im Player: perishedprincess Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-07.20:31:18.ttyrec Time: (1778185878) Thu May 7 20:31:18 2026 i8 [?1051l[?1052l[?1060l[?1061hi9V)0[?7h[?25l[?1cil@iEi"KWelcome, perishedprincess. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewrighti%> Welcome, perishedprincess the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Forgewrightid iRi)_nperishedprincess the Tinkerer CoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12i_XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Sarann c) +0 dagger {Yawen}Cast: Kinetic Grapnelio###+@####ibpWelcome, perishedprincess the Coglin Forgewright.They say the Orb of Zot lies within this dungeon, but they say a lot of things.ivuiPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i?   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1   m             e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth1.5   2.4  -1                                          i                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsik ieq iv perishedprincess the Tinkerer CoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12###i0w (XL:  1 Next:  0% Place: Dungeon:1+@#Noise: ---------  Time: 0.0 (0.0)###a) +0 hammer {Sarann c) +0 dagger {Yawen}Cast: Kinetic GrapnelWelcome, perishedprincess the Coglin Forgewright.iw 'They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i| i ;i}  _You open the door.There is an open door here. _iH /+###@.###..'<###########..#.##.#'4.0 (4======5.0 (5iU = _As you open the door, it creaks loudly!i3iii^i+  There is an open door here. _i#iC(iI4,i9c _You open the door.iN  There is an open door here. _i\i _You open the door.  There is an open door here. _iE#.######.##.# #.##'## #.##..### #'##..'<# #.####### #.# #.#)##########.#......'@....#------32.0 (27.0)############# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a whip.i 3i i  _  There is an open door here. _i? i i3 niH iXP Bi2T q  You see here a +0 whip. _iW iN\ iEe if ig ig ij ik ,il iOo 7 _You open the door.i!q idq i5|   There is an open door here. _i̘ `io Bi iC ,i i i Bi i ,i i i$ ,i i5 i i۽ i i( i i ij i 7 _You open the door.i> 3i i @  There is an open door here.i i  _i| iZ i ,i i iQ i ix i i i i i[ i i( i i6 i i i i> i i8 i i iA ,i\ i i i i i-   ################## #.......'........# #.##############@# ------ #.#i + #.# #.# ########## #.# #.# #...'....# #.# #.# #.######.# #.# i #.# #.# #.# #.# #'# #'## #.# #.# #.# #..### #'# #+# #.# #..'<# #.#You pick up a parchment of Yara's Violent Unravelling and begin reading...i-70.0 (38i,1.0 (39iX i)+S _You add the spell Yara's Violent Unravelling to your library.i,\YiviM _You open the door.  There is an open door here. _i%ii%ii,iiiiiii'i(7 _You open the door.i|)i)i*ie/@  There is an open door here.i1i32 _iL3i35i7i9i:i=i?iq@iBiE7 _You open the door.iHiXIiJi/Oopen the door. _There is an open door here. _You open the door. _There is an open ipOHdoor here. _You open the door.  There is an open door here.icQi+R _i?SiUiVi*WiDXiYid[i[iN\i]if_i_i4`iaiciOcicieihiWhi iiji{lilicmioivpipiKqiri tiAtiti7vi#xi`xixi.zi{i{ia|i}iNii!iwiC#.##############.##.##.##.# ########## #.##.# #...'....# #.#i#.# #.######.# #.##.# #.# #.# #.# id #'# #'## #.# #.#  #.# #..### #'#+#'# i #.# #..'<# #.#@#.#  #.# ###### #.#.#.#  #.# #.#.#.#  #)##########.#.#.# ip, #......'.....#.#.#  ###############.#.#  ........'.......#.#  ..#####.#########.#  ........'.........#iq..##.##.##.##.#i[#.#'114.0 (43.0)iOiM======5.0 (44ii  _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!i   There is an open door here. _i` i i: iz i ,i Xi ni  _You open the door.  There is an open door here. _i(L `i] il Xir y _You open the door.i t ift iu iw @  There is an open door here.iy i  _i% i i i[ i; i0 i i Jim #.#.##########.#.# #.#.#...'....#.#.# #.#.#.######.#.#.# #.#.#.# #.#.#.# #'#'#'## #.#.#.# #.#.#..### #'#'#'# #.#.#..'<# #.#.#.# #.#.###### #.#.#.# #.#...@+ #.#.#.#------ #)##########.#.#.# #......'.....#.#.# ###############.#.# ........'.......#.# ..#####.#########.# ........'.........# ############# ##.#'...#44.0 (29####======5.0 (30 _There is an open door irhere. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!iiIiLV  There is an open door here. _ _You open the door.  There is an open door here. _i'  ################## #.......'........# #.##############.# #.#.....'......#.# #.#.##########.#.# #.#.#...'....#.#.# #.#.#.######.#.#.# #.#.#.#>'@.#.#.#.# ------56.0 (11#'#'#'####.#.#.#.# #.#.#..###'#'#'#'# #.#.#..'<#.#.#.#.##.#.######.#.#.#.##.#....'...#.#.#.##)##########.#.#.##......'.....#.#.################.#.# _You open the door. _Found a stone staircase leading down.i 3i^ i i8  _  There is an open door here. _  There is an open door here.i i  _i i i! i" i# iH% i( Biq* i- Xiv/ i0 ,i2 iF iJ @  There is an open door here.irL iL  _ih i+j ij i_l io ip ,iZq i,v Xiv i i iU ir i V  There is an open door here.i| 5 _i iْ i iX iB i Ji) i Xi ,i i ni   There is an open door here. _i i Bi ,iC Bi Bi i Bi iD it There is an open door here.   _i* ,  You encounter a frilled lizard.i8 #'#'#'####.#.#.#.# #.#.#..###'#'#'#'# #.#.#..'<#.#.#.#.# #.#.######.#.#.#.# #.#....'...#.#.#.# #)##########.#.#.# . #......'.....#.#.# ....#########.#.# .......@....'.......#.#------ ......#####.#########.# l...........'.........# ....################### ### l   frilled lizard (asleep) iP: -207.0 (5iS@ 38.0 (52 _i&E iG i  #'#'#'####.#.#.#.# #.#.#..###'#'#'#'# #.#.#..'<#.#.#.#.# #.#.######.#.#.#.# #.#....'...#.#.#.#. #)#.#.#.#.. #......'.....#.#.#.#.#.#.....'.......#.#.#####.#.#.l...........'.#.#####9.0 (1.0)iX ii itKM #'#'#'####.#.#.#. #.#.#..###'#'#'#'. #.#.#..'<#.#.#.#..S #.#.######.#.#.#.... #.#....'...#.#.#.... #)#.#.#... #......'.....#.#..#.#.#.'.#.#.#####.#.#.l...........'.#.....#####S   ball python (constriction, asleep)iu|iI'10i^i*\ _You encounter a ball python.i #.#.#..###'#'#'#....... #.#.#..'<#.#.#.#.S.... #.#.######.#.#.#...... #.#....'...#.#.#.... #)##########.#.#... #......'.....#.#..###############.# #.............'.......# #iZ#####.######### #.l...........'....... #.....################# ###### i_$A.liC=l=1Kinetic Grapnel _The frilled lizard hisses angrily.i9 0M....... #.#.#..'<#.#.#.S....##.#.######.#.#.......##.#....'...#.#..##)##########.#.g.##......'.....#..###############.i9  #.............'....... ######.####### #..l.@........'....... #.....################i:  ####### g   goblin (asleep)i-> ;.liK i@O .-2iTc ih s _You encounter a goblin. It is wielding a +0 dagger.i< d .  You hit the frilled lizard with your +0 hammer.iE & iGV 1=3.2 (1.2Kinetic GrapnelRev  _You kill the frilled lizard!i #.#.#..###'#'#......##.#.#..'<#.#.#S....##.#.######.#.#.##.#....'...#.#..##)##########.#g.##......'.....#...############### #.......'...... #iN)#####.####### #.............'...... #.....######################i;P-40iio #'#'#'####.#.######.#.#..###'#'......##.#.#..'<#.#.S....##.#.######.#..##.#....'...#.!..##)##########.g.##......'.........############## #.......'..... ######.###### #.............'..... #.....#####################-5 _Found a dark potion.i #.#.#.#>'..##...... #'#'#'####.########.#.#..###'#i #..........##.#.#..'<#.##.....S....##.#.######.##.##.#....'...##!..##)###########..giC.##......'....#....################+##ii[.......'.... #iy#####.##### #.............'....i  #.....####################i;iJJ6Kinetic Grapneli1i idf #.#.#.#### ######.# #.#.#.#>'.. #......# #'#'#'####. #######.#.#..###' #..........##.#.#..'<#. #.....S....##.#.######. #.##.#....'... #!..##)######### #..g.##......'... #....###############+##.......'... ######.#### #.............'... #.....###################7i  #.#.#. ######.# #.#.#.#>' #......# #'#'#'#### #......######.#.#..### #.##.#.#..'<# #.....S....##.#.###### #.##.#....' #!.##) #..g.##......' #.# ###+##.' #.#####. #.' #..... #######i <8i5 i iqY  #.#.#. ######.# #.#.#.#>' #......# #'#'#' #......######.#.#.. #.##.#.#..'< #.....S....##.#. #.##.#....' #!.##) #..g.##......' #.# ###+##.' #.#####. #..' #..... #######9ij )The helpless goblin fails to defend itself.  You hit the goblin with your +0 hammer.S   ball python (constriction, asleep)220.4 (1.2Rev iJo ioi"p&_You kill the goblin!i^pila#.#.#...'. .# #.#.#.##########.# #.#.#.#>'.#......# #'#'#'###......######.#.#..####..........##.#.#..'<#.....S....##.#.#######..##.#....'..#!...##)#########..)##......'..#..........##############+##......'..#.......#####.####.............'..#.....##################.SS)==10 it/_The ball python hisses angrily.i #.#.########.# #.#.#...'.. #.# #.#.#.###########.# #.#.#.#>'..#......# #'#'#'####.#......######.#.#..###'#.##.#.#..'<#.#..........##.#.#######....S@....##.#....'...#!...##)##########..)##......'...#..........###############+##.......'...#.#####.#####.............'...#.....###################  The ball python bites you but does no damage.1----  1  -2Constr Rev iv+ z _The ball python grabs you. The ball python constricts you.i:   The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.  The ball python constricts you. The ball python bites you.ig< 0-------3i o u _The ball python constricts you.i4 †You hit the ball python with your +0 dagger.  The ball python is severely wounded.You hit the ball python with your +0 hammer.i 11 34.6 (1.2Kinetic GrapnelRev  _You kill the ball python!i?B #.#. #.# #.#.#...'iaZc #.# #.#.#. ######.# #.#.#.#>' #......# #'#'#'#### #......######.#.#..### #.##.#.#..'<# #.##.#.###### #....@.....##.#....' #!.##) #..).##......' #.# ###+##.......' #.#####. #.' #.....  #ivO-50 iwixj_You see here a ball python corpse.i #.#. #.# #.#.#...' #.# #.#.#. ######.# #.#.#.#>' #......# #'#'#' #......######.#.#.. #.##.#.#..'< #.##.#. #...@†.....##.#....' #!.##) #..).##......' #.# ###+##.' #.#####. #.' #.....  #i5\-6 _i  #.#. #.# #.#.#... #.# #.#.#. ######.# #.#.#.#> #......# #'#'#' #......######.#.#.. #.##.#.#..' #.##.#. #..@.†.....##.#....' #!.##) #..).##......' #. ###+##.' #.#####. #..' #.....  #1==7iɐ k#.# #.#.#.. #.# #.#.#.#######.# #.#.#. #......# #'#'#'# #......######.#.#.. #..........##.#.#.. #.##.#.### #....†.....##.#.... #!@........##)##### #..).##...... #...######## ###+##............. #.#####. #............. #.....########  8i1 #.# #.#.# #.# #.#.#. ######.# #.#.#. #......# #'#'#' #......######.#.# #.##.#.# #.##.#. #....†.....##.# #.##) #..).## #. ###+## #.......##### #.. #.....  #9i930.6 (2 _d - a dark potioniī==2==i3====ii _HP restored.iUi iiFi7ii}i7 _You open the door.ia,#......# #'#'#'###......######.#.#..##..........##.#.#..'#....##.#.####iZ#....†.....##.#....'#..##)#######..)##......'#..........############@##.............'9.6 (9##.......#####.###.............'.##.....##########.#########.##.#[.#iiC M==40.6 (10.0)ii7$ _Found a plate armour.iQ _There is an open door here.i>ui$ _inioii6iiKiBiiRi1iiQi iiUihi1 iU i iC iiYi iD  You see here a +0 plate armour.i!i _ii!i#ig#i@$i%iO'i'i(i)iR+,il,i1BiU3i6i8,ik9i FiCQiQ,i3T,ijXBiXiZiZi[i ]i^i^i[_idaia,ibilciHeBigi  You encounter a bat. #.##..  #. #.###  #. #.#   #. #########.#   #. #.......[.#   #b #.#########   #. #.#   #.####.#   #.@....#  ########  Kinetic Grapnel    b   bat (asleep) 62.6 (223.6 (23 _i" #.##. #. #.# #. #.#  #. #.#  #. #.......[.#  #b #.#  #. #.#  #.####.#  #..@...#  #     iE4.6 (1.0)Kinetic Grapneli#ijiD7 #.##. #. #.# #. #.#  #. #.#  #. #.[.#  #b #.#  #. #.#  #.####.#  #...@..#  #      5iQiiI #.##. #. #.# #. #.#  #. ###iY.#  #. #.......[.#  #b #.#  #. #.#  #.####.#  #....@.#  #      6i3~V #.##.  #.##..... #. #.######## #. #.#  #. #########.#  #. #.......[.#  #b #.######### #. #.#  #.####@#  #......#  ########    iiC7i0 Qigp . .....####### ########. #.......[.b######## #.#####......########ih~ Y8iiii i%iQiGiKiNiPiM###'. .....####### ########. #.......[.b######## ####  #......##i~Y9i #..........## ###'##. #.##. #.##.......  #.##..... #. #.######## #. #.#  #. #########.#  #. #.@.....[.#  #b #.######### #. #.#  #.####.# #......# ########   70i # #.# ###'##. #.##.# #.##. #.##.....# #. #.#  #. #.#  #. #i .#  #. #.[.#  #b #.#  #. #.#  #.####.i: # #......# ########   i ig &1i i i$ iD#.#   ###'##.   #.##.#   #.##.   #.##.....#   #. #.#  #. #.#  #. #.#  #. #.[.#  #b #.#  #. #.#    2i #.# ###'##. #.##.# #.##. #.##.....# #. #.#  #. #.#  #. #.#  #. #.[.#  #b #.#  #. #.#    iY3iH#.####'##.#.##.##.##.#.##.....##. #.# #. #.# #. #.# #. #.[.# #b #.# #. #.# iO&4i`i4Hf#.####'##.#.##.##.##.#.##.....#iI#. #.# #. #.# #. #.# #. #.[.# #b #.# #. #.# i3ZY5i#.####'##.#.##.#####.#.##.#.##.....##. #.# #. #.# #. #.# #. #..# #b #.# #. #.# ii9&6iiU _You see here a +0 plate armour.i8 i &7i# i + _d - a +0 plate armouri % #. ###'## #.##.##### #.## #.##..... #. #.# #. #.# #. #.# #. #.# #b #.# #. #.#  #.####.#  #......#  #ik &8i)% i/ i i  #. ###'## #.##. #.## #.##..... #. #.# #. #.# #. i_ #.# #. #.# #b #.# #. #.#  #.####.#  #......#  #i ij C9i}w #. ###'## #.##. #.## #.##..... #. #.# #.iA #.# #. #.# #. #.# #b #.# #. #.# i4 #.####.# in} #......#  #ii3'80i3i*  #.   ###'##   #.##.   #.##   #.##.....   #. #.#   #. #.#   #. #.#   #. #.#   #b #.#   #. #.#   #.####.#   #......#   #    io-&1iEi   #.   ###'##   #.##.   #.##   #.##.....   #. #.#   #. #.#   #. #.#  #. #.#  #b #.#  #. #.#   #.####.#   #......#   #    iC2i  #.  ###'##  #.##.  #.##  #.##.....  #. #.ih#  #. #.#  #. i]#.#  #. #i.#  #b #.#  #. #.#  #.####.#  #......#  ########   3i @  #.  ###'##  #.##  #.##  #.##.....  #. #.#  #. #.#  #. #.#  #. #.#  #b #.#  #. #.#  #.####.#  #......#  ########   4i~ ##'##...... #.##.##### #########........b #@########. ###  5i2  #.##.##### ########........b #.########. ###....#  6i^Qinz##.##### ########........b #.########. ####.....#######  7i! &  #.## #. #.######  #. #.#   #. #########.#  #. #.........#  #b #.#########  #. #.#   #.####.#  #....@.#  ########      8iW   #.##  #. #.  #. #.#  #. ###.#  #. #..#  #b #.#  #. #.#  #.####.#  #...@..#  #     iR Y9i{  #.##  #.iR #.  #. #.#  #. izo#.#  #. #.#i  #b #.#  #. #.#iu  #.####.#iް  #..@...#  i## i  i7%  iiD'90i8ii{QiO=  #.##  #. #.  #. #.#  #. #.#  #. #.#  #b #.#  #. #.#  #.####.#  #.@....#  #    b   bat (asleep) 1Kinetic Grapneli!o   #.##  #.# #.##.  #.# #.###  #.# #.#  #.# #########.#  #.# #.........#  #b# #.#########  #.# #.#  #@####.#  #......# ########    2i ..## ########.# #.........b######## ####.#......#########iq!b.iY$.biNbiQ.=3i=f _The bat barely misses you.i4 †  You hit the bat with your +0 hammer.i44.8 (1.2Kinetic GrapnelRev iG _You kill the bat!i/###'..## ########.# #.........######## ####......########iI-50ixp _You see here a bat corpse.i5M.....###'..## ########........†######## #### #......#-6 _i.6i8ig ]M)......###'..## ########.# #.........†########  #.####.#7i iw i" FM......).......###'..## ########.# #......... #†# #.#########i/ C8i6M†##.....#........).........###'...## ######## #.# #.........####iY9i2M. †##.....#........#)..# #........# ###'....#.....#.##  #.# #########.##..300i43M. †##..).....###'.....#+####.## #.##.##.#1iJD #......# #.....# #. #.....# #...... .....# #....† ###.....# #.... .......# #..) #......# #...... #......# ###'##. #.@....# #.##. #......# #.##. #.#+#### #.##.. #.# #.#### #.# #.# #.# #########.# #.# #.........# #†# #.######### #.# #.#iDx[m2ifm #......#  #.....# #......## #.....# #. #.....# #...... # #.....# #....† #.###.....# #.... .........# #..) #......# #...... #..@...# ###'##. #......# #.##. #......# #.##. #.#+#### #.##... #.# #.##### #.# #.# #.# #########.# #.# #.........# nv4m#†# #.#########i|iC3i  ######.#  ##+#### #......#  #.....# #......### #.....# #. #.....# #...... # #.....# #....† #.###.....# #.... #.........# #..) #...@..# #...... #......# ###'##. #......# #.##. #......# #.##. #.#+#### #.##.... #.# #.###### #.# #.# #.# #########.#i | #.# #.........#i5 <4iT iڎ i{ M  #######+### ###i  .# †###.iߨ S#...)###i '.....###' i l#......# #.##....i4 .i` R5ib iti7M  #######+### ### .# †#.###....)###..... #......# ###'##....#.6iV%M   #######+### ### . i†#.###.#...)  ####......# #.........#. i4i &7ix ipiu     #.#  #.#  ######.#  ##+#### #......#   #.....# ###  #.....# #  #.@...# #....  # #.....# #....†  #.###.....# #..  #.........# #..)  ####......# #....  #......# ###'##  #......# #.##  #......# #.##  #.#+#### #.##...i|ii8ii<iѵ  _You open the door.  There is an open door here. _^ 37mi i iU i i il Xi ni ,i: iK i    You encounter a ball python.i&  ######.##.# #.........# #.####.#### #  #.#.......#...  #.#.##......#   #.#.....#.#.#   #.#..##.....#   #.#..####.###   #@#.......#   #.#.#######   #.#.#   #.#.#  #.#.#  #.#.#S   ball python (constriction, asleep)  #.#.#i$ [40m  #S#.#  #.iz2 051.8 (43.0)i%5 ,2.8 (44iL } _Found a scroll labelled DUORRAM QOALUN.i= _A ball python is nearby!i <........####.#### #.#.......#....#.##......# .#.....#.#.#..##.....#..####.##.#.......# .######.# ....S#..#..3.8 (1.0) _iEC####.#### #.......#...##......# ....#.###....##.##.....# ###### S.i]iW&4iiiZ.......#...##......# ....#.###....##.##.....# ###### Si.iri=5Kinetic Grapneli"i:iY*##......# ....#.###....##.##.....# ###### S.#.iiu&6iailiot5....#.###....##.##.....# ###### S.#.7i[i!##....##.##.....# ###### S.#..#####i:QY8i}  ?The helpless ball python fails to defend itself.  You hit the ball python with your +0 dagger.560.0 (1.2Kinetic GrapnelRev iy O _You kill the ball python!i  ##.##.....# ###### .### ##'#### #...... 10i a2.0 (2i z _c - a scroll labelled DUORRAM QOALUNi1 .....# ######  #.....# #...... i߳i0+3.0 (1i|ii4i6Bi;iN;iz>Xi2?iJ@i~@i@i(BiC,i DiwFiG,iHiKi;LigLiiQnicRiS,iTimXXiYiaZ,i.[i]7 _You open the door.i9c  There is an open door here.icie5 _ii,iiiFjiCkioXioioipi riri/sisi0uiXvivi5wixiyizizi|i}}i}id~ii6isii/igiiLiiinii^ii΋i^ii,iV,i0,iiiġiӤBiii,ii#ii+i8i4i[  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ir #.#.# #.#.##....  #.#.##.... #### #.#.# .... #... #.#.# ... #.## #.#.# .. #.#. #.#.# .####.##.#. i #####.#.#.K..##.# #.#.  #.....#.# #.# #.#.  ##.####.# #.######.# #.#.  #.# ##'#### #.#......# #'#'Kinetic Grapnel  #.# #.....# #.#......######.#. iK #.# #.....# #.#..........##.  #.# #.....# #.#..........##.K   kobold (missile, asleep) i #.# #.....# #.#....†.....##.#. id #.###.....# #.#..........##)##  #.........# #.#..).......##...icKK.409.0 (46.0)iNK)i`410.0 (47 _iai im   You miss the kobold with your +0 dagger.You hit the kobold but do no damage.1----=1.2 (1.2)Rev  _The kobold hits you with a +0 short sword.i| )You hit the kobold with your +0 hammer.i>62.4Kinetic GrapnelRev+  _You kill the kobold!iP#.#.# #.#.# #.#.##....  #.#.##.... ######.#.##.... #....#.#.##.... #.####.#.##.... #.#. #.#.##....####.# #.#.######.#.# #.@...##.# #.#.##.....#.# #.######.# #.#.###.####.# #.######.# #.#.##.# ##'#### #.#......# #'#'##.# #.....# #.#......######.#.##.# #.....# #.#.##.#.##.# #.....# #.#..........##.#.##.# #.....# #.#....†.....##.#..#.###.....# #.#....##)###i4'-30Rev   Things that are here: _a +0 short sword; 5 stones; a kobold corpseiv2==-- _3====if==iBiiiiYiiAii^ii0i>ii)i>i6iiiIM  #.#.##......# i;  #.#.....#.#.# i;  #.#..##.....# i;  #.#..####.###iX  iE  #.#.......#i  ip  #.#.########### iap  #.#.#.......... id  #.#.#.....i i^  #.#.#.iJ i- i  #.#.##....## ii  #.#.##....# i  #.#.##....# iJ  #.#.##....+ i  #.#.##....# i  #.#.##....# i3  #.#.##....####.# # i||  #####.#.######.)...##.# iP&i&27iO( 4.0)i+i+%8.4 (15i` ieV_f - a glowing emerald potionii i iJ i| i niz i ,i{ i i{ i ih iJ ,i i i iS i iI i i i" i i i iX i im i i i i Xi niy! ie- Xia/ i*0 i71 i2 i 5 i_ 6iPa ih j  You encounter an endoplasm.ip               ##########J  #..@...?...  #.########.  #.####   #....#  ####.#  #.########## #.. J   endoplasm (asleep)  #..........# #..  ##########.# #..  #....#.# #.#iy -71.4 (43i I2.4 (44 _i iF        #J. #...@..?. #.#. #.####  #....# ####.# #.# #..  #......... #.# #.. #....#.# #.#iti13.4 (1.0)iii! F       i" A #J. #....@.?. #.#. #.#### i."  iQ" V#.# #.. io" iR, i.. &4i3 i5 iQ        . #J. #.....@?. #.#. #.#### .  #.# #.. iZ 3i!h =5Kinetic Grapnelin iq iA(      . .. #J. #.. #.#. #.#### .. #....# .  #.# #.. i iL 6i i ii{|_You see here a scroll labelled LEUDILOANE.iQ .J  e - a scroll labelled LEUDILOANEJ7 _The endoplasm quivers.if~n     ### ...# ....# #.....# #.J. #.#.....# #.#### ....# #....# ...# ####.# ### #.# #.. iy2--=8 i'_The endoplasm hits you.iŝ .  You hit the endoplasm with your +0 dagger.  The endoplasm is moderately wounded.You hit the endoplasm with your +0 hammer.i(i|89.6 (1.2Kinetic GrapnelRev i&c _You kill the endoplasm!ie ]     ######  .....#  .....#  #.....# #. #.#.....# #.#### .....#  #....# .....#  ####.# ###### -800i      #######  #.....#  #.....#  #.....# #. #.#.....# #.#### #.....#  #....# #.....#  ####.# # i iq -i 1iW iտ ib3==  You encounter a frilled lizard. #######  #.....#  #.....#  ###.....#####.  #......l  #.########.....####..  #.#### #.....#  #.### #.. l   frilled lizard (asleep)   iEl.4.6 (3iMlie+5.6 (4i1iW iz<_The frilled lizard hisses angrily. You hear a shout!i( A i 2####### #.....# #.....#  ####.....#####.  .......@.....l.  ####.....####..   #.....#   #.....#   #######i, 0  #..  ia G #..   #..  i , #.# i%  ####### #.....# #.....#  ####.....#####.  .......@.....l.  ####.....####..   #.....#   #.....#   #######  #..       i\( ib+ i/ i2 e _A frilled lizard is nearby!i# #.....# #.....# #.....#####.#....@....l.#.#.....####.#.#### #.....# #.# #.. Kl.K   kobold (missile)l   frilled lizard==6.6 (1Kinetic Grapneli9 _You encounter a kobold. It is wielding a +0 club and quivering stones.i####### #.....# #.....#  #.....#####K.  #.l.  #.#.....####.  #.#### #.....# .  #....# #.....#  ####.# ########.# #.. #.# #.. .Kl.i&7ii=iO$,####### #.....# #.....# . #.....#####. #.l.K. #.#.....####. #.#### #.....# #.# #....# #.....# ####.# ########.# #.. #.# #.. K.0------=8 _The frilled lizard bites you.i&  iYou barely miss the frilled lizard with your +0 hammer.You miss the frilled lizard with your +0 dagger.9/13 --------9.8 (1.2Rev  _The frilled lizard bites you.i' {  You barely miss the frilled lizard with your +0 hammer.You barely miss the frilled lizard with your +0 dagger.The frilled lizard barely misses you.10/13==91.0Rev+ i 1 \ _The frilled lizard bites you but does no damage.i  †You hit the frilled lizard with your +0 dagger.  The frilled lizard is heavily wounded.You hit the frilled lizard with your +0 hammer.K.92.2Rev* iR _You kill the frilled lizard!i;  You barely miss the kobold with your +0 hammer.You closely miss the kobold with your +0 dagger.3.4iW _The kobold completely misses you.i  You barely miss the kobold with your +0 hammer.i'4.6ii{ _You hit the kobold with your +0 dagger. The kobold barely misses you.ix )You closely miss the kobold with your +0 dagger.The kobold is heavily wounded.You hit the kobold with your +0 hammer.perishedprincess the Tinkerer CoglinHealth: 11/13 ====================----Magic: 3/3========================#######AC: 2Str: 10#.....#EV: 11Int: 14#.....#.SH: 0Dex: 12 ##########.....#####....XL:  1 Next: 100% Place: Dungeon:1 #...............@)......Noise: =--------  Time: 495.8 (1.2) #.########.....####.....a) +0 hammer {Sarann c) +0 dagger {Yawen} i#.#### #.....# #.#Cast: Kinetic Grapnel #....# #.....#Rev* ####.# ########.########## #..#..........# #..##########.# #..#....#.# #.#You barely miss the kobold with your +0 hammer. _You hit the kobold with your +0 dagger. The kobold barely misses you.You closely miss the kobold with your +0 dagger.The kobold is heavily wounded.You hit the kobold with your +0 hammer. _You kill the kobold!  You closely miss the kobold with your +0 dagger.The kobold is heavily wounded.  You hit the kobold with your +0 hammer. _You kill the kobold!Your Dodging skill increases to level 2!You have reached level 2!  --more--i}6/19==4/42 0% Kinetic Grapnel _i %####### #.....# .#.....# .......#####. .. .#.....####. .#### #.....# ##.# ....# #.....# .# ####### ll   frilled lizard (wandering)-60Kinetic Grapnel _You encounter a frilled lizard. _Items here: ( ) ††.iA :# i `####.....# ...#.....# .......#####l.) #.....####. i !#### #.....# +##.##.# #.....# # i 5 #.#i' J #.. iE i G.li" i# F-7 _iK* iG, im# #####.....# ...#.....# .......#####.).@l......####. #.....# #+##.##.# #.....# # #.# #.. .liՅioy8Rev+ iO  #######   .......   ....... ...#####....... .....).@....... ...####l.......   #+##.##..   #   #.. #.. #..   #.#ig  #######   .......   ....... ...#####....... .....).@....... ...####l.......   #+##.##..   #   #.. #.. #..   ii e _A frilled lizard is nearby!ib iBd ik iƓ i i-llYou miss the frilled lizard with your +0 dagger.The frilled lizard hisses angrily.  You barely miss the frilled lizard with your +0 hammer.7====500.0 (1.2Rev* it2I _The frilled lizard bites you but does no damage. x2i  You barely miss the frilled lizard with your +0 dagger.You barely miss the frilled lizard with your +0 hammer.--1.2i i~ [ _The frilled lizard barely misses you.i5 i ]†You miss the frilled lizard with your +0 hammer.You hit the frilled lizard with your +0 dagger.iu 4--2.4Kinetic Grapnel _You kill the frilled lizard!i _Your Forgecraft skill increases to level 5!i ####### #######.....# ....... #######.....##### ..............).. #######.....#### #.....# #+##.## .. # Rev* #####.##.#.# #.#iiP -i 3i 0 i _i>i i*ium_You see here a frilled lizard corpse.i%i;&i'i)i.8== _iX.6Rev+ i/i1i2i;3i5iL5iv6i8i8i9b9===id:i=ie@i@>Rev iBi`i2iliiq iyt==imyTi~IiQ~iiii i'i\*i+ie-i.it2i!hi&iiniBi @ _You now have 4 gold pieces.iiiqIiiiKi~iiipiii i~ii i>iii- i_ i iN#i;$iq$i$iB&i1'ie'i'i(i)i)if*i\+i:,i,if0i1i2i3i3i4i5i6i6i7iÍ .........##.#.#######.# ##.......##.#.........##.......##.#########.##.......##.##### #.#  #.......#......# ###  #.......######i".# #  #......... #.# .#  ### ###.##..###  #.# #...- #.#.##...##+ #.#.# ..... # #.. .... ### ... .. .  You pick up a parchment of Momentum Strike and begin reading...iDi%)68.4 (65.0)iڽ,9.4 (66i?^ _You add the spell Momentum Strike to your library.iVN   You encounter a goblin. It is wielding a +0 dagger......#......##..### ......######.##..# .. #.##..# # ......## ###.##..###.# #####.# #...........# g #.#.##...##+#.. #.#.##.......#. # #........... ######. +......#  ##.#...#  ...ikO 2[m ##.####.# g   goblin (asleep)#i9 74.4 (5.0)5.4 (6 _i x#......##..### ######.##..#  #.##..# # ## ###.##..###.# #.# #...........# g##.#.##...##+#.#.#.##.......#.## #......#####.@....#. +......# ##.#...# #.......#>##.##. .# # #6.4 (1 _Found a stone staircase leading down.il #......##..### ######.##..#  #.##..# # ## ###.##..###.# # .# #...........# g# #.#.##...##+#... #.#.##.#.## #.#####..@...#. +......# ##.#...# #.......#>##.#####.. .# ## ##iu Y7i0##......##..### ######.##..# ## #.##..# # .## ###.##..###.# .# .# #...........#.g# ##.#.##...##+#....#.#.##.#.## #.#####...@..#. +......# ##.#...# #..>##.. #.# .## .###. #8Kinetic Grapneli##.######..#.# #......##..### ######.##..# ##. #.##..# # .. ..## ###.##..###.# .# #.# #...........#.g# ##.#.##...##+#.... #.#.###.##### #..........#####......#.####+......# ##.#...##.......#>##.#####. #.#.## .###. #i3C9i/.i.##.#i/!##.# ig/B##.######..#.# ##i/;#......##..### .. i/D######.##..# .###iO0x. #.##..# #... i0|.## ###.##..###.#..# i71.# #...........#.g#####ix1#.#.##...##+#.......i1#.#.##i4.#.#### i4M# #.....i35 ......it5n#####......#.#####i5+......i55#.#iX6##.#...# #i6R#.......# i7S>##.#if7####i7:. #.i7,#i$8/.## .iW8 ##i8iBiGiaH 80iQiTiJGF##.#.........# ##.###.# ##.######..#.# ### #......##..### #.. ######.##..# #.###. #.##..# #... ## ###.##..###.#..# # #...........#.g#######.#.##...##+#@.......#.#.###.####### #................. #####......#.#####+......#.###.#...#.# #.......#>##.#####. #.#1i ' gg  The helpless goblin fails to defend itself.  You hit the goblin with your +0 hammer.  The goblin is severely wounded.=2.6 (1.2Rev  _You hit the goblin but do no damage. The goblin completely misses you.i{^  )You miss the goblin with your +0 dagger.The goblin is severely wounded.You hit the goblin with your +0 hammer.83.8Kinetic GrapnelRev+ ib  iuc ic &_You kill the goblin!i d i& .  Things that are here:  a +0 dagger; a goblin corpseRev  _i^/ Bi}b nip ni&x ,i>| i Bi# i i iP i0 i i iG i; i( i i i iD i i i i iz iH i i iL i i> i i2 i i i i ip i i i# i# iF$ id% i& i' i' i( i+ iv- iB/ i1 i4 i5 i6 i? iA iB iC iBE iF iG ivH iJ iK iM iM iO i4Q iR iR izT iUX i1Z i[ i^ ia ib ioc id if ih ih ij i}l i6m in i6p i@t  i.u  iu 0You encounter a ball python.iu iI~ i~ i iM iπ iG  i X#### ######### i w.... S.......############ #iނ ### ###................# i) ...# #.#.###@##########.#i| - i̓ .#.#######.# #.####.# #.# i .#.........# #.#....# #.# ij t.#########.# #.#.##.i K# #.# i+ .######..#.# ###.#.##.#####.# i .....##..### #...#.##.......#iy yS   ball python (constriction, asleep) i܆ b####.##..# #.###.##########i4 P#.##..# #.........#iu ###.##..###.i‡ )#..##.......#i i i 622.8 (39.i< 0)i i -i #3.8 (40 i _iz ir i iW  ##### ########## ..... .S.......############ ##### ###...@............# ....# #.#.###.##########.# #.#.#######.# #.####.# #.# #.#.........# #.#....# #.# #.#########.# #.#.##.# #.# #.######..#.# ###.#.##.#####.# ......##..### #...#.##.......# #####.##..# #.###.########## . #.##..# #..ii i 4.8 (1i" .0)i0 i5 iJ ###### ########### ...... ..S.############ ###### #####................# .....# #.#.###.##########.# ##.#.#######.#. #.####.# #.# ##.#.........# #.#....# #.# ##.#########.# #.#.##.# #.# ##.######..#.# ###.#.##.#####.# #......##..### #...#.##.......# ######.##..# #.###.##########5i!##. ...S.####.# #.....# #.#.###.#.# .##.#.#.#. #.####.# #.# .##.#.#. #.#....# #.# .##.#.#. #.#.##.# #.# .##.######..#.#.###.#.##.#####.# .#......##..###.#...#.##.# .######.##..# #.###.#.S.SS)=6Kinetic Grapnel _The ball python hisses angrily.i##..S@....####.# ##.....# #.#.###.#.# ..##.#.#.#.# #.####.# #.# ..##.#.#.# #.#....# #.# ..##.#.#.# #.#.##.# #.# ..##.######..#.#.###.#.##.#####.# ..#......##..###.#...#.##.# ..######.##..# #.###.#  The ball python closely misses you. The ball python grabs you.  1  7Constr  _The ball python constricts you.i .  You hit the ball python with your +0 hammer..11 129.0 (1.2Kinetic GrapnelRev  _You kill the ball python!im##..@.....# iC.##. .##.....# #.#.###.#..##.#.#.#.# #.####.# #..##.#.#.# #.#....# #..##.#.#.# #.#.##.# #..##.######..#.#.###.#.##.#####..#......##..###.#...#.##..######.##..# #.###.ii4-300ici-iD "# #......# #.#.##.....# #.#.###.#.##.#.#.#.# #.####.# #.##.#.#.# #.#....# #.##.#.#.# #.#.##.# #.##.######..#.#.###.#.##.#####.#......##..###.#...#.##.######.##..# #.###.-1iI i Q iiBii iki_iiii4iiiiiii;iZiiiiiiiiKiii ii i i i'iii0iiEi.iji,2 _You open the door.  There is an open door here.  You encounter a rat.iՍi#.......######.##..# #.#.###.#### #......... #.##..# #.#......... #.......## ###.##..###.#..##..... #######.# #...........#.)######.#.#.##...##+#.........#.#.##.......#.######.iNi# #................. #####......#.##### #..@'......#.#  i*###.##.#...#.#  $..##.......# Kinetic Grapneli؎ ...##r>##.#####i| #... .. #.#i( iN### .## .##r   rat (asleep)i|C #. i iď i.0509.0)i31.0 (20 _i,iiF.. .#.........## ####.#..## #######.# #...........#.)###### #.#.##...##+#.............#.###### #.................  #####......#.#####...'. ###@##.#...$..##......#...##r>##.#####... .. #### .##..# #. .#  # #################ir.r====2.0 (1.0)ii2- _The rat squeaks loudly.i[ .  You hit the rat with your +0 dagger.i76=---3.2 (1.2Kinetic GrapnelRev  _You kill the rat!i B ## ####.#..## #######.# #...........#.)###### #.#.##...##+#............#.###### #.................  #####......#.######...'......#.# ##.##.#...#$.@##......#...##.>##.####. ..##.# #.Rev .# .......'........#----40i i> M-i< i] #.## ###.##..###.#..##  #.# #....#.)###### #.#.##...##+# #.#.##.......#.###### # #.......... #####......#.##### #...'......#.# ###.##.#...#.# #$@.##.# #...##.>##.##### #... ..##.# #### .##..## #. .#. # ## #.'.#5iպ #.## ###.##..###.#..## #.# #.#.) #.#.##...##+# #.#.##.......#. # #...... #####......#.##### #...'......#.# ###.##.#...#.# #@..##.# #...##.>##.##### #...# ..##.# ####..##..## #. .#. # #  #  #.'.#iq67.2 (2 _You now have 12 gold pieces (gained 8).i i\ Bix Big i iX Xi iv ,i! i i iV i i ik Bi i Bi i,   You encounter a jackal. #.#...'......#.#  #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#..####..##..##.##...#.##.#.#.# #.####.#.#.#.#.#.#. #..........@....... ###########.####........ .'........#....+.......h #########.######.....### .'......#.# #.....#i-  #######.#.# ####### h   jackal (asleep) .'....#.#.# #####.#.#.# >'..#.#.#.#71.2 (14.0)2.2 (15 _iקv     #.#. i3 #...##.>##.#####  #...##..##.#.. ####..##..##.# #...#.##.#.#.#i_d #.####.#.#.#.#.#.#.  #..........@....... ih##.####........ +.......h #.....### iF #.....#  ####### i6 >i~r     #.#.  #...##.>##.#####  #...##..##.#.. ####..##..##.# #...#.##.#.#.# #.####.#.#.#.#.#.#.  #..........@....... ##.####........ +.......h #.....### #.....# #######  > _A jackal is nearby!i J#.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#.. i N####..##..##.# ##...#.##.#.#.#.# ##.####.#.#.#.#.#.#..i 8#.................. i ^##########.#### '........#....+.i dhh ########.######.....#### i, ~'......#.# #.....# iV ^######.#.# ####### i '....#.#.# h 2 jackals (asleep) i $#### i -'.. i -##i i 13.0)i m _You encounter a jackal.iw Q#.###.##.#...#.# #.#...##.# #...##.>##.##### #...##..##.#...#####..##..##.#.# #...#.##.#.#.#.# # ##.####.#.#.#.#.#.#..##.#.####. .#....+.h.######.....# ....#.#.# h 3 jackals (asleep)  h.  You encounter a jackal.h..hhhh2 wandering)==4 _The jackal barks!ivt #.#...'......#.# #.###.##.#...#.#i #.#...##.......# #...##.>##.#####iьC #...##..##.#...# ####..##..##.#.#  #...#.##.#.#.#.# # # #.####.#.#.#.#.#.#..#  #...........# ##########.####h '........#....+.........h ########.######.....##### '......#.# #.....# ######.#.# #######   jackal ( '....#.#.# ####.#.#.# '..#.#.#.#i%.i $hi*hi].iݪi^/h.iŻ.i>hi/--5ii(iIl--iS #.#...'......#.# #.###.##.#...#.# #.#...##.# #...##.>##.##### #...##..##.#...# ####..##..##.#.#i #...#.##.#.#.#.# # # #.####.#.#.#.#.#.#..# #.h.##.####. .'.#....+.hi#.######.....## .'......#.# #.....#iXk#.#.# # .'....#.#.# #####.#.#.# i~V>'..#.#.#.#i/h.iAiWi<6i1 #.#####......#.##### #.#...'......#.# #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##..##.#.#  #...#.##.#.#.#.# # # #.####.#.#@#.#.#.#..# #.........h..# ############.####.. ..'........#....+.........h ##########.######.....##### ..'......#.# #.....# ########.#.# ####### ..'..i<6..#.#.# ######.#.#.#i2A2h.iV<7ihi\iiš 4iy i ig  ...........########...'...##.##.#...##...##.......#.>##.####i ...##..##.#..###..##..# ..#.# # ####.#.#.#.#.#.# #...............h...# ############.####.......... i 4..'........#....+.........h ##########.######.....##### ..'..........# ############## ..'...i[QY8i #.#.###.######. ## #.#................. #.#####......#.##### #.#...'......#.# #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.@##.#.#  #...#.##.#.#.#.# # # #.####.#.#.#.#.#.#..# #.........h...# #############.####.. ...'........#....+.........h ###########.######.##### ...'......#.# #.....# #########.#.# #######9i2 i5 #.#.##...##+#........... #.#.##.......#.######. ###.#................. #.#####......#.######.#...'......#.# #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##@#...# ####..##..##.#.# #...#.##.#.#.#.# # # #.####.#.#.#.#.#.#..# #...............h...# ############.####.... ..'........#....+.........h ##########.######.....##### ..'......#.# #.....#80iha _You start waiting.A jackal comes into view.ib;hKinetic Grapnelh   jackal2.2 (27---=3.2 (3 _The jackal bites you.i&G  You barely miss the jackal with your +0 dagger.4.4 (1.2Rev iJ  iK iK P_You hit the jackal with your +0 hammer. The jackal misses you.i L ie †You hit the jackal with your +0 hammer.iC255.6Kinetic GrapnelRev+  _You kill the jackal!iri ` #.#.##.......#.######. ##iu #.#................. i1O #.#####......#.#####iz #.#...'......#.# iU #.###.##.#...#.#i w #.#...##.......#i #...##.>##.#####i #...##..##.#...#ilv ####..##.@##.#.#i #...#.##.#.#.#.# # #i #.####.#.#.#.#.#.#..#i| #...............h...# iZv#############.####.......... iWZ...'........#....+...iժh iLV###########.######.....##### iܫM...'......#.# #.....il*# i@#########.#.# #####i= ##iiimij8i=--io-i6i;0i~i% iie_You see here a jackal corpse.iG] #.#.......... #.#####......#.##### #.#...'......#.# #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#@#.#.# # ##.####.#.#.#.#.#.#..# #...............h...# ############.####.... ..'........#....+.h ##########.######.....##### ..'......#.# #.....# ########.#.# ####### ..'....#.#.#-7Rev  _ik  #####.#####...' ##.##.#...##........##.>##.#####..##.#...###..##.†##.#...#.##.#.# #iT {####..#..............h... ############.####..............Rev .###h   jackal (wandering) ######.#.#.#h.8Kinetic Grapneli%l...' ##.##.#...##........##.>##.####.##.#...###..##.†##.#...#.##.#.#.#.# # #####.#.#.#.#.#.#..........@..h.... ############.####.... ..'........#....+h ##########.######.....##### ..'......#.#  ############# ..'.... ###### #>'..h.h.ih9Kinetic Grapneliii#.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#.#.#h# # ##.####.#.#.#.#.#.#..# #...................# ###########.#### .'........#....+......h..h #########.######.....##### .'......#.# #.....# #######.#.# ####### .'....#.#.# ##### >'..##h.=90it...'...##.##.#...##...##.......>##.####...##..##.#..###..##.†##.#.# ..#.##.#.#.#h# # ####.#.#.#.#.#.# #..........# ###########.####.......... .'........#....+.....h...h #########.######### .'.......... ############# .'... #### >'.h.h.i'9==1Kinetic Grapnelim  #.#####......#.##### #.#...'......#.# #.###.##.#...#.#in M #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.†##.#.#  #...#.##.#.#.#h# # # #.####.#.#@#.#.#.#..#iPn _ #.............# izn ############.####...h...... ..'........#....+.........h in ##########.######.....##### ..'......#.# #.....# in q########.#.# ####### ..'....#.#.# ####in %##.#.#.#iq 8h.i. Y2iNiVR...........########...'...##.##.#...##...##.......#.>##.####...##..##.#..###..##.†##.#.# ..#.#h# # ####.#.#.#.#.#.# #.............h.....# ############.####.......... i>V4..'........#....+.........h ##########.######.....##### ..'..........# ############## ..'...i#ji _3Kinetic GrapneliXiUidx #.#.###.######. ## #.#................. #.#####......#.##### #.#...'......#.#ix #.###.##.#...#.# #.#...##.......# #...##.>##.#####ix #...##..##.#...#iyK ####..##.@##.#.#  #...#.##.#.#.#h# # #i'y #.####.#.#.#.#.#.#..# iGy#.............h.....# #############.####ify~.. ...'........#....+.........h iy7###########.######.##### iy...'......#.# #.....# #########.#.# #######i=i_&4ii9s _You see here a jackal corpse.in#.#.......... #.#####......#.##### #.#...'......#.# #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#@#.#h# # ##.####.#.#.#.#.#.#..# #.............h.....# ############.####..... ..'........#....+.h ##########.######.....##### ..'......#.# #.....# ########.#.# ####### ..'....#.#.#==5 _iPiڤ;id #####.#####...' ##.##.#...##........##.>##.#####..##.#...###..##.†##.#...#.##.#.#.#h# # #####..#.#..id.............h.. ############.####...............###h   jackal (wandering) ######.#.#.#ifI.hig.hiqkM.hipph 2 jackals (wandering)iq=6Kinetic Grapneli)yiyiU...........########...'...##.##.#...##...##.......#.>##.####...##..##.#..###..##.†##.#.# ..#.#h# # ####.#.#.#.#.#.# #..........h........# ############.####.......... ..'........#....+...h.....h ##########.######.....#####   jackal ..'..........# ############## ..'...h.hh..h 2 jackals (wandering)7id]i%miz  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i (i  i y#.#.................  perishedprincess the Tinkerer i  iq U#.#####......#.#####  Coglini  i #.#...'......#.#  Health: 19/19 ========================i=  iy e#.###.##.#...#.#  Magic: 3/4i D==================------i  i+ b#.#...##.......#  AC: 2ic -Str: 10i  i #...##.>##.#####  EV: 11i+ -Int: 14i_  i #...##..##.#...#  SH: 0i -Dex: 12i-  iy ####..##.†##.#.#  XL:  2 Next: 25% Place: Dungeon:1i  i #...#.##.#@#.#h# # #  Noise: ---------  Time: 697.6 (0.0)i   iW #.####.#.#*#.#.#.#..#  a) +0 hammer {Sarann c) +0 dagger {Yawen}i  i  #........h..........#  Cast: Kinetic Grapnel i [############.####.......... i G..'........#....+.........h i) ##########.######..h..#####  hh 2 jackals (wandering) il '..'......#.# #.....# i '########.#.# ####### i ..'....#.#.# i  [_You see here a jackal corpse.  it Casting: Kinetic Grapnel (safe; 3% risk of failure)  i MConfirm with . or Enter, or press ? or * to list all spells.i }Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i1 ;Press: ? - help, Shift-Dir - straight lineii WAim: a jackal (wandering, hasn't noticed you, 67% to hit)i  #.#.................  perishedprincess the Tinkerer  #.#####......#.#####  Coglin #.#...'......#.#  Health: 19/19 ======================== #.###.##.#...#.#  Magic: 3/4==================------ #.#...##.......#  AC: 2Str: 10 #...##.>##.#####  EV: 11Int: 14 #...##..##.#...#  SH: 0Dex: 12 ####..##.†##.#.#  XL:  2 Next: 25% Place: Dungeon:1 #...#.##.#@#.#h# # #  Noise: ---------  Time: 697.6 (0.0) #.####.#.#.#.#.#.#..#  a) +0 hammer {Sarann c) +0 dagger {Yawen} #........†..........# m m Cast: Kinetic Grapnel ############.####.......... ..'........#....+.........h ##########.######..h..#####  hh 2 jackals (wandering) ..'......#.# #.....# ########.#.# ####### ..'....#.#.#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the jackal.i4        #.###  #.#...  #...##.>  #...##     # #  *   ..h. h   jackal #..... #######i2W .h.33=8.6 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the jackal. _You kill the jackal!i #####.#####...' ##.##.#...##........##.>##.#####..##.#...###..##.†##.#...#.##.#.#.#h# # #####..#.#.........†........ ############.####.......... ..'........#....+.........h ##########.######.....##### ..'......#.# #.h...# ############## ..'.... ######h.-9Kinetic Grapnel #.#...'......#.#  #.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#.#.#h# # # #.####.#i e[37m.#.#.#.#.#..# #........@..........# #############.####.. ...'........#....+.h ###########.######..h..##### ...'......#.# #..... #########.#.# ####### ...'....#.#.#######.#.#.# .#>'..#.#.#.#.i] Gh-700Kinetic Grapnel _You see here a jackal corpse.i#.#...'......#.# #.###.##.#...#.# #.#...##.# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#.#.#h# # # #.####.#.#.#.#.#.#..# #.†# .####. '.#....+..h .######.....#####'......#.# #.h...#.#.# ####### h   jackal (wandering) .hi>.h1Kinetic Grapnel _iWiYbigc O#.###.##.#...#.# #.#...##.......# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#.#.#h# # ##.####.#.#.#.#.#.#..# #........†..........# ###########.#### .'........#....+.h #########.######.....##### .'......#.# #...h.# #######.#.# ####### .'....#.#.# ##### >'..##i R2i i+  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i3+ #.###.##.#...#.#  perishedprincess the Tinkerer  #.#...##.......#  Coglin #...##.>##.#####  Health: 19/19 ======================== #...##..##.#...#  Magic: 2/4============------------ ####..##.†##.#.#  AC: 2Str: 10 #...#.##.#.#.#h# # #  EV: 11Int: 14 #.####.#.#.#.#.#.#..#  SH: 0Dex: 12 #........†..........#  XL:  2 Next: 33% Place: Dungeon:1 ###########.####@.........  Noise: ---------  Time: 702.6 (0.0) .'........#....i-,[40m+.*.......h  a) +0 hammer {Sarann c) +0 dagger {Yawen} #########.######..*..#####  Cast: Kinetic Grapnel .'......#.# #...h.# #######.#.# ####### .'....#.#.# h   jackal (wandering) #####.#.#.# >'..#.#.#.# ###.#.#.#.# _You see here a jackal corpse.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)iީ #.###.##.#...#.#perishedprincess the Tinkerer #.#...##.......#Coglin#...##.>##.#####Health: 19/19 ========================#...##..##.#...#Magic: 2/4============------------####..##.†##.#.#AC: 2Str: 10#...#.##.#.#.#h# # #EV: 11Int: 14#.####.#.#.#.#.#.#..#SH: 0Dex: 12#........†..........#XL:  2 Next: 33% Place: Dungeon:1 ###########.####@.........Noise: ---------  Time: 702.6 (0.0) .'........#....+.*......i =[40m.ha) +0 hammer {Sarann c) +0 dagger {Yawen} #########.######..*..#####Cast: Kinetic Grapnel .'......#.# #...*.# #######.#.# ####### .'....#.#.#h   jackal (wandering) #####.#.#.# >'..#.#.#.# ###.#.#.#.# _You see here a jackal corpse.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)i A.hiS +...i %=i4 3.6 (1i ! iĢ _  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 67% to hit) _The kinetic grapnel misses the jackal.iS  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i _You don't know that spell.i  _Unknown command.igJ#.###.##.#...#.# #.#...##.# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#.#.#.# # # #.####.#.#.#.#.#.#..# #.†.# .####. '.#....+.h .######.....##### '....#.#.# -4 _iV  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #.###.##.#...#.#  perishedprincess the Tinkerer  #.#...##.......#  Coglin  #...##.>##.#####  Health: 19/19 ========================  #...##..##.#...#  Magic: 1/4======------------------  ####..##.†##.#.#  AC: 2Str: 10  #...#.##.#.#.#.# # #  EV: 11Int: 14  #.####.#.#.#.#.#.#..#  SH: 0Dex: 12  #........†..........#  XL:  2 Next: 33% Place: Dungeon:1 ##########.####.@........  Noise: ---------  Time: 704.6 (0.0) 0m'........#....+..*......h  a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.######...*.#####  Cast: Kinetic Grapnel '......#.# #....h# ######.#.# ####### '....#.#.# h   jackal (wandering) ####.#.#.# '..#.#.#.# ##.#.#.#.# _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)i #.###.##.#...#.#  perishedprincess the Tinkerer  #.#...##.......#  Coglin  #...##.>##.#####  Health: 19/19 ========================  #...##..##.#...#  Magic: 1/4======------------------  ####..##.†##.#.#  AC: 2Str: 10  #...#.##.#.#.#.# # #  EV: 11Int: 14  #.####.#.#.#.#.#.#..#  SH: 0Dex: 12  #........†..........#  XL:  2 Next: 33% Place: Dungeon:1 ##########.####.@........  Noise: ---------  Time: 704.6 (0.0) '.......i.#....+.........h  a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.######.....#####  Cast: Kinetic Grapnel '......#.# #.....# ######.#.# ####### '....#.#.# h   jackal (wandering) ####.#.#.# '..#.#.#.# ##.#.#.#.#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the jackal.     >##.#####  ##.#...#    # # #  #.####.##..#  #..........# ...t.40m. *......h *.#####   it ...5--41=5.6 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the jackal. _You kill the jackal!i, iތ m _Your Spellcasting skill increases to level 2!i#.###.##.#...#.# #.#...##.# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# #...#.##.#.#.#.# # # #.####.#.#.#.#.#.#..# #.†.# .####. .#....+. .######.....##### -6 _igU #.###.##.#...#.# #.#...##.# #...##.>##.##### #...##..##.#...# ####..##.†##.#.# ##...#.##.#.#.#.#.# .# #.####.#.#.#.#.#.#..# #.†.#..####.#....+..######.....# -7i¸ ia #.###.##.#...#.#  #.#...##.#.##...##.>##.#####.##...##..##.#...#.#####..##.†##.#.#.# ##...#.##.#.#.#.#.# .#  #.####.#.#.#.#.#.#..#  #.†.#..####.##....+.#.######.....# 8iF #.###.##.#...#.# #.#...##.#.# #...##.>##.#####.# # #...##..##.#...#.# .# ####..##.†##.#.#.# .# #...#.##.#.#.#.#.#..# #.####.#.#.#.#.#.#..# #.†.#..####.# #....+.# .######.....# #.# #.....#.#.# ####### 2=====9iE-.###.##.#...#.# .#...##.#.# ...##.>##.#####.#### ...##..##.#...#.#..# ..##.†##.#.#.#..# ...#.##.#.#.#.#.#..# .####.#.#.#.#.#.#..# # .†.#...#.####.# #....+.# .######.....# .#.# ####### #.#.# #.#.# #.#.# #.#.#10iQ###.##.#...#.# #...##.#.# ##.>##.#####.#### ##..##.#...#.#..# ..##.†##.#.#.#..# i#.##.#.#.#.#.#..# ####.#.#.#.#.#.#..# .# †.#...# .####.# #....+.# .######.....# iVj#.# #.....# .#.# ####### .#.# .#.# .#.# i..#.#ii&1i i iG.##.#...#.# ...##.#.# ##.>##.#####.#### ##..##.#...#.#..# ..##.†##.#.#.#..# ##.##.#.#.#.#.#..# ..i.#.#.#.#.#.#..# #.# †.#...# .####.# #....+.# .######.....# #.# #.....# #.# ####### #.# #.# #.# #.#ii&2iiiټIiQQ=====3==========iiBi"4==========i5iri'i iIii i!i"iq#iu%i&i'i)i*i+i.i:0,i1iK2i225=====i2i4i: i;iW;_Magic restored.iS?iG@i@i]BiDiLLiMiOiQiRUiViQXin\i_i` =====i+bidipo ipiq[_c - 2 scrolls labelled DUORRAM QOALUN (gained 1)iwi*yiyi`zi}ii؀iiiiii{iÍiiiiÕiҚiћiIiNi1iDiNi)iiӧioi.iˬiíi|ig i i:0You encounter a ball python.iiin&.#####.######iϿ i *#.#...#.#..#.. i#i i]G†##.#.#.#..#.########.#.i iQ#.#.#.#.#..#.#..........i? i#.#.#.#..#.#.#......# i iQn†..........#...#.######i ic...........#.#.# i- .isP+...........#.#.# i iM.....#########@# i` i #.....# S..>....# i i& #iJ +######## i8 i iC i i i   S   ball python (constriction, wandering)i? i i i i iA i~iiU54.6 (42.0)5.6 (43ii; _Found a stone staircase leading down.i\ # †### .... .#.#......# †...#.###### ...#.#.# #.# i]#@#   S..>....#   +########  i8 m # †### .... .#.#......# †i,9 P...#.###### ...#.#.# #.# #@#   S..>....#   +######## iu9 iC? i@ iE iH L _A ball python is nearby!ikJ i#.#...#.#..#..# .†##.#.#.#..#.########.#. .#.#.#.#.#..#.#.......... .#.#.#.#.#..#.#.#......# .†..........#...#.###### ###...#.#.#  ..+....#.#.# ###.....#########.#  #.....##S..>..@.#  ########+########    izT   .SiiL86.6 (1.0) _iii"A .##.#...#.#..#.. # #.†##.#.#.#..#.########.#. #.#.#.#.#.#..#.#.... #.#.#.#.#.#..#.#.#......# .†.#...#.###### #iA +.#.#.# .+.#.#.# #.....##.#  #.....##.S.>.@..#  ##+#   iB    iLB   iH =.Si[ S)7Kinetic Grapnelil iN..##.#...#.#..#.. # #.†##.#.#.#..#.#.#. #.#.#.#.#.#..#.#. .#.#.#.#.#.#..#.#.#......# .†.#...#.###### .####.#.#.# .+.#.#.# #.....##.#  #.....##..S>@...#  ##+#   .SiOi]&8iiΐ+ >You hit the ball python with your +0 dagger.  The ball python is severely wounded.You hit the ball python with your +0 hammer. 5=9.8 (1.2Kinetic GrapnelRev  _You kill the ball python!iP9#..##.#...#.#..#.. # .##.†##.#.#.#..#.#.#. .##.#.#.#.#.#..#.#. #.#.#.#.#.#.#..#.#.#......#.†.#...#.###### #.####.#.#.# #....+.#.#.##.....##.# # #.....##...@....# # ##+# #######-600iwPc _There is a stone staircase leading down here.iW;#..##.#...#.#..#.. # ..##.†##.#.#.#..#.#.#. #.##.#.#.#.#.#..#.#. ##.#.#.#.#.#.#..#.#.#......#.†.#...#.###### ##.####.#.#.# .#....+.#.#.# .######.....##.# .# #.....##..@>....# .# ##+# .# .# .# .# '# .# .#i;fiRn-1 _iA d.##..##.#...#.#..#.. # #..##.†##.#.#.#..#.#.#. .#.##.#.#.#.#.#..#.#.#.#.#.#.#.#.#..#.#.#......#.†.#...#.#######.####.#.#.# ..#....+.#.#.# #.######.....##.# #.# #.....##.@.>....# #.# ##+# #.# #.# #.# #.# #'# #.# #.#2i7 _You open the door.i2  You encounter a hobgoblin and an endoplasm.##..##.†##.#.#.#..#.########.#. ..#.##.#.#.#.#.#..#.#.......... ####.#.#.#.#.#.#..#.#.## .......†..........#...#.###### ####.####...#.#.# ...#....+.#.#.# ##.######.....#########.# .#.# #.....##...>....# .#.# ########@######## .#.# #...........# .#.# #..........g#Kinetic Grapnel .#.# #...........# .#.# #...........# '#'# #...........#J   endoplasm (asleep) .#.# #...........#g   hobgoblin (asleep) .#.# #....J......# .#.#4.8 (25.8 (3 _ _There is an open door here.ip.#.##.#.#.#.#.#..#.#.......... ###.#.#.#.#.#.#..#.#.## ......†..........#...#.###### ###.####.#.#.# ..#....+.#.#.# #.######.....#########.# iFq.# #.....##...>....# #.# ########'######## #.# #.......@...# #.# #.g# #.# #.# #.# # #'# # #.# #.# iq#.# #....J# #.# ..... #.#ie6.8 (1 _i##.#.#.#.#.#.#..#.#.## .....†..........#...#.###### ##.####.#.#.# .#....+.#.#.# ######.....#########.# .# #.....##...>....# .# ########'######## .# #...........# .# #.g# .# #.# .# #.# '# #. .# #. .# #....J# .# ...........# .#  .#7iil.#.#.#.#.#.#..#.#.#......# †.#...#.###### .####.#.#.# #....+.#.#.# ######.....###.# # #.....##...>....# # #'######## # #.# # #.g# # #.# # #.# # #.. # #.. # #....J......# # .# # . #8i iۺ gg   _You encounter a hobgoblin and an endoplasm. _There is an open door here.  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin with your +0 dagger.  The hobgoblin is almost dead.  You closely miss the hobgoblin with your +0 hammer.=70.0 (1.2Rev  _The hobgoblin barely misses you. The hobgoblin closely misses you.iY  You barely miss the hobgoblin with your +0 hammer.The hobgoblin is almost dead.You barely miss the hobgoblin with your +0 dagger.1.2Rev+ iYi!V _The hobgoblin barely misses you.i`  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.ia '2.4iH  _You hit the hobgoblin but do no damage. The hobgoblin misses you.iL .You barely miss the hobgoblin with your +0 hammer.The hobgoblin is almost dead.You hit the hobgoblin with your +0 dagger.iiJ543.6Kinetic GrapnelRev*  _You kill the hobgoblin!iTIa.....†..........#...#.###### ##.####...#.#.# .#....+.#.#.# .######.....#########.# .# #.....##...>....# .# ########'######## .# #...........# .# #.# .# #..# .# #.# '# #.# .# #.# .# #J......# .# .....# .# .# .# ifOC.# .#i~Pi....# #.# ########'######## #.# #...........# #.# #.# #.# #..# #.# #.# #'# #.# #.# #.# #.# #....J......# #.# .....# #.# .# #.#.#r   rat (asleep) #.#r.# #.#iss k-5i T _You encounter a rat.i& ...#....+.#.#.# ##.######.....#########.# .#.# #.....##...>....# .#.# ########'######## .#.# #...........# .#.# #.# .#.# #..# .#.# #.# '#'# #.# .#.# #.# .#.# #....J......# .#.# #.....# .#.##.# .#.# #.# .#.# #.r.# .#.# #.^..# ##.#i 6Rev+ i###.######.....#########.# ..#.# #.....##...>....# #.#.# ########'######## #.#.# #...........# #.#.# #.# #.#.# #..# #.#.# #.# #'#'# #.# #.#.# #.# #.#.# #....J......# #.#.# #.....# #.#.# #.# #.#.# #.# #.#.# #.r.#.#.# #.^..# ###.# ############# ....#iX7ia. _You kill the hobgoblin! _You encounter a rat.  The helpless endoplasm fails to defend itself.endoplasm  The endoplasm is almost dead.  You hit the endoplasm with your +0 hammer.r   rat62=8.8 (1.2Kinetic GrapnelRev* iqc _You kill the endoplasm!i=...#.# #.....##...>....# ##.#.# ########'######## .#.#.# #...........# .#.#.# #.# .#.#.# #..# .#.#.# #.# '#'#'# #.# .#.#.# #.# .#.#.# #.# .#.#.# #.# .#.#.# #.# .#.#.# #.##.#.# #r.# ...#.# #.^..# ####.# ############# .....# ######iIM-90Kinetic GrapneliNiʜi2###.#.# ########'######## ..#.#.# #...........# #.#.#.# #.# #.#.#.# #..# #.#.#.# #.# #'#'#'# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# ..#.#.# #.# ###.#.# #.r.# ....#.# #.^..# #####.# ############# ......# ####### -80Rev+ ii/ \...#.#.# #...........# ##.#.#.# #.# .#.#.#.# #..# .#.#.#.# #.# '#'#'#'# #.# .#.#.#.# #.# .#.#.#.# #.# .#.#.#.# #.# ##.#.#.# #.# ...#.#.# #.# ####.#.# #.r.# .....#.# #.^..# ######.# ############# .......# ######## r.r1ic ###.#.#.# #.# ..#.#.#.# #.# #.#.#.#.# #.# #'#'#'#'# #.# #.#.#.#.# #.# #.#.#.#.# #.# ..#.#.#.# #.# ###.#.#.# #.# ....#.#.# #.@r.# #####.#.# #...# ......#.# #^..# #######.# ############# ........# ######### 8--=2 _The rat bites you.i.. #'#'#'#' #.#.#.#. .## ...r ####. .....^ ################# .......iDd ########iu7---3ii?( _The rat bites you.i   You hit the rat with your +0 hammer.  The rat is moderately wounded.You hit the rat but do no damage. The rat closely misses you.5.0 (1.2 _The rat bites you but does no damage.i2 { †You hit the rat with your +0 dagger.i & i 66.2Kinetic GrapnelRev* i i G _You kill the rat!i2p##.#.#.# #.# .#.#.#.# #.# .#.#.#.# #.# '#'#'#'# #.# .#.#.#.# #.# #.#.#.# #.# .#.#.#.# #.# ##.#.#.# #....# ...#.#.# #.# ####.#.# #....# .....#.# #........^..# ######.# ############# .......# ########8=-70Rev+  _You see here a rat corpse.i..#.#.# #.# #.#.#.# #..# #.#.#.# #.# #.#.#.# #.# #'#'#'# #.# #.#.#.# #.# #.#.#.# #.# .#.#.# #.# #.#.#.# #.# ..#.#.# #..†# ###.#.# #....# ....#.# #........^..# #####.# ############# ......# #######iU F-8 _ioKi:iP?BiM9===Rev  _HP restored.i4==i  There is an open door here. _  There is a stone staircase leading down here. _i* i  _You now have 21 gold pieces (gained 9).  You encounter a hobgoblin.... ##### .#  #.#  #g#  #.#.#  ##############.#  .#..........#.#  .#.########.#.#  .#.#........@.# 6 34m #.#..#.#.#......###  .....#...#.######  ...#.#.#  .......#.#.#  .#########.#  g   hobgoblin (asleep) .##...>....# ###'######## ........# 829.2 (41.0)30.2 (42 _i_L#####. ## .... ..#  #####.#   #.#   #g#  .# #.#  .###############.#  .#..#..........#.#  .#..#.########.#@#  .#..#.#..........#  .#..#.#.#......###  #...#.###### #.#.#  ......#.#.#  #########.#  ...>....#  ##'######## 1.2 (1.0)Kinetic Grapneli; ........ #####. #### ..... ####. #g #############........#######.#.........#..#.#.#......####...#.###### ......#.#######...>....iK <2iU iW i& N#####.#.# ........  #####. #### ..... ####. #g #############........#######.#.........#..#.#.#......####...#.###### ......#.#######i) &3i3 i@ iai12...... #####.#.# ........  #####. #### ..... ####. #g #############........#######.#...#..#.#.#......####...#.###### ......#.i ggThe hobgoblin shouts!====4iOm _The hobgoblin closely misses you.i^V †You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.You hit the hobgoblin with your +0 hammer.i\Ri i` 75=---5.4 (1.2Kinetic GrapnelRev _You kill the hobgoblin!ih _Your Stealth skill increases to level 2!i M......# ...... #####.#.# ........  #####. #### ..... ####. ############# .#..#..........#.#   Rev ----60 _ i p_You see here a hobgoblin corpse.i3)M#.########## ......# ...... #####.#.# ........  #####. ## ### ..... #### #† .###############.#   Rev -7 _i M....... #.########## ......# ...... #####.#.# ........ #####. ########## .... ....... ####. #† .##.#   Rev ###8igi[hihijikisonipiuqiTriririwtitiGuiuiviwiwiUxi6yiziJzizi9}i ~iT~i~iBiiii!iiiiɆiAii{iiSiUiiȋ,i_iii6ijii{i$iWiipiii,ii`iǥi ii&igiiiiqiiiEi@i{i!iںii>iPi1iiiiiiiiiiiiNiBiini>i,ii;iiii i iiii,iiKii4iMir+i+i*.iu.i/i2i4i4i6i#9i8;,it=i ?i@i@iAi" ih" i# i$ iA% i% i& i' i( iW( i) i~* i* iE+ i - i>/ j  You encounter an endoplasm.i6 ! #.##.#.#####......#.# #.##.#.#...'......#.# #.#.###.##.#...#.#i-7  #.#.#...##.......# #.#...##.>##.##### #.#...##..##.#...# #.####..##.†##.#.#iZ7 v #.#...#.##.#.#.#. i7 d#@#.####.#.#.#.#.#- i7 .....J..#........†......############.####.....i7 YKinetic Grapnel#.......'........#....+..i8 #.##############.######.....#.#.....'......#.# #J   endoplasm (asleep)#.#.##########.#.# ######iR8 5 # #.#.#...'....#.#.# #.... # #.#.#.######.#.#.# #....iA c133.0)4.8 (14 _iF iH iN> #.##. #.##.# #.# #.# #.#> #.# #.#† #.# #@# .....J..#† #############    #  #  i`i #.##. #.##.# #.# #.# #.#> #.# #.#† #.# #@# .....J..#† #############         _An endoplasm is nearby!it  #.##.#.#...'......#. #.#.###.##.#...#. #.#.#...##....... #.#...##.>##.### #.#...##..##.#... #.####..##.†##.#.# #.#...#.##.#.#.#.i .##.#.##.#.####.#.#.#.#.......J@.#........†.....##################.#### #.......'........#....+ #.##############.###### #.#.....'......#.# # #.#.##########.#.# ##### .# #.#.#...'....#.#.# #... i4 .# #.#.#.######.#.#.# # .# #.#.#.#>'..#.#.#.# #iʆ i\ 85.0) _i i iB .  The helpless endoplasm fails to defend itself.  You hit the endoplasm with your +0 dagger.i) Ri }957.0 (1.2Kinetic GrapnelRev i i M _You kill the endoplasm!icY# #.##.#.#...'......# ##. #.#.###.##.#...# ##. #.#.#...## ##. #.#...##.>##. id##. #.#...##..##.# ##. #.####..##.†##.# #. #.#...#.##.#.#.##.##.#.##.#.####.#.#.#.#.#.† ######.#### #.'.#....+ #.#.###### #.#.....'......#.# # #.#.#.#.# #.# #.#.#...'....#.#.# # #.# #.#.#.######.#.#.# # #.# #.#.#.#>'..#.#.#.# #iiik+80ioipid7i7i8i9iL;i;(il?_i.@iAiB,i0CiDiLr#.# #.##.#.#..  #.# #.#.##.#.#####....  #.# . #.#.##.#.#...' iLM #.# .. #.#.##.#.###.##.#.  #.# #>. #.#.##.#.#...##. ##.# .... ..#.##.#...##.>##. ...# #.#..##.#.##.#...##..##. #### ........#.##.####..##.† iM#@#.##.#...#.##.#21.0 (3 ..#.##.#.##.#.####.#.# .......#........†iM ###################.#### #.......'........#....+ #.#####.###### iN+#.#.....'......#.# # #.#.##########.#.# # ..##.# #.#.#...'....#.#.#iSiXU+2.0 (4iYi\9 _Found an escape hatch in the floor.i i ib i i k  You encounter a ball python.i M..## #.... ####. ...'..... ##.##.#  #>. ###...##.. ##.... .iC W> ...#.#..##...##..##. #### .......###..##.†##S......#.#i #..#.##.#.##.#.####.#.#.............#........†.#########S   ball python (constriction, asleep)i I0.Si. 7S.i OS)i B3.0 (1Kinetic Grapneli. iC 5 _The ball python hisses angrily.ij  #.#  #.# #.#  #.# . #.#  #.# .. #.#  #.# #>. ##.# .... ..#> #.#..##.#ik ...S...@#† #.....#.# #..#.##.# .........† #########    ikiig) i= #.# iw #.# #.# ik #.# . #.# i #.# .. #.# i #.# #>. ##.#iU .... ..#i#>i #.#..##.#i_ ...S...@#i8 †i iN#.....#.#i  i #..#.##.#i  i.........† #########    i$iiib _A ball python is nearby!i .# #.##.#.#.###.# #.#.##.#.# # #.# # #.#.##.#.##### # #.# .. #.#.##.#.#...' # #.# ... #.#.##.#.###.##.# #.# ##>. ##.#.##.#.#...###.# .... ..#.##.#...##.>##.# .#.#..##.#.##.#...##..###.S..@.#.##.####..##.†.#.....#.#.##.#...#.##.# #..#.##.#.##.#.####.#.#.............#.†.###########. #.'.#.... #.#. #.#.....'......#.##.#p 9m #.#.#.#.#.S4 _i6 .# #.##.#.#.## .###.# #.#.##.#.# .# #.# ### #.#.##.#.##### .# #.# .... #.#.##.#.#...' ## #.# .... #.#.##.#.###.##. #.# ##>.####.#.##.#.#...###.# ..... ..#.##.#...##.>i2 e.# #.#.#..##.#.##.#...##..# #.....S@..#.##.####..##. ##.#.....#.#.##.#...#.##. # #..#.##.#.##.#.####.#............#.#.##########.# #.'.# #.#.  #.#.....'......#.# ###.# #.#.#.#.#i  The ball python barely misses you. The ball python grabs you.i e7---  1  i( _=5Constr i֒ i _ _The ball python constricts you.i .  You hit the ball python with your +0 dagger.  The ball python is severely wounded.You hit the ball python with your +0 hammer.in,i.....##.##.#.#.##... perishedprincess the Tinkerer .###.##.#.##.#.#...... Coglin .# #.# ### #.#.##.#.#####.. Health: 18/19 ======================-- .# #.# .... #.#.##.#.#...'.. Magic: 5/5======================== ## #.# .... #.#.##.#.###.##. AC: 2Str: 10#.# ##>.####.#.##.#.#...##. EV: 11Int: 14 ####.# ..... ..#.##.#...##.># SH: 0Dex: 12 i5<.....# #.#.#..##.#.##.#...##..# XL:  2 Next: 100% Place: Dungeon:1 ###### #......@..#.##.####..##. Noise: =--------  Time: 926.2 (1.2) ##.#.....#.#.##.#...#.##. a) +0 hammer {Sarann c) +0 dagger {Yawen} ##..#.##.#.##.#.####.#. Cast: Kinetic Grapnel...............#........ Rev #.###################.### #.......'........#...#.##############.#####.#.....'......#.# i###.##.#.##########.#.# _A ball python is nearby!The ball python barely misses you. The ball python grabs you. _The ball python constricts you.You hit the ball python with your +0 dagger.  The ball python is severely wounded.You hit the ball python with your +0 hammer.iY _You kill the ball python!You have reached level 3!ir/  --more--i7  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i!  22/24=6/663 0% Kinetic GrapnelYou feel clever. x2  Your brain swirls with designs for a lysobolic dextrogyre. You just need some _more time...iF3= _4===  You encounter a rat.ii# #.. #.# #.......#......## ###.# #.. #.# #.......######.## ..#.# #.# #.# #..........# #.## #.#.# #.# #.# #.......##.###.## ..#.# #.# # #######.##.#.... ###.###.# #. #.##.#.#.## ..#.....# ####.###### #.##.#.#.####.# #.r.......#.#.##.#.#... #.#.# #.# #.####@##.#.#.##.#.####- ....# #.# #.......#.#.#.##.#.#.. #.### #.# #.........#.#.##.#.##Kinetic Grapnel ..# #.#.#.###>.####.#.##.#.# #######.#.............#.##.#.. ........###.#.#.#..##.#.##.#...ic## r   rat (asleep) ...###### #.........#.##.####.. ...##.#.....#.#.##.#...#. ..## .#.##.#.####i-}41.2 (15.0)-2.2 (16 _i8i:ijL  #.. #.#  #.. #.#  #.# #.#   #.# #.#  #.# #  #.  ####.######  #.r.......# #.# #.####@# #.# #.......#. #.# #......... #.#.#.###>.####..........#.#.. #....... #.#.... i  #.. #.#  #.. #.#  #.# #.#   #.# #.#  #.# #  #.  ####.######  #.r.......# #.# #.####@# #.# #.......#. #.# #......... #.#.#.###>.####..........#.#.. #....... #.#.... iY Z _A rat is nearby!i###### #.. #.# #.##.### .....# #.. #.# #.#...... ####.# #.. #.# #######. ...#.# #.# #.# #....# #. ##.#.# #.# #.# #.......##.###.# ...#.# #.# ## #######.##.#.... ####.###.# #. #.##.#.#.#.....# ####.###### #.##.#.#.# .....###.# #.r..@....#.#.##.#.#.. .#.#.# #.# #.####.##.#.#.##.#.### .....# #.# #.......#.#.#.##.#.#. ##.### #.# #.........#.#.##.#.### ...# #.#.#.###>.####.#.##.#.#.. ########.#.............#.##.#.........###.#.#.#..##.#.##.#...#.###### i #.........#.##.###..# #.#.....#.#.##.#...i83.0) _i idi=F# #.. #.# #.##..# #.. #.# #.#......#.# #.. #.# #.######..#.# #.# #.# #.# #. .##.#.# #.# #.# #.##.###..#.# #.# ##########.##.# .####.###.# #.. #.##.#.#..#.....# ####.###### #.##.#.#..###.# #.r.#.#.##.#.# ..#.#.# #.# #.####.##.#.#.##.#. #.....# #.# #.......#.#.#.##.#.##.### #.# #.........#.#.##.#..# #.#.#.###>.####.#.##.#.##.#.......#.##.#....###.#.#.#..##.#.##.#....###### #.........#.##.####.# #.#.....#.#.##.#...4F!;76Hi1 # #.. #.# #.##..# #.. #.# #.##.# #.. #.# #.###### #....#.# #.# #.# #.# # #.##.#.# #.# #.# #.##.###.#.# #.# ##########.##.# #.####.###.# #... #.##.#.#.#.....# ####.###### #.##.#.# #......###.# #.r.#.#.##.#.#.#.#.# #.# #.####.##.#.#.##.#. ##.....# #.# #.......#.#.#.##.#.##.### #.# #...#.#.##.#..# #.#.#.###>.####.#.##.#.##.#.#.##.#.###.#.#.#..##.#.##.#.###### #.#.##..# #.#.....#.#.##.#i# &5i0 iL iX  †The helpless rat fails to defend itself.  You hit the rat with your +0 hammer.5/25 26.4 (1.2Kinetic GrapnelRev in ] _You kill the rat!i8# #.. #.# #.##..# #.. #.# #.##.# #.. #.# #.  #....#.# #.# #.# #.# #.##.#.# #.# #.# #.##..#.# #.# ##########.##.# ##.####.###.# #... #.##.#..#.....# ####.###### #.##.#. ##......###.# #..#.#.##.#..#.#.# #.# #.####.##.#.#.##.#. .##.....# #.# #.......#.#.#.##.#. .####.### #.# #..#.#.##.#..# #.#.#.###>.####.#.##.#.#.#....#.##.# #.###.#.#.#..##.#.##.# #......###### #.#.#.##. #......#m #.#.....#.#.##.#70 _You see here a rat corpse.i  _  You see here a rat corpse. _i$   You encounter a ball python.i; .##.#.# #.# #.# #.......#.# #.#.# ##########.## .####.####.###.#.S #........#. .#.......#.....#.####.######.#.## .#.##......###.#.#.†.#. .#.....#.#.# #.#.#.####.##.#.#.## .#..##.....# #.#.#.......#.#.#.## .#..####.### #.#.#.........#.#.## ..# #.#@#.###>.####.#.## .#.###########.#.............#.##.#...........###.#.#.#..##.#.##.#......###### #.#.........#.## .#.#......# ..#.#.....#.#.## .#.##....## ###.#..#.##.#.## S   ball python (constriction, asleep) .#.##....# .............. .#.##....# ##.############= 0m .#.##....+ #. #.......'..58.4 (11.0)iy> *9.4 (12 i> _i2H i #.# #.#  #.#.# #.S #..#.####.#.#.†. #.#.#. #.#.#. #.#.#. #.#@#.###>#........###.#.#.# #.# ..# iJ   #. iKZ #.# #.#  #.#.# #.S #..#.####.#.#.†. #.#.#. #.#.#. #.#.#. #.#@#.###>#........###.#.#.# #.# ..#    #. ilNiOb _A ball python is nearby!i  #..... #####.##.#.# #...... .........#.# #.#.# ############.####.###.#.S #.............#.....#.####.#######......###.#.#.†.........#.#.####.#......#####.###...............# #.#.#.###>.##############.#.................###.#.#.#..####### #.#................#.#.....####.#..#.##.#.## ..............###.############i" l60.0) _i@#########.##  #..... #####.##.#.# #...... .........#.# #.#.# ############.####.###.#.S #.............#.....#.####.#######......##†.........#.#####.#.....#####.###..............# #.#.#.###>.##############.#.................###.#.#.#..####### #.#................#.#.....####.#..#.##.#.## ...............SS)=1Kinetic Grapneli 5 _The ball python hisses angrily.i.......... #########.##  #..... #####.##.#.# #...... .........#.# #.#.# ############.####.###.#.. #.............#.....#S####.#######......##†.........#.#####.#.....#####.###..............# #.#.#.###>.##############.#.................###.#.#.#..####### #.#................#.#.....####.#..#.##.#.##.S-2iA ball python is nearby!The ball python hisses angrily.  You closely miss the ball python with your +0 dagger. i You barely miss the ball python with your +0 hammer.  The ball python misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you.1----  1  =3.6 (1.2Constr Rev iu _The ball python constricts you.i:  You barely miss the ball python with your +0 hammer.You hit the ball python with your +0 dagger.i;0-----4.8Rev+ iAi]z _The ball python bites you. The ball python constricts you.i a .  You hit the ball python with your +0 hammer.i j-11 46.0Kinetic GrapnelRev+  _You kill the ball python!ir& bM########## #.........#. #########.##  #..... #####.##.#.# #...... .........#.# #.#.## ############.####.###.#.. #.............#.....#.####.#######......##†.........#.#.#.####.#.....# .#..####.### #.#.#.........#.#.## Rev+ -70iUM # ########## #.........#. #########...###  #..... #####.##.#.# #...... .........#.# #.#.##.############.####.###.#....#.............#.....#@####.#######......###.#.#.†.........#.#.#.####.#.....# .#..####.### #.#.#.........#.#.##ifV i[i^e1=-8icieiiii;iRev ikh2==i.i ifi2i$i(iiifiii/9=iiiJK3=ii,ii,iMiiipiVi#4iE==iXi?ii ii+iiiiVi~ih5==i a=i Bi)ii iZiiii1,iki#isii>iiGiiEiiiiti i i!i#i$i;%iP&it)i+,i[,im0i1i2i3i4i6,i=i.?ig@i@iKAiCiDibEiEiHiIi$Ji%KiVpO.#####.#.............#.##. .#...........###.#.#.#..##.#.##. .#########.#.........#.##.# .#......# #......#.#.....#.#.##. .##....## #.######.#..#.##.#.##.# .##....# #.##........... .##....####....###.###....+.....###.#.##'....#....####.#...@..####1014.0 (46.0)#....# #.#.##...##.#.....'....#....####.#..#...##.#.############.)...##.#..###.#.#...'.... #.######.#..# #.#.#.######. #.######.#..# #.#.#.#>'..#. '#### #.#......#### #'#'#'####.#. ....# #.#######.#.#..###'#' ....# #.#..........##.#.#..'<#.#.iriJxizE _Done exploring.i^3ii*.................0.0)iigiiE _Done exploring.il io i ifa#.#.#.##.#. #.###.#.#.#..##.#.##.#. #......#.#.........#.##.# #......# #......#.#.....#.#.##.#. ib##....## #.######.#..#.##.#.##.#. ##....# #.##......#. ##....####....###.## ##....+.....###.#.##.'. ##....####.#....@.##.# ##....# #.#.##...##.#.....'. ##....####.#..#...##.#.# ######.)...##.#..###.#.#...'....# # #.######.#..# #.#.#.######.# # #.######.#..# #.#.#.#>'..#.# #### #.#......#### #'#'#'####.#.## #.#......######.#.#..###'#'## #.#.##.#.#..'<#.#.#iiim25.0 (1 _iQqiri6.....# #.#.#.###>.####.#.##.#.# ##########.#.............#.##.#. .....###.#.#.#..##.#.##.#.. ......########.#.........#.##.### ......# #......#.#.....#.#.##.#. #....## #.######.#..#.##.#.##.#.# #....# #.##..................#.. #....####....###.################ #....+.....###.#@##.......'...... #....####.#......##.############# #....# #.#.##...##.#.....'...... #....####.#..#...##.#.##########. #####.)...##.#..###.#.#...'....#.  #.######.#..# #.#.#.######.#.  #.######.#..# #.#.#.#>'..#.#. ### #.#......#### #'#'#'####.#.#.# #.#......######.#.#..###'#'#'i;i=&6iCiDi M####.###........ .....# #.#.#.###>.##### ##########.#.................#.#..##..#######.#........## ......# #......#.#......# #.######.#..#.##.#.##.#.# #.##..................#..####....###@################+.....###.#.##.......'......###.#....############ #....# #.#.##...##.#.....'......###iEi0&7iiriM.....# ####.###........# .....# #.#.#.###>.##### ##########.#.................#.#..##..#######.#........## ......# #......#.#.....#.# #.######.#..#.##.#.##.#.# #.##....@.............#..####....###.################+.....###.#.##.......'...... #....####.#......##.#############.# ##..8iM...#.#####.#......# ####.###........# .....# #.#.#.###>.##### ##########.#.................#.#..##..#######.#........## ......# #......#.#.....#.# #.######@#..#.##.#.##.#.# #.##..................#..####....###.################ #....+.....###.#.##.......'.......#..9iu{M#......##†...... ...#.#####.#.......# ####.###........ .....# #.#.#.###>.##### ##########.#.................#.#..##..#######.#........## ......# #......#@#......# #.######.#..#.##.#.##.#.# #.##..................#.. #....####....###.################....##iyiD20i .M.....#.....#.####.##### #......##†...... ...#.#####.#.....## ####.### #.#.#......... .....# #.#.#.###>.##### ##########.#.................#.#..##..#######.#@.......## ......# #......#.#.....#.# #.######.#..#.##.#.##.#.# #....# #.##..................#..##.######..#i5iY7&1i<iL?iN RM#.####.###.#....#....... .....#.....#.####.##### #......##†...... ...#.##.####.##.#............#.# ####.### #.#.#......... .....# #.#.#.###>.##### ##########.#.................#.#..##..i. W#######.#........## ......# #......#.#...... #....## #.######.#..#.##.#.##.#.#.....## ..#2i iuh 2....#.# #.#.##.##########.##.#... .####.###.#....#........#.##.#.#. ....#.....#.####.######.#.##.#.#....###.#.#.†.......#.#.##.#.#. ..#.#.# #.#.#.####.##.#.#.##.#.# #.....# #.#.#.......#.#.#.##.#.#. ii h###.### #.#.#.........#.#.##.#.# ....# #.#.#.###>.####.#.##.#.# #########.#.....@.......#.##.#.....###.#.#.#..##.#.##.#...########.#.........#.##.#### .....# #......#.#.....#.#.##.#... ....## #.######.#..#.##.#.##.#.## ihi {....# #.##..................#... ....####....###.################# ....+.....###.#.##.......'....... ....####.#......##.##############iq it &3i(y i i##.#.# #.#..#.# #.......##.###.# ...#.# #.#.##.##########.##.#... ####.###.#....#........#.##.#.#.##.....#.####.######.#.##.#.#.#...###.#.#.†.......#.#.##.#.#.. .#.#.# #.#.#.####.##.#.#.##.#.### .....# #.#.#.......#.#.#.##.#.#.. ##.### #.#.#.........#.#.##.#.### ...# #.#.#.###@.####.#.##.#.# ########.#.............#.##.#...#....###.#.#.#..##.#.##.#...########.#.........#.##.#### #......#.#.....#.#.##.#...## #.######.#..#.##.#.##.#.#### #.##..................#....####....###.##################+.....###.#.##.......'........id 4 _There is an escape hatch in the floor here.iKi4i#Y5 _i~ k 2  You slide downwards. The hatch slams shut behind you.i l <#.#  ## ###....  .. ......  #K ..... i  #. ...#  #. ...#  #..###.#...####  .......@.......  ####..##....###  ## ....# i  .##.# .# #i  ..K   kobold (missile, asleep) i> =.. #. im i} D6.5 (2.5Kinetic Grapneli` 8<i  _You encounter a kobold. It is wielding a +0 club and quivering stones.im Y _Found a stone staircase leading up.i   <#.# ######.... ..#...... #K#..... #.#...# #.#...#  #..###@#...####................#####..##....#####. ....### .##.# .# #iD  .. ..#.7.5 (1.0 _iAF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i'  perishedprincess the Tinkerer   Coglin <#.#  Health: 25/25 ======================== ######....  Magic: 5/6====================---- ..#......  AC: 2Str: 10 #K#.....  EV: 11Int: 16 #*#...#  SH: 0Dex: 12 #*#...#  XL:  3 Next:  4% Place: Dungeon:2 #..###@#...####  Noise: ---------  Time: 1027.5 (0.0) ................  a) +0 hammer {Sarann c) +0 dagger {Yawen} #####..##....###  Cast:  iL[mKinetic Grapnel ##. ....#  ## .##.#  .# #  K   kobold (missile, asleep) ..  ..  #. _Found a stone staircase leading up.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) iperishedprincess the Tinkerer Coglin<#.#Health: 25/25 ========================######....Magic: 5/6====================----..#......AC: 2Str: 10#K#.....EV: 11Int: 16#*#...#SH: 0Dex: 12#*#...#XL:  3 Next:  4% Place: Dungeon:2#..###@#...####Noise: ---------  Time: 1027.5 (0.0)................a) +0 hammer {Sarann c) +0 dagger {Yawen}#####..##....###Cast: Kinetic Grapnel##. ....### .##.#.# #K   kobold (missile, grapneled)....#. iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The kinetic grapnel hits the kobold.  The kobold is moderately wounded. iJ.K.====8.5 (1 ir   Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The kinetic grapnel hits the kobold.  The kobold is moderately wounded. _The kobold shouts! i+ <#.#######.......#.....K   #..###.#...####................#####..##....#####. ....### .##.## #.=---9 _The kobold barely misses you. i  )The grapnel guides your strike. You hit the kobold with your +0 hammer.6---30.7 (1.2Kinetic GrapnelRev  iR/ J _You kill the kobold! i9 kM <#.########.......#.....   #..###.#...####................Rev ..##.##. ..## i-B  iC 3-10 ixH  iJ $  Things that are here: iM I _a +0 club; 2 stones iM <#.###[########....#........)  #..###.#...####Rev # i -2 _Found a plate armour. iU i ix iT i( i96==== _Magic restored. i ih==== i1 i?D  You see here a +0 plate armour. i  You encounter 2 ribbon worms.#....ww##......#. #......#.$ #......#...###.$....#  ..........#  #.......# #..@....# <#.####[########....#......#...... #..###.#..... #..# #)#...# #..# #.#...#ww 2 ribbon worms (1 wandering, 1 asleep) #..###.#...####................#####..##....###.w43.7 (11.0)ww4.7 (12 _ iB.w #....w. $ #.....###.$..... .......# <#.####[########....#......#......#..###.#.....) # #..###.#...####.................w5.0)Kinetic Grapnel i$ i.w #..... w.$ #..###.$.....#.## .......# <#.####[########........#......#..###.#.....#..# #) # #..###.#...####.w6 i< #......#w...$w...###.$......#.### <#.###[########.... #......#......###.#.....#..# #)#...# #..# #.#####................ i/_ N, 1 catching …)  i{` ! i)a #` ia ` ib CThe ribbon worm expels a string of sticky webbing. ihc HThe stream of webbing hits you but does no damage. i(  i* . i} . i  i #  i0 5  i   i 7 i Held  im  i i.  i# i _You are caught in a web! iK i"M11 048 i. ia</ _You disentangle yourself. iJw...$w..###.$.........#.### <#.###[########.... #......#...... #..###.#.....#..# #)#...#.#####................#####..##....###.w i i &9 i i  iLQ im r w..$...###.$w.........#.### <#.####@########.... #......#...... #..###.#.....  #)#...#.w   ribbon worm (catching breath)######. ....#.w in '50 i k _You see here a +0 plate armour. i$ r#......# . #......# .$ #......# ...###.$....# .......w....# #.###.......#  #.......# <#.####[########.... #..@...#...... #..###.#.....  i % #..# #)#...# #..# #.#...##..###.#...####................ #####..##....### i[% ##. ....# .##.# i ' O.w i5 g1 _ iJh  i#......# . #......# .$ #......# ...###.$....# ............# #.###..w....# #.......# <#.# ###[########.... #...@..#...... #..###.#..... #..# #)#...# #..#.......#### 2Kinetic Grapnel i[ ic uWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)d - a +0 plate armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip i#......#perishedprincess the Tinkerer . #......#Coglin.$ #......#Health: 25/25 ========================...###.$....#Magic: 6/6========================............#AC: 2Str: 10#.###..w....#EV: 11Int: 16#.......# <#.#SH: 0Dex: 12###[########....XL:  3 Next:  6% Place: Dungeon:2#...@..#......Noise: ---------  Time: 1052.7 (0.0)#..###.#.....a) +0 hammer {Sarann c) +0 dagger {Yawen}#..# #)#...#Cast: Kinetic Grapneli#..# #.#...##..###.#...####................#####..##....#####. ....### .##.# _You encounter 2 ribbon worms.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! _You disentangle yourself. _You see here a +0 plate armour.  Okay, then. _i?  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i n  Okay, then.iQ+D _iH3.7 (1 _i8iien ww   ribbon worm4Kinetic Grapnelibu iw i޼L _Okay, then.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #......#  perishedprincess the Tinkerer  . #......#  Coglin .$ #......#  Health: 25/25 ======================== ...###.$....#  Magic: 5/6====================---- ............#  AC: 2Str: 10 #.###..w....#  EV: 11Int: 16 #.......# <#.#  SH: 0Dex: 12 ###w########....  XL:  3 Next:  6% Place: Dungeon:2 #..*@..#......  Noise: ---------  Time: 1054.7 (0.0) #..###.#.....  a) +0 hammer {Sarann c) +0 dagger {Yawen} #[3i7m..# #)#...#  Cast: Kinetic Grapnel #..# #.#...#  #..###.#...####  ................  w   ribbon worm #####..##....###  ##. ....#  ## .##.# _Okay, then.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)i#......#perishedprincess the Tinkerer . #......#Coglin.$ #......#Health: 25/25 ========================...###.$....#Magic: 5/6====================----............#AC: 2Str: 10#.###..w....#EV: 11Int: 16#.......# <#.#SH: 0Dex: 12###w########....XL:  3 Next:  6% Place: Dungeon:2#..*@..#......Noise: ---------  Time: 1054.7 (0.0)#..###.#.....a) +0 hammer {Sarann c) +0 dagger {Yawen}#..# #)#...#Cast: KinetiΚoic Grapnel#..# #.#...##..###.#...####................w   ribbon worm (grapneled)#####..##....#####. ....### .##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)  The kinetic grapnel hits the ribbon worm.i2+.catching breath, grapnel…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (91% to hit)  The kinetic grapnel hits the ribbon worm.ribbon worm is lightly wounded. ``The ribbon worm expels a string of sticky webbing.iz.@=5.7 (1iiW _The stream of webbing misses you.i #......# . #......# .$ #......# ...###.$....# ............# #.###.......# #.......# <#.# ###w########.... #..@...#...... #..###.#..... #..# #)#...# #..# #.#...# #..###.#...#### ..... #####..##....###  ##. ....#  ## .##.#i<6i6o _The ribbon worm closely misses you.ir\ ) _The stream of webbing misses you. _The ribbon worm closely misses you.grapnel guides your strike.  You hit the ribbon worm with your +0 dagger.  The ribbon worm is lightly wounded.  You thump the ribbon worm with your +0 hammer!7.9 (1.2Rev  _The ribbon worm barely misses you.i   You hit the ribbon worm with your +0 dagger.  The ribbon worm is severely wounded.You hit the ribbon worm but do no damage.9.1 _The ribbon worm closely misses you.i You hit the ribbon worm with your +0 hammer.  The ribbon worm is almost dead.You barely miss the ribbon worm with your +0 dagger.i_60.3Rev+ iwi iR_The ribbon worm barely misses you.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZ  #......#  perishedprincess the Tinkerer  . #......#  Coglin .$ #......#  Health: 25/25 ======================== ...###.$....#  Magic: 4/6================-------- ............#  AC: 2Str: 10 #.###.......#  EV: 11Int: 16 #.......# <#.#  SH: 0Dex: 12 ###w########....  XL:  3 Next:  6% Place: Dungeon:2 #..@...#......  Noise: =--------  Time: 1060.3 (0.0) #..###.#.....  a) +0 hammer {Sarann c) +0 dagger {Yawen} i[ #..# #)#...#  Cast: Kinetic Grapnel #..# #.#...#  Rev+  #..###.#...####  ................  w   ribbon worm #####..##....###  ##. ....#  ## .##.# _The ribbon worm barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 91% to hit)i #......#perishedprincess the Tinkerer . #......#Coglin.$ #......#Health: 25/25 ========================...###.$....#Magic: 4/6================--------............#AC: 2Str: 10#.###.......#EV: 11Int: 16#.......# <#.#SH: 0Dex: 12###w########....XL:  3 Next:  6% Place: Dungeon:2#..@...#......Noise: =--------  Time: 1060.3 (0.0)#..###.#.....a) +0 hammer {Sarann c) +0 dagger {Yawen}#..# i #)#...#Cast: Kinetic Grapnel#..# #.#...#Rev+ #..###.#...####................w   ribbon worm (grapneled)#####..##....#####. ....### .##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.ij 1.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is almost dead.i [The grapnel guides your strike.  You hit the ribbon worm with your +0 dagger.122.5 (1.2Kinetic Grapnel _You kill the ribbon worm!i #....w.# #......# . #......# .$ #......# ...###.$....# ............##.###.......#  #.......# <#.####@########.... #......#...... #..###.#..... #..# #)#...# #..# #.#...# #..###.#...#### ................#####..##....###. ....#-30iL  Things that are here: _a +0 plate armour; a ribbon worm corpseiM.w .$ #.....###.$.....#.## #..@....# <#.####[########....#......#......##.#.....#..# #)#...#w   ribbon worm (asleep)####iYg5====-4 _iid.w. $ #.....###.$.....#.## .......# <#.####[########....#......#..###.#.....) # #..###.#...####................5ii~i#......# #......# #....w.#  #......# . #......# .$ #......# ...###.$....# ......# #.###.# #.......# <#.# ###[#########......#.#..###.#.....#..# #)#...##..# #.#...##..###.#...####iij6Rev ii o######## #......# #......# #....w.#  #......# . #......# .$ #......# ...###.$.@..# ......# #.###.# #.......# <#.# ###[#########......#.#..###.#.....#..# #)#...##..# #.#...#7Kinetic Grapneli i ######.w $ #...###.$.....#.## .......# <#.####[########....#......#......##.#.....)ic iX D====8i> i9  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i±  perishedprincess the Tinkerer   Coglin ########  Health: 25/25 ======================== #......#  Magic: 4/6================-------- #......#  AC: 2Str: 10 #....w.#  EV: 11Int: 16 #....*.#  SH: 0Dex: 12 . #...*..#  XL:  3 Next: 12% Place: Dungeon:2 .$ #...@..#  Noise: ---------  Time: 1068.5 (0.0) ...###.$....#  a) [4iK0m+0 hammer {Sarann c) +0 dagger {Yawen} ............#  Cast: Kinetic Grapnel #.###.......#  Rev  #.......# <#.#  ###[########....  w   ribbon worm (asleep) #......#......  #..###.#.....  #..# #)#...# _a +0 plate armour; a ribbon worm corpseCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)i{q}perishedprincess the Tinkerer Cogliniq!########ixrHealth: 25/25 ========================#......#Magic: 4/6================--------#......#AC: 2Str: 10#....w.#EV: 11Int: 16#....*.#SH: 0Dex: 12ir~. #...*..#iEs~XL:  3 Next: 12% Place: Dungeon:2is.$ #...@..#Noise: ---------  Time: 1068.5 (0.0)...###.$....#a) +0 hammer {Sarann c) +0 dagger {Yawen}isG............#i[t2Cast: Kinetic GrapnelitI#.###.......#itRev i,ul#.......# <#.#ifu@###[########....iuzw   ribbon worm (grapneled)i)v6#......#......igv?#..###.#.....ivG#..# #)#...#i*xCasting: Kinetic Grapnel (safe; 2% risk of failure)  iysConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The kinetic grapnel hits the ribbon worm.iS U.wiC(...ib=9.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded.i ######. #...w $ #...###.$.....#.##.......# <#.####[########....#......#......##.#.....iO i_ V-70iB The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded.  The grapnel guides your strike.  You hit the ribbon worm with your +0 dagger.  The ribbon worm is moderately wounded.  You barely miss the ribbon worm with your +0 hammer.i`=1.7 (1.2Rev ipn _The ribbon worm barely misses you.iE (catching breath)You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.You hit the ribbon worm with your +0 hammer.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i|~  5  2.9Held Rev+ i. _You are caught in a web!i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   perishedprincess the Tinkerer   Coglin  Health: 25/25 ======================== ########  Magic: 3/6============------------ #......#  AC: 2Str: 10 #......#  EV:  5 Int: 16 #......#  SH: 0Dex: 12 #...w..#  XL:  3 Next: 12% Place: Dungeon:2 . #...@..#  Noise: =--------  Time: 1072.9 (0.0) .$ #......#  a) +0 hammer {Sarann c) +0 dagger {Yawen}[11;i O7H ...###.$....#  Cast: Kinetic Grapnel ............#  Held Rev+  #.###.......#  #.......# <#.#  w   ribbon worm (catching breath) ###[########....  #......#......  #..###.#..... _You are caught in a web!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 91% to hit)iE Mperishedprincess the Tinkerer CoglinHealth: 25/25 ========================########Magic: 3/6============------------#......#AC: 2Str: 10#......#i_ rEV:  5 Int: 16#......#SH: 0Dex: 12#...w..#XL:  3 Next: 12% Place: Dungeon:2. #...@..#Noise: =--------  Time: 1072.9 (0.0).$ #......#a) +0 hammer {Sarann c) +0 dagger {Yawen}...###.$....#Cast: Kinetic Grapnel............#Held Rev+ #.###.......##.......# <#.#w   ribbon worm (catching breath, grapnel…)###[########....#......#......#..###.#.....Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i mAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.iq onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.19------3.9 (1it i'y 0 _The ribbon worm bites you.i Dgrapneled)i%16---------4====11 4Rev i=)i(46  ######## #......# #......# #......# #..@w..# . #......# .$ #......# ...###.$....# ......##.###.#  #.......# <#.####[########.... #......#...... _You disentangle yourself. The ribbon worm bites you.i?f catching breath, grapnel…)i>E  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ii  5  -5Held Rev ii. _You are caught in a web!iT  )You disentangle yourself.  The grapnel comes loose from the ribbon worm.1--------11 =6Rev  _The ribbon worm bites you.iw †You hit the ribbon worm with your +0 dagger.  The ribbon worm is severely wounded.You hit the ribbon worm with your +0 hammer.i-(is-----208.1 (1.2Kinetic Grapneli,iGO _You kill the ribbon worm!iW  ########......†..$..###.$.....#..#..###.#.....i2 iy R====-90iN i i ######## #......# #......# #......# #...†..#. #......# .$ #.@....# ...###.$....# ............# #.###.# #.# <#.# ###[########.... #......#.. #..###.# #..# #)#...#iiT]-80i̧ ########......†..$..##........#.###Rev ..##..# #.#...#iid[2=1iiK2.1 (2i.S _You now have 27 gold pieces (gained 6).i 1######## #......# #......# #......# #...†..#. #......#..$ #......#....###......#.......###.###.# #.# <#.# ###[########.... #......#.. #..###.# #..# #)#...# #..# #.#...# #..###.#...####i)i1+3.1 (1i?iO  #......# #......# #......### #...†..##.. #......##..$ #......##....###......##.......# ##.###.# #.# <#.# ###[########.... #......#.. #..###.# #..# #)#...# #..# #.#...# #..###.#...####................iP o5====4iE i)h i QiXQiI  ######## #......# #......# #......#iI ## #...†..# #.. #......#i2J #..$ #......# #....###......##......####.###.#  #.......# <#.###[########....ihJ #......#...... #..###.#..... #..# #iJ)#...# #..# #.#...# #..###.#...####iWSi^Vg3==5iN\iơiYi\iri2  #   #......#   #......#   #......#   ##### #...†..#   #.... #......#   #..$. #......#   #....###......#   #.#   ###.###.#  # #.......# <#.#   ###[#####....   #......#......   #..###.#.....   #..# #)#...#   #..# #.#...#   #..###.#...#### i956i<i=p Z    ########   #......#   #......#   #......#   ###### #...†..#   #....# #......#   #..$.# #......#   #...@###......#   #......#  ###.###.#  #. #.......# <#  #. ###[########...  #. #......#...... ## #..###.#.....  #..# #)#...#  #..# #.#...#i <7i i) y     ########  #......#  #......#  #......#  ###### #...†..#  #....# #......#  #..@.# #......#  #....###......#  #.............# ###.###.......#  #.# #.......# <#  #.# ###[########  #.. #......#..... ### #..###.#.....  #..# #)#...#====8ib 4==9.1 (2 _You now have 43 gold pieces (gained 16).ih%i`s5==i6====6==iDi====i,iidi۵i!ii!iiKi7i%==i8iiiiiiipi,iio i 9=i"iyV18=9==20==iXi_XiYi91ixE==i<iX!2==3===i{Sv4=5== _HP restored.=iTi^i+fnihi&iiiirpBiDriۚivi<iiĸ,i  ###.###.......# #.# #.......# <#.#i?c #.#####[.... #....#......#...... ####.#..###.#..... ii7#.#..# #)#...# ### #.#..# #.#...#i ##.?.#.#..###.#...####i #>...'@...............150.1 (61.0) ##...######..##....### #.. ##. ....# i1#. ## ##.# iR~# .# #iv7 .. ie.. #. iW_You open the door.if[ _Found a stone staircase leading down.ioriri* _  There is an open door here.i&K _ii֚i,iԪ  #......#   ###.###.......# i)>  #.# #.......# <#   #.#####[########..   #....#......#.....  iZ####.#..###.#.....   #.#..# #)#...# it  #####.#..# #.#...  i߫ ##.@.#.#..###.#...##   #>...'.............. i|  ##...######..##....#  i. #..$# ##. ....#  iS #...# ## .##.#  i{#.!.# .# #  i_#...# .. iŬV #...# iK ..  #...#.i|3.1 (3.0)4.1 (4 _h - a scroll labelled YBRISEF BI ADGHi ih iѫ i7 i i9 Bi{ i i-  _You now have 45 gold pieces (gained 2).iT iX ) ####.#..###.#..... #.#..# #)#...######.#..# #.#...# ##...#.#..###.#...###>...'...##...######..##....##...# ##. ....#...# ## .##.# #.@.# .#  #...# ..  #...# .. .# #...#####i_ ,60.1 (6iri +1.1 (7i} r _j - 2 fuming coppery potionsiLiZi˘,iiliOiii[i:iici@  There is an open door here.inK _i3ii0i+,i$4BiD6iF,iHiJiP,i0ZXi\i/iAiiiii i iif  You encounter an adder.i #.#####[########....  #....#......#......  ####.#..###.#.....  #.#..# #)#...#  #####.#..# #.#...#  ##...#.#..###.#...####  #>...'................  ##...######..##....###  #...# ##..@....#  #...# ###..##.#  #...# ##.# #  #...# ...  #...# ..##  #...# #..S iQ  adder (asleep)  #...# S..  #...###.#  #####i073.1 (12.0)ir34.1 (13 _iyiAi  [  ......  .....  #.#..# #)#...#  #..# #.#...#  #..###.#...####  #>...'................  ##...######..##....###  #...# ##..@....#  #...# ###..##.#  #...# ##.# #  #...# ...  #...# ..##  #...# #..  #...# S..  #...# ##.#  #####i+k  [  ......  .....  #.#..# #)#...#  #..# #.#...#  #..###.#...####  #>...'................  ##...######..##....###  #...# ##..@....#  #...# ###..##.#  #...# ##.# #  #...# ..  #...# ..#  #...# #..  #...# S..  #...# ##.i| #   _An adder is nearby!i>iBiOiui)R#....#......#...... ####.#..###.#.....  #.#..# #)#...# #####.#..# #.#...#  ##...#.#..###.#...#####>...'................  ##...######..##....### ...# ##.......# #...# ###.@##.# #...# ##.# # #...# ... #...# #..###...# ###...# S#...# ##.######  .. i+i85.0) _iR$i'i ###.#..###   #)#...# #####.#..# #.##...#.#..#####>...'................#...######..##....### #...# ##.......#  ###..##.# ##@#  #....#####.. S..##.#### .. ###6Kinetic Grapneli i  #)#...# ####.##...#.#..######>...'................#...######..##....### #...# ##.......#  ###..## ##.##.# #@...####...  S....##.##.#### .. . ### i<7ii#####.#..# #.#...# ##...#.#..###.#...#### #>...'................ ##...######..##....### ...# ##.......#  #...# #..##.#  #...# ##.##.#  #...# #....#  #...# #.@###  #...# ##...#  #...# S.....  #...# ###.##.######  .. .. ### iȘ7S.iS8i7  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #####.#..# #.#...# perishedprincess the Tinkerer ##...#.#..###.#...####  Coglin #>...'................  Health: 25/25 ======================== ##...######..##....###  Magic: 5/6====================----  #...# ##.......#  AC: 2Str: 10  #...# ###..##.#  EV: 11Int: 16  #...# ##.##.#  SH: 0Dex: 12  #...# #....#  XL:  3 Next: 20% Place: Dungeon:2  #...# #.@###  Noise: ---------  Time: 1178.1 (0.0)  #...# ##S..#  a) +0 hammer {Sarann i xc) +0 dagger {Yawen}  #...# #......  Cast: Kinetic Grapnel  #...# ###.##.#  ##### .. ..  ###  S   adder _An adder is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)i  #####.#..# #.#...#perishedprincess the Tinkerer ##...#.#..###.#...####Coglin #>...'................Health: 25/25 ======================== ##...######..##....###Magic: 5/6====================----#...# ##.......#AC: 2Str: 10  #...# ###..##.#EV: 11Int: 16  #...###.##.#SH: 0Dex: 12  #...##....#XL:  3 Next: 20% Place: Dungeon:2  #...##.@###Noise: ---------  Time: 1178.1 (0.0)  #...###S..#a) +0 hammer {Sarann c) +0 dagger {Yawen}#...#[11iM /;16H#......Cast: Kinetic Grapnel  #...####.##.######.. ..###iz lS   adder (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hits the adder.i i Tonfirm with . or Enter, or press ? or * to list all spells.i Aiming: Kinetic Grapnel (safe; 2% risk of failure)  iO TPress: ? - help, Shift-Dir - straight line  i DAim: an adder (57% to hit)  i، *The kinetic grapnel hits the adder.  i/ MThe adder is moderately wounded.i6 i 2i ---i* =id 9.1 (1ij i  i i D_The adder bites you. The adder closely misses you.i>  i A  The grapnel guides your strike. You hit the adder with your +0 dagger.  The adder is severely wounded.3=--80.3 (1.2Rev  _You hit the adder but do no damage. The adder closely misses you. iJ LThe adder is severely wounded. _You hit the adder but do no damage. The adder closely misses you.  You closely miss the adder with your +0 dagger.  The adder is severely wounded.  You miss the adder with your +0 hammer. The adder bites you.  You are poisoned.19====----1.5Pois Rev  _The adder poisons you! The adder bites you.!i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i$!i) #####.#..# #.#...#!i] perishedprincess the Tinkerer !iql##...#.#..###.#...####  Coglin !i#>...'................  Health: 19/25 ==================------ !i-k##...######..##....###  Magic: 4/6!iM================-------- !i #...# ##.......#  AC: 2!i,Str: 10 !iԏ #...# ###..##.#  EV: 11!i$,Int: 16 !iݐ #...# ##.##.#  SH: 0!iG,Dex: 12 !i #...# #....#  XL:  3 Next: 20% Place: Dungeon:2 !i! #...# #.@###  Noise: =--------  Time: 1181.5 (0.0) !i #...# ##S..#  a) +0 hammer {Sarann c) +0 dagger {Yawen} !i #...# #......  Cast: Kinetic Grapnel !i #...# ###.##.#  Pois Rev !iJI ##### .. .. !iՔ ###  S   adder!iL. !i_The adder poisons you! The adder bites you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i,Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 57% to hit)!i2"% !iD#####.#..# #.#...#perishedprincess the Tinkerer ##...#.#..###.#...####Coglin #>...'................Health: 19/25 ==================------ ##...######..##....###Magic: 4/6================--------#...# ##.......#AC: 2Str: 10  #...# ###..##.#EV: 11Int: 16  #...###.##.#SH: 0Dex: 12  #...##....#XL:  3 Next: 20% Place: Dungeon:2  #...##.@###Noise: =--------  Time: 1181.5 (0.0)  #...###S..#a) +0 hammer {Sarann c) +0 dagger {Yawen}#...#!i*E[33m#......Cast: Kinetic Grapnel  #...####.##.#Pois Rev #####.. ..###S   adder (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 57% to hit)  The kinetic grapnel hits the adder.!i^!i\Press: ? - help, Shift-Dir - straight line  !iAim: an adder (severely wounded, 57% to hit)  !i-The kinetic grapnel hits the adder.  !iuMThe adder is almost dead.  !ipYou feel sick. The adder bites you.  You are more poisoned.!i17=========--2.5 (1Pois  _The adder poisons you!!i0 †The grapnel guides your strike. You sock the adder with your +0 hammer!!iI -   You kill the adder! 5/26-----473.7 (1.2Kinetic GrapnelRev+ _You feel very sick. _Your Fighting skill increases to level 1!"i ---3-Rev 2--Pois -1-10--5====9/26 -- _You start resting. You feel sick. x7=--9.7 (6.0-90.7 (7 _You are no longer poisoned.#iI#i3#iB#ih====#i#i*#i#ipc10/26=#i#iB#iB#i11==6====#i _Magic restored.#i,=====2=#iP53==#i.j4=5=6==#icr,#is#iv#iXw^7==#i_x#il}B#i2B#i#iB#i#i͇#i59=#i #i΍8=#i#i#i#i#ij#i#i8#iЧ#iM#in#iU19==#i߭#i#i=B#ih#i#i#iB#iE#iVk20==#iU#i#i{#i7#i5#i#iR#ik#i#i#i#iS#1#iE==#iW#i#ir#i#iQ#i#iy#i  2==3==#i% X#i& 9=#iB' #i+ a4=#i0 #i1 #i/2 #i3 #i7 #iT8 #i<9 #i? #iA #iaB #i\J ~5==#i[K #i7O #iO #iP #iT #iV #iW #i/] #i] #i^ #ia #ib h6==#ic #i)o z _HP restored.#ip #i_t ,#i| #i~ #i %  #iނ IYou encounter a frilled lizard.#i׊ ...######..##....### ...# ##.......# #i' ...# ###..##.# ...# ##.##.# ...# #....# #i [...# #..### ...# ##†..#### ...# #......# ...# ###@##.# ####  #........#i l #######.l  #i: l   frilled lizard (asleep)#i( 12633.0)#i 34.7 (74 _#i| %ivD# ##.......# # #..##.# # ##.##.# # #....# # #..### # ##†..##### ......# .# ###.##.#.... ###  #.@....... #######.l#%ivj=5.7 (1.0)%ip?# ##.# # ###..##.# # ##.##.# # #....# # #..### # ##†..#### .# #......# ..# ###.##.#. #.#.l#%iCR6%i%io SM# ##.# # ###..##.# # ##.##.# h # #....# .$ # #..### ... # ##†..#### ... # #......# .. # ###.##.#. #.#.l##h   jackal (asleep) SYou encounter a jackal.Found 9 gold pieces.  The jackal barks! You hear a bark!.hrl.$%i}  hlwandering)r   rat (wandering)You encounter an adder. You encounter a rat.==7%i H _The adder leaves your sight.%if M ##.#  ###..##.# ######. ##.##.# ....Sr. #....# ....h$h #..### .... ##†..####... #......#.. ###.##.#. #.l.#..###..# .#...#S   adder (wandering)#h 2 jackals (1 wandering)%id hYou encounter an adder. You encounter a rat. _The adder leaves your sight. jackal.  hisses angrily. The rat squeaks loudly. The jackal barks!  The frilled lizard hisses angrily.%iL ].h%i$ 0h%iˡ Q.S%i: +r.%i .h g  You encounter a jackal. x2.l..h.h%iS Shh 3 jackalsg   goblinl   frilled lizard (…)You encounter a goblin. It is wielding a +0 dagger.8Kinetic Grapnel _The jackal leaves your sight.'ix######..##....### #.......# # ###..##.# ######. ##.##.# ....r.g # #....# ....S$. # #..### ....... ##†..####..h.... # #......#.....h. ####.##@#.....h. # #.......l....#######..###.#.l   frilled lizard.## hl..h   jackall   frilled lizard--9'i/F .'................ .######..##....### .#.......# .# ###..##.# ######. .###.##.# ....r.g .# #....# ....S$. .# #..### ....... .###†..####..h.... .# #....@.#.....h. .####.##.#....... ## #......l..h..#######..###.#..##l.l   frilled lizard--70(i.'. ..######..##....### ..# ##.# ..# ###..##.# ######. ..# ##.##.# ....r.g ..# #....# ....S$. ..# #..### . ..# ##†..####..h.... ..# #...@..#.....h. ..#(idn ###.##.#.# #.....l...h.. #######..###.  .# .# ..  .#  #(i1h(i"4h.(ih   jackall   frilled lizard(i}&1(i,(iɧ(i& .#.#..###.#...####.'.................######..##....###.#.......# .# ###..##.# ######..###.##.# ....r.g.# #....# ....S$..# #..### ........###†.@####..h.....# #......#.....h. ...####.##h#....... #### #.....l...h..#######..###.#..#Sh.S   adderh   jackall   frilled lizard2(i, )i#...#.#..###.#...#### >...'........ #...######..##....### #...# ##.......# #...# ###..##.# ######. #...# ##.##.# ....r.g #...# #....# ....S$. #...# #..### . #...# ##†@.####..h.... #...# #....h.#.....h. #...# ###.##.#.# #....Sl...h.. #######.###. .# .# ..  .#.h.l.hShh 2 jackalsl  )i[m frilled lizard3)icG #####.#..# #.#...# ##...#.#..###.#...#### #>...'................ ##...######..##....###  #...#.......#  #...# ###..##.# ######.  #...###.##.# ....r.g  #...#)iH #....# ....S$.  #...# #.@### .......  #...##†..####..h....  #...# #...h..#.....h.  #...####.##.#.......##### #...Slh...h..#######..###.#.)iK7h.)iWk.hSh.lS   adderhhh 3 jackals4)i  #.#..# #)#...# ###.#..# #.#...# ...#.#..###.#...#### >...'................ #...######..##....### #...# ##.......# #...# ###..##.# ######. #...# ##.##.# ....r.g #...# #..@.# ....S$. #...# #..### ....... #...# ##†h.####..h.... #...# #......#.....h. #...# ###.##.#....... ######.S.lhh...h..#######..###.)iX w[K .#h.h   jackal4--=5)i Q _The jackal attacks as it pursues you! The jackal bites you.*i?,####.#..###.#..... *i@ #.#..# #)#...# ###.#..# #.#...# ...#.#..###.#...#### ...'................ ...######..##....### ...# ##.......# ...# ###..##.# ######. ...# ##.##@# ....r.g ...# #....# ....S$. ...# #.h### ....... ...# ##†..####..h.... ...# #......#.....h. ...# *i+A###.##.#....... #####.S.lhh...h..#######..###. *i^B7h.*iN*iO&6*iU*i[> _The jackal bites you but does no damage.*i ....#...... #####.#.....  ) ### #.#...# #.#..###.#...####'................#####..##....#####.......# ###.######.##.##r.g#..h.S$#..### ...##†..####..h...#.....h ...###.##.#..... ####.S.lhh...h.#######..###.SSh.*i S†You encounter a ball python.*iuS   adderh   jackalS   ball python (constriction, wandering)*iA3---*i7*i_'*iG-Q _The jackal attacks as it pursues you! The jackal bites you.*i"   *i)# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i #....#......#...... perishedprincess the Tinkerer ####.#..###.#..... Coglin  #.#..# #)#..S# Health: 23/26 =====================--- ####.#..# #.#...# Magic: 5/6====================---- ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 ...######..##....###  SH: 0Dex: 12 ...# ##.......# XL:  3 Next: 47% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1277.7 (0.0) ...# ##.##h# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #..[39;49*i m..# ....S$.  Cast: Kinetic Grapnel ...# #.S### ....... ...# ##†..####..h.... ...# #......#.....h.  S   adder ...# ###.##.#.......  h   jackal #### #.S.lhh...h..  S   ball python (constriction, wandering) #######..###. _The jackal attacks as it pursues you! The jackal bites you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)*i" #....#......#......perishedprincess the Tinkerer ####.#..###.#.....Coglin#.#..# #)#..S#Health: 23/26 =====================--- ####.#..# #.#...#Magic: 5/6*i ====================---- ...#.#..###.#...####AC: 2Str: 10 ...'................EV: 11Int: 16 ...######..##....###SH: 0Dex: 12 ...# ##.......#XL:  3 Next: 47% Place: Dungeon:2 ...# ###..##@# ######.Noise: =--------  Time: 1277.7 (0.0) ...###.##h# ....r.ga) +0 hammer {Sarann c) +0 dagger {Yawen} ...##....# ....S$.Cast: Kinetic Grapnel ...##.S### ....... ...###†..####..h.... ...##......#.....h.S   adder ...####.##.#.......h  [39*iD ;49m jackal (grapneled) #####.S.lhh...h..S   ball python (constriction, wandering)#######..###.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.*im .SS.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.S.*i 1h*i h 2 jackals (1 grapneled)2-8.7 (1 _The jackal bites you.+iW4 †The grapnel guides your strike.  You sock the jackal with your +0 hammer!S.h.lS.    jackall   frilled lizardYou kill the jackal!509.9 (1.2Rev  _The adder misses you.,i0G  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,i#....#......#...... perishedprincess the Tinkerer ####.#..###.#.S... Coglin  #.#..# #)#...# Health: 22/26 ====================---- ####.#..# #.#...# Magic: 4/6================-------- ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 ...######..##....###  SH: 0Dex: 12 ...# ##.......# XL:  3 Next: 50% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1279.9 (0.0) ...# ##.##S# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #..h,i.# ....S$.  Cast: Kinetic Grapnel ...# #..### .......  Rev ...# ##l..####..h.... ...# #......#.....h.  S   adder ...# ###.##.#.......  h   jackal #### #.S.lhh...h..  S   ball python (constriction, wandering) #######..###.  l   frilled lizard _The adder misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit),i#....#......#......perishedprincess the Tinkerer ####.#..###.#.S...Coglin#.#..# #)#...#,i Health: 22/26 ====================---- ####.#..# #.#...#Magic: 4/6================-------- ...#.#..###.#...####AC: 2Str: 10 ...'................EV: 11Int: 16 ...######..##....###SH: 0Dex: 12 ...# ##.......#XL:  3 Next: 50% Place: Dungeon:2 ...# ###..##@# ######.Noise: =--------  Time: 1279.9 (0.0) ,i!...###.##S# ....r.ga) +0 hammer {Sarann c) +0 dagger {Yawen} ...##..h.# ....S$.Cast: Kinetic Grapnel ...##..### .......Rev ...###l..####..h.... ...##......#.....h.S   adder (grapneled) ...####.##.#.......h   jackal #####.S.lhh...h..S   ball python (constriction, wandering)#######..###.l   frilled lizardCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,i("Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hits the adder.,i~.h.l†Sl   frilled lizardonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel hits the adder.adder is lightly wounded.80.9 (1 _The adder bites you but does no damage.,i 4 hThe grapnel guides your strike. You hit the adder with your +0 dagger.  The adder is heavily wounded.You closely miss the adder with your +0 hammer.,i6 6l.,i ,iG $ h 2 jackals1-2.1 (1.2Rev+ ,i_ @ _The adder bites you.-iF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i2$-i3)#....#......#..S...-ii4] perishedprincess the Tinkerer -i60####.#..###.#.....-i89 Coglin -i|9/ #.#..# #)#...#-im: Health: 21/26 ===================----- -i:####.#..# #.#...#-i.;^ Magic: 3/6-i;M============------------ -i;...#.#..###.#...####  AC: 2-i8<,Str: 10 -i<...'................  EV: 11-i<,Int: 16 -i?...######..##....###  SH: 0-iD,Dex: 12 -i4ER...# ##.......#-iE XL:  3 Next: 50% Place: Dungeon:2 -iIF...# ###..##@# ######.  Noise: =--------  Time: 1282.1 (0.0) -iF...# ##.##S# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} -iG...# #..lh# ....S$.  Cast: Kinetic Grapnel -i H...# #..### .......  Rev+ -iIM...# ##h..####..h.... -ieJ...# #......#.....h.  S   adder -iJ...# ###.##.#.......  hh 2 jackals -iK#### #.S.lhh...h..  l   frilled lizard-iZK -iK#######..###. -i4L2_The adder bites you.  -iLCasting: Kinetic Grapnel (safe; 2% risk of failure)  -iLMConfirm with . or Enter, or press ? or * to list all spells.-i9M}Aiming: Kinetic Grapnel (safe; 2% risk of failure)  -iM;Press: ? - help, Shift-Dir - straight line-iMsAim: an adder (heavily wounded, 57% to hit)-i#....#......#..S...perishedprincess the Tinkerer ####.#..###.#.....Coglin#.#..# #)#...#Health: 21/26 ===================----- ####.#..# #.#...#Magic: 3/6============------------ ...#.#..###.#...####AC: 2Str: 10 ...'................EV: 11Int: 16 ...######..##....###SH: 0Dex: 12 ...# ##.......#XL:  3 Next: 50% Place: Dungeon:2 ...# ###..##@# ######.Noise: =--------  Time: 1282.1 (0.0) ...###.##S# ....r.ga) +0 hammer {Sarann c) [40-ikm+0 dagger {Yawen} ...##..lh# ....S$.Cast: Kinetic Grapnel ...##..### .......Rev+ ...###h..####..h.... ...##......#.....h.S   adder (grapneled) ...####.##.#.......hh 2 jackals #####.S.lhh...h..l   frilled lizard#######..###.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.-i=lNh†-if  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ilW#....#......#..S... perishedprincess the Tinkerer ####.#..###.#..... Coglin  #.#..# #)#...# Health: 17/26 ===============--------- ####.#..# #.#...# Magic: 2/6========---------------- ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 ...######..##....###  SH: 0Dex: 12 ...# ##.......#.icx XL:  3 Next: 50% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1284.3 (0.0) ...# ##.##S# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #.hlh# ....S$.  Cast: Kinetic Grapnel ...# #.r### .......  Rev+ ...# ##h..####..h.... ...# #......#.....h.  S   adder ...# ###.##.#.......  hh 2 jackals (1 wandering) #### #.S.lhh...h..  l   frilled lizard #######..###.  r   rat _The frilled lizard unfolds its giant frill.Casting: Kinetic Grapnel (safe; 2% risk of failure)  .itConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit).iM#....#......#..S... perishedprincess the Tinkerer ####.#..###.#..... Coglin  #.#..# #)#...# Health: 17/26 ===============--------- ####.#..# #.#...# Magic: 2/6========---------------- ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 ...######..##....###  SH: 0Dex: 12 ...# ##.......#.ig XL:  3 Next: 50% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1284.3 (0.0) ...# ##.##†# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #.hlh# ....S$.  Cast: Kinetic Grapnel ...# #.r### .......  Rev+ ...# ##h..####..h.... ...# #......#.....h.  S   adder ...# ###.##.#.......  hh 2 jackals (1 wandering) #### #.S.lhh...h..  l   frilled lizard #######..###.  r   ratCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineA.i2im: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder.#.....   #)#...# #.#...##. . ..#  ##..        ....S$.      # hh 2 jackals (1 wandering)  l   frilled lizard  r   rat .ix8 h..h†.lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder.  You kill the adder!r.iBj5--775.3 (1.iNFA _The jackal bites you./i?  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iZj#....#......#..S... perishedprincess the Tinkerer ####.#..###.#..... Coglin  #.#..# #)#...# Health: 15/26 =============----------- ####.#..# #.#...# Magic: 1/6====-------------------- ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 ...######..##....###  SH: 0Dex: 12 ...# ##.......# XL:  3 Next: 77% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1285.3 (0.0) ...# ##.##h# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #rh/i{[m.l# ....S$.  Cast: Kinetic Grapnel ...# #.h### .......  Rev+ ...# ##†..####..h.... ...# #......#.....h.  hh 2 jackals (1 wandering) ...# ###.##.#.......  l   frilled lizard #### #.S.lhh...h..  #######..###. _The jackal bites you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)/i?#....#......#..S...perishedprincess the Tinkerer ####.#..###.#.....Coglin#.#..# #)#...#Health: 15/26 =============----------- ####.#..# #.#...#Magic: 1/6====-------------------- ...#.#..###.#...####AC: 2Str: 10 ...'................EV: 11Int: 16 ...######..##....###SH: 0Dex: 12 ...# ##.......#XL:  3 Next: 77% Place: Dungeon:2 ...# ###..##@# ######.Noise: =--------  Time: 1285.3 (0.0) ...###.##h# ....r.ga) +0 hammer {Sarann c) +0 dagger {Yawen} [0;/i10m...##rh.l# ....S$.Cast: Kinetic Grapnel ...##.h### .......Rev+ ...###†..####..h.... ...##......#.....h.hh 2 jackals (1 wandering, 1 grapneled) ...####.##.#.......l   frilled lizard #####.S.lhh...h..#######..###.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal./iVch.g/ig   goblin (wandering)l   frilled lizardonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is heavily wounded.6=6.3 (1 _The jackal barely misses you./i  hThe grapnel guides your strike. You hit the jackal with your +0 hammer.  The jackal is severely wounded./iU >. rYou barely miss the jackal with your +0 dagger..ghl   frilled lizardr   rat2====7.5 (1.2/iB i _The jackal barely misses you.0iX  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i#....#......#..S... perishedprincess the Tinkerer ####.#..###.#..... Coglin  #.#..# #)#...# Health: 16/26 ==============---------- ####.#..# #.#...# Magic: 1/6====-------------------- ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 ...######..##....###  SH: 0Dex: 12 ...# ##.......# XL:  3 Next: 77% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1287.5 (0.0) ...# ##.##h# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #.h0i[30mhl# ....S$.  Cast: Kinetic Grapnel ...# #.r### .......  Rev+ ...# ##†g.####..h.... ...# #......#.....h.  hh 2 jackals ...# ###.##.#.......  l   frilled lizard #### #.S.lhh...h..  r   rat #######..###. _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)0iw#....#......#..S...perishedprincess the Tinkerer ####.#..###.#.....Coglin#.#..# #)#...#Health: 16/26 ==============---------- ####.#..# #.#...#Magic: 1/6====-------------------- ...#.#..###.#...####AC: 2Str: 10 ...'................EV: 11Int: 16 ...######..##....###SH: 0Dex: 12 ...# ##.......#XL:  3 Next: 77% Place: Dungeon:2 ...# ###..##@# ######.Noise: =--------  Time: 1287.5 (0.0) ...###.##*# ....r.ga) +0 hammer {Sarann c) +0 dagg0iyer {Yawen} ...##.h*l# ....S$.Cast: Kinetic Grapnel ...##.r### .......Rev+ ...###†g.####..h.... ...##......#.....h.hh 2 jackals ...####.##.#.......l   frilled lizard #####.S.lhh...h..r   rat#######..###. _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)0iCD.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (severely wounded, 67% to hit)  The kinetic grapnel misses the jackal. x2; The jackal barely misses you.The jackal pauses to sniff the ground.0iUchrhh0iF*8.5 (10i 0iT _The jackal closely misses you.0i  You completely miss the jackal with your +0 hammer.You hit the jackal but do no damage.0i- k9.7 (1.2Rev* 0i 0i > _The jackal bites you but does no damage.1i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i #....#......#..S... perishedprincess the Tinkerer ####.#..###.#..... Coglin  #.#..# #)#...# Health: 16/26 ==============---------- ####.#..# #.#...# Magic: 0/6------------------------ ...#.#..###.#...####  AC: 2Str: 10 ...'................  EV: 11Int: 16 1i...######..##....###  SH: 0Dex: 12 ...# ##.......# XL:  3 Next: 77% Place: Dungeon:2 ...# ###..##@# ######.  Noise: =--------  Time: 1289.7 (0.0) ...# ##.##h# ....r.g  a) +0 hammer {Sarann c) +0 dagger {Yawen} ...# #rhhl# ....S$.  Cast: Kinetic Grapnel ...# #..### .......  Rev* 1i...# ##†g.####..h.... ...# #......#.....h.  hh 2 jackals ...# ###.##.#.......  l   frilled lizard #### #.S.lhh...h..  #######..###. _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line1i6tAim: a jackal (severely wounded, 67% to hit)1i#....#......#..S...perishedprincess the Tinkerer ####.#..###.#.....Coglin#.#..# #)#...#Health: 16/26 ==============---------- ####.#..# #.#...#Magic: 0/61i?------------------------ ...#.#..###.#...####AC: 2Str: 10 ...'................EV: 11Int: 16 ...######..##....###SH: 0Dex: 12 ...# ##.......#XL:  3 Next: 77% Place: Dungeon:2 ...# ###..##@# ######.Noise: =--------  Time: 1289.7 (0.0) ...###.##h# ....r.ga) +0 hammer {Sarann c) +0 dagger {Yawen} ...##rhhl# ....S$.Cast: Kinetic Grapnel ...##..### .......Rev* ...###†g.####..h.... ...##......#.....h.hh 2 jackals (1 grapneled) ...####.##.#.......l   fril1illed lizard #####.S.lhh...h..#######..###.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel hits the jackal.1i1i^Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.4--90.7 (1Kinetic GrapnelRev+  _The jackal misses you. The jackal bites you.1i;  1i n†The grapnel guides your strike. You hit the jackal with your +0 dagger.h.h .You kill the jackal!1i& 3--811.9 (1.2Rev* 1i 1i + _The jackal bites you.2iR  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i: _You don't have enough magic to cast this spell.2i22i<32iQ 2iR2iS"_Unknown command.2iT2iYv`  You hit the jackal but do no damage.The jackal is severely wounded.You closely miss the jackal with your +0 dagger.2-3.12ix+ _The jackal bites you.3i-Y †You hit the jackal with your +0 hammer.3i^l..hr3i2w=    jackalr   ratYou kill the jackal!-54.33i"q _The frilled lizard barely misses you.3i †You closely miss the frilled lizard with your +0 dagger.3iT MYou hit the frilled lizard with your +0 hammer.3iB 1h.3i 3i 9.r3i  3i} wgYou kill the frilled lizard!3iʸ .g   goblin (wandering)3i e3=75.53i i _The jackal barely misses you.4i .  You closely miss the jackal with your +0 dagger.You hit the jackal with your +0 hammer.  The jackal bites you but does no damage.4iXg r   rat1--6.74i4i+ _The jackal bites you.4ir SYou hit the jackal with your +0 dagger.  The jackal is severely wounded.You closely miss the jackal with your +0 hammer.4i S   ball python (constriction, wandering)r   rat4ip1====7.9Kinetic Grapnel4i4iV _The jackal barely misses you. x24iP D .SYou barely miss the jackal with your +0 dagger.The jackal is severely wounded.  You closely miss the jackal with your +0 hammer.4iZ V10---9.14ig 4iSp + _The jackal bites you.5iol #.....   #)#...# #.#..S##.#...#### ......... ..##....### 5i ##.......# #@#   ##.##h#   #g..r# ....S$.  #..###   ##†  #5iT`      5i7 You hit the jackal but do no damage.5i־IThe jackal is severely wounded.5i(#.....   #)#...# #.#..S##.#...#### ......... ..##....### 5i ##.......# #@#   ##.##h#   #g..r# ....S$.  #..###   ##† #     5i 5i .SYou hit the jackal but do no damage. The jackal bites you.5iL0g5i8 #.....   #)#...# #.#...##.#..S#### ......... ..##....###  ##..g....# #@#   ##.##h#   #g..r# ....S$.  #..###   ##†  #    g   goblin (   S   ball python (constriction, wandering)   r   rat* * * LOW HITPOINT WARNING * * *5iF#.....   #)#...# #.#...##.#..S#### ......... ..##....###  ##..g....# #@#   ##.##h#   #g..r# ....S$.  #..###   ##† #       5i> .S5i2The jackal bites you.5i5i~5/26 ------300.35i} 5iV _* * * LOW HITPOINT WARNING * * *6i)#####[########.... #....#...... #####.#.....  #) ### #.#...# #.#..###.#...####'...........S....#####..##....#####..g...@# ###..##.# ######.##.##hr.gg..rS$..### ...##†..####..h........h ...###.##.#..... ####6i(.S.lhh...h.6i/g.6i6iA<h†6iJ.S6i 6i3-106i6i6i/r6i7-6i6iǑ6i> 7 #.......# <#.######[########.... #....#...... #####.#.....  #) ### #.#...# #.#..###.#...########'....................#####..##.S.@#####.g.....# ###..##h# ######.##.##†r.gg..rS$..### ...##†..####..h........h ...###.##.#.....6i? ?h.6iE .r.S.6ih  g##†..####..h........h ...# ###.##.#.......  The jackal attacks as it pursues you! The jackal misses you.=====2 _The jackal barely misses you.6i .###.# .# #.......# <#.# .#####[########. ....#......#.... ###.#..###.#.....  #.#..# #)#...# ###.#..# #.#...# #.#..###.#...#########'..........S..@.......######.g##....######### ##......h# # ###..##.# ######. # ##.##r# ....r.g# #g...# ....S$. # #..### ....... g   goblin (# ##†..####..h.... S   ;49m ball python (constriction, wandering)# #......#.....h. r   ratg..Sr†h.6i< 6i} g6=-----36iO 7iƾ###.# # #.# <#.# #####[#.... #......#...... .#..###.#.....  #.#..# #)#...# .#..# #.#...# #.#..###.#...#'.7iTg.######..##S..h## ##.......# # ###..##r# ######. # ##.### #g...# ....S$. # #..### . # 7i##†..####..h.... # #......#.....h.7ic2h.7iP #  <#.#[7ipM   #)#...# #.#...#.#...########## .....h@....... ##S...#########  ##.......#7ir ###..##r#   ##.##†#  7iw  ....S$.     ##†   7ik7iy!7i 7ia< <#.#7i[7i 7i( 7i  7i 7iG #)#...#7iִ^ #.#...#7i!_.#...########## 7iI.....h@....... 7ii##S...######### 7iZ ##.......#7i]j ###..##r# 7i 7i[V ##.##†# 7i 7i 7i$^ ....S$. 7i    ##†  7ib 7i:.S7i _The jackal attacks as it pursues you! The jackal bites you.7i#.g7iT7i6 7iS.  * * * LOW HITPOINT WARNING * * *7i7i`+3---7i]=4Rev+ 7i*7iS _The jackal barely misses you.7ib  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iV ###.......# perishedprincess the Tinkerer # #.......# <#.# Coglin #####[########.... Health: 3/26==---------------------- ...#......#...... Magic: 0/6------------------------ ##.#..###.#..... AC: 2Str: 10  #.#..# #)#...# EV: 11Int: 16 ##.#..# #.#...# SH: 0Dex: 12 .#.#..###.#...##########  XL:  3 Next: 87% Place: Dungeon:2 .'........g....h@.......  Noise: =--------  Time: 1304.3 (0.0) .######..##....#########  a) +0 hammer {Sarann c) +0 dagger {Yawen} .# ##..S....# Cast: Kinetic Gra7i pnel .# ###..##r# ######.  Rev+ .# ##.##†# ....r.g .# #g...# ....S$.  h   jackal .# #..### .......  g   goblin (wandering) .# ##†..####..h....  S   ball python (constriction, wandering) .# #......#.....h. _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)7ie ###.......#perishedprincess the Tinkerer # #.......# <#.#Coglin #####[########....Health: 3/26==---------------------- ...#......#......Magic: 0/6------------------------ ##.#..###.#.....AC: 2Str: 10  #.#..# #)#...#EV: 11Int: 16 ##.#..# #.#...#SH: 0Dex: 12 .#.#..###.#...##########7i XL:  3 Next: 87% Place: Dungeon:2 .'........g....h@.......Noise: =--------  Time: 1304.3 (0.0) .######..##....#########a) +0 hammer {Sarann c) +0 dagger {Yawen} .# ##..S....#Cast: Kinetic Grapnel .# ###..##r# ######.Rev+ .###.##†# ....r.g .##g...# ....S$.h   jackal .##..### .......g   goblin (wandering) .###†..####..h....S   ball python (constriction, wandering) .##......#.....h.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of fai7i۝ lure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel hits the jackal but does no damage.7i7g.7i 1r7i<hS.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel hits the jackal but does no damage.  The jackal is severely wounded.7iS7iIzr   rat7i25.3 (1Kinetic Grapnel _The jackal barely misses you.;ix .gYou miss the jackal with your +0 hammer.;iThe jackal is severely wounded.You barely miss the jackal with your +0 dagger.;iT7r.;i.;i$ #  <#.#[   #)#...# #.#...#.#...########## ..g..rh@....... ##....#########  ##S......# ###..##r#   ##.##†#    ....S$.     ##†  r   rat ;iI  <#.#[   #)#...# #.#...#.#...########## ..g..rh@....... ##....#########  ##S......# ###..##r#   ##.##†#   ....S$.     ##†   .gThe jackal misses you. The jackal bites you.;i?2-6.5 (1.2Rev* ;ij]V _* * * LOW HITPOINT WARNING * * *i.# #.# <#.# [#.... #......#...... .#..###.#..... .#..# #)#...# .#..# #.#...# .#..###.#...#. .S..†...##....#.  ##...g...#  ###..##r# ######.   #g...# ....S$.  #..### .   >i9-g..S4======--2>i.# .# <#.# [#.... #......#...... #..###.#..... #..# #)#...# #..# #.#...# #..###.#...#.#S.†.+..##.g..#.###.......# ###..##r# ######. #g...# ....S$. #..### . >i^.S.g>iV--3>i5>i # # <#.# [#.... ......#...... ..###.#..... ..# #)#...# ..# #.#...# ..###.#...#.# S†.+ ..##..g.#.# >i ##.# ###..##r# ######. #g...# ....S$. #..### . .Sg.>i< >i y4Rev+ >iˉ r# # <#.# [#.... #...... ###.#..... # #)#...# # #.#...# ###.#...#.# gS.+ ..##....#.#  ##.# ###..##r# ######. #g...# ....S$. #..### . †S.g.S5Kinetic Grapnel?iԯP# # <#.# #.... #...... ###.#..... # #)#...# # #.#...# ###.#...#.# g.S.?if+ ..##....#.# ##.#  ###..##r# ######. #g...# ....S$. #..### . ?i ?i=2†g?iz<.S?iZ?i}n5==6?i?i'?i5.#.# <#.# [#.....#...... .###.#..... .# #)#...# .# #.#...# .###.#...#.#.†g.S.+#..##....#.#  ##.# ###..##r# ######.  ##.##†# ....r.g #g...# ....S$. #..### .  ##†..####..h....  #......#.....h.?i:Z.g.S?i~2====7@iS  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@i0.....# perishedprincess the Tinkerer .....# <#.# Coglin [########.... Health: 5/26====-------------------- .....#...... Magic: 1/6@iH====-------------------- .###.#..... AC: 2Str: 10 .# #)#...# EV: 11Int: 16 .# #.#...# SH: 0Dex: 12 .###.#...###########.#  XL:  3 Next: 93% Place: Dungeon:2 @i;..........†.g.S*@....+  Noise: ---------  Time: 1317.1 (0.0) ##..##....##########.#  a) +0 hammer {Sarann c) +0 dagger {Yawen}  ##.......# Cast: Kinetic Grapnel  ###..##r# ######.  Rev+  ##.##†# ....r.g @i)U #g...# ....S$.  g   goblin #..### .......  S   ball python (constriction) ##†..####..h....  @i:#......#.....h. _The goblin shouts! The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)@ib .....#perishedprincess the Tinkerer .....# <#.#Coglin [########....Health: 5/26====-------------------- .....#......Magic: 1/6====-------------------- .###.#.....AC: 2Str: 10 .# #)#...#EV: 11Int: 16 .# #.#...#SH: 0Dex: 12 .###.#...###########.#XL:  3 Next: 93% Place: Dungeon:2 ..........†.g.S*@....+Noise: ---------  Time: 1317.1 (0.0) ##..##....##########.#a) +0 hammer {Sarann c) +0 dagger {Yawen}##.......#Cast: Kinetic Grapnel###..##r# ######.Rev+ ##.##†# ....r.g#g...# ....S$[0;10@ic em.g   goblin#..### .......S   ball python (constriction, grapneled)##†..####..h....#......#.....h.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.@i4 .g@i <.S@id @i n=8.1 (1Rev onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _The ball python is heavily wounded.Ai|Q .  The grapnel guides your strike.  You hit the ball python with your +0 dagger..gAiS.gAi\(Aiak59.3 (1.2Rev+ AiiAikO _You kill the ball python!Ai$' Aiv%)You hit the goblin with your +0 dagger.  The goblin is moderately wounded.You sock the goblin with your +0 hammer!Bi(Bi#6=720.5Kinetic GrapnelBi1Bi4J _You kill the goblin!Bi Bi Bi Bi BBim Bi Bi BiK Bi Bid Bi BiH 7==Rev Bi Bi- Bi Bi Bi+ Bi Bi Bi6 Bi7 a2====Bi9 Bi> |8==Bi? BiC BiC BiG Bi] BBie Bie <====Big Bik Bivu 9==Biv ,BiLw Bi\ BBi Biƣ 10/26==Biե l3====Bi Bi, BiW Bi8 Bi Bi> ,Bi u11==Bio Bi^ =====2=Bi ,Bi Bip f4====Bi& Bi ,BiE Bi BiK ^3==Bi Bi ,Bi Bi R====Bi Bid ,Bi Bi Bic K4=Bib Bi ,Bi Bi,BiBi7,BiBid Bi 5=5====Bi, BioBi{BirBi,Bi,Bi,BiBi "Bi~G6======BiKBiy7== _You start resting.Magic restored.Bi{&-Bi066.5 (46.0)Bi6====-7.5 (47 _Ci ICiG o=8=====19==CiM 20==CiN CilR CiR CiS CiDV ,CiQW Ci[ Ci[ h1==Cia\ Ciu_ Ci_ Cir` Cic ,Ci}d Cig ,Cih Ci4k Cik h2==Cil Cilo ,Cip Ci CiC Ci Ci? Ci CiO Ci Cix h3==Ci Ci ,CiS Ci ,Ci CiT Ci Ci Ci> Ci 9=Ci Ci Ci, K4=Ci' Ci ,Ci Ci ,Ciw XCiu 95Ci E==CiN Cir ,Ci Ci BCi? 6== _HP restored.=Ci ,Ci Ci Ci" Ci Ci Ci$ Ci* BCi}, Ci/ Ci0 Ci.2 Cit4 Ci8 CiV9 Ci6: CiY= Ci/A ,CiHB CiD CiG CiFH CiaJ CiBO CiO CiP CiT L _You now have 54 gold pieces (gained 9).Ci4X CiX CiY Ci\ Ci^ CiM_ Ci` Cib Ci+e Cie CiCg Ci1  _You open the door.CiE @  There is an open door here.Cim K _Cis Ci0 CiÐ CiƔ ,Ci CiB Ci Cil Ci  You open the door.  You encounter a ball python.CiP  .....  <#.# ... #.... ... ... ... #.# #.##### #.##### .....Ci ########.#...#......†....).....'..@'...... ..##########.#...#...... ..# #.#...# S....Kinetic Grapnel #r# #######.##### .... #†# #.........# ... ..# #.........# ..S   ball python (constriction, wandering) Ciڵ ### #.........# . ..####.........# .....#...#Ciں U425.5 (58S.Ci Ci 36.5 (59 _Ci Ci Di..... <#.# ... .... ...  ...  #.# # #.# ### # #.#####.. #.#...#.†....).....'...@......>#.#...#S.# #.#...#.. r# #.#####... †# #.........# ..?.# #.........# ..... #.# ...$..####.# ######.  S.  Found a scroll labelled DUORRAM QOALUN and 7 gold pieces.DiҨDi#7.5 (1Di .0) DiİDiE4 _Found a stone staircase leading down.DiQ _There is an open door here.EiS  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ei?  ..... perishedprincess the Tinkerer <#.# ... Coglin .... ... Health: 26/26 ======================== ... ... Magic: 5/6====================---- .. #.# AC: 2Str: 10 # #.# #######  EV: 11Int: 16 EiY # #.#####.......  SH: 0Dex: 12 ###########.#...#.......  XL:  3 Next: 97% Place: Dungeon:2 .†....).....'...@S.....>  Noise: ---------  Time: 1427.5 (0.0) .##########.#...#.......  a) +0 hammer {Sarann c) +0 dagger {Yawen} .# #.#...#.......  Cast: Kinetic Grapnel r# #######.#####....... †# #.........# ..?.... .# #.........# .......  S   ball python (constriction, wandering) ## #.........# ...$... Ei .####.........# ######. ....#.........# _There is an open door here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Ei: Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)Ei.....perishedprincess the Tinkerer <#.#...Coglin .......Health: 26/26 ======================== ......Magic: 5/6====================---- ..#.#AC: 2Str: 10 ##.# #######EV: 11Int: 16 ##.#####.......SH: 0Dex: 12 ###########.#...#.......XL:  3 Next: 97% Place: Dungeon:2 .†....).....'...@S.....>Noise: ---------  Time: 1427.5 (0.0) .##########.#...#.......a) +0 hammer {Sarann c) +0 dagger {Yawen} .##.#...#.......Cast: Kinetic Grapnel r# #######.#####EiY....... †# #.........# ..?.... .# #.........# .......S   ball python (constriction, grapneled) ## #.........# ...$... .####.........# ######. ....#.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded.EiSAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 77% to hit)  The kinetic grapnel hits the ball python.  The ball python is moderately wounded.  The ball python hisses angrily.Eid4--===8.5 (1EiEit _The ball python bites you. The ball python closely misses you.Ei6 †The grapnel guides your strike.  You sock the ball python with your +0 hammer!Ei ,Ei  .....perishedprincess the Tinkerer <#.#...Coglin .......Health: 24/26 ======================-- ......Magic: 5/6Ei ====================---- ..#.#AC: 2Str: 10 ##.# #######EV: 11Int: 16 ##.#####.......SH: 0Dex: 12 ###########.#...#.......XL:  3 Next: 100% Place: Dungeon:2 .†....).....'...@†.....>Noise: =--------  Time: 1429.7 (1.2) .##########.#...#.......a) +0 hammer {Sarann c) +0 dagger {Yawen} .##.#...#.......Cast: Kinetic Grapnel r# #######.#####.......Rev †# #.........# ..?.... .# #.........# ....... ## #.........# ...$..Eik . .####.........# ######. ....#.........#The kinetic grapnel hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily. _The ball python bites you. The ball python closely misses you.The grapnel guides your strike.  You sock the ball python with your +0 hammer!Ei 9 -- Ei _You kill the ball python!You have reached level 4!Ei /  --more--Fi 30/327---14 0% Kinetic GrapnelFi| R _You feel stronger.Gi[E#.# ... ...  ...  #.#  #.# ######### #.#####........#########.#...#. †....).....'...'†.....> ##########.#...#@....... # #.#...#. # #######.#####. # #.........# #..? # #.# #.... # #.# #...$##.# #######.#..#.# .# ##Gi,GiՓGiՔ-GiS30Gi0 Gi_GiGiGi*.. ...  ...  #.#  #.# ###########.#####........S #########.#...#. ....).....'...'†.....> #########.#...#........ #.#...#.  #######.#####.  #.........# #..?  #.# #....  #.# #...$##.# #######.##S   ball python (constriction, asleep) ..#.# .# #.#.# # ....#.#-1 _You encounter a ball python.Gi ...  #.# #.# ############.#####........S ########.#...#.# ...).....'...'†.....>..# ########.#...#.........# #.#...#.  #######.#####.##.........# #..?##.# #.........##.# #...$.....# ##.# #######.### .#.# .# #.# # ...#.# ###..###.#.#GiNGi lM2GiS' #.################........S ########.#.... ...).....'...'†.....> ########.#...#....... .  #######.#####.........# .$ #######.## . .GiW( # # ..#.# ###..###  ##.# ..Gil7 Gi8 I1=---Gi9 3Gi?A GikD _You see here a scroll labelled DUORRAM QOALUN.Gi;################........S ########.#.... ...).....'...'†.....> ########.#...#....... .  #######.#####.........# #..?GiB<$ #######.## . .# # ..# ###..###  ##.# .. .#HiHi -4 _HiHilHi#.#####........S# #######.#...#.# ..).....'...'†.....>..# #######.#...#.........# #.#...#.. #######.#####.# #.........# #..?Hi# #.# #.........# #.# #.# #.# #######.### .# .# #.# #.#.# Hi##..###.#.#  ##.# ...# HiR.#.HiNHi&5HiHi*%Hi(+6.7 (2Hi].Hi1= _You now have 61 gold pieces (gained 7).HiHiHiHiN _There are no items here.Hi  #.# ########### #.#####S# ########.#...#.........# ...).....'...'†.....>.. ########.#...### #.#...#...  #######.#####...#  #.# #..?......#  #.# #.#  #.# #.........##.# #######.### .#.#.##...## .........#.#S   ball python (constriction, asleep) ###..###.#.###.# ...##Hi Hi 2==6===7.7 (1 _HiC HiU HiL Hi M #.# Hi L #.# ###########Hi  Hib "#.#####Hik S# #########.#...#.........# ....).....'...'†.....>.. #########.#...### #.#...#... #######.#####...# #.# #.@?......# #.# #.#  #.# #.........# ###.# #######.### ..#.#.# #.#...## ..........#.# ####..###.#.###.# ...#Hi Hi &8Hi HiS IiLK#.# #.# # #.#####.S# IiL.#...#.# ).....'...'†.....>..# .#...#.## #.#...#.  Ii#M#.#####.#  #.# #..@......#  #.# #.#  #.# #.# .IinMk# #.### IiM>.#.# IiM1# IiMIioIix&9Ii _You see here a scroll labelled DUORRAM QOALUN.IigIis'40IiIi Iij_c - 3 scrolls labelled DUORRAM QOALUN (gained 1)Ii7 ... #.##.# ###########  #.#####.S# #######.#...#.........# IiE ..).....'...'†.....>..# #######.#...#.##  #.#...#.. #######.#####.# #.# #.# #.# #.# .# #.........# #.# #######.### #.# Ii .# #.# # ........#.# ##..###.#.#Ii\ Ii< V====1Ii IiK Iimi2... ... #.##.# ###########  #.#####.S# ######.#...#.........# .).....'...'†.....>..# ######.#...#.### #.#...#...#####.#####.### .# #.# .# #.........# .# #######.### .# .#.# ## .......#.#2Kinetic GrapnelIiJjIiklJic... ... ... #.##.# ###########  #.#####.S# #####.#...#.........# ).....'...'†.....>..# #####.#...#.###  #.#...#.JiG... #####.#####.Ji(9#### # #.........# # #######.#### .Ji|#.# ##JiY3Ji`pN..... ... ... #.##.# ###########  #.#####.S# ####.#...#.........# .....'...'†# ####.#...#.###  #.#...#.... ####.#####.#### # #.# # #.........## #######.#### .#Ji&4JiJiӛc _There is a stone staircase leading down here.JiD(  ..... ... ... #.##.# ###########  #.#####.S# ###.#...#..# ....'...'†.....>..# ###.#...#.###  #.#...#.... ###.#####.##### #.# # ## #.........## #######.###JiWC5 _Ji^JisJi .  The helpless ball python fails to defend itself.  You puncture the ball python with your +0 dagger!Ji (Jif Ji 16.9 (1.2Kinetic GrapnelRev  _You kill the ball python!Ji3  .....  ...  ...  Ji@4 #.#  #.# ###########  #.#####.# ##.#...#.........# ...'...'†.....>..# ##.#...#.###  #.#...#.... ##.#####.####Ji4 # #.# #.# #.........#Ji @ JiB \7====70Ji5H JiJ KiPKiKiKiJKiKiBKiKi`(Ki Ki-KiKiiKiBKiKi#Ki5====Ki?Ki"#,Kib*Ki@+Ki,Ki/Ki+0Ki0KiU3KiIKiIKiLKiLKiLKiNKi2PKiPKiPKiRKiCT,KiTKi VKiXKipXKiXKiYKi\Ki`]Ki]Ki_Ki#b,KibKicKif,KiAgKi+hKisjKijKi-kKiSlKiYoKiKiwKiKiBKiKiKiZKiKi,KieKiƿKiKiKiQKiKiKi'KiKiKiqKiKiKi2Ki,Ki KiYKiIKiKiKiKiKifKiKiuKiKi9KiKiKiKi<KiKiKiwKiKiKi+Ki#KiKi+Ki*Ki6KiKiKiKi;,KiKiKipKiKiKiUKiKi,KiEKiKi,KiKi BKiKiXKiKiP Ki Ki Ki KiF Ki^KiKiKi KiRKi@Kic  You encounter a rat.Ki.###.# #.#  #.#KiD   #.#  #.#  #.#  Ki#.#  #.#  Ki.#.#  r#######.#.#  Ki#.#.#  #.#.#  Kih####.#.#  #....#.Ki  r   rat (asleep) #.####.#  Kiy#......#  ######## Ki Ki(1502.9 (55.0)Ki(+33.9 (56 _Ki0Ki3Lic.## #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# ..#.# .r#.#.#  #.#.#  #.#.#  ####.#.#  #....#.#  #.####.#  #......#  # 4.9 (1Li.0)LipLiLiZ  ..## #.#  #.#  #.#  #.#  #.#  #.#  #.# .#.# .#.# .r#.#.#  #.#.#  #.#.#  ####.#.#  #....#.#  #.####.#  #......#  # r.r5Kinetic GrapnelLi P ..## #.#  #.#  #.#  #.#  #.#  #.#  #.# #.#.# #...r.#.# #...#.#.# # #.#.#  #.#.# ####.#.# #....#.#  #.####.# #......# #.r6Li~ ..## #.# #.# #.# #.# #.# #.# #.# #.Li#.# #....r@.....#.# #...#.#.# #. #.#.#  #.#.# Li ####.#.# #....#.#  #.####.#  #......# Li+D #LiLi.=7LiLiP _The rat barely misses you.Mic  You hit the rat with your +0 dagger.  The rat is moderately wounded.You closely miss the rat with your +0 hammer.9.1 (1.2Rev  _The rat barely misses you.Mi5  You hit the rat with your +0 hammer.  The rat is severely wounded.You barely miss the rat with your +0 dagger.10.3Rev+  _The rat bites you but does no damage.Miy .You hit the rat with your +0 dagger.Mi(MiMi21.5Kinetic GrapnelRev* MiMih MiLMiK9_You kill the rat!Mi(G 4 ..## #.# #.# #.# #.# #.# #.#MiG  #.# #.#.# #.....#.# #...#.#.# #.. #.#.##. #.#.## ####.#.#  #....#.#  #.####.# MiH { #......#  #MiO MiQ j-20Rev+ Mi V MiX MiR  ..## #.# #.# #.# #.# #.# #.# #.# #.#.# #...@.......#.# #...#.#.# #... #.#.# #... #.#.# #... ####.#.#g... #....#.#g   hobgoblin (asleep)..... #.####.#...... #......#  #-3Mis Z _You encounter a hobgoblin.Ni$G ..###.#  #.#  #.#  #.#  #.#  #.#  #.#  #.###########.#  #...@.......#.#  #...#######.#.#  #... #.#.#  #... #.#.#  #...   g...   .....   ......    NiX~ ..###.#  #.#  #.#  #.#  #.#  #.#  #.#  #.###########.#  #...@.......#.#  #...#######.#.#  #... #.#.#  #... #.#.#  #...  g...   .....  ......   _A hobgoblin is nearby!Ni  #.# #.# #.# #.## #.##. #.##.###########.# #...........#.# #..@#######.#.# #...# #.#.# #...# #.#.# #...# ####.#.# g...# #....#.#.....# #.####.#.# #......#### ######## 4Kinetic Grapnel _Oi# #.# ##. #.##. #.##. #.# #. #.# #.###########.# #...........#.# #...#######.#.# #.@.# #.#.# #...# #.#.# #...# ####.#.# g...# #....#.#.....# #.####.#.# #......#### ########.5Rev Oi  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oi##.#  perishedprincess the Tinkerer OiM# #. #.#  Coglin #. #.#  Health: 32/32 ======================== #. #.#  Magic: 6/7====================---- #. #.#  AC: 2Str: 11 #.###########.#  EV: 11Int: 16 #...........#.#  SH: 0Dex: 12 #...#######.#.#  XL:  4 Next:  2% Place: Dungeon:2 #.@.# #.#.#  Noise: ---------  Time: 1515.5 (0.0) #*..# #.#.#  a) +0 hammer {Sarann c) +0 dagger {Yawen} #*..# ####.#.#  Cast: Kinetic GrapneliH g...# #....#.#  Rev  .....# #.####.#  ......# #......#  g   hobgoblin (asleep) .....### ########  ...... _A hobgoblin is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOi3DAim: a hobgoblin (asleep, 100% to hit)Oi%##.#perishedprincess the Tinkerer ##.#.#Coglin#.#.#Health: 32/32 ========================#.#.#Magic: 6/7====================----#.#.#AC: 2Str: 11#.###########.#EV: 11Int: 16#...........#.#SH: 0Dex: 12#...#######.#.#XL:  4 Next:  2% Place: Dungeon:2#.@.# #.#.#Noise: ---------  Time: 1515.5 (0.0)#*..# #.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}#*..# ####.#.#Cast: Kinetic Grapnelg...# Oi}[40m#....#.#Rev .....# #.####.#......# #......#g   hobgoblin (grapneled).....### ########......  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.Oi`g..====6.5 (1  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!Pi.##. #.# #.# #.# #.# #.# #.# #.# #.###########.# #...........#.# #...#######.#.# #...# #.#.# #@..# #.#.# #g..# ####.#.# ....# #....#.#.# #.####.#.# #......#### ########.###.....#1-=---7PiI- _The hobgoblin hits you.Pi †The grapnel guides your strike.  You hit the hobgoblin with your +0 dagger.Pi PiIrYou kill the hobgoblin!PiSr   quokka (wandering)Pi^x-4---8.7 (1.2PidPiqg PimQ_You encounter a quokka.Qi  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qi}# .# #. #.#  perishedprincess the Tinkerer  #.# #.#  Coglin #.# #.#  Health: 31/32 =======================- #.# #.#  Magic: 5/7=================------- #.###########.#  AC: 2Str: 11 #...........#.#  EV: 11Int: 16 #...#######.#.#  SH: 0Dex: 12 #...# #.#.#  XL:  4 Next:  4% Place: Dungeon:2 #@..# #.#.#  Noise: =--------  Time: 1518.7 (0.0) #*..# ####.#.#  a) +0 hammer {Sarann c) +0 dagger {Yawen} rQi% t...# #....#.#  Cast: Kinetic Grapnel .....# #.####.#  Rev  ......# #......#  .....### ########  r   quokka (wandering) ......# ##.....# _You encounter a quokka.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 64% to hit)Qi .##.#.#perishedprincess the Tinkerer #.##.#Coglin#.##.#Health: 31/32 =======================-#.##.#Magic: 5/7=================-------#.###########.#AC: 2Str: 11#...........#.#EV: 11Int: 16#...#######.#.#SH: 0Dex: 12#...# #.#.#XL:  4 Next:  4% Place: Dungeon:2#@..# #.#.#Noise: =--------  Time: 1518.7 (0.0)#*..# ####.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}r...# #....#.#Cast: Kinetic Grapnel.....# i+ 40m#.####.#Rev ......# #......#.....### ########r   quokka (grapneled)......###.....#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the quokka.Qi~ Cr.QiK Qi *9.7 (1Qi# Qi onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the quokka. _The quokka is moderately wounded.Rilj; †RieThe grapnel guides your strike. You hit the quokka with your +0 hammer.Ri)Ri720.9 (1.2Kinetic GrapnelRev+ Ri` _You kill the quokka!SiE-Si1 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft3% 2b - Launch Clockwork BeeForgecraft8% 3  c - Momentum StrikeConjuration/Translocation 30% 2  d - Forge Blazeheart GolemFire/Forgecraft56% 4  e - Forge Lightning SpireAir/Forgecraft56% 4  f - Yara's Violent Unravelling Hexes/Alchemy 99% 5 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSiXG Si$N SiT .##.#.#perishedprincess the Tinkerer #.##.#Coglin#.##.#Health: 31/32 =======================-#.##.#Magic: 5/7=================-------#.###########.#AC: 2Str: 11SiqU #...........#.#EV: 11Int: 16#...#######.#.#SH: 0Dex: 12#...# #.#.#XL:  4 Next:  7% Place: Dungeon:2#@..# #.#.#Noise: =--------  Time: 1520.9 (0.0)#†..# ####.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}....# #....#.#Cast: Kinetic Grapnel.....# #.####.#Rev+ ......# #......#.....### ########......###.....#Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the quokka. _The quokka is moderately wounded.The grapnel guides your strike. You hit the quokka with your +0 hammer. _You kill the quokka!Si_ Sim` Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 4? Y - Yes  N - NoTiTi$TiYX.##.#.#perishedprincess the Tinkerer #.##.#Coglin#.##.#Health: 31/32 =======================-#.##.#Magic: 5/7=================-------Ti#.###########.#AC: 2Str: 11#...........#.#EV: 11Int: 16#...#######.#.#SH: 0Dex: 12#...# #.#.#XL:  4 Next:  7% Place: Dungeon:2#@..# #.#.#Noise: =--------  Time: 1520.9 (0.0)TizG#†..# ####.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}....# #....#.#Cast: Kinetic Grapnel.....# #.####.#Rev+ ......# #......#Ti.....### ########......###.....#Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 64% to hit)  The kinetic grapnel hits the quokka. _The quokka is moderately wounded.Ti$The grapnel guides your strike. You hit the quokka with your +0 hammer. _You kill the quokka!Tir`2=-1.9 (1TirTiTiA -2.9 (2Rev TimTi!@3.9 (3TiO> _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Ti. Ti`0  Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft8% 3b - Momentum StrikeConjuration/Translocation 30% 2  c - Forge Blazeheart GolemFire/ForgecraftTi 1 56% 4  d - Forge Lightning SpireAir/Forgecraft56% 4  e - Yara's Violent Unravelling Hexes/Alchemy 99% 5 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUiUi.##.#.#perishedprincess the Tinkerer #.##.#Coglin#.##.#Health: 32/32 ========================#.##.#Magic: 5/7=================-------#.###########.#AC: 2Str: 11#...........#.#EV: 11Int: 16#...#######.#.#SH: 0Dex: 12#...# #.#.#XL:  4 Next:  7% Place: Dungeon:2#@..# #.#.#Noise: ---------  Time: 1523.9 (0.0)#†..# ####.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}....# #....#.#Cast: Kinetic Grapnel.....# #.####.#Rev Uir[13;14H......# #......#.....### ########......###.....#The kinetic grapnel hits the quokka. _The quokka is moderately wounded.The grapnel guides your strike. You hit the quokka with your +0 hammer. _You kill the quokka! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 1? Y - Yes  N - NoUi)Uit0.##.#.#perishedprincess the Tinkerer #.##.#Coglin#.##.#Health: 32/32 ========================#.##.#Magic: 5/7=================-------#.###########.#AC: 2Str: 11#...........#.#EV: 11Int: 16#...#######.#.#SH: 0Dex: 12#...# #.#.#XL:  4 Next:  7% Place: Dungeon:2#@..# #.#.#Noise: ---------  Time: 1523.9 (0.0)#†..# ####.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}....# #....#.#Cast: Kinetic Grapnel.....# #.####.#Rev i114H......# #......#.....### ########......###.....#The kinetic grapnel hits the quokka. _The quokka is moderately wounded.The grapnel guides your strike. You hit the quokka with your +0 hammer. _You kill the quokka! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Ui=3Z6===4.9 (1Ui8Ui= l _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising.Ui>UiEl   frilled lizard (wandering)Ui#J*5.9 (2UiNUiU .l _You encounter a frilled lizard.UiZUi`56.9 (3UilUixUiy+7.9 (4Ui\Uih _You continue memorising. x2UiaUiUic _You finish memorising. Spell assigned to 'c'.UiN  #. #.#  #.# #.#  #l# #.#  #.# #.#  #.#####  #..... Ui  #...#  #...# #.#.#  #@..# #.#.#  #†..#   ....#   .....#   ......#  UiU ` .....###   ......# ##.....#Ui Ui #. #.#  #.# #.#  #l# #.#  #.# #.#  #.#####  #.....  #...#  #...# #.#.#  #@..# #.#.#  #†..#   ....#   .....#  ......#  .....###   ......# ##.....# UiUi _A frilled lizard is nearby!Vim  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ViŪViVi`Vi޸ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vi4Vi4Vi) F _Unknown command.ViD|( .#.l ##########.......#####...# #†### ... .#### ......# #...... .....### ######## ..##.....#gg   goblinl   frilled lizard (wandering)===8.9 (1 _You encounter a goblin. It is wielding a +0 flail.WiRWiS. WiT.#WiUgWisU.WiUlWitV& WiV%##########Wi2WN.......WiW #####WiWG...# WiWXf#†### ...Wi(_m .#### ......# #...... .....### ######## .Wi`.WiagWi6bWib.WiclWiOcWimWingWienWiEolWioWioWi2rWibs==Wit 9WiatKinetic GrapnelWi|Wi Wi'Wi=_The frilled lizard hisses angrily. The goblin shouts!Wi<  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wiq.##.#  perishedprincess the Tinkerer .# #.# #.#  Coglin .# #.# #.#  Health: 32/32 ======================== #g# #.#  Magic: 5/7=================------- #.# #.#  AC: 2Str: 11 #l# #.#  EV: 11Int: 16 #*###########.#  SH: 0Dex: 12 #*..........#.#  XL:  4 Next:  7% Place: Dungeon:2 #@..#######.#.#  Noise: ==-------  Time: 1529.9 (0.0) #...# #.#.#  a) +0 hammer {Sarann c) +0 dagger {Yawen}is0m #...# #.#.#  Cast: Kinetic Grapnel #†..# ####.#.#  ....# #....#.#  .....# #.####.#  g   goblin ......# #......#  l   frilled lizard .....### ########  ......# _The frilled lizard hisses angrily. The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)Wi%.##.#perishedprincess the Tinkerer .##.##.#Coglin .##.##.#Health: 32/32 ========================#g##.#Magic: 5/7=================-------#.##.#AC: 2Str: 11#l##.#EV: 11Int: 16#*###########.#SH: 0Dex: 12#*..........#.#XL:  4 Next:  7% Place: Dungeon:2#@..#######.#.#Noise: ==-------  Time: 1529.9 (0.0)#...# #.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}#...# #.#.#Cast: Kinetic Grapnel#†..#iY#7m ####.#.#....# #....#.#.....# #.####.#g   goblin......# #......#l   frilled lizard (grapneled).....### ########......#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard..g.l.-30.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _The frilled lizard is heavily wounded.Wig 5..##. .#.g.# l##########.......#####...# #†### ... #### ......# #...... ### ########.gWi3A l-1WiJ  WiL Q_The frilled lizard completely misses you.Xid †The grapnel guides your strike.  You thump the frilled lizard with your +0 hammer!.gXij`83.1 (1.2Rev XiXirR _You kill the frilled lizard!Xi  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi\ .# ..###.#  perishedprincess the Tinkerer .# #.. #.#  Coglin .# #.# #.#  Health: 32/32 ======================== .# #.# #.#  Magic: 4/7=============----------- #.# #.#  AC: 2Str: 11 #.# #.#  EV: 11Int: 16 #.# #.#  SH: 0Dex: 12 #g###########.#  XL:  4 Next:  8% Place: Dungeon:2 #@..........#.#  Noise: =--------  Time: 1533.1 (0.0) #...#######.#.#  a) +0 hammer {Sarann c) +0 dagger {Yawen} #i^ !m...# #.#.#  Cast: Kinetic Grapnel #...# #.#.#  Rev  #†..# ####.#.#  ....# #....#.#  g   goblin .....# #.####.#  ......# #......#  Xi` 8.....### ######## _You kill the frilled lizard!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 flail (67% to hit)Xi0 $Xic .#..###.#perishedprincess the Tinkerer .##..#.#Coglin .##.##.#Health: 32/32 ======================== .##.##.#Magic: 4/7=============-----------#*##.#AC: 2Str: 11#*##.#EV: 11Int: 16#*##.#SH: 0Dex: 12#*###########.#XL:  4 Next:  8% Place: Dungeon:2#@..........#.#Noise: =--------  Time: 1533.1 (0.0)#...#######.#.#a) +0 hammer {Sarann c) +0 dagger {Yawen}#...# #.#.#Cast: Kinetic Grapnel#...# #.#.#Rev #†.Xi .# ####.#.#....# #....#.#g   goblin.....# #.####.#......# #......#.....### ######## _You kill the frilled lizard!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 flail (67% to hit)XiI ...g29---4.1 (1  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 flail (67% to hit) _The kinetic grapnel misses the goblin. The goblin hits you with a +0 flail.Xi| )You hit the goblin with your +0 dagger.Xi(Xi[5====95.3 (1.2Kinetic GrapnelXiXi Xi+D_You kill the goblin!YiGM ....## ###. .#.# ##########.......######...# #.#.#....#Yi}I-60YiܗYi)$  Things that are here:Yi _a +0 flail; a goblin corpse; a frilled lizard corpseYil _30=--====1==6===2==YiYiYiYi@YiYi;===YiuN=7====YiiYik,YilYinYi}qYiqYirYitYiwYif~BYi~====YiYi,YiYiYi3j  You encounter an endoplasm.YiYiK.....................#  .....###############.#  .....# ####### #.#  .....#Yi.J...# #.#  .....#Yi8....# #.#  ##.###?..###.#  ..#....#.#  ..## #########.# #.#  YiM#........@# #.#  -#.######### #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   J   endoplasm (asleep)Yi#)###########.#  #...........#.#  #...#######.#.#  Yi>F .J68.3 (32.0)  YiVFound a scroll labelled KUMYUT CEICH.Yi_'JYia*YiC9.3 (33Kinetic GrapnelYiYiQ^ _The endoplasm quivers.ZiwH ################...............#####################..... .....# <...J...# ##.### .....?..###  ..# ).........# ..## #########..........#########....# )##########.......Zi|L '.JZim 70.3 (1.0)  _Found a whip. Found an escape hatch in the ceiling.[iޒ>..# ################# .................# .###############.# .# ########## #.# .# ..# #.# ......# .<.......# #.# ###.### ......J..###.#[iٕ$  ..# .).....@...#.#  ..## #########.#.#.#  #.........# #.#  #.######### #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #)###########.# [iws0--=1[iqC _The endoplasm hits you.[i E The endoplasm hits you.  You hit the endoplasm with your +0 dagger.  The endoplasm is moderately wounded.  You hit the endoplasm with your +0 hammer.  The endoplasm misses you.  The endoplasm freezes you.26-----2.5 (1.2Rev [ia % _You are frozen.\i<] ?You hit the endoplasm but do no damage.The endoplasm is almost dead.You hit the endoplasm with your +0 hammer.\i xR\iW7=--123.7Kinetic GrapnelRev+ \iM _You kill the endoplasm!\i(/ d....# >..# ################# .................# .###############.# .# ########### #.# .# #..# #.# .......# #.<.......# #.# ####.### #.###.#  ..# #.).........#.# ..## #########.#.#.#  #.........# #.#  #.######### #.# #.# #.# #.# #.# #.# #.# #.# #.#\i` `-40Rev -5.7 (2 _k - a scroll labelled KUMYUT CEICH\i-.#.>..#.#.#.#.#.# # #.#.# #.# #.#.# #.<.# #.##.### #\i.=.###.# ..# #.).#.# ..## #.#.#.# #..# #.# #.## #.#  #.# #.#  #.# #.#  #.# #.# \i/m #.# #.#\i6\i9*6.7 (1\i@\i2A]iK†.....>..#....#################.................################.#.# ########### #.#.# #.........# #.#.# #.<.# #.# ######.### #..###.# ..# #.)...#.## #########.#.#.# #.........# #.# #.######### #.# #.# #.#  #.# #.#  #.# #.#  #.# #.# #)###########.#]i]ix]i8]iM==7]i ]i]i 9=]ie B]iy 30=]i]i ]i ]iw]i},]i $~1==]i -]i-]i/]i{5B]i6,]i7]iU:]i:h2==]i;]iA]ixA]iA]i`i$N  There is an open door here. _`ip`iW`i/`i`i`i$  Things that are here:`i  a quokka corpse; a hobgoblin corpse`i`iQ _`i`i`i`i4`iQ`i`i `i`i\`i`i`i`i+`i,`i@E,`iDF,`iG`iQ`iqT,`iU`i@Y`i1[`i/],`i ``iaB`ihB`iUn`i#,`ir,`i`i9X`i`iM`i`iE`i `iͻ`iD`i{`i`i?,`i@`i`iI`i`i`iB`i\`i}`i],`i`i`iT,`iJ`i,`iS`i`i`iw,`i]`i,`i`i `i7`i,`i`i `i `io `i `iv `i: `i `iE `i ,`i `iN# `i% `i' ,`iY* `ir/ B`i%2 `iF `i!O n`iT B`i..# ###.#...#.........################.#...#........................ ###.#####.........############### ......# #.......@.# ########### ......# #...# #.........# # ......# #.........# #.<.......# # ......# #######.### #.........### ......#..# #.).........# ......#..## #########.#.# S   ball python (constrictio`i7 n, wandering) ....#.# ... #.........#.# ###.#.# ... #.#########.# # ...##.#.......#.#738.7 (72.0).S`i(A `iO 39.7 (73 _`iX `iZ ai #.#  #.# ###########  .........#.S.......#÷.....>..#.........###  .................................# #.......@.#   #.........#   #.........# #.<  #######.###  ..# #.) ..##  ...  ... # ...# aiw > #.#  #.# ###########  .........#.S.......#÷.....>..#.........###  .................................# #.......@.#   #.........#   #.........# #.<  #######.###  ..# #.) ..##  ...  ...  ...# ai Jait b _A ball python is nearby!bip ... #.#  #.# ###########  #.#####..# ####.#...#.S.......# .....'...'÷.....>..# ####.#...#.##############  #.#...#................ ####.#####.##.# #.# ########### .# #.# #..# .# #.........# #.<.#.# #######.### #.#.# ..# #.)............# ..## #########.#. .....#.# ... #.........#. .###.#.# ... #.#########..Sbii40.7 (1.0)Kinetic Grapnel _bibiZbi9f ... ... #.#  #.# ###########  #.#####...# #####.#...#..S......# ).....'...'÷.....>..# #####.#...##############  #.#...#.............. #####.#####.#####.# #.# ###########bibgq.# #.# #.bih.#.# #.........# #.<..# #######.### #.#.# ..# #.)..........# ..## #########.# ......#.# ... #.........#biibiwp".biq%Sbia|NS)bi&==bi( 1biWbiI5 _The ball python hisses angrily.bi4  ... ... ... #.#  #.# ########### #.#####.# ######.#...#.........# .).....'...'÷..S..>..# ######.#...############# #.#...#............. ######.#####.###.# #.# #########.# #.# #...# #.........# #.<..# #######.### #..# ..# #.)..........# ..## #########.bi] Z-2bi T _The ball python misses you. x2bi †You hit the ball python but do no damage.You hit the ball python with your +0 dagger.bi 3-3.9 (1.2Kinetic GrapnelRev bi5 bi%  bi` bi +_You kill the ball python!bi cig.. ... ... ... #.#  #.# ########### #.#####.# #######.#...#.........# ..).....'...'÷..@..>..# #######.#...############ #.#...#............ #######.#####.## #.# #.# ######### #.# #.# #. #.# #.........# #.< #.# #######.### #. #.# ..# #.).....-40cimwx _You see here a ball python corpse.ci%X[?25h[?0c  Search for what [? for help]? diA[?25l[?1c3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 robe (worn)  b - [carried] d - a +0 plate armour Results elsewhere ([,] to cycle)  c - [D:2] a +0 plate armourei.....perishedprincess the Tinkerer ...Coglin...Health: 32/32 ========================...Magic: 7/7========================#.#AC: 2Str: 11#.# ###########EV: 11Int: 16#.#####.........#SH: 0Dex: 12 #######.#...#.........#XL:  4 Next: 13% Place: Dungeon:2 ..).....'...'÷..@..>..#Noise: ---------  Time: 1744.9 (0.0) #######.#...#.........########### a) +0 hammer {Sarann c) +0 dagger {Yawen}#.#...#.................... Cast: Kinetic Grapnel #######.#####.........########### Rev #.........# #.........i  40m# ######### #.........# #.........# #........  #.........# #.........# #.<......  #.........# #######.### #........  #.........#..# #.)......  _The ball python misses you. x2  You hit the ball python but do no damage.You hit the ball python with your +0 dagger. _You kill the ball python! _You see here a ball python corpse.  Search for what [? for help]? armor _ei _ei > _ei37 Yei'E eiiG eiK eiQ eiWW eiX ei\ ei@` ei&h eik ei~n eis eiz eib{ ei5} ei eiV eiw ,eiz ,ei Bei ei ei ei ei ei ei {###.##.#.........######...########.S..........#.##............#.#######..###.#.##.##.........#. ##.# ...##.##.........#. ei +.# #...#.........#. .. #...#.........#. .####...#.........#. #...#########....#) #.@.#§≈≈≈≈≈≈#....#.69.9 (25.0) #...#§..≈..≈. eiq ).....#≈.§)§.§### # ##....#§≈.§.≈≈#.# #. #....#§.≈.≈§≈#.####† #....#≈..≈..§# .....#≈≈§.≈≈§# ei ...>######§#### #........ei! Y70.9 (26ei( ; _Found a stone staircase leading down.fidHfi%IfiIfivLfiS,fiWfihfioXfi~vXfi}Xfi  #......#...# ###..#  ###.##.#.........######...#### #.S..........#.#.....#######..###.#.##.##.##.# ...##.##. .##. #...#.fi ..# #...#. #.####...#........ #@#...#########.. #.#...#§≈≈≈≈≈≈#.. #.#...#§..≈..≈#### #.....#≈.§)§.§### ##....#§≈.§.≈≈#.# #....#§.≈.≈§≈#.## #....#≈..≈..§# .....#≈≈§.≈≈§#...>######§####You pick up a parchment of Swiftness and begin reading...fi)16.9 (6.0)fi2+7.9 (7fiܧfiUB _You add the spell Swiftness to your library.fi Qfi nfi>   You encounter a rat.fi [ ..# #...#......... #.####...#......... #.#...######### #.#...#§≈≈≈≈≈≈# #.#...#§..≈..≈######.....#≈.§)§.§### ##....#§≈.§.≈≈#.# fi9! .....#§.≈.≈§≈#.###...#≈..≈..§#.#.........#≈≈§.≈≈§#.#[.....>######§####....#.....$.# #............#.......# #............#.......# ##########... r   rat (asleep)#.......# #####r.....## fi/ ,82.9 (5fi]B l3.9 (6 _Found a tower shield.gi" ..#  #.####. #.#...# #.#...# #.#...# #.....#≈.§)  ##....#  #....# #@...# #.........# #[.....>### #.....$.#  #.......#  #.......#  #.......#  #r.....##gi: ..#  #.####. #.#...# #.#...# #.#...# #.....#≈.§)  ##....#  #....# #@...# #.........# #[.....>### #.....$.#  #.......#  #.......#  #.......#  #r.....## giv _A rat is nearby!hia3#.###...##########.#...#§≈≈≈≈≈≈#.#...#§..≈..≈#####.....#≈.§)§.§### #....#§≈.§.≈≈#. #....#§.≈.≈§≈#.#########....#≈..≈..§#....#.....≈§.≈≈[.....>######§###.....$.# #.........######### ####r.....####+####4.9 (1 _hiuhihig  #.#...######### #.#...#§≈≈≈≈≈≈# #.#...#§..≈..≈####hih #.....#≈.§)§.§###  ##....#§≈.§.≈≈#.# #....#§.≈.≈§≈#.########....#≈..≈..§#... #.........#≈≈§.≈≈§# #[...@.>######§#### #.....$.# #....... #.......# # #.# ########## #.# ###hi>i #r#  ###+## hi+Y5hi§≈≈≈≈≈≈#...#§..≈..≈####....#≈.§)§.§### #....#§≈.§.≈≈#. .≈.≈§≈#.########....#≈..≈..§#........≈§.≈≈[.....>######§###....@$.# #.........######### ###r.....####+#### 6Kinetic Grapnelhi hi M#.#...#§≈≈≈≈≈≈#.#.#...#§..≈..≈##.....#≈.§)§.§### ##....#§≈.§.≈≈#.# #....#§.≈.≈§≈#.#######....#≈..≈..§#.#.#≈≈§.≈≈§#.#[.....>######§####.#.....@.# #.hi #.# #.#.# #.#.# # ###+#### hi{ u7Kinetic Grapnelhij h _You see here 10 gold pieces.hiY 9r.hi Krhil =8Kinetic Grapnelhi hi > _You now have 71 gold pieces (gained 10).ii #.#...#§≈≈≈≈≈≈# #.#...#§..≈..≈iiͮ #.....#≈.§)§.§### ##....#§≈.§.≈≈#.# #....#§.≈.≈§≈#. ######....#≈..≈..§# #.#≈≈§.≈≈§# #[.....>######§#### #.# # #.# # #.# iiL# #.r.....#  #......## ###+####ii8r.iiii&9iiiiiif #.#...#§≈≈≈≈≈≈# #.#...#§..≈..≈ #.....#≈.§)§.§### ##....#§≈.§.≈≈#.# #....#§.≈.≈§≈#. ######....#≈..≈..§# #.#≈≈§.≈≈§# #[.....>######§#### #.# # #.# # #..r....# # #.#  #......## ###+####r.90iiCI  You closely miss the rat with your +0 hammer.You closely miss the rat with your +0 dagger.iiK `=2.1 (1.2Rev iiT iiX ; _The rat bites you but does no damage.ii & .  You hit the rat with your +0 hammer.43.3Kinetic GrapnelRev+ ii G _You kill the rat!ji ..≈..≈###....#≈.§)§.§#....#§≈.§.≈≈#. .≈.≈§######....#≈..≈..§#...........#≈≈§.≈≈[.....>######§###.......# #........######### ### -40Rev jil\....#≈.§)§.§#....#§≈.§.≈≈#. .≈.≈§######....#≈..≈..§#...........#≈≈§.≈≈[.....>######§###.......# #........######### ### ##+#### -5ji ##....#§≈.§.≈≈#. #....#§.≈.≈§≈#.######....#≈..≈..§#. #.........#≈≈§.≈≈§# #[.....>######§#### #.......# #....... #.# # #.# ########## #.# # ##  ###+##6jis .≈.≈§######....#≈..≈..§.........#≈≈§.≈≈[.....>######§###.......# #........######### ## ##+#### jiji[7jijijiW '#.##.#..####jiX g======8jiY S _As you open the door, it creaks loudly!ji B #####≈..≈..§.........#≈≈§.≈≈[.....>######§###.......# #........######### ## ###@####  #.# ------9 _There is an open door here.ji .....≈§.≈≈[.....>######§###ji .......# #........#.# ###########.......# #......## ###'#### ji. L #@# .jiS 3### jiy ji N------800 _ji\ki_ki[~ki~,kioki Xkiɵki kikikiki4f  You encounter 3 gnolls.ki=Y #.# #'  #.# #.  #.# .'  #.# .#  #.#..#  #######.#.# jjj......># ##########ki[>...........############.# #.##.##.###### jjj 3 gnolls (asleep)#.......########ki{H027.3 (27.0)kiJ,8.3 (28kiHQkiV9 _Found an escape hatch in the floor.li_    .#   #.# #'   #.# #.   #.# .'   #.# .#   #.#..#  ########.#.#  .jjj...@..>#  ########.###########   #...........#  ###########.#   #.#   #.#   #.#####   #......  ####### jThe gnoll shouts!jjlie jjjjj 4 gnolls (1 polearm, 3 wandering)lin R===9.3 (1.0)Kinetic Grapnelli li[ q _You encounter a gnoll. It is wielding a +0 spear.mi6 &  mi6 1 .#  mi];  #.# #'   #.# #.   #.# .'   #.# .#   #.#..#  #.#.# miE 1.jjjj..@...># #.####   #....#   ###########.#   #.#   #.#   #.   #   jj.jmiqg min jjjjj2---30mi  mi^ ni  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.niJ.jnis9#nir5-------==-1niniD _You shape a spike launcher from a nearby wall.niU  .#  #.# #'  #.# #.  #.# .'  #.# .#  #.#..#  ##.#.#  .jjj..j.@..>#  #.####  #....#  ###  #.#  #.#   #.   #.j.jnini--ni[ 2ni;nioiD{ *You hit the gnoll but do no damage.oi[  You barely miss the gnoll with your +0 hammer.The rocky spike skewers the gnoll.oiuboi]  The gnoll is moderately wounded.The rocky spike skewers the gnoll.oi G .jThe gnoll is heavily wounded..j.jj29---==3.5 (1.2Rev  _The gnoll hits you with a +0 whip. The gnoll misses you.oi@g *You hit the gnoll with your +0 dagger.  The gnoll is heavily wounded.oiZ oi\ You barely miss the gnoll with your +0 hammer.The rocky spike skewers the gnoll.oi- .jThe gnoll is almost dead.The gnoll shouts!.jjjoi oiK oi'jjjoi !)  oiD'The gnoll closely misses you.oixoi%oiv====oi!4.7oi Rev+ oioioi oi[oi_The gnoll shouts!pi4m *You closely miss the gnoll with your +0 hammer.pis  You closely miss the gnoll with your +0 dagger.The rocky spike skewers the gnoll.piV.j.j jThe gnoll is moderately wounded.4-------------===-5.9 _The gnoll hits you with a +0 whip.qi *You hit the gnoll with your +0 dagger.  The gnoll is heavily wounded.qi  You hit the gnoll but do no damage. The rocky spike skewers the gnoll.qiT .jThe gnoll is heavily wounded.j--7.1Rev*  _The gnoll closely misses you.qi˜ *You barely miss the gnoll with your +0 hammer.The gnoll is heavily wounded.qi )  You hit the gnoll with your +0 dagger. The rocky spike skewers the gnoll.* 3qi" .j.jqi7 6/33---31-8.3 _You kill the gnoll!ri: *You hit the gnoll but do no damage.The gnoll is almost dead.riri_ )You hit the gnoll with your +0 hammer. The rocky spike skewers the gnoll.riJ@* 2ri/5G.jri5F.jri5E.jri>X  You kill the gnoll!riC0469.5ri-MrigPK _The gnoll misses you.riz #You closely miss the gnoll with your +0 hammer.You hit the gnoll with your +0 dagger. The gnoll barely misses you.ri `6===-40.7ri rir S _The gnoll closely misses you.siI  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.si6 8*si, }  You shape a spike launcher from a nearby wall.  The rocky spike skewers the gnoll.si #jThe gnoll is moderately wounded.sin i4-------=10si  _The gnoll barely misses you. The gnoll closely misses you.ti *You hit the gnoll with your +0 hammer.  The gnoll is heavily wounded.ti9  ti  You hit the gnoll but do no damage. The rocky spike skewers the gnoll.tiim 8*tij  The gnoll is moderately wounded.The rocky spike skewers the gnoll.ti\ v jjThe gnoll is heavily wounded.7=2.9 (1.2 _The gnoll closely misses you. The gnoll barely misses you.ui' ui*You closely miss the gnoll with your +0 dagger.The gnoll is heavily wounded.ui} `  You closely miss the gnoll with your +0 hammer.ui| jThe rocky spike misses the gnoll. The gnoll barely misses you.16--------4.1 _The gnoll hits you with a +0 flail!vi  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi  perishedprincess the Tinkerer  .# Coglin #.# #'  Health: 16/33 ===========------------- #.# #.  Magic: 3/7==========-------------- #.# .'  AC: 2Str: 11 #.# .#  EV: 11Int: 16 #.#..#  SH: 0Dex: 12 #########.#.#  XL:  4 Next: 46% Place: Dungeon:2 ......jj@..>#  Noise: ==-------  Time: 1844.1 (0.0) #########.###########  a) +0 hammer {Sarannvidz[40m c) +0 dagger {Yawen} #...........#  Cast: Kinetic Grapnel ###########.#  Rev*  #.#  #.#  jj 2 gnolls (1 polearm) #.##### #...... ####### _The gnoll hits you with a +0 flail!  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 77% to hit)vi perishedprincess the Tinkerer  .#Coglin  #.# #'Health: 16/33 ===========-------------  #.# #.Magic: 3/7==========--------------  #.# .'AC: 2Str: 11  #.# .#EV: 11Int: 16  #.#..#SH: 0Dex: 12  #########.#.#XL:  4 Next: 46% Place: Dungeon:2  ......jj@..>#Noise: ==-------  Time: 1844.1 (0.0)  #########.###########a) +0 hammer {Sarann c) +0 dagger {Yawen}  #...........#i3mCast: Kinetic Grapnel  ###########.#Rev*  #.#  #.#jj 2 gnolls (1 polearm, 1 grapneled)  #.#####  #......  #######Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 77% to hit)  The kinetic grapnel hits the gnoll.vi8*viAiming: Kinetic Grapnel (safe; 2  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (heavily wounded, 77% to hit)  The kinetic grapnel hits the gnoll.  The gnoll is severely wounded.rocky spike skewerviB jThe gnoll is severely wounded.11----5.1 (1viFviJw _The gnoll closely misses you. The gnoll hits you with a +0 flail.vi *)  The grapnel guides your strike. You hit the gnoll with your +0 hammer.  The gnoll is severely wounded.vi  )You hit the gnoll with your +0 dagger. The rocky spike skewers the gnoll!*   gnollvi6R a )You kill the gnoll!viW 2---63-6.3 (1.2 _The gnoll misses you.vi_ via i _Your Fighting skill increases to level 2!wi$%  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wiD   perishedprincess the Tinkerer  .# Coglin #.# #'  Health: 12/33 ========---------------- #.# #.  Magic: 2/7======------------------ #.# .'  AC: 2Str: 11 #.# .#  EV: 11Int: 16 #.#..#  SH: 0Dex: 12 #########.#.#  XL:  4 Next: 63% Place: Dungeon:2 ......)j@..>#  Noise: =--------  Time: 1846.3 (0.0) #########.###########  a) +0 hammer {Sarann c) wi o+0 dagger {Yawen} #...........#  Cast: Kinetic Grapnel ###########.#  Rev*  #.#  #.#  j   gnoll #.##### #...... ####### _Your Fighting skill increases to level 2!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)wi$  perishedprincess the Tinkerer  .#Coglin  #.# #'Health: 12/33 ========----------------  #.# #.Magic: 2/7======------------------  #.# .'AC: 2Str: 11  #.# .#EV: 11Int: 16  #.#..#SH: 0Dex: 12  #########.#.#XL:  4 Next: 63% Place: Dungeon:2  ......)j@..>#Noise: =--------  Time: 1846.3 (0.0)  #########.###########a) +0 hammer {Sarann c) +0 dagger {Yawen}  #...........#i 3mCast: Kinetic Grapnel  ###########.#Rev*  #.#  #.#j   gnoll  #.#####  #......  #######Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)  The kinetic grapnel hits the gnoll but does no damage.wiI8*xiM <)Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (almost dead, 77% to hit)  The kinetic grapnel hits the gnoll but does no damage.  The gnoll is almost dead.rocky spike skewers the gnoll.*xi)80=7.3 (1Kinetic Grapnel _You kill the gnoll!xiWN xiO xiO xiGS ,xiW xiZ jRev+ xi_ 3=3====xiJa xi-c xi&d xiPe xiSh xih xii xil xim >Rev xiDn xi 14======5=4===6=xi2 xi ;===xi xiQ xi xi xi xi4 ^7==xi xi xi xi5 xi xi 8==5====xih xit Bxi ,xi3 xi& xip xi) xi xi #9xi :=====xi` xi xiB xi xi xi xi' xi xi xi xi3$ j20=xij% xi:( xi)) xi) xi, xi, #6xi- *===xi^. xid1 xi1 xi2 xiz5 xi5 #1xi5 ;==xi7 xiu; Bxi> xi> ;===xiA xi)C xigC xiQ $2==xiS ,xiU xiX % xiX I_You start resting.Magic restored.xi6g o3=#--xiVy 89.3 (42.0)7====--90.3 (43 _xi} xi= yiZ X24=====yiL3yiUNy5==yiؘ6=yi7=8==9==yiyi(yiyiu-30=1=yi2==yiũyi3yiE==yij _HP restored.=  You encounter a hobgoblin. It is carrying a wand of warping.yi #  #.# .#  #.# #'#### #.####...... #.##.'.!..g.### #.##@# #.. #.#..# #[.  #########.#.## #..  ......))...># #..  #########.########### #.. #...........# #.. g   hobgoblin (wand, wandering) ###########.# #.. #.# ### #.# .g935.3 (456.3 (46 _Found an emerald potioni$49m.{i(P # #.# .# #.# #'######.####....... #.##.@.!...g. #####.##.#....... #.. #.#..#....r.. #[#########.#.##....... #.......))...># ####### #.#########.########### #.r   quokka (asleep)#...........# #.g   hobgoblin (wand, wandering)###########.# #...#.# ###'.g{iaG7.3 (1.0){ib{i'cP _You encounter a quokka.{ieQ _There is an open door here.{i=..##.##.##.# ##.# .# ##.# ##'###.####.#.##.'@!.##.##.#......g. #.#.#..#....r.#[.#.#.##.#.......))...>####.#.### #.#..# #.##.# #.#.# ###'#.g8Kinetic Grapnel _{i|i>.##...# #...# #...# #.#.# ..# #.#.# ##'######.##.####.........#.##.'.!#######.##.#.@.....g. #.....#.#..#....r.... #[#########.#.##......#........))...>########### #.#########.########### #. #...........# #.###########.# #. #.# ###'###.# #.#.g|i=Y9|iF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i@  .# #. perishedprincess the Tinkerer  ...# #. Coglin ..# #. Health: 33/33 ======================== ..# #. Magic: 6/7====================---- #.# ..# #. AC: 2Str: 11 #.# ##'######. ## EV: 11Int: 16 #.####......... # SH: 0Dex: 12 #.##.'.!....... ###### XL:  4 Next: 80% Place: Dungeon:2 #.##.#.@*.....g #..... Noise: ---------  Time: 1939.3 (0.0) #.#..#...*r.... #[.... a) +0 hammer {Sarann|iC  c) +0 dagger {Yawen}  #########.#.##......... #..... Cast: Kinetic Grapnel  ......))...>########### #.....  #########.########### #..... #...........# #..... r   quokka (asleep) ###########.# #..... g   hobgoblin (wand, wandering) #.# ###'## #.# #.# _There is an open door here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)|i.##. perishedprincess the Tinkerer ...##. Coglin..##. Health: 33/33 ========================..##. Magic: 6/7====================----#.# ..##. AC: 2Str: 11#.# ##'######.## EV: 11Int: 16#.####.........# SH: 0Dex: 12#.##.'.!....... ###### XL:  4 Next: 80% Place: Dungeon:2#.##.#.@*.....g #..... Noise: ---------  Time: 1939.3 (0.0)#.#..#...*r.... #[.... a) |i[32m+0 hammer {Sarann c) +0 dagger {Yawen}#########.#.##......... #..... Cast: Kinetic Grapnel  ......))...>########### #.....#########.########### #.....#...........# #..... r   quokka (grapneled)###########.# #..... g   hobgoblin (wand, wandering)#.# ###'###.##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The kinetic grapnel hits the quokka.|i.gr....=40.3 (1|i#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The kinetic grapnel hits the quokka. _The quokka is almost dead.}if .# #.#....# #.#...# #.#...# #.##.# ..# b#.#.# ##'######.##.#.####.#.#.##.'.!.w ######.#.##.#..@r.#.#.#..#.g.. #[. #.#.##.#. ......))...>###. #.# #.#.# #.w   ribbon worm (asleep)#.# #.r   quokka (grapneled)#.# ###'#g   hobgoblin (wand, wandering)#.# #.# b   bat (asleep)g[39;}iZ 49m.}i>   You encounter a bat and a ribbon worm.0---1 _The quokka bites you.~i †The grapnel guides your strike.  You sock the quokka with your +0 hammer!~i 2g.~iN!5g.~i 0g   hobgoblin (wand, wandering)b   bat (asleep)~ic41=--32.5 (1.2Rev ~i@<~i)BJ _You kill the quokka!~i%M  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~i  .# #.# perishedprincess the Tinkerer  ....# #.# Coglin ...# #.# Health: 31/33 ======================-- ...# #.# Magic: 5/7=================------- #.# ..# b #.. AC: 2Str: 11 #.# ##'######.. ##. EV: 11Int: 16 #.####.......... #. SH: 0Dex: 12 #.##.'.!.......w ######. XL:  4 Next: 83% Place: Dungeon:2 #.##.#..@*g..... #...... Noise: =--------  Time: 1942.5 (0.0) #.#..#.......... #[..... a) +0 hammer {Sarann[~iS 39;49m c) +0 dagger {Yawen} #########.#.##.......... #...... Cast: Kinetic Grapnel ......))...>############ #...... Rev #########.########### #...... #...........# #...... w   ribbon worm (asleep) ###########.# #...... g   hobgoblin (wand, wandering) #.# ###'### b   bat (asleep) #.# #.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, carrying a wand of warping (wandering, hasn't noticed you,  74% to hit)~iB .##.# perishedprincess the Tinkerer ....##.# Coglin...##.# Health: 31/33 ======================--...##.# Magic: 5/7=================-------#.# ..#b#.. AC: 2Str: 11#.# ##'######..##. EV: 11Int: 16#.####..........#. SH: 0Dex: 12#.##.'.!.......w ######. XL:  4 Next: 83% Place: Dungeon:2#.##.#..@*g..... #...... Noise: =--------  Time: 1942.5 (0.0)#.#..#.......... #[..... a) [~i% +32m+0 hammer {Sarann c) +0 dagger {Yawen} #########.#.##.......... #...... Cast: Kinetic Grapnel ......))...>############ #...... Rev #########.########### #......#...........# #...... w   ribbon worm (asleep)###########.# #...... g   hobgoblin (wand, grapneled)#.# ###'### b   bat (asleep)#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, carrying a wand of warping (wandering, hasn't noticed you,  74% to hit)  The kinetic grapnel hits the hobgoblin.~i|#†gAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, carrying a wand of warping (wandering, hasn't noticed you,  74% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded.~iQ#########iVi5\ b!.......w.@†...wbThe hobgoblin zaps a wand. Space twists violently! The rupture engulfs you.28--=======3.5 (1 _You hear an angry hiss.iw .# #.#.....# #.#.....# #.#....# . #.#.#.# ..# b. #.#.# ##'######.##.#.####.#.#.##.'.!.w# ######.#.##.#...@g.....# #.#.#..#.# #[.....>.#.##.# #.))...>###..# #.#.# #.#.# #......##.# ###'# .b..b.w..b.i S=------4i e _The hobgoblin barely misses you.id s _You see here a quokka corpse.i $The grapnel guides your strike.  You hit the hobgoblin with your +0 dagger..b.iK# bYou kill the hobgoblin!b..b.w.b SYou encounter a bat.The bat closely misses you.i/S   adderb 2 bats (1 wandering)iJ|--5------5.7 (1.2ii.W _You encounter an adder.i~ b.  You hit the bat but do no damage. You hit the bat with your +0 hammer.b$b.b..b.Sw..b..iX   bat9=6.9Rev+  _The bat barely misses you.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  .# #.## perishedprincess the Tinkerer  .....# #.#. Coglin ....# #.#. Health: 29/33 =====================--- ...# . #.#. Magic: 4/7=============----------- #.# ..# .. #... AC: 2Str: 11 #.# ##'######... ##.. EV: 11Int: 16 #.####........... #.. SH: 0Dex: 12 #.##.'.!..*b...S# ######.. XL:  4 Next: 85% Place: Dungeon:2 #.##.#...@$.w...# #....... Noise: =--------  Time: 1946.9 (0.0) #.#..#..........# #[.....> m a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Rev+ ########.########### #....... #...........# #....... w   ribbon worm ###########.# #......# S   adder #.# ###'#### b   bat #.# #.# _The bat barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 60% to hit)i +i  .# #.## perishedprincess the Tinkerer  .....# #.#. Coglin ....# #.#. Health: 29/33 =====================--- ...# . #.#. Magic: [39;49m4/7=============----------- #.# ..# .. #... AC: 2Str: 11 #.# ##'######... ##.. EV: 11Int: 16 #.####........... #.. SH: 0Dex: 12 #.##.'.!.......S# ######.. XL:  4 Next: 85% Place: Dungeon:2 #.##.#...@$.w...# #....... Noise: =--------  Time: 1946.9 (0.0) #.#..#..........# #[.....> a) +0 hammer {Sarann c) i! [40m+0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Rev+ ########.########### #....... #...........# #....... w   ribbon worm ###########.# #......# S   adder #.# ###'#### b   bat #.# #.# Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 60% to hit)  The kinetic grapnel hits the bat. .#  .....#  ....#  ...# .  #.# ..# ..  #.# ...  #.###...  #.##.'.!..*....ա ?mS#  ..#  ..# #[.....>..# ))...>###       #.#  #.# i0biQ .iS.w.S..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 60% to hit)  The kinetic grapnel hits the bat.  You kill the bat!i$267.9 (1i9F _The bat leaves your sight.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  .# #.## perishedprincess the Tinkerer  .....# #.#. Coglin ....# #.#. Health: 29/33 =====================--- ...# . #.#. Magic: 3/7==========-------------- #.# ..# .. #... AC: 2Str: 11 #.# ##'######... ##.. EV: 11Int: 16 #.####........... #.. SH: 0Dex: 12 #.##.'.!.....S..# ######.. XL:  4 Next: 86% Place: Dungeon:2 #.##.#...@*w....# #....... Noise: =--------  Time: 1947.9 (0.0) #.#..#..........# #[.....> a) +0 hammer {Saranni - c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Rev+ ########.########### #....... #...........# #....... w   ribbon worm ###########.# #......# S   adder #.# ###'#### #.# #.# _The bat leaves your sight.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)i +i> .#iW c#.## perishedprincess the Tinkerer i -.....#i ?#.#. CogliniC ,....#i #.#. Health: 29/33 =====================---iե )...#iL . #.#. Magic: 3/7i D==========--------------if .#.# ..#i r.. #... AC: 2i -Str: 11i #.# ##'######... ##.. EV: 11i -Int: 16ib @#.####...........i T#.. SH: 0i -Dex: 12iT d#.##.'.!.....S..# ######.. XL:  4 Next: 86% Place: Dungeon:2i [#.##.#...@*w....# #....... Noise: =--------  Time: 1947.9 (0.0)i :#.#..#..........# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} i% ########.#.##..........# #....... Cast: Kinetic Grapnel i .....))...>############# #....... Rev+ i Z########.########### #.......i+ #...........# #....... w   ribbon worm (grapneled)i ###########.# #......# S   adderiӮ B#.# ###'####i #.#iR #.#i Casting: Kinetic Grapnel (safe; 2% risk of failure)  i MConfirm with . or Enter, or press ? or * to list all spells.i0 }Aiming: Kinetic Grapnel (safe; 2% risk of failure)  ir ;Press: ? - help, Shift-Dir - straight linei <Aim: a ribbon worm (91% to hit)  i )The kinetic grapnel hits the ribbon worm.il ObS..w.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (91% to hit)  The kinetic grapnel hits the ribbon worm.ribbon worm is lightly wounded.4===8.9 (1Rev  _The bat leaves your sight.i6 .SThe grapnel guides your strike.  You sock the ribbon worm with your +0 hammer!  The ribbon worm is heavily wounded.b  b   bat (wandering)You hit the ribbon worm with your +0 dagger.ic22-----50.1 (1.2Rev+ ii i'"_The ribbon worm bites you!iE  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZ^ .# #.## perishedprincess the Tinkerer  .....# #.#. Coglin ....# #.#. Health: 22/33 ================-------- ...# . #.#. Magic: 3/7==========-------------- #.# ..# .b #... AC: 2Str: 11 #.# ##'######... ##.. EV: 11Int: 16 #.####........... #.. SH: 0Dex: 12 #.##.'.!........# ######.. XL:  4 Next: 86% Place: Dungeon:2 #.##.#...@wS....# #....... Noise: =--------  Time: 1950.1 (0.0) #.#..#..........# #[.....> a) +0 hammer {SaranniY` c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Rev+ ########.########### #....... #...........# #....... w   ribbon worm ###########.# #......# S   adder #.# ###'#### b   bat (wandering) #.# #.# _The ribbon worm bites you!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 91% to hit)i0.##.## perishedprincess the Tinkerer .....##.#. Coglin....##.#. Health: 22/33 ================--------...#. #.#. Magic: 3/7==========--------------#.# ..#.b #... AC: 2Str: 11#.# ##'######... ##.. EV: 11Int: 16#.####...........#.. SH: 0Dex: 12#.##.'.!........# ######.. XL:  4 Next: 86% Place: Dungeon:2#.##.#...@wS....# #....... Noise: =--------  Time: 1i"950.1 (0.0)#.#..#..........# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Rev+ ########.########### #.......#...........# #....... w   ribbon worm (grapneled)###########.# #......# S   adder#.# ###'#### b   bat (wandering)#.##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.i}.i"_S.  i&jPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is heavily wounded.  The adder bites you.  You are poisoned.0=====--1.1 (1Pois Rev+ iB _The adder poisons you!i a$You are poisoned. _The adder poisons you!  The grapnel guides your strike.  You hit the ribbon worm with your +0 hammer.  The ribbon worm is almost dead.  You hit the ribbon worm with your +0 dagger.ix bYou kill the ribbon worm!iWE.biF.bi{ S   adderb   bat (wandering)i9 18---902.3 (1.2Pois Rev* i i- Z _You feel sick. The adder misses you.i9  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iw .# #.## perishedprincess the Tinkerer  .....# #.#. Coglin ....# #.#. Health: 18/33 =============----------- ...# . #.#. Magic: 2/7======------------------ #.# ..# .. #... AC: 2Str: 11 #.# ##'######..b ##.. EV: 11Int: 16 #.####........... #.. SH: 0Dex: 12 #.##.'.!..S.....# ######.. XL:  4 Next: 90% Place: Dungeon:2 #.##.#...@$.....# #....... Noise: =--------  Time: 1952.3 (0.0) #.#..#..........# #[.....> a) ikg+0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Pois Rev* ########.########### #....... #...........# #....... S   adder ###########.# #......# b   bat (wandering) #.# ###'#### #.# #.# _You feel sick. The adder misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)i.##.## perishedprincess the Tinkerer .....##.#. Coglin....##.#. Health: 18/33 =============-----------...#. #.#. Magic: 2/7i"======------------------#.# ..#.. #... AC: 2Str: 11#.# ##'######..b ##.. EV: 11Int: 16#.####...........#.. SH: 0Dex: 12i ##.##.'.!..S.....# ######.. XL:  4 Next: 90% Place: Dungeon:2#.##.#...@$.....# #....... Noise: =--------  Time: 1952.3 (0.0)#.#..#..........# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Pois Rev* ########.########### #.......#...........# #....... S   adder (grapneled)###########.# #......# b   bat (wandering)#.# ###'#####.##.#Casting: Kinetic Grapnel$0m (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hits the adder.ib.onfirm with . or Enter, or press ? or * to list all spells.i1eAiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel hits the adder.adder is lightly wounded.i>.biչD.bii55==---3.3 (1Rev+ ii5 ikq_You feel sick. The adder bites you. The adder closely misses you.ij  .bThe grapnel guides your strike. You hit the adder with your +0 dagger.  The adder is heavily wounded.You barely miss the adder with your +0 hammer..b.bb.ip @ i 13==----4.5 (1.2Rev*  _You feel sick. The adder bites you.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .# #.## perishedprincess the Tinkerer  .....# #.#. Coglin ....# #.#. Health: 13/33 =========--------------- ...# . #.#. Magic: 1/7===--------------------- #.# ..# .. #... AC: 2Str: 11 #.# ##'######... ##.. EV: 11Int: 16 #.####........b.. #.. SH: 0Dex: 12 #.##.'.!..S.....# ######.. XL:  4 Next: 90% Place: Dungeon:2 #.##.#...@$.....# #....... Noise: =--------  Time: 1954.5 (0.0) #.#..#..........# #[.....> a) +0 hammer {Sarannmy;49m c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Pois Rev* ########.########### #....... #...........# #....... S   adder ###########.# #......# b   bat (wandering) #.# ###'#### #.# #.# _You feel sick. The adder bites you.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)is.##.## perishedprincess the Tinkerer .....##.#. Coglin....##.#. Health: 13/33 =========---------------...#. #.#. Magic: 1/7===---------------------#.# ..#.. #... AC: 2Str: 11#.# ##'######... ##.. EV: 11Int: 16#.####........b..#.. SH: 0Dex: 12i#.##.'.!..S.....# ######.. XL:  4 Next: 90% Place: Dungeon:2#.##.#...@$.....# #....... Noise: =--------  Time: 1954.5 (0.0)#.#..#..........# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Pois Rev* ########.########### #.......iR#...........# #....... S   adder (grapneled)###########.# #......# b   bat (wandering)#.# ###'#####.##.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  ifConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.iŮm.bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.  The adder is almost dead..b. b.  You feel sick. The adder bites you but does no damage.b2-5.5 (1i0l _The adder completely misses you.iZ  .The grapnel guides your strike. You sock the adder with your +0 hammer! b.  You kill the adder!$bb   bati| .##.## perishedprincess the Tinkerer .....##.#. Coglin....##.#. Health: 11/34 =======-----------------...#. #.#. Magic: 1/7===---------------------#.# ..#.. #... AC: 2Str: 11#.# ##'######... ##.. EV: 11Int: 16#.####...........#.. SH: 0Dex: 12#.##.'.!........# ######.. XL:  4 Next: 106% Place: Dungeon:2#.##.#...@$.....# #....... Noise: =--------  Time: 1956.7 (1.2)#.#..#.....b.ij ...# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel .....))...>############# #....... Pois Rev* ########.########### #.......#...........# #....... b   bat###########.# #......##.# ###'#####.##.#The kinetic grapnel hits the adder.  The adder is almost dead.You feel sick. The adder bites you but does no damage. _The adder completely misses you.The grapnel guides your strike. You sock the adder with your +0 hammer!  You kill the adder! - _You feel sick. The bat barely misses you.You have reached level 5!  --more--i" 3/39=85 3% im* i, 4 _iDV  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i: iF.# #.## perishedprincess the Tinkerer  .....# #.#. Coglini ....# #.#. Health: 13/39 ========---------------- i...# . #.#. Magic: 0/8------------------------i #.# ..# .. #... AC: 2i<Str: 11 i #.# ##'######... ##.. EV: 11i[-Int: 16i #.####........... #.. SH: 0Dex: 12i iHR#.##.'.!........# ######.. XL:  5 Next:  3% Place: Dungeon:2 #.##.#...@$.....# #....... Noise: =--------  Time: 1956.7 (0.0)ip i#.#..#....*b....# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##..........# #....... Cast: Kinetic Grapnel i.....))...>############# #....... Pois Rev* i?########.########### #....... i6#...........# #....... b   bat ###########.# #......# i[#.# ###'#### i}A#.# #.# _You have reached level 5!iCasting: Kinetic Grapnel (safe; 2% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  ipPress: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)i.##.## perishedprincess the Tinkerer .....##.#. Coglin....##.#. Health: 13/39 ========----------------i...#. #.#. Magic: 0/8------------------------#.# ..#.. #... AC: 2Str: 11#.# ##'######... ##.. EV: 11Int: 16#.####...........ip#.. SH: 0Dex: 12#.##.'.!........# ######.. XL:  5 Next:  3% Place: Dungeon:2#.##.#...@$.....# #....... Noise: =--------  Time: 1956.7 (0.0)#.#..#....**....# #[.....> a) +0 hammer {Sarann c) +0 dagger {Yawen} ########.#.##......**..# #....... Cast: Kinetic Grapnel .....))...>############# #....... Pois Rev* ########.########### #.......#...........# #....... b   bat###########.# #......#i/t#.# ###'#####.##.# _You have reached level 5!ixRCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  ihPress: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)iUb.  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  i]wThe kinetic grapnel misses the bat. You feel sick.b.i&| ....  You are no longer poisoned.i2-7.7 (1Kinetic GrapnelRev* iil: _The bat hits you but does no damage.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i _You don't have enough magic to cast this spell.i  _Unknown command.izz $You sock the bat with your +0 hammer!i6(iه~3=1===8.9 (1.2iiG _You kill the bat!i.# #.#.....# #.#.#....# . #.#.....# .. #.#.#.# ...# .#.#.# ##'######.##.#.####.#.#.##.'.!........# ######.#.##.#...†@.....# #.#.#..#.# #[.....>#.#.##.# #.#))...>## #.#.# #.##.# #.##.# #......# -90i$]  You now have 81 gold pieces (gained 10).  c - a wand of warping (3)  Things that are here:-60.9 (2 _a bat corpse; a ribbon worm corpsei{ .# #. .....# #.# #....# . #.# ....# .. #.# #.# ...# ... # #.# ##'######.... ## #.####. # #.##.'.!........# ###### #.##.#...@†.....# # #.#..#.# #[.....>#.#.##.# #..))...>## #.#.# #. #.# #. #.# #...... {16;17H #.# ###'####  #.# #.#ii-4=1.9 (1Rev+ ii s _You see here a quokka corpse.iZ  ..##....# #.# .....# #.##....# . #.# ....# .. #.# #.# ...# ...  #.# ##'######.... ## #.####............ # #.##.'.!@.......# ###### #.##.#...††.....# #...... #.#..#.# #[ #########.#.##..........# # ......))...>############# # #########.########### #  #...........# N;49m #...... ###########.# #......  #.# ###'### if i `===2 _i= i}  .. ##....# #. .....# #. #....# . #. ....# .. #. #.# ...# ... # #.# ##'######.... ## #.####. # #.##.'.@........# ###### #.##.#...††.....# # #.#..#.# #[  #.#.##.# #  ......))...>## #  #.# # #m 21H.# # #.# # #.# ###'34.9 (2i7 U _n - an emerald potioni#:5=Rev iQAioGiVHi2===16====7=3===8==9====20=4===1=F449m===2=5===i 3=====4=iS{6===i]i5=i6=====iR+Xi<i<i=i0?iEEihF7=7===28=iy===9= _You start resting.Magic restored.iki2021.9 (57.0)8===2.9 (58 _i1& Ii, i2 30=i6 Bi7 i; ;===i7= i@ iZB ~1==i:P iWV #2iV 2=iW iY i8Z i[ i6 3=iی iy i i" U4=i ,id i i< ,i ij i iȜ i i( 5=i i i2 i i{ i i i) is h6==iį i iҰ iʱ iIJ i iʳ iQ i iY iط i ?7=i i i Bi ,i i Bi^ i i D8=i i iq i iY i iX i k _You start resting.HP restored.ix i -56.9 (34iW ~9==7.9 (35 _i i, iݿiiiiAiBid  There is an open door here.i5 _ii]i9=ii"i$iQicSiXi^iviN~iBii]BiiXiXii@  There is an open door here.i%i- _ii?iQi<4i<iT#....#.##. ##....# ..# #.####....# ####### #.####.#.......# :.....# #.#...###.##....# ......# #.#...#§#.##....# ......# #.#...#§#.###...# ......# #.....#≈#.# ###'####### ##....#§#.####.......@......# #....#§77.9 (20#.##.'..........########....#≈#.##.#...††.....# #.........#≈ #.#..#..........# #[.....>#### ####.#.##..........# #.......# # .))...>############# #.......# #. ####.########### #.......#ii ###...........# #.......############.# #......##iik,8.9 (21iia _Found a parchment of Forge Lightning Spire.iB%i,iLBii1i*ig  There is an open door here. _igBiXiiiii,i0iA$  Things that are here:iqE  a +0 flail; a +0 whip; a +0 whipii5 _id3  You see here a +0 spear. _iLi`Bibildidiei gihihi7ki i   #.....  ####.##..  #.. #.##..  #.# #.###...  #.# #.# ###'  #.# #.####..  #.# #.##.'..  #.# #.##.#..  #@# #.#..#..  #.#########.#.##..  #.......))...>####  ###########.## #......iX ######     You pick up a parchment of Magnavolt and begin reading...i.105.9 (27i,6.9 (28iZiB _You add the spell Magnavolt to your library.i3iiSi:i,iri,iI=i=i?i?Bi6D,iDiFi)T ####....# ####.......# #: ###########.##....# # #.........#.##....# # #.#######.#.###...# #.. #.#.#.# ###'## #.# # #.#.####.......... #.#..<#.#.#.##.'........ #.#......@#.##.#...††...24.9 (1 #.#.?...###.#..#........ #.#########.#.##.......... #.......))...>###### ###########.########### #...........# ###########.# #.# iT+#.#in}X5.9 (19i9 _Found a stone staircase leading up.i._i  ####....#   #.# #:  ####.##....# #  #.........#.##....# #  #.#######.#.###...# #i;c  #.# .(#.#.# ###'######  #.#. #.#.#.####  #.#..<#.#.#.##.'  #.#.#.##.#...††0.0)  #.#.?...###.#..#  #.#########.#.##  #.))...>   #.#   #.#   #.#   #.#   #.#6.9 (1 _Found 3 poisoned darts.iQ iaR iGT iW iMZ i._ ,io itr ir it iow iՎ i { _e - 2 scrolls labelled LEUDILOANE (gained 1)i( iu i i iי ,iQ i iݣ i] ,i= i iƴ i6 i i iB i& iY i ,i3 i i ih i ir i ,in i iT ,i i iZ i i i i i[ i i+ i, ,i" i'+ i. ,iT0 i~4 i6 iW6 i*7 i= i$r Biv ix iy iz i i iJ ,ib i i` i) ii iQ i i i i Bi ik i Bi i i( i@ iC+ i/ ,i5 i: iD= i= iA iI iNQ iQ iS id iIg ig ih iUn ip ip i7r iw iy iJz i{ i i( i i iˋ =  You see here a +0 spear.i i  _i i $  Things that are here:i E  a +0 flail; a +0 whip; a +0 whipi ia  _i i i_ i Xij ih i) Bi i i i i Xi i iI i ik i Bi iE ,i il i i i~ i; Xi i i! i! i`% i& Bi4* i, Bi/ i1 ,i1 iL4 i.5 i{5 i6 ip8 i9 i9 iH: iJ= i1@ BiTD i F ,iG iaJ iRM iM iP i?T @  There is an open door here.iV i]W  _iY i\ i i i iI i iM i  i iO i iۦ i i_ i iE ip iA i iv iɼ i i i= i i$ ,i i ,i Bi ,i Xi i" ,iiiiiAniXiiWi-i,iiHiiioBi<iipi,i,i*iBiii0,ibiiiiBi}i=iiijiViii, iQ i i# is i,iiiii5ii"i,iiiXiA,ii* 7 _You open the door.i+ ### ..# ..# ##### i+ ..# #####...# ..# #...'@..# 24115.0) ..# #)###...# ..# ####.###### ..# #.........# i(,..# #.........# ..##.........# ..# <#.# #.........# ######.... #.........# ..#...... #.........#iL1i2,26i9 i|9_Found a whip.i 3i im i iٰ ,i @  There is an open door here.ir i2  _i i is iĹ i iZ i ip io i <  You see here a +0 whip.i! i  _i i iS i i  _c - 4 scrolls labelled DUORRAM QOALUN (gained 1)iS 3i i il i in i? i i i i iA i i0 i iY i it i .i ,i i i$ XiQ& i( ih( i4) i* ie, i, ij- i~/ i0 iM1 i=2 i3 i 5 ,i6 i7 i9 ,i4: i< i> ,i? iI  #########......##......###### #......# #########...# #### #...†..# #...#...'...#iI .# #......# ###.#.#)###...#.# #......# #...#.#.####.#####.###......# #@###.#.#...................# #.#...#.#......... #.###.......# #.#.###.#......... #.# #.......# #<#.###.#......... #.#####[########.......#......... #....#......#.......####.........  ####.#..###.#.......# ####.#####  ipJ  #.#..# #)#...##### #.# #  ####.#..# #.#...# #.##### You pick up a parchment of Dispel Undead and begin reading...i7Q 372.9 (30.0)iR ,3.9 (31i9X i8Z F _You add the spell Dispel Undead to your library.iliai(i#/..#...'..#.#)..#.#..#.0.0)...#..###..###.......ii% ip%E _Done exploring.idieicliSpiU  _  There is a stone staircase leading up here. _  There is an open door here. _i  ###.###.......# #  #.# #.......# #  #.#####[########  #....#......#...  ##.#..###.#... #.#..# #)#...  #####.#..# #.#...  ##...#.#..###.#...  #@...'.........96.9 (23.0)  ##...######..##  #...# ##  #...# ###..##  #...# ##.##  #...# #  #...#ǩ 9m #..  #...# ##÷.  #...# #.. _There is a stone staircase leading down here.i4ii@i87.9 (1.0) _ii&3ibC ### ###  #.. ...  #.# ..  #.#..  ##.#. ... #.# iY#@# #......#  #......#  #:.....# #.....## ......# #####.# iR6.# i -9.4 (2.5iiw _You climb downwards.  Found a parchment of Forge Blazeheart Golem.ia _There is a stone staircase leading up here.iiiii: _ii,i  There is a stone staircase leading up here. _iXi.BiBiiii-i}i izBi5i.Ji3i+7,i8iq;i?,iF@i[BiE,iFiHiLiqLi.MixOiR,iBTi)UikX,iaYi\iZa,ibi=dikfifi)gihik,ilibqititiuivitzc  You encounter a bat.ĭ(#########......####### #.#..........# #.#......###.#### ###.#.............. ............##.### ###.#.......##.## #<#...........###.#####......#..##..@.......#......#..##....#:.....#..##.#..#.#.##i#.....##..#.............##........#.#...  ######.##....#.##b   bat (wandering).##..........########..#b.####ii1323.4 (24.0)iq4b.i/b.iǗi34.4 (25 _ii.iu   #..  #.#....  #.#......###.####....................##.###.#.......##.##  #<#...........###.####  #..#..@.......  #..........  #:#.#..#.#.##  i #.........  .......#.#...  ....#.......##  .##....b.....###  #####..#..#### ivC    #..  #.#....  #.#......###.####....................##.###.#.......##.##  #<#...........###.####  #..#..@.......  #..........  #:#.#..#.#.##  #.........  .......#.#...  ....#.......##  .##....b.....## #####..#..### i"N iGZ p _A bat is nearby!i@5......########...........#......###.#### ###.#.............. ............##.### iM###.#.......##.## #  #<#...........###.####......#..##..............:#..#.#.##.....##..#......... ........#.#...iR######.##....#.......## .##....b.....### #####..#..#### # ....i%b.iX!#b.i%$b.i*Obi-R5.4 (1.0)Kinetic Grapnel _i:iu #......####### perishedprincess the Tinkerer  #.#..........# Coglin  #.#......###.#### Health: 39/39 ======================== ###.#.............. Magic: 7/8=====================--- ............##.### AC: 2Str: 11 ###.#.......##.## #  EV: 11Int: 16  #<#...........###.####  SH: 0Dex: 12  #......#..##..........  XL:  5 Next:  3% Place: Dungeon:3  #......#..##..@.......  Noise: ---------  Time: 2325.4 (0.0)  #:.....#..##.#*.#.#.##  a) +0iw hammer {Sarann c) +0 dagger {Yawen}  #.....##..#...b.....  Cast: Kinetic Grapnel  ......##........#.#...  ######.##....#.......##  .##..........###  b   bat #####..#..####  # .... _A bat is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)i #......####### perishedprincess the Tinkerer  #.#..........# Coglin  #.#......###.#### Health: 39/39 ======================== ###.#.............. Magic: 7/8=====================--- ............##.### AC: 2Str: 11 ###.#.......##.## #  EV: 11Int: 16  #<#...........###.####  SH: 0Dex: 12  #......#..##..........  XL:  5 Next:  3% Place: Dungeon:3  #......#..##..@.......  Noise: ---------  Time: 2325.4 (0.0)  #:.....#..##.#b.#.#.##  a) +0 hammer {Sarann/7m c) +0 dagger {Yawen}  #.....##..#.........  Cast: Kinetic Grapnel  ......##........#.#...  ######.##....#.......##  .##..........###  b   bat #####..#..####  # .... _A bat is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit).b  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.     ##.####..........iθ=.....##.## #  #<.###  ...  ...  #:.##    .  ... .##..........###  #####..#..### # .... Contam: 10% =6.4 (1 _The bat hits you but does no damage.in  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #......####### perishedprincess the Tinkerer  #.#..........# Coglin  #.#......###.#### Health: 39/39 ======================== ###.#.............. Magic: 6/8==================------ ............##.### AC: 2Str: 11 ###.#.......##.## #  EV: 11Int: 16 Contam: 10%  #<#...........###.####  SH: 0Dex: 12  #......#..##..........  XL:  5 Next:  3% Place: Dungeon:3  #......#..##..@.......  Noise: =--------  Time: 2326.4 (0.0)  #:.....#..##.#*.#.#.## iF[37m a) +0 hammer {Sarann c) +0 dagger {Yawen}  #.....##..#...b.....  Cast: Kinetic Grapnel  ......##........#.#...  ######.##....#.......##  .##..........###  b   bat #####..#..####  # .... _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)i  #......####### perishedprincess the Tinkerer i  #.#..........# Coglin  #.#......###.####io  Health: 39/39 ======================== ###.#.............. Magic: 6/8==================------ ............##.### AC: 2Str: 11 ###.#.......##.## #  EV: 11Int: 16 Contam: 10%  #<#...........###.####  SH: 0Dex: 12 i  . #......#..##..........  XL:  5 Next:  3% Place: Dungeon:3  #......#..##..@.......  Noise: =--------  Time: 2326.4 (0.0)  #:.....#..##.#..#.#.##  a) +0 hammer {Sarann c) +0 dagger {Yawen}  #.....##..#..b......  Cast: Kinetic Grapnel  ......##........#.#...  ######.##....#.......##  iV .##..........###  b   bat #####..#..####  # .... _The bat hits you but does no damage.  i RCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  i pPress: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)i5 #b.i"      ##.####............i(# ...##.## #  #<.###  ...  ...  #:.##   is# D .  ... i# .##..........### #####..#..##### ....  Casting: Kinetic Grapnel (safe; 2% risk of failure) iv%  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.iF& E27.4 (1i+ i. P _The bat barely misses you.i  b.  You closely miss the bat with your +0 hammer..b8.6 (1.2Rev i'i _You hit the bat but do no damage. The bat completely misses you.i+c  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iR #......####### perishedprincess the Tinkerer  #.#..........# Coglin  #.#......###.#### Health: 39/39 ======================== ###.#.............. Magic: 5/8===============--------- ............##.### AC: 2Str: 11 ###.#.......##.## #  EV: 11Int: 16 Contam: 20%  #<#...........###.####  SH: 0Dex: 12  #......#..##..........  XL:  5 Next:  3% Place: Dungeon:3  #......#..##..@.......  Noise: =--------  Time: 2328.6 (0.0)  #:.....#..##.#b.#.#.##  ijU a) +0 hammer {Sarann c) +0 dagger {Yawen}  #.....##..#.........  Cast: Kinetic Grapnel  ......##........#.#...  Rev  ######.##....#.......##  .##..........###  b   bat #####..#..####  # .... _You hit the bat but do no damage. The bat completely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)iZ #......#######perishedprincess the Tinkerer #.#..........#Coglin#.#......###.####Health: 39/39 ======================== ###.#..............Magic: 5/8===============--------- ............##.###AC: 2Str: 11 ###.#.......##.## #EV: 11iZInt: 16 Contam: 20% #<#...........###.####SH: 0Dex: 12#......#..##..........XL:  5 Next:  3% Place: Dungeon:3#......#..##..@.......Noise: =--------  Time: 2328.6 (0.0)#:.....#..##.#b.#.#.##a) +0 hammer {Sarann c) +0 dagger {Yawen}#.....##..#.........Cast: Kinetic Grapnel......##........#.#...Rev i[######.##....#.......##.##..........###b   bat (grapneled)#####..#..####i[# ....  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.ie.bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.i! b.i  9.6 (1 _The bat hits you but does no damage.ir #......#  #.#.#  #.#......###.#### .#.............. .##.### #.#.##.## .#  #<#...........###.##......#..##.  #......#..##.  i k#:.....#..##b#..#.#.##.....##..#.........  ......##........#.#... ######.##....#.......###.##....### #####..#..#####......i !b.i .bi| i &30il i@ : _The bat hits you but does no damage.i` .  The grapnel guides your strike. You hit the bat with your +0 dagger.  The bat is heavily wounded.You sock the bat with your +0 hammer!i(ip41.8 (1.2Kinetic GrapneliziG _You kill the bat!i. 3i/ is3 i7 ,iL8 i8 X6===18i9 i= i= 76iE? iB X4iC iOG iG 72iI iN ===0iR iR #8% iS iT iW i!X 76iaY i\ i{\ 74i9a c2ia i@d id T7===1ie ih =ii ik Z _Your magical contamination has completely faded away.ik ik im in in iq iq ;===ir iu i_v iv iw ,ix irz iz i{ i:~ i~ i5 i c8===iP i 4 _Magic restored.i, i i^ i? iu iא i i i ,i˝ Bi; ;===iƧ iN if Bi iZ i i =.......# i> $.....##.####.# .....##.## #.# .........###.##########..##.............^. iǹ 0..#..##............# ..#..##.#..#.#.###.# .##..#.........###.#### .##........#.#..[-58.8 (27.0) .##....#.......###.####. .##..........### # #####..#..#### i t #...... .. i i !-i %9.8 (28i i - _Found a leather armour.i i i Bi Bi iQ Xi+ g  You encounter 2 goblins.i - @###.######### .#..##.............^. .#..##............##..##.#..#.#.###.# ##..#.........###.####.## ##........#.#.........[.. ##....#.......###.####.## ##..........#####.# ####..#..#### #.@.#  #...... #.###  .. #.  #. #. #.gg 2 goblins (asleep)#g#g64.8 (5.0)5.8 (6iH/ i 5 i _Found 3 scrolls labelled SAWEPPIU IHAOSH.i0 <##.## #.# ......###.######### #..##....^. #..##............# ..##.#..#.#.###.# ..#...###.####.## ........#.#.........[.. ....#.###.####.## #..........#####@# ###..#..#### #...# #...... #.###..#.#.#.#g#giy A6.8 (1i i iڿi;iBiCCiHiJi^HM###.## #.# .......###.#########.^...........#.#..#.#.###.# #.........###.####.##i....#.#.........[..#.......###@####.## #..........##### ###..#..#### #...#...... #.###i/iZ&7iGii! x.......# ##.####.# ##.## #.# ......###.######### ..##.....^. iY" ..##............# ..##.#..#.#.###.# ..#...###.####.### ........#.#.....@...[... ....#.......###.####.##. ..........#####.# ##..#..#### #...#  #...... #.###..iN# #.#. #.i, iV3 &8iY4 i7 i# ##.####.# ##.## #.# ###.######### ##....^. ##..# ##.#..#.#.###.# #.iaU###.####.##.#.[...##.###.####.##.#i#####.# ..#..#### #...# #...... #.###.. #.#. ii&9iKii# ##.####.# ##.## #.# ###.# ##.^. ##.# ##.#..#.#.###.# # #.###.####.#### #.#.[...# #.###.####.##.# #####.# # iei'70iii# .####.# .## #.# ###.# ##.^. .#.# .#.#..#.#.###.# .# .###.####.#### #.#.[...# #.###.####.##.# #####.# .# #..#### #...# .# #.### .#.. #. .##. .##. .# isC1iI#  .####.#  .## #.#  ###.#ij###  .^...#  .# #.#  .#..#.#.###.# #.#  ###.####.####  #.#....#  #.###.####.##.#  #####.# #.#  #..#### #...# #.#  iN #.### #.#  .. #. #.#   #. #.#   #. #.#   #.   iiv&2iJiJW _You see here a +0 leather armour.iZLiONWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)d - a +0 plate armour Floor Items ([,] to select) Armoura +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip i ii0......#  perishedprincess the Tinkerer .####.#  Coglin .## #.#  Health: 39/39 ======================== ..###.############  Magic: 8/8======================== .............^...#  AC: 2iapStr: 11 ............# #.#  EV: 11Int: 16 .#..#.#.###.# #.#  SH: 0Dex: 12 ........###.####.####  XL:  5 Next:  4% Place: Dungeon:3 ....#.#.........@...#iG  Noise: ---------  Time: 2372.8 (0.0) #.......###.####.##.#  a) +0 hammer {Sarann c) +0 dagger {Yawen} ......#####.# #.#i"  Cast: Kinetic Grapnel #..#### #...# #.# .... #.### #.# ..#. #.#  ifN#. #.#  #. #.#  #.   ik_Your magical contamination has completely faded away. _Magic restored. _Found a leather armour.  You encounter 2 goblins. _Found 3 scrolls labelled SAWEPPIU IHAOSH. _You see here a +0 leather armour.i$i, _i.i:A3.8 (1i=igHA4.8 (2i{KiRi4U+5.8 (3i-Yi_ib+6.8 (4igi*pis+7.8 (5iwiy 0 _You start removing your armour. You continue removing your +0 robe. x5i9|iAi  You finish removing your +0 robe.  You start putting on your armour.ii$8.8 (6iŘii+9.8 (7in80.8 (8i1.8 (92.8 (10.0)i&= 3 _You continue putting on your +0 leather armour. x5i[H _You finish putting on your +0 leather armour.iiC  Skill  Level Cost  Apt Skill  Level Cost  Apt i  a * Fighting   2.3   3.0   0   h + Spellcasting 2.5   4.2  -2           b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   5.1   4.2  +2   c - Unarmed Combat   0.0   1.2  -1  iw]         j - Evocations   0.0   0.6  +3   d - Short Blades   0.0   1.2  -1  i              e - Armour   0.0   1.2  -1      f + Dodging2.7   3.6  -1       g - Stealth   2.0   3.6  -1                                           1H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi = e + Armour 0.0iii%\......#  perishedprincess the Tinkerer .####.#  Coglin .## #.#  Health: 39/39 ======================== ..###.############  Magic: 8/8======================== .............^...#  AC: 3Str: 11 ic&............# #.#  EV: 11Int: 16 .#..#.#.###.# #.#  SH: 0Dex: 12 ........###.####.####  XL:  5 Next:  4% Place: Dungeon:3 ....#.#.........@...#  Noise: ---------  Time: 2382.8 (0.0) #.......###.####.##.#  a) +0 hammer {Sarann c) +0 dagger {Yawen} ......#####.# #.#  Cast: Kinetic Grapnel #..#### #...# #.# .... #.### #.# ..i&#. #.#  #. #.#  #. #.#  #. i1%  _You see here a +0 leather armour. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.iS;i.# #.####.# #.## #.# .###.#### #.^...# #.# #.# #.#..#.#.###.# #.# .###.####.#### .#.#.# .#.###.####.##.# .#####.# #.# .#..#### #...# #.#. #.### #.#  .. #. #.# #. #.# #. #.# #.3.8 (1 _iv.# ##.####.# ##.## #.#.###.### ##.^...# ##.# #.# ##.#..#.#.###.# #.# #.###.####.####.#.#.#.#.###.####.##.#.#####.# #.#.#..#### #...# #.#. #.### #.# .. #. #.# #. #.# #. #.#  #.i*i,&4i>4iCu o.# .##.####.# .##.## #.#.###.# .##.^...# .##.# #.# .##.#..#.#.###.# #.# .#.###.####.####.#.#.#.#.###.####.##.#.#####.# #.# #..#..#### #...# #.# #...... #.### #.#  .. #. #.#  #. #.#  #. #.#  #.5iP .# ..##.####.# ..##.## #.#.###.############ ..##....^...# ..##..# #.# ..##.#..#.#.###.# #.# ..#.###.####.####.#.#.#.#.###.####.##.#.#####.# #.# ##..#..#### #...# #.#  #...... #.### #.# .. #. #.# #. #.#  #. #.#  #.i iG &6i i i_ ~##.####.#.##.## #.#.....###.############ #..##.............^...# #..##....# #.# #..##.#..#.#.###.# #.# #..#.........###.####.#### #..#.#.............# #....#.......###@####.##.# #..........#####.# #.# ###..#..#### #...# #.#  #...... #.### #.# .. #. #.# #. #.# #. #.# #. #g7i=r  ....###.############ #..##.............^...# ##..#.#.###.........###.####.####......#.#.............#.......###.####.##......#####@# #.# ##..#..#### #..  #...... #.###g8i$:^ ....###.############ #..##.............^...# ##..#.#.###........###.####......#.#.............i:#.......###.####.##......#####.# #.# ##..#..#### #..  #...... #.## .. #. i<(#iHi[&9i9fihi iiɿi:ij E.###.# .#..##....^...# .#..##...# #.# .#..##.#..#.#.###.# #.# ##..#ij .###.####.#### ##.#.#.......# ##....#.###.####.##.# ##.#####.# #.##..#..#### #.@.# #.# #...... #.### #.# .. #. #.# #ij . #.# #. #.# #.ij gg 2 goblins (asleep) #gik G #git ix '90ib{ i< i G#..##.............^...# ..#..##..# #.# ..#..##.#..#.#.###.# #.##..#.........###.####.#### .##..#.#.............# iR w.##....#.......###.####.##.# .##....#####.# #.# ###..#..#### #...# #.#  #...... #@### #.# .. #.# #.# #.# #.# #.# #.#i  #.# #g# #g#i a #.#im i &1iޫ iT iu/# ##..#.#.### .##..#.........###.####.####......#.#.............#.......###.####.##iz......#####.# #.# iJ#####..#..#### #...#  #...... #.### ..  iɸgg   Robin (asleep)#.#g   hobgoblin (asleep)gggggg 3 goblins (1 launcher, asleep)ii  You encounter Robin of the Strong Arm, a goblin and a hobgoblin.Robin is wearing a +0 helmet of sniping. The goblin is carrying a +0 sling.ii/  --more--im g?Found a stone staircase leading down.g.iQ>g.i gg   hobgoblinggg 3 s (1 launcher)  The goblin shouts! x3; The hobgoblin shouts! You hear a shout! x2  You hear an angry hiss.===2Kinetic Grapneli D _Robin leaves your sight.iqy M#..#.#.### .##..#........###.####......#.#.............#.......###.####.##......#####.# #.# #####..#..#### #...  #...... #.## ..  g# #?#gg   Robin (wandering)>g.g gYou hear a shout! x2g.g.g.g.SS   addergg 2 hobgoblinsggg 3 goblins (1 launcher)-3 _You encounter a hobgoblin. You encounter an adder.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iN9*i~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.iwG>Si Mg?i# g.  The goblin is heavily wounded.iR$g.i)6 #g(strong)r, strong)The goblin closely misses you.Robin roars a battlecry!The goblins go into a battle-frenzy!i<7k6-------4i>iJ' _You hear a shout!i^Y ~ )You hit the goblin with your +0 hammer.i[ 8S.i.] +g.i^ u gYou kill the goblin!i_ %g.ia Eg?if 8Sgitf in g 3 hobgoblins (2 strong) 2i_r `56.0 (1.2Rev iz i| Z _You encounter a hobgoblin.i} *You hit the goblin but do no damage.ii )You closely miss the goblin with your +0 dagger.The rocky spike skewers the goblin!i*   goblin (icjg..gid.ig ig!ihg  iZh&You kill the goblin!ihiViiiSii.irijr0 2 hobgoblins (ir ir+g 2 gobliniss (1 launcher, strong)iIsi%xixx!7.2ix Rev+ ixii i:iuO_You encounter a goblin. It is wielding a +0 dagger.ii  )You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.You hit the hobgoblin with your +0 hammer.i- BS?i $g.i B Si< .  iW ?You kill the hobgoblin!i:# g.g g.  Robin throws the hobgoblin at you!g.1 strong)i@. {8-7-8.4i{1 @ _The hobgoblin hits you but does no damage.iV *You closely miss the hobgoblin with your +0 dagger.iQ*  You hit the hobgoblin with your +0 hammer.  The rocky spike skewers the adder.i7  g.  The adder is heavily wounded.The adder bites you.  You are poisoned.g.g?>gS1===-----------=9.6Pois Rev+  _The adder poisons you! The hobgoblin hits you.i *You barely miss the adder with your +0 hammer.The adder is heavily wounded.iC  You closely miss the adder with your +0 dagger.The rocky spike skewers the hobgoblin but does no damage.iv/ g.  The hobgoblin is severely wounded.i0 1g.i 3 g.  You feel sick. The adder bites you. x2i"< 5gi(= 27==-------400.8Rev* iC iF @ _The hobgoblin hits you but does no damage.iC( iw*You closely miss the adder with your +0 hammer.The adder is heavily wounded.i  You closely miss the adder with your +0 dagger.The rocky spike skewers the adder.iKP 8*i]+ †The adder is almost dead.The rocky spike skewers the hobgoblin.i-1 *   hobgoblini q gS.  i6 You kill the hobgoblin!You feel sick. The adder barely misses you. Robin throws the hobgoblin at you!i8 1=-------82.0 _The adder bites you.i )You miss the adder with your +0 dagger.The adder is almost dead.You sock the adder with your +0 hammer!ic- #g   hobgoblingg 2 goblins (1 launcher, strong)  You kill the adder!You feel sick. The hobgoblin barely misses you. The goblin unwields a +0 club.i0 g.  The goblin wields a +0 sling. The goblin shoots a sling bullet.i9iT>@0----i>a7===16=3.2ioEiHZ _The sling bullet closely misses you.iCg.  The goblin wields a +0 sling. The goblin shoots a sling bullet. _The sling bullet closely misses you.  You closely miss the hobgoblin with your +0 hammer.hit the hobgoblin with your +0 dagger.  You feel sick.  You are no longer poisoned. g Robin throws the goblin at you! The hobgoblin barely misses you.18---4.4Rev*  _The goblin hits you but does no damage. The hobgoblin hits you.i  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_k8*i9 iIH{ You shape a spike launcher from a nearby wall.  The rocky spike skewers the hobgoblin.i gThe hobgoblin is heavily wounded.The hobgoblin hits you. The goblin hits you with a +0 dagger.iX& ig#g 2 hobgoblins (1 strong)You encounter a hobgoblin.12-----5------=-50 _Robin says, "Duck!"i; †You hit the hobgoblin with your +0 dagger.iO?5g.ih  #.#    ###.# #.#  #...# #.#   #.### #.#  .. #†# #.#  #@# #.#  #g# #.#  #g# #g# #.# #g# >.. g   hobgoblin ( #.#You kill the hobgoblin!i #.#    ###.# #.#  #...# #.#   #.### #.#  .. #†# #.#  iQ#@# #.#  #g# #.#  #g# #g# #.# i|#g# >.. iY#.# io.J  The goblin hits you with a +0 dagger.i]58/39 -------7-6.6 (1.2irl _* * * LOW HITPOINT WARNING * * *i5.......... ..#..##.#..#.# #.# #.........###.####.###....#.#............#.......###.####.##.# .##..........#####. #####..#..#### #...#...... #.###..#.#.#gg.#g#>..#.#g.g)iU< iA #.#  #.# ## . .# ###.# #.#  #...# #.#   #g### #.#  .. #g# #.#  #g# #.# i! #g# #.#  #g# #g# #g#iH. #.# in8>.. #.#izThe goblin attacks as it pursues you! The goblin closely misses you.iL #.#  #.# ## . .# ###.# #.#  #...# #.#   #g### #.#  .. #g# #.#  #g# #.#  #g# #.#  #g# #g# #g# #.# >.. #.# g.  Robin throws the hobgoblin at you!@g.7----70 _* * * LOW HITPOINT WARNING * * *Things that are here: _a hobgoblin corpse; a hobgoblin corpseiDrink which item? Potions  g - a potion of magic  d - a dark potion  f - 2 glowing emerald potions  j - 2 fuming coppery potions  n - an emerald potion [!] read|quaff|evoke[?] describe selectedi3iB;iC..#..##............# #.#perishedprincess the Tinkerer i3D..#..##.#..#.#.###.# #.#Coglin .##..#.........###.####.####iXD;Health: 7/39izD====-------------------- .##........#.#.............#iDMagic: 5/8===============--------- .##....#.......###.####.##.#AC: 3Str: 11 .##..........#####.# #.#iDYEV: 11Int: 16 i0E#####..#..#### #...# #.#iREZSH: 0Dex: 12inEp#...... #g### #.#iEXL:  5 Next: 17% Place: Dungeon:3..#@# #.#Noise: =--------  Time: 2407.6 (0.0)#g# #.#iEa) +0 hammer {Sarann c) +0 dagger {Yawen}#g# #.#iFCast: Kinetic Grapnel#.#Rev* i'Fn#g##.#iHF.g   Robin#.#g   hobgoblin (strong)>..imFgg 2 goblins (1 launcher, strong)#.# _* * * LOW HITPOINT WARNING * * *iFkThe goblin attacks as it pursues you! The goblin closely misses you.iFRobin throws the hobgoblin at you! _* * * LOW HITPOINT WARNING * * *Things that are here: iFg_a hobgoblin corpse; a hobgoblin corpseiR *♣It was a potion of lignification. You turn into a tree.Your +0 leather armour melds into your body.  Your roots penetrate the ground.ik2 †f -> L - a potion of lignification  The rocky spike skewers the hobgoblin!i8*gg 2 goblins (1 launcher, strong)iQ g?You kill the hobgoblin!iU5†ii12/5822  2 i} 8=8.6 (1Tree ii+= _The goblin hits you but does no damage.i )You hit the goblin with your +0 dagger.  The goblin is severely wounded.You sock the goblin with your +0 hammer!    goblin (You kill the goblin!ip )The goblin shoots a sling bullet.iU9)iY<9=9.8 (1.2ibieC _The sling bullet hits you but does no damage.iip )The goblin shoots a sling bullet.iZ)100 _The sling bullet hits you but does no damage.iMr1giI~g#)g   hobgoblin (wandering)g   goblin (launcher, strong)The goblin shoots a sling bullet. _The sling bullet hits you but does no damage.  You encounter a hobgoblin. i~@ Robin throws the goblin at you! The goblin unwields a +0 sling.i3=6===--1i6iZ _The goblin wields a +0 club. The goblin hits you but does no damage.i  io gYou closely miss the goblin with your +0 hammer.You miss the goblin with your +0 dagger.i .i% &gstrong)g  You miss the goblin with your +0 dagger.  Robin's horned helmet rattles.  Robin roars a battlecry!  The goblins go into a battle-frenzy!  The goblin completely misses you.==3.0 (1.2i i ' _You hear a shout!i'  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii1*i i{ You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.i g.gg.i@ g#g 2 hobgoblins (strong).The goblin is heavily wounded.i@ B4------i@ ,-40iT^ i$ = _The goblin hits you but does no damage.i  )You hit the goblin with your +0 dagger.  The goblin is severely wounded.You hit the goblin with your +0 hammer.i gg.g.ikJg)i)iG4=20--5.2 (1.2ieiH#J _You kill the goblin!i5 g.  You completely miss Robin with your +0 dagger.iKc #.#  #.# ## . .# ###.# #.#  #...# #.#   #)### #.#  .. #♣# #.#  #g# #.#  #)# #.#  #.# #g# #.#  #g# >.. #.#i% #.#  #.# ## . .# ###.# #.#  #...# #.#   #)### #.#  .. #♣# #.#  #g# #.#  #)# #.#  #.# #g# #.# #g# >.. #.# g.  You hit Robin with your +0 hammer. Robin hits you with a +0 short sword.g?g.  * * * LOW HITPOINT WARNING * * *2--6.4 _Robin hits you but does no damage.i g.  You thump Robin with your +0 hammer!  Robin is severely wounded.iEg?i  You barely miss Robin with your +0 dagger.=7.6iLN _Robin barely misses you.iE )You hit Robin but do no damage.Robin is severely wounded.You hit Robin with your +0 hammer.iJ;g)iQgg 2 hobgoblins (strong)iZ33=i?{u------  9-8.8ii҃E _You kill Robin!i )You sock the hobgoblin with your +0 hammer!g.   hobgoblin=30-20.0if iiQ)_You kill the hobgoblin!ii g)5===-10ii14 # You hit the hobgoblin with your +0 hammer.  The hobgoblin is severely wounded.You hit the hobgoblin but do no damage.4=2.2 (1.2 ipT:_The hobgoblin hits you but does no damage.i )You hit the hobgoblin with your +0 hammer.iW1  13.4Kinetic GrapneliLM _You kill the hobgoblin!iH  _You cannot move.i^   ic g===ie iKe I5=ig i#  _You start resting.Tree 6=6===i i< i΂ i _7=i, ij ,i iĹ ===8= _Your transformation is almost over.i - @36.4 (13.0)  You feel less wooden.18/39==== 311 -7.4 (14Rev* iGZ _Your +0 leather armour unmelds from your body.i8iiЪii,i2in7===Rev+ iiiN9====iiibii,iiQi20====Rev iii/iii2iiIBiiV1=ii!n _You start resting.Magic restored.iiE ,40i c8===8.4 (11 _if"i ih i i ,i< 62====3==iA iCR ,iW] Xih ii 4=igj ij in iV{ ,ic~ i ,i i iʆ S5=i ik ,iG i iՑ i` iX i id i t6==i iD ,i ip ,iN i i K7=i i ,i i. ,i i ,io i 28=i) ,i i i W9=i, i ,i in i iV Bi i! i L30=i2 i BiP ,iH i ,i i i h1==i i ,i ic ,i i  ,i i i i N2=i iY i i! i% ,i& iv) iE* K3=i+ i. i. i06 Bi6 i: ,i; iVB k4=iD i(G ipG iiL BiM i]Q iQ iS iW a5=iX iV\ ,i2^ i9c ,ik io ip ir iw ~6==ix i| ,i} ic ,iD i i 7=i i Bi ,i< i* ,i i a8=iܦ iR ,i i i iֲ i ,i iu k _You start resting.HP restored.i 516.4 (689==7.4 (69 _iC i i_ #..#.#.### .##..#........###.####......#.#.............#.......###.####.##......#####.# #.# #####..#..#### #...  #...... #)## .. #†# ).# #.#i8.4 (1.0) _Items here: )) [[ †.iXW6 ##..#........###.####......#.#.............#.......###.####.##......#####.# #.# #####..#..#### #..  #...... #)## .. #†#  iW#).# ?..#icie-9 _i1ni-tl _Items here: )) ††.i ......#.#.............#.......###.####.##......#####.# #.# #####..#..#### #..  #...... #)## .. #†#  #)) ?.###iD20 _i i^ q #.......###.####.##......#####.# #.# #####..#..#### #..  #...... #)## .. #†#  #)).# .ij 9=in 1i΅ i i +2.4 (2i iŧ q _l - 4 scrolls labelled SAWEPPIU IHAOSH (gained 3)i  ......#####.# #.# #####..#..#### #..  #...... #)## .. #†#  #)).# >..##.#.##i i A3.4 (1i? i)6i6i7i;i>iBi|Lil* # #)### #.#  .. #†# #.#  #)# #.#  #)# ###.# #.# . #.# .# #.##.######.#...##..>.@...#5.4 (2#.##.#...#.. ...#######<.#####.#6.4 (3 _Found a stone staircase leading up.inii|iiGi ,iiiifi(nioiiii[ioiig iA* i,+ i, i,. iH1 ix1 i2 iy4 ih7 i7 i8 i: i > i}> i? iA iE ,iEF ivH iM BiX i.a  #)# #.# #)######.# #.##.....# #.##.##### #.##.#####.#...#ia ..>.....#.#.###.##.#...#$......@..#####37.4 (11.0).####<.####  #..  #<. #..ia #..#.##.iok is ,8.4 (12it i,w 9 _Found a stone staircase leading up.i,iiQiMi&i'i-i.i34i4i76i<i@iAiBBi'DiMXiPSi7WN _You now have 100 gold pieces (gained 19).iZ3iZi\idi%filibr  You encounter a goblin. It is wielding a +0 dagger.i-#####..#..#### #...#....... #)###........# #†###......# #)#......... #)###.... #...... #.##......####..#.# #.##.g............## #.##......# ####.#....####.....#.# #..>.... #.....#.###.##.#.. #..............### #.....####<.#### #.....# #..#g   goblin (asleep) ####### #<.# #..##...iT5.g49.4 (11ig==50.4 (12i)> _The goblin shouts!i #####..#..#### #... #....... #) ........# #†### #.......# #)##.... #....... #)#....# #...... #.##.####..#.# #.##.g.## #.##.......# ####.##...####.....#.# #..># #.....#.###.##.# #.............. #.....##<.#### #.....# #..# ####### #<.#  #..#  #...i'.giiΑQ--1.0)Kinetic Grapneli8iCiB .##..........##########..#..#### #.. #....... #)# ........# #†# #### #.......# #) #.... #....... #)##....# #...... #.####..#.# #..# #.#....g...........# ####.##...####.....#.# #..>.#.. #.....#.###.##.## #..............# #.....####<.#### #.....# #..######## #<.# #..#i8!g.iW--2iOii"  Casting: Construct Spike Launcher (safe; 4% risk of failure)  i \Confirm with . or Enter, or press ? or * to list all spells.i  .##..........##### perishedprincess the Tinkerer  #####..#..#### #.. Coglin #....... #)# Health: 39/39 ======================== ........# #†# Magic: 7/8=====================--- #### #.......# #)# AC: 3Str: 11 #.... #....... #)# EV: 11Int: 16 ##....# #...... #.# SH: 0Dex: 12 .......####..#.# #.# XL:  5 Next: 31% Place: Dungeon:3 .....g*@.......## #.# Noise: ---------  Time: 2552.4 (0.0) ................# ####.# a) +0 hammer {Sarann c) +0 dagger {Yawen} ##...####i .....#.# #..>.. Cast: Kinetic Grapnel #.. #.....#.###.##.# ## #..............# #.....####<.#### g   goblin #.....# #..#  ####### #<.#  #..# _The goblin shouts!  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)iv  .##..........##### perishedprincess the Tinkerer  i'x #####..#..#### #.. Coglin #....... #)# Health: 39/39 ======================== ........# #†# Magic: 7/8=====================--- #### #.......# #)# AC: 3Str: 11 #.... #....... #)# EV: 11Int: 16 ##....# #...... #.# SH: 0Dex: 12 .......####..#.# #.# XL:  5 Next: 31% Place: Dungeon:3 .....).@.......## #.# Noise: ---------  Time: 2552.4 (0.0) ................# ####.# a) +0 hammer {Sarann c) +0 dagger {Yawen} ##...####.....#.# #..>.. Cast: Kinetic Grapnel #.. #.....#.###.ix ##.# ## #..............# #.....####<.#### g   goblin #.....# #..#  ####### #<.#  #..# Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.    #)  #† ####  #) #....  #) ##....#   ....#.#  .....)*@.......##  .......#  ##...#.# #..> #.. #.....# ## #...... #.....####<y 7H #.....#  ####### #< #..#im& .2=3.4 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  i* Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!ilN .##.#.#####..#..#### ##. #. #).. .# #† ####. #.# #) #.... #. #).##....## #...... #..####..#.# #..).## #.#.# ####.i-)#...####.....#.# #..> #... #.....#.###.##. ##. #...#. #.....####<.. #.....# #..#.. ####### #<.#  #..#ii.-4iiYi i5 Bi iu i ic i i iC Bi i M8===i iH 4 _Magic restored.iR i 3i i ,iN i6 i u#.#####..#..####  #.# #.......  ... ..# . ####.# #.......# #. #....# #....... #.##....## #......  #........####..#.# i  #......).........## ..#.......# ###-63.4 (9 ###...####.# #.i  #...# #.....#.###.# ##.## #........... #. #.....####<.# .. #.....# #..#  ... ####### #<.# i  .?= #..#  #... i ia i} /4.4 (10.0)i io I _Found an onyx ring.iw3iiiQ===i,i%... ####.# #.......#.. #....# #.#.##....## #  #........####..#.#  #......).........##..#..........# ## ###...####.....#.# #. #...# #.....#.###.i# ##@## #...........6.4 (2.0) #.# #.....####< ..# #.....# #.. ...# ####### #<iB..?=# #.......# #.......## #.#...>.. #.#it* iU7.4 (3 _Found a stone staircase leading down.i #.. #...  #.#i# #........####..#.# ......).........##..#.......i.# ## ###...####.....#.# #.iA #...# ###.##.....i #@# ####<....... #.......###### #<i......?=# #.........@......#i# @   Terence (asleep)....>.. #####..ii~i  You encounter Terence the Veteran. He is wielding a +0 flail.iO/  --more--i i~ 6 8.4 (1 _i i" i fe #.##....## # #........####..#.# #......).........##..#.......# # ###...####.....#.#  #...# #.....#.### ##.## #.........###.####.# #.....####<#......@.# #.....# ##.# ####### #<#?=# #...#if ##@# ##....>.. #.######..# ####ipi.s&9iziv}i@  iBACasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@ 7 #.##....## #......  perishedprincess the Tinkerer  #........####..#.#  Coglin #......).........##  Health: 39/39 ======================== i1A L..#................# # Magic: 5/8===============--------- ###...####.....#.# # AC: 3Str: 11 #...# #.....#.### EV: 11Int: 16 i\A ##.## #.......... SH: 0Dex: 12 iA "###.####.# #.....####< XL:  5 Next: 32% Place: Dungeon:3 #......@.# #.....# #. Noise: ---------  Time: 2569.4 (0.0)iA  #........# ####### #< a) +0 hammer {Sarann c) +0 dagger {Yawen} iA q#......?=# #. Cast: Kinetic Grapnel .........# #. #@......## #.iTB ) #....>..# #. @   Terence (asleep) ######..# #### _You encounter Terence the Veteran. He is wielding a +0 flail.iB PCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep)i#.##....## #......perishedprincess the Tinkerer #........####..#.#Coglin#......).........##Health: 39/39 ========================..#................# # Magic: 5/8===============---------###...####.....#.# # AC: 3Str: 11#...# #.....#.### EV: 11Int: 16##.## #.......... SH: 0Dex: 12###.####.# #.....####< XL:  5 Next: 32% Place: Dungeon:3#......@.# #.....# #. Noise: ---------  Time: 2569.4 (0.0)#........#i ####### #< a) +0 hammer {Sarann c) +0 dagger {Yawen}#......?=##. Cast: Kinetic Grapnel.........##.#@......###.#....>..##. @   Terence (asleep)######..#####Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep)  You lock target on Terence and prepare to deploy your bee.==70.4 (1Winding iionfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (asleep)  You lock target on Terence and prepare to deploy your bee. _(Press . to continue winding your bee.)iiWX--1. iɷiϸ@ _You continue winding your clockwork bee...i i k--2.. i V _You continue winding your clockwork bee...i6yi, ally target)y   clockwork bee (minion)i103iUi>Z _With a metallic buzz, your clockwork bee launches itself at Terence.iO y?4i .......####..#.# ).........##..#........# # ###...####.....# #...# ## ##.#.....###.####.# ####<....... #.###### #<y?=# #..........#@#ij....>..# ######  ### iy..y5i^ii ).........##..#........# # ###...####.....# #...# ## ##.#.....###.####.# ####<....... #.###### #<=# #.....y....#@......#i ....>..# ###### ###id W.yi i &6i& i _You see here a scroll labelled SAWEPPIU IHAOSH.i.4y.iV8 @@distracted, ally target)l - 5 scrolls labelled SAWEPPIU IHAOSH (gained 1)iM;&7iAiCC _Your clockwork bee completely misses Terence.i #......).## ..#.......#  ###...####.....#.# # #...# #.....#. #. ##.## # ###.####.# #.....#### #.# #.....# # #.# # # #.=# #.# ##@y.....## # #....>..# #  ######..# ####i @@Your clockwork bee barely misses Terence.8ii_ _Terence barely misses your clockwork bee.i!$  #......).## ..#......## ###...####.....#.# #. #...# #.....#. #. ##.## # ###.####.# #.....i$  #.# #.....#  #.# #  #.=# .# #@y.....## i$  #....>..#  ######..# ####i,1  Your clockwork bee barely misses Terence.  Your clockwork bee stings Terence!i4 o6===9Kinetic Grapnelik: ia= ` _Terence closely misses your clockwork bee.i4F #......). ..#. #.###...####.....#. #. #...# #.....#. #. ##.## # ###.####.# #..... #.# #.....# #.# # #.=#.##@y.....##  #....>..#  ######..# #### @.  Your clockwork bee stings Terence.80 _Terence screams, "Get out, before I make you get out!"i   i CCasting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i E  #......).........# perishedprincess the Tinkerer  ..#................ Coglin #.###...####.....#. Health: 39/39 ======================== #. #...# #.....#. Magic: 5/8===============--------- #. ##.## #....... AC: 3Str: 11 ###.####.# #.....## EV: 11Int: 16 #........# #.....#  SH: 0Dex: 12 #........# #######  XL:  5 Next: 32% Place: Dungeon:3 #...@...=#  Noise: ---------  Time: 2580.4 (0.0) .....@*.....#  a) +0 hammer {Sarann c) +0 dagger {Yawen} iF ####.y.....##  Cast: Kinetic Grapnel #....>..#  ######..#  ####  @   Terence (ally target)  y   clockwork bee (minion)Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)in5#......).........# perishedprincess the Tinkerer ..#................ Coglin#.###...####.....#. Health: 39/39 ========================#. #...# #.....#. Magic: 5/8===============---------#. ##.## #....... AC: 3Str: 11###.####.# #.....## EV: 11Int: 16#........# #.....# SH: 0Dex: 12#........# ####### XL:  5 Next: 32% Place: Dungeon:3#...@...=#Noise: ---------  Time: 2580.4 (0.0).....**.....#a) +0 hammer {Sarann c) i+0 dagger {Yawen}####*y.....##Cast: Kinetic Grapnel#....>..#######..#####@   Terence (ally target)y   clockwork bee (minion)Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)@.y...=1.4 (1onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit) _The kinetii?Cc grapnel misses Terence. Your clockwork bee stings Terence.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iY  #......).........# perishedprincess the Tinkerer  ..#................ Coglin #.###...####.....#. Health: 39/39 ======================== #. #...# #.....#. Magic: 4/8============------------ #. ##.## #....... AC: 3Str: 11 ###.####.# #.....## EV: 11Int: 16 #........# #.....#  SH: 0Dex: 12 #........# #######  XL:  5 Next: 32% Place: Dungeon:3 #..@@...=#  Noise: =--------  Time: 2581.4 (0.0) ......y.....#  a) +0 hammer {Sarann c) +0 daiA fgger {Yawen} ####.......##  Cast: Kinetic Grapnel #....>..#  ######..#  ####  @   Terence (ally target)  y   clockwork bee (minion)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)i #......).........# perishedprincess the Tinkerer ..#................ Coglin#.###...####.....#. Health: 39/39 ========================#. #...# #.....#. Magic: 4/8============------------#. ##.## #....... AC: 3Str: 11###.####.# #.....## EV: 11Int: 16#........# #.....# SH: 0Dex: 12#........# ####### XL:  5 Next: 32% Place: Dungeon:3#***@...=#Noise: =--------  Time: 2581.4 (0.0)......y.....#a) +0 hammer {SarannK 39;49m c) +0 dagger {Yawen}####.......##Cast: Kinetic Grapnel#....>..#######..#####@   Terence (ally target)y   clockwork bee (minion)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)iB..@**   dormant clockwork bee (minion)Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)  The kinetic grapnel misses Terence.  Your clockwork bee stings Terence but does no damage.  Your clockwork bee winds down and falls to the ground.2.4 (1iEiM iXMC_Terence misses you.iB  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQ #......).........# perishedprincess the Tinkerer  ..#................ Coglin #.###...####.....#. Health: 39/39 ======================== #. #...# #.....#. Magic: 3/8=========--------------- #. ##.## #....... AC: 3Str: 11 ###.####.# #.....## EV: 11Int: 16 #........# #.....#  SH: 0Dex: 12 #........# #######  XL:  5 Next: 32% Place: Dungeon:3 #..@@...=#  Noise: =--------  Time: 2582.4 (0.0) ......*.....#  a) +0 hammer {Sarann c) +0 dagger {YaweiXZn} ####.......##  Cast: Kinetic Grapnel #....>..#  ######..#  ####  @   Terence (ally target)  *   dormant clockwork bee (minion)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)i #......).........# perishedprincess the Tinkerer ..#................ Coglin#.###...####.....#. Health: 39/39 ========================#. #...# #.....#. Magic: 3/8=========---------------#. ##.## #....... AC: 3Str: 11###.####.# #.....## EV: 11Int: 16#........# #.....# SH: 0Dex: 12i #........# ####### XL:  5 Next: 32% Place: Dungeon:3#..@@...=#Noise: =--------  Time: 2582.4 (0.0)......*.....#a) +0 hammer {Sarann c) +0 dagger {Yawen}####.......##Cast: Kinetic Grapnel#....>..#######..#####@   Terence (ally target)*   dormant clockwork bee (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)  The kinetic grapnel hits Terence but does no damage.iO ]Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded,ally target, 81% to hit)  The kinetic grapnel hits Terence but does no damage.  Terence is heavily wounded.3.4 (1i>V iX P _Terence barely misses you.i3 y y   You wind your clockwork bee back up and it locks its sights upon Terence!  Your clockwork bee stings Terence.  Your clockwork bee closely misses Terence.2---4 _Terence barely misses you.iMp )Your clockwork bee closely misses Terence.  You hit Terence but do no damage.  Terence is almost dead.  You hit Terence but do no damage. Your clockwork bee stings Terence.  Your clockwork bee stings Terence!iԑ y   clockwork bee (minion) 40/409----555.6 (1.2Kinetic GrapnelRev  _Terence dies!i #......). ..# #.###...####.....#i~ #.# #...# #.....# #.# ##.## # ###.####.# #..... #.# #.....# #i.# # #..@....=#.y.....##.## #....>..#  ######..#ib ####i#**   dormant clockwork bee (minion)i=#i'3-60i,i/b _Your clockwork bee winds down and falls to the ground.  Things that are here:i2 _a +0 flail; a +0 chain mail; the human corpse of Terenceikk #......) ..# #.###...####..... #.# #...# #..... #.# ##.## # ###.####.# #..... #.# #..... #is.#  #.@)....=#.*.....##.## #....>..#  ######..# ####3===-7 _ix3ib{,i^(i[i-iXi64===iiiii BiidiiBiRiT4==iۥi.iizi9i _Your dormant clockwork bee falls apart.ii==5===ii`,ii===ii6===i,ii&inii,iiQ===i!i#,i{%i|),i)i>.Bih1,i 3i6iid7==ijijilipi0qiriuiui0 ##.......## #................###.....## #.#######.......####...## #.# #....>..# ##.## ###.# ######..# i0 #.# #...# #### #.# #.### ~ #.# ### #.# ..~ #.###.###.####...~r #..........@....~.. #####.#####.....~.. iN1 #.# #......~~  #.# #.#...... #.# #.#...... #.# #.##....~ r   quokka (asleep) #.# #.# ....~ #.# #.# $.... i5< 1745.6 (69.0)i> ,6.6 (70iaD iF + _Found 18 gold pieces.i i* Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  ##.......## #................# perishedprincess the Tinkerer  ##.....## #.#######.......## Coglin  ##...## #.# #....>..#  Health: 40/40 ========================  ##.## ###.# ######..#  Magic: 6/9================-------- #.# #...# ####  AC: 3Str: 11 #.# #.### ~  EV: 11Int: 16 #.# ### #.# ..~  SH: 0Dex: 12 #.###.###.####...~r  XL:  5 Next: 55% Place: Dungeon:3 #..........@....~..  Noise: ---------  Time: 2746.6 (0.0) #####.#####.....~..  a) +0 hammer {Sarann "33mc) +0 dagger {Yawen} #.# #......~~  Cast: Kinetic Grapnel #.# #.#......  #.# #.#......  #.# #.##....~  r   quokka (asleep) #.# #.# ....~  #.# #.# $....  _Found 18 gold pieces.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)iX ##.......## #................# perishedprincess the Tinkerer ##.....## #.#######.......## Coglin##...## #.# #....>..# Health: 40/40 ========================##.## ###.# ######..# Magic: 6/9================--------#.# #...##### AC: 3Str: 11#.# #.### ~EV: 11Int: 16#.# ### #.# ..~SH: 0Dex: 12#.###.###.####...~rXL:  5 Next: 55% Place: Dungeon:3#..........@....~..iNoise: ---------  Time: 2746.6 (0.0)#####.#####.....~..a) +0 hammer {Sarann c) +0 dagger {Yawen}#.# #......~~Cast: Kinetic Grapnel#.# #.#......#.# #.#......#.# #.##....~r   quokka (asleep)#.# #.# ....~#.# #.# $....  iTCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee.igc==7.6 (1Winding iiibonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  Aim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee. _(Press . to continue winding your bee.)ixiX--8. iV _You continue winding your clockwork bee...i* i k--9.. i i֔ @ _You continue winding your clockwork bee...i1yi, ally target)y   clockwork bee (minion)i150iib] _With a metallic buzz, your clockwork bee launches itself at the quokka.iLe ##.......## #.#  ##.....## #.#.## ##...## #.# #....>..# ##.## ###.# ######..# i..# ##.## ###.# ######..# #.# #...# ## ~~ #### #.# #.### .###~#.# ### #.# ....~~.#.###.###.####y..~r[.#.~.S.#####.#####.....~..j#.# #......~~.#.# #.#.⌠#.# #.#......~#.# #.##...S~.j 2 gnolls (1 polearm, asleep)i^#.# #.# ....~.#.# #.# $....~iFI.yiЩW~ri>9S.imi0S.imQ.yi`ri&2iVKinetic Grapneli'ie im_You encounter a gnoll. It is wielding a +0 halberd.i߾ .## #.# .....## #.#.## ##...## #.# #....>..#  ##.## ###.# ######..# #.# #...#### ~~~ #### #.# #.####.###~#.# ### #.# #....~~.#.###.###.####...S~[.#.yr...~#####.#####.....~..jj.#.# #......~~.#.# #.#.⌠J#.# #.#....S.~~⌠#.# #.##....~..jj i j 3 gnolls (1 polearm, 2 asleep, 1 dis…)#.# #.##....~..~#.# #.##$....~~.J   endoplasm (wandering)r   quokka (ally target)(…)i + S.  You encounter an endoplasm and a gnoll.The gnoll shouts! x2  The quokka completely misses your clockwork bee.it @J~i j~The adder bites your clockwork bee.i jYour clockwork bee closely misses the quokka.i Fj~i' 1j.it C jjjjj 4 gnolls (2 polearms)JYou encounter a gnoll. It is wielding a +0 halberd.The quokka completely misses your clockwork bee.i 0===3iU i/ a _The adder barely misses your clockwork bee.ih#.## #.# ##.....## #.#.##  ##...## #.# #....>..# ##.## ###.# ######..# #.# #...#### ~~~ ####ii #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...S~[.j #.yr.j.~ #####.#####.....~.j~~. #.# #......~~... #.# #.#...S...J~  #.# #.#......~~⌠ #.# #.##....~.j. 3 gnolls (1 polearmiiG) #.# #.##....~..~ #.# #.##$....~~.ik9S.iUl?J⌠ilES~im2j.i"n0j.in+jioo3j.i/q S.  Your clockwork bee misses the quokka. The quokka bites your clockwork bee.iyl.j 4 gnolls (2 polearms)i?z0---4iib _Your clockwork bee barely misses the quokka.i_ #.## #.#  ##.....## #.#.## ##...## #.# #....>..# ##.## ###.# ######..# #.# #...#### ~~~ #### #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####..S~~[.. #.yrj.j~ #####.#####...S.~j.~~. #.# #......~~...  #.# #.#......J⌠~ #.# #.#i& ......~⌠ #.# #.##....~j.. 3 gnolls (1 polearm) #.# #.##....~..~ #.# #.##$....~~.id %J.i{" .SYour clockwork bee stings the quokka but does no damage.i# T.ji$ 8S.i' $ jThe quokka completely misses your clockwork bee.The adder attacks as it pursues you! The adder bites you.  You are poisoned.i( 6j.iZ) 2j.i>3 i.j 4 gnolls (2 polearms)iO4 38====--7===--5Pois i= i? , _The adder poisons you!i ##.## #.# ##.....## #.#.## ##...## #.# #....>..# ##.## ###.# ######..# #.# #...#### ~~~ ####i #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...j~[.. #.S.Syr.j.~ #####.#####.....~..~~. #.# #.....j~J... #.# #.#.⌠~ #.# #.#......~~⌠ #.# #.##....j... 3 gnolls (1 polearm) #.# #.##....~..~iG #.# #.##$....~~.is1S.i S.  You feel sick. Your clockwork bee stings the quokka.i j.  The quokka closely misses your clockwork bee.iFThe adder attacks as it pursues you! The adder bites you.  You are more poisoned.J~ji .j 4 gnolls (2 polearms) The adder poisons you!iE 3======-----6i i~ b _Your clockwork bee barely misses the quokka.i  ##.## #. ##.....## #.#. ##...## #.# #....>..# ##.## ###.# ######..# #.# #...#### ~~~ #### #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...j~[.. #.S.S.yrj..~ #####.#####....j~J.~~. #.# #......~~... #.# #.#.⌠~ #.# # m.#.~~⌠ #.# #.##....j... 2 gnolls (1 polearm) #.# #.##....~..~ #.# #.##$....~~.S. S.  You feel very sick. jThe quokka bites your clockwork bee but does no damage.  The gnoll hits your clockwork bee with a +0 halberd! j.  The gnoll splashes around in the water.S.i 7 ~j 3 gnolls (1 polearm)  Your clockwork bee closely misses the quokka.0-----7i} i f _The endoplasm closely misses your clockwork bee.i. ##i.## # ##.....## #.#. ##...## #.# #....>.. ##.## ###.# ######.. #.# #...#### ~~~  #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...j~[.. #.SS.j.yrj..~ #####.#####.....~J.~~. #.# #......~~... #.# #.#.⌠~ #.# #.#...~~⌠ #.# #.##...j~...   gnoll #.# iA#.##....~..~ #.# #.##$....~~.y   clockwork bee (minion) S. jYou feel sick. The adder attacks as it pursues you!  The adder closely misses you.iS.j.jS. J  Something bites your clockwork bee but does no damage.~i~y.jj 3 gnolls (1 polearm)J   endoplasm28---=8 _Something completely misses your clockwork bee.i ##.## # ##.....## #.# ##...## #.# #....> ##.## ###.# ###### #.# #...#### ~~~  #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###S####..j~~[.. #.S.j..~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.# #.#.......⌠~ #.# #.#......~~⌠ #.# #.##..j.~...   gnoll #.#imQ[37m #.##....~..~ #.# #.##$....~~.S.j.ji".j 2 gnolls (1 polearm)--==9i)i+Z _You feel sick. The adder misses you.ih_ ##.## # ##.....## #.# ##...## #.# #....> ##.## ###.# ###### #.# #...#### ~~~  #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###S####.j.~~[.. #.S.j...~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.# #.#.......⌠~  #.# #.#......~~⌠ #.# #.##..j.~...   gnolli: #.# #.##....~..~  #.# #.##$....~~.i1S.iS.Sicjj.ij.j 2 gnolls (1 polearm)iF\6-60ii ^ _You feel sick. The adder attacks as it pursues you! The adder bites you.i S  Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i8*i> }  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.i;  .jThe adder is heavily wounded.j.#S5-5-----=1 _You feel sick. The adder bites you but does no damage.iZ *You closely miss the adder with your +0 dagger.i  You barely miss the adder with your +0 hammer.The rocky spike skewers the adder.iEi: .The adder is almost dead.The rocky spike skewers the adder.i," d*   adderi j.  You kill the adder!j.i  You feel sick. The adder closely misses you. The adder bites you.  You are more poisoned.i 2===--63-2.8 (1.2Rev i iL , _The adder poisons you!i{ *You hit the adder but do no damage.i<  You completely miss the adder with your +0 hammer.The rocky spike skewers the adder.iG yThe adder is moderately wounded.iuI0j.i,PG Sy   clockwork bee (minion)You feel sick. The adder bites you.  Something barely misses your clockwork bee.iP0===---=4.0Rev+ iGUixXS _The adder closely misses you.i *You miss the adder with your +0 hammer.The adder is moderately wounded.i &`ir jYou hit the adder with your +0 dagger. The rocky spike misses the adder.iBs 1j.iv j.  The adder is moderately wounded.  You hit the adder with your +0 dagger. The rocky spike misses the adder.  You feel sick.  Something closely misses your clockwork bee.The adder barely misses you.  Something barely misses your clockwork bee.ilx  Something hits your clockwork bee but does no damage.ix i*y 4j.i ^Sj 3 gnolls (1 polearm)iG 19--6===--5.2Rev* iӈ iA k _Something barely misses your clockwork bee.i6 * You barely miss the adder with your +0 hammer.The adder is heavily wounded.i8X n  You hit the adder with your +0 dagger. The rocky spike skewers the gnoll.i j.  The adder is heavily wounded.  You hit the adder with your +0 dagger. The rocky spike skewers the gnoll.  The gnoll is lightly wounded.  You feel sick. The adder barely misses you.  Something completely misses your clockwork bee.Something hits your clockwork bee but does no damage.i        #.# #....> ##.## ###.#  #.#  ~~~  #.#   #.# ### #.#   #.###.###j####...~~[..  #......@S*j... i  #####.#####....  #.# #....  #.#   #.#   #.#   #.#   #.# #.##$ Something barely misses your clockwork bee.The adder misses you.ib T      #.# #....> ##.## ###.#  #.#  ~~~  #.#   #.# ### #.#   #.###.###j####...~~[..  i@ #......@S*j...  #####.#####....  #.# #....  #.#   #.#  #.#   #.#   #.# #.##$ i # jThe gnoll hits you from afar with a +0 halberd!5/40 ==---------6.4i 6Pois i ir V _* * * LOW HITPOINT WARNING * * *ia"Drink which item? Potions  g - a potion of magic  L - a potion of lignification  d - a dark potion  j - 2 fuming coppery potions  n - an emerald potion [!] read|quaff|evoke[?] describe selectediOiWi_S##.......## #............. perishedprincess the Tinkerer ##.....## #.#######..... Coglini8`##...## #.# #....> Health: 5/40===---------------------##.## ###.# ###### Magic: 6/9================--------#.# #...#### ~~~ # AC: 3i`Str: 11#.# #.####.###~~~~EV: 11Int: 16#.# ### #.# #....~~..SH: 0Dex: 12i`d#.###.###j####...~~[..XL:  5 Next: 63% Place: Dungeon:3ia#......@Sjj...y.~rj..~Noise: ==-------  Time: 2766.4 (0.0)#####.#####.....Jy.~~.a) +0 hammer {Sarann c) +0 dagger {Yawen}iqa#.# #......~~...Cast: Kinetic Grapnel#.# #.#.......⌠~Pois Rev* #.# #.#......~~⌠#.# #.##..j.~...jjj 3 gnolls (1 polearm)ia#.# #.##....~..~S   adder#.# #.##$....~~.iby   clockwork bee (minion)Something completely misses your clockwork bee.Something hits your clockwork bee but does no damage.Something barely misses your clockwork bee.The adder misses you.The gnoll hits you from afar with a +0 halberd! icbA_* * * LOW HITPOINT WARNING * * *iLw8*iQ .It was a potion of moonshine. You feel tipsy.  The rocky spike skewers the adder.iV*y   clockwork bee (minion)ic.jIt was a potion of moonshine. You feel tipsy.  The rocky spike skewers the adder.  You kill the adder!  You feel sick.  iSomething barely misses your clockwork bee.  Something closely misses your clockwork bee.iio4-  6  727.4 (1Pois Vertigo Rev* i%iC _Something misses your clockwork bee. The gnoll completely misses you.iw)Drink which item? Potions  g - a potion of magic  L - a potion of lignification  j - a potion of moonshine  d - a dark potion  n - an emerald potion [!] read|quaff|evoke[?] describe selectedii i0##.......## #............. perishedprincess the Tinkerer ##.....## #.#######..... Coglin##...## #.# #....> Health: 4/40i==----------------------##.## ###.# ###### Magic: 6/9================--------#.# #...#### ~~~ # AC: 3Str: 11#.# #.####.###~~~~EV:  6 Int: 16iC#.# ### #.# #....~~..SH: 0Dex: 12#.###.###.####...~~[..iۙXL:  5 Next: 72% Place: Dungeon:3#......@jjj...y.~rj..~Noise: ==-------  Time: 2767.4 (0.0)#####.#####.....Jy.~~.a) +0 hammer {Sarann c) +0 dagger {Yawen}#.# #......~~...Cast: Kinetic Grapnel#.# #.#.......⌠~Pois Vertigo Rev* i7#.# #.#......~~⌠#.# #.##..j.~...jjj 3 gnolls (1 polearm)#.# #.##....~..~y   clockwork bee (minion)#.# #.##$....~~.iThe rocky spike skewers the adder.  You kill the adder!You feel sick.  Something barely misses your clockwork bee.Something closely misses your clockwork bee. _Something misses your clockwork bee. The gnoll completely misses you.i8*ic `  It was a potion of heal wounds. You feel much better.i j.  The rocky spike misses the gnoll. You feel sick.  You are no longer poisoned.Something misses your clockwork bee. Something hits your clockwork bee!iy j Something misses your clockwork bee. The gnoll barely misses you.30/40=================-8.4 (1iF iii?E _The gnoll hits you from afar with a +0 halberd.iSb o ##.## # ##.....## #.# ##...## #.# #.... ##.## ###.#  #.# #...#### ~~~  #.# #.####.###~~~~i4c  #.# ### #.# #....~~.. #.###.###j####...~~[.. #.jj....y.~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.# #.#.⌠~ #.# #.#......~~⌠ #.# #.##..j.~... #.# #.##....~..~ #.# #.##$....~~.if ihg in 1#io --9Rev+ iv iw i  ##.## # ##.....## #.# ##...## #.# # ##.## ###.#  #.# #...#### ~~~is #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###j####...~~[.. #.jj....y.~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.# #.#.⌠~i) #.# #.#......~~⌠ #.# #.##..j.~... #.# #.##....~..~ #.# #.##$....~~.iCj.ii1================-70ii~i ##.## # ##.....## #.# ##...## #.# # ##.## ###.#  #.# #...####  #.# #.####.### #.# ### #.# #....~~ #.###.###j####...~~[ #...@..j.j....y.~rj.. #####.#####.....Jy.~~ #.# #......~~ #.# #.#.⌠ #.# #.#......~~ #.# #.##..j.~ #.# #.##....~.. #.# #.##$....~~ij..j1iNq  Casting: Construct Spike Launcher (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iri t$itThe spell is quite dangerous to miscast (19% risk of failure)! Continue anyway?  Y - Yes it' N - Noii ##.......## #.......... perishedprincess the Tinkerer  ##.....## #.#######.. Coglin ##...## #.# #.. Health: 31/40 ==================------ ##.## ###.# ### Magic: 3/9========---------------- #.# #...#### ~~ AC: 3Str: 11 #.# #.####.###~~~ EV:  6 Int: 16 #.# ### #.# #....~~. SH: 0Dex: 12 #.###.###.####...~~[. XL:  5 Next: 72% Place: Dungeon:3 #...@.j.jj....y.~rj.. Noise: ---------  Time: 2771.4 (0.0) #####.#####.....Jy.~~ a) +0 hammer {Sarann c) +0 dagger {iYawen} #.# #......~~.. Cast: Kinetic Grapnel #.# #.#.......⌠ Vertigo Rev+  #.# #.#......~~ #.# #.##..j.~.. jjj 3 gnolls (1 polearm) #.# #.##....~.. #.# #.##$....~~ _The gnoll hits you from afar with a +0 halberd.  Casting: Construct Spike Launcher (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded)iP ##.......## #.......... perishedprincess the Tinkerer  ##.....## #.#######.. Coglin ##...## #.# #.. Health: 31/40 ==================------ ##.## ###.# ### Magic: 3/9iy4========---------------- #.# #...#### ~~ AC: 3Str: 11 #.# #.####.###~~~ EV:  6 Int: 16 #.# ### #.# #....~~. SH: 0Dex: 12 i#.###.###.####...~~[. XL:  5 Next: 72% Place: Dungeon:3 #...@.jj.j....y.~rj.. Noise: ---------  Time: 2771.4 (0.0) #####.#####.....Jy.~~ a) +0 hammer {Sarann c) +0 dagger {Yawen} #.# #......~~.. Cast: Kinetic Grapnel #.# #.#.......⌠ Vertigo Rev+ i*_ #.# #.#......~~ i#.# #.##..j.~.. jjj 3 gnolls (1 polearm) #.# #.##....~..i( #.# #.##$....~~Casting: Construct Spike Launcher (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (lightly wounded)  You lock target on the gnoll and prepare to deploy your bee.iU)j.onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (lightly wounded)  i¨You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)iM     ib #.#  ##.## ###.#  #.#   i#.#  #.# ### #.# i [ #.#  #.# i  #.#  #.# ik #.#  #.# #.##$ i25---==2.4 (1Winding Rev+ iܸiE _The gnoll hits you from afar with a +0 halberd.iO  You continue winding your clockwork bee...iQ2-----4==-3. Rev i#[ _The gnoll hits you from afar with a +0 halberd.i4O  You continue winding your clockwork bee...i14-------=4.. Rev igibE _The gnoll hits you from afar with a +0 halberd!i 0ji       #.#  ##.## ###.#  #.#   #.#  #.# ### #.#  #.###.###.##[ #...@.jjj.. #####.#####. #.# ir #.#  #.#  #.# j 4 gnolls (2 polearms, 1 ally target) #.# y   clockwork bee (minion) #.# #.##$igWith a metallic buzz, your clockwork bee launches itself at the gnoll.iIM      #.#  ##.## ###.#  #.#   #.#  #.# ### #.#  #.###.###.##[ #...@.jjj.. #####.#####. #.#  #.#  #.#  #.#  #.#  #.# #.##$  yThe gnoll hits you from afar with a +0 halberd!6/40 ----------5Rev  _* * * LOW HITPOINT WARNING * * *iWF  ##.## #   ##.....## #.#   ##...## #.# #   ##.## ###.#   #.# #...####   #.# #.####.###   #.# ### #.# #....~~   #.###.###.####...~~[  iwX #..@y.jjj..j..y.~rj   #####.#####.....Jy.   #.# #......~~   #.# #.#.   #.# #.#......   #.# #.##..j.~ 3 gnolls (1 polearm   #.# #.##....~   #.# #.##$....  i@Z0jiq[D.yic .j 4 gnolls (2 polearms, 1 ally target) You swap places with your clockwork bee.id--6iiilJ _The gnoll hits your clockwork bee with a +0 halberd!ib O  ##.## #   ##.....## #.#   ##...## #.# #   ##.## ###.#  i D #.# #...####   #.# #.####.###   #.# ### #.# #....   #.###.###.####...~~   #.@..yjjj.j...y.~rj  iP  #####.#####.....Jy.   #.# #......~~  i E #.# #.#   #.# #.#......   #.# #.##..j.~ 3 gnolls (1 polearmi   #.# #.##....~   #.# #.##$....  i 2ji )Your clockwork bee stings the gnoll. The gnoll misses your clockwork bee.Your clockwork bee stings the gnoll!i^ A.)iν 7/41=----==  81--iW 7Kinetic Grapnel _The gnoll dies!Your Fighting skill increases to level 3!i iJ h _Your Dodging skill increases to level 3!iU ##.## #.   ##.....## #.#.   ##...## #.# #.   ##.## ###.# #   #.# #...#### ~   #.# #.####.###~   #.# ### #.# #....~   #.###.###j####...~~[ #..@.y)jj.....y.~rj.   #####.#####.....Jy.~   #.# #......~~.   #.# #.#.   #.# #.#......~   #.# #.##..j.~.   #.# #.##....~.   #.# #.##$....~   i{V[m.j.y , 1 ally target)  Your clockwork bee locks its sights upon the gnoll.iHW0iyWJ-8Kinetic Grapneli_ibZ _The gnoll misses your clockwork bee.i<  ##.## #. ##.....## #.#. ##...## #.# #. ##.## ###.# # #.# #...#### ~ #.# #.####.###~ #.# ### #.# #....~~. #.###.###.####...~~[. #...@.yjjj.r..y.~rj. #####.#####.....Jy.~ #.# #......~~. #.# #.#.⌠ #.# #.#......~ #.# #.##..j.~. #.# #.##....~.. i= [0;10;1mr   quokka #.# #.##$....~~ y   clockwork bee (minion) r. r.  Your clockwork bee closely misses the gnoll.  The gnoll closely misses your clockwork bee.9 _Your clockwork bee stings the gnoll!if##.## #.##.....## #.#.##...## #.# #.##.## ###.# ##.# #...#### ~#.# #.####.###~#.# ### #.# #....~~.#.###.###r####...~~[.#....@yjjj....y.~rj..~#####.#####.....Jy.~~.#.# #......~~.#.# #.#.⌠~#.# #.#......~~⌠#.# #.##..j.~.#.# #.##....~..~#.# #.##$....~~.ih.Jis J   endoplasm (distracted)r   quokkaity   clockwork bee (minion)Your clockwork bee stings the gnoll.iu.=80i|iJb _The gnoll closely misses your clockwork bee.i & iU )Your clockwork bee stings the gnoll. J.  The gnoll dies!j.* 2*   dormant clockwork bee (minion)io 8=  9-1if i_ L _Your clockwork bee winds down and falls to the ground.i  .rYou wind your clockwork bee back up and it locks its sights upon the gnoll!i .J.i+ yjrjJJy   iQ,iYour clockwork bee misses the gnoll. Your clockwork bee stings the gnoll!iB-0i-==2i4i7G _The gnoll hits your clockwork bee with a +0 whip.i9 #J.i )Your clockwork bee closely misses the gnoll.The gnoll hits your clockwork bee but does no damage.  Your clockwork bee stings the gnoll!i [   gnoll (polearm,i l  98-3i) i', / _The gnoll dies!i, iBqDr.j..J  The world stops spinning.Your clockwork bee stings the quokka but does no damage.11 -4 _The quokka barely misses your clockwork bee.i`  )Your clockwork bee stings the quokka! j.The quokka dies!J.**   dormant clockwork bee (minion) ##.......## #........... perishedprincess the Tinkerer ##.....## #.#######... Coglin##...## #.# #... Health: 9/41=====-------------------##.## ###.# #### Magic: 4/9==========--------------#.# #...#### ~~~ AC: 3Str: 11#.# #.####.###~~~~ EV: 11Int: 16#.# ### #.# #....~~.. SH: 0Dex: 12#.###.###.i [40m####...~~[.. XL:  5 Next: 100% Place: Dungeon:3#....@*jJ.....y.~rj..~ Noise: ---------  Time: 2785.4 (1.0)#####.#####.....Jy.~~. a) +0 hammer {Sarann c) +0 dagger {Yawen}#.# #......~~... Cast: Kinetic Grapnel#.# #.#.......⌠~#.# #.#......~~⌠#.# #.##..j.~... j   gnoll (polearm, ally target)#.# #.##....~..~ J   endoplasm#.# #.##$....~~. *   dormant clockwork bee (minion)The world stops spinning.Your clockwork bee stings the quokka but does no damage. _The quokka barely misses yoi) zur clockwork bee.Your clockwork bee stings the quokka!  The quokka dies! _Your clockwork bee winds down and falls to the ground. - _The quokka barely misses your clockwork bee.Your clockwork bee stings the quokka!  The quokka dies! _Your clockwork bee winds down and falls to the ground.  Your Armour skill increases to level 1!You have reached level 6!i7 /  --more--i 10/47=10-6 0% iTM J _ iҍ y y   You wind your clockwork bee back up and it locks its sights upon the gnoll!  Your clockwork bee stings the gnoll! The gnoll closely misses you. ip3---=6 i iR: _Your clockwork bee stings the gnoll. i ##.## # ##.....## #.# ##...## #.# # ##.## ###.#  #.# #...####  #.# #.####.### #.# ### #.# #....~~ #.###.###.####...~~[ iD #...@.yjJ.....y.~rj.. #####.#####.....Jy.~~ #.# #......~~ #.# #.#.⌠ #.# #.#......~~ #.# #.##..j.~ #.# #.##....~.. #.# #.##$....~~ i )Your clockwork bee stings the gnoll!J. iBy) iJ   endoplasmy   clockwork bee (minion) igP14-7 i iE _The gnoll dies! i =J) id [ *(ally target)*   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the endoplasm.  Your clockwork bee stings the endoplasm but does no damage. i @-8 i{  i~ L _Your clockwork bee winds down and falls to the ground. i0 i.=9 i iW _The endoplasm hits your dormant clockwork bee but does no damage. i0 ) _winds down and falls to the ground. _The endoplasm hits your dormant clockwork bee but does no damage. wind your clockwork bee back up and it locks its sights upon the endoplasm!.  The endoplasm misses your clockwork bee.  Your clockwork bee stings the endoplasm! iL= yy   clockwork bee (minion) i6E 2-----590Kinetic Grapnel i1N _ _The endoplasm dies! i##.## #.##.....## #.#.##...## #.# #.##.## ###.# ##.# #...#### ~#.# #.####.###~#.# ### #.# #....~~.#.###.###.####...~~[.#...y@))......y.~rj..~#####.#####.....Jy.~~.#.# #......~~.#.# #.#.⌠~#.# #.#......~~⌠#.# #.##..j.~. i#.# #.##....~..~#.# #.##$....~~. i **   dormant clockwork bee (minion)You swap places with your clockwork bee.2=3===-1 _Your clockwork bee winds down and falls to the ground. iA##.## #.##.....## #.#.##...## #.# #.##.## ###.# # i#.# #...#### ~~~ #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #...*.@)......y.~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.##.##.# #.##..j.~... #.##.# i* ie@-2 i^ i5P _You see here a +0 halberd. iH##.## #.##.....## #.#.##...## #.# #....>##.## ###.# ##.# #...#### ~~~ ##.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #...*.)@..~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.#.#.# #.##..j.~... #. iN#. i i-3 _ iS iTp _Items here: ))) †††.iTiTiUim\Bi]ix^f3====i_icicidig,iTjiHkikimipiq4=4==i-ri:u,iviwixi/~iv . _You start resting.ii5=iiit:==iiʚi'iri\iiiimI6=igiئi&i i)inU5===igit,i+iiS7=iOiiMiiZQ===iiiPI8=i/i<iiibiii$$6==9===20=7==1=2===iHi,iDiBi!iK3=iiiO8===i4i,iiLiiii7S4=i| i"i4===iiieiia5=ii ,iZ"i%i&L9==ir(i5,i9i>i6=i?i4DiDiEiIiJ:==iLiPi'QiRi&ViVK7=iXi[iJ\i]id _Your dormant clockwork bee falls apart.Magic restored.im)i,v1848.4 (55.0)ixg10/10===9.4 (56 _i}ii 3i i iS S8=i$ Bir& iB P===9=30=i~C ioF ,i##.## ###.# ##.# #...#### ~~~ ##.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....)@.~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.#.#.#.ig" N#.i5* i, -3 _i3 i9 p _Items here: ))) †††.i!0##.## #.##.....## #.#.##...## #.# #....>.##.## ###.# ######.#.# #...#### ~~~ ##.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....))~rj..~ #####.#####.....Jy.~~. #.# #......~~... #.# #.#..r #.# #.##..j.~... r   rat (wandering) i,. r  You encounter a rat.i2&4izi 0 _The rat leaves your sight.iM  A rat comes into view.iBS##.## #.##.....## #.#.##...## #.# #....>.##.## ###.# ######.#.# #...#### ~~~ ##.# #.####.###~~~~ iSD#.# ### #.# #....~~.. #.###.###.####...~~[.. #.....)).~rj..~ #####.#####.....~y.~~. #.# #......~~... #.# #.#.......⌠~#.# #.#.r....~~⌠iIT]#.# #.##....~... r   rat (wandering)#.# #.##....~..~ iW'0.i_>rieG=5.4 (1i|hi_k0 _The rat leaves your sight.i: i; i< i@ iC c  You encounter a bat.iSO ##.## #.##.....## #.#.###...## #.# #....>..###.## ###.# ######..#iO #.# #...#### ~~~ ##.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....)).~.j..~ iP ,#####.#####.....~..~~. #.# #......~~... Kinetic Grapnel#.# #.#....b..⌠~#.# #.#r.....~~⌠#.# #.##....~... b   bat (wandering)#.# #.##....~..~ r   rat (wandering)#.# #.##$...iQ /.~~.iV {0b.~iV I.ri] br   rib d6.4 (1Kinetic Grapnelig ij 0 _The bat leaves your sight.i:e## #.########### #.# #....>..# ## ###.# ######..# .# #...#### ~~~ #### #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....))........~....~ #####.#####@....~..~~.  #.# #.~... #.# #.#.......⌠~ #.# #.#......~~#.# #.##r...~if...#.# #.##....~..~ w   dart slug (asleep)#.# #.##$....~~. r   rat (wandering) #w# ...!ih .rYou encounter a dart slug.iij8w.iqNwiwu&7i|iT _Found a grey potion.iB n## #.# #....>..# ## ###.# ######..# .# #...#### ~~~ #### #.# #.####.###~~~~ #.# ### #.# #....~~.. iC #.###.###.####...~~[.. #.....))........~..b.~ #####.#####.....~..~~.  #.# #.~b.. #.# #.#.......⌠~ #.# #.#......~~⌠ #.# #.##....~...#.# #.##r...~..~#.# #w##$....~~.  i_D v#.# ...!. bb 2 bats (wandering)#. .....r   rat (wandering)i6G 1b.iG 4b.igH F.biH E.biI I.riHJ L.biK -~iY b   batYou encounter a bat.ib ````The dart slug launches a dart at you.i <....iL ]5--=8i i^ H _The slug dart hits you. The bat leaves your sight.iy  #####.# ######..# #.# #...#### ~~~ #### #.# #.####.###~~~~  #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....))........~....~ #####.#####.....~..~b. #.# #......~~... #.# #@#.....b.⌠~iʹ_ #.# #.#......~~⌠ #.# #.##....~... #.# #.##....~..~ #.# #w##r....~~. #.# ...!.  #.# ..... ..#iiE-9Kinetic GrapneliisiqT #.# #...#### ~~~ #######.###~~~~ ### #.# #....~~..##.###.####...~~[....))........~....~####.#####.....~..~b. #.# #......~~..#.....b.⌠~.~~⌠#....~...~w##r....~~. #.# ...!....###w.-30i0` ####.###~~~~ ### #.# #....~~..##.###.####...~~[....))........~....~####.#####.....~..~b. #.# #......~~..#.....b.⌠~.~~⌠#....~...w~.##r....~~. #.# ...!....# ## ih ii .=1in idq W _The dart slug closely misses you.i  You hit the dart slug but do no damage.You hit the dart slug with your +0 hammer.i s--2.6 (1.2Rev i* i . _The dart slug bites you.ia †You hit the dart slug with your +0 hammer.  The dart slug is severely wounded.You hit the dart slug with your +0 dagger.ik)ip63.8Kinetic GrapnelRev+ iviyM _You kill the dart slug!iD ### #.# #....~~..##.###.####...~~[....))........~....~####.#####.....~..~b. #.# .~~..#.....b.⌠~.~~⌠#....~...~.##r....~~. #.# ...!. .i-I-40iMiiv _You see here a dart slug corpse.iQM #.####.###~~~~ ### #.# #....~~###.###.####...~~[.......))........~....~#####.####~..~b.....~~...b.⌠~......~~⌠.†##....~..~#.##r....~~.!#.# .....iXiTY6=-5Rev  _i^i`i M..#### ~~~ #### #.####.###~~~~ ### #.# #....~~iz ###.###.####...~~[.......))........~....~#####.#####.....~..~b.....~~...b.⌠~......~~⌠..†##....~..~#.##r....~~.i #.# ...!.iK i1 %6io ik i0 M##.## ###.# ######....#### ~~~ #### #.####.###~~~~ ### #.# #....~~###.###.####...~~[.......))........~....~#####.#####.....~..~b.....~~...b.⌠~......~~⌠..†##....~..~i0 #.# #.##r....~~.###i: i[< %7i4C iD i g##.. #.# #....>..# ##.## ###.# ######..# #.# #...#### ~~~ #####.# #.####.###~~~~ iU#.# ### #.# #....~~.. #.###.###.####...~~[.. #.....))........~....~ #####.#####.....~..~b. i|#.# #.@....~~... #.# #.#.......⌠~ #.# #.#......~~⌠ #.# #.##...r~... #.# #†##....~..~i #.# #.##$....~~.r   rat (wandering)i#.# ...!.#.# .......#i2r.i!Kri%I===8Kinetic Grapneli?-i/- _The rat squeaks loudly.i9## ###.# ######..# .# #...#### #~~~ #### #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....))........~....~ #####.#####.....~..~~.  #.# #.~... #.# #.#@......⌠~ #.# #.#......~~⌠ #.# #.##..r.~... #.# #†##....~..~ #.#[3i:9;49m #.##$....~~ #.# ....!.. #.# ........# .###~~~###bi+::b~i:4r.i;;~biuDb   bat (wandering)r   ratiQF7==---9iMi?Xi/.# #...#### #~~~ #### #.# #.####.###~~~~ #.# ### #.# #....~~.. #.###.###.####...~~[.. #.....))........~....~ #####.#####.....~..~~.  #.# #.iS~... #.# #.#.......⌠~ #.# #.#.@r...~~⌠ #.# #.##....~b.. #.# #†##....~..~ #.# #.##$....~~ #.##....!...#.##........##.###~~~~###### i"b.i7&.bi_9~bi i 5--=--40i) i ( _The rat bites you.i G ~b  You hit the rat but do no damage.b. b.  You closely miss the rat with your +0 hammer.i& i X2.0 (1.2Rev iI i _The rat barely misses you. x2iL †You hit the rat with your +0 hammer.b~b.bb.b~~b.b.   You kill the rat!6=-3.2Rev+  _The bat leaves your sight.i #.# #...#### #~~~ ####  #.# #.####.###~#.# ### #.# #....~~.  #.###.###.####...~~[.  #.....))..~....~#####.#####.....~..~~.i ,#.# #......~~...b#.# #.#.....b.⌠~#.# #.#..@...~~⌠.#.# #.##....~.i #.# #†##....~..~#.# #.##$....~~.#.##....!.i #.##.~b 2 bats (wandering)..##.###~###### #~i, ix ).b.iA $.i} b.i b.i ?b~i) :⌠bi Qbi Z40Rev i5  _The bat barely misses you. _You see here a rat corpse.iiS  Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ib< #.# #...#### #~~~ ####  perishedprincess the Tinkerer  #.# #.####.###~~~~~  Coglin  #.# ### #.# #....~~...  Health: 46/47 =======================-  #.###.###.####...~~[...  Magic: 9/10=====================---  #.....))........~....~~  AC: 3Str: 11  #####.#####.....~..~~..  EV: 11Int: 16 #.# #......~~....  SH: 0Dex: 12 #.# #.#.......⌠~~  XL:  6 Next:  6% Place: Dungeon:3 #.# #.#..@b..b~⌠.  Noise: =--------  Time: 2944.2 (0.0) #.# #.##....~....  a) [i<s32m+0 hammer {Sarann c) +0 dagger {Yawen} #.# #†##....~..~~  Cast: Kinetic Grapnel #.# #.##$....~~..  Rev  #.##....!....  #.##........~  bb 2 bats ..##.###~~~~~  ###### #~~~~  _You see here a rat corpse.  Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)i #.# #...#### #~~~ ####perishedprincess the Tinkerer #.# #.####.###~~~~~Coglin#.# ### #.# #....~~...Health: 46/47 =======================-#.###.###.####...~~[...Magic: 9/10=====================---#.....))........~....~~AC: 3Str: 11  #####.#####.....~..~~..EV: 11Int: 16#.# #......~~....SH: 0Dex: 12#.# #.#.......⌠~~XL:  6 Next:  6% Place: Dungeon:3#.# #.#..@***b~[i 40m⌠.Noise: =--------  Time: 2944.2 (0.0)#.# #.##....~....a) +0 hammer {Sarann c) +0 dagger {Yawen}#.# #†##....~..~~Cast: Kinetic Grapnel#.# #.##$....~~..Rev #.##....!....#.##........~bb 2 bats..##.###~~~~~###### #~~~~Casting: Launch Clockwork Bee (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel misses the bat.i%/b~onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel misses the bat.The kinetic grapnel hits the bat but does no damage.i&%.bi&b.i'b.i'b.i0ir155-i1#5.2 (1i8i;' _The bat hits you.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #.# #...#### #~~~ ####  perishedprincess the Tinkerer  #.# #.####.###~~~~~  Coglin  #.# ### #.# #....~~...  Health: 45/47 ======================--  #.###.###.####...~~[...  Magic: 8/10===================-----  #.....))........~....~~  AC: 3Str: 11  #####.#####.....~..~~..  EV: 11Int: 16 #.# #......~~....  SH: 0Dex: 12 #.# #.#.......⌠~~  XL:  6 Next:  6% Place: Dungeon:3 #.# #.#..@b..~~⌠.  Noise: =--------  Time: 2945.2 (0.0) #.# #.##..b.~.... [iDJ40m a) +0 hammer {Sarann c) +0 dagger {Yawen} #.# #†##....~..~~  Cast: Kinetic Grapnel #.# #.##$....~~..  Rev  #.##....!....  #.##........~  bb 2 bats ..##.###~~~~~  ###### #~~~~  _The bat hits you.  iCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)iA #.# #...#### #~~~ ####  perishedprincess the Tinkerer  #.# #.####.###~~~~~  Coglin  #.# ### #.# #....~~...  Health: 45/47 ======================-- i}A{ #.###.###.####...~~[...  Magic: 8/10===================-----  #.....))........~....~~  AC: 3Str: 11  #####.#####.....~..~~..  EV: 11Int: 16 iA#.# #......~~....  SH: 0Dex: 12 #.# #.#.......⌠~~  XL:  6 Next:  6% Place: Dungeon:3 iA0#.# #.#..@b..~~⌠.  Noise: =--------  Time: 2945.2 (0.0) iB#.# #.##..†.~....  a) +0 hammer {Sarann c) +0 dagger {Yawen} if#.# #†##....~..~~  Cast: Kinetic Grapnel #.# #.##$....~~..  Rev  i;#.##....!....  #.##........~  bb 2 bats ..##.###~~~~~ i ###### #~~~~ Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.i. #.#  #~~~ ####  #.# #.####.###~~~~~ ii #.# ### #.# #....~~...  #.####...~~[...  ))....~~  #~..  #.# #...  #.# ~~  #.# ~⌠.  iS#.# ...  #.# #†.~~  #.# iO~..  ...i #.##........~ b   bat ..##.###~~~~~ ###### #~~~~ i.bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  You kill the bat!i!.bi۔iF276.2 (1iyiQ _The bat closely misses you.i`  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i { #.# #...#### #~~~ ####  perishedprincess the Tinkerer  #.# #.####.###~~~~~  Coglin  #.# ### #.# #....~~...  Health: 45/47 ======================--  #.###.###.####...~~[...  Magic: 7/10================--------  #.....))........~....~~  AC: 3Str: 11  #####.#####.....~..~~..  EV: 11Int: 16 #.# #......~~....  SH: 0Dex: 12 #.# #.#.......⌠~~  XL:  6 Next:  7% Place: Dungeon:3 #.# #.#..@*..~~⌠.  Noise: =--------  Time: 2946.2 (0.0) i #.# #.##..†*b....  a) +0 hammer {Sarann c) +0 dagger {Yawen} #.# #†##....~..~~  Cast: Kinetic Grapnel #.# #.##$....~~..  Rev  #.##....!....  #.##........~  b   bat ..##.###~~~~~  ###### #~~~~  _The bat closely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)ir  #.# #...#### #~~~ ####perishedprincess the Tinkerer #.# #.####.###~~~~~Coglin#.# ### #.# #....~~...Health: 45/47 ======================--#.###.###.####...~~[...Magic: 7/10i J================--------#.....))........~....~~AC: 3Str: 11  #####.#####.....~..~~..EV: 11Int: 16#.# #......~~....SH: 0Dex: 12#.# #.#.......⌠~~i1 BXL:  6 Next:  7% Place: Dungeon:3#.# #.#..@*..~~⌠.ij Noise: =--------  Time: 2946.2 (0.0)#.# #.##..†*b....i la) +0 hammer {Sarann c) +0 dagger {Yawen}#.# #†##....~..~~Cast: Kinetic Grapneliޯ #.# #.##$....~~..Rev #.##....!....#.##........~b   bat (grapneled)i ..##.###~~~~~###### #~~~~i5 Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.i2 bb~b.iD= .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.i> X6=7.2 (1iL iO : _The bat hits you but does no damage.i& iS.  The grapnel guides your strike. You hit the bat with your +0 dagger.ik(i' #=ig a8.4 (1.2Kinetic GrapneliW(i*G _You kill the bat!i9 #.# #.####.###~~~~~  #.# ### #.# #....~~... #.###.###.####...~~[... #.....))........~....~~ #####.#####.....~..~~.. #.# #......~~.... #.# #.#.......⌠~~ #.# #.#..†...~~⌠. #.# #.##@.†.~.... #.# #†##....~..~~ #.# #.##$....~~.. #.##....!....[13;is:\12H #.##........~ ..##.###~~~~~ ###### #~~~~ ###iBiE3-90i)LidNi+ ### #.# #....~~...##.###.####...~~[....))........~....~~####.#####~~.. #.# #......~~..#.......⌠~~#..†...~~⌠.##..†.~...†##@...~..~~i, .##$....~~.. #.##....!......~i4i7f7=-50i ?iGAiNp ##.###.####...~~[....))........~....~~####.#####.~~.. #.# #......~~..#.......⌠~~#..†...~~⌠.#..†.~...†##....~..~~..~~.. #.##....!......~Rev ##iiگ01iiniɹ+2.4 (2i=i? _You now have 126 gold pieces (gained 18).iF#.###.###.####...~~[...  #.....))........~....~~  #####.#####.....~..~~.. #.# #......~~.... #.# #.#.⌠~~ iDG#.# #.#..†...~~⌠. #.# #.##..†.~.... #.# #†##....~..~~ #.# #.##.@...~~.. #.##....!.... #.##.~ ..##.###~~~~~iGu###### #~~~~##iNivP]8===3.4 (1ioTiVie& #.###.###.####...~~[... #.....))........~....~~. #####.#####.....~..~~..~i& #.# #......~~....~#.# #.#.⌠~~.i& #.# #.#..†...~~⌠.i& #.# #.##..†.~....~i' ^#.# #†##....~..~~.#.# #.##..@..~~.i,' t#.##....!....~iE' G#.##.~il' E..##.###~i' r###### #~~~~##i0 i>4 B=4i: i< i.....))........~....~~ ####.#####.....~..~~..  #.# #.~....~.#.# #.#.......⌠~~..i<#.# #.#..†...~~⌠..#.# #.##..†.~....~~#.# #†##....~..~~..#.# #.##.....~~... #.##...@!....~~#.##........~~...##.###~~~~~~####### #~~~~## ####i~# ii C5iI)).~....~~. .#####.....~..~~..~.#.# #......~~....~.#.# #.#.⌠~~.iDJ#.# #.#..†...~~⌠.#.# #.##..†.~....~~.#.# #†##....~..~~..~#.# #.##.....~~....~iqJ#.##....@....~~.#.##.~~.iJ..##.###~~~~~~####### # iRi`V&6i\iRgijI===7.4 (2ipi4sQ _d - a grey potioni?i]S)).~....~~. i.#####.....~..~~..~.  i#.# #......~~....~.  #.# #.#.⌠~~.  #.# #.#..†...~~⌠.  #.# #.##..†.~....~~.  #.# #†##....~..~~..~.  #.# #.##.....~~....~.#.##.~~.#.##.~~...##.###~~~~~~###########8.4 (1iii^if  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.2   4.0   0   h + Spellcasting 2.8   4.2  -2           b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   5.1   4.2  +2   c - Unarmed Combat   0.0   1.2  -1           j - Evocations   0.0   0.6  +3   d - Short Blades  [ig34m 0.0   1.2  -1              e + Armour1.1   2.4  -1      f + Dodging3.1   4.8  -1       g - Stealth   2.0   3.6  -1                                   ih                           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii i+ ...))........~....~~.perishedprincess the Tinkerer ##.#####.....~..~~..~...Coglin#.# #......~~....~...Health: 47/47 ========================#.# #.#.......⌠~~....Magic: 8/10===================-----#.# #.#..†...~~⌠.....AC: 3Str: 11  #.# #.##..†.~....~~..EV: 11Int: 16  #.# #†##....~..~~..~.SH: 0Dex: 12  #.# #.##.....~~....~.XL:  6 Next:  7% Place: Dungeon:3ik H[34m#.##.....@...~~..Noise: ---------  Time: 2958.4 (0.0)#.##........~~...a) +0 hammer {Sarann c) +0 dagger {Yawen}..##.###~~~~~~###Cast: Kinetic Grapnel###### ##~~~~########  The bat is moderately wounded. _The bat hits you but does no damage.  The grapnel guides your strike. You hit the bat with your +0 dagger. _You kill the bat! _You now have 126 gold pieces (gained 18). _d - a grey potioni i # i, ia 3ib ih Biwi ii ij il i]m L9==in ip ip iq is i6t iLu iw ,ix iG| P==i҈ i 10/10=== _Magic restored.i Q===iz ,i] ,iT iq i i3 i7 i i Bi i i i i i i i i7 i Xi iI io i i ,i i i i  i@ i id i= iu i i ,i i8 i iw i' i ,i i i! ,i`# i& i' ,i( i) i80 i9 i; iQ; i< i> i@ ,iZ ##....~..~~......#....~~....~..........# ##.........~~...#.......###.# ##........~~....##...#...... ##.###~~~~~~###.###.#...###.# #### ##~~~~## ### #.........# #######.#######...##### ####....#####.## ..?....@......# ####........# ################ 94.4 (36.0)5.4 (37i`[ i1^ ` _j - a scroll labelled YWNONAYLAHiIiTii.iSiiLiim,iiUii i i #†##....~..~~..~..........#  #.##.....~~....~..........#  #.##.........~~...#.......###.  #.##........~~....##...#......  ..##.###~~~~~~###.###.#...###.  ###### ##~~~~###### #......... #######.#######...#### #.####....#####.## #i%.....# ######.....# #######i43000.4 (5.0)i\+1.4 (6ii ` _q - a scroll labelled LIGGYACONEiiiZiKiiRniii]ii iQiNiii/iLiiih!i&i'iF(i(i+*i+Bi0i2,i3ig5i8Bi9i:i';i;i=i=i>>i>i?iAiAAiAiBiYDiDiVEiFiGiHizHiJiKi^KiLi)MiN,ixOiRi(Si{SiTiaUimViVi[WiXiY,ieZi[i\i']i]i9_i'`ih`i`ibici1didifigilhihi9ji=kikiki#mitnini4oikpiqirisiHuiuivixM _You now have 129 gold pieces (gained 3).iEzizizi|i}i~i~ifirii-iiiGiiYiLjiiiފi7i{i(i%itii9iii6iڔiii$iii'C....###.### #.# ..........# #. #.# .....#....### #. #.# ............# #> #.# iZ~...........# #. ##.## .~..........# #. ##...## .~..........# #.##.....## ~...#.......###.#.#...#.###.# ....##...#......@#######.39.4 (3i8.0) ###.###.#...###.#.# ##.##### ##### #.........##.###.## i#.#######...#######.#.## #....#####.###.......## i}...........###.####### #..............# ################ii-40.4 (39iݴi; _Found a stone staircase leading down. ic3 i3 i5 ic iHf ig, ig i}i ikX im im i|n iqR  There is a stone staircase leading down here. ir ir _ i$s iVt iu, iv iw isx, iJy iz i{, i{ i~ i, iS i iw i i  i iB i iX ig i imJ iܨ iĪ, i iD i i i i iw, i im iL i, iC i, i i i i6 i i" iR i i i i, it i iE, i i i  i  iq  i i i4 i i iK i i~, i! iT i i' i i, i:  i0$ i$ i' iW( i(, i* i+ i, i.- i. i/ i0, iS2 iO3 i3 i4 io6 i7 i8, i: i; i=, i> i @, i@ iB ibC iD iD iF i G iH, iI iK iK, iN iO iLP iP iX iY iUZ iZ i,] i^ iv_, idX i}|  i}J There is a stone staircase leading up here. i~ ia _ it i  i%  i+There is a stone staircase leading up here. iQ i _ i i iR i i i iS i, iҪ i i(, i iq i, iz i i, ij ik i, iO i i" , i  i iz i i i i, i i"B i# i& i#K imTX ic i\d if iuk ik im io iq, i s iu ixB irz i-}, i} ix i: i i i i i׃ iY i iW i i i i iC i i( i͎ i i} iGX i iB i iX i i i#### #...# #.##.#   i!# #)### #.##.#  # #÷# #.##.#  # #)# #.##.#  ..# #)######.##.#  ..# #.##.....##.#  ### #.##.######.#  # #.##.## #.#  # ####.#...# #@#  138.4 (98 #..>.....# #.#  .##.#...# #.#  .......##### #..  ##<.#### ##.   #..# .#    i[34m  #<.# .#    #..### [#  #....#   il 9.4 (99 _Found a chain mail.!i"I!i^8  You see here a +0 chain mail. _  You encounter a kobold. It is wielding a +0 club and quivering stones...## #.##.## #.# !id.# ####.#...# #.# #.# #..>.....# #.# #.###.##.#...# #.## ........##### #..# ####<.#### ##.# .# #..# #.# # #<.# ######.#  #..### #.@...[#  #....# #.######  #.##.# #.   #.##.# #.   #.##.# #.  #####.##.# #.    K   kobold (missile, asleep) ......##.# #.    ########.# !iee0#K    ##### #.#  50.4 (11K.!iymK)==1.4 (12!i7z!iJ( _The kobold shouts!"i|..# ####.#...# #.# #.# #..>.....# #.# .#.###.##.#...# #.## ..........##### #..# ####<.#### ##.# .# #..#  #.# ### #<.#######.#  #..### #.....[#  #....# #@######  #.##.# #.#   #.##.# #.# "i} #.##.# #.# ######.##.# #.# .......##.# #K# #########.# #.# #.# #.# .....# #.#"i~5K."i<"iQ--2.0)Kinetic Grapnel"iR"i"i}#.# #..>..##.##.##.........####.####<.#### ## #..#  ### #<"iI##### #..### #.....[#..######## #####K ....... ####### ..... ####"i"i:(("iJ(.."iDKO=-3"itQ"iSW _The kobold throws a stone. The stone hits you but does no damage."i ##.##.##.........####.####<.#### ## #..#  ### #<##### #..### #.....[..####### #####K ....... ####### ..... ####  "ip "iF J((((("i~ ...@.4"iZ n _The kobold throws a stone. The stone closely misses you."ih .........####.####<.#### ## #..#  ### #<##### #..### #.....[..####### #####K ....... #######"i  ..... ####  ##"i "i U5--5"i "i 9 _The kobold hits you with a +0 club."ia  You closely miss the kobold with your +0 hammer.You closely miss the kobold with your +0 dagger.6.6 (1.2Rev "ig"ii= _The kobold hits you but does no damage.#i  You hit the kobold with your +0 dagger.  The kobold is heavily wounded.#i#2#i?u---7.8Rev+ #i9#iЕ~ _You hit the kobold but do no damage. The kobold hits you with a +0 club.#i  You barely miss the kobold with your +0 hammer.The kobold is heavily wounded.3-9.0Rev*  _You hit the kobold with your +0 dagger. The kobold closely misses you.#iʦ  You hit the kobold but do no damage.The kobold is severely wounded.You barely miss the kobold with your +0 hammer.#i(60.2#i#iL _The kobold misses you.#iB j )You hit the kobold with your +0 dagger.1.4Kinetic Grapnel _You kill the kobold!#iZ  ####<.#### ## #..#  ### #<##### #..### #.....[..####### ##### ....... ####### #.# .# #># #.#4=-20#i l  Things that are here: _a +0 club; a stone$i^EM.........##### #.###<.##### ..# #. ### #<.# ######.##....[..##### ######) .......## $i$_###### #.# #.##.#$if$ii~c-3 _$iWM#.###.##.#...#$i#3.........##### #.###<.##### ..# #. ### #<.# ######.$i`##....[..##### $i0. ######) $i....... #########.# #.##.#$iF&$i'\4Rev+ $ia-$i.$iZM #..>.. #.###.##.#...#.........##### #.###<.##### ..# #. ### #<.# ######.##....[..#####$i . ######) .......##.# #.##.#$i($i{]5=5$i$i$iBM..# ####.# #..>.. #.###.##.#...#.........##### #.###<.##### ..# #. ### #<.# ######.###....[#..######.##.# #.#Rev+ $i[K#.#$i $iP %6$ix $i $iT( ## #.##.## #.#  .# ####.#...# #.#  .#.# #..>.....# #.#  .#.###.##.#...# #.##  ........##### #..#  .####<.######.#  .# #..#  #.#  ## #<.# ######.# $i)  #..### #.@...[#  #....# #.###### #.##.# #.#  #.##.# #.#   #.##.# #.#  #####.##.# #)#    ......##.# #.#   ##.# #.#  $ii)   ##### #.# #.#   $i1 $i1 %7$i6 $i8 %iO## #.##.## #.#  # ####.#...# #.#  #.# #..>.....# #.#  #.###.##.#...# #.##  ##### #..#  ####<.#### ##.#  # #..# #.#  # #<.# ######.#  #..### #..@..[#  #....# #.######  #.##.# #.#  #.##.# #.#  #.##.# #.#  .##.# #)#  ##.# #.#  .# #.#   #.# %iV #.#  %i%iT8Rev %i%i+%i%## #.##.## #.#  .# ####.#...# #.#  .# #..>.....# #.#  .###.##.#...# #.##  ##### #..#  <.#### ##.#   #..# #.#   #<.# ######.# %i& #..### #...@.[#  #....# #.######  #.##.# #.#  #.##.# #.#  #.##.# #.#  .##.# #)#  ##.# #.#  .# #.#   #.# #.#  %i%iS6=9%i%iB%iG #.##.## #.#  # ####.#...# #.#  # #..>.....# #.#  ###.##.#...# #.##  ##### #..#  <.#### ##.#  #..# #.#  #<.# ######.#  #..### #....@[#  #....# #.######  #.##.# #.#  #.##.# #.#  #.##.# #.#  %idH.##.# #)#  ##.# #.#  .# #.#   #.# #.#  %i3O%iP&70%iU%iW%i #.##.## #.#   ####.#...# #.#   #..>.....# #.#  .##.#...# #.##  ##### #..#  #%i*8<.#### ##.#  #..# #.#  #<.# ######.#  #..### #.....@#  %iG#....# #.######  #.##.# #.# %i_] #.##.# #.# %iv] #.##.# #.# %iq #.##.# #)# %i %i\##.# #.#  %iŶH.# #.# %i # #.# #.#  %iG%i%1%i%iS _You see here a +0 chain mail.%i+ %i6S o2 _f - a +0 chain mail%i # #.##.## #.# # ####.#...# #.#%i\ $ # #..>.....# #.# #.##.#...# #.## .##### #..# #<.#### ##.#%i   #..# #.# %i #<.# ######.# %i  #..### #....@.#  #....# #.######%i ]  #.##.# #.#%i |  #.##.# #.#  #.##.# #.# #.##.# #)# .##.# #.# #.# #.# # #.# #.# %i6 %i7 %i j7==3%i\ %im &i3&i &i&i&idB&i&i&i&i%&i,&i&i&i*&i9=&iV&i&i&i&i&i&i,&id&i&i,&i&iJ&ie,&i &i$  Things that are here:&i7  a +0 club; a stone&i&i0 _&i&i&i[,&i!&i &i &i &i- &i[ &i &i &i8 &i>&i&i&ig&iL&i#,&i&ie"&iT#,&i#&i")&i*&i=*&i*&iE-&i-,&i.&i2&i2&i63&ix3&i.6&i6&i7&iv7&iS<&i=&iH=&i=&iUB&i.C&igC&iC&iF&iG&i+H,&iJ&iK,&i"L&iN&iO&iP&ihP&iT&iU&iV&iDV&iY&iZ,&i<[&i_&i`&i`&iWa&iLe&i=f&if&i'g&ij&ik&ik&i6l&io&ip&iCq&iq&i6u&ihv,&iw&iPz&iL{&i{&iT|&i&i&i,&i)&i<&i&i[&i&iW&i&i&i&i&i,&iK&i&iZ&i&ie&i̛&i&iM&i%&i&i_,&i&iJ&i&i̥&i&iq&i&i;&i&iR&i@&i&iy&i&i^,&i&ir&i&i&i:&i&i&i&i2&i&ij&i&i&i&it,&is&i#&i(,&i&i&iJ&i&i&i&i &i&i&iC,&i,&id&i&i*&iw&i&i &ia &i &i&i&i&i&i&i&i&iX&iY&i&i#&ix&i!&i "&i#&i%&i',&i(&i)&ix+,&iu,&i#.&i10,&i-1&i]2&i54,&iQ5&i6&iN8,&iA9&i:&is<&i<&i=&id?&i@&iS@&i@&iA&i)C,&iC&iD&iE&iPF&iF&iCJ&iPK&iK&i*L&i&i?&i?&i@&iB&iLB&iB&iFf ########### #.# #......# #.........# #.# #......# #.##.#.##.# #.# #:.....# #.##.#.##.###.#######.....## #.##.#....................## #.##.####.........#######.## #.##.# #####.###.# #..## ######.##.##.###.# #.### #......##......#.######.###284.4 (111.0) #......#########.....#........... #......# #.......#.####.### #.....## #.....#...#....# #.... #.....##.##....###.### ##.#####........## &i:g #.# ######.#####......)...  #.# ..........#.........  #.# ###.####.###...####&ii&in&iAqE _Done exploring.&i~ I&i* 0.0)........&ic/ &i4 &i8 E _Done exploring.)iOQ)is I)im f _)i$ n)iJ B)i~ )i* n)i# )i/ .#########.....#........... .# #.......#.####.#####.... ## #.....#...#....# #.... # #.....##.##....## #.... # ##.#####.####..#.#####.#####......)...................#............... #.####.####.###...####..... #.# #.# #@# #...# #.....96.4 (12.0) #.####.# #.# ##.## # #......####.####.# #..... # #.#######........# #.....# ## #.# #........# ####### .# #.#######..)....=# ## #................# #[4)i/ 0m #.#######.......## #.# #....>..#)i8 *i 3*i *i X*i *i *i X*i *i2 *i! *i! *i/# *io+ ,*iX6 *i9 *i; *i@ B*i_B *i=G B*im  #.# #.# #.# #...# #.....#.# *i}  #.####.# #.# ##.## #....  #......####.####.# #.....###  #.#######........# #.....#  #.# #........# ####### #.#######..)....=# #................# #.#######.......## #.# #....@..# 304.4 (8.0)  ###.# ######..#  #...#### ##~~~~################  #.####.###~~~~~~###.............  #.# #....~~........##### ##.####...~~[........# ##########  )........~....~~.....# *i~ #.........  ####.....~..~~..~....###.#######. #......~~....~..........# #. *i *i *i c _There is a stone staircase leading down here.+iX+i\+im,+iPr25.4 (1 _+i+i&4+i, #########  ........#  ........### ....#### +i......>........ #@...# ###..# ....  +i c.... ### +iY -6.9 (2.5+i^ +iIa P _You climb downwards.  Found a stone staircase leading down.+iX,i%Z,iZ,,i[,i[],i],i#^,i`,i]b,ib,i(c,id,ie,if,if,i1h,ij,ilj,ij,iHl,in,idn,in,io,iq,ioq,ivr,iu,iw,iw,ix,iz,i},i},iR~,i,i,i5,i>,i,i,i|X,i/,i՘,iY,i,i,i,i%,i",i#######.....####.........##....##########.####...# #.# #....# #.# #....# #.# ♣....♣,i #.# ♣...♣♣ ###.# ♣♣.♣♣ ###### #...# ♣@♣♣ 44.9 (38.0) .....# #...# ♣♣.♣ .....#####...# .♣ ........####.# ♣. ...>.........# +# ####<...###..# ..###..###..# .##.......# )##.......#,i,im,5.9 (39,i,iyE _Found a hammer. Found a runed translucent door.,i6 _,iQ ,i ,i  .........##....##perishedprincess the Tinkerer ########.####...#Coglin,i; #.# #....#Health: 47/47 ========================#.# #....#Magic: 10/10 ========================#.# ♣....♣AC: 3Str: 11#.# ♣...♣♣EV: 11Int: 16###.# ♣♣.♣♣SH: 0Dex: 12 ##### #...# ♣.♣♣XL:  6 Next:  7% Place: Dungeon:4 ....# #...# ♣♣@♣Noise: ---------  Time: 3345.9 (0.0) ....#####...# ♣.♣,i /a) +0 hammer {Sarann c) +0 dagger {Yawen} .......####.# ♣♣.Cast: Kinetic Grapnel ..>.........# +# ###<...###..# ..###..###..# ..#j   Crazy Yiuf (asleep)#.......# j)#,i= #.......# #####..###.# _There is a stone staircase leading up here. _There is a stone staircase leading down here. ,i _There is a stone staircase leading up here. _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.,iL( /  --more--.im ; _.i ~.iK(.ieG` ####### #########.....#### #...@......##....##67.9 (22.0) >....########.####...# .## #.# #....# #.# #....# #.# ♣....♣ #.# ♣...♣♣ ###.# ♣♣.♣♣ ########## #...# ♣.♣♣ #........# #...# ♣♣.♣8.9 (23 _Found a stone staircase leading down.0iV0i*ZaEquip or unequip which item? 0ig- - - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Saranna}  c - a +0 dagger (offhand) {Yawen} Armour (go to first with [)  e - a +0 leather armour (worn)b - a +0 robe  d - a +0 plate armour  f - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip 1iperishedprincess the Tinkerer CoglinHealth: 47/47 ========================Magic: 10/10 ========================AC: 3Str: 11EV: 11Int: 16#######SH: 0Dex: 12#########.....####XL:  6 Next:  7% Place: Dungeon:4#...@......##....##Noise: ---------  Time: 3368.9 (0.0)>....########.####...#a) +0 hammer {Sarann c) +0 dagger {Yawen}.###.# #....#Cast: Kinetic Grapnel#.# #....##.# ♣....♣#.# ♣...♣♣###.# ♣♣.♣♣########## #...# ♣.♣♣#........# #...#49m ♣♣.♣ _There is a stone staircase leading down here. _There is a stone staircase leading up here. _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of _chaos. _Found a stone staircase leading down.1i!n  Okay, then.1i72D _1i  _1iq X1iH 1i 1i 1i 1ik 1iї 1iB 1i 1iК 1i 1i 1i 1iv 1i 1ij 1i 1i= 1i 1i 1i 1i 1i. 1i 1i 1i@ 1i 1i 1i 1ip 1iȬ 1iέ 1i 1i 1iۯ 1iy 1ic 1i8 1i 1i 1iԴ 1i# 1ih 1iѶ 1i 1ic 1i 1i 1i> 1i߼ 1i/ 1iz 1i ################.....#####..........##....## ...########.####...# ##.# #....##.# #....# #.# ♣....♣ #.# ♣.@.♣♣ 83.9 (15.0)###.# ♣♣.♣♣ ##### #...# ♣.♣♣ ....# #...# ♣♣.♣ ....#####...# ♣.♣♣ .......####.# ♣♣.♣ ..>.........# #+# ###<...###..# ...###..###..# #...#1i 2iperishedprincess the Tinkerer #######Coglin#########.....####Health: 47/47 ========================#..........##....##2iMagic: 10/10 ======================== ...########.####...#AC: 3Str: 11 ##.# #....#EV: 11Int: 16#.# #....#SH: 0Dex: 122i&s#.# ♣....♣XL:  6 Next:  7% Place: Dungeon:4#.# ♣.@.♣♣2i@Noise: ---------  Time: 3383.9 (0.0)###.# ♣♣.♣♣a) +0 hammer {Sarann c) +0 dagger {Yawen} ##### #...# ♣.♣♣Cast: Kinetic Grapnel ....# #...# ♣♣.♣ ....#####...# ♣.♣♣ .......####.# ♣♣.♣ 2i׎..>.........# #+# ###<...###..# ...###..###..# #...#2i You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of _chaos. _Found a stone staircase leading down. 2i4t_Okay, then.Press: ? - help, v - describe, . - travelThe floor.2i ; @.chaos. _Found a stone staircase leading down. _Okay, then.Press: ? - help, . - travelYou can't see that place.  [the floor.]2iV.♣a tree.]2i6[P♣.the floor.]2ic.+a runed translucent door.]2i՟ .2i @.........3ib ..........3iEdPlaced new exclusion.  Reduced exclusion size to a single square.3i\ +#stone wall.]3i4T # 3iq:  3iy :  3i9?  3iperishedprincess the Tinkerer #######Coglin#########.....####Health: 47/47 ========================#..........##....##Magic: 10/10 ======================== ...########.####...#AC: 3Str: 11 #3i#.# #....#EV: 11Int: 16#.# #....#SH: 0Dex: 12#.# ♣....♣XL:  6 Next:  7% Place: Dungeon:4#.# ♣.@.♣♣Noise: ---------  Time: 3383.9 (0.0)###.# ♣♣.♣♣a) +0 hammer {Sarann c) +0 dagger {Yawen} ##### #...# ♣.♣♣Cast: Kinetic Grapnel ....# #...# ♣♣.♣ ....#####...# ♣.♣♣ .......####.# ♣♣.♣ ..>.........# #+# ###<...###..# ...###..###..# #...# _Okay, then.3ixQPress: ? - help, . - travelYou can't see that place.3i( 3iFD _4i~E _4i{\J4i]4i\e4iOf4ih,4ih4ipThere is a stone staircase leading down here. _4iq4ir4ipr4is4imu4iu4iIzn4iYou encounter an endoplasm.4ie#..... ######### ..... #####........ ....J. #>....####### ...... ###.##### #.....# ##...#.......##..###.......#..##.......@.#### ......############# #. ##... #........# #. ### #........#####. #...........### .......>....... J   endoplasm (asleep) ########<...### ###..### #......J414.9 (31.0)J5.9 (32Kinetic Grapnel4i4i V _The endoplasm quivers.4i/ #4ie  .....  ..... #####........ ...... #>.... .....J ###.#####  #.....# ##...#  .......##..###  .......#..##  .......@.##  ......####  ##...   ###  > < 4i  .....  ..... #####........ ...... #>.... .....J ###.#####  #.....# ##...#  .......##..###  .......#..##  .......@.##  ......####  ##...   ###  > < 4iI 4i 4i 4iƮ a _An endoplasm is nearby!5i,zjg.# .. ########. #####......... #>....######J ###.#######.....####...##.##..#####..## ....## #.......############# #.##.... #.# ####j. ####.. #...........## jjj 3 gnolls (1 missile, asleep)... .......>...... J   endoplasm.#jj ########<...g   goblin (asleep)###..##.J5iR~5i06.9 (1.0) 5ib  You encounter 3 gnolls and a goblin.A gnoll is quivering 2 throwing nets. A gnoll is wielding a +2 flail of _protection.5i<c######o....g.## .## #######..# #####.......5i{=..# #>....##### #....... ###.##### ##....J####...# #.##..### ##..## ....## #.......#############..##....# #.## ###j.# ###   gnoll (5i6> #..S #...........# S   adder (asleep) .... .......>..... o   orc.#jj ########<...# J   endoplasm(…)5ieP S.  You encounter an adder and an orc.5iQ5i4[cS.g.5i^ oThe gnoll shouts! The adder hisses angrily. The orc shouts! You hear a shout!  x25i[_".5i_/o5ia' 5iHbsjYou encounter an orc. It is wielding a +0 club.5ib8j.5id/j5ie5io'jj 2 gnolls (1 missile, 1 wandering)Soo 2 orcs (1 wandering).5iqq^6-===75iz5iJ _The endoplasm hits you. The gnoll leaves your sight.5i S.  You barely miss the endoplasm with your +0 hammer.5ii 7j.5iȓ Q.o5i: .5im jYou hit the endoplasm with your +0 dagger.  The endoplasm freezes you.5iT .5i 1g.5iX j   orco 5i' 1------9.1 (1.2Rev 5i 5i % _You are frozen.6iD#######...g...##........##########..o......# #####.......6i.........# #>....#######. ###.##### ##....J####...# #.......##..### #.#..## ....## ##.....jS############# #..##....# #........# ## ###..# #.##### #... #...j 3 gnolls (1 missile, 1 wandering)..j. .......>......6iO.#oj ########<...## oo 2 orcs (1 wandering) ###..#6i8S.6iW7j.6iCJ.o6iğ/g.6i:o.6io'.J6iۢ2j.6i8j.6iM6irV---2006i6i6i3..g....###........##########...o.....# #####.................# #>....########. ###.##### #####...# #......J##..### #.#..## .......jS@.## ################ #...##....# #........# #.# ###..# #.#####. #.j. #....o.. .......>....... j   gnoll.#j. ########<...### ###..#   orc #.....6i[m6irx.o.J6i  The adder misses you.The endoplasm attacks as it pursues you!6ir2=--=16i26i _The endoplasm barely misses you. The adder misses you.6iG..g....## #........## #..........# #####.....o....# #>....##....... ###.##### ###.....####...# ##.......##..### ##......J#..## #.jS.@## ##.##### #...##....# #.# #.# ###..# #.#####.#.j. #.#.o.. .>..#j. #<...###.###..###.#..S.j.o6i 6i T0-26i, 6i O _The adder attacks as it pursues you! The adder bites you.6i֑ #######  ..g....##  ###........## #########.........# #####...................# #>....########.#...o... ###.######.##.....####...# #.#.......##..####.#......J#. #...jS.## ####.......############# #...##....# #.# #.# ###..# #.#####...#.j. #....####o.. .......>.........#j. ########<...###..###..###..S. .jThe adder attacks as it pursues you! The adder bites you.  You are poisoned.Jj.j 2 gnollsJ 6i F[43m  endoplasm39==--3Pois  _The adder poisons you!7i5#######  ..g....##  ####.## #########.# #####..........#.........# #>....########.##...o... ###.######.######...# #.##.##.@####.##.......#S #.#........Jj.## ###.##......j############# #...#..##....# #.# #...## ###..# #.#####...##.j. #....####.#o.. .......>.........#.#j. ########<...###..#S.j..J7i?Ij.7iNA7iA77iA--7iB47iH7iTL 7i~M7iM=_You feel sick. The adder barely misses you.7iN7i4#######  ..g....##  #####.## #########.....# #####..........#.........# #>....########.##...o... ###.######.# #####.@.# #.# #.##S.####.# #.#j #.# ........jJ.## ###.# #.......############..##....# #.# #...# # ###..# #.#####...# #.j. #....####.# o.. .......>.........#S...Jj.7irgj   gnoll7iG--57i#: _You feel sick.7i<#######  ..g....##  ######.## #########......# #####..........##..........# #>....########.####...o... ###@######.# ######S..# #.# ##.##j.####.# ♣#j#.. #.# ♣..........J## ###.# ♣#.......############# #...# ♣..##....# #.# #...# ♣# ###..# #.7i#####...# #.j. #....####.#7i=J.S7i3j7i;j.7i oYou feel sick.J.7i1 ;.j 2 gnollso   orc (wandering)J   endoplasm7ij U6-67i|7ip _You encounter an orc. It is wielding a +0 flail.8i  #######   ..g....##  #######.## #########.....#.# #####..........##...........# #>@...########.####...o... ###.######.# #.#####jS.# #.# #.#.##..####.# ♣.##.J #.# ♣....j.## ###.# ♣#......o############# #...# ♣...##....# #.# #...# ♣♣ J   endoplasm# ###..# #.#####...# ♣S.j..jo8i -o8i2'J.8i.oo 2 orcs (1 wandering)J   endoplasm8ir5=-78i)'8i)$ _You feel sick.8i # ..g....## # .## #########.....# .# #####.##. .# #>.@..##.####.#...o... ###S##### #.# #.##.....####.j.# #.# #.#.##.J### #.# ♣.#.#j.## #.# ♣. .oo.## ###.# ♣♣. #.#### #...# ♣.♣ ..##....# #.# #...# ♣♣. o   orc # ###..# #.#####...# ♣.S.j.j.8i[40mo.J.33--=8 _You feel sick. The adder bites you.8i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i 8*8i \ `  You shape a spike launcher from a nearby wall.8iK; 1j.  Confirm with . or Enter, or press ? or * to list all spells.  You shape a spike launcher from a nearby wall.  The rocky spike misses the adder. You feel sick.  8i; You are no longer poisoned.  The adder bites you.  You are poisoned.8iA= .8i > 6j.8i> K.o8i+@ 2o8iaJ S#J.o 2 orcs (1 wandering)8imL 1===--8/10 -----=98i T 8iV , _The adder poisons you!9i**9i  `  You hit the adder but do no damage. You miss the adder with your +0 hammer.9ik8*9iSB' 9iBv The rocky spike misses the adder. The rocky spike skewers the adder.9iq .jThe adder is moderately wounded.J9i;o.9iK.o9i=S.J   endoplasm9iu23==-----30.3 (1.29i+Rev 9iJ9ip< _You feel sick. The adder bites you. x2:i^n *You miss the adder with your +0 dagger.The adder is moderately wounded.:i<  You hit the adder but do no damage. The rocky spike skewers the adder.:i .  The adder is severely wounded.o.Sj   gnoll1-----1.5Rev+ :i-b _You feel sick. The adder closely misses you.:i  †You closely miss the adder with your +0 dagger.The adder is severely wounded.You hit the adder with your +0 hammer.:ia& ^ J.  You kill the adder!You feel sick.o.o.oo 2 orcsJ   endoplasm-122.7 _The orc shouts! You hear a shout!;i †You hit the endoplasm with your +0 dagger.  The endoplasm is severely wounded.You hit the endoplasm with your +0 hammer.;i >jYou kill the endoplasm!;ĩ3o.;i;o.;i&3j;iS:o.;ii.j 2 gnolls;i~15=---------;iI3.9Rev* ;i؛;iG _You feel sick. The gnoll hits you with a +0 whip.;i *You sock the gnoll with your +0 hammer!  The gnoll is severely wounded.;i  You hit the gnoll but do no damage. The rocky spike skewers the gnoll.;i^ s oThe gnoll is severely wounded.;i-_ iYou feel sick. The gnoll barely misses you.;ia .;ij Tjoo   orc wizardjj 2 gnollso   orc;ik ]4---=5.1;i?r ;iy x _You encounter an orc wizard. It is wielding a +0 dagger.i@ o.  You shape a spike launcher from a nearby wall.>iەg>i{9o.>i#g   goblin>iڮ57-----=90>i>icR _The gnoll barely misses you.>io g....## # ## ###.....## #####.##.# #oj.@.##.####. #...o... ###o##### #.# #. ##.....####.o.# #.# #. #.##..### #.# ♣. #.#.o## #.# ♣.g.## ###.# ♣♣.♣ j   gnoll .### #...# ♣.♣♣ oo 2 orcs .##....# #.# #...# ♣♣.♣  ###..# #.#####...# ♣.♣)jo.o.o   orc wizardj >ipB  gnolloo 2 orcs-40 _The gnoll attacks as it pursues you! The gnoll barely misses you.>i *You barely miss the gnoll with your +0 hammer.The gnoll is moderately wounded.?id  You closely miss the gnoll with your +0 dagger.The rocky spike skewers the gnoll.?i?i˲  The gnoll is moderately wounded.The rocky spike skewers the gnoll.?i:P ##  ######## #####....... #oo*@.# ###o##### #.#  #.#  #.#  #.#  ###.#  #...#   #...#    The gnoll is heavily wounded.?i  ######## #####....... #oo*@.# ###o##### #.#  #.#  #.#  #.#  ###.#  #...#   #...#     ooThe gnoll hits you with a +2 flail of protection.?i3] ##?i#  ######## #####....... #oo*@.# ###o##### #.#  #.#  #.#  #.#  ###.#  #...#   #...#    * * * LOW HITPOINT WARNING * * *?is  ######## #####....... #oo*@.# ###o##### #.#  #.#  #.#  #.#  ###.#  #...#   #...#    ?i jThe gnoll hits you with a +2 flail of protection!?i}3/47 ------=1.9 (1.2?iD?iz V _* * * LOW HITPOINT WARNING * * *?i< *You closely miss the gnoll with your +0 dagger.The gnoll is heavily wounded.@i  You closely miss the gnoll with your +0 hammer.The rocky spike skewers the gnoll but does no damage.@ik jThe gnoll is heavily wounded.The gnoll hits you with a +2 flail of protection.  You die...@i q-2/47 -------@iu/  --more--AiAiGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) AiH a - a +0 hammer (weapon) {Saranna}  c - a +0 dagger (offhand) {Yawen} Armour (go to first with [)  e - a +0 leather armour (worn)b - a +0 robe  d - a +0 plate armour  Ai$ f - a +0 chain mailAi AiT +Ai( Ai+ [Goodbye, perishedprincess.259 perishedprincess the Tinkerer (level 6, -2/47 HPs)Began as a Coglin Forgewright on May 7, 2026.Slain by a gnoll... wielding a +2 flail of protection(6 damage)... on level 4 of the Dungeon.The game lasted 00:07:01 (3412 turns). Ai, Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the OrbAi7, M8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnAi], ]DgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  Ai, m11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the OrbBiBiBi@? [?25h[?0c [?1051l[?1052l[?1060l[?1061l