mail  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+} Jewellery (go to first with "=)  d - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i`m  a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant club  r - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour [  b - a +0 leather armour (worn)  j - a +0 helmet (worn)k2 pair of gloves of strength (worn)  ocloak  g - a +0 leather armour  l - a +3 ring mail  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+} Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexteritym - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}66%ir   f - a +0 orcbow  n - an amulet of reflectionboti > i#mu - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (8.0 -> 9.0). i#XYour EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots (w)ear, (d)rop, (=)adjust, or (i)nscribe.iԧ i.#.......... ntroutm the Skirmisher#.......... Coglin of Okawaru **....#.......... Health: 83/83 ========================##############....... Magic: 10/10 ========================##.........####....... AC: 8Str: 15#..........'..'......: EV: 17Int: 8#..........####....... SH: 0Dex: 22#..........# ####.... XL: 10 Next: 64% Place: Dungeon:6#....@.....# #.###.... Noise: ---------  Time: 5228.4 (0.0)#....####### #........ s) +0 arbalest {Araceli}iTq#....#..:##..... Fire: s) +0 arbalest {Araceli} #...!.. #.....#...##.....#.##.##..... #>+....... ####.###. #.# ## You shoot a bolt. The bolt hits the ice beast!!  You kill the ice beast! _Okawaru accepts your kill. _No target in view! _No target in view! _Found a stone staircase leading down.iYou kill the ice beast! _Okawaru accepts your kill. _No target in view! _Found a stone staircase leading down.  You start putting on your armour.9.4 (1ifB30.4 (2iiTi+1.4 (3i(ii+2.4 (4ii[i+3.4 (5ii  9 _You continue putting on the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}. x5You finish putting on the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}.i ii` _You feel ready to rampage towards enemies.iip Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow i  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()i q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn) ih j - a +0 helmet (worn)  k - a +2 pair of gloves of strength (worn)  o - a +0 cloak (worn)  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}g - a +0 leather armour  l - a +3 ring mail  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Jewellery (go to first with "=)  d - an amulet of guardian spirit i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i2   a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant club  r - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour [  b - a +0 leather armour (worn)  j - a +0 helmet (worn)k2 pair of gloves of strength (worn)  ocloaku - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}  g - a +0 leather armour  l - a +3 ring mail  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterityi m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}66%ie>   n - an amulet of reflectionboti 7t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2}. The handiwork of a mad mycologist who once attempted to overcome the genetic anxiety of wandering mushrooms by cultivating a species that could be easily transported without disturbing them. The result is as much a living organism as it is a piece of clothing, every linen fibre twined together with fungal myceliathat draw both nutrients and confidence from whoever wears it. And in exchange for such trifles as blood or peptides, the colony will instinctively lash out todefend its wearer from whatever they perceive as a threat. It's like wearing a thousand tiny friends at once! And the humming they fill your mind with in the dark is actually quite lulling.... iz (This item also occupies your helmet slot.) Base armour rating: 1 Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). (w)ear, (d)rop, (=)adjust, or (i)nscribe.ixii#.......... ntroutm the Skirmisher#.......... Coglin of Okawaru **....#.......... Health: 83/83 ========================##############....... Magic: 10/10 ========================##.........####....... AC: 9Str: 15#..........'..'......: EV: 17Int: 8#..........####....... SH: 0Dex: 22#..........# ####.... XL: 10 Next: 64% Place: Dungeon:6#....@.....# #.###.... Noise: ---------  Time: 5233.4 (0.0)#....####### #........ s) +0 arbalest {Araceli}#....#..E m:##..... Fire: s) +0 arbalest {Araceli} #...!.. #.....#...##.....#.##.##..... #>+....... ####.###. #.# ##  _No target in view! _Found a stone staircase leading down.  You start putting on your armour. _You continue putting on the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}. x5You finish putting on the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}. _You feel ready to rampage towards enemies.i i _i i0 i` +4.4 (1i@ iR% i[& +5.4 (2i+ i3 i4 +6.4 (3i'; i^ 7.4 (48.4 (5 8 _You start removing your armour. You continue removing your +0 helmet. x5i'g iq s  You finish removing your +0 helmet.9.4 (6it i B40.4 (7i~ i A1.4 (8iآ m2.4 (9i E3.4 (10.0)i iv 7 _You start removing your armour. You continue removing your +0 cloak. x5i i iK  You finish removing your +0 cloak.  You start putting on your armour.4.4 (11i7 i i ,5.4 (12i i ig ,6.4 (13i i i ,7.4 (14i i i ,8.4 (15ix i 73/71136  You finish removing your +0 cloak.  putting on your armour.  You continue putting on the +3 fungal fisticloak {Shroompunch Gloves+ HP-10Str-2 Int-2}i . x5putting on the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2Int-2}.i@ i% iY Z _You feel a sudden urge to sporulate.iS| i‚ Gear: 21/52 gear slots (Left/Right/Tab to switch category) i Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli} i  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger iE i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()i_ q - 5 darts of disjunction Armour (go to first with [) iy j b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn) i t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}i Ig - a +0 leather armour  j - a +0 helmet i+ N l - a +3 ring mailo - a +0 cloak ih Jewellery (go to first with "=)  d - an amulet of guardian spirit i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iz"  a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant club  r - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour [  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}  g - a +0 leather armour  j - a +0 helmet  l - a +3 ring mail  ocloak Jewellery (go to first with "=)  d - an amulet of guardian spirit iD{ e - a +6 ring of dexteritym - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}66%i  p - a +0 giant club  r - a +0 whip  n - an amulet of reflectionbotiPq  r - a +0 whip  q - 5 darts of disjunctioni+....... ####.###. #.# ## You start putting on your armour.You continue putting on the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 _Str-2 Int-2}. x5  You finish putting on the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2Int-2}. _You feel a sudden urge to sporulate.ifiJhifmi oi 3i] i i i# P _iG ,i i1 i i i i i iQ i i ,iQ i t _f - 2 smoky golden potions (gained 1)i 3i iG i i i iV i i ,i ig i i i* i i  iv i i f  You encounter an adder.i# D#..........#####..........# #####..........# #.### #....####### # #....# #..:## #....# .. #...i?$  #...## # #.##### .## #>.@..+ +. #.....# ###.##il$  #.....# #.#  #.....# #.##i$  #.....# # #.....# #i$ S   adder (asleep) ......# #######...i$  S......# ..........i% 5........#.i+ 0510.0)i- 39.4 (11 _i1 i+3 i@| )))))S  )You shoot a bolt. The bolt hits the adder.i ;S.i;S.i<....iHg===60.7 (1.3)Rev ii ] _The adder is heavily wounded.i †You shoot a bolt. The bolt hits the adder!  You kill the adder!i s))))ik, ;....i/ ^2.0Rev+ i3 i56 P _Okawaru accepts your kill.iv iw i| i_~ H _No target in view!iHi^Ii$Ni QH _No target in view!i+iiii6iS| _iizii>Rev i%i7 _You open the door.i>#...####...#...# ####...#..........# #.###...#....####### #...iv#....# #..:##...#....# ####..∩ #...#...## ....#.. #...#.#####.....:#.##...#>....@....# +...---5.0 (3.0id#.....#.......###.###..#.....######## #.# ##.#.....# #.####.i#.....# #...#†....# #...i.......# #######.....#.......# ...........#...iʴiܵF---6.0 (4iiF8 _Found Juewniri's Antique Weapon Emporium.iQ _There is an open door here.i i i i- H _No target in view!i%iiFiii: _i׫iBii_i(ii;iiMii&iMii5ii?iiiq  #..........'..'......:.....+ #..........####...........# i#..........# ####.......<# #..........###.###..# i#....#######.#............# i#....# ##..:##.........# iSD#....######..∩..#.........# #...###....#...##.........# iw#.#####.....@#.##.........# i#>....'....#..+..........## i1#.....#.......###.###.....# #.....######### #.# ##....#i iN#.....# #.####....###i#.....# #......#†....# #............i@?.......# #######.....#iaD.......# .........#i]You pick up a parchment of Frozen Ramparts and begin reading...i,72.0 (6i+3.0 (7i i\ H _You add the spell Frozen Ramparts to your library.i i i i i i i Xi i i #Welcome to Juewniri's Antique Weapon Emporium! What would you like to do?  a - 1620 gold the +8 arc blade {discharge, rElec}b -  54 gold a dagger i  c -  810 gold a glowing eveningstard -  81 gold a falchion  e -  243 gold a brightly glowing halberdf -  81 gold a hand axe  g -  148 gold a rapier  h -  121 gold a runed slingi i -  81 gold a spear You have 1789 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase i" [/] sort (type)[A-I] put item on shopping listik a $  After the purchase, you will have 169 gold pieces.[Enter] buy shopping listiwTh $ 48i/ iA i  ##############.........#ntroutm the Skirmisher##.........####.........####Coglin of Okawaru **....#..........'..'......:.....+Health: 73/73 ========================#..........####...........#Magic: 10/10 ========================#..........# ####.......<#iq AC: 11Str: 13#..........###.###........#EV: 17Int: 6#....#######.#............#SH: 0Dex: 22#....# ##..:##.........#i XL: 10 Next: 64% Place: Dungeon:6#....######..@..#.........#Noise: ---------  Time: 5275.0 (2.0)iз #...###....#...##.........#s) +0 arbalest {Araceli}iO #.#####......#.##.........#Fire: s) +0 arbalest {Araceli} #>....'....#..+..........###.....#.......###.###.....##.....######### #.# ##....##.....##.####....#### #.....##............. #†....##.............iȸ   _Found Juewniri's Antique Weapon Emporium. _There is an open door here. _No target in view!  You pick up a parchment of Frozen Ramparts and begin reading... _You add the spell Frozen Ramparts to your library.  There is an entrance to Juewniri's Antique Weapon Emporium here.i3 i i2  _There is an open door here. _No target in view!  You pick up a parchment of Frozen Ramparts and begin reading... _You add the spell Frozen Ramparts to your library.  There is an entrance to Juewniri's Antique Weapon Emporium here. _You can access your shopping list by pressing '$'.iioi[i[i8i: _i%  i}SYou see here a parchment of Forge Blazeheart Golem.i65 _ii]i,iii,i4ii/imiiNi^iiZiiiHi i i iF i iDp  You see here a parchment of Tukima's Dance.ii _ii!i1isiiiii!i#i$iZ%ig&iX(i?0 ######### ###.......# # #...~.~~~.######.# ~.~..........### ................ ........@......~ 87.0 (12.0)i<1.........##...... #######.........# #...) ...####.........#### ... ...'..'......:.....+ . ...####...........## ...# #####.......<# ...###.###........# ####.#............#i7i 8,8.0 (13i=i_@) _Found a long sword.iiiiOii1,ivi8iiiLi[iiii,i! ,i iC i iii,iiibii!i) .# i)######### #.# #.......# #.# ##+#+# i)g..~.~~~.######.# ...... i)..~.~..........###...... ...........i*... ....i*).......~~~.~.$ ..........##....@..~....95.0 (7i=* .0) iZ*#.........####...).........####.........# i*'......:.....+.........+ #...........##.......#.# ####.......<##.....### >###........##.....#i*~.........##.....# :##.........#i+%#.....#iN2iM3+6.0 (8i9iJ<9 _Found an escape hatch in the floor.i{ i4| in i H _No target in view!i"HiHiIi7MieOiS: _i\YB  You see here a +0 long sword.i[iX\ _i]i`iabibi+di[finhihi!jikimi8nioiqix .# ## #.## #.# ###+#+## ~.######.# #......# #### ........# ..~~~.~@$# 301.0 (5 ....##.......~....# i[y^....####...)......# ....####.........#...# .:.....+.........+>..+ ......##.......#.#...#....<##.....###>...###.....# #....## i~y]......##.....# ....+i$i+2.0 (6ii; _Found a stone staircase leading down.iYic[ibibd idB_No target in view!ih.#  #.# # #.# ###+#+## .######.# #......# ###......# # ~~~.~.@# ##.......~....# ####...)......# ####.. :.....+.+>..+##.#.#...#<##.....###.>...###.....# #....## i/piq23.0 (1 _ijxiEi:+4.0 (2i i@ _You now have 1803 gold pieces (gained 14).iU4i3i`N _There are no items here.i Ii im i P _i8 ip i iF i iL i i i iL i^ i i i- i i i ,iQ i i i i i/ ,i2 i O _You now have 1815 gold pieces (gained 12).iF i~ i i iQ ,i io iS i i@ i i iX i iw ik i iA i i i. iI iH i A  You enter the shallow water.i ?Water i i N _Moving in this stuff is going to be slow.i i iw! i" i$ i+$ i$ ic& i' i' i( i) i* i + i+ i. i. i&/ i/ i$1 i1 i 2 i2 i3 i4 i4 i75 iJ6 iV7 i7 i8 i9 i9 i[: i: i; i= ,i= i> i? i? i|@ iHB iC iZC iC i"E i7F ,iF iG iH iH iI iK iL i|M ,iRev* iK i} @ _The boomerang hits you but does no damage.iW :)))))))i 5..o.~.. (((((You shoot a bolt. The bolt barely misses the orc. The orc throws a boomerang.ihn.~..@imim(50.9iqisZ _The boomerang completely misses you.i[ )You shoot a bolt. The bolt hits the orc!!  You kill the orc!ivZ))))iCE.~..i H'2.2iMi3OP _Okawaru accepts your kill.iii"i%H _No target in view!ii٢iĨi\H _No target in view!i Iii6ic: _ii_iii_i!A  You enter the shallow water.ir!DWater Rev+ i"i&N _Moving in this stuff is going to be slow.i*  You encounter an orc. It is wielding a +0 flail.i6 #.#.# #.#  #.# #.#  # #. #.# #o#. #.# # #.#.# #.# #.#)... #.# #....).######.# ..~~~~......# ..~.~.@####### ---.~~~~..##  #### #...... ...# ....#.##### ...##....# ...##....# o   orc (asleep) ...##....# ....+....+..##....#iY<5.8 (3.6---6.8 (4Rev+  _iiAibIiÆ )  You shoot a bolt. The bolt hits the orc!  You kill the orc!iՋO))))ix\..)~i u===8.2 (1.4Rev* iiP _Okawaru accepts your kill.ibYou kill the orc! _Okawaru accepts your kill.  You're fully limbered up. Your movement speed is average.r attack delay is about 1.3.  Your damage rating with your +0 arbalest {Araceli} is about 29 (Base 16 x 130%  (Dex) x 143% (Skill)).iio!i$e _Your base attributes are Str 12, Int 8, Dex 22.i<3 i9 Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger i9  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}g - a +0 leather armour  j - a +0 helmet i:  l - a +3 ring mailo - a +0 cloak Jewellery (go to first with "=)  d - an amulet of guardian spirit [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]is - a +0 arbalest (weapon) {Araceli}. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 12.3; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 2.8 XLs.  At current training (50%) you reach 18.0 in about 4.8 XLs. Your +0 leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.3. Damage rating: 29 (Base 16 x 130% (Dex) x 143% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-graspered weapon. It can be maximally enchanted to +9. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword i U p - a +0 giant club  r - a +0 whip Missiles (go to first with ()  q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2} i u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}  g - a +0 leather armour  j - a +0 helmet i  l - a +3 ring mail  o - a +0 cloak Jewellery (go to first with "=)  d - an amulet of guardian spirit ij [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]iii#.#.# #.#ntroutm the Skirmisher#.# #.#Coglin of Okawaru **....# #.#.#Health: 73/73 ========================#)#.#.#Magic: 10/10 ========================# #.#.# #.#AC: 11Str: 13i\D#.#)... #.#EV: 17Int: 6#....).######.#SH: 0Dex: 22....~~~~......#XL: 10 Next: 65% Place: Dungeon:6...~.~.@#######Noise: ===------  Time: 5358.2 (0.0).~~~~..##s) +0 arbalest {Araceli} #### #......iFire: s) +0 arbalest {Araceli} ...# ....#.#####Rev* if...##....# ...##....# ...##....# ....+....+ i...##....# _Okawaru accepts your kill.You're fully limbered up. Your movement speed is average.  i{Your attack delay is about 1.3.  Your damage rating with your +0 arbalest {Araceli} is about 29 (Base 16 x 130%  i1l(Dex) x 143% (Skill)). _Your base attributes are Str 12, Int 8, Dex 22.iZiiiig iO 3iC i H  You're fully limbered up. Your movement speed is average.r attack delay is about 1.3.damage rating with your +0 arbalest {Araceli} is about 29 (Base 16 x 130%  (Dex) x 143% (Skill)). _Your base attributes are Str 12, Int 8, Dex 22. iP I You encounter an ice beast.i p #.#.# #.# #.# #.# # #. #.# #)#. #.# # #.#.## #.#i0  #.#)...Y #.#.#....).######.#.~~~~......#.~.~@.#######.~~~~..## +#### ##......#ig .# ....#.###### ....##....#.##....#i Y   ice beast (wandering) i 4....##....# .....+....+ i )....##....#i{ 2oi U.Yi o   orc (polearm, wandering)i  k---9.2 (1Rev+ i# i=/ _You encounter an orc. It is wielding a +0 trident of protection.i ) You shoot a bolt. The bolt hits the ice beast!!iMQ)oiMQ.YipO+ .i?P`oThe ice beast is almost dead.i]XiPY8===60.4 (1.2ixY>Rev* i)))i, h.o~iD- \===-3.0i4 i6 _You shoot a bolt. The bolt barely misses the orc. The orc closely misses you.i )You shoot a bolt. The bolt hits the orc!  You kill the orc!ii @)i$ 1~i' A-4.3i- i/ P _Okawaru accepts your kill.iW3iXiZH _No target in view!i(i#ii:H _No target in view!iH= 3i? i%A iE A  You enter the shallow water.ivI lWater Rev* i[N y #.#.# #.##.#.# #.# # #.# #.# #.#.# #.# #)#.# #.# iN # # #.#.#### #.# . #.#)..... #.# .#....).######.# .iN #..~@~~......#--- ....~.~..####### iO # ...~~~~..## #+#### +##......#.# iBO .#.######.##....#..##....#ioO >##....#..+....+iV K M....# #...##.# . #)#.# #iBW # #.#.#####.# #.#)..........#....@.######.~~~~...... ...~.~..####### # ...~~~~..## iwW #+#### +##......# _Moving in this stuff is going to be slow.i^ -5.9 (1.6i_ ---6.9 (2Rev* iMe ij _Items here: ( )) [[ †.ii?iiTH _No target in view!i3i_i ilioERev+ _iciSi,iii,iiHiiPi iiiTRev ii&if  You encounter an adder.iu'# #.#.#.# #.# ..##......#.#.#.# #.# .###......#.#.#.# #.# ..#.......#.#.#.# #.# ..#...S...#.#)#.# #.# ..#### .......#.#.#.#####.#.# ...... .......#.#)........#.# ...... .......#....).######.# .i[(..... .....~~~~......# ...#.. $.........~.~..####### ...###...~~~~..## ...###+#######+##......#†........# ....####### #.........##....#.S   adder (wandering) #.........##....#.# #.........##....#.# +..........+....+i*d.S71.9 (5.0i+.i,/Si4:i5*2.9 (6iE=iu?+ _Found 17 gold pieces.i M))))))iW0 P.Si"9 2.....iD: m===4.2 (1.3Rev+ iA iD b _You shoot a bolt. The bolt misses the adder.inM))))))i .....SYou shoot a bolt. The bolt barely misses the adder.ik5.6 (1.4Rev* ii~ _The adder bites you but does no damage. The adder completely misses you.i †You shoot a bolt. The bolt hits the adder!!  You kill the adder!iF(ii 486.9 (1.3iPi!P _Okawaru accepts your kill.i=iw>ijEiGH _No target in view!iiiiH _No target in view!iXy 3iz i i i : _i i i߉ i) i ik i >Rev+ i8 iC is i iܖ i< i i- i i i( iz iX i in iģ >Rev i i i iS i O _You now have 1832 gold pieces (gained 17).i+ ir ib i i i i i7 i i (i i7 i i i it iS i i i i i i i i@ i i i i i i i 7 _You open the door.i i i0 i @  There is an open door here.i 5 _i iw i i' i8 i iX i iz i i i ir i] i i] i id 7 _You open the door.i 3iN i0 i{ ,i; if i< i i' iz 7 _You open the door.i i if! i# @  There is an open door here.i_% i%  _i% i' i' i' i8( i+ iX+ i+ i, i4 i5 i5 i5 i8 i8 ,i9 i; ij< i< iE= i@ hopen the door. _There is an open door here. _You open the doori@ 5. _There is an open door here.  i>B iB  _i~C iE ifF iF iKG iJ lThere is an open door here. _You open the door. _There is an open iJ door here.  iK iL  _iM i'P iP i=Q iQ iT ifW ,i Y i2[ i\ ,i ^ i` ib iUc i5e ig ik wYou open the door. _There is an open door here.  You enter the shallow water.i&l )Water iKl im i/q N _Moving in this stuff is going to be slow.is >iu iw i{ A  You enter the shallow water.i1| ?Water i i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow wateriހ 4. _Moving in this stuff is going to be slow.iV i (i i؆ i i i} iA iݍ i i> i ic i i i ir ,i} iܙ iq ,i iD iҞ ,i\ io i1 in i i i i i i5 i i i i= i ,i& i i ,iz i iճ i iq i\ i i3 i iܷ iܸ ,in i i i i i i i iu i i i io i i i i i\ i ,i3 i i i i i" i i ie i i1 ,im i i i iH i iC ,i+ i i i] i iZ i # #....###.#.######  .# #....+ #.#.#.....   ##...# #.#.#.###.  .####...#.#.#.#.#<#.   #......#.#.#.#.#.#.#.#   #......#.#.#.#.#.#.#.#  ##......#.#.#.#.#.#.#.#  ..#.#.#.#.#.#.#.#  ..#.#)#.#.@.#.#.#  ---i% t446.1 (69.2).....#.#.#.#####.#.#  ......#.#)........#.#  .....†#....).######.#  ............~~~~......#  ...........~.~..#######   .........~~~~..##    ######'##......#    ..##....#.######   i iq H---7.1 (70i i )  You enter the shallow water. i/ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading up.i'pipiwizH _No target in view!ii%iri,i$ _iԛiuii2iiiɩi,ii֯iiFi(iiL,iiXiiFiiEiiU,i:iVii}i1i iPiiHii\iii9iziii5iii|iiii,i"iC%,iu&ip.  Items here: ( )) [[ †.iC<iP= _i@iCiF,iOIiMiO,i6QiSiU,iWi]Xi9`iob,idiqi>s,itiyi{,i(}iiiLi܄i&i*iibiidBi&ii_i)iai,i(iB7 _You open the door.iqi¥i`i@  There is an open door here.i^i _i2iٱii7ii$i,iiP  There is an escape hatch in the floor here.i i _iiqivib iDiE<  .# ###  ### #.# #<#  # #.# ###'#+##  ~~~.######.# #..@...#  500.1 (53.0 ~...###......# ####### ..................###.....## ...........~~~.~..##.......#....##.......~....##.#..~..#iF.....####...)......##.#...~.# ####.........#...#.~...# ...:.....+.........+>..+.....# ......##.......#.#...##~...#### _You open the door.iHY _Found a stone staircase leading up.i iS i i H _No target in view!i2 i3 i*: i< H _No target in view!i3i0 _.# ###  #.# #<# # #.# ###'#+## .######.# #...@..# .###......# # ..........###.....## ~~~.##.~.####...)......##.#...~.# ####...#...#.~...# :.....+...+>..+.....# ##.......#.#...##~...###.#.#.#.#'1.1 (1.0)ix======2.1 (2i\== _As you open the door, it creaks loudly!iiiidH _No target in view!i:i;iCiFH _No target in view!ii-iii+ i$z _  There is an open door here.i7'i' _i(i*i+,i%,iR/iF0i0i21i2i3,io4iFiG,iHi{NiOi5PiPiWiKY,ibZibiocicieim@  There is an open door here.iziz _i|iiTiׄi'iiiiÑi×iI  You enter the shallow water.i7Water ižiN _Moving in this stuff is going to be slow.ii3(ii>iiiiiַiԹiSii'iJiiii,ii7 _You open the door.i!ixi`i@  There is an open door here.ii _i2iXiFii<iii;iiiZiiiOiZ,iii,i_ iiciii=igiiiiii!i$i%,i&io)i(+,i7,i /iI0i0i1i3i5i 6i6ib9i:,i;i=i-?in?i4@iBiDiNDiKEiGiIibIipJiPibi'dieihik,iki?nipikpiqi#tiv,i6wiyi{,i4}iiӁii0,iiEiiÌi7iii˟iz,i3iJi},i{i7ih,icii,iUiMi*,ihi`iJ,ivi`ii[iiji0i`iiiFiiii iIiiFiQii^iLif,iiiiiii?,i=iNBi?ii,iiiO,isimi{iiiiiiniii:iii,ii i( il i iiiVijiiiiCi_XiBi ,i_"i#iE%i%i&iF*@  There is an open door here.i+i, _i=-is/i0i0i1i3i5,ip6i9i[;f  You encounter an adder.ilC#....# ##..:##..#....######..∩..#..#...###....#...##..#.#####......#.##..iCg#>....'....#..+.... #.....#.......###.# #.....######### #.# #.....##.#iD #.@...##..------ iBD#÷....# #.. igDo.# ########.. iD.$.......# #......... S........### #....iDO....# iDj########## #........# S   adder (asleep) #........#iE #........# #........iM078.7 (76.6)iDNR------9.7 (77 _iiTiUi9 †You shoot a bolt. The bolt hits the adder!  You kill the adder!iI>y))))))ih÷...$.isg===81.1 (1.4)Rev iiP _Okawaru accepts your kill.i{i[ii_H _No target in view!i'i̧i|iH _No target in view!il\ i] iTd if H _No target in view!i ic i- i iE : _i z  You see here an adder skeleton.it" 5 _i" i$ i(& ia& (i5' i') i* 3i{, i7- iS. i / i8/ i2 ,i2 iL *   #.#####......#   #>....'....#..+   #.....#.......#   #.....#########   #.....#   #.....#  #######÷....#  iBM #...........# #####  #...@.......# #....---7.1 (6.0  #†........### #....  ########### #....  #....  #.....  #.....  iM  #.....   #.....   #..... _You now have 1840 gold pieces (gained 8).i@O :---i` ia E _Done exploring.i8io9i>i2@H _No target in view!i 3iނ iG E.÷...0i iY iN E _Done exploring.iiijiH _No target in view!i;13i1iKDiI,iJE _Done exploring.iq i i i id i i5 _Done exploring.No target in view!Done exploring.No target in view!Done exploring.ii-ii*i|: _ioiiiiNo target in view!Done exploring.No target in view!Done exploring. _ You see here an adder skeleton.i7i} _iii4i`iiiiisiSi> i ip i i6 i i i #..........####.. #..........# ##### #..........###.## #....#######.#.... i#....# ##..:##. #....######..∩..#. #...###....#...##. #.#####......#.##. i@#@....'....#..+95.1 (8 #.....#.......### if#.....######### # i#.....# # #.....# # iE#######÷....# # #...........# ######## #...........# #... #†........### #...iciiGc _There is a stone staircase leading down here.iviiii 26.1 (1 _iiAc&7ii .. .  ... .  .#. .. . .. .. #.#### .# .### ......##.#..... ............... .......@.#.......#.#....... .#....... ......... .##....... .#....... ......^.. ## is-7.6 (2.5ii# _You climb downwards.i\a _There is a stone staircase leading up here.iF i5G iG idJ iUN iS P _i0V iV iW isY i] ,i1^ i_ ic iSc ic i|f ih m  You encounter a howler monkey.in .....h..............#.....#. ##.#..... . ....... #.#### #.#..#### ......##.#.....#...@.......in O.......<.###.#..........#.# .........#...................## io h   howler monkey (asleep).......#.#.......#......^..###ix /601.6 (4.0iz 22.6 (5 _i i# i>  ))))))h    You shoot a bolt. The bolt hits the howler monkey!  The howler monkey howls!idZQ.hi[ hThe howler monkey is severely wounded.i!j......h 2 howler monkeys (1 wandering)i_kb===3.9 (1.3Rev isi)v^ _You encounter a howler monkey.i)+ .  You shoot a bolt. The bolt hits the howler monkey!  You kill the howler monkey!i0)))))h   howler monkey (iQ.hi; hOkawaru accepts your kill.iRQ.hi+.....h 2 howler monkeys (wandering)if95.2Rev+ iCi^ _You encounter a howler monkey.i_0 )))))))You shoot a bolt.i6 Q.hi .iW }......   howler monkeyi ,6.4 (1.2iV i ` _The bolt closely misses the howler monkey.i  )))))h    You shoot a bolt. The bolt hits the howler monkey!  The howler monkey howls!iRQ.hiXS2hi$W.h.iYQ.hi]...h 2 howler monkeys (1 wandering)i0_k7.7 (1.3Rev* icipff _The howler monkey is severely wounded.itU ))))))iEu/)You shoot a bolt.i.h.hi......hi['9.0i i c _The bolt completely misses the howler monkey.i{ )))))))You shoot a bolt.iY .hThe bolt closely misses the howler monkey.iZP.hi^e .....(catching breath)  The howler monkey hoots and howls with incredible vigour! x2ifN========10.4 (1.4iVlin' _You hear a shout!i †You shoot a bolt. The bolt hits the howler monkey!  You kill the howler monkey!i q)   howler monkeyiA N.hi#P k   Okawaru accepts your kill.iT _70===-----1.8i[ iS^ ^ _The howler monkey completely misses you.i 6  You shoot a bolt.iAR X  The bolt hits the howler monkey but does no damage.iS J-----3.0 (1.2iY i[ Z _The howler monkey barely misses you.i; )))))))You shoot a bolt.i ......h(catching breath)  The bolt closely misses the howler monkey.The howler monkey hits you but does no damage.  The howler monkey hoots and howls with incredible vigour!iN=========4.4 (1.4ii~C _You hear a shout! x4; You hear an angry hiss.ibu †You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey!iy(ii _2===------5.8iwimP _Okawaru accepts your kill.i/*i[+<------i/i 2 i12:_No target in view!iii i H _No target in view!i1 i@ ia i  i :_No target in view!iUivUiViYi_icP _iNiiiijiVli@pip>Rev+ izqisimv~  You encounter an orc. It is wielding a +0 mace.i|8..................... #.....#... ##.#..... ........ #.#### #.#†.#### .#i|s......##.#†....#........................<.###@#......---i}.......#.#....####...........#...##i&}.......................##...iI}......o#.#.....o   orc (wandering)ih}.......#...#...i}....^..###.##.##......i `8.8 (3.0o.i׋;i T==-9.8 (4iik% _The orc shouts!i )You shoot a bolt. The bolt hits the orc!  You kill the orc!iXV))))is{ FOkawaru accepts your kill.iv{ oYou encounter a rock fish.iGz8F.i΂ ....F   rock fisho   orcit=21.1 (1.3Rev* iƍip _You encounter an orc. It is wielding a +0 flail.i8 ) You shoot a bolt. The bolt hits the rock fish!iͺ ;o.i oThe rock fish is severely wounded.i -oi& 7F#i .oo 3 orcsi[ ,2.5 (1.4i i r _You encounter an orc. It is wielding a +0 club. x2i V))))))iĄ {)oo.i E.oiQ .  You shoot a bolt. The bolt barely misses the rock fish.iR Mo)i 9o.i F..o).##.... 2 orcsi+ '3.9iL i֡ _The rock fish closely misses you. The rock fish barely misses you.i m  You shoot a bolt.  The bolt hits the rock fish but does no damage.i DThe rock fish is severely wounded.iЏ;o.i3E.oi D   steam dragon (wandering)F   rock fishoo 2 orcsYou encounter a steam dragon.i,5.2 (1.3ii:A _The rock fish bites you but does no damage.im .  You shoot a bolt. The bolt hits the rock fish.  You kill the rock fish!i5oroo 2 orcsi1D.i;o.iq4o.i`' iToOkawaru accepts your kill.i, o   orc priestoo 2 orcsi$ /36.5i iC v _You encounter an orc priest. It is wielding a +0 club. i...... .......... #.....#... ##.#..... . .......  #.#### #.#†.#### .# ##.#†....#..D. ...........@........ .......<.###.#...... ik .......#.#.o..####.. .........#o..## .............. ......o).##. .......#.#..... .....o.#...#...^..###.##.## i3o i,1D. i.o   orc i5---70 i i  ix%^ ........... .......... #.....#... ##.#..... . ....... #.#### #.#†.#### .# ......##.#†....#.D.. . .<.###o#...... i & .#.#....####.. .........#o..## ....... ......o).##... .#.#..... iF& .....o.#...#...  ....^..###.##.## i*1D. iN,8o. i6 i7A---8 i7@ iA iG  ........... .......... #.....#... ##.#..... . ....... i  #.#### #.#†.#### .# ......##.#†....#D... .o. .<.###.#...... .#.#....####.. .........#o..## .............. ......o).##... .......#.#.....o   orc priest .......#...#...o   orc  ....^..###.##.## iJ K.D i 3o i 9o. iZ 3o. i Do 2 orcs i \9Rev+  i  i 6 _The steam dragon hisses angrily. i ........... .......... #.....#... ##.#..... . ....... #.#### #.#†.#### .# ......##.#†....#.... .o....D.... .<.###o#...... .#.#....####.. .........#o..## .......o. i%..... .......).##... .......#.#..... .......#...#...  ....^..###.##.## i /D. i 6o. is!,o i+"8o. i#3o. i5o 3 orcs=30 iKs _The orc attacks as it pursues you! The orc hits you but does no damage. is iot iI} i~ ib3........... .......... i4 #.....#...##.#..... . ... #.#### #.#†.#### .# ......##.#†....#.... .........o.o..D..... .###o#...... .#.#....####.. .o.#o..##  ........ .......).##... .#.#..... .......#...#...oo 2 orcs ....^..###.##.## ...... i6/o i73o. iN9-D. ia;S.o iC#. i#Do   orc priestoo 2 orcs iE--1 i#N iQa _There is a stone staircase leading up here. iR  iR 7- iLZ  i\ M _You can't go down here! iJU iV i`\ i]8o. i^3o. i_-D. ing ik]67--=2 in igK --6. _The orc hits you with a +0 flail. iR=#####...#..........# ######..........###.####....#######.#.... iS#....# ##..:##. #....######..∩..#. #...###....#...##. #.######.##. iS#@....'....#..+... #.o...#.......###. #.....######### #. i T8#.....# #. #.....# #.#######÷....#  iIT#. o   orc#...........# ########.#...........# #........# iT|†........### #........ ik8-4.0 (2.5Rev  i7 _You climb upwards. ic _There is a stone staircase leading down here.i! )You shoot a bolt. The bolt hits the orc!  You kill the orc!i'Siaim===5.3 (1.3Rev+ iKiP _Okawaru accepts your kill.iiiiH _No target in view!iviiiH _No target in view!i i9Rev 70=i1=i",i]ii.iAi`;2iiBio,iEi% i%F_You start resting.HP restored.i(---i049.3 (14.0)i3=---50.3 (15 _i3i9iziiBiq,iiiiiiհiRiŲ9=iEiiiiIi@  There is an open door here.ii] _iiii&iOi.i,i.ii4iiYiiiiiii'iii%igiSiiSiii"ii#iF,i"ipiiai,i(i?iii i #.........~~~#......##.......~. #############.........####...)... i/ p.........####.........####... .........'..'......:.....'...... .........####...........##...... .........# #####.......<##.....## iV .........###.###........##.....# ...#######.#....@.......##.....# 67.3 (17 i b...# ##..:##.........##.....# ...######..∩..#.........##.....## i ..###....#...##.........####### #####......#.##.........# ....'....#..+..........## ### i )...#.......###.###.....# #... i '....######### #.# ##....# ## ....# #.####....####i i iA i; Iid i i ,i7 i i i_ i i i iR i ,i  i6 iP i ,iA iY i i i i i iZ i i i ,i i i! ,i" i& @  There is an open door here.i>( i(  _i) i8, i- i- i*/ i.2 i3 i3 i4 it7 i9 i9 i`: iB>  ik> < You see here a +0 long sword.i? in@  _iA iC iE ifE igF iK XiL iEN iN i~O idQ iR iS iS iU iV ,iW iNY iTZ iZ iF[ i}] i^ i*_ i` if 3# #.# ###'#'## ######.# #......# .......###......# ####### .......###.....## ~~~.~..##.......# ##.......~....##.#..~..# if ####...)......##.#...~.# ####.........#...#.~...# .....'.........+@..+.....# 88.3 (21.##.......#.#...##~...########<##.....###.>...##.#...........##.....# #....###.#.iWg .# ....## #....'.#.#.#.....#.# ....##.....# ##...#.#.#.#.###.#.# ....##.....####...#.#.#.#.#<#.#.#......#.#.#.#.#.#.#.##......#.#.#.#.#.#.#.#ih ir it c _There is a stone staircase leading down here.i4i i'i+89.3 (1.0) _i-i[&7i]f ### i #..  #.#  #.#  #.#  #.# i? #@#  ### i it.90.8 (2.5i _You climb downwards. _There is a stone staircase leading up here.iͷ i i i H _No target in view!iiOii"i% iP _i_ii.iii0iii,iIii i i6!i"ik$i$if%i&i*i+i+i,i/i#0i}0i1i_6i6i7i9i~=i=i>i@iDiDiAEiGiMi^Ni_OiQiUi4ViViZi\i@]i2^ix`ici'didiYhi]lilivnipi+uiuiBwiyiAii+icii]iiߍiGiii+i`....... .>........###............. .#.......#..#.. ..i6 .......#..#.##.#..?.......#....................#.......@........710.0)####........#...#........#.##..........#iy#..........##..........##..........##..........#####..........#ii,1.8 (21i1i޴; _Found a stone staircase leading down.iHniaoiuiKxH _No target in view!i#####. ..#. .>.###.. .... .# #..#.. .......#..#.##.#?#.....#.............####........#.......#.#......#..i9. #.....i0 iB 82.8 (1.0) _iii' .#####.# ..#... .>...###..........#.#..#.. ...#..#.##.#.?.#.....i .#..####.#...  #.#.#  #.# #.# #.# #i% y.#  #.#i i &3i i< i8 #.#####.# ..#.. .>...###...#......##.#..#.. ...#..#.##.#.?i8 .#......#..####.#...  #.#.# #.# #.# #.# #.# i8I #.#iAiC&4iViZXi: ##. .. ######.# ..#. .>...###... ......# iK#..#.. .......#..#.##.#?#.....#.......###i[...#iik&5iii ..#. ....##...#####.#. ..#.#. .>..#.###... #......##.#..#.. ...#..#.##.#.?.#......#..####.#.... #.#.#. #..# #..# #..#  #.#i i &6i}! i" i K.. ###. .... .## #...#####.#. ..#. #. .>.. #.###... #.....##.#..#.. ...#..#.##.#.?i c.#......#..####.#.... #.#.#. #...#. #...# #...# i0 Q #.#i 0Fi =#Fi pF   rock fish (wandering)i &7i' i Z _You encounter a rock fish.iii["i%N _There are no items here.i'.. ###. .... #.## #...#####.#....#. #.. .>.. #F.###... #.....##.#..#.. ...#..#.##.#..#......#..####..#..... #..#.#.. #.#.. #.....#... #.....#  #.#.Fi-i-8 _i-iI! _You see here a scroll labelled IRYBRE XEACUSO.iV @.Fi <9i i d _c - a scroll labelled IRYBRE XEACUSOi ))F  You shoot a bolt.iɐ G.Fi .i c===21.1 (1.3Rev i iy E _The bolt hits the rock fish but does no damage.i ) You shoot a bolt. The bolt hits the rock fish!i#G.Fi+.iK-c2.5 (1.4Rev+ i<3i:a _The rock fish is heavily wounded.i .  You shoot a bolt. The bolt hits the rock fish!  You kill the rock fish!iq(i @iDn53.9Rev* i6JiLP _Okawaru accepts your kill.iMO3i7TimVH _No target in view!iz _No target in view!iy 3iz i iE iʄ [Rev+ _i? i= iԈ id im i i iҏ i iP i i| iH i iO >Rev i i֭ i im i i/ iT iI i8 i (iS i ih i i i ib ,i9 i` i iG i i iC ,i i8 i ,iW i i8 i i i0 i' ,i i i iB i i` i ,ie i i i i i? i i ,i i XiO l  You encounter a steam dragon.ik a .# .. +#..####.# ... ... ..#.##.# ....... ... ....##.# . i 5#.. #.....###D...... ...... #.#..##........ ##.#..##........ #...#...@.# ---###.#####i !# #...#####.#....#.# #.............>#.........###...####..............# D   steam dragon (wandering)#######........#..#  ...............#..#.##i #  ..................#i7 /44.9 (21.0)i i F---5.9 (22 i _i iN iY{ )))DYou shoot a bolt.  The bolt hits the steam dragon but does no damage.iK.Di.....if===7.1 (1.2)Rev iGi6 _The steam dragon hisses angrily.iy=k )))You shoot a bolt.iG.DiE.Dii"c8.5 (1.4Rev+ iEi_ _The bolt closely misses the steam dragon.ik )))You shoot a bolt.iPX  ..D The bolt closely misses the steam dragon.You shroompunch the steam dragon! The steam dragon misses you.iY ,9.8 (1.3iQ` ic Z _The steam dragon closely misses you.i'c  You shoot a bolt. The bolt hits the steam dragon!!i .DThe steam dragon is almost dead.i ^D(confused)i l51.2 (1.4Rev* i i Z _You shroompunch the steam dragon. The steam dragon appears confused.i .You shoot a bolt. The bolt hits the steam dragon!  You kill the steam dragon!i (iwiF492.4 (1.2ikiJP _Okawaru accepts your kill.iil iiH _No target in view!iHi ii- iB_No target in view!i3iJi:i.# .. +# )..#.#### ..####.# #. ..#.##.# #. .. ....##.# .. .. #.....###.........#..##..##.#..##.@.......iI%0.0 #...#.....#....####.#####........# #...#####.#....#.# #......>....#...###...##.  ##..............# i#######........#..#..... ........#..#.##.#ii4---3.4 (1iiS' _Found a hand axe.i'@i@9---iFiHH _No target in view!iLE _Rev+ iiiNii",i&#i'i)iS)i)i*i~.i.6Rev i/i1iy5i5i6i8i;i;i!=iU@iCi#Di2EiGiKidK(iLiFOijR3iSiWViY,i:[i]i/a,ibidihi/iiejidlio,i qiu,iviz~ _o - 4 scrolls labelled LAABOTIQESUKK (gained 1)iT}3i~ii;iiioi ,iCi}i,ii",ii! _m - 4 scrolls labelled SIMOELA TIANEU (gained 1)i 3i`iiiiӥi§iaiiiiq,igiײiֵiiii+iiii#.............##### #.................# ..###..........# iVI>...............# ..........................# i.........................##.....#......####........####.#......##.i...................@.###..#.........80.4 (27.0) i.#### #.#†.######.# ##..#####+#.) .....##.#†....#..... ....####.#.# ........o..D.............#.##.#.# ih......<.###o#..............##.#.. ......#.#....####....####.....###  .....o..#o..## #.........  ............. ....# #.#..##. ).##... ##.#..##. iJB1.4 (28ii; _Found a stone staircase leading down.ibi^ciOgihH _No target in view!i i i i# H _No target in view!iK#....# ..###.................# >.....................# ..........................# ....................# #.....#......####........#####.#......##.......................###..#....... #### #.#†.######@# ##..#####+#.)...##.#†....#..........####.#.#.iO..o..D.............#.##.#.#.<.###.#..............##.#...#.#....####....####.....###.o..#o..## #....# ................ .....# #.#..##).##... ##...# ##.#..##.#.#..#...#....ii82.4 (1.0) _ii+i ..###.# >.............# .................# .....# .#.....#......#######.##.#......##......................###..# i ### #.#†.######.####..#####+#.) ...##.#†....#...@......####.#.#...o.......#.##.#.#.<.###.#.##.#...#.#....####....####.....###o..#o..## #....# ................ .....# #.#..##).##... ##...# ##.#..##.#.#.....# #...#.....##...#... ###.#####if i &3i in i+ >......... ...........#.....#########.#......##................. ............###..#.. ### #.#†.######.####..#####+#.) ...##.#†....#..........####.#.#i(...o.......<.###.#..#.#....####....####.....###.##...# .^..###.##.###...#####.#.. iNi&4iii ..... ..#.....#########.#......##................. ......###..#. i ### #.#†.######.####..#####+#.) ...##.#†....#..........####.#.#...o.......<.###.#.i.#.#....####....####.....###o..#o..##  ........#...# ....#............ iDiH&5ii i  .#.....#####..##i##.#......##................. ......###..#. ### #.#†.######.####..#####+#.) i^2...##.#†....#..........####.#.#...o.......<.###.#..i1#.#....####.@..####.....###o..#o..##  ................ ..#.#..##.....i...##...##.........### i\iOip&6iiiN[G #.....#########.#......##................. ......###..#. ### #.#†.######.####..#####+#.) ...##.#†....#..........####.#.#...o.......<.###.#.....#.#....####....####.....###o..#o..##  ....................#.#..##).##.....####.##...###........... idie&7ikiFmiv  ##.#......##......... ......###..#.. ### #.#†.######.####..#####+#.) iv ...##.#†....#..........####.#.#...o.......#.<.###.#.......iv #.#....####....####.....###o..#o..#### ....................i"w ]#.#..##).##.....###iFw ##.#..... ...#.....#.ilw ############........#.. i iS &8iɈ iɉ i  ......###..# ### #.#†.######.####..#####+#.) ...##.#†....#..........####.#.#...o........#.<.###.#........#.#....####....####.....###o..#o..#### ....................#.#..##).##.....###i##.#..... ...#.....#..#.###.#####...................#.. ii&9iFiiiiiiji_oi:riuBi3zBi{ij,i7i Bii<i},iidi֕,iJipixiiǠi`iKiimiiViiiwiiAiɸiiABiiOn  A steam dragon comes into view.i o......# ....D..<.###.#........... .......#.#....####....#### ....o....#...#####....#  ......................# # .......[.##.....###...# ## i/.......#.#......# #...# # .......#...#....# #...#### ....^##.### #.iP ...... #.##.# #...##... im#....# #...## i###### ###### #######i  i... D   steam dragon (wandering) io   orc (wandering) i&E... ...ij!iT^.D8023.0)iH.oiDoi5==3.4 (14ii F _The steam dragon hisses angrily. The orc shouts! i )))) You shoot a bolt. The bolt hits the orc. iw.D.o iw;.D iA[.. id=4.7 (1.3)Rev  ir i܋^ _The orc is moderately wounded. i )You shoot a bolt. The bolt hits the orc!  You kill the orc! iӟI))) i E.D i(A[.. i,c5.9 (1.2Rev+  i2 iB5P _Okawaru accepts your kill. i' ))) You shoot a bolt. The bolt hits the steam dragon! iVnC)D in1o iIv..o   orc (wandering) iqv ixk7.2 (1.3Rev*  i~ ig _The steam dragon is moderately wounded. i ))You shoot a bolt. The bolt hits the steam dragon! i9 C[D i9 . iC o.(catching breath)  The steam dragon is heavily wounded. iI **  The steam dragon breathes steam at you. i J §§@§ i. [The ball of steam hits you. You resist. i- 50- iD F======8.6 (1.4 i  i ' _You hear a shout! is ) You shoot a bolt. The bolt hits the steam dragon! iC.D i_ ie1-===---9.9 (1.3 i{ i` _The steam dragon is almost dead.!i& §  You shoot a bolt. The bolt hits the steam dragon!  You kill the steam dragon!!i*R!i2o!i§§..o   orc!i[83---11.2!i!iP _Okawaru accepts your kill.!i0% )You shoot a bolt. The bolt hits the orc!!  You kill the orc!!i)])))!iT[.#...!ió422.6 (1.4!i!iP _Okawaru accepts your kill.!iw!ix!it!i;H _No target in view!!i|w !i1x !i~ !iS H _No target in view!!i4!iR!iN!i !iQB_No target in view!"iC _"itB"ic"ie3=Rev+ "ix"i1 _HP restored."i"iR"i3"ig"ih"i"i;"iN"i"i""i"il$  Things that are here:"iZ>  a +0 ring mail; a +0 mace"i#"i$a=Rev  _"i_'"ij*"i-"iF."i0"if3"i8"i9"i;"iD"iE"iE"iG"iIK"iO"i6P("iQ"iT"iX"iX"iZ"i ^"i}a"ia"inc"ih"i#m"im"io"i/s"iw"ix"iz"i}"i"iÂ"iք"iއ"i#"i"i"iW"i","i"i0"i"i"iݮ"iӱ"iK"i"iŸ"i;"i"iD"i,"iM"i"i9"i"i"i"iv"iE"iO"i"i$"iD"i"i"i"i"iG"i"iT"i"i"i"i"iH"ip"i"i"i"i ,"i "iw"i"i."id"i6"i""i#"i#"i}'"i**m  You encounter a howler monkey."i7} #. # ..###....... >..h........ ................. ................ #.....#......###"iw8x #########.#......##.... #......@............###--- ##.######.#÷.######.#####......##.#†....#....#.....................#.......<.###.#.......#.......#.#....####....# h   howler monkey (wandering)#.........#...#####....####......).......##........)[.##.....###...#"i:7.43.6 (31.0)"i;CSh"iDH---4.6 (32"iK"iM: _The howler monkey leaves your sight.#iI#i#im  You encounter a howler monkey.#iF^#...... #.....###...>...h.........h.......#.....#......##.#......##.#......###.##.######.#÷.######.####.#......##.#†....#.#.........#.......<.###.#.#i#.......#.#....####....## hh 2 howler monkeys (wandering)#...#...#####....####......)...##........)[.##.....###...##iŻ3.0.0)#i0h#i.#iQ1o#i=< hh   howler monkeyo   orc priest (wandering)  You encounter a howler monkey.#ik+5.6 (1#i/#i= _The howler monkey leaves your sight. x2#il ))o    You shoot a bolt. The bolt hits the orc priest.  The orc priest shouts!#i# hThe orc priest is heavily wounded.#iS& hThe howler monkey howls! You hear a howl!#iy'7o.#i)U.h#i)".#i*1h#iB4...hhh 3 howler monkeys (2 catching breath)#iL5c========6.9 (1.3Rev #ir5#i<=#i1?| _The howler monkey hoots and howls with incredible vigour! x2$i )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!$ip@)$i D.h.h$iD.hh.$iN/.1$i`R4===-----8.3 (1.4Rev+ $iZ$iZP _Okawaru accepts your kill.$i+j )))))You shoot a bolt.$ivh.h..h$iѬ1h.$i~ ...  The bolt barely misses the howler monkey.$iH========9.5 (1.2Rev* $i2$iy _The howler monkey hoots and howls with incredible vigour!$i֡ e )))))))You shoot a bolt.$i" h.h.h.$i, ,....$i.- \===-----50.8 (1.3$i3 $i.6 c _The bolt closely misses the howler monkey. x2%i_W  You shoot a bolt. The bolt hits the howler monkey.%i .hThe howler monkey is moderately wounded.h.%i[  The howler monkey hoots and howls with incredible vigour!%i0h.%iw8(1 catching breath)%iWg68--=========2.1%i%i1 _The howler monkey hits you.%i6 †You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey!%i<: 2 howler monkeys%i_  Okawaru accepts your kill.%iN9--5===------3.4%iZ%iS _The howler monkey misses you.%iW  You shoot a bolt. The bolt hits the howler monkey.%iS  The howler monkey is moderately wounded.The howler monkey hits you but does no damage.%iTF------4.7%i@Y%i+[Z _The howler monkey barely misses you.%i(k .  You shoot a bolt. The bolt hits the howler monkey!  You kill the howler monkey!%ipX   howler monkey%iN.h%iy (catching breath)  Okawaru accepts your kill.%i70=6=========6.1 (1.4%i _The howler monkey hoots and howls with incredible vigour!%iP& $ # ..... # ....### ..>. ...... ...... #.....#...... #h#......## #......@.†.### ##.######.#÷.######.#### #......##)#†....#%i&  #....... #.<.###.# #.#.#....####.... #..#...#####....#%i&  ###......)...#  #.)[.##.....###...#%i( U.h%i21 (%i1 M---------70%iCG %iH %iE6 †You shoot a bolt. The bolt hits the howler monkey!!  You kill the howler monkey!%i}<R&i~&iS=8===------8.5 (1.4&ii&iSP _Okawaru accepts your kill.&i&i&iV&idH _No target in view!&iC&iQD&i{J&iMH _No target in view!&iI&i&iD&itH _No target in view!{iQyI{i7{{i)n1 _{i{i {iX>Rev+ {iP{i݄{i %2{i{i[,{i{i{i{i{iz3=Rev {ij{iN{i/{ih{i{ii  You see here a howler monkey corpse.{i-{i _{i{i{i,{i.{i{i{i D={i/{iު{i3{iz{i{i{B{i{i{i{i{i{i,{ix{i{i<,{i{i{i{if{iS{iF{i{i{i{ij{iV{i{i6{i1{i({is{i{i~{i~{i{iR{i{i,{i{i {i,{in{i{iQ{i{iM{in{i,{in{i#{i,{i*{i{id,{i{in{i,{i{i{{i{i{i,{i~ {i ,{i {i{i{i^{i8{iJ{iqB{iG{i){iP*{it+{i.{i0{i=1{i02{i5{i7{i~7{i8{i=,{i;>{iG?{i+A{iB{i5C{iD{iF{iLH{iH{i}I{idK{ibN{iN{iO{inQ{iR{i^S{i!T{i@V{iMW{iW{iX{iZ{i[,{ir\{i^{i7`{i`{ia{ik{il{im{im{ip{ir,{i t{iv{i8x{ix{i[y{i{{ih}{i}{i?~{iP{i{i{i{in{iȅ{i9{i%{i{i{i6{i{iЎ7 _You open the door.{i{i{ii{i@  There is an open door here.{iؗ{ia _{iv{i{i:{i{i{i${i*{ip{i{iѦ{i{i2{i{i{i{iۮ{i{iձ{i{iX{i̵{i{i{i[{i|{i{i,{i{i;{iP{i{i{iC{iu{i{i{i{i{i{i{i{iK{i{ip{i{iT{i{i{i{i,{i\{iJ{i ,{i{i{i{i{i {i{i,{i{i7{i,{i{i{i]{i{i9{i{i{i[{i{i:{ig{i{i{i8 {i {i {i {ip{i{i"{i{i{i{i5{i{i{iT,{i {i{ir,{i[{i"{im$,{i%{ii&{i({iU({i({i){i*{i+{ir+{i.{i/{i0{iy0{ig2{i3,{i4{i5{iT7{i7{i8{iT9{i:{i:{i;{i<{i={i7>{i>{i?{i;BB{izC{iD,{izE{ijH{iKMg  You encounter 2 ufetubi.{iT.....##.......# .....##.#####.# ..........#...# ..........#.### ............##### ##..............## ##..#'#..........# ........#..####..# ........#.#--- ............####.# {iUg.......##.#.# ..# .......##.#.. .5.# .......... ..5.# .#........ .#...#55 2 ufetubi (asleep) .#.####... ..#.### ........###. #. ....... {i]1945.5 (87.0){iQ^H---6.5 (88{i&d{if; _Found a stone staircase leading down.|i=h ))51 asleep)You shoot a bolt. The bolt hits the ufetubus.|i 55The ufetubus is moderately wounded.|imf5>5|i.|i/55.|iu.5|if===7.8 (1.3)Rev |i|i3* _The ufetubus shouts!|iE .  You shoot a bolt. The bolt hits the ufetubus!!  You kill the ufetubus!|i})   ufetubus|isb 55.|ij 5.  Okawaru accepts your kill.The ufetubus slips past you! The ufetubus misses you.|in ^9.1Rev+ |is |i| ? _The ufetubus hits you but does no damage.|i .  You shoot a bolt. The bolt hits the ufetubus!!  You kill the ufetubus!|i (|i\ 50.4Rev* |ic P _Okawaru accepts your kill.|iɑ |i |iї |i H _No target in view!}i+}i}i}izH _No target in view!}ioJ}iJ}iP}iRH _No target in view!}i}il}i}i}i}iqRev+ _}i}i}ik}i'}i}ik}i]}i}i}id}i}i;}i}i>Rev }i}ip}ik,}i>}i}i¿,}i}i"}i}i}ig}i}i1>}i}i}i3}i}iB}iG}i}i}i}i6}i}i}i}i }i}i}i.}iG _e - 4 scrolls labelled MEONNI AHEMALA (gained 1)}i 3}i}i}i}i9}i}iX}i ,}i }i}i}i}i}i(}i,}i}i|}iP}i}ik}iKD  You encounter a sky beast.}i0E6##..............###..............# #.....#....##.....# ###........####.#### ###.#....#.# #....### ........>....####....##### }imEm....###...##....#.................#.....#....#####..#..#.........---}iE..#..#.##.##..##........ .......... #........ .}iE.....###. #........ ..... #F #......≈. #.#... .. #....≈§ß≈F   sky beast (asleep) }iF#........#.# .# #...≈§≈.≈ #...# . #.§§§.... }i.F(#....#}iM074.4 (24.0)}iOO---5.4 (25 _}i~U}iV}iU )))F  You shoot a bolt. The bolt hits the sky beast!}ip 8F.}i )..}i f===6.8 (1.4)Rev }i }iΚ b _The sky beast is severely wounded.~i †You shoot a bolt. The bolt hits the sky beast!  You kill the sky beast!~i;I))~i;)..~i6@l918.1 (1.3Rev+ ~iF~i LP _Okawaru accepts your kill.~i~i[~i/~iH _No target in view!~i% ~i ~i~iH _No target in view!~iY~i~iL~iH _No target in view!~i~iZ~i~i~i~i: _~i~i~iy>Rev ~i~iZ~i~i~i~i~i~i[~i~i~i~i~i~i~i~i>~iU ~i ~i^ ~i ~i ~i ~i9 ,~i ~i ~in ~i ~i% ~i@ ~i ~ic ~i ~i ~i1 ~i ~i ~i' ~iq ~i! ~iC# ~ic% ,~i& ~i( ~i* ~i"+ ~i+ ~i- ~i/ ~i/ ~i0 ~i2 ~i94 ,~i 5 ~i67 ~i8 ~iD9 ~i9 ~ih; ~i{= ,~i9> ~iu@ ~iB ,~iC ~iYD ~iF ~iG ~i0G ~ipJ ~iK ~i8L ~iL ~i>O ~iP ~iP ~iQ ~iS ~iU ,~i)W ~iX ~iZ ~i4} ~i ,~iU ~i ,~i ~i͆ ~i ~iB ~i ~i ~i ~i[ ~i( ~iَ ~i ~i ~ik ~i ~i ,~i ~i e  You see here a sky beast corpse.~iR ~i  _~i& ~ip ~iG ~i ~i! ~i ~iy ,~i ~iV ~i ,~iٵ ~i ~i ~ig ~i ~iX ~ix ~i ~iN ~i ~i0 ~i{ ~iT ~i ~i ~i ~i ~ii ~i ~i ~i ~i ~i ~im ~i ~i ~iB ~i ~i: ~i ~i ,~i` ~i# ~i ,~i ~i2 ~iY ~i ~iy ~i ~i  You encounter an iron imp. It is wielding a -3 sling.~i h.....#  ##.....#  ####.####  #....###  ..####....#######  #....#..........#  .....#....#####.#####  ......#.............#  ~i w.##..##....#  --- .....##.............#  .###†##......§§.....#  ...#.##......≈......#  ......#....≈≈ß§≈§...#  #~iB w...###..§≈≈≈.§§§...#   5   iron imp (launcher, asleep).....#..§≈...§§§≈..#  #.....# §...5 ≈≈.#  #.....#  ~i Z6026.1 (48.0)5.~i% ..≈≈.§.≈≈≈.≈≈≈5)≈≈..5.§≈§≈.......~i V==-7.1 (49~i ~i Y _The iron imp shouts, "Escape, thou gorbellied fool-born mendicant!"i ))))) You shoot a bolt. The bolt hits the iron imp.i* ...§ß≈.≈≈§§The iron imp is moderately wounded.i1d)))))))i|.@..§§§..§≈ß≈≈..≈§§§§≈≈..5§.≈≈≈....§§id=8.4 (1.3)Rev ii} _The iron imp shoots a sling bullet. The sling bullet barely misses you.i{ )))))You shoot a bolt.  The bolt hits the iron imp but does no damage.i85.iU.§.....§≈ß≈.≈§§5≈§..≈§§..§§§i^9.7Rev+ iioc _The iron imp is moderately wounded.i(c)))))))ii.iП-§§.iY..§≈§iޠ §ß§iL5§iS.....≈§.i*...i-30.9 (1.2iϱim _You shoot a bolt. The bolt closely misses the iron imp.iy ))))You shoot a bolt.  The bolt hits the iron imp but does no damage.iK ...§The iron imp is moderately wounded.iM ]))))))i .@.§§§§..§≈.≈≈i k2.2 (1.3Rev* i#  _The iron imp shoots a sling bullet. The sling bullet closely misses you.i} ))))You shoot a bolt. The bolt hits the iron imp.ip ...§§§.The iron imp is moderately wounded.ip '))i! 6))))i% .@§§..........§.≈..§≈≈ß≈§≈§≈5§§§.§≈§....§§§§§§.....§§i׭ '3.5i״ iS v _The iron imp shoots a sling bullet. The sling bullet misses you.i §You shoot a bolt. The bolt hits the iron imp!  You kill the iron imp!i%r))))i.........≈..≈≈ß§.§≈≈)§≈≈≈...§.§≈≈....§..i;P*24.9 (1.4i,iMP _Okawaru accepts your kill.i*iiNiH _No target in view!iHivIi$PiQH _No target in view!if Ii>j iq  #.....#  #.### ....### .####....####### ..#..........#  ....#....#####.##### .....#.............#  ##..##.#  ir ....##.#  0.0 ###†##.#  iJr p..#.##......≈#  .imr ....#....≈≈ß§§....#  .ir ..###...§≈≈)§≈≈.§.#  ir .....#..≈≈...§.§≈§.#  ir .....# ≈....§..§§.#  i s .....# .. _..§≈≈.#  .....# i;s ) iz §≈)§≈§..≈≈..§.≈≈iB{ E.§§§i# 4---5.9 (1iƂ :_iu 7 _Found a burning altar of Makhleb.if i iИ i if Bi i TRev+ iժ ir i ir i i i i i i iC >Rev i i iR i i i i ,i i i{ i i` i i >i[ i\ i 3i! i i i i[ iM niQ ,i i i ,i i$ i' ,ih( i. i1 ,i2 i9 Bi&< i@ ibC ,iD iI iK iL i-M iP iR ,i1T i*W iLY ,iZ i] i_ ,i` iLc i$e iwe ie ik im im in iy niz ,im{ i} i^ iр iɁ i_ i3 ,i iT i i\ i iӐ i< ,i i i i i i! i i i i i i ,i^ iJ ir ,ij i ,i ic i i iy BiŸ ,i i i[ i] ,i +...#..####..# ........#........# ............####.# #.......##.#.###..# #.......##.#......# ............>.#  #...........#...# # ..#.####......#.###.<# .....###..#.@....# ---74.9 (39.0) ..............######.# ............# iR  .........#..........##........#........##....##.....#.####.####i% i* ,5.9 (40i! iq 9 _Found a stone staircase leading up.i4iiKH _No target in view!i iR i i i i f _i+ i iC iH xiL i  You encounter a sky beast.iX\ ...#.###  .....#####  .##  ...#  .#..####..#  .####  ...####.#..  ##.#.###..#.#!####  ##.#......#.#...@#  i+] >.#.#F##.#  #...#.## #.# #.###.<# #.# .###..#......# #.# ######.###.#  F   sky beast (asleep)# #.....# ......# ####### ##  ie Y90.9 (151.9 (16ii i:l 9 _Found an escape hatch in the floor.i ))FYou shoot a bolt. The bolt hits the sky beast.i,oF>.===3.2 (1.3)Rev  _The sky beast is lightly wounded.it$9 )it)V You shoot a bolt. The bolt hits the sky beast!iv@.Ficp  The sky beast is heavily wounded.i^4.5Rev+ i4iZ _The sky beast completely misses you.i }  You shoot a bolt. The bolt hits the sky beast!i, q  The sky beast is severely wounded.i- ,5.9 (1.4i3 i6 O _The sky beast misses you.i! .)))i .FYou shoot a bolt. The bolt closely misses the sky beast.i ..F  (confused)iѿ k7.2 (1.3Rev* i iG T _You shroompunch the sky beast! The sky beast appears confused.i;m  You shoot a bolt.  The bolt hits the sky beast but does no damage.i"  The sky beast is almost dead.You shroompunch the sky beast, but do no damage.i),8.4 (1.2iiW _The sky beast closely misses you.i †You shoot a bolt. The bolt hits the sky beast!!  You kill the sky beast!iSiB$iT+i9,4i,9.8 (1.4i2i?6 i6i7,_Okawaru accepts your kill.iS7iMdi!eiji}lH _No target in view!i|  _i9 ,i i i& i: ik i 6Rev+ i i ,iV i i, i im i u _s - 2 metallic pink potions (gained 1)i] i i i i i >Rev i i< i% i i# iP# i$ i0% i% i. i/ i0 ,i'8 i9 i9 (i: iB iC iD i G iUO iVQ iQ icR i[ i$_ ,i_ ie i h ,ih in iq iq iHr ix iy i3z i| is ij i i i{ i ,iB i2 i i i i i޶ iO ,i i i ,iS i) id i i ic i i iP i i i* i i iN i i i i i- i i@ i i% iT i ib i i iY in ,i i iiiixijiii i i iiciFiii,iBiii!i,i!ip#i#i%ig'i)iC*i*i0-i.i#/i20i(2i3iS4i4i7i9,i9iw>iZzBi{i}i2~iiAiTi,i iՋi8i iiiviiIi͟,i1iri,iTi,Biiia....#....................# #..................# #..................# #...........####... .......# #...........# #... ######## #...........# #... ######...........# #... .................# #... .......@.........# #...---151.8 (52.0) .................# #... ........#############... ........#....## ........#.#### <.......#.# ........#.# ........#.# #<#iiqH---2.8 (53ii8; _Found an escape hatch in the ceiling.i;3iB<i`@i1A,iFniLXiMiN,iOiRiS,iUiYim,i|ni pi"uBi #.......# #.  #.......# #..##  #.......# #.i#  ######### #.....#  ###########.....#  #..............# .....................# #i+..............# #.....###########9.8 (7.0)#i 2# #i#.....# ##....<.......# #.#.....# #.#.....# #.#.....# #<############## ## iipiE _Done exploring.iiii&@.......0i`'i,i.E _Done exploring.i/ i@0 i5 i6 H _No target in view!i i i@iH _No target in view!i Ii P _iT i Xi i ia i i i## i# ie$ i' ie* ,iN+ i&3 Xi5 i6 ,i7 i5: i~; i; i< i)? i5A ,iGB iD imF iF iG iI iK ,iL irN i3P iP iQ iS i+U iuU iV iPX icZ ,iR[ i\ i_ iT_ i_ ia ivc ic id i*f i+h ih iPi iq ....# #...####.######## #.### #...##...#####.#....#.####. #.# #...##.............>....### ..# #...##.........###...##.... ### #######..............#.....############..#..#.......#..#.##.##..#.......#..#....................###†76.8 (17.0)#................#...........####........#.....#...........# #........#.#...##...........# #..........#... ###...........# #..........#....  ..............# #..........#....  ..............# #..........#....7r m  ..............# #..........#.... is iWy iAz i| 3i i! i Xiq Bi` i ,i i i ,iQi(ieii?iiiHii i i^ iw i i,iiiii:...##.#.........# # .####.....###..............# # .# #.........## # ##.#..##.....# .# ##.#..##.......# .# #...#.....#....##.....# .####.#####.####.#### .##...#####.#....#.####....### .#........@....#####85.8 (9.0) .##.........###...##....#. ####..............#.....#....#### ####........#..#.........#....... ............#..#.##.##..##... ...............#........##................i ;.....###†##... ..............#.##....§.≈ .....####........#....≈§ß _There is a stone staircase leading down here.iP7 Read which item? Scrolls  c - a scroll labelled IRYBRE XEACUSO  e - 4 scrolls labelled MEONNI AHEMALA  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  l - 4 scrolls labelled DIOGGUN NAODO  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO [!] read|quaff|evoke[?] describe selectediiiv9.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== .# ##.#..##..............#Magic: 10/10 ======================== .# ##.#..##..............#AC: 11Str: 13 .# #...#.....#....##.....#EV: 17Int: 6 i .####.#####........####.####SH: 0Dex: 22 .##...#####.#....#.####....###XL: 10 Next: 94% Place: Dungeon:7 .##.............@....####....#### Noise: ---------  Time: 6185.8 (0.0) .##.........###...##....#........ s) +0 arbalest {Araceli} ####..............#.....#....#### Fire: s) +0 arbalest {Araceli} ####........#..#.........#....... ............#..#.##.##..##....... ...............#........##.......  i*!]....................###†##.......  ......................#.##....§.≈  .....####........#.......#....≈§ß  _Found an escape hatch in the ceiling. _Done exploring. _Done exploring. id!_No target in view! _No target in view! _There is a stone staircase leading down here.i2  As you read the scroll labelled MEONNI AHEMALA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.i*4a6.8 (1Tele i:iy<9 _e -> t - 3 scrolls of teleportationi!iViizF _Unknown command.i:iqRead which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  l - 4 scrolls labelled DIOGGUN NAODO  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK iں u - a scroll labelled COYS WIPUUDIO [!] read|quaff|evoke[?] describe selectediͫiiI^.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== .# ##.#..##..............#Magic: 10/10 ======================== i@.# ##.#..##..............#AC: 11Str: 13 .# #...#.....#....##.....#EV: 17Int: 6 .####.#####........####.####SH: 0Dex: 22 .##...#####.#....#.####....###i8CXL: 10 Next: 94% Place: Dungeon:7 .##.............@....####....#### Noise: ---------  Time: 6186.8 (0.0) .##.........###...##....#........ s) +0 arbalest {Araceli} ####..............#.....#....#### Fire: s) +0 arbalest {Araceli} ####........#..#.........#....... Tele iW............#..#.##.##..##....... ...............#........##.......  ....................###†##.......  ......................#.##....§.≈  .....####........#.......#....≈§ß  _No target in view! ii_There is a stone staircase leading down here.  As you read the scroll labelled MEONNI AHEMALA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _Unknown command.i  As you read the scroll labelled DIOGGUN NAODO, it crumbles to dust.  It is a scroll of identify.i/  --more--ifiDkIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO Potions (select first with !) ik4 d - a bubbling purple potion  f - 2 smoky golden potions  j - 4 metallic emerald potions  q - a dark potion  s - 2 metallic pink potions  t - a lumpy pink potion[?] describe selectedi$ i+%.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== .# ##.#..##..............#Magic: 10/10 ======================== .# ##.#..##..............#AC: 11Str: 13 .# #...#.....#....##.....#EV: 17Int: 6 .####.#####........####.####SH: 0Dex: 22 .##...#####.#....#.####....###XL: 10 Next: 94% Place: Dungeon:7 i,.##.............@....####....#### Noise: ---------  Time: 6186.8 (0.0) .##.........###...##....#........ s) +0 arbalest {Araceli} ####..............#.....#....#### Fire: s) +0 arbalest {Araceli} ####........#..#.........#....... Tele ............#..#.##.##..##....... ...............#........##.......  ....................###†##.......  ......................#.##....§.≈  .....####........#.......#....≈§ß As you read the scroll labelled MEONNI AHEMALA, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _Unknown command.As you read the scroll labelled DIOGGUN NAODO, it crumbles to dust.  It is a scrolli, of identify.i?i?*7.8 (1iEihG _j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identifyi$~ i] 5Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)i - 3 scrolls of identify  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO i߄ [!] read|quaff|evoke[?] describe selectediTr i?y iJ U.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== .# ##.#..##..............#Magic: 10/10 ======================== .# ##.#..##..............#AC: 11Str: 13 i .# #...#.....#....##.....#EV: 17Int: 6 .####.#####........####.####SH: 0Dex: 22 .##...#####.#....#.####....###XL: 10 Next: 94% Place: Dungeon:7 iǁ .##.............@....####....#### Noise: ---------  Time: 6187.8 (0.0) i .##.........###...##....#........ s) +0 arbalest {Araceli} ####..............#.....#....#### Fire: s) +0 arbalest {Araceli} i ####........#..#.........#....... Tele i# $............#..#.##.##..##....... ...............#........##.......iA   ....................###†##.......  i ......................#.##....§.≈  .....####........#.......#....≈§ß You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _Unknown command.As you read the scroll labelled DIOGGUN NAODO, it crumbles to dust.  It is a scroll of identify. _j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identifyi i܊ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO Potions (select first with !)  d - a bubbling purple potion  f - 2 smoky golden potions iO q - a dark potion  s - 2 metallic pink potions  t - a lumpy pink potion[?] describe selectediPiii.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== .# ##.#..##..............#Magic: 10/10 ======================== .# ##.#..##..............#AC: 11Str: 13 .# #...#.....#....##.....#EV: 17Int: 6 .####.#####........####.####SH: 0Dex: 22 .##...#####.#....#.####....###XL: 10 Next: 94% Place: Dungeon:7 .##.............@....####....#### Noise: ---------  i=C[40mTime: 6187.8 (0.0) .##.........###...##....#........ s) +0 arbalest {Araceli} ####..............#.....#....#### Fire: s) +0 arbalest {Araceli} ####........#..#.........#....... Tele ............#..#.##.##..##....... ...............#........##.......  ....................###†##.......  ......................#.##....§.≈  .....####........#.......#....≈§ß You feel strangely unstable. It was a scroll of teleportation. _e -> t - 3 scrolls of teleportation _Unknown command.As you read the scroll labelled DIOGGUN NAODO, it crumbles to dust.  It is a scroll of identify. _j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identifyi\]  As you read the scroll of identify, it crumbles to dust.iQ*8.8 (1ixiw  i; (_f -> b - 2 potions of brilliancei5i9Read which item? Scrolls  t - 3 scrolls of teleportation (cancels current teleport)i - 2 scrolls of identify  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA iG:2 o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO [!] read|quaff|evoke[?] describe selectedi1iEiO^.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== .# ##.#..##..............#Magic: 10/10 ======================== iOs.# ##.#..##..............#AC: 11Str: 13 .# #...#.....#....##.....#EV: 17Int: 6 .####.#####........####.####SH: 0iPTDex: 22 .##...#####.#....#.####....###XL: 10 Next: 94% Place: Dungeon:7 i7P.##.............@....####....#### Noise: ---------  Time: 6188.8 (0.0) .##.........###...##....#........ s) +0 arbalest {Araceli} ilP####..............#.....#....#### Fire: s) +0 arbalest {Araceli} ####........#..#.........#....... Tele iP$............#..#.##.##..##....... ...............#........##.......iP  ....................###†##.......  iP......................#.##....§.≈  iQj.....####........#.......#....≈§ß  _Unknown command.iQQAs you read the scroll labelled DIOGGUN NAODO, it crumbles to dust.  It is a scroll of identify. iwQ_j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. iQ!_f -> b - 2 potions of brillianceiUiZtIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI iV[ m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO Potions (select first with !)  d - a bubbling purple potion  q - a dark potion  s - 2 metallic pink potions i[} t - a lumpy pink potion[?] describe selectedimikui%|}.......##.#................# # ntroutm the Skirmisher .####.....###..............# # Coglin of Okawaru ***... .# #.....................##Health: 73/73 ======================== i|T.# ##.#..##..............#Magic: 10/10 ======================== .# ##.#..##..............#AC: 11Str: 13 .# #...#.....#....##.....#EV: 17Int: 6 .####.#####........####.####SH: 0i}TDex: 22 .##...#####.#....#.####....###XL: 10 Next: 94% Place: Dungeon:7 id}.##.............@....####....#### Noise: ---------  Time: 6188.8 (0.0) .##.........###...##....#........ s) +0 arbalest {Araceli} i}####..............#.....#....#### Fire: s) +0 arbalest {Araceli} i}Y####........#..#.........#....... Tele ............#..#.##.##..##....... i}...............#........##.......i~  ....................###†##.......i=~-  i_~......................#.##....§.≈  .....####........#.......#....≈§ßi~~-  i~_Unknown command.As you read the scroll labelled DIOGGUN NAODO, it crumbles to dust.  It is a scroll of identify. i~_j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. i+!_f -> b - 2 potions of brillianceis]  As you read the scroll of identify, it crumbles to dust.iL ..# ###.#.###..#.#. #........###.......##.#......#.#. ...........................>.#.#>...........#...........#...#.## ..#####'#.)..#.####......#.###.<# .i֛..####.#.#.........###..#......# ...#.##.#........######.# .....##.#................# #.. ####....#  ............##  ##.#..##..............#  ##.#..##..............# iI #...#.....#....##..... ###.#####........####.#### i:#...#####.#....#.####....### #i^n§....####....###### i\#.........###...##....#..........s -> a - 2 potions of ambrosiaii59.8 (1i#i?@ _Your surroundings seem slightly different.iiRead which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify i  c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK i7 * u - a scroll labelled COYS WIPUUDIO i` [!] read|quaff|evoke[?] describe selectediimiz!.........# #.......##.#.###..#.#. ntroutm the Skirmisher #........###.......##.#......#.#. Coglin of Okawaru ***... ...........................>.#.#> Health: 73/73 ======================== .#...........#...........#...#.## Magic: 10/10 ======================== ..#####'#.)..#.####......#.###.<# AC: 11Str: 13 ...####.#.#.........###..#......# EV: 17Int: 6 ...#.##.#.#..............######.# SH: 0Dex: 22 i"1.....##.#................# #.. XL: 10 Next: 94% Place: Dungeon:7 ###.....###.....@........# ### Noise: ---------  Time: 6189.8 (0.0)#.....................##s) +0 arbalest {Araceli}##.#..##..............#Fire: s) +0 arbalest {Araceli} ##.#..##..............##...#.....#....##.....# ###.#####........####.#### #...#####.#....#.####....### #.............§....####....######  #.........###...##....#..........  _j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identify  i"As you read the scroll of identify, it crumbles to dust. _f -> b - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust.  s -> a - 2 potions of ambrosia _Your surroundings seem slightly different.i&i~*Identify which item? (\ to view known items) Scrolls (select first with ?) i+x c - a scroll labelled IRYBRE XEACUSO  h - 2 scrolls labelled POTATU ECLI  k - a scroll labelled EDOTWOWN TUCVI  m - 4 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO Potions (select first with !)  d - a bubbling purple potion  q - a dark potion  t - a lumpy pink potion[?] describe selectedi~iۘiA.........# #.......##.#.###..#.#. ntroutm the Skirmisher #........###.......##.#......#.#. Coglin of Okawaru ***... ...........................>.#.#> Health: 73/73 ======================== .#...........#...........#...#.## Magic: 10/10 ======================== i̢..#####'#.)..#.####......#.###.<# AC: 11Str: 13 ...####.#.#.........###..#......# EV: 17Int: 6 ...#.##.#.#..............######.# SH: 0Dex: 22 iH .....##.#................# #.. XL: 10 Next: 94% Place: Dungeon:7 i###.....###.....@........# ### Noise: ---------  Time: 6189.8 (0.0)#.....................##s) +0 arbalest {Araceli}##.#..##..............#i,Fire: s) +0 arbalest {Araceli} ##.#..##..............##...#.....#....##.....# ixT###.#####........####.#### #...#####.#....#.####....### i1#.............§....####....######  #.........###...##....#..........  _j -> w - 4 potions of heal wounds; l -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. i_f -> b - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust.  s -> a - 2 potions of ambrosia _Your surroundings seem slightly different.i >As you read the scroll of identify, it crumbles to dust.i;,90.8 (1ii7 _t -> C - a potion of cancellationi8Y.# #.##.#.###..#.# ##.###.......##.#......#.#..........>.#.# ..#.#...........#...#. #..#####'#.)..#.####......#.###.<.####.#.#.###..#.......#.##.#.#.######..##.#.# ##.....###.# # #.## # ##.#..##.# # ##.#..##..# # #...#.....#....##.##.#####........####.#### ##...#####.#....#.####....### ##......>....####.... ##.###...##....#i?i@&1i GiHi[  ###... ..............>i\ #.#...........#.. #..#####'#.)..#.####......#.###.< ....####.#.#.........###..#.......##.#......######.. ####.....#### # i ] ...## #.#..## ##..##io] ..###...## ###..............#.....#....##### ie ij &2il im ik .............>#.....#...........#.. #..#####'#.)..#.####......#.###.< ....####.#.#.........###..#.......##.#......######.. ####.....#### # ...## #.#..## ##....#.....#....##..#.......... ###........#..#.........#........ iY3i Z ###.. #..#####'#.)..#.####......#.###.< ....####.#.#.........###..#.......##.#......######igZ..##.#.. ####.....#### # ...## #.#..## iZs....#.....#....##iZ###.#####........####.####...iZ....#...... i[o...........#..#.##.##..##........ ijci e&4ikili##..#####'#.)..#.####......#.###. .....####.#.#.........###..#......#.##.#.#......######...##.#..# # .####.....###.# # iA$.# #.......# .# ##.#..##. .# ##.#..##..# i_.# #...#.....#.@..##.....# iyV.####.#####........####.#### i.##...#####.#....#.####....### .##.............>....####.i ...#### i.##i...###...##....#........##i g.......#.....#....####i& #i>#..#.........#....... ...ig.#..#.##.##..##....#........##iiFi&5i i .....####.#.#.........###..#.....##.#.....######..##.#.. ####.....### #........## is#.#..## .##......#.....#....##...###.#####....##.####iS..#....#...###i..........>....####....######...iЮ:..i..i#B...#.. iC....................###†##....... iTi&6iiiy  ......######..##.#.. ####.....### #........## #.#..##.....# .##..iHz ......#.....#....##.###.#####....##.####...#####.#...@#.####....###..........>....####....#######...##....#.........iz /....#.##............# ......................#.##....§.≈ if i &7i% i ia  .. ####.....###. .......## #.#..##.....# .##.i -.....#.....#....#####.#####........####.####...#####.#....#.####....###..........@....####....#######...##....#........ i ####..............#....#####.i9 g.#........ iW s.....####........#.......#....≈§ß i i0 &8ir i c _There is a stone staircase leading down here.i ,2 ####.....### .........## #.#..##..............# .##......#.....#....#####.#####........####.####ix,...#####.#....#.####....###..........>....####....####...###.@.##....#........ ####......#.....#....####...#..#.........#........#i,o......#i,.............#. .....# #........#.#...###...≈≈≈)i-D i5i6-9 _i5=i>iw M......##.#..#####.......# #.....................##.##...#.#..##......... #...#.....#....##.....# ##.#####........####.#### #####.#....#.####....### .......@....####....#### .##.###...##....#.................#.....#....#### ####........#..#.........#........#..... .#.............#.i i% (200iS i c _There is a stone staircase leading down here.i 4ii$Y1 _i^&8ie ##....#  #.....  ##.....  #.....  . ....# .  ... #...###...  .....#.........  #...  .##[..  ive#$..###  #..## ... .... .....ieA ....# i-3.3 (2.5ii>K _You climb downwards.  Found a robe and 14 gold pieces.ia _There is a stone staircase leading up here.i iX i  io i i2 P _i i4 iK i i' i8 i O _You now have 1854 gold pieces (gained 14).iO 3i i! i# ,i$ i& i<* i|* i+ i . i1 i1 i53 i5 iz8 i8 i9 iU; i/> i> i? iA iF 9#...<.......###....##[..## #...###... ##..## ....#...# ........# ........####### ......#.# ......#.@...#.. ......#####.# ...... #.....iF H...# iTQ 12.3 (9.0  You now have enough gold to buy the +8 lance "Wyrmbane" {slay drac, rPois rF+  rC+ AC+3} on D:2.  You can access your shopping list by pressing '$'.iR /3.3 (10.0)iV ihY @ _You now have 1870 gold pieces (gained 16).iui8 i%i&(H _No target in view!iiٍi3iH _No target in view!i*DiqDiEiHi2KiPP _iwSiSiTibViYiQYiYi\ip`i`iraici g,i{giiio  You encounter a kobold. It is wielding a +0 short sword and quivering stones.is###....##[.. ## #...### ... ... ##..## ......#...# ..........# .........####### .##iht......#.......##..# ......#.....#....# ......###### ...... ####..## ..... #...# ...# ...... ###..........itK   kobold (missile, wandering).##..... K..ipu18.3 (5.0)icw,Ki}{K 2 kobolds (1 missile, wandering)i$+9.3 (6i#is _You encounter a kobold. It is wielding a +0 dagger.i  )You shoot a bolt. The bolt hits the kobold!i)))))   kobold ()iC KYou kill the kobold!.i8E........iSc===20.6 (1.3Rev iixs _You encounter a kobold. It is wielding a +0 dagger.i^)))))))i7 CK)i@ C......iA ^1.9Rev+ iH iL k _You shoot a bolt. The bolt closely misses the kobold.iM )))))K  You shoot a bolt. The bolt hits the kobold.ip 7K.i# 8......i$ f3.2Rev* i+ i- a _The kobold is moderately wounded.ia\)))))))i7K.i7K.i<....i'4.5i|ik _You shoot a bolt. The bolt closely misses the kobold.i< )You shoot a bolt. The bolt hits the kobold!i_J))i;-..i'5.8i۪iNJ _You kill the kobold!iLxiqyiTiH _No target in view!ivii ibH _No target in view!i i i i H _No target in view!i i iģ iŧ iܫ : _i+ ,iҴ i i iC i >Rev+ iλ iw i( i iB i iS i ,i i iw i i i i iH >Rev i i  ... ##..... ...##..... .. .... ....# .... .. # .....#...###... .. .# .....#......... .# ..# #...<....... .##..# ###....##[.. .#..# # #...####...##....# .. ##..## #...@...#--- ...#...# ##.....## .......# #....# .......########.### .....#.......##..# .....#.....#....## .....#####.#....# ..... ####..## ....#...#5 7mi .32.8 (7.0i F---3.8 (8i i b _e - a scroll labelled NOISEU ATIKHi:i@i*i.H _No target in view!ie i iE i H _No target in view!io 3ie iq i i{ : _i i i) i i6 i i (i i i? i iշ i iͼ ie iU ntroutm the Skirmisher##....###......wCoglin of Okawaru ***... .. #......#....... .Health: 73/73 ======================== ... ##...........#.# ..Magic: 10/10 ======================== ...##..............# ..#AC: 11Str: 13 .... ....#.........#..#EV: 17Int: 6 .....#...###........ .#SH: 0Dex: 22 .....#............# ..#i XL: 10 Next: 94% Place: Dungeon:8#...<........@.##..#Noise: ---------  Time: 6237.8 (4.0)###....##[...#.#..#s) +0 arbalest {Araceli} # #...####...##....#Fire: s) +0 arbalest {Araceli} .. ##..## ##.......## ...#...# ##.....## .......# #....##w   Gastronok (asleep) .......########.### .....#.......##..# .....#.....#....## _No target in view! _No target in view! _e - a scroll labelled NOISEU ATIKH _No target in view! _No target in view!  You encounter Gastronok the Ponderous. He is wearing a +0 hat of sniping.i /  --more--iW iY] iLb K.wii Wwim 4==8.8 (5ip i.z K _No target in view! _e - a scroll labelled NOISEU ATIKH __No target in view!  You encounter Gastronok the Ponderous. He is wearing a +0 hat of sniping. _Gastronok gurgles horribly!i )))))You shoot a bolt. The bolt hits Gastronok.i}z.....=40.1 (1.3Rev ii3 _Gastronok is lightly wounded.i )))))You shoot a bolt. The bolt hits Gastronok.i\ K.wi e 8....ie ^1.4Rev+ il iTo 3 _Gastronok is lightly wounded.i ))))You shoot a bolt. The bolt hits Gastronok.iq :....i@ '2.7i i   You shoot a bolt. The bolt hits Gastronok. _Gastronok is lightly wounded.  You shoot a bolt. The bolt hits Gastronok. _Gastronok is lightly wounded.  You shoot a bolt. The bolt hits Gastronok. _Gastronok is lightly wounded.i{~L)))) _Gastronok is lightly wounded.  You shoot a bolt. The bolt hits Gastronok. _Gastronok is lightly wounded.  You shoot a bolt. The bolt hits Gastronok. _Gastronok is lightly wounded.  You shoot a bolt. The bolt hits Gastronok!ix.w...ia f4.0Rev* ii3 _Gastronok is lightly wounded.iQ> )))You shoot a bolt.  The bolt hits Gastronok but does no damage.iG.wiy(...i,5.4 (1.4iij3 _Gastronok is lightly wounded.iM )) You shoot a bolt. The bolt hits Gastronok!!iz,..i,6.7 (1.3i+if` _Gastronok is moderately wounded.i| ~ ))You shoot a bolt. The bolt hits Gastronok!i4  r..r   rat (summoned)Gastronok is moderately wounded.i8 '8.0ix i X _Gastronok casts a spell.i]| §  You shoot a bolt. The bolt completely misses Gastronok. The bolt hits the rat!!You kill the rat!i M)))i@ I.wi{ "..i '9.3i8 i e _The rat's corpse disappears in a puff of smoke!i0x )You shoot a bolt. The bolt hits Gastronok!i|&.i-50.5 (1.2ii] _Gastronok is heavily wounded.iwkx )You shoot a bolt. The bolt hits Gastronok.iyK.wi,§..i,1.8 (1.3ii] _Gastronok is heavily wounded.iO  You shoot a bolt. The bolt hits Gastronok.iu .  Gastronok is heavily wounded.i ,3.0 (1.2i'i.*= _Gastronok bites you but does no damage.ie V)))))))i ,...i 8...wi ,4.3 (1.3i i  i= V_You shoot a bolt. The bolt barely misses Gastronok. You shroompunch Gastronok!iP y  You shoot a bolt. The bolt hits Gastronok!i  *Gastronok is severely wounded.You shroompunch Gastronok, but do no damage.Gastronok waves his eye-stalks in wide circles.iF @60-----5.7 (1.4 _The open air twists around violently and strikes you!isP  You shoot a bolt. The bolt hits Gastronok!!i *Gastronok is severely wounded.Gastronok waves his eye-stalks in wide circles.i8@ix37------------7.0 (1.3iiL _The open air twists around violently and strikes you!!iߠy  You shoot a bolt. The bolt hits Gastronok!i+h  Gastronok is almost dead.i,'8.3ig3i50 _You shroompunch Gastronok!ig [You shoot a bolt. The bolt hits Gastronok!!  You kill Gastronok!ik(i^ii_ntroutm the Skirmisher##....###.......Coglin of Okawaru ****.. .. #......#....... .Health: 38/74 ============------------ ... ##...........#.# ..Magic: 10/10 ======================== ...##..............# ..#AC: 11Str: 13 .... ....#.........#..#EV: 17Int: 6 .....#...###........ .#SH: 0Dex: 22 .....#..........[.# ..#iVXL: 10 Next: 127% Place: Dungeon:8#...<........@.##..#Noise: ===------  Time: 6259.7 (1.4)###....##[...#.#..#s) +0 arbalest {Araceli} # #...####...##....#Fire: s) +0 arbalest {Araceli} .. ##..## ##.......##Rev* ...#...# ##.....## .......# #....## .......########.### .....#.......##..# .....#.....#....## _The open air twists around violently and strikes you!!  You shoot a bolt. The bolt hits Gastronok!  Gastronok is almost dead. _You shroompunch Gastronok!  You shoot a bolt. The bolt hits Gastronok!!  You kill Gastronok!iA _Okawaru is honoured by your kill. You can now speed up your combat.You have reached level 11!i: /  --more--iO Z41/801/1113% i"W iZ  Your brain swirls with designs for an antenozzle Mk.8. You just need some more _time...i` UM ## ##. ##....###.  #....... . ##i  )#.# ..##..... ..# ....#..#..####..........# .....#...# ...<..........##..#  ###....##[...#.#. # #...####...##.... .. ##..## ##.......##.#i: i iO J2---60i 0 _i# iX' w _You see here a +0 hat of sniping.ii:A---1iziM _v - a +0 hat of snipingiC iH Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubibI r - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn) iI W t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}g - a +0 leather armour  j - a +0 helmet  l - a +3 ring mailo - a +0 cloak  v - a +0 hat of sniping iI TJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i0: ,  a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant club  r - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour [  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2}  u - the +0 pair of boots "Xoingekk" {Rampage rF+ Will+}  g - a +0 leather armour i-;  j - a +0 helmet  l - a +3 ring mail  ocloakv0 hat of sniping Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity50%i   h - a +2 vampiric dagger  i - a +3 devious short sword  m - the ring "Yxzen" {*Corrode +Blink Wiz Slay+5 Stlth+}75ip  i - a +3 devious short sword  p - a +0 giant club  n - an amulet of reflectionbotiv1v - a +0 hat of sniping. A cloth hat. Base armour rating: 0 'Of sniping': It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (11.0 -> 7.0). Your EV would increase by 0.1 (17.5 -> 17.6). You took it off Gastronok on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ioiintroutm the Skirmisher## ##.......Coglin of Okawaru ****..##....###.......Health: 42/80 ============------------ .. #......#....... .Magic: 11/11 ======================== ... ##...........#.# ..AC: 11i Str: 13 ...##..............# ..#EV: 17Int: 6 .... ....#.........#..#SH: 0Dex: 22 ig.....#...###..........#XL: 11 Next: 13% Place: Dungeon:8 .....#..........@.# ..#Noise: ---------  Time: 6261.7 (0.0)#...<..........##..#s) +0 arbalest {Araceli}###....##[...#.#..#Fire: s) +0 arbalest {Araceli} i# #...####...##....#Rev* i.. ##..## ##.......## ...#...# ##.....## .......# #....## .......########.### iޗ.....#.......##..# _Okawaru is honoured by your kill. You can now speed up your combat.You have reached level 11!i:Your brain swirls with designs for an antenozzle Mk.8. You just need some more _time... _You see here a +0 hat of sniping. _v - a +0 hat of snipingiiciPieiԺ  You have reached level 11!  Your brain swirls with designs for an antenozzle Mk.8. You just need some more _time... _You see here a +0 hat of sniping. _v - a +0 hat of sniping  You start removing your armour.ixa2.7 (1Rev+ iBiiF33.7 (2iii*4.7 (3iii*5.7 (4ii6i4=6.7 (5Rev ii9-- 758 _v - a +0 hat of sniping  You start removing your armour.  You continue removing the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2_Int-2}. x5  You finish removing the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2  Int-2}.iiEi  Your thoughts feel a little more lonely.  You start putting on your armour.7.7 (6iiAi *8.7 (7i &i{-i.k5=-9.7 (8iH=b70.7 (9i@ii/1.7 (10.0)i i _You continue putting on your +0 hat of sniping. x5iii$c _You finish putting on your +0 hat of sniping.i iM Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+} iۺ x v - a +0 hat of sniping (worn)g - a +0 leather armour  j - a +0 helmet  l - a +3 ring mailo - a +0 cloak  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i a  a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant club  r - a +0 whip Missiles (go to first with ()q - 5 darts of disjunction Armour [  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  i u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}  v0 hat of sniping  g - a +0 leather armour  j - a +0 helmet  l - a +3 ring mail  ocloak  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity50%iu j - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You took it off Robin on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i9Gear: 22/52 gear slots (Left/Right/Tab to switch category)  a - a +2 sling {Nenetl}  c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant club  r - a +0 whip Missiles (go to first with ()  q - 5 darts of disjunction Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}  v - a +0 hat of sniping (worn)  g - a +0 leather  j - a +0 helmet  l - a +3 ring mail  o - a +0 cloak  t - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Jewellery (go to first with "=)  d - an amulet of guardian spirit  e - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[50%]iiZi:$ntroutm the Skirmisher## ##.......Coglin of Okawaru ****..##....###.......Health: 45/90 ============------------ .. #......#....... .Magic: 11/11 ======================== ... ##...........#.# ..AC: 7Str: 15 ...##..............# ..#EV: 17Int: 8 .... ....#.........#..#SH: 0Dex: 22 .....#...###..........#XL: 11 Next: 13% Place: Dungeon:8 .....#..........@.# ..#Noise: ---------  Time: 6271.7 (0.0)#...<..........##..#i$s) +0 arbalest {Araceli}###....##[...#.#..#Fire: s) +0 arbalest {Araceli} # #...####...##....# .. ##..## ##.......## ...#...# ##.....## .......# #....## .......########.### i$.....#.......##..#You finish removing the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2  i!%nInt-2}.  Your thoughts feel a little more lonely.  You start putting on your armour. iC%_You continue putting on your +0 hat of sniping. x5 _You finish putting on your +0 hat of sniping.i)ik*i-i.i i 6i i i{ i O7i~ iX ,i i+ ,ih i O8i iJ ni i* i S9=i; i i i i i/ i~ i i`! L50=i" i% ,i' ii) ,i* i. O1i]/ i L .23=iKQ w4=iR ,iS iPV ,iW iY iY 95iM[ i"] i^] iT^ i` ,ia id id 96i f iwh ,ii ik ,im i*p ilp S7=iq it ,iu ify ,iz iR} a8=iL i] ,i݂ i ,i i iX 99i i8 ,iZ ih i i˓ ii i T60=i i ,iқ i i۞ K1=i iJ ,i` i ,iz i iѩ 92i֪ in i i i ,i iۻ iz 93i i i i; i ,i iz d64=i i ,i> i ,i ie m5=i i ,i# i/ ,i ih ;6i iS ,i i ,iZ i ;7i iT ,i, w8=i i ,i0 i+ ,i^ i i@ N9=i} i ,i i@ i i i <70i i ,i i ,i i i %1ib i ,i i i i  iL& 2=i' i) ,i* i- if. U3=i. i1 ,i>3 i5 ,i6 i9 ;4i: i< ,if> iA a5=iB iE ,iG ivI iI iJ iM k6=iN iQ ,i-R iqT ,iU i.X igX %7ik -8iXl ,im ito io K9=ihq ir is i?t iv ,iw iz l80=i{ i~ ,i i ,i݃ i i( %1i i ,iP iՎ ;2i4 i ,i1 i ,i i i^ K3=iK iy ,i i i i iΧ k4=i: i ,i i ,i i i %5i: id ,i i׺ ,i i$ io %6i i ,i2 iF ,i i a7=i i ,i iU ,i i iT U8=i i ,i# i ;9i i i$ i i i i i r thoughts feel a little more lonely.  You start putting on your armour. _You continue putting on your +0 hat of sniping. x5 _You finish putting on your +0 hat of sniping.start resting.  HP restored.i6 i% 2396.7 (125.0)i b90=76 _i iu i_YiYiZi^iSbiaf,iniricrisinxi7|,i~i]i?i9=i ii$iwiii ,iiXi[,i2iiiiC,iiiiNiiiid i% ,iiiiiii\iii4i"  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.i+ ### ## #####.####. ##.......#.. ## #........#.. ##.### ##........... ##..@.###........##.. ... #......#............. .... ##...........#.#...... ....##.........i,.....#...### ..........#......#..## ...K..#...###..........#K   kobold brigand (missile, wandering) .....#............##..# ##...<..........##..# ###....##[...#.#..##i0g424.7 (27.0)K.i8GK)i895==5.7 (28i@iJB _The kobold brigand shouts! You hear a croak.i" ))))) You shoot a bolt. The bolt hits the kobold brigand!is.K....=6.9 (1.2)Rev iviyf _The kobold brigand is heavily wounded.i  )))) You shoot a bolt. The bolt hits the kobold brigand.iEGK.KiN8....iPc8.2 (1.3Rev+ i$WiYg _The kobold brigand is severely wounded.i )))You shoot a bolt. The bolt hits the kobold brigand.iZd ...  The kobold brigand is severely wounded.i{i Z((((i 1Ki ;K.i@ @..K   kobold (wandering)iw U9.4 (1.2Rev* i i iGl _The kobold brigand throws a dart. The dart misses you.i% ))))))You shoot a bolt.i A.Kix;K.i@....i-30.7 (1.3i(i` _The bolt barely misses the kobold brigand.inx $You shoot a bolt. The bolt hits the kobold brigand!  You kill the kobold brigand!)K   kobold (wandering)i| .KOkawaru accepts your kill.i e.Ki/42.0i*i : _The kobold shouts! You hear a croak.i )You shoot a bolt. The bolt hits the kobold!!i \))))iЗ ].$..i ,3.2 (1.2i iM J _You kill the kobold!iiii"H _No target in view!iz### ######.##.......### #........#.### ##.............###........##.... #..@...#............ .... ##.$.........#.#.... ....##..............#...##i{ ..........#.#..##  .....)#...###.... .....#............##..#F   bullfrog (wandering) ###...<..........##..#i{ ###F...##[...#.#..#### #...####...##....i!~8F.iW)i5---40iiY _You encounter a bullfrog.if~########.##.......### .#.### ##....####... #......#..iȯ;.. .... ##.@.........#.# ....##.....#...# ..........#.# .....)#...###i.... .....#............##..#i%0 .###..F<..........##..# ###....##[...#.#..##iO## #...####...##.... ... ##..## ##.......##ivi6F.i15F.iwiA---5iMi$  Things that are here:iba _27 gold pieces; a +0 whip; 5 poisoned dartsi* i`- lPick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 whip Missiles (select all with ()i- b - 5 poisoned darts Gold (select all with $)c - 27 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selectedi,. 7[top]i6i#MiQntroutm the Skirmisher###Coglin of Okawaru ****..iQ5#####.### Health: 90/90 ========================##.......# Magic: 11/11 ========================iR### #........# AC: 7Str: 15##.### ##......... EV: 17Int: 8iJR##....###........## SH: 0Dex: 22iR%... #......#........... XL: 11 Next: 14% Place: Dungeon:8iR.... ##.@.........#.#.... Noise: ---------  Time: 6435.2 (0.0)....##..............#...# s) +0 arbalest {Araceli}iR..........#.........#..## Fire: s) +0 arbalest {Araceli} ijisj#4ij2=ilioi_piTritiSui wiO{;5i}i#iiiviمi_i͊i#%6ii,,iiii)iw7=iޡ,i0iBiiѩiiİk8=iti:iڵiiiiP;9iiiDi:ii5i]E90=i.ii,iiriW,iii`,iiiO=iiti ,i i Bi7 i i# i# i% i|( i^+ i+ io- i/3 i6 i<7 i9 i< i? i.@ iB iD iG iH iI iM iQP iP i$R iU iX i,X iZ i\ i_ iq_ i(a ic il im in iq is it iHv iy i iJ i i i  You see here a wand of charming (8).iW i#  _i iq i ........###...<..............####....##[###...##.###...####.. #.......##..## #.. ## ###.....#...# iP ...#.. #.........# ......# ##........#### .......###......# .......@./......#.....#---i !509.9 (67.0) >....#####.#. .......... ## ...............#.. #i I#............####. .#............# .#..............#  ............... i+ io iN -10.9 (68iq it ; _Found a stone staircase leading down.i.###...<..####....##[.###...##.###...####.. #.......##..## ##... ## ###.....#...# #...#.. #.........# #i......# ##........#.###......#.#./......#.....#.>.#####.#.. ####..#.. #.#.i####. .#.# .#.#iM.iG1.9 (1.0)i!i"ii.###...<...####....##[.###...##.###...####.. #.......##..## ##... ## ###.....#...# ##....#.. #.........# #.......# ##..#i;.###......#.#.......#.....#.>.#####.#.. ####..#.. #.#.i####. .#.# .#....ii&2ii|z _You see here a wand of charming (8).if1 .####....##[###...##.###...####.. #.......##..## ##. ## ###...# ##.#.. . ...# #########..####........./#...ig1>####... #####.. .......>......ioip&3iwi?y; _Found a stone staircase leading down.iAr .####....##[ ###...##.###...#### . #.......##..## ## .. ## ###.....#...# ## ...#.. #...# # ......# ##. .###......#. ./......#.....# >.#####.# irA. #### .#.. # #.####.  #.# . .# ## .iAf...>......iiF &4i:ifib .####....##[ ###...##.###...#### . #.......##..## ## .. ######.....#...#  ...#.. #.........#  ......# ##.. .###......#. ./......#.....# >.#####.# . #### .#.. # #.####.  #.# . .# ## ..>......5idi i= i i i6 i i i in i i i ik i i? iz i i i i$ ij ir i iG i< i7 i Bi i i i if i i i i@ i ,i i i5 ih i" i i i i i i i4 i iy i iR i i i i\ i9 il i i i! i$ i;% i% iI& i' i( i:) i) i+ i)- i- i0. i0 i1 i=2 i2 i4 iW6 i6 i77 i8 i%: i: iA; i{< i= i> i> isA iB i C iC iF ioH ,iMI iK i?L irL i#M iO iP iQ iQ iT iV icV iW i^ i^ i4_ i` irb igd ,i>e ih i i i iC i! i i; i i in i ,i i i֙ i i iߜ ie i ij i{ i: ,iG i i i: i i i+ iX i: i i ni i i iR ,i? ix iټ i iн i iJ i iC i i ,i i i1 ,i i im i ih i i ,i i| i i i i i ,i i i i i i i i i il i ,i i i XiO X#..##..##.## #........#..^.......# #....#.. #..........# ##...##.. ##.........###....### ##.......###......#.. #........#.......... ##.###.........#.#i   #...###........###. ###@.###..#.##.# ###72.9 (57.0) #.###...#.#..###  ..# #..........## .... ...........#. .................... ...!.................   .............  ..####)..........>..... ..###........iW E i ih ,3.9 (58i! i # _Found a club.iao^.......# #....#...#......#...###.........###....#### ##.......###......#.. #........#........#.###.........#.##...###........#####..###..#.##.# ### #@###...#.#..### #..# #..........###i[..... ....#..#............!.....................####)..........>..# #......###... ##ii14.9 (1.0)iimi/f #...# ##...## ##...###....### ##...#. #......... ##.###...#.# #...###.### ###..###..#.##.# ## ##.#.#..### .# #..........##if#...........#.#...............!....................####)..........> #......###..if##. ......# ## ###ioip&5ivivxi, 0 ###....### #####......#. .#..#.###.........#.#...######..###..#.##.# ## ##.###...#.#..### ###..#.#..........###..@..............!iQ ..#......##.... is iB &6iN i iB  #####......#. .#..#.###.........#.#...######..###..#.##.# ## ##.###...#.#..### ###..#.#..........##.......iC..#......!........#.iXC#....<>....... iL8<i[O&7iXi4Z\ _Found a stone staircase leading up and a stone staircase leading down.iPn  .#..#.###.........#.#...######..###..#.##.# ## ##.###...#.#..### ###..#.#..........##........#..#.#......####)>#iNo#............ iqy<8i{}ii܅+9.9 (2i!iZ _f - a bubbling grey potioni4id _There are no items here.i Ii E _  You see here a +0 club. _i( i i i@ i i| ,i i Bi iU i  You encounter an orc priest. It is wielding a +0 short sword.i #..##............#####................###..................../....####)..........>............# #......###............##. ##......# ##....i7 # #.......######. #.....<>.....##..#....#####..# #........>if ##. ##....)....# .....##...i  #...... #. o   orc priest (asleep)##.....#i {#.o..## i ,85.9 (6i 26.9 (7 _i' i0 i  )))))o  )You shoot a bolt. The bolt hits the orc priest!i"' o.The orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you.i2\ .....  Beogh smites you!i478----===8.3 (1.4Rev iP<i>' _You hear a shout!i )You shoot a bolt. The bolt hits the orc priest.  You kill the orc priest!i [)))))i7D ' igD oiD JOkawaru accepts your kill.iO .....o   orciWV  9=---69.6 (1.3Rev+ _You encounter an orc. It is wielding a +0 whip.i^ i h _Your Dodging skill increases to level 9!iu ))))))You shoot a bolt. The bolt hits the orc.io. oThe orc is lightly wounded.i@.....owizard (wandering)o   orci(90.9i%i.x _You encounter an orc wizard. It is wielding a +0 dagger.i )))))))You shoot a bolt. The bolt barely misses the orc.i4 Lo)i ;o.i 7....iÓ 80=2.2Rev* i i \ _The bolt barely misses the orc wizard.i )You shoot a bolt. The bolt hits the orc!!  You kill the orc!i9 W))))ijI 2o.i?K 8)oiU 7....iqZ '3.5ic if P _Okawaru accepts your kill.iLl])))))))il cYou shoot a bolt. The bolt barely misses the orc wizard.ikI.oiY8c.iI....c   centaur (launcher, wandering)o   orc wizard (wandering).i/14.8iiLt _You encounter a centaur. It is carrying a +0 orcbow.i_)))))))i( ....)c)c.You shoot a bolt. The bolt barely misses the centaur.The centaur shouts! )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.iJ 2o.iW  <@....)oi PoThe arrow closely misses you.i|'6.1i:i, _The orc wizard shouts!i: ))))) You shoot a bolt. The bolt hits the centaur!i:2 ....)The centaur is severely wounded.i89a)))))))ik7o.il?c)i@o)iX<@...i ,7.5 (1.4iip _The centaur shoots an arrow. The arrow closely misses you.i )))))))You shoot a bolt.isd 8c.ir ...o)).The bolt completely misses the orc wizard.i| a)))))))i 8o.iR' -..<@....28.8 (1.3 _The centaur shoots an arrow. The arrow barely misses you.i. _)))))))i"  iH$ !i$ .iF% F.o.)i% |).You shoot a bolt. The bolt closely misses the orc wizard.iM- i- )i5. )ir. )i. )i. )i// )ic/ )i/ i y..<@...i )))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.iE 8o.i2P -....iX )))The arrow hits you! The centaur shoots an arrow.iO 6...i ]75-600.2 (1.4i ig < _The arrow hits you but does no damage.iK, ) You shoot a bolt. The bolt hits the orc wizard!ilBo.ium7c.in4o.iYyizZ6-1.5 (1.3iic _The orc wizard is severely wounded.i/ )You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!iI(i2_  Okawaru accepts your kill.i8@))iN..i )))))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.iyU...<@..i_ZX65---2.8iciKfS _The arrow closely misses you.i_)))))))ia6 uc.c.iqA k.)).iB \6---4.0 (1.2i0L i+O k _You shoot a bolt. The bolt barely misses the centaur.i )You shoot a bolt. The bolt hits the centaur!!  You kill the centaur!i7 )iݩ i) 475.3 (1.3i i P _Okawaru accepts your kill.i/CiCiaLisNH _No target in view!iœ  ............../####)>.# #......###...##. ##. ## # #.......###### #.....<>.....#..#..)............####.#..# #...>#. ##....).... Rev* ..####i i D7---60 _i i $  Things that are here:i s _a +0 orcbow; a centaur corpsei .../.....####)....>....# #......###....##. ##......#  #.......###### #.....<>.....#.#..#..).............####.).#..# #...>##. ##....).....  #.....## #..)... ###.)...# ....##..####...iU i H---7 _i iG i`./.....####)..........>....# #......###.##. ##......# ##.# #.######..#.....<>.....#.#..#..)......####.).#..# #....>.##. ##....).# #.....##.#..)... #.##.)...# .#....## . ii\8Rev+ iiKi =H....####)>....# #......###....##. ##......# .i= #.......######... #.....<>.....#..#..#..).............####.).#..# #....>##. ##...  #.....## #..)... ###.)...# ....## ....####i=8#... iRi8=9i ViY _You see here the +3 mace "Vimul" {speed, rCorr Dex+4}.ii&10ii t _x - the +3 mace "Vimul" {speed, rCorr Dex+4}iiiii,i(iU9=iiLTRev iiiiii4&70i?iiG(iiMiiii%1iii iij,it i i= K2=iC i ,iOii=U3=ii0isiiciiHii%4ii!,i"i#iW$io%i\'K5=i'iI)i9,if,i-iY/i/i0i1i'2U6=i'3i5,i7i9,i/BiiO%7iiiXij i1 ,idiiX%8ii`Biii'i*i+K9=i.i/i/0iN2i4i5V80=iP7i9,i:ix=i=il?iAiB%1iDiE,iFiGiHiHiJiJ%2iLi!O,iPiZSiSi:Ui_WiWK3=iYi;\,i^i`i`ibidiieU4=ifiahihiiiklilinipi q%5iri^u,i_wiyi&zi}i;6ii<iiiiiD7=i.i,i6iii6iriœU8=iwiigi$i[iii&;9imiiMi#iȳii$ii*$90iW(=iKi0i'ijiBiidiiviTiiiiii9=iiiDi|iiiZiisigiiiii^iim i i0imi#iii<iii8ii O _You now have 1910 gold pieces (gained 13).i"i1#i$iL'i)i)i%+ih-i/i/i31iX3i<- #.....##...  #..)...###.......#  ##.)...# #.......##  #....## #........# . ...#### ##...#..  #........#...i?=  ... #........  .........  #..........@.?86.3 (76.0)i`=y.................#...............i=.................#<.................#i=}....................................#i=Y........#........iFDidE,7.3 (77iVKiM9 _Found a stone staircase leading up.iA#.....##....  #..)...###.......#  ##.)...# #.......## .#....## #..# .  ...#### ##..##. #.#... ... #....##...@?.....##.#.#.#<#.# .......#...iHiqJ18.3 (1.0)iPiSiE#.....##. #..)...###.# .. ##.)...# #.## ..  #....## #.# .. ...#### ##.##. i>.#. #..# #......# #.## .iem# ..i]# ... .ix.##....igi&9i6 ii,90.3 (2i z _j - a scroll labelled FIKLUE FANGYVUiYiii;N _There are no items here.iv iv ix iP~ i i P _i i i ig i iq iܐ i i i i i i i i- i i i i, i i@ i i i i i i߫ i i i i. iĴ ,iε i O _You now have 1920 gold pieces (gained 10).i i i> i iF .>......#####.#....# ................... ####..## ................#.. ##...# ##............####. .)....). .i E#............## ...###.....#### ..## ........#....# .##... ...i ># .. ).. ....i W.@..# 701.3 (1i 1.0) .........##.......## #.......##.......## i' #.......###...# #..iM #.......# #..##......# i{ ..........## ..................# i O.............###..#i$ i3 ,2.3 (12i( i` ( _Found a +0 dagger.iibi£iiiEiY,iii/iiii,iiiii=iiBi%i{iiiiiQii_i#ii8ii;iii]i%iiiii#ikiMi3iiiii*iiiii i i i i_ i i i8 i ,i i? i  ,i4 i i i, i iu i i io id! i! ,ii" iX$ in&  You encounter an orc wizard. It is wielding a +0 dagger.i. ....#..# ... ##.......###.#### ..# ##.......## #....#..## ....###......# ##.......## ....#.......# ###.......# ##......# ##..##...#.# ...## #........... .....##.........#. iA/ ###..##@.....#....# #.........#.... .# #...........#... ..# ##.........## .#<# ######..# .#... ##. ....o   orc wizard (asleep)... .. .##i/ ####..o # #.i6 -22.3 (20i\7 33.3 (21 _ib= iXG i  )))))o  )You shoot a bolt. The bolt hits the orc wizard!  The orc wizard shouts!i~ oThe orc wizard is severely wounded.You hear a shout!i3o.iJ%.....o 2 orc wizardsi>&f===4.7 (1.4)Rev i/,i6x _You encounter an orc wizard. It is wielding a +0 dagger.iL )You shoot a bolt. The bolt hits the orc wizard!  You kill the orc wizard!i)))))   orc wizardiCf oOkawaru accepts your kill.iq .....o   orc (wandering)You encounter an orc. It is wielding a +0 mace.iw ******The orc wizard points at you and mumbles some strange words.i m ......  The magic dart hits you.ip ^89-86.1i iO ' _You hear a shout!id ))))) )You shoot a bolt. The bolt hits the orc wizard.ix W.o. oThe orc wizard is moderately wounded.o)o.i +oi .....oo 2 orcs (1 wandering)i i c7.3 (1.2Rev+ i! i;7 s _You encounter an orc. It is wielding a +0 hand axe.i ))))You shoot a bolt.  The bolt hits the orc wizard but does no damage.in cThe orc wizard is moderately wounded.iQo .io 5c.i#q 5o.is Eo)i{ ...c   centaur (launcher, wandering)o   orc wizardo   orci| k8.6 (1.3Rev* i҃ iv v _You encounter a centaur. It is carrying a +0 shortbow.i )You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!iʫ)))o  iN8| .cOkawaru accepts your kill.i8 oi8.i ;;c)iDf...c)i]DiM[90=9.8 (1.2iOiR) _The centaur shouts!iF' izX)You shoot a bolt. The bolt hits the orc!i!P)))i`o ...  You kill the orc!iv )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.iu;..@...)iCc )))))))ixCOThe arrow barely misses you. The centaur shoots an arrow.i..@...)iI=31.2 (1.4iyiS _The arrow closely misses you.ilH )You shoot a bolt. The bolt hits the centaur!!  You kill the centaur!iN)))iN2))i21oi6o.iq...)o   orc (wandering)i/92.6ii&P _Okawaru accepts your kill.i  i !i )i@ FYou shoot a bolt. The bolt hits the orc!i" ^)))))i; h...))i 5203.8 (1.2i) i G _You kill the orc!i,i .i4i5H _No target in view!iii5iH _No target in view!ipB iB iD iK iN iS P _iV ,i X i2[ i] ij^ i_ i)b ich jRev+ ip Z  Items here: )) [ †.is it  _iW ie $  Things that are here:it d  a +0 shortbow; a centaur corpsei iҊ  _iD i ]  Items here: )) [ ††.i i  _i i i TRev i٠ iң iѦ i i i< ix i iӯ i iY ,i i V## #........... ......##.........#. ..###..##......#.... ..# ##.........#.... # #...........#... .# ##.........## i U#<# #.)#####..### #...###)####.....# ..)....@..## ---####...# .##.## i B ...##........##  .. #........#  # ##.......# #.####.## ## ### i 044.8 (11.0)i R---5.8 (12i, iZ R _l - a green potioni 3iK &i i& # ##.......## #. # ###.......####..)# ##..##...#.#.#....iS' W## #................#.........#.....# ###..##......#........# # ##.........#........# # #...........#...##.# # ##.........###@$.# 51.8 (6.0) # #.)#####..###..####)####.....##.# .....).......### ###...#......# ...##.......## .##........###........#i' 2##.......#i/ i0 +2.8 (7in7 iE % _Found a rapier.i # ##.## #. # ###.......####..) # ##..##...#.#.#.... ## #................# ##.........#.....# ..##......#........#  ##.#........#  #.#...##.#  ##.###.@.#  #.)#####..###..## ###)####.....##.# ).......####i P## i) iv +3.8 (1i i- i +4.8 (2i* i @ _You now have 1936 gold pieces (gained 16).i iO iicN _There are no items here.i3iiPi i}: _iiyiXii'iSiiiwi  You encounter an orc. It is wielding a +0 flail and quivering boomerangs.i/## ...)..  .#..# ... .## ## ###.#### ..# ..##.##  # #....#..## .......   ##.......## ##.......   ###.###..)..o ##...#.#.#.....  .........#  ##.#....@# ij0e ##......#........#  ........#....... .....#...##. ........###...### )#####..###..##  o   orc (missile, asleep) )####.# ).###### .#......#  iB o8.8 (4o)The orc shouts! You hear a shout!iKP(((((i^....@i oThe orc throws a boomerang. The boomerang closely misses you.iowizard (wandering)o   orc (missile)i5===9.8 (5i|ix _You encounter an orc wizard. It is wielding a +0 dagger.iW)))))))imPo..iu.....o(missile)iwY61.0 (1.2Rev iC~iMh _You shoot a bolt. The bolt closely misses the orc.i )You shoot a bolt. The bolt hits the orc!!  You kill the orc!i:c)))i8 oOkawaru accepts your kill.iP...o   orcic^2.2Rev+ i&jix _You encounter an orc. It is wielding a +1 short sword of venom.i i')You shoot a bolt. The bolt hits the orc!  You kill the orc!))))i_7 _oo.i@ )...o   orc wizard (wandering)iH k3.5 (1.3Rev* iN i

 You see here a +0 rapier.i: i  _i0 i" i ,i i $  Things that are here:id ..###....  ### ........#   .##... ...   ...)..##..   ...#.#..## ##  #### ..# ....##.#####  i ...#..## #....)....#  .......## ##..#  #.####..).@)...#  --- .##...#.#.#........#.#  ........###..#  #.....## ###  #........# i a #........#  .....#...##.##  ....###...###  ##..###..##  i  ###....   ........#  # .##... ...  # ...)..##..   ...#.#..#####  i  ..# .....##.#####  #..## #....)....#  ## ##.#  .####..).)@...#  ##...#.#.#........#.#  i ..###..#  #.....## ####  #........#  #........#  #...##.## i$  ###...###  #..###..##  a +0 flail; 2 boomerangsiI ]9.9 (470.9 (5 _i.i $  Things that are here:i  _a +1 short sword of venom; an orc corpseiii^ _No target in view!i 3i iV in i qRev  _i i iO i i i i޽ i i i i i i i (i i i# ih if i $  Things that are here:i j  a +0 dagger; a +0 robe; an orc corpsei i  _i i i ,iU iI iX ,iO i2 i ,i i i ,i i' i` ,ie i iA ,i! i$ i' ,i|* ih1 i5 ,i7 iM: i< ,i > i/D iE iE iF i!O iQ ,ioS iV iX ,i[ iH] i_ ,ia i)d iYf if iyi ipv imx ix iz iI iˁ ic i i8 iV ,iӊ i i@ i i3 i, iv ,i̗ iŚ i ,iʝ iĞ i iC i iU i5 iv iI i i@ iݬ i Xi ig i i9 i i iz ,iD iB i  ,i i i i if i ia! i|" i" i% iu' ,i( i- Z  Items here: )) [ †.i0 i61  _i<3 i5 $  Things that are here:iQ9 d  a +0 shortbow; a centaur corpseix; i;  _i> iL@ iyC ,ilD iF ixI ,i!K iVM i[P ,iR i8T i$V ,iW i^ i a ia i9c if ih ih izj il io iHp ir iw iyy ,i{ i} iu~ ,iq i i ,i iA i ,iX i iG i i] i i ,i i{ i i iј i i i՛ i< i՝ i iÞ i ni i ~  You encounter an orc. It is wielding a +0 club.iQ  .................#<####.)## .................#...###)## ........................).. .................####...#.i - ........#...........##... .......#...##....##..... o......##.####...##..... .....#.##.## #######.... #..@#..# #.### ##.....# ##  ##.#.##  #####  o   orc (asleep)   i 18266.0)iy 37.9 (57 _i i) i} )You shoot a bolt. The bolt hits the orc!i`))))))ip oYou kill the orc!i:6)oi.....o   orc priest (wandering)if===9.3 (1.4)Rev ii x _You encounter an orc priest. It is wielding a +0 dagger.i^ >)))))))i 1o.iǡ *.....i d30.5 (1.2Rev+ i i o _You shoot a bolt. The bolt closely misses the orc priest.i )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!i `))))))i~y oOkawaru accepts your kill.i......o   orc warrior (wandering)ik1.8 (1.3Rev* ii| _You encounter an orc warrior. It is wielding a +0 battleaxe.iP ))))))o  You shoot a bolt. The bolt hits the orc warrior.  The orc warrior shouts!iOKo.iT'......iU'3.1i\i^f _The orc warrior is moderately wounded.i ))))) You shoot a bolt. The bolt hits the orc warrior!!i{.o.oi(U.o...iɅ,4.5 (1.4iBi_ _The orc warrior is almost dead.i^ )You shoot a bolt. The bolt hits the orc warrior!!  You kill the orc warrior!iY)))i\#...i.b425.8 (1.3ihi`kP _Okawaru accepts your kill.iY i i i7 H _No target in view!i8 ia9 i? iB H _No target in view!iiFiiiXiP _ii#iiivi(Rev+ iii(i,i;i ii+imi i,iiuiij>Rev iiziEii/ii]!i!i #i$i&i'i(it,i.i/(i50i5i}7i7i9iy;i>,i?i;BitD,iFi[IiKiLiMixOiPi9QiSii>i?iBi>D,iEiHiJiUJiKiLiMi8Ni,OiRiSi$TiTiWinXiXiYi\i]i]i^igi7iiiijipminioipiritiYtipuixizi[zi{i~iiii iiliȈii;izibi^iiiii•iiLii iDiiIi2ii&iiƟ,iiHiViiAiii%iii1ii-ii,iVi}iii!ii,iixi,,iiqi,iio i/iiiiii?i"iD%,i%iS.i0i0i2iS9i<,it>iEi4HimHiJi Qi!S,iUiP[i]i]i_iei\hihiji i7A i?F P _iNH iH iI ivL iN iN i#Q iR iU iU iWW i~Y i[ in[ i ] i!a P  There is a stone staircase leading up here.ib ic  _id iWf ig i|h iGi ik il ,iGn iu ##..##.......###.#### .)...###.......##.......## #....# .)...# #.......###......# ##....## #........#.......# #######........##......# ##..##.iu p#................####...... .#...............##.............###..##...... ##.......# ##.........44.8 (8 ##.................## #.........................# ##......... .iu .................#<####.)#####..................#...###)####... #........................)....... .................####...#......iu .  #i)v #.........#...........##.......#  ...........#...##....##........##iMv E i| il~ i iSiiiigii;i~i%ibiii8iiigiٽiiiwiih,iiiiiiiiGii?iiiii0ii0iigii ../......#.....#... .......>........#####.#... ..###.............######i~I# ##........#...##.## ......####.....).. <>.....### ##.....### ..i#####..### # )....#....# # ..iq.......### ##54.8 (1i0.0) ..ik.........#..# ###iKl##.......###.##### )...###i##.......## #....# i)...# ####......# ##.. i...## #..#.......# ########........##......# ##..## .....#................####. iQ#.............##.......iiic _There is a stone staircase leading down here.ii#iiiɕ85.0) _iԘicP &9iU  ..  ...  #.#  iV r#####..##  ##........  ...  #  #  #.  i:V w#..  #........ iaV l#........ ###.#####iV 8 .. iV 7### i -7.3 (2.5iF i # _You climb downwards.i* a _There is a stone staircase leading up here.i i iv i i[ i P _i ,i{ i' i i i i i" i i iY ip i i i' ig i i i i iL i iY i' i{ i i 7 _You open the door.i i iX i @  There is an open door here.i] i  _iB i i+ ik iG i i i i i i i/ i i1 #####+### #####..##........####................##..................##.#................##.#<...............'..#................####................# #...............@# #................# ###.#####i ######+## .. ### iM 070.3 (13.0)iW B1.3 (14i, . _i - a scroll of identifyiigi>i!H _No target in view!i ........####........#.##..#.##.#.#.##.#<.#.'..#.#..####.#..# #.#..# #.#.# ###.############+## ..  ### iiP82.0) _ii i?X'..#####ii &3i`i+( _You open the door.i? #..#<'..#.###i?  ##.############@## ..  #....# ####...### #+#i)H igI &4iM iYQ Q _There is an open door here.iT##<#.'..#.#..####... #....#........# ###.############'## ..  #...@# ####...### +# iiy-5 _iM!i#i #.##.#. #........##.#<.i3 #........'..#. #........####. #........# #. #........# #. #........# ###.#####i #######'## .. #..@.# ### #...#### #+#ivi&6iii   #.##.#.   #........##.#<.   #........'..#.   #........####.   #........# #i .   #........# #.   #........# ###.#####   #######'## ..   #.@..# ###   #...####  i  #+##       iU iD &7i i i6A  #.##.#.   #.##.#<.   #.'..#.   #.####.   #.# #.   #.# #.  iA| #..# ###.#####   #######'## ..   #@...# ###   #...####  #+###      i&Ii)J&8iBNiOi  #.##.#<  #.'..#  #.####  #.# #  #.# #  #.# ###.####  #######'## ..   ###....# ### #.@.####   #+###         ihih&9iiAi^'...#...#...#...#...####ieiCg'80i-kim( _You open the door.i~  #.'..#  #.####  #.# #  #.# #  #.# ###.###  #######'## ..  i V ###.... ###  #...####   #@###  #........# #........+  #........# iMx #.....$..#  #........#  ##########  iiȎ&1iٓiϔ$ _Found 13 gold pieces.iQ _There is an open door here.ip; r ### ##.#########'## ..  ###....# ###...### ###'#######..@.....#+#  iE iG -2 _i~L iO i.  #.# #. #.# #. #.# ###.#### #######'## ..  il ###....# ### #...####   ###'######  #........#  #.i 9+  #.i 2#  i #.....$..#  #...# #########i& ?#   i i, &3i iu iԶL #.# #. #.# ###.##### #######'## ..  ###....# ### #...####   ###'######  #........#  #.+  #.#  i<9#.....$..#  #........#  ##########    iȾi&4ii6_ #.# ###.#####  #######'## ..  ###....# ###   #...####   ###'######  #........#  #.+  #.#  #.#  #........#  ##########      iiiyk&5iqi|i}+6.3 (2iiه@ _You now have 1949 gold pieces (gained 13).iw ................# ###.############'## .. ##....### #...######'######+........##########i  iK +7.3 (1i! i2 i B #.# #.  #.# ###.#####  #'## ..  ###....# ###  #...####  ###'######  #.#  #.+  #.#  #.#  #.#  8iQ#.# #. #.# ###.##### #'## .. ###....# ### #...#### ###'###### #.# #.+ #.# #.# #.# #i7iÝ&9iˡiMi!M................# ###.############'## .. ###....### #...######'######+#........#i *i*'90ie/i>1iv###...'....######ix i &1i' is ( _You open the door.i#.# #. #.# #. #.# ###.##### #'## .. ###....# ### #...#### ###'###### .#.####.#.....# #.###### #.# #.###ii &2i׾iQ _There is an open door here.ii ii iiaP _iضy#..# #.. #..# #.. #..# ###.##### #######'## .. i###....# ### #...#### ####'###### ##..i@#..####.....>#..'.@..# iaI3#..###### i#........# #........iV###########i;i+4.3 (2ii6< _Found a staircase to the Orcish Mines.i3i 4i4i6i&;,i&AiB  You encounter an orc. It is wielding a +0 flail.iyK#..####.. #..# #.. #..# #........ #........# ###.############'## .. ###....# ### ...#### ######'###### ####.....#........####@....>..#..'....#...o..#..###### ß...ß#........# #+###........###########o   orc (asleep)iPMR6o.iRUoiT27.3 (3 _iAYiriГ ))) You shoot a bolt. The bolt hits the orc.iu 8o.io &....i b===8.5 (1.2Rev ie" i2% \ _The orc is severely wounded.i1 ))You shoot a bolt.  The bolt hits the orc but does no damage.iP 3o.i .i; c9.8 (1.3Rev+ ip i \ _The orc is severely wounded.im9)The orc is severely wounded.  The bolt hits the orc but does no damage. _The orc is severely wounded.You shoot a bolt.  The bolt hits the orc but does no damage.i.3o.i4i.5i7001.1Rev* i1;i>=  You shoot a bolt.  The bolt hits the orc but does no damage. _The orc is severely wounded.  You shoot a bolt.  The bolt hits the orc but does no damage. _The orc is severely wounded.i7})The bolt hits the orc but does no damage. _The orc is severely wounded.  You shoot a bolt.  The bolt hits the orc but does no damage. _The orc is severely wounded.  You shoot a bolt. The bolt hits the orc!it<(i(iR'2.4iiNG _You kill the orc!iivi3idH _No target in view!i>iܧiiH _No target in view!i Ii i ic : _i*g $  Things that are here:  a +0 flail; a +0 chain mail; an orc corpse _Rev+ ij ,ij il iq TRev ir iEt i#y iz ,i| i i ,i i i ,i i i ,i i  i ie ,iX i# i" ,i6 i i f  You encounter a wyvern.i  ........ ........ ........ ##.#####  #.....#  #####.#   #####.####  ##........#######+# )...>...........@.# --- #....####.#.# i %##ß...ß#........#...  ###+###....#######k+ ###.# ##.#k   wyvern (asleep)#..##+#iL% a25.4 (23.0)k.i . Pki. V==-6.4 (24i?5 i8 0 _The wyvern hisses angrily.i-@D)))ir9k.i) .  You shoot a bolt. The bolt barely misses the wyvern.id=7.8 (1.4)Rev iigW _The wyvern completely misses you.il6  You shoot a bolt.iQ  The bolt hits the wyvern but does no damage.i1c9.0 (1.2Rev+ ii _The wyvern closely misses you. The wyvern completely misses you.ia D)))i k..  You shoot a bolt. The bolt barely misses the wyvern. The wyvern bites you.i 89-30.3 (1.3Rev* i i > _The wyvern bites you but does no damage.iF P  You shoot a bolt. The bolt hits the wyvern.iK C  The wyvern is lightly wounded.i ,1.5 (1.2iQ i _The wyvern barely misses you. The wyvern closely misses you.iRz  You shoot a bolt. The bolt hits the wyvern!i$%m  The wyvern is heavily wounded.i'V90=2.7iW/i1S _The wyvern barely misses you.iD)))i7S k..  You shoot a bolt. The bolt closely misses the wyvern.irTY78----3.9iZi^i _The wyvern barely misses you. The wyvern bites you!ij  You shoot a bolt.  The bolt hits the wyvern but does no damage.i  The wyvern is heavily wounded.The wyvern misses you.ib9=---5.1i5i> _The wyvern bites you but does no damage.iwj  You shoot a bolt.  The bolt hits the wyvern but does no damage.iF2  The wyvern is heavily wounded.The wyvern bites you but does no damage.i4'6.3i8i;L _The wyvern misses you.i D)))i k..  You shoot a bolt. The bolt closely misses the wyvern.i e80=7.6 (1.3i in _The wyvern barely misses you. The wyvern completely misses you.iſ j  You shoot a bolt.  The bolt hits the wyvern but does no damage.i` C  The wyvern is heavily wounded.74--8.9 _The wyvern bites you. The wyvern barely misses you.i\z  You shoot a bolt. The bolt hits the wyvern!i=i  The wyvern is almost dead.i(40.2iiC _The wyvern misses you. The wyvern completely misses you.i& .You shoot a bolt. The bolt hits the wyvern!  You kill the wyvern!ia)itiym5=-41.6 (1.4iiP _Okawaru accepts your kill.iŅ3iĊiH _No target in view!i" i 3i i~ _6=i i0 >Rev+ i ib i i ir ;7i i ,i i TRev i5 i i ;8iu i i ic i iL i i V9=i iV i i iD ,i i0 l80=i i8 i i i ;1iv i ,i^ i Bi i %2id i i ih iy ,i i i K3=i i ,i! i$ ,i$ iJ' i}' U4=iH( i4+ Bi/- ,i- i70 ;5i0 i2 ,iJ3 i5 ,iQ6 i8 i#9 %6i9 i?; ,i; i= i= i= inA a7=i?B iC iC ieD i8F iqF U8=iF iaI ,iI i0L ,iL iiO iO %9iP iR iR iS iU ,i V i X iX b90=iZ 1 _HP restored.i\ 3i] ii` i_b ib ib id 7 _You open the door.if i)g ig ij @  There is an open door here.il im @= _im in i4q iiq iq iOs i u iGu iu iv ix i#y iy iz i| i} i} i i_ i i i5 i  #.# #####..## ######.#### #. ##.........# ......... ..........# #........ #.........## #<....... #........... #........ #.........#........ #........=# i #........ #@# ---92.6 (51.0). #.###.##### #..#  #.....# ##.i #####.# #.#######.#### #..# i? ###........#######'# .)...>.............# .#..........####.#.#i\ ic H---3.6 (52iE i I _Found a steel ring.i Ii iJ M ... #.# )# ####..## ######.### #### ... .##<...#...@....=#0.0)####.######.........# ###.######..#.#..'..#ib& is+ +4.6 (1i- i1 # _Found a whip. iw ix ix iW iH _No target in view! iUV  iV  i0X  i \  i_  i!f P _ ii  i j  i6k  im  ir  ilr  is  iu  iYz  iM{  i|  i!~  i_  i  ia  i  i  i?  i=  i  i , i\  i8  ie  i  i  i!  i ~  You encounter an orc. It is wielding a +0 club. i  .. .. # o... .. ##.# )# #+### #####..## ######.#### ....####........ ###.........# ....##.......... #...........# ....##.#........##.#.........## ....##.#<.......@..#...........  ij ....'..#........####.........# ....####........ #........=# ....# #........ ####.###### ....# #........ #.## ....# ###.##### #..# iκ o   orc (asleep) ##'## #.....# ##.# ...# #####.# #.## #### #####.#### #..# i -102.6 (8 i 23.6 (9 _ i|  i3  i )))))oYou shoot a bolt.  The bolt hits the orc but does no damage. iGQ.o i oThe orc shouts! You hear a shout! iߜ oYou encounter an orc. It is wielding a +0 short sword. iƞ oYou encounter an orc wizard. It is wielding a +0 dagger. iR....owizard (wandering)ooo 3 orcs (1 wandering) iڬb===4.9 (1.3Rev  i ip _You encounter an orc. It is wielding a +0 flail. i )You shoot a bolt. The bolt hits the orc!  You kill the orc! ir ))))oo 2 i o .  Okawaru accepts your kill. i, O.o ix Foo i  iV ....oo   orc i# c6.1 (1.2Rev+  i*  i- , _The orc wizard shouts! i   iQ )You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard! iV )))))o iX oOkawaru accepts your kill.. iZ K)o if Fo.... iuj 457.4 (1.3 iq  it ' _You hear a shout! iT))))))) iIy)oo iR.)...o 2 orcs iSf8.7Rev*  i7[ i^h _You shoot a bolt. The bolt closely misses the orc. i^ )  You shoot a bolt. The bolt hits the orc!! i)))   orc iHJ)o iR,... ikV,9.9 (1.2 i] iaG _You kill the orc! iτ )You shoot a bolt. The bolt hits the orc!  You kill the orc! i_J))) i9,... i-11.2 (1.3 i" i%&P _Okawaru accepts your kill. i{l i m i.t ivH _No target in view! i  i  iG  i H _No target in view!4i4ik  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.9  25%   0   j - Spellcasting   0.0    -2           b - Maces & Flails   0.0    -1      4i c - Unarmed Combat   0.0    -1   k - Invocations   0.0    -2   d - Throwing   0.0    -1   l - Evocations   0.0    +3           e - Short Blades   0.0    -1       f * Ranged Weapons  12.9  50%  -1               g - Armour   0.0    -1  4iV    h + Dodging9.0  25%  -1       i - Stealth   1.1    -1                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  4i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets6i6 040 i + Stealth 1.1  20%:i163416 i * Stealth   1.1  34:ig argetarget--  -- -- -- -- -- -- -- --  -- --  --  a-z] set[-] clear selected targettrainingtargets....#........# .......#........# ....../+........##....... #.........#....... #.........@.......------90.2 (12 #........##....... #........# ....... ####'##### ####+## #..## ##..# #####'## #......# ###### #......#RiҾ------1.2 (13 _Found a wand of charming (4). Found an escape hatch in the floor.RiA 3Ri4B RiD RiM BRiQ Ri0V RiZ RiK\ Rie_ Rib Ric RiDd RiCq Ri #################### #........##..>.......< #........##........... #........##....../ +........##.... #.........#..... #.............. Riw ?#........##....[ #........##.. 4.2 (3.0)####'##########+###### #..## ##..# #####'##  #......#  Ri   ## #......#    .###......#  Ri   ...'......+   Rik Ri} +5.2 (4Ri RiS L _Found a ring mail. Found a stone staircase leading up.Si{3Si`|Si~Si BSi܍XSi7 _You open the door.SiSiSiSi@  There is an open door here.SiSi _SiSiSi~Si̤SiSiASi8Si}SiSiSizSiSiASiSiSi.SiSiSi»SiSiSi 7 _You open the door.SiISi@  There is an open door here.Si Si _SiSi SiSiSiSixSiFSiSiSiSiSiSiSi#.........#...........# #.............# #.##..........[# #..##...........# ####'##########'####### Si,w #..## #....##   ##..# ####..#  ####'## ######'### # #.@......# # #......# +........ Si`###......# #........# ..'......+ #........# Si$###......# #........# ###'#### ######+###  #.# Si  ##.#   #..#  Si1209.2 (14.0)Si-10.2 (15SiSi5 _w - 7 poisoned darts (gained 2)Sij"Si#SiM$Si&Si)Si-.,Si/Si2Sik2Si3Si67 _You open the door.Si8Si-9Si9SiV<@  There is an open door here.Si>Six> _Si>Si?SiATi TivTiTiBTi[Ti9 BTif Ti ,TiR TiTiBTi{Ti(  There is an open door here. _Ti(Ti)Ti+,Ti+Tig-Ti/Ti/Ti0Ti1Ti4TiJ4Ti4Ti6TiQ9Ti9Ti:Ti<7 _You open the door.Ti>TiF>Ti>TiA@  There is an open door here.TiCTiD5 _TiRFTiH,TiHTiLJTiLTiDMTisMTiNTi(QTiQTiQTiRTiT,TiUTiUTiW,Ti XTi[Ti=_There is an open door here. _There is an open door here. _You open the door.   You encounter an orc. It is wielding a +0 falchion.Ti5f-#....'.#  ##.####........#  .'+.# #........#  #### #........#  '#### ######'###  #.#  #..#  ##.# Tif###.##  ..# ...#  ## ###   #.# #'##   ##.##### ...   #......# #/...  Tig{......# #....  ........# #....  o   orc (asleep) ##........##...oTiGg   #......#..+..?$   #......# # Tisk^35.2 (2o.TiImf oThe orc shouts!TimTiv owizard (wandering)You encounter an orc wizard. It is wielding a +0 dagger.Tiw5==6.2 (26Ti~Ti ) _The orc leaves your sight.TiA _Found a long wooden wand, 21 gold pieces and a scroll of identify.Tima)))))))Tis~ oYou shoot a bolt. The bolt barely misses the orc wizard.Ti 6o.Ti JooTi Ti .Ti '.o.?  The orc wizard shouts!Tim d=7.5 (1.3)Rev Ti1 Ti 0 _The orc leaves your sight.Ti b)))))))Ti 1oTi` oYou shoot a bolt. The bolt closely misses the orc wizard.Ti I 'o...oo 2 orcs (1 wandering).  You encounter an orc. It is wielding a +0 hand axe.Ti0 ;*Tiʄ * oo 2 orcs (1 wandering)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Ti {ooDeactivating autopickup; reactivate with Ctrl-A.Ti*^8.8Rev+ TiTi0% _The orc shouts!Ui@` )You shoot a bolt.Uiro.o.Ui.UiUi-40.0 (1.2Ui^Ui%? _The bolt hits the orc but does no damage.Ui6  You shoot a bolt.UihO o.  The bolt hits the orc but does no damage.UiON'oUi[PUilZUiL[f1.2Rev* UihbUicI _The orc misses you.Uio )You shoot a bolt.  Okawaru accepts your kill.Ui0vg  Reactivating autopickup.Uimo.o.Ui3.UiIo)Uio   orcUi ,2.6 (1.4UiUi6 _You feel a bit more experienced.Ui )You shoot a bolt. The bolt hits the orc!!  UiI8You kill the orc!UiRUi/1oUifo   orcUiؖ,3.9 (1.3UikUiP _Okawaru accepts your kill.UiZ )You shoot a bolt. The bolt hits the orc!!  You kill the orc!Ui SUi : Ui= '5.2UigC UiJF _  You shoot a bolt. The bolt hits the orc!!  You kill the orc! _Okawaru accepts your kill.  You shoot a bolt. The bolt hits the orc!!  You kill the orc! _Okawaru accepts your kill.Ui Ui- Ui_   You kill the orc! _Okawaru accepts your kill.  You shoot a bolt. The bolt hits the orc!!  You kill the orc! Ui h_Okawaru accepts your kill. _No target in view!ViViTViVigH _No target in view!ViViViVi4H _No target in view!ViOViPViRViVViZVi^: _Vi_$  Things that are here:VibB  a +0 falchion; a +0 ring mailVigVi9h _Vi/jVi6o@  There is an open door, spattered with blood here.Vir^  Items here: )) [[ ††.VivViZwERev+ _ViwyVi|Vi,ViViVi,ViViVij,ViJViw####......### #........#  ###'#### ######'###  #.# #..#  ##.# ###.##  #..# ##...#  #.## #).###  #.#Vi7#)#######  ##.##### #..........# ### #......# #@.........# --- ..####......# #..........# #...........# #..........# ######........##..........#  Vi=#......#..+..?$......# #......# ##..........# #......# #########+##  ###.#### .#Vi.51.2 (6.0Viu---2.2 (7Rev Vi"Vi72 _f - a wand of mindburst (12)WiuWiPWiWi"H _No target in view!WiWi>WiΉWi܎WiWiɗ: _Wi Wil,WiWiWiϥWi#WiWi0Wi&Wij(WiWi~WiδWiwWiQI _i - 2 scrolls of identify (gained 1)WiٻWimWiWiWiWiZWiO _You now have 1995 gold pieces (gained 21).Wi3WiWiWiWi,WiWWiWi,WiWiOWiBWiWiWiWiWiWWiBWia7 _You open the door.WiSWiWiWi@  There is an open door here.Wi Wi  _Wi Wi]WiWi,WiWiWi,Wi&Wi"WijWiWiWi!  You encounter a wight. It is wielding a +3 mace.Wi'......##..........#  ....#..+..........#  ....# ##..........#  ....# #########'##  .#### #.#  Wik'w.# #.#  .. .#   #.#   Wi'#@#   #.#   Wi'..#   #.##  Wi'[ ..   Wi(9#.#   z   wight (dormant) #.   Wi<(a.z   Wil(Wi0070.2 (18.0)Wi 231.2 (19 _Wi6Wi~KXi. )You shoot a bolt. The bolt hits the wight!!  You destroy the wight!XiJ))))) ) Xi)Xi΂{ zOkawaru accepts your kill.XiT.....z   wight (wandering).Xien6===2.6 (1.4)Rev XiXit _You encounter a wight. It is wielding a +0 falchion.Xi )You shoot a bolt. The bolt hits the wight!!  You destroy the wight!XiQ))))) ) Xi[)XiOv4...Xiv...Xi|f74.0Rev+ XiXiP _Okawaru accepts your kill.XiXiXi<XiH _No target in view!XiX XiY XiI_ Xi$b H _No target in view!Xi-Xio.Xi9XieH _No target in view!Yi  You encounter a wight. It is wielding a +4 short sword of freezing.Yin #..+... ##.... #########'##### #.#  ..Yi\5. #.#.#.#.. z   wight (wandering)Yi|T#z#Yi/ YijQ0.0z.Yi;*zYiOz 2 wights (wandering)Yic---5.0 (1Rev YiwYi u _You encounter a wight. It is wielding a +1 battleaxe.Yia )))))z1 wandering))YiiYou shoot a bolt. The bolt barely misses the wight.Yiyz)z.Yikz.z)Yif...zYim===6.3 (1.3Rev+ Yi4YiA _The bolt hits the wight but does no damage.YiPL))))Yi[7z.Yi 1z.Yia0...Yi'7.6YiYisj _You shoot a bolt. The bolt closely misses the wight.Yi. ))You shoot a bolt. The bolt hits the wight.Yib jz.z.YiIj &.Yik f8.9Rev* Yiq Yi t ` _The wight is moderately damaged.Yi.L))))Yi&2hz.z.Yi7'..Yi7(80.2Yi<YiO?l _You shoot a bolt. The bolt barely misses the wight. x2Zi2)Zi zYou shoot a bolt. The bolt closely misses the wight.ZiSThe wight hits you with a +4 short sword of freezing.ZiZizZi.Zi3ZiX783--Zi%1.6 (1.4Zi$ZiL'b _The wight freezes you. The wight misses you.Zi 2)ZiH7 zYou shoot a bolt. The bolt closely misses the wight.ZiC8'3.0Zi>ZicA _The wight closely misses you. The wight misses you.Zi2)Zi>o zYou shoot a bolt. The bolt closely misses the wight.The wight hits you with a +4 short sword of freezing!  You feel drained. The wight freezes you. The wight misses you.Zi1P: 61/88 (90)--------4.3 (1.3ZinE Drain Rev* ZiZiq"{ _The wight closely misses you. The wight hits you with a +1 battleaxe!Zi  )You shoot a bolt. The bolt hits the wight!  You destroy the wight!   wightZi _  Okawaru accepts your kill.Zi F------5.6Zi$ Zi3' K _The wight misses you.ZiQA O  You shoot a bolt. The bolt hits the wight.Zi> B  The wight is lightly damaged.Zi C26.9Zi Zi K _The wight misses you.[i'2)[iܲ zYou shoot a bolt. The bolt barely misses the wight.[i",8.3 (1.4[i:[i _The wight barely misses you. The wight misses you.[i 8 )You shoot a bolt. The bolt hits the wight!  You destroy the wight![i<S[it[iV63=8[i9.6 (1.3[i[iP _Okawaru accepts your kill.[i,[i2,[ib6 [i6[i7:_No target in view![i [i [i [iՒ H _No target in view!\i 3\i\i ]i&q  ## #########'##### #.#  .##.]i0'#).##.. #.###.]iX'U  ]i1]i2=---900 _]i8]iY<$  Things that are here:]i= ]i=S_a +1 battleaxe; a +0 robe]i .# ##.# .# ##'## #.#### #.#  .# #.#]i 9  .. #.#  #.#  #.# ]i= x ##.#  #@)#]ic r  #.## ]i #..#  #.##]i   #.  .) ]iД #.#  #.]iO   ]i ---1 _  Things that are here: _a +4 short sword of freezing; a +0 robe_i 3_i"_i(4=Rev+ _i#,_i/,_iNU5Rev _ilR_iRD6=_iT_iX_iY_iZ_i'`_iu`(_ia_i&e_i fU7=_if_i l_il_in_is,_it_i%y;8_i*,_i_i _i,_i_i`Q9_il,_i_itB_iR_iL70=_i|_i"_i'1=_i +_iP+_ic,_i1,_i3_i;Q2_ij=,_iU_i[3_i`_iw`K4=_inc_ig,_ik_i%m_im_in_irk5=_it_ix_i+y_iz_i)~_iz~_i_i_i%6_iޅ_iD,_i_i_iY_i_i'a7=_i_i_i _i,_iXB_i _imU8=_iĪ_i,_i;_i_iɴ_i_i}9_i_iq,_it_i_i&80_i|_i#_ir_i_i;B_i _iK1=_i_i0_ir_i>_i,_i4_i_ihU2=_i_i_iI_i_iA,_i_i_i7%3_i_i ,_ip _i _i$_i,_i;4_i+_i/_ix_i_i_i_ie_i a5=_i!_i$_i%_i&_i(_i)_i"*_i%-_i-U6=_iB/_i1,_i3_iF6_i{6_i}A_iD_iPE%7_iG_iL,_iM_iP_iP_iQ_iTk _You start resting.HP restored._i__iee1362.6 (71.0)_if`8=3.6 (72 __ik_i|m`i$`iV%3`iJ`iO,`iQ`iTb=  .. #  #.#  #.#  ##.#  #))# ##.## #..# .## #  7.6 (4.0)#.)#  #.#   . ... ... #..=  `i`i*8.6 (5`i`iN _Found a shiny opal ring.`i$ `iK { _No target in view!aiT~....aimH ##.#))###.#..# ###.# #.# .##...  aiN09.6 (1 _ _Items here: )) [[.aitaixaiCaiVH _No target in view!ai\   You encounter a wight. It is wielding a +2 short sword. #.#  #.#  ##.#  #))#  ##.##  #..#  #.##  ##.#  #@)#  #.##  #.#  ...  ...z  #....# z   wight (dormant) #..=.#   #....#    ai] &0ai b 270.6 (1 _ai aiJ biA )))z  You shoot a bolt. The bolt hits the wight.bi&z....===2.0 (1.4Rev bi)bi)+3 _The wight is lightly damaged.bi O)))))biژ4z.bi70...bic3.2 (1.2Rev+ biIbici _You shoot a bolt. The bolt barely misses the wight.bi) )You shoot a bolt. The bolt hits the wight!!  You destroy the wight!biX)bi .biث9-94.4 _Okawaru accepts your kill.bi bia bi- bi ^ _No target in view!bi  _No target in view!ci" _No target in view!ci9= _ci!& ##.))###.#..# ###.# .)##---)# .......## ##....#   #))###.#..# ###.# .)### #....#.......#..####....#  ciU6.4 (2.0---7.4 (3Rev ci~  Things that are here: _a +2 short sword; a +0 robecip ciJ ci߇ ciܕ H _No target in view!di)di%*diD,di1di.;diWA: _diCdi]IO=dimKdiLdiQ,diSdiUdi ajdi9cdiscdiedi'vndijdidia,di,diGdidiSdididi diۜdi"di didi_diʫdi didiֶBdidiEdidididi8di,didididi}dididi"dididi,di>di4di#  #. ##. #  #.) #.# ###)# #####.... ###........<#############...###.....^.....@.......### #..=.94.4 (17.0).############### #.... #.... #.... ##### diPdi+5.4 (18di di; _Found an escape hatch in the ceiling.dik4 3di? $ diPi :_No target in view!di?_didiP _di*didi]di%  die]You encounter a kobold. It is wielding a +0 dagger.dif##.# #  di.#..  ##+#  . #####... ###..K...<####...###....^.......### #....#### #... #. # K   kobold (asleep)didi*8.4 (3.0)di19.4 (4 _di dicei3 )You shoot a bolt. The bolt hits the kobold!ei'8B)))))) ei yYou kill the kobold!You hear an angry buzzing noise.Yeiy Y....°..Y   yakYou encounter a killer bee. You encounter a yak.The killer bee is sucked into a shaft! The shaft crumbles and collapses.ei.d===400.8 (1.4Rev eiein& _The yak bellows!eic )))))) You shoot a bolt. The bolt hits the yak!ei yThe yak is moderately wounded.You hear a shout!ei :)Yeiľ KYou encounter a killer bee.eil 6y.ei} 2...°.y   killer bee (wandering)K   kobold (wandering)ei c2.1 (1.3Rev+ ei 8°ei q _You encounter a kobold. It is wielding a +0 whip.eid ))))) You shoot a bolt. The bolt hits the yak!ei. y.  The yak is severely wounded.ei+z yThe kobold shouts! You hear a bellow!ei/yeipY.YeiI .Kei E.yei: A)yei ?.yeiK KYou encounter a killer bee. x2; You encounter a yak.eia.K. KYou encounter a kobold brigand. It is wielding a +0 whip and quiveringcurare-tipped darts..Yei( .....K   kobold brigand (missile)yyy 3 killer bees (wandering)KK 2 kobolds (1 missile)You encounter a kobold. It is wielding a +0 whip and quivering stones.ei{*f3.4Rev* ei2ei=0 _The yak leaves your sight.fi )You shoot a bolt. The bolt barely misses the yak.The bolt barely misses the killer bee. The bolt hits the kobold!fi3))))))   koboldfid yyYou kill the kobold!fie>.yfie2y.fif4y.fikgA.yfig6y.fiA YThe killer bee buzzes angrily.Y.Y.KK...Y..YY 3 yaks (1 wandering)y2 wandering)4.6 (1.2 _You encounter a yak.iiksiitii}ii iiD 3ii ii ii ii ii jijiLjijiZji .# # #.. ##+# #. #####...K ###.y...<#...###.Yy..Y...@....### #.Y...y# #..K. #.. #.#   yak 2 killer bees (1 y.ji; H.yji >.yjiA .jiA -Yji6Yji[9.Yji.Kji:K.ji& |.).yYY 3 yaks (1 wandering)y   killer beeK   koboldjiq 5---50ji,jikioAa.# # .. # #+# ###. #####.... ###.y..K<#...###.)Y...Yy.### #..YK..# #.y.. #.. #.#   yakki|B<.ykiC9.ykiD.YkiqGI.KkiH.YkiI.Y.KkigT..YY 3 yaks (1 wandering)kiUA---6kiH_kibkiq# # # . # +# #.#.###). #####.... ###.y.Y.<#...###.ki#).Y.K.Y.y.### #..=...K.# #.y.. #.. #.#   yakkis;.yki .KThe killer bee attacks as it pursues you!  The killer bee misses you.ki.Yki4|.Y.KkiP{.Y 2 yakskiC=7kiC _The killer bee stings you but does no damage.ki  # #. ##. # #.)#.####)#. #####.... ###.y..Y<#...###.).Y..K.Y.y.### #..=.....K# #.y.. #.. #.#   yakkic ;.yki 0Yki/ @.Yki_ dKKki 2K.ki_ |.Y 2 yakski2 \8Rev+ ki' ki [ _The killer bee completely misses you.ki V# #.###.#kix 8 #.)##.####)#. #####....#... ###.#y...Y#...###....#).Y.KK..Y.y.### #..=.#.....# #....#y.. #....#. #....##   yak ki w.y.Yki G.Kkih 9 _The killer bee misses you.liR/# #.###.# #.)# #.## ###)## . #####....# ... ###.# y...Y#...###....# li?S).Y.K.K..Y.y.### #..=.# .....# #....# y.. #....# . #....# liT;.yliV .YThe killer bee attacks as it pursues you!liWG.Kliblikc&10liilill _The killer bee closely misses you. The killer bee barely misses you.liO# #.## ##.# #.)# #.## ###)## . #####....# ... ###..# y...Y#...###....# ).Y.K..K..Y.y.@....### #..=.# .....# #....# y.. #....# . #....# lit;.yli.K.Y4--1Rev li:li0 _The killer bee stings you.li> ~  You shoot a bolt. The bolt hits the killer bee!li .YThe killer bee is severely wounded..Kli> +Yli jY 2 yaksliQ e5--==2.8 (1.2li 6Rev+ li{ q _The killer bee closely misses you. x2mi# †You shoot a bolt. The bolt hits the killer bee.  You kill the killer bee!mi& mir.Y.K.Y YOkawaru accepts your kill. .KYou encounter a yak.Y 3 yaks (1 wandering)304.2 (1.4Rev*  _The yak misses you.mi, †You shoot a bolt. The bolt hits the yak!!  You kill the yak!mi4iY 2niuy.Y.YnivH.Kniw<.Yniy-Y.nini  ealth: 85/90 25.4 (1.2 _Okawaru accepts your kill.Your life force feels restored.nip _Your Ranged Weapons skill increases to level 13!oi| ) You shoot a bolt. The bolt hits the kobold brigand!oi.K.Y66.8 (1.4oioi%f _The kobold brigand is heavily wounded.oi` )You shoot a bolt. The bolt hits the kobold brigand!!  You kill the kobold brigand! oi<.YoiQ>.YoioiH438.1 (1.3oioiqP _Okawaru accepts your kill.oi v )You shoot a bolt. The bolt hits the yak!oi| <.Yoi} .Yoi~ 9.Yoi .YThe yak is moderately wounded.oiY <.Yoi Y 3 yaks (2 wandering)7=9.5 (1.4oiO oi I _The yak misses you.oiu"M  You shoot a bolt. The bolt hits the yak!pih  .YThe yak is heavily wounded.The yak bellows! x2.YKpirZ YYpi/sK   koboldThe yak gores you.pit[4-20.8 (1.3piL _You hear an angry buzzing noise.piR )You shoot a bolt. The bolt hits the yak!!  You kill the yak!piUZ 2 yakspi>.Ypi3<.Ypi.>.Kpio8#pi ]5-52.1pipiwP _Okawaru accepts your kill.pij_ )You shoot a bolt.pi7x.Y.Ypiw.K.Kpi6 .YThe bolt hits the yak but does no damage.piB3.3 (1.2piHpi; _The yak gores you but does no damage.piJ N  You shoot a bolt. The bolt hits the yak!!pi-p .KThe yak is heavily wounded.pi{y pi4{ /64.5pi pi` I _The yak misses you.pi; )You shoot a bolt. The bolt completely misses the yak. The bolt hits the yak.pi,i YThe yak is lightly wounded.pi,,5.8 (1.3pi3pi6P _The yak barely misses you.qiM  You shoot a bolt. The bolt hits the yak!qimf  The yak is almost dead.qinU7=7.1qiVvqiyQ _The yak closely misses you.qi )))))))You shoot a bolt. The bolt barely misses the yak. x2qi=zL....KYYqi{\7---8.5 (1.4qiށqiDŽ _The bolt completely misses the kobold. The yak gores you! The yak gores you.qirv )You shoot a bolt. The bolt hits the yak!  You kill the yak!qiU| x   yakqi 9.YqiA 9.Kqi qi ---89.7 (1.2 _Okawaru accepts your kill.Your Fighting skill increases to level 10!qi qix h _Your Stealth skill increases to level 2!qi x  You shoot a bolt. The bolt hits the yak!!qijH k  The yak is severely wounded.qiL j8====31.0 (1.3qiS qi} P _The yak barely misses you.ri(Qw  You shoot a bolt. The bolt hits the yak!rif  The yak is almost dead.ria===-2.4 (1.4ririv _The yak gores you but does no damage. The yak barely misses you.ri )You shoot a bolt. The bolt hits the yak!!  You kill the yak!ri4 ri|<9.K9=40-3.8 _Okawaru accepts your kill.ri4)))))))rihgL......KriOi,5.0 (1.2riw _You shoot a bolt. The bolt misses the kobold. The kobold closely misses you.ri 4)))))))ri4  ......KYou shoot a bolt. The bolt barely misses the kobold.80=6.3 (1.3 _The kobold closely misses you. x2si= )You shoot a bolt. The bolt hits the kobold!!si/C& sisi'7.6sisiJ _You kill the kobold!simsi̕sisiH _No target in view!sie\ # #.## ##.# #.)# #.## ###)## . #####....# ... ###..# y...Y#...###....# ).Y.K..@.....### #..=.# .....####### #....# y.. #....# . #....# siD ######silsiD1---80 _sisiF _Items here: ( )) ††††.titiQPick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 whip  b - a +0 whip Missiles (select all with ()c - a curare-tipped dart Carrion a killer bee corpse a kobold corpse a yak corpse a yak corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]uiǯ  c + a curare-tipped dart[Enter] accept (1 chosen)viviZ ##.## ntroutm the Skirmisher##.# Coglin of Okawaru ****..#.)# Health: 81/90 =====================---#.## Magic: 11/11 ========================###)## AC: 7Str: 15.#####....# EV: 17Int: 8...###........# SH: 0Dex: 22y...Y#############...###....# XL: 11 Next: 40% Place: Dungeon:9).Y.K........@.....### #..=.# Noise: ---------  Time: 7438.6 (0.0).....############### #....# s) +0 arbalest {Araceli}y..#....# Fire: s) +0 arbalest {Araceli} .#....# Rev* #####vig #You shoot a bolt. The bolt barely misses the kobold. _The kobold closely misses you. x2  You shoot a bolt. The bolt hits the kobold!! _You kill the kobold! _No target in view! _Items here: ( )) ††††.vi vi5 *9.6 (1viu' vib* . _y - a curare-tipped dartwiW  # #. ##.# #.)# #.## ###)## . #####....# ... ###.# y...Y#...###....# ).Y.K.@).....### #..=.# .....####### #....# y.. #....# . #....#  ######wiTe wif ]40Rev+ win wiq xiB xiEC xiC xiwH xiL ;2xiPM xiM xi|N xi S ,xiS xiV xidW d3=Rev xizX xi]` Bxi` xia xib xif xif U4=xig xik >xiql xi2p 3xiq xi=u xi{u %5ximv xiy ,xiz xi~ ,xi xi xiV %6xiB xi- xi xi6 xi` ,xi" xi xi֐ a7=xi> ,xig xi 98xiɗ 2=xi& xi ,xi xi< ,xim xi ;9xi xi xi, xiO xi ,xix xi1 xii L90=xi xi xiV ,xi@ xi xi ,xi xiq xi xi xi xiL xiA xi 9=xi xi xi l  A killer bee comes into view.xi ##.# #  #..  ##+#  .xiV #### ... ###.... )...<xi #####...## y.....).....###  xi .....###############  ...  . y   killer bee (wandering)xi /68.6 (28.0)xi xiA 39.6 (29 _xi xi yil4)))))))zi]B)yzin^F.yzib.ziUi3...... zi^jg===70.9 (1.3)Rev zipzi tg _You shoot a bolt. The bolt misses the killer bee.zizimziziH _No target in view!zi3zizie H _No target in view!ziwzixzi.ziH _No target in view!zit Iziہ zi l  A killer bee comes into view.zi  ##.# # #.. ##+#### ... .. ###.)...<#....).....).....### .zin ####### .y ... ###y   killer bee (wandering)ziՍ O0.0y.zi fyy.zi y 2 killer bees (wandering)---1.9 (1 _zi zi {i'o))))y1 wandering) _No target in view! _No target in view! _A killer bee comes into view.  You shoot a bolt.  The bolt hits the killer bee but does no damage.{i7.y.y{i?:@)y{i:@.y{iF..y===3.1 (1.2Rev+ {irK{iM7 _The killer bee buzzes angrily. x2{i ))))You shoot a bolt. The bolt barely misses the killer bee.The bolt hits the killer bee!{i1b |.y.y{ic >.y{ic <.y{ij 9.y{ir q  The killer bee is heavily wounded.{i3s f4.3Rev* {i q _The killer bee completely misses you.{i7y )You shoot a bolt. The bolt misses the killer bee. The bolt hits the killer bee!{i= yThe killer bee is almost dead.{i ,5.6 (1.3{i {i! [ _The killer bee closely misses you. x2{iT )))))))You shoot a bolt. The bolt misses the killer bee.{iG1 .)...yyThe bolt completely misses the killer bee.The killer bee barely misses you. The killer bee stings you. x2  You are poisoned.{iz81=---6.9Pois Rev* {i{iV1 _The killer bee poisons you!|i04)))))))|iH .)...yyYou shoot a bolt. The bolt barely misses the killer bee. x2; You feel sick.  The killer bee misses you. The killer bee stings you!  You are more poisoned.|ipJ72===-----8.2|i]P|iS1 _The killer bee poisons you!|i| .  You shoot a bolt. The bolt hits the killer bee!!  You kill the killer bee!|i=U   killer bee|i'z .yOkawaru accepts your kill.|i"b  You feel very sick.|i66==----9.5|i|ik _The killer bee stings you. The killer bee misses you.|i .  You shoot a bolt. The bolt hits the killer bee.  You kill the killer bee!|i& |i5_  Okawaru accepts your kill.|iN:s63---180.8|iA|iDS _You feel very sick.|i |i 7-|i |i H _No target in view!|i* |ip+ |i1 |i7 H _No target in view!}i}i}i>}i+52 _You feel sick.0 _You feel sick.59=-Rev+  _You feel sick.- _No target in view! _You feel sick.8}i96}i(=3 _You feel sick.}i=K7=}iU@}i(I= _You feel sick.  }iI>Rev }iK}iSj _You are no longer poisoned.}iuT}iU}i[}i[}i!^}ic}ied98}iif}ik>}il}iBqO9}ixX}ir{,}iI}}i$}ihT60=}i}i}io}i}i}iz}i}iYa1=}iΖ}i,}i}i,}iY}iae2}i}iy,}i\,}iY{3}i,}i}i,}i}i}id64=}iB}i],}i|}i^m5=}i}i;}i}i}i+}i_%6}i}ig}i}i}i,}i}i }i %7}i }i,}i}i[,}i}i+w8=}iv,}i }i$,}iM&}io*}i*#9}i*2=}i,}i2B}i5,}i6}i:<70}i4<}i?}i@}iA}iC,}iE}i[I;1}i)K}i>N,}iO}iFS,}iT}iWa2=}ikY}i],}i _}i!b}i_bU3=}id}i8h}ih}ij}im,}io}i(s}i@w%4}ihy}iB}i}i}iq}i}iK5=}i}i}i}i:}i}i}i}i,}iU6=}i,}i}iV}i}i*,}id}i6;7}i}ir,}i}iص}iv}i߷}i%;8}i}iA,}i}i}iV}i}i}iK9=}iQ}i}i}i4}i+}iV80=}i}i0,}i}ih}i}i-}i}i%1}i9}i }i}iT}i"}iz}i}i}i%2}i%}i,}i}ib }i }i }iRa3=}i}i}i}iL}i}i}i}i k4=}i"}i&,}i(}id,,}i-}iX2;5}i<X}i5=,}i>}iB}iWB%6}ilC}iF}iG}i1I}imLa7=}iM}iQ,}iR}iV}i/W}iX}i\98}i0]2=}iL^}i2a,}ib}i'hB}i&l}irl%9}i"n}i:r,}is}iw}iw}iy}iU}}i}L90=}iY}i}ih}i}i}i{}iŎ,}im}ia}i,}i\}i}iϟ}i9=}i}i-}i=,}i3}iI}i}iJ}i}iL}iB}i% ##+# ..# ###.############..........# +..#..........# #.......)...<##### #.....)............) #..........####### #..@.......# --- #..........#  ############ }i5910.0)---11 _v - a scroll labelled INICYO MAQI}i}i}im}i?}i}iB}i}i}i)}i}ip}i}i }i }i}i[}i ,}i^,}i}i}i }iU}i}i<}i  You open the door.  You encounter a gnoll bouda and 5 gnolls.}i'.# ###+###....#######.+ .####..#.# ## ##.# # #..  ##+# ##  ..# ##### ###.######## }i'.j..j.####..........# ..jj..'@.#..........#......##.......)...<####...jj ###.....)............ #..........####...#..........#.:#..........#j   gnoll bouda (asleep)#}i'############jjjjj 5 gnolls (4 polearms, asleep)}i117.8 (6.0)}i.328.8 (7 _}i:~iS _Found a parchment of Petrify.i# ###+###....#.+ # ###..# .#  ##.# # #.. ##+# ## ..# ##### ###.# .j..j.####.# ..jj..'.@#.# ......##.......)...<#...jj ###.....)..... #...#... #..........#.: #....# # ######  4 gnolls (3.jj..j.j9mj.j.jwandering)jjjjj 5 gnolls (4 polearms, 3 wandering)===9.8 (1 _The gnoll shouts!ii4i>ii?B ###..# .#  ##.# #  #..  ##+# ## ..# ##### ###.########......####..........# .j.jj.'..#..........# ...jj.##.@.....)...<######...j. ###.....).............. #..........######... #.#.: #.....## ############ jj 2 gnolls (polearms, 1 wandering) .jj.j)---600i[37mii###..# .# ##.# # #.. ##+# ## ..# ##### ###.# ......####.# .j..jj'..#.# ...jj.##.)...<#...j. ###.....)..... #.#... #...#.: #...## ## i|j..jiŚiB---1iii ###..# .# ##.# iݴ # #.. ##+# ## ..# i ##### ###.# .....j####.i0 # .j....j..#.# i V...jj.##.)...<#...j. ###.....)..... #.#i _... #..#.: #..## # i 0jiO C'jig jj 3 gnolls (polearms, 1 wandering)i &2i9 i/ i,z###..# .# ##.# # #.. ##+#### ..# ##### ###.# .....j####.# .j...j'j.#.# ...jj.##.)...<#i-C...j. ###.....).).... #.#... #.#.: #.## # ig/J.ji1.i3N.jiP;jj 2 gnolls (polearms)i<&3iCiEi8L###..# .# ##.# # #.. ##+#### ..# ##### ###.# ......####.# .j..j.j.j#.# ...jj.##.i M)...<#...j. ###.....).)..... #.#... #.#.: #.## # iNQ.jiOF'ji_<4idifi###..# .# ##.# # #.. ##+#### ..# ##### ###.# ......####.# .j..j.'j.#.# ...jj.##.j....@)...<##...j. ###.....)......)..... #.#  irX# # isJ.jiJ.jii &5ii9i###..# .# ##.# # #.. ##+#### ...#  ##### ###.#  ......####.#  .j..j.'.j#.#  iC...jj.##..j....@...<##...j. ###.....)............)..... #.#  # # i Q.jimJ.ji}i]&6iQiO _You see here a +0 dagger.iWk z###..# .# ##.# # #.. ##+#### ...# ##### ###.# ......####.# .j..j.'..#.ik "# # ...jj.##.j.j...)@..<## ...j. ###.....)............). .... #.# iHl a# # in H.jier F.ji~ iԀ -7 _i i3 i j###..# .# ##.# # #.. ##+#### ...#  ###.# ####.# j..j.'..#.# #id jj.##..j.j..).@.<##.j. ###.....)............). #.# # : # # i H.ji F.ji ik &8iI ix i###..# .# ##.# # #.. ##+#### ...#  ###.# ####.# # ..j.'..#.# # .jj.##...j.j.)..@<##. .ij. ###.....)............).....# #.# #. #.# iH.jiԎF.jiƕi&9iMi+ie8###..# .# ##.# # #.. ##+#### ...# ie ###.# ####.# # .j.'..#.# ###. jj.##....j.j)...@##. j. ###.....)............).....# . #.#ie^  #..#..ieR# igH.jijF.ji|riw'10i2{i~c _There is an escape hatch in the ceiling here.iQ )))))You shoot a bolt. The bolt barely misses the gnoll. The bolt hits the gnoll.i1 F.jiE B)ji* ..i b===2.0 (1.2Rev iy i ` _The gnoll is moderately wounded.i )You shoot a bolt. The bolt barely misses the gnoll. The bolt hits the gnoll!!  You kill the gnoll!i ))))   gnoll (polearm)i B.ji N).j.i c3.3 (1.3Rev+ i ig P _Okawaru accepts your kill.iԀ ) You shoot a bolt. The bolt hits the gnoll.ix .  The gnoll is moderately wounded.i,4.5 (1.2iiS _The gnoll closely misses you.i )You shoot a bolt. The bolt hits the gnoll!!  You kill the gnoll!is;)iOz.if5.7Rev* ii P _Okawaru accepts your kill.i|pi1qiuxi{H _No target in view!iiii'i3H _No target in view!i3 i i i8 H _No target in view!i  ##  #.. #+#### ... ## ###.######## ...####..........## .j.'..###. jj.##......)).).<#############.. j. ###.....)...@........).....## i. .....###############  i}ic<---60 _i"i$iR- ##.# # #.. ##+#### ...## ###.#.####.# .j.'..#.# ### .jj.##......)).).<# .j. ###.....)..@.........)..... .. #.# . #.# #.# ###---7ip^i_iH M###..##.##.. ##+### ...# ### ###.####### ..### .j.'..#..........# ###j.##......)).)@<#############.. .j. ##)............)..... ..############## .#..........#i i \8Rev+ i it i5 ###..# .# ##.# # #.. ##+#### ...## ###.#.####.# j..j.'..#.# .jj.##......)).@.<## .ik5(.j. ###.....)............)...... #.. #.# : #.# ##i[@iA%9iGiJP _You see here a +0 halberd.iH ###..# .# ##.# # #.. ##+#### ...## ###.#.####.# .j..j.'..#.# .jj.##.j....))@).<##.j. ###.....)............). #.. #.# .: #.# # #j   gnoll bouda (wandering)iH.ji+iW-20 _ir#i*%i5 ###..# .# ##.# # #.. ##+#### ...#  ##### ###.#  ......####.#  .j..j.'..#.#i{  ...jj.##..j...)@.).<#  ...j. ###.....)............)  .... #. i ... #.#  .: #i.#  # #ii ###..# .# ##.# # #.. ##+#### ...# ##### ###.# ......####iNq.# .j..j.'..#.# ...jj.##..j...@).).<#i ...j. ###.....)............) .... #.  ... #.#  .: #i.# # #iu .jYou rampage towards the gnoll bouda!i Mji/===1iiT8 _The gnoll bouda shouts! You hear a shout!idN _You see here a +0 spear.il] ` ))You shoot a bolt.i7 .jThe bolt hits the gnoll bouda but does no damage.  The gnoll bouda gazes fiercely through you!i ..in r2.9 (1.2Weak Rev+ i i b _You feel your attacks grow feeble.i )You shoot a bolt. The bolt hits the gnoll bouda!!  You kill the gnoll bouda!i ;)i`q 0jiq A.jiO} .j   gnoll (polearm, wandering)i s24.3 (1.4Rev* i4 i P _Okawaru accepts your kill.i% )))))j  )You shoot a bolt. The bolt hits the gnoll!i"J.jiP.jin..).j 2 gnolls (polearms, 1 wandering)i,5.6 (1.3iic^ _The gnoll is severely wounded.i )You shoot a bolt. The bolt hits the gnoll.  You kill the gnoll!i))))j   gnoll (polearm,i ~ .jOkawaru accepts your kill.iD,R..).i0i6.9Rev* iH| _Your attacks no longer feel as feeble.i )You shoot a bolt. The bolt hits the gnoll!!  You kill the gnoll!i^?)))))i\)..).i'8.2iiP _Okawaru accepts your kill.iW]i^ifihH _No target in view!i i iG i0 H _No target in view!i܀3i‚iii=: _iizi2i9i>$  Things that are here:ipi  a +0 whip; a +0 robe; a gnoll corpseiiܞERev+ _i#iipg  A gnoll comes into view.im ###..# .# ##.# # #.. ##+#### ...#iK| ##### ###.######## ...j..####....# .j....'..#....# ...jj.##))@.).)).).<---i{ ...j. ###.....)... .... #i.... ... #....#iί .: #....# # ####i?j   gnoll (wandering)i-31.2 (3.0iiM---2.2 (4 _iiziF ))))))j  You shoot a bolt. The bolt hits the gnoll!  The gnoll shouts!i%7J.ji9J.ji EV'.))i(Fu===3.5 (1.3Rev* iOiR^ _The gnoll is severely wounded.iŠ )  You shoot a bolt. The bolt hits the gnoll!!  You kill the gnoll!i1B))))i0O'.))iI4,4.7 (1.2i;i4>P _Okawaru accepts your kill.iiiEi] H _No target in view!iF iG iP iT H _No target in view!i i i ib H _No target in view!ififiiioitiex: _i1{?  You see here a +0 halberd.i(iǀ _iiiЋi>Rev+ i4iiiەiiޛ@  There is an open door here.iiס _iqi=  You see here a +0 flail.iQi  _iiii>Rev iiiLii4iwii iniiiIii   ### ...#########.# ###.######........####........#.......)'..#........#........##))..).)).) #.$......####.....)..iP #........# #........ #........# #........ #...@....# #........--- ########## #########i1 iKH You pick up a parchment of Petrify and begin reading...i/40.0)iF---5.7 (11 i  iiW@ _You add the spell Petrify to your library.iiiֻiH _No target in view!i i@ i2 i{ i i : _i i i i i  i i i i[ i i i' O _You now have 2009 gold pieces (gained 14).i* i* iq, iN0 i3 i3 iS5 i$8 iP< i< i> i/A iE ,iG iJ iN iO iQ iR imV iV iX iu] =  You see here a +0 flail.ia ib  _id ih @  There is an open door here.il il  _in iq iw ,iZy i>| $  Things that are here:i _  a +0 spear; a gnoll corpsei i҅  _iV i ?  You see here a +0 halberd.i i  _i` i i۫ ,iҮ ii i i۷ i i i i i- is i i i i i i4 i i i i i i w ###.)...>.............# ....#..........####.#.# ######ß...ß#........#... id ###+###....#######.+ ###..#.. .#  ##.#.# #  #..>i ##'#### ### #@...# 66.7 (2i ########.# ####.######## #........####..........#i [#.......)'..#..........#i #........##))..).)).).<######i' #........####.....)..........#........# #..........#######........# #..........#i\ #........# #..........# _You open the door.i' [ _Found a stone staircase leading down.iiYi@iَii: _i@  There is an open door here.iخi _iԴiR  There is a stone staircase leading down here.iνi _iiiiiiii6iii2iwiPi>i,i"i i,iMixiKiiiiiiOi iiii$i[   You open the door.  You encounter an orc priest, an orc wizard and 3 orcs.i.......# ## #.##...# ###.###### #..#'## #.....# ##.# ##....# #####.# #.## ...#### #####.#### #..# '###### ####........#######'# ......####.)...>.............# ......'....#..........####.#.# ......#######ß..@ß#........#... i......# ###'###....#######.+ ......# .o. ###..#.# ####### #... ##.#.#.# # #.o_ #..>..# i#o.. ##'#### o   orc priest (asleep) i#.oo ### #....# o   orc wizard (asleep) ########.# ####.###### ooo 3 orcs (asleep)i"Y #........####.........i$,77.7 (1i4&38.7 (12 _i{/i;<Z _Found a roughly hewn altar of Beogh.i# )You shoot a bolt. The bolt hits the orc!!i) c) 2ix o.  You kill the orc!o.i@ 'oooowandering)oo1 wandering)i) |====80.0 (1.3)Rev i i ; _You hear a shout! x3; The orc shouts!i~ )))))oYou shoot a bolt.  The bolt completely misses the orc priest.i&u oThe bolt hits the orc wizard but does no damage. oYou encounter an orc. It is wielding a +0 flail.o.o.iuoi;v.ipwiwoiw.ii.i$8o 2 orc priestsiU8oo i&3 orcs (1 wandering)ii.iz5===-i&1.2 (1.2iԃ Rev+ ii:iW iiV_You encounter an orc priest. It is wielding a +0 hand axe.i)i( )You shoot a bolt. The bolt hits the orc!  You kill the orc!ibo 2i o.  Okawaru accepts your kill.i oThe orc shouts! You hear a shout!i9o.i< oYou encounter an orc. It is wielding a +0 hand axe.The orc priest invokes the aid of Beogh against you.i/Beogh smites you!iŌiH:o.i/ .  i@eYou encounter an orc. It is wielding a +3 hand axe.iF)oiqIo_i oi3.i֗)oi. oo 3 orcsThe orc priest hits you but does no damage.in8----2.5 (1.3iia0 _The orc leaves your sight.iF)))iq6 .  You shoot a bolt. The bolt barely misses the orc priest.i:9o.iS;0_i<.iBEo.   orc priestoo 2 orcsi[Fk3.7 (1.2Rev* i$Ni)QA _The orc priest hits you but does no damage.i^j )))You shoot a bolt. The bolt closely misses the orc priest.i1ro)oio)oi.o   orc wizardoo 2 orcsiW1---4.9i 8_i q _The bolt closely misses the orc. The orc leaves your sight.i ,))i ooYou shoot a bolt. The bolt barely misses the orc priest.i i 3o.i C.oiO ,6.2 (1.3is H_ i }_The orc priest barely misses you. The orc misses you.i 6  You shoot a bolt.is oThe bolt hits the orc priest but does no damage.ifv Jooiv iz .  The orc priest completely misses you. The orc closely misses you.i4} *oi o 2 orc priests  The orc priest hits you but does no damage.iO }  The orc wizard gestures at you while chanting.i J07.6 (1.4iZ 8_i-" X _The puff of flame hits you. You resist. The orc leaves your sight.i= )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!iCU   orc priesti.i?o)io   orc wizardoo 2 orcsi438.8 (1.2iOiP _Okawaru accepts your kill.i )You shoot a bolt. The bolt hits the orc wizard!!  You kill the orc wizard!iqoo 2 orcsi+/oij,"oi,))i8o   orc priestoo 2 orcsi<0190.0iE:_iHP _Okawaru accepts your kill.i7 )You shoot a bolt. The bolt hits the orc!!  You kill the orc!iA=o   orciĿno.o.iP,oico 2 orcsi'1.2iiP _Okawaru accepts your kill.i6  You shoot a bolt.i@Ko)i3o.i£,oi` .  The bolt hits the orc but does no damage.iiʰ,2.5 (1.3iԷii _The orc misses you. The orc closely misses you. The orc leaves your sight.if ,))i <)oi  .oYou shoot a bolt. The bolt barely misses the orc. The orc closely misses you.23.7 (1.2i 8_i P _The orc barely misses you.i3 } )You shoot a bolt. The bolt hits the orc!i n   orcic Eo)ij isn ,5.1 (1.4iu :_iFy G _You kill the orc!id,))ibo.oi .  You shoot a bolt. The bolt completely misses the orc.i  .oThe orc hits you but does no damage. The orc priest misses you.iPZ3=6.4 (1.3i8_id _The orc misses you. The orc leaves your sight.i )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!ijo   orciM oOkawaru accepts your kill.iUco 2 orcsilZK=47.7ia:_idT _The orc completely misses you.in $You shoot a bolt. The bolt hits the orc!!  You kill the orc!itn   orci_  Okawaru accepts your kill.i-449.1 (1.4i 8_i Q _The orc closely misses you.i) )You shoot a bolt. The bolt hits the orc!  You kill the orc!i/Si]i3.700.4 (1.3iy_ _Okawaru accepts your kill.i i i  i H _No target in view!iw.# #.# #.##.# ###.###### #..##'## #.....# ##.##....# #####.# #.## #...#### #####.#### #..# #'###### ####.#'#.####.)...>.#.'....#..........####.#.#.#######ß.@.ß#.#....# ###)###....#.+.# .).. ###..#...# .## #..... ##.#.#.# # #.._..# #..>..# #.....# ##'####i2 #.....### #....# ########.# ####. #.####iiD5---10 _iP8_i O  You now have 2021 gold pieces (gained 12).i F---2.4 (2i+iEU _Items here: )))) [[[ †††.iRiXVPick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail  c - a +0 mace  d - a +3 hand axe iArmour (select all with [)e - a +0 leather armour  f - a +0 leather armour  g - a +0 robe Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i izimir........# #........# #.##ntroutm the Skirmisher ........# ###.###### #..#Coglin of Okawaru ****.. ######'## #.....###.#Health: 85/90 ======================-- ir###....# #####.##.##Magic: 11/11 ======================== #...#### #####.#### #..#AC: 7Str: 15 #'###### ####........#######'#EV: 17Int: 8 .......####.)...>.............#SH: 0Dex: 22 .......'....#..........####.#.#XL: 11 Next: 44% Place: Dungeon:9 iNE.......#######ß.@.ß#........#... Noise: ---------  Time: 7702.4 (0.0) i.......# ###)###....#######.+ s) +0 arbalest {Araceli} .......#i.).. ###..#...# .# Fire: s) +0 arbalest {Araceli} ######## #..... ##.#.#.# # Rev* i#.._..# #..>..##.....# ##'####i#.....### #....#########.# ####.#####ia #........####........ You kill the orc! _Okawaru accepts your kill. _No target in view!  iYou now have 2021 gold pieces (gained 12). _Items here: )))) [[[ †††.  Okay, then.ii<i43i. _i3iͭipiERev+ _i ibi%6iiB,ihi7=Rev iiX,ii#8=iS X990=i v _Okawaru accepts your kill. _No target in view!  You now have 2021 gold pieces (gained 12). iv x_Items here: )))) [[[ †††.  There is an open door, spattered with blood here.if ^  Items here: )))) [[[ †.i i  _i i i i ii iJ i ik 9=i iƥ i Xi ,i it iI i Bi `i ,i~ if i i it i i3 ,i i i # #.## #......# ###### #..# #......# ....# ##.# ###.##### #.##  .# ###..# .. .......#######'### >.............#.# .....####.#.#.# i ).ß#........#..@# #)###....#######.+ )...###..#...# #.# ....# ##.#.#.# #.# ._..# #..>..# ..# ....# ##'#### ### ....### #....# #####.# ####.######## ......####...i "#i 33.4 (31.0)'.#...>#####i c======4.4 (32iW$ :_i% 6 _As you open the door, it creaks loudly!iO [ _Found a stone staircase leading down.iS? _  There is an open door here. _  There is a stone staircase leading down here. _i!i%,i4ili6iHi}ii#i9iiiiiiaiR  There is a stone staircase leading down here.iei _ifiiw,ii?ih,iiitii(ia@  There is an open door here.i i5  _i$ i\ ii@iiiiiiHi!i!i#iD?iLCiCirEiIiDLiLimMi QipTiTiUiWYi\,i\i[`iHcicidi~gijikiki|oisi~sitiy@  There is an open door here.i`|i"} _i}iGiii]iiiiiiyThere is an open door here. stone staircase leading down here.n open doori_r  You encounter a gnoll sergeant. It is wielding a +0 trident.i#........####.........# # .........##....j......# ## #........##.#.........##### #... #<..........#.............####... #........####.........###........ #..# #........=# ######... #........# ####.######iE#... #........# #.###... ###.###### #@.##...------  #.....# ##.# ###.  #####.# #.## i͟Q#.  #####.#### #..# #. ###........#######'### ###### .i)...>.............#.# #..... j   gnoll sergeant (polearm, wandering)#..........####.#.#.# #.....iA=ß.).ß#........#...### #.....  ###)###....#######.'.#####.....iZ.j88.4 (54i*ji= jYou encounter a gnoll. It is wielding a +0 war axe.iijj 2 gnolls (1 polearm, wandering)------9.4 (55iɹi(s _You encounter a gnoll. It is wielding a +0 halberd.i% )))))j  )  You shoot a bolt. The bolt hits the gnoll sergeant!!  The gnoll sergeant shouts!iWC.jiǪD.jiI.ji͵<.....iԶg===90.7 (1.3)Rev iQiWg _The gnoll sergeant is severely wounded.i )))))))You shoot a bolt.iA .jThe bolt barely misses the gnoll sergeant.iK.jii*j.i_....j 1 wandering)1.9 (1.2Rev+ ii' _The gnoll shouts!i )You shoot a bolt. The bolt hits the gnoll sergeant!!  You kill the gnoll sergeant!ij )))jj 2 gnolls (1 polearm, 1 wandering)i) .jOkawaru accepts your kill.iG* M.ji3 ...j)i7 /53.1iA ihD ' _The gnoll shouts!i"  i/ })))You shoot a bolt. The bolt hits the gnoll!il i5 .i ji˨ i i[ .i ji i@ i .i ji> i i )i ji ..4.3Rev*  _The gnoll is severely wounded.i )You shoot a bolt. The bolt barely misses the gnoll. The bolt hits the gnoll!!  You kill the gnoll!i))   gnolli.j5.7 (1.4 _Okawaru accepts your kill.iTi  You shoot a bolt.  The bolt hits the gnoll but does no damage.i_m  The gnoll is severely wounded.i`'7.1ihik ikL_The gnoll barely misses you.iqV)))))))i` ...)).jYou shoot a bolt. The bolt barely misses the gnoll.i\8---8.4 (1.3iK iy _The gnoll closely misses you. The gnoll hits you with a +0 war axe!iV)))))))i/]...)).ji^71---i _ 9.7i hij _You shoot a bolt. The bolt closely misses the gnoll. The gnoll misses you.iz $You shoot a bolt. The bolt hits the gnoll!!  You kill the gnoll!i4 *i (i D801.1 (1.4i i$ P _Okawaru accepts your kill.i=  _No target in view!iq\M####.)### ######.### ###..# ...........# ##.# #.iqu##.#.........##### <...#.............#######...).....###........)....=# #########.###### #........## ###.######.........iq+##.# ###. #.#.#####.#### #..##.iqj' ..irO......izi{52---2i|0 _iEifO  You now have 2034 gold pieces (gained 13).iF---3.1 (2iƒi0 _You see here a +0 war axe.iiK4.1 (1Rev+ iюiȕi7& _z - a +0 war axe i<M ####)####### #)## . #####.)### ######.### #### ...........# ##.# #.##.#.........##### <...#.............#######...).....###.....#...)....=# #########@###### #........## ###.######..#......##.# #######.##.###.#.# i iS3=5 i i i^M..).......# #..#  ####)####### #)## . #####.)### ######.### #### iՋ ...... ##.# #.##.#...##### <...#.............#######...).....###..... i#...@....=# #########.######........ i _# ###.######..# iMW..#.....###.####. iz*.# iA i"%6 i: iP _You see here a +0 halberd. i` 3 ib  ie  ij r4= _ i l  ial >Rev  ian  i'q , is  iu  iu %5 ix  iB{ , id}  i > i  i, ;6 i  i , iܖ  i  iՙ  i  i| a7= i  i , i  ir , iz  iM k8= i  i  i#  i  io  i  i  iE  i %9 i[  i  i;  i{  i  i  i  i L90= i  i  i  i  iS  ik  iz  i  ip  in  i  iK  i  i  i  ip  i 9= ie  i  iK  i  iX  i= i i iu i ia  i  i@  i i, i i i;, i)  i! iA$  You encounter a gnoll. It is wielding a +0 halberd. i,a #.##.....#.......#..... #..#...j.#.ß...ß.#....## #.......##.....##....#  #......###.######.##  #.......##.# ##.#  il-> #..).......# #..#  ####)####### #)## ###+### #####.)### ######.#### .####..####.........# .##..........##...........# .##.#........##.#.........# .......##.#<..........#....... .......'..#........####...).....# .......####........# #...)....=# j   gnoll (polearm, wandering)  i-.......# #........# ####.###### .......# #........# #.##......# ###.###### #..# iq./34.1 (28.0) i3 i535.1 (29 _ i!: iHC i.. ...._........##.##.....#........#..#...j.#.ß...ß.##.......##.....##..........###.######.##......###..).......# #.. ####)####### #)## ####+### #####.@### ######.#####..####..##....#. i##.#..###.#<...#..........'..##.##...)....=####.######........# i~ #######.......#....# .. ...._........###.##.....#........#..#...j.#.ß...ß.##.......##.....##....#......###.######.###.......##.# ###..)...j...# #.. ####@####### #)## ####+### #####.)### ######.#####........####..##...#####.#< i9...#.......... jj 2 gnolls (1 polearm, wandering)'..###...).....##...)....=####.###### i j.  You rampage towards the gnoll!.j i iG16.1 (1.0) i:_ i _You encounter a gnoll. It is wielding a +0 whip.Things that are here: iT _a +0 club; a +0 leather armour i )You shoot a bolt. The bolt hits the gnoll!  You kill the gnoll! i. )   gnoll ( i` .jOkawaru accepts your kill. ib O.j ifx  iy . iIy j iy ) iy  i  i === i 7.5 (1.4 i[ Rev  i  i  i ' _The gnoll shouts! i )You shoot a bolt. The bolt hits the gnoll!!  You kill the gnoll! iX) i6X. i^]^8.9Rev+  ie7_ ihP _Okawaru accepts your kill. i _No target in view! i i iz iNH _No target in view! i~  if  i  i H _No target in view! ixM #.ß...ß.##### #######.......#....# .. ...._........###.#....... i #..#.ß...ß.##.......##.....##.......###.######.##.)...####..)@.)....# #.. iK ####)####### #)## ####+### #####.)### ######.#####........####  ioY.......##..........##...........##.# i> #. i0##........# i i\k---90Rev  _ i i ihqM#.....##  #.ß...ß.##### #######.......#....# .. ...._........###.......#..#.ß...ß.##.......##.....##.......###.######.##.@...##.# ##..)..)....# #.. ####)####### #)## ####+### #####.)### ######.#### Rev .. ........#........# izxB---40 iz i}$  Things that are here: ir _a +0 halberd; a gnoll corpse i 3 i  iҪ  i}  i : _ i  iJ  i  i  i  i  iH ( iM  iY  i  i  i  i  i6  i  i  i7  i , iN  i  i1  i  i  i>  i  i&  i  i  i  i[  iZ  i  iV  iI  iE  i  ir  i  i  i   i<  io _You open the door. i|  iK  i  i'  i   i2  ij There is an open door here. i  i!  i " _ i"  it(  iA*  i*  i+  iV-  i.  i2  i3  i75  i6  iq7  i!8  in<  i>  i>  im?  iMA   iA  iA _You open the door. i4C  iC  i D  iD  iH   i5I  ioI There is an open door here. i&K  iL  iQL _ iL  iM  iO  i8P  iP  iR  iT  iT  iU  ilW  iX  iY  iZ  i]   iw]  i] _You open the door. if  i^g   ig $  ig   ig   iQh   ih 3#  ih   ih   ii +#  iJi   ixi   ii +  ii   ij   i1j +#  i[j   ij q #.....#  ij   ij t>!...#  i k   ik d #@#  ik 62.9 (2 i,l 2.0)  iVl   il m #.###  il   il o #...# #  im $  iQm J###'##  i|m .  im U#...# #.  im $  in ?#.#.############.  i9n $  imn 8...#.'...## in .  in n  ###.#.###.##.....#  io $  i6o W..#.# #..#.....#. i`o  iBu  iw  iw %3.9 (23 i]|  i}  _ i,~ You open the door. _ i\~ There is an open i~ door here. _ i~ You open the door i~ . _ i There is an open iC door here. _ im You open the door i . _ i Found a stone sta i ircase leading down. iX   i  iق C_There is an open door here.iuM ######+..#>!.@.#####'## .##  #...##'.. .#.'...###.4.9 (1.0) _iyii> N     i '#  #.....#  #.....+  #.....#i r  #.....# i5  #>!@..#  ####'##  #.###   #...#  ###'##   #...# #   #.#.##   ...#.'...##   ###.#.###.##.....#it i4 &5iʜ i i7     #  #.....#  #.....+  #.....#  #.....#  #>@...#  ####'##  #.###  #...#  ###'##  #...#   #.#.  ...#.'...##  ###.#.###.##.....ii/6iyiii'$7.9 (2ii, iiO_q - 2 dark potions (gained 1)iGi>iiN _There are no items here.iiiiai*iکP _iiitiiiii]i&isiiX7 _You open the door.iֺ3ii;@  There is an open door here.iit _iii igiijihiiPii,iiiiiiii ii2  #######  #.....####### iy #.....'....@# 78.9 (11.0) #.....#####.'...... #.....# ###....<. i-#>....# ...... ####'## ##### #. #.###i#. #...# ###.### ij ###'## ##.....## i'{#...# #.ß...ß.# _You open the door.iY _Found a stone staircase leading up.i _i@  There is an open door here.ijiv _i͗iiiĜiiii.i iiFiiiiì,iiiiii[iHiiĹii,iZiiiiUii,ii,ii\iOi8 ############## ######.........## .....#.........#+ ####.'.........+####....<....#..i########+##.# # ##.# # # ###.### i## ##.....## .#i #.ß...ß.###### .############.......#....# i.'...##........._........####### iA1.###.##.....#.......#..........#ifbYou pick up a parchment of Sublimation of Blood and begin reading...i~-91.9 (13i,2.9 (14iPiM _You add the spell Sublimation of Blood to your library.i:X iX i^Y i] i_ i_ ic Bic i>d if ig ig ih i;k 7 _You open the door.il i"m im io iq ,iOr it iWv ,iw iy 7 _You open the door.iz iz iK{ it~ @  There is an open door here.i) i׀  _i i i il i. i i i؇ i\ ỉ iҊ ,iX i ic i i@ ih iC i i i@ iL i i i) iė ,i i i  ####### #.......i ##### #....... ........# ########### #....... ........######..@......) +.......907.9 (15 ........'......######### #....... ...<....######## i6 #....... ..........##.......####'##.#ia #....... #.##.#####'### ####.###i {#..## ####..#i  #.ß...ß.###### #####'i i} ,8.9 (16i i * _Found a short sword.ix i#y iz i| i ik ,i i] i i io iR ,i iz i i it ij i~ i i i i i i i i/ i i i C  You see here a +0 short sword.iH im  _i= i i i5 i i 7 _You open the door.i i i i{ @  There is an open door here.i i  _i3 i i ,i i i iL i i i ,i[ i Bi& i i i i i- i iz i i i i[ i i i i[ i i! i$ ,i' iP) i* ,i"- i. i0 ,i1 i4 iz6 ,iR8 iG: i7= ,i ? iA i5D iD i$F i%c ie ,ig i q ir is is i| in~ i~ i i i؋ iO ip i i i` i i i[ i i i i) ,i i i i i# i\ i ,i; iX i iI i i i ,i i @  There is an open door here.i! i  _i| i i ,i iu i i~ i i @  There is an open door here.i i1  _i iBiEii9iiVii i iJiiiki\iiiL!@  There is an open door here.i"io# _i$i(i*iz*i*i.i#0,i0i+:i;iF<i<iBi D,iDi'JilKiKiLi|QiRiQSiDTiXi[,i[i`iecBi?hijijikisiuiviMwi{iw}i}i~ikiiiGiωi,iii iZiiiiUiivih,ii M  There is an opulent altar of Gozag here.iǮi- _iqii,iiii:iniiiiiiiciiiG iiH,iiiiiRiiF#,i#i&i*,i+iu.i3Bi5i6iu7i&8i9i!;,i;i?@  There is an open door here.i-@i A _i Bii,ii!ii-iii,i< i^ i,ii@  There is an open door here.ii _iMi ii  You encounter a gnoll. It is wielding a +0 flail.i% #.#.############......#.'...##.........###.#.###.##.....#.....#.# #..#.....#.ß.###.# ##.......##..#...# ###......### ##'## #...)...## i&;##.# #..)..) #.@# ####)##### #####'### #####.)###  ........####........### i-&#........##..........## #........##.#........##iX&L #........##.#<.......... j   gnoll (wandering) #........'..#........###i&  #..j.....####........# #........# #........#i(-90.9 (82i*/i031.9 (83 _iU7iBiOJ  ...#.'...... ###.#.###.. ..#.# #..#.... ###.# ##..... #...#  ##'## #...) ##.# #..)..) #.@# ####) #####'### )###  ...... #...... #...... #......< #...... #..j...    i  ...#.'...... ###.#.###.. ..#.# #..#.... ###.# ##..... #...#  ##'## #...) ##.# #..)..) #.@# ####) #####'### )###  ...... #...... #...... #......< #......i9  #..j...  i i` ii\ _A gnoll is nearby!i  )))))j  )You shoot a bolt. The bolt hits the gnoll.  The gnoll shouts!i:j.iW&J'.....iK(f===3.2 (1.3)Rev i.i1` _The gnoll is moderately wounded.iN )You shoot a bolt. The bolt hits the gnoll!  You kill the gnoll!iTb)))))iC'....if64.5Rev+ iiP _Okawaru accepts your kill.i ip i io H _No target in view!i i9 i i3 H _No target in view!is #.#.# ...#.'...##........ ###.#.###.##.....# ..#.# #..#.....#.ß ###.# ##.......## #...# ###...... ##'## #...)... ##.# #..)..) #@.# ####) #####'### #####.)### ........####. #........##.## #........##.#.## #........##.#< #..).....'..#. #........####.#  #.# #.#ixiz<---50 _iii ...#.'...##......###.#.#### ..#.# #..ß###.# ##..#....# ###......###'## #...)...##.# )..)...###)#########@### #####.)### #........####........###........##..#........##.#if#.##........##........# #........#iip---6Rev ii Q _There is an open door here.i&  ###.#.#### ..#.# #..ß###.# ##..#....# ###......###'## #...)...##.# )..)....####)####i ######'### #####.)### #.....@..####........##..#<..#........##........# ###.######iu i ,7 _ix i ii<iiii3ii i: There is an open door here.iQi# _iii/ i i  i!i"id#i#id$i$'@  There is an open door here.i(i( _i)i+i,iSiViXiY,i*Zi[[iR\i\i5]il_iQaBibixcicidimeif,i)giOhiiiii#jiSkiliblimimi\ninioiqiCwi\{ini0  #...#  ######'##  #...#...#  #.#.#.#.#########  #.#...#.'...##.....  #.###.#.###.##...  #.#...#.# #..#.....   #.#.###.# ##....... i  #.@.#...# ###.....80169.0)   ######'## #...).   ##.# #..)..   #..# ####)#   ######'### #####.)   #........####.......    #........##..i 5   i6l #........##.#.......   iZK #........##.#<......i~E iiPi _No target in view! _There is an open door here. _Done exploring.iL3iiLiy..#...#..#...#..###..#...0.0)'..'.i~iig _There is an open door here. _Done exploring.ib 4if ih { _There is an open door here. _Done exploring.No target in view!iii=iIii; _iئi,ii%BiiiiSiii;iiiͰiiiiiii>iɶ%  iThere is an open door here.iip _ibiiiiii,iEisi/iZi9iiivii #.### #.##.# #...# ####.###  ######'## ##.....##  #...#...# #.ß...ß.  #.#.#.#.############.......#  #.#...#.'...##........._.  #.###.#.###.##.....#.......#  #.#...#.# #..#.....#.ß...ß.#  #.#.###.# ##.@.....##.....##29.5 (13.0)  #...#...# ###......###.######  ######'## #...)...##.# ## ##.# #..)..)....#i[40m #. #..# ####)####### #)  ######'### #####.)### ######  #........####..####  #........##..##.  #........##.#.##.#iwiii 3iz i i i Bi i" i3 i| i i i i* i iF i  i i Bi @  There is an open door here.i i  _i{ i i| i iM i_ iq ,iF iZ @  There is an open door here.i  i  _i ie ,i i ia i i iE i[" @  There is an open door here.i4# i#  _i$ i% i& i& i' i, XiM1            ####### ###   #.....#######... i1 _  #.....'.....#   #.....#####.'...   #.....# ###....< i1   #@....# #...43.5 (14   ####'##  #.###  i 2 #...#   ######'## i2   #...#...#   #.#.#.#.##########   #.#...#.'...##   #.###.#.###.##i3 iw8 i: c _There is a stone staircase leading down here.iF[?25h[?0c  Enter note: i| [?25l[?1ci14ii. _iJiKikPi.UiY84.0) _iO[i''10iS- ######### ........# #@# ...............  ............### #.###.#.###.# #.#.. .. i-..... .. ## ##. # .# i-6.0 (2.5ii^# _You climb downwards.ia _There is a stone staircase leading up here.i_` [?25h[?0c i` V Number of times to repeat, then command key: i )[?25l[?1ci i s _You must enter the number of times for the command to repeat.iOipOiPiQi6TiWP _i)[l  A killer bee comes into view.i_#########........# #######<########........@........#####.###.#.###.# i_ #.#.. ....... ..y#####.# ##y   killer bee .#ix`Z..7.0 (1.0ia,y.ifih28.0 (2 _i$lidni ))))) You shoot a bolt. The bolt hits the killer bee.i_gy.y.if....ijgb===9.2 (1.2Rev ibline _The killer bee is moderately wounded.iL))))))i.i.yi4y.i4...i8!d50.5 (1.3Rev+ i&iI*g _You shoot a bolt. The bolt misses the killer bee.i~ )You shoot a bolt. The bolt hits the killer bee.i6y.iɠ~ .  The killer bee is moderately wounded.i,1.9 (1.4iiX _The killer bee closely misses you.i9)))))))ii y......  You shoot a bolt. The bolt closely misses the killer bee.iPjk3.2 (1.3Rev* iDpi s i3s_The killer bee completely misses you. The killer bee misses you. x2iڶ9)))))))iLB  y......  You shoot a bolt. The bolt misses the killer bee.The killer bee barely misses you. The killer bee completely misses you.itC '4.5iH iL X _The killer bee closely misses you.iW .  You shoot a bolt. The bolt hits the killer bee!!  You kill the killer bee!iA (i4 i9 ,5.9 (1.4i= i/@ P _Okawaru accepts your kill.i i iR i H _No target in view! i1 id2 i6 i9H _No target in view! i`63 i7 i8 iX: iOD _ iF3#########........# #######<##########.................... iF.....@#### ---7.9 (2.0#.###.#.###.#  i%G #.#.. .... ............  ilG#####.##.####.# #.##.# #...#.#< ..# igL iM}---8.9 (3Rev+  iQ iT9 _Found a stone staircase leading up. i  i!  iG&  i) H _No target in view! i+  i#  i~  iw H _No target in view! i I i ic  You encounter a yak. i3  iK1#########........#######<##########........................####  i#.###.#.###@#  #.#..........#...............#####.## iRev+ #Y   yak (asleep) i F.. Y.. i!&0 i&19.9 (1 _ i' iK*!i(e )))))Y  )You shoot a bolt. The bolt hits the yak!!  The yak bellows!!i YThe yak is severely wounded.You hear a bellow!!i@Y.!ic*Y!iY!i.!i8Y.!i ....YY 3 yaksYYou encounter a yak. x2!iv===61.2 (1.3Rev* !i,!im& _The yak bellows!!i )))))You shoot a bolt. The bolt closely misses the yak. The bolt hits the yak!!i~ Y.The yak is moderately wounded.!ij5Y.!i1Y.!i_0...!ii,2.4 (1.2!i\!i( _You hear a bellow!!i )))You shoot a bolt. The bolt hits the yak.!i. .!iv 5Y.!ig ..Y 2 yaks!iq ,3.7 (1.3!is !iR \ _The yak is severely wounded.!i' ~ ))You shoot a bolt. The bolt hits the yak.!i fYY.!i 6Y.!i ..Y 3 yaks!i ,4.9 (1.2!iN !iE \ _The yak is severely wounded."it Fntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================#########Magic: 11/11 ========================........#AC: 7Str: 15#######<##########.EV: 17Int: 8...................SH: 0Dex: 22............####XL: 11 Next: 46% Place: Dungeon:10#.###.#.###@#Noise: ===------  Time: 8064.9 (0.0)#.#....*.....#s) +0 arbalest {Araceli}.......Y.......Fire: s) +0 arbalest {Araceli} "ibu #####.##.####.##Rev* #Y##Y# #...#.#YYY 3 yaks< ..#.. ... _The yak is severely wounded.You shoot a bolt. The bolt hits the yak. _The yak is severely wounded.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)"i@ Z Y.#i*YAim: a yak (moderately wounded, 79% to hit)#idCntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================#########Magic: 11/11 ========================........#AC: 7Str: 15#######<##########.EV: 17Int: 8...................SH: 0Dex: 22............####XL: 11 Next: 46% Place: Dungeon:10#i#.###.#.###@#Noise: ===------  Time: 8064.9 (0.0)#.#..........#s) +0 arbalest {Araceli}.......Y.......Fire: s) +0 arbalest {Araceli} #####.##.####.##Rev* #Y##.# #...#.#YYY 3 yaks#ivA< ..#.. ... _The yak is severely wounded.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a bolt. The bolt closely misses the yak. The bolt hits the yak!!  You kill the yak!#i))) 2 yaks#i<7Y.#i= Y  Fire: s) +0 arbalest {Araceli}#i=Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 79% to hit)  #i>qYou shoot a bolt. The bolt closely misses the yak. The bolt hits the yak!!  #i7>dYou kill the yak!Okawaru accepts your kill.#i`?5Y.#i?Y#i?.#iHB Y.You encounter a yak.#iJ..#Y 3 yaks#iO486.2 (1.3#iBV#iYT _The yak completely misses you.#i ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================#########Magic: 11/11 ========================........#AC: 7#i pStr: 15#######<##########.EV: 17Int: 8...................SH: 0Dex: 22#i: ............####XL: 11 Next: 48% Place: Dungeon:10#.###.#.###@##i pNoise: ===------  Time: 8066.2 (0.0)#.#....Y.....#s) +0 arbalest {Araceli}.....Y.........Fire: s) +0 arbalest {Araceli} #####.##.####.##Rev* #.##.# #...#.#YYY 3 yaks< Y.#.. ...  Okawaru accepts your kill.#i You encounter a yak. _The yak completely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line#iT qAim: a yak (severely wounded, 79% to hit)$iU .Y$i/Z ;*.%iqY.  Aim: a yak (79% to hit)&iZntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================#########Magic: 11/11 ========================........#AC: 7&i_ZpStr: 15#######<##########.EV: 17Int: 8...................SH: 0Dex: 22&iZ............####XL: 11 Next: 48% Place: Dungeon:10#.###.#.###@#&iZ/Noise: ===------  Time: 8066.2 (0.0)#.#....Y.....#s) +0 arbalest {Araceli}&iZU.....Y.........Fire: s) +0 arbalest {Araceli} #####.##.####.##Rev* &iZ#.##.# #...#.#&i`[YYY 3 yaks< Y.#.. ...  Okawaru accepts your kill.You encounter a yak. _The yak completely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line&i[-Aim: a yak (79% to hit)&i\&iN`&i`b. _&i&########........# #######<##########....................@#####.###.#.###.# #.#....Y.....#  .....Y.........#####.##.####.##&ipq#.##.# # ...# < Y.#.. ...&i 5Y.&inY.Y.&i&i֍3--7.2 (1&iI&iw _The yak attacks as it pursues you! The yak completely misses you.&iZ Xntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 48% Place: Dungeon:10...........@####Noise: =--------  Time: 8067.2 (0.0)#.###.#.###Y#&i 7s) +0 arbalest {Araceli}#.#...Y......#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##.####.###.##.# #&i YYY 3 yaks...#Y#< ..#.. ...Press: ? - help, Shift-Dir - straight line _Aim: a yak (79% to hit) &i% _The yak attacks as it pursues you! The yak completely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line&iP qAim: a yak (severely wounded, 79% to hit)'ieZ Y.'iqY.  Aim: a yak (79% to hit)'ik ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 48% Place: Dungeon:10...........@####Noise: =--------  Time: 8067.2 (0.0)#.###.#.###.#s) +0 arbalest {Araceli}#.#...Y......#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##.####.###.##.# #YYY 3 yaks.[34'il m..#Y#< ..#.. ... _The yak attacks as it pursues you! The yak completely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt hits the yak!!  You kill the yak!'io [ 2 yaks'i mY.Y.'i 'i >51==8.5 (1.3'i 'iy m  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt hits the yak!!  You kill the yak! _Okawaru accepts your kill.(introutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 51% Place: Dungeon:10...........@####Noise: ===------  Time: 8068.5 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#..........#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##.####.###.##Y# #YY 2 yaks...#.(io[33m#< ..#.. ...You shoot a bolt. The bolt hits the yak!!  You kill the yak! _Okawaru accepts your kill.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)(iWZ Y.(ie;*.(i ;*.(id j*YAim: a yak (79% to hit))iHhntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................)iJIQXL: 11 Next: 51% Place: Dungeon:10...........@####Noise: ===------  Time: 8068.5 (0.0)#.###.#.###)#s) +0 arbalest {Araceli}#.#....).....#Fire: s) +0 arbalest {Araceli} .......).......Rev* #####.##)####.###.##)# #)i|IYY 2 yaks...#)#< .)#.. ...)iIYou kill the yak! _Okawaru accepts your kill.Fire: s) +0 arbalest {Araceli})iIPress: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt closely misses the yak.)iI)iBY.)i?PY....)i;,9.7 (1.2)i@)iM_Okawaru accepts your kill.Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt closely misses the yak. _The bolt barely misses the yak. The yak closely misses you.)i)i.ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22)i...................XL: 11 Next: 51% Place: Dungeon:10...........@####Noise: ===------  Time: 8069.7 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#....*.....#Fire: s) +0 arbalest {Araceli} .......*.......Rev* #####.##Y####.###.##.# #YY 2 yaks...#.#< ..#.. ...Aim: a yak (79% to hit)  You shoot a bolt. The bolt closely misses the yak. )i_The bolt barely misses the yak. The yak closely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit))i/ }ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 51% Place: Dungeon:10...........@####Noise: ===------  Time: 8069.7 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli})i0 ~#.#..........#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##Y####.###.##.# #YY 2 yaks...#.#< ..#.. ...You shoot a bolt. The bolt closely misses the yak. _The bolt barely misses the yak. The yak closely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt hits the yak.)iҲ 8Y.)iĹ  _The bolt barely misses the yak. The yak closely misses you.  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt hits the yak.  The yak is lightly wounded.)i -70.9 (1.2)it )i ; _The yak gores you but does no damage.)iC ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0)i Dex: 22...................XL: 11 Next: 51% Place: Dungeon:10...........@####Noise: ===------  Time: 8070.9 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#....*.....#Fire: s) +0 arbalest {Araceli} .......Y.......Rev* #####.##.####.###.##.# #YY 2 yaks...#.#< ..#.. ...You shoot a bolt. The bolt hits the yak.  The yak is lightly wounded. _The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit))i5ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 51% Place: Dungeon:10...........@####Noise: ===------  Time: 8070.9 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#..........#Fire: s) +0 arbalest {Araceli} )i5&.......Y.......Rev* #####.##.####.###.##.# #YY 2 yaks...#.#< ..#.. ...The yak is lightly wounded. _The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli})i6Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt hits the yak!!*i[uwY.Y.*iu1Y.*i~M_The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt. The bolt hits the yak!!  The yak is almost dead.*iK====2.3 (1.4*i *iՆ; _The yak gores you but does no damage.*iUhntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................*iܱ-XL: 11 Next: 51% Place: Dungeon:10..........Y@####Noise: ====-----  Time: 8072.3 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#..........#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##.####.###.##.# #*iYYY 2 yaks...#.#< ..#.. ...You shoot a bolt. The bolt hits the yak!!  *iFThe yak is almost dead. _The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line*iݲ5Aim: a yak (79% to hit)*iPntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 51% Place: Dungeon:10..........Y@####*i]Noise: ====-----  Time: 8072.3 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#..........#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##.####.###.##.# #YY 2 yaks...#.#< ..#.. ...The yak is almost dead. _The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt.*iP]M_The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt.  The bolt hits the yak but does no damage.*i2Ra===-3.6 (1.3*iW*iZo _The yak misses you. The yak gores you but does no damage.*ib ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22...................XL: 11 Next: 51% Place: Dungeon:10..........Y@####Noise: ===------  Time: 8073.6 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#..........#Fire: s) +0 arbalest {Araceli} ...............Rev* #####.##.####.##*ic #.##.# #YY 2 yaks...#.#< ..#.. ...You shoot a bolt.  The bolt hits the yak but does no damage. _The yak misses you. The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)+iMg.ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================#########AC: 7Str: 15........#EV: 17Int: 8#######<##########.SH: 0Dex: 22+ih^...................XL: 11 Next: 51% Place: Dungeon:10..........Y@####Noise: ===------  Time: 8073.6 (0.0)#.###.#.###Y#s) +0 arbalest {Araceli}#.#..........#Fire: s) +0 arbalest {Araceli} ...............Rev* +ih#####.##.####.###.##.# #YY 2 yaks...#.#< ..#.. ...The bolt hits the yak but does no damage. _The yak misses you. The yak gores you but does no damage.  +ihFire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a bolt.+iM_The yak misses you. The yak gores you but does no damage.  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight line  Aim: a yak (79% to hit)  You shoot a bolt.  The bolt hits the yak but does no damage.4.9 (1.3+i +i  _The yak closely misses you. The yak barely misses you.+i`k 4)))))))+iq ......YYou shoot a bolt. The bolt barely misses the yak. The yak gores you.+i [87-6.3 (1.4+i& $ +i _The yak barely misses you. The yak completely misses you. The yak misses you.,i-g  You shoot a bolt.  The bolt hits the yak but does no damage.,iƷf  The yak is almost dead.,iظ,7.6 (1.3,i+,i _The yak completely misses you. The yak misses you.,i †You shoot a bolt. The bolt hits the yak!  You kill the yak!,iE x   yak,i+@ _  Okawaru accepts your kill.,iA ]8-38.9,ifF ,iH I _The yak misses you.,ij w  You shoot a bolt. The bolt hits the yak!,i j  The yak is heavily wounded.,i ]7---80.1 (1.2,i ,i ; _The yak gores you. The yak gores you!,i w  You shoot a bolt. The bolt hits the yak!-iek  The yak is severely wounded.-if,1.4 (1.3-il-i6oT _The yak completely misses you.-i .You shoot a bolt. The bolt hits the yak!!  You kill the yak!-i)-i_)-i`-n9=--52.6 (1.2-i1-i5P _Okawaru accepts your kill.-i-i-i-iH _No target in view!-i  -i -if -i -i# _80=-iy$ -i& ,-i' -i( TRev+ -i) -i, -i, %1-i, -i/ -iG/ -i/ -i!2 -iZ2 -i2 -i4 -i5 T2Rev -i5 -i8 -iK8 -i69 -i3; ,-iG< -i> -i? K3=-iO@ -iB -iIB (-iC -iE -iF -iF -i=I -iI U4=-iiJ -i(M ,-iM -iO -iO %5-iP -iR -iS -iS -iU -i V -iV -i~X -iX %6-iY -i[ ,-i\ -i^ -i_ -i_ -ic w7=-id -id -ie -ig ,-ih -ij -iok U8=-i*l -im -i3n -in -iq -iRq -ir -it -iBt %9-it -iv -i-w -iw -iy -iz -iz -i} -i~ L90=-i~ -i΁ 1 _HP restored.-i 3-i -i܅ -i̇ -i -iv -i -i -iɋ -i< -im -i? -iw 9=-iۏ -i -id ,-i -i -i -i -i -i -i -i -i -i -i h######### ........# #######<##########. ................... ..........†.#### #.###.#.###.###### ##.#..........##.# ........# #####.##.####---120.6 (38.-i[ 0) #.##.# #....#.# #.# < ..# #.#.. ... -i ..## #. #.. #>. -i͜ -i -i H---1.6 (39-i -i ; _Found a stone staircase leading down..it .inu .iu .ix .iC{ ,.ih ~.i ,.i ,.i .i ,.i .i .ij ,.i .i .i) ,.i .i .iW .i .i? .i .ix .i .i .im .i .ig .iū .i .i ,.is .i .ia B.i .i .iT .i .it .iϸ ,.i` .iv .iһ ,.i. .i n.i. .i .i3 .i .ie .i ,.i .i .i4 B.i .i ,.i$ .i .i .i% .i .iF .ix ,.i .i .i$ .i] .i .i .iL .i .i .iY .i .i .ix .i .i .i: .i .i| .i# .i .i. .i} .i; ,.i .i\ .i .im ,.i .i .id .ig .i .i .i6 .id .i .i .i .ij .i@ .iH B.iu n.i .i< .i .i. .i ,.i .i .i .i .i .i .i .i) ,.i .i" ,.i # .i$ .i& .i ' .i' .ib( .i* ,.i}+ .i, .i/ ,.i/ .i0 .i2 ,.i.3 .i4 .i6 .i7 ,.i8 .i|: .i; ,.ic< .i> .i? .i? .i A .i6C .iC ,.iD .iF ,.i$G .i'I .iO  # ######### # ##.......## # ##...####.@# 76.6 (55 #######..### ##..# ##......## ##.# ##.##..## .# ##.##.## .# ##.##.#≈≈. .# .iqP ......'.§. •# ##....#§§. .##..#.#.iW .iX ,7.6 (56.i] .i_ + _Found 2 flux baubles./i| /iy| /i`} /in /ij /iR B/i k  You encounter a shadowghast./i݌ V######### /i ##....... ##...####.#####..### /i9 ......## ##.# .##..## .# /i\ Z.##.## ..#/iz g.##.#≈≈.W.# /i .....'.§. ##•# W   shadowghast (wandering) /i #....#§§. ..#..#.# ./iԍ +.# /i -#..#./iȏ \8.6 (1.0).W/i H9.6 (2 _/ir /i 1iQcntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ---------  Time: 8179.6 (0.0) #......## ##*#s) +0 arbalest {Araceli} #.##..###*#1iKFire: s) +0 arbalest {Araceli} #.##.##.*# #.##.#≈≈..*# .....'.§. ##W#W   shadowghast (wandering) #....#§§...# #..#.#..# #..#..# _Found a stone staircase leading down. _Found 2 flux baubles. _You encounter a shadowghast.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line1iX\Aim: a shadowghast (wandering, hasn't noticed you, 70% to hit)1introutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ---------  Time: 8179.6 (0.0) #......## ##)#s) +0 arbalest {Araceli} #.##..###)#Fire: s) +0 arbalest {Araceli} #.##.##.)# 1i#.##.#≈≈..)# .....'.§. ##)#W   shadowghast (wandering) #....#§§..)# #..#.#.)# #..#..# _Found a stone staircase leading down. _Found 2 flux baubles. _You encounter a shadowghast.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (wandering, hasn't noticed you, 70% to hit)1i~:W•1i=&...W..1i&c===80.9 (1.3Rev 1i+1i:/2 flux baubles. _You encounter a shadowghast.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (wandering, hasn't noticed you, 70% to hit) _You shoot a bolt. The bolt barely misses the shadowghast.1i^T ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 171iT Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8180.9 (0.0) #......## ##*#1iU Os) +0 arbalest {Araceli} #.##..###*#Fire: s) +0 arbalest {Araceli} #.##.##.*#Rev #.##.#≈≈..W# .....'.§. ##•#W   shadowghast #....#§§.1iU ..# #..#.#..# #..#..#1iU Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (wandering, hasn't noticed you, 70% to hit) 1iV z_You shoot a bolt. The bolt barely misses the shadowghast.Fire: s) +0 arbalest {Araceli}1i%V nPress: ? - help, Shift-Dir - straight lineAim: a shadowghast (70% to hit)1i1ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 01i׶Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8180.9 (0.0) #......## ##)#s) +0 arbalest {Araceli} #.##..###)#Fire: s) +0 arbalest {Araceli} #.##.##.)#Rev #.##.#≈≈..W# .....'.§. ##•#W   shadowghast #....#§§...# #..#.#1iT..# #..#..#Aim: a shadowghast (wandering, hasn't noticed you, 70% to hit) _You shoot a bolt. The bolt barely misses the shadowghast.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a shadowghast (70% to hit)  1iڷYou shoot a bolt.1iAn ...  The bolt hits the shadowghast but does no damage.2i9*2iJ   The shadowghast slips into darkness.The shadowghast flickers and vanishes!2iX8{.2iE^2i\_c2.2 (1.3Rev+ 2ibc2ig _Deactivating autopickup; reactivate with Ctrl-A.2iߖntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8182.2 (0.0) #......## ##.#s) +0 arbalest {Araceli} #.##..###.#Fire: s) +0 arbalest {Araceli} #.##.##.{#Rev+ #.##.#≈≈...# .....'.§. ##•# #....#§§...# #..#.#..# #..#..#The bolt hits the shadowghast but does no damage.  The shadowghast slips into darkness.gmThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line2i+ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##2ihXL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8182.2 (0.0) #......## ##.#s) +0 arbalest {Araceli} #.##..###.#Fire: s) +0 arbalest {Araceli} #.##.##.{#Rev+ #.##.#≈≈...# .....'.§. ##•# #....#§§...# #..#.#..# #..#..#The shadowghast slips into darkness.The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.2iX2i2i . _2iBntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 02iPCDex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8182.2 (0.0) #......## ##.#s) +0 arbalest {Araceli} #.##..###.#2i}CFire: s) +0 arbalest {Araceli} #.##.##.{#Rev+ 2iC#.##.#≈≈...# .....'.§. ##•# 2i,D<#....#§§...# #..#.#..# #..#..# _Deactivating autopickup; reactivate with Ctrl-A.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line3i1@.3ik;*.3i+) ;*{3i ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 173i Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8182.2 (0.0) #......## ##)#s) +0 arbalest {Araceli} #.##..###)#Fire: s) +0 arbalest {Araceli} #.##.##.{#Rev+ 3i$ -#.##.#≈≈...# .....'.§. ##•# #....#§§...# #..#.#..# #..#..# 3ik Z_Deactivating autopickup; reactivate with Ctrl-A.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: s) +0 arbalest {Araceli}3i @Press: ? - help, Shift-Dir - straight line3i H...3iQ 3i ,3.6 (1.43i 3id c  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line _You shoot a bolt.4ivntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 174iw\Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8183.6 (0.0) #......## ##.#s) +0 arbalest {Araceli} #.##..###.#Fire: s) +0 arbalest {Araceli} #.##.##..#Rev+ #.##.#≈≈...# 4i?x.....'.§. ##•# #....#§§...# #..#.#..# 4ipx#..#..# _That would be overly suicidal.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line 4ix_You shoot a bolt.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line4ix4i'1@.4iN;*.4iP: ;*.5i:ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 55% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8183.6 (0.0) #......## ##.#s) +0 arbalest {Araceli} #.##..##5ix#.#Fire: s) +0 arbalest {Araceli} #.##.##..#Rev+ #.##.#≈≈...# .....'.§. ##•# #....#§§...# #..#.#..# #..#..#Press: ? - help, Shift-Dir - straight line _You shoot a bolt.  Fire: s) +0 arbalest {Araceli}5iPress: ? - help, Shift-Dir - straight lineYou shoot a bolt.  Okawaru accepts your kill.5io9 _You shoot a bolt.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineYou shoot a bolt.  Okawaru accepts your kill.Reactivating autopickup.5iÉ5is84.8 (1.2Rev* 5i5iX6 _You feel a bit more experienced.5i?bntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 58% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8184.8 (0.0) #......## ##.#s) +0 arbalest {Araceli} #.##..###.#Fire: s) +0 arbalest {Araceli} #.##.##..#Rev* #.##.#≈≈...# .....'.§. ##•# #....#§§...# #..#.#..# #..#..#You shoot a bolt.  Okawaru accepts your kill.Reactivating autopickup. _Yo5ibu feel a bit more experienced.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line5iu 1@.5i`E;*.6introutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 58% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8184.8 (0.0) #......## ##)#s) +0 arbalest {Araceli} #.##..###)#Fire: s) +0 arbalest {Araceli} #.##.##.)#6iRev* #.##.#≈≈..)# .....'.§. ##)# #....#§§..)# #..#.#.)# #..#..#You shoot a bolt.  Okawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line6iQS....•..6i,6.0 (1.26i6iOkawaru accepts your kill.Reactivating autopickup. _You feel a bit more experienced.  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight line _You shoot a bolt.6i3ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 06iDDex: 22##...####..##XL: 11 Next: 58% Place: Dungeon:10 ######..### ##.@#Noise: ===------  Time: 8186.0 (0.0) #......## ##.#6is) +0 arbalest {Araceli} #.##..###.#Fire: s) +0 arbalest {Araceli} #.##.##..#Rev* #.##.#≈≈...# .....'.§. ##•# 6iM[#....#§§...# #..#.#6i..# #..#..# _You feel a bit more experienced.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line 6iĭ_You shoot a bolt.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line6i1@.6i ;*.6i7"ntroutm the SkirmisherCoglin of Okawaru ****..Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15#########EV: 17Int: 8##.......##SH: 0Dex: 22##...####..##XL: 11 Next: 58% Place: Dungeon:10 ######..### ##.@#6i" Noise: ===------  Time: 8186.0 (0.0) #......## ##)#s) +0 arbalest {Araceli} #.##..###)#Fire: s) +0 arbalest {Araceli} #.##.##.)#Rev* 6i"#.##.#≈≈..)# .....'.§. ##)# #....#§§.6i #.)# #..#.#.)# #..#..# 6i2#>_You feel a bit more experienced.  6iV#_Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line 6i{#_You shoot a bolt.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line6iS....•..6ic7.3 (1.3Rev+ 6i6i³O  Fire: s) +0 arbalest {Araceli}  6iHPress: ? - help, Shift-Dir - straight line _You shoot a bolt.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line _You shoot a bolt.7iR ###########.......####...####..## ######..### ##........## ####..## ## .≈≈. ##.# #..##..#7ir7i5---807iH7i7iVk  ###########.......####...####..## ######..### ##........## ####..## ## #...≈≈. ###Rev+ #.# #..# ..#7i7p 7i,q A---97iyw 7iw 8i28iv38i48iw78iIC ###########.......####...####..## ######..### ##........## #######..## #.?.#.## #...8iC0≈≈. ### .....'.§. ##•Rev+ .8iC##..[ 8iCY#..# #..8iX8i]Z90.3 (1Rev 8ib8ie  Press: ? - help, Shift-Dir - straight line _You shoot a bolt.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight line 8ieK_You shoot a bolt. _Found a ring mail.:ig :i :i :iL :iX :i B:i< n:i :i~ :i  >:i :i] } _e - 2 scrolls labelled NOISEU ATIKH (gained 1):i :i :i :i" ,:i" :i@# :i$ :i& :iQ' :if( :i, A  You see here 2 flux baubles.:i- :id.  _:i/ :i!2 :ii4 :i4 :i5 :i.9 :i\; :i; :i< :i? :iB ,:iD :iqF :ijI ,:iUJ :iK :i>O :irO :iP :iR :iT :iU :ipV :iX :i[ :i\ :iQ] :il A  You see here a +0 ring mail.:ito :ip  _:iq :it :iv :iv :iw :itz :i| :i;| :iI~ :i A  You see here a +0 ring mail.:i :i  _:i :i; :iA :i ,:i B:i ,:iC :i :ia :i[ :i :i :i :ie :iB :i :iү :iƱ :i :i :if :i5 :iw :i :i :i :iS :iſ :i :io :i :i :i :iI :i :i :i :i :i :i" :i :i :i ,:i :i :i :i :i :i :i :i :iC :i :if :i :i :i{ :i :i[ :i :i[ :i :i :i# :i :i+ ,:i :i :iN ...........###.......## ..########.# ##...####..## #...# #.#######..### ##..# ..#.# #.##......## #####.# .##.# #.##.##..## #...#.# .##.# #.##.##.##§§ §##....# .##.# #.##.##.#§§§..####..# #:iN ##.# #.......'...§_ß ##•#  #.# ####...@#§§. ###..#227.3 (37.0)  #.# #..#.## ##....#  #.# #..#..## #...#.#  ... #..##..## #####.### #..###..### ##..[.# #..# ##...####..##.# :i #..# ##.......###.# :i ######### #.# #.#:iJ :§.:ig ,8.3 (38:i. :i < _Found a hide-covered altar of Uskayaw.i >iF gWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Title - Myrmidon Favour - A shining star in the eyes of Okawaru. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.>i (2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrathi ii*####################ntroutm the Skirmisher ..........###.......##Coglin of Okawaru ****.. .########.# ##...####..##Health: 90/90 ======================== ...# #.#######..### ##..#iFVMagic: 11/11 ======================== .#.# #.##......## #####.#AC: 7Str: 15 ##.# #.##.##..## #...#.#EV: 17Int: 8 ##.# #.##.##.##§§§.##....#SH: 0Dex: 22 i>##.# #.##.##.#§§...####..#XL: 11 Next: 58% Place: Dungeon:10 ##.# #.......@...§_ß# ##•#iHNoise: ---------  Time: 8229.3 (0.0)  #.# ####....#≈§...####..#s) +0 arbalest {Araceli}#.##..#.##≈≈..##....#i1Fire: s) +0 arbalest {Araceli} #.##..#..##≈≈_#...#.#...#..##..###ß#####.###i1#..###..#### ##..[.##..# ##...####..##.##..# ##.......###.########## #.# _You see here a +0 ring mail. _You see here a +0 ring mail. _Found a hide-covered altar of Uskayaw. _Found a glowing silver altar of Zin. _There is an open door here. _Okay, then.i/m 3in ixp iw  # # ##.## #.# ##...####..## # #.#######..### ##..# #.# #.##......## #####.# .# #.##.##..## _#...#.# i x M.# #.##.##.##§§§.##....# .# #.##.##.#§§...####..# .# #.'@..§_ß# ##•# #.# ####....#≈§...####..# #.# iFx W#..#.##≈≈..##....# #.# #..#. ... #..##ivx i#..###..### ix i (####ß#§§≈≈.≈§@...≈§§i` ,30.3 (1iw i 9 _Found a shadowy altar of Dithmenos.i i& i iU iF i l  There is an open door here.iG i  _i iť i i i i i i[ ,i1 i$ iU i iʹ i ,i i iۻ i i i i  You encounter a yaktaur draugr. It is wielding a +0 halberd.i .##.# #.##.##.##≈≈..##....###.# #.##.##.#≈≈...####..#.# #.......'...._ß# ##•# # #.# ####....#≈≈...####..# # #.# #..#.##§≈..##....# # #.# #..#..##≈§_#...#.# #i  ... #..##..###ß#####.## # #..###..#### ##..[. . #.@# ##...####..##. . #..# ##.......###. i #..# ######### #. #..# #. #..# #. ...# #. Z   yaktaur draugr (polearm, dormant) ##.# #.i8  #Z# #. iO +7.3 (7iz 28.3 (8 _i 8_i i# )))))Z))You shoot a bolt.iBZ.i7'>.....i(b===9.7 (1.4Rev iH.7_i1J _The bolt hits the yaktaur draugr but does no damage.i}c | )))))You shoot a bolt.i BZ.i @Z.i 0...i d41.0 (1.3Rev+ i i J _The bolt hits the yaktaur draugr but does no damage.i}n )))You shoot a bolt.iBZ.i)..i.k2.2 (1.2Rev* iiݕ   You shoot a bolt. _The bolt hits the yaktaur draugr but does no damage.  You shoot a bolt. _The bolt hits the yaktaur draugr but does no damage.  You shoot a bolt. _The bolt hits the yaktaur draugr but does no damage.i*&j)) _The bolt hits the yaktaur draugr but does no damage.  You shoot a bolt. _The bolt hits the yaktaur draugr but does no damage.  You shoot a bolt. _The bolt hits the yaktaur draugr but does no damage.  You shoot a bolt. The bolt hits the yaktaur draugr!!iBZ.i".i,3.5 (1.3i7_i0i _The yaktaur draugr is moderately damaged.i ) You shoot a bolt. The bolt hits the yaktaur draugr!!ih  .  The yaktaur draugr is severely damaged.The yaktaur draugr hits you from afar with a +0 halberd.i/o88-Doom: 8%4.8i7_i- _Your doom draws closer.iT ) You shoot a bolt. The bolt hits the yaktaur draugr!i$ . _Your doom draws closer. almost destroy!  The yaktaur draugr hits you from afar with a +0 halberd.i% 75----31%  6.1i4, 7_i / - _Your doom draws closer.iE )You shoot a bolt.  The bolt hits the yaktaur draugr but does no damage.i7 .  The yaktaur draugr is almost destroyed.The yaktaur draugr hits you from afar with a +0 halberd.i@91-----407.4i@7_i@F- _Your doom draws closer.i> )You shoot a bolt.  The bolt hits the yaktaur draugr but does no damage.i .  The yaktaur draugr is almost destroyed.8.6 (1.2i77_iT _The yaktaur draugr misses you.iN6[ ))))))i6/)You shoot a bolt.i .Z.....  The bolt completely misses the yaktaur draugr.i59.9 (1.3 _The yaktaur draugr misses you.i} )You shoot a bolt.  The bolt hits the yaktaur draugr but does no damage.iD .  The yaktaur draugr is almost destroyed.The yaktaur draugr hits you from afar with a +0 halberd!ih63----53% i 9 51.1 (1.2ixiޔt _Your doom draws closer. The yaktaur draugr closely misses you.i& )You shoot a bolt. The bolt hits the yaktaur draugr!  You destroy the yaktaur draugr!i] @)i .iX f--292.3i> i P _Okawaru accepts your kill.i i 'iP i9 H _No target in view!iV i i i i U64= _i i i i i i\ >Rev+ i` i i3 W5=ik i= i i i i  i! i i T6Rev ie i4" iz" i$ i & i;& i( iU+ Q7i- i- (i. i0 i0 i1 i3 i!4 K8=ij5 iB7 i7 iY8 i: i ; U9=i< i= i= i? i@ i,A iB iD iD &70iE i H ,iH i:K ,iKL iN ipN %1i8O iTQ ,iBR iT ,ihV iW iX K2=iX iZ i[ i[ i] i] i^ ia iPa #3ia 2=ib ie i f ig ih ,ij ik i(l %4iwm io ,ip is iGs ijt iu icv 55=iv i[w iy iy iz io| i| ?6=i} i} i i i i i iу i iG %7iK iF ,is i i iӌ i io %8ic i i i iA ,i/ i iU 59=i} i i ,iq i i4 i i] iƤ V80=i i iէ i iӪ i iѫ i i$ %1i iG ,i6 iR ,i1 iX i %2i] i i` iM i iS i} D3=iR i~ ,i i ,i i i U4=i i i i i ,i i i %5i i iR iB ih i i i i %6i i i i i i i i i i D7=i i6 Bit i i i i #8i 2=i i i id i ,i i i %9i i@ ,iX i i i- E90=i i0 i? ,iu i i i i i i i: i8 i: i i 9=i  i8 i@ ,iU ,iW iCX iY i\ iJ^ i^ i_ i'b ie  You encounter a skeletal warrior. It is wielding a +0 war axe.itm  #.# #.# #..#..##≈§_#...  #.# ... #..##..###ß####  #.# ####..###..#### ##  #.. ..##..# ##...####.  #>.  #.##..# ##....... #.##.)# ########im  #.##..#  .######.##..#  .......@....# --- #####...###.# iTn #.### #.# #z .## ## z   skeletal warrior (dormant) i"v 1334.3 (82.0)iw O---5.3 (83 _i} i[ iGw#.# #.# #..#..##≈§_#...##.# ... #..##..###ß##.# ####..###..#### ##.#.. ..##..# ##...####.#>. #.##..# ##.##.##.)# ##.##..# .######.##..# ....# #####...###.# #.### #.# #z# i~i16.3 (1.0)i6ii #.# #.# #..#..##≈§_#...#. #.# ... #..##..###ß#####. #.# ####..###..#### ##. #.. ..##..# ##...####..# #>. #.##..# ##.##.##.)# # #.##..# .######.##..# .# #####...###.# #.### #.# i i) &7iI ir i"3.# #.# #..#..##≈§_#...#.# .# ... #..##..###ß#####.# .# ####..###..#### ##..[ .. ..##..# ##...####..# >. #.##..# ##.#i#0#.##.)# # ##.##..# #.######.##..# #.# ######...###.# ##.### #.# ##z .#i#S# ##i+i,&8iE3i35i # #.# #..#..##≈§_#...#.# # ... #..##..###ß#####.# # ####..###..#### ##..[. . ..##..# ##...####..##. . i #.##..# ##.###.#.##.)# # #.#.##..# #..######.##..# #..# #.#####...###.# #.#.### #.# #.#z ..## ###ib i &9i" i) iێ...#..###ß#####.## ####..###..#### ##..[. ...##..# ##...####..### ##.......# #.##.)# ######### .# .######.#.........#####...### #.### #z .  ### iir'40ii id ####..###..#### ##..[. ...##..# ##...####..### ##.......# #.##.)# ######### .# .#####.........#####...### #.### #zz.z.. #?.##### zzz 3 skeletal warriors (dormant)iczq  You encounter 2 skeletal warriors.i3{&1ii1 _Found a scroll of identify.i ...##..# ##...####..### ##.......# #.##.)# ######### .# .######.##.........#####...###i  #.#####zz.z.. ?.#####i <.zi ^z2 dormant)i &2i i i #####..###..#### ##..[.##...####.. ..# ##.......##)# ######### #.########.##...........#####...###.######.zz..z..#?.######i@.zili.&3iii ... #..##..###ß#####.## #####..###..#### ##..[.##...####.. ..# ##.......##)# ###############.##...........#####...#.######.#zz...z.#?.######   skeletal warriori 6z.i: T  The skeletal warrior attacks as it pursues you!i ]88-=4i i  J _The skeletal warrior hits you with a +0 short sword.iU #.#..##≈§_#...#.# ... #..##..###ß#####.## #####..###..#### ##..[.##...####.. ..# ##.......##)# ######### #.#######.##...........#####...###.#.#####z#.zz.....#?.######iV 5z.i^ i_ \9--5ie ig i##§≈..##...#.#..##≈§_#...#.# ... #..##..###ß#####.## #####..###..#### ##..[.##...####.. ..# ##.......##)# ######### #.#######.##iy............#####...###z#.######.#zz.....#?.######i'5z.ii@-6iii4####....#≈≈...######§≈..##...#.#..##≈§_#...#.# ... #..##..###ß#####.## #####..###..#### ##..[.##...####.. ..# ##.......##)# ###############.##.............z#####...##.######.#zz.....#?.######i5z.ik90=7iii###.......'...._ß# ##•####....#≈≈...######§≈..##...#.#..##≈§_#...#.# ... #..##..###ß#####.## #####..###..#### ##..[.##...####.. ..# ##.......########### #.##..######.##.z...........#####...###.#####i#.zz.....#?.######i5z.iT  The skeletal warrior attacks as it pursues you!iӹc72-----===8i8_idD _The skeletal warrior hits you with a +0 short sword!!iP _You see here a +0 halberd.i...##.##.#≈≈...####.. ####.......'...._ß# ##•####....#≈≈...######§≈..##...#.#..##≈§_#...#.# ... #..##..###ß#####.## #####..###..#### ##..[.##...####.. .##.......##)# ######### #.##.z######.##...........#####...##.######.zz.....#?.######i5z.iqi7---9 _i8_iim )))))))You shoot a bolt.i z......  The bolt barely misses the skeletal warrior.it3-----===50.6 (1.3Rev iiG _The skeletal warrior hits you but does no damage.i6  You shoot a bolt.i>  The bolt hits the skeletal warrior but does no damage.68-1.8 (1.2Rev+ i,DifLJ _The skeletal warrior hits you with a +0 short sword.i )))))))You shoot a bolt.iY0 z......  The bolt closely misses the skeletal warrior.i31 Z9-3.1 (1.3i 8 7_iv _The skeletal warrior barely misses you. The skeletal warrior misses you.iL )))))))You shoot a bolt.i .z......  The bolt closely misses the skeletal warrior.is 53----4.4Rev* iV i J _The skeletal warrior hits you with a +0 short sword!iy  You shoot a bolt. The bolt hits the skeletal warrior!iz  The skeletal warrior is moderately damaged.i\34---------5.7i 7_iK _The skeletal warrior hits you with a +0 short sword!!ii 3icj iã ^ _You are too injured to fight recklessly!i+ ...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher #####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. # #.# ####....#≈≈...####..# Health: 34/90 =========--------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== i, # #.##..#..##≈§_#...#.# AC: 7Str: 15Doom: 52% # ...#..##..###ß#####.## EV: 17Int: 8  #####..###..#### ##..[. SH: 0Dex: 22 ...##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 .i>- #.##.@# ##.......###. Noise: ===------  Time: 8355.7 (0.0)#.##.z# ######### #. s) +0 arbalest {Araceli}#.##..##. Fire: s) +0 arbalest {Araceli} .######.##..##. Rev* ............##.#####...###.##. z   skeletal warriori- #.#####.##.#zz.....##?.###### _The skeletal warrior hits you with a +0 short sword!! _You are too injured to fight recklessly!  Fire: s) +0 arbalest {Araceli}i- Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (moderately damaged, 70% to  hit)iA...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher #####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. # #.# ####....#≈≈...####..# Health: 34/90 =========--------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== # #.##..#..##≈§_#...#.# AC: 7Str: 15i*RDoom: 52% # ...#..##..###ß#####.## EV: 17Int: 8  #####..###..#### ##..[. SH: 0Dex: 22 ...##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 .#.##.@# ##.......###. Noise: ===------  Time: 8355.7 (0.0)#.##.)# ######### #. s) +0 arbalest {Araceli}#.##.)##. Fire: s) +0 arbalest {Araceli} iV.######.##.)##. Rev* ...........)#i}#.#####...###)##. z   skeletal warrioriU#.#####)##.it#zz....)##?.###### iu_You are too injured to fight recklessly!  Fire: s) +0 arbalest {Araceli}iPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (moderately damaged, 70% to  i0hit)  You shoot a bolt.i-Xz......  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight linei4YAim: a skeletal warrior, wielding a +0 short sword (moderately damaged, 70% to  hit)  You shoot a bolt.  The bolt closely misses the skeletal warrior.i.[)3-ib[.7.0 (1.3iEdiqhJ _The skeletal warrior hits you with a +0 short sword.i...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher #####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. iyB# #.# ####....#≈≈...####..# Health: 33/90 ========---------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== # #.##..#..##≈§_#...#.# AC: 7Str: 15Doom: 52% # ...#..##..###ß#####.## EV: 17ijInt: 8  #i####..###..#### ##..[. SH: 0Dex: 22 .i..##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 .i#.##.@# ##.......###. Noise: ===------  Time: 8357.0 (0.0)i<#.##.z# ######### #. s) +0 arbalest {Araceli}#.##..#iD#. Fire: s) +0 arbalest {Araceli} .######.##..##. Rev* im............##.#####...###.#i+#. z   skeletal warrior#.#####.##.#zz.....#i#?.######The bolt closely misses the skeletal warrior. _The skeletal warrior hits you with a +0 short sword.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (moderately damaged, 70% to  hit)i\ ...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher #####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. # #.# ####....#≈≈...####..# Health: 33/90 ========---------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== # #.##..#..##≈§_#...#.# AC: 7iC] Str: 15Doom: 52% # ...#..##..###ß#####.## EV: 17Int: 8  #####..###..#### ##..[. SH: 0Dex: 22 .ij] ..##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 .i] #.##.@# ##.......###. Noise: ===------  Time: 8357.0 (0.0)#.##.z# ######### #. s) +0 arbalest {Araceli}#.##..##. Fire: s) +0 arbalest {Araceli} ia .######.##..##. Rev* ............##.#####...###.##. z   skeletal warrior#.#####.##.#zz.....##?.######Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (moderately damaged, 70% to  hit)  You shoot a bolt.  The bolt hits the skeletal warrior but does no damage.i D    #......_ß# ##•# # #.# ####... # #.# #..# # #.# #..#_ # ... #..# ####..# ##..[ . ..##..# . #.##.@#  #.##.z#   #.##..#  #..#  ...#  ###.#   #.#  ..# #?Aim: a skeletal warrior, wielding a +0 short sword (moderately damaged, 70% to  hit)  You shoot a bolt.  The bolt hits the skeletal warrior but does no damage.  The skeletal warrior is moderately damaged.skeletal warrior hits you with a +0 short sword.i_ >   #......_ß# ##•#  #.# ####...  #.# #..#  #.# #..#_i   ... #..# ####..# ##..[ ..##..#  #.##.@#  i t#.##.z#   i #.##..#  #..# i R ...#  i2 c###.#  iM a#.#  i d..# #?iM Z  The skeletal warrior hits you with a +0 short sword!!i .12-----i0 .8.3 (1.3i% _ _* * * LOW HITPOINT WARNING * * *i:  You feel much better.if35======--90i;iG _The skeletal warrior hits you but does no damage.i~A...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher #####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. # #.# ####....#≈≈...####..# Health: 35/90 =========--------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== # #.#i#..#..##≈§_#...#.# AC: 7Str: 15Doom: 52% # ...#..##..###ß#####.## EV: 17i+jInt: 8  #iW####..###..#### ##..[. SH: 0Dex: 22 .iw..##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 .i#.##.@# ##.......###. Noise: =--------  Time: 8359.3 (0.0)i<#.##.z# ######### #. s) +0 arbalest {Araceli}#.##..#i#. Fire: s) +0 arbalest {Araceli} .######.##..#iN#. Rev* iZ............##.i~#####...###.##. z   skeletal warrior#.#####.##.#zz.....##?.######You feel much better. i_The skeletal warrior hits you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineìtAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)iY...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher #####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. # #.# ####....#≈≈...####..# Health: 35/90 =========--------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== # #.##..#..##≈§_#...#.# AC: 7igStr: 15Doom: 52% # ...#..##..###ß#####.## EV: 17Int: 8  #####..###..#### ##..[. SH: 0i@Dex: 22 ...##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 i .#.##.@# ##.......###. Noise: =--------  Time: 8359.3 (0.0)i"F#.##.)# ######### #. s) +0 arbalest {Araceli}#.##.)#i@#. Fire: s) +0 arbalest {Araceli} .######.##.)#ik#. Rev* ...........)##.#####...###)#ib#. z   skeletal warrior#.#####)##.#zz....)##?.###### i_The skeletal warrior hits you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineiAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  You shoot a bolt.iDex: 22 .i-..##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 .i.#.##.@# ##.......###. Noise: ===------  Time: 8363.2 (0.0)iN.<#.##.z# ######### #. s) +0 arbalest {Araceli}#.##..#i.q#. Fire: s) +0 arbalest {Araceli} i.Q.######.##..#i8/#. Rev* ............##.ia/#####...###.##. z   skeletal warriori/#.#####.##.#zz.....##?.######The skeletal warrior hits you with a +0 short sword. _The skeletal warrior hits you but does no damage.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight linei0tAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)iww...##.# #.##.##.#≈≈...####..# ntroutm the Skirmisher iw#####.# #.......'...._ß# ##•# Coglin of Okawaru ****.. # #.# ####....#≈≈...####..# Health: 34/90 =========--------------- # #.##..#.##§≈..##....# Magic: 11/11 ======================== # #.#ix #..#..##≈§_#...#.# AC: 7Str: 15Doom: 52% iGx# ...#..##..###ß#####.## EV: 17Int: 8  isx#####..###..#### ##..[. SH: 0Dex: 22 ix...##..# ##...####..##. XL: 11 Next: 59% Place: Dungeon:10 ix .#.##.@# ##.......###. Noise: ===------  Time: 8363.2 (0.0)iyL#.##.z# ######### #. s) +0 arbalest {Araceli}#.##..##. Fire: s) +0 arbalest {Araceli} .######.##..##. Rev* iOy............##.#####...###.#iy8#. z   skeletal warrior#.#####.##.#zz.....##?.######Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  izNYou shoot a bolt.  The bolt hits the skeletal warrior but does no damage.iPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  You shoot a bolt.  The bolt hits the skeletal warrior but does no damage.skeletal warrior is lightly damaged.54.6 (1.4ikia _The skeletal warrior completely misses you.id>  As you read the scroll of teleportation, it crumbles to dust.    #......_ß# ##•# # #.# ####... # #.# #..# # #.# #..#_ # ... #..# ####..# ##..[ . ..##..# . #.##.@#  #.##.z#   #.##..#  #..#  ...#  ###.#  #.#  ..# #?You feel strangely unstable.i=    #......_ß# ##•#  #.# ####...  #.# #..#  #.# #..#_  ... #..#i  ####..# ##..[ ..##..#  #.##.@#  #.##.z#   i #.##..#  #..# i J ...#  i' f###.#  in #.#  ..# i 2#?i. Y  The skeletal warrior hits you with a +0 short sword!iR 21-----50Tele Rev* i i0$ i ' V _* * * LOW HITPOINT WARNING * * *i ###≈≈..##.. ...##.##.#≈≈...####.. ####.......'...._ß# ##•####....#≈≈...######§≈..##...#.#..##≈§_#...#.# ... #..##..###ß#####.## #####..###..#### ##..[..##.@# ##...####.. ...# ##.......##z# ###############.##...........#####...##.######.zz.....i: ?z)i i O---6iȷ 7_i ik.##≈≈_#...# ####.##≈≈..##.. ...##.##.#≈≈...####.. ####.......'...._ß# ##•####....#≈≈...######§≈..##...#.#..##≈§_#...#.# ... #..##..###ß#####.## iA#####.@###..#### ##..[..##..# ##...####.. ..z# ##.......##)# ###############.##...........#####...##.######.i?z.i3i62----i^--7Rev+ im7_ii e##.##.# #.##.##..##≈≈_#...#.# ntroutm the Skirmisher ##.##.# #.##.##.##≈≈..##....# Coglin of Okawaru ****.. ...##.# #.##.##.#≈≈...####..# Health: 22/90 =====------------------- #####.# #.......'...._ß# ##•# Magic: 11/11 ======================== # #.# ####....#≈≈...####..# AC: 7Str: 15Doom: 52% # #.#i #..#.##§≈..##....# EV: 17Int: 8  # #.##..#..##≈§_#...#.# SH: 0Dex: 22 # ...#..##..###ß#####.## XL: 11 Next: 59% Place: Dungeon:10 #####.@###..#### ##..[. Noise: ---------  Time: 8367.6 (0.0) ...##.z# ##...####..##. s) +0 arbalest {Araceli} .#.##..# ##.......###. Fire: s) +0 arbalest {Araceli} #.##.)# ######### #. Tele Rev+ i 5#.##..##..######.##..##. z   skeletal warriori8! I............##.#####...###.##.#.#####.##.The skeletal warrior hits you with a +0 short sword! _* * * LOW HITPOINT WARNING * * *ig! Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)i% ##.##.# #.##.##..##≈≈_#...#.# ntroutm the Skirmisher ##.##.# #.##.##.##≈≈..##....# Coglin of Okawaru ****.. ...##.# #.##.##.#≈≈...####..# Health: 22/90 =====------------------- #####.# #.......'...._ß# ##•# Magic: 11/11 ======================== # #.# ####....#≈≈...####..# AC: 7Str: 15Doom: 52% # #.##..#.##§≈..##....# EV: 17Int: 8  # #.##..#..##≈§_#...#.# SH: 0Dex: 22 # ...#..##..###ß#####.## ' 40mXL: 11 Next: 59% Place: Dungeon:10 #####.@###..#### ##..[. Noise: ---------  Time: 8367.6 (0.0) ...##.)# ##...####..##. s) +0 arbalest {Araceli} .#.##.)# ##.......###. Fire: s) +0 arbalest {Araceli} #.##.)# ######### #. Tele Rev+ #.##.)##..######.##.)##. z   skeletal warrior...........)##.#####...###)##.#.#####.##. _* * * LOW HITPOINT WARNING * * *Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  You shoot a bolt.i Hz.)....  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  You shoot a bolt.  The bolt barely misses the skeletal warrior.===9.0 (1.4Rev* i i V _The skeletal warrior misses you.i ##.##.# #.##.##..##≈≈_#...#.# ntroutm the Skirmisher ##.##.# #.##.##.##≈≈..##....# Coglin of Okawaru ****.. ...##.# #.##.##.#≈≈...####..# Health: 22/90 =====------------------- #####.# #.......'...._ß# ##•# Magic: 11/11 ======================== # #.# ####....#≈≈...####..# AC: 7Str: 15Doom: 52% # #.##..#.##§≈..##....# EV: 17Int: 8  # #.##..#..##≈§_#...#.# SH: 0Dex: 22 # ...#..##..###ß#####.## [ 40mXL: 11 Next: 59% Place: Dungeon:10 #####.@###..#### ##..[. Noise: ===------  Time: 8369.0 (0.0) .i..##.z# ##...####..##. s) +0 arbalest {Araceli} .#.##..# ##.......###. Fire: s) +0 arbalest {Araceli} #.##.)# ######### #. Tele Rev* #.##..##..######.##..##. z   skeletal warrior............##.#####...###.##.#.#####.##.The bolt barely misses the skeletal warrior. _The skeletal warrior misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)iŗ##.##.# #.##.##..##≈≈_#...#.# ntroutm the Skirmisher ##.##.# #.##.##.##≈≈..##....# Coglin of Okawaru ****.. ...##.# #.##.##.#≈≈...####..# Health: 22/90 =====------------------- #####.# #.......'...._ß# ##•# Magic: 11/11 ======================== # #.# ####....#≈≈...####..# AC: 7Str: 15Doom: 52% # #.##..#.##§≈..##....# EV: 17Int: 8  # #.##..#..##≈§_#...#.# SH: 0Dex: 22 # ...#..##..###ß#####.## V40mXL: 11 Next: 59% Place: Dungeon:10 #####.@###..#### ##..[. Noise: ===------  Time: 8369.0 (0.0) ...##.)# ##...####..##. s) +0 arbalest {Araceli} .#.##.)# ##.......###. Fire: s) +0 arbalest {Araceli} #.##.)# ######### #. Tele Rev* #.##.)##..######.##.)##. z   skeletal warrior...........)##.#####...###)##.#.#####.##. _The skeletal warrior misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  You shoot a bolt.iY2mz.)....iE9M ###  ..  . ##.#  ... ##..#  #..#...# #....@.# ###.##.......  # ...$...  .......  #######  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight linei9Aim: a skeletal warrior, wielding a +0 short sword (lightly damaged, 70% to  hit)  You shoot a bolt.  The bolt barely misses the skeletal warrior.i?O  Your surroundings suddenly seem different.iTFiG3=---70.2 (1.2Rev* iLiP+ _Found 18 gold pieces.i h ih i'i iHo ip ni.r 4=Rev+ is iu iN 5Rev 6i̅ id Bi i܉ (i i` _7=iC i ,i' i i) i” iF i S8=i i ,iF i ig i i c9i ,it 30=i ix i i i 1=iy ,ib i ,i i M2i i ,i) i iT i i i* 73i i0 W _You start resting.i K---K   kobold demonologist (wandering)i /99.2 (29.0)iQ i .400.2 (30ix i' _You encounter a kobold demonologist. It is wielding a +0 dagger.introutm the SkirmisherCoglin of Okawaru ****..Health: 33/90 ========----------------###Magic: 11/11 ========================.KAC: 7Str: 15Doom: 52% . ##*#EV: 17Int: 8  i... ##.*#SH: 0Dex: 22#..#.*.#XL: 11 Next: 59% Place: Dungeon:10#....@.#Noise: ---------  Time: 8400.2 (0.0)###.##.......s) +0 arbalest {Araceli}# ...$...Fire: s) +0 arbalest {Araceli} .......#######K   kobold demonologist (wandering) _You start resting. _You encounter a kobold demonologist. It is wielding a +0 dagger.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  i2(wandering, hasn't noticed you, 62% to hit)i؀ntroutm the SkirmisherCoglin of Okawaru ****..Health: 33/90 ========----------------###Magic: 11/11 ========================.KAC: 7Str: 15Doom: 52% . ##)#EV: 17Int: 8  ... ##.)#SH: 0Dex: 22#..#.).#XL: 11 Next: 59% Place: Dungeon:10#....@.#Noise: ---------  Time: 8400.2 (0.0)###.##.......s) +0 arbalest {Araceli}# ...$...Fire: s) +0 arbalest {Araceli} .......#######K   kobold demonologistFire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 daggeir and wearing a +0 robe  (wandering, hasn't noticed you, 62% to hit)  You shoot a bolt. The bolt hits the kobold demonologist!!  The kobold demonologist shouts!iYG.KiJ +..in l===1.5 (1.3Rev iIi  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (wandering, hasn't noticed you, 62% to hit)  You shoot a bolt. The bolt hits the kobold demonologist!!  The kobold demonologist shouts! _The kobold demonologist is heavily wounded.i{ntroutm the SkirmisherCoglin of Okawaru ****..Health: 33/90 ========----------------###Magic: 11/11 ========================..AC: 7Str: 15Doom: 52% . ##K#EV: 17Int: 8  ... ##.*#SH: 0Dex: 22#..#.*.#XL: 11 Next: 59% Place: Dungeon:10#....@.#Noise: ===------  Time: 8401.5 (0.0)###.##.......s) +0 arbalest {Araceli}# ...$...Fire: s) +0 arbalest {Araceli} .......Rev #######K   kobold demonologistThe kobold demonologist shouts! _The kobold demonologist is heavily wounded.MHFire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 62% to hit)i1> ntroutm the SkirmisherCoglin of Okawaru ****..Health: 33/90 ========----------------###Magic: 11/11 ========================..AC: 7Str: 15Doom: 52% . ##K#EV: 17Int: 8  ... ##.)#SH: 0Dex: 22i.? #..#.).#XL: 11 Next: 59% Place: Dungeon:10#....@.#Noise: ===------  Time: 8401.5 (0.0)###.##.......s) +0 arbalest {Araceli}# ...$...Fire: s) +0 arbalest {Araceli} .......Rev #######K   kobold demonologist _The kobold demonologist is heavily wounded.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 62% to hit)  You shoot a bolt. The bolt hits the kobold demonologist!i G.Ki ..4=2.8 (1.3Rev+ ia i BMFire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavilyi wounded, 62% to hit)  You shoot a bolt. The bolt hits the kobold demonologist! _The kobold demonologist is severely wounded.ijntroutm the SkirmisherCoglin of Okawaru ****..Health: 34/90 =========---------------###Magic: 11/11 ========================..AC: 7iStr: 15Doom: 52% . ##.#EV: 17iInt: 8  ... ##K.#SH: 0Dex: 22i:#..#.*.#XL: 11 Next: 59% Place: Dungeon:10ia:#....@.#Noise: ===------  Time: 8402.8 (0.0)###.##.......is) +0 arbalest {Araceli}# ...$...iFire: s) +0 arbalest {Araceli} .......Rev+ #######iK   kobold demonologistYou shoot a bolt. The bolt hits the kobold demonologist! _The kobold demonologist is severely wounded.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  i5O(severely wounded, 62% to hit)introutm the SkirmisherCoglin of Okawaru ****..Health: 34/90 =========---------------###Magic: 11/11 ========================..AC: 7Str: 15Doom: 52% . ##.#EV: 17Int: 8  ... ##).#SH: 0Dex: 22#..#...#XL: 11 Next: 59% Place: Dungeon:10#....@.#Noise: ===------  Time: 8402.8 (0.0)###.##.......i}s) +0 arbalest {Araceli}# ...$...Fire: s) +0 arbalest {Araceli} .......Rev+ #######K   kobold demonologistAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded, 62% to hit)  You shoot a bolt. The bolt hits the kobold demonologist!  You kill the kobold demonologist!Okawaru accepts your kill.You can now enter into single combat with a foe.i>) ig.in*1634.0 (1.2Rev* iri8v  (severely wounded, 62% to hit)  You shoot a bolt. The bolt hits the kobold demonologist!  You kill the kobold demonologist!  Okawaru accepts your kill.  You can now enter into single combat with a foe. _Okawaru will now gift you throwing weapons as you gain piety.i ntroutm the SkirmisherCoglin of Okawaru *****.Health: 34/90 =========---------------###Magic: 11/11 ========================..AC: 7Str: 15Doom: 51% . ##.#EV: 17Int: 8  ... ##).#SH: 0Dex: 22#..#...#XL: 11 Next: 63% Place: Dungeon:10#....@.#Noise: ===------  Time: 8404.0 (0.0)###.##.......s) +0 arbalest {Araceli}# ...$...Fire: s) +0 arbalest {Araceli} .......Rev* #######You kill the kobold demonologist!Okawaru accepts your kill.You can now enter into single combat with a foe. _Okawaru will now gift you throwing weapons as you gain piety.Fire: s) +0 arbalest {Araceli}HHPress: ? - help, Shift-Dir - straight linei#nntroutm the SkirmisherCoglin of Okawaru *****.Health: 34/90 =========---------------###inDMagic: 11/11 ========================..AC: 7Str: 15Doom: 51% . ##.#EV: 17Int: 8  ... ##).#SH: 0in`Dex: 22#..#...#XL: 11 Next: 63% Place: Dungeon:10#....@.#in$Noise: ===------  Time: 8404.0 (0.0)###.##.......s) +0 arbalest {Araceli}io# ...$...Fire: s) +0 arbalest {Araceli} io4.......Rev* #######Okawaru accepts your kill.You can now enter into single combat with a foe. _Okawaru will now gift you throwing weapons as you gain piety.ioFire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.ihq'i vix. _iPi֠iEini3M5isiͪ>Rev+ iiiiůiei76iiq,iii>Rev i#i2i:37iiii+i8i8=iii(ii{iii5iK9=iiwiiiiiiin$40iiiiiisiixii91iii ii,iTiiRS2=iiixii,iOii i K3=i. i^ii"iNiiiYii24iiiii"i_#S5=i$i'i(i(ic+i+if,i/a6=iV0i3,i4i7i{7i'8i5;i;97i<i1@i@iAiH8i?Ii3L,i6MihOiOi|PiSi9=i8TiVi WiWiZiiZi-[i~]i]650=i^i|_iaiaibiyeieifiiij91i"ki\miminipikq92iriGtitieuiwiwixizi<{S3=i|i)~i~i<iNiiقi)iK4=iiiIiiXiiiCi25izi,ii;iiUi ip96iii1iiiiiiY#7ix0=iiة,iiHiiFii58=i+iͱi(ii6i7O9iei'icii~,iVi;iT60=iUi{,iiiiiimiK1=ifi5,i ii0ii8iq92i)i#iti1iiiii93i)i,iki0,i i`iN64=ii ,iipiiiiW5=ii4ipi@i`i%6iiiiim,iOii%7i i i i iiiiqiK8=iiziii%i%iZ&i)i*#9i#*2=iN+i/i]/i'0i3ib3i34i7iJ7&70i9i<i=iD>iAilAiBiaEiE%1iFi'IiIiJiLiHMiNiWPiP#2iP(=iQiTitTibUi;XiXU3=icYi[i4\i\i _im_i`ibi&c%4iPdif,igijiEjikiyninK5=ioi\r,iNsiui#viviOyiyU6=i {i|i}i~ii6ivixi%7ii4iiri,iidi%8ii@i+,i?iiЙi izK9=iɞii@ijiiv$80i2=iiiiiiDiGii%1i߳ii=ii iSiAii;%2i4iijii,3=4=ii]i%5iii ii8iiiOi%6i%i,ii,ik#7i(=ii.,ii#ifiFi i6 #8iX 2=io iiiii<i<ii0%9iZii!iNi i^ i!i$k _You start resting.HP restored.i+(---i12561.0 (157.0)i3v90=---28 _i8i ;i` ####... . ##.# ... ##).#  #..#...# #......######?###.##@....... #......$............############### i i 13.0)i i g _Found a scroll labelled SIMOELA TIANEU.i#### ... . ##.# ... ##).# #..#...# #......######?####.##.#......$..##ii"&4iii[#### ... . ##.# ... ##).# #..#...# #......######?#.###.##.#......$..###ii5&5iitiu ####... . ##.# ... ##).#  #..#...# ##......######?#..###.##.......... #.............################### i i B=6i i 7.0 (2 _You now have 2052 gold pieces (gained 18).ir}3i~iiir,iZM#### ... ##... ##) #...# # ......######?####.##8.0 (1 #........i...............###################iiLiOi" x#### ... . ##.# ... ##).# #..#...# # #......######?#.###.##.##..i f#.#####i i &9i< i ih#### ... . ##.# ... ##).# #..#...# # ##......######?#.###.##.# #.# .#### #####i0iD'70i`i e.. ###### .# .#... ..... ##.# .#.... ##).# ..#..#...# .# ##.#......######?#.###.##.# #.# .#### #ihij&1ipoiqi ... ## #### #.# .# ... .....  . ##.# #.#.  ... ##).# ... ##..#...# #.# .##.##......######?#.....####.##.# #.# .#### #i <2i))im*isM#.# iKt ... ######## #.# .# ... ....... ##.# .#.#.  ... ##)... # itt#...# #.# .##.#......######@#.....####.##it #..................####i{i|&3iiqiH+4.0 (2i irp _m - 5 scrolls labelled SIMOELA TIANEU (gained 1)iOjiqiuiN _There are no items here.i'ii8i5ii P _i i i i/ i' is i i i .#.#.#  #.#.#  ###.#.#  #.....## i ######.#.#..####.# ...<.............# ##.# #.#.#@.# 7.0 (3 i^ .. ##).# #......#  i #..#...# ###.##.##.########.#.....####.##...........####..............# ...............#### i L################i i +8.0 (4i! iH% 9 _Found a stone staircase leading up.i( ,M .# #.###.#.#  #.....## ######.#.#..#### ...<......@......# ##.####.#.#..##.... .. ##).# #......# #im) #..#...# ###.##.##.#.###i1 i/2 +9.0 (1i7 ir9 i*....#....# #.#.# #.#.# ###.#.# #.....## ######.#.#..####.# ...<.# . ##.####.#.#..##..... ##).# #......# # #..#...# ###.##.##.#  #......######.#.....# ###.##...........### #.......#  .....####  #i۩iòi'80iuig  ....# ....# #.#.# #.#.# ###.#.# #.....## ######.#.#..####.# ...<.#  . ##.####.#.#..##....  ... ##).# #......# # #..#...# ###.##.##.# #......######.#.....# ###.##...........### #......# ...####  #i <1i ik i0 M ....# ....# #.#.# #.#.# ###.#.# #.....## ######.#.#..####.# ...<.#i"  . ##.####.#.#..##.... ... ##).# #......# # #..#...# ###.##.##.# #......######.#.....# ###.##...........### #......# ...####  #i i &2iŰ i iT  ....# ....# #.#.# #.#.# ###.#.# #.....##.######.#.#..####.##...<.# . ##.####.#.#..##....i  ... ##).# #......# # #..#...# ###.##.##.#  #......######.#.....# ###.##.....### #.....# i t..####  #i i &3i i iPi ....# ....# #.#.# #.#.# ###.#.# #.....##i1S#.######.#.#..####.# #...<.# . ##.####.#.#..##.... ... ##).# #......# # #..#...# ###.##.i##.# #......######.#.....# ###.##....### #....#  .####  #iii&4iiie ....# ....# #.#.# #.#.# ###.#.# #.....## #.######.#.#..####.# #...<.# . ##.####.#.#..##.... ... ##).# #......# # #..#...# ###.##.##.# #......######.#.....# ###.##....### #...# .####  #ii &5i՚i2i)5 ....# ....# #.#.# #.#.# ###.#.# #.....## #.######.#.#..####.# #....#i . ##.####.#.#..##.... ... ##).# #......# # #..#...# ###.##.##.# #......######.#.....# ###.##.###  #.#  .####  #ii}&6iija _There is a stone staircase leading up here.i] * ....# ....# #.#.# #.#.# ###.#.# #.....## #.######.#.#..####.# #..@<.#i? 9 . ##.####.#.#..##.... ... ##).# #......# # #..#...# ###.##.##.# #......######.#.....# ###.##..### #.....# .........####  #i&$ i% -7 _iC* ie, iB3iDinGiJiOBirR,iTiTi8WiWiXisZi\i\i]i/`iciaciedigiIp.P. .. ...# .. ....#....##. ....#.....#. #.#.#....... #.#.#....... ### ###.#.#.......##.## #.....##.......@.#.######.#.#..#92.0 (5 ......#.###...<......... [......## ##.####.#.#..#....... ##).# #......###.####..#...# ###.##.# # #######.#...  ###.##...........#iq  #..............#  ...............#### ityiy+3.0 (6igi* _Found a kite shield.iM#.P. ....# ... ....##....##.# ....#>.....#.# #.#.#.# #.#.#.#### ###.#.#.##.## #.......#.######.#.#..i{.#.###...<#[......## ##.####.#.#..#....... ##).# #......#.####..#...# ###.##. #. #......######.#F   rock fish (asleep)F ###.##. #. .###ii  You encounter a rock fish.i+4.0 (1ii ; _Found a stone staircase leading down.i?BF.#.P. ....# ... .....#....##.# .....>.....#.# #.#.#.# #.#..#### ###.#..##.## #......#.######.#.##.#.###...<#[......## ##.####.#.# #........ ##).# # ###.####..#...# ###.## #. #......######.# F ###.## #.. .i@LiL&5iSi3ViX& )))))F    You shoot a bolt. The bolt hits the rock fish!iо 8F#i C.....i* b===6.4 (1.4Rev i i4 a _The rock fish is heavily wounded.i! #You shoot a bolt. The bolt hits the rock fish!  You kill the rock fish!iR(s))))ir<....iw 7.8Rev+ i iP _Okawaru accepts your kill.iSiJH _No target in view!i93i&iH _No target in view!iwIii3i: _ii;i>Rev i i-iL ,i i ii i  You encounter a rock fish.i #.#....##.#. #.>.....#.## ##........# # #.........#### ### ##.........##.## #. ......#.######.# #.......#.###...<... ##[......## ##.####.# #..@.....###).# #.--- ###.####..#...# ### #.# #......###### #.# ###.##.. #.# #.......... #.. .............. F   rock fish (asleep)i!  ##F ############## i7 /600.8 (3.0i M---1.8 (4 _i% i' iWX )))))F  iXN  You shoot a bolt. The bolt hits the rock fish.i8F#i];....i6===3.1 (1.3iiKd _The rock fish is moderately wounded.i )))) You shoot a bolt. The bolt hits the rock fish!iE8F.i}G6F#iFR....4.5 (1.4Rev+ iUiX] _The rock fish is almost dead.ij #You shoot a bolt. The bolt hits the rock fish!  You kill the rock fish!ik J))i3 -..iw  45.9Rev* i f _Okawaru accepts your kill.i i 'ig i H _No target in view!iiɔiFiH _No target in view!iݪ 3i@ i i Rev+ _  You encounter a yak. #.. Y..!...  ..#.P.P....  ......#....  #.#  #.>.....#.#  ##........#  #.........#### #######.@.......##.## ---..................#.##########.......#.###...<.#[......## ##.### #........###).#  4m###.####..#...# Y   yak (asleep) #.# #......#.# ###.##....#.# #.......i .Y9.9 (4.0  Found a bubbling sapphire potion.i*TYi==-10.9 (5Rev ii< _The yak bellows! You hear a bellow! x2iLZ)))))))iSG.Yi)D.Yi SYou shoot a bolt. The bolt barely misses the yak.i4...>..S   water moccasin (wandering)ik=2.3 (1.4Rev+ i!i_ _You encounter a water moccasin.i, l )))You shoot a bolt.i .SThe bolt hits the yak but does no damage..Yi ..S3.5 (1.2 _The water moccasin hisses angrily.i )) You shoot a bolt. The bolt hits the yak!iYIG.SiLK.YiLG.Si Y$.iFZk4.8 (1.3Rev* idiRg^ _The yak is moderately wounded.i8 ) You shoot a bolt. The bolt hits the yak!icU>Sie.Y.Sig SThe yak is severely wounded.ig2kiu .S 2 water moccasins (1 wandering)k   wyvern (wandering)You encounter a water moccasin. You encounter a wyvern.i4w'6.1i1i; _The yak gores you but does no damage.i>)))iqY .kYou shoot a bolt. The bolt closely misses the yak. .SThe water moccasin hisses angrily. .kThe water moccasin bites you but does no damage.i"^E>.i^PYSia,7.3 (1.2i؅f _The yak barely misses you.i۲ .  You shoot a bolt. The bolt hits the yak!!  You kill the yak!iSS 2 water moccasinsk   wyvern (wandering)i> .SOkawaru accepts your kill.i> .iJ K.SiV 2kig_ i+e  82---0 68.6 (1.3 _The water moccasin barely misses you. The water moccasin bites you!i+ ~ _Your Stealth skill increases to level 3!iv _ )You shoot a bolt.i.J _ .SThe bolt closely misses the water moccasin. YThe water moccasin bites you!Yk.iJ .SYou encounter a yak. x2i|U ZSYY 2 yaks (wandering)SS 2 water moccasinsk   wyvern (wandering)i3X q7-----9.8 (1.2i` ic 3 _The water moccasin bites you.iE"Y  You shoot a bolt. The bolt hits the water moccasin!!iB .kThe water moccasin is almost dead.i .YThe wyvern hisses angrily. The yak bellows! x2iF.Yi.S.kiE.YiC.Yi8 YiThe water moccasin closely misses you. The water moccasin barely misses you.i YYYY 3 yakskYou encounter a yak.i;G====21.0ii8 _The yak bellows! You hear a shout!ib .You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin!i   water moccasini]t .kOkawaru accepts your kill.The water moccasin bites you!  You are poisoned..k.Yi(u.Y.Yi i66===---- 8iX===-2.3 (1.3Pois Rev* iiϘ| _The water moccasin poisons you! The water moccasin closely misses you.i-#.. ...!... ..#YP.P.... ......#.... #.#YY..##.# #.k.....#.# ##........# #..S......####iK#######...##.## .........#.#### #########.###...< ##[......## ##.## #........###).#  ###.####..#...#i| #.# #......## #.# ###.##... #.# #.. #.. ...ii!K.SiJ$ >kYou feel very sick.The water moccasin attacks as it pursues you!i$J.Yi%F.Yi'E.Yih* i0.kThe water moccasin completely misses you.i=9iT63------30 _The water moccasin closely misses you.iA..#.P.P....Y..#.... #.#....##.# #.YY....#.# ##........# #k........###########.S##............#.##############.###...<. ##[# ##.###..#).# ###.####..#...#  #.# #......####.# ###.##....#.# #....#.. .....### ###########.ki{@.Si@.YiI.Yi2P>Yii 1----4i"i&$ _You feel sick.ie......#.... #.#Y...##.# #.>.....#.# ##YY......# #.........#### ########k##.#........S.i.#.##############.......#.###...<.. # ##.####..#).# ###.####..#...# # #.# #......#####.# ###.##.....#.# #....#.. .....i?V### ############ irE.Si .kYou feel sick.  The water moccasin attacks as it pursues you!iϩG.Yi A.YiB.Yii0=5Rev+ i]iU _The water moccasin closely misses you.iT _You see here a +0 kite shield.i #.#....##.# #.>Y....#.# ##........# #.YY......#### #########.........##.#.........k..#.######.########.S.....#.###...<... ##[.# ##.#####.#).# #.###.####..#...# # #.# #......#####.# ###.##......#.# #....#.. .....### #############.k.S.k.Y. #33mYi ? .Yih You feel sick. The water moccasin bites you.  You are more poisoned.i{ i `58====-6i ia 5 _The water moccasin poisons you!i#.#....##.# .#.>.....#.# ###.Y......# ##..#### ########..YY.....##.## #.........#.######.###.#.###...<.##kS.....## ##.####.##.###).# #.###.####..#...# ##.# #......##.# ###.##.#.# #.#.. .### #i%K[ki .YYou feel very sick.i.Y.Yi?il49====---7iiq _The water moccasin barely misses you. The wyvern bites you.iCF#.#....##.# .#.>.....#.# #.##........# #.#...Y.....#### ###.#######...##.## #...........YY......#.######.#.##.#.###...<.##[S.....## ##.####.#.#.k.@....###).# #.###.####..#...# ###.#.# #......######.#.# ###.##.iGD#.# #.#.. .### #iEE.SiNF2k.iFE.Yi_IE.YiID.YiSb  You feel very sick.iTh4----8i\ik_3 _The water moccasin bites you.i% .#.#....##.# .#.>.....#.# #.###........# #.##..#### ###.##...Y.....##.## #....#.######.#.###...YY..#.###...<.##[.k....## ##.####.#.##..S.@...###).# #.i ###.####..#...# ###.##.# #......######.##.# ###.##.#.# #.#.. .#### #i O.ki 0S.i E.Yi; .Y.Yi i 1----9Rev iQ i S _You feel very sick.ih@#.#....##.# .#.>.....#.# #.#.##........# #.#.#..#### ###.#.#...##.## #..Y......#.######.#.#.##.#.###...<.##[.YSY..## ##.####.#.#.#...k.@..###).# #.ifAk###.####..#...# ###.##.# #......######.#.#.# ###.##.#.# #...#.. ........#### ## iCE.kiD .SYou feel sick. The wyvern attacks as it pursues you!iE;.YiHE.YiR  The wyvern closely misses you. The wyvern barely misses you.i\Sd0-=30ip[i^Q _The yak closely misses you.i@% #.#....##.# ....##.>.....#.# #.#.###........# #.#.##...#### ###.#.##.........##.## #.....#....#.######.#.#.#....Y..#.###...<.##[..YY..## ##.####.#.#.#...Sk.@.###).# #.###.####..#...# ###.##.#.# #......######.#.i%& #.# ###.##.#.# #....#.. .........#### ######## i' E.ki) ;.Si'+ >.Yi4 i5 n31=--1i{= i? ` _You feel sick. The wyvern attacks as it pursues you! The wyvern bites you!iM#.#....##.# ....# #.>.....#.# #.#.# ##........# #.#.# #...#### ###.#.# #.........##.## #.....# ....#.######.#.#..# #.....Y.#.###...<.##[..YY..## ##.####.#.#..#i 4#....Sk.@###).# #......####.####..#...# ###.##.##.# #......######.#.#.# ###.##...##.# #....##.. .........#### ########## iyE.ki ;.Si8  ....#  #.>.....#.# #.#.#  ##........# #.#.#  #.......  ..... ..........Y.#< ##[..YY..##  #.....Sk@###).#  ###.####..#...#  iL #.# #.... #.# ###.## #.# #.. #.. ....... ### ######## i  ....#  #.>.....#.# #.#.#  ##........# #.#.#  #.......  .....iƎ3 ..........Y.#< ##[..YY..##  #.....Sk@###).#  ###.####..#...#  #.# #.... #.# ###.## #.# #.. #.. ....... ### ########  ip .YYou feel sick. The wyvern bites you!.YS.i<20=-----=2iimV _* * * LOW HITPOINT WARNING * * *i_#.>.....#.# #.#.# ##........# #.#.# #.........#### ###.#.# ######...##.#.....# ........#.######.#.# ########.###...<.......... ##[...YYS## ##.####.#.#..##i....Y.k.###).# #......# ###.####.@#...# ###.##.# #.# #......######.#....#.# ###.##...........###.# #.......# #.. .....####### ################ ixO.kiBE.Yiő@.Si@.Yi=.YiirU-----3ii$ _You feel sick.i##........# #.#.# #.........#### ###.#.# #####.##.#.....# .......#.######.#.#..### #######.###...<........... ##[....Y.## ##.####.#.#..##.....YYS###).# #......# ###.####k.#...# ###.##.##. #.# #..@...######.#.....#.# ###.##...........####.# #.....# iG#.. ...............#### ### ################iO.ki .SYou feel sick. The wyvern attacks as it pursues you!.Yi6;.Yi} .YThe wyvern barely misses you.iA z  The yak snorts and paws the ground.i/ i19=-4i.i\T _The wyvern closely misses you.iָ #.>.....#.# #.#.# ##........# #.#.#  #.........#### ###.#.# ####.........##.## #.....## ...............#.######.#.#..#### #####.......#.###...<...........##[.....Y## ##.####.#.#..##..i ;#......Y.###).# #......# ###.####YS#@..# ###.##.##.##.# #.k....######.#.....#.# ###.##...........####.# #..............# #.. ...............####### ################k   wyvern im /SiѼ .i *Yi  .kY   yakS   water moccasinYou feel sick.8=-5i i F _The water moccasin bites you but does no damage.i .YYou feel much better. You feel sick.il5 YThe yak snorts and paws the ground.Y 2 yaks38=======6 _The water moccasin closely misses you.i#.#....##.# ....# #.>.....#.# #.#.# ## #.#.#  #.#### ###.#.# ###i##.## #.....## .......#.######.#.#..#### ####.......#.###...<...........##[.....Y## ##.####.#.#..##...#......Y.###@.# #......# ###.####.k#...# ###.##.##.# #.# #.YS...######.#.....#.# ###Y##...........####.# #..............##.. ...............####### ################im S.  You feel sick.iܲ kYou are no longer poisoned.The water moccasin attacks as it pursues you!i1Y.iF.Yi.k   wyvernis7=====-7i:r _The water moccasin bites you but does no damage.  Things that are here:iL _a +0 dagger; a +0 robeig......#.... ....#  #.#....##.# ....#  #.>.....#.# #.#.#  ## #.#.#  #.#### ###.#.# ####.## #.....## ......#.######.#.#..####.# ###.......#.###...<.............###[.....Y## ##@####.#.#..##....#......Y.###).# #......# ####.####..#S..# ###.##.##.# #.# #..kY..######.#.....#.# ###Y##....####.# #..............# #.. ...............####### ##########[40i\!m######S.Mk. _a +0 dagger; a +0 robe  The water moccasin attacks as it pursues you!  The water moccasin bites you!  You are poisoned.Y.YY. Y 3 yaksThe water moccasin poisons you!29===---=8Pois  _The water moccasin completely misses you.i[..#.P.P....  ......#.... ....# #.#....##.# ....# #.>.....#.# #.#.# ## #.#.# .#### ###.#.# ###.## #.....## .....#.######.#.#..####.# ##.......#.###..@<.............#  ##[.....Y## ##.####.#.#..##.... #......Y.###S.# #......# ####.####..#kY.# ###.##.##.# #.# #..YY..######.#.....#.# ###.##...####.# #........# #.. ...i]b[39;49m............####### ################Y..kS)iv  ....#  ....# > #.#.#  #.#.#     #.######.#.# #..@<......  ##[ ##S####.#.#  #)Y#  # iw #.k.#   #.# #..YY..  #.# ###.##.  #.# #....  #.. ........  ###  You feel very sick.The water moccasin attacks as it pursues you!i{ ....#  ....# > #.#.#  #.#.#     #.######.#.# #..@<......  ##[ ##S####.#.#  #)Y#  #  #.k.#   #.# #..YY..  #.# ###.##.  #.# #....  #.. ........  ###  Y.  The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!.Y4======i"~[0;10m----9Pois  _The water moccasin poisons you!iY#.P.P.... #.... ....# .#....##.# ....# .>.....#.# #.#.# .# #.#.# .#### ###.#.# .##.## #.....## #.######.#.#..####.# .#.###...@.# ##[.....Y## ##S####.#.#..##....  #......Y.###)Y# #......# #  ###.####..#Yk.# ###.##.##.# #.# #....Y.#.# ###.##..###    yak#.# #.....# #.. .........#### i\ ....#  ....# .> #.#.#  #.#.#     #.######.#.#. i\#...@....... [ ##S####.#.#.  #)Y#  #  #Yk.#   #.# #...  #.# ###  #.#   #..   ###  iv4 ....#  ....# > #.#.#  #.#.#     #.######.#.#. #...@....... [ ##S####.#.#.  #)Y#  #  #Yk.#   #.# #...  #.# ###i5  #.#   #..   ### i7 k* * * LOW HITPOINT WARNING * * *i|7BS.i8*YiI9.iM=,)i~ kYYou feel very sick.i~18-----40ip i'+ _The wyvern leaves your sight. _There is a stone staircase leading up here. i_ i@--- i- i ....#  ....# .> #.#.#  #.#.#      if#.######.#.#. #..S@....... [ ##Y####.#.#.  #)k#  #  #.Y.#   #.# #...  i| #.# ###  #.#   #..   ###  i'  i4 ....#  ....# > #.#.#  #.#.#     #.######.#.#. #..S@....... [ ##Y####.#.#.  #)k#  #  #.Y.#   #.# #...  #.# ### i$  #.#   #..   ###  i Y.* * * LOW HITPOINT WARNING * * *You feel very sick. i^,k i0Y i= .Y 2 yaks ik   wyvernThe water moccasin closely misses you. iO3-=1 i iF - 9. _The water moccasin bites you but does no damage. iV  #####.#### #..#  ####........#######'### #### ##.)...>.............#.# #... ...#..........####.#.#.# #... #####ß.).ß#........#...### #...  ###)###....#######.'.#####...  #.)...###..#...#.#.#...>.....  #.....# ##.#.#.#.#.#######...  #.._..# #..@..#...# #...  #.....# ##'######## ####  #.....### #....#  ########.# ####.########  #........####..........#  #.......)'..#.#  S   water moccasin  i, #........##))..).)).).<#######  #........####.....)...........  #........# #..........####### i@   #..#   )...>.. .. ).ß#.  ###)###....####  #.)...###..#...#>   ##.#.#.#  #.._..# #..@..#...#   ##'########   #....#   ##   i  )  ))..).)).).<  )    i-!. ...#.....#####..#...##.#S#.##..@..###'#####.##You climb upwards.  * * * LOW HITPOINT WARNING * * * i9/90 --2.8 (2.5 i6_ iL _You feel very sick. ic _There is a stone staircase leading down here. i H #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 9/90==---------------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17 i Int: 8  #.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Place: Dungeon:9#.._..# #..@..#...# #... Noise: ---------  Time: 8642.8 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....).......... if .#........# #..........#######* * * LOW HITPOINT WARNING * * * _You feel very sick. _There is a stone staircase leading down here.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit) i  #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 9/90==---------------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Place: Dungeo in:9#.._..# #..@..#...# #... Noise: ---------  Time: 8642.8 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######* * * LOW HITPOINT WARNING * * * _You feel very sick. _There is a stone staircase leading down here.  Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit) i i. _ i )   You feel much better.  You feel very sick. i* 28/90 ========3.8 (1Pois  i35  i9 T _The water moccasin misses you. i- #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 28/90 =======----------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Plac i:. e: Dungeon:9#.._..# #..@..#...# #... Noise: =--------  Time: 8643.8 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######You feel much better.  You feel very sick. _The water moccasin misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)i #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 28/90 =======----------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ir###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#)..#.#.#...>..... SH: 0Dex: 22#.....# ##.#)#.#.#.#######... XL: 11 Next: 68% Place: Dungeon:9#.._..# #..@..#...# #... Noise: =--------  Time: 8643.8 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} iQ########.# ####.########Pois #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######You feel very sick. _The water moccasin misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a bolt.iQ)M  #..#   )...>.. .. ).ß#.  ###)###....#### iFR #.)...###..#)..#>   ##.#)#.#  #.._..# #..@..#...#   ##'########   #....#   ##    iRW)  ))..).)).).<  )   iMS_The water moccasin misses you.Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineiSAim: a water moccasin (56% to hit)  You shoot a bolt.  The bolt closely misses the water moccasin.iP*   #..#   )...>.. .. ).ß#.  ###)###....####  #.)...###..#)..#>   ##.#)#.#  #.._..# #..@..#...#   ##'########   #....#   ##    )  ))..).)).).<  )   i7 .SYou feel sick. The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *i8 3==-==5.1 (1.3Rev i0C 8_iE T _The water moccasin misses you.iup #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 23/90 ======------------------ ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  i0q#.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Place: Dungeon:9#.._..# #..@..#...# #... Noise: ===------  Time: 8645.1 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois Rev #........####..........##.......)'..#..........#ibrS   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######You feel sick. The water moccasin bites you.  * * * LOW HITPOINT WARNING * * * _The water moccasin misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)iX  #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 23/90 ======------------------ ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  ḯ #.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Place: Dungeon:9#.._..# #..@..#...# #... Noise: ===------  Time: 8645.1 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois Rev #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........#[40i om #..........#######* * * LOW HITPOINT WARNING * * * _The water moccasin misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a bolt. The bolt hits the water moccasin!!i n  #..#   )...>.. .. ).ß#.  ###)###....####  #.)...###..#...#>  i - ##.#S#.#  #.._..# #..@..#...#   ##'########   #....#   ##    )  ))..).)).).<  )   _The water moccasin misses you.  Fire: s) +0 arbalest {Araceli}i\ Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  The water moccasin is almost dead.i"   #..#   )...>.. .. ).ß#.  ###)###....####  #.)...###..#...#>   ##.#S#.#  #.._..# #..@..#...#   ##'########   #....#   ##    )  i[ ))..).)).).<  )   i  You feel sick. The water moccasin bites you!  * * * LOW HITPOINT WARNING * * *i1=---====6.3 (1.2Rev+ i9 6_i \ _The water moccasin closely misses you.i*7  #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 13/90 ===--------------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Placi8 ze: Dungeon:9#.._..# #..@..#...# #... Noise: ====-----  Time: 8646.3 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois Rev+ #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######You feel sick. The water moccasin bites you!  * * * LOW HITPOINT WARNING * * * _The water moccasin closely misses you.Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 56% to hit)i #####.#### #..#ntroutm the Skirmisheri####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 13/90 ===--------------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7iStr: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#)..#.#.#...>..... SH: 0Dex: 22#.....# ##.#)#.#.#.#######... XL: 11 Next: 68% Place: Dungeon:9#.._..# #..@..#...# #... Noise: ====-----  Time: 8646.3 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#iYFire: s) +0 arbalest {Araceli} ########.# ####.########Pois Rev+ #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######* * * LOW HITPOINT WARNING * * * _The water moccasin closely misses you.Fire: s) +0 arbalest {Araceli}iPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 56% to hit)  You shoot a bolt.i+  #..#   )...>.. .. ).ß#.  ###)###....####  #.)...###..#)..#>   ##.#)#.#  #.._..# #..@..#...#   ##'########   #....#   ##    )  ))..).)).).<  )   _The water moccasin closely misses you.  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 56% to hit)  You shoot a bolt.  The bolt barely misses the water moccasin.i  #..#   )...>.. .. ).ß#.  ###)###....####  #.)...###..#)..#>   ##.#)#.#  #.._..# #..@..#...#   ##'########   #....#   ##    )  ))..).)).).<  )   i s .SYou feel sick. The water moccasin bites you.1=-===-7.5 (1.2Rev* i i!V _* * * LOW HITPOINT WARNING * * *i  #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 11/90 ==---------------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#...#.#.#...>..... SH: 0Dex: 22i #.....# ##.#S#.#.#.#######... XL: 11 Next: 68% Place: Dungeon:9#.._..# #..@..#...# #... Noise: ===------  Time: 8647.5 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois Rev* #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........#######The bolt barely misses the water moccasin.You feel sick. The water moccasin bites you. _* * * LOW HITPOINT WARNING * * *Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - si traight lineAim: a water moccasin (almost dead, 56% to hit)ik  #####.#### #..#ntroutm the Skirmisher####........#######'### #### Coglin of Okawaru *****. ##.)...>.............#.# #... Health: 11/90 ==---------------------- ...#..........####.#.#.# #... Magic: 11/11 ======================== #####ß.).ß#........#...### #... AC: 7Str: 15Doom: 50% ###)###....#######.'.#####... EV: 17Int: 8  #.)...###..#...#.#.#...>..... SH: 0Dex: 22#.....# ##.#.#.#.#.#######... XL: 11 Next: 68% Placio ze: Dungeon:9#.._..# #..@..#...# #... Noise: ===------  Time: 8647.5 (0.0)#.....# ##'######## #### s) +0 arbalest {Araceli}#.....### #....#Fire: s) +0 arbalest {Araceli} ########.# ####.########Pois Rev* #........####..........##.......)'..#..........#S   water moccasin#........##))..).)).).<########........####.....)...........#........# #..........####### _* * * LOW HITPOINT WARNING * * *Fire: s) +0 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 56% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin!i Ri  Fire: s) +0 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 56% to hit)  You shoot a bolt. The bolt hits the water moccasin!!  You kill the water moccasin!  Okawaru accepts your kill.i7049%  708.8 (1.3_ _You feel sick.i*i+'i.i0ir1;9/90 i6,i6i8i<i _You start resting. You feel sick. x3iEV8=_iaF!---i;N.50.8 (2.0iOG---1.8 (3iCP9Rev+ iV8_iY[ _You are no longer poisoned.i8 i iJ i Bi i 79i< i ,i iJ i >Rev i ii i ;10/90i i iE i i iY 71i^ i Ti i[ iT it i I2=i i iT iZ i ,i i i9 S3=iY i= ,iw i i ih i i 74i iI, ,iL i1P ,iS iU _5=iX i[ iy[ i] i` i` ib ie 76if 2=ig ij ,i`l in ,ip ifs it 77iv iz ,i| i~ i 78i iR i܃ i i i` iĊ iЌ iX I9=i| i i i i ,iӗ i j20=iԧ i̪ iR iϬ ip ,i i i 71ib iF ,i> i iN i i i \23=4=5ia6 6i>7 i9 _7=i; i> ,i@ iB iC i7E ixG i8=iM BiU iX iY i][ iB^ i^ 79ia id ,i$g ii ,il in iLo J30=iq iw Biy iy i{ i~ i" S1=ih i ,i i i- 72iX iT ,i iǡ iʢ iO i i 73i5 i i i i̵ i< i i i^ I4=i ig ,i i it ir i i5=i i i. ih i iL i= iu i 76i= i ,i iw ,i i P37i i i i i ,iiiiS8=iihii i2 i K9=iiGiiiiiiOP40ii3 i i"i'Bi)iQ*91i,i1Bi3i4i5i8i2=i;i4=i=i@iB,iMiNRiRK3=iUiKX,iO]Bi_i*bib94ikdigihiii-l,iniari5=isiv,ixizi{K6=i}i,ii+iiii97iIio,iҐiiWiii98ii9=i,i"i`i߽ii2iL50=ii>iiBii"i91iiriii,ibiiY92ii)/3=iiUw4=iBi,iOii95i!i$,i2&iC)i)i+i4.i.96i0i3i_7i:i<i;=is?i%iS7=iiq,iiF i" i8=ii ir!99i'Xi)i*T60=i,iH:,ie>iAidBi-DiGi$HK1=i]Ji[MiMiOiRi SiUiMXiX92i[i],i.`ib,ieiOhih93iji]mimipis,iuixd64=iziv~,ii#,ii9iW5=igi,igi+,iWiIi%6iiΨ,iiƬi,%7iiixiiziոiiļiK8=ii,ii6,iis99i2=i;iiiii,ii<70ivi,ii,ikiz;1iiA,ii'2=iJiiU3=ii@Bi#}4i`*Bi7,i.i/D5=i1iM4i4is6i:i<,i=i>U6=i@ijD,iEiTHiHiyJiLiMM%7iOic\,i`icici&eifgig%8iji{Y9=80=iL%1iini2iPi,ii3=i,ii#k4=iiBi,iiQi%5iPi]ii_i+iiyi i %6i$iai\i*ii_iei)a7=ii3*8=i,i^/,i92io5,iBiG;9iJiNi$OiPiISiSiUiJYk _You start resting.HP restored.ieim2883.8 (232.0)iob90=43 _iwiyiH3iIiLiP,iv=iiږ,ipi`iiiiiȮiWiii$,ii,i|i,iKiBi#,i,iviM,i7iicibi,iiipiiiini,iOi,,ii,i i#,i$iP',i)i+,i-i/,i1i3iD4i5iA*<iS&iWBidifikBi?m,ipiqiriXi,i׈iBi,iJi{iiiiOniiiͣiiǦi8iipii,ii',ivi޷,ii,i3i?,ii>iiui,iuii|ii,ii3,iii iiizioi,iii iiYiii%,ii,iWi= ,i i` ,iiV!i"i#i&i(,iq*i,,i-i0,i1i%4,i65iU;ni=i>iH>i]AieBiBiEip` _ _You start waiting.i6&983.8 (99ḯ.0)i3-4.8 (100.0)iti# _Done waiting.iIi'ii{ii =  There is an open door here. _i>im>i>i?i@iFB,iBiEi^FiFi GiW ##.# ###.#### #.## #.## # #..# #..# #######'### ######.#### ..........#.# #.........# ...####.#.#.# #.........# ........#...### #.........# ....#######.'.#####.........# ##..#...#.#.#...@...........# 9001.8 (17.0)  ##.#.#.#.#.#######.........# #..>..#...# #.........###'## ########### ## #iX....# .# ####.######## .####...# )'..#...# ### .##))..).)).).<#############...iYi0aiec _There is a stone staircase leading down here.i*iP tRead which item? Scrolls  t - 2 scrolls of teleportationi - 2 scrolls of identify  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  m - 5 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selectedisiiE##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== i..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9001.8 (0.0)  ##.#.#.#.#.#######.........#s) +0 arbalest {Araceli}#..>..#...# #.........#Fire: s) +0 arbalest {Araceli} ##'######## ########### ## #....# .# ####.########i- .####..........#####  )'..#..........####...  .##))..).)).).<#############...##  _You start resting. _HP restored. _You start waiting. _Done waiting. _There is an open door here. _There is a stone staircase leading down here.iiϑsIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI iW j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  m - 5 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI Potions (select first with !) iΒ d - a bubbling purple potion  f - a bubbling grey potion  l - a green potion  q - 2 dark potions[?] describe selectedizi-i P##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  i........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9001.8 (0.0)  ##.#.#.#.#.#######.........#s) +0 arbalest {Araceli}#..>..#...# #.........#Fire: s) +0 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...##  _You start resting. _HP restored. _You start waiting. _Done waiting. _There is an open door here. _Thiw+ere is a stone staircase leading down here.i{]  As you read the scroll of identify, it crumbles to dust.iP42.8 (1iiZ _d -> h - a potion of hastei& i+ Read which item? Scrolls  t - 2 scrolls of teleportationi+ i - a scroll of identify  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  m - 5 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selectedipg io ix G##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0iz rDex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9002.8 (0.0)  ##.#.#.#.#.#######.........#s) +0 arbalest {Araceli}#..>..#...# #.........#Fire: s) +0 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...##  _You start waiting. _Done waiting. _There is an open door here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of hastei} i Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  m - 5 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI Potions (select first with !)  f - a bubbling grey potion  l - a green potion  q - 2 dark potions[?] describe selectedii@i##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15i?Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#ip|XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9002.8 (0.0)  iA##.#.#.#.#.#######.........#s) +0 arbalest {Araceli}#..>..#...# #.........#iFire: s) +0 arbalest {Araceli} ##'######## ########### i## #....# .# ####.######## .####..........#####i  )'..#..........####...  iA).##))..).)).).<#############...##  _You start waiting. _Done waiting. i_There is an open door here. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of hasteiL]  As you read the scroll of identify, it crumbles to dust.i%43.8 (1iiX _f -> L - a potion of lignificationii0Read which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI iX j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  m - 5 scrolls labelled SIMOELA TIANEU  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selectediĂii_##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7iWStr: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9003.8 (0.0)  ##.#.#.#.#.#######.........#s) +0 arbalest {Araceli}ia#..>..#...# #.........#Fire: s) +0 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...##  _There is an open door here. iB`_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _f -> L - a potion of lignificationi   As you read the scroll labelled SIMOELA TIANEU, it crumbles to dust.  It is a scroll of enchant weapon.i/  --more--ii ZEnchant which weapon? Hand Weapons  s - a +0 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger i i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip  z - a +0 war axe[?] describe selected!i&!i!iP##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  !i........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9003.8 (0.0)  ##.#.#.#.#.#######.........#s) +0 arbalest {Araceli}!i<#..>..#...# #.........#Fire: s) +0 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _f -> L - a potion of lignification!ikAs you read the scroll labelled SIMOELA TIANEU, it crumbles to dust.  It is a scroll of enchant weapon.!iW  Your +0 arbalest {Araceli} glows red for a moment.!i2m4.8 (111!iy!i?: _m -> w - 4 scrolls of enchant weapon!i_I !iM qRead which item? Scrolls  t - 2 scrolls of teleportationw - 4 scrolls of enchant weapon  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI !iN [!] read|quaff|evoke[?] describe selected%iK %i%i##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9004.8 (0.0)  ##.#.#.#.#.#######.........#s) [%i0;10;1m+1 arbalest {Araceli}#..>..#...# #.........#Fire: s) +1 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## As you read the scroll of identify, it crumbles to dust. _f -> L - a potion of lignificationAs you read the scroll labelled SIMOELA TIANEU, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 arbalest {Araceli} glows red for a moment. _m -> w - 4 scrolls of enchant weapon%i!%i$|Enchant which weapon? Hand Weapons  s - a +1 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword %iw% p - a +0 giant clubr - a +0 whip  z - a +0 war axe[?] describe selected'i 'i' 'i/ ##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17'i0 Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9004.8 (0.0)  ##.#.#.#.#.#######.........#s) +1 arbalest {Araceli}#..>..#...# #.........#Fire: s) +1 arbalest {Araceli} ##'######## ########### ## #....# .# ####.########'iO1  .####..........#####  )'..#..........####...  .##))..).)).).<#############...## As you read the scroll of identify, it crumbles to dust. 'i1 _f -> L - a potion of lignificationAs you read the scroll labelled SIMOELA TIANEU, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 arbalest {Araceli} glows red for a moment. _m -> w - 4 scrolls of enchant weapon'iE; c  As you read the scroll of enchant weapon, it crumbles to dust.'i< m5.8 (122'iED 'iF H _Your +1 arbalest {Araceli} glows red for a moment.'i'i˙IRead which item? Scrolls  t - 2 scrolls of teleportationw - 3 scrolls of enchant weapon  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO 'iޚ v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selected)i+ )i]3##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17)i4Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9005.8 (0.0)  ##.#.#.#.#.#######.........#s) +2 arbalest {Araceli}#..>..#...# #.........#Fire: s) +2 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## As you read the scroll labelled SIMOELA TIANEU, it crumbles to dust.  )i`5It is a scroll of enchant weapon.  Your +0 arbalest {Araceli} glows red for a moment. _m -> w - 4 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 arbalest {Araceli} glows red for a moment.)iX8)in<*Enchant which weapon? Hand Weapons  s - a +2 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip  z - a +0 war axe[?] describe selected)i[P )iW )i^ P##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  )iS_ ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9005.8 (0.0)  ##.#.#.#.#.#######.........#s) +2 arbalest {Araceli}#..>..#...# #.........#Fire: s) +2 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...)i_ X  .##))..).)).).<#############...## As you read the scroll labelled SIMOELA TIANEU, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 arbalest {Araceli} glows red for a moment. _m -> w - 4 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 arbalest {Araceli} glows red for a moment.)i,h c  As you read the scroll of enchant weapon, it crumbles to dust.)ih m6.8 (133)iAn )iOq H _Your +2 arbalest {Araceli} glows red for a moment.*iH*iNRead which item? Scrolls  t - 2 scrolls of teleportationw - 2 scrolls of enchant weapon  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selected*i +i+i +id##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####+imMagic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9006.8 (0.0)  ##.#.#.#.#.#######.........#s) +3 arbalest {Araceli}#..>..#...# #.........#+iQFire: s) +3 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## Your +0 arbalest {Araceli} glows red for a moment. _m -> w - 4 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 arbalest {Araceli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest {Araceli} glows red for a moment.+i+i*Enchant which weapon? Hand Weapons  s - a +3 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip  z - a +0 war axe[?] describe selected+i6#+i++i 4##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####+i4Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9006.8 (0.0)  +i5##.#.#.#.#.#######.........#s) +3 arbalest {Araceli}#..>..#...# #.........#Fire: s) +3 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## +iE6oYour +0 arbalest {Araceli} glows red for a moment. _m -> w - 4 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 arbalest {Araceli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest {Araceli} glows red for a moment.+i?c  As you read the scroll of enchant weapon, it crumbles to dust.+i@47.8 (1+ihA944,i ,ieH _Your +3 arbalest {Araceli} glows red for a moment.,i,i HRead which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO ,i v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selected-i9-i/-i##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9007.8 (0.0)  ##.#.#.#.#.#######.........#s) [-i0;10;1m+4 arbalest {Araceli}#..>..#...# #.........#Fire: s) +4 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 arbalest {Araceli} glows red for a moment.  -iAs you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest {Araceli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 arbalest {Araceli} glows red for a moment.-i-i2Enchant which weapon? Hand Weapons  s - a +4 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow -iݪ h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip  z - a +0 war axe[?] describe selected.i".i(.in/##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 7.iQ0WStr: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9007.8 (0.0)  ##.#.#.#.#.#######.........#s) +4 arbalest {Araceli}.i06#..>..#...# #.........#Fire: s) +4 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####....i^1N  .##))..).)).).<#############...## As you read the scroll of enchant weapon, it crumbles to dust. .i1/_Your +1 arbalest {Araceli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest {Araceli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 arbalest {Araceli} glows red for a moment..ig9c  As you read the scroll of enchant weapon, it crumbles to dust..io:m8.8 (155.i?.iJBH _Your +4 arbalest {Araceli} glows red for a moment./i/i Read which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  n - a scroll labelled BOQIAR HIANEA  o - 4 scrolls labelled LAABOTIQESUKK  u - a scroll labelled COYS WIPUUDIO /i  v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selected1i 1ic 1i ##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 71i Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#...@...........#Noise: ---------  Time: 9008.8 (0.0)  ##.#.#.#.#.#######.........#s) +5 arbalest {Araceli}#..>..#...# #.........#1i~ Fire: s) +5 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...## As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 arbalest {Araceli} glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 arbalest {Araceli} glows red for a moment.  1i wAs you read the scroll of enchant weapon, it crumbles to dust. _Your +4 arbalest {Araceli} glows red for a moment.1iR  ........#.'.#####.....#.§§@§§.....#######........#As you read the scroll labelled LAABOTIQESUKK, it dissolves into smoke.  It was a scroll of fog.1i* 49.8 (11iO 1iA / _o -> g - 3 scrolls of fog2i2i$%Read which item? Scrolls  g - 3 scrolls of fog  t - 2 scrolls of teleportation  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  h - 2 scrolls labelled POTATU ECLI  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI  n - a scroll labelled BOQIAR HIANEA  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI 2iѺ[!] read|quaff|evoke[?] describe selected4i4i4i6##.####.####ntroutm the Skirmisher#.###.##Coglin of Okawaru *****. ### #..##..#Health: 90/90 ======================== ..#######'### ######.####Magic: 11/11 ======================== ..........#.# #.........#AC: 74i0Str: 15Doom: 49% ...####.#.#.# #.........#EV: 17Int: 8  ........#...### #.........#SH: 0Dex: 22 ....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#.#.§§@§§.........#Noise: ---------  Time: 9009.8 (0.0)  ##.#.#.#.#.#######.........#s) +5 arbalest {Araceli}#..>..#...# #.........#Fire: s) +5 arbalest {Araceli} ##'######## ########### ## #....# .# ####.######## .####..........#####  )'..#..........####...  .##))..).)).).<#############...##  _Your +3 arbalest {Araceli} glows red for a moment.  As you read the 4ioscroll of enchant weapon, it crumbles to dust. _Your +4 arbalest {Araceli} glows red for a moment.  As you read the scroll labelled LAABOTIQESUKK, it dissolves into smoke.  It was a scroll of fog. _o -> g - 3 scrolls of fog4i9@ ##############..#############.'##############.#.#######......#.#######.......§#######§§...##§§§#####§§§...#§#§§§@§§§§§...#.#######§§§.....#######§§§..#############################################......#########......#########As you read the scroll labelled POTATU ECLI, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.4iA610.8 (14i9H4iQK5 _h -> r - a scroll of revelation4i 4i Read which item? Scrolls  g - 3 scrolls of fog  t - 2 scrolls of teleportationr - a scroll of revelation  c - a scroll labelled IRYBRE XEACUSO  e - 2 scrolls labelled NOISEU ATIKH  j - a scroll labelled FIKLUE FANGYVU  k - a scroll labelled EDOTWOWN TUCVI 4i] Y n - a scroll labelled BOQIAR HIANEA  u - a scroll labelled COYS WIPUUDIO  v - a scroll labelled INICYO MAQI [!] read|quaff|evoke[?] describe selected6i 6i6i:##.####.####ntroutm the Skirmisher#.##############.##Coglin of Okawaru *****. ### #..#############..#Health: 90/90 ======================== ..#######'##############.####Magic: 11/11 ======================== ..........#.#######.........#AC: 7Str: 15Doom: 49% ...####.#.#.#######.........#EV: 17Int: 8  ........#..§#######§§.......#SH: 0Dex: 22 ....#######§§§#####§§§......#6iXL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#§#§§§@§§§§§......#Noise: ---------  Time: 9010.8 (0.0)  ##.#.#.#.#.#######§§§......#s) +5 arbalest {Araceli}#..>..#...#######§§§......#Fire: s) +5 arbalest {Araceli} ##'######################## ## #....################ .# ####.################ .####..........######### ####  )'..#..........######### ###...  .##))..).)).).<#############...## As you read the scroll labelled LAABOTIQESUKK, it dissolves into smoke.  It was a scroll of fog. _o -> g - 3 scrolls of fog  As you read the scroll labelled POTATU ECLI, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _h -> r - a scroll of revelation6i< ##############..#############.'##############.#.#######......#.#######.......§#######§§...##§§§#####§§§...#§#§§§@§§§§§...#.#######§§§.....#######§§§..#############################################......#########......#########As you read the scroll labelled NOISEU ATIKH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.6i)41.8 (16ij6i5 _e -> I - a scroll of immolation8i48i8i8i&28i8i?N 108iA~ ...................#... ..........†.######...#. #.###.#.###.#######.##. #.#..........##.##.8i ........##. #####.##.####.#####. #.##.# #.# #. ##...#.# #.# #. #@.....# #.# #. 8iK#............. #.# .. #..###.....##. #.#  # ##....# #.. #.#.# #>. .#.# 8i{z .# #  ..  8i).8i=64.3 (2.58iB8iC# _You climb downwards.8iFa _There is a stone staircase leading up here.9i< H †.######...##.###.#.###.#######.# #.#...................#####.##.####.### #.##.# #.# ##...#.##..###<.....###.....@........###.....## # ##....# #...#9i= {#.## 9iF 9ivG 45.3 (1.0 _9i[L 9iN :io .†.######...# #.###.#.###.#.## #.#..........##.## .......## #####.##.####.##### #.##.# #.# ## ##...#.# #.# # #..###<.....## #.# # #..... #.#  #..###.....##. #.# # ##....# #.. :i #.#.# #>.  .#.# .# # .. # :i:i0&6:i\:ip:ip .†.######... #.###.#.###.#. #.#....##. ...... #####.##.####.# #.##.# #.# :iq #. ##...#.# #.#  #..###<.....## #.#  #..... #.#  #..###.....##. #.#:iAq #. ##....# #..# :icq#.#.# #>. .#.# .:iqb# #  .. :iq? #:i}<7:iZ:i:iЕ - .†.###### #.###.#.###.#.###.# #.#.##..[.. ....#####.##.####. #.. #.##.# #.# #.. ##...#.# #.# #..###<.....## #.# #..... #.# #..###.....##. #.# #.. ##....# #.. #.. #.#.# #>.#.. .#.##.. .# ##.. ..... #:i :i &8:i :i ( _Found a ring mail.;i+) .†.###### #.###.#.###.# ###.###.#.## .[... ...#####.##.####. #..# #.##.# #.# #..# ##...#.# #.# #..###<.....## #.# #..... #.# #..###.....##. #.# #..# ##....# #.. #..# #.#.# #>.;i #..# .#.# #..# .# # #..# .. ...# #;i;ik&9;i9;i;i ~ V #.###.#.#######.###.#.......... .[........ ...#####.##.####.##;i~ #..#  #.# ##...##<.....##;i( ...........###.....## ##....# #.. #.#>....;i2 ;i '20;i ;i ;i8l  ##......... .[........ ...#####.##.####.###..#  #.# ##...##<.....##...........###.....## ##....# #.. #.#>  #####;ir ;it &1;i,y ;i{    . ...##3      ..###. ...... #.......#..#########.##   ..###. ......#####.#.......#..#########.#.... .=ip=iq&7=iv=iw=i #. #.# #..###.....##. #.# #..# ##....# #.. #..# #.#.# #>. #..# .#.## #..# .# #.####..# ...#####.#.#.#..#.#.....#.##=i'=i_1C8=i   #. #.   #..###.....##. #.   #..# ##....# #   #..# #.#.# #>   #..# .#.#  #. #..# .# #  #...####..# ..  .#####.#  #.  #.#..#.#   .....  #.##  #     =i Y9=inH   #. #   #..###.....##. #   #..# ##....# #   #..# #.#.# #  # #..# .#.#   ##. #..# .# #  .#...####..# ..  .#####.#   #.   ##.#..#.#   .....  ##.##.  # #. #. #. #. =i^Y =30=i\ =i_ >i  #.   #..###.....##.   #..# ##....#  # #..# #.#.#   #. #..# .#.#  ##.# #..# .# # #.#...####..# .. #.#####.#  #.  ##.#..#.#  .....#  ##.##.#  #. #.# # #.#  #.#  #.. >iR1>i>i$  #. . #..###.....##. . #..# ##....#  #. #..# #.#.#  #. #..# .#.#  ##.# #..# .# #>i%  #.#...####..# ..  #.#####.#  #.  ##.#..#.# ......# ###.##.#  #. #.#  # #.#  #.#  #.. >i/<2>i6>iHH>i@q   #  .. #..###.....##  .. #..# ##....#  #. #..# #.#.#  #. #..# .#.# # ##.## #..# .# #  #.#...####..# ..  #.#####.#  #.  ##.#..#.#  ......#  ###.##.#   #. #.#  #. #.# #. #.# #. #.. 3>in   #  ..# #..###.....  ..# #..# ##....#  #.# #..# #.#.#  #.# #..# .#.#  # ##.## #..# .# #  #.#...####..# ..  #.#####.#  #.  ##.#..#.#  ......#  ###.##.#  #.##.# >iω 8 #.##.#  #.##.#  #.##.. >i <4>i ?iT?id  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.  #..###<  ... .? #.........  ... ..# #..###.... .. ..# #..# ##... .. #.# #..#   #. #.# #..# .  #.##.## #..# .#  #.#...####..# .. .#####.# .#................ #.##.#..#########.#  #O......# ####.##.#  #.##.#O  ?if[39;49m two-headed ogre (asleep)  #.##.#  #.##.# #.##..?i5u56.3 (2 _@izP #..###<.@i-{ ... .? #. ... ..# #..###. .. ..# #..# ##. .. #.# #..# #.#. #. #.# #..# .#. #.##.## #..# .#  #.#...####..# ..  #..@.#####.#  #.#...  #.##.#..#.#  #O......# ####.##.# #.##.# #.##.#@i{@ #.#@i|7#.# @ipA7.3 (1@i@i@i #..###<. ... ..? #. ... ..# #..###.....# .. ..# #..# ##....#@iS .. #.# #..# #.#.# #. #.# #..# .#.#@i1 #.##.## #..# .# # #.#...####..# ..  #.#####.#  #.#.  #.##.#..#.#  #O......# ####.##.# #.##.# #.##.# #.##.# @i@i &8@i/ @i. Aia #..###<.....# ......? #. ... ..# #..###.....# .. ..# #..# ##....#  .. #.# #..# #.#.#  #. #.# #..# .#.#  #.##.## #..# .# #  #.#...####..# ..  #.#####.#  #.#.  #.##.#..#.#  #O......# ####.#.# #.##.# AiwbB#.##.# #.##.# 9Ai| #..###<.....# ......? #. ... ..# #..###.....##. .. ..# #..# ##....#  .. #.# #..# #.#.#  #. #.# #..# .#.#  #.##.## #..# .# #  #.#...####..# ..  #.#####.#  #.#.  #.##.#..#.#  #O......# ####.##.# #.##.# #.##.# #.##Aix.# 40Ai1AiAiV #..###<.....##  ......? #.  ... ..# #..###.....##.  .. ..# #..# ##....#  .. #.# #..# #.#.#  #. #.# #..# .#.#  #.##.## #..# .# #  #.#...####..# ..  #.#####.#  #.#.Ai  #.##.#..#.#  #O......# ####.##.# #.##.# #.##.# #.##.# AiAiջ&1AiAi-AiS  #..###<.....## # ......? #. # ... ..# #..###.....##. # .. ..# #..# ##....# # .. #.# #..# #.#.# # #. #.# #..# .#.#  #.##.## #..# .# #  #.#...####..# ..  #.Ai #####.#  #.#.  #.##.#..#.#  #O......# ####.##.# #.##.# #.##.# Ai5 d#.##.# Aiѳ Ai &2Ai Ai˽ AiO  #..###<.....## #.   ......? #... #.   ... ..# #..###.....##. #.   .. ..# #..# ##....# #.   .. #.# #..# #.#.# #> #. #.# #..# .#.# AiQ 0 #.##.## #..# .# #  #.#...####..# ..  #.#####.#  #.#.  #.##.#..#.#  #O......# ####.##.# #.##.# #.##.# #.##.# Ais\ Ai'] &3Aic Aie Ai(/L #..###<.....## #.# ......? #.... #.# Ai/... ..# #..###.....##. #.# .. ..# #..# ##....# #. .. #.# #..# #.#.# #>. #. #.# #..# .#.# Ai/x #.##.## #..# .# #  #.#...####..# ..  #.Ai0#####.#  #.#.  #.##.#..#.#  #O......# ####.##AiQ1b.#    Ai=Ai>&4BiBitBiǛ#..###<.....## #.# ......? #.... #.# ... ..# #..###.....##. #.# .. ..# #..# ##....# #.. .. #.# #..# #.#.# #>. Bii#. #.# #..# .#.# #.##.## #..# .# # #.#...####..# .. #.#####.# #.#. #.##.#..#.# #O......#Bi˜####.##.##.##.# BiBi&5BiBi7Bi ......?........... ..####.....##  ##....# #..# #.#>#  ##.## ...###. ..........#####.##.......#.#..#########.#O......# .BigBiW&6BiBiBi!z U......? #. #.# ... ..# #..###.....##. #.# .. ..# #..# ##....# #.. .. #.# #..# #.#.# #>. Biz 7#. #.# #..# .#.# #.##.## #..# .# # #.#...####..# .. #.#####.#.#.#.#.##.#..#.##O......# Bi{ Bi] Biӆ &7Bi+ Bi Bi ^ ......? #. #.# ... ..# #..###.....##. #.# .. ..# #..# ##....# #.. .. #.# #..# #.#.# #>. #. #.# #..# .#.# #.##.## #..# .# # #.#...####..# .. #.#####.#.##.#.##.##.#..#.##O......# Big Bi2h &8Bil Bito Ci......? #. #.# .... ..# #..###.....##. #.# .. ..# #..# ##....# #.. .. #.# #..# #.#.# #>. #. #.# #..# .#.# #.##.## #..# .# # #.#...####..# .. Ci#.#####.#.# #.#.# #.##.#..#.### #O......# Ci+Ci,&9Ci3Ci)5Ci......? #. #.# . ... ..# #..###.....##. #.#  .. ..# #..# ##....# #..  .. #.# #..# #.#.# #>.  Cixb#. #.# #..# .#.#  #.##.## #..# .#.#  #.#...####..# ..#.#.#####.#.# .#.#.Ci# ##.##.#..#.###  Cib#O......# # Ci&CiM"=50Ci7Cia? #. #.# . ..# #..###.....##. #.# .. ..# #..# ##....# #.. .. #.# #..# #.#.# #>. #. #.# #..# .#.# #.##.## #..# .#.# #.#...####..# ..# .# #.#####.#.# . #.#.# # #.##.#..#.### #O......# Ci}.# ####.##.# $##.##.# P.#.##.# ..#.##.# .P.#.##.. ...CiCiC&1Ci!Ci#+ _Found 16 gold pieces.Cia U? #. #.# ...  ..# #..###.....##. #.#  ..# #..# ##....# #..  #.# #..# #.#.# #>. . #.# #..# #.#.# # .##.## #..# #.#.##.# .#...####..# #..#).Cia .# .#####.#.# . .#.# # .##.#..#.### O......# ..# .##.# .#Cia $##.##.# #..P.#.##.# . PCiMb ...#.##.# .♣ ).P.#.##.. .. .$...Ci o Cip &2Ci7x Ciz _Found a warped scimitar, a long sword and 20 gold pieces.DiѓDiEDi<^ _No target in view!Ei9  ..####.....##  ##....# #..# #.#># # ##.##.##.#...###.#). .## ...........#####.#.# .. .#.......####.#..#########@### O......# #...# ###.###.#$.).P... .....P.3 _Eiʇ ##....# #..# #.#># ##.####.#...###.#). .## ...........#####.#.# .. .#..........#####.#..#########.### O......# #..@# ###.###$  ..P..♣P....♣.).P... ....$....P .. .....P... ..P.....PP.EiHEi=&4EiEifEi8 # #.#># ##.###....###.#). .## ...........#####.#.# .. .#........####.#..#########.## O......# #...# ###.###.#  .P.♣#..♣P........♣.).P..... ......$....P..# .........P....#. ...P.....PP..............P.EiA EiwC &5EiJ EiKO lYou now have 2068 gold pieces (gained 16).EiZ l   basilisk (wandering)Ei[ +6.3 (2Eic Ei+f Y _You encounter a basilisk.FiP _There are no items here.Fi% 4Fi) Fij, n _Your line of fire to the basilisk is blocked by a plant.GiA<. #.# #..# #.#.# #>.ntroutm the Skirmisher . #.# #..# #.#.# #Coglin of Okawaru *****. Gi#B.##.## #..# #.#.##.#Health: 90/90 ======================== .#...####..# #..#)..## Magic: 11/11 ======================== GiRB...........#####.#.#... AC: 7Str: 15Gi}BDoom: 49% .#.................#### EV: 17GiBInt: 8  .##.#..#########.###SH: 0GiBDex: 22 O......# #...#XL: 11 Next: 70% Place: Dungeon:10 ###.##.# #.#@#Noise: ---------  Time: 9056.3 (0.0)GiC#.##.# #..P*♣s) +5 arbalest {Araceli}Gi@C#.##.# #..♣P.*..Fire: s) +5 arbalest {Araceli} GigCk#.##.# ....♣.).P*...#.##.. ......$...*P..#GiC.........P*...#l   basilisk (wandering)GiC. ...P.....PP.............lP. _You encounter a basilisk. GiC_There are no items here. _Your line of fire to the basilisk is blocked by a plant.  GiDFire: s) +5 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit)Hin. #.# #..# #.#.# #>.ntroutm the Skirmisher . #.# #..# #.#.# #Coglin of Okawaru *****. .##.## #..# #.#.##.#Health: 90/90 ======================== .#...####..# #..#).HioW.## Magic: 11/11 ======================== ...........#####.#.#... AC: 7Str: 15HiFoDoom: 49% .#.................#### EV: 17HiioInt: 8  .##.#..#########.###SH: 0HioDex: 22 O......# #...#XL: 11 Next: 70% Place: Dungeon:10 ###.##.# #.#@#Noise: ---------  Time: 9056.3 (0.0)Hio#.##.# #..P.♣s) +5 arbalest {Araceli}Hi%p#.##.# #..♣P....Fire: s) +5 arbalest {Araceli} HiXp#.##.# ....♣.).P....#.##.. ......$....P..#.........P....#Hipl   basilisk (wandering). ...P.....PP..Hiph...........lP. _You encounter a basilisk. Hip_There are no items here. _Your line of fire to the basilisk is blocked by a plant.  Hip`Fire: s) +5 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineHipQAim: a basilisk (wandering, hasn't noticed you, 69% to hit)Hi|r(HizHiN~b _There are no items here.Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit) Hi~c_Your line of fire to the basilisk is blocked by a plant.HiO. #.# #..# #.#.# #>.ntroutm the Skirmisher . #.# #..# #.#.# #Coglin of Okawaru *****. .##.## #..# #.#.##.#Health: 90/90 ======================== .#...####..# #..#).Hi.## Magic: 11/11 ======================== ...........#####.#.#... AC: 7Str: 15Doom: 49% .#.................#Hi### EV: 17Int: 8  .##.#..#########.###SH: 0Dex: 22 O......# #...#XL: [39;49m11 Next: 70% Place: Dungeon:10 ###.##.# #.#@#HiYBNoise: ---------  Time: 9056.3 (0.0)#.##.# #..P*♣s) +5 arbalest {Araceli}Hi#.##.# #..♣P.*..Fire: s) +5 arbalest {Araceli} Hi#.##.# ....♣.).P*...Hi3#.##.. ......$...*P..#.........P*...#Hil   basilisk (wandering). ...P.....PP..Hip...........lP.  Press: ? - help, Shift-Dir - straight lineHi@Aim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}Hi^1Press: ? - help, Shift-Dir - straight lineHi}YAim: a basilisk (wandering, hasn't noticed you, 69% to hit)Hi. #.# #..# #.#.# #>.ntroutm the Skirmisher . #.# #..# #.#.# #Coglin of Okawaru *****. .##.## #..# #.#.##.#Health: 90/90 ======================== .#...####..# #..#)..## Magic: 11/11 ======================== ...........#####.#.#... AC: 7Str: 15Doom: 49% .#.................#### EV: 17Int: 8  .##.#..#########.###SH: 0Dex: 22 O......# #...#XL: 11 Next: 70% Place: Dungeon:10 ###.##.# Hiq%#.#@#Noise: ---------  Time: 9056.3 (0.0)#.##.# #..P.♣s) +5 arbalest {Araceli}#.##.# #..♣P....Fire: s) +5 arbalest {Araceli} #.##.# ....♣.).P....#.##.. ......$....P..#.........P....#l   basilisk (wandering). ...P.....PP.............lP.  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit)Hi.Hi\0  Aim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}  Hi0Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.Hi? . #.# #..# #.#.# #>.ntroutm the Skirmisher . #.# #..# #.#.# #Coglin of Okawaru *****. .##.## #..# #.#.##.#Health: 90/90 ======================== .#...####..# #..#)..## Magic: 11/11 ======================== ...........#####.#.#... AC: 7Str: 15Doom: 49% .#.................#### EV: 17Int: 8  .##.#..#########.###SH: 0Dex: 22 O......# #...#XL: 11 Next: 70% Place: Dungeon:10 Hi G###.##.# #.#@#Noise: ---------  Time: 9056.3 (0.0)#.##.# #..P*♣s) +5 arbalest {Araceli}#.##.# #..♣P.*..Hi Fire: s) +5 arbalest {Araceli} #.##.# ....♣.).P*...HiB #.##.. ......$...*P..#.........P*...#l   basilisk (wandering). ...P.....PP.............lP.  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit) Hi _Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit)Hi 9. #.# #..# #.#.# #>.ntroutm the Skirmisher . #.# #..# #.#.# #Coglin of Okawaru *****. .##.## #..# #.#.##.#Health: 90/90 ======================== Hi .#...####..# #..#)..## Magic: 11/11 ======================== ...........#####.#.#... AC: 7Str: 15Doom: 49% .#.................#### EV: 17Int: 8  .##.#..#########.###SH: 0Dex: 22 O......# #...#XL: 11 Next: 70% Place: Dungeon:10 ###.##.# #.#@#Hi Noise: ---------  Time: 9056.3 (0.0)#.##.# #..P.♣s) +5 arbalest {Araceli}#.##.# #..♣P....Hi Fire: s) +5 arbalest {Araceli} #.##.# ....♣.).P....Hi' #.##.. ......$....P..#.........P....#l   basilisk (wandering)Hi O. ...P.....PP.............lP.  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit)Hi (Hix HiC   Aim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.  Fire: s) +5 arbalest {Araceli}  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant.Jif.##.... #>. . #.#  #.## #.##.# #...####..# #..#).## ..#####.#.....................### .##.#..#########.### O.....#.. ###.#  #..P.♣  #..♣P....# ....♣.).P....#.##.. ......$....P..#.........P....#. ...P.....PP.............lP.JiJig27.3 (1 _JiJiKi{M##.....##. #.#.##.... #>. . #.# # ##.## #.##.# #...####..# #..#).## ..KiY..#####.#.#....................#### .##.#..#########@### O...... ##.#.# #.##.# #..P.♣.♣P....♣.).P......$....P....Ki(..P.....PP.KijKi&8KiKiKi M...?.............##.....##. #.#.##....# #>. . #.# .# #Ki #.## #.##.# #...####..# #..#).## ..#####.#...Ki0 ..............@..#### .##.#..#########.### KiX 4O.....#.. Kiy ###.##.# #.#.#.).P.........P.Ki Ki Ki &9Ki Ki& LijK4M #..###<.....###.# ....?.............##.....##. #.#.##....# #..# #>. . #.# LiK# ##.## #.##.# #...####..# #..#).## ....#####@#.#....................### Li`M".##.#..#########.### O......# #...#.#...♣....$...Li$ZLiZ['60LiaLiPdLieM ##...#.# Li= #..###<.....###.# ....?.............##.....##. #.#.##....# #..# #>. . #.# .# #.## #.##.# #...####..# #@.#).## ....#####.#Li....................### .##.#..#########.###.PLiLi&1LiLiMiIM #.# ##...#.#  #..###<.....###.# ....?.............##.....##. #.#.##....# #>. . #.# .# #.## #.##.# #...####..# #..#).## ..#####.#.Mi... .#.................######.###P..MiMi&2MiMil_gM...#######.#### ##.##.# ##...#.#  #..###<.....###.# ....?.............##.....##. #.#.##.... #>. . #.# MiM` #.## #.##.# #...####..# #..#).## ...........#####.#.#....P.MijMik&3MiqMitMiFM.[......................#####.##.####.#### ##.##. ##...#.#  #..###<.....###.# ....?.............##.....##. #.#.##....# #. #>. . #.#  Mik<#.## #.##.# .#...####..# #..#)..##..###.#MiMi&4MiMiMMi,, M###.###.###.[......................#####.##.####.#### ##.##.# ##...#.#  #..###<.....####.# ....?..............##.....##. #.#.##.@..# #.##.#.# #>. . #.# # .##.## #..# #.#.##.#..#Mi6 MiA7 &5Mi> Mi@ Mi M ###.########.###.###.[......................#####.##.####.#### ##.##...# ##...#.#  #..###<.....####.# ....? #.............#...##..@..##. #.#.##....##.#.# #>. . #.# #..# #.#.# ###.#MiMi&6Mi`MiNimM..........†... ###.########.###.###.[......................#####.##.####.#### ##.##...# ##...#.#  #..###<.....###.# ....? #.......@.....#.....###.....##.##.#.##.... Ni. #.# #..# ##.#.# #>..##.## ... NiNiF&7NiNi*M.........#............†... ###.########.###.###.[......................#####.##.####.#### ##.##.#..# ##...#.#  #..###<.@...####.# ....?...............###.....##.##.# . ..# #..# ##....# #..##.#.#NiNi&8Ni& Ni Ni  .#...# ..........†.######...#.# #.###.#.###.#.##.# ###.###.#..........##.##.# .[..........##.# ...#####.##.####.#####.# #..# ##.##.# #.# #.# #..# ##...#.# #.# #.# #..###<@....####.# #.#.? #.....##.# ... .. ..# #..###.....##.##.# .. ..# #..# ##....# #.. .. #.# #..# ##.#.# #>. #.i N7m #.# #..# #.#.# # #.##.## #..# #.#.##.# #.#...####..# #..#). . #.#####.#.# Ni Ni &9Nij NiOi> .#... .†.######...#. #.###.#.###.#.##. ###.###.#..........##.##. .[....##. ...#####.##.####.#####. #..# ##.##.# #.# #. #..# ##...#.# #.# #. #..###@.....####.# #..? #.....##.# . ..# #..###.....##.##.#  .. ..# #..# ##....# #..  .. #.# #..# Oi?##.#.# #>.  #. #.# #..# #.#.# #  #.##.## #..# #.#.##.#  #.#...####..# #..#). .  #.#####.#.# OiIOi)J'70OiPOiSa _There is a stone staircase leading up here.OiodOi eOikOi(sOiMw-1 _OizOimP 9OiV{##.# ###.#### #.##############.## ### #..#############..# ..#######'##############.#### ..........#.#######.# ...####.#.#.#######.........# ........#...#######§§.......# ....#######.'.#####.........# ##..#...#.#§#.........#  ##.#.#.#.#.#######.........#  #..>..#...#######§§.......# ##'######################## ## #....################ .# ####.################ .####..........######### #### )'..#..........######### ###.. .##))..).)).).<#############...##Oi62.8 (2.5OiOi!! _You climb upwards.Oic _There is a stone staircase leading down here.Si SiS ADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Si >Dungeon (10/15) Temple (1/1) D:4 Orc (0/2) D:9  Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) Si AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($222)HepliaklqanaKikubaaqudgha MakhlebSi/ LNemelex XobehOkawaruQazlal Siq \RuSif MunaTrogUskayaw VehumetWu JianXomSi <Yredelemnul ZinThe Shining One Beogh Siψ Shops: (press $ to reach them - yellow denotes antique shop) Si҉ D:2 =:=(* D:6 ( Annotations: (press ! to add a new annotation) D:2 1 runed translucent door, Crazy YiufTi& Ti* Ti., Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleO - Orcish Mines VieVit##.####.####ntroutm the Skirmisher#.##############.##Coglin of Okawaru *****. ### #..#############..#Health: 90/90 ======================== ..#######'##############.####Magic: 11/11 ======================== ..........#.#######.........#AC: 7Str: 15Doom: 49% ...####.#.#.#######.........#EV: 17Int: 8  ........#...#######§§.......#SH: 0Dex: 22 Vit....#######.'.#####.........#XL: 11 Next: 70% Place: Dungeon:9 ##..#...#.#§#...@...........#Noise: ---------  Time: 9072.8 (0.0)  ##.#.#.#.#.#######.........#s) +5 arbalest {Araceli}#..>..#...#######§§.......#Fire: s) +5 arbalest {Araceli} ##'######################## ## #....################ .# ####.################ .####..........######### ####  )'..#..........######### ###...Vit  .##))..).)).).<#############...## Aim: a basilisk (wandering, hasn't noticed you, 69% to hit) _Your line of fire to the basilisk is blocked by a plant. ViuK_There is a stone staircase leading up here. _You climb upwards. ViBu_There is a stone staircase leading down here.  Okay, then.Viv(Vi|Vi~. _Wi/IWiFYWi]Wi_Wi` _Your line of fire to the basilisk is blocked by a plant. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. Wi+a7_Done exploring.Wi7 IWi,u Wi]y Wi| Wiq E _Done exploring.Xi# ##.# ###.#### # #.#.### #..#..#.#'#.####..#.#.#.####.#.#.#.........# #.#...#######§§.......# #....#######.'.#####.##..#...#.#§#..@>.# # ##.#.#.#.#.#.# # #..>..#...#§§.......# # ##'####### ### #....# #.# ####.# .XiW.####.# .)'..#.# ### ..##))..).)).).<#...XiIXi23.8 (1 _Xi$XiԩXi.# ##.# ###.#### .# #.#.## .#### #..#..#.#######'#.####...#.#.#.####.#.#.#.# ß#.#...#######§§.......# #Xi&#....#######.'.#####.# .###..#...#.#§#.@.>.# .# ##.#.#.#.#.#.# .# #..>..#...#§§.......# Xi\.# ##'# .### #....# ##.# ####.XiA#.####.# Xio.)'..#.# ###Xi.##))..).)).).<#...XiDXij&4Xi1Xi>.# ##.# ###.#### #.# #.#.## #.#### #..#..#.#######'#.####....#.#.#.####.#.#.#.# .ß#.#...#######§§.##....#######.'.#####.# ..###..#...#.#§#@..>.# ..# ##.#.#.#.#.#.# ..# #..>..#...#§§.# ..# ##'# ..### #....##.# ####.#.####.# .)'..#.# ###.##))..).)).).<#Xi)?&5XiFEXigGXiz 4Xiŀ Xi Xi&#3Xi#Yi!&0Yi&Yi)Yi,E _Done exploring.^i~^i^iZ^iȼ^ir^iz _  There is an open door here.^i&^i _^i8^i^i^i"^i^i^i^iR^i^i^ib,^i^if^i^i5^i^i^i^i1^i^i`^i ^iX^i^i^i-^i^i^i^i7^i ^i^i^iw^i^iQ^i^i,^i|^i2^i^i1^i^i^i/^i^i^i^i^i7^i^i^i ^i ^i ^i^i,^i ^i6......####........# #...)....= ........# #........# ####.##### ........# #........# #.##...# ###. #..# ######'## #.....# ##.# ###....# #####.# #.#### #...#### #####.#### #..### #'###### ####........#######'###.....####.[...@.............#.#92.8 (17.0).....'....#..........####.#.#.#.....#######ß.[.ß#........#...#.....# ###)###....^i_.'.....# #.[...###..#...#.#.###### #.....# ##.#.#.#.#.# #.._..# #..>..#... #.....# ##'##### #.....### #....#####^i^i$^io'd _There is a staircase to the Orcish Mines here._i?4_iXT_ia\_i`83.0) __ie_i-Generating dungeon...o\\/o/ building the Dungeon \o\_i[p< /o/_i < \o\_i0< /o/_i5< \o\`i>Ctbuilding the Lair of Beasts /o/`i < \o\aiY< /o/ai< \o\ait< /o/bi, v building the Orcish Mines \o\biB*ciqnbntroutm the SkirmisherCoglin of Okawaru *****.Health: 90/90 ========================Magic: 11/11 ========================AC: 7Str: 15Doom: 49% EV: 17Int: 8  SH: 0Dex: 22XL: 11 Next: 70% Place: Orcish Mines:1cinNoise: ---------  Time: 9093.8 (1.0)s) +5 arbalest {Araceli}Fire: s) +5 arbalest {Araceli} _Okay, then. _Done exploring. _Done exploring. _Done exploring. cioY_There is an open door here. _There is a staircase to the Orcish Mines here.cit .. ..## . ...## .###....# ci)u..#....# . #.....# ... #....## .....##.....# ciQu$......@# .##.....# ........#ciyu #...#.... ... ####.ciul ..##  ciu.     civB ci165.3 (2.5cizci] _You climb downwards. Welcome to the Orcish Mines!  Found 27 gold pieces.cid _There is a staircase back to the Dungeon here.diYT  .. ..##  . ...##  .###....# ## ..#....# ..# #.....# .. #....## #.....##.....# #$<# .##.....# .# #...#.... ..####.. .. ### .. .>#  din^di_-6.3 (1.0ditddig9 _Found an escape hatch in the floor.ei  .. ..##  . ...##  .###....# .## ## ..#....# .#.# #.....# .. #....##  #.....##.....#  #$....@.<# .##.....#  ..#  ##...#.....  .....####... .. #### .# .>#  ei,eiV&7eiei˨ei  .. ..##  . ...##  .###....#  .## ## ..#....#  ....#.# #.....#  ....... #....##  #.....##.....#  #$.....@<#  ...##.....#  ..#  ##...#.....  .....####...  ...... ####  ....#  ..>#   ei" ei &8ei? ei> ei d .. ..##  . ...##  .###....#  .## ## ..#....#  ....#.# #.....#  ....... #....##  #.....##.....#  #$.#  ...##.....#  .#  ##...#.....  .....####...  eiu -...... ####  ....#  ..>#   ei' ei~ &9ei ei d _There is a staircase back to the Dungeon here.fiM### ## .. ..## .. ...# .###....### ## ..#....#..#.#........ #....#.....##@....# #$......<#....#...##....#.........# ..## ##. .#.fifih/100 _fi fi fi ### .##  ##.. ..##  ... ...##  ..###....#  .## ## ..#....#  ....#.# #.....#  . #....##  #.....##.@...#  #$......<#....#  ...##.....##....#  .# ...##  ##...#..... .##  .....####...## ...... ####  ....# fiMq ..>#  fi;fin&1fififiF  ### .##  .##.. ..##  ..... ...##  ...###....#  .## ## ...#....#  ....#.# #.....#  . #....##  #.....##..@..#  #$......<#....#  ...##.....##....#  ...# ...##  ##...#.......##  .....####...## fi8  ...... ####  ....#  ..>#  fi fik &2fiN fiȧ gi;  ### .##  .##.. ..##  ..... ...##  ...###....#  .## ## ...#....#  ....#.# #.....#  . #....##  #.....##.@...#gi;  #$......<#....#  ...##.....##....#  ...# ...##  ##...#.......##  .....####...##  ...... ####  ....# gi&<I ..># giCgiD&3givIgiLgiT <  ### .##  .##.. ..##  ..... ...##  ...###....#  .## ## ...#....#  ....#.# #.....#  . #....##  #.....##@....#  #$......<#....#  ...##.....##....#  .# ...##  ##...#.......##  .....####...##  ...... ####  ....#  ..># gi* gi< &4gi giu hixi/M ### .## ##.. ..## ..... ...# ...###....### ## ...#....##.#........ #@...##.....##.....#  #$......<#....# ...##.....##....# .....#... ..#...hiTrhis&5hiwhizhi;M# .. ### .## ∩..##.. ..## ..... ...# #...###....### ###...#....##.#.#....... #....#.....##.....# #$......<#....# .. his.#..#... #hi2hi&6hihi1 _Found Ejoubafe's Book Shop.hiqFM# .. ### .## ∩..##.## ....... ...## #...###....### ###..@#....##.#.#............ #....##.....##.....# ...# ..hi0####...##hihi&7hihi&hik  # ># .#.## #.. ####...## .∩..##.... ..## hi , ........ ...##  #...###....#  .## ###.@.#....#  ....#.#.#.....#  .......##....##  #.....##.....# hi=  #$......<#....#  ...##.....##....#  .........# ...## hie ##...#.......##  .....####...## hi{ hi &8hi hi ; _Found a stone staircase leading down.ii M  ># .# .### #.. ####...## .∩..##.......## #.............# #..@###....### ###...#....##.#.#.....#.......##....## ..#$.... ..........#.......##ii'ii )&9ii.ii0iiM # ># .# .### #.. ####...## .∩..#### #......@......# .##.#...###....### ###...#....#....#.#.#.....# .#.# ..###.........# ...#iiii'10iiKiiii ?    #  >#  .# .### .#.. ####...## .∩..##.##  #.## .##.#...###....#  .## ###...#....#  ....#.#.#.....# ii-  .......##....##  #.....##.....#  #$......<#....#  ...##.....##....#  .# ...## ii iip &1ii iiy ii F. # .. ># ..# .### .#.. ####...## .∩..##.##  #.## .##.#...###....#  .######...#....# ii 3 ....#.#.#.....# .......##....## #.....##.....# #$......<#....# ...##.....##....# .# ...##ii ii &2iiC iiJ ji #. #. >#. ..## .###.#..# ####...##.∩..##.## #.##jiw#...##.#...###....#. .######...#....# ....#.#.#.....# .##....## #.....##...#ji #$......<#...# ...##.....##....# jin .# ...##jiji&3jijiDjiz-b##.#..h ##...# >#....## .###.#..######...##.∩..##.## #.## #...##.#...###....#...######...#....#. ....#.#.#.....# .##..## #.....##.....#h   warg (wandering) #$......<#.ji....#  ...##.....##....#  .# ...##ji2Q.hji8jig:&4ji>jiBU _You encounter a warg.ji/p/ ## ##. #... ##.h.# >##.....### .####....#..######...##.∩..##.##jip #.## #...##.#...###....#..######...#....#.......#.#.#....#... .##....##.. #.....##.....#jiPqF. #$......<#....#  ...##.....##....#  .# ...##jivrh.hjiP|.h   warg (wandering)ji }&5ji4jiyjir )))h  You shoot a bolt. The bolt hits the warg!jivU.hji9R.hjiK9∩jib===6.6 (1.3Rev ji"ji%_ _The warg is moderately wounded.ki- ) You shoot a bolt. The bolt hits the warg!kiU.hki oThe warg is severely wounded.kif2∩o   orc priest (wandering)7.8 (1.2Rev+  _You encounter an orc priest. It is wielding a +0 hand axe.kix  You shoot a bolt. The bolt hits the warg.kib .oThe warg is almost dead.The orc priest shouts!ki;x o  The warg barely misses you. The warg bites you but does no damage.9.0kiykiE}* _You hear a shout! x2ki †You shoot a bolt. The bolt hits the warg.  You kill the warg!kiso   orc priestkiڌ _  Okawaru accepts your kill.ki ki C.okiR" ki' 8 220.3 (1.3Rev* ki  _The orc priest begins to cast a cantrip, but forgets the words!ki >)))ki) A.oki$3 L.∩ki5 01.6ki: ki? n _You shoot a bolt. The bolt barely misses the orc priest.kik~  You shoot a bolt. The bolt hits the orc priest!ki oThe orc priest is heavily wounded.kiu  o   orc (missile)You encounter an orc. It is wielding a +0 falchion and quivering boomerangs.ki,2.8 (1.2kidkiP _The orc priest misses you.lip )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!lio   orc (missile)li=M.oliIliNN 4.0liVli[P _Okawaru accepts your kill.liT )))You shoot a bolt. The bolt hits the orc.lij oThe orc is lightly wounded.  You hear a shout!liK.oli) .∩o   orc priesto   orc (missile)You encounter an orc priest. It is wielding a +0 short sword.li{05.2lili* _You hear two shouts!lit )You shoot a bolt. The bolt hits the orc!!  You kill the orc!liMzE))liB.olia A.oli= R.∩li S 6.5 (1.3li6 li P _Okawaru accepts your kill.li )You shoot a bolt. The bolt hits the orc priest!!  You kill the orc priest!li E))li li .li ∩li_ li li  7lig 3li 7.8li& li~.  li*/ li/ ,_Okawaru accepts your kill.li>0 mixmiL'mimiH _No target in view!mi[  _No target in view!mio<&M ###.   #...  #...# ># ..)### .### #....#..######...## ......∩@.##.......## .#.#.#†............# #...##.#...###....#.....######...#....#Rev* .#......mi<miImi6K<---80 _mi8QmiUQ _You see here a +0 hand axe.miu  ## ##. #... # ##...#miu  ># #....)### .###.#....#..######...##..@).##.##.#.#.#†miv .##mi;v p #...##.#...###....# .....######...#....# ........#.#.#....#....##....##mi_v K.... #.....##.....# miv  ... #$......<#....#  ...##.....##....#mi] mi] H---9 _mi} miދ h _There is an entrance to Ejoubafe's Book Shop here.ninihWelcome to Ejoubafe's Book Shop! What would you like to do?  a - 1280 gold a manual of Conjurations  b -  294 gold a parchment of Alistair's Walking Alembicc -  294 gold a parchment of Arcjolt  d -  294 gold a parchment of Curse of Agony  e -  208 gold a parchment of Eringya's Surprising Crocodile  f -  400 gold a parchment of Forge Phalanx Beetleg -  64 gold a parchment of Foxfire  h -  140 gold a parchment of Fugue of the Falleni -  208 gold a parchment of Fulminant Prism  j -  140 gold a parchment of Inner Flame  k -  294 gold a parchment of Lee's Rapid Deconstruction  l -  524 gold a parchment of Orb of Destruction  m -  524 gold a parchment of Spellspark Servitorn -  400 gold a parchment of Starburst  o -  524 gold a parchment of Summon Hydrap -  140 gold a parchment of Swiftness ni^You have 2068 gold pieces. [Esc] exit[!] buy|examine items[a-p] mark item for purchase [/] sort (type)[A-P] put item on shopping listria +  After the purchase, you will have 788 gold pieces.[Enter] buy marked itemssi(  a + 1280 gold a manual of Conjurations  c +  294 gold a parchment of Arcjoltl - m - o - 494yiiH  a - 1280 gold a manual of Conjurations  c +  294 gold a parchment of Arcjolt  l - m - o - 1774 gold pieces.yi%k   a - 1280 gold a manual of Conjurations  p +  140 gold a parchment of Swiftness63{i_  a + 1280 gold a manual of Conjurationsf - l - m - n - o -  p +  140 gold a parchment of Swiftness35}is  a + 1280 gold a manual of Conjurations }i b +  294 gold a parchment of Alistair's Walking Alembicc + d - e - g - h - i - j - }iS;k - p + 60}if  b +  294 gold a parchment of Alistair's Walking Alembic  c -  294 gold a parchment of Arcjoltd - }i e - g - h - i - j - k - p + 354 gold pieces.}ii0wb +  c -  294 gold a parchment of Arcjolt  d +  294 gold a parchment of Curse of Agonye - g - h - i - j - k - p + 60ia $ b + c - d + e - f - g - h - i - j - k - l - m - n - o - p + 1i.340 gold pieces.iHQb $ 634i <c $ i Qd $ 928i1<e $ in<f $ i<g $ i<h $ iC. =j $ i[#=i $ iH =k $ iA =l $ iA=m $ i=n $ id=o $ i{ p $  You are short 3660 gold pieces for the purchase.shopping listi1  iFlntroutm the SkirmisherCoglin of Okawaru *****.##Health: 90/90 ========================##.Magic: 11/11 ========================#...#AC: 7Str: 15Doom: 47% ##...#>#EV: 17Int: 8  #....)### .###SH: 0Dex: 22.#....#..######...##XL: 11 Next: 73% Place: Orcish Mines:1.......@).##.......##Noise: ---------  Time: 9129.8 (0.0)..#.#.#†............##s) +5 arbalest {Araceli}#...##.#...###....#iMFire: s) +5 arbalest {Araceli} .....######...#....#Rev* ........#.#.#.....#............##....##..... #.....##.....#... #$......<#....#...##.....##....#You kill the orc priest! _Okawaru accepts your kill. _No target in view! _No target in view! _You see here a +0 hand axe. _There is an entrance to Ejoubafe's Book Shop here.ii'i"i\%h _You can access your shopping list by pressing '$'.i#Ii'i+iA0[Rev+ _i2`  You see here a warg corpse.i8  You encounter an ettin. It is wielding a +0 dire flail and a +0 great mace.i?;####.....###..C#>#....)### .###.#....#..######...##.......∩).##.......## ..#.#.#†............## #..@##.#...###....#.....######...#..............#.#.#.....# .............##....#.......#.....##.....#i@....##$......<#....#C   ettin (wandering)........##.....##....##..... ...# .## ##...#.......#iLA+30.8 (1i<i 11.8 (2 _iLi&iPL.. #....##..C#>## #....)### .###.#....#..######...## .......∩).##.......####..#.#.#†............###....#...##.#...###....##......@######.......#.#.#........##....##.#.....##.....###$.....<#....#....##.....##....#i-Qg##..... .........# ## ##.... ##...#.... .....####i}T6.Ci^i `*2.8 (1imgifli[#..###...# ># # #...C)### .###.#....#..######...........∩).##....##..#.#.#†.....#....#...##.#...###....# #.......######...#....# i >....#.#.#.....# ...##....## .#.....##.....# .##$......<#....##.....###..... .........# ...## ##.... ##...#...## .....####...##iX...... ####iq7.Cici%3iiiz ;##...# i{ ># # #....)### .###.#...C#..######...iL{ ........∩).##....##..#.#.#†.....#....#...##.#...###....# i{ Q#.......######...#....# ....#.#.#.....# ...##....## .#.....##.....# .i{ T##$......<#..........##.....###..... .........# ...##iW| ....##...#.......###.. ......####...## #...... ####....#is 4Rev if##...# ># # #....)### .### .#...C#..######...## ........∩).##.## ##..#.#.#†.## #....#...##.#...###....# #.######...#....# .#.#.#.....# .##....## .#.....##.....# .......##$......<#....# ..........##.....##....# ##.....#.........###.....##...#.......####.........####...##.#..... ii %5iiiug # #....)### .### .#...C#..######...##........∩).##.......####..#.#.#†.....##....#...##.#...###.......######...#....# ....#.#.#.....# ...##....#iUh.....#.....##$......<#....#.......##.....##....#..Rev ....#.#. .#..#..>#icn0CivC   ettinix%6iiiF .#...C#..######...........∩).##....##..#.#.#†.......#....#.C.##.#...###....# #.......######...#....# ....#.#.#.....# ........##....## ........#.....##.....# .##$.@....<#..........##.....##iAG 4##.....#.........# ...## ....##...#.......## .........####...##...#......# #### # ....#..ibG m ..># #. iM 9.CiV i W %7i\ i` i.#...C#..######...## ........∩).##.......## ##..#.#.#†............## #....#...##.#...###....# #......C######...#....# .#.#.#.....# .......##....## .#.....##.....# .##$..@...<#....# .##.....##....# ##.....#.........# ...## iQ##.....##...#.## ##.........####...##...#......# #### .# ....#.....>###.i9.Ci%il&08i-i0i:.#...C#..######...## .∩).##.......## ##..#.#.#†............## #....#...##.#...###....# #.######...#....# .C..#.#.#.....# .##....## .#.....##.....# .i ##$...@..<#....# .##.....##....# ##.....#.........# ...## ##.....##...#.......####.........####...##...#......# #### .##....#.....>###.ia2.Cii&9iii }.#...C#..######...##  .∩).##.......##  ##..#.#.#†............##  #....#...##.#...###....#  #.######...#....#  .C.#.#.#.....#  .##....##  .#.....##.....#  .##$....@.<#....#  .##.....##....#  ##.....#...# ...##  ##.....##...#.......##  ##.........####...##  ...#......# ####  .##....#..  ...>###.   i? 9.Ci i '40i8 i5 i|.#...C#..######...##  .∩).##.......##  ##..#.#.#†....##  #....#...##.#...###....#  #.######...#....#  .#.#.#.....#  .C...##....##  .#.....##.....#  .##$.....@<#....#  .##.....##....#  ##.....#..# ...##  ##.....##...#.......##  ##.........####...##  ...#......# ####  .##....#..  ...>###.   i2.Cii&1i%iiTd.#...C#..######...##  .∩).##.......##  ##..#.#.#†............##  #....#...##.#...###....#  #.######...#....#  ..#.#.#.....#  .C..##....##  .#.....##.....#  .##$.#....# i .##.....##....#  ##.....#.# ...##  ##.....##...#.......##  ##..####...##  ...#......# ####  .##....#..  ...>###.   ir9.Cii&2iid _There is a staircase back to the Dungeon here.i .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#...C*##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$....**@#....#  Noise: ---------  Time: 9142.8 (0.0) ......iS....##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......## ##.........####...## ...#......# ####  C   ettin.##....#.. ...>###.  _You encounter an ettin. It is wielding a +0 dire flail and a +0 great mace. _There is a staircase back to the Dungeon here.  Fire: s) +5 arbalest {Araceli}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (89% to hit)i$ .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#...C)##.....#i'  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$....))@#....#  Noise: ---------  Time: 9142.8 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......## ##.........####...## ...#......# ####  C   ettin.##....#.. ...>###.  Fire: s) +5 arbalest {Araceli}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineigAim: an ettin, wielding a +0 dire flail and a +0 great mace (89% to hit)  You shoot a bolt. The bolt hits the ettin!  The ettin is moderately wounded.iI2.CiQ7..i|Ss===4.2 (1.4Rev _iZiGoi2,K .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#....C##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$....**@#....#i,  Noise: ===------  Time: 9144.2 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev ##.........####...## ...#......# ####  C   ettin.##....#.. i-...>###.  _The ettin is moderately wounded.Fire: s) +5 arbalest {Araceli}iJ-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiy-Aim: an ettin, wielding a +0 dire flail and a +0 great mace (moderatelywounded, 89% to hit)i .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#....C##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$....))@#....#  Noise: ===------  Time: 9144.2 (0.0) .........ih.##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev ##.........####...## ...#......# ####  C   ettin.##....#.. ...>###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (moderatelywounded, 89% to hit)  You shoot a bolt. The bolt hits the ettin!  The ettin is heavily wounded.iG9.CiaR5.iuSs5.5 (1.3Rev+ _i9[i]i .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$....C*@#....#  Noise: ===------  Time: 9145.5 (0.0) ....i......##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev+ ##.........####...## ...#......# ####  C   ettin.##....#.. ...>###.  _The ettin is heavily wounded.Fire: s) +5 arbalest {Araceli}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (heavily wounded,  89% to hit)i .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15iDoom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 i~.......##$....C)@#....#  Noise: ===------  Time: 9145.5 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} i##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev+ ##.........####...## ...#......# ####i,   C   ettin.##....#.. ...>###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (heavily wounded,  89% to hit)  You shoot a bolt. The bolt hits the ettin!  The ettin is heavily wounded.i0V<.Ci_aibt6.7 (1.2Rev* iiim  Shift-Dir - straight line  Aim: an ettin, wielding a +0 dire flail and a +0 great mace (heavily wounded,  i%n89% to hit)  You shoot a bolt. The bolt hits the ettin!  The ettin is heavily wounded. _The ettin completely misses you. x2iWN .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#iN  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#iN  EV: 17Int: 8  iN..............##....##  SH: 0Dex: 22 ........#.....##.....#i-O  XL: 11 Next: 73% Place: Orcish Mines:1 iXO/.......##$.....C@#....#  Noise: ===------  Time: 9146.7 (0.0) iO..........##.....##....#  s) +5 arbalest {Araceli} iOY##.....#.........# ...##iO  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##iP  Rev* ##.........####...## ...#......# ####iJP  C   ettin.##....#.. ...>###.i{Pu  _The ettin completely misses you. x2  iP/Fire: s) +5 arbalest {Araceli}iPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiPAim: an ettin, wielding a +0 dire flail and a +0 great mace (heavily wounded,  89% to hit)iay .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== ib#....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$.....C@#....#ibc   Noise: ===------  Time: 9146.7 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ic##.....##...#.......##  Rev* ##.........####...## ...#......# ####  C   ettin.##....#..id ...>###.  Press: ? - help, Q - select action, ( or ) - cycleiMdShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (heavily wounded,  id89% to hit)  You shoot a bolt. The bolt hits the ettin!  The ettin is severely wounded.iii.8.0 (1.3ii  Shift-Dir - straight line  Aim: an ettin, wielding a +0 dire flail and a +0 great mace (heavily wounded,  89% to hit)  You shoot a bolt. The bolt hits the ettin!  The ettin is severely wounded. _The ettin closely misses you. The ettin completely misses you.i|  .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$.....C@#....#  Noise: ===------  Time: 9148.0 (0.0) ....i| ......##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev* ##.........####...## ...#......# ####  C   ettin.##....#.. ...>###.  _The ettin closely misses you. The ettin completely misses you.Fire: s) +5 arbalest {Araceli}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (severely wounded,  89% to hit)i+< ! .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% iN= i...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$.....C@#....#  Noise: ===------  Time: 9148.0 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev* ##.........####...## ...#......# ####i=   C   ettin.##....#.. ...>###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ettin, wielding a +0 dire flail and a +0 great mace (severely wounded,  89% to hit)  You shoot a bolt. The bolt hits the ettin.  The ettin is severely wounded.i i 59.3 (1.3i i]   Shift-Dir - straight line  Aim: an ettin, wielding a +0 dire flail and a +0 great mace (severely wounded,  89% to hit)  You shoot a bolt. The bolt hits the ettin.  The ettin is severely wounded. _The ettin barely misses you. The ettin misses you.i}! .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% iM...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$.....C@#....#  Noise: ===------  Time: 9149.3 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##iD  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev* ##.........####...##iL ...#......# ####  C   ettin.##....#.. ...>###.i0  _The ettin barely misses you. The ettin misses you.Fire: s) +5 arbalest {Araceli}ilPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: an ettin, wielding a +0 dire flail and a +0 great mace (severely wounded,  89% to hit)im! .#...C#..######...##  ntroutm the Skirmisher........∩).##.......##  Coglin of Okawaru *****. ##..#.#.#†............##  Health: 90/90 ======================== #....#...##.#...###....#  Magic: 11/11 ======================== #.......######...#....#  AC: 7Str: 15Doom: 47% ini...........#.#.#.....#  EV: 17Int: 8  ..............##....##  SH: 0Dex: 22 ........#.....##.....#  XL: 11 Next: 73% Place: Orcish Mines:1 .......##$.....C@#....#  Noise: ===------  Time: 9149.3 (0.0) ..........##.....##....#  s) +5 arbalest {Araceli} ##.....#.........# ...##  Fire: s) +5 arbalest {Araceli} ##.....##...#.......##  Rev* ##.........####...## ...#......# ####iDo  C   ettin.##....#.. ...>###.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineioAim: an ettin, wielding a +0 dire flail and a +0 great mace (severely wounded,  89% to hit)  You shoot a bolt.  The bolt hits the ettin but does no damage.iAJ   ∩).##.......## †............## .###....# ..#....# ..#.#.#.....# .....##....## .....##.....# $.....C@#....# .##.....# ix........# ...##  #...#.......##  ....####...##  ....# ####  .##....#.. ...>###.89% to hit)  You shoot a bolt.  The bolt hits the ettin but does no damage.  The ettin is severely wounded.The ettin closely misses you.ettin hits you with a +0 great mace!!!i   ∩).##.......## †............## .###....# ..#....# iv..#.#.#.....# .....##....## .....##.....# $.....C@#....# .##.....# ........# ...##  #...#.......##  ....####...##  ....# ####  .##....#.. iU...>###.i#.#.The ettin closely misses you.The ettin hits you with a +0 great mace!!!ettin hits you with a +0 dire flail!!  * * * LOW HITPOINT WARNING * * *iSThe ettin hits you with a +0 great mace!!  You die...iRb-4------------------------iWb/  --more--iiaGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  s - a +5 arbalest (weapon) {Araceli}  a - a +2 sling {Nenetl}c - a +0 sling {Yuphin}  f - a +0 orcbow  h - a +2 vampiric dagger  i - a +3 devious short sword  p - a +0 giant clubr - a +0 whip  x - the +3 mace "Vimul" {speed, rCorr Dex+4}z - a +0 war axe iQMissiles (go to first with ()q - 5 darts of disjunction  w - 7 poisoned darts  y - a curare-tipped dart Armour (go to first with [)  b - a +0 leather armour (worn)  k - a +2 pair of gloves of strength (worn)  u - the +0 pair of boots "Xoingekk" (worn) {Rampage rF+ Will+}  v - a +0 hat of sniping (worn)g - a +0 leather armour  j - a +0 helmet io[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iJ iK ,i=T iW Goodbye, ntroutm.11144 ntroutm the Skirmisher (level 11, -4/90 HPs)Began as a Coglin Hunter on May 1, 2026.Was a High Priest of Okawaru.Slain by an ettin... wielding a +0 dire flail(28 damage)... on level 1 of the Orcish Mines.The game lasted 00:29:01 (8953 turns). Best Crawlers - Seeded 481. 11459 tdtdDrGl-11 blasted by a starcursed mass (Abyss:1) 482. 11445 jimoMiGl-11 slain by an orc warrior (D:11) 483. 11365 jubiOpDe-11 slain by a yaktaur draugr (D:10) 484. 11318 PonyoDrSh-11 slain by a boulder beetle (D:12) 485. 11286 TymTrSh-11 slain by Amaemon (D:10) 486. 11221 SalParadis OpBr-11 slain by a slime creature (D:10) iX v487. 11144 ntroutm CoHu-11 slain by an ettin (Orc:1) 488. 11139 TrullTrHW-11 slain by a rock fish (D:10) 489. 11079 UserNamesS MDFi-11 succumbed to Sonja's poison (D:9) 490. 11060 NuggetNugg DEFE-11 slain by an orc warlord (Bailey) 491. 11014 fallout330 FoFi-12 blasted by an orc priest (Orc:2)i`i [?25h[?0civ8  [?1051l[?1052l[?1060l[?1061l