hb  Player: okbenny Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-02.13:43:23.ttyrec Time: (1746193403) Fri May 2 13:43:23 2025 h [?1051l[?1052l[?1060l[?1061hhV)0[?7h[?25l[?1chheWelcome, okbenny. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighterh hkWelcome, okbenny the Mountain Dwarf. Please select your background. WarriorAdventurerhMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist hRg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf FighterhL<hdEh-HWelcome, okbenny the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) hwH+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - flailhQhh_<Welcome, okbenny. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldht - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - DraconianhLn - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy hpMountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended speciesh[ * - Random species # - Recommended character ! - Random character hk% - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighterhӕh LRTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.hPc  - The HP value indicates the percentage of hit points gained per experiencehghΕ ?  level, 100% being the Human standard.h0 h. [  - The MP value indicates a fixed additive modifier to magic points.h޷hDŽ`  - The Experience value indicates how much experience has to be earned inh_b  order to gain a new experience level, +0 being the Human standard. ThesehQ hCQJ values use the same scale as the skill aptitudes.hh ^  - The Willpower value indicates resistance to many magical effects perh H  experience level, +3 being the Human standard.h   h9 A The abbreviations used for the skills are:hr  hh~f General skills, Experience Melee and Ranged Combat Spellcasting and Magich3g  -------------------------- ----------------------- ----------------------hchCT  Arm - ArmourFgt - FightingSpc - Spellcastingh3h?  Ddg - DodgingCoj - Conjurationsh  h(ZT  Sth - StealthM&F - Maces & FlailsHex - Hexes h#O  Shd - ShieldsAxs - AxesSum - Summonings hY  Shp - ShapeshiftingPla - PolearmsNec - Necromancy hX+D  Stv - StavesFrg - Forgecraft hla  Inv - InvocationsUC - Unarmed CombatTrl - Translocations h(  Evo - Evocations hX  Thr - ThrowingSBl - Short BladesFir - Fire Magic hJ  hJ G LBl - Long BladesIce - Ice Magic h !hG[  HP - hit pointsRng - Ranged WeaponsAir - Air Magic"h"hC  MP - magic pointsEar - Earth Magic"h*D=  Exp - experienceAlc - Alchemy"h[ '  WL - willpower"hk   "h&  "ha T Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL"h$^  ----------------------------------------------------------------------#hW  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3#h.L5htare not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience5hulevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in6hk8Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -26h8%+3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -16h8r+1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 6h8BPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +36h8EPurple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +36h9 6h9GRed -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 6h+9GWhite -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +36h;9I Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 6hg9Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +46hO ~Felid -- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 6h Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -3 0 -1+10% -1 -1 Mummy -2 -2 -1 -2 ---1 -2 -2 +5 Naga -1 -2 +5 -1 -1+1 0 -1 +25 Octopode6h B- 0 +4 0 -1+1 +1 0 -13 Oni 6h  -216h0 E+2 -2 0 +30% 0 0 Poltergeist- +1 +5-6hJ 2-1 -1 +2 -1 0 +4 Revenant6he 9-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 6h 'Spriggan 3 +3 +5 -3 +26h A 0 +3 0 -30% +17 Tengu +1 +1 +16h  2-6h > 0 -20% +1 0 Troll -2 -2 -5 -16h @-1 -330% -1 Vine Stalker -2 -2 +3 -16h ! 0 -1-30% +1 0 +5 6h S---------------------------------------------------------------------- 6h2 CArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL 6hJ  6hp 7 Fgt M&F Axs Pla Stv UC SBl LBl Rng 6h o---------------------------------------------------------------------- Human  0 0 06h 0 0 0 0 06hy---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 Armataur6h1 2 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +2 0 Coglin  0 -1-1 -1 -1 0 -1 Demigod6hT -1-1 -1 -1 -1 -1 Demonspawn  0 -11 -16h -1 -1 -1 Djinni  0 -2 -2 -2 -1 0 -1 -1 -2 Draconian+1 0 0 0 06hU 0 0 -1 Black 0 0 0 0 0 0 -16h5F Green +1 0 0 0 0 0 0 0 -1 6hQyGrey +1 0 0 0 0 0 0 -1 Pale +1 0 0 0 0 0 0 0 -16hkPurple +1 0 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +16h0 0 0 0 0 0 0 -1Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf6h&-2-3 -2 -3-2-1 +37hn Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +37hn - Red -- -1-1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4ep Elf7ho 2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 7hto tFormicid+1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2+2 +1 0 0 +0% 0 0 +3 7ho KMinotaur +2 +1 -1 +2 -3 -1 0 +10% -1 -1 +3 7ho Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 7ho [Octopode -- 0 +4-1 +1 +1 0 -10% 0 0 +3 Oni7ho -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant7hp 31 -1 +2 -1 -- +1 -1 -1 +10% +1 -1 +39h{Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +49h%Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft 9hYInv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points9hIaEar - Earth Magic Exp - experienceAlc - Alchemy 9hf+WL - willpower 9h@ Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL 9ho---------------------------------------------------------------------- Human0 0 +19h? 0 + 0 Armataur +3 -3 +2 +1 -29h0 0 Barachi +2 +1 0 09h -1 0 +9h%2 0 +3 Coglin 1 -1 -1 -3 -29h?1-2 +3 -1 +0% 0 0 +5 Demigod9hYI1 -1 0 -1-- -1 -1 +10% +2 -2 +4 Demonspawn9hv&- 0 -1 -23 0 -19h3-1 +3 Djinni  0 +1 -1 0 -29h_ 0 0 -2 -1+1 +4 Draconian-- -1 0 0 -11 0 -1 +19h-1 +3uhJ ! Welcome, okbenny. Please select your species. Simple Intermediate Advanced a - Mountain Dwarf  j - Human s - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoyle m - Demonspawn v - Demigod e - Draconiann - Djinni w - Formicid f - Troll o - Spriggan x - Naga g - Deep Elf p - Tenguy - Octopode h - Armataur q - Oniz - Felid i - Gnoll r - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. uhH gThey can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character  ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighterwhywh$whEWelcome, okbenny the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-magewh%Tu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpwhX4 Tab - Mountain Dwarf FighterhZhWelcome, okbenny the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helphp*h-h05Welcome, okbenny. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. hP1KThey can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended Mountain Dwarfhu hxWelcome, okbenny the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererhyTs - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerhSyw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaverhyy - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their hychoice and potions of might. + - Recommended background * - Random background # - Recommended characterhyd ! - Random character % - List aptitudesSpace - Change species ? - Helphy8 Tab - Recommended Mountain Dwarfh@ ( a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.hqS a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.h[( a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.hA2O b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.h c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies. hV d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts.h$ 2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.h`Q ] f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.h2 f - Berserker g - Cinder Acolyte Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.hg|  e - Brigand f - Berserker rigands carry poisoned darts and a small number of nasty curare darts. h d - Hunter e - Brigand Hunters carry a shortbow, light armour and a scroll of butterflies.hME c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.h]0 b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.h S a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.hh:h\Welcome, okbenny the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helph[  a - rapier(-2 apt)  b - flail (+2 apt)hz8  b - flail (+2 apt)  c - war axe (+2 apt)hv  c - war axe (+2 apt)  d - trident (+0 apt)h  c - war axe (+2 apt)  d - trident (+0 apt)h1  b - flail (+2 apt)  c - war axe (+2 apt)hv>hhokbenny the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredh#.#..##+#######.....#...#.....#.@.+#...#.....h>#####.....#+##..#^##hhAWelcome, okbenny the Mountain Dwarf Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.hh`iPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h.3hKh ##.# ß.# ...# ##+#######.....+#...#.....##.<@+ #...#.....######.....+##+##...#ß^#.###h##G1.0 (1 _h)h*h.h0h<0 _Could not explore, unopened door.h4hh@ _No target in view!hRhSha\ _Unknown command.h{ '..⌠..#2.0 (1hx ( _You open the door.hf### ..# .ß.# ...# ##+### h #####.....+ #...#.....# #.<.@..⌠..# #...#.....# #####.....+ ...h:#.ß^#..#h-###hmh&3hh: Q _There is an open door here.h2#### ...# .ß.# ...# ###+### #####.....+ #...#.....# #.<.'@.⌠..# #...#.....# #####.....+ # ...#.ß^#...#####h-4 _hhh ##### #...# #.ß.# #...# ###+### #####.....+ hg 4#...#.....# #.<.'.@⌠..# #...#.....# #####.....+ #...##h .ß^##...######h h <5ht ##### #...# #.ß.# #...# ###+### #####.....+ #...#.....# #.<.'..@..# #...#.....# #####.....+ #...# #...######6hx S _There is a dry fountain here.h #####...ß.###+########.....+...#.....#<.'..⌠..#####.....+ ###+###7 _h|B ...ß.###+########.....+...#.....#<.'..⌠..#...#####..@..+ ###+### #...# 8h '..#9 _You open the door.h  ß.###+########.....+...#.....#<.'..⌠#...#...#####.....+ ###@### #...# ß^10.0 (1.0) _There is an open door here.hM.ß #...#  ###+#######.....+..#...#.<.'..⌠#...#.....######..@..+###'###..#.ß^#hhH-1 _hh$he NM###.hf ß #...# h;f ###+#######.....+hXf p..#...<.'..⌠hsf #...#..@..######.....+hf i###'###hf B#...#hl hl &2hp hs hZ< pM###.ß #...#  ###+###h< ####.....+..#...<.'...#.....######.....+###'###h]C hC &3hH h,K _You open the door. _There is an open door here. dry fountain here. _You open the door. _There is an open door here. _ dry fountain here.h|##### #...# #.ß.# #...# ###+### #####.....+ #...#.....# #.<.'..⌠@.# #...#.....# #####.....+ hh?$4 hl _hhhtM#####...ß #...#  ###+#######.....+..#...<.'..⌠...#.....######.....+#####hۃh5hJhdh!' ;M####..#.ß #...#  ###+#######...@.+..#...<.'..⌠#...#.....##...#6h| Jh[hʐ ##### #...# #.ß.# #...# ###+### #####..@..+ #...#.....# #.<.'..⌠..# #...#.....# #####.....+  ###'###  #...#  #.ß^#  #...#h<7hhh#..'8h1 _There is an open door here. dry fountain here. _You open the door. _There is an open door here. dry fountain here. _h`You open the door.hq M###.ß #...#  ###@########.....+#...#...hĸ #.<.'..⌠..##.ß^#h hf 9h h  dry fountain here. _You open the door. _There is an open door here. dry fountain here. _You open the door. _There is an open door here.h1 #####...ß.###'########..@..+#...#.....##.<.'..⌠#.ß^##...#hh%20 h _hh?hM##### #...# #.ß.# #...# ###'### h#####...@.+ #...#.....# #.<.'..⌠..# ## h[<1hhh-9##### #...# hY99#.ß.# #...# ###'### h{9#####....@+ #...#.....# h9#.<.'..⌠..# #.## h9\#...#h9#.ß^# h?hC@&2hEhJh,##'.#.##3 _You open the door. _There is an open door here. dry fountain here. _You open the door. _There is an open door here. _You open the door.hO #####...ß.h###'##########.....'....#....@#.#<.'..⌠..# #h..#.....# #...#####hh$ &4h5$h0&hT #####hN...ß.h###'##########.....'.#hg...#.....#.#hP(<.'..⌠.@# ..#.....# ####.....+####hh>&5hhhB! #####...ß.###'##########.....'....#.....#<.'..⌠..# ..#....@# ####.....+ ###'###h<6hhhܮ ...ß.###'##########.....'....#.....#<.'..⌠..# ..#.....# ####....@+hL ###'### #...# h<7hҺhh ##..####'...=..######h h <8h: ( _You open the door. h` q_Found a blackened granite ring.h 3hh h #...# #.ß.# #...# ###'##### #####.....'.# #...#.....#.# #.<.'..⌠..#.## #...#.....#..######.....@...=.###'###...# h# u#...######h h ,9 _h h=/  #...# #.ß.# #...# ###'##### #####.....'.# #...#.....#.# #.<.'..⌠..#.## #...#.....#..######.....'@..=.###'###...# #.ß^##h/ H...#  There is an open door here.h7 H30.0 (2 _h= hZ #...# #.ß.# #...# ###'##### #####.....'.# #...#.....#.# #.<.'..⌠..#.## #...#.....#..######.....'.@.=.###'###...# h^ @1.0 (3h/ hdY j#...# #.ß.# #...# ###'##### #####.....'.# #...#.....#.# #.<.'..⌠..#.## #...#.....#..######.....'..@=.###'##h Z I#...# h_a @2.0 (4he hx #...# #.ß.# #...# ###'##### #####.....'.# #...#.....#.# #.<.'..⌠..#.## #...#.....#..######.....'...@.###'###...# h @3.0 (5h; h I4.0 (6h h 5 _e - a ring of poison resistancehj Jhl N _There are no items here.h1h3Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) h 4 c - a +0 buckler (worn) Jewellery (go to first with "=)hG4e - a ring of poison resistance[?] describe selected hi4[!] equip|wield|wear|put on[tab] equip|unequip h"h'h-#...#okbenny the Shield-Bearer#.ß.#Mountain Dwarfh%.#...#Health: 19/19 ========================###'#####Magic: 1/1hB.X========================#####.....'.#h^.ZAC: 6Str: 18h.2#...#.....#.#h&HEV: 8Int: 8#.<.'..⌠..#.##SH: 4Dex: 9#...#.....#..#########XL:  1 Next:  0% Place: Dungeon:1#####.....'...@.......Noise: ---------  Time: 34.0 (0.0)###'##############a) +0 flail#...#Nothing quivered#.ß^##...###### _You open the door. _You open the door. _Found a blackened granite ring. _There is an open door here. _e - a ring of poison resistance _There are no items here.5 (0.5 _e - a ring of poison resistance (worn)h=.'...h hd#...# #.ß.# #...# ###'#####  #####.....'.#  #...#.....#.#  #.<.'..⌠..#.##  #...#.....#..#.  #####.....'....###'###...# hjB5.5 (1.0h1oh<J#...# #.ß.# #...# ###'##### #####.....'.# #...#.....#.# #.<.'..⌠..#.## #...#.....#..#.# #####.....'....h|####'###...# hh*6.5 (2hh#...# #.ß.# #...# ###'##### .....'.# ...#.....#.# .<.'..⌠..#.## ...#.....#..#.# .....'....# ###'# #...# hV7.5 (3h#...# #.ß.# #...# ###'##### h).....'.# #.....#.# <.'..⌠..#.## #.....#..#.# h{.....'....# ###'#hg #...# hhT*8.5 (4hq h#...# #.ß.# #...#  ###'##### .....'.# #.....#.# .'..⌠..#.## #.....#..#.# .....'....#  ###'# #...# hc@9.5 (5hլh/#...#  #.ß.#  #...# ###'##### .....'.# #.....#.# '..⌠..#.## # #.....#..#.# .....'....# ###'#  #...# h5h6$40.5 (6h9h!#...# #.ß.# .# #...# .#'##### .# .....'.# .# .....#.# .# ..⌠..#.## .# .....#..#.# .....'....# '#hu #...# #.ß^# #...# #####h@1.5 (7h$hT...# .ß.# #.# ...# #.# '##### #.# '.# #.# #.# #.# ⌠..#.## #.# #..#.# '....# '# ...# .ß^# ...# 2.5 (8h/M###.ß ...# #'####' ....#.# ⌠..#.## #..######### ....'............ #'################ ...#h#hz*3.5 (9hyhhM ###.ß ...# #'####h3i' ....#.# ⌠..#.## #..######### ....'............ #'################hsZ4.5 (10.0)h6M ###.ß ...# #'####' ....#.# ⌠..#.## #..######### ....'............##5.5 (11hM. ###.ß ...# #'####' ....#.# ⌠..#.## ....#..#########.#6.5 (12h@M##. ###.ß ...# #'####' ....#.# .⌠..#.###.#7.5 (13hзM##. ###.ß ...# #'####' htM....#.##.#hh $8.5 (14h?h/J4M##. ###.ß ...# #'#### ....'.##.####hPA9.5 (15h.\huM##. ###.ß ...# #'######.#..#50.5 (16hFhGl !M##.. .##. ###.ß ...##.##.#hp huw A1.5 (17hx h M#### ##.... h #.....###...r.. ###. .ß.##.#h@ r   rat (asleep)#.#h e  A rat comes into view.hC P .  The rat squeaks loudly.h K====2.5 (18h h 0 _The rat moves out of view.h0t........hhh@2GM #### #.... ###...... #....r#. #####... ...#### #.#r   rat#.#h2h4,0.0)h:r.----3.5 (1h+@hGBhRg  You sock the rat!.h(v8=---4.8 (1.3h) h)9_You kill the rat!h4hhH _No target in view!h 4hUh9H _No target in view!hq .hrhvh#.#.#.#. ####. ##.... #.....### #.# #.....#.## ##...##.# #...# #### #.# #.ß.# #.# #...# #.##'##### #.#.'.# #.# .....#.# #.#h:_-50 _h`#. #.# #.# #.#####.#....# #.....### #.......# #....@#.###### ##...##.#  #...# #### #.#  #.ß.# #.#  #...# #.# ###'##### #.# #.....'.# #.# #.....#.# #.# '..⌠..#.## #.#-6.8 (2h+  #. #.# #.# #.# ####.# ##....# #.....### #.......# #...@.#.# ##### ##...##.# #...# ######.#  #.ß.# #.#  #...# #.#  ###'##### #.# ##.....'.# #.# .#.....#.# #.# .'..⌠..#.## #.#7.8 (3h- hy #.# #.# #.#  #.# ##.# ##....# #.....### #....@..#  hس #.....#.#  ##### ##...##.#  #...# ######.#  #.ß...# h L#'#### #.....'h. U #.....#.# h" @8.8 (4h hqD M  #####....# ###.... #.....#.  ##### ##...##.##htK @9.8 (5hQ h M  ######...@# ###....##.....#.#h A60.8 (6h hoi ^M  ######....# ###.......#..##hp @1.8 (7ht h) 2M  ######....# #.....####.#h V2.8 (8hf M  ######....#....######hg V3.8 (9h! M> ####.#....##h' hi' /4.8 (10.0)h/ Q _Found a stone staircase leading down.hr..........hbh0hIM.>.#.#...#hNhFO05.0)hShM.>.#.#...6.8 (2hhr M.>#.#..#h=x @7.8 (3h{ h" M.>#.#..#8.8 (4h >M..g.>#.#g   goblin (asleep)#.#hΙ  A goblin comes into view. It is wielding a +0 dagger.hj u.gg==9.8 (5h h @ _The goblin shouts! You hear an angry hiss.hn _A goblin is nearby!hag YS#...g.>.....S   ball python (constriction, wandering) hir .S.gS)--70.8 (1hw ^ _A ball python comes into view.h#.#.S..g.hhhh~L.SghA--1hhc _There is a stone staircase leading down here.h\{## ##....Sg>hh5.=2hhh= _The goblin hits you but does no damage.h C4.0 (1.2h h _You closely miss the goblin. The goblin barely misses you. x2h{8 :  You thump the goblin!h9 h; Y  You kill the goblin!hLF  r.Sr   rat (wandering)#.##.#The ball python bites you. You block the ball python's attack.7---165.3 (1.3hI hL V _A rat comes into view.hR=  You hit the ball python.hShXE.r)hY]r   rath\M---256.6hhahdO _You kill the ball python!hi## #.##...hGi4r..hgi8>hkho0.rhoh3p%-hTp7hp 0hthwO _You see here a +0 dagger.h+ y8==8.9 (1.3h h4 t _You barely miss the rat. The rat bites you but does no damage.hm hn "80.2hq hUu x _You closely miss the rat. The rat bites you but does no damage. x2h5  You hit the rat.h`1.hjM=331.5hG] _You kill the rat!hhh.h H _No target in view!h2Ihh-20 _9==-3.5 (2hP # ##.#...##...).> _HP restored.h@4.5 (3hh8-M ## ###.## ....#######hq-#..........)#.##.#h-h4@5.5 (4h7hAM ## ######.## ........########.@.......##.#######.#)##.#h@6.5 (5hH hS ## ######.## .##..##.##.# #)##.##>##.##.# h\ ]==7.5 (6hg h 8 ##  ######.## .......@##############..........#.######## #.# #)# #.# #># #.#  #.#h V8.5 (7h< h  ####.##.###.... ##.# #.# #)# #.# #># #.#  #.#h; @9.5 (8hג h%,  ###.#.##.##.#.... ##.#  #.#  #)# #.# #># #.#  #.#h;0 A90.5 (9h4 h O ###.#.##.##.#.... ##.hɺ # #.# #)#  #.# h  #>#  #.#  #.#h D1.5 (10.0)h hL  ###.#.##.##.#.... ##.# #.#  #)#  #.#  #>#  #.#  #.#hT hU +2.5 (11hX h] n. ###.#.###.###...#..... ##.##  #.#  #)#  #.#  #>#  #.#  #.#3.5 (12h ... ###.#.## #.## #...#...... ##.### #.#  #)#  #.#  #>#  #.#  #.#4.5 (13h*.##..... ###.#.## #.# #...#...... ##.#### #.#  #)#  #.#  #>#  #.#  #.#5.5 (14hT..###...# ###.#.## #.# #...#....$...... ##.#.####.# #.##. #)##. #.## #>#  #.#  #.#hA6.5 (15hԜh%'. ##. ...###r..## ###B.#.## #. #...#... $....... ##..####.### #.#  #. #)# #. #.#B   giant cockroach (asleep) #. #>#r   rat (asleep)#. #.#  #.#h$2  A giant cockroach and a rat come into view.h5 .r.r   rat  The rat squeaks loudly. You hear a shout!h66===7.5 (16h;hP?< _The giant cockroach moves out of view.h M ## .###.r ## ### .......@#######.## .B.##............####### #...#######.........$....... ##.#######..#.)B   giant cockroach#.h .rB.---8.0)h h=  You hit the rat.  The rat is severely wounded.hR Z.B h W=--9.9 (1.4h h1 1 _You block the rat's attack.h:6  You sock the rat!hȜhhao†..Bh~941101.2 (1.3)hVhqG _You kill the rat!h0  You hit the giant cockroach.  The giant cockroach is heavily wounded.h68--h!2.5h h| _The giant cockroach bites you. The giant cockroach closely misses you.h >B  You sock the giant cockroach!hGE†hxJL--583.8h/PhQS _You kill the giant cockroach!hv3h^|hhb9==-40hh ###.. ###... ..#h#...###.#.....#†## ###.†.#######.##he ...##.@..........###### #...#######........$........ ##.######..####.#### #.#h #.# #)# #.#h #.# #.# #h># #.# #.# h *#.#hES-5.8 (2h:hX## #.. ### .... ..# #...###.# ........# .......†## ### .......†.#######.## ...##............##### #@..#######.......h...$........[.. ##.#######..####.#####. #.# # #.# #)# #.# #.# #.# #># #.# #.# .# #.# h)A #.#hh+6.8 (3h> _Found a ring mail.h4hzhH _No target in view!hoH..h"h .. ###.... ..#...###...........†## ###...†.#######.###...##............#######...##...#######..........$...@....[.. ##.#######..####.#####. #.#  # #.# #)###.#h3G7.8 (1 _hh@{ #.. ### .... ..## #...###.#..........#.........†## ###........†.#######.##hA. #...##............#...##...#.$..@.....[.. ##.#..####.#####. #.# # #.# #)# #.# #.#h"A #.# #># #.h@AZ# #.# .#h\AT #.# ##hwAs #.#  #.#hIhJG==8.8 (2hOhv #.. ### .... ..####...###.#.........#.......†## ### ........†.#.## #...##...###...##...#.$.@......[.. ##..###..####.#####. #.# #. #.# #)## #.# #.#  #.# #>#  #.# #.#  .# #.#  ##h s #.#  #.#hx@9.8 (3hhm #.. ### ..... ..##...###.#.....# ..........†## ### ........†.#######.## #...##...#.###...##...##.....$@.......[.. ##.#.###..####.#####. #.# #.. #.# #)# #.. #.# #.##gg #.# #>#h(n#.. #.# #.# gg 2 hobgoblins (asleep)#.. .# #.##.. ## #.#  #.#huk  2 hobgoblins come into view.h{vh-gg..gg===10.8 (4hh. _The hobgoblin shouts! x2hi#.. ### ..... ..# #####...###.# .....# ..........†## ### ........†.#######.## #...##...##.###...##...#.#.....$.@......[.. ##.##.###..####.#####. #.# #.. #.# #)# #gg#..#.. #.# #.##..#..h0+ hhg.g   hobgoblinh5---1.8 (1hhȫh <#.. ### ..... ..# #####...###.# ............# ..........†## ### ........†.#.## #...##..#h :#.###...##...#.#.....$.[.. ##.##.###..####.#####. #.# #g. #.# #)# # #.. #.# #.# h h mgg   hobgoblinh? B---2hr h h2#.. ### ..... ..# #####...###.# ............# ..........†## ### ........†.#######.## #...##............#h7#.###...##...#.#.....$.[.. ##.##.###.g####.#####. #.# #g. #.# #)# #.g #.##.. #.#hN#.. #.# #.# #.. .##.. ## h[,hpgg 2 hobgoblins3hXh #.. ### ..... ..# #####...###.# ......# ....†## ### ........†.#######.## #...##............#h!:#.###...##...#.#.....$g.[..###.##.###.g####.#####.# #.# #g. #.# #)# #.g ##.. ##.. #.# #.# #.. .#.. . h#h#h,<g.h0-&4h5h8hɂ#.. ### ..... ..# #####...###.# ............# ..........†## ### ........†.#######.## #...##......##.###...##...#######.#.....$gg...@..[..###.##.###..####.#####.# #.# #g. #.# #)# #.g #.##.. #.##.. #.# #.# hx#.. ..##.. .## hthg.g5hhh'#.. ### ..... ..# #####...###.# .# ..........†## ### ........†.#######.## #...##.....##.###...##...#######.ht#.....$g.g...@.[..###.##.###..####.#####.# #.# #g. #.# #)# #.g #.#.. #.#.. #.# h#.# #.. ..#.. .# hl,h .g.g6hXDh: #.. ### ..... ..# #####...###.# ....# ..†## ### ........†.#h ; .## #...##....# #.###...##...#######. #.....$.g.g...@[..###.#h<;  #.###..####.#####.# #.# hq; #g. #.# #)# h; #.. #.# #.# hs= hA heG d.g.ghG &7hT h #.. ### ..... ..#  #####...###.#  .....# ....†## ### ........†.#.## #...##...#  #.###...##...#######.  #.....$..g.g...@..###.#  h #.###..####.#####.# #.# #g. #.# # #)# #.. #.# #.# h= h h( .g.g8hr h _You see here a +0 ring mail.hZ S#.. ### ..... ..# #####...###.# .#  .†## ### .†.#.## #...##..# #.###...##...#######. #.....$...g.g..[@.###.# #.###..####.#####.# #.# #g. #.# .# #)# #.g #.# .#h[  #.##.. #.# .# #>##.. #.# .# #.# #.. ..# .# #.##.. .## .# #.# h^ h^ h _ h,g c.g..ghg -9 _hn hbp h" #.. ### ..... ..#  #####...###.#  .# .†## ### .†.#.##h" #...##..#  #.###...##...#######.  #.....$....g..g@..###.#  #.###..####.#####.# #.# #g. #.# .# #)#h"d #.g #.# .# #.# #.. #.# .# #>#h# #.. #.# .# #.# #.. ..# .# #.# #.. .## .# #.# h#I #.#h%h2-A.gh-`6----=20h4h{8q _The hobgoblin hits you. _You see here a +0 ring mail.h;  You hit the hobgoblin.h .gThe hobgoblin is heavily wounded.h?h7=---2.1 (1.3h0hW@ _The hobgoblin hits you but does no damage.h  You barely miss the hobgoblin.The hobgoblin is moderately wounded.h ^4----3.3 (1.2h h - _The hobgoblin hits you.h ;  You hit the hobgoblin.h h ].   hobgoblinhu S----754.6 (1.3hF h M _You kill the hobgoblin!h~  You hit the hobgoblin.  The hobgoblin is moderately wounded.5.8 (1.2hxhۄV _The hobgoblin barely misses you.h<  You sock the hobgoblin!hM'E†h*d5=917.1 (1.3h/h<2M _You kill the hobgoblin!h  #.. ### ..... ..# #####...###.# .....# ....†## ### ........†.#.## #...##...# #.###...##...#######. #.....$.@[..###.# #.###..####.#####.# #.# #g. #.# .# #)#  #.g #.# .# #.# h S #.. #.# .# #>#  #.. #.# .# #.#  #.. ..# .# #.#  #.. .## .# #.#  #.#-80h v _You see here a hobgoblin corpse.hC ]-hJ hN ,9 _hQ hW A30.1 (2h^ hf hYf o6===1.1 (3h}m h~t @2.1 (4hz hU @3.1 (5h/ h~ @4.1 (6h- hS 97h S===5.1 (7h hݪ @6.1 (8h h۵ @7.1 (9h+ h D8.1 (10.0)h h3 ]=9.1 (11h 8=40.1 (12h h A1.1 (13h h A2.1 (14h h h +3.1 (15hh79===4.1 (16hhh #.. ### ..... ..# #####...###.# ....# ..†## ### ........†.#.## #...##....# #.###...##...#######. #.....$†[..###.#h+ #.###..####.#####.# #.# #g. #.# .# #)#  #.g #.# .# #.#  #.. #.# .# #>#  #.. #.# .# #.#  #.. ..# .# #.# h #.. .## .# #.#  #.#hğA5.1 (17h˥hs.U #.. ### ..... ..# #####...###.# .# ..........†## ### ........†.#######.## #...##..... #.###...##...#######h/= #.....$.†[..###. #.###..####.#####.# #.# #g. #.# .# #)# #.g #.# .# #.# #.. #.# .# #># #.. #h/.# .# #.# #.. ..# .# #.# #.. .## .# #.#  #.#h;A6.1 (18h:AhH #.. ### ..... ..# #####...###.# ............# ..........†## ### ........†.#######.## #...##...... #.###...##...####### #.....$.†[..###. #.###..####.#####.# #.# #g. #.# .# #)# #.g #.h~# .# #.# #.. #.# .# #># #.. #.# .# #.# #.. ..# .# #.# #.. .## .# #.#  #.#hh+7.1 (19hLh> #.. ### ..... ..# #####...###.# ......# ....†## ### ........†.#######.## #...##............ #.###...##...# #.....$.†[..###.hU #.###..####.#####.# #.# #g. #.# .# #)# #.g #.# .# #.# #.. #.# .# #># #.. #.# .# #.# #.. ..# .# #.# #.. .## .# #.#  #.#h$h0%H==8.1 (20h*h #.. ### ..... ..# #####...###.# ............# ..........†## ### ........†.#######.##hc #...##............ #.###...##...# #.....$.†[..###. #.###..####.#####.# #.# #g. #.# .# #)# #.g #.# .# #.# #.. #.# .# #># #.. #.# .# #.# #.. ..# .# #.# #.. .#h# .# #.#  #.#hh+9.1 (21h/h%I #.. ### ..... ..# #####...###.# ............# ..........†## ### ........†.#.## #...##.. #.###...##...# #.....$.†[..###. #.###..####.#####.# #.# #.. #.# .# #)# #.g #.# .# #.# h@J #.. #.# .# #>#  #.. #.# .# #.#  #.. ..# .# #.#  #.. .## .# #.#  #.#h+RhR,50.1 (22hXhQ #.. ### ..... ..# #####...###.# .....# ..........†## ### ........†.#######.## #...##... #.###...##...# #.....$.†[..###. #.###..####.#####.# #.# #.. #.# .# #)# #.. #.# .# #.# #.. #.# .# #># #.. #.# .# #.# #.. ..# .# #.# #[hO37m.. .## .# #.#  #.#hA1.1 (23hhjn #.. ### ..... ..# #####...###.# .....# ..........†## ### ........†.#######.## #...##.... #.###...##...# #......†[..###. #.###..####.#####.# #.# #..# #.# .# #)# #..# #.# .# #.# #..# #.# .# #># #..# #.# .# #.ho^#  #..# ..# .# #.#  #..# .## .# #.#  #.# hxA2.1 (24h(hA3.1 (25h h"  ##  #...##### ..... ..# #####...###.#...# ....†## #........†.####### #...##......... #.###@..##...#######.. #.............†[..###.#.###..####.#####.# #. #..# #.# .# #) #..# #.# .# #. #..# #.# .# #> #..# #.# .# #. #..# ..#h#< .# #.#..# .## .# #. _You now have 9 gold pieces.4.1 (26h 8h@3M#### #...#####. ..... ....#####...###......# #...## ###..........†.#######.# .......#.###...##...#######.#.............†[..###.###..####.#####.# #.#..#h(A5.1 (27hҺhEM####  #...##### ..... ..#####...###....# ## ###....@.....†.#######.##.###...##..........###...##...#######.#.............†[..###.#hF6.##..#hLhZM+6.1 (28hRh #####. #...#####. ........#.#####...###.#.# #.†##  #...@......†.#. #.###...## #.###...##...# #.............†[..###he #.###..####.#####.# # #..# #.# .# # #..# #.# .# # #..# #.# .# # #..# #.# .# #hSA7.1 (29h5h*r" ##### . #...##### .. ........# ...#####...###.# .....# #....@.....†## ####..........†.#######.##.###...##...........#.###...##...#######..#.............†[..###.#.###..####.#####.# #.#..# #.# .# #)#..# #.# .# #.h^s#..# #.# .# #>hzA8.1 (30hӀh M #####  ##...####. ........######...###.....# .##....## ##.........†.#######.##.###...##.............. #..#hA9.1 (31h[h3M ##### ..#####...#####.............#####@..###.#.....# .##....## ###..........†.#######.#. ##..#hƢB60.1 (32h0hF/ #####  ...#####...##### .......@.......# ...#####...###.#............... .##..........†## # #..........†.#######h&0# #.###...##......... #.###...##...#### #.............†[..####.###..####.#####.# #h6A1.1 (33h;h` . #####.#####...#####..#.#####...###.#.........# .##..........†##  #..........†.# #.###...## #.###...##...# #.............†[..## #.###..####.#####.#hA2.1 (34h=h0S ... #####.#####...#####..#.#####...###.#..........#. .##..........†# #..........†. #.###...##  #.###...##...  #......†[..#  #.###..####.#####.# h)Z A3.1 (35h^ h ###.#..... #####.#####...#####..#.#####...###.#...............#....##..........†####. #..........†.h d# #.###...## #.###...##... #......†[.. #.###..####.#####.h{ A4.1 (36h h|  ## ##.##...##.....# #####.#####...#####j..#.#####...###.#..............#..##..........†##h} .##.#. #..........†. ###. #.###...##j   gnoll (polearm, wandering)# #.###...##...#### #......†[ #.###..####.#####h  A gnoll comes into view. It is wielding a +0 spear.h hʌ  gjj)g   goblin (wandering)  The gnoll shouts!==5.1 (37h h& u _A goblin comes into view. It is wielding a +0 dagger.hv.R## ##.# ##...# #.....# ##### .#####...##### gj.....# .h /#####...###.# ...................# ......##......##.#. #..........†.####. #.###...##.# #.###...##...######.............†[.#.###..####.#####.h0h!7L.jho7:--6.1 (1.0)h<h>h(## ##.# ##...# #.....# ##### .#####...##### g.j.# .#####...###.# ............# h......##...†##.##.#. #.†.####. #.###...##.# #.###...##...##.†[..##.###..####.#####.#hh5.j--7hDhh ## ##.# ##...# #.....# ##### .#####...##### g..j.# .#####...###.# ............# ......##..........†## #.##.#. #....†.####. #.###...##.# #.###...##...##.†[..# h hc L.jhز &8h h hAM ## ##.# ##...# #.....# ##### .#####...##### g...j.# .#####...###.# ............# ......##..........†## #.##.#. #..........†.#hM .###. #.###...##.# #.###...##...#.#.............†[..##.###..####.#####.# #hU ht[ r.j9hK` hGa h$ ## ##.# ##...# #.....# ##### h.#####...##### g....j.# ...g...#####...###.# ............#hD- ......##..........†##  .##.#. #..........†.# ###. #.###...## # #.###...##...# g   goblin (wandering)hg #.............†[.. #.###..####.#####.#h~hh%l.j.ggh%0==70h+h .( _The goblin shouts!h7 ## ##.# ##...# h{ Q#.....# ##### .#####...##### g.....j.# h ....g..#####...###.# ............# h ......##..........†## #.##.#. #..........†.#.###. #.###...##.# #.###...##...#.#.............†[..##.###..####.#####.# #h% hƘ hZ Xg.j.h /--1h h ho ## ##.# ##...# #.....# ##### .#####...##### g....g.j.# ...S...#####...###.# ............# ......##..........†## hR .##.#. #..........†.# ###. #.###...## # #.###...##...# #.............†[..S   ball python (constriction, wandering) #.###..####.#####.#h<hyhFh1S.g.j.S)hA--2hhM^ _A ball python comes into view.hˇ ## ##.# ##...# #.....# ##### .#####...##### g...S.g.j.# .#####...###.# ............# hD ......##..........†## #.##.#. #..........†.#.###. #.###...##.# #.###...##...#.#.............†[..##.###..####.#####.# #h h ,h h n.S.g.jh5 &3hr h4 hS@ ## ##.# ##...# #.....# ##### .#####...##### g....S.g.j.# .#####...###.# ............# ......##..........†##  .##.#. #..........†.# ###. #.###...##h  # #.###...##...# #.............†[.. #.###..####.#####.#h,h%.S.g7---=4hh9 _The gnoll hits you with a +0 spear.hdh3on.S5.4 (1.3hLuhzn _You barely miss the gnoll. You block the gnoll's attack.h*\  You hit the gnoll.  The gnoll is lightly wounded.hx11-----------6.8 (1.4hho 9 _The gnoll hits you with a +0 spear.hA(  You completely miss the gnoll.The gnoll is lightly wounded.h( &8.1 (1.3h1 p _The gnoll hits you but does no damage. You block the gnoll's attack.h  You barely miss the gnoll.The gnoll is lightly wounded.h88/19 -----------9.5 (1.4hhK9 _The gnoll hits you with a +0 spear.h4p  ## ##.#  #.....# #####  .......#####...#####  g......Sgj@........#  .......#####...###.#  ..........#  ....†##   ...† ###. #.  #  †[  You hit the gnoll.  The gnoll is moderately wounded.hԱ ## ##.# hA #.....# #####  .......#####...#####  g......Sgj@........#  hm.......#####...###.#  ....h......#  ....†##   h...† ###. #. h`#  †[h>. hH  The gnoll hits you with a +0 spear.hc3----------80.8 (1.3hhV _* * * LOW HITPOINT WARNING * * *h=hits you with a +0 spear. _* * * LOW HITPOINT WARNING * * *  You barely miss the gnoll.  The gnoll barely misses you. The gnoll hits you with a +0 spear.  You die...h#t-1/19 ----------h//  --more--hh UInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn) hbPotions (go to first with !)d - 2 potions of mighth_ h, h-)hl;Goodbye, okbenny.7 okbenny the Shield-Bearer (level 1, -1/19 HPs)Began as a Mountain Dwarf Fighter on May 2, 2025.Slain by a gnoll... wielding a +0 spear(4 damage)... on level 1 of the Dungeon.The game lasted 00:00:40 (175 turns). Best Crawlers -1. 3543730 dudeguyman DjFE-27 escaped with the Orb2. 2901605 cornishon OpSh-27 escaped with the Orb3. 2308181 psychicmeo CoFw-27 escaped with the Orb4. 2234573 cornishon GrFw-27 escaped with the Orb5. 2136504 psychicmeo PoHs-27 escaped with the Orb6. 1875015 narniaCraw GrEE-27 escaped with the Orb7. 1632848 SunshineJe GnFE-27 escaped with the Orb8. 1439739 Broken26 SpSh-26 escaped with the Orb9. 1349879 ssaysFoFw-27 escaped with the Orb  10. 1306926 cornishon SpBr-25 escaped with the Orb  11. 633020 psychicmeo CoAl-27 blasted by a quicksilver dragon (Zot:2)  12. 617896 Wjakstry DsFi-25 slain by a seraph (Pan)h:J hN ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l