i Player: perishedprincess Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-07.20:52:33.ttyrec Time: (1778187153) Thu May 7 20:52:33 2026 i+z[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ciJiWelcome, perishedprincess. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewrighti9iώWelcome, perishedprincess the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Forgewrighti;iRfiqperishedprincess the Tinkerer CoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Eunkyu c) +0 dagger {AnnikaiArQCast: Kinetic Grapneliw..########.........#.......@.#.........####.>.#####...###i&Welcome, perishedprincess the Coglin Forgewright.The heart of this dungeon contains the magnificent artefact, the Orb of Zot.iiPress ? for a list of commands and other information.  Found an escape hatch in the floor.ii[ _Found a staircase leading out of the dungeon.i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  m             e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth1.5   2.4  -1                                          i;                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi, ir i "perishedprincess the Tinkerer CoglinHealth: 13/13 ========================Magic: 3/3ij ========================AC: 2Str: 10EV: 11Int: 14i ..########SH: 0Dex: 12.........#ið -XL:  1 Next:  0% Place: Dungeon:1.......@.#Noise: ---------  Time: 0.0 (0.0)i( .........#a) +0 hammer {Eunkyu c) +0 dagger {Annika###.>.####Cast: Kinetic Grapnel#...###Welcome, perishedprincess the Coglin Forgewright.iK SThe heart of this dungeon contains the magnificent artefact, the Orb of Zot.i Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.i 4ib i i]- _iIicOYou encounter a ball python... ####....####.###.....................................................+.##S#........+ #....########....#########.............##.##........<.#S   ball python (constriction, asleep)#.............#########.>.#####...#10.0 (10.0)i*i31.0 (11 _ipiw;f .. ####.... ####.###....... ... .. .. .# .+ .###.S#........+ #....##### ###....## #.............# #.##........<.# #.............# ########.>.####  #...#ii{12.0 (1.0)iUiiqu .. ####....#.###.....#.#.+.###.S#.+# #....#####  ###....## #.............# #.##........<.# #.............# ########.>.####  #...#3Kinetic Grapnelikvi .. ####.....#####.###.....#.#.+.###.S#.+## #....#####  ###....##  #.............# #.##........<.# #.............# ########.>.####  #...#S.iOS)i/==4i i$5 _The ball python hisses angrily.i(e .. ..# ####.....#####.###....#.##.+.S@.....###.#.+.#### #....#####  ###....## #.............# #.##........<.# #.............# ########.>.####  #...#i_y  The ball python closely misses you. The ball python grabs you.  iy}The ball python constricts you.The ball python bites you but does no damage.i{0------  1  -5Constr iiԎ_ _The ball python constricts you.i K  You barely miss the ball python with your +0 hammer.You closely miss the ball python with your +0 dagger.The ball python bites you but does no damage.9/13 ---------6.2 (1.2Rev  _The ball python constricts you.i>( i> You hit the ball python with your +0 dagger.  The ball python is moderately wounded.i?]You closely miss the ball python with your +0 hammer.i@m6-------7.4ii|z _The ball python bites you. The ball python constricts you.i9 _. The ball python constricts you.The ball python is severely wounded.  The ball python bites you but does no damage.4---------8.6i6Rev+ iwi_ _The ball python constricts you.i!: †i!'IYou hit the ball python with your +0 dagger.i)(i011 19.8Kinetic GrapnelRev* ike _You kill the ball python!i Rev+ iǻF5==--Rev ==6====7=i,iic8===iKXi(==9==i ,i!,iP+i|010/13====iB1i>==i8@b1==iAiCieDi:FiGi#HiBIiKiLinMi-Oi%Qj2====iQiSiHTi9UiWifWi;Yi_[i[ib|==ieik _You start resting.HP restored.i{p&-i058.8 (39.0)i…t3==-9.8 (40 _ifibi&@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  AC m             e - Armour   0.0   1.2  -1      f + Dodging1.8   2.4  -1      g + Stealth1.5   2.4  -1                                          iC                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiǼifperishedprincess the Tinkerer .. ..# ####....Coglin..#####.###.......Health: 13/13 ========================..................Magic: 3/3========================.................AC: 2Str: 10................EV: 11Int: 14###..........#SH: 0Dex: 12#............+iXL:  1 Next: 10% Place: Dungeon:1id......†@.....###Noise: ---------  Time: 59.8 (0.0)......#........+a) +0 hammer {Eunkyu c) +0 dagger {Annika.#### #....#####Cast: Kinetic Grapnel###....#########.............##.##........<.##.............#########.>.#####...#The ball python bites you but does no damage. _The ball python constricts you.You hit the ball python with your +0 dagger. _You kill the ball python! _You start resting. _HP restored.iiiib0Ii1i3i7,id9g  You see here a ball python corpse.if;i< _i<i?i|AiAiBi}DiFiIFiFiMiNiOifPiQiS,iTiCXic!... ..# ####...#### ...#####.###........ ............i d ........... ......... ###id....#......##............+.id†......### #@.....#........+65.8 (6 #.######....#####ie .... ###....######....... #............i*e#........#.##........<..........#............iWe######....########.>.## ....)# #...#ieH #####i{{6.8 (7 _Found a sling.iV   You encounter a dart slug.iG #..... ..# #########.....#####.###..................... ......... ###.###............+ .......@......†###.......#......#........+...#...#.######....Kinetic Grapnel. #.w.... ###....##### #....... #... #........#.##w   dart slug (asleep) ..........#...........######....########.>.#....)# #...#i:+7.8 (1i28.8 (2 _iibi #..... ..# ####..#####.....#####.###........................#......##### .##..+..†......###......#........#...#.######....####. #.w.... ###.... #....... #.......... #........#.##..........#.. ######....########.> ....)# #... ###i Jwwi  `The dart slug launches a dart at you.i'.i b2--=9.8 (1iig- _The slug dart hits you.i.#####.....#####.###..$....................#......#####.##.....+........†......##......#....... ....#.@.#.######....### .. #.w......###.... #........#......... #........#.##....#.. ######....########.> ....)# #. ....# ### -70 _Found 10 gold pieces.iJ  You hit the dart slug with your +0 hammer.  The dart slug is moderately wounded.You hit the dart slug with your +0 dagger.1----=2.0 (1.2Rev  _The dart slug bites you.is< JM† _The dart slug bites you.  You hit the dart slug with your +0 hammer.  The dart slug is almost dead.You hit the dart slug with your +0 dagger.iB )iNI 2==53.2Kinetic GrapnelRev+ iQ iR M _You kill the dart slug!i_ $.....................####..##....+.........†#.........#......#. ....#...#.######....### #.@......# #...........##.........-40Rev iiv _You see here a dart slug corpse.i* i 7-ia  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)id _==3==i)-i!0iFS .#####.....#####.###$..>...#...#.####..+.##......#................†..........#......#...... ....#@..#.######....8.2 (4.. #.†......###....## #.#.. #.#.## ..........#........######....########)# #.....###....iBPiW+9.2 (5i^ib ibib-_Found a stone staircase leading down.iH i_T _ia   You encounter a rat.iu L .. #..... ..# #.###.#####.....#####.###$.....i r.>........#.. #####.. +..##....##....@...........†....#..........#......#............#...#.######........#.†......###........#........#........#........#.##... r   rat (asleep).................#..........#+######....#####....)#80.2 (11.2 (2 _i i"iiiZ _A rat is nearby!i +###   .. #..... ..# ###.#####.....#####.##....$.r.>.......#.. #.#### +##..... ##..........† #..........#......#.#...#.######.#.†......###.#..#..#........#.##.............#......#+######....######==2.2 (1 _i # ### . #. .. #..... ..###.#####.....#####.#....$r.>.......#.. #iٱ .#### +##..... ##.i .† #..........#......#i M ..#...#.###### .#.†......###.#i .#..#........#.##.............#....ib i_ &3iH i iQ.. .  # ###. . #. ... #..... ..###.#####.....#####....$r.>.......#.......#.####..# +##..... ##..† #..........#......# ...#...#.###### ..iR.#.†......### ...#.#..#.#.##iO[ig^=4Kinetic Grapnelieigiz ##### .... ...  # ###..  i֝#. ... #..... ###.#####.....#####....$r.>.ib..#......#id.####...#$.+##.....ii.. #.##.iv.†. ..#..........#......#iʞ..........#...#.######i...........#.†......### i2.#.#..iR5i* _Found 5 gold pieces.i!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iR  perishedprincess the Tinkerer  #####  Coglin ....  Health: 13/13 ======================== ...  Magic: 2/3================-------- . # ###.. ...  AC: 2Str: 10 ..#. ... #..... . EV: 11Int: 14 .....###.#####.....##### SH: 0Dex: 12 .......$................ XL:  1 Next: 50% Place: Dungeon:1 ....r**@................ Noise: ---------  Time: 85.2 (0.0) ................#....... a) +0 hammer {Eunkyu c) +0 dagger {AnnikaiT ......#.........####.... Cast: Kinetic Grapnel ...#$.+.........##...... .. #.##................† . ..#..........#......# r   rat (asleep) ..........#...#.###### ...........#.†......### ..........#........#.. _Found 5 gold pieces.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)i  perishedprincess the Tinkerer  #####  Coglin ....  Health: 13/13 ======================== ...  Magic: 2/3================-------- . # ###.. ...  AC: 2Str: 10 ..#. ... #..... . EV: 11Int: 14 .....###.#####.....##### SH: 0Dex: 12 .......$................ XL:  1 Next: 50% Place: Dungeon:1 ......>@................ Noise: ---------  Time: 85.2 (0.0) ................#....... a) +0 hammer {Eunkyu c) +0 dagger {Annikaia ......#.........####.... Cast: Kinetic Grapnel ...#$.+.........##...... .. #.##................† . ..#..........#......# r   rat (asleep) ..........#...#.###### ...........#.†......### ..........#........#..iCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat. #####  ....  ...  . # ###.. ...  ..#. ...   ...##. ...... .....**@....... ...... ...... ...... .. ...† . ..#......... ..........#..  ...........#.†   iL.>i6=6.2 (1Kinetic Grapnelionfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat. _You kill the rat!i/M#####.# ....+ . # ###...l ... #. .... #..... .###.#####.....#####.....>...........#.........####....#l   frilled lizard (asleep)............#.i8iN.-7i& _You encounter a frilled lizard. _You see here 10 gold pieces.i%<|##### ....#iV<+. ....+iu<.. ## ###...l ......#.. .... #.....i<....###.#####.....####...$...................#i<*#.####i=V#$.+.##.i<=a #.##..iZ=- ..#.iv=#......i=s........#...#.#####i=/ i=........#.†......## i=2 .#.i>G.#. ijWir_G-8 _i{i}c _There is a stone staircase leading down here.i>{ #####.. ....#... ....+...### ###...l .....#.. .... #.........###.#####.....###...$................>.#$#.#####$.+..##. #.##.... ..#....#........#...#.####...........#.†...... ...........#.. .#.#9i| + _Found 11 gold pieces.i.. ....#... ....+..#######...l ....#... .... #.........###.#####.....##...$...............>...i#$#.........####......#$.+.........##. #.##.......... ..#..........#..........#...#.###...........#.†......i ...........#.. ...........#. ..ici'90iiail .....+#######...l ...... .... #........###.######..$.............i݅..>.................#$#.........####......#@.+....... #.##...... ..#.#i... ... .. .........iDq...............#+######.... iiP&1iyii+2.2 (2i0i1 _You now have 5 gold pieces.i~   ..  ....#  . ....+  .#######...l  #... .... #.....  i' ###.#####.....#  ....$...  ..>.........  ............#..  #.$....@..#.####  #......#..+##  #......#.##.  #........#..........#...  #...............#...#.##  .........#.†  ................#  ..#  ..................iG ^3.2 (1i  .. ....#  #...... ....+  #......#######...l ...  #......#... .... #.....  i; #.###.#####.....  #.$ #i_...> #ik.#   #.$iA.#.  i~ #......#..+.##  i i #......#.##  #........#i.#  iWc #.........#...#.  is/#.i1.#.† iB#..........#  i5 #.i.#  i i ir.&4i/i1i؂J  ..i@ ....#  #....... ....+  #......#######...l ...  #......#... .... #  #.###.#####  #.$  #...>  #.#  #.$.#.i  #......#..+.##  #......#.##  #..#.#  #...#...#.  #i6........#.†  #........#  #iV.......#  iYi&5ii iIL  .. ....#  #. ....+  #......#######...l   #......#........ #  #.###.#####  #.$  #...>  #.#  #.$.#.  #......#..+.  #......#.##  #..#.#  #........#...#  #.......#.†  #......#  #.....#  i(Li=]<6idix  .. ....#  #. ....+  #......#...l   #......#........ #  #.###.#####  #.$  #...>  #.  #.$.#.  #......#..+.  #......#.##  #.#.  #.......#...  #.#.†  #.#  #.#  iVi.&7ijiiQ [  .. ....#  #. ....+  #......#...l  i  #......#. #  #.###.##### i O #.$ia   #...>  #  #..#  #......#..+  #......#.##  #.#  #.#  #.#.†  #.#  #.#  i] 3========89.2 (2 _You now have 16 gold pieces (gained 11).i6 y .. ....#  #. ....+  #......#...l . #......#. #. #.###.#####. #.i7 5$. #...>. #. #.#. #......#..+. #......#.##.i7 C #.i9 #. #.#. #.#.†. i9 #.#. #.#. i9 (.iN F100.2 (1.0)iS i " .. ....#  #. ....+  #......#...l . #......#........ #. #.###.#####. #.$. #...>. #.# #.#.# #......#..+.# #......#.##. #.#.# #.......#...# #.#.†. #.#. #.#. .ie i <1i i# .. ....#  #. ....+  #......#######...l . #......#........ #. #.###.#####. #.$. #...>. #.#. #.#.# #......#..+.# #......#.##. #..#.#. #........#...#. #.......#.†. #......#. #.....#. .========2i4i*ik  #####  ##....# ....#  #....... ....+  #......#######...l ...  #......#........ #. #.###.##### #...$ #...>. #.....#.. ##...#...# #......#..+.## #......#.##. #..#...#. ........#...#.# #.........#.† #........#. #...#ii'&3i7i9i  #####  ##....# ....#  #....... ....+  #......#######...l ...  i#......#........ #.....  #.###.#####.....#   #.$.i, #.iE..>. #.ic#.   ##.i#.#   #......#..+.........##.  i #......#.##.  i% #........#.iF%#.   ijO#.........i3#...#.#   iO#....im#.†.   #.iM<.........#.  ipN #.#.i2kY4i #####  ##....# ....#  #....... ....+  #......#######...l ...  #......#........ #.....  #.###.#####.....# #.$. #...>. #.#. ##.#.####. #......#..+.........##. #......#.##..... #........#.#. #...............#...#.# #................#.†. #................#. 34m#.#.5i, ##### ##....# ....# #....... ....+ #......#######...l ... #......#........ #..... #.i- V###.#####.....##.$.#...>.#.#.##.#.####.#......#..+...##.#......#.##.....i$. #........#..........#.#...............#...#.##................#.†......##................#.##.id. %#.#iލ Y6i~ ##### ##....# ....# #....... ....+ #......#######...l ... #......#........ #..... #.###.#####.....#####...$#...#...#....##...#..#####......#..+...###......#.##.....#.#..........#................#...#.#####................#.†##.#.#.i^i<&7iy _There is a stone staircase leading down here.i A ##### ##....# ....# #....... ....+ #......#######...l ... #......#........ #..... .#.###.#####.....######..#...>.#...#....##...#.#####......#..+.###......#.##.......† l   frilled lizard (asleep)#.#..........#......#.......#...#.#######.#.†###l.l8Kinetic Grapnel i}_The frilled lizard hisses angrily. _You see here 10 gold pieces.i ##### ##....# ....# i#. ....+ #......#######..l.# ... #......#.........##..... ..#.........###@#####.....######...$#...>.#...#....##...#.#####......#..+.##.#......#.##......†.#.#....#......#.#...#.######..li?i-9 _iii| ###### ##....# #....# #. +....+ i=#......#######....# ... #......#......@l.##..... ..#iZ#.###.#####.....#####.#i1#...........$.........#..........>...........iT@#...........#....iy_##...#.........####i[#......#..+.........##i.i#......#.##................†.#.i /#...#......#.iTi/=10iwiR[ _The frilled lizard barely misses you.i  You barely miss the frilled lizard with your +0 hammer.You miss the frilled lizard with your +0 dagger.2--1.4 (1.2Rev  _The frilled lizard bites you.i3 †You hit the frilled lizard with your +0 hammer.iͲRi72.6Kinetic GrapnelRev+ ii)< _You kill the frilled lizard!iiq######  ##....# #....#  #. +....+  #......#....# ...  #......#..##..... ..#  #.###.#####.....#####.##..$..#...>...#.....#.##..#...####.#......#..+...##.#......#.##...†.#.#.#......#.iib-30Rev ii { _You see here a frilled lizard corpse.i  ###### ##....# #....# #. +....+  #......#....# ... #......#†.##..... ..#i/  #.###.#####.....#####. #..$.  #...>..  #.....#ih  ##..#...#### #......#..+..i .## #......#.##...†i̩ W #.#.#......#i 3==-4 _im i+.########....# #....# #....... +....+ ########....# ... #......#.......†.##..... .. #.........###@#####.....#####. #...$................. #..........>......... #....................# ###.........#### ##..+.........##. #......#.##..........† #........#..........#......# #.#...#.######i5i9%5ic?i Di _iH i >i< Ii M _You now have 26 gold pieces (gained 10).i i :==i / ij0 i9 i: iV< id F _You open the door.is  ###### #....########....# ............'...@+ ......#######....# ... ......#.......†.##..... ..# ## .........###.#####.....#####.### ............................ ..........>............... ..............#.... #.........#.........####.. #......#..+#..........i ###.#.....#'....S#24.6 (9.....#....#...#.....S   ball python (constriction, asleep).io  i JS.  i .As you open the door, it creaks loudly!  i* MYou encounter a ball python.ik NS)i} i` =======5.6 (1i 0.0)iP i)  i{ /_The ball python hisses angrily.i{ ###### ###.# ####....#.....# ...'...@'...S.# ####....#.....# .....†.##.....# ..# ###.#####.....#......>....i ###### ###.# ####....#.....# ...'...@'...S.# ####....#.....# .....†.##.....# ..# ###.#####.....#......>.... _A ball python is nearby!i ##########.# ....#....#.....# '....@...S.# #....#.....# #.†.##.....# ..# ####.#####.....#####.###.............>.........#... .#...####. ......#..+.##.S.S.------6.0)Kinetic Grapnel _ii g _There is an open door here.iHk i###########.# #....#.....# '....'@S...# #....#.....# #.†.##.....# ..# ####.#####.....#####.###.........>...........#.#.........####.##..+.##.+i;w  The ball python barely misses you. The ball python grabs you.ià 2--  1  =-----7Constr i9 it  it Y_The ball python constricts you.ir †You hit the ball python with your +0 dagger.11 88.8 (1.2Kinetic GrapnelRev ie _You kill the ball python!iJ# ##########.# #....#.....# '....'.@...# #....#.....# #.†.##.....# ..# ####.###.#####.....#####.###........>............#.#.........####.##..+.##.+iOiS3-90iFYi\x _You see here a ball python corpse.i#.# ##########.# #....#.....# '....'.†@..# #....#.....# #.†.##.....# ..# ####.###.#####.....#####.###....>.............#.......#.........# -30 _iiT iXU iU iW i] --3==i` ib ,ib i~d ie ,igf ic Xi~ iА i ==i, i˖ i— i i i i i2 iʭ i" i Bi i ,i i ,i i i Xi ,i\ i* i i` ig i i i% i  ####.########.......##.#####.##.# #.# ##########.# #.# #....#.....# ###.# '....'.†...# #...# #....#.....# #..@# †.##.....# #...# ####.... .#####.....#####.###....... .............................#.....####..........#..##............+....†......###  You pick up a parchment of Passwall and begin reading...i \50.8 (20.0)1.8 (21i i) A _You add the spell Passwall to your library.iiiiijiiiBiiiiזiiciYi ii?iii7iiliiii ihii4iiiJi7 _You open the door.iiiLiq@  There is an open door here.ii  _i8iiki,i i.# #.# .# #.# ##### .# ###.# ###...## .# #...# #......## i#w.# #...# #.......# .# #...# ####.......# .#####.###..........#### ......................:> ................@###iT67.8 (16.................#### i##..........###......... ...+.'.........†i|###.........#........+......... i######....#####.......#.###....########......#i*..#......iB8.8 (17iQ _Found a stone staircase leading down.ii+izi iRiBi.iii*iiPii\ii "    #####  ###...## # #......## .## #.......# .... ####.......# .....###....####..............@>......73.8 (5.0)..######....... ......####....#+####.........+.'.........###........ ........+............[..#####.......#.####+#.#######i iq +4.8 (6ip, i9 _Found a chain mail.  You pick up a parchment of Vhi's Electric Charge and begin reading...i< +5.8 (7iB iuF N _You add the spell Vhi's Electric Charge to your library.i j _iq ,i*   There is a stone staircase leading down here. _i Bil  _You open the door.  There is an open door here. _i# iX$ i) i- k  You encounter a ball python.iV i>Y # ####.......# #..........# ###..........####..........# ................>..........# ..........######...........# ............####....#'###### .....###.................# .....+.'.................# .....###...........#+........@...[....######.......#.####+############....... Kinetic Grapnel....#.........<.#........S....#.......... S   ball python (constriction, asleep) ####.>.####......#+#..  #...# #....#.# ... [ 4d #####i1\ 086.8 (11.0)ib 37.8 (12 _i iA  ####.# #.# .####..........# .>..........# ######...........# ####....#'###### ###.....# +.'......# ###.......# +...[....# #####.#.####+#### #....... #........<.#........S#...........>.####......#+#..#...# #....#.# ... 8.0)Kinetic GrapneliQ i.w F####.# #.# .####...# .>..........# ######.....# ####....#'###### ###.# +.'.# ###.# +.[....# #####.#.####+#### #....... #........<.#........S#...........>.####......#+#..  #...# #....#. i| i &9i i i.# #.# .####...# .>..........# ######.....# ####....#'###### ###.# +.'.# ###.# +.i>[....# #####.#.####+#### #....... #........<.#...#...>.####. #####i7i.=D90i1V.# #.# ####..........# .>..........# ######...........# ####....#'###### ###.# +.'.# ###.# +.....# .#.####+#### . iX 1iTi _You see here a +0 chain mail.i{2 _d - a +0 chain mailipF.# #.# ####..........# ..>..........# ######...........# ####....#'###### ###.# +.'.# ###.# +.# .#.####+#### .  3iri{n D'#.#S..........S   ball python (constriction, asleep)#....#..... S.  As you open the door, it creaks loudly!  You encounter a ball python.io 5S.i S)======4Kinetic Grapnel _The ball python hisses angrily.i `  _The ball python hisses angrily.  You hit the ball python with your +0 hammer.  The ball python is heavily wounded.  You hit the ball python with your +0 dagger.  bites you. The ball python grabs you.1----  1  =-----6.0 (1.2Constr Rev iiv_ _The ball python constricts you.i%@  †You closely miss the ball python with your +0 hammer.The ball python is severely wounded.You hit the ball python with your +0 dagger.iR11 9-----7.2Kinetic GrapnelRev+ iVO _You kill the ball python!i1Piq H.##...>######...####....#'##### ###.................# +.' ### ..+ ###.#.####@#######....... #.# ...... ...<............. >.####+#.....# ..# #....#.# #.....# ### ......# iz i| b-80Rev iF i *  There is an open door here.i- x _You see here a ball python corpse.in p ...>######...####....#'##### ###.................# +.'i .....# ###...........# ..+...........# ###.#.####†#######....... #@# .....#.............#<.#.....S.......#..#..............#i= 5....#i[ S   ball python (constriction, wandering)....###iO 9S.i! v-9Kinetic Grapnel _i' i/ i######...####....#'##### ###.................# +.'........# ###....... ..+..... ###.#.####†######........##.### .....#......S...@..#<...# >.####+# ..# #....#.# ### . ....##.....#.SiUx2==--200ii...####....#'###### .###.................# .+.'.................# .###.................# ...+.................# ####.......#.####†########........##.### ......#......#<.#S.@...#...#........#>.#####+#.....# ...# #....#.# #.....# #### . ......# ....###.....# .......Sii%1imii.####....#'###### ..###.................#.+.'.................# ..###...........#.+..........##.#.####†#####.##.###.#.#.<.#.#.#.S.....# #.>.####......#+#.....# #...# #....#.# #.....## .. ......#. ....### .....# ......iD SSi)The ball python hisses angrily.  The ball python barely misses you. The ball python misses you. x2i:===2iIiX _The ball python barely misses you.i8 3  You closely miss the ball python with your +0 hammer.You barely miss the ball python with your +0 dagger.The ball python barely misses you. The ball python grabs you.  1  --3.4 (1.2Constr Rev  _The ball python constricts you.i; .  You closely miss the ball python with your +0 dagger.You hit the ball python with your +0 hammer.i̱)iiR.........####....#'######perishedprincess the Tinkerer ..###.................#Coglin ..+.'.................#Health: 13/13 ======================== ..###.................#Magic: 3/3i*6======================== ....+.................#AC: 2Str: 10 #####.......#.####†####EV: 11Int: 14 ########........##.###SH: 0Dex: 12 .......#.............#XL:  1 Next: 100% Place: Dungeon:1 .....<.#........@....#Noise: =--------  Time: 204.6 (1.2) .......#..............#a) +0 hammer {Eunkyu c) +0 dagger {Annika i#.>.####......#+#.....#Cast: Kinetic Grapnel #...# #....#.# #.....#Rev+ ##### .. ......#.....###.....#i?......  You barely miss the ball python with your +0 dagger.The ball python barely misses you. The ball python grabs you. _The ball python constricts you.You closely miss the ball python with your +0 dagger.You hit the ball python with your +0 hammer. _You kill the ball python!i _The ball python constricts you.  You closely miss the ball python with your +0 dagger.  You hit the ball python with your +0 hammer. _You kill the ball python!Your Dodging skill increases to level 2!You have reached level 2!iO/  --more--i* 9/19==4/42 0% Kinetic Grapneli(3 i6 4 _i3V###.................# .+.'...........#.###...........#...+..........# .######.####†#### .########........##.### ........#......#<.#.##...#..# ##.>.#####+#.....#  #...# #....#.# #.....#  ##### ... ......# .. ....### .....# ...... iDXi-50Rev  _i`iUM-iiF '#.##.....#.......##...i/ ;6iX iV ( _You open the door.iز  +.'###.....+.. .######.####†###iT ###........##.### ............<#.. ##.>.####......#@#.....#  #...# #....#.#.#.....#i #### ... #.......#....###Rev ....#i "##...ik i %7i iP Q _There is an open door here.iGi ###..+..... .#####.......#.####†######........##.### .......#.............#<.#.............##..#..............# ##.>.####......#'#.....#  #...# #....##### ... #.......# .. ......### .#.....# ............ ##....###..# ##...##. ....iI8 _i..+ .#####.......#.####†######........##.### .......#.............#<.........##..........# ##.>.####'#.....# i4 #...# #....#.#.#.....##### ... #@......# .. #.......## #.# ............i5... ##....###....# ##.....##. i[A..... # .....ii09ii*iԖ,i,i[iicii+i&ixiˮi iXiNU  You encounter a ball python.ii-......#..# #........<.#.............## ...........#..............# #####.>.####......#'#.....# i@a #...# #....#.#.#.....#  ########....#.#.......# .......#.......### .......#.#.....# .......@...........?......###....###.......## ##........##. .....i^S.. #. ..... #. ....S   ball python (constriction, asleep) ..i0 .#i*O13.6 (4.SiOS)i+4.6 (5ii;5 _The ball python hisses angrily.i'b <.#....... #..............# >.####......#'#.....#  #...# #....#.#.#.....#  ########....#.#.......#  .......#.......###  .......#.#.....#  .......@..........  .?......###....###  .......## ##....  ....##. .....  .S. #. .....  .. #. ....  . .. .#iW <.#....... #..............# >.####......#'#.....#  #...# #....#.#.#.....#  ########....#.#.......#  .......#.......###  .......#.#.....#  .......@..........  .?......###....###  .......## ##....  ....##.  .S. #.  .. #. ....  . .. .# igiib _A ball python is nearby!i[##<.#.## ....#........# ######.>.####......#'#.....# #...# #....#.#.#.....# ########....#.#.......# ........#.......###.#.#.....# ............?....@.###....###. ##....##.. .....S. #.#. ....... #.#.. .... ..+ ..  .## ... . ....SS.5.6 (1Kinetic Grapnel _i.....#..# #######.>.####......#'#.....# #...# #....#.#.#.....# ########....#.#.......# #........#.......###.#.#.....# ............?###....###. ##....S##............. #.#.......... #.#..... .... ..+ .... .## .... . ... S.6i=iPiS b .  You sock the ball python with your +0 hammer!iZ (iqf if }4=7.8 (1.2Kinetic GrapnelRev ir e _You kill the ball python!i/#.#.##.>.####......#'#.....# # #...# #....#.#.#.....# # ########....#.#.# .#.#.......###.#.#.....#.........?......###....###.## ##.....##... #.#.... #.#..... ....#...... ..+ ....#...... .## ....#...... . ......#...i)f-80i`3.#.#.# .i\[#.>.####......#'#.....# )# #...# #....#.#.#.....# .# ########....#.#.# ...##.#.......###.#.#.....#...?......###....###.## ##.....##.#.##.#.#.##.#..... ....#.........+ .... #........## .... #........ ... ...#...##-9iji?.#.##<.## ..#.............#..............# ..########.>.####......#'#.....# .)# #...# #....#.#.#.....##########....#.#.......# ...##.#.......####.#.....# i֙2............?@.....###....###....## ##.##..i.#.##.#..........i 6 ##.iM#..... ....#...imU+ .... #i'..##i ....iY #........ ...iؚ&...#...##ii&20i&i.i 3.#.##.<.#.##.#.#.......#.#.>.####......#'#.....# ..)# #...# #....#.#.#.....#.#########....#.#.#..##.#.###.#.#.....#....###....####.## ##....ß#.##..#.##.#.⌠ #.##.#..... ....  ##...+ .... #..## .... #.. ...  ...#...##iB F1i i| A2.8 (2i i-  ib `_c - a scroll labelled WALECO IRUPUCIGIi :.#.##.<.#..#.#...#.>.####......#'#......)# #...# #....#.#.#......#########....#.#.  .....##.#..#.#.....##.###....#.## ##....i w#ß#.##.#.##.#.⌠ #.##.#..... ⌠ ##...+ ....  #.## ....  #. ... i G ...#...##i: io +3.8 (1iF i7 igii)ii{  You encounter a hobgoblin. It is wielding a +0 mace.i$.#.....#. #....########.>.####......#'#)# #...# #....#.#.#  ....# ###########....#.#.  .... .....##........#.#i< .......#.#.....#.......... #.###....# ## ##... #ß###.........#.##.#⌠ #.##.#..... if⌠ ##.........+ ... i#i..## ....g   hobgoblin (wandering) #.. ... ...#..g##. i-M0g.iiH$24.8 (1 _i)i2i,"########.>.####......#'# ...)# #...# #....#.#.#.# ###########....#.#... .....##........#.......## ........#.#.....# #.........###....###......## ##....#ß##........#...##.#..⌠ #.##.#..... .⌠ #..+ .. #.## ....#....g..... ... ...#...##.... ...# .iA7g.i8]NgibG===5Kinetic Grapneliajim< _The hobgoblin shouts! You hear a bark!i])# #...# #....#.#.#.....## ###########....#.#.......# .....##........#.......### ........#.#.....# #..........###....###### ##.... #ß##........#...##.#..⌠ #.##.#..... .⌠ #..+ ....  #...g....## ....#.......... ......#...##... ....#...# .#....##+#. .#ig5g.ikifo0---6iriqvi   iX Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJ ..)# #...# #....#.#.#.....# perishedprincess the Tinkerer ...# ###########....#.#.......# Coglin .... .....##........#.......### Health: 19/19 ======================== ...............#.#.....#  Magic: 3/4==================------ #......................... AC: 2Str: 10 #..............###....### EV: 11Int: 14 i ##............## ##....  SH: 0Dex: 12 #ß#........##............ XL:  2 Next:  4% Place: Dungeon:1 i /#...#....@..##.#.......... Noise: ---------  Time: 226.8 (0.0) ..⌠ #....*..##.#..... .... a) +0 hammer {Eunkyu c) +0 dagger {Annika ii d.⌠ ##...g.....+ ....  Cast: Kinetic Grapnel #........## ....  #.......... ...  ...#...##...  g   hobgoblin ....#...# ...  #....##+#. .#  _The hobgoblin shouts! You hear a bark!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (74% to hit)i f..)##...# #....#.#.#.....# perishedprincess the Tinkerer ...# ###########....#.#.......# Coglin ici.... .....##........#.......### Health: 19/19 ========================...............#.#.....#Magic: 3/4==================------#......................... AC: 2Str: 10#..............###....### EV: 11Int: 14##............## ##.... SH: 0Dex: 12#ß#........##............ XL:  2 Next:  4% Place: Dungeon:1#...#....@..##.#.......... Noise: ---------  Time: 226.8 (0.0)..⌠ #....*..##.#..... .... a) +0 hammer {Eunkyu c) +0 dagger {Annika.⌠ ##...i0mg.....+ ....Cast: Kinetic Grapnel#........## ....#.......... ......#...##...g   hobgoblin (grapneled)....#...# ...#....##+#. .#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 mace (74% to hit)  The kinetic grapnel hits the hobgoblin.iwg. =7.8 (1ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wielding a +0 mace (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is severely wounded.iDN  _The hobgoblin is severely wounded.  The grapnel guides your strike.  You hit the hobgoblin with your +0 hammer.  The hobgoblin is almost dead.  iDYou barely miss the hobgoblin with your +0 dagger.  The hobgoblin hits you with a +0 mace!i F12---------9.0 (1.2Rev i MijO@ _The hobgoblin hits you but does no damage.i  You barely miss the hobgoblin with your +0 dagger.The hobgoblin is almost dead.You closely miss the hobgoblin with your +0 hammer.i7 _30.2Rev+ i$ i'  iF( T_The hobgoblin completely misses you.iP )You hit the hobgoblin with your +0 hammer. iWT3=--------5----121.4Kinetic Grapnel _You kill the hobgoblin!iU iiI_Your Spellcasting skill increases to level 2!iSi.# ##########.. .....##..........## ........# #........... #.###....####.## ##.... ß###............#...##..⌠  ⌠ ##.........+ ....  ##... ....#...##..... .i##....##+#. .#..... ..ii:-20 _i'i$  Things that are here:is _a +0 mace; a hobgoblin corpsei1i2i4i9i>: _i@i@iBiGiG&14iGi==----Rev iPIiMiNiOi#TinTiUiYZiZQ4=====i\ia5==ibi======6==i,iSi_iD,iWii7===iȋiO5=====iip4 _Magic restored.iiiɟ,iiiҥh8==iѨi=====i,iQ{=i#iqL9==iii;ii?ii~iiii,ii ii:==i/i i i #..............###... .###............## ##. . _#ß#........#... #∩#...#.##.# ##..⌠.#....)..##.#.....  #ß.⌠ .##.........+ iu  ...#.#........## ....  ..###..#........... ...  #.....@..#...##... -61.4 (29.0) #..#...# i /#.###....##+#.. .# ......# ... ........ .....#####.## ..# .. .i\ il ,2.4 (30i& 8_i < _Found a faded altar of an unknown god.i#G  Skill  Level Cost  Apt Skill  Level Cost  Apt i'} a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft4.9   3.5  +2   c - Unarmed Combat   0.0   1.2  -1          i     d - Short Blades   0.0   1.2  -1          i,     e - Armour   0.0   1.2  -1  i+    f + Dodging2.0   3.6  -1  ik?    g + Stealth1.8   2.4  -1              il    ił        i        i a    i:        i^l    ia    i        iуThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  i[?] Help[=] set a skill target  iE[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii͜i;#..............###... perishedprincess the Tinkerer .###............## ##. Coglin. _#ß#........##........ Health: 19/19 ========================#∩#...#.......##.#...... Magic: 5/5========================##..⌠.#....)..##.#..... AC: 2Str: 10#ß.⌠ .##.........+ .... EV: 11Int: 14...#.#........## .... SH: 0Dex: 12..###..#........... ... XL:  2 Next: 12% Place: Dungei/Xon:1#.....@..#...##...Noise: ---------  Time: 262.4 (0.0)#........#...# ...a) +0 hammer {Eunkyu c) +0 dagger {Annika#.###....##+#.. .#Cast: Kinetic Grapnel......# ........... .....#####.##..# ....... _You kill the hobgoblin! _Your Spellcasting skill increases to level 2!Things that are here: _a +0 mace; a hobgoblin corpse _Magic restored. _Found a faded altar of an unknown god.iii5(...⌠. #..............###.⌠ .###............## ##.. _#ß#........##.i_ #∩#...#.......##.#..... ##..⌠.#....)..##.#.....i#ß.⌠ .##.........+ .... #...#.#........## ......###.@#........... ...i A #.#...##... #........#...# ...#.###....##+#.. .#h. ......#..... ........ ..h   jackal (asleep). ...#####.## ..# ..... .hYou encounter a jackal.h==3.4 (1 _The jackal barks! You hear a bark!ii+iɰi6i i.#.#.. #.....⌠. #..###..⌠..###....## ##..#_#ß#.i> {.∩#...#..⌠.#....)..##.#.#ß.⌠..#.+ #...### ...###..#........... ...#........#...##.......#...# ...iu  #.###....##+#.. .# .h. # .i .. ........ .......#####.###i "..i 9h.i +hi 9h.i h 2 jackals--4Kinetic Grapneli i W _You encounter a jackal.i5h t.... .....##.#.# .......#.##...... .⌠. #......###.⌠..###......## #..#_#ß#..##. #∩#...#.......##.# ##..⌠.#....)..##.##ß.⌠.@##..+  +#...#.####...###..#........... .....#........#...##.... #.h......#...# ... #.###....##+#.. .# h.. ......#... ... ........ .......#####.##is i/ --5Kinetic Grapnel_i# ###########....#.#.... .....##........#...# .........#.##.............. .⌠. #..............##.⌠..###............## ..#_#ß#........##. #∩#...#.......##.# ##..@.#....)..##.# #ß.⌠..##..+  +#...#.### #...###..#........... . ...#........#...##.......#.h......#...# ...... #.###....##+#.. .##. h.. ......#i[27G... ... ........ ..hih   jackal6Kinetic Grapneli?Ki _There is a dry fountain here.iG6)# #...# #....#.## ###########....#.#.... .....##.#....## ....#.#..#.. #.....iG; ..⌠. #..............##⌠..###............## ..#_#ß#........##. #∩#@..#.......##.# ##..⌠.#....)..##.# #ß.⌠..##..+  +#...#.### #...###h.#........... ...#........#...##... ....#.h......#...# ... ... #.###....##+#.. .##. h.. #...h.h.iAi|C-7 _ieIiiM#+######....########.>.####......)# #...# #....#.# ###########....#.... .....##..#...###........#...#...#.........#..⌠. #........##.⌠..###............##..#@#ß#.##. #∩#...#.......##.# ##..⌠.#....)..##.# #ß.h..##..+ +#...#.### #...###..#........... ...#........#...##... ....#.h......#...# ... ... #.###....##+#.. .#h⌠i~`8 _There is a faded altar of an unknown god here.iL _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) the Shining One, (b) Beogh or (c) Sif Muna, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.iP  Okay, then.iipi. _iV > ....)# #...#  ....#  ....  ....### ...#... #..⌠.  #.⌠..## ..#@# #∩#...# ##..h.#....) #ß.⌠..#  +#...#.#  #...###..# ... ....  ...  iX$a> ....)# #...#  ....#  ....  ....### ...#... #..⌠.  #.⌠..## ..#@#i$ #∩#...# ##..h.#....) #ß.⌠..# +#...#.# #...###..# ... ....  ...  i*i+io1i4] _A jackal is nearby!ihh' ....)# #...# #....#.## ###########....#.# .....##........#.....###.........#.#...#...#.........ih0 #..⌠. #.......###.⌠..###......##  ..#_#ß#........##....#∩#@..###.#i i##..h.#....)..##.#.#ß.⌠..##.........+ +#...#.#.## .ii#...###..#......#........#...##... ....#.h......#...# ...... #.###....##+#.. .##. h.. ......# ...i<=9 _The jackal barely misses you. The jackal closely misses you.i4 #+######....########.>.####......)# #...# #....#.# ###########....# .... .....##..#. ....###........#...#...#......... #..⌠. #........##.⌠..###............##..#@#ß#.##. #∩#...#.......##.# ##..h.#....)..##.# #ß.⌠..##..+ +#...#.### #...###..#........... ...#........#...##... ....#.h......#...# ... ... #.###....##+#.. .#iU hhh⌠.h. h 2 jackals (1 wandering)hYou encounter a jackal.-70 _The jackal leaves your sight.ix d _There is a faded altar of an unknown god here.iA<  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW#+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 19/19 ======================== .... .....##........#. Magic: 4/5===================----- ....###...............#. AC: 2Str: 10 iv...#...#................ EV: 11Int: 14 #..⌠. #..............# SH: 0Dex: 12 #.⌠..###............## XL:  2 Next: 12% Place: Dungeon:1 i ..#@#ß#........##... Noise: ---------  Time: 270.4 (0.0) #∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika iz##..⌠.#....)..##.#. Cast: Kinetic Grapnel #ß.⌠..##.........+  +#...#h#........##  #...###..#........... hh 2 jackals (1 wandering)i ...#..h.....#...##... ....#.h......#...# ... ... #.###....##+#.. .# _There is a faded altar of an unknown god here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)if#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 19/19 ========================.... .....##........#. Magic: 4/5===================-----....###...............#. AC: 2Str: 10...#...#................ EV: 11Int: 14#..⌠. #..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 12% Place: Dungeon:1..#@#ß#........##... Noise: ---------  Time: 270.4 (0.0)#∩#h..#.......##.#. a) +0 hammer {Eunkyu c) i]+0 dagger {Annika##..⌠.#....)..##.#. Cast: Kinetic Grapnel#ß.⌠..##.........++#...#h#........###...###..#........... hh 2 jackals (1 wandering, 1 grapneled)...#..h.....#...##.......#.h......#...# ...... #.###....##+#.. .#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.ixh.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.jackal is lightly wounded.iy0hih 3 jackals (1 wandering, 1 grapneled).7---=1.4 (1i+ _The jackal bites you.im h.  The grapnel guides your strike. You hit the jackal with your +0 dagger.  The jackal is moderately wounded.in 6h.iYs h⌠  You hit the jackal but do no damage. The jackal barely misses you.imu 6h.i[} <)i0~ X2.6 (1.2Rev ie i > _The jackal bites you but does no damage.iZhYou hit the jackal but do no damage. The jackal barely misses you. but does no damage.  You barely miss the jackal with your +0 hammer.  arks!i8h⌠i*.iO/hh 2 jackals4-------====3.8Rev+ ii iM\_The jackal closely misses you. The jackal bites you.i   i Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #+######....########.>.####...... perishedprincess the Tinkerer  iR ....)# #...# #....#. Coglin ....# ###########....#. Health: 14/19 =================------- .... .....##........#. Magic: 3/5==============---------- ....###...............#. AC: 2Str: 10 ...#...#................ EV: 11Int: 14 #..⌠. #..............# SH: 0Dex: 12 #.⌠..###............## XL:  2 Next: 12% Place: Dungeon:1 iI *..#@#ß#........##... Noise: ====-----  Time: 273.8 (0.0) #∩#hh.#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika ##h.⌠.#....)..##.#. Cast: Kinetic Grapnel #ß.⌠..##.........+  Rev+  +#...#.#........##  #...###..#........... hh 2 jackals ...#........#...##... ....#.h......#...# ... ... #.###....##+#.. .# _The jackal closely misses you. The jackal bites you.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 67% to hit)ikV#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 14/19 =================-------.... .....##........#. Magic: 3/5==============----------....###...............#. AC: 2Str: 10...#...#................ EV: 11Int: 14#..⌠. #..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 12% Place: Dungeon:1..#@#ß#........##... Noise: ====-----  Time: 273.8 (0.0)#∩#hh.#.......##.#. a) +0 hammer {Eunkyui][40m c) +0 dagger {Annika##h.⌠.#....)..##.#. Cast: Kinetic Grapnel#ß.⌠..##.........+ Rev+ +#...#.#........###...###..#........... hh 2 jackals (1 grapneled)...#........#...##.......#.h......#...# ...... #.###....##+#.. .#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 67% to hit)  The kinetic grapnel hits the jackal.i.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (moderately wounded, 67% to hit)  The kinetic grapnel hits the jackal.  The jackal is heavily wounded.5==---4.8 (1Rev  _The jackal barely misses you.is~ .  The grapnel guides your strike. You hit the jackal with your +0 dagger.iٮ1h.ip*hik .  You kill the jackal!ir   jackali 4-20---6.0 (1.2Rev+ _The jackal bites you. The jackal leaves your sight.iik _Your Forgecraft skill increases to level 5!i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.it#+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 14/19 =================------- .... .....##........#. Magic: 2/5=========--------------- ....###...............#. AC: 2Str: 10 ...#...#................ EV: 11Int: 14 #..⌠. #..............# SH: 0Dex: 12 #.⌠..###............## XL:  2 Next: 20% Place: Dungeon:1 ..#@#ß#........##... Noise: =--------  Time: 276.0 (0.0) #∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {AnnikaiH[1K ##h.⌠.#....)..##.#. Cast: Kinetic Grapnel #ß.⌠..##.........+  Rev+  +#...#.#........##  #...###..#........... h   jackal ...#........#...##... ....#.h......#...# ... ... #.###....##+#.. .# _Your Forgecraft skill increases to level 5!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (moderately wounded, 67% to hit)i#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 14/19 =================-------.... .....##........#. Magic: 2/5=========---------------....###...............#. AC: 2Str: 10...#...#................ EV: 11Int: 14id#..⌠. #..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 20% Place: Dungeon:1..#@#ß#........##... Noise: =--------  Time: 276.0 (0.0)#∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika##h.⌠.#....)..##.#. Cast: Kinetic Grapnel#ß.⌠..##.........+ Rev+ +#...#.#........##iʺ#...###..#........... h   jackal (grapneled)...#........#...##.......#.h......#...# ...... #.###....##+#.. .#iCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineiDAim: a jackal (moderately wounded, 67% to hit)  The kinetic grapnel hits the jackal.i>honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (moderately wounded, 67% to hit)  iR?}The kinetic grapnel hits the jackal.  The jackal is almost dead.iG.h 2 jackals (1 grapneled)iH*7.0 (1iOiQT _The jackal closely misses you.i  .  The grapnel guides your strike. You hit the jackal with your +0 dagger.h.    jackalYou kill the jackal!98.2 (1.2Rev* iϩ > _The jackal bites you but does no damage.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 14/19 =================------- imJ.... .....##........#. Magic: 1/5====-------------------- ....###...............#. AC: 2Str: 10 ...#...#................ EV: 11Int: 14 i#..⌠. #..............# SH: 0Dex: 12 #.⌠..###............## XL:  2 Next: 29% Place: Dungeon:1 ..#@#ß#........##... Noise: =--------  Time: 278.2 (0.0)i37 #∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika ic##..⌠.#....)..##.#. Cast: Kinetic Grapnel #ß.⌠..##.........+  Rev*  +#...#.#........##  #...###..#........... h   jackal ...#........#...##...i_O ....#.h......#...# ... ... #.###....##+#.. .# _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)i#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 14/19 =================-------.... .....##........#. Magic: 1/5====--------------------....###...............#. AC: 2Str: 10iS...#...#................ EV: 11Int: 14#..⌠. #..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 29% Place: Dungeon:1..#@#ß#........##... Noise: =--------  Time: 278.2 (0.0)i#∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika##..⌠.#....)..##.#. Cast: Kinetic Grapnel#ß.⌠..##.........+ Rev* +#...#.#........##i= #...###..#........... h   jackal (grapneled)...#........#...##...i....#.h......#...# ...... #.###....##+#.. .#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  i$The kinetic grapnel hits the jackal.i+honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.i+ h 2 jackals (1 wandering, 1 grapneled)You encounter a jackal.i#5idl=9.2 (1Rev+ iUiST _The jackal closely misses you.i  .  The grapnel guides your strike. You hit the jackal but do no damage.The jackal is severely wounded.You closely miss the jackal with your +0 hammer.i 8 Ki EThe jackal closely misses you.i     jackalK   kobold (wandering)hYou encounter a kobold. It is wielding a +0 dagger.80.4 (1.2Rev* i~ i S _The jackal barely misses you.i i!isY†You hit the jackal with your +0 dagger.i'@.KiK   kobold2=====371.6iniJ _You kill the jackal!iaG  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i#+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 15/19 ==================------ i.... .....##........#. Magic: 1/5====-------------------- ....###...............#. AC: 2Str: 10 ...#...#................ EV: 11Int: 14 #..⌠. #..............# SH: 0Dex: 12 #.K**###............## XL:  2 Next: 37% Place: Dungeon:1 ..#@#ß#........##... Noise: =--------  Time: 281.6 (0.0) #∩#†..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika ##..⌠.#....)..##.#. Cast: Kinetic Grapnel #ß.⌠..##.........+  Rev*  +#...#.#........##  #...###..#..........i^. K   kobold ...#........#...##... ....#.h......#...# ... ... #.###.h..##+#.. .# _You kill the jackal!Casting: Kinetic Grapnel (safe; 3% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  iPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)i#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 15/19 ==================------.... .....##........#. Magic: 1/5====--------------------....###...............#. AC: 2Str: 10...#...#................ EV: 11Int: 14#..⌠. #..............# SH: 0Dex: 12#.K**###............## XL:  2 Next: 37% Place: Dungeon:1..#@#ß#........##... Noise: =--------  Time: 281.6 (0.0)#∩#†..#.......##.#. a) +0 hammer {iEunkyu c) +0 dagger {Annika##..⌠.#....)..##.#. Cast: Kinetic Grapnel#ß.⌠..##.........+ Rev* +#...#.#........###...###..#........... K   kobold (grapneled)...#........#...##.......#.h......#...# ...... #.###.h..##+#.. .#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.iN Ki\⌠i2..i*2.6 (1iLi~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  isThe kinetic grapnel hits the kobold. _The kobold is severely wounded.ik |.............#.............# .#+######....########.>.####.... .)# #...# #....#....# ###########....#.... .....##.#..###.....#....#...#... #..K.ß#..#.⌠.@##....##...#_#ß#.##.#...#ß#∩#†..#.......##.##....###..⌠.#....)..##.#. #+# #ß.⌠..##..+ +#...#.### #...###..#....... ...#........#...## ....#.h......#...# ..iM i S4-3i &_i ; _The kobold hits you with a +0 dagger.i I )The grapnel guides your strike. You hit the kobold with your +0 hammer.414.8 (1.2Kinetic Grapnel _You kill the kobold!iq i;r is i~ Bi ,iڂ i| L5=i 6Rev+ iG i 6===Rev 2=====iϹ ni iY q==i 7======i- ,i2C8== _You start resting.A jackal comes into view.-Kinetic Grapnelhh   jackal (wandering)i{F300.8 (16.0)⌠h-1.8 (17 __i#+######....########.>.####. ....)# #...# #....# ....# ###########....#...... .....##........#.io.....###........#.....#...#...... #..).ß#..##.⌠..######...#@#ß##...#...#ß#∩#†..###.##....###..⌠.#....)..##.#.. #+# #ß.⌠h.##.........+ +#...#.#.###...###..#......#........#...##....#.h......#...# .... #.###.h..##+#.. .#i7h.iWNhiP====2.0)i@i1 _The jackal barks! You hear a bark!id _There is a faded altar of an unknown god here.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i]#+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 18/19 ======================-- ..... .....##........#. Magic: 1/5====-------------------- .....###...............#. AC: 2Str: 10 ....#...#................ EV: 11Int: 14 #..).ß#..............# SH: 0Dex: 12 i`^<#.⌠..###............## XL:  2 Next: 41% Place: Dungeon:1 #...#@#ß#........##... Noise: ====-----  Time: 302.8 (0.0) #...#ß#∩#*..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika #....###.h⌠.#....)..##.#. Cast: Kinetic Grapnel . #+# #ß.⌠..##.........+  +#...#.#........##  #...###..#........... h   jackal i^...#........#...##... ....#.h......#...# ... ... #.###.h..##+#.. .# _There is a faded altar of an unknown god here.  i_Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)iy#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 18/19 ======================--..... .....##........#. Magic: 1/5====--------------------.....###...............#. AC: 2Str: 10....#...#................ EV: 11Int: 14#..).ß#..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 41% Place: Dungeon:1#...#@#ß#........##... Noise: ====-----  Time: 302.8 (0.0)#...#ß#∩#*..#.....iz..##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika#....###.*⌠.#....)..##.#. Cast: Kinetic Grapnel. #+# #ß.⌠*.##.........++#..*#.#........###...###..#........... h   jackal...#........#...##.......#.h......#...# ...... #.###.h..##+#.. .# _There is a faded altar of an unknown god here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)ih.h  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel misses the jackal.i" ..h 2 jackalsYou encounter a jackal.i$2======---3.8 (1i+io/S _The jackal barely misses you.ij  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iYi #+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 18/19 ======================-- ..... .....##........#. Magic: 1/5====-------------------- .....###...............#. AC: 2Str: 10 ....#...#................ EV: 11Int: 14 #..).ß#..............# SH: 0Dex: 12 #.⌠..###............## XL:  2 Next: 41% Place: Dungeon:1 #...#@#ß#........##... Noise: =--------  Time: 303.8 (0.0) #...#ß#∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Aij }nnika #....###..⌠.#....)..##.#. Cast: Kinetic Grapnel . #+# #ß.h..##.........+  +#...#.#........##  #...###..#........... hh 2 jackals ...#........#...##... ....#.h......#...# ... ... #.###.h..##+#.. .# _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)i` }#+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 18/19 ======================--..... .....##........#. Magic: 1/5====--------------------.....###...............#. AC: 2Str: 10....#...#................ EV: 11Int: 14#..).ß#..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 41% Place: Dungeon:1#...#@#ß#........##... Noise: =--------  Time: 303.8 (0.0)ia #...#ß#∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika#....###..⌠.#....)..##.#. Cast: Kinetic Grapnel. #+# #ß.h..##.........++#...#.#........###...###..#........... hh 2 jackals (1 grapneled)...#........#...##.......#.h......#...# ...... #.###.h..##+#.. .#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.iI :h⌠i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is moderately wounded.i Z9==4.8 (1i+ iF T _The jackal closely misses you.i †The grapnel guides your strike. You hit the jackal with your +0 dagger.h.iG    jackalYou kill the jackal!i`a506.0 (1.2Rev ii"S _The jackal barely misses you.iZk  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i- #+######....########.>.####...... perishedprincess the Tinkerer  ....)# #...# #....#. Coglin ....# ###########....#. Health: 19/19 ======================== ..... .....##........#. Magic: 0/5------------------------ i8. h.....###...............#. AC: 2Str: 10 ....#...#................ EV: 11Int: 14 #..).ß#..............# SH: 0Dex: 12 i. W#.⌠..###............## XL:  2 Next: 50% Place: Dungeon:1 #...#@#ß#........##... Noise: =--------  Time: 306.0 (0.0) #...#ß#∩#h..#.......##.#. a) +0 hammer {Eunkyu c) +0 dagger {Annika #....###..⌠.#....)..##.#. Cast: Kinetic Grapnel . #+# #ß.⌠..##.........+  Rev  i2/ +#...#.#........##  #...###..#........... h   jackal ...#........#...##... i{/ ....#.h......#...# ... ... #.###.h..##+#.. .# _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  i/ MConfirm with . or Enter, or press ? or * to list all spells.i/ Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)iy $iz #+######....########.>.####...... perishedprincess the Tinkerer ....)##...# #....#. Coglin....# ###########....#. Health: 19/19 ========================..... .....##........#. Magic: 0/5------------------------.....###...............#. AC: 2Str: 10....#...#................ EV: 11Int: 14#..).ß#..............# SH: 0Dex: 12#.⌠..###............## XL:  2 Next: 50% Place: Dungeon:1#...#@#ß#........##... Noise: =--------  Time: 306.0 (0.0)#...#ß#∩#h..#.......##.#. a) +0 hammer {Euni{ (kyu c) +0 dagger {Annika#....###..⌠.#....)..##.#. Cast: Kinetic Grapnel. #+# #ß.⌠..##.........+ Rev +#...#.#........###...###..#........... h   jackal...#........#...##.......#.h......#...# ...... #.###.h..##+#.. .# _The jackal barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)iq  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i<Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal but does no damage.i1f7.0 (1Kinetic GrapneliJfi'hS _The jackal barely misses you.i8  You hit the jackal but do no damage. You hit the jackal with your +0 hammer.ia`4-------8.2 (1.2ii. _The jackal bites you. x2i@ †You hit the jackal with your +0 hammer.iL SiP 5=------89.4Rev+ iE] ` _You kill the jackal!iO  ....)# #...# #....#.## ###########....#.#..... .....##........#......###.........#.#....#...#......... #..).ß#.......###.⌠..###......## #...#_#ß#........##....iP #...#ß#∩#@..###.##....###..⌠.#....)..##.#.. #+# #ß.⌠..##.........+  #'#...#.#.## .#...###..#.......#........#...##........#.h......#...# ....... #.###....##+#.. .##. h.. ......# ...i^ ib c-100Rev ij ign $  Things that are here:itq v _a jackal corpse; a jackal corpsei3iciD _You start resting._-h   jackal (wandering)h1.hiWF2.4 (2_ _You encounter a jackal.i _  #...#  ....# ## ..... .....##.. .....###......... ....#...#........ #..).ß#....... #.⌠..###......  #...#_#ß#..... ∩#@..# #..⌠.#....) . #+# #ß.⌠..#  #'#...#.#  #...###..#  ....#......  .....#.h..... ...  .... #.###h... .#  #. h..  ... iu   #...#  ....# ## ..... .....##.. .....###......... ....#...#........ #..).ß#....... i r#.⌠..###......  #...#_#ß#..... ∩#@..# #..⌠.#....) . #+# #ß.⌠..#  #'#...#.#  #...###..# ....#......  .....#.h.....i  .... #.###h...  #. h..  i iω ia i i ] _A jackal is nearby!is#+######....########.>.####......)# #...# #....#. ....# ###########....# ..... .....##..#. .....###........#....#...#......... #..).ß#........# #.⌠..###............## #...#@#ß#.##. #...#ß#∩#†..#.......##.# #....###..⌠.#....)..##.#. #+# #ß.⌠..##..+  #'#...#.### #...###..#........... ....#........#...##...  .....#.h......#...# ... .... #.###h...##+#.. itK.# iLuiu#6ivZ===3.4 (1 _izi }d _There is a faded altar of an unknown god here.i0D.............#.............# .#+######....########.>.####.... .)# #...# #....# ....# ###########....# ..... .....##.# .....###.....#....#...#... #..).ß#.. #.⌠.@##....# #...#_#ß#.##. #...#ß#∩#†..#.......##.# #....###..⌠.#....)..##.#. #+# #ß.⌠..##..+ #'#...#.### #...###..#.......i/ ....#........#...## .....#.h......#...# ..if1====4 _iiVi i5 i i i Xi i% P==i if 7=====i/ i i& in i ix i iW ,i i ~8==i# i+ ni- i1 i1 W2=====i3 i_7 k _You start resting.HP restored.is 25.4 (11.0)9===6.4 (12 _iv @_iiii_%i*XiC,i 0i0======i1iH,==ii3=====iRni=====iK4=====i9!=====i :i>,iM@iD,iC _You start resting.Magic restored.i'_i",58.4 (3ie5=====9.4 (33 _i@_ig% #+######....########.>.####. ....)# #...# #....# ....# ###########....#...... .....##........#......###........#.....#...#...... #..).ß#..##.⌠..######...#@#ß##...#...#ß#∩#†..###.##....###..⌠.#....)..##.#.. #+# #ß.⌠..##.........+ #'#...#.#.###...###..#.......#........#...##.....#.h......#...# ..... #.###h...##+#.. .#i @ ^60.4 (1.0)iB  i0C V_There is a faded altar of an unknown god here.iy  ....)# #...# #....#.## ###########....#.#..... .....##........#......###.........#.#....#...#......... #..).ß#.......##i% 2#.⌠..###......## #...#_#ß#........##....#...#ß#∩#@..###.##....###..⌠.#....)..##.#.. #+# #ß.⌠..##.........+  #'#...#.#.## .#...###..#.......#........#...##...i .....#.h......#...# ....... #.###....##+#.. .##. h.. ......# ...ik i -1 _i. &_iK! $  Things that are here:i&" v _a jackal corpse; a jackal corpsei. # ###########....#.#...... .....##........#........###........#.#....#...#....... #..).ß#..####.⌠..###............## #...#_#ß#........##.....#...#ß#∩#†..#.......##.##....###..@.#....)..##.#.. #+# #ß.⌠..##.........+  #'#...#.#.## .#...###..#.......#........#...##........#.h......#...# ....... #.###....##i +#.. .##. h.. ......# ... ... .. ..2 __iS _There is a dry fountain here.i~i..... .....##........#........###...............#.#....#............... #..).ß#..............####.⌠..###............## #...#_#ß#........##......#...#ß#∩#†..#.......##.##....###..⌠.#....)..##.#.. #+# #ß.⌠.@##.........+  #'#...#.#.## .#...###..#...ia,....#........#...##........#.h......#...# ....... #.###....##+#.. .##. h.. ......# ... ... ........ .......#####.##iB=====3 _i<i E Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3 i c - PasswallEarth56% 3  d - Forge Blazeheart Golem Fire/Forgecraft 63% 4  e - Forge Lightning Spire Air/Forgecraft 63% 4  f - Vhi's Electric Charge Translocation/Air 93% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiY;iBiK~..... .....##........#.... perishedprincess the Tinkerer .....###...............#.#.. CoglinioK)....#...#................... Health: 19/19 ========================#..).ß#..............###. Magic: 5/5========================#.⌠..###............## # AC: 2Str: 10iLo#...#_#ß#........##...... EV: 11Int: 14#...#ß#∩#†..#.......##.#.... SH: 0Dex: 12#....###..⌠.#....)..##.#.... XL:  2 Next: 58% Place: Dungeon:1. #+# #ß.⌠.@##.........+ ... Noise: ---------  Time: 363.4 (0.0)iJL6#'#...#.#........## ... a) +0 hammer {Eunkyu c) +0 dagger {Annika#...###..#........... .. Cast: Kinetic Grapneli{LY....#........#...##........#.h......#...# ....... #.###....##+#.. .#iL #. h.. ......# ...... ........ .......#####.## iL_You start resting. _Magic restored. _There is a faded altar of an unknown god here.  iMThings that are here: _a jackal corpse; a jackal corpse _There is a dry fountain here.iPYi[Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes iY[' N - Noi&i..... .....##........#.... perishedprincess the Tinkerer .....###...............#.#.. Coglin....#...#................... Health: 19/19 ========================#..).ß#..............###. Magic: 5/5========================#.⌠..###............## # AC: 2Str: 10#...#_#ß#........##...... EV: 11Int: 14#...#ß#∩#†..#.......##.#.... SH: 0Dex: 12#....###..⌠.#....)..##.#.... XL:  2 Next: 58% Place: Dungeon:1. #+# \m#ß.⌠.@##.........+ ... Noise: ---------  Time: 363.4 (0.0)#'#...#.#........## ... a) +0 hammer {Eunkyu c) +0 dagger {Annika#...###..#........... .. Cast: Kinetic Grapnel....#........#...##........#.h......#...# ....... #.###....##+#.. .##. h.. ......# ...... ........ .......#####.## _You start resting. _Magic restored. _There is a faded altar of an unknown god here.  Things that are here: _a jackal corpse; a jackal corpse _There is a dry fountain here.4.4 (1iF5.4 (26.4 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.iwi.....###........#.#....#...#.......... #..).ß#.....####.⌠..###....## ###...#_#ß#..##.......#...#ß#∩#†..#.##.##....###..⌠.#....)..##.#.. #+# #ß.⌠..##.........+  #'#...#@#.## .#...###..#.......#........#...##... .....#........#...# ....... #.###....##+#.. .##. ... ......# ... ... ........ .......#####.## ..# ..iLu7.4 (1 __i % #...#... #..).ß####⌠..##### ##..#_#ß###.......#...#ß#∩#†..##.###..⌠). #+# #ß.⌠..##.........+  #'#...#.###...###.... ....#........#...##... .....#........#...# #i t..........i {8_i  #..).ß#### #.⌠..### # #...#_#ß###......#...#ß#∩#†..#.##.# #....###..⌠.#....)..##.# . #+# #ß.⌠..##.........+  ##'#...#.#........## #...###..#........... ....#...@....#...##... .#.#...# ... .... #.###....##+#.. .# #. ... ......# ... .... ......... .....#####.### ..# iU .. .. ... 9i)Th #.⌠..###  #...#_#ß###.....#...#ß#∩#†..#.##.# #....###..⌠.#....)..##.# . #+#.#ß.⌠..##.........+  ##'#...#.#........##  #...###..#..... ....#........#...##... .#.#...# ... .... #.###....##+#.. .# #. ... ......# ...  ........ .....#####.### ..# ... .. ... i\ii`'70ie&_igiQ #.⌠..###.##.#...#_#ß#.## #...#ß#∩#†..#.##.# #....###..⌠.#....)..##.# . #+#.#ß.⌠..##.........+  ##'#...#.#........##  #...###..#.  ....#.#...##... .....#.#...# ... .... #.###....##+#.. .# #. ... ......# ... ............. .......#####.###.....# ...g   hobgoblin (wandering)...... .....g....*49mg.it1_iXZ _You encounter a hobgoblin.ij .#...#_#ß###...#...#ß#∩#†..#.##.# #....###..⌠.#....)..##.# . #+#.#ß.⌠..##.........+  ##'#...#.###  #...###..#........#........#...##....#.#...# ... .... #@###....##+#.. .# #............# ...  #.............. ...........#####.###.## ...g.....# ..........##...#...'hg.h.h   jackalg   hobgoblin l K;49m2Kinetic Grapneli*p#...#ß#∩#†..##.###..⌠). #+#.#ß.⌠..##.........+  ##'#...#.###.#+#...###..#.........#........#...##......#....... ......#.###....##+#.. .#i?+ #....@.......# ... .. ...#####.### g....## ........# h #...#...'#i9-2h.i.@.gi8i_:&3iAiEi   iƾ Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #...#ß#∩#†..#.......##.#. perishedprincess the Tinkerer  #....###..⌠.#....)..##.#. Coglin . #+#.#ß.⌠..##.........+  Health: 19/19 ======================== ##'#...#.#........##  Magic: 4/5===================----- .#+#...###..#........... AC: 2Str: 10 ......#........#...##... EV: 11Int: 14 ......#........#...# ... SH: 0Dex: 12 ......#.###....##+#.. .# XL:  2 Next: 58% Place: Dungeon:1 #....@.......# ...  Noise: ---------  Time: 373.4 (0.0) #...*.......... ..  a)  0m+0 hammer {Eunkyu c) +0 dagger {Annika .....*...#####.###  Cast: Kinetic Grapnel ....g...## ...  ........# ...  ...h....# h   jackal (wandering) #...#...' g   hobgoblin #...#...# _You encounter a hobgoblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)ipV  #...#ß#∩#†..#.......##.#. perishedprincess the Tinkerer  #....###..⌠.#....)..##.#. Coglin . #+#.#ß.⌠..##.........+  Health: 19/19 ======================== ##'#...#.#........##  Magic: 4/5===================----- .#+#...###..#........... AC: 2Str: 10 ......#........#...##... EV: 11Int: 14 ......#........#...# ... SH: 0Dex: 12 ......#.###....##+#.. .# XL:  2 Next: 58% Place: Dungeon:1 #....@.......# ...  Noise: ---------  Time: 373.4 (0.0) #.............. ..  a) +0 hammer {Eunkyu W mc) +0 dagger {Annika .........#####.###  Cast: Kinetic Grapnel ....†...## ...  ........# ...  ...h....# h   jackal (wandering) #...#...' g   hobgoblin #...#...#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.i]  ∩#† ) . ##  ##'#...#.  .#+ ... ....#...#  ......  #...# ...  #...*.......... ..  .....*i^ ##.###  ...  ...  ...h....# #...#...' #...#...# i 7h.i honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.  You kill the hobgoblin!i A.hi ..h 2 jackals (wandering)i <66=4.4 (1iw i W _You encounter a jackal.i*  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #...#ß#∩#†..#.......##.#. perishedprincess the Tinkerer  #....###..⌠.#....)..##.#. Coglin . #+#.#ß.⌠..##.........+  Health: 19/19 ======================== ##'#...#.#........##  Magic: 3/5==============---------- .#+#...###..#........... AC: 2Str: 10 ......#........#...##... EV: 11Int: 14 ......#........#...# ... SH: 0Dex: 12 ......#.###....##+#.. .# XL:  2 Next: 66% Place: Dungeon:1 #....@.......# ...  Noise: =--------  Time: 374.4 (0.0) #...*.......... ..  Yma) +0 hammer {Eunkyu c) +0 dagger {Annika ......*..#####.###  Cast: Kinetic Grapnel ....†*..## ...  .....h..# ...  ........# hh 2 jackals (wandering) #...#...' #...#..h# _You encounter a jackal.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)i! #...#ß#∩#†..#.......##.#. perishedprincess the Tinkerer #....###..⌠.#....)..##.#. Coglin. #+#.#ß.⌠..##.........+ Health: 19/19 ========================##'#...#.#........## Magic: 3/5==============----------.#+#...###..#........... AC: 2Str: 10......#........#...##... EV: 11Int: 14......#........#...# ... SH: 0Dex: 12......#.###....##+#.. .# XL:  2 Next: 66% Place: Dungeon:1#....@.......# ...Noise: =-------- " 0m Time: 374.4 (0.0)#...*.......... ..a) +0 hammer {Eunkyu c) +0 dagger {Annika......*..#####.###Cast: Kinetic Grapnel....†*..## ........h..# ...........#hh 2 jackals (1 wandering, 1 grapneled)#...#...'#...#..h#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the jackal.i 9h.i honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 67% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.i 8h.i. 'i 6...i: +5.4 (1i~ i! W _You encounter a jackal.i<<h.h.hhh 3 jackals (h=6ijGiIK _The jackal barks! You hear a shout! The jackal barks!iH .###..⌠). #+#.#ß.⌠..##.........+  ##'#...#.###.#+#...###..........#........#...##..#........#...# .#.###....##+#.. .# #............# ... .. .......h.#####.### †...## ... i ....# #...#..hh.# i n h.  You hear a bark!i  hThe jackal closely misses you.i9 0h'i  h.  You encounter a jackal.h.h. hThe jackal barely misses you.hh 5 jackals (1 wandering, 1 grapneled)=7 _You encounter a jackal.iŏk .  The grapnel guides your strike. You hit the jackal with your +0 dagger.h..hh.h.ib 4 jackals (1 wandering)ij75--8.6 (1.2Rev iiKJ _You kill the jackal!iM #ß#∩#†..#....###..⌠.#....)..##.#.. #+#.#ß.⌠..##.+ ##'#...#.## #+#...###..#..........#........#...##.#........#...# .........#.###....##+#.. .## . #........ .......#####.###†..h##h...........# 3 jackals.'.#..h#.. #.h.#i 5h.iq 1h.i 6h.i 6h.i 1h.i<" i# U---90i1/ i0 in  .#...#_#ß#..#ß#∩#†..#....###..⌠.#....)..##.#.. #+#.#ß.⌠..##.+ ##'#...#.### .#+#...###..#..............#.......#......#........#...# .........#@###....##+#.. .#.# . #........ .....h.#####.###†...##i ...........#h'.#..i 5h.i` 6h.i 1h.i` 6h.i i- @-80i %_i iD#.⌠..###....##  .#...#_#ß#..##...#...#ß#∩#†..#.......##.#.#....###..⌠.#....)..##.#... #+#.#ß.⌠..##.i+ . ##'#...#.#..## .#+#...###..#........... ......#.#...##... iR......#.@......#...# ... ......#.###....##+#.. .#if#....h.......# ...  #....h......... ...........#####.###i"....†...## ... .ih# ...........##...#...'i6h.iv1h.ii10h.iO 5h.i=)i,01in4i9ikw]#..).ß#..##.⌠..###....##  .#...#_#ß#..##...#...#ß#∩#†..#.......##.#.#....###..⌠.#....)..##.#... #+#.#ß.⌠..##.........+ . ##'#...#.#........## ...#+#...###..#........... .......#..ixm#...##... ......#h.......#...# ... ......#.###....##+#.. .#ix#....h.......# ... #.............. ...........#####.### 2....†..h## ...........# ...........#ijz7h.i{5h.i2|1h.i~i&2i\ii5! i! i( i/* ix ....#...#.....#..).ß#..#.#.⌠..###....## # .#...#_#ß#..##...#...#ß#∩#†..#.......##.#.#....###..⌠.#....)..##.#... #+#.#ß.⌠..##.........+ . ##'#...#.#........## ...#+#...###@.#........... ........#.h......#...##... ......#.h......#...# ... ......#.###....##+#.. .##.....# ... #.............. ..i V.........#####.###....†..h## ....# ...in @.hi 1h.i 0hi dh 3 jackalsi .=3i 8_i y _The jackal attacks as it pursues you! The jackal barely misses you.i&, .....###.#....#...#......... #..).ß#......## #.⌠..###............##  .#...#_#ß#..##. #...#ß#∩#†..#.......##.# #....###..⌠.#....)..##.#. #+#.#ß.⌠..##i'f..+  ##'#..@#.### .#+#...###..#........... . ......#.hh.....#...##... ......#........#...# ...i'C......#.###....##+#.. .# #....h.......# ... #.............. .. .........#####.### ....†..h## ...iO*1hiO7.h   jackali8Z4=====4isAizT _The jackal closely misses you.iZ hYou miss the jackal with your +0 hammer.h.i͇ dh 2 jackalsi. X5.8 (1.2Rev iC %_iW | _You hit the jackal with your +0 dagger. The jackal closely misses you.i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is hYou miscast Construct Spike Launcher. Nothing appears to happen.i]t.i5vL.hi& hThe jackal bites you. The jackal barely misses you.iI8--2----------Contam: 10% 6is0iݎi3 _The jackal leaves your sight.iq  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iYY hYou shape a spike launcher from a nearby wall.il #.h 3 jackalsThe jackal bites you.6----0-------------------=7Kinetic Grapneliv7_ii|> _The jackal bites you but does no damage.iZ  .....###.#.# ....#...#....... #..).ß#...... #.⌠..###....## .#...#_#ß#..## #...#ß#∩#†..#.##.# #....###..⌠.#....)..##.# . #+#.#ß.⌠.h##.+  ##'#.@.#.#.##  .#+#...###h.#.  ......#.h.h....#...##... ......#........#...# ... ......#.###....##+#.. .###....h.......# ...  40m2 #...... .. .#####.###  ....†..h## ...h.h. hThe jackal attacks as it pursues you! The jackal bites you..h 3 jackals5-----8_ _The jackal attacks as it pursues you! The jackal barely misses you. x2i\ .....###.#. ....#...#....... #..).ß#....... #.⌠..###.....## .#...#_#ß#........## #...#ß#∩#†..#.##.# #....###..⌠.#....)..##.# . #+#.#ß.⌠h.##.+  ##'#@.h#.#.##  .#+#...###h.#. ......#.h......#...##... ......#........#...# ... ......#.###....##+#.. .#.##....h.......# ... #.... .. .........#####.###  ....†..h## iT40m...*iBRH  The rocky spike skewers the jackal.iX.hh.hix hh(1 wandering)The jackal is almost dead.-9i_ _The jackal misses you.i6 *You hit the jackal with your +0 hammer.  The jackal is moderately wounded.i[ †You hit the jackal with your +0 dagger. The rocky spike skewers the jackal.ib k*h 2i9 h.  You kill the jackal!The jackal barks!i :h.i hThe jackal closely misses you. The jackal bites you.i 12-----83====91.0 (1.2Rev i4 U _You hear a shout! You hear an angry hiss.i *You hit the jackal with your +0 dagger.  The jackal is moderately wounded.iH  You closely miss the jackal with your +0 hammer.The rocky spike skewers the jackal.i/ hThe jackal is almost dead.The jackal misses you. The jackal completely misses you.i'1 3=-----------==--2.2i; %_i=? > _The jackal bites you but does no damage.i7 *You miss the jackal with your +0 dagger.The jackal is almost dead.i †You barely miss the jackal with your +0 hammer.The rocky spike skewers the jackal.ix*ii   jackaliמ1hi: h.  You kill the jackal!iϱ†.h 2 jackals 8% 91--3.4Rev+ _The jackal barely misses you.i޶ih _Your Stealth skill increases to level 2!iF *You hit the jackal but do no damage.The jackal is almost dead.i&  You hit the jackal but do no damage. The rocky spike skewers the jackal.i  h.The jackal is severely wounded.5-4.6_ _The jackal barely misses you. x2izqW#  The jackal is severely wounded. _The jackal barely misses you. x2  You hit the jackal but do no damage.The jackal is almost dead.  You barely miss the jackal with your +0 dagger.  The jackal closely misses you.2-1====3-5.8Kinetic GrapnelRev*  _The jackal bites you. The jackal closely misses you.i<  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii,i{ _You don't have enough magic to cast this spell.ih †You hit the jackal with your +0 hammer.    jackalYou kill the jackal!.....###...............#. perishedprincess the Tinkerer ....#...#................ Coglin#..).ß#..............# Health: 13/19 ================--------#.⌠..###............## Magic: 1/5====--------------------.#...#_#ß#........##... AC: 2Str: 10#...#ß#∩#†..#.......##.#. EV: 11Int: 14 Contam: 1% #....###..⌠.#....)..##.#. SH: 0Dex: 12. #+#.#ß.h..##.........+ XL:  2 Next: &40m100% Place: Dungeon:1##'#@†.#.#........## Noise: =--------  Time: 397.0 (1.2).#+#...###..#........... a) +0 hammer {Eunkyu c) +0 dagger {Annika......#.h......#...##... Cast: Kinetic Grapnel......#........#...# ... Rev* ......#.###....##+#.. .#.##....h.......# ...h   jackal#.............. ...........#####.###....†..h## ... _The jackal bites you. The jackal closely misses you.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the jackal with your +0 hammer.  You kill the jackal! _mThe jackal barely misses you.You have reached level 3!  --more--i<  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? iL%  6/24=663 0%  You feel clever. x2  Your brain swirls with designs for a dipole astrolator. You just need some more_time...i & iS X†You hit the jackal with your +0 hammer.i&e   You kill the jackal!i&7=48.2Kinetic Grapneli~0%_i2K _Your magical contamination has completely faded away.i  ..... .....###......###....#.#....#...#......i\2 #..).ß#.......#.⌠..###....##  .#...#_#ß#..##...#...#ß#∩#†..#.......##.#.#....###..⌠.#....)..##.#... #+#.#ß.@..##.+ . ##'#.†.#.#.## .#+#...###..#........... ......#.h......#...##... ......#........#...# .........#.###....##+#.. .# l   frilled lizard (wandering).##....h.......# ... #............l.i4  ...........#####.###l.iF -90iV _You encounter a frilled lizard.There is a dry fountain here. _You see here a jackal corpse.i8....# ###########....#.#..... .....###........###.......#.#....#...#.....#..).ß#........##.⌠..###............##  .#...#_#ß#..##...#...#ß#∩#†..#.......##.#.#....###..@.#....)..##.#... #+#.#ß.†..##.+ .i ##'#.†.#.#.## ...#+#...###..#........... .......#.h......#...##.........#........#...# ... i......#.###....##+#.. .#.##....h......l# ... #....... ..i0!8l.iR:i=H-400 _i{ip*_ _There is a dry fountain here.i$O ....#  ..... .....##... .....###.......... ....#...#......... #..).ß#........ #.⌠..###.....  .#...#_#ß#.. #∩#†..# #..@.#....) . #+#.#ß.†..#  ##'#.†.#.#  .#+#...###..#  ......#.h....  ......#....... ...  ......#.###... .#  .##.....# ...   .. iޠi ....#  ..... .....##... .....###.......... ....#...#......... #..).ß#........ #.⌠..###.....  .#...#_#ß#.. #∩#†..# #..@.#....) . #+#.#ß.†..#  ##'#.†.#.#  .#+#...###..#  ......#.h.... ......#....... ...  ......#.###...  .##Yi49m.....#   iiiBie _A frilled lizard is nearby!iO ....#  ..... .....##... .....###.......... ....#...#......... #..).ß#........ #.⌠..###.....  .#...#_#ß#.. #∩#†..# #..@.#....) . #+#.#ß.†..#  ##'#.†.#.#  .#+#...###..#  ......#.h....  ......#....... ...  ......#.###... .#  .##.....# ...   .. im ....#  ..... .....##...i  .....###.......... i>"X....#...#......... #..).ß#........ #.⌠..###.....i_#w  .#...#_#ß#.. i&i'#∩#†..# #..@.#....) . #+#.#ß.†..#  ##'#.†.#.#  .#+#...###..#  ......#.h.... ......#....... ...  ......#.###...  i(.##.....#   iW53i]AiODe _A frilled lizard is nearby!i"..... .....##........#........###...............#.#....#...iL............ #..).ß#..............####.⌠..###............## .#...#_#ß#........##......#...#ß#∩#†..#.......##.##....###..⌠.#....)..##.#.. #+#.#ß.†.@##.........+  ##'#.†.#.#.## ..#+#...###..#.........#.h......#...##... ......#........#...# .........#.###...l##+#.. .# .##....h.......# ... #.........................#####.###l.+N`m1Kinetic Grapnel __ii.....###........#.#....#...#.......... #..).ß#.....####.⌠..###....## ##.#...#_#ß#..##.......#...#ß#∩#†..#.##.##....###..⌠.#....)..##.#.. #+#.#ß.†..##.........+  ##'#.†.#@#.## ..#+#...###..#.........#........#...##... ......#......l.#...# ... ......#.###....##+#.. .#.##............# ...  #.........................#####.###....†..h## ...11;18Hl.=2Rev+ i3i5i"@ iO #...#... #..).ß####⌠..##### ##.#...#_#ß###.......#...#ß#∩#†..##.###..⌠). #+#.#ß.†..##.........+  ##'#.†.#.##.#+#...###.... .....#.....l..#...##... #........#...# ###....##+#.. .###............# ... #....... .........#####.###†..h## .......# g iQ cg   hobgoblinl   frilled lizardYou encounter a hobgoblin.18==3iI^ 7_i!q \ _The frilled lizard closely misses you.ivf .  You hit the frilled lizard with your +0 dagger.i9@.gi (is64.4 (1.2Rev* i+h _You kill the frilled lizard!is #..).ß####.⌠..###............## ##.#...#_#ß#........##........#...#ß#∩#†..#.......##.##....###..⌠.#....)..##.#..... . #+#.#ß.†..##.........+ ....  ##'#.g.#.#........## .... .#+#...###..#........... ... ......#.....@..#...##... ......#.#...# ... ......#.###....##+#.. .# .##............# ...  #......if ...................#####.### ....†...## ...........# ....#†g2====-50Rev+ _i ....#...... #..).ß#..............###. #.⌠..###............## ## .#...#_#ß#........##. #...#ß#∩#†..#.......##.#..... #....###..⌠.#....)..##.#...... #+#.#ß.†..##.........+ .... ##'#.†g#.#........## .... .#+#...###.@#........... ... ......#.#...##... ......#........#...# ... ......#.###....##+#.. .#.##............#... #..............i Y .. .........#####.### ....†...## ... .# ....g-6_i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix ....#...#.................... perishedprincess the Tinkerer  #..).ß#..............###.. CogliniI #.⌠..###............## ## Health: 18/24 ==================------ .#...#_#ß#........##....... Magic: 1/6====--------------------  #...#ß#∩#†..#.......##.#..... AC: 2Str: 10  #....###..⌠.#....)..##.#..... EV: 11Int: 16  . #+#.#ß.†..##.........+ .... SH: 0Dex: 12 ##'#.†.#.#........## .... XL:  3 Next:  6% Place: Dungeon:1 .#+#...###g@#........... ... Noise: ---------  Time: 406.4 (0.0) ......#........#...##...  a) +0 hammer {Eunkyu c) +0 dagger {Annika ......#........#...# ...  Cast: Kinetic Grapnel ......#A;49m.###....##+#.. .#  Rev+  .##............# ...  #.............. ..  g   hobgoblin .........#####.###  ....†...## ...  ........# ... _You kill the frilled lizard!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)i ....#...#.................... perishedprincess the Tinkerer #..).ß#..............###.. Coglin#.⌠..###............## ## Health: 18/24 ==================------.#...#_#ß#........##....... Magic: 1/6====--------------------#...#ß#∩#†..#.......##.#..... AC: 2Str: 10#....###..⌠.#....)..##.#..... EV: 11Int: 16. #+#.#ß.†..##.........+ .... SH: 0Dex: 12##'#.†.#.#........## .... XL:  3 Next:  6% Place: Dungeon:1.#+#...###i[40m*@#........... ... Noise: ---------  Time: 406.4 (0.0)......#........#...##...a) +0 hammer {Eunkyu c) +0 dagger {Annika......#........#...# ...Cast: Kinetic Grapnel......#.###....##+#.. .#Rev+ .##............# ...#.............. ..g   hobgoblin.........#####.###....†...## ...........# ... _You kill the frilled lizard!Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)i/g  Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel misses the hobgoblin.9==7.4 (1i:l _The hobgoblin barely misses you.i  You closely miss the hobgoblin with your +0 dagger.You barely miss the hobgoblin with your +0 hammer.8.6 (1.2iN%_iW _The hobgoblin closely misses you.iټ  You closely miss the hobgoblin with your +0 hammer.You hit the hobgoblin with your +0 dagger.i: 16---9.8Rev* i6 7_i - _The hobgoblin hits you.i(You hit the hobgoblin with your +0 dagger. _The hobgoblin hits you.  You barely miss the hobgoblin with your +0 hammer.  The hobgoblin is moderately wounded.You barely miss the hobgoblin with your +0 dagger.0---------11.0iF _The hobgoblin hits you. x2itM   #..). #.⌠..###  .#...#_#ß#  #∩#†..  ##..⌠.#....)  . #+#.#ß.†..##  ##'#.†.#.#  #g@#  #........#  #........#...# ...  #.###....##+#.. .#  .##............# ...  #.............. ..  .........#####.###  ....†...## ...   ... _The hobgoblin hits you. x2  You barely miss the hobgoblin with your +0 hammer.The hobgoblin is moderately wounded.You closely miss the hobgoblin with your +0 dagger.i   #..). #.⌠..###  .#...#_#ß#  #∩#†..  ##..⌠.#....)  . #+#.#ß.†..##  ##'#.†.#.#  #g@#  #........#  #........#...# ...  #.###....##+#.. .#  .##............#  #.............. ..  .........#####.## ....†...## ..   g.zmThe hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *i<gg 2 hobgoblinsiQ7/24 ---------2.2i1i"D _You encounter a hobgoblin.ii.< †You closely miss the hobgoblin with your +0 dagger.The hobgoblin is moderately wounded.You hit the hobgoblin with your +0 hammer.g.iYu   hobgoblini`l103.4Kinetic GrapneliBii&lM _You kill the hobgoblin!iH.###.#.#....#...#.....).ß#..###.. #.⌠..###....## ## .#...#_#ß#..#ß#∩#†..#....###..⌠.#....)..##.#.. #+#.#ß.†..#.+ ##'#.†.### .#+#...###†.#........... ...#........#...##.......#...# ........#.###....##+#.. .#.##.....# . #.............. .......#####g###†...##g.-40iii ..... .....##.#. .....###.......#.#....#...#........ #..).ß#....i..###. #.⌠..###......## # .#...#_#ß#..##. #...#ß#∩#†..#.......##.# #....###..⌠.#....)..##.#. #+#.#ß.†.@##..+  ##'#.†.#.### .#+#...###†.#........... .. ......#........#...##... ......#........#...# ... ......#.###....##+#.. .#.##............#... #..........g... .. .........#####.###g.ii8=--2====-5i  ....# ###########....#.# ..... .....##........#. .....##.........#.#....#...#................. #..).ß#..............## #.⌠..###............##  .#...#_#ß#........##. #...#ß#∩#†..#.......##.# #....###..@.#....)..##.#. #+#.#ß.†..##..+  ##'#.†.#.### .#+#...###†.#........... . ......#........#...##... ..N X49m....#........#...# ... ......#.###....##+#.. .#.##...g..#... #.............. ..g.6Rev+  _There is a dry fountain here.i*)# #...# #....#.# ....# ###########....#.# ..... .....##.#. .....###....#.#....#...#..... #..).ß#..............## #.⌠..###............##  .#...#_#ß#........##. #...#ß#∩#@..#.......##.# #....###..⌠.#....)..##.#. #+#.#ß.†..##..+  ##'#.†.#.### .#+#...###†.#........... ......#........#...##... -40m......#........#...# ... ......#.###..g.##+#.. .#.###...g.i3i8,7 _i(AiB$  Things that are here:iyEv _a jackal corpse; a jackal corpseiϽ?#+######....########.>.####......)# #...# #....#. ....# ###########....# ..... .....##..#. .....###........#....#...#......... #..).ß#........# #.⌠..###............## .#...#@#ß#.##. #...#ß#∩#†..#.......##.# #....###..⌠.#....)..##.#. #+#.#ß.†..##i...+  ##'#.†.#.### .#+#...###†.#........... ......#........#...##... ......#......g.#...# ... ......#.###....##+#.. .#g.i2B8 _i z _There is a faded altar of an unknown god here.ioK.............#.............# .#+######....########.>.####.... .)# #...# #....# ....# ###########....# ..... .....##.# .....###.....#....#...#... #..).ß#.. #.⌠.@##....# .#...#_#ß#.##. #...#ß#∩#†..#.......##.# #....###..⌠.#....)..##.#. #+#.#ß.†..##..+io ##'#.†.#.### .#+#...###†.#....... ......#.....g..#...## ......#........#...# ..iv7g.iVi9======9 _iii# M#+######....########.>.#### .. ....)# #...# # .....# ###########...... .....##........ .....###....... ....#...#.... #..).ß#i  #.⌠..###.#..@#_#ß###.#...#ß#∩#†..#.## #....###..⌠.#....)..##. . #+#.#ß.†..##......... ##'#.†.#.##.#+#...###†g#.. ......#........#...## ......#........#...#  ......#.###....##+#..g.i' 20Rev _i"> ....)# #...#  .....# ###### ...... .....# .....###.... ....#...#.. #..).ß# #.⌠..# .#..@#_ #...#ß#∩#† #....###..) . #+#.#ß.†.. ##'#.†.#.# ##g.# ... ..   i&d> ....)# #...#  .....# ###### ...... .....# i79.....###.... ....#...#.. #..).ß# #.⌠..# .#..@#_ #...#ß#∩#† #....###..) . #+#.#ß.†.. ##'#.†.#.# ##g.# ... ..  i=;i1L` _A hobgoblin is nearby!i9 > ....)# #...#  .....# ###### ...... .....# .....###.... ....#...#.. #..).ß# #.⌠..# .#..@#_ #...#ß#∩#† #....###..) . #+#.#ß.†.. ##'#.†.#.# ##g.# ... ..   i/> ....)# #...#  .....# ###### ...... .....# .....###.... ....#...#.. #..).ß# #.⌠..# .#..@#_ #...#ß#∩#† #....###..) . #+#.#ß.†.. ##'#.†.#.# ##g.# ... ..  iLi{` _A hobgoblin is nearby!iaPi.#+######....#.>.####. ....)# #...# # .....# ##### ...... .....## .....###..... ....#...#.. #..).ß# #.⌠..### .#.@.#_#ß#.## #...#ß#∩#†..#.## #....###..⌠.#....)..##...#+#.#ß.†..##... ##'#.†.#.#... .#+#...###g.#. ......#........#...## ......#........#...#  ......#.###....##+#.. A37mg†iB1 _i|ci .#+######....#.>.####. ....)# #...# # .....# #### ...... .....## .....###. ....#...#... #..).ß# #.⌠..### .#@..#_#ß#. #...#ß#∩#†..#. #....###..⌠.#....).. ...#+#.#ß.†..##.. ##'#.†g#.#...#+#...###†.#.. ......#........#...# ... ......#.#...#  ......#.###....##+#. i8;2ii2iФ  .... ....)# #...# # ........# ###########......... .....##......?.....###..............#...#......)#..).ß#........#.⌠..###..l....#...#_#ß##..@#ß#∩#†..#. #....###..⌠.#....)......#+#.#ß.†..##............ ##'#.†g#.#.#+#...###†.#.......#........#l   frilled lizard (asleep). ......#........#.... ......#.###....##+#iT  .##............#  You encounter a frilled lizard.10/24==3_ _Found a dagger and a scroll labelled DIKEB NYAME.iW ........# ###########.......... .....##........?.....###................#...#.........)#..).ß#...#.⌠..###..l....#...#_#ß# #...#ß#∩#†..##...@###..⌠.#....)..#.....#+#.#ß.†..##........... ##'#.†g#.#.......#+#...###†.#............#........#...#.... ......#.#...#.... ......#.###....##+# .##............# . #..l.i}}l4_i. .....##........?.....###................#...#..........)#..).ß#.....l...#.⌠..###.......#...#_#ß## #...#ß#∩#†..##....###..⌠.#....)..#.....#+#@#ß.†..##.............. ##'#.†g#.#.i......#+#...###†.#............#........#...##.... ......#....... ......#.###....##+#.. .##............# . #..............#####.###i".i%li#iN&_3====5iZ?_i7   ...?. ..... ......)#..) ....... ....l..# #...#ß#∩#† #....##) #@#ß.†  ##'#.† ..###† .#.. .... ......#...  .... ......#.### .##....  #....   i%   ...?. ..... ......)#..) ....... ....l..# #...#ß#∩#† #....##) #@#ß.† ii ##'#.† ..###† .#.. .... ......#... .... ......#.### .##....  #....  i, _A frilled lizard is nearby!id...?.....###................#...#...........)#..).ß#.....#.⌠..###.......l..#...#_#ß#..## #...#ß#∩#†..###.#....###..⌠.#....)..##......#+#.#ß.†..##............... ##@#.†g#.#.#......#+#...###†.#......#........#...##.... ......#........#...# ............#.###....##+#.. ...##............# .... #.................#####.###....†...## ...ie.l6 _ig _There is an open door here.i ......... .....## ...?.....###..... ........#...#.... )#..).ß#... .......#.⌠..###.........l.#...#_#ß#.## #...#ß#∩#†..#.......##i #....###..⌠.#....)..## .....#+#@#ß.†..##. ...... ##'#.†g#.# #+#...###†.#....... ...........#........#...## .... ......#........#...#...........#.###....##+# ...##....# ... #.............. ............#####.###iG.lii1==7Kinetic Grapnel _iMiiص G.liZ i8_iѣ  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ......... .....##....... perishedprincess the Tinkerer  ...?.....###.............. Coglin ........#...#............. Health: 11/24 ===========------------- ......)#..).ß#............ Magic: 2/6========---------------- .......#.⌠..###........... AC: 2Str: 10 .......#...#_#ß#........## EV: 11Int: 16 #...#ß#∩#†..#.......## SH: 0Dex: 12 #..l*###..⌠.#....)..## XL:  3 Next: 10% Place: Dungeon:1 .....#+#@#ß.†..##........ Noise: ---------  Time: 428.4 (0.0) ...... ##'#.†g#.#........ a) +0 hammer {Eunkyu c) +0 dagger {Annika}7H ......#+#...###†.#........ Cast: Kinetic Grapnel ...........#........#...## .... ......#........#...#  ...........#.###....##+#.. l   frilled lizard ...##............# .. ... #.............. . ...........#####.### _There is an open door here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)iZ ......... .....##....... perishedprincess the Tinkerer  ...?.....###.............. Coglin ........#...#............. Health: 11/24 ===========------------- ......)#..).ß#............ Magic: 2/6========---------------- .......#.⌠..###........... AC: 2Str: 10 .......#...#_#ß#........## EV: 11Int: 16 #...#ß#∩#†..#.......## SH: 0Dex: 12 #..†.###..⌠.#....)..## XL:  3 Next: 10% Place: Dungeon:1 .....#+#@#ß.†..##........ Noise: ---------  Time: 428.4 (0.0) ...... ##'#.†g#.#........ a) +0 hammer {Eunkyu c) +0 dagger {AnnikaZm ......#+#...###†.#........ Cast: Kinetic Grapnel ...........#........#...## .... ......#........#...#  ...........#.###....##+#.. l   frilled lizard ...##............# .. ... #.............. . ...........#####.### Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard.   ...?. ..... ......)#..) ..... ....._ #∩#† #..†*) †  ##'#.† † .... .\3;33H .#.### ..  ... #....  i .2=9.4 (1Kinetic Grapnelionfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (57% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!iIi:,iƝ2=3====i3==ii1iiii̬i$<====iѮi!i^4==iIi8iiùiXiiGiii]i _You start resting.A hobgoblin comes into view.i 5==g-Kinetic Grapnelg   hobgoblin (wandering)i9;434.0)-4.4 (15 _id  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  ......... .....##....... perishedprincess the Tinkerer  ...?.....###.............. Coglin ........#...#............. Health: 15/24 ===============--------- ......)#..).ß#............ Magic: 2/6========---------------- .......#.⌠..###........... AC: 2Str: 10 .......#...#_#ß#........## EV: 11Int: 16 #..g#ß#∩#†..#.......## SH: 0Dex: 12 #..†*###..⌠.#....)..## XL:  3 Next: 12% Place: Dungeon:1 .....#+#@#ß.†..##........ Noise: ---------  Time: 444.4 (0.0) ...... ##'#.†g#.#........ a) +0 hammer {Eunkyu c) +0 dagger i {Annika ......#+#...###†.#........ Cast: Kinetic Grapnel ...........#........#...## .... ......#........#...#  ...........#.###....##+#.. g   hobgoblin ...##............# .. ... #.............. . ...........#####.### _A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)iV......... .....##....... perishedprincess the Tinkerer ...?.....###.............. Coglin........#...#............. Health: 15/24 ===============---------......)#..).ß#............ Magic: 2/6========----------------.......#.⌠..###........... AC: 2Str: 10.......#...#_#ß#........## EV: 11Int: 16#..g#ß#∩#†..#.......## SH: 0Dex: 12#..†*###..⌠.#....)..## XL:  3 Next: 12% Place: Dungeon:1.....#+#@#ß.†..##........ Noise: ---------  Time: 444.4 (0.0)&;8H...... ##'#.†g#.#........ a) +0 hammer {Eunkyu c) +0 dagger {Annika......#+#...###†.#........ Cast: Kinetic Grapnel...........#........#...##.... ......#........#...#...........#.###....##+#.. g   hobgoblin (grapneled)...##............# ..... #.............. ............#####.###Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.i7NG.gi?Si Ul3=====5.4 (1i5~_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is lightly wounded.iaC †The grapnel guides your strike.  You hit the hobgoblin with your +0 hammer.i(iܕ66.6 (1.2Kinetic GrapnelRev  _You kill the hobgoblin!i<i@6=iU====7==iVij4====18==iVki6n,i=====9=iɅ,iщBi˨20==5====1======i.2==in _You start resting.Magic restored.i&-i/74.6 (28.0)6====-5.6 (29 _i&_i1i  # ########### ......... .....## ...?.....###.... ........#...#.. )#..).ß# .#.⌠..##.........#...#_#ß. #...#ß#∩#†..#....... #..†@###..⌠.#....)..#i G .....#+#.#ß.†..## ...... ##'#.†g#.# ......#+#...###†.#....... ...........#......#...# .... ......#........#...#...........#.###....##+# ...##...#iU q ... #..............i i 16.6 (1.0)iK# 8_i+ v _You see here a hobgoblin corpse.i.... ....)# #...# # ........# ########### ......... .....## ...?.....###... ........#...#.. )#..).ß# .#.⌠..##........#...#_#ß. #..@#ß#∩#†..#....... #..††###..⌠.#....) .....#+#.#ß.†..## ...... ##'#.†g#.# ......#+#...###†.#...... ...........#.#... .... ......#........#.............#.###....##+# ...###3Yu77G==7 _i$y.#+######....########.>.####.....)# #...# #..# ###########....... .....##?.....###.....#...#)#..).ß.#.⌠..##.......@#...#_#ß##.###...#ß#∩#†..#.... #..††###..⌠.#....) .....#+#.#ß.†..## ...... ##'#.†g#.# ......#+#...###†.#.....  ...........#.#..  ...........#........#.. ...........#.###....##+ i:<8i`i i'Fj...................#..............#+######....########.>.##....)# #...# ##############......... .....##?.....##...#...)#..).ß.#.⌠..##.........#...#_#ß.##.###...#ß#∩#†..#....# #..††###..⌠.#....) .....#+#.#ß.†..## ......# ##'#.†g#.# ......#+#...###†.#.. ...........#.# .#........#.====9_ip#.#.##< ....................#.............#+######....########.>.##....)# #...# #############...............##?.....##...#...)#..).ß.#.⌠..##.........#...#_#ß..##.###...#ß#∩#†..#..... #+ #..††###..⌠. .....#+#.#ß.†..## ......# ##'#.†g#.# ......#+#...###†.#.. .#.#iui!v'80iii E.#.#...#........#.## .....................#............#+######....########.>.#....$)# #...############.........##?.....##...#...)#..).ß.#.⌠..##.........#...#_#ß..##.###...#ß#∩#†..#.. #+ #..††###..⌠.. .....#+#.#ß.†..## ......# ##'#.†g#.# #+#...###†.#..4==1i d_ _Found 12 gold pieces.i3&M†##....#####..### .....................#................#+######....########.>....$)# #...############..............##.###...#...#.)#..).ß#............#.⌠..###.....# .#.#.# ##'2iU,'_i>il+3.6 (2i6J9_i Oa _d - a scroll labelled DIKEB NYAMEiz.#...#.######.....#.†......###....####.#........#..#........#.## ......................#...........#+######....########.>.....$)# #...i###########...##..##...#...)#..).ß.#.⌠..###...........#...#_#ß.##.###...#ß#∩#†..#.. #+ #..††###..⌠... .....#+#.#ß.†..##i޿^4.6 (1i #..........#......#........#...#.######.....#.†......###....###.#........#..#........#.## .......................#.........#+######....########.>....$)# #..########...#..###...#...+)#..).ß.#.⌠..####...........#...#_#ß ....##.###...#ß#∩#†..#.. #+ #..††###..⌠.=5i ._i #.##..†#..........#......#.......#...#.######.....#.†......###....##.#........#..#........#.##.......................#.........#+######....########....$)# #.########......##.#...#... +)#..).ß .#.⌠..####...........#...#_#ß ....##.###...#ß#∩#†..#6ig @_ik#......#.##.† #.#.#......# #.#...#.######.....#.†......###.....#.#i7l.#.#.## ...# .....#+######....# ....$.)# #..###.#.#...#. +itl.)#..).ß# #.#.⌠..### ##.#...#_#ß#il ....##.###...#ß#∩#†..ivi\y&7ii$iIp #......#.##.†  #iV.#.#......#  #.#...#.######.... ie#.#.†......###.... #.#.# #..#.#.## ...# .....#+######.....$.)# i..###.#.#...#. +.)#..).ß#. #.#.⌠..### ##.#...#_#ß ....##.###...#ß#∩#†i+i;T8_i #......#.##.† #.#.#......# #..#...#.######  #...#.†......###  #.........#.#  #........#.#.## ...#.#+######....#.....$.)##.#?.###.#.#...#..+.)#..).ß# g   hobgoblin (asleep).. #.#.⌠..##.g ##.#...#_# ....##.###...#ß#∩#†  You encounter a hobgoblin.9i"_ _Found a scroll labelled LUEROU KEOQOWN.iJ2 #......#.##.† #........#....#......# #.........#...#.###### #........#.†......### #.......#.# #......#.#.## ...#.#+######.... #......)# #. #.?.###.#.#...#.+.)#..).ß. #.#.⌠...g. ##.#...#_ ....##.###...#ß#∩#i.8i;'90iD'_iZR _You see here 12 gold pieces.iw  #......#.##.† #.#..........#......#ix  #....#...#.###### #....#.†......### #....#.# #....#.#.## ...#.#+######.... #....@$.)# #. #.?.###.#.#....+.)#..)...#.#.⌠...g..##.#...# ....##.###...#ß#∩i iړ J1 _i[#......#.##.†.#.#..........#......#.#....#...#.######.#....#.†......###.#....#.#.#....#.#.##....#..#+######....##.....@.)# #.##...?.###.......#.#...#......+.)#..).ß......#.#.⌠..#...g..##.#...#_....##.###...#ß#∩#i|<2iLy_ _You see here 12 gold pieces.i3$g.g3_ _You now have 38 gold pieces (gained 12).i  #........#......# #........#...#.######....#.†......### #....#..#. #....#.#.## .....#.. .#+######....#### #................)#  #..#### #.......?### ......#.. ......+)#..). ....g.#..#.⌠.. ......##.#. ..... ....##.###...#ß#∩ .... #+ #..††##i4g.4Kinetic Grapneli:i@] F #.#...#.######.#.†......### #..#..#. #..#.#.# ....#.. .#+######....### #................)#  #..### #.......?##.....#..g+)#..)#......#..#.⌠.##.#... ....##.###...#ß.. ....##+ #..††## .. .....#+#.g.5iLs iۂ i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #...............#...#.###### perishedprincess the Tinkerer  #................#.†......### Coglin  #................#........#.. Health: 24/24 ========================  #................#........#.# Magic: 5/6====================---- .......................#.. AC: 2Str: 10 ........#+######....### EV: 11Int: 16 #................)#  SH: 0Dex: 12 #.................### XL:  3 Next: 16% Place: Dungeon:1 #...@................ Noise: ---------  Time: 495.6 (0.0) ...?..*...............## a) +0 hammer {Eunkyu c) +0 dagger iOU{Annika ......g#.............#.. Cast: Kinetic Grapnel .......+...........)#..) #......#............#.⌠. .......##...........#... g   hobgoblin ....... ....##.###...#ß# ....... ....##+ #..††## .. .....#+#.# _You now have 38 gold pieces (gained 12).  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)i)#...............#...#.###### perishedprincess the Tinkerer #................#.†......### Coglin#................#........#.. Health: 24/24 ========================#................#........#.# Magic: 5/6====================----.......................#.. AC: 2Str: 10........#+######....### EV: 11Int: 16#................)#SH: 0Dex: 12#.................### XL:  3 Next: 16% Place: Dungeon:1#...@................ Noise: ---------  Time: 495.6 (0.0)...?..*...............## a) +0 hammer {Eunkyu c) +0 dagger {Annika1;10H......g#.............#.. Cast: Kinetic Grapnel.......+...........)#..)#......#............#.⌠........##...........#... g   hobgoblin (grapneled)....... ....##.###...#ß#....... ....##+ #..††##.. .....#+#.#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.i*g..=6.6 (1ioonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.i!I .  The grapnel guides your strike.  You hit the hobgoblin with your +0 dagger.i 207.8 (1.2Kinetic GrapnelRev  _You kill the hobgoblin!i˖8 #.†.......#.....# ....... .#+######....### #................)# .###..#......?iT##....##..+)#..)Rev ....... ..........# ##' i9i3-80ii #.#..#. #.......#.# ........#. ..#+######....## #................)# . #..##...##.....?#....@#........+...........)##......#............#.⌠.##...........#.......##.###...#ß.^....##+ #..††.. .... .....#+#.[..#### .# # ......#+#.iiH?-9ii4# _Found a robe.i  #.#.# #........#.# .......# ........#+######..... #.)#.. #..##.?..#.#.+.)##......#.#. #.##.#.....##.###...#.^....##+ #..††...... .....#+#.[..####. ......#  ......#+#iH500ii+iM  #.#.†...... #........#.#..........#........................ ..#+######..... #). ###?@.........#..........+....)#####......#.# ###........ ......##.###...^....##+ #..†............ .....#+....[..####. ......#1iR iT i  #.#.†   #.........#   #.........#  .........  ... ........#+######  ... #.  .. #  #.....##  #......  #.#  #.+....)  #......#.   #.##.   ......##.###..    ..^....##+ #..    .... .....#    ....[..####. ......# 2i-ii 3.8 (2 _e - a scroll labelled LUEROU KEOQOWNiq1 ..... ........#+######.. #...............#.....##..#...+...)#####.#....#.......[..####..  ......# 4.8 (1iV  .........#+######. #..............#.....##..#...+)#####. #.#.......##.####.^....##+ .........# ..  ....... i#6i4====5ii i04  .  #.............#+######  #...... #............  i.#...... #   #.....##  #......  ##..  iM  #.+i  #####.@....#i".  iA idD.##  ..i9......##.###  #i^....##+ #   #i[....... ...  i[..####.. .  i<#.........# .. ......  i]I#.. ......  i{'  i i% &6i6 i7 iKH  ##+###### #............. #.....##........##..#..+###### #.##........##.####^+ ####........  ...... 7iI\  #.............# #.....###.............#..#....+#########.#.#........##.###^+ ...... ........#.....  ... 8iIi3  #.....##......iW7 ..............#..+#########.#.........##.###^+ ...... ....#......[..####.. ...!.. ##...#  ... iBiKE====9igk _Found a clear potion.i}i~  #.....##  #......  #...#  #....+  #####......#  ##.##  #........##.###  #^....##+ #  #....... ... [..####..   #.........# ..   #...   ####....   ....#......  !..###...#  #.....+ ...+   ii3'10iWie ..#+#########.#........##.###^+ #...... ....#.....@[..####.. ....# .... #.....# ..#  ii&1iyi ;  #+#########.#........##.###^+ #...... ..........[..####.. ....# .... ###.##...#.# .#  2i> i A +#########.#........##.###^+ #...... ..........[..####.. ....####.... ### #.....#...#...#+#  ia Y3i   #####......#  ##.##  #........##.##  #^....##+  #....... ...  [..####..  iH w #.........####..   #.....   ####.   #.....#......   #..!..###...#   #.....+ ...+   #.....# ..#   #...#.# .#  #...#+#i ]  .... i iF &4i i i! .#........##.##^+ #...... .........[..####.. ....####..... #### #...@.#.....!..###...# ...+ ...+#....  ii~&5iiVix: ........##.##^+ #....... ...#......[..####.. .#.........###...... ###.........i #.....#.....!@.###...# ...+ ...+# ..##...!  i&6i Ik _Found a clear potion.i8  #^....##+  ##....... ..  #......[..####..   #.........####..   #.......   ####..........   #.....#......   #..!..###...#   #..@..+ ...+   #.....# ..#   #...#.# .#   #...#+#  ..... #.....  #.!.  [3i!B3m#.....# 7i© M..# #.^....##+ #................ .....[####.............####.........#...... ...###...#+ ...+..# . #...#.# .##.....#i0 &8i: i> i; +9.8 (2i h _f - a clear potioni Y ^+ ##....... ........[..####.. ............. ###........ #.....#..##...# + ...+# ..##.# #.....#ii,20.8 (1iWi4M[#...... ........[..####.. ....#..... ###...... #.....#.##...# + ...+# ..##.# +# #.....#!....#i^jY1i'......[..####.. ....#..... ###..... #.....###...# + ...+# ..##.# +# #..... ..!.....########2i ...... ###..... #.....###...# + ...+.# ..##.# +# #.......g.............###g   goblin (asleep)i%i'=3Kinetic Grapneli2 _You encounter a goblin. It is wielding a +0 dagger.i".... ###..... #.....####...# .+ ...+.# ..##.# ##...#+###.. #...@...g....!..###########iY4i ### #.....#.###...# .+ ...+# ..##.# ##...#+###.. .......g..!..########### i' <5iN+ i, iB\ #.....#.###...# + ...+# ..##.# .##...#+###.. .......g....###### #####6iDiH| _You see here a clear potion.iK1 .g  f - 2 clear potions (gained 1)i5QgiW80===7iP> _The goblin shouts!i q ####.......... . #.....#...... .... #.....###...# . #.....+ ...+ . #.....# ..# . ...#.# ..# ##...#+### #.. #....@.g #............ #.....####### #.....# #######    iP i g.ie i 0---8i i i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  ####.......... .... perishedprincess the Tinkerer  #.....#...... .... Coglin #.....###...# . Health: 24/24 ======================== #.....+ ...+ . Magic: 5/6====================---- #.....# ..# . AC: 2Str: 10 #...#.# ..#  EV: 11Int: 16 ##...#+###...  SH: 0Dex: 12 #............  XL:  3 Next: 20% Place: Dungeon:1 #....@g......  Noise: ---------  Time: 528.8 (0.0) #............  a) +0 hammer {Eunkyu c) +0 dagger {Annika #.....i, o#######  Cast: Kinetic Grapnel #.....# #######  g   goblin _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)iY ####.......... .... perishedprincess the Tinkerer  #.....#...... .... Coglin  #.....###...#. Health: 24/24 ========================  #.....+ ...+. Magic: 5/6====================----  #.....# ..#. AC: 2Str: 10  #...#.# ..#EV: 11Int: 16  ##...#+###...SH: 0Dex: 12  #............XL:  3 Next: 20% Place: Dungeon:1  #....@****...Noise: ---------  Time: 528.8 (0.0)  #............i%a) +0 hammer {Eunkyu c) +0 dagger {Annika  #.....#######Cast: Kinetic Grapnel  #.....#  #######  g   goblin    _The goblin shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)i$g...3-=9.8 (1i(i,y  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit) _The kinetic grapnel misses the goblin. The goblin hits you with a +0 dagger.i  KYou closely miss the goblin with your +0 hammer.You barely miss the goblin with your +0 dagger.The goblin hits you with a +0 dagger. The goblin barely misses you.K   kobold1---31.0 (1.2Rev  _You encounter a kobold. It is wielding a +0 dagger.ix K.  You hit the goblin with your +0 dagger.  The goblin is severely wounded.i  You miss the goblin with your +0 hammer.i΂ 2=-2.2Rev+ i͍ if W _The goblin completely misses you.i| )You hit the goblin with your +0 dagger.iK.KiT_  i23.4Kinetic GrapnelRev* ibiHJ _You kill the goblin!ix ####. . #.....#...... . #.....###...# . #.....+ ...+ . #.....# ..# . #...#.# ..#  ##...#+###. #. #.....@...K. #. #.....#. #.....#  #######    K.i-40Kinetic GrapnelRev+ iei$  Things that are here:ir _a +0 dagger; a goblin corpseiZ  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iu  ####.......... ..... perishedprincess the Tinkerer  #.....#...... ..... Coglin #.....###...# .. Health: 22/24 ======================-- #.....+ ...+ .. Magic: 4/6================-------- #.....# ..# .. AC: 2Str: 10 #...#.# ..#  EV: 11Int: 16 ##...#+###....  SH: 0Dex: 12 #.............  XL:  3 Next: 22% Place: Dungeon:1 #.....@**K....  Noise: ---------  Time: 534.4 (0.0) #.............  a) +0 hammer {Eunkyu c) +0 dagger {Annika[1i v K #.....#######.  Cast: Kinetic Grapnel #.....# Rev+  #######  K   kobold _a +0 dagger; a goblin corpseCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)i  ####.......... ..... perishedprincess the Tinkerer  #.....#...... ..... Coglin #.....###...# .. Health: 22/24 ======================-- #.....+ ...+ .. Magic: 4/6================-------- #.....# ..# .. AC: 2Str: 10 #...#.# ..#  EV: 11Int: 16 ##...#+###...K  SH: 0Dex: 12 #.............  XL:  3 Next: 22% Place: Dungeon:1 #.....@..K....  Noise: ---------  Time: 534.4 (0.0) #.............  a) +0 hammer {Eunkyu c) +0 dagger {Annika[40i m #.....#######.  Cast: Kinetic Grapnel #.....# Rev+  #######  K   koboldCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.K.   #.  #.  #.....+ ...+  # ..#  # ..#  ##..K  #....  #....  #....  #.##.  #.....[4iu 0m# ##KK 2 kobolds (1 wandering)Contam: 10% 5.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen. _You encounter a kobold. It is wielding a +0 short sword. i u ####. . #.....#...... . #.....###...# . #.....+ ...+ . #.....# ..# . #...#.# ..#+. ##...#+###...K.. #.?. #.....)@K.# #.# #.....#.# #.....#  #######  i     iG.K i i6 [1-=6 i' iE, _Found a scroll labelled UKKISCHIXTIJ. The kobold hits you with a +0 dagger. i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ik 0 ####.......... ...... perishedprincess the Tinkerer  #.....#...... ...... Coglin #.....###...# ... Health: 21/24 =====================--- #.....+ ...+ ... Magic: 3/6============------------ #.....# ..# ... AC: 2Str: 10 #...#.# ..#+ . EV: 11Int: 16 Contam: 10%  ##...#+###..... . SH: 0Dex: 12 i.l #............K? . XL:  3 Next: 22% Place: Dungeon:1 #.....)@K...... # Noise: =--------  Time: 536.4 (0.0) #.............. # a) +0 hammer {Eunkyu c) +0 dagger {Annika #.....#######.. # Cast: Kinetic Grapnel i Q #.....# Rev+  #######  KK 2 kobolds (1 wandering)  i m_Found a scroll labelled UKKISCHIXTIJ. The kobold hits you with a +0 dagger.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit) i8  ####.......... ...... perishedprincess the Tinkerer  #.....#...... ...... Coglin #.....###...# ... Health: 21/24 =====================--- #.....+ ...+ ... Magic: 3/6============------------ #.....# ..# ... AC: 2Str: 10 #...#.# ..#+ . EV: 11Int: 16 Contam: 10%  ##...#+###..... . SH: 0Dex: 12 #............K? . XL:  3 Next: 22% Place: Dungeon:1 #.....)@)...... # Noise: =--------  Time: 536.4 (0.0) #.............. # a) +0 hammer {Eunkyu c)  i8 1[0;10;1m+0 dagger {Annika #.....#######.. # Cast: Kinetic Grapnel #.....# Rev+  #######  KK 2 kobolds (1 wandering)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold. iH        # ...+  #.....# ..#  #...#.# ..#+  ##....  #...K?  #.....  #.....  #..#..  #.....# ###K   kobold ( i' .K57.4 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold! i(fi ####. .   #.....#...... .   #.....###...# ...#   #.....+ ...+ ...  #.....# ..# .   #...#.# ...#+#.   ##...#+###..   #.?..   #.....).@.....K.#.   #.#.    ikg?#.....#.#.   #.....# . #######     iiF.K it~ i4====-8Rev  iȾ iM$  Things that are here: ir _a +0 dagger; a kobold corpse i\ ####. . #.....#...... . #.....###...# ...# i #.....+ ...+ ... # #.....# ...# . #...#.# ...#+#. ##...#+###.. #.?.. #.....).)#. #.K.#. #.....#.#. #.....# .. ####### .  i"I.K i iF-9 _ i? ir####. .#.....#...... .#.....###...# ...##.#.....+ +...+ ... #.#.....# #...# .#...#.# #...#+#.##...#+###..#.?..#.....).).#.#.#.#.....#..K.#.. #.....# .####### ....#K.2=40Kinetic Grapnel i+x iy i! \####. .#.....#...... .#.....###...# ...##.#.....+ +...+ ... #.#.....# #...# .#...#.# #...#+###. ....†##...#+###..#.?..#.....).).#...##.K.#...##.....#.#.. ##.....# ..# .....###K. iD* NK i1 Z====1 i7 ( _The kobold shouts! i)  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i&R ####.......... .......... perishedprincess the Tinkerer  #.....#...... .......... Coglin #.....###...# ...##.. Health: 22/24 ======================-- #.....+ +...+ ... #.. Magic: 3/6============------------ #.....# #...# ....... AC: 2Str: 10 #...#.# #...#+###. ....† EV: 11Int: 16 Contam: 10%  ##...#+###......... ..... SH: 0Dex: 12 #.............?.... ..... XL:  3 Next: 25% Place: Dungeon:1 #.....).)..@*K..... #...# Noise: ====-----  Time: 541.4 (0.0) #............... i5U... #...# a) +0 hammer {Eunkyu c) +0 dagger {Annika #.....#######...... #.. # Cast: Kinetic Grapnel #.....# ......  Rev  ####### .....  .....  K   kobold ####  _The kobold shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit) i####.......... .......... perishedprincess the Tinkerer #.....#...... .......... Coglin#.....###...#...##.. Health: 22/24 ======================--#.....+ +...+... #.. Magic: 3/6============------------#.....# #...#....... AC: 2Str: 10#...#.# #...#+###. ....† EV: 11Int: 16 Contam: 10% ##...#+###......... ..... SH: 0Dex: 12#.............?.... ..... XL:  3 Next: 25% Place: Dungeon:1#.....).)..@*K[39;49 im..... #...# Noise: ====-----  Time: 541.4 (0.0)#.................. #...# a) +0 hammer {Eunkyu c) +0 dagger {Annika#.....#######...... #.. # Cast: Kinetic Grapnel#.....#......Rev #######..........K   kobold (grapneled)####Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold. i9K.8% =---2.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold. _The kobold is moderately wounded. iU 8 ) iOV dThe grapnel guides your strike. You hit the kobold with your +0 dagger. i a ( ii 57---3.6 (1.2Kinetic GrapnelRev  i  i J _You kill the kobold! ix  i ####. .#.....#...... .#.....###...# ...##.#.....+ +...+ ... #.#.....# #...# . . i[ #...#.# #...#+###.. ....†.##...#+###..#.?..#.....).)...@. i #...#.#.#...#.#.....#.#.. #. i¾ ;#.....# .# i X ....### i  i6 53= i >3-40 i  i   i Things that are here: i   i> q_a +0 short sword; a kobold corpse ie{0####. .##.....#...... .##.....###...# ...##.#.....+ +...+ .... #.#.....# #...# ...#...#.# #...#+###... ....†.##...#+###.# .#.?.....# .#.....).)...)# #...#.#.# #...#.#.....#.# #.. #.h#.....# #.## #.##.### i-~ isk1-5 _ i#.... .#.####.......... .#.#.....#...... ...........##.....###...# ...##.#.....+ +...+ .... ##.....# #...# .............#.# #...#+###.... ....†##...#+###..........# .#.............# ......#.....).)...)# #...#.#.............# #...#...#.....#######.# #.. #.h.#.....########.......########## i=M6 _Your magical contamination has completely faded away.7.6 (2 _h - a scroll labelled UKKISCHIXTIJ i{9#. .#.####.......... .#.#.....#...... .....#.##.....###...# ...##.#.....+ +...+ .... #.#.....# #...# .#...#.# #...#+###.........†...###...#+###.# .##.# .##.....).)...).# #...#...'#.# #...#...##.....#.# #.. #.h.# 4==4====8.6 (1 i7===== i(9 i; i; i2= it? i? i(A iC iwC i_ ibc ic ig ij i kP5==== iūx====6==== _You open the door.  There is an open door here. iw i<==== _ i, i, i* i i i, i i9 iM, i i iI, i izB ie i i5 i i i5 i% i% i ic  i? , i  i i, i i B i;" i($ i% iF& i?' i) iA- i- i. io0 iE2 i2 i3 i5 ig8B i8 i@:, i,; i[> i(@ i@ imA iGX ip  There is an open door here. _ i i{B i i7 i it i i i i< i, i i i i iW i i  i , i > i` i i%†..##+ .... †g#.## .... ##†.#..... ... . .......#...##... .......#...##... ###....##+#....# .......##.#.... ..... ......... #....###...... .#####.######+#.@....... 618.6 (70.0) ###...........#.##...... #......#.##...... #.............#......... '......................[ #............##........# #.....######.##.###..... #.#'#.# #..#.# #### #.#.#.#######.#.#[ i211;76H i,9.6 (71 iF i- _Found a leather armour. ic 3 izd  in X i .##..+ .... #.#........## .....###.. †.#..... ........#...##... ......>#...##.... ......#....##+#....#'##......###.#.... ........# #....###......# ####.######+#..# 20.6 (1.0)..#.##......# .#.##......# ..#.........# ............[# ....##........## ....######.##.###.....'#.# #..#.# ############.#.# ig A1.6 (2 i ; _Found a stone staircase leading down.iC.## .....###.. .#... ........ ....#...##... .......>#...##.... .......# ##+#....#'##......# ....##.#.... ........# . #....#### ###.######+#.........# ...........#.##.@....# .#.##......# #.........# .........[###........########.##.###...... '#.# #..#.# .###### .#.#######.#.# . .#.........#.#is^2.6 (1i#...... ...#...##... .>. #...##.... .# ##+#....#'### ##.#.... ........# . #....#### ##.######+#.........# ..........#.### #.##..@...# #.........# ....[# ##########.##.###...... #.# #..#.# .###### #.#######.#.# . #.........#.#.. ###########.#3iTii..#...##... >. #...##.... .# ##+#....#'### ##.#.... ........# . #....#### #.######+#.........# .........#.### #.##......# #......@..# ..[# #### ######.##.###......# #..#.# .###### .#######.#.#.. .........#.#..#########.#. .#4i:v T#...##.... .# ##+#....#'### ##.#.... ........# . #....#### ######+#.........# ........#.### #.##......# #.........# .[# #### i &######.##.###...... # #..#.#..###### #######.#.#.........#.#.. #########.#. .# i &5i i Qijr#...##.... .# ##+#....#'##......# ##.#.... ..#  #....###......# ######+#..# #.##......# #.##......# #.# # ##.## .##.###......  #..#.#..###### 6i=m _You see here a +0 leather armour.i0 PWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)d - a +0 chain mail Floor Items ([,] to select) Armoura +0 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip iÃi6i#...##.... .......#perishedprincess the Tinkerer ##+#....#'##......#Coglin ##.#.... .........#Health: 24/24 ======================== .. #....###......#Magic: 6/6======================== ######+#.........#AC: 2Str: 10 .......#.##......#EV: 11Int: 16 .......#.##......#SH: 0Dex: 12 .......#.........#XL:  3 Next: 27% Place: Dungeon:1 ................@#Noise: ---------  Time: 626.6 (0.0) ......##........##a) +0 hammer {Eunkyu c) +0 dagger {Annika #####.##.###......Cast: Kinetic Grapnel#..#.#..###### ######.#.#.. .......#.#.. ########.#.i [16;9H.# _You open the door. _There is an open door here. _There is an open door here. _Found a leather armour. _Found a stone staircase leading down. _You see here a +0 leather armour.i6 _iW7.6 (1iiiȿ+8.6 (2i-iiA9.6 (3ii,30.6 (4iki i+1.6 (5ii! 0 _You start removing your armour. You continue removing your +0 robe. x5i#i i  You finish removing your +0 robe.  You start putting on your armour.im+2.6 (6i!W3.6 (7iy%i+ib.+4.6 (8i>iKA5.6 (9iVi_ib/6.6 (10.0)i%iiNk 30 _You continue putting on your +0 leather armour. x5ienisic _You finish putting on your +0 leather armour.iiDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 hammer (weapon) {Eunkyung}  c - a +0 dagger (offhand) {Annika} Armour (select all with [)  e - a +0 leather armour (worn)b - a +0 robe  d - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]iUh 1 it+[Enter] accept (1 chosen)i ; c-i 1 it a - a +0 hammer (weapon) {Eunkyung}  b + a +0 robe[Enter] accept (1 chosen)i Oi\#...##.... .......#perishedprincess the Tinkerer ##+#....#'##......#Coglin ##.#.... .........#Health: 24/24 ======================== .. #....###......#Magic: 6/6======================== ######+#.........#AC: 3Str: 10 .......#.##......#EV: 10Int: 16 .......#.##......#SH: 0Dex: 12 .......#.........#i]OXL:  3 Next: 27% Place: Dungeon:1 ................@#Noise: ---------  Time: 636.6 (0.0) ......##........##a) +0 hammer {Eunkyu c) +0 dagger {Annika #####.##.###......iI]}Cast: Kinetic Grapnel#..#.#..###### ir]t######.#.#.. .......#.#.. ########.#.i]F.# _You see here a +0 leather armour. i]_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.ifA7.6 (1i!l) _You drop a +0 robe.iF7 M >. #...##.... .+#....#'## ##.#.... ...# .. #....### ######+#...####..[ ......##........## #####.##.###......#8iC i@M......... .. .>. #...##.... .+#....#'## ##.#.... ...# .. #....### ######+#...####...[ ......##........##..9ii=ii$i Bi ,i> ii7i,iiii>i!i im",i#iI%i&,i (iJ)i*i+i ,i0R  There is a stone staircase leading down here.i2iG3 _i4i5i7i7i8i:ig;i;i<i@iA,iBiDiF,iGiHiJiJiKi MiMi&NiNi>YniZ,i0[i]i]il^i^iaiaimbibiRgij,i8kiniq,i'siauiiWiiށiNiiiii,iiiŖ,iPii,i>ii,iNniiӵ,iiڹiiغii5,i _You open the door.iY,i/i;2iV7XiBi%CiDiEDiDiEiFiGiGiIiLc  You encounter a rat.iig,iAvi}ni&iȂ,ii7i,ii%ii%iEniǟi,iͤi6i!Bif7 _You open the door.i]3imiQiiiiii iii0iniBiidiici4iMiiiBidiiUii6ii@hiiiii,ii#Bi$i)i*,i,i/i0,i1i4ir5i5i6i[:i<,i=iu@iA,iDiHiJiKiLiNiPi1QiBRiSiOUiUi,WiZiZ,i\ix^i`i_`ilaicinfifi:hizi|i|i~i`XiiBiiIiiiiWThere is an open door here. _You open the door.  You encounter a hobgoblin.i  #......#.......†.##.....   #.........###.#####.....   #.......................   #..........>............   #............g.......#..   ##.........#.........###   #......#..'.........##.   #......#.##............   #.....@..#..........#..   ##...............#...#.#   #................#.†....  #................#......  #................#......  #................i,....... g   hobgoblin (wandering)  #.............#+######..  #.......#...............  #.......#...............i9.81615.0)i(/gi(i,76i i ia0_The hobgoblin leaves your sight.ir3iui[ik  A hobgoblin comes into view.i #...###.#####.....#   #......g......   #....>.g   i,<#....................#   ##.........#.........####   #......#..'.........##..   #......#.##....i..   #........#..........#   ##........#...#.##   #...#.†.....   #...#...   #...#.   #....   i]J#...#+######g   hobgoblin (wandering)   #.......#..........i #.......#. ##.....##.iş+0.0)iΧ1.i28.8 (1 _ii #............ #..........>. #........... ##.........# #......#..'.... #......#.##.... #........#..... ##......@....... #................#.† #............... #............... #............... #.............#+ #.......#....... #.......#.......i>iD  #............ #..........>. #........... ##.........# #......#..'.... #......#.##.... #........#..... ##......@....... #................#.† #............... #............... #............... #.............#+ #.......#....... #.......#....... i} _A hobgoblin is nearby!i6t i #......#.......†.##.....#  #.........###.#####.....## #............g #..........>. #............#.... ##.........#.........#### #......#..'.........## #......#.##........... #.#..........#.... ##...#.### #.#.† #.it #. #.# #......... #.it .....#+######....  it {#.#........) iu  i8u _#... i i -9 _i i, iii iS i5<M######........#.......†. ........###.#####.....##........................>..............................#...##.........#.....##......#..'.........##......#@##. #..........#....#......#...#.####................#.†............. ..#......#......gg   hobgoblin (wandering)20i :......'....'.†.....#######.........#.......†. ........###.#####.....##.............g.........>..........................##.........###.'.........##......#.##.......... #........#..........#....#...............#...#.###...........†............#................#+######....ir@.giZiݛ&1iiפi{##....########....#.....# ##............'....'.†...# ##......#######....#.....# ##......#.......†.##.....# #.###.#####.....###i_#.......g#...>....#...#....##........@#.........#####......#..'.i###......#.##......#..........#.....#.......#...#.#####........#.†##........#.ij^##........###.i)...........#i1g.iMgi/==2iii+ _The hobgoblin shouts!in f#### ##########.# ##....########....#.....# ##............'....'.†...# #.#......#######....#.....# #.#......#.......†.##.....# #.#.###.#####.....#####......g#...>.#...........#....##...#.#####......#..'.###......#.##..........#..........#......#.......#...#.#####.........#.†##.........#.#.#.##.g.ip c--3Kinetic Grapneli9 i Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iI] ###### ##########.#  perishedprincess the Tinkerer  i] ##....########....#.....# ## Coglin #............'....'.†...# #. Health: 24/24 ======================== i]Q#......#######....#.....# #. Magic: 5/6====================---- #......#.......†.##.....# #. AC: 3Str: 10 #.........###.#####.....#### EV: 10i(^Int: 16 #.............g............. SH: 0iR^<Dex: 12 iu^=#..........>**.............. XL:  3 Next: 29% Place: Dungeon:1 #..........@.........#...... Noise: ---------  Time: 823.8 (0.0)i^ ##.........#.........####... a) +0 hammer {Eunkyu c) +0 dagger {Annikai^ i^#......#..'.........##..... Cast: Kinetic Grapnel i_#......#.##................ #........#..........#......i%_ ##...............#...#.##### g   hobgobliniJ_/ #................#.†......## iq_J#................#........#. #................#........#. i__The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  i_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  i_uPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)ie_################.#perishedprincess the Tinkerer ##....########....#.....# ## Coglin#............'....'.†...# #. Health: 24/24 ========================#......#######....#.....# #. Magic: 5/6====================----#......#.......†.##.....# #. AC: 3Str: 10#.........###.#####.....#### EV: 10Int: 16#.............g............. SH: 0Dex: 12#..........>**.............. XL:  3 Next: 29% Place: Dungeon:1i:` #..........@.........#...... Noise: ---------  Time: 823.8 (0.0)##.........#.........####... a) +0 hammer {Eunkyu c) +0 dagger {Annika#......#..'.........##..... Cast: Kinetic Grapnel#......#.##................#........#..........#......##...............#...#.##### g   hobgoblin (grapneled)iz`#................#.†......###................#........#.#................#........#.i`Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linei`aAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.iK.gi#...i3=4.8 (1i>i*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.i #.# ##### ##########.# ##....########....#.....# ####............'....'.†...# #.i"#......#######....#.....# #.#......#.......†.##.....# #..#.###.#####.....######......#...>@g.#...#....i##...#.#####......#..'.###......#.##.......†........#..........#......#i........#...#.#####.........#..####.#.#.i8 i[V1---5iMi]- _The hobgoblin hits you.i/ o  _The hobgoblin is almost dead. _The hobgoblin hits you.  The grapnel guides your strike.  You hit the hobgoblin with your +0 dagger.   You barely miss the hobgoblin with your +0 hammer.i11 i1 Q7.0 (1.2Rev i8 i; _The hobgoblin barely misses you. The hobgoblin closely misses you.i# .  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer.i,RiR32=--338.2Kinetic GrapnelRev+ i:i<M _You kill the hobgoblin!iއ#.# #.###### ##########.# #.##....#....#.....# ###.#.'....'.†...# #.#......#######....#.....# #.#......#.......†.##.....# #.#.###.#####.....#####.#.#...>.#.#.##.#.####.#......#..'.##.#......#.##.†.#........#.#......#.##...............#...#.######.#................#.###.#.#.#.-90iiRev i h3==i#6====4==iG81 _HP restored.iwIiii <====i iXiD{=iMi%RiSiTi$aBig,ij,i kiAxXi݁iii؄ii5iiŕiXi{iY,ii=  You see here a +0 sling.ii _iiiiIi%iXiCi,iiliiiimiii,i,ibi_i,ikii,i!i*BiP+i=/i2,i6i5:i8<i<i=i&BiGBiJi7KioKiLiQiFRiDSiQTibiZhi]jin,iEoirisiiۂiiNiTiiii&ipiiifi ,i iUir,iZiLi,iiiXiiiɥiTiE,i iXiii'i>i~iJiiiihi+,iiiii%ii͸ii{ii,i0i{i3iiiBiiiliiUiii>,iwiiiiBiti,ii$ini"Bi##....####.#  ####....##.# ...........# ....# .....# ...........###  .....###...#.#####  ...........#.....#  iN.........>.#.###@#  -96.2 (67.0) .........#.#.....#  '##......#.#.##..#  .........#.#.....#  ##......##......##  ........####.####  ##......# #.#  i6##......# #.#  ........# #.#  iw i} iE _Done exploring.iy iz i9{ i 0.0)...... .........i i= ,i E _Done exploring.i[Qi............# ....####.# #####....##.# .# .# .#  .......###  ###...#.##### ...#...@.# .>.#.###.# ....#.#.....# #'##......#.#.##..# ...#.#.....# ###......##......## ...####.#### .##......# #.# ##......# #.# 7.2 (1 _in~.# .###....####.# #....##.# .# #.# #.# +.### #......###...#.##### .#..@..# .>.#.###.# .#.#.....# .#'##......#.#.##..#i .#.#.#.....# .###......##......## #.####.#### #.##......# #.# #.##......# #.# ii&8iiiG .# .###....####.# .######....##.# .# .#.# .#.# .+.### #......###...#.##### .#.@...# .>.#.###.# .#.#.....# .#'##......#.#.##..# .#.#.#.....# .###......##......## +#.####.#### .#.##......# #.# .#.##......# #.# 9ir 6.# .###....####.# .######....##.# #.# #.#.# #.#.# .+.### .##......###...#.##### .#@....# #.>.#.###.# #.#.#.....# .#'##......#.#.##..# .#.#.#.....# .###......##......## #+#.####.#### .#.##......# #.# .#.##......# #.# iit irw (900ib| iZ iQi U? ###....##########.... #.............# ..+########...#.#####........#..... #>.#@###.##.#.... ...#'####..#.## ##.# ..#.........# #.#  i@yR1ici & ######.... #.............# ..+########...#.##### .........#.....# #iP_>.#.####.#@....# ...#'####.........### #.# ...........[# #.#  igi̒&2iii( #.............# ..+########...#.##### ...iU)c......#..... #>.#.###.##.#.... ...#'####..#.....ix)q####......###.####i)T#.# i)k.##........#####.#  i0i2&3iZ7i8ii  # ..+########...#.##### .........#..... #i!j f>.#.####.#..... ...#'####.......#####......# #+#...i@j \###.#### i]j W#.# .##.###..........#iyj G  iq it &4i,y iz iB K#.#.# ...+...### #####...#.##### ..iBC .......#.....# ##>.#.###.# #.#.#.....#ihC  ....#'##......#.#.##..#iC  .#...#.#.....# iC J.####.#iC l ##+#...####.##iC  ...#.##......# #.# iD k .#.##......# #.#i1D 1 .#..iMD .# #.# .ijD [# #.# iD A##.#####.#iD  #.##.###..........# #..#.#..########### iL i;O &5ia i.##.#.# ##.#.#  ..+............###  #####...#.##### .....#.....# .##.>.#.###.# ##......#.#.....# #....#'##......#.#.##..# #....#...#@#.....# ....###......##......## ###+#...####.#### .#.##......# #.# .#.##......# #.# #..# #.# ...[# #.# ...##........#####.# #.##.###..........# i֨iӻC6 ij.M...##.#.....# .+......### #####...#.#### ......#....>.#.### .##........'####...#.#..... #....###......## ###+#.........####.#### 7 i>4M iV...######....##........##.#.....# .+......### ##......###...#.#### ...........#..........>.#.### .##........'####...#.#..... #....###......##......## ..# #8 i ..###....####.# ....######....##.# .##..# .##.#.# ##.#.#  ..+............###  #####...#.##### iP  .....#.....# .##............@.#.###.# ..##............#.#.....# '#....#'##......#.#.##..# .#....#.........#.#.....#  iu .#....###......##......## ####+#.........####.#### i {.#.##......# #.# i .#.##......# #.##..# #.# i]  i &9 i  iC c _There is a stone staircase leading down here.!i !i| !i !i. !i .10 _!i !i>.J 2  You climb downwards.!i3 .# . .# .# .##. ##!i3 ##... .. ##...#.# ##......#  !i4#.......###  #.@.......  !i:4##...#.###  ##.## !iY47 .# !i4-.#!i5 w. w   ribbon worm (asleep) ## !i-1.7 (2.5!i!iU _You encounter a ribbon worm.!iܕa _There is a stone staircase leading up here."iM .# .#.# .# #.##.#####...... ##...#.# ##......# #.......###.<........##.@.#.### ## .# #.##w.### 2.7 (1.0Kinetic Grapnel _"i/ l#.# .##.#####...... ##...#.# ##......##. #.<........##...#.###  ##@##  #.# w.##"i, "iŤ &3"iټ "i #i#.#####...... ##...#.# ##.....#.###. #.<.......##...#.###  ##.##  #@# w.### #i{#i.&4#i#iN#i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i #.##.###  perishedprincess the Tinkerer  ##......  Coglin ##...#.#  Health: 24/24 ======================== ##......#  Magic: 5/6====================---- #.......###.  AC: 3Str: 10 #.<........  EV: 10Int: 16 ##...#.###  SH: 0Dex: 12 ##.## XL:  3 Next: 33% Place: Dungeon:2 #@# Noise: ---------  Time: 914.7 (0.0) #*# a) +0 hammer {Eunkyu c) +0 dagger {Annika #w. #ibHCast: Kinetic Grapnel ####  w   ribbon worm (asleep) _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)#iK>#.##.###perishedprincess the Tinkerer ##......Coglin##...#.#Health: 24/24 ========================##......#Magic: 5/6====================----#.......###.AC: 3Str: 10#.<........EV: 10Int: 16##...#.###SH: 0Dex: 12##.##XL:  3 Next: 33% Place: Dungeon:2#@#Noise: ---------  Time: 914.7 (0.0)#*#a) +0 hammer {Eunkyu c) +0 dagger {Annika#w.Cast: Kinetic Grapnel####w   ribbon worm _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 3#i(?\% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)#i:w.#icI=5.7 (1#izZ  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit) _The kinetic grapnel hits the ribbon worm but does no damage.#i  (catching breath)You barely miss the ribbon worm with your +0 dagger.You hit the ribbon worm with your +0 hammer.#i `````The ribbon worm expels a string of sticky webbing.#i]^....@#i`X6.9 (1.2Rev #ig#iVnW _The stream of webbing misses you.$i[  You hit the ribbon worm with your +0 dagger.  The ribbon worm is moderately wounded.You hit the ribbon worm with your +0 hammer.$i\^8.1Rev+ $ib$ifX _The ribbon worm barely misses you.$iu  You completely miss the ribbon worm with your +0 dagger.The ribbon worm is heavily wounded.You hit the ribbon worm with your +0 hammer.$i73-9.3Rev*  _The ribbon worm bites you.$i-$  You hit the ribbon worm with your +0 dagger.  The ribbon worm is severely wounded.$iR,(20.5$ib-$i6B _You hit the ribbon worm with your +0 hammer.$iH1 .  You hit the ribbon worm with your +0 hammer. $i;: l411.7Kinetic Grapnel$i; $i<> O _You kill the ribbon worm!$i) s##...... ##...#.# ##......##.......###. #.<.......#...#.###  ##.##  #.# .......$i) [#####.##$iM f-20%i7'##...#.# ##......# #.......###.<........ ##...#.### #.## #.# ###.##.##.....##.@......#######.###%i74=-3%ihp##...#.# ##......# #.......###. #.<........ ##...#.### ##.##.##.# [###.# #.##.....# #.# ######.### %i\6====4Rev+  _Found a leather armour.%it ##...#.# ##......# #.......###. #.<........ ##...#.### ##.##.# ##.##[###.# #.##.....# #.# ######.### #%i X5&iK< ##...... ##...## #.......###.<........##...#.### ##.##.# ##.##[####.##........######.###.##6&iD #.##.### ##...... ##...##......# #.......###.<........##...#.### ##.##.# ####.##.###........######.###.#.#&iG&iZW=7&idm _You see here a +0 leather armour.&i+M .#  #.##.### ##...... ##...##......# #.......###.<........##...#.### # [###.###.....#........#######.###&i&i=6====8Rev  _&ih<M .# .##.#  #.##.### ##...... ##...###......# #.......###.#..#.<...........##...#@### ##.##.# [#####...#........####&in&iq%9&iv&ix&ip ]M.##.#  #.##.### ##...... ##...## #.......###.##.<...@.......##...#.###.##.##.##.# #.##[####.##.....#...#&ỉ C30&i# P'iH 'i 'i 'i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'i_'ij _'i'i]` (^#........ .......... .......... #.#.....# # #.#.....#. #.##.#....... #..........## #.##.#7.7 (7 #.##.#####..##.##.##### ##........###...#.###.###......##.......###.#..##.<...........##...#.###.##.'i'i+8.7 (8'i = _Found 6 javelins.(ie(irX(iB(i(i ..$  ##.!## .. ..(^#........ #..............#####...............#.#.....# #@##.#.....#. #.##.#....... #..........## #.##........# #.##.#####..# #.##.##### ##........# ##...#.###.# ##......# 44.7 (6  A malevolent force fills the Dungeon...(i/  --more--*i T  You fall into a shaft and drop 2 floors!*i /  --more--+ig(-Generating dungeon...o\\/o/ building the Dungeon \o\+i*< /o/,i/=,il6perishedprincess the Tinkerer CoglinHealth: 24/24 ========================Magic: 6/6========================AC: 3Str: 10EV: 10Int: 16SH: 0Dex: 12XL:  3 Next: 41% Place: Dungeon:4Noise: ---------  Time: 944.7 (6.0)a) +0 hammer {Eunkyu c) +0 dagger {AnnikaCast: Kinetic Grapnel ,i _Found a leather armour. _You see here a +0 leather armour. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found 6 javelins.  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!,i6+###.##..+#@.##..#+..#####,i7 _The shaft crumbles and collapses.-i-ir-i-i8-i-iaB-i-i6-i6-i7 _You open the door.-iI-i,%  There is an open door here. _-i1:-is[v-iR _You open the door.  There is an open door here. _ ... #..####### .>...#....#......#...@'......62.7 (18.0)#....#......##+####..# .....#..####..###....+.....#....# ...#.....'....# ..#+##...#.#PP~## .##.##...#.~~..~...#..'.....~P~P~P~.. _You open the door. _You open th-iCe door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down./ika..#..####### .>... #....#...... #....'...... #..@.#......##+####..# ..... #..####..###.... +.....#....# ... #.....'....# ..#+##...#.#PP~## .#.##...#.~~..~... #..'.....~P~P~P~.. #..#....P~♣~♣♣~~P../i /i 83.0) _/i/i/ie ..##..#######..>.......#.....'.....#.....##+####@.# ..####..###+.....#....# #♣~♣♣~~P#..#...P~P♣♣♣ P~.../iN&4/i4/i!/iY  ..##..#######..>.../i ....#.....#....'...#....#.##+####..# ..##+.....#....# #.....'....# .#...P/i .P~P♣♣♣ P~..+..#...P~♣♣ ♣~P../i /il &5/i /i /is /i 4/i0i .##..#######..>...#....#...#....'.....###+####..# ..##+.....#@...# #.....' #+##...#.#PP~## #...~..P.0i ..P~♣♣ ♣~P..######.P~~♣ ..0i0i!&60i=0i0i%##..#######..>... #....#...... #....'...... #....#......##+####..# ..... #..####..###.... +.....#....# ...0i} #.....@....# ..#+##...#.#PP~## .#.##...#.~~..~...  #..'.....~P~P~P~..0i) #..#....P~♣~♣♣~P..0iQ #..#...P~P♣♣♣ P~...0ix +..#...P~♣♣ ♣~P.. ######.P~~♣  ...~~~P0i0i &70i70i;Q _There is an open door here.0io ##..# ######..>... #....#...... #....'...... #....#...... ##+####..# ..... #..####..###.... +.....#....# ... #....@'....# .. #+##...#.#PP~## . ##.##...#.~~..~... #..'.....~P~P~P~.. #..#....P~♣~♣♣~~P.. #..#...P~P♣♣♣ P~.. +..#...P~♣♣ ♣~P..0i ######.P~~♣ ..  ...~~~P0iY0i-8 _0i&0iQ  ##..# ######..>... #....#...... #....'...... #....#...... ##+####..# ..... #..####..###.... +.....#....# ... #...@.'....# .. #+##...#.#PP~## . ##.##...#.~~..~... #..'.....~P~P~P~.. #..#....P~♣~♣♣~~P.. #..#...P~P♣♣♣ P~... +..#...P~♣♣ ♣~P.. ######., 32mP~~♣ ..  ...~~~P0iV 0iY &90i 0i7 0i) 2 ##..# ######..>... #....#...... #....'...... #....#......0i  ##+####..# ..... #..####..###.... +.....#....# ... #..@..'....# ..0i c #+##...#.#PP~## . ##.##...#.~~..~...0i  #..'.....~P~P~P~..0i  #..#....P~♣~♣♣~P..0iN * #..#...P~P♣♣♣ P~... +..#...P~0i $♣ ♣~P.. ######.P~~♣ ..  ...~~~P0iY) 0i, '700i2 0i4 1icP .. ##..# ######..>... #....#...... #....'...... #....#...... ##+####..# ..... #..####..###.... +.@...#....# ... #.....'....# .. #+##...#.#PP~## . ##.##...#.~~..... #..'.....~P~P~P~ #..#....P~♣~♣♣~~P.. #..#...P~P♣♣♣ P~... +..#...P~♣♣ ♣~P..######.P~~♣ ..11i6=M  .. ##..######..>#' #....#.#+####..# .#.@####..###.+.....#....# . #.....'....# .#+##...#.#PP~## ..~~.P~P~#....P~♣~♣♣#...P~♣♣1i6<1i>&21iD1i|G1i #######.....#....#.<.'1i 1iL G======31i 1i 6 _As you open the door, it creaks loudly!1ib Y _Found a stone staircase leading up.2i<M  .. ##..##############..>#..##......#....'+....<.#....#.## .#..####..###.+.....#....# .#.....'....# ..#PP~~..P♣#...P~P♣♣♣------4 _2iD2iQ _There is an open door here.2iKM  .. ##..#############..>##.....'+....@.#....#.#+###'####..# .#..####..###.+.....#....# .....2i<.~P~....P~♣~♣2i,2i|------5 _ _There is a stone staircase leading up here.3i`3iC6 _3iP  You climb upwards.  You hear the sound of rushing water.  --more--3iQ &33i\ ############### ......... #####...##..... #...# ... #...# .#...# #...# #...# ##### 3iI -8.2 (2.53i5 3i߻ t  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!3i c _There is a stone staircase leading down here.4i( #.>#####...##.#...# ..#...# ...$#...# ...#...# ..#...# ######4i 4iw -9.2 (1.04i\ 4i * _Found 7 gold pieces.4i &#.>.#####...##.#...# ..#...# .....$.#...# ....#...# .....#...# ..####4i: P##### ..#4i` 4i '804i( 4iy 5i/Y,#..>.#####...##.#...##.#...##.....$.<#...##.#...##.5i{Y#...##..#####.######..#5ia5iVd&15ih5il9 _Found a stone staircase leading up.5i#..>.#####...##.#...##.#...##.....$.<.#...##.#...##.#...##..#####.######..# ..5iY25iL #..>.#####...##.#...##.#...##.....$.<.#...##.#...##.#...##..#####.######..# .35iv, 5iX: #..##################...#.......>............######...### #...##.##...##.....$.<..##...##..........##...##.##...##..###########..# . ... 5iD 5iF 5iF 45iNL 5iN 6i`W(..#..#..#...# #################...# .......>............# #####...###  #...##.# #...##.....$.<..# #...##..........# #...##..#####.....######..# .6iWS   adder (asleep) ... ### .S6i_ S.  You encounter an adder.6ibgPS6ij&56it$ 6i3_The adder hisses angrily. You hear a shout!6ij?..#....# ...# ...#  #################...#  .......>............#  #####...###  #...##.# #...##.<..# #...##..........# #...##.# #...##..#####......######..# . .... .S...!### .. .S.S. oFound a clear potion.o   orc6Kinetic Grapnel _You encounter an orc. It is wielding a +0 short sword. _You see here 7 gold pieces.6ia..# ....# ...# ...# #...# .>.# #####...##.# #...##.# #...##.....$@<..# #...##.# #...##.# #...##..#####S.....######..# ..... .....!.### ....o.6is6S.6i:o.6iC7 _6ic6ir6i)* ..# ....# ...# ...#  #...#  .>.#  #####...##.# #...##.#6i* #...##.....@.<..# #...##.# #...##......S...# #...##..#####...... ######..# . .... .....!. ### ..o.... .......6iZ-oS.o.6i56iN6&86im<6i@Q _You see here 7 gold pieces.7i o.  You now have 45 gold pieces (gained 7). The adder bites you.  You are poisoned.7i7i0====----=9Pois 7i7ii _The adder poisons you! The adder barely misses you.7i  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iKZ  ..#  perishedprincess the Tinkerer  ....#  Coglin ...#  Health: 20/24 ====================---- ...#  Magic: 5/6====================----  #################...#  AC: 3Str: 10  .......>............#  EV: 10Int: 16  #####...##..........#  SH: 0Dex: 12 7iZ H#...##..........#  XL:  3 Next: 41% Place: Dungeon:3 #...##.....@.<..#  Noise: =--------  Time: 989.2 (0.0) #...##.....S....#  a) +0 hammer {Eunkyu c) +0 dagger {Annika 7i8[ #...##..........#  Cast: Kinetic Grapnel #...##..#####......  Pois  ######..# .o.....  7i}[ W.... .....!.  S   adder ### .......  o   orc 7i[ z.......  _The adder poisons you! The adder barely misses you.7i[ RCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  7i/\ sPress: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)7iQ ..#perishedprincess the Tinkerer ....#Coglin...#Health: 20/24 ====================----...#Magic: 5/6====================----#################...#AC: 3Str: 10  .......>............#EV: 10Int: 16  #####...##..........#SH: 0Dex: 12#...##..........#XL:  3 Next: 41% Place: Dungeon:3#...##.....@.<..#Noise: =--------  Time: 989.2 (0.0)#...##.....S....#a) +0 hammer {Eunkyu c) +0 dagger {Annika#...##..........#Cast: Kinetic Grapnel#...##..#####......Pois ######7i .[40m..# .o......... .....!.S   adder (grapneled)###.......o   orc.......Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  The kinetic grapnel hits the adder.7iɈ o.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded.7i q  You feel sick. The adder closely misses you.7i K 19-g   Ijyb (wand, wandering)S   adder (grapneled)go   orcYou encounter Ijyb the Inquisitive. She is wielding a +5 dagger of venom andcarrying a wand of flame.7iX /  --more--8i V 8i_ 8ib c -90.2 (1 _8i"i 8im 9i^J o.  The grapnel guides your strike. You hit the adder but do no damage.The adder is heavily wounded.You barely miss the adder with your +0 hammer.9irvg.9ilu15==----1.4 (1.2Rev 9i9iZ9 _You feel sick. The adder bites you.:iL  :iYLCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i:C: ..#  perishedprincess the Tinkerer  ....#  Coglin ...#  Health: 15/24 ===============--------- ...#  Magic: 4/6:iC================--------  #################...#  AC: 3Str: 10  .......>............#  EV: 10Int: 16 :iC #####...##..........#  SH: 0Dex: 12 :iC#...##..........#  XL:  3 Next: 41% Place: Dungeon:3 :iuD#...##.....@.<..#  Noise: =--------  Time: 991.4 (0.0) #...##.....S....#  a) +0 hammer {Eunkyu c) +0 dagger {Annika #...##......o...#  Cast: Kinetic Grapnel:iD #...##..#####......  Pois Rev  ######..# .......  .... .....!.  g   Ijyb (wand, wandering) :iE^### .....g.  S   adder .......  o   orc:iBEK _You feel sick. The adder bites you.  :iERCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  :iEPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit):i..#perishedprincess the Tinkerer ....#Coglin...#Health: 15/24 ===============---------...#Magic: 4/6================--------#################...#AC: 3Str: 10  .......>............#EV: 10Int: 16  #####...##..........#SH: 0Dex: 12#...##..........#XL:  3 Next: 41% Place: Dungeon:3#...##.....@.<..#Noise: =--------  Time: 991.4 (0.0)#...##.....*....#a) +0 hammer {Eunkyu c) +0 dagger {Annika#...##.....*o...#Cast: Kinetic Grapnel#...##..#####......Po:i is Rev ######..# ........... .....!.g   Ijyb (wand, wandering)###.....g.S   adder.......o   orc _You feel sick. The adder bites you.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit):i3Ro.  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 57% to hit)  The kinetic grapnel misses the adder. You feel sick.:i&V8g.:ij_BS.:i_a`4-2.4 (1:i^h:iXkU _The adder barely misses you. x2;i- ..# ....# ...# ...# #################...# .......>..######...##.# #...##....# #...##.......<..# #...##.....So...# #...##..........#  #...##..###########..# .......S   adder .... .....g.o   orc### ..............;iN6S.;i5o.;i;in3---3;i;i$ _You feel sick.C ..# ....# ...# ...# #################...# .......>..######...##.# #...##..........# #...##....So.<..# #...##.# #...##..........# #...##..###########..# ....... .... .g.### . S.  You feel sick.o...######...##..........# #...##...So.....# #...##.......<..# #...##.# #...##..........#  #...##..###########..# ....... .... g.S..# #####...##..So......# #...##.# #...##.......<.# #...##.# #...##.# #...##..#####...... ######..# .......  .... .....g.&1 ..#  ....#  ...#  ...#  #################...#  .......>...@........#  #####...##..So......#  #...##..........#  #...##.......<..#  #...##..........#  #...##..........#  #...##..#####......  ######..# .......  ....  ...@........#  ..@.o.# #####...##..S.# #...##.# #...##.......<..# #...##..# #...##.# #...##..#####...... ######..# .......  .... .....g...@.o.......#  #####...##..S.......#  #...##..........#  #...##.......<..#  #...##..........#  #...##..........#  #...##..#####......  ######..#   ....  ..@.o.......#  #####...##..S.......#  #...##..........#  iw >iy Drink which item? Potions  g - a potion of magic  f - 2 clear potions [!] read|quaff[?] describe selected?ir ?i perishedprincess the Tinkerer CoglinHealth: 4/24====--------------------..#Magic: 4/6================--------....#AC: 3Str: 10...#EV: 10Int: 16...#SH: 0Dex: 12#################...#XL:  3 Next: 41% Place: Dungeon:3.......>..@S........#Noise: ---------  Time: 997.4 (0.0)#####...##.o........#a) +0 hammer {Eunkyu c) +0 dagger {Annika#...##..........#Cast: Kinetic Grapnel#...##.......<..#Pois #...##..........##...##..........#S  [?i gm adder#...##..#####......o   orc######..# ........... .....g.* * * LOW HITPOINT WARNING * * *You are lethally poisoned!The adder poisons you! The adder closely misses you. _The orc attacks as it pursues you! The orc hits you but does no damage.  * * * LOW HITPOINT WARNING * * * _You feel sick.  It was a potion of curing. You feel better.  f -> c - a potion of curing10/24 ==========5=====8.4 (1?i9 h _The adder bites you. The orc hits you with a +0 short sword.@iK ..# ....# ...# ...# #...#@i .>.@.S.# #####...##.o.# #...##.#@i #...##.......<..# #...##...#@i9 #...##.#@i! #...##..#####...... ######..# . @iav .... .....g.@i!$/S.@i(3o.@i/@i09@i6@iM:s _The orc attacks as it pursues you! The orc barely misses you.Ai6 ..# ....# ...# ...# #...# .>@.S.# #####...##o.# #...##..# #...##......Ai7e.<..# #...##.......# #...##..........# #...##..#####...... ######..# .  .... .....g.Ai9/S.AiD|  The adder bites you.  You are poisoned.Ai4F9/24 ======-1000.4 (1.0)Pois AiLAiQ, _The adder poisons you!Ai  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ai 8*AiB [ †You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder!*o   orcAi. o.  You kill the adder!#7---3--------66=1 _You feel sick.Di *You barely miss the orc with your +0 hammer.Eif  You barely miss the orc with your +0 dagger.The rocky spike skewers the orc.EiEi#  )The orc is severely wounded.The rocky spike skewers the orc.*Eii )You kill the orc!Ei͠--722.6 (1.2Kinetic GrapnelRev Ei<: _You feel sick.Ei 3Ei Ei+ 6-Ei` J5--Ei5 Ei 4----------Pois  _You start resting. You feel sick. x4Ei V=---Ei -5.6 (3.0EiX Ei I--6.6 (4Ei Ei'& [ _You are no longer poisoned.Fi4====FihFiFiSFiFiFiKFiFijFiI5=FiaFiFi<====Fi Fi Fi" f6==Fi XFi! Fi! Fi# Fi M 5====7======8==FicN FiN FiO FiX W _You start resting.Fi{l #26.6 (20.0)9==7.6 (21Fiq Fi| e _You hear the slow rusting of a drain.GiM[..# ....# ...# ...# #...# .>.@.# #####...##.# #...##..# #...##.......<..##...##..........##...##..........##...##..###########..# 6====8.6 (1.0)  Things that are here: _a +0 short sword; an orc corpse; an adder corpseGi IGiJ GiW ,Giat 10/24==Gi h====Gič BGiΙ GiX Gi Gi. O=GiϠ Gi i1=Gi Gi ,Gi Gi BGi 2==3==4==Gi ,Gi` Gis Gi Gi Gi Gi #5Gi ;==Gi. Gi7 W _You start resting.Gi SS   ball python (constriction, wandering)Gi /52.6 (24.0)Gi Gi ,3.6 (25Gi Gi9 \ _You encounter a ball python.Hi%  ..# ....# ...# ...# #...# .>@)......S...# #####...##.# #...##..# #...##.......<..# #...##.......# #...##..........# #...##..####...... ######..# .  .... .....g.Hi/ HiT2 14.6 (1.0)Hi9 Hib; Hi ..#....#  ...##################...# .......>.)......S...# #####..@##..........# #...##..........# #...##.......<..# #...##..........# #...##..........# #...##..#####......  ######..# .......  .... .....g.  ### ....... 5IiIIi6==Ii,Ii!Ii#,Ii$Ii',IiF*Ii9-Ii-9=Ii[.Ii1Ii3i7=IiR=IiDnIiO18==Ii^QIiS,IiUIi_hXIitiIidkIi/pIiCqIiq9Iir/==IiSsIiuIiyIijzIi|Ii-Ii5IiIiqIifIi0IiFIi~Ii20Ii?/==IiIiIiܥIiUIiIiuIi<IiIiIi,IitIih1==IiIiW _You start resting.Ii Ii077.6 (22.0)Ii,8.6 (23IiIiq _You hear the slow rusting of a drain very nearby.Ii  ..# ....#  ...# #################...# .......>@)......S...# #####...##..........# #...##..........# #...##.......<..##...##..........##...##..........##...##..#####.######..# ........... .....g.9.6 (1.0)Jip..# ....# ...# ...# #...# .>.@....# #####...##.# #...##..# #...##.......<..##...##..........##...##..........##...##..###########..# JiyJi4|'80Ji-JiF  Things that are here: _a +0 short sword; an orc corpse; an adder corpseJi~..# ....# ...# ...# #...# .>.)# #####...##.# #...##.# #...###...##...##...##...##...##..#####......###### 2==1 _JinJi}JiI'..# ....# ...# ...# #...# .>.).# #####...##.# #...##.# #...##.......<..##...##..##...##..##...##..#####......######..# ....... Ji Ji&2Ji]JiԜJiu d..# ....# ...# ...# #...# .>.).# #####...##.# #...##.# #...##.......<..##...##.##...##.##...##..#####......######..# ....... 3Jip Q..# ....# ...# ...# #...# .>.).# #####...##.# #...##.# #...##.......<..##...##.##...##.##...##..#####......######..# ....... 4JiJt Jiw Ki~:..# Ki....# ...# ...# #...# .>.).# #####...##.# #...##.# #...##..#####.....Ki2.######..# .....KiX6.. KiX=5KiKip..# ....# ...# ...#  #...#  .>.).#  #####...##.# #...##.# Ki#...##..#####...... KiȞKiT3=6KiKiKi(....#....#....# ....# ...# ...# #...# .>.).# #####...##.# #...##.# 7KiKiKiŇ&......!# ......# ......# .....# ..#...#  #...# ################@..# ......>.).# ####...##.# #...##..........##...##.......<..##...###...##..........##...##..###########..# ..Ki͏Ki&8Ki_KiҜY _Found a potion of curing.Lii5MLix#....o..........!#?........# ################ ......>.)...... ####...##..........#.......o   orc (asleep).....#####....Li#  You encounter an orc. It is wielding a +0 flail.9LiJi _Found a scroll labelled WALECO IRUPUCIGI.Li.o....#....o..........!####?.....##..w............# ################ ......>.)...... ###.......w   dart slug (asleep).....<oo 2 orcs (asleep)...........#Li4==90Kinetic Grapnel _You encounter an orc and a dart slug.Li #.# .o.......##....o...# .!######?......#......####..w......#.......@....#########...## #...# #################...# .......>.)..........# #####...##..........# #...##..........# #...##.......<..#  #...##.#Li Y1Mi[ .#.# .o.# #....o...# .!##?......#.##..w......#.##...## #...#  #...#  .>.)....#  #####...##....# #...##....# #...##.<..#  #...##.#MiY2MiA ww  The helpless dart slug fails to defend itself.  You hit the dart slug with your +0 dagger.  MiC LThe dart slug is severely wounded.MiD `=3.8 (1.2Rev MiL MiO h _You barely miss the dart slug with your +0 hammer.Ni" .#.# .o.# #....o...# .!# ######?......# ..##..w......#.##...## #...# #...# .>.).# #####...##.# #...##.#  #...##.<..#  #...##.#r.oNi  o1 asleep)r   rat (wandering)You encounter a rat.NiaG=40Nil _The dart slug barely misses you.Ni .  You hit the dart slug with your +0 hammer.  The dart slug is almost dead.You hit the dart slug with your +0 dagger. o.  You kill the dart slug!.r.oNioo 2 orcs (1 wandering)r   ratNit81=6.0 (1.2Rev+ Ni NiB _The rat squeaks loudly. You hear a shout! x2Ni9 Y .#..#NiDY " ..r.o....# #..# .o.....!# ######?......# ...##.#.##...## #...# #...#  .>.).# #####...##.# #...##.#  #...##.<..#  #...##.#o..r.o--70Rev Nin Nie  .#..o.....# .........# #.r......# .......!# ######o......# ....##.#.##...##Ni - #...#Ni  #...#  .>.).# #####...##.# #...##.# NiX  #...##.<..#  #...##.#Ni .Ni F.rNi G?oNio   orcNi @--8NiHOiƭ .#.o......# .........# #........# .r.....!# ######?......# .....o.##.#.##...## #...# #...#  .>.)OiӮG.# #####...##.# #...##.#  #...##.<..#  #...##.#OicG.rOiPT.oOi0;9Oi!OiR .#.o......# .........# #........# .......!# ######r......# ......##o.#.##...## #...# #...#  .>.).# #####...##.# #...##.#  #...##.<..#  #...##.#?r.o=100Oi2s _The orc attacks as it pursues you! The orc hits you but does no damage.OiI .#.o......# .........# #........# .......!# ######?......# .....r.##.#.o.##...## #...# #...#  .>.).# #####...##.# #...##.#  #...##.<..#  #...##.#ro.Oie.r   ratOiU-1Oi W .#.o......# .# #.# .!# ######?......# .............#.#r.#.o.#.#...## #...#  #...#  .>.).# #####...##.# #...##.#  #...##.<..#  #...##.#Oi .ro.-2Oij PiC( )  You hit the orc with your +0 dagger.  The orc is heavily wounded.You hit the orc with your +0 hammer.r.r.Pixr   ratPih7=3.2 (1.2Rev PiOPiG _You kill the orc!Pi  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi 8*Pi )You shape a spike launcher from a nearby wall.  The rocky spike skewers the rat.Pie <*PiW W)#4--------9=40Kinetic Grapnel _You kill the rat!Qi͵  .#.o......# .# #.# .!# ######?......# .......#.#.#.).#.########...## #...# #...#  .>.).#  #####...##.#  #...##.#  #...##.<..#  #...##.#oo   orc--5 _You encounter an orc. It is wielding a +0 dagger.Qi^  .#.o......# .# #.# .!# ######?......# .#)..#o.#.).#.########...## #...# #...#  .>.).# #####...##.#  #...##Qi_ .#  #...##.<..#  #...##.#Qid U.oQiHn Qip K--6QiTw Qi} % _Found a rapier.Qi .#.o......# .# #.# .!# ######?......#. .#.)..#.#.).o.##...########...##. #...#  #...#  .>.).# #####...##.#  #...##.#  #...##.<..#  #...##.#QiQih"&7Qi)Qi+Rie .#.o...... . #. .!. ######?........ .#.)..#.#.).o.#...########..... #...## #...#  .>.).# #####...##.#  #...##.#  #...##Ri.<..#  #...##.#RiG1o.Ri#--------8Ris _Your spike launcher falls apart as you grow too distant to maintain it.RiR{ .#.o ## #<.. .... ######?..  #.)..# #.)o ##...#...r.... #...####... .>.). #####...##. #...##. r   quokka (wandering) #...##.<.. #...##.Ri- o.  You encounter a quokka..rRi`rRi&9RiRi9 _Found a stone staircase leading up.Ri%####... .#.o...). #.... #.<...g. ... ######?..  #.)..# #.o ##...#.r.... ##### .>.) #####...## #...## #...##.<. g   hobgoblin (asleep) #...## o)You encounter a hobgoblin..rRi0T10Kinetic GrapnelRi*8Rib;' _Found a hand axe.Ri^Z ###....#.o... ...).# ...###....# #..<...g.# .......# ######? .......# ...... #.)..########## #..........o). ##..@###############....r........~~ ######################## .......>.)...... #####...## #...## #...##< #...##. #...##r.Ri o..gg1Siz...).#....###....# #..<.....# .......g.# ######?.......# ........ #.)..###########.........o.)...####r..###############........@....~~~ #.#######################. .......>.)........#####...##. #...##.#...##.<. r   quokka#...##.. g   hobgoblin#...##.#...##..#####.r.r.gSiSi&2SiZSi4Si ...).# ..###....# #...<.....# .........# ######?.Si.....g.# .#.)..#.#.........o.).####...#..r.@...~~~#.#..>.).#####...##.#...##.#...##.<.#...##.#...##.#...##..#####.SiSiM.rSiSiOY5====3SiUSiSi3 ...).# ..###....# #...<.....# .!........# ######?......g.# .#.)..#.#.........o.).####...#...#.r.@..~~~~~ #...##...#.>.).######...##.##...##.##...##.<..##...##.##...##.##...##..#####..r=4 _The quokka attacks as it pursues you! The quokka barely misses you.Tiz...).# .#.###....# #.#..<.....# .!#.# ######?......#.....g.# .TiuL##.)..#.##...o.).#####...#...#.r.@.~~~~~S #...# #...# .>.).# #...##.<..# S   adder (asleep)Ti#...##.# r   quokka #...##..#####.Ti.r-5Tim _You encounter an adder.Tim  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ti8*Ti- .  You shape a spike launcher from a nearby wall.  The rocky spike skewers the quokka.*Ti gYou kill the quokka!S~S~TiTi.Ti#Ti,STioTiig   hobgoblinTiTiSu3--------93==6Ti E _The adder hisses angrily.Uif...).# .# .###....# #.# ..<.....# .!# .# ######?......# .....g.# .# #.)..#.# #..o.).# ####..g#...## .~~~S~~~ #...# ###...# .>.).# #...##.<..# #...##.# #...##..#####.S~.goS~Ui?po   orcg   hobgoblin--7UiUiB?  ...).# .# .###....# #.# ..<.....# .!# .# ######?......# .....g.# .# #.)..#.# #..o.).# ####..o#...## UivI .g..@.~S~~~~~ #...# ###...# .>.).#  #####...##.#  #...##.# #...##.<..# #...##.# #...##.# #...##..#####S~..gS~UilQ og   hobgoblin--8Ui Vi% * You hit the adder with your +0 dagger.  The adder is moderately wounded.Vi=~ .  You hit the adder with your +0 hammer. The rocky spike skewers the adder.Vi**g   hobgoblinViro.gViP.oVi~Q ..o   orcg   hobgoblinYou kill the adder!VinVie...).#.........# perishedprincess the Tinkerer .###....##........# Coglin..<.....#.......!# Health: 21/24 =====================---........# ######?......# Magic: 3/6============------------.....g.# .............# AC: 3Str: 10#.)..##########.........# EV: 10Int: 16#.........o.)...........# SH: 0Dex: 12Vi####...###############...## XL:  3 Next: 120% Place: Dungeon:3........o.g@.~~~~~~~ #...# Noise: ==-------  Time: 1119.4 (1.2)#######################...# a) +0 hammer {Eunkyu c) +0 dagger {Annika.......>.)..........# Cast: Kinetic Grapnel#####...##..........# Rev #...##..........##...##.......<..# o   orc#...##..........# g   hobgoblin#...##..........##...##..#####.....You kill the quokka! _The adder hisses angrily.  You hit the adder with your +0 dagger.  The adder is moderately wounded.You hit the adder with your +0 hammer. The rocky spike skewers the adder.  You kill the adder! _The hobgoblin hits you.  You have reached level 4Vi!Vi/  --more--WiQ6/30----7--114%  _You feel stronger.XiJ * You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.Xi  You barely miss the hobgoblin with your +0 hammer.The rocky spike skewers the hobgoblin.Xi jJ.oXin gThe hobgoblin is severely wounded.Xiwq_20.6Rev+ XiwXiV _The hobgoblin barely misses you.XiN $ .  You hit the hobgoblin with your +0 dagger.  The hobgoblin is almost dead.You hit the hobgoblin with your +0 hammer..oXi Xi& 4-1.8 _You kill the hobgoblin!YiE**Yi+ i  You hit the orc but do no damage. x2Yi6E oThe rocky spike skewers the orc but does no damage.-4====3.0Rev* YiN _The orc hits you with a +0 dagger.Yi:j # You closely miss the orc with your +0 dagger.3---4.2 _You hit the orc with your +0 hammer. The orc hits you with a +0 dagger.YiA  You closely miss the orc with your +0 hammer.The orc is moderately wounded.You barely miss the orc with your +0 dagger.Yi}s21-----5.4YiYi.t _The orc closely misses you. The orc hits you with a +0 dagger.Zi")  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zi98*Zic [  You shape a spike launcher from a nearby wall.  Zisd The rocky spike skewers the orc.Zih=  ZiNQ y#oThe orc is heavily wounded.22=-2-------=60 _The orc hits you but does no damage.[i * You hit the orc with your +0 hammer.  The orc is severely wounded.[im  You barely miss the orc with your +0 dagger.The rocky spike skewers the orc but does no damage.[ij0[i )The orc is severely wounded.The rocky spike skewers the orc.[i^*[i[i)[ir[i`[i!8[i7.6 (1.2[i0%Kinetic Grapnel[i[i[i [i[i#_You kill the orc![i[i ...).# .# .###....# #.[i 8# ..<.....# .!# .# ######?......# .....g.# .# #.)..#.# #..o.).[i s# ####...#####...## .).@~~~~~~~ #...# #...# .>.).# #####...##.# #...##.<..# #...##.# #...##.# #...##..#####.[i=J--80[i*[i*\i...).# .# .###....# #.# ..<.....# .!# .# ######?......# .....g.# .# #.)..#\id.# #.o.).# ####...#####...## .)..@~~~~~~∩ #...# #...# .>.).# #####...##.\iNF# #...##.<..##...##.##...##.##...##..#####.\i)  You enter the shallow water.  Moving in this stuff is going to be slow.  Found a glowing drain.\i.3==--30.2 (1.6Water Rev* \i:\iCl _You hear the rusting of a drain very nearby.\i5\i=T...).# .# .###....# #.# ..<.....# .!# .# ######?......# .....g.# .\i># #.)..#.# #.o.).# ####...#####...## .)..~@~~~~~∩~#...# #...# .>.).# #####...##.# \i>\i>\iKZ\i'[w-------1.8Rev+ \i{e\ix...).# .#  .###....# #.#  \iAy..<.....# .!#  .# ######?......# .....g.# .# \iz,#.)..#.# #.o.).# ####...#####...##  .\i{)..~~@~~~~∩~#...#  #...# .>.).# #####...##.# \i#3====3.4\ig\i׭] _Your spike launcher falls apart as you grow too distant to maintain it.\i. ...).# .# .###....# #.# ..<.....# .!# .# ######?......#  .....g.# .# #.)..#.# #.o.).#  ####...#...## .)..~~~@~~~∩~#...# #...# .>.).# #####...##.# 4==5.0Rev \i4 \i ...).# .# ###....# #.# <.....# .!# # ######?......# .....g.# .# #.)..#.# #.o.).# ####...#...## )..~~~~@~~∩~#...# ...# .>.).# #####...##.# \i =6.6\i \i] \ik...).# .# ....# #.# <.....# .!# # ######?......# g.# .#  #.)..#.#  #.o.).# ...#...## )..~~~~~@~∩~#...# ...# .>.).# #####...##.# \i\ir5==8.2\iV\i]iӸ...).# .# ....# #.# .....# .!# # ######?......# g.# .# #.)..#.# #.o.).# ...#...## )..~~~~~~@∩~#...# ...# .>.).# #####...##.# ]iCe====9.8]i&]i]i ).# .# ....# #.# # .!# # ######?......# g.# .]i@ # .)..#.# .o.).# ...#...## )..~~~~~~~@~#...# ...# .>.).# #####...##.# ]i]]i7400]i*]i-T _There is a glowing drain here.]i 4]i o1 _]i/ C =]i ba Sewer  The world spins around you as you enter the gateway.  ]i You enter a sewer!]iU  ####  ##≈≈≈##  #∩...@#  #.....#  ###...#  #...# #~~.# ~~#~# ww 2 ribbon worms (asleep) w..#~# w   dart slug #ww.### ]iXf64===3.3 (2.5]i`]ic _You encounter a dart slug and 2 ribbon worms.Found a gate leading back out of this place.]iHgc _There is an empty arch of ancient stone here.^i~ ##### ##≈≈≈## #∩..@∩# #.....# ###...#  #...#  #~~.# ~~#~# w..#~#  #ww.###wwww4.3 (1.0 _^i_im; ##### ##≈≈≈## #∩.@.∩# #.....# ###...#  #...#  #~~.# ~~#~#   ribbon worm  w..#~# #ww.###_i=8w._i>,w_i?/w_ip"w 2 ribbon worms.w   dart slug.5_i~9#####≈≈≈## #∩...∩# #.@...# ###...# #...# #~_i6;t~.# w~#~#.w.#~##.w.### .._i(<3w_i</w_iB.ww 2 ribbon worms._iHk7=6Kinetic Grapnel_iM_i%O`i)  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i  perishedprincess the Tinkerer   Coglin  Health: 27/30 =====================---  Magic: 3/7==========--------------  AC: 3Str: 11 #####  EV: 11Int: 16 ##≈≈≈##  SH: 0Dex: 12 #∩...∩#  XL:  4 Next: 18% Place: a Sewer #.@...#  Noise: ---------  Time: 1146.3 (0.0) ###*..#  a) +0 hammer {Eunkyu c) +0 dagger {Annika #*..#  Cast: Kinetic Grapnel #*~.# `i\ ww#~#  ..w#~#  ww 2 ribbon worms #...###  .. _There is an empty arch of ancient stone here.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)`i perishedprincess the Tinkerer CoglinHealth: 27/30 =====================---Magic: 3/7==========--------------AC: 3Str: 11#####EV: 11Int: 16##≈≈≈##SH: 0Dex: 12#∩...∩#XL:  4 Next: 18% Place: a Sewer#.@...#Noise: ---------  Time: 1146.3 (0.0)###*..#a) +0 hammer {Eunkyu c) +0 dagger {Annika#*..#Cast: Kinetic Grapnel#*~.#ww#~#..w#~#ww 2 ribbon worms#...###.. _There is an empty arch of ancient stone here.  Casting: Construct Spike Launcher`i> v[40m (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)`io .w..~~w   ribbon wormw   dart slug=7.3 (1  Casting: Construct Spike Launcher (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (91% to hit) _The kinetic grapnel hits the ribbon worm but does no damage.aia  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai 8w~#1-------=8 _You shape a spike launcher from a nearby wall.bik`##### ##≈≈≈## #∩...∩# #..@..# ###...# #...# w~#~#..w#~# w 2 ribbon worms#...### ##..w.--9ci(1 catching breath) `````The ribbon worm expels a string of sticky webbing.ciq)h~≈.@..   ribbon worm (8=--50ci~BciE ciFI_The stream of webbing misses you.ci?  ##### ##≈≈≈## #∩...∩# #.@...# ###...# #...#  #w~.# ci@ ^~w#~# ...#~# #...###  ##..ciA Mw~ciRB Bw~cij <1ciq diH##### ##≈≈≈## #∩...∩# #..@..# ###...# #.w.# ~~#~#...#~# #...### ww.diw 2 ribbon worms-------2di!di. *You hit the ribbon worm with your +0 hammer.  The ribbon worm is moderately wounded.di  You hit the ribbon worm with your +0 dagger.  The rocky spike skewers the ribbon worm.di di  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm.di~, w~ wThe ribbon worm is almost dead.21------2=====3.5 (1.2Rev diM. di_: 0 _The ribbon worm bites you!ei †You hit the ribbon worm with your +0 hammer.*   ribbon wormei!  You kill the ribbon worm!The rocky spike skewers the dart slug.ei B?w~w.22=-----21-4.7Rev+ ei_oz _The dart slug is moderately wounded.ei *You hit the dart slug but do no damage.The dart slug is moderately wounded.ei  You hit the dart slug with your +0 hammer.  The rocky spike skewers the dart slug.ei wThe dart slug is almost dead.  The dart slug launches a dart at you.ei~18---=5.9eiC _The slug dart hits you.fiǺy †You hit the dart slug but do no damage.The dart slug is almost dead.You hit the dart slug with your +0 hammer.w~#fi6-7.1Rev*  _You kill the dart slug!gi  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.giW9*gi.  You shape a spike launcher from a nearby wall.  The rocky spike skewers the ribbon worm.gi0:w.gi8#giw9=--0------=80Kinetic GrapnelRev+  _The ribbon worm is moderately wounded.hi9 * You hit the ribbon worm with your +0 dagger.  The ribbon worm is heavily wounded.hi&  You hit the ribbon worm with your +0 hammer.  The rocky spike skewers the ribbon worm.hihiM †The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm!*hiP,†hit319.3 (1.2Rev* hiJhiXO _You kill the ribbon worm!hiu #######≈≈≈##∩...∩.....hi-## #.~~~~#~.#.#hi.hi?5--600hihi$  Things that are here:hi~ _a dart slug corpse; a ribbon worm corpsehialM ##### #≈≈≈#∩...∩..###†..#~~.~~#~#.#.--1 _ii^2e ### ##≈≈≈## #∩@..∩# #.....####†..# #...# #~~.# ~~#~# ...~#...####..20==------2Rev+ iip ##### ##≈≈≈## #@...∩# #.....# ###†..# #...# #~~.# ~~#~# ...#~# #...###  ##..ii1===3 _There is a gate leading back out of this place here.iiI  #######≈≈≈##∩...∩.##† #.~~~~#.#4 _ji[ + Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft9% 3b - PasswallEarth61% 3  c - Forge Blazeheart GolemFire/Forgecraft65% 4  d - Forge Lightning SpireAir/Forgecraft65% 4  e - Vhi's Electric ChargeTranslocation/Air95% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitkikikiperishedprincess the Tinkerer CoglinHealth: 20/30 ================--------Magic: 1/7===---------------------AC: 3Str: 11#####EV: 11Int: 16##≈≈≈##SH: 0Dex: 12#∩...∩#XL:  4 Next: 31% Place: a Sewer#@....#Noise: ---------  Time: 1164.3 (0.0)###†..#a) +0 hammer {Eunkyu c) +0 dagger {Annika#...#Cast: Kinetic Grapnel#~~.#Rev+ ~~#~#...#~##...#####..#.#The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm! _You kill the ribbon worm!Things that are here: _a dart slug corpse; a ribbon worm corpse _There is a gate leading back out of this place here.ki+Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 1? Y - Yes  N - Noki ki perishedprincess the Tinkerer CoglinHealth: 20/30 ================--------Magic: 1/7===---------------------AC: 3Str: 11#####EV: 11Int: 16##≈≈≈##SH: 0Dex: 12#∩...∩#XL:  4 Next: 31% Place: a Sewer#@....#Noise: ---------  Time: 1164.3 (0.0)###†..#a) +0 hammer {Eunkyu c) +0 dagger {Annika#...#Cast: Kinetic Grapnel#~~.#Rev+ ~~#~#...#~##...#####..#.#The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm! _You kill the ribbon worm!Things that are here: _a dart slug corpse; a ribbon worm corpse _There is a gate leading back out of this place here.5.3 (1i 8Hkib"  _This spell is quite dangerous to cast!16.3 (2Rev 7.3 (38.3 (4 _You start memorising the spell. You continue memorising. x3ki. c _You finish memorising. Spell assigned to 'c'.li̗Ilili 22=li4liliPliliۡliulili+U2===liliݥli\j3==liئli_li¨li===4==5==liX3====6=====7=4===8=====9==liF _You start resting.HP restored.201.3 (33.0)30==2.3 (34 _liP 5====liW li5 ^=li ====li li lih li lid li lih liP Bli y6===li li lin li li lik li li li\ lii li ;===li li; liD lig lii n _You start resting.Magic restored.liq liH 22.3 (207====3.3 (21 _li li li ?##### ##≈≈≈## #∩...∩# #.@...# ###†..# #...# #~~.#~~#~#...#~##...#####.. 4.3 (1.0)mi#######≈≈≈#∩...∩# #.....# ###@..#  #...# #~~.# ~~#~#...#~##...####...# 5miPmi?$  Things that are here:mi1~ _a dart slug corpse; a ribbon worm corpsemi #######≈≈≈##∩...∩.....##† ~~~~#~.##~~miK`6 _mi ? #######≈≈≈##∩...∩.....##† #.~#.~~#~#...#~~~#mi  You enter the shallow water.====7.9 (1.6Water mi ? _Moving in this stuff is going to be slow.ni>\ #######≈≈≈##∩...∩.....##† #.#~#~~#.~@#~..#~###.. #.#9.5ni=#####≈≈≈## #∩...∩# #.....# ###†..# #~#...# #~#~~.# #.~~#~# #.@.#~# #...### ###... #.#.# #~~.# ~~#~# #.#~ .# #niWniaT300ni+|##≈≈≈#∩...∩# #.....# ###†..# #~#...# #~#~~.# #.~~#~# #...#~# #..@### ###...#  #.#.##~~.#~~#~##.#~..# #...1oib ∩...∩.....##†..~#...~~.~~#~..###@.. #.#~~.~~###≈2oiQoiL e .....##†..~#.~~.~~#~.....####... #@#.~~~~#~.#.oiL 1#.oiU oiX &3oi1\ oi,m piDrink which item? Potions  c - a potion of curing  g - a potion of magic [!] read|quaff[?] describe selectedqi#.....#perishedprincess the Tinkerer ###†..#Coglin#~#...#Health: 30/30 ========================#~#~~.#Magic: 7/7========================#.~~#~#AC: 3Str: 11#...#~#EV: 11Int: 16#...###SH: 0Dex: 12###...#XL:  4 Next: 31% Place: a Sewer#@#.#Noise: ---------  Time: 1233.5 (0.0)#~~.#a) +0 hammer {Eunkyu c) +0 dagger {Annika~~#~#Cast: Kinetic Grapnel.#.#~##...# ##qi ...##≈. _You start resting. _Magic restored.  Things that are here: _a dart slug corpse; a ribbon worm corpseYou enter the shallow water. _Moving in this stuff is going to be slow.  Okay, then.qi2D _qis#∩...∩# #.....# ###†..# #~#...# #~#~~.# #.~~#~# #...#~# #...### ###.@.# qi#.#.# #~~.# ~~#~#.#.#~##...#### ...##≈.4.5 (1 _qi #.....# ###†..# #~#...# #~#~~.# #.~~#~# #...#~# #...### ###...# qia  #.#@# #~~.# #.~~#~# #.#.#~#qi #...####....qi \####≈ . qiɋ qi Y5qi:  ##†~#.~~.~~#~......####... #.#~~#.~~#~#....6ri!ririri[riI~  ###†..# #~#...# #~#~~.# #.~~#~# #...#~# #...### ###...# #.#.# #~@.#ri~ ? #.~~#~# #.#.#~# #...### #....  ####≈  .ri A  You enter the shallow water.riB d8.1 (1.6Water rie ri ? _Moving in this stuff is going to be slow.ri #~#...# #~#~~.# #.~~#~# #...#~# #...### ###...# # #.#.##~#~~.##.~@#~# #.#.#~# #...### #....  ####≈ .. ##9.7sib~~.~~#~..###...~#.#~#~~..~~#~.#..##.... ###≈. ..#### 400simq .~~#~..###...~#.#.~~..~~#~#...@##..###≈.#siusigy&1si}sisi si si8 si si j  You encounter 2 dart slugs.si #...#~# #...### ###...# siE #~#.#.# #~#~~.# #.~~#~# #.#.#~# si #...### #...@.# si \####≈.# si T ~..# Kinetic Grapnel≈####ww##ww 2 dart slugs (asleep)si &0si} 22.7 (1 _sisiui{ui~uiui;T _Why would you want to do that?uih #...### ###...# #~#.#.# #~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈@# #wB~..# #.≈#### #ww## B   clockroach (asleep, warded)ww 2 dart slugs (asleep)w.www3uiQ~ k _You encounter a dart slug and a clockroach.vi+ ###...# #~#.#.#vi?"( #~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈.#vij" #wB~@.# #w≈####vi" #.w  ## viIY4xip ###...# #~#.#.# #~#~~.# #.~~#~# #.#.#~# #...### #.....#xid ####≈.# #wB@..# #w≈####xiԯ #.w ###w 3 dart slugs (1 asleep)xiǿBB _Why would you want to do that? _You encounter a dart slug and a clockroach.  You enter the shallow water.  Moving in this stuff is going to be slow.  The clockroach closely misses you.xi!  The clockroach sprays sand from its hourglass at you.yiN)yi217-----------=6.3 (1.6Water yiu=yimN1 _The blast of sand hits you!yiI  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yiV8*yi5\ `  You shape a spike launcher from a nearby wall.yi #BwwThe rocky spike misses the clockroach.yiJ            #...###  #.....#  ####≈.#  #wB@..#  #w≈####  #.w ###The clockroach sprays sand from its hourglass at you.yit           #...###  #.....#  ####≈.#  #wB@..#  #w≈####  #.w ###  yif@  The blast of sand hits you!yiq3 yi5 4/30 ---------------------5-------=70yi< yi*= V _* * * LOW HITPOINT WARNING * * *|iqDrink which item? Potions  c - a potion of curing  g - a potion of magic [!] read|quaff[?] describe selected}i}i }i5w###...#perishedprincess the Tinkerer #~#.#.#Coglin#~#~~.#Health: 4/30===---------------------#.~~#~#}iMagic: 5/7=================-------#.#.#~#AC: 3Str: 11#...###EV: 11Int: 16#.....#SH: 0Dex: 12####≈.#XL:  4 Next: 31% Place: a Sewer#wB@..#Noise: ==-------  Time: 1247.3 (0.0)#w≈####}in5a) +0 hammer {Eunkyu c) +0 dagger {Annika#.wCast: Kinetic Grapnel###Water }icB   clockroach (warded)www 3 dart slugsConfirm with . or Enter, or press ? or * to list all spells.You shape a spike launcher from a nearby wall.  }iThe rocky spike misses the clockroach.The clockroach sprays sand from its hourglass at you.}ixThe blast of sand hits you! _* * * LOW HITPOINT WARNING * * *}i8*}i&&`}iKw.}iwF.w}i F B 2You feel better. The rocky spike misses the clockroach.12/30======8.3 (1}iX _The clockroach bites you but does no damage.iT * You hit the clockroach with your +0 hammer.  The clockroach is heavily wounded.idv `  You hit the clockroach but do no damage.iB8*i .  The rocky spike misses the clockroach. The rocky spike skewers the clockroach!iU *iX>f .  You kill the clockroach!iC `The dart slug launches a dart at you.i7w.is!.ip0=====-749.5 (1.2Rev ii i_The slug dart hits you.i ###...# #~#.#.# #~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈.# #w@~..# #w≈#### #..w ####≈[39;49m...#w 3 dart slugs∩##i2w~  Found a gate leading back out of this place.1--500Rev  _The dart slug barely misses you.iO  You hit the dart slug but do no damage. x2; The dart slug barely misses you.iQ `The dart slug launches a dart at you.i≈-1.7 (1.2Rev+  _The slug dart hits you but does no damage.iN  You hit the dart slug with your +0 hammer.  The dart slug is severely wounded.You hit the dart slug with your +0 dagger.iXr & ir            #  #.....#  ####≈.#  #w@~..#  #w≈####  #.w~ ####≈ ..  .#  ∩#  # it ZThe dart slug launches a dart at you.i            #  #.....#  ####≈.#  #†@~..#  #w≈####  #..~ ####≈ ..  .#   ∩#  # You hit the dart slug but do no damage.You hit the dart slug with your +0 dagger.iE           #  #.....#  ####≈.#  #†@~..#  i]H#w≈####  #..~ ####≈ .. .#  ∩# #   The dart slug bites you.6--60.1iil _* * * LOW HITPOINT WARNING * * *i .  You hit the dart slug with your +0 hammer.  The dart slug is almost dead.You hit the dart slug with your +0 dagger.i )i ===71.3Kinetic Grapneli i M _You kill the dart slug!i: #~#.#.# #~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈.# #†.~..# #@≈#### #..~..#iX ####≈.# ..# .# ∩# # ii7=--20i+izRev+  _You start resting.Magic restored.iF#8==-5.3 (37====6.3 (4 _iO ip Rev =9=====10/30==1=ip i=r ,ir it ,it iQw iw I2=ix iy iy iwz i{ i)| i| i ~ ,i~ i i _13==i i ,i id i i ia i i i6 iÉ ^4==i i i ,ix iI ,iƒ 5==i i i? iו i i i i֘ i i i̚ #6i (=i, iO ,iԜ i ,i# i ,i ii i S7=iC i% ,i i ,i i ,i| iO t8==i ia i i i iR iլ i iN i i i> ^9==iڰ i iK iIJ i i i i ,i i iD _20==i i BiW i i if i= ,ie 1=i ,is i i& i 22=i F3==i^ i i a4==i iC i i_ Bi iF Bi4 i i a5==i3 i i 6=i i i im i i iiiiiiK7=iiii8 iBiiiiih8==iii7ii< iw i!i"i+%Bi&~9==in(,i)i*,i5+i,,ix-iT3k _You start resting.HP restored.is:iB1353.3 (87.0)im30==4.3 (88 _iE+#~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈.# #†.~..# #.≈#### #.@~..# ####≈.#  ..# #∩## i.15.3 (1.0)i=2i4i2 K#~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈.# #†.~..# #.≈#### #..@..# ####≈.# ..# #.# ##  You enter the shallow water.6.9 (1.6Water  _Moving in this stuff is going to be slow.ie#~#~~.# #.~~#~# #.#.#~# #...### #.....# ####≈.# #†.~..# #.≈#### iDlI#..~@.# ####≈.# ...# ≈.#.# ... ∩###≈≈ #####iroir670iliA m#.~~#~# #.#.#~# #...### #.....# ####≈.# #†.~..# #.≈#### #..~..# ####≈@# #.....# #..≈.#.# ≈≈#....∩## ##≈≈≈#### iƮ u=8iw/ #.#.#~# #...### #.....# ####≈.# #†.~..# #.≈#### #..~..# ####≈.# #...@.#≈.#.##≈≈#....∩### ##≈≈≈## #### 9i}ia #...### #.....# ####≈.# #†.~..# #.≈#### #..~..#≈ ####≈.##≈..#.....#≈@#.##≈≈#....∩# ## ##≈≈≈## ### i=60ii$i  #.....# ####≈.#~ #†.~..#~≈ #.≈####≈≈. #..~..#≈≈.. ####≈.# #≈..#.....# #..≈.#.##≈≈#.@..∩# ## ##≈≈≈## ### i i' &1i ij #...### #.....#+ ####≈.##~ #†.~..##~≈ #.≈####~≈≈. #..~..#≈≈≈.. ####≈.##≈..#.....# #.@≈.#.# #≈≈#....∩### ##≈≈≈#######2i  #...####~≈ #.....#.+B≈ ####≈.#.#~≈. #†.~..###~≈.# #.≈#####~≈≈..##..~..##≈≈≈...####≈.# #≈..#.....# #@.≈.#.# #≈≈#....∩# #####≈≈≈##  #####B   clockroach (asleep, warded)i) <3i3q q _You encounter a clockroach.i)  #.#.#~###+# #...### #~≈ #.....##.+B≈. ####≈.# .#~≈. #†.~..# ##~≈.# #.≈#### #~≈≈..##..~..##≈≈≈...####≈.##≈.@#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######i <4i iq iX #.~~#~# ≈. ~#.#.#~## ##+#. ~#...###.. #~≈. .#.....##.+B≈. .####≈.# .#~≈. .#†.~..# ##~≈.#.#.≈#### #~≈≈..##..~..##≈≈≈.@.####≈.#####≈..#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######5Kinetic GrapneliJ~#~~.~ ~#.~~ ≈. ~#.#.#~####+#. ~#...##...#~≈. .#.....#.+B≈. .####≈...#~≈. .#†.~..#~≈.#.#.≈###~≈≈.@##..~.≈≈≈...####≈####≈..#....##≈#..≈.#.≈≈#....∩#####≈≈≈#######6i#~#.#.# #~≈..~#~#~~.# B≈~#~#.~~#~#  ≈..~#.#.#~# ####+#..~#...### ...#~≈...#.....# i؊N.#.+B≈...####≈.# ...#~≈...#†.~..# ##~≈.#@#.≈#### #~≈≈..##..~..# #≈≈≈...####≈.# ####≈..#.....###≈#..≈.#.##≈≈#....∩# B 2 clockroaches (asleep, warded)#####≈≈≈#####ii&7i i[ _You encounter a clockroach.i5#~≈..~#~#~~.# B≈~#~#.~~#~# ≈..~#.#.#~#####+#..~#...### ...#~≈...#.....# .#.+B≈...####≈.# ...#~≈...#†.~..# ##~≈.#.#.≈#### #~≈≈.@##..~..# #≈≈≈...####≈.# ####≈..#.....# ##≈#..≈.#.# #≈≈#....∩# #####≈≈≈##   clockroach ### ii&8iii1) #~#.#.##~≈..~#~#~~.#B≈~#~#.~~#~# ≈..~#.#.#~######+#..~#...### ...#~≈...#.....##.#.+B≈...####≈.#....#~≈...#†.~..# ##~≈@#.#.≈#### #~≈≈..##..~..# #≈≈≈...####≈.#####≈..#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######i8Y9io/#~≈..~#~#~~.# B≈~#~#.~~#~# ≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+B≈...####≈.# ....#~≈...#†.~..#  ##~≈.#.#.≈#### #~≈≈.@##..~..# #≈≈≈...####≈.# ####≈..#.....#  ##≈#..≈.#.##≈≈#....∩######≈≈≈##  ##### 70i8iybi-dikifnir? #~#.#.# #~≈..~#~#~~.# B≈~#~#.~~#~#  ≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+B≈...####≈.# ....#~≈...#†.~..# ##~≈.#@#.≈#### #~≈≈..##..~..# is9#≈≈≈...####≈.# ####≈..#.....###≈#..≈.#.##≈≈#....∩# B 2 clockroaches (asleep, warded)#####≈≈≈#####i}iK~&1iKiZiV##..##+#.##~≈..~#~#~~.B≈~#~#.~~ ≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+B≈...####≈i> ....#~≈..@#†.~...##~≈.#.#.≈###~≈≈..##..~.≈≈≈...####≈####≈..#....##≈#..≈.#.≈≈#....∩#####≈≈≈#######i.i#   clockroachi;&2ii$i+ ...## ≈...###..###+#.#≈~#~≈..~#~#~~.#.≈~#~#.~~ B≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+B≈..@####≈....#~≈...#†.~...##~≈.#.#.≈###~≈≈..##..~.≈≈≈...####≈####≈..#....B 2 clockroaches (1 asleep, warded)##≈#..≈.#.≈≈#....∩#####≈≈≈##BB3i ~...## ≈...###..###+#.#≈~#~≈..~#~#~~.~≈#.≈~#~#.~~ #B≈..~#.#.#~#####+#..~#...## ...#~≈..@#....#.#.+B≈...####≈....#~≈...#†.~...##~≈.#.#.≈###~≈≈..##..~.≈≈≈...####≈####≈..#....##≈#..≈.#.≈≈#....∩i[ 4B.iS <4ir i i #.~~#~#~≈. .#...#~# ≈...#...### ≈...###...#####+#..~#~#.#.#~#~≈..~#~#~~.#≈~≈#.≈~#~#.~~#~# ~~≈#B≈..~#.#.#~######+#.@~#...### ...#B≈...#.....# #.#.+.≈...####≈.#....#~≈...#†.~..#..##~≈.#.#.≈####. #~≈≈..##..~..# #≈≈≈...####≈.#####≈..#.....##≈#..≈.#.iw#5ila#~#~~.# ##~≈.w##.~~#~# ia#~≈.#.#...#~# B≈...#...###  ≈...###...# ####+#..~#~#.#.# ~≈~#~≈..~#~#~~.# ia≈~≈#.≈~#~#.~~#~# i2bI~~≈#B≈..@#.#.#~# #####+#..~#...### iYb...#B≈...#.....# #.#.+.≈...####≈.#ib....#~≈...#†.~..#ib..##~≈.#.#.≈#### B 3 clockroaches (1 asleep, warded). #~≈≈..##..~..# w   dart slug (asleep)#≈≈≈...####≈.#####≈..#.....#iq' iz[.  You enter the shallow water.  Moving in this stuff is going to be slow.i  2 clockroaches (You encounter a dart slug and a clockroach.i ###The clockroach sprays sand from its hourglass at you.i-S..≈iX 23------=7.5 (1.6Water  _The blast of sand hits you! The clockroach leaves your sight.i.. ~≈≈K. #~#~~..##~≈.w##.~~.#~≈.#~+.≈...#...## B≈...###..####+#..~#~#.#~≈~#~≈..~#~#~~.≈~≈#.≈~#@#.~~ ~~≈#B≈..~#.#.#~#####+#..~#...## ...#B≈...#....#.#.+.≈...####≈....#~≈...#†.~..B 3 clockroaches (warded).##~≈.#.#.≈###. #~≈≈..##..~.K   kobold (mii|ssile, asleep)≈≈≈...####≈~i-  B 2You encounter a kobold. It is wielding a +0 whip and quivering stones.i& ###The clockroach sprays sand from its hourglass at you.i D≈..iSp19---------9.1i?&G _The blast of sand hits you.iiS~≈≈K. #~#~~.##~≈.w##.~~#~ .#~≈.#.#... +.≈..# B≈...###...####+#..~#~#.#~≈~#~≈..~#~#~~≈~≈#B≈~#~#.~~#~~~≈#~≈..@#.#.#####+#..~#...## ...#B≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##~≈.#.#.≈### #~≈≈..##..~.. #≈≈≈iս~...####≈.####≈..#....iǾG.BiF-80.7i:iitv.##~≈.w##.~~#~ .#~≈.#.#... +.≈..# B≈...###...####+#..~#~#.#~≈~#~≈~~≈~≈#.≈~#~#.~~#~~~≈#B≈..~#.#.#####+#..@#...## ...#B≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##~≈.#.#.≈### #~≈≈..##..~.. #≈≈≈...####≈.####≈..#....iuM ##≈#..≈.#i^~ir20=---2.3iۆi܈ip  .#~≈.#.#... +.≈..#i p B≈...###...####+#..~#~#.#~≈~#~≈..~#~#~~i 2≈~≈#.≈~#~#.~~#~~~≈#B≈..~#.#.i; |#####+#..~#...##il  ...#B≈..i d#.#.+.≈...####≈i ....#~≈...#†.~.i K ..##~≈.#.#.≈### #~≈≈..##..~..i  #≈≈≈...####≈###≈..#....iY  ##≈#..≈.# #≈≈#....∩iw i 630i i i(  +.≈..# B≈...###...####+#..~#~#.#~≈~#~≈~~≈~≈#.≈~#~#.~~#~~~≈#B≈..~#.#.#####+#..~#...## ...#B≈...#.....#.#.+.≈..@####≈....#~≈...#†.~. ..##~≈.#.#.≈### #~≈≈..##..~.. #≈≈≈...####≈###≈..#.... ##≈#..≈.# #≈≈#....∩####≈≈≈#~B4i B≈...###...####+#..~#~#.#~≈~#~≈~~≈~≈#.≈~#~#.~~#~~~≈#B≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+B≈...####≈....#~≈..@#†.~. ..##~≈.#.#.≈### #~≈≈..##..~.. #≈≈≈...####≈###≈..#.... ##≈#..≈.#   clockroach #≈≈#....∩####≈≈≈# #####.BilOimC5i####+#..~#~#.#~≈~#~≈~~≈~≈#.≈~#~#.~~#~~~≈#B≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#B≈...#†.~. ..##~≈.#@#.≈### #~≈≈..##..~.. #≈≈≈...####≈###≈..#.... ##≈#..≈.# #≈≈#....∩####≈≈≈# ##### 1=6i ~≈~#~≈..~#~#~~.# ≈~≈#.≈~#~#.~~#~# ~~≈#B≈..~#.#.#~######+#..~#...### ...#~≈...#.....##.#.+.≈...####≈.# ....#B≈...#†.~..# ..##~≈.#.#.≈#### . #~≈≈.@##..~..# #≈≈≈...####≈.# ####≈..#.....# ##≈#..≈.#.# #≈≈#....∩# #####≈≈≈## ### iM~Bi!iw#&7i/ix z≈~≈#.≈~#~#.~~#~# ~~≈#B≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# .##B≈.#.#.≈#### . #~≈≈..##..~..#  #≈≈≈..@####≈.# ####≈..#.....#  ##≈#..≈.#.# #≈≈#....∩######≈≈≈## ##### 8i ~~≈#B≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##B≈.#.#.≈### #~≈≈..##..~.. #≈≈≈...####≈####≈.@#.... ##≈#..≈.# #≈≈#....∩####≈≈≈# #####9i j#####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ##B≈.#.#.≈#### . #~≈≈..##..~..#  #≈≈≈...####≈.# ####≈..#.....#  ##≈#@.≈.#.# #≈≈#....∩# #####≈≈≈##  ##### 22=90Kinetic GrapneliN;#####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ..##B≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈...####≈.# ####≈..#.....# ##≈#.@≈.#.# #≈≈#....∩# #####≈≈≈## iz<&1iCiFi' ?     #.#.+  ....#~≈...#†.~..#  ..##B≈  . #~≈≈..#  #≈≈≈...####≈.#  ####≈..#.....#  ##≈#.@≈.#.#  #≈≈#....∩#  #####≈≈≈##  ##### iX      #.#.+  ....#~≈...#†.~..#  ..##B≈  . #~≈≈..#  #≈≈≈...####≈.#  ####≈..#.....#  ##≈#.@≈.#.#  #≈≈#....∩#  #####≈≈≈##  #####   _A clockroach is nearby!i"     #.#.+  ....#~≈...#†.~..#  ..##B≈  . #~≈≈..#  #≈≈≈...####≈.#  ####≈..#.....#  ##≈#.@≈.#.#  ib##≈≈#....∩#  #####≈≈≈##  ##### i#iJ     #.#.+  ....#~≈...#†.~..#  ..##B≈  . #~≈≈..#  #≈≈≈...####≈.#  ####≈..#.....#  ##≈#.@≈.#.#  #≈≈#....∩#  #####≈≈≈##  #####  i _A clockroach is nearby!i~~≈#B≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ..##B≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈...####≈.# ####≈..#.@...# ##≈#..≈.#.# #≈≈#....∩# #####≈≈≈##### 2 _i3iN3==4==ikiI.5==i,i3iН6=7=i,ii,i,iߤiΥinih8==i6XiiRii9==i9,i iɷe_You start resting.HP restored.il421.3 (29.0)30==2.3 (30 _i y ~~≈#B≈..~#.#.#~# #####+#..~#...###i  ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ..##B≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈...####≈.# ####≈..#@....# ##≈#..≈.#.# #≈≈#....∩#  #####≈≈≈##  #####3.3 (1.0)i i in'v  You aren't carrying any items that you can evoke.i10isrD _i #####+#..~#...### ...#~≈...#.....##.#.+.≈...####≈.# ....#~≈...#†.~..# ..##B≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈...####≈.# ####≈..#.....# ##≈#@.≈.#.# #≈≈#....∩# #####≈≈≈## ### B   clockroach (warded)i` i1 $4 i _iM- i<)  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Noi i&  #####+#..~#...###  perishedprincess the Tinkerer  ...#~≈...#.....#  Coglin #.#.+.≈...####≈.#  Health: 30/30 ======================== ....#~≈...#†.~..#  Magic: 4/7=============----------- ..##B≈.#.#.≈####  AC: 3Str: 11 . #~≈≈..##..~..#  EV: 11Int: 16 #≈≈≈...####≈.#  SH: 0Dex: 12 ####≈..#.....#  XL:  4 Next: 87% Place: a Sewer ##≈#@.≈.#.#  Noise: ---------' c33m  Time: 1424.3 (0.0) #≈≈#....∩#  a) +0 hammer {Eunkyu c) +0 dagger {Annika #####≈≈≈##  Cast: Kinetic Grapnel #####   B   clockroach (warded) _You aren't carrying any items that you can evoke.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)iG#####+#..~#...###perishedprincess the Tinkerer ...#~≈...#.....#Coglin#.#.+.≈...####≈.#Health: 30/30 ========================....#~≈...#†.~..#Magic: 4/7=============-----------..##B≈.#.#.≈####AC: 3Str: 11. #~≈≈..##..~..#EV: 11Int: 16#≈≈≈...####≈.#SH: 0Dex: 12####≈..#.....#XL:  4 Next: 87% Place: a Sewer##≈#@.≈.#.#Noise: ---------  Time: 1424.3 (0.0)#≈≈#....∩#ia) +0 hammer {Eunkyu c) +0 dagger {Annika#####≈≈≈##Cast: Kinetic Grapnel#####B   clockroach (warded) _You aren't carrying any items that you can evoke.Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)i}ZContam: 10% 5.3 (1i  Casting: Construct Spike Launcher (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (damage-immune at range) _You miscast Launch Clockwork Bee. Nothing appears to happen.iIY6i X  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i̖The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Noi'iRi\#####+#..~#...###perishedprincess the Tinkerer ...#~≈...#.....#Coglin#.#.+.≈...####≈.#Health: 30/30 ========================....#~≈...#†.~..#Magic: 4/7=============-----------..##B≈.#.#.≈####AC: 3Str: 11. #~≈≈..##..~..#EV: 11Int: 16 Contam: 10% #≈≈≈...####≈.#SH: 0Dex: 12####≈..#.....#XL:  4 Next: 87% Place: a Sewer##≈#@.≈.#.#Noise: ---------  Time: 1426.3 (0.0)#≈≈#....∩#a) ic+0 hammer {Eunkyu c) +0 dagger {Annika#####≈≈≈##Cast: Kinetic Grapnel#####B   clockroach (warded)Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range) _You miscast Launch Clockwork Bee. Nothing appears to happen.  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.isD _iX  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQiThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  i3Y - Yes  N - Noi[ i*  #####+#..~#...###  perishedprincess the Tinkerer  ...#~≈...#.....#  Coglin #.#.+.≈...####≈.#  Health: 30/30 ======================== ....#~≈...#†.~..#  Magic: 1/7===--------------------- ..##B≈.#.#.≈####  AC: 3Str: 11 . #~≈≈..##..~..#  EV: 11Int: 16 Contam: 10%  #≈≈≈...####≈.#  SH: 0Dex: 12 ####≈..#.....#  XL:  4 Next: 87% Place: a Sewer ##≈#@.≈.#.#   33mNoise: ---------  Time: 1426.3 (0.0) #≈≈#....∩#  a) +0 hammer {Eunkyu c) +0 dagger {Annika #####≈≈≈##  Cast: Kinetic Grapnel #####   B   clockroach (warded) _Okay, then.Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)i#####+#..~#...###perishedprincess the Tinkerer ...#~≈...#.....#Coglin#.#.+.≈...####≈.#Health: 30/30 ========================....#~≈...#†.~..#Magic: 1/7===---------------------..##B≈.#.#.≈####AC: 3Str: 11. #~≈≈..##..~..#EV: 11Int: 16 Contam: 10% #≈≈≈...####≈.#SH: 0Dex: 12####≈..#.....#i6XL:  4 Next: 87% Place: a Sewer##≈#@.≈.#.#Noise: ---------  Time: 1426.3 (0.0)#≈≈#....∩#a) +0 hammer {Eunkyu c) +0 dagger {Annika#####≈≈≈##Cast: Kinetic Grapnel#####B   clockroach (warded)Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.==7.3 (1Winding iOi.UiWonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)iD i X--8. iK i @ _You continue winding your clockwork bee...i3\ik--9.. iSV _You continue winding your clockwork bee...i!yally target, warded)y   clockwork bee (minion)30iiJa _With a metallic buzz, your clockwork bee launches itself at the clockroach.i>iiiIT _Why would you want to do that?i0 ~~≈#B≈..~#.#.#~######+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.#..#~≈...#†.~..# ..##B≈.#.#.≈####. #~≈≈..##..~..# #≈≈≈...####≈.#####≈.@#.....###≈#.y≈.#.#ių #≈≈#....∩######≈≈≈#######i4y.i,i ###The clockroach sprays sand from its hourglass at you.ia2≈..27---=1Kinetic Grapnel i=+_The blast of sand hits you.iw≈~≈#.≈~#~#.~~ ~~≈#B≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+.≈...####≈....#~≈...#†.~...##B≈.#.#.≈###. #~≈≈..##..~.#≈≈≈..@####≈####≈..#....##≈#y.≈.#.≈≈#....∩#####≈≈≈#######y.i ###The clockroach sprays sand from its hourglass at you.i2y.≈...4i݄_-----8% 2i11 _The blast of sand hits you.iM ~~≈#B≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##B≈.#.#.≈### #~≈≈..##..~.. #≈≈≈.y.####≈####≈.@#.... ##≈#..≈.# #≈≈#....∩####≈≈≈# #####y.6-3i7y.iE  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you.  The clockroach misses your clockwork bee.  The clockroach splashes around in the water.i(5=-2===4-4 _Your clockwork bee stings the clockroach.i  The clockroach misses your clockwork bee.Your clockwork bee barely misses the clockroach.iG    #####+#  ...#~≈  #.#.+.≈.  ....#~≈...#†.~..#  i7..##By.#  . #~≈##.##  #≈≈≈.#.#  ####≈.@#  ##≈#..≈.#.#  #≈≈#....∩#  #####≈≈≈##  ##### The clockroach sprays sand from its hourglass at you.The blast of sand hits you!iu   #####+#  ...#~≈  #.#.+.≈.  ....#~≈...#†.~..#  ..##By.#  . #~≈##.##  #≈≈≈.#.#  ####≈.@#  ##≈#..≈.#.#  #≈≈#....∩#  #####≈≈≈## ##### i{\  Ouch! That really hurt!ilD@≈..iG8/30 --------------2=5iql _* * * LOW HITPOINT WARNING * * *i_ ~Your clockwork bee stings the clockroach!≈yiI 4 i$ i ~~≈#B≈..~#.#.#~#perishedprincess the Tinkerer #####+#..~#...###Coglin...#~≈...#.....#Health: 8/30======------------------#.#.+.≈...####≈.#Magic: 2/8im b======------------------....#~≈...#†.~..#AC: 3Str: 11..##~≈.#.#.≈####EV: 11Int: 16 Contam: 1% . #~≈≈y.##..~..#SH: 0Dex: 12#≈≈≈...####≈.#XL:  4 Next: 131% Place: a Sewer####≈.@#.....#Noise: ---------  Time: 1436.3 (1.0)##≈#..≈.#.#i la) +0 hammer {Eunkyu c) +0 dagger {Annika#≈≈#....∩#Cast: Kinetic Grapnel#####≈≈≈#######i; y   clockwork bee (minion)Your clockwork bee barely misses the clockroach.The clockroach sprays sand from its hourglass at you.The blast of sand hits you!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *Your clockwork bee stings the clockroach! - _The clockroach dies!You have reached level 5!i# /  --more--i10/359-56% Kinetic Grapnelii4 _i( #####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ##~≈.#.#.≈#### . #~≈≈y.##..~..#  #≈≈≈...####≈.# ####≈..#.....#  ##≈#@.≈.#.# #≈≈#....∩# #####≈≈≈##  #####  **   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.iQ /7i  a _Your magical contamination has completely faded away.ioI~~≈#B≈..~#.#.#~# ip#####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ..##~≈.#.#.≈#### . #~≈≈*.##..~..# #≈≈≈...####≈.# ####≈..#@....# ##≈#..≈.#.# #≈≈#....∩# #####≈≈≈##### iY8idia1=-i3===2=====ii3=i,iiniki74=4==ii=iiH15==ii$==i[i,im$w6=5===7====8==6===9==i*g===iX20=iAb1=7==i_fBi)gihiWh{2====ihim,iTmiGZ3=8===4====25== _You start resting.Magic restored.97.3 (59.0)9===8.3 (60 _iiti[ ui 6=i ,i^ i i' Q===i iK i w7=iN i* 8==iw, Bi- i/ ip/ #9i/ 2=i;1 i7 iE j30=iN 1==iIQ iLR iS i6X ,iX is\ iP` U2=ix iz Bi | iC| K3=i} i{~ i  iM io i ,ia i i i# ~4==i i i< ,i  _You start resting.HP restored.i ix .535.3 (37i ~5==6.3 (38 _i i_ i#####+#..~#...### ...#~≈...#.....##.#.+.≈...####≈.# ....#~≈...#†.~..# ..##~≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈...####≈.# ####≈..#.....# ##≈#@.≈.#.# #≈≈#....∩# #####≈≈≈## ### 7.3 (1.0)i  ~~≈#B≈..~#.#.#~######+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.#..#~≈...#†.~..# ..##~≈.#.#.≈####. #~≈≈..##..~..# #≈≈≈...####≈.#####≈.@#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######8i i iqH ≈~≈#.≈~#~#.~~#~# ~~≈#B≈..~#.#.#~######+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.#..#~≈...#†.~..# ..##~≈.#.#.≈####. #~≈≈..##..~..# #≈≈≈.@.####≈.#####≈..#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######9iki3  ~≈~#~≈..~#~#~~.# ≈~≈#.≈~#~#.~~#~# ~~≈#B≈..~#.#.#~######+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.#..#~≈...#†.~..# ..##~≈.#.#.≈####. #~≈≈@.##..~..# #≈≈≈...####≈.#####≈..#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######i i i Y=40iM####+#.#~≈~#~≈..~#~#~~.i≈~≈#.≈~#~#.~~ ~~≈#B≈..~#.#.#~#####+#..~#...## ...#~≈...#....i(#.#.+.≈...####≈....#~≈...#†.~..iK.##~≈@#.#.≈###. #~≈≈..##..~.im≈≈≈...####≈####≈..#.....#.i.i#≈≈iqY1iZP P B≈...###...# ####+#..~#~#.#.# ~≈~#~≈..~#~#~~.# ≈~≈#.≈~#~#.~~#~# iS ~~≈#B≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈.@.#†.~..# ..##~≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈...####≈.#####≈..#.....###≈#..≈.#.##≈≈#....∩#i B#####≈≈≈#####i^ Y2iM+.≈...#...###  B≈...###...# ####+#..~#~#.#.# ~≈~#~≈..~#~#~~.# ≈~≈#.≈~#~#.~~#~# ~~≈#B≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+.≈..@####≈.# i+N ....#~≈...#†.~..# ..##~≈.#.#.≈#### . #~≈≈..##..~..##≈≈≈...####≈.#####≈..#.....# iQNB   clockroach (wandering, warded)##≈#..≈.#.#isN#≈≈#....∩######≈≈≈ikPJB~iWiIY=3Kinetic Grapneli3hiDkitR  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i +.≈...#...###  perishedprincess the Tinkerer  B≈...###...#  Coglin ####+#..~#~#.#.#  Health: 35/35 ======================== ~≈~#~≈..~#~#~~.#  Magic: 6/9================-------- ≈~≈#B≈~#~#.~~#~#  AC: 3Str: 11 ~~≈#~≈..~#.#.#~#  EV: 11Int: 16 #####+#..~#...###  SH: 0Dex: 12 ...#~≈...#.....#  XL:  5 Next: 16% Place: a Sewer #.#.+.≈~39;49m..@####≈.#  Noise: ---------  Time: 1543.3 (0.0) ....#~≈...#†.~..#  a) +0 hammer {Eunkyu c) +0 dagger {Annika ..##~≈.#.#.≈####  Cast: Kinetic Grapnel . #~≈≈..##..~..#  #≈≈≈...####≈.#  ####≈..#.....#  B   clockroach (wandering, warded) ##≈#..≈.#.#  #≈≈#....∩#  #####≈≈≈## _HP restored.  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (wi<andering, damage-immune at range, hasn't noticed you)i* +.≈...#...###  perishedprincess the Tinkerer  B≈...###...#  Coglin ####+#..~#~#.#.#  Health: 35/35 ======================== ~≈~#~≈..~#~#~~.#  Magic: 6/9================-------- ≈~≈#.≈~#~#.~~#~#  AC: 3Str: 11 iG+?~~≈#B≈..~#.#.#~#  EV: 11Int: 16 #####+#..~#...###  SH: 0Dex: 12 ...#~≈...#.....#  XL:  5 Next: 16% Place: a Sewer #.#.+.≈..@####≈.#  Noise: ---------  Time: 1543.3 (0.0) ....#~≈...#†.~..#  a) +0 hammer {Eunkyu c) +0 dagger {Annika i-W..##~≈.#.#.≈####  Cast: Kinetic Grapnel . #~≈≈..##..~..#  #≈≈≈...####≈.#  ####≈..#.....#  B   clockroach (wandering, warded) ##≈#..≈.#.#  #≈≈#....∩#  #####≈≈≈## Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (wandering, damage-immune at range, hasn't noticed you)  You lock target on the clockroach and prepare to deploy your bee.i4     ###  ~≈~i5      ####  ...    ....†.~..#  ..#  .      ∩ ix;c==4.3 (1Winding ikTonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (wandering, damage-immune at range, hasn't noticed you)  You lock target on the clockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)i --5. i  i :_You continue winding your clockwork bee...i*BB--6.. i-if@ _You continue winding your clockwork bee...iyyally target, warded)y   clockwork bee (minion)7 _With a metallic buzz, your clockwork bee launches itself at the clockroach.iry.8iӢiLy≈i5y.ii&9izii  The clockroach bites your clockwork bee but does no damage.50 _Your clockwork bee misses the clockroach.iWw  The clockroach bites your clockwork bee but does no damage. _Your clockwork bee misses the clockroach.  Your clockwork bee barely misses the clockroach.  The clockroach barely misses your clockwork bee.  Your clockwork bee closely misses the clockroach.  The clockroach waves its antennae.  The clockroach sprays sand from its hourglass at you.i1 _The blast of sand hits your clockwork bee but does no damage.i`  7==2ior iu ? _Your clockwork bee stings the clockroach!i& ~Your clockwork bee stings the clockroach!≈yiy   clockwork bee (minion)ih403Kinetic GrapneliiJ _The clockroach dies!i$ .#~≈.#.#...#~#+.≈...#...### B≈...###...# ####+#..~#~#.#.# ~≈~#~≈..~#~#~~.# ≈~≈#.≈~#~#.~~#~# ~~≈#~≈..~#.#.#~######+#y.~#...### ...#~≈.@.#.....# #.#.+.≈...####≈.#..#~≈...#†.~..# ..##~≈.#.#.≈####. #~≈≈..##..~..# #≈≈≈...####≈.#####≈..#..i۬ ...###≈#..≈.#.# #≈≈#....∩#if **   dormant clockwork bee (minion)i 4 _Your clockwork bee winds down and falls to the ground.i3}.##~≈.w##.~~.#~≈.#~+.≈...#...## B≈...###..####+#.#~≈~#~≈..~#~#~~.≈~≈#.≈~#~#.~~ ~~≈#~≈..~#.#.#~#####+#*@~#...## ...#~≈...#....#.#.+.≈...####≈....#~≈...#†.~...##~≈.#.#.≈###. #~≈≈..##..~.≈≈≈...####≈####≈..#....##≈#..≈.#.i<5i4iDi  ~≈≈K. #~#~~.##~≈.w##.~~#~#.#~≈.#.#...#~#+.≈...#...### B≈...###...######+#..~#~#.#.#~~≈~#~≈..~#~#~~.#≈~≈#.≈~#~#.~~#~# ≈~~≈#~≈@.~#.#.#~######+#*.~#...### ...#~≈...#.....# #.#.+.≈...####≈.#....#~≈...#†.~..# ..##~≈.#.#.≈####w   dart slug (asleep). #~≈≈..##..~..#*i    dormant clockwork bee (minion) #≈≈≈...####≈.#####≈..#.....#, ally target)==6iGs #~#.. ~≈≈K. #~#~~..##~≈.w##.~~.#~≈.#~+.≈...#...## B≈...###..#####+#..~#~#.#~≈~#~≈..~#~#~~.~≈~≈#.≈@#~#.~~≈~~≈#~≈..~#.#.#~#####+#*.~#...## ...#~≈...#....#.#.+.≈...####≈is....#~≈...#†.~...##~≈.#.#.≈###K   kobold (missile, asleep). #~≈≈..##..~.*   dormant clockwork bee (minion)≈≈≈...####≈i wwYou enter the shallow water.  Moving in this stuff is going to be slow.i `````The dart slug launches a dart at you.i'>.....iQ=7.9 (1.6Water  _The slug dart hits you but does no damage.i i i i& T _Why would you want to do that?ib>i>~≈≈K. #~#~~.##~≈.w##.~~#~ .#~≈.#.#... +.≈..# B≈...###...#####+#..~#~#.#~~≈~#~≈..~#~#~~≈~≈#.≈~#~#.~~#~≈~~≈#~≈@.~#.#.#####+#*.~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##~≈.#.#.≈### #~≈≈..##..~..*   dormant clockwork bee (minion) #≈≈≈it?p...####≈.####≈..#....i4]x-80 _i6ky.y.i? y   You wind your clockwork bee back up and it locks its sights upon the dart slug!i'Q`````The dart slug launches a dart at you.is5....i{ .iiL6--=9 _The slug dart hits your clockwork bee.i?y~i+.wy.-60iFirH1y.i \u7==-1iKgi4 5y.i< iE t  The dart slug launches a dart at you.i .  The slug dart hits your clockwork bee.  Your clockwork bee stings the dart slug!i y   clockwork bee (minion)i .32i$_ _The dart slug dies!i)c**   dormant clockwork bee (minion) #Your clockwork bee winds down and falls to the ground.  A blast of sand appears from out of your range of vision.i.K wThe blast of sand hits your dormant clockwork bee..Kw≈w   dart slugK   kobold (missile, ally target)*   dormant clockwork bee (minion)3iri9Z _You encounter a dart slug.i$  #~#.. ~≈≈.. #~#~~..##~≈Kw##.~~.#~≈.#~+.≈*..#...## B≈...###..#####+#..~#~#.#~≈~#~≈..~#~#~~.~≈~≈#.≈@#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+.≈...####≈....#~≈...#†.~...##~≈.#.#.≈###. #~≈≈..##..~.≈≈≈...####≈ .KYou enter the shallow water.w.  Moving in this stuff isi%  going to be slow.i' d5.5 (1.6Water i4 i~ T _The kobold hits your dormant clockwork bee but does no damage.i'##†#≈≈≈.K #~#.. ~≈≈.. #~#~~..##~≈w.##.~~.#~≈K#~+B≈*..#...## B≈...###..#####+#.#~≈~#~≈@.~#~#~~.~≈~≈#.≈~#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+.≈...####≈K   kobold brigand (missile, asleep)....#~≈...#†.~..B   clockroach (distracted, warded).##~≈.#.(M40m#.≈###w   dart slug. #~≈≈..##..~.K   kobold (missile, ally target) (…)i/.iE< w   dart slugK   kobold (missile, ally target)i<H*   dormant clockwork bee (minion)You encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.The kobold hits your dormant clockwork bee but does no damage.iAm==60Kinetic GrapneliHFi2H7 _The clockroach leaves your sight.i̧...##I≈.K###†. #≈≈≈.K #~#..i.. ~≈≈.. #~#~~..##~≈w.##.~~.#~≈K#~#.#.+.≈*..#...##....#B≈...###..#####+#.#~≈~#~≈..~#~#~~.~≈~≈#.≈~#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+.≈...####≈B   clockroach (warded)....#~≈...#†.~..w   dart slug.##~≈.#.#.≈###KK 2 kobolds (1 missile, 1 asleep, 1 al(…)i׶ i۷KK)You encounter a kobold. It is wielding a +0 club.iB?  The kobold throws a stone.i{.K7 _The stone hits your dormant clockwork bee but does no damage.i X∩...∩ .#I≈##... ###I≈.K###† #≈≈≈...#~#.... ~≈≈.K #~#~~....##~≈w.##.~~ ..#~≈K#~#.#.+.≈*..#...##....#B≈@..###..#####+#.#~~≈~#~≈..~#~#~~.~≈~≈#.≈~#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+.≈...####≈....#~≈...#†.~..ij i D=8i T _The kobold hits your dormant clockwork bee but does no damage.i .KYou wind your clockwork bee back up and it locks its sights upon the dart slug!Your clockwork bee closely misses the kobold. y(ally target)K)Your clockwork bee barely misses the kobold.iK,?  The kobold throws a stone.iQ.KiiyW6--9i4a _The stone hits your clockwork bee but does no damage.i3.#I≈##.....###I≈..###†. #≈≈≈..K#~#.. ~≈≈.. #~#~~...##~≈wK##.~~#~ ..#~≈K#.#...#.#.+.≈y.#....#B≈...###...#####+#@.~#~#.#~~≈~#~≈~~~≈~≈#.≈~#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##~≈.#.#.≈###   kobold (missile) i iz )Your clockwork bee stings the kobold.iʓ y   clockwork bee (minion)The kobold dies!i(((Your clockwork bee stings the kobold.  The kobold dies!iLbrigand throws a dart. The dart misses your clockwork bee.  The dart hits you.  You are poisoned.  You have difficulty breathing.i+ 0KiIQ  .)y.K   kobold(…)You feel yourself slow down. `The dart slug launches a dart at you.i Ny.i: 2=========-------7==470Slow Pois i? i* < _The slug dart hits your clockwork bee.ie ###I≈..###†. #≈≈≈...#~#... ~≈≈.K #~#~~...##~≈wK##.~~#~ ..#~≈y#.#...#.#.+.≈..#....#B≈...###...#####+#..~#~#.#~~≈~#~≈~~≈~≈#.≈~#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~.w   dart slug (ally target) ..##~≈.#.#.≈###K    t34mkobold #~≈≈..##..~..y   clockwork bee (minion) K.  You feel very sick.i8!  †Your clockwork bee stings the dart slug!  The kobold brigand completely misses your clockwork bee.Your clockwork bee stings the dart slug!i$* K   koboldy   clockwork bee (minion)ilY 20-----------6-2.0 (1.5Kinetic Grapnelia i~e I _The dart slug dies!il. #≈≈≈...#~#.. ~≈≈K. #~#~~.##~≈†K##.~~#~ ..#~≈y#.#...#.#.+.≈..#....#B≈...###...#####+#..~#~#.#~~≈~#~≈~~≈~≈#.≈@#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##~≈.#.#.≈### #~≈≈..##..~.. #≈≈≈...####≈.KThe dart slug dies!  You enter the shalloiWw water.  Moving in this stuff is going to be slow.  You feel very sick.locks its sights upon the kobold brigand.  Your clockwork bee stings the kobold brigand!i * , ally target)*   i{dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.iSF  The kobold brigand throws a dart.i{  The dart hits your dormant clockwork bee.  The kobold hits your dormant clockwork bee but does no damage.iՂF  The kobold brigand throws a dart.i2iqU^The kobold brigand throws a dart.  The dart hits your dormant clockwork bee.hits your dormant clockwork bee but does no damage.kobold brigand throws a dart.dart hits your dormant clockwork bee.hits your dormant clockwork bee but does no damage.17-------4.4 (2.4Pois Water dart hits your dormant clockwork bee.kobold hits your dormant clockwork bee but does no damage.brigand throws a dart.dart hits your dormant clockwork bee.kobold hits your dormant clockwork bee but does no damage. _d brigand hits your dormant clockwork bee but does no damage.i=r. ~≈≈.. #~#~~.##~≈KK##.~~#~ir ..#~≈*#.#...#.#.+.≈..#....#B≈...###...#####+#..~#~#.#~~≈~#~≈..~#~#~~≈~≈#.≈~#~#.~~#~is≈~~≈#~≈@.~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈iCs....#~≈...#†.~.ihs6 ..##~≈.#.#.≈### #~≈≈..##..~..is #≈≈≈...####≈###≈..#....iy  You feel sick.  The kobold hits your dormant clockwork bee but does no damage.i|y5---5.9 (1.5ir _The kobold brigand hits your dormant clockwork bee but does no damage.i?R  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i< .. ~≈≈.. #~#~~.#  perishedprincess the Tinkerer  ...##~≈KK##.~~#~#  Coglin ..#~≈*#.#...#~#  Health: 15/35 ==========-------------- #.#.+.≈...#...###  Magic: 4/9==========-------------- i....#B≈...###...#  AC: 3Str: 11 #####+#..~#~#.#.#  EV: 11Int: 16 i~~≈~#~≈..~#~#~~.#  SH: 0Dex: 12 i~≈~≈#.≈~#~#.~~#~#  XL:  5 Next: 46% Place: a Sewer ≈~~≈#~≈@.~#.#.#~#  Noise: ---------  Time: 1575.9 (0.0) #####+#..~#...###  a) +0 hammer {Eunkyu c) +0 dagger {Annika i...#~≈...#.....#  Cast: Kinetic Grapnel #.#.+.≈...####≈.#  Slow Pois  ....#~≈...#†.~..#  ..##~≈.#.#.≈####  K   kobold brigand (missile, ally target)iR . #~≈≈..##..~..#  K   kobold i#≈≈≈...####≈.#  *   dormant clockwork bee (minion) ####≈..#.....# id_The kobold brigand hits your dormant clockwork bee but does no damage.  i-3Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiAiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targeti>Aim: a kobold, wielding a +0 clubi$ .. ~≈≈.. #~#~~.#  perishedprincess the Tinkerer  ...##~≈KK##.~~#~#  Coglin ..#~≈)#.#...#~#  Health: 15/35 ==========-------------- is%+#.#.+.≈...#...###  Magic: 4/9==========-------------- ....#B≈...###...#  AC: 3Str: 11 #####+#..~#~#.#.#  EV: 11Int: 16 ~~≈~#~≈..~#~#~~.#  SH: 0Dex: 12 ~≈~≈#.≈~#~#.~~#~#  XL:  5 Next: 46% Place: a Sewer ≈~~≈#~≈@.~#.#.#~#  Noise: ---------  Time: 1575.9 (0.0) ix&~#####+#..~#...###  a) +0 hammer {Eunkyu c) +0 dagger {Annika ...#~≈...#.....#  Cast: Kinetic Grapnel #.#.+.≈...####≈.#  Slow Pois  ....#~≈...#†.~..#  ..##~≈.#.#.≈####  K   kobold brigand (missile, ally target) . #~≈≈..##..~..#  K   kobold #≈≈≈...####≈.#  *   dormant clockwork bee (minion) ####≈..#.....# Confirm with . or Enter, or press ? or * to list all spells.i&Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.)iL)B†Kim+JKKi,i0i1<.KiK26)Ki2i~<v .. ~≈≈..           ####  ~~≈~ i>= ~≈~  ≈~~  ####      † ..# ) .    i)Be==7.4 (1.5Winding iJiL^  Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 club  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your existing bee falls apart. You feel sick.i" .KYou continue winding your clockwork bee...ia*iZ1g(((((((iʾ...~@..iE13=---8.9. ii. _You feel sick. The kobold brigand throws a dart. The dart closely misses you.i .KYou continue winding your clockwork bee...  You feel sick.KKit iE .ij %KiI il 4.Ki i$ ib) =--5===--80.4Kinetic GrapnelWinding.. i]S q _You are no longer poisoned.itG.KiP.Ki? y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the kobold.iNL-1.9iiV _Your clockwork bee stings the kobold brigand but does no damage.iqR  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .. ~≈≈.. #~#~~.#  perishedprincess the Tinkerer  ...##~≈†.##.~~#~#  Coglin ..#~≈)#.#...#~#  Health: 13/35 ========---------------- #.#.+.≈...#...###  Magic: 2/9=====------------------- ....#B≈...###...#  AC: 3Str: 11 #####+#.K~#~#.#.#  EV: 11Int: 16 ~~≈~#~≈K.~#~#~~.#  SH: 0Dex: 12 ~≈~≈#.y~#~#.~~#~#  XL:  5 Next: 46% Place: a Sewer ≈~~≈#~≈@.~0m#.#.#~#  Noise: ---------  Time: 1581.9 (0.0) #####+#..~#...###  a) +0 hammer {Eunkyu c) +0 dagger {Annika ...#~≈...#.....#  Cast: Kinetic Grapnel #.#.+.≈...####≈.#  Slow  ....#~≈...#†.~..#  ..##~≈.#.#.≈####  K   kobold brigand (missile) . #~≈≈..##..~..#  K   kobold (ally target) #≈≈≈...####≈.#  y   clockwork bee (minion) ####≈..#.....# _Your clockwork bee stings the kobold brigand but does no damage.  Casting: Launch Clockwork Bee (dangerous; 8%7m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club (ally target)ijiy.. ~≈≈.. #~#~~.#perishedprincess the Tinkerer ...##~≈†.##.~~#~#Coglin..#~≈)#.#...#~#Health: 13/35 ========----------------#.#.+.≈...#...###Magic: 5/9=============-----------....#B≈...###...#AC: 3Str: 11#####+#.K~#~#.#.#EV: 11Int: 16~~≈~#~≈K.~#~#~~.#SH: 0Dex: 12~≈~≈#.y~#~#.~~#~#XL:  5 Next: 46% Place: a Sewer≈~~≈#~≈@.~#.#.#~#Noise: ---------  Time: 1581.9 (0.0)}10H#####+#..~#...###a) +0 hammer {Eunkyu c) +0 dagger {Annika...#~≈...#.....#Cast: Kinetic Grapnel#.#.+.≈...####≈.#Slow ....#~≈...#†.~..#..##~≈.#.#.≈####K   kobold brigand (missile). #~≈≈..##..~..#K   kobold (ally target)#≈≈≈...####≈.#y   clockwork bee (minion)####≈..#.....#Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: ma kobold, wielding a +0 club (ally target)  Okay, then.i. _iZ   i BCasting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iT 8*i,  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold brigand but does no damage.i i `  The kobold brigand is moderately wounded.i2 .KThe rocky spike misses the kobold brigand.i K#Your clockwork bee stings the kobold brigand.i$k(((((((iƩ .KThe kobold brigand throws a dart. The dart misses you.iEbKKi@..... 3===-----==3.4 (1.5ii]C _Your clockwork bee stings the kobold brigand!i *You barely miss the kobold brigand with your +0 hammer.The kobold brigand is severely wounded.il_ )  You barely miss the kobold brigand with your +0 dagger.The rocky spike skewers the kobold.ik *y   clockwork bee (minion)iD 1*i  You kill the kobold!The rocky spike skewers the kobold brigand.id )You kill the kobold!  The rocky spike skewers the kobold brigand.  The kobold brigand is almost dead.  Your clockwork bee locks its sights upon the kobold brigand.  Your clockwork bee stings the kobold brigand.  The kobold brigand dies!id ≈You hear a splash. x2  Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water!i5n 4)ir i | .. ~≈≈.. #~#~~.#perishedprincess the Tinkerer ...##~≈†.##.~~#~#Coglin..#~≈)#.#...#~#Health: 14/35 =========---------------#.#.+.≈...#...###Magic: 3/9========----------------....#B≈...###...#AC: 3Str: 11#####+#..~#~#.#.#EV: 11Int: 16~~≈~#~≈).~#~#~~.#SH: 0Dex: 12~≈~≈#.≈)#~#.~~#~#XL:  5 Next: 110% Place: a Sewer≈~~≈#~≈@.~#.#.#~#Noise: ==-------  Time: 1585.2 (1.8i} )#####+#..~#...###a) +0 hammer {Eunkyu c) +0 dagger {Annika...#~≈...#.....#Cast: Kinetic Grapnel#.#.+.≈...####≈.#Slow Rev ....#~≈...#†.~..#..##~≈.#.#.≈####. #~≈≈..##..~..##≈≈≈...####≈.#####≈..#.....#You hear a splash. x2  Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water! _Your dormant clockwork bee falls apart.Your Dodging skill increases to level 3!Your Stealth skill increases to level 3!iV r dormant clockwork bee falls into the water! _Your dormant clockwork bee falls apart.  Your Dodging skill increases to level 3!  Your Stealth skill increases to level 3!Spellcasting skill increases to level 3! have reached level 6!i /  --more--i-6/41=10-6 5% Kinetic Grapnelii4 _i/...##~≈†.##.~~#~#  ..#~≈)#.#...#~# #.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~# #####+#.@~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# ..##~≈.#.#.≈####. i10#~≈≈..##..~..# #≈≈≈...####≈.#####≈..#.....# ##≈#..≈.#.#17--6.7 (1.5Rev i[ _You feel yourself speed up.i<  ..#~≈)#.#...#~# #.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~# #####+#..~#...### ...#~≈..@#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# .##~≈.#.#.≈#### . #~≈≈..##..~..# #≈≈≈L :m...####≈.#####≈..#.....# ##≈#..≈.#.#≈≈#....∩#i il Q--70i i i #.#.+.≈..#....#B≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈..@####≈....#~≈...#†.~. ..##~≈.#.#.≈###.≈≈#####≈≈≈###4==8i] _Your spike launcher falls apart as you grow too distant to maintain it.i-7 ....#B≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈..@#†.~. ..##~≈.#.#.≈### #~≈≈..##..~..≈.######9i9ic<i #####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...## ...#~≈...#.....#.#.+.≈...####≈....#~≈...#†.~. ..##~≈.#@#.≈### #~≈≈..##..~..i$} #≈≈≈...####≈iZiX]8=90i i ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....##.#.+.≈...####≈.# ....#~≈...#†.~..# ..##~≈.#.#.≈#### . #~≈≈.@##..~..# #≈≈≈...####≈.# ####≈..#.....# ##≈#..≈.#.# #≈≈#....∩# #####≈≈≈## ### i:i&1iiif Z~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~# #####+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..# .##~≈.#.#.≈#### . #~≈≈..##..~..#  #≈≈≈..@####≈.# i&g ####≈..#.....#  ##≈#..≈.#.# #≈≈#....∩######≈≈≈## ##### i!o i ]==2iɼH9==5===20====1=6==2===3=iq4==7==5===6=8===i7====i>ni8=9==i6,ii?ieii5iK9=i{iP==ii,ieiiiiiN30=i|i  _You start resting.Magic restored.ibi1637.7 (45.0)i-'10/10iX@===8.7 (46 _i$i'ih2   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft5.9   4.2  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  C< m             e - Armour   0.0   1.2  -1      f + Dodging3.1   4.8  -1      g + Stealth3.0   4.8  -1                                          i?                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi:= a + Fighting 0.0iaD a * Fighting   0.0i=l i~≈~≈#.≈)#~#.~~#~#perishedprincess the Tinkerer ≈~~≈#~≈..~#.#.#~#Coglin#####+#..~#...###Health: 30/41 =================-------...#~≈...#.....#Magic: 10/10 ========================#.#.+.≈...####≈.#AC: 3Str: 11....#~≈...#†.~..#EV: 11Int: 16..##~≈.#.#.≈####SH: 0Dex: 12. #~≈≈..##..~..#XL:  6 Next:  5% Place: a Sewer#≈≈≈..@####≈.#Noise: ---------  Time: 1638.7 (0.0)####≈..#.....#a) +0 hammer {Eunkyu c) +0 dagger {Annika#J0m#≈#..≈.#.#Cast: Kinetic Grapnel#≈≈#....∩######≈≈≈#######Your Spellcasting skill increases to level 3! _You have reached level 6! _You feel yourself speed up. _Your spike launcher falls apart as you grow too distant to maintain it. _You start resting. _Magic restored.iQiiC  Skill  Level Cost  Apt Skill  Level Cost  Apt iU a * Fighting   0.0   1.0   0   h + Spellcasting 3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft5.9   4.2  +2  i2 c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodgingi:3.1   4.8  -1      g + Stealth3.0   4.8  -1      i            i                i!        i]!            i        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi7 h * Spellcasting   3.0i:i;Ai h - Spellcasting   3.0i8 i ia L~≈~≈#.≈)#~#.~~#~#perishedprincess the Tinkerer ≈~~≈#~≈..~#.#.#~#Coglin#####+#..~#...###i$ Health: 30/41 =================-------...#~≈...#.....#Magic: 10/10 ========================#.#.+.≈...####≈.#AC: 3Str: 11....#~≈...#†.~..#EV: 11i Int: 16..##~≈.#.#.≈####SH: 0Dex: 12. #~≈≈..##..~..#XL:  6 Next:  5% Place: a Sewer#≈≈≈..@####≈.#Noise: ---------  Time: 1638.7 (0.0)####≈..#.....#a) +0 hammer {Eunkyu c) +0 dagger {Annika##≈#..≈.#.#Cast: Kinetic Grapnel#≈≈#....∩######≈≈≈#######i jYour Spellcasting skill increases to level 3! _You have reached level 6! _You feel yourself speed up. _Your spike launcher falls apart as you grow too distant to maintain it. _You start resting. _Magic restored.i 4i^ in ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~######+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.#...#~≈...#†.~..# ..##~≈.#.#.≈####. #~≈≈.@##..~..# #≈≈≈...####≈.#####≈..#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######9.7 (1i #####+#..~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~######+#..~#...### ...#~≈...#.....# #.#.+.≈...####≈.#....#~≈...#†.~..# ..##~≈@#.#.≈####. #~≈≈..##..~..# #≈≈≈...####≈.#####≈..#.....###≈#..≈.#.# #≈≈#....∩######≈≈≈#######iiVr1=40i~2=3=i[Bi,4=5=i( Q6==7=8=9=i 40=i i iH ,iS$ Bi' ,i( i3 k _You start resting.HP restored.iB iU iU 78.7 (3iU 8.0)i[ iM\ 1i] /==iU] #9.7 (39 i] _i&k i$M....#B≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...## ...#~≈...#....#.#.+.≈...####≈....#~≈@..#†.~.....##~≈.#.#.≈###. #~≈≈..##..~.#≈≈≈...####≈.#i^80.7 (1.0)i&i%M#.#.+.≈...#...##....#B≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...##....#~≈...#....#.#.+.≈@..####≈.#~≈...#†.~.....##~≈.#.#.≈###.. #~≈≈..##..~..#...≈iĺi?&1iSii?-M ..#~≈)#~#.#.+.≈...#...##....#B≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...##....#~≈@..#....#.#.+.≈...####≈....#~≈...#†.~.....##~≈.#.#.≈####. #..≈≈iE&2iNiOiM...##~≈†.##.~~ ..#~≈)#~#.#.+.≈...#...##....#B≈...###..#####+#..~#~#.#~~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#@.~#...##....#~≈...#....#.#.+.≈...####≈....#~≈...#†.~..#..##≈iX=3iii \M ~≈≈.. #~#~~....##B≈†.##.~~ ..#~≈)#~#.#.+.≈...#...##in ....#B≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈@.~#.#.#~i &#####+#..~#...##....#~≈...#....#.#.+.≈...####≈.#.i .B   clockroach (wandering, warded)...####≈.ip 2~i B4 _The clockroach leaves your sight.i/M #≈≈≈...#~#.. B≈≈.. #~#~~....##~≈†.##.~~ ..#~≈)#~#.#.+.≈...#...##....#B≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈@#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...##....#~≈...#.....#.#B   clockroach (wandering, warded)##≈≈≈..i ~BYou enter the shallow water.iYBid6.3 (1.6Water iiU _Moving in this stuff is going to be slow.  Things that are here:i _a +0 dagger; a curare-tipped dart; a kobold corpseij  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iKs . #≈≈≈...#~#...#  perishedprincess the Tinkerer  .. ~≈≈.. #~#~~.#  Coglin ...##B≈†.##.~~#~#  Health: 41/41 ======================== ..#~≈)#.#...#~#  Magic: 7/10================-------- i#.#.+.≈...#...###  AC: 3Str: 11 ....#B≈...###...#  EV: 11Int: 16 #####+#..~#~#.#.#  SH: 0Dex: 12 iE~~≈~#~≈).~#~#~~.#  XL:  6 Next:  5% Place: a Sewer ~≈~≈#.≈@#~#.~~#~#  Noise: ---------  Time: 1686.3 (0.0) i≈~~≈#~≈..~#.#.#~#  a) +0 hammer {Eunkyu c) +0 dagger {Annika #####+#..~#...###  Cast: Kinetic Grapnel ....#~≈...#.....#  Water  #.#.+.≈...####≈.#  ....#~≈...#†.~..#  B   clockroach (warded)i ...##~≈.#.#.≈####  .. #~≈≈..##..~..#  i. #≈≈≈...####≈.# _a +0 dagger; a curare-tipped dart; a kobold corpsei)Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetiYGAim: a clockroach (damage-immune at range)ie~ 0 . #≈≈≈...#~#...#  perishedprincess the Tinkerer  .. ~≈≈.. #~#~~.#  Coglin ...##~≈†.##.~~#~#  Health: 41/41 ======================== ..#B≈)#.#...#~#  Magic: 7/10================-------- #.#.+.≈...#...###  AC: 3Str: 11 i~ ....#B≈...###...#  EV: 11Int: 16 #####+#..~#~#.#.#  SH: 0Dex: 12 ~~≈~#~≈).~#~#~~.#  XL:  6 Next:  5% Place: a Sewer iW ~≈~≈#.≈@#~#.~~#~#  Noise: ---------  Time: 1686.3 (0.0) ≈~~≈#~≈..~#.#.#~#  a) +0 hammer {Eunkyu c) +0 dagger {Annika #####+#..~#...###  Cast: Kinetic Grapnel ....#~≈...#.....#  Water i i #.#.+.≈...####≈.#  i ....#~≈...#†.~..#  B   clockroach (warded) ...##~≈.#.#.≈#### i  .. #~≈≈..##..~..#  . #≈≈≈...####≈.# i Casting: Construct Spike Launcher (safe; 3% risk of failure)  i/ MConfirm with . or Enter, or press ? or * to list all spells.iO Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetio Aim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.i { .   .. ~≈≈..           #### i5 < ~~≈~  ~≈~  ≈~~  ####  id *   i _†.~..#  iד ? ..  i 5. iF ==7.3 (1Winding Water i Sonfirm with . or Enter, or press ? or * to list all spells.im #Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)i--8. Water  _You continue winding your clockwork bee...iKL~B--9.. Water  _You continue winding your clockwork bee...i~**   dormant clockwork bee (minion)iƂ390ie _Without a target, your clockwork bee falls to the ground.id ###I≈..###†..# . #≈≈≈...#~#...# .. ~≈≈.. #~#~~.# ...##~≈†.##.~~#~#  ..#~≈)#.#...#~# #.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈)@~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈.*~#.#.#~# #####+#..~#...### ....#~≈...#.....#P7m#.#.+.≈...####≈.# B   clockroach (warded)....#~≈...#†.~..#...##~≈.#.#.≈####.. #~≈≈..##..~..#1Kinetic Grapneli. #≈≈≈...#~#...# .. ~≈≈.. #~#~~.# ...##~≈†.##.~~#~# ..#~≈)#.#...#~##.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈@#~#.~~#~# ≈~~≈#~≈.*~#.#.#~# #####+#..~#...### ....#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..#*   dormant clockwork bee (minion) ...##M;10;1m~≈.#.#.≈#### .. #~≈≈..##..~..# . #≈≈≈...####≈.#i*A  You enter the shallow water.i2.9 (1.6Kinetic GrapnelWater iiŦU _Moving in this stuff is going to be slow.  Things that are here:i _a +0 dagger; a curare-tipped dart; a kobold corpseiH 3i]N   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i ###I≈..###†..# . #≈≈≈...#~#...# .. ~≈≈.. #~#~~.# ...##~≈†.##.~~#~#  ..#~≈)#.#...#~# #.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈)@~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈.*~#.#.#~# #####+#..~#...### ....#~≈...#.....#-V7m#.#.+.≈...####≈.# B   clockroach (warded)....#~≈...#†.~..#...##~≈.#.#.≈####.. #~≈≈..##..~..#30Kinetic Grapnel _i+ipR . #≈≈≈...#~#...# .. ~≈≈.. #~#~~.# ...##~≈†.##.~~#~# ..#~≈)#.#...#~##.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈@#~#.~~#~# ≈~~≈#~≈.*~#.#.#~# #####+#..~#...### ....#~≈...#.....# #.#.+.≈...####≈.# ....#~≈...#†.~..#*   dormant clockwork bee (minion) ...##XS ;10;1m~≈.#.#.≈#### .. #~≈≈..##..~..# . #≈≈≈...####≈.#  You enter the shallow water.ia 8===5.5 (1.6Kinetic GrapnelWater ix{ _Moving in this stuff is going to be slow.  Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpsei  ###I≈..###†..# . #≈≈≈...#~#...# .. ~≈≈.. #~#~~.# ...##~≈†.##.~~#~#  ..#~≈)#.#...#~# #.#.+.≈...#...### ....#B≈...###...# #####+#..~#~#.#.# ~~≈~#~≈)@~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈.*~#.#.#~# #####+#..~#...### ....#~≈...#.....#/ 7m#.#.+.≈...####≈.# B   clockroach (warded)....#~≈...#†.~..#...##~≈.#.#.≈####.. #~≈≈..##..~..#i i ##The clockroach sprays sand from its hourglass at you.iT ≈.0-=60Kinetic Grapnel _The blast of sand hits you.i R  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ir  ###I≈..###†..#  perishedprincess the Tinkerer  . #≈≈≈...#~#...#  Coglin .. ~≈≈.. #~#~~.#  Health: 40/41 =======================- ...##~≈†.##.~~#~#  Magic: 5/10============------------ ..#~≈)#.#...#~#  AC: 3Str: 11 #.#.+.≈...#...###  EV: 11Int: 16 ....#B≈...###...#  SH: 0Dex: 12 #####+#..~#~#.#.#  XL:  6 Next:  5% Place: a Sewer ~~≈~#~≈)@~#~#~~.#  i8! [40mNoise: =--------  Time: 1696.5 (0.0) ~≈~≈#.≈)#~#.~~#~#  a) +0 hammer {Eunkyu c) +0 dagger {Annika ≈~~≈#~≈.*~#.#.#~#  Cast: Kinetic Grapnel #####+#..~#...###  ....#~≈...#.....#  #.#.+.≈...####≈.#  B   clockroach (warded) ....#~≈...#†.~..#  ...##~≈.#.#.≈####  .. #~≈≈..##..~..# _The blast of sand hits you.  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (' 10;1mdangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)i· ###I≈..###†..#perishedprincess the Tinkerer . #≈≈≈...#~#...#iRCoglin.. ~≈≈.. #~#~~.#Health: 40/41 =======================-...##~≈†.##.~~#~#iMagic: 5/10============------------..#~≈)#.#...#~#AC: 3Str: 11#.#.+.≈...#...###EV: 11Int: 16....#B≈...###...#SH: 0Dex: 12#####+#..~#~#.#.#XL:  6 Next:  5% Place: a Sewer~~≈~#~≈)@~#~#~~.#Noise: =--------  Time: 1696.5 (0.0)~≈~≈#.≈)#~#.~~#~#a) +0 hammer {Eunkyu c) +0 dagger {Annika≈~~≈#~≈.*~#.#.#~#Cast: Kinetic Grapnel#####+#..~#...###....#~i≈...#.....##.#.+.≈...####≈.#B   clockroach (warded)....#~≈...#†.~..#...##~≈.#.#.≈####.. #~≈≈..##..~..#Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee.=7.5 (1Winding ionfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (damage-immune at range)  You lock target on the clockroach and prepare to deploy your bee. _(Press . to continue winding your bee.)ii1=--8. iFV _You continue winding your clockwork bee...i1 O  You continue winding your clockwork bee...i5 ##The clockroach sprays sand from its hourglass at you.i ?≈.ic 28--------=-9.. i G _The blast of sand hits you!i h yWith a metallic buzz, your clockwork bee launches itself at the clockroach.ally target, warded)y   clockwork bee (minion)iG :-700i_9 _The clockroach waves its antennae.i# i* ##The clockroach sprays sand from its hourglass at you.i My≈i6 4≈iS y2------------=1iA i 1 _The blast of sand hits you.i6y.i-3=---6==-2 _Your clockwork bee misses the clockroach.i$l8 it@-3i/U _Your clockwork bee stings the clockroach!i@  Your clockwork bee barely misses the clockroach.iB&4iaU _Your clockwork bee stings the clockroach.i i&5ii+f _Your clockwork bee barely misses the clockroach.i!  ~Your clockwork bee stings the clockroach.≈yy   clockwork bee (minion) 4/42===176Kinetic Grapnel _The clockroach dies! _Your Forgecraft skill increases to level 6!iqO .#I≈##... ###I≈..###† #≈≈≈...#~#... ~≈≈.. #~#~~....##~≈†.##.~~ ..#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#y@~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~i≈~~≈#~≈.*~#.#.#~#####+#..~#...##....#~≈...#....#.#.+.≈...####≈.#~≈...#†.~...##~≈.#.#.≈###iy**   dormant clockwork bee (minion)i/"\5=7i*i.L _Your clockwork bee winds down and falls to the ground.i(H #∩...∩ .#I≈##... ###I≈..###† #≈≈≈...#~#.. #~≈≈.. #~#~~....##~≈†.##.~~ ...#~≈)#~#.#.+.≈...#...##....#~≈.@.###..#####+#*.~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈.*~#.#.#~#####+#..~#...##....#~≈...#....#.#.+.≈...####≈.#~≈...#†.~..iWuix&8iOi[#≈≈≈#(.# #∩...∩ .#I≈##...iu\ ###I≈..###† #≈≈≈...#~#..iR]. #~≈≈.. #~#~~....##~≈†.##.~~ ...#~≈)#~#.#.+.≈.@.#...##....#~≈...###..#####+#*.~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈.*~#.#.#~#####+#..~#...##....#~≈...#....#.#.+.≈...####≈iuiiam&9iuiFy$ _Found a stone.ihl ]### .( .## ##≈≈≈## ((.#≈ #∩...∩#  .#I≈##.....#  ###I≈..###†..# . #≈≈≈...#~#...# .. #~≈≈.. #~#~~.# ...##~≈†.##.~~#~# ...#~≈)#@#...#~# i4m 3#.#.+.≈...#...### ....#~≈...###...# #####+#*.~#~#.#.#~~≈~#~≈).~#~#~~.#~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~######+#..~#...###icm =....#~≈...#.....#i/ =10iq ; _Found 3 stones.i##... ###.( .#####≈≈≈##((.#≈≈#∩...∩# .#I≈##.....# ###I≈..###†..# . #≈≈≈...#~#...# .. #~≈≈...#~#~~.##~≈†@##.~~#~# ...#~≈)#.#...#~# #.#.+.≈...#...### ....#~≈...###...# #####+#*.~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~m#.#.#~# #####+#..~#...###6=7==1i #~~~ ##... ###.((.#####≈≈≈##((.#≈≈#∩...∩# .#I≈##.....# ###I≈..###†..# . #≈≈≈...#~#...# .. #~≈≈@..#~#~~.#...##~≈†.##.~~#~# ...#~≈)#.#...#~# #.#.+.≈...#...### ....#~≈...###...# #####+#*.~#~#.#.# ~~≈~#~≈).~#~#~~.# ~≈~≈#.≈)#~#.~~#~#JL49m ≈~~≈#~≈..~#.#.#~#i{"<2i2i5$ _Found a stone.iH ### #~~~ ##... ##### #.((.#####≈≈≈#+.((.#≈≈#∩...∩ ..#I≈##... ###I≈..###† #≈ib.. #~≈≈...#~#~~....##~≈†.##.~~ ...#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#*.~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~if3iv5&3iuFiӬiiiT _Why would you want to do that?iC 4iG j _Why would you want to do that?iND####~~~##... ######.((.#####≈≈≈##+.((.#≈≈#∩...∩ ..#I≈##.....###I≈..###†. #≈≈≈...#~#.. #~~~.##~≈†.##.~~#~ ...#~≈)#.#...#.#.+.≈..#....#~≈...###...#####+#*.~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.4 _it} ### #~~~ ##... ##### #.((.#####≈≈≈#+.((.#≈≈#∩...∩ ..#I≈##... ###I≈..###† #≈.. #~≈≈...#~#~~....##~≈†.##.~~ ...#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#*.~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~iJ*i/w7===5i:if@i#### #~~~ ##... ##### #.((.#####≈≈≈## +.((.#≈≈#∩...∩# #..#I≈##.....# ###I≈..###†..# . #≈≈≈.@.#~#...# .. #~≈≈...#~#~~.# ...##~≈†.##.~~#~# #.#.+.≈......#~≈...###...# #####+#*.~~~≈~#~≈). 6i #### #~~~##... ##### #.((.#####≈≈≈## +.((.#≈≈#∩...∩#i  #..#I≈##.....# ###I≈..###†..#. #≈≈≈...#~#...# .. #~≈≈@..#~#~~.# ...##~≈†.##.~~#~# ...#~≈)#.#...#~##.#.+.≈...#...###i  ....#~≈...###...# #####+#*.~#~#.#.# ~~≈~#~≈).~#~#~~.#i  ~≈~≈#.≈)#~#.~~#~# ≈~~≈#~≈..~#.#.#~#i.1 <7i^H i?=~~~##... ######.((.#####≈≈≈##+.((.#≈≈#∩...∩ #..#I≈##.....###I≈..###†. #≈≈≈...#~#.. #~~~.##~≈@.##.~~#~....#~≈)#.#...#.#.+.≈...#...##....#~≈...###...#####+#*.~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...##.8==8iGiV _Your dormant clockwork bee falls apart.iQv _You see here a dart slug corpse.iU ##... #####.((.#####≈≈≈##+.((.#≈≈#∩...∩ #..#I≈##.....###I≈..###†. #≈≈≈...#~#.. #~~~...##~≈†.##.~~#~....#~≈@#.#...#.#.+.≈..#....#~≈...###...##+#..~....#~≈...#.....#i_8===9 _ii   Things that are here: _a +0 whip; 3 stones; a kobold corpseiM9  .((.#####≈≈≈##+.((.#≈≈#∩...∩ #..#I≈##.....###I≈..###†. #≈≈≈...#~#... #~~~...##~≈†.##.~~#~.#~≈)#.#...#.#.+.≈@..#...##i9 ....#~≈...###...#####+#..~#~#.#~≈...#.#.+.≈...####≈.#iE iU K20 _iIN +.((.#≈≈#∩...∩ #..#I≈##.....###I≈..###†. #≈≈≈...#~#... #~≈≈...#~#~~..##~≈†.##.~~#~....#~≈)#.#...#.#.+.≈..#....#~≈@..###...#####+#..~#~#.#~~≈~#~≈).~#~#~~.###.≈.......#~≈...#†.~..#1iGZih  #..#I≈##.....###I≈..###†. #≈≈≈...#~#.. #~≈≈...#~#~~...##~≈†.##.~~#~....#~≈)#.#...iiw#.#.+.≈..#....#~≈...###...#####+#@.~#~#.#~~≈~#~≈).~#~#~~~≈~≈#.≈)#~#.~~#~~~###~.≈......##~≈.#.#.≈####itiwT9=2iOii7R ##I≈..###†. #≈≈≈...#~#... #~~~...##~≈†.##.~~#~..#~≈)#.#...#.#.+.≈..#....#~≈...###...#####+#..~#~#.#~~≈~#~≈~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.~~≈.#... #~≈≈..##..~..#i[ibD===3ijinM _You see here a +0 club.i^  . #≈≈≈...#~#.. #~~~.##~≈†.##.~~#~.#~≈)#.#...#.#.+.≈..#....#~≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈@#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...##~~≈≈... #≈≈≈...####≈.#i A  You enter the shallow water.i; d5.1 (1.6Water i i U _Moving in this stuff is going to be slow.  Things that are here:i _a +0 dagger; a curare-tipped dart; a kobold corpsei . #~~~.##~≈†.##.~~#~.#~≈)#.#...#.#.+.≈..#....#~≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈@.~#.#.#####+#..~#...##....#~≈...#......Water ###≈≈≈..####≈..#.....#iin30=60 _iBi .##~≈†.##.~~#~.#~≈)#.#...#.#.+.≈..#....#~≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#@.~#...##....#~≈...#.....#.#.+.≈...####≈..... ####≈.##≈#..≈.#.#7iit .#~≈)#.#...#.#.+.≈..#....#~≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...##....#~≈@..#.....#.#.+.≈...####≈....#~≈...#†.~...##≈#≈≈#....∩#9==8ii߀  #.#.+.≈..#....#~≈...###...#####+#..~#~#.#~~≈~#~≈).~#~#~~≈~≈#.≈)#~#.~~#~≈~~≈#~≈..~#.#.#####+#..~#...##....#~≈...#.....#.#.+.≈@..####≈....#~≈...#†.~....##~≈.#.#.≈###. #..≈≈#####≈≈≈##9im t1===it Bi 2=10/10=== _Magic restored.3=i i ,i i ,i g===iܘ i a4=i i Z5==i` nif i k6=i i` ,i[ i BiA ,i 7=8=9=i niw i l40=i> 1=2==i͘ 71.1 (42.0) _Partly explored, can't reach some places.i5 M....#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...##....#~≈@..#....#.#.+.≈...####≈....#~≈...#†.~.....##~≈.#.#.≈####. #..≈≈i> i 82.1 (1.0) _iѡ i, iM##~≈†.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#..~#~#.#~~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#@.~#...##i....#~≈...#....#.#.+.≈...####≈....#~≈...#†.~..#..##≈iki&3iiM #~≈≈...#~#~~.##~≈†.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈@.~#.#.#~if#####+#..~#...##....#~≈...#....#.#.+.≈...####≈.#.....####≈.iiǠ&4iikx)M #≈.. #~≈≈...#~#~~.##~≈†.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#..~#~#.#~≈~#~≈).~#~#~~.~≈~≈#.≈@#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...##....#~≈...#.....#.###≈≈≈..  You enter the shallow water.=5.7 (1.6Water i _Moving in this stuff is going to be slow.  Things that are here: _a +0 dagger; a curare-tipped dart; a kobold corpsei M ###I≈..###† #≈.. #~≈≈...#~#~~.##~≈†.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#..~#~#.#i+ ~≈~#~≈@.~#~#~~.~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#####+#..~#...##....#~≈...#.....#~~≈≈..i iQ S60 _i M _You see here a +0 club.iYM..#I≈##... ###I≈..###†. #≈.... #~≈≈...#~#~~.i̠.##~≈†.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈...###..#####+#.#~≈~#~≈).~#~#~~.i~~≈~≈#.≈)#~#.~~≈~~≈#~≈..~#.#.#~#~~≈.#.ii$7 i' _iiiR%M+.((.#≈≈#∩...∩#..#I≈##... ###I≈..###† #≈≈≈...#~#.... #~≈≈...#~#~~....##~≈†.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈@..###..#####+#..~#~#.#~~≈~#~≈).~#~#~~.~≈~≈#.≈)#~#.~~#~#~~###~.≈...ii&8iiiXM#.((.#####≈≈≈#+.((.#≈≈#∩...∩#..#I≈##... ###I≈..###†. #≈≈≈...#~#... #~≈≈...#~#~~....##~≈†.##.~~....#~≈)#~#.#.+.≈@..#...##....#~≈...###..#####+#..~#~#.#~~≈~#~≈).~#~#~~.#.###.≈...iti&9iqii M#... ##### #.((.#####≈≈≈#+.((.#≈≈#∩...∩#..#I≈##... ###I≈..###†. #≈.... #~≈≈...#~#~~.##~≈†.##.~~....#~≈@#.#...#~#.#.+.≈...#...##....#~≈...###..#####+#..~#~#.#.#~≈...i! .iq% '80i8   Things that are here: _a +0 whip; 3 stones; a kobold skeletoni]OM #~~~ #... ##### #.((.#####≈≈≈#+.((.#≈≈#∩...∩#..#I≈##... ###I≈..###† #≈.... #~≈≈...#~#~~....##~≈@.##.~~....#~≈)#~#.#.+.≈...#...##....#~≈...###...###+#..~i@`1 _ij&M### #~~~ ##... ##### #.((.#####≈≈≈#+.((.#≈≈#∩...∩#..#I≈##... ###I≈..###† #≈i$k.. #~≈≈@..#~#~~....##~≈..##.~~....#~≈)#.#...#~#.#.+.≈...#...###.#~≈...##≈..~ikii;&2iGiiwoM### #~~~ ##... ##### #.((.#####≈≈≈#+.((.#≈≈#∩...∩#..#I≈##...i/x ###I≈..###† #≈.. #~≈≈...#~#~~..##~≈..##.~~....#~≈)#.#...#~##..#~≈...iZxD#~≈)#~ixii&3iiai i1 4i=  idI N_Why would you want to do that?ii5=4.9 (1.2iie _You hit the pile of debris but do no damage. x2iw  You hit the pile of debris with your +0 hammer.  The pile of debris begins to collapse.  The pile of debris is lightly damaged.6.1i2i b _You hit the pile of debris but do no damage.i<  You hit the pile of debris but do no damage.The pile of debris is lightly damaged.7.3ilG [ _You hit the pile of debris with your +0 hammer.is ☼You hit the pile of debris with your +0 dagger.  The pile of debris is lightly damaged.  You hit the pile of debris with your +0 hammer.i_ ,○i (8.5i i ] _The pile of debris collapses into dust.iQX #### #~~~  ##... ### #.((.#####≈≈≈##+.((.#≈≈#∩...∩# #..#I≈##.....# ###@≈..###†..# . #≈≈≈...#~#...# .. #~≈≈...#~#~~.# ...##~≈..##.~~#~#iX ....#~≈)#.#...#~# #.#.+.≈...#...### ....#~≈...###...# #####+#..~#~#.#.# ~~≈~#~≈).~#~#~~.#inir4-90i|i}i5G ##### #~~~#  ##...# ### #.((.#####≈≈≈##+.((.#≈≈#∩...∩# #.@#I≈##.....# ###○≈..###†..# . #≈≈≈...#~#...# .. #~≈≈...#~#~~.# ...##~≈..##.~~#~# ....#~≈)#.#...#~# #.#.+.≈...#...### ....#~≈...###...# #####+#..~#~#.#.#i;7°i?A-90ixFiUHi7E##### #~~~# ##...# ##### i%#.((.#####≈≈≈## +.((@#≈≈#∩...∩# ##..#I≈##.....#  ###°≈..###†..# . #≈≈≈...#~#...#.. #~≈≈...#~#~~.#...##~≈..##.~~#~#....#~≈)#.#...#~##.#.+.≈...#...##i_#....#~≈...###...#i<1i i i5 =2.7 (1.2 _You hit the pile of debris but do no damage. x2i">3.9i+{ _You hit the pile of debris but do no damage. x2igI _The pile of debris collapses into dust. _You hit the pile of debris but do no damage. x2 _You hit the pile of debris but do no damage. x2  You hit the pile of debris with your +0 hammer.  The pile of debris begins to collapse.  The pile of debris is lightly damaged.5.1 _You hit the pile of debris but do no damage.iU  You hit the pile of debris with your +0 dagger.  The pile of debris is lightly damaged.iUX(6.3i hiDlb _You hit the pile of debris but do no damage.iP iP ☼You hit the pile of debris with your +0 dagger.  You hit the pile of debris with your +0 hammer.iX ,○i^[ (7.5iږ s _The pile of debris collapses into dust. iNh ##### #~~~#  ##...# ### #.(@.#####≈≈≈## +.((.#≈≈#∩...∩#..#○≈##.....# ###.≈..###†..# . #≈≈≈...#~#...# .. #~≈≈...#~#~~.# ...##~≈..##.~~#~# ....#~≈)#.#...#~# #.#.+.≈...#...### iJ-80 i i  i ib=_You see here a stone. i G ##### iH [ #~~~# ##...# ##### #.@(.#####≈≈≈## i  +.((.#≈≈#∩...∩# ##..#○≈##.....# ###.≈..###†..# i L . #≈≈≈..#~#...# .. #~≈≈.#~#~~.# ...##~≈. i !.##.~~#~# ....#~≈)#.#...#~#  i4!Y #.#.+.≈...#...### iB*#° i + i-G-9 _ iZS° _You see here 2 stones. i-  ##### #~~~# ##...# ##### #@((.#####≈≈≈## +.((.#≈≈#∩...∩# ##..#°≈##.....# ###. i ≈..###†..# . #≈≈≈...#~#...# .. #~≈≈...#~#~~.# ...##~≈..##.~~#~#  i  ....#~≈)#.#...#~#  #.#.+.≈...#...### i  i /800 _ i  i /° i  i #..~'....#≈.. ................... iJ&. i&1 i"> _You open the door. i i! i) i\ i#+#####~≈~# #~~~#..... ##...# #####.≈...~##.((.#####≈≈≈###..~@.((.#≈≈#∩...∩#.....#≈##..#.≈##.....# ... ###.≈..###†..# ..... #≈≈≈...#~#...#....... #~≈≈...#~#~~.#...##~≈..##.~~#~#.....#~≈)#.#...#~##.#.#.+.≈...#...### ....#~≈...###...#2 iXQ _There is an open door here. i##+ ######~≈~## #~~~#.# ##...# #####.≈...~##.((.#####≈≈≈## #..@'.((.#≈≈#∩...∩#.#≈##..#.≈##.....#≈.......~###.≈..###†..#........#≈≈≈..#~#...#......#~≈≈...#~#~~.#.......##~≈..##.~~#~#.........#~≈)#.#...#~# ...#.#.#.+.≈...#...###  ....#~≈...###...# iA  You enter the shallow water. i=d4.1 (1.6Water  i:U _Moving in this stuff is going to be slow. i_  ##+# ######~≈~## #~~~#.####...# #####.≈...~##.((.#####≈≈≈## #.@~'.((.#≈≈#∩...∩#.#≈##..#.≈##.....#.≈.......~###.≈..###†..#......#≈≈≈...#~#...#.......#~≈≈...#~#~~.#........##~≈..##.~~#~# ..........#~≈)#.#...#~# .#...#.#.#.+.≈...#...###  ....#~≈...###...# [39 i ;49m i5i50 iI  ##+# ########~≈~### #~~~##.####...# #####~...≈...~##.((.#####≈≈≈ #@.~'.((.#≈≈#∩...∩.#≈##..#.≈##......≈.......~###.≈..###†......#≈≈≈...#~#.......#~≈≈...#~#~~.....##~≈..##.~~#~.....#~≈)#.#...#~ iި #.#...#.#.#.+.≈...#... ....#~≈...###... i<  i &6 i  i  iZG##+# ########~≈~### #~~~#.......####...# ####~...≈...~##.((.#####≈≈≈...#..~'.((.#≈≈#∩...≈......@.#≈##..#.≈##....≈.......~###.≈..###†....#≈≈≈...#~#..#~≈≈...#~#~~.##~≈..##.~~#..#~≈)#.#...##.#...#.#.#.+.≈...#...# ...... .....#~≈...###.. #####+#..~#~#.#7 i ##+# ########~≈~### #~~~##.......####...# #### iA#~...≈...~##.((.#####≈≈≈~......#..~'.((.#≈≈#∩...≈..#≈##..#.≈##....≈...@...~###.≈..###†..#≈≈≈...#~#.~~~. i|~####+#+ ######+~~≈~#~≈).~#~#~~  ip iD&8 i i ik # ##+# ########~≈~### #~~~##.......####...# #####~...≈...~##.((.#####≈≈≈~......#..~'.((.#≈≈#∩...≈..#≈##..#.≈##....≈.......~###.≈..###†..#≈≈≈...#~#.~~~#~≈..##.~~#~..#####~≈~≈#.≈)#~#.~~#  i i&9 i@ iyQ iQp 5 ##+# ########~≈~### #~~~##.......####...# #####~...≈...~##.((.#####≈≈≈~......#..~'.((.#≈≈#∩...≈..#≈##..#.≈##....≈.......~###.≈..###†..#≈≈≈...#~#.~~~#~≈..##.~~#.#~≈)#.#.....#####≈~~≈#~≈..~#.#.#  i  i D10 ii ###~≈~### #~~~#.......####...# ###~...≈...~##.((.#####≈≈+~......#..~'.((.#≈≈#∩..#≈........#≈##..#.≈##~...≈.......~###.≈..###†...#≈≈≈...#~#.#~≈≈...#~#~.##~≈..##...#~≈)#.#...#.#.#...#.#.#.+.≈...#... .............#~≈...###.#####+#+#######+#..~#~# ~~≈~#~≈).~#~#~ ~≈~≈#.≈)#~#. ≈~~≈#~≈..~#.#. #####+#..~#... i8  iמ &1 iS  i ##.......####...# #####~...≈...~##.((.#####≈≈+~......#..~'.((.#≈≈#∩..#≈..#≈##..#.≈##.~...≈.......~###.≈..###†......#≈≈≈...#~#.~~#~≈..##.~.#~≈)#.#...#.#.#...#.#.#.+.≈.. .............#~≈...###########....#~≈...#... 2 i iey ##~...≈...~##.((.#####≈≈+~......#..~'.((.#≈≈#∩..#≈..#≈##..#.≈##.~...≈.......~###.≈..###†......#≈≈≈...#~#.~~#~≈..##.~.#~≈)#.#...#.#.#..@#.#.#.+.≈................#~≈...########+#+#######+#..~#~#.#.+.≈...####  iĉ iƋ&3 iK ii| ##.......####...# ## ##~...≈...~##.((.#####≈ +~#..~'.((.#≈≈#∩##≈..#≈##..#.≈##..#~...≈~###.≈..####.#≈≈≈...#~##.#~≈≈...#~####~≈..##.~.......@.......#~≈)#.##.#.#...#.#.#.+.≈...#. ..............#~≈...########+#+#######+#..~#~# ~~≈~#~≈).~#~# ~≈~≈#.≈)#~#.~ ≈~~≈#~≈..~#.# #####+#..~# ....#~≈...#..iӈi&4iiiH ###~≈~### #~~~#  ##.......####...# # ##~...≈...~##.((.##### +~#..~'.((.#≈≈#∩ ##≈..#≈##..#.≈##. #~...≈~###.≈..# #.#≈≈≈...#~ #.#~≈≈...# ##~≈..###...............#~≈)#.##.#.#.#...#.#.#.+.≈...#................#~≈...## #####+#+#######+#..~#~ ~~≈~#~≈).~# ~≈~≈#.≈)#~#. ≈~~≈#~≈..~#iID[39;49m #####+#..~#i`ie&5iniHqi$f ##+# ##### ###~≈~### #~~~#  ##.......####...#  ##~...≈...~##.((.#### +~#..~'.((.#≈≈# ##≈..#≈##..#.≈ #~...≈~###.≈..# #.#≈≈≈...# #.#~≈≈...# ##~≈..## #...............#~≈)#.#iqB#.#.#.#...#.#.#.+.≈... #...............#~≈...########+#+#######+#..~# ~~≈~#~≈).~# ~≈~≈#.≈)#~# ≈~~≈#~≈..~#iEiVJ&6i#Vi Xi,  ##+# ##### ###~≈~### #~~~# ##.####...# ##~...≈...~##.((. +~......#..~'.((.#≈≈ ##≈.#≈##..#.≈ #~...≈.~###.≈.. #.#≈≈≈... #.#~≈≈... #.##~≈.. #.#~≈)#. #.#.#.#...#.#.#.+.≈... #......#~≈... #######+#+#+#..~ ~~≈~#~≈).~ ~≈~≈#.≈)#~ ≈~~≈#~≈..~iaP C7i  ##+# ##### ###~≈~### #~~~# ##.####...# ##~...≈...~##.((. +~......#..~'.((.# ##≈.#≈##..#.≈ #~...≈.~###.≈ #.#≈≈≈ #.#~≈≈ #.##~≈.. #.#~≈)# #.#.#.#...#.#.#.+.≈ #.....#~≈ #######+#+#+#.. ~~≈~#~≈). ~≈~≈#.≈)# ≈~~≈#~≈..i <8it$ i:####~≈~### #~~~#.......####...#~...≈...~##.((.# +~......#..~'.((.##≈........#≈##..#. #~...≈.......~## #......#≈≈ #.#~≈≈ #.##~≈..#~≈) #.#.#.#...#.#.#.+.≈. #...............#~≈ #######+#+#######+# ~~≈~#~≈) ~≈~≈#.≈) ≈~~≈#~≈. #####+#i i\&9i.-iu0i~.......####...~...≈...~##.((. +~......#..~'.((.##≈........#≈##.i #~...≈.......~## #......#≈≈ #.#~≈≈##.##~≈..#~≈ #.#.#.#...#.#.#.+.≈ #...............#~≈ #######+#+#######+# ~~≈~#~≈ ~≈~≈#.≈ ≈~~≈#~≈ #####+# ....#~≈ii'20iiiAA#~≈~### #~~~#.......####...###~...≈...~##.((.#+~......#..~'.((##≈........#≈##..#~...≈~###.#.#≈≈≈.#.#~≈≈.###~≈.#...............#~≈)#.#.#.#...#.#.#.+.≈.#...............#~≈.#######+#+#######+#.~~≈~#~≈)~≈~≈#.≈)≈~~≈#~≈.#####+#.1iz ##+# ##### #~≈~### #~~~# .......####...# ##~...≈...~##.((.#+~......#..~'.((.#≈##≈........#≈##..#~...≈~###.#.#≈≈≈.#.#~≈≈.###~≈..#...............#~≈)##.#.#.#...#.#.#.+.≈.#...............#~≈.#######+#+#######+#..~~≈~#~≈).~≈~≈#.≈)#≈~~≈#~≈.i i %&2i8iXl ##+## ##### #~≈~### #~~~# .......####...# ##~...≈...~##.((.###+~......#..~'.((.#≈##≈........#≈##..#.≈##~...≈~###.#.#≈≈≈.#.#~≈≈.###~≈..#...............#~≈)##.#.#.#...#.#.#.+.≈.#...............#~≈.#######+#+#######+#..~~~≈~#~≈).~i'A~≈~≈#.≈)#~iiy&3iHi -iYRiXip`ijT _Why would you want to do that?ikM ##+## #### ###~≈~### #~~~ ##.......####...# ##~...≈...~##.((.### +~#..~'.((.#≈≈##≈........#≈##..#.≈#~..@≈~###.≈≈ ~≈≈...##.............##~≈..#.#i-4 _iBi M ##+## #### ###~≈~### #~~~ ##.......####...# ##~...≈...~##.((.### +~#..~'.((.#≈≈##≈.@......#≈##..#.≈#~...≈~###.≈≈#.............#~≈≈...# .#######+#+##i <5i iB iB ##+## ##### ###~≈~### #~~~# ##.####...#i C ##~...≈...~##.((. +~......#..~'.((.# ##≈iKC.#≈##..#.≈ #~...≈.~###.≈ #ipCb.#≈≈≈ #.#~≈≈iCz ##.##~≈.. #iC.#~≈)# #.#.#.#...#.#.#.+.≈iD #.........#~≈ #+#+#+#..iNiP&6ijij ##+## ##### ###~≈~### #~~~# ##.......####... ##~...≈...~##.((.# +#..~'.((.# ##≈..#≈##..# #~...≈~###.≈ #.#≈≈≈ #.#~≈≈ ###~≈. #...............#~≈) #.#.#.#...#.#.#.+.≈ #...............#~≈i"A  You enter the shallow water.iUd7.7 (1.6Water iU _Moving in this stuff is going to be slow.in Y###~~#.KK#!$K.#..K?'##.K#KKKKK 5 kobolds (2 missiles, asleep) .  You open the door.  You encounter 5 kobolds.A kobold is quivering stones. A kobold is quivering stones.K.K.i0 E.Ki D.Kii ! KKKK 4 kobolds (2 missiles, 2 wandering)The kobold shouts!====80Kinetic Grapneli i , _The kobold leaves your sight.i _Found a scroll labelled KUUPSAHIH, 15 gold pieces and a bubbling blue potion.iv  ### ##+## i x X #~~K ###~≈~### #~~~ #...# ##.####... #!$KK##~...≈...~##.((. #..KK@~......#..~'.((. ##..##≈.#≈##..# ## #~...≈.~###. #..#≈≈≈ #..#~≈≈ ##..##~≈K 5 kobolds (2 missiles, 3 wandering) #...#~≈ #.#.#.#...#.#.#.+.≈ #.#~≈i K.K..Ki DKKKi 539--=---9 _The kobold hits you with a +0 short sword. _There is an open door here.iR  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij~K $KYou shape a spike launcher from a nearby wall.i}K#K2i8/10 -----=--30iw iV _The kobold closely misses you. The kobold completely misses you.i.### ##+## ##~~~ ###~≈~### #~~~##.KK# ##.####...##!$KK##~...≈...~##.((.##...K'@......#..~'.((.###..##≈.#≈##..#.## #~...≈.~###.≈#..#≈≈≈.#..#~≈≈.##..##~≈.#...#~≈)#.#.#.#...#.#.#.+.≈.#.#~≈. .KYou enter the shallow water.  Moving in this stuff is going to be slow..K.K i A|$KThe kobold shouts!.KK1====2.3 (1.6Water iqOr _The kobold attacks as it pursues you! The kobold misses you.i+ **i  )  Your unstable footing causes you to fumble your attack. x2  The metal spike skewers the kobold.ik*K 4ix .KYou kill the kobold!iKK)40--83.5 (1.2ii*( _The kobold shouts!i### ##+## ##### #~~~ ###~≈~### #~~~# #...# ##.####...# #!$K.##~...≈...~##.((.##..KKK~#..~'.((.#≈##..##≈.#≈##..#.≈## #~...≈.~###.≈.#.#≈≈≈.#.#~≈≈.##.##~≈.#.#~≈)##.#.#.#...#.#.#.+.≈.#.#~≈.*i )The metal spike skewers the kobold.* 3ix?.Ki_?K.K=---40 _You kill the kobold!i!Y.*iyx )The metal spike skewers the kobold.i~R* 2 kobolds (1 missilei!)iE.KiO--------5 _You kill the kobold!iJ .*i̝  )The metal spike skewers the kobold.*   kobold (in ?K96  The metal spike skewers the kobold. _You kill the kobold!  The metal spike skewers the kobold. _You kill the kobold!  The metal spike skewers the kobold. _You kill the kobold!iɞ.*io`i3K((((((( _You kill the kobold!  The metal spike skewers the kobold. _You kill the kobold!  The metal spike skewers the kobold. _You kill the kobold!  The metal spike misses the kobold. The kobold throws a stone.iR~@.....i51=iΒ7iidR _The stone barely misses you.iw7)Ki;1#il]9==-8iii6L )You hit the kobold with your +0 dagger.  You kill the kobold!iy{ =9.7 (1.2Kinetic GrapnelRev i iƒ + _You hear a splash. x2iX ### ##+## ##### #~~~ ###~≈~### #~~~# #...# ##.####...# #!$..##~...≈...~##.((. #...?).#..~'.((.# ##..##≈.#≈##..#. ## #~...≈.~###.≈ #.#≈≈≈ #.#~≈≈ ##.##~≈ #.#~≈) #.#.#.#...#.#.#.+.≈ #.#~≈ii%  You enter the shallow water.2==-41.3 (1.6Water Rev iU _Moving in this stuff is going to be slow.  Things that are here:iP _a +0 short sword; 4 stonesi4@ ### ##+##  #~~~ ###~≈~### #~~~ #...# ##.####... #!$..##~...≈...~##.((. #...?@)......#..~'.((. ##..##≈.#≈##..# ## #~...≈.~###. #..#≈≈≈i@ #..#~≈≈ ##..##~≈ #...#~≈ #.#.#.#...#.#.#.+.≈ #.#~≈iJiNW-20 _iVia iP~ There is an open door here. _Items here: ( )))) †.iw #### ##+##  #~~~ ###~≈~### # #...####.......#### #!$..##~...≈...~##.(( #...@))......#..~'.(( ##..##≈.#≈##.. ####~...≈.~### #....# #.....#~ ##......##~ #........#~ #.#.#.#...#.#.#.+. #.#~==3 _iA4.3 (2i_ _j - a scroll labelled KUUPSAHIHiiN f ##### ##+##  #~~~# ###~≈~### # #...####.......#### #!$..##~...≈...~##. #..@.))......#..~'. ##..##≈.#≈## ####~...≈.~ #......# #.......#~ ##.......## #..# #.#.#.#...#.#.#.+ #.#iW iY G=5.3 (1i#b ib ie ##### ##+## # #~~~# ###~≈~### # #...####.......#### #!@..##~...≈...~##. #....))#..~'#..##≈..#≈####~...≈~# #......# #. ## #............... #.#.#.#...#.#.#.iP10/10===6ii+7.3 (2i'T _You now have 60 gold pieces (gained 15).iS ##### ##+##  #~~~# ###~≈~###  #...####. #@...##~...≈...~## #....))......#..~' ##..##≈.#≈ ####~...≈.~ #..... #. ##. # #.#.#.#...#.#.#iik+8.3 (1i]ni 9.3 (2 _f - a bubbling blue potionia##### ##+## ##~~~# ###~≈~### ##...####.##.@..##~...≈...~##.#....))......#..~'.##..##≈.#≈#####~...≈.~##.....##.###.##.#.#.#.#...#.#.#.ikJ===50.3 (1iii ##### ##+## ##~~~# ###~≈~### #~#...####.####.#..@.##~...≈...~##.(#....))......#..~'.(##..##≈.#≈##.i V####~...≈.~##.....#≈#......#~##......##.##.#.#.#...#.#.#.+i Y1iާ ##### ##+## ###i6 #~~~# ###~≈~### #~~#...####.......####..#....##~...≈...~##.((#...@))......#..~'.(i ##..##≈..#≈##..###~...≈i] .~### #......#≈≈#.#~##.##..~#.#.#.#...#.#.#.+.#...............#~i i &2ij i i_##### ##+## ##~~~# ###~≈~### #~#...####.......####.#....##~...≈...~##.((.#....@)......#..~'.((.##..##≈.#≈##..#####~...≈.~###.#....#≈#.....#~≈##......##~≈iv#........#~≈#.#.#.#...#.#.#.+.≈#.#~≈iA&3i iТ  There is an open door here. _Items here: ( )))) †.iom##### ##+## ##~~~# ###~≈~### #~~~##...####.####...##....##~...≈...~##.((.##....)@......#..~'.((.###..##≈.#≈##..#.####~...≈.~###.≈#..#≈≈≈.#..#~≈≈.##..##~≈.#...#~≈)#.#.#.#...#.#.#.+.≈.#.#~≈.  You enter the shallow water.4.9 (1.6Water  _Moving in this stuff is going to be slow.  Things that are here: _a +0 short sword; 4 stonesij##### ##+## ##### #~~~# ###~≈~### #~~~# #...####.####...# #....##~...≈...~##.((.##....))#..~'.((.#≈##..##≈.#≈##..#.≈####~...≈.~###.≈.#.#≈≈≈.#.#~≈≈.##.##~≈.#.#~≈)##.#.#.#...#.#.#.+.≈.#.#~≈.50 _iq##### ##+## ##### #~~~# ###~≈~### #~~~# #...####.####...# #....##~...≈...~##.((.##....)).@....#..~'.((.#≈##..##≈.#≈##..#.≈#####~...≈.~###.≈.#.#≈≈≈.#.#~≈≈.##.##~≈..##.#~≈)#.#.#.#.#...#.#.#.+.≈.#.#~≈.i@viRC6i ##### ##+## ##### #~~~# ###~≈~### #~~~# #...####.####...# #....##~...≈...~##.((.##....))..@...#..~'.((.#≈≈###..##≈.#≈##..#.≈#####~...≈.~###.≈..##.#≈≈≈...##.#~≈≈...###.##~≈..##.#~≈)#.##.#.#.#...#.#.#.+.≈...##.#~≈...#i i, &7i& i}I##### ##+## ##### #~~~# ###~≈~### #~~~# #...####.......####...# #....##~..@≈...~##.((.#####....))......#..~'.((.#≈≈#∩##..##≈........#≈##..#.≈##.####~...≈~###.≈..##.#≈≈≈...#~#.#~≈≈...#~####~≈..##.#...............#~≈)#.#.#.#.#.#...#.#.#.+.≈...#.ii&8ibi-|M##### ##+## ##### #~~~# ###~≈~### #~~~# #...####...@...####...# #....##~...≈...~##.((.#####≈#....))......#..~'.((.#≈≈#∩##..##≈........#≈##..#.≈##..####~...≈.......~###.≈..####...#≈≈≈...#~##..#~≈≈...#~#####~≈..##.~#...............#~≈)#.#.ii9&9iAiiW!i6iBiTj _Why would you want to do that?i\##### ##+## ##### #~~~# ###~≈@### #~~~# #...####.......####...# ####....##~...≈...~##.((.#####≈≈#....))......#..~'.((.#≈≈#∩##..##≈........#≈##..#.≈##...####~...≈~###.≈..###†#.....#≈≈≈...#~#..#~≈≈...#~####~≈..##.~~ik  You enter the shallow water.61.5 (1.6Water izqiu? _Moving in this stuff is going to be slow.i(####~~##!w#$w.#Bw'B   clockroach (asleep, warded)www 3 dart slugs (asleep)i iww2 asleep)You open the door.  You encounter a clockroach and 3 dart slugs.ih `The dart slug launches a dart at you.i0s'=20Kinetic Grapneli} _The slug dart hits you but does no damage. _Found 9 gold pieces and a bubbling blue potion.i:  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i8*iD&  i9[You shape a spike launcher from a nearby wall.  The metal spike skewers the dart slug.i wwBw#BwwThe dart slug is severely wounded. #The clockroach sprays sand from its hourglass at you.iN wThe blast of sand hits you!wiR 'w   ribbon wormB   clockroach (warded)www 3 dart slugsYou encounter a dart slug. You encounter a ribbon worm.iS3------8/10 -----=3iaito6 _The dart slug leaves your sight.#io^ ##### #~~~# ##!ww##$www.# #iVz#Bww#  ##### ##@## ##### #~~~# ###~≈~### #~~~#  #...####.......####...# ## #....##~...≈...~##.((.#####≈ #....))#..~'.((.#≈≈#∩..##≈..#≈##..#.≈##..####~...≈.......~###.≈..### #.#≈≈≈...#~# wwwwww 6 dart slugs (2 wandering) #.#~≈≈...#~##i1*#iw †You encounter 2 dart slugs.The metal spike skewers the dart slug.#iy*wwwww 5#i$+w.#i wwwwYou kill the dart slug!#iw1-------204#i8# _The clockroach bites you. _There is an open door here.%i$ *You hit the dart slug with your +0 dagger.  The dart slug is lightly wounded.%iy  †You hit the dart slug with your +0 hammer.  The metal spike skewers the dart slug!%i `* 4%iN.w%i.w.w%i{ .wYou kill the dart slug!%i%i-15.7 (1.2Rev %iW _The clockroach barely misses you.'i *You hit the dart slug but do no damage.'i  You sock the dart slug with your +0 hammer!  The metal spike skewers the ribbon worm.'iT] w (catching breath)The ribbon worm is moderately wounded.The clockroach barely misses you. `````The ribbon worm expels a string of sticky webbing.'iI @≈.≈.The stream of webbing misses you. ```````The dart slug launches a dart at you.'i= @~...≈~The slug dart misses you.2=6.9Rev+  _The clockroach bites you but does no damage.(i@ .  You hit the dart slug with your +0 dagger.  The dart slug is almost dead.You hit the dart slug with your +0 hammer.* 3(iΓ  You kill the dart slug!The metal spike skewers the ribbon worm.(i?, .wThe ribbon worm is heavily wounded..ww(i426---------38.1(i =(iJ@k _The ribbon worm bites you. The clockroach misses you.)ia *You hit the clockroach but do no damage.)i<  You barely miss the clockroach with your +0 dagger.The metal spike skewers the dart slug.)i L wThe dart slug is heavily wounded.The clockroach bites you.  The ribbon worm bites you but does no damage.  The dart slug launches a dart at you.)i@g 17---------9.3Rev*  _The slug dart hits you. The clockroach bites you.*iTb *You hit the clockroach with your +0 hammer.  The clockroach is lightly wounded.*ien  You hit the clockroach but do no damage.The metal spike skewers the ribbon worm.*i (m w(catching breath)*ig(MThe ribbon worm is heavily wounded.*i3s  The ribbon worm expels a string of sticky webbing.*iQ3HThe stream of webbing hits you but does no damage.*if You are caught in a web! The clockroach bites you.*i@t  The dart slug launches a dart at you.+i >64------  5  70.5Held Rev*  _The slug dart hits you.,i  #You disentangle yourself.  The clockroach bites you but does no damage.9==11 -10Rev*  _The ribbon worm misses you.-ic  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iN@8*.i8\ `  You shape a spike launcher from a nearby wall..i6  ##### #~~~# ##!..##  #$.ww.#  #B`w# ##### ##@## #####  #~~~# ###~≈~### #~~~#  .......  #~...≈...~##.(( #....))......#..~'.((.#≈≈#∩ ##..##≈........#≈## ####~...≈.......~# #.............#The metal spike misses the ribbon worm.The clockroach bites you but does no damage..iA ##### #~~~# ##!..##  #$.ww.#  #B`w# ##### ##@## #####  #~~~# ###~≈~### #~~~#  .......  #~...≈...~##.(( #....))......#..~'.((.#≈≈#∩ ##..##≈........#≈## ####~...≈.......~# #.............# w#[3.i]7mThe dart slug bites you. The ribbon worm bites you.2---7-----=2.il _* * * LOW HITPOINT WARNING * * */i * You hit the clockroach with your +0 hammer.  The clockroach is heavily wounded./i  You barely miss the clockroach with your +0 dagger.The metal spike skewers the ribbon worm./i=/i@*/i@/i; .  The ribbon worm is heavily wounded.The metal spike skewers the clockroach./iT x*www 3 dart slugs/i .wYou kill the clockroach!/ix t  The dart slug launches a dart at you./i .wThe slug dart hits you but does no damage./i]  3/43=-343.7 (1.2 _The ribbon worm bites you but does no damage./i\  _Your Fighting skill increases to level 1!1i5y *You hit the dart slug with your +0 dagger.  The dart slug is lightly wounded.1iR  You hit the dart slug with your +0 hammer.  The metal spike skewers the ribbon worm!1i2 w.  The ribbon worm is almost dead.1i w(catching breath)The dart slug briefly extends its eye-stalks.1iP ``1iKh```The ribbon worm expels a string of sticky webbing.1iw @≈.≈.The stream of webbing misses you. The dart slug closely misses you.The dart slug briefly extends its eye-stalks.1ie'4.91iۚl _The dart slug barely misses you.3i( n †You hit the ribbon worm but do no damage.The ribbon worm is almost dead.You hit the ribbon worm with your +0 dagger.*www 3 dart slugs3i3  You kill the ribbon worm!The metal spike skewers the dart slug.3i.w wThe dart slug is severely wounded.=56.13i3i.A _The dart slug bites you but does no damage.4iR .  You hit the dart slug with your +0 hammer.* 24i}-  You kill the dart slug!The metal spike skewers the dart slug.4i' wThe dart slug is severely wounded.4iM-----77.34ih4in. _The dart slug bites you.4iz †You hit the dart slug with your +0 hammer.4iچ    dart slugYou kill the dart slug!4i| 78-8.54i 4i A _The dart slug bites you but does no damage.5iGX †You hit the dart slug with your +0 dagger.  The dart slug is severely wounded.You hit the dart slug with your +0 hammer.5iE8===9-9.7Kinetic Grapnel5iTc _You kill the dart slug!5iE ##### #~~~# ##!..## #$.... #.†@# 5io ##### ##'## ##### #~~~# ###~≈~### #~~~# #...####.......####...# ####....##~...≈...~##.((.#####≈≈#....))......#..~'.((.#≈≈#∩##..##≈........#≈##..#.≈##...####~...≈.......~###.≈..###†#.#≈≈≈...#~#.5i 5i= N4-8005i 5i" v _You see here a dart slug corpse.5i >M##### #~~~# ##!..###$..@.# ##.††## 5ia q#### ##'## #####~~~# ###~≈~### #~~~#Rev* .~ )#~...≈..5i \-1 _5i 5iU 6iA! ##### #~~~# ##!@.## #$....# ##.††##  ##### ##'## ##### #~~~# ###~≈~### #~~~# #...####.......####...# ## #....##~...≈...~##.((.#####≈ #....))......#..~'.((.#≈≈#∩..##≈..#≈##..#.≈##..#26i==7i7i<7i7i7i7i7i7i#,7i7in _You start resting.Magic restored.7ix`18==7i,94.7 (87i ;10/10===7iL+5.7 (9 _7i7i7i 7in 7i9 7i 7i n7i a9=7i 7i 7i 7i 4===7i 7i n7i 7i. 7i T20=7i 7iX 7i 7i 7ia ,7i 7i 7i 7i 7i 7iU #17i (=7i 7iB 7i 7i 7i= 7i 7i 7i% 7im 7io 7i5 7ix #27i 0=7i 7i| 7i 7i 7iC 7i 7i 3=7i 7i 7i@ 7i 7i 7iW 7i3 7i 7iJ 7i =4=7i 7i 7i 7i 7i 7i 7i 7i 7i 7i 7i 7i 7i K5=7i 7in 7i 7i 7i_ 7i 7i 7iD 7i =6=7i 7i 7i 7i 7i 7i` ,7i 7i ,7i 7i, t7==7i 7i 7i) 7i 7i 7ij! 7iy" 7i$ 7i% 7id& 7iu) 7i* K8=7iJ+ 7i- 7i- 7i/ 7i0 7i=1 7ig2 7ix4 997i4 0=7i5 7i7 7i7 7i9 7i= B7i~J >30=7iqz 31=2=3=7i 4=5=7i 7i 7i 7i 7i 7i 7iŖ 7i h6==7iW 7i 7i^ 7i 7iO ,7i X7iE k7=7i 7i٪ 7i 7i. 7i 7iF 7i_ 7i ,7i< w8=7i 7iN 7i 7i 7i} X7iþ 7i 7i 7i U9=7i 7i ,7i 7i B7iS 7i 7i E40=7i 7i 7i 7i 7iW 7i 7i 7i 7i, 7i 7iH 7ix N1=7i2 7ih B7i 7iA 7iI 7i 7i^ 7ij 7i- 7i 7i D2=7i 7i 7i( 7i 7i7 B7i k _You start resting.HP restored.7i 7i 19861.0)7i ~3==7.7 (92 _7i 7i 8i######~~~# ##...###.....# ##@††## ##### ##'## ######~~~# ###~≈~### #~~~# #...####.......####...# ##....##~...≈...~##.((.######....))......#..~'.((.#≈≈#∩##..##≈........#≈##..#.≈##.##~...≈.......~###.≈.. #......#≈≈≈...#~8iVjd8.7 (1.0)8i#######~~~# ##...###.....# ##.††## ##### ##@## ######~~~# ###~≈~### #~~~# #...####.......####...# ###....##~...≈...~##.((.#####≈#....))......#..~'.((.#≈≈#∩.##..##≈........#≈##..#.≈##..##~...≈.......~###.≈..### #.............#≈≈≈...#~#.#~≈≈...#~#98i8i g _There is an open door, spattered with blood here.8ih* 8iH0 8i5 8iU8 T _Why would you want to do that?8iZe 48ih 8iij T _Why would you want to do that?9iM##### #~~~##...## #.....# ##.††####### ##'## ##### #~~~# ###@≈~### #~~~# #...####.......####...# #9i  #....##~...≈...~##.((.### #....))......#..~'.((.#≈≈#∩ ##..##≈........#≈##..#.≈## ####~...≈.......~###.≈..## #.............#≈≈≈...#~ #.#~≈≈...#~#.##~≈..##.9iA  You enter the shallow water.9ie91.3 (1.6Water 9i*9iR? _Moving in this stuff is going to be slow.9i #####~~~###...##.....##.††###### ##'## #####~~~# ###~≈~### #~~~...####..@....####...# #.##~...≈...~##.((.####9i>..))......#..~'.((.#≈≈#∩..Water ....#.............#...............#~≈)#.#. 9iXh=209i9i 49i6 j _Why would you want to do that?9iİ9im9iN9i)T _Why would you want to do that?:i& #####~~~###...##.....##.††###### ##'## #####~~~# ###~≈~### #~~~...####.......####...# #.##~..@≈...~##.((.####..))......#..~'.((.#≈≈#∩#..##≈..#≈##..#.≈##................#.#.#.#...#.#.#.+.≈...#. :i 0:i5-3 _:i=:i?:i #~~~##...## #.....# ##.††####### ##'## ##### #~~~# ###~≈~### #~~~# #...####.......####...# #....##~...≈...~##.((.### #....))..@...#..~'.((.#≈≈:iW ##..##≈........#≈##..#.≈## ####~...≈.......~###.≈..# #......#≈≈≈... #.#~≈≈...###.##~≈..## #..#~≈)#.# #.#.#.#...#.#.#.+.≈...# #...............#~≈...#:i":i=&4:i:i:iL ##...##:i.....##.††###### ##'## #####~~~# ###~≈~### #~~~:iTp...####.......####...:iq{...##~...≈...~##.((.####))......#..~'.((.#≈≈:iX#..##≈..#≈##..#.≈#:i% ####~...≈.......~###.≈.. #......#≈≈≈.:i<##............#######+#+#######+#..~# :i:i&5:i:i:i  _Why would you want to do that?:i[N #.....# ##.††## ##### ##'## ######~~~# ###~≈~### #~~~# #...####.......####...# ##....##~...≈...~##.((.######....))......#..~'.((.#≈≈#∩##..##≈..#≈##..#.≈##.##~...≈.~###.≈.. #......#≈≈≈...#~#.#~≈≈...#~##.##~≈..##.#..~≈)#.#.#.#.#.#...#.#.#.+.≈...#.#.............[39;:iwO &49m..#~≈...########+#+#######+#..~#~ ~~≈~#~≈).~#~:iU -6 _:ia :iLc :ip #.††###### ##'## #####~~~# ###~≈~### #~~~...####.......####...# #.##~...≈...~##.((.####))......#..~'.((.#≈≈#∩#..##≈..#≈##..#.≈##. ####~...≈.......~###.≈..## #......#≈≈≈...#~~##~≈..##...##~≈~≈#.≈)#~#. :i:i&7:iL:i;izt ##### ##'## #####~~~# ###~≈~### #~~~...####.......####...# #.##~...≈...~##.((.####..))......#..~'.((.#≈≈#∩#..##≈..#≈##..#.≈##. ####~...≈.......~###.≈..## #......#≈≈≈...#~~##~≈..##.#..#~≈)#...##≈~~≈#~≈..~#. 8;i ~~~# ###~≈~### #~~~...####.......####...# #.##~...≈...~##.((.####..))......#..~'.((.#≈≈#∩#..##≈..#≈##..#.≈##. ####~...≈.......~###.≈..## #......#≈≈≈...#~~##~≈..##.#..#~≈)#.#.#.#...#.#.#.+.≈..#.......############+#..~#. ;i%;i[-&9;i5;i7;i ...####.......####...# #..##~...≈...~##.((.####..))......#..~'.((.#≈≈#∩#..##≈..#≈##..#.≈##. ####~...≈.......~###.≈..## #......#≈≈≈...#~~##~≈..##.#..#~≈)#.#.#.#...#.#.#.+.≈..#...............#~≈...##########....#~≈...#. ;iA;i)2000;i;i&U  .##~...≈...~##.((.####.))......#..~'.((.#≈≈#∩#..##≈..#≈##..#.≈##. ####~...≈.......~###.≈..## #......#≈≈≈...#~~##~≈..##.#..#~≈)#.#.#.#.#@..#.#.#.+.≈................#~≈...#########+#+#######+#..~#~#.#.+.≈...## ;iV ;ia <1;iZd ;i:o#....##~...≈...~##.((.#####≈#....))......#..~'.((.#≈≈#∩.##..##≈.#≈##..#.≈##.####~...≈.~###.≈..##.#≈≈≈...#~##.#~≈≈...#~###.##~≈..##.~#.#~≈)#.#.#.#.#.#.@.#.#.#.+.≈...#.#.#~≈...##+#+#+#..~#~#~~≈~#~≈).~#~#~≈~≈#.≈)#~#.~≈~~≈#~≈..~#.######+#..~#.....#~≈...#.#.#.+.≈...#i2  #......#≈≈≈...#~...#~#>i_2....##~≈..##.~......#~≈)#.#..#.#.#...#.#.#.+.≈................#~≈...#########+#'#######+#..~#~>i2] ~≈~~≈#...#≈~~≈~#~≈)≈~≈~≈##@##≈~≈~≈#.≈)#~#.~~≈~#...#~≈~~≈#~≈..~#.#######+#+#######+#..~#... #≈≈≈...###>i:3D >i@<7>iC>iCGj _There is a gate leading back out of this place here.>i ~#....##~≈..##.~......#~≈)#.#..#.#.#...#.#.#.+.≈................#~≈...#########+#'#######+#..~#~>iZ ~≈~~≈#...#≈~~≈~#~≈)≈~≈~≈##∩##≈~≈~≈#.≈)#~#.~~≈~#.@.#~≈~~≈#~≈..~#.#>iO(######+#+#######+#..~#.. ....#~≈...####≈..#.. >is>i -8 _>i>i 4'....#.#....... .........#......#>i >i} &9>ie >i  >i _You open the door.?iH){##.##~≈..##.~~#...............#~≈)#.#...#.#.#.#...#.#.#.+.≈...#.#...............#~≈...##########+#'#######+#..~#~#.~≈~~≈#...#≈~~≈~#~≈).~#~#~?i)≈~≈~≈##∩##≈~≈~≈#.≈)#~#.~~≈~~≈~#...#~≈~~≈#~≈..~#.#.######+#@#######+#..~#.................#~≈...#.?i)A#.#.#...#.#.#.+.≈...####...........#~≈...#†.~?i* ....... ...##~≈.#.#.≈#.............#~≈≈..##..~.#...........#≈≈≈...####?i2*.......#...~####≈..#... ##≈#..≈?i2?i9'10?i$A?iDQ _There is an open door here.?iTT ..#~≈)#.#...#.#.#...#.#.#.+.≈................#~≈...#########+#'#######+#..~#~ ~≈~~≈#...#≈~~≈~#~≈).~#~#~≈~≈~≈##∩##≈~≈~≈#.≈)#~#.~~~≈~#...#~≈~~≈#~≈..~#.#.######+#'#######+#..~#.. .......@......#~≈...#.#.#...#.#.#.+.≈...#### 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Ai AiAi AiAiAi6 #.#~≈ #+#'#+#.. ~≈~~≈#...#≈~~≈~#~≈). ≈~≈~≈##∩##≈~≈~≈#.≈)# ≈~~≈~#...#~≈~~≈#~≈.. #######+#'#######+#.. .........#~≈ #.#.#.#...#.#.#.+.≈ #.#~≈ ##.##~≈.# #.#~≈≈.. #.#.#≈≈≈ #~.#...~####≈ ##≈....#....≈## ##≈ +~..#...#..~+ # ##~...#...~## 6AiAi  #.#.#.#...#.#.#.+.≈ #...............#~≈#######+#'#######+# ~≈~~≈#...#≈~~≈~#~≈) ≈~≈~≈##∩##≈~≈~≈#.≈) ≈~~≈~#...#~≈~~≈#~≈#######+#'#######+# #...............#~≈ #.#@#.#...#.#.#.+.≈ ..#~≈.##.##~≈ #..#~≈≈ #.#...........#≈≈ #~.......#...~## ##≈....#....≈## ##  +~..#...#..~+  ##~...#...~## # 7AiPm  #...............#~≈ #.#.#.#...#.#.#.+.≈ #...............#~≈#######+#'#######+# ~≈~~≈#...#≈~~≈~#~≈ ≈~≈~≈##∩##≈~≈~≈#.≈ ≈~~≈~#...#~≈~~≈#~≈ #######+#'#######+# #.@.............#~≈ #.#.#.#...#.#.#.+.≈ #...............#~≈##.............##~≈ #..#~≈≈ #.#...........#≈≈ #~.......#...~######≈....#....≈## +~..#...#..~+Ai} R8Ai Bi2#.#.#.#...#.#.#.+.≈.#...............#~≈.#######+#'#######+#.~≈~~≈#...#≈~~≈~#~≈)≈~≈~≈##∩##≈~≈~≈#.≈)≈~~≈~#...#~≈~~≈#~≈.#######+#'#######+#.#...............#~≈.#.#@#.#...#.#.#.+.≈.#...............#~≈.##.............##~≈.#.............#~≈≈.#.#Bi`Q#≈≈≈.#~.......#...~#### ##≈....#....≈##  +~..#...#..~+  ##~...#...~## # BiӖBiٙ&9BiBiBi ..............#~######+#'#######+# ~≈~~≈#...#≈~~≈~#~≈)≈~≈~≈##∩##≈~≈~≈#.≈)Bi-~≈~#...#~≈~~≈#~≈.#######+#'#######+#...............#~≈#.#.#...#.#.#.+.#..@............#~##Bi`q# ~≈Bi4.Bi֑b~...#.BiQBi'20BidBiϥBi ######+#'#######+# ~≈~~≈#...#≈~~≈~#~≈)≈~≈~≈##∩##≈~≈~≈#.≈)~≈~#...#~≈~~≈#~≈.#######+#'#######+##...............#~≈.#.#.#...#.#.#.+...............#~### ~≈#≈..#......Bi BiZ&1BiBiqBiY A~≈~~≈#...#≈~~≈~#~≈)≈~≈~≈##∩##≈~≈~≈#.≈)#≈~~≈~#...#~≈~~≈#~≈..Bin[ #######+#'#######+#.#...............#~≈.#.#.#.#...#.#.#.+.≈.#...............#~≈.###~≈.##.#~≈≈.#.##≈≈≈.#~.......#...~######≈....#....≈## +~..#...#..~+ #≈##~...#...~## ##.......#~≈~##Bid Bi}i &2BiHs Bixu Bii ≈~≈~≈##∩##≈~≈~≈#.≈)#~≈~~≈~#...#~≈~~≈#~≈..~#######+#'#######+#..~#...............#~≈.#.#.#.#...#.#.#.+.≈.#...............#~≈.###~≈.##.#~≈≈.#.##≈≈≈.#~.......#...~######≈....#....≈## ##≈#+~..#...#..~+ #≈##~...#...~## ###.......##~≈~### +##BiK Y3Biah ~≈~#...#~≈~~≈#~≈..#######+#'#######+#...............#~≈...#.#.#...#.#.#.+...............#~####~≈.# #~≈≈..##≈≈≈...#~.#...~####≈##≈....#....≈## ##≈# +~..#...#..~+ #≈≈Bi5b....~≈~##+BijBim&4BitBiwCi_5 #######+#'#######+#...............#~≈...#.#.#...#.#.#.+.#...............#~####~≈.# #.~≈≈..##.#≈≈≈...~.#...~####≈##≈.@..#....≈## ##≈# +~..#...#..~+ #≈≈##~...#...~## ###..~##+5Ci)P #...............#~≈.. #.#.#.#...#.#.#.+.≈ #...............#~≈ ###~≈.# #.#~≈≈. #.#.#≈≈≈.. #~#...~####≈ ##≈....#....≈## ##≈ +~@.#...#..~+ #≈ ##~...#...~## ## ##.......#  ###~≈~### #+## Ci[0Ci4&6Ci9Ci;<Di #.#~≈ #.#.#.#...#.#.#.+.≈ #....#~≈ ##...##~≈. #...#~≈≈ #.#.#≈≈≈ #~.#...~####≈ ##≈....#....≈## ##DiU; +@..#...#..~+ # ##~...#...~##  ##.# ###~≈~## #+##DixA  You enter the shallow water.Did7.9 (1.6Water DicDi? _Moving in this stuff is going to be slow.Di7###•.#÷KKK'#.!?K#w..#~~##K   kobold brigand (missile, asleep)w   brain worm (asleep)KKK 3 kobolds (2 missiles, asleep).w  You enter the shallow water. _Moving in this stuff is going to be slow.   You encounter 3 kobolds, a kobold brigand and a brain worm.A kobold is quivering stones. A kobold is quivering stones. The kobold brigand  is quivering curare-tipped darts.KKK.K.KKwandering)wKKK)====80Kinetic GrapnelDi: _The kobold shouts! x2Di3 _Found a scroll labelled HAIWOSK LONTE, a potion of magic and 2 flux baubles.Fi\  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fix8*Fi@ )You shape a spike launcher from a nearby wall.  The metal spike skewers the kobold.Fis* 2 kobolds (1 missile)Fi4 .KYou kill the kobold!.wFi߆D.KFiG.KFi*c#K)Fi[8/10 -----9Fi.Fi 0 _The kobold brigand shouts!Gi8 *GiMYour unstable footing causes you to fumble your attack.Gi͢  You hit the kobold brigand with your +0 dagger.  The metal spike skewers the kobold brigand.Gi.Gi  The kobold brigand is moderately wounded.The metal spike skewers the kobold brigand.GiEK.w. KThe kobold brigand is heavily wounded.36----==--31.1 (1.2Rev Gi?GizC _The kobold brigand hits you with a +0 dagger!HiM *You barely miss the kobold brigand with your +0 hammer.The kobold brigand is heavily wounded.Hi1*  Your unstable footing causes you to fumble your attack.  The metal spike skewers the kobold brigand.Hiw6 KThe kobold brigand is heavily wounded.The kobold brigand hits you with a +0 dagger.27-----------2.3HiHiC _The kobold brigand hits you with a +0 dagger!Hi * You hit the kobold brigand with your +0 dagger.  The kobold brigand is severely wounded.Hip  Your unstable footing causes you to fumble your attack.  The metal spike skewers the kobold brigand.Hik KThe kobold brigand is almost dead.HiIl^3.5Rev+ HitHilwT _The kobold brigand misses you.Iiݚ )You sock the kobold brigand with your +0 hammer!Iiry  You kill the kobold brigand!IiU8(Ii, w..KIi3 IiD8 6/44-----------72-4.7Ii? IiB D _The kobold throws a stone. The stone hits you.Kiy  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kic  #...............#~≈. perishedprincess the Tinkerer  #.#.#.#...#.#.#.+.≈. CoglinKi d  #...............#~≈. Health: 26/44 ==============---------- Ki/d ##.............##~≈. Magic: 5/10============------------Kid  #.............#~≈≈. AC: 3Str: 11 #.#...........#≈≈≈. EV: 11Int: 16 # #~.......#...~####≈ SH: 0Dex: 12 Kid 5##•.##≈....#....≈## ## XL:  6 Next: 72% Place: a Sewer Kie ?#÷..Kw@..#...#..~+ # Noise: =--------  Time: 2034.7 (0.0) KiMe +#.!?K##~...#...~## # a) +0 hammer {Eunkyu c) +0 dagger {Annika #... ##.......#  Cast: Kinetic Grapnel Kie #~~ ###~≈~###  Water Rev+  ## #+##   w   brain worm Kie  KK 2 kobolds (1 missile) _The kobold throws a stone. The stone hits you.  Ki=f Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetKiYf .Aim: a brain wormLi #...............#~≈. perishedprincess the Tinkerer #.#.#.#...#.#.#.+.≈. Coglin#...............#~≈. Health: 26/44 ==============----------Li! ##.............##~≈. Magic: 5/10============------------#.............#~≈≈. AC: 3Str: 11#.#...........#≈≈≈. EV: 11Int: 16# #~.......#...~####≈ SH: 0Dex: 12LiA P##•.##≈....#....≈## ## XL:  6 Next: 72% Place: a SewerLi_ Z#÷..K*@..#...#..~+ # Noise: =--------  Time: 2034.7 (0.0)Li #.!?K##~...#...~## # a) +0 hammer {Eunkyu c) +0 dagger {Annika#... ##.......#Li =Cast: Kinetic GrapnelLi #~~ ###~≈~###Water Rev+ ##Li #+##w   brain wormLi UKK 2 kobolds (1 missile)Li6 Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Li Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetLi oAim: a brain worm  You lock target on the brain worm and prepare to deploy your bee.Li[" LiAiming: Launch Clockwork Bee (dangerous; 6%Press: ? - help, Dir - move target: a brain worm  You lock target on the brain worm and prepare to deploy your bee.  (Press . to continue winding your bee.)  The metal spike skewers the brain worm!Lijy wThe brain worm is moderately wounded.=5.7 (1Winding Water Rev+  _The brain worm completely misses you.Li` **Li7 ~  You continue winding your clockwork bee...  The metal spike skewers the brain worm.Li wThe brain worm is heavily wounded.Li‹ \4-6Li H. Water Rev+ LiҔ Li / _The brain worm bites you.Mis**MiP  You continue winding your clockwork bee...  The metal spike skewers the brain worm.Mi<[ wThe brain worm is severely wounded.5-6==7.. Water Rev+ MirMi4W _The brain worm barely misses you.Mi6 *(ally target)y   clockwork bee (minion)Mi?1  With a metallic buzz, your clockwork bee launches itself at the brain worm.  The metal spike skewers the brain worm.Mi & Mie yMi 0The brain worm is almost dead.Mi Mi 9wMi Mi 8Mi PWater Rev Mi Mi B _The brain worm bites you but does no damage.Ni= y.  You hit the brain worm with your +0 dagger.  The brain worm is almost dead.Ni #Your unstable footing causes you to fumble your attack.Nim k-9.9 (1.2Rev+ Niɦ Ni$ X _The brain worm closely misses you.Oi )You hit the brain worm with your +0 dagger.Oi ≈yYou kill the brain worm!Your unstable footing causes you to fumble your attack.Oi! , 1 ally target)Your clockwork bee locks its sights upon the kobold.  The kobold hits your clockwork bee but does no damage.Oi8) (The kobold throws a stone.  The stone completely misses your clockwork bee.Oi Oi( OiEyThe stone hits you.OiOi#...............#~≈. perishedprincess the Tinkerer #.#.#.#...#.#.#.+.≈. Coglin#...............#~≈. Health: 25/44 =============-----------##.............##~≈. Magic: 6/10==============----------#.............#~≈≈. AC: 3Str: 11#.#...........#≈≈≈. EV: 11Int: 16# #~.......#...~####≈ SH: 0Dex: 12##•.##≈....#....≈## ## XL:  6 Next: 103% Place: a Sewer#÷..Ky@..#Oi...#..~+ # Noise: =--------  Time: 2041.1 (1.2)#.!?K##~...#...~## # a) +0 hammer {Eunkyu c) +0 dagger {Annika#... ##.......#Cast: Kinetic GrapnelOi #~~ ###~≈~###Water Rev* ##Oi+#+##KK 2 kobolds (1 missile, 1 ally target)Oiy   clockwork bee (minion)Your clockwork bee locks its sights upon the kobold.  The kobold hits your clockwork bee but does no damage.  The kobold throws a stone.  The stone completely misses your clockwork bee.The stone hits you. OiM_Your clockwork bee barely misses the kobold.OiO  The kobold throws a stone.  The stone completely misses your clockwork bee.  The stone hits you. _Your clockwork bee barely misses the kobold.Your Fighting skill increases to level 2!You have reached level 7!OigOi(/  --more--Pi|8/501-7 1% Pi!Pi$  Your brain swirls with designs for an impulse gauge. You just need some more _time...Tie  Your clockwork bee closely misses the kobold.The kobold hits your clockwork bee but does no damage.  The kobold barely misses your clockwork bee.20Rev+ Tix _Your clockwork bee barely misses the kobold.Tiy   The kobold hits your clockwork bee but does no damage. x293 _Your clockwork bee barely misses the kobold.Uiq? )Your clockwork bee stings the kobold.    kobold (missile)The kobold dies!4Uiy _The kobold closely misses your clockwork bee.Ui2 , ally target)Your clockwork bee locks its sights upon the kobold.  The kobold misses your clockwork bee.-5Vib _Your clockwork bee barely misses the kobold.Vi )Your clockwork bee stings the kobold! 7==2-6Kinetic GrapnelRev  _The kobold dies!Wi7< #.#~≈ #.#.#.#...#.#.#.+.≈ #.....#~≈ ##...##~≈ #...#~≈≈ #.#.#≈≈≈ ## #~.#...~#### ##•.##≈....#....≈##  #÷..)@y..#...#..~+  #.!?)##~...#...~##  #...# ##.# #~~~ ###~≈~### ### #+##Wi> **   dormant clockwork bee (minion)You swap places with your clockwork bee.Wib30=-7Rev  _Your clockwork bee winds down and falls to the ground.  There is an open door, spattered with blood here. _Items here: (( )) †.WiQ #.#~ #.#.#.#...#.#.#.+. #........#~ ##......##~ #.....#~ #.#..# ####~.......#...~ ##•.##≈....#....≈##  #÷..@)*..#...#..~+ #.!?)##~...#...~## #...####.......# #~~~ ###~≈~### #### #+##WiWi,8 _Wi0 Wi$  Things that are here:Wi)y _a +0 club; a stone; a kobold corpseWii ^#.#.#...#.#.#.+...............#~#......# #.....~≈#..≈####~.......#...~#####•.##≈....#....≈## ÷..))*..#...#..~+ .!?@##~...#...~##..####.......# ~~~ ###~≈~###### #+## 9 _Wi T _You see here a +0 short sword.Xi #.#.#.#...#.#.#.+ #........# ##......## #.....#~ #.#..# ####~.......#...~ ##•.##≈....#....≈## #÷..))*..#...#..~+Xi- #.!@)##~...#...~## #...####.# #~~~# ###~≈~### ##### #+##Xi_;i==50 _1=1.1 (2 _k - a scroll labelled HAIWOSK LONTEXi #.#.#.#...#.#.#. #. ##...... #......# #.#...# ####~.......#...~ ##•.##≈....#....≈## #÷..))*..#...#..~+ #.@.)##~...#...~## #...####.# #~~~# ###~≈~###  ##### #+##XigW2.1 (1XiW)3.1 (2 _g - 2 potions of magic (gained 1)Xi Y.............#.#.#...#.#.#..##..... #.#........... ####~.......#...~#•.##≈....#....≈##÷@.))*..#...#..~+)##~...#...~##...####.......#~~~# ###~≈~######## #+##2=8==4.1 (1Yi0 #.##.#.#.#...#.#.#.+#.###.##.#~#.#....#≈####~.......#...~###•.##≈....#....≈## #÷.@))*..#...#..~+ #...)##~...#...~## #...####.......# 5YiW] Yi0| Yi #.#~#.#.#.#...#.#.#.+.#..#~##.......##~#.......#~≈#.#....#≈####~.......#...~###•.##≈....#....≈## #÷..@)*..#...#..~+ #...)##~...#...~## #...####.......# #~~~# ###~≈~########6  Things that are here: _a +0 club; a stone; a kobold corpseZiIw#.#~≈#.#.#.#...#.#.#.+.≈#........#~≈##......##~≈#.....#~≈#.#..#≈####~.......#...~###•.##≈....#....≈## ##÷..)@*..#...#..~+ #...)##~...#...~## #...####.......# #~~~# ###~≈~######## #+##Zi~ 7ZiV _Your dormant clockwork bee falls apart.There is an open door, spattered with blood here. Zi_Items here: (( )) †.Zi#.#~≈.#.#.#.#...#.#.#.+.≈.#.....#~≈.##...##~≈.#...#~≈≈.#.#.#≈≈≈.####~.#...~####≈##•.##≈....#....≈## ##÷..))@..#...#..~+ ##...)##~...#...~## ##...####.# #~~~# ###~≈~###   You enter the shallow water.3===8.7 (1.6Water Zi? _Moving in this stuff is going to be slow.Zizo#.#~≈.#.#.#.#...#.#.#.+.≈.#....#~≈.##...##~≈.##...#~≈≈.#.#.#≈≈≈.####~.#...~####≈.##•.##≈....#....≈## ##≈#÷..))~@.#...#..~+ #≈#...)##~...#...~## ##...####.# #~~~# ###~≈~### ##### #+##Zi|Zi690ZiZiZiF] "#.#~≈.#.#.#.#...#.#.#.+.≈.#...#~≈.##.##~≈.#.#.#~≈≈..##.#.#≈≈≈.####~.#...~####≈.##•.##≈....#....≈## ##≈##÷..))~.@#...#..~+ #≈#...)##~...#...~## ##...####.......# Zinf Zii '60Zi Zi M #.#.#...#.#.#.+................#~#.....##~≈.# .....#~≈≈..##...........#≈≈≈...####~.......#...~####≈##•.##≈....#....≈## ##≈#÷..))~..#...#..~+ #≈≈...)##~@..#...~## ###...####.......# ~~~# ###~≈~##Zi Zi \4=1Zi Zi [i ##...............#~≈...###.....##~≈.#.##.............#~≈≈..###.#...........#≈≈≈.####~.......#...~####≈..###•.##≈....#....≈## ##≈##÷..))~..#...#..~+ #≈#...)##~...#...~## #####...####.@.....# #~~~# ###~≈~### ##### #+## [iU9==2[i [iF [i- [iy([iV5===[i:Wz36=[iX[i/Z[iwZ[i"10/11==7=[i==8=[i[iYn _You start resting.Magic restored.[i+V9=[i775.0)1===8.7 (16 _[i [i\#.#~≈...#†##.............##~≈.#.#.#.............#~≈≈..##.#.#...........#≈≈≈...#####~.......#...~####≈..#.##•.##≈....#....≈## ##≈#.#÷..))~..#...#..~+ #≈≈#.#...)##~...#...~## ##...####.# ##~~~# ###~≈~### ##### ##+## 9.0)[iu| #.#~≈...#†.##.............##~≈.#.#.≈#.............#~≈≈..##.#.#...........#≈≈≈...#####~.......#...~####≈..#.##•.##≈....#....≈## ##≈#..≈#÷..))~..#...#..~+ #≈≈#.#...)##~...#...~## #####≈#...####.# ##~~~# ###~≈~### ##### ##+## [in S80[i \i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.1   3.0   0   h - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i + Forgecraft6.3   4.9  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -\io 1               e - Armour   0.0   1.2  -1      f + Dodging3.4   4.8  -1      g + Stealth3.4   4.8  -1                                        \i* ;                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_il^ i * Forgecraft   6.3_i|p i - Forgecraft   6.3`iɐ= e + Armour 0.0aiU g * Stealth   3.4ai[ p g - Stealth   3.4ciI cil #...............#~≈...#†. perishedprincess the Tinkerer ##.............##~≈.#.#.≈ Coglin#.............#~≈≈..##.. Health: 39/50 ==================------#.#...........#≈≈≈...### Magic: 11/11 ========================####~.......#...~####≈..#.. AC: 3Str: 11##•.##≈....#....≈## ##≈#..≈ EV: 11Int: 16#÷..))~..#...#..cim ~+ #≈≈#.. SH: 0Dex: 12#...)##~...#...~## #####≈ XL:  7 Next:  2% Place: a Sewer#...####...@...### Noise: ---------  Time: 2080.7 (0.0)#~~~# ###~≈~###a) +0 hammer {Eunkyu c) +0 dagger {Annika##### ##+##Cast: Kinetic GrapnelThere is an open door, spattered with blood here. _Items here: (( )) †.  You enter the shallow water. _Moving in this stuff is going to be slow. _You start resting. _Magic restored.ci ;didiN difdiT _Why would you want to do that?eiYA3eiAei1K40=eiKeiUBeigneiieileim#1ei2m2=ei3oeiu,ei|Xeia2=eikeiBei73=eiĉei,eieiÐ,eiei>4=eiI,eiei)5=eiÄ=6=7=8=ei9=ei _You start resting.HP restored.ei,117.7 (37.0)50=8.7 (38 _eij fiH#.#~≈...#†.~##.............##~≈.#.#.≈##.............#~≈≈..##..~#.#...........#≈≈≈...#####~.......#...~####≈..#.##•.##≈....#....≈## ##≈#..≈.#÷..))~..#...#..~+ #≈≈#.#...)##~...#...~## #####≈#...####.# ##~~~# ###~≈~### ##### ##+## fiVfiY19.7 (1.0)fixfi#.#~≈...#†.~.##.............##~≈.#.#.≈##.............#~≈≈..##..~.#.#...........#≈≈≈...####≈####~.......#...~####≈..#.##•.##≈....#....≈## ##≈#..≈.##÷..))~..#...#..~+ #≈≈#.#...)##~...#...~## #####≈#...####.# ##~~~# ###~≈~### ##### ##+## 20fid#.#.#.#...#.#.#.+.≈...####≈#...............#~≈...#†.~..##.............##~≈.#.#.≈####.............#~≈≈..##..~.. #.#...........#≈≈≈...####≈##~.......#...~####≈..#.....##•.##≈....#....≈## ##≈#..≈.##÷..))~..#...#..~+ #≈≈#....∩#...)##~...#..@~## #####≈≈≈#...####.......######~~~# ###~≈~######## ##+##fi}e&1fiUofiS#...............#~≈...#.....##.#.#.#...#.#.#.+.≈...####≈.#fia"#...............#~≈...#†.~..##.............##~≈.#.#.≈#####......#~≈≈..##..~..# #.#...........#≈≈≈...####≈.###~.......#...~####≈..#.....###•.##≈....#....≈## ##≈#..≈.#.##÷..))~..#...#.@~+ #≈≈#....∩#...)##~...#...~#####≈≈≈#...####.......######~~~# ###~≈~######## ##+##=2figfilgi"4 o#.#~≈...#.....# #.#.#.#...#.#.#.+.≈...####≈.# #.......#~≈...#†.~..# ##.......##~≈.#.#.≈#### #.............#~≈≈..##..~..# #.#...........#≈≈≈...####≈.#  ####~.#...~####≈..#.....# ##•.##≈....#....≈## ##≈#..≈.#.# #÷..))~..#...#..@+ #≈≈#....∩# #...)##~...#...~## #####≈≈≈## #...####.## ##### #~~~# ## ##### ##+##..giE  You enter the shallow water.4.3 (1.6Water gi޷ U _Moving in this stuff is going to be slow.hix!B#'..w$..÷.$?.#~~###w   brain worm (asleep)B   clockroach (asleep, warded)hiL  You open the door.50Kinetic Grapnel _You encounter a clockroach and a brain worm. _Found 28 gold pieces, a cyan potion and a scroll labelled KUUPSAHIH.iiR  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ji$jis #...............#~≈...#.....#  perishedprincess the Tinkerer  #.#.#.#...#.#.#.+.≈...####≈.#  Coglin  #...............#~≈...#†.~..#  Health: 50/50 ========================  ##.............##~≈.#.#.≈####  Magic: 8/11=================-------  #.............#~≈≈..##..~..#  AC: 3Str: 11  #.#...........#≈≈≈...####≈.#  EV: 11ji Int: 16  ####~.......#...~####≈..#.....#  SH: 0Dex: 12 ##•.##≈....#....≈##!B##≈#..≈.#.#  XL:  7 Next:  2% Place: a Sewer #÷..))~..#...#..@'..w$#≈≈#....∩#  Noise: ---------  Time: 2125.3 (0.0) #...)##~...#...~##..÷.#####≈≈≈##  a) +0 hammer {Eunkyu c) +0 dagger {Annika #...####.......## $?.# #####  Cast: Kinetic Grapnel #~~~# ###~≈~### ~~#  Water ##### ##+## ##   w   brain worm (asleep)iq#K  B   clockroach (asleep, warded) _Found 28 gold pieces, a cyan potion and a scroll labelled KUUPSAHIH.  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (asleep, damage-immune at range)ji ]Bwbrain worm)ki #...............#~≈...#.....#  perishedprincess the Tinkerer  #.#.#.#...#.#.#.+.≈...####≈.#  Coglin  #...............#~≈...#†.~..#  Health: 50/50 ========================  ##.............##~≈.#.#.≈####  Magic: 8/11=================-------  #.............#~≈≈..##..~..#  AC: 3Str: 11  #.#...........#≈≈≈...####≈.#  EV: 11Int: 16  ####~.......#...~####≈..#.....#  SH: 0Dex: 12 ##•.##≈....#....≈##!B##≈#..≈.#.#  XL:  7 Next:  2% Place: a Sewer #÷..))~..#...#..@'.w.i40m$#≈≈#....∩#  Noise: ---------  Time: 2125.3 (0.0) #...)##~...#...~##..÷.#####≈≈≈##  a) +0 hammer {Eunkyu c) +0 dagger {Annika #...####.......## $?.# #####  Cast: Kinetic Grapnel #~~~# ###~≈~### ~~#  Water ##### ##+## ##   w   brain worm (asleep)  B   clockroach (asleep, warded)Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  i6mPress: ? - help, Dir - move targetAim: a brain worm (asleep)  You lock target on the brain worm and prepare to deploy your bee.ki     †.~..#         • ÷..))∩# )  $?.# #####   ~~#  ##+## kii w kiR}==6.3 (1Winding Water kiki,X  Confirm with . or Enter, or press ? or * to list all spells.kiuHAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a brain worm (asleep)  kiYou lock target on the brain worm and prepare to deploy your bee. _(Press . to continue winding your bee.)ki dB.w.kic B--7. Water ki^ ki  ki( :_You continue winding your clockwork bee...lilij!Bw.--8.. Water  _You continue winding your clockwork bee...liQ 6B.liь 0yli  (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the brain worm.liz :=9liD li( W _The brain worm barely misses you.miPR  hit the brain worm with your +0 dagger.  The brain worm is lightly wounded.  You hit the brain worm with your +0 hammer.  Your clockwork bee stings the brain worm!  The brain worm's bulging head throbs.  Something gnaws on your mind!mi,g =43----6----=30.5 (1.2Rev  _You feel your power leaking away.ni †Something gnaws on your mind! _You feel your power leaking away. hit the brain worm with your +0 dagger.  The brain worm is almost dead.  Your unstable footing causes you to fumble your attack.  Your clockwork bee stings the brain worm!B. niY4/51----17-1.7Rev+  _The brain worm dies!oi_y  ally target, warded) hit the clockroach with your +0 hammer. oid Your clockwork bee locks its sights upon the clockroach.  Your clockwork bee barely misses the clockroach.The clockroach bites you.  Your clockwork bee stings the clockroach.  The clockroach sprays sand from its hourglass at you.oi~32------2.9 _The blast of sand hits you!oi]†The clockroach sprays sand from its hourglass at you. _The blast of sand hits you!  You barely miss the clockroach with your +0 hammer.The clockroach is heavily wounded.  Your unstable footing causes you to fumble your attack.  Your clockwork bee stings the clockroach! ≈The clockroach dies!Your clockwork bee winds down and falls to the ground.  Your dormant clockwork bee falls into the water!oij. oiw-----7==--244.1Kinetic Grapnelois _Your dormant clockwork bee falls apart.oi #.#~≈...#.....# #.#.#.#...#.#.#.+.≈...####≈.# #...#~≈...#†.~..# ##..##~≈.#.#.≈#### #.............#~≈≈..##..~..# #.#...........#≈≈≈...####≈.# ####~.#...~####≈..#.....# •.##≈....#....≈##!.##≈#..≈.#.# ÷..))~..#...#..~@...$#≈≈#....∩# ...)##~...#...~##..÷.#####≈≈≈## ...####.## #$?.# ##### ~~~# ###~≈~### ~~~#  ##+## ###oi9 [40moioi?m-50Rev+ pi&  There is an open door here.  Things that are here: _a clockroach corpse; a brain worm corpsepiUH#.#~≈...#.....#  #.#.#.#...#.#.#.+.≈...####≈.#  #........#~≈...#†.~..#  ##......##~≈.#.#.≈#### #.....#~≈≈..##..~..# #.#...........#≈≈≈...####≈.# ~.#...~####≈..#.....# piV•.##≈....#....≈##!.##≈#..≈.#.# ..))~..#...#..~†@..$#≈≈#....∩# )##~...#...~##..÷.#####≈≈≈## ####.......####$?.# ##### # ###~≈~### ~~~#  ##+## ####piapibF-6 _piOmpinpi t#######+#'#######+#..~#...### #...............#~≈...#.....# #.#.#.#...#.#.#.+.≈...####≈.# #....~≈...#†.~..# ##.......##~≈.#.#.≈####  #.............#~≈≈..##..~..#  #.#...........#≈≈≈...####≈.# ##~.......#...~####≈..#.....# ##≈....#....≈##@.##≈#..≈.#.# ))~..#...#..~†...$#≈≈#....∩# )##~...#...~##..÷.#####≈≈≈ .####.......####$?.# ##### ~# ###~≈~### #~~~ ## ##+## #####piy m37pi ==8.1 (2Rev pi Q _l - a cyan potionpi+#'#+#..~#...### .#~≈...#.....# .#.#.#...#.#.#.+.≈...####≈.# .#~≈...#†.~..# .##~≈.#.#.≈#### #.#~≈≈..##..~..# #.#.#≈≈≈...####≈.# ~.#...~####≈..#.....# ##≈....#....≈##.@##≈#..≈.#.# ))~..#...#..~†...$#≈≈#....∩# )##~...#...~##..÷.#####≈≈≈## ####.......####$?.# ##### 9.1 (1qiO..............#~≈...#.....# #.#.#...#.#.#.+.≈...####≈.# .............#~≈...#†.~..# ##~≈.#.#.≈#### .#~≈≈..##..~..# .##≈≈≈...####≈.# ~.......#...~####≈..#.....# ≈....#....≈##..##≈#..≈.#.# )~..#...#..~†...@#≈≈#....∩# ##~...#...~##..÷.#####≈≈≈## ###.......####$?.# #####  ###~≈~### #~~~#  ##+## ##### 4=40qi1.1 (2 _You now have 83 gold pieces (gained 14).qi #.#.#...#.#.#.+.≈...####≈ ..............#~≈...#†.~.##~≈.#.#.≈###~≈≈..##..~.. .#≈≈≈...####≈ ~.#...~####≈..#.... #≈....#....≈##..##≈#..≈.# )~..#...#..~†....#≈≈#....∩ ##~...#...~##..÷@#####≈≈≈##.......####$?.# #####  ###~≈~### #~~~#  ##+## ##### 8==2.1 (1qi< qi ...............#~≈...#†.~..# ##~≈.#.#.≈#### #.....#~≈≈..##..~..# #.#.....#≈≈≈...####≈.# #~#...~####≈..#.....# ##≈....#....≈##..##≈#..≈.#.# ))~..#...#..~†....#≈≈#....∩# )##~...#...~##..÷.#####≈≈≈####.......####$@.# ### # ###~≈~### #~~~# # ##+## ##### qi &3qi qi  o5=4.1 (2qir(  _j - 2 scrolls labelled KUUPSAHIH (gained 1)ri#.#~≈...#†.~..# ##......##~≈.#.#.≈####  #.....#~≈≈..##..~..#  #.#....#≈≈≈...####≈.# ##~.#...~####≈..#.....# .##≈....#....≈##..##≈#..≈.#.# .))~..#...#..~†....#≈≈#....∩# .)##~...#...~##..÷.#####≈≈≈## .####.####@..# ##### ~# ###~≈~### #~~~# ## ##+## #####ri A5.1 (1ri=ri^==6.1 (2riͬT _You now have 97 gold pieces (gained 14).riW #.#.#.#...#.#.#.+.≈...####≈.#  .....#~≈...#†.~..##....##~≈.#.#.≈#### #....#~≈≈..##..~..#  #.#...........#≈≈≈...####≈.# ###~.......#...~####≈..#.....# •.##≈....#....≈##..##≈#..≈.#.# ..))~..#...#..~†....#≈≈#....∩# ..)##~...#...~##@.÷.#####≈≈≈## ..####.......####...# ##### ~~# ###~≈~### #~~~# ### ##+## #####ri]67.1 (1ririp}M..............#~≈...#....#.#.#...#.#.#.+.≈...####≈........#~≈...#†.~..#.....##~≈.#.#.≈###............#~≈≈..##..~.  #.#...........#≈≈≈...####≈ ###~.......#...~####≈..#.... •.##≈....#....≈##..##≈#..≈.#.))~..#...#..~†@...#≈≈#....∩)##~...#...~##..÷.#####≈≈≈## ..####.......####...# ##### ~~# ###~≈~### #~~~#ri_ri&8ririLrip ri ri rig #.#~≈...#.....# #.#.#.#...#.#.#.+.≈...####≈.# #........#~≈...#†.~..# ##......##~≈.#.#.≈#### #.....#~≈≈..##..~..# #.#...........#≈≈≈...####≈.##~.#...~####≈..#.....# #•.##≈....#....≈##..##≈#..≈.#.# ÷..))~..#...#..~@....#≈≈#....∩#.)##~...#...~##..÷.#####≈≈≈##.####.......####...# #####~# ###~≈~### #~~~## ##+## #####9  Therrie is an open door here.  Things that are here: _a clockroach corpse; a brain worm corpsesi^ #.#~≈...#.....# #.#.#.#...#.#.#.+.≈...####≈.# #...#~≈...#†.~..# ##..##~≈.#.#.≈#### #.............#~≈≈..##..~..# #.#...........#≈≈≈...####≈.#  ####~.#...~####≈..#.....# ##•.##≈....#....≈##..##≈#..≈.#.# #÷..))~..#...#..@†....#≈≈#....∩# #...)##~...#...~##..÷.#####≈≈≈## #...####.####...# ##### #~~~# ###~≈~### #~~~# ##### ##+## #siG1####  You enter the shallow water.37=9==50.7 (1.6Water si si? _Moving in this stuff is going to be slow.si #######+#'#######+#..~#...### #...............#~≈...#.....# #.#.#.#...#.#.#.+.≈...####≈.# ..#~≈...#†.~..##......##~≈.#.#.≈#### #......#~≈≈..##..~..# #.#...........#≈≈≈...####≈.#  ####~.......#...~####≈..#.....#  ##•.##≈....#...@≈##..##≈#..≈.#.#  #÷..))~..#...#..~†....#≈≈#....∩#  #...)##~...#...~##..÷.#####≈≈≈##  #...####.......####...# #si####  #~~~# ###~≈~### #~~~###### ##+## #####si9L10siesisiK #+#'#+#..~#... #...............#~≈...#..... #.#.#.#...#.#.#.+.≈...####≈. #.......#~≈...#†.~.. ##.......##~≈.#.#.≈ #.............#~≈≈..##..~.. #.#...........#≈≈≈...####≈. ####~.#...~####≈..#..... ##•.##≈....#..@.≈##..##≈#..≈.#. #÷..))~..#...#..~†....#≈≈#....∩ #...)##~...#...~##..÷.#####≈≈≈ #...####iL{40m.......####...# ##### #~~~# ###~≈~### #~~~# ##### ##+## #####2siXosi&}siQ si=R si] siMk si8  ...............#~≈...#.....#.#.#...#.#.#.+.≈...####≈..............#~≈...#†.~.#.....##~≈.#.#.≈### ...~≈≈..##..~..#.....≈≈≈...####≈####~.......#...~####≈..#....##•.##≈....#....≈##..##≈#..≈.#÷..))~..#...#@.~†....#≈≈#....∩...)##~...#...~##..÷.#####≈≈≈#####.......####...# ######~~sif C3si #.#.#.#...#.#.#.+.≈...####≈ #...............#~≈...#†.~ ##.............##~≈.#.#.≈## #.............#~≈≈..##..~. #.#...........#≈≈≈...####≈####~.......#...~####≈..#...•.##≈....#....≈##..##≈#..≈.# #÷..))~..#...#..~†....#≈≈#...si J #...)##~...#.@.~##..÷.#####≈≈≈ #...####.......####...# ### #~~~# ###~≈~### #~~~#  ##### ##+## ##### sisip8===4sisi6tirb..............#~≈...#†.~.#..##~≈.#.#.≈## #.....~≈≈..##..~.#..≈≈≈...####≈####~.......#...~####≈..#....##•.##≈....#....≈##..##≈#..≈.#÷..))~..#...#..~†....#≈≈#.......)##~...#...~##..÷.#####≈≈≈####.....@.####...# ####~~~# ###~≈~### #~~~# #### ##+## #### tirC5tih ###~≈.#.#.≈# #.............#~≈≈..##..~ #.#...........#≈≈≈...########~.......#...~####≈..#...•.##≈....#....≈##..##≈#..≈ #÷..))~..#...#..~†....#≈≈#... #...)##~...#...~##..÷.#####≈≈ #...####.......####...# ### #~~~# ###~≈@### #~~~#  ##### ##+## #####ti  You enter the shallow water.7.3 (1.6Water  _Moving in this stuff is going to be slow.tiw  _Why would you want to do that?uiU>IuiBuiBCK9=uiWGuiVuicWP10/11==ui^Xuid40=ui==1= _You start resting.Magic restored.66.3 (9.01===7.3 (10.0) _ui^guiguiiuiEkuio2=uipuisui;suituivuiv;===ui{xuiGzuizK3=ui{ui,~uic~uiuiˁ,ui>ui#uiZuiuiCui|U4=ui ui uin5=6=ui,ui- f7=8=9=50= _You start resting.HP restored.uiM.200.3 (33uii%}1=1.3 (34 _ui'#?.#K.B##B.#~~BB 2 clockroaches (asleep, warded)###K   kobold (missile, asleep) B.  You open the door.ui5B.ui B.  You encounter a kobold and 2 clockroaches.uiw&The kobold is quivering poisoned darts.BB2.3 (1.0)Kinetic Grapnel _The clockroach waves its antennae. _Found a scroll labelled KUUPSAHIH.vi.  #.#~≈≈..##.. #.#...........#≈≈≈...#######~.......#...~####≈..#..•.##≈....#....≈##..##≈#..≈ #÷..))~..#...#..~†....#≈≈#. #...)##~...#...~##..÷.#####≈ #...####.......####...# ## #~~~# ###~≈~### #~~~#  ##### ##@## ##### #BB.# K....# ##..Kvi5 7## #~~~# ##### KK 2 kobolds (missiles, asleep)vip %.KThe clockroach waves its antennae. _Found a scroll labelled KUUPSAHIH.. It is wielding a +0 dagger and quivering stones.The kobold shouts!  The clockroach closely misses you.  The clockroach bites you but does no damage.K.KK)====3 _The clockroach closely misses you.vit Q _There is an open door here.wii R  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wiu 9*wi&o  You shape a spike launcher from a nearby wall.  The metal spike skewers the clockroach.wi2 #BThe clockroach is moderately wounded.The clockroach closely misses you.wi@ ###The clockroach sprays sand from its hourglass at you.xip#K..≈@9/11 -----==--4xili _The blast of sand misses you.xi *You hit the clockroach with your +0 dagger.  The clockroach is heavily wounded.xi .  You hit the clockroach with your +0 hammer.  The metal spike skewers the clockroach.xi *   clockroachxiA{ ,**xi  You kill the clockroach!The metal spike skewers the clockroach.xi e B.  The clockroach is heavily wounded. (((((The clockroach closely misses you. The kobold throws a dart.xi }..~@.xi0 E0-30--5.5 (1.2Rev  _The dart barely misses you. The kobold hits you with a +0 dagger.yi *You closely miss the clockroach with your +0 dagger.The clockroach is heavily wounded.yiw ?You closely miss the clockroach with your +0 hammer.The metal spike skewers the clockroach!yi*KK 2 kobolds (missiles) yiq ?You kill the clockroach!yi 1 yi3(The kobold throws a dart. The dart hits you!yil; .  You are poisoned. 1/52===-66.7Pois Rev _The kobold hits you but does no damage.  Your Fighting skill increases to level 3! _Your Armour skill increases to level 1!zi  )You hit the kobold with your +0 dagger.  The kobold is moderately wounded.You hit the kobold with your +0 hammer.zi! K.  You kill the kobold!zi+|   kobold (missile)zi/v07-7.9Rev+ zi\: _You feel sick.zi b $ )You barely miss the kobold with your +0 dagger.You hit the kobold with your +0 hammer.   You kill the kobold!ziPj 48-------9.1Kinetic Grapnelzi : _You feel sick.{i #≈≈≈...#######~.......#...~####≈..#..##•.##≈....#....≈##..##≈#..≈÷..))~..#...#..~†....#≈≈#.....)##~...#...~##..÷.#####≈####.......####...# ##~~~# ###~≈~### #~~~# #### ##'## #### #?@)# #.....###...## #~~~# 7---100 _You feel sick.  Things that are here: _a +0 club; 7 poisoned darts{iٰ####~#...~####≈..#.•.##≈....#....≈##..##≈ #÷..))~..#...#..~†....#≈≈#. #...)##~...#...~##..÷.##### #...####.......####...# # #~~~# ###~≈~### #~~~#  ##### ##'## ##### ##?))## .@...# ##...## #~~~# ##### 6--1 _You feel sick.{ia  #.#.....#≈≈≈...## ####~.......#...~####≈..##•.##≈....#....≈##..##≈#.÷..))~..#...#..~†....#≈≈#.)##~...#...~##..÷.####...####.......####...# #~~~# ###~≈~### #~~~##### ##'## ######@))##.....###...###~~~######{i^g {ii X10/11==2{iu {i } # _a +0 club; 7 poisoned darts  j - 3 scrolls labelled KUUPSAHIH (gained 1)  You see here a clockroach corpse.  {i, 5-3.1 (2Rev {ip q _You are no longer poisoned.|i8#...#~≈≈..##..|i #.#...........#≈≈≈...#####~.......#...~####≈..##•.##≈....#....≈##..##≈#..≈#÷..))~..#...#..~†....#≈≈#..#...)##~...#...~##..÷.#####≈#...####.......####...# ###~~~# ###~≈~### #~~~# ##### ##@## #######†))## #.....# ##...###~~~######|i|i*4.1 (1|iN|iQ _There is an open door here.|i##.##~≈.#.#.≈##.............#~≈≈..##..~ #.#...........#≈≈≈...######~.......#...~####≈..#...##•.##≈....#....≈##..##≈#..≈#÷..))~..#...#..~†....#≈≈#...#...)##~...#...~##..÷.#####≈≈#...####.......####...# ####~~~# ###~≈@### #~~~# ##### ##'## #######†))## #.....# ##...##[|iAp40m~~~######|iZ&A  You enter the shallow water.|iC*6=5.7 (1.6Water Rev |iD4|i):? _Moving in this stuff is going to be slow.|i/mc#..~≈...#†.~.##.............##~≈.#.#.≈###.............#~≈≈..##..~. #.#...........#≈≈≈...####≈##~.......#...~####≈..#...##•.##≈....#....≈##..##≈#..≈.#|im #÷..))~..#...#..~†....#≈≈#....#...)##~...#...~##..÷.#####≈≈≈#...####.....@.####...# #####~~~# ###~≈~### #~~~# ##### ##'## #####|in6##†))## #.....###...##~~~######|i ==60Rev |i|iV|iz #.#.#.#...#.#.#.+.≈...####≈#...............#~≈...#†.~..##.............##~≈.#.#.≈####.............#~≈≈..##..~.. #.#...........#≈≈≈...####≈##~.......#...~####≈..#.....##•.##≈....#....≈##..##≈#..≈.##÷..))~..#...#..~†....#≈≈#....∩#...)##~...#..@~##..÷.#####≈≈≈#...####.......####...# ######~~~# ###~≈~### #~~~# ##### ##'## #######†))###.....#[|iW{ r36m##...##~~~######|iD |i M7|iJ 2M..............#~≈...#....#.#.#...#.#.#.+.≈...####≈...............#~≈...#†.~..##........#~≈.#.#.≈###.......~≈≈..##..~. #.#...........#≈≈≈...####≈ ####~.......#...~####≈..#....#•.##≈....#....≈##..##≈#..≈.#.÷..))~..#...#@.~†....#≈≈#....∩)##~...#...~##..÷.#####≈≈≈...####.......####...# ######~~~# ###~≈~### #~~~#.|itW |iw[ ^7=8|iGi |i&p }i  You start resting. Magic restored.}iD0}i#b1===9.7 (1 _}i}i I}i ,}i$ X}ia& }iC( a8=}i+ Q===}i- }i. ,}i50 }i 2 }iZ2 #9}i}2 2=}i8 X}i9 ,}ij= }is@ ,}iB }iC }iE L50=}i(F }iH }iKH }iI }i Q }i=V 1=}iV }iDX }iY ,}iU[ }i` w2=}i( L 367.0) _HP restored.}i }i[ }iu E _Done exploring.~i(  #######+#'#######+#..~#...# #...............#~≈...#... #.#.#.#...#.#.#.+.≈...####≈ ......#~≈...#†.~.#.......##~≈.#.#.≈## #......#~≈≈..##..~ #.#...........#≈≈≈...####≈ ####~.......#...~####≈..#...~i  ##•.##≈....#.@..≈##..##≈#..≈.# #÷..))~..#...#..~†....#≈≈#.... #...)##~...#...~##..÷.#####≈≈≈~i  #...####.......####...# #### #~~~# ###~≈~### #~~~###### ##'## ##### ##†))~i6 ## #.....##...##~iˍ ~i 87.0) _~i ~i iiiiiC$i'i/iM1i ≈~~≈~#...#~≈~~≈#~≈..~#.#. #######+#'#######+#..~# #...............#~≈...#... #.#.#.#...#.#.#.+.≈...#### .......#~≈...#†.~#......##~≈.#.#.≈# #.......#~≈≈..##..~ #.#...........#≈≈≈...#### ####~......@#...~####≈..#... ##•.##≈....#....≈##..##≈#..≈ #÷..))~..#...#..~†....#≈≈#... #...)##~...#...~##..÷i.#####≈≈ #...####.......####...# ### #~~~# ###~≈~### #~~~###### ##'## ##### ##†))## #.....#ii-&8i^iri,MM≈~≈##∩##≈~≈~≈#.≈)#~#.~~ ≈~~≈~#...#~≈~~≈#~≈..~#.#######+#'#######+#..~..............#~≈...#...#.#.#...#.#.#.+.≈...####..#~≈...#†.~##~≈.#.#.≈#.~≈≈..##..~ #.#.....#≈≈≈...#### ####~.......#...~####≈..#..#•.##≈....#....≈##..##≈#..≈#÷..))~..#...#..~†....#≈≈#.....#...~#....#~≈~##iZih_&9iiikkik ~≈~~≈#...#≈~~≈~#~≈).~#~# ≈~≈~≈##∩##≈~≈~≈#.≈)#~#.~ ≈~~≈~#...#~≈~~≈#~≈..~#.# #######+#'#######+#..~# #...............#~≈...#.. #.#.#.#...#.#.#.+.≈...### ..#~≈...#†.#.##~≈.#.#.≈ #.i.#~≈≈..##.. #.#...........#≈≈≈...### ####~.......#...~####≈..#. ##•.##≈....#....≈##..##≈#..≈ #÷..))~..#...#..~†....#≈≈#..iT #...)##~...#...~##..÷.#####≈ #...####.......####...# ## #~~~# ###~≈~### #~~~###### ##'#####iiiC=40i i M#######+#'#######+#.~≈~~≈#...#≈~~≈~#~≈).~#~#i ≈~≈##∩##≈~≈~≈#.≈)#~#.~ ≈~~≈~#...#~≈~~≈#~≈..~#.#######+#'#######+#..~...............#~≈...#..#.#.#...#.#.#.+.≈...###..#~≈...#†.##~≈.#.#.≈.~≈≈..##..i : #.#.....#≈≈≈...#######~.......#...~####≈..#..i7 A..~#iZ M.##~≈~##i++ i?D &1ic isM...............#~≈...#########+#'#######+#.~≈~~≈#...#≈~~≈~#~≈).~#~#≈~≈##∩##≈~≈~≈#.≈)#~#.~i u- ≈~~≈~#...#~≈~~≈#~≈..~#.#######+#'#######+#..~...............#~≈...#..#.#.#...#.#.#.+.≈...###..#~≈...#†.##~≈.#.#.≈.~≈≈..##..#.#...........#≈≈≈...###. .~ #.......# i~i&2i5i1 #.#.#.#...#.#.#.+.≈...#. #...............#~≈...########+#'#######+#..~#~i1 ~≈~~≈#...#≈~~≈~#~≈).~# ≈~≈~≈##∩##≈~≈~≈#.≈)#~#. ≈~~≈~#...#~≈~~≈#~≈..~# #######+#'#######+#..~# #...............#~≈...#. #.#.#.#@..#.#.#.+.≈...## ..#~≈...#†##.##~≈.#.# #..#~≈≈..##. #.#...........#≈≈≈...## ####~.......#...~####≈..#. ##•.##≈....#....≈##..## #÷..))~..#...#..~†....#≈≈#. #...)##~...#...~##..÷.###i*2V3iM..............#~≈)##.#.#...#.#.#.+.≈...#................#~≈...#########+#'#######+#.~≈~~≈#...#≈~~≈~#~≈).~#~≈~≈##∩##≈~≈~≈#.≈)# ≈~~≈~#...#~≈~~≈#~≈######+#'#######+#..~#......@........#~≈...#.#.#.#...#.#.#.+.≈...##........#~≈...#†##.............##~≈.#.#... #~..#...#..~ii&4ii3iؼZ.#...####+#'##~≈#...###∩##..'iBi&5iR> _You open the door.iM###~≈..#..............#~≈)##.#.#...#.#.#.+.≈...#................#~≈...#########+#'#######+#.#~≈~~≈#...#≈~~≈~#~≈).~#~#≈~≈~≈##∩##≈~≈~≈#.≈)#≈~~≈~#...#~≈~~≈#~≈#######@#'#######+#..~..............#~≈...#.#.#.#.#...#.#.#.+.≈...##ia#...............#~≈...#†#.......i  .#.#~.#≈....#....≈#i+<6ic5g _There is an open door here.i6l .#~≈≈...#~##......##~≈..##.~il 1#...............#~≈)#.#.#.#.#.#...#.#.#.+.≈...#..#...............#~≈...##########+#'#######+#..~#~##~≈~~≈#...#≈~~≈~#~≈).~#~##≈~≈~≈##∩##≈~≈~≈#.≈)#~#.~iim #≈~~≈~#.@.#~≈~~≈#~≈..~#.########'#'#######+#..~#.#...............#~≈...#..#.#.#.#...#.#.#.+.≈...####........~≈...#†im f##.............##~≈.#.#.≈#.............#~≈≈..##..in  #.#...........#≈≈≈...#####~.......#...~####≈..iw i| -7 _i isM≈ ....#~≈≈...#~##....##~≈..##.~..............#~≈)##.#.#...#.#.#.+.≈...#.................#~≈...########+#'#######+#.~≈~~≈#...#≈~~≈~#~≈).~#~#≈~≈##@##≈~≈~≈#.≈)#~#.~≈~~≈~#...#~≈~~≈#~≈..~#.#######'#'#######+#..~#...............#~≈...#..##.. ..#......##.#...........#8i0j _There is a gate leading back out of this place here.i 4i ,i -9 _i7 i Z Dungeon:3  Welcome back to the Dungeon!is T..).#  ....# #........# ....# .......!# i ....# ######?......# ..g.# .............# .)..##########.........# .........o.)...........# #...###############...## ......)..~~~~~~~@~#...# i ###################...# .......>.)..........# #####...##..........#i; ;#...##..........#i^ #...##.......<..##...##..........#i y#...##..........##...##..#####......i .51.2 (2.5ic i O _Level annotation: Ijybie Y _There is a collapsed entrance here.iaibidi$ji9qA  You enter the shallow water.i uUWater ixN _Moving in this stuff is going to be slow.iŁiʂi;i7id,iiXii>iiii 3iP iA i7 ,i i $  Things that are here:i E  a +0 leather armour; a +0 daggeri# iR%  _i& ig* i. i. i0 i4 i_   You encounter a rat. ###... .#.o..... ...).# ........ .###....# #....... ..<.....# ....... ........# ######?..... .......# ............ #.)..##########........ #.....@.....)r......... ####...###############... ..........[..~~~~~~~.~#... #######################... >.).......... #####...##.......... r   rat (wandering)` m #...##.......... #...##.......<.. #...##..........69.4 (18.2)ih ij 470.4 (19 _iq it i" ###... .#.o ...).# i"m .###....# #i2. ..<.....#  ........# ######? .......#  #.)..# #.....)r ####...# ....[..~~~~~~~.~# ######### .>.) #####...## #...##  #...##.<  #...## ri8.r   rat (wandering)iH;11.4 (1.0)iEi ###...# .#.o ...).#  .###....# # ..<.....#  .# ######?.#  #.)..# #i<.r ####...#ib ..........[..~.~# ####i/# i.>.) #####...## #...##i[  #...##i|.<  #...##iD iI.ri&)r   rat (wandering)i&2iIi8Yb #...# ###...##.o ...).# #.###....##<.....# ..# ######?.........# ... #.)@.##########iY #..........r)...... ####...############### ..........[..~~~~~~~.~######################## .......>.)#####...##  #...##.  #...## i\1ri.r   rat (wandering)3i"iY  #...## ###...# .#.o. ...).# .#.###....# #S...<.....# .# ######?.#  #.@..## #.r.) ####... ..........[..~.~ ########### .>.)S   ball python (constriction, asleep) #####...## #...## #...##r.r   rat (wandering)4 _You encounter a ball python. _You see here a +0 rapier.ipw5 _b - a +0 rapierir ,#...## ###...# .#.o.... ...).# ....#.###....# #S...<.....# ...........# ######?...# ........ #....###########..@.....r..)...####...###############..........[..~~~~~~~.~####################### .......>.).......#####...##.r   rat (wandering) #...##.#...##.#...##.i^ /r.i0 Jri /==6i i - _The rat squeaks loudly.i # ###...# .#.o..... ...).# ....#.###....# #S...<.....# ...........# ######?....# ........ #....###########.......r...)...i .####..@###############..........[..~~~~~~~.~#.#######################. .......>.)........#####...##. #...##.#...##.<#...##.#...##.i 1r.i i= F--7Kinetic Grapneli\ i iO--iii #...#  # ###...# .#.o.. ...).# ...#.###....# #.S...<.....# .............# ######?..........# .....#....########## #....@.r....)........####...###############...........[..~~~~~~~.~#.#######################.......>.).#####...##.#...##..#...##.<#...##.i-r.ixi&8igi †You barely miss the rat with your +0 hammer.You hit the rat with your +0 dagger.i Ri  |=9.6 (1.2Kinetic GrapnelRev i6 iW G _You kill the rat!ik #...# # ###...# .#.o... ...).# ..#.###....# #.S...<.....# ..iW ..# ######?...# .#....#.#.....@.....).####...#.....[..~.~#.#########..>.).#####...##.#...##.#...##.<.#...##.i iX 4-800i iƙ p _You see here a rat corpse.i| #...# # ###...# .#.o .. ...).#  .#.###....# # S...<.....#  ...# ######? ..#  #....# #....@†.....) ####...# ....[..~.~# ######### .>.) #####...## #...## #...##.< #...##-1 _ikiiC# ###...#.#.o... .. ...).# .. .#.###....# # S...<.....#  ..........# ######? ..........# ...... #....########## #.....†.....).####..@###############..........[..~~~~~~~.~# ####################### .......>.)...... #####...## #...## #...##< #...##. #...##itKiM02i RiTi@  #...#  # ###...##.o .. ...).#  .#.###....#i # S...<.....# . ....# ######?..........# ... #....########## #..@..†.....)......i  ####...############### ..........[..~~~~~~~.~########################i  .......>.)#####...## #...##i# |. #...## #...##i~ i! &3iy& i9( i-  #...#  # ###...##.o .. ...).#  .#.###....## S...<.....# . ...# ######?..........# ... #.@..##########i  #.....†.....)...... ####...############# ..........[..~~~~~~~.~###################### .......>.)S   ball python (constriction, asleep)#####...## #...## #...##i i˰ &4iķ i i #### #...# ## ###...##.o.. ...).# i<#.#.###....###S...<.....# .#.# ######?#......@...# ...i$##..###....########## #.....†.....).....iG ####...############# ..........[..~~~~~~~.ig##################### .......>.)#####...##iD #...##ii%&5iiDiAv #### #...### ###...# .#... ...).#iA  #.#.###....# # #S...<.....#  #.# ###### #.#  ##..###....##iA# #.....†.....) ####...iA ..........[..~ ########### iBg.>.) #####...##iJBD #...##iNiR&6iXi9[i&# ####. #...####. ###...# .# ..... ...).#  #.#.###....# # #S...<.....#  #.#  #.#  ##..###....## #. #.....†.....)# ####... ..........[.. ######## .>.) #####...## #...##i#i%=7Kinetic GrapneliH,i.iO ## #### .. #...# #####. ###...# . ..... ...).#  #.#.###....#  #S...<.....# #.#  #.#  ##..###....## #.. #.....†.....) #..####...............[..###### .>.) #####...## #...##i8i&8i2i/iL  ### #### ..# #...# #####.####...#...... ...).# #.#.###....# #S...<.....#  #i R.# ### #..........# ...#..###....######### #..# #.....†.....). #..####...######### ............[..~~~~#################### .......>.)i 1#####...##i E.Si S)The ball python hisses angrily.  The ball python closely misses you. The ball python grabs you.i   1  ==9Constr i i _ _The ball python constricts you.i n  The ball python's grasp on you weakens, but your attempt to escape fails.iG o0--90i i6 z _The ball python bites you. The ball python constricts you.i .  You barely miss the ball python with your +0 hammer.You hit the ball python with your +0 dagger.iRin11 =-1.8 (1.2Kinetic GrapnelRev iicO _You kill the ball python!i4^ ### #### ..# #...# #####.####...# ...... ...).# #.#.###....# #....<.....# #.#  #.#  ##..###.... #..# #.....†.....) #..####...i^ .....[.. ##### .>.) #####...##ifih3-20i_mini) (i) ### ####  ..# #...# #####.####...# ...... ...).# i* #.#.###....# #..@.<.....# #.# ####..........# ...iB* ##..###....##########..# #.....†.....).i* ^#..####...#########............[..~~~~####################.......>.).i6 i9 [1--3iR i x### #### ..# #...# #####.####...# ....... ...).# #.#.###....# #...@<.....# #.# ##.# .##..###....##..# #.....†.....).#..####...#............[..~i############.>.).ii04i5i i ### #### ..# #...# #####.####...# .#...... ...).# .#.#.###....# ##....@.....# #.# ##.# .ig##..###....##.#..# #.....†.....).#..####...#............[..~##########.>.).ii&5iX`w _There is a stone staircase leading up here.i i i i8 i% C6 _i8 &2i}?  # .##  .. i=@ z  ..   ###.    #..    #.#    #@#   #.# ik@  #..  #.## i@ y #.# i@ y #.# i@ y #.# i@ y #.# i A !i4 [2=8.3 (2.5iڢ i ! _You climb upwards.i c _There is a stone staircase leading down here.i~ _iXi4iliiii)9=iiMid,i ii,ii&iSii,iil,iii,i7iiq ,i i i i ii7iD,isi_iWii`i[i&,i,nii1iP,iQiSiXXi=YidYiYiS[i]i"^i^i `iaibbibidifi[fifi?hi8jirjikilli niOniniUpiqiriri uiviviwi@yiziziq{i|i~i3i*ii'iEiperishedprincess the Tinkerer . hCoglin#..#.# .. .#...### Health: 52/52 ========================..#.# ........... Magic: 11/11 ========================....# #.##.#AC: 3Str: 11#...# #.##.#EV: 11Int: 16#...# #.##.#SH: 0Dex: 12#...# #.##.#XL:  7 Next: 37% Place: Dungeon:2#...### #.##@#Noise: ---------  Time: 2325.3 (27.0)#.....# #....###.a) +0 hammer {Eunkyu c) +0 dagger {Annika##..#.###.#9;49m.........Cast: Kinetic Grapnel###...........###..#.##..........#...... ..###.##..........###.#. h   Natasha (asleep)#>####.######.####.####.# #.###......# #.#You hit the ball python with your +0 dagger. _You kill the ball python! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You encounter Natasha, Servant of Life and Death.  --more--iE i8 iC p 6.3 (28 _iD i|VD#. .# . h # .#####.# ............ ...### #.##.# .....# #....###.  ##..#.###.#.........##...........###..# iW`..........#...... ..#.##..........###..>####.##########.#i_iu`17.3 (1.0)i|eiqii2} .#. .# #. h# # .#####.# ............ ### #.##.# .....# #....###. ##..#.###.#.........##....###..# ...#...... ..#.##..........###..>#####8iʑ ig#.. ##. h# #..#.#####.# ............ ### #.##.....# #....###. ##..#.###.#........ ##...###..# ..#...... ..#.##..........###..i<S9Kinetic Grapnelii.#. #. . .#####. h# ). #..#.#.g.....#.##....####.#............... ...... ### #.##.....# #....###.  ##..#.###.#........ g   hobgoblin (asleep)##...###..# ..#...... ..#.gYou kill the ball python! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You encounter a hobgoblin.g30 _Found a club.ii.. .#.#. #. .#  .#####. h# ). #g....#.######.#.......@....... .........#####.##.###..... ### #.##.# .....# #....###.  ##..#.###.#.........##...###..# .gi[li~r&1iii9  .S. ..#.# #.... #.#.# #....  #.#.#  .#####.#h# ). #..#.#...g...#@##.... ..####..#.#......................#####.##.###....##...# #.##.# ...##...# #.##.# ..##...# #.##.# .##...### #.##.# #S   ball python (constriction, asleep)#.....# #....###...#.###.#......... i <2i( r _You encounter a ball python.i0 gThe helpless Natasha fails to defend herself.  You puncture Natasha with your +0 dagger!  iNNatasha is severely wounded.iOghh  g   hobgoblinS   ball python (constriction, asleep)i`=3.5 (1.2Rev i _You hit Natasha with your +0 hammer. Natasha closely misses you. x2i= .gYou hit Natasha but do no damage.Natasha is almost dead.i)A iA ^4.7Rev+ i  _You hit Natasha but do no damage. Natasha closely misses you.is .gYou hit Natasha but do no damage.Natasha is almost dead.i|Q  You barely miss Natasha with your +0 dagger.i48--5.9 _Natasha misses you. The hobgoblin hits you.i] .You hit Natasha with your +0 hammer.  You kill Natasha!ibw g   hobgoblinS   ball python (constriction, asleep)  Natasha screams in pain as she dies!if9--437.1Rev* izi}Z _The hobgoblin completely misses you.ig bNatasha screams in pain as she dies! _The hobgoblin completely misses you.the hobgoblin with your +0 dagger.  The hobgoblin is heavily wounded.You hit the hobgoblin but do no damage.  The ball python hisses angrily...S .SYou encounter a bat.b S)i8.3 _The hobgoblin closely misses you. The bat leaves your sight.i; rYou closely miss the hobgoblin with your +0 hammer.The hobgoblin is heavily wounded.You hit the hobgoblin but do no damage. .SYou encounter a quokka..rr   quokkag   hobgoblinS   ball python (constriction)9.5iikV _The hobgoblin barely misses you.i - .i SYou hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.You closely miss the hobgoblin with your +0 dagger.iN W.ri$ i (40.7iB i - _The hobgoblin hits you.i  .SYou closely miss the hobgoblin with your +0 dagger.The hobgoblin is heavily wounded. .rYou closely miss the hobgoblin with your +0 hammer..S.r7-1.9iin _The hobgoblin hits you. The hobgoblin barely misses you.i]|.rhammThe hobgoblin barely misses you.You hit the hobgoblin with your +0 hammer.  The hobgoblin is severely wounded.dagg  The ball python bites you but does no damage.i0  The ball python barely misses you.3.1iV _The hobgoblin hits you but does no damage.i  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~8*i% .You shape a spike launcher from a nearby wall.  The rocky spike skewers the ball python!i6<*ijQ .i6ri i}#You kill the ball python!i5--9/11 -----=40ii- _The hobgoblin hits you.i"  †You closely miss the hobgoblin with your +0 hammer.The hobgoblin is severely wounded.You hit the hobgoblin with your +0 dagger.i++ @*iI e `  You kill the hobgoblin!ih 8*ip †The rocky spike misses the quokka. The rocky spike skewers the quokka.il^*iu6†i-45.3 (1.2Kinetic Grapneli` _You kill the quokka!i Ii* 6=i/ -----Rev+ iX8 Bi?< Big= i= U7=i> iQA Q10/11==iA $Rev i D i+F iwF iG iI i>K K8=i2L iQR XiX ==il^ _You start resting.A bat comes into view.ie 9=b#--Kinetic Grapnelie b   bat (wandering)ig /57.3 (12.0)i .iێ *i{ (iZ --8.3 (13Kinetic Grapnelii i 0 _The bat leaves your sight.i V  A bat comes into view.bKinetic Grapnelb   bat (wandering)0.0).9.3 (1i Kinetic Grapnel _The bat leaves your sight.i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.1   4.0   0   h - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -m-1              e + Armour1.1   2.4  -1      f + Dodging3.7   4.8  -1       g - Stealth   3.4   4.8  -1                                       iE                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiԜ iperishedprincess the Tinkerer ...Coglin..#.#Health: 49/52 ======================--#....Magic: 10/11 =====================---#.#.#AC: 3Str: 11#....EV: 11Int: 16#.#.#SH: 0Dex: 12.#####.#†# ).ioXL:  7 Next: 44% Place: Dungeon:2#..#.#...g...#@##...b ..#### Noise: ---------  Time: 2359.3 (0.0)..#.#.......†........ ...... a) +0 hammer {Eunkyu c) +0 dagger {Annika....#####.##.###....#Cast: Kinetic Grapnel#...# #.##.# ...##...# #.##.# ..##...# #.##.# .##...### #.##.#iS##.....# #....###.##..#.###.#.........#  _You kill the quokka! i_You start resting.A bat comes into view. _The bat leaves your sight.  A bat comes into view. i1_The bat leaves your sight.iȦiiWiYiZi_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   3.1   4.0   0   h - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  ea7m-1              e + Armour1.1   2.4  -1      f + Dodging3.7   4.8  -1       g - Stealth   3.4   4.8  -1                                       bAm                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi #o a - Fighting   3.1i8 e * Armour   1.1iii perishedprincess the Tinkerer ...Coglin..#.#Health: 49/52 ======================--#....Magic: 10/11 =====================---#.#.#AC: 3Str: 11#....EV: 11Int: 16#.#.#SH: 0Dex: 12.#####.#†# ).XL:  7 Next: 44% Place: Dungeon:2#..#.#...g...#@##...b ..#### Noise: ---------  Time: 2359.3 (0.0)..#.#.......†........ ...... a) +0 hammer {Eunkyu c) +0 dagger {Annika....#####.##.###....#Cast: Kinetic Grapnel#...# #.##.# ...#i[40m#...# #.##.# ..##...# #.##.# .##...### #.##.###.....# #....###.##..#.###.#.........#  _You kill the quokka! _You start resting.A bat comes into view. _The bat leaves your sight.  A bat comes into view. _The bat leaves your sight.i4iibX[?25h[?0c  Search for what [? for help]? i%[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a hand axeidperishedprincess the Tinkerer ...Coglin..#.#Health: 49/52 ======================--#....Magic: 10/11 =====================---#.#.#AC: 3Str: 11#....EV: 11Int: 16#.#.#SH: 0Dex: 12.#####.#†# ).XL:  7 Next: 44% Place: Dungeon:2#..#.#...g...#@##...b ..#### Noise: ---------  Time: 2359.3 (0.0)..#.#.......†........ ...... a) +0 hammer {Eunkyu c) +0 dagger {Annika....#####.##.###....#Cast: Kinetic Grapnel#...# #.##.# ...#iEe[13;4H#...# #.##.# ..##...# #.##.# .##...### #.##.###.....# #....###.##..#.###.#.........#  _You start resting.A bat comes into view. _The bat leaves your sight.  A bat comes into view. _The bat leaves your sight.  Search for what [? for help]? axeihiPkiniq. _iYl[?25h[?0c  Search for what [Enter for "axe", or ? for help]? i [?25l[?1c5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - a +0 chain mail  b - [carried] e - a +0 leather armour (worn) Results elsewhere ([,] to cycle)  c - [D:2] a +0 leather armour (1 further duplicate)d - [D:1] a +0 robe  e - [D:1] a robeiEviiperishedprincess the Tinkerer ...Coglin..#.#Health: 49/52 ======================--#....Magic: 10/11 =====================---#.#.#AC: 3Str: 11#....EV: 11Int: 16#.#.#SH: 0Dex: 12.#####.#†# ).XL:  7 Next: 44% Place: Dungeon:2#..#.#...g...#@##...b ..#### Noise: ---------  Time: 2359.3 (0.0)..#.#.......†........ ...... a) +0 hammer {Eunkyu c) +0 dagger {Annika....#####.##.###....#Cast: Kinetic Grapnel#...# #.##.# ...#i!@[40m#...# #.##.# ..##...# #.##.# .##...### #.##.###.....# #....###.##..#.###.#.........# A bat comes into view. _The bat leaves your sight.  A bat comes into view. _The bat leaves your sight. _Search for what [? for help]? axe  Search for what [Enter for "axe", or ? for help]? armor _i,Ji. i.8_Unknown command.i>1=== _Magic restored.  A bat comes into view.iqbKinetic Grapnelb   bat (wandering)i+60.3 (1iV.iƪRiܭd1.3 (2Kinetic Grapneli0iA0 _The bat leaves your sight.ijd  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.1   4.0   0   h - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  ii[7;61H             e * Armour   1.1   2.4  -1      f + Dodging3.7   4.8  -1       g - Stealth   3.4   4.8  -1                                       iSjJ                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi= a + Fighting 3.1i iAperishedprincess the Tinkerer ...Coglin..#.#Health: 49/52 ======================--#....iMagic: 11/11 ========================#.#.#AC: 3Str: 11#....EV: 11Int: 16#.#.#SH: 0Dex: 12i0.#####.#†# ).XL:  7 Next: 44% Place: Dungeon:2#..#.#...g...#@##...b ..#### Noise: ---------  Time: 2361.3 (0.0)..#.#.......†........ ...... a) +0 hammer {Eunkyu c) +0 dagger {Annika....#####.##.###....#i]Cast: Kinetic Grapnel#...# #.##.# ...#i/#...# #.##.# ..##...# #.##.# .#i~#...### #.##.##iz#.....# #....###.##..#.###.#.........#i  _Search for what [? for help]? axe _Search for what [Enter for "axe", or ? for help]? armor _Unknown command. i_Magic restored.  A bat comes into view. _The bat leaves your sight.i?Qi[h.....#.# #.... #.#.# ###.... .#..#.#.# ......#####.#†# .).###..#.#.......#.##....#. ..#####..#.#.......†.@....... ...........#####.##.###....## ##...# #.##.# ...# ##...# #.##.# ..# ##...# #.##.# .# ##...### #.##.# # ##.....# #....###. ###..#.###.#.........#####...........###..#. ##.izizw50=2.3 (1iZ i i iQ i... ..#.# #.####.... ....#.#.# #...# .##.... ....#..#.#.# .....#####.#†# ..).# #. #..#.#.#.##....#.. ..#####...#.#.†......#####.##.###....##.#...# #.##.# ....# #.#...# #.##.# ....# #.#...# #.##.# ....# #.#...### #.##.# ....# #.#.....# #....###....##.##..#.###.#.........###. ###.###..#. ##.3i... ..#.#b #.### #..... .... ..#.#.#.#...# .##.#.........#..#.#.##....... ..(.#####.#†##..).# #. ..#.#.#.##....#.....#####. ..#.#.†.. ....#####.##.###....##.# #...# #.##.# #....# #.# #...# #.##.# #....# #. #...# #.##.# #....# #.# #...### #.##.# #....# #.# b   bat (wandering) #.....# #....###....# #.#m ##..#.###.#.........# ##...###..#. ##...i.iQRicl4 _The bat leaves your sight.i   A bat comes into view.i 3b1=b   bat (wandering)0ij 25.3 (1 _i i~ i< .... .# ..#.#b #.###  .... .... iH0 #.#.#...# ##........#.... #.#.##..........( .#####.#†##..).# ...#.##@...#.....######.#.......†.................... ....#####.##.######. ### #.##.# .....# #....### #.##.###.#.........# ##.b.bb.6iE # ## .... .# ..#.#. #.####  ..b. ..... . #.#.#...# .##........#. #.#.##..........( .#####.#†##@.).# ...#.##....#.....######.#.......†.................... ....#########. ### #.##.# .....# #....### #.#.b.b.bb7Kinetic GrapneliP i b.  You closely miss the bat with your +0 hammer..iUbi|=8.5 (1.2Kinetic GrapnelRev ii _You miss the bat with your +0 dagger. The bat hits you. The bat misses you.iN  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i i ixiF _Unknown command.ipM ..# ## ##.. .... .# ...#.#. #.####  ..... ..... . #.#.#.#...# ..###...b.....#. #.#.##@.........( .#####.#†##..).#... #.##....#.....##### ..#.#.......†.................... Rev ##b   bat#....#.bib.iiE90Kinetic Grapneli$iG: _The bat hits you but does no damage.i  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iet  perishedprincess the Tinkerer  ..  Coglin # ## ## .#  Health: 51/52 =======================- .. .... .#  Magic: 10/11 =====================--- if...#.#. #.####  AC: 3Str: 11 #..... ..... . . EV: 11Int: 16 #.#.#.#...# .. ##. SH: 0Dex: 12 i,g#...b*....#... ... XL:  7 Next: 44% Place: Dungeon:2 #.#.##@....... ..( Noise: =--------  Time: 2369.5 (0.0) .#####.#†##..).#... #.. a) +0 hammer {Eunkyu c) +0 dagger {Annika igU..#.#.......#.##....#.....#####.. Cast: Kinetic Grapnel ..#.#.......†.................... Rev ....#####.##.###....#### #.# #...# #.##.# #....# #.# b   bat #...# #.##.# #....# #.. #...# #.##.# #....# #.# igi#...### #.##.# #....# #.# _The bat hits you but does no damage.  ihCasting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i6hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (64% to hit)i0 0perishedprincess the Tinkerer ..Coglin# ## ## .#Health: 51/52 =======================-.. .... .#Magic: 10/11 =====================---...#.#. #.####AC: 3Str: 11#..... ..... .. EV: 11Int: 16#.#.#.#...# ..##. SH: 0Dex: 12iҨ k#...b*....#...... XL:  7 Next: 44% Place: Dungeon:2#.#.##@.........( Noise: =--------  Time: 2369.5 (0.0).#####.#†##..).#...#.. a) +0 hammer {Eunkyu c) +0 dagger {Annika i ..#.#.......#.##....#.....#####.. Cast: Kinetic Grapnel ..#.#.......†.................... Rev ....#####.##.###....#####.# #...# #.##.# #....##.# b   bat (grapneled) #...# #.##.# #....#i #.. #...# #.##.# #....#i2 z#.# #...### #.##.# #....##.#ib [Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  iʪ Press: ? - help, Shift-Dir - straight lineAim: a bat (64% to hit)  The kinetic grapnel hits the bat.i&B .bb.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (64% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.i E I070.5 (1iX = _The bat hits you.i ..## ## ### .# ..... .# ...#.#.##.####  #.............  #.#.#.#...# .. ## #...b@....#... .. #.#.##........  .#####.#†##..).#... # #..#.#.#.##....#.....#####  ..#.#.......†...................  ....#####.##.###....#### #.  #...# #.##.# #....# #  #...# #.##.# #....#)6;31H #.  #...# #.##.# #....# #.b..b1 _The bat hits you but does no damage.i{  .  The grapnel guides your strike. You hit the bat with your +0 hammer.12.7 (1.2Kinetic Grapnel _You kill the bat!ipipi2ritBiE2= _HP restored.ic1===i,i iifiO=iAiic  You encounter a rat.iq ### ## ... ..r #####.####.# ...........#  ....#.#@##.#### i -....  #.#.#.#..##.........#.....#.#.##...........#####.#†##..).#...#. r   rat (asleep)...#........###i-9.7 (7.0iM-80.7 (8 _i2ii?### ## ... ..r#####.####.# ........@..# ....#.#.##.#### #.............  .#.#.#.#...#... ###.........#... . #.#.##........ ..( .#####.#†##..).#... #. ..#.#.#.##....#.....##### ..#.#.......†...................===1.7 (1Kinetic Grapnelio ### #### ... ..r #####.####.# .# ....#.#.##.#### #............. ip .#.#.#.#...#... ##.!#.........#...#.#.##..........(^.#####.#†##..).#.... #. .ip #.#.......#.##....#.....#####. .#.#.†.#iz il} &2iG i i֡ ############### .........r...######.####@# ...........# ....#.#.##.####  #............. iw ; ..$#.#.#.#...#... ##.!##.........#.... ..... #.#.##......... ..(^#  .#####.#†##..).#.... #. #.#.#.##....#.....#####....iW Y3iP###############  ........@r...######.####.####.#...........# ....#.#.##.#####.............  ..$#.#.#.#...#... ##.!###.........#.... ...... #.#.##......... ..(^#  .#####.#†##..).#.... #.i#iM&4iaii4 †The helpless rat fails to defend itself.  You hit the rat with your +0 hammer.5.9 (1.2Kinetic GrapnelRev  _You kill the rat!im|# ....# #####.####.####.# ....# i....#.#.##.#### #........#.#.#.#...#... ##.!##.#.........#.... .#.#.##......... ..(^#..#####.#†##..).#.... #.ii+60iŠi)p _You see here a rat corpse.i}Mi Ni_NiLQiSii _igvij|perishedprincess the Tinkerer CoglinHealth: 52/52 ========================Magic: 11/11 ========================AC: 3Str: 11###############EV: 11Int: 16.........†...#SH: 0Dex: 12  #####.####.####.#XL:  7 Next: 44% Place: Dungeon:2  ...........# #@#Noise: ---------  Time: 2390.9 (4.0)  ....#.#.##.####.#a) +0 hammer {Eunkyu c) +0 dagger {Annika#................$ .. Cast: Kinetic Grapnel#.#.#.#...#..... ##.!##...#.........#.....# .........#.#.##..........@ ..(^#..... @   Sigmund (polearm, asleep) ####.#io}†##..).#.....## #......... .....#.##....#.....#####......... .....†....................#.#.... _You encounter a rat.The helpless rat fails to defend itself.  You hit the rat with your +0 hammer. _You kill the rat! _You see here a rat corpse.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe of freezing.iÊ/  --more--i i0 i Y 1.9 (5 _i i! i)  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   perishedprincess the Tinkerer   Coglin  Health: 52/52 ========================  Magic: 8/11=================-------  AC: 3Str: 11  ############### EV: 11Int: 16  .........†...# SH: 0Dex: 12  #####.####.####.# XL:  7 Next: 44% Place: Dungeon:2  ...........# #@# Noise: ---------  Time: 2391.9 (0.0)  ....#.#.##.####.# a) +0 hammer {Eunkyu c) +0 dagger {Annika  #.............. ..$ ..  Cast: Kinetic Grapnel  #.#.#.#...#..... ##.!##...  #.........#....i .# .........  #.#.##..........@ ..(^#..... @   Sigmund (polearm, asleep) ####.#†##..).#.....## #......... .....#.##....#.....#####......... .....†....................#.#.... _You encounter Sigmund the Dreaded. He is wielding a +0 scythe of freezing.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe of freezing and wearing a +0 robe (asleep)ihperishedprincess the Tinkerer CoglinHealth: 52/52 ========================Magic: 8/11=================-------idAC: 3Str: 11###############EV: 11Int: 16.........†...#SH: 0Dex: 12  #####.####.####.#XL:  7 Next: 44% Place: Dungeon:2  ...........# #@#iSBNoise: ---------  Time: 2391.9 (0.0)  ....#.#.##.####.#a) +0 hammer {Eunkyu c) +0 dagger {Annika#................$ .. Cast: Kinetic Grapnel#.#.#.#...#..... ##.!##...#.........#.....# .........#.#.##..........@ ..(^#..... @   Sigmund (polearm, asleep) ####.#†##..).#.....## #......... .....#.##....#.....#####......... i.....†....................#.#.... _You encounter Sigmund the Dreaded. He is wielding a +0 scythe of freezing.iCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  iPress: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe of freezing and wearing a +0 robe (asleep)iZContam: 12% 2.9 (1ii  Casting: Kinetic Grapnel (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.iAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: Sigmund, wielding a +0 scythe of freezing and wearing a +0 robe (asleep) _You miscast Launch Clockwork Bee. Nothing appears to happen.iB iD &3iL iM i}9@.i]Q@)i0===4iKinetic GrapneliwiӘ% _Sigmund shouts!iVx9@.i—iM---5i.. ip4 7*i T i3 eSigmund casts a spell.Sigmund flickers and vanishes!i9{i===6Kinetic Grapnelii _Deactivating autopickup; reactivate with Ctrl-A.i/ i2  i{4 D You hear some strange, mumbled words.iN i6 /--7iA i n _Something tries to affect you, but you resist.i)R  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iB.iF:#iG6----=-8iTiYD _You shape a spike launcher from a nearby wall.i M############## .........†...  #####.####.####.......#  ....#.#.##.####.# #................$ .......#.....#i  ........#..#.....#i>ii~j7==--0--9i[iiM############## .........†..  #####.####.####.......#  ....#.#.##.####.#.....#.....#8% --400if={i[L ############### .........†...  #####.####.####...........# #{#.#.##.####......#.....# .....#.##....#.....#####......... ia2*iA i {6==1 _The rocky spike skewers something.i{u *You hit something with your +0 hammer.iT  You closely miss something with your +0 dagger.iEiv$i {The rocky spike skewers something. The rocky spike skewers something!i  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!i}ig38-------43.1 (1.2Rev iii= _The puff of flame hits you! Something hits you. Something freezes you.iX 2*i `iIN 2{iO 9=------==14.3Rev+ in z _You hit something with your +0 dagger. You miss something with your +0 hammer.i34~ *You closely miss something with your +0 dagger.i, i {You miss something with your +0 hammer. The rocky spike skewers something.  Something hits you but does no damage.i05.5iiK _Your magical contamination has completely faded away.i} )You hit something with your +0 dagger.iP$g  Reactivating autopickup.i$-' =8-6.7Rev* _You feel a bit more experienced.  Your Armour skill increases to level 2!i3it6h _Your Dodging skill increases to level 4!ii7-id*i*F _Unknown command.i{G ############### .........†...  #####.####.####...........# ##.#.##.####.  #................$ .......Rev* #.....#........#..#.....# .....†....................#.#.... iOiS:-70 _iz  Things that are here: _a +0 scythe of freezing; a +0 robe; the human corpse of Sigmundiiii=i408==Rev+ i,i21i*==Rev i[iGC2=9==i3===iiFii9ii4=5=10/11==i,i+6=== _You start resting.Magic restored.i37=#-i<032.7 (25.0)ip>71===i>,3.7 (26 _iEiGi J ############### .........†...  #####.####.####...........# #)#.#.##.###iK  #..................# ..$ ..#.#.#...#.....##.###.!##............. ##.##.###....#####.##.#....i{ D i i 14.7 (1.0)iܭ i i  ############### .........†...  #####.####.####...........# #)#.#.##.####.######iX  #............@.....# ..$ ..#.#.#...#.....##.###.!##.i a........ ......#.##............ ..(^#..... ####.#†##..).#.....### #...........#########.##.# #....##.##.#.... i i &5i i] id ie ig i:o w8=i,q Q===ir i]u iu izw iR| i| iJ~ iO iȁ i 89=i i i+ ,i i" ic i i5 i i E50=i i ,i i i^ i, i/ ,id i i~ U1=i i ,i i I2= _HP restored.ia Bi Bi/ i i =iy i ,i ,i| i ,i i i: i{ i i   You encounter a ribbon worm.i+  ########## .....†...# ###.####.# ....# #)# ###### .##.####.###### #.....w .......# ..$.... .#...#.....##.###.!##... .....#.....##..... #................(^#........ #..).#.....#####............ #....#.....#####............ ..................#.#.....# #....######## #.##.#.....#. w   ribbon worm (asleep) #....# #.##.#...........# #..........##(, w7m #....# #.##........#i F 58.7 (23.0)9.7 (24 _i y †...# .####.# # #)# ###### ##.####.###### ##.....w .....# #..$..... #...#.....##.###.!##.#.....##.... .......(^#. i }..).#.....#####............ ....#.....#####........#.#....i! .# ....# ##.##.#.....#. ....# iI #.##.#....... ....# is j#.........i 7.## iӓ i 260.7 (1.0)i i& i ######## ...†...# #.####.#  ..# #)# ######### #.####.###### ##.....w. ............# #..$..#.....##.###.@##.... #.....##............. .............(^#........ ).#.....#####.....#.....#####........................#.#.....# w   ribbon worm (asleep)######## ##.##.#.....#.# #.##.#.......# #....##ii<1iiD _You see here a fuming pink potion.iLi/P&2in _n - a fuming pink potioni5Y ####### ..†...# ####.#  .# #)# ##############.###### ##.....w........# #..@......##.....##.###..###.....##.............. .............(^#.... ).#.....#####.........#.....#####........................#.#.....######### ##.##.#.....#.# #.##.#.3Kinetic Grapnel _You see here 10 gold pieces.iA <4iE ifH ? _You now have 107 gold pieces (gained 10).i @ ###### †...# ####.#  # #)# ########### iO ####.###### #w............# #.........##.....##.###..##..#.....##............... .............(^#........i #.....#####............ #.....#####........................#.#.....#.######## ##.##.#.....#.i( R5i: i[7 †...# .#  #)# #.###### ##...@.w....## #.#.# #.....##.###..##. #.....##.........#(^#..# #.....#####......# #.....#####......#..#.#.....#.# 6iniAip ...# .#  iFr#)# # .###### ##....@w....# # #.#.# .....##.###..##. .....##........#.(^# .....#####....# .....#####.... ioww45----=7ij0 _The ribbon worm bites you!i  You barely miss the ribbon worm with your +0 hammer.You hit the ribbon worm with your +0 dagger.6=---8.9 (1.2Rev  _The ribbon worm bites you but does no damage.imN 3  You sock the ribbon worm with your +0 hammer!  The ribbon worm is moderately wounded.70.1Rev+ i` i B _You hit the ribbon worm with your +0 dagger.i   You hit the ribbon worm with your +0 dagger.  The ribbon worm is severely wounded.You hit the ribbon worm with your +0 hammer.0---1.3 _The ribbon worm bites you.iVM. _The ribbon worm bites you.  You hit the ribbon worm with your +0 dagger.  The ribbon worm is almost dead.You hit the ribbon worm with your +0 hammer.i!1---2.5Kinetic GrapnelRev*  _You kill the ribbon worm!i # .# #)# # .###### ##.....@....# # #.#.# ##.###..##.. ##........## #####..#####. i\I-30i'iƋ # .# )# # .###### ##......@...# # #.#.# ##.###..##... ##.......## #####.#####. i-4Rev+ ii /2=Rev 3=i Bi i& a4=i G5=i' 6=i_; 7=ir Bit imt K8=iu i| t9=50=1=i i 2=i O=iW ni Bi i) ,i# ic ,i ip i i6 i i i iB ,iF ,i_ i i ic i0 ni$ BiD iy ,i& i iE ,i i i Bi il i i ,i i i' iU i Xi i i< i i Biq i i1 i i i i i i Xi BiI Bi i) 0  You encounter an endoplasm.i{2 K.#.......# #.# .......## #.# ........# #.# .#####..# #.# .##### #.# .....# #.###.# #.# .# #..####. .#..........@.# .......####.# ###.##.###### .# Kinetic Grapnel# ## J# [###.# .#..# .# J   endoplasm (asleep)..# .# ##.### ..  .#iH 544.5 (70.0)5.5 (71 _i} .....## #.#  #.# #####..# #.# ##### #.# ...# #.# ###.# #.# # #..####.###### ###.#............# ...........####@# ###.##.###### #.# # ## #J# ###.# #.# ....# #.## #.# #.### #..  .# ###  .#6.5 (1.0) iT iS;. ##### .... ### #..####.########.#............ ............#### ###.##.######  ## #J##.# . ... #.##.  .# ##  7i .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm with your +0 dagger!i)i|58.7 (1.2Kinetic GrapnelRev i c _You kill the endoplasm!ie ##### .... ### #..####.######i##.#............ .....#### ###.##.######  ## ##.# i͒*...ii +90iiiw i|   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.0   0   h - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  iG} [m             e * Armour   2.2   3.6  -1      f + Dodging4.0   5.9  -1       g - Stealth   3.4   4.8  -1                                       } -40m                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi} i4 f * Dodging   4.0i|F p f - Dodging   4.0ii[i#####..# #.#perishedprincess the Tinkerer ##### #.#Coglin ....# #.#Health: 52/52 ======================== ###.# #.#Magic: 11/11 ======================== # #..####.######AC: 3Str: 11 ###.#............#EV: 11Int: 16 ............####.#SH: 0Dex: 12 ###.##.###### #.#i%XL:  7 Next: 85% Place: Dungeon:2 # ###@#Noise: ---------  Time: 2549.7 (0.0) ###.##.#a) +0 hammer {Eunkyu c) +0 dagger {Annika ....##.#Cast: Kinetic Grapnel ....##.#Rev #.####..  .####.##You hit the ribbon worm with your +0 hammer. _You kill the ribbon worm! _You encounter an endoplasm.The helpless endoplasm fails to defend itself.  You puncture the endoplasm with your +0 dagger! _You kill the endoplasm!iTiii"iuinxiFzikiiwi%XiЈiilii,iW,iOBi6iiiiiŖiiYiiiii|iiiU #.  #.  #.######  #......#  ######.  #.  #.  ####.  #...  #.###  #                 i63.7 (14.0)4.7 (15 _m - a scroll labelled GEYKLA JUPSiR%iDi if&ni),i<*i5i0iiri{i?niii[i.i8 #.####### #.#  #.# .#############.#  #..............# ##.##..######### .#  #..#  #@.# #........# #######.## #.##.#..#### 606.7 (427.7 (43 _o - 2 white potionsig ii Wear or take off which item? Armour (go to first with [)  e - a +0 leather armour (worn)idi wd - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip iu d - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. i!veBase armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. iCv+If you switch to wearing this armour: ievcYour AC would increase by 5.5 (3.3 -> 8.8). Your EV would decrease by 5.9 (11.7 -> 5.8). ivxYour spell failure would worsen by up to 75% (press '!' for details). You found it on level 1 of the Dungeon. ivsStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour iwr_________________ “Nought can Deform the Human race  Like to the Armours iron brace” i)wT -William Blake, “Auguries of Innocence”, 99-100. 1803.i? Wear or take off which item? Armour (go to first with [)  e - a +0 leather armour (worn) i _ d - a +0 chain mail i i i i i0 [?] describe selected [!] equip|wield|weariM [tab] equip|unequip im iy#.####### perishedprincess the Tinkerer #.#Coglin#.#Health: 52/52 ========================#.#############.#Magic: 11/11 ========================#..............#AC: 3Str: 11##.##..#########EV: 11Int: 16#..#SH: 0Dex: 12#..#XL:  7 Next: 85% Place: Dungeon:2#@.#Noise: ---------  Time: 2607.7 (0.0)#........#a) +0 hammer {Eunkyu c) +0 dagger {Annika#######.##Cast: Kinetic Grapnel#.##.#..#### _You encounter an endoplasm.The helpless endoplasm fails to izdefend itself.  You puncture the endoplasm with your +0 dagger! _You kill the endoplasm! _m - a scroll labelled GEYKLA JUPS _o - 2 white potionsie  Okay, then. _idiiؚiiEi| _i iikiiXii*iki$imiЮiiiiAi}iiniii,iiiQiifiiiii,iii,iai,i7iilii:iiiCiiidi2",i#i-ni3Ki3U,i%ViUWiWi;XiYi^i=_iz_ibaig,iKhiyji`lBisni rXitBiviwiwitxiazi|iJ|i|ini#> .  . i ##.  ..# .# iP .# # ###51.7 (44.0) #.# ##.## iru##.###.#.##########ic#.....###..........i#....## ##.##..#####.###.###.###..##.# ##.#.## #..##.# ##.#####..#iv#.# #........#iÖB2.7 (45iii9 _Found an escape hatch in the floor.i3iiif8  You encounter a ribbon worm.i<## .. .... #. . ####...## #>###.#.#.##...##.....w ....####.#.#.##.......#...@..# .....$###.# ####. #.# Kinetic Grapnel# #.# ### #.# ##.## ##.###.#.######## w   ribbon worm (asleep) #.....###........ #....## ##.##..## #.###.###.###..#i5Q/6.0) hh   Natasha (wandering)You encounter Natasha, Servant of Life and Death.iz/  --more--i3i3>iC; 7.7 (5 _iUi%ni## .. .... #. . ## ##...## #>## #.#.#.##...## .....w ....### #.#.#.##. #....@.# ie.....$###.# ####h #.# # #.# ####.###.###.#.#im#.....###.#....## ##.##..# iM1hi.h   Natasha (wandering)i'd8.7 (1Kinetic Grapnelii+ E## ..i p.... #. . ####...## #>###.#.#.##...##.....w ....####.#.#.##....... .....# ...h.$###@# ####. #.#  # #.# ### #.# ##.##.###.#.###########.....###..........#....## ##.##..#####.###.###.###..##.# ##.#.## #..#i Rhh..h   Natasha (wandering)9i7  ..#. . ####...## #>##.#.#.##...## .....w ....####h#.#.##....... #......# .....$#######.  # ### #.# ##.####.###.#.##########.....###..........#.#.# ##.#####..#iSdZ60iG  _You start waiting.Natasha comes into view.hh   Natasha (wandering)9.7 (9i~T70.7 (10.0) _i  #. . ####...## #>##.#h#.##...## .....w ....####h#.#.##....... #......# .....$#######.  # ### #.# ##.####.###.#.##########.....###..........## ##.##..#####.####.#.# #........#i G1.0)i i3V%i[Xiil,i<ifnii iXii+inii>Xi,i,i8iXi,i~iii>iixiik,iJiBii"i"i!,i5 _You start waiting.Natasha comes into view.i=hKinetic Grapnelh   Natasha (wandering)734.7 (63.0)i9kf5.7 (64 _iW ....  #. . ## #...## #>## #.#.#.##...## i  .....w ....####h#.#.##....... #....h.....$######. # ###  #.# ##.## #.###.#.##########.###..........i #...[34m.## ##.##..#####.###.###.####.#.## ##.#####iϽ 4h.i ie 06.7 (1.0) ib i iXC | _You start waiting. _Natasha comes into view.  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iw .... perishedprincess the Tinkerer  #. . ##  Coglin ##...## #>##  Health: 52/52 ======================== #.#.#.##...##  Magic: 10/11 =====================--- .....w ....###  AC: 3Str: 11 #h#.#h##.......  EV: 11Int: 16 #....*.# SH: 0iً&Dex: 12 .....$###*# XL:  7 Next: 85% Place: Dungeon:2 ####. #@# Noise: ---------  Time: 2736.7 (0.0) i# #.# ###  a) +0 hammer {Eunkyu c) +0 dagger {Annika #.# ##.##  Cast: Kinetic GrapneliA ##.###.#.########## #.....###.......... il#....## ##.##..#### h   Natasha (wandering) #.###.###.###..#  iЌi#.# ##.#.## #..#  #.# ##.#####..# _Natasha comes into view.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 70% to hit)iGX x....perishedprincess the Tinkerer #. . ##Coglin##...## #>##iX Health: 52/52 ========================#.#.#.##...##Magic: 10/11 =====================---.....w ....###AC: 3iX CStr: 11#h#.#h##.......EV: 11Int: 16#....*.#SH: 0iX Dex: 12.....$###*#i#Y DXL:  7 Next: 85% Place: Dungeon:2####. #@#Noise: ---------  Time: 2736.7 (0.0)iUY # #.# ###a) +0 hammer {Eunkyu c) +0 dagger {Annika#.# ##.##Cast: Kinetic Grapneli}Y ##.###.#.###########.....###..........iY #....## ##.##..#### h   Natasha (grapneled)#.###.###.###..##.# ##.#.## #..#iY #.# ##.#####..#Confirm with . or Enter, or press ? or * to list all spells.iY Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, 70% to hit)  i Z pThe kinetic grapnel hits Natasha.  Natasha is moderately wounded.i .hw..w   ribbon wormh   Natasha (grapneled)i ,==7.7 (1  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (wandering, hasn't noticed you, 70% to hit)  The kinetic grapnel hits Natasha.  Natasha is moderately wounded. _Natasha hisses angrily.i ## ....  #. . ## #...## #>## #.#.#.##...##  ...... ....####.#.#w##....... #....h.....$######. # ###  #.# ##.###.###.#.##########.###.............## ##.##..#####.###.###.####.#.## i i' 944----i[ 8i iX ( _Natasha claws you!i.h _Natasha hisses angrily. _Natasha claws you!grapnel guides your strike. You hit Natasha with your +0 dagger.heavi  You barely miss Natasha with your +0 hammer.  Natasha howls an incantation..wi9 inyYou feel troubled.iSR-----9.9 (1.2iy+Rev i> _Natasha claws you.iK  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iF8*i  You shape a spike launcher from a nearby wall.  The rocky spike skewers Natasha!i4 h#(catching breath)Natasha is almost dead.ir  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i< 55   cerulean imp (polearm, summoned)  You are caught in a web!iA8/11 ----  5  =400Held Rev iDiHc _Natasha mumbles some strange words.i732*i}Bo  You disentangle yourself.  The rocky spike skewers the cerulean imp.if} 5The cerulean imp is lightly wounded.  The ribbon worm bites you! The cerulean imp misses you.  Natasha stares at you and mumbles some strange words.i3bib837---icj11 741Rev ijik( _You easily resist.i § _You easily resist.  You barely miss Natasha with your +0 hammer.  Natasha is almost dead.  You hit Natasha with your +0 dagger.  You kill Natasha!  Natasha screams in pain as she dies!†*i  The cerulean imp disappears in a puff of smoke!The rocky spike skewers the ribbon worm.i F i   The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.i wThe ribbon worm is heavily wounded.---913.1 (1.2iXi6\ _The ribbon worm completely misses you.iU * You hit the ribbon worm with your +0 hammer.  The ribbon worm is severely wounded.iX. .You hit the ribbon worm with your +0 dagger.  The rocky spike skewers the ribbon worm!*iC 5..iߴ 84.3Kinetic GrapnelRev+ iڻ i O _You kill the ribbon worm!ii9==--iBi9=Rev iiMii|==i(iiib@40=ii,iiikii:10/11==iiii=%1iiiiii%ii i[:==i ii52=iiii>iiji(ii%I _You start resting.iQ%Magic restored.i)y3=#--i>060.3 (16.0)iq@1===--i,1.3 (17 _ii i f## .. ....  #. . ## ##...## #>###.#.#.##...##  ...... ....####.#.##....... #....@†# .....$###.#####. #.# # #.# # #.# ##.## ##.###.#.######### #.....###......... #....## ##.##..### #.###.###.###..#2.0)i- J ## ..i h .... #. . ##iw  ##...## #>##i  #.#.#.##...##if  ...... ....###i  #.#.#.##.ij  #...@.†# .....$###.#i  ####. #.# # #.i .# ###i. # #.i a# ##.## ##.###.#.i  #.....### #....## ##.##..  #.###.###.###..#i i &3i} iM iiiNii'mZ ##... .... #... ## ##...## #>## #.#.#.##...## ...........### #.#.#.##. #..@..†#.$###.#.####.# #.# #. #.# #### #.# ##.## ##.###.#.  #.....###  #....## ##.##..#  #.###.###.###..# iC4iZ s##... .... #... ###...## #>#####.#.#.##...##.............####.#.#.##.......#.####.....†# .......@###.##.####.## #.# #. #.# ### #. #.##.## #. ##.###.#.#######. #.....###........ # ##.#### #.###.###.###.. #.# ##.#.## #..i0 r4====5if5 i9 iE 6.3 (2 _You now have 114 gold pieces (gained 7).i7##...# .....  #... # ##...## #>###.#.#.##...## .............### #.#.#.##.......i:. #.####@....†#.........###.###.####.## #.#  #.# #.# # #.# #.# ##.## #.# ##.###.#.##### #.# #.....###... ..# #....## ##.#### #.###.###.###iIA7.3 (1iJipi i 5=ip i i ii id i #6iҹ (=i8 i ,i i+ iܾ i i2 it iA i i U7=i i i> i i i8 i i iE K8=i] il Bi i iZ iV i i iJ 9=i 50=i4 iR i i` i 1=ik 2= i\# _HP restored.i{,  <##...## ..... i, 3 #...#  ##...## #>.######.#.#.##...## ..................### #@#.#.##.......i, 94.3 (27.0) #.####.....†#i'-  .........###.###.####.## #.#iN-  #.# #.# # #.# #.# ##.##  #.# ##.###.#.####iy-  #.# #.....###... ..# #....## ##.##i- iP 5.3 (28 _Found a stone staircase leading up.i3i`Xii=  You encounter a ball python.##### #iY.#  .#  .#  .#  .# ##.# S.....<.## ##@..#####  #......... ##...###### ##...## #>###.######.#.#.##...##...................### S   ball python (constriction, asleep)#.##.###.#.#.##.......#.####.....†#..........###.#i801.3 (6.0)2.3 (7 _i;.# #.. .# ### .# .# .# .# .# .##########...S....@<.## .#######...##### #......... ##...#### ##...## #> #.######.#.#.##...##  ...................####.##.###.#.#.##....... #.####.....†#.i i+3.3 (1i!i(#.# # #.# #.# .# .# .# .# .##.##..S...@.<.###.#...##### #... ##...### ##...## #>## #.######.#.#.##...## ..........### #.##.###.#.#.##.  #.####.....†#.ip4Kinetic Grapneli  #.# #  #.#  #.# .# .# .# .# .# #.# #..S..@..<.## #.#...##### #......... ##...##### ##...## #>## #.######.#.#.##...##  .###  #.##.###.#.#.##.  #.####.....†#.5iTs o #.#  #.#  #.# .# .# .# .# .# #.# #..S.@...<.## #.#...##### #......... ##...######  ##...## #>## #.######.#.#.##...##  .###  #.##.###.#.#.##.  #.####.....†#.6i  #.# #.# #.# .# .# .# .# .# #.# #..S@....<.## #.#...##### #.........  ##...######  ##...## #>## #.######.#.#.##...## . #.##.###.#.#.##  #.####.....†#.i  iS SS)The ball python hisses angrily.===7i/" i8% _The ball python completely misses you. The ball python misses you.i$S †You hit the ball python with your +0 dagger.ie(i7i}--8.5 (1.2Kinetic GrapnelRev iQqiqO _You kill the ball python!i $u #.# #.# #.# .# .# .# .# .# i$#.# #..@.....<.## #.#...###### #. ##...######  ##...## #>##  #.######.#.#.##...## iZ%. #.##.###.#.#.##  #.####.....†#.i+if-U---90iH2iN5x _You see here a ball python corpse.ia}Ii}ii' _iuii i2iVniܑi)iҒi(iN _You now have 120 gold pieces (gained 6).isIii,iiiiOiiiiihiiniiiiiij,i0i0ivi,iii,i`  There is a stone staircase leading down here. _i,iiii0-`i/i]EiE i2Fi|F....#.#.##iF iFiGJ#.>..iXH#.......iH iHiId#...# #.#.#.#.ibI iJiTd#...# #.......iU iVimVY.....# #.#.##..iV i)WiW}#..#.#.#####.#†##..iW i XiSXa#..#.#.......#.##..iX iXiq| #..#.#.......†.....  #.@..#####.##.###..-55.5 (46.0)  ##...# #.##.# #..  #...# #.##.# #.. #...# #.##.# #.. #...### #.##.# #..  #.....# #....###..  ##..#.###.#.  ###...........### #..........#......i/iT,6.5 (47iQ _Found a stone staircase leading down.iHIiXiiBii,i"    ## ######## ..  .# #######.#########.#...........#......<.#..###.>........ #..#..@# #.#.#.#61.5 (5.0)#...### #.....#.....# #.#.###..#.#.#####.#†##..#.#.......#.##..#.#.......†..... #....#####.##.###.. ##...# #.##.#   #...# #.##.# #.. l9;49m2.5 (6 _Found a stone staircase leading up.ijIi?iO,iMniXi~i,i=i]i          ################  #>...  #@# #######.####.#6.5 (4 #####.#........# #......<.#....# #.>........##....... #...###.#####.#.#.#. #...###.# #.... #.....#.# #.#.##.. ##..#.#.#####.#†##..) #..#.#.......#.##..i"7.5 (5 _Found a stone staircase leading down.iq 3is i iW Bit Xi ,i` i i0 i9 i9 iF iI ,i)` ia i#u iy iz ,i i i ,i ,i i i= Bi ,i| i i i i i@ iii%iiVi,i#ii/ it i iK i iW i iyiviiVii>iiiiBitni!XiYi]Bihizi|] ##...#.###.##.###### #.#  ##.##.# ##<##.# #.##[###.##.##.# #.##.....##.##.# #........##.##.###### ######.####.##......# #.# #.# . #.# #.# #.# #.# 942.5 (75.0) ####. #### #.........# #... i>#.##.###### #.#### ##.##.# #######...#.##.# ............##.# #######...####.# ## ##.###.#3.5 (76 _Found an escape hatch in the ceiling.iOiiBini Biyi#7  There is an escape hatch in the ceiling here. _i`SisiȀXi…iiBiUiȝiŸBii i,ii7,ii Bi)i3i}inii i[Xii ii#i &i=&i'iS+iQ-,i7i<Xi=i3CXi9DikDiEiGiKHiHipJiILiMiMMiMNi[OiPiPiQiRi T,iTi5ViWiWiWiVYiuZiZid[i\i]i^it^i_i!aiyaiaicieBieiyizi|i_|i|i^~i3ieiiei1ii`ijii-iφi,i@iiIii isiґiixBiiiii  You see here the felid skeleton of Natasha.iǟ _iqiiiݣiiii#####.#.#.##...... #.##.####.....÷#.#### #..........###.### ####.####.## #.# #.# #.#  #.# #.# #.# ## #.# #.# ##.###.#. #.####.# #.....## #@.....# #....## 3030.5 (87 ######## #.###.## #.# ##.#. #.# ##. #.# #.. #.# ###  #.# #.#######  #........ iiijE _Done exploring.iIin.........÷............0io.0)isi;zi: i7_Done exploring.i.:Iif _iXiZi* ,i i>iR$i(Xi^iaiiai#bicieiJfifiRii'pipiqi9sitiuiuiwiyi zii؎ #.##.# ##.# ####.# #........ ##########.# #.##.#### #..†.....<.## ##.##.# #.#######...############...#.# #.# #.....................# #.# ##...############...### #.# ##...####@## ##.## 46.5 (16.0) #.######.#.#.##...## #.# ...................######.# #.##.###.#.#.##...........# #.##.####.....÷#.########## #..........###.### ####.####.## #.##.# #.# #.# ####.#99;49m #.# #.# ##.##i}ikia _There is an escape hatch in the floor here.is 4i z7.0) _i: k 3  You slide downwards. The hatch slams shut behind you.i6 .g.  ...  ... ##   ..   # .#   ####. .#   ....##.##   .####.....#   .......@..#   .####...#.#   ##### #                  iC{ -9.0 (2.5i i  iЃ H_Level annotation: Ijybi3ii,iiBiiLiViiii=il _j - 4 scrolls labelled KUUPSAHIH (gained 1)in,iky,ii\ni   You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.#####......#.# #.# # .......#.# #.#  .....g. #.# #.# ....... #.###.# .......#########...#.####  #......####.#....#  #.####.# #.##.###  #..#.####.##.#  #.@.......##.##  #.##.####.....# ... #..........# ###. #.####...#.#;49m #. ### #####.# #. ..   K   kobold (missile, asleep)#. ###  #K    92.0 (43.0)3.0 (44 _iJi .# ....... #.# #.# . .....g. #.# #.#  ....... #.###.#  .#########...#.####  #......####.#....#  #.####.# #.##.###  #..#.####.##.#  #.........##.##  #@##.####.....# #....#..........# ###..#.####...#.#  #..### #####.# #..# .. #..# ###  #K.# #..# i3]4.0 (1.0)i4i g ......##########...#.#### #......####.#....####.# #.##.## #..#.### # #.........##.###.#.##.####.....#..@.#.....##..#.####...# #..### #### ..###K .icC5i # ......##########...#.#### #......####.#....####.# #.##.### #..#.### #.#.........##.##.#.##.####........#.....###@.#.####...# #..### #### ..###K.#.6Kinetic Grapnelid i i #########...#.#### #......####.#....####.# #.##.### #..#.### .#.........##.###.#.##.####.....#....#.....###..#.####...# #@.### #### ..###K.#.....7i #......####.#....####.# #.##.## #..#.### #.#.........##.###.#.##.####.........#.....##..#.####...# #..### #### ..###K .....####8iOA####.# #.##.## #..#.### .#.........##.####.####........#.....##..#.####...# #..### #### ..###K .....#### 9i i`#)The helpless kobold fails to defend itself.  You puncture the kobold with your +0 dagger!i'v100.2 (1.2Kinetic GrapnelRev iBIiBXJ _You kill the kobold!il  #..#.### .#.........##.####.####........#.....##..#.####...# #..### #### ..### .#i2ie10  Things that are here:i#X _a +0 short sword; 3 poisoned dartsiJeieifijimir[ _iyv3i5xi~i\XiЌBiiBiޙiiSiiiBi4i,i,i<ni,i i$iii/iq@XiCiqCiFi-Ti|U,i$ViXioY,ig[i]f  You encounter an adder.ih ###..#.# #..### #..#.. #..#.# #).#.# #..#.# #..#.####################..#.#S......@......#........##############.#.######## #...# #####  S   adder (asleep)iy23.2 (22.0)4.2 (23 _i i _  #) #. #. ###################. S......@......#....... #############.#. #...#  ##### ig   #) #. #. ###################. S......@......#....... #############.#. #...#  #####  ih i3j im ifp ] _An adder is nearby!i w ###..#. #.. #..# #..#. #).#. #..#. #..#.#..#..S.......#........#.#. #...#  #####i.S.Si S5.2 (1.0)Kinetic Grapneliۺi/ _The adder hisses angrily.iW ###..# #.. #..# #..# #).# #..# #..##..#.S.##.#. #...#  #####.S6i>  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 8*i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the adder.iJJ.Siס#9/11 -----==7 _The adder is moderately wounded.ikt *You hit the adder with your +0 hammer.  The adder is heavily wounded.i4H  You barely miss the adder with your +0 dagger.The rocky spike skewers the adder.ii  †The adder is almost dead.The rocky spike skewers the adder.*i[ im †3/53948.4 (1.2Kinetic GrapnelRev  _You kill the adder!i+'< ###.. #.. #.. #.. #). #.. #..###....##.#. #...# #####i/iC14--90i5i=s _You see here an adder corpse.iM -- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i& _-----ie10/11==iT@==1=== _Magic restored.iǻ===i`Xi,iicniVXiiR,ii Xiioi ni%(iDBikJiPXi6`i|4i~BiOXiBi7i9ii|nii[m  A ball python comes into view.i'.......>.)..........# #####...##..........# #...##..........# #...##.......<..# #...##..........# #...##...S......# #...##..#####......  i##..# .......  #.....@...# .....g.  #..# ....... #.# .......#irX#.# ##.###.## S   ball python (constriction, wandering)#.## #.## #.##ipJS.73.4 (44.0)iF.SiPiM4.4 (45Kinetic Grapnel _iiiT  >.)    .....#  ...<..#  ..  ..  #  ########..#   #.....@...#   #.#######.#   #.#  #.# #.# #.# #.# #.# #.#i, ) >.)    .....#  ...<..#  ..  ..  #  ########..#   #.....@...#   #.#######.#   #.#  #.# #.# #.# #.# #.# #.#i~H b _A ball python is nearby!i1.>.).# #####...##..........# #...##..........# #...##.......<..# #...##..........# #...##..........# #...##.S#####...... #..# . #......@..# .....g. #.#.# . #.# # .##.# #.#.# #.#.# # #.# #.#.# #.#.# #..Si7i;85.4 (1.0) _iBiFio#######################...# .......>.).# #####...##.# #...##..........# #...##.......<..# #...##..........# #...##..........#  #...##..#####...... ########@S# ....... #.........# .....g. #.#######.# . #.# .# .......####.# .##.#.# .##.##.# .## ##.# .##.##.# #.# SS)The ball python hisses angrily.  The ball python misses you. The ball python grabs you.  1 ^r;67H ===6Constr  _The ball python constricts you.i a .  You hit the ball python with your +0 dagger.i Ri D11 --i} Z7.6 (1.2Kinetic GrapnelRev iC e _You kill the ball python!ig<  Ijyb comes into view.i......## .....[..~~~~~~~.~#...# ##################...#  .......>.)..........#  #####...##..........# #...##..........# #...##.......<..# #...##..........# #...##.....@....# ---#...##..#####...... ########..# ....... #.........# .....!#.#######.# .......#.# #.# .....g.######## g   Ijyb (wand, wandering)#.# #.# . #......##.#Tm #.# #.####.##.# #.## #..#.#81.6 (4.0-2.6 (5 _iI#...#...##.[..~.~#...##...# .>.).# #####...##.# #...##.# #...##.......<..# #...##.# #...##....@.....# #...##..#####...... #..# ....... #.# .....!. #.#.# ....... #.# #.# .....g. #.# #.# . #......  #.# #.# #.####.  #.# #.# # 0Om#..#. i i$+3.6 (1iiYi#...#...##.[..~.~#...####...# .>.).# #####...##.# #...##.# #...##.......<..# #...##.# #...##.# #...##..#####...... ##..# ....... #.........# .....!. #.#######.# . #.# #.# .....g. #.# #.# . # #.# #.# #.#### #.# #.# # #..#i0<4ir9i iL ;iI#...#...##.[..~.~#...###...# .>.).# #####...##.# #...##.# #...##.......<..# #...##.# #...##.# #...##..#####...... ##..# ....... #.........# .....!. #.#######.# . #.# #.# .....g. #.# #.# . # #.# #.# #. #.# #.# ##?m #..i i&5iGiiv.........[..~~~~~~~.~#... ######################...# .......>.)..........# #####...##.# #...##.# #...##.......<..# #...##..........#i #...##.# #...##.@#####......########..# ....... #.........# .....!.i* #.#######.# ....... #.# #.# .....g.####i8d #.# #.# . #... #.# #.# #.##iU #.# #.# # #. #.# .# #.#ii&6i#i ##################### .......>.).........#####...##.. .....<............#####......########.@# ........!#######.#.##.##.#. 7ifk  .......>.).......#####...##........ ......<......#####......########..# ........!#######.# g.#####.##.##... i riu&8i }i~i  #####...## .....<.....#####......########..# ........!#######.# g.#### . #...#.##.####. i? i &9i# i% i i2   ....<.#####......########..# ........!#######. g.#### . #... #.###.##.##. i} i D90il  <.#####......########..# ........!#######. g.#### . #... #.## #.#..#.##. 1iir .#..#####......########..# ........!#######. g.#### . #... #.## #..####.##. iR2ipig #..#####......########..# ........!#######. g.#### . #... #.## #..#.##) iq<3iKi$i3' #####......########..# ........!#######. g.#### . #... #.## #...i'u#.##. i~/i>1&4i6i9iG ########..# ........i&!#######. g.#### . #... #.## #...###.##. 5io  .......!#######. g.#### . #... #.## #...##. ##.#######################.i D i0 Y6i?x  #######. g.#### . #... #.## #...##.....>. #########.........†.........#..... 7 _Found a stone staircase leading down.i#.# #.# .....g.######.# #.# . #....#.# #.#  #.####.# #.# # #..#.# #.# #.#.#.# #.# #.#.##.# #.# #...#.# #.######## ####.# #.@....>.. #.#.# ###########.#.##.#.# #)#.# #..#.# #.#.#######################.#.........†.........#.....###################.#.#####i)iC&8i"i$iр#.# #.# .....g.##.# #.# . #.#.# #.# #.##.# #.# # #..##.# #.# #.#.#.# #.# #.#.##.# #.# #....##.# #.####..##.# #..@...>.#..##.# ##..##.# #..##.# #).##.# #..##.# #..##.#..##.†.#.#.#.#9i@)#.# #.# .....g.##.# #.# . #.#.# #.# #.####.#.# #.# # #..#.iAT#.# #.# #.#.#.# #.# #.#.##.#.# #.# #....#.#.# #.####..#.#.# #...@..>.#..##.# ##..#.#.# #..#.#.# #).#.#.# #..#.#.# #..#.#.#..#.#.†.#.#.#.#200i 9#.# #.# .....g.##.# #.# . #......##.# #.# #.####.##.# #.# # #..#.##.# #.# #.#.#.# #.# #.#.##.##.# #.# #....#.#.# #.####..#.##.# #....@.>.#..##.# ##..#.#.# #..#.##.# #).#.##.# #..#.##.# #..#.##.#..#.##.†.#.##.#.#1iL{ #.# #.# .....g.##.# #.# . #......##.# #.# #.####.# #.# #.# # #..#.##.# #.# #.#.#.# #.# #.#.##.##.# #.# #....#.#.# #.#.###..#.##.# #.....@>.#..### #.# ##..#.. #.# #..#.#  #.# #..#.##.#..#.##.†.#.##.#.#2i i im#.# #.# .....g.#.#.# #.# . #......##.# #.# #.####.#  #.# #.# # #..#.##.# #.# #.#.#.# #.# #.#.##.##.# #.# #....#.#.# #.#.###..#.##.# #.......# #..###  #.# ##..#..  #.# #..#.# 3ic _There is a stone staircase leading down here.i#.# #.# .....g.#. #.# #.# . #......# #.# #.# #.####.# # #.# #.# # #..#.# #.# #.# #.#. #.# #.# #.#.##.# iX#.# #.# #....#. #.# #.#.###..#.# #.# #......># #..### # i#.# # #..#.. #.# i6#..#.# iŒiii-4 _iii/.# #.# .....g.#. .# #.# . #......####. .# #.# #.####.# #. .# #.# # #..#.####. .# #.# #.#. .# #.# #.#.##.####. .# #.# #....#. .# #.#.###..#.####. .# #......>.@....# #..### # .# # #..#.. .# #..#.# iL6i7i85i>ie@i# #.# .....g.#...# # #.# . #......####.# # #.# #.####.# #.# # #.# # #..#.####.# # #.# #.#.# # #.# #.#.##.####. # #.# #....#. # #.#.###..#.####. # #......>..@...# #..### # # # #..#.. # #..#.# iRi&6iii0 l #.# .....g.#...#.i1  #.# . #......####.#. #.# #.####.# #.# #.# # #..#.####.# #.# #.#.iB1 # #.# #.#.##.####. il1 {#.# #....#. #.#i1 X.###..#.####. i 2 #......>...@..# #..### # # #..#..  #..#.#    i92 &iQA <7i'C iUE iͿ #.# .....g.#...#.##.# ..#......####.#.#.# .#.####.# #.##.#.# .# #..#.####.##.#.# g#.#.##.#.# .#.#.##.####.#.# .#....#.#.#.###..#.####...##......>....@.# #..### ## #..#.. #..#.# #..#.# g   Ijyb (wand, wandering) iE G.gi i8Kinetic Grapneli iԣ####.# ....... #.###.# #.# .......#########...#.###.# ......#......####.#..#.# .....#.####.# #.##.##.# ....# #..#.####.##.#i{l#.# ...#.#.........##.##.# .g#.#.##.#####.# #.#....#..........#.###########@###..#.####...#.#......>......# #..### #####.############### #..#.. iT.#..#.# ##)iޤm.#.##..#.#   i####################..#.# .....†.........#........i5!#it/g.iͲiY&9i iнi/y  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ikw .gYou shape a spike launcher from a nearby wall.iu#g)i+|9/11 -----====10iG8 _Ijyb shouts!i4 #########...#.## ......#......####.#... .....#.####.# #.##.# ....# #..#.### ...#.#........ ##.####.....#g#....#.....##########.###..#.####...#.....>.....@# #..### ################## #..#..  #..#.##).#.#. ################### .....†.........#....... ##############.#.#######i.g----1iB  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iGm #.# .......#########...#.## perishedprincess the Tinkerer  #.# ......#......####.#... Coglin  #.# .....#.####.# #.##.# Health: 53/53 ========================  #.# ....# #..#.####.##.# Magic: 6/11=============-----------  #.# ...#.#.........##.# AC: 3Str: 11  #.# ..#.#.##.####..... EV: 11Int: 16  #.# #.#....#.......... SH: 0Dex: 12  #.###########g###..#.####...#. XL:  7 Next: 94% Place: Dungeon:3  #......>.....@# #..### #####. Noise: ---------  Time: 3211.6 (0.0)  ############### #..#.. . a) [io0;10;1m+0 hammer {Eunkyu c) +0 dagger {Annika #..#.# # Cast: Kinetic Grapnel #).#.#  #..#.#  #..#.#  g   Ijyb (wand) ####################..#.# .....†.........#........# ##############.#.######## Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +5 dagger of venom, wearing a +0 chain mail and carrying  a wand of flamei^D #.# .......#########...#.## perishedprincess the Tinkerer #.# ......#......####.#... Coglin#.#.....#.####.# #.##.# Health: 53/53 ========================#.#....# #..#.####.##.# Magic: 6/11=============-----------#.#...#.#.........##.# AC: 3Str: 11#.#i._..#.#.##.####..... EV: 11Int: 16#.##.#....#.......... SH: 0Dex: 12#.###########*###..#.####...#. XL:  7 Next: 94% Place: Dungeon:3#......>.....@# #..### #####. Noise: ---------  Time: 3211.6 (0.0)############### #..#... a) +0 hammer {Eunkyu c) +0 dagger {AnnikaiZ_#..#.## Cast: Kinetic Grapnel#).#.##..#.##..#.#i\`Qg   Ijyb (wand) ####################..#.# .....†.........#........# ##############.#.########Confirm with . or Enter, or press ? or * to list all spells.i`Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targeti`Aim: Ijyb, wielding a +5 dagger of venom, wearing a +0 chain mail and carrying  a wand of flame  You lock target on Ijyb and prepare to deploy your bee.iF Press: ? - help, Dir - move target: Ijyb, wielding a +5 dagger of venom, wearing a +0 chain mail and carrying  a wand of flame  You lock target on Ijyb and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers Ijyb!i} gIjyb is moderately wounded.ic==2.6 (1Winding igiN _Ijyb closely misses you.iNn 1*i~t  You continue winding your clockwork bee...  The rocky spike skewers Ijyb.id gIjyb is moderately wounded.Ijyb hits you but does no damage.ir====3Pois Winding. iuQ _You are poisoned.i61*i  You continue winding your clockwork bee...  The rocky spike skewers Ijyb!i; gIjyb is severely wounded.You feel sick.  Ijyb hits you with a +5 dagger of venom.i=47=======---4.. iYl _You are more poisoned.i *, ally target)y   clockwork bee (minion)i  With a metallic buzz, your clockwork bee launches itself at Ijyb.  The rocky spike skewers Ijyb but does no damage.ijgy The rocky spike skewers Ijyb but does no damage.  Ijyb is severely wounded.You feel very sick.  Ijyb screams, "They call me mad!"Ijyb hits you with a +5 dagger of venom.  You are more poisoned.ij39==========-------5Pois iRyR _Your clockwork bee barely misses Ijyb.iw< *You hit Ijyb but do no damage.Ijyb is heavily wounded.i  You hit Ijyb but do no damage. The rocky spike skewers Ijyb.iȖ i q `  Ijyb is severely wounded.i4 gThe rocky spike misses Ijyb.  You feel very sick.i) i   Ijyb zaps a wand. The puff of flame hits you.30=--------6.8 (1.2Rev i+ m _Your clockwork bee barely misses Ijyb. Ijyb misses you.i *You closely miss Ijyb with your +0 hammer.  Ijyb is severely wounded.i  You barely miss Ijyb with your +0 dagger.  The rocky spike skewers Ijyb but does no damage.ieLgYou barely miss Ijyb with your +0 dagger.  The rocky spike skewers Ijyb but does no damage.  Ijyb is severely wounded.  You feel very sick.r clockwork bee stings Ijyb but does no damage.  Your clockwork bee closely misses Ijyb.iM22=====--------7==8.0Rev+ iUiGX> _Ijyb hits you with a +5 dagger of venom. i *You hit Ijyb with your +0 hammer.  Ijyb is severely wounded. i&` irMgYou hit Ijyb with your +0 hammer.  Ijyb is severely wounded.You hit Ijyb but do no damage. The rocky spike misses Ijyb.  Ijyb hits you with a +5 dagger of venom. irX18-----9.2 iR _Your clockwork bee barely misses Ijyb. if[ B) _Your clockwork bee barely misses Ijyb.  Ijyb is severely wounded. hit Ijyb with your +0 dagger.  You feel very sick.  stings Ijyb! ie #y   clockwork bee (minion) if  in b #.# .......#########...#.## perishedprincess the Tinkerer #.# ......#......####.#... Coglin#.#.....#.####.# #.##.# Health: 15/53 ======------------------#.#....# #..#.####.##.# Magic: 7/11===============---------#.#...#.#.........##.# AC: 3Str: 11#.# io p..#.#.##.####..... EV: 11Int: 16#.##.#....#.......... SH: 0Dex: 12#.###########)###..#.####...#. XL:  7 Next: 100% Place: Dungeon:3 i>o #......>....y@# #..### #####. Noise: =--------  Time: 3220.4 (1.2)############### #..#.. io F. a) +0 hammer {Eunkyu c) +0 dagger {Annika#..#.## Cast: Kinetic Grapnel#).#.#Pois Rev* #..#.##..#.#y   clockwork bee (minion) ####################..#.#  io .....†.........#........# ##############.#.######## _Your clockwork bee barely misses Ijyb.  i p cYou hit Ijyb but do no damage.Ijyb is severely wounded. i7p You hit Ijyb with your +0 dagger.  You feel very sick.Your clockwork bee stings Ijyb! ir --- _Ijyb dies!You have reached level 8! i} /  --more-- i>x 7/602-78 0% Kinetic Grapnel i f _You feel clever. i[n i=|y _Unknown command. iF b### #.###.# .......#########...#.##......#......####.#........#.####.# ....# #..#.####.........##.#..#.#.##.#### #.#....#.........###########@###..#.####.........>....y.## ####################...#) ####################..# .....†.........#........ iS **   dormant clockwork bee (minion)You feel sick. iE\ 5-10Pois  ie  iu  _Unknown command.  You feel sick. _Your clockwork bee winds down and falls to the ground.  a - a wand of flame (12)  Things that are here:  a +5 dagger of venom; a +0 chain mail ii{ D-2.4 (2 i7  i׃ $ _You feel sick. i  i "Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +5 dagger of venom Armour (select all with [)b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i>  a + a +5 dagger of venom[Enter] accept (1 chosen)i ####.# .......#.###.# perishedprincess the Tinkerer #.# .......#########...#.## Coglin#.# ......#......####.#... Health: 15/60 ======------------------#.#.....#.####.# #.##.# Magic: 7/12==============----------#.#....# #..#.####.##.# AC: 3Str: 11#.#...#.#.........##.# EV: 11Int: 17#.#..#.#.##.####..... SH: 0Dex: 12#.##.#....#.......... XL:  8 Next:  0% Place: Dungeon:3#.###########@###..#.####...#. Noise: ---------  Time: 3222.4 (0.0)#......>....[36i.m*.# #..### #####. a) +0 hammer {Eunkyu c) +0 dagger {Annika############### #..#... Cast: Kinetic Grapnel#..#.## Pois Rev* #).#.##..#.#*   dormant clockwork bee (minion)#..#.# ####################..#.# .....†.........#........#You feel sick. _Your clockwork bee winds down and falls to the ground.  a - a wand of flame (12)  Things that are here:  a +5 dagger of venom; a +0 chain mail _You feel sick.  f - a +5 dagger of venom4-3.4 (1Rev+ ii$ _You feel sick.ip iz i 0-i i  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)i3iӦii.E #########...#.## ......#......####.#... .....#.####.# #.##.# ....# #..#.### ...#.#........ ##.####.....#.#....#.....##########[###..#.####...#.....>....*@# #..### #################..  #..#.##) . ################### .....†.........#....... ##############.#.#######34i0: _You feel sick.i[( %8==2=- _You start resting. You feel sick. x31=-i4 +6.4 (2iX Y7.4 (3Rev i q _You are no longer poisoned.ii@iiLiM2if==i=%i&g . _You start resting.i`._3=im9z9==i=il\Xi#]S4=iR^iia,ibigf==ikimkI5=i~10/12==i6=iBi,iiɍi>7==i=iiiLiiuii3iߡieO8=1i)==ii i,iܭ,iDiiӲij9===i,iii\iiiiJ20=iiK^ _Your dormant clockwork bee falls apart.i%Magic restored.ij)ie055.4 (28.0)ib2==6.4 (29 _ii**i̊Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Eunkyung}  c - a +0 dagger (offhand) {Annika}b - a +0 rapier  f - a +5 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip ii,i< #.# .......#########...#.## perishedprincess the Tinkerer #.# ......#......####.#... Coglin#.#.....#.####.# #.##.# Health: 20/60 ========----------------#.#....# #..#.####.##.# Magic: 12/12 ========================#.#...#.#.........##.# AC: 3Str: 11#.#..#.#.##.####..... EV: 11Int: 17#.##.#....#.......... SH: 0Dex: 12#.###########[###..#.####...#. XL:  8 Next:  0% Place: Dungeon:3#......>.....@# #..### #####. Noise: ---------  Tiime: 3256.4 (0.0)############### #..#... a) +0 hammer {Eunkyu c) +0 dagger {Annika#..#.## Cast: Kinetic Grapnel#).#.##..#.##..#.# ####################..#.# .....†.........#........# ##############.#.######## _You feel sick. _You start resting. You feel sick. x3 _You are no longer poisoned. _You start resting. _Your dormant clockwork bee falls apart. _Magic restored.ix  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Eunkyung}; > or c - a +0 dagger {Annika}i6 _i&ih  You start parting from your weapon.i+7.4 (1i-iifE18.4 (2iEi> i+9.4 (3ii i",60.4 (4i(i0i2+1.4 (5i :i#< ng} _You continue parting from your +0 dagger {Annika}. x5  iq<8You finish parting from your +0 dagger {Annika}.iBiis  You whisper farewell to Annika.  You start attuning to your weapon.iE22.4 (6iXiyi,+3.4 (7iIiv\A4.4 (8i iP3=5.4 (9i/6.4 (10.0)iiE f) +5 dagger (venom)  You whisper farewell to Annika.attuning toattuning to your +5 dagger of venom. x5attuning to your +5 dagger of venomiN.elcome your +5 dagger of venom "Ari" into your grasp.  Your +5 dagger of venom {Ari} begins to drip with poison!i~iiX^ _f - a +5 dagger of venom (offhand) {Ari}iԬ #.# .#...#. #.# ......#......####.# #.# .....#.####.# #.##. #.# ....# #..#.####.##. #.# ...#.#.##. #.# ..#.#.##.#### #.# #.#....# #.#[###..#.####...# #......>....@.# #..### ##### # #..#..  #..#.#  #).#.#  #..#.#  #..#.# #..#.# ......†.#.# #.#.#i%iX87.0) _i<ii #.# .#...#. #.# ......#......####.# #.# .....#.####.# #.## #.# ....# #..#.####.## #.# ...#.#.## #.# ..#.#.##.#### #.# #.#....# #.#[###..#.####... #......>...@..# #..###  # #..#.. #..#.#  #).#.#  #..#.#  #..#.# #..#.# .†.#.# #.#.#4=8ii(|iWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Eunkyung}  f - a +5 dagger of venom (offhand) {Ari}b - a +0 rapier  c - a +0 dagger {Annika}[?] describe selected [!] equip|wield|wear[tab] equip|unequip ie #.# .......#########...#. perishedprincess the Tinkerer #.# ......#......####.#. Coglin#.#.....#.####.# #.## Health: 24/60 =========---------------#.#....# #..#.####.## Magic: 12/12 ========================#.#...#.#.........## AC: 3Str: 11#.#..#.#.##.####... EV: 11Int: 17#.##.#....#........ SH: 0Dex: 12#.###########[###..#.####... XL:  8 Next:  0% Place: Dungeon:3#......>...@..# #..### #### Noise: ---------  Time: 3268.4 (0.0)############### #..#..a) +0 hammer {Eunkyu f) i B+5 dagger (venom)#..#.#Cast: Kinetic Grapnel#).#.##..#.##..#.# ######################..#.# .......†.........#........# ################.#.########You start attuning to your weapon. _You continue attuning to your +5 dagger of venom. x5  You finish attuning to your +5 dagger of venom.  You welcome your +5 dagger of venom "Ari" into your grasp.  Your +5 dagger of venom {Ari} begins to drip with poison! _f - a +5 dagger of venom (offhand) {Ari}  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +0 hammer {Eunkyung}; > or f - a +5 dagger of venom {Ari}i 6 _i i: h  You start parting from your weapon.i +9.4 (1i i B70.4 (2i; ,iI +1.4 (3ii iu v25=2.4 (4i i} 3.4 (5 f) +5 dagger (venom) {Ari} _You continue parting from your +0 hammer {Eunkyung}. x5  You finish parting from your +0 hammer {Eunkyung}.  You whisper farewell to Eunkyung.  You start attuning to your weapon.4.4 (66=5.4 (7i16.4 (87.4 (978.4 (10.0)i_w  b) +0 rapier {Iwao} _You continue attuning to your +0 rapier. x5  You finish attuning to your +0 rapier.  You welcome your +0 rapier "Iwao" into your grasp. _b - a +0 rapier (weapon) {Iwao}i L# #.# .#...# # #.# ......#......####.# # #.# .....#.####.# #. # #.# ....# #..#.####. # #.# ...#.#. # #.# ..#.#.##.#### # #.# #.#....# # #.#[###..#.#### # #......>..@...# #..### # # #..#.. # #..#.# # #).#.# # #..#.# # #..#.# #..#.# .†.#.# #.#.#io N9.0) _i i:\i` Drop what? (Left/Right/Tab to switch category) 6/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 rapier (weapon) {Iwao}  f - a +5 dagger of venom (offhand) {Ari}a - a +0 hammer {Eunkyung}  c - a +0 dagger {Annika} Armour (select all with [)  e - a +0 leather armour (worn)d - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i 1 it b - a +0 rapier (weapon) {Iwao}  a + a +0 hammer {Eunkyung}[Enter] accept (1 chosen)i2  a + a +0 hammer {Eunkyung}  c + a +0 dagger {Annika}2i^4 i ^ # #.# .......#########...# perishedprincess the Tinkerer # #.# ......#......####.# Coglin # #.#.....#.####.# #.# Health: 27/60 ==========-------------- # #.#....# #..#.####.# Magic: 12/12 ======================== # #.#...#.#.........# AC: 3Str: 11 # #.#..#.#.##.####.. EV: 11Int: 17 # #.##.#....#....... SH: 0Dex: 12 # #.###########[###..#.####.. XL:  8 Next:  0% Place: Dungeon:3 # #......>..@...# #..### ### i^  Noise: ---------  Time: 3279.4 (0.0) # ############### #..#..f) +5 dagger (venom) b) +0 rapier {Iwao} ##..#.#Cast: Kinetic Grapnel ##).#.# ##..#.# ##..#.# #######################..#.# ........†.........#........# #################.#.########You whisper farewell to Eunkyung.  You start attuning to your weapon. _You continue attuning to your +0 rapier. x5  You finish attuning to your +0 rapier.  You welcome your +0 rapier "Iwao" into your grasp. _b - a +0 rapier (weapon) {Iwao}80.4 (1ik i _You drop a +0 hammer {Eunkyung}.1.4 (2 _You drop a +0 dagger {Annika}.i'ii6,id6 {8=9=30=1=23=icF ike *4=5=i\ 6=78=9=40=i 1=2i# *43=i Bi# 4=i: ,it i* 5=iI> i a 6=78=ixc iΔ Bi BiR 9=50=i 1=2iw ,iT iu i K3=ix X4=5=i Bi^ i iF iN 6=78=iYO ,iO U9=iW XiY ,iZ i] % i ^ F_You start resting.HP restored.iv i\| 2387.4 (106.0)i b60=87 _i3 i  You see here a +0 chain mail.= _iXiiBiij&i)v..##..........# #.# # i+..##..#####......(# #.# ###..# #.......# #.# ......# #.....!.# #.# ig,####.# #.......# #.###  #.# #.......#########...#.# i, #.# #.......#......####.# i^- #.# #.......#.####.# #.## i- #.# #.....@.# #..#.####.##.94.4 (6.0) i_. #.# #.......#.#.........##. i. #.# #.......#.#.##.####.... iL/ #.# #######.#....#......... i/X #.###########[###..#.#i~0 ###...# i1 #......>..)...# #..### i18 #####  i 2T## #..#..ir2 #..#i2#.#i*3 iv3##).#.i3"#iE@iOijP$5.4 (7i?Yik- _Found 5 poisoned darts.iT iiS*Bi06>.)iH1w ........# i1d##### ..##..........# i2...in3x##.......<..# iWv# ..##..........#  ..##..........##### #.# ..##..####(# #.# #.# ####. #.# #.# ..... #.# #.# #### #.###.#..#########...#.#.......#......####.# #.......#.####.# #.##.# #.......####.##. .# #.......#.#.........##. #.# #.......#.#.##.####.... #.# #######.#....#......... 400.4 (51.4 (6i_l _c - a potion of curing iI  i  i iU  You encounter a kobold. It is wielding a +0 whip. i#8############...#>.).....K....# .##...# #####.##..........# #......##.......<..# #.###. iB$T.##.#  #.# #..##..........##### #.# #. ...##..#####(# io$ #.# #. #####..# #.# #.# #.  i$.......# #.......# #.# #.  i$######.# #.......# #.###. #.# #.......#########...# i$ #.# #.......#......####. i%u #.# #.......#.####.# #.## K   kobold (wandering) #.# # i%g.# #..#.####.## #.# #.#.#.........## #.# #.......#.#.##.####... i!-S.K0 i5MK i;4==2.4 (1 iY ib( _The kobold shouts!!i[..~~~~~~~.~#...# #############...#>.)..........# #...##.....K....# ##### #...##..........# #... #...##.......<..# #.### #...##.#  #.# # #...##..........##### #.# # #...##..#####(# #.# # ######..# #.......# #.# # ........# #.# #.# # #######.# #.# #.### # #.# #.#########...# # #.# #.#......####. # #.# #.#.####.# #. # #.#[!i^37m #.# #..#.####. # #.# #.#.#.........#.K--3Kinetic Grapnel!iI ##############...## .[..~~~~~~~.~#...# ##############...# ....>.).# #...##..........# ####  #...##......K...# #...  #...##.......<..# #.#  #...##.#  #.#  #...##.........@##### #.#  #...##..#####(# #.# #######..# #.# #.# .........# #.# #.# .#######.# #.# #.# .# #.# #.#########... .# #.# #.#......####. .#!i  #.# #.#.####.# #. .# #.# #.# #..#.####..K--4"iZ.†.....)...........# ###############...## ..[..~~~~~~~.~#...# ###############...# .....>.).# ###...##.# ### #...##..........# #.. #...##.......K..# #.# #...##.#  #.# #...##..........##### #.#  #...##..#####......(# #.# ########..# #.# #.# #.........# #.# #. #.#######.# #.# #.# #.# #.# #.#########. #.# #.# #.#...."i;@..#### #.# #.# #.#.####.# #=5 _The kobold hits you but does no damage."i\ <You closely miss the kobold with your +0 rapier.You hit the kobold with your +5 dagger of venom."iIR"ist6.5 (1.1Kinetic GrapnelRev "i` _You kill the kobold!#ik##########.# ..†.....)...........# .###############...## ...[..~~~~~~~.~#...# ################...# ......>.).# ####...##.# ## #...##..........# #. #...##.......@..# #. #...##.#  #. #...##..........##### #. #itl #...##..#####......(# #.  ########..# #.# #.  #.........# #.# #.  #.#######.# #.# #  #.# #.# #.#########.  #.# #.# #.#......###i5_-70#i  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 whip; a kobold corpse#i.# ....###########.....o...#..†.....)...........################...## ....[..~~~~~~~.~#...# #################...# .......>.).# #####...##.# # #...##......@...# # #...##.......<..# # #...##.#  # #...##..........##### # #...##..#####(# # ########..# #.# # o   orc (wandering) #.........# #.[4#i0m# #  #.#######.# #.# #  #.# #.# #.######### .oYou encounter an orc. It is wielding a +0 hand axe.o==8 _The orc shouts!$i  ....# †.....).o..# ...## [...# ########...# >.)..........# #..........#  #...##......@...#  #...##.......<..#  #...##..........#  #...##..........#####  #...##..#####......(#  #..# #.......#  ...# #.......#   #.......#  #.# #.# $i  ....# †.....).o..# ...## [...# ########...# >.)..........# #..........#  #...##......@...#  #...##.......<..#  #...##..........#  #...##..........#####  #...##..#####......(#  #..# #.......#  ...# #.......#   #.......#  #.# #.# $i&[ _An orc is nearby!$i_ $i& X# ######?$i 0# $i {# .............# $i [##########.........# $iD †.....)........o..# $i W###############...## $i n...[..~~~~~~~.~#...# $i d################...# $i ......>.).#  ####...##.# ##...##..........# #.#...##.......<..# #.#...##.# #.#...##..........##### #. #...##..#####......(# #.########..# #.......# #.#.........# #.......# #.#.#######.# #.$ik! G# #.$i=$ $iO& .$i6 .o$iXL p--9Kinetic Grapnel _$i.).#  ###...##.# ####...##..........# #.#...##.......<..# #.##...##.# #.##...##..........##### #.# #...##..#####......(# #.# ########..# #.......# #.# #.........# #.# #.#$iC k.o$iW X--10$iX $i,[ %iZJE#. .......!######? ....... ##########.........# .†.....)........... ###############...## ..[..~~~~~~~.~#.o ############### .....>.) ####......< ........####  #...##..####(#######%iYD=1%i`P _The orc hits you but does no damage.%ibG) _An orc is nearby! _The orc hits you but does no damage.  You hit the orc with your +5 dagger of venom.  is poisoned.  The orc is heavily wounded.  You hit the orc with your +0 rapier2.6 (1.1Kinetic GrapnelRev %iG _You kill the orc!%iGM.#. .......!######? ....... ##########.........# .†.....)...........# ###############...## ..[..~~~~~~~.~ ############### .....>.)..... ##..##%iG#...##..........##...#####....%iR%irU3-30%io]%i%`$  Things that are here:%ir _a +0 hand axe; an orc corpse%i M.#.o.##. ........!######?%iy  ..... ##########... .†.....)...........# ###############.@.## ..[..~~~~~~~.~#.) ############### .....>.)..........#Rev ..... ............#%i }-4 _%i[ %ib5M%ibt& .#..##. ........!######? .... ########## .†.....)........@..# ###############...## ..[..~~~~~~~.~#.) ###############...#..........#%iC5&i .....)...#  .##  ...#  ###  ........!#  ######?#  .....# ########## &i{†.....)...........# ##############...# .[..~~~~~~~.~#.).# ##############...# ....>.).#  ##...##..........# #####...##..........# #...#...##.<..# #.#&i&i&6&i&iv* _Found a short sword.&iM#.......# ....)...# .## ...# ###  ........!# ######?#  .....# ######### .....)...........# #############...# [..~~~~~~~.~#.).# #############...# ...>.).#  #...##.# &iDo##### #...##...# #....&i&iC7&iAM) #.... .....)#..##. ........!######?  .... ######## .....)...........#.....&i&i&8&i&i% _Found a dagger.&i %M.) #.... .....)#..##. ...######?  .... ########.........#....#&i &i &9&icN n20.6 (2&i͟ b _c - 2 potions of curing (gained 1)'imN #.# #......)##.# .....)...# .#.# .# ##.# .# ######?......# .##.# †.....).######...## .[..~.~#.).###...# ....>.).#'i6V'iWY+1.6 (1'i&n'i'i4#.......# #)# #.##.......# #......)...# ##........# # ..# # ##.# # ..# # ######?...@..# # .......# ##########.# .†.....)..# ################# ..[..~~~~~~~.~#.). ###############...# .....>.)..........# ###...##.#### 'i&2'i'i #.#.. #......)##.##.# .#.)...# .#.#.# .#.# .##.# .#.# .# ######?..@...# .# .# .#.#.†.....).# .#...##.[..~.~#.).###...#.>.)..........##...##.# 'i 'iܳC3'i  #.# .. #......)##..##.#.#......)...#.#.#.# ).# ..#.#.###.#.#.#.# ######?.@....#.# .#.#.# ...†.....).#.#...##.[..~.~#.).###...#.>.)..........##...##.# 'i &4'i 'i 'i  #.#.... #......)##'iݛ ...##.#.#.......)...#.# ...#.# .).# ..#.# #.###'i .#.# #.#.# ######?@.....#.# .#.#.# ....†.....).# ...##...##.[..~.~#.).##...#  .>.)....#  #####...##.#'i 'i? &5'i 'i 'i  #.# .... #......)# 'ik + #### ....##.# #...# ...)...# #...# ...#.#.).# ...#'i ].# #.###.#.# #.#.# ######.#.#.#.#.# .....†.....).# #...#'i\ #...## ......[..~.~#.).##...# 'i .>.)....#  #####...##.#'i 'i0&6'iG'i$'i2+7.6 (2'i#=$ 'i=d_c - 2 scrolls labelled WALECO IRUPUCIGI (gained 1)(i%((i~q #.#  .... #......)# ### ....##.......# (i!...# .........)...# .# ....## ).# ....# # #.#### # #......# # ####### (i # ......# ########## ....†.....)...........################...# .....[..~~~~~~~.~#.).# ##################...#  .......>.)(iA8.6 (1(i(iM.. #..).. . .... ) ###...##.........).....#)...#.###..... ###### ...# ..............##.#...#9 _Found a club.(ia) 3(i0 ,(i2 (i7 ,(i`8 (i< (i<= (iXP (ij\ F .........  #..?....# .. #..)....#  ... #.......#  .... #......)# ## ....##.# # ...)...# # ....#..# # #............# # #.###........# # #....# ####### ......##.........#†.....)...........# ....##(iRe 78 M.###......... #..? #..) . .... ) ###...........#............ .# #.###........#...........#(iw W31.6 (22.6 (3(iz (i $  Things that are here:(i$ _a +0 short sword; a +0 pair of gloves of parrying+iM. .###......... #..? #..) . .... ) #..##.....)....#.... .# #............#..........#+i+i#23.6 (1 _+i0+id3+i؃ .........# ## .. #..?....#..). #....) ##..#. .....#.....#....+i.........# ..†.....)...........#+iҹ<4+i%+iA  +iThings that are here: _a +0 short sword; a +0 pair of gloves of parrying,i,ikrWear or take off which item? Inventory Items Armour (go to first with [)  e - a +0 leather armour (worn)d - a +0 chain mail Floor Items ([,] to select) Armour a +0 pair of gloves of parrying[?] describe selected [!] equip|wield|wear[tab] equip|unequip .ĭ.........#perishedprincess the Tinkerer ........###Coglin.........Health: 60/60 ========================#..?....#Magic: 12/12 ========================.. #..)....#AC: 3Str: 11... #.......#EV: 11Int: 17.... #......)#SH: 0Dex: 12 ## ....##.......#XL:  8 Next:  0% Place: Dungeon:3 .# .........@...#Noise: ---------  Time: 3434.6 (0.0) .# ....#........#f) +5 dagger (venom) b) +0 rapier {Iwao} .# #............#Cast: Kinetic Grapnel .#[37.i^m #.###........# .# #............# .# ######.......# .# ..............# .##########.........# ..†.....)...........# _c - 2 scrolls labelled WALECO IRUPUCIGI (gained 1) _Found a club.  Things that are here: _a +0 short sword; a +0 pair of gloves of parryingThings that are here: _a +0 short sword; a +0 pair of gloves of parrying.i6 _.i0.i  You start putting on your armour.5.6 (1.i.i.i+6.6 (2.iR7.6 (38.6 (4.ifU.isa.ig+9.6 (5.io.iZp- 4 .ipg_You continue putting on your +0 pair of gloves of parrying. x5.iu.i}.io _You finish putting on your +0 pair of gloves of parrying..i M. .###......... #..? #..) . .... ) #..##.....)....# .# #............#.........#.i .i 340.6 (1 _.iC .i /i.M.?.. ..####........... #..? #..) . .... ) #..##.........) .# ....#........#.#..........#/i/iI&1/ix _Found a scroll labelled KUUPSAHIH./i M#####...#?. ..####........... #..? #..) . .... ) #..##.... .# .........)...####.......#/iE*<2/iK/i R/i9M #########...#? ..####.............# #..? #..) . .... ) ## ....##.......#..#..........#/iP/ik&3/iV/i/ip .. #####.#######...#.#?..#.# ####..............# #..@....# .. #..)....#/i ... #.......# .... #)# ### ....##.......#.# .....)...#.# ....#.# ).# #....#.# #.###.#/i/i&4/i/i/if/i$5.6 (2/i&/i0+a _q - a scroll labelled KOROUWKYOCH/i9 kM o. .. ##########...#? ###.......# ...##.......#.# #..)... #.......#o   orc (wandering).........#.o/i# ^6.6 (10iCSk .. .. .o ##########...#? ####... ...##.......#.#. #..) . .... ) ##0iS##.........) .....#0iZ\U.o0iy0io===7Kinetic Grapnel _The orc shouts! You hear a shout!0i+& .. .. .. #####o######...#?0iG ####... ...##.......#.#.. #..)....# #.. . .... ) ####.........)0ie2o0i.o   orc0i0---80i0idg ..  #####.# ######...#o# .# .# .#### .......###.......#.#... #..)....# #... #.# .... #......)# ## ....##.......#.o0in0i%oB---90i*x0i  _You see here a scroll labelled KUUPSAHIH.0i )The orc shouts! You hear a shout! _You see here a scroll labelled KUUPSAHIH.  You hit the orc with your +5 dagger of venom.  The orc is poisoned.  The orc is severely wounded.  You hit the orc with your +0 rapier.0i (0ii  8 =50.7 (1.1Kinetic GrapnelRev 0i ] _You kill the orc!1i ...#...#g.. #.. .. #####.# ######...#.# .?@.# .# .#### ...# ...##.#.#... #..)....# # g   goblin (wandering) .g1i^ c-10Kinetic Grapnel1iآ 1i _You encounter a goblin. It is wielding a +0 mace.Things that are here:1i  1i O_a +0 flail; a +0 leather armour1i0d ...# ...# ... #g. .. #####.# ######...#.# .@).# .# .#### ...# ...##.#.# ... #..)....# #  ... #.#  .... #......)# ## ....##.#1i 0 -2Kinetic Grapnel _1i3.7 (2 _j - 5 scrolls labelled KUUPSAHIH (gained 1)2i&|C ...# ...# ... #g. .. #####.# ######...#.# .).# .# .#### ..# ...##.#.# ... #..)....# # ... #.#  .... #......)# ### ....##.#4.7 (12i͏2i2i ...# ...# ... #g. .. #####.# ######...#.# .).# .# .#### ....##.#.#.... g2i g   goblin (wandering)2i =5Kinetic Grapnel2iD 2i ...# ...# ... #.. .. #####.# ######...#g# ..# .# .#### ...#...##.#.#... #..)....# # 2i gg58-=6 _The goblin hits you with a +0 mace.  Things that are here:2iP U _a +0 flail; a +0 leather armour3i- )  You hit the goblin with your +5 dagger of venom. gYou kill the goblin!g(wandering)3i-   8 7.8 (1.1Kinetic GrapnelRev 3i&3i q _You encounter a goblin. It is wielding a +0 whip.3i .... g..# ...#.### ...  #####.# ######...#@# .).# .# .#### ........###.......#.# ... #..)....# #... #.# .... #......)#3i} Mg.3i 9-80 _You see here a +0 mace.3iQ 2##.#.g..### .....#.#####...##.........# ##########...#)......)........# ........###.... ...##.......#.)....# # .g. 0 -9 _3i} 4i78! .#.#####g#...... #....# #....### ......##.#####...# #......@..# ######.##########...#)# .).# .#.#### ..............###.......#.4i8#... #..)....# #4i;G.g4iB4ioG1604iTM4iM4i{ G.  .#.######.#.....g. #....## #......##.#####......... ######.##########...#).)....# .....###.......... ...##.......#..gg60=1Kinetic Grapnel4i 4iG .# .. #  .#.#######.#....... #...g# #....###  #..@...##.#####...#.##.........#  ######.##########...#)#.).# ....#.....####.......#.g.24i 5i.=  You closely miss the goblin with your +5 dagger of venom.   8 =3.9 (1.1Rev 5i _You hit the goblin with your +0 rapier. The goblin barely misses you.5i[| )You hit the goblin with your +0 rapier.5i_5.0Kinetic Grapnel5i5iJ _You kill the goblin!5iu M.# .  .#.########.#.#...........# ### #.....#####...#.#.........# #######.####....5i =-60  Things that are here: _a +0 whip; a goblin corpse6i,M##.## . # .#.########.#.#...........# ).### #......######...#.#.........#.##...6i36ibW6i Z` 0 -7 _6ic6i0 ## .. .## .. # .#.##.#.##.# #.@..# #..).### #......# #.#####...#.# #.........#.# ######.#### # ######...#)#  .).#  .#6i|,;86i66i+ ## .. .# .. # .#.# #########.#.##.....@.....##.####....###6i6H #..).### #......# #.#####...#.# #.........#.# ######.#### # ######...#6iҝ|)# ).#6i6i*096i6iO6ila  ## .. .## .. # .#.# #.#.# #.# #.####....### #..).### #......# #.#####...#.#  #.........#.# 6ia  ######.#### #  ######...#)#  .).#6i =706i 7i7ih7i7ib,7i7i7i7i7i7in7i9,7i^7i7i,7iq7iK7i= 7i; B7i$< 7iy> 7iQX #######.###.# ..........#.# #######.#.#.#  #######.#.#.#  ..........#.######  ####....###......#  #..).########.#  #......# #.#  #####...#.# #@#  ........#.# #.#  ####.#### # ..#  ...#)#####  ...).# .....#   .....####   ........#    ......#.#   7iY 096.0 (26.0)7ic^ ,7.0 (277i%a 7i#h a _u - a scroll labelled ENUUSI IPPO8ig8i8i8i8i8iFB8i8i68i8i8i,8i8i8i8io8i   You encounter a dart slug. #######.#.#.#  #########.#.#.#  #...........#.######  #.####....###......#  #..).########.#  #......# #.# #.#####...#.# #.# #...#.######.#  ######.#### #.@....# ####...#)# #...###### .......).# #...  Kinetic Grapnel......# #.w.......####..........#... w   dart slug (asleep) .##.......#.###.  #..)....# # #^  #.......#8ie502.0 (5.0)3.0 (6 _8i48in ##.#.#.# #...........#.###### #.####....###......# #..).########.# #......# #.##.#####...#.# #.# #.........#.######.# ######.####.#......# #####...#)# #..@###### ........).# #...# ...# #.w.#.####...#....#...####.###.# #..)....# # #^# . #.......# #.# .. #)#4.0 (19iװk #...........#.###### #.####....###......# #..).########.# #......# #.##.#####...#.# #.# #.........#.######.# ######.####.#......# ######...#)# #...###### .........).# #.@.# ...# #.w.#.####...#....#...####.###.# #..)....# # #^#. #.......# #.#.. #)# ...##.......#59iTw .  The helpless dart slug fails to defend itself.  You puncture the dart slug with your +5 dagger of venom!9i)9i 8 16.1 (1.1Kinetic GrapnelRev 9i+c _You kill the dart slug!:i:iVr 0 :i:i  :iu:it:i3:iX:i#:in:i,:i,:iX:i:i1X:i 4,:i6:i C:i"S:iyB:iB:i[.  You see here a +0 mace.:i5 _:i,:i:in:i:i:i:i:i:iT:i&:i\:i:i:i:i :iX:i&:i|:i;:i:ij$B:i7*,:ig5n:i6:i<:ig=:i=:iM:iJTX:iU:i#^:i`:i c:ixc:id:in:ip:i1s:iR:i:iB:i:ia:i :i,:ie:ib:iq:i::in:i ########...#)# #. #..........).# #. #............# #. #............####. ##...............#. #.....##.......#.## #.....##..)....#.# #.....##.......#.# #[@...##......)#.#  ### #### ..##.......#.##  ..# #...# #..........)...#... ##.####...# #.....#........####. ...).# #.#............# .#.###....#[:i40m #.#.###........#..<.....# #.#............#.......# #.######.......#.......# ..............# #...#)# # #.).# # #..# # #......#### ##........# #.....##.#. #.....##..)....#.# #.....##.#.# #@....##......)#.# ### #### #.....##.#. ..# #...# #.)[40:iym...##.####...# #.....#.. ...).# #.#......# #.#.###....# #.#.###......# #....<.....# #.#...........# #.# #.######.......# #.# .#68.1 (62.0)9.1 (63:in _You see here a +1 cloak.:iŲ u:iE : _:i^ :i ,:iK :i` n:i% ,:i :i ,:i2 :i :i% :ix, :i. :i2 :i7 :i;; :i< :i? :iC :iG :iH :iK :iP :iT :iU :ic :i h :in B:iz :i{ :iП :i :iƣ $  Things that are here::iӦ _  a +0 flail; a rat skeleton:i~ 5 _:i5 v:i   You see here a rat skeleton. _  You encounter an orc. It is wielding a +0 club. #[....##...### ##### #.....##.....# #...# #..........#####.####...# #.....#.......... ...).# #.#........#.#.###....# #.#.###....#....<.....# #.#........#..........# #.######...#.o......@.# .... ##..###....##########..... #..# #.....÷.....)[:i 44m....... #..####...############ ............[..~~~~~~~.~# ########################## o   orc (wandering) .......>.)....... #####...##....... #...##........o91.1 (22o:iR#5==2.1 (23:i-:i3% _The orc shouts!;ikP x #[....## ### ##### #.....## ..# #...# #.;iUQ  #####.####...# #.....# ...... ...).# #.#... #.#.###....# #.#.### #....<.....# #.#..... #.# #.###### #..o.# #...... ##..###....## #..# #.....÷.....). #..####...#### ............[..~.~ ############# .>.) #####...## #...##;iAx .o--3.1 (1.0)Kinetic Grapnel.) #####...##[.) #####...## #...##.) #####...#.) #####...## #...##[9;=i817H 0 -9 _=izn _=iЁ =i= =iЅ =i =ia =iA =i =ij B=iԜ =i =i =iɢ =i =i =i =iө =i =i =iF =i =i =i\ =i =i =i  # # # # # ##### #####  ...# #...# ##########.####...# +...[@.........).# ######.#.#.###....#  #.#....<.....# # #.#..........#  ..#....).....# # ####..###....#..# #.....÷.#..####...#####=i~ 5............[=i)  ##### #####  ...# #...#  #.####...#  +........).#  #####.#.#.###....#  #.#....<.....#  #.#..........# ..#....).....# ####..###.... #..# #.....÷=i p #..####... .[=i -608.3 (9=i /9.3 (10.0)=i} =iH _You see here a +0 pair of gloves of infusion.>ie3>i_f>io,>i _>iX>i67/#######..............##### ####..........# #.........?#########.####..........+...[..........)........#####.#.#.###...........@...#.#....<.....1..##.#.#.###.#..........#.#.....#....).....#.########..###....#. #..# #....#> #..####..... ........$. ####### .20.3 (11 _Found a stone staircase leading down.>iǾ#########.#.# ##### ###..# ...# #?#########.####..+...[..........)#####.#.#.###..........#.#....<...##.#.#.###.#..... #.#.#.....#....)# #.########..### #.# #..#  #># #..#### ... .........>iZT$.##########>id1.3 (1.0)?iQ%M######## ##### ###.# ...# ?#########.####..+...[..........)#####.#.#.###.........#<...##.#.#.###.#............ #.# #...2?i ?i|' M######## ##### ###.# ...# #########.####..+...[..........)#####.#.#.###............#.#....<....... ##.#>#?i()&3?ic2?iA?iE+4.3 (2?iL?iOc _v - a scroll labelled CIHARO GETHRY?i( ( #########........##### ### ...# #..########.###+...[..........)#####.#.#.###.......#.#....<....##.#>#............ 5.3 (1?i ?iX @il######'...[..####.#@is@i=w&6@i~@i( _You open the door.@i&z## .# .@in# ##### #.# ...# #..#.####.....[.)..#####.#.#.###......#.#....<....##.#.#.###.#... #.#.#.....#....).. #.#.########..###.#.#.# #..# #.#># #..####.... .@iR<7@iL<Q _There is an open door here.@izq######### ........# ........# ##### #..# ...# #...#.#.####...#.@iGz<'@..[.).#.#####.#.#.###....#......#.#....<.....#...##.#.#.###.#.#.. #.#.#.....#....).....#. #.#.#..###....##.#.# #..# #.#># #..####...#... .@i@i0-8 _@i@i@i @i% ######### ........# ........# ##### ##### ........# ...# #...# .#.####...# .'.@.[.).# .#####.#.#.###....# ............#.#....<.....# ...##... #. #.#.#..###....##.#.# #..# #.....÷#># #..####...#... .@i<% &9@i& @i@) @i # .# ........# ##### ##### ........# ...# #...# .#.####...# .'..@[.).# .#####.#.#.###....# ............#.#....<.....# ...# . #.#.#..###....##.#.# #..# #.....÷.#># #..####...#... .[@i Z30Ais# .# .# ##### ##### ........# ...# #...# .#.####...# .'...@.).# .#####.#.#.###....# ......#.#....<.....# ...##.#.#.###.#.. #.#.#.....#. #.#.########..###....##.#.# #..# #.....÷.#># #..####...#... .[.1Ai _You see here a +0 pair of gloves of infusion.Cis # .# .# ##### ##### ........# ...# #...# .#.####...# .'..@[.).# .#####.#.#.###....# ......#.#....<.....# ...##.#.#.###.#.# .. #.#.#.....#....).....# . #.#.########..###.... #.#.# #..# #.....÷ #># #..####... ... .[2 _Cig}CiuDi"DiA +0 pair of gloves of infusion. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of infusion': It empowers each of your melee hits with a small part of yourmagic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Di5Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {ego} {branded} {Infuse} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.IiIi"perishedprincess the Tinkerer CoglinHealth: 60/60 ========================#########Magic: 12/12 ========================........#AC: 4Str: 11........# ##### #####EV: 11Int: 17........#...# #...#SH: 0Dex: 12........#########.####...#XL:  8 Next:  1% Place: Dungeon:3........'..@[..........).#Noise: ---------  Time: 3632.3 (1.0)........#####.#.#.###....#Iixf) +5 dagger (venom) b) +0 rapier {Iwao} ............#.#....<.....#Cast: Kinetic Grapnel...##.#.#.###.#..........#.. #.#.#.....#....).....#. #.#.########..###....### #.#.##..# #.....÷. #>##..####...### ...............[  _You see here a +0 pair of gloves of infusion. _Found a stone staircase leading down. _v - a scroll labelled CIHARO GETHRY _You open the door. Ii!p_There is an open door here. _You see here a +0 pair of gloves of infusion.Ii IiRIiIiIi.;# .# .# ##### ##### ........# ...# #...# .#.####...# .'...@.).# .#####.#.#.###....# ......#.#....<.....# ...##.#.#.###.#.. #.#.#.....#. #.#.########..###....##.#.# #..# #.....÷.#># #..####...#... .[.IiR3Ii _You see here a +0 pair of gloves of infusion.IiIiʿWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 leather armour (worn)d - a +0 chain mail Floor Items ([,] to select) Armour a +0 pair of gloves of infusion[?] describe selected [!] equip|wield|wear[tab] equip|unequip Ki4 Ki\perishedprincess the Tinkerer CoglinHealth: 60/60 ========================#########Magic: 12/12 ========================........#AC: 4Str: 11........# ##### #####EV: 11Int: 17........#...# #...#SH: 0Dex: 12........#########.####...#XL:  8 Next:  1% Place: Dungeon:3........'...@..........).#Noise: ---------  Time: 3633.3 (0.0)........#####.#.#.###....#f) +5 dagger (venom) b) +0 rapier {Iwao} ............#.#....<.....#Cast: Kinetic Grapnel...##.#.#.###.#..........#.. #.#.#.....#....).....#.i]O0m #.#.########..###....#### #.#.##..# #.....÷.. #>##..####...#### ...............[.  _Found a stone staircase leading down. _v - a scroll labelled CIHARO GETHRY _You open the door. _There is an open door here. _You see here a +0 pair of gloves of infusion. _You see here a +0 pair of gloves of infusion.Ki_P  Okay, then.KihKiD _Ki4.3 (1 _c - a +0 pair of gloves of infusionKi&R c # .#Kime W .# ##### ##### ........# ...# #...# .#.####...# .'.).# .#####.#.#.###....# ......#.#....<.....# ...##.#.#.###.#.# .. #.#.#.....#....).....# . #.#.########..###.... #.#.# #..# #.....÷ #># #..####... ... .[5KiVr KiIc P # .# ........# ##### ##### ........# ...# #...# .#.####...# .'.).# .#####.#.#.###....# ............#.#....<.....# ...##.#.#.###.#.#  .. #.#.#.....#....).....# . #.#.#..###.... #.#.# #..# #.....÷  #># #..####... ... .Ki' Ki C6Ki_ ######### ........# ........# ##### ##### ........# ...# #...# .#.####...# .'.).# .#####.#.#.###....# ............#.#....<.....# ...##.#.#.###.#.# .. #.#.#.....#....).....# . #.#.#..###.... #.#.# #..# #..... #># #..####... ... 7KiKidLi2 ######### ........# ........# #####  Li3..# ...# #... .#.####... ..). .#####.#.#.###.... ......#.#....<..... ...##.#.#.###.#. .. #.#.#.....#....)..... . #.#.#..###.... #.#.# #..# # #># #..####... ... Li78 _There is an open door here.Li0b######### ........# .# ##### ### .# ...# #.. .#########.#### .'..............) #####.#.#.###.. .....#.#....< ...##.#.#.###.#.... .. #.#.#.....#....) . #.#.########..### #.#.# #..# # #># #..#### ... ...... $##########Li`9 _Lif #########........##### ### ...# #..########.###'..............)#####.#.#.###.......#.#....<.##.#.#.##... #.#.#....)#.#.###... LimLi'40LiXLi2  #########........##### ### ...# #..########.###'..............)#####.#.#.###.......#.#....<....##.#@#.###... #.#.#....) #.#.########..###...# 1Li U .........Li ##### ###.. ...# #.....########.###........'..............)........#####.#.#.###...............#.#....<....##.#.#.###. ...) #######..###  #..# #....Li" <2Li LiC/ ##### ###... ...# #........#########.###.....'..............)....#####.#.#.###..........#.#....<.##.#.#.##. ...) #######..### Li/} #..#  #>###.....g   hobgoblin (asleep)#.g..#LiAR3MiZ _You encounter a hobgoblin.Mi ...# #......#########.###...'..............)...#####.#.#.###.......#.#....<.##.#.#.##. ...) #######..###  #..#  #>###..........#$... ##########.....+ .##....##g..#.4Miu########.###...'..............)#####.#.#.###.......#.#....<.##.#.#.##. ...) #######..###  #..#  ###........................####$...##############.....+ .##....## #.g .5Mixy _There is a stone staircase leading down here.Mi '..............)#####.#.#.###.......#.#....<.##.#.#.##. ...) #######..### #.#.# #..# ._.##.#>########..####.......@..............####$...############## ......+ .###....## #.g.MiV =6Kinetic GrapnelMif r_ _Found a basalt altar of Yredelemnul.Miy #####.#.#.###.......#.#....<.##.#.#.##. ...) #.#.########..###. #.#.# #..# ._.##.#>########..####.......................####$@..##############?.........+ .######....## #.g.Mid Mi &7Mi8 _ _Found a scroll labelled HAIWOSK LONTE.Ni[....#.#....<.##.#.#.##. #.#.#....) #.#.########..###.#.# #..# ._.##.#>########..####......................####$...##############Ni9?......@..+ .######....## #.g .NiNiA&8Ni$NioNi ##.#.#.##. #.#.#....) #.#.########..### #..# _.##.#>########..####.......................####$...##############?.........+ .######.@..## #.g .Ni8!C ggNio!?The hobgoblin shouts!Ni"&====Ni#9Ni@-Nig@ _The hobgoblin hits you but does no damage.Ni .  You hit the hobgoblin with your +0 rapier.  The hobgoblin is almost dead.You hit the hobgoblin with your +5 dagger of venom.Ni)Ni 8 =---50.4 (1.1Kinetic GrapnelRev NiNi.  Ni"G_You kill the hobgoblin!Ni  ...) #######..### #..# _.##.#>########..####.....................####$...##############?.........+ .######....##  ----10_OiO ...##.#.#.###.#.... .. #.#.#.....#....) . #.#.########..### . #.#.# #..#  ._.##.#>########..#### ..........................####$...#############.?.........+ ######@...# #....# #....# #....#  #....#  #....#  #....#  #....##....#Oia Oii` 0 -2OiOi`OiY9.........<Oiĉ.####.......#....).#######..## #.#.# #..# #._.##.#>########..#### .......................Oif..####$...#############.?.....@...+######OiOi03OiOiOi#####.#.#.###.........<.####.......#....).#######..##.. #.#.# #..# #..._.##.#>########..####_..........................####@...#############.?.........+#######4Oi+Q Oiň_Found a glowing silver altar of Zin.5.4 (2_ _You now have 129 gold pieces (gained 9).Oi  .....#.#....< ...##.#.#.###.#.... .. #.#.#.....#....) . #.#.########..###. #.#.# #..# # .._.##.#>########..####$_.........................####....############<.?....@....+ ########....# #....# #....# #....# #....# #....# #....#  #....#Oi 3<Oi +6.4 (1OiX e _Found 11 gold pieces. Found a stone staircase leading up.Pi\ .#.#....< ...##.#.#.###.# .. #.#.#.....#....) . #.#.#..### .. #.#.# #..# #. .._.##.#>#...$_.......Pi<#....####....#.<.?.+#....# #....# #....# #....# #....# #....# #....#  #....#Pi!Pi#&7PiC8_PiXhPi3%z .#.#....< ...##.#.#.###.#. .. #.#.#.....#....)_. . #.#.#....... #.#.# #..# ...._.##.#>########...$_.........#....####....#.<.?.+#....# #....# #....# #....# #....#  #....#  #....#  #....#Pi mu8 _Found a blossoming altar of Fedhas.PiO?  .#.#....  #._.....##.#.#.###.#  ...... #.#.#.....#....  ._..⌠.. #.#.#..  .... #.#.# #..#  .._.##.#>########..  .$_.........  .#....####....  #..<.?.+  #....#   #....#   #....#   #....#   #....#   #....#   #....#   #....#9 _Found a shadowy altar of Dithmenos.Pi^  .#.#  #._.....##.#.#.###.#  #...#.#.#.....#  #._..⌠.._.#.#.#..  #...#.#.# #..  #......_.##.#>#..  #...$_.........  #..#....####....   #..<.?.+   #....#   #....#   #....#   #....#   #....#   #....#   #....#   #....#60_ _Found a bloodstained altar of Trog.PiP   .#.#  ##._.....##.#.#.###.#  #.#.#.#.....#  #._..⌠.._.#.#.#  #.#.#.# #  #......_.##.#>#  #...$_....  #..#....####....  #..<..+  #....#  #....#   #....#   #....#   #....#   #....#   #....#   #....#1_2.4 (2 _k - 2 scrolls labelled HAIWOSK LONTEi-Q 9m (gained 1)Qi.QizQiaQi8N _There are no items here.Qi b  #####.#  #..._............#.#  ##._#.#.#.###.#  #.........#.#.#..... Qib #._..⌠.._.#.#.########  #.........#.#.# #  #......_.##.#>########  #...$_................ Qib#..#.@..####....######  #..<...........+QibU ###########....#  Qi.cr #....#   #....#  QiRcf #....#   #....# Qiwcs  #....#   #....#QicQiqQiu+3.4 (1Qi|QiR}@ _Found a shimmering blue altar of Sif Muna.Qi  .'.....  ##...........#####.#  #..._............#.#  ##._#.#.#.###.#  #.........#.#.#.....  #._..⌠.._.#.#.######  #.........#.#.#   #......_.##.#>#######  #...@_............... #....####....##### ..<...........+ ###########....#   #....#   #....#   #....#   #....#   #....#Qi^Qi@&4QikJ__QiBQi+5.4 (2QiQi? _You now have 140 gold pieces (gained 11).Qi  .######## .'....... ##....#####.#. ..._............#.#. ##._.....##.#.#.###.#. #.........#.#.#.....#. #._..⌠.._.#.#.######## #...#.#.#  #....@._.##.#>######## #...._................ #..#....####....###### ##..<...........+ ########## 6.4 (1__RiRi7nRiR  There is a fountain of clear blue water here.RiGRi _RiڵRiѸRif  You encounter a quokka.Ri######### r..#  ...# ##RiGe #...........#  #...........######## #....'...... ##...........#. #..._............#.#.##._.@...##.#.#.###.#......#.#.#.....#_..⌠.._.#.#.##.........#.#.# ##......_.##.#>#########...._................ r   quokka (asleep)#..#....###########..<...........+##########Rij.r9.4 (3RiW.rRi_rRi370.4 (4 _RiK__RiSi   #...........#  #...........#  #.r.........#  #.......... #.......... ##.......... #..._....... ##._.@...# #.........# #._..⌠.._.# #.........#.#.#  #......_.##.#> #...._.... #..#....### ##..<....Si?+<   Si]   #...........#  #...........#  #.r.........#  #.......... #.......... ##.......... #..._....... ##._.@...# #.........# #._..⌠.._.# #.........#.#.#  #......_.##.#> #...._.... #..#....### ##..<.... SiSios _A quokka is nearby!SiQ    #############  #.#   #..# #  #.r.#   #.#######  #.'.....  ##..#####.#  #..@_............#.#  ##._.....##.#.#.###.#  #.........#.#.#.....  #._..⌠.._.#.#.######  #.........#.#.#  #......_.##.#>#######  #...._...............  #..#....####....##### ..<...........+Si Z[40m.rSiCSiL1.4 (1Kinetic Grapnel _SisA__SiخTi ########### #.Ti r####### '......##.@.Ti#### #..._............Ti&##._.....##.#.#.###............TiR_..⌠.._#######...#.#.# Ti.._.##.#>#######.._.................#....####....#####TiPV.rTic 2__TirTi  You hit the quokka with your +0 rapier.  The quokka is heavily wounded.You closely miss the quokka with your +5 dagger of venom.   8 =3.5 (1.1Rev __Ti4 _You block the quokka's attack.Ti:  .  You hit the quokka with your +0 rapier.  The quokka is almost dead.You hit the quokka with your +5 dagger of venom.Ti]'RTi/TiN2Ti2:4.6Kinetic GrapnelTi46Rev+ Ti0sTix__ _You kill the quokka!Ui%SRev   There is a shimmering blue altar of Sif Muna here. 0 _  There is a bloodstained altar of Trog here. _Ui XUiUiAUiUiUi|,UiUi Ui!Ui+Z #..._............#.#....<.....#  ##._.....##.#.#.###.#..........#  #.........#.#.#.....#....).....#  #._..⌠.._.#.#.########..###....#  #.........#.#.# #..# #.....  #......_.##.#>########..####...#  #...._..........................  #..#....####....################  ##..<..........@+ ...-  ###########....# ## #....# #....# #iZ;49m....# #....#  #....# #....## #....#######'......87.6 (13.0)######======8.6 (14__ _As you open the door, it creaks loudly!UiUi_Uic,Ui@  There is an open door here.UiUi _UiUiUiUiUi' XUi ,Ui{UiUiUi#UiUimUi/BUi Ui9!,Ui+"Uij#Ui$UiG%Ui%Ui:'Ui(Ui,)Ui)UiZ  There is an open door here. _UibUicUicUidUiwhUiiUiiUijUimUisUiQtUitUiwUie~BUiUiUi,UiUi#Uif y  You encounter a bat.Ui  #. #. #. #. # ############ #. ...........# #b# ...........# #.###### ##### ...........# #.@....# #...# #------ ...........#########.####...# ...........'..............).# #Kinetic Grapnel ...........#####.#.#.###....# # .._............#.#....<.....# # _.....##.#.#.###.#..........# # b   bat (asleep) .......#.#.#.....#....).....# # ..⌠.._.#.#.########..###....##### .......#.#.# #..# #.....÷...Ui .724.6 (36Ui R------5.6 (37 _UiU 7 _Ui8 Vi #. #. #. #. #.Viį0 #b #.###### #####  #.@....# #...# ######.# ......).# . ..< _. ..) _. #..# ÷Vi> #. #. #. Vi?#. #. #b #.###### #####  #.@....# #...# ######.# ViR@......).# . ..< _.Vi&Az ..) _ViAv. #..# ÷ViIl _A bat is nearby!ViM=Vi>ViHViJVi Vi Z #.# #.#  #.#  #.# Vi 9 #.#Vi;  ############# #.#Vi]  Vi #.# #b# #.# #@###### ##### #.# #......# #...# #.#########.####...# #.'..............).# Vi #..#####.#.#.###....# ..._............#.#....<.....# _#.#.#.###.#..........#......#.#.#.....#....).....# _..⌠.._.#.#.########..###....####ViM bb=6.6 (1.0) Vi>  _The bat barely misses you. The bat closely misses you.Vi †  You hit the bat with your +0 rapier.Vin  8 7.7 (1.1Kinetic GrapnelRev Vie 7_Vi~ G _You kill the bat!Wi5aM############ #. ###### #### #......# #...........#########.####...#Rev Wi,eWijh3-80WiwlWipp _You see here a bat corpse.WiM.###########†# ###### #### #...........# #......# #...#Rev #WiB 0 -Wi%9 _WiWiCWirTWi,WiWiWiWiWi~BWiWiWiP  You encounter a hobgoblin.##### ..... #######......#.....#......#.....#.g..........# #@....# #.....# ##.#####  #.....# #####.# #.# g   hobgoblin (asleep) #.# #.# #.#Wi 0423.0)Wi 33.7 (14 _Wi Xi{  ##### ..... #######  ......#.....#  ......#.....#  .g..........#  #@....#  #.....#  ##.#####  #.....#  #####.#  #.#  #.#  #.#  #.# Xiv ##### ..... #######  ......#.....#  ......#.....#  .g..........#  #@....#  #.....#  ##.#####  #..... #####. #.#  #.# #.# #.# _A hobgoblin is nearby!Xig####### .#######.#.....#......#.....#..g....@.....######.##.....## #.....##.##### #.....######.# #.# #.# #.#Xil84.0) _XisXi ###.########.#.....##.#.....##..g.##.##.....#Xi  #. #.....##. ##.######. #.....##. #####.##. #.### #.#  #.#Xi p5Kinetic GrapnelXiʍc # #.####### #.#.....# #.#.....# #..g.# ######.##.....# #.##.....# #.###.#### #.# #.....# #.# #####.# #.# #.# ### #.#  #.#Xi<6XiYi' # #.####### #.#.....# #.#.....# #..g.# ######.##.....# #.##.....# #.###.##### #.# #.....# #.# #####.# #.# #.# ### #.#  #.#7Yis      #   #.#######   #.#.....#   #.#.....#   #..g.#   ######.##.....#   #.##.....#   #.###.#####   #.# #.....#   #.# #####.#   #.# #.#   ### #.#   #.#8Yi7Yi. _You encounter a hobgoblin. _A hobgoblin is nearby!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin with your +0 rapier.  The hobgoblin is severely wounded.  You hit the hobgoblin with your +5 dagger of venom.Yi (Yi 8 2=9.8 (1.1Kinetic GrapnelRev YiYiM _You kill the hobgoblin!YiH       #  #.#######   #.#.....#   #.#.....#  Yix  #.#   ######.##.....#   #.##.....#   #.###.#####   #.# #.....#   #.# #####.#   #.# #.#   ### #.#   #.#YiO g-500YiC7Yi7Yi8ZiqZiZi%"F 0 Zi"-Zi4IZifEXZiJZi^LZiN,ZiIWBZiWZi^Zi_Zi`Zi`Zi>fZiGlBZiqXZivvZiyZizZi|ZiVZi>BZixZi,ZipZiZiZi0ZiǜZiZiޢZipZiZiZiҩ,ZiZiZi5Zi,ZiOZiZiȹ,Zi>,Zi,Zi1ZiZi8ZiZi_  You see here a bat corpse.ZiZi\ _Zi.ZiZiZiZi7ZibZiZiZZiZiZiZiZiZiwZi@ZiZiVZiBZi0,ZiyZiQZix,ZiZi ZiZ Zi Zi(Zi-,ZiF.Zi3Zid6,Zi8Zif=Zi@,ZiEZiPXZiOWZiXZi6\,Zi}  You see here a rat skeleton.ZiFK _Zi=JZi  Things that are here:ZiA  a +0 flail; a rat skeleton _ZisZi5~ZikZiш,ZiZiZiBZiZiT Zih You encounter a frilled lizard.Zi #.....##.......#.###.# #.....##..)..l.#.# #^# #.....##.......#.# #.### #[....##......)#.# #...# ### #.....##.......#.#####.# ..# #..........)...#.......# ..# #.....#.######## ).# #.#..... ..# #.#.###.# - ..# #.#............# ..# #.######.......# ..# #..............# ..##########.........# Zi}Z...÷.....)...........# l   frilled lizard (wandering) ..###############...## ....[..~~~~~~~.~#.).# #################...#97.8 (47.0)ZiZi 38.8 (48 _Zi'Zi*[i   #..)..l.#.# #^#  #.....##.......#.# #.###  #[....##......)#.# #...#  #.....##.......#  #..........)...#  #.....#........# ).# #.#............#  #...@....#  #.#............# ..# #.######.......# ..# .........# ..#.........# .÷.....)...........# ########...## [.).#  [i   #..)..l.#.# #^#  #.....##.......#.# #.###  #[....##......)#.# #...#  #.....##.......#  #..........)...#  #.....#........# ).# #.#............#  #...@....#  #.#............# ..# #.######.......# .# .........#.#.........#.÷.....)...........#[3[iI7m ########...##[.).# _A frilled lizard is nearby![i #...#...# #.....##.......#.###.# #.....##..)..l.#.# #^# #.....##.#.# #.###  #[....##......)#.# #...# ## #.....##.......#.#####.# # #..........)...#.......# .# #.....########## .# #.#.....# # #.#.###........# .# #.#............# # #.####### #......##########.# ÷.....)...........################[iL '...# ...[..~~~~~~~.~#.).#l.9.8 (1.0) _[i [i.####...# #..........#...# #.....##.....l.#.###.# #.....##..)....#.# #^# #.....##.#.# #.###  #[....##......)#.# #...# # #.....##.......#.#####.# # #..........)...#.......# # #.....########## # #.#.....# # #.#.#### # #.#..... # #.###### # #......# ##########÷.....)...........# ###############...#[32[if}ml.800\iK"  #............####..........l....#...##.)^# ..##  #[....#)#.# #..##.......#.#####......)@..#...........#########...###.....###### #...... ########## .÷.....)...........l.\i'&1\ic\iY().........#  #.........l..####........#...\ib##.)^# ..##  #[....#)#.# #..\i.##....@..#.#####.....)...#...........#########...###.....###### #...... ##########\i#5l.\i\i&2\iY\i\i#######...#)#####..)l...#  #....####........#...##.)^# ..##  #[)#.# #...##.......#.#####.....)...#...........#########...###.....###### #.....l.\iY3\iO + ######.####.#......#######...#)#####l..)  #....#####........#...##.)^# ..##  #[)#.# #...##.......#.#####.....)...#...........#########...###\iWP Y.....######\i~T G.l\i_ Ml\ipc &4\iVl \ir 8 _The frilled lizard hisses angrily.\i 1 #.........#.######.# ######.####.#......# ########...#)# #...###### #....).# #...# #l....# #...# #####...# ##........#...#\iҖ  #.....##.......#.###.# #.....##..)@...#.# #^#  #.....##.......#.# #.### #[....##)#.# #...# ## #.....##.......#.#####.# .# #..........)...#.......# \i ).# #.....#.######### .# #.#....# .# #.#.###.# .# #.#.....#.l\ik =5Kinetic Grapnel\is \i ]i #.#####...#.# #.# #.........#.######.# ######.####.#......# ########...#)# #...###### #).# #...# #.....# #...# #l...####...# ##.....]i>(...#...# #.....##..@....#.###.# #.....##..)....#.# #^#  #.....##.......#.# #.### #[....##)#.# #...# ### #.....##.......#.####]i#.# ..# #..........)...#.......# ..# #.....#.######### ).# #.#....#.# #.#.###.#]ilD.l]i]i&6]i]ij †You hit the frilled lizard with your +0 rapier.]i(]i$   8 =7.9 (1.1Kinetic GrapnelRev ]iZ]iR _You kill the frilled lizard!^ir 0 ^i͡(  You see here a +0 mace. _^i-^i8B^iUn^i^hX^i^i^i  You encounter a goblin. It is wielding a +0 club. ## #. ###################. #..@................- #.#################. .. #########.Kinetic Grapnel ..g #......... ... #.####.... .. #.# #..). g   goblin (asleep) . #.# #.... #.#####...^i #.........36.9 (29.0)g.^iZBg===7.9 (30 _The goblin shouts!_i  # # #.@............... #.# .g. # # ..... #. ##...... #.####... ##...... #.# #..) gg 2 goblins (1 wandering) ##....g. #.# #... ##...... #.#####. # #...... g.  You encounter a goblin. It is wielding a +0 dagger.g.-8.9 (1.0) _i_i%( _The goblin shouts!_iq )  You closely miss the goblin with your +0 rapier._iSYou puncture the goblin with your +5 dagger of venom!_iW$g._i,r   goblin_i   8 --40.0 (1.1Rev _i_iJ _You kill the goblin!_i \ x################# #................. #@#################.......# ##_i\ %#.......# #....... .##.....g.# #.#### .# #.......# #.# # .# #.......# #.# #.. .#_i\  #.......# #.##### .#_i\  #.......# #..... ### ######.#_im_ #g._ipj _in g--10_ix c _You see here a +0 club.`i(##################.................######)#################.....@.# ##g....... ..#### ####..... ########.######.# ..`i(*########...#)`i2`i54757--`i49 0 =2`i\Q _The goblin hits you with a +0 dagger.`i )You hit the goblin with your +0 rapier. 8 3.1 (1.1Kinetic Grapnel _You kill the goblin!`ik ##################.................######)################.......# ##....... ..#### #.# #.##..........).# `iJ`i|3-40`ie`i  `iThings that are here:`ir _a +0 dagger; a goblin corpse`is ##################.................######)################.......# ##)....... .#### #####.# #.##............# `i`iI`i98=- 0 -5 _`i`i `i``i`i`iMB`i`i`im`i`i5`i`i`iU9=`i,`i`i`iR`i,`i`ib60=`i&!`i"`i%`iN:`i<`iXAai`,aiai ai ai ai ai{=aiaiaiaiaiaiaiaiaiKaiaiai ai"ai<$aiv$aiR%aiAXaiFaiHaiQHai,Iai&Rai:SaiSaiUaiG^ai_ai`aifai_qai|Bai΀ai{,ai<ai;aiBaiXaiXai@$  Things that are here:ai/a  a +0 dagger; a goblin corpseai}ai _aiRaiaiaiaiai <  You see here a +0 club.ai; ai  _ai*aiaiGai{ai#(ai ,aienairBaiUyXaiBai2aiai=Bai,ai&ai:naiai:aiaiaiaiaiaiai_ai,aiWaiaiBaiai,aiaiaiaiaiai! ai ,ai3aiBaiaiaiA ai ai"ai6(ai>-ai-ai/ai8ai;aim<ai>aiH<  You see here a +0 mace.aiMaiM _aiPai"V$  Things that are here:aibD  a +0 flail; a +0 leather armouraihaii _aikaiJtaiz,ai{ai{ai:aiai'aiMai)aiuaiaiai̪,aiѳ,ai,aiaivaik,aiaibaiai'aiaiGai,aiaiC  You see here a +0 short sword.ai9aiM _aiJai)ai+ai*7XaiF8aicZai\aiaiaiaiaiai,aiaiBaiaiai,aivaiAai,aiaiaiCBaibnaiBaiai@aiaiaiaiaiai%aiaiaiaiRaiuJaionaiOaiBai{aiV ai ai"ai#ai$ai<%ai%ai(ai3*ai*ai0+ai-ai<.ai.ai"/ai1ai2ai3,ai4ai5ai<6ai6ai8aiV9ai9ai4:ai[<ai=aiO=ai=ai#@ai@ai@aiVAaiCai.EaiyEaiJnaiANai9OaiqOaiPaiTaiYXaii]ai]aiV^ai_ai`ai`ai;aaicaigd,aie,aiNg,aigai jaijaikaiOkailaisaiDyd  You see here an adder skeleton.aiyair~ _aiaiai aiai(ai҅aiaiaiaiaiaijaiai,aiaiaiIaiaiaiaiN,ai/aiDaifaiaipaiלaiaiaiaiڟai"aifai%aiaiBaiai1aiaitai,aiaiز,aiaiai޷aiai,aiǻaiQaiξ,ai{,aiBai'aiR,aiaiYai=aiaiaiai4Baiaic  You encounter a bat.ai#.......#.####.# #.##.###  #.......# #..#.####.##.#  #.......#.#.........##.##  #.......#.#.##.####.....#  #######.#....#..#  #########[###..#.####...#.#  ...>..)...# #..##########.#  ######### #..#...b.... ..   #..#@# ##   #).#.#    #..#.#   Kinetic Grapnel #..#.#   #############..#.#   ........#........#    b   bat (asleep) #######.#.########   #...#im  #####  ai]97934.0)805 ai&_biX #.#......####.#....#  #.#.####.# #.##.###  #.# #..#.####.##.#  #.#.#.........##.##  #.......#.#.##.####.....#   .#....#..........#  ########[###..#.####...#.#  ..>..)...# #..##########.#  ########## #..#.@.b.......  #..#.###########  #).#.#  #..#.#   #..#.#  ############..#.#  .......#........#  ######.#.######## #...#  bibi01.0) biwbibi-bi#.#......####.#....#  #.#.####.# #.##.###  #.# #..#.####.##.#  #.#.#.##.##  #.#.#.##.####.....#  #.#....#.#  [###..#.####...#.#  .>..)...# #..#.#   #..#..@b.  #..#.#  #).#.#  #..#.#  #..#.#  ..#.#  #..#  .#.########  #...#  2bi †  The helpless bat fails to defend itself.  You puncture the bat with your +0 rapier!bi Rbi+B  8 3.2 (1.1Kinetic GrapnelRev bis~ ] _You kill the bat!bi W.#......####.#....#  .#.####.# #.##.###  .# #..#.####.##.#  .#.#.##.##  .#.#.##.####.....#  .#....#.#  [###..#.####...#.#  >..)...# #..#.#   #..#...@.  #..#.#  #).#.#  #..#.#  #..#.#  ..#.#  #.#  .#.#  #...#  40 _You see here a bat corpse.ciIciOciX 0  _ci  You see here a bat corpse.ci95 _ciciJciF`ciėXciBcicicis,ci&cicicici˽ci'ci3ciuciciq$  Things that are here:ci]  a +0 short sword; 3 poisoned dartsci\K _cici94ciA# #. #.# #.# #.# #.......# #.###.# #.# #.......#########...#.#### #.# #.......#......####.#....# #.# #.......#.####.# #.##.### .# #.......#.#..#.####.##.# .# #.......#.#.........##.## #.# #.......#.#.##.####.....# .# #######.#.@..#..........# 40039.0) #.###########[###..#.####...#.# ciS #......>..)...# #..##########.## ############### #..#...†.......# #..#.########### #).#.# #..#.# #..#.# #################..#.#ci"ci,*ciO,E _Done exploring.ciy IciX0.0)....#...†...#....#...#..#. _Done exploring.eit Iei) ei  _  Things that are here:ei G  a +0 short sword; 3 poisoned dartsei ei,  ei _ei ei ei ein ei ei ,ei+ ei ei4 ei ,ei: ei ei  ei eib eiw ei! ,ei% ei& ei3' ei' ei+ ei, ei, ei6. ei4 ei4 ,eie5 ei@ eikC eiD eiE ,eiXI XeiT nei ei? ,ei@ eiA eilB eiB eiC ei D eiD eiE eiE ei^F eieG eiG ei-H ei I eiI ei=J eiJ eiL eiM ei,N eiN eilP eiQ eiQ eiR eiR] " #.# #.# #.......#########.  #.# #.# #.......#......###  #.# #.# #.......#.####.# ei]  #.# #.# #.......#.#..#.###  #.# #.# #.......#.#.......  #.# #.# #.......#.#.##.### eig`  #.# #.# #######.#....#....  #.# #.###########[###..#.###  #.# #......@..)...# #..#####72.2 (69.0)  #.# ############### #..#...†  #.##..#.###  #.##).#.#  #.# #..#.#  #.# #..#.##.#######################..#.##.........÷.........#........#  ###.#.########ei  _There is a stone staircase leading down here.fiVJfisfi83.2 (1.0) _fi5fi&4fiJ[       .  ..  ...##########   #...........#   #...........#   #......@....#   #..<........#   ###+#########                  fi1-4.7 (2.5fi˦fi1<fi  fiu_You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.giϷ _gigigigigigiDXgiQ  You open the door.gi0  perishedprincess the Tinkerer ......  Coglin......  Health: 60/60 ========================.....  Magic: 12/12 ========================....##########   AC: 4Str: 11#...........#   EV: 11Int: 17#...........#   SH: 0gisDex: 12#......<....#   XL:  8 Next:  2% Place: Dungeon:4#..<@.......#   Noise: ---------  Time: 4077.7 (3.0)gi###'#########   f) +5 dagger (venom) b) +0 rapier {Iwao} ...  Cast: Kinetic Grapnel#5... ###+#   5   Grinder (asleep)   giM_There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.  giYYou open the door.  You encounter Grinder.gi/  --more--hi^ Kinetic Grapnel.55hi X 8.7 (4 _jiO R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jiC   perishedprincess the Tinkerer  ...... Coglin ...... Health: 60/60 ======================== ..... Magic: 9/12==================------ ....##########  AC: 4Str: 11 #...........#  EV: 11Int: 17 #...........#  SH: 0Dex: 12 #......<....#  XL:  8 Next:  2% Place: Dungeon:4 #..<@.......#  Noise: ---------  Time: 4078.7 (0.0) ###'#########  f) +5 dagger (venom) b) ji +0 rapier {Iwao}  ... Cast: Kinetic Grapnel #.5.. ###+#  5   Grinder _You encounter Grinder.Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Grinderki  perishedprincess the Tinkerer  ...... Coglin ...... Health: 60/60 ======================== ..... Magic: 9/12==================------ ....##########  AC: 4Str: 11 #...........#  EV: 11Int: 17 #...........#  SH: 0Dex: 12 #......<....#  XL:  8 Next:  2% Place: Dungeon:4 #..<@.......#  Noise: ---------  Time: 4078.7 (0.0) ###'#########  f) +5 dagger (venom) b) +0 rakiupier {Iwao}  .5. Cast: Kinetic Grapnel #.... ###+#  5   GrinderCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Grinder  You lock target on Grinder and prepare to deploy your bee.     .....              .5.  #....  ###+# ==9.7 (1Winding onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork BeekiO[36m (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: Grinder  You lock target on Grinder and prepare to deploy your bee. _(Press . to continue winding your bee.)ki= 75.ki* --80.  _You continue winding your clockwork bee...liK   You continue winding your clockwork bee...58-=-1.. li(N' _Grinder hits you.liK* y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Grinder.liN8*li. g  Grinder gestures at you.li Q.yliR 5@li* u49------2li li 4 _Pain shoots through your body!niUR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni9*niL{  You shape a spike launcher from a nearby wall.  The rocky spike skewers Grinder.ni[y. §Grinder is lightly wounded.nif# '# 7----==3Kinetic Grapnelnihnik% _Grinder blinks!piVQ.ypiRX05piYL<ypivOM  5   Grinder (ally target)--4Kinetic Grapnelqib  ......  ......  .....  ....#  #.#  #.#  #......<....#  #..@........#  ###y##  ....  #...5..  ###+###. .. .. ..  'yqik50=-----5qi%!qi" qi"C_Grinder misses your clockwork bee.qi%a _There is a stone staircase leading up here.ri\....... . ....########## #...........<<....###@#########...y....... #...5.......###+###..... ..... .... ....riraD5§riaG.yri9i9 rila8==--=6rirritA _Your clockwork bee stings Grinder! Grinder blinks!rivQ _There is an open door here.siK 9........ ....#########.5......<#..@........ ###'##########....y......#...§.......###+###..........siw S........si2 6y.si6 H.5si; %...siz 5-7 _si si a _There is a stone staircase leading up here.ui y'  You hit Grinder with your +5 dagger of venom.  Grinder is moderately wounded.ui*  You barely miss Grinder with your +0 rapier.1=   8 =8.8 (1.1Rev ui:uiT _You block Grinder's attack. Your clockwork bee stings Grinder.ui ........... ....#########....5..<ui ..<y....... ###'#########.....ui s.......###+###..ui2 *......ui$  Your clockwork bee stings Grinder but does no damage.90ui _ _Grinder misses you.viZ *very poisoned, ally target)*   dormant clockwork bee (minion)Grinder is moderately wounded.  You puncture Grinder with your +5 dagger of venom!  Grinder is poisoned.  Your clockwork bee completely misse block Grinder's attack.  Your clockwork bee stings Grinder but does no damage.==  90.9 (1.1Rev+  _Your clockwork bee winds down and falls to the ground.vi; t # You hit Grinder with your +0 rapier.  Grinder is severely wounded.You hit Grinder with your +5 dagger of venom.22.0 _Grinder hits you.wi 5§You hit Grinder with your +5 dagger of venom.  Grinder is almost dead. wi}'3.1wiywiJ _You hit Grinder with your +0 rapier. Grinder blinks!xik6 5y.xiC  5§You wind your clockwork bee back up and it locks its sights upon Grinder!y§.y   xiD -40Kinetic Grapnelxi0P xiQS % _Grinder blinks!yi+kyi<. **   dormant clockwork bee (minion)  You kill Grinder! 3= 0 26-5 _Your clockwork bee winds down and falls to the ground.  Your Fighting skill increases to level 4!yi} _Your Armour skill increases to level 3!|i|i|i|i |iP#|i',|i(|i+>Rev |i,|i?UB|i`|i{4=5=9==|iזn|iɣ6=|i,|iP==|iS& |it. _You start resting.|i5|i710/12==|i 8=|i2|==|i9B|i=|i>?#9|iI=|igM|iQ1== _Your dormant clockwork bee falls apart.HP restored.|iʝi.|iJ118.1 (23.0)60=9.1 (24 _|i |i|i|i?|i|==|i|i",|ir+= _You start resting.Magic restored.|i |i: 24.1 (5.0)2==5.1 (6 _}ig_}is}i==}i( #+#?.....###### ........ }iE^.......[. .............?. ............... ..... ..... .......@# }i031........# ........# ........# ........########## }i,..####...........# . #...........# }iS#......<....# #..<........# }i}i+2.1 (7}i? _Found a chain mail.~iN3~i+~ijGn~i~i7,~i`~i~i~iw~i ~ii~i~i~i ~i. _j - 6 scrolls labelled KUUPSAHIH (gained 1)~iQX~i^~i~iy,~i,~i,~i1~i~i ~i ~iG ~i ~i~i6~i~i~i~i1 _j - 8 scrolls labelled KUUPSAHIH (gained 2)~i:,~i6?,~iXC~it[~i~i...... #......# ..... #......# ....## #......# #....# #......# #....# +......# +....# #......# #....# #......# #....##+#......############....@...............# #........^.......[...# #....................# . #....................# . #....................# # .............~i>[37m.........# .##............#+######## .##...........# . ........#...##..##..##..+#..#..#'60.1 (28.0)======1.1 (29~iCe _As you open the door, it creaks loudly! You hear a shout!is_iniiU  You encounter a goblin. It is wielding a +0 dagger. #....#..+......# +....#..#......# #....#..#......# #....##'#......##### ###................. #........^.......[ #.................. #................... #@..........------ ##..#g....... .>... #...##..#+###Kinetic Grapnel.... .# ##...#.... ....# ..... ..#i[37m..........# g   goblin (wandering) ..... #.#.......... #.... .. ....####........ # ... .. #........4.1 (3.0).g------5.1 (4 _iYG +....#..#......# #....#..#......# #....##'#......####.#######.................#........^.......#.......... .......#... .......#.  ##..##..g ..>... #...###+### ...... ..# ##.# . .....#...#....#  ..... #.#.##### ##.... .. ....####....... .# ... ....# # .# .. #<i(=6.1 (1 _The goblin hits you but does no damage.i( ij You barely miss the goblin with your +0 rapier.You hit the goblin with your +5 dagger of venom.59-   8 7.2 (1.1Rev i_iZ _The goblin hits you with a +0 dagger. You block the goblin's attack.i   You barely miss the goblin with your +0 rapier.The goblin is moderately wounded.8.3Rev+  _You hit the goblin but do no damage. The goblin closely misses you.iS  You closely miss the goblin with your +5 dagger of venom.The goblin is moderately wounded.You closely miss the goblin with your +0 rapier.iTV60=9.4iii _The goblin barely misses you.iO] )You hit the goblin with your +0 rapier.  The goblin is severely wounded.You hit the goblin with your +5 dagger of venom.iKn70.5Kinetic GrapnelRev* iuiJ _You kill the goblin!iv3 _ +....#..#......# #....#..#......#. #....##'#.......#######.....#........^.#.. ..#. ...# ##..# #.. #..>... #...##.#+ #...... #..## ##.# '...... # ..# #...... ..#.....# # ..... #.#.#.... .. ....#### ..# ... ....# # ..# .. #......i; -10Rev+  _You see here a +0 dagger.iN 0 _iO9=iVi[Xi sRev i#.. #....##'#......###..#######................#..^............#.......#..........# ##..#......#..) ######..>... #..#...##.. #....#...... #.@######.-6.5 (5iEO..'...... ##..# ...........i/B#...... #.... ..#......... i###..# ..... ..>...#.#......... ###..###.... .....#.. ....####. i%..#....# ... ..##.## # #. ..'....# .. .# ## . # #.#PP~## . ..# #.~~..~... ##i·@7.5 (6i0iA _Found a staircase to the Ecumenical Temple.i ..###..#######.................#^.....#.....###..##..).. ######..>... #..#...##.. #....#...... #..######'##@.# .# #.......###..# ..>...#.###......#.......#### ..#....# ... ...##.## ......# ' .....# ## . #.#PP~## .... ~~..~....##### .~P~P~P~#..8.5 (1iq.............#.^.............#...............#..............#.##..#......#..).. #####..>... #..#...##. iCrY....#...... #..#### ....'...... ##..####... ....#...... #.@.....##..# ..... #..>...#.#...###............#.......#### .#....# .......##.## # #. .ir'....# .....# ## .. #. .#PP~## ..... #. .~~..~....#### is### ~P~P~P~.. #... ~♣~♣♣~~P#.i{i09isiai} .............##..#......#..). #####..>... #..#...## ....#...... #..######..'##..####...##ß#.......#. ##..# #..@...#.###............#.......#### .#....# .......##.## ......# . P♣♣♣ P~...###+ i=80iiCi _There is a staircase to the Ecumenical Temple here.i`iC1 _iTemple ######################### ................@.......# +#############..#####.# #..#...#.._.#..#..#...#.# #_.#._.#....#..+..+._.#.# ####...#+#######..#...#.# #_.#...#.#._#..#.######.# #..##+##.#..#..#.#..._#.# ##+#..⌠..##+#..#.#....#.# ............#+##.+....#.#i2-3.0 (2.5i2 _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.iiq ######################### ................<....... ##+#############@.#####. #..#...#.._.#..#..#...#. #_.#._.#....#..+..+._#.+ ###.#####+#......#_...#.#iil44.0 (1.0 _i4_ii"  ######################### ................<....... ##+#############..#####. #..#...#.._.#..#@.#... #_.#._.#....#..+..+._###...#+#######..#....# ..#.#..#..##+##########.#5 _.#._i5o ######################### i6................<....... ##+#############..##### #..#...#.._.#..#..#... #_.#._.#....#..+@.+._###...#+#######..#.. #_.#...#.#._#..#.######## _.#.+._#_.#....#..#_..+.#if<i?&6iMS__i} ######################### ................<....... ##+#############..##### #..#...#.._.#..#..#... #_.#._.#....#..+..+._###...#+#######@.#.. #iZ~_.#...#.#._#..#.##### #..##+##.#....._ ..#.####..#....#..#...#.#i*iKz7__i _i< i7F iH i;I i|I iJ iK iL iL iv   #.####+###.#####+#......#  #.#_.#...#.#..#..##+#####  #.#..#._.#.+._#_.#....#.. i4~ i k _There is an ornate altar of the Wu Jian Council here.i<N  You kneel at the altar of Wu Jian.i/  --more--i- The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religionibaivi6| perishedprincess the Tinkerer CoglinHealth: 60/60 ========================Magic: 12/12 ========================######################### AC: 4Str: 11#......................<. EV: 11Int: 17#.#######'#############.. SH: 0Dex: 12#.#._..#..#...#.._.#..#.. XL:  8 Next: 26% Place: Templei|#.#....#@.#._.#....#..+.. Noise: ---------  Time: 4207.0 (0.0)#.####+####...#+#######.. f) +5 dagger (venom) b) +0 rapier {Iwao} #......#_.#...#.#._#..#.# Cast: Kinetic Grapnel#.####.#..##+##.#..#..#.#i})#.#_.#.##+#..⌠..##+#..#.##.#..+.............#+##.+ #.####+###.#####+#......# #.#_.#...#.#..#..##+##### #.#..#._.#.+._#_.#....#..  _There is a staircase back to the Dungeon here. _You open the door. i.}V_Found an ornate altar of the Wu Jian Council. _There is an open door here. iP}_There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.io  The Council welcomes you!i//  --more--i^ir of Wu Jian ......8.0 (1___ _You can now perform damaging attacks by moving towards foes.i, ui2 i7 @  There is an open door here.i8 i9  _i: i^H i!b iO i ?#......................<...#.#######'#############..###.#._..#..#...#.._.#..#..#.#.#....#_.#._.#....#..+..+.#.####+####...#+..#.#......#_.#...#.#._#..#.####.####.#..##+##.#..#..#.#.#.#_.#.##+#..⌠..##+#..#.#.#.#..+....@........#+##.+.31.0 (23.0)#.####+###.#####+#......#_#.#_.#...#.#..#..##+#######.#..#._.#.+._#_.#....#..#_#.#..#...#.####..#....#..#.#.#+######..⌠.##########+###....................###################### i= iC i i iJ i i ,i . i= 4i? Bio k ######################### ................@.......# 52.0 (21 ##'#############..#####.# #..#...#.._.#..#..#...#.# #_.#._.#....#..+..+._.#.# ####...#+#######..#...#.# #_.#...#.#._#..#.######.# #..##+##.#..#..#.#..._#.# ##+#..⌠..##+#..#.#....#.# ............#+##.+....#.# _There is a staircase back to the Dungeon here.id if i i} 3.0 (1.0) __i .Dungeon:4i #.............#........................#........................#...........##..#......#..)............ #####..>... #..#...##............ ....#...... #..######........... i K....'...... ##..####............ ....#...... #ß#.......#.......... ##..# ..... #..@...#.#............###............#.......####.. .#....# .......##.## ......# #.. i{ z.'....# .....# ## .. #.. .#PP~## .....#.. .~~..~....#######  ~P~P~P~..#...i   ~♣~♣♣~~P..#...  i P♣♣♣ P~...###+ i i 4.5 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.iz _i{9hiCk<ikimipi<iVni^i7.P~♣~♣♣~~P..+...#........# ... # P~P♣♣♣♣P~...#...#........# .. ## P~♣♣ ♣♣~P..#...#........# P~~♣ ♣♣P...######+###...# .~~~P ♣~~........# ...# ~~~~~PPP........# #### ~PP~...........#  .............# i* ............@+80.5 (26.0)  ...#  ###+##+###.... +..?.. #.....# #.....# ....... .....[... 1.5 (27it> _Found a ring mail.iIi XiXiOXiP~~♣ ♣♣P...######+###...# .~~~P ♣~~........#  .~~~~~PPP........# ### ..~PP~...........#  .........  .............+  .............######+##+###.....# +..@..+ #.....# #.....#...............[...........................##+####+#######4.5 (3.0)5.5 (4 _y - a scroll labelled AHEH ADWUOCWi}iGBi2XiڧBidi,ini  _You open the door.  There is an open door here. _ii_ii5iiiiiiiibiiihiiE,iii,i i i iizi/ii4iki,iii!i;"i $i"'i(iu/niA _You open the door.iD@  There is an open door here.iV+.......#..# ...#....# ... .......#..######....# ... .......#.......#....# .....#.......#....# iW.......+.......#....#+## .......#####...#........ +###.....###...#.......(+.....'.....'........#.....#.....#@.......iW`310.5 (25.0)  #+#.....#######........ ................######## .......[........# iW................# ................. iXY#+####+#########. ieB1.5 (26idii{p- _Found 4 poisoned darts. i ######+###...# .#..# ...#....# .#..######....#...#.......#....#.#.......#....# .+.......#....#+## ........#####...#.. #+###.....###...#( +.....'...... #.....#.....#.  #+#.....#######........  ....########  [........#.....# .................. ##+####+#########.2.5 (1.0) _There is an open door here. iH ZP...######+###...# ~.#..# ...#....# P.#..######....# .#.#....#.#.......#....#.+.......#....#+##.#####...#.. ##+###.....###...#.( +.....'....@'. #.....#.....#. #+#.....#######.. .#######  .[.#  .#  .  ##+####+#.3 _ ib3  iJQ  is ♣P...######+###...# ~.#..# ...#....# P.#..######....# .#.......#....#.#.......#....#.+.......#....#+##.#####...#........ +##+###.....###...#.( +.....'...@.'. #.....#.....#. #+#.....#........ .########  .[.#  .#  .  ##+####+#. i &4 i  ij~♣P...######+###...# ♣~~.#..# ...#....#P.#..######....#.#.......#....#.#.......#....#.+.......#....#+##..#####...#........ #+##+###.....###...#.( +.....'..@..'. #.....#.....#. #+#.....#........ .########  .[.#  .#  .  ##+####+#. i5NY5 iok ♣♣P...######+###...#  ♣~~.#..# ...#....# ~PPP.#..######....# ~.#.......#....#.#.......#....#...+.......#....#+## i..#####...#........ ##+##+###.....###...#.( +.....'.@...'. #.....#.....#. #+#.....#........ ......#  .[.#  .#  .  ##+####+#. i i͋&6 i6 i ♣♣P...######+###...# P ♣~~.#..# ...#....# ~~PPP.#..######....# P~.#.......#....# iϳ....#.......#....#...+.......#....#+##.#####...#.#+##+###.....###...# i..( i[ +.....'@....'. iI #.....#.....#. iez #+#.....#. i  ........# .......[.# ...... i״W.# ..... iF.  ##+####+ i#. i iC7 iM)♣ ♣♣P...######+###...# ~P ♣~~.#..# ...#....#~PPP........#..######....# PP~.....#.#....#  ....#.#....#  ..+.......#....#+##  .#####...#.  ###+##+###.....###...#.( +.....@.....'. #.....#.....#. #+#.....#######. ....# .......[..# ...........# ........... ##+####+###. i^<8 i h iQwQ _There is an open door here. i3 p~~P ♣~~........#..# ...#....# ~~~~PPP........#..######....# ~PP~...........#.......#....#  .....#.#....# ...+.#....#+## ..#####...#........ ###+##+###.....###...#( +.....'.....'.. #....@#.....#.#+#.....#######.................######## [........#..........# ......... ##+####+#########.  i  i; -9 _ igG  iI  iK ` ~~PPP#### ~PP~....#.......  ...++##......#####....###+##+###.....###...#( +.....'.....'.#.....#.....##+#####................########[........# .......##20 i  i  i1p PP~........  ..++##......#####....###+##+###.....( +.....'.....'. iD1 #.....#.....##+######........@.......########[ ie14 . i1. i!= iiC&1 iI iM i  ........++##......#####....###+##+###.....( +.....'.....'.#.....#.....##+######................########[ ... i iq&2 i i  ib iOe|A ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.i i i@  .............#.......#....#perishedprincess the Tinkerer i i.............+.......#....#+## Coglin of Wu Jian ...................#####...#........ Health: 60/60 ========================###+##+###.....###...#.......( Magic: 12/12 ========================+.....'.....'........ AC: 4Str: 11#.....#.....#........ EV: 11Int: 17#+#.....#######........ SH: 0Dex: 12................######## XL:  8 Next: 26% Place: Dungeon:4.......[@.......#Noise: ---------  Time: 4322.5 (1.0).................#f) +5 dagger (venom) b) +0 rapier {Iwao} i1 ..................Cast: Kinetic Grapnel##+####+#########. _There is an open door here. _You open the door.  There is an open door here. _Found 4 poisoned darts. _There is an open door here. _There is an open door here.i i iZ i iZ .#.#....# ......+.#....#+## .....#####...#. ###+##+###.....###...#.( +.....'.....'. #.....#.....#.#+#.....#. .# ..# .# . ##+####+#.iFi&3iLiR _You see here a +0 ring mail.i\: Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 leather armour (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail Floor Items ([,] to select) Armoura +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip iH A +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.4 (4.6 -> 7.0). Your EV would decrease by 1.2 (11.8 -> 10.6). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.iqUWear or take off which item? Inventory Items ([,] to select) Armour (go to first with [) a +0 pair of gloves of parrying (worn) a +0 leather armour (worn) a +0 pair of gloves of infusiona +0 chain mail Floor Items Armour  a - a +0 ring mail  [?] describe selected [!] equip|wield|wear[tab] equip|unequip it i\w ix  .............#.......#....#perishedprincess the Tinkerer .............+.......#....#+## Coglin of Wu Jian ...................#####...#........ Health: 60/60 ========================###+##+###.....###...#.......( Magic: 12/12 ========================+.....'.....'........ AC: 4Str: 11#.....#.....#........ EV: 11Int: 17##+#.....#######........ SH: 0Dex: 12................######## XL:  8 Next: 26% Place: Dungeon:4.......@........#Noise: ---------  Time: 4323.5 (0.0).................#f) +5 dagger (venom) b) +0 rapier {Iwao} ..................Cast: i [40mKinetic Grapnel##+####+#########. _You open the door.  There is an open door here. _Found 4 poisoned darts. _There is an open door here. _There is an open door here. _You see here a +0 ring mail. _i/ c .................Cast: Kinetic Grapnel##+####+#########.  You start removing your armour.i> +4.5 (1i i iE +5.5 (2i i i5 A6.5 (3i i +7.5 (4i W8.5 (5i&  12 _You continue removing your +0 leather armour. x5i-  You finish removing your +0 leather armour.  You start putting on your armour.i? +9.5 (6iP X30.5 (7iX i?^ i^ $1.5 (8ir W2.5 (9iy i1 E3.5 (10.0)i . 70 _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.ie.~PP~......# .....+....#+##.............####iec.###+##+###.....###...#(+.....'.....' .....##+#.....#######........#######iVl #.................##+####+#########.iriU4.0) _i HDrop what? (Left/Right/Tab to switch category) 7/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 rapier (weapon) {Iwao}  f - a +5 dagger of venom (offhand) {Ari} Armour (select all with [)  a - a +0 pair of gloves of parrying (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail  e - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i  1 it b - a +0 rapier (weapon) {Iwao}  e + a +0 leather armour[Enter] accept (1 chosen)i<iVr.~PP~...........#.......#....#perishedprincess the Tinkerer .............#.......#....#Coglin of Wu Jian ...................+.......#....#+## Health: 60/60 ========================.............#####...#........ Magic: 12/12 ========================###+##+###.....###...#.......( AC: 7Str: 11+.....'.....'........ EV: 10Int: 17#.....#.....#........ SH: 0Dex: 12##+#.....#######........ XL:  8 Next: 26% Place: Dungeon:4.......@........######## Noise: ---------  Time: 4334.5 (0.0)................#f) +5 dagger (venom) b) +0 rapier {Iwao} .................#Cast: Kinivetic Grapnel..................##+####+#########.You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.5.5 (1 _You drop a +0 leather armour.in< _You open the door.  There is an open door here. _iDiF,i$Gi } _You open the door.  There is an open door here.i'~ _i~i8iii$ ......+.......# ......####...# ###+##+###.....###... #...+.....'.....' +...#.....#.....# ####'#.....####### #........[ +.........########@................#..................###+####'###########.........#.......+.........##.......#.........##.......########################i ................#.....#.....'527.0)======3.5 (18ii= _As you open the door, it creaks loudly!i$  There is an open door here. _ii.^  You open the door.  You encounter an orc. It is wielding a +2 flail of protection.######.P~~♣ ♣♣P...######+###.....~~~P~♣~~........#..# ....~o~~~PPP........#..###...~PP~...........#...... ............ .............+...... .............###########'##+###.....### .......@.#...+.....'------ ...+...#.....# .####'#..... .##.....#[...... #.....'....... ########........ o   orc (wandering) #...................... #.......##+####'########.......#.........#iM8.5 (5.0)------9.5 (6 _i+    ...~~~P~♣~~.....  ..~o~~~PPP.... ...~PP~...... ....... ...... ..... #######'## .......@.# .........+ ........## .##.....#[ #.....' ########.  iQ    ...~~~P~♣~~.....  ..~o~~~PPP.... ...~PP~...... ....... ...... ..... #######'## .......@.# .........+ ........## .##.....#[ #.....' ########.i  i iY i i [ _An orc is nearby!i"+..#...P~♣♣ ♣♣~P..#...#.....######.P~~♣♣♣♣♣P...######+###...~~~P~♣~~...... ...~o~~~PPP........#..####...~PP~...........P..............#.................+.....................#########@##+###.....###..#...+.....'..+..............####'#.....#####.##[ #.....'.#######...............#+####'#######i@~ooibLL===60.5 (1iM _The orc shouts!iUQ _There is an open door here.i  #..#...P~P♣♣♣♣P~...#...# +..#...P~♣♣ ♣♣~P..#...#....######.P~~♣♣♣♣♣P...######+###.~~~P~♣~~.#..# . ..~~~~~PPP.#..###.oPP~.#P.#.+..........@..........#############'##+###.....### .........#...+.....' .........+...#.....#... ........####'#.....####.##.....#[ #.....' ######## #...............---1Kinetic Grapnel _i #..#....P~♣~♣♣~~P..+...# #..#...P~P♣♣♣♣P~...#...# +..#...P~♣♣ ♣♣~P..#...#....######.P~~♣♣♣♣♣P...######+###.~~~P~♣~~.#..# ~~~~~PPP.#..##.oPP~.#P.#.+......................##############'##+###.....### ...#...+.....' ...+...#.....#.. ........####'#.....###.##.....#[ #.....' ########~oiu---2iib.o3i eiEgiV  You hit the orc with your +0 rapier.  The orc is heavily wounded.You barely miss the orc with your +5 dagger of venom.   8 =4.6 (1.1Rev iH_ _The orc misses you.i 7 ) _The orc misses you.You closely miss the orc with your +0 rapier.You hit the orc with your +5 dagger of venom.  The orc is poisoned.  You kill the orc!i Ri u5.7Kinetic Grapneli i$ ^ _The Council accepts your kill. i  #..#....P~♣~♣♣~~P..+...# #..#...P~P♣♣♣♣P~...#...# +..#...P~♣♣ ♣♣~P..#...# ######.P~~♣♣♣♣♣P...######+.~~~P~♣~~.#..#.~~~~~PPP.#...~PP~.#.P.#..+.#'##+###..... ...#...+.....' ..+...#.....# .####'#..... .##.....#.[ #.....' # i:I-60 iC iqP| _You see here a +2 flail of protection.!iI!ic 0 _!i !i/!i,!i!ip !i>!iu!iO!iR!iUR!iS!iV!i5Y,!ifdB!iqJ!i|X!i,!i,!i_!i!iSn!i B!i%,!i!i!i!i!i!i±!i޳!i!i!il!i!iڻ,!i!i:!i!i0 _You now have 148 gold pieces (gained 8).!i)B!ip!i C #### #####+#  #..##....>..  #...#.......  #...#.......  #...#.......  ##...#. !i@DW #...##  ###..@..#############-400.7 (34.0) #.....#......#....#. #.....#......#....'. #.....+....<.#....# #....##+###'#### #....# #..#### #....+ +.....#.#....# #.....'########....##+##...#.#PP~#!icH!i},1.7 (35!i$!i; _Found a stone staircase leading down."iwu"iL"i*"i"i"i!B"i%i  You encounter a hobgoblin."i1##########+##..##....>.#...#...[.#...#...."i2#...#..@....... ##...#.......... #...#....g #####.....#############..>#.....#......#....#...#.....#......#....'.... g   hobgoblin (asleep)#.....+....<.##....##+###'####..#.... #....# #..####..###.."i;} 3.7 (2.0)g.  Found a ring mail."iANg"i G4==4.7 (3"iM"iP+ _The hobgoblin shouts!"i....##########+#...##....>....#.........[.#...##..g####.....#############..> #.....#......#....#...#'+....<###+###'##### #..##+ +.....#....g."i"iQ--5.7 (1#iC....##########+#.#..##....>.....#...#.........[.#...#...#...#..##...#.g.#...##..##.###.....#############..>. #.....#......#....#....#.....#......#....'.#.....+....<.#....#.#....##+###'####..#.#....# #..####..####....+ +.....#....#.#....# #.....'....#.#iIK.g#i"#iX--6Kinetic Grapnel#i#i#iR .. .##########+#.#..##....>...##...#.[..#...#..#...#..##...#..#...##....@.g.##..####.....#..>.#.....#......#....#.#.....#......#....'.#.....+....<.#....#.#i #....##+###'####..#.#....# #..####..###.#....+ +.....#....#.#....# #.....'....#.#i -g.#i Y7$i .  You hit the hobgoblin with your +0 rapier.  You kill the hobgoblin!$i0Si 8 =8.8 (1.1Kinetic GrapnelRev  _The Council accepts your kill.$i[?.. .....###########+#.....##..##....>...##...#.[..#...#..#...#..##...#..#...##.##..#.###.....#..>... #.....#......#....#.#.....#......#....'.#.....+....<.#....#.#....##+###'####..#.#....# #..####..###.#....+ +.....#....#.#....# #.....'....#.$i2B$iyE3-90$iK$i,N%i3%i%i %i%iQ 0 %iL%i%iG%i%i%i,%i0%i 4  You encounter an ogre. It is wielding a +0 giant club.%i?x...O....  .......  #.....#  #.....#  #.....#  #.....# ##########+#.....#+# ##..##....>..##-#...#.........[..... ......#...#............... #...#............... ##...#............... #...##............... ##..#O   ogre (asleep)%i>@u###.....#############..>... #.#.....#......#....#.......###.....#......#....'.......##%iL,13.8 (4%iP24.8 (5 _%iV%i^%i=%iB%iH%i#n _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i@ .........O....... #.....# #.....# #.....#   #.....# .. ##########+#.@...#+# #.#..##....>......%i ..####...#..[.#...#......#...##...#.......%i  ....#...##................##..#...###.....#############..>... #..%i 9#.....#......#....#.##.%i` %i 25.8 (1 _%i %i &i"  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i%H  perishedprincess the Tinkerer  ..........  Coglin of Wu Jian ...... 'iA&...O....  Health: 60/60 ======================== 'i&h.......  Magic: 9/12==================------ #.....#  AC: 7Str: 11 #.....#  EV: 10Int: 17 'i&#.....#  SH: 0Dex: 12 #.....# ..  XL:  8 Next: 26% Place: Dungeon:4 'ia' ##########+#.@...#+# #.. Noise: ---------  Time: 4415.8 (0.0) 'i' #..##....>........... ..###.. f) +5 dagger (venom) b) +0 rapier {Iwao} 'ie( #...#.........[...... ....... Cast: Kinetic Grapnel  #...#................ .......  #...#................ .......  ##...#................ ....... O   ogre (asleep)  #...##................##..#....  ###.....#############..>... #..  #.....#......#....#.......##. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep)'iB  perishedprincess the Tinkerer  ..........  Coglin of Wu Jian ...... ........  Health: 60/60 ======================== ...O...  Magic: 9/12==================------ #.....#  AC: 7Str: 11 #.....#  EV: 10Int: 17 #.....#  SH: 0Dex: 12 #.....# ..  XL:  8 Next: 26% Place: Dungeon:4 'i?: ##########+#.@...#+# #.. Noise: ---------  Time: 4415.8 (0.0)  #..##....>........... ..###.. f) +5 dagger (venom) b) +0 rapier {Iwao}  #...#.........[...... ....... Cast: Kinetic Grapnel  #...#................ .......  #...#................ .......  ##...#................ ....... O   ogre (asleep)  #...##................##..#....  ###.....#############..>... #..  #.....#......#....#.......##.'izCasting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee.'i, 8              ..             O   >...  'i6$c==6.8 (1Winding 'i*'iO-uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee. _(Press . to continue winding your bee.)'i, K.O'i 'i8 r--7Kinetic Grapnel. 'i 'iP @ _You continue winding your clockwork bee...(iD.O(i}--8.. (i@ _You continue winding your clockwork bee...(iD.O(i+ y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the ogre.(ib09(iӨ(i9 _Your clockwork bee stings the ogre.)i.O20 _Your clockwork bee barely misses the ogre.)i " )i ^Your clockwork bee stings the ogre. _Your clockwork bee barely misses the ogre.  You hit the ogre with your +5 dagger of venom.  The ogre is lightly wounded.  You closely miss the ogre with your +0 rapier.  Your clockwork bee stings the ogre! The ogre misses you.   8 ==1.9 (1.1Rev )i 9 _Your clockwork bee stings the ogre.*i  You hit the ogre with your +0 rapier.  The ogre is almost dead.You barely miss the ogre with your +5 dagger of venom.10/12==-3.0Rev+ *iw _Your clockwork bee closely misses the ogre.*iRF )  You hit the ogre with your +5 dagger of venom.  You kill the ogre!*ipU  **   dormant clockwork bee (minion)  The Council accepts your kill.*id 1/6137-4.1Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.*i m *iDp g _Your Armour skill increases to level 4!,ia,id  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.4   5.0   0   g - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   h - Forgecraft   6.3   4.9  +2      ,ie     c - Short Blades   0.0   1.2  -1   i - Evocations   0.0   0.6  +3           d * Armour   4.0   5.9  -1       e - Dodging   4.0   5.9  -1       f - Stealth   3.4   4.8  -1                      [13,if#;22H            ,iHf        ,ivf        ,ifs                ,ig    The relative cost of raising each skill is in cyan.  ,i4gThe species aptitude is in white.  [?] Help,ibgG[=] set a skill target  ,ig[/] auto|manual mode [*] useful|all skills [!] training|cost|targets0iperishedprincess the Tinkerer ..........Coglin of Wu Jian ..............Health: 61/61 ========================.......Magic: 10/12 ====================----#.....#AC: 7Str: 11#.....#EV: 10Int: 17#.....#SH:  8  Dex: 12#*)...#.. XL:  8 Next: 37% Place: Dungeon:4##########+#.@...#+##.. Noise: =--------  Time: 4424.1 (0.0)#..##....>........... ..###.. f) +5 dagger (venom) b) +0 rapier {Iwao} #...#.........[...... ....... Cast: Kinetic Grapnel#...#................ .......0iijr Rev+ #...#................ .......##...#................ ....... *   dormant clockwork bee (minion)#...##................##..#....###.....#############..>... #..#.....#......#....#.......##. _Your clockwork bee closely misses the ogre.You hit the ogre with your +5 dagger of venom.  You kill the ogre!The Council accepts your kill. _Your clockwork bee winds down and falls to the ground. _Your Armour skill increases to level 4!0i5 TGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 rapier (weapon) {Iwao}  f - a +5 dagger of venom (offhand) {Ari} 0i@ 0Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail3ig - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 6.0 (7.1 -> 1.1). Your EV would increase by 1.7 (10.6 -> 12.3). Your spell failure would improve by up to 5% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.8i Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 rapier (weapon) {Iwao}  f - a +5 dagger of venom (offhand) {Ari} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail 8i28i8iperishedprincess the Tinkerer ..........Coglin of Wu Jian ..............Health: 61/61 ========================.......Magic: 10/12 ====================----8i #.....#AC: 7Str: 11#.....#EV: 10Int: 17#.....#SH:  8  Dex: 12#*)...#8iQ.. XL:  8 Next: 37% Place: Dungeon:4##########+#.@...#+##.. Noise: =--------  Time: 4424.1 (0.0)#..##....>........... ..###.. f) +5 dagger (venom) b) +0 rapier {Iwao} #...#.........[...... ....... Cast: Kinetic Grapnel#...#................ ....... Rev+ #...#................ .......##...#................ ....... *   dormant clockwork bee (minion)#...##................##..#....###.....#############..>... #..#.....#......#....#.......##. _Your clockwork bee closely misses the ogre.You hit the ogre with your +5 dagger of venom.  You kill the ogre!The Council accepts your kill. _Your clockwork bee winds down and falls to the ground. _Your Armour skill increases to lev8iel 4!8i8ir8ip8ib` 8i a 8ib 8i#h 8im : _8i?q \ 0 8iq 8iq 8is 8i.w 8iw >Rev 8iy 8i} 8i~ 8i 8if ,8i 8iH 8i܊ 61==8i8 8i- 8i~ 8i (8i 8i 8i 8i 8iM ,8i9 8i .8iIJ 8iS :==8i, 8i  #.....#......#....#.......##. _Your dormant clockwork bee falls apart.8i 8i 8iI ,8i 8iP 8i #28i )==8i 8iT 4 _Magic restored.8i 38i 8i M _You open the door.8i :==8i 8i> @  There is an open door here.8i 8i]  _8i 8i 8i 8i8i8ib8i,8i 8i8io8i8i"8i8i8iX8i8i#8i&'8i'8i*8i-8i>18iq28i48i~:8i<8i=8i>8iA8i]D8iD8i6G8iI8iL8i M8itP8iQ8ii#>iks#.#..#...>i#....#....'#....#...#..>i1+.#>i|]======1>iS _As you open the door, it creaks loudly!>i ##### ###### #....#####....# #....#...#....# #....#...#....# #....#...#....# #....@...#....# #....#.[.#....# #....##'##....##+ #......... +..(....... #............ #............ #............ #------2 _There is an open door here.>iE{} ###### ###### #....#####....# #....#...#....# #....#...#....# #....#...#....# #...@'...#....# #....#.[.#....# #....##'##....##+ #......... +..(....... #......... #.......... #........... #------3 _>i   ###### ######   #....#####....#   #....#...#....#   #....#...#....#   #....#...#....#   #....'...#....#   #..@.#.[.#....#   #....##'##....##+###   #...................   +..(...   #..........   #........   #.........   #....   #4>iX @###### ######....#####............#'...##.[.##'##+###...............+..(.......#.......... #....#############>ie^ >i_b &5>i >i6###### ######....#####.......#...#..#'...#.[#'##....##+###...............+..(#...#....############# ........6?i ....#####.......#....'.#.[.##'##....##+###...............+#...#....#  ........#. 7?iy?i P _You see here 2 boomerangs.?iR  #....#...#....#   #....#...#....#   #....#...#....#   #....'...#....#   #....#.[.#....#   #....##'##....##+##   #..................   +..(  #  #  #  #  #  ##....#############   #....# ........#   #....# .#   .#8 _?ijz?iR  #....#...#....#  #....#...#....#  #....#...#....#  #....'...#....#?ib  #....#.[.#....#  #....##'##....##+  #  +..(  #  #  #  #  #  ##....  #....# .  #....# .  .?i?iC9?i؂ ?i ?iK ?i ?i. H#.#.#..#..#...#...#...'?i '80?i ?ix ( _You open the door.@i9a  #....#####....#  #...#....#...#....#  #...#....#...#....#  #...#....#...#....#  #...#....'...#....#  #...#....#.[.#....#   #...#....##'##....##+  #...#.. #...@..( #...# #...# #...# #...# #...#................ ######....###########  #....#  #....# 1@iJd@iIeQ _There is an open door here.@i\  #....#####....# @i  #...#....#...#....#  #...#....#...#....# @i, #...#....#...#....# @iO #...#....'...#....# @i #...#....#.[.#....# @i #...#....##'##....## @i\ #...# @i' #..@'..( @iF] #...# @it^ #...#. @iY #...#..@i`  #...#...@i͜a  #...#....@i @iE ######.... @i"Z #....#  @iG #....# @iҨ@i-2 _@iG@i@i] I@id @i0e @ii ,@i} @i @iF @iޛ   There is an open door here. _@i J@i @iI ,@i n@i,@i,@iF@i}@iт,@i9@iMv@i _You open the door.  There is an open door here. _@iJ@i@i!@iB@i@i@i:@i@iX@i@ ,@iW,@i5 .#...# .#...# .. .#...# ... .##'############+####... ......................# ......................# ......................# ......................# ................@.....#  ......................# ..... ......................# ....# ######.....############ # .....#.....## .....#.....#@i&+ .....#.)...# .. #.... ####'#.....#+# #.. # ...>........... ..###..#######@i'1517.1 (35.0)@i-,8.1 (36@i8open the door. _There is an open door here. _You open the door. _There is an open door here. _z - a scroll labelled WOYSYU FIYPRUAiP53Ai5Aie:Ail<Ai@BAiP&  You encounter an iguana and a scorpion.Ai [ ## ..... ..........s .#l......#.......#....... ############+####.......# ...# ....#Kinetic Grapnel ...............................# ...... #.............# ..... ...# s   scorpion (asleep).............# ....##..# l   iguana (asleep).....############ #....#..##.....##....#..+Ai|rs.21.0).ss2.1 (4 _AizBi O# ....... ..# ....... ..# ....... ..# l...s.. ..# ....... ..# ....... '#+####..#....#.....#......#.......# .......# ..... ....# ....##..#.....# #....#.. ..#.....# #....#..s.Bi 3.1 (1Kinetic GrapnelBi Bi # ..# ........# ........# l..s....# ........# ....... #'#+####..#.#.#.#.# .......# ..... .# ....##. #.....# #....#. .#.....# #....#. 4Bi Ci$W## . #...# . #...# . #...# l..s... #...# ....... #...# ....... ##'#+####..#.#.#.#.# .......# ..... .# ....##CiX#.....# #....#.#.....# #....#CicCi)h&5Ci+nCiFtCin R  Casting: Launch Clockwork Bee (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dide2sDim#s   scorpionDiqw0----==6Kinetic GrapnelDi<Z _You shape a spike launcher from a nearby wall.Di j ># .##### . .#...# . .#...# . .#...# l..s... .#...# . .#...# ....... .##'#+####s.......#.#.#.#.# .......# ..... .# ....#.....# #.....#.....# #.....ss.--7DiYl Div Ei ##### . #...# . #...# . #...# l..s... #...# . #...# ....... ##'#+####. s..# # # ## ..... .# ....#.....# #....##.....# #....#s.--8Ei) *You hit the scorpion with your +5 dagger of venom.  The scorpion is lightly wounded.Eil  You barely miss the scorpion with your +0 rapier.The rocky spike skewers the scorpion.Ei  Ei0-  The scorpion is heavily wounded.The rocky spike skewers the scorpion.Ei { sThe scorpion is severely wounded.   8 ==9.2 (1.1Rev  _You block the scorpion's attack.Ei7†The scorpion is severely wounded. _You block the scorpion's attack.  You hit the scorpion with your +0 rapier.  The scorpion is almost dead.  You hit the scorpion with your +5 dagger of venom.  You kill the scorpion!Ei@REiH----44-30.3Kinetic GrapnelRev+ Ei4OEiJR^ _The Council accepts your kill.Fi . ...# . ...# . ...# l..s... ...# ....... ...# ....... '#+####. ...# # # # # ..... .# ....##......# #....#.#.....# #....#.FiRJ--10FiWu _You see here a scorpion corpse.Fir ? . # ....... # ....... # l...... # ....... # ....... '#+####. †@..# # # # # ..... .# ....##......# #....#.#.....# #....#.Fi  0 -2Rev  _Fic 9 ....... # ....... # ....... # l...... # ....... # ....... #+####. †.@.# # # # # ...... ## ..... ...# l   iguana (asleep)# ....##..#.....# #....#..##.....# #....#..+.ll1===3Kinetic GrapnelFi 0 _The iguana hisses angrily.Gi8. ######### # #. Gi ^R# #. # #. # #.. # #l ##. ###########+####@.......†...#+##...Gi"`# # ## ...... #.# ..... ...#. .................# ....##..#. #.....############ #....#..#.GidD.lGinGiw--4GiGi] _Your spike launcher falls apart as you grow too distant to maintain it.GiK  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hig 8*Hi  You shape a spike launcher from a nearby wall.  The rocky spike skewers the iguana.Hiv l#The iguana is moderately wounded.Hixc9/12 ----==5HiSHiS _The iguana barely misses you.Hiuc† _The iguana barely misses you.  You puncture the iguana with your +5 dagger of venom!  The iguana is poisoned.  The iguana is severely wounded.  You hit the iguana with your +0 rapier.  You kill the iguana!HigRHi p 8 76.4 (1.1Kinetic GrapnelHiwHi]z^ _The Council accepts your kill.Iie'*M #########.# ###########+####.........†...#+##......... .................#..............#--70 _You see here an iguana corpse.Iig 0 _----Ii˱IIi%10/12====1====Ii,Ii4XIi/2==IiBIiZBIiIi7 _You open the door.IimIiIiIi3  There is an open door here.#############.......... #...# #...# #...# #........$.# #†..+#######+####...#--59.4 (22.0) ..........†...#'##....).....#..# .......#..# ....#..# .....#..#...... #.......#..# ..... ...#.......#+## ....##..#...############ #....#..#...==60.4 (23Ii<9 _Found a mace.Ji6f gJil XJin BJir JiDs Jint Jinx N _You now have 159 gold pieces (gained 11).Jiz JiX 3Ji Ji Jiw Ji Ji 7 _You open the door.Ji Ji Ji Ji @  There is an open door here.Jiݣ Ji  _Ji| JiL Ji/ Ji Ji Ji Ji٭ JiD Ji JiG Ji Ji Ji Ji Ji Ji r   ############ ####..........###### .....  #..........#....#......  #..........#...@'......74.4 (14  #...#....#.....  #..........#....#  #†.........'....# ...[ ##..........#######'##....).# ..#..#......# .#..## ...#..#......# _You open the door. _Found a pair of boots.Ki _KiV  There is an open door here.Ki&Ki"5 _KiKiUKiKiKi{Ki,KiKiKi1KiBKir _You open the door.Ki @  There is an open door here.KiD"Ki# _KiI$Ki&KiA8Ki:KiO;Ki;Ki_?KiGBKiMKiPBKi\RKiT,KiWKidYKi$[Ki*\,Ki]Ki`,Kiw`Ki/bKidKidKing,KihKi.iKijKisKisKitKivKiRwKi xKiyKi{,KiS}KiKiȁKi"KiKiUKi1KiKi=Ki/Ki͔Ki-KiKijKiq,KiʛKi#KiKi`KiHKiæKiKiKiKi,KiKiKixKiKiyKi̺KiKi:KiKiKi\Ki!@  There is an open door here.Ki`Ki _KiUKiaKiiKiKiKihKiKiKiKiKi,Ki KiKiPKiKiXKiKiBKiKi,KiKiLKi@Ki ,Kik KiBKiKiFYr _You open the door.Ki&uThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _KiyKii{Ki{Ki|Ki~KiKiƁ,KiKiAKiKiюKiבKiOKiKiKi2You open the door. _There is an open door here. _You open the door. _There is an open door here.  KiKi% _KiKiEKi/Ki}KiKiKiͨKiKiFKi/Ki KiYKiKi%Ki,KiKiOKiǹKiKiKiKi8T.........#..#......#...#......#.. .........#..#......#...#......#.. .........#..#......#...#......#.. .........#..#......#...#......#.. .........#..#......#...#......#.. .........#+## ....##..#......#.. ########## #....#..#......### #....#..'......# +@...#..#......# .. #....#..#......# # #.. #....##'#......### Ki$.. ..###..#######............... .. .............#........^...... .............#...............  .............#...............  .......#............... #..)................ Ki#.###.....[......'632.4 (58........###KidKiM======3.4 (59KiKi  _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!KiM _Found a leather armour.NiINi _NirnNiBNi>XNi   There is an open door here. _Nig%BNi)@  There is an open door here.Ni,.Ni/ _Nib1NiQ4Ni6NiW7NiL8Nix;Ni)?NixDBNiENiVFNiGNiJNi@MNiMNi2ONiQNi6TNiTNiUNi*XNiZNiL[Ni\Ni^Ni aNipaNibNidNisgNigNiiNikNidsBNiy    ###### ########  ######......########  #....#......#......#  #....'......#......#  NiC.....#....#......'......#  .....#....#......#..##..#  .....'....#.....@#..##..#  ------52.4 (1 .....######......#..#####  Ni*....).#...#......#..##..#  ....#...#......#......#  Ni....#...#......#..##..#  ....#...#......#..##..#  Ni\....#...#......#......#  ....#...#......#..##..#   ....##..#......#..##..#  NiQ=------Ni֣NieV _You see here a +0 pair of boots.Oi OiWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip Qi$#Qi-Qix8  perishedprincess the Tinkerer   Coglin of Wu Jian ...... ###### ########  Health: 61/61 ======================== .....######......########   Magic: 12/12 ======================== .....#....#......#......#   AC: 7Qi9SStr: 11 .....#....'......#......#   EV: 10Int: 17 .....#....#......'......#   SH: 0Dex: 12 .....#....#......#..##..#   XL:  8 Next: 47% Place: Dungeon:4 .....'....#.....@#..##..#   Noise: ---------  Time: 4652.4 (0.0) Qi9G.....######......#..#####   f) +5 dagger (venom) b) +0 rapier {Iwao} ....).#...#......#..##..#   Cast: Kinetic Grapnel ......#...#......#......#  ......#...#......#..##..#  ......#...#......#..##..#    ......#...#......#......#    ......#...#......#..##..#  Qij; ....##..#......#..##..#    _There is an open door here. _As you open the door, it creaks loudly! _Found a leather armour. _There is an open door here. _There is an open door here. _You see here a +0 pair of boots.QiEQij6 _Qi.  You start putting on your armour.3.4 (14.4 (2QiQiQiA5.4 (3QiQi+6.4 (4QimQiQi+7.4 (5QiQiR 8 _You continue putting on your +0 pair of boots. x5Qi;Qi Qi"b _You finish putting on your +0 pair of boots.QiyV  _  There is an open door here. _QiW QiX Qi0^ Qi[e QiIf Qih Qik Qiq Qi-r Qi { Qi} Qi% Qi QiÁ Qi @  There is an open door here.Qiه Qi  _QiT nQiޗ QiA Qi Qi" Qil Qi QiG Qi) Qi QiJ ,QiҬ Qi Qi Qi7 Qi9 Qi] Qi Qi Qi Qi Qit Qi Qi Qi Qi Qi Qi Qi QiR ,QiJ ,Qi BQi @  There is an open door here.Qi  _Qi Qi Qi] Qi QiK Qi ,Qi Qi Qi Qi Qih Qi` Qif Qi Qi  Qi Qi ,Qi Qi Qi Qi# Qi Qi7" Qi$ ,Qi& Qi' Qio) Qi) Qi* Qi,, Qi- Qi@. Qi. Qi1 Qi52 Qi2 Qio6 z _j - 9 scrolls labelled KUUPSAHIH (gained 1)Qi9 3Qi8; Qi? Qi^@ Qi@ QiA QiC QiiE QiE QiF QiZY BQiC_ M _You now have 163 gold pieces (gained 4).Qi c 3Qi  _You open the door.Qi IQit @  There is an open door here.Qie Qi  _Qii Qi Qi ,Qi4 Qi Qi| Qi Qi ,Qi1 Qi BQia ,Qi: Qi   There is an open door here. _Qi4 Qiw8 Qi= V  There is an open door here.Qi>  _Qi? QiPB QigE QiE QiF QiI QiLM QiM Qi-O Qi7R QiU QiRV QiW QiZ Qi] Qi] Qi_ Qid @  There is an open door here.Qif Qif  _Qi6h Qij Qi^m ,Qin Qiq Qis Qi$t Qiz Qid} Qi Qip Qi Qi1 Qi Qi QiN Qi݊ QiЌ QiR Qiu Qi lopen the door. _There is an open door here. _You open the door.Qiv Qiٟ QiC Qi Qiʦ Qif Qi Qi~ Qim QiŰ Qi Qi Qin Qi̹ Qiӻ Qi Qi Qi Qi^ Qi Qi? Qi Qi Qi Qi Qi5 Qi} Qi Qi ,Qi Qi Qi Qi# Qi} Qi? Qi ,Qi Qi Qi Qi Qi Qi QiN Qi Qi! Qi Qi Qi Qi Qiw Qi! Qi! QiT$ Qi% YThere is an open door here. _You open the door.QiP+ _Qi< ########....+..#...P~♣♣ ♣♣#....######.P~~♣♣♣♣♣ #............~~~P~♣~ #............~~~~~PP #.............~PP~.. #.............P..... #...............)... #................... ###@###############'738.4 (81.0) #.......... ........ #........(. ........ #.......... ........ ##.....###. .##..... #.....# #..... ....... #######Qi*I  .......+ #...... #......9.4 (82QiDR QirS W _You open the door. _Found 4 large rocks.Qi[` Q _There is an open door here.RiyRi}zRi}RiRiRi| _RiRiԎRitRiӑRiRiRiRi$Ri$RiORi֜Ri2RiNRi-RiJRiRi}Ri-RiRiRiRiRiRiRi߮RiRi#v  You encounter a goblin and a hobgoblin.Ri #.............P.##.>##.:#.......................#.......................###'############........#.......... ..#......#........(. #......#.......... .#......##.....###. .###.....@##.....## #.#..............# ####......+ ##......######### #........# #........g  #g   hobgoblin (asleep)........g #.. g   goblin (asleep)######### #.. ###iOv;49m47.0)8.4 (9RiRiR _Found a book of Hexes. Found a stone staircase leading down.Si##.>##.:.........##'############.......... .... #.(........#.....###. .###.....## ........# ###........+ #..#########.. gg######### ### g. gThe goblin shouts! You hear a shout! x2g.Si*8 gggg 2 goblinsYou encounter a goblin. It is wielding a +0 dagger.===9.4 (1Kinetic GrapnelSi6Si!>L _You hear a shout! The goblin shouts! You hear a shout!Si? !........##'############.......... .... #....(......#.....###. .###.....## ........# ###+ #..#########.......g# g..g########## ### Si #g.Si g.Si( 7g.Si Si@ '50Si Si * _You hear a shout! x2Ti g.  You barely miss the hobgoblin with your +5 dagger of venom.Tizg.Ti\Ti ?  TiC m 8 --1.5 (1.1Rev Ti'Ti + Tin+_You hit the hobgoblin but do no damage. The hobgoblin closely misses you.Ti  †You puncture the hobgoblin with your +0 rapier!  You kill the hobgoblin! g.  The Council accepts your kill. g  The goblin hits you with a +0 dagger.ggg 3 sTi 58----2.6Rev+ Ti s _You encounter a goblin. It is wielding a +0 dagger.UiM )You puncture the goblin with your +5 dagger of venom!  You kill the goblin!UiQ g.  The Council accepts your kill.UiU%g.UiW gYou block the goblin's attack. The goblin barely misses you.Ui=`Xg(1 wandering)Uiez--  3.7UijUits _You encounter a goblin. It is wielding a +0 dagger.Ui g.  You closely miss the goblin with your +5 dagger of venom.You closely miss the goblin with your +0 rapier.The goblin shouts! You hear a shout!Ui`RgUi5-====4.8Rev* UiUi}Z _The goblin hits you with a +0 dagger. You block the goblin's attack.Uia g)You hit the goblin but do no damage.You barely miss the goblin with your +5 dagger of venom.UiY Ui 6==---5.9Ui Uip 4 _You block the goblin's attack.ViI  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Vi \Confirm with . or Enter, or press ? or * to list all spells.ViH. 9*Vi ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the goblin.Vi i  The goblin is almost dead.Vi 0-------#Vi ggg   Robin (wand, wandering)ggg 3 goblinsYou encounter Robin of the Strong Arm. They are wielding a +0 whip and carryinga wand of flame.  --more--XiXiTgXi g.  You encounter a goblin. It is wielding a +0 club.Xi )g 4 goblins=60 _You block the goblin's attack. The goblin hits you but does no damage.Xi[  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi# m ........#............... perishedprincess the Tinkerer  ........###'############ Coglin of Wu Jian ...... ........#.......... .... Health: 56/61 ======================-- #......#........(. .... Magic: 7/12==============---------- Xi #......#.......... .... AC: 8Str: 11 #......##.....###. .##. EV: 10Int: 17 #......##.....## #. SH:  8  Dex: 12 #..............# ### XL:  8 Next: 47% Place: Dungeon:4 #....g@........+ #.. Noise: ==-------  Time: 4756.9 (0.0) #....gg######### #.. f) +5 dagger (venom) b) +0 rapier {Iwao}  ........# #.. Cast: Kinetic Grapnel ........g #.. Rev*  ........g #.. ########## #.. il r0;10;1mg   Robin (wand) ### gggg 4 goblins _You block the goblin's attack. The goblin hits you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 daggerYi........#............... perishedprincess the Tinkerer ........###'############ Coglin of Wu Jian ..............#.......... .... Health: 56/61 ======================--#......#........(. .... Magic: 7/12==============----------#......#.......... .... AC: 8Str: 11#......##.....###. .##. EV: 10Int: 17#......##.....## #. SH:  8  Dex: 12#..............# ### XL:  8 Next: 47% Place: Dungeon:4Yi&%#....g@........+ #.. Noise: ==-------  Time: 4756.9 (0.0)#....g*######### #.. f) +5 dagger (venom) b) +0 rapier {Iwao} ........##.. Cast: Kinetic Grapnel........g#.. Rev* ........g#..###########.. g   Robin (wand)### gggg 4 goblinsCasting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger  You lock target on the goblin and prepare to deploy your bee.Yi )Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger  You lock target on the goblin and prepare to deploy your bee.  (Press . to continue winding your bee.)  The rocky spike skewers the goblin.  You kill the goblin!Yi! a* 3YiÞ g.  The Council accepts your kill.Yi ^ g  The goblin hits you but does no damage.Yi g).g 4 goblinsYou encounter a goblin. It is wielding a +0 club.Yi 4- 0 7.9 (1Winding Rev* Yi׿ Yi ] _Robin throws the goblin at you! The goblin hits you but does no damage.Zizh g.  You continue winding your clockwork bee...Zi& g.  The goblin hits you but does no damage. The goblin closely misses you.Zi&1---8. Rev+  _The goblin hits you with a +0 dagger. Robin throws the goblin at you!Zi g.  You continue winding your clockwork bee...  The goblin hits you but does no damage. The goblin hits you with a +0 club.Zi|Zi49---9.. Rev+ ZiQZi@ _The goblin hits you but does no damage. x2[iw!*(1 ally target)y   clockwork bee (minion)[iv `  With a metallic buzz, your clockwork bee launches itself at the goblin.[iN)  With a metallic buzz, your clockwork bee launches itself at the goblin.  The rocky spike misses Robin  The goblin hits you but does no damage. x2with a +0 dagger. The goblin closely misses you.  Your clockwork bee stings the goblin!  The goblin dies![iГyg.g 3[i6--60Rev+ [i[i^ _The Council accepts your kill.\iY, )You hit the goblin with your +5 dagger of venom.  You kill the goblin!* 2 goblins\i@  The Council accepts your kill.The rocky spike skewers Robin.\i8*\iQ  Robin is moderately wounded.The rocky spike skewers the goblin.\i -g  Robin is moderately wounded.  The rocky spike skewers the goblin.goblin is severely wounded.Your clockwork bee locks its sights upon the goblin.  Your clockwork bee closely misses the goblin.You block the goblin's attack.\i/ gYou encounter a goblin. It is wielding a +0 dagger.\i/9g.\i; gg   hobgoblinggg 3 goblins (1 ally target)y   clockwork bee (minion)You encounter a hobgoblin.\i@7- 8 =2.0 (1.1Rev* \igM\iQS _The goblin barely misses you.]i|3 )You puncture the goblin with your +5 dagger of venom!  You kill the goblin!* 2 goblins]il  The Council accepts your kill.The rocky spike skewers Robin.]iD .yRobin is heavily wounded. g.  Your clockwork bee locks its sights upon Robin.  Robin roars a battlecry! g.  The goblins go into a battle-frenzy!]iSi g , ally target)(strong)(strong)The goblin hits you but does no damage. Your clockwork bee stings Robin.]iup]8== ]ipp 8====3.1]i~]i' _You hear a shout!^iu *You closely miss the goblin with your +5 dagger of venom.^i )You barely miss the goblin with your +0 rapier.The rocky spike skewers Robin.  You kill Robin!^io *##########..###^i y)The Council accepts your kill.^i1g.^i%g.^i* , 1 ally target)Your clockwork bee locks its sights upon the goblin.^i089^ig0?==--4.2^i:^i =4 _You block the goblin's attack._i%)  Your clockwork bee locks its sights upon the goblin. _You block the goblin's attack  _iYou hit the goblin with your +0 rapier.goblin is severely wounded. puncture the goblin with your +5 dagger of venom!  You kill the goblin!_iy*   goblin (strong)_is  The Council accepts your kill._i 9The rocky spike skewers the goblin._iG )yThe goblin is severely wounded.g._iX )Your clockwork bee locks its sights upon the hobgoblin.  You block the goblin's attack. Your clockwork bee stings the goblin.  The goblin dies!_ii_, ally target)y   clockwork bee (minion) _ieV8--5.3_im_ip^ _The Council accepts your kill.ai~N)yai`p g  The hobgoblin hits your clockwork bee but does no damage.ai#g   gobliny   clockwork bee (minion)aiz3-60aiƚaiXq _You encounter a goblin. It is wielding a +0 club.ai  .###'########### ..#.......... ... #......#(.  #......#...  #......##.....###. .## #......##.....## # #....))........# ## #....).).+ #. #....@y######### #........g# #..g. #..... ############### # ##ai g.  Your clockwork bee completely misses the hobgoblin.aia g  The hobgoblin hits you but does no damage.ai" †You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.Your clockwork bee stings the hobgoblin!  The hobgoblin dies!aiD *gg 2 goblins (1 launcher)*   dormant clockwork bee (minion)  The Council accepts your kill.aigain}== 0 -7ai)8ai?L _Your clockwork bee winds down and falls to the ground.ci)J)yci}T , 1 ally target)y   You wind your clockwork bee back up and it locks its sights upon the goblin!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.ci )))))))The goblin shoots a sling bullet.  The sling bullet closely misses your clockwork bee.cim%g.cioM†yci{R....@ciw}9=7--=8ciciY _The sling bullet barely misses you.ci )You hit the goblin with your +5 dagger of venom.  You kill the goblin!cie )The Council accepts your kill.Your clockwork bee stings the goblin.  The goblin dies!ci 7y.ciL y   clockwork bee (minion) ciw =   8 -9.4 (1.1Kinetic Grapnelciػ ci ^ _The Council accepts your kill.di@.......... ... #.....(.......#.....###. .###. ))........# #).).......+ #..##.....)#########.......@y# ...).........############### ##**   dormant clockwork bee (minion)--700 _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 club; a goblin corpsedi h##.(. .#......#.......... .#......##.....###. .###......##.....## #.#....))........# ###....).).......+ #...##.....)######### #........)*##..... #...).....#...#.################di b#. ### di diM 8== 0 -1 _diY dix fi@50Rev+ fififi)h1===fi.fi5jRev fiT_=2=9==fiia † _You start resting.3fivfi==4=10/12==fizfiWk5=finfi:==fifi,fi fiJfiK6=fiu1==fiufiGzk7=fiBfiBfifir%8fi3==fififi?fifi ,fi fiYfififi* fiOX_Your dormant clockwork bee falls apart.fio%Magic restored.fi(U9= fi71801.4 (30.0)fi8Cb2==2.4 (31 _fi#QfiUgiCugiGgicMBgi3Ol60=gi RgiSgiBT:==giVgi)l,gipgi]tgitK1=gi|G _HP restored.giH  You see here a hobgoblin corpse. _gigin  a - a wand of flame (32) (gained 20 charges)gigi# _Items here: )))) [[ ††††.=gi3q  You see here a +0 club. _giw4gi},givXgiאgigi%,gi ......#..#....P~♣............#..#...P~P♣#########....+..#...P~♣♣#.....######.P~~♣#.......#.....~~~#.......#.....~~~ #.. ....#.............~P #.. #..#.............P ##.>##.@#............. .#............. ........###'############........#.......... ....##......#........(. ....#......#.......... .... #......##.....###. .##. #......##.....## #. #....))........#i\m ### You pick up a book of Hexes and begin reading...21.4 (192.4 (20 _You add the spells Anguish, Cause Fear and Enfeeble to your library.hi%k3hikhi4hihi߆hi~XhiJhiI,hi܏hihihi&hiۘhihiBhihiXhi>hi@hiFcBhi{Xhin|hihiehiyhihihiuhiяhihiIhiЗhiahihiף,hiAhiYXhihiXhi hihihiP,hi^hivhihihiRhihihihi&hi hixhiXhihi> hi$hiu'hi.,hi.hi~3hi7hi)8hi ;hi@AhiAhiBhiEhiIhiThi>Xhic[hilhishithixhi5|hihiAhihi  hi2Things that are here:hi<  a +0 sling; a +0 daggerhi6K _hiNhi,hi`hihi)hihihi3hihiFhiKhihihihihi_hi,hilhihiBhivhi.hihifhihi`hihihiKhihihiYhi hi hi> hiIM _You open the door.hi3hiShi hi(: There is an open door here.hi"hi$ _hi%hi-hi0hiV1hi\3hi9hi=hi:>hiJhiyQhi]Bhiahichi[dhitghiihio,hi@xnhi|@  There is an open door here.hihi _hiphihihiDŽhihhinhiXhihi.hihiXhi*hihihihihihiWhihihihi>hihifhihiyhi7hi:hibhihihihiIhihihi[hiӱ,hihihihi hiʶhi0  You encounter a black bear.hi #....##+#  #....#~~~  #....+~~~  #....#~~~   ##########....##+#   #.............##.#   #.............#..'   #.............#..#   #@............#..#   #....#########....+..#   #....#.......#....   #....#.#....   #....#.#....   #..h.#.......#....h   black bear (asleep)   #....##..##..#........   #######.>##..#........   #.....#.hi.......86.4 (647.4 (65 _ji  Casting: Launch Clockwork Bee (dangerous; 9% risk of failure)  ji \Confirm with . or Enter, or press ? or * to list all spells.ji4jiji _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiV%ji ,ji.jiT1F _Unknown command.ki h.h===8.4 (1.0)Kinetic Grapnelki ki 4 _The black bear growls angrily.li  li'BCasting: Launch Clockwork Bee (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li۷Ch.0----Contam: 11% ---9 _You miscast Construct Spike Launcher. Nothing appears to happen.mi~  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mih.#8/12 --------==-90mi mi6_You shape a spike launcher from a nearby wall.mi3*niޣL  The rocky spike skewers the black bear.niL8h.niniG!.-1ni+nio/8 _The black bear is lightly wounded.ni * You barely miss the black bear with your +5 dagger of venom.The black bear is lightly wounded.ni֑  You hit the black bear with your +0 rapier.  The rocky spike skewers the black bear.ni ni  The black bear is heavily wounded.The rocky spike skewers the black bear.nil hThe black bear is heavily wounded.The black bear closely misses you. You block the black bear's attack.niVn   8 =2.5 (1.1Rev nis ni3v X _The black bear closely misses you.ni 8 * (very poisoned)You hit the black bear with your +5 dagger of venom.  The black bear is poisoned.  The black bear is severely wounded.niw `  You hit the black bear but do no damage.oiCAQ hThe rocky spike misses the black bear. You block the black bear's attack.3.6Rev+  _The black bear claws you but does no damage. x2oi = *extremely poisoned)You barely miss the black bear with your +0 rapier.The black bear is severely wounded.You hit the black bear with your +5 dagger of venom.oi  The black bear looks as sick as possible!  The rocky spike skewers the black bear.oig hhberserk, extremely poison…)The black bear is almost dead.The black bear goes berserk!oi hBThe black bear bites you but does no damage.oijj0-----4.7oipoiru _The black bear claws you. The black bear completely misses you.pi7 †You hit the black bear with your +0 rapier.  You kill the black bear!pi"Spi(1=9==9% 60-5.8Kinetic GrapnelRev*  _The Council accepts your kill.piws  #....#~~  #....+  #....# ##########....##+  #.............##.  #.#..  #.#.. #####.#.. #...@#########....+..  #....#.......#....##  #....#.#.......  #....#.#  #....#.#  #....##..##..#  #######.>##..#  #...........#  #.....###'####pi̥H7--60Rev+  _You see here a black bear corpse.piZ   #....+  #....# ##########....##  #.............##  #..  #.......# #####.......#  #...†#########....+  #..@.#.......#....##  #....#.#......  #....#.#  #....#.#  #....##..##..#  #######.>##..#  #...........#  #.###'###  #.#......pic 5 0 -7 _piGi pij qi)qiްqiqi c3qi===1Rev qiqi _Your magical contamination has completely faded away.qi),qiq10/12==qioqi3qiqilqiqiqqiqi qiiqiqi?:==qiqiqiZqiqiqiqiqiqi=L1==qiqi*qiqiqiqinqiqi-qiqiqiqi}:==qiqiqi7qiqiqiOqi]qiqi2==qi,qi,qif  You see here a black bear corpse.qi%5 _qiw&qi-qid/qi12qi4qi8qib:P==qi(;qiBXqiIXqipqiBqi$qiPXqiqiqiLXqiqi`BqiOV  There is an open door here.qi}5 _qiY  There is an open door here.qi" _qiR1  You see here a +0 giant club. _qiqiqi%,qivqiI  You open the door.  You encounter a hound.## ############ .############..........## .#...##.h...#..........#. .#...##.....#.... .#...##.....#... .#...##.... #. .#...# ... #†' .##'############'####..........## ................@.....#'##....). ......................#..#......# ......................#..#......# ......................#..#......# ......................#..#......# ......................#..#......# h   hound (asleep) ......................#+##......# ######.....############.#####....qiK[m .....#.....#....[#....959.8 (62.0)60.8 (63 _qi#{  ####### #.h...#qi1Y #.....# #..... #....  ... #######'####..........@.....#).............#.............#.............#.............#.............#.............#..############.[ri  ####### #.h...# #.....# #..... #....  ... #######'####..........@.....#).............#.............#.............#.............#.............#.............#..############.[ririYriFriV\ _A hound is nearby!ri  ##  ############ #########h#.##.....#.#...# #.....#†..'. .##'############@####..........#.'##....)....... ......................#+##......# ######.....############.####1.8 (1.0) _ri riC Q _There is an open door here.ri  ##  ############ #########h.#...# #.@...#†'. .##'############'####..........#.............#'##....).............#......#....#..#... ......................#+##......#ri ri G2Kinetic Grapnel _ri2 ri ri=  ##  ############ #########h.#...# #.....#†'. .##'############'####..........#........#'##....)................................#..ri@N.hsiEhsiE====3si sif& _The hound barks!si ##  ############ #########.h.#...# #.....#†'. .##'############'####..........#'##....).................si J  You lunge at the hound.  You closely miss the hound with your +5 dagger of venom.You hit the hound with your +0 rapier. The hound barely misses you.   8 =---4Rev  _You block the hound's attack.siS (very poisoned)  You hit the hound with your +0 rapier. The hound barely misses you.You block the hound's attack.hit the hound with your +5 dagger of venom.  The hound is poisoned.  The hound is heavily wounded.  You closely miss the hound with your +0 rapier.silTsil---5.9 (1.1Rev+  _The hound closely misses you. The hound bites you but does no damage.si†The hound closely misses you. The hound bites you but does no damage.  You hit the hound but do no damage.The hound is severely wounded.looks as sick as possible!  You kill the hound!siRsi>%~47.0Kinetic Grapnelsi-siA4^ _The Council accepts your kill.si +M ##  ############ #########..# .#...##.....#†.........'. Rev+ .....si si -80 _You see here a hound corpse.ti9,ti<ti?0-tiGtiK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ti|tiQ F 0 _titiBtij ti"ti#>Rev ti$ti.tiQ/ti1ti1ti'?@  There is an open door here.ui"uiZ _uiiuiXui7$uiT&ui'(ui{(ui :ui=3ui @uiLui>OuiOuidQuig]uih`ui`uifuituiwuidxuiyuibXuiFuivuiuiFuiuiuiuiJuiuiuiuiBuiuiuiuiuiuiui-ui{uiui uiui\uiuiuiN,ui "ui&ui)uip*ui+ui@/uiT1ui1ui2uiy7ui:,ui:uixui~ui>uiuiuiui5ui{Bui:BuiYui4ui4uiui*uiuiiuiɺuiXuiBuinuiuiui;ui! _You open the door.ui@  There is an open door here.uiuib _uiBuinuiuiuiBuiSuisuiG ui Bui ui}ui,uiuiui5uiui2 _You open the door.ui3ui<Bui[uiEuiS,uifui uiui\ui ui7 _You open the door.uiuiuiuiZThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _ui9Bui)ui=uiLuiuiuiuiuiYou open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staircase leading up here. _  There is an open door here. _uiuiui/uiuiuiYuiuihui+ui,uiui~ui,ui#uiui,uiMuikXui+uiui"uiui.uiuiuiuiq uiw,uiuiui,ui>uiDui{,uiuiuivuiui ui#uiu%,uiw&uiJ(7 _You open the door.ui *3ui+ui*1@  There is an open door here.ui*g _ui#luinuimnuiouisuiui:XuiwuiuiuiR,uiuiBui6uiui,uiuiuiuiuiFS _You open the large door.uiui[  There is a large open door here.ui.ui _uihuiuiuiSN.....#...........####### ######...........# ......############ ......#...##....## ......#..##..§§§.## ui=T.........#..≈§≈§..#  ######.###...§§§..#   #...#..≈§≈...#   #...#..§§.≈@.#  509123.0) #...##......##   #....##....##   ####..##''##   ##.....#   #######    uiTz    uiyXui}`[ _Done exploring.uiw uix uiy ui ;............#...#......0.0)....##.....##'....ui uiv uin E _Done exploring.wi˿wiGwiwiwiwi: _wiwiNwiwi2wiwiwijwiwiE  There is a large open door here.wivwi _wi/wiwi|,wizwiwiD,wi*widwiwiwi)wiDwiYwiwiwiwiwiwiwi wiI wi wiZ wi wiwiwiwiwiwibwi8wi;wi\wiwiwiFwiwiwiwi~!wii$wi$wi&wiR1......#####...#...........#. #'##+###.....###...#.......(...'.#...+.....'.....'...........#.+...#.....#.....#...........######'#.....#######...........# #..[........############ ..'.................#...##....## ###.................#..##..§§..## ................@......#..≈§≈≈..#106.0 (15.0) ...##+####'#########.###.§§§§≈..# ...#.........# #...#..§§§...# ...+.........# #...#§.≈§.≈..# wi1...#.........# #...##..§...## ...########### #....##....## ########..##''####.....########wiL6wi =wi?xi/xii0xi=1xiQxi!Sxi|oxiSqxinsxisxituxiwxi|y,xizxiN}xixixiZxiP~P♣♣♣♣P~...#... ...P~♣♣ ♣♣~P........#... ##.P~~♣♣♣♣♣P...######+###...#....~~~P~♣~~........#..##...#......~~~~~PPP........#..######.......~PP~..........#.......P....#.... .......)+.......#......#####...#....15.0 (9.0) ######+###.....###...#.....#...+.....'.....'.... (...+...#.....#.....#.....####'#.....#######.... #...##.....#........[........####  #...##.....'.................#...  ....########.................#..#  ....#...........................# xixixiyi$IyiURyi>Zyiyi Byiyi,yiyiyi,yiGyiXyid+....<.#....#.......#ß#.......# #+###'####..#........#..>...#.# ~~~#..####..###............#. ~~~'.....#....#........##.##. ~~~#.....'....#.......#ß###.. #+##...#.#PP~##........###... #.##...#.~~..~....####....##'###'.....~P~P~P~...#.....##....P~♣~♣♣~~P@.+...#........#24 ..#...P~P♣♣♣♣P~...#...#........##...P~♣♣ ♣♣~P..#...#........# #####.P~~♣♣♣♣♣P...######+###...#~~~P~♣~~........#..##...# .......~~~~~PPP........#..######. ........~PP~...........#.......#....P..............#.......#.......).....+.......#.yi'yi}yi(zib 3ziB zi? zi" zi)& ,zi( zi+ zi+ zi. zi0 zi3 ziy3 zi4 zi7 zi9 zii: zi1; zi: ,zi zi zi` zi zi zi zi* zi; zi zi% zi! zic Bzi zi ziX ,ziR zi[ ,zi zi zi zi zi zi .....#.)...#.........#.. ####'#.....#'#####+###..#####.. ...>...........#...###..####### ........[......#..............# ...............#..............# ...............#..............# ...............'..............#..............##..#......#..).. .#############..@...##..#...##..35.0 (11.0)#......#....#.......##..######. .#......#....'.......###..####.. .+....<.#....#.......#ß#.... ##+###'####..#........#..>...# #~~~#..####..###............#... +~~~'.....#....#........##.##... #~~~#.....'....#.......#ß###.... ##+##...#.#PP~##........###.....zi zi zi c _There is a stone staircase leading down here.{i{iI{i {i{i86.0 (1.0) _{i {in &5{it  ### ..# {iut #.# #.# #.# {it #@# #......#{it ? ####.... {it ?###### {it {i u {i -7.5 (2.5{i* 9 _You climb downwards.{i a _There is a stone staircase leading up here.|i |i:!|i!|i#|iL%|ip)P _|iR,,|i,|iM/|i86|iq7|i9|igb|iõ|i4|i^X|iC|i|i|i|i|iu           ########  #.@....#  65.5 (28.0)#.###.####>#  #.......# #####.#.##.#  #......#  ##.#####   #.#  ####.#  ..##.#  |i|i,6.5 (29|i|if; _Found a stone staircase leading down.|i) I|i< |i< |i |i- |i" |i" |iD# |i_$ |i& ,|i<' |i( |i+ |i, |i, |i- |i\/ |i/ |i0 |i1 |i3 |iq3 |i4 |i4 |iR6 |i6 |i7 |i7 |i; ,|i; |i< |i> |iA B|iB |i>C |iC |iE |iF |iUG |iG |iI |iL ,|iL |i*N |iHP |iP |iP |ioR |iHU ,|iU |i"W |i$Y |ikY |iY |i~ |iJ &|i |i ,|i] ,|iI ,|ix |iִ |i޵ |i޷ |i |i |iԻ |i* |i |i2 |i |i |ix |i |i |iw |i |i |i |iP |i; ,|i |i ,|i |i N _You now have 174 gold pieces (gained 11).|i 3|ib |i |i |i |i |i |i |i5 |iD |iW |iw ,|i |i@ |i ,|i |i |i X|i ,|iL |i |i |i" |i |i |i #......##.# ##.#.#.......# #..#.#..#.##.# #...#.#.......# #...#.#..#..#.#####...##### #.#...................###.......##...................#.............@..####.....###..215.5 (4##.....#### ###.### ..#..... #.# ##..... #.# .#..... #.# #####.#.#< #.. ..##..... ### #.# ###.##  #.##.# #.....|i5 6.5 (50 _Found a stone staircase leading up.}i}iN}i}i}i ,}i,}ic}i}i}i}i}i}i}iK}i",}i$}i%}i(,}i)}i+}il.,}iM/}i1}ik5,}il6}i7}iV;}i;}i,<}i=}iA}i B}iB}iC}iG,}iH}iJ}iZM}iM}iN}iO}i+S%  }i\SDYou encounter an ufetubus.}iZ] #.# .. ..## 5.. ..# ####### }i)[m#.# #.... #.# #..#### #@# ###..#### }iS[#.# #......## ##.##......}i}[Kinetic Grapnel #...#..#.##}i[ #...#...... #...#}i[#..#5   ufetubus (wandering)}i[8 ####...##### #.#...... #..........###.......#}i\U#.................#...}i-^,27.5 (11}i&e}ih38.5 (12 _}iUm}iOo~i5~i(~i~i~i[  #.###.. ...##.5.. .######.... .##..## #.# .....###.#.....#.###...#.... #...# #..####...##### #.#...........###.......#~i b 25.~i;d L.5~ikj ~iwl 09.0) ~iTq ~i i  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 8*i \ `  You shape a spike launcher from a nearby wall.i Q.5ic! g#5i" a0----==30iT( i+ Z _The rocky spike misses the ufetubus.i8 *You closely miss the ufetubus with your +0 rapier.i8r  You completely miss the ufetubus with your +5 dagger of venom.The rocky spike skewers the ufetubus.izi  The ufetubus is moderately wounded.The rocky spike skewers the ufetubus but does no damage.il' .5The ufetubus is moderately wounded.The ufetubus slips past you! You block the ufetubus's attack.0-   8 1.6 (1.1Rev  _The ufetubus hits you. The ufetubus barely misses you. x2i_wufetubus slips past you! You block the ufetubus's attack. _The ufetubus hits you. The ufetubus barely misses you. x2  You barely miss the ufetubus with your +0 rapier.  You hit the ufetubus with your +5 dagger of venom.  You block the ufetubus's attack.i>1=-2.7Rev+ iiҬ? _The ufetubus hits you but does no damage.i' {.  You block the ufetubus's attack. _The ufetubus hits you but does no damage.  You hit the ufetubus with your +0 rapier.  The ufetubus is severely wounded.hit the ufetubus with your +5 dagger of venom.  You kill the ufetubus!i Si =5-3.8Kinetic Grapneli i  iȤ X_The Council accepts your kill.iM  #.#####.. ?....###i#.#..... #.....#######.... ##..## #.# .....####.## #.#......i"#...#iET-----40 _Found a scroll labelled KUUPSAHIH.i5M  #.#####.. ?....#####......# #.....######..>..##.....## ##..###.##......##...i>i@` 0 -5i=i; _Found a stone staircase leading down.i.^ M.  #.####.. ?....####.#...@..# i^  #......#?#######.>..##.# .......##.## # #.####..####i^ +...ih il 1==6Rev ir i# d _Found a scroll labelled DIKEB NYAME.i#. #. #. #.# ####.. #?....#### #.#....@.# #......#?# #..>..##.#... #..##. #.##### #..####.# #.# ###..####.#.# #......##.##.## #.#.#...# #.#..#.##.#...# #.#.7i #.#. #. #.#iM K####.. #?....#####.#......# #......#@# #########..>..##.#.....# #.........##. #.####### #..####.# # #.# ###..####.# #.# #......##.###.#ix #.#.......##...# #.#..#.##.##...# #.#.......#i R#...# #.#..#..#.#i8 iL %8i iެ l _Your spike launcher falls apart as you grow too distant to maintain it.iٮ *9.8 (2i iq m _d - 2 scrolls labelled DIKEB NYAME (gained 1)i #. #. #. #.# ####..  #?....#### #.#....@.# #......#.# ######## ..>..##.#.....# #........##. #.####### #..####.# #.# ###..####. #. #......##. ##.## #.#....... #...# #.#..#.##. #...# #.#.......iS==40.8 (1i ii6 #. #. #. #.# ####.. #?....#### #.#...@..# #......#.#  ..>..##.#.....# # .##. #.####### #..#### # #.# ###..#### #.# #......## ##.## #.# #...# #.#..#.## #...# #.#1i!L2#. #. #. #. #.### ####...iMr #?....#### #.#..@...# #......#.# $..>..##.#.....# #.##.# #.####### #..# ## #.# ###.. #.# #...... ##.## #.# #...# #.#..#. #...# #.#ib<2iri2v+ _Found 14 gold pieces.ih  #.. #.. #.# #.. #.#### ####.... #?....#### #.#.@....# #......#.# .$..>..##.#.....# #.##.# #.####### #..# ## #.# ###.. #.# #...... ##.## #.# #...# #.#..#. #...# #.#3i[ .o .:# #.. .. #...o #.#. #..  #.####.# ####....... #?.@..#### #.#......#  #......#.# #### .$..>..##.#.....# #... ...##.###.####### #..## ## #.# ###..# oo 2 orcs (asleep) #. #..... ##.## #.#... #...# #.#..#iO 5You encounter 2 orcs.Found a parchment of Detonation Catalyst.  The orc shouts!ik.o.i. o   orcYou encounter an ufetubus.i^2====4i %f _The orc leaves your sight. The ufetubus leaves your sight.ik .. .:# #.o .. #.... #.#. #.. #.####.# ####. #?@...#### #.#......# #......#.#  .$..>..##.#.....# # ...##.###.####### #.. ##. ## #.# ###..# #.# #....  ##.## #.#..  #...# #.#.. iMuE--5i%viwi| .. .:# #.o .. #.... #.#. #.. #.####.# ####. #@....#### #.#......# #......#.#  .$..>..##.#.....# # ...##.###.####### # ##. ### #.# ### # #.# # ##.## #.# #...# #.#ii؁A--6iGii+7.8 (2ihiΚl _j - 10 scrolls labelled KUUPSAHIH (gained 1)i!5 .. .:##.o .. ... #. . ####.#####............#### #...........#.##.$..>..##.#.....# #..##.##...# #.#. i?iH==8.8 (1iHiiP #.o .. ... i#. . ####.#####............#### #...........####..$..>..##.#.....# #.?.....##.###.###########...# #.#. iEi|<9iYb _Found a scroll labelled KUUPSAHIH.i3i8 #.. #.# #. #.####.#####....... #.....#### #.#......##.####......#.###..$.@>..##.#.....# .?.....##.###.####### #.#####. ### #.# ### #. #.# #. .. ##.## #.##. #...# #.### #...# #.# #...# #.#####...##### #.#iDiH'50iOiRi  #.... #.#. #.. #.####.# ####....... #.....#### #.#......# #.####......#.#  #..$@.>..##.#.....# #.?.....##.###.# .#####.#### #.#  #.# #.# # ... ##.## #. #.. #...# #. ### #...# #. #...# #. ####...##### #.i ' Y1i  #.... #.#. #.. #.####.# ####....... #.....##### #.#......# #.####......#.# #..@..>..##.#.....# #.?.....##.###.#.#####.#### #.# # #.# #.# # ... ##.## # #..# #...# # #### #...# # #...# # ####...##### #i i, &2i i 2oi o   orci B3.8 (2Kinetic Grapneli i ? _You now have 188 gold pieces (gained 14).i@ #.... #.#. #..## #.####.##. ####.#. #.....#### #. #.#......# #.####o.....#.# #.@...>..##.#.....# #.?.....##.###.#.#####.#### #.# ## #.# #.# ... ##.## #..# #...#  #### #...# #...# ####...#####.oiO^4.8 (1iLo#.... #.#. #.. ## #.####.# #. ####. #. #.....#### #. #.#......# #.####......#.# #..@.o>..##.#.....# #.?.....##.###.# ....#####.#### #.# #### #.# #.# #... ##.## ##..# #...# ##### #...# ##...# #####...##### #o.imPiQ&5iWiYi  You hit the orc with your +5 dagger of venom.  The orc is heavily wounded.i   8 =6.9 (1.1Rev i&is _You hit the orc but do no damage. You block the orc's attack.i )You hit the orc with your +5 dagger of venom.  You kill the orc!i[Ri8.0Kinetic GrapnelRev+ i iv^ _The Council accepts your kill.iU #.# #.## #.####.# #. ####....... #. #.....#### #. #.#......#iT #.####......#.#####...).>..##.#.....##.?..@..##.###.#######....#####.#### #.# iI ### #.# #.#  ... ##.##  #..# #...#i #### #...#  #...# i<i####...#####  #..........#i2oi&o   orc (wandering)iz<-90Kinetic GrapnelRev i}E #.#.. #.. ##. #.####.# #.. ####. #.# #.....#### #.# #.#......# #.####o.....#.# ####...).>..##.#..... #.?.@...##.###.o....#####.#### #.#.### #.# #.# ... ##.##  #..# #...# #### #...#oo 2 orcs (1 wandering, 1 asleep)  #...#  ####...##### #.iU.oisEooira 0 -60ii&] _You encounter an orc. It is wielding a +0 falchion.iPin #.#. . #.. ##. #.####.# #.. ####. #.# #.....#### #.# #.#......# #.####......#.# ####...)o>..##.# #.?@....##.###..o....#####.#### #.#i*#.### #.# #.# ... ##.##  #..# #...# #### #...#  #...#iZx ####... #.i!3o.i$i'%1ie.i0i #.#. . #.. ##. #.####.#i<f #.. ####. #.# #.....#### #.# #.#......# #.####......#.#ii( ####...o.>..##.# #.@.....##.###.i.o....#####.#### #.#i`o#.###. #.# #.#.. ... ##.###.. #..# #...#i#++ #### #...#o 3 orcs (1 wandering, i u2 asleep)  #...# ####...ih? #irF)oiEooia2Kinetic Grapneli _You encounter an orc. It is wielding a +0 hand axe.iK _You see here a scroll labelled KUUPSAHIH.iX Y o.  i ]j - 11 scrolls labelled KUUPSAHIH (gained 1)i K.oi: JThe orc shouts! x2o.iP$HJ   jelly (wandering)ooo 3 orcs (1 wandering)===3Kinetic Grapneli*iC-V _You encounter a jelly.iK#.#. . #.. ##. #.####.# #.. ####. #.# #.....#### #.# #.#......# #.####......#.# ####...o.>..##.#.#.##.###.#.o.o...#####.#### #.# .#.###. #.# #.# .J#..#++ #### #...# ooo 3 orcs (1 wandering)#...#####...##.iؿ2YiMK.oi oYou encounter an ice beast.iQ)oiC oi>QYou encounter an orc. It is wielding a +0 hand axe.i$M.oiY   ice beast (wandering)ooooo 5 orcs (1 wandering)iP0---4iio _You encounter an orc. It is wielding a +0 club.i $ #....# #.# . #.. ##. #.####.# #.. ####.......#.# #.....#### #.# #.#......#  #.####Yo....#.# ####@..).>..##.#..... #.....o.##.###.######..o.o..#####.#### #.# .#o###. #.# #.#.J ... ##.###.. #..# #...# #++ #### #...# oooo #...#####...#####i& U.YiW' K.oi~( .iw* 8o.i* U.oi+ K.oi5 Y 4---5i< i> i \o .....##. .#. #. #.####.#. ####...........### #.#..... #@####......#.# ####.o.)Yo..##.#..... #.......##.###.######..o.o.#####.####.#.###. #.# # .J ... ##.#.. #..# 2#++ #### #ik 4Y.i ?o>i if .=6i: i : _The orc hits you but does no damage.i^"M .. .:#o .....#. .#. #.# #.####.#. ####...........### #.#..... #.####......#.# ###.o.Yo>..##.#.....#.......##.###.###########.#o   orc.. #..##++ ####o.-7iioiC  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iGYo #Y   ice beastoo 2 orcsYou shape a spike launcher from a nearby wall.0----==8 _The orc hits you but does no damage.ipg. .. .:#o .....#. . #.# #.####.##..# ####.......#....###.# #.#..... #o####......#.# ###.Y.Yo>..##.#..... #..o....##.###.######..o.o.#####.####.#.###. #.# #.#  .J ... ##.#.. #..Yooo.io 3 orcs (1 wandering)--9i.. .. .:## #.o .. ... #. . ######.#..# ####.......#.# #.....#### ##......Y####......#####oo.Yo>..##.#.........o..##.###.######...o.o.#####.#### ##.###. #.#  .J ... ##.###.. #..# #...++ ###iC oiHYou lunge at the ice beast. You hit the ice beast but do no damage.iY o.  You hit the ice beast with your +5 dagger of venom.iK goo 4 orcsi! 48------   8 =-70Rev i$ iJ/  i2 B_The ice beast hits you. The ice beast freezes you!i. .. .:#o .....#. . #.# #.####.##..# ####.......#....###.# #.#..... #Y####......#.# ###oo.Yo>..##.#..... #..oo...##.###.######..o.o.#####.####.#.###. #.# #.#  .J ... ##.#.. #..i7Y.i3o.i4o.ii@-1iii * You hit the ice beast with your +5 dagger of venom.  The ice beast is moderately wounded.iz  You barely miss the ice beast with your +0 rapier.The rocky spike skewers the ice beast.it i| z `  The ice beast is heavily wounded.i 7i} Y9=---------  ==2.1 (1.1Rev+  _The rocky spike misses the ice beast. The ice beast closely misses you.i *You hit the ice beast but do no damage.The ice beast is heavily wounded.ipr  You barely miss the ice beast with your +5 dagger of venom.The rocky spike skewers the ice beast.ir!s oThe ice beast is severely wounded.Yo 5 orcs3.2 _The ice beast hits you but does no damage.ix *You barely miss the ice beast with your +5 dagger of venom.The ice beast is severely wounded.iӠ  You hit the ice beast but do no damage. The rocky spike skewers the ice beast.i YThe ice beast is severely wounded.iN |4.3Rev* i@ _The ice beast hits you but does no damage.i6 *You hit the ice beast but do no damage.The ice beast is severely wounded.iX  You barely miss the ice beast with your +0 rapier.The rocky spike skewers the ice beast.io YThe ice beast is almost dead.i50=1==5.4iNi#Q@ _The ice beast hits you but does no damage.i\ *You closely miss the ice beast with your +5 dagger of venom.The ice beast is almost dead.i>  You closely miss the ice beast with your +0 rapier.The rocky spike skewers the ice beast.i? YThe ice beast is almost dead.The ice beast hits you but does no damage.  The orc jeers noisily, in orcish tradition.i`42---6.5ii.H _The ice beast hits you. The ice beast freezes you.i *You hit the ice beast with your +5 dagger of venom.  The ice beast is almost dead.i^ .You barely miss the ice beast with your +0 rapier.The rocky spike skewers the ice beast.  You kill the ice beast!i*ooooo 5 orcsi~{o.o.i?= 3/62---767.6 _The Council accepts your kill.Your Fighting skill increases to level 5!iÈiwg _Your Armour skill increases to level 5!i݇ o.  You barely miss the orc with your +5 dagger of venom..oi#  -8.7ifis _You hit the orc but do no damage. You block the orc's attack.ipc  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i+ #You shape a spike launcher from a nearby wall.i 4=9/12 ----=90i i 1 _You block the orc's attack.iC# . .. .:#o .....#. . ##.# #.####.##@.# ####........## #.....### #.#..... #o####......#.# ###oo.Yo>..##.#..... #...o...##.###.######..o.o.#####.####.#.###. #.# # .J ... ##.#i oi\.o.iIX 0 --80iii )You puncture the orc with your +0 rapier!  You kill the orc!iT 2o.i iw o.o.o.i Q 4 orcsi d=   8 i N=-1.8 (1.1i iQ ^ _The Council accepts your kill.it, )You puncture the orc with your +5 dagger of venom!  You kill the orc!o.o.i  3 orcsThe Council accepts your kill.i4510/12==--72.9ii8 _You hear a distant slurping noise.iK Jo.i 2o.i iW 3-30iB iQ it *You puncture the orc with your +5 dagger of venom!  The orc is almost dead.i]: )iYou closely miss the orc with your +0 rapier.The rocky spike skewers the orc!  You kill the orc!ie* 2 orcsi%8o.iJo.iwi5==5.0 (1.1iiԖH _The Council accepts your kill.ii8 *You hit the orc with your +0 rapier.  The orc is lightly wounded.i  You barely miss the orc with your +5 dagger of venom.The rocky spike skewers the orc.i8r #oir .i} p oThe orc is almost dead.i }6  6.1i i Q _The orc closely misses you.iM-)The orc is almost dead. _The orc closely misses you.completely miss the orc with your +0 rapier.  The orc is almost dead.  ipYou hit the orc with your +5 dagger of venom.  You kill the orc!i/o.i)io   orciƶM==i-7.2iƽi^ _The Council accepts your kill.i F #You hit the orc but do no damage.You closely miss the orc with your +5 dagger of venom.  -8.3i P _The orc barely misses you.i|  You barely miss the orc with your +5 dagger of venom.iU7=9.4i; _You hit the orc with your +0 rapier. The orc closely misses you.i=2 )You puncture the orc with your +0 rapier!  You kill the orc!i=)i?B=1==90.5Kinetic GrapneliIiK^ _The Council accepts your kill.iY1 .#. .. .:## #.o .. ... #. . ######.#..# ####.......## #.....#### .# #.#.......####......#Rev* ##.. #..# #...#i8ip:3-10i?i"r _Items here: ))))) [[ ††.i_(i(i)i-i1F 0 i$3i3%8i&5i8iM9%==i9"Rev+ i:i=i=i>iBiQBiB9iuCi)Gn _You start resting.Magic restored.iAN8-iV+6.5 (5iW2==7.5 (6Rev  _i\iI`iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 rapier (weapon) {Iwao}  f - a +5 dagger of venom (offhand) {Ari} Floor Items ([,] to select) Hand Weaponsa +0 whipa +0 hand axea +0 falchiona +0 hand axea +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip iei.#perishedprincess the Tinkerer .. .. .:#Coglin of Wu Jian .......# #.o ..Health: 49/62 ==================------.# #....Magic: 12/12 ========================.# #.#.AC: 8Str: 11ij.# #..EV: 10Int: 17##.# #.####.#SH: 0Dex: 12#..# ####.......XL:  8 Next: 77% Place: Dungeon:5#@## #.....####Noise: ---------  Time: 5297.5 (0.0)#.# #.#......#f) +5 dagger (venom) b) +0 rapier {Iwao} #.####......#.#Cast: Kinetic Grapnel####...Yo>..##.#..... Rev #.......##.###.######...o.o.#####.#### #.#.#.###. #.# #.#.J ... ##.###.. #..# #...#You puncture the orc with your +0 rapier!  You kill the orc! _The Council accepts your kill. _Items here: ))))) [[ ††. _You start resting. Rm_Magic restored.i6P  Okay, then.iisi. _i9Ii&=BiaDx50=i)GiGiIiHQTidSiSiTiYiZU1=iS[i^^,i_i"bibi*digigK2=ihil,ilis,iyij{k3=i~i,i|i,i45=iG6=i~Bi7=id8=i,i i(960=1= _You start resting.HP restored.i\338.5 (41.0)2=9.5 (42 _ioi Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 rapier (weapon) {Iwao}  f - a +5 dagger of venom (offhand) {Ari} Floor Items ([,] to select) Hand Weaponsa +0 whipa +0 hand axea +0 falchiona +0 hand axea +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip i"i+i96.#perishedprincess the Tinkerer .. .. .:#Coglin of Wu Jian .......# #.o ..Health: 62/62 ========================.# #....Magic: 12/12 ========================.# #.#.AC: 8Str: 11.# #..EV: 10Int: 17##.# #.####.#SH: 0Dex: 12#..# ####.......XL:  8 Next: 77% Place: Dungeon:5#@## #.....####Noise: ---------  Time: 5339.5 (0.0)#.# #.#......#f) +5 dagger (venom) b) +0 rapier {Iwao} #.####......#.#Cast: Kinetic Grapnel####..634m.Yo>..##.#.....#.......##.###.######...o.o.#####.#### #.#.#.###. #.# #.#.J ... ##.###.. #..# #...# _Items here: ))))) [[ ††. _You start resting. _Magic restored. _Okay, then. _You start resting. _HP restored.i)Gz  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or b - a +0 rapier {Iwao}; > or f - a +5 dagger of venom {Ari}ipiiKk _ipi|  You start parting from your weapon.40.5 (1ixi_i*+1.5 (2iWiix+2.5 (3iii+3.5 (4iiOi׺+4.5 (5i.i  {Ari} _You continue parting from your +0 rapier {Iwao}. x5  You finish parting from your +0 rapier {Iwao}.ii:i_  You whisper farewell to Iwao.  You start attuning to your weapon.5.5 (6iyW6.5 (7i[i 7.5 (88.5 (99.5 (10.0)i X  h) +0 falchion {Tepi _You continue attuning to your +0 falchion. x5  You finish attuning to your +0 falchion.  You welcome your +0 falchion "Tepiltzin" into your grasp.ii\ _h - a +0 falchion (weapon) {Tepiltzin}iRJ i!U   Skill  Level Cost  [34mApt Skill  Level Cost  Apt a + Fighting5.1   6.0   0   h - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2           c - Short Blades   0.0   1.2  -1   j - Evocations   0.0   0.6  +3   d - Long Blades   0.0   1.0U 40m   0               e * Armour   5.2   7.1  -1       f - Dodging   4.0   5.9  -1       g - Stealth   3.4   4.8  -1                                  jV ;49m                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiط = d + Long Blades 0.0i] d * Long Blades   0.0io e - Armour   5.2iv= e + Armour 5.2i ii;.#perishedprincess the Tinkerer .. .. .:#Coglin of Wu Jian .......# #.o ..Health: 62/62 ========================.# #....Magic: 12/12 ========================.# #.#.AC: 8i)Str: 11.# #..EV: 10Int: 17##.# #.####.#SH: 0Dex: 12#..# ####.......XL:  8 Next: 77% Place: Dungeon:5#@## #.....####Noise: ---------  Time: 5349.5 (0.0)#.# #.#......#f) +5 dagger (venom) h) +0 falchion {Tepiii#.####......#.#Cast: Kinetic Grapnel####...Yo>..##.#.....i#.......##.###.######...o.o.#####.#### #.#.#.###. #.# #.#i.J ... ##.###.. #..# #...#iYou whisper farewell to Iwao.  You start attuning to your weapon. _You continue attuning to your +0 falchion. x5  inYou finish attuning to your +0 falchion.  You welcome your +0 falchion "Tepiltzin" into your grasp. iCG_h - a +0 falchion (weapon) {Tepiltzin}iX)4i".iIi!i$.iH: _i3XXiEZXi]i#c,ihcieiΧ  You encounter a clockroach..## ... #.. # #.#B# ##.#. ... .. .:# # #.o ..  #.... .# #.#. .# #.. Kinetic Grapnel ##.# #.####.# #..# ####....... #)## #.....####B   clockroach (wandering, warded) #.# #.#......# #.####......#.###...Yo>..##.#.....#.B53.5 (4B4.5 (5 _iy  ##... . # #.#.##.##.#B# #......# .. .:#o .......#. #..#.# #.####.#..# ####.......)## #.....####.# #.#..... #.####......#.#.Bi i +5.5 (1iL i&† _h - a +0 falchion (weapon) {Tepiltzin} _You encounter a clockroach.  You hit the clockroach but do no damage.hit the clockroach with your +5 dagger of venom.  The clockroach is poisoned.  You kill the clockroach! 8 80=6.6 (1.1Kinetic GrapnelRev  _The Council accepts your kill.i[u#. .... .#.##.#.....  #...# # #.#.# #.##.#.# #....@.# .. .:#####.### #.o #.# #...#.# #.##.# #..##.# #.####.##..# ####.......#)## #.....#####.# #.#.#-70 _You see here a clockroach corpse.i] ### ##. #.. .. ..# .##.# .....  #...# # #.#.# #.##.#@# #....†.# .. .:#####.### #.o #.# #...#.# #.#.# #..##.# #.####.##..# ####.......#)## #.....####i^i3br 0 -8 _i{ti$wi/i|J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.1   6.0   0   h - Spellcasting   3.0   5.7  -2      iݎ]     b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2      i S    i c - Short Blades   0.1   1.2  -1   j - Evocations   0.0   0.6  +3   d * Long Blades   0.4   1.0   0              e + Armouri 5.2   7.1  -1       f - Dodging   4.0   5.9  -1       g - Stealth   3.4   4.8  -1  i@                                                        iK    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  iy[?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  iڑ[!] training|cost|targetsi iperishedprincess the Tinkerer ###Coglin of Wu Jian ......i##. #..Health: 62/62 ========================.. ..#iMagic: 12/12 ========================.##.#AC: 8i;Str: 11.....EV: 10iPInt: 17#...#SH: 0Dex: 12icc# #.#.#ivXL:  8 Next: 80% Place: Dungeon:5#.##.#@#iANoise: ---------  Time: 5358.6 (0.0)#....†.# .. .:#if) +5 dagger (venom) h) +0 falchion {Tepii####.### #.o ..Cast: Kinetic Grapneli^#.# #....i#.# #.#.#.# #..##.# #.####.#i#..# ####.......#)## #.....####iIYou hit the clockroach but do no damage.You hit the clockroach with your +5 dagger of venom.  The clockroach is poisoned.  You kill the clockroach! ie_The Council accepts your kill. _You see here a clockroach corpse.iiiiiC i Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +5 dagger of venom (offhand) {Ari}  h - a +0 falchion (weapon) {Tepiltzin}b - a +0 rapier {Iwao} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mailik? iperishedprincess the Tinkerer ###Coglin of Wu Jian ......##. #..iHealth: 62/62 ========================.. ..#Magic: 12/12 ========================.##.#AC: 8Str: 11.....EV: 10Int: 17#...#SH: 0Dex: 12# #.#.#XL:  8 Next: 80% Place: Dungeon:5#.##.#@#Noise: ---------  Time: 5358.6 (0.0)#....†.# .. .:#if) +5 dagger (venom) h) +0 falchion {Tepi####.### #.o ..Cast: Kinetic Grapnel#.# #....#.# #.#.#.# #..i##.# #.####.##..# ####.......#)## #.....####iMYou hit the clockroach but do no damage.You hit the clockroach with your +5 dagger of venom.  The clockroach is poisoned.  iYou kill the clockroach! _The Council accepts your kill. _You see here a clockroach corpse.i.Qii69Drop what? (Left/Right/Tab to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  f - a +5 dagger of venom (offhand) {Ari} ih h - a +0 falchion (weapon) {Tepiltzin}b - a +0 rapier {Iwao} iArmour (select all with [)  a - a +0 pair of gloves of parrying (worn) i? e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusionie/d - a +0 chain mail i[Up|Down] select[Esc] exit iLetters toggle [.|Space] toggle selected[top]iP 1 it f - a +5 dagger of venom (offhand) {Ari}  b + a +0 rapier {Iwao}[Enter] accept (1 chosen)iL i\ perishedprincess the Tinkerer ###Coglin of Wu Jian ......##. #..Health: 62/62 ========================.. ..#Magic: 12/12 ========================.##.#AC: 8Str: 11.....EV: 10Int: 17#...#SH: 0Dex: 12# #.#.#XL:  8 Next: 80% Place: Dungeon:5i ] a#.##.#@#Noise: ---------  Time: 5358.6 (0.0)#....†.# .. .:#f) +5 dagger (venom) h) +0 falchion {Tepi####.### #.o ..Cast: Kinetic Grapnel#.# #....#.# #.#.iA] #.# #..##.# #.####.##..# ####.......iq] y#)## #.....####You hit the clockroach but do no damage.i] sYou hit the clockroach with your +5 dagger of venom.  The clockroach is poisoned.  i] wYou kill the clockroach! _The Council accepts your kill. i^ X_You see here a clockroach corpse.i` +9.6 (1iHf i=i 2 _You drop a +0 rapier {Iwao}.i4iih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i" _i(+iFY ## .# .## ### .####.##.. [###......# ...#.##.##.##.....@.#63.6 (4#...#### # #.#.# #.##.#)#....†.# .. .:#####.### #.o ..#.# #....#.# #.#.#.# #..4.6 (5 _Found a ring mail.iQizXiA  You see here a +0 ring mail.ii5 _iiiSiXii2iilii,iiii1,iifBiii,iiiiidG _You hear a distant slurping noise.iiJiiiuii iFiiiiiJk  An ufetubus comes into view.iN6 ######### #.......# #.#####.# iH#.#####.# ###@##...[####.# #.....5#.......# #.#.##.##.####.#Kinetic Grapnel it#.#.......# # ##...#### # #.#.# 5   ufetubus (wandering) #.##.#)# #....†.# .. .:# ####.### #.o ..ii#79.6 (i15.0)5.80.6 (16 _iY i!i ##########.......# #.#####.# #.#####.# ###.##...[####.##...@5.#.......# #.#.##.##.####.# #.#.......# # ##...##### #.#.##.##.#)# #....†.# .. .:#####.### #.o .. #.# #.....5.5i5 iň 01.0) i iː iyG  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i   perishedprincess the Tinkerer   Coglin of Wu Jian ......  Health: 62/62 ======================== iV #########  Magic: 11/12 ======================-- #.......#  AC: 8Str: 11 #.#####.#  EV: 10Int: 17 #.#####.#  SH: 0Dex: 12 ###.##...[####.#  XL:  8 Next: 80% Place: Dungeon:5 i &#...@*.#.......#  Noise: ---------  Time: 5381.6 (0.0) i 2#.#.##5##.####.#  f) +5 dagger (venom) h) +0 falchion {Tepi i #.#.......#  Cast: Kinetic Grapnel # ##...#### i ' # #.#.#  i #.##.#)#  5   ufetubus (wandering) #....†.# .. .:# iH ' ####.### #.o ..  im f#.# #.... _An ufetubus comes into view.i Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 60% to hit)iR perishedprincess the Tinkerer Coglin of Wu Jian ......Health: 62/62 ========================#########Magic: 11/12 ======================--#.......#AC: 8Str: 11#.#####.#EV: 10Int: 17i ?#.#####.#SH: 0Dex: 12###.##...[####.#XL:  8 Next: 80% Place: Dungeon:5#...@*.#.......#Noise: ---------  Time: 5381.6 (0.0)#.#.##5##.####.#f) +5 dagger (venom) h) +0 falchion {Tepi#.#.......#i PCast: Kinetic Grapnel# ##...##### #.#.##.##.#)#5   ufetubus (grapneled)#....†.# .. .:#####.### #.o ..i> 8#.# #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linei Aim: an ufetubus (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel hits the ufetubus.  The ufetubus is moderately wounded.iƉ 85.ih `====2.6 (1i3 i   Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ufetubus (wandering, hasn't noticed you, 60% to hit)  The kinetic grapnel hits the ufetubus.  The ufetubus is moderately wounded. _The ufetubus shouts!iKth. _The ufetubus shouts!  The grapnel guides your strike.  You hit the ufetubus with your +0 falchion.  The ufetubus is almost dead.  You puncture the ufetubus with your +5 dagger of venom!  You kill the ufetubus!iz|(io 8 1=---3.7 (1.1Kinetic GrapnelRev i6i=^ _The Council accepts your kill.i3iii 0 iiiib2==iK _Magic restored.==iiim,i] i iiiiYiBi}iiiXi!i#i~&i&i'i)i+i+i-i2iw4i4i5i8i,E'##########.......# #####.#####.# #.. #.#####.# #.# ###.##...[####.# #......#.......# #.#.##.##.####.# #.#.......# #@# ----406.7 (23.0)#.##...#### #.....).# #.##.#.# ...######iE#.##.#)# ....##....†.# ....:#####.### #......#.# #......#.# #.#.##.##.# #..iMMiOF-7.7 (24iUiX# _Found a mace.i&_i'i4i _  #.#####.# #.####.##...[####.##......#.......#  #.#.##.##.####.#  #.#.......# #.#####.##.##...#######.....).##.##.#.# #.....#######.##.#)# #....  #....†.# #....  ####.### #............ #.# #.... #.# #.#.## #.# #... . ##.# #.####.##..# ####.....#)## #.....#####.# #.#......#You pick up a parchment of Detonation Catalyst and begin reading...i/i 9V11.7 (4.0)2.7 (5i@i@L _You add the spell Detonation Catalyst to your library.itiBiiiik i!i#i#&i&i'i4*i-i.i'/i3iy6i6i 9in;i>i>iAiii i!iUi ij iihiiRii(ii`iiidBix&i),i{*iE,i-i.i/i=1iF6XiK8i8i:i<i=i:>i>iCBiDi9EiFiKGi*JisJiKiLi'OipOi@PiXSi?VXiXi2YiYi[i]i ^i^i0`iBbibi0cidiDqS##.# #.. ##.# #.# #. ..[####.# #. iq~#.......# #. ##.####.# ). ...# #.#####.#. #######.....).#. iq-# #.....######.### # #.....# #.@.#36.7 (2iq4.0) # #.....########.# iq# #............#.# #......#####.#.ir#.#.##.##........##.##.##.##ir####.##.##.# ####............# #.....######.####igziM|,7.7 (25ii iՃ _Found a war axe.i i_ i> i} ni ,i i- ,i i i i2 i i i iT i i iK i i i Xi i i ,i- i ni ,iR i i Bik Xi i i ,iV i i^ ,iA i ,i i i+ Bi i ,i[ ,iq  _You now have 195 gold pieces (gained 7).i |  You see here a +0 war axe. _i iJ ,i i/ i< i{ i3 i i i iF id i5 Xi is i3 i i ,i i i i i iV i< i iz i+ ,iH i i, i i i i iV i i* i i i i iQ ,i ,iS ,i i i! Bi# ,iP$ i% i' i#+ Bi(- i/ iL/ iF0 i2 i4 i4 i5 i7 i: i: i; i> i@ i*A ioB i]E i.H iqH iJ iL i\   There is a stone staircase leading down here. _i%_ i*b ,ic i[e iLi ii ij in iq iq ir i'u iw iw iy i} i; io i i] ij i i i BiƏ i- iד ,i i<   You encounter a dart slug and an adder. #.# #.#......# #.####......#.# ####...).>..##.#.. ## ###.......##.###.### ...o...#####.#### #.# ..#.###.#####.## #.# ...............# ##.## ..#.....##..# #...# #.@######## #...# ............... #...# ...............####...## .⌠≈§⌠....⌠≈§§..#........ §§≈≈≈....≈≈≈≈§.#........ §§≈≈≈....≈≈ir P[34m§≈§ #........ S   adder (asleep) .§≈§⌠....⌠≈≈⌠..###.....# w   dart slug (asleep) §§...w..S...... #.....# #.....#501.7 (64§§§§≈§≈§≈§....≈§§≈≈§§.§...i< 32.7 (65 _i i4 7w.i= .§⌠≈....≈≈≈≈..§⌠.wiz= >...iA 13.7 (1.0)iH i^J i#)## #.....#####.# #.#......#  #.####......#.## ####...).>..##.#...## ###.......##.###.####.o...#####.#### #.# ..#.###.#####.## #.# ...............# ##.## ..#..@..##..# #...#  #..######## #...# ............... #...# ..§§§..........####...###.⌠≈≈§§...⌠≈≈⌠..#.§§§≈≈....≈≈≈≈..#.w   dart slug§≈≈≈≈....≈≈≈§..#..........§≈§⌠.w..⌠≈§⌠..###.....#§.......S......0m ``````The dart slug launches a dart at you.ind...§.§..§≈§⌠.§.≈≈§§§.≈≈≈..i(o+≈is.=4iV _The slug dart hits you but does no damage.i8 '#)## #.....##.# #.#......# ##.####......#.#####...).>..##.#.i F## ###.......##.###.#iX ...o...#####.#### #.# i )..#.###.#####.## #.# .# ##.## i 5..#...@.##..# #...# #..######## #...# iԠ ~......... #...# iJ S...§.§...####...#.§≈§⌠.§..⌠≈≈⌠..#.§≈≈§§§...≈≈≈≈..#.§≈≈≈≈....≈≈≈§..#.i~ M.§≈≈⌠.w..⌠≈§⌠..###.....# i o...§≈≈i .-5id i9 iڠuii@,if,iѪioi Biiٴi̵iiii=,ii) _You start waiting.A dart slug comes into view.ih-wKinetic Grapnel≈⌠§w   dart slug§ii,12.7 (7i\l§3.7 (8 _iiT* #)## #..... #.# #.#......#  #.####......#. ####...).>..##.# ## ###.......##.###. ...o...#####.#### #.# ..#.###.#####.## #.# .# ##.## ..#..@..##..# #...# #.w######## #...# ......... #...# .........####...i*t .⌠≈≈⌠....⌠≈≈⌠..# §≈§§§....≈≈≈≈..# §≈§≈§....≈≈≈§..# .§§§⌠....⌠≈§⌠..###.....  §.S...... #.....#i5W§§≈§§≈iW73=4.7 (1it=iC?A _The dart slug bites you but does no damage.i} \ §≈§≈ (very poisoned)≈⌠≈You hit the dart slug with your +5 dagger of venom.  The dart slug is poisoned.  The dart slug is lightly wounded.i    8 5.8 (1.1Rev i i0 B _You hit the dart slug with your +0 falchion.i!.  The dart slug is lightly wounded. _You hit the dart slug with your +0 falchion.0 falchion.  The dart slug is severely wounded.You hit the dart slug with your +5 dagger of venom. iyC You kill the dart slug!i.≈≈≈≈§§§iK" 6.9Kinetic GrapnelRev+  _The Council accepts your kill.i, #)## #.....##.# #.#......# ##.####......#.#####...).>..##.#.## ###.......##.###.#...o...#####.#### #.# i ..#.###.#####.## #.# .# ##.## ..#...@.##..# #...# i #..######## #...# .........i  #...# .........####...#i) .⌠≈≈⌠....⌠≈≈⌠..#.§≈§≈§....≈≈≈≈..#.iK e§≈≈§§....≈≈≈§..#..⌠§§⌠....⌠≈§⌠..###.....# io !i L≈§i 3-70i_ i iQ #)## #..... #.# #.#......#  #.####......#. ####...).>..##.# ## ###.......##.###. ...o...#####.#### #.#iQ ..#.###.#####.## #.# .# ##.## ..#..@..##..# #...# #..######## #...# ......... #...#iQ .........####... .§≈≈⌠....⌠≈≈⌠..#i#R §≈≈≈§....≈≈≈≈..# §§§§§....≈≈≈§..#i_R .⌠≈§⌠....⌠≈§⌠..###.....  §.S...... #.....#i]⌠§§§≈≈≈≈§i` 0 -8Rev igihit #.# #.#...... #.####......#.#####...).>..##.#..## ###.......##.###.### ...o...#####.#### #.# #.###.#####.## #.# ...............# ##.## ..#.....##..# #...# #.@######## #...#............... #...# ...............####...## .⌠≈≈⌠....⌠≈≈⌠..#........ .§§§§....§§≈§§.# .≈≈≈≈....§§§≈§.#S   adder (asleep) .⌠§§⌠....§≈§§§.###.....#iV .§§§....S...... #..... #.....#i§§≈≈§≈.§§≈§.≈≈⌠.....i%9i_iLiJ5 [###......#####...).>..##.#..## ###.......##.###.### ...o...#####.#### #.# ..#.###.#####.## .............# ##.## ..#.....##..# #...######..#######.......@....... ####...##⌠≈≈⌠§...⌠≈≈§..#........iW ≈≈§≈....§§≈§.§≈§.⌠≈≈⌠§⌠..###.....#.......S...... $=... §.§.⌠§≈≈...§§≈≈§..≈...§§§≈≈≈.. .20 _Found a large bone ring and 8 gold pieces.iB?####...).>..##.#..## ###.......##.###.### ...o...#####.#### #.# ..#.###.## .............# ##.## ..#.....##...i@P######..#######............... §.§.####...##⌠≈≈⌠....⌠≈≈⌠§.#........≈≈≈≈...§§≈≈§.§≈≈⌠≈≈⌠....§§≈⌠..###.....#.......S...... J   jelly (wandering)$=... ..S   adder (asleep)i:@.J.. #.#<i&EK.JiP##§§....§≈§.§§§..§≈≈≈..§i6U%1igA _Found 15 gold pieces.if< ## ###.......##.###.### ...o...#####.#### #.# ..#.### .............# ##.## ..#.....##...######..#######..........§§... .....####...##⌠≈≈⌠..@.⌠§≈§..#........≈≈≈≈...§§§§§...§≈≈≈..⌠≈≈⌠....§§§⌠..###.....#.......S...... $=........J... §....o..... #.#.#<# o   orc (asleep)....J...§≈≈⌠..§§§....≈≈§§...≈≈§§....= Gm≈§≈≈...⌠≈§§............2Kinetic Grapneli? iVB s _You encounter an orc. It is wielding a +0 falchion.iY ...o...#####.#### #.# ..#.### .............# ##.## ..#.....##...######..#######............... ####...##⌠≈§⌠....⌠≈≈⌠..#.........≈§§§..@.≈≈§§...≈≈§≈≈⌠§§§⌠..###.....#.......S...... ......$=.J......o#.#<r⌠≈≈⌠....⌠≈≈⌠io....##.### r   quokka (asleep)i:J.i$4§§§§§≈§..§≈§§§⌠§≈§..§§§§......i6&3i$iW _You encounter a quokka.i## ###.......##.###.### ...o..###.###.#####.## #.# .............#.# ..#.....##..######..########.. #...# .§§...........####...##.⌠≈§⌠..@.⌠≈§§§..≈§§≈≈≈§≈§....≈§§§..#........⌠§§§....⌠§≈§..##.§.....SJ§§§.=......$........ #.............o...... #.#.#<r⌠≈≈⌠....⌠≈≈⌠.. #.....#J.i§§≈§§≈≈≈§§§⌠§4ii\  ####...).>..##.#..## ###.......##.###.### ...o..###.###.#####.## #.# .............#.# ..#.....##..######..########..... #...# ..§§§..@.....§.####...##⌠≈≈⌠....⌠§§⌠§.≈§§§....§≈≈≈.≈§§§§...≈§§§..#........⌠§§⌠§...J§≈§..##.§.....S.§§§........$=...........$........ #.....#........o....#.#<i i9 3J⌠i '.....iz §.§≈§.≈§.§≈≈§§§.⌠≈§§.§..§..§.J....i &5i  _The jelly quivers. The jelly jiggles.i( V #.####......#.# ####...).>..##.#..## ###.......##.###.### ...o...#####.###.#####.## #.# .............#.# ..#.....##..######..########... #...# i ...........§.§####...##⌠≈≈⌠....⌠§≈§.≈≈§§....§≈≈§≈≈§§§.J≈§§§..#........⌠≈§§....⌠§§§§.##....§..S.§§§i ......$=.....$......i jS.J.S....⌠≈§≈≈≈≈§..S.≈§§≈.≈≈§.§.§.§....§§..S..§6 _The adder hisses angrily.ipX- #.#..... #.####......#.# ####...).>..##.#..## ###.......##.###.### ...o...#####.#####.###.#####.## #.# ...............# ##.# ..#.....##..######.@######## #...# ..............####...##⌠≈≈⌠....⌠§≈⌠§≈..J.§≈iX≈≈≈§..S.≈§§≈..#........⌠≈≈§....⌠§≈§.§##§.....§§.$=i{ZjJ.S.ibT§§≈§≈§≈⌠≈§⌠≈⌠..............§..ic&7iiiGni{1#)## #.....#####.# #.#......#  #.####......#.## ####...).>..##.#...## ###.......##.###.####.o...#####.#### #.# ..#.###.#####.## #.# ...............# ##.##  ..#..@..##..# #...# ######..######## #...# ............... #...# ...........§...####...###.⌠≈§⌠..J.⌠≈≈⌠..#.i'.≈≈§≈..S.§§≈≈..#..≈§≈§....≈§§≈..#..........⌠≈§⌠....⌠§≈⌠..###.....#............§i.i8J.i+S§≈§≈≈≈i&8i.ii  C#)## #.....##.# #.#......# ##.####......#.#####...).>..##.#.## ###.......##.###.#...o...#####.#### #.# ..#.###.#####.## #.# .# ##.## ..#...@.##..# #...# ######..######## #...# ......... #...# .......J...§...####...#.⌠≈§⌠...S⌠≈≈⌠..#..≈§§≈....§§≈≈..#..≈§≈≈....≈§§≈..#..⌠≈≈⌠....⌠§≈⌠..###.....# i i _9Kinetic Grapneli+ i! i3W#)## #.....######.#.# #.#......# #.#.####......#.###.####...).>..##.#.## ###.##.###.#...o...#####.#### #.# ..#.###.#####.## #.# .# ##.## ..#....@##..# #...# ######..######## #...# ........ #...# .......J...§...####...#.⌠≈§⌠...S⌠≈≈⌠..#.#.≈§§≈....§§≈≈..#..≈§≈≈....≈§§≈..#.#.⌠≈≈⌠....⌠§≈⌠..###.....# JisvSJ   jellyS   adder30Kinetic Grapneli.p#..# ####.........#)## #.....######.##.# #.#......# #.# #.####......#.###.# ####...).>..##.#.....## ###.......##.###.#######.o...#####.#### #.# ..#.###.#####.## #.# ...........@...# ##.##  ..#.....##..# #...# ######SJ######## #...# ............... #...i0d#.......J...§...####...#####.⌠≈§⌠...S⌠≈≈⌠..#.##.≈§§≈....§§≈≈..#...≈§≈≈....≈§§≈..#...........⌠≈≈⌠....⌠§≈⌠..###.....####i>1i323S.i539J.i;i=&1iOi#..# ####.#)## #.....######.##.# #.#......# #.# #.####......#.###.# ####...).>..##.#.....# ## ###.......##.###.# ...o...#####.#### #.# #..#.###.#####.## #.# #.# ##.## #i..#.SJ..##..# #...# #######..######## #...# #........ #...# #.......J...§...####...##### #.⌠≈§⌠...S⌠≈≈⌠..#.#.≈§§≈....§§≈≈..#..≈§≈≈....≈§§≈..#.# i"7S.i9J.ii&2iiJiJ  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ic R.Sic C.Ji;d I.Si{ #0----==3 _You shape a spike launcher from a nearby wall.i3.*iG  The rocky spike skewers the jelly.i:S.i4Ji#.-4iI _The jelly is lightly wounded.i *(very poisoned)You hit the adder with your +5 dagger of venom.  The adder is poisoned.  The adder is lightly wounded.i  You miss the adder with your +0 falchion.The rocky spike skewers the adder.ii `x `  The adder is moderately wounded.i+S59--   8 =6.0 (1.1Rev i$l _The rocky spike misses the adder. The adder bites you.irB *You barely miss the adder with your +5 dagger of venom.The adder is heavily wounded.itH i& .barely miss the adder with your +5 dagger of venom.The adder is heavily wounded.  You closely miss the adder with your +0 falchion.  The rocky spike skewers the adder!  You kill the adder!  The Council accepts your kill.i- <*i^ E.Ji> i @*--37.1Rev+  _You can now lightly attack monsters by moving around them.i * You hit the jelly with your +5 dagger of venom.  Your graspers burn!  The jelly is moderately wounded.ia  You barely miss the jelly with your +0 falchion.The rocky spike skewers the jelly.i JThe jelly is moderately wounded.i 4------  8.2Rev* i˜ i _The jelly closely misses you.i[[* The jelly is moderately wounded. _The jelly closely misses you.You hit the jelly with your +0 falchion.heavi  i0]2You hit the jelly with your +5 dagger of venom.i/[  Your graspers burn! The rocky spike skewers the jelly.i<E JThe jelly is severely wounded.1---9.4 (1.2 _The jelly closely misses you.i x . _The jelly closely misses you.The jelly is poisoned. Your graspers burn!almost dead.  You hit the jelly with your +0 falchion.  You kill the jelly!ic6 c 49--1==7-40.5 (1.1Kinetic Grapnel _The Council accepts your kill.iK l _Your Long Blades skill increases to level 1!iu 0 50=iw ==Rev+ i' ik1=i iTRev iin _You start resting.Magic restored.i)D--#ig*i4-7.5 (7.0i7h2==-8.5 (8 _iR>i@iFrigwI  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.2   6.0   0   h - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2  i1x1         c - Short Blades   0.4   1.2  -1   j - Evocations   0.0   0.6  +3   d * Long Blades   1.1   2.0   0          izx'    e + Armour5.2   7.1  -1  ix     f - Dodging   4.0   5.9  -1      ix g - Stealth   3.4   4.8  -1  iya    i-y_    iSya    iyy_    iya    iy_    iya    iz            iz        i{        in{    The relative cost of raising each skill is in cyan.  i{Skills enhanced by cross-training are in green.  [?] Helpi{G[=] set a skill target  i|g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi_|i{r iz i O#..# ####........... perishedprincess the Tinkerer #)## #.....######.## Coglin of Wu Jian *.....#.# #.#......# #.# Health: 51/62 ===================-----#.####......#.###.# Magic: 12/12 ========================####...).>..##.#.....# AC: 8Str: 11## ###.......##.###.####### EV: 10Int: 17...o...#####.#### #.## SH: 0Dex: 12..#.###.#####.## #.#i # XL:  8 Next: 87% Place: Dungeon:5............@..# ##.## # Noise: ---------  Time: 5548.5 (0.0)..#.....##..# #...# # f) +5 dagger (venom) h) +0 falchion {Tepi######..######## #...# # Cast: Kinetic Grapnel............... #...# # Rev .......J...§...####...##### #.⌠≈§⌠...S⌠≈≈⌠..#..........###.≈§§≈....§§≈≈..#..............≈§≈≈....≈§§≈..#..........###i .⌠≈≈⌠....⌠§≈⌠..###.....####You hit the jelly with your +0 falchion.  You kill the jelly! _The Council accepts your kill. _Your Long Blades skill increases to level 1! _You start resting. _Magic restored.i i: iC iÒ i i* Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +5 dagger of venom (offhand) {Ari}  h - a +0 falchion (weapon) {Tepiltzin} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain maili iC i( #..# ####........... perishedprincess the Tinkerer #)## #.....######.## Coglin of Wu Jian *.....#.# #.#......# #.# Health: 51/62 ===================-----#.####......#.###.# Magic: 12/12 ========================####...).>..##.#.....# AC: 8Str: 11## ###.......##.###.####### EV: 10Int: 17...o...#####.#### #.## SH: 0Dex: 12..#.###.#####.## #.## XL:  8 Next: 87% Place: Dungeon:5i ............@..# ##.## # Noise: ---------  Time: 5548.5 (0.0)..#.....##..# #...# # f) +5 dagger (venom) h) +0 falchion {Tepi######..######## #...# # Cast: Kinetic Grapnel............... #...# # Rev .......J...§...####...##### #.⌠≈§⌠...S⌠≈≈⌠..#..........###.≈§§≈....§§≈≈..#..............≈§≈≈....≈§§≈..#..........###.⌠≈≈⌠....⌠§≈⌠..###.....####You hit the jelly with your +0 falchion.  You kill the jelly! if _The Council accepts your kill. _Your Long Blades skill increases to level 1! _You start resting. _Magic restored.i is iT iiiizi2=iFii >iT3iii6U3=iiBiiiii*ij%4iiN 5=i.6=i47=i5i,9,i:iI=i=i>i!AiAU8=iaCiEFiFiGi8MiNiPirSiSiTi1XiX%9iG`Xi`i`ibi|ix60=ir1=isiv,ixizi {iF|i,iik _You start resting.HP restored.i]i082.5 (34.0)iXa2=3.5 (35 _iգiOi3i)iLii3=i,i%iL  A quokka comes into view....o...#####.#### #.# ..#.###.#####.## #.# ...............# ##.##..#.....##..# #...########..######## #...# ................ #...# ................####... ..⌠≈≈⌠....⌠≈≈⌠..#....... ..≈≈≈≈.@..≈§§§..#....... ..≈§§≈....≈≈≈§..#....... ..§§≈§....⌠§§⌠..###..... ..§§§§.......... #..... .......$=..§.O4m§.. #..... ....§..$...§.... #..... r   quokka (asleep) .............§.. #.#.#< r§§§⌠....⌠§≈§.. #..... ###.##i1Q§§≈91.5 (8.0)§§§§.≈⌠.§§.§.§...§§.⌠§§§....⌠≈§⌠.ii[22.5 (9 _i3^ibiYs  #.#  ..#.###.## #.#  ...............#  ..#.....##..#  #######..########  ................  ............... ..⌠≈≈⌠....⌠§≈⌠. ..≈≈≈≈.@..§≈ ..≈§§≈.... ..§§≈§....⌠§≈ ......§§..  .......$=.§.§...  .......$....§§..  ................ #.#.#< r⌠§§§....⌠≈§⌠.. iw  #.#  ..#.###.## #.#  ...............#  ..#.....##..#  #######..########  ................  ............... ..⌠≈≈⌠....⌠§≈⌠. ..≈≈≈≈.@..§≈ ..≈§§≈.... ..§§≈§....⌠§≈ ......§§..  .......$=.§.§...  .......$....§§..  ................ #.#.#< r⌠§§§....⌠≈§⌠.. ^xHix{i҂i] _A quokka is nearby!i K..#.### .............# ##.##iW ..#.....##...#######..#######................ .###⌠≈≈⌠....⌠§≈⌠..#.......≈≈≈≈....§≈§§...≈§§§..§§≈§....⌠§≈⌠..###..§§§§......§§.. .....$=.§.§........$....§§............#.#<r⌠§§§....⌠≈§⌠......≈§≈≈...§§§§≈. ###.## #.ia≈§≈§≈§.≈≈≈≈...§≈≈⌠....§§§..§........§.§...........§⌠..§.§§§§.§§≈≈.idh23.5 (1 _ioiOqib.............# ##.## ..#.....##...#######..#######................ ###⌠≈≈⌠....⌠≈≈⌠..#.......≈≈≈≈...§≈§≈§§§≈....≈≈≈≈..§≈≈⌠.@..§§§⌠..###........§.... .....$=............§#.#<r⌠§§⌠..§.§§§§.....≈§≈≈....§§≈≈. ###.##≈§≈...§§≈≈≈.  il.≈≈≈≈⌠≈§⌠.@..⌠≈§⌠...§.§§§§≈≈⌠....⌠§§⌠§≈≈≈.§..§§§≈§§≈§≈≈.4isiuiU ..#.....##...#######..#######................ ###⌠≈≈⌠....⌠≈≈⌠..#.......≈≈≈≈....≈≈≈§≈⌠≈§⌠....⌠≈§⌠..###.....@........ $=...§.§§§§. #.#.#<r⌠≈≈⌠....⌠§§⌠.....≈≈≈≈.§..§§§≈§ ###.##§≈≈...§§§≈≈. ⌠≈§⌠....§§≈⌠i§§§.§§§.§≈§.§§....§.§.§...§...§≈§§≈⌠...§⌠≈≈⌠i&5iigi #######..#######................ ###⌠≈≈⌠....⌠≈≈⌠§.#.......≈≈≈≈....≈≈§§.§⌠≈§⌠....⌠§≈§..###.........§§§.. =...........§.§#.#<r⌠≈≈⌠....⌠§§.....≈≈≈≈....§§§≈. ###.##§≈§...§≈§§≈. #. i ⌠≈≈⌠...§⌠≈≈⌠.§.........i .....≈≈⌠§≈§§§§≈§....§≈§§≈≈≈....§≈§§§.§§§⌠......iF" &6ix, iv0 Q _You see here 8 gold pieces.ic§§.§§≈≈≈§..§§§⌠.....ih&7ioiq> _You now have 203 gold pieces (gained 8).i ................ ....###⌠≈≈⌠....⌠≈≈⌠§.#.......≈≈≈≈....§≈§§.§§§⌠≈§⌠##.........§§§.. =..........§....§..#.#<r⌠≈≈⌠....§§≈§.....≈≈≈§...§≈≈≈§. ###.##≈....§§§§. ⌠≈≈⌠⌠. o   orc (wandering.............r   quokka (asleep)o......iZ....⌠≈≈⌠.≈≈≈.≈≈≈≈.§§⌠≈≈⌠§§§...§..⌠§≈⌠.≈≈≈≈.≈§≈§.⌠≈≈r   quokka (asleep..§...8iim) _The orc leaves your sight.iIR _You see here 15 gold pieces.i>....⌠≈§⌠.≈≈≈≈.i?z.≈§§§.≈⌠....§§≈⌠..§§§§§....§§≈§≈§§§§§..i,D&9iji2u iu1_You now have 218 gold pieces (gained 15).iJM . #...#...####...#..⌠≈≈⌠....⌠≈§⌠..##..≈≈≈≈....≈≈≈≈..##..≈≈≈≈....≈§§§..##..⌠≈≈⌠....§§≈§§.####.§§§.. ##.=§§..... ##. ##. #.#.##.r⌠≈≈⌠....⌠§≈⌠.. ##..≈≈≈§....§≈≈≈. ###.#.§≈§≈≈....≈≈≈§. #.#.§§≈≈⌠....§§§⌠.#....#.≈§⌠....⌠..i|z|§§.§§.≈≈§§⌠≈§≈...§§#....600iHii  . # #.#### #..⌠≈≈⌠....⌠≈§⌠..# #..≈≈≈≈....≈≈≈≈..# #..≈≈≈≈....≈§§§..# #..⌠≈§⌠....⌠§≈§§.### #.§§§.. # #.=. # #. # #. #.#. #.r⌠≈§⌠....⌠§≈⌠.. # #§.§≈≈§....§≈≈≈. ###.  #§.≈≈§≈....≈§≈§. #. #.§⌠≈§q im⌠....§§≈⌠. #...§.§. #......⌠≈≈⌠≈§§§§≈§§§§....§§≈§....⌠≈..§§§..≈≈§≈....≈≈.§⌠≈§⌠....⌠#...§..#......1Kinetic Grapnelif i"[ #.#### #..⌠≈≈⌠....⌠≈§⌠..#.. #..≈≈≈≈....≈≈≈≈..# #..≈§§§....≈§§§..# #..⌠§≈§....⌠§≈§§.### #....§......§§§.. # #........=....... # #.. # #....@§....§..... #.# #.r⌠§≈§....⌠≈≈⌠.. #. #..≈§§§....§≈≈≈. ### #.§≈≈§≈....≈≈≈§. # #..⌠≈§⌠it\ ....⌠§≈⌠. #.§§..........§. #..... # ## ##''###if =r.iQi 3oi #§≈§§.§§..§≈....≈.≈§iX ..⌠≈#..§.o   orc (wandering...r   quokka# ##i &2i$ ip id #.#### #..⌠≈≈⌠....⌠≈§⌠..# #..≈≈≈≈....≈§≈≈..# #..≈§§§....≈≈§§..# #..⌠§≈§....§§≈§§.### #....§.....§.§§.. # #.=..§.... # #.§.... # #..r@§§.......... #. #..⌠§≈§...§⌠≈≈⌠.. # #..≈§§≈....≈≈≈≈.  #..≈§§≈....≈≈≈§.  #..⌠≈§⌠....⌠§≈⌠. #.....id.§. #....... ##### ##o'###iio' _You see here 15 gold pieces. _You now have 218 gold pieces (gained 15).  You lunge at the quokka. You hit the quokka but do no damage.  The quokka is poisoned.  You hit the quokka with your +0 falchion.  The quokka bites you but does no damage.ik7§≈≈⌠§.⌠≈≈§§≈≈⌠...r   quokka (very poisoned)...o####   8 =3Rev i:i;4 _You block the quokka's attack.iU i†You slash the quokka with your +0 falchion!  You kill the quokka!i ≈≈§§≈≈....§§≈≈⌠....§.........⌠§§i{§≈≈.......o.####'i4.6 (1.1Kinetic GrapnelRev+ it _The Council accepts your kill.i| #. #..⌠≈§⌠....⌠≈§⌠..# #..≈≈≈≈....≈§≈≈..# #..§§≈≈....§≈§§..# #..§≈≈⌠....§§≈§§.### #.§.§§.. # #.=..§.... # #.§.... # #... #i)v #..⌠§≈⌠....⌠≈≈⌠.. # #..≈≈§§§...≈≈≈≈.  #..≈§§§....≈≈≈§. #..⌠≈§§....⌠§≈⌠. #...........§. #......o...... ########''###iF3oi⌠≈§≈≈⌠§§≈≈§≈.iL o   orc (wandering).###i F-50i i s _You see here a quokka corpse.i" #..⌠≈§⌠....⌠≈§⌠..#. #..≈≈≈≈....≈§≈≈..# #.§≈≈≈≈....§≈§§..# #..⌠≈≈⌠....§§≈§§.## #..........§.§§..  #=..§....  #....§....  #..†......  #.@⌠§≈⌠....⌠≈≈⌠..  #..§§≈§§...≈≈≈≈.  #..≈≈§§....≈≈≈§.  #..⌠§≈⌠....⌠§≈⌠. #....o........§. #............. ########''### ..i14o.iwk.§..≈≈≈§....≈≈⌠..... 0 -6Kinetic GrapnelRev  _ii5≈≈≈≈....≈§≈≈§≈§§⌠≈≈⌠....§§≈§§.##........§.§§.. =..§...†.⌠§≈⌠§§..⌠≈≈⌠≈≈≈§....≈≈≈≈. §§⌠≈≈⌠....⌠§≈⌠.o.........§..#######''###  .. o...≈§≈≈7i8o⌠i,...........§§§§≈§§≈≈...8iR: o§§≈≈...§≈§⌠........oiU;You barely miss the orc with your +0 falchion.You completely miss the orc with your +5 dagger of venom.is<856---i<   8 =9Rev+ iE=iDiF: _The orc hits you with a +0 falchion.i  .§§...§.......§†§§....§≈⌠...i  orc (very poisoned)You closely miss the orc with your +0 falchion.You hit the orc with your +5 dagger of venom.ib1-----10iM i O _The orc is poisoned. The orc hits you with a +0 falchion.i $You hit the orc with your +5 dagger of venom.  You kill the orc!iU §.§⌠§≈⌠...........................§......≈≈⌠...≈§§§≈§.i /i t1.8 (1.2Kinetic GrapnelRev* i i- ^ _The Council accepts your kill.i §§§§≈§§⌠§≈⌠....§§≈§§.##.........§.§§.. i=..§...§.≈≈⌠....⌠≈≈⌠§≈....≈≈≈≈. §.§≈§⌠....⌠§≈⌠...........§........ i)†⌠≈§⌠...≈≈§≈...§⌠≈≈⌠...i O§.§...i0l2=--20ii% §§§.....⌠...§≈§≈...≈ix%v§...  You now have 231 gold pieces (gained 13).  Things that are here:i) 0 -3.8 (2Rev+ iFx _a +0 falchion; a +0 ring mail; an orc corpseiw §⌠....§§≈§§.##.........§.§§.. .=..§.....†.........⌠≈§⌠....⌠≈≈⌠§≈§≈....≈≈≈≈. )§≈§≈....≈≈≈§≈⌠....⌠§≈⌠iߌ...........§. Rev+ i ......................†.......⌠§§⌠...§§§≈≈..§≈§≈⌠i^*4.8 (1ii%i#..........§.§§.. #........=..§.... ##...........§.... ##..†............. ##..⌠§§⌠....⌠≈≈⌠.. ##.§§§≈≈....≈≈≈≈. ##.§≈§≈≈....≈≈≈§. #..⌠≈≈⌠....⌠§≈⌠. #..@..........§. #. ########''###  ..# ..=....§§§..≈§..§§§§)≈≈§§5i6 #.§.§§.. #.#........=..§.... #.#...........§.... #.#..†§§§....§..... #.#..⌠§≈§....§≈≈⌠.. #.#..§§§§....§≈≈≈. ##.)≈≈§§....≈≈≈§. #..⌠≈≈⌠....⌠§≈⌠. #.§. #. #''### ..# i ..............§.§§§≈§§§i ]3=6io iΘ ii #.§.§§.. # #........=..§.... # #..........§§.... # #..†§§§....§..... # #..§§§§....§≈≈⌠.. # #..§§§§....§≈≈≈.  #.)≈≈≈§§...≈≈≈§. #..⌠≈≈⌠....§§≈⌠. #.§.iӎ #. #''### ..#iĦ§§§≈§§§§.7Rev i7> #.§§§§⌠....§§≈§§.# #..........§.§§..  #........=§.§....  #.........§§§....  #..§§§§....§.....  #..§§§§...§§≈≈⌠..  #..§§§≈....§≈≈≈. #.)§§§§....≈≈≈§.iy8 #.@⌠≈≈⌠....§§≈⌠. #§. #..............########''###..#iBA......§.§§§§§§§⌠§≈§≈≈iI%8iNi "M≈≈....§≈§§..#.⌠≈§⌠....§§≈§§.##.......§.§§....=§...§....§§§.§.§§§...§...§§§§⌠§..§§≈≈⌠..iy m.≈§≈≈....§≈≈≈§§§§....≈≈≈§⌠≈≈⌠....§§≈⌠§.#..............Rev i 7≈⌠..............§...§....§≈≈⌠.≈≈§≈...i -49i6 i  $  Things that are here:iQ _a +0 falchion; a +0 ring mail; an orc corpsei*  .⌠≈≈⌠....§§≈§§.##........§.§§.. .=§.§..iW+ c§..§§§..§....§.≈≈⌠...§§≈≈⌠≈§≈≈....§≈≈≈. )≈≈§≈....≈≈≈§⌠≈≈⌠....§§≈⌠...........§. i+ +Rev i8 †⌠≈≈§§§≈≈§i: -20 _iE i- #..........§.§§.. #.=..§.... ##...§§.... ##..†.......§..... ##..⌠≈≈⌠....§≈≈⌠.. ##..≈§§§....§≈≈≈. ##.)§≈≈≈....≈≈≈§. #..⌠≈≈§....§§≈⌠. #..@..........§. #. ########''###  ..# ..⌠≈§§§≈≈§⌠i€ F1iV i#.=..§.... #.#...........§.... #.#..†...... #.#..⌠≈§⌠....§≈≈⌠.. #.#..§§≈≈....§≈≈≈. ##.)§≈§≈....§≈≈§. #..⌠≈≈⌠....⌠§≈⌠. #.............§. #. ########''###  ..# i#.≈⌠....⌠§§≈≈≈≈≈≈....≈§ifT5=2i{i#.=..§.... #.#..... #.#..†. #.##..⌠≈≈⌠....⌠≈≈⌠.. #.#.§§≈≈≈....≈§≈≈. ##.)≈≈≈≈....≈§≈§. ##..§≈≈⌠....⌠§≈⌠. #.§. #. #''### ..# iZ .≈≈≈⌠.3i1 i1 i = iC 6=iAI BiJ iK K7=iXL iO iP iP i~S iS iU iM 8=i 960=1=i Xi i iΚ i1 w2=i i Bi i i i6 O=i i E  There is a large open door here.i i _i id i i iw i iO i i i@ ,i i ix i i7 i i i  i  i\ i ni5 ip iP i@ iF Bi\H XiI iJ iZK iL i[P iQ iR iDZ ni] ,i]^ i{b M _You now have 240 gold pieces (gained 9).ie 3ie i5i ik il il i^n iq ir iEt iVv if ...⌠§≈⌠..# ### # ...§≈≈≈.. ###.### #.## ...≈≈≈≈.. #. #.... ...⌠≈≈⌠..#### ......... ......... # ''######## <##.# ..######.######### .............#.. 74.8 (51.0) iȖ #######..###.#.####.#...#..##.......# #...#.......##.#.#.......##.#.#.......#i7 i#...........##............##.##.#.......#i۝ i. ,5.8 (52i i 9 _Found a stone staircase leading up.iii,iyiiiiiii:i. ,i i i iiXi"u #. #.# #......##### ###.##### ####....... ........ # ######### #..##.# .# i"### #.<##.##.# #.#########........# ......#..........#.# i#.###.#.####.#...#.# i?#.##.......#....@.!# 82.8 (7i$ .0) iN$...#.......#####.### .#.#.......# #.# .#.#.......# [.. ...........# #.# ...........# #.# ##.#.......# #..  #.##.###### ##.  ..##.#i/i_2+3.8 (8iKC _Found a leather armour.i  ###.##### ####................ # ######### #..##.# .# ###<##.##.#########........# ......#..........#.####.#.####.#...#........#......!.#####@### .## #.# [..o#.###.#o   orc (asleep). .####.#i{X4.8 (1Kinetic GrapneliiE ibi{a_You encounter an orc. It is wielding a +0 club.ie(........ # ######### #..##.# .# ####.<##.##.#########........# ......#..........#.###.#.####.#...#.#.......#......!#.#####.### .# #@# #.[.....#...#o#.###.##.#.# ##.# #..  #.##.###### ##..##.# .##.. ..i9o.i-o====5i=i@ i@iQC_The orc shouts!if# )You hit the orc but do no damage. The orc is poisoned.  You hit the orc with your +0 falchion.  You kill the orc!iM*)iu0 8 =---6.9 (1.1Kinetic GrapnelRev i:t _The Council accepts your kill.i9 S. #..##.# .# #### #.<##.##.#.#########........# .......#..........#.# #..###.#.####.#...#.# #..##.......#......!# #...#.#####.### #.#.#.# ###.##### #.#.#.# #.@.....# #....# #.#.###.#.# #.#.# ##.#.# #.#.. . #.##.###### #.##.# . ..##.# #. .#####.##. ... ..## .# #i^h ----70 _Items here: ) [[ †.i8##### #.<##.##.#.#########........# ........#..........#.# ##..###.#.####.#...#.#  #..##.......#......!#  #...#.#####.###  #.#.#.# ###.#####  #.#.#.# #.).....#  #....# #@#.###.#.# #.#.# #.##.#.# #.#.. #. #.##.###### #.##.# #. ..##.# #.# .#  .####.# #.. ... .. ### .#  . # iZr 0 -8 _iii 0ik0iQXiViW  Items here: ) [[ †. _ _g - 3 potions of magic (gained 1) #.....# ## ### #.#.#  ###.####.. (.# #.##.#<# ###  #. #.# #.# #......#####.. ###.#####.# ####.........# ....# ########### #..##.##.# # #.<##.##.# #########........# ....#..#i*J[47m@# 95.9 (7##.#.####.#...#.# #.......#.......# .#.......#####.### .#.......# ###.##### .#.......# #.).....# .........# #.#.###.# .........# #.#.# .#.......# #.#..i\6.9 (8 _Found 5 poisoned darts.iޱ i9 ió ig i[ iB Bib ,i i i i i i i i i i/ i5 ,i iz i it ik i i% iz i iv i if i i C  You see here 5 poisoned darts.i iN  _iZ i i ,i i i iN i9 i i,i 4i+iWiiiwii"iiiR!i!i"i%i',i(i)i=+i{+i+i0iY5Bi5i7i8i~8i:im;i;i8<i=i>ib?i?iAiC,iDiGiH,i0JiLiNiNiYPiPTP  There is a stone staircase leading up here.iVi0W _iXiZi\i9]iu^i`i@biwbiciei!hiNhi;iiji0m,i*nioi\qiqikrisidvivivwi!yizizi{i}i\iiKiŁiHi~iiiчii݈ii'iYi|ii,i i}iviili̘ii՛ii7iՠii?imi:iliriXii.i{iAiiiiTiii,iZ,iBivi ,iiiPnii%ii iG i i i ,i_iiiiii?2 #.##.#.......# #.#..##.# #. #.##.###### #.##.##.# ..##.# #.##.##.# .####.###### #.......# .. #.######.#### . ...####........# #.# #..####### >....##..# #...@.#757.9 (61.0) #.......## ########         8.9 (62i-5i7; _Found a stone staircase leading down.ihihiuiiiiwkim,imi|nioipipi)sit,iuiwiCxizxixizi|BiG~iJBii,ii߇i,i iiiiiLii8iiio,iiii:ii\ii\iiaiC,iiiiii2iig,iiDi,ii1iqi ii,iiiBinifiiIii,ii\iii8ii,i]iziq,ii+ i i iiicii~iE  There is a large open door here.ii _iif i$,i%iH(i=iD  There is a dry fountain here. _iGiOXiPi>ki mipit,iuti=vix,iJziπXiiy,iiwiiiziji,i?i5,  There is a dry fountain here.i  You see lurid white graffiti advertising a meeting of a group of moralistsopposing evil in the world on the fountain.ii _iiXisiiii7iiiiiiii,iiiiTii i i i=-i/i1iq2i4i76in6i7ib _You now have 250 gold pieces (gained 10). ##.# #..# #### #)## # ..### ### #.# #.####... ..# #.## #.......# #.# ####... #.......#####.###...... #.............##### ##@.##..#.###.#####819.9 (61 #.).....##................!###........#.....###... ##########..##### #.. .............. #. #.............. ii[33m# #..⌠≈≈⌠....§≈≈⌠ #..≈≈§§....≈≈≈≈ #..≈§≈§...§§§≈≈20.9 (62 _Found a spear.im Iiq ,ir iqv iZ iә  ## ####  #. ..### ###  #.####... ..#   #.......# #.# ####   #.......#####.###...  i`  #...#.............##   #...##..##..#.###.##  ##.).....##..........  #...@###........#.... i U  ##########..##  i  #...#.# ...........  iښ  #..# .# #...........  i  #.. .# #..⌠≈≈⌠....§  i&  #.# .# #..≈≈§§....≈  iC  #. .# #..≈§≈§...§§  i #. .# #..⌠§≈§..§.§   #...........i 14.9 (4.0)i 5.9 (5 _p - a metallic dark potioniF3imGiKi/OibS,iSiTViViWiYi[i^i|_ifaic,iei|fiYhihiii$lipninipirititiuixi{i{ia}iciiEivi|iʆiiiRiiiUiiNiiݎii,iniiiitiiiiiBiii$ieiii*,iii i i ii<iii`imiii1iiii i:"ik"i#i%i(,i)i2iS4i4i5i9is;i;iP=ik@iBiCiDibHiPJiJiN,iPiJRiRiZniq\iL]i]i aibibi!diJgiDliminipis,irtiŁiiiiǣibiBii" i%iA`iCiZF,ijK,iyizi7{i{i]|i`iiÀiOiai8iXiiڌisiBii6iƓiii:iИiȚi iiiii1iϣiiii;iiii=iiBiiiiiriiXii׾i]ib,iiiii`i i`ini~;  There is a shaft here.ii> _ibiiiiwiiEiii:i>ii8iiBiiiiiiiMiiiXi,ii iM i iyiC,iiJi;,i"io? ###..####.#######.#  #......##.# #.# # #.#.......# #.# # #.#..#.##.# #.# ### # #.#.......# #.# #... # #.#..#..#.#######.###.####> ##### #.#............##.......##. ....###.......##.....######.#.## iM@...........#....@....# #..940.9 (115.0) ....####.....###.....# ##.## .#### ###.### #.....# #.# .# #.########### #.# .# #.##......# #.# .# #.##.####.# #.# <# #...^...#.# #.# i@2.############.##.#.# #.# ###.....(.# #.##.#<# #####.#iCiLi#PE _Done exploring.ioIiغQ ...........#....i0i.0)........##....^ _Done exploring.i _ih`  _iNd 4if Xi i i### ..#######  #.......#  #######.#  .#  .#  # #.# ########  # #.# #......#  #######.###.####@#  71.9 (31.0).##.......##.#  .....######.#.##.#  .....# #......#  .....# ##.#####  .....# #.#    ###### #.#    ...# #.#   .#i. #.#    _There is a stone staircase leading down here.i2.9 (1.0) _i^ J 6  You climb downwards.is   ..  .# #  [o..  .###.## ...  ....... .#..  #.###.###.##..  ##.............  F......@.......  F#.............  #.h...........  ##............ ##)....##$... ######. ..## FF 2 rock fish . ##h   hound .#o   orc  You encounter an orc, a hound and 2 rock fish.i N===4.4 (2.5Kinetic Grapneli  _The hound barks! You hear a shout! x2; The orc shouts! You hear a shout!  Found a dagger, 4 gold pieces and a leather armour. _There is a stone staircase leading up here.i1h.#FoF..oibo 2 orcsi7---5.4 (1.0iiq _You encounter an orc. It is wielding a +0 dagger.iTh.#F#F.hi..o---6i6iBv _You encounter an orc. It is wielding a +0 short sword.i 4i .Fi> K[oi" ,oik oThe hound misses you.i 4.oi i oo 4 orcs=7iV iV  5. _You encounter an orc. It is wielding a +0 whip.### ..#######  #.......#  #######.#  # #.#  # #.#  # #.# ########  # #.# ##  #######.###.####@#  .....##.......##h#  .....######.#.##.#  .....# #......#  .....# ##.#####  .....# #.#   h   hound ###### #.#   ...##.#  ##.##.# i3$5-8.9 (2.5i)7 _You climb upwards.ir* i^FU_There is a stone staircase leading down here.i  i j You closely miss the hound with your +5 dagger of venom.You miss the hound with your +0 falchion.   8 =80.0 (1.1Rev i$ z _The hound barely misses you. The hound bites you but does no damage.iD0 (very poisoned)  You miss the hound with your +0 falchion. _The hound barely misses you. The hound bites you but does no damage.  You hit the hound with your +5 dagger of venom.  The hound is poisoned.  The hound is moderately wounded.  You closely miss the hound with your +0 falchion.i2c1.2 (1.2Rev+ iBS _The hound bites you but does no damage.i You closely miss the hound with your +0 falchion. _The hound bites you but does no damage.  You hit the hound with your +5 dagger of venom.  The hound is severely wounded.  You miss the hound with your +0 falchion.2.3 (1.1ii=z _The hound bites you but does no damage. The hound barely misses you.i+K.The hound barely misses you.You barely miss the hound with your +5 dagger of venom.almost dead.  You hit the hound with your +0 falchion.  You kill the hound!i=Si,913.4Kinetic GrapnelRev* it _The Council accepts your kill.iPW3 i;X..####### #....... ####### # #########......######.###.####> .....##.......####.# #.....#.#### .#.##.#  i`-40Rev+ i:eigi #....... ####### # ########......######.###.####> .....##.......##.####.# #.....##.####Rev+  .#.##.#   0 -5i)_.#######.# .# #.# .# #.# .# #.# ######## .# #.# #......# .#######.###.####># ......##.......##.# #.....######.#.##.# .# #....@.# #.....# ##.##### #.....# #.# ####### #.# ....# #.# ###.# #.# ..#.# #.# #.#.# #.# #.#<# #####.# i;<X6i Pi|| y#.#.# #.# #.# .# #.# #.# #.# ######## i| ).# #.# #......# #.#.###.####># .##.......##.# #.....######.#.##.# i .# #...@..# #.....# ##.#####  #.....# #.# # #.# .# #.# #.# #.# .#.# #.# #.#.# #.# #.#<# #####.# i %7i iS i(#.#.# #.# #.#iH( .# #.# #.# #.# #ii(+# i(,.# #.# #......# .#.#.###.####># i(.##.......##.# i(B.##.....######.#.##.# .# #..@...# i(#.....# ##.##### # #.....# #.#i)v # #.#i6)/ .#iR)| #.# .####.#in)f #.# i)i^...#.# #.#i_13 .##.#.#i1 #.# .##.#<# #####.# ig3T8Rev i7iw9iW.##.# #.# ....# #.# ##.# #.# ######## ....# #.# #......# #.#######.###.####># ........##.......##.# ##.....######.#.##.# ........# #......# ###.....# ##@#####  #.....# #.# ######### #.# ......# #.# #.####.# #.# ^...#.# #.# #.##.#.# #.# #.##.#<# ####O0m#.# #......#####.....# 9iڲ ..########## .........#.#######.###.####>.......##.......##.######.#.. #......# .#####.##### ##  #@# ####### #......# Rev ..# ####.........#####  iHY90io PiY`iFd3ikipiiWiiIBi,iu,iXi,Xii,iii)iviii:i,iir"Xi-i 6Xi8Bi9i;,i<@ii# ###..####.#######.# # #......##.# #.# ## #.#.......# #.# # #.#..#.##.# #.# ###### .# #.#.......# #.# #..... .# #.#..#..#.#######.###.#### .##### #.#............##.......## .....###.......##.....######.#.## ............#...@.....# #.....6019.4 (29.0) .....####.....###.....# ##.### ..#### ###.### #.....# #.# i[n[40m..# #.########### #.#.# #.##......# #.# ..# #.##.####.# #.#<# #...^...#.# #.# ..############.##.#.# #.#(.# #.##.#<# #####.#i{=i>3iEOiRiDV,iVikXiXiYi\i#_i_iS`ibidieieihiTlilimi)piqiri,sitibvivi/xizi},i/~i\ii"iiXi!iBii$iiiXiӝißi(iiWi1iUiiS ####...).>..##.#.....# #....... ##.......##.###.####### #..####. ...#####.#### #.# ##..####. ##.#####.## #.# ......##. ..........# ##.##.#.. #.....##..# #...# #.#..#.##. #..######## #...# #.#............# #...# #.#..#..#.####..@##### #.#...35.4 (16⌠≈≈⌠..#..........###....... §...≈§≈§..#.................#.... §...≈≈≈≈..#..........####.....###..⌠≈≈⌠..###.....#### ###.### #........# #.....# #.#####  §.=.......# #|m.....# #.##... ........# #.....# #.##.##  ..........# #.#.#<# #...^.. icii-Ii%iG'i=-Bi@/,i0i2i4iA5i?6i'8i:i:iX;iBiWEiEiGiIiKiKiNiTBiUi>XiZi[i\i^ibiAbicic #.# #......#####.# #.# #.#.##.##..... #.# #...##.##.##.## ##.# #.####.##.##.#  #..# ####............#  #)## #.....######.#### ##### #.# #.#......# #.# # #.####......#.###.# ## ####.# ####...).@..##.#.....# #48.4 (13 ####.###.......##.###.####### id[40m#. .........#####.#### #.# ###. #..#.###.#####.## #.# #... #...............# ##.## #.#.#.....##..# #...# #.#. #######..######## #...# #.#......# #...# #.#.§§...........####...##### #.# _There is a stone staircase leading down here.iT `i N9.0) _i&6i7&..... ..... ..... #$...  ..###### ###  ##..#######....  .............#  #....@.# i&#......# #......#   #......# #......# ##..#### #.#i&; #. iti|'50.9 (2.5i9 _You climb downwards.i a _There is a stone staircase leading up here.ipN ... ##$... . ..## . ## ## ### .##..#.....# #...@<.# #......# #......#  #......#  #......#  ##..#### iO  #.#  #.iW i[ 41.9 (1.0 _ia i d ih3iiqi   ..... #$...  ..   ## ## ### ####..#######............@.....#0###....<.###[##......# #......###..i&k#####.##.i#i)+2.9 (1iG? _Found a chain mail.i$ i( i(, i8   You encounter a kobold. It is wielding a +0 short sword and quivering stones.ia=     $... ..##  ## ## ###K ###..#...@....# ###....<.###[# #......# #......# K   kobold (missile, asleep) iB T.K0i! K)3.9 (1 _i 9    ... ## ## ## ###.###..#...K...@...# ###....<.###[# #......# #......#i1 #......##......# ##..#### iX i ^(((((((i v..@..<.i# .=4i. i2 m _The kobold throws a stone. The stone barely misses you.iX     ## ## . ## .###.###..#...K..# ###....<.###[# #......# ..#......# ...#......# ...#......# ..##..#### ##.# iҾiI((((((((iiQ p...@.<..i*S5Kinetic Grapneli ,n _The kobold throws a stone. The stone closely misses you.i`   . ..## ..### . ....  #####..## . ## ........###.###..#######@..K..................#.....###....<.###[# ...#......# ... .#......# ##...#......# .... #......# ...##..#### .###.#idi.(((iR .@..iPY &6iz[ ia m _The kobold throws a stone. The stone barely misses you.iz  .  ..##  ...###  .... . #####..## ..## .###.###..#######.@.K..#.###....<.###[# ..#......# #... ...#......# ###......#......# ......#......# ... .##..#### .## K.i i .-7i i i )You hit the kobold with your +5 dagger of venom.  You kill the kobold!ii   8 =9.1 (1.2Kinetic GrapnelRev it _The Council accepts your kill.i?ie@. ...## .....### ....... ...#####..## ....K## .###.###..#######..@..#.###....<.###[#..i@#......# #.....#......# ###....#......# .....K   kobold (missile, asleep)#......# ......i@##..#### #.##### i\ibG-600i$mi o _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Things that are here:ir _a +0 short sword; 5 stones; a kobold corpseiC3........ ...K....## ........### ..K..... K.....>#####..## .....K.## .###.  ###..#######..).#.###....<.###[#.#......# #...#......# ###.#......# #.K   kobold brigand (missile, asleep)#......# #.KKK 3 kobolds (1 missile, asleep)##..#### ##.# iO*.KThings that are here: _a +0 short sword; 5 stones; a kobold corpse  You encounter a kobold brigand and 2 kobolds.  The kobold brigand is quivering poisoned darts. A kobold is wielding a +0  dagger of venom.  Found a stone staircase leading down.itA.KK..K KThe kobold brigand shouts! The kobold shouts! x2 KK)KKKK 4 kobolds (2 missiles, 1 wandering)You encounter a kobold. It is wielding a +0 short sword and quivering stones. 0 ====1Kinetic Grapneliӌ: _The kobold shouts! You hear a shout!i2#... .....## #...K....### .K..... ...K.K.>.#####..## #K.## .###. ###..#######..). .#.  ###....<.###[#.#......# #..#......# ###.#......# #.#......# #.###..#### ##.######. iADD.KiyUVKK)i_ ((The kobold brigand throws a dart. The dart hits you!iG.Ki ..  You are poisoned.(((((i%x K.Ki U....@i =======-2Pois i` i[ m _The kobold throws a stone. The stone barely misses you.i( #.. . ... ..## #.. ...### ..K...... .... .K.K.K.>. #####..## #. ## .###K.  ###..#######..).  .#.i ###....<.###[#. #......# #.. #......# ###. #......# #.iF #......# #.# ##..#### ##.######.  #.#iث.KYou spin and attack the kobold.  You hit the kobold with your +5 dagger of venom.  is poisoned.  i<The kobold is heavily wounded.  You hit the kobold but do no damage.  You feel very sick.iFC.KiI.Ki$.iر'KikI, 1 very poiso…)i57===--   8 ---3Rev i#i@ _The kobold hits you with a +0 short sword.iw| #......... . .......... ..## #......... ...### ......... .... .K.....>. #####..## #KK.K.... ## .###K. ###..#######... .#. ###....<.###[#. #......# #... #......# ###.. #......# #. #......# #.# 2 kobolds (1 missile, 1 very poisoned) ##..#### ##.#.  #.#iۆ )You feel sick.  You kill the kobold!i    kobold (missile)The Council accepts your kill.inI((i %]KK.i:E.).K 2 kobolds (missiles)6-----4iJ _The kobold brigand throws a dart. You block the dart.  Things that are here: _a +0 short sword; 5 stones; a kobold corpsei-&  #. . .... ..## #......... ...### ......... .... .K.....>. #####..## #.KK..... ## .###)K...... ###..#######.@). .#. ###....<.###[#.. #......# #..... #......# ###...... #......# #.........KK 2 kobolds (missiles) #......# #........# ##..#### ##.######.  #.#.K' 0HK.K.K   kobold brigand (missile)KK 2 kobolds (missiles)i* y4-- 0 -5ii4 i7  i8 _You feel sick.iX.#......... .. i. . ..## #. . ...### . . .... .K.....>. #i&1#####..## #........## ........###K.K.....###..#######..).K....... ............@.#......... ###....<.###[#......... #......# #........... #......# ###.........i #......# #......... #......# #........# ##..#### ##.######. #.# #.i 1K.ii (((You feel sick. The kobold brigand throws a dart. The dart hits you!i61K.i+:).i-k====-==6iԮiV _You are more poisoned.iع. #. .. . . .. ..## #. .. ...### . .. .... .K.....>. ## #####..## #........ # ## ........###KK...... ###..#..)K. .#. ###....<.###[#. #......# #.... #......# ###......... #......# #...... #......# #........# ##..#### ##.######.  #.#  #.i`[9;17H.KKKKiHK 3 kobolds (2 missiles)1---7iRiS _You feel very sick.i . #.. . .. ..## #.. ...### .. .... .K.....>. .## #####..## #........ ## ## ..###KK...... ###..#..)KK. .#. ###....<.###[#. #......# #... #......# ###... #......# #......... #......# #........# ##..#### ##.######. #.#  #.i K.K..Ki@! i0 h49----8iJ : _You feel sick.iH.. .. ..## #.. ...### . $... .... .K.....>.#######..## #........  ## ........###K. ###..#######..KKK. ..............#... ###....<@###[#. #......# #.. #......# ###. #......# #. #......# ## ##..#### ##.######. #.# #. .K))Ki}[39;49mK.K 2 kobolds (7-9i: _You feel sick.ij .## # ...### $ .... .K.....> ..#######..## #.......  ## ## ........###) ###..#######.KK.K..............#K. ###....<.###[#. #.....@# #..## ##..#### ##.######.#ii6-70Kinetic Grapneli^!iY$$ _You feel sick.iT -5i' _You start resting. You feel sick. x2  A kobold brigand comes into view.iu 44KKinetic GrapnelK   kobold brigand (missile)12.1 (2 _i#i ...## # ....### ........ $...i+l] .... .K.....> ..## #####..## #.## ## ........###)###..#######KK)............K.K.#Kin ###....<@###[#..##.......# #........###..#### ##.######.#KKK 3 kobolds (2 missiles).#ixuK..Ki+K.i03K.iѭi*3.1 (1i1: _You feel sick.ic K.  You hit the kobold brigand with your +5 dagger of venom.  The kobold brigand is lightly wounded.  You hit the kobold brigand with your +0 falchion.K..Ki(?  You feel sick.3=-   8 =4.2 (1.1Rev iz3iWE _The kobold brigand hits you but does no damage.i5  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i= 8*iv S )You shape a spike launcher from a nearby wall.  The metal spike skewers the kobold.  You kill the kobold!* 2 kobolds (i>  K.  The Council accepts your kill.You feel sick.  You are no longer poisoned. #The kobold barely misses you.i C36----0----=50Rev  _The kobold brigand hits you with a +0 dagger.iv< *, very poisoned)You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.You hit the kobold brigand with your +5 dagger of venom.ih  The kobold brigand is poisoned. The metal spike skewers the kobold.i9 KThe kobold is moderately wounded.7=--  6 _You block the kobold's attack. The kobold brigand closely misses you.ir@ *You completely miss the kobold brigand with your +5 dagger of venom.The kobold brigand is moderately wounded.i5{ )You hit the kobold brigand with your +0 falchion.  The metal spike skewers the kobold.  You kill the kobold!*   kobold (missile)i5i3***ick ial)The Council accepts your kill.The metal spike skewers the kobold.  You kill the kobold!iD<*i)) The metal spike skewers the kobold.  You kill the kobold!  The Council accepts your kill.The metal spike skewers the kobold.  You kill the kobold!  The Council accepts your kill.i3--7.3 (1.1Rev+ i*  You kill the kobold!  The Council accepts your kill.The metal spike skewers the kobold.  You kill the kobold!  i+The Council accepts your kill. _The kobold brigand hits you with a +0 dagger.ia *You hit the kobold brigand with your +0 falchion.  The kobold brigand is severely wounded.iF  You hit the kobold brigand with your +5 dagger of venom.  The metal spike skewers the kobold brigand.ih )The kobold brigand is almost dead.You kill the kobold brigand!i ,i ...............perishedprincess the Tinkerer ......## #.........Coglin of Wu Jian *..... .......### .........Health: 33/62 ============------------ $....... .K.....>.Magic: 10/12 ====================---- ..#######..## #........AC: 8Str: 11  #### ........###).......EV: 10Int: 17###..#######..).........SH:  8  Dex: 12.........)))..#K........XL:  8 Next: 100% Place: Dungeon:6###....<@###[#.........Noise: ==-------  Time: 6078.4 (1.1)#......# ym #...........f) +5 dagger (venom) h) +0 falchion {Tepi#......# ###.........Cast: Kinetic Grapnel#......# #.........Rev+ #......# #........###..#### ##.######.#.##.#You hit the kobold brigand with your +0 falchion.  The kobold brigand is severely wounded.You hit the kobold brigand with your +5 dagger of venom.  The metal spike skewers the kobold brigand.  The kobold brigand is almost dead.You kill the kobold brigand! _The Council accepts your kill.You have reached level 9!  --more--iy  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ii=6/683--99 0% Kinetic GrapneliciiS _You feel clever. x2ix 3iz i= i i7=iJ i 0 0 i% i͙ i [1==Rev iĜ i a8=i_ iӱ ,i i i (i i* iy L9==iT i ,i i ,iQ ia j40=i| iL i L2==i i ,i i* a1=i iZ ,i i%$ iu$ :==i& iD7 Bi? e2ieB iB i6E iI n _You start resting.Magic restored.iU A#--id 096.4 (18.0)ig k3==--7.4 (19 _iep iCr iIiihi3=iBiii ii 54=iO)==ii i i i ,i iH) 5i* i7 i< iJ iVX iY iR_ ik in S6=ir i iK iW i 7=8i+ i i_ i ,i i i N49=il i iV i i if i ip i X50=i i Bi( ,i iQ i i! i* a1=in* i:< ni'E iyO W _You start resting.i_} A2=hKinetic Grapnelh   howler monkey (wandering)126.4 (2h.7.4 (30Kinetic Grapnel _You encounter a howler monkey.i7:   #  . ..  ..## #.i:  ... ...### ......... .  .... .K.....>. . #####..## #.. i: ## ## ........###) ###..#######..h...i: 4 .........)@)..#K ###....<.###[#i;  #......# #... #......# ###......# #.#......# #........# ##..#### ##.######.#.##.i4Y  hhcatching breath)  The howler monkey howls! You hear an angry hiss.  The howler monkey hoots and howls with incredible vigour!i @========8.4 (1.0)Kinetic Grapnel _You hear a shout! x6  Things that are here: _a +0 short sword; 3 stones; a kobold corpsei؍ #.  . .i  ..## #.  ...### .i/%  iM.... .K.....>. ## ik#####..## #........  ## .iH.###). iҎ###..#..h. .ii))@..#K. i###....<.###[#. i)}#......# #... im#......# ###...#......# #.........#......# #........# ##..#### ##.##ig####.#.# iQ)hiiN--------9 _im _Items here: ( )) †.i  #.  . .  ..## #.  ...### .  ..S. .K.....>.  #####..## #........  ## ........###). ###..#..). .)))@h#K. ###....<.###[#. #......# #.... #......# ####......# #.........i #......# #........# ##..#### ##.######. S   adder (wandering) i<.S iH_Items here: ( )) †.  You lunge at the howler monkey.  You hit the howler monkey with your +0 falchion.e howler monkey is lightly wounded. i} You hit the howler monkey with your +5 dagger of venom.  You encounter an adder.i8 i3   8 =-------30Rev ia1i _The howler monkey misses you.i. .SYou closely miss the howler monkey with your +5 dagger of venom.The howler monkey is heavily wounded.You hit the howler monkey with your +0 falchion.i8 i\1Rev+ iiZ _The howler monkey barely misses you.i7  .SYou closely miss the howler monkey with your +0 falchion.The howler monkey is severely wounded. .SYou barely miss the howler monkey with your +5 dagger of venom.i9 _   The howler monkey hits you but does no damage.iT; ,2.5 (1.1iC iGF ; _You block the howler monkey's attack.iP'†  The howler monkey hits you but does no damage. _You block the howler monkey's attack.  You hit the howler monkey with your +0 falchion.  The howler monkey is almost dead.  You hit the howler monkey with your +5 dagger of venom.  You kill the howler monkey!i+ )SThe Council accepts your kill.i9S   adderi> 4=2=3.6Rev* _The adder hisses angrily.i"i?l _Your Long Blades skill increases to level 2!i+  (very poisoned) _The adder hisses angrily. _Your Long Blades skill increases to level 2!  You hit the adder with your +0 falchion.  The adder is moderately wounded.  You hit the adder with your +5 dagger of venom.  The adder is poisoned. You block the adder's attack.iZ k  -40i2 i = _The adder bites you but does no damage. i$" †You hit the adder with your +0 falchion.  You kill the adder! fThe Council accepts your kill.f   sleepcap i/=3-5.7 (1.1 i49 iG=Y _You encounter a sleepcap. i5 #  . ..  ..## #.  ...### .........  .... .K.....>.  iU #####..## #..  ## ........###f ###..#######.@)......... .........))).†#.........  i###....<.###[#......... #......# #........... #......# ###......#......# #.........  i#......# #........###..#### ##.######.#.# i iG)f i i_;5-60 i i iM-f. iM i0O` 0 -7 iW i] i (very poisoned)  You hit the sleepcap but do no damage.You hit the sleepcap with your +5 dagger of venom. ig   8 =8.8 (1.1 iŽ i6P _The sleepcap is poisoned. You block the sleepcap's attack. i9   extremely poisoned)  You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!  The sleepcap is lightly damaged. i U3-9.9 i  i _You hit the sleepcap but do no damage. The sleepcap releases spores at you. i.   You hit the sleepcap with your +0 falchion.  The sleepcap is heavily damaged.You hit the sleepcap but do no damage. The sleepcap looks as sick as possible! i1t41.0 _You block the sleepcap's attack. i/) ie2You hit the sleepcap but do no damage. The sleepcap looks as sick as possible! _You block the sleepcap's attack.puncture the sleepcap with your +5 dagger of venom!  The sleepcap is almost destroyed.You hit the sleepcap with your +0 falchion.  You destroy the sleepcap! ib-4=20Kinetic Grapnel _The Council accepts your kill. ipA#. . .... ..## #.........  i]qG...### ......... .... .K.....>. #####..## #........ ## .###).  iq{###..#######..@. .))).†#. ###....<.###[#.. #......# #..... #......# ###....... iq..#......# #......... i'r#......# #........# iQr##..#### ##.######.  it0h iy oYou encounter a hound. ih   hound (wandering)o   orc (wandering) i%v4=--3Kinetic Grapnel i% _You encounter an orc. It is wielding a +0 flail.Things that are here: _a +0 short sword; 5 stones; a kobold corpse iu#......... . .......... ..## #......... ...### ......... .... ...o...>. #####..## #.....h.. ## .###).  ###..#######..)  .))).†#. ###....<.###[#. #......# #... #......# ###..#......# #. #......# #.# ##..#### ##.#.  i\.h.oh. iho i~ i5 0 ====4 _The hound barks! The orc shouts! iX3  #......... . .......... ..## #......... ...### ......... .... .......>. #####..## #.o...... ## .###)..h.... ###..#######... .))).†#. ###....<.###[#. #......# #... #......# ###.. #......# #. #......# #.# ##..#### ##.#.  #.#h i3 j[m..o i?  iCA D----5 i/~   Things that are here: _a +0 short sword; 5 stones; a kobold corpseiC #. . .... ..## #......... ...### ......... .... .......>. #####..## #........ ## .###o.h..... ###..#######.@). .))).†#. ###....<.###[#.. #......# #..... #......# ###...... #......# #......... #......# #........# ##..#### ##.######.  #.#h.[3ik @6m)o.h----6Rev+ _ir3sis`o.h.iϦs   scorpionh   houndo   orc5=7 _You encounter a scorpion.i) $ _a +0 short sword; 5 stones; a kobold corpse _You encounter a scorpion.  You hit the orc with your +0 falchion.  The orc is moderately wounded.  You hit the orc with your +5 dagger of venom.  You kill the orc!ii Ch.s. s.  The Council accepts your kill.   8 =8Rev*  _The hound bites you but does no damage.i( s.  You closely miss the hound with your +5 dagger of venom.You hit the hound with your +0 falchion.i9 i,9.1 (1.1iXi[ _You block the hound's attack. The hound bites you but does no damage.iH& s.  You completely miss the hound with your +5 dagger of venom.The hound is moderately wounded.You hit the hound with your +0 falchion.iv\650.2igK _The hound misses you.i]  s.  You closely miss the hound with your +0 falchion.The hound is heavily wounded.You hit the hound with your +5 dagger of venom.i  (very poisoned)  The hound is poisoned. The hound bites you but does no damage.10iK 3 _You block the hound's attack.iPy$  The hound is poisoned. The hound bites you but does no damage. _You block the hound's attack.  You barely miss the hound with your +0 falchion.The hound is almost dead.  You hit the hound with your +5 dagger of venom.  You kill the hound!iz-s.i    The Council accepts your kill.62.3 (1.1 _You block the scorpion's attack.i.b  You barely miss the scorpion with your +0 falchion.You barely miss the scorpion with your +5 dagger of venom.ic}4  3.4iQtiw. _The scorpion stings you.ieH >  You closely miss the scorpion with your +5 dagger of venom.You hit the scorpion with your +0 falchion.40 _You block the scorpion's attack.i(*s$You hit the scorpion with your +0 falchion. _You block the scorpion's attack.  You slash the scorpion with your +0 falchion!  The scorpion is severely wounded.5 dagger of venom.  You kill the scorpion!i;(iI10=5.5 (1.1Kinetic GrapnelimJ^ _The Council accepts your kill.i6 #. . .... ..## #......... ...### ......... .... .......>. #####..## #........ ## .###). i:7 (###..#######..@. .))).†#. ###....<.###[#.. #......# #..... in7 #......# ###.........#......# #.......i7 ..#......# #........#i7 ##..#### ##.######. iKF iV i6Z 55--60ifk i %  iā )You now have 278 gold pieces (gained 28).i8 iÅ ) 0 i, --i #7.5 (2iZ i  i͙ i- C_Items here: ( )) †††.i 6#......... . .......... ..## #......... ...### ......... .... .......>. #####..## #.. ## .###).  ###..#######..)  .))).†#. ###....<.###[#. #......# #... #......# ###..#......# #..#......# #.###..#### ##.#. iZ i` *8.5 (1i i i2 #......... . .......... ..## #......... ...### ......... .... .......>. #####..## #.. ## .###). ###..#######... .))).†#. ###....<.###[#. #......# #... #......# ###.. #......# #.. #......# #.# ##..#### ##.#.  #.#69Rev+ iiq _Items here: ( )) †††.i+} #. . .... ..## #......... ...### ......... .... .......>. #####..## #........ ## .###). ###..#######.@). .))).†#. ###....<.###[#..i} #......# #..... #......# ###...... #......# #....... #......# #.......# ##..#### ##.######.  #.#iߎi-60 _i i6iIi}i',ii4K7=iiTRev ii,ii,iZii `8=ii-3iXiR,i)i];9ii,ii ,iQ iA:60i(=i.i"iuiKi: ,i"i&k1=i(i.,i1iQ6,i8i>;2i)Hir3=iv,iPwi*|k4=i~iiOii,ii;5i*i ,ii6,ii1iK6=i6iʶii.ii2iiiii|i6U7=ii| i iQXi~SI _You start resting.iS"HP restored.idi#p097.5 (37.0)i&sa8=8.5 (38 _izi|ip.. #. . . . . ..## #. . ...### . .ie .... .......>. # #####..## #........ ## .###). ###..#######@.).iv .))).†#.i ###....<.###[#...i #......# #......i.... #......# ###.....i=:.... #......# #......... #......# #.....i...# ##..#### ##.######.  #.#ii19.5 (1.0)igiӮi.. #. .##.. ..#. ..i/. ..#..## #.#. .....###.. ... .. ..... .......>. ## ######..## #........ iN# ##.......@.###)....... ###..#######..)..........))).†#..###....<.###[#......... #......# #....... #......# ###. #......# #.. #......# #........##..#### ##.######.i"[200ic i i i i ,i ,i O=i   Items here: ( )) †.i 5 _i5   Things that are here:..##..........#............. #..## #.#.. ...###.. .. ..... >. .########..## #. ####.........###)....... ###..#######..)......... ...)@).†#.. ###....<.###[#......... #......# #........... #......# ###......... #......# #......... #......# ## ##..#### ##.######. #.# #. . . ##.[2;4i9 H. #. .. #..## #.#.. ...###.. . $... ..... .>. ..## ######..## #.  ## ##...###). ###..#..). .@)).†#. ###....<.###[#. #......# #. #......# ###. #......# #. #......# #.# ##..#### ##.######.  #.#  #.a +0 short sword; 3 stones; a kobold corpse3.5 (3[10iC> 6;38H4.5 (4 _iN :  Things that are here:ip S _a +0 dagger; 4 poisoned dartsi^ip_iCaihiois: _ij  Things that are here:  a +0 short sword; 3 stones; a kobold corpse _  Items here: ( )) †. _ii"i"iz'i*i0i0ip2i8i@,iAiDim,i[riui},ii؇i,iiZBiiiiפiiiBiiii˴iiZ,ii   A rock fish comes into view. .  ..  #F###..#  ##.....  ....  ##.#  ####.@##  ##......## ##........# Kinetic Grapnel .#########..........# ..............# ..######.#...... F   rock fish (wandering) #...###..#..........###.....##.......>..# #####..####........##23.5 (19.0)4.5 (20 _i| f . .. ..... #F###..#....###.....###............... ##@#  ####..##  ##......## ##.##########.#........# ..######... #...###.....###  #.....##.>..#iX (i j5.5 (1.0)Kinetic Grapneli i͚ iM . . .... #####..# ###.....###.......@.......#######.####### ####..## ##......##........#......##.#..........##ii&6iJiim M . .. ..... #####..# ....###@....###...............#######.###########..##.....................i i &7iU i iniiiMBiiiei,i-i ,iii'iiiiiaiiii"iii ixiaiiiBiiim,i(i ,i i i iS i iIiiiiiviiXiBi"i#iE#i!'ib'i'i4i:6iy6iT<Bim@,iBAiE,iFiLJiJiKiOiOi^PijViVi9Wi],i]ib,iBcig,ihi"m,imir,iriw,ixi|iB}i>~iNii-iiiiiËi)iѐi+iiiaii,iit,i"ii9iɦi,ii,i;iy,iiyiŻiRii#ii1iriiJiiiiiiiili5iiiiiNiS,ii,ii.,iioii i{ _You start waiting.A rock fish comes into view.iFF   rock fish (wandering)i1084.5 (57.0)i i^35.5 (58 _iii ..#..#.. #####..##....###.....###..F....@........########.####### ####..## ......##.....# ..#########..........# #....................# #..######.#............  #...###..####i F.Fi :#Fi XFi H6.5 (1.0)Kinetic Grapneli& i" i  .## .. #.. ... #... #####..##....###.....###.#F###.# ####..## ##......## ##........#  ..#..........#  #.....#  #..######.#............  #...###..#.###i 0Fi=#Fi~F 2 rock fish (1 wandering)i&7ii iP F#You hit the rock fish but do no damage. The rock fish is poisoned.i$ #FYou hit the rock fish with your +0 falchion.ik' `Fpoisoned)i) \1--- i* x  8 =8Rev i/ i1 . _The rock fish bites you!i5 .FYou barely miss the rock fish with your +5 dagger of venom.The rock fish is lightly wounded.i;i}=%9iF _You hit the rock fish but do no damage. You block the rock fish's attack.iL .FYou hit the rock fish but do no damage. The rock fish looks even sicker.  The rock fish is lightly wounded.  You hit the rock fish with your +0 falchion.i, very poisoned)90Rev+  _The rock fish barely misses you.ic0t.FYou hit the rock fish with your +0 falchion. _The rock fish barely misses you.looks as sick as possible!  The rock fish is lightly wounded.  You barely miss the rock fish with your +0 falchion.i:Lextremely poisoned)i{=\0---1.6 (1.1ii. _The rock fish bites you.iY  You barely miss the rock fish with your +5 dagger of venom.The rock fish is lightly wounded.  You hit the rock fish but do no damage. You block the rock fish's attack.iZ,20iZ>Rev* i^iscA _The rock fish bites you but does no damage.i thit the rock fish but do no damage. You block the rock fish's attack. but does no damage.closely miss the rock fish with your +0 falchion.  The rock fish is heavily wounded.  looks as sick as possible!i? e5----=3.7 (1.1i i o _The rock fish barely misses you. The rock fish bites you!ijThe rock fish barely misses you. The rock fish bites you!bar i/ The rock fish bites you but does no damage.iL-----4.8i`i. _The rock fish bites you.ixb# _The rock fish bites you.  You hit the rock fish with your +5 dagger of venom.  The rock fish looks as sick as possible!  The rock fish is almost dead.  You hit the rock fish but do no damage. iC You kill the rock fish!i    rock fishThe Council accepts your kill.iϽj3-5.9iiV _The rock fish barely misses you.i (very poisoned)You barely miss the rock fish with your +0 falchion.You hit the rock fish with your +5 dagger of venom.ic  60iiq _The rock fish is poisoned. The rock fish barely misses you.i  extremely poisoned)You hit the rock fish with your +5 dagger of venom. _The rock fish is poisoned. The rock fish barely misses you.  You barely miss the rock fish with your +0 falchion.The rock fish is lightly wounded.  You hit the rock fish but do no damage.  looks as sick as possible!iI S1=7i i O _The rock fish misses you.i8   looks as sick as possible! _The rock fish misses you.  You hit the rock fish with your i +0 falchion.  The rock fish is heavily wounded.  You hit the rock fish but do no damage.  The rock fish looks as sick as possible!i'%8iiV _The rock fish barely misses you.i&  iYou barely miss the rock fish with your +0 falchion.The rock fish is severely wounded.You closely miss the rock fish with your +5 dagger of venom.iĞ.300.0 (1.1il _The rock fish barely misses you.iD v#You closely miss the rock fish with your +5 dagger of venom.5 dagger oi f venom.barely miss the rock fish with your +0 falchion.  You kill the rock fish!i (i~  2/69=6-10Kinetic Grapnel _The Council accepts your kill.iE i l _Your Long Blades skill increases to level 3!ib iCd l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingid 15.6   6.0   0   h - Spellcasting   3.0   5.7  -2          id  b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2      iRev+ %is%ily%iy%4%iRz%i~%i%i@,%i%i%i%i%iB]5=Rev %i׋%i%i%i%i,%i2%i%i\U6=%i%iT%iI%ip%iٰ%7%iB%iD%i3,%i%i%i58=%i%i%irB%iB%i*9=%i%i%i160%i[4B%i9w1=%i3`%ih%idj%i>o%io%i!p%iv%ivU2=%i w%i_}%i~%iO%i,%i%iA%i$B%iK;3%i%i,%i&%i}B%iP%iK4=%iO%i`B%i%i#%i%ik5=%i%i%i8%i%i67=8=%iG,%i%i"%iK9=%iY%i1 _HP restored.%i %iw%ig ,%iB%i%iR%i%i%i.%iO=%i%i#%i/%%i|%%i%%i&%i0,%i0%i8X%i=B%i>%ik?%iC%i,D%isD%iE%iI,%iI%iK%i*P,%iP%imS%iU%inU%iU%iY%i[B%i]%i`,%isa%ib%i2f%i|f%ig%iQh%igl%il%ivm%iq%iOxX%iZ|%i|%i~,%iX%i%i%i:%ir%i%id%i%i%ip%iΜ%i%i%i%iU%i%i%i(%i%iث%iʬ%i,%i>,%iڷ%i)%i%i%iB%i<%i%i%i%i%iB%i B%i,%i%i@%i%i%i4,%i%i%iA%i<%i%in%i,%i%iQX%iB%i%i;",%i"%i'%i+%i!,%i,%i/%i>z##........# #....# #####..........# #....# ...............######....# ###.#....................# ##..#..........#####.....# ...##.......>..# #......# ..####........## ##.#....# ...###).......####..#.... ##..)......... #@..##....#96.0 (95.0) )).†#......... #.####.... ###[#......... #.# ##..## # #........... ... .## # ###..........#.. %i?# #.........##.># # ## ...# # ##.######. ##.# %i2I%iJ,7.0 (96%imV%isY; _Found a stone staircase leading down.%ig%i oB%iq%iv%iw%ix%iyy%i~%i %i %iF%i9%iԘ%iy%i*%i,%i%i%i%i۴,%i%iƽ%i%%i%i[%iBB%i%iB%i%imB%i%i%iu%i%i%i  You encounter an orc wizard. It is wielding a +0 dagger.%i'.#######..)......... #...##....# .....))).†#..........#.####....#<.###[#..........#.## ##..## ......# #...# .## ......# ###..........#..# ...# #.........##.># ....# #........#..o.# #..#### ##.######..##.# .# #..@...###.# #. #....##### #..  ##.#. ##. .. #. .. ## #. ##. #. o   orc wizard (wandering) .. ##%i#-409.0 (12%i `10.0 (13 _%i'iPX#..). #...##....# ))).†#.#.####....# <.###[#.#.## ##..## # #..# .## # ###.#..# # #.##.># # #.#..o.# ..#### ##.######..##.# .# #...@..###.# . #....##### #..  ##.#. ##.# .. #.## #.#. ..##'iZ1o.'i xo===1.0)Kinetic Grapnel _The orc wizard shouts!'i%~..). #...##....# ))).†#.#.####....# <.###[#.#.## ##..## # #.# .## # ###.#..# # #.##.># # #.#.o..# #### ##.######..##.# # #....@.###.#  #....##### #.. ##.#. ##.# ..##. 'i[&.o---2'iE'iV......###)####..#....# #####..)......... #...##....# ))).†#..........#.####....# <.###[#..........#.## ##.# #...............# .### ###..........#..# # #.........##.># ..# #........#....# ### ##.######@o##.#  #......###.# #....##### #.. ##.#. ##.#.. #. ..## #. ##.#...##'i.'iyP=--3'i'iOA _The orc wizard hits you but does no damage.'ik  'i  You barely miss the orc wizard with your +5 dagger of venom.You closely miss the orc wizard with your +0 falchion.'i  The orc wizard points at you and mumbles some strange words.'i֞'i2---   8 4.1 (1.1Rev 'iΧ'i. _The magic dart hits you!(iR  You miss the orc wizard with your +5 dagger of venom.You barely miss the orc wizard with your +0 falchion.3(i8---50(i (ilA _The orc wizard hits you but does no damage.(i (very poisoned)bar _The orc wizard hits you but does no damage.  You hit the orc wizard with your +0 falchion.  The orc wizard is moderately wounded.  You hit the orc wizard with your +5 dagger of venom.  is poisoned.6Rev+ (i^VW _The orc wizard hits you but does no damage.(iF$  is poisoned. _The orc wizard hits you but does no damage.  You barely miss the orc wizard with your +0 falchion.The orc wizard is almost dead.  You hit the orc wizard with your +5 dagger of venom.  You kill the orc wizard!87.2 (1.1Kinetic Grapnel(i%(i^ _The Council accepts your kill.(i Q###).####..#....# ..)... #...##....# ))).†#....#.####....# (i3 ;<.###[#..........#.## ##..## # #...# .## # ###..........#B.# # #...##.># # #.(i^ #....#  ##.######.@##.# (i T#......###.# #....##### #.. ##.#. ##.# (i ## #. ##. B   bombardier beetle (wandering) (i 4=-80Kinetic Grapnel(i (i0 _You encounter a bombardier beetle. _Items here: $ ) [ †.)i< #..####..## ##.#....# ....###).......####..#....# ###..)......... #...##....# ))).†#..........#.####....# ###[#...#.## ##. .# #........# .## .# ###..#B.# # #.#.># .# #........#.@..# ## ##.######.$##.#  #......###.# #....##### #.. ##.#. ##.#.. #. .. ## #. ##.#.)i ..o.Bo   orc wizard (wandering) 0 -9 _You encounter an orc wizard. It is wielding a +0 dagger.*i o.  You hit the bombardier beetle with your +5 dagger of venom.  The bombardier beetle is poisoned.  The bombardier beetle is lightly wounded. BB  very poisoned)  You barely miss the bombardier beetle with your +0 falchion.   8 =20.3 (1.1 _The bombardier beetle bites you but does no damage.*i}I C .oYou hit the bombardier beetle with your +0 falchion.  The bombardier beetle is heavily wounded.You barely miss the bombardier beetle with your +5 dagger of venom.*i9\  o5===10Rev* *in > _The orc wizard shouts! You hear a shout!+i . _The orc wizard shouts! You hear a shout!  You hit the bombardier beetle but do no damage.  The bombardier beetle looks as sick as possible!  The bombardier beetle is almost dead.  You hit the bombardier beetle with your +0 falchion.  You kill the bombardier beetle!+iZA.o+i5o.o   orc wizard+i;T20--2.4 (1.1 _The Council accepts your kill.+i@.....###).####..#....# ####..)......... #...##....# .))).†#..........#.####....# <.###[#..........#.## ##..## ..# #........# .# ###...#..# .# #.##.>#.# #....# ### ##.######o@##.# #......###.##....##### #.. ##.#. ##.# .. #. ..## #. ##. #. .. ##+iV\--30+i+i: _The orc wizard hits you but does no damage.+il _Items here: $ ) [ †.+iV   You closely miss the orc wizard with your +0 falchion.You barely miss the orc wizard with your +5 dagger of venom.6  4 _You block the orc wizard's attack.,i67l  (very poisoned)  You barely miss the orc wizard with your +0 falchion.You hit the orc wizard with your +5 dagger of venom.  The orc wizard is poisoned.3-5,i<,i?? _The orc wizard hits you with a +0 dagger.,iC oYou completely miss the orc wizard with your +5 dagger of venom.The orc wizard is moderately wounded.You closely miss the orc wizard with your +0 falchion.,i% o   orcYou encounter an orc. It is wielding a +0 dagger.,ic,is  The orc wizard casts a spell at you.,i_i2-6,i. _The magic dart hits you.,i$ _The magic dart hits you.  You hit the orc wizard with your +0 falchion.  The orc wizard is heavily wounded.  You hit the orc wizard with your +5 dagger of venom.  The orc wizard looks as sick as possible!  You kill the orc wizard!,i;o.,io   orc,iZ@17,i;* ,i: ^ _The Council accepts your kill.-i#####..).. #...##....# ..))).†#..#.####....# .<.###[#...#.## ##..## ...# #.........# .# ###....#..# .# #.........##.>#.# #........#....# #### ##.######$$##.# #..o..@###.##....##### #.. ##.#. ##.#-iHy .. #. ..## #. ##. #.  .. ## -iEF.o-i-ia53-8-i-i-iz#..). #...##....#.))).†#..........#.####....# ..<.###[#..........#.## ##..##.# #...............# .##.# ###..........#..#.# #.........##.>#.# #..#....# .#### ##.######$$##.# # #...o@.###.# #....##### #.. ##.#. ##.# .. #. ..  ## #. ##. #.  ..  ##-it$ _The Council accepts your kill.  -i$sYou lunge at the orc.  The orc is heavily wounded.  You hit the orc with your +0 falchion.  You kill the orc!=9Kinetic Grapnel-imt _The Council accepts your kill.-iA ^#..). #...##....#.))).†#.#.####....#.<.###[#.#.## ##..##.# #.# .##.# ###.#..#.# #.##.>#.# #.#....# ..#### ##.######$$##.# .# #...@..###.# . #....##### #.. ##.#. ##.# .. #. .. ## #. ##.  #.  ..  ##-ih .-30-ii -iyx k  You now have 288 gold pieces (gained 10).  Things that are here:-i| 4= 0 -1.4 (2-i -iO 1 _a +0 dagger; a +0 ring mail-i}3 T.#..). #...##....#.))).†#.#.####....#.<.###[#.#.## ##..##.# #.# .##.# ###.#..#.# #.##.>#.# #-i#4 d.#....# #..#### ##.######$$##.# #.# #..@)..###.# #. #....##### #.. # ##.#. ##.# .. #.-io4 .. ## #. ##. #.-i4 2 .. ##-iY @2.4 (1-ixp -is .i#..). #...##....# ))).†#.#.####....# <.###[#.#.## ##..## # #.# .## # ###.#..# # #.##.># # #.#....# ..#### ##.######$$##.# .# #...@..###.# . #....##### #..  ##.#. ##.# .. #. .. ## #.#..iX..##.i.i\3Rev+ .i9.i{$  Things that are here:.iqQ _a +0 dagger; a +0 ring mail.i_.i.i.i.i! {..). #...##....# ))).†#.#.####....# <.###[#.#.## ##..## # #.# .## # ###.#..# # #.##.># # #.#....# #### ##.######$$##.# # #...)@.###.#  #....##### #.. ##.#. ##.# .. #. .. # .i`8 .i; d5=4 _.iJ .iR .i6......###)####..#....# #####..)......... #...##....# ))).†#..........#.####....# <.###[#..........#.## ##.# #...............# .### ###..........#..# # #.........##.># ..# #........#....# ### ##.######@$##.#  #...)..###.# #....##### #.. ##.#. ##.# .. #. ..## #. ##.#...##.i;;5.i=/i% /i)[ Things that are here: _a +0 dagger; a +0 ring mail  /i)GYou now have 293 gold pieces (gained 5).  Things that are here:/i:l6.4 (2 _a +0 dagger; a +0 robe/i###).####..#....# ..)... #...##....# /i))).†#....#.####....# <.###[#..........#.## ##..## # #...# .## # ###..........#..# # #...##.># # #.#....#  ##.######)@##.# #...)..###.# #....##### #.. ##.#. ##.# /iޗw67.4 (1Rev /i/ij  You now have 301 gold pieces (gained 8).  Things that are here:8.4 (2/i/ie[ _a +0 dagger; a +0 robe; an orc corpse/i.###).####..#....##..)... #...##....# ..))).†#....#.####....# .<.###[#..........#.## ##..##.# #...# .##.# ###..........#..#.# #...##.>#.# #.#....## ##.######@)##.# #...)..###.# #....##### #.. ##.#. ##.#  .. #. ..  ## #. ##.  #.  ..  ##/iC*9.4 (1/iJ/i$  Things that are here:/i /ig>_a +0 dagger; a +0 robe/i  R######..).. #...##....# ...))).†#..........#.####....#<.###[#..........#.## ##..## ....# #...............# .# ###..........#..# .# #.........##.>#.# #........#....# .#### ##.######))##.# # #...)@.###.##....##### #.. ##.#. ##.# .. #. ..## #. ##. #. .. ## /i% /iI) 840 _/i2 /i8 0i7=0iB0i?,0i0i 0iU8=0i0i0i0it0i ,0i0i0iK9=0i0i6B0i70i:$  Things that are here:0iF  a +0 dagger; a +0 ring mail _0iTI0iHO,0iQ0ig0i\rO=0ids0ib0i0iy0i0i30i0i60i)0i0i0i0i90i0i0i70i0iv0i5,0i0iP0i 0i0iI0i0iK,0i0i*0it0i0i0iq0i/0i0i0i0i0i0i0i 0i0i0iT0i0i0i0i0iZ60i B #......# #........ #......# #........ ##..#### ##.###### #.# #.#...). #. #....### #. ######.#.# ##. ###......#.# ##.#..####...######.# #.....@....### #..0iB66.4 (26.0)...##..###### ... ..... ####.....:. ...........)................0ir^}7.4 (27 _Found a dagger.1i #......# # ##..#### ##.##### #.# #.#...) #.# #....##1iN #.# ######.#.# # ##.# ###......#.###.#..####...######.# #..........### #.....##.@###### ............$.. #####.....:...##### #.........##....)....##..........#....>#...###8.4 (1.0)1i2Q _Found 13 gold pieces. Found a stone staircase leading down.1iNPo #..#### ##.####### #.# #.#...)....##.######.#.# #.##.# ###.....##.#..####...###### #..........### #......##..####### ........@....$.. #####.....:...##### ....# #.........#91iU .## #.# #.#... . #.# #....# . #.# ######.#. #.##.# ###......#.###.#..####...######.#####..........### #.......##..####### ............$.. ### #1i V #####  #.........#  #....)....# #........... #...>.. ##### #.#  #.#1iab 1if '701im 1i-  You pick up a parchment of Airstrike and begin reading...1.4 (21iҖ X _You add the spell Airstrike to your library.2i%3 ##..#### ##.####### #.# #.#...). #.# #....#. #.# ######.#.# #.##.# ###......#.#  ##.#..####...######.# ####..........### #.. 2i3i.....##..####### ... ....$.. #####.######.........# #....)....##..2i3#.>..#.#### 2i3T#.........#2iI>2iA+2.4 (12iG2iI2ieZ##..#### ##.### #.# #.#...).. #.# #....#2iՄ. #.# ######.#.# #.##.# ###......#.# ##.#..####...######.# ####..........### #.. .....##..#... .$.#### #.##.# ####.##### 2iY32ixI##..#### ##.######)## #.# #.#...).. #.# #....#. #.# ######.#.# #.##.# ###......#.# ##.#..####...######.# ####..........### #.. .....##..#2ixz. ... .$...? #### #.##.# #.#.2i*yx#.#.##2iQyY###. 2i2i92i4 _Found a scroll labelled HAIWOSK LONTE.2i ##..#### ##.######)## #.# #.#...)..#. #.# #....#. #.# ######.#.# #.##.# ###......#.# ##.#..####...######.# ####..........### #.. .....##..#.. ... .$...?# #### #.##.# #....)....##...#..>..#.#####.# 2i 2i &52iI 2i 2i%E N##..#### ##.######))### #.# #.#...)..#. #.# #....##### . #.# ######.#.# #.##.# ###......#.# ##.#..####...######.# ####....### #.. .....##..#... ... .$...?# #### #.# #..# #....)....##...........#..........>..#.........#####.........# 2i-N 2i4P &62i2[ 2i[##..#### ##.######))### #.# #.#...)..#. #.# #....##### #2i>t. #.# ######.#.# ##.##.# ###......#.# ##.#..####...######.# ####.### ##.. 2i.....##..#....... ....?# #### #.# #...# #....)..2i..##...........#.....#.... 2i2i2i}&72i2iL2i +8.4 (22i2i? _You now have 314 gold pieces (gained 13).3i$B##..#### ##.######))##.## #.# #.#...)..###.. #.# #....##### #.. #.# ######.#.# ##.##.# ###......#.# ##.#..####...######.# ####.### ###.. .....##..#. .3i%8?# #### #.# #.........# 3i23iM4+9.4 (13i<3i?3i##..#### ##.######))##.### #.# #.#...)..###.#. #.# #....##### #.. #.# ######.#.# ##.#.##.# ###......#.# .##.#..####...######.# #####.### ####..  .....##..#.  .?# #### #.# #.........# 3i Z803i##..#### ##.######))##.# ## #.# #.#...)..###.# . #.# #....##### #.. . #.# ######.#.# ##.##.##.# ###......#.# .##.#..####...######.# 3iw# ####.########.. .....##..#. .?# ####  #.#  #.# 3i&3i`,<13i13i*=3i ##..#### ##.######))##.#  ## #.# #.#...)..###.# . #.# #....##### #.. . #.# ######.#.# ##.# #.##.# ###......#.# .. ##.#..####...######.# ##..########.##..#.# #### #.# #.# 23iN" 3i$ +3.4 (23i'* 3i0 o _k - 3 scrolls labelled HAIWOSK LONTE (gained 1)4izH 4iJ  Spells (Memorise)TypeFailure Level 4iK  a - Forge Blazeheart Golem Fire/Forgecraft 67% 4b - Forge Lightning SpireAir/Forgecraft67% 4  4i3K Yc - PasswallEarth69% 3  4iYK `d - AirstrikeAir97% 4  e - Anguish4i~K hHexes/Necromancy97% 4  f - Cause FearHexes4iK h97% 4  g - Vhi's Electric ChargeTranslocation/Air4iK a97% 4  h - Detonation CatalystFire/Alchemy4iK R100% 5  i - EnfeebleHexes4iL 0100% 7 4i#L -8 spell levels left 4iCL ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;iH;iI;i]Q##..#### ##.######))##.#perishedprincess the Tinkerer ## #.##.#...)..###.#Coglin of Wu Jian *...... #.##....##### #..Health: 69/69 ========================. #.# ######.#.# ##.# Magic: 13/13 ========================#.##.# ###......#.#.. AC: 8Str: 11##.#..####...######.###. EV: 10Int: 19 ###..........########...SH: 0Dex: 12 ....##..########........XL:  9 Next: 21% Place: Dungeon:6 ................@# ####Noise: ---------  Time: 6483.4 (0.0) #.........########f) +5 dagger (venom) h) +0 falchion {Tepi #.........#Cast;iDS: Kinetic Grapnel #....)....# #........... #..........>.. #.........#### #.........# #.........# _Found 13 gold pieces. Found a stone staircase leading down.  You pick up a parchment of Airstrike and begin reading... _You add the spell Airstrike to your library. _Found a scroll labelled HAIWOSK LONTE. _You now have 314 gold pieces (gained 13). _k - 3 scrolls labelled HAIWOSK LONTE (gained 1);iYn  Okay, then.;i];i `. _<il<i <iө<i<i-<iP _<i,<i<i<i<i<i<ig<i B<iu<i <iB<i@<iL,<i <iR <i<i<i<i<ii,<i<iL<i3$<i$<i3&<i(<i.<iB/<i0<i3<i7<i7<iL8<iD?<iiG.#...)..###.#  #....##### #..  ######.#.# ##.# ##......#.# .. ...######.##### ##.  .########.....######..  #.................. .#########.######. ###### #..@.# 96.4 (13.0) ####.# .# ). <iH..#### <iQ<inS,7.4 (14<iY<ia% _Found a dagger.<i <ij <i4 <i <i <i ,<i1! X<i" <i4 <iM= >  You see here a +0 dagger.<i= <i> 5 _<i@ <iE ,<iLF <iG <iCL B<icU <iEV X<iV <iW <iI] <i^ B<i^ <iѠ <it <i$ X<i X<i ,<i <i| <io <i <i <ie <i{@ B<iK X<iO <iX X<iY <iZ <iZ <ia <iw <ix <iy <i X<iC ,<iʘ <ic <iݪ <iL <i <i <i} ,<iC <i `<i <i v  You encounter an orc and an orc wizard.<iv".................######....# #####.#..o.o...............# .###..#..........#####.....# .....##.......>..# #......# ##..####........## ##.#....# .....###).......####..#....#..)..........#...##....# .))).†#..........#.####....# <.###[#.........@#.## ##..## ..# #...............# #.## ..# ###..........#..# #.# ..# #.........##.># #.## #........#....# ##.## ##.######))##.# #..#o   orc wizard (wandering)#.#...)..###.###.##o<iK#   orc (wandering)#....##### #..##.#######.#.# ##.##.###### h535.4 (38  The orc shouts!.o.oh   black bear (wandering)o   orc wizard (wandering)o   orc==6.4 (39<i2(<i;7[ _You encounter a black bear.?ixm####.#...h.........# ..#..oo......#####.....# ...##.......>..# #......# #..##.## ##.#....# ....###)####..#....# ###..)...#...##....# ))).†#.#.####....# ###[#.#.## ##..## .# #.....# #.## # ####..# #.# # #.##.># #.# # #.#....# ##.# ## ##.######))##.# #..#[39;4?in9m #.#...)..###.###.## o   orc wizard (wandering)#....##### #..##.#######.#.# ##.##.###### ###......#.# ....#....#.o.oo   orc--7.4 (1.0)?iH?i,S ...............######....# #...h................# ##..#..........##### ...##..oo...>..# #......# ####........## ##.#....# ...###).......####..#....# ##..)..........#...##....# )).†#..........#.####....# ###[#..........#@## ##. # #.....# #.# # ###...# #.# # #.#.># #.# #........#....# ##.# # ##.######))##.# #..##.#...)..###.###.#[4?iqU Z0m #....##### #..##.#  ######.#.# ##.##.######--8?i 0M##### .........######...#.#...h......... ##..#..........#####....##..oo...>..# #...####.# ##.# ...###)?i` ####..# ##..)..# )).†##.... ###[#..........#.## ##..##...............# #.## ?i # ###..........#..# #.#.......?i )##..?iW ?iY &9?if ?ij @i@idn@ih,@i@i [ _You start waiting.An orc comes into view.oKinetic Grapnelo   orc@iWt43.4 (44.4 (5 _@i,AiD8o.AiAi!+5.4 (1Ai(AiaAik)You start waiting. _An orc comes into view.  You hit the orc with your +0 falchion.  The orc is severely wounded.  You hit the orc with your +5 dagger of venom.  You kill the orc!Ai=m)Aiys   8 2=6Kinetic GrapnelRev Ai}Ai~^ _The Council accepts your kill.Bi)nBi 0 Bi3BiQBi[Bi@,BiC ,Bi,$BiQ&Bix*Bi*Bi,Bi0Bi,1Bi3Bi<<BBi>BiN?BiBBi!FBiFBiGBiJBi!KBiSBi,]BBiBiL _You start waiting.A black bear comes into view.-Kinetic Grapnelhh   black bear (wandering)74.4 (28.0)oBio   orc priest (wandering)-5.4 (29BiBicx _You encounter an orc priest. It is wielding a +0 dagger.Ci?  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci*' .Ci]7 #oho   orc priest  You shape a spike launcher from a nearby wall.Ci_ Ci4 Ci j1----==6.4 (1.0) Ci CiG  _The orc priest begins to cast a cantrip, but forgets the words!Di ### ##### #... .........######..#.#...h......... ##..#..........#####....##..oo...>..# #...####.# ## ...###)####..# ##..)#@..# )).†.####.... ###[##)## ##..##...o..#####DiO..#..#..##.># ........#h...# ## # ##.######))##.# #..#...)..###.###.##Di6o.DiE--7DiDi W--8Di Eiyo)9Eib * You barely miss the orc priest with your +0 falchion.Ei9  You hit the orc priest with your +5 dagger of venom.  The metal spike skewers the orc priest.EiVD oThe orc priest is almost dead.----   8 ==80Rev EiEiX _The orc priest closely misses you.Fi )You hit the orc priest with your +0 falchion.  You kill the orc priest!Fi)Fio3-1Kinetic GrapnelFi6Rev+ FiFi*^ _The Council accepts your kill.Fi& #####..# .....#####... ###.#...h..........#....#####.... ...##..oo...>..# #....####........## ##.#..###)###. ##..)...#...## )).†##@### ###[)## ##..# # #.....# #.## Fig##.#..# #.# .#.###.##....##### #..##.#FiFie2==--2Rev Fiv%  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpseGi3 .....#### ###.#...h...........#....#####.... ...##..oo...>..# #....####........## ##.#..###)###..# ##..)...#...## )).†##)### ###[ ##..# # #.........o.....# #.## ##..........#..# #.# ....Rev ...##o   orc (missile, wandering)..  ######.#.# ##.##.######.ooo   orc wizard (wandering)o   orc (missile, wandering) 0 -3Kinetic GrapnelGic# _You encounter an orc. It is wielding a +0 flail and quivering boomerangs.Things that are here: _a +0 mace; an orc corpseGi####.#...h................#.#..........#####.....# ....##..o....>..# .# #..####........## ##.#....#..###).......####..#....# ###..)..........#...##....# ))).†#..........#)####....# .###[#..........#)## ##..## .# #.........o..@..# # .# ###o...#..# #. .# #.........##.># #.# .# #h...# ##.# ## ##.######))##.# ..# #.#...)..###.###.## #....##### #iC49m..##.######.#.# ##.##.###### ###......#.# #....#....#Gi'j oooo)Your spike launcher falls apart as you grow too distant to maintain it.  The orc wizard shouts! The orc shouts! (((The orc throws a boomerang.Gip....oGi0Z====4GiBGiF@ _The boomerang hits you but does no damage.Hi$...............######....# #...h................# ##..#..........##### ...##..o....>..# #......# ####........## ##.#....# ...###).......####..#....# ##..)..........#...##....# )).†#..........#)####....# ###[#..........#@## ##. # #....o....# #.# # ###......o...#..# #.# # #.#.># #.#  #........#h...# ##.# # ##.######))##.# #..# #.#...i$6m)..###.###.# #....##### #..##.#  ######.#.# ##.##.######.oHi?8HiD **The orc wizard gestures at you while chanting.Hi0(..Hi+58----=---5Hi/Z _The magic dart hits you!  Things that are here:Hin _a +0 mace; an orc corpseHi8##### .........######...#.#...h......... ##..#..........#####....##..o....>..# #...####.# ##.# ...###)####..# ##..)...# )).†##.... ###[#..........#)## ##..##..........o....# #.#####.......o..#.......##.># ........#h...# ##.# # ##.######))##.# #..##...)..###.### #....##### #..##.#o.o   orc wizard9----==----HiX96[9;65H6 _HiW  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpseHi L  ....# ....# .....# >..# #......#  ##.#....# )###..#....# )#...# )).†#@# [#)##  # ...# #.## # #..# #.# # .##.># #.# # .#h...# ##.# # ##))##.# #..#  )..###.###.##    Ii.6  ....# ....# .....# >..# #......#  ##.#....# )###..#....# )#...# )).†#@# [#)##   ...# #.##  #..#  .##.>#  .#h...# ##.#  ##))##.#  )..###.#  - _An orc wizard is nearby!Ii.....#### ###.#...h...........#....#####.... ...##..o....>..# #....####........## ##.#..###)###..# ##..)...#...## )).†#)### ###[ ##..# # #...............# #.## ##.......o.o#..# #.#  #.........##.>....#h...# ##.######))##.# #. #.#...)..###.###.#IiCo   orc (missile)...##### #..#  ######.#.# ##.##.######IiIiIA(((Ii< ...  The orc throws a boomerang. The boomerang hits you. *The orc wizard points at you and mumbles some strange words.Iiѳ L.4--=7 _The magic dart hits you.  Things that are here: _a +0 mace; an orc corpseJi####.#...h................#.#..........#####.....# ....##..o....>..# .# #..####........## ##.#....#..###).......####..#....# ###..)..........#...##....# ))).†#..........#)####....# .###[#..........#)## ##..## .# #............@..# # .# ###o.o#..# #. .# #...##.># #.# .# #h...###.# ## ##.######))##.# ..# #.#...)..###.###.## #....##### #..##.######.#.Ji5# ##.##.###### ###......#.# #....#....#JiR (very poisoned)  Things that are here: _a +0 mace; an orc corpse  You lunge at the orc wizard.  You hit the orc wizard but do no damage.e orc wizard is poisoned.  You slash the orc wizard with your +0 falchion!Ji@((Jiv\...JiuY  The orc throws a boomerang. You block the boomerang.JiN   8 =8Rev Jim _The orc wizard barely misses you.Ji$)The orc throws a boomerang. You block the boomerang. _The orc wizard barely misses you.  You hit the orc wizard with your +0 falchion.  The orc wizard is almost dead.  You hit the orc wizard with your +5 dagger of venom  You kill the orc wizard!o.Jiogo   orc (missile)5=-5-9Rev+ Ji^ _The Council accepts your kill.Ki #.#...h.# .###..#..#####.....#.##.......>..# #......# ##..####Ki[,.## ##.#....#.###).####..#....##..).#...##....# .))).†#Ki.#)####....# <.###[#Ki.#)## ##..## ..# #Ki.o@...# #.## ..# ###Ki.)#..# #.# ..# #KiGl.##.># #.# ..# #.#h...# ##.## ##.######))##.Kip# #..# #.#...)..###.###.## #....##### #.Kin.##.# ######.#.# ##.##.###### Ki{ ###......#.# #....#....#Ki )You lunge at the orc.  You slash the orc with your +0 falchion!  You kill the orc!Ki"Ki+3==  =90Kinetic GrapnelKi\CKiDR^ _The Council accepts your kill.Kis#.#...h.# ..###..#..#####.....# #.....##.>..# #......##..####.## ##.#....#.###).####..#....##..).#...##....# ..))).†#.#)####....# .<.###[#.#)## ##..##.# #.@....# #.##.# ###.)#..# #.#.# #.##.># #.#.# #.#....# ##.## ##.######))##.# #..# #.#...)..###.###.##  #....##### #..##.#  ######.#.# ##.##.######  ###......#.# #....#....#ix mKi:Ki--1  Things that are here: _a +0 flail; 2 boomerangs; an orc corpseKi .######.#...h.#.###..#.#####.....#  #.....##.>..# #......##..####.## ##.#....#.###).####..#....##..).#...##....#.))).†#.#)####....# ..<.###[#.#)## ##..##.# #)....# #.##.# ###.)#..# #.#.# #.##.># #.#.# #.#....# ##.# .#### ##.######))##.# #..# # #.#...).###.###.## # #....##### #..##.# # ######.#.# ##.##.###### #i!m ###......#.# #....#....#Ki'Ki(6Kin8= 0 --2Rev  _Ki@Liq............######....#######.#...........# #...###..#....#####.....#  #.....>..# #......# #####..####.## ##.#....# ........###)###..#....# #######..).#...##....#..))).†#.#)####....#<.###[#...#)## ##..##.# #.)....# #.##.# ###.)#..# #.#.# #..##.># #.# .....# #........#....# ##.# ..#### ##.######))##.# #..# .# #.#...)..###.###.## .# #....##### #.Li.##.# .# ######.#.##.##.###### 3Li#########.# #....# #.........######....#######.#...........##...###..#....#####.....#  #.....>..# #......# ######..####.## ##.#....# .........###)###..#....# .#######..).#...##....#..))).†#.#)####....#<.###[#...#)## ##..##.# #.)....# #.##.# ###.)#..# #.#.# #..##.># #.#....# #........#....# ##.# #..#### ##.######))##.# #..# #.# #.#...)i34m..###.###.## #.# #....##### #..##.#LiOLiB==4LiLi(MiI" Mio## #....#  ..#########.# #....#  #.........######....#######.#...........#Mi#...###..#....#####.....#  #.....Mi>>..# #......#  ######..####Mi^.## ##.#....# #.........###)###..#....#Mi#######..).#...##....#..))).÷#Mi.#)####....# #....<.###[#MiӶ ...#)## ##..## #......# #.)....# #.## Mi#......# ###.)#..# #.# #......# #MixH..##.># #.#....# #........#....# ##.# ##..#### ##.######))##.# #..#  #.# #.#...)..###.###.##MiMiMi;-75Mi$MiMi|`M ##### ###..######### ........#######..######.....#...###.....##### #.....##.>..# #..  ######..####.# ## #.........###)####..#######..)... ......))).÷)####.... #....<.###[#..........#)## ##..## Rev ###.######))#6Mi MiaH M ####..## ## #### ### ###..######### ........#######..######MiH .....#...###.....##### #.....##.>..# #..  ######..####. ## #.........###)####..#######..)Mi$I ... ......))).÷#..........#)####....##MiXI 2#........#.MiV Mi[ &7Mif Mif NiauNinfNiiNijNim8Nir>=NiMNiNiNi NiJNijNiVk9=Ni<NiNiNi{NiNi:NisNiNiٱ&60NiNi,NiNNi@BNiw1=Ni+NiNiNiNikNiNix,Ni4Ni>2=Ni!NivNi<Ni Ni4 NiNiNi.%3NiNi"Ni<#Ni/Ni5@Ni@NiCNi^4=NicNi:dNiiNiXjN5=Ni nNissNisNiTvNi{Ni||Ni~NiQ6NiǖNi)Ni7=Nik8=NiNi 9=NiU  _HP restored.=Ni, vNi3 Ni Ni[ Ni8 NiH Ni# f  You encounter an adder.Ni@  #.... #.### #.... ######.:.# ####.... o. #...#...# ........ #o## .# ####### ..o. .#.. # ###.###.##.......## ##. ............#### ##.. F...<...........@....#########... .......#####....................S.... #..######.#.......... ##...###..#...)....##$... ###.....##... ######. ..## ######..####.. S   adder (wandering) . ## ##.........###).NiiA b[37m .# ###..#######..)... .........))).÷#...653.4 (56.0).SNiSY Nia Nitd ,4.4 (57 _Nims Ni\ Oi # . #.### # .# #####.:.# ####  o..#...#...# #o##.## .o. .#. .###.###.##.## ##.#### ## .F...<.....## F.#####...S.... #..######.#. #..# ##...###..#.. ##)....##$....# ###.....##  ######. ..### ######..#### . ### ##.###) .# ###..#..) .))).÷#.SOi{5.4 (1.0)Kinetic GrapnelPi..#.### #  .#..#####.:.#####  o. #.#...#...# ... ###o## #.........## ###### ....o. ..#.. #.###.###.#### #............####F...<....####### #F....#####......... #S...# #..######.# ##....## ##...###..#  ##)....##$ ###.....##  ######....#####..#### .#### ##.........### .# ###..#######..). .........))).÷# ###....<.###[#.Sie9m6Qi0.S.SQiFQi$H&7QiQQiTQiX 'SS _You encounter an adder.  You closely miss the adder with your +5 dagger of venom.e adder hisses angrily.  You barely miss the adder with your +0 falchion.  The adder bites you.  You are poisoned.6=--   8 ===8Pois Rev  _The adder poisons you!Ri  (very poisoned)You closely miss the adder with your +0 falchion.You hit the adder with your +5 dagger of venom.Ri 4----9 _The adder is poisoned. You feel sick. The adder bites you but does no damage.Ri†You hit the adder with your +5 dagger of venom. _The adder is poisoned. You feel sick. The adder bites you but does no damage.  You hit the adder with your +5 dagger of venom.  The adder is almost dead.slash the adder with your +0 falchion!  You kill the adder!Ri The Council accepts your kill.Ri--60Kinetic GrapnelRev+ Ri: _You feel sick.Si M ..  #.##  .# ..#####.:.# # #### Si0 o. #.#...#...# .. ...... ###o## #..##. ###### ....o. .... ###.###.####  #......#### ## ..F...<......######### #FSi.#####.......... #.†# #..###### ##..............## ##...###..##)....##$....####.....##.Si(#Si*Si.x3=--1Si;SiE$ _You feel sick.SidM## #.# ..  #.###  .# ..#####.:.# # ####  o. #.#...#...# .. ...... ###o## #..##.⌠. ###### ....o. ..... ###.###.####  #......#### ## ..F...<......######### #F.#####.......... #.†# #..###### ##..............## ##...###..#.2- 0 -2Rev  _You feel sick.Si.~M## #.# ..  #.###  .# ..#####.:.# # #### Si~ o. #.#...#...# .. ...... ###o## #..##.⌠. ###### ....o. ......∩ ###.###.####  Si~y#......#### ## ..F...<Si?F......######### #F.#####.......... #...............†# #..######.#.Si+###SiSi%3SiSiB _Found Mafry's Jewellery Shop. You feel sick.Si M ## #.# ..  #.###  .# ..#####.:.# # #### Si  o. #.#...#...# .. ...... ###o## #..##.⌠. ###### ....o. ......∩ ###.###.#####⌠. #......#### ## ..F...<................#########. Pois Rev ...###Si 3  You feel sick.Si 1=4Rev Siq Si [ _You are no longer poisoned.SiN9M ## #.# ..  #.###  Si.# ..#####.:.# # ####  o. #.#...#...# .. ...... ###o## #..##.⌠. ###### ....o. ......∩ ###.###.#####⌠. #...................###### Rev . #$....#SiSi%5SiNSi4_Ti(J#. #.# #.#  #.# #### #.# #. .  #.### #. .# ..#####.:.# # ####  o. #.#...#.@.# .. ....... ##o## #...##.⌠. ####### ...o. ..#....∩ .###.###.#####⌠. .....#### .F...<.....######### F#####........... ..†# #..######.#. #..............## ##...###..#.TiF826TiTiX* \M  ###Ti-  #.#   #.### .# ..#### # ####  o. #.#...#...# .. ....... ##o## #.........##.⌠. ###### ...o. ..#...........∩##.......Ti55 Tif 97  You pick up a parchment of Summon Seismosaurus Egg and begin reading...8.4 (2 _You add the spell Summon Seismosaurus Egg to your library.Ui\ #.#####... .####..#####...# # ###  o. #.#..... .... ##o## #.........##.⌠. ####### ...o. ..#...........∩ #....... #..............## ##...###..#.. UiVUiIUi%A9.4 (1UiK #. #.# #.# #.#### #.# #.. .. #.### #  .#..#####...# # ####  o. #.#...#...# .. ... ###o## #......@..##.⌠. ###### ....o. ..#.....∩ #.###.###.#####⌠. #............####F...<....####### #F....#####......... #†# #..######.# ##.## ##...###..#  ##)....##$....# Ui ###.....##370Uid  #.# #.# #.### #.# #... #.### #  .#..#####...# # #### o. #.#...#...# .. ... o###o## ##.........##.⌠. ##### .....o. ...#.....∩  #.###.###.#####⌠. ##............#### ...F...<....####### ##F....#####.........  #†# #..######.#  ##.## ##...###..#  ##)....##$ ###.....## ######....#####Ui {..###1Ui L #.# #.##. #.# .. #. #.###Ui  # .# ...#####...# # #### o. #.#...#...# .. ...o###o## .##.........##.⌠. ####  .....o. ....#.....∩  #.###.###.#####⌠.#............####  ...F...<....#######  ##F....#####.........  #†# #..###### ##.## ##...###.. ##)....##$ ###...Ui#  ######....##### .#### ##.........Uir Uie &2Ui Ui Ui  #.#.. #.# .. #.# #.###  .# ...#####...# # ## o. . #.#...#...# .. ...o###o###.##.........##.⌠. ### .....o......#.....∩  #.###.###.#####⌠.#............#### ...F...<....####### ##F....#####........ #†# #..###### ##.## ##... ##)....##$ ###... ######....#####Ui .#### ##......... .# ###..#######.UiUiT4=3UivUipVi*2.. #.#.. #.#. #.### .# . ...#####...# # ## o. .. #.#...#...# .. ..o###o###.##.........##.⌠. ## .....o......#.....∩  #.###.###.#####⌠.#............#### ...F...<....###### ##F....#####....... #†# #..##### ##.## ##... ##)....##$ ###... ######....#####i2E40m .#### ##........#.# ###..####### .........)))ViK<4ViOViSVi/r.. #.#. #.###Vi .# .# ...#####...# # # o. ... #.#...#...# .. .o###o###.##.........##.⌠. # ............#.....∩  #.###.###.##Vi###⌠.#............#### ...F...<....#####ViE ##F....Vi)#####...... #†# #..#### ##.## ##...Vi ##)....##$ ###... ######....##### .#### ##.....Vi#.# ###..###### #  .........))Vi e ###....<.#Vi(Vi-&5Vi3Vi5Vi  .# .# ...#####...# # o. ... #.#...#...# .. o###.###.##.........##.⌠.  ............#.....∩  #.###.###.#####⌠.#............#### ...F...<....#### ##F....#####..... #†# #..### ##.## ##... ##)....##$ ###.. ######....##### .#### ##.....#.# ###..##### #  .........) ###....Vi <. #......5=6Vi   o. ... #.#.....o###.###.##.........##.⌠............#....∩Vix 3 #.###.###.####⌠.##............####...F...<...####Vi ##F.....#####..... #.†# #..###### ##...Vi V ##)....##$....## ###.. ######....#### ######Vi S.#.Vi@ R##...... 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Vi#0R8Vi3Vi8369.4 (2Vit=ViP@> _You now have 318 gold pieces (gained 4).WiO)q o. ... #.#...#...# .. .o###.###.##...##.⌠. #............#....∩ .###.###.#####⌠. ##.......#### ...F...<.....#######F#####......#..†# #..#####.........##...####)....##........######....#### #######.#### ##.......#.####..#######.........))###....<.##......##......#Wi3Wi6,80.4 (1Wi=Wi;@Wi.# .# ...#####...# # ## o. ... #.#...#...# .. ..o###.###.##...##.⌠. ##............#....∩ .###.###.#####⌠. ##.......#### ...F...<.....########F#####.......#..†# #..#####.........##...#####)....##........######....#### #######.#### ##........#.####..########.........)))###....<.###......#Wi&1Wi .. #.#. #.### .# .# ...#####...# # ### o. ... #.#...#...# .. ...o###.###.##...##.⌠. ###............#....∩ .###.###.#####⌠. ##.......#### ...F...<.....#########F#####........#..†# #..#####.........##...#####)....##........######....#### ######..##.#### ##......... #.####..#######. Wi ?#.........))). ###....<.### 2Wi X .. #.# #.. #.#. #.### .# .# ...#####...# # #### o. ... #.#...#...# .. ....o###.###.##...##.⌠. ####............#.Wi  ...∩ .###.###.#####⌠.  ##.......####  ...F...<.....##########F#####.........#..†# #..#####.........##...#####)....##........######....#### ######..###.#### ##.........##.####..#######..#.........))).÷Wi Wi + j7=3WiG XiL #.# # .. #.# #... #.#. #.### #..# .# ...#####...# # ####Xi)M o. ... #.#...#...# .. ..... o###.###.##...##.⌠. ##### ............#....∩ .###.###.#####⌠. ##.......#### ...F...<.....######### ##F#####.........#..†# #..######.###.........##...#####)....##........######....#### ######..###.#### ##.........###.####..#######..)Xi+UXihY&4XiD_Xi`Xi#.#   #.# ### .. #.# #. .. #.#. #.### #..# .# ...#####...# # ####  o. ... #.#...#...# .. ...... ###.###.##...##.⌠. ###### ...........#....∩ .###.###.#####⌠. #.......#### ..F...<.....######### #F#####........... #..†# #..######.#. ##.........##...###..#. ##)....##..........##.Xil[39;49m ######....#### ######..#### #.#### ##.........### 5Xiy8#.# #.#   #.# #### .. #.# #. . #.#. #.### #. XiuyL.# .# ...#####...# # ####  o. ... #.#...#...# ..! ....... ##.###.##...Xiy8##.⌠.⌠ ####### ..........#....∩. .###.###.##Xiy###⌠.⌠.....#### .F...<Xiz+.....######### F#####........... ..†# #..######.#. #.........##...###..#. ##)....##..........##..######....#### ######..####.XiXi[^8=6XilXiZ _Found a fizzy puce potion.Xi-#.# #.# #.# #.. #.# #. #.#. #.### #. Xi.# .# ...#####...# # # ####. o. ... #.#...#...# ..!. . #.###.##.XiU##.⌠.⌠. ##.∩.Xi# ###.###.##.###⌠.⌠#Xii##.#### # ##. Xiĉ-F...<...#Xi . .Xi%######..XiBh†# #..######.#. .Xi^L## ##...###..#. #Xi)....##.....## ###.....##. ######....#### ######..####.XiXiXi&7XiGXiEXi &#.# #.# #.# #.. #.# #.Xi1 #.#. #.### #....#  .# ...#####...# ########....# . ... #.#...#...# ..!... .###.##.##.⌠.⌠.##Xi c#.∩..##.###.##.###⌠.⌠###..###### ##. ...<.....#Xi .#####.†# #..######.#.Xi  ## ##...###..#. )....##.....## ###.....##.....#### ######..####.Xic Xi' &8Xi^$ Xi[& Xi #.# #.# #.# #.. #.# #.#.#. #.### #....#.# ...#####...# ##....#  ... #.#...#...# #..!. ###.##.##.⌠.⌠.###.∩..# # #.###.##.###⌠.⌠## ##...###### ##.<.......#..#####..†# #..######.#...## ##...###..#. ....##.....## ###.....##.....#### ######..####.9=9Xim Xi, Yi(`#.# #.# ##.# #.. #.# #.#.#. #.### #....# .# ...#####...# #....# Yi`j... #.#...#...###..!..##.##.⌠.⌠.###.Yia∩..# ####. .###.##.###⌠.⌠## ##....###### ##. .<.........#....#####...†# #..######.#.Yi)az..## ##...###..#.##.....## ###.....##.YiQaW....#### ######..####.YijYiJm'90YirYiuYi#.# #.# ##.# #... #.# #.#.#. #.### #....# # ...#####...# ##....###. #.#...#...###..!..##.##.⌠.⌠.##.#.∩..# ####. ###.##.###⌠.⌠## ##.....###### ##. <..#.#####.†# #..######.#.## ##...###..#.##.....## ###.....##.....#### ######..####.YiYi&1YiYiYiMg#. #.#  #.#  ### #.# ######## .. #.# #........ #.#. #.### #....#####  ...#####...# ##########....### . #.#...#...###..!.............. .##.........##.⌠@⌠.############.# ....#....∩..# ##..# ##.##.......###⌠.⌠ .....###### .....##############...........†# #..######.#...##...###..#. .##..........##.......>YifXYiV[&2YiGbYidYi #. #. #.#  #.#  #### #.# ########... . #.# #........ .#. #.### #....###### ...#####...# ##########....###  #.#...#...###..@................ ##.........##.⌠.⌠.############.# ...#....∩..# ##..## #.##.###⌠.⌠#...###### .....##############...........†# #..######.#. ...##...###..#..Yi! Yi% B=3Yi+ Yi_6 Yi9 +4.4 (2Yi%> Yi&A W _s - a fizzy puce potionZiZ #. #.# #.#### #.#########.. .. #.# #........# #.#. #.### #....###  ...#####...# ##########....###.. . #.#...#...###............... .##.........##.⌠@⌠.############.# ....#...........∩..# ####.. ##.#####⌠.⌠##...... .......####........############.........†# #..######.#.## ##...###..### ###.....##>ZiE\+5.4 (1ZiaZicZi> ############.. ..........# #.#.######  ...#####...# #########.. . #.#...#...###................ .##.........##.⌠.⌠.############.# ....#...........@..# ####. ##.####⌠.⌠###...... .............###### ##. #....#### ######..####....... 6 _There is an entrance to Mafry's Jewellery Shop here.ZiZiOWelcome to Mafry's Jewellery Shop! What would you like to do?  a -  300 gold an amulet of dissipation (unknown)  b -  607 gold the amulet of the Four Winds {rN+ Will+++ Clar}c -  125 gold a rimehorn talisman  d -  403 gold the ring of Xom's Passing Interest {rPois Int+5 Stlth+}  e -  360 gold a +5 ring of evasion (unknown)  f -  200 gold a ring of positive energy (unknown)  g -  360 gold a +6 ring of strength (unknown) You have 318 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list\i~a\ih\ip#.#perishedprincess the Tinkerer #.#### Coglin of Wu Jian *.....#.#########.. Health: 69/69 ======================== ..#.##........# Magic: 13/13 ======================== #.#. #.####....##### AC: 8Str: 11  ...#####...# ##########....###.. EV: 10Int: 19 . #.#...#...###.................. SH: 0Dex: 12 \iGp.##.........##.⌠.⌠.############.# XL:  9 Next: 25% Place: Dungeon:6 ....#...........@..#\imp####..# Noise: ---------  Time: 6696.4 (0.0) \ip##.##.......###⌠.⌠## ##...... f) +5 dagger (venom) h) +0 falchion {Tepi .............###### ##....... Cast: Kinetic Grapnel \ipN................#########........ ..........#####.................. \ip.........†# #..######.#........  \ip.........## ##...###..#........  .##.....## ###.....##.......>\iRq  #....#### ######..####....... You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library. _You now have 318 gold pieces (gained 4). _Found a fizzy puce potion. \iq_s - a fizzy puce potion _There is an entrance to Mafry's Jewellery Shop here.\i"w\ix\i6\iY \i?Z \i+[ \ie \ih \in P _\io ,\ikp \ir \i},o.^io.o.8.4 (1.0) _^i ######.###.###.### #@..##### #.#.....# ...#####.# o#.#.# #.# #...#.. #.# #o#.#.# #.# 2 ...#.o.# #.# .# #.#.# #.#  .. #.#o..oo^i '.ooo 3 orcs (1 wandering)===9Kinetic Grapnel _The orc shouts! You hear a shout! x2_i#######.###.##........### #...######.....#.##...#####.#o...#.#.# #.#.##.o.#..#.#.#o#..o#...oo 4 orcs (2 wandering)..# #.#.# ..#.... #.#.###ho.o.o..o_iǙh   hound (wandering)oooo 4 orcs (1 wandering)_i|0--20_ir_i־V _You encounter a hound.`iM ######.###.### ........### ..#### #.#.....# #h##...#####.#.o..#o#.# #.#.##.#ooo 3 orcs (1 wandering)...# #.#.# .# ..#..#o..o.o 2 orcs---1`iɺ`i`i N-`i`i`imZ##### ##.###.### .### #.@.##### #.#.....# #h##.o.#####.# .o..#.#o#.##o..#..#.#.#.# #.# o 3 orcs (1 wandering)...#...#..# #.#.# o..o.o.oo2 _The orc leaves your sight.`i ##### ##.###.### .### #..@##### #o#.....# #.##..o#####.# .ooo#.#..##...#.#.#.#.# #.#  2 orcs...#.....# #.#. .ooo..o 3 orcs (1 wandering)3`ix `i #######.###.### ........## #.o.######.#.@...# #.##..o#####.# .o..#.#.# #.# .##oo.#.. #.#.#.#...#...# #.#    orc..# #.#.# ..#.... #.#. #.###`i O.o`i5 Z=4`i5t _The orc attacks as it pursues you! The orc closely misses you.ai@ ##### ##.###.### .### #...##### #.#o.@..# #.##..o#####.# .o..#.#.# #.# ...#...# #.# ..# #.#.# #.# #.# ..#.. #.# #.. #.#. #.### #.ooai}lo 2 orcs-5aiGs##### ##.###.### .### #.o.##### #.#.o.@.# #.##..o#####.# ais.o..#.#.# #.# .##oo.#.. #.##.#.#.# #.#...#...# #.# ..# #.#.# #.# #.# ..#.. #.# #... #.#. #.### #.ai vE.oaivP.oais-6ai .oYou closely miss the orc with your +5 dagger of venom.You barely miss the orc with your +0 falchion.aiƨaip   8 =ai47Rev aiƻP _The orc hits you but does no damage.aiq )You hit the orc but do no damage. The orc is poisoned.  You hit the orc with your +0 falchion.  You kill the orc!aiai 2oaiJ.oaipKaiSQk68.5 (1.1Rev+ aiJYt _The Council accepts your kill.bi:N) _The Council accepts your kill.  You hit the orc with your +5 dagger of venom.  The orc is almost dead.  You hit the orc with your +0 falchion.  You kill the orc!o.obi]o(1 wandering)*90bi'_bi?a _The Council accepts your kill. You can now perform airborne attacks.bi.F  ##### ##.###.### .### #o..##### #.#o.@..# #.##..o#####.# .o..#.#.# #.# .##oo.#.. #.# #.#.#.# #.# ...#...# #.# ..# #.#.# #.#  .# ..#.. #.# # .. #.#. #.### #o..o-30 _Items here: )) [ †.ci/ )You slash the orc with your +0 falchion!  You kill the orc!.ociso   orc (ci l=1Rev* cit _The Council accepts your kill.ci  ##### ##.###.### .### #o..##### #.#.@)..# #.##..o#####.# .o..#.#.# #.#ci"  .##oo.#.. #.#  #.#.#.# #.# ...#...# #.# ..# #.#.# #.# .# ..#.. #.#ciU  .. #.#. #.###ciM I.ociTociM{====2Rev+ cici _The orc shouts!ciO _You see here a +0 dagger.di1.o 0 ----3 _di )  You closely miss the orc with your +5 dagger of venom.You slash the orc with your +0 falchion!  You kill the orc!di(di   8 =---4Kinetic GrapnelRev* didiZ^ _The Council accepts your kill.eikl  ##### ##.###.### ........### #...##### #.#@))..# #.##..o#####.# .o..#.#.# #.# .##oo.#.. #.#  #.#.#.# #.#  ...#...# #.#  ..# #.#.# #.#  .# ..#.. #.#  .. #.#. #.###eiuei@veikv9-5eioeimM _You see here a +0 whip.ei8 ##### ##.###.##........###  #.@.##### #.#)))..# #.##...#####.# .o..#.#.# #.#.##...#.. #.# #.#.#.# #.# ...#...# #.# ..# #.#.# #.# .# ..#.. #.#eiei 0 -6Rev+ _ei^ei4fi#######.###.### ........### #...##### #@#)))..##.##...#####.#....#.#.# #.# .##...#.. #.# #.#.#.# #.#...#...# #.## #.#.# #.# .# ..#.. #.#.. #.#. #.###7fiR### #######.###.### ........####.###.##...#####.......#.#)))..##.##.@.#####.#.....#.#.# #.##.##...#..# #.# #.#.#.## #.#...#...# #.## #.#.# #.##.# ..#.. #.#.... #.#.# #.### .# .# ...#####...# ##### fiօfi%8fifiPfi ### #####. ##.###.###..........#####.###.##...#####........#.#)))..####.##...#####.#......#@#.# #.###.##...#..# #.# #.#.#.## #.#...#...# #.## #.#.# #.##.# ..#.. #.#fi .... #.#.## #.### .# .##...#####...# #### o. ... #.#...#...###...fi fi %9fi gixe giLf gim ,giWo gixs TRev gi?t giIw gi y giW Xgi gi3 gi˨ gi; ,gi gi. gi= gi gi gi gi gi^ Bgi gi gi gi ,gi gi gi ,gi gi gi giL Bgi gij gi g  A hound comes into view.gi ##.###.##...#####.........#.#)))..##.###.##...#####.#gi, U ......#.#.## #.# ##.##...#..# #.# ...#.#.#.## #.# ...#...# #.# ..#.#.#.## #.#gi  #.##.@.#..# #.#.......#.#.## #.####.###.##...#####...# ###o......#.#...#...###..o###.###.##.........##.⌠.gi ............#...........∩ h   hound (wandering) #.###.###.##..h....###⌠.gi ##...................####...F...<................#gi 0512.0)gi gi A.hgi% gi^ 32.5 (13 _giUgihiOM   .........#.#)))..#  #.###.##...#  ......#.#.## #.#  ##.##...#..# #.#  ...#.#.#.## #.#  ...#...# #.#  ..#.#.#.## #.#  #.##.@.#..# #.#  .......#.#.## #.###  #.###.##...  o......#.# o###.###.##... ............#..∩ #.###.###.##... ##... <hi    .........#.#)))..#  #.###.##...#  hi ......#.#.## #.#  ##.##...#..# #.#  ...#.#.#.## #.#  ...#...# #.#  ..#.#.#.## #.#  #.##.@.#..# #.#  .......#.#.## #.###  #.###.##...  o......#.# o###.###.##... ............#..∩ #.###.###.##... ##... <hi! o _A hound is nearby!iiii.........#.#)))..# #.###.##...#####.# ......#.#.## #.# ##.##...#..# #.# ...#.#.#.## #.#  ...#...# #.# iip..#.#.#.## #.# ##.##...#..# #.# .......#@#.## #.###ii#.###.##...#####...# ####.[......#.#...#...###...ii!o###.###.##.........##.⌠.⌠............#...∩iic#.###.###.##.......###⌠.⌠##.............h##...F...<................##F......#####...ii` 9h.iiFhii83.0) _ii=(iiP)iiT! #.###.##...#####.# ......#.#.## #.# ##.##...#..# #.# ...#.#.#.## #.#  ...#...# #.# ..#.#.#.## #.# ##.##...#..# #.# iiC" u.......#.#.## #.####.###.##.@.#####...# #####.[......#.#...#...###....o###.###.##.........##.⌠.⌠............#...........∩..#.###.###.##.h.....###⌠.⌠###..............###.......<........##F...............#####......†# #..##ii!) rh.h.ii; p4Kinetic Grapnelji......#.#.## #.# ##.##...#..# #.# ...#.#.#.## #.#  ...#...# #.# ..#.#.#.## #.# ##.##...#..# #.# .......#.#.## #.####.###.##...#####...# ######.[......#@#...#...###.....o###.###.##.h.......##.⌠.⌠.#............#...........∩..##.###.###.##.......###⌠.⌠####............###.......<......##F.........#####....................†# in4m#..###### ##...o _A hound is nearby!  You lunge at the hound.  You slash the hound with your +0 falchion!  The hound is heavily wounded.  You miss the hound with your +5 dagger of venom.  The hound bites you but does no damage. o   orc (missile, wandering)ji3   8 ==5Rev ji!  You encounter an orc. It is wielding a +0 short sword and quivering silver _javelins.ji;E .oYou closely miss the hound with your +0 falchion.The hound is heavily wounded.You hit the hound with your +5 dagger of venom. -6.6 (1.1Rev+  _You block the hound's attack. The hound closely misses you.jio.  You hit the hound with your +5 dagger of venom. _You block the hound's attack. The hound closely misses you.bar  The hound is severely wounded.You closely miss the hound with your +5 dagger of venom.  The orc shouts!ji{Yo)jiG0==7.7jijiz _The hound bites you but does no damage. The hound barely misses you.jid ; †You hit the hound with your +5 dagger of venom.  You kill the hound!o.o   orc (missile)8--80Rev* ji ^ _The Council accepts your kill.ki##.##...#..# #.# ...#.#.#.## #.#  ...#...# #.# ..#.#.#.## #.# ##.##...#..# #.# .......#.#.## #.####.###.##...#####...# #######.[......#.#...#...###......o###.###.##.@o......##.⌠.⌠.##............#.....∩..# #.###.###.##.###⌠.⌠## ##............### .......<....#######F......#####.............†# #..######.....##ki [m ##...)....##.....## ###...kiyki8---9 _The orc hits you with a +0 short sword.kiK,r _You see here a hound corpse.kiM  , very poisoned)You hit the orc but do no damage.You hit the orc with your +5 dagger of venom.6--  60 _The orc is poisoned. The orc hits you with a +0 short sword.kih )  You hit the orc with your +5 dagger of venom. _is poisoned. The orc hits you with a +0 short sword.  You hit the orc with your +0 falchion.  The orc is almost dead.  You kill the orc!ki {-1Kinetic GrapnelkiF t _The Council accepts your kill.lio*##.##...#..# #.# ...#.#.#.## #.# ...#...# #.# ..#.#.#.## #.# ##.##...#..# #.# .......#.#.## #.### #.###.##...#####...# #.[......#.#...#...###.o###.###.##.†@......##.⌠.⌠.#.#.∩..# #.###.###.##.###⌠.⌠## ##.......###### .......<.###F.#####.#.†# #..###.## ##...###)....##.....## ###.li{4liZVliWg9-2linli  _Items here: ( ) [ †.li;...#.#.#.## #.#  ...#...# #.# ..#.#.#.## #.# ##.##...#..# #.# .......#.#.## #.####.###.##...#####...# #########.[......#.#...#...###........o###.###.##.†)......##.⌠.⌠.####............#....∩..# #.###.###.##.###⌠.⌠## ##............### .......<...#########F......#####..........†# #..######### ##...###.)....##.....## ###.....####....####i([39;49m ######..#li#7lir= 0 -3 _lig$li5-liK u ...#...# #.# ..#.#.#.## #.# ###.##...#..# #.# #.......#.#.## #.#####.###.##...#####...# ##########.[......#.#...#...###.........o###.###.##.†)......##.⌠.⌠.#####............#.....∩..# #.###.###.##.###⌠.⌠##  ##............#####  .......<..##########F......#####...........liAL †# #..######### ##...###..)....##.....## ###.....#####....#### ######..## #.#### ##.......liuV li.Z %4lib li7c mifmi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.8   6.0   0   h - Spellcasting   3.0   5.7  -2          mi] b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2          mi3 c - Short Blades   1.9   1.2  -1   j - Evocations   0.0   0.6  +3  mit d * Long Blades   3.6   4.0   0          mi'    e + Armour5.8   7.1  -1  miɮ.     f - Dodging   4.0   5.9  -1  mi     g - Stealth   3.4   4.8  -1                                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill targmiBet  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsni ...#...# #.#perishedprincess the Tinkerer ..#.#.#.## #.## Coglin of Wu Jian **....##.##...#..# #.## Health: 67/69 =======================-.......#.#.## #.#### Magic: 13/13 ========================#.###.##...#####...# ########## AC: 8Str: 11.[......#.#...#...###......... EV: 10Int: 19  o###.###.##.†)......##.⌠.⌠.##### SH: 0Dex: 12  ............#...........∩..#XL:  9 Next: 28% Place: i5 37mDungeon:6#.###.###.##..@....###⌠.⌠##Noise: ---------  Time: 6764.7 (0.0)  ##...................######f) +5 dagger (venom) h) +0 falchion {Tepi.......<................######## Cast: Kinetic Grapnel##F...............#####......... Rev* #...............†# #..######.##..............## ##...###.. ##)....##.....## ###.....# ######....#### ######..## #.######.........# You hit the orc with your +0 falchion.  The orc is almost dead.You hit the orc with your +5 dagger of venom.  You kill the orc! _The Council accepts your kill. _Items here: ( ) [ †.ni3nisFniNnii'Rev+ 8Rev 9=ni@BniEniNni^,nibnifniCkni pio pi ##..............####)....##.....########....#### ### pi X ### #####...#.....##.##### #@## #######.....#.#.......h...##...o. .... ... .. ##pi 7h.pi 8h.pi9 9o.pi pi &5pi0 pi qi;7o.qiNqiO.=6qiWqihYS _The hound closely misses you.qi˳ o.  You hit the hound with your +0 falchion.  The hound is lightly wounded.  You closely miss the hound with your +5 dagger of venom.qiqi9H6--   8 7Rev  _The hound bites you. The hound barely misses you.qi<  (very poisoned)  You hit the hound but do no damage.The hound is lightly wounded.  You hit the hound with your +5 dagger of venom.7=-8Rev+  _The hound is poisoned. The hound closely misses you.qi 3 c _The hound is poisoned. The hound closely misses you.  You hit the hound with your +5 dagger of venom.  The hound is severely wounded.  You closely miss the hound with your +0 falchion.qi3 The hound closely misses you.  The hound pauses to sniff the ground.qi4 %9qij; qi!> R _The hound barely misses you.qiE   You hit the hound with your +0 falchion.  The hound is almost dead.You closely miss the hound with your +5 dagger of venom.qifX 5-800Rev* qiY qih\ * _The hound bites you.ri †You hit the hound with your +5 dagger of venom.  You kill the hound!o.ri#o   orcri%b-301.8 (1.1ri,rio0^ _The Council accepts your kill.ri6  You hit the orc with your +0 falchion.  The orc is almost dead.You barely miss the orc with your +5 dagger of venom.6  20rif _The orc barely misses you.ri )You puncture the orc with your +5 dagger of venom!  You kill the orc!ri0riKrija3Kinetic Grapnelrit _The Council accepts your kill.ri   ##)....##.....##  ######....####  #.#### # ######...##.... ##..#### ## #######@# ##.....#...............##............##.......######.. -4  Things that are here: _a +0 flail; a hound corpseri   ######....####  #.#### # ######...##.... ##..#### ## #######)# ##...................##..... ..............##.......!......# riz p7= 0 -rib %5 _riri>siu  #.#### # ######...##.... ##..#### ## #######)# ##.....#.........## . ............[......... si;6si`siN  ##siB####...##.... ##..#### ## #######)# ##.....#.........## . .#.....[..#.... 7Rev+ si|sisi-d#####.# .......# # #..#####  #.## #######)#.....#.# ...# .### .# . .# . .# # .## #### !. ... .....[... ..... ......... # #8=8si? ##.... #..#### ## #######)# ##.....#.........## . .##Rev+ .........##... sikGsiT;9siPVsi K ..####si  ## #######)# ##.....#.si ........si) 9## .siV 8 .##siu ##si 8####.Rev+ si 4#si t:.....?..##...si D si: si[ &10si si>$ } _Found a scroll labelled AHEH ADWUOCW and a parchment of Slow.si  ## #######)# ##.....#.........## . .########..!. ....[...##.......###... si& 9=1Rev si" siX ti; - #######)# ##.....#.........## . .#########..!.....[...#. ###.....###... 2tid'ti)ti' ##.....#.........## . .#########...#....[... ########... 3ti tio54.8 (2titi!Q _t - a dark potiontiG ...#.####.# .#.# #.# #.#######..# ...tir#.....[@..# #.........# ##.# ##:.....?..# ###.......## # ##ti # ##### # #tiF? #ti ti]=5.8 (1ti)ti  #.## . ########......[. #:.....?tiz <6ti ti|'  . #########......[. #:.....?#.......#ti=/ti2&7tiL9tib;ui  ########......[.uiy #:#.......# ##.....## uiR8uiui+9.8 (2uia8uiAn _y - 2 scrolls labelled AHEH ADWUOCW (gained 1)ui #.# #.# #.#  ..#  ### ### #.........#  #.....[...#. #.# # #.# # #:..# #..## #.....## ######## # ##.uiui,20.8 (1uiuiui   #.#   #.#   #.#   #.#   ..#   ### ##   #.........#   #.....[...#.   #.# #   #.# #   #:..# #  ..## #  .....## #  ####### #   #  #  1uiU M #.. ####.[...  #:........##ui`q <2ui} viO- #.#  #.# # #.#  #.#  #.#  #.# viO ##.## # #.# . vi=P#.....@...# . #.# vimP#. #.# viP#. #:.# #.viP ##.## #. viP##.....## #. # vi QC#. #.vi+RD #.vi_cvine&3viviV _You see here a +0 pair of boots.vi vi Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip xi>dxijxisk#........#perishedprincess the Tinkerer #.........## Coglin of Wu Jian **....#.........#xi1tHealth: 69/69 ========================#.........#Magic: 13/13 ========================#.........#AC: 8Str: 11xidt#.........#EV: 10Int: 19##.......##xit### SH: 0Dex: 12#.........#xit ... XL:  9 Next: 30% Place: Dungeon:6#.....@...#xit... Noise: ---------  Time: 6823.8 (0.0)#.........#xi(uK#. f) +5 dagger (venom) h) +0 falchion {Tepi#.........##. Cast: Kinetic GrapnelxiNu#:........##.##.......##xipu#.##.....###. xiu%########.xiu` #. xiu0#. xiu\Things that are here: _a +0 flail; a hound corpse xiv_Found a scroll labelled AHEH ADWUOCW and a parchment of Slow. _t - a dark potion xixv_y - 2 scrolls labelled AHEH ADWUOCW (gained 1) _You see here a +0 pair of boots.xiW}P  Okay, then.xisxi xi. _xi~   #.#   #.#   #.#   #.#   #.#   #.#   ##.##   #.#   #....@[...#   #.# # xi   #.# #   #:.# #   ##.## #   ##.....## #   # #  xi~p #   #xi6xi'H4.8 (1 _xi'xi@  #.#   #.#  #.#  #.#  #.#  #.#  ##.##   #.#   #...@.[...#   #.#   #.#   #:.#  ##.##  ##.....##  #  5xiJ  .#  #.#  #.#  #.#  #.#  ###  ..#   #.....[...#   #..@......#   #.#  #:.#  ####  ##  #####   xiR xi &6xi; xi xiL   #.#  #.#  #.#  #.#  ###  ..#  #.....[...#  #.........#  #.#  #:.#  ###  ##  #####    xi xiV &7xipRyi  #.#  #..#  #..#  ###  ..#  #.....[...#  #.........#  #.#  #.#  ###  ##  #####     yiyi&8yiyi.Y  You pick up a parchment of Slow and begin reading...yi +9.8 (2yiF%yi*= _You add the spell Slow to your library.yi$ Iyi% yia' yie+ Byi, yi - yi1 ,yi3 yiF3 yix4 yi7 yi8 yi9 yi; yiB yiD yiD yiF yirK yi4N yisN yiO yiS yirW yi(Y yi%[ yiB] yi_ yi_ yi4a yiPf yii ,yi.l yin yio yio yiq yi yiɉ $  Things that are here:yi` _  a +0 flail; a hound corpseyi yiq  _yi' yi= yi yi yi yi@ yi9 yi{ yi Byi yi yi yiأ yiX yi yi yi ,yi yis yi yik yi yi yi% yiY yi yi& yiշ ,yi yi yix yi yi yi yi yiG yi ,yi yi" yi yi Xyi yi ,yiG yiR yi ,yin yi yi yi) yi yi| yi( yi yi yi yik ,yi yi yi Xyig ,yi yi Byi yi yi ,yi4 XyiO yi Byi yi/ yi! yi^ yi yiS yi" ,yi}# yi$ yi& ,yi^' yi( yiZ* ,yi+ yi, yi- yi]. yi0 yi0 yi 2 yip2 yi4 yi5 yi6 yivk yik yin yi Byi( ,yi֍ yi yiץ yi` yiR yi yiư yi yi߱ yi/ yi ,yi yi yi yi yi yi yi yiR yi0 yi yi ,yi4   You see here a hound corpse. _yiv Byi1 yi yi4 yiq yi yi( yiR yi yi yi yi ,yi^ yi yi" ,yi:$ yip& yiY( ,yi) yi+ yie. ,yiR/ yi+1 yi2 ,yi|3 yi4 yiq5 yi5 yi=6 yix8 yiJ: yi: yi; yi > yiw@ ,yiUk yil yim yio yir yis yit yiu yix yi&z yiz yi{ yi yi yi yiV yi yiNj yiN yi! yi= yi~ yi yi1 yi yi yi yi yiޙ yi ,yi} yi yij Xyi; .....<................#########.. ................#####............ ...............÷# #..######.#.. #..............## ##...###..#.. ##)....##.....## ###.....##..  ######....#### #######..####. #.#### ##.........###) #.# #####..#######..)..  #####.# #.@........))).÷#..920.8 (91.0)  ##.....# #...####....<.###[#..  #..######....## #......# #....  #.## ..## #......# ###.. ##)# yi [32m<#......# #.. .#.# #......# #..  ...# ##..#### ##.  ...# ## #.###.  ...# . #.##. yi yi÷ ,1.8 (92yiϾ yiF 9 _Found a stone staircase leading up.zi5Izi^ziziiXzizi$zi1ziXzizimzizizi+zizi3  There is a stone staircase leading up here. _zi4Xzi<zi=zi>zi>zi2@ziiAziBziCziDziDziEzi6Fzi0GziTIziJzi KziKziMzi-O,ziOziR,ziLRzi{SziTziUzi W,zi$Xzi)YzixYzi/Zzi`zi)aziazi!czi dzigdzidziUfzig,zijziYlziimzimziXnzipzixqziqziFN _You now have 338 gold pieces (gained 20).zi3zi ziMziBzioziziԓzizi ziziƙziziziSzizi٠zi,zi"zibzi\ziziݮzitzizizi.zibzi)ziOzi1ziɷzizi zizi)ziziRzizizizi zi,zizi3zi9zizzi1zi"ziJBzizi9zizzizi0zizi0ziCzizi1ziB zi zi  zi zi zi= zi zi zi zig ziX& zi) ,zi* zi. zi0 zi@1 zid &zig zil Bzi\o zi& zi{ Xziݳ ziƴ $  Things that are here:zic r  a +0 short sword; 3 stones; a kobold skeletonziZ zi\  _zi zi)  Items here: ( )) ÷.zi zi  _zi; zi zi ziQ zi zi zi) zi~ zi zi zi3 zi zig zi ziU zi zi3 zi zi zi zi zi> zio l  A black bear comes into view.ziE #.### #....#######..#### #...# ##########....###.....##### #...###................ ....##.⌠.⌠.############.######### ........∩..# ####..## ....###⌠.⌠## ##......## # .....###### ##........## # ........#########..........# # ..#####.........@..........###### .÷# #..######.#.............. .## ##...###..#..........##### ## ###.....##.......>..#  #######..####........## ##.#  ##.........###).......####..# h   black bear (wandering) #####..#######..zi [47m)..........#...## #..........))).÷#......h...#)####.####....<.###[#..........#)## #zi .90.8 (69.zi! h zi$ ,1.8 (70zi- ziz2 7 _The black bear leaves your sight.{iWI{iݯ{i?,{i{iB{i{i{i{ii{i{i,{i{i{i,{i{iB{i}{iR{iD{i:X{iX{i{iB{i{i{i,{i{i{iT,{i/{i{i{imQ= ############  #######..........# #######...........^....# ......####....# 7007.8 (16...#######..########### ...###.....########### ......................#######.############.######..## ##.#  ##......## ###..#### #....# #..........# #....#{iV{i-XE _Done exploring.|iyZI|i ....0.0)........... _Done exploring.}i}i3}i6}if _}i}i_}iP}i}i n}i}iDX}id}i}i}i "  A black bear comes into view.~i#######.........########...........^...#........####..........#....#######..###################....###.....########## ##............................... #.⌠.⌠.############.############.# ...∩..# ####..## ##.# ##⌠.⌠## #### ###..# ###### ##........## #....#~i #########..........# #....# ##.............######....#  #..######.#....................###...###..#..........#####.....# h   black bear (wandering) ###.....##.......>..# #......######..####..h.....## ##.#....####).......####..#....#~i0110.0)~i~ij+P8.8 (11 _iX ########...........^........####.#######..##################.....# ##............................... #.⌠.⌠.############.############.# ...∩..# ####..## iYF##⌠.⌠###......## ###.#### ##..## #.. ...#########.iY.# ##..........####  #..######.#iY......#...###..##### ###.....#i!Z>..# #. #######..####..h.....## ##.# #i;ZH.........###)..###. iv..#######..)...#...#h.9.8 (1.0)i*Y........####.#######..##################.....# ##............................... #.⌠.⌠.############.############.# ...∩..# ####..## ##⌠.⌠###......## ###.#### ##..## #.. ...#########..# ##..........####  #..######.#......#...###..##### ###.....##....h..>..# #. #######..####........## ##.# #.........###)###. ..#######..)...#...#....))).÷#)##h.iPkis>20Kinetic Grapneliii   Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i n= #........####.......... perishedprincess the Tinkerer  #....#######..######### Coglin of Wu Jian **.... io2 ##########....###.....########## Health: 69/69 ======================== ##............................... Magic: 10/13 ==================------ #.⌠.⌠.############.############.# AC: 8Str: 11 ...∩..# ####..## ##.# EV: 10Int: 19 ##⌠.⌠## ##......## ###..# SH: 0Dex: 12 i\o###### ##........## #....# XL:  9 Next: 30% Place: Dungeon:6 ...#########....@.....# #....# Noise: ---------  Time: 7020.8 (0.0) io##....................######....# f) +5 dagger (venom) h) +0 falchion {Tepi ioW #..######.#....................# Cast: Kinetic Grapnel  ##...###..#.....h....#####.....# ios ###.....##.......>..# #......# #######..####........## ##.#....# h   black bear (wandering) iAp#.........###).......####..#....# ..#######..)..........#...##....# iupw......))).÷#..........#)####....# _A black bear comes into view.ipCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ip]Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)i  #........####.......... perishedprincess the Tinkerer  #....#######..######### Coglin of Wu Jian **....  ##########....###.....########## Health: 69/69 ======================== ##............................... Magic: 10/13 ==================------ #.⌠.⌠.############.############.# AC: 8Str: 11 ...∩..# ####..## ##.# EV: 10Int: 19 ##⌠.⌠## ##......## ###..# SH: 0Dex: 12 ###### ##........## #....# XL:  9 Next: 30% Place: Dungeon:6 ...#########....@.....# #....# Noise: ---------  Time: 7020.8 (0.0) ##....................######....# f)  m+5 dagger (venom) h) +0 falchion {Tepi  #..######.#......h.............# Cast: Kinetic Grapnel  ##...###..#..........#####.....#  ###.....##.......>..# #......# #######..####........## ##.#....# h   black bear (wandering) #.........###).......####..#....# ..#######..)..........#...##....# ......))).÷#..........#)####....# _A black bear comes into view.Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you)  ∩..#            )))).÷)iq pContam: 12% 1.8 (1i b  Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (wandering, hasn't noticed you) i D_You miscast Launch Clockwork Bee. Nothing appears to happen.i8h.ii7&2iiciJI.hiY3ih.h====4 _The black bear growls angrily.i U 2h.i_ i9j [----5il imt (very poisoned) _You miscast Launch Clockwork Bee. Nothing appears to happen. _The black bear growls angrily.  You hit the black bear with your +0 falchion.  The black bear is lightly wounded.  You hit the black bear with your +5 dagger of venom.  in/is poisoned. You block the black bear's attack.io  8 =---6Rev i$xiG{E _The black bear claws you but does no damage. x2iܿ   extremely poisoned)The black bear is heavily wounded.looks as sick as possible!  The black bear closely misses you. i? W 7-it U7Rev+ i ip  i )_The black bear claws you.i †You slash the black bear with your +0 falchion!  You kill the black bear!-1==058.9 (1.1Kinetic GrapneliiQ^ _The Council accepts your kill.i<;  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.9   6.0   0   h - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2           c - Short Blades   2.1   1.2  -1   j - Evocations   0.0   0.6  +3   d * Long Blades  ;m 3.9   4.0   0              e + Armour5.8   7.1  -1       f - Dodging   4.0   5.9  -1       g - Stealth   3.4   4.8  -1                                  w<YH                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi ij i #........####.......... perishedprincess the Tinkerer #....#######..######### Coglin of Wu Jian **....##########....###.....########## Health: 67/69 =======================- i ##............................... Magic: 11/13 ====================---- #.⌠.⌠.############.############.# AC: 8Str: 11 ...∩..#####..####.# EV: 10Int: 19 Contam: 10% ##⌠.⌠## ##......## ###..# SH:  8  Dex: 12 ###### ##........## #....# XL:  9 Next: 35% Place: Dungeon:6 ...#########....@†....# #....# Noise: =--------  Time: 7028.9 (0.0) ##....................######....# f) +5 dagger (venom) h) +0 falchion {Tepi#..######.#....................# Cast: Kinei3 tic Grapnel##...###..#..........#####.....# Rev+ ###.....##.......>..# #......# #######..####........## ##.#....#  #.........###).......####..#....#  ..#######..)..........#...##....#ij   ......))).÷#..........#)####....# The black bear closely misses you.The black bear claws you but does no damage. _The black bear claws you.  You slash the black bear with your +0 falchion!  You kill the black bear! _The Council accepts your kill.i i) i> i ij i2o 8% iq iv `86 0 i: r4Rev i i i 72ic i M1i i i\ U9=i  _Your magical contamination has completely faded away.2==i i iU i iK i i i^ 9=i5 il i :==i i< ,i٦ iר i i ia i i i b3==i i< W -43.9 (15.0) _Magic restored.i 8-i [ _Done exploring.iC  _ir i,iJiiBiiP==i ig0X.⌠.############.############.## ∩..#####..## ##.# .⌠## ##......## ###..# # ##........## #....# i5r########.....†....# #....# ................######....# .######.#....................# ...###..#..........#####.....# ##.....##.......@..# #......# 7.9 (4.0)##..###### ##.#....# .......###).####..#....# ######..)...#...##....# ...))).÷#...#)####....# ..<.###[#....#)## ##..## ....# #..........)....# #.##..# ###...)#..# #.#i&7# #...##.># #.#i>iRAc _There is a stone staircase leading down here.iؓ i i͟ i: i 28.9 (1 _i iu  You climb downwards.  You hear the roar of battle.iV/  --more--i &7i F ...   .. ##  .. .#  .#.  ...  #.#  ##.##  #.@.# i Q #.)#  ####...###  ##.## #..i f ... #.#iG \ #.# iY .50.4 (2.5ia ic  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a quarterstaff.ih a _There is a stone staircase leading up here.i- M#.$..... .... #... .##..#..... #.# ##@## #.<.# #.......)#####...####.#iU; i= -1.4 (1.0iC iEF + _Found 10 gold pieces.i) KM..>###.$#...... ....... ## ....... .####.....#...#.......# #@# ##.## #.<.# #.......)####.#i3 i6 &2ih< iI? ; _Found a stone staircase leading down.ixx #.### ## #...>#.. ##.$....###.......#..## #.........##### #.....#......#....@..#....####.##. ##.## #.<# #.......)#####...#####.## #.. ...3ii  #. ## #.######. #...>#.. ##.$....# ##.# #.## #.........##### #...@.#...... #.......#....####.##.... ####.#. #.<## #.......)#####...####.## #..ia &4i! ir-  ..  #. ### #.######.. #...>#... ##.$....# ##. ## #....@....######.#.....#...... #.......# # .....####.## ..... #####.#.## #.<## #. #.......)## ####...####.##i- i6 iu C5i< .. ..  #. ### #.######.. #...>#...# ##.$....# ##. #  #.........######.#.....#...... # #.......#.# .....####.## ..... #### #.#.## #.<## #. #.......)## ####...###iiC6iElM..#.  #########.. #...>#...# ##.$## ## ........######.#.....#.......#....#.#..ipi(t&7izi{iNM##. ..#..  #########.. #...>#...# #### ## #.........#####.#.#.#.## #.<.i89.4 (2i2!$ iC#1_You now have 348 gold pieces (gained 10).il M .##. #..#..  ###i 6######.. #.@.>#...# #### i #........##..#..... ##.#iX B60.4 (1i# i+U .. #> .. #. ##. ..#..#.#..# ...###.#  #......#### #@######.. #...>#...# ##......# ##.# #.# #.........##### #.#.....#...... #.#.......#.# .....####.##iP<1iRiW9 _Found an escape hatch in the floor.iRM### #. #> .. #.##. ..##..##.....# #....###.# .....##########.. #...>#...###......#..#.#..#.#.#.......#iiFC2is, A## #. .###. #..... #> ..•#.#.. ##..#.# #.....# #...@###.# ###......#####.######.. #...>#...##......###.......##........###.........######.#.....#......i- i>0 &3i6 i9 + _Found 2 flux baubles.idM ### #. ..###. #..... #> ..•#.# ##....#..##....@# #.#....###.# ###......#####.######.....i¾&4ikiiM   #o## #. .#..###. #.#.... #>..•#.###### ##..........##..# #.....# #.#....###.# ###......#####o   orc (asleep)..i2<5iV3i8o _You encounter an orc. It is wielding a +0 whip.i W  #. i8 o## #. .#...###. #.##.... #>. #..•#.######i ) ##..@.......##..#.###?### #.....# #.#....###.## ###......##########.. #...>#...#i6 e ####i iC &6iw! iG% f _Found a scroll labelled HAIWOSK LONTE.i#. #. #. # iOOo## #. .# ...###.# #.# #.....#>. #..•#.###.i##..#.###?##.....# #.#....###.## ###...i #.######.. i"Y7i#. #. #. # o## #. .# ...###.# #.# #.....#>. #..•#.###.##..#.###?##.....# ##.#....###.## ###..#.##.##. i id&8iii7 #. #. #. # o## #. .# ...###.# #.# #.....#>. #..•#.#.##.##..#.###?#####.#.....# .# #.#....###.## ###......#####.######.. i i &9i8 ii iPO #.#. #. #o## #. .# iO ...###.# #.#  #.....#>. .•#.########.###.............#iO ##..#.###@#####. #.....# #.# iP #.#....###.# # ###......####iAP  #.######..#...>#...#iP ##......###.#..#iD^ i` '70ih i*v ix +1.4 (2i\ i  iH a_k - 4 scrolls labelled HAIWOSK LONTE (gained 1)ib#. #.  #. # o## #. .# ...###.# #.##.....#>. #..•#.########.# .......@.....###..#.###.#####.#....# #.# #.#....##### ###......#####.######.....>#...####2.4 (1iw,#. #. #. # o## #. .# ...###.# #.# #.....#>. #..•#.#.# ##.# ##..#.###.#####.# #.....# #.# #.#....###.## ###......#####.#####ix?#.. iio&3iii`#. #. #. # o## #. .# ...###.# #.# #.....#>. #..•#.#.# ##.# ##..#.###.#####.# #.....# #.# i`&iNhii&4i6oi:qi3 #. #. #. #  o## #. .#  ...###.# #.# #.....#>. ##..•#.#.# ##.# ##..#.###.#####.# #.....# #.# # 5iVR iV iD _#. ..#. .##. # .# o## #. .# .# ...###.# #.# .##.....#>. .# #..•#.#.# ##.# ##..#.###.#####.# #.....# #.# .#  #.#....###.# .## ###......#### .##.######.. .##...>#...# ## i i &6i ia i3iɜiiiD a #.# #. ... #. #.#  #. # #.# ## #. .# #.# ..###.# #.# #.#  #.....#>. #.# #..•#.########@# ...........#  ##..#.###.#####.# ....# #.# #.# #.#....###.# #.# # ###......#####.##.######.. ..#...>#...# ####i iL &7i i i. ..•#.######## ##............  ##..#.###.#####.####8iM. #.#...   ## #. ..###.# #.##.....#>. ..•#.##########.............##..#9iiM... #.#...iY_   ## #. ..###.# #.##.....#>. #..•#.########.##.#i{i/Z80i8M##.#... ##.##...   ## #. ..###.# #.##.....#>. #.##.#ii&1iiiii2J)M ##.#...# #.. ##.# iJv#.####.##...F.#..........#   ## #. ..###.# #.# #.#F   bullfrog (asleep)#.#i%\R2i6^Y _You encounter a bullfrog.i;S .# iC6##.# ...##..  #.. ##.# #.####.##...F..#. #......@...##. ######.###.#  #. # #.# # #. .# #.# i"D=.###.# #.# #.# #.....#>. #.#  #..•#.########.#...........# ##..#.###.#####.#iMiO&3i bi ...#.###.#.#...#.###.. .. #i #.. .##.#.##.####.##...F..##. #.# #. ######.###.# #. # #.# #  #. .# #.# ###.# #.# #.# .....#>. #.# #..•#.#.# ##..# i i?=4Kinetic GrapneliiH# ... #.#.# ##.#.# ...#.## #..... # #....##.#.# #.####.##...F..#  #. #.#  #. ######.###.#  #. # #.# .#  #. .# #.# .#.# #.# #.# .##>. #.# .# ..•#.#.# .#.# .# 5i+>  .# # ... .#.# ####.#.# .....#.## #..... #  #....##.#.#  #.####.##.@.F..# #. #..........#...... #. ######.###.# ##### #. # #.# #.#. .# #.# #.# #.# #.# #.# #.# .#>. #.# #.# .•#.########.# #.#E? m...........# .#6iD iF ik.# # ... #.#.# ####.#.# .....#.#####..... .# #....##.#.# #.####.##..@F..# . #.#. . ######.###.### . # #.# #.# . .# #.# #.# .# #.# #.# #.# #>. #.# #.# •#.#.# #.# i[FF  extremely poisoned)  You lunge at the bullfrog.  The helpless bullfrog fails to defend itself.  You hit the bullfrog with your +0 falchion.  The bullfrog is lightly wounded.  You puncture the bullfrog with your +5 dagger of venom!  The bullfrog looks as sick as possible! You block the bullfrog's attack.   8 ==7Rev  _The bullfrog closely misses you.i.bullfrog looks as sick as possible! You block the bullfrog's attack. _The bullfrog closely misses you.  You barely miss the bullfrog with your +5 dagger of venom.The bullfrog is almost dead.  You hit the bullfrog with your +0 falchion.  You kill the bullfrog!i߲(i/ 9-8Kinetic GrapnelRev+ _The Council accepts your kill.iXYour Fighting skill increases to level 6!iiNl _Your Long Blades skill increases to level 4!i9 .# # ... #.#.# ####.#.# .....#.#### #.......# ##....##.#.# #.####.##...@..#  #.#.  ######.###.##  # #.# #.#  .# #.# #.# # #.# #.# #.##>. #.# #.# #.#.# #.# --9Rev  _ii3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   7.0   0   h - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   i - Forgecraft   6.3   4.9  +2  i         c - Short Blades   2.1   1.2  -1   j - Evocations   0.0   0.6  +3   d * Long Blades   4.1   5.0   0              e + Armour5.9   7.1  -1       f - Dodging   4.0   5.9  -1       g - Stealth   3.4   4.8  -1    [ +m                                  i! 3                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpi  [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  i [!] training|cost|targetsi5?o d - Long Blades   4.1i iperishedprincess the Tinkerer .#Coglin of Wu Jian **....# ...Health: 69/69 ========================#.#.#Magic: 13/13 ========================####.#.#AC: 8Str: 11.....#.####EV: 10Int: 19#.......# #SH:  8  Dex: 12#....##.#.#XL:  9 Next: 39% Place: Dungeon:7#.####.##...@..#Noise: ---------  Time: 7089.4 (0.0)#..........#........f) +5 dagger (venom) h) +0 falchion {Tepi######.###.#########Cast: Kinetic Grapnel# #.# #.#Rev .# #.# #.# #i #.# #.# #.# .#>. #.# #.# #.########.# #.# ...........# .#The bullfrog is almost dead.You hit the bullfrog with your +0 falchion.  You kill the bullfrog! _The Council accepts your kill.Your Fighting skill increases to level 6! _Your Long Blades skill increases to level 4!iiiGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +5 dagger of venom (offhand) {Ari}  h - a +0 falchion (weapon) {Tepiltzin} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain maili Dh - a +0 falchion (weapon) {Tepiltzin}. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.1; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 8 x 105% (Dex) x 118% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} i؈ Menu/colouring prefixes: identified melee equipped weapon _________________ “I have seen the day, with my good biting falchion (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i  Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +5 dagger of venom (offhand) {Ari}  h - a +0 falchion (weapon) {Tepiltzin} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn) i.  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusion  d - a +0 chain mail i\!f - a +5 dagger of venom (offhand) {Ari}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.1; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.6 XLs.  Current attack delay: 0.8. Damage rating: 9 (Base 4 x 105% (Dex) x 114% (Skill) + 5 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off Ijyb on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ic Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +5 dagger of venom (offhand) {Ari}  h - a +0 falchion (weapon) {Tepiltzin} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusion  d - a +0 chain mail ilt i i perishedprincess the Tinkerer .#Coglin of Wu Jian **....# ...Health: 69/69 ========================#.#.#Magic: 13/13 ========================####.#.#AC: 8Str: 11.....#.####EV: 10Int: 19#.......# #SH:  8  Dex: 12#....##.#.#XL:  9 Next: 39% Place: Dungeon:7#.####.##...@..#Noise: ---------  Time: 7089.4 (0.0)#..........#........f) +5 dagger (venom) h) +0 falchion {Tepi######.###.#########Cast: Kinetic Grapnel# #.# #.#Rev .# #.# #.# # ;49m #.# #.# #.# .#>. #.# #.# #.########.# #.# ...........# .#The bullfrog is almost dead.You hit the bullfrog with your +0 falchion.  You kill the bullfrog! _The Council accepts your kill.Your Fighting skill increases to level 6! _Your Long Blades skill increases to level 4!i i is$iM:i'ZM .#  ... ####.#.# .....#.#### ...# # #....##@#.#####.##......# ..........#........#####.###.########## #.# #.#  The bullfrog is almost dead.You hit the bullfrog with your +0 falchion.  You kill the bullfrog! _The Council accepts your kill.  Your Fighting skill increases to level 6! 0 90.4 (1i ^ .# # ... #.#.# ####.#.# .....#.####  #.....@.# # #....##.#.# #.####.##......# . #..........#........ . ######.###.######### . # #.# #.# . .# #.# #.# #.# #.# #.# i ..#>. #.# #.#i! ;1i' i;( iz3iiA.#.. .# # ... #.#.# ####.#.# .....#.#### #.# # #....##.#.# #.####.##......# #. #..........#........ #. ######.###.######### #. # #.# #.# #. .# #.# #.# #.# #.# #.# #.# ...#>. #.# #.#2i'ii( .# ##. .# .#l # ... #.#.# ####.#.# .....#@####  #.......# # #....##.#.# #.####.##......#  #. #..........#........  #. ######.###.#########l   iguana (asleep)  #. # #.# #.#  #. .# #.# #.# ##.# #.# #.# #.# .lYou encounter an iguana.a9mFound 4 poisoned darts.l=3Kinetic Grapnel _The iguana hisses angrily.i6 M###.( #.# ##.. .## ..#.. ..l ####.#@# .....#.#### #.......# #....##.#.##......l   iguana##########.#i= K.liD iE .-4iK i(N e _The iguana hisses menacingly.i>QV(very poisoned) _The iguana hisses angrily. _The iguana hisses menacingly.  You hit the iguana with your +5 dagger of venom.  The iguana is poisoned  is lightly wounded.  You hit the iguana with your +0 falchion.   8 =5Rev  _The iguana misses you.iwy  You hit the iguana with your +0 falchion.  The iguana is moderately wounded.You closely miss the iguana with your +5 dagger of venom.6Rev+ iȉi _The iguana barely misses you.iZ†You closely miss the iguana with your +5 dagger of venom. barely misses you.heavi  You puncture the iguana with your +5 dagger of venom!  You kill the iguana!i341=7Kinetic Grapnel _The Council accepts your kill.irU fM###.( # ## ####.. .###.....#...#....# ####.#.# .....#.#### ......# #....##.#.#...##.#iT_ D--8ip  _You see here an iguana corpse.i@Mi'###.(  #.# ## #####.. .#####.5.....#.....##..@.# #.#†######.#.# .....#.#### i#.......# #5   white imp (asleep)###.iIL  You encounter a white imp. 0 --9 _You hear the faint creaking of a portcullis.i;y..#. #.i!<#####...(#.  #.#.## #####....##### .5.....#@....#iM<)#....###.# #.#†#####.#.# iw< .....#.#####.......# # #....##.#i<.# #.####.##......# i<d#. #..........#........iNiO'100iXi\ .. #. #. #####. ..(#. #.#.## #####....##### .5.....#.@...# #....###.# #.#†## ####.#.# .....#.#####....#....#.####.##. iB j1Rev i: i.. #. #. #####. ..(#. #.#.## #####....##### .5.....#..@..# #....###.# #.#†## #####.#.# .....#.#### io8B2i 9.. i#. #. #####. ..(#. #.#.## #####....##### .5.....#...@.# #....###.# #.#†## .# ####.#.# .#.....#.####.##.#.##....##.#.##.####.##......# iN;3iiM,..#. #. #####. ..(#. #.#.#######....#####.5.....#.....#  #....###@# #.#†## #.# ####.#.# #.# .....#.####.#  #.......#.##....##.#.##.####.##......##..........#........######.###.#########4iA_iL  ##### ..(i  #.#.#######....#####.5.....#..... #....####†## ####.#.# i (.....#.###Rev i q#### #.# #.#iH iF i 05i3 i# i  #### ..( #.#.#######....#####.5.....#.....iҪv #....####†## ####.#.# .....#.### #........# #.# #.#6iEi<h #### ..( #.#.#######....#####.5.....#..... #....####†## ####.#.# .....#.### #.......### #.# #.# #.#ipAiM&7iNiBSi[Lr  ..( #.#.#######....#####.5.....#..... #....####†## ####.#.# .....#.### #.......###.####.##......# >. #.# #.#i}o<8iLsi$ti/ia  #.#.#######....#####.5.....#.....iT #....####†## iz####.#.# .....#.### #.......iǿ>###.####.##.....iu.........#........##i\# ########.# #.#iR9ii QiS2$ #####....#####.5.....#..... #....####†## ####.#.# .....#.### #..........##.#.####.##..............#..........#####.###.########### .........# .#i4i6'10i:<iAiH.5.....#.....#  #....###.# #.#†## #.# ####.#.# #.# .....#.####.#  #.......#.# #....##.#.#  #.####.##......#########..........#...@.......  ######.###.############# #.# #.# ..  ###### ........# .# #.#####.#iPiT&1i]i`iX).5.....#.....# #....###.# #.#†## #.# ####.#.# #.# .....#.####.# #.......#.# #....##.#.# #.####.##......# #.#. ######.###.#. # #.# #.#  2if?.5.....#.....# #....###.# #.#†## #.# ####.#.# #.# .....#.####.# #.......#.# #....##.#.# .####.##......# .#..###.#.#  #.# #.# iY3iŗ k.5.....#.....# #....###.# #.#†## #.#  ####.#.# #.#  .....#.####.# #.#.# #....##.#.# ####.##......#.#..###.#.##.# #.# 4i٘ i55.....#.....# #....###.# #.#†## #.# ####.#.# #.# .....#.####.# #.#.# #....##.#.# .##......#.##.#.###.#.##.# #.# ###.#iܬY5i ].....#.....# #....###.# #.#†## #.# .#.# #.# #.####.#  #.#.#  #....##.#.# .##......#.# #.# .###.#.###  #.# #.# ##.#i i <6i, in #.....#  #....###.#  #.#†## #.# .#.# #.# #.####.# #.#.# #....##.#.# .##......#.# #.# .###.#.### #.# #.# # #.#7ix i#.....# #....###.# #.#†## #.# .#.# #.# #.####.# .#.# ....##.#.# .##......#.# #.# .###.#.### .# #.# .# .# #.# .# .# #.# .# .# #.# .# .# #.# .## .# .# .#i><8idii #.....# ....###.# .#†## #.# .#.# #.# #.####.# ###.# o.##.#.# .# ##......#.# #.# ###.#.### # #.# #.# # #.# #.# # #.# #.# # #.# #.# o   orc wizard (asleep) # #.# #.# # .# #.# #9Kinetic Grapnel _You encounter an orc wizard. It is wielding a +0 dagger.i~Iz..### .#†## .# ###.###.....oo. ##..# ##......##########.# ....#............. ###.############@### # #.# #.#  o   orc (asleep) iWiX'20i_igbq _You encounter an orc. It is wielding a +0 dagger.i [#.....# ..###.# #†## #.# ## #.# #.# o## #.####.# o.###..#.# ooo. ..##.#.# . #......##########.# ...#............@.# #.############.###  #.# #.#  #.# #.#  #.# #.#  #.# #.# oo 3 orc wizards (asleep)  #.# #.# o 2 orcs (asleep)  .##.# #.#iD .  You encounter 2 orc wizards and an orc.iCR.oiD.oiY<.oiE.oiC i*D0ooooo   orcThe orc wizard shouts! The orc shouts! You hear a shout! The orc wizard shouts!izEE====1iOihS0 _The orc leaves your sight.ii#.....# ###.# †## #.# ### .# #.# ##.## .####.# ##.o.### #.# oo.o.. ##.#.# .oo# ......#.# #.# .#.### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# oo 3 orcs (1 wandering).# #.#  .oYou encounter an orc. It is wielding a +0 club..oi You hear a shout!*iM  2  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!i.o.o.o{2 _Deactivating autopickup; reactivate with Ctrl-A.iS .oYou closely miss the orc with your +0 falchion.You hit the orc with your +5 dagger of venom..iFooiioo.oi(1 very poisoned)   8 =---3Rev ii* _The orc is poisoned.i]R  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iը8*i5 )You shape a spike launcher from a nearby wall.  i_The rocky spike skewers the orc.  You kill the orc!i&d* 2 orcsil.o).o oThe Council accepts your kill.#o 3 orcsin1----=--4i#7{is _You encounter an orc. It is wielding a +0 falchion.iu *You barely miss the orc wizard with your +5 dagger of venom.i T  You slash the orc wizard with your +0 falchion!i. .ooo.o{  5i _The rocky spike skewers something. Something hits you but does no damage.i3h )You barely miss the orc with your +0 falchion.You puncture the orc with your +5 dagger of venom!  You kill the orc!* 2 orcsi`m  The Council accepts your kill.iY* .o.oi* Jooi*, i/ Yooi+? 6{ix 7-6Rev+  _The rocky spike skewers something. Something hits you.iKZ *You barely miss the orc wizard with your +0 falchion.The orc wizard is heavily wounded.i}J&`i, {You completely miss the orc wizard with your +5 dagger of venom.You block something's attack.i%7iQiA _The orc wizard hits you but does no damage.i % *(1 very poisoned)  You hit the orc wizard but do no damage.The orc wizard is poisoned.  The orc wizard is heavily wounded.i{  i u You closely miss the orc wizard with your +0 falchion.ij ^ {The rocky spike skewers something. Something hits you but does no damage.8-----8Rev* iOt iu A _The orc wizard hits you but does no damage.i7? *extremely poisoned)  You closely miss the orc wizard with your +0 falchion.The orc wizard is severely wounded.You hit the orc wizard but do no damage.i&`iSw {The orc wizard looks as sick as possible!i ]|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!i  The magic dart hits you.0---9 _The orc wizard hits you with a +0 dagger.i!  *You hit the orc wizard with your +5 dagger of venom.  The orc wizard looks as sick as possible!  The orc wizard is almost dead.id {  You closely miss the orc wizard with your +0 falchion.iMs )The rocky spike skewers something.  You kill the orc wizard!iu .oThe Council accepts your kill.iw Fooijw i n{   orc wizardiY 58---230 _Something hits you.iT i g _Your Armour skill increases to level 6!i] *You closely miss the orc wizard with your +5 dagger of venom.i )You barely miss the orc wizard with your +0 falchion.The rocky spike skewers something.  The Council accepts your kill. *Reactivating autopickup.iڎ )92==41 _You feel a bit more experienced. You block the orc wizard's attack.i+4 )oYou hit the orc wizard with your +0 falchion.  The orc wizard is lightly wounded.i= 8 i> e  -2iF iH J _You hit the orc wizard with your +5 dagger of venom.i(  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iȻ8*ie )You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc.  You kill the orc!*   orci4 .o )##The Council accepts your kill.i07 q0----=3ih_ ia  ib i_b 3_The orc wizard barely misses you.ib ia )You puncture the orc with your +5 dagger of venom!  You kill the orc!   The Council accepts your kill.60-4 _The orc wizard barely misses you.in  (very poisoned)  You miss the orc wizard with your +0 falchion.  The orc wizard is moderately wounded.You puncture the orc wizard with your +5 dagger of venom!  The orc wizard is poisoned.58  =5ipr ix  i7 9_The orc wizard hits you with a +0 dagger.iB )You hit the orc wizard with your +5 dagger of venom.  You kill the orc wizard!i6-6Kinetic Grapnelii ik X_The Council accepts your kill.ie8M..#### #.... ..## †## ###   ##.## ######...###.........##.#.# #..)#....##########@# ..#............).###########.####. #.##.#iP;9------7itBi%Rr _Items here: ))) [ †††.i! K## ..#### #.... ..## †## ###   ##.## ####.# ######...####.#.................##.#.# #.@)#....##########)## ..#............).###########.###.# #1== 0 -8 _iL i" ## .##### ...# .###.#  ## #.# # # #.# ##.## iS####.# ######...####.##..#.# ........@....... ##.#.# #####..)####.##...##########)# .#............).# iȝ.############.### .# #.# iu.# #.# iǧi%9iii :i ##### # ###.#  #.# ###  #.# ##.## .# ######...####.##.# . #.#.# #####..)####.##ib##)## #..).# ##.### iiW]40Rev+ iiUi~ # .#  #.# ###  #.# ##.## .# ######...####.##.# . .#.# #####..)####.####)## .i..).# #.### #.# #.#  ii.601iҗi] _Your spike launcher falls apart as you grow too distant to maintain it.iH  # .# #.# ### #.# ##.## #.# ######...####.# #.# . #.# #####..)####.####)## #).# .####.# ==2iW7 ### .. .# .# .# ### .# .# ##.## .# .# ######...####.# .# . .# #####..)####.####)## .# ).# .#.### ..#.# ## iX3i}}_ ### # #.. # #.# # ### #.# # ##.## #.# # ######...####.# # . # #####..)####.######. ##)## #.# ).# #.# .### #..#.# ### i1=4Rev iiDlM##.  ###  ##.## #.# ######...####@#######irP.................... #####..)####.######. ##########)## #.#Rev 5iW \M##.  ###  ##.## #@# ######...####.#######..................... # #####..)####.######.Rev i. iw T2==6i8 iR M###.  ###  ##.## #.# ######...####.####### # .....................Rev ##.#####2=7iixM########....... i| ###  ##.## #.# # ######...####.#######Rev #..ii08i%iBiE ########## #.@......? #.######## ### #.#  ##.## #.#  ######...####.#######  .....................  #####..)####.######. #########)## #.# ........).# #.#i<9iif _Found a scroll labelled ROYJ NYAXAWKE.icd       # #.?. #.#. ### #.#  ##.## #.#  ######...####.#  ...   #####..)####.######.   )## #.#   ).# #.#   iiir3i===50i<i i9i3e_You hear the faint creaking of a portcullis nearby.i[8       # #.?.# #.#.#i ii|### #.#  ##.## #.#  ######...####.#  .  #####..)####.######.  )## #.#  ).# #.#  iY1i        #  #.?.#  #.#.#  ### #.#  ##.## #.#  ...####.#    #####..)####.######.  )## #.#  ).# #.#  i} Y2ia ;       #  #.?.#  #.#.#  ### #.#  ##.## #.#  ...####.#    ..)####.######.  )## #.#  ).# #.#  3i i i       #  #.?.#  #.#.#  ### #.#  ##.## #.#  ...####.#    ..)####.######.  )## #.#  ).# #.#  if#4=3==4iwD       #  #.?.#  #.#.#  ### #.# # ##.## #.#  ...####.#    ..)####.######.  )## #.#  ).# #.#  5i       #  #..#  #.#.#  ### #.# .#  ##.## #.# .# #...####.# .#  .# #..)####.######. .# )## #.# .# .).# #.#  i"i"&6i*i2in4c5=7.4 (2i9i<c _B - a scroll labelled ROYJ NYAXAWKEiz        #  #.#  #.#.#  ### #.# #.# i ( #.## #.# #.#  ...####.##.#  #.#  ..)####.######.#.#  #)## #.# #.#  ).# #.#  i ^==8.4 (1ih i iË  ############..........######## ### .##..# ### #..  9iX ############..........######## ### .## ...####.#######..# # ###  i~E660iVii ############..........######## ### .## ...####.#######.............## #  1ii2it, ############..........######## ### .## ...####.#######............)####.######.# #  2i/  ############..........######## ### .## ...####.#######............)####.###### #)## #.# .#. #  7=3i ############..........######## ### .## ...####.#######............)####.###### #)## #.# ).# . ##. . ### ...# ##.# #. 4i  ############..........######## ### .## ...####.#######............)####.###### #)## #.# ).# #... ##.......####.. #  5iCi #..........#  #.########.#  ### #.# #.# .## #.# #.# ..####.########.# .............#.# #..)####.######.#.# ##)## #.# ##>#.# .).# #.# #..@.# .### #..........# .# #######...## .# ## 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##.# #.#.###### ...#..#..## #.# #.?#..)..# ##iNW  #####...:)∩).##.# ..(#. #..@..#.# #.#.##......# #####....#####.##  .5.....#.....#.# # #....###.#.# # #.#†## #.#.# ### # ####.#.# #.#.# ##.## # .....#.####.#.#...#### #.#.#iIf ij &7i i Q _You see here a +0 hand axe.i? ## ##.##.#.#######...#..#..## #...# #.?#..)..# ## #####...:)∩).##.# ..(#. #.@)..#.# #.#.##......# #####....#####.##  .5.....#.....#.# #....###.#.#iK@v #.#†## #.#.# ###  ####.#.# #.#.# ##.##  .....#.####.#.#... #.#.#i`8 _ip ## ##.#  ##.#.#####..#..## #.........#  #.?#..)..# #######...@)∩).##.#..(#.##..)..#.# #.#.##......# #####....#####.##.5.....#.....#.# #....###.#.#  #.#†## #.#.# #i ####.#.# #.#.# ##.## .....#.####.#.#######...##i<9iEi_  You pick up a parchment of Grave Claw and begin reading...il ,50.4 (2i2iC _You add the spell Grave Claw to your library.i## ##.# ##.#.###### #...#..#..## #...# #.?#..)..# ## i#####....@∩).##.# ..(#.##..)..#.# #.#.##......# .5.....#.....#.##....###.#.# i@#.#†## #.#.# ### ####.#.# #.#.# ##.## i\?.....#.####.#.#...#iU21.4 (1 _You see here a +0 hand axe.in9## i##.# ##.#.###### iZ1#...#..#..## #..# #.?#..)..# ## #####....)@).##.# ..(#.##..)..#.# #.#.##......# #####....#####.## #.5.....#.....#.# ##....###.#.# ##.#†## #.#.# ### #####.#.# #.#.# ##.## #.....#.####.#.#...#2 _You hear the creaking of a portcullis. _There is a flagged portal here.iO iOR i[ i@n i C3 _i t a Bailey  The world spins around you as you enter the gateway.iA  ♣##+++##♣ ♣.......♣♣ ♣♣........♣♣ ♣....∩.....♣♣♣.........♣  ♣.....@....♣  ♣♣.........♣ ♣♣......♣♣♣ i ♣♣.♣♣♣.♣ ♣♣ ♣♣ iu<-4.9 (2.5ioBiDV _You enter a bailey!  Found a gate leading back out of this place.iGc _There is an empty arch of ancient stone here.iAm\♣##+++##♣ .♣♣ ♣♣........♣♣ ♣....∩♣♣ ♣.....∩....♣ ♣♣...♣ ♣♣......♣♣♣inY♣♣.♣♣♣.♣♣♣ ♣♣iuiy45.9 (1.0 _i<∩i i=M##+++##♣  ♣♣ ♣........♣ ♣....∩@....♣♣♣.........♣♣.....∩♣♣.........♣iag6∩i '♣##+++##♣ .♣♣ ♣♣.....@..♣♣ ♣....∩ ♣....♣♣.....∩....♣♣♣...♣♣♣......♣♣♣♣♣.♣♣♣.♣♣♣ ♣♣♣igD7ib:∩i$M##+++##♣  ♣♣ ♣♣........♣♣i@ ♣....∩.....♣♣.........♣♣♣♣ ♣♣♣i³i&8ii'i .....⌠.#......#......#.....#.....#....'''9iv ( _You open the gate.iaw##.........##⌠..... #.........#.... #.......#...# #.....# ♣##''@## ♣♣ ♣♣........♣♣ ♣....∩.....♣ ♣♣.........♣♣ ♣∩....♣♣♣...♣.....♣♣♣.♣♣♣.♣i2k'60iki}Q _There is an open gate here.ig +.+ ##.........##⌠.....# #.#..# #.#..# #..@..# ♣##'''## ♣♣ ♣♣........♣♣ ♣....∩.....♣ ♣♣.........♣♣ ♣∩....♣♣♣...♣.....♣♣♣1 _∩imxM##g## ++ #.........##.....⌠.....##..##...@...###.....####'''##♣ ♣.......♣♣♣.♣♣.♣g   goblin (asleep)♣♣♣.........♣i2∩ _You encounter a goblin. It is wielding a +0 hand axe.ic##g......##+...+ ##.###.....⌠.....# ....# #.# # #.# ### ♣##'''##♣ ♣.......♣♣♣..♣....∩♣♣♣.........♣♣♣.....∩....♣♣♣....♣♣♣♣3igirie] ##g## +.+ ##.........##⌠.....# #.#..# #.# ..# ##.....## ♣##'''## ♣. ♣♣...♣♣ ♣....∩.....♣g   goblin (asleep) ♣♣.........♣♣ ♣∩....♣...♣iqC.gilxQgiz/==4i i˃( _The goblin shouts!i ##.......##+.g+ ##...###.....⌠.....# ....# #.# # #.# ### ♣##'''##♣ ♣.......♣♣♣..♣....∩♣♣♣.........♣♣ ♣.....∩....♣♣♣....♣♣♣♣.gi iv /--5ic ;∩i ig +..+##.g##.....⌠.....# #.........# # ## ##.....##♣##''@##♣♣.......♣♣♣..♣♣♣....∩.....♣♣♣.........♣♣♣.....∩....♣ ♣..... ♣♣♣♣ ♣♣.♣♣♣.♣.gij i% A--6i ;∩i2 Q _There is an open gate here.iv##.###...g.⌠.....# ......# #.........# ..# #.......# ##.....## ♣##'''##♣ ♣.....@.♣♣♣.♣♣....∩.....♣ ♣♣.........♣♣♣.....∩♣♣♣.........♣ i\wB♣♣♣♣♣♣♣♣.♣ ♣♣♣i_C7 _iiib##.## #...g.⌠.....# #.........# #.........# #.......# #.......# ##.....## ♣##'''##♣ ♣.♣♣ ♣♣.♣♣ ♣....∩.....♣ ♣♣♣.♣♣.♣♣♣♣.♣♣♣.♣ ieY8i, i1 Bi?  _You start waiting.A goblin comes into view.iKH gKinetic Grapnelg   gobliniJ +72.9 (4iR i^ 23.9 (5 _ii :∩i=v iX%'gi.cid+4.9 (1iZq?∩i# {)A goblin comes into view.  You hit the goblin with your +5 dagger of venom.  is poisoned.  The goblin is severely wounded.  You hit the goblin with your +0 falchion.  You kill the goblin!i (i    8 =5Kinetic GrapnelRev i :∩i# ^ _The Council accepts your kill.i ##.## #.....⌠.....# #.........# #.........# #.......# #.......# ##.....## ♣##'''##♣ ♣.....@.♣♣ ♣♣.♣♣ ♣....∩.....♣ ♣♣.♣♣ ♣.....∩....♣ ♣♣.♣ ♣♣......♣♣♣ ♣♣.♣♣♣.♣  ♣♣ ♣♣♣iu[37m-6i7$  Things that are here:i _a +0 hand axe; a +0 leather armour; a goblin corpseit +.+ ##.........##⌠.....# #.........#....# #.......# #.......# ##.....## ♣##''@## ♣.....).♣ ♣♣........♣♣ ♣....∩.....♣ ♣♣.........♣♣ ♣∩....♣♣♣...♣.....♣♣♣.♣♣♣.♣ig 0 -7 _ii Q _There is an open gate here.i #### +.+ ##.........##⌠.....# #.#..# #.# ..# ##..@..## ♣##'''## ♣.....).♣ ♣♣........♣♣ ♣....∩.....♣ ♣♣.........♣♣ ♣∩....♣♣♣...♣.....♣♣♣iij9T8 _i ^M#### ++ #.........##.....⌠.....##..#i #...@...###.....####'''##♣ ♣.....).♣♣♣.♣♣.♣♣♣♣.........♣i ' i( &9iw7 iM  #### ++ #.........##.....⌠.....##..#.......##.....##♣##'''##♣..♣♣.....∩....♣80i M#.....#  #### ++ #.........##.....⌠.....##..###.......##.....##................iiQC1i NM ####### #.....#  #### ++ #.........##.....⌠.....#..###.......#...∩...i&2iri6##### ### .# #### +.+ #....## #.....⌠##.##.. ##.##..###.....♣##'''##♣.....).♣♣♣♣........♣♣3i_q # ##.....## #.# ##.## +.+ ##.## #.....⌠.@...# ##.## #.# 4i ####### ##.....## #.# ##.## +.+ ##.## #.....⌠..@..# ##.## #.# # ♣##'''##♣ ia i &5i i##### ### .# #### +.+ #...@## i@#.....⌠ ##.##..###.##.......###.....♣##'''##♣.....).♣♣6i iE..........⌠...................'......id7 _You open the door.it v...... .....##### ...⌠##.....## ........# .####.+.......j#....##.....##.....⌠.....# #######.###..###.#j   gnoll (asleep)#..###.....♣##'''##♣iİ 8 _You encounter a gnoll. It is wielding a +0 hand axe. _There is an open door here.i}V##.##..j##..#######.....⌠.##.....##..#.......#o.##.##.#+.'j###.##.....##.....⌠.....####### ##...###.........###.......## j 2 gnolls (asleep)#.......# o   orc (asleep)##.....## iCj.i5]j1 asleep)iQ=9Kinetic Grapneliia _You encounter a gnoll and an orc.i  ##.# #..j ##.. #######.....⌠.... ##.....##.. #.......#o. ##.##.# +.@.....j.# ##.##.....## #.....⌠.....####### ##...## #.........# ##.......##   gnoll #.......# ##.....##  ♣##'''##♣j.i߰ v90Kinetic Grapneliw Q _There is an open door here.i`e##.......# #........j#.........#######.....⌠.........##......... #.......#o.#.......### +..'....j..#####.....## ⌠.....###### ##.........##  #.# #### #. #### ♣##'''##♣ ♣.....).♣♣j.1 _iNMK#..j ##......... #######.....⌠.... ##.....##......... #.......#o........ ##.##.......# +..'...j...# ##.##.....## #.....⌠##### #....## .# ###.####♣##'''##♣♣.....).♣♣♣.......i1N&2iUi]iik,i/ _You start waiting.A gnoll comes into view.i.jKinetic Grapnelj   gnolli#4*5.9 (3iAH6.9 (4 _iDi|Hi|  (very poisoned)You hit the gnoll but do no damage. The gnoll is poisoned.  You hit the gnoll with your +0 falchion.iz   8 =7.9 (1Rev ii.V _The gnoll completely misses you.iA  )You slash the gnoll with your +0 falchion!  You kill the gnoll!8Kinetic GrapnelRev+ i  iJ X_The Council accepts your kill.i ##.# #........j ##......... #######.....⌠.... ##.....##......... #.#o........ ####.......# +..'.......# ##.........## ⌠.....########.## ..##.## ..# ##.....## ♣##'''## ♣.....)iqi4r-9Rev i$  Things that are here:iX _a +0 hand axe; a +0 leather armouriy4 ##.......# i@ ........j  ##......... #####.....⌠.... ##.....##.. .......#o. ####.# +........# #...)##.....##.....⌠.....#########.###..###.##..###.....♣##'''##♣iGH i"g  0 -300 _ _There is an open door here.i#g.....o# ##.# #..j  ##......... #####.....⌠.... ##.....##.. .......#o. ##.......### +.'.. #...)##.....#.....⌠.....#########..##...# j   gnoll (asleep)##.......#oo 2 orcs (asleep)#.......# g   goblin (asleep)##.....##i o.You encounter a goblin and an orc.iMj.i_P.oiA.giMrjjooio1 wandering)giH==1Kinetic GrapneliiJ _The goblin shouts! The orc shouts! The gnoll shouts!i]#.......###g....o.# #.......j.##.........#######.....⌠.........##o........ #.......#..#.......### +..........###)### ⌠.....##### ##.........##  #.. ##.## #.......o   orc ##.....## ♣##'''##♣o.j.o.gii.ib]oo 2 orcs (1 wandering)i/ii2iQ i i@ iiC_There is an open door here.ic #.# #.g...o...#......j..#######..o..⌠.........##......... #.......#..#.......### +..'.#####.....## ⌠.....###### ##.........##  #.# #### #. ##.....##o   orc ♣##'''##♣ ♣.....).♣♣o.j.oo 2 orcs (1 wandering)i  --3Kinetic Grapnel _  Things that are here: _a +0 hand axe; a +0 leather armouriY U#.g...o... ##......... #######...o.⌠j... ##.....##......... #.......#......... ##.##.......# +..'.......# ##.)##.....## #.....⌠##### #....## .# ###.####♣##'''##♣♣.....).♣♣♣.......i{[ ix\ A--4 _ib ipe iifiiXi,iBi,it _You start waiting.A goblin comes into view.igKinetic Grapnelg   goblin8.9 (4iei29.9 (5 _ii O)You start waiting. _A goblin comes into view.  You hit the goblin with your +0 falchion.  The goblin is heavily wounded.  You hit the goblin with your +5 dagger of venom.  You kill the goblin!jj   gnolli  8 =10.9 (1Rev i t _The Council accepts your kill.iBv )jYou hit the gnoll with your +5 dagger of venom.  The gnoll is poisoned.  The gnoll is lightly wounded.iyF(very poisoned)i*z]  1i+i4g _You closely miss the gnoll with your +0 falchion.i?; 5 oYou hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is lightly wounded. extremely poisoned)o   orcYou completely miss the gnoll with your +0 falchion.2Rev+ ii I _You block the gnoll's attack.i.  You hit the gnoll but do no damage.The gnoll is lightly wounded.  You completely miss the gnoll with your +0 falchion.i8-3 _The orc closely misses you. The gnoll hits you with a +0 hand axe.iC<  You barely miss the gnoll with your +0 falchion.The gnoll is moderately wounded.You hit the gnoll but do no damage. The orc barely misses you.i7-4Rev* ii-< _The gnoll hits you with a +0 hand axe.iC>)hit the gnoll but do no damage. The orc barely misses you.You hit the gnoll with your +0 falchion.  The gnoll is almost dead.closely miss the gnoll with your +5 dagger of venom. iM?> You kill the gnoll!iO o   orc  The Council accepts your kill.iT@75i]iaP _The orc barely misses you.i5?  orc (very poisoned)The Council accepts your kill. _The orc barely misses you.You hit the orc with your +5 dagger of venom.  The orc is poisoned.orc is almost dead.  You closely miss the orc with your +0 falchion.  6 _The orc completely misses you.i ) i<  You closely miss the orc with your +0 falchion. _The orc completely misses you.  You closely miss the orc with your +5 dagger of venom.You slash the orc with your +0 falchion!  You kill the orc!7Kinetic Grapnel _The Council accepts your kill.i|= ##.......# #.g....... ##......... #######.....⌠.... ##.....##......... #.#......... ####.......# +..'.......# ##........@##.....## ⌠...).########.## ..##.## ..# ##.....## ♣##'''## ♣.....)8-8iC@ixuj _Items here: ))) [[[.iT.# ##.......# .........  ##......... #####.....⌠.... ##.....##.. .......#.. ####.# +........# #...)##.....##.....⌠...).#########.###..###.##..###.....♣##'''##♣oi+qo   orc (wandering)id 0 -9 _ _There is an open door here.i B#.......# ##....o..# #..  ##......... #####.....⌠.... ##.....##.. i .......#.. ##.......### +.'.. #...)##.....i~ #.....⌠...).#########..##...# ##.......##.......###.....##i M.oi `20 _iû ### .# #..##.....o...# ##.........######.....⌠###.#.#..##.......##.#+.........'.. ##........)##.....#.....⌠...).#########..##.........###.......##..#.oo9====1Kinetic GrapnelRev+ i@ i  iJ _The orc shouts!i&3a##+## ### .# ### .........#  #o...#######.....⌠###.# .#.. ##iR4##.#+...'.. #...)##.....#.....⌠...).#########.##.........###.#i+6Q.oiQi@eL---2i )You puncture the orc with your +5 dagger of venom!  You kill the orc!i= 8 =--3Kinetic GrapnelRev*  _The Council accepts your kill.ix ##+## ### .# ### .#  #....## #####..###.#.#.. ####.#+.'..#  #...)##.....#.....⌠...).#######  ##.##..#-4Rev+   There is a fountain of clear blue water here.  Things that are here: _a +0 hand axe; a +0 leather armouri##+## ### .# ### .#  ## #####.....) ###.#.#..  ####.#  i+.'..# #...)##..... #.....⌠...).####### ##.#iR 0 -5 _i ##+## ### .# ### #.#  ....## #####.....)  ###.#.#..# ####.# +.'..#...)##..... .....⌠...)#######ii!%6iiM ####+## #.....#  ####   ##.........#########.....).....#Rev+ .##.....##7iGiiuM ####+## #.....#  ####  ##.........##Rev+ #'.......#ii:T8Rev ii-ie MM ####+## ##....@##  #### # ##.........####.......##9i iM O.....⌠.#......#......#.............'i3z30 _You open the door.i##...j.....##⌠....o #.........#....#.......##.......# #g...g# #### ### #.# #### #. ##.........##o   orc warrior (asleep) #####).....#j   gnoll (asleep) ###.##gg 2 hobgoblins (asleep)  #...#1Kinetic Grapnel _You encounter a gnoll, an orc warrior and 2 hobgoblins. _There is an open door here.i  )The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin with your +5 dagger of venom!  You kill the hobgoblin!i u   hobgoblini L 8 2i i ^ _The Council accepts your kill.i& #......... ##...j.....##⌠....o# #.#..# #.#.......# #g.@.)# ####'## ##.....## #.......# ##....## #......... ##.........## #######.....).....# ###.##.jj3ix  #.# ##.## #....j⌠....o# #.# #.# #.# #.# #g@..)# ####'## ##.....## #.......# ##.......## #.........# ##.........## #.....).....#  ##.....##.##iK )  You kill the hobgoblin! _The Council accepts your kill.You lunge at the hobgoblin, in a flurry of attacks.  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin with your +5 dagger of venom!!  You kill the hobgoblin!i) J.ji' (i,   4Rev+ iX4 i$8 ^ _The Council accepts your kill.i) #.# ##.## #.....⌠....o# #...j.....# #.# #.# #.# #@...)# ####'## ##.....## #.......# ##.## #.# ##.##  #.....).....#  ##.....##.##.j5Rev   Things that are here: _a +0 hand axe; a +0 leather armour; a hobgoblin corpsei ##  ##.........##.....⌠....o##...#..j......##.@.....###)...)## ####'## #.....# .###   ##.........# #######.....)......o.ji o 0 6 _i ir- .oYou completely miss the gnoll with your +0 falchion.  You hit the gnoll with your +5 dagger of venom.   8 =7Rev+  _The gnoll completely misses you.iu o.You hit the gnoll with your +0 falchion.  The gnoll is heavily wounded.You hit the gnoll with your +5 dagger of venom. (very poisoned)i;8iPb _The gnoll is poisoned. The gnoll misses you.i )The gnoll is poisoned. The gnoll misses you.The gnoll is almost dead.  You kill the gnoll!i< Eo.i۶ (i 89Rev* i i ^ _The Council accepts your kill.i)s+.# ### .# ##.........## #.....⌠#.........# #.....o#.)@....# #.......# ##)...)####'## ##.....##.......# #..##.........# ....##.o-40ii4iW| (very poisoned)You hit the orc warrior but do no damage.The orc warrior is poisoned.  You hit the orc warrior with your +0 falchion.i} 52------  ===1i i  if ;_The orc warrior hits you with a +0 war axe!iqk  You closely miss the orc warrior with your +5 dagger of venom.The orc warrior is lightly wounded.  You hit the orc warrior but do no damage.iWuv47----------2iW _The orc warrior hits you with a +0 war axe.iM<extremely poisoned)You hit the orc warrior but do no damage.e.  You hit the orc warrior with your +0 falchion.  The orc warrior is moderately wounded.You hit the orc warrior with your +5 dagger of venom.  looks as sick as possible!8----3 _You block the orc warrior's attack.it   looks as sick as possible! _You block the orc warrior's attack.  You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  The orc warrior is heavily wounded.  You hit the orc warrior but do no damage.iZ ;4i Y _The orc warrior closely misses you.ir7  You hit the orc warrior with your +5 dagger of venom.  The orc warrior looks as sick as possible!  The orc warrior is severely wounded.5.8 (0.9i;iX_ _You hit the orc warrior but do no damage.i ) _ You hit the orc warrior but do no damage.  You hit the orc warrior with your +0 falchion.  You kill the orc warrior!i(i9/70546.8 (1.0Kinetic Grapnelii^ _The Council accepts your kill.i+.......###.##.. ##.##.....⌠ ....# #.# ).)...# #...@...# ##)...)## ##'## ##.....###.......###.......##.........###.........########.....)#iix--7iI%ij##.##.. ##.##.....⌠.....# ....# #.# ).)...# #.......# ##)..@)## ##'## ##.....###.......# ##.......##.........###.........########.....).....###.........##if50= 0 -8ihi/iy ..##.....⌠.....# #.........# # #.).)...# ...##)...)## ####@## ##.....###.......###.......###.####.........###.......#.........#9ig _There is an open door here.i5`  ###.....⌠.....# #.........# #.# #.).)...# #.......###)...)## ####'## ##...@.###.......####..##.........#  ##.......##.......##iq 50Rev+ _is.....⌠..............#.........)...#.......+i_1=1ia!i$) _You close the door.ii*i]iPiij2Rev iiiuBi>3=4=5i^iq,izXi#}a6=ia7=iC8iS9=i60=iM 1iO i2=iF -3=45=i) k6=iZ -7i ,i i i i~ i iV #8ix (=i[ id i i ?9=i i i i i% i i i/ iY k _You start resting.HP restored.i$ 411.8 (60.0)70=2.8 (61 _i, iG iS].....⌠..............#.........)...#.......'i33.8 (1.0) _You open the door.i*LM  ##.........###.....⌠.....##.##.........##.).)...##.......###)...)## ####@## ##.....##  ##.......####.........#i/[ii&4ipiuQ _There is an open door here.i{M##  #.........###.....⌠.....###.........#i ).)#.......###)..@)## ####'## ##.....###.......##.#.####.........##ii6-5 _i iL EM + ##  #.........###.....⌠.....##.........#).)#....@..###)...)## ####'## ##.....##...........#..........#.....).....=6i i i _M + ##i e  #.........##.....⌠.....##.........#).).......##)...)######'##............i~ C7iO?M##..o.j# + ##  #.........##.....⌠.....##.....@...###.).)...##.......##)...)##o   orc warrior (asleep)j   gnoll (asleep).....i2u8 _You encounter an orc warrior and a gnoll.i ####### ##..o.j# + ##  #.........##.....⌠.....#.........##.).)...##.......##)...)## ####'## #.....# ###9iA ####### ##..o.j# + ##  #.........##.....⌠@....###.........##.).)##.......##)...)## ####'## #.....# #20iYi_ #########..o.j##+.......###..##.....⌠.....##.....@...##  #.).)...# #.......##)...)# ####'## ##.....##.......###.j.oiH koji /==1i i ? _The gnoll shouts! The orc warrior shouts!i|#########.....##+...oj..##.......##..##.....⌠.....##.........##  #.).)...# #.......# #)...)# ####'####.....##.......###...j.oiJ.jiH.oiiF--2Kinetic Grapneliif _The orc warrior roars noisily.i 1##.....##+.......###....oj...##.........##.....⌠.....##.........##  i f##.).)@..## #.......# #)...)# ####'####.....##.......##.........#i ##ie/.o.j--3iD+.......###..##....oj...##.....⌠.....##.........##  ##.).)...## #....@..# #)...)# ####'## ##.....##.......##.......##.........##.........#########.....)......j4i i" ###..##....o....##.....⌠j....###.........##  ##.).)...## #.......# ##)..@)## ####'## ##.....##.......##.......##.........##.........#########.....).....##.....##.........#.o.j5id|..##.....o.....###.....j...# ....# ##.).)...## #.......# ##)...)## ####@## ##.....###.......###..###...##.#########.....).....##.....##.........##.......#⌠o.j6i idQ _There is an open door here.i###.....⌠.....###....o....# #.....j...# ##.).)...# #.......# ##)...)## ####'## ##...@.###.......####..###########.....).....##.....##.........##.......#  ###.jiiDC7 _iOi#  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i69 ##.........##  perishedprincess the Tinkerer  #.....⌠.....#  Coglin of Wu Jian **.... ##....o....##  Health: 70/70 ======================== #.........#  Magic: 10/13 ==================------ ##.).)j..##  AC: 8Str: 11 #.......#  EV: 10Int: 19 ##)...)##  SH: 0Dex: 12 ####'## XL:  9 Next: 54% Place: a Bailey ##...@.##  Noise: ---------  93mTime: 7427.8 (0.0) #.......#  f) +5 dagger (venom) h) +0 falchion {Tepi ##.......##  Cast: Kinetic Grapnel #.........#  ##.........##  #######.....).....#  o   orc warrior  ##.....##.........##  j   gnoll  #.......#.........#  ##.......##.......## _There is an open door here.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetd:e3;2HAim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armouri  ##.........##  perishedprincess the Tinkerer iJ  #.....⌠.....#  Coglin of Wu Jian **.... ##.........##  Health: 70/70 ======================== ir #.....o...#  Magic: 10/13 ==================------ ##.).)j..##  AC: 8i Str: 11 #.......#  EV: 10i =Int: 19 i ##)...)##  SH: 0Dex: 12i  ####'## XL:  9 Next: 54% Place: a Bailey i- E##...@.##  Noise: ---------  Time: 7427.8 (0.0) #.......#  f) +5 dagger (venom) h) +0 falchion {Tepii  ##.......##  Cast: Kinetic Grapnel #.........#  ##.........##  #######.....).....#  o   orc warrior i  ##.....##.........##  j   gnoll i #.......#.........#  ##.......##.......## i Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iX Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  iZ IPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour  You lock target on the gnoll and prepare to deploy your bee..j             ##)                  ==8.8 (1Winding onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour  You lock target on the gnoll and prepare to deploy your bee. _(Press . to continue winding your bee.)iA.o.ji˄ijX--9. ii@ _You continue winding your clockwork bee...i.o.j--30.. iV _You continue winding your clockwork bee...i J.oiS 9yi! O'ji(ally target)y   clockwork bee (minion)ii)1i\%i`\ _With a metallic buzz, your clockwork bee launches itself at the gnoll.i .oYou hit the gnoll but do no damage.iM.yi   8 =2.7 (0.9Rev in _You closely miss the gnoll with your +5 dagger of venom.i You closely miss the gnoll with your +5 dagger of venom.  You hit the gnoll but do no damage.  You hit the gnoll with your +5 dagger of venom.  You block the gnoll's attack.  The gnoll hits your clockwork bee with a +0 hand axe.  Your clockwork bee barely misses the gnoll.3.7 (1.0i i5 X _The orc warrior barely misses you.i7) _The orc warrior barely misses you.  You closely miss the gnoll with your +0 falchion.The gnoll is lightly wounded  You puncture the gnoll with your +5 dagger of venom!  The gnoll is poisoned.  You kill the gnoll!iݤ y.The Council accepts your kill.iӳ (ally target)y   clockwork bee (minion)  Your clockwork bee locks its sights upon the orc warrior.  You block the orc warrior's attack.  The orc warrior hits your clockwork bee with a +0 broad axe!irooper 1/71=4Rev+ ii!h _Your clockwork bee closely misses the orc warrior.i@zThe orc warrior hits your clockwork bee with a +0 broad axe! _Your clockwork bee closely misses the orc warrior.You closely miss the orc warrior with your +0 falchion.  You hit the orc warrior but do no damage.Your clockwork bee closely misses the orc warrior.  The orc warrior hits you with a +0 broad axe!63---1==  5.6 (0.9i*~ _The orc warrior closely misses your clockwork bee.i i[ You hit the orc warrior with your +0 falchion.  The orc warrior is lightly wounded.  You hit the orc warrior with your +5 dagger of venom.bar  The orc warrior barely misses you.  bar-6.6 (1.0Rev*  _Your clockwork bee closely misses the orc warrior.i&'  very poisoned, ally targ…)iL You hit the orc warrior with your +5 dagger of venom.  The orc warrior is poisoned.  You barely miss the orc warrior with your +0 falchion.closely misses you.-7 _The orc warrior hits your clockwork bee with a +0 broad axe.iMX extremely poisoned, ally The orc warrior is moderately wounded.You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  Your clockwork bee stings the orc warrior.  You block the orc warrior's attack.  !4---=8 _Your clockwork bee stings the orc warrior.i. " i,/ PYou hit the orc warrior with your +5 dagger of venom.  The orc warrior is almost dead.  You completely miss the orc warrior with your +0 falchion.Your clockwork bee stings the orc warrior.  The orc warrior hits you with a +0 broad axe!56---==9 _The orc warrior misses your clockwork bee.iW) _The orc warrior misses your clockwork bee.You hit the orc warrior but do no damage.The orc warrior is almost dead.  You hit the orc warrior but do no damage.looks as sick as possible!  You kill the orc warrior!i **   dormant clockwork bee (minion)  The Council accepts your kill.---960-40Kinetic Grapnelib _Your clockwork bee winds down and falls to the ground.is7=i72== 0 Rev+ ie8=i3f==i9Rev ic0 _You start resting.Magic restored.--9.6 (93==-50.6 (10.0) _iSIiIiLiD60= . _You start resting.i~1===iiH ;2iIS3=i%4=5i,ii 6=i iV 7=8i` iz ,iy} i iq i i i K9=iŊ i iR i i² 70=i _Your dormant clockwork bee falls apart.HP restored.i )iR -86.6 (36i^ a1=7.6 (37 _ib i i3cM  ##.........###.....⌠.....##.###.........##.).)...###.......###)...)## ####@## ##....)##  ##.......####.........#i ]8.6 (1.0)i  There is an open door, spattered with blood here.  Things that are here: _a +0 broad axe; a +0 plate armouri M##  #.........###.....⌠.....####.........###.).)...###.......#iB##)..@)## ####)## ##....)###.......##.#.####.........##i%i)$9 i}* _izOi. +. ### #. ##.........## ⌠.....###.## #.........###.).)...## #...@...#)...)## ####)## ##....)## #....... ##....## #......... ##.....## #####).....#i =90ii ioj##.##.. ##.##.....⌠.....# #....## #.# ##.).)...## #.......# ##)..@)## ##)## ##....)###.......###.......##.........###.........########.....).....###.........##ii B=1i (i(ib 4iOc in i[O F ..##.....⌠.....###.........# iV # ##.).)...## #.......# ##)...)## ####@## ##....)###.......##.#.####.........###.......#.........#if in &2i s  There is an open door, spattered with blood here.  Things that are here:i !  There is an open door, spattered with blood here.ings that are here: _a +0 broad axe; a +0 plate armour  There is an open door, spattered with blood here.ings that are here: _a +0 broad axe; a +0 plate armouriߘ #.## #.....⌠.....# ##.........## #......... ##.).)...## #.......# ##)...)## ####)###..@.)## #.......###.## ..###.#######).....#.....##.........## ..#.#.####3 _iɁM .....⌠.....#.........# # #.).)...# #.......# #)...)## ####)## ##....)###...@...####..###.......##+.........'.......#4iXW; ##....#iX #......... ##.).)...## #....... ##)...)## ####)##....)## #.......###.## ..###.#######).....#.....##....## ..#.#.#### +..'.##)####5i #. ##.).)...## #....... ##)...)## ####)##....)## #.......##.##iwa ..###.#######).....#.....##....#i ..#.#i8.#### +i B..'.i@M##)####iN ⌠...).#####iti&6ii (ipb ##.).)...## #....... ##)...)## ####)##....)## #.......##.## ..###.#######).....#.....##....# ..#.#.### +..'.##)#### ⌠...).##### ##.........##izY7i*[  #....... ##)...)## ####)##....)## #.......##.## ..##.#######).....#.....##....# ..#.#.#### +..'.##)### ⌠...).##### ##.........## #.8i\ ic_ i  #)...)# ####)## ##....)##.......###..#########.....).....##.....##@........#....... #####.......##i i <9i|  ####)## ##....)##.......###..#########.....).....##.....##.........#....... ###i~_+..' #.......#iUi(500iyiRi*s##....#.......# ##.##.. ##.########.....) ##.....##.........## #.......#.# ##.### +.........'.# ##........)##.....## #.....⌠...).#########.........##........###.......##......####1iE .......##..#########.....).....##.....##.........#.......# ##.......###+.........' ##)##.....#.....⌠...).####### ........♣##'''##♣2i i"i,iG3iX a #.# ##.## #..# ##..## #######.....).....# ##.....##..## #.......#..# ##.##.## +..# ##.)##.....## #.....⌠...).####### ##...## #.........# ##.......## #.......# ##.....##  ♣##'''##♣3iY iqd ings that are here: _a +0 broad axe; a +0 plate armour  There is an open door, spattered with blood here.ings that are here: _a +0 broad axe; a +0 plate armour _There is an open door here.i #.# ##.......## #.........# ##.........## #######.....).....# ##.....##.........## #.......#...# ##.##.## +'.# ##.)##.....## #.....⌠...).####### ##.## #.# ##.## #.# ##.....##  ♣##'''##♣4 _i^6iK?i4  #.# ##.## #.........# ##.........## #######.....).....# ##.....##.........## #.#.........# ##.##.## +.'.# ##.)##.....## #.....⌠...).####### ##.## #.# ##.## #.# ##.....##  ♣##'''##♣5iiP #.# ##.## #.# ##.## #######.....).....# ##.....##.........## #.#.........# ##.##.## +.'.# ##.)##.....## #.....⌠...).####### ##.## #.# ##.##  #.#  ##.....##  ♣##'''##♣6is}v #.# ##.## #.# ##.## #.....).....# ##.....##.## #.#.........# ##.##.## +.'.# ##.)##.....## #.....⌠...).####### ##.##  #.#  ##.##  #.#  ##.....##  ♣##'''##♣7i^G % #.# ##.## #.# ##.## #.....).....# ##.....##.## #.#.# ##.##.## +.'.# ##.)##.....## #.....⌠...).#######  ##.##  #.#  ##.##  #.#  ##.....##  ♣##'''##♣ii <8iv i0 Z #.# ##.## #.# ##.## #.....).....# ##.....##.## #.#.# ##.##.## +.'.# ##.)##.....## #.....⌠...).#######  ##.##  #.#  ##.##  #.#  ##.....##  ♣##'''##♣9i #.# ##.## #.# ##. #.....)..... ##.....##. #.#.# ##.##.## +.'.# ##.)##.....## #.....⌠...).# ##.##  #.#  ##.##  #.#  ##.....##  ♣##'''##♣i'10ii  #.# ##. #. ##. #######.....) ##.....##. #.#. ##.##. +.'.# ##.)##.....## #.....⌠...).# ##i.## #.# ##.##  #.#  ##.....##  ♣##'''##♣ihR1i i4 #. ##. # ## #######.....) ##.....## #.# ##.##. +.'i-5. ##.)##..... #.....⌠...).# ##.## #.# ##.##i54 #.# ##.....##  ♣##'''##♣ij=i3A&2iGiKi.....⌠.....................'.....####iVit&3iȼii( _You open the door.in T #....... ##...... #..... ##.⌠... #######.....)... ##.....##.. #.......#.##.##..'#.....##.)##.....## #.....⌠...). ##..## #..# ##.## #.# ##.....##  ♣##'''##♣i\z <4iz| Q _There is an open door here.i ##.## ##..# #..## ##.⌠....g#######.....)..##.....##g.o#.......##.##.###'.'#.....##.)## #######.....⌠...). ##.....## #......# ##.......##o   orc warrior (asleep) #.......#gg 2 goblins (asleep) ##.....##  ♣##'''##♣5Kinetic Grapnel _You encounter 2 goblins and an orc warrior.iG R  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #..... perishedprincess the Trooper #.......## ##..... Coglin of Wu Jian **.... .........# #...... Health: 71/71 ======================== .........## ##...... Magic: 10/13 ==================------ ....⌠....g#######.....). AC: 9Str: 11 .........##.....##...... EV: 10Int: 19 g.......o#.......#...... SH: 0Dex: 12 #.......##.......##..... XL:  9 Next: 60% Place: a Bailey #......@[i 37m'.........'..... Noise: ---------  Time: 7515.6 (0.0) ##.....##........)##.... f) +5 dagger (venom) h) +0 falchion {Tepi #######.....⌠...).##### Cast: Kinetic Grapnel ##.........##  #.........#  ##.......##  o   orc warrior (asleep) #.......#  gg 2 goblins (asleep) ##.....##  ♣##'''##♣ _You encounter 2 goblins and an orc warrior.Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure) [22i` d Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (asleep)iR #..... perishedprincess the Trooper #.......## ##..... Coglin of Wu Jian **.... .........# #...... Health: 71/71 ======================== .........## ##...... Magic: 10/13 ==================------ ....⌠....g#######.....). AC: 9Str: 11 .........##.....##...... EV: 10Int: 19 g........#.......#...... SH: 0Dex: 12 #......o##.......##..... XL:  9 Next: 60% Place: a Bailey #......@'iS[0;10;1m.........'..... Noise: ---------  Time: 7515.6 (0.0) ##.....##........)##.... f) +5 dagger (venom) h) +0 falchion {Tepi #######.....⌠...).##### Cast: Kinetic Grapnel ##.........##  #.........#  ##.......##  o   orc warrior (asleep) #.......#  gg 2 goblins (asleep) ##.....##  ♣##'''##♣ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (asleep)You lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.)[0i=T;10;1m.g.goAiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (asleep)You lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.)  The goblin shouts! The orc warrior shouts! You hear a shout! The goblin shouts!       ) ) )    o  o   orc  gg 2 goblins ====6.6 (1Winding iZs _You encounter an orc. It is wielding a +0 hand axe.i[j .g  You continue winding your clockwork bee...i .g oThe orc warrior closely misses you..oo 2 orc warriors (1 wandering)=---7. i0  _You encounter an orc warrior. It is wielding a +0 war axe.iU .g  You continue winding your clockwork bee....g.o.oi62----=--8..  _The orc warrior hits you with a +0 hand axe!i .g o.With a metallic buzz, your clockwork bee launches itself at the orc warrior.  The orc warrior hits you with a +0 hand axe.  The orc warrior hits your clockwork bee with a +0 hand axe!.o oyoally target)y   clockwork bee (minion)The goblin hits you with a +0 hand axe.iv54-------9i(ig _Your clockwork bee barely misses the orc warrior. i. ( .g  You barely miss the orc warrior with your +0 falchion.You closely miss the orc warrior with your +5 dagger of venom.You block the orc warrior's attack. .oThe orc warrior hits your clockwork bee with a +0 hand axe!.o i#V   i3v  The goblin closely misses you.   8 =20.5 (0.9Rev  _Your clockwork bee closely misses the orc warrior. i_ .g _Your clockwork bee closely misses the orc warrior.hit the orc warrior but do no damage.  The orc warrior is poisoned.  You barely miss the orc warrior with your +0 falchion.  Your clockwork bee stings the orc warrior.  The orc warrior hits you with a +0 hand axe. i` &  i` .oThe orc warrior hits your clockwork bee with a +0 hand axe. ia K.o i(k Pvery poisoned, 1 al…) il n1----1.5 (1.0 i+u  iy S _The goblin barely misses you. i. g i 4oYou closely miss the orc warrior with your +0 falchion.The orc warrior is moderately wounded.You barely miss the orc warrior with your +5 dagger of venom. iY .o iEGYour clockwork bee stings the orc warrior. iȘ  The goblin closely misses you. x2; The goblin misses your clockwork bee. i12--2Rev+  iy ioc _Your clockwork bee closely misses the goblin. i+'  if,)You hit the goblin with your +0 falchion.  You kill the goblin! i,1y' i 1.oYou hit the goblin with your +0 falchion.  i1CYou kill the goblin!  The Council accepts your kill.  The orc warrior hits you with a +0 hand axe.  The orc warrior barely misses your clockwork bee.You block the goblin's attack. i;w    goblin  iv<LThe goblin barely misses your clockwork bee. i]@<11== i@]3Rev*  iAH iK  iML;_The orc hits your clockwork bee with a +0 hand axe.i ) _The orc hits your clockwork bee with a +0 hand axe.  You hit the orc warrior with your +0 falchion.  The orc warrior is almost dead.hit the orc warrior with your +5 dagger of venom.  The orc warrior looks as sick as possible!  You kill the orc warrior!i/ .oThe Council accepts your kill.You block the goblin's attack.i!    orc warrior(ally target)The goblin hits your clockwork bee with a +0 hand axe.  The orc hits your clockwork bee with a +0 hand axe.i@64i%i^(` _Your clockwork bee closely misses the orc.iZ ) _Your clockwork bee closely misses the orc.You hit the orc warrior but do no damage.You completely miss the orc warrior with your +0 falchion.Your clockwork bee locks its sights upon the goblin.  Your clockwork bee stings the goblin!  The goblin dies!iyf )  Your clockwork bee stings the goblin!  The goblin dies!  The Council accepts your kill.  The orc warrior closely misses you.  The orc warrior hits your clockwork bee with a +0 war axe.  The orc hits your clockwork bee with a +0 hand axe.iz Mi -25iņ i V _Your clockwork bee is destroyed!iG #.#.## ##...# #...## ##.....⌠.....#######.....)...##.....##..o.#.......#.#.....))##.##.#.....o.@.'.##.....##.)##.#######.....⌠...).###...## #.........###.......## #.......# ##.....## )oi3 .oThe orc warrior attacks as it pursues you!ii%6iC i ; _The orc warrior hits you but does no damage.i3Q _There is an open door here.i#.#.......## ##..........# #..........## ##.....⌠.....#######.....)..........##.....##....#.......#.#.....)o##.##.#.....)o''.##.....##.i7)##.....########.....⌠...).###.## #..###.## #.# ##.....## i.o)oii~d== 0 -7 _iuitiR  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i #....... perishedprincess the Trooper #.......## ##....... Coglin of Wu Jian **.... .........# #........ Health: 52/71 =================------- .........## ##........ Magic: 8/13i]==============---------- ....⌠.....#######.....)... AC: 9Str: 11 .........##.....##........ EV: 10Int: 19 iG.........#.......#........ SH: 0Dex: 12 ix<#.....))##.......##....... XL:  9 Next: 66% Place: a Bailey ij#.....)oo@........'....... Noise: ---------  Time: 7527.5 (0.0) ##.....##........)##.....# f) +5 dagger (venom) h) +0 falchion {Tepi #######.....⌠...).####### Cast: Kinetic Grapneli* ##.........##  Rev*  #.........# iY ##.......##  o   orc warriori #.......#  o   orciu ##.....##  iϳT♣##'''##♣ _There is an open door here.  i 3Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iIAiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetimbAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mailiY #....... perishedprincess the Trooper #.......## ##....... Coglin of Wu Jian **.... .........# #........ Health: 52/71 =================------- .........## ##........ Magic: 8/13==============---------- ....⌠.....#######.....)... AC: 9Str: 11 .........##.....##........ EV: 10Int: 19 .........#.......#........ SH: 0Dex: 12 #.....))##.......##....... XL:  9 Next: 66% Place: a Bailey #.....)o'@........'....... Noise: [4i0m---------  Time: 7527.5 (0.0) ##.....##o.......)##.....# f) +5 dagger (venom) h) +0 falchion {Tepi #######.....⌠...).####### Cast: Kinetic Grapnel ##.........##  Rev*  #.........#  ##.......##  o   orc warrior #.......#  o   orc ##.....##  ♣##'''##♣ _There is an open door here.  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous[39;ih49m; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail.o       ) ) )         Contam: 10% 8.5 (1Rev+ i,  Casting: Launch Clockwork Bee (dangerous; 8% risk of failure)ikonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  iAim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail _You miscast Launch Clockwork Bee. Nothing appears to happen.iqP  The orc warrior hits you with a +0 war axe!isg42---==9i)P _The orc hits you with a +0 hand axe.ii.-30i|i} _The orc warrior barely misses you. The orc hits you but does no damage.iMP  The orc warrior hits you with a +0 war axe!i7~33------9==ia&=1iȶi,: _The orc hits you but does no damage.i˦  The orc warrior hits you but does no damage.4----2Rev i i : _The orc hits you but does no damage.i i ?-3iO$i2~ _The orc warrior closely misses you. The orc hits you but does no damage.id  orc (very poisoned)closely misses you. The orc hits you but does no damage.  You hit the orc with your +5 dagger of venom.  is poisoned.  iThe orc is heavily wounded.  You barely miss the orc with your +0 falchion.  The orc warrior hits you with a +0 war axe!i26---  8 =4Rev+ ioiQ _The orc closely misses you.i*U) _The orc closely misses you.  You hit the orc but do no damage.You hit the orc with your +5 dagger of venom.looks as sick as possible!  You kill the orc!ic   The Council accepts your kill.ii7=--==8% -5iniQ _The orc warrior misses you.i  You closely miss the orc warrior with your +5 dagger of venom.You barely miss the orc warrior with your +0 falchion.2iǿ -- 6-6Rev* i ib A _The orc warrior hits you with a +0 war axe.i    ...  ....  if....⌠iǰ######.....) .........##.....# .........#....... #.....))##....... #.....).)@....... ##.....##o.......) #######.....⌠...) iMg##.........##  #.........#  ##.......##  #.......#  ##.....##   You hit the orc warrior with your +5 dagger of venom.  isThe orc warrior is lightly wounded.  You hit the orc warrior but do no damage.is   ...i{  ....  ....⌠######.....) .........##.....# .........#....... #.....))##....... #.....).)@....... i!R##.....##o.......) #######.....⌠...) ##.........##  #........ ##.......##  #....... ##.....# iP  The orc warrior hits you with a +0 war axe.i]16----47i#iFV _* * * LOW HITPOINT WARNING * * *i(    ...  ....  ....⌠######.....) .........##.....# .........#....... #.....))##....... #.....).)@....... ##.....##o.......) #######.....⌠...) ##.........## im) #.........#  ##.......##  #.......#  ##.....##   You barely miss the orc warrior with your +0 falchion.The orc warrior is lightly wounded.  You barely miss the orc warrior with your +5 dagger of venom.i   ...  ....  ....⌠######.....) .........##.....# .........#....... #.....))##....... #.....).)@....... ##.....##o.......) i#######.....⌠...) ##.........##  #........ ##.......##  #....... ##.....# iP  The orc warrior hits you with a +0 war axe!i3/71 ------10/13==2=8iiV _* * * LOW HITPOINT WARNING * * *iW i4 $i Drink which item? Potions  c - 2 potions of curing  g - 3 potions of magic  f - 2 bubbling blue potions i l - a cyan potion  n - a fuming pink potion  o - 2 white potions  p - a metallic dark potion  s - a fizzy puce potion i t - a dark potion [!] read|quaff|evokei= G[?] describe selectedii#....... perishedprincess the Trooper#.......####....... Coglin of Wu Jian **.............##........ Health: 3/71=-----------------------.........## ##........ Magic: 10/13 ==================------....⌠.....#######.....)... AC: 9Str: 11.........##.....##........ EV: 10Int: 19 Contam: 2% .........#.......#........ SH:  8  Dex: 12#.....))##.......##....... XL:  9 Next: 66% Place: a Bailey#.....).)@.......[3i4m.'....... Noise: ==-------  Time: 7538.5 (0.0)##.....##o.......)##.....# f) +5 dagger (venom) h) +0 falchion {Tepi#######.....⌠...).####### Cast: Kinetic Grapnel##.........##Rev* #.........###.......##o   orc warrior#.......###.....##♣##'''##♣ _* * * LOW HITPOINT WARNING * * *You barely miss the orc warrior with your +0 falchion.The orc warrior is lightly wounded.  You barely miss the orc warrior with your +5 dagger of venom.The orc warrior hits you with a +0 war axe! _* * * LOW HITPOINT WARNING * * *i    ...  ....  ....⌠######.....) .........##.....# .........#....... #.....))##....... #.....).)@....... ##.....##o.......) #######.....⌠...) ##.........##  #.........#  ##.......##  #.......#  ##.....##   You feel better.iG    ...  ....  ....⌠######.....) i c.........##.....# .........#....... #.....))##....... #.....).)@....... i I##.....##o.......) #######.....⌠...)i  ##.........##  i= P#........ iY c##.......##  iw W#....... i h##.....#i  i'  The orc warrior hits you with a +0 war axe.8=1-9.5 (1i l _* * * LOW HITPOINT WARNING * * *iB{Drink which item? Potions  c - a potion of curing  g - 3 potions of magic  f - 2 bubbling blue potions  l - a cyan potion  n - a fuming pink potion  o - 2 white potions  p - a metallic dark potion  s - a fizzy puce potion  t - a dark potion [!] read|quaff|evoke[?] describe selectedi i#....... perishedprincess the Trooper#.......##iW##....... Coglin of Wu Jian **.............##........ Health: 8/71==----------------------.........## ##........ Magic: 10/13 ==================------....⌠.....#######.....)... AC: 9Str: 11.........##.....##........ EV: 10Int: 19 Contam: 1% .........#.......#........ SH:  8  Dex: 12#.....))##.......##....... XL:  9 Next: 66% Place: a Bailey#.....).)@........'....... Noise: =--------  Time: 7539.5 (0.0i)##.....##o.......)##.....# f) +5 dagger (venom) h) +0 falchion {Tepi#######.....⌠...).####### Cast: Kinetic Grapnel##.........##Rev* #.........###.......##o   orc warrior#.......###.....##♣##'''##♣You barely miss the orc warrior with your +5 dagger of venom.The orc warrior hits you with a +0 war axe! _* * * LOW HITPOINT WARNING * * *You feel better.  The orc warrior hits you with a +0 war axe. _* * * LOW HITPOINT WARNING * * *i5RIt was a potion of mutation. You feel extremely strange.  Your body twists and deforms.  You begin to recover more slowly from draining effects.f -> M - a potion of mutation!  You die...iO |-2/71 --6 0 i /  --more--iu i{ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +5 dagger of venom (offhand) {Ari}  h - a +0 falchion (weapon) {Tepiltzin} Armour (go to first with [)  a - a +0 pair of gloves of parrying (worn)  e - a +0 pair of boots (worn)  g - a +0 ring mail (worn)  c - a +0 pair of gloves of infusiond - a +0 chain mail i  i , i iq Goodbye, perishedprincess.2711 perishedprincess the Trooper (level 9, -2/71 HPs)Began as a Coglin Forgewright on May 7, 2026.Was a Believer of Wu Jian.Slain by an orc warrior... wielding a +0 war axe(10 damage)... in a bailey.The game lasted 00:22:23 (7464 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb!i}!!iBr!i+u? [?25h[?0c [?1051l[?1052l[?1060l[?1061l