[ڮh~}  Player: patricia Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.10:13:47.ttyrec Time: (1756289627) Wed Aug 27 10:13:47 2025 ]ڮh [?1051l[?1052l[?1060l[?1061h]ڮhV)0[?7h[?25l[?1c]ڮh]ڮhF]ڮhXxWelcome, patricia. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod WarpercڮhEa cڮhe cڮhj Welcome, patricia the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard cڮhk Ab - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigandcڮh6k Warrior-mageu - Forgewright Zealotm - Warper  v - Fire Elementalist cڮhUk sf - Berserkern - Hexslingerw - Ice Elementalist cڮhqk Ig - Cinder Acolyteo - Enchanterx - Air Elementalist cڮhk Hh - Chaos Knightp - Reavery - Earth Elementalistcڮhk z - Alchemist cڮhk Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. + - Recommended backgroundcڮhk @ * - Random background # - Recommended charactercڮhk 8 ! - Random character % - List aptitudescڮhl XSpace - Change species ? - Help Tab - Demigod Warperdڮh dڮh dڮhv Welcome, patricia the Minotaur Monk. You have a choice of weapons.a - short sword(+1 apt) dڮh  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+2 apt) dڮh ` e - falchion (+2 apt)dڮh f - unarmed(+1 apt) + - Recommended random choice * - Random weapon dڮh O% - List aptitudesBksp - Return to character menu ? - Helpdڮh $Tab - falchioneڮh_| fڮhfڮh;patricia the PokerMinotaur **....Health: 19/19 ========================Magic: 0/0AC: 2Str: 15EV: 11Int: 7SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearNothing quiveredfڮhv-#+######.....##..@..##.....########fڮhfڮhWelcome, patricia the Minotaur Monk.It is said that the Orb of Zot exists deep within this dungeon.fڮhfڮht&Press ? for a list of commands and other information.fڮh|)fڮh*+[ _Found a staircase leading out of the dungeon.fڮh5`fڮhrc>  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   2.8  +2   i - Spellcasting   0.0   2.0  -4      fڮhc     b - Axes   2.1   0.7  +2      c + Polearmsfڮhc3.6   2.8  +2      fڮh d@ d - Staves   2.1   0.7  +2      fڮh-d8 e - Unarmed Combat   0.0   0.8  +1      fڮhJd^    fڮhdh             f - Armour   0.0   0.7  +2      g + Dodgingfڮhe3.2   3.4  +1       h - Stealth   0.0   1.2  -1  fڮh@e        fڮh]en    fڮhe_    fڮhe        fڮhe        fڮhea    fڮhf_    fڮh.f        fڮhGfT    fڮhjfThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  fڮhf[?] Help[=] set a skill target  fڮhf}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgڮh> f + Armour 0.0gڮhX gڮh gڮh patricia the PokerMinotaur **....Health: 19/19 ========================Magic: 0/0AC: 2Str: 15EV: 11Int: 7#+#####SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:1gڮhd #..@..#Noise: ---------  Time: 0.0 (0.0)#.....#a) +0 spear#######Nothing quiveredWelcome, patricia the Minotaur Monk.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.gڮhj gڮh gڮh¿ gڮh~ hڮh3hڮhfhڮh3hڮhDhڮh$P _hڮhhڮh hڮhhڮh/ _You open the door.hڮh?3hڮhhڮh;!hڮh"hڮh"hڮh$#hڮh%8There is an open door here.hڮh7'hڮh' _hڮh(hڮhb)hڮhB*hڮh*hڮh*hڮhn,hڮh-,hڮhn.hڮhF/hڮhP0hڮh0hڮh0hڮh3hڮh4hڮhF4hڮh4hڮh67 _You open the door.hڮhH83hڮh 9hڮh~;@  There is an open door here.hڮh<hڮhX= _hڮh=hڮh>hڮh@,hڮh:AhڮhyBhڮhChڮhChڮh?DhڮhzEhڮh`FhڮhFhڮh'GhڮhOIhڮhJ,hڮhKhڮhN7 _You open the door.hڮhPhڮhQhڮhJRhڮhUYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hڮhoWhڮhW _hڮhXhڮhZhڮh\,hڮh]hڮh`hڮh;a,hڮhXbhڮhaiw##########♣#♣♣ #...≈≈≈≈.#.'.♣♣#........#.#♣.♣#@...≈≈..#.#♣.♣#........#.#♣♣.'........#'#####........#.....#....~~..#..<..#........#.....#...~~~~.###############hڮh8o019.0 (19.0)hڮho-20.0 (20hڮhshڮhtv _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _d - a bubbling green potionhڮh<3hڮh==hڮh?hڮhAAhڮhEnhڮhFhڮhnHhڮhI,hڮhJhڮhdMhڮhOhڮhOhڮhPhڮhjShڮh7UhڮhkUhڮh:VhڮhCXhڮhYhڮhYhڮhZhڮh*\hڮhs^,hڮh&_hڮhahڮhb,hڮhchڮhdhڮhf,hڮhghڮhhhڮhjhڮhjhڮhkhڮh,ohڮhvv..############# ... #♣#♣♣ #...≈§≈§...# ..# #.'.♣♣#..........# ...# #.#♣.♣#....≈≈....#ß...# #.#♣.♣#.........@'....# #.#♣♣.'..........'...J# hڮh,w1#'#####..........'..:.# #.....#....~~....#ß..... #..<..#..........#.... #.....#...~~~~...#J   endoplasm (asleep) ################## ...## ...#hڮhoyF 30.0 (1  You open the gate.hڮhT\≈J.Jhڮh,1.0 (11hڮhhڮhg _An endoplasm comes into view. _Found a parchment of Dragon's Call.hڮhoShڮhThڮh[hڮhs]a _An endoplasm is nearby!hڮhi.###......### .... ♣#♣♣ #...≈≈≈§...# ...# .'.♣♣#..........##...# .#♣.♣#....≈≈....#ß...# .#♣.♣#..........@..J.# .#♣♣.'.'....# '#####.'..:.# .....#....~~....#ß. ..<..#.#......# .....#...~~~~...#......!##...# hڮh'hڮhn#§§§J.hڮh12.0 (1.0)hڮhhڮh _Found a bubbling green potion. _There is an open gate here.hڮhP  You reach to attack! You hit the endoplasm.hڮhp#≈.hڮh7=20/20169 (0.9hڮhhڮhcM _You kill the endoplasm!hڮh 4hڮh hڮh/ H _No target in view!hڮho hڮh hڮh hڮh H _No target in view!hڮh+hڮh}hڮhhڮhH _No target in view!iڮh.iڮhpiڮhiڮhfiڮhiڮh: _iڮhiڮh}iڮhiڮhiڮhWiڮhiڮhiڮhSiڮh< .....iڮh#...## ##############.... iڮh♣ #...≈≈≈≈...##...# iڮhx@♣♣#.....§....##...# .♣#....≈≈§...#ß...# ♣#.....§§...'....# ♣.'..........'....# iڮh###...iڮh'..@.# iڮh|.#....~~....#ß......... iڮh..#..........#......#...iڮh#...~~~~...#......!.. ###############...##### iڮh!y#...# #...iڮh77##iڮhM...#  You pick up a parchment of Dragon's Call and begin reading...iڮhe..5.9 (3.0iڮhe+6.9 (4iڮhiڮhF _You add the spell Dragon's Call to your library.iڮhq4iڮhiڮhH _No target in view!iڮh,iڮh-iڮh~2iڮh4H _No target in view!iڮh iڮhciڮhiڮhH _No target in view!iڮh:4iڮh!iڮh)H _No target in view!iڮh 3iڮhJ iڮhj iڮh iڮh : _iڮh- iڮhC iڮh| iڮh} iڮh iڮh ...≈≈≈≈...##...# .....§....##...# ....≈≈....#ß...# . .....§....'....# .. ..........'....# ...........'....#####.#...~~....#ß.........#.g ...iڮh .#......#...... ...~~~~...#.....@!...# ############...#####.#  #...#  #...# #...##...# g   hobgoblin (asleep).... iڮh y 8.9 (2  A hobgoblin comes into view.iڮh` mg.giڮh 4==9.9 (3iڮhO iڮh + _The hobgoblin shouts!iڮhq ##...#.#ß...# . .'....# .. .'....# .. .'....#####.# #ß.........#g. #......#...... #.....@!...# ##...#####.#  #...# #...# #...# #...# ....iڮh ##...#.#ß...# . .'....# .. .'....# .. .'....#####.# #ß.........#g. #......#...... #.....@!...# ##...#####.#  #...# #...# #...# #...# .... iڮh&4iڮh*iڮh+` _A hobgoblin is nearby!jڮhsx≈≈≈≈...##...# §....##...# ..≈≈....#ß...# ..§....'....# #.. '....# ... '....#####.# .~~....#ß.........#g.#......#.jڮh~~~~...#....# ##...#####.# #...# #...##...##...# jڮhKjڮhL.gjڮh<--40.9 (1 _jڮhcjڮh _You see here a bubbling green potion.jڮhzh##...# .. #ß...# ... '....# #.. '....# ... '....#####.# . #ß.........#... #......#...g... #......@...# ##...#####.# jڮh #...# #...# #...# #...# ....jڮh{##...# .. #ß...# ... '....# #.. '....# ... '....#####.# . #ß.........#... #......#...g... #......@...# ##...#####.#  jڮh|%#...# #...# #...# #...# .... jڮh6|jڮhO--jڮhjڮhZ ≈≈≈≈...##...# §....##...# .. ≈≈....#ß...# ... §....'....# ##.. '....# ... .'....#####.# #.J~~....#ß.........#.jڮhW#......#...g.~~~~...#......!@..# ...#####.# jڮhy#...# ..#...# ..##...# ...jڮh#...# #.J   endoplasm (wandering)jڮh.... g   hobgoblin jڮhُR_A hobgoblin is nearby!jڮhwl  An endoplasm comes into view.jڮhjڮh.J.gJjڮh&1jڮhjڮhh^ _The endoplasm quivers.jڮh,jڮh<_J.g.jڮh-2.8 (0.9jڮh6jڮhm _You reach to attack! You completely miss the hobgoblin.jڮh;  You hit the hobgoblin.jڮh .J The hobgoblin is moderately wounded.jڮhm`19--=3.7jڮhrjڮh- _The hobgoblin hits you.jڮhA;  You hit the hobgoblin.jڮhQz J.  The hobgoblin is heavily wounded.jڮh!d6-----4.6jڮhpjڮh- _The hobgoblin hits you.jڮhF` ;  You hit the hobgoblin.jڮhLa jڮhf N..Jjڮhh oTrooper---335.5jڮhl jڮhn M _You kill the hobgoblin!jڮh/ 3 ..  ... ....# ##.. ....# ... . ....#####.# #.. .........#.... ......#........ ......!@.J# #...#####.#  #...# ..  #...# ..#  #...# ...  #...# #.  ....jڮh  ..  ... ....# ##.. ....# ... . ....#####.# #.. .........#.... ......#........ ......!@.J# #...#####.#  #...# ..  #...# ..# #...# ... #...# #.  .... jڮh jڮh jڮh jڮh w _An endoplasm is nearby!jڮh HJ.jڮhh 5-6.5 (1.0jڮh jڮh r _You reach to attack! You hit the endoplasm but do no damage.jڮh  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.jڮhPn14---=7.4 (0.9jڮhEjڮh % _You are frozen.kڮhҌ  You hit the endoplasm.  The endoplasm is heavily wounded.3----8.3kڮhlkڮh- _The endoplasm hits you.kڮh_;  You hit the endoplasm.kڮhE.kڮhP-509.3 (1.0kڮhkڮh!M _You kill the endoplasm!kڮh kڮhd kڮhkڮh1kڮhkڮhUS4=kڮhekڮhkڮh:kڮh=kڮh,kڮhkڮh ,kڮh!kڮh"kڮh:#9=kڮh-$kڮh%kڮh#&O15==kڮh'kڮh(,kڮh)kڮh&+kڮhS+kڮhA,kڮh7.kڮh.kڮh/kڮh71kڮh1k6===kڮh2kڮhN4kڮh4kڮhb5kڮh6kڮh6kڮhI7kڮh*8kڮhS8kڮh8kڮh9kڮh+:h7==kڮh:kڮh*<,kڮhs<kڮh!=,kڮh=kڮh>,kڮh?kڮhLBkڮhB9=kڮhCkڮh&EkڮhEK8=kڮhFkڮhH,kڮhIkڮhQKkڮhKkڮhULkڮh9NkڮhpNkڮhOkڮhQ~9==kڮhRkڮhtSkڮhSkڮh(TkڮhTkڮh,UkڮhUkڮhtVkڮhVkڮhVkڮh+XkڮheXj20===kڮhXkڮhtZ1 _HP restored.kڮh^[kڮh[kڮh\kڮh,^,kڮhy^kڮhO`v _d - 2 bubbling green potions (gained 1)kڮh`kڮhWakڮhakڮhbkڮhRckڮhc:==kڮhckڮhdkڮhejQ≈≈≈...##...# §....##...# ..# ≈≈....#ß...# ...# #§....'....# ###... ..'....# #.... ..'....#####.#)#.. ~~....#ß.........#..kڮh)k#......#.. ~~~...#.........@# -82.3 (33.0)...#####.# #...# #... #...# ###..##...# ....#...# .#.#.... .. .##kڮhmpkڮhpF-3.3 (34kڮhtkڮhu$ _Found a spear.kڮh4kڮhIkڮhH _No target in view!kڮh kڮh3 kڮh kڮh kڮh kڮh% $ _kڮhg ,kڮh5 kڮhv kڮh< kڮh kڮh ,kڮh kڮh kڮhh kڮh kڮhn kڮh kڮh7 kڮha kڮh< kڮh% kڮhJ kڮh kڮh @ _You now have 8 gold pieces.kڮh kڮh6 kڮh kڮh kڮh u #...## ###.... ##.####.## ##...# #........# ##...# #...#.#..# #ß...# #...#.#..# '....# ###........## '....# #..!.### '....#####.#) #ß.........#....@..#... #......#................ kڮh #..........#.......#.... ##...#####.#.......# .w.  #...# #...........# ##...# ###..#.#..### w   dart slug (asleep)  #...# #.......#  #...# ##.#.#.##  ....#.......kڮhV 290.3 (7.0)kڮh sw.wkڮhm +1.3 (8kڮh? kڮh \ _A dart slug comes into view.kڮh! ##.... ##.####.## #...# #........# ...# #...#.#..# ß...# #...#.#..# ....# ###........# ....# #...!.#### ....#####.#)#..... ß.........#.......# ......#.......... ....#.......#.w#####.#.......# .....# #....# ## #...# ###..#.#..### #...# #.......# #...#ڮh]" W9m ##.#.#.## .... ....... ..### ##kڮh( kڮh\( +2.3 (1kڮh- kڮhJ. kڮh+ i   #........#  #...#.#..#  #...#.#..#  ###........##  #.........!.#### #)#........... .#.......#..... .......@....... .#.......#.w... #.......# ....  #...........# ##  ###..#.#..###  #.......# ##.#.#.## #....... ..### ##lڮh}   #........#  #...#.#..#  #...#.#..#  ###........##  #.........!.#### #)#........... .#.......#..... .......@....... .#.......#.w... #.......# ....  #...........# ## ###..#.#..## #.......# ##.#.#.##ڮh*wH #...... ..### lڮh>4lڮh2!lڮh#` _A dart slug is nearby!lڮhmU.... ##.####.## ...# #........# ...# #...#.#..# ...# #...#.#..# # ###.## # #...!.#########.#)#......... .#.#.#...#.#.w. ...#####.#.lڮh>J# .. ...# #..#### ...# ###..#.#..### ...# #.......# ...# ##.#.#.## #....... lڮhmlڮhOw.lڮh-3 _lڮhylڮhlڮh8P  You reach to attack! You hit the dart slug.lڮh hw. lڮhX -4.2 (0.9lڮhlڮha _The dart slug is heavily wounded.lڮh  You hit the dart slug.  The dart slug is severely wounded.=5.1lڮhlڮhO _The dart slug misses you.lڮh2 ;  You hit the dart slug.lڮhs E†lڮh 92836.0lڮh9 lڮh M _You kill the dart slug!lڮh( lڮha) lڮh/ lڮh1 H _No target in view!lڮh lڮh5 lڮh lڮhP lڮh lڮh : _lڮhw lڮh lڮh lڮh lڮh2 lڮh lڮhx lڮhY lڮh a .###.. .. # #. . ##.####.## # #........# # #...#.#..# # #...#.#..# # ###.# # #.######-lڮhu #####.#)#............#.....#.......#......#.#....†...........#.......#......######.#.......#......## #...........####### ###..#.#..### ..# #.......lڮh "#lڮh! -9.0 (3.0lڮhn J-100.0 (4.0)lڮh lڮh X _f - 2 lumpy grey potionslڮh0lڮha0lڮh*7lڮh9H _No target in view!mڮhJmڮhKmڮhPmڮhRH _No target in view!mڮhmڮh mڮh!mڮhmڮhmڮhW: _mڮhCmڮh8mڮhfmڮhrmڮhemڮhmڮhAmڮhmmڮhmڮhmڮh]mڮh9mڮhmڮh mڮhSmڮh&mڮhmڮhVmڮhmڮhumڮhmڮh)mڮhomڮhmڮh(mڮh&mڮhdmڮhmڮhmڮhmڮhmڮhGmڮhmڮhmڮh/mڮhmڮhDmڮhNmڮhmڮhhmڮhmڮhmڮhmڮhmڮhmڮhmڮhmڮhmڮhhmڮh:,mڮhImڮh  ######### #.......# #@# # ###########.##.## mڮh~ #...............# # #.####.####..#.....  ##.####.## #.#.#.#.#  #........# #.......  #...#.#..# #########  #...#.#..#  ###........##mڮh014.0 (14.0)mڮh,5.0 (15mڮhmڮhQ _j - a dark potionmڮhmڮhmڮhmڮhH _No target in view!mڮhmڮhGmڮhTmڮhH _No target in view!mڮh7 mڮh8 mڮhL< mڮh> H _No target in view!mڮh mڮhK mڮh mڮh; mڮhn M#######......# #.#####J# # ###########.##.# . #...............#.####..#.J   endoplasm (asleep)....mڮh! ,0.0)mڮh! +6.0 (1mڮhA& mڮh& ] _An endoplasm comes into view.mڮh # #.# #.#####J#  ##.##.##  #.......#  #.####.####..##.####.## #.#.#.#.# #.# #.......#...#.#..# ######### mڮh mڮhX =J.Jmڮh &7mڮh mڮhN ^ _The endoplasm quivers.mڮh #########  #.@...J.#  #.#####.#  #.##.##  ......#  ##.   #.   #.   ##  mڮh{"nڮhs #########  #.@...J.#  #.#####.#  #.##.##  ..  ##.   #.   #.   ##  nڮh4nڮh]nڮh,{ # #..@..J.# #.#####.# ##.##.## #......##.####.####.##.####.## #.#.#.#.# #.# #.#...#.#..# ## _An endoplasm is nearby!nڮhNnڮhKJ.nڮh}-8 _nڮhB nڮh nڮh #########  #..@.J..#  #.#####.#  #               nڮhj? #########  #..@.J..#  #.#####.#  #               nڮhWC4nڮhFnڮhO  _An endoplasm is nearby!You reach to attack! You hit the endoplasm.nڮh=P+9 (0.9nڮh"SnڮhTb _The endoplasm is severely wounded.nڮhiP  You reach to attack! You hit the endoplasm.nڮhVoE.nڮhonڮhtpatricia the TrooperMinotaur **....Health: 20/20 ========================Magic: 0/0AC: 2Str: 15EV: 12Int: 7SH: 0Dex: 12#########XL:  1 Next: 100% Place: Dungeon:1#..@....#Noise: ---------  Time: 119.8 (0.9)nڮh]u#.#####.#a) +0 spear###########.##.##Nothing quivered#...............##.####.####..#.....##.####.## #.#.#.#.##........# #.......#...#.#..# ##########...#.#..# nڮhu_The endoplasm quivers. _An endoplasm is nearby! _An endoplasm is nearby!You reach to attack! You hit the endoplasm. _The endoplasm is severely wounded.You reach to attack! You hit the endoplasm.nڮh w _You kill the endoplasm!You have reached level 2!nڮh/  --more--nڮh7/271/1========================2 0% nڮhnڮh4 _oڮh6oڮh 7oڮh@7oڮh9oڮh:oڮh? _oڮh&AoڮhB,oڮh.CoڮhDoڮhFoڮhKFoڮhFoڮhHoڮhhIoڮhIoڮhGJoڮhKoڮhL,oڮhFMoڮhNoڮhO,oڮh|PoڮhRoڮhESoڮh~Soڮh(ToڮhVoڮhWoڮhXoڮhXoڮhYZoڮh[oڮh[oڮhO\oڮh"^oڮh_oڮhS_oڮh_oڮhaoڮhVboڮhboڮhAcoڮhzeoڮheoڮhIfoڮh{iM _You now have 18 gold pieces (gained 10).oڮhjoڮhjoڮhnkoڮhloڮhenoڮhnoڮh"ooڮhpoڮhqoڮhqoڮhroڮhtoڮhsuoڮhuoڮh:voڮhwoڮh#yoڮhoyoڮhyoڮh9{oڮhI|oڮh|oڮhN}oڮhj~oڮh oڮhKoڮhoڮh^oڮhDoڮhoڮhoڮhoڮhJoڮhoڮhoڮhoڮhoڮhToڮhoڮhZoڮhXoڮhoڮh~oڮhoڮhoڮhoڮhnoڮhvoڮhoڮhoڮhoڮhoڮh:oڮhkoڮhϕoڮh,oڮhGoڮh~oڮhoڮhoڮhMoڮhoڮhDoڮhooڮhoڮhɞoڮh[oڮhVoڮhZoڮhoڮhoڮh:oڮhףoڮhoڮh'oڮhoڮhwoڮhoڮhoڮhoڮh)oڮhoڮh)oڮhoڮhoڮhPoڮhoڮhuoڮhioڮhoڮh7oڮhooڮhoڮhoڮhyoڮhoڮhoڮhoڮhoڮh˷oڮhڸoڮh0oڮh+oڮhoڮhoڮhoڮh\oڮhoڮh,oڮh5oڮh oڮh<oڮhxoڮh}oڮhloڮhBoڮhoڮhOoڮhsoڮhoڮhGoڮhoڮhsoڮhoڮhoڮhoڮhoڮh,oڮhoڮhJoڮh&oڮhVoڮhoڮhoڮhroڮhoڮhoڮhoڮh@#...# #...........#######...# ###..#.#..####...# #.......##...# ##.#.#.#### ####.... #####........######...#.....######........###.###.# ########## #.###  #@..# 67.8 (48.0)#.>.....# oڮh) #.#.##..# #. .=# # ..# ..# ..# ### oڮhoڮhX,8.8 (49oڮh oڮh; _Found a stone staircase leading down.oڮh|oڮhoڮhoڮh.oڮhoڮhloڮh4Xoڮhoڮh1oڮhoڮh0oڮhoڮh#...# ##.#.#.#### ######.... #####........######..... #.....######........#### #.###.# ##########  #.####.###...##.>.....##.#.##..# oڮhR#. #.@# # #..#  ....# ......####.#####.#. oڮh7271.8 (3.0)oڮh+2.8 (4oڮh+oڮh8 _d - a ring of protection from coldoڮh.oڮhoڮh͎oڮh8H _No target in view!oڮhR# oڮh# oڮh' oڮh) H _No target in view!oڮh4 oڮh4 oڮh29 oڮh; H _No target in view!pڮh pڮhInventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) pڮh5Jewellery (go to first with "=)d - a ring of protection from cold Potions (go to first with !)a - a potion of ambrosia  d - 2 bubbling green potions  f - 2 lumpy grey potions  j - a dark potionpڮh }d - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.pڮhm; pڮh@ pڮhF = #...# ##.#.#.#### ###### patricia the Trooper.... #####........######..... Minotaur **....#.....######........#### Health: 27/27 ========================#.###.# ##########Magic: 1/1========================pڮhaF 3#.###AC: 2Str: 15#.###...#EV: 12Int: 7pڮhF 9#.>.....#SH: 0Dex: 12#.#.##..#pڮhF XL:  2 Next:  0% Place: Dungeon:1#. #.@#Noise: ---------  Time: 172.8 (0.0)# #..#a) +0 spearpڮhF ....#Nothing quivered......#pڮhG O###.#####.pڮhEG #. _You now have 18 gold pieces (gained 10). _Found a stone staircase leading down. pڮhrG _d - a ring of protection from cold _No target in view! _No target in view! _No target in view!pڮhL pڮh M -3.3 (0.5pڮhP pڮhR ? _d - a ring of protection from cold (worn)pڮhFpڮhpڮhpڮhpڮh!s .... #####........######.... #.....######........### #.###.# ##########  pڮh!#.### #.###...# #.>.....# #.#.##..# #. #..# # #@.#0#.>.....##.......#####.####pڮh " #.  #. #pڮh3%pڮh%+4.3 (1pڮh(pڮh ); _Found a stone staircase leading down.qڮhqڮh[qڮhqڮhqڮhqڮhqڮhqڮhEqڮhtqڮhqڮh~qڮh7qڮh_qڮh$qڮhDqڮhqڮhqڮhHqڮh&qڮhqڮhqڮh6qڮhR  There is a stone staircase leading down here.qڮh5 _qڮh9qڮhqڮh,qڮhGqڮhWqڮh,qڮh qڮh qڮh@ qڮhn qڮh qڮh qڮhv. #...# #.....######...# ###..#.#..### #...# #.......# #...# ##.#.#.####.... #####........##### # #.....######......qڮh$#..#.##.###.# #######..).....# #.### #@###...#80.0) #.>.....# #.#.##..# #.#..#..#qڮh9 #.##.#..# #.>.....# #.......#####.#####.#qڮhB5.3 (11qڮhqڮhu# _Found a club.qڮh2qڮh2qڮh3qڮhi6qڮh8qڮh9;Bqڮh<qڮh<qڮh=qڮh@qڮhFBqڮhwBqڮhpCqڮhWEqڮhFqڮh$GqڮhHqڮhcJqڮhiN,qڮhOqڮh"Rqڮh,Y#############...#####.#.......#.. #...# #...........# #...# ###..#.#..### #...# #.......# ##...### ##.#.#.##......######........#qڮhzY ..$.##.##.....######.. ##.#..#.##.###.# ####....)@....# #.###....#..#.##.###...#qڮh Z# #......##.>.....#........###.#.##..#......#. #.#..#..#r...###. #.##.#..#r   quokka (asleep).... #. #.>.....#... .. #.......#.. #qڮhzZ&###.####qڮh\290.3 (5.0)qڮhb.rrqڮh8c+1.3 (6qڮhDhqڮhzjY _A quokka comes into view.qڮh-g #...# #.. #...# ###..#.#..# #...# #.......# #...### ##.#.#.######......######........ ...$.##.##.....######.##.#..#.##.###.# ##qڮhg #....).....# #.### ....#.@#.##.###...# # #......##.>.....#.........###.#.##..###.# #.#.qڮhgD.#..#r..###.# #.##.#..##.... #.# #.>.....# ... #.......####. ... ####.#### #.qڮhg!#qڮh.iqڮhoJr.qڮhCp+2.3 (1qڮhuqڮhZwqڮhN #...# ###..#.#..# #...# #.......##...### ##.#.#.#####......######....... ...$.##.##.....######qڮh O ##.#..#.##.###.# ##.##....).....# #.### ......#..#.##.###...# # #..@...##.>.....#....##.#.##..##..r...#.# #.#..#..#qڮh......###.# #.##.#..##.... #.# #.>.....#...... ... #.......#####. ... ####.#### #. #.#  #.#qڮhqڮhoqڮhTNr.qڮh&3qڮhbqڮh]qڮh_h  You completely miss the quokka. The quokka barely misses you.You furiously retaliate! You headbutt the quokka!qڮhds.6=4.2 (0.9qڮh.wqڮhyJ _You kill the quokka!qڮhB 4qڮh qڮh^ H _No target in view!qڮh` 4qڮhԷ qڮh H _No target in view!qڮhm3qڮhyqڮhzqڮhqڮhΨP _qڮh,qڮhqڮhqڮh,qڮhĭqڮhӮqڮhqڮh qڮhqڮh,qڮhVqڮhyqڮhL _You now have 25 gold pieces (gained 7).qڮhȹqڮh qڮhqڮhqڮhdqڮhqڮh qڮhqڮhYqڮhqڮhqڮhWqڮh*qڮh\qڮhqڮhhqڮhqڮhqڮhaqڮhqڮh,qڮhDqڮhOqڮh3,qڮhqڮhBqڮhk#####......######.....#.......##.##.....####.###.#..#.##.###.# qڮh)k###.##....).....# #.### #.......#..#.##.###...# #######......##.>.....# ............###.#.##..##..#......#.# #.#..#..#.......@###.# #.##.#..#-206.2 (12.0)qڮhZ#..#.# #.>.....#.qڮhG..... #.......#######.......#####.#### #.......# #.#qڮh #.......# #.# qڮh#.......# #.# #.[....qڮh.# #.#  #.#qڮh5qڮhtF-7.2 (13qڮhqڮh.) _Found a chain mail.rڮh4rڮhrڮhJH _No target in view!rڮh4rڮhrڮhH _No target in view!rڮh[4rڮh&rڮh'H _No target in view!rڮh٤rڮh=rڮhʦrڮhrڮhݬrڮh: _rڮhrڮharڮhrڮh:rڮhrڮh߾rڮhErڮhrڮh4rڮhHrڮh|rڮhrڮhrڮhrڮh4rڮhrڮhrڮh,rڮhjrڮhrڮh #.###.#..#.##.###.# ###.##....).....# #. #.......#..#.##.###..##########......##.>...................###.#.##..)#..#......#.# #.#..#. ..........###.# #.##.#.#......#.###.>............##......13.2 (6.0)########.......#####.## #.......# # #.......# #. #.......# #.# #.[.....# #.# #.......# #.# ڮhm######### #.#  #.#rڮhA4.2 (7rڮhrڮh# _Found a whip.rڮhŒ 4rڮh rڮh H _No target in view!sڮh~"4sڮhL)sڮh+H _No target in view!sڮhQ4sڮhsڮhbH _No target in view!sڮhZm 3sڮh)o sڮhs sڮhmu sڮh8y : _sڮhz sڮh| ,sڮh$~ sڮh7 sڮhׂ ,sڮh+ sڮhe sڮh ,sڮh sڮh sڮh ,sڮho sڮho sڮh sڮh sڮhj sڮh #.)#..#......#.# #.#..#..# ..........###.# #.##.#..# #..#..#......#.###.>.....# ................##.......# #########.sڮhm k#####.####  #.......# #.#  #.......# #.#  #.......# #.#  sڮh #.@.....# #.# 20.2 (6 #.......# #.# ######### #.#  sڮh )sڮh sڮhj sڮhO sڮh S _You see here a +0 chain mail.sڮh* A1.2 (1sڮh,0 sڮhq2 ) _e - a +0 chain mailtڮhztڮh>Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)tڮhe - a +0 chain mail Jewellery (go to first with "=)  d - a ring of protection from cold (worn) Potions (go to first with !)a - a potion of ambrosia  d - 2 bubbling green potions  f - 2 lumpy grey potions tڮh( j - a dark potiontڮhUe - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. tڮhVIf you switch to wearing this armour: Your AC would increase by 6.3 (2.0 -> 8.3). Your EV would decrease by 5.0 (12.0 -> 7.0). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” tڮhaV -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.tڮhr tڮh tڮh #.)#..#......#.# #.#..#..# patricia the Trooper..........###.# #.##.#..# Minotaur **....#..#..#......#.###.>.....# Health: 27/27 ========================................##.......# Magic: 1/1========================#########.......#####.#### AC: 2Str: 15#.......# #.#EV: 12Int: 7tڮh #.......# #.#SH: 0Dex: 12#.......# #.#XL:  2 Next:  6% Place: Dungeon:1#.@.....# #.#Noise: ---------  Time: 221.2 (0.0)#.......# #.#a) +0 spear######### #.#Nothing quivered#.# _Found a whip. _No target in view! tڮhD _No target in view! _No target in view! _You see here a +0 chain mail. _e - a +0 chain mailtڮh" 4tڮhE% tڮhi( tڮh, A2.2 (1tڮh. tڮh. +3.2 (2tڮhY2 tڮhL6 A4.2 (3tڮh8 tڮhG< tڮh< +5.2 (4tڮh? tڮhB A6.2 (5tڮhD tڮhE 0 _You start removing your armour. You continue removing your +0 robe. x5tڮhE tڮh"H tڮhoK  You finish removing your +0 robe.  You start putting on your armour.tڮhK +7.2 (6tڮhSO tڮhTS A8.2 (7tڮhU tڮhtڮh@tڮh Atڮh9Buڮhuڮh\uڮhuڮhuڮhuڮh,uڮh uڮh uڮha ,uڮh0 uڮhuڮh,uڮhuڮhuڮhuڮhTuڮh*uڮhuڮhuڮhuڮhuڮhuڮhuڮh!uڮh0uڮh uڮhw!uڮh!uڮh"uڮh$uڮh;+ #.###.#..# ###.##....). #.......#..# ###################..... r.................uڮh+#..#..#..#.)#..#......#....................###.#..#..#..#..#..#......#.uڮh+.......@................##################...... uڮh+(#............#......#...... r   quokka (asleep)#......uڮh,%#######uڮh.-45.2 (14uڮh)/uڮhn6| .  A quokka comes into view.uڮh6,6.2 (15uڮh<uڮh=3 _The quokka moves out of view.uڮh3uڮh^uڮhXuڮhuڮhuڮhmBuڮhwuڮhf|W #.###.#.. ###.##....) #.#..#############..r.......... #..#..#..#.)#..#......#uڮh| ...................###.#..#..#..#..#..#......#..uڮh|<7.0)#uڮh| # # # #.uڮh|r   quokka # uڮhI}uڮhڀuڮhh] _A quokka is nearby!uڮh@ ) ############### ....r.......... #..#..#..#.)# ........... .#..#..#..#..#. .......@....... ############### uڮhQuڮh ) ############### ....r.......... #..#..#..#.)# ........... .#..#..#..#..#. .......@....... ###############uڮhE 8 uڮhx&4uڮh+uڮh.] _A quokka is nearby!uڮhw #..... #.###.#. ###.##.. #.......######################.....r..............#..#..#..#.)#..#...........................# .#..#.@#..#..#..#...................uڮh ##################### # # # # #....#####uڮh(uڮhmL.ruڮh-8 _uڮhtuڮhuڮh2 uڮhc L.ruڮh -9.1 (0.9uڮh uڮh o _You reach to attack! You hit the quokka but do no damage.uڮh}  You closely miss the quokka.=50.0uڮh uڮh> > _The quokka bites you but does no damage.uڮh <9uڮh8 uڮhz _You barely miss the quokka. The quokka barely misses you.vڮhT  You hit the quokka. Your headbutt misses the quokka.The quokka is almost dead.The quokka barely misses you. You furiously retaliate! You headbutt the quokka.vڮhw† vڮht131.8 _You kill the quokka!vڮhvڮhg _Your Armour skill increases to level 1!vڮhMA4vڮhFvڮh=IH _No target in view!vڮhr4vڮh}vڮhH _No target in view!vڮh3vڮhvڮhDvڮhvڮh@$ _vڮh,vڮhBvڮh=vڮh,vڮhavڮhvڮhuvڮhvڮhkvڮhvڮh_,vڮh:vڮhŸvڮhhvڮhvڮhvڮhvڮhvڮh-vڮhvڮhvڮh̩vڮhvڮhvڮhMvڮhvڮh!vڮhvڮh>vڮhivڮhvڮhlvڮhvڮh0vڮhõvڮhM _You now have 38 gold pieces (gained 13).vڮhCvڮhvڮhdvڮhǻvڮhvڮhvڮhvڮhvڮhj     #  vڮh#(   #.###########vڮh### vڮh #............ vڮh #...#..#..#..#..#..# vڮh  #..........†... vڮhX] #...#@.#..#..#..#..#-64.8 (13.0)  #......  vڮho9#### vڮh     vڮhvڮhYF-5.8 (14vڮhqvڮhA _Found 5 atropa-tipped darts.vڮhU,6.8 (15vڮhvڮh= _You now have 44 gold pieces (gained 6).vڮh 4vڮh vڮh. H _No target in view!vڮh 3vڮh? vڮh vڮh vڮh _vڮh vڮhը ,vڮh. vڮh Bvڮh2 nvڮh vڮh/ vڮhY vڮh vڮh H  You see here 5 atropa-tipped darts.vڮh vڮh  _vڮho vڮhB vڮh۵ vڮh vڮh\ vڮh. vڮhķ vڮh vڮh? vڮh vڮh$ vڮhL vڮh vڮh vڮhi vڮh vڮh vڮh. vڮh vڮhܾ vڮhX vڮht vڮh vڮh9 vڮh vڮh` vڮh? vڮhh vڮh vڮh vڮhH vڮh vڮh vڮh vڮhQ vڮh vڮh vڮh vڮh| vڮh vڮh vڮh" vڮh ,vڮhm vڮh vڮh5 vڮh] vڮh vڮh vڮh ,vڮh vڮh vڮh vڮh2 vڮhX vڮh\  #.#♣.♣#.....§ ## ...#.#♣♣.'...... #. ...#'#####...... #. ...#.....#....~~ #.## ...#..<..#...... #... ...#.....#...~~~ vڮh #..###...############# #..#.#.......  #...#@).#  #######.###.##  #......## #.#  vڮh H#.#####.# ## #.# #.# #.# #.# vڮh .#.#.###  #(#.#.  #.#########################vڮh E vڮh~ 6#.#♣.♣#.....§.## #...#.#♣♣.'.#. ....#'#####.#. #...#.....#....~~.#.## #...#..<..#.#... #...#.....#...~vڮh 6#..###...##..#.#.##...#.@.# vڮh S#.###.## #......## ##.# #.#####.# ## ##.# #.# ##.# #.# vڮh '##.# .# ##(# . #.#.#vڮh Y87.8 (218.8 (22vڮh vڮh _You see here a +2 short sword of electrocution.vڮhό 4vڮhے vڮh H _No target in view!vڮhD4vڮhxvڮhH _No target in view!wڮh4wڮhwڮhH _No target in view!wڮh wڮh Inventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  c - an orb of light (worn)  e - a +0 chain mail (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of protection from cold (worn) wڮh Potions (go to first with !)a - a potion of ambrosia  d - 2 bubbling green potions  f - 2 lumpy grey potions  j - a dark potionyڮh*yڮh.1yڮh(9#.#♣.♣#.....§. patricia the Trooper## #...#.#♣♣.'....... Minotaur **....#. ....#'#####....... Health: 27/27 ========================#. #...#.....#....~~. Magic: 1/1========================#.## #...#..<..#....... AC: 8Str: 15#... #...#.....#...~~~~ EV: 7Int: 7#..###...############## SH: 0Dex: 12#..#.#.......#XL:  2 Next: 13% Place: Dungeon:1#...#.@.#Noise: ---------  Time: 288.8 (0.0)#######.###.ڮh9|0;10m##a) +0 spear#......## ##.#Nothing quivered#.#####.# ####.# #.###.# #.## #.#.#### #(#.#.. #.##########################  _No target in view! _You see here 5 atropa-tipped darts. _You see here a +2 short sword of electrocution. _No target in view! _No target in view! _No target in view!yڮh{@yڮh@yڮhFyڮhHzڮhzڮhDzڮhwzڮh#zڮh$zڮh'P _zڮh(zڮh(zڮh(zڮh)zڮh*zڮh*zڮh+zڮh,zڮh-,zڮh.zڮh/zڮh0,zڮhO1zڮhG2zڮh4zڮhQ4zڮhu5zڮhk7zڮh8zڮh8zڮh49zڮh :zڮh<zڮh<zڮhs=zڮh@>zڮh,?,zڮh?zڮh@zڮhAzڮhBzڮhBzڮhJCzڮhCzڮh"DzڮhzDzڮh;EzڮhFzڮhSFzڮhFzڮhGzڮhHzڮhHzڮhIzڮhKzڮhL,zڮhMzڮhxPH  You see here 5 atropa-tipped darts.zڮhlQzڮhQ _zڮh=RzڮhRzڮhS,zڮh`TzڮhEUzڮhVzڮhdWzڮhWzڮhYzڮhtZzڮhZzڮh[zڮha0 #.#####.# ##   #.# #.#  zڮha  #.# #.#   #.# .#   #(# .   #.###################  #.................... zڮhMb #...#..#..#..#..#..#.  #...@.............†..306.8 (18.0) zڮhb #...#..#..#..#..#..#.  #....................  #################### zڮhb{  zڮh c^  zڮhczڮhHgzڮhg{ڮhC3{ڮh{ڮhR{ڮhM{ڮhۛ{ڮh'{ڮh{ڮh{ڮh{ڮh;{ڮhޞ{ڮh{ڮhs{ڮhD  #..#.#.......  #...#.).#  #######.###.##  #......## ##.#  #.#####.# ##{ڮh  #.# #.#   #.# #.#   #.# .#   #@# . 10.8 (4.0)  #.################{ڮhϤ  #......  #...#..#..#..#..#. {ڮh #................. #...#..#..#..#..#. #................. {ڮh\N################## {ڮh{ڮh{ڮhY _You see here 5 atropa-tipped darts.|ڮh|ڮhM+1.8 (1|ڮhvUThrow: 5 darts (atropa)|ڮh4|ڮh.No target in view! _You see here 5 atropa-tipped darts. __f - 5 atropa-tipped darts|ڮh |ڮh |ڮh |ڮh |ڮh |ڮh n|ڮh4 |ڮhģ |ڮhĤ |ڮh |ڮh |ڮh |ڮh ,|ڮh |ڮh |ڮhΪ |ڮh |ڮhW |ڮh׫ |ڮhQ |ڮh ,|ڮh̭ |ڮhh ,|ڮh |ڮh |ڮhF ,|ڮhϰ |ڮh |ڮhd |ڮh |ڮh |ڮh |ڮhd |ڮh |ڮh |ڮh |ڮhȶ |ڮh |ڮhv |ڮh@ |ڮh |ڮhO |ڮh |ڮh |ڮhػ |ڮh |ڮhҼ |ڮh |ڮhw |ڮh |ڮh$ |ڮh  #.#♣.♣§ ## #...#.#♣♣.'....... #. ....#'#####....... #..#.....#....~~. |ڮh e#.## #...#..<..#....... #... #...#.....#...~~~~ #..###...############## #..#.#.......#  |ڮh #...#.@.# 254.0) #######.###.## |ڮh< D#......## ##.# #.#####.# ## # #.# #.## #.# #.##|ڮhz   #.# .####  #.# .#.. |ڮh  #.########################## |ڮh |ڮh |ڮh _You see here a +2 short sword of electrocution.|ڮh |ڮhx16.0)|ڮhC|ڮh[ _g - a +2 short sword of electrocution}ڮhp }ڮh J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   2.8  +2   k - Spellcasting   0.0   2.0  -4      }ڮh      b - Axes   2.2   0.7  +2      c + Polearms3.8   2.8  +2      }ڮhũ  d - Staves   2.2   0.7  +2       e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0               g - Short Blades   0.0   0.8  +1          }ڮh     h + Armour1.0   1.4  +2      i + Dodging3.4   3.4  +1       j - Stealth   0.0   1.2  -1                                      }ڮhO The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~ڮhӳ ~ڮhb ~ڮhܺ !#.#♣.♣#.....§. patricia the Trooper## #...#.#♣♣.'....... Minotaur **....#. ....#'#####....... Health: 27/27 ========================#. #...#.....#....~~. Magic: 1/1========================#.## #...#..<..#....... AC: 8Str: 15~ڮh4 !#... #...#.....#...~~~~ EV: 7Int: 7#..###...############## SH: 0Dex: 12#..#.#.......#XL:  2 Next: 13% Place: Dungeon:1#...#.@.#~ڮh Noise: ---------  Time: 326.8 (0.0)#######.###.##a) +0 spear#......## ##.#Throw: 5 darts (atropa)#.#####.# ####.# #.###.# #.##~ڮh  #.#.#### #.#.#.. #.##########################~ڮh   _No target in view! _You see here 5 atropa-tipped darts. ~ڮhA _You see here 5 atropa-tipped darts. _f - 5 atropa-tipped darts _You see here a +2 short sword of electrocution. ~ڮh F_g - a +2 short sword of electrocution~ڮhݿ ~ڮht ~ڮh ~ڮh# ~ڮhI ~ڮh Inventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  g - a +2 short sword of electrocution Missiles (go to first with ()  f - 5 atropa-tipped darts (quivered) ~ڮh, Armour (go to first with [)  c - an orb of light (worn)  e - a +0 chain mail (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of protection from cold (worn) Potions (go to first with !)a - a potion of ambrosia  d - 2 bubbling green potions  f - 2 lumpy grey potions ~ڮh{ ( j - a dark potionڮhڮhwڮh##.#♣.♣#.....§. patricia the Trooper## #...#.#♣♣.'....... Minotaur **....#. ....#'#####....... Health: 27/27 ========================ڮhP"#. #...#.....#....~~. Magic: 1/1========================#.## #...#..<..#....... AC: 8Str: 15#... #...#.....#...~~~~ EV: 7Int: 7#..###...############## SH: 0Dex: 12#..#.#.......#XL:  2 Next: 13% Place: Dungeon:1#...#.@.#Noise: ---------  Time: 326.8 (0.0)#######.###.##a) +0 spearڮh}#......## ##.#Throw: 5 darts (atropa)#.#####.# ##ڮh##.# #.###.# #.##ڮh} #.#.#### #.#.#.. #.##########################  _No target in view! _You see here 5 atropa-tipped darts. ڮhwB_You see here 5 atropa-tipped darts. _f - 5 atropa-tipped darts _You see here a +2 short sword of electrocution. _g - a +2 short sword of electrocutionڮhڮhmڮh ڮh ڮhڮhDڮhڮh`F _Unknown command.ڮhY ڮh1Z ڮhZ ڮh\ ڮh] ڮha P _ڮh!b ڮhb ڮh1c ڮh e ڮhe ڮhf ڮhqf ڮhg ڮhh ڮhh ڮhvi ڮhij ڮhEk ڮhuk ڮhk ڮhTm ڮhn ڮhgn ڮhn ڮhZp ڮhq ڮh9q ڮhq ڮhs ڮhnt ڮht ڮh@u ڮh1v ڮhv ڮhw ڮhw ڮhx ڮhy ڮhy ڮhez ڮh{ ڮh| ڮh| ڮhQ} ڮh~ ڮh: ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮhr ڮh ڮh #..#.#.......#  #...#...###### #######.###.## #......## ##.# #.#####.###.## #.# ##.#.###.# ##.###.# #.########ڮhg #.# #.@......[#.40.8 (14.0) #.######################### #.......................... #...#..#..#..#..#..#..#.)#. #.................†........ #...#..#..#..#..#..#..#..#. #.......................... ########################### ڮh. ڮh ,1.8 (15ڮh? ڮh: ( _Found a ring mail.ڮh ڮhW ڮhG ڮh! ڮhn# ڮh% ,ڮh& ڮh( ڮh( ڮh) ڮh+ ڮhf- ,ڮhO. ڮh/ ڮh0 ڮhm1 ڮh,2 ڮh3 ڮh%5 ڮh[5 ڮh@6 ڮh7 ڮhj9 ڮh9 ڮhW: ڮhP= ڮh> ڮhJ? ڮh\@ ڮhEI A  You see here a +0 ring mail.ڮhK ڮhK  _ڮhL ڮhVN ڮhO ڮhP ڮh@Q ڮh[S ڮhlU ڮhU ڮhV ڮhgY ڮhZ ڮh[ ڮhN\ ڮh] ڮh_ ڮh_ ڮh` ڮhc ڮhe ,ڮhf ڮhh ڮhpj ڮhj ڮhk ڮhm ڮh]o ڮho ڮhp ڮhr ڮht ڮht ڮhu ڮhw ڮhAy ڮhy ڮhoz ڮh1} ڮh~ ,ڮh ڮh ڮh ڮh ڮh ڮh ڮhw ڮh ڮhь ڮhc ڮh ڮh ڮh ڮh ڮhY ڮh ڮhߗ ڮho ڮh+ ڮhe ڮh ڮhL ڮh ڮhأ ڮhS ڮh ڮhm ڮh ڮh ڮh$ A  You see here a +0 ring mail.ڮh ڮhs  _ڮh ڮh ڮhn ڮh ڮh ڮh ڮhW ڮh ڮhh ڮh ڮh0 ڮhb ڮhS ڮh ڮh ڮh ڮh ڮh ڮh ,ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮhO ڮhU ڮh ڮh" ڮh* ڮh ڮh+ ڮh ڮhE ڮhW ڮh ڮh ڮh ڮh ڮhU ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh4 ڮh ڮh ڮh ڮh! ڮh ڮh ڮh ڮh ڮh{ ڮhe ڮh ,ڮh ڮhy ڮhl ڮh ڮhI ڮh ڮhg ڮh ڮh+ ڮh% ڮh* ڮhf ڮh ڮhT ڮh ڮh ڮhP ڮh ڮh_ ڮh ڮh. ڮh$ ڮh ڮh ڮh ڮhk ڮh ڮh- ڮh ڮhaڮhڮh2ڮhڮhڮh, ڮh ڮhp ڮh< ڮh ڮhU ڮh ڮh}ڮhڮhڮhڮh6ڮhYڮhڮhڮh`ڮhyڮhڮhڮhڮhڮhڮhڮhڮhڮhsڮh!M _You now have 54 gold pieces (gained 10).ڮh!ڮh9"ڮh"ڮh$ڮh %ڮh[%ڮh%ڮh&ڮh'ڮh(ڮh(ڮh*ڮh*ڮh*ڮhs+ڮh+ڮh,,ڮh-ڮh.ڮh/ڮh0ڮh0ڮh#2ڮh/3ڮh3ڮh4ڮh5ڮh6ڮh6ڮhx7ڮh9ڮh:ڮh#;ڮh<ڮhP=ڮh{>ڮh>ڮh?ڮh@ڮhAڮh#BڮhBڮhCڮhDڮhEڮhEڮhFڮhGڮhGڮhUHڮhIڮhJ,ڮhKڮhPڮhQڮhXQڮhQڮhTڮhUڮhUڮhOVڮh5Yڮh1Z,ڮhZڮh_]ڮhA^ڮh^ڮhZ_ڮh^eڮhgBڮhlڮhmڮhnڮhznڮhqڮh/rڮh[rڮhsڮhzXڮh|ڮhl}ڮh}ڮh}ڮhTڮh,ڮhCڮhڮhڮhBڮhڮhڮhڮhʼnڮhڮhSڮhڮhڮhUڮhАڮh,ڮh#ڮhڮh ڮhIڮhɗڮh-ڮh<ڮhڮhڮhjڮhڮhDڮhݤڮhɩڮhڮh۪ڮhTڮhڮhMڮhڮhڮh#XڮhCڮhA,ڮhڮhڮhi,ڮhڮhڮhSڮhxڮhڮh/ڮhڮhڮhڮhڮhڮhڮhڮhڮhRڮhڮhڮhUڮhڮh%ڮhYڮhڮh,ڮh=ڮhڮh2,ڮhڮhiڮhcڮhڮhYڮhڮhڮhڮhڮhڮhڮhڮh1ڮhڮhk,ڮhڮh)ڮhYڮhڮhHڮhڮhm,ڮhڮhڮh ,ڮhڮh ڮhg ڮh ڮh" ڮh ڮhڮhڮhIڮhڮhڮhڮhWڮhڮhڮhڮhwڮhڮhڮhڮhڮhڮhڮhڮh ڮhG#ڮh&$ڮhR$ڮh$ڮh'ڮh(ڮh(ڮhc)ڮh+ڮh,ڮh,ڮh{-ڮh0ڮhW1,ڮh1ڮh~4ڮh5,ڮhU6ڮh8ڮh:ڮh?:ڮh:ڮh=ڮhl>ڮh>ڮh*?ڮhAڮhڮh@ڮh-ڮhAڮhڮh#ڮhڮhڮhڮhڮhJڮh` ڮhM ڮh ڮh3 ڮhڮh]ڮhڮh0ڮh>ڮhڮhڮhڮhtڮhڮhڮhڮhڮh<ڮhmڮh<ڮhڮh(!ڮhy!ڮh!ڮh#ڮh$ڮh$ڮh%ڮh$'ڮhR(ڮh(ڮhw)ڮh*ڮh+ڮh+ڮh;,ڮh-ڮh.ڮh.ڮh./ڮh}0ڮh1,ڮhD2ڮh3ڮhc4ڮh4ڮh5ڮhL6ڮh7ڮh77ڮh7ڮh8ڮh9ڮh9ڮhU:ڮhw;ڮhN<ڮh<ڮh<ڮhp>ڮh?ڮh?ڮh@ڮhBڮh+C,ڮhCڮhDڮhE,ڮhFڮhAGڮhGڮh`H,ڮh?IڮhIڮhIڮhYJڮh/KڮhKڮhKڮhOLڮhzMڮh*N,ڮhNڮhOڮhQ,ڮh}QڮhRڮhkSڮhSڮh'Tڮh|Uڮh] [...  #...  #!.# ## ##..# .. ...###.# ######### #..... #........ #...##.# #.####.##############.@....# ##.####.##488.8 (147.0)  ڮhX^#...≈≈≈≈...##...##### #........ ♣#.....§....##...# #...#.#..# ♣#....≈≈....#ß...# #...#.#..# ♣#.....§....'....# ###.# .'..........'....# #...........  ##..........'....#####.#)#  .#....~~....#ß.........#.......#.  .#..........#......#...........†. ڮhbڮh:c,98ڮhfڮh2h- _Found a leather armour.ڮh|ڮhXڮhڮhڮhg..h..h# .....# .....  [...#  #... #!.# ## .######..# ..  ?......@.###.# ###### #######......# #. #...##.# #.#### ڮh ##############......# ##.#### #...≈≈≈≈...##...##### #. ♣♣#.....§....##...# #...#.#hh 2 jackals (asleep) .♣#....≈≈....#ß...# #...#.#..♣#.....§....'....# ###.. ♣.'.'....# #..ڮh} 91.8 (2.0)  2 jackals come into view.ڮh,ڮhw....hhhhڮh.4==2.8 (3ڮh`ڮhЗ* _The jackal barks! x2ڮhe#.....#.........h.#.h...[...##....  #!.# ##.######@.# .. ?........###.# ###############......# #....... #...##.#  ##############......# ##.####.# #...≈≈≈≈#### #...... ♣.§....##≈≈....#ß #...#.# .♣#.....§##ڮhȷڮh,ڮhS..hhڮhQ4--3.8 (1ڮhڮhڮhdS #.....###......#......[hh.####......#   ##.######..# .. ?........###.# ###############........... #...##.# ڮh/j ##############......# ##.####.# #...≈≈≈≈#### #...... ♣.§....##≈≈....#ß #...#.#ڮhڮhڮhMP..hhڮhA--4ڮhڮh _You see here a bubbling green potion.ڮhW The jackal barks! x2 _You see here a bubbling green potion.  You barely miss the jackal. Your headbutt misses the jackal.The jackal bites you but does no damage.  The jackal barely misses you. x2; You furiously retaliate!  You headbutt the jackal!ڮh] .   jackalڮh` >20=5.7 (0.9ڮhf ڮhk J _You kill the jackal!ڮh&M 8  You hit the jackal.ڮh ڮh;@ ڮhC : _ڮhC ڮh4E ڮhfE ڮhVF ڮhH ڮhI ڮhJ ڮhJ ڮhPL ڮh{M ڮhM ڮhN ڮh8O ڮhO ڮhP ڮh{P ڮh)Q ڮhQ ڮhR ڮhR ڮhR ڮhhS ڮhS ڮhS ڮhUT ڮhT ڮhU ڮh[U ڮhyV ڮhV ڮhV ڮhW ڮhW ڮhwX ڮhX ڮhX ڮhZ ڮhZ ڮh[ ڮh?[ ڮh[ ڮh\ ڮh\ ڮh\ ڮh] ڮh^ ڮhA^ ڮh^ ڮh_ ڮh_ ڮh` ڮhE` ڮh` ڮha ڮha ڮha ڮhb ڮhJc ڮhrc ڮhc ڮhLd ڮh;e ڮhpe ڮhe ڮhVf ڮhf ,ڮh5g ڮhg ڮhh ڮhh ڮhi ڮhi ڮh^j ڮhj ڮhk ڮhl ڮhr ######g# ڮhEr .......  #@# #.# #.# ڮhrr G#.# ڮhr #.# #.#ڮhr g   hobgoblin (asleep) ڮhr G#.# ڮhr G#.# ڮhr B#.#ڮht ,26.6 (2ڮhly k.ggڮhy ,7.6 (21ڮh} ڮh| \ _A hobgoblin comes into view.ڮh~ #######.###.@...g...#.#####.###.# #.##.##.# ڮhu #.##.##.#ڮh+ ڮh 4g.ڮhV 18.6 (1.0)ڮh ڮh ڮhP /#.##..@.g.#.#####.##.#.# #.##.##.# #.##.ڮhQ +# ڮh9R ڮh2V Dg.ڮhV &9ڮhDZ ڮhV[ ڮh!ڮh("6=30.5 (0.9ڮh%ڮh' _You barely miss the hobgoblin. The hobgoblin barely misses you.ڮh^  You barely miss the hobgoblin.You headbutt the hobgoblin, but do no damage.ڮh{_(1.4ڮh(cڮhd@ _The hobgoblin hits you but does no damage.ڮh  You hit the hobgoblin but do no damage. You headbutt the hobgoblin.ڮhE.ڮh(1342.3ڮhڮhM _You kill the hobgoblin!ڮhPڮhڮh#ڮhڮhڮhڮhu####...#######.#### #.....@....# -4.3 (2.0#.#####.##.# #.# .##.# >.#.# ### ڮhڮh ڮh E-5.3 (3ڮhd ڮh; _Found a stone staircase leading down.ڮhlڮhknڮhqڮhrH _No target in view!ڮhe ڮh ڮh! ڮh~ H _No target in view!ڮh' 4ڮh ڮh H _No target in view!ڮh-3ڮhҞڮhuڮhڮh _ڮhP,ڮhڮhGڮh,ڮhڮhڮhuڮhڮh ڮh ڮhڮh&ڮh}ڮhiڮh>ڮhwڮhӯڮhڮhϵ##########.......########.#### .# #..........# K# #.#####.##.##ڮhy#.# #.##!...#.# #>......#######.# #########.##.##.# K   kobold (asleep) #.# #.....#ڮh_ 43.3 (8  A kobold comes into view. It is wielding a +0 dagger.ڮhp.KKڮhwJ====4.3 (9ڮhڮh?( _The kobold shouts!ڮh7d ## #.#  ڮhA#.#### .#  .....# .#  #.##K######  #.# #.##..@...!...  #.# #>......######  #.# #########  #.#  #.#  #.#  #.#  #.# ڮhr3 #.# ڮhC ## #.#  #.#### .#  .....# .#  #.##K######  #.# #.##..@...!...  #.# #>......######  #.# #########      #.#      #.# ڮh.ڮhڮhtڮhu] _A kobold is nearby!ڮhX|- ## #.#  #.#### .#  .....# .#  #.##K######  #.# #.##..@...!...  #.# #>......###### ڮh| #.# #########  #.#  #.#  #.#  #.#  #.#  #.# ڮh ## #.#  #.#### .#  .....# .#  #.##K######  #.# #.##..@...!...  #.# #>......######  #.# #########      #.#      #.# ڮhgڮhڮhڮh] _A kobold is nearby!ڮh<&ڮh&b=---5.2 (0.9ڮh(ڮhW*y _You barely miss the kobold. The kobold hits you but does no damage.ڮh/L8  You hit the kobold.ڮhARC)ڮhUZ7---6.1ڮhXڮhkZJ _You kill the kobold!ڮhM ڮhN ڮhR ڮhiT H _No target in view!ڮhlp ڮhp ڮh?q ڮhr ڮhs ڮh1w | _ڮh*x ڮhy ڮhy ڮh!z ڮhz ڮh{ ڮh| ,ڮh} ڮhb ######### #.......# #######.#####.# #..........##.# #.#####.##.##)######### #.# #.##......# - ڮh =#.# #>......#######.# #.# ######### #.# #.# #.# #.# #.# ڮh` .50.1 (4.0ڮhP E-1.1 (5ڮh ڮh( Q _k - a cyan potionڮhJ 4ڮh ڮh H _No target in view!ڮhڮhڮh8ڮhH _No target in view!ڮhڮh2ڮhڮhڮhmڮh _ڮh^ڮhڮhڮhiڮh.ڮhָڮhڮhYڮhڮhrڮhڮhڮhcڮhػڮhڮh<ڮhڮhڮhڮhڮhRڮh,ڮhsڮhڮhڮhڮhcڮhڮh@ڮhڮhڮhڮhڮhZڮh.ڮhڮhڮhڮhyڮhڮhuڮhڮh0ڮhaڮhڮhGڮhڮh;ڮhWڮhڮhڮh?ڮhQڮhڮhڮhڮh,ڮhڮhڮh,ڮh ڮhCڮh+ڮhxڮhڮhrڮh-ڮhkڮhڮhڮhzڮhڮhڮh-ڮhڮhkڮhڮhڮhBڮhڮhڮhڮhڮhLڮh&ڮhbڮhڮhnڮhڮhڮhڮhڮh#ڮhnڮhvڮh ڮhw ڮh ڮh" ڮh ڮhu,ڮhڮh*,ڮhڮh`ڮhnڮh,ڮhڮhڮh,ڮhPڮhU"ڮhI#,ڮh#ڮh&ڮh(ڮh0)ڮhB*ڮh,ڮh-ڮhV.,ڮh0ڮh1ڮh1ڮh22ڮhx4ڮh;5ڮhv5ڮh5ڮhG8ڮh;9ڮhm9ڮh9ڮh<ڮh>ڮhM>ڮh?ڮhAڮhBڮhBڮhCڮhEڮhkFڮhFڮhFڮhHڮhrIڮhIڮh&JڮhKڮhL,ڮh>MڮhPڮhQڮhiQڮh RڮhSڮhTڮhTڮh$UڮhVڮhW,ڮh9XڮhYڮhZ,ڮhG[ڮh\ڮhQ^,ڮh^ڮh`,ڮhaڮhRaڮhbڮhjcڮhcڮhdڮheڮhRfڮhfڮhfڮh[hڮhڮh~ڮhڮhHڮh0,ڮh׭ڮhڮhڮhPڮhڮhڮh,ڮhCڮh״ڮh,ڮhQڮh۷ڮhڮhҸڮhBڮhڮh #.......# #.# #.......# #.##.......# #.# # #.# ڮh#.# #.# .###### #.# .......####.#  #...@....#  .######  %.g #. # .. ### g   hobgoblin (asleep)ڮhH+ڮh 633.1 (82.0)  A hobgoblin comes into view.Found a quill talisman.ڮh}g.gڮh6===4.1 (83ڮhڮh+ _The hobgoblin shouts!ڮhAW  #.#   #.#   #.#   #.#  #.#  #.#  .###### #.#  .......####.#  #...@....#  ...g.#.######  ڮhWb%.. #. # .. ###ڮh  #.#   #.#   #.#   #.#  #.#  #.#  .###### #.#  .......####.#  #...@....#  ...g.#.######  %.. #. # .. ###ڮh6ڮhڮhڮh*` _A hobgoblin is nearby!ڮhq  #.#   #.#   #.#   #.#  #.#  #.#  .###### #.# ڮhM .......####.#  #...@....#  ...g.#.######  %.. #. # .. ###ڮhc   #.#   #.#   #.#   #.#  #.#  #.#  .###### #.#  .......####.#  #...@....#  ...g.#.###### ڮhd  %.. #. # .. ###ڮhi ڮhj ڮhn ڮhp ` _A hobgoblin is nearby!ڮh # #.# #.# #.# #.# #.# #.# ڮh # #.# #.# #.#.####### #.##.####.# #..@.....##...g.#.######.%..# #.##. ..# ####ڮhݲ ڮh^ Ng.ڮh[ B---5.1 (1.0) _ڮhD ڮh ڮh6 ڮhu @.gڮhָ B---6ڮh ڮh m _You reach to attack! You completely miss the hobgoblin.ڮh0;  You hit the hobgoblin.ڮhQo.ڮh>44=7.0 (0.9ڮhڮhM _You kill the hobgoblin!ڮhڮhȋڮhڮhH _No target in view!ڮhڮhBڮhɪڮhWH _No target in view!ڮhOSڮhSڮhTڮhVڮhXڮh\P _ڮhk\ڮh\ڮh]ڮh`ڮhjbڮhbڮhcڮheڮhf,ڮhgڮhQiڮhjڮhjڮh lڮhnڮhoڮhEpڮhXqڮhrڮhsڮhPtڮh,uڮh-wڮhFxڮh{xڮhRyڮhzڮhE|ڮh|ڮhd}ڮh7C  You see here a quill talisman.ڮhڮh  _ڮh(ڮh׈ڮhڮhڮhߊڮhڮhɍڮhڮhݎڮh̐ڮhڮhڮh ڮhaڮhڮhؖڮhiڮh$ڮh$ڮhwڮhBڮhڮh>ڮhڮhaڮhڮhڮhڮh٦ڮh[ڮhUڮhڮhڮhpڮhڮhWڮh"ڮhڮhرڮhڮhVڮhqڮhD,ڮh8ڮhڮh)ڮh»ڮhżڮh,ڮhڮhڮhڮhTڮhڮhڮhڮhڮhڮhڮhڮhڮhڮhڮhڮhtڮhڮhڮhڮhڮh|,ڮhjڮh:ڮhڮhڮhڮhڮhڮh=ڮh$ڮh,ڮhڮhl _k - 2 cyan potions (gained 1)ڮhڮhVڮhDڮh1ڮhڮhڮhڮh^ڮhڮhڮhڮh #........[..##.# #.......#..#.# ##########################......# ........................## .#..#..#..#..#..#.)#..#......#.# ............÷..............###.# .#..#..#..#..#..#..#..#......#.## ................................# #########################.......# #.@.....###.......#-71.0 (34.0) ڮh@ V#.#.......#.......# #.#..##.#.#.......# #.#.....#.#.......##.#.##..#.#.......##.......#.######### ڮhD l###.......#  ####.#######  #.#.....######ڮh8-ڮhڮhE _Done exploring.ڮhN3ڮhOڮhQ_...0.0)..........#.....ڮh_ڮhdڮheE _Done exploring.ڮh ڮh ڮhf ڮh H _No target in view!ڮh3ڮhڮh4ڮhgڮhE _Done exploring.ڮh2-ڮh{.Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ڮh~ ڮhO %[?25h[?0c ڮh #........[..##.# #.......#..#.# patricia the Trooper ##########################......# Minotaur **.... ...............................## Health: 27/27 ======================== .#..#..#..#..#..#.)#..#......#.# Magic: 1/1======================== ............÷..............###.# AC: 8Str: 15 .#..#..#..#..#..#..#..#......#.## EV: 7Int: 7 ................................# SH: 0Dex: 12 ڮh #########################.......# XL:  2 Next: 44% Place: Dungeon:1#.@.....###.......# Noise: ---------  Time: 671.0 (0.0)#.#.......#.......# a) +0 spear#.#..##.#.#.......# Throw: 5 darts (atropa)#.#.....#.#.......##.#.##..#.#.......##.......#.######### ###.......#####.########.#.....######  _k - 2 cyan potions (gained 1) _Done exploring. _Done exploring. _No target in view! _Done exploring.  What level of the Dungeon? (default 1, ? - help) [39;49ڮh5 mڮhP [?25l[?1cڮh\2ڮh(]ڮh]ڮh.jڮhkڮh8pE _ڮhsڮh;x,ڮhyڮh~ڮh]ڮhڮh'ڮh{ڮh?ڮhsڮhӆڮhڮhΊڮhڮhڮh ڮhڮhڮh`ڮhڮhuڮhڮhڮhNڮhڮhڮhڮhęڮhڮhڮhCڮhzڮhڮhߟڮhڮhڮhڮh|ڮhbڮhvڮhڮhڮhڮhڮhTڮhڮhڮh޴ڮhڮhHڮhڮhڮhEڮhڮhɺڮh$ڮhoڮhڮhڮhmڮhڮh ڮhڮh ڮhXڮhڮhڮhڮh ڮhNڮhڮhڮhڮhHڮhڮhuڮhڮhڮhbڮhڮhڮhڮhڮhڮh ڮh,ڮhڮh0ڮhPڮhڮhڮhڮh+ڮhڮhڮh$ڮhsڮhڮh!ڮhڮhVڮhڮhlڮhqڮhڮhWڮhڮhڮh-ڮhڮhڮh ڮheڮhڮhiڮhWڮhڮh0ڮhTڮh-ڮhaڮhڮhڮhڮhڮhڮhڮhڮhڮhڮhxڮhڮhڮh ڮh0ڮhxڮhڮhڮhڮhU ڮh ڮh ڮh Y  There is a stone staircase leading down here.ڮhy ڮhڮhi$ _ڮhyڮhD;2ڮhF,ڮhFڮhM  #######  ......  ڮh7N###....  +.....#  #.....#  ڮhcN#####.....#  ..........# ڮhN #@..# 709.8 (38.8) #...# ڮhN #...#  ##..# ..ڮhNJ ### ڮhO%_You climb downwards.ڮhOڮh8SڮhUa _There is a stone staircase leading up here.ڮh~ڮhInventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  g - a +2 short sword of electrocution Missiles (go to first with ()  f - 5 atropa-tipped darts (quivered) Armour (go to first with [)  c - an orb of light (worn)  e - a +0 chain mail (worn)b - a +0 robe ڮhTJewellery (go to first with "=)  d - a ring of protection from cold (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled XAMEUD GIBBUWK Potions (go to first with !)a - a potion of ambrosia  d - 3 bubbling green potions  f - 2 lumpy grey potions  j - a dark potion  k - 2 cyan potionsڮhMڮhRڮhW-patricia the Trooper#######Minotaur **..........Health: 27/27 ========================###....Magic: 1/1========================+.....#AC: 8ڮhvXStr: 15#.....#EV: 7Int: 7#####.....#SH: 0Dex: 12..........#XL:  2 Next: 44% Place: Dungeon:2#@..#Noise: ---------  Time: 709.8 (0.0)#...#a) +0 spear#...#Throw: 5 darts (atropa)##..#..#ڮhX### _No target in view! _Done exploring. _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. ڮhYg_You climb downwards. _There is a stone staircase leading up here.ڮh]ڮh]ڮhaڮhcڮhEڮhۯڮh{ڮh!ڮhڮhKP _ڮhJڮhڮhHڮhڮhڮhڮh ڮhڮhPڮhڮhFڮhڮhڮh$ڮhڮhڮh,ڮhgڮhJڮhڮhڮhڮh~ڮhڮh+ڮhڮh ڮhڮhڮhڮhڮhUڮhڮhM _You now have 66 gold pieces (gained 12).ڮhڮhڮhڮhڮh+.....# #.....########.....## ............##S ######.#<..##. #####.#...#ڮh #.. #.....#...# #...#....###..##...'@........##...#....#######.?......##......###ڮh#.#.#...# #.#.ڮhS   adder (asleep).....ڮh/N.. #.#ڮh* 20.8 (11.0)  You open the door.  An adder comes into view.ڮh9 .  ڮh5The adder hisses angrily.ڮh5,1.8 (12ڮh:ڮh> _The adder moves out of view. _Found 3 scrolls labelled UFAREDGH BIKUM.ڮhUڮhUڮhUڮhXڮhb\ +.....# #.....##########.....# ##.......#ڮh\q #.S.######.#<..# #...#####.#...# #...#.....#...# #...#....###..#ڮh\p #...@..#ڮh\ #...#....######ڮh] #.?......# #...ڮh2]...### #.#.#...ڮh] ###.#.###S   adder ..... ...#.#ڮh_,0.0)ڮh_ڮh%fX.SڮhBj22.8 (1 _ڮhlڮhjo ڮhoC_There is an open door here.ڮh V     ###ڮh  ##..  #...##<..#  #...#####.#...#  #..S#.....#...#  #...#....###..#  #...@.........#  ڮh#...#....######  #.?......#  #......###  #.#.#...  ڮh(L###.#.###  ..... ...#.#ڮhR!ڮh6q >     ###  ##..  #...##<..#  ڮhr q#...#####.#...#  #..S#.....#...#  #...#....###..#  #...@.........#  #...#....######  #.?......#  #......### ڮhJr /#.#.#... ###.#.###  ..... ڮhr y...#.# ڮhx ڮhy ڮh} ڮhk _An adder is nearby!You reach to attack! You hit the adder.ڮh e.S ڮhɉ -3.7 (0.9ڮh ڮhS ` _The adder is moderately wounded.ڮh  You completely miss the adder. Your headbutt misses the adder.ڮhZ JThe adder is moderately wounded.ڮh& 0=4.6ڮh ڮhn S _The adder closely misses you.ڮh  You closely miss the adder.The adder is moderately wounded.ڮh&5.6 (1.0ڮhڮh= _The adder bites you but does no damage.ڮh  You hit the adder.  The adder is moderately wounded.ڮh]4---6.5 (0.9ڮh"ڮh$* _The adder bites you.ڮhj     ###  ##..  #...##<..#  ڮhk#...#####.#...#  #...#.....#...#  #..S#....###..#  #...@.........#  #...#....######  #.?......#  #......###  #.#.#...  ###.#.###  ..... ...#.#ڮh     ###  ##.. ڮhc #...##<..#  #...#####.#...#  #...#.....#...#  #..S#....###..#  #...@.........#  #...#....######  #.?......#  #......### #.#.#... ڮh0###.#.###  ..... ...#.# ڮhڮhڮhj ڮh  _An adder is nearby!You hit the adder.  The adder is severely wounded.ڮh((7.4ڮhڮh = _The adder bites you but does no damage.ڮhQ  You barely miss the adder.The adder is severely wounded.ڮhR(8.3ڮhmXڮhZz _The adder bites you but does no damage. The adder barely misses you.ڮhy The adder barely misses you.  .  You are poisoned.ڮh{3======----9.2Pois ڮhڮhv, _The adder poisons you!ڮh 7  You hit the adder.ڮhe .  You kill the adder!ڮhN  Poker 1---8930.1 _You feel sick.  Your Fighting skill increases to level 4!ڮh ڮh i _Your Polearms skill increases to level 4!ڮhV ڮhW 8--ڮh] ڮh._  ڮhm_ :_No target in view!ڮhڮhڮhsڮhH _No target in view!ڮhڮhڮhiڮh|ڮh50-ڮhP,ڮh3 _You feel sick.ڮhUI19--ڮhڮhڮh|3 _You feel sick.ڮh7-ڮhAڮh 3 _You feel sick.ڮh98ڮhBڮhۨONo target in view! _You feel sick.ڮh`=7-ڮh/ڮhڮhYU _You feel sick. _You feel sick.  ڮh#6ڮhF--ڮhڮhT _You are no longer poisoned.ڮh̲ڮhڮhHڮh ڮhS7=ڮhȷڮhڮhڹڮhڮh!ڮh_ڮh$ڮhڮhڮhڮhڮh^8==ڮhڮhcڮhڮhڮhpڮhڮhڮhSڮhڮhڮhwڮh#9ڮh(=ڮhڮhڮh8ڮh7ڮhڮh&ڮh6ڮhڮh-ڮh!ڮhڮh=820=ڮhmڮh}ڮh=ڮhڮhڮhCڮhڮhڮhڮhڮh+ڮhڮh"%1ڮhSE==ڮhڮhgڮhڮhڮhڮhڮhdڮhڮh3ڮhqڮhڮh;ڮhfa2==ڮhڮhFڮhڮhڮh ڮh`ڮhvڮhKڮhڮh ڮh ڮhh 9=ڮh ڮh ڮh 53=ڮh ڮhڮhڮh2ڮhlڮh!ڮhwڮhڮhڮhKڮhSڮhFڮhh4==ڮhڮhڮh?ڮhڮh^ڮhڮh!ڮh#ڮh~#ڮhK$ڮh &ڮh&#5ڮh&E==ڮh'ڮh)ڮh:*ڮhM+ڮhO-,ڮh.ڮhQ0ڮh0ڮh1ڮho3ڮh3ڮh4a6==ڮh5ڮh$7ڮhn7ڮh8ڮhH:ڮh:ڮh;ڮhk=ڮh=ڮhd>ڮh?ڮh @h7==ڮh@ڮh*D1 _HP restored.ڮhEڮhEڮhFڮhGڮhH,ڮhIڮhNs#########.....###.............# #...######.#<..# #...#####.#...#ڮhOi #...#.....#...# #...#....###..# #...'.........# #...#....######ڮhP+ #.@......# - #..  #.#.#..... ###.#.#### ..... ...#.## ###. #ڮhT081.1 (51.0)ڮhgUF-2.1 (52ڮhYڮh^[e _e - 3 scrolls labelled UFAREDGH BIKUMڮh,ڮhI-ڮh .ڮh0ڮh1ڮh5e=ڮh6ڮh7ڮh7ڮh9ڮh>#...#####.#...# #...#.....#...# #...#....###..# #...'.........# #...#....###### #........# #......### #.#.#...... ###@#.######r...ڮh?w#...#.##########.# # r   rat (asleep) ڮh@14.1 (2.0)ڮhFi.rrڮhF+5.1 (3ڮh:KڮhMV _A rat comes into view.ڮh   #...#.....#...#  #...#....  #...'...  #...#..  ڮhZ#........#  #......###  #.#.#  ###@#  #.r........  #...#.#####  #####.#  # ڮh`q   #...#.....#...#  #...#....  #...'...  #...#..  #........#  #......###  #.#.#  ###@#ڮh`  #.r........  #...#.#####  #####.# # ڮhfڮhgڮhyڮh{Z _A rat is nearby!ڮh 5  You hit the rat.ڮh D† ڮh >93=6.0 (0.9ڮh ڮh G _You kill the rat!ڮh ڮh ڮhb ڮh H _No target in view!ڮh ڮhx ڮhF ڮhy H _No target in view!ڮhڮhڮhڮhڮhڮhP _ڮhSڮhڮhvڮhڮhڮh+ڮhڮhڮhe,ڮh6ڮhڮh$ڮhaڮhڮhڮh ڮh ڮh ڮhs ڮh ڮh ڮhF ڮhhڮhڮh ڮhEڮhڮhڮhڮhڮhGڮhzڮhڮhڮhڮhڮhڮhfڮhڮh ,ڮhmڮhڮh}ڮhڮhڮhڮh!#...#####.#...# #...#.....#...# #...#....###..# #...'.........# #...#....###### #........# #......######### #.#.#..........# ###.#.########@# -99.0 (13.ڮh\"O0)#.†...........# #...#.########.###### #####.# #.##.##.##.#...#.#ڮh"#.##.##.>...ڮh9&ڮh&H-800.0 (14ڮh)ڮh/,9 _Found an escape hatch in the floor.ڮh!ڮh!ڮh"&ڮhJ(H _No target in view!ڮh:ڮh1;ڮhK>ڮh@H _No target in view!ڮh^Iڮh Jڮh|MڮhNH _No target in view!ڮh~ڮh ڮhڮhڮhAڮhdP _ڮh)ڮhxڮhڮhdڮhvڮhєڮhfڮhڮhڮhڮhڮhڮheڮhڮhQڮh|ڮhaڮhڮh*ڮhڮhڮhWڮhڢڮhڮh,ڮhڮhƨP  There is an escape hatch in the floor here.ڮhڮhx _ڮh-ڮhHڮh?,ڮh˭ڮhRڮhڮhdڮhڮhڮhڮhڮhOڮhcڮh%ڮhYڮh˵ڮhζڮhڮh޷ڮh`ڮhsڮha,ڮhڮh}ڮhBڮhRڮh-ڮh}ڮhڮhڮhZڮhڮhڮh+ڮhڮh8ڮhڮh>ڮhڮhڮhMڮhڮh,ڮhڮhڮhڮhڮhڮhfڮhkڮhڮhGڮhڮhڮh#ڮhڮhFڮhڮhڮhYڮhڮh,ڮhڮhڮhuڮhڮhڮhڮh`ڮhڮhtڮhڮhfڮhY,ڮhڮh,ڮh)ڮhڮhڮhڮh2ڮhڮhڮhڮhmڮh/ڮhڮhڮhAڮhڮh[ڮhڮhڮhڮhMڮh{ڮhڮhڮh ڮhQڮh}ڮhڮhڮhڮhڮhڮh~ڮhڮhڮhڮh,ڮhڮhڮhOڮh~ڮhڮhn ڮh ڮh ڮh. ڮh ڮh7 ڮhX ڮh ڮh% ڮh ڮh ڮh ڮh ڮh  ,ڮh ڮh  ڮh ڮh1 ڮh ڮh* ڮh ,ڮh ڮh ڮhX ,ڮh ڮh_ ڮh ,ڮhZ ڮh ڮh ڮh; ڮh ڮh  ڮha ڮh ڮh6 ڮh ڮh ڮh{ ڮh ڮh~ ڮh~  #..........# ..J #.......#..# .. ###..#..#..#ڮh  .. #..#..#..# . #..#..#..# #.#########..#..# #.#..........#..# #......#####.#..# ###@##.# #.# ڮh #..#.#####.# #..#.......# #..######### #..# #...J   endoplasm (asleep) #.## #.# ڮh" | 51.0 (51  An endoplasm comes into view.ڮh% `.JJڮh& ,2.0 (52ڮh) ڮhX+ ^ _The endoplasm quivers.ڮh6B  ...#  ... #.......#..#  .J ..#..#  .. #..#..#..#  ڮhB . #..#..#..#  #.#########..#..#  #.#..........#..#  #......#####.#..#  ###@##.# #.#  #..#.#####.#  #..#.......#  #..#  ڮhB =#..# #... #.##ڮhC 6 #.#ڮh & ...#  ... #.......#..#  .J ..#..#  .. #..#..#..#  . #..#..#..#  #.#########..#..# ڮhD Z #.#..........#..#  #......#####.#..#  ###@##.# #.#  #..#.#####.#  #..#.......#  #..# ڮh #..# #... #.##ڮh [ #.# ڮho ڮhE ڮh& ڮh a _An endoplasm is nearby!ڮh`  ...#  ... #.......#..#  .J ..#..#  .. #..#..#..#  ڮh #. #..#..#..#  #.#########..#..#  #.#..........#..#  #......#####.#..#  ###@##.# #.#  #..#.#####.#  #..#.......#  #..#  #..#ڮh , #... #.##ڮhB 6 #.#ڮh; ...#  ... #.......#..#  .J ..#..#  .. #..#..#..#  . #..#..#..#  #.#########..#..#  #.#..........#..#  ڮh<1#......#####.#..#  ###@##.# #.#  #..#.#####.#  #..#.......#  #..# #..# #... ڮh<#.## #.# ڮhcڮhڮhڮh  #.##.###... #..........#.... #.......#..#J.. ###..#..#..#.. #..#..#..# .. #..#..#..#ڮh| #.#########..#..# #.#..........#..# #.@....#####.#..####.##.# #.# #..#.#####.# #..#.......# #..######### #..#ڮh1 #... #.###.# _An endoplasm is nearby!ڮhh*.JڮhW83.0 (1.0) _ڮhڮh]ڮh@> #.......# ###.##.# #....#.# #.......#..#ڮh...# ###..#..#..#J.. #..#..#..# ..# #..#..#..# #.#########..#..# #@#..........#..# #......#####.#..####.##.# #.# #..#.#####.# #..#.......# #..######### #..# #... #.##ڮhrڮh:.JڮhY &4ڮh ڮhڮhOP  You reach to attack! You hit the endoplasm.ڮhUi.J ڮh}V+9 (0.9ڮh[ڮh]a _The endoplasm is heavily wounded.ڮhB  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.ڮhWC0=5.8ڮhGڮh J@ _The endoplasm hits you but does no damage.ڮhT .......#  ......#   .....#   ....#   ....   ڮhNUG..#   #J#  #@#  #......#  ###.##.# #.#  #..#  #..#  #..#  #..#  #... ڮhV2 #.## ڮh 3 .......#  ......#   .....#   ....#   ....   ..#   #J#  #@#ڮh5   #......#  ###.##.# #.#  #..# #..# #..#  #..# ڮh b#... #.##ڮh ڮhU ڮh ڮh _An endoplasm is nearby!You hit the endoplasm.ڮhp E.ڮh/ ڮh/ #............ patricia the Poker.......# #.......##.## Minotaur **..........# #..........# Health: 27/27 ========================ڮhz V.....# #.......#..# Magic: 1/1========================....# ###..#..#..# AC: 8Str: 15.... #..#..#..# EV: 7Int: 7ڮh ..# #..#..#..# SH: 0Dex: 12ڮh #.#########..#..# XL:  2 Next: 100% Place: Dungeon:2#@#..........#..# Noise: =--------  Time: 856.7 (0.9)ڮh #......#####.#..# a) +0 spear###.##.# #.#Throw: 5 darts (atropa)#..#.#####.##..#.......##..##########..##...#.## _The endoplasm is heavily wounded.You hit the endoplasm but do no damage.The endoplasm is heavily wounded. _The endoplasm hits you but does no damage. _An endoplasm is nearby!You hit the endoplasm.ڮh  N _You kill the endoplasm!ڮh= @You have reached level 3!ڮh /  --more--ڮho  ڮh=pYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ڮhA33/332/273ڮh 0% ڮh/ڮh ڮhG_You feel stronger. x2ڮhj* ڮh+ ڮho+ ڮh- ڮh5 M###.#.###.##........##.##...#..r......#.##.....ڮh5 i........#. ##.B........>......# #..########.#...............#####.#..####.##.# #.#..#B   giant cockroach (asleep)r   rat (asleep)ڮh5 ڮh9 m 0  A rat and a giant cockroach come into view.ڮh: ڮh: ڮh@ .r.BBrڮhE 3-7.7 (1ڮhF ڮh2I ; _Found a stone staircase leading down.ڮh  ........#  ........#  ........# #  ..r.....#.#  ........#.   .........  ڮh W .>B.....#   #@#  #.#  #..  ###.##.# #.#  #..  #..#  #..#  #..#  #... ڮh< ........#  ........#  ........# #  ..r.....#.#  ........#.   .........   .>B.....#   #@#  #.#  #..  ###.##.# ڮhj=f #.. #..#  #..#  #..# #...ڮhAڮhB8-ڮhGڮhJd _There are monsters nearby!ڮhy(  ........#  ........#  ........# #  ..r.....#.#  ........#.   .........   .>B.....# ڮh!)*  #@#  #.#  #..  ###.##.# #.#  #..  #..#  #..#  #..#  #... ڮh5y ........#  ........#  ........# #  ..r.....#.#  ........#. ڮhyn  .........   .>B.....#   #@#  #.#  #..  ###.##.#  #..ڮhKz #..#  #..#  ڮhrzl#..# #...ڮhڮhUڮhڮh;  ...#.......# ####.#.###.#.# #......# #ڮhF##.#.......# ##....#r.....#.##.......#..##.####..#..#..#..........# #..#..#..#ڮhw*..>B...@.# #..#..#..#########.#########..#..#ڮhm #.#..........#..# #......#####.#..####.##.# #.# #..#.#####.# #..#.......# #..######### #..# _There are monsters nearby!ڮhŒڮhڮhʘp.r.Bڮh֙$8 ڮh _ڮh#ڮhڮh######.# ...#......# ####.#.###.# #.....# ###.#.# ##....#.........#.##.......#..#....r....#.####..#..#..#......@....# #..#..#..ڮhM..>.B....#.# #..#..#..#########.#########..#.. #.#..........#.. #......#####.#..###.##.# #.# #..#.#####.# #..#.......# #..#########ڮh ڮhqڮhy.r.Bڮh&9ڮhڮhڮhK  You hit the rat. You headbutt the rat.ڮh †  You kill the rat!ڮhx>1=60.6 (0.9ڮhڮh9G _The giant cockroach bites you but does no damage.ڮhX  You hit the giant cockroach but do no damage.The giant cockroach completely misses you.ڮh (1.5ڮhڮh\ _The giant cockroach barely misses you.ڮh  You hit the giant cockroach.  The giant cockroach is almost dead.ڮh(2.4ڮhڮhuG _The giant cockroach bites you but does no damage.ڮhi F  You puncture the giant cockroach!ڮh F†ڮh 053.3ڮh, ڮh" S _You kill the giant cockroach!ڮh/i 3ڮhi ڮh5k ڮhl ,ڮhp nڮh#q ڮhu p######......#...#J. ...#...ڮhu ...#.#####.#.###.###...#.##......#.##.......##.###ڮhu #...#.##...# #...ڮh!v #.##.......#..# #...#.####.. #.....†...@.# #.. ڮhCv -#..>..†...#.# #.. ڮhdv ###.#########..#..# #.#...#..#ڮhv #......#####.#..####.##.# #.# ڮhv J   endoplasm (asleep)#..#..# ڮhv ڮh?y | 5.3 (2.0  An endoplasm comes into view.ڮhd} `.JJڮh} E-6.3 (3ڮhW ڮh ^ _The endoplasm quivers.ڮhƸO #.# ### #######..........#.. ...#...................#J#####.#.###.####..........#.##.................#.##.##.#####.........#.##...# ڮhA#.........#.##.......#..# #.........#@####..#..#..# #.....†.....# #..#..#..# #..>..†...#.# #..#..#..# #########.##########.#..........#..##......#####.#..####.##.# #.##..#.#####.##..#.......#ڮhTڮh&.Jڮh+7.3 (1ڮhFڮhڮhb/J ###  #.. ڮh,0 #.# #J# #.# #.#  #.#  #@#  #.....†.....#   #..>..†...#.#   #########.###  #    ڮh0_ #.#     ڮh{} ###  #..  #.# #J# #.#ڮh+ #.#  #.#  #@#  #.....†.....#   ڮh{#..>..†...#.#   #########.### #ڮh g      ڮhڮh1ڮhڮhOa _An endoplasm is nearby!ڮhK### #.#..... ### ########. ...#..........#####.#.###.####Jڮh........##.####............#.###...†......>..†...#.# #..#########.##########.#...............#####.#..####.##.# #####ڮh;ڮh;:.Jڮh5-8 _ڮhy ڮhd ڮh5P  You reach to attack! You hit the endoplasm.ڮh>@.JڮhI?-9.2 (0.9ڮhEڮhG7 _The endoplasm is lightly wounded.ڮhH ;  You hit the endoplasm.ڮhN E.ڮhR [Trooper8=70.1ڮhoV ڮh=X M _You kill the endoplasm!ڮh7 ڮh8 ڮh< ڮh? H _No target in view!ڮh ڮh© ڮh ڮh8 ڮhz ڮhT P _ڮh ڮhڱ ڮhc ڮh ڮh| ڮh ڮh? ڮhA ڮhu ... # #..#########...ڮhλ  ##.####.. #.# #..# #.####..ڮh  #.#.....# ##########.......ڮh> .<....#..........###.#.###.####ڮho @-3.1 (3.0.ڮh .##........................#.##.......##.####.......#.##.................#.##.....#.........#.####..##.....†.....# #..#.ڮh& #..>..†...#.# #..#..#..##########.#########.ڮhV #.#..#ڮh ڮh- !-ڮhb $4.1 (4ڮh ڮh 9 _Found a stone staircase leading up.ڮhڮhڮhNJڮhʍH _No target in view!ڮhA3ڮhBڮh\FڮhGڮhKP _ڮh6LڮhLڮhLڮhwNڮhOڮhOڮhPڮhLRڮhS,ڮhQTڮh9VڮhpWڮhWڮhXڮhYڮh[ڮh\ڮh]ڮh^ڮhd`ڮh`ڮhtaڮh+dڮh}eڮheڮhKfڮhgڮhhڮhhڮhiڮhjڮhlڮhOmڮhnڮh0qڮhsڮhsڮhuڮhwڮhyڮhAzڮh&|ڮhD~ڮhmڮhƀڮhڮhiڮhqڮhڮhOڮhNڮh9ڮhڮhڮhΓڮhڮhڮhڮhڮh#ڮhzڮhٜڮhBڮhrڮhšڮhڮhܤڮh/ڮhͥڮhM _You now have 84 gold pieces (gained 18).ڮhڮhڮhڮhڮh,ڮhڮhE  #...#.########.# #####.# #.# #.########.##.##.........#.######.#.##.# #.#.>.ڮh ... # #.. ...####+######### # .......@......... ##. ...........######. #.# .................. #. ###...?........... ڮh_ #.# ...........##########.. #...........#..<....#...  #...........#.#####.#.## ڮh #...........#.##........  ..........#.##.......# You pick up a parchment of Teleport Other and begin reading...ڮh095.1 (21.0)ڮhϼ,6.1 (22ڮhڮhQ ڮh 9_You add the spell Teleport Other to your library.ڮh0ڮhڮhڮh ڮh=:_No target in view!ڮhڮhcڮhڮhH _No target in view!ڮhhڮhhڮhiڮhClڮhnڮhr: _ڮh~sڮhuڮhSvڮhwڮhyڮh{ڮhY|ڮh}ڮh #.##........ #.######.#.#### #.# #.#.>ڮhsk.... ... # #....####+######### #.................... ##............######. #.ڮh................ #####...@.... #. #....##########. #....#..<....#.. #...........#.#####.ڮh#...#.##..... #..#.##.... ###ڮhV..#.##....... #..#.## #ڮh+..#.####..#..ڮh19.1 (3.0)ڮhT-900.1 (4ڮhڮhc _h - a scroll labelled IBROHELEFILYUڮhCڮhDڮhIڮhL ڮhDL:_No target in view!ڮh ڮh ڮh ڮh H _No target in view!ڮhx ڮhy ڮh1z ڮh} ڮhQ ڮh P _ڮh ڮh ڮh ڮhS ڮh* ڮh ڮhV ڮhE ڮh% ,ڮh ڮh ڮhO ڮh ڮh^ ڮh ڮh ,ڮh ڮh ڮhW ڮh ڮh ڮhs ڮhݢ ڮh, ڮh ڮh} ڮh ڮhѦ ڮh- ڮh ڮhn ڮh ڮh ڮhz 7 _You open the door.ڮh ڮh ڮh ڮhʯ ڮh ,ڮh1 ڮh3 ڮh. ڮh ڮh2 ڮhߵ ڮh ڮhM ڮh ڮh ڮh ڮh+ ڮh ڮhE ڮhs ڮhȾ ڮh0 ڮhr ڮh ڮh ڮhZ ڮh ڮh ڮh ڮhy ڮh ڮh ڮh ڮh ڮh ڮhT ڮh ڮh ڮh ڮh= ڮh ڮh ڮhF ڮhE ڮh ڮh# ڮhq ڮhO ڮh ڮh" ڮh ڮh ڮh> ڮh ڮh ڮh ,ڮh ڮhY ڮhI ڮh ڮh ڮh ڮhV ڮh ڮh ڮh ڮh ڮhA ڮhq ڮh8 ڮh ڮh ڮhS ڮh ڮh~ ڮh ڮh ڮhW ڮhH ڮh ڮh0 ڮhj ڮh ڮh ڮh ڮh ڮh# ڮh{ ڮh ڮhb ڮh ,ڮh ڮh ڮh ڮh+ ڮh ڮh ڮh| ڮh ڮh ڮh{ڮhxڮhڮh-ڮhڮhڮhڮhAڮhڮhڮh] ڮh ڮh ڮhb ڮh ڮhG ڮhڮh,ڮhڮhڮhڮhVڮhڮhڮhڮh ڮhڮhڮh#ڮhnڮhڮhzڮhڮh,ڮh? ڮh2!ڮh{!ڮh!ڮhV#ڮhI$ڮh$ڮh%ڮh6&ڮh6'ڮh'ڮh(ڮhG)ڮhd*ڮh*ڮhY+ڮh,ڮh-ڮh .ڮhX.ڮh/ڮh0ڮh0ڮh0ڮh1ڮhI2ڮhy2ڮh2ڮh3ڮhF4ڮh~4ڮh4ڮhf5ڮh5ڮh6ڮhm6ڮh7ڮhK8ڮh8ڮh8ڮh9ڮh$:ڮh^:ڮh:ڮh;ڮhT<ڮh<ڮh<ڮh=ڮh\>ڮh>ڮh>ڮh?ڮh+@ڮhc@ڮh@ڮhkCڮhDڮhE,ڮhFڮhGڮhGڮhfHڮhIڮhJڮhJڮh/Kڮh LڮhrLڮhLڮhMڮhMڮhNڮhfN,ڮh-OڮhOڮhOڮhPڮhPڮhPڮh>QڮhrQڮhARڮhRڮhRڮhSڮhSڮhKTڮh}TڮhTڮhGUڮhUڮh VڮhKVڮhVڮh{WڮhWڮhWڮhXڮhYڮhOYڮhYڮhNZڮhZڮhL[,ڮh[ڮhf\ڮh\ڮh\ڮh]ڮh"^ڮhr^ڮh^ڮh=_ڮh`,ڮhl`ڮh`ڮha,ڮhaڮhpbڮhc,ڮhicڮhcڮhd,ڮhdڮheڮh>f,ڮhfڮh4gڮhg,ڮh_hڮhhڮhhi,ڮhiڮhjڮhkڮhjlڮhlڮhmڮhnڮh(oڮheoڮhpڮh:rڮhrڮhrڮh2tڮhu,ڮhvڮhxڮh} ### #.# ڮhn}#.# #.########## #................. #@################ #'# ... ڮh} # #K   kobold (asleep) +ڮh}K. ######## #. . ###.......ڮh 85.1 (85.0)  You open the door.  A kobold comes into view. It is wielding a +0 dagger.ڮhJ`KK.ڮh5==6.1 (86ڮh ڮh( _The kobold shouts!ڮhz} ### #.# #.# #.#######ڮhZ  #................. #@# #'# ... ..... #......  #......K  +........  #.........  .ڮhڮh% ### #.# #.# #.####### #................. #@#ڮhH #'# ... ..... #...... #......K  +........  #.........  .ڮhڮhvڮh%ڮh] _A kobold is nearby!ڮh6g} ### #.# #.# #.#######ڮhh6 #................. #@# #'# ... ..... #......  #......K  +........  #.........  .ڮh ### #.# #.# #.####### #................. #@# #'# ... ..... #......ڮh #......K  +........  #.........  .ڮhڮhAڮhڮh] _A kobold is nearby!ڮh###.###############ڮh.................#################....:.....#..........#........r.K...+.... #########.. ........ r   rat (wandering)###+.....###.ڮh&  ڮh'hA rat comes into view.Found a parchment of Apportation.ڮh˫ڮh3K.r..rڮh17.1 (1.0)ڮhSڮh- _The rat squeaks loudly. ڮhgC_There is an open door here.ڮhk7 9####.# #.# #.##################..................#.####################'###....# #...@:.....###..........###.....K.r..###..........##ڮh98 B+.###########.........#.####.+.....###.##.....#.#.#ڮh8 ڮhC9 ڮh-> ~K.r...ڮh> 6--8 _ڮh0C ڮhD ڮhb 8  You hit the kobold.ڮh2c ڮhjj r)..r   ratڮhm _10=-9.0 (0.9ڮhWs ڮhu J _You kill the kobold!ڮhD J  You reach to attack! You hit the rat.ڮhM g†ڮhP 62-9ڮhW ڮhY G _You kill the rat!ڮh%ڮh8-ڮh`ڮhH _No target in view!ڮhڮh5ڮhFڮhڮh/#ڮh&: _ڮh- ### #.# #.# #.##..ڮh.#.#########.###'###....# #.#....@†....# #.ڮh.#....).....# #.#.# #.#.# #.+.##.#.ڮh.#.#.###.#.+.....###.#ڮh.k#.....#.#.#You pick up a parchment of Apportation and begin reading...ڮhY4.90.9 (1.0ڮh5+1.9 (2ڮh9ڮh6;D _You add the spell Apportation to your library.ڮh&ڮhڮhFڮhH _No target in view!ڮhHڮh-ڮhڮhڮhڮhL: _ڮhڮhkڮhڮhڮh+ڮhڮhnڮhڮh ڮh ڮh[ ڮha ڮh'ڮh ڮhxڮhڮhC #.############## #............... #.##############ڮh ###'###....# #.....†....#  #....).....#  #..........#  ####..........# ڮh +.['@.........#######6.9 (5 ####................ #...###.... #...+.....##ڮh7 ...#..... ############ ##......ڮh#.#...######.#<..#. #...#####.#...# _You open the door.ڮh0H _Found a ring mail.ڮh_ ڮh` ڮha ڮhe ڮhg ڮh(l : _ڮhm ڮh(o ڮhpo ڮhp ڮh s ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮhD ڮh ڮhF ڮh ڮhġ ڮha ڮh ڮh| ڮh ڮh ڮhӧ ڮh ڮh ڮh ڮh4 ڮhǬ ڮhx ڮhʰ ڮh7 ڮhy ڮh ڮh ڮhe ڮhϴ ڮh ڮh ڮhH ڮhy ڮh ڮh ڮhٸ ڮh ڮh ڮh< #.####.....##.## ##ڮh q#...###...######.#<..#....# #...#####.#...#....# #...#.....#...♣....♣ #...#....###..♣♣...♣ #...'......... ♣♣.♣♣ #...#....##### ♣♣@♣ #........# 1013.9 (17.0)ڮhƿ  ♣.♣♣ #......#######♣. #.#.#.....♣ ###.#.#######+ #.†............ #...#.########ڮh8 u #. #####.# # #) #.########  #.##...... ڮhj ڮh ڮhF ,4.9 (18ڮh ڮh2 E _Found a hammer. Found a runed translucent door.ڮh* 3ڮh ڮh ڮh| ڮh ڮhJ ڮhs ڮh ڮh ڮh ڮh ڮh ڮh ڮhn ڮh ڮhG ڮh ڮhs ~ _Crazy Yiuf cries, "Iron koolooloo sow!"ڮh? ڮh ڮh, ڮhs ڮh ڮh ڮh1 ڮhz ڮh ڮh ڮh ڮhP ڮh' ڮh ڮhr ڮh ڮh ڮh ڮh ڮhM ڮh ڮh\ ڮh ڮh ڮh ڮh ڮh ڮhT ڮh5 ڮh ڮh( ڮh\ ڮho ڮhQ ڮh ڮh ڮh ڮh ڮh ڮh.! ڮhV" ڮh# ڮhX# ڮh# ڮh$ ڮh% ڮh& ڮhg& ڮhQ' ڮhQ( ڮh( ڮh) ڮh+ ڮh- ,ڮh. ڮh0 ڮh2 ڮh3 ڮh"4 ڮh6 ڮh'8 ڮh~8 ڮh9 ڮhm; ڮh< ڮh-= ڮh= ڮh? ڮhA ڮh@B ڮhC ڮh5G @  There is an open door here.ڮhI ڮhJ  _ڮhEK ڮhQ A  You see here a +0 ring mail.ڮhS ڮhdS  _ڮhS ڮh%Y  #.##### # #ڮhzY 4##### ###'###....#  #.....†....#  #....).....#  #..........#  ####..........#  +@['..........####ڮhY  ####.............. #.........########.........+.... #.......# #.#############....ڮhY : ##.## ##............ #...###...######.#<.#....# #...#####.#ڮhV^ ####...................'37.9 (23ڮh^ ..........=..##.ڮhEe ڮhf M======8.9 (24ڮhdj ڮhm _As you open the door, it creaks loudly! _Found a notched coral ring.ڮhT[ #. # #. ###'###....# ##### #.....†....##.... #....).....#.. #...ڮhF\=.#.####.#.@.['..####.=. #.........###.########.........+. #....#. #.# ##.## ## #...###...######.#< #....# #...#####.#ڮhocڮhdY------9.9 (1.0) _ڮhjڮhlQ _There is an open door here.ڮh #.......... #.############'###....# ###### #.....†....#####....# #....).....#........# #..........#ڮh..####...#.'.['.######......=.# #...###########.........+. #....#. #.############# ##.## ##....... #...###...######.#ڮhe #....# #...#####.# #....# #...#.....#ڮhڮh/&------ڮhd'40 _ڮhڮhQڮh{ #.###########'###....###### #.....†....######....# #....).....#.........# #..........#.####.#.'.['...#.####....ڮh.# ###########.+.. #....#.. #.############# ##.## ##....... #...###...###### #....# #...#####. #....# #...#..... ♣....♣ #...#ڮh=ڮh&1ڮhڮhڮh+2.9 (2ڮhI ڮh} 1 _h - a ring of see invisibleڮhVڮh<\Inventory: 8/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  g - a +2 short sword of electrocution Missiles (go to first with () ڮh\ f - 5 atropa-tipped darts (quivered) Armour (go to first with [)  c - an orb of light (worn)  e - a +0 chain mail (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of protection from cold (worn)h - a ring of see invisible Scrolls (go to first with ?)  c - 2 scrolls labelled XAMEUD GIBBUWK  e - 3 scrolls labelled UFAREDGH BIKUM  h - a scroll labelled IBROHELEFILYU ڮhU]5Potions (go to first with !)a - a potion of ambrosia  d - 3 bubbling green potions  f - 2 lumpy grey potions  j - a dark potion  k - 2 cyan potionsڮh<;" ڮh<h - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can ڮhy< see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ڮhk ڮhz ڮh #.######## patricia the Trooper###'###....# Minotaur **....###### #.....†....# Health: 33/33 ========================#####....# #....).....# Magic: 2/2ڮh= ========================.........# #..........# AC: 8Str: 17.........####..........# EV: 7Int: 7.........'.['..........# SH: 0Dex: 12.........####........... XL:  3 Next: 12% Place: Dungeon:2ڮhߺ 8.......@.# #.........## Noise: ---------  Time: 1042.9 (0.0).....########.........+. a) +0 spear.... #.............#. Throw: 5 darts (atropa)... #.#############.##.## ##.........#...###...######. #....# #...#####. #....# #...#..... ♣....♣ #...#....#ڮh$   _There is an open door here. _You see here a +0 ring mail. _As you open the door, it creaks loudly! _Found a notched coral ring. ڮhY >_There is an open door here. _h - a ring of see invisibleڮh2 ڮh -3.4 (0.5ڮhz ڮh X _You see here a +0 ring mail. _As you open the door, it creaks loudly! _ڮh Found a notched coral ring. _There is an open door here _h - a ring of see invisible (worn)ڮhl ڮhN 3ڮhz ڮh  #. ###'###.... ###### #.....†....#....# #....)......# #..####..'.['..####..# #.0.########.+.. #ڮhf 6.#... #.#.>. ##.## ##.. #...###...######. #....# #...##### #....# #...# ♣....♣ #...#....ڮh ڮhy +4.4 (1ڮh ڮh ; _Found a stone staircase leading down.ڮhFjڮhkڮhlڮhqڮhsڮhZtڮhlxڮhxڮhS{ڮh{ڮh|ڮhK~ڮh,ڮhtڮhXڮh,ڮhLڮhjڮhڮhgڮh5ڮhڮh<ڮhڮh܋ڮhڮhڮhڮhjڮhڮh}ڮhʐڮhڮhڮhr,ڮh$ڮhڮhڮh_ڮhڮhڮhڮhٝڮhڮhuڮh"ڮhڮh|ڮhڮhFڮhڮhڮhڮhڮhڮh ڮhMڮh............'.['.#..........#### #..........# # ڮhJ#......########### #......# # #......# #.#### #.>....# ##.## #>.....###......# #...###ڮhe8.....## #....# 584.0)....##### #....# ####......# ♣....♣  #......# ♣♣...♣ #......# ♣♣.♣♣ #......# ♣♣.♣ ......... ♣.♣♣.########. ♣♣.♣ ♣.♣♣ڮhkڮh1,9.4 (15ڮhڮh; _Found a stone staircase leading down.ڮh%4ڮh$ڮhH _No target in view!ڮhFw4ڮh|ڮh}H _No target in view!ڮhxڮh\ڮhңڮhH _No target in view!ڮhN ڮh ڮh ڮh ڮh ڮh P _ڮh ڮh ڮh ڮho ڮhQ ڮh ڮh` ڮho ڮhh ڮh ڮh! ڮh-& ڮh( ڮh( ڮh) ڮh* ڮh, ڮh, ڮh- ڮh / ڮhc0 ڮh0 ڮh&1 ڮh2 ڮh3 ,ڮhr4 ڮh5 ڮh6 ڮh.7 ڮh7 ڮh'9 ڮhJ: ڮh: ڮhw; ڮhq? ڮh@ ڮh@ ڮhbA ڮhB ڮhD ڮhhD ڮhD ڮhE ڮh0G ,ڮhG ڮhI ڮhDJ ڮhJ ڮh@K ڮhL ڮh6N ڮh}N ڮhN ڮhO ڮhP ڮhP ڮh....# ##.####>.....###......# #..#.'..............## #..ڮh7 ###..........##### # #####......# ♣... #......# ♣♣.. #......# ♣♣. #@.....# ♣♣...... ♣.########. ♣♣.  ڮh| ♣.♣  #+#..  ... K   kobold (missile, asleep)..  #.....K  #)..ڮh D ####ڮh 5 90.4 (31  ڮhݎ dA kobold comes into view. It is wielding a +0 short sword.ڮh+ iK)K.ڮh 5==1.4 (32ڮh ڮhܝ ( _The kobold shouts!ڮh 9 ..  #'.......##.>....#  ###>.....###......#  #.'..............##  ###..........#####  #####......#  #......#  #......#  #@.....#  ڮhغ ...............  ####..########.  #.. #.#+ .. .K ...#)ڮhM ..  #'.......##.>....#  ###>.....###......#  #.'..............##  ###..........#####  #####......#  #......#  #......#  #@.....#  ڮhN...............  ####..########.  #.. #.#+ .. .K ...#)ڮhSڮhmTڮh|Zڮh\] _A kobold is nearby!ڮhH< ..  #'.......##.>....#  ###>.....###......#  #.'..............##  ###..........#####  #####......#  #......# ڮh=> #......#  #@.....#  ...............  ####..########.  #.. #.#+ .. .K ...#)ڮhe ..  #'.......##.>....#  ###>.....###......#  #.'..............##  ###..........#####  ڮh5t#####......#  #......#  #......#  #@.....#  ...............  ####..########.  #.. #.#+ .. ڮhy.K ...#)ڮhڮhmڮh3ڮhl] _A kobold is nearby!ڮho #'.......##.>....# ##.##>.....###......# #.. #.'........# # ###..........##### #########......# ♣......##......# ♣♣ڮh*.....#......# ♣♣#####..#......# ♣.......... #####..########.♣ #..   #.. #+ ... ..K..#.... #)+...$. ### ڮhڮhJN(((((ڮhܐb@....ڮh9-2.4 (1.0)ڮh_ڮh _Found 7 gold pieces. The kobold throws a stone. The stone closely misses you.ڮh+##>#......#  #.'........# # ###..........##### #######......# ♣ ......##......# ♣♣ .....#......# ♣######..#......# ڮh-B..........  #####.@########. #..#   #..# # .... .K...#...... #) B   giant cockroach (asleep)+...$... ## K   kobold (missile) #........######ڮh1ڮh1ڮh2ڮh:..BK.Bڮh;O--3ڮhBڮhEb _A giant cockroach comes into view.ڮh #.'........# # ###..........##### ######......# ♣ ......##......# ♣ .....#......# ######..#......#ڮhy  ..B.............. #####..########. #@.#   #..#  K.... ........#.....+ #+...$......# # K   kobold (missile) #..........# #...# #####....ڮhڮh"$NK.ڮh$@-4ڮh *ڮh+ڮh҆ 8  You hit the kobold.ڮh f)ڮhE =4=5.3 (0.9ڮh ڮh J _You kill the kobold!ڮh ڮh ڮh5 ڮh H _No target in view!ڮhYڮhZڮh`ڮhbH _No target in view!ڮh-qڮhrڮhwڮh/zH _No target in view!ڮhڮh7ڮhڮh>ڮh ڮhaڮh _  Things that are here:  a +0 short sword; 3 stonesڮh,ڮh<  ####### ########......# ♣......##..... .....#..... ######..#.......B..B........... #####..########ڮh&# #..# -6.3 (1.0#..........##..........###..+B   giant cockroach.....#######......-ڮh'ڮh(f _A giant cockroach is nearby!ڮhiwc.'....## ###..........##### #########...........##.....♣ .....#.....######..#......# ڮhw..B..B..........#####..########. #).# #..........# #..#ڮhwJ#....++...$ڮhx##..........# #####.....####### ##ڮh2xڮhyڮhL.Bڮh@-7 _ڮhKڮh ڮh  You hit the giant cockroach but do no damage.You headbutt the giant cockroach.  The giant cockroach is severely wounded.ڮh5=8.2 (0.9ڮhۜڮhG _The giant cockroach bites you but does no damage.ڮh  You barely miss the giant cockroach. You headbutt the giant cockroach.ڮh o.ڮh3 079.1ڮh ڮh S _You kill the giant cockroach!ڮhx; ڮh; ڮh= ڮh? ڮhZB ڮh]F ,ڮhH \  Things that are here:  a +0 short sword; 3 stonesڮhqJ ڮh K  _ڮhK ڮhL ڮh1N ڮh{N ڮh5O ڮhP ڮhR ڮhMR ڮhS ڮhlU ڮhW ڮhW ڮhX ڮhZ ,ڮhi[ ڮh!^ L _You now have 91 gold pieces (gained 7).ڮh]_ ڮh_ ڮh>` ڮha ڮhb ڮhb ڮhc ڮhd ڮhe ڮh;f ڮhf ڮhg ڮhph ڮhh ڮhh ڮhl ڮhn ڮh5n ڮhn ڮheq ڮhs ڮhs ڮhFu ڮh.....##   #.# #.'........   ##.# ###........  ڮhw(K#.####..############....  ........##....  .######...........#.... ڮh(  #.########..#....   #................  ڮh(!### #..#######..#####  .....##.....# #..#  ............####).#####   ####.###....#..........   ...........#..........ڮh)E ڮh,-30.1 (12ڮho-,1.1 (13ڮh>2ڮh4] _n - a bubbling silvery potionڮh$ڮh$ڮh)ڮh,H _No target in view!ڮhy8Iڮh9ڮhe;ڮh5?P _ڮh?ڮh?ڮh@ڮhAڮhC,ڮh4DڮhwEڮhFڮhFڮh6Gڮh;HڮhLIڮhpIڮh4JڮhKڮhLڮh$MڮhMڮhWOڮh(PڮhcPڮhPڮhQڮhRڮh0SڮhSڮhTڮh VڮhQVڮhVڮhXڮhYڮhYڮhyZڮh[ڮh-]ڮhT]ڮh^ڮh_ڮha,ڮhaڮhbڮhcڮhcڮhwdڮhfڮhgڮhLgڮhhڮhliڮhjڮhjڮhfkڮhlڮhfn,ڮhnڮhvpڮhpq,ڮh rڮh/sڮh%tڮhbtڮhtڮhuڮhvڮhwڮhwڮhYyڮhzڮh9zڮhzڮh|ڮh2}ڮh}ڮh ~ڮhڮhwڮhڮhڮh+ڮhڮh:ڮhڮhڮhڮh#ڮhڮhڮhڮhڮhڮhgڮhJڮhڮhڮhӍڮh,ڮhڮhڮhÑڮhڮhڮh1ڮhKڮhڮh,ڮhڮhڮhkڮhڮhқڮhڮhtڮh&ڮhڮhڮhڮhڮh.ڮh\ڮhڮh`ڮhڮh!ڮhfڮhڮh.ڮhVڮhڮhڮhڮhݦڮhoڮhڮh&ڮheڮhϪڮh`ڮhڮhڮhFڮhۭڮhJڮhkڮhخڮhڮh3ڮhYڮhڮh<ڮhڮhݱڮh!ڮhڮh3ڮhVڮhڮhڮhڮh.ڮhڮhڮhڮh1ڮhڮhպڮh,ڮhڮhϽڮhڮh"ڮhڮhڮhڮhڮh1ڮhHڮh:ڮhYڮhڮhڮh(ڮhcڮhڮhڮh5  #.######### ###...  #.# ##..  #. ###...  #.# ###...# ڮh #.# #...###   #.# ###...##  #.# ###.  #.# ##.  #@# ###..ڮh:  #.....B... ###...##ڮhQ  #######.## #...### ڮhh ڮh ##.##  ##.ڮh #  #.####..##### B   giant cockroach (asleep)ڮh~  ............. ڮhV #.######ڮh2 ڮh@1#.####ڮh-80.1 (49ڮhxB.Bڮh\,1.1 (50ڮhڮh@b _A giant cockroach comes into view.ڮh[Y #.# ##. #.# ###...# #.# ###...### #.# #...###  #.# ###...### #.#  ###... #.# . ##. ##.####.... ###...# #..@.B.....###...### #######.####...###  ##.## #ڮh/\ ##.# # #.####..###### .............. #.######.  #.##### #......ڮh]ڮh=aDB.ڮhYb9=2.1 (1.0)ڮheڮhh` _The giant cockroach completely misses you.ڮhF  You puncture the giant cockroach!ڮhg†ڮh6213.0 (0.9ڮhUڮh}S _You kill the giant cockroach!ڮh 3ڮhl ڮh! ڮhG& g  ڮh& FYou see here a giant cockroach corpse.ڮh' ڮh(  _ڮh ) ڮh4+ ڮhM1  #.# ##...#  #.# ### ###...##  #.# ..###...###  #.# ...#...###  #.# ...###...###  #.# #...# ###...##  #.# [...# ##...###ڮh1  ##.####....# ###...###. #...†.@....###...####'.-5.0 (2.0ڮh1  #######.####...### ###> .# ##.## #.'. .# ##.# ###. #.####..### ... #.######... ڮh2 ].# #.### ڮh22 ,#...ڮhg7 ڮh7 E-6.0 (3ڮhZ< ڮh> # _Found a robe.ڮh( 4ڮh ڮhm H _No target in view!ڮh8ڮhfڮh2ڮhڮheڮh$ _ڮh,ڮh,ڮh0ڮhڮhڮhڮhڮh|ڮhd,ڮh۵ڮhGڮhڮhڮhxڮhN<  You see here a +0 robe.ڮhKڮh _ڮhڮhڮhڮhPڮhڮhڮh,ڮhڮhڮhڮhڮhKڮh<ڮh$ڮhPڮh$ڮhڮh ڮh/ڮhڮhڮhd,ڮhڮhڮhڮhڮhڮhLڮh+ڮhNڮhڮhnڮhڮh=ڮhڮhEڮhڮhڮhaڮhڮhڮhڮh)ڮhڮhJڮhlڮhڮhڮhڮhڮhZڮhڮhYڮhڮhڮhڮhڮhEڮhڮhڮhڮhKڮhڮhڮhڮhڮhڮhڮhaڮhڮhڮhڮh"ڮhdڮhVڮhiڮh,ڮhڮhaڮhڮhڮhڮh`ڮhڮhڮhڮh ڮh ڮh ڮh ڮhڮhڮh(ڮhڮhڮhIڮhڮhڮhPڮhڮhڮhڮh_ڮhڮhڮhڮhڮhq!ڮh!ڮh:"ڮhS#ڮhe$ڮh$ڮh%ڮh&ڮh'ڮh(ڮh(ڮh+ڮh^,ڮh,ڮh-ڮh_.ڮh/,ڮh=0ڮhb1ڮhP2ڮh2ڮh3ڮh(4ڮhF5ڮh5ڮh 6ڮh+7ڮh8ڮhs8ڮh8ڮh ?ڮh@ڮhs@ڮhAڮh^ڮhlڮhڮhڮhڮhF,ڮhڮhڮh ڮh ڮh ڮhn ڮh ڮh ڮh~ڮhhڮh&ڮhyڮhcڮh6ڮh&ڮheڮhڮhڮhڮh>ڮhڮh*ڮh_ڮhڮhڮh ڮhs"ڮh"ڮh#ڮh%ڮh"'ڮhj'ڮh2(ڮh,ڮh.ڮh*.ڮhc/ڮh1ڮh4,ڮh4ڮhf6ڮhv7ڮh7ڮhI8ڮh9ڮh;,ڮh;ڮh<ڮh=ڮh3>ڮh>ڮh@ڮhzAڮhAڮhdBڮh^Cڮh4DڮhWDڮhDڮh5FڮhpGڮhGڮhjHڮhIڮhRKڮhKڮhTLڮhMڮh!OڮhaOڮhPڮhQڮhSڮhLSڮhTڮhvUڮhVڮhVڮhWڮhYڮhOZڮhwZڮh2[ڮh\ڮh(^,ڮh^ڮhaڮhabڮhbڮhEcڮhdڮh#fڮhjfڮhgڮheiڮhjڮhjڮhkڮh)mڮhnڮhnڮhoڮhqڮhnsڮhsڮhtڮhw7 _You open the door.ڮh\yڮhyڮhszڮh|ڮhBڮhaڮhڮhtڮh+ڮhڮh,ڮh_ڮhڮhQڮhڮhڮh ,ڮhڮhێڮhڮhאڮhڮhڮhڮhڮhDڮhvڮhڮhڮhܟc #....# # #....# # ####....# #ڮh V #......## # #......#####.# # #......'.....# ڮhHe ####....#####.#  ڮh###...#########S  ڮh#.......@.......  ڮhР#........###.....  ڮh,#....####.# ##.  ...## #.# ..ڮh;y#.# . ڮhX#.#S   adder (asleep) ڮhrN#.#ڮhX #.# ڮh.#.#ڮhy| 265.0 (79.0)  An adder comes into view.ڮhk.SSڮh~,6.0 (80ڮhڮh/ _The adder hisses angrily.ڮh(#....# #.#....# #.####....# #.#......## #.#......#####.# ##......'.....# ####....#####.# ###...#ڮh(.##.......S.#.###.....##....####.# ###.#ڮh&)...## #.#.. #.ڮhL)#. #.# #.ڮhn)N##.# ڮh) ڮhh+ڮhX,ڮh17S..ڮh117.0 (1.0)ڮh4ڮh6ڮhHq#....# #.#....# #.####....# #.#......## #.#......#####.# ##......'.....# #####....#####.# ڮhq0####...#.#.##.S.##.###.....#ڮhq##....####.# .###.# ڮhq|...## #.# .#ڮhr.. #.# ##. ڮh$r<#.# ڮhFr ڮhsڮhx<S.ڮhy&8ڮh}ڮhڮh/^     ڮh60U      ڮhY0  ڮh{04  ###...#########.#. ڮh0 ڮh0V#.........@S......  ڮh0H#........###.....##  #....####.# .###.# ڮh0< ...## #.# .#  .. #.# ## ڮh1! . #.# ڮh/1#.# ڮhH1$#.# #.#ڮhc1ڮh              ڮh ###...#########.#.  #.........@S......  #........###.....## ڮhO #....####.# .###.#  ...## #.# .# ڮh= .. #.# ##  . #.#ڮh\8 #.# ڮh{`#.# #.#ڮhڮh*ڮh0ڮhn] _An adder is nearby!ڮh  You barely miss the adder. Your headbutt misses the adder.ڮh 3=9 (0.9ڮh] ڮh = _The adder bites you but does no damage.ڮhr  You hit the adder.  The adder is moderately wounded.ڮhs (9.8ڮh(y ڮh{ = _The adder bites you but does no damage.ڮhT  You hit the adder.  The adder is severely wounded.ڮh )70.7ڮh ڮh = _The adder bites you but does no damage.ڮhPx  You closely miss the adder. You headbutt the adder.ڮhԊG†ڮh11441.6ڮhvڮhF ڮht;_You kill the adder!ڮhDڮhڮhڮhcH _No target in view!ڮhڮh/ڮhڮhڮhlڮhy: _ڮhb  You see here an adder corpse.ڮh`ڮh _ڮhڮhgڮhڮhڮheڮhڮhڮhiڮhڮhSڮhڮhڮhZڮhڮhڮhڮhuڮh8ڮhڮh)ڮhdڮh%ڮhڮhڮh_ڮh$ڮhڮh@ڮhڮhڮhڮhڮhڮhQڮh ]#......## ##.....#......#####.####...#......'.....# ##...####....#####.#.##...ڮh9###...#########.#.# #.....#..........†......# #..>.. #........###.....### ##### ....####.#.#.###.# ڮhv ..## #.#...# #@#  - . #.##### #.#   #.# ...  #.# ##.# #.# ..ڮha# #.# ...ڮhh   jackal (asleep)#.. ..$B   giant cockroach (asleep)ڮhm h.B. ڮhe8 81.6 (10.0)  ڮhXA jackal and a giant cockroach come into view.ڮhڮh%  ڮh The jackal barks!ڮhڮh hh 2 jackals (wandering)hBBh..  A jackal comes into view. x2ڮho5==2.6 (11ڮh<ڮh3 _The jackal moves out of view.ڮhM####'.....# # ####....#####.#.###...########..........†.....> #.###.....####### ....####.#.#.###.# ڮh   ## #.#...# #. ### #.# #............##.##.####.##.. ..ڮh7##.. ..... hhB$hh 3 jackals ڮh(2 wandering) # h...###ڮh #..ڮh,ڮhڮhPڮhڮhڮh9  The jackal barks! x2ڮh&ڮhhhBh..hhhh 4 jackals (2 wandering)ڮh9=3.6 (1.0)ڮhڮh\ _A jackal comes into view. x2ڮh d'.....# # ####....#####.#.###...####..........†.....> #.###.....####### ....####.#.#.###.#  ## #.#...#  ڮh+ g######.####.#. #.# #....@.......#.##.####.##.. hh# .. ...BڮhS $.. .h..$ # .hh....h 5 jackals (2 wandering)ڮh V ######.. ...ڮh y  Found a masterwork leather armour.ڮh ڮhH ,ڮh ڮh ڮh[ ڮh- h.hhB.h[.hhڮh& &4ڮh ڮh ' _The jackal barks!ڮh̕ Bڮh; ڮh5 ڮh Ih.ڮhi 6--5.5 (0.9ڮhѧ ڮho _You closely miss the jackal. Your headbutt misses the jackal.ڮhJ  You hit the jackal but do no damage. The jackal barely misses you.You furiously retaliate! You headbutt the jackal!ڮh,ڮhڮhr  .B.h.. 3You kill the jackal!ڮh{Poker 8--6.4ڮhڮh> _The jackal bites you but does no damage.ڮh  You hit the jackal but do no damage. You headbutt the jackal.ڮhڮhU$  The jackal is severely wounded.The jackal barely misses you. You furiously retaliate! You headbutt the jackal!ڮh$ڮh %ڮh,S.Bh ڮh 01517.3ڮh6ڮh.9J _You kill the jackal!ڮhV8  You hit the jackal.ڮhV,ڮhBWڮhWڮh`bhBh..ڮhca(8.2ڮhRiڮhk^ _The jackal is heavily wounded.ڮh  You hit the jackal.  The jackal is severely wounded.ڮh h.The jackal barely misses you.The giant cockroach bites you but does no damage.ڮh(9.1ڮhޜڮh > _The jackal bites you but does no damage.ڮh  You closely miss the jackal.The jackal is severely wounded.The jackal bites you.ڮh8 W2-90.0ڮh ڮh G _The giant cockroach bites you but does no damage.ڮh 8  You hit the jackal.ڮh † 2You kill the jackal!ڮh$ H-59ڮh? ڮh G _The giant cockroach bites you but does no damage.ڮhj ,ڮh m  You completely miss the giant cockroach.ڮh9 (1.8ڮh ڮhR G _The giant cockroach bites you but does no damage.ڮhA  You hit the giant cockroach.ڮh ڮh_`h.ڮhM082.7ڮhڮhS _You kill the giant cockroach!ڮh+8  You hit the jackal.ڮhڮh_ .   jackalYou kill the jackal!ڮh_3=623.6ڮhãڮh2> _The jackal bites you but does no damage.ڮh  You barely miss the jackal. The jackal barely misses you.ڮh-4.4 (0.8ڮhXڮh±G _You furiously retaliate! You headbutt the jackal.ڮh  You closely miss the jackal.The jackal is heavily wounded.ڮhH-5.3 (0.9ڮhڮh?S _The jackal barely misses you.ڮh=  You puncture the jackal!ڮhF†ڮhOL=66.2ڮhxڮhJ _You kill the jackal!ڮh x####....#####.#.###...####..........†.....> #.###.....####### ....####.#.#.###.#  ڮh ## #.#...#  ######.####.#. #.# #...†.......##.##@####.##ڮh #.......# #........ڮh, [..<.....$.ڮhH  #...[.....<#.######..... ڮhc 9.....#####ڮh 8<ڮhI 5-7.2 (1.0ڮh ڮh _Found an escape hatch in the ceiling. Found a stone staircase leading up.  Things that are here: _a jackal corpse; a giant cockroach corpseڮhl###...####..........†.....> #.###.....####### ....####.#.#.###.#  ## #.#...#  ######.####.#.ڮhGm #.# #...†........####.##†####.###......@# ......#..<.....$..#... #...[.....<..ڮhm######........ ....... .######ڮhtڮhuG-8 _ڮh{ڮh(}ڮh #..........†......# #..>###.....### #########.#.#.###.#  ## #.#...# #.#ڮh%c #.#######.####.#. #.# #...†........ #.####.##†####.## #.#.......####.. #.#ڮhDC.......#ڮhc3 #...<.....$..#... .#...[.....<ڮh #.######......... .ڮh\ .###### .ڮh4# ڮh ڮhy!&9ڮh'ڮh(ڮhle###.....### ########.#.#.###.#   ...## #.#...# #.#  .. #.#######.####.#.  ڮheB #.# #...†........ #.####.##†####.## #.#.......####.. #.#.......#ڮh.f #...<..@..$..#... #.#...[.....< #.######......... .... .######ڮhRfP .# ڮhmڮh{n(300ڮh tڮhwuڮhyv`####.#.#.###.#   ...## #.#...# #.# .. #.#######.####.#.  #.# #...†........ #.####.##†####.##ڮh w #.#.......####.. #.#.......# #...<.....$..#... #.#...@.....<. #.######.......ڮh*w_.. .........ڮhLwK .###### ڮh`w-.#ڮhw ڮhw>  ڮhwڮhڮh|&1ڮhċڮh _You see here the +1 leather armour "Avory" {Slay+5}.ڮh\I ڮhI &2ڮhN ڮhP  ڮhP d_i - the +1 leather armour "Avory" {Slay+5}ڮhj(ڮh,oInventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  g - a +2 short sword of electrocution Missiles (go to first with ()  f - 5 atropa-tipped darts (quivered) Armour (go to first with [)  c - an orb of light (worn) ڮh,| e - a +0 chain mail (worn)b - a +0 robe  i - the +1 leather armour "Avory" {Slay+5} Jewellery (go to first with "=)  d - a ring of protection from cold (worn)  h - a ring of see invisible (worn) Scrolls (go to first with ?)  c - 2 scrolls labelled XAMEUD GIBBUWK  e - 3 scrolls labelled UFAREDGH BIKUM  h - a scroll labelled IBROHELEFILYU  l - a scroll labelled RIMU XIUTES Potions (go to first with !)a - a potion of ambrosia  d - 3 bubbling green potions  f - 2 lumpy grey potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ڮh !i - the +1 leather armour "Avory" {Slay+5}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 ڮh Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). If you switch to wearing this armour: Your AC would decrease by 4.4 (8.6 -> 4.2). Your EV would increase by 4.1 (7.7 -> 11.8). ڮh PThis ancient artefact cannot be changed by magic or mundane means. ڮh You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body ڮh7 Harmor} Menu/colouring prefixes: identified artefact armour ڮhW *_________________ ڮhw L(w)ear, (d)rop, (=)adjust, or (i)nscribe.ڮhWڮhڮh) #....####.#.#.###.#patricia the Poker...## #.#...# #.#Minotaur **......ڮh6#.#######.####.#.Health: 33/33 ========================.#.# #...†........ڮhMagic: 2/2========================#.####.##†####.##ڮhAC: 8Str: 17#.#.......####..ڮhzPEV: 7Int: 7#.#.............#SH: 0Dex: 12#...<.....$..#...XL:  3 Next: 66% Place: Dungeon:2ڮh%#.#...@.....<...Noise: ---------  Time: 1302.2 (0.0)ڮh#.######.......a) +0 spear..ڮh.......Throw: 5 darts (atropa)..ڮh!.######.#ڮh ڮh>h  _You kill the jackal! ڮh^_Found an escape hatch in the ceiling. Found a stone staircase leading up.  Things that are here: ڮh~Z_a jackal corpse; a giant cockroach corpse ڮh_You see here the +1 leather armour "Avory" {Slay+5}. _i - the +1 leather armour "Avory" {Slay+5}ڮhڮhڮh5ڮh[Found an escape hatch in the ceiling. Found a stone staircase leading up.  Things that are here: _a jackal corpse; a giant cockroach corpse _You see here the +1 leather armour "Avory" {Slay+5}. _i - the +1 leather armour "Avory" {Slay+5}  You start removing your armour.ڮh A3.2 (1ڮh ڮhy+4.2 (2ڮhڮhڮh+5.2 (3ڮhڮh#ڮh$ڮh%$$6.2 (4ڮh(ڮha,ڮh,+7.2 (5ڮhd/ڮh05 012 ڮh1U_You continue removing your +0 chain mail. x5ڮh1ڮho5ڮho;  You finish removing your +0 chain mail.  You start putting on your armour.ڮh;ڮh#<+8.2 (6ڮh>ڮhCڮhC+9.2 (7ڮhFڮh4JڮhJ,10.2 (8ڮhMڮhRڮh{S+1.2 (9ڮhVڮh[ڮh\/2.2 (10.0)ڮht`ڮh&b& ڮhKbx41 _You continue putting on the +1 leather armour "Avory" {Slay+5}. x5ڮhbڮhfڮhis _You finish putting on the +1 leather armour "Avory" {Slay+5}.ڮhBڮh^5Inventory: 9/52 gear slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  g - a +2 short sword of electrocution ڮh:Missiles (go to first with ()  f - 5 atropa-tipped darts (quivered) Armour (go to first with [)  c - an orb of light (worn) ڮh| i - the +1 leather armour "Avory" (worn) {Slay+5}b - a +0 robe  e - a +0 chain mail ڮhJewellery (go to first with "=)  d - a ring of protection from cold (worn) ڮh) h - a ring of see invisible (worn) ڮh%Scrolls (go to first with ?)  c - 2 scrolls labelled XAMEUD GIBBUWK ڮhE~ e - 3 scrolls labelled UFAREDGH BIKUM  h - a scroll labelled IBROHELEFILYU  l - a scroll labelled RIMU XIUTES ڮhkPotions (go to first with !)a - a potion of ambrosia ڮhV d - 3 bubbling green potions  f - 2 lumpy grey potions ڮh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ڮh g - a +2 short sword of electrocution. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. ڮha* Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.6 XLs. Damage rating: 12 (Base 5 x 105% (Dex) x 107% (Skill) + 7 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. ڮhYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} ڮhb{elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon ڮh_________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ڮhL/ڮhZ5ڮhQ;) #....####.#.#.###.#patricia the Poker...## #.#...# #.#Minotaur **......ڮh;:#.#######.####.#.Health: 33/33 ========================.#.# #...†........Magic: 2/2========================#.####.##†####.##AC: 4ڮh;Str: 17#.#.......####..EV: 11Int: 7ڮh(<m#.#.............#SH: 0Dex: 12#...<.....$..#...ڮhI<XL:  3 Next: 66% Place: Dungeon:2ڮhj<#.#...@.....<...Noise: ---------  Time: 1312.2 (0.0)#.######.......ڮh<g) +2 short sword (elec).........Throw: 5 darts (atropa)ڮh<U...######.# ڮh=r You finish removing your +0 chain mail.  ڮh.=You start putting on your armour. _You continue putting on the +1 leather armour "Avory" {Slay+5}. x5 ڮhQ=_You finish putting on the +1 leather armour "Avory" {Slay+5}.  You unwield your +0 spear.  ڮhr=$You hear the crackle of electricity.ڮhڮh]ڮh$3.2 (1ڮhڮh  You start putting on your armour. _You continue putting on the +1 leather armour "Avory" {Slay+5}. x5 _You finish putting on the +1 leather armour "Avory" {Slay+5}.  You unwield your +0 spear.hear the crackle of electricity. _g - a +2 short swordocution (weapon)ڮh ڮh ڮh ڮh ڮh> ڮh$ Bڮh ڮh ڮh ڮh* ڮh ,ڮh ڮh ڮhA ڮho ڮh$ ڮh ,ڮhz ڮh L _You now have 98 gold pieces (gained 7).ڮhO ڮh ڮhr ڮh ڮh` ڮh ڮh ڮh ڮh ڮhQ ڮhW ڮh ڮh ڮh ڮhx ڮh ڮh ڮh# ڮh ڮh ڮh3 ڮhc ڮh ڮh ڮh ڮh ڮhN ڮh ڮh ڮh ڮh ڮh ڮhc ڮh ڮh ڮhg ڮh< ,ڮh ڮh ڮh ڮh3 ڮh ڮhC ڮhO ڮh ڮh* ڮh ڮh ڮh ڮhK ڮhp ڮhT ڮh ڮh ڮh ڮhy ڮh ڮh ڮh^ ڮh ڮh ڮh= ڮh ڮhq ڮh ڮh ڮh ڮh ,ڮh; ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮh! ڮh! ڮhT" ڮhC# ڮh$ ,ڮh)% ڮh4' ڮh<( ڮhu( ڮh( ڮh* ڮh+ ڮhK+ ڮh+ ڮh, ڮh- ڮh. ڮhs. ڮh/ ڮh0 ,ڮh0 ڮhs2 ڮhh3 ڮh3 ڮh4 ڮhI5 ڮh46 ڮhd6 ڮh7 ڮh8 ڮh}9 ڮh9 ڮh\: ڮh; ڮhy< ڮh< ڮhN= ڮh> ڮh? ڮh? ڮh~@ ڮh]B ڮhB ڮhC ڮh{E N _You now have 115 gold pieces (gained 17).ڮhwF ڮhF ڮhG ڮhH ڮhsH ڮhH ڮhH ڮh"J ڮhjJ ڮhJ ڮhJ ڮhuK ڮh7L ,ڮhhL ڮhM ڮhM ڮhM ڮhM ڮh}N ڮhO ڮh1O ڮhsO ڮhUP ڮhP ڮhQ ڮhJQ ڮhR ڮhR ڮhR ڮh_S ڮhT ڮhU ڮhU ڮhV ڮhW ڮhX ڮhGX ڮhX ڮheY ڮhY ڮhZ ڮhjZ ڮh [ ڮh[ ڮh[ ڮh\ ڮh] ڮh^ ڮhG^ ڮh^ ڮhg_ ڮh` ڮh)` ڮh` ڮhzb ڮhKc ڮhc ڮhQd ڮhe ڮhg ,ڮhg ڮhh ڮhi ڮhi ڮhj ڮhs ڮht ڮht ڮhu ڮhx ڮh@y ,ڮhy ڮh{ ڮh| ڮh4} ڮh} ڮh ڮh ڮh ڮh ڮhà ڮh ,ڮh ڮh ڮh" ,ڮhЉ ڮh ڮh ڮhP ڮh ڮh ڮhߐ ڮh. ڮh ڮh ڮh: ڮht ڮhG ڮh @  There is an open door here.ڮh ڮh  _ڮhU ڮh! ڮh ڮhڙ ڮh ڮh ڮhq ڮh ڮh ڮh ڮh% ڮhG ڮh ڮhS ڮh ڮh! ڮh ڮh1 ڮh( ڮhk ڮh ڮh ڮhH ڮh ڮh ڮh ڮha ڮh˩ ڮha ڮh ڮh߬ ڮh0 ڮhʭ ڮh ڮh$ ڮh ڮh ڮh^ ڮhƳ ,ڮh ڮh ڮh ڮh ڮh~ ڮh ڮh ڮh ڮh ڮh߻ ڮh ڮhU ڮhн ڮhw ڮh ڮh ڮhu ڮh ڮh ڮhA ڮh ڮh ڮh ,ڮhN ڮhn ڮh ڮh: ڮh ڮhT ڮh ڮh ڮhR ڮh ڮh ڮh ڮh ڮh_ ڮh@ ڮhn ڮh ڮh ڮho ڮh ڮh ڮh ڮh ,ڮh ڮh 7 _You open the door.ڮh> ڮh ڮh ڮh ڮh ڮh ڮhg ڮh ڮh ڮhQ ڮh ڮhk ڮhL ڮh ڮh ڮh ڮh1 ڮhf ڮh ڮh ڮh ڮh ڮh ڮh ڮh ڮhS ڮh ڮh] ڮh ڮh% ڮh ڮh\ ڮhh ڮh ڮhE ڮh ڮh ڮh ڮh ڮh ڮh ڮh6 ڮh ڮh W.....########.###......# #.# .. ..#....# #............####'##### ..#....# #.#.##................. ڮh  ..#....# #.#.##.........## ..#....# #.#.##................. ڮh! ..#....# #.#.##+######.......... ڮh6 ###....# #.#.......#...........#ڮhJ #....# #.#.......#...........##....# #.ڮh^ '#...........# ڮh ###....# #.#.##+####...........# ڮh ......## #.#.# #...........# ......#####.#.# ###...ڮh 5......# ......'.....#.#ڮh 3 #.........# ڮh 9##....#####.#.##.........# ڮh O..#########.#.##.....†.... ڮh .......†......##..>..†...# ڮh> _....###.....### #########.#ڮh 9411.2 (98.0)'ڮh #.##.##.#ڮh #.##.##.#ڮh ڮh M======2.2 (99ڮhf ڮh = _As you open the door, it creaks loudly!ڮh܏ڮh2ڮhΐڮhڮh͕ڮhl  There is an open door here.ڮh4ڮh _ڮhzڮh˝ڮh2,ڮhӟڮhڮh,ڮhڮhcڮhڮhǨڮhڮhڮhvڮhڮhڮhڮhڮh1ڮhzڮh-ڮh)ڮhZڮhڮhUڮhڮhڮh&ڮhrڮhڮhųڮhkڮh,ڮhڮhEڮhڮhDڮh8ڮh^ڮh׺ڮhڮhڮhּڮh%ڮhڮhsڮhڮh߾ڮhڮhhڮhڮhڮhڮhڮh3ڮhvڮh ڮhڮhڮhڮhڮhڮhJڮhڮhڮhڮhڮh[ڮhڮh ڮh/ڮhڮhڮhLڮhwڮhڮhSڮh?ڮhڮh ڮhKڮhs?†......##.# #..>..†...#.# # #.....####.# #########.## ڮh,#.###.# #.####### #.# #.# #.#.....# # ڮh#####.####.#.###.# ###.##.# ڮh=#...†........# #.# #..#.##.##†####.### #.# #..#... ڮh,......####.... #.# #..### ............## #@# #..# ------ڮhN34.2 (22 <........#....[......... #... ڮhs..<............... #.## ######...........####### #ڮh!.#............... .......########### ######.# # ### ڮh ڮhWڮh&------ڮh%5.2 (23ڮhڮhNE _Found a helmet.ڮhڮhڮhʀڮhڮhڮhBڮhڮhڮh/ڮh̐ڮhڮhڮhڮhZڮhQڮhØڮhәڮhכڮhڮhԝڮhڮhMڮh/ڮhڮhڮhyڮhcڮhڮh}ڮh3ڮhڮhڮhڮh7ڮhSڮhڮhڮhڮh,ڮh"ڮhڮh,ڮhiڮh޽ڮhڮh ڮhڮhڮh ,ڮhڮh8ڮhڮhfڮhڮhڮhڮhڮh`ڮhڮhڮhڮhgڮhڮh8,ڮhxڮhڮhڮhڮhڮhڮh5ڮhmڮhڮhqڮhaڮhڮh7ڮhtڮhڮhڮh]ڮhڮhڮh2ڮhڮhڮh6ڮhڮh ڮhDڮh,ڮh~ڮh>ڮhڮhڮh?ڮhڮhڮhLڮhڮhVڮhn,ڮh+ڮhfڮh0ڮhmڮhڮhXڮh^,ڮhڮhlڮhڮh`ڮhڮhڮh4ڮhiڮhڮhڮhڮh4ڮhڮhڮhڮhڮhwڮhڮhk,ڮhڮh[ڮhO ڮh ڮh ڮhZ ڮh ,ڮhP ڮhڮhڮhڮhhڮhڮh\,ڮhڮhڮhڮh;ڮhڮhڮhSڮhڮh?ڮheڮhLڮhڮhڮh| ڮh!ڮh!ڮh|"ڮh#ڮh$ڮh$ڮhv%ڮh&ڮh'ڮh'ڮhM(ڮh)ڮh*ڮh+ڮh,ڮh,ڮh>.,ڮh.ڮh0ڮh 1ڮhS1ڮh$2ڮh3ڮhZ5,ڮh5ڮh&7ڮh 8ڮha8ڮh8ڮhF:ڮh;,ڮh;ڮh<ڮh=ڮh>ڮh>ڮh?ڮh@ڮhAڮhAڮhDڮhFڮhFڮhGڮhHڮhJڮhJڮh\KڮhMڮhNڮhmOڮh*Pڮh RڮhwSڮhSڮhTڮhXڮhYڮh:ZڮhZڮh"]ڮhv^ڮh^ڮhZ_ڮhaڮhbڮh'cڮh$dڮheڮhfڮh:gڮhgڮhiڮh ڮh  #.#..#####.# #.#  ##.#........# #.#  .#.##.####..# #.#  .#.##.# #..# #.#  .#.##.####..# #.#    ...##.#.....# #.#    #####......#####.###    ...#...............#   ڮh%ڮh.514.2 (79ڮhR,5.2 (80ڮhTڮhfb _m - a scroll labelled MOSTRU RACLAڮh 53ڮhN6ڮh8ڮh!:ڮh2>Bڮh2?ڮh?ڮha@ڮhBڮhCڮh*Dڮh EڮhJ# #.# ### #.#ڮhK # #.# #.####.# ڮh;KK...........# #.ڮh^KX  #.#ڮhKD###.############### ڮhK................@...# ###.#.###########.### ڮhK #.#.>......# #.#  #.#..#####.# #.# ڮhK~###.#........# #.# ڮhAL.#.##.####..# #.# #.#.##.# #..# #.# ..#.##.####..# #.# .##.#.....# #.# ڮhP18.2 (3.0)ڮhQ+9.2 (4ڮh:TڮhVd _o - a scroll labelled KODYUNO RIOMEOڮh3ڮhRڮhڮh@ڮhBڮhڮhOڮhڮhڮhڮhڮhYڮhqڮhڮhڮhڮhڮh,ڮhڮhYڮh,ڮhڮhڮhڮhFڮhڮhڮhڮh ڮhڮhڮh+ڮhWڮh>ڮh ڮh ڮh ڮh ڮh ڮh*,ڮh,ڮh>ڮhڮhڮhڮhڮhڮhڮhڮhڮh%,ڮhڮhڮh! ڮhi ڮh!ڮh#ڮh#ڮh4$ڮh$ڮhL&ڮh'ڮh'ڮh(ڮhR*ڮh+ڮh+ڮh,ڮh.ڮh/ڮh6ڮh18ڮhi8ڮh9ڮh:ڮh<ڮh<ڮh=ڮh?ڮh@ڮh5Aڮh,BڮhDڮhDڮhEڮhEڮhnGڮhGڮh(HڮhHڮhIڮh{K,ڮhKڮhMڮhN,ڮhwOڮhPڮhQڮh.RڮhRڮhTڮhUڮhUڮhVڮhXڮhYڮh,ZڮhZڮhO\ڮh-^,ڮh^ڮh`ڮhiaڮhaڮh9bڮhcڮhe,ڮheڮhjڮhkڮhlڮhlڮhNoڮhpڮhkpڮhpڮhsڮhsڮh+tڮhtڮhvڮhwڮh2xڮhxڮhzڮh{ڮh{ڮhY|ڮh1~ڮhOڮhڮhڮhڮhłڮhڮhڮhڮhڮhYڮhڮhJڮh,ڮhڮhڮhڮh*ڮh ڮhIڮhڮhۑڮhڮhڮhڮhIڮhڮhڮhڮh.ڮhڮhPڮh_,ڮhڮh!ڮh,ڮhKڮh.ڮhڮhڮhڮhڮh%,ڮhڮhڮhHڮhmڮhڮhڮhNڮhڮh߰ڮhȱڮhjڮhڮhڮhXڮh~,ڮhGڮhWڮh!ڮh{ڮhiڮhڮhڮh`ڮh6ڮhUڮhڮhbڮh-ڮhvڮhڮhڮh^ڮh{ڮhڮhڮhڮh~ڮhڮhڮhwڮhmڮhڮhRڮhڮhzڮhڮhڮhڮh#ڮhڮhڮh ڮh9ڮh9ڮhڮhڮhHڮh,ڮhfڮhڮh,ڮhڮhڮhڮh3ڮhڮhsڮhڮhڮhcڮhڮh[,ڮhڮhڮh,ڮhjڮhBڮhڮhڮh\,ڮh$ڮhڮh0ڮhaڮhڮhڮhڮhڮhvڮhG!ڮhv"ڮh"ڮhm#ڮh(ڮh*ڮh~+,ڮh1ڮhv2ڮh2ڮhn3ڮhm8ڮh9ڮh:ڮh:ڮhAڮhzBڮhBڮhCڮhIڮhK,ڮh%Lڮh1ڮh(3,ڮh3ڮh6ڮh<..####'.......##.>....# ##.## ##. ###>.....###......# #...###.. # #.'..............## #....###.  ###..........##### #....# #. ڮh+=###########......# # ♣....♣ #. .........##......# .# ♣♣...♣ #. ..........#......# .J ♣♣.♣♣ #.###..#......#.### ♣♣.♣ #.ڮhf=A....# ♣.♣♣ #. .#######..#.### ♣♣.♣ #. ڮh=x....# #..# .# ♣.♣♣ ## ....####).###### # #+# #. ڮh=f.....# ... #.ڮh%>..#..........# #...# ## J   endoplasm (asleep) ڮhd>f....#..........+ #)..# #...+..........####### ##### ##..........##...'#ڮh8B 630.2 (111.0)  An endoplasm comes into view.ڮh"I[J.Jڮh9J,12ڮhPڮhR^ _The endoplasm quivers.ڮhMt>....# ##.##  ###>.....###......# . # #.'..............## .  ###..........#####  #.ڮhtr#......# #  #.#......# .#  #.#......# J. ♣♣.♣♣ #..#......#.### ♣♣.♣ #........@....# ♣.♣♣ .########.### ♣♣.♣  #..# .# ♣.♣♣ ) # #+#  ...  #...# ڮhuP #)..#  #####  ڮh>....# ##.##  ###>.....###......# . #.'..............## .  ###..........#####  #.#......# #  #.#......# .# ڮh #.#......# J. ♣♣.♣♣ #..#......#.### ♣♣.♣ #........@....# ♣.♣♣ .########.### ♣♣.♣  #..# .# ♣.♣♣ )ڮhX # #+#  ...  #...#  #)..# ڮh ; ##### ڮh4ڮh} ڮh0#a _An endoplasm is nearby!ڮh w>....# ##.##  ###>.....###......# . # #.'..............## .  ###..........#####  #.#......# #  #.#......# .#  #.#......# J. ♣♣.♣♣ #..#......#.### ♣♣.♣ #........@....# ♣.♣♣ ڮhs!.########.### ♣♣.♣  #..# .# ♣.♣♣ ) # #+#  ...  #...#  #)..#  #####  ڮhƺ >....# ##.##  ###>.....###......# . #.'..............## .  ###..........#####  #.#......# #  #.#......# .#  #.#......# J. ♣♣.♣♣ #.ڮh .#......#.### ♣♣.♣ #........@....# ♣.♣♣ .########.### ♣♣.♣  #..# .# ♣.♣♣ ) # #+#  ...  #...#  #)..#  ##### ڮh ڮh ڮhj ڮh a _An endoplasm is nearby!ڮh\>....# ##.##  ###>.....###......# . # #.'..............## .  ###..........#####  #.#......# #  #.#......# .#  #.#......# J. ♣♣.♣♣ #..#......#.### ♣♣.♣ #........@....# ♣.♣♣ .########.### ♣♣.♣  #..# .# ♣.♣♣ ) # #+#  ...  #...#  #)..#  #####  ڮhf>....# ##.##  ###>.....###......# . #.'..............## .  ###..........#####  #.#......# #  #.#......# .#  #.ڮhwB#......# J. ♣♣.♣♣ #..#......#.### ♣♣.♣ #........@....# ♣.♣♣ .########.### ♣♣.♣  #..# .# ♣.♣♣ ) # #+#  ...  #...#  #)..#  ##### ڮhڮh+ڮhǾڮha _An endoplasm is nearby!ڮh ####'.##.>....# ##.## ##. ###>.....###......# #...###...  #.'.....## #....###..###.##### #....# #..#......# .# ♣....♣ #..##......###.# ♣♣...♣ #..#......#.J. ♣♣.♣♣ #..ڮh ..#......#.### ♣♣.♣ #..# ♣.♣♣ #. #..#.### ♣♣.♣ #.## #..# .# ♣.♣♣ #####).###### .# #+# #.÷#.# .# ... #.#.# .# #...# ##.+ .# #)..# #.+.####### ##### ##.##...'# #ڮhڮhl?.Jڮh82.0) _ڮhڮh !ڮh\  You hit the endoplasm but do no damage. You headbutt the endoplasm.  The endoplasm is heavily wounded.ڮh"]1--=3ڮhKڮh- _The endoplasm hits you.ڮh W  You hit the endoplasm. You headbutt the endoplasm.ڮh o.ڮh g2=-94ڮh ڮh M _You kill the endoplasm!ڮh6C3ڮh+DڮhEڮhqFڮhLڮhNڮhNh3==ڮh6OڮhRڮhrTڮhTڮhUڮhYڮh[,ڮh\ڮh ^ڮh_,ڮh_ڮhaڮhbڮhb9=ڮhocڮhvfڮhgڮhgڮh"hڮhjڮhkڮhkڮhlڮh#nڮhoڮhoڮhpڮh9rڮhtڮh\tڮhuڮhvڮhx,ڮhCyڮh{ڮhQ|ڮh|ڮh}ڮhx~ڮh,ڮhՀڮhڮhdڮhڮhJڮhڮhڮh#ڮhƇڮhڮhMڮhڮhڗڮhCڮhٟڮhڮhڮh,ڮh,ڮh%7 _You open the door.ڮh3ڮhڮhɽ@  There is an open door here.ڮhpڮh _ڮhڮhڮh,ڮh ڮhڮh,ڮhڮhڮhڮhڮh#ڮhVڮh,ڮhKڮhڮh6,ڮh~ڮhڮhU,ڮhJڮh ڮh ڮh@ ڮh ڮhڮh,ڮhڮhڮh!ڮhڮhڮh ڮh!ڮh!ڮh"ڮh$'ڮh(,ڮh)ڮh .ڮh0/ڮh/ڮh=0ڮhd4ڮh5ڮh+6ڮh6ڮh:ڮh^<ڮh<ڮh=ڮh@ڮh,BڮhBڮhCڮhFڮhBHڮhHڮhHIڮhLڮhMڮhRNڮhNڮhQڮh(S,ڮhSڮhX@  There is an open door here.ڮhJYڮh9Z _ڮhZڮh\ڮh^ڮh^^ڮh^ڮhaڮhebڮhbڮhcڮheڮhf,ڮhgڮhUjڮhڮh|Iڮh KڮhLڮhLڮh~WڮhmY,ڮhZڮhkXڮh tڮhv,ڮhnwڮhڮh[ڮhڮhͅڮhڮhڮhڮhڮh^Bڮhڮhڮhڮhڮhڮh#ڮh&ڮh}ڮh3ڮhڮhڮhڮhڮhڮhڮhJڮhڮhڮhڮhNڮhڮh6ڮh^ڮhڮhBڮhڮhڮhڮhڮh,ڮh>,ڮhڮhڮh2 ,ڮh ڮhg ڮh ,ڮh/ ڮh ڮh ڮh$ ڮh ڮh @  There is an open door here.ڮh6 ڮh  _ڮh ڮh& ڮh( ڮhO( ڮh ) ڮhD0 ڮh1 ڮh1 ڮhu2 ڮh: ڮhm; ,ڮh< ڮhhC ڮhD ڮhD ڮhE ڮhM ڮhM ڮhHN ڮh O ڮhV ڮhV ڮhEW ڮhpX ڮhF^ ڮh` ,ڮh` ڮhVg ڮhh ڮhi ڮhRi ڮho ڮhp ڮhTq ڮh%r ڮhx ڮhy ڮhkz ڮh{ ڮh ڮh ,ڮh ڮh ڮh| ڮhύ ڮh ڮh! ڮh ,ڮh ڮh ڮh ڮh ڮhf ڮh ڮh ,ڮh ڮh ڮh< ,ڮh ڮh ڮh ,ڮhF ڮh ڮh ,ڮh- ڮhh ڮh ڮhv ڮhU ڮhv ڮhh ,ڮh ڮh ڮhu ,ڮh ڮhW ڮh ڮh ڮh ڮhw ڮh ,ڮh ڮh$ ڮh ,ڮh ڮha ڮh ,ڮh{ ڮh4 ڮh ,ڮh ڮh? ڮh ڮh9 ڮh~ ڮh ڮh ,ڮh ڮh9 ڮh ڮh1 ڮh ڮha ڮhD ,ڮhw ڮhP$ ڮh% ,ڮh& ڮh* ڮh, ,ڮh. ڮh1 ڮh4 ,ڮh\6 ڮh9 ڮh: ,ڮh7< ڮh] page down [PgUp|<] page up [Esc] exit[top]ڮh} ڮh,ڮh] ڮhF% Goodbye, patricia.56 patricia the Poker (level 3, 0/31 (33) HPs)Began as a Minotaur Monk on Aug 27, 2025.Slain by Crazy Yiuf... wielding a +3 quarterstaff of chaos(9 damage)... on level 2 of the Dungeon.ڮhB&The game lasted 00:01:07 (1794 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the Orbڮh&9.48742712 tswnHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orb  ڮh&112.31625542 tswnGhFw-27 escaped with the OrbڮhzڮhڮhZ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l