#i%  Player: perishedprincess Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-07.17:25:55.ttyrec Time: (1778174755) Thu May 7 17:25:55 2026 $i [?1051l[?1052l[?1060l[?1061h$i C)0[?7h$i+ [?25l[?1c$i $i+ $i Welcome, perishedprincess. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright&i%&iz*&i.Welcome, perishedprincess the Coglin. Please select your background. WarriorAdventurerMage &i /a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner &iS/d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper&i/1v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist&i/z - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical &i70companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help&iR08 Tab - Mountain Dwarf Forgewright)iɋ *iMperishedprincess the Tinkerer CoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Junzo} c) +0 dagger {Hua} Cast: Kinetic Grapnel*i)#.... .... ...#. .## ##...#####..#..#..#.....#..##..#.......#..##....@....##.?#.......#..##..#.....#..###..#####..####. .####*i90*iDWelcome, perishedprincess the Coglin Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.*iYVPress ? for a list of commands and other information.  Found a scroll labelled GIUCAOL PIDALIM. _Found a staircase leading out of the dungeon.+i0+i|   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.8   3.5  +2  +i{2 c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging+i1.7   2.4  -1      g + Stealth1.5   2.4  -1  +i        +i8        +iB                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help+i D*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.i~:o p - Conjurations   0.0   1.2  -1Axes 0   0   q - Hexes0.0   1.2  -1  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0  e - Staves s - Necromancy0.0   1.0   0  .if - Unarmed Combat   0.0   1.2  -1   t + Forgecraft 4.8   3.5  +2  g - Throwingu - Translocations   0.0   1.0   0         v - Alchemy0.0   0.8  +1   h - Short Blades   0.0   1.2w - Fire Magic0.0   1.2  -1  i - Long Blades.i$0.0   1.0   0   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.2  -1   y - Air Magic0.0   1.2  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1  .i l + Dodging 1.7   2.4  -1   0 - Invocations0.0   1.4  -2  m - Shields.i?0.0   1.7  -3   1 - Evocations0.0   0.6  +3  .ii n + Stealth 1.5   2.4  -1   2 - Shapeshifting   0.0   1.4  -2  useful|all8iu|h i + Forgecraft 4.8   3.5  +2Unarmed Combat2  -1        8i|           d - Short Blades           8iX}      e - Armour        f + Dodging 1.7   2.4  -1         g + Stealth 1.5   2.48i}          8i}m     8i}           8i}r      8i~m     8i'~            8iG~          8ig~      8i~      useful|all8i~iiI>ij>il>i qB>i\r>ir>is>iu>iw>iw>iy>i{>i~>iH~>i_>i->iӂ>i>iK>i\..#.  >iĐj#....  +####...# ....#...# ....#...# .. .......######.. ...........:... >iG#.#.@.....## # #...#####..#.. ##..#.....#..# ##..#.......#..>il##..#....<....#>i##..#.......#..###..#.....#..###..#####..##>iI##... .##>i11.0 (5.0)2.0 (6 _d - a scroll labelled KILEGURYSKY>iI>iX!>i1'B>i(>i)>i,*>i.+>i6->i?/>iG ..#. .#.... ..+####...# ......#...# .# ....#...# ..# .......######...#.#............. ###.#.......##.### #...#####..#.. ##..#.....#..###..#.......#..##..#....<....#...##..#.......#..#.###..#.....#..##.###..#####..##  You pick up a parchment of Starburst and begin reading...>iI+6.0 (4>i4M+7.0 (5>i;R>i;UB _You add the spell Starburst to your library.?i 3?i ?i ?i X?i ?i ?i ?i ?iD ?i ?i ?i_ ?i ?is ?iZ ?i ?iW ?i ?ih ?i  A.# #.#  #.#.##### ..#. #.#......?i O #.... #.#.....+####...######.#.........#...#........# ....#...#...@....# .......######...#.##......................###.#.......##.###..#...#####..#....#..###.#?i< ]#..# ##....#.#?i '22?i +3.0 (6?i\ ?i a _e - a scroll labelled IVIH HEJIAD@i , @ih, @i, @iS/ @i*1 ,@i5 X@i5 @i"7 @i|8 @i8 @i9 @i"; @i`< @i< @iW= @i> @i@ @iE@ @i A @iD @iF @iF @iG @iJ @i]L ,@iM @iO @iQ @iQ @iR @iT @iV @iV @iX @i$Z @i[ @i1\ @iE] @i_ @ia @ia @if @ih @it #...###.###.........#.......# #.# #.......# #.#.# #.......#  #.#.# #.......#.  #.#.# #...$..... #.#.######.@?.....!34.0 (11.0)@iu g#.#................ . #.#...............> ######.#......#####.#.#. #........#........ .# # @iu #........#......... # ######...#.##....... .................... ......##.###..@i} @i ,5.0 (12@i @iS ; _Found a stone staircase leading down.Ai^3Ai AiAiͪAi,Ai#...###.## #.. #.# #.# #.# Ai#.#.# #.# #.#.# #.#.##.#.# #...$.....#Ai*#.#.######..@.....!##.#..  #.#........AiV>#.#......#####.#.#. Aiy........#........ .# # # ........#.........#Ai}#...#.#.Ai˺, Ai16.0)Ai+7.0 (2AixAic _h - a scroll labelled APPE NIDINOPSAi1_Ai5BAi9BAi;A _You now have 12 gold pieces.Ait>3Ai~?AiAAiC,AiDAiFAi@I,AiJAilLAi!N,AiUOAiQAi7S,Ai-TAi$a.$.. .##...###.### #.........# #.......#.# #.# #.......#.# #.# #.......#.# #.# #.......#.# #.# #.........# #.######........@# #......# #......>### ......#####.#.#....Aia#..........#.#.####.........##.#.. ..#.##.........####### Ai(h,44.0 (7AiEk+5.0 (8AioAir^ _f - 2 bubbling coppery potionsBizBi BiBiBiBiBBiBiABi> Bi+"Bi@$Bid$Bif%Bi(Bi+,Bi,Bi.Biz0,Bi0Bi4Bi)6Bi_6BiL7BiU9Bi ;,Bi?<Bi%?BiBBt  You encounter a bat and an endoplasm.BicKN ###  . ...  .. ..  J.. ..  .... .## ..... . ......#.####### $......@......# #...###.### b.... #.........# .### #.......#.# #.# #.......#.#BiXL #.#.# #.......#.#J   endoplasm (asleep) #.#.# #.......#.#b   bat (asleep) #.#.# #.........# #.#.######.........#BiV,52.0 (7BiY+3.0 (8Bi_BiDa# _Found 8 gold pieces.BicQ _You see here 6 gold pieces.Ci> CiB +4.0 (1CiG Ci3J = _You now have 18 gold pieces (gained 6).Dig.####.............J........###....#.#.#.$.#.#...###.###.b.....#.........##.######.......#.# #.# #.......#.# #.#.# #.......#.# #.#.# #.......#.#g   hobgoblin (asleep) #.#.# #...#b   bat (asleep) #.#.######..#DiU5 .b  You encounter a hobgoblin..bb.J..gDiJwandering)gbDiSF==5Kinetic GrapnelDi Di5 + _The hobgoblin shouts!Di  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Di   perishedprincess the Tinkerer  ..####. Coglin .g..... Health: 13/13 ======================== J...... Magic: 2/3================-------- ....... AC: 2Str: 10 .......### EV: 11Int: 14 .........# SH: 0Dex: 12 Di .......#.#######  XL:  1 Next:  0% Place: Dungeon:1 .$....*@.......#  Noise: ==-------  Time: 55.0 (0.0) ....b*.#...###.###  a) +0 hammer {Junzo} c) +0 dagger {Hua}  .......#.........#  Cast: Kinetic Grapnel #.######.......#.#  #.# #.......#.#  #.#.# #.......#.#  J   endoplasm (wandering) #.#.# #.......#.#  g   hobgoblin Di #.#.# #.........#  b   bat #.#.######.........# _The hobgoblin shouts!  Di( Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineDi 5Aim: a bat (57% to hit)DiDperishedprincess the Tinkerer ..####.Coglin.g.....Health: 13/13 ========================J......Magic: 2/3================--------.......AC: 2Str: 10.......###EV: 11Int: 14.........#SH: 0Dex: 12.......#.#######DiCEXL:  1 Next:  0% Place: Dungeon:1.$....*@.......#Noise: ==-------  Time: 55.0 (0.0)....**.#...###.###a) +0 hammer {Junzo} c) +0 dagger {Hua} ...*...#.........#Cast: Kinetic Grapnel#.######.......#.##.# #.......#.##.#.# #.......#.#DiyEJ   endoplasm (wandering)#.#.# #.......#.#g   hobgoblin#.#.# #.........#DiEb   bat#.#.######.........# _The hobgoblin shouts!  DiECasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DiEAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineDi F-Aim: a bat (57% to hit)DiVBb..bDiW6J.Di.Di%gDi/..Di-6.0 (1  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (57% to hit) _The kinetic grapnel misses the bat. The bat barely misses you.Ei  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei   perishedprincess the Tinkerer  ..####. Coglin J...... Health: 13/13 ======================== ..g.... Magic: 1/3========----------------Ei k ....... AC: 2Str: 10 .......### EV: 11Int: 14 .........# SH: 0Dex: 12 EiK 1.......#.#######  XL:  1 Next:  0% Place: Dungeon:1 .$....b@.......#  Noise: =--------  Time: 56.0 (0.0) Eiu .......#...###.###  a) +0 hammer {Junzo} c) +0 dagger {Hua}  Ei .......#.........#  Cast: Kinetic Grapnel #.######.......#.#  Ei D#.# #.......#.#  Ei #.#.# #.......#.#  J   endoplasm (wandering) Ei #.#.# #.......#.#  g   hobgoblin Ei* #.#.# #.........#  b   bat #.#.######.........# EiM _The kinetic grapnel misses the bat. The bat barely misses you.Ei Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)EiF!   perishedprincess the Tinkerer  ..####. Coglin J...... Health: 13/13 ======================== ..g.... Magic: 1/3========---------------- Ei! f....... AC: 2Str: 10 .......### EV: 11Int: 14 .........# SH: 0Dex: 12 Ei! .......#.#######  XL:  1 Next:  0% Place: Dungeon:1 .$.....@.......#  Noise: =--------  Time: 56.0 (0.0)Ei%" % .......#...###.###  a) +0 hammer {Junzo} c) +0 dagger {Hua}  EiS" .......#.........#  Cast: Kinetic Grapnel #.######.......#.# Ei" I #.# #.......#.#  Ei" +#.#.# #.......#.#  J   endoplasm (wandering) #.#.# #.......#.#  g   hobgoblinEi"  #.#.# #.........#  b   bat #.#.######.........# Ei# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei=# Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  Eii# (The kinetic grapnel hits the bat.Ei'  ..####. J...... ..g.... .......EiX(  ... ... ...####  .$....#  ...Ei( ##.###  ........#  #.#... Ei) t#.# #....... #.#.# #.......#.#  #.#.# #.......#.# Ei7) r #.#.# #....... Eit) Ei M.gConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (57% to hit)  The kinetic grapnel hits the bat.  You kill the bat!.JEi 1JEiֽ 317.0 (1Ei Ei  Ei P_The endoplasm quivers.Fi 5. #..#..####..........J.....#g...# .###...# .#.#######$.............# .#...###.###FiS .........#...##.######..#.# #.# #.......#.# #.#.# #.......#.# #.#.# #..#.# #.#.# Fi 3 #.#Fi G.gFi+ .JFi Fi .-8Fi Fi  Gi  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gi  perishedprincess the Tinkerer  ... #.. Coglin #..####.. Health: 13/13 ======================== ......... Magic: 0/3------------------------ ...J....# AC: 2Str: 10 ........# EV: 11Int: 14 Gi+.....g..###  SH: 0Dex: 12 ......*...#  XL:  1 Next: 10% Place: Dungeon:1 .......@#.#######  Noise: ---------  Time: 58.0 (0.0) ..$.............#  a) +0 hammer {Junzo} c) +0 dagger {Hua}  ........#...###.###  Cast: Kinetic Grapnel ........#.........#  ##.######.......#.#  #.# #.......#.#  J   endoplasm #.#.# #.......#.#  g   hobgoblin #.#.# #.......#.#  #.#.# #.........# _The endoplasm quivers.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: KineticGij Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)Gi  perishedprincess the Tinkerer  ... #.. Coglin #..####.. Health: 13/13 ======================== .........Gi; Magic: 0/3------------------------ ...J....# AC: 2Str: 10 ........#GiF EV: 11Int: 14 .....†..###  SH: 0Dex: 12 ..........#  XL:  1 Next: 10% Place: Dungeon:1 .......@#.#######  Noise: ---------  Time: 58.0 (0.0) ..$.............#  a) +0 hammer {Junzo} c) +0 dagger {Hua}  ........#...###.###  Cast: Kinetic Grapnel ........#.........#  ##.######.......#.#  #.# #.......#.#  J   endoplasm #.#.# #.......#.#  g   hobgoblin #.#.# #.......#.#  GiI #.#.# #.........# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin.Gi ^ ... #.. #..####.. ......... ... ... ...  ......*...#  ...  ..$....#  ...###.### Gi_  ...... ##.... #.# #.......#.#  #.#.# #...... #.#.# #...... #.#.# Giѕ.Jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin!Gi%.Git3=9.0 (1Kinetic GrapnelGiGi^ _The endoplasm jiggles.Gi  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gi;I _You don't have enough magic to cast this spell.Hic#4Hif)Hi+F _Unknown command.Hib2 ##. ........ #...##..####...#..#........#J...# †..###...# .#.#######$.............# #.#...###.###.........#...####.######.......#.# #.# #....#.# #.#.# #....#.# #.#.# ##.#.J-60 _Iik  You hit the endoplasm but do no damage.You barely miss the endoplasm with your +0 hammer.Ii`=1.2 (1.2Rev IiIiW _The endoplasm closely misses you.Ii  You hit the endoplasm but do no damage. x22.4Rev+ IiIiT@ _The endoplasm hits you but does no damage.Ji  You hit the endoplasm with your +0 dagger.  The endoplasm is lightly wounded.  You barely miss the endoplasm with your +0 hammer.Jif3.6Rev* JiJiMO _The endoplasm misses you.JiX  You hit the endoplasm with your +0 hammer.  The endoplasm is heavily wounded.You hit the endoplasm with your +0 dagger.JiX'4.8JiW_Jia JiaH_The endoplasm barely misses you.Ji   The endoplasm is severely wounded.You barely miss the endoplasm with your +0 dagger.The endoplasm jiggles.  The endoplasm misses you.  The endoplasm freezes you.Ji? v9/13 --------6.0Ji Ji % _You are frozen.Ji: †JihGYou hit the endoplasm with your +0 hammer.Jic(JiO/57.2JiJiM _You kill the endoplasm!Ki2 ##. .... .... #.... ##..####... #......##..#†..###......##.#######$.............###..#...###.###..#.........#####.######...#.# #.# #.......#.##.#.# #.......#.# #.#.# #.......#.# #.#.# #Ki !...#Ki Ki1 #1Ki M========-80Ki Ki' KiH .... #.... ##..#### #......####...#†..###......##.#######$.@...........####..#...###.###...#.........######.######.......#.# #.# #.......#.##.#.# #.#.#  #.#.# #.#.# #.#.# #...# #.#.######.#Ki?Kir10/13==-------9KiEKiLi* .... #.... ##..####... #.+###.#.#.†..###Li*.#.#.#.$.##.#...###.###.#.##.######.#.# Li* #.# #.#.# Li* #.#.# #.#.# #.#.# #Li2+.#.# #.#.# #.# LiV+R #.#.######.#Li62Li6]70Rev+ Li<Li8>LiL{ .... #.... ##..####... #..#+###.#.#Li.†..###.#.#.#..##.#...###.### ..#.#Lid ######.######.#.# #.# #.#.# #.#.# #.#.#  #.#.# #.#.#  #.#.# #.#  #.#.######.# LiLi %1LicLiLiK========2.2 (2Li"Li{%= _You now have 26 gold pieces (gained 8).Li  .... #.... ##..####... #..#+###.#.#.†..###.##Liy Q.#.#.##.#...###. ...#. ######.######.#. #.# #.#. #.#.# #Li .#. #.#.# #.#. #.#.# #.Li Q #.#.######.Liٲ LiC y1====3.2 (1Li Li< Mi|IMiMi Rev MiK MiMiMiMiXf==MivMiW2==MiMiMi>MiMiMiT2========MiNMiMiMi Mi"Miz"j3====Mi}#Mig&1 _HP restored.Mi&Mi'Miq)Mi)@========Mi+Mio,Mi,Mi-Mi;/Mi/:==Mi0MiJ2Mi2Mi3Miy5,Mi6Mi@8Mi8Mi}9Mi:MiG;Mi<Mi >,Mi1?Mi@MiAMiBMiDMiDT3========MiEMiI4 _Magic restored.MirKMiKMiLMi`NMiOMiOMiPMi@RMi SMiNSMiBTMiYUMiJVMiV@========MiDWMizXMiYMiYMieZMi\Mi]Mi]Miv^Mi_Mi/aMinaMibMidMieMigMigMiiMiVjMijMikMilMi%mMiqmMimMioMip,MizqMirMisMitMi|tMi`uMinvMivMi wMi_yMi@zMizMi{MiV|Mi}Mi}Mi>~MiMiMi9MiMiMi:,MiMiMi,MiMi&MiMicMiMiMiÑMiMiɒMi9MiEMiMiMiMiMiјMi MieMiǜBMiƝMiMiMiIMieMiMiMiMi7 _You open the door.Miw3Mi֧MiE@  There is an open door here.MiѬMi _Mi6MiMiְMi Mi:Mi6Mi7MitMiMiMiMiиMi[MiMiyMiĻMi4Mi-Mi,MiTMi`Mi,Mi[MiMi,MiiMiMiMiMi?Mi^MiHMiMiMiMi7MiuMiMiMiz,MiMiMi;MiMiMiMiMiGMiMiMiMiMigMiEMiDMiMiMiMiMiMiMiMiMiMiMiMiMiSMiMiMi,MiMiMi=MiMi+MiMiMiMiXMi:MiMi-MiMikMiMia Y....... ##. ........... .... #..........## ##..####...(....?..# #..........#+###........# #.....# #....†..### #.#142.2 (Mi 769.0)...#####.............#. #..... #.########..#.#.#.........#.#.#...######.######.#.#........#.# #.MiR #.#.#.####.#.# #########.#.#...##.#.# #MiMi,3.2 (70Mi'Mi3 _Found 5 darts of disjunction.Ni@##########.# ##. #.# .... #...#.......## ##..####...#(....?..# #....#.#+###NiC.# #....#  #†..# #.............#####......#... #........... #.########.# #.#...............# #.#...######.###### #.#........#.# # #.#.#.####.#.# #NiNi{14.2 (1.0)NiNiNivM##########.  .... NiA.......## ##..####(....?..# #...#..#+###...# †..## #...........#####.............#..# .NiNi&5NiNiNiv M##########.  .... Ni .......## ##..####(....?..# #...#..#+###.##...# †..##Ni/ #....................... Nik &..Ni NiX &6NiP Ni NiV  ######### #.# ##.  #.# .... # #.......## ##..#### #(.# #.. #.#+###.####.......... #†..# #...... ....###### ....#......... ....#.########.#Ni T.. #.#...............#Ni Ni$ &7Ni Ni( Ni, +8.2 (2Nie2 Ni<5 b _j - a scroll labelled SYUSUO BOVIAOi X # #.# ##.  #.# .... # #.## ##..#### #(.# # #Oir   ratSiBo6--6.6Rev+ SiGSiHM _You kill the endoplasm!Si' #.......# ##. #.......# ....# #.......## ##..###. #(.......# #.....##.##........#+####...###..........#.....##.....#.#.....@.#####. #!......#..... ##..r...#.######## #......#.#...... #......#.#...######.##SiD(U #####..#.#........#.#  #.##.#.#.####.#.#########.#.#...##.#.# #........#.#.#.##.#.#Si%)7r.Si>0Si82---70Rev Si8Si:TihS  You barely miss the rat with your +0 hammer.You closely miss the rat with your +0 dagger.=8.8 (1.2Rev+ TiZTi\P _The rat barely misses you.Ti/ } †You hit the rat with your +0 hammer.Ti )Tik 3==760.0Kinetic GrapnelTi Ti G _You kill the rat!UiQ<  #.# ....  #. #.......## ##..#   #. #(.......# #....  #.##........#+###   #...###..........   #.....#  UiQ  #.....#......   #.......#####   #!...@..#...   ##......#.########   #......#.#......   #......#.#...######.#   #####..#.#........#.   #.##.#.#.####.#.#   ########.#.#...##.#.#    #........#.#.#.##.#.#    #.########.#.#.##.#.# UiUZUiX]3-10UiibUiep _You see here a rat corpse.Ui #. #.## ##..   #. #(.......# #...  #.##........#+###   #...###..........   #.....#  #.....#.....   #.......#####   #!...†..#...   ##..@...#.########   #......#.#......   #......#.#...######   #####..#.#........#.   #.##.#.#.####.#.  ########.#.#...##.#.   #........#.#.#.##.#.   #.########.#.#.##.#.   #.#......#.###.##.#.UiP Ui F-2 _Ui[UiCUidc ~  #. #.## ##  #. #(.......# #  ##.##........#+###  #...###..  #.....#.  #.....#....  #.#####  #!...†..#  ##.@....#.#  #......#.#  #......#.#...######  #####..#.#.#  #.##.#.#.####.#  ########.#.#...##.#  #.#.#.#.##.#  #.#.#.#.##.#  #.#......#.###.##.#Uii Uim %3Uins UiTu Ui  #.# .  #.### ##  #.##(.......# #  ##.##........#+###  #...###...  #.....#.. UiZW #.....#.....  #.......#####  #!@..†..#........ #......#.########  #......#.#........ Ui/ #......#.#...#### #####..#.#........  #.##.#.#.####. UiƞW ########.#.#...##. Ui_ #........#.#.#.##.  #.########.#.#.##.UiUi<q==4Rev UiwUiVi0  #.#   #.##.##   #.##(.# # Vi ##.##.#+###  #...###  #.....#..  #.....#  #.#####  #@...†..# ViF ##......#.#  #......#.#  #......#.#...  #####..#.#  #.##.#.#.####  ########.#.#...##  #.#.#.#.##  #.#.#.#.##VirVi܉Vi%5VizVi\Viܟ#6.0 (2ViViZ _k - a smoky emerald potionVi Vi{ jVia 3Vi? Vi) Vi BVi Vij Vi Vip Vi Vi ,Viԯ Vic Vi̲ Vi" Vi Vi Vi: BVi̻ Vi' Vii Vi$ Vi Vi Vib Vi! Vi Vi BVih Vi Vi+ Vi Vi) Vi Vij Vi Vi Vi Vi Vi| Vi Vi Vi Vi Vi Vi Vi[ Vi Vi Vi Vi7 Vi Vi Vi~ Vi Vi* ViK Vi Viy Vi Vi Vi ViV Vi Vi" Vi Vi Vi Vi Vi ViA Vip Vi Vi ,Vi Vi Vi Vi3 Vi` Vi Vis Vi Vi ,Vi ,Vi ,Vi Vi Vid Vi Vi Vi< Vi Vi Vin Vi Vi1 Vi3 Vi` Vi Vi# Vi? Vi Vi5 Vi Vi, Vip ,Vi Vi2 Vii Vi Vi Vi Vi Vi Vi  Vi       ####### #...@.# #.###.# #.# .# #.# ?# #.# .. #######.# .. #.......# ... ###.##### ... #.#Vi 1200.0 (34.0)Vi ,1.0 (35Vi# Vi& Y _l - a fizzy golden potionWi!WiWiJWisWirWiXWi8WiWiWi?WiWi'WiWis,WiWiW   ####### #.....# #.###.# #.# #.#  #.# #@#  #.# #........ #######.# ......... #.......##......... ###.######......... #.# ##########Wi|9 #.# #.# ######### ###.#########.......# ##. Wi15.0 (4.0)WiѲ+6.0 (5WiWiN _m - a scroll labelled YWAOXZIOGGADGHWi WiO WiP 3WiS WiU WiU Wi4Z ,Wib     ####### #.....#  #.###.#  #.# #.#  #.# #.######## #.# #.@......>7.0 (1 #######.##.. #.......##. ###.######. #.# ########## #.# #.# ######### ###.#########.......# ##. #..........##.# ...Wih WiJk +8.0 (2Wio Wiu ; _Found a stone staircase leading down.XiNj3XijXi@lXiqXXir,XisXiAuXivXiXvXivXiBxXiyXiGzXizXi|Xiz}Xi}XiV~XiXi!XicXiLXiXiфXi#XiXiXi%Xi|XiXioXizXiϋXiCXi~XigXiXihXiXiXit,XiXiXieXiXiXi XidXiXiXi*e ###### .....# .###.# .# #.# .# #.######### Xix.###........>###. .##.............21.0 (13.0) .##..........##.##.....[ ###..........##.#  ##########..#.#  ##...# #.# #########...# ######.......##...##. .... ....##.......##. #.... ###.####.# ##..####...XiXi,2.0 (14XiXiq# _Found a robe.Xi XiV Xi Xi Xi Xi BXi Xi Xi Xi Xi Xi XiI Xig Xi4 ,Xi Xi Xi Xi[ Xi Xi Xi  # # # [# Xi} Y######### #.#.#......>##########...............7.0 (5.0).......##.##.....[..... ........##.##...... #######..#.#........Xi ##...#....#.###... #########.........# .........##...##.### .... #.......##.#...........##.##Xi Xi% +8.0 (6Xi Xi ( _Found a ring mail.Yi^3Yi_YidYiZhv  You encounter a kobold and a hobgoblin.Yiu#. # #. . #.#$ .# .#K g# .. [#  .#.#.#.>#.....Yi ve##.##.....[.##.##.#Kinetic Grapnel..#.#.##...#....#.###....# ..g   hobgoblin (asleep) .Yiv##...##.### .... K   kobold (asleep) .##.#..... #.... YiQ .0  Found 5 gold pieces.YiOG.gYiYz g  The hobgoblin shouts!Yi~===9.0 (1 _The kobold leaves your sight.Zi#+/#  #. ..##.#$#.#. . #.. g# ####### #.#.#.#.#>###########...........##.##.....[. ......##.### #####..#.#..........  ##...#....#.###. #######.........# ..##...##.### ...##.#..... #.Zi 0K[gZiP4K   kobold (wandering)Zim61---30Zi<Zi>[ii..g[iEj---1[i [iL[iS  You hit the hobgoblin but do no damage.You hit the hobgoblin with your +0 hammer.[i` `=2.2 (1.2Rev [i [i Z _The hobgoblin completely misses you.\i  You closely miss the hobgoblin with your +0 dagger.The hobgoblin is severely wounded.You barely miss the hobgoblin with your +0 hammer.\i`0------3.4Rev+ \io\i- _The hobgoblin hits you.\i; †You closely miss the hobgoblin with your +0 dagger.The hobgoblin is severely wounded.You sock the hobgoblin with your +0 hammer!\i:D(\iI94.6Kinetic GrapnelRev* \i [c _You kill the hobgoblin!\it##.##...## #.#.. ##.#$#.# #.#...# #..#[#  #.#.#.#.# >##.@.....# ##.##.....[.##.##.#..#.#\i44##...#....#.###..# .##...##.### . \i\ij-50Rev+ \i\iv _You see here a hobgoblin corpse.]i # #.#  #...# # #.#..##.#$##.#... #..#[# ##### #.#@#.#.# >##########.†.....# ]ia...........##.##.....[... ....##.####. ###..#.#..............  ##...#....#.###...... #####.........##...##.### ......]i\]i#q1==-----6 _]i)]i+]i: ## # # #. ##.# #. . #...##.#.#.#..##.#$##.#... #..#@# #### #.#.#.#.# ]i; t>##########.†.....# ................... ##.##.....[......... ...##.#...###.. ##..#.#.............. .  ##...#....#.###...... ####.........]i%G ]iI %7]iP ]iS R _You see here a +0 ring mail.^i1M ## ####. ##.... #...##.#.#.#..^iۿ#.#$#.##.@.# #..#[#.# #### #.#.#.#.# ..>##########.†.....#Rev+ ...................#.###....^i^i[8Rev  _^i^i^i:M ## ##. ###... #...#.#.#.#..#.#@#.##.#...#  #..#[#.# #####.#.#.#.#Rev .†......................##...........^iSB^iE%9^ivJ^iQ^ikTH==40.6 (2^iY^i[= _You now have 31 gold pieces (gained 5).^i ^iZ ^i ^i _i ) ### # ###.. ##.# #....#...##..##.#.##.#... #..#[#.## ### #.#.#.#.#>##########.†.....#...................##.##.....[.......... ..##.####.._i(_i"Y2==1.6 (1_i!_i#_iv   ###. # ###...##.# #....#@..##._iH3.###.#.#.#...##.#...#.##.# _iv#..#[#.## .. ## #.#.#.#.# .. >##########.†.....# ............_iR##.##.....[...._i_F2_i޸_i_iW ## #####. .# _iX ###...##.# #....#.@.# #.#.#.#..# ##.#.#.#...# #.#...#.##.#_iRX !#..#[#.## ... #.#.#.#.# ... #_iX #.†.....# ... ... _ir^ _i` &3_ive _if `i H3`iLI`iWK`iN,`iN`iMO:==`i P`iQ`iQL3==`iR`i6U`iBW`iW`iX`i?Y`ieZ`iZ`iD[`i]`i^`i^`i_`i^a`ib`i!c:==`iod`ie`i^g`ig`ish`ii`iek`ik`iTl`in`i]p,`iq`ir`i t`i>t`i u`iw`i-y`iyy`i&z`i{`i~`ie~`iH`i`iD`i`i`i`i`ik`iֈ`i_`i`iU`i `iÖ`iɘ`i`i`iΛ`i`i`i`i`i8`i`ig`iY`i,`iC`iԧ`i7`i`i`iC`iE..##.# .#...# #.#..### `i.#.#...# ..#.##.########## [#.###..........# #.#.##..........# ....##..........######## ................@......>64.6 (21.0) .................######. ...###...........# ..........######.# ..........# #.# .......... #.# ......... #.# #.# `ih....`i`i;,5.6 (22`i`i; _Found a stone staircase leading down.`i I`i `i4 `i `i. ,`i `i `iN `i `i `i `iu `i `i `iG `i `i `i6 `iw `i `i+ `iB `i `i `iT `i ,`ib `i R  There is a stone staircase leading down here.`iK `i  _`i `iD `if `i `i0 `i! `i]" `i" `i" `i# `i$ `i$ `i$ `i% `i`& `i& `i& `i' `ii( `i( `i( `i) `i* `i* `i]+ `i, `i- `i. `iC. `i/ `i/ `i/ `i 0 `i0 `i/1 `i`1 `i1 `i2 `i2 `i2 `i2 `i3 `i4 `i4 `i4 `i5 `i+6 `i]6 `i6 `i7 `i7 `i7 `i8 `i8 `i8 `i$9 `ic9 `id: `i; `i; `iP< `iq= `if> `i> `i? `io@ `iPA `iA `iA `iB `iC `iC `iD `iD `i!E `iZE `iE `iDF `iNG `iG `iH `iyI `iMJ `iJ `iJ `iK `ijL `iL `iL `iM `inN `iN `iN `iO `i3P `ijP `iP `igR `iY #....#.#.### #....#.#.#.. ...#.#.#.# #.#.##.#.# ##.# #...##.#.# #.. ######.#.# #  ..#.######.##  #.........#   #########@#  97.6 (3 #   ..[..###  ##..   ## `iZ              `i^ `i_` ,8.6 (33`id `if ( _Found a ring mail.aiaiQu#....#.#.# .. #....#.#.# .#  #.#.##.#.# ##.#  #...##.#.# #..aib  ######.#.# #.#  ..#.######.##  #.........#  #########.# ai޻ #....@..# 9.6 (1.0)....[..####ai, ####...   ###.  .[ .. #..aiV ... ai~ aiDai-300.6 (2ai?ai( _Found a ring mail.aiu 3ai ai ai ai0 ai Bai ai( ai@ ai ai= aiS ai ai ai; ai aiI ais ai ai@ ai& ai6 ,ai aiK ai2! aiw! ai! ai# aiF% ,ai& ai( ai* ai"+ ai-, ai/ aio0 ai0 aih1 ai2 ai;  .....[..#####.#  #####.........#  ..######.#######  #.......[.#  ..........# #########...#ai=<  ............ #######.....#####  #.#@....!.> 10.6 (10.0) #ai< ....#.####. #.......##.# .......... .. ##...##### ### ai$= ....  #..   aiB aiD ,1.6 (11aiI aiL 9 _Found an escape hatch in the floor.bi3biqbibi ,bi;,biqbibibibi,bibibi',bi+bibiJbibiS"bi(h.....[..#####.#  #####.........#  ..######.#######  #.......[.#  bi>)\..........#  #########...#  ............#  #######.....######  bix)#.#.....@.>#   ........#.####.#   .......##.# bi)  ............   #...######### bi) ....  #..  bi*0  bi3016.6 (5.0)bi1+7.6 (6bi<bi?R _n - 2 ruby potionsbiz bi$ bi bi bik Bbi: bi$ ,bi bi? P  There is an escape hatch in the floor here.bi bi  _bi bi bi bi bi bi bi bi bi bi biD bij bi bi( biM bi ,bi3 bi bi bi biK bi bi bi bi bi bi bi bi2 bi bi bi biL bi bi ,bi bi bi bi bi5 biA ,bi bi | _e - 2 scrolls labelled IVIH HEJIAD (gained 1)bi 3bin bi bitbibibibibibibi #...######### #.#  .... ..# #.#  #.. #.# #.#  #.# #.#  #.# #.#  biJ#.# #.#  #.###.#  ###.....#.#  #.@.......#  bi#.#########  #.   #.  #. bi/ #.  #. #.  bi036.6 (19.0)bi ,7.6 (20bibiS` _o - a scroll labelled PUVUFIBAOXci#`ci`ci`cibcigXciici\iciiciskci(mcimcimcioci^pcipci*qciercisciscistci vciFwciwcixciyci_zcizci {ciU|ci},ci^~ciciciciucicicicinciciciTci͇ciciyciĊcicici֍ciciciciciKcicici֓cici}cici*citcici ci^,ciciJci$,cikciciciɞcicici+ci_cici[cici1ciicicin  You encounter a frilled lizard.ci) #.#  .. .#. #.#  (..#. #.# .#.. #.# ci##... #.# #.... #.# #.... #.# #...###########.# .......# ......#### l..#.. . ####  l   frilled lizard (asleep) ciõ-58.6 (21cig,9.6 (22ciZciq- _Found 2 poisoned darts.di0M.. .#. #.# (..#... #.# .#... #.###.... #.# #..... #.## #....# #.#... #...###########.#.....##.............#.......@##############l..#.......... .. ##########. di6l.di-Nldiړ260.6 (1.0)di=diי8 _The frilled lizard hisses angrily.di  .. .#. #.# (..#... #.# .#.... #.#. ##.... #.#..# #..... #.#.#..#....# #.##....#...#.##.....##.#.l...@.###...#... #.#di =.ldit di =1Kinetic Grapneldi di diHM .. .#. #.# (..#... #.#. .#.... #.#. ##.... #.#.###..... #.#.#..#....# #.# #....#...#.#.#.....##.#.l.@..###...#... #.##.#.l2eic .  You barely miss the frilled lizard with your +0 hammer.You hit the frilled lizard with your +0 dagger.ei#k& eikei;r.. .#.#.# perishedprincess the Tinkerer (..#...#.# Coglin. .#....#.# Health: 13/13 ========================.. ##....#.# Magic: 3/3========================...###.....#.# AC: 2Str: 10..#..#....##.# EV: 11Int: 14#....#...###########.# SH: 0Dex: 12ei&s&.#.....##.............# XL:  1 Next: 100% Place: Dungeon:1.......@..############# Noise: =--------  Time: 363.8 (1.2)###...#..........a) +0 hammer {Junzo} c) +0 dagger {Hua} ..... ##########.Cast: Kinetic Grapnel###.Rev # _o - a scroll labelled PUVUFIBAOXYou encounter a frilled lizard. _Found 2 poisoned darts. _The frilled lizard hisses angrily.  You barely miss the frilled lizard with your +0 hammer.You hit the frilled lizard with your +0 dagger.eis _You kill the frilled lizard!You have reached level 2!eil|/  --more--fi689/194/42 0% Kinetic Grapnelfi`:fiQ<4 _giޜ giϡ C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.9   2.8  -2      gi      b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.9   3.5  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging1.9   2.4  -1     gi [40m g + Stealth1.7   2.4  -1                                                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] agi uto|manual mode [*] useful|all skills [!] training|cost|targetshi/ .. .#.#.# perishedprincess the Tinkerer (..#...#.# Coglin. .#....#.# Health: 19/19 ========================.. ##....#.# Magic: 4/4========================...###.....#.# AC: 2Str: 10..#..#....##.# EV: 11Int: 14#....#...###########.# SH: 0Dex: 12.#.....##.............# XL:  2 Next:  0% Place: Dungeon:1.......@..############# Noise: =--------  Time: 363.8 (0.0)###...#..........a) +0 hammer {Junzo} c) +0 dagger {Hua} ..... hi33 ##########.Cast: Kinetic Grapnel###.Rev # _Found 2 poisoned darts. _The frilled lizard hisses angrily.  You barely miss the frilled lizard with your +0 hammer.You hit the frilled lizard with your +0 dagger. _You kill the frilled lizard! _You have reached level 2!hi@7 hi9 hiH; hi$lhisohi2thivF _Unknown command.iigii!ii}iioiiTii: _iiiiqiiiitiiziiT>iiiiiie 3ii iie ii ii iiJ iiiiiiiiKiibii?iiiimiiii,iiNii],iiii!L _You now have 33 gold pieces (gained 2).iiiiLiiiiA!ii"ii"ii3#ii$iiK%ii%ii%ii'ii(ii(ii4)iiT*ii*ii8+ii+ii,ii-ii-ii.ii%/ii0iiJ0ii0ii1iiZ3,ii3iiT5ii5ii6ii6ii7iia8ii8ii 9ii9ii:ii:iiW;ii<iiriiYs,iitiiuiiuiiSviibwiixiixiiyiizii|{ii{ii |ii}ii}ii'~ii~iiiiii=iiii:ii,ii iiiiކ,iiiiFiiiiiiIii5iiii`iiiiۍiiiiii8iiiigii’ii6ii ii iiQiiiiiia,iiiiniiR,ii7iiRiiiiaii|iiiiBiiii2iiiiWiiiiWiiҪiiiiyiiYiiii,iiiiiip,iiNii,iiii| _e - 3 scrolls labelled IVIH HEJIAD (gained 1)iiI3ii߼iiGii,iiii[ii&iiuiiiiiiiiiieiiii,iiiiiiii,iiiiliiTiiiiiiiiii iiyii6iiZiiii?iiii:,iiiieniiXj  You encounter an endoplasm.ii(.######.#......#####.#.#.... .#........#..........#.#.### .#........#.........##.#.. .######...#.##.........#### .....................### .......##.###........... .#####..#.............J. #.....#..###.#.#.. .......#..#..#.#@#- ii...<....#......#.# .......#..#.#....# #.....#..##.#.#### .#####..###.#######.. .#. ii... ...## #.#.....# .. (..#. J   endoplasm (asleep) ###### # #.#.#.#.# #... .#..#...#.#... #.... ##...ii@i#####.##### #...###....ii]1416.8 (53.0)iiM-7.8 (54 _iiiijijijijiUa _An endoplasm is nearby!ji ...##.#.........>### ######.#......#####.#.#.... #.#...#.#.### #........#.........##.#.. ######...#.##.####.......###.....##.###....ji ####..#.............J#..###.#.#.@..........#..#..#.#.#.......<....#.#....... ..#....#...........#..##.#.####....... #####..###.#######.#...# .. .#. .. ...## #.#.....#.#.... (. ji 4##### # #.#.#.#.#.# #... .#...#.#... #.... ji ji1 88.8 (1.0) _ji ji ki rO##.##.#...# ...##.#...............>### ####.#......#####.#.#.... .#...#.#.### ........#.........##.#.. #####...#.##.####......### .....##.###. ki s*####..#.........@...J..##..###.#.#......#..#..#.#.#.#<....#.#.#.#....#.# ....#..##.#.####........ ####..###.#######.#...## .. .#. . ...## #.#.....#.#.... (. #### # #.#.#.#.#.# #... .kizki{=9Kinetic Grapnelki*kioki;.##.#.# ##.#...............>### .#......#####.#.#.... .#.#.#.### ##..##.#.. ....#.##..#### ####.##.###...#.J..# #..###.#.#.#..#..#.#.#.#. <....#......#.#..#.#...kiy#..##.#.####...###.#######.#...##.  ...## #.#.....#.#.... (..#. kitki)'20kikiki .##.#.# . .##.#...............>### ..#......#####.#.#.... .#..#.#.### #.#.##.#.. ki6 ....#.##..#####.###.##.###...#.J..# #..###.#.#.#..#..#.#.#.#. #..##.#.####. ..###.#######.#...##... .#. ...## #.#.....#.#.... #. ki <1ki$ ki li(##.#.# . ##.#.......>### ..#......#####.#.#.... .#..#.#.### #.#.##.#.. ....#.##...####.###.##.###. #..#.J..# #..###.#.#.##..#..#.#.#.#.#......#.#.# . #..##.#.####.. ..###.#######.#...##... .#.## #.#.....#.# 2li?x. _You encounter an endoplasm.An endoplasm is nearby!  The helpless endoplasm fails to defend itself.  You hit the endoplasm with your +0 hammer.  The endoplasm is severely wounded.  You hit the endoplasm with your +0 dagger.liH(li)7 5-----8=4.0 (1.2Kinetic GrapnelRev _You kill the endoplasm!Your Dodging skill increases to level 2!liZlim _Your Spellcasting skill increases to level 2!mi mi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.9   3.5  +2   c - Unarmed Combat   0.0   1.2  -1          mio      d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1  mi +    f + Dodging2.0   3.6  -1  mi +    g + Stealth1.8   2.4  -1  mi@         mi                 mi         mi.         mij n    mi         mi l    mi     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssi siN ##.#..................#.. perishedprincess the Tinkerer ##.#...............>###.. Coglin ##.#......#####.#.#....... Health: 19/19 ======================== .....#..........#.#.####.. Magic: 4/5===================----- .....#.........##.#..... AC: 2Str: 10 ##...#.##.........#######.. EV: 11Int: 14 ................###.....SH: 0Dex: 12 ..##.###................XL:  2 Next:  8% Place: Dungeon:1 #..#............@...#Noise: =--------  Time: 424.0 (0.0) .#..###.#.#............#a) +0 hammer {Junzo} c) +0 dagger {Hua} ..#..#..#.siQ #.#.......#...Cast: Kinetic Grapnel ...#......#.#.......# .Rev ..#..#.#....#.......# .#..##.#.####......... #..###.#######.#...##... .#. ..## #.#.....#.#.... #.(..#.... # # #.#.#.#.#.# #... .#....You hit the endoplasm with your +0 hammer.  The endoplasm is severely wounded.You hit the endoplasm with your +0 dagger. _You kill the endoplasm!Your Dodging skill increases to level 2! _Your Spellcasting skill increases to level 2!ti3tiWti^tiW: _ti,tix 5=====ti!c  You encounter a rat.ti;+U.#.#######  .#...# . #.#...............>### #.#......#####.#.#.... ..#....#.#.#### ....#.........##.#.. .. #...#.##...####### #........### .##.###....-.#................##.# #..###.#.#.....# #..#..#.#.#.#.......#.#.# r...#....#.# ..r   rat (asleep)ti+.#.####......... .#.#######.#...##... .#. .## #.#.....#.#.... #.(.ti6035.0 (11.0)ti8M-6.0 (12 _ti>ti?uie.#.........#.... .#.>### . .#......#####.#.#.... .. ...#..........#.#.### #...##.ui ##.#.. .... #.##..######## #.. ........###....... ##.###........##.## ##.#.#......# ..#.#.#ui #.........#.#.# r #..#.#....#.ui v# ..##.#.####.. ui .###.#######.#...##... .#. ## #.#.....#.#.... #.(..#.... # #.#.#.#.#.# #... uiKuiH7.0)Kinetic Grapnelui$uiY&ui ,#.>### . #......#####.#.#.... .. ..#..........#.#.### #...###.ui ##.#.. .... #.##..######## #.. ....###....... #.###......... .....##.## ui ##.#.#..# ..#.#.##..........#.#.ui@ # r.#.#....#.# . uir K.##.#.####.. ui ###.#######.#...##... .#. # #.#.....#.#.... #.(..#.... ui  #.#.#.#.#.###...   #...#.#... #.... ##....ui uie &8ui uia vi.>### . ......#####.#.#.... . .vio#....#.#.### #...# .#..##.#.. .... #.##.........########## #.. ###........ .###....... .##.## ###.#.#.# #..#.#.#.#. ......#.#.vi#.r.#.#....#.#... ##.#.####.......#.#...##.....#. vi` #.#.....#.#.... #.(..#....  #.#.#.#.#.###... #..#.... viNviF=====9vivi!viNI#####.#.#.... .. #..........#.#.### #...#### #.##.#.. .... #.##..########## #.. ....###........ ###......... ...##.## ##.#.#..####....#.#.#.......#@...........#.#.......#.r #.#....#.......#... #.#.####..........#######.#...##.....#vixipuxispxip,xirxit,xiuxi&xxi|k  You encounter a ball python.xixB.# ........#.>### .......##.# ####.#.#.... ............#.#.### #...######### xiRf....##.#.. ......############ #.. #.# .....###.........# #.#...............# #.# .....##.####@#+ #.# - ............#####.#......#.....S.. ###..........#.†.........#.....xi..#.............. #.### ##...................... #.# S   ball python (constriction, asleep) ###.#...##.....#........ #.# ..#.#.....#.(..#........ #.# #.#.###....#..#.... #.#xid,50.4 (7xiВ21.4 (8 _ximxi#yiSE>####.# ####.#.#......... .....#.#.####...###########.#.. .... .....########### #.. ####.........# ..........###.####.#+#...#...####@.......# .##...........S.. ###...yiVT#.†......#....#### #....##.#...##.....# ....#.( #.#.###....#..#... #.... ##.... yiv^2.4 (1yiS x###.#.#.... ..... # yiT ....#.#.### #...######### ###.#.. .... ..# #..########### #.. # #.# ####.........# .# #.# #...# ..# #.# #yiT ##.####.#+#...## #.# #..####.....#.### ##.......@...S..# ###.... #.#.†..# #... #.#...# #.##### #..# #.yiU ##...##.....## #.# .#.#.....#.(..#.# #.# #.###yi4U .#..# #.# yi_U ... #....###..# #.#### #...###.yiU !yiX /S.yi` NS)yia E=3Kinetic Grapnelyi*h yij 5 _The ball python hisses angrily.yi t.#.#.... . #.#.#.### #...# #.##.#.. ....+ ..# #.########### #...# #.# #.###.........# ..# #.# #....# ...# #.# #.yia o##.####.#+#...## #.# #.####.# #.###. .#.S...# ###. .#.†.# #. .#.# #.# .yi .#...##. #.#.....#.(..#.# #.# #.###.... #....###. yi -S.yidyif.-4yiu yic ziU †You sock the ball python with your +0 hammer!zia(zi 6=5.6 (1.2Kinetic GrapnelRev _You kill the ball python!zizik _Your Forgecraft skill increases to level 5!zi<.#.#.... . #.##.#.### #...## #.# .##.#.. ....+ ..# #.#zi########### #...# #.# #.####.........# ...# #.# #.#...# ...# #.# #.###.####.#+#...## #.# #.#####.# #.###.##.....# ###.....##.†.zi# #.#.# #.## #.# .#...##.. zi8r.#.....#.(.. ziYi.###....#.. #....##ziw+ zizi2:-60 _zizix _You see here a ball python corpse.{i,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft5.0   4.2  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  [37{i-m             e - Armour   0.0   1.2  -1      f + Dodging2.0   3.6  -1      g + Stealth1.8   2.4  -1                                          {i.                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|iQX i * Forgecraft   5.0|ip i - Forgecraft   5.0|i^ |ib |ij l#.#.#................ #.# perishedprincess the Tinkerer ..#.#.####...######### #.# Coglin .##.#......+ ..# #.# Health: 19/19 ======================== |ik ....########### #...# #.# #.# Magic: 5/5======================== ..###.........# ...# #.# #.# AC: 2Str: 10 ..............# ...# #.# #.# EV: 11Int: 14 ......##.####.#+#...## #.# #.# SH: 0Dex: 12 |i l .........####........# #.###.# XL:  2 Next: 16% Place: Dungeon:1 |il ......#.........@....# ###.....# Noise: ---------  Time: 456.6 (0.0) ......#.†............# #........ a) +0 hammer {Junzo} c) +0 dagger {Hua} ......#..............# #.####### Cast: Kinetic Grapnel .....................# #.#Rev .#...##.....#........# #.# .#.....#.(..#........# #.# |il 9.###....#..#.........# #.# . #....###..........# #.# ## #...###.....|il V#.# _You encounter a ball python. |im p_The ball python hisses angrily.  You sock the ball python with your +0 hammer! |i4m |_You kill the ball python! _Your Forgecraft skill increases to level 5! |iTm c_You see here a ball python corpse.|is |ix |i~ |i5 }i3}i}i}i}i[ _}i3}i}i#}it,}i}iv}iP}i}i%}i7 _You open the door.}i2}i}i^}i}i}i#}i}i}i}i}i}i}i}i]}iG}i{}ijj  You encounter an endoplasm.}i8.#.# #########...# #.# .. ............# }i*..# ...#######.....###### # .........#.#.......># ...# ....#........#.####.# >### J...........##.# #.# #.... .............. #.# #.### ###...######### #.# #.. #....@+ ..# #.# ###########.#...# #.# #.# ##.........#.#...# #.# #.# ..#.#...# #.# #.# ...##.####.#'#...## #.# #.# ......####........# #.###.#J  [39;49}iqm endoplasm (asleep) ...#.........†....# ###.....#.# ...#.†.....# #.........# ...#..............# #.#########}i ,64.6 (8}if25.6 (9 _}i}iP~iT.#.# ..........# ..#.#. #########...##.# ............# .########.....####### ......#.#.......>#....# .....#........#.####.# ...>### .J....##.# #.# #.#.... ................. #.# #.#.### ###.@.######### #.# ~iX#.#.. #.....+ ..# #.# ..###########.#...# #.# #.# ###.#.#...# #.# #.#.........#.#...# #.# #.###.####.#'#...## #.# #.#....####........# #.###.#.#.........†....# ###~ix#.#.#.†.# #.........#~i~i+6.6 (1~i~i~i+$.#.# #[.#.#.# ###. ..........#.#.# #... #########...##.# #................# .# #....#######.....####### #..........#.#.......>#~i....# #.....#..#.####.# ....>### #.J##.# #.# .#.#.... .......@.......... #.# .#.#.### ###+###...######### #.# ##.#.. #.....+ ..# #.# ...###########~i>v.#...# #.# #.# .###.#.#...# #.# #.#.........#.#...# #.# #.###.####.#'#...## #.# #.#....####........# #.###.#.#.†....# ###.....#.~i ~i&7~i~i~i.#.# #.[.#.#.# ###.. .#~iS.#.# #....#...#.#.# #........#.# #....#######.....######.# #..........#.#.>#.# #.....#.#.####.#.>#####.J~i(.##.# #.# #.#.#..... #.# ..#.#.#######+###...# #.# .##.#..~i  #.....+ ..# #.#.#.#...# #.# #.# ..###.#.~i#...# #.# #.#.#.#...# #.# #.#.##.####.#'#...## #.# #.#.####...~iK.....# #.###.#.#.†....# ###.....#~id~i=8Kinetic Grapnel~i`~i~i .#.# #.[.#.#.# ###.. .#.#.# #....#...#.#.# #.....#.# #....#######......# #..........#.#.>.# #.....#.#.####..>#####.J.##.# #. ##.#.#. #..#.#.~i h#+###...# #. ..##.#.. #.....+ ..# #..#.#...# #.# #..###.#.#...# #.# #..#.#...# #.# #..##.####.#'#...## #.# #..####........# #.###..#.†....# ###.....~i| &.J~i QJ~iC &9~i ~i ^ _The endoplasm quivers.i9?.#.# #.[.#.#.# ###... .#.#.# #....##...#.#.# #......#.# #....#######......# #i:....#.#..# #.....#.#.####.>#####.##.# ##.#.#.J. #.#.#.#+###...# #.##.#.. #.....+ ..# #.i;#.#...# #.# #.###.#.#...# #.# #.#.#...# #.# #i7;.##.####.#'#...## #.# #.####.# #.### #.#ie;_.†....# ###idHi I/=70iOiQV _The endoplasm barely misses you.i   You hit the endoplasm with your +0 hammer.  The endoplasm is heavily wounded.You hit the endoplasm but do no damage.iX1.8 (1.2Rev iui@ _The endoplasm hits you but does no damage.i .  You barely miss the endoplasm with your +0 dagger.The endoplasm is heavily wounded.You hit the endoplasm with your +0 hammer.i: Rit 253.0Kinetic GrapnelRev+ iY i M _You kill the endoplasm!i o.#.# #.[.#.#.# ###... .#.#.# #....##...#.#.# #......#.# #....#######......# #..........#.#.# #.....#.#..>#####.##.# #.#.#. i B.#.#.#+###...# .##.#.. #.....+ ..# .#.#...# #.# .###.#.#...# #.#.#.#...# #.# .##.####.#'#...## #.# .####.# #. .#.#.†....# ###is iO b-40Rev i i iRiV  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   4.2  -2  i{W         b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   5.0   4.2  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  iW            ifX e - Armour   0.0   1.2  -1      f + Dodging2.0   3.6  -1      g + Stealth1.8   2.4  -1                              iX        iX            i&Y            The relative cost of raising each skill is in cyan.  iSYThe species aptitude is in white.  [?] Help[=] set a skill target  iY[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiii8qijw0.......#.##.......[.#perishedprincess the Tinkerer .......#.# ###... ..........#Coglin .......#.# #....#########...#Health: 19/19 ======================== ix3.......#.# #................#Magic: 5/5======================== .........# #....#######.....### AC: 2Str: 10 .........# #..........#.#...... EV: 11Int: 14 ...........# #.....#........#.### SH: 0Dex: 12 ........>#####.............##.#iexXL:  2 Next: 25% Place: Dungeon:1 ####.#.#........@..............Noise: ---------  Time: 474.0 (0.0) .....#.#.#######+###...######### a) +0 hammer {Junzo} c) +0 dagger {Hua} ....##.#..ix#.....+ ..# Cast: Kinetic Grapnel .......###########.#...# #.# Rev .....###.........#.#...# #.# .................#.#...# #.#  .........##.####.#'#...## #.#  irye............####........# #.##  .#.......#.........†....# ###... You hit the endoplasm but do no damage. _The endoplasm hits you but does no damage.  You barely miss the endoplasm with your +0 dagger.The endoplasm is heavily wounded.You hit the endoplasm with your +0 hammer. _You kill the endoplasm!i i8iiCiIi0iy _You open the door.iDi  You encounter a hobgoblin.i߳ ###... ......#########..........#########......#.#........##........#.###>####.##.# ####.#.#............. .....#.#.#######@###...###########.#....g....#.....+ ..#########Cast: Kinetic GrapneliBRev g   hobgoblin (asleep) .#.......#.†............# #.....i"+5.0 (1i916.0 (2 _i-iQ _There is an open door here.iR#.#.# #....#########...# #.#.# #................# #...# #....#######.....## #.# #..........#.#........# #.....#........#.##>#####.............##.# #####.#.#....................... iiR ......#.#.#######'###...##########.#....g..@.#.....+ ..#....###########.#...# #.####.........#.#...# #.#....#.#...# #.###.####.#'#...#iR# #.# #....####........# #.# #.##.........†....# ###.. #.#.#.†......# #. ..#.#..# #.###iZi[17.0 (1 _iNaibi #.#.# #....#...#  #.#.# #.....#  #.# #....#######..... ##.# #..........#.#.# #.....#.#..>#####.............##.# .#####.#.#......#.#.#'###...i.##.#....g.@..#.....+ ...#.#...# #..###.#.#...# #..#.#...# #..##.####.#'#...## #. .#.####.# #. .#.#.#.†....# ### .#.#.#.†.# #.#.#.# #.i i 08i< i i u #.#.# #....#... #.#.# #. #.# #....#.....#.# #....#.#.# #.....#..#..>#####.......##. ..#####.#.#...#.#.#'###...i .##.#....g@...#.....+ #.#.#...# #.###.#.#...# #.#.#...# #.##.####.#'#...## # #.#.####i .# # #.#.#.#.†....# ### ..#.#.#.†i .# #.#.#.# #.i6 i &9i. i i)gg _You encounter a hobgoblin. _There is an open door here.  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin with your +0 hammer.  The hobgoblin is lightly wounded.  You hit the hobgoblin but do no damage.i]*a=80.2 (1.2Rev i .i/@ _The hobgoblin hits you but does no damage.i  You hit the hobgoblin with your +0 dagger.  The hobgoblin is heavily wounded.You barely miss the hobgoblin with your +0 hammer.iY^1.4Rev+ iiV _The hobgoblin barely misses you.irw †The hobgoblin is heavily wounded.You barely miss the hobgoblin with your +0 hammer. _The hobgoblin barely misses you.You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.  You hit the hobgoblin with your +0 dagger.i,~ Ri@ 332.6Kinetic GrapnelRev* iD i M _You kill the hobgoblin!i[ #.#.# #....# #.#.# # #.# #....##.# #.#.#.# #.....#.#.>#####.##.#####.#.#.#.#.#'###....##.#....@....#.....+ #.i[#.#...# .###.#.#...# #.#.#...# .##.####.#'#...## .#.#.####.# .#.#.#.#.†....# .#.#.#.†i].# # #....#.#.# #.i^g-30Rev+ iUiimv _You see here a hobgoblin corpse.i* ~ #.#.# #....# #.#.# # #.# #....##.# #.#.#.# #.....#..>#####..#####.#.#.#.#.#'###....##.#...@†....#.....+ .##.#.#...#.###.#.#...# ##.#.#...# .##.####.#'#...## #.#.#.####.# ..#.#.#.#.†....# .#.#.#.†.# # .#....#.#.# #ipinF-4 _iiiи3iԹi]isiXiiii:TRev iiii iiii6iiR  There is a stone staircase leading down here.iZi _ii#iiiwigiiiJi~iiiSi~i,iiiiUiii>iziiiii(iiii*itii(iiii0iiCii'iii4iri6ii i i< i i,i&iXiviiiiLiiM _You now have 47 gold pieces (gained 14).iiizii i i"iD$i:%i}%iT&i}*7 _You open the door.i+3i,i.i /iR/i/i1i2,i'3i&4i5i6i~6i8i9i9i:i<7 _You open the door.i=iY>i>iD@  There is an open door here.iG5 _iHiJiXKiKifLiROi7Qi|QiDRiSiUiUiViZi[i[i\i ^i^iS_i_i`iAb,ibicidieigeifig,ihi|ii.k,i,li`mio,ioiqi.s,i%titivivi-wizi{i|i~|i}i~i~i^iiP,iiȃiiɄi"i5iWi,isikii*i|iiҍiNiii3iiiȖ,iiii;ii4iKh  A kobold comes into view.i##.....[...................###### ##...........###...K.# #...................######.#...## #....#.###..........# #.#....# #..........# #.#....###.### #..........# #.# #..... #..........# #.#....# i####..####..........#... #.#.  #.......@....... #...## #..#####.####... ########.# #.# #....... ..iͪ†..### #.#########.#####.# #..............##. .....ia#.###########......'.. K   kobold (wandering)..........# #.#....##. iO###........#...###.### #.#....###..........#...iyi###.#....'..iCY.K539.6 (55.0)iei440.6 (56 _iܻii.............>.....[...................#########....K......#...... ..........######.#...###.###.# #.#..........# #.# #.#....#. .##.### #.# #.#....#. ..... #.# #.#....#. ###..#####... #.#.##.  #.i............. #...##. ##.#####.####....########..# #.# ...#........†..### #.#########.#####...# #..............##..#.###########......'..# ..........# #.#....##.. ###...###.### #.#....####i.iPSKi11.6 (1.0)iii #####.†.....########### .........................> .....[...................######.####.....K.....#...........######.#...##.##.###.# #.#...... .....# #.# #.#....#.# ##.### #.# #.#....#.# i .... #.# #.#....#.# ##..#####... #.#.##.# #.............. #...##.# ######.####....########.#..# #.# ....#........#†..### #.#########.#####..#iC .# #..............###.###########......'..## .........# #.#....##...il i &2i i i=P #.#.#.#.##.# ####.†.....##....##########...................>..[...................######.#####.....K.....#.............######.#...##.###.###.# #.#........ ....# #.# #.#....#.#. #.### #.# #.#....#.#. ... #.# #.#....#.#.#####... #.#.##.#. .............. #...##.#.#####.####....########.#...# #.# ....#........#.†..### #.#########.#####..#..# #..............###.###########......'..###3iMitM.#[#.#  #.#.#.#.#....# ####.†.....##..........##########....................>..[..............#####.#####.....K.....#.............######.###.##iu... .... #.### ...  #.#.... #..####..........#... #.#.##.#..ii&4i݈ii&M#...#.##.#########.#[#.#...  #.#.#.#.#....# ####.†.....##....##########...................>..[..............#####.#####.....K.....#.............######.###.##... .... #.### i&... #..........# #.#....#.#.#.i0i1&5i7i8i\b4M#.#.#.#...# #...#.##.##########.#[#.#.#  #.#.#.#.#..# ####.†.....##...##########..................>..[...................######.#####.........K.#.............######.###.##... .... #.### #..........# #.#....#.#.i cK   kobold (wandering)#.id.i#kWKio&6ikuiw3 _The kobold leaves your sight.i #..### ##.#.#.#...# #.#...#.##.########## #..#[#.###.#  #.#.#.#.##.# ###.†.....#############......>...[...######.###iH ###....@......#..............######K#...##.### .#.###.# #.#........# ...# #.# #.#....#.#.# .### #.# #.#....#.#.# .. #.# #.#....#.#.# K   kobold (wandering)#####... #.#.##.#.#............. #...##.#.######.####....########.#.#iZ .i ZKiq &7iN ių 3 _The kobold leaves your sight.is#.#.#.#..###  ##.#.#.#...#  #.#...#.##.#  #..#[#.###.#  #.#.#.#.##.# .†.....##.#>.[.######.#iStU###.#.######.#...##.###. #.###..# #K#.# # #... ### #.... #..........# #.#....#.#.#####..........#... #.#.##.#.#........... #...##.#.######.####....#.#.#i|i&8iƅi*i5#.#.#.#..### ##.#.#.#...# #.#...#.##.# #..#[#.###.# #.#.#.#.##.# .†.....##.#>. .[.######.####.###.#.#######.#...##.###.# .###...# #K#.# # #........ #.......  #...... ####..... Ki=.K   kobold (wandering)i@=9Kinetic GrapneliFiHi.#.#.#..### .#.#.#...# .#...#.##.# ..#[#.###.# .#.#.#.##.# .†.....##.#i@.>. [.######.####.###.#.# ######K#...##.###.# ig+###....# #.#.# # #.  #.# #.#....#.#.# ii5K.ii;'50ii-#.#.#..### .#.#.#...# #...#.##.# #[#.###.# #.#.#.##.i# †.....##.######.~...>......~ .######.####..####.K#.i+# ######.#...##.###.# .iSl...# #.#.# ir #.i`# #.#....#.#.# i i6K.ii0&1i@ii .#.#..### #.#.#...# ...#.##.# #[#.###.# .#.#.##.# .....##.######.~ ....>......~ iH K######.####..# ###.#.# ######.#...##.###.# .# #.#.# iu #.# #.# #.i |# #.# #.i # #.#....#.#.# .#... .#.#.##.#.#i  # .#...##.#.# ######.####....#i F.#.# #i 7K.ii% i& &2i- i/ i3V..# .### #.#...# ..#.##.########## [#.###.# #.#.##.################.~ K.....>......~ ...######.####..####...........#..........# ..######.#...##.###.# .# #.#........# .# # .# #.#....#.#.# .# #.#....#.#.##... #.#.#.##.#.# #............. .#...##.#.# #.i)?.KiAi&3ioiJicc#.# ..# .### #.#...# .#.##.########## ##...# #.##..###ic@#############.~ K....>......~ ...######.####..####...........#..........# ######.#...##.###.## #.#........## #.#....#.#.# ## #.#....#.#.# .i5d# #.#....#.#.# .#... #.#.#.##.#.# #if<.KimiWn&4itiviP ##.# ...# #..### .#...# #.##.########## .###..........# #.##...# ##.#i .~ K...>......~ ######.####..# ###..#.# ######.# #.i] # #.#....#.#.# ## #.#....#.#.# .# #.#....#.#.# .##... #.#.#.##.#.# ##.#iЪ <.Ki ip &5i! i ix.# # ..### #...# .##.# ###..........# .##....# ##.#.~ K..>......~ ######.####..# ###...#.# ##### # #.#....#.#.# ## i{~ KKThe kobold shouts!i|t8--====6ii'@ _The kobold hits you with a +0 short sword.i~  You barely miss the kobold with your +0 dagger.You closely miss the kobold with your +0 hammer.9===---7.8 (1.2Rev icL _The kobold misses you.iw )You hit the kobold but do no damage.You thump the kobold with your +0 hammer!i3 (iZ 7---9.0Kinetic GrapnelRev+ id i J _You kill the kobold!iB \.# # i ### ...# ##.# .# ##....# iѢ ##.#.~ ..>......~ i }######.####..# ....#.iS # ######.#...##.###.# i i 4-600i   Things that are here: _a +0 short sword; a kobold corpsei} if Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Junzo}  c - a +0 dagger (offhand) {Hua} Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip i IiQiT.#perishedprincess the Tinkerer .#Coglin .###Health: 19/19 ======================== ...#Magic: 5/5======================== ##.##########iT$AC: 2Str: 10 ##..........#EV: 11Int: 14 ##..........#SH: 0Dex: 12 ##..........#############.~XL:  2 Next: 37% Place: Dungeon:1 i#U................@..>......~Noise: ---------  Time: 560.0 (0.0) .............######.####..#iMU a) +0 hammer {Junzo} c) +0 dagger {Hua} ##...........#..........#Cast: Kinetic Grapnel i~U......######.#...##.###.#Rev+ ......# #.#........# ......# #.#....#.#.#iUL## ......# #.#....#.#.#.. iU......# #.#....#.#.#.# ......#... #.#.#.##.#.# ##.# iU_The kobold misses you.You hit the kobold but do no damage.You thump the kobold with your +0 hammer! i#VW_You kill the kobold!Things that are here: i^Vb_a +0 short sword; a kobold corpseib  To do this, you must remove one of the following items:(? for menu, Esc to cancel)ib< or a - a +0 hammer {Junzo}; > or c - a +0 dagger {Hua}iid _iiSh  You start parting from your weapon.iY1.0 (1Rev iii&*2.0 (2i0i i!*3.0 (3ii&i,i-*4.0 (4i1iO7i&L45.0 (5  _You continue parting from your +0 dagger {Hua}. x5  You finish parting from your +0 dagger {Hua}.  You whisper farewell to Hua.  You start attuning to your weapon.6.0 (6iMA7.0 (7iPi TiV+8.0 (8is^W9.0 (9i`i7cic070.0 (10.0)ieihb  d) +0 short sword {S ih_You continue attuning to your +0 short sword. x5  You finish attuning to your +0 short sword.  You welcome your +0 short sword "Suchat" into your grasp.iiiki,n] _d - a +0 short sword (offhand) {Suchat}i# # ### # .# .# .# .#.~ †@.>......~ ######.####..# i7....#..........# ######.#...##.###.# ii81.0) _idiiHN # .# .# .# .#.~ ihI†.@>......~ ######.####..# .#..........# ######.#...##.###.## #.#........## #.#....#.## #.#....#.## #.#....#.# iZPizR&2i9WiXiT ####.# #.# #.# #.# #.#.~.†@.>......~.######.####..# #.#..........#.######.#...##.###.#.# #.#........#.# #.#....#.#.# ##.# #.#....#.#.# ...# #.#....#.#.# .# .....#... #.#.#.##.#.# ##.#i7 <3i i ihM.# .# .###.# ##.# ##ih>.# ##.# ##.#.~.@..>......~.######.####..# ##ihV....#..........#.######.#...##.###.# ......# #.#.# ......# #.#....#.#.# ## ......# #.#....#.#.# .. iyl......# #.#....#.#.# .# ......#... #.#.#.##.#.# ##.#i;nio&4itiNxs _You see here a kobold corpse.i# # ### # .# .# .# .#.~ †@.>......~ ######.####..# ....#..........# ######.#...##.###iZ.# ii-5 _iimi7iZWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Junzo}  d - a +0 short sword (offhand) {Suchat}c - a +0 dagger {Hua}[?] describe selected [!] equip|wield|wear[tab] equip|unequip iiim#perishedprincess the Tinkerer #Coglin ###Health: 19/19 ======================== ..#Magic: 5/5======================== #.##########AC: 2Str: 10 #..........#EV: 11Int: 14 #..........#SH: 0Dex: 12 #..........#############.~iZAXL:  2 Next: 37% Place: Dungeon:1 ...............†@.>......~Noise: ---------  Time: 575.0 (0.0) ............######.####..#a) +0 hammer {Junzo} d) +0 short sword {S #...........#..........#Cast: Kinetic Grapnel i/.....######.#...##.###.# .....# #.#........# .....# #.#....#.#.### .....# #.#....#.#.#.. .....# #.#....#.#.#iі.# .....#... #.#.#.##.#.# ##.#You start attuning to your weapon. i _You continue attuning to your +0 short sword. x5  You finish attuning to your +0 short sword.  You welcome your +0 short sword "Suchat" into your grasp. _d - a +0 short sword (offhand) {Suchat} i>_You see here a kobold corpse.i4iih  You start parting from your weapon.iA6.0 (1i7i+7.0 (2i@iVi+8.0 (3ii~i+9.0 (4iii,80.0 (5ii   _You continue parting from your +0 short sword {Suchat}. x5  You finish parting from your +0 short sword {Suchat}.iiiU _You whisper farewell to Suchat.i0& i( 0Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Junzo}i5) #c - a +0 dagger {Hua}  d - a +0 short sword {Suchat}[?] describe selected [!] equip|wield|wearim) y[tab] equip|unequip i i&i+#perishedprincess the Tinkerer #Coglin ###Health: 19/19 ======================== ..#Magic: 5/5======================== #.##########AC: 2Str: 10 #..........#EV: 11Int: 14 #..........#iH,SH: 0Dex: 12 #..........#############.~XL:  2 Next: 37% Place: Dungeon:1 ...............†@.>......~Noise: ---------  Time: 580.0 (0.0) ............######.####..#a) +0 hammer {Junzo} #...........#..........#Cast: Kinetic Grapnel i,/.....######.#...##.###.# .....# #.#........# .....# #.#....#.#.### .....# #.#....#.#.#.. .....# #.#....#.#.#i-.# .....#... #.#.#.##.#.# ##.# _d - a +0 short sword (offhand) {Suchat} _You see here a kobold corpse.  You start parting from your weapon. _You continue parting from your +0 short sword {Suchat}. x5  You finish parting from your +0 short sword {Suchat}. _You whisper farewell to Suchat.i}2i`4 _i?  You start attuning to your weapon.1.0 (1iu2.0 (2iw.3.0 (34.0 (4inH+5.0 (5im^  d) +0 short sword {S _You continue attuning to your +0 short sword {Suchat}. x5  You finish attuning to your +0 short sword {Suchat}.  You welcome your +0 short sword "Suchat" back into your grasp. _d - a +0 short sword (offhand) {Suchat}iv i gWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Junzo}  d - a +0 short sword (offhand) {Suchat}i yc - a +0 dagger {Hua}[?] describe selected [!] equip|wield|wear[tab] equip|unequip ii#i)M#perishedprincess the Tinkerer #Coglin ###Health: 19/19 ======================== ..#i*)Magic: 5/5======================== #.##########AC: 2Str: 10 #..........#EV: 11i3*vInt: 14 #..........#SH: 0i +sDex: 12 #..........#############.~XL:  2 Next: 37% Place: Dungeon:1 ...............†@.>......~Noise: ---------  Time: 585.0 (0.0) ............######.####..#a) +0 hammer {Junzo} d) +0 short sword {S #...........#..........#Cast: Kinetic Grapnel .....######.#...##.###.# .....# #.#........# .....# #.#....#.#.### i+.....# #.#....#.#.#.. .....# #.#....#.#.#.# .....#... #.#.#.##.#.# ##.# _You whisper farewell to Suchat.  You start attuning to your weapon. _You continue attuning to your +0 short sword {Suchat}. x5  i+You finish attuning to your +0 short sword {Suchat}.  You welcome your +0 short sword "Suchat" back into your grasp. _d - a +0 short sword (offhand) {Suchat}i88  i8jTo do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Junzo}; > or d - a +0 short sword {Suchat}i i _i i h  You start parting from your weapon.i A6.0 (1i& i +7.0 (2i i i( +8.0 (3i$ iW i; +9.0 (4i ia i ,90.0 (5i i G  i& _You continue parting from your +0 short sword {Suchat}. x5  You finish parting from your +0 short sword {Suchat}.i i i  You whisper farewell to Suchat.  You start attuning to your weapon.i +1.0 (6i i ig +2.0 (7i i i6 +3.0 (8i i i' +4.0 (9i i ie /5.0 (10.0)ij i    c) +0 dagger {Hua} _You continue attuning to your +0 dagger {Hua}. x5  You finish attuning to your +0 dagger {Hua}.  i^ >You welcome your +0 dagger "Hua" back into your grasp.i i i U _c - a +0 dagger (offhand) {Hua}i i/ aDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) {Junzo}  c - a +0 dagger (offhand) {Hua}i d - a +0 short sword {Suchat} Armour (select all with [)  b - a +0 robe (worn) i [Up|Down] select[Esc] exit i Letters toggle [.|Space] toggle selected[top]iiv#perishedprincess the Tinkerer #Coglin ###Health: 19/19 ======================== ..#Magic: 5/5======================== #.##########AC: 2Str: 10 #..........#EV: 11i0Int: 14 #..........#SH: 0Dex: 12 #..........#############.~XL:  2 Next: 37% Place: Dungeon:1 ...............†@.>......~Noise: ---------  Time: 595.0 (0.0) ............######.####..#iR:a) +0 hammer {Junzo} c) +0 dagger {Hua} #...........#..........#Cast: Kinetic Grapnel .....######.#...##.###.# i.....# #.#........# .....# #.#....#.#.### .....# #.#....#.#.#.. i.....# #.#....#.#.#.# .....#... #.#.#.##.#.# ##.#You start attuning to your weapon. i_You continue attuning to your +0 dagger {Hua}. x5  You finish attuning to your +0 dagger {Hua}.  You welcome your +0 dagger "Hua" back into your grasp. ir_c - a +0 dagger (offhand) {Hua}  Okay, then.iKii. _iݟ iu _Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Junzo}  c - a +0 dagger (offhand) {Hua}iƢ d - a +0 short sword {Suchat}[?] describe selected [!] equip|wield|wear[tab] equip|unequip i i #perishedprincess the Tinkerer #Coglin ###Health: 19/19 ======================== ..#Magic: 5/5======================== #.##########AC: 2Str: 10 #..........#EV: 11Int: 14 #..........#SH: 0Dex: 12 #..........#############.~XL:  2 Next: 37% Place: Dungeon:1 ...............†@.>......~Noise: ---------  Time: 595.0 (0.0) ............######.####..#i &a) +0 hammer {Junzo} c) +0 dagger {Hua} #...........#..........#Cast: Kinetic Grapnel .....######.#...##.###.# .....# #.#........# .....# #.#....#.#.### .....# #.#....#.#.#.. .....# #.#....#.#.#.# .....#... #.#.#.##.#.# ##.#You start attuning to your weapon. _You continue attuning to your +0 dagger {Hua}. x5  You finish attuning to your +0 dagger {Hua}.  You welcome your +0 dagger "Hua" back into your grasp. _c - a +0 dagger (offhand) {Hua} _Okay, then.i r  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Junzo}; > or c - a +0 dagger {Hua}i E irF _iK i`R h  You start parting from your weapon.i#Y A6.0 (1i] i^ +7.0 (2i d ii iDj +8.0 (3im ir it +9.0 (4ix i~ i -600.0 (5i i  c) +0 dagger {Hua} _You continue parting from your +0 hammer {Junzo}. x5  You finish parting from your +0 hammer {Junzo}.i i i  You whisper farewell to Junzo.  You start attuning to your weapon.i +1.0 (6i ib iۜ +2.0 (7iѠ i" iD +3.0 (8i iƯ ik +4.0 (9i i? i /5.0 (10.0)i{ i Z  d) +0 short sword {S _You continue attuning to your +0 short sword {Suchat}. x5  You finish attuning to your +0 short sword {Suchat}.  You welcome your +0 short sword "Suchat" back into your grasp.i i i \ _d - a +0 short sword (weapon) {Suchat}iMigDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  c - a +0 dagger (offhand) {Hua}  d - a +0 short sword (weapon) {Suchat}iSa - a +0 hammer {Junzo} Armour (select all with [)  b - a +0 robe (worn) iv[Up|Down] select[Esc] exit iLetters toggle [.|Space] toggle selected[top]i 1 it c - a +0 dagger (offhand) {Hua}  a + a +0 hammer {Junzo}[Enter] accept (1 chosen)iO i #perishedprincess the Tinkerer #Coglin ###Health: 19/19 ======================== ..#Magic: 5/5======================== #.##########AC: 2Str: 10 #..........#EV: 11Int: 14 #..........#SH: 0Dex: 12 #..........#############.~XL:  2 Next: 37% Place: Dungeon:1 ...............†@.>......~i Noise: ---------  Time: 605.0 (0.0) ............######.####..#c) +0 dagger {Hua}  d) +0 short sword {S #...........#..........#Cast: Kinetic Grapnel .....######.#...##.###.# .....# #.#........# .....# #.#....#.#.### .....# #.#....#.#.#.. .....# #.#....#.#.#.# .....#... #.#.#.##.#.# ##.#You whisper farewell to Junzo.  You start attuning to your weapon. _You continue attuning to your +0 short sword {Suchat}. x5  You finish attuning to your +0 short sword {Suchat}.  ik You welcome your +0 short sword "Suchat" back into your grasp. _d - a +0 short sword (weapon) {Suchat}i! +6.0 (1i i3 _You drop a +0 hammer {Junzo}.ix  You enter the shallow water.Water iN _Moving in this stuff is going to be slow.ij  You encounter an endoplasm.i         #####  ######.....  #........J.  ## #..@.#  .# #..~##  .# #..#≈≈#≈≈  .#######.~#≈≈≈≈#  †).>......~≈#≈≈≈≈≈≈ ######.####..#≈≈≈≈≈≈≈≈   J   endoplasm (asleep)#..........#.##≈≈#≈#≈#  #.#...##.###.#..#≈≈≈≈≈ #  #.#........#.#..#≈#≈≈≈#  6Hin19.6 (13.6)20.6 (14 _ii      ######  ######.....  #...@....J..  # i#....#~##...  # #..~## ≈#  # #..#≈≈#≈≈≈ #############.~#≈≈≈≈#≈#  ..†).>......~≈#i#  .######.####..#≈≈≈≈≈≈≈≈≈  i.#..........#.##≈≈#≈#≈#  .#...##.###.#..#≈≈≈≈≈  iiP11.6 (1.0)i i il     ## ######. #.J.  #....#~##.  #..~##≈≈# .   #..#≈≈#≈≈≈  #.~#≈≈≈≈#≈#  †).>......~≈#≈≈≈≈≈≈#  ######.####..#≈.  #..#.##≈≈#≈#≈##.  #...##.###.#..#≈≈≈≈≈ #  i J.i( QJi =2Kinetic Grapneli i ^ _The endoplasm quivers.i    ## ######. #.J. #....#~##. #..~##≈≈# ...  #..#≈≈#≈≈≈ .  #.~#≈≈≈≈#≈#  †).>......~≈#≈≈≈≈≈≈#  .####..#≈.  .#.##≈≈#≈#≈##.  ...##.###.#..#≈≈≈≈≈ #  iJ.i[i&3iibia  You hit the endoplasm with your +0 dagger.  The endoplasm is heavily wounded.iobY=4Rev igioi _You hit the endoplasm but do no damage. The endoplasm barely misses you.ii d .  You hit the endoplasm with your +0 short sword.i Ri 455Kinetic GrapnelRev+ i i& M _You kill the endoplasm!i3C     # ######.iC #  #.#  #....#~##.....#  #..~##≈≈# #...#  #..#≈≈#≈≈≈ ..#  .~#≈≈≈≈#≈# #  .†).>......~≈#≈≈≈≈≈≈#  .####..#≈.  iD #.##≈≈#≈#≈##.  ##.###.#..#≈≈≈≈≈ #  iDJ iM --6iCP ieQ iq    #  ######.#  #.#  #....#~##.....#  #..~##≈≈###...#  #..#≈≈#≈≈≈ ..#  .~#≈≈≈≈#≈# .#  †).>......~≈#≈≈≈≈≈≈# #  .####..#≈.  #.##≈≈#≈#≈##.  .##.###.#..#≈≈≈≈≈ #  iin-7Rev iiiG iH iH iJ i5K iN Xi!O iO iQ iR >iS iT i V isV iW iIY i[ iT[ i4\ i^ ic_ i_ iy` i:f Xif ig ,iJh ii ii ij ij ik i@l ixl il im iIn i{n in ip ,iq ir ~ _h - 2 scrolls labelled APPE NIDINOPS (gained 1)is 3is iUu iu i2v iv i%x ijy ,iy i{ i{ i(| i| iO} i~ i`~ i~ i8 i8 ,iy i& i ,i iƒ i i i9 i i ,i iɇ iF i iO il i i= i iW i i5 i i iϏ i iR i i iՒ i" i# ip i i ie iʕ i i0 i– i& iV i i iv i i io iҙ i iI i i iL iw i4 iߜ i iD i i5 iZ i i~ iP XiY Bi i i i i iN i i iV į i i) iũ i3 i` i iz iȫ ,i i i' i` i i ,i+ it L _You now have 56 gold pieces (gained 9).i i i> i i ,i i i{ i i i ic i iĹ i i i" iO i iH ix i iE i iֽ i iƾ i, ii i i9 i i i i in i i iA i ie i i i_ i i i# i i i; iz i ib i i iO i i i i/ i i iN i i i i i> i i i1 iU i i i iu i i i9 i ik i i i i ia ,i5 i i> i i 7 _You open the door.i i i i+ @  There is an open door here.i i5  _i i i i i i i2 i{ i i i: i i} ix i ,ir i iN i i iF i ,id i i[ Bi iM i iE i/ i` i] i i i; i-( .#.#######'###...######### #.##.# .#....†....#.....'.......# #.##.# .###########.#...#######.# #.##.# ##.........#.#...# #.# #.#..# ...........#.#...# #.# #.#.## ...##.####.#'#...## #.# #.#.# i) '......####........# #.###.#.# ...#.........÷....# ###.....#.# ...#.†...# #.........# 708.6 (81.0) ...#..............# #.######### ..................# #.# ..##.....#........# #.# ....#.(..#........# #.# #....#..#.........# #.#i) ....###..........# #.# #...###.......).).# #.#..#..#....# #.#i0 il4 ,9.6 (82i9 i; 0 _Found a spear and a sling.iA3iuCiHiJieKiOiTiViGWiXih\iA^i^i`i6ciei$fihiki'ni~ni-pi@siviOviwip{i}i~ii}iiބii,ii iTiiiii0iUii$ii͖iiYi2iiiCipii;i{i2iiiiim,iiikiiGiGiiiiii.i\iޭiDiyii1iiȯiiiiiiii۳i iiiDisiGii?iiiiioiiiUii iiiipiоii1ii1iriii2i,i]iii0iWiii iiii"iii8iii_iiiihii4i#iiiUi[i9iiibi,i!ii#,iiii/ii=iKiii\iiNiIiiiiiii5ii!iii i i1imiqi+iii`ii,iLiii ii` i i+!i!iw$i &,i&iZ)i)i*i*iJ,i,i-i-i.iS/,i/iM1i1,i2i4i6iS6iP7iS8i 9i09i9i:ik;i;i<i<ix=i=i=i?i?i;@i{@iAiBiWBiBiCiCi4DiDi6MiM,iVNiRiyRiRi&SiXiXi2YiYi]i^i^i?_ibib,i6ci}gihi iiii;nip,ipisit,iruiwixixiYyi}i ~iY~i~iiii9iiyiiii ,ii%i#idii iiViisii>iiԘiJi}ișiisiiiiG,i̞i$iwiiiiiiLiCi ,iii:imi٪iǫi|iiiiiޮi{isi$iVi˱iFi[ii<i57 _You open the door.iܼ3ivii[iiziLi iDiiVi i=ii-i'iZi5iiBiii1iii~iDiiPiiiiiAiiSiiiiEiidiiii2i<i,igifiLiii+iii}i\iiriliKiiii3ikii iiiiliCiiBiicii,iiiiiHiy i1 iv i i iiiii5iiiiT,i,i@  There is an open door here.iis _iifi,i i,iH,ii ,iM ic"i#,i#iH&it',i'i)i*iJ+i+i.i/i/i0i2i3i74i4i5ix6i6iL7i9i:iL:i:ih<i@BiCd  You see here a kobold skeleton.isDiD _i Ei_GF  You see here a +0 hammer {Junzo}.iRHiH _iIiJii0Ai$D,iEiIi"K,i LiMiNiOiOi,QiRiRiSiIUiViViWiXiYi/Zi[iL]ij^i^iX_i^`iaiCbi9ciJeififigiiikigkiilimiRoioiFqiritiuiuiwiNyiyizi|iXiiIi0iiɆiiliiic,iiyii#i}i[iiiiDi{ii>iiiiMi,iiiY,i{iiii7iiiKiiiiiSi"iͣi,iiԥii<ii3ii%iii6,iii,i(iii߲iii,ioiصi i'itiĸiֹiJ,iλii iiiiie,iikiiiOiii*iii,iOiiiiii*iVii/ii>,i=in  You encounter a frilled lizard.iz.......#.....#.#  #############.#.#  ...# #.#####.#.#  i.# #.........##   #.####.#####...  #......# ####.#   ######## #.#   #.#   #@#   #....l..#   #########  Kinetic Grapnel iC      l   frilled lizard (asleep)i2928.6 (219.0)i]+9.6 (220 i _iGi#i##############.#.# ....# #.#####.#.# ###.# #.........##  #.####.#####....#  #......# ####.#  ######## #.#  #.# #.#####.# #....l@.#  #########   i3i230.6 (1.0)iiOit .  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard with your +0 short sword.iRibv501Kinetic GrapnelRev ii2R _You kill the frilled lizard!i #.#.# .# #.#####.#.# #.# #.##  #.####.#####....#  #......# ####.#  # #.# iS M #.#  #.#####.#  #.#  #    ip i %2i{ iӟ i%;i>iXAXiBiCiCiSDiuEiBFiFiGiGiHiHi]IiJi~KiKi"LiLiMiMiJNi;OiOi-PiPiXQiRiVRiRiSioTiTi:UiHViWifWiWiXiYiZiZi[i\i\ix]iv^io_i_i3`iaib,ibi|ci5dikdidififigingihiiiii~jikilili\minioi{o,ipi qi?qiqi8ririririsisitiEtiti/uieuiuiviyviviviqwixix,iyizi{i^{it|iT}i}i}iixii=iioiiقipi΃ii1ii$iriibiibiʇii#ili׊iixii!ihiigiii7i}i‘ii)ixii˔ii˕i)i%ii٥iiKi i{ii,is,i4XiXiiiniiFii?iiii,iii+,iii iE i iii iii i]!i!i,i-iM.i.i$;i<i_=i=iqHi[IiIiIi#Oi]OivOiOiUinUiUiUi]i6^i^i^igigigigiminiAnini.Xi>iiJiυii2i|i ii|iϖiJi=iii(iiii0iLi?iöiطi}iiiiiiiiii/iiMiNiihiviiiiii;ii i,iiii/iVii!i!i#i(i*i*i0,i2ip4i4i5i:ii<i<i;>iBiCiDi(Ei=Ii,JiuJiDKiOiPiPiQiUiViViWi;[i\i\i]iaibibicigiph,i;iiAlirniniyoinriosisitixiy,iziB~iiiۀiσiU,i:ii%iuiƌiiii iii%iKigiii$iiviiƤi2A  You see here a +0 ring mail.iUi _i,iKiiiiifi˷iƸiٺiiмiýiii'iiii?ii(iBiiiiiii>iifiiNi6itiiiiIiiiiaiiei7ixiii<iiiYi iLii[iisiiiiiiiii$iiBiiidi|,iZii+iZiiiD,i iii iiiii~ii%  iYou enter the shallow water.i)Water iii)        ##########   ######........#   #.............#  i*#....#~##.....#  #..~##≈≈###...#  #..#≈≈#≈≈≈@...#  1055.2 (122.6) #######.~#≈≈≈≈#≈##..#  .>......~≈#≈≈≈≈≈≈#..#  #.####..#≈≈≈≈≈≈≈≈≈..#  ......#.##≈≈#≈#≈##..#  i*k#.###.#..#≈≈≈≈≈≈#...# ....#.#..#≈#≈≈≈##...# #.#.#......####.....# i +#.#.###.............# _Moving in this stuff is going to be slow.i>.i 3ic5E _Done exploring.i4 i4 3iP .0.0)...........iU 3iV E _Done exploring.ix i 3iii _iW,ii i!iM"i#i$i$i%i%i&,i&i'i{(i(iO)ie*ig+i+iX,i2.i"/io/i/iy1i1i/2io2iB3i3i3i.4i4i5i5i6i6i7i7i8i8ie9i9i9i:i;i=;iv;i<i<i<i =i=i$>il>i?iF ##############....... #............ ######### #....#~##.... ........# #..~##≈≈###.. ........# #..#≈≈#≈≈≈~.. ........#############.~#≈≈≈≈#≈##. ............÷).>@.....~≈#≈≈≈≈≈≈#.iQG72.2 (17.0) .........######.####..#≈≈≈≈≈≈≈≈≈. ...#..........#.##≈≈#≈#≈##. ..######.#...##.###.#..#≈≈≈≈≈≈#..# #.#........#.#..#≈#≈≈≈##.. iGp..# #.#....#.#.#......####....######.#....#.#.###............ ..#....#.#....#.#.# #####.######. iG..#....#.#.#.##.#.# ##.# #.iIi?OiPtivtiti׻ti.......#~##.....~.....0.0)tititiE _Done exploring.ui] # ###### # ## #....#~##.# #..~##≈≈###.# #..#≈≈#≈≈≈~.#.~#≈≈≈≈#≈##.÷)..~≈#≈≈≈≈≈≈#.######.####..#≈.#..........#.##≈≈#≈#≈##.######.#...##.###.#..#≈≈≈≈≈≈#.# #.#........#.#..#≈#≈≈≈##.# #.#....#.#.#......####.######.#....#.#.###.#....#.#....#.#.# #####.######.#....#.#.#.##.#.# ##.# #uiui^23.2 (1 _uiguic _There is a stone staircase leading down here.ui4ui ui C4 _ui# ui &2ui^  ###### #....# #....# #....# #....# ui_ #...@# ........# ..##....# #... #....# #... ###### ui -5.7 (2.5uiR ui # _You climb downwards.ui] a _There is a stone staircase leading up here.vi;vivi/viviSviP _viviviovilvi###### #....# #....# #....# #....########...<#.......@...#70##....#> #....# . #....#  #....# ###### vi viW+8.7 (3vi4viu; _Found a stone staircase leading down.vi 3vi vi} vi  ###### #....# #....# #....# #....##...<#...#0.##....#.>. #....#... #....#... #....#<. ######.vi vi@$ +9.7 (1vi' vi , 9 _Found a stone staircase leading up.wigIwiwi&wiwi1#....##....# #....# #....#.##########...<#...............#.........##....#......>.###....## #....#..# #....#<....# ######....#.....##...#....###.#..... #....85.7 (6wiw4+6.7 (7wi>z _q - a scroll labelled QAYWNA ZUXAISMwiwiwiwiwiwi#wi<XwiXwi%  wibYou encounter a kobold. It is wielding a +0 short sword.win....................#......>.##........#.......# #....<....# ###### ..####### #...#..@......# ###.#.........#  . #........!#  # ...........# #.#.........# #...........#K   kobold (asleep) ###.........# .........K.wii wi%90.7 (4wi]21.7 (5 _wiUwixi ##########...<.....>.##......# #....<....# ######.# .......@########...###.. . #xi B!# ..#.#..###.#.........K.xi̾ xiV +2.7 (1xib yi)M #....##########...<.....>.##.....<###### ........#######...#.........####.#.........#..!#..#.#####.........#3zi_ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4  e - StarburstConjuration/Fire 100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{iA{iH{isO#....#perishedprincess the Tinkerer .##########...<#{iPCoglin...............#Health: 19/19 ========================.........##....#Magic: 5/5========================......>.###....#AC: 2Str: 10........# #....#EV: 11Int: 14........# #....#SH: 0Dex: 12...<....# ######XL:  2 Next: 50% Place: Dungeon:2.......@#Noise: ---------  Time: 1093.7 (0.0)........#######c) +0 dagger {Hua}  d) +0 short sword {S#...#.........#Cast: Kinetic Grapnel###.#.........#. #........!## ...........##.#.........##...........####.........# {ipQm_You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found a stone staircase leading up. _q - a scroll labelled QAYWNA ZUXAISM _You encounter a kobold. It is wielding a +0 short sword.{i:]{icMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No{i{i>#....#perishedprincess the Tinkerer .##########...<#Coglin...............#Health: 19/19 ========================.........##....#Magic: 5/5========================......>.###....#AC: 2Str: 10........# #....#EV: 11Int: 14........# #....#SH: 0Dex: 12...<....# ######XL:  2 Next: 50% Place: Dungeon:2.......@#Noise: ---------  Time: 1093.7 (0.0)........#######c) +0 dagger {Hua}  d) +0 short sword {S#...#.........#Cast: Kinetic Grapnel###.#.........#. #........!## .[{iIm..........##.#.........##...........####.........# _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found a stone staircase leading up. _q - a scroll labelled QAYWNA ZUXAISM _You encounter a kobold. It is wielding a +0 short sword.{i{in$4.7 (1{iC{i@A5.7 (2{i$m6.7 (3{i@( _You start memorising the spell. You continue memorising. x2{i*{i1{i3c _You finish memorising. Spell assigned to 'b'.|ia|i6f|i}k|im|i|i 4|i F _Unknown command.}i?}iR}i[]}i4_}i .##########...<..............##>.#..# <####. #######...#.........###.#.........#..!#..#.#####.........#.........K.7.7 (1 _}i}i}i J}i F _Unknown command.~ig...............# ..##....# ......>.###....# ..# #....# .# #....# ...<....# ###### ........# .########...#...@.....# ###.#.#  . #.~i˘O!# # ...##.##...# ~iK   kobold (asleep)### ..K ~i~i-8 _~iU~il~i7 .##....# ......>.###....# ........# #....# ..# #....# ...<....# ###### ........# .########...#.........# ###.#.#  . #.!# ##...# #.##..####  ..K..####.#####~i%b Y9~i......>.###....# ........# #....# ........# #....# ...<....# ###### ........# .########...#.........# ###.#.#  . #.!# ##...# .## #..###...K. ..####.#####.. #. .#~iê(100~i!~iiq..# #....# ........# #....# ...<....# ###### ........# .########...#.........# ###.#.iPu#  . #.!# ##...# .## #...i# ###...Ki% ..####.#####.. #. .# .. #ii)=1Kinetic Grapneliii$  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP 5 ........# #....#  perishedprincess the Tinkerer  ........# #....#  Coglin i Q ...<....# ######  Health: 19/19 ======================== ........#i+Q  Magic: 4/5===================-----iJQ  ........#######  AC: 2iiQ <Str: 10 iQ #...#.........#  EV: 11Int: 14iQ  ###.#.........#  SH: 0iQ <Dex: 12 iQ . #........!#  XL:  2 Next: 50% Place: Dungeon:2 i R ##........@..#  Noise: ---------  Time: 1101.7 (0.0) i?R "#.#.......*.#  c) +0 dagger {Hua}  d) +0 short sword {S i^R #.........*.#  Cast: Kinetic GrapneliR { ###........*#  iR ..........K.  ..####.#####.  K   kobold (asleep) iR @.. #. .#  .. # iS B _Unknown command.iS Casting: Kinetic Grapnel (safe; 3% risk of failure)  i;S Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iS Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)iH5 ........# #....#perishedprincess the Tinkerer ........# #....#Coglin...<....# ######Health: 19/19 ========================i5 <........#Magic: 4/5===================-----........#######AC: 2Str: 10i5 #...#.........#EV: 11Int: 14###.#.........#i5 PSH: 0Dex: 12i6 . #........!#XL:  2 Next: 50% Place: Dungeon:2i96 ##........@..#Noise: ---------  Time: 1101.7 (0.0)ig6 I#.#.......*.#c) +0 dagger {Hua}  d) +0 short sword {S#.........*.#i6 Cast: Kinetic Grapnel###........*#i6 ..........K...####.#####.i6 K   kobold.. #. .#i6 /..#i7 Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i97 Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linei\7 Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The kinetic grapnel hits the kobold but does no damage.i 7K.i 0...i 5===2.7 (1i] iO 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  i Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The kinetic grapnel hits the kobold but does no damage. _The kobold shouts! You hear an angry hiss.i4.# #....# ...<....# ###### ........# .########...#.........# ###.#.# i5 . #.!# ##...# .## #...# ###i;5uK.# .....ib5Q..####.#####i5.. #. .# .. #i5,.)iS85K.i?i@0---3iFicI% _Found a dagger.i   You hit the kobold with your +0 dagger.  The kobold is moderately wounded.You barely miss the kobold with your +0 short sword.i {=--4Rev i ii L _The kobold misses you.i  You hit the kobold but do no damage.The kobold is moderately wounded.You hit the kobold with your +0 short sword.iT8--5iōiD@ _The kobold hits you with a +0 short sword.ip? SYou closely miss the kobold with your +0 short sword.The kobold is moderately wounded.You hit the kobold with your +0 dagger. The kobold barely misses you.i=S   ball python (constriction)K   kobold6Rev+  _You encounter a ball python.iV ( i S.  You hit the kobold but do no damage.The kobold is severely wounded.i y  You barely miss the kobold with your +0 short sword.i d7Rev* i i, T _The kobold closely misses you.i^@ )You barely miss the kobold with your +0 short sword.The kobold is severely wounded.You hit the kobold with your +0 dagger.i A Si/A.ie)i -48i*iJ _You kill the kobold!i~ ...<....# ###### ........# .########...#.........# ###.#.#  . #.if %!# ##...# .## #...)@# ###i ~.# ...S i ..####.#####... #. .#i l .. # i ?.) i 4S.i܈ iR H---9i i i  You hit the ball python but do no damage.You barely miss the ball python with your +0 short sword.i.=10i&iљl _The ball python bites you. The ball python misses you.ih .  You hit the ball python with your +0 short sword.i =.ii81Kinetic GrapneliiO _You kill the ball python!i9 M.....<....# ######.# ........######..###.. . #!##..#i ...).###.#............Rev* .. .#.#.i iI _5=====-2ij i. iWM.....<....# ######.# ........######..###.. . #!##..#...).###.#.............i\i_?-3i.eiwhioM>.##.....<....# ######.# ........######..###.. . ###..#...).###.........#.i9iT9==4iiWiãa5.7 (2Rev+ iiʫR _p - a brown potioniR'ZM...>.##.....<....# ######..# ........######..###. . ###..#.#.........).##.i.ib1J=====6.7 (1iD7i~9i5U7==Rev i0ViXiob####### #...#.........# ###.#.........# . . #.........# .. ##...........# ... #.#.........# .... #.........).# ..... ##ic.#...%.. .....#21.7 (5 ..####.#####...# .. #. .#.# .. # .. .) ## iiipiq.2.7 (6ihC _Found a quill talisman.iM_ioTi#UieYiYid..#  ........####### .......  #...#.........# ......  ###.#.........# ...... #.........# ....##...........# )..#.#.........# ..#.........).##.....###.........#@..%....3.7 (1..............####....####.#####...# .. #. ..#.#.. ###....)####i|W4.7 (2i\# _Found a club.i=  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)igBi4IiMivO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ikiɍiviii:P _i,i|iiuiƯiZiHiiii#ik#...#.........##........###.#.........##. . #.........##. ##...........##).i#.#.........##. ....).##........i##.........#...%..... ..............####... ..####.#####@..# #i08.7 (4 #. #...#.#  if......###... .)•...# ####.#...i& ..........igie+9.7 (5iiq+ _Found 3 flux baubles.i3= ###.#.##. . #.........##.##...........##). #.#.........##. #.........).##........ ###.........#...%..... ..............####... ..####.#####...# # .. #. #.@.#.# 0 .......###....)•...# #### ..#.......#...[.30.7 (1i>i-A- _Found a leather armour.i _i i ,i i Bi i ij i i i c  You encounter a rat.i*,  #..##)....... #.#..##........ #).##........ ###..#...%..... .......####... ..####.#####...# #i,  .....#.###...#.#  .........###... i)/ # #..)•..@## #####..................#....##......### .r..#.#.... ...#...[.#>.r   rat (asleep)...........iD +3.7 (3iG +4.7 (4i P iQ ; _Found a stone staircase leading down.im x.###.. #...).##........ ###.#...%..... .....####... ..####.#####...# # .....#.###...#.#  .........###...#..)•...########....#...@....... .........#....###......### .r...#.#.... ..#...[.# >...... ....... iZ iH B5.7 (1Kinetic Grapnelil i$ im#.#.##. #.).##. ###.#...%..... .####... ..####.#####...# # .....#.###...#.# ...###... #..)•...#....#..#....##......####.r.#.#.... ..#...[.# .>....... ......... ....... ...#6iS#.#.##. #.).##. ###.#...%..... .####... ..####.#####...# # .....#.###...#.# .........###... #..)•...#....#..#....###.#......####.r.#.#.... .#...[.# ..>...)...... ........ ......#.... ##...#7iWiY# _Found a club.i #...).##. ###.#...%..... .....####... ..####.#####...# # .....#.###...#.#  .........###...i #..)•...##########.....#.......................#.@..###. #......####.r.....#.#.... #...i ]#...[.# #..>...)...... #.............. #......#i$  .##...## . ..##i i &8iK$ i$& i%) .  The helpless rat fails to defend itself.  You hit the rat with your +0 dagger.i;)i?v629Kinetic GrapnelRev iaFiGJG _You kill the rat!i@I #.#...##. #.).##........####...%..... ..............####... ..####.#####...# #.....#.###...#.# .........###...  #..)•...##########.i ....#.....@........ .........#....### #......####. #.#.... #........ #...[.# #..>...). ...... #.......... #......#..... .#iP|#...##. ..##ii&40i?iiNqiqiTtiV{i~iZ,iii5(iiii3iؒii #..).##........ ###.........#...%..... ..............####... ..####.#####...# # .....#.###...#.#  ib.........###... .#..)•...##########. .....#.............. ....#....###.3.7 (3 .#......####........il #.#....> #........ #...[.#.# #..>ip...). ....... .. #...i .....iӪh )...... $..#......#.i= ....... ....##...##i ....... ..[. ..## iBif+4.7 (4iTiX _Found a club and a chain mail. Found an escape hatch in the floor.i)+ ###...#...%..... ..............####... ..####.#####...# # .....#.###...#.#  ...........###.....#..)•...##########.#.....#....................#....### .#....@.####........ #.#....># #. #...[.#.# #..>...)............##........).......$..##........##...##....[...........i iS+5.7 (1ie i$ij , .....####... ..####.#####...# #.....#.###...#.# ..........###...#..#..)•...##########.##.....#..........................#....### .#####........ #.#.@..># #. #...[.#.# #..>...).#...........##........)$..##.......##...##[....i{ i &6iG i! i̬  ####.#####...# #......#.###...# ...........###...#..#..)•...##########.##.....#.........................#....###.  .#####........ #.#....># #...@.#.# #..>...)#...........##.........)$..##S   adder (asleep).....S.........if iX &7iw  _You encounter an adder. _You see here a +0 leather armour.iE i$&8ixIiL- _a - a +0 leather armouri8E......#.###...#.# ......###...#..#..)•...##########.##.....#.............. ............#....###.  .#####.......#.#....># #. ..#.....#.###..>...). #.......@...##........ ..)$..#......#. .......##...## .[.....##..... .....S.iCiF&9iNiXPi ......###...#..#..)•...##########.##.....#.............. ............#....###.  .#......####.......#.#....># #. ..#.....#.###..>...). #...........##........ ..)$..#......#. .......##...## .[.....## ......#.....SS 2 adders (asleep).#S.#50i m _You encounter an adder.i`.###... #..#..)•...#. ##.....#. ....#....###. .#......####. #.#....># #. ..#.....#.###..>...). #.##. ..)...#......#. .##...## .[.....## ..#......S..#..S.S.i|S1 asleep)1i4 _The adder hisses angrily. _You see here 3 gold pieces.i:S.ijS2Kinetic GrapnelivS _You now have 59 gold pieces (gained 3).iF#.###...#.# ............###... ..#..)•...############.....#..........................#....###. .#......### #.#....># #....... ..#.....#.###..>...)#..##.)#......#...##...##[.....##.....S..#.....S.................#iG:S.iUQii[&3ii ..####.#####..#...#.###...#.# ............###... ..#..)•...############.....#..........................#....###. .#......### #.#....># #....... ..#.....#@###..>...)#..##.)#......#...##...##[.....##S.....#.....S....S.i|%8S.id8<4i8it@i ............####... ..####.#####..#..#.###...#.# ............###... ..#..)•...############.....#....................#....###. .#......### #.#....@# #....... ..#.....#.###..>...)#...........##.)..........#......#.......S.##...##.[.....##   adder......#.....S.S.i9 <5i!w _There is an escape hatch in the floor here.i####...%..... ..............####... ..####.#####...# # #.###...#.# ............###...  #..#..)•...##########. ##.....#....................#....###.#.###. #.#....># #........ ..#.....#.###..>...). #...........##........ ..).........S#......#. ..............##...## ............[.....## ....m........ .....#.S.6 _i#...).##........ ###.........#...%..... ..............####... ####.#####...# #......#.###...#.# ............###... #..#..)•...##########. ##.....#...................#....###. .#......####.  #.#....># #........ ..#.....#.###..>...).#..........S##....)....#......#........##.....[.....##..SS   adder7F!;76Hih#.#.##. #.........).##........ ie###.........#...%..... ..............####... ####.#####...# #......#.###...#.# ............###... #..#..)•...##########. ##.....#...@...............#....###. .#......####........  #.#...S># #........#.....#.###..>...).#..........S##........ ..)..........#......#........##.[.....##S.8ii,2 #.#.##. #.).##. ###.#...%..... .####... ..####.#####...# # ......#.###...#.# i2 n...###... #..#..)•...#. ##.....#. .#....###. i2 .#.....S####. i2 #.#....># #........i3 ..#.....#.###..>...).i>3 #..........S##........ ..)..........#......ic3 #...............##...## i3 i> :S.iG i/J &9i/S iT iθx#...).##. ###.#...%..... .....####... ..####.#####...# # ......#.###...#.# ......###...#..#..)•...##########.##.....#.............. ..........S.#@...###.  .#......####.......#.#....># #. ..#.....#.###..>...).#..........S##..........)..........#......#.......##...##.[.....##......ivS.S   adder60i )  %.....    ..#### #  #.#  ....  )•...##########.  #...S..........  #@...###.  ##........  ># #........  ..>...).  ........  ..)......#.  ##...##  [.....##   iV^ )  %.....    ..#### #  #.#  ....  )•...##########.  #...S..........  #@...###.  ##........  ># #........  ..>...)i}  .......  ..)......#.  ##...##  [.....##  i4iҚiB] _An adder is nearby!i+  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #.........).##........  perishedprincess the Tinkerer  ###.........#...%.....  Coglin  ..............####...  Health: 19/19 ========================  ..####.#####...# #  Magic: 4/5===================-----  ......#.###...#.#  AC: 2Str: 10  ............###...  EV: 11Int: 14  #..#..)•...##########.  SH: 0Dex: 12  ##.....#...S*.........  XL:  2 Next: 62% Place: Dungeon:2  ............#@...###.  Noise: ---------  Time: 1160.7 (0.0) i[ T.#......####........  c) +0 dagger {Hua}  d) +0 short sword {S #.#....># #........  Cast: Kinetic Grapnel  ..#.....#.###..>...).  #..........S##........ i 2 ..)..........#......#.  S   adder  ..............##...##  ............[.....##  .................. i /_An adder is nearby!i Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i! }Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iN rPress: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)i1 #.........).##........perishedprincess the Tinkerer ###.........#...%.....Coglin..............####...Health: 19/19 ========================..####.#####...# #Magic: 4/5===================-----......#.###...#.#AC: 2Str: 10............###...EV: 11Int: 14#..#..)•...##########.SH: 0Dex: 12##.....#...S*.........XL:  2 Next: 62% Place: Dungeon:2............#@...###.Noise: ---------  Time: 1160.7 (0.0).#......####........c) +0 dagger {Hua}  d) +0 short sword {S#.#....># #........Cast: Kinetic Grapnel..#i3Z.....#.###..>...).#..........S##..........)..........#......#.S   adder (grapneled)..............##...##............[.....##..................Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hits the adder.iJ.Si&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel hits the adder.  The adder is moderately wounded.i3=1.7 (1iiX= _The adder bites you but does no damage.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iͺ d #You shape a spike launcher from a nearby wall.7---2----------=2 _The adder bites you.i$###.#...%..... .....####... ..####.#####...# # ......#.###...#.# ......###...#..#..)•...##########.##.....#....S......... ............#....###..  .#####@.......#.#....># #. ..#.....#.###..>...). #..........S##..........).#......#....i.##...## .[.....##......#.#.itP.Sii/--3iCi †The grapnel guides your strike.  You puncture the adder with your +0 short sword!iD (i i  ###.........#...%.....perishedprincess the Tinkerer ..............####...Coglin..####.#####...# #Health: 17/19 =====================---......#.###...#.#Magic: 2/5=========---------------............###...AC: 2Str: 10#..#..)•...##########.EV: 11Int: 14##.....#..............SH: 0Dex: 12............#†...###..XL:  2 Next: 112% Place: Dungeon:2.#......####@.......Noise: =--------  Time: 1164.7 (1.0)#.#....># #........c) +0 dagger {Hua}  d) +0 short sword {S..#.....#.###..>...).iM [40mCast: Kinetic Grapnel#..........S##........Rev ..)..........#......#...............##...##............[.....##..................#................#.Confirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall. _The adder bites you.  The grapnel guides your strike.  You puncture the adder with your +0 short sword! _You kill the adder! _The adder bites you.  The grapnel guides your strike.  You puncture the adder with your +0 short sword! _You kill the adder!Your Stealth skill increases to level 2!You have reached level 3!iѤ /  --more--ig  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i 22/24=6-63 6% i_Kinetic GrapnelYou feel clever. x2iiٝ  Your brain swirls with designs for a pneumatic stridulator. You just need some _more time...i{iiii: _i>i=i<iia3==iBiiu7-i;i|iiiFiV3====izii#=i"iii*54=iPi?iM1 _HP restored.i ====i i i.9=ii i[iFi,i!!i;*4====i+i7i9i9i<i`?i@i@5====irBiDi%EiHi.IipIiKiMiNi^QiRijRi\TiVi2Wi^Yi[i[P5====iJ^i2`ip`iaiIdidieiKhi|hiijilikm<====iniLp,i=qiririti=wiwiPyi{i{iL~i_iiii##6i+====ii4 _Magic restored.iaii,ii$iXi|ii<====i=i&iKiBi(i,i,iiiiiTBii,iiu ...).##. .....#...%..... ... ........####... .. iI.#####...# ####.##### .###...#.# ####......... .....###... ............ •...##########.. i9#.............. i.....#†...###...@.# - i6r...####...........# ib ...># #.............# ..#.###..>...)......# i....S##..........#### ......#......#...# .......##...###iB.## i.....[.....## # ..iG# ###  i7You pick up a Necronomicon and begin reading...i1209.7 (45.0)i G-10.7 (46iir  You add the spells Haunt, Borgnjor's Revivification and Death's Door to your _library.i3i%ipiXiԪiii~i,iiɶiŸieiiii;iNii,i iiiEiiBiiiiiiwiii#................#†...###.....############...........### ...># #.............# .#.###..>...)......# S##..........#### ......#......#...# .##...###.#### [.....## #.@..#9.7 (9.0)........# ####.....<......#. ....$......... .........#. ......# .. . iuF20.7 (10.0)i i ; _Found an escape hatch in the ceiling.iAiCiIiKitn........# #†...###.....# ####...........### ># #.............# #.###..>...)......# S##..........#### #......#...# ##...###.#### [.....## #..@.# # ####.....<.#. .....$. #..#. .....=# .............iz11.0)i[j _Found an encrusted pearl ring.i#]#†...###.....######## ####...........### ># #..# #.###..>...)# .S##..........#### .#......#...# ####iE$(#...###.#### g....[.....## #....#...........# ####@....<..#. #.....$.. ##......#. .....=# ....... .g   hobgoblin (asleep)..S   ball python (constriction, asleep).Si$i) S.  You encounter a hobgoblin and a ball python.i`1OS)i3=2Kinetic Grapneli;i= iG>/_The ball python hisses angrily.i΅ t####...........### ># #..# ###..>...)# .S##..........#### .#......#...# #######...###.#####g....iU [.....## #....#........# ####.....<#. #.@...$.. #.#. .....=# #....... i ;..#S@   Jessica (wandering)#..g   hobgoblin (asleep)i #....@S   ball python (constriction)iY iR  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.i} /  --more--iS.S.@.iL 3 _i~i...#†...###.....######## .####### .># #.......# #.###..>...)......#S##..........#### ......#...# ######...##...###.#####g....#[.....## #....#..........# ####@....<...#. $......#.........#. #.....=.. .......# #S. .. #........ #...@....#........S.@.i<4iii%B.....................# ....#†...###.....######## ..####### ..># #.......# .#.###..>...)......#S##..........#### ......#...# ######...##...###.#####g....#[.....## #..@.#..........# ####.....<...#. #.....$......#.........#. #S....=.. ........# #.S   ball python (constriction) ... #........ #..@.....i8S.iVi&5i4iji#.#.#†...###.....#.####...........###.># #.............# ..#.###..>...)......#.S##..........####.#......#...# ######.##...###.#####g....#.[.....## #.@..#..# ####.....<....#. #.....$.... ##S....#. #.....=...# #........ ........ #........  #..@.....i6Kinetic Grapneli Q)•...##########.# .#........................#...#†...###.....########.####i ...###..># #.............##.###..>...)......#S##..........#### ......#...# ######...##...###@#####g....#[.....## #....#..........# ####.....<...#. #.$......#S........#. #=.. ..........# #.... . #........i 1SiQ S   ball python (constriction)i =7Kinetic Grapneli i i^t......###...... )•...##########......#..........................#†...################.># #.............##.###..>...)......S##..........#### #......#.@.# #####..##...###.#####g....#[# #....#......# ####S....<#.....$.##S..........= ..........##.Si6S   ball python (constriction)8ifiڡi###...#.####### ...................# •...##########...........# #........................# .#†...###.....############.### ># #.............# #.###..>...)......# S##.........@#### #......#...# ###### .##...###.#####g....# [.....## #.S..#........# ####S....<...#. #.....$. ##S..#.#.....=.. .........##Si޷.S   ball python (constriction)9iiAi  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i $i( .###...#.######..........#  perishedprincess the Tinkerer .....###.................#  Coglin •...##########...........#  Health: 24/24 ======================== #........................#  Magic: 5/6====================---- .....#†...###.....########  AC: 2Str: 10 ...####...........###  EV: 11Int: 16 ...># #.............#  SH: 0Dex: 12 ..#.###..>...)......#  XL:  3 Next:  6% Place: Dungeon:2 ....S##.........@####  Noise: ---------  Time: 1229.7 (0.0) ......#......#.*.# ######  c) +0 dagger {Hua}  d) +0 short sword {S i3 [40m.......##...###S#####g....#  Cast: Kinetic Grapnel .....[.....## #....#....... ...........# ####S....<... .........#. #.....$...  S   ball python (constriction) ........... ##S....... .........#. #.....=.. .........# #........ _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)i .###...#.######..........#perishedprincess the Tinkerer .....###.................#Coglin •...##########...........#Health: 24/24 ======================== #........................#Magic: 5/6====================---- i ).....#†...###.....########AC: 2Str: 10 ...####...........###EV: 11Int: 16 ...># #.............#SH: 0Dex: 12 ..#.###..>...)......#XL:  3 Next:  6% Place: Dungeon:2 i P....S##.........@####Noise: ---------  Time: 1229.7 (0.0) ......#......#.*.# ######c) +0 dagger {Hua}  d) +0 short sword {S .......##...###*#####g....#Cast: Kinetic Grapnel .....[.....## #....#....... iG ...........# ####S....<... .........#.#.....$...i| S   ball python (constriction) ...........##S....... .........#.i #.....=.. .........##........ _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linei. 5Aim: a ball python (77% to hit)iC 9S.i S .iS 4=30.7 (1i/_ ic V  Casting: Construct Spike Launcher (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit) _The kinetic grapnel misses the ball python.iM †You hit the ball python with your +0 short sword.  The ball python is moderately wounded.You hit the ball python with your +0 dagger.i)i81Kinetic GrapnelRev  _You kill the ball python!iI  ....###....... •...##########...... #............. .....#†...###.....###########......## ># ..#iJ #.###..>...)......#..S##..........####..#......#..@# ######.##...###.#####g....[.....## #....#.......Rev .........i'S iU --2i8\ ib  iZb r_You see here a ball python corpse.ij)•#######.# .#........................# ......#†...###.....############...........### .># #...##.###..>...)......#...S##..........####...#......#..†# ######..##...###@#####g....#[.....## #....#..............# ####.....<...#. #.....$...... ##S.......#. #....=...# #........ . #.-3 _iQ"T#..............# ....#†...###.....######## ####...........### ># #.....# #.###..>...)......# .S##..........#### .#......#..†# #######...###.#####g....# [.....## #.@..#....... .....# ####.....<... #. #.....$... . ##S....... #. .....=..# #... .....##..@.....i#04i7i.# #†...###.....# ####...........### ># #.............# #.###..>...)......# S##..........#### #......#..†# ###### i3##...###.#####g....# [.....## #..@.#. i2# ####.....<... #. #.....$...  ##........#. iZU#..# i{#...............i..#........ iri&5iiBir7 #†...###.....######## ####...........### ># #..# i@8 #.###..>...)# .S##..........#### .#......#..†# #######...###.#####g....# [.....## #....#....... .....# ####@....<... #. #.....$... . ##........ #. .....=.# #........ .. g   hobgoblin (asleep)#...#...#........iJ: K.ginA Mgi"C =6Kinetic Grapneli J iqL iNK.gizViQW&7iM_i`i i@You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.i$K @   Jessica (wandering)g   hobgoblinYou hit the hobgoblin with your +0 short sword.i2--=8Rev ii i_The hobgoblin hits you.iZk @.  You closely miss the hobgoblin with your +0 short sword.The hobgoblin is heavily wounded.iRv w  You barely miss the hobgoblin with your +0 dagger.i-w 17-------6====9Rev+ i iǁ - _The hobgoblin hits you.is @.  You closely miss the hobgoblin with your +0 short sword.The hobgoblin is heavily wounded.@4--------40i _You hit the hobgoblin but do no damage. The hobgoblin hits you.i(  _You hit the hobgoblin but do no damage. The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.  You hit the hobgoblin but do no damage.  Jessica mumbles some strange words.i %1i | _Jessica blinks! The hobgoblin barely misses you.iFn8.....................# ....#†...###.....######## ..####### ..># #.......# .#.###..>...)......#S##..........#### ......#..†# ######ine...##...###.#####.....#[.....## #..@.#..........# ####.g...<...#. #.....$......#.........#.in #.....=.. ........# #........ ......@..iog #...  #.iOoiq%@.ilq6g.izyi3zg5=---imz2iiӃi/M#.#.#†...###.....#.####...........###.># #.............# .i.#.###..>...)......#.S##..........####.#......#..†# ######.##...###.#####.....#.[.....## #.@.g#..# ####.....<....#. #.....$.... ##.i..#. #.....=...# #....@... ......... #........  #.i&iu^====-3iiiD.# #†...###.....# ####...........### ># #.............# #.###..>...)......# S##..........#### #......#..†# ###### ##...###.#####.....# [.....## #..@g#. # ####.....<... #. #.....$...  ##.. #. #..# #....@... ......... #........ @.ia-=4i!iV _The hobgoblin barely misses you.iHI @.  You barely miss the hobgoblin with your +0 short sword.The hobgoblin is heavily wounded.iTiU\3--5iC^itu _You hit the hobgoblin but do no damage. The hobgoblin hits you.i @.  You hit the hobgoblin with your +0 dagger.  The hobgoblin is severely wounded.i  You barely miss the hobgoblin with your +0 short sword.i1----6Rev* ii- _The hobgoblin hits you.iW  @.  You barely miss the hobgoblin with your +0 short sword.The hobgoblin is severely wounded.You hit the hobgoblin with your +0 dagger.ia  Jessica shouts, "You're disturbing me! I'll have to kill you!"ia g0---7ih i6k - _The hobgoblin hits you.i5) @.  You closely miss the hobgoblin with your +0 short sword.The hobgoblin is almost dead.i0  † . ># #..... >...) .. #..†#  #.#### [i1 #..@g#  ####@....<...  #.....$...  ##........  #.....=..  #........  .........  #........   You barely miss the hobgoblin with your +0 dagger.i2i< † . ># #..... >...) .. #..†#  #.#### i[ #..@g#  ####@....<...  #.....$... i;) ##........  #.....=.. #........  iw.........  #...... i%  iQThe hobgoblin hits you.iRy6/24 -----8iiV _* * * LOW HITPOINT WARNING * * *iz #.#.#†...###.....#.####...........###.># #.............# ..#.###..>...)......#.S##..........####.#......#..†# ######.##...###.#####.....#.[.....## #.@.g#..# ####@....<....#. #.....$.... ##...#. #.....=...# #........ ......... #........  #.@.itp  Jessica looks very angry.in%9iDiP _Jessica barely misses you.iS6  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i! 8*i>e  You shape a spike launcher from a nearby wall.  The rocky spike skewers Jessica.i~   †...###... .........### ># #.............# >...)......# .....#### #..†#  #.#### [ #.@*g#  ####.....<...  #.....$...  ##........  #.....=..  #........ i  .........     Jessica is heavily wounded.iA  †...###... .........### ># #.............# >...)......# .....#### #..†#  #.#### [ #.@*g#  ####.....<...  #.....$...  ##........  #..... #........  .........  i9 + iQ #@  Jessica hits you with a +0 dagger.iP 4------4--------=50i i V _* * * LOW HITPOINT WARNING * * *iL * You barely miss Jessica with your +0 short sword.  Jessica is heavily wounded.i&`i7 @ You hit Jessica with your +0 dagger. The rocky spike misses Jessica.i\5=-1iiP _Jessica barely misses you.i *You hit Jessica with your +0 dagger.  Jessica is severely wounded.ir )You closely miss Jessica with your +0 short sword.  The rocky spike skewers Jessica.i)x *g   hobgoblini 5g.i| io .852i i0  i< A_You kill Jessica!i9 *You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.id( `  You closely miss the hobgoblin with your +0 short sword.i]g3iiF _The rocky spike misses the hobgoblin. The hobgoblin barely misses you.ii * You barely miss the hobgoblin with your +0 short sword.The hobgoblin is severely wounded.ix )You hit the hobgoblin with your +0 dagger.  The rocky spike skewers the hobgoblin.i<*i*)i--------94Kinetic Grapneliv5i!6M _You kill the hobgoblin!i#B.# #†...###.....# ####...........### ># #.............# #.###..>...)......# S##..........#### #......#..†# ###### ##...###.#####.....# [.....## #..@.#. i#v# ####.....<... #. #.....$...  ##.. #. #..# #...............i*$..#........ i+i`.w6==--5i 5iz6$  Things that are here:i8 _a +0 dagger; a +0 robe; a hobgoblin corpsei 3i Rev+ i i 7==5====i i i i i ,in iW TRev i^i78i"d======iiu,ii i im i i(iri'if9==ii,iion _You start resting.Magic restored.iR%K#--iU/0683.0)i0d6====9.7 (14 _iL8i9i}iu}i~i?i{=iiiڈe10/24=i$ii<====iȍi,i iߒi)iFiiW^1==ii,iiii5i+,iޢit2==i,i+ifii,i iͮi?iHiis^3==iisiõiiǸ,ii,iwii^4==ii,i;iiM^5==iiHiiiaiii,iii 9=i_ i66=7==18==9==ii 20==i2!i",i&i)i*iu+i-i.h1==i/i1,i9>=i@a2=i[BiC,idEicG,i,IiRK,itLiQNiNh3==iPiRi:RiSi V,iWi~Y,i_ _You start resting.HP restored.igio.329.7 (60iq4==30.7 (61 _ixizzii^iii~i޴is,i,iiֿi=i,iiwiiii?ii* _You now have 74 gold pieces (gained 15).iBi9Xi:i'<in<iK=iqAiBi"CiDiFiGiGiHiJiLi_LiMiOiQiQiMSiHVi`n #.#....># #..##.....#.###..>...)......#.........##..........#### .)....i`#......#..†# ####### .............##...###.#####.....#........[.....## #..).#.......i`............#.....<...i?a.........#.#######.........S...........@.....###........52.7 (22......#.####.# #.....=..  ila&.......#.( #.###........ .... .... #............iaR ... ###########........ #. #........ # #........ ib #........  #........i*bE ijin,3.7 (23ivix- _Found 5 poisoned darts.i in i i i0 i BiV i i i C  You see here 5 poisoned darts.i iw  _i ib i i i iۿ i iV i it iT i i iR i ,i ig i i i i i: i| io i i$ i i i i i_ i ,i. iZ i i i i i i i i i i i  iZ i_ ip ,i: i  _q - 2 scrolls labelled QAYWNA ZUXAISM (gained 1)i6 i iF i i i i i ia ,ic i i " i>" i# i7& i( h  An adder comes into view.i5  ..............##...###.#####.  ............[.....## #..).#..  ............# ####....  .........#.#######....  .....S.................###... .........#.####.# # ......#.(###.### .........##.... ####..@.############ ##.#.##### #. #.......# # i6 #.......# # ##......# # ######## ##S   adder (asleep) #. i80Kinetic Grapnelitiv/ _The adder hisses angrily.iS #.##. ..).#......#..†# .##...###. .[.....## #..). .# #### .#.# ......S.### .#.####.# # .#.(###.###.?.###....# ##.#.##### # #.......# # #.......# # ##......# # ######## iTQ.SiUN.Si\i]&1idiei=  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ik>  #...........##..........## perishedprincess the Tinkerer  ..)..........#......#..†#  Coglin ..............##...###.### Health: 24/24 ======================== ............[.....## #..). Magic: 5/6====================---- ..................# ####. AC: 2Str: 10 ................#.#######. EV: 11Int: 16i?  .......................### SH: 0Dex: 12 ...............#.####.# # XL:  3 Next: 89% Place: Dungeon:2 ......S@......#.(###.### Noise: ---------  Time: 1381.7 (0.0) .?................##.... c) +0 dagger {Hua}  d) +0 short sword {S ########....############ Cast: Kinetic Grapnel ##.#.##### # #.......# # #.......# # S   adder ##......# # ######## # _The adder hisses angrily.  i@ Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)iX' #...........##..........## perishedprincess the Tinkerer ..)..........#......#..†# Coglin..............##...###.### Health: 24/24 ========================............[.....## #..). Magic: 5/6====================----..................# ####. AC: 2Str: 10................#.#######. EV: 11Int: 16.......................### SH: 0Dex: 12i) ...............#.####.# # XL:  3 Next: 89% Place: Dungeon:2......S@......#.(###.### Noise: ---------  Time: 1381.7 (0.0).?................##.... c) +0 dagger {Hua}  d) +0 short sword {S########....############ Cast: Kinetic Grapnel##.#.#######.......###.......## S   adder (grapneled)##......###########Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hitsix) the adder.i1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded.i1 a3-=2.7 (1iƻ i * _The adder bites you.i The adder is heavily wounded. _The adder bites you.  The grapnel guides your strike.  You hit the adder with your +0 short sword.  The adder is severely wounded.  You closely miss the adder with your +0 dagger.iQ3Rev iiS _The adder closely misses you.iz  You miss the adder with your +0 short sword.The adder is severely wounded.You closely miss the adder with your +0 dagger.iz ^2--4i i * _The adder bites you.i}7` .  You hit the adder with your +0 short sword.i>(iy>iG#...........##..........## perishedprincess the Tinkerer ikT&..)..........#......#..†# Coglin..............##...###.### Health: 22/24 ======================--............[.....## #..). Magic: 5/6====================----..................# ####. AC: 2Str: 10................#.#######. EV: 11Int: 16.......................### SH: 0Dex: 12iT...............#.####.# # XL:  3 Next: 114% Place: Dungeon:2.......@......#.(###.### Noise: =--------  Time: 1385.7 (1.0).?................##.... c) +0 dagger {Hua}  d) +0 short sword {S########....############ Cast: Kinetic Grapneli9U##.#.###### Rev+ #.......###.......####......########### iUU_The adder closely misses you.You miss the adder with your +0 short sword.The adder is severely wounded.You closely miss the adder with your +0 dagger. _The adder bites you.  You hit the adder with your +0 short sword.iW _You kill the adder!You have reached level 4!ic/  --more--i 7/30-7---34 8% Kinetic Grapneli, it O _You feel agile.i  ..)..##..† ....##...###.## [.....## #..) .......# #### #.####### ........## #.####.#  i{ .#.(###.#?.....##...#########....########### ##.#.#####  #.......#  #.......# ##......# #######i *# iߢ i2 b8=-6 _iܭ i i 6 ..).#......#..† .##...###. .[.....## #..iv ] .#  .#. ..#.####.#.#.(###..?.###....i ##.#.##### #.......# #.......# ##...iȇ R...# ########i iR ?-7iz i@ ic ..).#......#...##...###..[.....## #.# .#...#.####..#.(###.#...?i3q.###.... ##.#.##### #.#  #.#  ##......#  #iB!i|%T8Rev i-i/i]t ..).#......##.##...###.[.....## #.# .#..#.#####.#.(###ilu #...?.## #.... ##.#.##### #.#  #.#  ##......#  #i|iA---9iiTi3 ..).#......##.##...#.[.....## #.# .#.#.#. #.#.( #...?. #.... ##.#.##### #.# i4 #.#  ##......#  #i;i`?q9==90ibEiGi ..).#...... ##.##... #.[.....###.#.#. #.#. #i}.#.( #.... #.... ##.#.##### #.#  #.# i| ##......#  #iiZ`6===1iAili +2.7 (2iRikb _u - a scroll labelled VACVEA ISUIRi#...##.)#...#.##.[.....###.# .#.###.......#..#.###..#.(####....................###########....#########.#.##### #.##......#########3.7 (1i'..#.....#.###..>...).#...##..)#......#.#.##...###.[.....## ###.# .#.####........#..i+#.###..#.(####....................###########....##########.#.######..#.##......#########iAiXr30==4iUii[  #.#....># #........#..#.....#.###..>...).#...##..)#......#..#.##...###..[.....## #.##.# .if\ #.#####.........#..#.####.#..#.(###.##....................##.###########....###########.#.######.......##.......###......#ie ij D===5iq is i .#......####....#.#....># #........#..#.....#.###..>...).#...##..)#......#..†#.##...###.#.i >[.....## #..##.# .#.######.........##..#.####.##..#.(###.###....................##..###########....############.#.####i ##.......##.i  i &6i i im}?......#†...### .#......####....#.#....># #........#..#.....#.###..>...).#...##....#)#......#..†#.##...###.##.i~[.....## #..)##.# .#.######.........##..#.####.##..#.(###.####....................##...###########....##iB~###########.#.##### i.i&7iii3ii<iO=i:inigia,iiiN7====ii4 _Magic restored.ii[i"ivii*i'i7ii i2 iOii1<====i#ii7i{i7iZ0i0i1i3i<6iR<BiAiIDiDi3FiHiKiO,iWiwZ,ij\i^i`,i=biygip,iritiviwiyi{i},iiiׄ,iii,iui i,iki"i?iΙiiii<iiii,i _m - 2 scrolls labelled YWAOXZIOGGADGH (gained 1)  You encounter a kobold. It is wielding a +0 dagger.i ......>.###...K.............# # .................# # ............<....# ##### #........#  #........###### ###...#......... #iA9###.#.........# ##......... #####.####........... #...#.# #.#.. ######...## #.........).#iq ...........#####......... ########....#..........iaK   kobold (asleep) #.............####.#................#.###..#......##.#......#i 1429.7 (32.0)i430.7 (33 _iiIiD  .........####..###.........>.###iL K.............# #........# #........<....# #### #.........#  #...............##### #...#.#....@..###.#.#....g#.......#...######.####... #...#.# #.#... ######...## #.). ...........#####g   hobgoblin (asleep)########....#............ K   kobold (asleep) #.............####.#### #.........#.###.ib t1.7 (1.0)Kinetic Grapneli5 Z _You encounter a hobgoblin.i" p .. ... ....#####..###>.####....K.# #.......# #....<....# ### #........#  #...............##### #...# #.......###.# #....g#.......#...######.####..# #...#.# #.#. ######...## #.) ...........#############....#........... #####.###i& i* &2i(3 i5 i' .##########. .. ... ....## ###..###>.#####....K.# #........# #...<....# ## #.#  #..@............####i)3 ##...# #.......###.# #....g#.......# ...######.####...## #...#.# #.#.. ######...## #. ...........#############....#..........i ,5g.i,G.Kiy3ugKiy5E====3i;i>+ _The hobgoblin shouts!i\ .... .............. ##i X###..###>.###.........# ......K .....<i L# #.i 3 ###i/ m##...#.......g....###iS #.....#......#...######.####..iw H..## #...#.# #.# ######...## #.. ...........#####i l########....#... #.............####.##iB E.Ki' i $27i h---=---4i i - _The hobgoblin hits you.i/ o  You hit the hobgoblin with your +0 short sword.  The hobgoblin is heavily wounded.You hit the hobgoblin with your +0 dagger.---5Rev i!3 i5 W _The hobgoblin closely misses you.i` .#####..###.>.###.##.........# #....# #. .....K<....# ### #........# #.......######......##...#........#..g#.#.iݝ#.....#.......#.#...######.####.....## #...#.# #.#. ######...## #...)...........#############....#.... #.............####.####...#.#iQE.Kii%6iizW _The hobgoblin closely misses you.iS###..###.>.###.##............# #.........# #. .<....# #### #..K............# #...............#######......##...#.........#..g#.#.#.....#@......#.#...######.####...i_..## #...#.# #.#. ######...## #...)..........#####.########....#.... #.............####.#####................#.###.#......##.#.....ihF.Ki%>.gii--7iimiz##.........# #...........# #. ...<....# ##### #........# #..K......########......##...#.........#...g...###.#.##.....#.......#.#iD{#...######@####...#..## #...#.# #.#.#. ######...## #...).#..........#####.#########....#.... #.............####.######................#.###..ip{#......##.#.....#.#####.##..#..#..)•...##i{i}G.KiƄi#8iבl=---8iD' .. .....<#### #. #.#######..K...##...#............g...####.....#.......#i' (#...######.####....## #...#@# #.# ######...## #..) ...........#####.########....#.... #.............####.#####.............#.###.....##.#............#.#####.##..#..#..)•...# #.....##.....#.....i`) F.gi) /.Ki* i1 i2 &9i8 i; i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{% ....................# #.... perishedprincess the Tinkerer  .............<....# ##### Coglin #...............#  Health: 28/30 ======================-- #...............####### Magic: 6/7====================---- i&Y#......##...#.........# AC: 2Str: 10 #...K...###.#.........# EV: 11Int: 16 #.....#g......#.........# SH: 0Dex: 13 iA&#...######*####...........# XL:  4 Next:  8% Place: Dungeon:2 ir&..## #...#@# #.#.........# Noise: ---------  Time: 1439.7 (0.0) . ######...## #.........).# c) +0 dagger {Hua}  d) +0 short sword {Si'w ...........#####.........# Cast: Kinetic Grapnel ########....#............. #.............####.##### #................#.###.. g   hobgoblin #......##.#............# K   kobold i'.#####.##..#..#..)•...## #.....##.....#..... _The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 74% to hit)ify ....................# #.... perishedprincess the Tinkerer  .............<....# ##### Coglin #...............#  Health: 28/30 ======================-- #...............####### Magic: 6/7====================---- imz#......##...#.........# AC: 2Str: 10 #...K...###.#.........# EV: 11Int: 16 #.....#.......#.........# SH: 0Dex: 13 #...######.####...........# XL:  4 Next:  8% Place: Dungeon:2 ..## #...#@# #.#.........# Noise: ---------  Time: 1439.7 (0.0) . ######...## #.........).# c) +0 dagger {Hua}  d) +0 short sword {S ...........#####.........# Cast: Kinetic Grapnel ########....#............. #.............####.##### #................#.###.. g   hobgobliniz #......##.#............# K   kobold .#####.##..#..#..)•...## #.....##.....#.....i{,Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 74% to hit)  The kinetic grapnel hits the hobgoblin.i   .............<....#  #.......  #....... * ..##  i^ .  ) ..... ##### #...........K   kobold #......##.#.. .#####.##..#..#..)•i` E.Kig$.i_=10=40.7 (1i}i,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 74% to hit)  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!in  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.irY ....................# #.... perishedprincess the Tinkerer  .............<....# ##### Coglin #...............#  Health: 28/30 ======================-- #...............####### Magic: 5/7=================------- #......##...#.........# AC: 2Str: 10 is#.......###.#.........# EV: 11Int: 16 #.....#K......#.........# SH: 0Dex: 13 #...######*####...........# XL:  4 Next: 10% Place: Dungeon:2 is7..## #...#@# #.#.........# Noise: =--------  Time: 1440.7 (0.0) . ######...## #.........).# c) +0 dagger {Hua}  d) +0 short sword {S ...........#####.........# Cast: Kinetic Grapnel ########....#............. #.............####.##### is#................#.###.. K   kobold #......##.#............# .#####.##..#..#..)•...## #.....##.....#..... it_You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  i=tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  iatPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)i ....................# #.... perishedprincess the Tinkerer .............<....# ##### Coglin#...............#Health: 28/30 ======================--#...............####### Magic: 5/7=================-------i#...*..##...#.........# AC: 2Str: 10#....*..###.#.........# EV: 11Int: 16#.....#*......#.........# SH: 0Dex: 13#...######*####...........# XL:  4 Next: 10% Place: Dungeon:2..## #...#@# #.#.........# Noise: =--------  Time: 1440.7 (0.0)iB. ######...## #.........).# c) +0 dagger {Hua}  d) +0 short sword {S...........#####.........# Cast: Kinetic Grapnel########....#.............i#.............####.######................#.###.. K   kobold#......##.#............#.#####.##..#..#..)•...###.....##.....#..... _You kill the hobgoblin!Casting: Kinetic Grapnel (safe; 2% risk of failure)  iDKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)iG.Ki&..i!+1.7 (1i(iE+V  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit) _The kinetic grapnel misses the kobold.i@iAi^FijHir^ )You barely miss the kobold with your +0 dagger.You hit the kobold with your +0 short sword.igRiT{9=22Kinetic GrapnelRev  _You kill the kobold!iB (M##...............<######. #...............######......##.. #.......###.# #.....#.......##...######@####...## #...#.# #.#.i . ######...## #..)...........#####.........# Rev #####..... ..........###.##..#..i iĊ --3ih i O _You see here a +0 dagger.iH _You start resting.HP restored.-5.7 (230==6.7 (3 _i< 3i* i i nif i߯ M6===i i O=i( i ,iz i3 i3 ,i Q===i3 i i id i iq i i iF i i i. ip i i i} i i` N7====iW i 4 _Magic restored.i^ 3i i i ,ie iD i iO iB i< i il <====i i it i ,i; i i i ixiiiiii,i< iE iC il i iiiiii iviiiiiiZiiii{i i i|!i"i)$i$i%i3 ## #......##...# #. ###.......###.# ##.###.....#......... ##..#...######)####.....#.....####...#.# #......##.#######...## #..###................#### #.###.########....#... #@# #.. #...#.... ###.#......##.#... i4..#####.##..#.. .# #.....## .# ####..... # ##.. #.... #####.#..iT>\74.7 (28.0)5.7 (29iAi]D i#EP_s - an amethyst potioni)Mi[;i5pXiXiUJii|iBii,ii  You encounter an ogre. It is wielding a +0 giant club.i?D###.#......##.#.........#..#####.##..#..#..)•.##.# #.....##.....#. #.# ####......... #.### ##....#..... #...## #....#.#. ###..######.#..#..... ##.##.....#.....#.####..).........O.###########...##........Kinetic Grapnel...##...................................O   ogre (asleep)...##..............# #..........##.........iO89.7 (14O.i O====90.7 (15 _The ogre shouts!i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i O9*i,|  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ogre.i< #OThe ogre is lightly wounded.5-------==--1.0) iaR _The ogre closely misses you.i M * icYou hit the ogre with your +0 short sword.  The ogre is lightly wounded.i09l  You hit the ogre with your +0 dagger. The rocky spike skewers the ogre.i9Oil--2Rev ii\ _The ogre is heavily wounded.i" *You hit the ogre with your +0 short sword.  The ogre is heavily wounded.ii  You barely miss the ogre with your +0 dagger.The rocky spike skewers the ogre.i OThe ogre is severely wounded.iT\3Rev+ iiU _The ogre completely misses you.i *You barely miss the ogre with your +0 dagger.The ogre is severely wounded.i )  The ogre is severely wounded. _The ogre completely misses you.  You barely miss the ogre with your +0 dagger.  The ogre is severely wounded.short sword.The rocky spike skewers the ogre.iߎ _*i )i iO H###.#......##.#......... perishedprincess the Tinkerer #..#####.##..#..#..)•. Coglin##.# #.....##.....#. Health: 30/30 ========================i (#.# ####........... Magic: 5/8===============---------#.### ##....#..... AC: 2Str: 10#...## #....#.#... EV: 11Int: 16###..######.#..#..... SH: 0Dex: 13##.##.....#........ XL:  4 Next: 153% Place: Dungeon:2i6 #@##.####..)...... Noise: ==-------  Time: 1494.7 (1.0)........)..###.......... c) +0 dagger {Hua}  d) +0 short sword {S########...##........... Cast: Kinetic Grapnelid ...##........... Rev+ ................................i  ...##........... ...# #..........i  ##.........  _The ogre completely misses you.You barely miss the ogre with your +0 dagger.The ogre is severely wounded.You barely miss the ogre with your +0 short sword.The rocky spike skewers the ogre. _You kill the ogre!iX i   The ogre is severely wounded.  You barely miss the ogre with your +0 short sword.  The rocky spike skewers the ogre. _You kill the ogre!i oYour Dodging skill increases to level 3!You have reached level 5!i( /  --more--i^5/359----528% Kinetic Grapnelieig4 _i>{i~C  Skill  Level Cost  Apt Skill  Level Cost  Apt i a - Fighting   0.0   1.0   0   g + Spellcasting 2.9   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   5.0   4.2  +2           c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1      e + Dodging3.0 iV[39;49m  4.8  -1      f + Stealth2.9   3.6  -1                                                                    YH0m  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiiSi~###.#......##.#......... perishedprincess the Tinkerer #..#####.##..#..#..)•. Coglin##.# #.....##.....#. Health: 35/35 ========================#.# ####........... Magic: 5/9=============-----------#.### ##....#..... AC: 2Str: 10#...## #....#.#... EV: 11Int: 16###..######.#..#..... SH: 0Dex: 13i5##.##.....#........ XL:  5 Next: 28% Place: Dungeon:2#@##.####..)...... Noise: ==-------  Time: 1494.7 (0.0)........)..###.......... c) +0 dagger {Hua}  d) +0 short sword {S########...##........... Cast: Kinetic Grapnel...##........... Rev+ ................................ ...##........... ...# #.......... ##......... The ogre is severely wounded.You barely miss the ogre with your +0 short sword.The rocky spike skewers the ogre. _You kill the ogre!Your Dodging skill increases to level 3! _You have reached level 5!ii7iKiii  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 2.9   4.2  -2  ip         b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   5.0   4.2  +2           c - Short Blades   0.0   1.2  -1          i     d - Armour   0.0   1.2  -1      e + Dodging3.0   4.8  -1      f + Stealth2.9   3.6  -1                                                   20X                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi  e * Dodging   3.0i3 o e - Dodging   3.0i& i i H###.#......##.#......... perishedprincess the Tinkerer #..#####.##..#..#..)•. Coglin##.# #.....##.....#. Health: 35/35 ========================iv #.# ####........... Magic: 5/9=============-----------#.### ##....#..... AC: 2Str: 10#...## #....#.#... EV: 11Int: 16###..######.#..#..... SH: 0i Dex: 13##.##.....#........ XL:  5 Next: 28% Place: Dungeon:2i #@##.####..)...... Noise: ==-------  Time: 1494.7 (0.0)........)..###.......... c) +0 dagger {Hua}  d) +0 short sword {Si ########...##........... Cast: Kinetic Grapnel...##........... Rev+ iM ................................ ...##........... ...# #.......... i ##......... The ogre is severely wounded.You barely miss the ogre with your +0 short sword.The rocky spike skewers the ogre. _You kill the ogre!Your Dodging skill increases to level 3! _You have reached level 5!i i i i iw _iTRev ij,iiiiii%6i2*===iii(iݠii֢iޣiiiЩiaiì;===ii,iiiiiiiiwi2iii߼87==ii1iοi!ii ,i@i,i9ii:==ioiiUi]ii8ii?iiiPiii6i#8i*===i+ii i ii(iii!iiOQ===i(iii)BiRii0i(iiMiYii?#9ip*===ii,i ii,i i i ii/iihiMiik%===iiizb  You see here a +0 giant club.ii1 _i*i!i%#id#i$i&is(i(i)i+i-iR-i6iF:i.<,i=i>i@,iCiEi~FiFiGiIi\KiKiLiDNi"PiPi=QiRi=Ti|TiUiyYiZ,i\i^i]_i_id`i6biciHcicieiIgigiGhiii_k,i6liGnip,iqi#tiui1viwiyi{i|i}ii`,iniiچi(ibiZiiiUM _You now have 84 gold pieces (gained 10).i iZi_iߕii$idiLiלiiiiwiiۢiRJ #.###   .# #...#....   .# ###.#....   ##.## #..#####   #...# ##.# #  ḭl #!.. .# #.# #   #.. .. #.###   #.# .# #...##  ##.# ###..##i--   #.#..# ##.## i%  #...# #########.##  iM#..###..)  iK#..##...########.  #..........#####.  #................ iv #..........#####  iN#..........# #iI1556.7 (62.0)iG--7.7 (63ii^d _v - a scroll labelled FIXZEMU ARUENOi;iu iD.....##.##########........#.###.######## .# #.###..... .# #...#.....iK2 .# ###.#.....#.## #..#####..# ##.# #i..#.# #.# ....# #.### ##.## #...##  #.##.# ###..##  #.#..###.##  #...# #########.## ..#i$..) ..#.. i+#....i260.7 (3.0)i["A1.7 (4i%U _t - a sapphire potioni3B #...######## ## ##......# #. ###....#...<..###.###.....##......##..#...######......#.....####........##.#######.###..............##.###.#######7.7 (6#.# #.###..... #.# #...#..... #.# ###.#.....##.## #..####...# ##.# #...#.# #.# ##.C9m....# #.#####.## #...##8.7 (7iPiR9 _Found a stone staircase leading up.i1 3i2 iM6 BiU= ir@ i@ iA ,iD ibF BiG iI BiK iL ,iN iIP iP iP iQ iV iqV iV ibX i;^ i_ i.` i^` i` iLb ib i'c ic id ie if if ig iuh ih i1i il i.v  .##### ...... ..... .... ..... ###..###......... ####................ )...............iv  ...............<. #.. #@# #.............81.7 (13.0) iv  ######## ###.# #......##...#  #......# #...###.......###.#  #...<..###.###.....#.......# i'w  #......##..#...######)####...  #......#.....####...#.# #.#.   #........##.#######...## #...  iVw  ###.###................#####.  iw ~#..##.###.########....#.... i~ i ,2.7 (14i in # _Found a mace.iai2eikiwpi{M ^... .#####....... .....  ###..########.......#.)..........i|C#.).........<.#0.0) #.##......####### ###.# ##..#......# #...###.......###.#.... ........#i!:.###..iĈ+3.7 (1ii& _Found a trident.i3ii6iޣiקBiިi!iiciIiii?  You see here a +0 trident.i} i _i6iXi)  i 6 You see here a +0 mace.i(= _i;igivXiцBiiEi/iiiͪiMBi~i'iiiii5iiii iBiBiiilii( ie(iM*i*i6,ip0i4,i5i9iU=i=i(?iBi EiG,iSJi%LipLiMi0QijS,iTiXi\,i]iaifigi'iiqlioioiqitiwiwiyi|ir,i\ipiiiiiG,iii,i,i@iisi6ic  You encounter a rat.i<7......#######... ......########.........r ..#.........##.......... #.#.........##.......... ..#.........##.......... #...........##).. i#.#.........##. #.........).##. ###.........#...@........... ...............####.....#.. ...####.#####...# ####.####### ......#.###...#.######..........# ............###..........# #..#..)•...##########...........# r   rat (asleep) ##.....#........................# .....#†...###.....######## ...#......#######i1625.7 (42.0)i36.7 (43 _iiT _You see here a quill talisman.i@ <....# ###### .....# ######.....#...########.r .#...##.#.........##. .#.........##.. ...........##) .#...##. ...).##... ##i9 _..#...%....................####.....#.. ####.#####...# ######.########.###...#.###### ...............# ..#..)•...########## #.....#........................#..#†...###.....########i' i+ 87.7 (1.0) _iH3 i4 iWy....# #....# # ###### ###### # ######.....##...########.ihr #.##. #.##. ###...##) #.##. ..).##.... #.#...%....................####.....#.####.#####...# ######.########.###...#.####### ........... .#..)•...###########........................#8in# #....# # #....# # ###### ####### # ######.....## ...########.r .##. .##.##.. .##)S.##. .).##.... #...%....................####.....#.. ####.#####...# #######.####### S   ball python (constriction, asleep)#.###...#.####### r   rat (asleep) ............ #..)•...##########i9Kinetic Grapnel _You encounter a ball python.i,7 7>.###....# # #....# # #....# # ###### ####### ## ######.....##########.r##.[##.##...##)S.##. ).##....#...%......... ...........####.....#... ###.#####...# #######.####### #.###...#.######..... ...........30 _Found a helmet.i9..##....# ###....# # #....# # #....## ###### ####### ### ######.....##########.r.....##.[##.##...##)S.##.).##....#...%......... ..........####.....#.... ##.#####...# #######.########.###...#.######i<1i%ii,.....# ....# ###....# # #....# # #....# # ###### ####### ### # ######.....## ########.r.....##.[##.?##...##)S.##.).##....#...%......... .........####.....#..... #.#####...# #######.#######i1 S.  Found a scroll labelled IVIH HEJIAD.iRV rS)rThe ball python hisses angrily. The rat squeaks loudly.====2 _The rat closely misses you.i  S.  You hit the rat with your +0 short sword.  The rat is severely wounded. S.  You closely miss the rat with your +0 dagger. 4-=---3Rev  _The rat bites you.i{ †You hit the rat with your +0 dagger.i}b   You kill the rat!iS5=9---4 _The ball python misses you. x2i_ .  You hit the ball python but do no damage.You hit the ball python with your +0 short sword.iwi(ipq5Kinetic GrapnelRev+ iiLO _You kill the ball python!i\# ##....# ....#  #....#  #....#  ###### # # ######.....##..†.##.[.##.?.##.##).##.).##.#...%.####.....#. -6i7iQ D# ....# ....# #....# #....# ###### ####### ########.....##.....#.†.##.[.##.?.##.##).##.).##.#...%.####.....#......# -7Rev i y# ....# ....# ....# ....#  ####### ###### ######.....##.....#.†.###.[.##.?..>##.##).##. .).##.#...%.#####.....#......# =8 _Found a stone staircase leading down.i1# # # # #  ############## ######.....##.....## .†.###.[.....###.?..>###.###).###.# ).##.##...%.##### i 8i;%9ixFiHi<v# # # # #  ######## ######.....##.....## .†.## ##......# ##.?..># ##.# ##).# ##. .##.#...%...####. iIQi5`&40ihe _You see here a +0 helmet.i i aWear or take off which item? im xInventory Items Armour (go to first with [)  b - a +0 robe (worn)a - a +0 leather armour Floor Items ([,] to select) Armouriȿ oa +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip i(i8..#perishedprincess the Tinkerer ..#Coglin ..#Health: 35/35 ======================== ..#Magic: 9/9======================== ..#AC: 2Str: 10 ### ##############EV: 11i9,Int: 16######.....##.....##SH: 0Dex: 13 ###.........†........##XL:  5 Next: 29% Place: Dungeon:2 .##.............@.....#Noise: ---------  Time: 1640.7 (0.0) .##...............?..>#c) +0 dagger {Hua}  d) +0 short sword {S .##...................#Cast: Kinetic Grapnel .##)..................#Rev .##...................# .##...................# .#...%...............## ....####.....#......## ##...# #######.####### i: _The ball python misses you. x2  You hit the ball python but do no damage.You hit the ball python with your +0 short sword. _You kill the ball python! iL:|_Found a stone staircase leading down. _You see here a +0 helmet.i]EiI _iQiYi]51.7 (1iciekio+2.7 (2iPyi&|i+3.7 (3ii׌i8+4.7 (4i<ii+5.7 (5i(i 3 _You start putting on your armour. You continue putting on your +0 helmet. x5i5i<ix[ _You finish putting on your +0 helmet.i# # # # ## ##############  ######.....##..... ##.........†..... ##.i?..># ##....# ##)# ##.. ##. #...%##..####.....# #...# #######.####### ..#.######..........#i6i!26.7 (1 _i'iU)i# # # #  ########i= ######.....##.....## .†.## .# ...># .# ).# .. ...%.....####... ...# #### 78.7 (2im _e - 4 scrolls labelled IVIH HEJIAD (gained 1)iܠii@i=iiiPiiiii iiiiiii+ii=iiiibiii i i i i i_ i i iY iu i i im! i# ,i% i( i1 iR2 i@5 i7 i8 in9 i< iE iF i-H i K iOM iM iUO iR $  Things that are here:iLV q  a +0 dagger; a +0 robe; a hobgoblin skeletoniX i|Y  _i7[ i:^ ib ,ib ie iPh ih ij im i$p ip iUr i%u iw ix iy i| i~ i1 i i> i iQ iև i i if i iʨ i8 ,i i i i i i# i iV i i i ig i iH i ,iL i Bi2 i $  Things that are here:i q  a +0 dagger; a +0 robe; a hobgoblin skeletoni i  _i iO i i" i iO ii ,i_ ,i Bi ie i i i&$ i:' ,i) i. i1 ,i2 i6 i8 ,iL: ie> i@ i@ iqB iE iG i1H iI i"M i=O iO iP iS iU iV iYW iOZ i \ iZ\ i^ i` idc ic id ig i:j ij iDl ip ir iOr is iv iy ,iz i } i2 i i2 i i ,i. iV i\ i i i? 0##..######.#..#.....#.###..>...)  ##.##.....#...........##.......###.##.####..)..........#......# .....)..###...............##...## #####...##..............[.....##...##....................# ...........#.### #####............. # #...##...........#.###702.7 (54.0) #...###i ........#.(##  ##### ##............# ###########....####### ##.#.##### #.......# #.......# ##......# ########i i [ _Done exploring.i?3ixAic5....i!ek............0.0)ilioi q  Things that are here: _a +0 dagger; a +0 robe; a hobgoblin skeleton  Things that are here: _a +0 dagger; a +0 robe; a hobgoblin skeleton _Done exploring.i Ii _iiBiLii3,iSiimiiieiiiii,iiiiLii9iiiii2,iUi i,ii i i i{ i...####.#####...# #######.####### ......#.###...#.######....# ............###........... #..#..)•...##########................#.................# ............#÷...###.....#########......####### ...#.#....># ## ..#.....#.###)# 14.7 (12.0)...........##..#### ..)..........#......#..÷# ##### ..............##...###.#####..... ............[.....## #..).#...... ..................# ####.....<..  ................#.#######........  .............. 49m.........###.......  ................#.####.# #.....=. iQ 2 orcsiA53-1iFiHG _You kill the orc!i;; *You hit the orc with your +0 dagger.  The orc is heavily wounded.iw  You closely miss the orc with your +0 short sword.The rocky spike skewers the orc.iё o oThe orc is almost dead.i d24-=2i/ i = _The orc hits you with a +0 short sword.i *You completely miss the orc with your +0 short sword.The orc is almost dead.i# )You hit the orc but do no damage. The rocky spike skewers the orc.*   orcinE.oirit8===43 _You kill the orc!i/ #You hit the orc but do no damage. The rocky spike skewers the orc. _You kill the orc!  You hit the orc with your +0 dagger.  The orc is lightly wounded.closely miss the orc with your +0 short sword.  The orc hits you but does no damage.i #25=======-4Pois Rev*  _You are poisoned.iI= )You hit the orc with your +0 short sword.  The orc is heavily wounded.You hit the orc with your +0 dagger.iIb   You kill the orc!iOM 22--6-5Kinetic GrapnelPois _You feel very sick.iViQYh _Your Stealth skill increases to level 3!i:A  .#.#####..# #..# #..# #..# #..# #..# #..# #..# #.iA =.[# #.#.## #. #.# #. #.# #. #.# #. #.# #. #.#iHB I .. ..#iJ iK o1----6iP iMV  _You feel sick.iX _Items here: ))) [[ ††.ia Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 dagger (offhand) {Hua}  d - a +0 short sword (weapon) {Suchat} Floor Items ([,] to select) Hand Weaponsa +0 short sword a +0 dagger of venoma +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip is.#.#####..#perishedprincess the Tinkerer #..#Coglin#..#Health: 21/35 ==============----------#..#Magic: 8/9=====================---#..#AC: 3Str: 10#..#EV: 11Int: 16#..#SH: 0Dex: 13##########..#XL:  5 Next: 36% Place: Dungeon:3#.@........[#Noise: ---------  Time: 1756.2 (0.0)#.########.##c) +0 dagger {Hua}  d) +0 short sword {S#.#.#Cast: Kinetic Grapnel#.#.#Pois Rev* #.#.##.#.##.#.#....#You hit the orc with your +0 dagger.  You kill titFhe orc! _You feel very sick. _Your Stealth skill increases to level 3! _You feel sick. _Items here: ))) [[ ††.i x  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a +0 short sword {Suchat}; > or c - a +0 dagger {Hua}ici _ii  You start parting from your weapon.You continue parting from your +0 dagger {Hua}.i-a19-7.2 (1i iE _You feel sick.  You continue parting from your +0 dagger {Hua}.iD-8.2 (2ii"o   orc (wandering)o _You feel sick.  You continue parting from your +0 dagger {Hua}. io#_You feel sick.  You encounter an orc. It is wielding a +0 hand axe of freezing.iJ.i/Keep removing your equipment? Y - Yes  i10N - Noiy i: .#.#####..#perishedprincess the Tinkerer #..#Coglin#..#Health: 18/35 ============------------#..#Magic: 8/9i Q=====================---#..#AC: 3Str: 10#..#EV: 11Int: 16#..#SH: 0Dex: 13##########..#XL:  5 Next: 36% Place: Dungeon:3#.@........[#Noise: ---------  Time: 1758.2 (2.0)#.########.##c) +0 dagger {Hua}  d) +0 short sword {S#.#.#i Cast: Kinetic Grapnel#.#.#Pois Rev+ #.#.##.#.#o   orc (wandering)#.#.#o...# _You feel sick.  You continue parting from your +0 dagger {Hua}. ih i_You feel sick.  You continue parting from your +0 dagger {Hua}.You feel sick.  You encounter an orc. It is wielding a +0 hand axe of freezing.-9.2 (3 _ig i6 .oYou continue parting from your +0 dagger {Hua}.i" i" a7-60.2 (4i ) i, . _You feel sick.  You continue parting from your +0 dagger {Hua}.ia1 )i3 l6=--1.2 (5i 8 i: -d) +0 short sword {Suchat} _You feel sick.  You finish parting from your +0 dagger {Hua}.i< i h _You whisper farewell to Hua.ir .#.#####..# #..# #..# #..# #..# #..# #..# #..# #.)ics ![# #.#.## #. #.# #. #.# #.#.#...ix| 3  You feel sick.iV~ =9===2.2 (1Rev i{ i [ _You are no longer poisoned.iiDrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +0 short sword (weapon) {Suchat}c - a +0 dagger {Hua}  f - a +0 dagger of venom Armour (select all with [)  b - a +0 robe (worn) i e - a +0 helmet (worn)a - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i.#.#####..#perishedprincess the Tinkerer #..#Coglin#..#Health: 16/35 ==========--------------#..#Magic: 9/9========================#..#AC: 3Str: 10#..#EV: 11Int: 16#..#SH: 0Dex: 13##########..#XL:  5 Next: 36% Place: Dungeon:3#.)@.......[#Noise: ---------  Time: 1762.2 (0.0)#.########.##d) +0 short sword {Suchat}#.#.#Cast: Kinetic Grapnel#.#.#Rev #.#.##.#.##.#.#....# _You feel sick.  You finish parting from your +0 dagger {Hua}. _You whisper farewell to Hua.  You feel sick. _You are no longer poisoned.Okay, then.i i^i. _iDL.#.#####..#  #..#  #..#  #..#  #..#  #..#  id#..#  #..#  #.).[#  #.#.##  #. #.#  #. #.# ie #. #.#  #. #.#   i#. #.#   iR.. ..#  it   i^i13.2 (1 _iiit .#.#####..#  #..#  #..#  #..#  #..#  #..#  #..#  #is $..#  #.).[#  #.#.##  #. #.#  #. #.#  #. #.#  #. #.#  #. #.# i  .. ..#   i iw %4iii7L.#.#####..#  #..#  #..#  #..#  #..#  #..#  i1#..#  #..#  #.).[#  #.#.##  #. #.#  #. iJ#.#  #. #.#  #. #.#  ix#. #.#  .. iX..#   ii~%5iDiHi*{.#.#####..#  #..#  #..#  #..#  #..#  #..#  #..#  #..#  #.).[#  #.#.##  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  .. ..#   7=6i i Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) i  d - a +0 short sword (weapon) {Suchat}c - a +0 dagger {Hua}  f - a +0 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip i iL iOE.#.#####..# i  perishedprincess the Tinkerer #..#  Coglin#..#  Health: 17/35 ===========-------------#..#  Magic: 9/9========================#..#  AC: 3Str: 10#..#  EV: 11Int: 16#..#  SH: 0Dex: 13##########..#  XL:  5 Next: 36% Place: Dungeon:3#.)....@...[#  Noise: ---------  Time: 1766.2 (0.0)#.########.##  d) +0 short sword {Suchat}#.#.#  Cast: Kinetic Grapnel#.#.# #.#.# #.#.#  #.#.#  . ir...#     _You feel sick.  You finish parting from your +0 dagger {Hua}. _You whisper farewell to Hua.  You feel sick. _You are no longer poisoned. _Okay, then. i&4 i\ iܕ> You finish parting from your +0 dagger {Hua}. _You whisper farewell to Hua.  You feel sick. _You are no longer poisoned.You start attuning to your weapon.7.2 (18.2 (29.2 (3 iNx8=70.2 (4 i$ iA1.2 (5 i+ i} f) +0 dagger (venom) _Okay, then.  You start attuning to your weapon. _You continue attuning to your +0 dagger of venom. x5  You finish attuning to your +0 dagger of venom.  i You welcome your +0 dagger of venom "Laurinda" into your grasp.  Your +0 dagger of venom {Laurinda} begins to drip with poison! i i ic _f - a +0 dagger of venom (offhand) {Laurinda} i iODrop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  d - a +0 short sword (weapon) {Suchat}  f - a +0 dagger of venom (offhand) {Laurinda}c - a +0 dagger {Hua} Armour (select all with [)  b - a +0 robe (worn)  e - a +0 helmet (worn) ia - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] iEf 1 it d - a +0 short sword (weapon) {Suchat}  c + a +0 dagger {Hua}[Enter] accept (1 chosen) iN iS.#.#####..#  perishedprincess the Tinkerer #..# i^k  Coglin#..#  Health: 18/35 ============------------#..#  Magic: 9/9========================#..#  AC: 3Str: 10#..#  EV: 11Int: 16#..#  SH: 0Dex: 13##########..#  XL:  5 Next: 36% Place: Dungeon:3#.)....@...[#  Noise: ---------  Time: 1771.2 (0.0)#.########.##  d) +0 short sword {S f) +0 dagger (venom)#.#.#  Cast: Kinetic Grapnel#.#.# #.#.# #.#.#  #.#.#  ....#  [1 im7;30H  You start attuning to your weapon. _You continue attuning to your +0 dagger of venom. x5  You finish attuning to your +0 dagger of venom.  ijoYou welcome your +0 dagger of venom "Laurinda" into your grasp.  Your +0 dagger of venom {Laurinda} begins to drip with poison! _f - a +0 dagger of venom (offhand) {Laurinda}2.2 (1 i| i݀1 _You drop a +0 dagger {Hua}. i*L9= io0n i<1 i3 i3L20= ir4 i6, i>8 i;, i< i>, i? iuB iBS1= iC iWF, icG i=J, iLK iM i{M iBN iPt2== iQ i T i&U, iX iuX i:Y iu[ i[ i\ i(_ ip_K3= i` i]c ic id if if ig ij isj i0k imi4= in i"q, iPr int, iu ix, i'z i{ iy|k25== i3} i iY i' i ic6=7=8== _You start resting. ioKinetic Grapnelo   orc (wandering) i-0812.2 (40.0) i i,3.2 (41 i iwq _You encounter an orc. It is wielding a +0 dagger.i D.#.#####..#  #..#  #..#  #..#  #..#  #..# i #..#  #o.#  #.)....)@..[#  #.#.##  #. #.#  #. #.#  #. iA #.#  #. #.#  #. #.#  .. iX..#   iDQ.oi6ih9=4.2 (1.0) i2ii '  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i% .#.#####..#  perishedprincess the Tinkerer  #..#  Coglin #..#  Health: 29/35 ===================----- #..#  Magic: 8/9=====================--- #..#  AC: 3Str: 10 #..#  EV: 11Int: 16 #..#  SH: 0Dex: 13 ##########..#  XL:  5 Next: 36% Place: Dungeon:3 #.)....)@*o[#  Noise: ---------  Time: 1814.2 (0.0) #.########.##  d) +0 short sword {S f) +0 dagger (venom) #. #.#  [3i(3mCast: Kinetic Grapnel #. #.#  #. #.#  #. #.#  o   orc (wandering) #. #.#  .. ..#  _You encounter an orc. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 74% to hit)ik.#.#####..#  perishedprincess the Tinkerer #..#  Coglin#..#  Health: 29/35 ===================-----#..#  Magic: 8/9=====================---#..#  AC: 3Str: 10#..#  EV: 11Int: 16#..#  SH: 0Dex: 13##########..#  XL:  5 Next: 36% Place: Dungeon:3#.)....)@*o[#  Noise: ---------  Time: 1814.2 (0.0)#.########.##  d) +0 short sword {S f) +0 dagger (venom)#.#.#  Cast: Kinetic GrapneliS[12;9H#.#.# #.#.# #.#.#  o   orc (grapneled)#.#.# ....#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 74% to hit)  The kinetic grapnel hits the orc.  The orc is moderately wounded.i0o.====5.2 (1ii  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 74% to hit)  The kinetic grapnel hits the orc.  The orc is moderately wounded. _The orc shouts!i@ A) _The orc shouts!  The grapnel guides your strike.  You hit the orc with your +0 dagger of venom.orc is poisoned.  The orc is almost dead.  You hit the orc with your +0 short sword.io Ri 8=---6Kinetic GrapnelRev _You kill the orc!i\ i m _Your Spellcasting skill increases to level 3!ii  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.0   5.7  -2          ib b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   5.0   4.2  +2           c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   3.0   4.8  -1      f + Stealth3.0   4.8  -1        iE                                      i                        The relative cost of raising each skill is in cyan.  iThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi{ g * Spellcasting   3.0i p g - Spellcasting   3.0i = d + Armour 0.0i  d * Armour   0.0i{iui.#.#####..#  perishedprincess the Tinkerer #..#  Coglin#..#  Health: 29/35 ===================-----#..#  Magic: 8/9=====================---#..#  AC: 3Str: 10#..#  EV: 11Int: 16#..#i  SH: 0Dex: 13##########..#  XL:  5 Next: 38% Place: Dungeon:3#.)....)@).[#  Noise: =--------  Time: 1816.2 (0.0)#.########.##  d) +0 short sword {S f) +0 dagger (venom)#.#.#  Cast: Kinetic Grapnel#.#.#  Rev #.#.# iY#.#.#  #.#.#  ....#    You hit the orc with your +0 dagger of venom.  The orc is poisoned.  The orc is almost dead.You hit the orc with your +0 short sword. _You kill the orc! _Your Spellcasting skill increases to level 3!i3iiiR Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft7% 3b - Forge Blazeheart GolemFire/Forgecraft54% 4  c - Forge Lightning SpireAir/Forgecraft54% 4  d - StarburstConjuration/Fire 100% 6  e - HauntNecromancy/Summoning 100% 7  f - Borgnjor's Revivification Necromancy100% 8  g - Death's DoorNecromancy100% 9 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i i .#.#####..#  perishedprincess the Tinkerer #..#  Coglin#..#  Health: 29/35 ===================-----#..#  Magic: 8/9=====================---#..#  AC: 3Str: 10#..#  EV: 11Int: 16#..#  SH: 0Dex: 13##########..#  XL:  5 Next: 38% Place: Dungeon:3#.)....)@).[#  Noise: =--------  Time: 1816.2 (0.0)#.########.##iΠ {  d) +0 short sword {S f) +0 dagger (venom)#.#.#  Cast: Kinetic Grapnel#.#.#  Rev #.#.# #.#.#  #.#.#  ....#    You hit the orc with your +0 dagger of venom.  The orc is poisoned.  The orc is almost dead.You hit the orc with your +0 short sword. iD z_You kill the orc! _Your Spellcasting skill increases to level 3!i« i} Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 4? Y - Yes  N - NoiIi%1.#.#####..#  perishedprincess the Tinkerer #..#  Coglin#..#  Health: 29/35 ===================-----#..#  Magic: 8/9=====================---#..#  AC: 3Str: 10#..#  EV: 11Int: 16#..#  SH: 0Dex: 13##########..#  XL:  5 Next: 38% Place: Dungeon:3#.)....)@).[#i2  Noise: =--------  Time: 1816.2 (0.0)#.########.##  d) +0 short sword {S f) +0 dagger (venom)#.#.#  Cast: Kinetic Grapnel#.#.#  Rev #.#.# #.#.#  #.#.#  ....#    You hit the orc with your +0 dagger of venom.  The orc is poisoned.  The orc is almost dead.You hit the orc with your +0 short sword. _You kill the orc! _Your Spellcasting skill increases to level 3!i42-7.2 (1iA9iAo _This spell is dangerous to cast!iEk30=-8.2 (2iRFiLiM59.2 (3iRifXiWZ,20.2 (4ia^ia _You start memorising the spell. You continue memorising. x3i1ciogijc _You finish memorising. Spell assigned to 'c'.i]^iS`Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 helmet (worn)i`{a - a +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip i ibi} .#.#####..#  perishedprincess the Tinkerer #..#  Coglin#..#  Health: 30/35 ====================----#..#  Magic: 8/9=====================---#..#  AC: 3Str: 10iN#..#  EV: 11Int: 16#..#  SH: 0Dex: 13##########..#  XL:  5 Next: 38% Place: Dungeon:3iHT#.)....)@).[#  Noise: ---------  Time: 1820.2 (0.0)i6#.########.##  d) +0 short sword {S f) +0 dagger (venom)#.#.#ib  Cast: Kinetic Grapnel#.#.# #.#.# #.#.#  #.#.#  ....#    iYou hit the orc with your +0 short sword. _You kill the orc! _Your Spellcasting skill increases to level 3! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.iid _iiC"i&+1.2 (1is&iw+io,51=i,$2.2 (2i/i(7 _You start removing your armour. You continue removing your +0 robe. x3i 9[9===3.2 (3i=iXG4 _Magic restored.iI+4.2 (4iMiETiV+5.2 (5iZi\/ 1i]f) +0 dagger (venom) d) +0 short sword {S _You continue removing your +0 robe. x2i^icik  You finish removing your +0 robe.  You start putting on your armour.imc2=6.2 (6i qiuivI===7.2 (7izi<iρ+8.2 (8iiQi+9.2 (9iiƚif^3=30.2 (10.0)i iѨ 4 _You continue putting on your +0 leather armour. x5iiic _You finish putting on your +0 leather armour.iFi4H3iJiM: _iN,i OiP,iQiT94iaTE==i UiW,iXiYi0ZiZi\i,]i_cifiMgh5==iiik$ il _HP restored.imininikqD  You see here a +0 dagger {Hua}.iwsis _itiuiwi*xixiyi{i{9=i|i}iMii0i<i?iiiL^  Items here: )) [[ ††.iiU _iiҋiȍi&ixiiɑiiiiǔii iʖii)iięiښi0iwiԜi4 #..# ##########..# #.)....).).[# #.########.## #.# #.# iR#.# #.# #.# #.#  #.# #.#  #@# #.# 50.2 (2 #.........>...#  .....##.#######  .... ..# ... ### ## i.i9i߬,1.2 (21ii; _Found a stone staircase leading down.i%W3iWi Zif\i.`BibibicieigiIhi iijililimiIr#.########.## #.# ## #.# #.#. #.# #.ir.###.##.# #.#......#.########.######.........>...#......##.######## ......|@.# ir#...###### ### is i*w  #.#.###. #.# #.# #. #.# #.# #. #.# #.# .###.##.# #.#iwq ......#.########.#.#####.........>...#.##.##$......@..##...###### ###i{15.2 (4.0)iH}+6.2 (5ii]$ _Found 15 gold pieces.iav _You see here a staff of alchemy.iiii _iu,ixiif,ifiiii@ii]iimiiibiiiN _You now have 109 gold pieces (gained 15).iGii1i=i1,ii5 XiT i i6 i i i  i ` An orc comes into view.ij  . ####### ##.).... ...#### i #.# ## #.# #.## ##.##.# #.o.##.#.#.#.###.##<..#......#.#####i8 + #..@#.#####......... ##.##.......##.##### #..........|..#######...###########o   orc (wandering)iR# .o68.2 (12.0)  Found a stone staircase leading up.i( Toi* 5==9.2 (13i/ iv2 % _The orc shouts!i2  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i8% i& i+ i(. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iO iV i i F _Unknown command.iP .  ##. #.) ... #. #.# #.##.# ## #.# #.##.### ##.##.# #.##.#.##.#.#.#.###.##.#.<o....#..#......#. #.@.#.##### ##.##.##. #..........|..# ###ig###...######  #####i'J.oiVi<\--70.0)Kinetic Grapnel _iii|s  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJ  . ###### perishedprincess the Tinkerer  ##. #.)... Coglin ... #.#### Health: 35/35 ========================i U #.# #.##.#  Magic: 8/9=====================--- ## #.# #.##.#  AC: 4Str: 10 ### ##.##.# #.##.#  EV: 11Int: 16 ....##.#.#.#.###.##.#  SH: 0Dex: 13 i ..<.o*..#..#......#.#### XL:  5 Next: 38% Place: Dungeon:3 #*@.#.#####........ Noise: ---------  Time: 1870.2 (0.0) ##.##.......##.#### f) +0 dagger (venom) d) +0 short sword {S #..........|..#  Cast: Kinetic Grapnel ######...######  #####   o   orciӾ )Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe of freezing and wearing a +0 leather armour(74% to hit)i2 f.###### perishedprincess the Tinkerer ##.#.)... Coglin...#.#### Health: 35/35 ========================#.# #.##.#Magic: 8/9=====================---iu3 ## #.# #.##.#AC: 4Str: 10### ##.##.# #.##.#EV: 11Int: 16....##.#.#.#.###.##.#SH: 0Dex: 13..<.o*..#..#......#.#### XL:  5 Next: 38% Place: Dungeon:3#*@.#.#####........ Noise: ---------  Time: 1870.2 (0.0)i3 r##.##.......##.#### f) +0 dagger (venom) d) +0 short sword {S#..........|..#Cast: Kinetic Grapnel######...###########o   orc (grapneled)Confirm with . or Enter, or press ? or * to list all spells.i4 $Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe of freezing and wearing a +0 leather armouriI4 4(74% to hit)  The kinetic grapnel hits the orc.iԶ J.oiݽ #.i 3=1.2 (1iq iB   Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe of freezing and wearing a +0 leather armour(74% to hit)  The kinetic grapnel hits the orc. _The orc is moderately wounded.!i. ###. #.).... #.##.# #.##.# ## #.# #.##.# ### ##.##.# #.##.# ....##.#.#.#.###.##.# !i..<..o..#..#......#.##..@#.#####.##.##.##.##...|..# #### !iP.o!i!i.-2!i-!i!i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i:E J.o!iQ #6-----==3!iS !ipU D _You shape a spike launcher from a nearby wall."it * poisoned)The grapnel guides your strike.  You hit the orc with your +0 short sword.  "iuAThe orc is almost dead."i#h )You hit the orc but do no damage. The orc is poisoned.  The rocky spike skewers the orc.* "i*)"idu94Kinetic GrapnelRev "i] _You kill the orc!#i]7 .  ##. #.) ... #. #.# #.##.# ## #.# #.##.# ### ##.##.# #.##.# ....##.#.#.#.###.##.# ..<.....#..#......#. #.@.#.##### ##.##.##. #...|..##i^8 ######...######  ######i?#iB.--5#iG#iM  Things that are here: _a +0 hand axe of freezing; a +0 leather armour$i . ##### ##. #.).. ... #.### #.# #.##.# ####.# #.##.#### ##.##.# #.##.#$id...##.#.#.#.###.##.# ...<...@.#..#......#.###.....##.).#.#####.......### ##.##.##.### #..........|..#######...###########$i$iG--6 _$i$i$i .########. #.)...... #.#####.# #.##.# ####.# #.##.# .### ##.##.# #.##.# .....##.#.#.#.###.##.# ...<.....#..#......#.####.....##.@.#.#####........### ##.##.......##.#### #....|..# ######...######  $ie 8##### $i -----7  Things that are here: _a +0 hand axe of freezing; a +0 leather armour%iƃ%i3%i%if$ _%i07==%i%i,%iE%i,%i9,%i՘%i%iz3==%i %ig%i%i%iա%i,%iޤ,%ia%iA%i%i%i%i%i%iG%i#8%i*===%i%i%i"%io%i%i)%i%i%i|,%i%iX;===%i%i%i,%i%i%i%iB%i%iK%i%i'%i%i%i)#9%i*===%i%i)%i%iN%i%iP%i%i%iy%iN%i  You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.%i%iN#o . ###%iK##. ##. #.)#.. ... #.##.. #.# #.##.# .. ####.# #.##.# ##.###. ##.##.# #.##.# .......##.#.#.#.###.##. #...<.@...#..#......#.# .......##.).#.#####.....####### ##.##.......##.# #..........|..#######...###########%iDo   orc (missile, wandering)%i0900.2 (23.0)%i>%i*1.2 (24 %iA _%is$%ih)&i #o .  ##. ##. #.) #.. ...  #.. #.#  .. ####.#  ##.###. ##.##.# &i .......##.#.# #...<.@...# .......##.).# ####### ##.## #...| ##### ##### &ic&i #o .  ##. ##. #.) #.. ...  #.. #.#  .. ####.#  ##.###. ##.##.#  .......##.#.# #...<.@...# .......##.).# ####### ##.## #...| ##### ##### &i\&i6&i&i[ _An orc is nearby!&i  #.#   #o# . ## ##.# ##. #. #... ... #.#..# #.# #.##. ..# ####.# #.##.###.###.###.##.# #.##........@##.#.#.#.###.##.###...<.....#..#......#........##.).#.#####....###########.##.##. #..........|..######...##########.o===2.2 (1.0) _&i 'iF   #.# ##o# ##. ... ###.##..# ........# #####.###@###.##.# ........##.#.#.#.###.####...<.....#..#......#........##.).#.#####...###########.####..........|..######...##########'iHR.o'i4Q'i}lZ3Kinetic Grapnel'ij    ##.## ## #o.. ... ###.##..# .......@# #####.###.###.##.# ........##.#.#.#.###.####...<.....#..#......#........##.).#.#####...###########.####..........|..######...##########'i;mO.o'is'iu&4'i|'i~'i $You catch the helpless orc completely off-guard!  You puncture the orc with your +0 short sword!'i ('i v415Kinetic GrapnelRev 'i 'i G _You kill the orc!(i-Y .# #.# #.# #.#   #.# . # ##.#######. # (i.Q#....?..... # ###.##@.# #.# #.##.........# ####.# #.######.###.###.##.# #.## ........##.#.#.#.###.## ###...<.....#..#......# ........##.).#.#####... ###########.##.## (i/ #..........|. ######...#### (iq:(i =%6(iE(i|S _Found a scroll labelled YFAL KELOREYW.  You now have 117 gold pieces (gained 8).  Things that are here:(iV*7.2 (2(ib(icD _a +0 dagger; 5 boomerangs; a +0 leather armour(i(i(ii(i)iyl=#.# #.# #.# #.# #.#   .# . ###.#######. #. #.@..?..... #.###.##).######.# #.##..........# ####.# #.##.)im*####.###.###.##.# #.##.........##.#.#.#.###.##.###...<.....#..#......#........##.).#.#####....###########.#####..........|..)i=t)iv58.2 (1)i|)i)i#.# #.# #.# #.# #.# #.# . ###.#. #.)#..@.?..... #.#)i!###.##).######.# #.##.#.........# ####.# #.##.#####.###.###.##.# #.##.#........##.#.#.#.###.##.####...<.....#..#......#.#........##.).#.#####.###########.##.##.##.|..#)iq)iz&9)i)i)itH#.# #.# #.# #.# #.# #.# . ###.#.#.).#...@?.#.####.##).######.#. #.##.# .........# ####.# #.##.# ####.###.........)i^@###...<.....#..#......#.##........##.).#.#####.###########.##.##.###.|..#)id)i5'10)i)i4)i*i>*i@*iB*i2E,*iF*iG*iBJ*iJ*i'K*ilM*iVB......... .>.#.#####. #.##.#.# #.####.*iKW8#.# #...##.#.# #...##.#.# #...  #.#.# #..# ##.# #.@# ##########.*iWV8.2 (6##.#######..# #.)....).).#...........# #.########. *iWA###.##).######.#.# #.##.# #. ........# ####.#.# #.##.# #. ###.###.###.##.#.# #.##.# #.*ioX  ........##.#.#.#.###.##.# #.  ###...<.....#..#......#.########.  ........##.).#.#####..>... *i^*i`+9.2 (7*iq*it; _Found a stone staircase leading down.*i Y*iO X  There is a stone staircase leading down here. _  There is a stone staircase leading down here. _*i *i ,*i^ *i" ,*i *iF *i *i ,*ix *i *iX *iD *i *i B*i *i *i ,*i *i X*iV X*ih B*i *iU B*i *iD ,*i *iy *i$ *i$ *iB& *i& *i=' *iY( *i) *i:* *i* *i, *i. *i/ *iw/ *i91 *i2 *i2 *il3 *i7 *i? #.. #..   #..   #..#####  #......#  *i;@ #......#######  #............#  ####..@...#####.# 47.2 (28.0) >..........# #.#  ########.### #.#  #.# #.#*i@  #.# #.# #.# #.######. #.# #..>..... *iA #.. ###.##### ###.# #.###*iF *ijI ,8.2 (29*iM *iyP ; _Found a stone staircase leading down.+i<_+i8+i,+i .># ..# ... #.#  ##.## +i," ...#  #..#  #@.# 53.2 (5.0) #..#  #..##### #......+i##......########............#####......#####.#>..........# #.#########.### #.#+i@ +i_+4.2 (6+i`+i9 _Found an escape hatch in the floor.+i+i 3+ic +i +i +iX+i+i+i2.......##.># ..##+iP ... #..######.##.......@..#6.2 (2.....###..#... #..# = #..#+i #..##### #......# #......####### +iu#............# ####......#####.#+iy#+i$+7.2 (3+i)+iG,R _Found a glowing bronze ring.,i,i,i,,iM,,in,i+,i$,,i4,i,i],i,i,i,i,,i,i,i,,i,i/,iP,,i,i,i,,ig ,i1,i4,i[ .# .########'####............. #.[........# #.###@..# #.># #......## ..##.#.#..# ..... #.#..# #.#..##.#..######.##................#.###.......###..#...........# #..#.###..=....# #..#78 M.#. .# ...#######'#### #....... #.@[,i\m........#.###...####.>#  #......## ..##....#.#..# ..........,i;ms69.2 (12.0)70.2 (13,i٦ _You see here the +1 chain mail of the Distant Future {Str-2 Dex+4 Stlth+}.-i -iО 3-i -ie -i P _-ij -i -iɭ -ik -i -iq -i) ,-i &  -i You encounter a kobold. It is wielding a +0 whip, wearing a ring of resistcorrosion and quivering stones.-i #...#.#.  # #. .#####.#. .#.......#######'####.............#?......##.[........#-i #..####.###...####.>#K #......## ..## ....#.#..# ... ...##.#..# #.#K   kobold (missile, wandering) ..##.#..######.## ................# .###.......###..#-i' 13.2 (3.0)-i -i 24.2 (4 _-i -i /i#. .. #. #. # #. .# ####.#. .# .#'#### #..@... #?......##.[.# #..####.###...####.># /iܡK #......#....#.#..#...##.#..# #.#. /iڢ1K/i .K   kobold (missile, wandering)/i9+5.2 (1/i_/i/isn /#. .. #. #. # #. .# ####.#. .# .#'#### #. #?......##.[.# #K.####.###...####.># . #.........#.#.....##.#..# #.#..##.#..#.. /i v /ig| &6/i /iɃ 0ij#... #. #. # #. .#####.#. .# .......#######'#### #...............#?......##@[# #K.####.###...####.># . #......## ..# ....#.#..# ...0i̛...##.#..# #.###.#..######.#................#.###.......###..#.....# #..#0i0i?&70i'0i1iav #. .. #. #.  # #. .# ####.#. .# .......#######'####  #...@... #?......##.[........# #K.####.###...####.>. #......## ..## ....#.#..# ....##.#..# #. ..##.#..######.## ................# .###.###..#81i'z1i{2i #. .. #. #. # #. .# ####.#. .# .#'#### #. #?......##.[.# #..####.###...####.># . #......## ..## ....#.#..# ... ...##.#..# #.# ..##.#..######.## ..2iߢh.#  .###.###..#2i2i:C92i+$ #. .. #. #. # #. .# ####.#. .# .#'#### #. #?......##.[.# #..####.###...####.># . #......## ..## ....#.#..# ... ...##.#..# #.# 2i..##.#..######.##  ...#  .###.###..#2i2iY'802i2iN2i8| V#. ..# #.## #.##.#.#.#####.#.# .# .......#######'#### ######...............#?....@.##.[..# #..####.###...####.># . #......## ..## ....#.#..# ... ...##.#..# #.# ..##.#..######.## ................# .######..#2iF} m ....# #..#2iO 2i &12i 2iH 3i  #. ..# #.# # #.# #.#.# .#3iε ####.#.# .# .......#'#### ######. #?...@..##.[.# #..####.###...####.>#$.. #......## ..##. ....#.#..# ... ...##.#..# #.# ..##.#..######.##  .#  .###.###..#  .# #..# K3iٸK   kobold (missile, wandering)3is3i=2Kinetic Grapnel3ic3i + _Found 10 gold pieces.3ik #. ..# #.# # #.# #.#.# .# ####.#.# .# .......#'#### ######. #?..@...##.[.# #.K####.###...####.># $... #......## ..... ....#.#..# ...#.. ...##.#..# #.##. ..##.#..######.# . .###.###.. .# #..3it2K.3iY33i  #. ..# #.# # #.# #.#.# .# ####.#.# .# .#######'#### ###### #?.@....##.[. #K.####.###...####.> $.... #......## ..#.....< ....#.#..# #..... ...##.#..# #. #.#... ..##.#..######. #.#... # #..# .###.### .# #3i+ 2K.3i> 4<3i( &43if 3i 9 _Found a stone staircase leading up.4i`  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iŎ #.  perishedprincess the Tinkerer  ..#  Coglin #.#  Health: 35/35 ======================== # #.#  Magic: 8/9=====================--- #.#.# .#  AC: 4Str: 10 ####.#.# .#  EV: 11Int: 16 .......#######'####  SH: 0Dex: 13 ######.............. XL:  5 Next: 41% Place: Dungeon:3 #K*@....##.[........ Noise: ---------  Time: 1984.2 (0.0) #..####.###...####.> f) +0 dagger (venom) d) +0 short sword {S $.... #......## .. Cast: Kinetic Grapnel #..7m...< ....#.#..# .. ##..... ...##.#..# #. #.#... ..##.#..######. K   kobold (missile, wandering) #.#... ............... # #..# .###.......###. ...........# #.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip, wearing a ring of resist corrosion and  quivering stones (wandering, hasn't noticed you, 67% to hit)4iYH#.perishedprincess the Tinkerer ..#Coglin#.#Health: 35/35 ========================# #.#Magic: 8/9=====================---#.#.#.#AC: 4Str: 10####.#.#.#EV: 11Int: 16.......#######'#### SH: 0Dex: 13######.............. XL:  5 Next: 41% Place: Dungeon:3#**@....##.[........ Noise: ---------  Time: 1984.2 (0.0)#..####.###...####.> f) +0 dagger (venom) d) +0 short sword {S$.... #......## .. Cast: Kinetic Grapnel4iC#.....< ....#.#..# ..##..... ...##.#..# #.#.#... ..##.#..######. K   kobold (missile, wandering)#.#... ...............# #..# .###.......###............# #.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip, wearing a ring of resist corrosion and  quivering stones (wandering, hasn't noticed you, 67% to hit)4i>!\?Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip, wearing a ring of resist corrosion and  quivering stones (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel misses the kobold.4in)NK)4i_*J====5.2 (14i14i3( _The kobold shouts!4iV  , very poisoned)You closely miss the kobold with your +0 short sword.You hit the kobold with your +0 dagger of venom.4iW =---6Rev 4i] 4in` l _The kobold is poisoned. The kobold closely misses you.5i )You hit the kobold with your +0 dagger of venom.5iR5i)2---7Kinetic GrapnelRev+ 5if5iJ _You kill the kobold!5i} #. ..# #.# # #.# #.#.# .# ####.#.# .# .#######'#### ###### #?@.....##.[ #..####.###...####. $..... #......##  #.....<.....#.#..#  ##.........##.#..# #5i #.#.......##.#..###### #.#........ # #..###.###.### .# #5iC5i\-8Rev 5ip5it$  Things that are here:5iF _a +0 whip; 2 stones; a ring of resist corrosion5i #. ..# #.# # #.# #.#.# .# ####.#.# .# .#######' ###### #@).....##.[ #..####.###...####5ik; $...... #......##  #.....<.....#.#..#  ##..##.#..# #.#.##.#.. #.#.. # #..###.###.## .#5iÊ5i[F-9 _5i5i5i+90.2 (25i5i1m _e - 5 scrolls labelled IVIH HEJIAD (gained 1)6i2?f ..###..#6iG@###.......#######'#########.............).....##.[.####.###...####....$......##......## ###.....<.....#.#..# ##.........##.... ...###..=....#6iD6iF*1.2 (16iK6i:N6i"[ #.## #.# #.#.#.#####.#.# .## .......#######'###. ######...........##.##.).....##.[6io[####...#..####.###...###.....$.@....##......## ####.....<.....#.#.. ##....#.#..#6i[ #.#.##.#..#### #.#6i[........... #.#..###.#### 6i[ # .... ....# 6i\ #..# .###..=....#  #.......#6iq\D 6ic6ig026iKm6ip6ipc #.# # #.# #.#.# .### ####.#.# .# #. .#' #. ###### ##.##.).....##.[#...#..####.###....$@.....##......##$####.....<.....#.#..# ##.##.#..# #.#.##.#.. #.# #.#..###.###. #..... ..###..## .###..=.... #.6iAl6ipV9===36iv6iy+ _Found 14 gold pieces.6i* #.# # #.# #.#.# . #######.#.# . #...#' #.####### ##.##.).....##.[6i*#...#..####.###...#.......##......###$####.....<.....#.#..# ##.##.#..# #.#.##.#..6i:+ #.# #.#..###.### #..... . ###..## .###..=6i+? #6i'37i/45.2 (2 _You now have 127 gold pieces (gained 10).7i #.# # #.# #.#.#  #######.#.#  #...# #.####### ##.##.).....##.[ ######...#..####.###... #.##...... #$####.....<.....#.#..# ##.##.#..# #.#.##.#.. #.# #.#..###.### #.....  ###..## .###..= #6.2 (17iz 7i Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 short sword (weapon) {Suchat}  f - a +0 dagger of venom (offhand) {Laurinda} Armour (go to first with [)  a - a +0 leather armour (worn) 7i1 @ e - a +0 helmet (worn)b - a +0 robe8iCh8io8iw#.#perishedprincess the Tinkerer # #.#Coglin#.#.#Health: 35/35 ========================#######.#.#Magic: 9/98iPx========================#.........####### AC: 4Str: 10#.#######........ EV: 11Int: 16##.##.).....##.[.. SH: 0Dex: 138ix######...#..####.###... XL:  5 Next: 42% Place: Dungeon:3#.....@.......##......# Noise: ---------  Time: 1996.2 (0.0)#$####.....<.....#.#..# f) +0 dagger (venom) d) +0 short sword {S##.........##.#..# Cast: Kinetic Grapnel8iy#.#.......##.#..##.#..............#.#..###.###.....8i=y- #..... ......... ###..## .###..=.. 8idyo#.....  _You kill the kobold!8iyqThings that are here: _a +0 whip; 2 stones; a ring of resist corrosion 8iy_e - 5 scrolls labelled IVIH HEJIAD (gained 1) _Found 14 gold pieces. _You now have 127 gold pieces (gained 10).8i8i[8i8i8ig;8i8i8i5,8i8i(8i8i8i8i8i8i8iY8i-G _You now have 141 gold pieces (gained 14).8it.8i.8i$/8i08i18i/28i28iu48i5B8it78i88i88iQ98ix:8i];8i;8i <8i=8i>8i>8iX?8i@8iA8iB8iB8iC8iE,8iE8iF8i(H8itH8iJ,8i]B8i_8iI`,8i`8i$b8ib8i;d,8id8ie8ie8iVf8ig8ih,8ii8iAk8ik8ik8inl8ikm8in8in8i\o8irn8iv8i.8i.X8iS8i78i 8iB8iKJ8i8i۽,8i(B8i8io8i`8iy8i8i8ie8i 8iU 8iE 8i 8i 8i 8iH 8i 8iC 8i| 8i 8i 8ib f  You encounter an adder.8i,# y#.##### #.#...# #.# #.....# #.# 8i# '###...# #.# ##.## #.##.# #.##.# #.# # #.# #.###.##.# 8i# #.#####.@...?..S #............... 8i# ###########.####  # 8i $ j S   adder (asleep) 8i+$ 8i, 22051.2 (55.0)8i(/ 32.2 (56 _8i5 8i7 9i  #.##### #.#...# #.# #.....# #.# ###...# #.# ##.## #.# #.# #.# #.# #.# #  #.# #.###.##.#  #.#####.@...?..S  #...............  ###########.####  # 9i  #.##### #.#...# #.# #.....# #.# ###...# #.# ##.## #.# #.# #.# #.# #.# #  #.# #.###.##.#  #.#####.@...?..S  #...............  ###########.####  #  9i 9i9is _An adder is nearby!9i #.##### #.#...# #.# #.....# #.# ###...# #.# ##.## #.# #.# #.# 9i$ .#.# #.# # #.# #.###.##.#.#.#####..@..?..S.#........#9iR q.#.#.9iy )##9ib& 9iL) 83.2 (1.0) _9i. 9i0 9i #.##### #.#...# #.# ###.....# #.# ..###...# #.# .###.## #.# .#.#.# #.# .###.# #.# .# #.# #.###.##.#.#.#####...@.?..S.#.#.# ..### 9i 9i#&49i],:il#.##### #.#...# #.# ### #.....# #.# #.. ###...# #.# #.# ###.## #.# #.# .#.# #.# #.# ##.# #.# #.# .#.# #.###.##.#.##.#####....@?..S..#.:i##.##.##..#### :i:i!=5Kinetic Grapnel:i:ig:i?9#.#####  #.#...# #.# ###  #.....# #.# #..  ###...# #.# #.# ###.## #.# #.# .#.# #.# #.# ##.# #.# #.# # ..:i9#.# #.###.##.#.##.#####.....@..S..#.###.##.#:i9:#..#### :iA:izB&6:iG:i2L _You see here a scroll labelled ZIV JUBAKI.:i6 :il7 &7:iL :iN ` _z - a scroll labelled ZIV JUBAKI;i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i) #.##### perishedprincess the Tinkerer  #.#...# #.# ### Coglin  #.....# #.# #.. Health: 35/35 ========================  ###...# #.# #.### Magic: 8/9=====================---  ##.## #.# #.# ... AC: 4Str: 10  #.# #.# #.# ### EV: 11Int: 16  #.# #.# #.# # . .. SH: 0Dex: 13  #.# #.###.##.#.... ## XL:  5 Next: 42% Place: Dungeon:3  #.#####.....@**S.... .. Noise: ---------  Time: 2057.2 (0.0)  #..................# ## f) +0 dagger (venom) d) T*Jm+0 short sword {S  ###########.########  Cast: Kinetic Grapnel #.# #.. #### S   adder (asleep) _z - a scroll labelled ZIV JUBAKICasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit);i? #.#####perishedprincess the Tinkerer #.#...# #.# ###Coglin#.....# #.# #..Health: 35/35 ========================###...# #.# #.#;i## Magic: 8/9=====================---##.## #.# #.#... AC: 4Str: 10#.# #.# #.#;i### EV: 11Int: 16#.# #.# #.# # ... SH: 0;iDex: 13#.# #.###.##.#....;i:/## XL:  5 Next: 42% Place: Dungeon:3#.#####.....@**S....;i].. Noise: ---------  Time: 2057.2 (0.0)#..................#;i## f) +0 dagger (venom) d) +0 short sword {S###########.########;iCast: Kinetic Grapnel#.##..;i####S   adder (grapneled)  ;iCasting: Kinetic Grapnel (safe; 3% risk of failure)  ;iKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;incAim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.;iu 3S.;ilz .;i{ 3=8.2 (1;i5 ;ij onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder. _The adder is lightly wounded. ^4=-2ik ====>iLl >ign >in (>iRq >iA >iϊ >i9 >i >iH >i_ >i >i >i >i֖ >i >ib >i@ >i) ,>iY >i >i >iM >i X>i >i >iG >i >i >i >i/ >is >in >iz >i >i >iK >i >i >i >iN N _You now have 151 gold pieces (gained 10).>i% >i >i >i >i >i >i >i >iI >i >iG >i0 >i >i >i >iA >i >i >i >id >i ,>i} >i? >iN >i >i >i@ >i1 >i ,>i >ia! ,>i! >i5# >ii$ >i$ >ir% >iz& >i{' ,>i' >i( >i) >i* >i* >i+ >i, ,>i - >i(. >i. >i/ ,>iw0 >i D #.#  #.#.#  #.# .#   #.# .#   #.# .#  #.# <#  #.# .#  #.# #####.#  #.# #...@.#111.2 (42.0)  #.# #.#####  #.##### #.#  #.#...# #.# #############.....# #.# #..........####...# #.# #.########.###.## #.# #.##.....[.# . #.# #.# #.##.####..###### #.# #.>iD # #.##.##)......... >iI >ig }2.2 (43 _Found an escape hatch in the ceiling.?iT_  There is an escape hatch in the ceiling here.?iiK _?iu?i|?iX?i?i!?i?iB?iԶ?i ,?i?ik?i[?i,?i?i޼?i7?i?i?ib?ilX?i?iB?i B?iB?i,?iq?i#B?i?i?i7?i?i?iR?i?i?i?i?i-?i2?ie?i?i?i?i<?i?i4?ir?ip?i?i ?i?i?i ?ia ?i{ ?i ?i-B?i ?iu?i?iw?iB?i?i?i!?i "?i $?iO$?iH%?i'?i(?i0)?ib*?i-?i/?i 0?i&1?i3?i4?i'5?i6?i`;?i=?i=?i>?i]@?ixA?iA?iRB?i|C?iD?iE,?iF?i4H?i{H?iI?i#M?iTB?iHV?iW?iW?iQX?iY?iZ?i[?i\?i]?iN^?i_,?ia?ib?ib?ic?ie?i g,?ig?ii?ik,?i}m?iDo?ir,?iYs?it?iv?i w?ix?i;z?i1|?i|?i}?i(?iD?i?i?iU?iyB?i?i?i?i%?ig?iP?i?i%?ir?i?i?i?iȡ?i?i?iդ?i?iz?i?i?i ?i?iZ?i3?i?it?iڲ?iٳ?i`?i  You encounter a goblin. It is wielding a +0 dagger.?i6 #.#.#.# #...# #.#.### #.# #...# #.#...## #.# #...#?iY #.##...###### #.# #..## #...........# #.# #..# ##########...####.###.#######..# ........###.## .##...........# #######.# #.?iP#).######.#.# ?i#.....[.# #.....@.....# ####.#.# #.####..#########g###.###.##.#.# ?i#.##).................##.#.#.#.##Kinetic Grapnel #.#.....#########...<.....#..#... ?i!............ ........##.)#.#### ?i[-......#.#### ###########.##..... g   goblin (wandering) #######.##........ ###### ######... ........#####75.2 (6?id?i36.2 (64 _?i?i?i ]  #.#. #.#  #.#.### #.#  #. #.#  #.## #.#  #.....# #.# #..# ..####.# .## .#  #.#####.##).# ?i] [.# #.....@.....#  #######g###.# )......<. ........##.) #########?i  #.#. #.# ?i= R #.#.### #.#  #. #.#  #.## #.# ?i  #.....# #.# #..# ..####.# ?i .## .#  #.#####.##).#?i  [.# #.....@.....#  ?i q#######g###.# ?i8 a)......<.?ic ........##.) #########?i ?i4?i?i^ ] _A goblin is nearby!@il  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@iU #.#. #.# #...# perishedprincess the Tinkerer  #.#.### #.# #...# Coglin #.#...## #.# #...# Health: 35/35 ======================== #.##...###### #.# #..## Magic: 8/9=====================--- #...........# #.# #..#  AC: 4Str: 10 ##########...####.###.#######..#  EV: 11Int: 16 ........###.## .##...........#  SH: 0Dex: 13 #######.# #.#####.##).######.#.#  XL:  5 Next: 50% Place: Dungeon:3 #.....[.# #.....@.....# ####.#.#  Noise: ---------  Time: 2176.2 (0.0) #.####..#########g###.###.##.#.#  f) +0 dagger (venom) d) +0 short sword {S #.##)............[4@i5WR0m.....##.#.#.#.## Cast: Kinetic Grapnel #.#.....#########...<.....#..#... ............ ........##.).#.#### ......#.#### ###########.##..... g   goblin (wandering) #######.##........ #######.#######... ........##### _A goblin is nearby!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)@i' S#.#.#.# #...# perishedprincess the Tinkerer #.#.####.# #...# Coglin#.#...###.# #...# Health: 35/35 ========================@i #.##...###### #.# #..## Magic: 8/9=====================---#...........# #.# #..# AC: 4Str: 10 ##########...####.###.#######..# EV: 11Int: 16 ........###.## .##...........# SH: 0Dex: 13 @i j#######.# #.#####.##).######.#.# XL:  5 Next: 50% Place: Dungeon:3 #.....[.# #.....@.....# ####.#.# Noise: ---------  Time: 2176.2 (0.0) #.####..#########g###.###.##.#.# f) +0 dagger (venom) d) +0 short sword {S #.##).................##.#.#.#.## Cast: Kinetic Grapnel #.#.....#########...<.....#..#... ............ ........##.).#.#### ......#.#### ###########.##..... g   goblin (grapneled) #######.##........ #######.#######... ........#####@iE Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The kinetic grapnel hits the goblin.  @i HThe goblin is heavily wounded.@i| g  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The kinetic grapnel hits the goblin.  The goblin is heavily wounded.  The goblin shouts!@i~ J====7.2 (1@i @i- T _The goblin closely misses you.AiO  $The grapnel guides your strike.  You hit the goblin with your +0 dagger of venom.1=---8Kinetic GrapnelRev  _You kill the goblin!Ai#.#.####.# #...# #.#...#.# #...# #.##### #.# #..## #...........# #.# #..# #########...####.###.#######..# .......###.## #.##...........# ######.# #.#####.##).######.#.# # .....[.# #...........# ####.#.# # .####..#########@###.###.##.#.# # .##).................##.#.#.#.### .#.....#########...<.....#..#.... Ai$:........... ........##.).#.######.#### ###########.##...... ######.##.....# ######...# .......#  ##### ########Ai0AiP----9AiAi  You now have 152 gold pieces (gained 1).-80.2 (2AiAi7/ _You see here a +0 dagger.Ai #.#...#.# #...# #.##### #.# #..## #...........# #.# #..# ########...####.###.#######..# ......###.## #.##...........# Ai }#####.# #.#####.##).######.#.# #. ....[.# #...........# ####.#.# #. ####..#########)###.###.##.#.# #. ##).............@...##.#.#.#.###. #.....#########...<.....#..#..... .......... ........##.).#.#####Ai [#.#### ###########.##....... #####.##.....# ######...## ......#  ##### ####### Ai Ai +1.2 (1Ai Ai Bi(3Bi*Bio-Bi2XBit3Bi5,Bi7Bi9Bi3:M9===Bi;Biu@BiABiABiBBiHBiI,Bi#JBiKBiL,BiMBiP>  You see here a +0 dagger.BiRBiRB=== _Bi TBiVBiWBiXBi+YBiY[Bio],Bi_Bib$  Things that are here:Bih  a +0 dagger; 5 boomerangs; a +0 leather armour _BiiBiAlBi=n,BidoBiqBirBiIsBi_tBi{{BiA~Bi~Bi߀BiBi,BiBiBi,BisBiM$  Things that are here:BiS  a +0 dagger; 5 boomerangs; a +0 leather armourBiK _BiBiBBiBiKBiBiM,BiBiBi,BiBiBiw,BiBiBiBiBiBi7Bi,BiBiBijBiBi6BiBi,Bi[BilBiW Bi Bi# Bi Bi Bi BiBiBiBBiBi.BiBiBi/BiBigBiBiBiBBi-#XBi$Bi&,Bi(Bi+,Bi ,Bia,Bi.Bi0,Bi1Bi3Bi9XBig?XBi0@Bie@BiABioCBizE,BiFBiHBiJBiKBiLBi7NBiOBibPBiCQBiCaBiacBidBifBigBihBiiBijBill,Bi1nBi}tBiuBizvBivBi_wBi{,Bi|,Bi~Bi~Bi'BiBi  Things that are here: _a +0 dagger; 5 boomerangs; a +0 leather armour  Things that are here: _a +0 dagger; 5 boomerangs; a +0 leather armour  There is an escape hatch in the floor here.BiBiL _BiBiBi'BBiljBiBiUBiBi}Bi)BiuBiBi7BiݓBiVBi7BigBiBiBi^BiBiBiaBiBiBi,[39;49mBijBi;BiBikBiѢBi٤Bi,Bi}BiBiBi;BiةBiBi,Bi]Bi BiBiڱBi۲BiBiBi]BiPBiPBiBiIBiBiBiBi6BiBiBiBi+BiBiBiBiBiBi:BiMBiBiBiBi2BiBiBi$,BipBiu _k - 2 smoky emerald potions (gained 1)BiBi'BiBiBiBidBiS,Bi0BihBiBiBiBBiBiBiBieBiXXBiBi#,BiBiHBiG,BiBiBi%BiBi BiBixBiBiRBiBijBiBi3BifBi4BiBiBiBiBiBinBiBikBiBi=BiBiBiOBiBiBiBiBi`BiBiCBi",Bi@BiBiLBiBiOBiBBiBiBBiJBiGBiBiABi !XBiq!Bi"Bi"Bi#Bi&BBi'Bi(Bi)Bi,*Bi*Bi-Bi-Bi0.Bi.Bio0Bi73BBi4Bi\5Big6BiIBiIBiIBipJBiLBiL,BiMBiNBisOBiOBi&PBiQBiRBiS,BiTBiTBiU,BiWBiXBi}XBi^Bi*_Bin_Bi_BivaBiNbBibBicBiIdBieBiVeBieBiSgBi)hBiyhBi iBi jBijBi)nnBi$~BiBi*BiqBi.BiܦDBi,BiBizBiͫBiBiBiBiBizBi<BiBiBiƹBi"BiVBiBiBiBi BBiBiBiBi\BisBiBi,BiBilBiBi2BiBiBiBiFBiBiBiBi/BiBi\BiBiBiBiVBiBBiBi BiVBiBiBiBiBi_BiBiBiBiXBi)BiBiBiBiaBi ,BiBiBi,Bi'BiBi ,Bi BiBi+BiBi(BiBi,Bi7BiBi,BiBiBi Bi>!Bi"Bi$Big&Bi&Bi'BiN*Bi0BBi8Bi;,Bi>BiBBiCBiODBiEBiZHBiIBiJBi4LBiOR  There is a stone staircase leading down here.BiQBiDR _Bi_SBiUBi4WBimWBiXBiZBi[Bi9\Bi6]Bi_Bi`,BiaBicBidBidBieBinBipBiWqBipsBi7uBiwBixBixBi{Bim|Bi|Bi}BiBiBiBiBiA  You see here a +0 ring mail.Bi*Bi _BiBiXBi,Bi4BiBiBi5BiFBinBiBBi>Bi,BiҞBiӠBi,BiBiBiXBi,Bi;BiBBiBiHBiBicBi,BiFBiP  There is a stone staircase leading up here.BiK _BiBi>BBiBi'BibBiBiBipBiBi`BiSBiBidBi˿BiBiBiCBiBiBiBiBiKBi:BiBi",Bi`Bi,BiqBiBiJBiBiBiDBi_BiBiBiVBiBiBiBiGBiHBiBiIBiBiXBiBiiBiBiBipBi,Bi;Bi<,Biq>BibCXBiUvBiV,BiVBiDYBiYBi ZBiZBi]Bi^BiB_Bi`Bi[cBi:eBieBifBimBi pBippBiqBitBiuBiuBixBi{BiށBiÂBiۃBiBi BiBi{Bi,BiBirBiۏ@  There is an open door here.BiBi _BiBi`Bi _You open the door.Bi3Bi@BiQ7 _You open the door.BiBiիBiBiBiBBiBiʼ ##  #.# .  #.# .##  +.+ #. ..#  #.# #. #.#  #.# #.##.#  ###+###.###+###.##.#  +....[........+.##.##### #. #@# #..#......431.2 (250.0) Bim..# #.# #....##### #.# #.###.###.# #.......#  # #.# #...'.'...# #..#.##.## #.#.# #####.##### #..#.###.#.# #.# #.##.##### ...#######'#######.##.#####Biҽ  .#.................##......  .##.).....##.[........########### BiBi&,21BiiBi( _Found a ring mail.CiCiYCiCiCiiCi,CiCi#CivCi&Ci Ci Ci Ci Ci Ci,Ci CihCi,CiCi{CilCiCipCi27 _You open the door.Ci _You open the door. _You open the door.  There is an open door here. _ ###########  #.#########  #..@............... 50.0) #...#######'#######. #.#. #.#  Ci[40m# #$ #####.##### #[ #...'.'...# #. #. #.###.###.# #.  #! #.# #. #.###+###.###+###.# +....[........+.3.2 (21 _Found a helmet.Di! ########### #.........##########..........#######'#######. #.#.# #.#  # #$# #####.##### #[# #...'.'...# #. #.# #.###.###.# #. #!# #.# #. #.###+###.###+###.Di$  #.+....[........+.#.###+###.###+###.Di=- Di@0 14.2 (1.0)DiG DiH Di  ###########.........###########.....................#######'########.#@# #.# # #$# #####.##### #[# #...'.'...# #.#.#..# #.# #. 5Di0' ###########.........###########..................#...#######'#######Di#.#.# #.#  #@# #####.##### #[# #...'.'...# #..# #.###.###..##.# #.###.###.# #. Dih6Di+7.2 (2DiDi"? _You now have 165 gold pieces (gained 13).Ei+5 ###########.........###########............#######'########.# #.#  #.# #####.##### ...'.'...# #..# #.###.###!# #.# #.#Ei+# #.# #...'.'...# #. Ei5EiC8.2 (1 _You see here a +0 helmet.EiP[Ei\ ############.........###########............#######'########.# #.#  #.# #####.##### #[# #...'.'...# #.###.###!# #.# .###+###.###+###.##.#.# #####.##### #. Ei>dEif-9 _EioEi4 z ############.........##########............#######'########.# #.#  #.# #####.##### #[# #...'.'...# #..# #.###.### #.# .###+###.###+##+....[........+#.########.#.# #.# #. 601.2 (2 _s - 2 amethyst potions (gained 1)Ei [ .........##########............#######'########.# #.#  #.# #####.##### #[# #...'.'...# #..# #.###.### #.# ##+###.###+##+....[........+###+###.###+####.##.........#######'#######. 2.2 (1Ei$ FiIFiFil ! _You open the door.  There is an open door here. _Fip Fi} Fi5 ##......... #...#######'#######.## #.#.# #.# . #.#.# #####.##### .###.#[# #...'.'...# #. ..##.#.# #.###.###.# #. #.##.#.# #.# #.##.##.#.###+###.###+###.##.##.#.'..@.[........+.##.##.#.###+###.###+###..#.#...# #.# #....##.#.# #.###.###.# #....#.#.# #...'.'...# #..#.##.#.# #####.##### #..#.########.#.# #.# #.##.##.........#######'#######.##.##.#######.................##.####..#.##.#'70.0)Fi >======Fi x3.2 (11 _As you open the door, it creaks loudly!Gi50Gi0Gi2Gi5Gi7Gi<,Gi?7 _You open the door.GiAGi-BGiCGiEGi  You see here a +0 ring mail. _ _You open the door. _You open the door. _You open the door.  There is an open door here. _Gi  ######### ........########## .................# .#######'#######.### .# #.# #...# .# #####.##### #@#.## ------93.2 (20 [# #...'.'...# #.#..# .# #.###.###.# #.##.# .# #.# #.# #.# #.##.# .###'###.###'###.##.# .'....[........'.##.########## .###'###.###'###..#..........# .# #.# #.# #.# #....# .#.###.# ## i34m#.#------ _Done exploring.Gi IGi 0.0)......[........'Gi Gi Gi^ E _Done exploring.Ii{.IIia _.# #.###.###.# #.##.# .# #.# #.# #.# #.##.# .###'###.###'###.##.# .'....[........'.##.########## .###'###.###'###..#..........# .# #.# #.# #.# #....########.# #.###.###.# #.......# #.##...'.'...# #Iibt..#.##.#####.####.#.##...........5010.0) .# #.# #.##.########.##########'#############.# # .........................# # ..##.[........################ ## #.###...####.>##.  #......## #..##################.  ..#.#..# #..................... #.#..# ##.##################. IiehJiG^ 3Ji^ Jih ,Jii Jim nJi&n Jit JiZu JiRv Jiv Ji"w Jipx JiSy Jiy Ji=z Ji? #...# #.# #.# #.# #....########.# #.#.# #.###.###.# #.......# #.# #.#.# #...'.'...# #..#.##.#####.# #.#.# #####.##### #..#.##........ #.#.# #.# #.##.########.# ....#######'#######.##.########.# ###.................##..........# .....##.[........############ ####.###...####.@#9.2 (6.0).##......## #..#### .....#.#..# #..................##.#..# ##.###############..##.#..######.# ..................##.###.......###.............# #..# ##.###..=....# #..#Ji w _There is an escape hatch in the floor here.Ki<JKiEKiT310.2 (1 _KiKid k 4  You slide downwards. The hatch slams shut behind you.Ki [ .  Ki& |# ## .K. Kit " ##.###.##....  #............  #....@....... Ki h..............#  ...............  Ki ........##..... ...##.^.# .....Ki  ## ##..# ....K   kobold (wandering) Ki( ...# ##. ...# Ki Ki~ -1.7 (2.5Ki Ki x _You encounter a kobold. It is wielding a +0 short sword.LiB##O.# ### .K.##.###.##....##.#..#...##....##.^.# .## ##..# #.O   ogre (asleep)...# .##.K   kobold (wandering)#...# ## ##K.LiZ2.7 (1.0Kinetic GrapnelLiLiv _You encounter an ogre. It is wielding a +0 giant club.Mi@g## O# ### K....##.###.##....##MivP#. #..#.#.MiST{.......#........##....##.^.# ..## ##..# #.......# .##..#...# ## ##Mi|.3Mi˶ ##. O... # ### ..... ##.###@##....## #. #.... #.# ..# ........##. ...##.^.# .### ##..# #...... ...# .##..#MihMik|4Kinetic GrapnelNi_ QNif %##.O...# ### .....##.###.##....## #....@......... #...#.# ...# ##....... ...##.^.# .. ### ##..# #.. ...# .##..##...# ## #5Nif Nid Ni Ni OiA4 ##. O... # ### ..... ##.###.##....## #. #.>.#.#..#.##....##.^.# ........### ##..# #... ...# .##..#  #...# ## ##Oi:?Oi_C&6OiPOiS; _Found a stone staircase leading down.OiI.V......# ##.#. O... #. ### ..... ##.###.##....## #. #. >.#.#)...#.##.....##.^.# .....#.### ##..# #....... ...# .##..#  #...# ## ##Oi#7Oi@&7OiGOiJ# _Found a club.Oim. .#.... .. .K..... ...... . #....  .#.... ##. #...# O... #...### .....OiIz ##@###.##....## #. #.... >..#.# )....# ..........##.K   kobold (wandering) .....##.^.# ..... #.### ##..# #........ ...# .##..#K.Oi>Y8Oi .....# ..... K#..... ........ #...... .#..... ## O #@..### .....##.###.##....###......... #.............. >........#)..........#.........##.......##.^.# .#.### ##..# #......Oi Ois &9Oid" Pid} .....# .... ..... .# .... .. . .. #...... .#..... ##.#...# O..## ..##@###.##....###..............#.....................#.### ##..#.. ...# .##..#PiPi'20PiPiXPii$ ..... .#.... .... ...... ... ...... .. #...... . ##. #...# O... #...### .....#.###.##....##Pii8 #@............. #.>..#.#)...# ##....... .....##.^.# .......PiiB #.### ##..# #...... .. ...# .##..#Pi j #...# ## #Pi6xPio{&1Pi/PisPi Pi Pi Qi  . . .. #..... .#..... ##.#...# O...### ..##.###.##....##.................>...#.#..)....#...##.##...#QiQi&2QiJQi  ... ....... # .. #......#.. .#..... ##..##.#. #...# O......... #...### .....#....###.###.##....####.....#.....................#.Qi....>..#.##..)...###.##....... ##.....##.^.# . ##.######..# #...... .. ...# .##..##Qi#...# ## # $. .Qi/|3 _Found 9 gold pieces.Qi. # .. #........ #... .#..... ##...##.#. #...# O... ...... #...### ..... #....###.###.##....##.##.....#......................#.>..#.# #..)...# ##.##....... ##.....##.^.# . ##.######..# #...... .. ...# .##..##.. #...# ## # $. .Qi6M#.#Qi]"Y4Qi .. #... . ##. ..##.#.# #...# O... ....... #...### ...... #....###.###.##....##..##.....#......................#.>..#.# #..)...# ##.##....... ##.....##.^.# . ##.######..# #...... .. ...# .##..##.. #...# ## # $.# .#.# #.QiI &5Qi Qi԰ QiՍ  ..##.#.# #...# O... ....... #...### .... #....###.###.##....#..##.....#.....................# ......>..# #..)... ##.##...... ##.@...##.^.#  ##.######..# # ... ...# .###.... #...# ## # $.#... .#.# .... #. ..#.. ## .####.6Qi Ri>.. .......## ... #....###.###.##....###.....#.................. ......>...# #..)..##..## ##.....##.^.# Ri9 ##@######..# #...# ...# .###..... ### ##$.#..... .#.# ....... Rit..#....# .####.# ## ##Ri<7Ri-Ri&RiRb . #....###.###.##....#...##.....#.................... ......>.......# #..).........##...........## ##.....##.^.#  ##.######..# ##.@.# ...# .##..#### ###$.#....... . #Ri=lRiLo&8Ri,uRiCwRi) ...##.....#............ ..........# ......>..# #..). ##..## ##.....##.^.#  ##.######..# # #...### ...# .## #@....##...# ## #$.#....... .  #.##.......  #. ..#.... ## .####.# ## ##   9Ri6 4 ..........# ......>.. #..).. ##..## ##.....##.^.#  ##.######..# # #...### ...# .###.....##...# ## #....... .  #.##.......  #.. ..#.... ###..####.# ### ##RiY Ri '30Ri Ri A1.7 (2Ri Ri > _You now have 174 gold pieces (gained 9).SiDN  >... #..).....#...........## ##.....##.^.#  ##.######..# #...### ...# .####.....#### ..#....... . ## ....###..####.##   Si4Si^AH2.7 (1Sik #..)..##...........##...##.^.# .######..# ##...### ...# .####.....##...# ## #..#....... . #.##....... #.@...#.... ###..####.#  ### ## SiCY3Si3L#..).##.##.##.....##.^.# .##.######..# #.#...### ...# .##.##.....##...# ## ##..#....... . #.##. #..@..#.... ###..####.# #### ## 4Si( Si\ Si #..).###...##.##.....##.^.# .##.######..# #.#...### ...# .##..###.....##...# ## ## #..#.. #.##.#...@.#.... ###..####.# #### ## Si Si &5Si Siy Si4#..).# ##....##. ##.....##.^.# . ##.######..# #...... #...### ...# .##..# ##.....##...# ## ## #..#. #.##.#....@#.... ###..####.# #### ## SiSi&6SiSi TiE......>#.# #..).........# ##...........##. ##.....##.^.# ....... ##.######..# #...... TirE#...### ...# .##..##.....##...## ## ###..#.##.##..@......#TiE#.....#......####..####.####TiFf#### ##Ti RTiT&7TiZTinTi ....#.. ......>#.# #..)........# ##...........##. ##.....##.^.# ....... ##.######..# #...... #...### ...# .##..##.....##...## ## ###..#.# #.##.........# #.....#......# ###..####.######## ##TiTi&8Ti TiTiS .#. ......>........#.# #..)...# ##....##.TiS  ##.....##.^.# . ##.######..# #...... #...### ...# .##..# TiT $##.....##...## ## ## #..#.# Ti>T `#.##.# Ti]T #.....#......# ###..#Ti~T Z###Ti^ Tib &9Tig Tij Uiף.#. ......>..............#.# #..).....# ##...##. ##.....##.^.# . ##.######..# #...... #...####...# .##..# ##.....##...## ## ## #..#.# #.##.# #.....#......# ###### ###UiUi('40UiUiUi~p .#. ......>..............#.# #..).....# ##UiA...##. ##.....##.^.# . ##.######..# #...... #...####...# .##..#Uiy$ ##.....##...## ## ## #..#.#Ui #.##.# #.....#......# #Ui##..####.#### #### ###UiUiC1UiD j .#. ......>........#.# #..)...# ##....##. ##.....##.^.# . ##.######..# #...... #...####...# .##..# ##.....##...## ## ## #..#.# #.##.# #.....#......# ###..####.#### #### ###Ui# Y2Ui~  .#. ......>.#.# #..).# ##...##.Ui^  ##.....##.^.# . ##.######..# #...... #...####...# .##..# ##.....##...## ## ## #..#.# #.##.# #.....#......# ###..Ui ###.####  #### ###Ui Ui &3UiS Ui7 Ui  ...##.....#......#..........>#.# #..)..#......##.##.....##.^.# . ##.######..# #...... #...####...# .##..# ##...@.##...## ## ## #..#.# #.##...# #.....#......####..####.######## ###Ui Y4Vi ... #....###.###.##....## ...##.....#......#..........>#.# #..)...#.........##.##.....##.^.# . ##.######..# #...... #..@####...# .##..# ##.....##...## ## ## #..#...# #.##...# #.....#......####..####.######## ### ViVi{<5ViVi[ .. ....... #...### .... ... #....###.###.##....# ...##.....#........#.............>.......#. #..)...................####.....##.^.#  ##@######..# #..... #...####...# .##.. ##.....##...## ## ## #..#.........# #.##....# #.....#......####..####.######## ###Vi<6ViE ViViCG ..##.#.# #...# O....... #...### .... #....###.###.##....##.....#.....#.......># #..)........##ViGi....##.^.#  ##.######..# #.. #...####...# .##. ##.....##...## ## # #..#.........#ViG #.##.........# #.....#......#Vi)H###..####.######## ###ViN]Vif^C7Vi " .. #... .#..... ...##.#.###...# O#... ....... #...### #.... #....###.###.###....##.....#...........#.......> #..)........##....##.^.#  ##.######..# #.. #...####...# .# ##.....##...## ## #..#.........# #.##.........# #.....#......####..####.####8Vi<& Vi} X . # .. #......... #...# .#..... .......##.#.###...#  #...........##...###  #.... #....###.###.###....##.....#.#...........##........> #@.)........##Vi ....##.^.#  ##.######..# #.. #...####...# .# ##.....##...## ## #..#......# #.##.........# #.....#......#Vi 0fVi 1f   sleepcap (wandering)9 _You encounter a sleepcap.Wi"}^ ... ......Wi}2.. . ###.. #......... #.f.# .#............##.#.###...#  #...........##...###  #.... #....###.###.## #....##.....#Wi~| #....##....@...>#....##..)..##........####Wi?~h....##.^.#  ##.######..# #. #...####...# .Wid~ ##.....##...## # #..#.Wi~D......# #.##...#Wi~Wi@.fWiWi'50WitWi .... ......  .# ... ...... ....... ..###.. ......... #..f# .#............##.#.###...# Wi| v#...........##...### #.... #....###.###.###....##.....#.#...#.....>#....##..)..Wi *##.. ##...........##.## ##.....##.^.# ..Wi ##.######..# #....####...# .##.....##...##WiO O ###..Wi? Wi &1Wi WiR Xi..... .#.... ... ...... ......  ... .# ... ...... ....... ..###.. ......... #..f# .#............##.#.###...# O#...........##...### #.... #....###.###.###....##@....#.#...#......>Xim#....##..)..##.. ##...........##.## ##.....##.^.# ..##.######..# #......####...# .##.....##...## ##XidXit=2Kinetic GrapnelXiJXiXiZ' Xi' .....# ....  ....... .#.... ... #...... ......  .... ..# ... ...... ....... ..###.. Xi ( ......... #..f# .#..... #.......##.#.###...# O#...........##...### Xi( D#.... #.@..###.###.###....##.....#.#...........#...........>......##....##..)..##.. ##...........##.XiI) ## ##.....##.^.# ..##.######..# #.......####...# .##.Xi. G.fXi7 Xi8 &3Xi > Xi.@ Xi9* ......# ....  ....... .#.... ... ##...... ......  .... #..# ... ...... ....... ..###.. . ........ #...# .#..... ##.......##.#f###...# O#..........### #.....#....###.###.##....##....##.....#.#...........#..........>.......##....##..)............##.. ##...........##.## ##.....##.^.# ..##.### #....Xi* ~[C.f4Xig4 Xij7 Yi  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZiF1f.ZiEr#fZib7------==5ZiZiCD _You shape a spike launcher from a nearby wall.Zi *You hit the sleepcap with your +0 short sword.  The sleepcap is lightly damaged.[i_  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap.[i fThe sleepcap is lightly damaged.6Rev [iF[iY _The sleepcap completely misses you.[id. * You hit the sleepcap with your +0 dagger of venom.  The sleepcap is lightly damaged.[i\  You hit the sleepcap with your +0 short sword.  The rocky spike skewers the sleepcap but does no damage.[iD fThe sleepcap is moderately damaged.7Rev+  _The sleepcap releases spores at you but does no damage.[i Q[i*(very poisoned)The rocky spike skewers the sleepcap but does no damage.  The sleepcap is moderately damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap with your +0 dagger of venom.  The sleepcap is poisoned.  The sleepcap is moderately damaged.[i  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap.\i fThe sleepcap is moderately damaged.8\iI\i V _The sleepcap closely misses you.\i *You hit the sleepcap but do no damage.The sleepcap is heavily damaged.\i/&  \iʁYou hit the sleepcap but do no damage.The rocky spike skewers the sleepcap but does no damage.\iL  fThe sleepcap is heavily damaged.\i ------9Rev* \iH\iV _The sleepcap closely misses you.\i / *extremely poisoned)You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  The sleepcap is heavily damaged.\i  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap.\i\29-----The sleepcap is heavily damaged.  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap.  The sleepcap is heavily damaged.The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.\ik/  --more--]i H ......# ....  ]i .......   ... ##......   .... #..# ...    ..###..   ........ #...#   .......##.#.###...#  #........@*.#  #.....#....## #....##.....# #...........# #........>... #....##..).....  ##.. ##........ ## ##.....##.^.#   ]i/   2  60 _]i,]iJ  The rocky spike skewers the sleepcap.^iip  The sleepcap is severely damaged.^ir  ......# ....  .......   ... ##......   .... #..# ...    ..###..   ........ #...#   ^is......S##.#.###...#  #........@f.#  #.....#....## #....##.....# #...........# #........>... #....##..).....  ##.. ##........^itS   ball python (constriction, wandering) ## ##.....##.^.#    You encounter a ball python.^iJt;The sleepcap releases spores at you!!^i .SYou wake up.Ouch! That really hurt!You are engulfed in a cloud of soporific spores!^i S.S)You are unaffected.^iޕ11-----------------11 =1.7 (2^iޜ^i5 _The ball python hisses angrily._i& *You hit the sleepcap with your +0 short sword.  The sleepcap is almost destroyed._iJ{  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap._i0 @.S_i+ fThe sleepcap is almost destroyed.2=------------2.7 (1_i_iU _The sleepcap barely misses you._i  .  You hit the sleepcap with your +0 short sword..SS   ball python (constriction) 8===75--3 _You destroy the sleepcap! _Your Armour skill increases to level 1!ai  * You hit the ball python with your +0 short sword.  The ball python is severely wounded.ai- †You closely miss the ball python with your +0 dagger of venom.The rocky spike skewers the ball python!*ai,†ai]q6=4Kinetic Grapnelai ai<O _You kill the ball python!aim  ......# .... ....... .#.... ... ##...... ...... .... #..# ... ...... ....... ..###.. #...... ........ #...# .#.....  .##.#.###...# O #.@...##...###  #.....#....###.###.##.... #....##.....# #...........# #........>.....# #....##..)...... ##.. ##....## ## ##.....aio ##.^.#  ##.######..# ##ai p .--5ai>v  _You see here a ball python corpse.ai......# .... ....... .#.... ... ##...... ...... .... #..# ... ...... ....... ..###.. #...... ........ #...# .#..... #.##.#.###...# O.#.†@..##...### .#.....#....###.###.##....##....##.....#.#...........#.#........>.....#.#....##..).......##.. ##....##.## ##.....##.^.# .##.######..# #.ai*33=--6 _bin&bicg......# .... ....... .#.... ... ##...... ...... .... #..# ... ...... . ..###.. #...... ........ #...# .#..... ##..##.#.###...# O.#.†.@.##...### .#.....#....###.###.##....##....##.....#.#.....#.#........>....#.##....##..)......###.. ##.bi h....##.## ##.....##.^.# .##.######..# #.biLtbiNwC===7bi~biObi......# .... . .#.... bi.... ##...... ...... .....#..# ... ...... . ...###.. #...... . #...# .#..... ##. .##.#.###...# O... #.†..@##...### ..... #.....#....###.###.##....## #....##.....#.bis  #...........#. #.>...#....##..)......###.. ##...........##.## ##.....##.^.# .##.######..# #.bibih\8Rev+ bimbibibi6 4= _You start resting.Magic restored.71.7 (39===2.7 (4Rev  _ci*&ci>+ciJbM15==ciYm;===ci ncihqciOrcircivci{wK6=ciLxciBcici˄ciuci=7=8==cicip,cioci#,ci ciNci^9==cici$ci_ciRcici cici,cikci20=cihBciOcii1=ci? cici{ciwciciciciciKci2ci#ci$#2ci$;==ciS&ciu3civ=ci@{i4=ci{ci~,cici,ciciĆ,cicix25==ciʌciciJci ci{ci6=ci,cidcici֬ciciciCciciiciK7=ciAciƻ,cicicicicicicicici)h8==cici,cicciciXciciciQcicizciU9=ciciqciciAcircicimciE,ciciqciL30=cicikcicifci,cicici,cicih1==ci"ci,ciVci ,ci ci,cicici$k2=cih',ci'ci+,ci,ci0,ci1ci5a3=ciB6ci=ciBBci'Eci)Qh4==ciQciWcidWciXci]ci^cie_cidBciikk _You start resting.HP restored.ci.pciy1653.7 (81.0)ci|~5==4.7 (82 _cici[@ciD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   5.0   4.2  +2      ciE     c - Short Blades   0.0   1.2  -1               d * Armour   1.1   2.4  -1      ciVF e - Dodging   3.0   4.8  -1      f + Stealth3.1   4.8  -1                      ciG                                ciG                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i perishedprincess the Tinkerer ......# ....Coglin....... .#....Health: 35/35 ========================.... ##...... ......Magic: 9/9========================.....#..# ... ......AC: 4Str: 10....... ...###.. #......EV: 11Int: 16........ #...# .#..... ##. SH: 0Dex: 13.......##.#.###...# O... XL:  5 Next: 76% Place: Dungeon:4#.......†..@##...### ..... Noise: ---------  Time: 2654.7 (0.0)#...i4 r..#....###.###.##....## f) +0 dagger (venom) d) +0 short sword {S#....##.....#.............. Cast: Kinetic Grapnel#...........#..............#........>..............#.##....##..).................###.. ##...........##.......## ##.....##.^.# .......##.######..# #...... _You kill the ball python! _You see here a ball python corpse. _You start resting. _Magic restored. _You start resting. _HP restored.i_iiճ,iiD,ii8ih  You encounter a sleepcap.i ..........  ......f.  .......  ......# .... #. ....... .#.... .... ##...... ......  .....#..# ... ...... i ...@###.. #......  ........##...# .#..... # .......##.#.###...# O. #.......†...##...### ... #.....#....###.###.##.... #....##.....#.. f   sleepcap (dormant) #...........#..... #........>.......##....##..)..........i+6.7 (2i27.7 (3 _ii f ........... ......f.........#  ......## .... #. ........ .#.... .... ##....... ...... .....#@.# ... ...... ....###.. #...... ...##...# .#..... .......##.#.###...# O #.......†...##...###  #.....#....###.###.## #....##.....# #...........#. #........>i!+8.7 (1iij.#.#.................f.. ........# .......### .... #. ...#.... .... ##....... .....#.@# ... ...... .###.. #...... .##...# .#..... #.......##.#.###...# O.#.......†...##...### .#.....#....###.###.##.#....##.....#.#...........#.#.>.#gg   goblin (wandering)9iq _You encounter a goblin. It is wielding a +0 club.iO X#.#......#.#...#.#g....#..f..#...#  .........###. .... #. #..#.... .... ##.@............  .....#..##....#...... ...........###...#...... ..##...# .#..... ##.......##.#.###...# O#.......†...##...### #.....#....###.###.##....##....##.....#.#...#.iE 7g.iy i >60Kinetic Grapneli i+ i#.#......#.#.g.#.#........... ... #f #...# ...###. ....#. #..........#.... .... ##...... .....#.@##....#.................###...#...... ........##...# .#..... # .##.#.###...# O. #.......†...##...### . #.....#....###.###.## #....##.....#............ #...........# #>..#1Kinetic Grapnelimiwi .#.#........... ....... #........f.. #.........##.. .........###. ....##.. #..........#....i G..... ##....................#..##....#...............@.###...#...... ##...#   .##.#.###...# O #.......†...##...### . #.....#....###.###.## #....##.....#....... #...........# #........>...##..).i G.fi  Wfi &2i ix0..... . #........... .. #........f# i#.. .........###. ....##.. #..........#.... ..... ##.............. ......#..##....# .....###...#...... ........##@..# .#..... #i7.....##.#.###...# O.#.......†...##...### ...#.....#....###.###.##..ig#....##.....#.........#...........#.#........>....#iz #....##..).. i~##.. ##...## ii&3iii5 . . #........... .. #........f# #.. .........###. .... ##.. #....#.... ..... ##... ......#..##....#...... .###...#...... .##.@.# .#..... #.##.#.###...# O.#.......†...##...### .#.....#....###.###.##....##....##.....#.#...........#.#........>....#.#....##..)......##..6 40m ##.##.4iF~. . #........... .. #........f# #.. .........###. .... ##.. #...#.... ..... ##.. ......#..##....#...... .###...#...... .##..@# .#..... ##..##.#.###...# O.#.......†...##...### .#.....#....###.###.##....##....##.....#.#...........#.#........>....#.##....##..).....###.. ##.##.iY5i . . #........... .. #........f# #.. .........###. .... ##.. #...#.... ..... ##.. ......#..##....#...... .###...#...... .##.@.# .#..... ## .##.#.###...# O #.......†...##...###  #.....#....###.###.##.... #....##.....# #...........# #........>yT49m....#. #....##..)..... ##.. ##.##fif   sleepcapi=6Kinetic Grapneliiq iG!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iG.fi.5#ib7------==7iZ _You shape a spike launcher from a nearby wall.i . . #........... .. #........f# #.. .........###. .... ##.. #...#.... ..... ##.. ......#..##....#...... .f###...#...... .##..@# .#..... ##..##.#.###...# O.#.......†...##...### .#.....#....###.###.##....##....##.....#.#...........#.#........>....#.##....##..).....###.. ##.##.iN .f--8i i Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ..............  perishedprincess the Tinkerer  ig. #...........  Coglin .. #........f#  Health: 35/35 ======================== #.. .........###. ....  Magic: 6/9i================-------- ##.. #..........#....  AC: 4Str: 10i ..... ##..............  EV: 11Int: 16 i......#..##....#......  SH: 0Dex: 13 i. ...........###...#......  XL:  5 Next: 76% Place: Dungeon:4 ij ........##.f@# .#..... ##. Noise: ---------  Time: 2668.7 (0.0) i........##.#.###...# O... f) +0 dagger (venom) d) +0 short sword {S i#.......†...##...### ..... Cast: Kinetic Grapnel #.....#....###.###.##....## #....##.....#.............. i4#...........#.............. f   sleepcap #........>..............#.#i[- #....##..).................# in##.. ##...........##....... _You shape a spike launcher from a nearby wall.  iȟCasting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i&Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)i!..............perishedprincess the Tinkerer . #...........Coglin.. #........f#Health: 35/35 ========================#.. .........###. ....Magic: 6/9================--------##.. #..........#....AC: 4Str: 10..... ##..............EV: 11Int: 16......#..##....#......SH: 0Dex: 13...........###...#......XL:  5 Next: 76% Place: Dungeon:4........##.f@# .#..... ##. Noise: ---------  Time: 2668.7 (0.0).......##.#.###...# O... f) +0 dagger (venom) d) +0 short sword {Sid9#.......†...##...### ..... Cast: Kinetic Grapnel#.....#....###.###.##....###....##.....#..............#...........#.............. f   sleepcap (grapneled)#........>..............#.##....##..).................###.. ##...........##.......Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap.iZ8*i)) Aiming: Kinetic Grapnel (safe; 3  Press: ? - help, Shift-Dir - straight line: a sleepcap (100% to hit)  The kinetic grapnel hits the sleepcap.  The sleepcap is lightly damaged.rocky spike skeweri fThe sleepcap is moderately damaged.i4==9.7 (1iKo _The sleepcap completely misses you.i *The grapnel guides your strike. You hit the sleepcap but do no damage.The sleepcap is moderately damaged.i~c  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap!i8 fThe sleepcap is heavily damaged.i R70Rev i i M _The sleepcap releases spores at you but does no damage.i *You hit the sleepcap with your +0 dagger of venom.  The sleepcap is heavily damaged.i  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap.iB fThe sleepcap is severely damaged.1Rev+  _The sleepcap releases spores at you but does no damage.i}*(very poisoned)  You hit the sleepcap but do no damage. The rocky spike skewers the sleepcap.  The sleepcap is severely damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap with your +0 dagger of venom.i l~  The sleepcap is poisoned.  The rocky spike skewers the sleepcap but does no damage.i  fThe sleepcap is severely damaged.2 _The sleepcap closely misses you.iy' * You hit the sleepcap with your +0 dagger of venom.  The sleepcap is severely damaged.i  You hit the sleepcap with your +0 short sword.  The rocky spike skewers the sleepcap but does no damage.i fThe sleepcap is almost destroyed.i d3Rev* iiˑM _The sleepcap releases spores at you but does no damage.if .  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!#..............perishedprincess the Tinkerer . #...........Coglin.. #........f#Health: 35/35 ========================#.. .........###. ....Magic: 6/9================--------##.. #..........#....AC: 4Str: 10..... ##..............EV: 11Int: 16......#..##....#......SH: 0Dex: 13...........###...#......XL:  5 Next: 100% Place: Dungeon:4........##..@# .#..... ##. Noise: =--------i  Time: 2674.7 (1.0).......##.#.###...# O... f) +0 dagger (venom) d) +0 short sword {S#.......†...##...### ..... Cast: Kinetic Grapnel#.....#....###.###.##....## Rev* #....##.....#..............#...........#.............. #........>..............#.# #....##..).................# ##.. ##...........##....... The rocky spike skewers the sleepcap but does no damage.  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible! - _You destroy the sleepcap!i i[40mYou have reached level 6!  --more--i41/4110--6 0% Kinetic Grapneli4 _i7==Rev+ iP==ii8,iiTRev ii>iii iYO8===iXiibii6F===ik9==i.o,ioisivs:==iFtiyBi{i}i~ikBikn _You start resting.Magic restored.iF&-iި99.7 (25.0)10/10===-700.7 (26 _i Ii   You encounter a shadow imp and a goblin. .#.#..... 5........ ....#........... ....#.........#  #............###. .... .##...##..........#.... ......g##........ .#..##....#...... ........@..###...#......  ........##...# .#.....  .......##.#.###...# Kinetic Grapnel .#.......†...##...### . #.....#....###.###.##i  #....##.....#5   shadow imp (asleep) #...........#... g   goblin (asleep) #........>. #....##..)........53.7 (3.0)i '.gi ~5wandering)gi %===is O====4.7 (4i ( _The goblin shouts!i .5You closely miss the goblin with your +0 short sword.You barely miss the goblin with your +0 dagger of venom.i =---5.7 (1Rev i i  i[ 7_The goblin hits you but does no damage.iZS SYou closely miss the goblin with your +0 dagger of venom.You hit the goblin with your +0 short sword.iS'.giT@.5i\ S   ball python (constriction, wandering)i]A---6iNdif\ _You encounter a ball python.i & ip )You hit the goblin with your +0 short sword..S.5S   ball python (constriction, wandering)7Rev+ iX+ ` _You kill the goblin!ig  #.##.#.g#..#.#..........................#...............#.........#  #S.5.........###. ....##...##....#.....##........ #......@#..##....#...... )...###...#.......##...# .#............##.#.###...# ..#.......†...##...#### #.....#....###.###.## #....##.....# #...........# #........>iE G.Sim C.5iC 5S)i %8iɓ i 5 _The ball python hisses angrily.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iA  #.#......#.#.g  perishedprincess the Tinkerer  ..#..#.#...........  Coglin ..................  Health: 41/41 ========================i_B E .....#...........  Magic: 9/10=====================--- ....#.........#  AC: 4Str: 10 #............###. .... EV: 11Int: 16 ..##S.5##..........#.... SH: 0Dex: 13 iB ......*.##.............. XL:  6 Next:  0% Place: Dungeon:4 #......@#..##....#...... Noise: =--------  Time: 2708.7 (0.0) .......)...###...#...... f) +0 dagger (venom) d) +0 short sword {S ........##...# .#.....  Cast: Kinetic Grapnel ........##.#.###...#  Rev+ i+D  ..#.......†...##...###  # #.....#....###.###.##. 5   shadow imp #....##.....#......... S   ball python (constriction) #...........#......... #........>............ _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineiD ;Aim: a shadow imp (71% to hit)i̩q#.#......#.#.gperishedprincess the Tinkerer ..#..#.#...........Coglin..................Health: 41/41 ========================.....#...........Magic: 9/10=====================---....#.........#AC: 4Str: 10irA#............###. .... EV: 11Int: 16..##S.5##..........#.... SH: 0Dex: 13......*.##.............. XL:  6 Next:  0% Place: Dungeon:4#......@#..##....#...... Noise: =--------  Time: 2708.7 (0.0).......)...###...#...... f) +0 dagger (venom) d) +0 short sword {S........##...# .#.....Cast: Kinetic Grapneli........##.#.###...#Rev+ ..#.......†...##...#### #.....#....###.###.##. 5   shadow imp (grapneled)#....##.....#......... S   ball python (constriction)#...........#.........#........>............Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i?Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (71% to hit)  The kinetic grapnel hits the shadow imp.i4.S.5i}x.9.7 (1Rev ii\#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (71% to hit)  The kinetic grapnel hits the shadow imp. _The shadow imp is moderately wounded.i .SThe grapnel guides your strike.  You hit the shadow imp with your +0 dagger of venom.  The shadow imp is heavily wounded.ir   You closely miss the shadow imp with your +0 short sword.The shadow imp hits you but does no damage.  The ball python closely misses you. The ball python grabs you.0-  1 i*z 10Constr Rev+ i2i:_ _The ball python constricts you.iNnThe ball python closely misses you. The ball python grabs you. _The ball python constricts you.You hit the shadow imp but do no damage.dagger of venom.ball python bites you but does no damage.iUOq39--1iWi^x _The ball python constricts you. The shadow imp hits you.i ?  The ball python bites you but does no damage. _The ball python constricts you. The shadow imp hits you.  You barely miss the shadow imp with your +0 short sword.The shadow imp is heavily wounded.  You hit the shadow imp with your +0 dagger of venom.  The ball python completely misses you. The ball python constricts you.i) 8*i2 n  The shadow imp gestures at you.i2v @3----2Rev* i} i 4 _Pain shoots through your body!iPThe shadow imp gestures at you. _Pain shoots through your body!  You hit the shadow imp but do no damage.  The shadow imp is severely wounded.  You hit the shadow imp but do no damage.  The ball python bites you but does no damage.i`1----3i'i)x _The ball python constricts you. The shadow imp hits you.iE NMThe ball python bites you but does no damage. _The ball python constricts you. The shadow imp hits you.closely miss the shadow imp with your +0 short sword.barely miss the shadow imp with your +0 dagger of venom.4 _The ball python constricts you. The shadow imp completely misses you.iӽ  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i: i#.#......#.#.g  perishedprincess the Tinkerer  ..#..#.#...........  Coglin ..................  Health: 31/41 ==================------ .....#...........  Magic: 8/10===================----- ....#.........#  AC: 4Str: 10 #............###. .... EV:  1 Int: 16 ..##...##..........#.... SH: 0Dex: 13 .......5##.............. XL:  6 Next:  0% Place: Dungeon:4 #.....S@#..##....#...... Noise: =--------  Time: 2714.7 (0.0) .......)...###...#...... f) +0 dagger (venom) d) +0 short sword {S ...40m.....##...# .#.....  Cast: Kinetic Grapnel ........##.#.###...#  Constr Rev*  ..#.......†...##...###  # #.....#....###.###.##. 5   shadow imp #....##.....#......... S   ball python (constriction) #...........#......... #........>............ _The ball python constricts you. The shadow imp completely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 71% to hit)i#.#......#.#.gperishedprincess the Tinkerer ..#..#.#...........Coglin..................Health: 31/41 ==================------.....#...........Magic: 8/10===================-----....#.........#AC: 4Str: 10i#............###. .... EV:  1 Int: 16..##...##..........#.... SH: 0Dex: 13.......*##.............. XL:  6 Next:  0% Place: Dungeon:4#.....S@#..##....#...... Noise: =--------  Time: 2714.7 (0.0).......)...###...#...... f) +0 dagger (venom) d) +0 short sword {S........##...# .#.....Cast: Kinetic Grapnel........##.#.###...#Constr Rev* ..#.......†...##...#### #.....#....###.###.##. 5   shadow imp#....##.....#......... S   ball pythoiAn (constriction)#...........#.........#........>............ _The ball python constricts you. The shadow imp completely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, 71% to hit)i#5  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (severely wounded, 71% to hit)  The kinetic grapnel misses the shadow imp.  The ball python bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage.i}b28--5.7 (1i|i|x _The ball python constricts you. The shadow imp hits you.i4{ _The ball python constricts you. The shadow imp hits you.  You hit the shadow imp with your +0 short sword.  The shadow imp is almost dead.  You closely miss the shadow imp with your +0 dagger of venom.  9--9==6 _The shadow imp hits you but does no damage.i .  You hit the shadow imp but do no damage.The shadow imp is almost dead.You hit the shadow imp with your +0 short sword.i' S   ball python (constriction)  You kill the shadow imp!The ball python bites you but does no damage.i9c  47ii&_ _The ball python constricts you.i߶ .  You closely miss the ball python with your +0 short sword.You hit the ball python with your +0 dagger of venom.iRiC11 718iKgKinetic GrapnelRev* iUi iaI_You kill the ball python!iw ..#..#.#..... .................. .....#........... #.........# #............###. ......##...##..........#.... ........##........ ##..##....# .......)@..###...#...... .##...# .#..... .##.#.###...# ..#.......†...##...### .# #.....#....###.###.##.. #....##.....#.........#...........#.#........>....#....##..)..i i< J-9iz830===id}>Rev+ ii-ieiii&1== _You start resting.Magic restored.-ia24.7 (510/10===5.7 (6 _iii; ..#..#.#. .................. .....#........... ....#.........#. #............###. .... ..##...##...#.... .##..... #.#..##....#...... .@...###...#...... i.##...# .#..... .##.#.###...# ..#.......†...##...###  # #.....#....###.###.## #....##.....# #.....# #........> #....##..)6.7 (1Rev  i8 I_You see here a +0 dagger.i ^ ..#..#.#. .... .....#............ ....#.........#. #............###. #..##...##..........##.##....#.#..##....#)...###...#.##...# .#......##.#.###...##..#.......†...##...#### #.....#....###.###.## #....##.....# #...........# #........>. #....##..)7 _iݹ i9 ..#..#.#. ...........# .....#....iz. ....#.........##.. #......###.  #..##...##..........# #.##...#.#..##....##.)...###...#.##...# .#.....#.##.#.###...##..#.......†...##...### ## #.....#....###.###.i #....##.....# #...........# #........>. #....##..)i(7s2=8iOiZ #.##.#.g ..#..#.#........... ..................## .....#.............. ....#.........#  #......i###.  #..##...### .##....... ###...@...#..##....# #)...###...#..##...# .#.....#...##.#.###...# ..#.......†...##...#####.....#....###.### #....##.....# #...........# #........>iiZC===9iXiiĂt #.#......#.#.g#...#..#.#.#.........#......#. ........#.........# #...#............###.  #..##...##.# #.## ###.#..##....# #.)...###...#.##...# .#.#.##.#.###...## ##..#.†...##... ####.....#....###.### #....##.....# #...........# #.>igG30iiim  #.#......#.#.g #...#..#.#. #......... ###......#. ........#.# #...#............###.i(  #..##...##. #.## ###.#..##....# #.)...###...##.##...# .##..#.##.#.###...# ##..#i .†...##... ####.....#....###. #....##.....# #...........# #.>i i T3=1i$ i i&[ ir Xi i U4=iօ iԲ 5=i ,i iʾ iٿ h6==i" i ,iz i Bi ,i; i i U7=ix iD iq Xi i ,ih" i# iK$ K8=im1 iS6 i6 i8 i> iy? U9=i3A iD i3I ,iO BiV x40=i Y ,i'[ iI  _You start resting.HP restored.i 61.7 (30.0)1==2.7 (31 _i;iL<i|=iZAiEiFFiJ,iNiVNiOizQi[i\i\i^igae  You encounter a hound.i2j ..h..  ####..#..  #......#.#ijw#. #...#..#.#........ #.....#######......#.....#ijx #@..#............# ##..##...##...... #........##.... ik###.......#.. #..)...###iTkR#............##...# . h   hound (asleep)#..#.........##.#.###ik## ##..#.......†...#####.....#....###iw15.0)iC~N=6.7 (4 _i\iriai...  ..h.####..#.. #......#.#......#.##...#..#.#i j #...#######ic#..#.......@....## .....#...#............##... ##..##...##..i-. #........##....###.......#..##.. #........)...###..i#............##...# .# i#..#.........##.#.###. ## ##..#.......†...##.iD ii,+7.7 (1iii0 NM.. ... ..h...###..#.. ...#.#it1 #.##..#.# ...######..#............#.. ..#...#......##.... ##..##...##.........#..#..i1 h   hound (asleep)..i1 Y......i5 0gi2? g   goblin (wandering)iRB &8iL iO i] 7 .......g...... ..h...###..#.. ...#.##.##..#.# ...######....#............#.. .....#...#......##i ...##..##...##...## #........##...# ###.......#..##. #........)...###......# .#i .g9Kinetic GrapneliD.#..........g....  ..h....####..#.... #......#.#......#.#i:E#..@#..#.#. #..########....#............#...#.....#...#............###i)F#.....##..##...##....## #........##....# ###.......#..##....# #)...###..iI@.gi'SiT'70i \i^iEU \#.####.##...#...............g... # #..h....#####..#..... #...@..#.#......#.#.giU 8#...#..#.#.. #...........#######......#.....#............#....#.....#...#............###.....##..##...##....## #........##.........# ####..##....#.iY U.hi-[ =.giu h=1 _The hound bites you but does no damage.idnY .  You closely miss the hound with your +0 dagger of venom.You closely miss the hound with your +0 short sword.g2Rev iei _The hound closely misses you.i7 gYou hit the hound with your +0 dagger of venom.  The hound is poisoned.  The hound is lightly wounded.iu:Ki:i#EQ. (very poisoned)g   goblin (wandering)K   kobold (wandering)iE38--3Rev+ iPik _You hit the hound but do no damage. The hound misses you. The hound bites you.i i@.  You hit the hound with your +0 short sword.  The hound is heavily wounded.You hit the hound with your +0 dagger of venom.ii .ig extremely poisoned)Ki+T9--4i iBb _The hound looks as sick as possible! The hound bites you but does no damage.i0/ .  iX1You completely miss the hound with your +0 dagger of venom.The hound is severely wounded.You hit the hound with your +0 short sword.i8Rip* 185Kinetic Grapnel _You kill the hound! _Your Armour skill increases to level 2!ii% i) Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   5.0   4.2  +2           c - Short Blades   0.0   1.2  -1      i         d * Armour   2.0   3.6  -1       e - Dodging   3.0   4.8  -1  i     f + Stealth3.4   4.8  -1                                                                      The relative cost of raising each skill is in cyan.  The species aptiti7 ude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi{_= a + Fighting 0.0i a * Fighting   0.0io d - Armour   2.0ic= d + Armour 2.0iperishedprincess the Tinkerer #.####.##..Coglin...#......Health: 39/41 ======================--..........Magic: 10/10 ========================.........AC: 4Str: 10....... #EV: 11Int: 16#.......#SH: 0Dex: 13####..#.....XL:  6 Next: 18% Place: Dungeon:4#...@..#g#......#.#.g Noise: =--------  Time: 2775.7 (0.0)#...#..#.#........... f) +0 dagger (venom) d) +0 short sword {S#................... Cast: Kinetic Grapnel#######......m#...........Rev+ #............#.........#.....#...#............###. .....##..##...##.......... ..## #........##K........ # ###.......#..##....#.  _The hound looks as sick as possible! The hound bites you but does no damage.  You completely miss the hound with your +0 dagger of venom.The hound is severely wounded.You hit the hound with your +0 short sword. _You kill the hound! _Your Armour skill increases to level 2!i i޺  Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 b - Construct Spike LauncherForgecraft4%2  c - Launch Clockwork BeeForgecraft10%3 Select a spell to describe [?] help [!]/[I] toggle spell headersiEiMiTRperishedprincess the Tinkerer #.####.##..Coglin...#......iTIHealth: 39/41 ======================--..........Magic: 10/10 ========================.........AC: 4Str: 10....... #EV: 11Int: 16#.......#i!U-SH: 0Dex: 13####..#.....XL:  6 Next: 18% Place: Dungeon:4iWU #...@..#g#......#.#.g Noise: =--------  Time: 2775.7 (0.0)#...#..#.#........... f) +0 dagger (venom) d) +0 short sword {SiU^#................... Cast: Kinetic Grapnel#######......#...........Rev+ iUc#............#.........#.....#...#............###. iV.....##..##...##.......... ..## #........##K........ # ###.......#..##....#.  _The hound looks as sick as possible! The hound bites you but does no damage.  You completely miss the hound with your +0 dagger of venom.The hound is severely wounded.You hit the hound with your +0 short sword. _You kill the hound! _Your Armour skill increases to level 2!i]iAaijgijiijC  Skill  Level Cost  Apt Skill  Level Cost  Apt iʝ a * Fighting   0.0   1.0   0   g - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   5.0   4.2  +2           c - Short Blades   0.0   1.2  -1              d + Armour2.0   3.6  -1      i  e - Dodging   3.0   4.8  -1      f + Stealth3.4   4.8  -1                                                  i                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpiG[=] set a skill target  iO[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi2 f * Stealth   3.4iT7p f - Stealth   3.4i> h + Forgecraft 5.0i6i0i{perishedprincess the Tinkerer #.####.##..Coglin...#......Health: 39/41 ======================--..........Magic: 10/10 ========================.........iMAC: 4Str: 10....... #EV: 11Int: 16#.......#SH: 0Dex: 13####..#.....XL:  6 Next: 18% Place: Dungeon:4i~#...@..#g#......#.#.g Noise: =--------  Time: 2775.7 (0.0)#...#..#.#........... f) +0 dagger (venom) d) +0 short sword {S#................... Cast: Kinetic Grapnel#######......#...........Rev+ ic#............#.........#.....#...#............###. i.....##..##...##.......... i..## #........##K........ # ###.......#..##....#.  i\_The hound looks as sick as possible! The hound bites you but does no damage.  You completely miss the hound with your +0 dagger of venom.The hound is severely wounded.iYou hit the hound with your +0 short sword. _You kill the hound! _Your Armour skill increases to level 2!ii| i|iiX .  You start resting.A goblin comes into view.gKinetic Grapnelg   goblin (wandering)-6.7 (1 _i iC@I#.####.##..#...#............. .......## ## ####..#..... #......#g#......#.#.g#...#@.#.#..... #.......g.... #######......#..... #............#.# .....#...#....###......##..##...##...#..## #........# ###.......#..##....# #........)...###...#.iVI.giai.............. #######......# ......)#  .....#...#.....##. ...#..##...##....#.#.......#..........### ##..#.......†...##...###i^1  Things that are here: _a +2 morningstar of protection; a kobold corpsei0<2i*iTX _c - a +2 morningstar of protectioni ui iD i i J10/10===i i0 4 _Magic restored.i] i ij i iN ===iU   You encounter an adder. ..#..#  #..S.#  #.... # ..  iī #.#...#..<  ##.#.#....# .. ##..#.....  #.####.##...#..#  #...#.......@..# i ............####  ...........# . i .......##.####..# #.......#........i <####..#.......###.##S   adder (asleep)#......#.#......#.#.g#...#..#.#...........#.............i 18042.0)i ,5.7 (13iݿ i 9 _Found a stone staircase leading up.iD <... ..#..# #..S.# #.... # ..# #.#...#..<.# ##.#.#....# .. ##..#......##.####.##...#@.# #...#...# ..#### ihE....# .......##.####..# #.......#........ ####..#.......###.###......#.#......#.#.g#...#..#.#..i9OiS16.0)ijXit\; _Found an escape hatch in the ceiling.ix.## #<... ..#..# .S.# .....## ..# #.#...#..<.# ##.#.# .. ##..#@.....#####.##...#..#.####...#..........i-y............####...........# ........##.####..# #.......#........###..#.......###.##.#.#.gii=7Kinetic Grapnelii?i`  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW #  perishedprincess the Tinkerer  .##. Coglin #<...iI^  Health: 41/41 ======================== ..#..# .  Magic: 9/10=====================--- #..S.# ..  AC: 4Str: 10 #..*.## ..#  EV: 11Int: 16 #.#*..#..<.  SH: 0Dex: 13 # ##.#*#....#  XL:  6 Next: 18% Place: Dungeon:4 .. ##..#@.....#  Noise: ---------  Time: 2807.7 (0.0)  #.####.##...#..#.###  f) +0 dagger (venom) d) +0 short sword {S  #...#..........# Cast: Kinetic Grapnel  ...........i\_ [39;49m.####  ...........# .  .......##.####..#  S   adder (asleep)i`  #.......#........  ####..#.......###.##  #......#.#......#.#.g _Found an escape hatch in the ceiling.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)i5+i$7perishedprincess the Tinkerer .##.Coglin#<...Health: 41/41 ========================..#..# .Magic: 9/10=====================---#..S.# ..AC: 4Str: 10#..*.## ..#EV: 11Int: 16#.#*..#..<.SH: 0Dex: 13# ##.#*#....#XL:  6 Next: 18% Place: Dungeon:4.. ##..#@.....#Noise: ---------  Time: 2807.7 (0.0)#.####.##...#..#.###f) +0 dagger (venom) d) +0 short sword {S#...#..........#[11;3i~7P8HCast: Kinetic Grapnel............####...........# ........##.####..#S   adder (grapneled)#.......#........####..#.......###.###......#.#......#.#.gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.  The adder is lightly wounded.i .S.S.=8.7 (1i  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The kinetic grapnel hits the adder.adder is lightly wounded. _hisses angrily. if# #. .#####<... ..# .....# .....## ..# #.#S..#..<.# ##.#@#....# iN .. ##..#......####.##...#..#.####...#....# .#...#### # iwG....# .. i##.####..# #.......#........###..#.......###.## i: iT0-9 iK i* _The adder bites you. i  very poisoned) _The adder bites you.  The grapnel guides your strike.  You hit the adder with your +0 dagger of venom.poisoned.  The adder is heavily wounded.  You closely miss the adder with your +0 short sword. i! R10Rev  i  i R _The adder barely misses you. i †You closely miss the adder with your +0 short sword.The adder is almost dead.You hit the adder with your +0 dagger of venom. ik( i/-221Kinetic GrapnelRev+  i4 iI _You kill the adder! iY M ..# #. .##..####<... ...# #....# ..#....## ..# #.#@..#..<.# ##.#.# .. ##..#......####.##...#..#.### igZ #...#..........# .## i\b  ie [1=-2 iSj  i s _You see here an adder corpse.iiiii#Rev  _i%i%iF&iu)=10/10===i*i+i.>iP/ip0i23i3iO4i6,ic7iE8i:Q===ih;i<iN?,il@iAAiXCiCiDi7GR  There is an escape hatch in the ceiling here.iIiBJ _iJi.LipNiNi5OiWPiTBiUi],iZ^i[aici  You encounter a hobgoblin.il..#....#.###.#......#.........# ........### .......... .........#####.......[#.##.@.......- ####<...# #...#..###  il#.#....# ..... #.#....## ..#... .##.#†..#..<. .gg   hobgoblin (asleep)# ####.#.#....# ... ##..#......# #.####.##...#..#.###iw0264.0)iy,7.7 (15i}i- _Found a leather armour.i`..#....#.# ##.#......# #.# ..##.#.#####.[.#.##..j####<....#....##...#..####...# #.#....# ..#.#....## ..#..##.#†..#..<...g.j   gnoll (asleep)# ####.#.#....# ..ig   hobgoblin (asleep).. ##..#......# .. iiA18.0)i"i^p _You encounter a gnoll. It is wielding a +0 whip.i..#....#.###.#......# #.........# .######...#####[#.##..jj####<....#@...### #...#..####...# #.#....# .......#.#....## ..#.##.#†..#..<...gi# ####.#.#....## ...j   gnoll bouda (asleep).. ##..#......# j   gnoll (asleep) ####.##...#..#.### .g   hobgoblin (asleep) ..#..........# #iD*i-&9i5i8v _You encounter a gnoll bouda. It is wielding a +0 club.iy##.#......# #.........# .######...# i8z#.####[...#.##..jj i`z####<....#....### iz#...#..####@..# #.#....# #.......jizF#.#....## ..#iz.##.#†..#..<...giz# ####.#.#....## ...  .. ##..#......# .i/{Hjj 2 gnolls (asleep) iV{###.##...#..#.### ...#g   hobgoblin (asleep) i{.#..........#..# ...#i{,.#### i{+#i;i>30Kinetic GrapneliiZ _You encounter a gnoll. It is wielding a +0 club.iei#.........# .######...# i#.####[... #.##...jj #i####<....#....###..#i)#...#..####...#.j.##iA#.#....# #.@.....j.iYd#.#....###..#.i}.##.#†..#..<...g i# ####.#.#....##.... i.. ##..#......# ......# i##.##...#..#.### .....##i..........#..# .....# iZ.#### # ..i....#iQ# .iqi&1ii'q _You encounter a gnoll. It is wielding a +0 flail.iK  .##### #...........# #...#.#####.[...i@ #.##.........jj #####<....#....###..# #...#..####...#.j.## #.#....# ##.......j.iш #.#....###.@#....... .##.#†..#..<...g....# ####.#.#....##....... i .. ##..#......# # im###.##...#..#.### .....## .#..........#..# ..... .i#### # .....#.# . ....##.####..#iحY2i  #.....# #..........#.#####.......[... #.##.........jj #####<....#....###..# #...#..####...#.j.## #.#....# ##.......j. #.#....###..#....... .##.#†..#.@<...g....# ####.#.#....##....... .. ##..#......# ......# ####.##...#..#.### ....## ..#..........#..# ..... ..####. # .....#g   hobgoblin (asleep).# # . ....i j[34m##.####..# #.......#........i i _3Kinetic Grapneliա i= iY #.# #..........#. #####.......[... #.##.........jj # ####<....#....###..#i #...#..####...#.j.## #.#....# ##.......j. #.#....###..#. .##.#†..#@.<...g....i # ####.#.#....##. .. ##..#......# ......# .####.##...#..#.### .....##.#..........#..# .....#.####. # .....#ij   gnoll (asleep)..# ## . ....i"g   hobgoblin (asleep)  .##.####..#  #i4%.#.ii&4i,iiii`i M #.#.#####.......[... #.....jj #####<....#....###..# #...#..####...#.j.##iU  #.#....# ##.......j. #.#....###..#....... .##.#†..#..<...g....# ####.#.#.@..##.......i  .. ##..#......# ......# #.####.##...#..#.### .....## #...#..........#..# ..............####.i؆ A.# .....#  .# ##.. ....g   hobgoblin (asleep)  i; ##.####..#  #.......#........ ###..#.......###.##i i &5ib i i{.# .....#. #####.......[... #.##.........jj # ####<....#....###..# #...#..####...#.j.## #.#....# ##.......j. #.#....###..#....... .##.#†.@#..<...g....iQ # ####.#.#....##....... .. ##..#......# ......#  #.####.##...#..#.### .##  #...#..........#..# .....#....####..# .....#i.*....# ##.. .... ##.####..##  #.......#........i|ii&6i"i%i .#####...# #..........#. #####.[... #.##.........jj # ####<....#....###..# #...#..####...#.j.##i` 6 #.#....# ##.j. #.#...@###..#....... .##.#†..#..<...g.... # ####.#.#....##....... .. ##..#......# ......#i#  #.####.##...#..#.### .## #...#..........#..# .....#...####..# .....#....# ##.. .... #.####..##iO ioW &7i] i` i #.# .........#####..........# #..........#. #####.......[... #.##.........jj # ####<....#....###..# #...#..####...#.j.## #.#..@.# ##.j. #.#....###..#....... .##.#†..#..<...g.... # ####.#.#....##....... .. ##..#......# ......#iX  #.####.##...#..#.### .## #...#..........#..# .....#.....####..# .....#....# ##.. ....i& iK &8i i ib@##.## #.........# .........##### #...#  #...#. #####.......[...  #.##.........jj # ####<....#....###..# #...#.@####...#.j.## #.#....# ##.......j. #.#....###..#.......  .##.#†..#..<...g....# ####.#.#....##. .. ##..#......# .##.####.##...#..#.### .....##...#.......i5A[39;49m...#..#..####..# .....#iGi =6Kinetic GrapnelirD i{F i8 ..#....#.# ##.#......##.........# .........#####..........# #..........#. #####.......[...iM #.##..g.j.....j # ####@....#....###..# #...#..####...#...## #.#....# ##..j....j. #.#....###..#g...... iˣ.##.#†..#..<.i # ####.#.#....##....... .. ##..#......# ......#i% #.####.##...#..#.### .## #...#...iUJ.#..# .....#i3j.i G.gio<7i̼y _There is an escape hatch in the ceiling here.i6  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i| N ..#....#.#  perishedprincess the Tinkerer  ##.#......#  Coglin #.........#  Health: 41/41 ======================== .........#####  Magic: 9/10=====================--- #...........#  AC: 4Str: 10 #..........#.  EV: 11Int: 16 #####.......[...  SH: 0Dex: 13 i2} 6#.##...j......j #  XL:  6 Next: 22% Place: Dungeon:4 ####@***g#....###..#  Noise: ---------  Time: 2847.7 (0.0) iY} #...#..####...#...##  f) +0 dagger (venom) d) +0 short sword {S i} y#.#....# ##..j....j.  Cast: Kinetic Grapnel #.#....###..#g......  i} .##.#†..#..<........  i} # ####.#.#....##.......  j   gnoll i} .. ##..#......# ......#  g   hobgoblin  #.####.##...#..#.### .....## i} r #...#..........#..# .....# _There is an escape hatch in the ceiling here.  i~ Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:~ }Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iW~ uPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)i ..#....#.#  perishedprincess the Tinkerer  ##.#......#  Coglin #.........#  Health: 41/41 ======================== .........#####  Magic: 9/10=====================--- #...........#  AC: 4Str: 10 #..........#.  EV: 11Int: 16 #####.......[...  SH: 0Dex: 13 #.##..j.......j #  XL:  6 Next: 22% Place: Dungeon:4 ####@...g#....###..#  Noise: ---------  Time: 2847.7 (0.0) #...#..####...#...##  f) +0 dagger (venom) d) +0 short sword {S #.#....3m# ##..j....j.  Cast: Kinetic Grapnel #.#....###..#g......  .##.#†..#..<........  # ####.#.#....##.......  j   gnoll .. ##..#......# ......#  g   hobgoblin  #.####.##...#..#.### .....##  #...#..........#..# .....# _There is an escape hatch in the ceiling here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)j           #.....  ......[...  . #  #  #      < # ####.#is.#.. jj 2 gnolls .. ##..#......#   ..#..#.###    Contam: 10% 8.7 (1  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) _You miscast Kinetic Grapnel. Nothing appears to happen.ib  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i, g ..#....#.#  perishedprincess the Tinkerer  ##.#......#  Coglin #.........#  Health: 41/41 ======================== .........#####  Magic: 8/10===================----- #...........#  AC: 4Str: 10 #..........#.  EV: 11i +Int: 16 Contam: 10%  #####.......[...  SH: 0Dex: 13 #.##..jj......j #  XL:  6 Next: 22% Place: Dungeon:4 ####@***g#....###..#  Noise: ---------  Time: 2848.7 (0.0) #...#..####...#...##  f) +0 dagger (venom) d) +0 short sword {S #.#....# ##..j....j.  Cast: Kinetic Grapneli/  #.#....###..#g......  .##.#†..#..<........  in # ####.#.#....##.......  jj 2 gnolls .. ##..#......# ......#  g   hobgoblin i + #.####.##...#..#.### .....##  #...#..........#..# .....# _You miscast Kinetic Grapnel. Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  i ?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)i ..#....#.#perishedprincess the Tinkerer ##.#......#Coglin#.........#Health: 41/41 ========================.........#####Magic: 8/10===================-----#...........#AC: 4Str: 10#..........#.iҷ EV: 11Int: 16 Contam: 10% #####.......[...SH: 0Dex: 13#.##..jj......j # XL:  6 Next: 22% Place: Dungeon:4####@***g#....###..# Noise: ---------  Time: 2848.7 (0.0)#...#..####...#...## f) +0 dagger (venom) d) +0 short sword {S#.#....# ##..j....j. Cast: Kinetic Grapnel#.#....###..#g.......##.#†..#..<........# ####.#.#....##....... jj 2 gnolls.. ##..#......#2 49m ......# g   hobgoblin#.####.##...#..#.### .....###...#..........#..# .....# _You miscast Kinetic Grapnel. Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)i: ag.j.i; -j.i< .jiXE O..j   gnoll bouda (wandering)jj 2 gnollsg   hobgobliniH 3=9.7 (1iM i P Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  iTP Aim: a hobgoblin (74% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.i!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.in  Okay, then.ii. _iN ..#....#.# ##.#......# #..# ...##### #...........# #..........#. #####...j...[... #.##.jj.i2O Oj # ####<@.g.#....###..# #...#..####...#...## #.#....# ##..j....j. #.#..iZO Z.##.#i}O # ####.#.#....##. iO .. ##..#......# ......# iO #.####.##...#..#.### .....## i S -g.iNS Q.ji@T N.ji_U /j.i^ iJ_ 6-50 _if ih i@0  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_ .jYou shape a spike launcher from a nearby wall.j.iEaJ.ji1i:#i>jc6-----==1ioirV _The hobgoblin barely misses you.it  ..#....#.# ##.#......# #..# ...##### #...........# #..........#. #####...j...[... #.##.j # ####@.gj.#....###..# #...#.j####...#...## #.#....# ##..j....j. #.#....###..#g...... .##.#†..#..<. # ####.#.#....##. .. ##..#......# ......# #.####.##...#..#.###ƨ 9;49m .....##  #...#.#..# .....#j.i I.gi j.  The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.  The hobgoblin attacks as it pursues you!ie .iY jjj 2 gnollsg   hobgoblini _37----2iݼ i= P _The hobgoblin closely misses you.iP c _There is an escape hatch in the ceiling here.iY *You closely miss the gnoll with your +0 dagger of venom.ig  You closely miss the gnoll with your +0 short sword.The rocky spike skewers the hobgoblin.i gThe hobgoblin is heavily wounded.i-5----=3Rev iiy _The hobgoblin barely misses you. The gnoll hits you with a +0 whip.i# *(1 very poisoned)  You hit the gnoll with your +0 short sword.  The gnoll is moderately wounded.i  You hit the gnoll but do no damage. The gnoll is poisoned.  The rocky spike skewers the gnoll.i jThe gnoll is severely wounded.i k27------4i i y _The hobgoblin barely misses you. The gnoll hits you with a +0 whip!i0  )  You hit the gnoll with your +0 dagger of venom.*   gnolli .You kill the gnoll!The rocky spike skewers the hobgoblin.iD=*iӆ0j.i2ji..j   gnoll bouda (wandering)j   gnolli8/42=----7==---8% 85Rev+ iiyM _You kill the hobgoblin!iO *You closely miss the gnoll with your +0 dagger of venom.i%  You hit the gnoll with your +0 short sword.  The rocky spike skewers the gnoll.iH j.  The gnoll is moderately wounded.iD9ji#4iL---66iýi i3_The gnoll hits you with a +0 flail.i  *(very poisoned)  You hit the gnoll but do no damage. The gnoll is poisoned.  The gnoll is moderately wounded.i z  You hit the gnoll with your +0 short sword.  The rocky spike skewers the gnoll.iF j.  The gnoll is heavily wounded.iO 9ji!Q 2----47Rev* i!Y i[ 9 _The gnoll hits you with a +0 flail.i *You hit the gnoll with your +0 short sword.  The gnoll is heavily wounded.i~ The gnoll is heavily wounded. _The gnoll hits you with a +0 flail.  You hit the gnoll with your +0 short sword.  The gnoll is heavily wounded.  You barely miss the gnoll with your +0 dagger of venom.The rocky spike skewers the gnoll.i )The gnoll is almost dead.i+ 3j.i5(iP-2328ii I _You kill the gnoll!i:..#....#.# ##.#......# #..# ...##### #...........# #..........#. #####.......[... iY0#.##.j.j # ####<@...#....###..# #...#..####...#...## #.#....# ##..j....j. #.#....###..#g...... .##.#i# ####.#.#....##. iU.. ##..#.....#.####.##...#..#.## i3j.iD#8#i7%Z3===id%1--9i2+i- i-R_Your magical contamination has completely faded away.  Things that are here:i/{ _a +0 flail; a +0 whip; a gnoll corpseiֺ ..#....#.# ##.#......# #.........# .........##### #.....# #...#. #####.[... #.##j.j # ####<)@..#....###..# #...#..####...#...## #.#....# ##..j....j. #.#....###..#g...... # ####.#.#....##. iO }.. ##..#....#.####.##...#..#.# i jjThe gnoll bouda shouts!====60i i X _The gnoll bouda barely misses you.i9 jYou hit the gnoll bouda with your +0 short sword.  The gnoll bouda is lightly wounded.i j   gnoll  You barely miss the gnoll bouda with your +0 dagger of venom.i19---=---1ii > _The gnoll bouda hits you with a +0 club.iY  i`Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ip3j.i| #(swift)  You shape a spike launcher from a nearby wall.i}}5----====2ir _The gnoll picks up the pace!i##.#......# #.........# .........##### #...........# #.#.#####[...i   #.##j..j......j #####<)...#....###..# #...#@.####...#...## #.#....# ##..j....j. #.#....###..#g...... .##.#†..#..<..# ####.#.#....##iA. .. ##..#......# #ir#.####.##...#..#.### #i% #...#..........#..# ..... ....####..# .....#ii3j.iV.ji20=--6==------3i *You barely miss the gnoll bouda with your +0 dagger of venom.The gnoll bouda is lightly wounded.iO  You barely miss the gnoll bouda with your +0 short sword.The rocky spike skewers the gnoll bouda.ii3j.iw jThe gnoll bouda is moderately wounded.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.i ===-4Weak Rev*  _The gnoll bouda barely misses you.ic *You barely miss the gnoll bouda with your +0 short sword.The gnoll bouda is moderately wounded.i|t  You barely miss the gnoll bouda with your +0 dagger of venom.i>The rocky spike skewers the gnoll bouda.ie U.jiq 5    ...#  ...#####  #...........#  #......  #####.......[...  #.##..........j #  ####<)*j.#  #...#@.#  i #.#....#   #.#....#  .##.#†..#..< i < # ####.#.#..  i  =.. ##..#......#   i@ L...#..#.###   i .......#..#     The gnoll bouda is moderately wounded.iI    ...#  ...#####  #...........#  #......  #####.......[...  #.##..........j #  ####<)*j.#  #...#@.#  #.#....#   #.#....#  .##.#†..#..<  # ####.#.#.. .. ##..#......#   ...#..#.###   .......#..#    i jThe gnoll bouda hits you with a +0 club!in x9/42 -------5i i V _* * * LOW HITPOINT WARNING * * *im8 *(very poisoned)You hit the gnoll bouda but do no damage.The gnoll bouda is moderately wounded.You hit the gnoll bouda but do no damage.iF q  The gnoll bouda is poisoned.  The rocky spike skewers the gnoll bouda.i U.ji_    ...#  i 1...#####  i `#...........#  #......  i" G#####.......[...  iH u#.##..........j #  ####<)*..# iq b #...#@j# i S #.#....#   #.#....#i Q  .##.#†..#..<  i 7# ####.#.#..  i! =.. ##..#......#   iM L...#..#.###   i{ i.......#..#    i W The gnoll bouda is heavily wounded.i    ...#  ...#####  #...........#  #......  #####.......[...  #.##..........j #  ####<)*..#  iݷ 3#...#@j#  #.#....#   #.#....#  .##.#†..#..<  # ####.#.#.. .. ##..#......# i2  ...#..#.###   in .......#..#    i jThe gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.gnoll bouda hits you with a +0 club  You die...i{ W0------------i /  --more--irGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 short sword (weapon) {Suchat}  f - a +0 dagger of venom (offhand) {Laurinda}  c - a +2 morningstar of protection Armour (go to first with [)  a - a +0 leather armour (worn)  e - a +0 helmet (worn)b - a +0 robei" 7i0 GGoodbye, perishedprincess.291 perishedprincess the Tinkerer (level 6, 0/42 HPs)Began as a Coglin Forgewright on May 7, 2026.Slain by a gnoll bouda... wielding a +0 club(6 damage)... on level 4 of the Dungeon.The game lasted 00:10:16 (2867 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 Ravni.@ DgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orbio i i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l