* hg Player: phredd Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.18:48:34.ttyrec Time: (1745693314) Sat Apr 26 18:48:34 2025 * hz[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c* hWelcome, phredd. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Ice Elementalist* h h - Armataur i - Gnoll Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.* h? P g - Deep Elf h - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.* hy f - Troll g - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health * hn  e - Draconian f - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.* h|h d - Gargoyle e - Draconian Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough.* h82 c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.* h  b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.* h0 a - Mountain Dwarf b - Minotaurountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.* hh a - Mountain Dwarf j - Human Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.* he Wj - Humans - Coglin Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames.* hB@j - Human s - Coglin Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.* h) a - Mountain Dwarf  j - Human Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.* hC * h~ * hX phredd the ChillerGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 7EV: 12Int: 14* h SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded* hƞ @Cast: Freeze* hb #######≈~≈####≈≈P≈≈####≈~~.~~≈###≈~P.ß.P~≈###≈~.....~~#.##ß~......)~ß.#+.Pß.@.ßP.+..ß~.......~ß.#..#~~.....~≈#..#≈~P.ß.P≈≈###≈~~.~~~####≈≈P~≈####≈≈≈#######* hԲ Welcome, phredd the Gnoll Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!* h% * h@% Press ? for a list of commands and other information.  Found a trident.* h^, * h%/ [ _Found a staircase leading out of the dungeon.* hB 2### ~≈## ≈P≈≈## ##≈~~.~~≈## ≈~P.ß.P~≈# ##≈* hC ~~#.# #ß~....@.)~ß.#+.Pß.<.ßP.+.# ..ß~..ß.# ..#~~.....~≈#...#≈~P.ß.P≈≈# ####≈~~.~~~##≈≈P~##≈≈≈#####* hnM D∆∆* hN 21.0 (1 _* hT * hV * ha##### ∆ ##≈~≈## ##≈≈P≈≈## ##≈~~.~~≈## #≈~P.ß.P~≈# ##≈~.....~~#.# #ß~.....@)~ß.# .+.Pß.<.ßP.+.# ..ß~.~ß.# ..#~~.....~≈#.#≈~P.ß.P≈≈#∆# * h* h&2* h* h* hl##### ∆ ##≈~≈## ##≈≈P≈≈## ##≈~~.~~≈## #≈~P.ß.P~≈# ##≈~.....~~#.# #ß~.~ß.# .+.Pß.<.ßP.+.# ..ß~.~ß.# ..#~~.....~≈#....#≈~P.ß.P≈≈#$#####≈~~.~~~## .##≈≈P~≈## .##≈≈≈## .. * hp* hq&3* huv* hyk _Found 3 gold pieces. _You see here a +0 trident.* hj * h AWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 trident[?] describe selected [!] equip|wield|wear[tab] equip|unequip * h* hB* hphredd the ChillerGnoll##### ∆Health: 13/13 ========================##≈~≈##Magic: 6/6========================##≈≈P≈≈##AC: 2Str: 7##≈~~.~~≈##EV: 12Int: 14#≈~P.ß.P~≈#SH: 0Dex: 12* ht##≈~.....~~#.#XL:  1 Next:  0% Place: Dungeon:1#ß~......@~ß.#Noise: ---------  Time: 3.0 (0.0).+.Pß.<.ßP.+.#* h.-) Nothing wielded..ß~.......~ß.#Cast: Freeze..#~~.....~≈#....#≈~P.ß.P≈≈#$#####≈~~.~~~## .##≈≈P~≈## .##≈≈≈## ..#####If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a trident. _Found a staircase leading out of the dungeon. _Found 3 gold pieces. * hT;_You see here a +0 trident.* h۝5 (0.5c) +0 trident* h]E _c - a +0 trident (weapon)* h * h] * hO" * h$ * h' * h-+ ,* h, * hN/ ,* h0 * h?3 7 _You open the door.* h6 3* h8 * h; @  There is an open door here.* h= * h=  _* h> * hv@ * htB ,* hO 9 _You now have 3 gold pieces.* hP * h5R * hbR * hR * hT * h0V ,* hV * hW * hwY ,* hY * hZ * h~\ * h\ * h] * h+^ * hu_ ,* h_ * ha * hb * hb * hc * hd * he ,* hf * hg * h)h * hOh * hh * h2j * hk * hk * h&l * h*m * h4n * h`n * hn * ho * hp ,* hq * hr * hs * h't * ht * hv * hv * hw * hw * hx * hPz ,* h{ * hl| * h .+.Pß.<.ßP.'.#..ß~.......~ß.######..#~~.....~≈#......##≈~P.ß.P≈≈#.####.#* hׂ Q##≈~~.~~~##...# .###≈≈P~≈##.##.##.######≈≈≈##...#........#####............. #.##...#@.......25.5 (22* h .0) ##...###.####### ##### #.# * h% 9 ..# .* hK ?## ..* hn S .. ..> * h * h9 * h ,6.5 (23* h * hZ ; _Found a stone staircase leading down.* h3* h* hK* h..ß~.......~ß.#######~~.....~≈#...... #≈~P.ß.P≈≈#.####.##≈~~.~~~##...# . ##≈≈P~≈##.##.##.#### ##≈≈≈##...#........* h #####..... #.##...#.#...###@#######* h ##### #.#  .* hL..##..#* hJ   endoplasm (asleep)..>* h6l   frilled lizard (asleep)lJ..* h,0.0)* h+7.5 (1* hݿ* h * hc_An endoplasm and a frilled lizard come into view.* h * h * h% * h s#~~.....~≈#...... #≈~P.ß.P≈≈#.####.##≈~~.~~~##...# . ##≈≈P~≈##.##.##.#### ##≈≈≈##...#........ #####............. #.##...#........* hCs#...###.####### ##### #@#  #.* hs;...###..* hso..>lJ.....* h|* ho}&8* h#* h'n #≈~P.ß.P≈≈#.#####≈~~.~~~##...# .# ##≈≈P~≈##.##.##.#### ##≈≈≈##...#........ #####......... #.##...#...#...###.####### #######.#  #........######..  ..>lJ..........#* hq* hTr* hxlJ..Jl* h;y&9* h~* hX8 _The frilled lizard hisses angrily.* h= #≈~P.ß.P≈≈#.####.# ##≈~~.~~~##...# .# ##≈≈P~≈##.##.##.#### ##≈≈≈##...#........ #####............. #.##...#........ ##...###.####### #######.# #@.#.##.#####..# #..# lJ># ..... ...... .....#.* h?* hP1lJ..bb   bat (wandering)l   frilled lizard30* hRV _A bat comes into view.* h #≈~~.~~~##...#  ##≈≈P~≈##.##.##.#### ##≈≈≈##...#........ #####......... #.##...#...#...###.####### #######.# #######........@#######..#  #lJ..>.......b.....#...... .#* h * hd * h * hs * h * h bJlb..* h 41Freeze* h * h- * h.~#≈~P.ß.P≈≈#.####.# ##≈~~.~~~##...# .# ##≈≈P~≈##.##.##.#### ##≈≈≈##...#........ #####............. #.##...#........ ##...###.##############.# #######.@# ........#.#####Jl# #b.#>#. . #. ...... .#* hG* h* h* hf* hAUJl.b..* h%&2* h* h~  You miss the frilled lizard. You bite the frilled lizard.* hl* ha  You kill the frilled lizard!* h** h* hAJb..* h=1=3.8 (1.3* h!%* h(P _The bat barely misses you.* h7;  You hit the endoplasm.* hsF.b  You hit the endoplasm.  The endoplasm is moderately wounded.The bat completely misses you. The bat barely misses you.The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.* hG{7/13 ------------5.1* h?L* hN% _You are frozen.* h #≈~P.ß.P≈≈#.####.#  phredd the Chiller  ##≈~~.~~~##...# .#  Gnoll  ##≈≈P~≈##.##.##.####  Health: 7/13============------------ ##≈≈≈##...#........  Magic: 5/6====================----* h9 #####.............  AC: 2Str: 7 #.##...#........  EV: 12Int: 14* hH ##...###.#######  SH: 0Dex: 12 #######.# XL:  1 Next: 10% Place: Dungeon:1 #######J@# Noise: =--------  Time: 35.1 (0.0) .......b## c) +0 trident * h.#####..# Cast: Freeze #..# * h..># ..... J   endoplasm ......* h b   bat .....#. ...... .#* h?aThe endoplasm freezes you. _You are frozen.  * hcAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action* hShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)* h!=@ #≈~P.ß.P≈≈#.####.#  phredd the Chiller  ##≈~~.~~~##...# .#  Gnoll  ##≈≈P~≈##.##.##.####  Health: 7/13============------------ ##≈≈≈##...#........  Magic: 5/6====================---- #####.............  AC: 2Str: 7 * h>{#.##...#........  EV: 12Int: 14 ##...###.#######  SH: 0Dex: 12 #######.# XL:  1 Next: 10% Place: Dungeon:1 #######J@# Noise: =--------  Time: 35.1 (0.0) .......b## c) +0 trident .#####..# Cast: Freeze #..# ..>#* h> ..... J   endoplasm ...... b   bat .....#. ...... .#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm.  You kill the endoplasm!* hA,* hG   ..# .#  #.##.####  #........  ...  #..  #.#* hH  #######b# #.@# ........## .#####..# #..# ..># .....* hIb   bat ..... .....#  * h%N336.1 (1* hR* hU  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm.  You kill the endoplasm! * hVC_The bat closely misses you.* h7* ,* h* * h61 &b.* h1 8==7.4 (1.3Freeze* h`7 * hD: _You barely miss the bat. The bat barely misses you.* h- #≈~P.ß.P≈≈#.####.#  phredd the Chiller  ##≈~~.~~~##...# .#  Gnoll  ##≈≈P~≈##.##.##.####  Health: 8/13==============---------- ##≈≈≈##...#........  Magic: 5/6====================---- #####.............  AC: 2Str: 7 #.##...#........  EV: 12Int: 14 ##...###b#######  SH: 0Dex: 12 #######*# XL:  1 Next: 30% Place: Dungeon:1 #######.@# Noise: =--------  Time: 37.4 (0.0) ........## c) +0 trident .#####..# Cast: Freeze #..# ..># .....* h.([14;34H b   bat ...... .....#. ...... .#You kill the endoplasm! _The bat closely misses you. _You barely miss the bat. The bat barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)* hp  #≈~P.ß.P≈≈#.####.#  phredd the Chiller  ##≈~~.~~~##...# .#  Gnoll * h M ##≈≈P~≈##.##.##.####  Health: 8/13==============---------- ##≈≈≈##...#........  Magic: 5/6* h F====================---- #####.............  AC: 2Str: 7 #.##...#........  EV: 12* h' Int: 14 ##...###b#######  SH: 0* h Dex: 12 #######.# XL:  1 Next: 30% Place: Dungeon:1 #######.@#* h\  Noise: =--------  Time: 37.4 (0.0) ........## c) +0 trident .#####..# Cast: Freeze #..# ..># ..... b   bat ...... * h T.....#. ...... .#You kill the endoplasm! * h _The bat closely misses you. _You barely miss the bat. The bat barely misses you.Reach: c) +0 trident* h tPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)* h _The bat closely misses you.You barely miss the bat. The bat barely misses you. * h0 + Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)  You reach to attack! You closely miss the bat.* h * h    ..# .#  * h #.##.####  #........  ...* h.   * hQ C#.b  * ht !.  * h (  * h [........## * h .#####..# #..#* h  ..># .....* h8  ..... * h N.....#  * hE -8.7 (1.3* h2* h: _The bat hits you but does no damage.* h..#~~.....~≈#.....≈~P.ß.P≈≈#.####.###≈~~.~~~##...# .# ##≈≈P~≈##.##.##.######≈≈≈##...#....#####........* h.##...#.b......##...###.####### ##############.........##.#####.. ..>#  ..... .....#.* h_* h* hА"b.* ho#9* h 0* hޖ* hhI _The bat misses you.* h  ..#~~.....~≈#......#  phredd the Chiller * h  #≈~P.ß.P≈≈#.####.#  Gnoll  ##≈~~.~~~##...# .#  Health: 8/13==============----------  ##≈≈P~≈##.##.##.####  Magic: 5/6* h) ====================---- ##≈≈≈##...#........  AC: 2Str: 7* hL  #####.............  EV: 12Int: 14* hs  #.##...#b.......  SH: 0* h Dex: 12 ##...###*#######  XL:  1 Next: 30% Place: Dungeon:1* h L #######@#* h  Noise: =--------  Time: 39.7 (0.0) #######..#* h  c) +0 trident ........##* h- K Cast: Freeze * hP ,.#####..# #..#* h{  ..>#* h j b   bat .....* h 0 ...... .....#.* h You reach to attack! You closely miss the bat. _The bat hits you but does no damage. _The bat misses you.* h Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)* hZ A bat. A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. Max HP: ~3 Will: none AC: + EV: +++ Threat: Low Class: Natural Size: Tiny Int: Animal Speed: 300% (normally travels faster than you) You have about 36% to hit with your +0 trident and 37% to hit with your bite. It has about 43% to hit you. Attack Max Damage Hit 1 It is immune to blinding. It can see invisible. It can fly. [!]: Description|Quote* h  ..#~~.....~≈#......#  phredd the Chiller  #≈~P.ß.P≈≈#.####.#  Gnoll  ##≈~~.~~~##...# .#  Health: 8/13==============----------  ##≈≈P~≈##.##.##.####  Magic: 5/6====================---- ##≈≈≈##...#........  AC: 2Str: 7 #####.............  EV: 12Int: 14 #.##...#b.......  SH: 0Dex: 12 * h! ##...###*#######  XL:  1 Next: 30% Place: Dungeon:1 #######@# Noise: =--------  Time: 39.7 (0.0) #######..# c) +0 trident ........##* hT  Cast: Freeze .#####..# #..# ..># b   bat ..... * hx +...... .....#.* h You reach to attack! You closely miss the bat. _The bat hits you but does no damage. _The bat misses you.Reach: c) +0 tridentPress: ? - help, Dir - move target* h RAim: a bat (36% to hit and 37% to hit with your bite)* hh ..#~~.....~≈#......#  phredd the Chiller  #≈~P.ß.P≈≈#.####.#  Gnoll  ##≈~~.~~~##...# .#  Health: 8/13==============----------  ##≈≈P~≈##.##.##.####  Magic: 5/6====================---- ##≈≈≈##...#........  AC: 2Str: 7 #####.............  EV: 12* hiInt: 14 #.##...#b.......  SH: 0Dex: 12 ##...###.#######  XL:  1 Next: 30% Place: Dungeon:1 #######@# Noise: =--------  Time: 39.7 (0.0) #######..# c) +0 trident ........## Cast: Freeze .#####..# #..# ..># b   bat ..... * hj~...... .....#.You reach to attack! You closely miss the bat. _The bat hits you but does no damage. _The bat misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)* hn,* hs@   ####.#  ..# .#  #.##.####  #........  .........  .  b    ........## .#####.. #..# ..># ..... ..... * hAus9==41.0 (1.3Freeze* h{* h{ _The bat hits you but does no damage. _The bat misses you.  Reach: c) +0 tridentPress: ? - help, Dir - move target* hp|Aim: a bat (36% to hit and 37% to hit with your bite) _You reach to attack! You miss the bat. The bat hits you but does no damage.* ht ..#~~.....~≈#......#  phredd the Chiller  #≈~P.ß.P≈≈#.####.#  Gnoll  ##≈~~.~~~##...# .#  Health: 9/13================--------  ##≈≈P~≈##.##.##.####  Magic: 5/6====================---- ##≈≈≈##...#........  AC: 2Str: 7 #####.............  EV: 12* h1Int: 14 #.##...#........  SH: 0Dex: 12 ##...###b#######  XL:  1 Next: 30% Place: Dungeon:1 #######@#* hD Noise: =--------  Time: 41.0 (0.0) #######..# c) +0 trident ........##* hw Cast: Freeze .#####..# * h#..# ..># b   bat ..... ...... .....#.* h Press: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite) _You reach to attack! You miss the bat. The bat hits you but does no damage.  * hAReach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)* h ..#~~.....~≈#......#  phredd the Chiller  #≈~P.ß.P≈≈#.####.#  Gnoll  ##≈~~.~~~##...# .#  Health: 9/13================--------  ##≈≈P~≈##.##.##.####  Magic: 5/6====================---- ##≈≈≈##...#........  AC: 2Str: 7 #####.............  EV: 12Int: 14 #.##...#........  SH: 0Dex: 12 ##...###b#######  XL:  1 Next: 30% Place: Dungeon:1 #######@# Noise: =--------  Time: 41.0 (0.0) #######..# c) +0 trident ........## Cast: Freeze .#####..#[13;* hrG13H #..# ..># b   bat ..... ...... .....#.Aim: a bat (36% to hit and 37% to hit with your bite) _You reach to attack! You miss the bat. The bat hits you but does no damage.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)  You hit the bat.* h"U   ####.#  ..# .#  #.##.####  #........  .........    .    ........## .#####.. #..# ..># ..... ..... * h]e42.3 (1.3Freeze* h* hJG _You kill the bat!* hM3* hH* h,* h=* hB* h- - * h;_You start resting.* he4.3 (2.06====* h,-5.3 (3* hï* h% _Magic restored.* h* h* hQ* h* hh10/13==* h,* h2* h7 ,* h * hE * hv * h 5====* h * h?* hl1====* h* hw* h* h"* h* h* hs* h$* hS* h* h#f==* h* h7L2==* h* hc* h* h\* h,* hf* h ,* h * h\'_ _You start resting.* h,058.3 (13.0)* h-y3====9.3 (14* ha1* h4" _HP restored.* h,* h* hQ* hm* h* h* h,* h[n+.Pß.<.ßP.'.# * h..ß~.......~ß.###### ..#~~.....~≈#......# * h#≈~P.ß.P≈≈#.####.# ##≈~~.~~~##...# .# * h##≈≈P~≈##.##.##.####.* h##≈≈≈##...#........r#####..............* h b#.##...#.@.......* h'##...###.#######.#######.# * h#######........#.#####..# r   rat (asleep)#..# ..># ....* h".* hu260.0)* h$.* h:rr* h+1.3 (2* h* hV _A rat comes into view.* h @.+.Pß.<.ßP.'.# ß~.~ß.###### #~~.....~≈#......#  #≈~P.ß.P≈≈#.####.#  ##≈~~.~~~##...# .# .##≈≈P~≈##.##.##.####.##≈≈≈##...#.#####.r.#.##...#.##...###.#.#* h #######.# #..#..##.#####..# #..#..* h Z># * h * hכ cr.∆* h +2.3 (1* hף * h * h1b\+.Pß.<.ßP.'.# ß~.~ß.###### #~~.....~≈#......# #≈~P.ß.P≈≈#.####.# . ##≈~~.~~~##...##.# .  ##≈≈P~≈##.##.##.####.##≈≈≈##...#.#####.r...r#.##...#.##...###.#.#.#* hb.# .#####..# r 2 rats (1 asleep) * hf* hYmH.r* hanC==3* h t* hvV _A rat comes into view.* h".Pß.<.ßP.'.# ~.~ß.###### ~~.....~≈#......# . * hod≈~P.ß.P≈≈#.####.# .#≈~~.~~~##...##.# ..# ##≈≈P~≈##.##.##.####...###≈≈≈##...#.#####.r.* h$#.##...#....@r.##...###.#.#.##.# * hD.#####..# * h{* ht#:∆* h$<=4Freeze* h** h-I _The rat misses you.* hܲ .Pß.<.ßP.'.# phredd the Chiller ~.......~ß.###### Gnoll ~~.....~≈#......# .  Health: 13/13 ======================== ≈~P.ß.P≈≈#.####.# .#  Magic: 5/6====================---- #≈~~.~~~##...##.# ..#  AC: 2Str: 7 ##≈≈P~≈##.##.##.####...#  EV: 12* h@ Int: 14  ##≈≈≈##...#............  SH: 0Dex: 12  #####...............r.  XL:  1 Next: 40% Place: Dungeon:1  #.##...#....@r......  Noise: =--------  Time: 64.3 (0.0) * h]  ##...###.#######.#.#  c) +0 trident * h #######.# ∆  Cast: Freeze  #######..#  ........## * hƳ .#####..# rr 2 rats (1 asleep) #..#* hI  ..># ∆  ..... _A rat comes into view. _The rat misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)* h 0.Pß.<.ßP.'.# phredd the Chiller ~.......~ß.###### Gnoll ~~.....~≈#......# .  Health: 13/13 ======================== ≈~P.ß.P≈≈#.####.# .#  Magic: 5/6* h ====================---- #≈~~.~~~##...##.# ..#  AC: 2Str: 7 ##≈≈P~≈##.##.##.####...#  EV: 12Int: 14  ##≈≈≈##...#............  SH: 0Dex: 12 * hH  #####...............r.  XL:  1 Next: 40% Place: Dungeon:1 * ho  #.##...#....@r......  Noise: =--------  Time: 64.3 (0.0)  ##...###.#######.#.#  c) +0 trident* h  #######.# ∆  Cast: Freeze * h V #######..#  ........##  .#####..#* h΄ o rr 2 rats (1 asleep) * h 6#..# ..># ∆ * h  .....* h- Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action* hK UShift-Dir - straight lineAim: a rat (100% to hit)  * hh KYou freeze the rat.  You kill the rat!* h <####......# . #.####.# .# ...##.# ..# #.##.####...#  * h ..#............  .............r.  * hW _#....@.......  #.#######.#.#   ∆    * hz   * h fr   rat ( * h 3#..# * hߏ g..># * h 5 .....* h m55.3 (1Freeze _* hԙ * h * h>Pß.<.ßP.'.# .~ß.###### .K#.....~≈#......# ..# ~P.ß.P≈≈#.####.# ..# * h≈~~.~~~##...##.# r..# ≈≈P~≈##.##.##.####...# ##≈≈≈##...#.  #####.r.#.##...#.##...###.#.#.#* hܛo#.# ∆ * h.#####..# r   quokka (asleep)* h#..# K   kobold (missile, asleep)* h5..># ∆ * hOar   rat (asleep) * hk* h.-6* hί* hHe _A kobold and a quokka come into view.* hZwß.<.ßP.'.# ~ß.###### .K# .....~≈#......# #..# P.ß.P≈≈#.####.# ...# ~~.~~~##...##.# r..# ≈≈P~≈##.##.##.####...##.≈≈≈##...#. * hZ#####.r..?#.##...#.##...###.#.#.##.#.# # ∆  .#####..# #..# ..># ∆ * h'e* h f@-7* hm* h2pg _Found a scroll labelled ZOFOUN PIBEJEV.* hJ.<.ßP.'.# ~ß.###### .#.K# ~≈#......# .#..# .ß.P≈≈#.####.# ...# .~~~##...##.# r..# #P~≈##.##.##.####...##. ≈≈≈##...#..* hr..?.  #.##...#.  ##...###.#.#.##.#.# ## ∆  .#####..# #..# ..># ∆ * h* hf* h* h v.K.r* h .rrK)r* h E====8* h* h.R _The rat squeaks loudly. The kobold shouts! You hear a shout!* h..<.ßP.'.# phredd the Chiller .....~ß.###### .#..#  Gnoll ....~≈#......# .#K.#  Health: 13/13 ======================== .ß.P≈≈#.####.# ...#  Magic: 5/6====================---- * h։~.~~~##...##.# ...# #  AC: 2Str: 7 ≈P~≈##.##.##.####r..##..  EV: 12Int: 14 ≈≈≈##...#...............  SH: 0Dex: 12 ####..................?.  XL:  1 Next: 50% Place: Dungeon:1  #.##...#.......@*r.....  Noise: ====-----  Time: 68.3 (0.0)  ##...###.#######.#.##..  c) +0 trident  #######.# ## ∆  Cast: Freeze  #######..#  ........##  .#####..# r   quokka #..# K   kobold (missile) ..># ∆ r   rat ..... _A kobold and a quokka come into view. _Found a scrol* hGl labelled ZOFOUN PIBEJEV. _The rat squeaks loudly. The kobold shouts! You hear a shout!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (54% to hit and 55% to hit with your bite)* hs A rat. A dirty rodent that has grown large and aggressive in the dungeon environment. * h(tMax HP: ~2 Will: none AC: + EV: ++ Threat: Low Class: Natural Size: Tiny Int: Animal You have about 54% to hit with your +0 trident and 55% to hit with your bite. It has about 43% to hit you. Attack Max Damage Bite 3 [!]: Description|Quote* hWh .<.ßP.'.# phredd the Chiller .....~ß.###### .#..#  Gnoll * hh ....~≈#......# .#K.#  Health: 13/13 ======================== .ß.P≈≈#.####.# ...#  Magic: 5/6====================---- ~.~~~##...##.# ...# #  AC: 2Str: 7 ≈P~≈##.##.##.####r..##..  EV: 12Int: 14 * hi ≈≈≈##...#...............  SH: 0Dex: 12 ####..................?.  XL:  1 Next: 50% Place: Dungeon:1  #.##...#.......@*r.....  Noise: ====-----  Time: 68.3 (0.0) * h=i  ##...###.#######.#.##..  c) +0 trident * h]i  #######.# ## ∆  Cast: Freeze  #######..#  ........## * h~i  .#####..#* hi  r   quokka #..#* hi  K   kobold (missile) * hi ..># ∆ r   rat* h j  ..... * h+j V_A kobold and a quokka come into view. * hLj _Found a scroll labelled ZOFOUN PIBEJEV. _The rat squeaks loudly. The kobold shouts! You hear a shout!  * hmj Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a rat (54% to hit and 55% to hit with your bite)* hd.<.ßP.'.# phredd the Chiller .....~ß.###### .#..#  Gnoll ....~≈#......# .#K.#  Health: 13/13 ======================== .ß.P≈≈#.####.# ...#  Magic: 5/6====================---- * h~.~~~##...##.# ...# #  AC: 2Str: 7 ≈P~≈##.##.##.####r..##..  EV: 12Int: 14 ≈≈≈##...#...............  SH: 0Dex: 12 ####..................?.  XL:  1 Next: 50% Place: Dungeon:1 * h;$ #.##...#.......@.r.....  Noise: ====-----  Time: 68.3 (0.0)  ##...###.#######.#.##..  c) +0 trident  #######.# ## ∆  Cast: Freeze  #######..#  ........##  .#####..# r   quokka* hc #..# K   kobold (missile)* h ..># ∆ r   rat * h..... _Found a scroll labelled ZOFOUN PIBEJEV. _The rat squeaks loudly. The kobold shouts! You hear a shout!  Reach: c) +0 tridentPress: ? - help, Dir - move target* h,wAim: a rat (54% to hit and 55% to hit with your bite)  You reach to attack! You hit the rat.* h* h* h* hThe rat squeaks loudly. The kobold shouts! You hear a shout!  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a rat (54% to hit and 55% to hit with your bite)  You reach to attack! You hit the rat.  You kill the rat!* h%'< .#.g#  .#..#  ..K# #.# ...# # .##.####...##.. ............... .......r.....?.  .......@.†.....  .#######.#.##..   ## ∆       #..#g   hobgoblin (wandering) ..># ∆K   kobold (missile) .....* h;)x6----9.6 (1.3Freeze* h0* h>\ _A hobgoblin comes into view.* hpx.<.ßP.'.# phredd the Chiller .....~ß.###### .#.g#  Gnoll ....~≈#......# .#..#  Health: 13/13 ======================== .ß.P≈≈#.####.# ..K#  Magic: 4/6================-------- ~.~~~##...##.# ...# #  AC: 2Str: 7 ≈P~≈##.##.##.####...##..  EV: 12Int: 14 ≈≈≈##...#...............  SH: 0Dex: 12 ####............r.....?.  XL:  1 Next: 60% Place: Dungeon:1  #.##...#.......@.†.....  Noise: ---------  Time: 69.6 (0.0)  ##...###.#######.#.##..  c) +0 trident  #######.# ## ∆  Cast: Freeze  #######..#  ........##  .#####..#[* hvzm r   quokka #..# g   hobgoblin (wandering) ..># ∆ K   kobold (missile) .....You kill the rat! _A hobgoblin comes into view.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)* he.<.ßP.'.# phredd the Chiller .....~ß.###### .#.g#  Gnoll ....~≈#......# .#..#  Health: 13/13 ======================== * h.f.ß.P≈≈#.####.# ..K#  Magic: 4/6================-------- ~.~~~##...##.# ...# #  AC: 2Str: 7 ≈P~≈##.##.##.####...##..  EV: 12* hWfInt: 14 ≈≈≈##...#...............  SH: 0Dex: 12 * hf####............r.....?.  XL:  1 Next: 60% Place: Dungeon:1 * hf #.##...#.......@.†.....  Noise: ---------  Time: 69.6 (0.0)  ##...###.#######.#.##..  c) +0 trident * hf #######.# ## ∆  Cast: Freeze  #######..# * hg ........##  .#####..# r   quokka #..#* h(g g   hobgoblin (wandering) ..># ∆* hRg K   kobold (missile) .....* hvgPress: ? - help, Q - select actionShift-Dir - straight line* hgUAim: a quokka (100% to hit)  You freeze the quokka.  * hgeThe quokka is severely wounded.The hobgoblin shouts!* hOh* heqi< .#..#  .#.g#  ...# #.# .K.# # .##.####...##.. ............... .......r.....?.  .......@.†.....  * hq.#######.#.##..   ## ∆        #..#g * htB..># ∆ .....9/13 --------==70.6 (1* hz* h|  Shift-Dir - straight line  Aim: a quokka (100% to hit)  You freeze the quokka.  * h}The quokka is severely wounded.The hobgoblin shouts! _The quokka bites you.* h8  You hit the quokka but do no damage. You bite the quokka, but do no damage.The quokka is severely wounded.* h@z.g.K* hA5-1.9 (1.3* h2H* hJO _The quokka misses you. x2* he `  You barely miss the quokka.* hf * hg n  The quokka is severely wounded.* hh * h{ U.g.K10/13==-------3.2 _The quokka closely misses you.* hrS  You puncture the quokka!* h[ .g†g   hobgoblinK   kobold (missile)  You kill the quokka!* h|c5====84.5* h* hHL _The kobold misses you.* hA6$...~ß.###### .#..#~≈#......# ..#..# ß.P≈≈#.####.# #...# ~~~##...##.# #...# #. P~≈##.##.##.####...##...≈##...#.......g...... ###......†K....?.##...#.†..... ##...###.#######@#.##.. * h%7{#####.# #.## ∆ #######..# #.# ........## ## .#####..#  #..# ..># ∆...........* hD9* hM:* hD.g.K5* h[E 0* hK* hNr _The kobold attacks as it pursues you! The kobold misses you.* hM 8  You hit the kobold.* hO * h=W f†g* h^ f======96.8 (1.3* he * hj J _You kill the kobold!* hD*1==8.1 _You barely miss the hobgoblin. The hobgoblin misses you. x2* h>9.4* hh _You barely miss the hobgoblin. The hobgoblin barely misses you.* h+....~ß.###### .#..#  phredd the Chiller ...~≈#......# ..#..#  Gnoll ß.P≈≈#.####.# #...#  Health: 11/13 ====================---- .~~~##...##.# #...# #.  Magic: 4/6================-------- P~≈##.##.##.####...##...  AC: 2Str: 7 ≈≈##...#................  EV: 12Int: 14 ###............†.....?..  SH: 0Dex: 12 #.##...#........g†......  XL:  1 Next: 90% Place: Dungeon:1 ##...###.#######@#.##..  Noise: =--------  Time: 79.4 (0.0)  #######.# #.## ∆  c) +0 trident #######..# #.# Cast: Freeze ........## ## .#####..# #..# g* h,   hobgoblin ..># ∆  .....  ...... _You barely miss the hobgoblin. The hobgoblin misses you. x2 _You barely miss the hobgoblin. The hobgoblin barely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)* h S....~ß.###### .#..#  phredd the Chiller ...~≈#......# ..#..#  Gnoll ß.P≈≈#.####.# #...#  Health: 11/13 ====================---- .~~~##...##.# #...# #.  Magic: 4/6================-------- P~≈##.##.##.####...##...  AC: 2Str: 7 ≈≈##...#................  EV: 12Int: 14 ###............†.....?..  SH: 0Dex: 12 * hY #.##...#........g†......  XL:  1 Next: 90% Place: Dungeon:1 ##...###.#######@#.##..  Noise: =--------  Time: 79.4 (0.0)  #######.# #.## ∆  c) +0 trident #######..# #.# Cast: Freeze ........## ## .#####..# #..# g   hobgoblin ..># ∆ * h  .....  ......Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!* h 5 .#..#  ..#..#  #...# #.# #...# #. ##.####...##... ............... ......†.....?.. .......)†......   * hR  #.## ∆  #.# ## #..# ..>#    * h  * h * h ....~ß.###### .#..#phredd the Chiller ...~≈#......# ..#..#Gnoll ß.P≈≈#.####.# #...#Health: 11/13 ====================---- .~~~##...##.# #...# #.Magic: 4/6================-------- P~≈##.##.##.####...##...AC: 2* hf Str: 7 ≈≈##...#................EV: 12Int: 14 ###............†.....?..SH: 0Dex: 12 #.##...#........)†......XL:  1 Next: 110% Place: Dungeon:1 ##...###.#######@#.##..Noise: =--------  Time: 80.4 (1.0)  * h #######.# #.## ∆c) +0 trident #######..# #.#Cast: Freeze ........## ## .#####..##..#..>#∆...........* h2 ~Aiming: Freeze (safe; 1% risk of failure)  * hH Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!* hY tPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin! * h A You have reached level 2!* h+ /  --more--* h 7/19=7---2 4% * h * h 4 _* h/4M* h%0)<.ßP.'.# .~ß.###### #.#..# ...~≈#......# ..#..# ß.P≈≈#.#### .~~~##...##.# #...# # P~≈##.##.##.####...## ≈≈##...#.......##.....†.....?.##...#........@†...... ##...###.#######.#.##...  #.# #.## %# #######..# #.# .#* h0#* hB:* hb;.-1* hA* hG _Found a quill talisman.  Things that are here: _a +0 dagger; 3 stones* h3* h* h,* h=* h* hN* h* h** hl=5====* h* hva8=* h* h ,* hc * hg,* hi* hhR====* h* h - _You start resting.* h'N8.4 (79* hE(T===9.4 (8* h68 _HP restored.* hs+3* h-* h1,* h 6* h6* h7* hAX* hOC* hC:==* hTG* h-Kc6===* hM* hQ,* hS* hQW,* hY* h\,* ho^* hYa* ha;===* hc* h#j,* hFl* h+o,* h*q* hs,* h`u* hw,* hy* h{* h@* h/* h _You start resting.103.4 (14.0)7====4.4 (15* h% _Magic restored.* hl.ßP.'.# ~ß.###### #.#..# ~≈#......# ..#..# .P≈≈#.####.# #...# # ~~~##...##.# #...# #.# ~≈##.##.##.####...##.##...#..†.....?. .##...#.* hl)@....###.#.#.##. #.# #.###%# #..# #.# #.### ## ## * hu* hu#5* hu.0)* h^|* hp _You see here a rat corpse.* h.~ß.###### #.#..# .~≈#......# ..#..# # P≈≈#.####.# #...# .# ~~##...##.# #...# ##.#. ≈##.##.##.####...##..... ##...#.............. #......†.....?...##)†.......###.#######.#@##.... #####.# #.###%# # ..# #.# #.# ......## ## # * hg"####..#  #..#..># ∆.....  ......* h* h-6 _* h* h* h~≈#......# ..#..# # ≈≈#.####.# #...# .# ~##...##.# #...# ##.#. ##.##.##.####...##..... #...#.................. ............†.....?...# #........)†........ ..###.#######.#.##.... #####.# #.###@# # ..# #.# ##.# .....## ## ## ###..#  #..#..># ∆..... ...... ....#.* h * h&7* h* hT _You see here a quill talisman.* h* hE====8* h]* h* _d - a quill talisman* hY* hInventory: 4/52 slots Hand Weapons (go to first with ))  c - a +0 trident (weapon) Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic Talismans (go to first with %)d - a quill talisman* hF}d - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.2 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.+ hP + hW + ha ~≈#......# ..#..# #phredd the Chiller ≈≈#.####.# #...# .#Gnoll ~##...##.# #...# ##.#.Health: 19/19 ======================== ##.##.##.####...##.....Magic: 7/7======================== #...#..................AC: 2Str: 7 ............†.....?...#EV: 12Int: 14 #...#........)†........SH: 0Dex: 12 ..###.#######.#.##....XL:  2 Next:  4% Place: Dungeon:1 #####.# #.###@# #Noise: ---------  Time: 108.4 (0.0) ####..# #.# ##.#c) +0 trident+ hb + .....## ## ##Cast: Freeze ###..##..#..>#∆..... ...... ....#. _HP restored. _You start resting. _Magic restored. _You see here a rat corpse. _You see here a quill talisman. _d - a quill talisman+ hh + h=i +9.4 (1+ h=n + ht + hx ,10.4 (2+ h z + h + h +1.4 (3+ hX + h، + h* +2.4 (4+ h; + h _You begin transforming. You continue transforming. x3+ h) @Quill + h + hǜ [ _Sharp quills grow all over your body.+ h14+ h+ h+ h$+ hQ _+ ho,+ h+ h+ h,+ h+ hJ+ h,+ hk+ h=ß.# '.# . ∆ ß.######.##.#..# # ......# ...#..# .# .####.# #...# .# #.# #...##.# #...####.#.... .##.##.####...##......#..................# ..........†.....@...# + h..#........)†........# ###.#######.#.##......## #.###.#####.... ##..# #.# ##.# #.# ...## ## ### #..# #..#># ∆+ h&6+ h(+7.4 (5+ h+ hd _e - a scroll labelled ZOFOUN PIBEJEV + hJ + h{ + h, + hR, + h + h= + h + h  + h , + hb  + h  + h[ B + h  + h , + hS  + h<  + h/ , + h  + h  + h  + hA  + h  + h/%  + h%  + h%  + h+'  + h)  + hT, , + h{-  + h/  + h2 , + h3  + ht6  + hA  ##  g.  ### ###.####  #...?......# ..# #.#.#.#.#..# # #..# #.#.....#..#.# # #.###.###.@..# .####.#........### ...##......#.#..## ..........###$..# .........## ##.... )†........# ..#### g   hobgoblin (asleep) .#.##......#.#.# ###.#####......#  ##.# ##.#### + h-H 027.4 (10.0) + hH ,8.4 (11 + hbP  + hT _A hobgoblin comes into view. _You see here a grey potion. + h9 + h + hN( + h*` _A hobgoblin is nearby! + hhl $## g.  ### ###.#### #...?......# #.#..# #.#.#.#.#..# ##..# #.#.....#@.#.# #...# #.###.###.!..# #...####.#........### #...##......#.#..##......###$..# †. + hm # ##.... .)†.. ..#### #.#.##......#.#.# .###.#####......# + hHw  + hx 89.4 (1.0) _ + h  + h  + hb  + h  + hD  + h  + hF + h + hD + h + hʅ g###  .g.  ###.###.### . #...?......# ##.#.#@.# ..#..# #.#.....#..#.# #.###.###.!..###.#........### #...##......#.###  + hk ..###$..# †..## ##.... .)†........# ..#### #.#.##......#.# + h  + hB '30 + hp  + hK + h[#### .g.  ###.###.####  . #...?...@..# ##.#..# #.#.#.#.#..# # ...#..# #.#.....#..#.#  #...# #.###.###.!..#  #...####.#........### ##...##......#.#..## ....###$..#†...## ##.... ..)†.. .####+ h\+ hg+ hh&1+ hBo+ h9q+ h5n g####### #...g.#  ###.###@####  . #...?......# ##.#..# #.#.#.#.#..# #...#..# #.#.....#..#.# #...# #.###.###.!..#  #...####.#........### ###...##......#.#..##.....###$..#†.# ##....+ hu + hv 72Freeze+ hM| + hG~ + h7># gg    The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.  The hobgoblin is severely wounded.+ h?5=3.7 (1.3+ hE+ hGZ _The hobgoblin completely misses you.+ hA  You closely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is severely wounded.+ hIThe hobgoblin closely misses you.+ h(5.0+ h+ h@ _The hobgoblin hits you but does no damage.+ h  You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.+ hx LThe hobgoblin is severely wounded.+ h} (6.3+ hƑ + h V _The hobgoblin barely misses you.+ h@  You puncture the hobgoblin!+ hTE†+ hr20/20127.5 (1.2Freeze+ h+ hM _You kill the hobgoblin!+ h~(####### #...†.####.###.####. #...?.@....# #.##.#..# #.#.#.#.#..# # # ...#..# #.#.....#..#.# # #...# #.###.###.!..# # #...####.#........### ####...##......#.#..## ..............###$..#†## ##......)†..# ..####+ h+ hN4-80+ h + h"+ htz h ####### #...†.# ###.###.#### . #...?@.....##.##.#..# #.#.#.#.#..# # .# ...#..# #.#.....#..#.# .# #...# #.###.###.!..# .# #...####.#...+ h{ .....### .####...##......#.#..##..###$..#.†.## ##.... .....)†.# ..####+ h + h @-9+ h# + h + h ####### #...†.# ###.###.#### . #....##.##.#..# #.#.#.#.#..# # ..# ...#..# #.#.....#..#.# #.# #...# #.###.###.!..# #.# #...####.#........### #.####...##......#.#..##.###$..#.†.## #.... ......)†.# ..####+ h+ hl'40+ h+ h? + h +1.5 (2+ h+ hp _e - 2 scrolls labelled ZOFOUN PIBEJEV (gained 1)+ h4+ hm+ h+ hX+ h,,+ h+ h+ h,+ hԤ+ h/+ h+ h+ h*+ h+ h"########...†.####.###.####.#..........# #.##.#..# #.#.#.#.#..# # # ...#..# #.#.....#..#.# # #...# #.###.###.!..# # #...####.#........### ####...##......#@#..## + h..............###$..# .†.........## ##.....l ....)†........# ..####. ###.#.##......#.#.#  #.###.#####......# l   frilled lizard (asleep) + h? #.# ##.# ##.####  ## ## .# #+ h1+5.5 (4+ h+6.5 (5+ h\+ hUa _A frilled lizard comes into view.+ h@YH#...†.# ###.###.####.#..........# .##.#..# #.#.#.#.#..# #  ...#..# #.#.....#..#.#  #...# #.###.###.!..#  #...####.#........### ##...##......#.#..## .............###@..# †+ hY=## ##.....l.)† ..####.. ###.#.##.#.#  #.###.#####......# #.# ##.# ##.#### + hZ## ## .# # + hc+ h\d+7.5 (1+ h=k+ hnpR _You see here 19 gold pieces.+ h ###.###.####.#..........# # ##.#..# #.#.#.#.#..#.#..#..# #.#.....#..#.#  #...# #.###.###.!..#  #...####.#........### ##...##......#.#..## ............###$..###...†## ##@....l..)† #..####.. ##.#.###.#.# + h .###.#####......# .# ##.# ##.#### ## #.#  # # ∆+ h + h -8 _+ h? + h + h ###.###.#### . #..........# # .#..# #.#.#.#.#..#.# #..# #.#.....#..#.# #...# #.###.###.!..# #...####.#........### ...##......#.#..## .###$..###. †.## ##.@...l.)†.# #..####..#.##......#.#.# . .###.#####......# # ##.# ##.#### + hY## #.# # #∆+ h"+ h[tl.l+ h2.=9+ h+ hj8 _The frilled lizard hisses angrily.+ h01###.###.####  #....# # .#..# #.#.#.#.#..#.# #..# #.#.....#..#.# ...# #.###.###.!..# ...####.#........### # ...##......#.#..## ..###$..###. .## ##..@.l. )†.# #..####. .#.##......#.#.# .. ###.#####......# #  ##.# ##.###### #.#  ∆+ h;1+ h60l.+ h8@-50Freeze+ h<+ hu>+ h4 + h 5=1.8 (1.3+ h8 + h _You closely miss the frilled lizard. The frilled lizard barely misses you. + h ###.###.#### phredd the Chiller #..........# #  Gnoll .#..# #.#.#.#.#..#.#  Health: 20/20 ======================== .#..# #.#.....#..#.#  Magic: 6/7====================---- ...# #.###.###.!..#  AC: 2Str: 7 ...####.#........### #  EV: 12Int: 14 ...##......#.#..## ...  SH: 0Dex: 12 ..........###$..###.....  XL:  2 Next: 12% Place: Dungeon:1 .........## ##..@l......  Noise: =--------  Time: 151.8 (0.0) )†........# #..####.....  c) +0 trident .#.##......#.#.# ...  Cast: Freeze ###.#####......# #  Quill  ##.# ##.####  ## #.#[ + h20X l   frilled lizard # #  ∆ _The frilled lizard hisses angrily. _You closely miss the frilled lizard. The frilled lizard barely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)!+ h9 ###.###.#### phredd the Chiller #..........# #  Gnoll .#..# #.#.#.#.#..#.#  Health: 20/20 ======================== .#..# #.#.....#..#.#  Magic: 6/7====================---- ...# #.###.###.!..#  AC: 2Str: 7 ...####.#........### #  EV: 12Int: 14 ...##......#.#..## ...  SH: 0Dex: 12 ..........###$..###.....  XL:  2 Next: 12% Place: Dungeon:1 !+ hօ.........## ##..@l......  Noise: =--------  Time: 151.8 (0.0) )†........# #..####.....  c) +0 trident .#.##......#.#.# ...  Cast: Freeze ###.#####......# #  Quill  ##.# ##.####  ## #.# l   frilled lizard # #  ∆Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard!  You kill the frilled lizard!!+ h]  ...# #  #.#.#.#.#..#.#  #.#.....#..#.#  #.###.###.!..# .......### # #.#..## ... #$..###.....  ##..@†...... )† #..####..... #.#.# ... .....# #  ##.# #  ##  # # !+ h?7 ∆!+ hm62.8 (1Freeze _!+ h!+ h"+ h"+ hz"+ h*"+ h2"+ h"+ hX"+ h8,"+ h$"+ h,"+ h˼"+ hd"+ h"+ h"+ h,"+ h"+ h,"+ h"+ h+,"+ h"+ h"+ hO7===="+ h"+ h2"+ h"+ h"+ h"+ h"+ h,"+ h"+ he"+ h%,"+ h#"+ h"+ h)====="+ hv"+ hM _You now have 22 gold pieces (gained 19)."+ h24"+ h"+ h"+ h,"+ h="+ h"+ hz"+ h"+ h"+ hi #######  #...†.#  ###.###.####  #..........# # #..# #.#.#.#.#..#.# #..# #.#.....#..#.# # #.###.###.@..# - ...####.#........### # ....#.#..## ... ..........###...###..... .........## ##...†...... )†........# #..####..... "+ h(.#.##......#.#.# ... ###.#####......## ##.# ##.####"+ h0686.0)"+ h,F-9.8 (17"+ h"+ hQ _f - a grey potion#+ h4#+ hF#+ hi#+ h 7####### #...†.# #####.###.####..#..........#># #..# #.#.#.#.#..#.# #+ h|k#..# #.#.....#..#.# # #.###.###..@.# 0.0)####.#..### # ##......#.#..## ... ###...###..... ## ##... #+ h<†.# #..# #.##......#.#..#####...... #+ h #+ hdX70.8 (1#+ h9 _Found an escape hatch in the floor.$+ h!J$+ h$+ hr$+ h$+ hB$+ h$+ hJ$+ h $+ h $+ h* $+ h $+ hP  There is an escape hatch in the floor here.$+ h$+ h6 _$+ h$+ h$+ hL$+ h$+ hP$+ h,$+ h$+ h$+ h,$+ h $+ h$$+ hp$+ h$+ h $+ hM!$+ h"$+ h"$+ hK#$+ h$$+ h%$+ h%$+ h(&$+ h%'$+ h,#          ######  ...†.# ########## .###.####.......@$ ......#>#######.#  .#.#.#..#.# .#  #..#.# .#  ##.###....# .#  .### # .# $+ hm-  J   endoplasm (asleep) ..#.#..## ... ..  .###...###..... #J  ## ##...†...... $+ h4/80.0)$+ h(5,1.8 (11$+ h,:$+ h<] _An endoplasm comes into view.%+ h_         †.# #  ###.####........@#  #>#.#  %+ h #.#.#..#.# #.#  #..#.# #.#  #.###....# #.#  ### # #.# %+ hҿ j .#.#..## ... ...  ###...###..... .#J  # ##...†......  %+ h %+ h 12.8 (1.0)%+ h %+ h- Q _You see here 8 gold pieces.&+ h - ##### ..†.# ########### ###.####........$ .......#>####### #.#.#..#.# ... #.###... .......### # .#.#..## ... ... ###...###..... .#J&+ h  ##...†. ...####&+ h &+ h -3 _&+ h? &+ h '+ hf ##### ..†.# ########### ###.####........$ .......#>#######. #.#.#..#.# ... #.###... .......### # .#.#..## ... ... ###...###..... .#J ##...†. .'+ h|..####.....## ## .#.#.# '+ hԿ'+ h&4'+ h'+ h.'+ h:D ##### ..†.# ########### ###.####........$ .......#>#######. #.#.#..#.# ... #.###... .......### # .#.#..## ... ... ###...###..... .#J ##...†......#. .#..####.....## ## .#.#.# ... ... #'+ hDL'+ hL&5'+ hR'+ hS'+ hd ##### ..†.# ########### ###.####........$ .......#>#######. #.#.#..#.# ... '+ hj#.###... .......### # .#.#..## ... ... ###...###.....#.#J. ##...†......#. .##..##### # .#.#.# ... ... # #.### '+ h'+ h&6'+ h'+ h'+ hN ' ##### ..†.# ########### ###.####........$ .......#>#######. #.#.#..#.# ... #.###... .......### # .#.#..## ...#...# ###...###.....#.#J.. ##...†. .##.#..##### ## # .#.#.# ... ... # #.###  '+ h '+ h &7'+ h '+ h] (+ h##### ..†.# ########### ###.####........$ .......#>#######. #.#.#..#.# ... #.###... .......### ###.###.#..## ...#.@.# ###...###.....#.#J...#(+ hU ##...†. .##.#..##### ## .#.#.# ... ... # #.###   (+ hD(+ h78Freeze(+ hƵ(+ h(+ h5JJ  see here 8 gold pieces.  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.  You are frozen. The endoplasm is struck by your quills.(+ hj15------=90.1 (1.3(+ h(+ hV _The endoplasm barely misses you.)+ hap †.# ### .$# >#.#  #.#  #.#  #.#  ###.##  ...#.@.# #.#J...# # ##...†#. .##.# # ## ## #  ... # #)+ h G†.# ### .$# >#.#  #.#  #.#  #.#  ###.##  ...#.@.# )+ hQ A#.#J...#  ##...†#. .##.#  ## ## #  ... # #)+ hT )+ h )+ h] )+ h a _An endoplasm is nearby!*+ h4  You freeze the endoplasm.  The endoplasm is almost dead.*+ h4k14--------6*+ h4:----10*+ h*:*+ h<- _The endoplasm hits you.++ hj>  You freeze the endoplasm!++ h(j.++ h5-------252Freeze++ h8M _You kill the endoplasm!,+ h4,+ hs,+ h(,,+ h!15==,+ h$,,+ h$,+ h:&,+ h&:---,+ h&,+ h(,+ hI),+ hF*,+ h+,+ hn,l6===,+ h-,+ hU36===,+ hs4B,+ hu697,+ h6F==,+ hE7,+ h8,,+ h9,+ h-;,+ h.=R===,+ h>,+ h3?,+ h?,+ h5A,+ hA:=,+ hAB,+ hC,+ hDL8=,+ hD,+ h F,+ hCF,+ hF,+ hH,,+ h`I,+ hJ,+ h8KH7====,+ hK,+ hUM,+ hENb9==,+ h UX,+ hU,,+ hYX,+ hRZ,+ h=\S====,+ hg^20===,+ h^,+ hS`1 _HP restored.,+ ha,+ h b,+ hhb,+ hc,+ hd,,+ hJe,+ hcf,+ hZg,+ hg,+ h5h,+ hh,+ h3j,+ hkQ==,+ h$l,+ hm,+ hm,+ h8n,+ h5o,+ hp,+ hp,+ h>q,+ hs,,+ ht,+ hwL _You now have 30 gold pieces (gained 8).,+ htx4,+ hx,+ hy,+ hz,,+ h{,+ h)|,+ hU},+ h},+ h},+ h~,+ h,+ h ,+ h,+ h>,+ h,+ hm,+ h,,+ h,+ h,+ hJ,+ hn,+ hl,+ h,+ h,+ h,+ h,,+ h,,+ hʌ,+ h,+ h,+ hD,+ h,+ h,,+ h,+ hs,+ h>,+ h,+ hՓ,+ h,+ hĚ,+ hB,+ h$,+ h+,+ h{,+ h,+ h,+ hĠ,+ hʡ,+ h,+ h,+ h,+ hť,,+ hN,+ h,+ h,,+ hl,+ h,+ h,+ hŭ,+ hJ,+ h9,+ hֱ,,+ hX,+ h),+ h,,+ h,+ h,+ h,+ hR,+ h,+ h,+ hK,,+ h,+ hپ,+ h,+ h,+ h,+ h,+ h,+ h-,+ h,+ h ,+ h0,+ h,+ h,+ hG,+ hx,+ h,+ h ,+ h&,+ hb,+ h,+ h,+ h,+ h0,+ hm,+ h,+ hN,+ h?,+ h,+ h,+ h~B,+ h+,+ h#,+ h^,+ h,+ h,+ h,+ hs,,+ h,+ hs,+ h,,+ h$,+ h,+ hL,+ h,+ h ,+ hv,+ h,+ h@,+ h,+ h,+ h,,+ h>,+ h,+ h,,+ h,+ h,+ h,+ h,+ hk,+ h,+ hT,,+ h,+ h,+ h7,,+ h,+ hX,+ h,+ h&,+ h,+ h,+ hj,,+ h,+ h,+ hI.# ##.######.#.##  ## #.# ##.###.## ,+ hli#.# #.## ##.# .b ######## ##.###.## #. ###.. ...# ##.#.##  ,+ h.#..#...####.######.##  ......#.##..........# ,+ h #......#.########  ###@####.# -,+ h~ #......#  ########,+ h4:   ,+ h^b   bat (asleep) ,+ h ,+ h1267.1 (75.0),+ h~F-8.1 (76,+ h4,+ hf!V _A bat comes into view.-+ hS ####......## ##.##.# ##.#### ##.#.## #.# ##.###.#.# #.## ##..b ######## ##.###.# ∆ #. ###.. ...# ##.#.###.#..#...####.######.##-+ h .......#.##..........# #.@....#.###########.####.# #......#########-+ h -+ h 19.1 (1.0)-+ hL -+ h .+ hnM.#.##......#.#.# ... #. ###.#####......## ###.# ##.#### ##.## #.# ##.##.# #.## # .b ######## ##.###.∆ #. ###......# ##.#.###.#..#...####.######.##.......@#.##..........##.##..#......#.########K..r ###.####.#.... #......##.. ##########r   quokka (asleep)K   kobold (asleep).+ h|=70.+ h2~.+ he _A quokka and a kobold come into view..+ h.+ h.+ h4.+ h/+ h#.#.##......#.#.# ... #.# .###.#####......# # ##. # ##.# ##.#### ##.#. ## #.# ##.### #.### #.## /+ hZ .b.. ######## ##.### ∆ #..###......# ##.#..##.#..#...####.######..#.##.#.#.##..#......#.# K..r.###.####.#... #......#/+ hH.#....# ######## ##.#.#.#.. ../+ h /+ h!&1/+ h(/+ h)0+ h[##.#####......# # ##. ##.# ##.#### 0+ h̥ ## #.# # #.#### #.##  .b..# ######## ##.#∆# #..###......# ##. 0+ h V..##.#..#...####.#####.........#.##.......... .#.##.@#......#.######0+ h8q..K..r.###.####.# ........# #......##.#....## ########0+ hc# ##.#. #.#. . ..0+ hI## ##0+ hB0+ hq72Freeze0+ hX0+ h1+ hF rr  The helpless quokka fails to defend itself.=3.4 (1.31+ h _You hit the quokka but do no damage. The quokka barely misses you.2+ h ;  You freeze the quokka!2+ h "†b   bat (asleep)K   kobold (asleep)2+ hi# 6----3340Freeze2+ h# 2+ h* 2+ h, J _You kill the quokka!4+ hb = ##.# ##.#### ## ## #.#  ##.####  ..b..# ######## ##.#∆#.#..###......# ##. ..##.#..#...####.##### ..........#.##........#..#.##..#......#.#######...K..@.###.####.# #........# #......###.#....## ######## # ##.#.#  #.#.# ....### ### 4+ h 4+ hg .-54+ hl 4+ h s _You see here a quokka corpse.5+ h #.# ##.# ##.#### ##  ## ## #.# ##. ##.#### #.# ..b..# ######## ##. ∆ #. #.#..###......# ###..##.#..#...####. ..........#.## #..#.##..#......#.5+ h  #...K.@†.###.####.# #.# #......# ##.#....## # # ##.#.# #.#.# ....#K   kobold (asleep) ##.###..5+ hY5+ hG-6 _5+ h>5+ h7+ hIQ  #.# ##.# ##.#### ## phredd the Chiller  ## ## #.# ##. Gnoll ##.#### #.# Health: 20/20 ======================== 7+ hQ M# ..b..# ######## ##. Magic: 6/7====================---- ∆ #. #.#..###......# ## AC: 2Str: 7 #..##.#..#...####.##### EV: 12Int: 14 ..........#.##........ SH: 0Dex: 12 #..#.##..#......#.##### XL:  2 Next: 33% Place: Dungeon:1 #...K*@†.###.####.#  Noise: ---------  Time: 276.4 (0.0) #........# #......#  c) +0 trident7+ h R  ##.#....## ########  Cast: Freeze # ##.#.# Quill  #.#.#7+ h5R  ....# K   kobold (asleep) ##.### ..7+ hnR h _You kill the quokka! _You see here a quokka corpse.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep, 98% to hit and 100% to hit with  your bite)8+ h]. #.# ##.# ##.#### ## phredd the Chiller  ## ## #.# ##. Gnoll ##.#### #.# Health: 20/20 ======================== # ..b..# ######## ##. Magic: 6/7====================---- ∆ #. #.#..###......# ## AC: 2Str: 7 #..##.#..#...####.##### EV: 12Int: 14 ..........#.##........ SH: 0Dex: 12 #..#.##..#......#.##### XL:  2 Next: 33% Place: Dungeon:1 #...K.@†.###.####.#  Noise: ---------  Time: 276.4 (0.0) #........# #......#  c) +0 trident ##.#....## ########  Cast: Freeze # ##.#.# [38+ h0/2mQuill  #.#.# ....# K   kobold (asleep) ##.### ..Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep, 98% to hit and 100% to hit with  your bite)  You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold.8+ h7 #.# ##.#   ## ## #.#  ##.####  # ..b..# ########  ∆ #. #.#..###......#  #..##.#..#...# ..........# #..#.##..# #....K@†.#  #........#   ##.#....##   # ##.#.# #.#.# ....#K   ##[8+ h<40m.### .. 7.6 (1.2Freeze8+ hf=8+ h?H  Aim: a kobold, wielding a +0 dagger (asleep, 98% to hit and 100% to hit with  your bite)  You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold. _The kobold is severely wounded.;+ h  You barely miss the kobold.The kobold is severely wounded.=8.9 (1.3;+ h;+ hL _The kobold misses you.<+ h^ #.# ##.# ##.#### ## phredd the Chiller <+ h ## ## #.# ##. Gnoll ##.#### #.# Health: 20/20 ======================== # ..b..# ######## ##. Magic: 5/7=================------- <+ hX∆ #. #.#..###......# ## AC: 2Str: 7 #..##.#..#...####.##### EV: 12Int: 14 ..........#.##........ SH: 0Dex: 12 #..#.##..#......#.##### XL:  2 Next: 33% Place: Dungeon:1 <+ hin#....K@†.###.####.#  Noise: =--------  Time: 278.9 (0.0) #........# #......#  c) +0 trident ##.#....## ########  Cast: Freeze # ##.#.# Quill  #.#.# ....# K   kobold ##.### ..The kobold is severely wounded. _The kobold misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)<+ h ( #.# ##.# ##.#### ## phredd the Chiller  ## ## #.# ##. Gnoll ##.#### #.# Health: 20/20 ======================== # ..b..# ######## ##. Magic: 5/7<+ h =================------- ∆ #. #.#..###......# ## AC: 2Str: 7 #..##.#..#...####.##### EV: 12Int: 14 ..........#.##........ SH: 0Dex: 12 #..#.##..#......#.##### XL:  2 Next: 33% Place: Dungeon:1 <+ h #....K@†.###.####.#  Noise: =--------  Time: 278.9 (0.0) <+ hN )#........# #......#  c) +0 trident ##.#....## ########  Cast: Freeze # ##.#.#<+ h | Quill  #.#.# ....#<+ h  K   kobold ##.### ..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line<+ h2 Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  You freeze the kobold.  You kill the kobold!<+ h\  #.# ##.#   ## ## #.# <+ hä Z ##.####  # ..b..# ########  ∆ #. #.#..###......#  #..##.#..#...#<+ h w ..........#<+ h6  #..#.##..# <+ he #....)@†.#  #........#  <+ h  ##.#....##   <+ h # ##.#.# <+ h #.#.# ....# <+ h ##.### .. <+ h m79.9 (1Freeze _<+ h <+ h >+ h>>+ hW>+ h>+ hI,>+ hEB>+ h>+ h,>+ h>+ h>+ hG6===>+ h>+ hB>+ h>+ h->+ hs>+ h>+ h>+ h>+ h>+ h<===>+ hM>+ h>+ h'>+ hs>+ h8>+ h>+ h>+ h,>+ hl>+ hL,>+ h}>+ hx>+ h>+ h>+ he7====>+ h>+ h>+ h>+ hV>+ h>+ h>+ h ## ## #.#   ## ##.#### ##. ..b..# ######## ∆ # #.. #.#..###......#  ..##..##.#..#...####.#.............#.##...... #..#.##..#......#.### #....).†.###.####.#  #...@....# #......#- ##.#....## ######## # ##.#.#  #.#.# ....# ##>+ h[37m.###b   bat (asleep) .. ##.>+ h\0945.0)>+ h#F-5.9 (16>+ h >+ hZ@+ h#= ## ## #.#  ## ##.####  #. ..b..#   ∆ # #.. #.#..###  ..##..##.#..#.. .............# #..#.##..# #....).†.#  #...@....#   ##.#....##   # ##.#.#  #.#.#  ....#  ##.###  ..# ##.@+ hx ## ## #.#  ## ##.####  #. ..b..#   ∆ # #.. #.#..###  ..##..##.#..#.. .............# #..#.##..# #....).†.#  #...@....#   ##.#....##   # ##.#.# @+ h} #.#.#  ....# ##.###  ..# ##. @+ hC4@+ h@+ hZ _A bat is nearby!A+ hG.# ##.# ##.#### ## ## #.# # ##.####  #. ..b..# ######## #∆ # #.. #.#..###......# ..##..##.#..#...####.###.............#.##......A+ h#.##..#......#.###).†.###.####........# #......##.#....## #########.##.#.# #.#.# ....###.###..###.A+ h=A+ h86.0) _A+ hA+ hA+ hV #.###.#####......#.# ##.# ##.#### ## ## #.# # ##.####  #. ..b..# ######## #∆ # #.. #.#..###......# ..##..##.#..#...####.###..............#.##......#..#@##..#......#.###).†.###.####........# #......##.#....## ########.###. #.#.# ....###.###..#A+ h']A+ h]E====7A+ hbA+ hldA+ hI 7######.#.##......#.#... #.###.#####......#.# ##.# ##.#### A+ hJ ## ## #.# ## ##.####  #. ..b..# ######## #∆ # #.. #.#..###......# ##..##.#..#...####.###.......@......#.##......#.##..#.##..#......#.###A+ hJ l...).†.###.####........# #......##.#....## ##########. #.#.# ....###.###A+ hLS A+ hS &8A+ hX A+ hcZ A+ hsA+ hA+ hA+ hB+ hVN.....)†........# #..####.....#### #####.#.##......#.#.# ... ##.#####......# ##.# ##.# ##.###### ## #.# ### ##.#### #. #. ..b..# ######## ##B+ h#O0∆ # #.. #.#..###......# ..##..##@#..#...####.####..............#.##.......#.##..#.##..#......#.#####....).†.###.####.# #........# #......###.#....## #########.##.#.##. #.#.## ....#B+ hTXB+ h9Y&9B+ h_B+ haC+ h†..## ##...†.... C+ h0\.....)†........# #..####.....#### #####.#.##......#.#... #.###.#####......# .# ##.# ##.#### ## ## #.# ######.#### #. #.....b..# ######## #∆ # #.. ##......# .##..##.#..#...####.####..............#.##.......#.##..#.##..#......#.#####....).†.###.####........# #......##.#....## ##########. #.#C+ h C+ h9300FreezeC+ hԳC+ hD+ h;e  The helpless bat fails to defend itself.  You hit the bat.  The bat is moderately wounded.D+ hWfD+ hu.bb  19--=2.2 (1.3FreezeD+ h xD+ h'{' _The bat hits you.E+ hM .#...###.....#.#†...## ##...†......#... ....)†........# #..####.....##### ####.#.##......#.#.# ... E+ h ##.#####......# ##.# ##.# ##.###### ## #.# ######.#### #. #.....@b.# ######## ##.∆ # #..##.#..###......# ..##..##.#..#...####.#####..............#.##........#.##..#.##..#......#.#E+ h [#####....).†.###.####.# #........# #......###.#....## #########.##.#.#E+ h r  The bat closely misses you. The bat hits you.E+ h9 #8E+ h~ T---30FreezeE+ h$ E+ hL' : _The bat hits you but does no damage.F+ h\  You closely miss the bat.The bat is moderately wounded.F+ h F+ h ,.bF+ h' `4.5 (1.3FreezeF+ h F+ h = _The bat hits you but does no damage. x2G+ h6W###...###.....#.#.†.## ##...†......#...#)†.# #..####.....#.#.##......#.#.# ... ##.###.#####......# # # G+ hX#.# ##.# ##.#### ##. ## ## #.# ##.######.#### #.##.# # ##.#∆ # #..##.#.b###......# ##...##..##.#..#...####.#.......#.##.#.##..#.##..#......#.##....).†.###.####.# #........# #..G+ hXb....###.#... G+ hZG+ h[G+ hb8 G+ hc=50FreezeG+ hjG+ hm: _The bat hits you but does no damage.I+ h E.............###...###.....#.#... phredd the Chiller ..†.........## ##...†......#...## Gnoll ...)†........# #..####.....###### Health: 18/20 =====================--- ###.#.##......#.#.# ... # Magic: 6/7====================----  #.###.#####......# # ## AC: 2Str: 7 #.# ##.# ##.#### ##. EV: 12Int: 14 ## ## #.# ##.# SH: 0Dex: 12 #####.#### #.## XL:  2 Next: 37% Place: Dungeon:1 #......@.# ######## ##.# Noise: =--------  Time: 305.5 (0.0) I+ hvI ∆ # #..##.#.b###......# ##. c) +0 trident ..##..##.#..#...####.###### Cast: Freeze ..............#.##......... Quill  #.##..#.##..#......#.###### #....).†.###.####.#  b   bat #........# #......#  ##.#....## ########  #.##.#.# _The bat hits you but does no damage. x2 _The bat hits you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)I+ h,7.............###...###.....#.#... phredd the Chiller ..†.........## ##...†......#...## Gnoll ...)†........# #..####.....###### Health: 18/20 =====================--- ###.#.##......#.#.# ... # Magic: 6/7I+ h,====================----  #.###.#####......# # ## AC: 2Str: 7 #.# ##.# ##.#### ##. EV: 12Int: 14 ## ## #.# ##.# SH: 0Dex: 12 #####.#### #.## XL:  2 Next: 37% Place: Dungeon:1 #......@.# ######## ##.# Noise: =--------  Time: 305.5 (0.0)  ∆ # #..##.#.b###......# ##. c) +0 trident I+ h-[..##..##.#..#...####.###### Cast: Freeze ..............#.##......... Quill  #.##..#.##..#......#.###### #....).†.###.####.#  b   bat #........# #......#  ##.#....## ########  #.##.#.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  You kill the bat!I+ h 7† ##...†)†  ...   #  ##.#   ## #.#  #####.####  #......@.#   ∆ # #..##.#.†#  #.#..# I+ h8.... #..#. #....).†.### ...#  ..##  I+ h|=9=416.5 (1Freeze _J+ hJ+ hV L+ h8 =20====7====L+ h< ====  You see here a frilled lizard corpse. _L+ hB L+ hE L+ hG L+ hI L+ hDM  L+ hM  L+ h'N EYou see here a frilled lizard corpse.L+ hQ L+ hR  L+ h2S _L+ hU L+ hX L+ h[ L+ h\ L+ hJ^ L+ hc L+ hf L+ hh L+ hi L+ hk L+ hl L+ hXm L+ hlq L+ hes L+ hu L+ hcv L+ hLw L+ hx L+ h| L+ h} L+ h~ L+ h L+ h- L+ h L+ h L+ h L+ h L+ hq L+ h܏ L+ hk L+ hP BL+ h5 XL+ hj L+ hW ....###...###.....#....†.........## ##...†......#.....)†........###..####.....####.#.##......#.#.# #.....# L+ h­ # #.###.#####......# #######  #.# ##.# ###.####  ## ## #.#  #####.####  #..@.....# ######## -L+ h  ∆ # #..##.#.†###......#  ..##..##.#..#...####. ..............#.## #.##..#.##..#......#. #.. #....).†.###.####.# r   rat (asleep)r #........# #......# ##.#....## ########  #.##.#.#L+ h 040.5 (34.0)L+ h F-1.5 (35L+ h| L+ h V _A rat comes into view.O+ h"V† ##...†......#..)†..###..####.....# .#######.#.##......#.#.# #..... .# #.###.#####......# ####### .# ##.# ###.#### # ## ## #.#  #####.#### # #........# ######## #O+ h9∆ # #.@##.#.†###......# . ..##..##.#..#...####.# . ..............#.##.... . #.##..#.##..#......#.# .#.. #....).†.###.####. .r #........# #......#. ##.#....## ######## #.##.#.# #. #.#.#O+ hPO+ h? 12.5 (1.0)O+ hO+ hP+ h #..)†..###..####..... #.#######.#.##......#.#.# #..... #.# #.###.#####......# ##### ..# ##.# ###.#### # ## ## #.# .# #####.#### .# #........# ####### >#∆ # #..##.#.†###...... .. ..##@.##.#..#...####. ..#...............#.##... #.#.#.##..#.##..#......#  .#.. #....).†.###.####. #.r #........# #......#. ##.#....##P+ h!  ###### #.##.#.# #.##.#.# # ....#3Q+ ha]7#.#######.#.##......#.#.# # ##.# #.###.#####......# #####.# ##.# ###.#### # ## ## #.# .# # #####.#### ..##.. #........# ###### .>#Q+ h^..$.# #..##.#.†###..... .........##..##.#..#...####.#....@..........#.##. .#. #.#.##..#.##..#......# . .# .. #....).†.###.#### #.r #........# #.... #. ##.#....## ######.. #.##.#.#  #.##.#.# #......# ##.###Q+ hhQ+ h{i&4Q+ hpQ+ hr* _Found 8 gold pieces.R+ hO#.#.#.##......#.#.# ##.# #.###.#####......# #..# #.# ##.# ###.####.## ##. ## #.# #..# #. #####.#### #..##.. #........# .>#.$.## #..##.#.†###..##..##.#..#.... #.#.## ..#. #.#.##..#.##..#...... .. .# ... #....).†.###. #.r#. #........# # #..#. ##.#....##  ... .. #.##+ hGRm.#.##.# ## #.##.#.#.. #......#  ##.###5R+ h*.###.#.#.##......#.#.# ##.# ##.###.#####......# #..# #.# ##.# ###.####.## ##.# ## #.# ##..# #.# #####.####  #..##... #........#  ..># #...$.####..##.#.†###. #.##..##.#..#.... #.#.##.#.R+ h+ #.#.##..#.##..#. .#......#....).†.###.#.#.r#..#........# ## #..#..##.#....##  ... ...##.##.#.# #.#. ##.##.##.#.# ... .##......#  ##.###R+ h.R+ h6yr.rR+ h7E====6R+ hf>R+ h%A- _The rat squeaks loudly.R+ hP4R+ hR+ hS+ hlr####.# ##.###.#####......# ###..# #.# ##.# ###.#### ....## ##.## ## #.# ##..# #.#. #####.####  ###... #........# ####..>...$.####..##.#.†###... ..... #.......##..##.#..#...## #...............###.#@##..#.##..#..... .# #.....r..#....).†.###.##S+ h ##.#..#..#........# #...# #..#..##.#....## #### ... .#.#.##.#. ###... .##.....# ##.## ..#S+ hv8 S+ hY19--=---7FreezeS+ h$#S+ h%J _The rat is struck by your quills. The rat bites you.X+ hO####.# ##.###.#####......# ### phredd the Chiller ###..# #.# ##.# ###.####  Gnoll ....## ##.## ## #.#  Health: 19/20 ======================-- ##..# #.#. #####.####  Magic: 6/7====================----  #..# ###... #........# #### AC: 2Str: 7  ..># #...$.####..##.#.†###... EV: 12Int: 14 ..... #.......##..##.#..#...## SH: 0Dex: 12 X+ h..... #...............#.## XL:  2 Next: 41% Place: Dungeon:1 ...#. #.#@##..#.##..#..... Noise: =--------  Time: 347.5 (0.0) ... .# #.....r..#....).†.###.## c) +0 trident ##.#..#..#........# #... Cast: Freeze # #..#..##.#....## #### Quill  ... ...##.##.#.#  #.#. ##.##.##.#.#  r   rat #... .##......#  #... .# ##.###  X+ hX..# _The rat squeaks loudly. _The rat is struck by your quills. The rat bites you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)X+ h E####.# ##.###.#####......# ### phredd the Chiller ###..# #.# ##.# ###.####  Gnoll ....## ##.## ## #.#  Health: 19/20 ======================-- ##..# #.#. #####.####  Magic: 6/7====================----  #..# ###... #........# #### AC: 2Str: 7  ..># #...$.####..##.#.†###... EV: 12Int: 14 ..... #.......##..##.#..#...## SH: 0Dex: 12 X+ h =..... #...............#.## XL:  2 Next: 41% Place: Dungeon:1 ...#. #.#@##..#.##..#..... Noise: =--------  Time: 347.5 (0.0) ... .# #.....r..#....).†.###.## c) +0 trident ##.#..#..#........# #... Cast: Freeze # #..#..##.#....## #### Quill  ... ...##.##.#.#  #.#. ##.##.##.#.#  r   rat #... .##......#  #... .# ##.###  ..# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  You freeze the rat!  You kill the rat!X+ hȅ X+ h9    #.# ##.#   ##.## ## #.#  #.#. #####.#### X+ hЍ 8 #..# ###... #........#  ..># #...$.####..##.#.† #.......##..##. #..........  .# #.....†..#....).†X+ h 6 ##.#..#..#  # #..#..#X+ h>   ... ...# #.#. ##.#X+ hl  #... .# X+ h #... .#  ..#X+ hʒ m58.5 (1Freeze _X+ hZ X+ hD Z+ hJZ+ h9Z+ hڼZ+ hz20==Z+ hZ+ hDZ+ hZ+ h|Z+ h,Z+ hZ+ h@Z+ hZ+ hZ+ hQ==Z+ h{Z+ hZ+ hZ+ hZ+ hBZ+ hI7====Z+ hZ+ h8,Z+ hZ+ h*====Z+ hL _You now have 38 gold pieces (gained 8).Z+ hc4Z+ h Z+ h\ Z+ h ,Z+ h Z+ hZ+ hZ+ hZ+ hZ+ h_Z+ hY,Z+ hJZ+ h2"Z+ h5&Z+ h~'Z+ h*Z+ h.Z+ h1Z+ h2Z+ h5Z+ h6;Z+ h@=,Z+ h=Z+ h?Z+ h@,Z+ hmAZ+ h5CZ+ hHXZ+ hJZ+ hJZ+ h}KZ+ hQZ+ hR,Z+ hXTZ+ hVZ+ h=XZ+ hXZ+ hDYZ+ h[Z+ h\,Z+ h%^Z+ h,`Z+ hb,Z+ hfZ+ hiZ+ hk,Z+ h mZ+ h oZ+ hpZ+ hCqZ+ hArZ+ htZ+ hF  phredd the Chiller #........#  Gnoll #....$...#  Health: 19/20 ======================-- ........#  Magic: 6/7====================---- . #.......#  AC: 2Str: 7 ..##.......#  EV: 12Int: 14 ......#r...#  SH: 0Dex: 12 _+ h{?####...l...#  XL:  2 Next: 45% Place: Dungeon:1 ### ∆ .##....=.@# Noise: =--------  Time: 394.5 (0.0) ~≈## .##.#.##..########.  c) +0 trident P≈≈## .# #...........  Cast: Freeze .~~≈###. #...#.#######  Quill ß.P~≈#.# #....#..### ####### ...~~#.# #...?.#....# #...†.#  l   frilled lizard ....~ß.# ....#######.###.###.### r   rat <.ßP.'.# ####. ..#....#.......... ....~ß.######.##.#..###.#.#.#.#.. _Found 12 gold pieces. _The frilled lizard bites you.  _+ h@?Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)_+ hФ  phredd the Chiller #........#  Gnoll #....$...#  Health: 19/20 ======================--_+ ha ........#  Magic: 6/7====================---- . #.......#  AC: 2Str: 7 ..##.......#  EV: 12Int: 14 ......#r...#  SH: 0Dex: 12_+ hL@ ####...l...#  XL:  2 Next: 45% Place: Dungeon:1 ### ∆ .##....=.@# Noise: =--------  Time: 394.5 (0.0) ~≈## .##.#.##..########.  c) +0 trident P≈≈## .# #...........  Cast: Freeze .~~≈###. #...#.#######  Quill ß.P~≈#.# #....#..### ####### ...~~#.# #...?.#....# #...†.#  l   frilled lizard ....~ß.# ....#######.###.###.### r   rat <.ßP.'.# ####. ..#....#.......... _+ hߦ....~ß.######.##.#..###.#.#.#.#..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard!  You kill the frilled lizard!_+ hͪX_+ hl{ #........#  #....$...#  ........#  _+ h. #.......#  ..##.......#  ......#....#  ####...r...#  ∆ .##....=.@# .##.#.##  .# #...  #...#._+ hdO  #....#..###  #...?.#....# #...†.# r   rat ....#######._+ h < ####. .#_+ h;505.5 (1 __+ h_+ h`+ hrf  You puncture the rat!`+ h^yi.`+ h|h46.8 (1.3Freeze`+ h>`+ hJG _You kill the rat!a+ h #........# #....$...#. ........##. #.......##..##.......# ......#....#a+ hP ####.## ∆ .##....=@.# ≈~≈## .##.#.##..##. ≈P≈≈## .# #..... ~.~~≈###. #...#.####### .ß.P~≈#.# #....#..### a+ h#.~~#.# #...?.#....# #...†.#.~ß.# ....#######.###.###. .<.ßP.'.# ####. ..#....#.~ß.######.##.#..###.#.#.#.#a+ ha+ ha+ ha+ hDbb   bat (wandering)a+ hid20==-70a+ ha+ ha+ h  #..b.....## #....$...#. ........# #. #.......# #..##.......# ......#....# ####a+ hG u.## ∆ .##....@..# #≈~≈## .##.#.##..##.≈P≈≈## .# .. #........... ~~.~~≈###.... #...#.####### P.ß.P~≈#.### #....#..### #a+ hТ .~~#.# #...?.#....# #...†.#.~ß.# ....#######.###.###. ß.<.ßP.'.# ####. ..#....#.~ß.######.##.#..###.#.#.#.#a+ h a+ hF a+ h$ a+ hy .b-8a+ h͸ a+ h T _You see here a ring of flight.e+ hH,e+ hHe+ h2PY.bbe+ hQ&9e+ hXe+ hZ* _g - a ring of flightf+ hoD. #........## #....$..... .......#. #......#..##...........b# ####.@.....##### ∆......#### #≈~≈## .##.#.##..######## ≈≈P≈≈## .##..# #........... ~~.~~≈###....# #...#.# f+ hopP.ß.P~≈#.###. #....#..### ######~~#.# # #...?.#....# #...† ......~ß.# ....#######.###.###.# ß.<.ßP.'.# ####. ..#....#........f+ hyf+ hzq19--=400Freezef+ h8f+ h݄ _The bat barely misses you. The bat hits you. The bat closely misses you.g+ hvBg+ hēg+ hN]20==2.0 (1.2g+ hg+ hڞs _You barely miss the bat. The bat hits you but does no damage.g+ hG  You barely miss the bat. Your bite misses the bat.g+ h Wb. g+ h `3.3 (1.3Freezeg+ h g+ h r _The bat is struck by your quills. The bat barely misses you.i+ hi7##.#.# ....# #....$.... ...... #. #...b#..##..........@#....# .#####.......#### ∆ .##.......#### #≈~≈## #.##..######## ≈≈P≈≈## .##..# #........... ~~.~~≈###....# #...#.####### P.ß.P~≈#.###. #....#..### ######~~#.# # #...?.#....# #...† ......~ß.# ....#######.###.###.#i+ hi+ hi+ hs7====40i+ hJi+ h&: _The bat hits you but does no damage.j+ h1 ...####### ##.#.. . #..# ..#....$.. ...... #. #...b.#..##.@.....#j+ h3 .......# .#####.......#### ∆ .##.......#### #≈~≈## .##.#.##..######## ≈≈P≈≈## .##..# #........... ~~.~~≈###....# # P.ß.P~≈#.###. #....#..### ######~~#.# # #...?.#....# #...†j+ hO j+ h_ j+ h j+ h'.bj+ h?-5Freezej+ hij+ hk+ h;&  k+ hqYou barely miss the bat.The bat is moderately wounded.k+ h_Ub. k+ hhe19--=6.6 (1.3k+ h#k+ he& _The bat hits you. The bat completely misses you. The bat closely misses you.l+ hz l+ h}{ ,l+ hY &b.l+ hy J7.8 (1.2Freezel+ hń l+ h l+ hM  l+ h _You closely miss the bat. The bat barely misses you.n+ hC  phredd the Chiller ...#######  Gnoll # ##.#......#  Health: 19/20 ======================-- .. .........#  Magic: 7/7========================n+ h #. #........#  AC: 2Str: 7 # ..#....$...#  EV: 12Int: 14 .. ...b.....#  SH: 0Dex: 12 #. #.*.....#  XL:  2 Next: 54% Place: Dungeon:1 .#..##.@.....#  Noise: =--------  Time: 407.8 (0.0) ........#....#  c) +0 tridentn+ hKy .#####.......#  Cast: Freeze ##### ∆ .##.......####  Quill #≈~≈## .##.#.##..########. ≈≈P≈≈## .##..# #...........  b   bat ~~.~~≈###....# #...#.####### P.ß.P~≈#.###. #....#..### ####### .....~~#.# # #...?.#....# #...†.#The bat is moderately wounded. _The bat hits you. The bat completely misses you. The bat closely misses you. _You closely miss the bat. The bat barely misses you.n+ hReach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)n+ h  phredd the Chiller ...#######  Gnoll # ##.#......#  Health: 19/20 ======================-- .. .........#  Magic: 7/7======================== #. #........#  AC: 2Str: 7 # ..#....$...#  EV: 12Int: 14 .. ...b.....#  SH: 0Dex: 12 #. #.......#  XL:  2 Next: 54% Place: Dungeon:1 .#..##.@.....#  Noise: =--------  Time: 407.8 (0.0) ........#....#  c) +0 trident .#####.......#  Cast: Freeze ##### ∆ .##.......####  Quill n+ h[0;10m#≈~≈## .##.#.##..########. ≈≈P≈≈## .##..# #...........  b   bat ~~.~~≈###....# #...#.####### P.ß.P~≈#.###. #....#..### ####### .....~~#.# # #...?.#....# #...†.#The bat is moderately wounded. _The bat hits you. The bat completely misses you. The bat closely misses you. _You closely miss the bat. The bat barely misses you.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite) _The bat hits you. The bat completely misses you. The bat closely misses you.You closely miss the bat. The bat bar  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a bat (36% to hit and 37% to hit with your bite)  You reach to attack! You closely miss the bat. ...#######  # ##.#......#  .. .........#  #. #........#  # ..#....$...#  .. .........#n+ h-w[39;49m  #. #.b.....#  ...#  ........#....#  .#####.......#  ∆ .##.......####  .##.#.##..# .##..# #...  .# #...#.#. #....#..###  # #...? #...†9.0 (1.2Freezen+ hr _The bat is struck by your quills. The bat hits you but does no damage.o+ h#~  You closely miss the bat.The bat is moderately wounded.The bat is struck by your quills.o+ h i.o+ hk i810.3 (1.3Freezeo+ hY o+ h G _You kill the bat!q+ hgJq+ hkq+ hepz20==q+ hky<...)  ...####### # ###.## .. ...# #. #........# ##..#....$...# .......# #. #.# q+ hz-10.#..##.......# ........#....#  .#####.......# ### ∆ .##.......####~≈## .##.#.##..########. ≈P≈≈## .##........ ~.~~≈###....# #...#.#######ß.P~≈#.###. #....#..### #######q+ h܂q+ hE-2.3 (2q+ hsq+ h$ _Found a sling.s+ hW == _You now have 50 gold pieces (gained 12).s+ hd `s+ hi ,s+ h.s ns+ hw s+ h?z s+ hz s+ h| s+ h~ s+ h9 s+ h s+ hƂ s+ hu s+ h[ ,s+ h ,s+ h ,s+ h s+ hO s+ h2 ,s+ h s+ h2 s+ hG s+ h s+ hh s+ h s+ h s+ h ,s+ hk s+ h ,s+ h s+ h s+ h^ s+ h s+ h _e - 3 scrolls labelled ZOFOUN PIBEJEV (gained 1)s+ hƼ s+ hn s+ h9 ,s+ h s+ h s+ h ,s+ hJ s+ hY s+ h s+ hE s+ h s+ h s+ h ,s+ h s+ hG s+ h ,s+ hZ s+ h; s+ h ,s+ h| s+ h s+ h s+ hZ s+ h s+ h s+ h s+ h ,s+ h s+ h s+ h s+ h_ s+ h( s+ h] s+ h s+ h s+ hc s+ h s+ h s+ h s+ hQ s+ h~ s+ h s+ h s+ h s+ hI s+ h s+ h s+ h s+ hW ,s+ h s+ h s+ h s+ h{ s+ h s+ h #. .............# #.# #..#........# #.####..#........# #.##.............# #.##.#..##.......# #.##.#..##.......# #...........#....# ##..#.#####.......# #####.@.#.##.......#### ##≈~≈##..#.##.#.##..######≈≈P≈≈##.#.##..#.#......##≈~~.~~≈###....###...#.## #≈~P.ß.P~≈#.###..#....#..# ##≈~.....~~#.# #.#.....#...s+ h   #ß~.......~ß.# #....#######  .+.Pß.<.ßP.'.# ####....#...  ..ß~.......~ß.######.##.#..# s+ h 043.3 (31.0)s+ hl ,4.3 (32s+ h s+ ha [ _h - a metallic black potionu+ h Ju+ h u+ hW u+ h u+ h ,u+ h^ u+ h u+ h' u+ h u+ h ,u+ h u+ h u+ h ,u+ h{ u+ h u+ h ,u+ h u+ h u+ h ,u+ hg u+ h u+ h ,u+ he u+ h u+ h ,u+ h u+ h u+ h ,u+ h u+ h u+ h ,u+ h` u+ he u+ h? u+ hW ,u+ h u+ h u+ hF u+ h! u+ h@ u+ h u+ h u+ h u+ hi u+ h ,u+ h u+ h u+ h7 ,u+ h u+ h; u+ h: # ###..g## #.#...#.. .#.....# ......### #....... #...).# ...####### #########@#......# #................# #.####..#........# .####..#........# .##.............u+ h # #.##.#..##.......# g   hobgoblin (asleep) #.##.#..##.......# #...........#.... ##..#.#####.......#u+ h% -59.3 (15u+ h|& -60.3 (16u+ h+ u+ h. F _A hobgoblin comes into view.u+ h^/ v+ h - ..#.#  ###..g###.#...#..#.# .......####.....#...).#  #.@.##############.#............####..#.....####..#......##............##.#..##.......##.#..##....... #...........#v+ h v+ h 11.0)v+ h v+ h w+ ha|###.. ..#.# # ###..g##.#...#..#.# #.......#####.......#..@).# w+ hb6 ##...##############.#.......................#.....##..#..................#.#..##.##.#..##...w+ hRkw+ h]t&2w+ hww+ hyw+ hŜ L ## ###..  ..#.# # ###..g###.#...#.. #.#.....# #.......######...@.......#...).######  ##...####### #########.#......# #................##.####..#........# #.####..#........##.##.............# w+ há <3w+ hݦ w+ hq w+ h} ### ####..  ..#.# # ###..g###.#...#.. #.#.....# #......@#####. ###...........w+ h~#...).####### ##...####### #########.##................# #.####..#........##.####..#........##.##......w+ hw+ hË&4w+ hw+ hBx+ h : #######.. ..#.#  ###..g#####.#...#....##.# .......#####. x+ hЭ ###...........#...).####### ##...##############.#........##..#x+ h x+ hִ \.ggx+ h 75Freezex+ h x+ h {+ h'h  You freeze the hobgoblin.  The hobgoblin is heavily wounded.{+ hh_6----=6{+ hep{+ hqW _The hobgoblin closely misses you.|+ h  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.|+ h-7.5 (1.2|+ h_|+ hV _The hobgoblin barely misses you.}+ h>  You freeze the hobgoblin.}+ hE†}+ h#5}+ hE-------6680Freeze}+ h}+ hM _You kill the hobgoblin!~+ hk4~+ h.qX~+ huB~+ hww,~+ h{~+ h~~+ h~:---~+ h\~+ h,~+ h~+ h,~+ h~+ hч~+ hEN6===~+ h"~+ h!~+ h~+ hu~+ hH,~+ h\~+ hۑ,~+ hP~+ hg~+ hɔ<===~+ h,~+ h~+ hb~+ h%~+ hD,~+ h~+ h˞,~+ h~+ h~+ h~+ h ~+ h~+ h~+ h5~+ h,~+ hO7====~+ h~+ h~+ h?78 M #########.. ....#.#  ###...####...#@...#-~+ h#.#.....##..S.........#####.####...........#...).#######S   ball python (constriction, asleep).#.~+ hj0857.0)~+ h$F-6.5 (18~+ h~+ h _A ball python comes into view. _You see here a hobgoblin corpse.+ h### ######.. .....#.# # ###...#### #.#...#†@..# #.#.....##..S.#.#####.####...........# #...).#+ hJz##...####### + h + hg87.0) _+ hc+ h+ h74 (### ######.. .....#.# # ###...#### #.#...#†.@.# #.#.....##..S.#.......#####.####...........# #...).##...####### ##.##.. + h; + h< &8+ hWB + hD + hN#########.. .....#.# # ###...#####.#...#†...##.#####.#.....##@.S.....#.......#####.#######...........#  #...).####### ##..+ hO#########.#......# #..........#.####..# + hV+ hWE====9+ h]+ h`+ heM### ######.. .....#.# # ###...#### ##.#...#†...##.##.#.....##.@S.#.+ hYf$#####.####.###.# #...).#  #.#......# + hQq SS  )∆The ball python hisses angrily.  The ball python is struck by your quills.+ h:rW19--===+ hr90Freeze+ hw+ hzs _The ball python barely misses you. The ball python bites you.+ h   The ball python is struck by your quills. _The ball python barely misses you. The ball python bites you.  You closely miss the ball python.You bite the ball python, but do no damage.The ball python is moderately wounded.  The ball python is struck by your quills.+ h E†+ h r70--1.7 (1.2Freeze+ h + h O _You kill the ball python!+ h4+ h+ h>,+ h20==+ hH+ h`,+ h+ hg  You see here a ball python corpse.+ hp+ h- _+ h.+ h$+ h,+ h+ h+ ht+ h;==+ h+ h+ hv,+ hW+ h+ h,+ h+ h+ h,+ h+ h+ h ,+ h + h + hj + h + ho + h+ h+ h$+ h+ h+ h,+ he+ h+ h+ h+ hI+ h+ h1&###### ######.......# .....#.#####.###...#####.# .#...#†...##.###### .#.....##..†....@.# ---505.7 (14.0) .......#####.####.# ##...........# .#  #...).####### .#  ##...####### .. ####.#......# .# ..# .# + h&h#..#........# ). + h<-+ h-F-6.7 (15+ h;3+ h5$ _Found a sling.+ h P4+ h Q+ hT+ hU,+ hZX+ h'[+ h^+ h`,+ ha+ hzc+ hh,+ hj+ hk+ hm,+ hn+ hkp+ h4r,+ hs+ ht+ h{)###.......# ..#.#####.# #...#####.# ..#†...##.###### ....##..†......######.####.# ..........# #.# ..).##########...########... #.#......##.##. ..## #.# #........# #). #........# ### .# .........# K   kobold (asleep) ### .K#.......# .# ....#....#+ h!212.7 (6.0)+ h+3.7 (7+ h+ hs _A kobold comes into view. It is wielding a +0 whip.+ hf e.#.#####.# .#####.# .#†...##.######.##..†......# #####.####.# .....# #.# ).##########.############.......# #......##.##.##@# ........## #.##.# # #)...# + h@ U.# ####.# .# #.# ## ..K .# #.# ...#....# ..# #.......#+ hG + h +4.7 (1+ h + h + h  .#†...##.###### ...##..†......###.####......# ).##########.####.##.......#......##.##.##.  #)..#### #..K+ h#.# ...#. #...## .....###+ h<5+ h+ h\+ h#†...##.###### ...##..†......###.####......# ).##########.####.#.......#......##.##.##. #.# #)..###+ hQ #..K#.# ...#. #...## .....##########.+ h+ h&6+ h+ hh+ hD B..##..†......###.####......# ).##########.####.#.......#......##.##.##. #.# #)..#### #..K##.## ...#. #...## .....##########. #.#..........+ hsL + hM &7+ hS + hT + h9###.####......# ).##########.####.#.......#......##.##.##. #.# #)..#### ##.......K..#####.##.##.# ...## ..# # #...## .....### ######. #.#.......... ##...#.#######+ h!D KKThe kobold shouts!+ hEV====8Freeze+ hI+ hMKT _The kobold closely misses you.+ h8  You hit the kobold.+ h;D)+ h95=---20.0 (1.3Freeze+ h,+ h߱J _You kill the kobold!+ hNl`+ hzrX+ ht,+ hqv+ hc}B  Things that are here:  + h}:a +0 whip; a kobold corpse+ h?+ h _+ h+ h΃+ hĆ+ h+ hj+ h+ h,+ h+ h+ h,+ hޑ+ h+ hh,+ hL+ h+ h+ h+ h]+ h>+ h+ h3+ h+ h + h+ h+ h?+ hM+ h,+ h}+ h)+ hͥ+ h#+ h+ hK+ h3,+ h+ h+ h+ hɭ+ h+ hT+ h,+ h+ h*+ h2,+ h+ h+ hb,+ h+ h+ h,+ hE+ hu+ h:,+ hپ+ hڿ+ hO,+ h+ hX+ h2+ h,+ h+ h+ hWB+ h+ h++ hr+ h+ h+ h,+ h+ h,+ h,+ h+ h+ h,+ h+ h+ h,+ h+ hY+ h,+ h+ h+ h=+ h+ hH+ h+ h+ h-+ h+ h+ hU+ h+ h7+ he+ h+ hu+ h+ hH+ h+ h+ h+ h+ h,+ h + ho + hn ,+ hq+ hd+ h9,+ h6+ hg  You see here a ball python corpse.+ h+ h _+ ht+ h+ h,+ hZ+ h!+ hC#,+ hx$+ h/&+ h',+ hI)+ h++ h5+ hG7+ h7+ hs8+ hB+ hD,+ h F+ hnJ+ heL,+ h1N+ hkQ+ h S+ h`S+ hrT+ hMX+ h3Z,+ hA[+ hc`+ hb,+ hd+ hTh+ hzj+ hj+ hl+ h#p+ hr+ hOs+ ht+ hx+ hz+ hh{+ h|+ h+ hׁ+ h+ h+ h+ h+ h + h+ hR+ hN,+ hn+ h+ h+ hv+ h+ h+ hՠ+ h)+ h}+ h+ hߤ,+ h+ hG+ h.,+ h+ hN+ hF,+ h+ hb+ h+ h+ h+ h+ h,+ h+ h+ hм,+ hU+ h+ h,+ h+ h+ h,+ h+ hg@  There is an open door here.+ h+ h _+ h+ h+ h,+ h+ h+ h+ hG+ h+ hD+ h+ h+ hI+ h+ h+ h+ h#+ h+ h+ h5+ h{+ h+ h,+ h+ h+ h,+ h+ h+ h\,+ h9+ h+ h + h + h + h 7 _You open the door.+ h+ h ##..#.##### #####...#.##... ##≈~≈##..#.##.#. ##≈≈P≈≈##.#.##..# ##≈~~.~~≈###....## #≈~P.ß.P~≈#.###..# ##≈~.....~~#.# #.#. #.#ß~.......~ß.# #... #..'@Pß.<.ßP.'.# ####----98.0 (78.0) #r....ß~.......~ß.###### ...#..#~~.....~≈#......# . ....#≈~P.ß.P≈≈#.####.# #+ h[37m.## ##≈~~.~~~##...##.# .. ##≈≈P~≈##.##.##.# r   rat (asleep) # ##≈≈≈##...#..... #####.......... #.##...#.....-+ hٷ+ hLZ _A rat is nearby!+ h  ##..#. #####...#.## ##≈~≈##..#.##.# ##≈≈P≈≈##.#.##..# ##≈~~.~~≈###....#.# #≈~P.ß.P~≈#.###..+ hG.. ##≈~.....~~#.# #.# #.#ß~.......~ß.# # #..@.Pß.<.ßP.'.#  #r....ß~.~ß..#..#~~.....~≈#............#≈~P.ß.P≈≈#.####.. #.##.##≈~~.~~~##...##. ... #. ##≈≈P~≈##.##.##..## #. ##≈≈≈##...#.. ##### #.##...#+ h+ h.rr===9.0 (1.0)+ hip _The rat squeaks loudly. _There is an open door here.+ h######...#.##.≈~≈##..#.##≈P≈≈##.#.##.#~~.~~≈###.. #.### #≈~P.ß.P~≈#.###. ...##≈~.....~~#.# # #.#ß..~ß.# #.+ hh%|#.##..'.Pß.<.ßP.'.# ###.r..@ß~.......~ß.#.....#..#~~≈#.....#.......#≈~P.ß.P≈≈#.#####. #.##.##≈~~.~~~##...## ... #..##≈≈P~≈##.##.#### #.. ##≈≈≈##...#..# ... #####.... ##.. #.##...# ##...###.##+ h:'+ h(+ h)+ h~3y .rA bat comes into view.+ h42---600+ h;+ hs=0 _The bat moves out of view.+ h##≈~≈####≈≈P≈≈### ##≈~~.~~≈###....### #≈~P.ß.P~≈#.### ...##≈~.....~~#.# # #.#ß~.......~ß#.##..'.Pß.<.ßP.'.# ##.r..ß~.......~ß.##.....#.@#~~.....~≈#.....+ h'#.......#≈~P.ß.P≈≈#.######.##.##≈~~.~~~##... ... #..##≈≈P~≈##.###.## #.. ##≈≈≈##...#...# .... #####..... ##.. #.##...# ... ##...###.## #######.#+ hA.r+ hS---1Freeze+ h+ h08  You freeze the rat.+ h1.+ h6----9=2Freeze+ h] _You kill the rat!+ h4+ h`+ hB+ h+ h+ h,+ h_+ h+ hL+ hv-4.0 (2bb   bat (wandering)+ hj8-+ h"+ h̑Z _A bat is nearby!+ htx;≈P≈≈##.#.###~~.~~≈###.. #.#####≈~P.ß.P~≈#.### ...##≈~.....~~#.# ## #.#ß..~ß.# #+ hy #.##..'.Pß.<.ßP.'.# ###.#.....ß~.......~ß.#......#..#~~.....~≈#.... #.....@.#≈~P.ß.P≈≈#.### #.##.##.##≈~~.~~~##... .b. #..##≈≈P~≈##.##.#.## #...##≈≈≈##...#.. # .....#####.... ##.....#.##...# .....##...###.# #############...#+ hz+ h'i.+ h25.0 (1 _+ h>+ h:+ hj  ##≈≈P≈≈##.#.   # ##≈~~.~~≈###  ##.#####≈~P.ß.P~≈#.  .....##≈~.....~~#.#   #. #.#ß~.~ß.#  # #.##..'.Pß.<.ßP.'.#  #.#.....ß~.......~ß.  .#..#~~.....~≈#   #.#≈~P.ß.P≈≈#.   #.##.##.##≈~~.~~~##...   ... #..##≈≈P~≈##.##.   #.##. #...##≈≈≈##...#   # .. .....#####  .. ##...+ ha%..#.##...#  ##. .....##...###.  #. ######.   #..+ h{+ hcC----6+ h + hk#+ h { #~~.~~≈###.  #.#####≈~P.ß.P~≈#.#   .....##≈~.....~~#.  # #. #.#ß..~ß.#  #.#.##..'.Pß.<.ßP.'.#  + h{ ####.#.....ß~.......~ß.#  .......#..#~~≈#..   #.......#≈~P.ß.P≈≈#.#   #.##@##.##≈~~.~~~##..   #....##..##≈≈P~≈##.##  #.##.##...##≈≈≈##...#   # ........#####....   ..###.....#.##...#  ##.# .....##...###  + h C #.# #############   #.#   ......+ hE + h bb   bat (wandering)+ h &7+ h! + h# + hR##.#####≈~P.ß.P~≈#.# .....##≈~.....~~# #. #.#ß~.......~ß.#.##..'.Pß.<.ßP.'####.#.....ß~.......~ß#.......#..#~~.....~≈#.. #.......#≈~P.ß.P≈≈#.###.##.##≈~~.~~~##..#...@##..##≈≈P~≈##.####.##...##≈≈≈##...# ........#####..... .b.###.....#.##...####.# #...##+ h #.# ########## ...........#####+ h,+ h + h:b.+ h&78Freeze+ h+ hU+ h-  You freeze the bat.  The bat is heavily wounded.+ hlb.b  + h5---=9Freeze+ h + hu I _The bat misses you.+ h 2  ##.#####≈~P.ß.P~≈#.  .....##≈~.....~~#.  # #. #.#ß~.......~ß.  #.#.##..'.Pß.<.ßP.'.  ####.#.....ß~.~ß.  #.......#..#~~.....~≈# + h / #.......#≈~P.ß.P≈≈#.  #.##.##.##≈~~.~~~##  #.b@.##..##≈≈P~≈##.  #.##.##...##≈≈≈##...  # ........#####  ...###.....#.##...  ###.# .....##...  #.#   #.# #  ...   .#####+ hC z  The bat is struck by your quills. The bat misses you.+ h 810Freeze+ h; + hT P _The bat barely misses you.+ h8  You freeze the bat.+ hyi.+ h%~---831Freeze+ hC+ hG _You kill the bat!+ ho 4+ h + h& + h + ha X+ hٿ ,+ ht + h ,+ h[ + h ,+ hj + h ,+ hz + hb ,+ h + hw ,+ h + h ,+ h) + h + hF N6===+ hn + hb ,+ h + h ,+ h; + h ,+ hZ + h + h <===+ h + h + h\ + h + h ,+ hq + h ,+ h + h, + h + hA + h ,+ hG + h + h O7====+ h + hU + h B+ h + h[ ,+ h + h + h, + h + h + hk + hw + h =====+ h + hS + h ,+ h + h + h> + h ,+ h + h + h + h6 + hP + hi ,+ h + h5 B+ h- + h< + h + h + h! + h{ + h + h~ + hy + hv + h + h + h + h + h" + hp# + hu$ + h% + h, + h, + h- + h/ + h+0 + h0 + h21 + h3 + h<5 + h5 + h/6 + h7 + h8 + h'9 + h9 + h: + h< ,+ h< + h> + h? ,+ h-@ + hA + hPC + hC ,+ hE + hF + hAG + hG + hJ + hK ,+ hBL + hM + hO + hO + h|P + hQ + h{S ,+ hT + hU + hW ,+ hW + hY + h3Z + hZ + hZ + h\ + h] + h^ + hw^ + h` + ha + hb + hc + hd + hg ,+ hh + hj + hl ,+ hKn + hp + hr ,+ hs + hu + hw ,+ hx + hz + hW| ,+ hv} + hx + h ,+ h + hp + h݄ ,+ h + h + h ,+ h + h + h ,+ h + h{ + hP ,+ hϒ + h + h + h + h + h + h1 ,+ hڙ + h9 + hܞ ,+ h + h + h, ,+ h + hŦ + hF + h + hr + hv + h #.##....##..##≈≈P~≈##.##.##.##.##...##≈≈≈##..#.##..........#####...#.......###.....#.##..###.# #.....##...## #.# ############# ##.###### ####### #.......# ...... #@.####.# .#####.-74.0 (63.0) #..# # #.... #.##.#  #=# .# ....#.> . .....#.# # ......#.#+ h + hO F-5.0 (64+ h + h ; _Found a stone staircase leading down.+ h $ .##.##...##≈≈≈##............#####.......###.....#.########.# #...## #.# #############.###### .......# ........####.# .##### .....#.##.##.#.=# ...##..  + h + h 16.0 (1.0)+ h + hM + h .........#####.......###.....#.########.# #...## #.# #############.###### .......# .......####.# .########.# .....#.##.##+ hB1.=# .# ..> ..###  + h+ h&7+ h+ h7+ h&  ......###.....#.########.# #...## #.# #############.###### .......# .......####.# .########.# .....##.##.#.=# .# ..> ..## # .  + h,-+ h-&8+ h2+ h4+ h|V  ######.# #...## #.# #############.###### .......# .......####.# .##### .....#.##.##.#. .# .+ hV .>.....g .#####.# .Quill g   goblin (asleep)  + h`  A goblin comes into view. It is wielding a +0 dagger.+ h)f L .  The goblin shouts!+ hf /==9+ hj + hHn B _The goblin moves out of view.+ hs |gg   goblin+ hs 5--80.0 (2+ h...g.. ..... c) +0 trident  #.#####.# ...... Cast: Freeze  #.#Quill Fly  #.. + h} ###g   goblin    _Found a stone staircase leading down.  A goblin comes into view. It is wielding a +0 dagger.The goblin shouts! _The goblin moves out of view. + h:_i - a +6 ring of dexterity  You fly up into the air.+ h+ h=+5 (0.5+ h-+ h  A goblin comes into view. It is wielding a +0 dagger.  shouts! _The goblin moves out of view. _i - a +6 ring of dexterity  You fly up into the air. _g - a ring of flight (worn)+ h+ hh_Inventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 trident (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  g - a ring of flight (worn)i - a +6 ring of dexterity + hScrolls (go to first with ?)  e - 3 scrolls labelled ZOFOUN PIBEJEV Potions (go to first with !)  b - a potion of magic  f - a grey potion  h - a metallic black potion Talismans (go to first with %)d - a quill talisman (active)+ h= i - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.1 (12.5 -> 13.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.+ h> + h + h  #######.# #.....##...## phredd the Chiller  #.# ############# Gnoll  ##.###### ####### Health: 20/20 ========================  #.......# ....... Magic: 7/7========================  #..####.# .#####. AC: 2Str: 7  #..####.#+ hV J#. EV: 13Int: 14  #.......#.. SH: 0Dex: 18  + h w#.##.##.#... XL:  2 Next: 83% Place: Dungeon:1  #@# .#.... Noise: ---------  Time: 680.5 (0.0)  #.>...g.. ..... c) +0 trident  #.#####.# ...... Cast: Freeze  #.#Quill Fly  #..  ###+ h eg   goblin   + h7 The goblin shouts! _The goblin moves out of view. _i - a +6 ring of dexterity  You fly up into the air. + hY R_g - a ring of flight (worn)  You feel agile.+ h + hz (g.+ h -1.0 (0.5+ hj + h _moves out of view. _i - a +6 ring of dexterity  You fly up into the air. _g - a ring of flight (worn)  You feel agile. _i - a +6 ring of dexterity (worn)+ h  #.# ############ ##.###### . #.......# ........ #..####.# .##### #..####.# #. #.......# ..> #.##.##.# .. #.##.##.## .. #.@..g.... .....# #.#####.## ......  + hR #.# #..  ###     + hʼ+ h !g.+ ho-2.0 (1.0+ h+ hc _There is a stone staircase leading down here.+ h&^  #.# #.   ##.###### #.   #.......# .#   #..####.# .#####..#   #..####.# #..#   + hx^ #.......# ..>#   #.##.##.# .   #.##.##.### .  + h^  #.>@g.+ h^ 7.....#.   + h_ j#.#####.### ...... .   #.#  #..  ### + h(_    + hHg 8 + hi ?=3Freeze+ hl + h7w y _The goblin is struck by your quills. The goblin closely misses you.+ hA;  You freeze the goblin.+ hHC)+ hkM6----74Freeze+ hQ+ h,TJ _You kill the goblin!+ hO+ heS----+ hYT+ h V,+ hV+ hX,+ hY+ h[,+ hfb7====+ hg #.# #.# ##.###### #..# #.# .# #..####.# .#####..#  #..####.# #..#  #.......# ..>#  #.##.##.# .....  #.##.##.###. ......  #.>.@......#. -93.0 (9 + hh^#.#####.###>...... .# #.#  #..  + haru-4.0 (10.0)+ h| _Found a stone staircase leading down.  Things that are here: _a +0 dagger; a goblin corpse+ h + h` + hL + h + h + h Q _+ h + h + h + h- + h + h@ =====+ h6 + h + h ,+ h + hh + hk ,+ h + h9 + h ,+ h7 + h + h + h& + h + hE + h{ ,+ h + h" + h8* t#.# ####.# ##.###### #######..# #.......# ........## #..####.# .#####..# #..####.# #..# #+ h* i#.......# ...># ##.##.##.# ....... ##.##.##.###......... ##.>.)..J..#. ##.#####.###>...... .# + hm+ ~#.#####.# ...##.......#.#########J   endoplasm (wandering)##+ h- 3702.0 (8.0)+ h94 } .  An endoplasm comes into view.+ h~4 +3.0 (9+ h: + h8< 6 _The endoplasm moves out of view.+ h(J+ h:+ h9#.# #.# ###.###### #..# #.#.......# .## ##..####.# .#####..# ##..####.# ###..# ##.......# .....># #.#.##.##.# .. #.+ hB#.##.##.###.....J... #.#.>.)...#. #.#.#####.###>...... .# #.#.#####.# ..##.......# ...########## ##..# J   endoplasm (wandering)#.#.+ h&0+ ho.4.0 (1+ h+ h4+ h,+ h2#.# #.# ##.##.###### #######..# #.##.# ..## ##.#..####.# .#####..# ##..####.# .#####..# ##.# .......># #.#.##.##.# ......J.. #.#.##.##.###. #.#.>.).#. #.#.#####.###>...... .# #.#.#####.# ..##.#.# ...#.# #####..##. J   endoplasm (wandering)#.#.0+ h?..+ h+5.0 (1+ h+ hq+ h#.# #.# ##.###.###### ########..# #.##.# #........## ##.##..####.# #.#####..# ##.#..####.# #.#####..# ###.#.# #.J# #.#.##.##.# #. #.+ h&#.##.##.###. #..##.>.)......#. #..##.#####.###>......#.# #.#.#####.# #.# ##.##.# #.#.## ######..#+ h#.# J   endoplasm (wandering)#.#.+ h: + hL>+ h&6+ h+ hT+ h( #.# #.# ##.###.###### ########..# #.## #.# #........## ##.##..####.# #.#####..# ##.##..####.# #.#####..# ###.#.# #.># #.#.##.##.# #.J #.#.##.##.###. #..##.>.).+ h( #. #..##.#####.###>......#.# #.#.#####.# #.# ##.#.#.# #.#.#.# ######..###. #.#. J   endoplasm (wandering)#. + h}* + h31 0.+ h1 &7+ h6 + h8 + h#.# #.# ##.###.###### ########..# #.## ##.# #........## ##.##..####.# #.#####..# ##.#.#..####.# #.#####..# ###.#.# #.>## #.#.##.##.# #.#.#.##.##.###.J #..##.#.>.).#. #..##.#.#####.###>......#.# #.#.#####.# #.# ##.#.#.# #.#.#.# ######..###.# #.#.# J   endoplasm (wandering)[+ hQ/40m# + hv+ h 0.+ h &8+ h+ hB+ h#.# #.# ##.###.##.###### ########..# #.## ##.# #........## ##.###.#..####.# #.#####..# ##.#.##..####.# #.#####..# ###...##.# #.>### #.....##.##.##.# #.#.#.##.##.###.r #..##.#.>.).#. #..##.##.#####.###>......#.# #.....†#.#####.# #.# ##.#..##.# #.. #.#..## ######..###.## #.#.## r   [34+ h~imrat (asleep).#+ h+ h~&9+ h$+ hV _A rat comes into view.+ hd#.# #.# ##.###.###.###### ##..# #.## ##.#.# #........## ##.###.##..####.# #.#####..# ##.#.#+ h#..####.# #.#####..# ###...#  #.# #.>#### #.....##.##.##.# #.+ h4# #.+ h8#.##.##.###.r# #..##.#.>.).+ h`#. #..##.#.#.#####.###>......#.# #.....†.+ h#.#####.# #.# ##.#..#.#.# #.+ hG. #.#..#.# ######...... .###.## #.#.# + h+ hqsr.r+ h0==10+ h+ h- _The rat squeaks loudly.+ h#.# #.# ##.###.# ##.###### ##..# #.## ##.# #.# #........## ##.###.# #..####.# #.#####..# ##.#.## #..####.# #.#####..# ###...# #.# #.>#### #.....# #.##.##.# #.# #.# #.##.##.###.r.# #..##. #.>.).#. #..##.#.# #.#####.###>......#.# #.....†. #.#####.# #.# ##.#..#. #.# #... #.#..#. # ######...... .####.## + h9#.#.###..# #.... ..# #... .+ he+ h+ hr.JJ   endoplasm (wandering)r   rat+ hK/--1+ h-+ h+ hW #.# #.....##...###.#######.#.##.. #.# ####### ##.###.######## ########..# #.## ##.# .......# #........## ##.## ..####.# #.#####..# .#.## # ..####.# #.#####..# ###...# .......# #.>#### #.....### .##.##.# #...# #.......## .##.##.###r.J# #..##..... .>.).............#....##..##.#.## .#####.###>#.#..##.....†..# .#####.# #.# .###.#..#..# .......# #.......... #.#..#..# ######## ######..+ h _.... ........#####.## #.#.###.#.# #..#.# #... .#+ h= ^r...J+ h R--2Freeze+ h + h + hKR8  You freeze the rat!+ hUV  You kill the rat!+ hZL.J.J+ h\6----91=3Freeze+ hb+ he^ _The endoplasm quivers.+ h #.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.#  Health: 20/20 ======================== .......# #........## ##.###.##  Magic: 6/7====================---- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 14 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  2 Next: 91% Place: Dungeon:1 .##.##.###......@*J..# #..##..... Noise: =--------  Time: 713.0 (0.0) .>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #....+ h ...# .###.#..#..# Quill Fly .......# #.......... #.#..#..# ######## ######...... ........# J   endoplasm ####.## #.#.###.# .# #.... .# .# #... .#You freeze the rat!  You kill the rat! _The endoplasm quivers.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your bite)+ h7#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.#  Health: 20/20 ======================== .......# #........## ##.###.##  Magic: 6/7====================---- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 + hv..####.# #.#####..# ###...# # EV: 13Int: 14 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  2 Next: 91% Place: Dungeon:1 + h!.##.##.###......@.J..# #..##..... Noise: =--------  Time: 713.0 (0.0) .>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# + h@######## ######...... ........# J   endoplasm ####.## #.#.###.# .# #.... .# + he.# #... .#You kill the rat! _The endoplasm quivers.+ hVReach: c) +0 tridentPress: ? - help, Dir - move target+ hAim: an endoplasm (87% to hit and 88% to hit with your bite)  You reach to attack! You hit the endoplasm.+ h  #.#  ##..# #.## ##.#  ...##   #.#####..#   #.#####..#   #.......>#### + h9 #...........# #......@J...# >.).............#....##>......#.#..#+ h^† #.......# .#+ h  #..........  ######......  ####.##  + h.# #....  .# #... + hzF-4.3 (1.3Freeze+ hI+ h _The endoplasm quivers.  Reach: c) +0 trident  Press: ? - help, Di+ hr - move targetAim: an endoplasm (87% to hit and 88% to hit with your bite)  You reach to attack! You hit the endoplasm. _The endoplasm is lightly wounded.+ h5f  You hit the endoplasm.  The endoplasm is heavily wounded.+ hf5=5.5 (1.2+ hl+ hIp@ _The endoplasm hits you but does no damage.+ h#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.#  Health: 20/20 ======================== .......# #........## ##.###.##  Magic: 5/7=================------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 14 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  2 Next: 91% Place: Dungeon:1 .##.##.###......@J...# #..##..... Noise: =--------  Time: 715.5 (0.0) .>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly .......#+ hW #.......... #.#..#..# ######## ######...... ........# J   endoplasm ####.## #.#.###.# .# #.... .# .# #... .#The endoplasm is heavily wounded. _The endoplasm hits you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)+ h#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 20/20 ======================== + hT.......# #........## ##.###.## Magic: 5/7=================------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 14 + h.......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  2 Next: 91% Place: Dungeon:1 .##.##.###......@J...# #..##..... Noise: =--------  Time: 715.5 (0.0) + h.>.).............#....##..##.#.## c) +0 trident + h .#####.###>......#.#..##.....†..# Cast: Freeze + h.#####.# #.......# .###.#..#..# Quill Fly + h3.......# #.......... #.#..#..# + hS######## ######...... ........# J   endoplasm####.## #.#.###.#+ hp.# #.... .#.# #... .#+ hPress: ? - help, Q - select actionShift-Dir - straight line+ hAim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.+ h:The endoplasm freezes you.+ h"]17----6.5 (1+ h#   Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you. _You are frozen.+ h,#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.#  Health: 17/20 ====================---- .......# #........## ##.###.##  Magic: 4/7=============----------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 14 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  2 Next: 91% Place: Dungeon:1 .##.##.###......@J...# #..##..... Noise: =--------  Time: 716.5 (0.0) .>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly .......#+ h #.......... #.#..#..# ######## ######...... ........# J   endoplasm ####.## #.#.###.# .# #.... .# .# #... .#The endoplasm freezes you. _You are frozen.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)+ h#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.#  Health: 17/20 ====================---- .......# #........## ##.###.##  Magic: 4/7=============----------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 14 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  2 Next: 91% Place: Dungeon:1 .##.##.###......@J...# #..##..... Noise: =--------  Time: 716.5 (0.0) .>.).............#....##..##.#.## c) +0 trident + h.#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# ######## ######...... ........# J   endoplasm ####.## #.#.###.# .# #.... .# .# #... .#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm!  You kill the endoplasm!+ he  #.#  ##..# #.## ##.#  ...##   #.#####..#   #.#####..#   #.......>####  #...........# #......@....# >.).............#....##>......#.#..#† #.......# .# #..........  ######......   ####.##   .# #....   .# #...  + hM+ hy#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll + h#.###### ########..# #.## ##.# Health: 17/20 ====================---- .......# #........## ##.###.## Magic: 4/7=============----------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 14 .......# #.......>#### #.....#### SH: 0Dex: 18 + hu.##.##.# #...........# #.......## XL:  2 Next: 100% Place: Dungeon:1 .##.##.###......@....# #..##..... Noise: =--------  Time: 717.5 (1.0) .>.).............#....##..##.#.## c) +0 trident + hu.#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# ######## ######...... ........# ####.## #.#.###.# .# #.... .# .# #... .# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm!+ h6MPress: ? - help, Q - select actionShift-Dir - straight line  + hv#Aim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm! _You kill the endoplasm!  You have reached level 3!+ h/  --more--+ h.  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 14, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? + hZm M21/255/963 0% + hs + hv S _You feel clever. x2+ hCf Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce2% 3b - Ozocubu's ArmourIce2% 3  c - Summon Ice BeastIce/Summoning10% 3 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ h+ hC+ h7#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 21/25 ====================---- .......# #........## ##.###.## Magic: 5/9=============----------- + h[..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 16 .......# #.......>#### #.....#### SH: 0+ h,Dex: 18 + h,.##.##.# #...........# #.......## XL:  3 Next:  0% Place: Dungeon:1 + h%B.##.##.###......@....# #..##..... Noise: =--------  Time: 717.5 (0.0) + hJ.>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze + ht.#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# + h######## ######...... ........# ####.## #.#.###.# .# #.... .# .# #... .#  _You kill the endoplasm!You have reached level 3!+ h_Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 14, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2+ h+ hFMemorise Frozen Ramparts, consuming 3 spell levels and leaving 7? Y - Yes  N - No+ hs+ h + h5#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 21/25 ====================---- + hQ6s.......# #........## ##.###.## Magic: 5/9=============----------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 16 .......# #.......>#### #.....#### SH: 0+ h6XDex: 18 .##.##.# #...........# #.......## XL:  3 Next:  0% Place: Dungeon:1 + h6B.##.##.###......@....# #..##..... Noise: =--------  Time: 717.5 (0.0) + hV7.>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# ######## ######...... ........# ####.## #.#.###.# + h7.# #.... .# .# #... .#  _You kill the endoplasm!You have reached level 3!Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 14, Dex 12.+ h7yIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2+ hD9a2=-8.5 (1+ h$?+ hK _This spell is dangerous to cast!-9.5 (2+ hM+ hR+ hR,20.5 (3+ h)V+ h[+ hb\]6===1.5 (4+ h`+ ha _You start memorising the spell. You continue memorising. x3+ h[e4+ hgc _You finish memorising. Spell assigned to 'b'.+ hcS + hsU * Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce2% 3b - Summon Ice Beast+ hU Ice/Summoning10% 3 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help+ hU <[Esc] exit+ hU + h\ + hc #.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 22/25 =====================--- + hcd s.......# #........## ##.###.## Magic: 6/9================-------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 16 .......# #.......>#### #.....#### SH: 0+ hd Dex: 18 .##.##.# #...........# #.......## XL:  3 Next:  0% Place: Dungeon:1 .##.##.###......@....# #..##..... Noise: ---------  Time: 721.5 (0.0) + hd .>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze + hd .#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# ######## ######...... ........# ####.## #.#.###.# + he ;.# #.... .# .# #... .# Your base attributes are Str 7, Int 14, Dex 12.+ h6e Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.+ hTl + hn Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 4? Y - Yes  N - No+ h + h$#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 22/25 =====================--- .......# #........## ##.###.## Magic: 6/9================-------- ..####.# #.#####..# ##.#.## # AC: 2+ hZ%Str: 7 ..####.# #.#####..# ###...# # EV: 13Int: 16 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  3 Next:  0% Place: Dungeon:1 .##.##.###......@....# #..##..... Noise: ---------  Time: 721.5 (0.0) .>.).............#....##..##.#.## c) +0 trident + h%.#####.###>......#.#..##.....†..# Cast: Freeze .#####.# #.......# .###.#..#..# Quill Fly + h%.......# #.......... #.#..#..# ######## ######...... ........# ####.## #.#.###.# + hU&;.# #.... .# .# #... .# Your base attributes are Str 7, Int 14, Dex 12.+ h&Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 + h&_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 + h&N_You finish memorising. Spell assigned to 'b'.+ h(Y3=2.5 (1+ h7 _This spell is dangerous to cast!3.5 (2+ h <+ h<+ hZ=+4.5 (3+ h@+ hD+ hE+5.5 (4+ hH+ hK _You start memorising the spell. You continue memorising. x3+ hK+ h]O+ hPc _You finish memorising. Spell assigned to 'c'.+ h{ + h  Spells (Memorise)TypeFailure Level  a - Summon Ice Beast+ h Ice/Summoning 10% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ h + h=#.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 23/25 ======================-- + hQ.......# #........## ##.###.## Magic: 6/9================-------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 ..####.# #.#####..# ###...# # EV: 13+ hInt: 16 .......# #.......>#### #.....#### SH: 0Dex: 18 .##.##.# #...........# #.......## XL:  3 Next:  0% Place: Dungeon:1 .##.##.###......@....# #..##..... Noise: ---------  Time: 725.5 (0.0) .>.).............#....##..##.#.## c) +0 trident .#####.###>......#.#..##.....†..# Cast: Freeze + hW.#####.# #.......# .###.#..#..# Quill Fly .......# #.......... #.#..#..# ######## ######...... ........#+ h| ####.## #.#.###.# .# #.... .#+ h .# #... .#  + h=_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. + h_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 + hN_You finish memorising. Spell assigned to 'c'.+ hO+ hMemorise Summon Ice Beast, consuming 3 spell levels and leaving 1? + hIY - Yes  N - No+ h% + hA #.# #.....##...###.#######.#.##.. phredd the Chiller #.# ##############.# ##.###.### Gnoll #.###### ########..# #.## ##.# Health: 23/25 ======================-- + h ?.......# #........## ##.###.## Magic: 6/9================-------- ..####.# #.#####..# ##.#.## # AC: 2Str: 7 + h ..####.# #.#####..# ###...# # EV: 13+ h ,Int: 16 + h ".......# #.......>#### #.....#### SH: 0Dex: 18 + h ,.##.##.# #...........# #.......## XL:  3 Next:  0% Place: Dungeon:1 + h; ,.##.##.###......@....# #..##..... Noise: ---------  Time: 725.5 (0.0) + hg .>.).............#....##..##.#.## c) +0 trident + h .#####.###>......#.#..##.....†..# Cast: Freeze + h .#####.# #.......# .###.#..#..# Quill Fly + h .......# #.......... #.#..#..# ######## ######...... ........# ####.## #.#.###.# .# #.... .# .# #... .#+ h   _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.+ hm Y4=6.5 (1+ hJ + h u _This spell is quite dangerous to cast!+ h$ A7.5 (2+ h) + h7* +8.5 (3+ h<0 + hH6 + h6 +9.5 (4+ h< + h&? $ + hh? _You start memorising the spell. You continue memorising. x3+ h? + hgI + hI c _You finish memorising. Spell assigned to 'd'.+ h% 4+ h& + h+) + h, 5==7== _+ h- + h- + h. + h_0 + h0 + hK1 + h3 ,+ h 4 + h5 + h6 #=+ h'6 *==+ h7 + h9 + hJ9 + h : + h; + h; + h< + hn> + h> + h? + h@ + hA + hA + hC + hC G8===+ hD + hF + hF + hnG + h5I + hqI + h*J + hK + hL + hL + h~N + hN <===+ hO + hdQ + hQ + h&R + h T ,+ hU + hV + hW + hkW + hX + hY + hY + h_[ + h[ + h[ G9===+ h\ + h^ + h_ ,+ hk` + htb + hc + hc + hd + he + h g + hXg + hg + hi + hQk + hk <===+ hl + hRn + ho + ho + hp + hcs + ht + hu + hu + hx + hEz ,+ hz + h| + h} + h} + h{~ + h + h + h + hX + hق + h + h + h^ + h + h + h + hq + h + h ,+ h + hE + hG + h} + hލ + hI + h[ + h + h + hP + h + h + h? + h + h| + h + h + hU + h` + h + h + h[ + hR + h + h + h + h: ,+ hݟ + h + h + h + hU + h + h + h + hN + h + hN ,+ hݩ + h + hs + h + h) + hz + hȯ ,+ h* + hƱ + hm + h + h( + h@ + h; + ho + h˵ + h& + h4 + h + h + h + hf + h + h + hY + h| + h + h. + h + h ,+ h + h + h + h + hc + h + h ,+ hc + hu + h6  #.# #.# + h| #.# #.########## #.#........# + h n#....#####.# + h #..#.# #.# ##...# #.#######r + h w ##### #.@.......  + h+ D########## + hP $  + hu  r   quokka (asleep) + h =  + h !+ h L∆80.5 (51.0)+ hp ,1.5 (52+ h + h Y _A quokka comes into view.+ hc#.# #.# #.# #.### #.#........# #....#####.# #..#.# #.# ∆ ##...# #.#r###### #..##+ hUj+ hj12.5 (1.0)+ ho+ hq+ h5[ #.# #.# #.# #.# #.#.# #....#####.# #..#.# #.# ∆ ##...# #.#r# ##### #.# + h[ 1# + ha + hb &3+ hbf + h(h + hY #.# #.# #.# #.# #.#.# + hZ #....#####.# #..#.# #.# ∆ ##...# #.#r# ##### #.# # + h` + hVa &4+ he + h'g + h?#.#  #.#  #.#  #.#  #.#.#  #....#####.#  #..#.# #.# ∆  ##...# #.#r# ##### #.# # + hd+ h&5+ h* + h + h#.# #.# #.# #.# #.#.# #....#####.# #..#.# #.# ∆# ##...# #.#r#  ##### #.# # + h0+ h&6+ h+ hU+ hu#.# .# .. .# .# .# .# .#.# .# ....#####.# .# ..#.# #.# )# ...# #.#r# ##### #.# # + hz+ h{77Freeze+ h+ h# _Found a club.+ hV ~.# phredd the Chiller .#.. Gnoll .#.# Health: 25/25 ======================== .########## .# Magic: 8/9=====================--- .#........# .#+ h  AC: 2Str: 7 ....#####.# .# EV: 13Int: 16 ..#.# #.# )# SH: 0Dex: 18 #...# #.#######r# XL:  3 Next:  0% Place: Dungeon:1 ##### #.......@.#+ h % Noise: ---------  Time: 787.5 (0.0) ########### c) +0 trident+ h? t  Cast: Freeze + hc r Quill Fly  + h  r   quokka (asleep) + h u_A quokka comes into view. _Found a club.  + h KAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+ h `Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)+ hɑ.# phredd the Chiller .#.. Gnoll .#.# Health: 25/25 ======================== .########## .# Magic: 8/9=====================--- .#........# .# AC: 2Str: 7 ....#####.# .# EV: 13Int: 16 + h- ..#.# #.# )# SH: 0Dex: 18 #...# #.#######r# XL:  3 Next:  0% Place: Dungeon:1 ##### #.......@.# Noise: ---------  Time: 787.5 (0.0) ########### c) +0 trident  Cast: Freeze  Quill Fly  + h r   quokka (asleep)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka!  You kill the quokka!+ hd...# .# .# .# #.# )# #.#######.# #.......@.# + hO########### + hu4=8.5 (1Freeze _+ h+ hm _Your Spellcasting skill increases to level 5!+ h:+ h#+ hj+ h+ h9} _+ h+ h+ hh + h$,+ hs&+ h(+ h>(+ h(+ h*+ h8*+ h++ h,,+ h.-+ h.+ h.N9===+ h/+ h1+ h2+ h3+ h3+ h5+ h6,+ h7+ hT9+ h:+ h:+ h;+ h?<  You see here a +0 club.+ h%A+ hAC=== _+ h|B+ h,+ h+ h+ h,+ hJ+ h,+ h` ......# #.......##..##.#..#...## .......###..##...............#.## ...#....##..##.#.##..#.##..#..... ...#.#..##.....÷..#....).÷.###.## ...#.#..###.#..#..#........# #...+ hc|....###.#..#..##.#....## #### #.................##.##.#.# ####.######.#.###.##.##.#.#  #.# ##......#-#.# #........#####.####.## #.......####...###..# #.......# #.###.###.# #.......# #.# #.#  #.# #.......# #.###.#  #.# #......^# ##...##  #.# ######### ##.## + hw #.########## #.#+ h -830.5 (42.0)  A malevolent force fills the Dungeon...+ h/  --more--+ h~Y  You are sucked into a shaft and drop 1 floor!+ hg/  --more--+ h r ### ## .... .######  :.... .....####  ......#........ 2 .#  ......###  .....  ....  ... .. # + h~ :∆+ h '.1.2 (42.7+ h*+ h.y _The shaft crumbles and collapses. _Found a book of Spectacle.+ hS      ####  ...######  .:..........####  .#.  .#  .###  ..  ... ∆  .......  ....<.  + hT ###.###  #.  + ha 7<+ hpb 12.2 (1.0)+ hg + hsj 9 _Found a stone staircase leading up.+ h~      ## #.###### #.:..........####  #.#.  #.# #.### #.# #.. ∆  + h n #.# #.....<.# #.####   #. + h: + h &3+ h + h + h~G      #  #.######  #.:..........####  #+ hHq.#.  #.#  #.###  #.#  #. ∆  #.##   #.....<.#   ####.####   #. + hU+ hX+ hX4+ h/^+ h(a+ h         #########   #.+ hX ######   #.:..........####  ##........  #...#  #.###  #+ h #   #..∆  #.......##  #.....<.# ####.#### #.+ h + h? &5+ h + h + hb       #  #.######  #.:.####  #+ h.#.  #.#  #+ hۻ.###  #.#+ hh  #.. ∆+ h2k  #.###  + ha #.....<.#   ####.#### + hW  #.+ h+ h&6+ h+ h+ h         #########   #.######   #.:@.........####  ##........  #...#  #.###  ##  #... ∆  #.......###  #.....<.# ####.####+ h<7+ hX+ hu+ h        #  #.######  #..####  #.#.  #.#  #.###   #.#   #. ∆  #.###  + h #.....<.#   ####.####+ h\+ hS&8+ h+ hY  You pick up a book of Spectacle and begin reading...+ h+9.2 (2+ h^+ hP p  You add the spells Dazzling Flash, Starburst and Fulsome Fusillade to your _library.+ h      ######### #.......###### #.....#### #.#........  #..# + h #.###  #.#  #.. ∆+ hv #.### + hKy#.....<.# + h####.####  #.+ h + h!,40.2 (1+ h2&+ h(+ h^ .     ######### #.......###### #.....#### + h #.#........  #..#  #.###  #.#  #.. ∆ #.+ h> ### #.....<# ####.####  #.+ hc 5#+ h + hY &1+ h + hc + h. i    ######### + h j#.......###### #.....#### #.#........  #..#  #.###  #.#  #... ∆ #.####  #.....<# ####.####  #.# #. + hI + h &2+ h + h + h:b3   ######### #.......###### #.....#### #.#........  #..#  #.###  #.#  #.....# ∆ #.####..  #.....<.#  ####.####  #.# #.  3+ hi+ h=  #########.......######.....#####........+ h>..# #####.#.....# ∆####.. <.# ###.###.  + h9>+ hWH+ hnI&4+ hN+ h5Q+ h U#########.......######.....#####..........# #####.#.....# ∆####.. <.# ###.### #.# .#.+ h 7∆+ h &5+ h + h + hv .......######.....#####..........# #####.#.....# ∆####..  ###.### #.# #.  + h}+ h}&6+ h+ h,a _There is a stone staircase leading up here.+ hq4+ hu+ h`{+ h -7 _+ h+ hU ##.###### ########..# #.## #.......# #........## ##.# #..####.# #.#####..# ##. #..####.# #.#####..# ###. #.......# #.......>#### #... + h#.##.##.# #...........# #... #.##.##.###...........###..# #.>.)......#....##..#1 #.#####.###@......#.#..##... + h#.#####.# #.......#.#..###.# #.......# #............###.# ######### ######............+ h[ ####.######.# #.# #...  #.# #...  #.## #...  #..# #... + h+ h"+ he-8.7 (2.5+ ho _You fly upwards. _There is a stone staircase leading down here.+ h4+ h4+ h/(0.0+ h+ h+ hE _Done exploring.+ h' + h!( + h1 + h8 + ht< 29.7 (1 _+ hM? + h   #.......######   #............####   #.......#........   #.........#   #.......###   #.......####.#   #............# ∆   #####.. 2   #.....@.#   ####.####   #.#   #.  #.    ∆    + h + hm + h .51.2 (2.5+ h] + h { _You fly downwards. _There is a stone staircase leading up here.+ hv Read which item? Scrolls  e - 3 scrolls labelled ZOFOUN PIBEJEV [!] read|quaff|evoke[?] describe selected+ hR+ h`U+ h8\ #.......######phredd the Chiller  #............####Gnoll  #.......#........Health: 25/25 ========================  + h\*#.........#Magic: 9/9========================  #.......###AC: 2+ h\Str: 7  #.......####.#EV: 13+ h\>Int: 16  + h\#............# ∆SH: 0+ h]Dex: 18  #.......####..+ h>]XL:  3 Next:  4% Place: Dungeon:2  + hb]#.....@.#Noise: ---------  Time: 851.2 (0.0) + h]y ####.####c) +0 trident + h]r #.#Cast: Freeze  + h]]#.Quill Fly  + h]%#.   ∆ + h^q  _There is a stone staircase leading up here. _You fly upwards. + hs^T_There is a stone staircase leading down here. + h^{_Done exploring. _You fly downwards. _There is a stone staircase leading up here.+ h`&  + hamAs you read the scroll labelled ZOFOUN PIBEJEV, it crumbles to dust.  It is a scroll of identify.+ hj/  --more--+ h+ hIdentify which item? (\ to view known items) Potions (select first with !) + h f - a grey potion  h - a metallic black potion[?] describe selected+ hF + h + h6  #.......######phredd the Chiller  #............####Gnoll  #.......#........Health: 25/25 ========================  #.........#+ h tMagic: 9/9========================  #.......###AC: 2Str: 7  #.......####.#+ h kEV: 13Int: 16  + h #............# ∆SH: 0Dex: 18 + h5  #.......####..XL:  3 Next:  4% Place: Dungeon:2 + hU l #.....@.#+ hw Noise: ---------  Time: 851.2 (0.0)  + h ####.####c) +0 trident  #.#+ h @Cast: Freeze  #.+ h dQuill Fly  #.  + h  ∆  + h, i _There is a stone staircase leading down here. _Done exploring. + hT l_You fly downwards. _There is a stone staircase leading up here.  + hq fAs you read the scroll labelled ZOFOUN PIBEJEV, it crumbles to dust.  It is a scroll of identify.+ h+ h+2.2 (1+ h+ hV _f - a potion of curing, h', hzRead which item? Scrolls  e - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected, he; , h^B , hH ? #.......######phredd the Chiller  #............####Gnoll  #.......#........Health: 25/25 ========================  #.........#Magic: 9/9========================  #.......###AC: 2Str: 7  , hZI #.......####.#EV: 13Int: 16  #............# ∆SH: 0Dex: 18  #.......####..XL:  3 Next:  4% Place: Dungeon:2  #.....@.#, h*J Noise: ---------  Time: 852.2 (0.0)  ####.####c) +0 trident  #.#Cast: Freeze  #.Quill Fly  #.   ∆   _Done exploring. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled ZOFOUN PIBEJEV, it crumbles to dust.  It is a scroll of identify. , hVJ A_f - a potion of curing, hK , hoM eIdentify which item? (\ to view known items) Potions (select first with !)  h - a metallic black potion[?] describe selected, h, h, h4 #.......######phredd the Chiller  #............####Gnoll  #.......#........Health: 25/25 ========================  , h#.........#Magic: 9/9========================  #.......###AC: 2Str: 7  #.......####.#EV: 13Int: 16  #............# ∆SH: 0Dex: 18 , hN #.......####..XL:  3 Next:  4% Place: Dungeon:2  #.....@.#Noise: ---------  Time: 852.2 (0.0)  ####.####, hӸwc) +0 trident  #.#Cast: Freeze  #.Quill Fly  #.   ∆   _Done exploring. _You fly downwards. , hg_There is a stone staircase leading up here.  As you read the scroll labelled ZOFOUN PIBEJEV, it crumbles to dust.  It is a scroll of identify. _f - a potion of curing, h]  As you read the scroll of identify, it crumbles to dust., hV+3.2 (1, h/, hN _h - a potion of mutation, h\`, h  #.######  #.....####  #.#..  #..#  #, hMz.###  #.####.#  #....# ∆  #.####.., h{  #....@<.#  ####.####, h!  #.#  #.  #. ..S   ball python (constriction, asleep) ..∆ .S , hQ, h&0, h'+4.2 (1, h, h^ _A ball python comes into view., hU m  #......####  ##........  #...#   ####, h <  #.####.#  #......# ∆  #####.. , h   #.....<.#   ####@####, h-  #.#   #.# , h l #.#  ...  ..$  .S. ##.##, h ( , hl , h &5, h , hB! + _Found 14 gold pieces., hc#..........# ####.##.....# ∆#.......####.. #.....<.# ####.#### #@# ...$#.S.###.## ..., h':∆, hL(&6, hc., hC0, h ..# ####.......####.##............# ∆.......####.. ....<.# ###.### #.# ......$.##.S.###.# ...∆#.#, h R7, hz , hU C##.......####.#...........# ∆......####.. <.# ###.### #.# #...##...$.###.S.## ##.## ...∆, hU T#.#., h[Y , h\` {S.S), ha &8, hf , hg  , hI: #.......###  phredd the Chiller #.......####.#  Gnoll #............# ∆  Health: 25/25 ======================== #.......####..  Magic: 9/9======================== #.....<.#  AC: 2Str: 7 ####.####  EV: 13Int: 16 #.# SH: 0Dex: 18 #.# XL:  3 Next:  4% Place: Dungeon:2 #@# Noise: ---------  Time: 858.2 (0.0) , hVJ#.*.# c) +0 trident #..S$.#  Cast: Freeze ##...##  Quill Fly  ##.## ...∆ S   ball python (constriction) #.# #..  , hJ_h - a potion of mutation _A ball python comes into view. _Found 14 gold pieces.  Reach: c) +0 trident , hJPress: ? - help, Dir - move targetAim: a ball python (63% to hit and 65% to hit with your bite) , h) #.......###  phredd the Chiller #.......####.#  Gnoll #............# ∆  Health: 25/25 ======================== #.......####..  Magic: 9/9======================== #.....<.#  AC: 2Str: 7 ####.####  EV: 13Int: 16 #.# SH: 0Dex: 18 #.# XL:  3 Next:  4% Place: Dungeon:2 #@# Noise: ---------  Time: 858.2 (0.0) #...# , h* c) +0 trident #..S$.#  Cast: Freeze ##...##  Quill Fly  ##.## ...∆ S   ball python (constriction) #.# #.. _h - a potion of mutation _A ball python comes into view. _Found 14 gold pieces.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (63% to hit and 65% to hit with your bite) , h3    #......  #..... ∆  #..... , hN4  #.....<.#  ####.####  #.# #.# #@# , h4 #.S.# #...$.#  ##...##  ##.## , h4 ...∆ #.#  #.. , hG5 _A ball python comes into view. _Found 14 gold pieces.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ball python (63% to hit and 65% to hit with your bite)  You reach to attack! You closely miss the ball python. , h'6F=9.5 (1.3Freeze , hAo _The ball python closely misses you. , h3=  You hit the ball python. , h†660.8Freeze _You kill the ball python! , hg| I #.#...........# ∆####.. <.# ###.### , h|  #.# ##.###.@.##...$.##...# ##.##  , h| ?### , h  , hņ 4-10 , h͋  , h x _You see here a ball python corpse. , h  #.....# ∆ #.......####..  #.....<.#  ####.####   #.#  #.#  ##.# ##.† #.. ##...##  ##  ...∆  .#.# #.#.. # ###  , hC  , hP G-2 _ , h$  , h"  , hX" +3.8 (2 , h%  , hw( > _You now have 64 gold pieces (gained 14)., h14, h, h, h_, h, h',, h, h, h, h, h ,, h, h, h ####.####   #.#   #.#   ##.##  ##.†.## #.....# ##...## ###.###  #....@#  , h#.#.#.#  #.#..... # ###.###  l.#  ###l   frilled lizard (asleep)  , h V6.8 (37.8 (4, h , h; _A frilled lizard comes into view. _You see here a scroll labelled MOSONUL NIYTWU., h  #.# ##.####.†.##.....##...####.###....?, hW ?#.#.##.#.......... ###.####... l.# ## , hp , h 28.8 (1 _, h/ , hT , h!/####.#### #.#  ##.## #.†.##.....##...####.###....#.#.#.# .#..........# ###.####...l.###, h', h/(&9, h]5 _You see here a scroll labelled MOSONUL NIYTWU., h 70 _j - a scroll labelled MOSONUL NIYTWU, hɬ #.# ##.####.†.##.....##...####.###.....#.#.##.#.......... ###.####... l.# ## , hm, h&1, h, h, h`^\##.####.†.###.....##...####.####....., h^#.#.#.#####..#..@....... ###.#### l.# ###., hf, hg&2, hl, hrn, h  #.# phredd the Chiller, hL y ##.## Gnoll , hq ##.†.## Health: 25/25 ======================== , h #.....# Magic: 9/9========================, h q ##...## AC: 2, h Str: 7 ###.### EV: 13Int: 16, h  #.....# SH: 0Dex: 18, h3  #.#.#.#####..  XL:  3 Next:  6% Place: Dungeon:2, hU  , hu #.#..@.......  Noise: ---------  Time: 872.8 (0.0) , h # ###.####...  c) +0 trident , h Dl.#, h; u Cast: Freeze #### Quill Fly   l   frilled lizard (asleep) , h _You see here a scroll labelled MOSONUL NIYTWU. _You see here a scroll labelled MOSONUL NIYTWU. _j - a scroll labelled MOSONUL NIYTWUReach: c) +0 tridentPress: ? - help, Dir - move target, h gAim: a frilled lizard (asleep, 98% to hit and 100% to hit with your bite), h` #.# phredd the Chiller ##.## Gnoll ##.†.## Health: 25/25 ======================== #.....#, h Magic: 9/9======================== ##...## AC: 2Str: 7 ###.### EV: 13, hInt: 16 #.....# SH: 0, h=Dex: 18 , h#.#.#.#####..  XL:  3 Next:  6% Place: Dungeon:2 , h8#.#..@.......  Noise: ---------  Time: 872.8 (0.0) , hV# ###.####...  c) +0 trident l.#, ht] Cast: Freeze ####, hr Quill Fly  , h l   frilled lizard (asleep), h, hNReach: c) +0 tridentPress: ? - help, Dir - move target, hAim: a frilled lizard (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  , h8ZThe helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!, hO #.# ##.## ##.†.## #.....# ##...##, h ###.### #.....# #.#.#.#####..  #.#..@.......  # ###.####...  †.# ####, h"#, h584.0 (1.2, h :  Press: ? - help, Di, hr - move target, hfAim: a frilled lizard (asleep, 98% to hit and 100% to hit with your bite)  , hIYou reach to attack!  , h:The helpless frilled lizard fails to defend itself.  , h)You puncture the frilled lizard! , hG_You kill the frilled lizard!, h`, h  You see here a frilled lizard corpse. _, h X, h,, h, h<, h($, h$, hF&, h'(, h[(, h(, h+, h, h, hY, h]X, h4, h", h#, h|#, h%, h (, h8(, h]1, h1, hV3, hm5, h5, hL6, ho8, hF;, hp;, h<, h=, hN@,, h@, hB, hlE, hfM_†.## ...#, hM #. ..## . .### . ...# ##### .#### .#.#####...########....# .....................#.h ##.####....#####.......# .†.# ###### #, hMg# #### #...... , h"N##.......# #.......# , hFN###...... #.#.##h   jackal (wandering), hlNU ##... .. , hN , hYU092.0 (18.0), hHV,3.0 (19, h[, h]Y _A jackal comes into view., hM\.## # #. ## #. ### .. # ##### .#### , h\#.#####...########....#..................#.h..####....#####.......# †.# ###### #., h\[#  #., h\;##.#, h ]G#.# , h(]*###., hD]#.#.###... , h] , h)`, hg<h., hi14.0), hp, h z## # ###. ## .#.  .. # ##### .#### , h y.#####...########...h##..#. .####....#####.# .# ###### #., h [#  #., he ##.##.# .#.#.##, hx /..., h , h! 9h., hY =h, hF 0===5, h , h ' _The jackal barks!, hr # .###.  #.#.  #.. # ##### #.#### #####...##..h.#..#. ####....#####., hu# # ###### #.#  #.##.##.# , h.#.#.#### ####... , h/ , hp, h, hã, h;, h.hhh 2 jackals (1 wandering), hA---6Freeze, hԱ, hY _A jackal comes into view., hg# phredd the Chiller #.###.  Gnoll ##.#. Health: 25/25 ======================== ##.. Magic: 8/9=====================--- # ##### #.####  AC: 2, h+h{Str: 7 #####...########....####  EV: 13Int: 16 ..................#...h.  SH: 0Dex: 18 , hch####....#####...h...#  XL:  3 Next:  8% Place: Dungeon:2 # ###### #...@...#  Noise: ---------  Time: 896.0 (0.0) # #............  c) +0 trident, hh ##.......####  Cast: Freeze #.......#  Quill Fly  ###.......  .#.#.####  hh 2 jackals (1 wandering) ####...  , hi...  _The jackal barks! _A jackal comes into view., h.iAiming: Freeze (safe; 1% risk of failure)  , hLi%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit), hb m# phredd the Chiller #.###.  Gnoll ##.#. Health: 25/25 ======================== ##.. Magic: 8/9=====================--- # ##### #.####  AC: 2Str: 7 #####...########....####  EV: 13Int: 16 ..................#...h.  SH: 0Dex: 18 ####....#####...h...#  XL:  3 Next:  8% Place: Dungeon:2 # ###### #...@...#  Noise: ---------  Time: 896.0 (0.0) # #............  c) +0 trident ##.......####  Cast: Freeze , h!c #.......#  Quill Fly  ###.......  .#.#.####  hh 2 jackals (1 wandering) ####...  ... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  , hc QYou freeze the jackal.  You kill the jackal!, h%g Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  You freeze the jackal.  You kill the jackal!  The jackal barks!, hn .###. #.#.#.. ##### #.#### #######....#### .........#..h.. #...†...#   #...@...#  #............  ##.......####  #.......#  ###....... .#.#.####h   jackal ####.. ... , hr w12==7.0 (1Freeze _, hx , hz  , h0$W .###.  #.#.  #..  ##### #.#### ...#....#### #..h.. ....#####...†...#  ###### #.#  , h$ #.##.##.# ###........#.#.#### .#### , h$...#. ... , h& , h(-8h. , h-/--8 , hp2 , h}4!, hef.###. #.#. #.. ##### #.#### ...#....#### #.h... !, hO....#####...†...#  ###### #.# #.##.!, h#####.#.# !, h.#.#.#### .####...!, h!s#. #...!, h!, hl5.h!, h!, h`=-9Freeze!, hB!, hW _The jackal completely misses you.", h  phredd the Chiller .###. Gnoll #.#. Health: 25/25 ======================== #.. Magic: 7/9==================------  ##### #.#### AC: 2Str: 7 ###...########....####  EV: 13Int: 16 ................#.....  SH: 0", hiDex: 18 ##....#####...†..h# XL:  3 Next: 12% Place: Dungeon:2  ###### #.....@.# Noise: =--------  Time: 899.0 (0.0) #..............  c) +0 trident", h/ ##.......#####.  Cast: Freeze #.......# Quill Fly  ###.......  ", h..#.#.####  h   jackal .####... #. #... _The jackal barks! _The jackal completely misses you.", hFkAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line", hr8Aim: a jackal (100% to hit)", h`  phredd the Chiller .###. Gnoll #.#. Health: 25/25 ======================== #.. Magic: 7/9==================------  ##### #.####", h AC: 2Str: 7 ###...########....####  EV: 13Int: 16 ................#.....  SH: 0Dex: 18 ", h U##....#####...†..h#", h} XL:  3 Next: 12% Place: Dungeon:2  ###### #.....@.# Noise: =--------  Time: 899.0 (0.0) #..............  c) +0 trident ##.......#####.  Cast: Freeze #.......#", h Quill Fly  ###....... ", h ", h.#.#.####  h   jackal", hҮ .####... ", h!#. #...", h;kAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line", hX8Aim: a jackal (100% to hit)  ", hj;You freeze the jackal!  You kill the jackal!", h{", h .###. #.#. #..  ##### #.#########....#### .......#..... ", h=#...†..†#   #.....@.# #..............  ", h@##.......#####.  #.......# ###......", hme .#.#.###", h .####.. #. #..", h¸ ", ho6900.0 (1Freeze _", h^", h#, h #, h7 #, h #, h?" #, hC& X#, h& #, h) ,#, h* #, h, ,#, hC- #, h 2 z8===#, h2 #, h13 #, h 4 #, hy6 ,#, h 7 #, h9 ,#, hS: #, hS< R===#, hd= #, hv? #, h? #, h@ #, hvB #, hB #, hC #, hE ,#, hUG #, hI B#, hL #, hML #9#, heL +===#, hmM #, hO 5M#, h$P Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  You freeze the jackal! _You kill the jackal! _Magic restored.#, hR 4#, hS #, hT #, hW #, hW #, hX #, hZ #, h\ ,#, h] #, h_ #, h`m .===#, h`p ,#, hp #, hOs #, hz ###...########....#### ................#..... ##....#####...†..†####### ##.......####..## #................ ##.......#####.## #.......#####.##, hz : ###...........# #.#.#@#######.#- #.####h#, h{  #. #...##### #..r##, h<{ ! #..## .#.# h   jackal (asleep)#, h{  # .#r   rat (asleep) ..#, ht 21.0 (21.0)  A jackal and a rat come into view.Found a stone staircase leading up.#, h #, h4 6  The jackal barks!#, h h.hr<hh 2 jackals (1 wandering)rwandering)#, h 5==2.0 (22#, hx #, h Y _A jackal comes into view.&, h}...............#..... #....#####...†..†# #### ##.......####..## #................ #.#####.## .......#####.# ###...........# .#.#.########.####.@...h.h. #. #..r#####.&, h #..<# #..## .#.####.# ... #.#&, h&, h@&, h,&, hIrhh...h&, h13.0 (1.0)&, h&, h ' _The jackal barks!), hy#..... ....#####...†..†#  ##.......####..## #........ ##.......#####.## #.......#####.# ###.....# #.#.#.#.# #.####..@rhh.#. #...#####.##..<# #..## .#.####.# ... #.#), hV--4Freeze), h'), hx+, hIL  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-, hwI..............#.....phredd the Chiller ....#####...†..†#Gnoll ##### ##.......####..##Health: 25/25 ========================#................Magic: 6/9================--------##.......#####.##AC: 2Str: 7#.......#####.#EV: 13Int: 16###...........#SH: 0Dex: 18#.#.#*****###.#XL:  3 Next: 16% Place: Dungeon:2#.####**@rhh....Noise: ---------  Time: 924.0 (0.0)#. #..***###.#c) +0 trident#..**Cast: Freeze#..##Quill Fly [3-, hJ9;49m.#.####.#hh 2 jackals...r   rat (wandering)#.# _A jackal comes into view. _The jackal barks!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate., hQ ..............#.....phredd the Chiller ....#####...†..†#Gnoll ##### ##.......####..##Health: 25/25 ========================#................., h:Magic: 6/9================--------##.......#####.##AC: 2Str: 7#.......#####.#EV: 13Int: 16###...........#SH: 0Dex: 18., h{S#.#.#.#######.#XL:  3 Next: 16% Place: Dungeon:2#.####..@rhh....Noise: ---------  Time: 924.0 (0.0)#. #...#####.#c) +0 trident#..<#Cast: Freeze#..##Quill Fly .#.####.#hh 2 jackals...., hPrr   rat#.#Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The rat squeaks loudly. You hear a shout!., hUy====5.0 (1Contam ., h., h_X  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic.  Nothing appears to happen.  The rat squeaks loudly. You hear a shout! _The rat barely misses you.1, hI:  1, h: G Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2, h_d..............#.....phredd the Chiller ....#####...†..†#Gnoll ##### ##.......####..##Health: 25/25 ========================#................Magic: 3/9========----------------##.......#####.##AC: 2Str: 7#.......#####.#EV: 13Int: 16###...........#SH: 0Dex: 182, h#.#.#*****###.#XL:  3 Next: 16% Place: Dungeon:2#.####**@rhh....Noise: ====-----  Time: 925.0 (0.0)#. #..***###.#c) +0 trident#..**Cast: Freeze#..##2, hXQuill Fly Contam .#.####.#hh 2 jackals...r   rat2, h~#.#The rat squeaks loudly. You hear a shout! _The rat barely misses you.2, hˏ.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2, h.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate2, hv' ..............#.....phredd the Chiller ....#####...†..†#Gnoll ##### ##.......####..##Health: 25/25 ========================#................2, h' Magic: 3/9========----------------##.......#####.##AC: 2Str: 7#.......#####.#EV: 13Int: 16###...........#SH: 0Dex: 18#.#.#.#######.#2, he( .XL:  3 Next: 16% Place: Dungeon:2#.####..@rhh....Noise: ====-----  Time: 925.0 (0.0)#. #...#####.#c) +0 trident#..<#Cast: Freeze#..##Quill Fly Contam 2, h( .#.####.#hh 2 jackals...2, h( r   rat#.#2, h( "Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate2, h) The walls around you are covered in ice.  The wall freezes the jackal.  The wall freezes the jackal but does no damage.  The wall freezes the rat.2, hN4 The walls around you are covered in ice.  The wall freezes the jackal. freezes the jackal but does no damage.rat.  You kill the rat!jackal. x22, h9 h.####..@††.###   jackal2, h= 22==--6.0 (1FreezeRamparts Fly Contam 2, hB \#####2, hE J _You kill the jackal!5, h  ##h.##K K   koboldThe wall freezes the jackal.----75, h ######5, h z _A kobold comes into view. It is wielding a +0 short sword.7, h ..............#.....  phredd the Chiller ....#####...†..†# Gnoll 7, h> ##### ##.......####..##  Health: 25/25 ======================== #................  Magic: 3/9========---------------- ##.......#####.##  AC: 2Str: 77, h~  #.......#####.#  EV: 13Int: 16 ###...........#  SH: 07, h TDex: 18 #.#.#.#######.#  XL:  3 Next: 22% Place: Dungeon:27, h܄  #.####..@*h.....  Noise: ---------  Time: 927.0 (0.0) 7, h 0#. #...#####.#  c) +0 trident #..<#7, h:  Cast: Freeze #..## Quill Ramparts Fly Contam 7, hh A K#.# ###.#7, h  h   jackal ... K   kobold7, h  #.# 7, h΅ t_You kill the jackal!The wall freezes the jackal. 7, h _A kobold comes into view. It is wielding a +0 short sword.Reach: c) +0 tridentPress: ? - help, Dir - move target7, h Aim: a jackal (almost dead, 51% to hit and 54% to hit with your bite)8, h..............#.....  phredd the Chiller ....#####...†..†# Gnoll ##### ##.......####..##  Health: 25/25 ======================== #................  Magic: 3/9========----------------8, h} ##.......#####.##  AC: 2Str: 7 #.......#####.#  EV: 13Int: 16 ###...........#  SH: 0Dex: 18 #.#.#.#######.#  XL:  3 Next: 22% Place: Dungeon:2 #.####..@†h.....  Noise: ---------  Time: 927.0 (0.0) #. #...#####.#  c) +0 trident #..<# Cast: Freeze8, h.T #..## Quill Ramparts Fly Contam  K#.# ###.# h   jackal 8, hj... K   kobold #.#8, hThe wall freezes the jackal. _A kobold comes into view. It is wielding a +0 short sword.Reach: c) +0 tridentPress: ? - help, Dir - move target8, hAim: a jackal (almost dead, 51% to hit and 54% to hit with your bite)  You reach to attack! You hit the jackal.8, h8, h\ †..†# ##.  #...  ##...  #....  ###...  #.#.#.#######.#  #.####..@††.....  #. #...#####.#  #..<# #K.## .#.# ###.#K   kobold ... #.# 8, h578.3 (1.38, hV###8, h4  _A kobold comes into view. It is wielding a +0 short sword.  Reach: c) +0 trident  Press: ? - help, Dir - move targetAim: a jackal (almost dead, 51% to hit and 54% to hit with your bite)  You reach to attack! You hit the jackal. 8, ho ?_You kill the jackal!;, h;, h0Your frozen ramparts will break if you move. Continue? Y - Yes ;, hr' N - No<, h< <, h= ..............#.....phredd the Chiller ....#####...†..†#Gnoll ##### ##.......####..##Health: 25/25 ========================#................<, h Magic: 3/9========----------------##.......#####.##AC: 2Str: 7#.......#####.#EV: 13Int: 16###...........#SH: 0<, h Dex: 18#.#.#.#######.#<, h XL:  3 Next: 27% Place: Dungeon:2#.####..@††.....<, hx Noise: ---------  Time: 928.3 (0.0)#. #...#####.#c) +0 trident#..<#Cast: Freeze#K.##Quill Ramparts Fly Contam .#.####.#K   kobold<, h ...#.#Reach: c) +0 trident<, h Press: ? - help, Dir - move targetAim: a jackal (almost dead, 51% to hit and 54% to hit with your bite)  <, h You reach to attack! You hit the jackal. _You kill the jackal!Okay, then.<, h <, h" p######<, h% . _>, hy>, h#s####K.>, h҂29.3 (1 _>, h#######>, hD <###K##.<#30Freeze>, hH r#######>, h0K A, h~k Press: ? - help, Dir - move target  Aim: a jackal (almost dead, 51% to hit and 54% to hit with your bite)  You reach to attack! You hit the jackal. _You kill the jackal!You hit the kobold but do no damage. The wall freezes the kobold!A, hw####)#9=1.6 (1.3FreezeA, h~[####A, h;##A, hJ _You kill the kobold!B, hdR #####...†..†# ##### ##.......####..## #................#.......#####.## #..... ##.......... #.#.#.#######.##.####...††..... #..@#####.# #..<# ##..#.# #B, h#.B, h}y  The frozen ramparts melt away as you move.B, hu-20Fly B, hnB, hsK _Your magical contamination has completely faded away. B, hF_You see here a +0 short sword.G, h4G, hG, hk4==G, h=XG, hk,G, hG, hn,G, hG, hG, h4==G, hG, hT,G, hVG, h|,G, hG, h,G, hG, h9,G, hG, h|5===G, hG, hG, hG, hJ,G, hcG, hG, hG, hNG, hK~===G, h~G, h G, hG, hG, hG, h],G, h;G, h,G, hG, hG, hP6===G, h G, h1,G, h;G, h,G, hG, h,G, hG, h3h===G, h,G, hG, h G, h G, h G, h[,G, hG, h,G, hG, hG, hM97==G, hlG, hG, h,G, hhG, h,G, haG, h,G, hG, h"G, h>";==G, hZ#G, h&,G, h>'G, h),G, h*G, h-G, hI-G, h1.G, h[1,G, hU2G, h 5G, h@5#8G, hd5+===G, h6G, h9,G, h:G, hn<G, h<G, h=G, h,J, ha?J, h@J, hB,J, h[CJ, hDJ, huF,J, hHGJ, hJ,J, hyKJ, h5Nq _f - 2 potions of curing (gained 1)J, hUz ##...#. #####.####  #.......#  #.##.##.# J, h`U # #.## #  #..#  ##.# #  #.###.#.# J, hU #....@..# #####....#J, hU ###...# #.## J, hUO..w ###J, hU{w   ribbon worm (asleep) J, h V,J, h]21000.6 (22.0)J, h],1.6 (23J, h@bJ, hd^ _A ribbon worm comes into view.N, h###.####.......# #.##.##.# # #.##.#  #..#.# ##.#.##.###.#.# #.......###### ### #.## N, h..w ###N, hN, h12.6 (1.0)N, hN, hN, h d.......# #.##.##.# # #.##.#  #..#.# ##.#.# #.###.#.# #.......###### ### ##.## ..w #### N, h N, hl &3N, h N, h O, hi#.##.##.# # #.##.#  #..#.# ##.#.# #.###.#.# #.......###### ###...#  ##@## ..w...#########O, hWO, h&4O, hO, hxP, hk5# #.##.#  #..#.# ##.#.# #.###.#.# #.......######....## ###...#  ##.####J##.@w...######### J   endoplasm (asleep)P, hP, h75FreezeP, hP, h P, hDO_An endoplasm comes into view.R, hu # #.##.# phredd the Chiller #..#.# Gnoll ##.#.# Health: 25/25 ======================== #.###.#.# Magic: 8/9=====================--- #.......## AC: 2Str: 7 #####....## EV: 13Int: 16 R, hD ###...# SH: 0Dex: 18 ##.####J#  XL:  3 Next: 29% Place: Dungeon:2 #.@w...#  Noise: ---------  Time: 1005.6 (0.0) ########  c) +0 trident  Cast: Freeze  Quill Fly   w   ribbon worm (asleep)  J   endoplasm (asleep)R, h. _A ribbon worm comes into view. _An endoplasm comes into view.Aiming: Freeze (safe; 1% risk of failure)  R, h2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)R, h# #.##.#phredd the Chiller#..#.#Gnoll##.#.#R, haHealth: 25/25 ========================#.###.#.#Magic: 8/9=====================---#.......##AC: 2Str: 7#####....##EV: 13Int: 16###...#R, hSH: 0Dex: 18##.####J#XL:  3 Next: 29% Place: Dungeon:2#.@w...#R, hؾ2Noise: ---------  Time: 1005.6 (0.0)########c) +0 tridentCast: FreezeQuill Fly R, h  w   ribbon worm  J   endoplasm (asleep)Aiming: Freeze (safe; 1% risk of failure)  R, h!2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  R, h;EYou freeze the ribbon worm.  The ribbon worm is lightly wounded.R, hSb3--=6.6 (1R, hpR, h  R, hPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is lightlyR, h, wounded. _bites you.U, h # #.##.# phredd the Chiller #..#.# Gnoll ##.#.# Health: 23/25 ======================-- #.###.#.# Magic: 7/9==================------ #.......## AC: 2Str: 7 #####....##U, he EV: 13Int: 16 ###...# SH: 0Dex: 18 ##.####J#  XL:  3 Next: 29% Place: Dungeon:2 #.@w...#  Noise: =--------  Time: 1006.6 (0.0) ########  c) +0 trident  Cast: FreezeU, h  Quill Fly   w   ribbon worm  J   endoplasm (asleep)U, hSThe ribbon worm is lightly wounded. U, h _The ribbon worm bites you.  Aiming: Freeze (safe; 1% risk of failure)  U, hLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineU, hnNAim: a ribbon worm (lightly wounded, 100% to hit)U, h!# #.##.#phredd the Chiller#..#.#Gnoll##.#.#Health: 23/25 ======================--#.###.#.#Magic: 7/9U, h!==================------#.......##AC: 2Str: 7#####....##EV: 13Int: 16###...#SH: 0U, h"Dex: 18##.####J#U, hr"4XL:  3 Next: 29% Place: Dungeon:2#.@w...#Noise: =--------  Time: 1006.6 (0.0)########c) +0 tridentCast: FreezeQuill Fly U, h"  w   ribbon wormU, h"  J   endoplasm (asleep)U, h,#KAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleU, hQ#Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm!  U, hs#MThe ribbon worm is heavily wounded.U, hT$+7.6 (1U, h(U, h*  U, h+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  U, h5+}Aim: a ribbon worm (lightly wounded, 100% to hit)  You freeze the ribbon worm!  U, h[+The ribbon worm is heavily wounded. _The ribbon worm closely misses you.V, h2VThe ribbon worm is heavily wounded. _The ribbon worm closely misses you.You hit the ribbon worm but do no damage.  You bite the ribbon worm, but do no damage.  The ribbon worm is struck by your quills.V, hv3-8.9 (1.3V, h:n _The ribbon worm barely misses you.V, h  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.V, ht W4=10.2V, h[ V, h \ _The ribbon worm completely misses you.V, hX  You puncture the ribbon worm!  The ribbon worm is almost dead.V, hs16--------=1.4 (1.2V, hV, h; 0 _The ribbon worm bites you!W, h'B  You puncture the ribbon worm!W, h . --------37-2.6Freeze _You kill the ribbon worm! _Your Invocations skill increases to level 1!X, hL# #.##.# #..#.# ##.#.# #.###.#.# #.......## #####....## ###...# ##.####J# #..@...# #X, hL X, hBPX, hTJ.JJX, hTX, hU=7=X, hUN--30X, hwZX, h\^ _The endoplasm quivers.X, h9 # #.##.# #..#.# ##.#.# #.###.#.# X, hb #.......## #####....## ###...# #X, h ##.####.# #...@J.# # X, h{ X, h[ #8X, h} L====4FreezeX, hR X, h0 V _The endoplasm barely misses you.], h;  You hit the endoplasm.], h~i.], h*i415.9 (1.3Freeze], h], hM _You kill the endoplasm!`, h:18==`, hB===`, h=,`, hw`, hJ`, hxk9==`, h`, ho`, h`, h`, h<`, hgG9===`, hԢ`, h,`, h`, hܤ`, h:=`, h>`, h`, h%M20=`, hl`, h`, h.<===`, h`, hU`, h}`, hª`, hl,`, h`, hP`, hy#1`, hF==`, h `, h`, h`, h.`, h,`, h/`, h`, h8`, hR`, h`, hE#2`, heF==`, h`, h`, hG`, h`, h,`, h`, h9`, hY`, h|`, h/`, h`, hb3==`, h&`, hܾ`, h`, hf`, h,`, h`, h`, h`, h'`, h`, h`, hb4==`, hw`, h,`, h`, h3,`, h`, h`, h*`, h`, h`, hb5==`, h`, h.1 _HP restored.`, h`, h`, h.`, h`, h`, h`, h)`, h`, h`, h`, h(`, h`, h`, h$=`, h=`, h`, h`, hL,`, h`, h@`, h>,`, h`, h`, hJ,`, h3`, hT`, h`, h`, h`, h`, hs`, h`, h^`, h`, h`, h`, h`, h5`, h,`, hy`, h`, h`, h`, hp`, h`, h,`, hv`, h`, h`, h<`, h`, h`, h,`, hZ`, h?`, h,`, h`, h `, h # #..<# ###.### ###..## #.....# ...#.# #.....#∆ `, h####.####.....## #.......#......# `, h#.##.##.#.....# .# # #.##.#####.## )#`, h<#..#.# ##.#.##.#.# #.#...`, h\/-62.9 (47.0) `, h#.###.#.# ##... #.......## ##.## #####....## #.# `, h ###...# #.# `, h##.####.# #......#`, h6 ######## `, h `, h`, hmF-3.9 (48`, hk`, h)% _Found a dagger.a, haa, ha, h5a, ha, h,a, h& ,a, h41..<# ###.### ..## #.....# .#.##.# #.....# ##.#?# .####.....# .....# ......#.....# l....# #.##.#.....# #...#  #.##.#####.## #.)#  #..#.# ##.#.###.#  ##.#.# #.#.....@# ##.#.# ##...##### ......## ##.## ....## #.# ###...# #.###.####.# l   frilled lizard (asleep)#......# a, h a, h014.9 (1.0)a, h|+5.9 (2a, ha, hP a _A frilled lizard comes into view.b, hxj H)#####.# b, hj O<# ###.####. .. #..##. .#. .#.# .##.#? ##.###b, hj v.....# .....l....# b, hj b#.....# #...#b, hk ##.#####.## #.)#.#.#.###  b, h9k .#...... ###.#.# ##...##### ......## ##.## b, hfk L###....####...# ##.####b, hk 2......########b, hxu b, hv +6.9 (1b, hm} b, h\ b, h=.††..... ∆ ∆)#####.# # #. <# ###.####. ... #..###. .#. .#.# #.##.#? ##.###.. .....l....# #.....# #...###.#####.## #@)#.#.#.###.##  .#...... ###.#.# ##...##### ......## ##.## ###....####...# ##.####......b, hbb, h&7b, hb, hd, h#######.# .††..... ∆ ∆ ..)#####.# # #. <# ###.##.. #..## .#. .#.# #.##.#? ##.####.. .....#l....# #.....# #@..###.#####.## #.)##.#.#.###.##  .#...... ###.#.# ##...##### ......## ##.## ###....####...# ##.####d, hd, hk78Freezed, hd, hf, h #.#######.# phredd the Chiller #...††..... ∆ ∆ ..  Gnoll #..)#####.# # #. Health: 25/25 ======================== #..<# ###.####. ...#  Magic: 8/9=====================--- #..## #.....##. .#.#  AC: 2Str: 7 .#.# #.....##.##.#?#  EV: 13Int: 16 ##.####.....##......#  SH: 0Dex: 18 ......#.....# #l....#  XL:  3 Next: 41% Place: Dungeon:2 ##.##.#.....# #@..#  Noise: ---------  Time: 1068.9 (0.0)  #.##.#####.## #.)##  c) +0 trident  #..#.# ##.#.###.## Cast: Freeze  ##.#.# #.#......#f, h  Quill Fly ###.#.# ##...##### ......## ##.## l   frilled lizard (asleep) ###....## #.#  ###...# #.#  ##.####.# _Found a dagger. _A frilled lizard comes into view.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)f, hU?#.#######.# phredd the Chiller #...††..... ∆ ∆ ..  Gnoll #..)#####.# # #. Health: 25/25 ======================== #..<# ###.####. ...#  Magic: 8/9=====================--- #..## #.....##. .#.#  AC: 2Str: 7 .#.# #.....##.##.#?#  EV: 13Int: 16 ##.####.....##......#  SH: 0Dex: 18 f, htV......#.....# #l....#  XL:  3 Next: 41% Place: Dungeon:2 ##.##.#.....# #@..#  Noise: ---------  Time: 1068.9 (0.0)  #.##.#####.## #.)##  c) +0 trident  #..#.# ##.#.###.## Cast: Freeze  ##.#.# #.#......# Quill Fly ###.#.# ##...##### ......## ##.##f, hV l   frilled lizard (asleep) ###....## #.#  ###...# #.#  ##.####.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclef, h'WShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You freeze the frilled lizard!  You kill the frilled lizard!f, h`††..... ∆ ∆ .. ) # #.<# #. ...#  #. .#.#  #.##.#?# f, ha#......#  #†....#  #@..#   #.)##   f, h^a#.##   ..# ###f, hak  #.#     f, hfu3=9.9 (1Freeze _f, hlf, hnh, h4h, hh, hh, hBh, hh, hh, hh, hh, hʒh, hph, hh, hh, hh, hșh, hh, h<,h, hdh, hh, hHh, hwh, huh, hG9===h, h>h, hMh, hW,h, hnh, hrh, h},h, hh, hah, h####.## ####.# #. ......# #. #####.# ##.## .††..... ∆ ∆.S.# )#####.# # ##..# <# ###.####. #...# ## #.....##. #.#.#  #.....##.##.#@# - ####.....##......# ...#.....###†....# ##.#.....# ##...#.#####.## #.)###.# ##.#.###.##h, hǻfS   ball python (constriction, wandering) .#.# #.#......# .#.# ##...##### ...## ##.##h, hl/70.0)h, h9.S-80.9 (11h, hh, h _A ball python comes into view. _You see here a scroll of identify.j, hM j, hM( ..j, h * O===1.9 (1.0)j, h0 j, hm3 : _e - 2 scrolls of identify (gained 1)k, h iM........#. ##### ......# #. ######.# ##.# .††..... ∆ ∆. )#####.# # ## <# ###.####. #S.#  #.##.# ####.... ..##†.... ##.#.....# ##...##S   ball python (constriction, wandering)###k, h k, h ..k, h+ &2k, h k, h l, hAM####..## ........##. ##### ......# #. ######.# ###.# .††..... ∆ :. )#####.# # ## <# ###.####. #..# #S ##.# ###.... l, hA...#.....###†....#.S   ball python (constriction, wandering)#.#..l, hGDl, h L0.l, hL&3l, hRl, hnW, _Found a book of Sloth.l, h] U†# ####..## #.. ......... #.# .#####.## ..######.# #.# ...... #.. #######.# #####.## l, h>^ ..††..... #$.:...# .)#####.# # ##@.# .<# ###.####. #...# .## #.....##. #.#.# .# #.....##.##S#.#l, h^ U####.....##......# ....#.....###†....#S   ball python (constriction, wandering) .##.#.....# ##...###.#####.## #.)## ..#.# ##.#.###l, h_ .##l, ha l, hb l, hnj /.l, hj &4l, hp l, h@s * _Found 5 gold pieces.l, h|#..... .†#  .#####..## #........... #.#.#####.## ..######.# #.### l, h........# #...#######.# #####.##..††..... #$.:@..#.)#####.# #.###..#l, h%.<# ###.####. #...#.## #.....##. #.#.# l, h#~#.# #.....##.##.#.# #.####.....##...l, hI\...#....#.....###†...l, hiV.# #.##.#.....# ##...## l, hd#.##.#####.## #.)##l, h(l, hF)&5l, h/l, h1m, h#I .#..... ..†# .#.####..## #... #.#.#####.## ..#.#####.# #.###.# #... m, hcI Y#.#.# #####.## #...††..... #$.@...# #..)#####.# #.###..# #..<# ###.####. #...# m, hI #..## #.....##. #.#.# .#.# #.....##.##.#.# ##.####.....##......#.#.....###†....# ##.##.#.....# ##...##  #.##.#####.## #.)##m, hN m, hO &6m, hS m, hZ U  You pick up a book of Sloth and begin reading...m, h6[ m, hr[ $7.9 (2m, h` m, hzb x  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.t, h].#..... †..†# .#.####..## #... #.#.#####.## ..#.#####.# #.###.# #... .#.#.# #####.###...††..... #$@....#  #..)#####.# #.###..#  #..<# ###.####S #...##..## #.....##. #.#.# ..#.# #.....##.##.#.##.####.....##......#S   ball python (constriction, wandering).#.....###†....# .##.##.#.....# ##...##  #.##.#####.## #.)##t, h`t, hg:S.t, hoi<8.9 (1Freezet, h3pt, hrt, hga.#..... .†..†# .#.####..## #... #.#.#####.## ..#.#####.# #.###t, h#h.# #... #.#.#.# #####.###...††..... #@.....# #..)#####.# #S###..# t, hh# #..<# ###.####.##...##..## #.....##.##.#.#.#.# #.....##.##.#.##.####.....##......# #t, hh.#.....###†....# #.##.##.#.....# #...## t, hh# #.##.#####.## #.)##t, hu SS)The ball python hisses angrily.  The ball python closely misses you.t, hu0===9t, hK|t, h _The ball python bites you but does no damage. _You see here 5 gold pieces.w, hw, h7--91.2 (1.3w, hRw, h _You barely miss the ball python. The ball python barely misses you.w, hE=  You hit the ball python.w, hp2.w, h5--2.5Freezew, hre _You kill the ball python!y, hT †..†# .# .....####..###..........######.##. #.###....... #.#.#######.# #####.##y, h##...††..... #$.....  #..)#####.# #@###..# # #..<# ###.####.##...# ###..## #.....# y, h}...#.# #..#.# ##.#.###.##y, hTy, h4-30y, hy, hz, h>M..#..... †..†#  .#####..##.........##..# ######## ...........# #... #.#.#######.# #####.# z, h>'###...††..... #@.....#  #..)#####.# #.###..# #..<# ###.##. ###..## ...#.# #.....##.##.#.#z, h[?z, hGz, hG@-4z, h$Mz, hTz, hT+5.5 (2z, hVZz, h\= _You now have 69 gold pieces (gained 5).|, h>|, hx Spells (Memorise)TypeFailure Level  a - Dazzling FlashHexes/Fire|, h34% 3  b - Metabolic Englaciation Hexes/Ice65% 5  c - Leda's Liquefaction Alchemy/Earth 75% 4  d - Petrify|, hɗAlchemy/Earth 75% 4  e - StarburstConjuration/Fire 100% 6  f - Fulsome Fusillade|, hkConjuration/Alchemy 100% 8 2 spell levels left |, h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, hx, he, h...#.....phredd the Chiller .†..†#.#Gnoll .....####..###..Health: 25/25 ======================== .............#.#Magic: 9/9======================== .....#####.##..#AC: 2Str: 7 .....#####.##.###, h&EV: 13Int: 16 ...........##...SH: 0Dex: 18 , h[#.#.#######.# #####.##XL:  3 Next: 45% Place: Dungeon:2 ###...††..... #@.....#Noise: ---------  Time: 1095.5 (0.0)#..)#####.# #.###..#c) +0 trident , hW# #..<# ###.####.##...#Cast: Freeze ###..## #.....##.##.#.#, hQuill Fly ...#.# #.....##.##.#.# ####.####.....##......# #.......#.....###†....# #.##.##.#.....# ##...## # #.##.#####.## #.)## , h_The ball python bites you but does no damage. _You see here 5 gold pieces. _You barely miss the ball python. The ball python barely misses you., h<You hit the ball python. _You kill the ball python! _You now have 69 gold pieces (gained 5)., h~P  Okay, then., h, h , h . _, h 4, h , h] , h~" , h]& Q _, h( , hC( , h( , h?* , h+ ,, hT, , h- , h0 ,, hY1 , h2 , h;5 ,, h: n, h< , h> ,, h{> , h@ , h7B ,, hB , h"D , haE , hE , h$F , h#G , hI ,, h$J , hL , hM ,, hJN , h@P , h0R ,, hR , hT , hU ,, hV , hX , hE[ , hy[ , hc ,, hd , hd , he , hf , hQo  ....>  ....  .$.. , ho  # #..#  #.#..# .# , ho &### #.#..##.### ∆ ... #.......... , h!p #.#@##.# 110.5 (15.0) ###..## #......# ....... ###.#....# #.## ...####.# ####.# ###.####.#####.# , hAp .....# #............# #####.# #####.#######, hap q##### ††..... #......, h|p Z#####.# #.###.., hp "#, hy :∆, hXy ,1.5 (16, hn , hف ; _Found a stone staircase leading down., hhM .......∆>....  .$..#  #.#..# .# ####..##.### ∆ ...#..@....... #.#.##.#### , h ###..## #......# ....... ###.#....# ####.## ...####.##..........., h , h12.0), hh , h M#..g..## ......., hͦ ∆ #....>#.... , h 7 .$.., h #  #.#..# .# , h< ####.#@.##.### ∆ ..., hҧ C......... #.#.##.#### ###..## #......# ....... ###.#....#..####.g   goblin (asleep)##.####.#.#, h5 , h , h &3, hѼ , h u _A goblin comes into view. It is wielding a +0 dagger., h: h...# #..g..## .......∆ #....>##.....#  .$...   .# ####.#..##.### ∆ ...#.......... #.#.##.#### , hD; ###..## #......# ....... ###.#....## ...####.# #######.####.##### .....# #............, hD , hE &4, hK , hM , hX. .# .#.....# ... .#..g..##.... ........∆ ..>#.#.....###...$....#   .# ####..##.### ∆ ............. #.#.##.#### ###..## #...... ....... ###.#....## ...####.# #######.####.#####, h-, h&5, h<, h5, h0d #. #.##?# . . # #.#.....# ... .#..g..##..... ........∆ .. #....># #.....#, hd#...@....###.#..##.# #.#..# .# ####..##.### ∆ ............ #.#.##.#### ###..## #......# ....... ###.#....## ..., ho, hp&6, hv, h{ , hk{_Found a scroll labelled ZIMPOE SEWYDUA. _You see here 13 gold pieces., h #. .# #.##.##?##  . ......# ####.#.....# .....#..g..##.................∆ .. #....># #.#..@..## #...$....# ##.#..##.#  #.#..# .# ## #.#..##.### ∆ ..#..........  #.#.##.#### ##..## #......# ...... ###.#....#, h, ht-7 _, h, h, h C. #. .# #.##.##?##  . . .####.#.....# .....#..g..##...................∆ .. #..@.># #.#.....##...$...##.#..##. #.#..# .# ###.#..##.### ∆ , h|C........... #.#.###### ##..## #.., hJ, hqJ&8, h^N, hO, h # .#.# #. .# , h0 #.##.##?##  ... .####.#.....# ..#..g..##, he g........@.......∆....#....>##...# #.#.....##, h #...$...## , h #.#..# .# ##, h #.#..##.### ∆ ........... , h 2#.#.##.####, h O  The goblin shouts! You hear an angry hiss., hx  gS∆g  S   ball python (constriction)The goblin is struck by your quills. The goblin closely misses you.A ball python comes into view.====9Freeze, h & _You hear a bark!, hE=  You puncture the goblin!, hI, h J, hR)..SS   ball python (constriction), h(V7=---20.8 (1.3Freeze, haV, h ^, h`J _You kill the goblin!, h| v ## .#. #. .. # #. .# #.##.##?## ........# . ####.#.....# .., h|  .....#..)..##... ...S. )....#....>##..., h| ###.#.....## #...$....# , h} ##.#..##.# #.#..# .#, h7} 5# #, hh} .#..##.### ∆. #, h} ..........  #.#.##.####, h , h A.S, h W----10, h , h? % _Found a dagger., hi ### .#. #.. .. # #.# .# #.##.##?## ........# .##.#.....# .., h.#..)..##....S..)....#....>##...##.#.....## #...$....# ##.#..##.# # #.#..# .##, h #.#..##.### ∆. #......... #, hCI #.#.##.####, h, hn:.S, hW@-2, hzFreeze, h, h, hz  You closely miss the ball python. The ball python misses you.The ball python is struck by your quills., h~{5=4.1 (1.3, hC, h1 , hbR_The ball python barely misses you., hEI  You closely miss the ball python.The ball python is moderately wounded.5.3 (1.2, hQ, hmSC _The ball python bites you but does no damage., hS  You hit the ball python., h8 S, h.S  , wandering)You kill the ball python!, h.N506.5Freeze, h], ht _A ball python comes into view., h]#. ### .#.#. #.. .. #. #.# .# #.##.##?## ........# ., h_I#.#.....# ...S.....#..)..##.....)....#....>##... .#.#.....## #...$....# ##.#..##.## #.#..# .# .#### #.#..##.### ∆. #.......... †# #.#.##.####, h!k, hqqH.S, hv4-70, h|, h~, htC  #. ### .#. #. #.. .. #. #.# .# #.##.##?## ........# ..######.#.....# ...#..)..##....S..)....#....>##... #..######.#.....## . #...$....# ##.#..##.## #.#..# .# ..#### #.#..##.### ∆ #..... #.......... .†# #.#.##.####, hD , h@N H.S, hN @-8, hV , h;X , hYQ #. ####.#. #. #.. .. #. #.# .# #.##.##?## ........# ..######.#.....# ...#..)..##.....)S...#....>##... ##., hQZ".######.#.....## #. #...$....# . ##.#..##.## #.#..# .# ...####, h|Z #.#..##.### ∆ .#..... #... ..†#, hZI #.#.##.####, h], hge.SS), hh?=9Freeze, ho, hqX _The ball python barely misses you., hE , h .30.7 (1.2, hͪ , hg _You completely miss the ball python. The ball python closely misses you., hIl=  You hit the ball python., hwF†, hzh22.0 (1.3Freeze, h, hO _You kill the ball python!, h#. ####.#. #. #.. .. #. #.# .# #.##.##?## ........# . ..######.#.....# .. .#..)..##... . ....).†..#....>##... . ..######.#.....## . #...$....#  ##.#..##.# , hϸ, h?4-30, hw, h^, h#. ####.#. #. #.. .. #. #.# .# #.##.##?## ........# . , hc..######.#.....# .. .#..)..##... . , hh!....).†..#....>##... . ..######.#.....##  #...$....# ##.#..##.# #.#..# .##### #.#..# ..... #....., h9..... , hV-4, hL, h, h #. ####.#. #. #.. .. #. #.# .# #.##.##?## , h* ........# . ..######.#.....# .. .#..)..##... . , h ....).†..#....>##...  ..######.#.....## #...$....# ##. #. #### #. #. , h , h &5, h , h\ , h54, hG7, h:, h?,, hC, hD, hI,, hK, hN, hT,, hV, h[,, h], haM _You now have 82 gold pieces (gained 13)., hf4, h{g, h##.... , hh ..######.#.....## ... #........# .. ##.#..##.# #, h~046.0 (11.0), h,7.0 (12, h, h?d _k - a scroll labelled ZIMPOE SEWYDUA, h, hiX, hB, h n, hB, h3###########.....#.@.###### ...#......... #. ####.#...###### #. #.......##  #. #.##.#### #.##.##.## #........# .. ..######.#.....# ... , hT.........#..)..##...., h9253.0 (6.0), h}+4.0 (7, h, hW _l - a smoky inky potion, hp4, h, hE, h, hNB, h, h, h, h, hB,, h , h, h,, hf, h, hB, h, h!, h#,, hE%, hw', h8*, hv*, hW+, hv., h!1,, hO2, h4, h7,, h8, h9, h=,, h ?, hA, hjE,, hF, hI, hL,, h~N, hQ, hU,, hcW, hZ, hF_,, h`, hXc, hMg,, hg, h`j, h>n, hhn, ho, hq, hu,, hlw, h$y, hh|,, h~, h, h#.......#...#.#...h #.......#.......h. #.#####.#...#..h. #.##.......###... #.##.##.#####... #.##.##.###... #........# ####...######.#.....# ........@......#..)..##................... .........).†..#....>##...###. ####...######.#.....## .#.#. #... #........##.. #.... ##.#..##.#hhh 3 jackals (wandering)#.#### #.... #.#..# .# ####....####.... #.#..##.####..... , h-[40m#.........., h075.0 (21.0), hZ, h(,, h, h, hT, h[.hhh 4 jackals (wandering), hx,6.0 (22, hH, h , hԦ_3 jackals come into view. A jackal comes into view., h$l.#.... #.#... ..hh.# #.#####.# ..h.. #.##..... #..h# #.##.##.## #...# #.##.##.##  #...# #........######...######.#.....#...............#..)..###, hE%..............).†..#....>##.###.#####...######.#.....##  #.#. #...# #........#  #., h%#..... ##.#..##.# #.#### #..... #.#..# .# #####....####..... #.#..##.## .......#..........# #......... ##...†..†#  #.#.##.###, h', h(, h(, hz), h), h&3..hhh.7.0 (1.0), h;;, h?, h5  .#.... #.# .....# #.#####.# ..hh. #.##. #hh.# #.##.##. #...# #.##.##.## #...# #.#.#####...######.#.....##.#..)..## ##.).†..#....>## .###.#####...######.#.....## #.#. #...# #.#  #.. #..... ##.#..##.# #.#### #.....# #.#..# .##....####.....# #.#..##..#..........# ##...†..†# #.#.##., h58 , h8 , hN9 , h:: , hw: , h: , hE H..hhhhhh, hF 31 wandering), hF 0===8, hN , h0P * _The jackal barks! x3, hK .#.... #.# .....#. #.#####.# ..... #.## #hh.# #.##.##. #hh.# #.##.##.## #...# #.##.#####...######.#.....# #.#..).. # #.).†..#....> .###.#####...######.#..... #.#. #...# #. #.. #..... ##.#..##. #.#### #.....# #.#..# .hh#....####.....# #.#..##..#..........# ##...†..†# #.#.##.[, h40m, h, h, h`, hO, h, h&h...hhhh, h0---9, h\, h[, h  #.##....#.# #.......#.....#. #.#####.# ∆ ..h.. #.##..... #...# #.##.##. #h..# #.##.## , h -#.h.# #........#####h..######.#.....#..) ##............ #..........).†..#....> .###.#####...######.# #.#. #...# #......, hG  #.. #..... ##.#..## # #.#### #.....# #.#..# ########....####.....# #.#..## ..........#..........# #......, h , h , h , h , h , h6 |.h.h., h #h, h_ T---80Freeze, h5 , h , h{ #. .#....#.# #. .....#. #.#####.  ∆ ..... #.## #.h.# #.##.##., h #...# #.##.##. #hh.# # #.#####...######.# #...@.h.#..) ## #.).†..#...., h6 .###.#####...######.# #.#. #...# #, hLD #.. #.....# ##.#.. 2 jackals ## #.#### #., h|....# #.#..# .#....####.....# #.#...#, hD.# #, h8, h, hm, h5,, h..hhh 3 jackals, h.=1, hI, hz _The jackal attacks as it pursues you! The jackal closely misses you., h w # .#....#.# # # .....#. #.##### # ∆ ..... #.## . #.h.# #.##.## #...# #.##.## #...# # #.#####h..######.# #..@.hh, hm .#..) ## #.).†..# .###.#####...######.# #.#.# #...# # #..# #.....# ##.#..# #.#### #.....# #.#.. ..#....####.....# #.#...#.# #, h , h , h , h H.h, h ! &2, h& , h) L _The jackal misses you., hY  # .#....#.# # .# .....#. #. .# ∆ ..... #.## ..# #.h.# #.##., hUZ #. #...# #.##.#. #...# # #.#####...######.# #.@.hhh.#.. ## #.).†..# .###.#####...######.#, h}Z z #.#.# #...# # #..# #.....# ##.#, hZ # #.#### #.....# #.#., h[ ##....####.....# #.#.#.# #, h\ , h] , h^ , h_ , hg }h.h.h, hYh &3, hn , hmq r _The jackal attacks as it pursues you! The jackal misses you., ht # .#....#.# # #.# .....#. #. ..# ∆# ..... #.## #.., h!0 #. #.h.# #.##. #.# #...# #.##. #.# #...# # #.#####...######.# #@.h.h.# ##.h #., hJ.).†..# .###.#####...######.#, hz #.#.# #...# # #..# #.....# ##.## #.#### #.....# #.# , h6#...##....####.....# #.#.#.# #, hx, h ,, h, h_hh..h., h54-, h4, h, hJ+ _The jackal bites you., h3  Casting: Freeze (safe; 1% risk of failure)  , hD4\Confirm with . or Enter, or press ? or * to list all spells., h, hqThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No, h , h #.... phredd the Chiller.#....#.# #.... Gnoll #.#.....#. #.### Health: 24/25 =======================- , h ..# ∆#..... #.##. Magic: 6/9================-------- #..#.#.h.# #.##. AC: 2Str: 7#.# #...# #.##. EV: 13Int: 16#.# #...# #.... SH: 0Dex: 18#.#####...######.#. XL:  3 Next: 52% Place: Dungeon:2, h J#@hh............#. Noise: =--------  Time: 1184.0 (0.0)##h............... c) +0 trident#..........).†..#. Cast: Freeze, h ,.###.#####...######.#. Quill Fly #.#.# #...# #..., h 7#..# #.....# ##.# hhh 3 jackals ######.#### #.....# #.# , h 6#...########....####.....# #.# ..............#..........# #.. _The jackal attacks as it pursues you! The jackal closely misses you. _The jackal misses you. , h1 q_The jackal attacks as it pursues you! The jackal misses you. _The jackal bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h8  hYh 4 jackals (1 ally target)Y   ice beast (summoned)A chill wind blows around you. The jackal barely misses you., h3 z5=--------=5.0 (1, h , h > _The jackal closely misses you., h , hE U  Casting: Summon Ice Beast (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h#.... phredd the Chiller.#....#.# #.... Gnoll #.#.....#. #.### Health: 25/25 ======================== ..# ∆, h\##..... #.##. Magic: 3/9========---------------- #..#., hv#.h.# #.##. AC: 2Str: 7, h#.# #...# #.##. EV: 13Int: 16#** #...# #.... SH: 0Dex: 18, h"*****##h..######.#. XL:  3 Next: 52% Place: Dungeon:2, h*@hh*...........#. Noise: ==-------  Time: 1185.0 (0.0), h **h............... c) +0 trident, h1b#.Y........).†..#. Cast: Freeze.###.#####...######.#. Quill Fly , hL#.#.# #...# #..., hp#..# #.....# ##.# hhhh 4 jackals (1 ally target) #####, h~#.#### #.....# #.# Y   ice beast (summoned) #...########....####.....# #.# ..............#..........# #.., hA chill wind blows around you. The jackal barely misses you. _The jackal closely misses you., h$dCasting: Summon Ice Beast (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate, ht#.... phredd the Chiller.#....#.# #.... Gnoll #.#.....#. #.### Health: 25/25 ======================== ..# ∆#..... #.##. Magic: 3/9========---------------- #..#., h#.h.# #.##. AC: 2Str: 7#.# #...# #.##. EV: 13Int: 16#.# #...# #.... SH: 0Dex: 18#.#####h..######.#. XL:  3 Next: 52% Place: Dungeon:2#@hh............#. Noise: ==-------  Time: 1185.0 (0.0), h"##h............... c) +0 trident#.Y........).†..#. Cast: Freeze.###.#####...######.#. Quill Fly , hNr#.#.# #...# #...#..# #.....# ##.# hhhh 4 jackals (1 ally target) , hx######.#### #.....# #.# Y   ice beast (summoned) , h#...########....####.....# #.# ..............#..........# #.., h&Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the jackal but does no damage.  The jackal bites you but does no damage.  The wall freezes the jackal., hf, hvThe wall freezes the jackal but does no damage.  The jackal bites you but does no damage. freezes the jackal.  You kill the jackal!, hwall freezes the jackal but does no damage.  The jackal misses you. The wall freezes the jackal., h(  The jackal closely misses you. Your ice beast hits the jackal., hy1l.##.#####.#@h.h##. 2 jackals, hO9606.0 (1Ramparts Fly , h?##.######, hBF _The jackal dies!, hMD  You completely miss the jackal. The wall freezes the jackal., hO  The jackal completely misses you. The wall freezes the jackal. x2, hO , hPW 7##.####@†h.#.Y.   jackal (ally target), hW , hZ p4-7.2 (1.2Freeze, ha ##.#####, hd J _You kill the jackal!, h,  #.... phredd the Chiller .#....#.# #.... Gnoll #.#.....#. #.### Health: 25/25 ======================== ..# ∆ # ..... #.##. Magic: 3/9========---------------- #.. #. #.h.# #.##. AC: 2Str: 7 #.# #...# #.##. EV: 13Int: 16 #.# #...# #.... SH: 0Dex: 18 #.#####...######.#. XL:  3 Next: 64% Place: Dungeon:2 #@*h............#. Noise: =--------  Time: 1187.2 (0.0) ##.Y.............. c) +0 trident #..........).†..#. Cast: Freeze, h  .###.#####...######.#. Quill Ramparts Fly  #.#.# #...# #... #..# #.....# ##.# h   jackal (ally target) ##### #.#### #.....# #.# Y   ice beast (summoned) #...########....####.....# #.# ..............#..........# #..The jackal completely misses you. The wall freezes the jackal. x2 _You kill the jackal!Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a jackal (almost dead, ally target, 51% to hit and 54% to hit with your  bite), hZ #.... phredd the Chiller .#....#.# #.... Gnoll #.#.....#. #.### Health: 25/25 ======================== ..# ∆ # ..... #.##. Magic: 3/9========---------------- #.. #. #.h.# #.##. AC: 2Str: 7 #.# #...# #.##. EV: 13Int: 16 #.# #...# #.... SH: 0Dex: 18 #.#####...######.#. XL:  3 Next: 64% Place: Dungeon:2 #@†h............#. Noise: =--------  Time: 1187.2 (0.0) ##.Y.............. c) +0 trident #..........).†..#. Cast: Freeze, hŵ .###.#####...######.#. Quill Ramparts Fly  #.#.# #...# #... #..# #.....# ##.# h   jackal (ally target) ##### #.#### #.....# #.# Y   ice beast (summoned) #...########....####.....# #.# ..............#..........# #..Press: ? - help, Dir - move targetAim: a jackal (almost dead, ally target, 51% to hit and 54% to hit with your  bite)  You reach to attack! You barely miss the jackal.The jackal is almost dead.The wall freezes the jackal., hO   , hMb ∆ # .....  #. #.h.#  #.# #...#  , hw#.# #...#  #.#####..., hQ #@Y†..... ##....... #..........).†, h ####... #.#.# #...#  #..# #.....# Y   ice beast (summoned), hE<   , hr  , hǺ=8-8.4 (1.2, hc######, h  Aim: a jackal (almost dead, ally target, 51% to hit and 54% to hit with your  bite)  , hJYou reach to attack! You barely miss the jackal.The jackal is almost dead.  The wall freezes the jackal. _You kill the jackal!, h :###, hʊF-90, h#.####, h, hl ######90##.#####, h|m##1, h##.####, hdž, h.##.####@Y†.##.., hg2Fly , h, h:4 _The frozen ramparts melt away., h=, h#4, h8==3, hc, h, h yJ, h==, h, hB, hB, h{, h܆, h:, h,, h, h, h׋P5===, hl, h), hf, hG, h, hI, h<===, h, hX,, h, h, h, h>, hۢ, h=r _Your ice beast disappears in a puff of smoke!, h, h, h<, hj, h, ht, h:6===, hة, hN, h<,, hج, h ,, hd, hA, h, hͯ, h)<===, hs, h, h~,, hֳ, hl, h, h, h?B, ht, h, h, h, haO7==, hռ, hd,, hþ, h , h2, h, h, h*, h, h , h:%==, hX, h, h , h4, h, h_,, h, hB,, h, h, h, h, h[, h#8, h+===, h, h,, h9, hd, h, h, h,, h, h, h<<===, h$, h*, h], h, h\,, h, hv,, h, hQ,, h, hA, hyN9===, h, h, h, h, h, h, hQ,, h, h, h,, h, h, h, ha, h5===, h<, h, h..#........ ....#. ..###.# ### .#....#.# ###.# .< ..# .....#. , hN.......# ∆ #. #.# ..... ..####.. #.# #.# #.h.# <.#.##.## #...# ###.#.## #...# , hw#.@###.#####...####242.4 (49.0), h#....## ##.†† ####.# ##.......... ##, h ## #..........) .# .###.#####...#### , h2## #.#.# #...#  #..# #.....# .# ##### #.#### #.....#, hXI#####...########....####.....#, h\, h,3.4 (50, h, h 9 _Found a stone staircase leading up., h3 Z, h , h0 , h , h , hC , h , hw ,, hΟ n, h , h ,, hO , hȦ , h ,, hک , hT , h , h , hɮ , hİ , hi ,, h , hk , h B, hǽ , hg ,, hf , h , h , h , h , h~   #########  #.......######  #............####### , h  #.......#..........#  #.........# #.##.#  #.......### #.##.####### .#. , h @ #.......####.##.....<....# ..#............##@##.#. #.# ., h #.......####.......#.###.# # , h%  #.....<.# ####.##.#..##.## # , hF d ####.#### #.##.##.#.#.## #  #.#..##.##..###.# , hg  #.#...##....## ##.††.., h    ##.## ....####.## ##...., h -  , h  ##.†.## .....# ##.## #.....  , h  #.....# #.....# #..###.##### , h QYou pick up a book of Geomancy and begin reading..., h -61.4 (18, hF ,2.4 (19, h , h ] _You add the spells Sandblast, Stone Arrow and Passwall to your library., hR4, h, hq, h0, h, hX, h, hx, hB,, h, h., h:,, h, h, hI,, hE, h, h,, hC, hU, ha,, h, h`, h,, h, h, h,, h`, h, hH, h, h, hc, hG,, h, h4, h& ,, h~ , h , h0 ,, h , h& , h ,, h , h: , h ,, hU , h; , h , h , h= , h , h[ ,, h , h , h ,, h , hY , h! ,, h , h , h! ,, hb! , h" , h`$ , h$ , h1% , h& , h( , hC( , h( , h) , hL+ ,, h+ , h, , h. , h. , hZ/ , h0 , hF2 ,, h2 , h3 , h4 , h&5 , h~5 , h6 , h7 , h7 , h48 , h9 , h; ,, h; , h= , hp> , h> , h#J , hK , h,M , h[M , hON , hO , hXQ , hQ , hR , hS , hvU , hU , h`V , hX , hZ ,, hZ , hW\ , h] ,, h^ , h6` , ha ,, hb , hd , hxf , hf , hg , hj , h@l ,, h4m , ho , h p , h;p , hp , hs , htu ,, hv , hlx , hpz ,, h{ , h.~ , h ,, h , h3 , h , h7 , h , h , h ,, hX , ho , h ,, h , h , hC , h| , h , h͚ , h1 , hl , h , h , h , hנ , h , h , hc , h , h , h_ , h ,, hܯ , h , h۳ , h] , hn , h , h7 ,, h{ , h , h , he , h , hf , hi ,, h| , h( , h ,, h , h , h ,, h$ , h^ , h- , hn , h$ , h , h ,, h , h , h , h , h , h , h ,, h , h d  You see here a jackal skeleton., h , h _, h , h a  You see here a rat skeleton., h , hq _, h , h C  You see here a +0 short sword., h , h _, h, , h , h ,, h , hi , h , h> , h , hd , h~ , h , h , h= , h- , hj , h' , h , h= , hb , h$ , h , h , h  , h , h , h , h , h! , h% , h9' , hv' , h( , h(, , h. ,, h)/ , hl2 , h94 ,, h;5 , h=8 , hQ: ,, hs; , h0? , hh , hIm B, hm , hx , hy , h{ , hA| , h z  You see here a jackal skeleton., hڂ , hY _, h , hI , h , hD , h7 , hb , h? , h , hI , h , hH , h , h, , he , h , hB , h , h , h , hL , h , h. , hޜ ,, h , h , hG ,, hO , h , h ,, hĥ , hԩ b  You see here a jackal corpse., hƫ , h _, h , h , hƳ ,, hB , hr , h , hй , h , h] , h[ , h , h , h" , h} ,, h , h , hW z .# . >.... #### ... .#....# ...# #.. ...#.. ########## , h ##.# ..###.... # #.......#. ##.####### #.#....#.# #.......#. ....<....# #.....#.# #.##### , h N##.#.###.# #......# #.##.... ...#.###.# #@..# #.##.##.##361.4 (9 , h R##.#..##.## #...# #.##.##.# ##.##.#.#.## #...# #........ , h x##.##..###.#####...######.#..... , h; G##....## ##.††............#..).. ####.## ##................... , h^ # ##.## ##..........).÷..#....># , h T# #..###.#####...######.#.....# # ###.#.## ##...## #........, h , h , hF 02.4 (100.0), h , h ; _Found a stone staircase leading down., h4, hʶ, h1, hB, h, h,, h, h, h,, h, h, h, hQ, h, h, h, h, h, h, h, h, hJ, h, h, h, h7, h, h4, hp, hW, h, h B, h , h ,, h , h ,, h , h M _You now have 95 gold pieces (gained 13)., h , h  , h , h , h , hs , h I _e - 4 scrolls of identify (gained 2), h  ##  . , h\ . #. #.########.#  #......g..#  #.#@# # .# , h  ##..#.##.####  , h K##...#.......##  #.#.#..#...>..... , h .####### #........#....# , h! +.......# ####...#...#..# ###### g   hobgoblin (asleep) , h:! <.##.##.# #..###.....# #..... .##.##.##########.#....#.# #..... , hi! .##.....<....# ##.....#.# #.####, h( 375.4 (13.0), hJ) ,6.4 (14, h- , h>1 \ _A hobgoblin comes into view., hK K## . . #. #.########.# , h\ #....@.g..# ##.#.#.##.# #.##.####  ##...#.......## # #.#.#..#...>..... ####### #........#....# .....# ####...#...#..# ####### ##.##.# #..###.....# #. ##.##.##########.#....#.# #......, hb( 9∆, ha) 17.0), h5 , h4V∆ ## . . #. #.#.# #.....@g..# ##.#.#.##.# ##..#.##.#### ##...#.......##  #.#.#..#... #........#....# # ####...#...#..# # #.##.# #..###.....# #. #.##.#.#....#.# #., h ggThe hobgoblin shouts!, h?V====8Freeze, h, h3@ _The hobgoblin hits you but does no damage., he  You hit the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is heavily wounded., hBb=---9.6 (1.2, h, hO _The hobgoblin misses you., h^U  You barely miss the hobgoblin., hKThe hobgoblin is heavily wounded., hU#2, hzO------80.9 (1.3, h, h} , hi_The hobgoblin hits you. The hobgoblin closely misses you., h ;  You hit the hobgoblin., h9 e., h &3/26, h5 ---722.2FreezeYour Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!, h_ Your Throwing skill increases to level 1!Your Armour skill increases to level 1!  Your Shields skill increases to level 1!  , h WYour Unarmed Combat skill increases to level 1!, h% , h( k _Your Evocations skill increases to level 1!, h, h  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting1.0   0.5  +8   + Spellcasting 5.0   1.5  +8          , h{+ Maces & Flails 1.0   0.5  +8   + Conjurations 0.7   0.3  +6  + Axes1.0   0.5  +8   + Hexes0.7   0.3  +6  + Polearms1.0   0.5  +8   + Summonings0.7   0.3  +6  + Staves, hݠ 1.0   0.5  +8   + Necromancy0.7   0.3  +6  + Unarmed Combat 1.0   0.5  +8   + Forgecraft0.7   0.3  +6  + Throwing, h1.0   0.5  +8   + Translocations 0.7   0.3  +6      + Alchemy0.7   0.3  +6  + Short Blades 1.0   0.5  +8   + Fire Magic0.7   0.3  +6  + Long Blades1.0   0.5  +8   + Ice Magic7.1   2.8  +6  + Ranged Weapons 1.0   0.5  +8   + Air Magic, h١0.7   0.3  +6      + Earth Magic0.7   0.3  +6  + Armour1.0   0.5  +8  , h    + Dodging4.6   1.2  +8   + Invocations1.0   0.4  +9  + Shields, h+1.0   0.5  +8   + Evocations1.0   0.5  +8  + Stealth, hg+4.2   1.2  +8   + Shapeshifting 0.8   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  , h[?] Help  [!] training|cost, hwo, hK{phredd the Chiller∆GnollHealth: 23/26 =====================---##Magic: 9/9========================.AC: 2Str: 7.EV: 13Int: 16#.SH: 0Dex: 18#.########.#XL:  3 Next: 72% Place: Dungeon:2#.....@...#Noise: =--------  Time: 1382.2 (0.0), h |##.#.#.##.#c) +0 trident##..#.##.####Cast: Freeze##...#.......##Quill Fly #.#.#..#...>..... ###### #........#....# .....# ####...#...#..# ########  #.##.##..###.....# #.......  #.##.##########.#....#.# #......., h]|0 Your Ranged Weapons skill increases to level 1!Your Throwing skill increases to level 1!Your Armour skill increases to level 1!Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1! , h|V_Your Evocations skill increases to level 1!, h', h, h{, h, hc0, h0, hW1, h#3, h6; _, h6,, hi7, h8, h8, h9E4=, h9, hT;,, h5<, hq=,, h>, hM?, h?, h@, h\A, hA, hAb5==, hB, h:D,, hD, hJF,, hF, hHH,, hH, hUJ, hJi6==, hNK, hL, hJN, hN, hN, h{P, hQ,, h`R, hZ=, hZ, h\, h.^,, h _, ha, hb,, hdc, he, hf, hHf, hf, hg, hh,, hi, hGk, h,m, hYm, hm, hhp, hr,, hos, ht, hav, hv, h&w, hYx, hz,, hz, h}, h, h, h|, h, h,, h, hʅ, hچ, h, hh, h, hi, h, h, h-, h,, h., h}, h.,, hǑ, hǒ, h,, hߓ, h͔, hp,, h•, h-, h)########.....# .# #.#.....# ..#.#.....# #...#.....# #... ##.....# # #..# !# ######.### #.#..##..# , h[.......# #.g......# #.#.##.# #@# - ..#.##.#### #.# ..#.......######.# ..#...>..........# .....#....######## ...#...#..# #############g   hobgoblin (asleep)###.....# #.......#...##.#....#.# #.......#......... , hϝi ##.....#.# #.#####.#...######, h 414.2 (32.0)  A hobgoblin comes into view., h7F-5.2 (33, hj, hުT _Found a cyan potion., hˈ< ####### phredd the Chiller  #.....# .# #. Gnoll  #.....# ..#. Health: 26/26 ========================  #.....# #... Magic: 9/9========================  #.....# #... #  AC: 2Str: 7  #.....# # #..# !#  EV: 13Int: 16 ######.### #.#..##..#  SH: 0Dex: 18 .......# #.g......#  XL:  3 Next: 72% Place: Dungeon:2 #.#.##.# #@# Noise: ---------  Time: 1415.2 (0.0) ..#.##.#### #.# c) +0 trident ..#.......######.#, h Cast: Freeze ..#...>..........# Quill Fly .....#....######## ...#...#..# #############  g   hobgoblin (asleep) ..###.....# #.......#...###### ##.#....#.# #.......#.........  ##.....#.# #.#####.#...###### _Your Evocations skill increases to level 1!A hobgoblin comes into view. _Found a cyan potion.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite), h D #######, h  phredd the Chiller  #.....# .# #. Gnoll  #.....# ..#. Health: 26/26 ========================  #.....# #..., hA  Magic: 9/9========================  #.....# #... #  AC: 2, hZ Str: 7  #.....# # #..# !#  EV: 13, hq Int: 16 ######.### #.#..##..#  SH: 0, h ,Dex: 18 , h F.......# #.g......#  XL:  3 Next: 72% Place: Dungeon:2 #.#.##.# #@#, h  Noise: ---------  Time: 1415.2 (0.0) ..#.##.#### #.# c) +0 trident ..#.......######.#, h d Cast: Freeze ..#...>..........#, h%  Quill Fly .....#....######## , h: ...#...#..# #############  g   hobgoblin (asleep) , hP N..###.....# #.......#...###### ##.#....#.# #.......#......... , he M ##.....#.# #.#####.#...###### Reach: c) +0 trident, hz )Press: ? - help, Dir - move target, h |Aim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  , h PThe helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!, h     .# #.   ..#.   #...   #... #  #.....# # #..# !# .### #.#..##..# ....# #........# , h .# #@#.#### #.#.>..........####      , h , h 576.4 (1.2, hc , h  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless hobgoblin fails to defend itself.  , h9 fYou puncture the hobgoblin! _You kill the hobgoblin!, h+ 4, h , hF , hb ,, hޢ X, h* , h , hW , h , h , h , h4 , hV , h , h , h , h$ , h , hm , h֯ , h+ , hx , hõ  #.#  ..# ###### #. ..### .....# ..# #...# , h .....# ..#....# .....# #...#..# ..# #...#..# .....# # #..##. , h. ##.### #.#..##..# #........ , hc ##.# ####.#### ##.#### #.#, h¶ @...######.#>..........# .#....######## ...#..# #######, hS .22.4 (6.0, h +3.4 (7, h , h& Q _m - a cyan potion, hm4, hn, ho, hp, h2q, hu, hu,, hv, hfw, hwx,, hy, hfz, h{,, h2|, ho}, h~, h/~, hw~, h9, h,, hF, h9, h , h1, hł, hw, h·Q ## .# # # .# ..##.####># .. ...#.# #.##.#.# #....@.#31.4 (8 ####.###, hb #...##  ####### #..#..###  #.....#..###...#  #.....# #...#....#  #.....# #.#...#..#  #.....# #.#...#..# , h| #.....# #.#..##.., hs, hÌ+2.4 (9, h͐, h$; _Found a stone staircase leading down., h޶ 4, h , h , hɺ , h , h R  There is a stone staircase leading down here., h 6 _, hX , h , h ,, hK , h , h ,, h , h , h, ,, hi , hl , h ,, h , h , h ,, h , h , h , h , hV , hv , h ,, hQ , h , h  ######## #......###### #.####.#J.....##.####>#, h  #..@....#.# ####.##.#.# #......# ####.### #...## ∆ ####### #..#..###J   endoplasm (asleep) #.....# #..###...#, h  #.....# #...#....# #.....# #.#...#..#, h 043.4 (11.0), h ,4.4 (12, h , h ] _An endoplasm comes into view., h G ######## #......### #.####.#.J.....##.####># #.#.# ####.##.#.# #......# ####.###  #...## ∆ # #..#..### #.....# #..###...# #, h  #.....# #...#....# . #.....# #.#...#..#, hO , h 15.0), h , h , h # #......#.###.####.#.J.....##.####># #.#.# ####.##.#.# #......# ####.### #...## ∆ # #..#..###  #.....# #..###...# ## #.....# #...#....#  . #.....# #.#...#..#, h4, h&6, h, h, h"  ######## #......##########.####.##..J...@.##.####>#########.......#.#####.##.#.#, h"  #......#####.### #...## ∆ ####### #..#..### #.....# #..##, hr- #...### #.....# #...#....#7, h2 , hW # #......#.##.####.# #..J..@..##.####># #.#.# ####.##.#.# #......# ####.### #...##  ∆ , h^X9# #..#..###  #.....# #..###...#  ## #.....# #...#....#, h_, h`&8, hZe, hf, h [  ## #......#.##.####.# #..J.@...##.####># #.#.# ####.##.#.# #......#  ####.### #...## , h[ | ∆ # #..#..###  #.....# #..###...#  ## #.....# #...#....#, hf <9, hi , hk , h   phredd the Chiller  Gnoll  Health: 26/26 ========================  Magic: 9/9========================  AC: 2Str: 7 ########  EV: 13Int: 16 # #......#  SH: 0Dex: 18 ....#########.####.#  XL:  3 Next: 77% Place: Dungeon:2 #..J*@...##.####>#  Noise: ---------  Time: 1449.4 (0.0) , h ########.......#.#  c) +0 trident ####.##.#.#  Cast: Freeze #......#  Quill Fly  ####.###  #...##  J   endoplasm (asleep) ∆ ####### #..#..###  #.....# #..###...#  ## #.....# #...#....# _Found a stone staircase leading down. _There is a stone staircase leading down here. _An endoplasm comes into view.Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (asleep, 98% to hit and 100% to hit with your bite), h  phredd the Chiller  Gnoll  Health: 26/26 ========================  Magic: 9/9========================  AC: 2Str: 7 ########  EV: 13Int: 16 # #......#  SH: 0Dex: 18 ....#########.####.#  XL:  3 Next: 77% Place: Dungeon:2 #..J.@...##.####>#  Noise: ---------  Time: 1449.4 (0.0) ########.......#.#  c) +0 trident ####.##.#.#  Cast: Freeze #......#  Quill Fly  ####.###  #...##  J   endoplasm (asleep) ∆ ####### #..#..###  #.....# #..###...#  , hT< ## #.....# #...#....# Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: an endoplasm (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless endoplasm fails to defend itself.  You hit the endoplasm., h9"1   #   ....########  #....@...#, h">#  ########.......#.#  ####.##.#.#      ∆      ##  , ho&78150.7 (1.3, h), hz+  Press: ? - help, Dir - move targetAim: an endoplasm (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless endoplasm fails to defend itself.  You hit the endoplasm, h+I. _You kill the endoplasm!, hG4, hGH, h#J, hK, h|P, hUR, hES,, hS, h``, ha, hb,, hBc, hRd, hf,, h~f, hh, hUi,, hi, hl, hTq, hu, hu, hv,, hw, hx, hcx,, hx, hUy, hy, hz, hEz, hL|B, h}N _You now have 110 gold pieces (gained 15)., hH~4, h~, h, hP,, h, hg, h,, hR, hH, hȃ, h, h, hÄ, hk,, h, h, h,, h, ha, h,, h7, h, h~,, h, h, hՒ,, hg, h, h^ ##.#.# #.....#  ##.#..# #.....# #.###.# #.....###.#.## #.....###.# #.....###.#.### ##.#...# ##.###.#.#.##.# #@## ##..#.##.#### #### ##b###...#.......# ...#######.#.#..#...>....Freeze , hJ........####### #........#....# ...#..........# ####...#...#..# .....##.##.##.##..###.....# b   bat (asleep) ...####.##.##.##########.#....#.# ...####.##.....<....# ##.....#.# ........##.##.#.###.# ##......#, hٟ\77.7 (27.0)8.7 (28, hl _A bat comes into view.- hwe  The helpless bat fails to defend itself.  You hit the bat.- h}l†- hԀl39.9 (1.2)Freeze- h- hhG _You kill the bat!- h\g - hg 4- hi - hOk - ho ,- hjp _  You see here a bat corpse.- hq - hNr _- hr - hu - hv ,- h:w - hy _  You see here a bat corpse.- h{ - h$| _- h} ,- h~ ,- h7 - h - h - h! - h - h( - hԂ - h - h1 - h - hn - h - h - h݅ - h - h - h - hz - hA ,- h - hߍ - h ,- h - h - h - hܑ - hH - hD - h” ,- h - h - h3 ,- h - h - h - hә - h? - h` - h B- h - hB - h - h6 X- hբ - h - h ,- h - h - h - h4 - h - h˦ B- h - hw - h - h - h) - h - h - h3 - hO - h) - hǭ ,- h{ - hհ - h4 - he - h - h - h ,- h~ - h" - h0 B- h - h - h - hT - h% - h - h - hO - h - hT ,- h - hy - hN - h X- h( ,- hf - h - h - hg - h - h - h B- h - h B- hT - h ,- ho - h' - h ,- h - h* - h ,- h) - h - h - h - h - h - ho ,- h ,- hA - h B- h) - h# - h0 - hi - h - h - h - h - hA - h` - hb - h - h - h - h. - he - h - h - h ,- h - hN - h - h3 - h - h3 - hv - h - h) - h - h - h - hO - h - h - h - h_ - h - h - h - h - h - h_ - h - h - h," - h<# ,- h# - h& - h( ,- h( - h* - h+ ,- hh+ - h- - ha. B- h/ - h}1 B- h}2 - h<3 ,- h3 - hM5 - h5 ,- h~6 - h\9 - h: ,- h: - h= - h? ,- h? - hB - h_D ,- h8E - hI - hJ - h_J - h#K - hN - hnO - hO - hS ,- hPV ,- h"W - hTY - hSZ - hZ - h[ - hz] - hcb ,- h d - hDh - h$m B- h3n - hnp ,- hq - ht - h_v ,- hJw - h>~ >  You see here a +0 dagger.- h 6 _- h - h3 - h B- h i  You see here a ball python skeleton.- h1 - h _- hJ - h - h ,- hi - hʗ - h - hc - h ,- h - h - h ,- h֬ - hw - hN - h - h - hj - hN ,- h? - hַ - h ,- h - h@ - h ,- h - h - h - h - h - h R  There is a stone staircase leading down here.- h - h[ _- h - h - h ,- h - h - h }.#.# #.......#......... .#.# #.#####.#...###### ...# #.##.......## .### #.##.##.#### .# #.##.##.########### .# #........##.......# .######.#.....##.......# - h& ........#..)..##.......# ................@......# ...).÷..#....>##.......# ######.#.....##.......w ## #........#.......# - h # ##.#..##.#####.#### #.#..##.# .#w   ribbon worm (asleep)# #.#..##.### ∆## #..........# #.###- h 1569.9 (90.0)- hv -70.9 (91- hu - h ^ _A ribbon worm comes into view.- h C#.# #.#####.#...###### ..# #.##.......## ### #.##.##.#### # #.##.##.########### # #........##.......# ######.#.....##.# .......#..)..##.# .- h z........# ).÷..#....>##.# ######.#.....##.w. ## #........#.#. ##.#..##.#####.### # #.#..##.# .## #.#..##.### ∆# # #..........# #.#.##.######## #......#- h( - h 11.9 (1.0)- h - h - him.# #.#####.#...###### # #.##.##  #.##.##.####  #.##.##.###  #........##.# .#.....##.- hn# #..)..##.# # ).÷..#....>##.# .#.....##.w. #.#.#. # ##.#..##.#####.### # #.#..##.### )# # #.- h$nT # - hT{- h{&2- h1- h-% _Found a dagger.- h '# #.#####.#...###### # #.##.##  #.##.##.#### #.##.##.### #.##.# .#.....##.# #..)..##.# # ).÷..#....>##.# .#.....##.w.  #.#.#. - h݅ t ##.#..##.#####.### .  #.#..##.### )#  #. .#  #.#.##.#### .. - h - hb &3- h - h - h6 #.##.......##  #.##.##.####  #.##.##.############........##.......# ###.#.....##.# ....#..)..##.- h7 # ........# ÷..#....>###.##. ###.#.....##.w....  #........#.#.##.#..##.#####.### ..#..##.# #.# #.#..##.### #)- h8 ##.......... ..# #.#.##.#### ... ## #......# .- he8@.. .###.#....#- hA- hyC&4- hI- hqK- h%#.##.## #.##.##.#### #.##.##.### #.##.# .#.....##.# #..)..##.# # ÷..#....>##.#.##.#.#.....##.w....##.#.#.  - h&##.#..##.#####.### ..##.#..##.# #.# ##.#..##.### #)##. ..# #.#.##.#### ... #......# #... - h.- h/&5- h6- h7 - hM$#.##.......## phredd the Chiller #.##.##.#### Gnoll #.##.##.########### - h*% Health: 26/26 ======================== #........##.......# Magic: 9/9======================== ##.#.....##.......# AC: 2Str: 7 ...#..)..##.......# EV: 13Int: 16 ..................# SH: 0Dex: 18 ÷..#....>##.......#.##.#  XL:  3 Next: 83% Place: Dungeon:2  - h##.#.....##.....@*w....#  Noise: ---------  Time: 1575.9 (0.0)  #........#.......#.....  c) +0 trident  ##.#..##.#####.### ..#  Cast: Freeze  #.#..##.# #.# #  Quill Fly  #.#..##.### #)#  #.......... ..# w   ribbon worm (asleep)  - h #.#.##.#### ... # #......# #... ###.#....# _There is a stone staircase leading down here. _A ribbon worm comes into view.  - hk_Found a dagger.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your bite) - h F#.##.......##phredd the Chiller #.##.##.####Gnoll #.##.##.###########Health: 26/26 ======================== #........##.......#Magic: 9/9======================== ##.#.....##.......#AC: 2Str: 7 ...#..)..##.......#EV: 13Int: 16  - h ..................#SH: 0Dex: 18 ÷..#....>##.......#.##.#XL:  3 Next: 83% Place: Dungeon:2 ##.#.....##.....@.w....#Noise: ---------  Time: 1575.9 (0.0)  #........#.......#.....c) +0 trident##.#..##.#####.### ..# - h Cast: Freeze#.#..##.# #.##Quill Fly #.#..##.### #)# - h #.......... ..#w   ribbon worm (catching breath)#.#.##.#### ...  - h # #......# #... ###.#....#Press: ? - help, Dir - move target - h` Aim: a ribbon worm (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless ribbon worm fails to defend itself.  You hit the ribbon worm.  The ribbon worm is lightly wounded. - h n`You reach to attack!  The helpless ribbon worm fails to defend itself.hit the ribbon worm.ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage. - hk 1. - h  6 7.1 (1.2Held  _You are caught in a web! - h^ - h%80 - hY _You struggle to detach yourself from the web.- h- hiw.9Freeze- h- h - hO5_You struggle to detach yourself from the web.- h?Wz  The web tears apart.13 =80- h\- h"_C _The ribbon worm bites you but does no damage.- h7  (catching breath)  You puncture the ribbon worm!  The ribbon worm is heavily wounded.- hV  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.- h  6 =1.4 (1.3Held - h"- h $. _You are caught in a web!- h8 G#.##.......##- h Z phredd the Chiller #.##.##.#### Gnoll #.##.##.########### Health: 26/26 ======================== - h {#........##.......# Magic: 8/9- h l=====================--- ##.#.....##.......#- h r AC: 2Str: 7 - h {...#..)..##.......# EV:  6 - h UInt: 16 ..................#- h! s SH: 0Dex: 18 - hH ÷..#....>##.......#.##.#  XL:  3 Next: 83% Place: Dungeon:2 - hm ##.#.....##.....@w.....#  Noise: ==-------  Time: 1581.4 (0.0) - h  #........#.......#.....  c) +0 trident - h  ##.#..##.#####.### ..#  Cast: Freeze - h  #.#..##.# #.# #  Quill Fly Held  #.#..##.### #)# - h  #.......... ..#- h  w   ribbon worm (catching breath)  #.#.##.#### ... - h # #......# #... - h d###.#....#The stream of webbing hits you but does no damage. - h0 _You are caught in a web!  - hG ~Aiming: Freeze (safe; 1% risk of failure)  - h| Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line- h Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)- h^j#.##.......##phredd the Chiller #.##.##.####Gnoll #.##.##.###########Health: 26/26 ======================== #........##.......#Magic: 8/9=====================--- ##.#.....##.......#AC: 2- hStr: 7 ...#..)..##.......#EV:  6 Int: 16 ..................#SH: 0Dex: 18 ÷..#....>##.......#.##.#XL:  3 Next: 83% Place: Dungeon:2 ##.#.....##.....@w.....#Noise: ==-------  Time: 1581.4 (0.0)  - hW#........#.......#.....c) +0 trident##.#..##.#####.### ..#Cast: Freeze#.#..##.# #.##Quill Fly Held #.#..##.### #)#- h#.......... ..#w   ribbon worm (catching breath)#.#.##.#### ... - h# #......# #... ###.#....#Aiming: Freeze (safe; 1% risk of failure)  - hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line- h?Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.- h3-2.4 (1- h- h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin- he  Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit)  You freeze the ribbon worm.  - hg The ribbon worm is severely wounded. _The ribbon worm barely misses you.- hG#.##.......##- hZ phredd the Chiller #.##.##.#### Gnoll #.##.##.########### Health: 26/26 ======================== - h#........##.......# Magic: 7/9==================------ ##.#.....##.......# AC: 2Str: 7 ...#..)..##.......# EV:  6 Int: 16 - h ..................# SH: 0Dex: 18 - hM÷..#....>##.......#.##.#  XL:  3 Next: 83% Place: Dungeon:2 - h'##.#.....##.....@w.....#  Noise: =--------  Time: 1582.4 (0.0)  #........#.......#.....  c) +0 trident  ##.#..##.#####.### ..#  Cast: Freeze - h #.#..##.# #.# #  Quill Fly Held  #.#..##.### #)#  #.......... ..#- h w   ribbon worm (catching breath)  #.#.##.#### ... # #......# #... - hT###.#....#The ribbon worm is severely wounded. - h=_The ribbon worm barely misses you.Aiming: Freeze (safe; 1% risk of failure)  - hgzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)- hȂ#.##.......## phredd the Chiller #.##.##.#### Gnoll #.##.##.########### Health: 26/26 ======================== #........##.......#- hPa Magic: 7/9==================------ ##.#.....##.......# AC: 2Str: 7 ...#..)..##.......# EV:  6 Int: 16 ..................# SH: 0Dex: 18 - h÷..#....>##.......#.##.#  XL:  3 Next: 83% Place: Dungeon:2 ##.#.....##.....@w.....#  Noise: =--------  Time: 1582.4 (0.0)  #........#.......#.....  c) +0 trident  ##.#..##.#####.### ..#  Cast: Freeze  #.#..##.# #.# #  Quill Fly Held  #.#..##.### #)#  #.......... ..# w   ribbon worm (catching breath)  #.#.##.#### ... # #......# #... ###.#....#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  - h [You freeze the ribbon worm!  You kill the ribbon worm!- hy##########.......#- he#.......#)..##.......#.........# ÷>##.......#.##.# #.....@†.....#  - h#.......#.....  #####.### ..#  - hM #.# #   #)  - h2 ..   .. - h? #..- hҔn913.4 (1Freeze _- hs- h- h - h - h9- hB- h- hB- h^- h- h - h- h),- hg- hd,- h - hG!,- h"- hO%,- h&- hE)- h)G8===- h*- h'-,- h.- h0,- h0- h=2,- h3- hn8<===- h_9,- hh:,- h;- hP<,- h<- hm>,- h>- h@,- hA- hC- hDN9===- hE- hH- hH,13 - hNI- hJ9 _The web tears apart.- hHL- hwL- hM- hxQg  You see here a ribbon worm corpse.- hS- h~T _- h.U- hkV- hX- hMX<===- h8Y- h[- ht]- h]- hd^- h,`- ha,- hVb- hc- had,- hd- he- hf- hg- h5g- hg- hh- hh- hh- hpi- h;j- hlj- hj- hk- hq#####  .#...###### ...∆ .#......... #..  .#...###### #..  ....## #.## .#### ...  .- hhq########### #.#  ..##.......#####.###  ..#..#....@..#  - ..##.#.###.#.#  ...........#.# ..# #  - hq6.>##.......#.##.##  ..##......†...K. ...##.......#  K   kobold (polearm, wandering) ##.####..#### ##.# #.# ...# .### #)# .## - hs1610.4 (27.0)- hx .A kobold comes into view. It is wielding a +0 spear.- hxF-1.4 (28- h{- h+3 _The kobold moves out of view.- h4- hY- h:- h- hV,- h,- h8- hC>p  #...###### ...∆  #. #..  #...###### #..  ## ##.##  #### ...  #- h> #.#  .##.#####.###  .##.#.....@.#  2.4 (1.0)##.#.###.#.#  #.##..#.# - h>W >##.#.##.##.# .##......†...K.# .# - h?Q#.#.......#  K   kobold (polearm, wandering) #.#####.#####..#### - h?).# #.# ...# .### #)# .## - h?- hD- hE - hEW_A kobold is nearby!- hJ .#...###### ...∆ .#......... #.. .#...###### #.. ....## ##.## ## ...- hLK  .########### #.# ..##.......#####.### .##.#.......# .##.#.###@#.# ..- hoK a.#.##..#.# - hK y>##.#.##.##.#- hK 0 ..##- hK †...K.# .#- hK ` ..#.......#.......#- hK  - hL k##.#####.#####..#### - h*L #.# #.# ...#  - hCL #.### #)# ##.##- h]L | ...... ..#  - hl_ K.K)====3 _The kobold shouts!- h'1.#...###### ...∆ phredd the Chiller .#......... #.. Gnoll .#...###### #..- hM($ Health: 26/26 ======================== ....## ##.## Magic: 9/9======================== .#### ... AC: 2Str: 7 .########### #.# EV: 13Int: 16 ..##.......#####.###  SH: 0Dex: 18 ..##.......#.......#  XL:  3 Next: 91% Place: Dungeon:2 - h(..##.......#.###@#.#  Noise: ====-----  Time: 1613.4 (0.0) ...........#.##..#.#  c) +0 trident .>##.......#.##K##.#  Cast: Freeze ..##......†.....# .#  Quill Fly ...#.......#.......# ##.#####.#####..####  K   kobold (polearm) ##.# #.# ...# ##.### #)# ##.## - h2)...... ..# # _The kobold moves out of view. _A kobold is nearby! _The kobold shouts!  - hj)Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 spear (51% to hit and 54% to hit with your bite)- hm U.#...###### ...∆ phredd the Chiller .#......... #.. Gnoll .#...###### #.. Health: 26/26 ======================== ....## ##.## Magic: 9/9======================== .#### ... AC: 2Str: 7 .########### #.# EV: 13Int: 16 ..##.......#####.###  SH: 0Dex: 18 ..##.......#.......#  XL:  3 Next: 91% Place: Dungeon:2 - h ..##.......#.###@#.#  Noise: ====-----  Time: 1613.4 (0.0) ...........#.##..#.#  c) +0 trident .>##.......#.##K##.#  Cast: Freeze ..##......†.....# .#  Quill Fly ...#.......#.......# ##.#####.#####..####  K   kobold (polearm) ##.# #.# ...# ##.### #)# ##.## ...... ..# # _A kobold is nearby! - h _The kobold shouts!  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 spear (51% to hit and 54% to hit with your bite)  You reach to attack! You puncture the kobold!- h  ...∆  #..  #..  ##.##  ...  #.# #####.### #.......#   >- h )##.# †.....# .# ......# ##..####  #.# ...#   #)# ##.##  - hÓ  ..# #  - h j3----4.7 (1.3- h - h [ _The kobold shouts!  Reach: c) +0 tridentPress: ? - help, Di- hȟ r - move targetAim: a kobold, wielding a +0 spear (51% to hit and 54% to hit with your bite)  You reach to attack! You puncture the kobold! _You kill the kobold!- h4- h(- h- h!- hB- h- h- hI- hf - h> ##.## ###### ....#...###### ...$......... #...- h # #.. #..## #B##.##.##### #.############ #@# ----######.## ........#.###.#..##..#.# .>##.......#.##)##.#B   giant cockroach (asleep) ..##......†.....# .# - h...#.......#.......# ##.#####.#####..####- h# 6.7 (2.0  A giant cockroach comes into view.- h+7.7 (3- h - h8"+ _Found 11 gold pieces.- h,     ##.### - hM- ####### .....# .#...###### ...$.# .#......... #.... #.#...###### # #..# # ....## #B##.##.# #.#### #..@....# - h- #.###############.#### .##.#####.###- h- _ .##.#.......#- h-  )..##.#.###.#.#- h-  ....#.##..#.#- h%.  >##.......#.##)##.#- hL. . #- hu. †.....# .# ....#.......#.......# - ha6 - h6 +8.7 (1- h< - h'>  - hx   phredd the Chiller ##  Gnoll ##.###  Health: 26/26 ======================== ####### .....#  Magic: 9/9======================== ..#...###### ...$.#  AC: 2Str: 7 ..#......... #....  EV: 13Int: 16 #.#...###### # #..# #  SH: 0Dex: 18 .....## #B##.##.#  XL:  3 Next: 93% Place: Dungeon:2 #.#### #..@....#  Noise: ---------  Time: 1618.7 (0.0) #.###############.####  c) +0 trident  - hV ...##.......#####.###  Cast: Freeze ...##.......#.......#  Quill Fly )..##.......#.###.#.# ............#.##..#.#  B   giant cockroach (asleep) ..>##.......#.##)##.# ...##......†.....# .# ....#.......#.......# _You kill the kobold!A giant cockroach comes into view. _Found 11 gold pieces.  Reach: c) +0 tridentPress: ? - help, Dir - move targetAim: a giant cockroach (asleep, 98% to hit and 100% to hit with your bite) - hP|  phredd the Chiller ##  Gnoll ##.###  Health: 26/26 ======================== ####### .....#  Magic: 9/9======================== ..#...###### ...$.#  AC: 2Str: 7 ..#......... #....  EV: 13Int: 16  - h'Q#.#...###### # #..# #  SH: 0Dex: 18 .....## #B##.##.#  XL:  3 Next: 93% Place: Dungeon:2 #.#### #..@....#  Noise: ---------  Time: 1618.7 (0.0) #.###############.####  c) +0 trident ...##.......#####.###  Cast: Freeze ...##.......#.......#  Quill Fly  - hQ)..##.......#.###.#.# ............#.##..#.#  B   giant cockroach (asleep) ..>##.......#.##)##.# ...##......†.....# .# ....#.......#.......# _Found 11 gold pieces.  Reach: c) +0 trident - h RPress: ? - help, Dir - move targetAim: a giant cockroach (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless giant cockroach fails to defend itself. - hZM ##  ##.###  .....#  ...$.#  #....  # #..# #  #.##.##.#  #.B@....# ####.####  ...# ).#.# .#.# B - h7[s>)##.# † .#   Reach: c) +0 trident  Press: ? - help, Dir - move target - he[Aim: a giant cockroach (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  - h[The helpless giant cockroach fails to defend itself.  You hit the giant cockroach but do no damage. - h\F=9.9 (1.2Freeze - hb - he] _The giant cockroach closely misses you.!- h ?21.1!- h4 !- hi _You closely miss the giant cockroach. The giant cockroach misses you."- h  You hit the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is severely wounded."- h(2.3"- h\"- h] _The giant cockroach closely misses you.#- h@   phredd the Chiller ##  Gnoll ##.###  Health: 26/26 ======================== ####### .....#  Magic: 8/9=====================--- ..#...###### ...$.#  AC: 2Str: 7 ..#......... #....  EV: 13Int: 16 #.#...###### # #..# #  SH: 0Dex: 18 .....## #.##.##.#  XL:  3 Next: 93% Place: Dungeon:2 #.#### #.B@....#  Noise: =--------  Time: 1622.3 (0.0) #.###############.####  c) +0 trident ...##.......#####.###  Cast: Freeze ...##.......#.......#  Quill Fly )..##.......#.###.#.# .#- h ...........#.##..#.#  B   giant cockroach ..>##.......#.##)##.# ...##......†.....# .# ....#.......#.......# The giant cockroach is severely wounded. _The giant cockroach closely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)$- h?  phredd the Chiller ##  Gnoll ##.###  Health: 26/26 ======================== ####### .....#  Magic: 8/9=====================--- ..#...###### ...$.#  AC: 2Str: 7 ..#......... #....  EV: 13Int: 16 #.#...###### # #..# #  SH: 0Dex: 18 .....## #.##.##.#  XL:  3 Next: 93% Place: Dungeon:2 #.#### #.B@....#  Noise: =--------  Time: 1622.3 (0.0) #.###############.####  c) +0 trident ...##.......#####.###  Cast: Freeze ...##.......#.......#  Quill Fly )..##.......#.###.#.# ...........$- h@Y.#.##..#.#  B   giant cockroach ..>##.......#.##)##.# ...##......†.....# .# ....#.......#.......# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  You freeze the giant cockroach.  You kill the giant cockroach!$- hKC^ ## $- hCu ##.###  .....#  ...$.#  #.... $- hC # #..# #  #.##.##.#  #.†@....# ####.#### .### ...# $- hD).#.# .#.# >$- hpD;)##.#  † .#    $- hxHm73.3 (1Freeze _$- hP(- hP 4(- hS (- h,U ,(- h6X (- hX (- h7Y (- hZ (- h\ ,(- hx] (- h_ ,(- h` (- hb ,(- hc (- hf ,(- hXg (- hh (- h/i (- hi (- h:l d9===(- hm (- hn (- hop ,(- hq (- hqs (- ht ,(- hu (- h,z X(- hz (- h-| R===(- h| (- hk ,(- h (- h N _You now have 121 gold pieces (gained 11).(- h; (- h~ (- h; (- h (- hZ ,(- h (- hl (- ht ,(- h. (- h? (- h ,(- h (- h̑ (- h ,(- h (- h (- hY ,(- h (- h (- h (- h: (- h (- hp (- h ,(- h (- h͡ (- h ,(- h (- h k  You see here a giant cockroach corpse.(- h (- hɪ _(- hX (- hɬ (- hq ,(- h6 (- h (- hc ,(- h> (- h (- hT ,(- h (- h[ (- hк ,(- h (- h (- h ,(- h, (- h (- h B(- h} (- hE ,(- h (- h (- h2 ,(- hC (- h- (- h (- h (- hc (- h< (- h ,(- hw (- h (- h ,(- h (- h/ (- h (- h (- h (- h (- h (- hl X(- h0 (- h ,(- h (- h- (- h ,(- hO (- h (- hF ,(- h (- h (- hc ,(- hD (- h (- h  ,(- h n(- hZC D).÷..#....>##.......#.##)##.# ####.#.....##......†.....##.# #........#.......#.......#  ##.#..##.#####.#####..####  #.#..##.# #.##.....#  #.#..##.#####)##.##.##  #.............##.##.# (- h]D  #.#.##.#####....#...# ## #......# #@..###.## -68.3 (45.0) ..###.#....# #.##.#.## ...####.# #.###.## ###.####.#####.# ### ### .....# #####.############ #......# #.###..# #.##...#(- hRE 8-(- hK (- hHO E _Done exploring.*- hJ*- h............###.0.0).#.*- hS.*- hi*- h(*- htE _Done exploring.,- h M............... ).÷.>.#.##) ####.#.....#,- hJ †.....##........#.......#.......#####.#####..#### #.##.....#..##.#####)##.##.##............##.##  #.#.##.#####@...#... ### #....###.#####.#...#.#.##...,- h  #.###.## ..###.####.#####.# ###,- hw ,- hj 29.3 (1 _,- h ,- hv -- h2O#..)..##.#.###.#.# .....................#.##..#.# .).÷..#....>##.......#.##)##.# #####.##......†.....##.# -- hi# #........#.......#.......# # ##.#..##.#####.#####..#### # #.#..##.# #.##.....# # #.#..##.#####)##.##.## # #..........@..##.##.# # #.#.##.#####....#...# #### #......# #...###.#####.#....# #.##.#.##.....####.# #.###.## ...###.####.#####-- h5.# ### #............#  #####.############  #......#-- h.-- h'70-- hz-- h-- h n.#..)..##.#.###.#.#.#.##..#.# ..).÷..#....>##.#.##)##.##.#.....##......†.....##.# ## #.#-- h- .#.# .# ##.#..##.#####.#####..#### .# #.#..##.# #.##.....# .# #.#..##.#####)##.##.## .# #.##.##.# -- h$ 7.# #.#.##.#####....#...# .#### #......# #...###.##-- h V.###.#....# #.##.#.## #.####.# #.###.## #...###.####.#####.# #### #-- h s..# # #####.### # #......#-- h -- h@( -- h( &1-- hB/ -- hh1 -- h{.#..)..##.#.###.#.#.#.##..#.#.).÷..#....>##.#.##)##.# .######.#.....##......†.....##.# .## #.#.#-- h.# ..# ##.#..##.#####.#####..#### ..# #.#..##.# #.##.....# ..# #.#..##.#####)##.##.## ..# #.##.##.# ..# #.#.##.#####....#...# #.#### #......# #...###.##.###.#....# #.##.#.## ##.####.# #.###.-- h]##  #...###.####.#####.# ### ###### #.# ## #####.# .# #......#-- hX-- h&2-- h:-- h.- h].#..)..##.#.###.#.#...#.##..#.#.).÷..#....>##.#.##)##.# ..######.#.....##......†.....##.# ..## #..#.#.#.# ##.#..##.#####.#####..####.# #.#..##.# #.##.....#.# #.#..##.#####)##.##.##.# #.##.##.#.# #.#.##.#####....#...# ##.#### #......# #...###.##.###.#....# #.##.#.###.####.# #.###.## # #...###.####.#####.# ### # #.# .## #####.# ..# #......#.- h.- h&3.- h.- h .- h'.#..)..##.#.###.#.....#.##..#..).÷..#....>##.#.##)##..######.#.....##......†.....##..## #........#.#..# ##.#..##.#####.#####...# #.#..##.# #.##.....#.# #.#..##.#####)##.##.##.# #.##.##.#.# #.#.##.#####....#...# .##.#### #......# #...###.##.###.#....# #.##.#.## .###.####.# #.###.## .# #...###.####.#####.# ### .# #............# #.## #####.###### ...# #......#.- hy.- h&4.- h.- h.- h.#..)..##.#.###.#...#.##..#.).÷..#....>##.#.##)## #...######.#.....##......†.....## #...## #........#.#.- h\.# ##.#..##.#####.#####...# #.#..##.# #.##.....#.# #.#..##.#####)##.##.##.# #.##.##.#.# #.#.##.#####....#...# ..##.#### #......# #...###.##.###.#....# #.##.#.## #.###.####.# #.###.## #.# #...###.####.#####.# ### ...- h# #............# ##.## #####.############ ....# #......#.- h.- h3&5.- h.- h.- h .- h .- hH .- hU .- h .- hA .- h .- h /- hi######.#.....##.#.......#..)..###.###.#..............#.##..#. .....).÷..#....>##.#.##)##. ...######.#.....##......†.....#### #........#.......#.......# ##.#..##.#####.#####..#### #.#..##.# #.##.....# # #.#..##@#####)##.##.## #.............##.##.# ..# #.#.##.#####....#...# ##.#### #......# #...## .......###.#....# #.##. .###.......####.# #.###. .# #...###.####.#####.# ### .####### #............# #.## #####.############[3/- h=9;49m/- hm/- hk&6/- h&/- h(0- hGM #...####.########.#........#..)..###.................).÷..#....>##.#.##)####.#.....#†.....##0- hi## #........#.......#.......#####.#####..### #.##.....#.#..##.#####)###.............##.## ....# #.#.##.#####....#... .##.#### #......# #...###.###...0- h0- hB&70- h0- h}M##.##.########## #...####.########.#.........#..)..###.............0- h~5....).÷..#....>##.#.##)####.#.....#†.....#### #........#.......#.......#####.#####..### #.##.....#..##.#####)#............##.## ....# #.#.##.#####....#...#.#.0- hy0- h)&80- h0- h0- h; #...### #.##.##.#### #.†... #...# #.##.##.###############. #...# #........##.#####.# #...######.#.....##0- h< .#.....#..)..##.#.###.#..............#.##..#...).÷..#....>##.......#.##)## #...######.##0- hK= †.....## #...## #......@.#.......#.......# ##.#..##.#####.#####..##.# #.#..##.# #.##.....#.# #.#..##.#####)##.##.##0- h= .# #.............##.##.# .....# #.#.##.#####....#...###.#### #......# #...0- hc> ###.## ........###.#....# #.##.#.## #.###.......####.# #.###.##0- hL 0- h(M &90- hZT 0- hOU 1- h M............####.### #.##.##.#### #.†....##.##.########## #...####.# #...######.#........#..)..##1- h #............... ......).÷..#....>##.#.##)####.#....@##†.....## #...## #........#.......#......##.#..##.#####.#####..##..##.# #.##..... 1- h .....# #.#..##.#####)##.##.##...##.1- h1- h'801- h1- hR!1- hM####.#...########.##.. .............####.### #.##.##.#### #.†....##.##.########## #........#####.# #...######.#.....##.......#......#..)..##.....#.................... ......).÷..#.##)####.#.....##†.....## #...## #........#.......#......##.#..##.#####.#####..## .....# #.#..##.# #.##.....#..#.1- hz1- hT11- hl1- h.c _There is a stone staircase leading down here.2- hr! 2- h" 2- hG Y2 _2- h M 2- h-  ### ..# #.# #.#3 #@# #....[...  ###.#.### 2- h%  .#  # 2- h 2- h 2- h+% C3.1 (1.82- h* _You fly downwards.  Found a scale mail. _There is a stone staircase leading up here.5- h5- hxRead which item? Scrolls  e - 4 scrolls of identify  j - a scroll labelled MOSONUL NIYTWU  k - a scroll labelled ZIMPOE SEWYDUA [!] read|quaff|evoke[?] describe selected7- hF 7- hM 7- hS phredd the ChillerGnollHealth: 26/26 ========================Magic: 9/9========================###AC: 2Str: 7..#EV: 137- hpT Int: 16#.#SH: 0Dex: 18#.#XL:  3 Next: 97% Place: Dungeon:3#@#Noise: ---------  Time: 1683.1 (0.0)#....[...c) +0 trident###.#.###Cast: Freeze.#Quill Fly 7- hT # _Done exploring. _Done exploring. _There is a stone staircase leading down here. 7- hT _You fly downwards.  Found a scale mail. _There is a stone staircase leading up here.7- hV  As you read the scroll labelled MOSONUL NIYTWU, it crumbles to dust.  It is a scroll of enchant weapon.7- hU` /  --more--;- h9;- hOEnchant which weapon? Hand Weapons  c - a +0 trident (weapon)[?] describe selected<- hkz<- hA<- hphredd the ChillerGnollHealth: 26/26 ========================<- huMagic: 9/9========================###AC: 2Str: 7..#EV: 13Int: 16#.#SH: 0Dex: 18#.#XL:  3 Next: 97% Place: Dungeon:3#@#<- hNoise: ---------  Time: 1683.1 (0.0)#....[...c) +0 trident###.#.###Cast: Freeze<- hK.#Quill Fly # _There is a stone staircase leading down here. _You fly downwards.  Found a scale mail. _There is a stone staircase leading up here.  <- h0lAs you read the scroll labelled MOSONUL NIYTWU, it crumbles to dust.  It is a scroll of enchant weapon.<- h<- h0^4.1 (11<- hҥS _Your +0 trident glows red for a moment.>- hgRead which item? Scrolls  e - 4 scrolls of identify  k - a scroll labelled ZIMPOE SEWYDUA [!] read|quaff|evoke[?] describe selected?- h*m?- hr?- hPuphredd the ChillerGnollHealth: 26/26 ========================Magic: 9/9?- hu========================###AC: 2Str: 7..#EV: 13Int: 16#.#SH: 0Dex: 18#.#XL:  3 Next: 97% Place: Dungeon:3#@#Noise: ---------  Time: 1684.1 (0.0)?- hAv#....[...c) +1 trident###.#.###Cast: Freeze.#Quill Fly # _You fly downwards.  ?- hvFound a scale mail. _There is a stone staircase leading up here.  As you read the scroll labelled MOSONUL NIYTWU, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 trident glows red for a moment.?- h]  As you read the scroll labelled ZIMPOE SEWYDUA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.?- hb+5.1 (1?- hO?- h!4 _It was a scroll of immolation.C- h4C- h3C- hC- hC- h8C- h ,C- hM C- h C- hx C- h,C- hC- h4C- hC- hC- h,C- h0C- hC- hC- hZC- h3C- h C- hf(s##### .g..# .##.# .##.# ##.##<###..###.###....@.......###.#.########.#.# C- hB)#.#.# #.#.##.#.#g   hobgoblin (wandering)....#∆........C- h+,90.1 (5C- h19g.C- hE2+1.1 (6C- h7C- h> _A hobgoblin comes into view. _You see here a +0 scale mail.E- hB N ### ### #g. ..# #.# #.# #.# #.# ##.# #<###.@###.## #....[........###.#.########E- h #.#.# #.#.##.#.# #.#.# ....#∆.....E- h4E- h22.1 (1 _E- hE- hE- h  ###### #g.E- hr M. .# ##@# #<###..###.## #....[........###.#.#########.##.#E- h G ....#E- hX E- hx .E- h &gE- h# &3E- h^ E- hi F- h\ ####### #....# #g .# ##.# <###..###.## ....[........###########.##.#F- h ggThe hobgoblin shouts!F- h2V====4FreezeF- hF- hRV _The hobgoblin barely misses you.G- h   phredd the Chiller  Gnoll  Health: 26/26 ========================  Magic: 8/9=====================---  AC: 2Str: 7 #### EV: 13Int: 16 ### #.. SH: 0Dex: 18 ..# #g# XL:  3 Next: 97% Place: Dungeon:3 #.# #@# Noise: ====-----  Time: 1694.1 (0.0) #.# ##.# c) +1 trident #<###..###.##  Cast: Freeze #....[........  Quill Fly  ###.#.########  #.#.# g   G- h e[40mhobgoblin #.#.# #.#.# #.#.#The hobgoblin shouts! _The hobgoblin barely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)H- h>  phredd the Chiller  Gnoll  Health: 26/26 ========================  Magic: 8/9=====================---  AC: 2Str: 7 ####H- h?} EV: 13Int: 16 ### #.. SH: 0Dex: 18 ..# #g# XL:  3 Next: 97% Place: Dungeon:3 #.# #@# Noise: ====-----  Time: 1694.1 (0.0) #.# ##.# c) +1 trident #<###..###.##  Cast: Freeze #....[........  Quill Fly  ###.#.########  #.#.# g   hobgoblin #.#.# #.#.#H- hNB #.#.#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!  You kill the hobgoblin!H- hGM H- hH#### ### #.. ..# #.# #.# #@# #.# ##.# #<###..###.##  #....[..  H- hH[###.#.## #.#.# #.#.# H- hvI#.#.# #.#.#H- hIH- hXPphredd the ChillerGnollHealth: 26/26 ========================Magic: 8/9=====================---AC: 2Str: 7####H- hQEV: 13Int: 16### #..SH: 0Dex: 18..# #.#XL:  3 Next: 102% Place: Dungeon:3#.# #@#Noise: =--------  Time: 1695.1 (1.0)#.# ##.#c) +1 trident#<###..###.##Cast: Freeze#....[........Quill Fly H- hWQW###.#.#########.#.##.#.##.#.##.#.#H- hQAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  H- h9RWYou freeze the hobgoblin! _You kill the hobgoblin!H- hRn---Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  H- hCSYou freeze the hobgoblin! _You kill the hobgoblin!  You have reached level 4!H- h[/  --more--J- hDu32/329/11--74 1% J- hDJ- h׶P _You feel clever.M- h8M- h Spells (Memorise)TypeFailure Level  a - SandblastEarth11% 1b - Dazzling FlashHexes/FireM- h)230% 3  c - PasswallEarth30% 3  d - Stone ArrowConjuration/Earth30% 3  e - Metabolic Englaciation Hexes/Ice61% 5  f - Leda's Liquefaction Alchemy/Earth 71% 4  g - PetrifyAlchemy/Earth 71% 4  h - StarburstM- h*Conjuration/Fire 100% 6  i - Fulsome FusilladeConjuration/Alchemy 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitU- hDescribMemorise|DescribeU- h_ X Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1 School: Earth Fail: 11% U- h`  Power: 12%  Damage: 2d6 (max 2d20) Accuracy: +++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.c- h)  Spells (Describe)TypeFailure Level  a - SandblastEarth11% 1  b - Dazzling FlashHexes/Firec- h 30% 3  c - PasswallEarth30% 3  d - Stone ArrowConjuration/Earth30% 3  e - Metabolic Englaciation Hexes/Ice61% 5  f - Leda's Liquefaction Alchemy/Earth 71% 4  g - PetrifyAlchemy/Earth 71% 4  h - StarburstConjuration/Fire 100% 6  i - Fulsome FusilladeConjuration/Alchemy 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitk- hphredd the ChillerGnollHealth: 32/32 ========================Magic: 9/11===================-----AC: 2Str: 7####EV: 13Int: 17### #..SH: 0Dex: 18..# #.#XL:  4 Next:  1% Place: Dungeon:3#.# #@#Noise: =--------  Time: 1695.1 (0.0)#.# ##.#c) +1 trident#<###..###.##Cast: Freeze#....[........Quill Fly ###.#.#########.#.##.#.##.#.##.#.#Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze thk- hQe hobgoblin! _You kill the hobgoblin!You have reached level 4! _You feel clever.  Okay, then. _l- hl8 l- h9 l- h#: l- h< l- h= % _l- hA l- hB l- hEC l- hC l- hF ,l- hG l- hJ ,l- hIL l- hVN ,l- hO l- hQ ,l- hR l- hT =10/11l- h'U *==l- hU l- hW ,l- hY l- h[ ,l- h\ l- h] ,l- h^ l- hy` l- h` ;==l- ha l- h=d ,l- he l- hgh ,l- hi l- hk ,l- h l l- hm ,l- hn l- hq l- hq N1===l- hlr l- hbx 4 _Magic restored.l- hz 4l- hzz l- hY{ l- hs| ,l- h| l- h} l- h~ ,l- hu l- hw l- h l- hF <===l- h l- ho l- h ,l- h l- h l- h3 l- h l- h l- h* l- hn ,l- hm l- h# l- h l- h l- h l- h l- h l- h l- h l- h l- h ,l- h l- hÞ l- h ,l- h l- h l- hl ,l- h l- ho l- h l- h l- hR l- h l- h l- h9 l- h l- hū l- h l- h3 l- hz l- hg l- hm l- h l- h l- hk l- h l- h0 l- h l- h l- h l- hm l- hJ l- h l- h l- h l- h l- hþ l- h l- h l- h l- h l- h l- h l- h. l- hg l- hD l- h l- h l- h l- h l- h] l- h l- h l- h l- hf l- h l- h l- h l- h' l- h l- hg l- h ##.#.#########.###........##.#.#####.####.########.###### ### #...........# ..# #.###.#####.# # #.# #.# #.# #.#.###.. #.# ##.# #.# #@.......- #<###..###.## ###.###.# #....[........ ... ###.#.######## ...w #.#.# ###.##.#.# #w   ribbon worm (asleep)#.#.##.#.#....#l- h 1736.1 (41.0)l- h F-7.1 (42l- hi l- hp ^ _A ribbon worm comes into view.n- hmU##.#.# #.###........ ##.#.#####.## ##.## .#######.######.# #...........#.## #.###.#####.#.# .# #.# #.# #.#.###. .# ##.# #.# #.# <###..###.## ###.###.# ....[. ... .#.# ....w  #.#.# ####.#  #.#.# # n- h* n- h%d8.1 (1.0)n- hE =##.#.# #.###........ ##.#.#####.## ##.## #.# ######.######.#  #..#.# # #.###.#####.#.# # # #.# #.# #.#.###. # ##.# #.# #.# ###..###.## ###.###.## [. #... .#.# .....w #.#.# #####.# #.#.# # #.#.# #.#.# ....#n- hfK n- h8L &9n- h2Q n- hS o- h .###........#.#.#####.## ##.## #.# ######.##### # #...........###.#####..# #.# #.#.###....#o- h.......# ##..###.## ###@###.## ...[........ #........ #.#.######## .....w...######.###Quill Fly #w   ribbon worm (asleep) .....o- ho- h '40o- h0o- ho- hQ #.#.#####.## ##.## #.# ######.##### # #...........###.#####..# #.# #.#.###....##........# ##..###.## ###.###.### ...[........ #@....... #.#.#########.......w ########.### #  .....o- hR o- hS &1o- h8Y o- h[ q- h7, Q# #.# ######.######.# #...........#.# q- h, , #.###.#####.#.# .##  #.# #.# #.#.###....  ##.# #.# #........# q- h, #..###.## ###.###.#### q- h, ..[..........##.........q- h- #.#########....@..w .#.# ########.#### .#.# q- h1- f # .#.#  q- hR- X.#.# ...# q- hs-   q- h0 q- h37 vw.wq- h7 &2q- h< q- h> u- h% p ##.## #.# phredd the Chiller  ######.######.# Gnoll  #...........#.# Health: 32/32 ========================  #.###.#####.#.# .##  Magic: 11/11 ========================  #.# #.# #.#.###....  AC: 2Str: 7  ##.# #.# #........#  EV: 13Int: 17 ##..###.## ###.###.####  SH: 0Dex: 18 u- h ..[..........##.........  XL:  4 Next:  1% Place: Dungeon:3 .#.#########....@*w.....  Noise: ---------  Time: 1742.1 (0.0) .#.# ########.####  c) +1 trident .#.##  Cast: Freeze .#.# Quill Fly .#.# ...# w   ribbon worm u- h .... .. _Okay, then. _Magic restored. _A ribbon worm comes into view.Reach: c) +1 tridentu- h% Press: ? - help, Dir - move targetAim: a ribbon worm (80% to hit and 81% to hit with your bite)v- h ##.## #.# phredd the Chiller  ######.######.# Gnoll  #...........#.# Health: 32/32 ========================  #.###.#####.#.# .##  Magic: 11/11 ========================  #.# #.# #.#.###....  AC: 2Str: 7  ##.# #.# #........#  EV: 13Int: 17 ##..###.## ###.###.####  SH: 0Dex: 18 ..[..........##.........  XL:  4 Next:  1% Place: Dungeon:3 .#.#########....@.w.....  Noise: ---------  Time: 1742.1 (0.0) .#.# ########.####  c) +1 trident .#.##  Cast: Freeze .#.# Quill Fly .#.#v- h  ...# w   ribbon worm .... .. _Magic restored. _A ribbon worm comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (80% to hit and 81% to hit with your bite)  You reach to attack! You hit the ribbon worm.v- h#- ##.## #.#  ####.#  ..#.#  #.#.# .##  #.# #.# #.#.###....  ##.# #.# #........# # .#### [....##......... #....@w......  ########.#### v- hx##   v- h>$>3.3 (1.2Freezev- h. _A ribbon worm comes into view.  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a ribbon worm (80% to hit and 81% to hit with your bite)  You reach to attack! You hit the ribbon worm. _The ribbon worm is moderately wounded.w- hF ##.## #.# phredd the Chiller  ######.######.# Gnoll  #...........#.# Health: 32/32 ========================  #.###.#####.#.# .##  Magic: 10/11 =====================---  #.# #.# #.#.###....  AC: 2Str: 7  ##.# #.# #........#  EV: 13Int: 17 ##..###.## ###.###.####  SH: 0Dex: 18 w- hY..[..........##.........  XL:  4 Next:  1% Place: Dungeon:3 .#.#########....@w......  Noise: ---------  Time: 1743.3 (0.0) .#.# ########.####  c) +1 trident .#.##  Cast: Freeze .#.# Quill Fly w- h.#.# ...# w   ribbon worm .... ..w- h3TYou reach to attack! You hit the ribbon worm. w- hY_The ribbon worm is moderately wounded.Aiming: Freeze (safe; 1% risk of failure)  w- hÝhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)x- ho##.## #.#phredd the Chiller######.######.#Gnoll#...........#.#Health: 32/32 ========================#.###.#####.#.# .##Magic: 10/11 =====================---x- h#.# #.# #.#.###....AC: 2Str: 7  ##.# #.# #........#EV: 13Int: 17 ##..###.## ###.###.####SH: 0Dex: 18 ..[..........##.........XL:  4 Next:  1% Place: Dungeon:3 x- h.#.#########....@w......Noise: ---------  Time: 1743.3 (0.0) x- h~.#.#########.####c) +1 trident x- h4o.#.##Cast: Freeze .#.#x- hT^Quill Fly .#.# ...#x- huw   ribbon worm (catching breath) .... x- h..Aiming: Freeze (safe; 1% risk of failure)  x- hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linex- hAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is severely wounded.x- hShift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm!  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.x- hwcx- h/dy 6 =4.3 (1Held x- h jx- hl. _You are caught in a web!x- h$ ##.## #.# phredd the Chiller  ######.######.# Gnoll  #...........#.# Health: 32/32 ========================  #.###.#####.#.# .##  Magic: 9/11===================-----  #.# #.# #.#.###....  AC: 2Str: 7  ##.# #.# #........#  EV:  6 Int: 17 ##..###.## ###.###.####  SH: 0Dex: 18 ..[..........##.........  XL:  4 Next:  1% Place: Dungeon:3 .#.#########....@w......  Noise: =--------  Time: 1744.3 (0.0) .#.# ########.####  c) +1 trident .#.#x- h%*#  Cast: Freeze .#.# Quill Fly Held .#.# ...# w   ribbon worm (catching breath) .... ..The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)y- h} ##.## #.# phredd the Chiller  ######.######.#y- hb Gnoll  #...........#.# Health: 32/32 ========================  #.###.#####.#.# .##  Magic: 9/11y- h===================-----  #.# #.# #.#.###....  AC: 2y- hdrStr: 7  ##.# #.# #........#  EV:  6 Int: 17 ##..###.## ###.###.####  SH: 0Dex: 18 y- h..[..........##.........  XL:  4 Next:  1% Place: Dungeon:3 .#.#########....@w......  Noise: =--------  Time: 1744.3 (0.0) .#.# ########.####  c) +1 trident .#.#y- h˵#  Cast: Freeze .#.# Quill Fly Held .#.# ...# w   ribbon worm (catching breath) .... ..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm!  You kill the ribbon worm!y- h ##.## #.#  ####.#  ..#.#  #.#.# .## y- hx #.# #.# #.#.###....  ##.# #.# #........# # ###.###.#### [....##......... #....@....... y- h ########.#### #  y- hF45.3 (1Freeze _  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  You freeze the ribbon worm! _You kill the ribbon worm! _Your Shapeshifting skill increases to level 1!- h=- hU>@13 -6- h2D- hF* _The web tears apart.- h& 4- h' - h2* - hn* - h- B- hn. - h/ - h:0 - h0 - h2 ,- h3 - h5 - hQ6 ;10/11==- hv6 - h.7 - h9 ,- h~: - h; - h< - h= - h> - h> - h? - hA - h8B ;==- hB - hD - hE - hE - hG - hG - hfH - hI - hI - h{J - hL d1===- h$M - hN - hP ,- hQ - h6S - hT - hT - hvU - hV - hzX - hX - hgY - hZ - h\ R===- h0] - h8_ - ho` - h` - ha - hb - hc - hc - hd - hIe - hof ,- hf - hR _k - a clear potion- hz - h - h - h² - h - hW ,- h ,- hc - h N _You now have 133 gold pieces (gained 12).- hn - h - h - hS - h B- h - h5 ,- h - h - hh - h - h - h - h ,- h\ - h - h - h - h~ - h} - h - h) - h - h - hD ,- h - h - hO - h - h - h - h ,- h - hy - hL ,- hO - h - h - h - h - h - h - h - h - h - h ,- h{ - hX - h& - hb - h - h - h ,- h - h= - h ,- hU - h" ;  You see here 7 stones.- h - hR _- h. - h - h - hh - h - hD - h ,- h$ - h - h ,- h! - h! - h# ,- h$ - h' - hP. - h?/ - h2 - h73 - hf3 - h; X- hsA ,- hNB - hwB - hC - hE - h,H ,- hI - hK - hM - hM - hN - hP - hR - h6S - hT - hU - h`W ,- h6X - hzY - hZ ,- hf[ - h\ - h^ ,- h _ - h` - ha ,- hb - h#d - hf ,- hf - h:i ,- hi - hm  - hEm G_You now have 141 gold pieces (gained 8).- hn 4- h7o - hp - hq - hq - hjr - hs - hu ,- hv - hw - hx - hy - h{y - hz - h| - hA| - h| - h} - h~ - hd ,- h - h ,- h - h} - hm - h - h - h - h - h, - h - h͋ - hZ ,- h - hĐ - h/ ,- h - h - h ,- h2 - hV - hF ,- hؘ - h̙ - h) ,- hܛ - h - h ,- h - h - h - h - h - hM - hy ,- hH - hH - hb - h - hx - h - h ,- hG - h} - h ,- h, - hi - hH ,- hݮ - hȯ - hҰ ,- h@ - hb - h ,- h - h - hõ ,- h) - hb - h ,- h - h - hͼ - h - h0 - h - h ,- hr - hr X- h - h ,- hs - h - hu #.# #.# #.# #.# #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #.. #.# #.# ### #.# ># #.########.###### #........@....... 75.6 (67.0)##########..?.... - h  ....... ..####. ..# ..# ..# ..# - h !- h] - h ,6.6 (68- h - h 9 _Found an escape hatch in the floor.- h4- h.- h- hŌ- h - hԐ- hp- h,- h- h- h- h- hd- h#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.. - hf#.# #.# ### #.# #># #.########.#######.##...................##########.# #..........####.##..####.# # #..# # #..##..##..#- h /.?..- hs19.6 (3.0)- h),80.6 (4- h8- hHb _n - a scroll labelled BOROCHY ZOTI- h;}4- hN~- h- h- hiB- hȊ- h- h݋- h- hk- h- h`- h+- h- h- h7- h- hU- h- h:- h- h- hCz #.########.#######.# #................... ##########.........# #..........### #.##..####.# # #..# # #..#  #..#  - h#@.#  #...?.........#.#.###..###. #. .# ## #. .B .. ###B   giant cockroach (wandering) ..- h.#..- h7V5.6 (5∆- h+6.6 (6- hd- hBb _A giant cockroach comes into view.- h #................... ##########.........#  #..........### #.##..####.# # #..# #  #..# # #..# #...##..####.###...?@.......#...#.#.###..####. #.#.# # # #.#.B  ...###... ∆#.. .#B.7.6 (1- h########## #...####..####.#  #..#   ##...##..####.## #...?........- h] #...#.#@###..####. #.#.# #  # #.#B.  ...###∆#.. .#..- h!- h*qB.8Freeze- h-- h.- hh 8 BB  You hit the giant cockroach.  The giant cockroach is almost dead.The giant cockroach bites you but does no damage.- h 5=9.8 (1.2- hӑ - h U _The giant cockroach misses you.- hA  You hit the giant cockroach.- h>%2.- h9(e1091.0Freeze- h,- h.S _You kill the giant cockroach!- hXD #..........##########.........# #..........### #.##..####.## #..# # #..# ## #..# #...##..####.## #...@........ #...#.#.###..####. #.#.# ## #.#.. ...### ...∆#...##.#..- h^- h&_4-20- hc- hj- h kE-3.0 (2- ho- hfr: _e - 6 scrolls of identify (gained 1)- h4- hs- h- h,- h,- h- h- h - hԼ- hI,- h|- h- h,- h- hW- h- hE- hM- h(- hz- h- h3- h- h,- h - hU- hm,- h- h,- hU- hdr _l - 3 smoky inky potions (gained 2)- hz4- h'- h- ha  #.#......   #...#.#.###..##   ##..#.#.## #   #..#.#...   #.....###  #........  - h #.#...###   #.##.##.>.   ## 903.0 (1- h 0.0)   ####.####   #           - h%- - h- hg,4.0 (11- h&- hS; _Found a stone staircase leading down.- hޑ - hm - hU - h - hA ,- hݛ n- h- - h ,- hz - h X- h - hm ,- hç - hC - h - hԪ - hE - h6 - h׮ ,- ho - hN - h  #.#............  #...#.#.###..##  - h w##..#.#.## #  #..#.#...  #.....###  - h #........  #.#...####.##- h:  #.##.##.>...S - ha #....@..#  ####.#### - h O #.#####.# - h #.......# ######### - hܷ S   ball python (constriction, asleep) - h - hU 211.0 (7.0)- hο +2.0 (8- h - h. ^ _A ball python comes into view.- h    #...#.  ##..#.#.## #  #..#.#...  #.....###  - h c#........  #.#...####.##  #.##.##.>...S  #....@..#  ####.####  #.  #.  ## - hì g   #...#.  ##..#.#.## #  #..#.#...  #.....###  #........  #.#...####.##  #.##.##.>...S  #....@..#  ####.####  #.  #.  ##  _A ball python is nearby!- h- h - hN- h- h! - hl" - h( - h?* - hX*#.#. #...#.#.###..## ##..#.#.## # #..#.#... #.....### #........ .##.#...####.#- hmY#.##.##.>...S.#.....@.# ####.#### #.#####.# #.......# ##.- h_- hQa23.0 (1 _- hp- h#...##..####.## #.#............ #...#.#.###..###..#.#.## ##..#.#... #.....### #........ .# #.#...####.#####.##.##@>...S..#.......##.########.#### #.#####.# #.......##########- h- huS.S)- h&4- h- h+5 _The ball python hisses angrily.- hk#...##..####.## #.#. #...#.#.###..## ##..#.#.## # #..#.#... #.....### ##. .# #.#...####.##.##.##.@..S.#.##.#####.#### ##.#####.# # - hm3S.- h;n&5- h)s- hyuc _There is a stone staircase leading down here.- hR #...##..####.##  phredd the Chiller #.#............  Gnoll #...#.#.###..##  Health: 32/32 ======================== - h##..#.#.## #  Magic: 11/11 ======================== #..#.#... AC: 2Str: 7 #.....### #  EV: 13- hInt: 17 #........ .#  SH: 0Dex: 18 - h #.#...####.#####  XL:  4 Next: 10% Place: Dungeon:3 - h/ #.##.##.@*S.....  Noise: ---------  Time: 1915.0 (0.0) - h#.......##.#####  c) +1 trident ####.#### #  Cast: Freeze #.#####.#  Quill Fly  #.......#  - h#########  S   ball python (constriction)- h _A ball python is nearby! _The ball python hisses angrily. - hz_There is a stone staircase leading down here.  Reach: c) +1 trident- hPress: ? - help, Dir - move targetAim: a ball python (65% to hit and 65% to hit with your bite)- hD #...##..####.##  phredd the Chiller #.#............  Gnoll #...#.#.###..##  Health: 32/32 ======================== ##..#.#.## #  Magic: 11/11 ======================== #..#.#... AC: 2Str: 7 #.....### #  EV: 13Int: 17 #........ .#  SH: 0Dex: 18 #.#...####.#####  XL:  4 Next: 10% Place: Dungeon:3 #.##.##.@.S.....  Noise: ---------  Time: 1915.0 (0.0)- h #.......##.#####  c) +1 trident ####.#### #  Cast: Freeze #.#####.#  Quill Fly  #.......#  #########  S   ball python (constriction) _The ball python hisses angrily. _There is a stone staircase leading down here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a ball python (65% to hit and 65% to hit with your bite)  You reach to attack! You hit the ball python.- hb     - h\   #    #  - hv .#  ##### - h' ......  - h#.......##.#####  - h7!####.#### #  #    - h526.3 (1.3- h- h  _There is a stone staircase leading down here.  Reach: c) +1 trident  Press: ? - help, Dir - move target- hIAim: a ball python (65% to hit and 65% to hit with your bite)  You reach to attack! You hit the ball python. _You kill the ball python!- hK- hNL- hL- hjO- heQ,- h[UX- hV- hX- hY- hZ- hZ- h\- h ^- h7^- h^- h_- ha- hOa- ha- hCc- h_d- hd- hd- h^f- hg,- hbh- hk- hq...##..####.## .#............ ... - hZq...#.#.###..## ..# #..#.#.###..# #.# #..#.#......# #.# #.....####..# #.# - h|q#...........# #.# #.#...####.#####.######. - hq(#.##.##.>.......(23.3 (7.0 #.......##.######## ####.#####.# #.#####.# - hIr - hw:∆- hRx+4.3 (8- h}- h % _Found 7 stones.- hA- hA- h~B- hE- hBG- hG- hK,- hK- hL- hL- hO- hvP- hP- h!Q- hR- huT,- hPU- hW- hpX- hX- hY- h^[- h7d#####.........#  ###.  #.##..####.# #. - h|d #.##..# # #.  #.##..# #. #.##..# #. ...##..####.###.######## - hd.#.................>... ...#.#.###..###.@# - hd}9.3 (5#.#.###..# ##.# - hd..#.#......# #.# #.....####..# #.# ∆ - h eJ#....# #.# - h.e#.#...####.#####.######. #.##.##.>..............( - hPe<#.......##.############# - hre*####.#####.#- h^l- h2m,30.3 (6- hs- hu; _Found a stone staircase leading down.- h#- h|- h- hy- hT- h- hѨX- h- h- h- h- h- h- h - hR- hް- h- ho,- h- hQ- hɷ,- h- h- hp- h- hv- ho- h- hؽ- hK- h- h,- h8- h- hW,- h- hn- h- h- h,- h- h- h$- h- h- hC- hp- h- h- h- h- h- h|- h- h- hU- h- h- h9- h- h*- hl- h- h(- h- h- h- hb- h- h,- h;- h- hB- hg- hP- h- h- h- h- h4- h- h- h- h- h- hQ- h},- h- h- h- h+- h- h - h`- h- h5- h- h- h>- h- h- h- h-- h- h- ht..### ....## - h##.## g ## ..  .###... - h4 #.#  .$.....  #.# ......♣ - hY #.#### #####...  #....# ##...@.# - h~ ####.######.....##  #.#.......####- h####.#.#####.# ................ ......#.#####.### - hg   hobgoblin (asleep) ....###.# #.#- h##.# #.# #.#  #.# #.#- hD #.#- h 59.3 (29.0)  A hobgoblin comes into view.60.3 (30- h- h" - h<"%_Found 12 gold pieces.- h< g  #.# ## ..  #.# .###...  #.# .$..... - h8= #.# ......♣   #####.......   ##...@.#  #.....##  #.#.......####- h|= n.#####.#....###.# #.#.# #.# #.# - h= 1 #.# #.# #.#- hy g  #.# ## ..  #.# .###...  #.# .$.....  #.# ......♣   #####....... - h   ##...@.#  #.....##  #.#.......####.#####.#..- h 5.- h) .###.# .# #.# - h= n  #.# #.# - hP - hk - h@ - h - hS ` _A hobgoblin is nearby!- h.#^.. ##..### ... #.# g #.# ### #.# #.### #.# #.$...... #.# #......♣ #.#### #####@....... #....# ##.....###.... - h:J####.######.....#.  #.#.......#### ####.#.#####.#........... ..#.#####.### ...## - h_.##.- ho- h/1.3 (1.0) - h _- h- h ...# .#^.. #..### ..# .# g.# .# ### ...# .# #.### - h .# #.$...... .# #.@....♣. .#### #####..... ....# ##.....###.... ###.######.....## ...#  #.#.......#### ..# ###.#.#####.# .#- hR y......... ..#.#####.### ..##- h& - h6 &2- h - h - hzQ#.#..........# ^..##.# # g.# # ### ...#+ # #.###.....# # #.$@....... - hh{=# #......♣ #### ###..... ...# ##.....###.. ##.######.....## #...#+  #.#.......#### ...# ##.#.#####.# ..#- h{m......... ....#.#####.###- h3- h&3- h- hŊ- hQ.#. #...# .# ^..## #.# ### ...# ## ..#  .g.#  ### #...#+  #.###.....# - h@#.$. #......♣. #####..B# ##.....###.....# .######.. #.#.#### ...# B   giant coc- h%kroach (asleep) #.#.#####.# ...# g   hobgoblin (asleep) .... - h'- h(&4- hq,- hA.b _A giant cockroach comes into view.- h..####...# .#.......# ...# - h.# .###.# #### ..#>.# ...# #... .g.# ###..#...#+ #.###@....## - h#.$.........) - h}#......♣..... ## - h###..........B. .# ##.....###.....### - h.######.....## +#...#+ .#.......#### ...# - h-#.#####.# ...#......... ....- hL- h.#- h $&5- h)- h+I _Found a dagger. Found an escape hatch in the floor.- hV.####...# phredd the Chiller .#....... #  Gnoll ...#.#  Health: 32/32 ======================== ..## ###.#  Magic: 11/11 ======================== ### ### ....#  AC: 2- hStr: 7 # #>.# ...#  EV: 13Int: 17 #... .g.#  SH: 0Dex: 18 - hҸ###..#*..#+  XL:  4 Next: 12% Place: Dungeon:3 - h#.###@....##  Noise: ---------  Time: 1965.3 (0.0) #.$.........)  c) +1 trident- h #......♣.....  Cast: Freeze - hv3## #####..........B.  Quill Fly .# ##.....###.....### .######.....## +#...#+  B   giant cockroach (asleep) .#.......#### ...#  g   hobgoblin (asleep) .#.#####.# ...# - hn........... .... _A hobgoblin is nearby! - h_A giant cockroach comes into view. _Found a dagger. Found an escape hatch in the floor.  - hReach: c) +1 tridentPress: ? - help, Dir - move targetAim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)- h.####...# phredd the Chiller .#....... #  Gnoll - h@...#.#  Health: 32/32 ======================== ..## ###.#  Magic: 11/11 ======================== ### ### ....#  AC: 2Str: 7 - hb# #>.# ...#  EV: 13Int: 17 - h#... .g.#  SH: 0Dex: 18 ###..#...#+  XL:  4 Next: 12% Place: Dungeon:3- h #.###@....##  Noise: ---------  Time: 1965.3 (0.0) - hػ#.$.........)  c) +1 trident - h#......♣.....  Cast: Freeze - h## #####..........B.  Quill Fly .# ##.....###.....### - h2.######.....## +#...#+  B   giant cockroach (asleep) - hP.#.......#### ...#  g   hobgoblin (asleep) .#.#####.# ...# ........... .... - hsNReach: c) +1 tridentPress: ? - help, Dir - move target- h|Aim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  - hKThe helpless hobgoblin fails to defend itself.  You hit the hobgoblin.- h # .# - h ###.#  ### ....#  #>.# ...#  #... ...#  - h>###..#g..#+  ..##  #.$.........)  #......♣.....  #####..........B.  ##.....###.....###...## +#...#+ #### ...#g   ...# 6.6 (1.3Freeze- hr  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. _The hobgoblin is almost dead.- hm  You closely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin is struck by your quills.- hm- hhu†B.B- hxk4=7.9Freeze- h- hŁM _You kill the hobgoblin!- hvhd#....... # ..# .# ## ####.# ## ### .....#  #>.##...#  #...#...# ###..#†..#+#.###.....###.#.$...@.....).#......♣..B... # #####..... ##.....###.....#### - hh}######.....## +#...#+ #.......#### #...# #.#####.# #...#......... ..... #.#####.###- hk- hk- hr>B.- hs4-80- hIz- h{- h(N-- h- h - h[#....... #  phredd the Chiller ..#.#  Gnoll .## ####.#  Health: 32/32 ======================== ## ### .....#  Magic: 11/11 ======================== #>.##...#  AC: 2- hi\Str: 7 #...#...#  EV: 13Int: 17 - h\###..#†..#+  SH: 0Dex: 18 #.###.....###.  XL:  4 Next: 14% Place: Dungeon:3 #.$...@*B...).  Noise: ---------  Time: 1968.9 (0.0) #......♣......  c) +1 trident # #####.............  Cast: Freeze # ##.....###.....####  Quill Fly ######.....## +#...#+ - h]#.......#### #...#  B   giant cockroach #.#####.# #...# .......... ..... #.#####.###- h]]The hobgoblin is almost dead.The hobgoblin is struck by your quills. _You kill the hobgoblin!Reach: c) +1 trident- h]Press: ? - help, Dir - move targetAim: a giant cockroach (61% to hit and 62% to hit with your bite)- h r#....... #  phredd the Chiller ..#.#  Gnoll .## ####.#  Health: 32/32 ======================== ## ### .....#  Magic: 11/11 ======================== #>.##...#  AC: 2Str: 7 #...#...#  EV: 13Int: 17 ###..#†..#+  SH: 0Dex: 18 #.###.....###.  XL:  4 Next: 14% Place: Dungeon:3 - hA D#.$...@.B...).  Noise: ---------  Time: 1968.9 (0.0) #......♣......  c) +1 trident # #####.............  Cast: Freeze # ##.....###.....####  Quill Fly ######.....## +#...#+ #.......#### #...#  B   giant cockroach #.#####.# #...# .......... ..... #.#####.###The hobgoblin is almost dead.The hobgoblin is struck by your quills. _You kill the hobgoblin!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a giant cockroach (61% to hit and 62% to hit with your bite)- h v # .#  ####.#  ### .....#  #>.##...#  #...#...#  ###..#†..#+  #.###.....###.  - h #.$...@B....).  #......♣......  #####.............  ##.....###.....#### ..## +#...#### #...#  #...# .....- h ?70.2 (1.3Freeze- h - h   The hobgoblin is struck by your quills. _You kill the hobgoblin!  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a giant cockroach (61% to hit and 62% to hit with your bite) _You reach to attack! You barely miss the giant cockroach.- h  You hit the giant cockroach.  The giant cockroach is almost dead.- h7 ^1-=1.5- h - h t _The giant cockroach bites you. The giant cockroach misses you.- h ##...#  ......#   .#  #####.# #### .....##>.##...# #...#...# ###..#†..#+ #.###..@..###. - hG #.$....B....) #......♣.. #####..............  ###.....####.####.....## +#...#+ .......#### #...#- h{ #####.# #...# ......... .....- h - hR ,20- h s _The giant cockroach closely misses you.- h  You closely miss the giant cockroach.The giant cockroach is almost dead.- h0[2=3.8 (1.3- h- hU _The giant cockroach misses you.- hT5  You barely miss the giant cockroach.The giant cockroach is almost dead.5.1- h:- h=_ _The giant cockroach barely misses you. x2- h5A  You hit the giant cockroach.- h<F†- h)C=66.4Freeze- h I- hKS _You kill the giant cockroach!- h - h) - h - h^ - h - hG B- h - h - h - h - h ,- h - hV - h ,- h - h^ - h ,- h - h ,- hB - h N _You now have 153 gold pieces (gained 12).- h - h - h - hn - h - h - h - h - he - h - h= - hf  ### .....# # #>.##...# #...#...# ###..#†..#+- h 1 #.###.....###. #......†....)..- h  #......♣....... ## #####.............. .# ##.....###@....####.- h - .######.....## +#...#+ .#.......#### #...# - h4 #.#.#####.# #...# ........... .....# .#.#####.### .##.# - h[ "##.# #.# .# .#  #.# #.# .# # - h k #.# #.#- h |85.4 (9.0#.'#...#<.####- h - h| P======6.4 (10.0)- h - h _As you open the door, it creaks loudly! _Found an escape hatch in the ceiling.- h- h- h- h- h- h+{ _  There is an open door here.- h46 _- h- hf- hB- h@  There is an open door here.- h7 _- h- h,- ha- h- h,- h- h<- h,- h- hD- h,- h- h- hl,- h$- h- h,- h- h- h- h0- hK- h?- h,- hO- h - h,- hT- h- h_,- hM,- h- h- h- h- h- h- h/- hu- hO- hu- h- h- h- hK- h- h- h ,- h:- h- h- h- hJ- h- hk- h- h- h- h- h+- h- h - h- h- h- hV- h - h - h - hj - h - h - h- h- h- hf- hQ- h'- h- h- h\- h7- h- hB- h- h- h@- hg- h:- h- hB,- h - h4"- he#- h#- hd$- h-&- h',- h~(- h2*- h+- hg,- hL-- h/- h0- h0- h1- h5;  You see here 7 stones.- h7- h78 _- h8- h9- h:- h:- h>;- hg<- hy=- h=- h>- h A- h2A- hA- h~D$ - hD*_You now have 167 gold pieces (gained 14).- hE- hF- hF- hH- hI- h!J- hJ- hK- hL- hL- h\M- hlN- hO- hO- hQ- hQ- hR- hR- hS- h T- hT,- hzU- h#W- hX- hX- hY- h9[- ha- hkb- hb- hb- h}c- hc- h d- hOd- hd- hve- he- he- hf- h5g- hZg- hg- hVh- hi- hBi- hi- hj- hklB- ho- hp- hp- hqq- h9s- hpt- ht- h%u- hv- hw- hw- h?x- hy- hz- hz- hm{- h|- h}- h}- hR~- hv- h- h- h- h - h4- hw- h`- h‰- hL,- h- hЍ- h,- hl- he  ### .....#  #>.##...# #...#...# ##.###..#†..#+ #...#.###.....###..# #......†....)..## #......♣.........  #####........- h?#  ##.....###....@####. ------2050.4 (64 ###.....##.'#...#'.# ....####...#.. ####.####<.##...##.>####.....#### - hd####.###......##.#  #.# ###.#..##.#  #.# #.#..##.#  - h #.# #.#..#..# _You reach down and open the door.- hK[ _Found a stone staircase leading down.- h= _  There is an open door here. _- h  There is an open door here.- h:b _- hX- hW,- h- h'X- hw>  You see here a +0 dagger.- hx- h _- hD- hv- h ,- h- hb- h.- hr- h- h2- hA,- h- h- h- h(- h- hiX- h - h6- hd- h- h- h,- h- h- h,- hA- hD- hm,- h - h### ###  ..# - hD #.#  #.#  ######.####### .#.. - hq.# #@# ------  #####.# #.#  ####.....# #.# - h, #>.##...# #.#  #...#...# ###.#..#†..#+ ##...# #.###.....###..### - hS#......†....)..#### #......♣.............- h-67.4 (17- h,8.4 (18- hN - h ] _o - 3 metallic orange potions- h4- h- h- h- h- hn- h- h- h- h{- h- h- h;- h- h- h- h- h- hG- h,- h- h- h,- h- h- h- h9- h- h9- hb- h- hl- h- hB- h- h?- hg- h- h- h- h+- h- h- hB- h6- hu,- h- h- h- h- h- h- h- h- hc- h- h- h- hY- h- h- h- hy- h- h,- h- h- h- h- h*- h- h,- hm- h- h- h- hE- h- h,- hM- hN- h- h- h- h[ - h: - hm - h - h - h - h - h- hB- h&........ #.#####.##(# .## #.# .# .######.# .# .# - hy`......#.# .# .# #####.#.# ###.###.# # #.#.###.......# # #........# #..# ## ###.###.####@.#- h94.4 (26 .....##...........#### ####.................#- hF ########.####.###.# #.# # #.# - h #.# #.# #.#  ##########.# #.# #.# ##..........# #.###.####.# ......####### #..........#- h- hS,5.4 (27- hX$- h&% _Found 3 stones.- h<- hB- hu- h- hX- h- h+- hQ- h- hO- h - h ,- h{ - hA- h5,- hv- h- h- h- h- he- hD- hi- h- h- h- h- h:- hB- h0- hL- h4- h - h+",- h$#- ht%- h)- h)- h*- hR.- h/,- h<1- h1- h2- h2- h3- h3- h4- h4- h5- h5- hw6- h6- hJ7- h8- h8,- h?9- h6:- h:- h;- hy;- h<- h=,- h>- h?- hA- h@A- hA- h+C,- hUC- hC- hkD- hE- hE- hwE- h F- hF- hF- hG- hG- hRH- hiH- hH- hjI- h(J- hyJ- hJ- hjM- hM- hN- h]N- hO- hP- hP- hP- hR- hHR,- hR- hS- hS,- h8T- hLU- h(V- hGV- h$g- hg,- hh- hai- hJj- hrj- hj- h#l- h n,- hqp- h&sB  You see here a +0 scale mail.- ht- hu _- hv- hw- hx,- h- hځP  There is a stone staircase leading up here.- hт- h _- hʃ- h- hV,- h- h- h- h- h- h- h- h=- h- h- h,- h- h- hߑ,- hn- h- h,- h- hD- h- h- h- h- hQ,- h- h- h,- h- h- h- h- h- h- h,- h- h- hL,- h- h{- h,- h- hS- h,- h- h- h,- hR- hĹ- h,- hڻ- h4- h,- hC- h- h,- h- hbP  There is a stone staircase leading up here.- h- h] _- h- h- h,- h- h- h,- hE- h- hQ- h- h- hV- h,- h- h- h,- h- h*- hT,- h- h- h,- hy- h- hf- h- h- h- hO- hv- h- hu- h*,- h<- hT- h4- ha- h- h- h- h- h- hh- h- h- h- h- hV- h- h;- h}- h+- hW- h- h- hU- h~- h- h- hP- h}- h- ht- h- h,- hs- h- h,- h- h- hX,- h- hr- h,- h - h% - h ,- h% - h - h,- h- h- hF- hz- h- h- h- h- h- h- hB- hj- h- h- hN- h- h&- he- h'- h- h- h- hk- h - h!- h!- h"- h@$- h3%- hj%- h%- h1'- hQ(,- h(- h)- h*- h$+- h+- h2-- hG.- hv.- h.- hu0- h1- h1- hO2- h6- h7- h7- h8- h:- h|;- h;- h6<- h=- h>- h8?- h?- hbA- h|B- hB- hXC- hD- hE- hF- hF- h.J- hMK- hK- hL- hM- hO- h]O- hO- hP- hQ- h*R- hR- hS- hcU- hU- h>V- hyW- h{X- hX- h9Y- hZ- h{[- h[- h%\- hf]- hM^- h^- h_- h`- h`a- ha- h b- hb- hc- hd- hod- hsf- hg- hQg- hg- hi- hj- hk- hk- hl- hm- hn- hxn- ho- hp,- hTq- hr- hs,- ht- h2u- hdv,- hv- hMx- h5y- h{y- hy- hb{- h|- h|- h*}- h~- h- h- h- h- h- h- h*- hn- hF- h- h- h#- hF- h- h - ho- hJ- h- h؊- hN- h3- hs- hč- h - h6- h- h#- h)- h&- he- h- h- hҕ- h- h- h!- h- h?- h- hB- hJ,- h- hĝ- hr,- h͞- h- h,- hX- h - hp- h,- h]- h,- h- h- h b #......# #### #.####.# ..# #.# #.# - hLH##.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# #.####.# #.##### ........# #....- hv228.4 (133.0) ##.###### ######.# .####### .# - hb.........# .# ...#####.# .# #..# #.# .# #.- hШ.########.#.#.....<# #.#.####.########- h - hL,94- hܮ- hE; _Found an escape hatch in the ceiling.- h - h - h - hG - hL - h - h< n- h& - h - hL - h - hQ - h3 - hj - h - hA - h> ,- h - h} - ha ,- h - h$ - hH ,- h - hC - h - h - h0 - h - hj - h - h - h - h - hE - h - h - h' ,- h - h - hc - h ,- h - h ,- h/ - h - h - h - hJ - h - h ,- h~ - h - h ,- h - h- h8,- h- h~- ho,- h4- h- h}- h- h - h - h? - hi - h - h'- h- ha- h- h_B- h- h%,- h- h- h ,- h!- h$- h/%- h[%- hb&- h'- h,)- h*- h*- h,- h-- h:.- h/- h0- hs2,- h3- h[5- hl7,- hG4- hrI,- hJ- hL- h%M- hbM- hN- hO- h#Q,- hR- hT- h@V,- h2W- hX- hY,- h,Z- h$[- h1\,- h\- h]- h]^- h^- h^- h`- hta- ha- ha- h7d- hye,- he- hKg- hUh- hh- hh- h=j- hk,- hk- hl- h}m,- hm- ho- h:p,- hp- hq- hr,- hs- hs- hot- ht- ht- hGv- h=w- hxw- hw- h@y- hz,- hz- h|- h},- h}- h- hTB- h- h- h0- ha- h - h- h̃- h- hτ- h- h- h- h- hG.)..################ ...................#.##############.##.# #.# .##.# #.# - h..#.# #.# .>#.# #.##.# ####.#  ## #.@..#85.4 (56.0) #.#### #(  #.  #. #.- hZm #. #. - h- h,6.4 (57- h- h% _Found 6 stones.- h - h- - h - h - hs ,- h$ - h% ;  You see here 6 stones.- hy - h _- h - h. - h - h5 - h - h - h ,- h - h - h - h - h - h - hT ,- h - h - h ,- h - h - h ,- h% - h - h ,- h - h - h ,- h* - hF - hj ,- hS - h - h ,- h - hq ##.##(# #..##.# #.###.# #.#  #.# #.#  #.# #.# - h P #.# #.#  #.# #.# ##########.# #.# .......@...# ..############# ###- h B  - h* - hm .300.4 (14- h ,1.4 (15- h - h P _p - a scroll of immolation- h- he- hع- hĻ- h`- h- h,- h- hK- h- hG- h- h- h- hG- h- h- h,- hL- hA- h- h- h- h- h2,- h- h- h,- h8- hz- h`- h- h- hq- h=- hm- h- h- h- h)- h- h- h- h- hj- h- h- h!- h- h- h_......####.....####.### ##.###......##.#<### #.. - h  #.# ###.#..##.#.# #.#  #.# #.#..##.#.# #(#  #.# #.#..#..#.# - h#.#  #.#####.#..#.##.# #.# - h| #..........#.##.# - h#.# ########.#.##.##.# #.# - h<>..........##.##@# #.#15.4 (14 ####.########.##.# - hb>#.#  #.#- h#.##.##############.##.# ######.##................#- h#.# #......####################.# #.###### ####.###.# - hL....(....# ##########- h- h},6.4 (15- h- h9 _Found a stone staircase leading up.- h - h`- h- hH- hm- h,- hN- hf- h- h- h- h- h- hN- hX- h5- h|- h- hx- h,- h- h - ha - h - h - hR- h,- h- h- h - h7- h\- h:- h&- hO- h- h- h,- h`- h!- h "- h8"- h"- h%- h<&,- ho&- h|(- hA6- hr6- h6- h:- h;,- h<- h?- h@- h@- h:A- hSD- hZE- hE- hE- hI- h8K,- hqL- hQB- h+R- hbU- hLX,- hX- h\- hU]- h]- h]- h_- h`- h`- hOa- hc- hc- hc- hd- hf- hRg,- hg- hj- hk- hk- h}l- hq;  You see here 6 stones.- hr- h>s _- ht- hv- h8x,- h y- h{- hZ}- h}- h~- h- hB- hi- hk- h- h- h- hӇ- h- hD- hl- hU- hc- h- h- hy- h- h- h5- h- hh- hH- hx- h- hК- hƛ,- h- h- hB- h}- hҞ- h- h$- h- hg- h- h- h- h ,- hY- h - hx- h- hϣ- ho- h- h - h9- hΥ- h- h- h- h- h - h0- hd- hm- hS- hw- hO- h- h^,- h?- h- h- h- h2- h- hH,- h1- h- hZ- h- hk- h- h/,- h_- h- h,- h- h- h3- hY- h- hL - hg8 You see here a +0 dagger.- hu- h _- ha- h+- h,- ht- hS- h- h&- h- h,#...## #.######.########. ...........# #.#..............< #...#....#.# #.#.####.######## - h##.#####.#.#####.#.# #.# ## #####.....### #.#  #>.##...## #.#  - h#...#...# ###.#  ###..#÷..#+ ##...# - h - h#.###....@###..###  #...........)..##########- hM #......♣..................####..............############.....###.....####.# ###.....##.'#...#'.##.# .....####...#...#...#.# - hu####.####<.##...##.>#.# ........####.....####.##- hE - h####.<#...#'.#69.4 (53- h(8<- hN======70.4 (54- hk- h _As you open the door, it creaks loudly! _Found a stone staircase leading up.- h 4- hs - h 0.0)..)..............- h - h - ha E _Done exploring.- hu##.####.#####..# #.# #.##.####.# #.######.########.# ..........# #.#..............< ...#....#.# #.#.####.########## #.#####.#.#####.#.# #.# ### #####.....#### #.# #>.##...##.<# #.# ...#...#...###.# ###..#÷..#@.##...# #.###.....###..### #.....)..############ #......♣...................###..............############  ##.....####.# ##.....##.'#...#'.##.# ....####...#...#...#.# ###.####<.##...##.>#.#- h|- h}S------1.4 (1 _- hn- hwQ _There is an open door here.- h-.##.............#####.# #.# ##.####.#####..# #.# #.# #.####.# #.######.########.# ......# #.#..............<# ..#....#.# #.#.####.########## .#####.#.#####.#.# #.# ## #####.....#### #.# #>.##...##.<# #.# ...#...#.@.###.# ###..#÷..#'.##...# #.###.....###..### #...........)..############# #......♣....................###..............##############.....####.# #.....##.'#...#'.##.# ...####...#...#...#.#- h- hL------2 _- h- h- h ######.....# #.# ##.............#####.# #.# ##.####.#####..# #.# #.# #.####.# #.######.########.# ......# #.#..............<# ....#.# #.#.####.#############.#.#####.#.# #.# # #####.....#### #.# #>.##...##.@# #.# ...#...#...###.# ###..#÷..#'.##...# #.###.....###..### #...........)..############## #......♣............... ###..............############## #.....####.# #- h=  ..##.'#...#'.##.# # - hR - h^ &3- h - h a _There is a stone staircase leading up here.- h] .##...#####.# #.# .##.####.#####..# #.# #.# ..#.####.# #.######.########.# .........# #.#..............<##....#.# #.#.####.##############.#.#####.#.# #.#  #####.....#### #.# #>.##...##.<# #.# #...#...#.@.###.###..#÷..#'.##...# #.###.....###..### #...........)..############# #......♣....................#####........#############.....###.....####.#- hQ^ .'#...#'.##.#####...#...#...#.#- he - hf -4 _- hm - hn - hP#.##.####.#####..# #.# #.# ...#.####.# #.######.########.#........# #.#..............<##....#.# #.#.####.########## #.#####.#.#####.#.# #.# ### #####.....#### #.# #>.##...##.<# #.# #...#...#...###.###..#÷..#@.##...# #.###.....###..###- h  #...........)..############ #......♣...................#####..............############.....###.....####.#.'#...#'.##.# ....####...#...#...#.# ###.####<.##...##.>#.#- h- h&5- h'- hQ _There is an open door here.- hIR..#.####.# #.######.########.........# #.#..............< #...#....#.# #.#.####.######## ##.#####.#.#####.#.# #.#  ### #####.....#### #.# #>.##...##.<# #.# #...#...#...###.###..#÷..#'.##...#- hɓ #.###....@###..### #...........)..########### #♣..................#####..............###########.....###.....####.# ##.'#...#'.##.# - hJj.....####...#...#...#.# ####.####<.##...##.>#.# ........####.....####.## - h- h`-6 _- h- h7- h^............# #.#............. ##...#....#.# #.#.####.######## ###.#####.#.#####.#.# #.#  ### #####.....#### #.# #>.##...##.<# #.# #...#...#...###.###..#÷..#'.##...# #.###.....###..### #.......@...)..########## #♣.................#####......##########.....###.....####.# ####.'#...#'.##.# - hq_......####...#...#...#.# #####.####<.##...##.>#.# .........####.....####.# #####.###......##.#<####- h!g- hg&7- hp- hM#...#....#.# #.#.####.##############.#.#####.#.# #.#  ### #####.....#### #.#  #>.##...##.<# #.# #...#...#...###.# ###..#÷..#'.##...# #.###.....###..### #...........)..###########- hE#......♣.@................#####..#############.....###.....####.# ###.....##.'#...#'.##.# .....####...#...#...#.# ####.####<.##...##.>#.# ........####.....####.# #  ####.###......##.#<#### #- h}   #.# ###.#..##.#.# # - h- h7&8- h- hO- hX  #.#####.#.#####.#.# #.#  ### #####.....#### #>.##...##.<...#...#...###.###..#÷..#'.##...###.....###..##..........)..###########♣..................#####.......#############.....###.....####.# - hY ###.....##.'#...#'.##.#..Quill Fly ##.#..#.# #.#..##.#.## - h` - hb &9- hh - hi - h6>  ### #####.....#### #>.##...##.<...#...#...###.###..#÷..#'.##...###.....###..##..........)..###########..♣..................####.#############.....###....@####.# ###.....##.'#...#'.##.# .....####...#...#...# ####.####<.##...##.>##- h.7.##.#..#.# #.#..#..#.## - hB- hDC'80- hQI- hJ- hG ' #>.##...##.<# #.# #...#...#...###.# ###..#÷..#'.##...# #.###.....###..### #...........)..#############......♣...................#####........##############.....###.....####.# ##.....##.'#...#@.##.# ....####...#...#...#.# - hG *###.####<.##...##.>#.# .......####.....####.# ## ###.###......##.#<#### #.  #.# ###.#..##.#.# #.#.# #.#..##.#.# #(#.# #.#..#..#.# #.#.#####.#..#.##.# #.- h$O - hvO &1- hT - hV Q _There is an open door here.- h #...#...#...###.# ###..#÷..#'.##...# #.###.....###..### #...........)..##############......♣....................#####..............############# ##.....###.....####.# #.....##.'#...#'.##.# ...####...#...#.@.#.# ##.####<.##...##.>#.# ......####.....####.# ### ##.###......##.#<#### #..  #.# ###.#..##.#.# #.##.# #.#..##.#.# #(##.# #.#..#..#.# #.##.#####.#..#.##.# #.##..........#.##.# #.#- h` - hQ -2 _- h! - h - hD###..#÷..#'.##...# #.###.....###..### #...........)..###############......♣..................... #####........############## #.....###.....####.# .....##.'#...#'.##.# # ..####...#...#...#.# # #.####<.##...##.@#.# # .....####.....####.# #### #.###......##.#<#### #... #.# ###.#..##.#.# #.## #.# #.#..##.#.# #(# #.# #.#..#..#.# #.# #.#####.#..#.##.# #.# #..........#.##.# #.# #######.#.##.##.# #.#- hN- h&3- hƪ- hc _There is a stone staircase leading down here.- hC J- hT - h! -4 _- h8$ - hv H- h  #########  +.......#  #.......# 4 #...@...#  #...#####- h& v  #...   .....   ....... ####### - hH - h^ - h;∆- h5.2 (1.8 _You fly downwards. _There is a stone staircase leading up here.- h - h Read which item? Scrolls  e - 6 scrolls of identify  n - a scroll labelled BOROCHY ZOTI  p - a scroll of immolation - h [!] read|quaff|evoke[?] describe selected- h- h- hiphredd the ChillerGnollHealth: 32/32 ========================Magic: 11/11 ========================AC: 2Str: 7#########EV: 13- hbInt: 17+.......#SH: 0Dex: 18#.......#XL:  4 Next: 16% Place: Dungeon:4#...@...#- hNoise: ---------  Time: 2385.2 (0.0)#...#####c) +1 trident#...Cast: Freeze.....Quill Fly .......#######∆ _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.- h  As you read the scroll labelled BOROCHY ZOTI, it crumbles to dust.  It is a scroll of enchant armour.- h@$/  --more--- h1 - h2 uEnchant which item? Armour - h)3  a - a +0 robe (worn)[?] describe selected- hn- hs- h}@phredd the ChillerGnollHealth: 32/32 ========================Magic: 11/11 ========================AC: 2Str: 7#########EV: 13Int: 17+.......#SH: 0Dex: 18#.......#XL:  4 Next: 16% Place: Dungeon:4#...@...#Noise: ---------  Time: 2385.2 (0.0)#...#####c) +1 trident#...Cast: Freeze.....Quill Fly .......#######∆ _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  As you read the scroll labelled BOROCHY ZOTI, it crumbles to dust.  It is a scroll of enchant armour.- h- hG336.2 (1- h!R _Your +0 robe glows green for a moment.- hE- h!F- hF- huH- hK,- h:O,- hP,- hR- hS- h=V- hcV- hV- hX- h [- h1[- h[- h|]- h=`- hq`- h;a- hb- hd- hd- he- hQh- hk- h;k- h.l- hsO #########+.......##.......##...<...# . #...#####..- h$t#####...# .....#.......#......#......@'......93.2 (7#########......- hDtK ∆ ...## ..# - h`t)# # - hzt- ht*_You reach down and open the door.- howC _Found a whip.- hM 4- hO - hZ  _  There is an open door here.- ho^ - h^ _- h_ - hb - h%f ,- hkg - hj - ht #########+.......# ..#.......# ...#...<...#....#...#####...#####...#......#.......#...#.......'..#########@...[........####...........# ...g......)# ...........#...........# g   hobgoblin (asleep)#+####......#.......- h y 6.2 (3  A hobgoblin comes into view.- h +7.2 (4- h - hӊ ( _Found a ring mail.- h+.......# ..#...<...#.#...##########...#................'.########.- h< ..[....@...####. g)..#+####...... #- hq..- h'- h+8.2 (1- hj- h- h #.# ... #...<...#.... #...#####....#####...#........ #.......#.- hy #.......'. #########. ...[........####..# g)#...#.###+####.......- hǗ% #........ #.. - h #.- h̤<9- h- h - hF } #...<...#.... #...#####....#####...#........ #.......#. #.'. #########.- h  ....[........####..# g)#...#.####+####....... #.. #. #. - h T400- h . hQ #...<...#....  phredd the Chiller #...#####....  Gnoll #####...#........  Health: 32/32 ======================== . hQG#.......#........  Magic: 11/11 ======================== #.......'........  AC: 3Str: 7 . hR#########........  EV: 13Int: 17 . h)R....[........####  SH: 0Dex: 18 . hJR.............#  XL:  4 Next: 16% Place: Dungeon:4 . hoR.....g*@....)#  Noise: ---------  Time: 2400.2 (0.0) . hR.............#  c) +1 trident .............#  Cast: Freeze. hRo ###+####.......  Quill Fly . hR5 #........  . h+SH#........  g   hobgoblin (asleep) #........  .......  _There is an open door here.  A hobgoblin comes into view. . hLS~_Found a ring mail.  Reach: c) +1 tridentPress: ? - help, Dir - move target. hnSaAim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite). hE  #...<...#....  phredd the Chiller #...#####....  Gnoll #####...#........  Health: 32/32 ======================== . hE #.......#........  Magic: 11/11 ======================== #.......'........  AC: 3Str: 7 #########........  EV: 13Int: 17. hF  ....[........####  SH: 0Dex: 18. h?F  .............#  XL:  4 Next: 16% Place: Dungeon:4 . hfF .....g.@....)#  Noise: ---------  Time: 2400.2 (0.0) . hF .............#  c) +1 trident .............#  Cast: Freeze. hF  ###+####.......  Quill Fly  . hF #........  . hF #........  g   hobgoblin (asleep) #........ . hG & ....... . h4G NReach: c) +1 tridentPress: ? - help, Dir - move target. hUG |Aim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  . hwG KThe helpless hobgoblin fails to defend itself.  You hit the hobgoblin.. hhO  #...<  ###....  . hO .......  ........  . hO }........  #########........  . hO m....[........####  . hP l.............#  ......g@....)# . h@P ) .............#  . hP #.............#  ###+####.......  #....... #........ g  . hP Q #........ hP  ....... . hQ >1.5 (1.3Freeze. hX . h[ K  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. _The hobgoblin is severely wounded.. ha\ . h  #...<...#....  phredd the Chiller . h #...#####....  Gnoll #####...#........  Health: 32/32 ======================== #.......#........  Magic: 10/11 =====================--- #.......'........  AC: 3Str: 7 #########........  EV: 13Int: 17 ....[........####  SH: 0Dex: 18 . h .............#  XL:  4 Next: 16% Place: Dungeon:4 ......g@....)#  Noise: ---------  Time: 2401.5 (0.0) . h E.............#  c) +1 trident .............#  Cast: Freeze ###+####.......  Quill Fly  #........  #........  g   hobgoblin . h q#........  ....... You hit the hobgoblin. . h _The hobgoblin is severely wounded.Aiming: Freeze (safe; 1% risk of failure)  . h# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line. hF wAim: a hobgoblin (severely wounded, 100% to hit). h} F#...<...#....phredd the Chiller#...#####....Gnoll#####...#........Health: 32/32 ========================#.......#........Magic: 10/11 =====================---#.......'........AC: 3Str: 7#########........EV: 13. hS 6Int: 17....[........####SH: 0Dex: 18.............#XL:  4 Next: 16% Place: Dungeon:4......g@....)#Noise: ---------  Time: 2401.5 (0.0).............#c) +1 trident.............#Cast: Freeze###+####.......Quill Fly #........#........g   hobgoblin#......... h .......  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line. h Aim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.. h 3=2.5 (1. h0 . h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.  . hF The hobgoblin is almost dead. _The hobgoblin barely misses you.. h  #...<...#....  phredd the Chiller #...#####....  Gnoll #####...#........  Health: 32/32 ======================== #.......#........  Magic: 9/11===================----- #.......'........  AC: 3Str: 7 #########........  EV: 13Int: 17 ....[........####  SH: 0Dex: 18 .............#  XL:  4 Next: 16% Place: Dungeon:4 ......g@....)#  Noise: =--------  Time: 2402.5 (0.0) .............#  c) +1 trident. h W .............#  Cast: Freeze ###+####.......  Quill Fly  #........  #........  g   hobgoblin #........  ....... The hobgoblin is almost dead. _The hobgoblin barely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit). hN " #...<...#....  phredd the Chiller #...#####....  Gnoll #####...#........  Health: 32/32 ======================== #.......#........  Magic: 9/11===================----- #.......'........  AC: 3Str: 7 #########........  EV: 13Int: 17 ....[........####  SH: 0Dex: 18 .............#  XL:  4 Next: 16% Place: Dungeon:4 ......g@....)#  Noise: =--------  Time: 2402.5 (0.0). hO  .............#  c) +1 trident .............#  Cast: Freeze ###+####.......  Quill Fly  #........  #........  g   hobgoblin #........  ....... . hO kAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line. hO Aim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!. h4[ > #...<  ###....  .......  ........  ........  #########........  ....[........####  .............#  . h[ .......†@....)#  .............#  .............#  ###+####.......  #....... #........ h[ [ #....... ....... . hM` m93.5 (1Freeze _. hf . huh . h4. h. h. h,. h,. h. hh,. h. h,. hb. h,. hE. hg10/11==. h. h,. h. hX,. h. h ,. h . hQ==. h[. h,. h=. h~,. h^. hT!,. h#. h&. h'G1===. h(. h-4 _Magic restored.. h.14. h3. h5. h9,. h`;. h@. hDD. hD. hE. hI. h*L. hsL<===. hM. hQF _You reach down and open the door.. hS. hT. hT. hV. hY,. h[. h<`@  There is an open door here.. hc. h^d _. hae. hg. hj,. hm,. hpB. hq. ht. h;t. ht. hwF _You reach down and open the door.. hz4. h#{. h|. h}. h}. h~. hԁ@  There is an open door here.. h6 _. he. hdž. hG,. h. h. hڎ,. h. hq. h. h6#######................g........#+####'####.............#.........#.............#.........#.............#.........#.............##'###...##..... h.........##...# #......#.......@.....#.......-...##..#.....####....# ..... #....#.### +....# g   hobgoblin (wandering) ....+. hМ ...#. h032.5 (29.0). hF-3.5 (30. h. h\ _A hobgoblin comes into view.. h2 #. h.....#######...........#g.#+####'#####.#.........##. hX.#.........##.#.........#. h#.##'###...##..#......##...# #. h$L#.##.#........ hD#.# ...##.#.............# .#+.....###. hd|#....##..... #....#..#### +....#. hb......+...#. h. hJ.g. h14.5 (1.0). h. h". hi  †. #......#######........... #..#+####'#### #.g.#.# #.#.# #.#.........# ###'###...##.. #.##...# #.# #.#....... #.# ...##. #.............# .# +.....####....# #..... #....#. h  ..#### +....#...+. h' . h K.g. h &5. h . h  . hp . ....†. #.......#######........... #.#+####'#### #..#.# #.g.#.# #.#.........# ###'###...##. #.##...# #.# #.#....... #.# ...##. #.............# .# +.....####....# #.....# #.# . h/qm ..#### +....# . hs . hWz;g... . hJ{&6 . h . h . h0Ir [. .... ..†. #......#######........... #.#+####'#### #g.#.# #.#.# #.#.........# ###'###...## #.##...# #.# #.#..... #.# ...## #.............# .# +.....####....# #.....# #....# . h@L . hR<g... . hS&7 . hY . h#\ . hIUB ....########.... [#.... ...#..... ..†. #....#######........... #g.#+####'## #.#. #.#. #.#......... ###'###...# #.##...# #.# # . hU.#..... #.# ...# #..........# .# +.....####....# . hX . hM`:g.. . hTa&8 . he . hh . hޮ? ....#..... ...... ....###### #..... [ #..... .#..... ...... #..g.#######.......... #.#+####'## #.# #.# #.#........ ###'###... #.## #.# #.#.... #.# ... #.............# . . hܱ . h:g.. . h&9 . h . h . h'8  ... #!....# ....#.... ......# ....##### #.....# [ #.....# #.....# #..g..# ##.....#######......... #.#+####'# #.# #.# #.#.... ###'### #.## #.# #.# #.# . . h2;  . hB 6g.# . hhC '40 . hH  . hK T _Found a cyan potion. . h  ####'.......# ... #!....# ....#... ......# ....#### #.....#  #.....#  #.....#  #.g...# ##...@.#######........#####.#+####' #.# #.# #.#.... ###'### #.## #.# #.# . h . hr^.g∆ . h&1 . h . ha. hT #### phredd the Chiller '.......# ... #... Gnoll ..!....# ....#... Health: 32/32 ======================== ......# ....#### Magic: 11/11 ======================== #.....# ........ AC: 3Str: 7 #.....# ........ EV: 13. hpInt: 17 #.....# ........ SH: 0Dex: 18 #.....# #........ XL:  4 Next: 19% Place: Dungeon:4 #.g*@.#######........ Noise: ---------  Time: 2441.5 (0.0) #####.........#+####' c) +1 trident #.........#...... Cast: Freeze #.........#...... Quill Fly  #.........#...... . h#.........##'###. g   hobgoblin (wandering) #.............##. ∆ #.............#.. #.............#.. . h_A hobgoblin comes into view. _Found a cyan potion.  Reach: c) +1 trident. hPress: ? - help, Dir - move targetAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit and 62% to hit withyour bite). h4" #### phredd the Chiller '.......# ... #... Gnoll ..!....# ....#... Health: 32/32 ======================== ......# ....#### Magic: 11/11 ======================== #.....# ........ AC: 3Str: 7 #.....# ........ EV: 13Int: 17 #.....# ........ SH: 0Dex: 18 #.....# #........ XL:  4 Next: 19% Place: Dungeon:4. h #.g.@.#######........ Noise: ---------  Time: 2441.5 (0.0) #####.........#+####' c) +1 trident #.........#...... Cast: Freeze #.........#...... Quill Fly  #.........#...... #.........##'###. g   hobgoblin (wandering) #.............##. ∆ #.............#.. #.............#..Press: ? - help, Dir - move targetAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit and 62% to hit withyour bite)  You reach to attack!  The hobgoblin shouts!  You hit the hobgoblin.. h* '.......# ...  ..!....#  ......#  #.....#  #.....#  #.....#  #.....#  #.† #####....... #....... #....... #....... #....... #.......  ∆ #.......   21====2.7 (1.2. h/. h2#  Aim: a hobgoblin (wandering, hasn't noticed you, 61% to hit and 62% to hit withyour bite)  You reach to attack!  The hobgoblin shouts!  You hit the hobgoblin. _You kill the hobgoblin!. h4. h . h#. h&,. h+,. h-,. h/. h1. h5,. h6. h8. h@#J #... #.### #'#.......# #.'.......# ... # #..!....# ....# #.......# ....# #@....# ---- #.....# .....#.....# #.....# ##.†...############.........#+## J   endoplasm (asleep) ##... #.#... ##.... h@H-5.7 (3.0. hIH----6.7 (4. hN. hmR] _An endoplasm comes into view.. h6W.#J.. hP7 #.......### ##'# ..'... !#..####... ....# .†...#######.....#####....+##..... h@. hZB+7.7 (1. hH. h(K. hއ#.......J#.. .......### ###'# ....'... ..### ....# .†...#######.....#####...+##. h`. h&8. h. h{ _You see here a cyan potion.. h&#....J..# #.# #.# #......J# #.# .......####  ###'#.#  #....'.# ... #....#..!....# ....#.#.......# ....#####.....# .#.....# .#.....# .J 2 endoplasms (asleep)#.....# #.#.†...#######......#####.#+###. h . h &9. h9. h] _An endoplasm comes into view.. hf.J.J  #.......### ###'# ##....'... ...#..!.# #..#### ....# .†...#######....... h. h b.JJ1 asleep). h.'50. he. h. hi   phredd the Chiller #.......# Gnoll #....J..# Health: 32/32 ======================== #.......# Magic: 11/11 ======================== #.......# AC: 3Str: 7 #.......# EV: 13Int: 17. hPj  #......J# SH: 0Dex: 18 #......*####  XL:  4 Next: 21% Place: Dungeon:4 ###'#...@...# ## Noise: ---------  Time: 2450.7 (0.0) . hj ....'.......# ... #. c) +1 trident ...#..!....# ....#. Cast: Freeze # #.......# ....## Quill Fly . hj  ###.....# ...... #.....# ...... JJ 2 endoplasms (1 asleep) . hj [#.....# ...... #.....# #...... #.†...#######...... . hk _An endoplasm comes into view. _You see here a cyan potion. . h'k _An endoplasm comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move target. hTk YAim: an endoplasm (87% to hit and 88% to hit with your bite). h<   phredd the Chiller #.......# Gnoll #....J..# Health: 32/32 ======================== #.......# Magic: 11/11 ======================== #.......# AC: 3Str: 7 #.......# EV: 13Int: 17 #......J# SH: 0Dex: 18 #.......####  XL:  4 Next: 21% Place: Dungeon:4 ###'#...@...# ## Noise: ---------  Time: 2450.7 (0.0) ....'.......# ... #. c) +1 trident ...#..!....# ....#. Cast: Freeze # #.......# ....## Quill Fly . hE [40m ###.....# ...... #.....# ...... JJ 2 endoplasms (1 asleep) #.....# ...... #.....# #...... #.†...#######...... _You see here a cyan potion. _An endoplasm comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your bite)  You reach to attack! You hit the endoplasm. #.......# #....J..# #.......# #.......# #.......# #.......# #......J####  ###'#...@...#  ....'.......# ...  ...#..!....#  # #.......#  ###.....#  #.....#  #.....#  #.....#  #.†1.9 (1.2Freeze. hh . h _An endoplasm comes into view.  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: an endoplasm (87% to hit and 88% to hit with your bite)  You reach to attack! You hit the endoplasm. _The endoplasm is heavily wounded.. h  You barely miss the endoplasm. You bite the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.. h. a28---=3.1. h . h % _You are frozen.. h9jThe endoplasm freezes you. _You are frozen.  The endoplasm misses you.  The endoplasm freezes you.5------4.4 (1.3. hqA. h C% _You are frozen.. h The endoplasm misses you.The endoplasm freezes you.The endoplasm freezes you.. h X4---5.7. h . hN % _You are frozen.. h3t  You hit the endoplasm.  The endoplasm is almost dead.. h. h057.0. ho . hxZ _The endoplasm completely misses you.. h;  You hit the endoplasm.. h=.J   endoplasm (. h$c48.3Freeze. hU+. h%.M _You kill the endoplasm!. hQ  #.# #.......# #....J..# #.# #.# #.# #.#  #.....@.####  ###'#.# #....'.......# ... #....#..!....# ....### #.......# ....####.....#  #.....#  #.....#  #.....# #. h.X . hY 4-90. hj^ . h` . hp.J  #.......#### ###'#.# ....'... ....#..!###.#..## ## . h. h\.JJ. h"A-60. h . hJ ^ _The endoplasm quivers.. h C.J.#  #.......### ###'#.......# ....'.......# ....#..!....####.#..## ##. h &.J. h e6=1Freeze. h . h~Q ;  You hit the endoplasm.. h4V &.. hV C. h7[ -5=. hq[ C2.5 (1.2Freeze. hIb . h%e M _You kill the endoplasm!. h_ 4. hŻ . h̾ ,. h B. h . h 7==. h . h ,. h, . h ,. h . h . h . h . h . h . hK b8==. h . hn ,. h . h\ ,. h . hq . h . h . h . h O9=. h* . h ,. h$ . h ,. h . hn . h . h . h . h 730=. hE . h` . hi ,. h . h ,. h8 . h . h  . h . hH . h i1==. h . h[ ,. h} . h ,. h . h ,. hb% 2==. h) 1 _HP restored.. h? . hD P=. hM n. h~N . hN . hO . hR l _m - 2 cyan potions (gained 1). hHV 4. h|W . hZ . h\ . h\ . h] . h_ . hb ,. hc . hs <  There is an open door here. _. hu . h)v . hPv . hv . hw . h[y . h  n#.......# #...S...# #.......# #.......# #.......# #.......#### #####'#.......# #.....'.......#.. h  #....@#.......#.- #####.#.......#. #.###.....#. #...#.....#. #...#.....# .. h  #...#.....# #. S   adder (wandering) . h #..##.†...#######. #########.... #..... hц 098.5 (36.0). h F-9.5 (37. hȊ . hŌ Y _An adder comes into view.". h! V.S...#..#......#.......#  #.......#######'#... '...........#......#####.#......###........#.... ". h .#.....# ..##.†...###############". h  ". h& U.S". hs' 3500.5 (1.0)". h). ". h/0 #. h9#.....S....#.......#  #.......########@#...... '.....#.#####.#..###..... #. h:.#.....# ..##.†...########. h<#. h>#. hDT.S#. hE&1#. hL#. hjOQ _There is an open door here.$. h\ #.......#  phredd the Chiller #.......#  Gnoll #.......#  Health: 32/32 ======================== #.......#  Magic: 11/11 ======================== #.......#  AC: 3Str: 7 #.......#  EV: 13Int: 17 #S......#  SH: 0Dex: 18 #.......####  XL:  4 Next: 25% Place: Dungeon:4 #####@#.......#  Noise: ---------  Time: 2501.5 (0.0) #.....'.......# . c) +1 trident $. hW]w#.....#.......# . Cast: Freeze #####.#.......# . Quill Fly  #.###.....# . #...#.....# . S   adder (wandering) #...#.....# . #...#.....# #. #..##.†...#######. _An adder comes into view. _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you, 42% to hit and 43% to hit with  your bite)%. h #.......#  phredd the Chiller #.......#  Gnoll #.......#  Health: 32/32 ======================== #.......#  Magic: 11/11 ======================== #.......#  AC: 3%. h^ Str: 7 #.......#  EV: 13Int: 17 #S......#  SH: 0Dex: 18 #.......####  XL:  4 Next: 25% Place: Dungeon:4 #####@#.......#  Noise: ---------  Time: 2501.5 (0.0) #.....'.......# . c) +1 trident%. h #.....#.......# . Cast: Freeze #####.#.......# . Quill Fly  %. h#.###.....# . #...#.....# . S   adder (wandering) %. hً>#...#.....# . #...#.....# #. %. hN#..##.†...#######.Press: ? - help, Dir - move target%. h Aim: an adder (wandering, hasn't noticed you, 42% to hit and 43% to hit with  your bite)  You reach to attack!  %. hn2The adder hisses angrily.  You hit the adder.%. hY   #.......# %. h| #.......#  #.......#  #.......#  #.......# %. h$ #.......#  %. h?k#.S.....####    #.....'.......#  #.....#.......#  #####.#.......#  #.###.....#  #...#.....# . S   #...#.....#  #...#.....#  †%. hG==2.8 (1.3Freeze%. h%. hߠ6  Aim: an adder (wandering, hasn't noticed you, 42% to hit and 43% to hit with  your bite)  You reach to attack!  The adder hisses angrily.  You hit the adder. _The adder is moderately wounded.&. h/9 #.......#  phredd the Chiller #.......#  Gnoll #.......#  Health: 32/32 ======================== #.......#  Magic: 10/11 =====================--- #.......#  AC: 3Str: 7 #.......#  EV: 13Int: 17 #.......#  SH: 0Dex: 18 #.S.....####  XL:  4 Next: 25% Place: Dungeon:4 &. h#####@#.......#  Noise: ==-------  Time: 2502.8 (0.0) #.....'.......# . c) +1 trident #.....#.......# . Cast: Freeze #####.#.......# . Quill Fly  #.###.....# . #...#.....# . S   adder #...#.....# . #...#.....# #. #..##.†...#######.You hit the adder. _The adder is moderately wounded.Aiming: Freeze (safe; 1% risk of failure)  &. hOcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)'. hon#.......#phredd the Chiller#.......#Gnoll#.......#Health: 32/32 ========================#.......#'. hMagic: 10/11 =====================---#.......#AC: 3Str: 7#.......#EV: 13Int: 17#.......#SH: 0Dex: 18#.S.....####'. hMXL:  4 Next: 25% Place: Dungeon:4#####@#.......#Noise: ==-------  Time: 2502.8 (0.0)#.....'.......#. c) +1 trident#.....#.......#. Cast: Freeze#####.#.......#. Quill Fly #.###.....#.#...#.....#. S   adder (slow)#...#.....#.'. hv#...#.....# #.#..##.†...#######.Press: ? - help, Q - select action, ( or ) - cycle'. h!Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  '. h@TYou freeze the adder.  The adder is heavily wounded.'. h]3The adder seems to slow down.'. hb0---3.8 (1'. hp'. h׵w  Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  You freeze the adder.  The adder is heavily wounded.The adder seems to slow down. _bites you.(. h@  You hit the adder. Your bite misses the adder.The adder is almost dead.1=--5.1 (1.3(. h5(. h{ _The adder misses you. The adder closely misses you.(. h4   You miss the adder.The adder is almost dead.(. h5 -6.3 (1.2(. hZ; (. h6> y _The adder is no longer moving slowly. The adder closely misses you.). hNz  You completely miss the adder.The adder is almost dead.). hz(7.5). h`). ha _The adder is struck by your quills. The adder bites you but does no damage.). hC <  You puncture the adder!). hL q†). hR =398.7Freeze). h2X ). hZ I _You kill the adder!+. h44+. h+. h+. hL2=+. h%B+. h+. h +. h N1===+. h +. hG+. h0+. hn+. h7+. h"b  You see here an adder corpse.+. h)+. hA= _+. h+. hA+. hz!,+. hg"+. h1$+. h%'R===+. h<(+. hr*+. h-,+. h/+. h1+. h~8+...(........  #.@.....# -16.7 (8.0+. h9 #.......#   #.......#   #.......#  #.......##.†.....### #####'#... #.....'.... #.....#.......# ,. hU,. hE-7.7 (9,. h ,. h % _Found 4 stones.,. h]1 4,. h3 ,. hn7 ,. h: ,,. h? ,. h? ,. hC ,,. h# ## #.0. h:# #.0. hl# ##.# +.0. hA0. h0. ht.WW0. h+9.7 (10. h0. he1. h A .. ... ..........##+######+#####....1. h f #.....W.. #...(...... +...(.. #1. h. W.......$...... #.......#####. #.......# #........1. hU  #.# ######### #1. hz ;.#  #.#1. h I #.#1. h \ #.# ###1. h 1. hc 8W.1. h '301. h 1. h/ 2. h# .. ... ..........##+######+#####....2. hh #....W... #...(...... +...(.. #2. hʙ.......$...... #.......#####.2. h_ #.......# #........ #.......# ######### #...2. h%_....#  #.#2. hII #.#2. h2. hˣ8W.2. hN&12. h2. hԬ2. hX ( .. ... ..........##+######+#####.... #...W.... #...(...... +...(.. #.......$...... #.......#####... #.......# #........ #.......# ######### #.......#  #.#2. h" 2. h @∆W.2. h &22. h 2. h, 6. hy  6. h{yCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6. h The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No8. h~8. htphredd the Chiller∆GnollHealth: 32/32 ========================Magic: 8/11=================-------..AC: 3Str: 7...EV: 13Int: 17.......SH: 0Dex: 18...##+######+#####....XL:  4 Next: 39% Place: Dungeon:4#.........@....W.....Noise: ---------  Time: 2532.7 (0.0)#.............(......c) +1 trident+...(................Cast: Freeze#.............$......Quill Fly #.......#####........#.......# #........W   phantom#.......# 8. h#e ##########.......##.......# _You see here an adder corpse. _Found 4 stones. _Found 7 stones. _A phantom comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W.Y(ally target)Y   ice beast (summoned)-------==3.7 (18. hj8. h4 _A chill wind blows around you.:. hd^ ,:. hj oW.Y.:. hrk /--4:. hr :. hlt ;. h * W.  Your ice beast hits the phantom. Your ice beast freezes the phantom.--5 _The phantom resists.=. h   phredd the Chiller ∆  Gnoll =. ha Health: 32/32 ========================  Magic: 8/11=================------- ..  AC: 3Str: 7=. h% ...  EV: 13Int: 17 .......  SH: 0Dex: 18 ...##+######+#####....  XL:  4 Next: 39% Place: Dungeon:4 #.........@*W........  Noise: ---------  Time: 2535.7 (0.0) =. h1#..........Y..(......  c) +1 trident =. h[+...(................  Cast: Freeze=. h #.............$......  Quill Fly  #.......#####........  =. h#.......# #........  W   phantom (ally target) #.......# #########  Y   ice beast (summoned) #.......# #.......#Your ice beast hits the phantom. Your ice beast freezes the phantom. _The phantom resists.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a phantom (lightly damaged, ally target, 50% to hit and 50% to hit with  your bite)?. h\  phredd the Chiller ∆  Gnoll  Health: 32/32 ========================  Magic: 8/11=================------- ..  AC: 3Str: 7 ...  EV: 13Int: 17 .......  SH: 0Dex: 18 ...##+######+#####....  XL:  4 Next: 39% Place: Dungeon:4 #.........@.W........  Noise: ---------  Time: 2535.7 (0.0) #..........Y..(......  c) +1 trident ?. hN+...(................  Cast: Freeze #.............$......  Quill Fly  #.......#####........  #.......# #........  W   phantom (ally target) #.......# #########  Y   ice beast (summoned) #.......# #.......# _The phantom resists.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a phantom (lightly damaged, ally target, 50% to hit and 50% to hit with  your bite)  ?. hRYou reach to attack! You closely miss the phantom.?. h7[ ∆  ..  ...  .......  ...##+######+#####....  #.........@W.........  #..........Y..(......  +...(................  #.............$......  #.......#####..... #.......# #........  #.......# #########  #......   Press: ? - help, Dir - move targetAim: a phantom (lightly damaged, ally target, 50% to hit and 50% to hit with  your bite)  You reach to attack! You closely miss the phantom.  The phantom is lightly damaged.r ice beast hits the phantom. Your ice beast freezes the phantom.?. hF=7.0 (1.3Freeze?. h?. hm* _The phantom resists.@. hM* ,  phredd the Chiller ∆  Gnoll  Health: 32/32 ========================  Magic: 7/11===============---------@. h*  ..  AC: 3Str: 7 ...  EV: 13Int: 17 .......  SH: 0Dex: 18 @. h* ...##+######+#####....  XL:  4 Next: 39% Place: Dungeon:4 @. h;+ #.........@W.........  Noise: =--------  Time: 2537.0 (0.0) #..........Y..(......  c) +1 trident @. h_+ +...(................  Cast: Freeze #.............$......  Quill Fly @. h+ > #.......#####........  @. h, (#.......# #........  W   phantom (ally target) #.......# #########  Y   ice beast (summoned) #.......# #.......#Your ice beast hits the phantom. Your ice beast freezes the phantom. _The phantom resists.  @. h1, ~Aiming: Freeze (safe; 1% risk of failure)  @. hU, DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 100% to hit)A. h+  phredd the Chiller ∆  Gnoll  Health: 32/32 ======================== A. h, Magic: 7/11===============--------- ..  AC: 3Str: 7 ...  EV: 13Int: 17 ...A. h/,....  SH: 0Dex: 18 A. hn,...##+######+#####....  XL:  4 Next: 39% Place: Dungeon:4 #.........@W.........  Noise: =--------  Time: 2537.0 (0.0) A. h,6#..........Y..(......  c) +1 trident +...(................  Cast: Freeze A. h,#.............$......  Quill Fly  #.......#####........ A. h, #.......# #........  W   phantom (ally target) A. hJ-#.......# #########  Y   ice beast (summoned) #.......# A. h-#.......#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA. h-Aim: a phantom (lightly damaged, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is moderately damaged.A. h5H ... .#.....# .##+######+#####.....#+# ..........§............. A. hY6..........Y..(.......... ...(.................... .............$.......... .......#####............ .......# #...W@....... .......# #########.... .......#A. h6. .......# .......# .......######### A. h6.......#+....... .......##....... .......#A. h6D#...<...A. h8A. hU?U.YA. h@#0A. h@7--8.0 (1A. hOHA. hK  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  A. hKThe phantom is moderately damaged. _The phantom hits you. The phantom blinks! You blink.B. h8  ...  phredd the Chiller .#.....#  Gnoll .##+######+#####.....#+#  Health: 30/32 ======================-- ..........§.............  Magic: 6/11=============----------- .............(..........  AC: 3Str: 7 ...(.......Y............  EV: 13Int: 17 B. h: .............$..........  SH: 0Dex: 18 .......#####............  XL:  4 Next: 39% Place: Dungeon:4 .......# #...W@.......  Noise: =--------  Time: 2538.0 (0.0) .......# #########....  c) +1 trident .......#.  Cast: Freeze .......# Quill Fly .......# .......######### W   phantom (ally target) .......#+....... Y   ice beast (summoned) .......##....... .......##...<...The phantom is moderately damaged. _The phantom hits you. The phantom blinks! You blink.  B. h: Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 100% to hit)B. hw ...  phredd the Chiller .#.....#  Gnoll .##+######+#####.....#+#  Health: 30/32 ======================-- ..........§.............  Magic: 6/11=============----------- .............(..........  AC: 3B. hStr: 7 ...(.......Y............  EV: 13Int: 17 .............$..........  SH: 0Dex: 18 B. h/.......#####............  XL:  4 Next: 39% Place: Dungeon:4 B. hp.......# #...W@.......  Noise: =--------  Time: 2538.0 (0.0) B. h7.......# #########....  c) +1 trident .......#.  Cast: Freeze .......#B. hY1 Quill Fly .......# .......######### W   phantom (ally target) .......#+....... Y   ice beast (summoned) .......##....... .......##...<...B. h~Aiming: Freeze (safe; 1% risk of failure)  B. hDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 100% to hit)  B. hYou freeze the phantom. The phantom resists.  The phantom is moderately damaged.B. hH ... #.....# #+#####.....#+# ............... ....(.......... (.................... B. h...Y$.......... #............  #...W@.......  #########.... . B. h_Q B. hD#...<B. h*Z28-9.0 (1B. hB. h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  B. h Aim: a phantom (lightly damaged, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is moderately damaged. _The phantom hits you.C. h ...  phredd the Chiller .#.....#  Gnoll .##+######+#####.....#+#  Health: 28/32 =====================--- ........................  Magic: 5/11==========-------------- .............(..........  AC: 3Str: 7 C. hN...(....................  EV: 13Int: 17 ............Y$..........  SH: 0Dex: 18 .......#####............  XL:  4 Next: 39% Place: Dungeon:4 C. hPC.......# #...W@.......  Noise: =--------  Time: 2539.0 (0.0) .......# #########....  c) +1 trident .......#.  Cast: Freeze .......# Quill Fly .......# .......######### W   phantom (ally target) .......#+....... Y   ice beast (summoned) .......#C. hn#....... .......##...<...The phantom is moderately damaged. C. h_The phantom hits you.  Aiming: Freeze (safe; 1% risk of failure)  C. hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC. hAim: a phantom (moderately damaged, ally target, 100% to hit)D. ht ...  phredd the Chiller .#.....#  Gnoll .##+######+#####.....#+#  Health: 28/32 =====================--- D. h........................  Magic: 5/11==========-------------- .............(..........  AC: 3Str: 7 ...(....................  EV: 13Int: 17 ............Y$..........  SH: 0D. hDex: 18 .......#####............  XL:  4 Next: 39% Place: Dungeon:4 D. h?.......# #...W@.......  Noise: =--------  Time: 2539.0 (0.0) D. hs.......# #########....  c) +1 trident .......#.  Cast: Freeze .......# Quill Fly D. h_.......# .......######### W   phantom (ally target) .......#+....... Y   ice beast (summoned) .......##....... .......##...<...Aiming: Freeze (safe; 1% risk of failure)  D. hDqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, ally target, 100% to hit)  D. hYou freeze the phantom. The phantom resists.  The phantom is moderately damaged.D. hoH ... #.....# #+#####.....#+# ............... ....(.......... (.................... D. hͻ=....$.......... #.Y..........  #...W@.......  #########.... . D. hN#...<D. h$,40.0 (1D. hD. hp  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (moderately damaged, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is moderately damaged. _The phantom completely misses you.E. h  You closely miss the phantom.The phantom is moderately damaged.E. h! E. hR+  ∆  ...# ... ....# ....##.....###+######+#####.....#+#  #...............W..  #.............(..  +...(....................  #.............$..........  #.......#####............  #.......# #..Y§........  #.......# #########....  #.......#. .  #.......#  #.......#  The phantom closely misses you. The phantom hits you. The phantom blinks!E. hN2 '.E. hp3 _6===1.3 (1.3E. hI: E. h-= _You blink.F. hɜ b  You closely miss the phantom.F. h Y.  The phantom is moderately damaged.F. hi (2.6F. h5 F. hկ X _The phantom completely misses you.G. ha  You barely miss the phantom.G. hq  The phantom is moderately damaged.G. hUv#.....# ∆#.....# #.....# #.....#  #.....#  #.....#  #.....# +######+#####...@.#+# ......G. h§....W....# ..(.....# (..............# ...$.Y.# ....#####............... G. h;....# #............... ....# #########....... ....# . .G. hѤG. hpu.§Y.G. h\6--3.8 (1.2G. hG. hdJ _The phantom hits you. The phantom blinks! You blink.H. hc  You puncture the phantom!  The phantom is heavily damaged.H. hqkCY.H. hlli7=-=5.0H. hGsH. hIvT _The phantom barely misses you.I. h _The phantom hits you but does no damage.I. h 9  You hit the phantom.I. h+ .YThe phantom is heavily damaged.I. h, o3----7.5 (1.2I. h4 I. h+7 + _The phantom hits you.J. h53 _ You hit the phantom. You bite the phantom, but do no damage.The phantom is severely damaged.Your ice beast hits the phantom but does no damage.   but does no damage.J. h6Y7==8.7J. h=J. h@` _Your ice beast closely misses the phantom.K. hx  You closely miss the phantom.The phantom is severely damaged.The phantom hits you.K. hyl19----9.9K. hӁK. hTc _Your ice beast completely misses the phantom.K. h  .ompletely misses the phantom.You hit the phantom. but does no damage.  Your ice beast hits the phantom. Your ice beast freezes the phantom.K. h )51.1K. h K. h * _The phantom resists.L. h  You hit the phantom but do no damage.The phantom is almost destroyed.The phantom hits you. Your ice beast misses the phantom.L. hk8----2.3L. hL. h> _The phantom hits you but does no damage.L. h؄ V  You closely miss the phantom.The phantom is almost destroyed.Your ice beast hits the phantom but does no damage.9===3.6 (1.3L. h L. hs T _The phantom barely misses you.M. h>  You puncture the phantom!M. h.Y   ice beast (summoned)M. hM. h#phredd the Chiller#.....#Gnoll∆#.....#Health: 19/32 ==============----------#.....#Magic: 7/11===============---------#.....#M. h`ZAC: 3Str: 7#.....#EV: 13Int: 17#.....#SH: 0Dex: 18#.....#XL:  4 Next: 166% Place: Dungeon:4 +######+#####...@.#+#Noise: =--------  Time: 2554.8 (1.2) ................Y.....#c) +1 trident M. h..........(...........#Cast: Freeze (.....................#Quill Fly M. h..........$...........# ....#####...............M. hߢ1Y   ice beast (summoned) ....# #............... ....# #########....... M. h}....#. .Your Necromancy skill increases to level 1!M. h.Your Translocations skill increases to level 1!Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!M. hUsYour Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!M. hForgecraftFire MagicAir MagicEarth Magic skill increases to level 1!lchemyM. ha have reached level 5!M. h/  --more--N. h= D22/372N. hM> m-535% FreezeN. h,E N. hF 4 _W. hW. h;-50 _W. hW. hܩ[. h$ 4[. hy% [. h( [. ho, 38==[. h/ ,[. h0 [. h: W _You start resting.[. ht< [. h< [. h#> [. h@ [. h#A [. h]B [. h^F [. hF o4===[. hG [. h K [. hAK [. h}L [. hN [. hO [. hhP [. h$S ,[. hT [. h4Y 5==9==[. hY [. hd\ ,[. h] [. hf` [. h` [. ha [. hd ,[. hd [. hCg r6===[. hh [. hk ,[. hp ,[. hIp [. hq [. ht ,[. hv [. h|y N27=[. hy J10/12==[. h{ [. h} ,[. h~ [. hm B[. hl [. h k8==[. hm [. h- [. h} ;==[. hL [. hX [. h [. h [. h ,[. h| 9=1==[. h ,[. hC [. hަ [. hP [. h [. h [. h M30=[. h1 [. h [. hڮ ;==[. h [. h ,[. h- [. hƶ [. h [. h [. h 1==-. _Your ice beast disappears in a puff of smoke![. hb 086.8 (31.0)[. h/ #2[. hf 8==7.8 (32[. h [. h % _Magic restored.`. h' `. h `. h` `. h `. h, ,`. hC `. h `. h `. h `. h :=`. h  `. hQ# `. h# Y2==`. hc% `. h( ,`. hx* `. h>. ,`. hg/ `. hx2 ,`. h 4 `. h<7 b3=`. h99 `. h8< ,`. h#> `. hB ,`. hpD `. hG ,`. hK ,`. hK i4==`. hM `. hP ,`. h~R `. hU ,`. hTW `. hFZ `. hZ V5=`. h\ `. h@_ ,`. ha `. h*e ,`. hf `. hj ,`. hl `. hp b6=`. hJs `. hv ,`. hx `. hz ,`. h| `. hy ,`. hՀ `. h `. hI i7==`. hD `. h 1 _HP restored.`. h- J`. h `. h ,`. h7 `. h `. h ,`. h% `. hX `. h P=`. h `. h^ `. h ,`. h) `. h `. h ,`. h. `. h ,`. h `. h+ N _You now have 183 gold pieces (gained 16).`. h `. hd `. h `. hE `. h) ,`. hj `. h `. h ,`. hc `. h; `. h `. hn `. hv `. h F _You reach down and open the door.`. h `. hi `. h `. h @  There is an open door here.`. h `. h_ _`. h `. h `. hC `. h `. h `. h& `. hI ,`. h `. h `. h ,`. h `. h `. h_ `. h `. h `. hm `. h# ,`. h~% `. h1' `. h* `. hX* `. hU+ `. hc2 8`. h2 ######### ........+ ........# ........#.....# .......@#.....# .#.....#`. h!3  ###+##..#.....# ######..##..#.....# ............#.....# ............#.....#`. hN3 ##+######'#####.....#+###  #.........................# `. hz3  #.............(...........#`. h: -629.8 (4`. hz: -30.8 (43`. h? `. hA c _n - a scroll labelled BEARYM SYOSUOa. hm 4a. hIn a. hq a. hs a. h$t a. hx Ba. hUy ,a. h| a. h Ba. h ######### +  ...... ........ ....... ###+## ######..##..#.....#  .....# ... ....#a. hQ "a. h #####.....#'...l.#3.8 (3.0).....#....#...#..#.#l   iguana (asleep)#  As you open the door, it creaks loudly!  An iguana comes into view.a. hݝ l.la. h L======4.8 (4a. hӤ a. h 0 _The iguana hisses angrily.c. h_d###### #.....# ...l..# .#.....# .#.....# .#.....# .c. h`~#.....####+##..#.....# c. hap######..##..#.....#.c. haT...#.....# c. hdc. hjj3l.c. h]kL------5.8 (1c. hpc. hJrQ _There is an open door here.f. h  phredd the Chiller  Gnoll  Health: 37/37 ========================  Magic: 12/12 ========================  AC: 3Str: 7  EV: 13Int: 17 ######  SH: 0Dex: 18 #########.....#  XL:  5 Next: 35% Place: Dungeon:4 ........@*l...#  Noise: ---------  Time: 2635.8 (0.0) ........#.....#  c) +1 trident ........#.....#  Cast: Freeze ........#.....#  Quill Fly  ........#.....#  f. ht###+##..#.....#  l   iguana  ######..##..#.....#  ............#.....# .. ............#.....# An iguana comes into view. _The iguana hisses angrily. _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an iguana (65% to hit and 65% to hit with your bite)f. h   phredd the Chiller  Gnoll  Health: 37/37 ======================== f. h: Magic: 12/12 ========================  AC: 3Str: 7  EV: 13Int: 17 ######  SH: 0Dex: 18 #########.....#  XL:  5 Next: 35% Place: Dungeon:4 f. h........@.l...#  Noise: ---------  Time: 2635.8 (0.0) ........#.....#  c) +1 trident ........#.....#  Cast: Freeze ........#.....#  Quill Fly f. h ........#.....#  ###+##..#.....#  l   iguana  ######..##..#.....#  ............#.....# .. ............#.....# _The iguana hisses angrily. _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an iguana (65% to hit and 65% to hit with your bite)  You reach to attack! You puncture the iguana! ######  #########.....#  ........@l....#  ........#.....#  ........#.....#  ........#.....#  ........#.....# ###+##..#.....#   #..#.....#  ...#.....# =7.0 (1.2Freezef. hgf. h! _There is an open door here.  Reach: c) +1 trident  Press: ? - help, Dif. h("r - move targetAim: an iguana (65% to hit and 65% to hit with your bite)  You reach to attack! You puncture the iguana! _The iguana is heavily wounded.g. hg  You hit the iguana.  The iguana is severely wounded.g. h-(8.2g. hng. h  _The iguana closely misses you. The iguana barely misses you.g. h'  You hit the iguana.  The iguana is almost dead.g. hy(9.4g. h*g. hS _The iguana barely misses you.h. h  You hit the iguana but do no damage.The iguana is almost dead.40.6h. h.h. hL _The iguana misses you.i. h<8  You hit the iguana.i. h_C.i. h&i591.9 (1.3Freezei. hi. hJ _You kill the iguana!j. h[4j. hy\j. h^j. h8a,j. he,j. hg,j. hZhj. hmV  There is an open door here.j. ho6 _j. hpj. hFr,j. hsj. hxXj. hyj. h@{,j. h{j. ha}j. h~j. hHj. hj. hj. hj. h؂j. hXj. hՄj. h3,j. hj. hj. h\j. hj. h5j. hVj. hj. hQj. hj. hbF _You reach down and open the door.j. hj. hUj. hj. hx@  There is an open door here.j. hיj. hF _j. hj. hj. h~,j. hj. hj. h,j. h_j. hj. h,j. haj. h^j. hg###########.....##########..#.....#........'..#.....#........#..#.....'........#..#.....#........#.. #####.....#........#.. #....@....####+##..#..-57.9 (16.0) #....########..##..#.. #.... ............#.. #.... ............#.. #....##+######'#####.. ..###..................  [#. #.............(....  + +...(..............  #.................. j. hj. hF-8.9 (17j. hj. h- _Found a leather armour.k. h;k. h3<k. hR=k. h^@k. hBEk. hEk. hIk. h[Jk. hUXk. h}Vk. hVk. hGXk. hX[F _You reach down and open the door.k. h#^k. h^k. hw_k. hd@  There is an open door here.k. hgk. h h _k. hik. h lk. h=qk. hqk. hrk. huk. hwk. hwk. h;yk. h{k. h},k. h4k. h!k. h,k. h_k. hk. h9k. hk. hk. hk. hݘP#.....#.......∆ #####.....#....#.. #.........####+#... #....########.#f.. #....'.......#.... #....#.......k. hD##....####....##+######'..........###........@#...#.................+...+...(.............#...#.........#...#####k. h˙:...#####...#.......##### ....## f   sleepcap (dormant) ....#.# ## #k. h"#k. h y 60  A sleepcap comes into view.k. h٥,9.9 (11k. h k. hӴ _Found the Compilation of the Blacksmith. _You see here a +0 leather armour.m. hX  #.....'... #.....# ...$. #####.....#... #.... #.........#### #.... #....######## #f... #....' #.... #....#........###....####....##+######...###[#...#....+...+...(.#...#.............#...#.###.:...#####...#.###### ....#.#....#.#  #.#m. hp m. h 270.9 (1.0)m. h m. h * _Found 5 gold pieces.n. h}  #.....'   ....... #.....#   ...$.. #####.....#   #....# #.   #....# #....#   #f...# #....'   #....# #....#  #....####....##+  .###  .[#...#  .+...+...(  .#...#  .#...#.  .:...#####...#.#  ###### ....#.#   ....#.#   #.#n. hn. h"&1n. hn. hn. h c  #.....#  .# #.....'  .... #.....#   ...$.. #####.....#.   #....# #.........   #....# #....#######   #f...# #....'   #....# #....#......   ####..@.####....##+####  ....###  [#...#...  n. hI .+...+...( .#...#..  .........#...#.#  ...:...#####...#.#  ####### ....#.#  ....#.#n. hD n. h &2n. h+ n. hm q. hy  #.....#. phredd the Chiller ........# #.....'. Gnoll ....... #.....#. Health: 37/37 ======================== ...$.. #####.....#. Magic: 12/12 ======================== #....# #.........## AC: 3Str: 7 q. h _#....# #....####### EV: 13Int: 17 #f...# #....'...... SH: 0Dex: 18 #.*..# #....#...... XL:  5 Next: 59% Place: Dungeon:4 ####..@.####....##+#### Noise: ---------  Time: 2672.9 (0.0) q. h) .............###........ c) +1 trident ..........[#...#........ Cast: Freeze ...........+...+...(.... Quill Fly q. hv A ...........#...#........ ...........#...#.......# f   sleepcap (dormant) ...:...#####...#.......# ####### ....#.......# q. h ....#.......# _Found the Compilation of the Blacksmith. _You see here a +0 leather armour. _Found 5 gold pieces.  q. h Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a sleepcap (dormant, 98% to hit and 100% to hit with your bite)r. h(R #.....#. phredd the Chiller ........# #.....'. Gnoll ....... #.....#. Health: 37/37 ======================== ...$.. #####.....#. Magic: 12/12 ======================== #....# #.........## AC: 3Str: 7 #....# #....####### EV: 13Int: 17 #f...# #....'...... SH: 0Dex: 18 r. h#....# #....#...... XL:  5 Next: 59% Place: Dungeon:4 ####..@.####....##+#### Noise: ---------  Time: 2672.9 (0.0) .............###........ c) +1 trident ..........[#...#........ Cast: Freeze ...........+...+...(.... Quill Fly  ...........#...#........ r. h6-...........#...#.......# f   sleepcap (dormant) ...:...#####...#.......# ####### ....#.......# ....#.......#Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a sleepcap (dormant, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless sleepcap fails to defend itself.  You hit the sleepcap.r. h5 ........#  .......  ...$..  #....#  #....#  #....#  #.f..#  #### .............# ..........[#... ...........+...+...( ...........# ...........#f ...:...##### ####### Press: ? - help, Dir - move targetr. hAim: a sleepcap (dormant, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless sleepcap fails to defend itself.  You hit the sleepcap.  The sleepcap is lightly damaged.r. hx0-----=4.2 (1.3Freezer. hyr. h: _The sleepcap releases spores at you!t. hA #.....#. phredd the Chiller ........# #.....'. Gnoll ....... #.....#. Health: 30/37 ===================----- ...$.. #####.....#. Magic: 11/12 ======================-- #....# #.........## AC: 3Str: 7 #....# #....####### EV: 13Int: 17 #....# #....'...... SH: 0Dex: 18 #.f..# #....#...... XL:  5 Next: 59% Place: Dungeon:4 ####..@.####....##+#### Noise: =--------  Time: 2674.2 (0.0) .............###........ c) +1 trident ..........[#...#........ Cast: Freeze ...........+...+...(.... Quill Fly  ...........#...#........ ...........#...#.t. hB......# f   sleepcap ...:...#####...#.......# ####### ....#.......# ....#.......#The sleepcap is lightly damaged. _The sleepcap releases spores at you!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 100% to hit)t. hxB #.....#. phredd the Chiller  t. hBK........# #.....'. Gnoll  .......#.....#. Health: 30/37 ===================-----  ...$.. #####.....#. Magic: 11/12 ======================--  t. h C4#....# #.........## AC: 3Str: 7  #....# #....####### EV: 13t. hLCInt: 17  #....# #....'...... SH: 0Dex: 18  t. hCc#.f..# #....#...... XL:  5 Next: 59% Place: Dungeon:4  ####..@.####....##+#### Noise: =--------  Time: 2674.2 (0.0)  .............###........ c) +1 trident  ..........[#...#........ Cast: Freeze t. h6D+ ...........+...+...(.... Quill Fly  ...........#...#........  t. hD...........#...#.......# f   sleepcap  ...:...#####...#.......#  ####### ....#.......#  ....#.......#t. hDkAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet. hDAim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is moderately damaged.t. hFd25---5.2 (1t. hNt. hQ  Press: ? - help, Q - select action, ( or ) - cyclet. h R/Shift-Dir - straight line  Aim: a sleepcap (lightly damaged, 100% to hit)  You freeze the sleepcap!  The sleepcap is moderately damaged. _The sleepcap releases spores at you.u. h< #.....#. phredd the Chiller ........# #.....'. Gnoll ....... #.....#. Health: 25/37 ================-------- ...$.. #####.....#. Magic: 10/12 ====================---- #....# #.........## AC: 3Str: 7 #....# #....####### EV: 13Int: 17 #....# #....'...... SH: 0Dex: 18 #.f..# #....#...... XL:  5 Next: 59% Place: Dungeon:4 ####..@.####....##+#### Noise: =--------  Time: 2675.2 (0.0)u. h9 .............###........ c) +1 trident ..........[#...#........ Cast: Freeze ...........+...+...(.... Quill Fly  ...........#...#........ ...........#...#.......# f   sleepcap ...:...#####...#.......# ####### ....#.......# ....#.......#The sleepcap is moderately damaged. _The sleepcap releases spores at you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)u. h  #.....#. phredd the Chiller  ........# #.....'. Gnoll  .......#.....#. Health: 25/37 ================--------  u. h +...$.. #####.....#. Magic: 10/12 ====================----  #....# #.........## AC: 3Str: 7  #....# #....####### EV: 13Int: 17  #....# #....'...... SH: 0Dex: 18  #.f..# #....#...... XL:  5 Next: 59% Place: Dungeon:4  u. h$ ####..@.####....##+#### Noise: =--------  Time: 2675.2 (0.0)  .............###........ c) +1 trident  ..........[#...#........ Cast: Freeze  ...........+...+...(.... Quill Fly  ...........#...#........ u. hi C ...........#...#.......# f   sleepcap  ...:...#####...#.......# u. h c ####### ....#.......#  ....#.......#u. h KAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu. h1 Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged.u. hr G66.2 (1u. h u. hP N  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  You freeze the sleepcap.  The sleepcap is moderately damaged. _The sleepcap barely misses you.v. h=  You hit the sleepcap.  The sleepcap is moderately damaged.7.4 (1.2v. hҒU _The sleepcap barely misses you.w. h^ _The sleepcap barely misses you.You hit the sleepcap.  The sleepcap is moderately damaged. _The sleepcap barely misses you.You hit the sleepcap.  The sleepcap is heavily damaged.58.6 _The sleepcap releases spores at you.w. h}  You puncture the sleepcap! You bite the sleepcap.  The sleepcap is almost destroyed.w. h L6=9.8w. hƣ w. h U _The sleepcap barely misses you.x. h?  You puncture the sleepcap!x. hi.x. h27/38=83-81.1 (1.3Freezex. hx. h[O _You destroy the sleepcap!z. hX ........# #.....'  .......# #.....#  ...$.. #####.....#  #....# #.........#  #....# #....####  #....# #....'.....  #....# #....# ######....####....##+### #......@......###....... #[#...# z. h>#..+...+...( #.#...#... #.#...# #...:...#####...#. ######### ....#.  ....#. z. h|I #.z. hz. h61==z. hN--20z. hz. hz. hj8 d  .# #.....  ...$.. #####.....  #....# #.........  #....# #....####  #....# #....'....  #....# #....# ######....####....##+##  #.............###......  #[#...#  #..+...+...(  #z. h8 .#...#...  #.#...#  #...:...#####...#  ######### ....# ....#  #  #z. h@ z. h . h%? . h@ . hL 1=. hM ,. hN . hdV 2==. h0W . hY ,. hZ . hV] ,. hD^ . hJ` 93. h` 3=. ha . hc ,. he . hBg . hg . hh . hOk ,. hl . hBo b4=. hp . hs ,. hw B. hx . hz ,. h{ . h0~ . h~ i5==. h . h ,. h@ . h ,. h . h> ,. hI 6=. h$ . h . h . hט . h x7=. h ,. h . h/ ,. h . h . hK . hT . hح . h i8==. h> . h . h* ,. h ,. h ,. h/ . h . h9 ,. hg . h . hB . h :=. h . h . h/ ,. hZ . h . hV . h . h . h . h ,. h . h . ha ,. h . hY . h? Z  #######  ..w.......# .## ..........# #.....#. ....# #.....# ....# #.....' ....# #.....#. .....$..# #####.....#  #....# #.........##  #..@.# #....#######  #....# #....'.. . h ?#....# #....#.. ######....####....##+#### #.............###.... #..........[#...#....w   ribbon worm (asleep) #...........+...+...( #...........#...#......... h ~ #...........#...#.......#. h 1731.1 (43.0). h ,2.1 (44. h . hl ^ _A ribbon worm comes into view.. h ################ w##'..........# .......$..# #####.......#######.' #....# ....... hݿN#####....####....##+####..........##........[#...#..............+...+...(... h<. h|13.1 (1.0). h. h. h w################ w##'...# .......@..# #####.#####.....#######' #....# ......#####....####....##+####....##.[#...#....+...+...(. h8 . h &4. h . h Q _You see here 5 gold pieces./ hD    ############ ##### #..w.# #.....# #.# #.....# #.# #.....# #.# #.....' #.# #.....# .......$..# #####..... ######....## #.........  #....# #....######  #....# #....'  #....# #....#.....  ######....####....##+###  #.............###  #[#...#...5 _/ hMN/ h6hK    / hRi  ############ #####  #..w.# #.....  #.# #.....  #.# #.....  #.# #.....  #....# #.....  #.......$..# #####..... ######....## #.........  #....# #....#####  #....# #....'  #....# #....#....  ######....####....##+##  #....###/ hq/ hs&6/ h{/ h        ############ #####  #..w.# #  #.# #  #.# #  #.# #  #/ h H....# #  #.......$..# ##### ######....## #........  #....# #....####  #....# #....'  #....# #....#...  ######....####....##+#/ h / h &7/ h / he / hC  phredd the Chiller  Gnoll  Health: 38/38 ========================  Magic: 11/12 ======================--  AC: 3Str: 7 ############ ##### EV: 13Int: 17 #..w.......# #.... SH: 0Dex: 18 #..........# #.... XL:  5 Next: 83% Place: Dungeon:4 #....@.....# #.... Noise: ---------  Time: 2737.1 (0.0) / h1#..........# #.... c) +1 trident #..........# #.... Cast: Freeze #.......$..# #####.... Quill Fly  ######....## #........ #....# #....#### w   ribbon worm (asleep) #....# #....'... #....# #....#... ######....####....##+# _A ribbon worm comes into view. _You see here 5 gold pieces.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/ h/ h 6 phredd the Chiller Gnoll Health: 38/38 ======================== Magic: 12/12 ======================== AC: 3Str: 7 / h############ ##### EV: 13Int: 17 #..w.......# #.... SH: 0Dex: 18 #..........# #.... XL:  5 Next: 83% Place: Dungeon:4 / hm#....@.....# #.... Noise: ---------  Time: 2737.1 (0.0) #..........# #.... c) +1 trident #..........# #.... Cast: Freeze #.......$..# #####.... Quill Fly / hf ######....## #........ / h#....# #....#### w   ribbon worm (asleep) / h#....# #....'... #....# #....#... / h"k######....####....##+# _A ribbon worm comes into view. / hR_You see here 5 gold pieces.  Aiming: Freeze (safe; 1% risk of failure)  / hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/ h:Okay, then./ h/ h" / hY . _/ hBm   phredd the Chiller  Gnoll  Health: 38/38 ========================  Magic: 12/12 ========================  AC: 3Str: 7 ############ ##### EV: 13Int: 17 #..w.......# #.... SH: 0/ hyn Dex: 18 #...*......# #.... XL:  5 Next: 83% Place: Dungeon:4 #....@.....# #.... Noise: ---------  Time: 2737.1 (0.0) #..........# #.... c) +1 trident #..........# #.... Cast: Freeze #.......$..# #####.... Quill Fly  ######....## #........ #....# #....#### w   ribbon worm (asleep) #....# #....'... #....# #....#... ######....####....##+#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your bite)/ hE' phredd the Chiller Gnoll Health: 38/38 ======================== Magic: 12/12 ======================== AC: 3Str: 7/ hG ############ ##### EV: 13Int: 17 #..w.......# #.... SH: 0Dex: 18 #..........# #.... XL:  5 Next: 83% Place: Dungeon:4 #....@.....# #.... Noise: ---------  Time: 2737.1 (0.0) #..........# #.... c) +1 trident #..........# #.... Cast: Freeze #.......$..# #####.... Quill Fly  ######....## #........ #....# #....#### w   ribbon worm (catching breath) #....# #....'... #....# #....#... ######....####....##+#Press: ? - help, Dir - move targetAim: a ribbon worm (asleep, 98% to hit and 100% to hit with your bite)  You reach/ hH to attack!  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!  The ribbon worm is heavily wounded./ h R`````Aim: a ribbon worm (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless ribbon worm fails to defend itself.  You puncture the ribbon worm!  The ribbon worm is heavily wounded.The ribbon worm expels a string of sticky webbing./ h.@..$/ h-8.3 (1.2/ hB/ hW _The stream of webbing misses you./ hl       ############ ####  #..w.# #  #.# #  #.# #  #.# #  #/ hI....# #  #.......$..# ##### ######....## #.......  #....# #....###  #....# #....'  #....# #....#../ hY"6(catching breath)/ h(  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./ h/ hw# 6 / hb90FreezeHeld / h/ hݻj _You are caught in a web! _There is a web here. / h / h<13 40 / h / hn* _The web tears apart. / h_ #  You hit the ribbon worm. Your bite misses the ribbon worm.The ribbon worm is heavily wounded.The ribbon worm is struck by your quills.=1.5 (1.2 / hQd  / hf X _The ribbon worm barely misses you. / h.  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.2.7 _The ribbon worm barely misses you. / h` =  You hit the ribbon worm. / h'i q† / hl c63.9Freeze / hr  / hu O _You kill the ribbon worm! / h4 / hԯ / h / h+, / h޷, / h3, / h< / hJ / hA, / h / h  / h, / h / h, / h / hM _You now have 188 gold pieces (gained 5). / h4 / h / hP / hw, / hc / h / h / h^ / h7 / hO / h, / h / h / h / h / h / h / hN, / h / h  / h, / h / h   #..........# #.....#.... #..........# #####.....#.... ######....## #.........####+ / h&#....# #....########.. #....# #....'......... #....# #....#......... ######....####....##+######' #.............###........ #..........@#...#........- #...........+...+...(.... #...........#...#........ / h#...........#...#.......#### #.......#####...#.......# / h ######### ....#.......# ....#.......# / h3l#.......# #.......#  / hc)You see here a +0 leather armour. / hv }55.9 (12.0)'...+...#...#..#..#.#.# / h / hxM======6.9 (13 / h0 / h= _As you open the door, it creaks loudly! / he4 / hPg / hi / hk / hXp, / hp@  There is an open door here. / h t / ht _ / hu / hx / hz / hz / hF| / h} / h / hP / hi / h / h, / h / h / hw, / h / h͑F _You reach down and open the door. / h4 / h / h@  There is an open door here. / h / h۞ _ / h / ha / h, / h / hF / h, / h / h  / hi / h / hR / h / h2, / hv / hf / hh, / h / h> / hK, / hl / h / h& / hw / h / hF _You reach down and open the door. / h 4 / h / h@  There is an open door here. / h  / h _ / hK / hu / h / hI / h / h / hd , / h  / h / h, / h / h / h, / hO / hG / h!, / h" / h& / h), / h4, / h. / h{2, / h3 / h6 / ho9, / h: / h[= / h8@, / hA / hD / hF, / hG / hJ / hL, / hWN / hQ / hT, / hU / hX / h[, / h\ / hB_ / ha, / hc / h4e / hg, / hi / h@k / hm, / h@o / hp / hCs, / h\t / hv / hz / hz / h{ / h<~ / h, / h / h5 / h , / hG / hf / h , / h / h / h, / h / h3 / hx, / hh / h / h{, / he / h / h, / h / hP / h, / h; / hȯ / h / h / hҲ / hѴ / h / hP / h> / hz / h, / h / h / he / h / h: / h / h, / h / h / h.#.....# .#.....# [... .#.....# ###+#.... .#.....# #........ .#.....# #........ .#.....# #........ .#.....# #+###...... ##.....#+###..#....# ...........#..'.@..# ------806.9 (50 ...........#..#....# ...........#..#....# ...........##'#....####  / hL....................... ....................... ######................#.................#................. / h / hK------7.9 (51 / h _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a robe./ h/ hK/ hM/ hf/ h/ hk/ h/ hBB/ hn/ hs/ hX/ h,/ h/ h/ h/ h6/ h/ h/ h,/ h/ hQ@  There is an open door here./ h / h  _/ h<,/ h,/ h/ h/ h ,/ h/ h / h*: There is an open door here./ hJ/ h _/ h7 / h#/ h -- .....#  #..........K#  #...........#  #...........#  #[..........  ###+#.........  #........##'#### #........#@....+ / h-#........'.....#  #+###........#..##.# ###..#....###'###'# # #..'....#........ ..#..#....#.......... K   kobold (missile, asleep) ..#..#....#...........# ..##'#....######..##'## ...... ..# .#/ h7U 18.9 (1  You reach down and open the door./ hz8,9.9 (12/ hQ _A kobold comes into view. It is wielding a +0 club./ hNs .....#  ....K#  .....#  .....#  #[..........  ...  ##'####  #@....+  #........'.....#  ......#..##.# ..###'###'# # ...#.......... #.......... #...........# ######..##'##  ..# .# / hE .....#  ....K#  .....#  .....#  #[..........  ...  ##'####  #@....+  / h v#........'.....#  ......#..##.# ..###'###'# # ...#........#.......... #.........######..##' ..# / hm/ h/ h&/ h)] _A kobold is nearby!/ hV ############# #.K.........# #..........K# #...........# #...........# #[..........######+#..............#.##@#### #........#.....+ / h*  #........'.....#  #+###........#..##.# ##..#....###'###'# .##..'....#...........K 2 kobolds (missiles, asleep) .#..#....#.......... ##..#....#...........###'#....######..##'#/ h% / h 220.0)/ h / h  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts. _There is an open door here./ h0Ax   #############  #.K#  #.K#  #.#  #..#   #[#### ###+#.......@....... #........##'####.... #........#.....+ .  #........'.....#  #+###........#..##.#  #..#....###'###'# .#  #..'....#...........  #..#....#.......... #  #..#....#...........#  1 _/ hB/ hD/ h >    #############  #.K#  #.K#  #.# / h0"" #..#   #[####  ###+#............ #........##'####.... #........#.....+ ....  #.'.....# ... +###........#..##.# .. ..#....###'###'# .# # ..'....#...........  ..#....#. #  / hg-/ h|.&2/ h5/ h7/ hv U     #############  #.K#  #.K#  #.#  #../ h ,#   #[####  ###+#................  #..##'####.....  #........#.....+.....#  #./ h '.....#.....#    kobold (missile ###........#..##.# .... .#....###'###'# .# ##+## .'....#.  / h / hZ / h4 .K.KKK 2 kobolds (missiles)/ h& V====3Freeze/ hm / h : _The kobold shouts! You hear a shout!/ h! 8  You hit the kobold./ hV, .KThe kobold is moderately wounded./ h"- b=---5.1 (1.2/ h4 / h7 S _The kobold barely misses you./ h i  You hit the kobold but do no damage./ ht .KThe kobold is moderately wounded./ h ((((The kobold barely misses you. The kobold throws a poisoned dart.  The poisoned dart hits you!/ h1x t ....  You are poisoned./ h"y =======--6.3Pois Quill Fly / h / h = _The kobold hits you but does no damage./ h  You hit the kobold but do no damage.The kobold is moderately wounded./ h ? .KYou feel very sick.5---7.5 _The kobold closely misses you./ h7  You barely miss the kobold.The kobold is moderately wounded./ h:@ (((((You feel sick. The kobold throws a poisoned dart./ h S...@./ h 29===-------8.7/ hj / h7  _The poisoned dart closely misses you. The kobold hits you with a +0 club./ h|  You barely miss the kobold. Your bite misses the kobold.The kobold is moderately wounded./ hO(((((/ h  ...@.  You feel sick. The kobold throws a poisoned dart. The poisoned dart misses you./ h d8-----9.9/ h=/ hS _The kobold barely misses you./ h;  You barely miss the kobold.The kobold is moderately wounded./ h (((((You feel sick. The kobold throws a poisoned dart./ h'<S...@./ hQ=W7-31.1/ hC/ hF _The poisoned dart closely misses you. The kobold hits you with a +0 club./ h &  / h You hit the kobold but do no damage. You bite the kobold, but do no damage.The kobold is moderately wounded./ h (((((You feel sick. The kobold throws a poisoned dart./ hT / hZ  .K...@.  The poisoned dart closely misses you. The kobold closely misses you./ h[ _26-2.3/ hc / h(g x _The kobold is struck by your quills. The kobold barely misses you./ h  / h@  The kobold closely misses you. _The kobold is struck by your quills. The kobold barely misses you.  You closely miss the kobold.  The kobold is severely wounded.  You feel sick. / hv I You are no longer poisoned./ hc I((((/ hʑ ..@.  The kobold throws a poisoned dart. The poisoned dart closely misses you./ h\ r4--3.5/ h' / h S _The kobold barely misses you./ h|  You closely miss the kobold.The kobold is severely wounded./ hmI((((/ h*  ..@.  The kobold throws a poisoned dart. The poisoned dart misses you./ hN j2---4.7/ h_/ h9 _The kobold hits you with a +0 club./ ho  / h'Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hW  You miscast Summon Ice Beast.  You are very lightly contaminated with residual magic./ ha K.K/ hfb 18----9/12 ------50Contam / hk / h}o T _Nothing appears to happen. The kobold hits you with a +0 club./ hN  Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h/ hh  A chill wind blows around you. The kobold is struck by your quills./ hJ..)KY   kobold (missile)Y   ice beast (summoned)/ h6------------7=6/ he/ hZJ _You kill the kobold!/ h0/  You closely miss the kobold. The kobold misses you.Your ice beast hits the kobold. Your ice beast freezes the kobold!/ hx8")Y   ice beast (summoned)-7.9 (1.2Freeze/ h>/ hAF _The kobold dies!/ h4/ h/ h/ h=/ huu9=-/ hg ,/ h!/ h$S------/ hX%/ h\'/ h'O7==/ h(/ h*120=Y--./ h8h 42.9 (5.0 _You start resting./ h8C-/ h>/ hfAK _Your magical contamination has completely faded away. / hG / hݳ / h& / h, / hS;== / h / h~1= / h / hJ / h / hZ / h / h / h / h*}2=8== / hW / hf, / h / h, / h / h, / hD / hT / h#3 / hK=== / h> / h? / h / h / h / h / hC / h  / hO9== / h / h / h_4== / hL / h6, / h} / h, / h' / h / h;== / ht / h  / hZ L5= / hT  / hW _You start resting. / h / h1 / h / h / h / h / h" / hB#Q10/12== / h$ / h' / h2(T6= / h) / hn, / h, / hF. / hX3 / h3 / h5 / h8 / h9;== / hb; / h? / hv?l27== / hIA / hCD, / hE / hG, / hOH / hJ / hJKM1== / hL / hiO / hOX8= / hfQ / h!T / hT / hcU / h!W, / hX / h \ / h\i9=== / h^ / ha / h\a / hb / he / hf / hhg / hj, / hk / hx 30=) / hxu _Your ice beast disappears in a puff of smoke! / h079.9 (37.0) / h\2==80.9 (38 / h / hlj% _Magic restored."/ h0wv"/ hw"/ ha}B"/ h_,"/ h"/ hs"/ hԅb1==="/ h@"/ h|,"/ hދ"/ h,"/ h"/ h5,"/ hx"/ hT"/ hb2=="/ h"/ h/,"/ h"/ h,"/ hڢ"/ h̥,"/ h"/ h"/ h^V3="/ h"/ h ,"/ hlB"/ hܴ"/ h "/ he"/ h"/ h"/ hAL4="/ h"/ hc,"/ h"/ h?,"/ h"/ h"/ hui5=="/ h"/ h,"/ h "/ hP,"/ h"/ h,"/ h"/ h"/ hbV6="/ h"/ h"/ h"/ hU"/ h;,"/ hn"/ h&L7="/ h2"/ h,"/ h"/ h,"/ h"/ h3,"/ h"/ hc 8=="/ h-"/ h"/ h      #  #.#  #"/ h'.#  #.).#  #.@..#  #[.####  ###+#...."/ hK  #.##'####.....  #..#.....+.....#  #........'.....#.....# +###........#..##.# ....# "/ h6 .#....###'###'# .# ##+## .'....#. _HP restored."/ h'.911.9 (31"/ h(,2.9 (32"/ h."/ h9D  j - 6 poisoned darts (gained 3)"/ hQ:,3.9 (33"/ hr@"/ hB4 _You see here a +0 short sword.'/ h'=4'/ h>'/ hB'/ hE'/ h'JB'/ hL'/ h1M:='/ hKN'/ hS'/ hV,'/ hX'/ ho['/ h^,'/ h_'/ hzbF _You reach down and open the door.'/ he4'/ hf'/ hi@  There is an open door here.'/ hAl'/ hl _'/ hm'/ ho'/ h>r,'/ hs'/ hv'/ hx,'/ hy'/ h{'/ h|'/ hC}'/ h}'/ h'/ h,'/ h'/ hg'/ hˇ'/ h$'/ h'/ hsX'/ h@  There is an open door here.'/ h '/ ht _'/ ht'/ h'/ h,'/ h '/ h͝@  There is an open door here.'/ h{'/ h _'/ h'/ h̡'/ hY,'/ h '/ hB'/ h,'/ hާ'/ hM'/ h/'/ h'/ h;'/ h'/ h,'/ hذ'/ hò'/ h'/ hN@  There is an open door here.'/ h['/ h _'/ h'/ h^'/ h'/ h;'/ hT'/ h#'/ h,'/ h'/ h'/ hO,'/ h'/ hj'/ hM'/ h'/ h'/ hreach down and open the door. _There is an open door here. _You reach down and open the door.'/ h6'/ h'/ h9'/ h\There is an open door here. _You reach down and open th'/ h ,e door.  There is an open door here.'/ hL _'/ hB'/ hD'/ h'/ hz'/ h'/ hL'/ h'/ h'/ h'/ hl'/ h'/ h'/ h;@  There is an open door here.'/ h2'/ h _'/ h'/ h '/ h '/ h '/ hw'/ h'/ hY,'/ h'/ h'/ h,'/ h'/ h"@  There is an open door here.'/ hq#'/ hJ$ _'/ h&'/ h('/ h/,'/ h2'/ h(5'/ h8,'/ ho:'/ h='/ h@,'/ hB'/ hGF'/ hI,'/ hK'/ h1N'/ hP,'/ h:R'/ hT'/ hwW,'/ hX'/ h['/ h],'/ h _'/ haYou reach down and open the door. _There is an open door here. _You reach down and open the door.'/ hd4'/ hHf'/ h lYou reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.'/ ho'/ ho _'/ hp'/ hr'/ hu,'/ hv'/ hx'/ h{,'/ h|'/ h̀'/ h`,'/ hك'/ h1'/ hL'/ h'/ hu'/ h+'/ hی'/ h)'/ h'/ hq'/ h,'/ h'/ hɔ'/ h_,'/ h'/ h'/ hɫ,'/ h^'/ hThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.'/ h~'/ h'/ hd'/ hYou reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.'/ hžL _'/ h'/ h,'/ h'/ hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  '/ h{'/ h _'/ hm'/ hi'/ h '/ hb'/ h'/ hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.'/ h4'/ h'/ hThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.'/ h|'/ h _'/ h'/ h'/ hJ,'/ hu'/ hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here'/ h .  '/ h7'/ h _'/ h'/ h'/ h,'/ h'/ hu'/ hZ,'/ hI'/ hH '/ h ,'/ h '/ h '/ h% ,'/ hF '/ hx '/ h ,'/ h '/ h '/ hB R'/ hH B'/ hI '/ hdL '/ hO ,'/ hP '/ h?S '/ hU ,'/ hW '/ h9\ '/ hU^ '/ h^ '/ h` '/ hme '/ hg '/ hh '/ hh '/ hm '/ h^o ,'/ hmp '/ hr '/ hv '/ hv '/ hw '/ hy '/ h| ,'/ h} '/ h '/ hI ,'/ h '/ h$ '/ ho ,'/ h '/ h; '/ h ,'/ h '/ h '/ hǖ ,'/ h '/ hF ,'/ h '/ h There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 205 gold pieces (gained 17).'/ h> '/ h '/ h '/ h« X'/ hì '/ h֮ ,'/ h '/ h '/ hز ,'/ h '/ hg ,'/ h1 '/ hû I _e - 7 scrolls of identify (gained 1)'/ h 4'/ hF '/ hP '/ h ,'/ h '/ h '/ h ,'/ h[ '/ h '/ hA '/ h '/ h '/ h '/ h B'/ hC '/ h ,'/ h '/ h '/ h ,'/ hY '/ h '/ h ,'/ h '/ h` '/ h ,'/ hc '/ h '/ h ,'/ h '/ hg F _You reach down and open the door.'/ hD 4'/ h '/ hW @  There is an open door here.'/ h '/ hW _'/ h '/ h '/ h ,'/ h3 '/ h '/ h '/ h ,'/ h= B'/ hs N _You now have 217 gold pieces (gained 12).'/ hU 4'/ h '/ h '/ h ,'/ h '/ h '/ h# ,'/ h '/ ha @  There is an open door here.'/ h '/ hd _'/ h '/ h '/ h ,'/ h '/ h} '/ h '/ h: '/ h '/ h '/ h ,'/ h '/ h '/ h1 ,'/ h '/ h! '/ h# ,'/ h$ '/ hS& '/ h( B'/ h+ '/ hz2 .....# #...........# ....)# #...........# .....# #...........# .....# ##...........# '/ h3 .....................# ..........####.....### .......... #..... ......... +..... ....... #..@..#######  3030.9 (117.0)#... ####......#   ......# #......#  . >..... #......#  . ...... #......#   .. ####......#   . #..'......#   ##..#......#   #...########  '/ h: '/ h; ,18'/ h6A '/ h&C ; _Found a stone staircase leading down.(/ h׮ (/ h| (/ h (/ h} (/ h (/ h B(/ h ,(/ h (/ h4 (/ hK ,(/ hf (/ h (/ h` ,(/ h (/ hK (/ h (/ h* (/ h (/ h (/ h ,(/ h (/ h (/ h ,(/ h (/ hA (/ h (/ h (/ h (/ h (/ h (/ h (/ h (/ h (/ h (/ hA (/ h{ (/ h| v....#..........####.....### .....#..........# #.....# ....#..........+ +.....# #'###.........##+#.....######...# #............####....# #............# #....#. #......>.....# #....# ...##. #............# #....# .# #...@........####.... ...# #.........'.... (/ h8 ...# #......#######..#.... ...# #......# #...##### ...+ #......# #....# ...# #......# #....#∆ #......# ########...... (/ hP 240.0)(/ h. ,2.9 (11(/ hB (/ h d _q - a scroll labelled XUURHU WEAHEAG*/ h 4*/ h */ h */ hP */ h */ h */ h0 */ h& */ h */ h */ h B*/ h  */ h */ hr */ h */ h */ h$# */ h~% ,*/ h$& */ h) */ h, ,*/ h- */ h0 */ h63 */ h3 */ h#5 */ hZ7 */ h[9 ,*/ h: */ h< */ h? ,*/ hC ,*/ h!E */ h|E */ hF */ h4G */ h|H */ hH */ hb */ hd */ hg ,*/ h_l */ hn */ hpq ,*/ h?r */ h`t */ hw ,*/ hNx */ h0z */ h~| ,*/ h{} */ h5 */ h */ h݀ */ h */ h */ h */ h */ h: */ h7 F _You reach down and open the door.*/ h 9######.......####  #.......#  #.......#..... .  .<...#.......#..... ..  .*/ h #####.......##...# ...  .#......#...##....  .#.....#......O..  .'............#.........  ##............##@###+##  */ hL O...#####...........#  ...# #...........#  ..)# #...........#  */ h ...# #...........#  ...#####.....#   O   ogre (asleep) #............*/ hč ...#  #..........####.....### #..........#..#.....# */ h 63.9 (2  An ogre comes into view. It is wielding a +0 giant club.*/ hٞ r.OO*/ h 6===4.9 (22*/ h */ h i _The ogre shouts! _There is an open door here.,/ hN  Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-/ h"-/ hhO.Y(ally target)Y   ice beast (summoned)9/12 -------5.9 (1.0)-/ hX-/ h4 _A chill wind blows around you.1/ hy9....#.#...... #.#..... .  <...#.#..... ..  #####.##...# ...  #.....1/ h~:#...##....  #.#.........  '.....#....O....  #.....##'###+##  .....#####....Y.@....#  # #...........#  )# #...........#  # #.....#  #####....#  .......#  Y   ice beast (summoned) .1/ h:####.....###   ..#..#.....#  .'..+.....#  1/ hT>1/ hCED.Y1/ hEP---61/ h/L1/ hM3/ hl .#.#. <...#.#..... .. .#####.......##...# ... .#............#...##.... .#.....#......... .'.....#....O.... ##....##'###+## ......#####.....Y.....# .# #.....@.....# )# #.# ..# #.# .#####.# #..........# #####.....### #.#..#.....#  #.'..+.....# #.##+#.....####### 3/ hp POY.O   ogre (ally target)Y   ice beast (summoned)3/ hr A--73/ hx 3/ h$z 4/ h`) \.#.#...... .....#.#..... . .<...#.#..... .. .#######...# ... .#.#...##.... .#.#......... ..'.#..O.O.... ###............##Y###+## .#####4/ h* V.# ..# #.# ÷.....)# #.# .# #.# .#####.# #..............# .#..####.....### .#...#..#.....# .#.'..+.....# 4/ h4  The ogre hits your ice beast with a +0 giant club!!  Your ice beast dies!4/ h= §'§4/ h> E====84/ h}D 4/ hF c _Your ice beast disappears in a puff of smoke!9/ hJF  9/ hF>Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:/ hm......#.......#......  phredd the Chiller ......#.......#..... .   Gnoll ..<...#.......#..... ..   Health: 38/38 ======================== ..#####.......##...# ...   Magic: 6/12============------------ ..#............#...##....   AC: 3:/ hStr: 7 ..#............#.........   EV: 13Int: 17 ..'............#.*O*O....   SH: 0Dex: 18 ###...........*****##+##  XL:  5 Next: 87% Place: Dungeon:4 .......#####..**@***...#  Noise: ====-----  Time: 3068.9 (0.0) .......# #...........#  c) +1 trident ÷.....)# #...........#  Cast: Freeze .......# #...........#  Quill Fly .......#####...........# ##.....................#  O   ogre .#..........####.....### :/ h!q.#..........#..#.....# .#..........'..+.....# _Your ice beast disappears in a puff of smoke!Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThere is a cloud of black smoke here./ hci #Y. (ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the ogre.>/ hk3--------70>/ h4k##O#>/ h^x _The ogre is struck by your quills. The ogre completely misses you.A/ h6  You hit the ogre.A/ hc##Y.A/ hp4==-----2.1 (1.2A/ hj#O#A/ h}] _The ogre is severely wounded.B/ h^\You hit the ogre. _The ogre is severely wounded.  You hit the ogre. Your bite misses the ogre.  The ogre is almost dead.  The wall freezes the ogre. The ogre misses you. Your ice beast hits the ogre.  Your ice beast freezes the ogre!B/ hd#)#Y   ice beast (summoned)B/ hzB/ hU......#.......#......  phredd the Chiller ......#.......#..... .   Gnoll ..<...#.......#..... ..   Health: 38/38 ======================== ..#####.......##...# ...   Magic: 4/12========---------------- ..#............#...##....   AC: 3Str: 7 ..#............#.........   EV: 14Int: 17 B/ h..'............#....O....   SH: 0Dex: 18 ###............##)###+##  XL:  5 Next: 163% Place: Dungeon:4 .......#####....@Y.....#  Noise: =--------  Time: 3073.3 (1.2) .......# #...........#  c) +1 trident ÷.....)# #...........#  Cast: Freeze .......# #...........#  Quill Ramparts Fly .......#####...........# ##.....................#  Y   ice beast (summoned) .#..........####.....### .#..........#..#.....# .#..........'..+.....# B/ hM>Your Throwing skill increases to level 2!Your Armour skill increases to level 2!Your Dodging skill increases to level 5!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2!Your Invocations skill increases to level 2!B/ h`Dodging skill increases to level 5!Shields skill increases to level 2!Unarmed Combat skill increases to level 2!Invocations skill increases to level 2!EvocationsB/ hӆa have reached level 6!B/ h/  --more--J/ hޯ44/444--632% Freeze#)#J/ hW4 _b/ h24b/ h3b/ h6,b/ h:Bb/ h>;b/ h=,b/ hI>b/ h'F....##)#..@Y..-b/ hOg 6.3 (3.0 _You start resting.b/ hP---7.3 (4Fly b/ hVb/ h}Y4 _The frozen ramparts melt away.l/ h64l/ h:l/ h^<,l/ h@l/ hAl/ hAU5==l/ hDl/ h$H,l/ hfKl/ hM,l/ hdOl/ hDSl/ hSl/ hTl/ hXQ==l/ hlZl/ h^,l/ h4`l/ hc,l/ hel/ h*ik6==l/ h9kl/ hn,l/ hpl/ hsl/ hsl/ h%ul/ hx,l/ hyl/ hq}Q==l/ h~l/ hV,l/ hl/ h,l/ hl/ hWk7==l/ hl/ h7,l/ hl/ h,l/ hl/ h,l/ hl/ hQ==l/ hwl/ hx,l/ hsl/ hl/ h,l/ hݲl/ h/r _Your ice beast disappears in a puff of smoke!l/ hl/ hl/ hkl/ hͿN8=l/ hl/ h,l/ hrl/ hl/ hl/ hWl/ h?,l/ hl/ h*P=l/ hl/ hT,l/ hl/ hU,l/ hl/ hl/ h*O9==l/ hYl/ hl/ hl/ hl/ h,l/ hl/ h8,l/ hl/ hl/ h;==l/ hrl/ h?,l/ hbl/ hA,l/ hl/ hl/ hzS10/14==l/ hl/ h:,l/ hl/ h,,l/ hl/ h,l/ hgl/ h{ l/ h ;==l/ h l/ h,l/ h@l/ h2,l/ hl/ hl/ h7L1=l/ hil/ h,l/ hl/ h,l/ h[!l/ h#,l/ h$l/ h'l/ h(:=l/ h)l/ h+,l/ h-l/ h/,l/ h0l/ hS3c2==l/ h4l/ h7,l/ h@9l/ h#<,l/ h|=l/ hS@l/ h@l/ hBl/ hDl/ h5E4==l/ h[Fl/ hI,l/ h{Jl/ h M,l/ h|Nl/ hVV3==l/ hSWl/ hYl/ hiZl/ hZl/ hs],l/ h^l/ h8bQ==l/ h{cl/ hf,l/ hgl/ hlBl/ hnl/ h"oM4==l/ hpl/ hNv4 _Magic restored.l/ hx4l/ hzl/ h  There is an open door, spattered with blood here.  Things that are here:  a +0 giant club; an ogre corpsel/ hl/ hv _l/ hÅl/ h҇l/ hl/ hl/ hl/ h l/ hl/ h;==l/ hl/ hl/ hml/ hǖl/ hl/ hll/ h,l/ hl/ hƠl/ hl/ hl/ hѣl/ hl/ hܧ,l/ hϨl/ hl/ hl/ h,l/ hl/ hįl/ hzl/ h±l/ h~l/ hl/ hrl/ hl/ h;l/ h:l/ h(,l/ hl/ h4l/ h,l/ hl/ hl/ h9,l/ h;l/ hl/ h ,l/ hl/ hVl/ htl/ hl/ hl/ hTl/ hBl/ hnl/ hyl/ hl/ hl/ hl/ hl/ hMl/ hl/ hl/ hl/ hl/ hl/ hl/ h ,l/ h l/ hJl/ h,l/ hl/ hl/ h,l/ hl/ hl/ h ,l/ h"l/ h(  There is an open door, spattered with blood here.  Things that are here:  a +0 giant club; an ogre corpsel/ h+l/ h, _l/ hu-l/ hc0l/ h3,l/ h4l/ hK8l/ h:l/ h:l/ ha<l/ he?l/ hbB,l/ hqCl/ hbFl/ hI,l/ h0Jl/ h Ml/ hOl/ hPl/ hQl/ hATl/ hV,l/ h{Xl/ h+[l/ h1nl/ hol/ huBl/ hvl/ hw,l/ h7zl/ h|l/ h\,l/ hl/ hтl/ hg,l/ hjl/ hil/ h+,l/ htl/ hZl/ h,l/ h l/ hl/ h ,l/ hl/ hl/ hN,l/ hl/ hl/ h ,l/ hl/ hl/ hȤ,l/ hAl/ h,l/ hZ,l/ hl/ hrl/ hIl/ hʮl/ h l/ h{l/ h,l/ hl/ hl/ h,l/ h^l/ hl/ hv,l/ hl/ h:l/ h,l/ hl/ hl/ h,l/ hl/ hDl/ h,l/ hl/ hl/ hZ,l/ hl/ hl/ h)l/ hl/ h;l/ hMl/ hl/ hl/ hl/ hl/ h* Bl/ h l/ hl/ hl/ hl/ hl/ h,l/ hl/ hl/ h,l/ h l/ h#l/ h',l/ h(l/ h+l/ h.,l/ h1l/ h 5l/ hO9l/ h9l/ hH<l/ h?l/ hCl/ h+Dl/ hEl/ hHl/ h-Ll/ hLl/ hMl/ hPl/ hSl/ hVTl/ hUl/ hOXl/ h[,l/ h\l/ hS_l/ hOdBl/ hfl/ hll/ h:ml/ hgnl/ hpl/ hCs,l/ htl/ hxl/ hzl/ h{l/ h{l/ h}l/ hIl/ hl/ hl/ hl/ h,l/ hωl/ h-l/ hKl/ hl/ hul/ h/l/ hpl/ hْl/ hl/ hl/ h\l/ hӚl/ hdl/ hl/ h},l/ hӡl/ ho# #########.................# #..................# #..................# #+ #..................# #. #.....#########...l/ hyD.# #..#.....+.......#....# #..#.....#.......#... ...# #.<'.....#...<...#...#### #####@....#...#####...219.3 (142.0)# .#####...#....... ......# l/ hɫ.#.......#.......# .#.......'.......# #.....#########....... #.....# ##........[........### l/ h#.....# #.................# #.....# #..........÷.....)# #.....# #.................#ings that are here: _a +0 giant club; an ogre corpse  There is an open door, spattered with blood here.ings that are here: _a +0 giant club; an ogre corpseYou reach down and open the door.l/ hY _Found a stone staircase leading up.t/ hf04t/ h1t/ h5t/ h8t/ hX<; _t/ hS  There is an open door here. _t/ h\F _You reach down and open the door.t/ hV^t/ h^t/ h_t/ hbt/ hd,t/ het/ h it/ hk,t/ hYlt/ ho@  There is an open door here.t/ hqt/ hSq _t/ hrt/ hst/ hu,t/ h.vt/ hwt/ hEy,t/ h/zt/ h}t/ h,t/ h)t/ h$t/ hdžt/ hEt/ hht/ ht/ hȍ,t/ hŎt/ ht/ ht/ ht/ ht/ ht/ h,t/ ht/ ht/ hٞt/ h&t/ hOt/ ht/ hˤ,t/ hKt/ ht/ h},t/ ht/ h@  There is an open door here.t/ ht/ h _t/ hҴt/ hJt/ h,t/ hzt/ ht/ hhU# ##........[###### #.................# ## #..........÷.....)# ## #.................# ########.................##### #.........#+####'####.. t/ hw#.........#.........#...## #.........#.........#..........# #.........#.....@...#..........'40.3 (21.0) #.........##'###...##..........## #.............##...#####.. #.............#...... #.. #.............#....... #......>........#....##..#... ........#....# ..#...  +###....#.<..# .#......... #....# ### t/ ht/ h,1.3 (22t/ hRt/ h _Found a stone staircase leading up. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading up.u/ h4u/ hu/ h u/ hu/ hBu/ hd,u/ h;u/ hu/ h,u/ hu/ hu/ hhu/ hu/ hu/ hu/ h!,u/ hA"u/ h5#u/ h$u/ h$u/ h%u/ h<(u/ h<*,u/ h*u/ h,u/ h-,u/ hf.u/ h/u/ h1,u/ h2u/ h'4u/ h5,u/ h6u/ h 8u/ h9,u/ h:u/ h=u/ hM>u/ h>u/ h=?u/ h@v/ h,v/ hev/ h4,v/ hv/ h I _e - 8 scrolls of identify (gained 1)v/ h 4v/ h v/ hH v/ h,v/ hv/ hhv/ hv/ hv/ h~v/ hv/ h,v/ h]v/ hv/ h,v/ h,v/ hv/ h Bv/ hS"F _You reach down and open the door.v/ h_* #.............##...#####.....  #.............#........#.....  #.............#........#......>  #.............#....##..#.....  #.............#....##..#.....  +.....####....#.<..##..# v/ h* #.....# #....#....##..#......  ..#### +....#....#...#......#  .. #....@....#...#......#60 #....#....#...#...... #...)#........## #.....###########v/ h1+ #..... #.... #..... # #..... #v/ h}+q ###### ####### v/ h2v/ h3,2.3 (21v/ h;v/ hx<% _Found a dagger. v/ h<C_There is an open door here.w/ h4w/ hw/ hw/ hw/ h; _w/ h#w/ h9,w/ h!w/ h>  You see here a +0 dagger.w/ hw/ h _w/ hw/ hpw/ hBw/ hzw/ hQw/ h;w/ hbw/ hw/ hw/ hw/ h,w/ hw/ h w/ h #....##...##### #.............#........# #.............#........#... #.............#....##..# #.............#....##..#w/ h +.....####....#.<..##..# #.....#o.#....#....##..#... ..#####.o'....#....#...#... .. #@...'....#...#... #....#....#...#... ##...)#........#... #.....########### #.....# #w/ h #.....# #oo 2 orcs (asleep) #.....# # ####### w/ h 8.3 (6.0)  You reach down and open the door.  2 orcs come into view.w/ hCw/ hw/ h9% .oooooo 3 orcsThe orc shouts! You hear a shout! x2w/ h&[====9.3 (7Freezew/ hb,w/ h5s _An orc comes into view. It is wielding a +0 dagger.{/ hnN  Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{/ hXC  A chill wind blows around you.{/ hyY{/ hY{/ hrbY.ooo(1 ally target){/ h cY   ice beast (summoned){/ hyc:1------{/ hc%70.3 (1{/ hj{/ hm' _You hear a shout!}/ h  You completely miss the orc. You bite the orc, but do no damage.}/ hYou hear a shout!  You completely miss the orc. You bite the orc, but do no damage.}/ h6!The orc barely misses you.  An orc comes into view. It is wielding a +0 hand axe.  The orc closely misses you. Your ice beast hits the orc.  Your ice beast freezes the orc!}/ hdooo)}/ h/j3=---1.5 (1.2}/ h}/ h\C _The orc dies!/ h/ h,/ h6..ooY 2 orcs (1 ally target)/ hD---2.7/ h/ hO _You barely miss the orc. The orc barely misses you./ h ^  You closely miss the orc./ hbZ oo 3 orcs (1 missile, 1 ally target)The orc completely misses your ice beast.An orc comes into view. It is wielding a +0 dagger.3.9/ h\ _Your ice beast closely misses the orc./ h/ h  You closely miss the orc. The orc barely misses your ice beast.Your ice beast hits the orc. Your ice beast freezes the orc!/ h .o)   orc (/ h------45.1Freeze/ h1/ hC _The orc dies!/ h 7 / h: U#.............##...#####... phredd the Chiller #.............#........#... Gnoll #.............#........#... Health: 44/44 ======================== #.............#....##..#... Magic: 11/14 ==================------ #.............#....##..#... AC: 3Str: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#....#....##..#... SH: 0Dex: 18 ..#####.o)Y...#....#...#... XL:  6 Next: 34% Place: Dungeon:4 / h .. #@...'....#...#... Noise: =--------  Time: 3275.1 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze #.....###########.. Quill Fly  #.....# #.. #.....# #.. o   orc (ally target) #.....# #.. Y   ice beast (summoned) ####### ###Your ice beast hits the orc. Your ice beast freezes the orc! _The orc dies!/ hR Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (ally target, 63% to hit and 63% to hit  with your bite)/ hQ #.............##...#####... phredd the Chiller #.............#........#... Gnoll / hRY#.............#........#... Health: 44/44 ======================== #.............#....##..#... Magic: 11/14 ==================------ #.............#....##..#... AC: 3Str: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#....#....##..#... SH: 0Dex: 18 / h-S..#####.o)Y...#....#...#... XL:  6 Next: 34% Place: Dungeon:4 .. #@...'....#...#... Noise: =--------  Time: 3275.1 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze / hpSB#.....###########.. Quill Fly  #.....# #.. #.....# #.. o   orc (ally target) / hS/#.....# #.. Y   ice beast (summoned) ####### ###Your ice beast hits the orc. Your ice beast freezes the orc! / hAT_The orc dies!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (ally target, 63% to hit and 63% to hit  with your bite)/ hT/ hU/ hVy _The orc dies!  Reach: c) +1 trident/ hIWPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (ally target, 63% to hit and 63% to hit  with your bite)  You reach to attack! You barely miss the orc./ hXbq  with your bite)  You reach to attack! You barely miss the orc./ hbYour ice beast barely misses the orc.The orc hits your ice beast with a +0 hand axe.  The orc completely misses you. Your ice beast hits the orc.r ice beast freezes the orc./ hQkB ......# / hdl.....# .....# .....# ####....#.< #..#....# #.o)Y...#... .. #@...'... #....#.../ hm ##...)# #.....# #.....#  #.....# missile, ally target) #.....#  ####### / h)ud2==56.3 (1.2/ hz/ hW~C _The orc dies!/ hk #.............##...#####... phredd the Chiller #.............#........#... Gnoll #.............#........#... Health: 44/44 ======================== / hC#.............#....##..#... Magic: 12/14 ====================---- #.............#....##..#... AC: 3Str: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#....#....##..#... SH: 0Dex: 18 ..#####.o)Y...#....#...#... XL:  6 Next: 35% Place: Dungeon:4 .. #@...'....#...#... Noise: =--------  Time: 3276.3 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze / h#.....###########.. Quill Fly  #.....# #.. #.....# #.. o   orc (missile, ally target) #.....# #.. Y   ice beast (summoned) ####### ###Your ice beast freezes the orc. _The orc dies!Reach: c) +1 trident/ hPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (ally target, 70% to hit and 70% to hit with your bite)/ h^#.............##...#####... phredd the Chiller#.............#........#... Gnoll#.............#........#... Health: 44/44 ========================#.............#....##..#... Magic: 12/14 ====================----#.............#....##..#... AC: 3Str: 7+.....####....#.<..##..#... EV: 14Int: 17#.....#..#....#....##..#... SH: 0Dex: 18..#####.o)Y...#....#...#... XL:  6 Next: 35% Place: Dungeon:4..#@...'....#...#... Noise: =--------  Time: 3276.3 (0.0)#....#....#...#... c) +1 tr/ h(ident##...)#........#... Cast: Freeze#.....###########.. Quill Fly #.....##..#.....##.. o   orc (missile, ally target)#.....##.. Y   ice beast (summoned)##########Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (ally target, 70% to hit and 70% to hit with your bite)  You reach to attack! You hit the orc.  The orc is heavily wounded.((/ hV / hWW Aim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (ally target, 70% to hit and 70% to hit with your bite)  You reach to attack! You hit the orc.  / hW The orc is heavily wounded.  The orc throws a boomerang. The boomerang completely misses you.Your ice beast hits the orc. Your ice beast freezes the orc!/ ha G)@/ hKd 567.5 (1.2/ hk / h(n C _The orc dies!/ h9; #.............##...#####... phredd the Chiller #.............#........#... Gnoll #.............#........#... Health: 44/44 ======================== / hz=#.............#....##..#... Magic: 12/14 ====================---- #.............#....##..#... AC: 3Str: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#....#....##..#... SH: 0Dex: 18 ..#####.o)Y...#....#...#... XL:  6 Next: 36% Place: Dungeon:4 .. #@...'....#...#... Noise: =--------  Time: 3277.5 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze #.....###########.. Quill Fly  #.....# #.. #.....# #.. o   orc (missile, ally target) #.....# #.. Y   ice beast (summoned)/ h:>[K ####### ### _The orc dies!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (heavily wounded, ally target, 70% to hit and 70% to hit with your  bite)/ hF #.............##...#####... phredd the Chiller / h~G#.............#........#... Gnoll #.............#........#... Health: 44/44 ======================== #.............#....##..#... Magic: 12/14 ====================---- #.............#....##..#... AC: 3Str: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#....#....##..#... SH: 0/ h3H%Dex: 18 ..#####.o)Y...#....#...#... XL:  6 Next: 36% Place: Dungeon:4 .. #@...'....#...#... Noise: =--------  Time: 3277.5 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze #.....###########.. Quill Fly / huH #.....# #.. #.....# #.. o   orc (missile, ally target) / hH#.....# #.. Y   ice beast (summoned) ####### ###Reach: c) +1 trident/ hHPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  / h4Iboomerangs (heavily wounded, ally target, 70% to hit and 70% to hit with your  bite)  You reach to attack! You hit the orc but do no damage./ hKR ......# .....# .....# .....# / hS####....#.< #..#....# #..oY...#... .. #@...'... #....#... ##...)# #.....# #.....#  #.....#  #.....#  #######  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (heavily wounded, ally target, 70% to hit and 70% to hit with your/ hoSite)  You reach to attack! You hit the orc but do no damage.The orc is heavily wounded./ hT>8.7 (1.2Freeze/ h~Y/ h;\\ _Your ice beast closely misses the orc./ h  You hit the orc but do no damage.The orc is heavily wounded.The orc hits you with a +0 dagger./ hX0---9.9/ h/ hdE _Your ice beast hits the orc but does no damage./ h  oo, distracted, ally target)You hit the orc but do no damage. You bite the orc, but do no damage.The orc is heavily wounded.The orc hits you with a +0 dagger.39---81.1 _Your ice beast hits the orc but does no damage./ h?qoo  / hW6--2.3/ h/ h" _The orc barely misses you. Your ice beast closely misses the orc./ hl :  You puncture the orc!/ h. )Y   ice beast (summoned)/ h 3==73.5Freeze/ h / hf G _You kill the orc!/ h$ P  You start resting.7=-/ h& / h/ B/ hJ2 Q==/ h]4 / h8 l8=/ h9 / h= ,/ h> / h3B / hB / hC / hM  9=)'-....). _Your ice beast disappears in a puff of smoke!/ hZ 90.5 (7.04==-1.5 (8/ hb / hFg % _Magic restored./ hѼ 4/ h / h ,/ h B/ hn / h~ / h :=/ hy / h / h Z40==/ h@ / h ,/ h / h~ ,/ h / h3 / h - SFreezeS   ball python (constriction, wandering) _You start resting./ hA +7.5 (6/ h IS)/ h ^8.5 (7Freeze/ h / h ^ _A ball python comes into view./ hd #.............##...#####... phredd the Chiller #.............#........#... Gnoll #.............#........#... Health: 40/44 =====================--- #.............#....##..#... Magic: 14/14 ======================== #.............#....##..#... AC: 3/ h7fStr: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#S...#....##..#... SH: 0Dex: 18 ..#####..)*...#....#...#... XL:  6 Next: 37% Place: Dungeon:4 .. #@...'....#...#... Noise: ---------  Time: 3298.5 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze #.....###########.. Quill Fly  #.....# #.. #.....# #.. S   ball python (constriction, wandering) #.....# #.. ####### ### _You start resting. _A ball python comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 67% to hit and 67% to hit  with your bite)/ hh #.............##...#####... phredd the Chiller #.............#........#... Gnoll #.............#........#... Health: 40/44 =====================--- #.............#....##..#... Magic: 14/14 ========================/ h& #.............#....##..#... AC: 3Str: 7 +.....####....#.<..##..#... EV: 14Int: 17 #.....#..#S...#....##..#... SH: 0Dex: 18 ..#####..))...#....#...#... XL:  6 Next: 37% Place: Dungeon:4 .. #@...'....#...#... Noise: ---------  Time: 3298.5 (0.0) #....#....#...#... c) +1 trident ##...)#........#... Cast: Freeze #.....###########.. Quill Fly  #.....# #.. #.....# #.. S   ball python (constriction, wandering) #.....# #.. ####### ###/ h$Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you, 67% to hit and 67% to hit  with your bite)  You reach to attack!  You catch the helpless ball python completely off-guard!  You hit the ball python./ hU ......# .....#/ hS .....# .....# ####....#.< #..#....# / h#..))...#... .. #@...'... #....#... / h##...)# #.....# #.....#  #.....#  / h1>#.....#  ####### / h[1=9.7 (1.2/ h(/ hG  Aim: a ball python (wandering, hasn't noticed you, 67% to hit and 67% to hit  with your bite)  You reach to attack!catch the helpless ball python completely off-guard!hit the ball python. _You kill the ball python!/ hf 4/ hg / hl / htm / hq / hs / hs / hvu / hnx / hx V2=/ hZz / hB} ,/ h / h} ,/ h_ / h / h / h / h / h# / h E3=/ hF / h! / h / h X/ h ,/ h* / h / h! i4==/ hԦ / h 1 _HP restored./ h 4/ h / h z  Things that are here:  a +0 whip; an orc corpse/ h 6 _/ h / h  There is an open door here.  Items here: ( )))) [[[ ††./ h / h{  / h _/ h+ / hN / h / h3 :=/ h / h / h ,/ h / hw / h / hh / h / h / h / h~ / h / h / h@ ,/ h / h / h ,/ h / h / h ,/ h / h / h ,/ hI / h / h ,/ h / h$ / h& ,/ h' / h_) / hc1  #.............## ∆ #.............# #.............# #.............# #.............#/ h(2  .. +.....####....#.< ...##+##.....#..#....# #.......#####..))...# #.....@.#..#...#....'323.7 (24.0)#..........#...#....##..........##.##...)#....#######.##.#.....###.#> #.....#.....## #.....#.....# #######.....# ####/ h2 $###/ hX9 / h9 ,4.7 (25/ h|A / hC ; _Found a stone staircase leading down./ h J/ h / hb / h / h ,/ h ,/ hG / h! F _You reach down and open the door./ h,# 4/ h$ / h% / h' ,/ hi( / h[2 v  There is an open door here. _/ h3 / h5 / hQ i##+#' #....#...#....#.(..#...#....#....#...#....#....#...#....###....#...#............#......+...+.....####. #....##'##.....#..#. #.@.....#####..))9.7 (5.0) #.......#..#...#. #..........#...#. #..........##.##... ....#######.##.#.... ..#>.. #.....#.... ...#... #.....#.... .. #### #######.... ##### 30.7 (6 _Found 7 stones./ h7 4/ h / h / hv / h, / hM / ht B/ hu / h  / h / h / h / h  ,/ h / h / h ,/ hd / hn / h! ,/ h! / h $ / h% ,/ h& / h' / h/  #.... # .. # #####.#######+# ... #....#...# ._. #.(..#...# §.§ #....#...#. #§# #....#...#. #@###....#...#..8.7 (8 #§#......+...+. #...#....##'##. ########.......### #.......# . . ....#######/ h0 y..#>.. #../ h6 :∆/ h7 +9.7 (9/ h= / h A _Found a hazy altar of Hepliaklqana. _There is an empty arch of ancient stone here./ h4/ h/ h/ h)/ h; _/ h X/ h/ h,/ h/ hR/ h5,/ h(/ hPR  There is an empty arch of ancient stone here./ hK/ h _/ hH/ h9/ h,/ h/ h|/ h,/ h / h/ h/ h/ h5,/ h/ h/ h5/ h,/ h@X/ h / h9X/ h/ hI",/ hZ$,/ h%/ h'/ hC+,/ h+/ h../ hZ0,/ hH1/ h4/ hX<B/ hA@ ..#####.#.......#  #.....#.###.....# #.....#...#.....# #.....#...#.....# #.....#..# #.....#..##.†...########....########.##...#....# [.....'@...# 62.7 (23.0)......#....# #.#...#####.#######+### #...##....#...#....#._.##.(..#...#..#§§§##....#...###§###....#...##§###....#...#...#§#......+...+.. _You reach down and open the door./ h/CD _Found a cloak./ h1 ..#####.#.# #.....#.###.....# #.....#...#.....# #.....#...#.....# #.....#...#.....# #.....#..##.†... #####....##.##...#....# #.[.....@....# #/ h.#....# ##.#...#####.#######+# #####...##....#...# #._.##.(..#...# #§§§##....#...# ##§###....#...# #§###....#...# #§#......+...+/ h/ h83.7 (1.0) _/ h / h Q _There is an open door here./ h? ..#####.#.# #.....#.###.....# #.....#...#.....# #.....#...#.....# #.....#...#.....# #.....#..##.†... #####....##.##...#....# #.[....@'....# #.#....# ##.#...#####.#######+# #####...##....#...# #._.##.(..#...# #§§§##....#...# ##§###....#...# #§###....#...# #§#......+...+/ h7/ hD-4 _/ h/ h6/ h ..#####.#. #.....#.###..... #.....#...#..... #.....#...#..... #.....#...#..... #.....#..##.†.... #####....##.##...#....# #.[...@.'....# #.#....# #/ hz##.#...#####.#######+## #####...##....#...# #._.##.(..#...# #§§§##....#...# ##§###....#...# #§###....#...# #§#......+...+/ hF / h4 &5/ hL/ h_/ hJ   ..#####.#   #.....#.###   #.....#...#   #.....#...#   #.....#...#  . #.....#..##.†  .. #####....#  .##...#....# #  .[..@..'....# #  .#....# #  #.#...#####.#+#   # #####...##....#...#   #._.##.(..#...#   #§§§##....#...#   ##§###....#...#   #§###....#...#   #§#......+...+/ h,! / h! &6/ h' / hf) / h   ..#####.#   #.....#.###  # #.....#...#  #. #.....#...#  #.. #.....#...#  #... #.....#..##.† #.... #####....  #.....##...#....#  #....[.@...'....#  #.#....#  #.#...#####.#+  / h  #######...##....#...   #._.##.(..#...   #§§§##....#...   ##§###....#...   #§###....#...   #§#......+.../ h)/ h)&7/ hn// h0/ hqG  ..#####.# #..... #.....#.###  #..... #.....#...#  #..... #.....#...#  #..... #.....#...#  #..... #.....#..##.†  #..... #####....  #.....##...#....#  #....[@....'....#  #.#....#  #####.#...#####.#  #######...##....#  #._.##.(..#  #§§§##....#  ##§###....#  #§###....#  #§#......+/ hEt/ ht&8/ hyz/ h|/ hڔp  ..#####.#  #.....# #.....#.###  #.....# #.....#...#  #...... #.....#...#  #...... #.....#...#  #.....# #.....#..##.  #.....######....  #.....##...#....#  #....@.....'....#  #.#....#  #####.#...#####.  #######...##....# / hw #._.##.(..#  #§§§##....#  ##§###....#  #§###....#  #§#......+/ h/ h&9/ h/ hAN _You see here a +0 cloak./ h/ h,'70/ h/ h$ _r - a +0 cloak/ hj/ h_Inventory: 18/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()/ hYj - 6 poisoned darts Armour (go to first with [)  a - a +1 robe (worn)r - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  i - a +6 ring of dexterity (worn) Scrolls (go to first with ?)e - 8 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation / h~ q - a scroll labelled XUURHU WEAHEAG Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation  k - a clear potion  l - 3 smoky inky potions  m - 2 cyan potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/ hYTr - a +0 cloak. A cloth cloak. / hBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (3.1 -> 4.2). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe./ h< / hL / h! / h)&  ..#####.#... phredd the Chiller  #.....# #.....#.###. Gnoll / h& . #.....# #.....#...#. Health: 44/44 ========================  #...... #.....#...#. Magic: 14/14 ========================  #...... #.....#...#. AC: 3Str: 7  #.....# #.....#..##. EV: 14Int: 17  / h' #.....######....###### SH: 0Dex: 18  #.....##...#....#XL:  6 Next: 37% Place: Dungeon:4  #....@.....'....#Noise: ---------  Time: 3370.7 (0.0)  #..........#....#c) +1 trident / hG F #####.#...#####.###### Cast: Freeze  #######...##....#. Quill Fly  #._.##.(..#.  #§§§##....#.   ##§###....#.   #§###....#.   #§#......+.  _You reach down and open the door. _Found a cloak. _There is an open door here. _You see here a +0 cloak. _r - a +0 cloak  You can't equip that in your current form. _/ h' _/ h/ hn/ hRB/ h / h / h / h / h/ h"_You reach down and open the door./ hR/ h: / h[ / h1There is an open door here./ h}&% / hI'"######...#.......#/ h' / h=(Y######>...#...#.......#/ h( / h)&.........#...#.......#/ hs) / h) / h=*..#...#.......#/ h* / hV+& .......#...#.......#/ h+ / h^,& ......#...#.......#/ h, / h-M .....##..#.†...../ h:.e #####+#.....#####'#...../ h. #.....#@....#.....'...../ h/81.7 (1/ h0&1.0) #.....'.....#.....#..... #.....#.....#####.#..... #.....#####.....#.###../ h1 #.....## #.....#...#.. #......# #.....#...#.. #......# #.....#...#.. #.....## #.....#..##.† #.....######....########/ h9,/ hA/ h(B%2.7 (12/ h L/ hY; _Found a stone staircase leading down./ h( `/ h X/ hT ,/ hR / h* / h+ ,/ h$- / h21 / h3 ,/ hX4 / h7 / h9 / h: / h<; / h> / hi@ / h@ / hA / hE / hF / hF / hG / hJ / hL ,/ hM / hxQ / hxS ,/ hT / hW / hX ,/ hZ / h] / h_ / h` / h` / hjd / hg ,/ hh / h,l / h>m / hm / hpn / h q / h s ,/ h8t / hv / hNy ,/ hy / hQ{ / h~ ,/ h~ / h / h} ,/ h^ / h / h ,/ h / h ;  You see here 7 stones./ ho / h _/ hn / h / h ,/ h& / h / h / hT / hԡ / h7 X/ h / h / hW / h / h / hq ,/ hg / h / h / hP / h% / h / h / hD / h / h / h' / h / h / h / h / h / h^ / h^ / hp / h / hL / h / h ,/ h / h> / hd / h / h3 / h, / h ,/ h^ / hd / h ,/ hO / h / h / h[ / h / h / h / h. / h / h / h / hf / hU / h @  There is an open door here./ h / h _/ h / hQ / hz ,/ h / h; / h ,/ h / h / hw / h / h# / h> / h* / h{ / h / h / h ,/ h / hy / ht ,/ h / h F _You reach down and open the door./ h / h+ / h / h5 @  There is an open door here./ h / h _/ h / hF / hD / h / h / h / h / hl / h / h F _You reach down and open the door./ hM / h / hd / h / h / h@ / h / hFJ  ..'.....#.....#.......# #..... ..#.....#####.#.......# #..... ..#####.....#.###.....# ##.... ..## #.....#...#.....# #.... ...# #.....#...#.....# #.... ...# #.....#...#.....# #.... ..## #.....#..##.†...#######.... ..######....#########.........#+# ..##...#....#...@...#.........#431.7 (49 .......'....#...#...#.........# .......#....#...#...#.........# / hK "#.#...#####.#######'#.........##' #######...##....#...#......... #._.##.(..#...#......... #§§§##....#...#......... ##§###....#...#........... #§###....#...#............There is an open door here./ hEL / h...# #.....# #.....#....# #.....# #.....###### ####### ####### #####/ h' / h. / h/0 / h 4/ h' / h / h / h / h X/ h- / h / h8 ,/ h / h / h / h / h{ / h( / h ,/ hZ / h = #§###....#...#... #§#......+...+.....#### #...#....##'##.....#..# ########.......#####..)) #.......#..#...#/ h0  #..........#...# #######......## #........#######.## #.....#@...# #.....#.8.7 (5.0)#.....#....# #..#.....###### ###### ####### #### / h / hi / hc _There is a stone staircase leading down here./ h / h / h[/ h / h29.7 (1 _/ h / hX##+###...## ##>....####.......## 5#......@$.# +.........+ #.....B...# ##.......## ##.....####...##/ h3ZB   bombardier beetle (asleep)##+#/ h_/ h.50.4 (1.7/ h/ hF _You fly downwards.  Found 11 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here./ hYN  Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h YBBlly target)Y   ice beast (summoned)1------/ h .==10/ h$ / he 4 _A chill wind blows around you./ hV 3##+###...####>....####.......##......<$.+Y.+#.....B...##.......# ##.....##  ##...## ##+# / h / hP.Y/ hm3--2Freeze/ h/ h6 _The bombardier beetle bites you./ hn^  phredd the Chiller  Gnoll  Health: 43/44 =======================- ##+#/ hM_5 Magic: 10/14 =================------- ##...## AC: 3Str: 7 ##>....## EV: 14Int: 17 ##.......##  SH: 0Dex: 18 #......<$.#  XL:  6 Next: 37% Place: Dungeon:5 +......@..+  Noise: =--------  Time: 3452.4 (0.0) #.....BY..#  c) +1 trident/ h_ ##.......##  Cast: Freeze ##.....## Quill Fly  ##...## ##+# B   bombardier beetle (ally target) / hX`| Y   ice beast (summoned) _A chill wind blows around you. _The bombardier beetle bites you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/ h`QAim: a bombardier beetle (ally target, 100% to hit)/ h phredd the ChillerGnollHealth: 43/44 =======================-##+#Magic: 10/14 =================-------##...##/ h !AC: 3Str: 7##>....##EV: 14Int: 17##.......##SH: 0Dex: 18#......<$.#XL:  6 Next: 37% Place: Dungeon:5+......@..+Noise: =--------  Time: 3452.4 (0.0)#.....BY..#c) +1 trident##.......##Cast: Freeze##.....##Quill Fly ##...####+#B   bombardier beetle (ally target)Y   ice beast (summoned)/ h 6Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is heavily wounded./ h +3.4 (1/ h / hũ F  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (ally target, 100% to hit)  You freeze the bombardier beetle!  The bombardier beetle is heavily wounded. _Your ice beast barely misses the bombardier beetle./ h dYou hit the bombardier beetle.  The bombardier beetle is severely wounded.The bombardier beetle is struck by your quills.  The bombardier beetle bites you.  Your ice beast hits the bombardier beetle.  Your ice beast freezes the bombardier beetle./ hl%.Y   ice beast (summoned) / h,2-534.6 (1.2Freeze/ h[2/ h4Q _The bombardier beetle dies!/ hV4/ h|/ h,/ hB/ h/ h/ hwL1=/ h_/ h|/ hL3=/ h/ hg,/ h[/ hJ,/ h{/ hd/ h:=/ hl / h / h b4==/ h / h1 _HP restored./ hC/ h/ h0/ hM2==/ h/ h,/ h/ h/ h.:=/ h,/ ht ,/ h!/ h#/ h#;==/ hJ$/ h&,/ h'/ h+,/ h(-/ h]0c3==/ hR1/ h3,/ h4/ h7,/ h8/ h!;/ h;/ h</ h>/ hh?;==/ h?/ hC,/ h6D/ hF/ hG/ hG/ hJ/ h1KM4==/ hL/ hO4 _Magic restored./ hP/ hS/ h|S/ h6T/ h$X,/ hX/ h[N _You now have 228 gold pieces (gained 11)./ h^/ h8_/ h_/ h*`/ ha/ hc/ hFd/ hd;==/ hd/ hef/ hh/ hzj/ h7k,/ h6n/ hq,/ hq/ h[tF _You reach down and open the door./ h-94.6 (40.0)...............##.##..........####...##...####.####.###.# ###.###'####...##/ h/ hc/ hGF-5.6 (41/ hh/ h; _Found a stone staircase leading down./ hkK / hBL 4/ hN / hyQ / hR ,/ hU / hW / hmW / hX / hY / h)x V  There is a stone staircase leading down here. _/ hz X/ hc / h  ### ##.#######...###### #####.##........># ..............##.# ##..........###.#  ##...##...## #.#  ##.####.## #.#  #.# ### #@#  506.6 (1#.# #.#  ##'## #.#  ##...## #.#  ##>....## #.#  ##.......## ..#    #......<..# ...   +.........+ .).   #.........#   / h$ / h ,7.6 (12/ h / h ' _Found a falchion./ h"J/ hz/ h/ h/ h,/ hk.#####...###### #####.##........># ..............##.  ##..........###. / h ##...##...## #.  ##.####.## #. #.# ###  #.# ##'## 8.0)##...####>....## ##.......## ./ hz!....# ##.......## .#<.#  ##.....##  / h/ h+9.6 (2/ h1/ h9 _Found a stone staircase leading up./ h / h 4/ h / hj X/ h ,/ h / hy / h / hX / h / h{ / hQ / h / h" ,/ h / h / h! / h" / h^& B/ h( / hB+ ,/ h+ / h$/ / h2 ,/ h3 / h4 / h@7 / h7 / hw8 / h9; P  There is a stone staircase leading up here./ h@ b _/ hD / h[E / hF / hG / h#K / hK / hJL / hN / hS B/ hT / hW / h2X / hjY / h[ / h^ ,/ h__ / hVd B/ hd / hjf / hu / h0 / h ,/ h^ ,/ h / h B/ h2 / h ,/ hs / h / h? ,/ h / h$ / h֦ B/ h / h ,/ h / hS / hd ,/ hͯ / h / hŴ / h) / hy / hg / h / hy / hʹ / h / hE / h ,/ h / h ,/ hj / h / h X/ h+ B/ h= / h / h ,/ h / h% / h / h / hp / h B/ h / h ,/ h / h / hk ,/ h / h ,/ ht / h M _You now have 237 gold pieces (gained 9)./ h 4/ h ,/ h ,/ h / h / h B/ h / h ,/ h / h / h ,/ hI / h X/ h. / h ,/ h / h / h B/ h| F _You reach down and open the door./ h% 4/ h / h @  There is an open door here./ h / h9 _/ h / h / hb / h ,/ hf / h! ,/ h6" / ha$ / hK& ,/ h' / h( / h+ ,/ h, / hq3 B/ he4 / h7 F _You reach down and open the door./ h: 4/ h< / h@ @  There is an open door here./ hB / h9C _/ h#D / h F / h%I / hI / hcJ / hLL / hN / hO / hO / hS / h2T / hT / hW w _o - 4 metallic orange potions (gained 1)/ hH\ J/ h] / h_ / h]` / h` / hd / he / hef / hg / hh / hj / h k / hk / hnm / ho / hMp ,/ hr / hu / hu / hv / hw / hy ,/ hz / h| / h[ / hׁ / hT / h^ / h / h@ ,/ hʋ / h ,/ h= / h' / hP ,/ h8 / h@ / h / h / h, / h} / h ,/ h / h / h+ ,/ h / hm ,/ h ,/ ho ,/ h / hr N _You now have 252 gold pieces (gained 15)./ h~ / h ,/ h۵ / h ,/ h / h / h# / h / h / hU / hA p/ h B/ h X/ h / h ,/ h5 / h / h/ hB/ h|#/ h$/ hU$/ h%/ h:*B/ h/,/ h/,/ hA0/ hI2/ h3,/ h34/ ha8/ h8/ hH9/ h9/ hW;/ hl=,/ h>/ h@/ hC,/ hvD/ h F/ hI,/ hyI/ hJ/ hqL,/ hrM/ hN/ hQ,/ h=R/ hS/ hV,/ hKW/ hZ/ hE[/ h[/ h0\/ h^/ hsa,/ hb/ hjc/ he,/ hf/ hg/ hzi,/ hj/ hl/ hoB/ hq/ h!t,/ ht/ h}v/ h-x,/ h y/ h@{/ h|,/ h}/ h/ hu,/ h/ ho/ hB/ hJ/ h_,/ h/ h / h0,/ h/ hP/ h/ hJ/ h/ h/ hΜ/ h[/ h/ hڟ/ hT/ h/ h(/ hȪ4 #..##.##..# #.#  #..##.##..# #.#  / h#..##.##..# ##.##  #.........# ##...##  #.........# #.....#  #.###.###.####...## # #.# #...........##### #.#######.####....... #...@.....# ##.#####/ h> ########### #.#  #.#  #.#  #.# #.# ... / h2635.6 (126.0)/ h,67/ h/ hKy _s - the ring "Pevao" {rPois rN+ Will+ AC+4 Int+4}/ h4/ h/ h/ h/ h+B/ h`,/ h/ hD/ h/ h/ hZ/ h/ hL,/ h/ h/ h,/ hJ/ h/ h/ h+/ h/ hB/ h,/ h/ h/ hb,/ h/ h/ h,/ h#/ h/ h/ h/ hj/ h/ hB/ h/ h,/ h/ hD/ h/ h=/ h/ h/ hq,/ h/ hb/ h|/ h/ h</ hs/ h7,/ h/ hH/ h",/ h/ h"/ hl,/ h1/ h/ h ,/ h / ha/ h/ h>/ h/ hF/ h,/ h/ h/ h,/ h/ h/ h/ hO / h / ho"/ h.%,/ h0&/ h'/ h)/ h)/ hS*/ h+/ h-/ hx-/ h-/ hI0/ h/2/ h2/ h2/ hd4/ h6,/ h}7/ h9/ h;,/ h0</ h=/ h@,/ h@/ h"B/ hD,/ hD/ hF/ hH/ hI/ hI/ hJ/ h`L,/ hM/ h}N/ h Q,/ hQ/ h#T/ hV,/ hV/ hX/ h[,/ h[/ hj]/ h_,/ h`/ htb/ h6e,/ hf/ hxh/ hj,/ h^k/ h.m/ hp,/ h_q/ hs/ h!v,/ hv/ h]x/ hz,/ hF{/ h}/ h,/ h@/ h/ h5,/ hÄ/ h?/ hR/ h/ hJ/ h/ h/ hA/ h/ hC/ h,/ h/ h/ h,/ hk/ h8/ hb,/ h͜/ hT/ h,/ h/ h/ h/ hI,/ h/ h,/ h/ hۤ/ hץ,/ hF/ h/ h/ hӨ/ h/ h/ hL,/ h/ h3/ h,/ h*/ h / hc,/ h / h̶/ h[,/ hع/ hI/ h,/ h}/ h,/ h,/ h/ he/ h,/ h</ h/ h,/ h/ h/ h/ hD,/ h`/ h/ h,/ hh/ h/ h/ h|/ h/ h / h,/ h/ h,/ h/ h/ h/ h/ h(,/ hg/ hw,/ h/ h/ h/ h[/ h/ hF _You reach down and open the door./ h/ h/ h/ h@  There is an open door here./ h/ h _/ h/ h_/ hN/ h/ hF/ hV/ h4/ h/ h%/ h8/ hP,/ hD/ h/ h  <. ∆ ###  .. ..#  .. #.#  #. #.##  #. ... ∆  #. #.#  ##'## #####.# ##..@## #.....# 711.6 (75.0)##.....###.###.# #.......##.# #.## #.........#.###..######+.........'............#........^###....########.......## #.#.####.....#. .............##.###.....#/ h/ h/ h,2.6 (76/ h/ h$; _Found an escape hatch in the ceiling./ h-`4/ ha/ h f/ hh/ hyi/ hn,/ ho,/ hp/ ht@  There is an open door here./ hv/ hw _/ hx/ hy/ h{,/ h|/ h}/ h,/ h/ h^/ h,/ h/ hم/ h,/ h5/ h/ h,/ h/ h/ h,/ h/ hO/ h?,/ h / h./ hԗ,/ hn/ hB/ h,/ h/ hf/ h,/ h / h/ h|,/ h"/ h/ h,/ h/ h/ h,/ h/ hx/ hU,/ h</ h./ h5,/ h߸/ h ,/ h/ hUI _e - 9 scrolls of identify (gained 1)/ h4/ h4/ h/ h,/ h/ hw/ h/ h/ hl/ h+/ hX,/ h/ h/ h,/ hI/ h/ hB,/ h / h/ h?,/ h/ h/ h?r#.#######.# #.........# ############.  #.  #.#  #######.#  #.....#.# ########## ###.#### ###.######......@.# #....... / h3.........#.######.# #.#..#.# ##<..###.#.#### .# #.#..#.. #.....##......# .# #.#..#. ##...#####.##.# h# #.#....###.## #.##.## .# #.#..... h   hound (asleep)#.# #..... $# #......##.# ####.# ## ####....##'## #####.# #.###/ hv 38.6 (2  A hound comes into view./ h,9.6 (27/ h/ hv* _Found 8 gold pieces./ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h(Y, ally target)Y   ice beast (summoned)/ h*n1------==40.6 (1.0)/ hS0/ h24 _A chill wind blows around you./ h(0#.#.##.# #  #.  #.  #.# ##.# #.#.# # ###.####..######.......@# #....#.######.# #.#..#.#. #<..###.#.#### #Y# #.#..#. / h$*<.....##......# #.# #.#..#.#. #...#####.##.# #h# #.#....#. ##.## #.##.###.# #.#.#.# #..... .$# #......##.# ####.# ### ####. ##'## #####.# #.#/ hJ,/ h1R.Y/ h2/--1/ h7/ h=/ hR........# ##########. ########......#############.#### ##.######............... ........#.#######..#.# #<..###.#.#### . .....##......# #Y# #...#####.##.# #h. ##.## ##..  #.# #..... .$.....#####.# #####..... ##'## #  #.#### #...## #....#/ h<[hh  / h\A--2/ h_/ h_bV _Your ice beast hits the hound. Your ice beast freezes the hound!/ hu #######.##......... ###########  ######  #.....  #.# ###########.#### ##.######............. ........#.###### / h #<..###.#.#### #.. .....##......# #Y# #...#### #h# ##.## #.##.###.#........... .$......##  #.# #######..... ##'## ##### / ht W  The hound bites your ice beast but does no damage./ h2 &3/ h / hi ] _Your ice beast barely misses the hound./ hyJ........# ##########. ########......#############.#### ##.######............... ........#.######/ h?#..#.# #<..###.#.#### . .....##......# #Y# #...#####.##.# #h. ##.## ##..  #.# #..... .$.....#####.# #####..... ##'## #  #.#### #...## #....#/ h~  The hound bites your ice beast but does no damage.  The hound bites your ice beast./ hE------4/ hp t _Your ice beast closely misses the hound./ h_K #######.##......... ###########  ######  #.....  #.# ###########.#### ##.######............. ........#.###### #<..###.#.#### #.. .....##......# #Y# #...#### #h# ##.## #.##.###.#........... .$......##  #.# #######..... ##'## ##### / h/h   The hound closely misses your ice beast.Your ice beast hits the hound. Your ice beast freezes the hound!.Y   ice beast (summoned)675/ hu / hz  / h{ / h| !_The hound dies!/ h} / h........# ##########. ########......##########/ h8###.#### ##.######............... ........#.#######..#.# #<..###.#.#### . .....##......# #Y# #...#####.##.# #.. ##.## #.  #.# #..... .$.....#####.# #####..... ##'## #  #.#### #/ h Q...## #....#/ h|/ h<Y./ h#2/ h2==6/ h/ hu/ h##########. ########......#############.#### ##.######............... ........#.######Y#..#.# #<..### . .....##......# #.# #...#####.##. ##.## #.  #.# #..... .$.....##/ h ###.# #####..... ##'## #  #.#### #...## #....# .....###.#####...../ h/ h&7/ h / h & _You swap places./ h #. ########......#############.#### ##.######............... ........#.######Y#..#.# #<..### #.. .....##......# #...#####.##. ##.## #.  #.# #..... .$.....#####.# #####..... ##'## #  #.#### #...## #....# .....###.#####......##.# #.######..Y8/ h / h / h)########......#############.#### ##.######............... ........#.#######..#.# #<..###/ h* #Y. .....##......# #.# #...#####.##. ##.## #.  #.# #..... .$.....#####.#######..... ##'## #  #.#### #...## #....# .....###.#####......##.# #.######..#.###..#########.#../ h-/ h}2P.Y/ h3&9/ hx7/ h9/ h)########......#############.#### ##.######............... ........#.#######..#.# #<..### . .....##......# #Y# #...#####.##.# #.. ##.## #/ hÕJ.  #.# #.......$.....#####.#######..... ##'## #  #.#### #...## #....# .....###.#####......##.# #.######..#.###..#########.#..'................./ hߗ/ hRP.Y/ hYD==50/ h/ hv/ h: ......#############.#### ##.######............... ........#.######/ h; #..#.# #<..### . .....##......# #...#####.##.# #Y. ##.## #.##.###..  #.# #............#####.#######..... ##'## #####.#  #.#### #...## #....# .....###.###/ hQ< ##......##.# #.######..#.###..#########.#..'.................^###....#######/ h> / hD P.Y/ hD &1/ hJ / hQ / hSR +2.6 (2/ hV / hX > _You now have 260 gold pieces (gained 8)./ h,p4/ hhq/ h!s/ hsc3==/ hPwX/ hw,/ hy,/ hGz/ h|/ h'};==/ h}/ h/ h,/ h,/ h/ hK/ hĆM4==/ h// h(/ h/ h/ hT/ h/ h/ h/ h`,/ hK/ hi/ hٕ/ h8/ h/ hb/ hQ/ h/ hD;==/ h/ hT/ hM/ hқ/ h1,/ h/ h#/ h/ h/ h/ hU/ he/ h/ hJ/ h/ h/ hg/ h/ h{,/ hR/ hŧ/ hƨ,/ h/ h/ hO/ hw,/ h./ h/ hg/ h/ h3/ h/ h˵/ hŽ/ h޿/ hV/ h/ hr _Your ice beast disappears in a puff of smoke!/ h/ hw,/ h/ h,/ hj/ h:/ h,/ h/ h/ h/ hs/ h/ h/ h,/ hL/ h/ h$/ h/ h/ hQ/ h/ hz/ h/ h/ h/ h/ ht/ hh/ h[/ h/ h&/ ha/ h/ h"/ h{/ h/ h/ h/ hk/ hn/ h9/ h/ h/ h/ h/ h,/ h / h,/ h+/ h/ h/ h,/ hr/ hd,/ hD/ h/ h0 ,/ h> / h / h/ h / h/ hw/ h,/ h/ h/ h,/ h6/ hP/ h*"/ h"/ hL#/ h$/ hr&/ h&/ hf'/ h(/ h*/ hG+/ hP,/ hI0,/ h0/ hv3N _You now have 277 gold pieces (gained 17)./ h54/ h6/ h&>  .......##.###.....#  ..#..##'# .# ####..#  .....##.# #.######..#  ........# #.........#  .....#..##########.## / h> ..#..#...## #.#  ..........########.#  #..............#  #.##@############          / h ?E / hC097.6 (45.0)/ hD,8.6 (46/ hXG/ hH4 _t - a scroll of enchant armour/ hT / hY X/ h{[ ,/ h\ / h] / h^ / h_ ,/ hx` / hwb / hc ,/ hd / he / h@f ,/ hGg / hh ,/ hWi / hi / hk ,/ hl / h8m / hzn / hn ,/ ho / h q / hq ,/ hr / ht / h^u / hu / hv / hx ,/ hiy / h| / hG~ / h~ ,/ hZ / h / h / hr / h / h= / h / h / h / h5 / hw / h / h / h ,/ hK / h / h / h / h0 / h / h ,/ hJ / hl / hٓ / h? / h / h / h͗ / h6 / hy / h. / h / h} / hߜ / h7 / h N #........^###....# ##..o....####.#.### #######.....#......... ..........##.###...../ h #..#..#..##'# .# ####.........##.# #.######......# #..................#..##########.#..#..#@.#...## #.#..............########.#############..............##.........#.##.###################.###.#####.###.#/ h o   orc (wandering) #.....# ####### / h .821.6 (23/ h .  An orc comes into view. It is wielding a +0 club./ h ,2.6 (24/ ht / hL 0 _The orc moves out of view./ h\ j +..'...... #....oo..^###.... ##.......####.#.### #######.....#...... ..........##.###..#..#..#..##'# .# ######.# #.######....# #...............@..#..##########.#..#..#..#...## #. ..............########./ h! ############.............. #.........#.##.##################.###.####oo 2 orcs (wandering) #.###.# #.....########/ h)  An orc comes into view. It is wielding a +0 dagger./ h*/ h!2∆..oooo/ h2:==3.6 (1.0)/ h8/ h<( _The orc shouts! x2/ h#.#.###..# +...'.../ h|∆ #........^###... ##..oo...####.#.############...................##.###.....#..#..#..##'# .# ####..##.# #.######...# #..................#..##########.#.#..#..#..#...## #.# ..............########.#############..............#.........#.##.###################.###.#####.###.##.....#/ h/ h/ hp%..o   orc/ h&/--4/ hK,/ h./ h7 ##.# #.## #...#.###..## +...'........∆ #........^###... ##.......####.#.#############o....#.........#..............##.###.....#.#..#..#..##'# .# ####..#.##.# #.######..#./ h ..# #..................#..##########.#.#..#..#..#...## #.#  ..............########.#############..............# #.........#.##.###################.###.#####.###.#/ h / hC .o--5/ h& #.......##.# #.##  phredd the Chiller #.........#.###..## Gnoll +.........'........ Health: 44/44 ======================== ∆ #........^###....## Magic: 14/14 ======================== ##.......####.#.### AC: 3Str: 7 / h'##########.....#.........# EV: 14Int: 17 .........o....##.###.....# SH: 0Dex: 18 .#..#..#.*##'# .# ####..# XL:  6 Next: 67% Place: Dungeon:5 .........@##.# #.######..# Noise: ---------  Time: 3825.6 (0.0) .............# #.........# c) +1 trident ..........#..##########.## Cast: Freeze .#..#..#..#...## #.#  Quill Fly  ..............########.#  ############..............#  o   orc / h(#.........#.##.############  #######.###.####  #.###.# _The orc moves out of view.  An orc comes into view. It is wielding a +0 dagger. _The orc shouts! x2  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit and 63% to hit with your bite)/ h  #.......##.# #.##  phredd the Chiller #.........#.###..## Gnoll / h \+.........'........ Health: 44/44 ======================== ∆ #........^###....## Magic: 14/14 ======================== ##.......####.#.### AC: 3Str: 7 ##########.....#.........# EV: 14Int: 17 .........o....##.###.....# SH: 0Dex: 18 .#..#..#..##'# .# ####..# XL:  6 Next: 67% Place: Dungeon:5 .........@##.# #.######..# Noise: ---------  Time: 3825.6 (0.0) / h- .............# #.........# c) +1 trident ..........#..##########.## Cast: Freeze .#..#..#..#...## #.#  Quill Fly  ..............########.#  ############..............#  o   orc/ h  #.........#.##.############  #######.###.####  #.###.#An orc comes into view. It is wielding a +0 dagger. _The orc shouts! x2  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (63% to hit and 63% to hit with your bite)  You reach to attack! You hit the orc./ h / h  _The orc shouts! x2  Reach: c) +1 tridentPress: ? - help, Dir - move target/ h Aim: an orc, wielding a +0 club (63% to hit and 63% to hit with your bite)  You reach to attack! You hit the orc.  The orc is moderately wounded./ h   #.##  #........ +......./ h  ∆ #.....o..^ ##.... ##########.. ..........o .#..#..#.o##'# .#  .......  .............#  / h ..........#..# .#..#..#..#...## #.#  ..............# ############....... ooo 3 orcs (1 wandering) ##.####/ h -  / ho >6.8 (1.2Freeze/ h / h s _An orc comes into view. It is wielding a +0 dagger./ h N  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h)&Z  A chill wind blows around you.  The orc shouts!/ hK'/ h/B.oo.Yoally target)Y   ice beast (summoned)/ h#1i1------===70/ h5/ h8r _The orc is struck by your quills. The orc barely misses you.0 h/s  You barely miss the orc.0 h  The orc is heavily wounded.The orc hits you but does no damage. Your ice beast hits the orc.0 h..o)   orc (0 h>8--9.0 (1.20 h0 hC _The orc dies!0 h;  You hit the orc but do no damage. The orc hits you with a +0 dagger.0 hWk2----30.20 h0 h _ _Your ice beast completely misses the orc.0 hT5  You hit the orc.0 h^  The orc is lightly wounded.  The orc closely misses you. Your ice beast hits the orc.  Your ice beast freezes the orc!0 hhTo)0 hkh91.3 (1.1Freeze0 hr0 huC _The orc dies!0 h7 #.......##.# #.##  phredd the Chiller #.........#.###..## Gnoll +.........'........ Health: 42/44 ======================-- 0 h∆ #........^###....## Magic: 11/14 ==================------ ##.......####.#.### AC: 3Str: 7 ##########.....#.........# EV: 14Int: 17 ..........o...##.###.....# SH: 0Dex: 18 .#..#..#))##'# .# ####..# XL:  6 Next: 69% Place: Dungeon:5 ........Y@##.# #.######..# Noise: =--------  Time: 3831.3 (0.0) .............# #.........# c) +1 trident ..........#..##########.## Cast: Freeze .#..#..#..#...## #.#  Quill Fly  ..............########.#  ############..............#  o   orc (ally target) #.........#.##.############  Y  [40 h.0m ice beast (summoned) #######.###.####  #.###.#Your ice beast freezes the orc! _The orc dies!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +3 leather armour (ally target,63% to hit and 63% to hit with your bite)0 h  #.......##.# #.##  phredd the Chiller #.........#.###..## Gnoll +.........'........ Health: 42/44 ======================-- ∆ #........^###....## Magic: 11/14 ==================------ ##.......####.#.### AC: 3Str: 7 0 h ##########.....#.........# EV: 14Int: 17 ..........o...##.###.....# SH: 0Dex: 18 .#..#..#))##'# .# ####..# XL:  6 Next: 69% Place: Dungeon:5 ........Y@##.# #.######..# Noise: =--------  Time: 3831.3 (0.0) .............# #.........# c) +1 trident ..........#..##########.## Cast: Freeze .#..#..#..#...## #.#  Quill Fly  ..............########.#  0 h ############..............#  o   orc (ally target) #.........#.##.############  Y   ice beast (summoned) #######.###.####  #.###.#Your ice beast freezes the orc! _The orc dies!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +3 leather armour (ally target,63% to hit and 63% to hit with your bite)0 hP   #.##  #........ +....... ∆ #........^ ##.... ##########.. ........... .#..#..#)o##'# .#  .......  .............#  ..........#..# .#..#..#..#...## #.#  ..............# ############.......  ##.####  0 hD    Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +3 leather armour (ally target,63% to hit and 63% to hit with your bite)  You reach to attack! You hit the orc but do no damage.  Your ice beast hits the orc but does no damage.0 h l3=2.5 (1.2Freeze0 h 0 h= C _The orc hits your ice beast with a +0 dagger.0 h  You hit the orc.  The orc is heavily wounded.Your ice beast hits the orc. Your ice beast freezes the orc.0 h )Y   ice beast (summoned)0 hd703.7Freeze0 h0 hnC _The orc dies! 0 h/#.....###.###.#  ###.# #.## #..#.###..## +...'........∆ #........^###.... 0 h6##.......####.#.############.....#.................##.###...#..#..#)@##'# .# Y.##.# #.######...# #..................#..##########.##.#..#..#..#...##  ..............###################.......................#.##.###################### 0 h 0 hCc2==-40 0 h[ 0 h k _Items here: )) [ †. 0 h{b$## #.....# ##.....###.###.# ##.......##.# #.## #...#.###..### +...'.........∆ #........^###... ##..###.#.### ##########.....#.........#  0 hce..........@...##.###.....# .#..#..#))##'## .# ####..# ........Y.##.# #.######..# ....# #.........# ..........#..##########.#.#..#..#..#...## #.#  ..............########.#############..............##.........#.##.############ 0 h]e 0 h$m@Y. 0 hnG-5 _ 0 h u 0 hlw 0 h4 0 hi 0 hP 0 h>4== 0 h 0 h 0 hJ}== 0 h:, 0 h 0 h: 0 h:= 0 h 0 hzc3== 0 hc 0 h  0 h  0 h+  0 h% , 0 h  0 h, 0 h! 0 hQ== 0 h 0 hg, 0 h 0 ha, 0 h 0 hc4== 0 h 0 h$ 0 hG' 0 h), 0 h+ 0 hg. 0 hv4B 0 h5 0 h=7 0 hG9 0 h);, 0 h< 0 hC #.# #...... #.# ####.## ##'## #####.# ##...## #.....#  0 hDz ##.....###.###.#  ##.......##.# #. #...#.###..# +.........'....... ∆ #@.......^###....# ##Y......####.#.## ##########.....#......... ..............##.###..... 0 hYEl .#..#..#))##'## .# ####.. ..........##.# #.######.. .............# #......... ..........#..##########.# .#..#..#..#...## #.# 0 hKs......##......'516.0) 0 hT 0 hGU`========2.7 (17 0 h[ 0 h\= _As you open the door, it creaks loudly!0 hr [##.## #.##.##....... #.# # ##'## ##### ##...## #.... ##.....###.###.# 0 hts . ####.# #.#####.###..#......'.'.........[.###..^###.... . ##Y......####.#.############.....#.................##.###...#..#..#))##'## .# ##.# #.######...# #..................#..#########0 hu 0 h} <Y.0 hx~ R------3.0)0 h 0 h k _Found a translucent leather armour.0 ht ##.## #.##. #.# # #.# ####. ##'## #####.# ##...## #.....## ##.....###.###.##.. ##.##.# #..###.#.###....'#..[.###Y.^###...... ##.####.#. ###.....# .....##.### .#..#..#))##'## .# #### .##.# #.###### .# # .#..#.------4 _There is an open door here.0 h ##.## #.##. #.# # #.# ####. ##'## #####. ##...## #..... #. ##.....###.###.#..# ##.##.# #..###.#.####'.'#..[.###Y.^###.. ##.####.#.##########.....# .....##.### .#..#..#))##'## .# #### 0 h.##.# #.###### .# # .#..#0 h0 h:Y.0 h-5 _0 h0 hY0 h ##.## #.## #.# # #.# #### ##'## ###### ##...## # #. ##.....###.####..## ##.......##.# #.###.#.### #.Y.' ##..[.###.^###.. ##.......####.#########.....# ....##.### .#..#..#))##'## .#  .##.# #. .# # .#..0 hs0 h=2Y'0 h\&60 h0 h0 h>M ^  ##.## #.   #.# #   #.#  # ##'##   #. ##...## #   #.# ##.....###.  #..### ##.......##.#  .###0 hN .#.   #....@.Y'.'   ##..[.###.^###  .# ##.......####.  ######.....#   .##.###   .#..#..#))##'## .#   .##.# #.   .# #  0 hO J .#..0 hP 0 h] 2Y.0 hK^ &70 h.c 0 hd 0 hAZ  #.# #.  #. #.# ##  #.#'##   #....## #..   #.#..###.#  #####..### ##.......##.  ........###.........#.#   #.....Y.'.'..  0 h[ ##..@.###........^###  #........# ##.......####  ##############.....#...   .........#.###   .#..#..#))##'## .# #   ..........##.# #.#   ....# #....   #..#######   .#..#..#..#...##0 hQa0 hgQ.Y0 h1h&80 hk0 h4n _You see here the +1 leather armour of Dawn {rPois rN+ rCorr}.0 h 0 h &90 h6 0 h1 { _u - the +1 leather armour of Dawn {rPois rN+ rCorr}0 hÞ 0 h Inventory: 21/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()j - 6 poisoned darts Armour (go to first with [)  a - a +1 robe (worn)r - a +0 cloak  u - the +1 leather armour of Dawn {rPois rN+ rCorr} Jewellery (go to first with "=)  g - a ring of flight (worn)  i - a +6 ring of dexterity (worn)  s - the ring "Pevao" {rPois rN+ Will+ AC+4 Int+4} Scrolls (go to first with ?)e - 9 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - a scroll of enchant armour Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top0 hd [37m]*0 hs - the ring "Pevao" {rPois rN+ Will+ AC+4 Int+4}. It is an ancient artefact. rPois: It protects you from poison. rN+: It protects you from negative energy. *0 hWill+: It increases your willpower. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). If you were wearing this ring: Your AC would increase by 4.0 (3.1 -> 7.1). Your spell failure would improve by up to 2% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {AC+4} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee, (p)ut on, (d)rop, (=)adjust, or (i)nscribe.,0 h{Y To do this, you must remove one of the following items: Jewellery (go to first with "=)  g - a ring of flight (worn)  i - a +6 ring of dexterity (worn)/0 h!'/0 h-/0 h4 #.# #. phredd the Chiller  #.#.# ## Gnoll  #.##'## ### Health: 44/44 ========================  #./0 h5 ##...## #.. Magic: 14/14 ========================  #.# ##.....###.# AC: 7Str: 7  #####..### ##.......##.# EV: 12Int: 21  #........###.........#.# SH: 0Dex: 12  #.......'.........'.. XL:  6 Next: 70% Place: Dungeon:5  ##..@Y###........^### Noise: ---------  Time: 3859.7 (0.0)  #........# ##.......#### c) +1 trident  ##############.....#.... Cast: Freeze  /0 hi6..............##.### Quill Fly  .#..#..#))##'## .# #  ..........##.# #.### Y   ice beast (summoned)  .............# #....  ..........#..#######  .#..#..#..#...## _There is an open door here. _You see here the +1 leather armour of Dawn {rPois rN+ rCorr}. _u - the +1 leather armour of Dawn {rPois rN+ rCorr}You remove your +6 ring of dexterity.  /0 h6cYou feel clumsy.You feel clever./0 h?B60.7 (1/0 h\I  _You see here the +1 leather armour of Dawn {rPois rN+ rCorr}. _u - the +1 leather armour of Dawn {rPois rN+ rCorr}  You remove your +6 ring of dexterity.  You feel clumsy.  You feel clever. _s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}10 h410 hInventory: 21/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()j - 6 poisoned darts 10 hlArmour (go to first with [)  a - a +1 robe (worn)r - a +0 cloak  u - the +1 leather armour of Dawn {rPois rN+ rCorr} Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}i - a +6 ring of dexterity Scrolls (go to first with ?)e - 9 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAG10 ht - a scroll of enchant armour Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit10 h7[top]40 hh`u - the +1 leather armour of Dawn {rPois rN+ rCorr}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. 40 hlaOIf you switch to wearing this armour: Your AC would increase by 1.1 (7.1 -> 8.2). Your EV would decrease by 0.9 (12.8 -> 11.9). Your spell failure would worsen by up to 3% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:0 h If you equipped this item, your spell failure would worsen: Summon Ice Beast4%-> 7% Frozen Ramparts:0 h1%-> 2% Ozocubu's Armour  1%-> 2% (w)ear, (d)rop, (=)adjust, or (i)nscribe.@0 h@0 hּ@0 h #.# #. phredd the Chiller  #.#.# ## Gnoll  #.@0 h##'## ### Health: 44/44 ========================  #.##...## #.. Magic: 14/14 ========================  #.# ##.....###.# AC: 7Str: 7  #####..### ##.......##.# EV: 12Int: 21  #........###.........#.# SH: 0Dex: 12  @0 hg#.......'.........'.. XL:  6 Next: 70% Place: Dungeon:5  ##..@Y###........^### Noise: ---------  Time: 3860.7 (0.0)  #........# ##.......#### c) +1 trident  ##############.....#.... Cast: Freeze @0 hA ..............##.### Quill Fly  .#..#..#))##'## .# #  ..........##.# #.### Y   ice beast (summoned)  .............# #....  ..........#..#######  @0 h&.#..#..#..#...## _You see here the +1 leather armour of Dawn {rPois rN+ rCorr}. _u - the +1 leather armour of Dawn {rPois rN+ rCorr}You remove your +6 ring of dexterity.  You feel clumsy.You feel clever. _s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}@0 h4@0 h^@0 h@0 h+1.7 (1@0 h@0 h@0 hh+2.7 (2@0 h.@0 h@0 h+3.7 (3@0 h@0 h5@0 h+4.7 (4@0 h@0 hA5.7 (5@0 hE@0 h4 _u - the +1 leather armour of Dawn {rPois rN+ rCorr} @0 hx You remove your +6 ring of dexterity.  You feel clumsy.  You feel clever. _s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4} _You start removing your armour. You continue removing your +1 robe. x5@0 h5@0 h%@0 hu-  You finish removing your +1 robe.  You start putting on your armour.@0 h<.+6.7 (6@0 hW6@0 h>@0 h@+7.7 (7A0 hiA0 h _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x3A0 hz§.§.A0 h+8.7 (8A0 hA0 h"} ... _Your ice beast disappears in a puff of smoke!A0 h#+9.7 (9A0 h0*A0 h.A0 h/070.7 (10.0)A0 h*4A0 hb6& A0 h681 _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x2A0 hY7A0 h=A0 h @| _You finish putting on the +1 leather armour of Dawn {rPois rN+ rCorr}.H0 hS"phredd the Chiller (Gnoll Ice Elementalist) Turns: 3836, Time: 00:22:38 Health: 44/44AC:  8 Str:  7 XL: 6 Next: 70% Magic: 14/14EV: 11 Int: 21 God: Gold: 277SH:  0 Dex: 12 Spells: 5/15 levels left rFire . . .c - +1 trident rCold . . .(no offhand) rNeg + + . u - +1 leather armour of Dawn {rPois rN+ rCorr} rPois + (helmet unavailable) rElec .(cloak unavailable) rCorr + (gloves unavailable) SInv .(boots unavailable) Will +....(no amulet) Stlth ++s - ring "Pevao" {rPois rN+ Will+ AC+4 Int+4} HPRegen 0.27/turn g - ring of flight MPRegen 0.14/turn %: no passive effects @: quill-form, flying A: quills, fangs 1, treasure sense, distributed training`0 h1`0 h= #.# #. phredd the Chiller  #.#.# ## Gnoll  #.`0 h>##'## ### Health: 44/44 ========================  #.##...## #.. Magic: 14/14 ========================  #.# ##.....###.# AC: 8Str: 7  #####..### ##.......##.# EV: 11Int: 21  #........###.........#.# SH: 0Dex: 12  #.......'.........'.. XL:  6 Next: 70% Place: Dungeon:5  ##..@.###........^### Noise: ---------  Time: 3870.7 (0.0) `0 h7@B #........# ##.......#### c) +1 trident  ##############.....#.... Cast: Freeze  ..............##.### Quill Fly  .#..#..#))##'## .# #  ..........##.# #.###  .............# #....  ..........#..#######  .#..#..#..#...##You finish removing your +1 robe.  You start putting on your armour. _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x3 _Your ice beast disappears in a puff of smoke! _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x2 _You finish putting on the +1 leather armour of Dawn {rPois rN+ rCorr}.`0 h@`0 hF`0 hGa0 ha0 hInventory: 21/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()j - 6 poisoned darts Armour (go to first with [)  u - the +1 leather armour of Dawn (worn) {rPois rN+ rCorr}  a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}i - a +6 ring of dexterity Scrolls (go to first with ?)e - 9 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - a scroll of enchant armour Potions (go to first with !)  b - a potion of magic a0 hA f - 2 potions of curing  h - a potion of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]d0 h)r - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (8.2 -> 9.3). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.f0 h[ f0 hR  #.# #. phredd the Chiller  #.#.# ## Gnoll  #.##'## ### Health: 44/44 ========================  #.##...## #.. Magic: 14/14 ========================  #.# ##.....###.# AC: 8Str: 7  #####..### ##.......##.# EV: 11Int: 21  #........###.........#.# SH: 0Dex: 12  #.......'.........'.. XL:  6 Next: 70% Place: Dungeon:5  ##..@.###........^### Noise: ---------  f0 h Time: 3870.7 (0.0)  #........# ##.......#### c) +1 trident  ##############.....#.... Cast: Freeze  ..............##.### Quill Fly  .#..#..#))##'## .# #  ..........##.# #.###  .............# #....  ..........#..#######  .#..#..#..#...##You start putting on your armour. _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x3 _Your ice beast disappears in a puff of smoke! _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x2 _You finish putting on the +1 leather armour of Dawn {rPois rN+ rCorr}.  You can't equip that in your current form.f0 h f0 h\ . _q0 h&q0 hN.jInventory: 21/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()j - 6 poisoned darts Armour (go to first with [)  u - the +1 leather armour of Dawn (worn) {rPois rN+ rCorr}  a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}q0 h/i - a +6 ring of dexterity Scrolls (go to first with ?)e - 9 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - a scroll of enchant armour Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u0 h4PV  a - a +1 robe  r - a +0 cloak Jewellery"=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}  i - a +6 ring of dexterity u0 heQScrolls (go to first with ?)e - 9 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAG  t - a scroll of enchant armour Potion!  b - a potion of magic  f - 2 potions of curingh - a potion of mutationk - a clear potion  l - 3 smoky inky potions  m - 2 cyan potions  o - 4 metallic orange potions Talismans (go to first with %)  d - a quill talisman (active)botv0 h Cd - a quill talisman (active). v0 h zA spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 1 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 1.9 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.0 h(Inventory: 21/52 slots  a - a +1 robe  r - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}  0 hB*Ki - a +6 ring of dexterity Scrolls (go to first with ?)  e - 9 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - a scroll of enchant armour Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation  k - a clear potion  l - 3 smoky inky potions  m - 2 cyan potions  o - 4 metallic orange potions Talismans (go to first with %)  d - a quill talisman (active) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]0 h0 h/0 h0 #.# #. phredd the Chiller  #.0 hP#.# ## Gnoll  #.##'## ### Health: 44/44 ========================  #.##...## #.. Magic: 14/14 ========================  #.# ##.....###.# AC: 8Str: 7  0 h#####..### ##.......##.# EV: 11Int: 21  #........###.........#.# SH: 0Dex: 12  #.......'.........'.. XL:  6 Next: 70% Place: Dungeon:5 0 h[ ##..@.###........^### Noise: ---------  Time: 3870.7 (0.0)  #........# ##.......#### c) +1 trident  ##############.....#.... Cast: Freeze  ..............##.### Quill Fly  .#..#..#))##'## .# #  ..........##.# #.###  0 hl.............# #....  ..........#..#######  .#..#..#..#...##You start putting on your armour. _You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x3 _Your ice beast disappears in a puff of smoke! 0 hJ_You continue putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. x2 _You finish putting on the +1 leather armour of Dawn {rPois rN+ rCorr}. _You can't equip that in your current form.0 h0 h0 h0 h0 h~40 h~0 hH0 h"0 h% _0 h܍,0 h~,0 h0 h0 h,0 h0 hXX0 hǢ0 hK0 h ,0 h0 h0 h,0 h0 h,0 h«0 h0 h­,0 h0 hd0 hl,0 h90 h0 hV,0 h%0 h0 ho,0 h90 hλ0 h,0 h0 hZ0 h,0 h^0 hO0 hN,0 h0 h0 hJ,0 h0 h0 hC0 h,0 h0 h0 hS0 h0 h0 h0 hP0 h0 hE0 h,0 h;0 hw0 h10 h,0 hB0 h0 hn,0 h0 hd,0 hI0 h0 h,0 h\0 hZ0 ha0 h ,0 h0 h$,0 h0 h0 h0 h,0 h|0 hf0 h,0 h30 h0 h,0 h0 h0 h[,0 h0 h0 hu0 h0 h0 h0 h0 h0 h0 h]0 h,0 h*0 hD0 h0 he0 h0 h0 h0 h0 h0 h0 h%,0 h0 h0 he,0 h0 h ,0 h0 h( 0 h 0 h 0 h 0 h 0 hM0 h0 h70 h0 h0 hS0 h0 h50 h0 h 0 h0 h0 hz,0 h.0 h0 h0 h0 h0 h*0 hD 0 h!,0 h]"0 h#,0 h?$0 h_%0 h&0 h7'0 h'0 h*,0 h*0 h,M _You now have 283 gold pieces (gained 6).0 h/.0 h.40 h000 h0,0 h10 hJ30 h5,0 h50 h>1  #.........#  +.......<.+  .........  .......  ..... 0 hd?/... #'# #@#9250.0) #.# ##.## ##...##  #.....##### ##......... ##...##### .######..## .........# _You reach down and open the door.0 hAY _Found a stone staircase leading up.0 h( _0 hv  There is an open door here. _0 h0 h'0 h,0 h0 h0 h,0 h:0 h)0 h0 h,0 hy0 h{0 h,0 ho0 hB0 h0 hb0 h#0 h0 h0 ho0 h<! ### # #. ####+#.# .......# ##.....## ##.......###.........####).. ####+.......<@'...... ....8.7 (8.0)#.........####... #####.......## ####.....## #.##...## #.##'## #. #.# #.0 hB~  #.# #.  ##.## #.  _You reach down and open the door.0 hE _Found a dagger.0 h/w40 hJx0 h{0 hi0 h% _0 h>,0 h0 hԈ0 h0 h0 h0 h0 h70 h0 h,0 h0 h0 h՘0 hZ0 h)0 h0 h:0 hޟ0 hq0 h0 h,0 hX0 hd0 h,0 h0 h0 h0 hH0 h.0 ht0 hԱ0 h<0 h,0 hY0 h,0 h0 ht0 h;,0 hԺ0 hM0 h,0 hY0 h0 hi0 h0 hs0 h0 hY0 h0 h0 hE0 h,0 h(0 h0 hv,0 h0 hM0 h,0 h80 h0 h| ## .. #.  #. 0 hJ##### .#.###.#########....  O......@.........#  .#.###.#.###.....#  #.#.##......# #. ..#.###.....###... ####.# #.........#.# 0 hj#.# ##.#........# O   ogre (asleep) #.# #.#.######## #.####+#.# #........#0 h046.7 (18.0)0 h_,7.7 (190 h+0 h _An ogre comes into view. It is wielding a +0 giant spiked club.0 h ### ..# #.# #.#0 h9 ######.#.###.#....#O..........##.#.###.#.###.....#  #.#.##......# #. ..#.###.....### ####.# #.........#. #.# ##.#.. #.# #.#. #.####+#.# #..#0 h0 ha18.0)0 hݏ0 h0 hS     ###   ..#   #.#   #.# #####   #.#.###.#....   #O.#   #.#.###.#.###.....#   #.#.##......# #   ..#.###.....###   ####.# #.#   #.# ##.#   #.# #.#.   #.####+#.#   #.#0 h0 h&90 h0 h\0 hB N  Casting: Summon Ice Beast (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hY, ally target)Y   ice beast (summoned)0 hc1------==500 hD0 h4 _A chill wind blows around you.0 h`   ###   ..#   #.#  # #.# #####   #.#.###.#....  0 h| #O.#   #.#.###Y#.###.....#  # #.#.##......#   ..#.###.....###   ####.# #.   #.# ##.#   #.# #.#.   #.####+#.#   #.#0 h0 h:Y.0 h/--10 h&0 h0 h   ###  ..#  #.#  ## #.# #####  #.#.###.#....  #O..@.Y.#  #.#.###.#.###.....#  #. #.#.##......# .. ..#.###.....### ... ####.# # .... #.# ##.# ..... #.# #.#. #..... #.####+#.#   #.#0 hF0 h2Y.0 hA--20 h{0 hؾ0 hf   ###  ..#  #.# # ### #.#   #.#.###.#  #O.@.Y.#  #.#.###.#.###.....# # #.# #.#.##......#  ... ..#.###.....  ...#####.# #  ....# #.# ##.#  .....# #.# #.#.  #.....# #.####+#.#   #.#0 hg0 h8k2Y.0 hl&30 ho0 hp0 h###..# ##.#######.#.###.#########...O..Y.............# #.#@###.#.#### #.# #.#.##. ... ..#.####...#####.# ......# #.# ##.#.. #.#.####..###+#.# ###.##......0 hH #####0 h0 hG5Y.0 h+E------40 h0 h90 hm  phredd the Chiller  Gnoll ###  Health: 44/44 ======================== ..#  Magic: 11/14 ==================------ # #.#  AC: 8Str: 7 #.### #.# #### EV: 11Int: 21 #.#.###.#########... SH: 0Dex: 12 #O.Y..............#  XL:  6 Next: 70% Place: Dungeon:5 #.#@###.#.###.....#  Noise: ---------  Time: 3954.7 (0.0) # #.# #.#.##......#  c) +1 trident ... ..#.###.....## Cast: Freeze ...#####.# #....... Quill Fly  ....# #.# ##.0 h '#.... .....# #.# #.#.### O   ogre (asleep, ally target) #.....# #.####+#.#  Y   ice beast (summoned) ###.### #........#  ###.....## Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, ally target, 98% to hit  and 100% to hit with your bite)0 hdq : 0 h`r  phredd the Chiller  Gnoll ###  Health: 44/44 ======================== ..#  Magic: 11/14 ==================------ # #.#  AC: 8Str: 7 #.### #.# #### EV: 11Int: 21 #.#.###.#########... SH: 0Dex: 12 #O.Y..............#  XL:  6 Next: 70% Place: Dungeon:5 #.#@###.#.###.....#  Noise: ---------  Time: 3954.7 (0.0) # #.# #.#.##......#  c) +1 trident 0 hr ... ..#.###.....## Cast: Freeze ...#####.# #....... Quill Fly  ....# #.# ##.#.... .....# #.# #.#.### O   ogre (asleep, ally target) #.....# #.####+#.#  Y   ice beast (summoned) ###.### #........#  ###.....## Press: ? - help, Dir - move target0 his Aim: an ogre, wielding a +0 giant spiked club (asleep, ally target, 98% to hit  and 100% to hit with your bite)  You reach to attack!  The helpless ogre fails to defend itself.  You hit the ogre.0 hz ### ..#  # #.# 0 h&{  #.### #.#  #.#.###.### #.OY.......    # #.#   ...  ...#####.#  ....# #.#  .....# #.# O  0 h{  #.....#   ###.###   Aim: an ogre, wielding a +0 giant spiked club (asleep, ally target, 98% to hit  and 100% to hit with your bite)  You reach to attack!  The helpless ogre fails to defend itself.  You hit the ogre.  The ogre is lightly wounded.0 h| F=5.8 (1.1Freeze0 h 0 hm T _Your ice beast hits the ogre. Your ice beast freezes the ogre!0 h  phredd the Chiller  Gnoll ###  Health: 44/44 ======================== ..#  Magic: 10/14 =================------- # #.#  AC: 8Str: 7 #.### #.# #### EV: 11Int: 21 #.#.###.#########... SH: 0Dex: 12 #.OY..............#  XL:  6 Next: 70% Place: Dungeon:5 #.#@###.#.###.....#  Noise: =--------  Time: 3955.8 (0.0) # #.# #.#.##......#  c) +1 trident 0 h... ..#.###.....## Cast: Freeze ...#####.# #....... Quill Fly  ....# #.# ##.#.... .....# #.# #.#.### O   ogre (ally target) #.....# #.####+#.#  Y   ice beast (summoned) ###.### #........#  ###.....## _Your ice beast hits the ogre. Your ice beast freezes the ogre!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  100% to hit)0 h  phredd the Chiller  Gnoll ###  Health: 44/44 ======================== ..#  Magic: 10/14 =================------- # #.#  AC: 8Str: 7 #.### #.# #### EV: 11Int: 21 #.#.###.#########... SH: 0Dex: 12 #.OY..............#  XL:  6 Next: 70% Place: Dungeon:5 0 h4#.#@###.#.###.....#  Noise: =--------  Time: 3955.8 (0.0) # #.# #.#.##......#  c) +1 trident ... ..#.###.....## Cast: Freeze ...#####.# #....... Quill Fly  ....# #.# ##.#.... .....# #.# #.#.### O   ogre (ally target) #.....# #.####+#.#  Y   ice beast (summoned) ###.### #........#  ###.....## Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  100% to hit)  You freeze the ogre!  The ogre is almost dead.The ogre barely misses you. Your ice beast hits the ogre.0 h### ..#  # #.#  #.### #.#  #.#.###.### #.)Y....... 0 h   # #.#   ...  ...#####.#  ....# #.#  .....# #.# Y   ice beast (summoned) #.....#  ###.### 0 ho0 h  phredd the Chiller  Gnoll  ###Health: 44/44 ========================  ..#Magic: 11/14 ==================------  0 hY# #.#AC: 8Str: 7  #.### #.##### EV: 12Int: 21  #.#.###.#########... SH: 0Dex: 12  #.)Y..............# XL:  6 Next: 109% Place: Dungeon:5  #.#@###.#.###.....# Noise: =--------  Time: 3956.8 (1.0)  0 h`# #.# #.#.##......# c) +1 trident  ... ..#.###.....## Cast: Freeze  ...#####.# #....... Quill Fly  ....# #.# ##.#....  .....# #.# #.#.### Y   ice beast (summoned)  #.....# #.####+#.#  ###.### #........#  ###.....##Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  100% to hit)  You freeze the ogre!  The ogre is almost dead.The ogre barely misses you. Your ice beast hits the ogre. _The ogre dies!0 h&You freeze the ogre!  The ogre is almost dead.The ogre barely misses you. Your ice beast hits the ogre. 0 h_The ogre dies!  Your Shapeshifting skill increases to level 2!  You have reached level 7!0 h/  --more--0 h50/505-7 4% Freeze0 ha0 hX4 _0 hn Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Frozen RampartsIce2%3  c - Ozocubu's ArmourIce2%3  d - Summon Ice BeastIce/Summoning7%3 Select a spell to describe[!]/[I] toggle spell headers0 hi   phredd the Chiller  Gnoll  ###Health: 50/50 ========================  ..#Magic: 11/15 =================-------  # #.#AC: 8Str: 7  #.### #.##### EV: 12Int: 21  #.#.###.#########... SH: 0Dex: 12  #.)Y..............# XL:  7 Next:  4% Place: Dungeon:5  #.#@###.#.###.....# Noise: =--------  Time: 3956.8 (0.0)  # #.# #.#.##......# c) +1 trident  ... ..#.###.....## Cast: [30 hm 84mFreeze  ...#####.# #....... Quill Fly  ....# #.# ##.#....  .....# #.# #.#.### Y   ice beast (summoned)  #.....# #.####+#.#  ###.### #........#  ###.....##You freeze the ogre!  The ogre is almost dead.The ogre barely misses you. Your ice beast hits the ogre. _The ogre dies!Your Shapeshifting skill increases to level 2! _You have reached level 7!0 h =40 h ?0 h:B0 h% _0 hB0 hQ0 h B0 h ,0 h0 h,0 h70 h,0 h0 h0 hM2==0 hr0 h0 h 0 h"0 h$,0 h$0 h+',0 h1(0 h+Q==0 h,0 hF/,0 hS00 h2,0 hE40 h6b3=0 hC0 hDP=0 hE0 h2x4== _Your ice beast disappears in a puff of smoke!==5==0 hgz0 h{0 hq},0 h~0 hW0 h,0 h 0 h0 h|,0 h0 h0 h0 h;==0 hP0 hǔ0 h,0 hu0 h  Things that are here:  a +0 giant spiked club; an ogre corpse0 h0 h _0 h\0 h0 h,0 hH0 h0 h,0 hO0 h0 hJ,0 h50 h0 hβ,0 h0 h0 h,0 h0 ho0 h:,0 h<0 h0 h,0 h90 h0 h,0 h0 h0 h,0 h0 h0 hnB0 h0 h,0 h[0 h0 hy,0 h0 h0 h,0 h0 h0 h7,0 hx0 h0 h,0 h0 h0 h0 h,0 h`0 h(0 h,0 h0 h #.........#.###..... #.....#####.# #..... #.....# #.# ##.#.. #.....# #.# #.#.# #.....# #.####+#.# ###.### #........  #.# ###.....#  #.# ##.......  #@# #........-  #..l.....+0 h+.< #.#...####........  #.##.## #  ... ..# ##.....#  #.# .# ##...l   iguana (asleep)  #.# # ##'##  #.# #  #.#0 hs ~ 4008.8 (52.0)  An iguana comes into view.0 hdl.l0 hF==9.8 (53Freeze0 h0 h0!0 _The iguana hisses angrily.0 h9f #.........#.###..... phredd the Chiller #.....#####.# #..... Gnoll #.....# #.# ##.#.. Health: 50/50 ======================== #.....# #.# #.#.# Magic: 14/15 ======================-- #.....# #.####+#.# AC: 8Str: 7 ###.### #........# EV: 120 h|;Int: 21 #.# ###.....# SH: 0Dex: 12 #.# ##....... XL:  7 Next:  4% Place: Dungeon:5 #@# #........ Noise: ==-------  Time: 4009.8 (0.0) #.l......+.......< c) +1 trident #.#...####........ Cast: Freeze #.##.## ##....... Quill Fly  ... ..# ##.....# #.# .# ##...## l   iguana #.# # ##'##  #.# #.#  #.# An iguana comes into view. _The iguana hisses angrily.  0 h>Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)0 hi  #.........#.###..... phredd the Chiller #.....#####.# #..... Gnoll #.....# #.# ##.#.. Health: 50/50 ======================== #.....# #.# #.#.# Magic: 14/15 ======================--0 h.  #.....# #.####+#.# AC: 8Str: 7 ###.### #........# EV: 12Int: 21 #.####.....# SH: 0Dex: 12 #.###....... XL:  7 Next:  4% Place: Dungeon:5 #@##........ Noise: ==-------  Time: 4009.8 (0.0) #.l......+.......< c) +1 trident #.#...####........ Cast: Freeze #.##.## ##....... Quill Fly  ... ..# ##.....# 0 hu #.# .# ##...## l   iguana (slow) #.# # ##'## #.##.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)  You freeze the iguana!  The iguana is heavily wounded.The iguana seems to slow down.0 h` 4-10.8 (10 h5 0 h^   Shift-Dir - straight line  Aim: an iguana (100% to hit)  You freeze the iguana!  The iguana is heavily wounded.The iguana seems to slow down. _is struck by your quills. The iguana barely misses you.0 h4  You hit the iguana.  The iguana is severely wounded.0 h5 G-2.0 (1.20 hN; 0 h< T _The iguana closely misses you.0 hˡi  You hit the iguana but do no damage.0 h(3.20 h0 h_ _The iguana is severely wounded.0 h8  You hit the iguana.0 h F†0 hY)l1/51114.4Freeze0 h.0 h0J _You kill the iguana!0 h 40 h! 0 hS 5==0 h 0 h{ 0 h 0 h 0 hK 0 h[ ,0 h 0 hc  You see here an iguana corpse.0 h0 h _0 h0 hn0 h0 h Q==0 h 0 ha ,0 hn ,0 hF ,0 h 0 h0 h,0 h0 hM0 h,0 hD0 h0 h0 h,0 hn0 hZ,0 h 0 h0 hz 0 h!,0 hR"0 h#0 hB$,0 h%0 h&,0 h'0 h7*,0 h,B0 h[-,0 h.0 h/0 h00 hR1,0 h20 h40 h40 h650 h60 h70 h8,0 h?n0 hG0 hH0 hI,0 hJ0 hK0 hL0 h.M,0 h O0 hnP0 hP,0 h5Xn0 h,YB0 hZ0 h[,0 h|\0 hQ^0 h_0 hB`,0 h@b0 hKc,0 hc0 hje0 hf,0 hg0 hjh0 hi,0 h7j0 hl0 hm,0 hun0 hp0 hsB0 hs0 hQu0 hu0 hv0 hOw0 hx0 h&y0 hy0 h@z0 hi{0 h{,0 hm0 h=0 h0 h{0 h0 hF0 hQ0 hю0 h:0 he0 h,0 hO0 h0 h<,0 h0 h˖0 hϗ,0 h0 h0 hߚ0 h_,0 h0 h.0 hڞ,0 h0 h,0 h?0 hUX0 h0 h,0 h:0 h­X0 hj0 h,0 h0 hޱ0 h ,0 h0 h0 h,0 hö0 h!0 h0 h0 h~0 h0 hM,0 h0 h0 h,0 h0 h0 h,0 h0 h/0 h|,0 h 0 h0 h,0 hV0 h0 hB0 hw0 h,0 ha0 hb0 h1,0 h0 h0 hB0 h0 hB0 h B0 h"0 h$0 h&,0 h&0 h6(0 h"2##.........####... ######...#  ##.......###>......# ##.  ##.....## #.......# #.....  ##...## #.......# #..##.#  ##'## #.......# #..##.# #.# #.......# #..##.# #.# #.......# #..##.#  ##.## #.......# #..##.## # ##...## #-84.4 (70.0) # #.....#######.# #. # ##............# #.###.## # ##...######### #.# # ######..###.##### ........# #....... ######.## ######## #0 hs3L#0 h\50 h(6F-5.4 (710 hD:0 h<9 _Found an escape hatch in the floor.0 h+0 hg,0 h0 hp0 hA,0 hʡ0 h,0 h0 hs0 h}0 h0 hv,0 h0 h0 h,0 hx0 h0 h,0 h90 hV0 h,0 h0 h40 hk,0 h}0 h0 h,0 h0 h0 h_0 h0 hg0 h0 h,0 h0 h!0 h0 hU,0 hQ0 h00 h,0 h0 h%0 h,0 h0 h0 hK,0 h0 h0 h,0 h0 h0 h,0 h0 h0 he 0 h ,0 hH 0 h,0 hl0 h0 h ,0 h0 h0 h,0 h0 hM0 h0 hc,0 h0 h!0 hU",0 h,$0 h%0 hR&,0 h'0 hL)0 h)0 hg*0 h00 hd10 h1,0 hI40 h5,0 hB60 h80 h9,0 h:0 h <0 h=,0 hx>0 hA0 hB,0 hNC0 h]D0 hF,0 hHG0 hH0 hI,0 hJ0 hK0 hM,0 hN0 hP0 hhS,0 hT0 hV0 htX,0 hY0 hY0 h[,0 h[0 h\0 h)^,0 h_0 hj0 hl,0 hl0 h(o0 h p0 hp0 h`q0 hu0 hw,0 hx0 hs{0 h }0 h}0 h$~0 hA0 h,0 hDŽ0 hn0 hT0 h0 hk0 h!0 h8,0 h0 hy0 h0 h0 h/0 h0 h0 h40 h0 h@  There is an open door here.0 hT0 h _0 hk0 hD0 hK0 h,0 h0 h0 h",0 h0 h?,0 hӳ0 h20 h0 hE,0 h0 h,0 hC0 hʽ0 h׾,0 hc0 h0 h,0 h00 h0 h0 h%,0 h0 hA0 h,0 h0 h+0 h,0 hX0 h,0 hs0 h0 h?,0 h0 h0 h,0 h0 h%0 hU0 h0 hF0 h0 h|,0 h00 hi0 h`,0 hV0 h0 h,0 hM0 h0 h,0 hd0 h0 h0,0 h0 h0 hb0 h0 h0 hy0 h,0 h0 h0 h=,0 h0 h0 hF,0 h0 hJ@  There is an open door here.0 hi0 h _0 h~0 h 0 h ,0 h 0 h 0 h; B0 h/ 0 h ,0 h4 0 hE 0 h ,0 h 0 h 0 h ,0 h 0 h9! 0 h # ,0 h$ 0 h- n0 h%/ ,0 h0 0 hQ4 0 h7 0 h88 0 h9 0 hh= 0 h"@ 0 h;A 0 hB 0 hD 0 hF 0 hVH 0 hI 0 hK 0 hM ,0 hO 0 hT 0 hV ,0 hW 0 hhY 0 hd] ,0 h)^ 0 hqh Y  Items here: )) [ ÷.0 h+k 0 hk _0 hWm 0 hp 0 hns ,0 h&u 0 h(x 0 hz 0 h}{ 0 h| 0 h 0 hE ,0 h 0 hh 0 h ,0 h 0 hs 0 hf 0 h   #........# ##.......###   ##############.....#.   ...........##.###   ..#..#..#..#))##'###.#   .......##.# #.#   >..........# #....   ..............#..#####   ..#..#..#..#..#...##   .......@...........#####177.4 (92   ##############...   #.........#.##.#####   #######.###.####   #.###.#   #.....#   #######   0 h E 0 h 0 hh ,8.4 (930 h7 0 h A _Found a staircase to the Ecumenical Temple.0 hWP0 hQ0 hW0 hhY0 hZO0 hP0 hV0 hX0 ha GM###....###..^........# ##.......##################.....#....................##.###..#..#..#))##'###.# ......##.# #.###0 hCc >................# #................#..#######..#..#.@#..#..#...## ...................###################...................#.##.#######  #######.###.####0 hHk 0 hrl 19.4 (1.0)0 h%r 0 ht 0 hm&s  #....'..'.  #.###....#.^  #........# ##.......### ###############.....#... #..................##.# #..#..#..#..#))##'###.#  ###.# #.## 0 h'Y#>....# #... #......@.......#..###### #..#..#..#..#..#...##   .............#### ###############.........  #.........#.##.###### #######.###.####  #.###.#  #.....# #######0 h-0 h-'800 h10 h]40 hb   #..###.#  #....'..'  #.###....#.^  #........# ##.......##  ###############.....#..  #..................##.#  #..#..#..#..#))##'###.  ###.# #.#0 h   #>....# #..  #..............#..##### #..#..#..#..#..#...##   #.............### ###############........  #.........#.##.##### #######.###.####  #.###.#  #.....#0 hx 0 h &10 h 0 h 0 h~  #.###.  #.##.'.  #.###....###.^  #0 h[.# ##.  ###############.....#  #............##.  #..#..#..#..#))##'###.  #.##.# #.  #>.# #  #.#..  #..#..#..#..#..#...##  #............  ###############  #.#.##.   #.###.####   #.###.#  0 h"E #.....#0 h<20 hz0 h0 h9$  #.###  #.##.'  #.###....###.  #.# ##.  ###############.....#  #...........##  #..#..#..#..#))##'###  #.##.# #  #>.# #  #.#..  #..#..#..#..#..#...##  #...........  ###############  #.#.##.   #.###.####   #.###.#   #.....#30 h,Z  #.###  #.##.'  #.###....###  #.# ##0 hx[g  ###############.....  #.......  #..#..#..#..#))##'  #.##.#   #>.#   #.#..  #..#..#..#..#..#...  #.......  ###############  #.#.##.   #.###.####   #.###.#   #.....#0 hsd0 he&40 hj0 hl0 h   #.###  #.##.'  #.###....###  #.# ##  ###############  #.........0 h   #..#..#..#..#))##'  #.##.#  #>.#  #.#..  #..#..#..#..#..#...  #........  ###############  #.#.##.   #.###.####   #.###.#   #.....#0 h 0 h &50 hs 0 h 0 h  #.###  #.##.'  #.###....###  #0 h.# ##  ###############  #.......  #..#..#..#..#))##'  #.##.  #.  #.#..  #..#..#..#..#..#  #.......  ###############  #.#.##.  #.###.   #.###.#   #.....#0 h0 h&60 h0 h$i _There is a staircase to the Ecumenical Temple here.0 h 0 h 0 h Y7 _0 h@ 0 h<   ##### ##...## Temple #..@..#  #.....#  #.....#  #.....#  ##...## ################+################  .................................  .................................  ................................. You fly downwards. Welcome to the Ecumenical Temple!0 h 0 h- -8.1 (1.70 h' 0 h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.0 h * #######...##..<..0 hF+#...# ###############...############### 0 h/0 h0390 _0 h=50 h60 h 5  #######...##..<...#...#Quill Fly  ##....###....##...##....###....## 0 h}9 0 h ; '900 h@ 0 hXA 0 h  #######...##..<...0 h b#...# ################+################Quill Fly  #......#......#...#......#......# 0 h Y10 hA y #######...##..<...##.@.## ################+################ ................................. +...._.#._....+...+...._.#._....+0 hƹ D 0 hV K__0 h[ &20 h ;_0 h 0 h6 '...............###...####...##...#_0 hK< 8_0 hC= G======30 hB ;_0 hpD = _As you open the door, it creaks loudly!0 h;  #######...##..<...##...## ################@################ ...............................................................######_....+...+_ #......#......#...#......#......#0 h D 0 h __------4_ _There is an open door here.0 hvF #######...##..<...#.....#0 hF##...## ################'################ ................@................Quill Fly __#...# 0 h!Go##....###....##...##....###....## 0 hLM__0 hNL------5 _0 h6S;_0 h|T0 ha ##...##..<..#.....##.....##.....##...# ################'################ ................................. ###############...###############Quill Fly _0 h#...# ####### #######...####### ####### 0 h:_0 h&60 h 9_0 hI0 h^z ..<..#.....#..........#...# ################'################ 0 h_V................................. ###############...###############....###....##...##....###.... #......#......#...#......#......0 h!__#...# ##....###....##...##....###....##0 h?_D 0 hdU__0 he&70 hj;_0 hk0 hx# ......#...# ################'################ ................................. ###############.@.###############....###....##...##....###.... #......#......#...#......#...... +...._.#._....+...+...._.#._....+#...# #......#......#...#......#......# __0 h80 hV__0 h0 h #...# ################'################ ............................................. ###############...###############....###........###.... #0 h#......#......#...#......#...... +...._.#._....+...+...._.#._....+ #......#......#...#......#......#0 h9#...# +...._.#._....+...+...._.#._....+ 0 hH M__0 h &90 h> ^__0 h 0 h w #...# ################'################ .................................................... ###############...###############....###........###.... #......#......#.@.#......#...... +...._.#._....+...+...._.#._....+ #......#......#...#......#......# ##....###....##...##....###....#_....+...+...._ #......#......#...#......#......# __200___0 h #...# ################'################ ...................................0 h....... ###############...###############....###........###.... #......#......#...#......#...... 0 h+...._.#._....+.@.+...._.#._....+ #......#......#...#......#......# ##....###....##...##....###....#Quill Fly 0 hԒZ_#...# 0 ho##....###....##...##....###....## 0 hy7_0 h&10 hܠh___0 h=0 hLj ################'################ ............................................... ###############...###############....###........###.... #......#......#...#......#...... +...._.#._....+...+...._.#._....+ 0 h k#......#......#.@.#......#......# ##....###....##...##....###....###### ########## #####Quill Fly __#...# ####### #######...####### ####### 0 hWqf___0 h\r&20 h w____0 hx0 h  ........................................ ###############...###############....###........###.... #......#......#...#......#...... +...._.#._....+...+...._.#._....+ #......#......#...#......#......# ##....###....##.@.##....###....###### ########## #####....###........###.... #......#......#...#......#......_#...# ##....###....##...##....###....## 0 h7L__0 hC&30 hϑJ__0 h10 hb 3 0 hc ###############...###############....###........###.... #......#......#...#......#...... +...._.#._....+...+...._.#._....+ #......#......#...#......#......# ##....###....##...##....###....###### ########## #####....###........###.... #......#......#...#......#...... 0 hd +...._.#._....+...+...._.#._....+#...# #......#......#...#......#......# 0 hj f___0 hk &40 hS{ \__0 h[ 0 h>\ 0 h\ 0 he 0 h-j B0 hj 0 hl 0 hEl 0 hl 0 hJp 0 haq 0 hq 0 h/r 0 ht 0 hu ,0 h(v 0 hax 0 hy 0 hy 0 hz 0 h} 0 h~ ,0 hy 0 h_ 0 h ,0 h 0 h҇ 0 hE 0 hi 0 h 0 h 0 h* ,0 hӎ 0 h 0 h ,0 hғ 0 h 0 h ,0 h 0 h 0 h B0 h 0 h= ,0 h 0 h 0 h 0 h 0 h 0 h 0 h ,0 h 0 h\ 0 h B0 h 0 h ,0 h 0 h] 0 h ,0 h^ 0 h 0 h ,0 hx 0 hݭ 0 h ,0 hd 0 h 0 h ,0 h 0 hJ 0 h 0 h2 0 h 0 h 0 h ,0 hX 0 hv 0 h ,0 h^ 0 hw 0 h ,0 ha 0 hW 0 h ,0 h> 0 h X0 h 0 h 0 h 0 h 0 h 0 h 0 h2 0 h 0 hT 0 hR 0 h 0 h 0 h 0 h: 0 h 0 h 0 h 0 h? ,0 h 0 h! 0 h" B0 hg X0 hE 0 h 0 h 0 h 0 h 0 hs ,0 h 0 h 0 h_ 0 h ,0 h p _You reach down and open the door.  Found a broken altar of Ashenzari.0 h) 0 hd _0 h 0 h @  There is an open door here.0 h 0 h _0 h^ 0 h\ 0 h 0 h 0 h 0 h 0 h_ 0 h 0 h 0 h 0 h 0 h '##...##....###....##...# #...##......#...# ...+...+...._.#._....+...# ...#...#......#......#...# ..##...##....###....##...# ####...####### #######...# ..##...##....###....##...# 0 hR ...#...#......#......#...# ...+...+...._.#.@....'...# 47.1 (43.0) ...#...#......#......#...# ..##...##....###....##...# ####...####### #######...# ..##...##....###....##...# 0 h Z...#...#......#......#...# ...+...+...._.#._....+...# ...#...#......#......#...# ..##...##....###....##...#0 hr 0 h 9_0 h  0 h R_There is a broken altar of Ashenzari here.0 hA]  You hover solemnly before the altar of Ashenzari.0 hF/  --more--0 hO0 hQAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. 0 hQ[!]: Overview|Powers|Wrath [J/Enter]: join religion0 hS 0 h:Z 0 hH` $0 h}` o..##...##....###....##...#phredd the Chiller 0 h` e...#...#......#......#...#Gnoll 0 h` ...+...+...._.#._....+...#Health: 51/51 ======================== 0 h` ...#...#......#......#...#Magic: 15/15 ======================== ..##...##....###....##...#0 ha AC: 8Str: 7 ####...####### #######...#0 h6a EV: 12Int: 21 ..##...##....###....##...#0 hYa SH: 0Dex: 12 ...#...#......#......#...#0 h|a XL:  7 Next: 11% Place: Temple ...+...+...._.#.@....'...#0 ha Noise: ---------  Time: 4247.1 (0.0) ...#...#......#......#...#0 ha c) +1 trident ..##...##....###....##...#0 hb Cast: Freeze ####...####### #######...#Quill Fly ..##...##....###....##...# ...#...#......#......#...# ...+...+...._.#._....+...# ...#...#......#......#...# 0 hCb ..##...##....###....##...# _There is an open door here. _You reach down and open the door. 0 hab K_Found a broken altar of Ashenzari. _There is an open door here. 0 h|b _There is a broken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.0 hh m  Ashenzari welcomes you!0 h&m /  --more--0 h $_0 h 1_0 h Z of Ashenzari ......8.1 (10 h e___0 h  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.0 h 0 h 0 h? 0 h .._......_.#.@....'00 h: ___0 h. E _Done exploring.0 h(00 hn00 hD10 h{90 h^:0 h?Q _0 h A,0 hA0 hBE0 hIF0 hF0 hF0 h,K0 hLL0 hL0 hL0 hTQ0 hQ0 h#R0 hR0 hW@  There is an open door here.0 h8Y0 hY _0 hZ0 h^0 h_0 hJ_0 h_0 hpc0 hWd0 h|d0 h:e0 hh0 hi0 hi0 hQj0 hm0 hn0 hn0 h|o0 hr0 hs0 hs0 hdt0 hw0 hx0 hx0 hRy0 h|0 h}}0 h}0 h~0 hK0 h`,0 h‚0 h30 h,0 h0 h0 hƋ0 h0 h0 h0 h0 hӐ0 h;0 hs0 hM0 hw0 h0 hϘ0 h,0 h$0 hI0 h0 h 0 h0 hP0 h;0 h_0 hۢ0 hj0 hئB0 hX0 h40 h0 hܳ0 hU0 h0 h0 h'0 h0 h0 h(,0 hC0 h0 h,0 h.0 h0 h=0 hh0 h0 h+0 hB0 h0 h7,0 h0 h0 h0 h0 h0 h0 h,0 h/0 h/0 h(,0 h0 h0 h,0 h0 h0 h,0 hl0 he0 h,0 hW0 hY0 h,0 h.0 h0 h0 h0 h0 h90 h:,0 hw0 hQ0 h.0 hZ0 h0 hK0 h4,0 h0 h0 h0 h0 h0 hT0 h90 hg0 h0 hM0 h_0 h0 h0 h\0 h30 h0 h0 h00 h0 h0 hQ0 h /####### #######...####### ####### ##....###....##...##....###....## #......#......#...#......#......# 0 hM w+...._.#._....+...+...._.#._....' #......#......#...#......#......#....###....##...##....###....## 0 ho ####### #######...####### ####### ##....###....##...##....###....## 0 h #......#......#.@.#......#......#94.1 (46.0) 0 h ;+...._.#._....+...+...._.#._....+ #......#......#...#......#......#0 h 4....###....##...##....###....## ####### #######...####### ####### 0 h ##....###....##...##....###....##  #......#......#...#......#......#0 h#   +...._.#._....+...+...._.#._....+0 hD   #......#......#...#......#......# 0 hd 0 h 0 h}_.#.____0 hx0 hf0 h0 h0 hܦ0 hM0 h0 h\0 h0 h0 h'0 hװ0 h0 hq0 h0 h0 h)0 h@0 hj0 h0 h0 h,0 h0 h0 hi,0 h0 h0 h,0 h0 hI0 h,0 h30 h0 h,0 h0 h0 h0 h,0 hJ0 hW0 h0 h40 h0 h,0 h@0 h~0 h,0 hi0 h0 h,0 h`0 h30 hR0 h{0 h0 h0 h,0 h0 h%0 h,0 hH0 hC0 hW0 h0 h0 h 0 h 0 h 0 h 0 h0 h0 h0 h0 hB0 hM0 h0 h,0 h0 h0 h& 0 hK 0 h!0 h#0 hO%,0 h%0 h{'0 h(0 h(0 hX)0 h+0 h-,0 h/.0 h(00 h1B0 h30 h50 hA50 h760 h80 h80 h 90 h90 h5;0 h;0 h <0 hq<0 h 0 h& ,0 h 0 h0 hB0 hr0 h0 h0 h0 h0 hZ0 h0 hs0 h0 h0 hj0 h0 h0 hA0 h0 h*!0 hQ!0 h!0 h#0 h$0 h$0 hJ%0 h&0 h)B0 h*0 h+0 h+0 hU,0 hD.0 h/0 hB/0 h/0 h10 h20 h 30 hb30 h&50 h6,0 h=70 hO90 hp:,0 h0;0 h2F0 hFIF _You reach down and open the door.0 h8J0 hvJ0 h@K0 hN 0 hN: There is an open door here.0 hO0 h9P _0 h'Q0 hS0 hT0 hT0 hHU0 h$W0 h9X0 hoX0 hY0 hZ0 h[,0 h\0 h.^0 h_,0 hJ`0 hg #...##....###....##...##.. #...#......#......#...#... #...+...._.#._....+...+... #...#......#......#...#... 0 hh#...##....###....##...##.. #...####### #######...## #...##....###....##...##.. 0 h,h\#...#......#......#...#... #...'....@.#._....+...+...345.1 (510 hPh #...#......#......#...#...0 hlh #...##....###....##...##..0 hh #...####### #######...## 0 hhZ#...##....###....##...##.. 0 hhZ#...#......#......#...#... 0 hh#...+...._.#._....+...+... 0 hhZ#...#......#......#...#... 0 hiV#...##....###....##...##..0 h%j0 hNoe_.#._0 h!}b _There is a glowing silver altar of Zin here.0 hg0 h?h0 hh0 hxr0 hs0 h3t% _0 h1x0 hnx0 hy,0 hz0 h}0 hE,0 h0 h0 h0 h0 h0 h"0 h0 h0 hv0 h@  There is an open door here.0 ho0 h _0 h0 hՒ0 h}0 h0 hB0 hۗ0 hۘ0 h0 h0 h:0 hM0 hv0 h0 h.0 h?0 ha0 h0 h0 h0 h*0 h0 h0 h0 h0 h0 hN0 hP0 hq0 h-0 hŶ0 h0 h!0 h¸0 he0 hʼ0 h0 h0 hZ0 h?0 h[0 h0 h0 h0 h0 he0 h0 h0 h0 h0 h 0 h[0 h 0 hn0 hw0 h0 h)0 hn0 h0 h,0 h0 h0 h,0 hO0 hq0 hp0 h0 h$0 h0 h0 h0 h}0 hT0 h0 h0 h@0 h0 h0 h>0 h0 h0 hB0 hh0 h0 h0 h|0 h0 h0 h0 hO0 h0 h0 h0 h+0 hL0 h 0 h%0 h0 h0 h0 h #.....#  #.....#  #.....# 0 hL ##...## ################'################ ................................. ............................... 0 h.............................. ###############.@.###############0 h*76.1 (3 ##....###....##...##....###....## 0 hS#......#......#...#......#......# +...._.#._....+...+...._.#._....+ 0 hv#......#......#...#......#......# ##....###....##...##....###....## 0 h####### #######...####### ####### ##....###....##...##....###....## 0 h?#......#......#...#......#......#0 h0 h9V__0 h0 h(J0 h0 h,0 h n0 hM 0 h ,0 h 0 hO 0 hz ,0 h? 0 hy @  There is an open door here.0 h2 0 h; _0 h_ 0 h 0 hK 0 h 0 h 0 h 0 h) ,0 h 0 h 0 h( ,0 h 0 h" 0 h" 0 h$# 0 h# 0 h`*  ##### ##...## 0 h*  #..@..# 85.1 (9.0) #.....#  0 h0+ #.....#  #.....#  ##...################'############## ................................. ................................. 0 ha+ /........0 h+ .0 h2, 0 h0 0 h2 d _There is a staircase back to the Dungeon here.0 hJ0 hM _You can't go down here!0 h 0 h 0 h 0 h 0 hp H6.1 (1 _0 h { #........###..... #.##.......'..... #.###....###.....0 h F #........# ##.... 0 h ]###############...0 h1  0 hW #.................  #..#..#..#..#))##'0 h x  #..............##.Dungeon:5 0 h  #@................  #..............#.. 0 h D #..#..#..#..#..#.. 0 h  #.................  ###############... 0 h  #.........#.##.  #######.###.### 0 h> #.###.# 0 h` 1#.....#0 h4 0 hm 0 hU -7.6 (2.50 hx\ 0 h_ C _You fly upwards. Welcome back to the Dungeon! 0 h_ [_There is a staircase to the Ecumenical Temple here.0 h|40 h 0 h2$0 h%0 h); _0 h+0 h-0 h-0 ho.0 h20 h4,0 h50 ho90 hC;,0 hR<0 hE0 hH,0 hAJ0 hCO0 hQ0 hR0 hZT0 hX0 hH[,0 h\0 h`0 h`c,0 hd0 hi0 hk0 hk0 hm0 h]q0 hJt,0 hku0 hy0 h |0 hF|0 h}0 h0 h,0 hI0 hĉ0 h,0 hg0 h0 h*,0 h#0 h0 hz,0 hҞ0 h0 h,0 h[0 h0 h_,0 h¬0 h0 h9,0 h0 hܸ0 h,0 h0 h0 h,0 h0 h0 h0 hB0 h0 h@  There is an open door here.0 h0 h) _0 h0 h0 hb0 h,0 h0 h,0 h20 h0 h,0 h0 h0 h\,0 hL0 h?0 hf,0 h0 h0 h[,0 h0 h0 h,0 h0 h:0 hB,0 h0 h0 h0 h00 h0 hx0 h:,0 h 0 hW0 h0 0 hb 0 h 0 h 0 h ,0 h0 hY0 h0 h0 h0 he0 hY,0 h0 h60 hw,0 h0 h<0 h0 h0 hh0 hq0 h,0 h0 h0 hi ,0 h 0 h5!0 h!,0 h"0 h"0 h#,0 h#0 h}$0 h%,0 hF%0 h&0 h&0 h&0 h&0 h'0 h4(0 h(0 h(0 hc)0 h*0 h*0 h>+0 h,0 h/.,0 hi.0 h'/0 h/0 h/0 h100 h00 h1,0 h10 h20 hr4,0 h40 h60 hi70 h70 h70 hS90 hd:,0 h:0 h;0 h=B0 h>0 hj?0 h?,0 h[@0 h@0 hA0 h;A0 hB0 h}DB0 hE0 hF,0 h|G0 hH0 hI,0 hJ0 hRK0 h\L,0 h3M0 hM0 hN,0 hN0 hjO0 hO0 hP0 h=P0 hQ0 hR,0 hgR0 h9S0 hT,0 hUT0 hT0 hU,0 hU0 hV0 hW0 hW0 hRX0 hZ0 h` #.#   #.######### .#  #.##......# .#  #.##.####.# .##  #.##.# #.# ..##  ##.##.####.# >..#  #.......##.# ..#  ##.##.#.##.####.######  ####.#....... 455.6 (68.0) #.####.###########  #......# ########         0 hdB6.6 (690 h_g0 hh; _Found a stone staircase leading down.0 h0 h,0 h0 h 0 h0 h0 hAX0 h0 hh0 hB0 h0 hX,0 h0 h0 h,0 h.0 h0 h0 hS0 h0 h+0 h0 h0 h0 h0 h0 h0 h*0 h;0 hH0 h0 h)0 h F _You reach down and open the door.0 h 40 h^ 0 h@  There is an open door here.0 h40 h{ _0 h0 h0 h=,0 h0 h40 h,0 h0 h0 h,0 hZ0 h!0 h"0 h#0 h#0 h&0 h-#.#......#...##.# #......###..... # ####.......#.## .#######+# ##.######...##  ##.....##.....## 0 hC-##......#.......## #................####... ................@' .................####..h 0 ho-a.#.######.......## #### ##.....## ###...## 0 h-.# ##'##h   hound (wandering) ######### #.# ##......# #.# ##.####.# ##.##0 hj0V 71.6 (15  You reach down and open the door.0 h310 h60 hD7,2.6 (160 h8<0 hz>X _A hound comes into view.0 h~.#......#...##.# ......###..... # .#.## #.#######+#  ##.######...## ##.....##.....## ......#.0 hu## . .####...#..####..h# #.######.......## # ##.....##  ##...## ##'##[37m  #.#0 h......# #.#.####.# ##.##0 hB0 hLj1.0 h13.0)0 h,0 hQ _There is an open door here.0 h3#......#...##.# ###..... # .#.##  #.#+# ##.######...## .....##.....## # ......#.## ..####...#'#####...# .######.## ##  ##.....## ##...####'#0 h`49# #.0 h =# ......# #.# 0 h>0 h>0 hEhh   hound (wandering)0 hdF-4 _0 hL0 hL0 h* ......#...##.#  ###..... #  #.#.##  #.#+#  #.######...##  .....##.....## ### #.......## .. ####...##  '.@....h#  ####...##  ######.......## .##  # ##.....## # ##...##  ##'##   #.#  # #.#  ####.# ##.##  0 h 0 h vh.h0 hӐ 0===50 h 0 hf & _The hound barks!0 h} e#...##.#  ###..... #  .#.##  .#+#  .######...##  ##.....## ### #.......## ......# ####...##  0 hA~ '..@..h.#  ####...##  .......## #.##   ##.....## ##  ##...##  ##'##   #.# 0 h~  # #.#  .# ##.##  0 h$ 0 h@ 0 h> 4h..0 hc A---6Freeze0 hh 0 h 1 h.....#...##.# phredd the Chiller ...###..... # Gnoll of Ashenzari ...... .......#.## Health: 51/51 ======================== .#######+# Magic: 14/15 ======================-- .######...## AC: 8Str: 7 ....##.....## #######  EV: 12Int: 21 ....#.......## ......#  SH: 0Dex: 12 .............####...##  XL:  7 Next: 11% Place: Dungeon:5 .............'..@h...#  Noise: ---------  Time: 4476.6 (0.0) .............####...##  c) +1 trident #####.......## #.##  Cast: Freeze  ##.....## ##  Quill Fly 1 hi ##...## ##'## h   hound ##### #.# ....# #.# ###.# ##.## _There is an open door here. _The hound barks!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (100% to hit)1 hT.....#...##.#  phredd the Chiller ...###..... #  Gnoll of Ashenzari ...... .......#.##  Health: 51/51 ======================== .#######+#1 h\U  Magic: 14/15 ======================-- .######...##  AC: 8Str: 7 ....##.....## #######  EV: 12Int: 21 ....#.......## ......#  SH: 0Dex: 12 .............####...##  XL:  7 Next: 11% Place: Dungeon:5 .............'..@h...#  Noise: ---------  Time: 4476.6 (0.0) 1 hU.............####...##  c) +1 trident 1 hU#####.......## #.##  Cast: Freeze1 hU##.....## ##  Quill Fly ##...##1 hU ##'##1 hU  h   hound ##### #.# 1 hVv....# #.# ###.# ##.## 1 h8V~Aiming: Freeze (safe; 1% risk of failure)  1 hSVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1 hoVSAim: a hound (100% to hit)  You freeze the hound!  1 hVHThe hound is severely wounded.1 hW3=7.6 (11 h\1 h^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin1 h!_e  Aim: a hound (100% to hit)  You freeze the hound!  The hound is severely wounded. _The hound bites you but does no damage.1 hi  You hit the hound.  The hound is severely wounded.0-8.8 (1.21 h 1 h R _The hound bites you but does no damage. The hound bites you.1 h 7  You hit the hound.1 hg q†1 hE 1=880.0Freeze1 h 1 hi I _You kill the hound!1 h6?J1 hMA,1 hG1 hH=5==1 hJ4 _Magic restored.1 hBL1 htL1 hM1 hwPa  You see here a hound corpse.1 hQ1 h R _1 hR1 hT1 hBV,1 hV1 h~X1 h}Y1 hZQ==1 h\1 h],1 h|^1 hI`1 hXa,1 h$b1 hc1 h e,1 hie1 hf1 hg,1 hMg1 hg1 hp1 hEq,1 hq1 hr1 ht,1 ht1 hu1 hv1 hv1 h1w1 hx1 hy,1 hGz1 h{1 h|1 h}1 ht}1 h~1 hq1 h1 h1 hk1 hm,1 h;1 h1 h%1 h1 hЅ1 h1 h1 h1 h1 h{1 hK1 hv1 hҊ1 h91 h&1 h1 h1 h1 h ,1 hl1 h 1 h,1 hb1 h1 h1 h1 h:1 hӕ1 h4,1 hr1 h1 hf1 h,1 hq1 h1 hژ1 hD1 h1 hh1 h1 h1 hW1 h,1 h{1 hk1 h1 hO1 h1 h&1 hŨ1 h(1 h1 h1 h,1 h1 h,1 h,1 hO1 h,,1 h1 h,1 h8,1 hõ1 h"1 h41 hj1 h1 hO1 h`,1 h1 h?1 h!1 hZ1 h1 h1 h!,1 hb1 h1 h6,1 h1 hR  There is a stone staircase leading down here.1 h1 hf _1 h1 h1 h,1 hP1 h1 h,1 h1 h1 h,1 hx1 h1 h,1 h1 h@  There is an open door here.1 h.1 h _1 h1 h1 h1 h1 h1 h1 hs,1 h1 h1 h,1 h>1 hz1 h71 h\1 h(1 h1 h1 h1 h1 h1 h,1 h1 h1 h,1 hx1 h-1 h^,1 hI1 h1 h\,1 h1 h6F _You reach down and open the door.1 h!41 h1 h@  There is an open door here.1 hz 1 h  _1 h? 1 h> 1 h. ,1 h31 hf1 h1 h1 hJ1 h1 hU,1 h1 h1 hQ,1 h1 h1 h$,1 h1 hD3 #.#  #.#  ######## #.#  #......###.####  ###.####.##.....#  #............##.#   #.#..#.#.#...##.#   #.#..#..#.######  #.#..#.#.#.....@.....# -547.0 (67.0)  #.#....#.#....#.####.#  #.#......#...##.# #.#  #......###......# #.#  ####.......#.#### #.##.#######'## #.#  ##.######...## #.#  ##.....##...[1 hH?40m..## #.#######.....#.......## #.......#- _Done exploring.1 hQ41 h]R1 ho0.0).....'..........1 hu41 hyE _Done exploring.1 h7] 1 h^ 1 hW^ 1 hh 1 h-i 1 hm Q _1 hn 1 ho 1 ho 1 h r 1 hjs 1 hs 1 h"t 1 hzv 1 hw ,1 hpx 1 hy 1 hz 1 hz 1 h{ 1 h} 1 h~ ,1 h] 1 h 1 h ,1 h 1 h 1 h 1 h@ 1 h 1 h 1 hЇ 1 h 1 h_ 1 hɉ 1 hъ ,1 hY 1 h= 1 h: ,1 hώ 1 hE 1 h ,1 hP 1 h7 1 h ,1 h 1 h 1 h+ 1 hZ 1 h 1 hW 1 h ,1 h 1 h\ ##.......###.......## #.#<.# #.##.........###.....## #.##.# #.##..##.##..# ##...## #.##.# #.##..##.##..# ##'## #.##.# #.#..##.##..# ##.##.###.###.##..# 1 h #........#.##.##..# ##.## ####.#####........# ##...## #.#........# #..@..# #.#62.0 (11 hգ 5.0)##.###.####...## ######.#1 h  #...........#####......########.####........######1 h .........# ##.################## #.#1 h  #.# #.# ######## #.#1 h8 1 h 1 h 1 h 1 h 41 hѕ 1 hŖ 1 h B1 h_ ,1 hf 1 h^ 1 h7 ,1 hڟ 1 h 1 hD ,1 h 1 h@ 1 h ,1 h8 1 h @  There is an open door here.1 h>  1 h _1 hĬ 1 h 1 h 1 hƮ 1 h 1 h& 1 h 1 h 1 hh 1 h 1 hI 1 h} 1 hѳ 1 hɴ 1 hص ,1 h 1 h@ 1 h ,1 h 1 h> 1 h 1 h- 1 hμ 1 h 1 h ,1 h~ 1 h C #.#.###.#.........##.#  #.#.###.######..........###.#  #.......# ##...##...## #.#  ###....## ##.####.## #.#  ####.# #.# ### #.#  #.# #.# #.#  #.# ##'## #.#  #.# ##...## #.#1 h F #.# ##@....## ##.#75.0 (13 ##.## ##.......## ###..### #######...####......<..###....... 1 h .............'.........+.....).## #######...####.........###....###1 h y ##.......###.......## #.#<.# # #.........###.....## #.##.# # #..##.##..# ##...## #.##.# # #..##.##..# ##'## #.##.# # 1 h( 1 h y _There is a stone staircase leading down here.1 hy 1 hz 1 h& 1 h 1 h 86.0) _1 h 1 hR  ..#/.....  .......  .#....####  #..S.....#  #...!....#  #. #........#  ##.⌠.#$....>..# 6 ....l..@.......  ....>.........#  ....##........#  ..# ..#..#####  . ... ... .... ...#l   iguana (asleep) #...) ...#S   adder (asleep) ..... . 1 h1 hz E∆∆1 h+7 (1.71 h*K _There is an open door here. stone staircase leading down here. _You fly downwards.  Found 12 gold pieces, a puce potion, a glaive and a forked copper wand.  Found two stone staircases leading down. _up1 h^  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hO1 h.lYllly target)Y   ice beast (summoned)1 hg2-----==701 h1 h4 _A chill wind blows around you.1 hj  phredd the Chiller ..#/.....  Gnoll of Ashenzari ...... ....... ∆  Health: 51/51 ======================== .#....####  Magic: 12/15 ===================----- 1 hI #..S.....#  AC: 8Str: 7 #...!....#  EV: 12Int: 21 #. #........#  SH: 0Dex: 12 ##.⌠.#$....>..#  XL:  7 Next: 18% Place: Dungeon:6 1 h.....l*@.......  Noise: ==-------  Time: 4577.7 (0.0) ....>...Y.....#  c) +1 trident1 h  ....##........#  Cast: Freeze ..# ..#..#####  Quill Fly  . ... ...  ∆ .... ...#  l   iguana (ally target) 1 h&_#...) ...#  S   adder (asleep) ..... ...#  Y   ice beast (summoned)1 htCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an iguana (ally target, 63% to hit and 59% to hit with your bite)1 h  phredd the Chiller ..#/.....  Gnoll of Ashenzari ...... 1 hk....... ∆  Health: 51/51 ======================== .#....####  Magic: 12/15 ===================----- #..S.....#  AC: 8Str: 7 #...!....#  EV: 12Int: 21 #. #........#  SH: 0Dex: 12 1 h##.⌠.#$....>..#  XL:  7 Next: 18% Place: Dungeon:6 .....l.@.......  Noise: ==-------  Time: 4577.7 (0.0)1 h ....>...Y.....#  c) +1 trident 1 h  ....##........#  Cast: Freeze ..# ..#..#####  Quill Fly  1 hP. ... ...  ∆ .... ...#  l   iguana (ally target) #...) ...#  S   adder (asleep) 1 hv..... ...#  Y   ice beast (summoned)1 hCasting: Freeze (safe; 1% risk of failure)  1 hConfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: c) +1 trident1 hPress: ? - help, Dir - move targetAim: an iguana (ally target, 63% to hit and 59% to hit with your bite)1 h1 h^ ..#/.....  ....... ∆  .#....####  #..S.....#  #...!....#  #. #........#  ##.⌠.#$....>..#  ......l@.......  ....>..Y......#  ....##........#  ..# ..#..#####  . ... ... ∆ .... ...#  #...) ...#  ..... ...# --8.8 (1.1Freeze1 h1 hkonfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: c) +1 trident  Press: ? - help, Dir - move target1 hAim: an iguana (ally target, 63% to hit and 59% to hit with your bite) _You reach to attack! You hit the iguana but do no damage.1 h;   phredd the Chiller ..#/.....  Gnoll of Ashenzari ...... 1 h ....... ∆  Health: 51/51 ======================== .#....####  Magic: 11/15 =================------- #..S.....#  AC: 81 h 1Str: 7 #...!....#  EV: 12Int: 21 #. #........#  SH: 01 h ,Dex: 12 ##.⌠.#$....>..#  XL:  7 Next: 18% Place: Dungeon:61 h  ......l@.......  Noise: ---------  Time: 4578.8 (0.0) 1 h> >....>..Y......#  c) +1 trident ....##........#  Cast: Freeze 1 h  ..# ..#..#####  Quill Fly  . ... ...  ∆ .... ...#  l   iguana (ally target) #...) ...#  S   adder (asleep) 1 h s..... ...#  Y   ice beast (summoned)Aim: an iguana (ally target, 63% to hit and 59% to hit with your bite) _You reach to attack! You hit the iguana but do no damage.1 h kAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1 hCFAim: an iguana (ally target, 100% to hit)1 h[phredd the Chiller..#/.....Gnoll of Ashenzari ............. ∆Health: 51/51 ========================.#....####Magic: 11/15 =================-------#..S.....#AC: 8Str: 7#...!....#EV: 12Int: 21#. #........#SH: 0Dex: 121 h##.⌠.#$....>..#XL:  7 Next: 18% Place: Dungeon:6......l@.......Noise: ---------  Time: 4578.8 (0.0)....>..Y......#c) +1 trident....##........#Cast: Freeze..# ..#..#####Quill Fly . ... ...∆ .... ...#l   iguana (slow, ally target)#...) ...#S   adder (asleep)..... ...#Y   ice beast (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)  You freeze the iguana!  The iguana is heavily wounded.The iguana seems to slow down.1 h_3=9.8 (11 h1 hg  Shift-Dir - straight line  Aim: an iguana (ally target, 100% to hit)  You freeze the iguana!  The iguana is heavily wounded.The iguana seems to slow down. _Your ice beast hits the iguana but does no damage. 1 hh+ a  phredd the Chiller ..#/.....  Gnoll of Ashenzari ...... ....... ∆  Health: 51/51 ======================== .#....####  Magic: 10/15 ================-------- #..S.....#  AC: 8Str: 7 #...!....#  EV: 12Int: 21 #. #........#  SH: 0Dex: 12 1 h+ ##.⌠.#$....>..#  XL:  7 Next: 18% Place: Dungeon:6 ......l@.......  Noise: =--------  Time: 4579.8 (0.0) ....>..Y......#  c) +1 trident 1 hy, ....##........#  Cast: Freeze ..# ..#..#####  Quill Fly  . ... ...  ∆ .... ...#  l   iguana (slow, ally target) #...) ...#  S   adder (asleep) ..... ...#  Y   ice beast (summoned)The iguana seems to slow down. _Your ice beast hits the iguana but does no damage.  1 h, KAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle 1 h, Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, ally target, 100% to hit) 1 hYE phredd the Chiller..#/.....Gnoll of Ashenzari ............. ∆Health: 51/51 ========================.#....####Magic: 10/15 ================--------#..S.....#AC: 8 1 hE [Str: 7#...!....#EV: 12Int: 21#. #........#SH: 0Dex: 12##.⌠.#$....>..# 1 h F XL:  7 Next: 18% Place: Dungeon:6......l@.......Noise: =--------  Time: 4579.8 (0.0)....>..Y......#c) +1 trident....##........#Cast: Freeze 1 hF D..# ..#..#####Quill Fly . ... ...∆ .... ...#l   iguana (slow, ally target)#...) ...#S   adder (asleep)..... ...#Y   ice beast (summoned)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 1 h G Aim: an iguana (heavily wounded, slow, ally target, 100% to hit)  You freeze the iguana.  The iguana is heavily wounded. 1 hG ,80.8 (1 1 hO  1 hQ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (heavily wounded, slow, ally target, 100% to hit)  You freeze the iguana.  1 hR The iguana is heavily wounded. _The iguana barely misses you. Your ice beast misses the iguana.!1 hZ|  phredd the Chiller ..#/.....  Gnoll of Ashenzari ...... !1 h|]....... ∆  Health: 51/51 ======================== .#....####  Magic: 9/15==============---------- !1 h}#..S.....#  AC: 8Str: 7 #...!....#  EV: 12Int: 21 #. #........#  SH: 0Dex: 12 ##.⌠.#$....>..#  XL:  7 Next: 18% Place: Dungeon:6 ......l@.......  Noise: =--------  Time: 4580.8 (0.0) ....>..Y......#  c) +1 trident ....##........#  Cast: Freeze ..# ..#..#####  Quill Fly  . ... ...  ∆ .... ...#  l   iguana (slow, ally target) #...) ...#  S   adder (asleep) ..... ...#  Y   ice beast (summoned)!1 hE~The iguana is heavily wounded. _The iguana barely misses you. Your ice beast misses the iguana.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, slow, ally target, 100% to hit)"1 h[%  phredd the Chiller ..#/.....  Gnoll of Ashenzari ...... ....... ∆  Health: 51/51 ======================== .#....####  Magic: 9/15==============---------- #..S.....#  AC: 8Str: 7 "1 hJ\#...!....#  EV: 12Int: 21 #. #........#  SH: 0Dex: 12 ##.⌠.#$....>..#  XL:  7 Next: 18% Place: Dungeon:6 ......l@.......  Noise: =--------  Time: 4580.8 (0.0) ....>..Y......#  c) +1 trident "1 h.]....##........#  Cast: Freeze ..# ..#..#####  Quill Fly  . ... ...  ∆ .... ...#  l   iguana (slow, ally target) #...) ...#  S   adder (asleep) ..... ...#  Y   ice beast (summoned)Shift-Dir - straight lineAim: an iguana (heavily wounded, slow, ally target, 100% to hit)  You freeze the iguana.  The iguana is severely wounded.The iguana barely misses you. Your ice beast hits the iguana.  Your ice beast freezes the iguana."1 h m ..#/.....  ....... ∆  .#....####  #..S.....#  #...!....#  #. #........#  ##.⌠.#$....>..#  ......†@.......  ....>..Y......#  ....##........#  ..# ..#..#####  . ... ... ∆ .... ...#"1 hmS   adder (asleep, ally target) #...) ...#Y   ice beast (summoned) ..... ...# "1 h){241.8 (1FreezeYour Necromancy skill increases to level 2!Your Translocations skill increases to level 2!  Your Forgecraft skill increases to level 2!Your Fire Magic skill increases to level 2!Your Air Magic skill increases to level 2!  Your Earth Magic skill increases to level 2!"1 h"1 h؆h _Your Alchemy skill increases to level 2!$1 h X..###........#/..... ........ ∆ .#....###S. !$1 h _ #. #......##.⌠.#$@...>..#..†<.>..Y..##.........# ..#..#####.  ∆ ....#...)..... ...#$1 h $1 h0 $1 hS .SY.S$1 h 5-2 _$1 h' $1 h &1 h  phredd the Chiller ..###......  Gnoll of Ashenzari ...... ..#/.....  Health: 51/51 ======================== ........ ∆  Magic: 9/15==============---------- .#....####  AC: 8Str: 7 #........#  EV: 12Int: 21 #.S.!....#  SH: 0Dex: 12 #. #.*......#  XL:  7 Next: 24% Place: Dungeon:6 ##.⌠.#$@...>..#  Noise: ---------  Time: 4582.8 (0.0) ......†Y.......  c) +1 trident ....>.........#  Cast: Free&1 hze ....##........#  Quill Fly  ..# ..#..#####  . ... ...  S   adder (ally target) ∆ .... ...#  Y   ice beast (summoned) #...) ...#  ..... ...# Your Air Magic skill increases to level 2!Your Earth Magic skill increases to level 2! _Your Alchemy skill increases to level 2!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an adder (ally target, 40% to hit and 32% to hit with your bite)&1 h!   phredd the Chiller ..###......  Gnoll of Ashenzari ...... ..#/.....  Health: 51/51 ======================== ........ ∆  Magic: 9/15==============---------- .#....####  AC: 8Str: 7 &1 h" {#........#  EV: 12Int: 21 #.S.!....#  SH: 0Dex: 12 #. #........#  XL:  7 Next: 24% Place: Dungeon:6 ##.⌠.#$@...>..#  Noise: ---------  Time: 4582.8 (0.0) ......†Y.......  c) +1 trident ....>.........#  Cast: Freeze ....##........#  Quill Fly  &1 ht# ..# ..#..#####  . ... ...  S   adder (ally target) ∆ .... ...#  Y   ice beast (summoned) #...) ...#  ..... ...# Your Air Magic skill increases to level 2!Your Earth Magic skill increases to level 2! _Your Alchemy skill increases to level 2!Reach: c) +1 trident&1 h# Press: ? - help, Dir - move targetAim: an adder (ally target, 40% to hit and 32% to hit with your bite)&1 h% &1 h. c ..###......  ..#/.....  ........ ∆  .#....####  &1 h. #........#  #...!....#  #. #.S......#  Y..>..#  ......†<.......  &1 h(/ ....>.........#  ....##........#  &1 h/ ..# ..#..##### . ... ...  ∆ .... ...#  #...) ...# ..... &1 h0 {10/15===4.0 (1.2Freeze&1 h9 &1 h< Earth Magic skill increases to level 2! _Your Alchemy  Reach: c) +1 trident  Press: ? - help, Dir - move target&1 h< Aim: an adder (ally target, 40% to hit and 32% to hit with your bite) _You reach to attack! You miss the adder. The adder misses you.)1 hѬ  phredd the Chiller ..###......  Gnoll of Ashenzari ...... ..#/.....  Health: 51/51 ======================== ........ ∆  Magic: 9/15==============---------- .#....####  AC: 8Str: 7 #........#  EV: 12Int: 21 #...!....#  SH: 0Dex: 12 #. #.S......#  XL:  7 Next: 24% Place: Dungeon:6 ##.⌠.#$@Y..>..#  Noise: =--------  Time: 4584.0 (0.0) ......†<.......  c) +1 trident ....>.........#  Cast: Freeze ....##........#  Quill Fly [40)1 hkXm ..# ..#..#####  . ... ...  S   adder (ally target) ∆ .... ...#  Y   ice beast (summoned) #...) ...#  ..... ...# Aim: an adder (ally target, 40% to hit and 32% to hit with your bite) _You reach to attack! You miss the adder. The adder misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (ally target, 100% to hit))1 h+ phredd the Chiller..###......Gnoll of Ashenzari ........#/.....Health: 51/51 ========================........ ∆Magic: 9/15==============----------.#....####AC: 8)1 h Str: 7#........#EV: 12Int: 21#...!....#SH: 0Dex: 12#. #.S......#XL:  7 Next: 24% Place: Dungeon:6##.⌠.#$@Y..>..#Noise: =--------  Time: 4584.0 (0.0)......†<.......c) +1 trident....>.........#Cast: Freeze....##........#Quill Fly ..# ..#..#####. ... ...)1 hM S   adder (slow, ally target)∆ .... ...#Y   ice beast (summoned)#...) ...#)1 hz ..... ...#Shift-Dir - straight lineAim: an adder (ally target, 100% to hit)  )1 h You freeze the adder.  The adder is severely wounded.The adder seems to slow down.  The adder closely misses you.)1 hͨ )1 h +5.0 (1)1 h )1 h g  Aim: an adder (ally target, 100% to hit)  You freeze the adder.  The adder is severely wounded.The adder seems to slow down.  The adder closely misses you. _Your ice beast hits the adder but does no damage.*1 h/  You miss the adder.The adder is severely wounded.*1 h.0-6.2 (1.2*1 h8*1 h$< _Your ice beast barely misses the adder. The adder bites you but does no damage.*1 h(  You miss the adder.The adder is severely wounded.Your ice beast hits the adder.*1 h2†Y   ice beast (summoned)*1 h6c67.4Freeze*1 h?+1 h E _The adder dies!,1 hH ..###...... ..#/...... .........∆ .#....#### #.# #...!....# #. #.†......# ##.⌠.#@.Y..>..#,1 hI^#......†<..>.##....##.##..#. ..#..#####. # .......#∆ ........# #...)....#  ..... ...#,1 h L,1 h0Y2Y.,1 hY4-80,1 hub,1 h$k,1 hkE-9.4 (2,1 h#u,1 hx? _You now have 295 gold pieces (gained 12).-1 h.#.# ....###.⌠..#/ .........∆ .#....#### #........#  #...!....# . #.@......# -1 h s##.⌠.#.Y...>..# #......†< .....>..# #....##........#..#. ..#..#####.. # ....#∆ .....-1 h...##...)...#-1 h-1 ha10/15==90.4 (1-1 h-1 hԸs _You see here an adder corpse.-1 h?.#.# #. ....###....... ..⌠..#/...... ...∆ ..#....#### #.# #...!....# -1 hA#. #.†# ##.⌠.#.Y...>..# #......†<......>.#.#.#..#. ..#..##### .. # .......#∆ ........# -1 h+SC1 _-1 hSV-1 huX.1 h#. ...#.# #. ....###...⌠..#/ ...........∆ ....#....#### #........#  #...@....# . #.†......# #.⌠.#.Y...>..# #......†<......>..#..#....##........# ##..#. ..#..#####.. ##∆ ........#.1 hK.1 h3)>Y...1 h)&2.1 hT2.1 h;R.1 hsO3.4 (2 .1 hZtC_v - a puce potion01 h  . . #. .. .#.# #........ ....###.........⌠..#/.................$#....#....#### #.# #........#01 h  #. #.†Y.....# ##.⌠.#.....>..#  #......†<......... .....>.#.. #....##........# # #..#. ..#..##### .. # .01 hV 01 hӵ Y.==4.4 (101 h 01 h! + _Found 14 gold pieces.11 hQ ...##...?.  #. .#.# ...###⌠..#/....................$..#....#.@..####. #..Y #. #.†.... ##.⌠.#.....>..##......†<......>.....##........# ##..#. ..#..#####11 h'11 h<Y.11 h&511 h11 h1 _Found a scroll of identify.11 h 7 ..# ... ...##...? . .. #. ..#.#.# #....###.⌠..#/...............@.....$...#....#....####.....#..Y.....#...∩ #..# .#. #.†......# ##.⌠.#.....>..#  #......†<......... .....>.#.. #....##........# #11 h" 11 h#. <Y.11 hm/ &611 h8 11 h|; 3 _Found Webroil's Wicked Wares.21 hm;E.  ..# ...  ...##...? . . #. .#.#.# #.....###...⌠..#.............$..#....#Y...###...#..∩.#...#.. #.†.... ##.⌠.#.....>..##......†<......>...21 hNA21 hI<Y.21 hyJV1=721 hLQ21 hw_A8.4 (221 he21 hg/ _w - a wand of warping (6)71 h9  phredd the Chiller ... ..  Gnoll of Ashenzari ...... ..# ...  Health: 51/51 ======================== 71 hZ:p...##...?  Magic: 10/15 ================-------- . .........  AC: 8Str: 7 . #. .........  EV: 12Int: 21 #.#.# #........  SH: 0Dex: 1271 h: 71 h:.....###........  XL:  7 Next: 26% Place: Dungeon:6 ...⌠..#@........  Noise: ---------  Time: 4598.4 (0.0) 71 h:.......Y.....$..  c) +1 trident 71 h:.#....#....####  Cast: Freeze .....#........#  Quill Fly 71 h;= ...∩.#........#  71 hD;.#.. #.†......#  Y   ice beast (summoned) ##.⌠.#.....>..#  71 h;#......†<.........  .....>.........#.. _Found Webroil's Wicked Wares. _w - a wand of warping (6)  71 h;dAiming: Freeze (safe; 1% risk of failure)  71 h<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line81 h81 hphredd the Chiller... ..Gnoll of Ashenzari ........# ...Health: 51/51 ========================...##...?Magic: 11/15 =================-------. .........81 hAC: 8Str: 7. #. .........EV: 12Int: 21#.#.# #........SH: 0Dex: 12.....###........XL:  7 Next: 26% Place: Dungeon:681 h3...⌠..#@........Noise: ---------  Time: 4598.4 (0.0)81 hYH.......Y.....$..c) +1 trident.#....#....####Cast: Freeze81 h.....#........#Quill Fly 81 h...∩.#........#.#.. #.†......#Y   ice beast (summoned)81 h͢7##.⌠.#.....>..##......†<.........81 h.....>.........#.. _Found Webroil's Wicked Wares. 81 h_w - a wand of warping (6)  Aiming: Freeze (safe; 1% risk of failure)  81 h>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line81 h :Okay, then.81 h81 h81 hѵ. _91 h)491 h91 h91 hA; _91 hU,91 h91 hY91 h91 hE91 hw91 h:=91 h91 hk91 h8 ,91 h,91 h91 hvc2==91 h91 h,91 hT91 h!",91 h#91 h-91 h0,91 hr391 h7r _Your ice beast disappears in a puff of smoke!91 h7%==91 h891 h@991 hX<,91 hR=91 h@,91 hkB91 hD91 hEE3=91 h/F91 h#I,91 hJ91 hN,91 hO91 hR,91 hQT91 hV91 hV:=91 h]X91 h>[,91 hf\91 h^,91 h `91 hc91 hl4==h.h   hound (wandering)91 h`t16120.0)91 h u,9.4 (2191 h{91 h~X _A hound comes into view.<1 hyS  phredd the Chiller ... ..  Gnoll of Ashenzari ...... ..# ...  Health: 51/51 ======================== ...##...?  Magic: 14/15 ======================-- . .........  AC: 8Str: 7 . #. .........  EV: 12Int: 21 #.#.# #h.......  SH: 0Dex: 12 .....###........  XL:  7 Next: 26% Place: Dungeon:6 ...⌠..#@........  Noise: ---------  Time: 4619.4 (0.0) .............$..  c) +1 trident .#....#....####  Cast: Freeze .....#........#  Quill Fly [<1 h,T1K ...∩.#........#  .#.. #.†......#  h   hound (wandering) ##.⌠.#.....>..#  #......†<.........  .....>.........#.. _Your ice beast disappears in a puff of smoke! _A hound comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you, 48% to hit and 41% to hit with  your bite)<1 hѷ  phredd the Chiller ... ..  Gnoll of Ashenzari ...... ..# ...  Health: 51/51 ======================== ...##...?  Magic: 14/15 ======================-- . .........  AC: 8Str: 7 . #. .........  EV: 12Int: 21 #.#.# #h.......  SH: 0Dex: 12 .....###........  XL:  7 Next: 26% Place: Dungeon:6 ...⌠..#@........  Noise: ---------  Time: 4619.4 (0.0) .............$..  c) +1 trident .#....#....####  Cast: Freeze .....#........#  Quill Fly [<1 h{^1K ...∩.#........#  .#.. #.†......#  h   hound (wandering) ##.⌠.#.....>..#  #......†<.........  .....>.........#.. Press: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you, 48% to hit and 41% to hit with  your bite)  You reach to attack!  You strike the helpless hound from behind!  You hit the hound.<1 hN ... ..  ..# ...  <1 h ...##...?  . .........  . #. .........  #.#.# #........  <1 hܽh.......  ......  <1 h.............$..  .#....#....#### <1 h+i .....#........#  <1 hR...∩.#........# <1 hy.#.. #.†......# h <1 h##.⌠.#.....>..# #......†<....... .....><1 h|?20.6 (1.2Freeze<1 hg<1 h  Aim: a hound (wandering, hasn't noticed you, 48% to hit and 41% to hit with  your bite)  You reach to attack!strike the helpless hound from behind!hit the hound. _The hound is lig<1 hhtly wounded.=1 h  You hit the hound.  The hound is lightly wounded.  The hound is struck by your quills. The hound bites you.=1 hBc0-=1.7 (1.1=1 h=1 hJS _The hound closely misses you.>1 ht  You closely miss the hound.The hound is lightly wounded.>1 h#[1=2.9 (1.2>1 h%>1 h((U _The hound barely misses you. x2?1 h!}  phredd the Chiller ... ..  Gnoll of Ashenzari ...... ?1 h}..# ...  Health: 51/51 ======================== ...##...?  Magic: 13/15 ====================---- . .........  AC: 8Str: 7 ?1 h}'. #. .........  EV: 12Int: 21 #.#.# #........  SH: 0Dex: 12?1 h} .....###h.......  XL:  7 Next: 26% Place: Dungeon:6 ?1 h#~ ...⌠..#@........  Noise: =--------  Time: 4622.9 (0.0) ?1 hF~.............$..  c) +1 trident .#....#....####  Cast: Freeze?1 hg~ .....#........#  Quill Fly  ?1 h~...∩.#........#  .#.. #.†......#  h   hound?1 h~ ##.⌠.#.....>..#  #......†<.........  .....>.........#.. The hound is lightly wounded. _The hound barely misses you. x2  ?1 h~Aiming: Freeze (safe; 1% risk of failure)  ?1 h8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?1 hWHAim: a hound (lightly wounded, 100% to hit)?1 hUphredd the Chiller... ..Gnoll of Ashenzari ........# ...Health: 51/51 ========================...##...?Magic: 13/15 ====================----. .........AC: 8?1 h߿^Str: 7. #. .........EV: 12Int: 21#.#.# #........SH: 0Dex: 12.....###h.......XL:  7 Next: 26% Place: Dungeon:6...⌠..#@........Noise: =--------  Time: 4622.9 (0.0).............$..c) +1 trident.#....#....####Cast: Freeze.....#........#Quill Fly ...∩.#........#.#.. #.†......#?1 hch   hound##.⌠.#.....>..##......†<..............>.........#..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?1 h+Aim: a hound (lightly wounded, 100% to hit)  You freeze the hound!  The hound is heavily wounded.?1 h+3.9 (1?1 he?1 hP~  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (lightly wounded, 100% to hit)  You freeze the hound!  ?1 hThe hound is heavily wounded. _The hound barely misses you.@1 h  phredd the Chiller ... ..  Gnoll of Ashenzari ...... ..# ...  Health: 51/51 ======================== ...##...?  Magic: 12/15 ===================----- . .........  AC: 8Str: 7 . #. .........  EV: 12Int: 21@1 hp= #.#.# #........  SH: 0Dex: 12 .....###h.......  XL:  7 Next: 26% Place: Dungeon:6 ...⌠..#@........  Noise: =--------  Time: 4623.9 (0.0) .............$..  c) +1 trident @1 h.#....#....####  Cast: Freeze .....#........#  Quill Fly  ...∩.#........#  @1 h.#.. #.†......#  h   hound ##.⌠.#.....>..# @1 hL #......†<.........  .....>.........#.. @1 hG{The hound is heavily wounded. _The hound barely misses you.@1 hAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)@1 h]c  phredd the Chiller ... ..  Gnoll of Ashenzari ...... ..# ...  Health: 51/51 ======================== ...##...?  Magic: 12/15 ===================----- . .........  AC: 8Str: 7 . #. .........  EV: 12Int: 21 #.#.# #........  SH: 0Dex: 12 .....###h.......  XL:  7 Next: 26% Place: Dungeon:6 ...⌠..#@........  Noise: =--------  Time: 4623.9 (0.0) .............$..  c) +1 trident .#....#....####  Cast: Freeze .....#........#  Quill Fly  ...∩.#........#  .#.. #.†......# @1 h!dA  h   hound ##.⌠.#.....>..#  #......†<.........  .....>.........#.. Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound!  You kill the hound!@1 hh ... ..  ..# ...  ...##...?  . .........  . #. .........  @1 h=i#.#.# #........  †.......  .......  .............$..  .#....#....####  .....#........#  @1 hi...∩.#........# .#.. #.†......# ##.⌠.#.....>..# #......†<....... .....>@1 hsn344.9 (1Freeze _@1 hB1 h߽3=B1 hBB1 h6B1 h,B1 hB1 h*B1 hB1 hVB1 hMB1 h:=B1 hB1 hB1 hB1 hB1 h$,B1 h.B1 h,B1 h&B1 hB1 hLF4==B1 h<B1 h,B1 h5B1 h,B1 hB1 hB1 hB1 hB1 hkB1 h;==B1 hB1 hk,B1 hB1 hB1 hAB1 h/B1 h]c5==B1 h~B1 h4 _Magic restored.B1 h4B1 hKB1 h B1 h! ,B1 h B1 hB1 hL,B1 hKB1 h+B1 hB1 h;==B1 hB1 h B1 hL)Welcome to Webroil's Wicked Wares! What would you like to do?  a -  308 gold the Meditations on the Morgueb -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming B1 h* f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  660 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  i -  275 gold a staff of death (unknown) You have 295 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listS1 hFbuy|examineexamine item[Enter] describeU1 hl  The skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones. Reaping: When you kill an enemy with your weapon, its spirit may be forced tofight for you. U1 h'm +Hat+: You can equip an additional hat (on the skull). rN+:It protects you from negative energy. Int+4:It affects your intelligence (+4). If you switch to wearing this armour: Your spell failure would improve by up to 2% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {offhand armour} {offhandarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armourz1 hTWelcome to Webroil's Wicked Wares! What would you like to do?a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  660 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  i -  275 gold a staff of death (unknown) z1 hUOYou have 295 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describez1 hU[A-I] put item on shopping list1 hT....... .........phredd the Chiller.....#.. .........Gnoll of Ashenzari .........#.#.## #........Health: 51/51 ========================#.......###†.......Magic: 15/15 ========================#.....⌠..#.........AC: 8Str: 7#...............$..EV: 12Int: 21#..#....#....####SH: 0Dex: 12###......#........#XL:  7 Next: 34% Place: Dungeon:6.......@.#........#Noise: ---------  Time: 1 h4644.9 (20.0).....#...#.†......#c) +1 trident...###.⌠.#.....>..#Cast: Freeze## #......†<.........Quill Fly .....>.........#..#....##........# ##..#.#..#..#####..##........#∆ ........#Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound! _You kill the hound! _Magic restored.  There is an entrance to Webroil's Wicked Wares here.1 h"1 h. _1 hFl1 hophredd the Chiller (Gnoll Ice Elementalist) Turns: 4608, Time: 00:27:12 Health: 51/51AC:  8 Str:  7 XL: 7 Next: 34% Magic: 15/151 hoEV: 12 Int: 21 God: Ashenzari [......] Gold: 295SH:  0 Dex: 12 Spells: 7/17 levels left rFire . . .c - +1 trident rCold . . .(no offhand) rNeg + + . u - +1 leather armour of Dawn {rPois rN+ rCorr} rPois + (helmet unavailable) rElec .1 ho(cloak unavailable) rCorr + (gloves unavailable) SInv .(boots unavailable) Will +....1 hpE(no amulet) Stlth ++s - ring "Pevao" {rPois rN+ Will+ AC+4 Int+4} HPRegen 0.28/turn g - ring of flight 1 h:pMPRegen 0.14/turn %: no passive effects @: quill-form, flying 1 hepjA: quills, fangs 1, treasure sense, distributed training1 hZ 1 hEg ....... .........phredd the Chiller.....#.. .........Gnoll of Ashenzari .........#.#.## #........Health: 51/51 ========================1 hg #.......###†.......Magic: 15/15 ========================#.....⌠..#.........AC: 8Str: 7#...............$..EV: 12Int: 21#..#....#....####SH: 0Dex: 12###......#........#XL:  7 Next: 34% Place: Dungeon:6.......@.#........#1 hMh Noise: ---------  Time: 4644.9 (0.0).....#...#.†......#c) +1 trident...###.⌠.#.....>..#1 hh Cast: Freeze## #......†<.........Quill Fly .....>.........#..#....##........# ##..#.#..#..#####..##........1 hh #∆ ........#Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  You freeze the hound! 1 hi _You kill the hound! _Magic restored. _There is an entrance to Webroil's Wicked Wares here.1 hi 1 hQp 1 hq 1 h6 41 h; 1 h[ 1 hҜ 1 h ; _1 h 1 h ,1 h` 1 h 1 h 1 h 1 h˴ 1 hD 1 h 1 hŸ 1 h 1 h ,1 h 1 hc 1 h% ,1 h 1 hJ 1 h 1 h 1 ha 1 h$ 1 ho ,1 h} 1 hs N _You now have 309 gold pieces (gained 14).1 h  .. .. .....##........# .. ...##....##...?....#. ...... .......... ....#.. .............. ..#.#.## #..........# .......###†.........# .....⌠..#.........# 1 h ................@.# 55.9 (11.0) #..#....#....####....... #......#........###.?..> .....∩.#........# .##. ...#...#.†......# .. .###.⌠.#.....>..# ##  #......†<.........  .....>.........#..  #....##........# 1 ha ,#1 h 1 h+ ,6.9 (121 h 1 hm ; _Found a stone staircase leading down.1 h(1 h')1 h+1 h:.1 h01 h3B1 hw6,1 hH71 h91 h:,1 h`;1 hj<1 hJ>1 hf>1 h>1 hA1 heA1 hA1 h`EJ _e - 10 scrolls of identify (gained 1)1 hG1 h+G1 hG1 hI1 h9J1 hcJ1 hJ1 h-N1 hIT ...##.....).#  .....##........# 1 hT##....##...?....#.  ...... #.. ...... ∆ .#.## #....# .1 hT###†.# #..⌠..#.........#@# ..63.9 (71 hT.0) ...............#.###.# 1 hT#....####.......#####........###....>....1 hT,∩.#........# #..##.#### #...#.†......##..... # 1 h U#.⌠.#.....>..##..#### .....†<... 1 h"Uk...>.........#..#.1 h%Z1 hZ+4.9 (81 hX^1 hW`$ _Found a sling.1 h 41 h 1 h1 hXO #......#f ...##.....).# . .....##........# ..  ...##....##...?....#........ .#.. .1 h... ∆ #.#.## #.# ....###†.......@.# #..⌠..#.........#.# .. 1 h ................#.###.# #....#....####.......####1 h_...#........###....>.... ...∩.#..# #..##.####f   sleepcap (dormant) 1 hR.#...#.†......##..... # ##.⌠.#.....>..##..####...†<...........1 h"%&01 h(+5.9 (11 h,1 h.[ _A sleepcap comes into view.1 ha...# .#f  ...##.....).# .. .....##........#  ...##....##...?....#..... ....# ..#.. .......# ∆ #.#.## #. ..###†..# #..⌠..##.# .. ................#.###.# #....#....####.......####..#........###....>.... ...∩.#.. #..##.#### .#...#.†....... # ##.⌠.#.....>..##..####1 hk1 h=&61 h1 hu1 h;VE##....# .#f  ...##.....).# . .. .....##........# .  ...##....##...?....#..... . ..#.. .......# ∆ #.#.## #.##.## ..###†..# #..⌠..##.# .. ................#.###.##....#....####.......####..#........###....>.... ...∩.#.. #..##.#### .#...#.†....... #1 h!`1 h`&71 hg1 hj1 hJ  #?#####....## .#f.  ...##.....).# . .. .....##........# ..  ...##....##...?....#..... . ..#.. .......# ∆ #.#.## #.1 h V##.## ..###†..# #..⌠..##.# .. ................#.###.# #....#....####.......####..#........###....>.... ...∩.#.. #..##.####1 h: 1 hӷ &81 h 1 h 1 _Found a scroll of identify.1 hK #5......[  #?#####.. ...## #......#f.# ...##.....).# . .....##........# .. . ...##....###.....# ...#.. .......# ∆ .#.#.## #.###.## .1 h9...###†...# ##..⌠..#.#.# .. .................#.###.# 5   white imp (asleep)#....#....####.......####...#.###....>....1 h$k  A white imp comes into view.1 h%&91 h[.1 h-2u _Found a plate armour. _You see here a scroll of identify.1 h+  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hsC  A chill wind blows around you.1 h91 h$.5.fYfally target)5Y   ice beast (summoned)2-----==701 h8&1 h,+ _The white imp shouts!1 h#.......[#?5.....#####......... ..####..# ...##.....)f# . .. .....##....Y...# .. .##....##...?....#... ... ..........# #1 hى"# ∆ #.#.## ####.## . ....###†# ##.. ⌠..#...#.# ......#.###.# #....#....####.......####...#........###....>.... ∩.#.# #..##.####1 h1 hR1 h1 h^.5..Yf1 hW/--11 h 1 h^1 h  #.......[  phredd the Chiller #?......###  Gnoll of Ashenzari ...... ##.5.......  Health: 51/51 ======================== .........##  Magic: 12/15 ===================----- #......#..#  AC: 81 hOStr: 7 ...##.....).# .  EV: 12Int: 21 .. .....##.....Yf.# ..  SH: 0Dex: 12  ...##....##...?.*..#...  XL:  7 Next: 34% Place: Dungeon:6 .... ...........@......#  Noise: ---------  Time: 4671.9 (0.0) 1 h..#.. .................# ∆  c) +1 trident #.#.## #..........###.## .  Cast: Freeze .....###†.........# ##..  Quill Fly ...⌠..#.........#.# .. 1 hd................#.###.#  f   sleepcap (ally target) .#....#....####.......####  5   white imp 1 h);.....#........###....>....  Y   ice beast (summoned) ...∩.#........# #..##.#### Confirm with . or Enter, or press ? or * to list all spells.1 h A chill wind blows around you. _The white imp shouts!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a sleepcap (ally target, 98% to hit and 100% to hit with your bite)1 hS #.......[  phredd the Chiller #?......###  Gnoll of Ashenzari ...... ##.5.......  Health: 51/51 ======================== .........##  Magic: 12/15 ===================-----1 h #......#..#  AC: 8Str: 7 ...##.....).# .  EV: 12Int: 21 .. .....##.....Yf.# ..  SH: 0Dex: 12  ...##....##...?....#...  XL:  7 Next: 34% Place: Dungeon:6 .... ...........@......#  Noise: ---------  Time: 4671.9 (0.0) 1 h{..#.. .................# ∆  c) +1 trident #.#.## #..........###.## .  Cast: Freeze .....###†.........# ##..  Quill Fly ...⌠..#.........#.# .. ................#.###.#  f   sleepcap (ally target) 1 h.#....#....####.......####  5   white imp .....#........###....>....  Y   ice beast (summoned) ...∩.#........# #..##.#### 1 hA chill wind blows around you. _The white imp shouts!  Reach: c) +1 tridentPress: ? - help, Dir - move target1 hAim: a sleepcap (ally target, 98% to hit and 100% to hit with your bite)  You reach to attack! You hit the sleepcap.1 h [  #?......###  ##.5.......  .........##  #......#..#  1 h...##.....).# .  #.....Y..# ..  .##...?.f..#...  ...........@......#  .................# ∆  #..........###.## . †.........# ##.. .......#.# .......#.###.# ..####.... .....###....>.... 1 h∩  _The white imp shouts!  Reach: c) +1 trident  Press: ? - help, Di1 h{r - move targetAim: a sleepcap (ally target, 98% to hit and 100% to hit with your bite)  1 hWYou reach to attack! You hit the sleepcap.  The sleepcap is lightly damaged.1 hU *****The white imp gestures at you.1 h$ ` .....  The puff of frost hits you!1 h y43----==3.1 (1.2Freeze1 h1 hJ _Your ice beast hits the sleepcap but does no damage.1 h: 1 hR#.......[  phredd the Chiller #?......###  Gnoll of Ashenzari ...... ##.5.......  Health: 43/51 ====================---- 1 h.........##  Magic: 11/15 =================------- #......#..#  AC: 81 hStr: 7 ...##.....).# .  EV: 12Int: 21 1 h.. .....##.....Y..# ..  SH: 0Dex: 12 1 h+ ...##....##...?.f..#...  XL:  7 Next: 34% Place: Dungeon:6 .... ...........@......#  Noise: ==-------  Time: 4673.1 (0.0) ..#.. .................# ∆  c) +1 trident #.#.## #..........###.## .  Cast: Freeze 1 h8}.....###†.........# ##..  Quill Fly ...⌠..#.........#.# .. ................#.###.#  f   sleepcap (ally target) .#....#....####.......####  5   white imp .....#........###....>....  Y   ice beast (summoned) ...∩.#........# #..##.#### The puff of frost hits you! _Your ice beast hits the sleepcap but does no damage.  1 h|kAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1 hXAim: a sleepcap (lightly damaged, ally target, 100% to hit)1 h #.......[  phredd the Chiller #?......###  Gnoll of Ashenzari ...... ##.5.......  Health: 39/51 ==================------ 1 hi.........##  Magic: 11/15 =================------- #......#..#  AC: 8Str: 7 ...##.....).# .  EV: 12Int: 21 .. .....##.....Y..# ..  SH: 0Dex: 12  ...##....##...?.f..#...  XL:  7 Next: 34% Place: Dungeon:6 .... ...........@......#  Noise: ==-------  Time: 4673.1 (0.0) 1 hG..#.. .................# ∆  c) +1 trident #.#.## #..........###.## .  Cast: Freeze .....###†.........# ##..  Quill Fly ...⌠..#.........#.# .. ................#.###.#  f   sleepcap (ally target) .#....#....####.......####  5   white imp .....#........###....>....  Y   ice beast (summoned) ...∩.#........# #..##.#### Aim: a sleepcap (lightly damaged, ally target, 100% to hit)  You freeze the sleepcap.  1 hThe sleepcap is moderately damaged.The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.1 h/  --more--1 h$t?..@.... 1 hȼ1 hg  [  #?......###  1 h|##.5.......  ...*.....##  #..*...#..#  ...##..*..).# .  1 h#....*Y..# ..  .##...?*f..#...  ...........@......# 1 hp .................# ∆  #..........###.## . †.........# ##.. .......#.# .......#.###.# ..####....1 h .....###....>.... ∩ 1 h  You freeze the sleepcap.  The sleepcap is moderately damaged.The sleepcap releases spores at you.  1 hYou are engulfed in a cloud of soporific spores!fall asleep.  The white imp gestures at you.1 h1 h#W .....  The puff of frost hits you! You wake up. Your ice beast hits the sleepcap.1 hQXq30------4.1 (11 hb1 h'e: _Your ice beast freezes the sleepcap!1 h& puff of frost hits you! You wake up. Your ice beast hits the sleepcap. _Your ice beast freezes the sleepcap!  You hit the sleepcap but do no damage.You bite the sleepcap, but do no damage.The sleepcap is heavily damaged.  The sleepcap releases spores at you but does no damage.1 hw- *****The white imp gestures at you.1 h  The puff of frost hits you! Your ice beast hits the sleepcap.  Your ice beast freezes the sleepcap!1 h K......5   white imp (ally target)Y   ice beast (summoned)1 hk 23--------405.3 (1.2Freeze1 h 1 h P _The sleepcap is destroyed!1 hQ#.......[ ?......######.5 ....##  #......#..#  ...#).# . . .....##.....Y..# .. ##....##...?.@..#... . ...# .#.. ...1 hV....# ∆ #.## #..###.## . .###†.# ##..⌠..##.# .. ...............#.###.# #####.......####.#.###....>....1 h1 hF1 h]r.5Y.1 h4=---2==--601 h1 hy ... #.[  #?######......5......## #......#..# 1 h(q...##...Y.).# . .....##....@...# ..  ...##....##...?....#... .........# .#.. .......# ∆ #.#.## #.###.## ....###†1 hb...# ##..⌠..#.#.# .. ................#.###.##....#....####.......####1 h1 h1 h .5 Your ice beast hits the white imp. Your ice beast freezes the white imp.1 hkA--71 hs1 h9, _The white imp resists.1 ht %  phredd the Chiller ..........  Gnoll of Ashenzari ...... #.......[  Health: 24/51 ===========------------- #?......###  Magic: 11/15 =================------- ###.........  AC: 8Str: 7 1 h#u z..........##  EV: 12Int: 21 #..5...#..#  SH: 0Dex: 12 ...##...Y.).# .  XL:  7 Next: 40% Place: Dungeon:6 .. .....##....@...# ..  Noise: ---------  Time: 4677.3 (0.0)  ...##....##...?....#...  c) +1 trident .... ..................#  Cast: Freeze 1 h]u \..#.. .................# ∆  Quill Fly #.#.## #..........###.## . .....###†.........# ##..  5   white imp (ally target) 1 hu ...⌠..#.........#.# ..  Y   ice beast (summoned) ................#.###.# .#....#....####.......#### 1 hu Your ice beast hits the white imp. Your ice beast freezes the white imp. _The white imp resists.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle1 hu 6Shift-Dir - straight line1 h/1 h<phredd the Chiller..........Gnoll of Ashenzari ......#.......[Health: 24/51 ===========-------------#?......###1 h=Magic: 12/15 ===================-----###.........AC: 8Str: 7..........##EV: 12Int: 21#..5...#..#SH: 0Dex: 12...##...Y.).# .XL:  7 Next: 40% Place: Dungeon:6 1 h>W.. .....##....@...# ..Noise: ---------  Time: 4677.3 (0.0)  ...##....##...?....#...c) +1 trident .... ..................#1 hG>Cast: Freeze ..#.. .................# ∆Quill Fly 1 h>#.#.## #..........###.## . .....###†.........# ##..5   white imp (ally target) 1 h>...⌠..#.........#.# ..Y   ice beast (summoned) 1 h>................#.###.# .#....#....####.......####Your ice beast hits the white imp. Your ice beast freezes the white imp. 1 h?_The white imp resists.  Aiming: Freeze (safe; 1% risk of failure)  1 h/?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1 hT?1 hoK:Okay, then.1 hL1 hhT1 hV. _1 h*  phredd the Chiller ..........  Gnoll of Ashenzari ...... #.......[  Health: 24/51 ===========------------- #?......###  Magic: 12/15 ===================----- 1 h+###.........  AC: 8Str: 7 ..........##  EV: 12Int: 21 #..5...#..#  SH: 0Dex: 12 ...##...Y.).# .  XL:  7 Next: 40% Place: Dungeon:6 .. .....##....@...# ..  Noise: ---------  Time: 4677.3 (0.0)  ...##....##...?....#...  c) +1 trident 1 h+d.... ..................#  Cast: Freeze ..#.. .................# ∆  Quill Fly #.#.## #..........###.## . 1 h,Y.....###†.........# ##..  5   white imp (ally target) ...⌠..#.........#.# ..  Y   ice beast (summoned) ................#.###.# .#....#....####.......#### Shift-Dir - straight line _Okay, then.Reach: c) +1 tridentPress: ? - help, Dir - move target1 h,Aim: a white imp (moderately wounded, ally target, 59% to hit and 55% to hit  with your bite)1 h)  phredd the Chiller ..........  Gnoll of Ashenzari ...... 1 hD*#.......[  Health: 24/51 ===========------------- #?......###  Magic: 12/15 ===================----- ###.........  AC: 8Str: 7 ..........##  EV: 12Int: 21 #..5...#..#  SH: 0Dex: 12 1 h+...##...Y.).# .  XL:  7 Next: 40% Place: Dungeon:6 .. .....##....@...# ..  Noise: ---------  Time: 4677.3 (0.0)  ...##....##...?....#...  c) +1 trident .... ..................#  Cast: Freeze ..#.. .................# ∆  Quill Fly #.#.## #..........###.## . .....###†.........# ##..  5   white imp (ally target) ...⌠..#.........#.# ..  Y   ice beast (summoned) ................#.###.# .#....#....####.......#### 1 hP+ _Okay, then.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a white imp (moderately wounded, ally target, 59% to hit and 55% to hit  with your bite)  1 h+SYou reach to attack! You barely miss the white imp.1 h<v J.........  #.......[  #?......###  ###.........  ..........##  #..5...#..# 1 hf= ...##...Y.).# .  #....@...# ..  #...?....#...  ..................#  .................# ∆  #..........###.## †.........# ##.. J   jelly.......#.# .. 5   white imp (ally target)1 h&>.......#.###.#Y   ice beast (summoned)  Aim: a white imp (moderately wounded, ally target, 59% to hit and 55% to hit  with your bite)  You reach to attack! You barely miss the white imp.The white imp is moderately wounded.  A jelly comes into view.The white imp completely misses your ice beast.1 h ?5=8.5 (1.21 hmH1 hJb _Your ice beast closely misses the white imp.1 h]  phredd the Chiller J.........  Gnoll of Ashenzari ...... #.......[  Health: 24/51 ===========------------- #?......###  Magic: 12/15 ===================----- ###.........  AC: 8Str: 7 ..........##  EV: 12Int: 21 #..5...#..#  SH: 0Dex: 12 ...##...Y.).# .  XL:  7 Next: 40% Place: Dungeon:6 .. .....##....@...# ..  Noise: =--------  Time: 4678.5 (0.0)  ...##....##...?....#...  c) +1 trident .... ..................#  [41 h^0mCast: Freeze ..#.. .................# ∆  Quill Fly #.#.## #..........###.## . .....###†.........# ##..  J   jelly ...⌠..#.........#.# ..  5   white imp (ally target) ................#.###.#  Y   ice beast (summoned) .#....#....####.......#### The white imp completely misses your ice beast. _Your ice beast closely misses the white imp.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a white imp (moderately wounded, ally target, 59% to hit and 55% to hit  with your bite)1 h  phredd the Chiller J.........  Gnoll of Ashenzari ...... #.......[  Health: 24/51 ===========------------- #?......###  Magic: 12/15 ===================----- ###.........  AC: 8Str: 7 ..........##  EV: 12Int: 21 1 hZ!#..5...#..#  SH: 0Dex: 12 ...##...Y.).# .  XL:  7 Next: 40% Place: Dungeon:6 .. .....##....@...# ..  Noise: =--------  Time: 4678.5 (0.0)  ...##....##...?....#...  c) +1 trident .... ..................#  Cast: Freeze ..#.. .................# ∆  Quill Fly #.#.## #..........###.## . .....###†.........# ##..  J   jelly ...⌠..#.........#.# ..  5   white imp (ally target) ................#.###.#  Y   ice beast (summoned) .#....#....####.......#### _Your ice beast closely misses the white imp.Reach: c) +1 tridentPress: ? - help, Dir - move target[21;1 h!2HAim: a white imp (moderately wounded, ally target, 59% to hit and 55% to hit  with your bite)  You reach to attack! You hit the white imp.1 h-MAim: a white imp (moderately wounded, ally target, 59% to hit and 55% to hit  with your bite)  You reach to attack! You hit the white imp.  The white imp is almost dead.  The white imp barely misses your ice beast.r ice beast hits1 h-1 h7 ..........  #.......[  #?J.....###  ###.........  ..........##  1 h8#......#..#  ...##...Y.).# .  #....@...# ..  #...?....#...  ..................#  .................# ∆  #..........###.## †.........# ##.. (ally target)1 h9.......#.# .. Y   ice beast (summoned).......#.#1 hk?Q529.7 (1.21 hbI1 h"LI _The white imp dies!1 h  . #.[ #?J.....### ###.. .## #......#..# ...##...Y.).# .  .. .....##.# .. . ...##....##...?....#.... 1 h1 ........#.#.. .# ∆ .#.#.## #.###.# ..###†.# ##...⌠..#.#.# ...#.###.# ..#....#....####.####1 h ,1 hW f.JY.1 h 5-8001 h 2 hD~h####...#...#.......[  #?......###.###..J..............##  #..Y...#..#  2 h~ ).# . . .....##........# ..  ...##....##...?....#... . .........# .#.. .......# ∆ #.#.## #..###.## . .###†.# .##..⌠..#2 h5#.# ................#.###.#2 hӁ2 h2 hb.YJ.2 h@-12 h2 h2 h   phredd the Chiller ####...#....  Gnoll of Ashenzari ...... ..........  Health: 25/51 ===========-------------2 hn  #.......[  Magic: 12/15 ===================----- #?......###.  AC: 8Str: 7 .###...........  EV: 12Int: 21 ......YJ....##  SH: 0Dex: 12 2 h #...*..#..#  XL:  7 Next: 42% Place: Dungeon:6 ...##...@.).# .  Noise: ---------  Time: 4681.7 (0.0) 2 h .. .....##........# ..  c) +1 trident  ...##....##...?....#...  Cast: Freeze .... ..................#  Quill Fly 2 hS ..#.. .................# ∆ #.#.## #..........###.## .  J   jelly (ally target) .....###†.........# .##..  Y   ice beast (summoned) ...⌠..#.........#.# .. ................#.###.# The white imp barely misses your ice beast.Your ice beast hits the white imp. 2 h _The white imp dies!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a jelly (ally target, 90% to hit and 91% to hit with your bite)2 h  phredd the Chiller ####...#....  Gnoll of Ashenzari ...... ..........  Health: 25/51 ===========------------- #.......[  Magic: 12/15 ===================----- #?......###.  AC: 8Str: 7 .###...........  EV: 12Int: 21 ......YJ....##  SH: 0Dex: 12 #......#..#  XL:  7 Next: 42% Place: Dungeon:6 ...##...@.).# .  Noise: ---------  Time: 4681.7 (0.0) .. .....##........# ..  c) +1 trident  ...##....##...?....#...  Cast: Freeze .... ..................#  Qui2 hll Fly ..#.. .................# ∆ #.#.## #..........###.## .  J   jelly (ally target) .....###†.........# .##..  Y   ice beast (summoned) ...⌠..#.........#.# .. ................#.###.# Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a jelly (ally target, 90% to hit and 91% to hit with your bite)  You reach to attack! You puncture the jelly!  The jelly is heavily wounded.Your ice beast hits the jelly. Your ice beast freezes the jelly! ####...#....  ..........  #.......[  #?......###.  .###...........  ............##  #...Y..#..#  ...##...@.).# .  #........# ..  #...?....#[2 hp40m...  ..................#  .................#  #..........###.## . Y   ice beast (summoned)†.........# .#.......#.# .6=9=2.9 (1.2  Press: ? - help, Dir - move targetAim: a jelly (ally target, 90% to hit and 91% to hit with your bite)  You reach to attack! You puncture the jelly!  2 hThe jelly is heavily wounded.  Your ice beast hits the jelly. Your ice beast freezes the jelly! _The jelly dies!2 h42 h"2 h2 hɕb 3=hh   hound (distracted)Y   ice beast (summoned)You start resting.2 h(0.02 h*2 h]fh.....Y.f   sleepcap (distracted)h   hound (ally target)Y   ice beast (summoned)2 hs3-3.9 (12 hX2 h _A hound comes into view. A sleepcap comes into view. 2 hώb####...#.... ...... # 2 hj[ #?......###..###....f h.....Y.....## #......#..#...##.....).# ... .....# .. . ...##....##...?....#... ..... ..................# 2 h#.. ........# ∆ .#.#.## ####.## . ......###† 2 hޏ.# .##..Y   ice beast (summoned)⌠..#. 2 h_#.# ...... 2 h.#.###.##....#....####.......#### 2 h` 2 hA 2 h 2 hf.h..Y.f   sleepcaph   hound (ally target)Y   ice beast (summoned) 2 he@-4 2 hn 2 hJ t####...#.... ... #.[.  #?###. .###...f.h.h..Y......## #......#..# ...##.@...).# .  2 h 0 .. .....##........# .. ...##....##...?....#...... ............# ...#.. .........# ∆#.#.## #.###.## .h   hound (ally target)...###†...# .##..Y   ice beast (summoned)⌠..#.#.# ..................#.###.# 2 h 2 h 2 h 2 hf..hY.f   sleepcaph   hound (ally target)Y   ice beast (summoned) 2 h&5 2 h# 2 h% 2 h  phredd the Chiller ####...#....  Gnoll of Ashenzari ...... ..........  Health: 26/51 ============------------ 2 hg#.......[.  Magic: 13/15 ====================---- #?......###.  AC: 8Str: 7 .###........f..  EV: 12Int: 21 h..hY.......##  SH: 0Dex: 12 #*.....#..#  XL:  7 Next: 49% Place: Dungeon:6 ...##.@...).# .  Noise: ---------  Time: 4685.9 (0.0)  2 h( .. .....##........# ..  c) +1 trident .. ...##....##...?....#...  Cast: Freeze ...... ..................#  Quill Fly ....#.. .................# ∆ ..#.#.## #..........###.## .  f   sleepcap .......###†.........# .##..  h   hound (ally target) .....⌠..#.........#.# ..  Y   ice beast (summoned) ..................#.###.# _The jelly dies!You start resting.  2 hm_A hound comes into view. A sleepcap comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move target 2 haAim: a hound (ally target, 48% to hit and 41% to hit with your bite) 2 h  phredd the Chiller ####...#....  Gnoll of Ashenzari ...... 2 h5..........  Health: 26/51 ============------------ #.......[.  Magic: 13/15 ====================---- #?......###.  AC: 8Str: 7 .###........f..  EV: 12Int: 21 h..hY.......##  SH: 0Dex: 12 #......#..#  XL:  7 Next: 49% Place: Dungeon:6 ...##.@...).# .  Noise: ---------  Time: 4685.9 (0.0)  .. .....##........# ..  c) +1 trident .. ...##....##...?....#...  Cast: Freeze ...... ..................#  Quill Fly ....#.. .................# ∆  2 h..#.#.## #..........###.## .  f   sleepcap .......###†.........# .##..  h   hound (ally target) .....⌠..#.........#.# ..  Y   ice beast (summoned) ..................#.###.# _The jelly dies!You start resting. _A hound comes into view. A sleepcap comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move target 2 h3ZAim: a hound (ally target, 48% to hit and 41% to hit with your bite) 2 hA 2 hX ####...#....  ..........  #.......[.  #?......###.  .###.......f...  h...Y.......##  #h.....#..#  2 h' .).# .  .. #........# ..  #...?....#...  ..................#  .................#  #..........###.## . #†.........# .##..  .........#.# ..   You start resting. _A hound comes into view. A sleepcap comes into view.  2 hM Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a hound (ally target, 48% to hit and 41% to hit with your bite)  You reach to attack! You barely miss the hound. The hound bites you. 2 hRl3--=7.1 (1.2 2 hFreeze 2 h  2 hnV _Your ice beast hits the hound. Your ice beast freezes the hound!2 h   phredd the Chiller ####...#....  Gnoll of Ashenzari ...... ..........  Health: 23/51 ==========-------------- #.......[.  Magic: 12/15 ===================----- #?......###.  AC: 82 h Str: 7 .###.......f...  EV: 12Int: 21 h...Y.......##  SH: 0Dex: 12 #h.....#..#  XL:  7 Next: 49% Place: Dungeon:6 ...##.@...).# .  Noise: =--------  Time: 4687.1 (0.0)  .. .....##........# ..  c) +1 trident .. ...##....##...?....#...  Cast: Freeze 2 h Z...... ..................#  Quill Fly ....#.. .................# ∆ ..#.#.## #..........###.## .  f   sleepcap 2 hb .......###†.........# .##..  h   hound (ally target) .....⌠..#.........#.# ..  Y   ice beast (summoned) ..................#.###.# You reach to attack! You barely miss the hound. The hound bites you. _Your ice beast hits the hound. Your ice beast freezes the hound!  Aiming: Freeze (safe; 1% risk of failure)  2 hK hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, ally target, 100% to hit)2 hf|  phredd the Chiller ####...#....  Gnoll of Ashenzari ...... ..........  Health: 23/51 ==========-------------- #.......[.  Magic: 12/15 ===================----- 2 h'#?......###.  AC: 8Str: 7 .###.......f...  EV: 12Int: 21 h...Y.......##  SH: 0Dex: 12 #h.....#..#  XL:  7 Next: 49% Place: Dungeon:6 ...##.@...).# .  Noise: =--------  Time: 4687.1 (0.0)  .. .....##........# ..  c) +1 trident 2 hz.. ...##....##...?....#...  Cast: Freeze ...... ..................#  Quill Fly ....#.. .................# ∆ ..#.#.## #..........###.## .  f   sleepcap 2 h.......###†.........# .##..  h   hound (ally target) .....⌠..#.........#.# ..  Y   ice beast (summoned) 2 hfg..................#.###.# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, ally target, 100% to hit)  You freeze the hound!  You kill the hound!2 h,2 h?/ ####...#....  ..........  #.......[.  #?......###.  .###......f.... 2 h h....Y......##  #......#..#  ...##.@...).# .  .. #........# ..  #...?....#...  ..................#  .................# 2 h1c #..........###.## . (ally target)#†.........# .##.. Y   ice beast (summoned).........#.# 2 hn568.1 (1Freeze _2 hʦ2 hѪh _Your Stealth skill increases to level 5!2 hA ......... ####...#...#.......[.  #?###. ..###......f..........Y......##  #..@...#..#  ....).# .  .. .....##........# ..  ...##....##...?....#... . .........#.#.. .......# ∆ #.#.## #..###.## . .###†.# .##..⌠..##.# ..2 hj2 h2 h_Y..f..2 hh5-9 _2 h 2 h 2 hcM .####...#.. #.[. #?......###. ..###..Y..f..... .## #...@..#..# ...##.....).# . .. .....##.# ..  ...##....##...?....#... #.. ....# ∆ #.#.## #.###.## . 2 h]O 2 hO 2 hZ j....Yf2 hk[ 4=-90Freeze2 hd 2 hf 2 hl  phredd the Chiller ..........  Gnoll of Ashenzari ...... ####...#.....  Health: 24/51 ===========------------- ...........  Magic: 11/15 =================------- #.......[.  AC: 8Str: 7 #?......###.  EV: 12Int: 21 ..###...........  SH: 0Dex: 12 ........Yf...##  XL:  7 Next: 56% Place: Dungeon:6 #...@..#..#  Noise: ---------  Time: 4690.1 (0.0) ...##.....).# .  c) +1 trident .. .....##........# ..  Cast: Freeze 2 hO ...##....##...?....#...  Quill Fly .... ..................# ..#.. .................# ∆  f   sleepcap (ally target) #.#.## #..........###.## .  Y   ice beast (summoned) .....###†.........# .##.. ...⌠..#.........#.# .. _You kill the hound! _Your Stealth skill increases to level 5!Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (ally target, 100% to hit)2 htphredd the Chiller..........Gnoll of Ashenzari ......####...#.....Health: 24/51 ===========-------------...........Magic: 11/15 =================-------#.......[.AC: 8Str: 7#?......###.EV: 12Int: 21..###...........SH: 0Dex: 12........Yf...##XL:  7 Next: 56% Place: Dungeon:6#...@..#..#2 hRNoise: ---------  Time: 4690.1 (0.0)...##.....).# .c) +1 trident .. .....##........# ..Cast: Freeze  ...##....##...?....#...Quill Fly .... ..................# ..#.. .................# ∆f   sleepcap (ally target) #.#.## #..........###.## .Y   ice beast (summoned) .....###†.........# .##.. ...⌠..#.........#.# ..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (ally target, 100% to hit)  You freeze the sleepcap!  The sleepcap is moderately damaged.The sleepcap releases spores at y2 hou but does no damage.2 hb2===1.1 (12 h!2 hV$J _Your ice beast hits the sleepcap but does no damage.2 h;  You hit the sleepcap.  The sleepcap is moderately damaged.2 hF §  Your ice beast disappears in a puff of smoke!2 hH-2.2 (1.12 h Q2 h~SM _The sleepcap releases spores at you but does no damage.2 h  You hit the sleepcap.  The sleepcap is heavily damaged.2 h) D53.32 h 2 h } _The sleepcap is struck by your quills. The sleepcap closely misses you.2 h\? §.§ You hit the sleepcap.  The sleepcap is severely damaged.2 h3A-4.5 (1.22 hGJ2 h3MU _The sleepcap barely misses you.2 h F ..§  You completely miss the sleepcap.You bite the sleepcap, but do no damage.The sleepcap is severely damaged.==5.72 h | _The sleepcap is struck by your quills. The sleepcap barely misses you.2 h .  You hit the sleepcap but do no damage.The sleepcap is severely damaged.2 hL20--6.92 h/2 h0= _The sleepcap releases spores at you. x22 h  phredd the Chiller ..........  Gnoll of Ashenzari ...... 2 h7####...#.....  Health: 20/51 =========--------------- ...........  Magic: 11/15 =================------- #.......[.  AC: 8Str: 7 #?......###.  EV: 12Int: 21 ..###...........  SH: 0Dex: 12 2 h.........f...##  XL:  7 Next: 56% Place: Dungeon:6 #...@..#..#  Noise: =--------  Time: 4696.9 (0.0) 2 hE...##.....).# .  c) +1 trident .. .....##........# ..  Cast: Freeze  ...##....##...?....#...  Quill Fly .... ..................# 2 h"..#.. .................# ∆  f   sleepcap #.#.## #..........###.## . .....###†.........# .##.. ...⌠..#.........#.# .. The sleepcap is severely damaged. _The sleepcap releases spores at you. x2  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)2 hPj  phredd the Chiller ..........  Gnoll of Ashenzari ...... ####...#.....  Health: 20/51 =========--------------- ...........  Magic: 11/15 =================------- #.......[.  AC: 8Str: 7 #?......###.  EV: 122 htBInt: 21 ..###...........  SH: 0Dex: 12 .........f...##  XL:  7 Next: 56% Place: Dungeon:6 #...@..#..#  Noise: =--------  Time: 4696.9 (0.0) ...##.....).# .  c) +1 trident .. .....##........# ..  Cast: Freeze  ...##....##...?....#...  Quill Fly .... ..................# ..#.. .................# ∆  f   sleepcap #.#.## #..........###.## . .....###†.........# .##.. ...⌠..#.........#.# .. Aiming: Freeze (safe; 1% risk of failure)  2 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  You freeze the sleepcap!  You destroy the sleepcap!2 hK ..........  ####...#.....  ...........  #.......[.  #?......###.  ..###...........  .............##  #...@..#..#  ...##.....).# . 2 h #........# ..  #...?....#...  ................. .................#  #..........###.## †.........# .# ..2 hg2==637.9 (1Freeze _2 h2 hl _Your Invocations skill increases to level 3!2 h2 h0,21==2 h.2 h1,2 h~42 hx72 h7T2=2 h92 h<2 h=E3=2 h?2 hB,2 h(E2 hPH2 hHL3=2 hJ2 hM,2 hO2 hSP=2 hqU2 hZ,2 h]2 ha2 hnbT4=2 h@2 h2 hM4==2 h2 hњ2 h2 h&2 h]2 hY5=2 hg==2 hz,2 hV2 h$j6=2 h2 h\h - _You start resting.2 h'1718.9 (21.0)2 hc5==-9.9 (222 h]2 hh% _Magic restored.2 hZ2 h2 h2 hР2 h2 h2 hڧ2 hcL7=2 h<2 h&,2 hT2 hܴ2 hN4==2 hF2 h2 hk2 hN2 h 2 hsT8=2 h|2 h,2 ht2 h,2 h2 hb,2 hQ2 h2 hWL9=2 hl2 h,2 h2 hn,2 h2 h\:302 h1=2 hi2 h,2 h2 h,2 h2 h,2 h2 hb1=2 hA2 h(,2 h2 h2 h2 h 2 hX2 hT2=2 h2 hy,2 h2 h2 h2 hQ2 ha,2 h`2 h&b3=2 h?2 h,2 h 2 h ,2 hx 2 h/j4=2 h72 h,2 h2 h,2 h2 h_,2 h2 h2 hL5=2 h9!2 h%,2 h5'2 h*,2 h7-2 h/,2 h02 h95P62 h;B2 hG2 hG2 h"K2 h T2 hT2 h!Y2 hE]2 h^2 h*_372 h_=2 h`2 hb2 h^h2 hDi2 hel2 hy8=2 hy2 hN{,2 h|2 h~,2 h2 h)b9=2 hZ2 h#,2 h92 h؈,2 h2 h,2 h.2 h2 h6W40=2 h2 h,2 h*2 h,2 h2 h2 hXL1=2 hz2 h,2 h2 h2 hN2 h:2 h,2 h42 hl2=2 h2 h,2 h2 hز,2 h 2 h,2 h2 hL3=2 h2 hȺ2 h,2 h2 h-,2 hf2 h2 hbV4=2 h2 h,2 h2 h,2 h2 h,2 h}2 h|b5=2 h2 hd,2 h'2 h,2 h2 hl6=2 h2 h,2 h&2 h,2 h2 h{,2 h2 h2 hNE7=2 hj2 h,2 h2 h,2 h2 h 2 hV8=2 hq2 h,2 h2 h ,2 h 2 h ,2 h2 h2 hNL9=2 h2 h<,2 hS2 h,2 h 2 h#,2 h4&2 hq)2 h)P50=2 hH,2 h].,2 h02 h2,2 h42 h4;_ _You start resting.2 hA.806.9 (872 hBZ1=7.9 (882 hJ2 hL" _HP restored.2 h42 h2 h2 h~!2 h&,2 h(2 h+2 hZ,2 h.2 hm62 hv:,2 hD<2 hAP=2 hC2 hDIJ _e - 11 scrolls of identify (gained 1)2 hL42 hAXn2 h[2 h~^,2 h,`2 h'c2 h/f,2 hh2 hk2 hn,2 hp2 hs2 hv,2 hx2 h|,2 hz2 h~J _e - 12 scrolls of identify (gained 1)2 hv .. ####..## .......... ....#####...#..... #..<..... #@......[.18.9 (11 .. #.......###. ....###...........2 hE ...............## .....##.....#..# .....##.....).# .  .. .....##..........  .. ...##....##........#...2 hV.... ..........#2 hܗ2 hm,9.9 (122 h2 h/9 _Found a stone staircase leading up. 2 h 2 hǮ 2 h 2 h 2 h 2 h&, 2 h* 2 hKP  There is a stone staircase leading up here. 2 h 2 h6 _ 2 ht 2 hU, 2 h 2 hE 2 h 2 h 2 hZ 2 hF 2 hx, 2 h 2 h 2 hW, 2 h. 2 h 2 h, 2 h 2 h 2 hb 2 h 2 hg 2 h 2 h 2 h 2 h] 2 h  2 h 2 hE, 2 hV 2 h 2 h, 2 h 2 h@ 2 h 2 h 2 h 2 h 2 h6 2 h 2 hR 2 h 2 h=  2 h  2 h  2 hQ........#####..#..<.....##########.###....# ##...##....# #..... ##..........###.. 2 h.###.###................#...................##......................##.........@...........##................##....##............................#............#...##...#.#.####.......#### ##.......###†......  2 h #.....⌠..#........  #.................  #..#....#....####  2 h! 2 h-37.9 (18 2 h,8.9 (19 2 h" 2 hA%d _x - a scroll labelled JANAQUY KECIWI!2 h !2 h !2 h" !2 h) !2 hR !2 h !2 h ,!2 h !2 h !2 h !2 h !2 h !2 h  !2 h !2 hk !2 h  !2 hi !2 h  !2 h !2 hR  #..  #..####... #######... ........# #....#!2 h Y #....# #########.# #>....### ##...##....# # #.@.# ##..........#42.9 (4.0) #...###.###......... ##.......... #........... #..............# #..............##....##.............##.....#!2 hf 3##...##...#.#.####...!2 hw !2 h +3.9 (5!2 h !2 hs 9 _Found an escape hatch in the floor."2 h "2 hz "2 h "2 hj "2 h" "2 h# ,"2 hl' "2 h$, L #<.. #...  #... ## #...# #######."2 h,  #.......... #.... #. # #########. #>...@### ##...##....4.9 (1 #...#...# ###...###.###"2 h- o####....... #........... #............. #.......## #............"2 hN- +........#...."2 hW2 "2 h2 +5.9 (2"2 h7 "2 hl: 9 _Found a stone staircase leading up.#2 hT#2 hU#2 hV#2 h#Y#2 hZ#2 hk[#2 h_,#2 h`,#2 h`#2 hc#2 hd#2 hd#2 h{e#2 h;g#2 hh#2 hi#2 hyi#2 hj#2 hl#2 hl#2 hDm#2 ho#2 hq,#2 h5r#2 hs#2 h.u,#2 hu#2 hx#2 hy#2 hy#2 hz#2 h'{#2 hE|,#2 h|#2 hw}#2 ho~#2 h~#2 h~#2 h#2 h}#2 h€#2 h#2 h#2 hf#2 h#2 h݂#2 h#2 h#2 h,#2 hG#2 h#2 hd#2 h#2 hU#2 hB#2 h9#2 h#2 hU#2 h#2 ho#2 hB#2 h#2 h,#2 h#2 h1#2 h#2 hL#2 hܖ#2 h#2 hԙ#2 h #2 hp#2 h#2 h,#2 h#2 h#2 hs,#2 h#2 hO#2 h,#2 h#2 h9#2 h:,#2 h#2 hH#2 h#2 h@#2 hس#2 hJ#2 h#..............##....##....#..........................#2 h5i##...........#.............##...##...#.#.####........#######.......###†...... #.....⌠..#. #................. ##..#....#.... ###@.....#........##705.0)#.........∩.## #.......#...#.†###<....###.⌠.#.....>..###..####......÷<#.# .....>#.... #....##........#.#2 h.# #..#.#..#..#####. ..##........#2 h;∆#2 h=,1.9 (26#2 h#2 hM; _Found an escape hatch in the ceiling.&2 hw4&2 hy&2 h}&2 h&2 hĄ&2 h&2 h #........ ##...........# ##...##...#.#.#### #######.......###† #.....⌠..# #...... ##..#....#....##&2 h=######......#......#..@......∩.#.......3.0) #.#...#.†..... #<....###.⌠.#.....>. #..####......÷<..... #.# .....> ... #....##...... #.#[ #..#.#..#..###&2 hW .... ..##........ #∆ ........#&2 h&2 hؘ+4.9 (3&2 h&2 h( _Found a ring mail.'2 h4'2 h'2 h'2 h'2 h'2 h!,'2 h",'2 h%'2 h>&'2 h3(,'2 hT)'2 hA-'2 h;/,'2 h/'2 h?1(2 h-  You see here a +0 ring mail. _(2 h7A  You see here a +0 ring mail.(2 h8(2 h9 _(2 h:(2 h=(2 h?(2 hy?(2 h0@(2 hB(2 hC,(2 hD(2 hF(2 hH(2 hH(2 hkI(2 hJ(2 hM,(2 hsO(2 hGQ(2 hS,(2 hU(2 hX(2 h[,(2 hg](2 h`(2 hm(2 hu.∩.## #.......#...#.÷##(2 hIv`#<....###.⌠.#.....>..###..####......÷<.....###.##.......>.........##......##....###.#####.#[#####..#.#..#..#####. #......# #...##........ (2 hv/#.....###..#@# ........# #.....#......##...)....# #.....#..#####..... ...# #.....##########  (2 hw?∆ (2 h$~092.9 (18.0)(2 h~,3.9 (19(2 hh(2 h1 _y - a ring of see invisible(2 hp 4(2 h# (2 hv (2 hB (2 h (2 h ,(2 h ,(2 h (2 h (2 hK (2 h (2 h (2 h (2 h$ (2 h (2 h (2 h6 (2 h ,(2 h (2 hp (2 h< (2 h (2 h (2 h (2 h ,(2 h= (2 h (2 h(2 h(2 h(2 h:(2 hc,(2 h(2 hZ (2 h7 (2 h (2 hn (2 h(2 hZ,(2 h(2 hs(2 h (2 ha(2 h3(2 hj(2 hM(2 h(2 h(2 h1 (2 h"(2 hR"(2 h#(2 h%(2 h'(2 h(,(2 h,B(2 hv-(2 h%/(2 h0(2 h1(2 h2(2 hi3(2 h5(2 h5(2 h$6(2 h8,(2 h:(2 h=N _You now have 319 gold pieces (gained 10).(2 h4?(2 h?(2 hU@(2 htB(2 hYD,(2 hTE(2 hG(2 hH,(2 hI(2 hL(2 hlL(2 hL(2 h/PN _You now have 334 gold pieces (gained 15).(2 h)R4(2 hR(2 h&U(2 hV,(2 hyX(2 hY(2 h[(2 h[(2 h ](2 hi^(2 h`(2 h`(2 h"d(2 hd(2 hf,(2 hg(2 hh(2 hFj,(2 hj(2 hLl(2 hm(2 h-n(2 hn(2 hq(2 hr,(2 hs(2 hzy(2 h{,(2 h|(2 h(2 h,(2 hʂ(2 hu(2 hw(2 h͆(2 h(2 h0(2 h,(2 h(2 h(2 hߐ,(2 h(2 h(2 h8,(2 hD(2 hyB(2 hEX(2 h(2 hä(2 h(2 h](2 h(2 h(2 hS,(2 h(2 hU(2 hٵ,(2 h(2 h(2 h,(2 h(2 h(2 h(,(2 h)(2 h!(2 h(2 h!(2 h(2 h(2 h,(2 h(2 h(2 h1B(2 h(2 hk,(2 h=(2 hI(2 hZ(2 h(2 hK(2 h(2 h,(2 hG(2 h(2 h,(2 h`(2 h#(2 h(2 hc(2 h(2 h`(2 h@(2 h(2 hp(2 h(2 h,(2 h(2 h(2 h"(2 h(2 h(2 hE(2 h,(2 h(2 h(2 h ,(2 h(2 h(2 h(2 h&(2 h(2 hs(2 h÷......##..... # ....>..##..#### <...........## . .......#..#..# .. .......#.###.## ##. (2 h#..#####.# #..### ... .........# ##...##.# ....###### ###....# ....# #.@### ....# #..# ....# @.... ....# ........ ....# #......... ....# #.....?$...@   Eustachio (asleep) ##### ############(2 h<.951.9 (58(2 h",2.9 (59(2 h- _Eustachio the Magnificent comes into view. He is wielding a +0 rapier. _You see here a scroll of enchant armour.,2 h?  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,2 h ,2 h}Y.@@lly target)Y   ice beast (summoned),2 h92-----,2 h3==3.9 (1.0),2 h_,2 h4 _A chill wind blows around you.82 h N  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.92 h÷......##..... #phredd the Chiller ....>..##..####Gnoll of Ashenzari ...... <...........##.Health: 51/51 ======================== .......#..#..#..Magic: 9/1592 h==============---------- .......#.###.## ##.AC: 8Str: 7 #..#####.# #..### *..EV: 12Int: 21 .........# ##******#SH: 0Dex: 12 ....###### ##*****#XL:  7 Next: 63% Place: Dungeon:6 ....#**@*##Noise: ==-------  Time: 4953.9 (0.0) ....#*Y**c) +1 trident ....#*@***Cast: Freeze ....#........Quill Fly ....# #......... ....# #.....?$...@  92 h [40m Eustachio (ally target) ##### ############Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate:2 h& ÷......##..... #phredd the Chiller ....>..##..####Gnoll of Ashenzari ...... <...........##.Health: 51/51 ======================== .......#..#..#..:2 hG Magic: 9/15==============---------- .......#.###.## ##.AC: 8Str: 7 #..#####.# #..### ...EV: 12Int: 21 .........# ##...##.#SH: 0Dex: 12 ....###### ###....#XL:  7 Next: 63% Place: Dungeon:6 ....##.@###:2 h 3Noise: ==-------  Time: 4953.9 (0.0) ....##Y.#c) +1 trident ....#.@...Cast: Freeze ....#........Quill Fly ....# #......... ....# #.....?$...@   Eustachio (ally target) ##### ############Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Eustachio!  Eustachio hits your ice beast with a +0 rapier.:2 hڈ |4.9 (1Ramparts Fly :2 h ####:2 hҒ asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Eustachio!  Eustachio hits your ice beast with a +0 rapier. _Your ice beast closely misses Eustachio.A2 h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B2 h[l ###Y.#55   crimson imp (summoned)Y   ice beast (summoned)B2 h\A film of ice covers your body! The wall freezes Eustachio.  Eustachio mumbles some strange words.B2 hI]6-----14 5B2 hf####.@#B2 h=i= _Your ice beast barely misses Eustachio.H2 hK  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H2 h5H2 h7  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIceH2 hO81% 3  c + Ozocubu's ArmourIce1% 3 d - Summon Ice BeastIce/Summoning6%H2 h83 Select a spell to cast[!]/[I] toggle spell headersK2 hbK2 h*kK2 hs÷......##..... #phredd the Chiller ....>..##..####Gnoll of Ashenzari ...... <...........##K2 hHt.Health: 51/51 ======================== .......#..#..#..Magic: 6/15=========--------------- .......#.###.## ##.AC: 14  Str: 7 K2 ht#..#####.# #..### ...EV: 12Int: 21 K2 hti.........# ##...##.#SH: 0Dex: 12 ....###### ###....#K2 hNuXL:  7 Next: 63% Place: Dungeon:6 ....##.@###Noise: ==-------  Time: 4955.9 (0.0) ....##Y.#c) +1 trident ....#.@...K2 huVCast: Freeze ....#........Quill Ramparts Fly ....# #.....5... K2 huc....# #.....?$...@   Eustachio (ally target) ##### ############K2 hv5   crimson imp (summoned)Y   ice beast (summoned)K2 hLvConfirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes Eustachio.  Eustachio mumbles some strange words. K2 hJw._Your ice beast barely misses Eustachio.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K2 h÷......##..... #phredd the Chiller ....>..##..####Gnoll of Ashenzari ...... <...........##.Health: 51/51 ======================== .......#..#..#..Magic: 6/15=========--------------- .......#.###.## ##.AC: 14  Str: 7 #..#####.# #..### ...EV: 12Int: 21 .........# ##...##.#SH: 0Dex: 12 ....###### ###....#XL:  7 Next: 63% Place: Dungeon:6 ....##.@###Noise: 2 h'40m==-------  Time: 4955.9 (0.0) ....##Y.#c) +1 trident ....#.@...Cast: Freeze ....#........Quill Ramparts Fly ....# #.....5... ....# #.....?$...@   Eustachio (ally target) ##### ############5   crimson imp (summoned)Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes Eustachio.  Eustachio mumbles some strange words. _Your ice beast barely misses Eustachio.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K2 h ####Y.#Okay, then.K2 hK2 h#####Y.#K2 h. _L2 h\y  The wall freezes Eustachio.  Eustachio hits your ice beast but does no damage.L2 hC###5.L2 h(3-6.9 (1L2 hE####.@##L2 hG _Your ice beast hits Eustachio but does no damage.M2 hp  The wall freezes Eustachio.  Eustachio twirls his moustache.Eustachio hits your ice beast with a +0 rapier!M2 h6 & M2 h ####Y.#.5 The crimson imp blinks!M2 h .=7M2 h[ *##M2 h R#Y.#M2 hh > _Your ice beast closely misses Eustachio.O2 hlw  The wall freezes Eustachio.  Eustachio hits your ice beast with a +0 rapier.O2 hs####5. O2 ht.-8O2 hz###.@#O2 h}6 _Your ice beast misses Eustachio.P2 h  The wall freezes Eustachio! Eustachio barely misses your ice beast.P2 h_###.@##Y.#P2 hb5. P2 hue7==-9P2 h##.@#P2 h= _Your ice beast barely misses Eustachio.Q2 h-M  The wall freezes Eustachio! Eustachio barely misses your ice beast. _Your ice beast barely misses Eustachio.  The wall freezes Eustachio but does no damage.  Eustachio barely misses your ice beast. The crimson imp is chilled terribly!the crimson imp!  You kill the crimson imp!Q2 hg2 hU?g2 hCe9==g2 hDg2 hHg2 hIg2 hLg2 hjP,g2 hSg2 hX,g2 hYg2 hi _You start resting.==g2 hlg2 hmg2 h&og2 hv{10/15==g2 hz,g2 hӂg2 h݅,g2 hg2 hIg2 hg2 h4g2 hg2 h4==g2 h=g2 h(,g2 hДg2 hA,g2 h͘g2 hDg2 hΜd1=g2 heg2 hПg2 h(g2 h]g2 hIg2 h0g2 hϨg2 htg2 hg2 h%g2 h:=g2 h"g2 h,g2 hlg2 h,g2 h_g2 hνg2 hBg2 hg2 hg2 hpM2==g2 hg2 hS.........#..#....... .......- ...g2 h2. ..g2 hg 96.0 (29.0) _Your ice beast disappears in a puff of smoke!g2 hSF-7.0 (30g2 hdg2 h_ _Your icy armour starts to melt.j2 h"+M.#..##.#### ÷......##..... # ....>..##..#### j2 h<.....# .#..# .. .......#.###.## ##.K #..#####.# #..### ........# ##...####### ###.@..#)?### #..# ..... ....#........#..j2 h%K   kobold (asleep)#..##j2 h  Your icy armour cracks and falls away as you move.j2 hD 8 8.0 (1.0)j2 hj2 h)z _A kobold comes into view. It is wielding a +0 short sword.l2 h ÷..... # ....>..##..#### <...........## . .#..#...###.## ##.K #..#####.# #..### ... .........# ##...##.# ###### ###... #)@###..# .............l2 h#.........#..##l2 hl2 h&9l2 hl2 hl2 hK==5000.0 (2l2 hYl2 h@ _t - 2 scrolls of enchant armour (gained 1)m2 h- ....>#### <...........## . .#..#....###.## ##.K m2 h-b#..#####.# #..### ... .........# ##...##.# ###### ###....# #).###.@# m2 h.{#..........##..........##m2 h5.G..##m2 h6m2 h6+1.0 (1m2 h=m2 h>n2 h] <...........## . .#..#...###.## ##.K #..#####.# #..### ... n2 h.........# ##...##.# ###### ###.... #).#######..######.....@....#?$n2 hn2 hn2 h|&2n2 hAn2 hn2 hb.#..#...###.## ##.K #..#####.# #..### ... .........# ##...##.# ###### ###... #).#######..#####..........?$ ############## n2 hn2 h53=n2 h3n2 h"n2 h}$n2 h ###.## ##.K #..#####.# #..### ... .........# ##...##.# ###### ###...n2 hX 6 #).#######..#####..........?$ ##############n2 hb n2 hN &4n2 h n2 h n2 h#..#####.# #..### ... .........# ##...##.# ###### ###... #).#######..#####..........$ ##############n2 hn2 h&5n2 hn2 h+n2 h+6.0 (2n2 hin2 hd _z - a scroll labelled SEHIEKH OTEFFIo2 hW ..#####.# #..### ... # ##...##.# ###### ###....# # o2 h..##..#### .........## .....#..#..# ......#.###.## ###.K#####.# #..### ... .....# ##...##.# ##### ###..@.# ...p2 hv #).### ...# #####..##### ...# #..........# ...# #..........# ...# #..........#K   kobold (asleep) p2 h ...# #..........# #### ############p2 h 022.0 (14.0)p2 h,3.0 (15p2 hp2 h9r2 h]n###....>.... ###..##.####..##..... >..##..##....## #..#..# .......#.###.## ####.K######.# #..####....#....# ##...##@# ###### ###....# # #).### # #####..##### # #..........## #..........# # #..........# ..# #..........# ### ############r2 har2 hb14.0)r2 her2 hXgs2 hjV####.......#### ###....>.... ###..##.####..##..... >..##..##....## #..#..# .......#.###.## ####.K #####.# #..####.@..#....# ##...##.########## ###....# s2 h# #).### # #####..###### #..........# # #.# #.s2 h(} .# #..........#s2 hs2 hs2 h) K.KKK 2 kobolds (1 missile)The kobold shouts! You hear a shout! x3s2 hiE====5s2 h~s2 h>z _A kobold comes into view. It is wielding a +0 short sword.u2 h.####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 15/15 ======================== .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# K...  SH: 0Dex: 12 ....#.###.## ####..#  XL:  7 Next: 96% Place: Dungeon:6 #####.# #..####.@*K#  Noise: ====-----  Time: 5025.0 (0.0) ......# ##...##.####  c) +1 trident .###### ###....# Cast: Freeze .# #).### 2 hɵ10;1mQuill Fly .# #####..##### .# #..........# KK 2 kobolds (1 missile) .# #..........# .# #..........# .# #..........#The kobold shouts! You hear a shout! x3 _A kobold comes into view. It is wielding a +0 short sword.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit and 46% to hit with your  bite)v2 hA7.####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 15/15 ======================== .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# K...  SH: 0v2 hATDex: 12 ....#.###.## ####..#  XL:  7 Next: 96% Place: Dungeon:6 #####.# #..####.@.K#  Noise: ====-----  Time: 5025.0 (0.0) ......# ##...##.####  c) +1 trident .###### ###....#v2 hA Cast: Freeze .# #).### Quill Fly .# #####..##### .# #..........#v2 hA KK 2 kobolds (1 missile) .# #..........# .# #..........# .# #..........# v2 hB_A kobold comes into view. It is wielding a +0 short sword.Reach: c) +1 tridentPress: ? - help, Dir - move targetv2 h7BAim: a kobold, wielding a +0 short sword (51% to hit and 46% to hit with your  bite)  You reach to attack! You hit the kobold.v2 hCv2 hL'>.... .  # .. > ...  ....  ....  ####K.#  K.#  #  ###....# #).### #####.. #..... #.... #.... v2 hHN]----6.1 (1.1Freezev2 hUv2 h W  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (51% to hit and 46% to hit with your  bite)  You reach to attack! You hit the kobold. v2 huWV_The kobold is moderately wounded.x2 h[  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y2 h* .####.......####phredd the Chiller ....###....>....Gnoll of Ashenzari ...... ....###..##.####.Health: 51/51 ======================== ....##..... #..Magic: 12/15 ===================----- .>..##..####...AC: 8Str: 7 .........##....EV: 12Int: 21 ....#..#..#....SH: 0Dex: 12 ....#.###.## ****K.#XL:  7 Next: 96% Place: Dungeon:6 #####.# #..###**@K*#Noise: ---------  Time: 5026.1 (0.0) ......# ##...#*****#c) +1 trident .###### ###.***#Cast: Freeze .##)y2 h, [40m.###Quill Fly .# #####..##### .# #..........#KK 2 kobolds (1 missile) .# #..........# .# #..........# .# #..........#You reach to attack! You hit the kobold. _The kobold is moderately wounded.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatez2 h; .####.......####phredd the Chiller ....###....>....Gnoll of Ashenzari ...... ....###..##.####.Health: 51/51 ======================== ....##..... #..Magic: 12/15 ===================----- .>..##..####...AC: 8Str: 7 .........##....EV: 12Int: 21 ....#..#..#....SH: 0Dex: 12 ....#.###.## ####K.#XL:  7 Next: 96% Place: Dungeon:6 #####.# #..####.@K.#Noise: ---------  Time: 5026.1 (0.0) ......# ##...##.####c) +1 trident .###### ###....#Cast: Freeze .#z2 hp< `#).###Quill Fly .# #####..##### .# #..........#KK 2 kobolds (1 missile) .# #..........# .# #..........# .# #..........#Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z2 h< Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold.z2 h? onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the kobold.  You kill the kobold!z2 h? z2 hI  ####K#.@K.#.###...K, 1 wandering)The wall freezes the kobold.z2 h"N 7==7.1 (1Ramparts Fly z2 hU w###.#z2 hz^ s _A kobold comes into view. It is wielding a +0 whip.}2 h2 R  The kobold shouts!  You hit the kobold.}2 h  You kill the kobold!You hear a shout!  The wall freezes the kobold!}2 h? }2 hH  ####K#.@)#.###}2 h K   kobold brigand (missile)You kill the kobold!}2 h ====8.2 (1.1Freeze}2 hw& ##.###}2 h2  A kobold brigand comes into view. It is wielding a +0 whip and quivering _curare-tipped darts.2 hy.####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 12/15 ===================----- .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# ....  SH: 0Dex: 12 ....#.###.## ####K.#  XL:  7 Next: 97% Place: Dungeon:6 2 hUn#####.# #..####.@).#  Noise: ====-----  Time: 5028.2 (0.0) ......# ##...##.####  c) +1 trident .###### ###....# Cast: Freeze .# #).### Quill Ramparts Fly .# #####..##### 2 h .# #..........# K   kobold brigand (missile) .# #..........# .# #..........# 2 hC.# #..........#A kobold brigand comes into view. It is wielding a +0 whip and quivering _curare-tipped darts.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (51% to hit and 46% to hit with your bite)2 h .####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 12/15 ===================----- .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# ....  SH: 0Dex: 12 ....#.###.## ####K.#  XL:  7 Next: 97% Place: Dungeon:6 #####.# #..####.@).#  Noise: ====-----  Time: 5028.2 (0.0) ......# ##...##.####  c) +1 trident .###### ###....# Cast: Freeze .# #).### [2 h 10;10;1mQuill Ramparts Fly .# #####..##### .# #..........# K   kobold brigand (missile) .# #..........# .# #..........# .# #..........#A kobold brigand comes into view. It is wielding a +0 whip and quivering _curare-tipped darts.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (51% to hit and 46% to hit with your bite)2 hU >.... .  # .. > ...  ....  K...  ####K.#  #  ####  ###....# #).### #####.. #..... #....K   kobold (missile) #.... 2 h   Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (51% to hit and 46% to hit with your bite)  You reach to attack! You barely miss the kobold brigand.A kobold comes into view. It is wielding a +0 short sword.  The wall freezes the kobold brigand.2 h  #####.@(The kobold brigand throws a curare-tipped dart.2 hW #####.@)#.###2 h b=---9.3 (1.12 h #######2 h- l _The curare-tipped dart hits you. You resist.2 hZ .####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 12/15 ===================----- .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# K...  SH: 0Dex: 12 ....#.###.## ####K.#  XL:  7 Next: 97% Place: Dungeon:6 #####.# #..####.@).#  Noise: =--------  Time: 5029.3 (0.0) 2 h[ ......# ##...##.####  c) +1 trident .###### ###....# Cast: Freeze .# #).### Quill Ramparts Fly .# #####..##### .# #..........# K   kobold brigand (missile) .# #..........# K   kobold (missile) .# #..........# .# #..........#The kobold brigand throws a curare-tipped dart. 2 h*\ V_The curare-tipped dart hits you. You resist.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 51% to hit and 46% to hit with your bite)2 hwc.####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 12/15 ===================----- .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# K...  SH: 0Dex: 12 2 h\xf....#.###.## ####K.#  XL:  7 Next: 97% Place: Dungeon:6 #####.# #..####.@).#  Noise: =--------  Time: 5029.3 (0.0) ......# ##...##.####  c) +1 trident .###### ###....# Cast: Freeze .# #).### Quill Ramparts Fly .# #####..##### .# #..........# K   kobold brigand (missile) .# #..........# K   kobold (missile) .# #..........# .# #..........#Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 51% to hit and 46% to hit with your bite)  You reach to attack!  You hit the kobold brigand but do no damage.2 hzPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (lightly wounded, 51% to hit and 46% to hit with your bite)  You reach to attack!  You hit the kobold brigand but do no damage.The kobold brigand is lightly wounded.2 h>.... .  # .. > ...  ....  ....  ####).#  K.#  #.####  ###....# #).###2 h  #####.. #..... #.... #.... 2 h|G-30.4 (1.1Freeze2 h###.###2 hwM _The wall freezes the kobold brigand but does no damage.2 hh  You barely miss the kobold brigand.2 hG ####K## K   kobold (missile)The kobold brigand is lightly wounded.2 h5=1.6 (1.22 hq#####2 hֱy _The wall freezes the kobold brigand. The kobold brigand misses you.2 hX.####.......#### phredd the Chiller 2 hY*....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== 2 hGY....##..... # ..  Magic: 11/15 =================------- .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 2 hrY....#..#..# ....  SH: 0Dex: 12 2 hY....#.###.## ####K.#  XL:  7 Next: 97% Place: Dungeon:6 2 hY#####.# #..####.@K.#  Noise: =--------  Time: 5031.6 (0.0) ......# ##...##.####  c) +1 trident 2 h/Z&.###### ###....# Cast: Freeze .# #).### Quill Ramparts Fly .# #####..##### .# #..........# K   kobold brigand (missile) .# #..........#2 hjZ( K   kobold (missile) .# #..........# .# #..........# _The wall freezes the kobold brigand. The kobold brigand misses you.2 hZ~Aiming: Freeze (safe; 1% risk of failure)  2 hZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 100% to hit)2 h K.####.......#### phredd the Chiller ....###....>.... Gnoll of Ashenzari ...... ....###..##.#### .  Health: 51/51 ======================== ....##..... # ..  Magic: 11/15 =================------- .>..##..#### ...  AC: 8Str: 7 .........## ....  EV: 12Int: 21 ....#..#..# ....  SH: 0Dex: 12 ....#.###.## ####K.#  XL:  7 Next: 97% Place: Dungeon:6 2 h/#####.# #..####.@K.#  Noise: =--------  Time: 5031.6 (0.0) ......# ##...##.####  c) +1 trident .###### ###....# Cast: Freeze .# #).### Quill Ramparts Fly .# #####..##### .# #..........#2 h K   kobold brigand (missile) .# #..........#2 h#C K   kobold (missile) .# #..........# .# #..........#Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (moderately wounded, 100% to hit)  You freeze the kobold brigand!  The kobold brigand is severely wounded.The wall freezes the kobold brigand!2 h/c(moderately wounded, 100% to hit)  You freeze the kobold brigand!  The kobold brigand is severely wounded.The wall freezes the kobold brigand!  You kill the kobold brigand!.2 h>.... .  # .. > ...  ....  ....  ####).#  #.@).#  2 h#.####  ###....# #).### #####..2 hHD #.....2 h| #.... #.... 2 h2 h.####.......####phredd the Chiller ....###....>....Gnoll of Ashenzari ...... ....###..##.####.Health: 52/52 ======================== ....##..... #..Magic: 11/15 =================------- .>..##..####...AC: 8Str: 7 .........##....EV: 12Int: 21 ....#..#..#....SH: 0Dex: 12 ....#.###.## ####).#XL:  7 Next: 114% Place: Dungeon:6 #####.# #..####.@).#Noise: =--------  Time: 5032.6 (1.0) ......# ##...##.####c) +1 trident .###### ###....#Cast: [2 h mFreeze .##).###Quill Ramparts Fly .# #####..##### .# #..........# .# #..........# .# #..........# .# #..........#Your Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!Your Throwing skill increases to level 3!Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!2 h% Throwing skill increases to level 3!ArmourShieldsUnarmed Combat skill increases to level 3!Evocations skill increases to level 3! have reached level 82 hM !!2 h/  --more--2 h8/586-28 7% Freeze2 h#####.##2 hP _You feel clever.2 h2 h6 Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft4% 1b - SandblastEarth4%1  c - Dazzling FlashHexes/Fire16% 3  d - PasswallEarth2 h16% 3  e - Stone ArrowConjuration/Earth16% 3  f - Metabolic Englaciation2 hyHexes/Ice43% 5  g - Awaken ArmourEarth/Forgecraft2 hl45% 4  h - Leda's LiquefactionAlchemy/Earth2 h8c45% 4  i - PetrifyAlchemy/Earth2 hXh45% 4  j - StarburstConjuration/Fire2 h`100% 6  k - Diamond SawbladesForgecraft2 hL100% 7  l - Hellfire Mortar2 hFire/Earth/Forgecraft 100% 7  m - Fulsome FusilladeConjuration/Alchemy2 h0100% 8 2 h-8 spell levels left 2 h0^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2 h_b 2 hqi 2 h s .####.......####phredd the Chiller ....###....>....Gnoll of Ashenzari ...... ....###..##.####.Health: 58/58 ======================== ....##..... #..Magic: 11/16 ================-------- .>..##..####...AC: 8Str: 7 .........##....EV: 122 hls Int: 22 ....#..#..#....SH: 0Dex: 12 ....#.###.## ####).#XL:  8 Next:  7% Place: Dungeon:6 #####.# #..####.@).#2 hs PNoise: =--------  Time: 5032.6 (0.0) ......# ##...##.####c) +1 trident 2 hs .###### ###....#Cast: Freeze .##).###2 h[t Quill Ramparts Fly .# #####..##### .# #..........# .# #..........# .# #..........# .# #..........#Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!2 ht Your Evocations skill increases to level 3!You have reached level 8! _You feel clever.2 h~ ###.###Okay, then.2 h~ 2 h> ######.###2 hn . _2 h2 hw Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning5%2 h3 Select a spell to describe[!]/[I] toggle spell headers2 h}.####.......####phredd the Chiller ....###....>....Gnoll of Ashenzari ...... ....###..##.####.Health: 58/58 ======================== ....##..... #..Magic: 11/16 ================-------- .>..##..####...AC: 8Str: 7 .........##....EV: 12Int: 22 ....#..#..#....SH: 0Dex: 12 ....#.###.## ####).#XL:  8 Next:  7% Place: Dungeon:6 #####.# #..####.@).#Noise: =--------  Time: 5032.6 (0.0) ......# ##...##.####c) +1 trident .###### ###....#Cast: [42 h ~0mFreeze .##).###Quill Ramparts Fly .# #####..##### .# #..........# .# #..........# .# #..........# .# #..........#Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!Your Evocations skill increases to level 3!You have reached level 8! _You feel clever. _Okay, then.####.########2 hi2 hli2 hmk2 hol2== _2 hDs2 hkw2 hw2 hy2 h2{2 he{2 h|2 h]_Fly 2 h2 hYC _The frozen ramparts melt away.2 h;==2 h2 h,2 h2 hv2 hL3=2 ha2 hf,2 hŔ2 h.,2 h2 h,2 h2 hP=2 h2 hb,2 hF2 h,2 h2 h2 h74==2 h2 h\2 h2 h̯2 hC2 h,2 hB2 h2 hQ==2 hp2 hP,2 h2 h+,2 h{2 h5=2 hC2 h,2 h2 h2 h2 hJ2 h2 hE:=2 h2 hZ,2 h2 hc6==2 hp2 hF#####.@).-#.###...2 ho####.#### ###....>.... .......###..##.#### ......##..... # ..... >..##..#### ....## ...#..#..# ..... #.###.## ####).# .# #..####..@.# # ##...##.#### ###### ###....# # #).### # #####..##### # #..... # #.... # #.... 2 h9 w59.6 (27.0)-60.6 (282 h 2 h _Items here: (( ))) †††.2 h42 h2 h2 ha2 h; _2 h2 h,2 h2 hZ  Items here: ( )) †.2 hX== _2 h2 hM2 hF",2 h$2 hd'2 h<*,2 h+2 h.2 h31,2 h12 hr32 hZ5,2 h62 h82 h:,2 h<2 h>2 h@,2 hA2 hC2 hE,2 hbF2 hQH2 hwJ2 h&K2 hK2 hM2 hO,2 hQ2 hW2 hQ[,2 h\2 hS`R  There is a stone staircase leading down here.2 hib2 hb _2 hd2 hf2 h i,2 h7j2 hl2 hn,2 ho2 hp2 hq2 hq2 hr2 h~t2 hm||....##......#..#..).# ... .# ........##.. .# ...#... ..# ................# ..# #........# %..# #..........###.###...?.# 2 h|a#†.........# #.##...# .........#.# #.77.6 (17....#.###.############## ....####.......####.........# .......###....>.............# .......###..##.2 h|##.........# ÷......##....# #.........# 2 h}....>..##.##### #.........# 2 h&}k<...........## #.........# 2 hB} .......#..#.2 h}c.# #.........#2 hf%8.6 (182 h2 h. _Found a scarab talisman.2 h"...## ##......#..# .... ).# ......# ##.##.. ...# ###... ...# # ...# # .....# %..#... ..###.###...?.# †.# #.##@..##.# #....### ....#.###.############## ####.......####.# ###....>.....2 h} ......###..##.####...##......# #.. 2 h...>..##..##### #.......## #....2 h;9∆2 h19.0)2 h2 h2 h0 ###.....## .....###......#..# ..... ).# ......# ##.##..#...# ∆ .###.......# ##...# #.....##%..#.... .###.###@..?.#.# #.##...#####.# #....### ....#.###.############## ####.......#######....>....2 h ###..##.###..##......>..##..#####2 h 3%2 hP '802 h 8%2 h9 2 h(>M ### .###...............##.#..# ......##.....).# ... #..#∆ .###.......# ...# #..2 hc).....##@..#....##.###...?...# #.##...#### .......#.# #....###Quill Fly #......2 h8<12 h@2 hCU _You see here a scarab talisman.2 hB 2 hC &22 hI 2 hK  2 hK %_A - a scarab talisman2 hwK 42 h M 2 hO 2 hjQ ,2 hQV 2 hjW ,2 haX 2 hZ ,2 hZ 2 hN_ J _e - 13 scrolls of identify (gained 1)2 hb` 42 hSa 2 hc 2 hd ,2 h$e 2 hf 2 hah ,2 hzi 2 hk 2 hrp ,2 h^r 2 ht 2 hu ,2 hv 2 hx 2 hjz ,2 hp{ 2 hf~ ,2 h~ 2 h J _e - 14 scrolls of identify (gained 1)2 h0 2 h 2 hԃ 2 h> 2 h ,2 h 2 h 2 h ,2 h 2 h 2 h x ####..  ............###### ###...#...........S#............$ #.......[.... #.......###........ #........... ###.....## ##..##....@.# # #.....).#.......#.### .#2 h :##..#...#...# ..#.#.......###.##...#....##...###......#.........##...#....#...# S   water moccasin (asleep).###.###.....#### ..#.# #.##...#### 2 hU .##.# #....### #2 h 0964.0)2 h ,7.6 (152 hX 2 h a _A water moccasin comes into view.2 hC   ####....?..  .....###### ###...#....S## .......$.....[..####.# #..........# ...### 2 h)!.#..##......# #.....).#.......#.### #..#...#...# #.......###.##.##...###.........##...#....#..##.###.....#### ...# #.##...#### .2 h+2 h\+18.0)2 h12 hR4f _Found a scroll labelled HOTOIC DENTOS.2 h| ..... ####....?..  .....###### ###...#....S### .......$......[..### #.......@..# ...##### .#..##......# #.....).#.......#.### #..#...#...# #.......###.####...###........##...#....#.##.###.....#### .2 hW2 h&92 h92 h2 hl, ..  ....... ####....?..  ......###### ##...#...S### ......$...... .[...# .#### .........# ..###.....### ......#..##......# # ).#.......#.### .###..#...#...# ..# #.......###.##...###...###......#....##...#....#...#2 h52 h6(1002 h*=2 hm>2 h3  ..  .......  ####....?.. ......###### #...#...S###.#.....$........#[...# #### .........# .###.....### #..##......# #2 h ).#.......#.### .# ##..#...#...# ..##.......###.##...###...###......#2 h 2 h_" p.SS2 h0# @==1Freeze2 h) 2 h, 8 _The water moccasin hisses angrily.2 hC  phredd the Chiller  Gnoll of Ashenzari ...... .. Health: 58/58 ======================== ....... Magic: 15/16 ======================--  ####....?.. AC: 8Str: 7 ............###### EV: 12Int: 22 #...#............###.#  SH: 0Dex: 12 2 h[............$...S....#  XL:  8 Next:  7% Place: Dungeon:6 ......[.........@# Noise: ==-------  Time: 5101.6 (0.0) ......###........# c) +1 trident .................# Cast: Freeze .......###.....### Quill Fly .....#..##......# # ....).#.......#.### .#  S   water moccasin ......##..#...#...# ..# ......#.......###.##...# .........##...###......# _Found a scroll labelled HOTOIC DENTOS. _The water moccasin hisses angrily.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (100% to hit)2 h.phredd the ChillerGnoll of Ashenzari ........Health: 58/58 ========================.......Magic: 15/16 ======================--2 h{F####....?..2 hAC: 8Str: 7 ............######EV: 122 h Int: 22 #...#............###.#SH: 02 hqDex: 12 ............$...S....#XL:  8 Next:  7% Place: Dungeon:6 ......[.........@#2 hHNoise: ==-------  Time: 5101.6 (0.0) ......###........#c) +1 trident .................#Cast: Freeze .......###.....###Quill Fly .....#..##......## ....).#.......#.### .#S   water moccasin (slow) ......##..#...#...# ..# ......#.......###.##...# .........##...###......#2 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (100% to hit)  You freeze the water moccasin!  The water moccasin is moderately wounded.The water moccasin seems to slow down.2 hB3-2.6 (12 h2 h+  Shift-Dir - straight line  Aim: a water moccasin (100% to hit)  You freeze the water moccasin!  2 h{The water moccasin is moderately wounded.The water moccasin seems to slow down. _The water moccasin closely misses you.2 hΨ  You closely miss the water moccasin.The water moccasin is moderately wounded.2 hso3----3.8 (1.22 h2 hj3 _The water moccasin bites you.2 h  You barely miss the water moccasin.You bite the water moccasin, but do no damage.The water moccasin is moderately wounded.2 hb4=--5.02 h2 h\ _The water moccasin closely misses you.2 hJ  You hit the water moccasin but do no damage.Your bite misses the water moccasin.The water moccasin is moderately wounded.2 h^47---6.1 (1.12 hȍ2 h3 _The water moccasin bites you!2 h}z  You closely miss the water moccasin. Your bite misses the water moccasin.The water moccasin is moderately wounded.41------7.3 (1.22 h2 hz _The water moccasin bites you. The water moccasin closely misses you.2 h4C* The water moccasin is moderately wounded. _The water moccasin bites you. The water moccasin closely misses you.  You hit the water moccasin.bite the water moccasin, but do no damage.  is no longer moving slowly.42=--6==8.4 (1.12 h+J2 hLT _The water moccasin misses you.2 h  phredd the Chiller  Gnoll of Ashenzari ...... .. Health: 42/58 =================------- ....... Magic: 15/16 ======================--  ####....?.. AC: 8Str: 7 ............###### EV: 12Int: 22 #...#............###.#  SH: 0Dex: 12 2 h ............$...S....#  XL:  8 Next:  7% Place: Dungeon:6 ......[.........@# Noise: =--------  Time: 5108.4 (0.0) ......###........# c) +1 trident .................# Cast: Freeze .......###.....### Quill Fly .....#..##......# # ....).#.......#.### .#  S   water moccasin ......##..#...#...# ..# ......#.......###.##...# .........##...###......# The water moccasin is no longer moving slowly. _The water moccasin misses you.Aiming: Freeze (safe; 1% risk of failure)  2 hokPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 100% to hit)2 hc(phredd the ChillerGnoll of Ashenzari ........Health: 42/58 =================-------.......Magic: 15/16 ======================--####....?..AC: 8Str: 7 ............######EV: 12Int: 22 #...#............###.#SH: 0Dex: 12 ............$...S....#2 hdXL:  8 Next:  7% Place: Dungeon:6 ......[.........@#Noise: =--------  Time: 5108.4 (0.0) ......###........#c) +1 trident .................#Cast: Freeze .......###.....###Quill Fly .....#..##......## ....).#.......#.### .#S   water moccasin ......##..#...#...# ..# ......#.......###.##...# .........##...###......#2 heAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 100% to hit)  2 h?euYou freeze the water moccasin.  The water moccasin is heavily wounded.2 hBf+9.4 (12 h;m2 hpc  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (moderately wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is heavily wounded. _The water moccasin barely misses you.2 h$h  phredd the Chiller  Gnoll of Ashenzari ...... .. Health: 42/58 =================------- ....... Magic: 14/16 =====================---  ####....?..2 h% AC: 8Str: 7 ............###### EV: 12Int: 22 #...#............###.#  SH: 0Dex: 12 ............$...S....#  XL:  8 Next:  7% Place: Dungeon:6 ......[.........@# Noise: =--------  Time: 5109.4 (0.0) 2 h%......###........# c) +1 trident .................#2 h& Cast: Freeze .......###.....### Quill Fly 2 h.&.....#..##......# # ....).#.......#.### .#  S   water moccasin ......##..#...#...# ..# 2 ha&......#.......###.##...# .........##...###......# The water moccasin is heavily wounded. 2 h&M_The water moccasin barely misses you.2 h&~Aiming: Freeze (safe; 1% risk of failure)  2 h&hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 100% to hit)2 h/$phredd the ChillerGnoll of Ashenzari ........Health: 42/58 =================-------.......Magic: 14/16 =====================---####....?..AC: 82 hStr: 7 ............######EV: 12Int: 22 #...#............###.#SH: 0Dex: 12 ............$...S....#2 hXL:  8 Next:  7% Place: Dungeon:6 ......[.........@#Noise: =--------  Time: 5109.4 (0.0) ......###........#c) +1 trident .................#Cast: Freeze .......###.....###2 hFQuill Fly .....#..##......#2 hlq# ....).#.......#.### .#2 hoS   water moccasin 2 h......##..#...#...# ..# ......#.......###.##...# .........##...###......#2 hKAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2 h-Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 100% to hit)  2 h[uYou freeze the water moccasin.  The water moccasin is heavily wounded.2 hc41-10.4 (12 h2 hr  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (heavily wounded, 100% to hit)  You freeze the water moccasin.  2 h~The water moccasin is heavily wounded. _The water moccasin bites you.2 h  phredd the Chiller  Gnoll of Ashenzari ...... .. Health: 41/58 ================-------- .......2 hX# Magic: 13/16 ===================-----  ####....?.. AC: 8Str: 7 2 hso............###### EV: 122 h2Int: 22 #...#............###.#  SH: 0Dex: 12 ............$...S....#  XL:  8 Next:  7% Place: Dungeon:6 ......[.........@#2 h Noise: =--------  Time: 5110.4 (0.0) 2 hS......###........#2 h c) +1 trident .................#2 hu Cast: Freeze .......###.....###2 h)P Quill Fly 2 h=9.....#..##......# # 2 h] ....).#.......#.### .#  S   water moccasin ......##..#...#...# ..# ......#.......###.##...# 2 hr(.........##...###......# 2 h{The water moccasin is heavily wounded. _The water moccasin bites you.  2 h~Aiming: Freeze (safe; 1% risk of failure)  2 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2 h{Aim: a water moccasin (heavily wounded, 100% to hit)2 hphredd the ChillerGnoll of Ashenzari ........Health: 41/58 ================--------.......Magic: 13/16 ===================-----####....?..AC: 8Str: 7 ............######EV: 12Int: 22 #...#............###.#SH: 0Dex: 12 ............$...S....#XL:  8 Next:  7% Place: Dungeon:6 ......[.........@#Noise: =--------  Time: 5110.4 (0.0) ......###........#c) +1 trident .................#Cast: Freeze .......###.....###Quill Fly .....#..##......## ....).#.......#.### .#S[42 h$Y0m   water moccasin ......##..#...#...# ..# ......#.......###.##...# .........##...###......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded.The water moccasin barely misses you.2 h +1.4 (12 h 2 hڐF _The water moccasin bites you but does no damage.2 hC:  phredd the Chiller  Gnoll of Ashenzari ...... .. Health: 41/58 ================-------- ....... Magic: 12/16 ==================------  ####....?.. AC: 8Str: 7 ............###### EV: 12Int: 22 #...#............###.#  SH: 0Dex: 12 ............$...S....#  XL:  8 Next:  7% Place: Dungeon:6 ......[.........@# Noise: =--------  Time: 5111.4 (0.0) ......###........# c) +1 trident .................# Cast: Freeze .......###.....### Quill Fly .....#..##......# #2 h; ....).#.......#.### .#  S   water moccasin ......##..#...#...# ..# ......#.......###.##...# .........##...###......# The water moccasin barely misses you. _The water moccasin bites you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (severely wounded, 100% to hit)2 h8phredd the ChillerGnoll of Ashenzari ........Health: 41/58 ================--------.......Magic: 12/16 ==================------####....?..AC: 82 hgStr: 7 ............######EV: 12Int: 22 #...#............###.#SH: 0Dex: 12 ............$...S....#XL:  8 Next:  7% Place: Dungeon:6 2 h......[.........@#Noise: =--------  Time: 5111.4 (0.0) ......###........#c) +1 trident .................#Cast: Freeze .......###.....###Quill Fly .....#..##......## ....).#.......#.### .#S   water moccasin 2 h2......##..#...#...# ..# ......#.......###.##...# .........##...###......#2 hY~Aiming: Freeze (safe; 1% risk of failure)  2 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2 hAim: a water moccasin (severely wounded, 100% to hit)  You freeze the water moccasin!  The water moccasin is almost dead.2 h2 h\42=2.4 (12 hC 2 h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (severely wounded, 100% to hit)  You freeze the water moccasin!  2 hThe water moccasin is almost dead. _The water moccasin misses you.2 h'E  You puncture the water moccasin!2 h+/E†2 h^;=203.6 (1.2Freeze2 hhA2 h6DR _You kill the water moccasin!2 h\42 h2 h,2 hf~33=2 h2 h,2 hU2 h2 h2 hM2 ho4==2 h2 h,2 h2 h2 h#42 h*==2 hg2 hk2 hV5=2 h2 hu,2 h2 hQ,2 h2 h962 hC===2 h<2 h,2 h2 h2 h2 h2 h2 hL5=2 hG2 hl7=2 h.2 h2 h52 h2 h,2 h2 h2 hB8=2 hE2 h2 hz ,2 h 2 h ,2 h2 hc6==2 hc2 hW2 hL9=2 h2 h,2 h2 h,2 h$ 2 h "2 hL"$502 ht"F===2 hq#2 h%2 h&2 hN'2 h)2 h?)2 hx*2 h/,2 hz,2 h-2 h/2 h/L1=2 h*12 h2,2 h42 h52 h62 h72 h82 h9#22 h,93=2 h=:2 h<,2 h=2 h?,2 hA2 h@C,2 h:D2 h#F2 hXF&32 hG2 hI2 hI2 hJ2 hL,2 hM2 hP2 hZP2 huPE4=2 hQ2 hS2 hT2 hU2 hV,2 hW2 hY,2 h+Z2 h[2 h!\V5=2 h\2 h^,2 h^2 h;`,2 h`2 hDb2 htbL6=2 hc2 h6d2 h^d2 h>e2 hGf,2 hpg2 hi2 hiO7=2 hj2 hbl,2 hm2 h=n,2 hp2 h`q2 hq2 h$r2 hs2 htL8=2 ht2 hnw1 _HP restored.2 h_x2 hx2 hy2 h|2 h~,2 h2 h2 h72 h|2 h)2 h}2 h2 h$=2 h/2 h!2 h,2 h2 hN _You now have 362 gold pieces (gained 21).2 hÞ2 h2 h2 h2 h2 h(2 h2 hS2 h,2 h(2 h ########## #........# #........# 2 hfc#........#  #........#####  #### ####....@........- ##.. ....###########...#............###.# 2 h #..<..................†....# ##.###.......[.........2 h.###### #.###........####..................#........###.....#####......#..#2 hK075.6 (62.0)2 hF-6.6 (632 h2 hnc _B - a scroll labelled HOTOIC DENTOS2 h-42 h.2 h 22 h\3,2 h7,2 hu72 h72 hR82 hY:2 h9<2 hx<2 h}=2 h?2 hA,2 hjB2 h@C2 hC2 hD2 haD2 h)E2 hE2 hE2 hE2 hF2 hG2 h6G2 hoG2 hG2 h~H2 hH2 hH2 h.............###.####.........#2 h:2 h=2 hM?E _Done exploring.2 h 2 h 2 h 2 h . ).#.......###...0.0)..#....2 h~ 2 h 2 h! E _Done exploring.2 h. 2 h/  Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4%2 h0 3 Select a spell to describe[!]/[I] toggle spell headers2 h 2 h ..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... 2 h l.............# #####Health: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== 2 ha .#..##......# #...#AC: 8Str: 7 ).#.......#.####...#EV: 12Int: 22 ..##..#...#...##...#SH: 0Dex: 12 2 h ..#.......###.##...#XL:  8 Next: 20% Place: Dungeon:6 2 h S.....##...###...@..#Noise: ---------  Time: 5233.6 (0.0) .....##...#....#...#2 h c) +1 trident ###.###.....####...#2 h Cast: Freeze # #.##...#### #...#Quill Fly 2 h! # #....### #...# ###.################ ....####.........# 2 hH ^...>.............# .##.####.........# 2 hm _You now have 362 gold pieces (gained 21). _B - a scroll labelled HOTOIC DENTOS _There is a stone staircase leading up here. 2 h _You see here a +0 sling. _Done exploring. _Done exploring.2 hW 2 h 2 h> 2 h! 2 h2 huphredd the Chiller (Gnoll Ice Elementalist) Turns: 5193, Time: 00:31:54 Health: 58/58AC:  8 Str:  7 XL: 8 Next: 20% 2 hMagic: 16/16EV: 12 Int: 22 God: Ashenzari [......] Gold: 362SH:  0 Dex: 12 Spells: 8/18 levels left rFire . . .2 hc - +1 trident rCold . . .(no offhand) rNeg + + . 2 h2u - +1 leather armour of Dawn {rPois rN+ rCorr} rPois + 2 hV(helmet unavailable) rElec .(cloak unavailable) rCorr + 2 hyn(gloves unavailable) SInv .(boots unavailable) 2 hڝWill +....(no amulet) Stlth +++s - ring "Pevao" {rPois rN+ Will+ AC+4 Int+4} HPRegen 0.29/turn g - ring of flight MPRegen 0.15/turn %: no passive effects 2 h@: quill-form, flying A: quills, fangs 1, treasure sense, distributed training2 h2 h..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... .............# #####Health: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== .#..##......# #...#AC: 8Str: 7 ).#.......#.####...#EV: 12Int: 22 ..##..#...#...##...#SH: 0Dex: 12 ..#.......###.##...#XL:  8 Next: 20% Place: Dungeon:6 .....##...###...@..#Noise: ---------  Time: 5233.6 (0.0) .....##...#....#...#c) +1 trident ###.###.....####...#Cast: Freeze # #.##...#### #...#2 h Quill Fly # #....### #...# ###.################ ....####.........# ...>.............# .##.####.........# _You now have 362 gold pieces (gained 21). _B - a scroll labelled HOTOIC DENTOS _There is a stone staircase leading up here. _You see here a +0 sling. _Done exploring. _Done exploring.2 h2 h2 hb2 h% Ability - do what?CostFailure  f - Begin Untransformation None0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.2 hi 2 h|p 2 hv ..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... .............# #####Health: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== .#..##......# #...#AC: 82 hw ;Str: 7 ).#.......#.####...#EV: 12Int: 22 ..##..#...#...##...#SH: 0Dex: 12 ..#.......###.##...#XL:  8 Next: 20% Place: Dungeon:6 .....##...###...@..#Noise: ---------  Time: 5233.6 (0.0) .....##...#....#...#c) +1 trident ###.###.....####...#Cast: Freeze # #.##...#### #...#Quill Fly 2 h:x %# #....### #...# ###.################ ....####.........# ...>.............# .##.####.........# _You now have 362 gold pieces (gained 21). _B - a scroll labelled HOTOIC DENTOS _There is a stone staircase leading up here. _You see here a +0 sling. 2 hux f_Done exploring. _Done exploring.2 h n  Okay, then.2 hV 2 h . _2 h:2 h; Ability - do what?CostFailure  f - Begin Untransformation None0% 2 h< Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.2 h=2 hID2 hK..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... .............# #####Health: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== .#..##......# #...#AC: 8Str: 7 ).#.......#.####...#EV: 122 hM5Int: 22 ..##..#...#...##...#SH: 0Dex: 12 ..#.......###.##...#XL:  8 Next: 20% Place: Dungeon:6 .....##...###...@..#Noise: ---------  Time: 5233.6 (0.0) .....##...#....#...#c) +1 trident ###.###.....####...#Cast: Freeze # #.##...#### #...#Quill Fly # #....### #...# ###.################ ....####.........# ...>.............# .##.####.........# _B - a scroll labelled HOTOIC DENTOS _There is a stone staircase leading up here. _You see here a +0 sling. _Done exploring. _Done exploring. _Okay, then.2 hn[  Okay, then.2 h[. _2 h%2 h,Inventory: 28/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()j - 6 poisoned darts Armour (go to first with [) 2 hb-6 u - the +1 leather armour of Dawn (worn) {rPois rN+ rCorr}  a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)2 h-w - a wand of warping (6) Scrolls (go to first with ?)e - 14 scrolls of identify 2 h}. n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - 2 scrolls of enchant armour  x - a scroll labelled JANAQUY KECIWI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2 h^  r - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}  i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)w - a wand of warping (6) Scrolls ?2 h()  e - 14 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAG  t - 2 scrolls of enchant armour  x - a scroll labelled JANAQUY KECIWI  z - a scroll labelled SEHIEKH OTEFFI  B - a scroll labelled HOTOIC DENTOS 2 hRPotions (go to first with !)  b - a potion of magic 2 hz f - 2 potions of curing  h - a potion of mutation 2 hv k - a clear potion50%2 hTn  k - a clear potion  l - 3 smoky inky potions  m - 2 cyan potions  o - 4 metallic orange potions712 h;( o - 4 metallic orange potions  v - a puce potion Talismans (go to first with %)d - a quill talisman (active) 2 h^<` A - a scarab talismanbot2 h d - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 2 1d3  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 2.8 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.3 hz 3 hm ..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... .............# #####Health: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== .#..##......# #...#AC: 8Str: 7 ).#.......#.####...#EV: 12Int: 22 ..##..#...#...##...#SH: 0Dex: 12 ..#.......###.##...#XL:  8 Next: 20% Place: Dungeon:6 .....##...###...@..#Noise: ---------  Time: 5233.6 (0.0) .....##...#....#...#c) +1 trident ###.###.....####...#Cast: Freeze # #.##...#### #...#[0;13 h- 0;1mQuill Fly # #....### #...# ###.################ ....####.........# ...>.............# .##.####.........# _There is a stone staircase leading up here. _You see here a +0 sling. _Done exploring. _Done exploring. _Okay, then. _Okay, then.3 h 3 h 24.6 (1 _3 h W5.6 (23 hk W6.6 (33 h 3 hl 3 hh t7.6 (4You see here a +0 sling. _Done exploring.Okay, then. _You begin untransforming. You continue untransforming. x33 h9 3 hr 8.6 (5Fly 3 hu g _Your quills recede back into your body.3 hQ 3 hQ 3 h6S 3 hn &03 hno 3 hZt 3 h E _Done exploring.3 h 3 h Inventory: 28/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()j - 6 poisoned darts Armour (go to first with [)  u - the +1 leather armour of Dawn (worn) {rPois rN+ rCorr}  a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the ring "Pevao" (worn) {rPois rN+ Will+ AC+4 Int+4}i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)w - a wand of warping (6) Scrolls (go to first with ?)e - 14 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - 2 scrolls of enchant armour  x - a scroll labelled JANAQUY KECIWI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[39;3 h 49m]'3 h߹ '3 h '3 hf ..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... .............# #####Health: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== .#..##......# #...#AC: 8Str: 7 ).#.......#.####...#EV: 12Int: 22 ..##..#...#...##...#SH: 0Dex: 12 ..#.......###.##...#XL:  8 Next: 20% Place: Dungeon:6 .....##...###...@..#Noise: ---------  Time: 5238.6 (0.0) .....##...#....#...#c) +1 trident ###.###.....####...#Cast: Freeze # #.##...#### #...#'3 ha Fly # #....### #...# ###.################ ....####.........# ...>.............# .##.####.........# _Done exploring. _Okay, then. _Okay, then. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _Done exploring.'3 h '3 h. '3 h )3 h )3 hRead which item? Scrolls  e - 14 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAGt - 2 scrolls of enchant armour  x - a scroll labelled JANAQUY KECIWI  z - a scroll labelled SEHIEKH OTEFFI  B - a scroll labelled HOTOIC DENTOS [!] read|quaff|evoke[?] describe selected+3 hq+3 h2 +3 h^C..[..........#####phredd the Chiller ..###........#Gnoll of Ashenzari ...... .............# #####+3 hHealth: 58/58 ======================== ...###.....### #...#Magic: 16/16 ======================== .#..##......# #...#AC: 8Str: 7 ).#.......#.####...#EV: 12Int: 22 ..##..#...#...##...#SH: 0Dex: 12 ..#.......###.##...#+3 hXL:  8 Next: 20% Place: Dungeon:6 .....##...###...@..#Noise: ---------  Time: 5238.6 (0.0) .....##...#....#...#c) +1 trident ###.###.....####...#Cast: Freeze # #.##...#### #...#Fly # #....### #...# +3 h2###.################ ....####.........# ...>.............# .##.####.........# _Done exploring. _Okay, then. _Okay, then. +3 h*_You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body. _Done exploring.+3 hKn  Okay, then.+3 h+3 h . _13 h 413 hT 13 h 13 h 13 hz Q _13 h 13 h 13 h 13 h 13 h 13 h  13 h| 13 h 13 h  13 h: 13 h 13 hf 13 h ,13 h 13 hY 13 h ,13 h" 13 h" 13 h# ,13 h$ 13 h% 13 h' ,13 hu' 13 ho) 13 h* 13 h + 13 h, 13 h- 13 h. ,13 h/ 13 h0 13 hF8 13 h8 ,13 hd9 13 h}: 13 h; ,13 h< 13 h= 13 h}? 13 h? 13 h@ 13 hH "#....##..#.......###.##...#........##...###......#.....##...#....#...# ###..........###.###.....####...# ###†...# #.##...#### #...# .#.13 hvI .#.# #....### #...#.........#.###.################ .#....####.......####.........# #........###............#53.6 (15.0) #........###..##.####.........# #.÷......##......# #.........# #.....>..##..##### #.........# .÷<...........## #.........# .........#..#..# #.........# #........#.###.## ####).#######..#####.# #..####..).## ...........# ##...##.####13 h3J 13 hO 13 h R c _There is a stone staircase leading down here.33 h` 433 h 33 h 33 h 84.0) _33 h3 43 h   You fly downwards.  You hear the hiss of flowing sand.43 h:/  --more--53 h #### ..# #.# 7 #@#  #.........#  #.......#.#..  ##.....##  ........ ........## jj 2 gnolls (1 polearm, asleep) #..j.....# 53 h#..j.....# 53 h53 h53 h-5.4 (1.853 h53 h  You fly downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  You have a vision of a gate. _There is a stone staircase leading up here.:3 hn  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=3 hY, 1 ally t…)Y   ice beast (summoned)=3 hg3-----==60=3 h=3 h4 _A chill wind blows around you.C3 hC3 hd8Frozen RampartsC3 h,C3 h%D3 hyD3 hz6Ozocubu's ArmourD3 h́D3 hD3 hPN D3 hO ZSummon Ice Beast (4%) D3 hT D3 h(W E3 hiZap: wand of warping (6)E3 h9E3 hTF3 hHhThrow: 6 darts (poison)F3 hIF3 hOF3 h'QH3 hY phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7####EV: 12Int: 22..#SH: 0Dex: 12#.#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ==-------  Time: 5256.4 (0.0)#.*.......#c) +1 tridentH3 hZ #...*..Y#.#..Throw: 6 darts (poison)##.*...##Fly ..*........*....##jj 2 gnolls (1 polearm, asleep, 1 ally t…)#..j.....#Y   ice beast (summoned)#..j.....#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, ally target, 98% to hit)I3 hphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7####EV: 12Int: 22..#SH: 0Dex: 12#.#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ==-------  Time: 5256.4 (0.0)#.(.......#c) +1 trident#...(..Y#.#..Throw: 6 darts (poison)##.(...##Fly ..(.....I3 h...(....##jj 2 gnolls (1 polearm, 1 asleep, 1 very…)#..j.....#Y   ice beast (summoned)#..j.....#Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, ally target, 98% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll!  The gnoll is poisoned.I3 hɏ7.....jdistracted, 1 jjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, ally target, 98% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll!  The gnoll is poisoned.shouts!7.2 (0.85 _You hear a shout!J3 h?phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7####EV: 12Int: 22..#SH: 0Dex: 12#.#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ==-------  Time: 5257.2 (0.0)#.*.......#c) +1 trident#...*..Y#.#..Throw: 5 darts (poison)##.*...##Fly ..*........*....##jj 2 gnolls (1 polearm, 1 distracted, 1 …)#..j.....#Y   ice beast (summoned)J3 h&#..j.....#The gnoll shouts! _You hear a shout!  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (very poisoned, ally target, 60% to hit)K3 hphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7####EV: 12Int: 22..#SH: 0Dex: 12#.#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ==-------  Time: 5257.2 (0.0)#.(.......#c) +1 trident#...(..Y#.#..Throw: 5 darts (poison)##.(...##Fly ..(........(....##jj 2 gnolls (1 polearm, 1 distracted, 1 …)#..(.....#Y  3 h;49m ice beast (summoned)#.(j.....#Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (very poisoned, ally target, 60% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the gnoll.K3 hK3 h,K3 hoK3 hWK3 h&...Y...j..jK3 h2'Gjj 4 gnolls (1 polearm, 1 missile, 1 djj.  Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (very poisoned, ally target, 60% to hit)  You throw a poisoned dart.  K3 hv'The poisoned dart barely misses the gnoll.  A gnoll comes into view. It is wielding a +0 flail and quivering a throwingnet.K3 h(i--8.0 (0.84K3 h1K3 h>r _A gnoll comes into view. It is wielding a +0 whip.Q3 h1#####.. #<#  #.........##.....Y.#.#..##.....## ........ j 2 gnolls (1 polearm, 1 very poisoned, j..##..(j#.j......#Q3 h2Q3 h3Q3 h+4Q3 h5Q3 h5Q3 h>.Yjjj 4 gnolls (1 polearm, 1 missile, 1 d.jj.(--9.0 (1.0Q3 hEQ3 hbGU3 h /phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ---------  Time: 5259.0 (0.0)#*#c) +1 tridentU3 h #.*.......#Throw: 4 darts (poison)#...*...#.#..Fly ##.*.Y.##...j....jjjj 4 gnolls (1 polearm, 1 missile, 1 d…).j.j....##Y   ice beast (summoned)#..j.....#U3 h >#.(......# _A gnoll comes into view. It is wielding a +0 whip.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned, ally target,60% to hit)V3 hphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#V3 hȃXL:  8 Next: 20% Place: Dungeon:7#@#Noise: ---------  Time: 5259.0 (0.0)#(#c) +1 trident#.(.......#Throw: 4 darts (poison)#...(...#.#..Fly ##.(.Y.##...j....V3 h%jjjj 4 gnolls (1 polearm, 1 missile, 1 d…).j.j....##Y   ice beast (summoned)#..j.....##.(......#V3 hPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineV3 h{~Aim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned, ally target,60% to hit)  V3 h_You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll looks even sicker.V3 hZShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned, ally target,60% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll looks even sicker.is lightly wounded.V3 h/ V3 h V3 h V3 hp V3 h)<..j..jj.Yjv.j.V3 hQ;(V3 he9 (0.93 _V3 hV3 hX3 h-phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ---------  Time: 5259.9 (0.0)#*#c) +1 trident#.*.......#Throw: 3 darts (poison)#...*...#.#..Fly ##.j...##.jj.Y...jjjj 4 gnolls (1 polearm, 1 missile, 1 v…)..j.....##Y   ice beast (summoned)#..(.....##.3 h@m(......# _The gnoll is lightly wounded.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, ally target,60% to hit)X3 hS phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 20% Place: Dungeon:7#@#Noise: ---------  Time: 5259.9 (0.0)#(#c) +1 trident#.(.......#Throw: 3 darts (poison)#...(...#.#..Fly ##.j...##X3 h T q.jj.Y...jjjj 4 gnolls (1 polearm, 1 missile, 1 e…)..j.....##Y   ice beast (summoned)#..(.....##.(......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, ally target,60% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll!  The gnoll looks as sick as possible!X3 h@ Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, ally target,60% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll!  The gnoll looks as sick as possible!  The gnoll is heavily wounded.X3 h9 e  Your ice beast hits the gnoll. Your ice beast freezes the gnoll!X3 h% ,X3 hK <..j)jj 3 gnolls (1 missile).X3 h i160.7 (0.82X3 h X3 h E _The gnoll dies!Y3 h phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 21% Place: Dungeon:7#@#Noise: ---------  Time: 5260.7 (0.0)#*#c) +1 trident#.*.......#Throw: 2 darts (poison)#..*....#.#..Fly ##j)...##.jj.Y...jjj 3 gnolls (1 missile)........##Y   ice beast (summoned)Y3 h #..(.....##.(......#Your ice beast hits the gnoll. Your ice beast freezes the gnoll! _The gnoll dies!Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (60% to hit)Z3 h"Iphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 13/16 ===================-----AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 21% Place: Dungeon:7#@#Noise: ---------  Time: 5260.7 (0.0)#(#c) +1 tridentZ3 h#.(.......#Throw: 2 darts (poison)#..(....#.#..Fly ##()...##.jj.Y...jjj 3 gnolls (1 missile, 1 poisoned)........##Y   ice beast (summoned)#..(.....#Z3 h4 #.(......#Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (60% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the gnoll.Z3 hcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (60% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the gnoll.The poisoned dart hits the gnoll. The gnoll is poisoned.Z3 hbZ3 hZ3 huZ3 h#,<..jj.(Y.j 2 gnolls (1 missile, 1 poisoned, 1 al…)Z3 ho4==1.6 (0.9dart (poison) _Z3 hZ3 h[3 h% /phredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 14/16 =====================---AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 21% Place: Dungeon:7#@#Noise: ---------  Time: 5261.6 (0.0)#*#c) +1 trident[3 h 7#.*.......#Throw: dart (poison)#..*....#.#..Fly ##jj...##..(Y....jj 2 gnolls (1 missile, 1 poisoned, 1 al…)........##Y   ice beast (summoned)#..(.....##.(......#The poisoned dart barely misses the gnoll. _The poisoned dart hits the gnoll. The gnoll is poisoned.  [3 h{ qThrow: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail and quivering a throwing net (60% to hit)\3 hIphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 14/16 =====================---AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 21% Place: Dungeon:7#@#Noise: ---------  Time: 5261.6 (0.0)#(#c) +1 trident#.(.......#Throw: dart (poison)#..(....#.#..Fly ##(j...##..(Y....\3 hFjj 2 gnolls (1 missile, 1 poisoned, 1 al…)..(.....##Y   ice beast (summoned)#.((.....##.(......#Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail and quivering a throwing net (60% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the gnoll.\3 h,\3 h-\3 h.6<.jjY.. \3 h7h2.5 (0.9Nothing quivered\3 h=\3 h@   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  \3 h@Aim: a gnoll, wielding a +0 flail and quivering a throwing net (60% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the gnoll. _The gnoll hits your ice beast with a +0 flail!]3 h;]3 h<]3 hC]3 hE]3 h ]3 h@ ]3 hj ]3 h c3 h c3 hč SCast: Freezec3 h c3 h f3 hmf3 hԠ8Frozen Rampartsf3 h}f3 hh3 hh3 hNCFreezeh3 hh3 hnl3 hx l3 hV l3 h; l3 h1 jjY.)l3 h -3.5 (1.0l3 h1' l3 h) g _Something barely misses your ice beast.p3 h p3 h ,p3 h p3 h jjY..jj 3 gnolls (1 missile, 1 poisoned, 1 ap3 h 74Freezep3 h p3 h r3 h/R N  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s3 hphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 11/16 ================--------AC: 8Str: 7EV: 12Int: 22#****SH: 0Dex: 12#****XL:  8 Next: 21% Place: Dungeon:7*@*Noise: ---------  Time: 5264.5 (0.0)*j*c) +1 trident#.jY*.....#Cast: Freeze#.......#.#..s3 hUFly ##.j...##..(.....jjj 3 gnolls (1 missile, 1 poisoned, 1 a…)........##Y   ice beast (summoned)#.((.....##.(......# _The gnoll hits your ice beast with a +0 flail! _Something barely misses your ice beast.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  s3 hY"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet3 hphredd the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 11/16 ================--------AC: 8Str: 7EV: 12Int: 22#####SH: 0Dex: 12#...#XL:  8 Next: 21% Place: Dungeon:7#@#Noise: ---------  Time: 5264.5 (0.0)#j#t3 hc) +1 trident#.jY......#Cast: Freeze#.......#.#..Fly ##.j...##..(.....jjj 3 gnolls (1 missile, 1 poisoned, 1 a…)........##Y   ice beast (summoned)#.((.....#t3 h #.(......# _The gnoll hits your ice beast with a +0 flail! _Something barely misses your ice beast.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet3 h8  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your ice beast hits the gnoll. Your ice beast freezes the gnoll.  The wall freezes the gnoll.t3 hVX  You kill the gnoll!t3 hu####...##@##j#.Y.jt3 h)jj 2 gnolls (1 missile)t3 hvu 7-2==5.5 (1t3 hзRamparts Fly _The wall freezes the gnoll but does no damage.t3 hd|###@##t3 h&m _Your Spellcasting skill increases to level 6!x3 h[ _ freezes the gnoll but does no damage. _Your Spellcasting skill increases to level 6!  You puncture the gnoll!  The gnoll is heavily wounded.  The gnoll closely misses your ice beast.  Your ice beast hits the gnoll. Your ice beast freezes the gnoll!#####<#j   gnoll (ally target)3-6.7 (1.2Freezex3 h]7##x3 h`d###x3 hNd x3 hdx3 hZe!_The gnoll dies!x3 he{3 h3 ####@## {3 h4GThe gnoll hits your ice beast but does no damage.{3 h4U--70{3 h<####<#{3 h>V _Your ice beast hits the gnoll. Your ice beast freezes the gnoll!|3 h #######<#The gnoll hits your ice beast with a +0 whip.|3 h^2=-8|3 ho#k####|3 h&] _Your ice beast barely misses the gnoll.|3 hv  The gnoll closely misses your ice beast.Your ice beast hits the gnoll. Your ice beast freezes the gnoll!|3 h\ >##@##)Y   ice beast (summoned)|3 hӄ J=49|3 hJ ######<#|3 h E _The gnoll dies!3 hAw3 h݀#######Y.3 hՁ'703 h###@##3 hV3 hRd##13 h(X######Y#3 hZ3 h#####@##Y#3 h&23 h ####@##3 h3 h0 x######3 hs1 &33 h7 #####@##3 h9 3 h] #####@##Y#3 h{^ W3==43 h7h #######Y#3 hj 3 h43 h3 h####...##@##Y#...3 hz&03 h l5.7 (1Fly 3 hv3 hg _You start resting. The frozen ramparts melt away.3 h43 hU3 h#!,3 h%3 h@&,3 hI(3 h,Q==3 h13 h 5,3 hI63 h8,3 h93 h ;3 hR;L4=3 hk<3 hO?,3 h@3 hC,3 hD3 hzG,3 hH3 hK3 hK:=3 hL3 hrO,3 h?P3 h=Y3 h Z,3 hZ3 hz]r _Your ice beast disappears in a puff of smoke!3 h]M5==3 hw^3 hb,3 h4c3 he,3 hIg3 hBj,3 hk3 hmQ==3 h"o3 h?r,3 ht3 hub6=3 hmv3 hx,3 h8z3 h{,3 hl}3 h,3 h;3 hD3 h:=3 hI3 h,3 ho3 h,3 h#3 h*c7==3 hY3 h4 _Magic restored.3 hܖ43 h3 h   j - a throwing netThere is a stone staircase leading up, spattered with blood here.  Things that are here:3 hy3 h{j _a +0 flail; a +0 whip; a gnoll corpse3 h)43 h3 h _You hear the slow hiss of a very distant avalanche of sand.3 h######...##.#.# # .# #.#<#.#....#.#.........##...@...#.#..304.7 (29.0)##.)...##...(....... #........##.# #.((.....# ##.(......#...#3 hR##..(...... 3 h%3 hI==5.7 (303 h*3 hWh _Found 5 boomerangs. _You see here a +0 whip.3 h43 hj3 h'3 h/3 hu; _3 h\V  C - a poisoned dart3 h3 h'= _You see here a +0 spear.3 h43 h&3 hp3 h3 h׭3 hD _C - 2 poisoned darts (gained 1)3 h̺3 h23 h^3 hϿ3 h(3 hD _C - 3 poisoned darts (gained 1)3 hz43 h3 h,3 h3 h6D _C - 4 poisoned darts (gained 1)3 hz43 h3 hs,3 h3 hD _C - 5 poisoned darts (gained 1)3 h3 h"3 h3 h3 h-,3 h3 h=3 h3 h3 h3 hL3 h,3 h3 h* 3 h| ,3 h3 hA3 h,3 hT3 h3 h3 h!3 h13 h@3 h,3 h?3 h:3 h,3 h"3 h&3 h(3 he(3 h(3 h*3 h8,,3 h,3 h.3 h/,3 h03 h=23 h3,3 h43 h43 h,5,3 he53 h63 hT7,3 h73 h83 h^:B3 h;3 h^<,3 h<3 h|=3 h=,3 hc>3 h?3 h@3 h8@3 h@3 hA3 hMB,3 hB3 hC3 hD3 hD3 hD3 hE3 h"F3 hXF3 hF3 hF3 hH3 hH3 h I3 hJ3 hL,3 hL3 hM3 hN,3 h@O3 hP3 h%Q,3 hQ3 hR3 hS3 hT,3 hU3 hPW,3 hX3 hZ3 ha[,3 h[3 h~\3 hB]3 h],3 hJ^3 hq_,3 h_3 hWc3 hd3 h e3 h@e3 hf3 h1h,3 h5i3 hj3 hqw#.#.#...)...#.#..#.#.##.)...##.##.#............#.#........##.# #####.#........##.# ..h#.#........##.#... #..........##.#.### ######..(............# ..............##@# #######...######.# ###.# #.# #.######.# #.##.....##.##.##### 3 hxqh   hound (asleep)#.##.##.##.##.##.#3 hx-49.7 (443 hx-50.7 (453 h}3 hĀX _A hound comes into view.3 hH16#.)...##.# ................##.# ####.....h ........ .........##.#.### ######..(............# ..............##.# #######...#### ###.# #.3 h1  #.######..##......##.####.##.#.##..##..##.#####.#3 h83 hl911.7 (1.0)3 h=3 h@3 hϣ} ...........##.# ####..h ... ..### ######..(............ ..............##.# #######...#### ###.#  #.#####....####3 h3#..........#3 h;3 h&23 h$3 h3 hD ##.# ####..h ... .### ######..(............ ..............##.# #######...#### ###.#  #.#####3 h#....#.####Fly ####........3 hZ3 hZ&33 h3 h3 hU]  #.#.##.# ..h #.#.##.#...3 h]  #..##.#.### #######..(............# .........##.# ########...######.# ###.# #.# #.######.# #.##...@.#3 h]  #.##.##### #.##.#  #.##.# 3 h^  #.##.# #.##.#####.# #........3 h*^ ..# ####.. #########3 he 3 h] page down [PgUp|<] page up [Esc] exit[top]3 hQT o - 4 metallic orange potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.3 hInventory: 30/52 slots  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ i - a +6 ring of dexterity  3 hy - a ring of see invisible Wands (go to first with /)  w - a wand of warping (6) Scrolls (go to first with ?)  e - 14 scrolls of identify  n - a scroll labelled BEARYM SYOSUO 3 hc} p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAG  t - 2 scrolls of enchant armour  x - a scroll labelled JANAQUY KECIWI  z - a scroll labelled SEHIEKH OTEFFI 3 h B - a scroll labelled HOTOIC DENTOS Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation  k - a clear potion  l - 3 smoky inky potions  m - 2 cyan potions 3 h6 o - 4 metallic orange potions 3 h%[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[75%]3 hd /s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+4It is an ancient artefact. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. 3 hKe BAC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). If you remove this ring: Your AC would decrease by 4.0 (8.5 -> 4.5). Your spell failure would worsen by up to 2% (press '!' for details). It has a curse which improves the following skills: 3 he Fortitude: Armour and Shields. Devices: Evocations and Shapeshifting. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {AC+4} {jewellery} Menu/colouring prefixes: identified artefact equipped jewellery 3 he p_________________ (r)emove, (d)rop, (=)adjust, or (i)nscribe.3 hInventory: 30/52 slots  a - a +1 robe  r - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ i - a +6 ring of dexterity 3 h Y y - a ring of see invisible Wands (go to first with /)  w - a wand of warping (6) Scrolls (go to first with ?)  e - 14 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAG  t - 2 scrolls of enchant armour 3 h8 x - a scroll labelled JANAQUY KECIWI  z - a scroll labelled SEHIEKH OTEFFI  B - a scroll labelled HOTOIC DENTOS 3 hjPotions (go to first with !)  b - a potion of magic 3 hU f - 2 potions of curing  h - a potion of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[50%]3 hG s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ k - a clear potion  l - 3 smoky inky potions  m - 2 cyan potions683 h m - 2 cyan potions  o - 4 metallic orange potions  v - a puce potion Talismans (go to first with %)3 h(d - a quill talisman  A - a scarab talismanbot3 h A - a scarab talisman. A small golden cameo of a beetle. Transforms the user into a sun scarab, a fieryinsect that carries around a mote of searing heat and light outside itself, likea tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the user to cast. ____________________________________________________________  Skill HP AC Flare Dmg --------------------------------------- 3 h Min 8 +0% +5 2d14 Max 14 +0% +9 2d24 Cur 3 -50% +1 2d6 Size: Small rF: ++.rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones 3 hp Me(v)oke, (d)rop, (=)adjust, or (i)nscribe.3 hSInventory: 30/52 slotsw - a wand of warping (6) Scrolls (go to first with ?) 3 h e - 14 scrolls of identify  n - a scroll labelled BEARYM SYOSUO  p - a scroll of immolation  q - a scroll labelled XUURHU WEAHEAG  t - 2 scrolls of enchant armour  x - a scroll labelled JANAQUY KECIWI  z - a scroll labelled SEHIEKH OTEFFI  B - a scroll labelled HOTOIC DENTOS 3 h!Potions (go to first with !)  b - a potion of magic  f - 2 potions of curing  h - a potion of mutation  k - a clear potion 3 ho/ l - 3 smoky inky potions  m - 2 cyan potions  o - 4 metallic orange potions  v - a puce potion Talismans (go to first with %) 3 hL d - a quill talisman  A - a scarab talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]3 h 3 hĪ ..#...#.#..#phredd the Chiller .#####.#...#.#.# .#Gnoll of Ashenzari ...... .#...#.#...#... .#Health: 58/58 ======================== .#.#.#.#...#.####.#Magic: 14/17 ===================----- .#.#<#.#........#.#AC: 8Str: 7 3 h2 .#.........#.##.#.#EV: 12Int: 22 ...)...#.#....#.#.#SH: 0Dex: 12 #.)...##.#....#.#.####..XL:  8 Next: 46% Place: Dungeon:7 ................@.......3 hc (Noise: ---------  Time: 5392.7 (0.0) ......##.#.####.####.#..3 h c) +1 trident ......##.#....Y...Cast: Freeze ......##.#......##.#Fly ......##.#.###... .. 3 h߫ .............#... ..3 h Y   ice beast (summoned) ......##.#.#.#...# # 3 h ..######.# #.### #.# #.# 3 h6 V_Your Shapeshifting skill increases to level 3!3 hV Ashenzari invites you to partake of a vision and a curse of fortitude and _devices.3 h Your ring "Pevao" {rPois rN+ Will+ AC+4 Int+4} glows black for a moment.  Your ice beast hits the hound! Your ice beast freezes the hound! _The hound dies!3 h3 43 hd 3 hv3 h3 h3 hD3 h3 h,3 h^3 h3 hF5==3 h3 h,3 h3 h 3 h< 3 hJ 3 h,3 h3 h/3 ho;==3 h3 h,3 h3 h3 h3 h3 h3 h&L6=3 h3 hL ,3 h 3 h+  Ashenzari invites you to partake of a vision and a curse of fortitude and _devices.  Your ring "Pevao" {rPois rN+ Will+ AC+4 Int+4} glows black for a moment.ice beast hits the hound! Your ice beast freezes the hound! _The hound dies! _You start resting.3 h-3 h-3 h.3 h`03 h03 h13 h33 hM3:=3 h343 hY:2.3 h:@ 405.7 (13.0) _Your ice beast disappears in a puff of smoke!3 hqA,6.7 (143 hF3 hJ{ _You hear the slow hiss of a very distant avalanche of sand.4 hz..#...#.#..# #####.#...#.#.##.# #...#.#...#... #.# #.#.#.#...#.####.# #.#<#.#..#.# #..#.##.#.# )...#.#....#.#.# .)...##.#....#.#.####.4 hn##.#.####.####.#.##.#........ ##.#......##.# ##.#.###... .....#..##.#.#.#..######.# #.#4 h,## 4 hz4 h1`7==7.0)4 h~4 h4 h[ ..#...#.#..# .#...#.#.##.# ...#.#...#... #.# .#.#.#...#.####.# .#<#.#.#.# .#.##.#.# )...#.#....#.#.# . )...##.#....#.#.####.##.#.####.####.#.##.#........ # .##.#......##.# ##.#.## 4 hV\ 4 hd 4 hd &84 hi 4 hk 4 h8z B..#...#.#..# .#...#.#.##.# #.#...#... #.# #.#.#...#.####.# #<#.#.#.# #.##.#.# . )...#.#....#.#.# .. ...##.#....#.#.####.##.#.####.####.#.##.#. .# ..4 hz ##.#......##.#.# .##.#.###... ...#... ..##.#.#.#...# ##..# #.### # 4 h 4 h &94 h 4 h 4 hu( ..#...#.#..# .#...#.#.##.# #.#...#... #.# . .#.#...#.####.# .. <#.#.#.# .o.#.##.#.# ...o ...#.#....#.#.# ..##.#....#.#.####.##.#.####.####.#.##.#. #.# ..4 h* ,##.#......##.#.# ...##.#.###... ... ...#... #.. ..oo 2 orcs (asleep)##.#.#.#...# ###. ..# #.### # 4 h; e  2 orcs come into view.4 h%> Q  The orc shouts! You hear a loud, deep croak!4 h? 4 hH .ooo.ooo 3 orcs (2 wandering)4 hfI 0==104 hP 4 h\ s _An orc comes into view. It is wielding a +0 dagger.4 hc..#...#.#..# .#...#.#.##.# .F..... #.#...#... #.# ...... #.#...#.####.# ..... #.#.#.# ..o..o.#.##.#.# ...oo.#.#....#.#.# ..4 h##.#....#.#.####.##.#.####.####.#.##.#. #.#..##.#......##.#.#...##.#.###... .......#... #.......F   bullfrog (wandering)##.#.#.#...# ###......oooo 4 orcs (3 wandering).# #.### #######  #.#4 h$4 h%,4 h@&4 h'4 h{18.Fo.oo.o..o24 hV3L==--14 h<4 h%>e _A bullfrog and an orc come into view.4 hȥ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h C  A chill wind blows around you.4 h 4 h, 4 h 4 h" 4 h ..o.o...ooYoooo 4 orcs (1 ally target)Y   ice beast (summoned)4 h b4-----===24 h" 4 h: ; _The orc shouts! x2; You hear a shout! 4 hR  ..#...#.#..# ##.#...#.#.##.# ....... .#.#...#... #.# ....... .#.#...#.####.# ....... <#.#.#.# o.o.....#.##.#.# ...o....#.#....#.#.# .o..... ..##.#....#.#.####.. ..##.#.####.####.#. ..##.# 4 h/S . #Y#....... ..##.#......##.#.#....... ..##.#.###... ...........#... #......... 2 . 4 hhS .##.#.#.#...# ###.......#.# #.### #######  #.# 4 hCW  4 hW  4 hW  4 h ` o..oY.---3 4 hf  4 h}h  4 hˊX 4 hba  Your ice beast hits the orc. Your ice beast freezes the orc! 4 hM.ooF)F   bullfrogoo 2 orcsY   ice beast (summoned) 4 hP=--4 4 h 4 hn  4 h5_The orc dies!4 hh4 h4 hM4 h+.oF(ally target)5Freeze4 hq04 h3` _Your ice beast barely misses the bullfrog.4 hN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h?  ..#...#.#..#phredd the Chiller ##.#...#.#.##.# .......Gnoll of Ashenzari ...... .#.#...#... #.# .......Health: 58/58 ======================== .#.#...#.####.# .......Magic: 11/17 ===============--------- <#.#........#.# o.o....AC: 8Str: 7 .......#.##.#.# .......EV: 12Int: 22 ...#.#....#.#.# .o.....SH: 0Dex: 12 ..##.#....#.#*****o......XL:  8 Next: 46% Place: Dungeon:7 .............***@F*......Noise: =--------  Time: 5415.7 (0.0) ..##.#.####.##**4 h [30mY**......c) +1 trident ..##.#........ ***.......Cast: Freeze ..##.#......##.#*#.......Fly ..##.#.###... .......... .........#... #.........F   bullfrog (ally target) ..##.#.#.#...# ###.......oo 2 orcs ####.# #.### #######Y   ice beast (summoned)#.# _The orc dies! _Your ice beast barely misses the bullfrog.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4 h]  ..#...#.#..#phredd the Chiller ##.#...#.#.##.# .......Gnoll of Ashenzari ...... .#.#...#... #.# .......Health: 58/58 ======================== .#.#...#.####.# .......Magic: 11/17 ===============--------- <#.#........#.# o.o....AC: 8Str: 7 .......#.##.#.# .......EV: 12Int: 22 ...#.#....#.#.# .o.....SH: 04 h LDex: 12 ..##.#....#.#.####o......XL:  8 Next: 46% Place: Dungeon:7 ................@F.......Noise: =--------  Time: 5415.7 (0.0) ..##.#.####.####Y#.......c) +1 trident ..##.#........ #.#.......Cast: Freeze ..##.#......##.#.#.......Fly ..##.#.###... .......... .........#... #.........F   bullfrog (ally target) ..##.#.#.#...# ###.......oo 2 orcs ####.# #.### #######4 h^ Y   ice beast (summoned)#.#Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the bullfrog. The bullfrog seems to slow down.4 hQ 4 h 4 h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog closely misses you. The wall freezes the orc.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!!4 h ..####oo...@)o##Y#.4 h: =#.#.ooo 3 orcs (1 ally target)Y   ice beast (summoned)4 h 54=6.7 (1FreezeRamparts Fly 4 h #####Y##4 h) L _You kill the bullfrog!4 hk >  The wall freezes the orc!4 h 4 ha V  You kill the orc!4 h  A troll comes into view.The wall freezes the orc!4 h 4 h fT####).Y##.#T   troll4 h: o   orc (ally target)Y   ice beast (summoned)4 hn /--74 hC s######4 h G _You kill the orc!4 h> 4 hI  T.######.#The wall freezes the orc. The orc barely misses your ice beast.2==-84 hdN #####.#4 h2P \ _Your ice beast closely misses the orc.4 hE4 h>  The wall freezes the orc!4 h .####)#Y   ice beast (summoned)4 h 65-94 h ####.#4 h G _You kill the orc!4 h###.##4 hA-204 h8######.##4 h4 hn?4 h@4 hTI(.T####Y)##.##.#T   troll (ally target)Y   ice beast (summoned)4 hI4 hJ&14 h R#######4 hT4 hS 4 h 4 h c.###)Y##Y   ice beast (summoned)=24 h ####.##4 h 4 h  ####4 h &34 h ###.##.#4 h 4 ht4 hB####T#T   troll (ally target)Y   ice beast (summoned)4######.# _Your ice beast hits the troll but does no damage.!4 h n #####.##.#  The wall freezes the troll! The troll bites your ice beast.!4 h %3!4 h: ;====5!4 hO #####.##!4 h _The troll claws your ice beast! x2; Your ice beast barely misses the troll."4 h  The frozen ramparts melt away. The troll bites your ice beast!  Your ice beast dies!"4 hk.####...@§"4 h7##.#.#.#."4 hg6Fly "4 h6"4 hc _Your ice beast disappears in a puff of smoke!$4 hU  $4 hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%4 h %4 h0# )Y@T(ally target)Y   ice beast (summoned)%4 hA$ j0----7Freeze%4 h* %4 h, 4 _A chill wind blows around you.*4 hI ..#...#.#..##.#...#.#.##.# . ..#.#...#... #.# ....... #.#.#...#.####.# ....... #<#.#.#.# o.......#.##.#.# ....... )...#.#....#.#.# ........##.#....#.#.####).......@YT).......##.#.####.####.#..##.#. #.#........##.#......##.#.#........##.#.###... ...........#... #..........##.#.#.#...# ###.......#.# #.### #######  #.#*4 h  You swap places. The troll bites your ice beast.  The troll claws your ice beast.  The troll claws your ice beast but does no damage.*4 ha-8Freeze*4 hb*4 hC^ _Your ice beast closely misses the troll.+4 hnN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,4 h% ..#...#.#..#phredd the Chiller ###.#...#.#.##.# .......Gnoll of Ashenzari ...... ..#.#...#... #.# .......Health: 58/58 ======================== #.#.#...#.####.# .......Magic: 7/17=========--------------- #<#.#........#.# o......AC: 8Str: 7 ........#.##.#.# .......EV: 12Int: 22 )...#.#....#.#.# .......SH: 0,4 hָDex: 12 ...##.#....#.#******......XL:  8 Next: 55% Place: Dungeon:7 .............***@YT*......Noise: =--------  Time: 5428.7 (0.0) ...##.#.####.#******......c) +1 trident ...##.#........ #**.......Cast: Freeze ...##.#......##.#*#.......,4 hFly ...##.#.###... .......... ..........#... #.........T   troll (ally target) ...##.#.#.#...# ###.......Y   ice beast (summoned) #####.# #.### ########.#The troll claws your ice beast but does no damage. _Your ice beast closely misses the troll.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,4 hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate-4 hg ..#...#.#..#phredd the Chiller ###.#...#.#.##.# .......Gnoll of Ashenzari ...... ..#.#...#... #.# .......Health: 58/58 ======================== #.#.#...#.####.# .......Magic: 7/17=========--------------- #<#.#........#.# o......AC: 8Str: 7 ........#.##.#.# .......EV: 12-4 hJheInt: 22 )...#.#....#.#.# .......SH: 0Dex: 12 ...##.#....#.#.####)......XL:  8 Next: 55% Place: Dungeon:7 ................@YT)......Noise: =--------  Time: 5428.7 (0.0) ...##.#.####.####.#.......c) +1 trident ...##.#........ #.#.......-4 h?iCCast: Freeze ...##.#......##.#.#.......Fly ...##.#.###... .......... ..........#... #.........T   troll (ally target) ...##.#.#.#...# ###.......Y   ice beast (summoned) #####.# #.### ########.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the troll! The troll barely misses your ice beast.The troll closely misses your ice beast.The troll claws your ice beast.-4 hUj=9.7 (1Ramparts Fly -4 hq#######.##-4 huq  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the troll! The troll barely misses your ice beast.The troll clos  The troll claws your ice beast. _Your ice beast hits the troll but does no damage..4 h+> A ####### The wall freezes the troll! The troll bites your ice beast.  The troll closely misses your ice beast.The troll barely misses your ice beast.-30#####.4 hB ^ _Your ice beast closely misses the troll./4 h HThe troll barely misses your ice beast.Your ice beast closely misses the troll.  The troll claws your ice beast! The troll barely misses your ice beast.  Your ice beast hits the troll. Your ice beast freezes the troll!/4 h"####)###Y   ice beast (summoned)/4 h5#60/608==81=1  Your Translocations skill increases to level 3!  Your Forgecraft skill increases to level 3!Your Fire Magic skill increases to level 3!Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!  Your Alchemy skill increases to level 3!/4 h=|#######/4 h@l _Your Invocations skill increases to level 4!04 h: #######.##04 h 6--2 _04 h* z#####04 h8, 44 h11 44 h1 44 h3 44 hN= B44 h;? 44 hy? 44 h@ 44 hF Q==44 hH 44 hM ,44 hmO 44 h"S 44 hpS 44 hT 44 hX d9=44 hZ 44 h ` 44 h` 44 h%b 44 hi g.####...--44 hIj ###.#..#. 44 ht e 9.7 (7 _You start resting.44 hu m40.7 (8Fly 44 h$| 44 h 4 _The frozen ramparts melt away.64 h ##.#...#.#.##.# ....... .#.#...#... #.# ....... #.#...#.####.# ....... <#.#........#.# o...... .......#.##.#.# ....... #.#....#.#.# ....... ..##.#....#.#.####)...... .............Y))...... ##.#.####.####@#....... ##.#........ #.#....... ##.#......##.#.#....... ##.#.###... .......... ......#... ###.#.#.#...# ### ####.# #.### #######  #.# ####.#64 h' 64 h +1.7 (164 hE$ 64 h% 74 h0 n..#...#.#..# #.#...#.#.##.# ....... #.#...#... #.# ....... #.#...#.####.# ....... #.#........#.# ....... ...#.##.#.# . .#....#.#.# ....... ##.#....#.#.####)...... .............Y@)...... ##.#.####.####.#....... 74 h ##.#.. #.#....... ##.#......##.#.#....... ##.#.###... ................#... #......... .##.#.#.#...# ###....... ###.# #.### #######  #.#74 h X=274 h 74 h/  Things that are here: _a +0 club; an orc corpse84 h`H##...# .# .#...#.#..# #... .#...#.#.##.##... .#...#... #.##... .#...#.####.##...#........#.# ......#.##.#.# ...#....#.#.# #.. ##.#....#.#.####@.84 h8I1.............Y)) ##.#.####.####.#. ##.#.. #.#. ##.#......##.#.#. ##.#.###... ..........#... #....#.#.#...# ###........ ##.# #.### #######84 hM84 hbTL.Y84 hU-3 _84 hN  Things that are here: _a +0 flail; an orc corpse:4 h:4 h710/17==:4 h9:4 h hh   howler monkey (wandering)Y   ice beast (summoned) _You start resting.6.7 (3)Y, ally target)7.7 (4 _A howler monkey comes into view.<4 h&...# .# #...#.#..# #. #...#.#.##.##. #...#... #.##.h. #...#.####.##. #.#.##.#.##.#.# .. <4 h#.#....#.#.# #..#....#.#.####))Y..#.####.####.#..#. #.#..#......##.#.#..#.###... ...#... #...#.#.#...# ###. <4 hm<4 hB<4 hP<4 h>.hY)h<4 hY+8.7 (1<4 hi<4 h^=4 ha...# ...# .# ###.....( ...#.#..# #. ...#.#.##.##. ...#... #.##.. ...#.####.##.h....#.##. ...#.##.#.##... .#....#.#.# #..#....#.#.####Y. .............)) .#.####.####.#. .#.. #.#. .#......##.#.##.###... ... .....#... #... .#.#.#...# ###.........=4 hc=4 h<=4 h\.h)Y=4 hC==9=4 h1=4 h^% _Found 3 stones.?4 hiG ~...# phredd the Chiller ...# .# ###.....(....  Gnoll of Ashenzari ...... ...#.#..# #............  Health: 60/60 ======================== ...#.#.##.##............  Magic: 10/17 ==============---------- ...#... #.##............  AC: 8Str: 7 ...#.####.##............  EV: 12?4 hG Int: 22 ........#.##......h.....  SH: 0Dex: 12 ...#.##.#.##.....*......  XL:  8 Next: 81% Place: Dungeon:7 .#....#.#.# #..@.......  Noise: ---------  Time: 5449.7 (0.0) ?4 hcH .#....#.#.####)Y........  c) +1 trident .............)).........  Cast: Freeze .#.####.####.#..........  Fly .#........ #.#.......... .#......##.#.#..........  h   howler monkey (ally target) ?4 hH .#.###... .............  Y   ice beast (summoned) .....#... #............ .#.#.#...# ###......... ?4 hH _You start resting. _A howler monkey comes into view. ?4 hH {_Found 3 stones.  Reach: c) +1 tridentPress: ? - help, Dir - move target?4 hI iAim: a howler monkey (ally target, 55% to hit and 52% to hit with your bite)@4 hM...# phredd the Chiller ...# .# ###.....(....  Gnoll of Ashenzari ...... ...#.#..# #............  Health: 60/60 ======================== ...#.#.##.##............  Magic: 10/17 ==============---------- ...#... #.##............  AC: 8Str: 7 ...#.####.##............  EV: 12Int: 22 ........#.##......h.....  SH: 0Dex: 12 @4 h...#.##.#.##............  XL:  8 Next: 81% Place: Dungeon:7 .#....#.#.# #..@.......  Noise: ---------  Time: 5449.7 (0.0) .#....#.#.####)Y........  c) +1 trident .............)).........  Cast: Freeze .#.####.####.#..........  Fly .#........ #.#.......... .#......##.#.#..........  h   howler monkey (ally target) .#.###... .............  Y   ice beast (summoned) .....#... #............ .#.#.#...# ###......... @4 hI_A howler monkey comes into view. _Found 3 stones.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a howler monkey (ally target, 55% to hit and 52% to hit with your bite)  You reach to attack!@4 hFound 3 stones.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a howler monkey (ally target, 55% to hit and 52% to hit with your bite)  You reach to attack!  You hit the howler monkey but do no damage.@4 h|} .# ###.....(....  #..........h. #............  #.##............ #............ #............ #.....h......  #.Y@....... #)......... ..))......... ##.#..........  #.#..........#.......... hh 2 howler monkeys (1 distracted, 1 all…) .............  #............ @4 h?50.8 (1.1Freeze@4 h@4 h ` _A howler monkey comes into view.B4 h;...# phredd the Chiller ...# .# ###.....(....  Gnoll of Ashenzari ...... ...#.#..# #..........h.  Health: 60/60 ======================== ...#.#.##.##............  Magic: 9/17============------------ ...#... #.##............  AC: 8Str: 7 ...#.####.##............  EV: 12Int: 22 ........#.##............  SH: 0Dex: 12 ...#.##.#.##.....h......  XL:  8 Next: 81% Place: Dungeon:7 .#....#.#.# #.Y@.......  Noise: ---------  Time: 5450.8 (0.0) .#....#.#.####).........  c) +1 trident .............)).........  Cast: Freeze .#.####.####.#..........  Fly B4 hZM.#........ #.#.......... .#......##.#.#..........  hh 2 howler monkeys (1 distracted, 1 all…).#.###... .............  Y   ice beast (summoned) .....#... #............ .#.#.#...# ###......... You hit the howler monkey but do no damage. _A howler monkey comes into view.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (ally target, 100% to hit)B4 h*Y...# phredd the Chiller ...# .# ###.....(....  Gnoll of Ashenzari ...... ...#.#..# #..........h.  Health: 60/60 ======================== ...#.#.##.##............  Magic: 9/17============------------ ...#... #.##............  AC: 8Str: 7 ...#.####.##............  EV: 12B4 hYInt: 22 ........#.##............  SH: 0Dex: 12 ...#.##.#.##.....h......  XL:  8 Next: 81% Place: Dungeon:7 .#....#.#.# #.Y@.......  Noise: ---------  Time: 5450.8 (0.0) .#....#.#.####).........  c) +1 trident .............)).........  Cast: Freeze .#.####.####.#..........  Fly .#........ #.#.......... B4 h>Z.#......##.#.#..........  hh 2 howler monkeys (1 distracted, 1 all…).#.###... .............  Y   ice beast (summoned) .....#... #............ .#.#.#...# ###......... B4 h|ZKAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleB4 hZShift-Dir - straight lineAim: a howler monkey (ally target, 100% to hit)  You freeze the howler monkey.  The howler monkey is lightly wounded.B4 h[aShift-Dir - straight line  Aim: a howler monkey (ally target, 100% to hit)  You freeze the howler monkey.  The howler monkey is lightly wounded.  The howler monkey barely misses you.A howler monkey comes into view.B4 hhp  .# ###.....(....  #..........h. #............  #.##...........h #............ #............ #....Yh......  #..@....... #)......... ..))......... ##.#..........  #.#..........#.......... hhh 3 howler monkeys (1 catching breath, .............  #............ B4 hqm  The howler monkey hoots and howls with incredible vigour!B4 hRry10/17==========1.8 (1B4 hu}B4 h. _The howler monkey howls!C4 h53  You puncture the howler monkey!  The howler monkey is heavily wounded.C4 h=  The howler monkey hoots and howls with incredible vigour!Your ice beast hits the howler monkey.  Your ice beast freezes the howler monkey!C4 hK.h.h. 2 howler monkeys (1 ally target)C4 hT ==6=2.9 (1.1Freeze _The howler monkey dies!C4 h`C4 hbh _Your Dodging skill increases to level 6!D4 hX # # .# ###.....(.#.#..# #.#.#.##.##.h.#... #.##.#.####.##.h.#.##.D4 h #.##.#.##....Y.. #....#.#.# #. #....#.#.####)....)). #.####.####.#. #. #.#. #......##.#.#. #.###... ...(#... #. D4 h~ D4 h BD4 h .hh...YD4 h N---------30D4 hT D4 h ' _Found 6 javelins.E4 h # # .# ###.....(.#.#..# #.#.#.##.##.#... #.##.h.#.####.##.h.#.##.#.##.#.##.....Y. ....#.#.# #. ....#.#.####).)). .####.####.#. .E4 h h #.#. ......##.#.#. .###... ...(.#... #. E4 h̟ E4 hW ,E4 h E4 h ..Yhh.E4 h H---------4E4 h E4 hs G4 h0.# phredd the Chiller .# .# ###.....(......  Gnoll of Ashenzari ...... .#.#..# #..............  Health: 60/60 ======================== .#.#.##.##..............  Magic: 10/17 ==============---------- .#... #.##..............  AC: 8Str: 7 .#.####.##..............  EV: 12Int: 22 ......#.##......Yhh.....  SH: 0Dex: 12 .#.##.#.##.......*......  XL:  8 Next: 86% Place: Dungeon:7 ....#.#.# #....@.......  Noise: ---------  Time: 5454.9 (0.0) ....#.#.####)...........  c) +1 trident ...........))...........  Cast: Freeze .####.##G4 h<2##.#............  Fly ........ #.#............ ......##.#.#............  hh 2 howler monkeys (1 ally target) .###... .............(.  Y   ice beast (summoned) ...#... #.............. .#.#...# ###......... _The howler monkey dies! _Your Dodging skill increases to level 6! _Found 6 javelins.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a howler monkey (ally target, 55% to hit and 52% to hit with your bite)G4 h1 .# phredd the Chiller .# .# ###.....(......  Gnoll of Ashenzari ...... .#.#..# #..............  Health: 60/60 ======================== G4 h .#.#.##.##..............  Magic: 10/17 ==============---------- .#... #.##..............  AC: 8Str: 7 .#.####.##..............  EV: 12Int: 22 ......#.##......Yhh.....  SH: 0Dex: 12 G4 hG .#.##.#.##..............  XL:  8 Next: 86% Place: Dungeon:7 ....#.#.# #....@.......  Noise: ---------  Time: 5454.9 (0.0) ....#.#.####)...........  c) +1 trident ...........))...........  Cast: Freeze .####.####.#............  Fly ........ #.#............ ......##.#.#............  hh 2 howler monkeys (1 ally target) G4 h .###... .............(.  Y   ice beast (summoned) ...#... #.............. .#.#...# ###......... _The howler monkey dies! _Your Dodging skill increases to level 6! _Found 6 javelins.  Reach: c) +1 tridentG4 h5 Press: ? - help, Dir - move targetAim: a howler monkey (ally target, 55% to hit and 52% to hit with your bite)G4 h G4 h %G4 h}  .# ###.....(......  #.............. #..............  #.##.............. #.............. #......Y....... #......hh......  #....@....... G4 h 6#)........... ..))........... #.#............  #.#............G4 h #............  .............(.  #..............  _G4 h Found 6 javelins.  Reach: c) +1 trident  Press: ? - help, Dir - move targetG4 hI Aim: a howler monkey (ally target, 55% to hit and 52% to hit with your bite)  You reach to attack! You closely miss the howler monkey.Your ice beast hits the howler monkey.G4 h{ F=6.0 (1.1FreezeG4 h G4 hD ? _Your ice beast freezes the howler monkey!I4 hhYou hit the howler monkey.  The howler monkey is moderately wounded.You hear the slow hiss of a distant avalanche of sand.  The howler monkey misses you. The howler monkey barely misses you.  I4 h †   howler monkeyThe howler monkey dies!I4 h1907.1I4 hI4 hZ _The howler monkey barely misses you.J4 h/hh  (distracted, ally target)The howler monkey dies! _ hit  The howler monkey is heavily wounded.  Your ice beast hits the howler monkey.  Your ice beast freezes the howler monkey!J4 h(8.2J4 hJ4 hAO _The howler monkey hits your ice beast but does no damage.J4 h ?  You hit the howler monkey.J4 h J4 hj.YY   ice beast (summoned)J4 h1=59.4 (1.2FreezeJ4 h/J4 hQ _You kill the howler monkey!O4 h$4O4 hO4 h-O4 hO4 hLO4 h,O4 hO4 h. ,O4 h O4 h O4 h_ :=O4 h O4 h ,O4 h3 O4 hM" O4 h" N2=O4 hn$ O4 hN) ,O4 hd+ O4 h?5 W _You start resting.O4 h8 4O4 h; O4 h@ ,O4 hC O4 hR4 hAR4 h>.##. #.##......††> #.# #....... #.####)....)). ####.#.. .. #.#. ##.#.#. . .... . #.# ### ## #########.#.#####.# #.#.# ##.#.##.#.# #..R4 hR4 h&4R4 hR4 h{ _Found a stone staircase leading down. _You see here 6 javelins.S4 h} <5S4 h S4 h  $ _E - 6 javelinsV4 h)64V4 h7V4 h:V4 h1;V4 hY?V4 hAV4 hM` 6 _You start waiting.V4 h(O+7.4 (2V4 hUV4 hWq _You hear the hiss of an avalanche of sand nearby.X4 h X4 h X4 h X4 h X4 h X4 hl X4 h\ ,X4 hs ,X4 h X4 h X4 h  #. ##)......... ..))..?.... X4 h #.#.... #.#........(...... ###.9  #########.#.#####.#### #.#.# #  #.#.# #.#.##..## X4 h8 X4 h ,10.4 (3X4 h$ X4 h' % _Found 8 stones.Y4 h> Y4 h Y4 ho Y4 hc Y4 h Y4 h Y4 h_ Y4 h9 Y4 hY 4... .....††> #....). )).?. #Y4 h r... ....@....(1.4 (1 ........................ #......................) #########.#.#####.####.##.#.# .# ##.#.# .##.#.# .##.. .###Y4 h@ Y4 h +2.4 (2Y4 h Y4 h ' _Found a hand axe.Z4 hl ... ....††> .... )? ........( .Z4 hW.: ......................). ########.#.#####.####.##.#.# #.# ##.#.# #.##.#.# #.##.. .#Z4 hZ4 h+3.4 (1Z4 hZ4 h/0 _Found a Treatise on Traps.Z4 hg  ...††> ...?.(....: .....................).. #######.#.#####.####.####.#.# #.Z4 hh # .##.#.# #.# ##.#.# #.#Z4 hms Z4 hat &4Z4 h} Z4 hP Z4 h ...#††>#.....#?##....#(....#:.# Z4 h7....................).. ######.#.#####.####.#####.#.# #.# .##.#.# #.# #Z4 hʌZ4 h&5Z4 hZ4 hҘ[4 hD \ ....[4 h ##††>.# .....##.[4 h ## ....# (....#[4 hU :.# ...................)..# [4 h #####.#.#####.####.#####.#.# #.# .[4 h !#[4 h" [4 hp# &6[4 h, [4 hv7 A7.4 (2[4 hd  _z - 2 scrolls labelled SEHIEKH OTEFFI (gained 1)\4 h5............. . ### ††>. ...# ###..## # # (....# ..:.#)..# \4 h5####.#.#####.####.####  #.#.# #.# .##.#.# #.# #\4 h>\4 h?+8.4 (1\4 h#G\4 hVI\4 hO  . ### †>. ...# ###....## # # (....# ..:.# )..# ###.#.#####.####.####  #.#.# #.# #.\4 hWQ $##.#.# #.# #.##.#.# #.#\4 hy\ ]∆9\4 h6g \4 hMi \4 hn 8 ###>. ..# ###.... ## # ∆# (....# \4 ho 6..:.# )..# ##.#.#####.####.####  #.#.# #.# #.#  #.#.# #.# #.#  #.#.# #.# #. #.. .#\4 hx \4 hy '20\4 h \4 h ]4 hŲ###>. .# ###.... ## # ∆# (..@.# ..:.# )..# #.#.#####.####.#### ]4 h̳.#.# #.# #.# #.#.# # #.#.# #.# #.  #.. .###]4 h]4 hZ&1]4 h]4 h]4 h  >.. .# ##....##  ∆ (..]4 h ). #.#.#####.####.###Fly .#]4 h ]4 hv &2]4 h" ]4 h"+ Y  You pick up a Treatise on Traps and begin reading...]4 h+ +3.4 (2]4 hU2 ]4 hX4 n  You add the spells Construct Spike Launcher and Sigil of Binding to your _library.h4 h h4 h!  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft3% 1b - SandblastEarthh4 h" 3%1  c - Construct Spike LauncherForgecraft5%2  d - Dazzling FlashHexes/Fire11% 3  e - Passwallh4 h" aEarth11% 3  f - Sigil of Bindingh4 hD# 7Hexes11% 3  g - Stone ArrowConjuration/Earth11% 3  h - Awaken ArmourEarth/Forgecraft34% 4  i - Leda's Liquefactionh4 hi# cAlchemy/Earth34% 4  j - Petrifyh4 h# rAlchemy/Earth34% 4  k - Metabolic Englaciationh4 h# LHexes/Ice36% 5  h4 h# l - StarburstConjuration/Fire99% 6  m - Diamond SawbladesForgecrafth4 h$ L100% 7  n - Hellfire Mortarh4 hF$ Fire/Earth/Forgecraft 100% 7  o - Fulsome FusilladeConjuration/Alchemyh4 h& 100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito4 h>Describ  a - Kinetic GrapnelForgecraft3% 1  c - Construct Spike Launcher Forgecraft5% 2Memorise|Describeo4 h  Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2 School: Forgecraft Fail: 5%  Power: 40%  Damage: 2d4 (max 2d7) Accuracy: +++++  o4 h Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because there are no nearby walls to construct a spike launcher in.4 h' V Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft3%1  b - SandblastEarth3% 1  c - Construct Spike Launcher Forgecraft5% 2 4 hX'  d - Dazzling FlashHexes/Fire11% 3  e - PasswallEarth11% 3  f - Sigil of BindingHexes4 h}' 11% 3  g - Stone ArrowConjuration/Earth11% 3  h - Awaken Armour4 h' Earth/Forgecraft34% 4  i - Leda's LiquefactionAlchemy/Earth4 h' n34% 4  j - Petrify Alchemy/Earth4 h' n34% 4  k - Metabolic EnglaciationHexes/Ice4 h( h36% 5  l - StarburstConjuration/Fire4 h"( 99% 6  m - Diamond SawbladesForgecraft100% 7 4 h( l n - Hellfire MortarFire/Earth/Forgecraft 100% 7  o - Fulsome FusilladeConjuration/Alchemy100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4 h]MemorisMemorise|Describe4 hE4 h4 h)..........>.........phredd the Chiller ..................#Gnoll of Ashenzari ...... ..................###.Health: 60/60 ======================== ......................Magic: 17/17 ======================== ..................##AC: 8Str: 7 ..................# ∆EV: 12Int: 22 ..................#SH: 0Dex: 12 .............(....#XL:  8 Next: 95% Place: Dungeon:7 ................@.#Noise: ---------  Time: 5523.4 (0.0) ...............)..#4 hc) +1 trident #.#.#####.####.####Cast: Freeze #.#.# #.# #.#Fly #.#.# #.# #.# #.#.# #.# #.#.. .### _Found a hand axe. _Found a Treatise on Traps. _z - 2 scrolls labelled SEHIEKH OTEFFI (gained 1)  You pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher and Sigil of Binding to your _library.4 h?4 hMMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes  N - No4 hX 4 hp 0..........>.........phredd the Chiller ..................#Gnoll of Ashenzari ...... ..................###.Health: 60/60 ======================== ......................4 hp Magic: 17/17 ======================== ..................##AC: 8Str: 7 ..................# ∆EV: 12Int: 22 ..................#SH: 0Dex: 12 .............(....#XL:  8 Next: 95% Place: Dungeon:7 ................@.#Noise: ---------  Time: 5523.4 (0.0) 4 hp ...............)..#c) +1 trident #.#.#####.####.####4 hp Cast: Freeze #.#.# #.# #.#4 h q Fly #.#.# #.# #.# 4 h8q #.#.# #.# #.#.. .### _Found a hand axe. 4 hZq _Found a Treatise on Traps. _z - 2 scrolls labelled SEHIEKH OTEFFI (gained 1)  You pick up a Treatise on Traps and begin reading...  4 hwq WYou add the spells Construct Spike Launcher and Sigil of Binding to your _library.4 hr +4.4 (14 hx 4 h 4 h? +5.4 (24 h҅ 4 h9 4 h +6.4 (34 h 4 h _You start memorising the spell. You continue memorising. x24 h 4 h 4 h c _You finish memorising. Spell assigned to 'e'.4 h }4 h Your spells (describe)TypeFailure Level  a + FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4 h4%3  e - Construct Spike LauncherForgecraft5%2 Select a spell to describe[!]/[I] toggle spell headers4 hB4 hI4 hQ..........>.........phredd the Chiller ..................#Gnoll of Ashenzari ...... ..................###.Health: 60/60 ======================== ......................Magic: 17/17 ======================== ..................##AC: 84 hSRStr: 7 ..................# ∆EV: 12Int: 22 ..................#SH: 0Dex: 12 .............(....#XL:  8 Next: 95% Place: Dungeon:7 ................@.#Noise: ---------  Time: 5526.4 (0.0) ...............)..#4 hRc) +1 trident #.#.#####.####.####4 hRCast: Freeze #.#.# #.# #.#Fly 4 hR#.#.# #.# #.# #.#.# #.# #.#.. .#4 h+S ## _z - 2 scrolls labelled SEHIEKH OTEFFI (gained 1)  You pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher and Sigil of Binding to your 4 hOS_library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.4 hY4 hZ4 h`4 hb4 hp4 hT  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting3.8   1.0  +8   + Spellcasting 6.3   1.8  +8  4 h        4 h + Maces & Flails 3.8   1.0  +8   + Conjurations 3.1   1.4  +6  + Axes3.8   1.0  +8   + Hexes3.1   1.4  +6  + Polearms3.8   1.0  +8   + Summonings4 h,3.1   1.4  +6  + Staves4 hU3.8   1.0  +8   + Necromancy4 hq3.1   1.4  +6  4 h+ Unarmed Combat 3.8   1.0  +8   + Forgecraft4 h3.1   1.4  +6  + Throwing4 h3.8   1.0  +8   + Translocations 3.1   1.4  +6      + Alchemy4 h 3.1   1.4  +6  4 h%+ Short Blades 3.8   1.0  +8   + Fire Magic4 h@3.1   1.4  +6  + Long Blades4 hoa3.8   1.0  +8   + Ice Magic7.8   2.8  +6  4 h+ Ranged Weapons 3.8   1.0  +8   + Air Magic4 h3.1   1.4  +6  4 h    + Earth Magic3.1   1.4  +6  4 h  + Armour   4.1   1.0  +8  4 h!{    + Dodging4 h76.0   1.8  +8   + Invocations4 hM4.1   1.0  +9  4 h + Shields   4.1   1.0  +8   + Evocations   4.1   1.0  +8  + Stealth4 h߭5.7   1.5  +8   + Shapeshifting   3.8   1.2  +7  4 hThe relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  4 h9[?] Help  4 h_)[_] enhanced|base level [!] training|cost4 h%4 hS,4 h3..........>.........phredd the Chiller ..................#Gnoll of Ashenzari ...... ..................###.Health: 60/60 ======================== ......................Magic: 17/17 ======================== ..................##4 h3AC: 8Str: 7 ..................# ∆EV: 12Int: 22 ..................#SH: 0Dex: 12 4 h4E.............(....#XL:  8 Next: 95% Place: Dungeon:7 ................@.#4 hx4 Noise: ---------  Time: 5526.4 (0.0) ...............)..#c) +1 trident #.#.#####.####.####Cast: Freeze #.#.# #.# #.#4 h4Fly #.#.# #.# #.# 4 h4#.#.# #.# #.#.. .### 4 h4_z - 2 scrolls labelled SEHIEKH OTEFFI (gained 1)  You pick up a Treatise on Traps and begin reading...  4 h 5]You add the spells Construct Spike Launcher and Sigil of Binding to your _library. 4 h)5_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.4 h:4 h_;4 hxB4 hD4 h&: Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Shatter the ChainsCursed item0% 4 h}g[?] toggle between ability selection and description.4 h 4 h 4 h 0..........>.........phredd the Chiller ..................#Gnoll of Ashenzari ...... ..................###.Health: 60/60 ======================== ......................4 hi ;Magic: 17/17 ======================== ..................##AC: 8Str: 7 ..................# ∆EV: 12Int: 22 ..................#SH: 04 h qDex: 12 .............(....#XL:  8 Next: 95% Place: Dungeon:7 ................@.#4 h Noise: ---------  Time: 5526.4 (0.0) ...............)..#4 h c) +1 trident #.#.#####.####.####Cast: Freeze 4 hb Q#.#.# #.# #.#Fly #.#.# #.# #.# #.#.# #.# #.#.. .### _z - 2 scrolls labelled SEHIEKH OTEFFI (gained 1)  You pick up a Treatise on Traps and begin reading...  4 h You add the spells Construct Spike Launcher and Sigil of Binding to your _library. _You start memorising the spell. You continue memorising. x2 4 h N_You finish memorising. Spell assigned to 'e'.4 h P  Okay, then.4 hj 4 h 4 hO . _4 h 44 hm 4 h 4 h 4 h ; _4 h% @  You see here a +0 hand axe.4 h] 4 h _4 h 4 h= 4 h ,4 h 4 h 4 hF ,4 hC 4 hh% B4 h% 4 h' 4 h* ,4 h+ 4 h- 4 hQ/ 4 h/ 4 h0 4 h&2 4 h3 4 h4 4 h5 4 hw6 4 h)8 ,4 h9 4 h-< 4 h!> ,4 hH? 4 h A 4 hB ,4 hC 4 h?E 4 hF ,4 hG 4 hI 4 hL B4 hN 4 hP 4 hHQ 4 h?R 4 hS 4 hT 4 hU 4 hV 4 hvX 4 h[ X4 h\ 4 hO\ 4 h\ 4 h] 4 h` X4 h\a ,4 ha 4 hb 4 hc ,4 hj 4 h!y 4 hy 4 h^{ ,4 h.| 4 h} 4 h ,4 h 4 h* 4 hM ,4 h) 4 h 4 h ,4 h 4 h 4 hX 4 h 4 hԉ 4 h ,4 hE 4 h 4 h 4 h ,4 hX 4 h _You hear the hiss of a distant avalanche of sand.4 h2 44 hΞ 4 h 4 h ,4 hC 4 h 4 h B4 h 4 h ,4 h 4 h$ 4 h׮ 4 h 4 hܯ 4 h] 4 hW B4 h ,4 h/ B4 hT4 h,4 h4 h4 h64 h|T4 h(Y4 h<\4 h\4 h\^4 hiB4 hk4 ho4 hgs4 hs4 hu4 hx4 hz,4 h|4 hO4 hm,4 hă4 h4 h,4 h͌4 hX4 h,4 h4 h4 h,4 h4 h 4 hk,4 h4 h4 h(4 h&,4 hX4 hsm _k - 2 clear potions (gained 1)4 h44 h4 h'4 hv4 h4 hL4 h"4 hTo .####....#.#.# .#.## ..... ##...^.. ...... #......  ###....?......  ......88.4 (62.0) #......... #................. #................. 4 hj#................< .# ###.....(........... .# #................... ##.##............................ #.##............................ 4 h4 h,9.4 (634 hF4 h J _Found an escape hatch in the ceiling.4 h"-90.4 (644 h)4 hZ-V _F - a smoky red potion4 h{. #....#.# # ####....#.#.# #.#.### ..##^...4 hβ #..###.....#..#........4 h=∩#...4 hF #.......< 4 hE# ###.....( #.... #.##....4 h]1.4 (1.0)4 hA2.4 (24 h!4 hp _z - 3 scrolls labelled SEHIEKH OTEFFI (gained 1)4 hq #....#.#.# .####....#.#.# .#.#.#.##.^..#.####.#.##.##.#4 hq ∩ #.##.<.#  ###.....(.4 hr t  #. .##.4 h| 4 hM} +3.4 (14 h 4 hȆ 4 h #....#.#.# .####....#.#.# .#.#.####..##.^..#.#  ###.#  .# #.# #.# ∩ #.....#.....  ###.....(.  #. 4 hU4 h&44 h4 h4 h7L#....#.#.# .####....#.#.# ..#.#.####..##.^.  .#.# ###.# .# #.# #.# ∩ 4 hU8#.#. ###.....(.. #. 4 hA@4 huA&54 hG4 h>I4 h=.. #.#.#  #....#.#.# ####....#.#.# #.#.####..# .. ##^ ......  #.# ### ...#  #.#   #.# ∩  #..#  #.......<.##.....(. 4 h 4 h&64 h $4 h%4 h~ H #. .. #.#.#  #....#.#.# .#####....#.#.# ...#.#.####..##  .. #^ .......4 h  }##### ## ..# #.# #.# ∩ #..#.......4 hO <.# #.....(4 h+ 4 h &74 h 4 hY 4 hH #. #.. #.#.# . #....#.#.# .#####....#.#.# ....#.#.####..## ..^ ...... .####### .4 h  .# .# ∩ ..# .......4 h7<.#4 h19∆4 h,&84 h 4 h4 h∆ ..##. ..#.. #.#.# ...#....#.#.# ..#.#.####....#.#.# ..... .#.#.####..##.#^...4 h## ### 4 hڼ4 hG&94 h*4 hT4 h0 ∆ >...# #. ....##.. #.#.# .....#....#.#.# ...#.# .####....#.#.# ..... #.#.####..##.#^...4 h ### #### 4 hˢ 4 h (6004 hŨ 4 hd  4 hȫ +_Found an escape hatch in the floor.4 h∆#>...# #. #....### .. #.#.# #....... #....#.#.# #...#.# # ####....#.#.# #.......#.#.####..##.#^...##∩# .#.#....# 4 h4 h͐&14 h4 h4 h}∆#>...# #. #....### .. #.#.# #....... #....#.#.# #...#.### ....#.#.# #....... #.#.####..##.#4 h}^...##∩#.# ..#...#.......# 4 h؄4 h&24 hÊ4 h4 hnS∆#>...# #. #....### .. #.#.# #.......  #....#.#.# #...#.### ....#.#.# #....... #.#.####..##.####.^...##∩##.# ...#....## 4 h=Z4 hZ&34 h_4 h1a4 h ∆#>...# #. #....###  .. #.#.# #....... #....#.#.# #...#.### ....#.#.# #....... 4 h ,#.#.####..##.####.#^...##∩##..# #...## # 4 hl 4 h &44 h 4 h4 4 he∆#>...# #. #....### .. #.#.# #....... ....#.#.# #...#.### ....#.#.# #....... #.#.####..##.####.#^.##∩##4 hdf..# # ## # 4 hmm4 h7n&54 h s4 hu4 hKx$∆#>...# #. #....###  #.#.# #....... #.#.# #...#.### #4 hx#.#.# #....... ..#.#.####..##.####.#^.##∩### .# # #4 h%ys# # 4 h4 hՀ&64 hq4 h4 hZ∆#>...# #. #....###  #.#.# #....... #.#.# #...#.### ## #.#.# #....... .. #.#.####..##.####.#^...##∩### 4 hZ.# # .## ..# ∩.# ... 4 hb4 hrc&74 h*i4 hk5 _Found a sand-covered staircase.4 h*∆#>...##. #....####.#.# #....... # .#.#.# #...#.### .### .#.#.# #....... ... #.#.####..##.####.#####......................^...########∩#######4 h*# #.# # #.# # ...# .∩.4 h+# ....<.# #####4 h:+*...4 h24 hv3&84 h,94 h:4 hl  #. #....####.#.# #....... .# 4 h6m ....#.### .###....... ... ###..##.####.#####.......................^4 hdm '.########@####### #.# ...4 hm D..... ..........4 ht 4 hu &94 hsz 4 h} Z _You hear the brisk hiss of an avalanche of sand. 4 h} ]_There is an empty arch of ancient stone here.4 h]w#.#.#... .# ...#.### .###..... ... ###..##.####.##### ........................^.......................................########∩####### #@# 4 hu^4.....∩..#.....#<#######...........4 he4 hf.10 _4 hs )phredd the ChillerGnoll of Ashenzari ......Health: 60/60 ========================Magic: 11/17 ===============---------#########AC: 8Str: 7#...#...#EV: 12Int: 22#.∩.'.∩.#SH: 0Dex: 12#...#...#XL:  8 Next: 95% Place: an Ossuary######@##4 ht Noise: =--------  Time: 5631.2 (0.0)#...#ZZs#∆∆∆c) +1 trident#...ßZ..#∆ ∆Cast: Freeze#...Y...# ∆Fly ##ß...ß###.......s   scorpion#...ß...#ZZZ 3 zombies (1 ally target)#...#...#Y   ice beast (summoned)##+######4 hx qCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice.  The wall freezes the centaur zombie but does no damage.adder zombie resists. The wall freezes the adder zombie.4 h{  The adder zombie bites you but does no damage.  The wall freezes the scorpion but does no damage.  The scorpion stings you. The jackal zombie resists.4 h߅ Q..'.∩.##...##@##ZZs#ZßYZ.#....Z 4 zombies (1 ally target)4 h 57--=2.2 (1Ramparts Fly 4 hԎ #...##@##4 h  _The wall freezes the jackal zombie. The jackal zombie closely misses you.4 h" Radder zombie bites youwall freezes the scorpion. The scorpion stings you.  You are poisoned.scorpion poisons you! The jackal zombie resists.wall freezes the jackal zombie.  The jackal zombie bites you but does no damage.4 hp  ##...##@##ZZs#. 3The human zombie resists. The wall freezes the human zombie.  Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.4 hb 5======---3Pois Ramparts Fly 4 h ##@###4 h / _The adder zombie resists.4 hnB ##...###ZZs##scorpion stings you but does 4 hB$no damage.completely resists4 h+C.wall freezes the jackal zombie but does no damage.  The jackal zombie completely misses you.4 hCkThe adder zombie resists. The wall freezes the adder zombie.  bites you.4 hDi49----44 hKi####4 hOd _Your ice beast barely misses the adder zombie.4 h<M##...##@##ZZs## The wall freezes the adder zombie but does no damage.  The adder zombie completely misses you. The jackal zombie completely resists.  The jackal zombie bites you but does no damage.  Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.4 h>a7----54 hQF|##@###4 hK/ _The adder zombie resists.4 h֮  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h ####Z*4 hT ##`s##You shape a spike launcher from a nearby wall.4 h$ HThe scorpion stings you but does no damage.  The adder zombie completely resists.  The wall freezes the adder zombie but does no damage.  The adder zombie barely misses you. Your ice beast hits the adder zombie.  4 h, ###.s##    jackal zombieZ   centaur zombieY   ice beast (summoned)4 h#0 6-0-=64 h4 s####4 h7 T _The adder zombie is destroyed!4 hCy##...##Z.*#4 h DJ  The stone spike skewers the scorpion.4 hK###Z   jackal zombieZ   centaur zombieY   ice beast (summoned).4 h[  You kill the scorpion!4 h$The stone spike skewers the scorpion.  You kill the scorpion!  You feel sick. The jackal zombie completely resists.  The wall freezes the jackal zombie but does no damage.jackal zombie bites you but does4 hn8 no damage.  Your ice beast hits the jackal zombie.4 hx##.Z...#Z   centaur zombieY   ice beast (summoned)4 h!4 h4 h#phredd the ChillerGnoll of Ashenzari ......Health: 44/60 =================-------Magic: 10/17 ==============----------#########AC: 8Str: 7#...#...#EV: 12Int: 22#.∩.'.∩.#SH: 0Dex: 12#...#...#XL:  8 Next: 103% Place: an Ossuary######@##Noise: ==-------  Time: 5637.2 (1.0)#...#.Z.#∆∆∆c) +1 trident#...ßY..#∆ ∆Cast: Freeze#.......# ∆Pois Ramparts [39;44 h9mFly ##ß...ß###.......Z   centaur zombie#...ß...#Y   ice beast (summoned)#...#...###+######The stone spike skewers the scorpion.  You kill the scorpion!You feel sick. The jackal zombie completely resists.  The wall freezes the jackal zombie but does no damage.  The jackal zombie bites you but does no damage.  Your ice beast hits the jackal zombie.4 hG - _The jackal zombie is destroyed!You have reached level 9!4 h/  --more--4 h9  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 18, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? 5 h 8/65=8-49 1% 5 h #...###.Z.##5 h S _You feel clever. x25 hlh #...##@##.*(ally target)  You hit the centaur zombie.5 h3=D #...###.*.# The centaur zombie is lightly damaged.  The stone spike skewers the centaur zombie. 5 h##...##@## 5 hrS4 ##@##.*.#The centaur zombie is moderately damaged. 5 hSAThe stone spike skewers the centaur zombie. 5 h  The centaur zombie is moderately damaged.You feel sick. The centaur zombie resists. The wall freezes the centaur zombie. 5 hP1##...##@#Z.#ZZ   human zombieY   ice beast (summoned)The centaur zombie misses you. The centaur zombie barely misses you.wall freezes the centaur zombie but does no damage.  The centaur zombie closely misses you.centaur zombie kicks you but does no damage.  Your ice beast hits the centaur zombie.r ice beast 5 hS578.4 (1.2 5 h###.Z.## 5 h1 _The centaur zombie resists. 5 hv  ###@#*# You puncture the centaur zombie! 5 hd , ###.*.# The centaur zombie is severely damaged.The stone spike skewers the centaur zombie. 5 hc The stone spike skewers the centaur zombie.  The centaur zombie is almost destroyed.  You feel sick. The centaur zombie completely resists.  The wall freezes the centaur zombie but does no damage.  The centaur zombie hits you but does no damage.  The centaur zombie closely misses you. The human zombie resists. 5 h+  The wall freezes the human zombie. Your ice beast hits the centaur zombie.  Your ice beast freezes the centaur zombie.  The centaur zombie resists. 5 h2 *#...##@##...#.ßY..#ZZ   human zombieY   ice beast (summoned) 5 hn7 45--29.5 (1.1Freeze 5 hw> ##...### 5 h(A V _The centaur zombie is destroyed!5 h: ..'.∩.##...##@##...#.ßY..#. (ally target) The frozen ramparts melt away. You feel sick.  The human zombie hits your ice beast. Your ice beast hits the human zombie.  Your ice beast freezes the human zombie.---400Fly  _The human zombie resists.5 h   You feel sick. Your ice beast hits the human zombie.  Your ice beast freezes the human zombie.5 h ]4--15 h4k _The human zombie resists. The human zombie hits your ice beast.5 h  You feel sick.  You are no longer poisoned.5 h§3-1=2Fly 5 hd$5 h&c _Your ice beast disappears in a puff of smoke!5 h5 hZZ.5 h̝\4=35 hܩ5 h% 6  phredd the Chiller  Gnoll of Ashenzari ......  Health: 44/65 ================--------  Magic: 11/18 ==============---------- ######### AC: 8Str: 7 #...#...# EV: 125 h& YInt: 24 #.∩.'.∩.# SH: 0Dex: 12 #...#...# XL:  9 Next:  2% Place: an Ossuary ######@## Noise: ---------  Time: 5643.5 (0.0) #...#...#∆∆∆  c) +1 trident #...ßZ..#∆ ∆  Cast: Freeze #.......# ∆  Fly 5 h--  ##ß...ß## #....... Z   human zombie #...ß...# #...#...# ##+######You are no longer poisoned. _Your ice beast disappears in a puff of smoke!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a human zombie (black smoke, moderately damaged, 67% to hit and 65% to hitwith your bite)5 h޸W  phredd the Chiller  Gnoll of Ashenzari ......  Health: 44/65 ================--------  Magic: 11/18 ==============---------- #########5 h/ AC: 8Str: 7 #...#...# EV: 12Int: 24 #.∩.'.∩.# SH: 0Dex: 12 #...#...# XL:  9 Next:  2% Place: an Ossuary ######@## Noise: ---------  Time: 5643.5 (0.0) #...#...#∆∆∆  c) +1 trident 5 h~#...ßZ..#∆ ∆  Cast: Freeze #.......# ∆  Fly  ##ß...ß## #....... Z   human zombie #...ß...# #...#...# ##+######Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a human zombie (black smoke, moderately damaged, 67% to hit and 65% to hitwith your bite)  You reach to attack!  You hit the human zombie but do no damage.5 hb ######### #...#...# 5 hD#.∩.'.∩.#   Z.#∆∆∆  #...ß...#∆ ∆  #.......# ∆  ##ß...ß## 5 hYZ#....... #...ß... #...#... 5 h>4.6 (1.1Freeze5 h5 h   Press: ? - help, Dir - move targetAim: a human zombie (black smoke, moderately damaged, 67% to hit and 65% to hitwith your bite)  You reach to attack!  5 hhYou hit the human zombie but do no damage. _The human zombie is moderately damaged.!5 h #  You hit the human zombie.  The human zombie is moderately damaged.!5 hf3-=5.7!5 h!5 hޭ0 _The human zombie hits you.$5 h\v  You barely miss the human zombie.The human zombie is moderately damaged.4=6.8 _The human zombie barely misses you.%5 h  You hit the human zombie.  The human zombie is heavily damaged.%5 hgY2==7.9%5 h(%5 hC _The human zombie hits you but does no damage.%5 h K  You puncture the human zombie!  %5 h/ NThe human zombie is heavily damaged.%5 h/ (9.0%5 h %5 h_ Y _The human zombie barely misses you.&5 h  You closely miss the human zombie.The human zombie is heavily damaged.5=50.2 (1.2&5 h&5 hY _The human zombie barely misses you.&5 hC f  You barely miss the human zombie.&5 h -1.3 (1.1&5 h &5 h d _The human zombie is heavily damaged.'5 h  You hit the human zombie.  You bite the human zombie, but do no damage.The human zombie is severely damaged.'5 hcE==2.4'5 hX'5 hY _The human zombie barely misses you.(5 h!  phredd the Chiller  Gnoll of Ashenzari ......  Health: 45/65 ================--------(5 h!  Magic: 11/18 ==============---------- ######### AC: 8Str: 7 #...#...# EV: 12(5 h"Int: 24 #.∩.'.∩.# SH: 0Dex: 12 (5 hi" #...#...# XL:  9 Next:  2% Place: an Ossuary ######@## Noise: =--------  Time: 5652.4 (0.0) (5 h#<#...#.Z.#∆∆∆  c) +1 trident #...ß...#∆ ∆  Cast: Freeze #.......# ∆  Fly  ##ß...ß## #....... Z   human zombie #...ß...# #...#...# ##+######The human zombie is severely damaged. _The human zombie barely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (severely damaged, 100% to hit))5 h=nphredd the ChillerGnoll of Ashenzari ......Health: 45/65 ================--------Magic: 11/18 ==============----------#########AC: 8Str: 7#...#...#EV: 12Int: 24#.∩.'.∩.#SH: 0Dex: 12#...#...#XL:  9 Next:  2% Place: an Ossuary######@##Noise: =--------  Time: 5652.4 (0.0)#...#.Z.#∆∆∆c) +1 trident#...ß...#∆ ∆)5 hCast: Freeze#.......# ∆Fly ##ß...ß###.......Z   human zombie#...ß...##...#...#)5 h##+######Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (severely damaged, 100% to hit)  )5 h5You freeze the human zombie. The human zombie resists.  The human zombie is severely damaged.)5 h+3.4 (1)5 h)5 h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human zombie (severely damaged, 100% to hit)  )5 hYou freeze the human zombie. The human zombie resists.  The human zombie is severely damaged. _The human zombie closely misses you.)5 hM   phredd the Chiller  Gnoll of Ashenzari ......  Health: 45/65 ================--------  Magic: 10/18 =============----------- ######### AC: 8Str: 7 #...#...# EV: 12Int: 24 #.∩.'.∩.# SH: 0Dex: 12 #...#...# XL:  9 Next:  2% Place: an Ossuary ######@## Noise: =--------  Time: 5653.4 (0.0))5 h'N  #...#.Z.#∆∆∆  c) +1 trident #...ß...#∆ ∆  Cast: Freeze #.......# ∆  Fly  ##ß...ß## #....... Z   human zombie #...ß...# #...#...#)5 h P  ##+######The human zombie is severely damaged. _The human zombie closely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (severely damaged, 100% to hit)*5 hphredd the ChillerGnoll of Ashenzari ......Health: 45/65 ================--------Magic: 10/18 =============-----------*5 h/#########AC: 8Str: 7#...#...#EV: 12Int: 24#.∩.'.∩.#SH: 0Dex: 12#...#...#XL:  9 Next:  2% Place: an Ossuary######@##Noise: =--------  Time: 5653.4 (0.0)#...#.Z.#∆∆∆*5 hW0c) +1 trident#...ß...#∆ ∆Cast: Freeze#.......# ∆Fly ##ß...ß###.......Z   human zombie#...ß...##...#...###+######Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*5 h0Aim: a human zombie (severely damaged, 100% to hit)  You freeze the human zombie. The human zombie resists.  The human zombie is severely damaged.*5 h2u61=4.4 (1*5 h:*5 h=m  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human zombie (severely damaged, 100% to hit)  You freeze the human zombie. The human zombie resists.  The human zombie is severely damaged. _The human zombie misses you.*5 h   phredd the Chiller  Gnoll of Ashenzari ......  Health: 46/65 ================--------  Magic: 10/18 =============----------- ######### AC: 8Str: 7 #...#...# EV: 12Int: 24 #.∩.'.∩.# SH: 0Dex: 12 #...#...# XL:  9 Next:  2% Place: an Ossuary ######@## Noise: =--------  Time: 5654.4 (0.0) #...#.Z.#∆∆∆  c) +1 trident #...ß...#∆ ∆  Cast: Freeze #.......# ∆  Fly  ##ß...ß##[14*5 h@ YX #....... Z   human zombie #...ß...# #...#...# ##+######The human zombie is severely damaged. _The human zombie misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (severely damaged, 100% to hit)*5 h phredd the ChillerGnoll of Ashenzari ......Health: 46/65 ================--------Magic: 10/18 =============-----------#########AC: 8Str: 7#...#...#EV: 12Int: 24#.∩.'.∩.#SH: 0Dex: 12#...#...#XL:  9 Next:  2% Place: an Ossuary######@##Noise: =--------  Time: 5654.4 (0.0)#...#.Z.#∆∆∆c) +1 trident#...ß...#∆ ∆Cast: Freeze#.......# ∆[*5 hW 0;10;1mFly ##ß...ß###.......Z   human zombie#...ß...##...#...###+######Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a human zombie (severely damaged, 100% to hit)  You freeze the human zombie. The human zombie resists.  The human zombie is severely damaged.5.4 (1*5 h *5 h7 [  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a human zombie (severely damaged, 100% to hit)  You freeze the human zombie. The human zombie resists.  The human zombie is severely damaged. _The human zombie hits you but does no damage.-5 h/X  You barely miss the human zombie.-5 h20OThe human zombie is severely damaged.-5 h1-6.5 (1.1-5 he?-5 h@Y _The human zombie barely misses you..5 h%  .5 hAYou barely miss the human zombie..5 h^47=7.7 (1.2.5 h.5 hSe _The human zombie is severely damaged..5 h  You hit the human zombie.  The human zombie is almost destroyed.8.8 (1.1.5 h&.5 hC _The human zombie hits you but does no damage..5 h  You hit the human zombie. You bite the human zombie.  The human zombie is almost destroyed..5 hd (9.9.5 hk .5 he C _The human zombie hits you but does no damage./5 h  You barely miss the human zombie.The human zombie is almost destroyed.=1=61.0/5 h/5 h^0 _The human zombie hits you./5 h>  You hit the human zombie.  The human zombie is almost destroyed./5 h (2.1/5 h /5 hʳ C _The human zombie hits you but does no damage.05 hm  You barely miss the human zombie.The human zombie is almost destroyed.05 h(3.205 hX05 h 05 h5_The human zombie hits you but does no damage.05 hU3>  You hit the human zombie.05 hD:N.05 hlD8=44.3Freeze05 hhJ05 hMS _You destroy the human zombie!05 h  ##########...#....∩.'.∩..#...######'#...#.@.#∆∆∆#...ß...#∆ #.......# Fly ##+######05 hV05 hH4-5005 hB 05 hb 15 hr15 hO15 h15 h15 hB15 h~}9=2==15 h|15 h,15 h,15 h15 h15 h15 hm50=15 hE15 h15 h;==15 h15 h15 h15 hp15 h15 hbN3=15 hG15 h15 h&115 h15 h15 h-15 h15 ho15 h15 h15 h15 hh2==15 hD15 h,15 h15 h~15 hL4=15 hu15 hU15 h#315 h3=15 hn15 h15 h-15 ha15 h2 ,15 h 15 h P=15 hl 15 h15 h[&415 h15 hc5==15 h15 h,15 h)15 h'b5=15 h15 h,15 hX15 heQ==15 h15 h15 hV6=15 h15 h ,15 h "15 h#15 hY#15 h#E6=15 h $15 h%15 h%15 h)x7=15 hB)15 hb+,15 h+15 h-P=15 h.15 h28=15 h-315 hj3L7=15 h/415 h 6,15 h615 h8<915 h915 hA;15 hr;15 h<15 h@>15 hq>3=15 h-?15 h@,15 hYA15 hI 60=- _You start resting.15 hU703.3 (38.0)8==4.3 (3915 hV15 hY% _Magic restored.45 h |######### #...#...# #.∩.'.∩.# #...#...# ######'## #...#...#∆∆∆ #...ß@..#∆ ∆ #.......# ∆ ##ß...ß##  #....... #...ß...#45 h* #...#...# ##+###### 45 h 45 h 15.3 (1.0)45 h 45 h 55 h  #########...#...∩.'.∩55 h& U..#...#######'##...#...#∆∆∆ß...#∆ 55 hG .@..# #ß...ß## .......55 hu Qß...#55 h& 55 h' &655 h, 55 h0 65 huz #########...#...∩.'.∩.#..#...#######'##...#...#∆∆∆ß...#∆ ....# ##ß..@ß## .......ß#65 h}65 h^1=765 hh65 hu65 hF  #...#...# #.∩.'.∩.# #...#...# ######'## #...#...#∆∆∆ #...ß...#∆ ∆ #.......# ∆ ##ß...ß##  #...@...# #...ß...# #...#...# ##+###### 65 h"N 65 hMO C==865 hS 65 hU 75 h0 #...#...# #.∩.'.∩.# #...#...# ######'## #...#...#∆∆∆ #...ß...#∆ ∆ #.# ∆ ##ß...ß## #.# #...ß...# #...#...# ##+######75 h675 h7&975 h:75 hB<85 h #.∩.'.∩.# #...#...# ######'## #...#...#∆∆∆ #...ß...#∆ ∆ #.......# ∆ ##ß...ß##  #.......# #.@.ß...# #...#...# ##+######85 h85 hC/21085 h85 hr ..#..######'###...#...#∆∆∆#...ß...#∆ ....# 85 h $##ß...ß## .......ß#...##+######85 h, ^∆ ∆85 h &185 hg 85 hW 95 h p'...#...+#...######M   mummy (dormant)95 hN #...##!M?#95 h" 95 h) sMM.95 h* &295 h1 95 h5 _You reach down and open the door. _Found a scroll labelled SEHIEKH OTEFFI and a smoky red potion.;5 h#####'##...#...#∆∆∆ß...#∆ ....# ##ß...ß## .......#ß...##...###@#####...# #...+####.M.!.???;5 hq;5 hۜ&3;5 h;5 hk _Found three items. _There is an open door here.;5 h=%Y...#...#∆∆∆ß...#∆ ....# ##ß...ß## .......#ß...#...#.#'######.@.# +####.M.!.???#+#;5 hE1;5 h1[3=4 _;5 h7;5 h9=5 huM2#...#...#∆∆∆ #...ß...#∆ ∆ #.......# ∆ ##ß...ß## #.......# #...ß...# #...#...# ##'###### #..@# #...+ #...# ##### #!.?# =5 hP=5 h[Q&5=5 hOY=5 hZ>5 hL'...ß........#ß...ß......ß..#Z.Z   scorpion zombie (dormant)##  You reach down and open the door..M6>5 hb _A scorpion zombie comes into view.?5 h #...ß...#∆ ∆ #.......# ∆ ##ß...ß## #.......# #...ß...# #...#...# ##'###### #...#...#Z..#...@...ß...#...#......Z######ß...ß#?5 h L#..M# .....Z#!.?# .ß#???# Z#Z.s##+## ####?5 h s   scorpion (asleep) ZZZZZ 5 zombies (dormant)?5 h ?5 h ?5 h Z.Z4 dormant)?5 hz ?5 h W4=7?5 h ?5 h R _4 zombies and a scorpion come into view. ?5 h K_There is an open door here.B5 hpN  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C5 hC5 haC5 hC5 hDY.ZZ.s.sZ3, 1 ally target)Y   ice beast (summoned)C5 h`5----==8C5 hbC5 h4 _A chill wind blows around you.F5 hf  #...ß...#∆ ∆ #.# ∆ ##ß...ß## #.......# #...ß...# #...#...# ##'###### ##.Y.#...#...##...'@..ßZ..##...#......Z#######ß...ß##..M# ..Z..Z##!.?# ..ß...##???# .Z#.s.##+## #######F5 h\ .Y.ZZ.s.F5 h /--9F5 h~ F5 h G5 hM #...ß...#∆ ∆ #.# ∆ ##ß...ß## #.......# #...ß...# #...#...# ##'###### # #..Y#...#...# #...@...ß...# #...#...Z..Z# ######ßZ..ß## #..M# .....Z##!.?# ..ßs..# #???# .Z#...#M  5 h,39;49m mummy ##+## ####### ZG5 hnG5 hG5 hG5 hG5 hG5 h.Y@..ZZ...sG5 hAZß..ZZZ2G5 hJh5=--20G5 hrG5 hQ _There is an open door here.J5 hS #...ß...#∆ ∆  phredd the Chiller #.......# ∆  Gnoll of Ashenzari ...... ##ß...ß##  Health: 65/65 ======================== #.......#  Magic: 15/18 ====================---- #...ß...#  AC: 8Str: 7 #...#...#  EV: 12Int: 24J5 hT ##'###### #  SH: 0Dex: 12 #...#...#...#  XL:  9 Next:  4% Place: an Ossuary J5 hTT#..Y@..Zß...#  Noise: ---------  Time: 5720.3 (0.0) #...#.Z....Z#  c) +1 trident ######ß...ß##  Cast: Freeze #..M# ..s..Z#  Fly  #!.?# .Zß...#  #???# ..#...#  M   mummy J5 h$U~##+## #######  s   scorpion  ZZZZZ 5 zombies (2 dormant, 1 ally target)  Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. J5 hdU_There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a scorpion zombie (ally target, 79% to hit and 78% to hit with your bite)L5 h #...ß...#∆ ∆  phredd the Chiller #.......# ∆  Gnoll of Ashenzari ...... ##ß...ß##  Health: 65/65 ======================== #.......#  Magic: 15/18 ====================---- #...ß...#  AC: 8L5 hAqStr: 7 #...#...#  EV: 12Int: 24 ##'###### #  SH: 0L5 hi=Dex: 12 L5 h(#...#...#...#  XL:  9 Next:  4% Place: an Ossuary L5 h/#..Y@..Zß...#  Noise: ---------  Time: 5720.3 (0.0) L5 h#...#.Z....Z#  c) +1 trident ######ß...ß##  Cast: Freeze #..M# ..s..Z#  Fly  #!.?# .Zß...#  #???# ..#...#  M   mummy ##+## #######  s   scorpion  ZZZZZ 5 zombies (2 dormant, 1 ally target)  Y   ice beast (summoned) L5 hצ~_A chill wind blows around you. _There is an open door here.  L5 hNReach: c) +1 tridentPress: ? - help, Dir - move targetL5 hAim: a scorpion zombie (ally target, 79% to hit and 78% to hit with your bite)  You reach to attack! You hit the scorpion zombie.L5 hcL5 hL5 hL5 hIL5 h֪L5 h   ∆   ∆  #  L5 hi#.  #.  #..L5 h  ##'###### # L5 h #...#Z..#...# L5 h۸ #..Y@Z..ß...# L5 h #...#.s....Z# L5 h" ######ß...ß## L5 hF #..M# Z....Z# L5 hh #!.?# ..ß...L5 h& L5 h#???# ..#...#  L5 h>##+## #######  ZL5 hP>1.4 (1.1FreezeL5 hL5 hc _There is an open door here.  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a scorpion zombie (ally target, 79% to hit and 78% to hit with your bite)  You reach to attack! You hit the scorpion zombie. _The scorpion zombie is lightly damaged.M5 h #...ß...#∆ ∆ #.......# ∆ ##ß...ß## #.......# #...ß...# #...#...# ##'###### # #...#Z..#...# #..@YZ..ß...# #...#.s....Z# ######ß...ß## #..M# Z....Z# #!.?# ..ß.# #???# ..#...# ##+## ####### 2 zombies (  You swap places.M5 hZ'sYZZ.Z 3 zombies (1 ally target)=20Freeze _The jackal zombie misses your ice beast.P5 h$ #...ß...#∆ ∆  phredd the Chiller #.......# ∆  Gnoll of Ashenzari ...... ##ß...ß##  Health: 65/65 ======================== #.......#  Magic: 15/18 ====================---- #...ß...#  AC: 8Str: 7 #...#...#  EV: 12Int: 24P5 hG% ##'###### #  SH: 0Dex: 12P5 h%Z #...#Z..#...#  XL:  9 Next:  4% Place: an Ossuary #..@'s..ß...#  Noise: =--------  Time: 5722.4 (0.0) P5 h%#...#YZ....Z#  c) +1 trident P5 h%######ßZ..ß##  Cast: Freeze P5 h%#..M# .....Z#  Fly  #!.?# ..ß...#  P5 h&n#???# ..#...#  M   mummy P5 h(&##+## #######  s   scorpion P5 hD& ZZZ 3 zombies (1 ally target) P5 hd& Y   ice beast (summoned) P5 hw&[_The scorpion zombie is lightly damaged.  You swap places. P5 h&:_The jackal zombie misses your ice beast.P5 h&%Reach: c) +1 tridentP5 h&)Press: ? - help, Dir - move targetP5 h&\Aim: a jackal zombie (71% to hit and 70% to hit with your bite)P5 h,  #...ß...#∆ ∆  phredd the Chiller #.......# ∆  Gnoll of Ashenzari ......P5 h  ##ß...ß##  Health: 65/65 ======================== #.......#  Magic: 15/18 ====================---- #...ß...#  AC: 8Str: 7 #...#...#  EV: 12Int: 24P5 h  ##'###### #  SH: 0Dex: 12 #...#Z..#...#  XL:  9 Next:  4% Place: an Ossuary P5 hc #..@'s..ß...#  Noise: =--------  Time: 5722.4 (0.0) #...#YZ....Z#  c) +1 trident P5 h 2######ßZ..ß##  Cast: Freeze #..M# .....Z#  Fly P5 h 4 #!.?# ..ß...# P5 hN  #???# ..#...#  M   mummy ##+## #######  s   scorpion  ZZZ 3 zombies (1 ally target)  Y   ice beast (summoned)You swap places. _The jackal zombie misses your ice beast.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a jackal zombie (71% to hit and 70% to hit with your bite)  You reach to attack! You hit the jackal zombie.P5 hj P5 h   ∆  #.. ∆  ##  #..  #..  #..  ##'###### #  #...#...#...#  #..@Zs..ß...#  #Z...Z#  #...ß##  #..M# .....Z#  #!.?# ..ß.. #???# ..#...#  ##+## #######   P5 h Aim: a jackal zombie (71% to hit and 70% to hit with your bite)  You reach to attack! You hit the jackal zombie.  The jackal zombie is moderately damaged.The scorpion zombie hits your ice beast.  Your ice beast hits the scorpion zombie.r ice beast freezes the scorpionP5 h t6=-3.5 (1.1FreezeP5 h1 P5 h|5 2 _The scorpion zombie resists.S5 h N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W5 h/B8*W5 h  You shape a spike launcher from a nearby wall.  The stone spike skewers the scorpion.W5 h W5 h\The stone spike skewers the scorpion.  is lightly wounded.  The jackal zombie closely misses you.  The scorpion zombie hits your ice beast but does no damage.r ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.W5 hZs#YZ.W5 h e4---==40W5 hmW5 h2 _The scorpion zombie resists.^5 hOD  You puncture the jackal zombie!^5 hV~'*Z 2 zombies (1 ally target)^5 h,  You destroy the jackal zombie!The stone spike skewers the scorpion.^5 h),^5 hҿ$ .sZThe scorpion is lightly wounded.  The scorpion zombie closely misses your ice beast.Your ice beast barely misses the scorpion zombie.^5 hd0---5.6 (1.1^5 h^5 h. _The scorpion stings you._5 h` *You hit the scorpion but do no damage.You bite the scorpion, but do no damage._5 h5:x  The scorpion is lightly wounded.  The stone spike skewers the centaur zombie!_5 hQZThe stone spike skewers the centaur zombie!  The centaur zombie is moderately damaged.The scorpion zombie hits your ice beast but does no damage.  Your ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.corpion zombie resists._5 hB-6.7_5 h]_5 hiA _The scorpion stings you but does no damage.`5 hv * You hit the scorpion.`5 hw  The scorpion is moderately wounded.The stone spike skewers the scorpion.`5 h0sThe stone spike skewers the scorpion.  The scorpion is heavily wounded.  The scorpion zombie hits your ice beast.  Your ice beast hits the scorpion zombie.  `5 h0+Your ice beast freezes the scorpion zombie.`5 h1_1--=7.8`5 h;`5 h?2 _The scorpion zombie resists.`5 h./~ *You hit the scorpion but do no damage.a5 h  The scorpion is heavily wounded.The stone spike skewers the scorpion but does no damage.a5 hdbSsThe scorpion is heavily wounded.The scorpion stings you but does no damage.  The scorpion zombie hits your ice beast.  ---8.9a5 hgA _The scorpion stings you but does no damage.a5 h *You closely miss the scorpion.You bite the scorpion, but do no damage.a5 h  The scorpion is heavily wounded.The stone spike skewers the centaur zombie.a5 h ZThe centaur zombie is moderately damaged.The scorpion zombie hits your ice beast but does no damage.  Your ice beast hits the scorpion zombie but does no damage.a5 h)659-a5 haY5==-30.0a5 h)a5 h-. _The scorpion stings you.b5 h *You barely miss the scorpion.You bite the scorpion, but do no damage.b5 h  The scorpion is heavily wounded.The stone spike skewers the scorpion.b5 h dsThe stone spike skewers the scorpion.  The scorpion is severely wounded.The scorpion zombie hits your ice beast.  Your ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.corpion zombie resists.b5 hل _60==1.1b5 h( b5 h A _The scorpion stings you but does no damage.c5 hV # You hit the scorpion but do no damage. Your bite misses the scorpion.The scorpion is severely wounded.  The scorpion barely misses you.  The scorpion zombie hits your ice beast.  Your ice beast barely misses the scorpion zombie.  .59-c5 h )-2.2c5 h c5 h > _The scorpion zombie hits your ice beast.e5 h _The scorpion zombie hits your ice beast.  You hit the scorpion. Your bite misses the scorpion.The scorpion is severely wounded.  Your ice beast hits the scorpion zombie but does no damage. but does no damage.  The scorpion zombie closely misses your ice beast.e5 hB-3.3e5 he5 h4g _Your ice beast barely misses the scorpion zombie.f5 hN:  You hit the scorpion.f5 h?Q,f5 h` ZZ.Z   scorpion zombie (ally target)Z   centaur zombie  You kill the scorpion!Your ice beast hits the scorpion zombie but does no damage.  The centaur zombie misses you.f5 hOaf5 h{60===84.4f5 h+_ _The centaur zombie completely misses you.g5 h   The centaur zombie misses you. _The centaur zombie completely misses you.You hit the centaur zombie but do no damage.The centaur zombie is moderately damaged. barely misses you.  The centaur zombie kicks you but does no damage.g5 h, (5.5g5 h, g5 h(/ g _Your ice beast barely misses the scorpion zombie.h5 hx  You hit the centaur zombie.  The centaur zombie is heavily damaged.h5 h §  Your ice beast disappears in a puff of smoke!The centaur zombie hits you but does no damage.h5 hV6=6.6h5 hh5 hrF _The centaur zombie kicks you but does no damage.h5 h KM.The centaur zombie hits you but does no damage. _The centaur zombie kicks you but does no damage.  The centaur zombie barely misses you. The centaur zombie kicks you.h5 hD=7.7h5 hjh5 hF _The centaur zombie kicks you but does no damage.k5 hD  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o5 hl+ H#...ß...#∆ ∆phredd the Chiller#.......# ∆Gnoll of Ashenzari ......##ß...ß##Health: 60/65 ======================--#.......#Magic: 13/18 =================-------#...ß...#AC: 8o5 h+ 5Str: 7#**.#...#EV: 12Int: 24#****#### #SH: 0Dex: 12#*****..#...#o5 h+ 3XL:  9 Next:  8% Place: an Ossuary#..@ZZ..ß...#o5 h., ANoise: =--------  Time: 5737.7 (0.0)#*****.....Z#c) +1 tridento5 hf, \#****#ß...ß##Cast: Freeze#..M# .....Z#Fly o5 h, 7#!.?# ..ß...##???# ..#...#o5 h, M   mummy##+## #######Z   scorpion zombieo5 h:- Z   centaur zombie  The centaur zombie hits you but does no damage. _The centaur zombie kicks you but does no damage.  Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateq5 h! #...ß...#∆ ∆phredd the Chillerq5 hQ #.......# ∆Gnoll of Ashenzari ......##ß...ß##q5 h Health: 60/65 ======================--#.......#q5 h :Magic: 13/18 =================-------#...ß...#AC: 8Str: 7#...#...#EV: 12Int: 24##'###### #SH: 0Dex: 12#...#...#...#q5 hS XXL:  9 Next:  8% Place: an Ossuary#..@ZZ..ß...#Noise: =--------  Time: 5737.7 (0.0)#...#......Z#q5 h Pc) +1 trident######ß...ß##Cast: Freeze#..M# .....Z#Fly #!.?# ..ß...#q5 hԓ #???# ..#...#M   mummy##+## #######q5 h Z   scorpion zombieZ   centaur zombie  q5 h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  q5 h The centaur zombie completely resists.  The wall freezes the centaur zombie but does no damage.  The centaur zombie hits you but does no damage.  The centaur zombie closely misses you.q5 h =8.7 (1Ramparts Fly q5 h S#'#######MThe walls around you are covered in ice.  The centaur zombie completely resists. freezes the centaur zombie but does no damage.hits you but does no damage.  The centaur zombie closely misses you. _The wall freezes the scorpion zombie but does no damage.s5 hT 7s5 h#...'...ß...# #...#@.....Z# 5 hУ######ß...ß## #..M# .....Z# #!.?# ..ß...# #???# ..#...###+## ####### 5 h5 h|Z.Z1=4 _5 h5 hZ5 h;5 hk5 hyM#.# ∆ ##ß...ß## #.# #...ß...# #...#...# ##'###### +## #...#...#...# #...'...ß...# #...#.@....Z# 5 h4######ß...ß## #..M#Z....Z.# #!.?#...ß...# #???#.##+##########Z   adder zombie (dormant)5 h5 hlT6=55 hs 5 h` _An adder zombie comes into view.5 hΧ#.# ∆ ##ß...ß## #.# #...ß...# #...#...# ##'#######+## #...#...#...# #...'...ß...# #...#..@...Z# ######ß...ß## #..M#Z....Z.# #!.?#...ß...# ##+## 5 h5 h55 hZ.Z.Z5 hm&65 hz5 hp5 hU #.# ∆ ##ß...ß## #.# #...ß...# #...#...# ##'#######+## #...#...#...# #...'...ß...# 5 h V #...#...@.Z.# ######ß..Zß## #..M#Z......# 5 h8V /#!.?#...ß...# ##+########## 5 hY 5 hc LZ.5 hd G2=7Freeze5 hm 5 hp R _The human zombie misses you.5 h]  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hE5 hݹ Y.ZZ(ally target)Y   ice beast (summoned)A chill wind blows around you. The human zombie hits you.5 h658-5 hԺX3----=85 hm5 hlF _The scorpion zombie hits you but does no damage.5 h5 h   You barely miss the scorpion zombie. Your bite misses the scorpion zombie.The scorpion zombie hits you but does no damage.5 h.YZ.5 h5-9.5 (1.15 h5 hZ _The human zombie closely misses you.5 hRN  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h j  Confirm with . or Enter, or press ? or * to list all spells.5 h A film of ice covers your body! The adder zombie misses you..  Your ice beast hits the scorpion zombie.  5 h TYour ice beast freezes the scorpion zombie.  The scorpion zombie resists.5 h 5--0--------15 =5 h/ 6005 h՝ 5 hޟ C _The human zombie hits you but does no damage.5 hny You hit the scorpion zombie but do no damage.  You bite the scorpion zombie, but do no damage.The scorpion zombie is lightly damaged.  The adder zombie closely misses you. The scorpion zombie barely misses you.5 hyh1=----1.6 (1.15 h5 h72 _The scorpion zombie resists.5 hFMYou hit the scorpion zombie.  The scorpion zombie is moderately damaged.adder zombie bites you but does no damage.  The human zombie hits you. The scorpion zombie clos5 hj0----2.75 h5 hw _The scorpion zombie resists. The adder zombie closely misses you.5 hʐ =You bite the scorpion zombie, but do no damage.The scorpion zombie is heavily damaged. but does no damage.  The scorpion zombie hits you but does no damage.hit  Your ice beast freezes the scorpion zombie.5 h C--3.85 h 5 hU N _The scorpion zombie resists. The adder zombie bites you.5 h} You hit the scorpion zombie.  The scorpion zombie is heavily damaged.  The human zombie barely misses you. The adder zombie misses you.hit  Your ice beast freezes the scorpion zombie.5 hr(4.95 h@ 5 h2 _The scorpion zombie resists.5 h%_The scorpion zombie resists.  You hit the scorpion zombie.  The scorpion zombie is severely damaged.The adder zombie bites you but does no damage.e but does no damage.5 hD=6.05 h5 hC _The human zombie hits you but does no damage.5 hZ _The human zombie hits you but does no damage.  You barely miss the scorpion zombie.  The scorpion zombie is severely damaged.  The adder zombie closely misses you. The scorpion zombie closely misses you..  Your ice beast freezes the scorpion zombie.5 h[017.15 hd5 hwgv _The scorpion zombie resists. The human zombie barely misses you.5 h#q _The scorpion zombie resists. The human zombie barely misses you.You hit the scorpion zombie but do no damage.You bite the scorpion zombie, but do no damage.  The scorpion zombie is almost destroyed.The adder zombie barely misses you. The scorpion zombie misses you.  Your ice beast hits the scorpion zombie. .(ally target)  human zombieY   ice beast (summoned)  The scorpion zombie is destroyed!5 h(/w2==18.25 h0 _The human zombie misses you. The adder zombie closely misses you.5 hO #.......# ∆  phredd the Chiller ##ß...ß## Gnoll of Ashenzari ...... #.......# Health: 51/65 ==================------ #...ß...#5 hP Magic: 11/18 ==============---------- #...#...# AC: 15  Str: 7 ##'#######+##  EV: 12Int: 24 5 hfP#...#...#...#  SH: 0Dex: 12 #...'...ßY..#  XL:  9 Next: 11% Place: an Ossuary 5 hP#...#...@...#  Noise: =--------  Time: 5768.2 (0.0) ######ßZ.Zß##  c) +1 trident 5 hP #..M#.......#  Cast: Freeze #!.?#...ß...#  Fly  #???#...#...#  5 hQ##+##########  Z   adder zombie (ally target)  Z   human zombie5 h3Q  Y   ice beast (summoned)5 hTQFThe scorpion zombie is destroyed! 5 hvQ_The human zombie misses you. The adder zombie closely misses you.Aiming: Freeze (safe; 1% risk of failure)  5 hQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5 hQMAim: an adder zombie (ally target, 100% to hit)5 h*(  #.......# ∆  phredd the Chiller ##ß...ß##5 hl(  Gnoll of Ashenzari ...... #.......# Health: 51/65 ==================------ 5 h( #...ß...# Magic: 11/18 ==============---------- #...#...#5 h( M AC: 15  Str: 7 ##'#######+##  EV: 12Int: 24 5 h( `#...#...#...#  SH: 05 h( <Dex: 12 5 h[) S#...'...ßY..#  XL:  9 Next: 11% Place: an Ossuary #...#...@...#  Noise: =--------  Time: 5768.2 (0.0) 5 hz) ######ßZ.Zß##  c) +1 trident 5 h) u#..M#.......#  Cast: Freeze 5 hA* #!.?#...ß...#  Fly  #???#...#...#  ##+##########  Z   adder zombie (ally target)  Z   human zombie5 ho*   Y   ice beast (summoned)5 h* kAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5 h* Aim: an adder zombie (ally target, 100% to hit)  You freeze the adder zombie. The adder zombie resists.  5 h+ $The adder zombie is lightly damaged.5 h8   ∆      5 hE9 ##'#######+##  #...#...#...#  #...'...ß...#  5 hm9 X#...#...@Y..#  ######ßZ.Zß##  5 h9 R#..M#.......#  #!.?#...ß...# 5 h9  #???#...#...# 5 h9 j##+########## 5 h:   5 h>: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  5 h: Aim: an adder zombie (ally target, 100% to hit)  You freeze the adder zombie. The adder zombie resists.  The adder zombie is lightly damaged.bites you but does no damage.5 hi< +9.2 (15 hVE 5 hUH C _The human zombie hits you but does no damage.5 he$ C  You puncture the adder zombie!5 h4 f .Y The adder zombie is heavily damaged.The adder zombie barely misses you.2==70.3 (1.15 h ; 5 h= C _The human zombie hits you but does no damage.5 h] You hit the adder zombie.  The adder zombie is severely damaged.r ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.  The adder zombie resists.  The adderbites you but does no damage.5 h0-1.45 h5 hh _Your ice beast completely misses the adder zombie.5 hQ7m _Your ice beast completely misses the adder zombie.You barely miss the adder zombie.  The adder zombie is almost destroyed.  The human zombie closely misses you.  Your ice beast hits the adder zombie.5 h9C .##+##########(ally target)5 hI^=-2.55 h*T5 hWT _The adder zombie is destroyed!5 h0] _The adder zombie is destroyed!  You hit the human zombie.  You bite the human zombie, but do no damage.humanis lightly damaged.  The human zombie barely misses you. Your ice beast hits the human zombie.  Your ice beast freezes the human zombie.5 h^_32==3.65 hg5 hj/ _The human zombie resists.5 hگ  _The human zombie resistsarely miss the human zombie.  The human zombie hits you but does no damage.hit  Your ice beast freezes the human zombie.5 h (4.75 hż 5 hD / _The human zombie resists.5 hmg  You hit the human zombie.  The human zombie is moderately damaged.Your ice beast barely misses the human zombie.5 hFh (5.85 hp 5 h2s R _The human zombie misses you.5 hM_The human zombie misses you.  You hit the human zombie.  The human zombie is moderately damaged.Your ice beast closely misses the human zombie.46.95 h5 hC _The human zombie hits you but does no damage.5 hT , _The human zombie hits you but does no damage.  You hit the human zombie.  The human zombie is heavily damaged.Your ice beast hits the human zombie.  Your ice beast freezes the human zombie. 5 h  resists.5 h E==8.05 hI 5 h C _The human zombie hits you but does no damage.5 h#  You hit the human zombie. You bite the human zombie.  The human zombie is severely damaged.5 h$(9.15 h<-5 h0d _Your ice beast barely misses the human zombie.5 h*z  You hit the human zombie.  The human zombie is severely damaged.Your ice beast closely misses the human zombie.5=3=80.25 h C _The human zombie hits you but does no damage.5 hyk _The human zombie hits you but does no damage.  You puncture the human zombie!  You bite the human zombie, but do no damage.almost destroyYour ice beast hits the human zombie.  Your ice beast freezes the human zombie.5 hy0=1.35 h5 ht _The human zombie resists. The human zombie closely misses you.5 hxr ice beast freezes the human zombie.  The human zombie resists.  The human zombie hits you but does no damage.  5 h.Y   ice beast (summoned) 5 h==3-2.4Freeze5 hN5 hT _The human zombie is destroyed!5 hd65 h5 hw,5 h 5 hW _You start resting.5 hb4=5 h5 hb7=5 h5 h#5 h#5 h&5 h),5 h-5 h1h8==5 h 25 hU55 h8,5 h:5 h<c5==5 h=5 h?,5 hA5 hG<95 h9J5 hK,5 hL5 hNNQ==5 htO5 hXRc60=5 h3T5 hW,5 hY5 h[b6=5 h]5 h_5 h_#15 h_3=5 h b5 hTe,5 hgg5 hqw--.5 hFy 801.4 (19.0) _Your ice beast disappears in a puff of smoke!5 hyF-2.4 (205 h5 hՃ_ _Your icy armour starts to melt.5 h =5 h 5 h! 5 h &25 hZ 5 h 5 h 67=5 hS 5 h 5 hQ 5 h 5 hR 5 h 5 hq 6.4 (4.0) _You start resting.3= 8 7.4 (55 h 5 hV [ _Your icy armour evaporates.5 hX#.# ∆ ##ß...ß## #.# #...ß...# #...#...# ##'#######+## 5 h;#...#...#...# #...'...ß...# #...#....@..# ######ß...ß## 5 hbf#..M#.# 5 h#!.?#...ß...# ##+##########5 h5 h+8.4 (15 h5 hا5 h$-#...ß...#∆ ∆ #.......# ∆##ß...ß## #.......# #...ß...# 5 hC$#...#...# ##'#######+## 5 hg$#...#...#...# 5 h$#...'...ß.@.# #...#.......# 5 h$######ß...ß## #..M#.......# 5 h$#!.?#...ß...##???#...#...#5 h%4##+##########5 hx05 h1B=95 h_:5 h<5 h= M#...#∆∆ß...#∆.......# ∆#ß...ß#.ß...#...# #'#######+#.#...#.'...ß...#.......######ß...ß##Fly 5 hZ= I#5 hG 5 hwH _4=105 h$U 5 hAW 5 h=%#?M?##.."#######...##...+...'M   mummy (dormant)5 h4L  As you open the door, it creaks loudly!5 h6v8========15 h`?5 h7C _A mummy comes into view. _Found three items.5 hV#####'## #...#?!?ß...#?M?.......#.."#ß...ß#####.#ß...#...+...#...#...#'#######@##.#...#.'...ß...#.......#####ß...ß##..M#....!.?#...ß???#...#...###+##########5 h5 hX.MM5 hqG------25 h5 hK _Found a potion of curing and 2 scrolls of identify. _There is an open door here.5 h~ ...#...#####'###+##...#?!?5 hX~ dß...#?.?.......#.M"#ß...ß#####.#5 h~ Fß+...#...#.@.##'#######'##...#...#'...ß...#.......#####ß...ß##..M#....5 h  !.?#...ß???#...#...5 h b------3 _5 h 5 h#.∩.'.∩.# #...#...# ######'###+## #...#...#?!?# #...ß...#?.?# #.......#.M"# ##ß...ß###### #.......#...# #...ß...#..@+ #...#...#...# 5 h6##'#######'## #...#...#...# #...'...ß...##...#.......# ######ß...ß###..M#.......##!.?#...ß...#5 h5 h>.M5 hCT5=45 h|5 h"5 ht....................ß5 hҷ'.....#.....######5 h5 h^Z========55 h/5 hq= _As you open the door, it creaks loudly!5 hY #.∩.'.∩.# #...#...# ..ß.######'###+## ...#...#...#?!?# ...#...ß...#?.?###ß.#.#..M#...##ß...ß######..#.5 hP#...#.....ß.#...ß...#...@.....# #...#...#...#.....# ##'#######'######## #...#...#...# #...'...ß...#5 h#...#.......# ######ß...ß###..M#.......# 5 h5 hEZZ   adder zombie5 h@G------65 h _An adder zombie comes into view. _There is an open door here.5 hN(#...#...# #.∩.'.∩.# ..#.#...#...# ..ß######'###+## .#...#...#?!?# ..#...ß...#?.?###ß#.......#..M#.##ß...ß######........#.......#...#@....ßZ.5 hsN#...ß...#...'.....#..#...#...#...#.....# ##'#######'#########...#...#...##...'...ß...# 5 hN0Z   adder zombie#...#.......#######ß...ß##5 hN7#..M#.......#5 hQ5 hQbVZ.5 h`eL------7 _5 hm5 ho5 h######### #...#...# ...#.#.∩.'.∩.# ...#.#...#...# ...ß######'###+## .#...#...#?!?# ..#...ß...#?.?###ß.....ß#.......#..M#.......5 h;##ß...ß######.@...Z.#.......#...#.....ß.#...ß...#...'.....#...#...#...#...#.....# .##'#######'########5 hc#...#...#...# #...'...ß.5 h..##...#.......#######ß...ß##5 h5 hPZ.5 hB=85 hh5 h'5 hch########### ##..#..∩.'.∩#5 hh9...#...# ...ß#####'###+##...#?!?# .......ß...#?.?###ß.....ß.......#..M#.@...5 hh#ß...ß######....Z...#.....ßß...#...'5 hh.....#...#...#.....# ..5 hhD#'#######'######## #5 hi4#...#..5 hiv'...ß....#.......5 hvk5 hm  Ashenzari invites you to partake of a vision and a curse of elements and rangedcombat.5 h^w/  --more--5 hZZ.5 h1 9 _5 h5 h5 h~e5 hOg Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone5 hg0% H - Curse Item(Boost: Elem/Range)0%  G - Shatter the ChainsCursed item5 hgo0% [?] toggle between ability selection and description.5 h 5 hCphredd the Chiller############# ##Gnoll of Ashenzari ......#...#...#...#...Health: 65/65 ========================#.∩.'.∩.#...#...Magic: 18/18 ========================#...#...#...ß...AC: 8Str: 7######'###+## .......EV: 125 h+Int: 24#...#...#?!?# .......SH: 0Dex: 12#...ß...#?.?###ß.....ß5 h>XL:  9 Next: 13% Place: an Ossuary#.......#..M#.@.Z.....5 h9Noise: ---------  Time: 5819.4 (0.0)##ß...ß######.........c) +1 trident#.......#...#.....ß...Cast: Freeze#...ß...#...'.....#...Fly #...#...#...#.....# ..##'#######'######## #Z   adder zombie#...#...#...##...'...ß...##...#.......# _There is an open door here. _As you open the door, it creaks loudly! _An adder zombie comes into view. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of elements and ranged5 hH_combat.5 h5 h&Curse which item? (Esc to abort) Hand Weapons (go to first with ))  c - a +1 trident (weapon) 5 h kArmour (go to first with [)  u - the +1 leather armour of Dawn (worn) {rPois rN+ rCorr} Jewellery (go to first with "=)  g - a ring of flight (worn)5 hC,5 hBophredd the Chiller############# ##Gnoll of Ashenzari ......#...#...#...#...Health: 65/65 ========================#.∩.'.∩.#...#...5 hBMagic: 18/18 ========================#...#...#...ß...AC: 8Str: 7######'###+## .......EV: 12Int: 245 hC#...#...#?!?# .......SH: 0Dex: 12#...ß...#?.?###ß.....ßXL:  9 Next: 13% Place: an Ossuary#.......#..M#.@.Z.....5 hCNoise: ---------  Time: 5819.4 (0.0)##ß...ß######.........c) +1 trident#.......#...#.....ß...Cast: Freeze#...ß...#...'.....#...Fly #...#...#...#.....# ..##'#######'######## #Z   adder zombie#...#...#...#5 hC#...'...ß...##...#.......#Your +1 leather armour of Dawn {rPois rN+ rCorr} glows black for a moment.  Ashenzari will now identify your possessions.5 hC k - 2 potions of berserk rage; l - 3 potions of lignification  m - 2 potions of attraction; n - a scroll of amnesia  o - 4 potions of moonshine; q - a scroll of torment; v - a potion of might  x - a scroll of revelation; z - 3 scrolls of teleportation5 hiO?!?Z.*20.4 (1Freeze5 hS5 h?U  Ashenzari will now identify your possessions.  k - 2 potions of berserk rage; l - 3 potions of lignification  mattraction; n - a scroll of amnesia  o - 4moonshine; q - a scroll of torment; v - a potion of might  x - a scroll of revelation; z - 3s of teleportation _Bblinking; F - a potion of cancellation5 h*Read which item? Scrolls  e - 14 scrolls of identifyn - a scroll of amnesia  p - a scroll of immolation  q - a scroll of tormentt - 2 scrolls of enchant armour  x - a scroll of revelation  z - 3 scrolls of teleportation  B - a scroll of blinking [!] read|quaff|evoke[?] describe selected5 h:$ 5 h1 5 h< pphredd the Chiller############# ##Gnoll of Ashenzari *.....#...#...#...#...Health: 65/65 ========================#.∩.'.∩.#...#...Magic: 18/18 ========================#...#...#...ß...AC: 8Str: 7######'###+## .......EV: 12Int: 245 h%= #...#...#?!?# .......SH: 0Dex: 12#...ß...#?.?###ß.....ßXL:  9 Next: 13% Place: an Ossuary#.......#..M#.@Z......Noise: ---------  Time: 5820.4 (0.0)##ß...ß######.........c) +1 trident5 hP= Y#.......#...#.....ß...Cast: Freeze#...ß...#...'.....#...5 hz= Fly #...#...#...#.....# ..5 h= ##'#######'######## #Z   adder zombie5 h= #...#...#...##...'...ß...##...#.......#5 h= Ashenzari will now identify your possessions.k - 2 potions of berserk rage; l - 3 potions of lignification  5 h> m - 2 potions of attraction; n - a scroll of amnesia  o - 4 potions of moonshine; q - a scroll of torment; v - a potion of might  5 h)> wx - a scroll of revelation; z - 3 scrolls of teleportation _B - a scroll of blinking; F - a potion of cancellation5 hG P  Okay, then.5 hzH 5 hP 5 hR . _5 hC!  phredd the Chiller  ######### #### ##  Gnoll of Ashenzari *..... 5 h! #...#...# ...#...  Health: 65/65 ========================  #.∩.'.∩.# ...#...  Magic: 17/18 ======================--  #...#...# ...ß...  AC: 8Str: 7 5 h8"\ ######'###+## .......  EV: 12Int: 24  #...#...#?!?# .......  SH: 0Dex: 12  #...ß...#?.?###ß.....ß  XL:  9 Next: 13% Place: an Ossuary  #.......#..M#.@Z......  Noise: ---------  Time: 5820.4 (0.0)  ##ß...ß######.........  c) +1 trident  #.......#...#.....ß...  Cast: Freeze 5 hh"C #...ß...#...'.....#...  Fly  #...#...#...#.....# ..  ##'#######'######## #  Z   adder zombie 5 h"O #...#...#...#  #...'...ß...#  #...#.......# 5 h"z_B - a scroll of blinking; F - a potion of cancellation _Okay, then.5 h"tAiming: Freeze (safe; 1% risk of failure)  5 h#,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (100% to hit)5 h8tphredd the Chiller############# ##Gnoll of Ashenzari *.....#...#...#...#...Health: 65/65 ========================#.∩.'.∩.#...#...Magic: 17/18 ======================--#...#...#...ß...AC: 8Str: 7######'###+## .......5 htEV: 12Int: 24#...#...#?!?# .......SH: 0Dex: 12#...ß...#?.?###ß.....ßXL:  9 Next: 13% Place: an Ossuary#.......#..M#.@Z......Noise: ---------  Time: 5820.4 (0.0)##ß...ß######.........c) +1 trident#.......#...#.....ß...Cast: Freeze5 hEu#...ß...#...'.....#...Fly #...#...#...#.....# ..##'#######'######## #Z   adder zombie#...#...#...##...'...ß...##...#.......#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (100% to hit)  You freeze the adder zombie but do no damage.The adder zombie completely resists.5 hvb2--=1.4 (15 ho|5 h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (100% to hit)  You freeze the adder zombie but do no damage.The adder zombie completely resists. _bites you5 ht .5 hO!  You hit the adder zombie.  You bite the adder zombie, but do no damage.The adder zombie is moderately damaged.5 h!-2.5 (1.15 h]*5 h,\ _The adder zombie barely misses you. x25 hs]>  You hit the adder zombie.5 hi ss   scorpionZ   adder zombieThe adder zombie is moderately damaged.A scorpion comes into view.5 hia3=-3.65 h4t5 hJwY _The adder zombie barely misses you.5 h. >  You hit the adder zombie.5 h. %  5 h/ QThe adder zombie is moderately damaged.5 h; Q.s5 hK< (4.75 h3E 5 hG Z _The adder zombie closely misses you.5 hM  5 hMCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hb   A chill wind blows around you.Y.s(ally target)Y   ice beast (summoned)4----=50 _The adder zombie bites you but does no damage.5 h  You hit the adder zombie.  The adder zombie is severely damaged.The adder zombie bites you but does no damage.5 h l.Y 5 h#45 hk=5==---5 h?6.8 (1.15 h5 h0 5 h_H_The scorpion closely misses you.5 h]  5 h8 = You puncture the adder zombie!5 hj  5 h \ You destroy the adder zombie!5 hU *.5 h Y(ally target)Y   ice beast (summoned)5 hu X3-7.95 h' 5 h  5 h (_The scorpion stings you.5 hKYou destroy the adder zombie! _The scorpion stings you.  You puncture the scorpion! Your bite misses the scorpion.The scorpion is heavily wounded.The scorpion barely misses you. Your ice beast hits the scorpion.  Your ice beast freezes the scorpion.5 hR†Y   ice beast (summoned)5 hW==79.0Freeze5 h]5 h`H _The scorpion dies!5 h6############# ###...#...# #.....#....#.∩.'.∩.# .....#.#...#...# .....ß.######'###+## ......#...#...#?!?# ..5 h#...ß...#?.?###ß.....ß#  #.......#..M#..Y.......##ß...ß######..@.#.......#...#.....ß#...ß...#...'.....#.#...#...#...#.....#  5 hL##'#######'######## #+  #...#...#...#  #...'...ß...#  #...#.....5 h%\..#  ######ß...ß##5 h5 h 5-3005 h#5 h u _You see here a scorpion corpse.5 h7` # #### ## #...#...# #.....#....Z #.∩.'.∩.# +.....#. #...#...# #.....ß. ######'###+##.. #...#...#?!?# . #...ß...#?.?###ß.....ß# #.#..M#..Y.5 h` Z ##ß...ß######..† #.#...#.....ß. #...ß...#...'.....#. #...#...#...#.....# . ##'#'## #+# #...#...#...# Z   adder zombie (dormant) #...'...ß...# Z   scorpion zombie (dormant) #...#.# Y   ice beast (summoned) 5 hod 5 hIo fY.t, ally target)5 hAp V4-15 h3y 5 h| u _A scorpion zombie and an adder zombie come into view.5 hU####### ############# ...#...# #.....#....Z# .∩.'.∩.# +.....#.....# ...#...# #.....ß.....#####'###+##..# 5 h‡...#...#?!?#........... ...ß...#?.?###ßY....ß### .......#..M#....Z#ß...ß######..†........# 5 h'^.......#...#.....ß.....# ...ß...#...'.....#.....# 5 hY ...#...#...#.....#.....'#######'###########+## 5 h|...#...#...# ...'...ß...# ...#.......#5 h5 hLY.5 hS&25 h5 hp5 hR ####### ############# .#...# #.....#....Z# ∩.'.∩.# +.....#.....# ..#...# #.....ß.....# ####'###+##...........# 5 h#...#?!?#....Y......# ß...#?.?###ß..@..ß### ......#..M#....Z# ß...ß######..†........# ...#...#.....ß.....# ß...#...' ..#...#...#.....#.....# 5 hk'#######'###########+###...#...# '...ß...#5 h5 h!$LY.5 h9%T6=35 h+5 h-5 h ###### ############# .#...# #.....#....Z# '.∩.# +.....#.....# .#...# #.....ß.....# ###'###+##.....Y.....# #...#?!?#......@....# ß...#?.?###ß.....ß### .....#..M#....Z# ß######..†........# ...#...#.....ßß...#...'.....#.....# .#...#...#.....#.....# #######'###########+###...#...#5 h5 h5 h_'.ZY.Z5 h(T5=45 h05 h$35 h  ##### ############# #...# #.....#.....# '.∩.# +.....#...Z.# ...# #.....ßY....# ##'###+##.# #...#?!?#...........# ß...#?.?###ß.....ß### .#..M#....Z# ß######..†........#...#...#.....ß.....# Z   scorpion zombie (ally target) ß...#...'.....#.....# Y   ice beast (summoned)...#...#.....[5 h i40m#..... ######'###########+##..YZ5Freeze5 hm  You puncture the scorpion zombie!  The scorpion zombie is lightly damaged.  The scorpion zombie hits you.5 hnd2--=6.1 (1.15 hu5 hwh _Your ice beast closely misses the scorpion zombie.5 h~g K  The scorpion zombie hits you. _Your ice beast closely misses the scorpion zombie.  You hit the scorpion zombie but do no damage. but does no damage.  Your ice beast hits the scorpion zombie but does no damage.5 hg }3=-=7.25 hn 5 hq F _The scorpion zombie hits you but does no damage.5 ho  Your ice beast hits the scorpion zombie but does no damage. _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is moderately damaged..  Your ice beast freezes the scorpion zombie.5 h(8.35 h5 hy _The scorpion zombie resists. The scorpion zombie barely misses you.5 h  phredd the Chiller  Gnoll of Ashenzari *.....  Health: 63/65 =======================-  Magic: 15/18 ====================---- ##### #############  AC: 8Str: 7 #...# #.....#.....#  EV: 12Int: 24 '.∩.# +.....#.....#  SH: 0Dex: 12 5 h#...# #.....ß.YZ..#  XL:  9 Next: 17% Place: an Ossuary ##'###+##.......@...#  Noise: =--------  Time: 5838.3 (0.0) #...#?!?#...........#  c) +1 trident ß...#?.?###ß.....ß###  Cast: Freeze ....#..M#..........Z#  Fly ..ß######..†........# ....#...#.....ß.....#  Z   scorpion zombie (ally target) ß...#...'.....#.....#  Y   ice beast (summoned) #...#...#.....#.....# 5 h######'###########+## Your ice beast freezes the scorpion zombie. _The scorpion zombie resists. The scorpion zombie barely misses you.5 h~Aiming: Freeze (safe; 1% risk of failure)  5 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5 h@Aim: a scorpion zombie (heavily damaged, ally target, 100% to hit)5 hyPphredd the ChillerGnoll of Ashenzari *.....Health: 63/65 =======================-Magic: 15/18 ====================---- ##### #############AC: 8Str: 7 #...# #.....#.....#EV: 12Int: 24 5 h'.∩.# +.....#.....#SH: 0Dex: 12 #...# #.....ß.YZ..#XL:  9 Next: 17% Place: an Ossuary ##'###+##.......@...#Noise: =--------  Time: 5838.3 (0.0) #...#?!?#...........#5 hxRc) +1 trident ß...#?.?###ß.....ß###Cast: Freeze ....#..M#..........Z#Fly ..ß######..†........# ....#...#.....ß.....#Z   scorpion zombie (ally target) 5 hß...#...'.....#.....#Y   ice beast (summoned) 5 h#...#...#.....#.....# ######'###########+##5 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5 hAim: a scorpion zombie (heavily damaged, ally target, 100% to hit)  5 h+You freeze the scorpion zombie. The scorpion zombie resists.  The scorpion zombie is heavily damaged.5 hGYYour ice beast barely misses the scorpion zombie.5 hY6=9.3 (15 h)5 h5~  Shift-Dir - straight line  Aim: a scorpion zombie (heavily damaged, ally target, 100% to hit)  You freeze the scorpion zombie. The scorpion zombie resists.  The scorpion zombie is heavily damaged.  5 hzYour ice beast barely misses the scorpion zombie. _The scorpion zombie closely misses you.5 h&  5 hYou hit the scorpion zombie but do no damage.The scorpion zombie is heavily damaged.Your ice beast hits the scorpion zombie but does no damage.5 h6440.4 (1.15 h5 hdU _The scorpion zombie misses you.5 h: Your ice beast hits the scorpion zombie but does no damage.  You hit the scorpion zombie.  The scorpion zombie is severely damaged..  Your ice beast freezes the scorpion zombie.5 h'(1.55 h5 hz _The scorpion zombie resists. The scorpion zombie closely misses you.5 hJF  You puncture the scorpion zombie!5 h.Y   ice beast (summoned)5 hq=8=2.6Freeze5 hŹ5 hž5 h 5 hH_You destroy the scorpion zombie!5 h  ##### #############...# #.....#..... '.∩.# +..... 5 h!#...# #.....ß.Y#'###+#......#?!? ß...#?.?###ß.....ß## ....#..M#..........Z#5 h!ß######..†.#..#...#.....ß.....#5 h!Z   adder zombie (dormant)Y   ice beast (summoned)5 h!X#########+## #...#...#5 h!%5 h1/w.Yt, ally target)5 h/c5=--305 h75 hT;5 h$T ##### #############...# #.....#..... '.∩.# + #...# #.....ß ##'###+#..Y...#?!?. ß...#?.?###ß....@ß### ....#..M#..........Zß######..†.#..#...#.....ß ß'.....# ## ######'###########+#...#...# '...ß5 hzXL.Y5 h ZA--45 hb5 hd5 h 3  ##### #############...# #.....#..... '.∩.# + #...# #.....ß ##'###+#....#?!?Y...# ß...#?.?###ß.....ß## ....#..M#.......@..Z#ß######..†...#...#.....ß 5 h3 ß'.....# ## ######'###########+#...#...# '...ß #....5 h4 5 h(; H.Y5 hv< T7=55 hC 5 hF 5 hT##### ############# #...# #.....#..... '.∩.# + #...# #.....ß ##'###+#......# #5 hu...#?!?Y..# 5 hß...#?.?###ß.....ß### ....#..M#..........Zß######..†5 hM...#...#.....ß ß'.....# ##..... ######'###########+#5 h5P...#...# '...ß 5 hV2#.... ##ß...ß#5 hj5 hI*[0;10;1m.5 hp&Y5 h&65 h%5 h'6 hs # ...# #.....#.....# .∩.# +.....#.....# ...# #.....ß.....# '###+##..# ...#?!?#..# ...#?.?###ß....Yß### #..M#...Z# ß######..†.# 6 hk#...#.....ß.....# ...#...'.....#.....# ...#...#.....#.....# '##### ...#...# ...ß...# 6 h6 hL.Y6 hB=76 h6 h_6 h #### #############  phredd the Chiller ...# #.....#.....#  Gnoll of Ashenzari *..... .∩.# +.....#.....#  Health: 65/65 ======================== ...# #.....ß.....#  Magic: 17/18 ======================-- #'###+##...........#  AC: 8Str: 7 6 h ...#?!?#...........#  EV: 12Int: 24 ...#?.?###ß.....ß###  SH: 0Dex: 12 6 hz ...#..M#........Y.Z#  XL:  9 Next: 18% Place: an Ossuary .ß######..†.....@..#  Noise: ---------  Time: 5847.6 (0.0) ...#...#.....ß.....#  c) +1 trident 6 h @...#...'.....#.....#  Cast: Freeze ...#...#.....#.....#  Fly #####'###########+## 6 h ...#...# Z   adder zombie (dormant, ally target) 6 h ...ß...# Y   ice beast (summoned) .......# 6 h #ß...ß##You puncture the scorpion zombie! _You destroy the scorpion zombie!6 hF Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an adder zombie (dormant, ally target, 98% to hit and 100% to hit with  6 hh your bite)6 h#### #############  phredd the Chiller ...# #.....#.....#  Gnoll of Ashenzari *..... .∩.# +.....#.....#  Health: 65/65 ======================== ...# #.....ß.....#  Magic: 17/18 ======================-- #'###+##...........#  AC: 8Str: 7 ...#?!?#...........#  EV: 12Int: 24 ...#?.?###ß.....ß###  SH: 0Dex: 12 ...#..M#........Y.Z#  XL:  9 Next: 18% Place: an Ossuary 6 h.ß######..†.....@..#  Noise: ---------  Time: 5847.6 (0.0) ...#...#.....ß.....#  c) +1 trident ...#...'.....#.....#  Cast: Freeze ...#...#.....#.....#  Fly #####'###########+## ...#...# Z   adder zombie (dormant, ally target) ...ß...# Y   ice beast (summoned) .......# #ß...ß##Press: ? - help, Dir - move targetAim: an adder zombie (dormant, ally target, 98% to hit and 100% to hit with  your bite)  You reach to attack!  The helpless adder zombie fails to defend itself.  You puncture the adder zombie!6 h6 h   #.....#.....# ∩.# +.....#.....#  #.....ß.....# ..........# !?#...........# ?.?###ß.....ß### ........Y.# .†.....@Z.# ....# ....#.....# ....#.....# ########+##Z    You reach to attack!  The helpless adder zombie fails to defend itself.  You puncture the adder zombie!  The adder zombie is heavily damaged.6 h[22;2HYour ice beast hits the adder zombie.r ice beast freezes the adder zombie.=8.7 (1.1Freeze _The adder zombie resists.6 h  You hit the adder zombie..Y   ice beast (summoned)9.8Freeze _You destroy the adder zombie! 6 hrF# # #...# #.....#.....# '.∩.# +.....#.....# #...# #.....ß.....##'###+##..# #...#?!?# 6 hF..# ß...#?.?###ß.....ß###.#..M#...Y.# 6 hF.ß######..†.#.#...#.....ß.....#  6 h Gß...#...'.....#.....# #...#...#.....#.....##'###########+## #...#...#  6 hEG'...ß...# # 6 hjG0.# ##ß...ß## 6 hI 6 hPM.Y 6 hQ,-50 6 hQ 0 6 hX 6 hxZ 6 hV##### ############# .#...# #.....#.....# .'.∩.# +.....#.....# .#...# #.....ß.....###'###+##..#  6 hV#.#...#?!?#...........#ß...#?.?###ß.....ß###...#..M#......@....# 6 h)WCß######..†.....Y..# .....#...#.....ß.....#  6 hW.ß...#...'.....#.....# .#...#...#.....#.....#######'###########+## .#...#...# .'...ß...# .#.......# 6 hY 6 hbLY. 6 hc>8==- 6 hx  You hit the scorpion zombie but do no damage.The scorpion zombie is almost destroyed.%6 hx ]17=70.8%6 h %6 h F _The scorpion zombie hits you but does no damage.&6 h!A  You hit the scorpion zombie.&6 h"&6 h*-.   scorpion zombie&6 h0(1.9&6 hR9&6 h;V _You destroy the scorpion zombie!&6 h"  You hit the scorpion zombie but do no damage.You bite the scorpion zombie, but do no damage.The scorpion zombie is heavily damaged.&6 h< 003.0&6 h &6 h~ 3 _The scorpion zombie hits you.'6 hm*  You puncture the scorpion zombie! Your bite misses the scorpion zombie.The scorpion zombie is severely damaged.14.1'6 hr'6 h"u` _The scorpion zombie completely misses you.'6 hE  You barely miss the scorpion zombie.The scorpion zombie is severely damaged.=50'6 h '6 h F _The scorpion zombie hits you but does no damage.(6 hRThe scorpion zombie is severely damaged. _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.ite the scorpion zombie, but do no damage.  .06.2 (1.1(6 h(6 h؞F _The scorpion zombie hits you but does no damage.(6 hޔ  You hit the scorpion zombie.  The scorpion zombie is almost destroyed.(6 h W8==7.3(6 h} (6 h| 3 _The scorpion zombie hits you.)6 hSi  You barely miss the scorpion zombie.)6 h~^ s.sThe scorpion zombie is almost destroyed.)6 h_(8.4)6 h5h)6 hj] _The scorpion zombie closely misses you.)6 h9  You hit the scorpion zombie but do no damage.You bite the scorpion zombie, but do no damage.)6 hC .sThe scorpion zombie is almost destroyed.)6 h-E (9.5)6 hM )6 h P F _The scorpion zombie hits you but does no damage.*6 hP  You hit the scorpion zombie but do no damage.*6 hU^MZs*6 h_1180.6*6 hh*6 hkh _The scorpion zombie is almost destroyed.*6 h@  You hit the scorpion.  You bite the scorpion, but do no damage.The scorpion is lightly wounded.*6 hHA E==1.7*6 hI *6 hM V _The scorpion closely misses you.+6 h  You barely miss the scorpion.The scorpion is lightly wounded.+6 hY(2.8+6 h+6 h +6 h;O_The scorpion barely misses you.+6 hsU  You hit the scorpion but do no damage.The scorpion is lightly wounded.+6 hV 023.9+6 h^ +6 hDa  +6 hta H_The scorpion misses you.,6 hp  You barely miss the scorpion.The scorpion is lightly wounded.,6 h(5.0,6 h,6 h D _The scorpion stings you but does no damage. x2,6 hZ6  You hit the scorpion but do no damage.The scorpion is lightly wounded.,6 hM7 (6.1,6 h@ ,6 hNC U _The scorpion barely misses you.-6 h  You closely miss the scorpion. Your bite misses the scorpion.The scorpion is lightly wounded.-6 hV3=7.2-6 hI-6 hN _The scorpion misses you./6 h0  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./6 hHI  Y(ally target)Y   ice beast (summoned)A chill wind blows around you. The scorpion stings you.59--5----=80/6 hR /6 hU V _The scorpion closely misses you.06 h ~A chill wind blows around you. The scorpion stings you. closely misses you.You hit the scorpion but do no damage.  The scorpion is lightly wounded.  The scorpion closely misses you. Your ice beast hits the scorpion.  Your ice beast freezes the scorpion!06 h /†Z   scorpion zombie (ally target)Y   ice beast (summoned)06 h4 M Frost Mage------6-9.3 (1.1Freeze _The scorpion dies!Your Stealth skill increases to level 6!06 hd 06 h j _Your Ice Magic skill increases to level 8!36 h   phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 59/65 =====================---  Magic: 15/18 ====================----  AC: 8Str: 7  EV: 12Int: 24  ########### #############  SH: 0Dex: 12  #...#...#...#Y....#.....#  XL:  9 Next: 26% Place: an Ossuary  #.∩.'.∩.#..Z*@....#.....#  Noise: =--------  Time: 5889.3 (0.0)  #...#...#...#.....ß.....#  c) +1 trident  ######'###+##...........#  Cast: Freeze  #...#...#?!?#...........# [36 hJ m Fly  #...ß...#?.?###ß.....ß###  #.......#..M#...........#  Z   scorpion zombie (ally target)  ##ß...ß######..†........#  Y   ice beast (summoned)  #.......#...#.....ß.....#  #...ß...#...'.....#.....# Your Stealth skill increases to level 6! _Your Ice Magic skill increases to level 8!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a scorpion zombie (almost destroyed, ally target, 80% to hit and 78% to  hit with your bite)46 h$  phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 59/65 =====================---  Magic: 15/18 ====================----  AC: 8Str: 7  EV: 12Int: 24  ########### #############  SH: 0Dex: 12 46 hP #...#...#...#Y....#.....#  XL:  9 Next: 26% Place: an Ossuary  #.∩.'.∩.#..Z†@....#.....#  Noise: =--------  Time: 5889.3 (0.0)  #...#...#...#.....ß.....#  c) +1 trident 46 h ######'###+##...........#  Cast: Freeze  #...#...#?!?#...........#  Fly  #...ß...#?.?###ß.....ß###  #.......#..M#...........#  Z   scorpion zombie (ally target)  ##ß...ß######..†........#  Y   ice beast (summoned)  #.......#...#.....ß.....# 46 h9 #...ß...#...'.....#.....# _Your Ice Magic skill increases to level 8!Reach: c) +1 tridentPress: ? - help, Dir - move target46 hbAim: a scorpion zombie (almost destroyed, ally target, 80% to hit and 78% to  hit with your bite)  You reach to attack! You hit the scorpion zombie.46 hG  ### #######  #...#.....#  #.∩.'.∩.#..ZY@....#  #...#.....ß.....#  ##+##...........#  !?#...........#  ?.?###ß.....  .........#  †........#  ...ß..    Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a scorpion zombie (almost destroyed, ally target, 80% to hit and 78% to  hit with your bite)  You reach to attack! You hit the scorpion zombie.  The scorpion zombie is almost destroyed.46 h]60=90.4 (1.146 h?46 h!g _The scorpion zombie barely misses your ice beast.66 hY  phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 60/65 ======================--  Magic: 15/18 ====================----  AC: 8Str: 7  EV: 12Int: 24  ########### #############  SH: 0Dex: 12  #...#...#...#.....#.....#  XL:  9 Next: 26% Place: an Ossuary  #.∩.'.∩.#..ZY@....#.....#  Noise: =--------  Time: 5890.4 (0.0)  #...#...#...#.....ß.....#  c) +1 trident  ######'###+##...........#  Cast: Freeze 66 h #...#...#?!?#...........#  Fly  #...ß...#?.?###ß.....ß###  #.......#..M#...........#  Z   scorpion zombie (ally target)  ##ß...ß######..†........#  Y   ice beast (summoned) 66 h #.......#...#.....ß.....#  #...ß...#...'.....#.....# The scorpion zombie is almost destroyed. 66 h~_The scorpion zombie barely misses your ice beast.Reach: c) +1 trident66 hPress: ? - help, Dir - move targetAim: a scorpion zombie (almost destroyed, ally target, 80% to hit and 78% to  66 hhit with your bite)76 hw  phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 60/65 ======================-- 76 hJ Magic: 15/18 ====================----  AC: 8Str: 7  EV: 12Int: 24  ########### #############  SH: 0Dex: 12 76 hYh #...#...#...#.....#.....#  XL:  9 Next: 26% Place: an Ossuary  #.∩.'.∩.#..ZY@....#.....#  Noise: =--------  Time: 5890.4 (0.0) 76 h{ #...#...#...#.....ß.....#  c) +1 trident 76 h ######'###+##...........#  Cast: Freeze  #...#...#?!?#...........#  Fly 76 hĕ #...ß...#?.?###ß.....ß###  #.......#..M#...........#  Z   scorpion zombie (ally target) 76 h ##ß...ß######..†........#  Y   ice beast (summoned)  #.......#...#.....ß.....# 76 hw #...ß...#...'.....#.....# You reach to attack! You hit the scorpion zombie.  76 hThe scorpion zombie is almost destroyed.The scorpion zombie barely misses your ice beast.76 h8wYour ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.  76 hSThe scorpion zombie resists.76 hɠ  ### #######  #...#.....#  #.∩.'.∩.#...Y@....#  #...#.....ß.....#  ##+##...........#  !?#...........#  ?.?###ß.....  .........# Y   ice beast (summoned)  †.....  76 hZ...ß..  .76 h<571.5 (1.176 h76 h,  The scorpion zombie is almost destroyed.  The scorpion zombie barely misses your ice beast.Your ice beast hits the scorpion zombie.freezes the scorpion zombie.  The scorpion zombie resists76 h.S. _The scorpion zombie is destroyed!;6 hB  ################## #...#...#...#.....#.....# #.∩.'.∩.#...@Y....#.....# #...#...#...#.....ß.....# ######'###+##;6 h .# #...#...#?!?#.# #...ß...#?.?###ß.ß### #.#..M#...# ##ß...ß######..†;6 h ....# #.#...#.....ß....# ;6 h [ #...ß...#...'.....#.....#;6 hg ;6 h 4-20;6 h' ;6 h, _You swap places.  There is an open door here. _You see here a scorpion corpse.;6 hy ################## #...#...#...#.....#.....# #.∩.'.∩.#..@†Y....#.....# #...#...#...#.....ß.....# ######'###+##..# #...#...#?!?#...# #...ß...#?.?###ß..ß### #.#..M#.....#;6 hqz  ##ß...ß######..†.......# #.#...#.....ß.....#  #...ß...#...'.....#.....#;6 hq|;6 h_DY.;6 hPi16=-3 _;6 h;6 h<6 hHvz ######### #...#...#...#.....#.....# #.∩.'.∩.#.@.Y.....#.....# #...#...#...#.....ß.....# ######'###+##...# #...#...#?!?#.....# #...ß...#?.?###ß.....ß### #.#..M#...........# ##ß...ß######..†........#  #.#...#.....ß.....#  #...ß...#...'.....#.....#<6 hw<6 h}>Y†<6 hk}&4<6 h<6 h <6 h 2#########################...#...#...#.....#.....∩.'.∩.#..Y†..#...#.@.#.....ß#####'###+##.........#...#?!?#.....ß...#?.?###ß.....ß##....#..M#...........#ß...ß######..†.......#...#.....ßß'.....###5=6 hX+'#?.?##..M######M   mummy#...#Y   ice beast (summoned)#...'=6 h=6 h.Y?.?(ally target)6=6 h^=6 h&7 _You reach down and open the door.?6 hW } ######## #...#...#...#.....#.....# #.∩.'.∩.#...†.....#.....# #...#...#@.Y#.....ß.....# ######'###'##.# #...#...#?!?#.# #...ß...#?.?###ß.....ß### #.#..M#.# ##ß...ß######..†.# #.#...#.....ß.....# #...ß...#...'.....#.....#  #...#...#...#.....#.....#?6 h ?6 hC ?6 h ~.YM"?6 hA %2?6 h ;=7?6 h ?6 h @6 h( ######## #...#...#...#.....#.....# #.∩.'.∩.#...†.....#.....# #...#...#.@.#.....ß.....# ######'###Y##.# #...#...#?!?#.# #...ß...#?M?###ß.....ß### #.#.##ß...ß######..†.# #.#...#.....ß.....# #...ß...#. @6 h0 R'Y@6 h &8@6 h @6 h ] _The mummy barely misses your ice beast.B6 hMM#########################...#...#...#.....#.....∩.'.∩.#...†.......#...#...#.....ß#####'###@##.........#...#?Y?ß...#?M?###ß.....ß##....#.."#...........#ß...ß######..†.......#...#.....ßß'.....####'#######'###########+#B6 h2B6 h57=B6 h9B6 h(B6 h, _Your ice beast hits the mummy but does no damage. _There is an open door here.C6 hj  phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 62/65 ======================--  Magic: 17/18 ======================-- #########################  AC: 8C6 hjStr: 7 #...#...#...#.....#.....#  EV: 12Int: 24 #.∩.'.∩.#...†.....#.....#  SH: 0Dex: 12 #...#...#...#.....ß.....#  XL:  9 Next: 27% Place: an Ossuary ######'###@##...........#  Noise: ---------  Time: 5899.5 (0.0) C6 h/k#...#...#?Y?#...........#  c) +1 trident #...ß...#?M?###ß.....ß###  Cast: Freeze C6 hSks#.......#.."#...........#  Fly  C6 htk+##ß...ß######..†........#  C6 hkt#.......#...#.....ß.....#  M   mummy (ally target)C6 hk C6 h%l#...ß...#...'.....#.....#  Y   ice beast (summoned) #...#...#...#.....#.....# C6 hDl& ##'#######'###########+## C6 hcl_The mummy barely misses your ice beast. _Your ice beast hits the mummy but does no damage. C6 hlC_There is an open door here.  C6 hlNReach: c) +1 tridentPress: ? - help, Dir - move targetC6 hlbAim: a mummy (ally target, 77% to hit and 74% to hit with your bite)D6 h phredd the Frost MageGnoll of Ashenzari *.....Health: 62/65 ======================--Magic: 17/18 ======================--#########################AC: 8Str: 7D6 h#...#...#...#.....#.....#EV: 12Int: 24#.∩.'.∩.#...†.....#.....#SH: 0Dex: 12#...#...#...#.....ß.....#D6 hbpXL:  9 Next: 27% Place: an Ossuary######'###@##...........#Noise: ---------  Time: 5899.5 (0.0)D6 h#...#...#?Y?#...........#c) +1 tridentD6 hШ#...ß...#?M?###ß.....ß###D6 h,Cast: FreezeD6 h#.......#.."#...........#D6 h'Fly D6 h%##ß...ß######..†........#D6 h9q#.......#...#.....ß.....#D6 hMTM   mummy (ally target)D6 hb{#...ß...#...'.....#.....#D6 hvY   ice beast (summoned)D6 h#...#...#...#.....#.....###'#######'###########+## _There is an open door here.  D6 hةNReach: c) +1 tridentPress: ? - help, Dir - move targetD6 hAim: a mummy (ally target, 77% to hit and 74% to hit with your bite)  You could not reach far enough! Your ice beast hits the mummy.  Your ice beast freezes the mummy! The mummy resists.D6 hCe3==900.6 (1.1D6 hȱD6 h!  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a mummy (ally target, 77% to hit and 74% to hit with your bite)  You could not reach far enough! Your ice beast hits the mummy.D6 hr ice beast freezes the mummy! The mummy resists. _The mummy barely misses your ice beast.E6 h/  phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 63/65 =======================-  Magic: 17/18 ======================-- #########################  AC: 8Str: 7 #...#...#...#.....#.....#  EV: 12E6 hP>Int: 24 #.∩.'.∩.#...†.....#.....#  SH: 0Dex: 12 #...#...#...#.....ß.....#  XL:  9 Next: 27% Place: an Ossuary ######'###@##...........#  Noise: =--------  Time: 5900.6 (0.0) #...#...#?Y?#...........#  c) +1 trident E6 hf#...ß...#?M?###ß.....ß###  Cast: Freeze #.......#.."#...........#  Fly  ##ß...ß######..†........#  #.......#...#.....ß.....#  M   mummy (ally target) #...ß...#...'.....#.....#  Y   ice beast (summoned) #...#...#...#.....#.....#  ##'#######'###########+## Your ice beast freezes the mummy! The mummy resists. _The mummy barely misses your ice beast.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a mummy (heavily damaged, ally target, 77% to hit and 74% to hit with yourbite)E6 hA 0  phredd the Frost Mage  Gnoll of Ashenzari *.....  Health: 63/65 =======================-  Magic: 17/18 ======================-- E6 hB M#########################  AC: 8Str: 7 #...#...#...#.....#.....#  EV: 12Int: 24 #.∩.'.∩.#...†.....#.....#  SH: 0Dex: 12 #...#...#...#.....ß.....#  XL:  9 Next: 27% Place: an Ossuary E6 hB ######'###@##...........#  Noise: =--------  Time: 5900.6 (0.0) #...#...#?Y?#...........#  c) +1 trident E6 h$C /#...ß...#?M?###ß.....ß###  Cast: Freeze #.......#.."#...........#  Fly E6 hTC B ##ß...ß######..†........#  E6 hwC #.......#...#.....ß.....#  M   mummy (ally target) E6 hC #...ß...#...'.....#.....#  Y   ice beast (summoned) #...#...#...#.....#.....# E6 hC ' ##'#######'###########+## E6 hC Aim: a mummy (heavily damaged, ally target, 77% to hit and 74% to hit with yourbite)  E6 hC gYou reach to attack! You hit the mummy.  The mummy is almost destroyed.E6 hD oYour ice beast hits the mummy. Your ice beast freezes the mummy!  The mummy resists.E6 hL o #########  E6 h;M #...#...  #.∩.'.∩.  E6 h]M   E6 hM $    E6 hM L. E6 hN  #.."#  #####..†E6 h+N * #...# Y   ice beast (summoned) #...'E6 hKN ` #...#E6 hlN  E6 hR =8-1.7 (1.1E6 hX E6 h[ 7  bite)  You reach to attack! You hit the mummy.  The mummy is almost destroyed.  Your ice beast hits the mummy. Your ice beast freezes the mummy!  The mummy resists. _The mummy is destroyed!H6 h<######################### #...#...#...#.....#.....# #.∩.'.∩.#...†.....#.....# #...#...#...#.....ß.....# ######'###'##...........# #...#...#@Y?#.#H6 h2 #...ß...#?.?###ß.....ß### #.......#.."#...........# ##ß...ß######..†.# #.......#...#.....ß.....# #...ß...#...'.....#.....# #...#...#...#H6 hg.....#.....# ##'#######'###########+## #...#...#...#H6 hfH6 hsF-20H6 hxH6 hXH6 h343.7 (2H6 hkH6 h4[ _e - 15 scrolls of identify (gained 1)J6 h 8#########################...#...#...#.....#.....∩.'.∩.#...†....#...#...#.....ß#####'###'#....#...#.Y?J6 h< Jß...#@.?###ß.....ß##....#.."#...........#ß...ß######..†.......#...#.....ßß'.....###.#'#######'###########+#...#...#...#'...ßJ6 h J6 h +4.7 (1J6 h J6 h J6 hw Z8==5.7 (2J6 h J6 h S _G - a scroll of vulnerabilityL6 h@+%######### #...#...#...#.....#.....# #.∩.'.∩.#...†.....#.....# #...#...#...#.....ß.....# ######'###'##.# #...#...#.Y?#.# L6 h+#...ß...#.@?###ß.....ß### #.#.."#.# ##ß...ß######..†.# #.#...#.....ß.....# L6 h+#...#...#...#.....#.....# ##'#######'####L6 h,#...#...#...# L6 h5L6 h5+6.7 (1L6 h<L6 hS>L6 h G####### #...#...#...#.....#.....# #.∩.'.∩.#...†.....#.....# #...#...#...#.....ß.....# ######'###'##.# #...#...#.Y?#.# L6 h #...ß...#..@###ß.....ß### #.#.."#.# ##ß...ß######..†.# #.#...#.....ß.....# #...#...#...#.....#.....# ##'#######'####...#...#...# L6 h L6 h} T5=7L6 hH L6 hL L6 h +8.7 (2L6 h L6 h T _H - a scroll of fearM6 hX/#######################..#...#...#∩.'.∩.#...†.....#...#...#...#.....ß#####'###'##...#.Y@#...........ß.###ß.....ß##.......#.."#...#ß...ß######..†....#.....ßß'...#...#...#.....#.....#'#######'###########+###...#M6 hM6 htH==9.7 (1M6 hM6 hyM6 h,10.7 (2M6 hM6 h[ _e - 16 scrolls of identify (gained 1)N6 hQa $#########################...#...#...#.....#.....∩.'.∩.#...†..#...#...#.....ß#####'###'##.........#...#.Y.ß...#..@###ß.....ß##."#...........N6 h'b !#ß...ß######..†.......#...#.....ßß'.....####'#######'###########+#...#...#...#'...ßN6 hq V§N6 hq G=1.7 (1N6 h.v N6 hw c _Your ice beast disappears in a puff of smoke!O6 h #########################...#...#...#.....#.....O6 h∩.'.∩.#...†..#...#...#.....ß#####'###'##.........#...#.§.ß...#...###ß.....ß##............#ß...ß######..†O6 hB.......#...#.....ßßO6 hd'.....#..#...#.......#O6 hwZ!2O6 hWO6 hA3.7 (2O6 hO6 h O6 h%_I - an amulet of regenerationS6 hlS6 hWEInventory: 35/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 5 boomerangs  E - 6 javelins Armour (go to first with [) S6 h) u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+i - a +6 ring of dexterity  y - a ring of see invisible  I - an amulet of regeneration Wands (go to first with /)w - a wand of warping (6) Scrolls (go to first with ?) S6 hj1 e - 16 scrolls of identifyn - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U6 hUT  g - a ring of flight (worn)X6 hlr I - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it in an ossuary. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.\6 h \6 h \6 h phredd the Frost Mage#########################Gnoll of Ashenzari *.....#...#...#...#.....#.....#Health: 65/65 ========================#.∩.'.∩.#...†.....#.....#Magic: 18/18 ========================#...#...#...#.....ß.....#AC: 8Str: 7######'###'##...........#EV: 12Int: 24#...#...#.!.#...........#SH: 0Dex: 12#...ß...#...###ß.....ß###XL:  9 Next: 28% Place: an Ossuary#.......#..@#...........#\6 hX Noise: ---------  Time: 5913.7 (0.0)##ß...ß######..†........#c) +1 trident#.......#...#.....ß.....#Cast: Freeze#...ß...#...'.....#.....#Fly #...#...#...#.....#.....###'#######'###########+###...#...#...#\6 h} V#...'...ß...##...#.......# \6 h _e - 15 scrolls of identify (gained 1) _G - a scroll of vulnerability \6 h _H - a scroll of fear _e - 16 scrolls of identify (gained 1) \6 hө r_Your ice beast disappears in a puff of smoke! _I - an amulet of regeneration\6 h 4\6 h) \6 h G - a scroll of vulnerability _H - a scroll of fear _e - 16 scrolls of identify (gained 1) _Your ice beast disappears in a puff of smoke!I - an amulet of regeneration  You start putting on your amulet.\6 h +4.7 (1\6 h \6 h A5.7 (2\6 hb \6 h A6.7 (3\6 h# \6 h \6 h +7.7 (4\6 hz \6 h \6 h +8.7 (5\6 h0\6 hZ _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  I - an amulet of regeneration (worn)\6 hN\6 h \6 ht _The amulet throbs as it attunes itself to your uninjured body.g6 h ######################### #...#...#...#.....#.....# #.∩.'.∩.#...†.....#.....#g6 h #...#...#...#.....ß.....# ######'###'##.#g6 h #...#...#.!.#...........#g6 h #...ß...#.@.###ß.....ß###g6 h #.......#...#...#g6 h5 ##ß...ß######..†........#g6 hR #.......#...#.....ß.....# #...ß...#...g6 hl'.....#.....# #...#...#...#.....#....g6 hK.# ##'#######'g6 hg###########+## #...#...#..g6 hQ.# #...'...ß...#g6 hg6 hpg6 h29.7 (1 _g6 hAg6 h g6 h M#######################..#...#...#.g6 h Q∩.'.∩.#...†.....#...#...#...#.....ß#####'###'##...........ß##ß.....ß##g6 h .......#...#...##ß...ß######..†........#g6 h> IFly g6 hg :.#...g6 h g6 h '20g6 h! g6 h* g6 h+ +1.7 (2g6 h0 g6 h2 b _f - 3 potions of curing (gained 1)j6 h<j6 h=j6 hu>j6 hAj6 hBj6 hBj6 hFj6 hGG@  There is an open door here.j6 hIj6 h J _j6 hVJj6 hKj6 hLj6 h(Mj6 hfMj6 hP  There is an open door here.  You see here a scorpion corpse.j6 hQj6 hQ _j6 h:Rj6 hSj6 hT,j6 h#Uj6 hVj6 hW,j6 hvXj6 h+Zj6 h\,j6 h4]j6 h^j6 haj6 hXaj6 hg,j6 hhj6 hhj6 hlij6 hjj6 hlj6 hmj6 hmj6 hnj6 hoj6 hoj6 hpj6 hDrj6 hs,j6 htj6 hvj6 hx,j6 hXxj6 hq{j6 hM..#...#.....ß.....# '###'##...........# ..#...#...........# ..#...###ß.....ß### ..#...#...........# ß######..†........# ..#...#.....ß.....# ..#...'.....#.....# ..#...#.....#...@.# ####'###########'## ..#...# ... ..ß...# +...# ......#  ß...ß## ##### M   mummy (dormant) ......# #?!? ..ß...# #?M! j6 hv 34.7 (13.0)MM  You reach down and open the door.j6 h<,5.7 (14j6 hRj6 h _A mummy comes into view. _Found four items.m6 hm6 htDrink which item? Potions m6 h b - a potion of magic  f - 3 potions of curing  h - a potion of mutationm6 hfk - 2 potions of berserk rage  l - 3 potions of lignification m6 hW m - 2 potions of attraction  o - 4 potions of moonshinem6 h&1v - a potion of might m6 hI  F - a potion of cancellation [!] read|quaff|evoke[?] describe selected6 h]6 he6 ho..#...#.....ß.....#phredd the Frost Mage '###'##...........#Gnoll of Ashenzari *..... ..#...#...........#Health: 65/65 ======================== ..#...###ß.....ß###Magic: 18/18 ======================== 6 h2p..#...#...........#AC: 8Str: 7 ß######..†........#EV: 12Int: 24 ..#...#.....ß.....#SH: 06 hpDex: 12 ..#...'.....#.....#XL:  9 Next: 28% Place: an Ossuary ..#...#.....#...@.#Noise: ---------  Time: 5935.7 (0.0) ####'###########'##c) +1 trident ..#...#6 hp...Cast: Freeze ..ß...#+...#6 h'qFly ......##...# ß...ß#######6 hRqM   mummy ......##?!?# 6 hq..ß...##?M!# ..#...# 6 hq_There is an open door here.  There is an open door here. _You see here a scorpion corpse.  6 hqYou reach down and open the door. _A mummy comes into view. _Found four items.6 h|P  Okay, then.6 h~|6 hF6 h. _6 hѸ R.#.'##...........#..#...........#.....ß###.........#†........#...ß.....##.....##...@.#####'## ... +...# #...#6 hL ##### #?!?# #?M!#6 hS .#.'##...........#..#...........#.....ß###.........#†........#...ß.....##.....##...@.#####'## ... +...# #...# ##### #?!?# #?M!#6 ha 6 hb 6 hm 6 hr \ _A mummy is nearby!6 h'###'##...... ..#...#....###ß.....ß###........... ß######..†.. ..#...#.....ß'.....#.#. ####'###########@## ..#...# #...ß+...#.# ß...ß#### ......?!?ß?M!#.!. ######6 h6 hEZM.6 h+6.7 (16 h6 h _Found a potion of mutation. _There is an open door here.6 hG ..#...###ß.....ß###........... ß######..†.. ..#...#.....ß'.....#.6 h #.....#.....# ####'###########'# ..#...# #.@.#ß+.# ß...ß#6 hң ### ......?M?ß6 h3 ?.!#.!. #######+# 6 hi 6 h# -7 _6 hD 6 h 6 h ].#...###ß.....ß###.#...#...........#ß######..†........# ...#...#.....ß.....#.#...'.....#.....#.#...#.....#.....# #####'###########'## ...#...# #...#.ß...# +@..#.....# #...# #ß...ß## ##### .......# #?M?#ß...# #?.!#.#...# #.!.# ######## ##+## 6 hWc6 harsM!86 h{6 hޚ6 h$6 h$H####Z.Z+...'#Z..###Z   gnoll zombie (dormant)Z   orc zombie (dormant)Z   human zombie (dormant)6 hhl  You reach down and open the door.96 h~6 h _A gnoll zombie, a human zombie and an orc zombie come into view.6 hxN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h 6 hG$.#..YZZZ 3 zombies (2 t, 1 ally target)Y   ice beast (summoned) 6 h`%W5----==6 h%40Freeze6 hp06 h44 _A chill wind blows around you.6 h`Qj  You hit the human zombie.  The human zombie is lightly damaged.6 h\S.Y6 hE]c4--1.8 (1.16 h~k6 hGn0 _The human zombie hits you.6 h >  You hit the human zombie.6 h .YThe human zombie is lightly damaged.6 h9 h5=-2.96 h 6 h C _The human zombie hits you but does no damage.6 h j........... .ß######..†..#...#.....ß'.....### #####'###########'## ...#...# #Z..#...ß6 hS c+...ZY.#Z..# #ß...ß## ### #### .......# #M!?ß?.!#.!. ########+# 6 h} UZ   gnoll zombie (t)Z   human zombieY   ice beast (summoned)6 h ZZ(ally target)  You swap places.6 h ,306 h 6 h N _Your ice beast hits the human zombie but does no damage.6 hN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hK X...#...#...........#phredd the Frost Mage .ß######..†........#Gnoll of Ashenzari *..... ...#...#.....ß.....#Health: 65/65 ======================== ...#...'.....#.....#6 h Magic: 12/18 ================-------- ...#...#.....#.....#AC: 8Str: 7 #####'###########'##EV: 126 h $Int: 24 ...#...# #Z.***..#SH: 06 hW VDex: 12 ...ß...# +..*ZY..#XL:  9 Next: 28% Place: an Ossuary .......# #Z..*@**#Noise: =--------  Time: 5943.9 (0.0) #ß...ß## ### ****#c) +1 trident .......#6 h #M!?#Cast: Freeze ...ß...#6 h #?.!#Fly ...#...#6 h #.!.# ##########+##6 h M   mummyZ   gnoll zombieZ   human zombie (ally target)6 h: Y   ice beast (summoned)You swap places. 6 hS @_Your ice beast hits the human zombie but does no damage.  6 h /Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate6 hn ...#...#...........#phredd the Frost Mage .ß######..†........#Gnoll of Ashenzari *..... ...#...#.....ß.....#6 hin @Health: 65/65 ======================== ...#...'.....#.....#Magic: 12/18 ================-------- ...#...#.....#.....#AC: 8Str: 7 #####'###########'##EV: 126 hn Int: 24 ...#...# #Z..#...#6 hn SH: 0Dex: 12 ...ß...# +...ZY..#6 ho ;XL:  9 Next: 28% Place: an Ossuary .......# #Z..#@..#Noise: =--------  Time: 5943.9 (0.0) #ß...ß## ### #####6 h  You hit the human zombie.6 hE  #.###  human zombie (ally target)Y   ice beast (summoned)  The human zombie is moderately damaged.The human zombie resists. The wall freezes the human zombie.  The human zombie hits you.6 h-3=-6.0 (1.16 hr#####6 hd _Your ice beast barely misses the human zombie.6 hl f  You barely miss the human zombie.6 h$ #Z####  gnoll zombieZ   human zombie (ally target)Y   ice beast (summoned)You barely miss the human zombie.6 h} Your ice beast hit  Your ice beast freezes the human zombie.  The human zombie resists. The human zombie completely resists.  The wall freezes the human zombie but does no damage.6 h #56 h E=-7.16 h j####6 h Y _The human zombie barely misses you.6 hM_The human zombie barely misses you.You puncture the human zombie!  The human zombie is severely damaged.gnoll6 h[& #.#####  human zombie (ally target)Y   ice beast (summoned)  The wall freezes the gnoll zombie. The human zombie completely resists.  The wall freezes the human zombie but does no damage.6 hl]0=8.26 hkV#####6 hnC _The human zombie hits you but does no damage.6 h4  You closely miss the human zombie.The human zombie is severely damaged.6 h @* #Z#####  gnoll zombieZ   human zombie (ally target)Y   ice beast (summoned)Your ice beast closely misses the human zombie.6 h@vThe human zombie completely resists.  The wall freezes the human zombie but does no damage.6 hA0-9.36 hJY###6 hLC _The human zombie hits you but does no damage.6 h/ 2  You closely miss the human zombie. Your bite misses the human zombie.The human zombie is severely damaged.Your ice beast barely misses the human zombie.6 h> q .####  human zombie (ally target)Y   ice beast (summoned)  The gnoll zombie resists. The wall freezes the gnoll zombie.  The human zombie resists. The wall freezes the human zombie.0--=-50.46 hF f###6 hH 0 _The human zombie hits you.6 hThe human zombie resists. The wall freezes the human zombie. _The human zombie hits you.  You puncture the human zombie!  The human zombie is almost destroyed.  Your ice beast hit  Your ice beast freezes the human zombie.Z####  gnoll zombieZ   human zombie (ally target)Y   ice beast (summoned)6 hծ_1--=1.56 h#####6 h / _The human zombie resists.6 h!q  You closely miss the human zombie.The human zombie is almost destroyed.Your ice beast hits the human zombie.6 h~} #'#Y   ice beast (summoned) 6 h 24=30-2.6Freeze6 h׏ h#####6 hՓ T _The human zombie is destroyed!6 h...#...#...........#  phredd the Frost Mage .ß######..†........#  Gnoll of Ashenzari *..... ...#...#.....ß.....#  Health: 62/65 ======================-- ...#...'.....#.....#  Magic: 14/18 ==================------ ...#...#.....#.....#  AC: 8Str: 7 #####'###########'##  EV: 12Int: 24 ...#...# #...#...#  SH: 06 hMDex: 12 ...ß...# +..Z'Y..#  XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#  Noise: =--------  Time: 5952.6 (0.0) #ß...ß## ### #####  c) +1 trident .......# #M!?#  Cast: Freeze ...ß...# #?.!#  Ramparts Fly 6 hϼ...#...# #.!.# ######## ##+##  M   mummy 6 h Z   gnoll zombie  Y   ice beast (summoned)6 hYour ice beast hits the human zombie. _The human zombie is destroyed!6 h:NReach: c) +1 tridentPress: ? - help, Dir - move target6 h]Aim: a gnoll zombie (moderately damaged, 84% to hit and 82% to hit with your  bite)6 h; ...#...#...........#  phredd the Frost Mage .ß######..†........#  Gnoll of Ashenzari *..... ...#...#.....ß.....#  Health: 62/65 ======================-- ...#...'.....#.....#  Magic: 14/18 ==================------ ...#...#.....#.....#  AC: 86 h 7Str: 7 #####'###########'##  EV: 12Int: 24 ...#...# #...#...#  SH: 0Dex: 12 ...ß...# +..Z'Y..#  XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#  Noise: =--------  Time: 5952.6 (0.0) #ß...ß## ### #####  c) +1 trident .......# #M!?#  Cast: Freeze 6 ha >...ß...# #?.!#  Ramparts Fly ...#...# #.!.# ######## ##+##  M   mummy  Z   gnoll zombie  Y   ice beast (summoned)6 h  _The human zombie is destroyed!Reach: c) +1 tridentPress: ? - help, Dir - move target6 hś Aim: a gnoll zombie (moderately damaged, 84% to hit and 82% to hit with your  bite)  You reach to attack! You hit the gnoll zombie.6 h  †..# ..# ..# 6 hb ..# ######'##  #...#...#  +..ZY...# 6 h v #Z..#@..#  ### #####  #M!?# 6 h #?.!#  #.!.# ##+## 6 h Y Z  (ally target)6 h ^  You reach to attack! You hit the gnoll zombie.  6 hC The gnoll zombie is heavily damaged.The gnoll zombie resists. The wall freezes the gnoll zombie.  The gnoll zombie barely misses your ice beast.  6 h KYour ice beast hits the gnoll zombie.r ice beast freezes6 h# [4=3.7 (1.16 h @####6 h  6 h !_The gnoll zombie resists.6 hl ...#...#...........#  phredd the Frost Mage .ß######..†........#  Gnoll of Ashenzari *..... ...#...#.....ß.....#  Health: 64/65 =======================- ...#...'.....#.....#  Magic: 14/18 ==================------ ...#...#.....#.....#  AC: 8Str: 7 #####'###########'##  EV: 12Int: 24 ...#...# #...#...#  SH: 0Dex: 12 ...ß...# +..ZY...#  XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#  Noise: =--------  Time: 5953.7 (0.0) #ß...ß## ### #####  c) +1 trident .......# #[376 hl $mM!?#  Cast: Freeze ...ß...# #?.!#  Ramparts Fly ...#...# #.!.# ######## ##+##  M   mummy  Z   gnoll zombie (ally target)  Y   ice beast (summoned)Your ice beast freezes the gnoll zombie. _The gnoll zombie resists.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a gnoll zombie (almost destroyed, ally target, 84% to hit and 82% to hit  with your bite)6 hxX...#...#...........#  phredd the Frost Mage .ß######..†........#  Gnoll of Ashenzari *..... ...#...#.....ß.....#  Health: 64/65 =======================- ...#...'.....#.....#  Magic: 14/18 ==================------ ...#...#.....#.....#  AC: 8Str: 7 #####'###########'##  EV: 12Int: 24 ...#...# #...#...#  SH: 0Dex: 12 ...ß...# +..ZY...#  XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#  Noise: =--------  Time: 5953.7 (0.0) #ß...ß## ### #####  c) +1 trident .......# #M!?# [36 h^Y7m Cast: Freeze ...ß...# #?.!#  Ramparts Fly ...#...# #.!.# ######## ##+##  M   mummy  Z   gnoll zombie (ally target)  Y   ice beast (summoned) _The gnoll zombie resists.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a gnoll zombie (almost destroyed, ally target, 84% to hit and 82% to hit  with your bite)  You reach to attack! You hit the gnoll zombie.6 hjf †..# ..# ..# ..# ######'##  #...#...#  +...Y...#  #  ### #####  #M!?#  #?.!#  #.!.# ##+##  Y   ice beast (summoned) 6 hlc5=-4.8 (1.16 hs#####6 hw   Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a gnoll zombie (almost destroyed, ally target, 84% to hit and 82% to hit  6 hOwwith your bite)  You reach to attack! You hit the gnoll zombie. _You destroy the gnoll zombie!6 h ...#...#...........#  phredd the Frost Mage .ß######..†........#  Gnoll of Ashenzari *..... ...#...#.....ß.....#  Health: 65/65 ======================== ...#...'.....#.....#  Magic: 14/18 ==================------ ...#...#.....#.....#  AC: 8Str: 7 #####'###########'##  EV: 126 h kInt: 24 ...#...# #...#...#  SH: 0Dex: 12 ...ß...# +...Y...#  XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#  Noise: ---------  Time: 5954.8 (0.0) 6 h _#ß...ß## ### #####  c) +1 trident .......# #M!?#  Cast: Freeze 6 hB ...ß...# #?.!#  Ramparts Fly ...#...# #.!.# ######## ##+##  M   mummy  Y   ice beast (summoned)6 h} <Aim: a gnoll zombie (almost destroyed, ally target, 84% to hit and 82% to hit  with your bite)  You reach to attack! You hit the gnoll zombie. _You destroy the gnoll zombie!Reach: c) +1 trident6 h ?Press: ? - help, Dir - move target6 h,...#...#...........#phredd the Frost Mage .ß######..†........#Gnoll of Ashenzari *..... ...#...#.....ß.....#Health: 65/65 ======================== 6 h...#...'.....#.....#Magic: 14/18 ==================------ ...#...#.....#.....#AC: 8Str: 7 #####'###########'##EV: 12Int: 24 ...#...# #...#...#SH: 06 h ?Dex: 12 ...ß...# +...Y...#XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#Noise: ---------  Time: 5954.8 (0.0) #ß...ß## ### #####6 h; 6c) +1 trident 6 h^ G.......##M!?#Cast: Freeze ...ß...##?.!#Ramparts Fly 6 h ...#...##.!.# 6 h k##########+##M   mummy6 h Y   ice beast (summoned)with your bite)  You reach to attack! You hit the gnoll zombie. _You destroy the gnoll zombie!6 hh oReach: c) +1 tridentPress: ? - help, Dir - move targetOkay, then.6 h{ 6 hr#####6 h. _6 hhA 6 hxC Your frozen ramparts will break if you move. Continue? Y - Yes  N - No6 h{ 6 h ...#...#...........#phredd the Frost Mage .ß######..†........#Gnoll of Ashenzari *..... ...#...#.....ß.....#Health: 65/65 ======================== ...#...'.....#.....#Magic: 14/18 ==================------ ...#...#.....#.....#AC: 8Str: 7 #####'###########'##EV: 126 h$ Int: 24 ...#...# #...#...#SH: 0Dex: 12 ...ß...# +...Y...#XL:  9 Next: 30% Place: an Ossuary .......# #Z..#@..#6 hO XNoise: ---------  Time: 5954.8 (0.0) #ß...ß## ### #####c) +1 trident 6 h| .......##M!?#Cast: Freeze ...ß...#6 h #?.!#Ramparts Fly 6 h ...#...##.!.# ##########+##M   mummy6 h Y   ice beast (summoned)You reach to attack! You hit the gnoll zombie. 6 h? |_You destroy the gnoll zombie!Reach: c) +1 tridentPress: ? - help, Dir - move target 6 hd H_Okay, then.Okay, then.6 hy 6 h #####6 h . _6 hi###6 h25.8 (1 _6 h Z#####6 h6 hG:####6 hʷ&66 hZ##6 hH6 hh.#..#@..####6 hig7Fly 6 hr6 ht(M_You destroy the gnoll zombie!Reach: c) +1 trident  Press: ? - help, Dir - move target _Okay, then. _The frozen ramparts melt away.6 h4 6 h U5==86 h< 6 h 6 hQ M##ß.....ß## ...#...#... .ß######..†...#.....ß'# ...#...#.....#.....# #####'###########'###...#.ß+...Y .......# #Z..#... #ß...ß## ### ####.M!? ...ß...##?.!#M   mummyZ   orc zombie (dormant)6 hR 6 h z'Yt, ally target)6 hk &96 h) 6 h, 6 h ß...#...###ß.....ß###.#...#...# ..ß######..†........#.#...#.....ß.....# ß...#...'.....#.....# #...#...#.....#.....#6 h #'###########'## #...#...# #...#...# '...ß...# +...@...# #.# #Z.Y#...##ß...ß## ######### #.# #M!?# #...ß...# #?.!# #...#...#6 hr  #.!.## ##+##6 h 6 h3  Z.Z  Your ice beast hits the orc zombie. Your ice beast freezes the orc zombie.6 h '606 h 6 hC p _The orc zombie resists. _There is an open door here.6 h ß...#...###ß.....ß###  phredd the Frost Mage ....#...#...........#  Gnoll of Ashenzari *..... 6 h' v..ß######..†........#  Health: 65/65 ======================== ....#...#.....ß.....#  Magic: 15/18 ====================---- 6 hO ß...#...'.....#.....#  AC: 8Str: 7 6 hs |#...#...#.....#.....#  EV: 12Int: 24 ######'###########'##  SH: 0Dex: 12 6 h -#...#...# #...#...#  XL:  9 Next: 30% Place: an Ossuary 6 h '...ß...# +.Z*@...#  Noise: ---------  Time: 5960.8 (0.0) #.......# #..Y#...#  c) +1 trident 6 h ##ß...ß## #########  Cast: Freeze 6 hA %#.......# #M!?#  Fly #...ß...# #?.!# #...#...# #.!.#  M   mummy 6 h %######### ##+##  Z   orc zombie (ally target)  Y   ice beast (summoned) _The orc zombie resists. _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move target6 h Aim: an orc zombie (severely damaged, ally target, 80% to hit and 78% to hit  with your bite)6 hß...#...###ß.....ß###  phredd the Frost Mage ....#...#...........#  Gnoll of Ashenzari *..... ..ß######..†........#  Health: 65/65 ======================== ....#...#.....ß.....#  Magic: 15/18 ====================---- ß...#...'.....#.....#  AC: 86 hStr: 7 #...#...#.....#.....#  EV: 12Int: 24 ######'###########'##  SH: 0Dex: 12 #...#...# #...#...#  XL:  9 Next: 30% Place: an Ossuary '...ß...# +.Z.@...#  Noise: ---------  Time: 5960.8 (0.0) #.......# #..Y#...#  c) +1 trident ##ß...ß## #########  Cast: Freeze #.......# #M!?#  Fly #...ß...# #?.!# #...#...# #.!.#  M   mummy ######### ##+##  Z   orc zombie (ally target) 6 hֈ Y   ice beast (summoned) _There is an open door here.  6 hʉ#Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc zombie (severely damaged, ally target, 80% to hit and 78% to hit  with your bite)  You reach to attack! You hit the orc zombie.6 h   †# .# .# ..# ######'##  #...#...#  +...@...#  #..Y#...#  #########  #M!?#  #?.!# #.!.#  ##+##6 hY   ice beast (summoned) 6 h-1.9 (1.16 hv6 h  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: an orc zombie (severely damaged, ally target, 80% to hit and 78% to hit  with your bite)  You reach to attack! You hit the orc zombie. _You destroy the orc zombie!6 hGG  †# .# .# ..# ######'##  #...#...#  +...@...#  #..Y#...#  #########  #M!?#  #?.!#  #.!.#  ##+## 6 h  †# .# .# 6 h..# ######'##  #...#...#  +...@...#  #..Y#...#  #########  #M!?# 6 h% #?.!# #.!.#  ##+## 6 h66 hP6 hͧ6 hr6 h\ _A mummy is nearby!6 h .ß...#...###ß.....ß###.#...#.#.ß######..†.#.#...#.....ß.....# .ß...#...'.....#.....# .#...#...#.....#.....##'###########'## .#...#...# #...#...# 6 h .'...ß...# +..@'...# .#.# #..Y#...##ß...ß## ######### M#.# #M!?# ?#...ß...# #?.!# 6 h D?#...#...# #.!.#Y   ice beast (summoned)# ##+##6 h6 h320 _6 h 6 h6 hd2.ß...#...###ß.....ß###.#...#.# ß...ß######..†.#.#...#.....ß.....# ..ß...#...'.....#.....# ..#...#...#.....#.....# '#'###########'##6 h!.#...#...# #...#...#.'...ß...# +.@.'...#.#.# #..Y#...##ß...ß## ######### .M#.# #M!?# .?#...ß...# #?.!# ??#...#...# #.!.# +#6 hWC ##+##6 h6 hM§§§6 h&36 h~6 hc _Your ice beast disappears in a puff of smoke!6 h"R46 h~T6 hX6 h\[6=6 ha^,6 ha6 hUg,6 hj6 hl6 h&m6 hn6 hrP=6 ht6 hx,6 hy6 hb7=6 h6 h,6 h6 h6 hQ6 h6 h,6 h6 h6 h:=6 h6 h,6 h6 h ,6 h6 h 6 hiM8==6 hݯ~ _Magic restored.6 h6 h6 h,6 h6 hF _You reach down and open the door.6 h46 h6 h@  There is an open door here.6 h6 hJB== _6 h6 h6 h,6 h6 hF _You reach down and open the door.6 hf #.......#...#...........#  ##ß...ß######..†........#  #.......#...#.....ß.....#  #...ß'.....#.....#  ##...#.....#.....#  ##'#######'###########'##  #...#...#...#...#...#...# 6 hv #...'...ß...#...'...'...#  #...#.......#.@.#...#...#  ######ß...ß###'##########  #..M#.......#... #M!?# 6 hj4 #!.?#...ß...#...ß #?.!#  #???#...#...#..... #.!.#  ##+###########ß.Z.ß ##+##Z   ball python zombie (constriction, dor…) ......Z Z   scorpion zombie (dormant)6 hq...ß...+6 h0829.0)6 h,3.9 (206 h6 hz _A scorpion zombie and a ball python zombie come into view.6 h`#ß...ß######..†.......#...#.....ßß'.....####'#######'###########'#6 hpa...#...#...#...#...#...'...ß'...'.#....#...#.#####ß...ß###@#########..M#.......#...# #M!?!.?#...ß...#...ß. #?.!???#...#...Z#.!.#+###########ß.Z.ß###+# ......Z# ss 2 scorpions (asleep)ß...+ball python zombie (constriction, dor…)6 ha\s..#Z.s#ZZ 2 scorpion zombies (dormant)Z   orc zombie (dormant)6 hm6 h|Z.Z)6 h}14.9 (1.0)6 h6 h _An orc zombie, a scorpion zombie and 2 scorpions come into view. _There is an open door here.6 he  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h2 ,6 h 6 h] YZ.s1 asleep)s.ßZZZZ 4 zombies (1 constriction, 2 dorman…)...#.Y   ice beast (summoned) 6 h  `5----==56 hc* 6 h=. 4 _A chill wind blows around you.6 h1 #.......#...#.....ß.....# #...ß...#...'.....#.....# #...#...#...#.....#.....# ##'#######'###########'## #...#...#...#...#...#...# #...'...ß...#...Y...'...# #...#.......#...#...#...# ######ß...ß###'##########6 hx #..M#.......#@..# #M!?# #!.?#...ß...#...ß...#?.!# #???#...#...#......Z#.!.# ##+###########ß.ZZß###+## .......# .s.ßZ..+6 h ...#..s# #######6 h6 h6 h6 h@6 h o'YZ.Z..ß.s   scorpion (6 h3L--66 h 6 hp6 h6 hU6 h/O.YZß.Z....Z.ZZZ16 hA--76 hc6 hu6 h ,6 h"6 h0 Z.ßZ.6 hS0Z.Your ice beast hits the ball python zombie.  Your ice beast freezes the ball python zombie.6 h1?=8Freeze6 hg;6 h>5 _The ball python zombie resists.6 h 6 h Y  The ball python zombie bites you but does no damage.6 h 6 hK 6 h 'YZ..ß..Z.6 h M   ball python zombie (constriction)ZZ 2 scorpion zombies (1 ally target)Y   ice beast (summoned)6 h $----6 hF 96 h 6 h ` _The ball python zombie closely misses you.6 ha  6 h>Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hc #.......#...#.....ß.....#phredd the Frost Mage#...ß...#...'.....#.....#Gnoll of Ashenzari *.....#...#...#...#.....#.....#Health: 65/65 ========================##'#######'###########'##Magic: 12/18 ================--------#...#...#...#...#...#...#AC: 8Str: 7#...'...ß...#...'...'...#EV: 12Int: 24#...#.......#.**#...#...#SH: 0Dex: 12######ß...ß#****#########XL:  9 Next: 30% Place: an Ossuary#..M#.......*@ZY# #M!?#Noise: =--------  Time: 5989.9 (0.0)#!.?#...ß...*Z..ß...#?.[06 hcr;10;1m!#c) +1 trident#???#...#...**.Z....#.!.#Cast: Freeze##+###########ß...ß###+##Fly .......#...ß...+s   scorpion (asleep)...#..s#Z   ball python zombie (constriction)#######ZZ 2 scorpion zombies (1 ally target)Y   ice beast (summoned)The ball python zombie bites you but does no damage. _The ball python zombie closely misses you.Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hcCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate6 ht  #.......#...#.....ß.....#phredd the Frost Mage6 h D#...ß...#...'.....#.....#Gnoll of Ashenzari *.....#...#...#...#.....#.....#Health: 65/65 ========================##'#######'###########'##Magic: 12/18 ================--------#...#...#...#...#...#...#6 h >AC: 8Str: 7#...'...ß...#...'...'...#EV: 12Int: 246 h+  #...#.......#...#...#...#SH: 0Dex: 12######ß...ß###'##########6 hV 7XL:  9 Next: 30% Place: an Ossuary#..M#.......#@ZY# #M!?#6 h Noise: =--------  Time: 5989.9 (0.0)#!.?#...ß...#Z..ß...#?.!#6 h wc) +1 trident#???#...#...#..Z....#.!.#Cast: Freeze6 h ##+###########ß...ß###+##Fly .......#...ß...+6 hs   scorpion (asleep)...#..s#6 hKZ   ball python zombie (constriction)#######ZZ 2 scorpion zombies (1 ally target)6 hyY   ice beast (summoned)The walls around you are covered in ice.  The ball python zombie resists.  6 hiThe wall freezes the ball python zombie.  The ball python zombie barely misses you.6 hThe ball python zombie closely misses you.The scorpion zombie resists. The wall freezes the scorpion zombie.6 hOc..##'###ZZ#... Zdistracted, 1 a…)ball python zombie resists.wall freezes the ball python zombie.  The ball python zombie barely misses you.closely misses you.The scorpion zombie resists. The wall freezes the scorpion zombie.  The scorpion zombie closely misses you.3==90.9 (1Ramparts Fly 6 h&##'####6 h?)Q _Your ice beast hits the scorpion zombie but does no damage.6 h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h& Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body!  The scorpion zombie completely misses you.  The ball python zombie resists.  The wall freezes the ball python zombie.6 h5 N##'##@.Z#Z 2 scorpion zombies (1 ally target)Y   ice beast (summoned)  The wall freezes the ball python zombie.  You destroy the ball python zombie!  6 h06 The scorpion zombie resists. The wall freezes the scorpion zombie.los  Your ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.6 hF; 0----15 16 hE #'####6 hG 2 _The scorpion zombie resists.6 hQ ### _The scorpion zombie resists.  You puncture the scorpion zombie!  The scorpion zombie is moderately damaged.The scorpion zombie completely resists.  The wall freezes the scorpion zombie but does no damage.  hits you. x258----3.0 (1.1##'### _Your ice beast hits the scorpion zombie but does no damage.6 hm ##'####The scorpion zombie hits you but does no damage. but does no damage.  e.  Your ice beast freezes the scorpion zombie.6 h`9----4.16 h`##'####6 h2 _The scorpion zombie resists.6 h ##'###The scorpion zombie misses you.  . x2; The wall freezes the scorpion zombie.6 h W60=5.26 h }###6 h I _The scorpion zombie hits you but does no damage. x26 h2'M###You hit the scorpion zombie.  The scorpion zombie is heavily damaged.The scorpion zombie completely resists.  The wall freezes the scorpion zombie but does no damage.6 h'}1=----6.36 h0m####6 h2_ _The scorpion zombie barely misses you. x26 hM##'####You hit the scorpion zombie. Your bite misses the scorpion zombie.The scorpion zombie is severely damaged.6 h3=1=7.46 h#'###6 hC_ _The scorpion zombie barely misses you. x26 hN  You puncture the scorpion zombie! You bite the scorpion zombie.  The scorpion zombie is almost destroyed.6 hZ  ####ss.Your ice beast barely misses the scorpion zombie.The scorpion zombie resists. The wall freezes the scorpion zombie.  The scorpion zombie closely misses you.6 h[ h4==8.56 hd ##'##6 hf F _The scorpion zombie hits you but does no damage.6 h_i  You barely miss the scorpion zombie.6 h6`6 hvl _The scorpion zombie hits you but does no damage. barely mis  The scorpion zombie is almost destroyed.  Your ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.  The scorpion zombie resists. x2; The wall freezes the scorpion zombie.6 h7w\ ##'###.#s..s.s 2 scorpions6 hw   scorpion zombie (  You destroy the scorpion zombie!6 h}r3=1-9.66 hЅ#####6 h-3 _The scorpion zombie hits you.6 hʎi  You barely miss the scorpion zombie.6 hh6 h  The scorpion zombie is severely damaged.Your ice beast hits the scorpion zombie.  Your ice beast freezes the scorpion zombie.6 h6 hh####.ss....6 h_4-600006 h##'###6 h6z _The scorpion zombie resists. The scorpion zombie closely misses you.6 hi  Your ice beast freezes the scorpion zombie. _The scorpion zombie resists. The scorpion zombie closely misses you.You hit the scorpion zombie.  The scorpion zombie is almost destroyed.hit  Your ice beast freezes the scorpion zombie.6 hp3#'###sZs#... 6 h{q[5=1.7 (1.16 h{S##6 h}z _The scorpion zombie resists. The scorpion zombie closely misses you.6 h}  You hit the scorpion.  The scorpion is lightly wounded.  Your ice beast hits the scorpion zombie.6 hf  The scorpion zombie is destroyed!6 hFI##@s#s..#Y   ice beast (summoned)6 hf022.86 hVc####6 hu _The wall freezes the scorpion! The scorpion closely misses you.6 h&  6 hRbYou hit the scorpion.  The scorpion is almost dead.6 h  ..##'##@s.#sY#.(1 ally target)The frozen ramparts melt away. The scorpion misses you.The scorpion stings you.  The scorpion stings you but does no damage.6 hN g1--2==6 h| b3.9Fly 6 h 6 h ` _Your ice beast barely misses the scorpion.6 hKwThe scorpion stings you but does no damage. _Your ice beast barely misses the scorpion.You barely miss the scorpion.The scorpion barely misses you. The scorpion stings you.  The scorpion misses you. Your ice beast hits the scorpion.6 h†   scorpion (6 hh--==55.06 h`6 hH _The scorpion dies!6 h  You hit the scorpion but do no damage.The scorpion stings you but does no damage.  Your ice beast hits the scorpion. Your ice beast freezes the scorpion!6 h†Y   ice beast (summoned)6 h2/19-960Freeze6 hX6 hH _The scorpion dies!6 h_t  #...ß...#...'.....#.....# #...#...#...#.....#.....# ##'#######'###########'## #...#...#...#...#...#...# #...'...ß...#...'...'...# #...#.......#...#...#...# 6 h######ß...ß###'########## #..M#.......#Y†.#Z..#M!?# #!.?#...ß...#†@.ß...#?.!# #???#...#...#.......#.!.# ##+###########ß...ß###+##  .......# 6 h...ß...+#...#...# Z   orc zombie######### Y   ice beast (summoned)  You swap places.6 hM6 h[t.Y(ally target)6 h|#36 hL= 8 -76 h6 hr _Your icy armour cracks and falls away as you move.6 h:#...#...#...#.....#.....#  ##'#######'###########'##  #...#...#...#...#...#...#  #...'...ß...#...'...'...#  #...#.......#...#...#...#  ######ß...ß###'##########  6 hB;B#..M#.......#.Y.#Z..#M!?#  #!.?#...ß...#†..ß...#?.!#  6 hp;#???#...#...#..@....#.!.#  ##+###########ß...ß###+##  6 h;3#.......# +...ß...+ #...#...#6 hC<######### 6 h?6 h?6 hI†.#.YßZ6 hJ#46 hJU=-86 hT6 h{V6 h##'#######'###########'## #...#...#...#...#...#...# 6 hq#...'...ß...#...'...'...# #...#.......#...#...#...# ######ß...ß###'########## #..M#.......#.†.#...#M!?# 6 h)M#!.?#...ß...#†.YßZ..#?.!# 6 h@#???#...#...#.......#.!.# ##+###########ß.@.ß###+##  #.......# +...ß...+ #...#...# #########6 h6 h .Z Your ice beast hits the orc zombie. Your ice beast freezes the orc zombie.6 hS5==6 h9Freeze6 h 6 h - _The orc zombie resists.6 hb ...#...#...#...#...#...# ...'...ß...#...'...'...# ...#.......#...#...#...# ####ß...ß###'########## ..M#.......#.†.#...#M!?# 6 h H!.?#...ß...#†.Yß...#?.!# ???#...#...#...Z...#.!.# +###########ß...ß###+##  #....@..# +...ß...+ #...#...# ######### 6 h" 6 ht" 6 h+ d.YZ6 h - _3=-106 h5 6 h7 6 h: '...ß...#...'...'...# #.......#...#...#...# ####ß...ß###'########## .M#.......#.†.#...#M!?# 6 hǙ ?#...ß...#†..ß...#?.!# ??#...#...#...Y...#.!.# +###########ß..Zß###+##  #.......# +...ß.@.+ #...#...# 6 h =######### 6 h֜ 6 h( 6 hC d.YZ6 hv @-16 h۰ 6 h 6 h'...ß...#...'...'...# #.#...#...#...# ß...ß###'########## M#.#.†.#...#M!?# ?#...ß...#†..ß...#?.!# ?#...#...#.......#.!.# ###ß..Yß###+## #.....Z.# +...ß..@+ #...#...# ######### 6 hH  Your ice beast hits the orc zombie.6 ho .6 h===2Freeze6 h6 h7R _The orc zombie is destroyed!6 hk 46 h\ X6 h 6 h 6 h 6 h 6 h ,6 h 6 h\d4=6 h6 h,6 h6 h6 h)6 h36 h< _You start resting.6 h 6 h6 h:=6 h6 h6 h6 h6 ho6 h6 hE5=6 h6 h,6 h!6 h$,6 hm%6 h'6 h(6 hI)6 h+6 h,:=6 h.6 h16 h16 h76 h:6 h:6 h ;F6==6 h<6 h@@,6 hB6 hE6 hGE6 h5G6 hJ6 hJ6 hL6 h Rg==6 h>U,6 hX6 hs6 hu6 hv6 h{6 h7=6 hى6 h,6 h6 hk6 h6 h_6 h6 hA:=6 hI6 h,6 h<6 h6 h¦E8=6 h6 hd,6 hB6 hc6 h6 h6 h6 hú6 h:=6 hd6 hi,6 h6 h|& 6 hA.- 6 h^_Your ice beast disappears in a puff of smoke!6 hl046.0 (34.0)6 hc9==-7.0 (356 hE6 h% _Magic restored.6 h -#.#'##ZM.#'.Z.#...####M   mummy (wandering)ZZ 2 ball python zombies (constriction, …)6 h F  You reach down and open the door.6 h .M8.0 (1.0)6 h 6 h e _2 ball python zombies come into view.6 h6  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h"s6 hms6 h}.ZM.Y..#Z(ally target)6 h~ZZ)Y   ice beast (summoned)6 h#66 h0N----==9Freeze6 h6 h{4 _A chill wind blows around you.7 h= N  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hB+.'...ß...#...'...'...#phredd the Frost Mage .#.......#...#...#...#Gnoll of Ashenzari *..... ###ß...ß###'##########Health: 65/65 ======================== 7 h~+MM#.......#.†.#...#M!?#Magic: 13/19 ================-------- ?#...ß...#†..ß...#?.!#7 h+XAC: 8Str: 7 7 h+&?#...#...#.....*.#.!.#EV: 12Int: 24 7 h),###########ß...ß**#'##SH: 0Dex: 127 hL,$#.....****..#XL:  9 Next: 39% Place: an Ossuary7 hn,C+...ß..@ZM..#Noise: ==-------  Time: 6049.0 (0.0)7 h,#...#Y***Z..#c) +1 trident7 h,#####**** ###Cast: Freeze7 h,Fly M   mummy (ally target)ZZ 2 ball python zombies (constriction)7 h -Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  7 hD-/Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 h-Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate7 h+ .'...ß...#...'...'...#phredd the Frost Mage .#.......#...#...#...#Gnoll of Ashenzari *..... ###ß...ß###'##########Health: 65/65 ======================== 7 h M#.......#.†.#...#M!?#Magic: 13/19 ================-------- ?#...ß...#†..ß...#?.!#AC: 8Str: 7 7 h ?#...#...#.......#.!.#EV: 127 hƄ Int: 24 ###########ß...ß###'##7 h [SH: 0Dex: 127 h #.......#...#XL:  9 Next: 39% Place: an Ossuary7 h+ Y+...ß..@ZM..#Noise: ==-------  Time: 6049.0 (0.0)7 hc B#...#Y..#Z..#c) +1 trident######### ###7 h \Cast: FreezeFly 7 h M   mummy (ally target)ZZ 2 ball python zombies (constriction)7 hم Y   ice beast (summoned)The ball python zombie resists.  The wall freezes the ball python zombie.  7 h vThe ball python zombie bites you but does no damage.  The ball python zombie closely misses you.7 hX dThe ball python zombie resists.  The wall freezes the ball python zombie.7 hG ".##..#.Y...#####7 h 1 7 hg g50.0 (1Ramparts Fly 7 h 7 h ######7 h iwall freezes the ball python zombie.ball python zombie bites you but does no damage.  7 h, The ball python zombie closely misses you.  The ball python zombie resists.wall freezes the ball python zombie. _The mummy resists. The wall freezes the mummy. 7 hb`The ball python zombie is moderately damaged.completely resists.  The wall freezes the ball python zombie but does no damage.  The ball python zombie barely misses you.ball python zombie grabs you. The ball python zombie constricts you.  The ball python zombie resists. 7 h0m###.Y## 7 hn 2 -1Constr  7 hT{###### 7 h~> _The wall freezes the ball python zombie. 7 h7 .  The ball python zombie constricts you. The ball python zombie resists.wall freezes the ball python zombie.  The mummy resists. The wall freezes the mummy.  Your ice beast hits the ball python zombie. 7 hݪ####'#####   ball python zombie 7 h12 =-2.1 (1.1Freeze 7 h##### 7 hMZ _The ball python zombie is destroyed! 7 he=.'...ß...#...'...'...#  phredd the Frost Mage .#.......#...#...#...#  Gnoll of Ashenzari *..... ###ß...ß###'##########  Health: 65/65 ======================== M#.......#.†.#...#M!?#  Magic: 13/19 ================-------- ?#...ß...#†..ß...#?.!#  AC: 8Str: 7 ?#...#...#.......#.!.#  EV: 12Int: 24 ###########ß...ß###'##  SH: 0Dex: 12 #.......#...#  XL:  9 Next: 39% Place: an Ossuary +...ß..@*M..#  Noise: =--------  Time: 6052.1 (0.0) #...#..Y#Z..#  c) +1 trident #######[3 7 hS> 9;49m## ###  Cast: Freeze  Ramparts Fly   M   mummy (ally target)  Z   ball python zombie (constriction)  Y   ice beast (summoned)Your ice beast hits the ball python zombie. _The ball python zombie is destroyed!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a mummy (moderately damaged, ally target, 77% to hit and 74% to hit with  your bite)7 he.'...ß...#...'...'...#  phredd the Frost Mage .#.......#...#...#...#  Gnoll of Ashenzari *..... ###ß...ß###'##########  Health: 65/65 ======================== M#.......#.†.#...#M!?#  Magic: 13/19 ================-------- ?#...ß...#†..ß...#?.!#  AC: 8Str: 7 ?#...#...#.......#.!.#  EV: 12Int: 24 ###########ß...ß###'##  SH: 0Dex: 127 hfD #.......#...#  XL:  9 Next: 39% Place: an Ossuary +...ß..@'M..#  Noise: =--------  Time: 6052.1 (0.0) #...#..Y#Z..#  c) +1 trident ######### ###  Cast: Freeze  Ramparts Fly   M   mummy (ally target)  Z   ball python zombie (constriction) 7 h*g Y   ice beast (summoned)Aim: a mummy (moderately damaged, ally target, 77% to hit and 74% to hit with  your bite)  You reach to attack! You barely miss the mummy.The mummy is moderately damaged.7 hOgdThe ball python zombie resists.  The wall freezes the ball python zombie.7 h9h7 hqg .. ##'#### #.†.#...#M!?# ?#†..ß...#?.!# ?7 h\q#.......#.!.# ##ß...ß###'##  #.......#...# 7 hqD +...ß..@YM..#  #...#...#...#  ######### ### 7 hq  7 hr0M   7 hrY   ice beast (summoned) 7 h5r your bite)  7 hSrYou reach to attack! You barely miss the mummy.The mummy is moderately damaged.  7 hkrCThe ball python zombie resists.wall freezes the ball pyth7 hrWon zombie.  You destroy the ball python zombie!7 h+w+3.1 (17 hw#######7 h} _The mummy resists. The wall freezes the mummy! The mummy misses your ice beast.7 ho.'...ß...#...'...'...#  phredd the Frost Mage .#.......#...#...#...#  Gnoll of Ashenzari *..... ###ß...ß###'##########  Health: 65/65 ======================== M#.......#.†.#...#M!?#  Magic: 13/19 ================-------- ?#...ß...#†..ß...#?.!#  AC: 8Str: 7 ?#...#...#.......#.!.#  EV: 12Int: 24 ###########ß...ß###'##  SH: 0Dex: 12 #.......#...#  XL:  9 Next: 39% Place: an Ossuary 7 hY+...ß..@YM..#  Noise: =--------  Time: 6053.1 (0.0) #...#...#...#  c) +1 trident ######### ###  Cast: Freeze  Ramparts Fly   M   mummy (ally target)7 htH  Y   ice beast (summoned)You destroy the ball python zombie! _The mummy resists. The wall freezes the mummy! The mummy misses your ice beast.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a mummy (severely damaged, ally target, 77% to hit and 74% to hit with  7 hyour bite)7 h.'...ß...#...'...'...#  phredd the Frost Mage .#.......#...#...#...#  Gnoll of Ashenzari *..... ###ß...ß###'##########  Health: 65/65 ======================== M#.......#.†.#...#M!?#  Magic: 13/19 ================-------- ?#...ß...#†..ß...#?.!#  AC: 8Str: 7 ?#...#...#.......#.!.#  EV: 12Int: 24 ###########ß...ß###'##  SH: 0Dex: 12 #.......#...#  XL:  9 Next: 39% Place: an Ossuary +...ß..@YM..#  Noise: =--------  Time: 6053.1 (0.0) #...#...#...#  c) +1 trident #####[37 h-7m#### ###  Cast: Freeze  Ramparts Fly   M   mummy (ally target)  Y   ice beast (summoned) _The mummy resists. The wall freezes the mummy! The mummy misses your ice beast.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a mummy (severely damaged, ally target, 77% to hit and 74% to hit with  your bite)  You reach to attack! You puncture the mummy!7 h  .. ##'#### #.†.#...#M!?# ?7 hy,#†..ß...#?.!# ?#.......#.!.# ##ß...ß###'##  7 h#.......#...#  7 h+...ß..@Y...#  7 h#...#...#...#  7 h/######### ###  7 hl 7 hn4=40-4.2 (1.17 h########  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a mummy (severely damaged, ally target, 77% to hit and 74% to hit with  your bite)  You reach to attack! You puncture the mummy! _You destroy the mummy!(7 h  '...ß...#...'...'...# #.#...#...#...# ß...ß###'########## #.#.†.#...#M!?# (7 h N#...ß...#†..ß...#?.!# #...#...#.......#.!.# ß...ß###'## #.......#...# (7 hy +...ß..Y@...# #...#...#...# #############  You swap places.(7 h (7 h !-(7 h- f50Fly (7 h (7 hT _The frozen ramparts melt away as you move. _There is an open door here.)7 h}fU...ß...#...'...'...# .)7 hf#...#...#...# ß...ß###'########## )7 hf.#.†.#...#M!?# )7 hog>...ß...#†..ß...#?.!# ...#...#.......#.!.# )7 hgß...ß###'## #.#...# )7 hg{+...ß..Y'@..# #...#...#...# )7 hgU############# )7 hi)7 hEq@.Y)7 hZr-6 _)7 h)7 hW)7 h.\ß...#...'...'...# #...#...#...# ß...ß###'########## #.†.#...#?!?# ß...#†..ß...#?.!# #...#.......#.!.# ß...ß###'## #.#...# +...ß...Y.@.# #...#...#...# ############# )7 h?])7 h[eD'Y)7 he&7)7 hj)7 hk)7 h##...#ß'...' ......#...#...#... ß...ß###'#########....#.†.#...#?!?#ß...#†..ß...#?.!# ..#...#.......#.!.# )7 h########ß...ß###'##.......#.+...ß...'Y...#...#...#############)7 h)7 hB=8)7 h)7 h*7 h####'###########'###...#.ß'...' ......#...#...#... ß...ß###'#########....#.†.#...#?!?ß...#†..ß...#?.!# *7 hGJ..#...#.......#.!. ########ß...ß###@###.......#.+...ß...'Y...#...#...#############*7 h*7 hNY.*7 h&9*7 h *7 h#Q _There is an open door here.*7 h ..#...#.....#..... ####'###########'###...#.ß'...' ......#...#...#... ß...ß###'#########....#.†.#...#?!?ß...#†..ß...#?.! ..#...#.......#.@.# ########ß...ß###'#*7 h] 5#.......#.Y.#+...ß...'...#...#...#############*7 hV *7 h[ NY.*7 h S5=60 *7 h _*7 h *7 h *7 h +1.2 (2*7 h *7 hf Z _h - 2 potions of mutation (gained 1)+7 h^' ..#...#.....#.....# ####'###########'###...#.ß'...' ......#...#...#... ß...ß###'#########....#.†.#...#?!?ß...#†..ß...#?@! +7 h_..#...#.......#... ########ß...ß###Y###.......#...#+...ß...'...#...#...#...#############+7 ha+7 hk<Y'+7 h!l+2.2 (1+7 h9t+7 h~u,7 h T.#...'.....#.....#.#...#.....#.....##'####'##.#...#...#...#...#.ß...#...'...'...#.#...#...#...# #ß...ß###'##########,7 h ".#.†.#...#?!?#.ß...#†..ß...#@.!#.#...#.#.Y.##ß...ß###'## #.#...# +...ß...'...# #...#...#...# ######,7 h ,7 h &3,7 h# ,7 h2 ]=4.2 (2,7 hf: ,7 h4< [ _e - 17 scrolls of identify (gained 1)-7 h۝ -7 hS -7 hè .7 hY #.....ß' ...#...#.....#.....# #####'###########'###...#.ß'...' .......#...#...#... #ß...ß###'#########....#.†.#...#@!?ß...#†..ß...#..! .7 hKZ ...#...#.......#.Y. #########ß...ß###'###.......#...#+...ß...'...#...#...#############.7 h4\ .7 hb NY..7 hc +5.2 (1.7 hi .7 hr .7 hs +6.2 (2.7 hYz .7 h| i _z - 4 scrolls of teleportation (gained 1)/7 h$#...#.....ß.....# #...'.....#.....# #...#.....#.....# '#/7 h####'## #...#...#...#...# ß...#...'...'...# #...#...#...# ß...ß###'########## /7 hT#.†.#...#.@?# ß...#†..ß...#Y.!# #...#.#...# /7 hndß...ß###'## #.#./7 h5..#/7 hd+...ß...'...# /7 h#...#...#...####/7 h ###/7 hA/7 h 66==/7 h,$7.2 (1/7 h/7 hy/7 h+8.2 (2/7 h/7 h,b _f - 4 potions of curing (gained 1)07 hA3#...#.....ß.....# #...'.....#.....# #...#.....#.....# '###########'## #...#...#...#...# ß...#...'...'...# #...#...#...# ...ß###'########## 07 hAM#.†.#...#..@# ß...#†..ß...#Y.!# #...#.#...# ß...ß###'## #.#...#07 hB+...ß...'...# #...#...#...#07 h8BU######07 hD07 hLLY.07 h9M+9.2 (107 hS07 h\07 h#],70.2 (207 hYou feel sick.  The scorpion stings your ice beast but does no damage.  The adder zombie barely misses your ice beast.Your ice beast closely misses the scorpion.  The mummy resists. The wall freezes the mummy!M7 hNG ####†##ss 2 scorpions (1 ally target)Z   ball python zombie (constriction)   adder zombie You destroy the mummy!M7 hT4=82.6FreezeM7 h########M7 hk` _The scorpion barely misses your ice beast.S7 hG #### You destroy the mummy! _The scorpion barely misses your ice beast.You feel sick.adder zombie bites your ice beast but does no damage.  The scorpion stings your ice beast but does no damage.  Your ice beast hits the scorpion. Your ice beast freezes the scorpion!S7 h:I P=-30S7 hR ########S7 h8T 9 _The scorpion stings your ice beast.U7 hN Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoV7 h@t V7 hя #...'...ß...#...'...'. phredd the Frost Mage#...#.......#...#...#. Gnoll of Ashenzari *.....######ß...ß###'####### Health: 61/66 ======================--#..M#.......#.†.#...#. Magic: 14/19 =================-------#!.?#...ß...#†..ß...#. AC: 8Str: 7#???#...#...#.......#. EV: 12Int: 24##'###########ß...ß### SH: 0Dex: 12#.Z.#.......#.......#. XL:  9 Next: 48% Place: an Ossuary#ZsY†@......'...ß...'. Noise: ---------  Time: 6113.6 (0.0)V7 h #.s.#.......#...#...#. c) +1 trident### ################## Cast: FreezePois Ramparts Fly ss 2 scorpions (1 ally target)Z   ball python zombie (constriction)Z   adder zombieY   ice beast (summoned, very poisoned)You feel sick.  The adder zombie bites your ice beast but does no damage.  The scorpion stings your ice beast but does no damage.  Your ice beast hits the scorpion. Your ice beast freezes the scorpion! _The scorpion stings your ice beast.  Okay, then.V7 hn V7 h ########V7 h . _X7 hI' u _The scorpion stings your ice beast. _Okay, then.  You feel sick. The scorpion misses your ice beast.  The adder zombie barely misses your ice beast.   Your ice beast dies!X7 hA) X7 h3 6#####s..#### X7 h4 c2=4.6 (1X7 h> ########X7 hyA c _Your ice beast disappears in a puff of smoke!Y7 h ,Y7 hn Y7 hۋ 3  You feel sick.Y7 h V  The wall freezes the scorpion but does no damage.Y7 hR #.§.ZZss#### Y7 hz 75FreezeY7 h ##########Y7 h R _The adder zombie resists. The wall freezes the adder zombie.[7 hb  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\7 hG  A chill wind blows around you. You feel sick.  You are no longer poisoned.\7 hH\7 hqH\7 h9T##Z#.s†Z#sY###(1 ally target)Y   ice beast (summoned)\7 h U=1----==6\7 h^########\7 h8b7 _The wall freezes the scorpion. x2`7 h  You hit the scorpion.  The scorpion is almost dead.The wall freezes the scorpion!`7 h)  You kill the scorpion!The ball python zombie resists.  The wall freezes the ball python zombie.`7 h  You destroy the ball python zombie!The wall freezes the scorpion!`7 hP  You kill the scorpion!The adder zombie completely resists.`7 h `7 h #.#.Z.#Y.##Z   adder zombie (ally target)Y   ice beast (summoned) `7 h; q3----55-7.7 (1.1`7 h }######`7 h K _The wall freezes the adder zombie but does no damage.d7 h^####.#......#Y...#### _adder zombie but does no damage.  You closely miss the adder zombie.  The adder zombie is moderately damaged.The frozen ramparts melt away. The adder zombie bites you.  Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.d7 h2==-8.8Fly d7 hd7 h/ _The adder zombie resists.f7 hu  You hit the adder zombie.  The adder zombie is severely damaged.The adder zombie barely misses you.f7 h V4=9.9f7 h f7 h h _Your ice beast completely misses the adder zombie.g7 h _Your ice beast completely misses the adder zombie.  You hit the adder zombie  g7 h The adder zombie is almost destroyed.The adder zombie barely misses you. Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.  The adder zombie resists.g7 hi †g7 h6==21.0Freezeg7 hg7 hOT _The adder zombie is destroyed!h7 h #...'...ß...#...'...' #...#.#...#...# ######ß...ß###' #..M#.#.†.#...# #!.?#...ß...#†..ß...# #???#...#...#.# ##'###ß...ß #...#.#.......# #...@.......'...ß...'h7 h #...#Y......#...#...# #####h7 h!h7 h4-20h7 hbh7 h|  There is an open door here. _You see here a scorpion corpse.h7 hg#M #...'...ß...#...'... #...#.#...#... ######ß...ß###' #..M#.#.†.#... #!Z?#...ß...#†..ß...h7 h( #???#...#...#. ##'####ß...ß #...#.#.h7 h޸ #..@†.'...ß...h7 h #...#Y......#...#... ######h7 h#Z   gnoll zombie (wandering)h7 h>h7 hcZY†Zally target)h7 h]==-3h7 hh7 h_ _A gnoll zombie comes into view.i7 h S #...'...ß...#...' #...#.#...# ######ß...ß###' #...#.#.†.# #!Z?#...ß...#†..ß #???#...#...# ##'#####ß...ß #...#i7 he .# #.@.†Y......'...ß #...#†......#...# #######i7 h i7 h5 i7 h .ZY.i7 h &4i7 h i7 hi k7 h #...#...#...#...# #...'...ß...#...' #...#.......#...#. ######ß...ß###'### #...#.......#.†.# #!.?#...ß...#†..ß #?Z?#...#...#..... ##'###########ß #@..#.......#... #...Y.'...ß #...#†......#...#.##################k7 hpk7 hk7 h&r?ZY†k7 hr=3=5Freezek7 hk7 hl7 h _You see here a scorpion corpse. _A gnoll zombie comes into view.  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.  Your ice beast hits the gnoll zombie.  Your ice beast freezes the gnoll zombie.l7 h5=6.1 (1.1l7 hYl7 hs _The gnoll zombie resists. The gnoll zombie barely misses you.m7 hQUYour ice beast freezes the gnoll zombie. _The gnoll zombie resists. The gnoll zombie barely misses you. hit m7 hU The gnoll zombie is almost destroyed.  Your ice beast hits the gnoll zombie.m7 h`= 'm7 hd[7.2Freezem7 hlm7 hoT _The gnoll zombie is destroyed!n7 h w##'#######'#########...#...#...#...#.#...'...ß...#...'.#...#.......#...#..######ß...ß###'#####...#.......#.†.#.#!.?#...ß...#†..ß#???#...#...#...##@###########ß...ß#..Y#.......#.....#...†.......'...ß.#...#†......#...#..n7 h P###################n7 h) n7 hs 4-80n7 h n7 h Q _There is an open door here.o7 h ...#...#...#.....#'#######'########.#...##.'...ß'...#.......#...#..#####ß...ß###'####...#.......#.†.#!.?#...ß...#†..ß#?@?#...#...#......#'###########ß...ß#..Y#.#....†.......'...ß...#†......#...#..###################o7 h o7 h NY.o7 h c=-9 _o7 h o7 h B30.2 (2o7 h o7 h! [ _e - 20 scrolls of identify (gained 3)q7 h  #...#...#...#..... ##'#######' #...#...#...#...#q7 h1 K #...'...ß...#...' #...#.#...# ######ß...ß###'q7 hR  #...#.#.†.#q7 h  #!.?#...ß...#†..ß #@.?#...#...# ##Y###ß... #...#q7 h .# #...†.......'...ßq7 h  #...#†......#...# ########q7 h q7 h +1.2 (1q7 h q7 h q7 hO [4=2.2 (2q7 h q7 h @ _t - 3 scrolls of enchant armour (gained 1)s7 h5ß'#...#...#...#.....#'#######'#######.#...##.'...ß'...#.......#...#.#####ß...ß###'###s7 hJ6...#.......#.†.#ß...#†..ß..?#...#...#..##Y###########ß#.#....s7 ho6†.......'...ß...#†......#...#.##################s7 h6s7 h8s7 h@<Y's7 h@+3.2 (1s7 hJs7 hHVs7 hV+4.2 (2s7 h]s7 h1_> _F - 2 potions of cancellation (gained 1)t7 h| #...ß...#...'.....##...#...#...#.....###'#######'##...#...#...#...#.#...'...ß...#...'.#...#.#...#.######ß...ß###'#t7 h| m#...#.#.†.#.#.@?#...ß...#†..ß.#Y.?#...#...#.##'###ß...ß#...#.#.#...†.'...ß.#...#†......#...#.########t7 hچ t7 h[ +5.2 (1t7 h t7 h u7 h#...ß...#...'.....#.#...#...#...#.....#.##'#######'##...#...#...#...#.#...'...ß...#...'.#...#.#...#.######ß...ß###'##...#.#.†.#.#..@#...ß...#†..ß.#Y.?#...#...#.##'###ß...ß##...#.#.u7 hO#...†.'...ß.#...#†......#...#.######u7 h u7 hQLY.u7 hB=6u7 hu7 hu7 h+7.2 (2u7 h/u7 hi _z - 6 scrolls of teleportation (gained 1)v7 h####'#######'#########...#...#...#...#....'...ß'.#....######ß...ß###'#####...#.......#.†.#...Y.#...ß...#†..ß.@#...#...#....#'###########ß...ß#...#.......#.......#...†'...ß#†#...#################### v7 h v7 h Y5=8.2 (1v7 hxv7 hv7 hY+9.2 (2v7 h!v7 h$d _B - 2 scrolls of blinking (gained 1){7 hh{7 hEInventory: 36/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 5 boomerangs  E - 6 javelins Armour (go to first with [) {7 h1 u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - an amulet of regeneration (worn){7 hWi - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /){7 h5w - a wand of warping (6) {7 hScrolls (go to first with ?)  e - 20 scrolls of identify{7 h3n - a scroll of amnesia {7 h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7 h7 h7 h#...#...#...#.....#. phredd the Frost Mage##'#######'######### Gnoll of Ashenzari *.....#...#...#...#...#... Health: 66/66 ========================#...'...ß...#...'... Magic: 15/19 ==================------#...#.......#...#... AC: 8Str: 7######ß...ß###'##### EV: 12Int: 24#...#.......#.†.#... SH: 0Dex: 127 hf#.Y.#...ß...#†..ß... XL:  9 Next: 55% Place: an Ossuary#..@#...#...#....... Noise: ---------  Time: 6139.2 (0.0)##'###########ß...ß# c) +1 trident#...#.......#....... Cast: Freeze#...†.......'...ß... Fly #...#†......#...#...7 hx#################### Y   ice beast (summoned) _There is an open door here. _e - 20 scrolls of identify (gained 3) _t - 3 scrolls of enchant armour (gained 1) 7 h_F - 2 potions of cancellation (gained 1) _z - 6 scrolls of teleportation (gained 1) _B - 2 scrolls of blinking (gained 1)7 h 7 he7 h7 h-7 h47 h-7 h,7 hX7 h=,7 hG7 hJ,7 h7 h47 h7 h@M6==7 h7 hZr _Your ice beast disappears in a puff of smoke!7 h7 h-7 h,7 hy7 h ,7 h 7 h 7 h ;==7 h 7 hA ,7 h 7 h)7 hWL7=7 h,7 h,7 h27 h,7 h7 hE7 h7 hQ7 hk7 h$=7 h7 hy7 h(,7 h7 h,7 hO7 h7 h7 h"E8=7 h7 h7 h 7 h 7 h!7 h"7 h]"7 h#7 h#7 h$7 h&7 h_&3=7 h&7 h(,7 h(7 h)7 h)#97 h**==7 h*7 h3_.63.2 (24.0)7 h47 h:7 hj;E _Done exploring.7 h8s7 hwRead which item? Scrolls  e - 20 scrolls of identifyn - a scroll of amnesia 7 h!x p - a scroll of immolation  q - a scroll of tormentt - 3 scrolls of enchant armour  x - a scroll of revelation 7 hDx z - 6 scrolls of teleportation  B - 2 scrolls of blinking  G - a scroll of vulnerability 7 hx/ H - a scroll of fear 7 hx[!] read|quaff|evoke[?] describe selected7 hD7 h7 hU#...#...#...#.....#. phredd the Frost Mage##'#######'######### Gnoll of Ashenzari *.....#...#...#...#...#... Health: 66/66 ========================#...'...ß...#...'... Magic: 19/19 ========================#...#.......#...#... AC: 8Str: 7######ß...ß###'##### EV: 12Int: 24#...#.......#.†.#... SH: 0Dex: 12#...#...ß...#†..ß... XL:  9 Next: 55% Place: an Ossuary7 h#..@#...#...#....... Noise: ---------  Time: 6163.2 (0.0)##'###########ß...ß# c) +1 trident#...#.......#....... Cast: Freeze#...†.......'...ß... Fly #...#†......#...#...#################### _t - 3 scrolls of enchant armour (gained 1) _F - 2 potions of cancellation (gained 1) _z - 6 scrolls of teleportation (gained 1) _B - 2 scrolls of blinking (gained 1) _Your ice beast disappears in a puff of smoke! _Done exploring.7 hP  Okay, then.7 h7 h7 h. _7 h7 hRi Spells (Memorise)TypeFailure Level  a - SandblastEarth1% 1b - Kinetic GrapnelForgecraft2%1  c - PasswallEarth4% 3  d - Dazzling FlashHexes/Fire6% 3  e - Stone ArrowConjuration/Earth6% 3  f - Sigil of BindingHexes7 h7% 3  g - Awaken ArmourEarth/Forgecraft21% 4  h - Leda's LiquefactionAlchemy/Earth21% 4  i - PetrifyAlchemy/Earth21% 4  j - Metabolic EnglaciationHexes/Ice7 h#22% 5  k - StarburstConjuration/Fire97% 6  l - Diamond SawbladesForgecraft100% 7  m - Hellfire MortarFire/Earth/Forgecraft 100% 7  n - Fulsome FusilladeConjuration/Alchemy7 hV]100% 8 9 spell levels left 7 h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7 hSN DescribMemorise|Describe7 h Passwall Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock. Level: 3 School: EarthFail: 4% Power: 29% 7 h XRange: 3 Noise: Silent Miscasting this spell causes magic contamination and also deals up to 9 fragmentation damage. This spell would have no effect right now because you aren't next to any passable walls. _________________ “He says the best way out is always through.” 7 h1M -Robert Frost, _A Servant to Servants_. 1915. 7 hP Spells (Describe)TypeFailure Levela - SandblastEarth1%1  b - Kinetic GrapnelForgecraft2% 1  c - PasswallEarth4% 3  d - Dazzling FlashHexes/Fire6% 3  e - Stone ArrowConjuration/Earth6% 3  f - Sigil of BindingHexes7% 3  g - Awaken Armour Earth/Forgecraft7 hL21% 4  h - Leda's LiquefactionAlchemy/Earth21% 4  i - PetrifyAlchemy/Earth21% 4  j - Metabolic EnglaciationHexes/Ice22% 5  k - StarburstConjuration/Fire97% 6  l - Diamond SawbladesForgecraft100% 7  m - Hellfire Mortar Fire/Earth/Forgecraft 100% 7  n - Fulsome Fusillade7 hConjuration/Alchemy100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7 h Passwall Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock. Level: 3 School: EarthFail: 4% Power: 29% Range: 3 Noise: Silent Miscasting this spell causes magic contamination and also deals up to 9 fragmentation damage. This spell would have no effect right now because you aren't next to any passable walls. _________________ “He says the best way out is always through.” 7 hM -Robert Frost, _A Servant to Servants_. 1915. 7 h Spells (Describe)TypeFailure Levela - SandblastEarth1%1  b - Kinetic GrapnelForgecraft2% 1  c - PasswallEarth4% 3  d - Dazzling FlashHexes/Fire6% 3 7 h} e - Stone ArrowConjuration/Earth6% 3  f - Sigil of BindingHexes7 ht7% 3  g - Awaken Armour Earth/Forgecraft7 h!21% 4  h - Leda's LiquefactionAlchemy/Earth21% 4  i - Petrify7 hDAlchemy/Earth21% 4  j - Metabolic EnglaciationHexes/Ice7 hoh22% 5  k - StarburstConjuration/Fire7 h97% 6  l - Diamond SawbladesForgecraft100% 7 7 h m - Hellfire Mortar Fire/Earth/Forgecraft 100% 7  n - Fulsome Fusillade7 hConjuration/Alchemy7 hH100% 8 7 h=9 spell levels left 7 hJ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7 h 7 hh 7 h[ #...#...#...#.....#. phredd the Frost Mage##'#######'######### Gnoll of Ashenzari *.....7 h #...#...#...#...#... Health: 66/66 ========================#...'...ß...#...'... Magic: 19/19 ========================#...#.......#...#... AC: 87 h Str: 7######ß...ß###'##### EV: 12Int: 24#...#.......#.†.#... SH: 0Dex: 12#...#...ß...#†..ß... XL:  9 Next: 55% Place: an Ossuary7 h> n#..@#...#...#....... Noise: ---------  Time: 6163.2 (0.0)##'###########ß...ß# c) +1 trident7 hd #...#.......#....... Cast: Freeze7 h K#...†.......'...ß... Fly #...#†......#...#...7 h #################### _F - 2 potions of cancellation (gained 1) 7 h _z - 6 scrolls of teleportation (gained 1) _B - 2 scrolls of blinking (gained 1) _Your ice beast disappears in a puff of smoke! 7 h b_Done exploring. _Okay, then.7 h X  Okay, then.7 hc 7 hc 7 hO . _7 hegß'#...#...#...#.....#.#'#######'#########.#...##.'...ß'...#.......#...#...#####ß...ß###'#####....#.†.#ß...#†..ß...#...#...#.......#'###########ß...ß##...##....†.'...ß7 h...#†......#...#...####################7 h[!7 h "24.2 (1 _7 h['7 h(7 hB M.#.....ßß'#...#...#...#.....#.#'#######'#########.#...##.'...ß'...#.......#...#...#####ß...ß###'#####....#.†.#ß...#†..ß...#...#...#.......7 hCC ##'###########ß...ß# Fly 7 hL <57 hR 7 hS 7 h_7 h7 h7 h 7 h+7 hInventory: 36/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 5 boomerangs  E - 6 javelins Armour (go to first with [)  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 rober - a +0 cloak 7 hJewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - an amulet of regeneration (worn)i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)w - a wand of warping (6) Scrolls (go to first with ?)  e - 20 scrolls of identifyn - a scroll of amnesia 7 h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7 h 7 ha 7 h( #.......#...#.....ß. phredd the Frost Mage#...ß...#...'.....#. Gnoll of Ashenzari *.....#...#...#...#.....#. Health: 66/66 ========================##'#######'######### Magic: 19/19 ========================#...#...#...#...#... AC: 8Str: 7#...'...ß...#...'... EV: 12Int: 24#...#.......#...#... SH: 0Dex: 12######ß...ß###'##### XL:  9 Next: 55% Place: an Ossuary#..@#.......#.†.#... Noise: ---------  Time: 6165.2 (0.0)#...#...ß...#†..ß... c) 7 h z+1 trident#...#...#...#....... Cast: Freeze##'###########ß...ß# Fly #...#.......#.......#...†.......'...ß...#...#†......#...#...#################### _z - 6 scrolls of teleportation (gained 1) _B - 2 scrolls of blinking (gained 1) _Your ice beast disappears in a puff of smoke! _Done exploring. _Okay, then. _Okay, then.7 h/# 7 h# 7 h( 7 h2* 7 hL7 h-P< Spells (Memorise)TypeFailure Level  a - SandblastEarth1% 1b - Kinetic GrapnelForgecraft2%1  c - PasswallEarth7 hP4% 3  d - Dazzling FlashHexes/Fire6% 3  e - Stone ArrowConjuration/Earth6% 3  f - Sigil of BindingHexes7% 3  g - Awaken ArmourEarth/Forgecraft21% 4  h - Leda's LiquefactionAlchemy/Earth7 hpQ21% 4  i - PetrifyAlchemy/Earth21% 4  j - Metabolic EnglaciationHexes/Ice22% 5  k - StarburstConjuration/Fire97% 6  l - Diamond SawbladesForgecraft100% 7  m - Hellfire MortarFire/Earth/Forgecraft 100% 7  n - Fulsome FusilladeConjuration/Alchemy100% 8 7 hQ9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7 h.HDescrib  a - SandblastEarth1% 1  c - PasswallEarth4% 3Memorise|Describe7 h Passwall Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock. Level: 3 School: Earth7 hLBFail: 4% Power: 29% Range: 3 Noise: Silent Miscasting this spell causes magic contamination and also deals up to 9 fragmentation damage. This spell would have no effect right now because you aren't next to any passable walls. _________________ 7 h“He says the best way out is always through.”  -Robert Frost, _A Servant to Servants_. 1915. 7 hhU Spells (Describe)TypeFailure Levela - SandblastEarth1%1  b - Kinetic GrapnelForgecraft2% 1  c - PasswallEarth4% 3  d - Dazzling FlashHexes/Fire6% 3  e - Stone ArrowConjuration/Earth6% 3  f - Sigil of BindingHexes7% 3  g - Awaken Armour Earth/Forgecraft7 hU21% 4  h - Leda's LiquefactionAlchemy/Earth21% 4  i - PetrifyAlchemy/Earth21% 4  j - Metabolic EnglaciationHexes/Ice22% 5  k - StarburstConjuration/Fire97% 6  l - Diamond SawbladesForgecraft7 hgV100% 7  m - Hellfire Mortar Fire/Earth/Forgecraft 100% 7  n - Fulsome FusilladeConjuration/Alchemy100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8 hʳ M Dazzling Flash The caster erupts in a scintillating display of light. Any living, demonic or angelic creature nearby may be dazzled and left stumbling blindly. Level: 3 Schools: Hexes/Fire Fail: 6% Power: 54% Range: 3/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 9 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.8 h_ Spells (Describe)TypeFailure Levela - SandblastEarth1%1 8 h b - Kinetic GrapnelForgecraft2% 1  c - PasswallEarth4% 3  d - Dazzling FlashHexes/Fire8 h6% 3  e - Stone ArrowConjuration/Earth6% 3  f - Sigil of Binding8 huHexes7% 3  g - Awaken ArmourEarth/Forgecraft8 h321% 4  h - Leda's LiquefactionAlchemy/Earth21% 4  i - Petrify8 hTAlchemy/Earth21% 4  j - Metabolic Englaciation Hexes/Ice22% 5  k - Starburst 8 hwConjuration/Fire97% 6  l - Diamond SawbladesForgecraft100% 7 8 h m - Hellfire MortarFire/Earth/Forgecraft 100% 7  n - Fulsome Fusillade Conjuration/Alchemy100% 8 8 h9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8 hf Dazzling Flash The caster erupts in a scintillating display of light. Any living, demonic or 8 h angelic creature nearby may be dazzled and left stumbling blindly. Level: 3 Schools: Hexes/Fire Fail: 6% Power: 54% Range: 3/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 9 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.8 hD# Spells (Describe)TypeFailure Levela - SandblastEarth1%1  b - Kinetic GrapnelForgecraft2% 1  c - PasswallEarth4% 3  d - Dazzling FlashHexes/Fire6% 3  e - Stone ArrowConjuration/Earth8 h6% 3  f - Sigil of BindingHexes7% 3  g - Awaken ArmourEarth/Forgecraft21% 4  h - Leda's LiquefactionAlchemy/Earth21% 4  i - PetrifyAlchemy/Earth21% 4  j - Metabolic Englaciation Hexes/Ice22% 5  k - Starburst Conjuration/Fire8 h97% 6  l - Diamond SawbladesForgecraft100% 7  m - Hellfire Mortar8 hAFire/Earth/Forgecraft 100% 7  n - Fulsome Fusillade Conjuration/Alchemy8 hd]100% 8 9 spell levels left 8 h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8 h7 8 h> 8 hF '#.......#...#.....ß. phredd the Frost Mage#...ß...#...'.....#. Gnoll of Ashenzari *.....#...#...#...#.....#. Health: 66/66 ========================##'#######'######### Magic: 19/19 ========================#...#...#...#...#... AC: 8Str: 7#...'...ß...#...'... EV: 12Int: 24#...#.......#...#... SH: 0Dex: 12######ß...ß###'##### XL:  9 Next: 55% Place: an Ossuary8 hF #..@#.......#.†.#... Noise: ---------  Time: 6165.2 (0.0)#...#...ß...#†..ß... c) +1 trident#...#...#...#....... Cast: Freeze##'###########ß...ß# Fly #...#.......#.......#...†.......'...ß...#...#†......#...#...#################### _z - 6 scrolls of teleportation (gained 1) _B - 2 scrolls of blinking (gained 1) _Your ice beast disappears in a puff of smoke! _Done exploring. 8 h^G h_Okay, then. _Okay, then.8 hN ####################  Okay, then.8 hN 8 h4T 8 hU . _8 h" 8 h 8 hѰ 8 h] 8 h 8 h 8 h  8 h 7_Done exploring.8 hh48 h8 h8 h8 hͶQ _8 h#,8 h8 hļ8 h,8 h8 h _Done exploring.Okay, then. ___Done exploring.  There is an open door here.8 h38 h _8 h68 h,8 ho,8 h8 h  There is an open door here.  You see here a scorpion corpse.8 h6 _8 h8 h8 hZ8 h+,8 h8 h,8 h8 hk8 h,8 ho8 h8 h8 h 8 h8 hj8 hv,8 h98 hb8 h,8 h'8 hJX8 h@  There is an open door here.8 h8 hS _8 h8 h8 h,8 h>8 h8 h,8 hP8 h8 h ,8 hl 8 h 8 h 8 h8 h8 h8 h,8 h8 hd  You see here a scorpion corpse.8 hF8 h~ _8 h8 hThere is an open door here.  _You see here a scorpion corpse. _There is an open door here. _You see here a scorpion corpse.  There is an open door here.8 h8 h _8 h58 h8 h,8 h| 8 h#  _You see here a scorpion corpse. _There is an open door here. _You see here a scorpion co8 h#Orpse. _There is an open door here.  8 h%8 ha% _8 h%8 h(8 hB(8 h(,8 h)8 h7*,8 h*8 h+8 h1,8 h,,8 h. _You see here a scorpion corpse. _There is an open door here. _You see here a scorpion corpse. _There is an open door here.  8 h08 hl0 _8 h318 hw38 hD5,8 h58 h8There is an open door here. _You see here a scorpion corpse. _There is an open door here.  8 hM:8 h: _8 hd;8 ho=8 h>,8 h>8 h)@8 h@,8 hA8 hD8 hF,8 hG8 h,I8 hXJ,8 hJ8 hP, ####################### ..#...#...#.....#.....# ∩.'.∩.#...'.....#.....# 8 htQf..#...#...#.....ß.....# ####'###'##...........# ..#...#...#...........# ..ß...#...###ß.....ß### ......#...#.....@.....# 98.2 (33.0) ß...ß######...........# ......#...#.....ß.....# ..ß...#...'.....#.....# 8 hQj..#...#...#.....#.....# '#######'###########'## 8 hQ<..#...#...#...#...#...# ..'...ß...#...'...'...# ..#.......#...#...#...#8 hR8 hwW8 hX8 h48 h8 h8 h,8 hn8 h8 h,8 h8 h8 hc,8 hU8 h8 h$,8 h8 h68 hB8 h@  There is an open door here.8 h18 hu _8 h8 h|8 hA8 hv8 hf8 h\JThere is an open door here.  8 h8 h. _8 h8 h8 h8 h8 h8 hT8 h<,8 h8 h8 h,8 h8 hp8 h,8 h8 hJ8 h8 h8 hI8 hN 8 h   _8 h"   _8 h$8 h%,8 h9&8 h<(8 h),8 h0*8 h,8 h-,8 h(.8 h/8 h]1,8 h>28 h38 h'5,8 h58 h78 hV9,8 h98 hg;8 hx<8 h<8 hA=8 hH@A  , spattered with blood here.8 hA8 hA _8 hB8 hC8 h}E,8 hE8 h|LW ####################### #...#...#...#.....#.... 8 hM#.∩.'.@.#...'.....#....225.2 (27 #...#...#...#.....ß.... ######'###'##.......... #...#...#...#.......... #...ß...#...###ß.....ß# 8 hM+#.......#...#..........  ##ß...ß######..........  #.......#...#.....ß....  #...ß'.....#.... 8 hN8 h S8 hTj _There is a gate leading back out of this place here.8 h-?J8 hT@8 hHD86.2 (1.0) _8 hE8 hc.#.#.####..##.####.##### ........................ ....^................... ........................ ........########∩####### ........##.# ........# ###.### ........# ##.....## Dungeon:7 ........# #ß..@..ß# 8 h........# ##.....## ......<.# ####### .......... .......... 8 h ................. ................. ................. ...............###8 h8 hy8 hy1+9 (1.78 ha88 h =} _Welcome back to the Dungeon! _There is a collapsed entrance here.9 h?Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Title - Initiated Favour - Ashenzari is aware of your devotion. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath|Extra9 h 9 hC .#.#.####..##.####.#####phredd the Frost Mage ........................Gnoll of Ashenzari *..... ....^...................Health: 66/66 ======================== 9 h ........................Magic: 19/19 ======================== ........########∩#######AC: 8Str: 7 ........#9 h #.#EV: 12Int: 24 9 h ........# ###.###SH: 09 h Dex: 12 ........# ##.....##9 h cXL:  9 Next: 55% Place: Dungeon:7 ........# #ß..@..ß#9 h@ Noise: ---------  Time: 6226.9 (0.0) ........# ##.....##9 h c) +1 trident ......<.# #######9 h Cast: Freeze ..........Fly .......... 9 h E................. ................. ................. 9 h r...............### _There is an open door here. _There is an open door here. 9 h s_There is an open door, spattered with blood here. _There is a gate leading back out of this place here. 9 h< g_Welcome back to the Dungeon! _There is a collapsed entrance here.9 hP 9 hS 9 h 9 h  9 hE4 9 h4 9 h4 9 hj7 9 h8 9 hC9% _ 9 h<, 9 h=, 9 h= 9 h? 9 h? 9 h@ 9 h@ 9 hB 9 hC 9 hC 9 hD 9 hGR  There is an empty arch of ancient stone here. 9 hFJ 9 hJ _ 9 hrK 9 hM 9 hO 9 hUO 9 h'P 9 hQ 9 hS, 9 hT 9 hVV 9 hcX, 9 h9Y 9 hj[ 9 h], 9 h] 9 h_ 9 hna, 9 hXb 9 hc 9 h(e, 9 hf 9 hg 9 h-i 9 h`i 9 hj 9 hl 9 hm, 9 hm 9 hEo 9 h8q, 9 hq 9 hu, 9 hu 9 hdxj _e - 21 scrolls of identify (gained 1) 9 hy 9 hy 9 h^{ 9 hZ| 9 h}, 9 h} 9 h* 9 h 9 hu 9 h̀ 9 h 9 h, 9 h 9 hA 9 h 9 h, 9 h 9 h 9 h 9 h 9 h 9 h  9 h, 9 h  9 hB 9 hV, 9 h 9 hՏ 9 hĐ, 9 hK 9 hD 9 hZ###.##########.##  ..#  ........####.##  .......#  ###∩########.###.##   9 hH= #.# #.# #.#  ###.### #.# #.#  #.....## #.# #.#  ß.....ß# #.# #@#  50.9 (24.0) #.....## ### #.#  ####### #.#   9 hoz ..#   9 h...   <#.#    9 h ##.#    ..#  9 hڙ ###   9 h 9 h,1.9 (25 9 h 9 h9 _Found a stone staircase leading up. 9 h?4 9 hX@ 9 hA 9 hyC 9 hC 9 hDGX 9 hG 9 h.I 9 hdJ 9 hJ 9 hK 9 hL 9 h>M, 9 hM 9 hO 9 hP 9 hP 9 hpQ 9 hqR 9 hIS 9 huS 9 hS 9 hiU 9 hEWB 9 hX 9 hY, 9 hZ 9 hJ[ 9 hH\ 9 hw\ 9 h\ 9 h^ 9 h9_ 9 h_ 9 h_ 9 ha 9 hWb, 9 hb 9 h=d 9 hRe 9 he 9 he 9 hg 9 hTi, 9 hj 9 h$nX 9 ho 9 h:p 9 hfp 9 hq 9 hq 9 hr, 9 h.s 9 hyu 9 hIx, 9 hx 9 hz 9 h;{ 9 hj{ 9 h{ 9 h[} 9 h~, 9 h 9 h 9 hP, 9 h 9 h 9 h, 9 hT 9 h 9 hb, 9 hǎ 9 h0 9 hP, 9 h* 9 h 9 h, 9 h 9 h 9 h0, 9 hD 9 h 9 h, 9 hH 9 hI 9 h, 9 hĭ 9 h 9 h, 9 h 9 hv 9 h, 9 hʸ 9 hü 9 hVM.................##.#........# ............#<#.## ...........#######..###.# ..................# ..............################  9 h2r......>............... ..............######## ..............###.# ................@.#80.9 (29 ..............###.# ..............# [# ..............# .# .........(....# .#..........# .#.......)..# .# #####.####.#### .#  9 hw# #.# #.# 9 h 9 h,1.9 (30 9 h 9 ha, _Found a +0 scale mail. 9 h\J 9 h 9 h 9 h 9 h , 9 h!, 9 h$ 9 h$) 9 h"+, 9 h9- 9 h~0B  You see here a +0 scale mail. 9 h2 9 h3 _ 9 h_5 9 h;7 9 h9, 9 h: 9 h< 9 h>, 9 h? 9 h B 9 hE, 9 hG 9 hJ 9 h,L, 9 hM 9 hO 9 hR, 9 hS 9 hsW 9 hjZ, 9 h\ 9 h8^ 9 hh..# ###.# # #[# # #.# (....# #.# .....# #.#  )..# #.#  ##.####.#### #.#########  #.# #.# #..@......S 9 hiD  #.# #.# ########### ##.# #.#  # #.#  #######.#  #   S   water moccasin (asleep) #########       9 hu,91.9 (1 9 hu,2.9 (11 9 hx~ 9 ha _A water moccasin comes into view.9 h.#  ###.#  # #[#  # #.#  (....# #.#  # #.#  9 h )..# #.#  #.####.#### #.# #.# #.# #...S.  #.# #.# # #.# #.# 9 hi # #.#  9 hȨe.#  #  9 h0  9 h%  9 h19 h9 h2S..S9 hj13.9 (1.0)9 h:9 h8 _The water moccasin hisses angrily.9 h  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  9 h\Confirm with . or Enter, or press ? or * to list all spells.9 h~9 huYS.(ally target)Y   ice beast (summoned)9 h`6----==49 h9 h4 _A chill wind blows around you.9 h k#  ###.#  # #[#  # #.#  (....# #.#  # #.#  )..# #.#  .####.#### #.#.  .# #.# #....@YS. .# #.# # .# #.#  .# #.#  .#  #    9 hc %  9 h   The water moccasin bites your ice beast!  Your ice beast hits the water moccasin.9 hS &59 h 9 h @ _Your ice beast freezes the water moccasin!9 h8.............# phredd the Frost Mage .........###.# Gnoll of Ashenzari *..... .........# #[# Health: 66/66 ======================== .........# #.# Magic: 16/19 ====================---- ....(....# #.# AC: 89 hPStr: 7 .........# #.# EV: 12Int: 24 ......)..# #.# SH: 0Dex: 12 .####.#### #.##########.  XL:  9 Next: 55% Place: Dungeon:7 .# #.# #....@YS.....  Noise: ==-------  Time: 6295.9 (0.0) 9 hc.# #.# #############  c) +1 trident .# #.# Cast: Freeze .# #.# Fly #####.# ......# S   water moccasin (ally target) ####### Y   ice beast (summoned)Your ice beast hits the water moccasin. _Your ice beast freezes the water moccasin!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, ally target, 44% to hit and 35% to  hit with your bite)9 h +.............# phredd the Frost Mage .........###.# Gnoll of Ashenzari *..... .........# #[# Health: 66/66 ======================== .........# #.# Magic: 16/19 ====================---- ....(....# #.# AC: 8Str: 7 .........# #.# EV: 12Int: 24 ......)..# #.# SH: 0Dex: 12 9 h .####.#### #.##########.  XL:  9 Next: 55% Place: Dungeon:7 .# #.# #....@YS.....  Noise: ==-------  Time: 6295.9 (0.0) .# #.# #############  c) +1 trident .# #.# Cast: Freeze .# #.# Fly #####.# ......#9 h l S   water moccasin (ally target) ####### Y   ice beast (summoned)9 h5 GYou could not reach far enough!  The water moccasin barely misses your ice beast.The water moccasin bites your ice beast.  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!  The water moccasin seems to slow down.9 h? F #[# #.#(....# #.# #.#9 h )..# #.# #.##########.  #.# #....@Y......  #.# #############  #.# #.#9 h Y   ice beast (summoned)9 h 9 h 62-7.0 (1.1  The water moccasin barely misses your ice beast.The water moccasin bites your ice beast.9 h hits the water moccasin.  Your ice beast freezes the water moccasin!  The water moccasin seems to slow down. _The water moccasin dies!9 h 9 hs l _Your Invocations skill increases to level 5!9 hsc ; _7==8=9 h+h n9 hl X9 hJn :=9 hn 9 hVo 9 hq ,9 hr 9 hu M9==9 hVu 9 hv 9 hz 4 _Magic restored.9 h+| 9 hb| 9 h} 9 hn 5 _You swap places.9 h 9 h< 9 hr 9 hW 9 h 9 hۈ 9 h2 9 hb 9 hs 9 h 9 h 9 h 9 h ;==9 h 9 hY 9 h 9 h| 9 h 9 h 9 hQ 9 ha 9 h 9 hG 9 h 9 h2 9 h- 9 h 9 h7 9 h 9 h 9 h  ,9 hm 9 h 9 h 9 hۤ 9 h ,9 h 9 h 9 hy 9 h 9 hG 9 hê 9 hN 9 hR 9 h 9 h 9 h 9 h 9 hDZ 9 h 9 h 9 h 9 hV 9 hX 9 h 9 h$ 9 hp 9 h 9 h 9 hú 9 h 9 h 9 hֽ 9 h ,9 hs 9 h 9 hT 9 h 9 h 9 h 9 h: 9 h 9 h ,9 h) 9 h 9 h 9 h[ ,9 h 9 hS 9 h 9 hG 9 hS 9 h> 9 h% 9 h ,9 h 9 h r _Your ice beast disappears in a puff of smoke!9 h 9 h 9 h 9 h 9 h 9 h 9 h 9 h9 h),9 hO9 h 9 h ,9 hh9 h9 h,9 hB9 h)9 h#,9 h 9 h%9 h'9 h'9 h)9 hH-9 h:/9 h/9 h09 hI69 h8,9 h:9 h>9 hA9 hA9 hB9 hG9 hI9 hJ9 hN9 hU9 hW9 hW9 hY9 hM]9 h_9 h_9 hKa9 hje9 hg9 h9h9 hi9 h!m9 hLo,9 hp9 h/t9 h7v9 hbv9 hxw9 hz9 h|,9 h}9 hA9 h9 h߃9 h9 h9 h,9 h9 h9 h,9 h9 h`9 h79 h9 hȘ9 hg9 hn9 h9 hÞ9 h9 h,9 h@9 h9 h9 h)9 h9 hP9 h,9 hl9 hr9 hN,9 h9 hN9 h,9 hH9 he9 ht,9 h9 h*9 h9 h9 h 9 h9 hE,9 h9 h9 h,9 hY9 h9 ha,9 h9 hG9 h,9 hB9 h9 h,9 h'9 h9 hE9 h9 hG9 h99 hq9 h9 h9 h9 hQ,9 hq9 h9 h9 h9 h9 h 9 hH9 hp9 h9 h9 h9 h9 h9 h9 h9 h,9 hv9 h,9 h9 h9 h,9 h+9 h9 h9 h9 hv9 h9 h ,9 h1 9 hX 9 h5 B9 h'9 hB9 hw9 hD,9 h9 hl9 h,9 h9 h-9 h,9 hA9 h9 h,9 hd9 h9 h7!9 h!9 h "9 h#9 h$,9 h%9 h(9 h?*,9 h*9 h,9 h.,9 h/9 h19 hK3,9 h 49 hM69 hR89 h89 h99 hs=9 h)?9 hQ?9 hl@9 h.9 h},9 h9 hT9 hh ,9 hc 9 h9 hZ9 h9 hW9 h9 hc,9 h9 h9 h,9 h9 h9 hG",9 h #9 h%9 h(,9 hC)9 hr+9 hH.,9 h!/9 hN49 h6,9 h#79 h89 hv:,9 h;9 h<9 h=9 h >9 h>9 h?9 h'A9 hXA9 hA9 hC9 hRD,9 hE9 hI9 h J,9 hJ9 hK9 hL,9 h=M9 hN9 hfN,9 hN9 hP9 hP,9 hQ9 hS9 hT,9 h=U9 hV9 hW,9 h6X9 hZ9 h[,9 h+]9 h^9 h_,9 h`9 hd9 hZg,9 hh9 hj9 hl,9 hn9 h p9 hr,9 hs9 hw9 h`y,9 hz9 h+|9 h;~,9 h~9 h9 h,9 h9 hn9 hN,9 hi9 h9 h,9 h؍9 h9 hO,9 h9 h"9 h 9 hC9 h9 hK9 h9 hF9 hC9 h9 hݤ,9 h}9 h|9 ho,9 h9 hް9 h9 hR9 hi9 h9 hg9 h9 h9 h9 hO,9 h=9 h 9 h,9 h9 h9 h9 h9 h9 he9 h ,9 h9 h9 h,,9 h9 h9 h5,9 h9 h9 h,9 h9 h9 h,9 h9 h9 h ,9 h9 hr9 h9 hi9 h9 h@9 hn,9 h9 h=9 h #..# #. )....# #..# . .....# #..# . #....# # #..# 9 hJ#. #....# .# #..# #.##....#..# #... ........./# #..# #.....# #..# #.@...# #...--9 h</4340.0) 9 ha####.#.#.# #... 9 h#......#.#. #### 9 h#.#........# #... 9 h#.#....#.############# 9 hL#.#..#................ #######.#..........#########9 h& #.......##.#.#.#..########## 9 hG#.................#......... 9 h9 hF-819 hN 9 h* _Found a +0 hand axe.!9 hQ#..#  #...... #..##. )....# #..#. .....# #..#. #....# # #..##. #....# .# #..###.#.##....#..# #................/# #..#.#..@..# #..#. #.....# #.####.#.#.# #....#......#.#. ######.#........# #....#.#....#.############## !9 h#.#..#.................#######.#..........#.##.#.#.#..###########!9 hU9∆!9 h19.0 (1.0)!9 h!9 h!9 hƿ H#..# #......∆ #..##. #)....# #..##.. .....# #..##.. #....# # #..##.#. #....# .# #..##.#.#.##....#..# #../# #..#.#...@.# #..#.#.....# #.####.#.#.# #.!9 h #......#.#. #####.#.#........# #.#.#....#.###.#.#..#....#.#..........#.#.##.#.#.#..#.!9 h !9 hy '40!9 hF !9 hL "9 hԓf#..# #......∆ #..##. #)....# # #..##.. .....# .# #..##.#. #....# .# #..##.##. #....#..# #..##.##.#.##....#..# #.....#./# #..#..##....@# #..#..#"9 h#.....# #.....#####.#.#.# #.....##......#.#. #####.#.#........# #.#.#....#.###.#.#..#.....#.#..........#.#.##.#.#.#..#."9 h"9 h:&1"9 h"9 h"9 h##. #..... ..# #..#  #......!.# #..######. .#)....#..# #..##.... ......#..# #..##.#. #....#..# #..##.#. #. #....#..# #..##.#.#.#.##....#..# #.....#...........@./# #..#..#..#.....#..# #..#..#. #.....#.## #.....#.####.#.#.#.##.....##......#.#.# ######.#........#[39;49"9 hÀsm #.....#.#....#.############## #.#..#..................#######.#........."9 h"9 h&2"9 h"9 h5 _Found a potion of cancellation."9 hV ##. #........# #..# #......!.# #..##. .#)....#..# #..##.. ......#..# #..##.#. #....#..# #..##.#.#. #....#..# #..##.#.##.#.##....#..# #.....#.#./# #..#..#.#.#.....#..# #..#..#.#"9 h #.....#.## #.....#.#####.#.#.#.# #.....#.##......#.#.# #####.#.#........# #.#.#....#.####.#.#..#.... #.#.#."9 h "9 h &3"9 h "9 h #9 h] &##. #........# #..# #......!.# #..##. .#)....#..# #..##.. ......#..# #..##.#. #....#..# #..##.#.#. #....#..# #..##.#.##.#.##....#..# #.....#.# .# #..#..#.# .#.....#..# #..#..#.# #9 h u#.....#.## #.....#.# ####.#.#.#.# #.....#.##......#.#.# #####.#.#........# #.#.#....#.####.#.#..#..#.#.#9 h#9 hv&4#9 ht#9 h*"#9 h"+5.0 (2#9 h'#9 h?*1 _K - a wand of paralysis (5)%9 ht%9 ht%9 hv%9 hx%9 h|%9 hh|%9 h%9 h%9 h %9 ha%9 hψ%9 hNJ%9 h%9 h9%9 hS%9 h%9 h%9 h$%9 h/%9 h%9 h7 ...<.#..  ...... # #..... #.###....# ∆  #........# ##. %9 h%A #........# #..#  #......!.# #..###### #. .#)....#@.# #..##....9.0 (4. ......#..# #..##.###. #....#..# #..##.#.. #. #....#..# #..##.#.#.##....#..# #.....#.#.......# #..#..#.# .#.....#..# #..#..#.# #.....#.## #.....#.# ####.#.#.#.# #.....#.#%9 h%9 h`,50.0 (5%9 h%9 h9 _Found a stone staircase leading up.&9 hGrM.....##.##...<.#.. ....... #..... ### ∆ &9 h8H#. .  #......#####. .#)....#..... ......#.##. .#....#.&9 hmH.#. #....#..# #..##.#.##....#.&9 hHc .#.##&9 hQ&9 hR+1.0 (1&9 hX&9 hC`&9 ha+2.0 (2&9 h _F - 3 potions of cancellation (gained 1)'9 h4'9 hZ'9 h '9 hj(zz... .. ......##.##....<.#..  ........# #.....  '9 hy#.###....# ∆ #.# ##. #.# #..#  #........# #..########. .#)....#..# #..##...... ......#..# #..##.####'9 h. .#....#..# #..##.#... #. #....#..# #..##.#.## zz 2 wights (dormant)'9 hC#.#.##....#..# #.....#.#.............# #..#..#.#.#.....#..# #..#..#.#'9 hp 0  2 wights come into view.'9 hq{.zz1 dormant)'9 h+3.0 (1'9 h'9 h' _Found 3 javelins.)9 he   )9 hFf >Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*9 h^e*9 h^rY.zYt, 1 ally target)Y   ice beast (summoned)6----==4*9 hq{*9 h6}4 _A chill wind blows around you.,9 h~ /(z.... .. ......##.## .z..<.#.. ........# #..... #.###....#∆ #........# ##. #.# #..# #.# #..#######. .#)....#Y.# #..##.... . ......#..# #..##.###,9 hV  . .#....#..# #..##.#.. #. #....#..# #..##.#.##.#.##....#..# #.....#.   wight ( .............# #..#..#.# .#.....#..# #..#..#.# #.....#.## #.....#.#,9 h3 ,,9 hg i.zY.,9 h /--5,9 h ,9 h -9 h......##.## ....<.#..  .z......# #..... .###....#∆...-9 h##...#Y######. .#)....#.... . ......### . .#.....#. #..##.#.##..............# .#.....# #.####.#.#.#.# -9 h-9 h˫,-9 h0h..zY.-9 hPA--6-9 hC-9 hg29 h<.#.. .... # #..... #.###.z..# ∆#........# ##.#.....Y..# #..##........# #..########. .#)....#..# #..##...... ......#.@# #..##.####29 hj&.#....#..# #..##.#...#. #....#..# #..##.#.###.#.##....#..# #.....#.# .............# #..#..#.# .#.....#..# #..#..#.# #.....#.## #.....#.# ####.#.#.#.# #.....#.##......#.#.# #####.....29 h29 h*r Y. 29 hd+ened, drained)The wight hits your ice beast with a +0 scimitar.29 h ,&729 h429 h?7` _The wight drains your ice beast.39 hp8......##.##....<.# ........ #..... ###.z ∆ .....Y#. 39 h8....  #......######. .#)..... ..###. ... #. ##.#.###.#.##....#............39 hp9<.#.....#..39 h9# #.....#.######.#39 h9&.....#.##39 h<39 hGF.z39 h-IC----839 hFP39 hSG _Your ice beast hits the wight but does no damage.49 h ( ....<.#..  ......# #..... .###....#∆....Yz##..........#....#######. .#)....#49 hn..... . ..#### . .#...#. ###.#.#...#.# ...........#49 h .#.....# #.....#.#.49 h####.#.#.#.# ##.....####.....49 h+e  Your ice beast hits the wight. Your ice beast freezes the wight.49 hL.z49 hu&949 h49 h( _The wight resists.59 hY  ........# #..... #.###....#∆ #.....Y..# ##. #......z.# #..# #........# #..#######. .#)....#..# #..##.... . ......#..# #..##.### . .#....#@.# #..##.#..59 h Z  #. #....#..# #..##.#.##.#.##....#..# #.....#. .............# #..#..#.# .#.....#..# #..#..#.# #.....#.## #.....#.#####.#.#.#. #.....#.# #......#.#.# #####.... #.#........# #...59 hb 59 hb U7=6059 hh 59 hj  59 h k P_Your ice beast closely misses the wight.<9 h <9 hY <9 h> h.Yz<9 h &1<9 h <9 ht >9 h*.Yz2?9 h  ........  phredd the Frost Mage # #..... Gnoll of Ashenzari *..... #.###....# ∆  Health: 66/66 ======================== #........# ##.  Magic: 17/19 =====================--- #........# #..#  AC: 8?9 hL Str: 7 #......Y.# #..###### EV: 12Int: 24 #. .#)....#z.# #..##.... SH: 0Dex: 12 ?9 h . ......#*.# #..##.### XL:  9 Next: 62% Place: Dungeon:7 ?9 h . .#....#@.# #..##.#.. Noise: ---------  Time: 6462.0 (0.0) #. #....#..# #..##.#.# c) +1 trident?9 hڲ  #.#.##....#..# #.....#.# Cast: Freeze?9 h  .............# #..#..#.# Fly  .#.....#..# #..#..#.# ?9 hH #.....#.## #.....#.# z   wight (ally target) ?9 hx ####.#.#.#.# #.....#.# Y   ice beast (summoned, drained) #......#.#.# #####.... #.#........# #........ ?9 h _The wight resists. _Your ice beast closely misses the wight.Reach: c) +1 tridentPress: ? - help, Dir - move target?9 h˳ Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (lightly damaged,  ally target, 62% to hit and 57% to hit with your bite)?9 h  ........  phredd the Frost Mage # #..... Gnoll of Ashenzari *..... #.###....# ∆  Health: 66/66 ======================== #........# ##.  Magic: 17/19 =====================--- #........# #..#  AC: 8Str: 7 #......Y.# #..###### EV: 12Int: 24 ?9 h#. .#)....#z.# #..##.... SH: 0Dex: 12 . ......#..# #..##.### XL:  9 Next: 62% Place: Dungeon:7 . .#....#@.# #..##.#.. Noise: ---------  Time: 6462.0 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# Cast: Freeze .............# #..#..#.# Fly  .#.....#..# #..#..#.# ?9 h#.....#.## #.....#.# z   wight (ally target) ####.#.#.#.# #.....#.# Y   ice beast (summoned, drained) ?9 h@H#......#.#.# #####.... #.#........# #........ ?9 hD_Your ice beast closely misses the wight.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a wight, wielding a +0 scimitar and wearing a +0 robe (lightly damaged,  ally target, 62% to hit and 57% to hit with your bite)  ?9 hXYou reach to attack! You hit the wight but do no damage.?9 hW?9 h    # #..... #.###....# ∆  #........# ##. ?9 h(x ...# #..#  ...#  #. .#)....#Y.#  . ?9 hTz.#  .  ?9 h #.     ...#  ?9 hZ#..#  ?9 h #.##  #.# ?9 h1j #.#  ?9 hXK  Reach: c) +1 trident  ?9 h[Press: ? - help, Dir - move targetAim: a wight, wielding a +0 scimitar and wearing a +0 robe (lightly damaged,  ally target, 62% to hit and 57% to hit with your bite)  You reach to attack! You hit the wight but do no damage.The wight is lightly damaged.?9 h<u2--=3.1 (1.1Freeze?9 h?9 hK< _The wight hits you with a +0 scimitar.A9 ho  You hit the wight.  The wight is lightly damaged.  Your ice beast hits the wight but does no damage.A9 hO^59---4A9 h 0A9 hA9 hB< _The wight hits you with a +0 scimitar.A9 hJ  You closely miss the wight.The wight is lightly damaged.A9 hM \61=5.2 (1.1A9 hES A9 hgV _Your ice beast barely misses the wight. The wight closely misses you.B9 h>  You hit the wight but do no damage.The wight is lightly damaged.  Your ice beast hits the wight but does no damage.B9 h ?2=B9 h O8=6.3B9 h B9 h R _The wight barely misses you.C9 h5 Your ice beast hits the wight but does no damage. _The wight bar  You puncture the wight!  The wight is severely damaged.. Your ice beast freezes the wight.  The wight resists. The wight hits you with a +0 scimitar! You partially resist.C9 h6TP: 56/65 (66)--C9 h7270DrainC9 h>C9 h@Q _You feel drained.D9 h-7  You hit the wight.D9 h.D9 h2.YY   ice beast (summoned, drained)D9 hC8 ealth: 57/66 --=58.4 (1.1FreezeD9 h8^ _You destroy the wight!D9 h?D9 hJ@i _Your life force feels restored.G9 h. # #..... #.###....# ∆ #........# ##. #........# #..# #........# #..##. .#)....#..# #..##.. ......#Y.# #..##.#. .#....#.@# #..##.#.#. #....#..# #..##.#.#G9 hwQ#.#.##....#..# #.....#.# ....# #..#..#.# .#.....#.....#.## #.....#.# ####.#.#.#.# #.....#.##......#.#.# #####.#.#.# #.G9 hܪG9 hi8=-90 _G9 h8G9 hG9 hm G9 hn 8-G9 ht G9 hv H9 hZ....<.# ........ #..... .### ∆ ....#. ...  #......######. .#)....#...... ......#Y###. .... #. ##.#.###.#.##....#.............#.....#..# #.....#.######.#.#.....#.##.....#.#####H9 hH9 h_9=70H9 hMH9 h H9 h ......##.##....<.# ........ #..... ### ∆ ..#. ....  #......######. .#)....#...... ......#YH9 h 1###. .... #. ##.#.###.#.##....#.............#.....#..# #.....#.######.#.....#.##H9 hK H9 h U61=1H9 h H9 h] H9 h(z.... .. ......##.##....<.# ........ #..... ###H9 h5 ∆ #.   #......######. .#)....#...... ......#Y###. .#....#... #. ##.#.###.#.##....#..............#H9 h V #.....#.###H9 h>H9 hNY)H9 h12=9==2H9 hH9 hI9 hnM(z.... .. ......##.##....<.#.. ........ #..... ### ∆ I9 h4o$#.   #........######. .#)....#.Y..... ......#).# #..##.#### Fly ..#.z   wight (dormant)##..#I9 hqI9 hzY.t, ally target)I9 h{.33I9 hYI9 hI9 hz[z.z..$(z.... .. ......##.###.....<.#... ........ #..... ### ∆ #. .  #......Y######. .#)....#...... ......#)###. .#....#... zzz 3 wights (1 polearm, dormant, 1 ally…) #. #..##.#.###.#.##....#............I9 hl}  2 wights come into view.I9 hmI9 hx.z.zY.zzz1 dormant, 1 alI9 hFyT4=4I9 hGI9 h΅+ _Found 17 gold pieces.K9 hs\_#####. ....zz..$(..... .. z...##.###.....<.#...# ...........## #........# .### ∆ .#. Y  #......#####K9 h&]-#. .#)....#...... ......#)###. .#....#... #. #...##.#.###.#.##....#.K9 h_K9 h8`K9 h`K9 hk.z.zY.zz K9 hl^5=5K9 hKvK9 h~xL9 h)#####. .....z..$ .. (.z.........##.###z.<.#...#...........### #........#.###....# ∆....Y##....########. .#)....#..... . ......#)#### . .#....#....#. #....#.###.#.##......#.#...........#L9 hƋL9 hfL9 hL9 hA.z.zY...L9 h˗p6===6L9 h{L9 hP9 hC..z..$ .. (.......z...##.###.....<.#...#....z......### #.........###Y...# ∆....##...########. .#)....#..... . ......#)#### . .#....#....#. #....#.## 2 wights (1 polearm, 1 ally target)#.#.##..P9 h...#.# ...........# .#.....#P9 heP9 hP9 h^h.zY...P9 h&7P9 hP9 hI^ _The wight closely misses your ice beast.P9 hH(...........##.###...z.<.#......z......### #Y..###....# ∆...##...########. .#)....#..... . ......#)#### . .#....#....#. #....#.###.#.##....#.# ...........# .#.....# #.P9 hP9 h .z Your ice beast barely misses the wight.The wight hits your ice beast with a +2 battleaxe!P9 h&8P9 hP9 h` _The wight drains your ice beast.Q9 hУ......##.###....<.#....zz......### #Y..###....# ∆...##...########. .#)....#..... . ......#)Q9 hwA#### . .#....#....#. #....#.###.#.#...#.#...........# .#.....# #.####.#.#.#.# ##Q9 h'Q9 hu .zYour ice beast hits the wight but does no damage.Q9 h8&9Q9 hNQ9 h(] _The wight barely misses your ice beast.Q9 hrv?<.#....z.......### #Yz.......###....# ∆...##.....#....#######. .#)....#..... . ......#)#### . .#....#....#. .Q9 hw###.#.#...#.# ...........# .#.....# #.....#.#.####.#.#.#.# ##.....####.....Q9 hpyQ9 h .zYour ice beast hits the wight but does no damage.Q9 hC=80Q9 hQ9 h0^ _The wight closely misses your ice beast.R9 hX  .....<.#...# ...z.......## # #Y.......# #.###.z..# ∆ #........# ##. #........# #..# #........# #.. #. .#)....#..# #..##R9 hY = . ......#@.# #..##. . .#....#..# #..##.# #. #....#..# #..##.#. #.#.##....#..# #.....#.#  ....# #..#..#.# .#.....#..# #..#..#.# #.....#.## #.....#.# ####.#.#.#.# #.....#. #......#.#.# #####R9 h\\ R9 hc F.zR9 h\d &1R9 h=k R9 hp  _Your ice beast barely misses the wight. The wight barely misses your ice beast.Things that are here: _a +0 scimitar; a +0 robeT9 h?.z.......### #Y..###....# ∆.....z##.......#.######. .#)....#.... . ......#)T9 h### . .#..#. .##.#.#.............# .#.....# #.   wight (T9 h####.#.#.#.# .....####....#...........T9 hT9 hT9 h! T9 h.z.zz 2 wights (1 polearm)T9 h:&2T9 hT9 h[!c _Your ice beast disappears in a puff of smoke!V9 hN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V9 h,V9 h§z.zY, 1 ally target)Y   ice beast (summoned)V9 h<`6----==3V9 hV9 h4 _A chill wind blows around you.Z9 hZ9 hZ9 hš.§.z.z--4Z9 hZ9 haG _Your ice beast hits the wight but does no damage.[9 h\h  ...........##  phredd the Frost Mage # #........#  Gnoll of Ashenzari *..... #.###§...# ∆  Health: 66/66 ======================== #.....z..# ##.  Magic: 16/19 ====================---- #........# #..#  AC: 8Str: 7 #........# #..###### EV: 12Int: 24 #. .#)....#zY# #..##.... SH: 0Dex: 12 [9 hh . ......#*.# #..##.### XL:  9 Next: 65% Place: Dungeon:7 . .#....#@.# #..##.#.. Noise: ---------  Time: 6484.4 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# Cast: Freeze .............# #..#..#.# Fly [9 h[i ' .#.....#..# #..#..#.# #.....#.## #.....#.# zz 2 wights (1 polearm, 1 ally target) ####.#.#.#.# #.....#.# Y   ice beast (summoned) #......#.#.# #####.... #.#........# #........ _A chill wind blows around you. [9 hi _Your ice beast hits the wight but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move target[9 hi Aim: a wight, wielding a +2 battleaxe and wearing a +0 robe (ally target, 62%  to hit and 57% to hit with your bite)\9 h ...........##  phredd the Frost Mage # #........#  Gnoll of Ashenzari *..... #.###§...# ∆  Health: 66/66 ======================== #.....z..# ##.  Magic: 16/19 ====================---- #........# #..#  AC: 8Str: 7 #........# #..###### EV: 12Int: 24 #. .#)....#zY# #..##.... SH: 0\9 h>Dex: 12 . ......#).# #..##.### XL:  9 Next: 65% Place: Dungeon:7 . .#....#@.# #..##.#.. Noise: ---------  Time: 6484.4 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# Cast: Freeze .............# #..#..#.# Fly  .#.....#..# #..#..#.# #.....#.## #.....#.# zz 2 wights (1 polearm, 1 ally target) ####.#.#.#.# #.....#.# Y   ice beast (summoned)\9 h #......#.#.# #####.... #.#........# #........ _A chill wind blows around you. _Your ice beast hits the wight but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move target\9 hAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (ally target, 62%  to hit and 57% to hit with your bite)\9 h\9 hX   # #........#  #.###....# ∆  #........# ##.  z..# #..#  ...#  \9 h#. .#)....#.Y#  . z.#  .   #.    \9 hX ...#  #..#  #.##  #.#  #.#   _Your ice beast hits the wight but does no damage.  Reach: c) +1 trident  Press: ? - help, Di\9 hx%r - move targetAim: a wight, wielding a +2 battleaxe and wearing a +0 robe (ally target, 62%  to hit and 57% to hit with your bite)  You reach to attack! You closely miss the wight. Your ice beast hits the wight.\9 hD=5.4 (1Freeze\9 he\9 hCJ _Your ice beast freezes the wight. The wight resists.^9 hzN  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^9 hv`...........##phredd the Frost Mage# #........#Gnoll of Ashenzari *.....#.###....#∆Health: 66/66 ========================#........# ##.Magic: 13/19 ================--------^9 h`#.....z..# #..#AC: 8Str: 7#.....***# #..###### EV: 12Int: 24#. .#)....**Y* #..##.... SH: 0Dex: 12. ......*z** #..##.### XL:  9 Next: 65% Place: Dungeon:7^9 h2aF. .#....*@** #..##.#.. Noise: =--------  Time: 6485.4 (0.0)#. #....**** #..##.#.# c) +1 trident^9 h\ap#.#.##....**** #.....#.# Cast: Freeze..........***# #..#..#.# Fly ^9 ha^.#.....#..# #..#..#.##.....#.## #.....#.# zz 2 wights (1 polearm, 1 ally target)^9 ha####.#.#.#.##.....#.# Y   ice beast (summoned)^9 ha#......#.#.######....#.#........##........^9 hbYou reach to attack! You closely miss the wight. Your ice beast hits the wight._Your ice beast freezes the wight. The wight resists.  ^9 hbCasting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_9 hIR ...........##phredd the Frost Mage# #........#Gnoll of Ashenzari *.....#.###....#∆Health: 66/66 ========================#........# ##.Magic: 13/19 ================--------#.....z..# #..#AC: 8Str: 7#........# #..###### EV: 12Int: 24#. .#)....#.Y# #..##.... SH: 0Dex: 12. ......#z.# #..##.### XL:  9 Next: 65% Place: Dungeon:7. .#....#@.# #..##.#.. Noise: =--------  Time: 6485.4 (0.0)_9 h,S #. #....#..# #..##.#.# c) +1 trident#.#.##....#..# #.....#.# Cast: Freeze.............# #..#..#.# Fly .#.....#..# #..#..#.##.....#.## #.....#.# zz 2 wights (1 polearm, 1 ally target)####.#.#.#.##.....#.# Y   ice beast (summoned)#......#.#.######....#.#........##........You reach to attack! You closely miss the wight. Your ice beast hits the wight._Your ice beast freezes the wight. The wight resists.  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._9 hT Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_9 h$V _Your ice beast freezes the wight. The wight resists.Summon Ice Beast (dangero_9 hV us; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice._9 hW _9 h_ ..z.#..##)Y##@z##..##..#..._9 h` =6.4 (1Ramparts Fly _9 h|i @#..##)Y##@z###..#_9 hk D _The wall freezes the wight but does no damage.c9 hs  You hit the wight.  The wight is severely damaged.c9 h3 .#z###..## ned, drained)The wight resists. The wall freezes the wight. The wight resists.  The wall freezes the wight. The wight barely misses you.The wight hits your ice beast with a +2 battleaxe.c9 hе5-7.5 (1.1c9 hK#z.###..#c9 hc _The wight drains your ice beast. Your ice beast misses the wight.d9 hv##)Y###..#The wight is almost destroyed.The wight resists. The wall freezes the wight.hits you from afar with a +0 spear!  You partially resist. You feel drained. The wight completely resists.all freezes the wight but does no damage.  The wight misses you. The wight barely misses your ice beast.d9 hP: 59/65 (66)---P: 14/19 =-8.6Draind9 h#z.##)Y####d9 hAG _Your ice beast hits the wight but does no damage.d9 h 7  You hit the wight.d9 h~ Z #z.##@)#..##   wight (polearm,You destroy the wight!The wight resists. The wall freezes the wight. The wight barely misses you.Your ice beast hits the wight. Your ice beast freezes the wight.d9 h ; ealth: 60/66 ---agic: 14/19=89.7Freeze _The wight resists.d9 h & %#z.##)Y###..##d9 h-) i _Your life force feels restored.f9 hoj  ...........##  phredd the Frost Mage # #........#  Gnoll of Ashenzari *..... #.###....# ∆  Health: 60/66 =====================--- #........# ##.  Magic: 14/19 =================------- #........# #..#  AC: 8Str: 7 #........# #..###### EV: 12Int: 24 #. .#)....#z.# #..##.... SH: 0f9 hIk Dex: 12 . ......#*Y# #..##.### XL:  9 Next: 68% Place: Dungeon:7 . .#....#@)# #..##.#.. Noise: =--------  Time: 6489.7 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# Cast: Freeze .............# #..#..#.# Ramparts Fly  .#.....#..# #..#..#.# #.....#.## #.....#.# z   wight (polearm, ally target) ####.#.#.#.# #.....#.# Y   ice beast (summoned, drained)f9 hk  #......#.#.# #####.... #.#........# #........ _The wight resists. _Your life force feels restored.f9 h)l #Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, ally  target, 62% to hit and 57% to hit with your bite)g9 hn...........##phredd the Frost Mage# #........#Gnoll of Ashenzari *.....#.###....#∆Health: 60/66 =====================---#........# ##.Magic: 14/19 =================-------#........# #..#AC: 8Str: 7#........# #..###### EV: 12Int: 24#. .#)....#z.# #..##.... SH: 0Dex: 12. ......#)Y# #..##.### XL:  9 Next: 68% Place: Dungeon:7. .#....#@)# #..##.#.. Noise: =--------  Time: 6489.7 (g9 h z0.0)#. #....#..# #..##.#.# c) +1 trident#.#.##....#..# #.....#.# Cast: Freeze.............# #..#..#.# Ramparts Fly .#.....#..# #..#..#.##.....#.## #.....#.# z   wight (polearm, distracted, ally targ…)####.#.#.#.##.....#.# Y   ice beast (summoned, drained)#......#.#.######....#.#........##........Aim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, ally  target, 62% to hit and 57% to hit with your bite)  You reach to attack! You hit the wight.  The wight is severely damaged.The wall freezes the wight but does no damage.  The wight closely misses you.1=90.7 (1g9 h#)Y###..##..#g9 hXy  target, 62% to hit and 57% to hit with your bite)  You reach to attack! You hit the wight.  The wight is severely damaged.  The wall freezes the wight but does no damage.  The wight closely misses you. _Your ice beast hits the wight but does no damage.h9 hy  ...........##  phredd the Frost Mage # #........#  Gnoll of Ashenzari *..... #.###....# ∆  Health: 61/66 ======================-- #........# ##.  Magic: 14/19 =================------- #........# #..#  AC: 8Str: 7 #........# #..###### EV: 12Int: 24 #. .#)....#z.# #..##.... SH: 0Dex: 12 h9 hwz . ......#*Y# #..##.### XL:  9 Next: 68% Place: Dungeon:7 . .#....#@)# #..##.#.. Noise: =--------  Time: 6490.7 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# Cast: Freeze .............# #..#..#.# Ramparts Fly  .#.....#..# #..#..#.# #.....#.## #.....#.# z   wight (polearm, distracted, ally targ…) h9 hz ####.#.#.#.# #.....#.# Y   ice beast (summoned, drained) #......#.#.# #####.... #.#........# #........The wight closely misses you. _Your ice beast hits the wight but does no damage.  Reach: c) +1 tridenth9 h{ Press: ? - help, Dir - move targetAim: a wight, wielding a +0 spear and wearing a +0 robe (severely damaged, not  watching you, ally target, 62% to hit and 57% to hit with your bite)i9 hȚ...........##phredd the Frost Mage# #........#Gnoll of Ashenzari *.....#.###....#∆Health: 61/66 ======================--#........# ##.Magic: 14/19 =================-------#........# #..#AC: 8Str: 7#........# #..###### EV: 12Int: 24#. .#)....#z.# #..##.... SH: 0Dex: 12i9 h֛. ......#)Y# #..##.### XL:  9 Next: 68% Place: Dungeon:7. .#....#@)# #..##.#.. Noise: =--------  Time: 6490.7 (0.0)#. #....#..# #..##.#.# c) +1 trident#.#.##....#..# #.....#.# Cast: Freeze.............# #..#..#.# Ramparts Fly .#.....#..# #..#..#.##.....#.## #.....#.# z   wight (polearm, ally target)####.#.#.#.##.....#.# Y   ice beast (summoned, drained)#......#.#.######....i9 h$#.#........##........You catch the helpless wight completely off-guard!  You hit the wight but do no damage.The wight is severely damaged.The wight completely resists.  i9 hVThe wall freezes the wight but does no damage.  The wight barely misses you. Your ice beast hits the wight.i9 h`521.8 (1.1i9 h##)Y##..##..#i9 hJ _Your ice beast freezes the wight. The wight resists.j9 hM ...........##  phredd the Frost Mage # #........#  Gnoll of Ashenzari *..... #.###....# ∆  Health: 62/66 ======================-- #........# ##.  Magic: 14/19 =================------- #........# #..#  AC: 8Str: 7 #........# #..###### EV: 12Int: 24 #. .#)....#z.# #..##.... SH: 0Dex: 12 . ......#*Y# #..##.### XL:  9 Next: 68% Place: Dungeon:7 . .#....#@)# #..##.#.. Noise: =--------  Time: 6491.8 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# 9 hN]33mCast: Freeze .............# #..#..#.# Ramparts Fly  .#.....#..# #..#..#.# #.....#.## #.....#.# z   wight (polearm, ally target) ####.#.#.#.# #.....#.# Y   ice beast (summoned, drained) #......#.#.# #####.... #.#........# #........The wight barely misses you. Your ice beast hits the wight. _Your ice beast freezes the wight. The wight resists.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a wight, wielding a +0 spear and wearing a +0 robe (almost destroyed, allytarget, 62% to hit and 57% to hit with your bite)k9 hv ...........##  phredd the Frost Mage # #........#  Gnoll of Ashenzari *..... #.###....# ∆  Health: 62/66 ======================-- #........# ##.  Magic: 14/19 =================------- #........# #..#  AC: 8Str: 7 #........# #..###### EV: 12Int: 24 k9 hw #. .#)....#z.# #..##.... SH: 0Dex: 12 . ......#)Y# #..##.### XL:  9 Next: 68% Place: Dungeon:7 . .#....#@)# #..##.#.. Noise: =--------  Time: 6491.8 (0.0) #. #....#..# #..##.#.# c) +1 trident #.#.##....#..# #.....#.# Cast: Freeze .............# #..#..#.# Ramparts Fly  .#.....#..# #..#..#.#k9 hx #.....#.## #.....#.# z   wight (polearm, ally target) ####.#.#.#.# #.....#.# Y   ice beast (summoned, drained) #......#.#.# #####.... k9 h#).##)Y##@)###t9 h&7t9 hv#).###@)##..##t9 hxu9 hT@...#).##)Y##@)##..##..#...u9 hU==8Fly u9 h_u9 hb4 _The frozen ramparts melt away.u9 h3iu9 h=j&9u9 hqu9 hsv9 h.## # #........# #.###....# ∆ #........# ##. #........# #..# #........# #..##. .#)....#).# #..##.. ......#)Y# #..##.#. .#....#.@# #..##.#.#. #....#..# #..##.#.##.#.##....#..# #.....#.# ....# #..#..#.# .#.....#.....#.## #.....#.# ####.#.#.#.# #.....#.##......#.#.# #####.#.#.#v9 h3[40m #.v9 hv9 hW6==500v9 hv9 h<v  Things that are here: _a +2 battleaxe; a +0 robex9 hx  .## # #........# #.###....# ∆ #........# ##. #........# #..# #........# #..x9 hLy  #. .#)....#).# #..## . ......#)Y# #..##. . .#....#@)# #..##.# #. #....#..# #..##.#. #.#.##....#..# #.....#.# ....# #..#..#.# .#....x9 hy r.#..# #..#..#.# #.....#.## #.....#.# ####.#.#.#.# #.....#. #......#.#.# ##### #.#.# #x9 h x9 h -1 _x9 h$ x9 hr y9 ho]4y9 h)y9 hf <.#...#  ....# #........# ### ∆ ..#. .  #.......#####. .#)....#)..... ..Y##. ..). #. ###.#.##....#..............#y9 hf  #.....#.#####.#.....#.#.....#.#####y9 h|o y9 ho &2y9 h_v y9 h;{ k  Things that are here: _a +0 scimitar; a +0 robez9 h|+.##.##...<.#...#  ....## #........# #.### ∆ #....#. #.....  #.......#####. .#)....z9 h?,Z. ......#)Y##. ..). #. ###.#.##....#..............# #.....#.#####.#.....#.#z9 h4z9 h 6-3 _z9 h3;z9 h?h  Things that are here: _a +0 spear; a +0 robez9 h (..... .. .....##.##...<.#...#  ...........# #........# ### ∆ #.   #......#####. .#)....#)..... ......#)Y##. .#....#.). #. #.###.#.##....#..............# #.....#.##z9 h z9 h <Y.z9 h3 J==4 _z9 h z9 h z9 h..z..$(..... .. .....##.###...<.#...#  ...........## #........# ### ∆ #.   #.......####z9 h#. .#)....#Y.... ......#).##. .#....#.). #. #...###.#.##....#..............#z9 hz9 hNY)z9 h9&5z9 h@z9 hx{9 h #####. ......z..$. ... (...... ..  ......##.### .....<.#...# ...........## # #........#  #.###....# ∆ #.# ##. #........# #..#  #......Y.# #..######. .#)....#).# #..##.........#).# #..##.## ...#....#.)# #..##.#. z   wight (dormant) #{9 hү1[39;49m. #....#..# #..##.#. Y   ice beast (summoned, drained) #.#.##....#..# #.....#..............# #..#..#.{9 h{9 hH{9 h.zY.zally target){9 hT7=6{9 hL{9 h{9 hR #######............$. ... (.z.... ..  ......##.### .....<.#...# ....## # #........#  #.###@...# ∆ #........# ##. #.....Y..# #..#  #........# #..#####. .#)....#).# #..##..{9 hH a .......#).# #..##.# ...#....#.)# #..##.# #.##....#..# #..##.# #.#.##....#..# #.....#{9 h~ {9 hB {9 hl.zY.{9 h&7{9 h {9 hA|9 hINS #### ########...........$........(...... .. .....z...##.##........<.#...# .......# #@.......# #.###....###. ∆ #....Y#. #..  #.......###. .#)....#).. .......#).....)|9 h#OI ##|9 hiQ|9 hR|9 h\.zY.8|9 h~c|9 h[e9 hׄ  phredd the Frost Mage ####  Gnoll of Ashenzari *..... ########......  Health: 66/66 ======================== ........$.....  Magic: 17/19 =====================--- ...(...... ..  AC: 8Str: 7 .........##.###  EV: 12Int: 24 ......z.<.#...#  SH: 0Dex: 12 ..............##  XL:  9 Next: 71% Place: Dungeon:7 # #@.......#  Noise: ---------  Time: 6508.9 (0.0) #.###Y...###. ∆  c) +1 trident #........# ##.  Cast: Freeze #........# #..#  [9 h؆@37mFly  #........# #..#### #. .#)....#).# #..##.. z   wight (ally target) . .......#).# #..##.# Y   ice beast (summoned, drained) ...#....#.)# #..##.# #.##....#..# #..##.#Things that are here: _a +0 spear; a +0 robe  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (ally target, 62% to  hit and 57% to hit with your bite)9 hq  phredd the Frost Mage ####  Gnoll of Ashenzari *..... ########......  Health: 66/66 ======================== ........$.....  Magic: 17/19 =====================--- ...(...... ..  AC: 8Str: 7 .........##.###  EV: 12Int: 24 ......z.<.#...#  SH: 0Dex: 12 ..............##  XL:  9 Next: 71% Place: Dungeon:7 # #@.......#  Noise: ---------  Time: 6508.9 (0.0) #.###Y...###. ∆  c) +1 trident #........# ##.  Cast: Freeze #........# #..#  [9 h*O37mFly  #........# #..#### #. .#)....#).# #..##.. z   wight (ally target) . .......#).# #..##.# Y   ice beast (summoned, drained) ...#....#.)# #..##.# #.##....#..# #..##.#Things that are here: _a +0 spear; a +0 robe  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (ally target, 62% to  hit and 57% to hit with your bite)9 h ####  ########...... 9 hA ........$.....  ...(...... ..  .........##.###  ........<.#...#  .......z......##  # #@Y......#  #.###....###. ∆  .# ##.  #........# #..#  #........#  #. .#)....#).#  9 hX. .......#).#  ...#....#.)#   9 hJ<9.9 (1Freeze9 h9 h2 _a +0 spear; a +0 robe  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (ally target, 62% to  hit and 57% to hit with your bite) _You reach to attack! You hit the wight but do no damage.9 hB  hit and 57% to hit with your bite) _You reach to attack! You hit the wight but do no damage.You hit the wight. You bite the wight, but do no damage.The wight is moderately damaged.  The wight hits youa +0 dagger! You partially resist. You feel drained.  Your ice beast hits the wight. Your ice beast freezes the wight.9 h$P: 58/65 (66)---==10Drain9 h9 hH( _The wight resists.9 h7A 5  You closely miss the wight. Your bite misses the wight.The wight is heavily damaged.The wight hits you but does no damage. Your ice beast hits the wight.9 hB p60=---2.0 (1.19 hdK 9 hM J _Your ice beast freezes the wight. The wight resists.9 hr<  You puncture the wight!9 hN|[  You destroy the wight!9 h).§§9 hތ ealth: 61/66 =5-39 h0Freeze _Your ice beast disappears in a puff of smoke!9 h9 hi _Your life force feels restored.9 h49 h9 h\9 hޜh28=9 h<39 h9 hb4=9 h9 h˵959 h73=9 hZ9 hy .-. _You start resting.9 h+7.0 (49 hT6==-8.0 (59 h9 h" _HP restored.9 h MM ##### ########.........$.....(...... .. .##.##.<.#...# .......##.#.###........# ###....###. ∆ .#. 9 h #........# #..#. .....#....#.)#9 h)9 h+9.0 (19 h"9 h2*i  Things that are here: _a +0 dagger; a +0 robe9 h`  ###############............$.....(......... ..##.###<.#...........)#.#.#.###........#  #.###....###. ∆ #........# ##. #........# #..#  #........# #..####. .#)....#).# #..##. .......#).# #..##.9 hm 9 hUo ]9==20 _9 h9{ 9 hN} 9 hE #######.......$......(...##.###.<.#...#.)......##.#.#.###.## #.###....###. ∆ #....9 h....# ##. #........# #..# #........# #.. #. .#)....#).# #..## . .#).# #..##9 h$9 h%&19 h29 h39 h$  #################............$.....(......... ..##.###..<.#...........)#...#.#.###........# .. #.#.###....###. ∆. # #........# ##. #........# #.. #........# #..#. .#)....#).# #..9 h - 9 h- B=29 h4 9 h6 9 h}b ##################............$.......... ..##.###..<.#...........)#..#.#.###........#...#.#.###....###. ∆9 hB~#.. #.#........# ##.#. #.#........# #.. #........# #..9 hU9 h=&39 hĎ9 h^==4.0 (29 h9 h/ _E - 9 javelins (gained 3)9 h49 h%9 h39 hW9 h9 h”,9 h!,9 h9 h9 hB9 h9 h,9 hk9 h;9 hl,9 h9 h,9 h9 hCN _You now have 379 gold pieces (gained 17).9 h49 hy9 hC9 hW,9 h9 h9 hE,9 hW9 h9 h6,9 ha9 h9 hU,9 h9 hu9 hH,9 h\9 h;9 hJ,9 hs9 h9 h9 h79 h9 hS9 hx### #######..###### ................@.!..... .........##### 9 hV2........##.#######.# .......<.#...# .# ......)......##  .#.###........#.# .#.###....###.# ∆ .. .#........# .# ##. ∆ #.# .#........# #..# #9 h 39.0 (15.0)  Ashenzari invites you to partake of a vision and a curse of ranged combat anddevices.9 h/  --more--9 h49 h!& _9 h:$9 h%9 haj# .#.............@!..###.#.# <.#...# .# )......## .# #.###.# .#.# #.###....###.# ∆..... #.# .# ##.#∆ #.# #.# #..# #.#9 h9 h9240.0)9 h#9 hĭ9 h{C## .#.###.#.# <.#...# #.# )......## #.# .###.# # 9 hB.###....###.# / .# .# ## 9 hG!3/9 h!&19 h*9 h1C _Found a wand of polymorph (6).9 h2+2.0 (29 h69 h)9\ _m - 4 potions of attraction (gained 2)9 h?  ############# #####...........######## .............#########.#######.# <.#...# Fly ..# ........# #..############.### 9 hF 9 hG +3.0 (19 hM 9 hN 9 h  ############# #####...........######## .............#########.#######@# <.#...# )......##Fly ..# )....#).# #..##.............# 9 hU 9 h &49 h 9 h 9 h^d ############# #####...........######## ................................#########.#######.# <.#...# )......## .###...#Fly ..# .....#).# #..##.#######.....# 9 hj9 h k&59 ho9 htq9 h"c ############# #####...........######## ...................#########.#######.# <.#...# )......## .###...####.# /..... ........# .# ##.#.∆ #.# #..#.. ###..# #....#.)# #..##.#...........# 9 h29 h &69 h9 hB9 hQ j ############# #####...........######## ...............#########.#######.# <.#...# )......## .###...####.# #/........ ... ........# .# ##.#.##### ∆ #.#.Fly ###..# #....#..# #..##.#.#####.....# 9 hW 9 hWX &79 hu^ 9 h` 9 h}############# ######...........######## ..................#########.#######.# <.#...# #.#)......## #.# #.###..# ##.#.####.# #.###....###.# #@........ ... 9 h_#........# .# ##.#.##### ∆ #.# #.# #..#... #.# #.# #..############.## #)....#).# #..##............. ......#).# #..##.#######..... .#....#.)# #..##.#........... #9 h#....#..# #..##.#.#####..... ##....#..# #.....#.# #.....9 ha9 h%&89 h9 h9 hM+9.0 (29 hU9 h1 _L - a wand of polymorph (6)9 h ) 9 h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Range/Dev)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.9 h2B9 h#9 h #############phredd the Frost Mage ######...........########Gnoll of Ashenzari *..... .........................Health: 66/66 ======================== ..................#######Magic: 19/19 ======================== .......##.#######.#AC: 8Str: 7 ......<.#...# #.#EV: 12Int: 24 9 h .....)......## #.#SH: 0Dex: 12 #.###........# ##.#.####.# XL:  9 Next: 75% Place: Dungeon:7 9 h -#.###....###.# #@........ ... Noise: ---------  Time: 6549.0 (0.0) 9 h3 #........# .# ##.#.##### ∆ #.# c) +1 trident #........# #..#...#.# Cast: Freeze #........# #..############.## Fly 9 h p#)....#).# #..##............. ......#).# #..##.#######.....  .#....#.)# #..##.#...........  ##....#..# #..##.#.#####.....  ##....#..# #.....#.# #.....  _You now have 379 gold pieces (gained 17).  9 h Ashenzari invites you to partake of a vision and a curse of ranged combat and _devices. 9 h _Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) _L - a wand of polymorph (6)9 h9 hKiCurse which item? (Esc to abort) Hand Weapons (go to first with ))  c - a +1 trident (weapon) Jewellery (go to first with "=) 9 hp g - a ring of flight (worn)  I - an amulet of regeneration (worn)9 h9 h#############phredd the Frost Mage ######...........########Gnoll of Ashenzari *..... .........................Health: 66/66 ======================== ..................#######Magic: 19/19 ======================== .......##.#######.#AC: 8Str: 7 ......<.#...# #.#EV: 12Int: 24 .....)......## #.#SH: 0Dex: 12 #.###........# ##.#.####.# XL:  9 Next: 75% Place: Dungeon:7 #.###....###.# #@........ ... Noise: ---------  Time: 6549.0 (0.0) #........# .# ##.#.##### ∆ #.# 9 h=Kc) +1 trident #........# #..#...#.# Cast: Freeze #........# #..############.## Fly #)....#).# #..##............. ......#).# #..##.#######.....  .#....#.)# #..##.#...........  ##....#..# #..##.#.#####.....  ##....#..# #.....#.# #..... Ashenzari invites you to partake of a vision and a curse of ranged combat and _devices. _Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) _L - a wand of polymorph (6)  Your amulet of regeneration glows black for a moment.9 hH*50.0 (19 h9 h s _devices. _Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) _L - a wand of polymorph (6)  Your amulet of regeneration glows black for a moment. _Ashenzari will now reveal the unseen.9 hAK9 hNcAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge 9 hNand foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Title - Seer Favour - Ashenzari is pleased with you. Granted powers:(Cost)9 hO]Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. 9 h>OAshenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath|Extra9 h 9 h 9 h a#############phredd the Frost Mage ######...........########Gnoll of Ashenzari **.... .........................Health: 66/66 ======================== ..................#######Magic: 19/19 ======================== .......##.#######.#AC: 8Str: 7 ......<.#...# #.#EV: 12Int: 24 .....)......## #.#SH: 09 h Dex: 12 #.###........# ##.#.####9 h= .# XL:  9 Next: 75% Place: Dungeon:7 9 hf -#.###....###.# #@........ ... Noise: ---------  Time: 6550.0 (0.0) 9 h #........# .# ##.#.##### ∆ #.# c) +1 trident #........# #..#...9 h #.# Cast: Freeze #........# #..############.## Fly 9 h7 b#)....#).# #..##............. ......#).# #..##.#######.....  .#....#.)# #..##.#...........  ##....#..# #..##.#.#####.....  ##....#..# #.....#.# #.....  _devices. 9 h` _Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) _L - a wand of polymorph (6)  9 h Your amulet of regeneration glows black for a moment. _Ashenzari will now reveal the unseen.9 h 9 h 9 h 9 h 9 hfI 9 hiQ Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 5 boomerangs  E - 9 javelins Armour (go to first with [)  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)9 hQ w - a wand of warping (6)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9 hQ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}. It is an ancient artefact. Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. You found it in an ossuary. Stash search prefixes: {inventory} {artefact} {artifact} {Regen} {jewellery} Menu/colouring prefixes: identified artefact equipped jewellery _________________ 9 hu“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.9 h͏ Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing net  C - 5 poisoned darts  D - 5 boomerangs  E - 9 javelins Armour (go to first with [)  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor9 h%  a - a +1 robe  r - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  i - a +6 ring of dexterity9 hS y - a ring of see invisible Wands (go to first with /)  w - a wand of warping (6)  K - a wand of paralysis (5) 9 h} L - a wand of polymorph (6) Scrolls (go to first with ?) 9 h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9 h$i9 hq9 hFs#############phredd the Frost Mage ######...........########Gnoll of Ashenzari **.... .........................Health: 66/66 ======================== ..................#######Magic: 19/19 ======================== .......##.#######.#AC: 89 hws@Str: 7 ......<.#...# #.#EV: 12Int: 24 .....)......## #.#SH: 0Dex: 12 #.###........# ##.#.####9 hsc.# XL:  9 Next: 75% Place: Dungeon:7 #.###....###.# #@........ ... Noise: ---------  Time: 6550.0 (0.0) #........# .# ##.#.##### ∆ #.# c) +1 trident #........# #..#...#.# Cast: Freeze #........# #..############.## Fly #)....#).# #..##............. ......#).# #..##.#######.....  .#....#.)# #..##.#...........9 ht  ##....#..# #..##.#.#####.....  ##....#..# #.....#.# #.....  _devices. 9 h&t6_Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) _L - a wand of polymorph (6)  Your amulet of regeneration glows black for a moment. _Ashenzari will now reveal the unseen.9 hy9 h z9 h9 hb9 hj9 hC  Skill  Level Cost  Apt Skill  Level Cost  Apt 9 hA'+ Fighting9 hav4.6   1.2  +8   + Spellcasting 6.9   1.8  +8  9 h^    9 hS    9 h.+ Maces & Flails 4.6   1.2  +8   + Conjurations 3.8   1.4  +6  + Axes4.6   1.2  +8   + Hexes3.8   1.4  +6  + Polearms9 hD4.6   1.2  +8   + Summonings3.8   1.4  +6  + Staves4.6   1.2  +8   + Necromancy3.8   1.4  +6  9 hd+ Unarmed Combat 4.6   1.2  +8   + Forgecraft3.8   1.4  +6  9 hP + Throwing   6.3   1.2  +8   + Translocations 3.8   1.4  +6      + Alchemy9 h3.8   1.4  +6  9 h+ Short Blades 4.6   1.2  +8   + Fire Magic   4.9   1.4  +6  + Long Blades9 h4.6   1.2  +8   + Ice Magic   9.3   3.2  +6  9 h'V + Ranged Weapons   6.3   1.2  +8   + Air Magic   4.9   1.4  +6      9 h_ + Earth Magic   4.9   1.4  +6   + Armour   5.7   1.2  +8      + Dodging9 h`6.6   1.8  +8   + Invocations5.1   1.3  +9  9 h + Shields   5.7   1.2  +8   + Evocations   6.3   1.2  +8  + Stealth9 hZ6.3   1.8  +8   + Shapeshifting   5.8   1.5  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  9 h$9[?] Help  9 hH)[_] enhanced|base level [!] training|cost9 hnx9 h~9 h{#############phredd the Frost Mage ######...........########Gnoll of Ashenzari **.... .........................Health: 66/66 ======================== ..................#######9 hMagic: 19/19 ======================== .......##.#######.#AC: 8Str: 7 ......<.#...# #.#EV: 12Int: 24 9 h%.....)......## #.#SH: 0Dex: 12 #.###........# ##.#.####.# XL:  9 Next: 75% Place: Dungeon:7 9 hO-#.###....###.# #@........ ... Noise: ---------  Time: 6550.0 (0.0) 9 hy#........# .# ##.#.##### ∆ #.# c) +1 trident #........# #..#...9 h#.# Cast: Freeze #........# #..############.## Fly 9 h̆W#)....#).# #..##............. ......#).# #..##.#######.....  9 h.#....#.)# #..##.#...........  ##....#..# #..##.#.#####.....9 h  ##....#..# #.....#.# #.....  9 h9_devices. _Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) 9 h[^_L - a wand of polymorph (6)  Your amulet of regeneration glows black for a moment. 9 h}P_Ashenzari will now reveal the unseen.9 h69 hÍ9 h9 h9 h J9 h[ 9 hH 9 h| 9 h ,9 h 9 h> 9 h 9 h& 9 ha 9 h 9 h 9 h 9 h 9 ht 9 h 9 h> 9 h% 9 hI 9 h 9 h 9 h* 9 hO 9 h 9 h 9 h ,9 hZ 9 h 9 h ,9 h 9 h" 9 hH$ 9 h$ 9 hm% 9 h' 9 h( 9 h( 9 h) 9 hj+ 9 h- ,9 h- 9 h_/ 9 h0 9 h 1 9 h1 9 hi4 9 h?6 9 hj6 9 h7 9 h9 9 h: ,9 h; 9 h< 9 h= ,9 h[> 9 hw? 9 hSA ,9 hKB 9 h=E 9 hfE 9 hE 9 hG Found a wand of polymorph (6). _m - 4 potions of attraction (gained 2) _L - a wand of polymorph (6)  Your amulet of regeneration glows black for a moment. 9 h3H _Ashenzari will now reveal the unseen. _l - 5 potions of lignification (gained 2)9 hI 9 hI 9 hJ 9 hK 9 h\L ,9 hL 9 hM 9 h[N 9 hN 9 hN 9 hP 9 hP 9 hP 9 hPQ 9 hTR 9 hS 9 hS 9 hT 9 hU 9 hU 9 h V 9 hW N _You now have 392 gold pieces (gained 13).9 hY 9 hY 9 hMZ 9 hI\ 9 h] 9 h] 9 hH^ 9 h:a 9 hb 9 hb 9 hmc 9 h\d 9 he 9 he 9 hdf 9 hg 9 h i ,9 hi 9 h.k 9 hnl 9 hl 9 h'm 9 hn 9 h=p 9 h^p 9 hq 9 hr 9 hs 9 hUt 9 ht 9 h]v 9 hnw 9 hw 9 hqx 9 hy 9 h| ,9 hX| 9 h} 9 h~ ,9 h` 9 hʂ 9 h ,9 h 9 h 9 h ,9 h 9 ht 9 h& ,9 h 9 hŏ 9 hw ,9 hi 9 h 9 ht ,9 h& 9 h 9 h" ,9 h 9 h 9 hl ,9 hݛ 9 h 9 h ,9 h 9 h 9 h֟ 9 hZ 9 h^ N _You now have 408 gold pieces (gained 16).9 h 49 hU 9 h 9 h 9 hܩ 9 h 9 h\ f  There is an escape hatch in the floor here.9 h _9 h 9 h 9 h ,9 h 9 h 9 h ,9 h' 9 h 9 h{ ,9 h 9 h 9 h ,9 h 9 h 9 h ,9 h 9 h 9 h ,9 h> n9 h 9 h ,9 hV 9 h 9 h ,9 hb 9 h 9 h 9 h 9 h$ 9 h 9 h ,9 h 9 h n9 hI ,9 h 9 h6 9 h 9 hO 9 h 9 h 9 h ,9 hL 9 h 9 hB 9 hf 9 h 9 h7 9 h #########..  ........... .>.  ##...####... ...   #........# #.#  ##...####.# #.#  .#....###.# #.#  .#........# #.#  .#....##..# #.#   .#........## #@#####  612.0 (62.0) 9 hz .#....#>...# #.....#  .#.####....#####.###.# #.#  .#.# #..........# #.# #.#  .#.# #...#.####.###.# #.#  .#.# #..............# #.#  ####..##.####.##########.##  .............................#  ..^....................####.##  9 h. 9 hu %3.0 (639 h 9 hu ; _Found a stone staircase leading down.9 h\J9 h_9 ha,9 he,9 he,9 hf9 hh9 h9j,9 hj9 hGl9 hm,9 h)n9 ho9 hqB9 h/s9 ht,9 h|u9 hw9 h)y,9 hy9 h{9 h},9 hR}9 h~9 h,9 h9 h9 h,,9 hÃ9 h9 h,9 h>9 hd9 h,9 h<9 hu9 h,9 h9 h9 hu,9 h9 h&9 h9,9 h9 h)9 h,9 hb9 h9 hԘ,9 hZ9 h9 h9 h9 h9 h9 hƞ9 h9 h9 h{,9 h,9 h9 hԳ9 h9 hζ9 h6,9 hd9 hٺ9 h,9 h#9 h9 h,9 hk9 hK9 hg9 hA9 h,9 h9 h9 hU9 h|9 h9 h9 hF9 hi9 h9 hr9 h9 h9 h49 hy9 h,9 hP9 h9 h,9 hO9 h9 h9 h9 h99 h9 h',9 h9 h_9 h19 h\9 h9 h9 h9 h9 h9 h9 h9 h9 hC9 h9 hG,9 h9 h9 h#,9 h9 h9 h,9 h9 h9 h,9 h9 h9 h,9 hj9 h9 h^,9 hB9 h9 h,9 h 9 ha 9 h ,9 h 9 h19 h,9 h9 h 9 h,9 h9 hy,9 h 9 h"N _You now have 422 gold pieces (gained 14).9 h49 h9 h/9 h09 h19 h19 h 79 h7,9 h89 hr<9 h=9 h=9 h>9 hB9 hEB9 h H9 hI,9 h>J9 hM9 hIO,9 hP9 hgS9 hU,9 h7V9 hX9 h$Z,9 hZ9 h]9 h_,9 h_9 h0b9 hMc9 htc9 h`d9 hIf9 hf,9 hig9 hh9 h&i,9 hi9 hj9 hk,9 hbl9 hn9 ho,9 h3p9 hr9 hs,9 h,t9 h(v9 hiv,9 hv9 hw9 hUx,9 hx9 hy9 hqz,9 hz9 h{9 h9 h|9 h,9 h\9 h]9 h,9 h^9 h9 h\9 hć9 h9 hr9 hΊB9 hދ9 h9 h9 hߍ9 he9 h9 h9 h9 h9 h?,9 h9 h59 hu,9 h9 hI9 h,9 hš9 h+9 hab ############# ########...........############ ..............................#.. ......................#######.#.. ...........##.#######.#...................<.#...# #.#.#####.#.. .........)......## #.#.# #.#.. ..#.#.###.......@# ##.#.#####.#.# ..#.#.###....###.# #............. .9 h #.#........# #.# ##.#.#####.#.#  #.#........# #.# #..#.......#.#  #........# #.# #..########### #. .#)....#).# ... #..##......... Z   adder zombie (dormant)  . .......#).# Z.. #..##.#######. 9 h٭ ...#....#.)# ... #..##.#.......  #.##....#..# #..##.#.#####.9 h+-97.0 (849 h`ZZ.9 hR,8.0 (859 h19 hI` _An adder zombie comes into view.9 h?############# ##########...........############ ......................#......#######..##.#######.#........<.#...# #.#.#####.#..)......## #.#.###........# ##.#.#####.#.#....###@# #............. . #.#........# #.# ##.#.#####.#.#  ...#...... ######### #. .#)....#).# Z..9 h/~.........  . .......#).# .####### ...#....#.)......#.#.#≈...≈##### #....#.# 9 h9 h:Z.9 hI19.0 (1.0)9 h9 h9 h> J##########...........############ ....................#.....#########.#######.#.........<.#...# #.#.#####.#)......## #.#.###........# ##.#.#####.#.#....###.# #............. . #.#........# #@# ##.#.#####.#.#  9 h ..#...... Z######### #. .#)....#).# ............  . .......#)####### ...#....#.)#≈...≈9 hͨ ......#.#9 h H.#≈...≈##### #.9 h #≈...≈#.....#.# ...........####9 h 9 hW 9 h :Z.9 h' o5-=700Freeze9 h8 9 h 1 _The adder zombie bites you.9 h f##########...........############ phredd the Frost Mage ..............................#.. Gnoll of Ashenzari **.... ......................#######.#.. Health: 65/66 =======================- ...........##.#######.#.......... Magic: 18/19 ======================-- ..........<.#...# #.#.#####.#.. AC: 8Str: 7 .........)......## #.#.# #.#.. EV: 12Int: 24 ..#.#.###........# ##.#.#####.#.# SH: 0Dex: 12 9 h 7..#.#.###....###.# #............. XL:  9 Next: 75% Place: Dungeon:7 . #.#........# #@# ##.#.#####.#.# Noise: =--------  Time: 6700.0 (0.0)  #.#........# #Z# #..#.......#.# c) +1 trident  #........# #.# #..########### Cast: Freeze #. .#)....#).# ... #..##......... Fly  . .......#).# ... #..##.#######.  ...#....#.)#≈...≈#..##.#....... Z   adder zombie  #.##....#..#≈...≈#..##.#.#####. #.#.##....#..#≈...≈#.....#.# #. .............# #..#..#.# ### _An adder zombie comes into view. 9 h _The adder zombie bites you.  Aiming: Freeze (safe; 1% risk of failure)  9 h: -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (100% to hit)9 h##########...........############ phredd the Frost Mage ..............................#.. Gnoll of Ashenzari **.... ......................#######.#.. Health: 65/66 =======================- ...........##.#######.#.......... Magic: 18/19 ======================-- ..........<.#...# #.#.#####.#.. AC: 8Str: 7 9 h.........)......## #.#.# #.#.. EV: 12Int: 24 ..#.#.###........# ##.#.#####.#.# SH: 0Dex: 12 ..#.#.###....###.# #............. XL:  9 Next: 75% Place: Dungeon:7 . #.#........# #@# ##.#.#####.#.# Noise: =--------  Time: 6700.0 (0.0)#.#........# #Z# #..#.......#.# c) +1 trident9 h{#........# #.# #..########### Cast: Freeze #. .#)....#).# ... #..##......... Fly . .......#).# ... #..##.#######....#....#.)#≈...≈#..##.#....... Z   adder zombie#.##....#..#≈...≈#..##.#.#####. #.#.##....#..#≈...≈#.....#.# #. .............# #..#..#.# ###Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (100% to hit)  9 hxYou freeze the adder zombie but do no damage.The adder zombie completely resists.9 h56=9 h$1.0 (19 h%9 h'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin9 h'e  Aim: an adder zombie (100% to hit)  You freeze the adder zombie but do no damage.The adder zombie completely resists. _bites you but does no damage.9 hԐf##########...........############ phredd the Frost Mage ..............................#.. Gnoll of Ashenzari **.... ......................#######.#.. Health: 66/66 ======================== ...........##.#######.#.......... Magic: 17/19 =====================--- ..........<.#...# #.#.#####.#.. AC: 8Str: 7 .........)......## #.#.# #.#.. EV: 12Int: 24 ..#.#.###........# ##.#.#####.#.# SH: 0Dex: 12 9 h..#.#.###....###.# #............. XL:  9 Next: 75% Place: Dungeon:7 . #.#........# #@# ##.#.#####.#.# Noise: =--------  Time: 6701.0 (0.0)  #.#........# #Z# #..#.......#.# c) +1 trident  #........# #.# #..########### Cast: Freeze #. .#)....#).# ... #..##......... Fly  . .......#).# ... #..##.#######.  ...#....#.)#≈...≈#..##.#....... Z   adder zombie  #.##....#..#≈...≈#..##.#.#####. #.#.##....#..#≈...≈#.....#.# #. .............# #..#..#.# ###9 hThe adder zombie completely resists. _The adder zombie bites you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  9 h-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (100% to hit)9 h+##########...........############ phredd the Frost Mage ..............................#.. Gnoll of Ashenzari **.... ......................#######.#.. Health: 66/66 ======================== ...........##.#######.#.......... Magic: 17/19 =====================--- ..........<.#...# #.#.#####.#.. AC: 8Str: 7 .........)......## #.#.# #.#.. EV: 12Int: 24 ..#.#.###........# ##.#.#####.#.# SH: 09 h,Dex: 12 ..#.#.###....###.# #............. XL:  9 Next: 75% Place: Dungeon:7 . #.#........# #@# ##.#.#####.#.# Noise: =--------  Time: 6701.0 (0.0)#.#........# #Z# #..#.......#.# c) +1 trident#........# #.# #..########### Cast: Freeze #. .#)....#).# ... #..##......... Fly 9 h,. .......#).# ... #..##.#######....#....#.)#≈...≈#..##.#....... Z   adder zombie#.##....#..#≈...≈#..##.#.#####. 9 h,#.#.##....#..#≈...≈#.....#.# #. .............# #..#..#.# ###9 h/-kAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9 hZ-Aim: an adder zombie (100% to hit)  You freeze the adder zombie. The adder zombie resists.  The adder zombie is lightly damaged.9 h.+2.0 (19 h59 h[7  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder zombie (100% to hit)  You freeze the adder zombie. The adder zombie resists.  The adder zombie is lightly damaged. _The adder zombie misses you.9 h  You puncture the adder zombie!  The adder zombie is heavily damaged.9 hk5=3.1 (1.19 hy9 hZ _The adder zombie closely misses you.9 h  You barely miss the adder zombie.The adder zombie is heavily damaged.9 hΩ 0-4.29 ha 9 h D _The adder zombie bites you but does no damage.9 h  You closely miss the adder zombie. Your bite misses the adder zombie.The adder zombie is heavily damaged.9 hB-5.39 h#9 hD _The adder zombie bites you but does no damage.9 hC  You puncture the adder zombie!9 hj.9 ht8=60Freeze9 h9 hS _You destroy the adder zombie!9 h} 9 h 9 h# 9 h ,9 h 9 hM 9 h} 9 h 9 h 9 h 9 h 9 h P=9 h' 9 h ,9 h 9 h 9 h M9==9 h. 9 h" 4 _Magic restored.9 h1 ...................#....#########.#######.#........<.#...# #.#.#####.#9 h1 G)......## #.#.###........# ##.#.#####.#.####.# #............. . #.#........# #.# ##.#.#####.#.#  ..#......- ######### 9 h1 ,#. .#)....#).# ............  . .......#).#≈...≈#######9 hn2  ...#....#.)#≈...≈#......#.#.#≈...≈######. p   burial acolyte (asleep) #.#≈...≈#.....#.# Z   adder zombie (dormant) 9 h2 .............#≈Zp.≈#..#9 h2 ?###  .#.....#9 h2 #..9 hw? ,12.3 (69 h>@ E-3.3 (79 hG 9 h9M t _An adder zombie and a burial acolyte come into view.9 h#########.#######.#........<.#...# #.#.#####.#)......## #.#.###..# ##.#.#####.#.####.# #............. . #.#........# #.# ##.#.#####.#.#  .# #..#...... 9 hd6######### #. .#)....#).#≈...≈#..##.........  . .......#).#≈...≈#..##.####### ...#....#.)#≈...≈#......9 hK#.#.##### #....#.# 9 h.............#≈Zp.≈#..#### ZZ 2 adder zomb9 hies (dormant)  .#.....#..#≈Z.9 hc.. #.9 hj9 h+4.3 (19 hN9 h` _An adder zombie comes into view.9 hj  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 h(%Y, ally target)Y   ice beast (summoned)6----==59 h-9 h104 _A chill wind blows around you.9 h9 hU≈Y9 h/--69 hu 9 h] 9 hfc,9 h:q.YZ.Z1 dormant)--79 hx9 hz9 hl ZppZ, 1 distrac…) Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  The adder zombie bites your ice beast but does no damage.  Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.  The adder zombie resists.9 h &89 hT9 h0 _The burial acolyte shouts!9 hFt ,9 h pZZ.ZZally target).  The adder zombie bites your ice beast.9 h| L----==99 h 9 h{ e _Your ice beast closely misses the adder zombie.9 h9 hl .ZThe adder zombie bites your ice beast but does no damage.  The burial acolyte closely misses your ice beast.9 h7^7=--209 h&9 hyd _Your ice beast barely misses the adder zombie.9 hm7 mZ.  The burial acolyte closely misses your ice beast. _Your ice beast barely misses the adder zombie.  The adder zombie bites your ice beast.  The burial acolyte barely misses your ice beast.  Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.--1 _The adder zombie resists.9 h^ Z.(ally target)The adder zombie barely misses your ice beast.The burial acolyte hits your ice beast but does no damage.29 h u _Your ice beast misses the burial acolyte.9 hե 9 h/ 9 h  ZpY.. The adder zombie bites your ice beast but does no damage.  Your ice beast hits the burial acolyte.9 h &39 h 9 h @ _Your ice beast freezes the burial acolyte!9 hs9 h9 h Zp..pdistracted, ally targ…)The adder zombie closely misses your ice beast.9 hB=49 h9 h'P _Your ice beast hits the burial acolyte but does no damage.9 h&X9 hjZ.pp(1 ally target)Your ice beast hits the burial acolyte but does no damage..  The burial acolyte misses your ice beast.  hits the adder zombie.  Your ice beast freezes the adder zombie.  The adder zombie resists.5Freeze9 hm9 h5oO _The adder zombie bites your ice beast but does no damage.9 h-+......................#######.#.. phredd the Frost Mage ...........##.#######.#.......... Gnoll of Ashenzari **.... ..........<.#...# #.#.#####.#.. Health: 66/66 ======================== .........)......## #.#.# #.#.. Magic: 16/19 ====================---- ..#.#.###........# ##.#.#####.#.# AC: 8Str: 7 ..#.#.###....###.# #............. EV: 12Int: 24 . #.#........# #.# ##.#.#####.#.# SH: 0Dex: 12  #.#........# #.# #..#.......#.# XL:  9 Next: 75% Place: Dungeon:7  #........# #@# #..########### Noise: ---------  Time: 6725.3 (0.0) #. .#)....#).#≈.Z.≈#..##......... c) +1 trident  . .......#).#≈...≈#..##.#######. Cast: Freeze  ...#....#.)#≈.p.≈#..##.#....... 9 h+ Fly  #.##....#..#≈.Y.≈#..##.#.#####. #.#.##....#..#≈.Z.≈#.....#.# #. p   burial acolyte .............#≈...≈#..#..#.# ### ZZ 2 adder zombies (1 ally target)  .#.....#..#≈...≈#..#..#.# #.. Y   ice beast (summoned)  #.....#.## #.....#.# #..The adder zombie resists. _The adder zombie bites your ice beast but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder zombie (100% to hit)9 h@......................#######.#.. phredd the Frost Mage ...........##.#######.#.......... Gnoll of Ashenzari **.... ..........<.#...# #.#.#####.#.. Health: 66/66 ======================== .........)......## #.#.# #.#.. Magic: 16/19 ====================---- ..#.#.###........# ##.#.#####.#.# AC: 8Str: 7 ..#.#.###....###.# #............. EV: 12Int: 24 . #.#........# #.# ##.#.#####.#.# SH: 0Dex: 12  #.#........# #.# #..#.......#.# XL:  9 Next: 75% Place: Dungeon:7  #........# #@# #..########### Noise: ---------  Time: 6725.3 (0.0) #. .#)....#).#≈.Z.≈#..##......... c) +1 trident  . .......#).#≈...≈#..##.#######. Cast: Freeze  ...#....#.)#≈.p.≈#..##.#....... [0;10;19 hiAKmFly  #.##....#..#≈.Y.≈#..##.#.#####. #.#.##....#..#≈.Z.≈#.....#.# #. p   burial acolyte .............#≈...≈#..#..#.# ### ZZ 2 adder zombies (1 ally target)  .#.....#..#≈...≈#..#..#.# #.. Y   ice beast (summoned)  #.....#.## #.....#.# #..The burial acolyte recites a funeral chant.The adder zombie is empowered. x2  The adder zombie barely misses your ice beast.The adder zombie barely misses you. Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.  The adder zombie resists.9 hH##<.#...# )......## #.#.# ..# #.#   #.#   #.#   #@#  .#)....#).#≈.Z.≈#  . ).#≈...≈#  )#≈.p.≈#  #≈.Y.≈##≈...≈# #≈...≈#    adder zombie (strong, swift, ally tar…) #≈...≈#    9 hBLb7===6.3 (19 h;X9 hY?  The adder zombie is empowered. x2  The adder zombie barely misses your ice beast.. Your ice beast hits the adder zombie.  Your ice beast freeze  The adder zombie resists. _The adder zombie is destroyed!9 h  You barely miss the adder zombie. You bite the adder zombie.9 h$I  The adder zombie is lightly damaged.9 hESpY.9 h\4--79 h9 h<1 _The adder zombie bites you.9 h  You hit the adder zombie.  The adder zombie is moderately damaged.9 h{pY. 9 hc5--8.4 (1.19 hd9 hD _The adder zombie bites you but does no damage.9 h   but does no damage.heavi  The adder zombie barely misses you. The burial acolyte barely misses you.Your ice beast hits the adder zombie.  Your ice beast freezes the adder zombie.9 hV6=9.59 h9 h/ _The adder zombie resists.9 hvC  You puncture the adder zombie!9 h<Z .(ally target)Y   ice beast (summoned)  You destroy the adder zombie!The burial acolyte hits you but does no damage.9 h6E=30.69 hR9 hig _Your ice beast closely misses the burial acolyte.9 h......................#######.#.. phredd the Frost Mage ...........##.#######.#.......... Gnoll of Ashenzari **.... 9 hK..........<.#...# #.#.#####.#.. Health: 66/66 ======================== .........)......## #.#.# #.#.. Magic: 16/19 ====================---- ..#.#.###........# ##.#.#####.#.# AC: 8Str: 7 ..#.#.###....###.# #............. EV: 12Int: 24 . #.#........# #.# ##.#.#####.#.# SH: 0Dex: 12  #.#........# #.# #..#.......#.# XL:  9 Next: 75% Place: Dungeon:7 9 h2 #........# #@# #..########### Noise: =--------  Time: 6730.6 (0.0) #. .#)....#).#≈p..≈#..##......... c) +1 trident 9 hWU . .......#).#≈.Y.≈#..##.#######. Cast: Freeze  ...#....#.)#≈...≈#..##.#....... Fly  #.##....#..#≈...≈#..##.#.#####. 9 h#.#.##....#..#≈...≈#.....#.# #. p   burial acolyte (ally target) 9 h".............#≈...≈#..#..#.# ### Y   ice beast (summoned)  .#.....#..#≈...≈#..#..#.# #..  #.....#.## #.....#.# #.. 9 h@_Your ice beast closely misses the burial acolyte.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severely9 hL@wounded, ally target, 100% to hit)9 h \......................#######.#.. phredd the Frost Mage ...........##.#######.#.......... Gnoll of Ashenzari **.... ..........<.#...# #.#.#####.#.. Health: 66/66 ======================== .........)......## #.#.# #.#.. Magic: 16/19 ====================---- ..#.#.###........# ##.#.#####.#.# AC: 8Str: 7 ..#.#.###....###.# #............. EV: 12Int: 24 . #.#........# #.# ##.#.#####.#.# SH: 0Dex: 12  #.#........# #.# #..#.......#.# XL:  9 Next: 75% Place: Dungeon:7 9 h  #........# #@# #..########### Noise: =--------  Time: 6730.6 (0.0) #. .#)....#).#≈p..≈#..##......... c) +1 trident  . .......#).#≈.Y.≈#..##.#######. Cast: Freeze  ...#....#.)#≈...≈#..##.#....... Fly  #.##....#..#≈...≈#..##.#.#####. 9 h #.#.##....#..#≈...≈#.....#.# #. p   burial acolyte (ally target) .............#≈...≈#..#..#.# ### Y   ice beast (summoned)  .#.....#..#≈...≈#..#..#.# #..  #.....#.## #.....#.# #..9 h Press: ? - help, Q - select action, ( or ) - cycle9 h Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severely9 h ?wounded, ally target, 100% to hit)  9 h. aYou freeze the burial acolyte!  You kill the burial acolyte!9 hM 9 h# ##<.#...# )......## #.#.# ..# #.#   #.#  9 h$  #.#   #@#  .#)....#).#≈)Y.≈#  . ).#≈...≈#  )#≈...≈#  #≈...≈#9 hG$ J#≈...≈# Y   ice beast (summoned)#≈...≈# 9 h$   #≈...≈#    9 h+ m81.6 (1Freeze _9 h7 9 h8 9 h_49 h9 h9 h)L7=9 hx9 hp,9 h9 hl,9 h9 hv,9 ht9 h9 h :=9 h9 hk,9 hP9 hF,9 hD9 hBb8=9 hJ9 h,9 h9 hC,9 h9 h9 h,9 h9 h8 _Your ice beast disappears in a puff of smoke!=9 h9 hf,9 hz9 h+c9==9 h9 h9 hi!,9 h#'9 ha-9 h!0,9 hV29 h 59 hz7,9 h99 h;9 hE`#.#.#### ##.#.##.#.###....###.# #... . #.#........# #.# ## 9 hE #.#........# #.# #..#.......#.#  #........###.###..########## #. .#)....#).#≈)..≈#..## 9 hkF . .......#).#≈...≈#..##.#######....#....#.)#≈...≈#..##.#.......#.##....#..#≈.@.≈#..##.#.#####.-487.0)#.##....#..#≈...≈#.....#.# # .....9 hFl..#.# ### .#....#.# # #.#...#.# #.  ####.#.#.#.####.#####.9 h GJ  ##.#.# #.# #####......... #.#........# #_# #.............9 hH #.#....#.##############......... 9 h P9 hPc==-9.6 (189 hW9 hYC _Found an ancient bone altar of Kikubaaqudgha.9 h49 hM9 h9 hB9 h;9 hy,9 h9 h9 h,9 h 9 h 9 h ,9 h9 h9 h9 h9 hW9 h9 hS,9 h9 h#9 h$9 h(%9 h&9 h+9 h3B9 hu49 h9,9 h:>9 hA9 h E,9 hG9 hM9 hTQ,9 hS9 hvW9 h]9 h]9 h?a9 hd9 hog9 hg9 hi9 hl9 hko9 ho9 h?r9 hv9 h z9 hMz9 hr9 hE9 h6,9 hT9 h9 h%,9 h9 hn9 h,9 hT9 h{9 hn9 h9 hh9 hǫ9 h,9 h9 h 9 h9 h9 h9 h9 hѿ9 h9 h9 h9 h  ....#.#.###....###.   #...#...# #.#   #.#.#.#........# #.   #.#.#........###.   #.#.#)....#).#≈).. 9 hX  #.#.......#).#≈..   #....#....#.)#≈..   #.#.##....#..#≈..   #@#.##....#..#≈..71.6 (22   #>.............#≈..   #####.#.....#..#≈...  ..#.....#.##≈.   ####.#.#.#.####.#   #......#.#.# #.#   #.#........# #_#   #.#....#.########   #.#..#..9 hz9 h,2.6 (239 hN9 h; _Found a stone staircase leading down.: h : hN : h : h& : h : h n: h : hl : h ,: h : h : hh ,: h[ : h : h : h% : h : ho : h= ,: h{ : h : h ,: h : hu : hu ,: h : h : h ,: hS : h? : h ,: hb : h : hc : h : h : h : h. ,: h : h, : h ,: h : h : h : h : h : hl : hq ,: h : h : h : h : h\ : hG : hV : h : h : h : h : h : hj : h : h : h ,: h2 : h  ,: h : hv : h : h  : h8 : h : h0 ,: hs : h : hh : h : h : h : h : h : h : h : h ,: h= : h : h : h : h@ : h  : h : h : h : h : h : h : h+ : h : h : h : h` : hH" : h$ : hB$ : h$ : hL% : h% ,: hV& : h^' : h ( ,: hs( : h~0 u   #.# #.............  #.# .......  #.# ..##.##.  #.# #.............  #.# #.......##...: h0   #.# #.......######  #.# #######......  #.#####  #.#...#  #.# ..#.#.#.#  #.# #.#.#.#<#  #.# #.#.#.#.. : h0 8 #.# ..)...  #.# #.#.##.)..  #.# #.#.........  #.# #.#........ : h1  #.##You pick up an Everburning Encyclopedia and begin reading...: h4 .804.6 (32: hA5 ,5.6 (33: h7 : hB9 b _You add the spells Ignite Poison, Sticky Flame and Ignition to your library.: h: ho^Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with () : h j - a throwing netC - 5 poisoned darts  D - 5 boomerangs  E - 9 javelins Armour (go to first with [) : h u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 robe: hr - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn) : h  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}: hBbi - a +6 ring of dexterity  y - a ring of see invisible : heWands (go to first with /)w - a wand of warping (6)  K - a wand of paralysis (5)  : hL - a wand of polymorph (6) Scrolls (go to first with ?) : h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] : hlv : h|| : h  #.# #............. phredd the Frost Mage  #.# #............. Gnoll of Ashenzari **....  #.# #.......##.##. Health: 66/66 ========================  #.# #............. Magic: 19/19 ======================== : h  #.# #.......##.... AC: 8Str: 7  #.# #.......###### EV: 12 : hInt: 24  #.# #######....... SH: 0Dex: 12  #.##.#####. XL:  9 Next: 78% Place: Dungeon:7  #@##.#...#. Noise: ---------  Time: 6805.6 (0.0)  #.# ..#.#.#.#. c) +1 trident  #.# #.#.#.#<#. Cast: Freeze : h2  #.# #.#.#.#..... Fly   #.# #.#.#...)...  #.# #.#.##.)...#  : hM #.# #.#.........   #.# #.#........#  : h4 #.#........#  _You kill the burial acolyte!  : hW_Your ice beast disappears in a puff of smoke! _Found an ancient bone altar of Kikubaaqudgha.  : hy_Found a stone staircase leading down.  You pick up an Everburning Encyclopedia and begin reading... _You add the spells Ignite Poison, Sticky Flame and Ignition to your library. : h : hۉ : h : h : h%  : h0) G Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - Dazzling FlashHexes/Fire : h) t4% 3  d - PasswallEarth4% 3  e - Stone ArrowConjuration/Earth4% 3  f - Sigil of BindingHexes6% 3  g - Awaken Armour : h) Earth/Forgecraft17% 4  h - Ignite PoisonFire/Alchemy17% 4  i - Leda's LiquefactionAlchemy/Earth : h* c17% 4  j - PetrifyAlchemy/Earth : ho* =17% 4  k - Sticky FlameFire/Alchemy17% 4  l - Metabolic EnglaciationHexes/Ice19% 5  m - StarburstConjuration/Fire : h* ]95% 6  n - Diamond SawbladesForgecraft100% 7  o - Hellfire MortarFire/Earth/Forgecraft 100% 7  p - Fulsome FusilladeConjuration/Alchemy100% 8  : h+ }q - IgnitionFire100% 8 9 spell levels left  : h5+ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit: hZX _Describ  a - Kinetic GrapnelForgecraft1% 1  h - Ignite PoisonFire/Alchemy17% 4Memorise|Describe: hp Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 17% Power: 29% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or : h߄deals up to 17 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.%: h Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire4% 3  d - Passwall Earth4% 3  e - Stone ArrowConjuration/Earth4% 3  f - Sigil of BindingHexes 6% 3  g - Awaken ArmourEarth/Forgecraft17% 4  h - Ignite PoisonFire/Alchemy17% 4  i - Leda's LiquefactionAlchemy/Earth17% 4  j - Petrify Alchemy/Earth17% 4  k - Sticky FlameFire/Alchemy17% 4  l - Metabolic EnglaciationHexes/Ice19% 5  m - StarburstConjuration/Fire95% 6  n - Diamond SawbladesForgecraft100% 7  o - Hellfire Mortar Fire/Earth/Forgecraft 100% 7  p - Fulsome FusilladeConjuration/Alchemy100% 8  q - IgnitionFire100% 8 9 spell levels left [!] Memorise|Describe[39;4%: h9m|Hide|Show [Ctrl-F] search [?] help[Esc] exit3: h 3: h3: h  #.# #............. phredd the Frost Mage  #.# #............. Gnoll of Ashenzari **....  #.# #.......##.##. Health: 66/66 ========================  #.# #............. Magic: 19/19 ========================  #.# #.......##.... AC: 8Str: 7  #.# #.......###### EV: 12Int: 24  #.# #######....... SH: 0Dex: 12  #.#3: hVq#.#####. XL:  9 Next: 78% Place: Dungeon:7  #@##.#...#. Noise: ---------  Time: 6805.6 (0.0)  #.# ..#.#.#.#. c) +1 trident  #.# #.#.#.#<#. Cast: Freeze 3: h #.# #.#.#.#..... Fly   #.# #.#.#...)...  #.# #.#.##.)...#   #.# #.#.........   #.# #.#........#  #.#........#  3: h_You kill the burial acolyte! _Your ice beast disappears in a puff of smoke! _Found an ancient bone altar of Kikubaaqudgha. 3: hY_Found a stone staircase leading down.  You pick up an Everburning Encyclopedia and begin reading... _You add the spells Ignite Poison, Sticky Flame and Ignition to your library.3: hp P  Okay, then.3: h 3: h$3: h'. _5: h[ 5: h 45: h` 5: hO 5: h| _5: h 5: h ,5: hp 5: h 5: hÑ ,5: hG 5: hv 5: hV 5: h 5: h 5: h 5: h 5: h 5: h{ 5: h? 5: h 5: h 5: hk 5: h͟ 5: hm ,5: hנ 5: h 5: h\ 5: hã 5: h 5: hd 5: h0 ,5: h 5: hf 5: hy ,5: hΩ 5: h( 5: h 5: h 5: h} 5: h 5: h% 5: h[ 5: h 5: hh 5: h; ,5: hF 5: h 5: hg ,5: h̶ 5: h 5: h{ 5: h̺ 5: h 5: h 5: h| 5: h 5: hĿ 5: h 5: h ,5: h< 5: h 5: h ,5: hk 5: h 5: h 5: h 5: h 5: h 5: hK ,5: h 5: h 5: hu ,5: h X5: h^ 5: hU 5: h ,5: h 5: h 5: hj 5: h 5: h 5: h1 5: h) 5: h_ 5: h 5: h 5: h ,5: h 5: h2 5: h, ,5: h_ 5: hS 5: h ,5: h 5: h X5: hx 5: hD ,5: h} 5: hg 5: h> ,5: h{ 5: h 5: h ,5: h` 5: h6 5: hQ! ,5: h0" 5: hc% 5: h( ,5: h) 5: hP, 5: h- ,5: hP0 5: h3 5: h6 ,5: h7 5: h: 5: h< ,5: hF> 5: hA 5: hC 5: hXC 5: hE 5: hG 5: hJ ,5: hK 5: hL 5: hM ,5: h~N 5: hsR 5: hXT ,5: hU 5: hX 5: h[ ,5: h,] 5: h` 5: hc ,5: hld 5: hf 5: h%g ,5: hg 5: h`k 5: h2l ,5: hl 5: h`m 5: hm ,5: h@n 5: hq 5: h0r ,5: hr 5: has 5: hs 5: h?t 5: hgt 5: hu 5: hv ,5: hw 5: hkx 5: hy ,5: hy 5: hz 5: h{ ,5: h_{ 5: h| 5: hy| ,5: h| 5: hc} 5: h} ,5: hY~ 5: h 5: h ,5: h 5: h 5: h^ ,5: h) 5: h 5: h4 ,5: h 5: ht 5: h ,5: h! 5: h̐ 5: hK ,5: h 5: hO 5: hK 5: hw 5: h5 5: h5 5: hf ,5: h 5: h 5: hx 5: hÛ 5: h2 5: hٝ 5: h ,5: hV 5: h 5: h5 ,5: h 5: h 5: h 5: h 5: hg 5: h 5: h ,5: h 5: h? 5: hd ,5: h 5: h 5: hr ,5: h 5: h 5: h# ,5: h 5: h 5: h ,5: hb 5: h 5: h ,5: h 5: h 5: h ,5: h 5: h 5: h- ,5: h 5: h. 5: h3 ,5: h 5: h 5: h& ,5: h 5: h 5: hX ,5: h 5: h 5: h ,5: h 5: h 5: h ,5: h1 5: h 5: h ,5: h 5: h 5: h ,5: h. 5: h 5: h3 ,5: h 5: h 5: h. ,5: h 5: h 5: h 5: h 5: h 5: he 5: h ,5: h 5: h 5: hT ,5: h  5: h 5: h ,5: h 5: h* 5: h+ ,5: h, 5: ho/ 5: h$1 ,5: h52 5: hD5 5: h7 5: hN7 5: h8 5: h; 5: hA 5: hA 5: hB 5: hD 5: hE ,5: hF 5: hG 5: hH ,5: hI 5: hJ 5: hK ,5: h\M 5: hO 5: hCQ ,5: hmR 5: h U 5: hW ,5: hX 5: hZ 5: hZ ,5: hn[ 5: h\] 5: h^ ,5: h^ 5: h_ 5: h` ,5: hwa 5: hb 5: hc ,5: hd 5: hv 5: hw 5: hw 5: h>x 5: h~ 5: h ,5: h 5: hΝ 5: hk ,5: hF 5: hɨ 5: h B5: h 5: h 5: hQ 5: h 5: hk 5: h ,5: h 5: h 5: h7 ,5: h 5: h& 5: hP ,5: h 5: h 5: h ,5: h 5: h 5: hK 5: h 5: h< 5: h* 5: h ,5: h 5: hL 5: h 5: h 5: h 5: hk 5: h ,5: h 5: h 5: h ,5: hE 5: h 5: h` ,5: h 5: h 5: h: ,5: h 5: h 5: h ,5: h7 5: h 5: h ,5: h$ 5: hQ 5: h ,5: hK 5: h% 5: h( 5: hX( 5: hG) 5: h+ 5: h, ,5: h6- 5: hV/ 5: h0 ,5: h0 5: h1 5: h2 ,5: h3 5: h4 5: h5 ,5: h6 5: h7 5: h9 5: h9 5: hI? n5: h@ 5: hB 5: h4B 5: hD 5: hH 5: hK ,5: hN 5: hO 5: h(Q ,5: h;R 5: hS 5: hT ,5: hU 5: h5W 5: hEX ,5: hX 5: hZ 5: hZ ,5: hz[ 5: h\ 5: hg] ,5: hK^ 5: h` 5: ha 5: ha 5: hb 5: he 5: hf ,5: hg 5: hk 5: hn ,5: hn 5: hp 5: hr ,5: hs 5: ht 5: h v ,5: hv 5: h} 5: h~ ,5: h0 5: h; 5: h 5: h 5: h 5: hY 5: h ,5: hi 5: hӄ ,5: h4 5: h  #### ############### #................. #.......... #...............## #@.............<.#948.6 (143.0) #.............).. #......#.#.###... #......#.#.### ####...#.#..... #.#.#.#........ #.#.#.# #.#.#.#)....#). #.#.#.#). _You now have 429 gold pieces (gained 7).5: h 5: h 5: h  5: h ?_Done exploring.9: h    # #. #. #. #.##. #.<.#. #...). 9: hAk#......#.#.###. #......#.#.###....# ####...#.#.# #.#.#.#.# #.#.#.#.# 9: hy#.#.#.#)....#).# #.#.#.#).#9: h9: h89.0) _9: h9: h:: h   ###### ###############..... #............... #. #.##.# #.<.#. #.).... #......#.#.###.. :: h/#......#.#.###....## ####...#.#........#   #.# #.#.#.#.# #.#.#.#)....#).#≈ #.#.#.......#).#≈ #.#....#....#.)#≈:: h2:: h_'50:: h;:: h\;: h  ####### ###############...... ;: h #............... #. #.##.## #.;: h9<.#... #.).... ;: h`#...@..#.#.###.. ;: hl#......#.#.###....### ;: h####...#.#........#   #.#.#.#.# # ;: hb#.#.#.#.#;: hL~## #.#.#.#)....#).#≈) #.#.#.......#).#≈. ;: hx#.#....#....#.)#≈. #.#.#.##....#..#≈.;: h<1;: h;: h;: h9 ######################.....................##.##<.#.......)...#.#.###.######.......#  #.##.##.# #.#.#.##....#..#≈. ;: h#H;: hH&2;: hiQ;: hS;: h>  ###############.....................##.##.....<.#........)...#.#.###.#######.......#  #.#.##Fly #.# #>.............#≈. ;: hF ;: h{G &3;: h#N ;: hP ;: hr  .....................##.##......<.#...#......)...#......#.#.###.#..#######.......#  #@#.#.###.#)....#).#≈);: hgs Fly #>.  #############.#.....#..#≈. ;: h| ;: h} &4;: h9 ;: hDž <: hA #......##.###.......<.#...#.......).........#.#.###......#######...#.#........#  #.#.##)....#).#≈)......#).#≈.Fly <: hA###  #.............#.....#.##≈. <: hI<: h?J&5<: hO<: hQ<: h)x ##.##........<.#...<: h~............)........#.#.###..#######...#.#........#  #.##)....#).#≈)......#).#≈....#....#.)#.#.  ##.############.#.#.#.#### <: h<: h&6<: h`<: h<: h|u <.#.........)....#.#.###..######.......#  #.##)....#).#≈)......#).#≈....#....#.)#.#.  #.##......#.#.# # <: h|<: hs}&7<: h<: h<: h7 )....#.#.###.######.......#  #.##)....#).#≈)......#).#≈....#....#.)#.#.<: h8Fly   #.##.#........# # <: hA<: hA&8<: hI<: hJ<: hML #.#.###.######.......#  #.##)....#).#≈)......#).#≈....#....#.)#.#.>...........#Fly  <: h~ #.##.#....#.###### <: h<: h&9<: h <: h <: h_ a ######.......#  #.##)....#).#≈)......#).#≈....#....#.)#.#.>...........#############.#.....#Fly <: h`   #.##.#..#......... <: he <: hf '60<: hk <: h%m <: h1 h ###.......#  #.##)....#).#≈)......#).#≈....#....#.)#.#..#.##............#############.#.....#.............#.....#.#Fly   #.# #######.#..........## <: h <: h &1<: h y _There is a stone staircase leading down here.<: h <: hv <: hR <: h <: h1 <: h2 <: h7 <: h9 <: h <: h6 <: h <: h <: hq <: hMr <: hx <: hz =: hK4 4=: h: =: h@ =: hE -2 _=: hG =: h  You fly downwards.  You hear the roar of battle.=: hv/  --more--?: h] ##### ?: ht] 8 ?: h%^#@..#  #...#  .......  .#.######  #.#.. # ### ?: h_?: hc?: hC3.4 (1.8?: hg|  You fly downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  You have a vision of a gate. _There is a stone staircase leading up here.F: hM M #####<..#..........#.#.#######Fly F: h F: h/ *40 F: hh _F: h F: h G: h ###### #<..#.#...######..@.......#.#######.#.. # #### G: hG: h_&5G: h׍G: hG: h# ######.#<...#...#####.........#.#@########.#........# #########G: hGG: h &6G: hɰG: hH: h(# #####.#<..#.#...######..........#.#.#######....... #########H: hH: h&7H: hH: hH: hZ># ##### #.#<..# #.#...##### #.......... H: h>#.#.##.#.# #H: hD:∆H: hE&8H: hHH: h_JI: h# ##### #.#<..# #.#...##### #.... #.#.#I: h8#.#.# #∆I: hcI: h&9I: h@I: hI: hc# ##### #.#<..# #.#...##### #... #.#.#.I: hR#.#.# #∆I: hI: h.'70I: hI: hH5# ##### #.#<..# #.#...##### #. #.#.#.##.#.## #∆I: h%I1I: hhMI: hOI: h# ##### #.#<..# #.#...##### #. #.#.#.# #.#.# # # ∆2I: haI: hJI: hd ^# ##### #.#<..# #.#...##### #. #.#.#.# #.#.# # # ∆I: hj I: h@k &3I: hro I: hq I: h'> # ##### #.#<..# #.#...##### #. #.#.#.# #.#.# # # I: h> ,∆I: hF I: hF &4I: hL I: hN I: h0 )# ##### #.#<..# #.#...##### #. ##.#.#.# #.#.# # # ∆I: hB%I: h%&5I: h*I: h,J: h$d# ##### ###.#<..# .##.#...##### .##. .# #.#.#.# #.#.# # # ∆J: hO*J: h+&6J: h.J: h0J: h= O# ##### ### #.#<..# #.# #.#...#######.# #.............# #.#.#########@# J: h #.#...........# # ############# ∆J: h J: h &7J: h J: h% K: hAK: hPBK: hFK: hIM: hlOJM: hQM: hSM: h2TM: hJW,M: hX,M: hSYM: hZM: h],M: h]M: h^M: haM: hYaM: haM: hcM: h~e,M: hfM: h{gM: hiM: hj,M: h\nM: hnM: h@oM: hoM: h!qM: hr,M: hsM: h[uM: hw,M: hxM: hAyM: h&{,M: h{M: hd}M: hM: hM: hM: hOM: h ,M: hM: hM: h_M: hM: hM: hXM: h,M: h\M: h5M: hAM: h\,M: h M: hrM: h,M: h}M: hMM: hM: hXM: hM: h%M: h M: h3M: hأM: hF _You reach down and open the door.M: hp4M: hM: hE@  There is an open door here.M: hM: h _M: hM: hM: h,M: hbM: hpM: hJM: hzM: hM: h>M: h,M: hM: h9M: hM: hM: h>M: hM: h.,M: hM: hM: h[M: h~M: hM: hM: hM: hM: hM: hM: h,M: h.M: hBM: hD,M: hM: hM: h,M: h{M: hM: hv,M: h M: hM: hM: hM: hM: hM: h,M: hM: hM: hM: hM: h=M: hM: hH,M: h6M: hIM: h,M: hM: h#r _You hear the faint creaking of a very distant portcullis.M: hLM: hM: h9M: hM: h(M: h,M: h,M: hM: h5,M: heM: hM: hv: #.# #.#.########## #.###'#.........  #.#........#####  #.#............ ∆   M: hW.#........####   .##########   #.   #.∆   7016.4 (3M: h(k9.0)   #   #.# ∆  #.#  #.#  M: hM #.#  #.# M: hna .># M: h* M: hB7.4 (40M: h M: h; _Found a stone staircase leading down.N: h  .###'#......... .#........#####.#............ ∆.#### .########## .# .∆. N: hq d∆ ...  N: h$ N: h 18.4 (1.0)N: h N: hX N: he]  ........#####.... ∆#### #########   ∆ ∆ #.#  N: h^ N: h_ &9N: he N: hg O: hf%4 .... ∆#### #########   ∆ ∆ O: h%\#.#  O: h}-O: h.'20O: h|3O: h5O: h  #### #########   ∆ O: h\∆ .>..###.#  O: hO: h&1O: h"O: h$O: h*#########   ∆ ∆ .>....#.#.#..###.#.# #.#O: hO: h&2O: hКO: hP: hG (   ∆ ∆ #.>#....#.#.#...###. #.#  P: h P: h[ P: h &3P: hw P: h P: h b ∆ ∆ ##.#..........#.#.........#.#....##..######. #.#  P: hlP: h&4P: h P: hc _There is a stone staircase leading down here.U: hq"e #.#   #.#.. #.#.. ∆   #.#.#  #.#.# #.#.# ##.#.###o## ##.>#....... #...@......[ #.#.# ...#.#....### ..###.#.####  #.# #.#.. #. #.#..o   orc (missile, asleep)   . #.#...  #. .## U: hI/  An orc comes into view. It is wielding a +0 flail.U: h0&5U: h6U: h9:' _Found a +0 cloak.V: hjg #.#  #.#..  #.#.. ∆  #.#.#  #.#.# .V: hjl #.#.# S. ##.#.###o## ##.>#. V: hkj#.[. V: h+k#.#.#.# ...#.#....#V: hkc ..###.#.#### V: hkc #.# #.#..V: hlb #. #.#.. V: h:lS   water moccasin (asleep) V: h[l. #.#... o   orc (missile, asleep)V: h|l^ #.#.## V: h'tp  A water moccasin comes into view.V: h[uV: h~ ..oo   orc (missile)  The orc shouts!V: h0===6V: hV: h V: h5_The water moccasin moves out of view.W: hcRP#.# #.#.. #.#.. ∆ .#.#.# .##.#.# S.##.#.# .. W: hR##.#.###.####.>#...o.#.[.W: hR#.#.#.#...#.#....#### W: hR^..###.#.#### W: hS#.# #.#..#. #.#.. W: hMSrS   water moccasin (wandering). #.#... o   orc (missile)W: hpSP#.#.##W: hXW: h3YW: hZW: hd kS.oSk   wyverno   orc (missile)The water moccasin hisses angrily.W: hfA---7FreezeW: hnW: h3qY _A wyvern comes into view.X: hM  #.# phredd the Frost Mage #.#.. Gnoll of Ashenzari **.... #.#.. ∆ .  Health: 66/66 ======================== #.#.# .#  Magic: 18/19 ======================-- X: h/N #.#.# k.#  AC: 8Str: 7 #.#.# S.  EV: 12Int: 24 ##.#.###.####  SH: 0Dex: 12 ##.>#.........  XL:  9 Next: 78% Place: Dungeon:8 #.....@o...[..  Noise: ---------  Time: 7027.4 (0.0)X: hTN  #.#.#.......##  c) +1 trident X: hyN ...#.#....####  Cast: Freeze ..###.#.####  Fly  X: hN 2#.# #.#.. #. #.#..X: hN  S   water moccasin . #.#...X: hO  k   wyvern #.#.## o   orc (missile) _A wyvern comes into view.X: h(O Aiming: Freeze (safe; 1% risk of failure)  X: hGO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX: heO Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (100% to hit)Y: h #.# phredd the Frost Mage #.#.. Gnoll of Ashenzari **.... #.#.. ∆ .  Health: 66/66 ========================Y: h-q #.#.# .#  Magic: 18/19 ======================-- #.#.# k.#  AC: 8Str: 7Y: hV #.#.# S.  EV: 12Int: 24 ##.#.###.####  SH: 0Dex: 12 Y: h##.>#.........  XL:  9 Next: 78% Place: Dungeon:8 Y: h#.....@o...[..  Noise: ---------  Time: 7027.4 (0.0) #.#.#.......##  c) +1 tridentY: h ...#.#....####  Cast: Freeze Y: h)q..###.#.####  Fly  Y: hX2#.# #.#.. #. #.#..Y: hF S   water moccasin . #.#... k   wyvernY: h* #.#.##Y: h o   orc (missile)Y: hFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineY: hoAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (100% to hit)  Y: hYou freeze the orc!  Y: h1You kill the orc!Y: hY: hGY: hY: hr #.# #.#.. #.#.. ∆ .  #.#.# .# Y: he #.#.# ..#  #.#.# ..  ##.#.###S####  Y: h##.>#.........  #.....@)...[.. Y: hG #.#.#.......##  ...#.#....#### Y: h #.####  #.# #.#.Y: h #. #.#.. Y: hh. #.#. Y: hFG#.#. Y: hm=8.4 (1Freeze _Y: hY: hNZ: h#.# #.#.. ###.#.#.. ∆ ...#.#.# ...# #.#.# k..# #.#.# ... ##.#.###S####.##.>#.#....[..##.#.#.Z: h#...#.#....#### ..###.#.#### Z: hm#. #.#.. . #.#... k   wyvern#.#.Z: hޝ"##Z: hZ: h@Z: hZ: hIn.kSZ: hV?-9FreezeZ: hZ: hǶl _Items here: ( ) [ †.[: h.n  You hit the water moccasin.  The water moccasin is lightly wounded.[: h8V.k[: h^86=30.5 (1.1[: h?[: hC _The water moccasin barely misses you. The water moccasin closely misses you.\: h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]: h]: h .kY(ally target)Y   ice beast (summoned)A chill wind blows around you. The water moccasin closely misses you.50------5----==10]: h]: h+ _The wyvern bites you!a: h8e  You hit the wyvern but do no damage. The water moccasin bites you.  The wyvern bites you! Your ice beast hits the wyvern.a: he $42a: he [-----------2.6 (1.1a: hl a: hm 8 _Your ice beast freezes the wyvern!b: h@ _Your ice beast freezes the wyvern!  You barely miss the wyvern. You bite the wyvern, but do no damage.  The wyvern is severely wounded.The water moccasin bites you! The wyvern bites you!ater moccasin bites you. The wyvern misses you.  hits the wyvern. Your ice beast freezes the wyvern!b: hdJ†(ally target)Y   ice beast (summoned)b: hY 25---------6==--87=-b: h$ZX3.7 _The wyvern dies!b: hbb: hem _Your Spellcasting skill increases to level 7!c: h  You closely miss the water moccasin.The water moccasin is lightly wounded.c: h( { Y.  The water moccasin bites you.c: h: c0---------4.8c: h\ c: h F _The water moccasin bites you but does no damage.d: hEl  You barely miss the water moccasin.The water moccasin is lightly wounded.  The water moccasin closely misses you.d: hZm41--d: hm--50d: htd: hxj _Your ice beast completely misses the water moccasin.d: h| !The water moccasin closely misses you.Your ice beast completely misses the water moccasin.miss the water moccasin. Your bite misses the water moccasin.The water moccasin bites you. d: h-} d: h`~ G06.9 (1.1d: h҄ d: hD \ _The water moccasin closely misses you.e: hE slow, ally target)  _The water moccasin closely misses you.  You barely miss the water moccasin.is lightly wounded.  The water moccasin closely misses you. Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!e: hF!1e: hGB==70e: hNe: hR< _The water moccasin seems to slow down.e: h<  You hit the water moccasin but do no damage.r bite misses the water moccasin.The water moccasin is heavily wounded.  e: hB †Y   ice beast (summoned)e: hM 3/67=939.0 (1.1Freezee: hM Your Necromancy skill increases to level 4!  Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your base Fire Magic skill increases to level 4!Your base Air Magic skill increases to level 4!Your base Earth Magic skill increases to level 4!e: h:T e: hU h _Your Alchemy skill increases to level 4!g: h4g: h g: h g: h4=7=g: hN5g: hdg: h($g: hP$J6=g: h&g: h]+T7=g: h+g: hV-g: h 1g: h1q28==g: hv3g: h7g: h7$30g: h 8)=g: h9g: hO=g: h==1=g: h=E8=g: h?g: h)Db2=g: hEGg: hKg: hK33g: hMg: huRg: hRT4=g: hoTg: hXg: hY#5g: h7Y;==g: hZg: h_g: h`_:6g: htag: hk 7=- _You start resting.g: h#...†......##......)@..[..# #.#.#.### l: hxo...#.#....#### ..###.#.#### #. #.#... #.#... l: hʥi?§§§2=5.0) _Found a scroll of silence. _You see here a wyvern corpse.l: h2#.# #.#.. ######. #.#.. #?..... #.#.# #....# #.#.# #....# #.#.# #... ###.#.###.####..###.>#...†§.....# #......§†@.[..# #.#.#...§...### ...#.#....#### ..###.#.#### #.# #.#..#. #.#.. l: h l: h§.§)§@§.l: hz536 _l: h-l: h l: h( #.# #.#.. ######. #.#.. #?..... #.#.# #....# #.#.# #....# l: h) K#.#.# #... .# ##.#.###§####..# ##.>#...†.§....# #......)§.@[..# #.#.#.### ...#.#....#### ..###.#.#### l: h4 .§..†4=7l: h: l: h< m: h#.# #.#.. ######. #.#.. #?..... #.#.# #....# ##.#.# #....# .##.#.# #... .# ##.#.###.####..# ##.>#...§......# #......)†..@..# #.#.#.### ...#.#....#### ..###.#.#### m: h"&m: hM†∆m: h_^5=8m: hm: hSN _You see here a +0 cloak.o: h< o: h.E Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 5 boomerangs  E - 9 javelins o: hE Armour (go to first with [)  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 rober - a +0 cloak Jewellery (go to first with "=)  g - a ring of flight (worn) o: hE  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity  y - a ring of see invisible o: hE Wands (go to first with /)w - a wand of warping (6)  o: hE CK - a wand of paralysis (5)  L - a wand of polymorph (6) o: hF aScrolls (go to first with ?) o: hgF [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u: hCxr - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (8.8 -> 10.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.x: h x: hצ#.#phredd the Frost Mage#.#.. ######.Gnoll of Ashenzari **....#.#.. #?.....Health: 55/67 ===================-----#.#.# #....# #Magic: 19/19 ========================#.#.# #....# .#AC: 8Str: 7#.#.# #... .#EV: 12Int: 24##.#.###.####..#SH: 0Dex: 12##.>#...†......#XL:  9 Next: 93% Place: Dungeon:8#......)†..@..#Noise: ---------  Time: 7068.0 (0.0)#.#.#.......###c) +1 trident...#.#....####Cast: Freeze..###.#.##: h:4m##Fly #.# #.#..#. #.#... #.#...∆#.#.## _You start resting.You hear the faint creaking of a very distant portcullis. _Your ice beast disappears in a puff of smoke! _Found a scroll of silence. _You see here a wyvern corpse. _You see here a +0 cloak.x: hux: h _x: hx: hx: ho6=9.0 (1x: hx: hXd7=70.0 (2x: hx: hx: h381.0 (3x: hDx: hx: hpZ60=2.0 (4x: hPx: hx: hc1=3.0 (5x: hx: h 10 _You start putting on your armour. You continue putting on your +0 cloak. x5x: h;x: hx: h' x: h=T_You finish putting on your +0 cloak.|: h2  #.#∆ #.#  #.#.. ######. #.#.. #?.....  #.#.# #....# # #.#.# #....# .# #.#.# #... .# ##.#.###.####..# ##.>#...†.@....# #......)†..[..## #.#.#.......### ...#.#....#### ..###.#.#### #.# #.#.. #. #.#... #.#...∆#.#.##|: h |: h `2=4.0 (1 _|: h |: h |: h #.#  #.#?. #.# ... #.#.. ######.. #.#.. #?.....  #.#.# #....# # #.#.# #....# .# #.#.# #...# .# ##.#.###@####..# ##.>#...†......# #......)†..[..## #.#.#.......### ...#.#....#### ..###.#.#### #.# #.#.. #. #.#|: h}. #.#...∆|: h |: h ^3=5|: h|: hv[ _Found a scroll of blinking.}: h M#########  ? ...#####.... #?..... # .# .# #.#.# #@..#  ##.#.###.####..##.>#...†......#.....)†..[..###.#.#.......#####}: h}: h.46}: h3}: hֻ}: hj <M........#############  ? .#####.... #?....... # .# .# #.#.# #...##  ##.#.###.####..##.>#...†......#......)†..[..##......#....#####.#.5=7}: hw }: h ?M.... ∆........#############  ?. ..#####}: h{ . #?....... # .# .# #.#.# #...## ##.#.###.####..#Fly .....###}: h }: h }: hlj ^6=8}: hX }: h̓ ~: h M##### .... ∆........#############  ?. ...#####..... ~: hs#....# .##.#.# #...## .#Fly ..###~: hh~: hT7=9~: h~: h<  M - a scroll of silence~: h,80.0 (2~: h~: h)4 _You see here a +0 short sword.: hF#.#.##### #.#. ∆ #.#.#### #.# #.# #.# ?. #.# ....#.#.. ######.#.#.. #)##.#.# #....#...# #.#.# #....# .# #.#.# #...## .# ##.>#...†......##......)†..[..###.#.#.......### : h : hr+1.0 (1: h: h~: hK0#.#.##### #.#. ∆ #.#.#### #.# #.# #.# ?. ##.# ....##.#.. ######....##.#.. #).# #.#.# #....#...# #.#.# #....# .# #.#.# #...## .# #.#.#..: h0 : hP<: h<&2: hF: hI: hl#.#.##### #.#. ∆ #.#.#### #.# ###.# ...#.# ?..# #.# ....# #.#.. ######....# #.#.. #).# #.#.# #....#...# #.#.# #....# ..# #.#.# #...## .####.#.###.###: hl#..# #......)†.#.#.#.......### : hv: hOwB=3: h~: hp: h1 #.#.##### #.#. ∆ #.#.#### #.########.# ...... #.# .?..# #.# ....# #.#.. ######....# #.#.. #).# : h2 B#.#.# #....#...# #.#.# #....#...# #.#.# #...##..## ##.#.###.####..###.>#...†......###......)†..[..###.#.#.... : h; : h< &4: hdC : hE : h#.#.##### #.#. ∆ #.#.#### #.######### #.# ....... #.# : h:#.?..# #.# #....# #.#.. ######....# #.#.. #).# #.#.# #....#...# #.#.# #....#...# #.#.# #...##..## ##.#.###.####..###.>#...†......###......)†..[..###.#.#.......### : h: h&5: h: hp: h( 'M##'#.........##### .... ∆........#### ################.......?..# #######@...#. #).......##.#..#...#.#.# #...##..####.#: h2 : h14 &6: h < : hp> : h#.# #.#.##############.###'#......... #.#.##### #.#.... ∆#.#........#### #.###################.# .........#.# #.?..# #.# #.@..# #.#.. ######....# #.#.. #).......##.#.# #....#...# #.#.# #....#...#: h^.#.# #...##..##.###.####..#  ##.>#...†.....  #......)†..[..: h&: h&7: hb: h: hG M........... #.#.###############'#.........##### .... ∆: h u........#### ##################...............# ######..... #).......##: h #.#.# #....#...##..#.#.##......##: h : h &8: hN : h : h +9.0 (2: hn : h  : h6 V_B - 3 scrolls of blinking (gained 1): h4: h: h: h#,: h: h^: hf: h: h0: hL: hD,: h: h: hM: h: h: h: hc,: h: h: h,: h: h?: h4,: h: h: h: h: h{: h j  You see here a water moccasin corpse.: hH: h _: h: h]  D - 8 boomerangs (gained 3)  Things that are here:: h: h: h !o _a +0 flail; a +0 chain mail; an orc corpse: h$4: h*: h,: h/,: h1: hp4: h? #.#.# #....#...# #.#.# #....#...# #.#.# #...##..## ##.#.###.####..# ##.>#...†......## : h?#......)†..[..## #.#.#.......### ...#.#....#### ..###.#@#### : h?#.# #.# #. #.#.....# : h?. #.#......#∆ : h?#.#.###.o# #.# ...#: h%@o   orc priest (asleep) #.. ..# : hI@:#.. .. : hJ1101.0 (12.0): hK,2.0 (13: hS: h[| _An orc priest comes into view. It is wielding a +0 hand axe.: h e#.#.# #....#...# #.#.# #...##..## ##.#.###.####..# ##.>#...†......## #......)†..[..## #.#.#.......### ...#.#....#### : h8 ..###.#.#### #.# #.#.@.# #. #.#.....#. #.#.∆ #.#.###.o#   #.# ...: ht )#.. ..# #.. ...## ###: h] : h 13.0): h : h: : hv#.#.# #...##..## ##.#.###.####..# ##.>#...†......## #......)†..[..## #.#.#.......### ...#.#....#### ..###.#.#### #.# #.#...####. #.#..@..#: h^w<. #.#.∆ #.#.###.o#   #.# ...#.. ..##.. ....## #### : h|: h}: h o.oo: hdo   orcThe orc priest shouts! You hear a shout!: h^E====4: h: hҟq _An orc comes into view. It is wielding a +0 club.: hjo ##.#.###.####..# ##.>#...†......## #......)†..[..## #.#.#.......### ...#.#....#### ..###.#.#### #.# #.#...####. #.#...... #.#...@o: ho ∆ #.#.###..#   #.# o#.. ...# #.. .....## ######: ho !: hq : hu  An orc wizard comes into view. It is wielding a +0 dagger.: h o.oo   orc wizardo   orc: h! l=---5Freeze: hN : h A _The orc priest hits you but does no damage.: hV   Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: hC  A chill wind blows around you.: hVG Yo.(ally target)Y   ice beast (summoned)The orc priest hits you with a +0 hand axe.: h@62--: hxz6----=--6: h: h6 _The orc hits you with a +0 club.: h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h##.#.###.####..#phredd the Frost Mage##.>#...†......##Gnoll of Ashenzari **....#......)†..[..##Health: 62/67 ======================--#.#.#.......###Magic: 13/19 ================--------...#.#....####AC: 10Str: 7..###.#.####: hiEV: 12Int: 24#.# #.#..****SH: 0Dex: 12#. #.#..****#XL:  9 Next: 93% Place: Dungeon:8. #.#**Y@o*#∆Noise: ==-------  Time: 7106.0 (0.0)#.#****o.#: hc) +1 trident#.# o..#Cast: Freeze: h#.. ...#Fly #.. .....: h ## ######o   orc priest (ally target)o   orc wizard: hfo   orc: hY   ice beast (summoned)The orc priest hits you with a +0 hand axe. _The orc hits you with a +0 club.  : hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate: h ,##.#.###.####..#phredd the Frost Mage##.>#...†......##Gnoll of Ashenzari **....#......)†..[..##Health: 62/67 ======================--#.#.#.......###Magic: 13/19 ================--------...#.#....####AC: 10: h jStr: 7..###.#.####EV: 12Int: 24#.# #.#...###SH: 0Dex: 12#. #.#.....##XL:  9 Next: 93% Place: Dungeon:8. #.#..Y@o.#∆Noise: ==-------  Time: 7106.0 (0.0)#.#.###o.#c) +1 trident#.# o..#Cast: Freeze#.. ...#Fly : h #.. .....## ######: h o   orc priest (ally target)o   orc wizardo   orc: hf Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  : h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc priest.  The orc priest hits you with a +0 hand axe.  The wall freezes the orc wizard!: hy The walls around you are covered in ice.  The wall freezes the orc priest.orc priest hits you with a +0 hand axe.wizard!  You kill the orc wizard!!: h : h .###.Y.#...@o..###)) Y   ice beast (summoned) : h 57--57.0 (1Ramparts Fly : h~ t#####: h G _You kill the orc!: h9A#### _You kill the orc!  You closely miss the orc priest.  The orc priest is moderately wounded.The wall freezes the orc priest.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!: hBt45------=8: hQMl#####: hOL _Your ice beast hits the orc priest but does no damage.: h  You puncture the orc priest! Your bite misses the orc priest.The orc priest is almost dead.The wall freezes the orc priest!: h#)Y   ice beast (summoned) : hf6----7-9Freeze: h: h}####: h$N _You kill the orc priest!: h<##.#.###.####..# ##.>#...†......## #......)†..[..## #.#.#.### ...#.#....#### ..###.#.#### #.# #.#...### #. #.#...Y.## : hr. #.#....@.# ∆ #.#.###).# #.# #)..# #.. #...# #.. ......## ####### : h:∆: h?7---10Fly : h : h : h_The frozen ramparts melt away as you move.Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse: hF : hG : hwJ : h}O : hS e48=: hW : hW _9=4: hW )=: h^ ,: hD_ '50: hua : h9g : h}g L1=: hi : hw 9--: hw e 4.0 (4 _You start resting.: h c2=5.0 (5: h : h s _You hear the creaking of a very distant portcullis.: h ##.>#...†......#......)†..[..## #.#.......### ...#.#....#### ..###.#.#### #.# #.#...### Y.##. .).∆ #.#.###  #.# #)..#. #...#......# ####### ∆ : hP.Y: hy e3=6.0 (1: h: h  Things that are here: _a +0 club; an orc corpse: h=......)†..[..## #.#.......### ...#.#....#### ..###.#.#### #.# #.#...### #.#.....##. #.#....Y.∆ #.#.###).##  #.# #@..#. #...#.......# ######### ∆: h?: h GL)Y: hBH55=: hrH&7 _: hL: hQi  Things that are here: _a +0 dagger; a +0 robe: h, T#.#.......### ...#.#....#### ..###.#.#### #.# #.#...### ....##: hc, . ..).∆ #.#.###Y.##  #.# #)... #@..#: h}, g#............#############: h,  : h, 3∆ : hh/ : h5 L)Y: h6 6==5=8 _: hD; : h= : hT ...#.#....#### ..###.#.#### #.# #.#...###. #.#...... #.#....).# ∆ #.#.###).## #  #.# #Y..# ..#: hqU 1#..##...#....##.....@.......############## ∆ : h'Y : hj` L)Y: h|a ?7=: ha 9: hh : huk : hj+...#.#....#### ..###.#.#### #.# #.#...### #. #.#.....## #.. #.#....).# ..! #.#.###).## ..# : h+W#.# #)..# ...# #..##.Y.#....##.###∆ : h_8: h8/820: hA: hD : hEP_Found a potion of heal wounds.: hf ...#.#....#### ..###.#.#### #..#  : hf #.# #.#...### ...# .  #. #.#.....## ...#.  . #.#....).# #....! : hg #.#.###).##....# : h&g #.# #)..#....# #..##.Y.#....#: h:g )#.: hMg .###: h`g +∆ : hi : hq K.Y: hq T9=1: h{ : h...#.#....####  ..###.#.#### #..# .. #.# #.#...### ...#.. #. #.#.....## ...#.. : h*. #.#....).###....! #.#.###).##....# #.# #)..#....# #..##...#....##......Y.###: h+∆ : h+: hD.Y: h@60=: h#1=2: h: h: hF...#.#....#### ..###.#.#### ##..# .. .# #.#...### #...#... . #.#.....## #...#..  #.#....).###....! : h G#.#.###).##....# #.# #)..#....# #..##...#....####.#.Y.###: h2G+∆ : hI: h~Qe∆.Y: h#...†......##.....)†..[..###. .. #...####.. ... ..#.#....#### #..# ##.# ###.#.#### ##.j# ..S#### #...#....#: h6{.## #...#....#...).###....!..)##.#.###).##...@## #)..#Y...# ##...#....####. #..................Fly ######S   water moccasin (asleep): hc  A water moccasin comes into view.Found a +0 short sword.  The gnoll bouda gazes fiercely through you!: hC: h>w.jY.: hN5==6Weak Fly : h&x _You feel your attacks grow feeble.: h7y ##.#.###.####.. ##.>#...†......### .....)†..[..###. . #...####.. ... ..#.#....#### #..# ##.# ###.#.#### ##..# ..S### #..j#..## #...#.......).###..@.!..)##.#.###).##Y...######: h7p# #)..#....# ##...#....####. ..................###################∆: hA: hB: hBN.j§ : h Of6=-7: h`OFreeze: h^]: h{`c _Your ice beast disappears in a puff of smoke!: hvh  You hit the gnoll bouda.  The gnoll bouda is lightly wounded.: hhxy7====8: h: hQ _The gnoll bouda misses you.: hs . You hit the gnoll bouda.  You bite the gnoll bouda, but do no damage.The gnoll bouda is moderately wounded.: h\2--9.1 (1.1: h: h> _The gnoll bouda hits you with a +3 whip.: hR~  You hit the gnoll bouda but do no damage.You bite the gnoll bouda, but do no damage.The gnoll bouda is moderately wounded.55-----7==30.2: hG[: hQ]> _The gnoll bouda hits you with a +3 whip!: h3]  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: hi Y(ally target)Y   ice beast (summoned)A chill wind blows around you.: huir6=--4----: hi%10: her: htB _The gnoll bouda hits you but does no damage.: hC]  You hit the gnoll bouda.  The gnoll bouda is moderately wounded.: hkBY.: hkf7=-2: h{: h~B _The gnoll bouda hits you but does no damage.: h>n##.>#...†......### #......)†..[..###. ..#.#.......####.. .. .#### #..# ##.# ###.#.#### ##..# ..S#  #.#...### #...#......## #..j#.).###..Y.!..)###).##...@###### #.# #)..#....# .##...#....####.................################## ∆ : hߥ  You swap places.  Your attacks no longer feel as feeble.: hH  The water moccasin hisses angrily.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.: hI .SS The gnoll bouda hits your ice beast with a +3 whip!: hi8=3Freeze: h: hM _Your ice beast hits the gnoll bouda but does no damage.: h3 ##.>#...†......### phredd the Frost Mage #......)†..[..###. ..  Gnoll of Ashenzari **.... #.#.#.......####.. ...  Health: 58/67 ====================---- ..#.#....#### #..# ##.#  Magic: 14/19 =================------- ###.#.#### ##..# ...#  AC: 10Str: 7  #.#...### #...#.S..#  EV: 12: h34 Int: 24  #.#.....## #..j#....#  SH: 0Dex: 12  #.#....).###..Y.!..)#  XL:  9 Next: 97% Place: Dungeon:8  #.#.###).##...@######  Noise: ==-------  Time: 7133.2 (0.0)  #.# #)..#....#: h4  c) +1 trident  #..##...#....####.  Cast: Freeze  #..................  Weak Fly  ###################  ∆ S   water moccasin  j   gnoll bouda (ally target) : h4 4 Y   ice beast (summoned)The gnoll bouda hits your ice beast with a +3 whip! _Your ice beast hits the gnoll bouda but does no damage.  : h%5 Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +3 whip and wearing a +0 leather armour  : hK5 |(moderately wounded, ally target, 66% to hit and 61% to hit with your bite): h{!##.>#...†......### phredd the Frost Mage #......)†..[..###. ..  Gnoll of Ashenzari **.... #.#.#.......####.. ...  Health: 58/67 ====================---- ..#.#....#### #..# ##.#  Magic: 14/19 =================------- ###.#.#### ##..# ...#  AC: 10Str: 7 : h| #.#...### #...#.S..#  EV: 12Int: 24  #.#.....## #..j#....#  SH: 0Dex: 12  #.#....).###..Y.!..)#  XL:  9 Next: 97% Place: Dungeon:8  #.#.###).##...@######  Noise: ==-------  Time: 7133.2 (0.0)  #.# #)..#....# c) +1 trident  #..##...#....####.  Cast: Freeze  #..................  Weak Fly  ###################  ∆ S   water moccasin  j   gnoll bouda (ally target): hL}U  Y   ice beast (summoned) _Your ice beast hits the gnoll bouda but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +3 whip and wearing a +0 leather armour  (moderately wounded, ally target, 66% to hit and 61% to hit with your bite)  You could not reach far enough!: h  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +3 whip and wearing a +0 leather armour  (moderately wounded, ally target, 66% to hit and 61% to hit with your bite)  You could not reach far enough!  The gnoll bouda hits your ice beast with a +3 whip.r ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda!: h>#...†)†..[..###. .. ##.. ...  #..# ##.#  ##..# ...#   #...#....#   #..)#S...#  ).###..Y.!..)#  ).##.  #.# #)..#....#  #.  : h............  ######## ∆(ally target) Y   ice beast (summoned) : h : hl60=9-4.3 (1.1: hҩ: hƫK _The gnoll bouda dies!: h##.>#...†......### phredd the Frost Mage #......)†..[..###. ..  Gnoll of Ashenzari **.... #.#.#.......####.. ...  Health: 60/67 =====================--- : h4..#.#....#### #..# ##.#  Magic: 14/19 =================------- ###.#.#### ##..# ...#  AC: 10Str: 7  #.#...### #...#....#  EV: 12Int: 24  #.#.....## #..)#S...#  SH: 0Dex: 12  #.#....).###..Y*!..)#  XL:  9 Next: 99% Place: Dungeon:8  #.#.###).##...@######  Noise: =--------  Time: 7134.3 (0.0)  #.# #)..#....# c) +1 trident  #..##...#....####.  Cast: Freeze  #..................  Weak Fly  ###################  ∆ S   water moccasin (ally target) : hu Y   ice beast (summoned)The gnoll bouda hits your ice beast with a +3 whip.  : hYour ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda! _The gnoll bouda dies!Reach: c) +1 trident: hPress: ? - help, Dir - move targetAim: a water moccasin (ally target, 44% to hit and 35% to hit with your bite): h/ ##.>#...†......### phredd the Frost Mage #......)†..[..###. ..  Gnoll of Ashenzari **.... #.#.#.......####.. ...  Health: 60/67 =====================--- ..#.#....#### #..# ##.#  Magic: 14/19 =================------- ###.#.#### ##..# ...#  AC: 10Str: 7  #.#...### #...#....#  EV: 12Int: 24 : hw 4 #.#.....## #..)#S...#  SH: 0Dex: 12  #.#....).###..Y.!..)#  XL:  9 Next: 99% Place: Dungeon:8  #.#.###).##...@######  Noise: =--------  Time: 7134.3 (0.0)  #.# #)..#....# c) +1 trident  #..##...#....####.  Cast: Freeze  #..................  Weak Fly  ###################  ∆ S   water moccasin (ally target)  Y   ice beast (summoned)The gnoll bouda hits your ice beast with a +3 whip.  Your ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda! _The gnoll bouda dies!: h Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a water moccasin (ally target, 44% to hit and 35% to hit with your bite): h >#...†)†..[..###. .. ##.. ...  #..# ##.#  ##..# ...#   #...#....#   #..)#....#  ).###..YS!..)#  ).##.: h   #.# #)..#....#  #.  ............  : h ######## ∆: h    Reach: c) +1 trident  Press: ? - help, Dir - move target  Aim: a water moccasin (ally target, 44% to hit and 35% to hit with your bite)  You reach to attack! You closely miss the water moccasin.Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!: h D15.3 (1Freeze: h : h [ _The water moccasin barely misses you.: hYour ice beast freezes the water moccasin! _The water moccasin barely misses you.  You bar  The water moccasin is heavily wounded.  The water moccasin bites you! Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!: h†Y   ice beast (summoned) : h|": hB,##.>#...†......###phredd the Frost Mage #......)†..[..###. ..Gnoll of Ashenzari **.... #.#.#.......####.. ...Health: 54/67 ===================----- ..#.#....#### #..# ##.#Magic: 15/19 ==================------ ###.#.#### ##..# ...#AC: 10: h%->Str: 7#.#...### #...#....#EV: 12Int: 24#.#.....## #..)#....#SH: 0Dex: 12#.#....).###..Y†!..)#XL:  9 Next: 105% Place: Dungeon:8#.#.###).##...@######Noise: ==-------  Time: 7136.3 (1.0)#.# #)..#....#c) +1 trident#..##...#....####.Cast: Freeze#..................: h-Weak Fly ###################∆Y   ice beast (summoned)Your ice beast freezes the water moccasin! _The water moccasin barely misses you.You barely miss the water moccasin.The water moccasin is heavily wounded.: h.The water moccasin bites you! Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!: hX/ _The water moccasin dies!You have reached level 10!: h8/  --more--: hQC9/73--20=10 2% Freeze: hM: hP4 _: h[k#.###.####..# >#...†......### ......)†..[..###. #.#.......####.. ... .#.#....#### #..# ##.# ##.#.#### ##..##...#  #.#...### #...#....#  #.#.....## #..)#....#  #.#....).###..Y@!..)#  #.#.###).##....#######.# #)..#....# #..##...#....####. #..................###################∆: h: h?60--7 _: h: h{ _You see here a water moccasin corpse.: h.#.###.####..# .>#...†......### ... )†..[..###. ... #.#.####.. ... #.#....#### #..# ##.# .#.#### ##..##...# #.#...### #...#....# #.#.....## #..)#....# #.#....).###..Y†@..)# #.#.###).##....###### #.# #)..#....# #..##...#....####. #............: h############ ∆: h?: hD.Y: hEn1=--8 _: h@: hh92: h@=9.3 (2: h': h?g _J - 3 potions of heal wounds (gained 1): hc4: he: hj: hj&3: h&o: hov: hf 40.3 (1 _You start resting.: h:4=1.3 (2Fly : h: hڍf _Your attacks no longer feel as feeble.: hF#.#.###.####..# #.>#...†......### ....)†..[..###. ... .#.#.####.. ... .#.#....#### #..# ##.##.#.#### ##..##...#  #.#...### #...#....#  #.#.....## #..)#....#  #.#....).###...@Y..)#  #.#.###).##....###### #.# #)..#....# #..##...#....####. #..................: h ############  ∆: h: h6=6=2.3 (1: h: h$ _You swap places. _You see here a water moccasin corpse.: hwO ##.#.###.####..# ##.>#...†......### ... #......)†..[..###. ... #.#.#.####.. ....#.#....#### #..# ##.##.#.#### ##..##...#  #.#...### #...#....#  #.#.....## #..)#....#  : h( #.#....).###..@†Y..)#  #.#.###).##....###### #.# #)..#....# #..##...#....####. #.................. ###################  ∆: hO: h&2Y.: h+([7=3 _: h[2: hF4: h| N##.>#...†......### ... #......)†..[..###. ..#.#.......####.. ... .#### #..# ##.# ###.#.#### ##..##...#  #.#...### #...#....## #..)#.).###...Y...)###).##...@###### #.# #)..#....# .##...#....####.................################## ∆ : h} : hu ^8=4: h" : h : h$M......)†..[..###.#.#.......####.. ... .#### #..# ##.# ###.#.#### ##..##...#  #.#...### #...#....#..## #..)#....#).###...Y...)####).##....######: h #.# #)..#...@# .##...#....####.................################## ∆: hr: hR†Y: h\.95: h: h: hV#.#.......####.. ... .#### #..# ##.# ###.#.#### ##..##...  #.#...### #...#.....## #..)#..).###...†...)###).##...Y##### #.# #)..#....# .##...#...@####..................: hV################### ∆ : hX: hao.Y∆: hSb$70: hbM==6: hk: h n: h\ .#.#....#### #..# ##.# ##.#.#### ##..##...#  #.#...### #...#....#  #.#.....## #..)#....#  #.#....).###...†...)#  #.#.###).##....###### : h 5 #.# #)..#...Y# .#..##...#....####....#............@.......##################### ∆ ∆ : h : h P.Y: h ^1=7: h : h : h^#.#....#### #..# ##.# .#.#### ##..##...# #.#...### #...#....# #.#.....## #..)#....# #.#....).###...†...)# #.#.###).##....###### .: h#.# #)..#....# ..#..##...#...Y####.#.###∆ ∆: hd: hK.Y: hZ27=8: hK: h: hr C.#....#### #..# ##.# .#.#### ##..##...# .#...### #...#....# .#.....## #..)#....# .#....).###...†...)# # .#.###).##....###### ..##.# #)..#....# #...#: h/ .#..##...#....####.....##.Y.####∆ ∆: h : hm D.Y: h] T3=9: h : h : h' #....#### #..# ##.# #.#### ##..##...# : h( #...### #...#....# #.....## #..)#....# # #....).###...†...)# .# #.###).##....###### ..# #.# #)..#....# ##...# #..##...#....####.....# #.Y.# ## ∆ ∆: h+ : h2 D.Y: h3 '50: hk: : h= : h`j....#### #..# ##.# .#### ##..##...# ...### #...#....# # .....## #..)#....# .# ....).###...†...)# ..# .###).##....#######..# .# #)..#....# ###...# : hI..##...#....####.....# .Y.@....#  ∆ ∆: hu: hD.Y: h&1: h: h: h>#### #..# ##.# #### ##..##...# .#### #...#....# .# ## #..)#....# #.# ).###...†...)# ..# ###).##....#######..# # #)..#....# ###...# ##...#....####.....# Y.@...#  ∆ ∆: h: hD.Y: hB=2: h : h: hjq#### #..# ##.#  ##..##...# .# ### #...#....# .# ## #..)#....# #.# ).###...†...)# ..# ).##....#######..#  #)..#....# ###...# ##...#....####.....# Y.@..#  ∆ ∆: hQm: h=sh.Y∆: h:tB=3: hw{: h|: h #### #..# ##.#  ##..##...# .# ### #...#....# .# ## #..)#....###.# ).###...†...)##..# ).##....#######..# #)..#....# ###...# ...#....####.....# Y.@.#  ∆ ∆ ∆: h : h. D.Y: h T8=4: hD : hO : h...####.. ... .#### #..# ## ##..## ### #... .## #..)#....### .).###...†...)# #).#######)# ### #...#....####... ...............Y.. ################### ∆∆ ∆: hF: h&5: h: h: hj1†..[..###. ... ....####.. ... .#### #..# ## ##..## ### #... .## #..)#....### .).###...†...)# #).#######) ### #...#....####... ...............Y.. ################### ∆∆ ∆: h: h[∆Y.: hq&6: h7: h: hZ I......### ... [..###. ..... ..####.. .....# ∆## #..# ##.# #.#  ##..##...# #.# ## #...#....# #.# ## #..)#....###.# ).###...†...)##..# ).##....#######.@# : ho[ )..#....# ###...# #....####...Y.# .................# ##################∆∆ : hg] : h f <Y.: hf &7: hm : h7p : h0####..# ....####[..###. ..... ...####.. .....# ∆ #### #..# ## # ##..## ## #... .## #..)#....### : h).###...†...) ).#######.. ) ###..Y#....#### ................. ################## ∆∆: hb: h%'~Y.=8: h5: h)A..##..## .####..# .....####[..###. ..... ...####.. .....# ∆ #### #..# ## # ##..## : hAq## #... .## #..)#....### ).###...†...)##.. ).#######.Y ) ####....####. ................. ##################∆∆: hC: hK<Y.: hzL&9: hS: hU: hf.#... ...##..## ###.#####..# .....### ....#[..###. ..... ...####.. .....# ∆ #### #..# ## # ##..## ## #... .## #..)#....###. ).###...†...)##.Y ).####### ) ####....####. ................. ##################∆∆Y.9=60: h .#...# ..#..##..## ####.#####..# #.....### ....#[..###. ..... ...####.. .....# ∆ #### #..# ## # ##..## ## #... #. : hr .## #..)#....###Y ).###...†...)## ).####### ) ####....####.. ................. ##################: h : h <Y.: hx &1: hd : h : he ).......###.#...# ..# .#..##..## ####.# .#####..# ####....#......####.......#.[..###.......... ...####..........# ∆ #### #..# ## # ##..##. ## #... #Y : h3 `.## #..)#....### ).###...†...) ).####### ) ###.#....####.. .................: hW : hL <Y.: h &2: h# : h@ : hQ#####.... ).......##  .#...# ..#..##..## ####.# .#####..# ####.#....#####..#[..###...# ...####.........@# ∆ #### #..####.###. ##..##Y ## #...: hR\ .## #..)#....### ).###...†...) ).####### ) ###.#....####: hT: h]<Y.: h=^&3: h\e: hg: h #....# ####....# ##. ......## ...#..# #...# ..#..# ...# ..#..# .##..## ####.#..# ####..# ####....#..# ...#####..# [....# : hi"..####..........#..#∆ ### #..####.###Y#..#  ##..##...# #.#..# # #...#....# #.#..# ## #..)#....###.#..# .###...†...)..#..# .##....#######..#..##....# ###...#: h: h<Y.: hB=4: h7: h: h` #....# ....# ##.#... ## ...#..# #...# ..#..# #...# ..#..# ##..## ####.#..# ..# ####....#..# ####.#..# [..###.# ####.: h; Y#..#∆  #..####.###.#..# ##..##...# #.#..#  #...#....# #.#..# #..)#....###.#..# ###...†...)##..#..# ##....#..#..# : h : h `Y.5: hi : hw n _You hear the creaking of a distant portcullis.: h*&##....# ##.#... .....## ...#..# #...# #..# #...# ..#..# ##..## ####.#..# ##..# ####....#..# ...####.......#..# ###...Y..# ####..........#.@#∆ : h+# #..####.###.#..#  ##..##...# #.#..#  #...#....# #.#..#  #..)#....###...†...)##..#..# ....#####....# ###. #....####.....#: h-: hl4K.Y: h4V20==6: h:: h<: h .....## ...#..# .#...# ##..## ####.# ####....# ...####.......###.......... ####..........#Y.#∆ # #..####.###.#.@#  ##..##...# : h_...#.)# ##...†...)##. #....##### ###.###.. .........: h: h'i.7: h(c _Your ice beast disappears in a puff of smoke!: h ? #...# ##..## ####.# ####....# ...####......###.......... ####..#..#∆ # #..####.###.#..#  ##..##...# ...#.)#Fly #..# ###############: h : hs &8: hr : hɛ : hâ ) ##..## ####.# ####....# ...####......###.... ####.#..#∆ # #..####.###.#..#  ##..##...# ...#.)# ##...†...)##.Fly ###.∆∆: h* : hӫ &9: hɱ : h : h`# ##..## #### ####....# ...####.......###.... ####.#..#∆ # #..####.###.#..#  ##..##...# ...#.)# ##...†...)##. #....##### ###..: h ): hw)D==70: h-: hw/: h/  ####... ...####...###... ####.#..#∆ # #..####.###.#..#  ##..##...# ...#.)# ##...†...)##. #....##### ###.Fly #: h : h &1: h/: h: hW ...####...###..: h. ####.#..#∆ # #..####.###.#..# : h'g ##..##...# ...#.)# : hH##...†...)##. #....##### ###.###..: h=Fly : h: h]&2: h$: h4': hf P ###... ####.#..#∆ # #..####.###.#..#  ##..##...# ...#.)# ##...†...)##. #....##### ###.###.. .........Fly #: h *∆: h : h &3: h : h% : h  ####.#..#∆ # #..####.###.#..#  ##..##...# ...#.)# ##...†...)##. #....#####: h  ###.###.. ......... #################.)Fly #: hV : h &4: h : h9 ' _Found a +0 flail.: hA  #..####.###.#..#  ##..##...# ...#.)# ##...†...)##. #....##### ###.###.. ......... #################..#  ∆ .)#Fly : h: hv&5: h: hN: hDC #..##...# #.#..# #...#....# #.#..#... #..)#....###.#..#... #...†...)##..#..#.. ....#######..#..#.. . ....# ###...#..#.# ... ....####.....#..#.##.... .............#..#....... ################@.#  ∆ ........)#  #...###### : hC e## ∆ : hK : hWL &6: hQ : hS : h9...#....# #.#..#... ..)#....###.#..#... ...†...)##..#..#.. ...#######..#..#.. .# ###...#..#.# ... ####.....#..#.##.... ........#..#....... ###############..#  ∆ ........@#  #...###### ## ∆ : h: h &7: h: hN _You see here a +0 flail.: hC%M#..## . .)#....###.#..#... .†...)##..#...######..#..#.. ... ###...#..#.# ....####.....#..#.##..... ............#..#........ ###############∆ ........)...########: h,: h.-8 _: hU4: hI6: h..####.###.#..# ##...# #.#..#. #....# #.#..#... #)#....###.#..#... .#†...)##..#..#.. #######..#..#.. # ###...#..#.# ####.....#..#.## ...........#..#.@....... ##############..########: h∆ ........)# #...######## ∆: h=: h&9: h: h: h ####.###.#..# ##...# #.#..#. ####..#....# #.#..#........# )#....###.#..#........#†...)##..#..#.. ....#..#..#.. ...# ###...#..#.# ..####.....#..#.##.#..#.#..# ∆ ........)# : h. #...###### ∆: h : hW '80: h " : h# : hy P####.###.#..# ##...# #.#..#.######.. #....# #.#..#........# #....###.#..#........# †...)##..#..#.... #..#..#.... # ###...#..#.#.. ####.....#..#.##.#..#.#..#( ........)# #...###### ∆: h` : hj &1: h : hU % _Found 3 stones.: h5`.###.#..# ...# #.#..#.######.. ....# #.#..#.# ....###.#..#.# ...)##..#..#.#..#..#..#  ###...#..#.#......#..#.##.#..#.#..#(.........)# #...###### ∆2: h]Q S.###.#..# ...# #.#..#.######.. # #.#..#.# ###.#..#.#### )##..#..#.# ..#..#.####...#..#.#......#..#.##.#..#.#..#(..)# #...######  ##∆: hNZ : hZ &3: h.b : h d : h .###.#..# # #.#..#.######.. # #.#..#.# ###.#..#.#### )##..#..#.# ..#..#.# ###...#..#.#......#..#.##.c: h4 #..#...#(..)# .#...######  ##c   centaur (asleep): hb 5∆: h : h &4: hm : h Z _A centaur comes into view.: h ).###.#..# # #.#..#.######.. # #.#..#.# : hX ###.#..#.#### )##..#..#.# ..#..#.###....#..#.#. .....#..#.##.c.#..#.: h ..#(.  .)# : h X..##...###### # : hȆ o ##∆: hٗ cclauncher) (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.: h : h u...^....c: h .=5: h$ : h{' < _The arrow hits you but does no damage.: hkv###.#..# # #.#..#.######.. # #.#..#.# ###.#..#.#### ##..#..#.# +..#..#.###....#..#.#.##..#.##.^.##..#.c..#..#(....# .)# : hӻ...# #...###### ..# ## ##∆: h: h<(((: h] ...: h ^_66---=6: h f: hiF _The centaur shoots an arrow. The arrow hits you!: h0.#..#  #.#..#.######..  #.#..#.# .#..#.#### ..#..#.# +#..#..#.###..# ...#..#.#.# #..#.##.^.# #..#..@..c..# ..#(....# )# ....## ...###### ....#  ...##..## ∆ ..#.##: h: h:((: h;..: hB ((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.: h'..: h?n51--------7: h : hS) _The arrow hits you!: h.#..# #.#..#.######.. #.#..#.# .#..#.#### ..#..#.# +# ..#..#.###..# : hr#..#.#.# #..#.##.^.# #..#...@.c..# ..#: h"(....# )# #....## : hE`###### .....#  : hf1....##: hd....##  ....#: h0....##: ho: h0c.: h52=------8Freeze: h: h(: h  You barely miss the centaur. The centaur unwields a +0 shortbow.  The centaur misses you.The centaur kicks you but does no damage.: he 3==-9.4 (1.1: h : hl _The centaur barely misses you. The centaur closely misses you.: h  You barely miss the centaur. The centaur barely misses you.: h W5=90.5: h< : h U _The centaur closely misses you.: h)The centaur barely misses you. _ closely misses you.You hit the centaur. Your bite misses the centaur.  The centaur is moderately wounded.  The centaur hits you.  The centaur kicks you but does no damage.=1.6: h /: h2 : h2_The centaur barely misses you. The centaur closely misses you.: h~#.#..# phredd the Frost Mage #.#..#.######.. Gnoll of Ashenzari **.... #.#..#........# Health: 55/73 ==================------ #.#..#........#### Magic: 19/20 ======================-- ..#..#...........# +#  AC: 10Str: 7 ..#..#...........###..#  EV: 12: h.Int: 24 ..#..#.#.............#  SH: 0Dex: 12 ..#..#.##..........^.#  XL: 10 Next:  2% Place: Dungeon:8 : hT ..#..#..........@c...#  Noise: =--------  Time: 7191.6 (0.0) : hu$#####..#########(....#  c) +1 trident ......)# #....##  Cast: Freeze : h..###### .....#  Fly  ....##  : h....##  c   centaur ....# ....##: h׺PThe centaur kicks you but does no damage. : hp_The centaur barely misses you. The centaur closely misses you.: h6~Aiming: Freeze (safe; 1% risk of failure)  : hl7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (lightly wounded, 100% to hit): h<L#.#..#phredd the Frost Mage #.#..#.######..Gnoll of Ashenzari **.... #.#..#........#Health: 55/73 ==================------ #.#..#........####Magic: 19/20 ======================-- ..#..#...........# +#AC: 10Str: 7 ..#..#...........###..#EV: 12Int: 24 ..#..#.#.............#SH: 0Dex: 12 : h..#..#.##..........^.#XL: 10 Next:  2% Place: Dungeon:8 ..#..#..........@c...#Noise: =--------  Time: 7191.6 (0.0) #####..#########(....#c) +1 trident ......)#: h#....##Cast: Freeze ..######.....#Fly : h1....##....##c   centaur....#: h\....##Shift-Dir - straight lineAim: a centaur (lightly wounded, 100% to hit)  : hXYou freeze the centaur!  The centaur is heavily wounded.: hThe centaur hits you. The centaur barely misses you.The centaur hits you but does no damage.: h+2.6 (1: h: hjr  Aim: a centaur (lightly wounded, 100% to hit)  You freeze the centaur!  The centaur is heavily wounded.The centaur hits you. The centaur barely misses you. but does no damage. _kicks you but does no damage.: hJe#.#..# phredd the Frost Mage #.#..#.######.. Gnoll of Ashenzari **.... #.#..#........# Health: 55/73 ==================------ #.#..#........#### Magic: 18/20 =====================--- ..#..#...........# +#  AC: 10Str: 7 ..#..#...........###..#  EV: 12Int: 24 ..#..#.#.............#  SH: 0Dex: 12 ..#..#.##..........^.#  XL: 10 Next:  2% Place: Dungeon:8 ..#..#..........@c...#  Noise: =--------  Time: 7192.6 (0.0) #####..#########(....#  c) +1 trident ......)# #....##  Cast: Freeze : hEKf..###### .....#  Fly  ....##  ....##  c   centaur ....# ....##The centaur hits you but does no damage. _The centaur kicks you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: hpKtAim: a centaur (heavily wounded, 100% to hit): h^#.#..#phredd the Frost Mage #.#..#.######..Gnoll of Ashenzari **.... #.#..#........#Health: 55/73 ==================------ #.#..#........####Magic: 18/20 =====================--- ..#..#...........# +#: hAC: 10Str: 7 ..#..#...........###..#EV: 12Int: 24 ..#..#.#.............#SH: 0Dex: 12 ..#..#.##..........^.#XL: 10 Next:  2% Place: Dungeon:8 : h_..#..#..........@c...#Noise: =--------  Time: 7192.6 (0.0) #####..#########(....#c) +1 trident ......)##....##Cast: Freeze ..######.....#Fly : h....##....##c   centaur....#: h....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: hAim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur!  The centaur is almost dead.: h>The centaur hits you but does no damage.: hQ363.6 (1: h: hMShift-Dir - straight lineAim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur!  The centaur is almost dead.The centaur hits you but does no damage. _kicks you but does no damage.: hO~#.#..# phredd the Frost Mage #.#..#.######.. Gnoll of Ashenzari **.... #.#..#........# Health: 56/73 ==================------ #.#..#........#### Magic: 17/20 ====================---- ..#..#...........# +#  AC: 10Str: 7 ..#..#...........###..#  EV: 12: hInt: 24 ..#..#.#.............#  SH: 0Dex: 12 ..#..#.##..........^.#  XL: 10 Next:  2% Place: Dungeon:8 : h ..#..#..........@c...#  Noise: =--------  Time: 7193.6 (0.0) : h^#####..#########(....#  c) +1 trident ......)# #....##  Cast: Freeze ..###### .....#  Fly  ....##  ....##  c   centaur: hEA ....# ....##: hhOThe centaur hits you but does no damage. : h_The centaur kicks you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  : hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: hpAim: a centaur (almost dead, 100% to hit): h#.#..#phredd the Frost Mage #.#..#.######..Gnoll of Ashenzari **.... #.#..#........#Health: 56/73 ==================------ #.#..#........####Magic: 17/20 ====================---- ..#..#...........# +#AC: 10Str: 7 ..#..#...........###..#EV: 12: h-7Int: 24 ..#..#.#.............#SH: 0Dex: 12 ..#..#.##..........^.#XL: 10 Next:  2% Place: Dungeon:8 ..#..#..........@c...#: hbGNoise: =--------  Time: 7193.6 (0.0) #####..#########(....#c) +1 trident ......)#: hx#....##Cast: Freeze ..######: h.....#Fly ....##: h....##c   centaur....#: hW....##Shift-Dir - straight line: h Aim: a centaur (almost dead, 100% to hit)  You freeze the centaur.  : hgThe centaur is almost dead.The centaur closely misses you.The centaur kicks you but does no damage.: h374.6 (1: h : h _The centaur barely misses you. The centaur closely misses you.: h #.#..# phredd the Frost Mage #.#..#.######.. Gnoll of Ashenzari **.... #.#..#........# Health: 57/73 ==================------ #.#..#........#### Magic: 16/20 ===================----- ..#..#...........# +#  AC: 10Str: 7 ..#..#...........###..#  EV: 12Int: 24 ..#..#.#.............#  SH: 0Dex: 12 ..#..#.##..........^.#  XL: 10 Next:  2% Place: Dungeon:8 ..#..#..........@c...#  Noise: =--------  Time: 7194.6 (0.0) #####..#########(....#  c) +1 trident ......)# #....##  Cast: Freeze ..###### .....#  Fly  : h....##  ....##  c   centaur ....# ....##The centaur kicks you but does no damage. _The centaur barely misses you. The centaur closely misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (almost dead, 100% to hit): hM$#.#..# phredd the Frost Mage #.#..#.######.. Gnoll of Ashenzari **.... : h$n#.#..#........# Health: 57/73 ==================------ #.#..#........#### Magic: 16/20 ===================----- ..#..#...........# +#  AC: 10Str: 7 ..#..#...........###..#  EV: 12: h6%hInt: 24 ..#..#.#.............#  SH: 0Dex: 12 ..#..#.##..........^.#  XL: 10 Next:  2% Place: Dungeon:8 ..#..#..........@c...#  Noise: =--------  Time: 7194.6 (0.0) #####..#########(....#  c) +1 trident : hf%......)# #....##  Cast: Freeze ..###### .....#  Fly  ....## : h% ....##  c   centaur: h%. ....# : h%....##: h%~Aiming: Freeze (safe; 1% risk of failure)  : h%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: h&Aim: a centaur (almost dead, 100% to hit)  You freeze the centaur.  : h4&5You kill the centaur!: hX2####.......#.....####........# +# ........###..# ............# : h2 ..........^.# .......@)...# #######(....# )# #....##  .....# : h2; ....## : h2k....## ....# : h3:....## : hTD9/74=55.6 (1FreezeYour Staves skill increases to level 5!  Your base Ranged Weapons skill increases to level 5!: hDYour base Throwing skill increases to level 5!Your base Armour skill increases to level 5!Your base Shields skill increases to level 5!Your Unarmed Combat skill increases to level 5!: hL: hOp _Your base Evocations skill increases to level 5!: hG4: h: h: hx m60=: h17=2=: h: h@4=: h;: h: h: hL5=: h<: h3#}6==: ht#: hP&: h&&7: h': hF+: h}+#8: h+W=8=: h>-: h0l9=: h?5: h9=70: h;: h>: hg?L1=: h@: h@C: hyC: hC82=: hC)=: hE: hL 4=- _You start resting.: h[S12072.0): hXTQ=9=: hT--8.6 (13: hY: hg\" _HP restored.: hj[.#..#.######.. .#..#........# .#..#.#### .#..#.: h[%..# #+##..#.###..# #..#.#...# #..#.#^.# #..#...........)...# : h \o####..#########(@...# .....)# #....## ###### ......#  : h\ #.....## ##....#....##.....: hd: hbe19.0): hYk: hrm: hM ######..# #### # #+: h4.###..#..##..........^ .#..#........... ####..#########(........) #....## : h_.###### ......#.....##.....: hB: h'10: h : h  Things that are here: _a +0 shortbow; a centaur corpse: h  .######.........#####...# #+####..#....# #: h ^..........).. ####..#########( .....)# #....######......# #Fly .....: h : h -1 _: h : h : hv#.#..#........# #.#..#........####.#..#...........# #+#.#..#...........###..#.#..#.#............#..#.##..........^.#.#..#...........)...# #####..#########(....# ......)# #@...######## #...... ## #: h #.... ....##....: h: hB=2: h: h: hXu .#.#..#.####: hu .#..#...........# #+# #..#..#...........###..#: hu .#..#.#............#..#.##..........^.#: hu .#..#...........)...# ######..#########(....# : hv Q.......)# ###....######## #.@....# # ##: h6v  # ∆ #.... ....: hYv c##.........: hzv 0 ..#.....: h~ : h &3: hB : h : h ....# #+###..# : h.#....# #^..).. ######..#########(. : h,.......)# ###....#######......# # ##: h5 #....## ∆ : hU8 ....#.: huC...###.......: h: h : h O20==4: h': hx-: h##.. .#....# #^..).. ######..#########(. : h&F.......)# ###....#######......# # ## : hK#.@..## ∆: ho  .....#........ #...: h3.#....: hd#........###........: h3.# ..: h: h&5: h: hMy _You hear the steady creaking of a portcullis very nearby.: ho.#....# #^..).. ######..#########(. .......)# ###....#######: hdo:......# # ## #....## ∆  : ho#.......##.........#....: ho}#........#..###.: hoZ..## .. #: ho'/.: hQ{: h{&6: h: h΋2 _Found a wand of warping (6).: hl E #^..).. ######..#########(....# .......)# ###....#######......# # ## #.: h[m K## ∆#...  #.....@.##.....##....##: hm .##j   gnoll (asleep)#(.....j...: hy  A gnoll comes into view. It is wielding a +0 flail.: hY jj.: hr &7: h : h_ % _Found 2 stones.: hmC ..).. ######..#########(....# .......)# ###....####### # #......# # #.## #..## ∆..  #.......######.....#: hDn#.#..###.# .jj 2 gnolls (1 polearm, 1 asleep)#.≈≈j≈≈....: h  A gnoll comes into view. It is wielding a +0 spear.: h΂: hƃ: h \ j.j)jg   goblin (missile)g  The gnoll shouts! You hear a shout!: h/L====8: h: hY _A goblin comes into view.: hP######..#########(. .......)# ###....####### ## #......# # #..# #...#....## : h%$∆.#....#  #.......#######.....#.#: hJ..###..# #.....j....: hms #/.....(..j: h.≈≈g≈≈g 2 goblins (missiles, 1 wandering): hJ.g.∩: hh  A goblin comes into view.: hIH  Found an escape hatch in the floor.: h : h : hD: h^ j.j.g 3 goblins (missiles, 2 wandering)g>gA goblin comes into view. x2: hT/--9: hJ: h3 _The goblin moves out of view.: h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h C  A chill wind blows around you.: hA : h : h6 : h : h : h Yj.j.g, 1 ally target)ggg 4 goblins (missiles)gg.Y   ice beast (summoned): h? s17----==20Freeze: hN#: hj*+ _The goblin shouts! x2: h....#..#...........)...# #######..#########(....#.....)# ###....## #...###### ### #......# ## #.. #.....## #...#....##∆ #...#....#  ####### ##.....# #.....Y.......# #....#..j.....#: h4#..###...##.# #...j....... #/.. #(.g....... 2 #.≈≈g≈≈....#.≈gg.≈....: h[: h} ((((((The goblin throws a boomerang.  The boomerang closely misses your ice beast.: h|C: hC: hU  The boomerang barely misses you. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll!: hN]@Y)....j...   gnoll (polearm,: haa-1Freeze: hk: hnE _The gnoll dies!: h< ########..#########(....#  ........)# ###....##  #...###### #####......#  ## #...## #...#∆ #...#....# #.......#######......# Y)......# #....#..####...j.....# #.# #.......... . #/.. #(.g.j 2 gnolls (1 polearm, 1 wandering, 1 a…) #.≈≈g≈≈....gg : hz 4 goblins (missiles) #.≈ggj≈.... ∩: h3: hx g.ally target)  A gnoll comes into view. It is wielding a +0 whip.: ho S(((((: h: hݢ .j......  The goblin throws a boomerang. The boomerang hits you.: hf2--2: h: hӴG _Your ice beast hits the gnoll but does no damage.: h ########..#########(....#  phredd the Frost Mage  ........)# ###....##  Gnoll of Ashenzari **....  #...###### #####......#  Health: 72/74 =======================-  ## #...#.....##  Magic: 17/20 ====================---- #...#....##  AC: 10Str: 7 : h h ∆ #...#....#  EV: 12Int: 24 #.......######  SH: 0Dex: 12 ##............#  XL: 10 Next:  5% Place: Dungeon:8 #....@Y)......#  Noise: =--------  Time: 7222.6 (0.0): h'  #....#.j......#  c) +1 trident : h] #..###.........#  Cast: Freeze #.# #..........  Fly  : h . #/g........  #(.........  jj 2 gnolls (1 polearm, 1 ally target): h  #.≈≈g≈≈....  gggg 4 goblins (missiles) : h #.≈ggj≈....  Y   ice beast (summoned) : h ∩ The goblin throws a boomerang. The boomerang hits you. _Your ice beast hits the gnoll but does no damage.  : h, NReach: c) +1 tridentPress: ? - help, Dir - move target: hO }Aim: a gnoll, wielding a +0 spear (ally target, 66% to hit and 61% to hit with  your bite): h########..#########(....#  phredd the Frost Mage  ........)# ###....##  Gnoll of Ashenzari **....  #...###### #####......#  Health: 72/74 =======================-  ## #...#.....##  Magic: 17/20 ====================---- #...#....##  AC: 10Str: 7 : hDR ∆ #...#....#  EV: 12Int: 24 #.......######  SH: 0Dex: 12 ##............#  XL: 10 Next:  5% Place: Dungeon:8 : h#....@Y)......#  Noise: =--------  Time: 7222.6 (0.0) #....#.j......#  c) +1 trident #..###.........#  Cast: Freeze #.# #..........  Fly  : hЄ. #/g........  #(.........  jj 2 gnolls (1 polearm, 1 ally target): h  #.≈≈g≈≈....  gggg 4 goblins (missiles) #.≈ggj≈....  Y   ice beast (summoned) ∩ The goblin throws a boomerang. The boomerang hits you. : hB_Your ice beast hits the gnoll but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move target: h\uAim: a gnoll, wielding a +0 spear (ally target, 66% to hit and 61% to hit with  your bite): h: hL,: h (....#  )# ###....##   #####......#  ## #...#.....##  #...#....##  ∆ #...#....#  #.......######  ##............#  #....@Y)......#  : h|L#....#.j......#  #..###.........#  #.# #.g........  . #/....... : h#(..g......  ....  #.≈g>j≈....  ∩ _Your ice beast hits the gnoll but does no damage. : hr Reach: c) +1 trident  Press: ? - help, Dir - move target: hAAim: a gnoll, wielding a +0 spear (ally target, 66% to hit and 61% to hit with  your bite)  You could not reach far enough! The gnoll completely misses you.: h`: h[4=3.7 (1.1: h: hG _Your ice beast hits the gnoll but does no damage.: hR########..#########(....#  phredd the Frost Mage  ........)# ###....##  Gnoll of Ashenzari **....  #...###### #####......#  Health: 74/74 ========================  ## #...#.....##  Magic: 17/20 ====================---- : h#...#....##  AC: 10Str: 7  ∆ #...#....#  EV: 12: hInt: 24 #.......######  SH: 0Dex: 12: h ##............#  XL: 10 Next:  5% Place: Dungeon:8 : h%#....@Y)......#  Noise: =--------  Time: 7223.7 (0.0) : h$#....#.j......#  c) +1 trident : hE#..###.........#  Cast: Freeze : hj#.# #.g........  Fly  . #/......... : h #(..g......  jj 2 gnolls (1 polearm, 1 ally target) : h/#.≈≈g≈≈....  gggg 4 goblins (missiles) #.≈g>j≈....  Y   ice beast (summoned) ∩ You could not reach far enough! The gnoll completely misses you. : h_Your ice beast hits the gnoll but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (ally target, 66% to hit and 61% to hit with  your bite): h$9########..#########(....#phredd the Frost Mage........)# ###....##Gnoll of Ashenzari **....#...###### #####......#Health: 74/74 ========================###...#.....##: h{9?Magic: 17/20 ====================----#...#....##AC: 10Str: 7∆#...#....#EV: 12Int: 24#.......######: h9SH: 0Dex: 12##............#: h9XL: 10 Next:  5% Place: Dungeon:8#....@Y)......#Noise: =--------  Time: 7223.7 (0.0): h9#....#.j......#c) +1 trident: h:K#..###.........#Cast: Freeze#.# #.g........Fly : h?:. #/.........#(..g......: h`:jj 2 gnolls (1 polearm, 1 ally target)#.≈≈g≈≈....gggg 4 goblins (missiles): h:#.≈g>j≈....Y   ice beast (summoned): h:5∩  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (ally target, 66% to hit and 61% to hit with  your bite)  You reach to attack! You hit the gnoll.  The gnoll is lightly wounded.: h C ((((The goblin throws a boomerang.: h: hQ: h ..... 3j.  The boomerang hits you but does no damage.: h{` (((((((: h[The gnoll barely misses you. The goblin throws a boomerang.: h*  The boomerang barely misses you. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll!: h7@.){....   gnoll≈, 1 ally target): hQ7: h]<-4.8 (1.1: hzG: hKJE _The gnoll dies!: hg ........)# ###....## #...###### #####......# ## #...#.....##  #...#....##  ∆#...#....#  #.......########.....# #.....Y)# #....#@)......# #..###g........# #.# #.. . #/.  #(..g.#.≈≈g≈≈.... #.≈gj.≈.... g 4 goblins (missiles, 1 ally target)#.~.∩.~.## : h  : h : hɧ g~Found a flagged portal. The goblin barely misses you.: h` L((((: h+ ,: h25 .@Y...g.: hh6 k8=50Freeze: h> : hA n _The goblin throws a boomerang. The boomerang misses you.: h###### #####......#  #...#.....##  #...#....## ∆#...#....#  #.......########.....# #......)# #....#.Y......# #..###g.@......# #.# #.. . #/  #(.gg #.≈≈g≈≈: h]#.≈.j.≈.... #.~.∩.~.### #.≈...≈.# : h: h-<(((: h V @..  The goblin throws a boomerang. The boomerang barely misses you.: h<]9((: h: h: hs)Y@g.: h{Y6Freeze: h: hg : ho_The goblin throws a boomerang. The boomerang barely misses you.: hWq # #...# ## ∆#  #.......########..................)#....#.)#..###gY.# #.... #/.g #(: hr .≈≈g≈≈.j.~.∩.~.###≈...≈.# ≈~≈: h!~ ,: h : h  The goblin hits you but does no damage. Your ice beast hits the goblin.  Your ice beast freezes the goblin!: h .(g~ 3: h" S=7Freeze: hi : h F _The goblin dies!: h`# #...#.....##  phredd the Frost Mage #...#....##  Gnoll of Ashenzari **.... ∆ #...#....#  Health: 74/74 ======================== #.......######  Magic: 17/20 ====================---- : h1a##............#  AC: 10Str: 7 #......)......#  EV: 12Int: 24 #....#.)......#  SH: 0Dex: 12: h\a #..###.Y.......#  XL: 10 Next:  5% Place: Dungeon:8: ha #.# #.(@.......  Noise: =--------  Time: 7227.8 (0.0) : ha.. #/gg.......  c) +1 trident #(.g.......  Cast: Freeze: ha #.≈≈~≈≈....  Fly  #.≈.j.≈.... : h{b #.~.∩.~.###  j   gnoll #.≈...≈.#  ggg 3 goblins (missiles, 1 ally target) #.≈≈~≈≈.#  Y   ice beast (summoned)Your ice beast freezes the goblin! : hb_The goblin dies!Aiming: Freeze (safe; 1% risk of failure)  : hb<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, quivering boomerangs (100% to hit): h{# #...#.....##  phredd the Frost Mage #...#....##  Gnoll of Ashenzari **.... ∆ #...#....#  Health: 74/74 ========================: h] #.......######  Magic: 17/20 ====================---- ##............#  AC: 10Str: 7 : h#......)......#  EV: 12Int: 24: h,n #....#.)......#  SH: 0: h?-Dex: 12: hQ : ht#..###.Y.......#  XL: 10 Next:  5% Place: Dungeon:8 : h #.# #.(@.......  Noise: =--------  Time: 7227.8 (0.0) : hè. #/gg.......  c) +1 trident : hܨ#(.g.......  Cast: Freeze : h^#.≈≈~≈≈....  Fly : h] #.≈.j.≈.... : h : h7 #.~.∩.~.###  j   gnoll #.≈...≈.#  ggg 3 goblins (missiles, 1 ally target): hI : h\#.≈≈~≈≈.#  Y   ice beast (summoned): h~Aiming: Freeze (safe; 1% risk of failure)  : hʩXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, quivering boomerangs (100% to hit)  You freeze the goblin.  : h۩4You kill the goblin!: h: h-: hV: h˷   #...#....##  #...#....#  #.......######  ##............#  #......)......#  #....#.)......#  #..###.........#  : h#H#.# #.Y@.......  . #/(gg......  #(.........  #.≈≈j≈≈....  #.≈.>.≈.... #.~.∩.~.### : hC #.≈...≈.#  2 : hX#.≈≈~≈≈.# : h+8.8 (1: hh: h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, quivering boomerangs (100% to hit)  You freeze the goblin.  You kill the goblin! _The goblin completely misses you.: h   You hit the goblin but do no damage. The goblin hits you but does no damage.  The goblin closely misses you. Your ice beast hits the goblin.  Your ice beast freezes the goblin!: hG: h%(j~(ally target)   goblin (missile): h-9.9 (1.1: hC: hF _The goblin dies!: ht: hU  j.  You barely miss the goblin. The goblin completely misses you.Your ice beast closely misses the gnoll.: h>)31.0: hx: h+T _The goblin closely misses you.: hp+  You closely miss the goblin. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll!: h7_ )g   goblin (missile)Y   ice beast (summoned)  The gnoll dies!: hB<^8=62.1: hE: hMI= _The goblin hits you but does no damage.: h.: hZs(Y, ally target): h'(3.2: h.: h1 _You hit the goblin but do no damage. The goblin barely misses you.: h'=  You puncture the goblin!: h(Y   ice beast (summoned): h,_40Freeze: h: hJ _You kill the goblin!: hs # #...#.....## #...#....##  ∆ #...#....# #.###### ##....# #......)......#: ht l #....#.)......# #..###.# #.# #.. . #/(Y(...... #(. #.≈≈~≈≈.... #.≈.>.≈.... #.~.∩.~.### : hLu ? #.≈...≈.#  #.≈≈~≈≈.#: h : hM .-5: hJ : h : hk ==-: h $6.2 (2: h : h 2 _D - 10 boomerangs (gained 2): h h #...###### #####......### #...#.....## #...#....##∆: hk  #...#....#  #.......###### ##......# #......)......#: h 7 #....#.)......# #..#### #.# #..... #/(Y(...... #(.........: h s #.≈≈~≈≈..: h  #.≈.>.≈....: hV  #.~.∩.~.### #.≈...≈.##.≈≈~≈≈.#: h : h RY): h 59=: h $7.2 (1: h : h@ : h @# #...# ## ∆#  #.......########.....#......)#....#.)#..###...# #@Y.. #/()( #(....≈≈~≈≈.>.~.∩.~.###≈...≈≈~≈ 8: h6 : h : h4 ## ∆##  #.......########............)..#.)#..###...# #.Y.: hb. #@()( #(....≈≈~≈≈.>.~.∩.~.###≈...≈.# ≈~≈.....: hD: h&9: h: hz: h,40.2 (2: h: h(C _w - a wand of warping (12) (gained 6 charges): h #...#....##  ∆ #...#....# #.......###### ##.....# : h$ #......)......# #....#.)......# #..###.# #.# #.Y. . #.@)(...... #(. #.≈≈~≈≈.... #.≈.>.≈.... : h t#.~.∩.~.####.≈...≈.# : h : h G=1.2 (1: h9 : h : h +2.2 (2: h" : h<% 2 _D - 12 boomerangs (gained 2); hRO#...#....## ∆ #...#....# #.......###### ##.# #......)......# #....#.)......# #..###.# #.# #.Y. . #..@(...... #(. #.≈≈~≈≈.... #.≈.>.≈.... #.~.∩.~.####.≈...≈.# ; hUq20==3.2 (1; h]; hRj^  D - 13 boomerangs (gained 1)  Things that are here:; hk+4.2 (2; hr; h_vO _a +0 whip; a gnoll corpse; h<O#...#....##  #...#....# #.......###### ##..# #......)......# #....#.)......# #..###.##.# #.Y.. #..)@.#(.#.≈≈~≈≈.#.≈.>.≈.#.~.∩.~.##.≈...≈.# ; h=; hIFK.Y; h8G+5.2 (1; hGO; h\Z; hZ+6.2 (2; he`; hc2 _D - 15 boomerangs (gained 2); h~#...#....## #...#....# #.......###### ##...# #......)......# #....#.)......# #..###.##.# #.#. #..Y.##(.+#.≈≈~≈≈.....##.≈.>.≈.....##.~.∩.~.##.≈...≈.# ; h; h^@)Y; hH==7.2 (1; h; h|; h{O .......########..................)...#.)#..###...### ... #..)Y; h8q #(...+.≈≈~≈≈.....#.>.~.∩.~.####≈...≈#≈~≈.....#....##; hm; h&8; h; hW; h #...#....# #.###### ##..# #......)......# #....#.)......# #..###.### #.# #.# . #..)Y.# #(.+; hk #.≈≈~≈≈.....# #.≈.>.≈.....# #.~.∩.~.#####  #.≈...≈.# #.≈≈~≈≈.#  #.#  ##....###; h <9; hZ; h; hB....########...........)...#.)#..###...### ... #..)Y #(...+.≈≈@≈≈.....#.>.~.∩.~.####≈...≈.# ≈~≈.....#....## ##..##; hC; h?MP.Y; hM_50Water ; h1V; hX; h 1#...........)..#.)#..###...### ... #..) #(..Y+.≈≈~≈≈.....#.@.~.∩.~.####; h ≈...≈.# ≈~≈.....#....## ##..## #.##; h ; h)% .Y1; h, ; h/ a _There is an escape hatch in the floor here.; h_i......)..#.)#..###...### ... #..) #(..+.≈≈Y≈≈.....#.>.~.@.~.####≈...≈.# ; hF≈~≈.....#....## ##..##  #.##; h|; h;L~Y; h$-2 _; hH; hU _There is a flagged portal here.; h^3 ; h3 ; hl< ; hG ; h,L -3 _; hQ ; h[ ; hf Y  The world spins around you as you enter the gateway.; h ? .∩.. #...  #...  ##.^.  ###.^.# ##.....## ##.......## a Bailey#....@....# #.........###.......#####...### ##### ; h! ; hU& ; h +9 (1.7; h ; h _You enter a bailey! Your summoned ally is left behind.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.; h....∩. ##.^. #.^.# ## ### #....∩....# #.. ##.......###...########; hx ;∩; h 340 _; h:∩; hF; hwM≈≈≈≈≈≈....≈ .∩..~≈ #.... ##.... ##.^.# ###.^.# ; hf ##...@.## ##.......##∩..##.......##; h; hÿ&5; h:∩; h; h; h_Really fly into that tyrant's trap? Y - Yes ; h' N - No; hb; hemphredd the Frost Mage≈≈≈≈≈≈Gnoll of Ashenzari **.........≈Health: 74/74 ========================.∩..~≈Magic: 20/20 ========================#....AC: 10Str: 7##....EV: 12Int: 24##.^.#SH: 0Dex: 12###.^.#XL: 10 Next:  6% Place: a Bailey##...@.##Noise: ---------  Time: 7255.9 (0.0)##.......##c) +1 trident#....∩....#; h nNCast: Freeze#.........#Fly ##.......#####...######## _There is a flagged portal here.  The world spins around you as you enter the gateway. _You enter a bailey! Your summoned ally is left behind.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Okay, then.; ho; h!t; hv. _; hovphredd the Frost Mage≈≈≈≈≈≈Gnoll of Ashenzari **.........≈Health: 74/74 ========================.∩..~≈Magic: 20/20 ========================#....AC: 10Str: 7; hv##....EV: 12Int: 24##.^.#SH: 0Dex: 12###.^.#XL: 10 Next:  6% Place: a Bailey##...@.##Noise: ---------  Time: 7255.9 (0.0)##.......##c) +1 trident; h&w#....∩....#Cast: Freeze#.........#Fly ; hKwf##.......#####...###; hpw##### _You enter a bailey! Your summoned ally is left behind.  Found a gate leading back out of this place. ; hw_There is an empty arch of ancient stone here. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.; hrP^@A tyrant's trap.; h} phredd the Frost Mage≈≈≈≈≈≈Gnoll of Ashenzari **.........≈Health: 74/74 ========================.∩..~≈; h Magic: 20/20 ========================#....AC: 10Str: 7##....EV: 12Int: 24; h r##.^.#SH: 0; h lDex: 12###.^.#; h( XL: 10 Next:  6% Place: a Bailey; h ##...@.##Noise: ---------  Time: 7255.9 (0.0)##.......##c) +1 trident#....∩....#Cast: Freeze#.........#; h Fly ##.......#####...######## _You enter a bailey! Your summoned ally is left behind.  Found a gate leading back out of this place. ; h [_There is an empty arch of ancient stone here. _Okay, then.; h) VPress: ? - help, v - describe, . - travelA tyrant's trap.; h ; h ; h ; h ; h . _; ha Iphredd the Frost Mage≈≈≈≈≈≈Gnoll of Ashenzari **.........≈Health: 74/74 ========================.∩..~≈Magic: 20/20 ========================#....AC: 10Str: 7##....EV: 12Int: 24; hsb ##.^.#SH: 0Dex: 12###.^.#XL: 10 Next:  6% Place: a Bailey##...@.##Noise: ---------  Time: 7255.9 (0.0)##.......##; hb ;c) +1 trident#....∩....#Cast: Freeze#.........#Fly ; hb ##.......#####...######## _There is an empty arch of ancient stone here. _Okay, then.; hb Press: ? - help, v - describe, . - travel _A tyrant's trap.  Press: ? - help, v - describe, . - travelThe floor. ; hr∩^@A tyrant's trap. ; hO Z A tyrant's trap. A magical trap built to bolster the armies of some conquering despot. When you or a hostile monster steps on it, your melee attacks will be weakened to make upto three of the most dangerous monsters in sight become stronger. Your allies will avoid stepping on it.*; hphredd the Frost Mage≈≈≈≈≈≈Gnoll of Ashenzari **.........≈Health: 74/74 ========================.∩..~≈Magic: 20/20 ========================#....AC: 10Str: 7##....EV: 12Int: 24##.^.#SH: 0Dex: 12###.^.#XL: 10 Next:  6% Place: a Bailey##...@.##Noise: ---------  Time: 7255.9 (0.0)##.......##c) +1 trident#....∩....#Cast: Freeze#.........#Fly ##.......#####...######## _T*; h/'here is an empty arch of ancient stone here. _Okay, then.Press: ? - help, v - describe, . - travel _A tyrant's trap.  Press: ? - help, v - describe, . - travelA tyrant's trap.,; h`Wphredd the Frost Mage≈≈≈≈≈≈Gnoll of Ashenzari **.........≈Health: 74/74 ========================,; hj.∩..~≈Magic: 20/20 ========================#....AC: 10Str: 7##....EV: 12Int: 24##.^.#SH: 0Dex: 12###.^.#XL: 10 Next:  6% Place: a Bailey##...@.##Noise: ---------  Time: 7255.9 (0.0)##.......##c) +1 trident#....∩....#Cast: Freeze#.........#Fly ##.......#####...###,; hC##### _There is an empty arch of ancient stone here. _Okay, then.Press: ? - help, v - describe, . - travel _A tyrant's trap.  Press: ? - help, v - describe, . - travelA tyrant's trap.,; h,; h <∩,; hh. _-; h≈≈≈≈≈≈ .....≈ .∩..~≈ ##.... ##.... ##.^.# ###.^.# ##....@## ##.## #....∩....# #.# #####-; h9∩-; hS26.9 (1 _-; hQ<∩-; h.; hjPM≈≈≈≈≈≈≈≈....≈≈ .∩..~≈..; h[ ##....≈ ##.... ##.^.# ###.^@#  ##.....## ##.......##.; hz∩....##.........# _There is an empty arch of ancient stone here. _Okay, then.  Press: ? - help, v - describe, . - travel _A tyrant's trap.  Press: ? - help, v - describe, . - travel.; h.; h&7.; hO:∩.; h.; h |#########≈≈≈≈≈≈≈≈≈≈.......≈.∩..~≈..≈~.#....# ##.^.## ## ##.......## #....∩....##.........###.......#####...#######.; hS :∩.; hn &8.; h6 :∩.; h /; hm RM#########≈≈≈≈≈≈≈≈......≈≈ #.∩..~≈.. ##....≈~.# ##.@...# ##.^.#### ###.^.## ##.....## ##.......#####...#/; hu9∆/; h&9/; h/; h/; h ≈## ≈≈≈K ∆ ≈≈≈#########≈≈≈≈≈#≈≈≈≈≈≈≈≈≈.#......≈/; hl .∩..~≈...≈~.#....#### ###.^.## #####.......## K   kobold (missile, wandering)#....∩....##.........###......./; h ∩ _Okay, then.  Press: ? - help, v - describe, . - travel _A tyrant's trap.  Press: ? - help, v - describe, . - travel _A tyrant's trap.  A kobold comes into view./; hH '60/; h :∩/; h<# B _Found a gate leading back out of this place.2; h\n ≈## ##≈≈≈K ∆ K≈≈≈≈#≈≈#≈.#......≈≈.2; ho #.∩..~≈...###..@.≈~.# ##.....#### ##.^.#### ###.^.## ##.......## K 2 kobolds (missiles, wandering)#....∩....#2; h3o m#.........# 2; hd} h  A kobold comes into view.2; h[~ &12; h <∩2; hو B _Found a gate leading back out of this place.3; h|l≈## ##≈≈≈≈K ∆ K≈≈≈≈#≈≈.#≈.#......≈≈.#.∩..~≈...# ##...@≈~.# ##.....#### ##.^.#### ###.^.## ##.....####.......##    kobold (missile#...#.........# 3; hx3; hx&23; h~3; h3; h"l x .#≈≈## ##≈≈≈K ∆ K≈≈≈#########≈≈≈≈≈3; hm ≈≈≈≈≈#≈≈≈≈≈≈≈≈≈.#......≈≈.....#.∩..@≈...#≈~.###....#### ##.^.#####.^.3; h; h  phredd the Frost Mage .# ..  Gnoll of Ashenzari **.... .+∆ ..K  Health: 74/74 ======================== .# #.o.  Magic: 20/20 ======================== .#≈≈...  AC: 10Str: 7  ≈## ####≈≈≈~≈  EV: 12Int: 24  ≈≈≈K ∆ #K≈≈≈≈~≈~  SH: 0Dex: 12 >; hR ≈≈≈#########≈≈≈≈≈...  XL: 10 Next:  6% Place: a Bailey ≈≈≈≈≈≈≈≈≈≈≈@≈≈.....  Noise: ---------  Time: 7268.0 (0.0) #≈≈≈≈≈≈≈≈≈........  c) +1 trident #......≈≈.....###  Cast: Freeze ##.∩..~≈...####  Fly Water  ##....≈~.### ##.....#### o   orc warrior ##.^.#### KK 2 kobolds (missiles)  ###.^.##  ##.....##You reach to attack! You closely miss the kobold. _A kobold comes into view.Reach: c) +1 tridentPress: ? - help, Dir - move target>; hAim: a kobold, quivering boomerangs (55% to hit and 48% to hit with your bite)  You reach to attack! You puncture the kobold!>; h>; h} _A kobold comes into view.  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a kobold, quivering boomerangs (55% to hit and 48% to hit with your bite)  You reach to attack! You puncture the kobold!  >; h֊7You kill the kobold!>; hd>; hOa .# .g  .+∆ ...  >; h.# #.K.  .#≈≈.o.  ≈## ####≈≈≈~≈  ≈≈≈K ∆ #∩≈≈≈≈~≈~  ≈≈≈#######>; hs...  .....  .....  #......≈≈.....###  ##.∩..~≈...####  ##....≈~.### ##.....#### >; h˖##.^.####g   hobgoblin  ###.^.##K   kobold (missile)  >; hj+9.0 (1>; h1>; hz _A hobgoblin comes into view. It is wielding a +0 hand axe.?; h .# .g..+∆ ......###.K?; hv ..#≈≈.o.≈≈######≈≈≈~≈≈≈≈≈K ∆ #∩≈≈≈≈~≈~.#########≈≈≈≈≈....≈≈≈≈≈≈≈≈≈≈≈...#?; h .@......#......≈≈.....######.∩..~≈...#### ?; h9 \##....≈~.### ##.....######.^.#### ###.^.## K   kobold (missile)##.....##?; h J ##..?; h ?; h ?; h ?; h .g.H.o∩?; hK H   hippogriff (wandering)o   orc warriorg   hobgoblinK   kobold (missile)A hippogriff comes into view.?; h:& D((((((?; h& +∩?; hO ?; h  ?; h ?; h K?; h> #.?; h ≈?; h ≈?; h[ ≈?; h ≈?; h @?; h2 ∩?; h DK 2 kobolds (miss?; h iles, 1 wandering)?; hu XThe kobold throws a boomerang. The boomerang misses you.?; h¿ ?; h ?; h2 =?; h 70?; h ?; h ?; hh ∩?; h ?; h  ?; hS ?; h 5_A kobold comes into view.?; h @; hU.# .. #..+∆ Kg.H...###.K...#≈≈...≈≈## ####≈≈≈o≈≈≈≈K ∆ #∩≈≈≈≈~≈~.≈≈≈#@; ht≈≈≈≈≈.≈.#≈.# #......≈≈.....#### ##.∩..~≈...#### ##....≈~.### ##...##.^.####  ###.^.## ##.....## .## @; hH@; hF@; hg...gH@; hR((((((@; hFb@; hn.K.≈≈≈.@@; hLo&1@; hMzX∩∩@; h ~v _The kobold throws a boomerang. The boomerang closely misses you.@; hŋ.# .. ##..+∆ .K...#...###.KgH...#≈≈...≈ ≈## ####≈≈≈o≈ ≈≈≈K ∆ #∩≈≈≈≈~≈~.≈≈≈#≈≈≈≈≈.@; hL≈.##≈.# #......≈≈.....#### ##.∩..~≈...#### ##....≈~.### ##.....####@; h##.^.#### ###.^.## .....## .@; h ## @; h...H.K.Kg~o-@; hڨ 2@; h@; h@; h .# .. ##..+∆ ....H#...###..K...#..#≈≈Kg.≈ ## ####≈≈≈~≈@; hH wK ∆ #∩≈≈≈≈o≈~. ≈≈≈#≈≈≈≈≈......#≈.# #≈.# #......≈≈.....#### ##.∩..~≈...#### ##....≈~.### ##.....@; h \####  ##.^.#### .^.## .....## ## @; hx @; h @; h @; hv K...H.g-3@; h8$ _∩∩B; h®  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C; h%.# ..phredd the Frost Mage##..+∆ ..K..##Gnoll of Ashenzari **.......###...H..#Health: 74/74 ========================..#≈≈K..≈≈≈≈Magic: 17/20 ====================---- ######≈≈≈g≈≈≈≈≈AC: 10Str: 7 ≈≈K ∆ #∩≈≈≈≈o≈~....EV: 12Int: 24 ≈≈≈#########≈≈≈≈≈......#SH: 0Dex: 12  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......#C; h'XL: 10 Next:  6% Place: a Bailey#≈≈≈≈≈≈≈≈≈....@***#Noise: ---------  Time: 7273.0 (0.0)C; hf(s#......≈≈.******##c) +1 trident##.∩..~≈..*****Cast: Freeze##....≈~.###Fly ##.....######.^.####H   hippogriff (wandering) ##.^.##o   orc warrior .....##g   hobgoblin ......##KK 2 kobolds (missiles, 1 wandering) _A kobold comes into view. _The kobold throws a boomerang. The boomerang closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C; h(Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateE; h>E; h` .# ..phredd the Frost Mage##..+∆ ..K..##Gnoll of Ashenzari **.......###...H..#Health: 74/74 ========================..#≈≈K..≈≈≈≈Magic: 20/20 ======================== ######≈≈≈g≈≈≈≈≈AC: 10Str: 7 ≈≈K ∆ #∩≈≈≈≈o≈~....EV: 12Int: 24 ≈≈≈#########≈≈≈≈≈......#SH: 0Dex: 12  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......#E; h[XL: 10 Next:  6% Place: a Bailey#≈≈≈≈≈≈≈≈≈....@...#Noise: ---------  Time: 7273.0 (0.0)#......≈≈.....####c) +1 trident##.∩..~≈...####Cast: Freeze##....≈~.###Fly ##.....######.^.####H   hippogriff (wandering) ##.^.##o   orc warrior .....##E; hqg   hobgoblin ......##KK 2 kobolds (missiles, 1 wandering) _The kobold throws a boomerang. The boomerang closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E; hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.E; hE; hE; hiE; h. _F; h}  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F; h C  A chill wind blows around you.F; hD F; h F; hw f  The kobold shouts! The hippogriff screeches! You hear a shout! x2F; h C.KF; hg K.H~oY∩Hr (ally target)F; h KK 3 kobolds (missiles, 1 wandering) (…)F; h f17----==4.0 (1F; h :∩F; h Y _A kobold comes into view.G; hc .# #...... ##..+∆#.....## ^K..###..K...## #..#≈≈K..H # ####≈≈≈g≈≈≈≈≈≈K ∆ #∩≈≈≈≈~≈~ ≈≈#########≈≈≈≈≈o ≈≈≈≈≈..@....##≈≈≈≈≈≈≈≈≈...Y....####......≈≈.....######.∩..~≈...####≈~G; hI.###....###### #.^.## ## G; hOG; hG; hDP  The orc warrior hits you with a +0 war axe.G; hm K.~g*K) A kobold comes into view.H; hoU ....j....# ...⌠....  .# #K..... ##..+∆#.....##  ^...###..K...#### #..#≈≈K..H≈≈≈≈≈≈ H; hHp####≈≈≈~≈≈≈≈≈≈≈#  ∆ #∩≈≈≈≈g≈@ #########≈≈≈≈≈o○.... ≈≈≈≈≈≈≈≈≈≈≈≈..○....## ≈≈≈≈≈≈≈≈≈...Y....### #......≈≈.....#### ##.∩..~≈...####...≈~.###....####j   gnoll (wandering)^.####g   hobgoblin The hippogriff flaps its wings at you.A gnoll comes into view. It is wielding a +0 hand axe.A beckoning whirlwind drags you forward!H; hhz (∩○The kobold throws a boomerang.H; h*H; hH; h5H; hj..K~Y°.H; h65----5Water H; hMN∩∩H; hB-@ _The boomerang hits you but does no damage.K; h2...j.....# ...⌠.....# #K.##..+∆#.....## ^...###......#### #..#≈≈K.KH≈≈≈≈≈≈ ####≈≈≈~≈K; hD# K ∆ #∩≈≈≈≈g≈~....# ≈#########≈≈≈≈≈o# ≈≈≈≈≈≈≈≈≈≈≈≈≈.Y° #........#  #......≈≈.....####  ##.∩..~≈...#### K; h ##....≈~.### .#### ^.#### g   hobgoblin KKK 3 kobolds (missiles)K; hQ  The orc warrior hits you but does no damage.K; h\k  The orc warrior misses your ice beast.K; hK; h .K.K.K.(catching breath)The hippogriff screeches a warning cry!The hobgoblin hits you but does no damage.  Your ice beast misses the orc warrior.K; h6---========6FreezeK; h9∩K; h * _You hear a shout! x7L; hi,  You hit the orc warrior but do no damage.The orc warrior misses you.L; h/L; hQ4  The orc warrior hits your ice beast with a +0 war axe.  The hobgoblin completely misses you.L; hAj.K≈H∩j   gnoll (wandering)g   hobgoblin L; hA]7=-------7L; hMN∩∩L; hZRc _Your ice beast barely misses the orc warrior.M; hn6  You barely miss the orc warrior. Your bite misses the orc warrior.The orc warrior closely misses you.M; hU9M; h9M; h=M; hM=M; hbK .j.K.≈∩≈≈≈≈gHK∩j  The orc warrior hits your ice beast with a +0 war axe.  Your ice beast closely misses the orc warrior.M; hVLv8=-----------8M; hkW7∩M; h4]W _The hobgoblin closely misses you.T; h;  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U; hJU; h[S Your spells (cast)TypeFailure Level a - FreezeIce1%1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastU; h^Ice/Summoning 1% 3  e - Construct Spike Launcher Forgecraft2% 2 Select a spell to cast[!]/[I] toggle spell headersW; hM W; hc W; he ...j.....#phredd the Frost Mage...⌠....Gnoll of Ashenzari **.....# #j.....Health: 68/74 ======================--##..+∆#.....##Magic: 17/20 ====================----^...###......####AC: 10Str: 7#..#≈≈K..≈≈≈≈≈≈≈EV: 12Int: 24####≈≈≈K≈≈≈≈≈≈≈#SH: 0W; hާ Dex: 12 K ∆ #∩≈≈≈≈gHK....#XL: 10 Next:  6% Place: a Bailey ≈#########≈≈≈≈≈o@....##Noise: =--------  Time: 7278.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.Y.....##c) +1 trident #≈≈≈≈≈≈≈≈≈........###Cast: Freeze  #......≈≈.....####Fly ##.∩..~≈...######....≈~.###H   hippogriff ##.....####o   orc warrior (ally target) #.^.####j   gnoll .^.##g   hobgoblin(…)The orc warrior closely missesW; hw  you.The orc warrior hits your ice beast with a +0 war axe.  Your ice beast closely misses the orc warrior. _The hobgoblin closely misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W; h D...j.....#phredd the Frost Mage...⌠....Gnoll of Ashenzari **.....# #j.....Health: 68/74 ======================--##..+∆#.....##Magic: 17/20 ====================----^...###......####AC: 10Str: 7#..#≈≈K..≈≈≈≈≈≈≈EV: 12Int: 24####≈≈≈K≈≈≈≈≈≈≈#SH: 0Dex: 12 W; h ZK ∆ #∩≈≈≈≈gHK....#XL: 10 Next:  6% Place: a Bailey ≈#########≈≈≈≈≈o@....##Noise: =--------  Time: 7278.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.Y.....##c) +1 trident #≈≈≈≈≈≈≈≈≈........###Cast: Freeze  #......≈≈.....####W; h EFly ##.∩..~≈...######....≈~.###H   hippogriff ##.....####o   orc warrior (ally target) #.^.####j   gnoll .^.##g   hobgoblin(…)The orc warrior closely misses you.The orc warrior hits your ice beast with a +0 war axe.  Your ice beast closely misses the orc warrior. _The hobgoblin closely misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W; hp cConfirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  The orc warrior hits you but does no damage.  The hippogriffyou.  The hippogriff claws you but does no damage.W; h  The hippogriff completely misses you. The hobgoblin barely misses you.W; hx .j.K∩W; h^ 95--17 =9.0 (1W; h2 9∩W; hE \ _Your ice beast misses the orc warrior.^; h"S^; hV  You closely miss the hippogriff.The orc warrior hits you with a +0 war axe.^; h]  The orc warrior hits your ice beast with a +0 war axe!  The hippogriff pecks you but does no damage.^; hP^^; h lA .j.K∩The hippogriff barely misses you. The hippogriff misses you.The hobgoblin hits you but does no damage.^; hIm]7--80^; hv^; hK{d _Your ice beast closely misses the orc warrior._; h _Your ice beast closely misses the orc warrior.You hit the hippogriff.  You bite the hippogriff, but do no damage.  The hippogriff is lightly wounded.kobold hits you but does no damage. The orc warrior closely misses you.  The orc warrior closely misses your ice beast._; h|_; hK.j∩(catching breath) _; hw The hippogriff screeches a warning cry!r ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  The hobgoblin hits you but does no damage.  The kobold closely misses you.orc warrior hits you but does no damage.bar_; hu8==========1.1 (1.1_; hN∩∩_; h* _You hear a shout! x4_; h  You hit the hippogriff.  You bite the hippogriff, but do no damage.The hippogriff is moderately wounded._; h skobold  The hippogriff pecks you but does no damage.  The hippogriff closely misses you.The hippogriff claws you but does no damage.  The hobgoblin barely misses you. Your ice beast hits the orc warrior.  Your ice beast freezes the orc warrior!_; h  .K) j   gnollg   hobgoblinKKKK 4 kobolds (missiles)The orc warrior dies!_; h! 9=--9=--------20_; h 7∩_; h; L _The kobold misses you.a; h  You closely miss the hippogriff. You bite the hippogriff.  The hippogriff is moderately wounded.a; hM  The kobold splashes around in the water.a; hv  The hippogriff screeches a warning cry!a; hM  o.KY.(ally target)o   orc warriorj   gnollg   hobgoblin An orc warrior comes into view. It is wielding a +0 broad axe.The hobgoblin misses you.The hobgoblin hits your ice beast with a +0 hand axe.a; h _70=========3a; h':∩a; h$L _The kobold misses you.c; hr. ...j.....#  phredd the Frost Mage o..⌠....  Gnoll of Ashenzari **.... .# #......  Health: 70/74 ======================-- ##..+∆#K....##  Magic: 14/20 ================-------- ^...###......####  AC: 17  Str: 7 #..#≈≈.j.≈≈≈≈≈≈≈  EV: 12Int: 24 ####≈≈≈K≈≈≈≈≈≈≈#  SH: 0c; h+0Dex: 12 K ∆ #∩≈≈≈≈gHK....#  XL: 10 Next:  9% Place: a Bailey ≈#########≈≈≈≈≈Y@K...##  Noise: =========  Time: 7283.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  c) +1 trident #≈≈≈≈≈≈≈≈≈........###  Cast: Freeze  #......≈≈.....#### Fly  ##.∩..~≈...####  ##....≈~.### H   hippogriff (ally target) ##.....#### o   orc warrior #.^.#### j   gnoll .^.## g   hobgoblin(…)The hobgoblin hits your ice beast with a +0 hand axe. _The kobold misses you.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - hc; h0%elp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (100% to hit)c; h ...j.....#  phredd the Frost Mage o..⌠....  Gnoll of Ashenzari **.... .# #......  Health: 70/74 ======================-- ##..+∆#K....##  Magic: 14/20 ================-------- c; hj^...###......####  AC: 17  Str: 7 #..#≈≈.j.≈≈≈≈≈≈≈  EV: 12Int: 24 ####≈≈≈K≈≈≈≈≈≈≈#  SH: 0Dex: 12 K ∆ #∩≈≈≈≈gHK....#  XL: 10 Next:  9% Place: a Bailey ≈#########≈≈≈≈≈Y@K...##  Noise: =========  Time: 7283.1 (0.0) c; hq≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  c) +1 trident #≈≈≈≈≈≈≈≈≈........###  Cast: Freeze  #......≈≈.....#### Fly  ##.∩..~≈...####  ##....≈~.### H   hippogriff (ally target) ##.....#### o   orc warrior #.^.#### j   gnoll .^.##c; h g   hobgoblin(…)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (100% to hit)  You freeze the kobold.  You kill the kobold!c; h'i: a kobold, quivering boomerangs (100% to hit)  You freeze the kobold.  You kill the kobold!  The kobold closely misses you.  The hippogriff pecks you but does no damage.  The hippogriff claws you but does no damage.c; h>)c; h9    ...⌠....  .# #o.....  #.....##  ^...###.K....####  #..#≈≈.j.  ####  ∆ #∩....# #(...## .......## ........###  .....####  ##.∩..~≈...###  .###^.####^.##  The hippogriff misses you. Your ice beast hits the hippogriff.  Your ice beast freezes the hippogriff!c; h=1==--------4.1 (1c; h[Mx∩ _The hobgoblin splashes around in the water.d; h,. ...j.....#  phredd the Frost Mage ...⌠....  Gnoll of Ashenzari **.... .# #o.....  Health: 71/74 =======================- ##..+∆#.....##  Magic: 13/20 ===============--------- ^...###.K....####  AC: 17  Str: 7 #..#≈≈.j.≈≈≈≈≈≈≈  EV: 12Int: 24 ####≈≈≈K≈≈≈≈≈≈≈#  SH: 0Dex: 12 K ∆ #∩≈≈≈≈gHK....#  XL: 10 Next:  9% Place: a Bailey d; h-;≈#########≈≈≈≈≈Y@(...##  Noise: =--------  Time: 7284.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  c) +1 trident #≈≈≈≈≈≈≈≈≈........###  Cast: Freeze  #......≈≈.....#### Fly  ##.∩..~≈...####  ##....≈~.### H   hippogriff (ally target) ##.....#### o   orc warrior #.^.#### j   gnoll .^.##d; h9. g   hobgoblin(…)Your ice beast freezes the hippogriff! _The hobgoblin splashes around in the water.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (100% to hit)f; h#HKhippogriff (water, heavily wounded, ally target, 100% to hit)g; h$ ...j.....#  phredd the Frost Mage ...⌠....  Gnoll of Ashenzari **.... .# #o.....  Health: 71/74 =======================- ##..+∆#.....##  Magic: 13/20 ===============--------- ^...###.K....####  AC: 17  Str: 7 #..#≈≈.j.≈≈≈≈≈≈≈  EV: 12Int: 24 ####≈≈≈K≈≈≈≈≈≈≈#  SH: 0Dex: 12 K ∆ #∩≈≈≈≈gHK....#  XL: 10 Next:  9% Place: a Bailey g; hPw≈#########≈≈≈≈≈Y@(...##  Noise: =--------  Time: 7284.1 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  c) +1 trident #≈≈≈≈≈≈≈≈≈........###  Cast: Freeze  #......≈≈.....#### Fly  ##.∩..~≈...####  ##....≈~.### H   hippogriff (ally target) ##.....#### o   orc warrior #.^.#### j   gnoll .^.## g   hobgoblin(…)Aim: a hippogriff (water, heavily wounded, ally target, 100% to hit)  You freeze the hippogriff.  The hippogriff is heavily wounded.The kobold hits you but does no damage.  The hippogriff pecks you but does no damage.  The hippogriff barely misses you.g; hg; h #`The hippogriff is heavily wounded.  The kobold hits you but does no damage.  The hippogriff pecks you but does no damage.  The hippogriff barely misses you.claw  Your ice beast hits the hippogriff. Your ice beast freezes the hippogriff!!g; h(&69-4=Your ice beast hits the hippogriff. Your ice beast freezes the hippogriff!!  The hippogriff dies!obgoblin hits you with a +0 hand axe.obgoblin closr ice beast.Ashenzari invites you to partake of a vision and a curse of sorcery anddevices.g; h./  --more--l; hk;   ...⌠....  .# #......  #.o...##  ^...###......####  #..#≈≈Kj.  ####  ∆ #∩≈≈≈≈g≈K....# #...## .......## l; h#<........###  .....####  ...###  .###o   orc warriorj   gnoll^.####g   hobgoblin (ally target) .^.##KKK 3 kobolds (missiles)l; hDz -=145.1 (1 l; hE _l; hGNl; hPo; h o; ho; h( ~KYou hit the hobgoblin but do no damage. Your bite misses the hobgoblin.o; ha(((∩p; hL!p; h!p; h92.o.≈j∩≈≈≈≈g≈@∩ _devices.  You hit the hobgoblin but do no damage. Your bite misses the hobgoblin.The kobold throws a boomerang. The boomerang barely misses you.Your ice beast barely misses the hobgoblin.  The hobgoblin barely misses you.The hobgoblin hits your ice beast with a +0 hand axe.p; h3\71=6.2 (1.1p; h>:∩p; h"B= _The kobold hits you but does no damage.r; h`8  You hit the kobold.r; h .oThe kobold is severely wounded.r; hW(((∩r; h%  The kobold throws a boomerang. The boomerang barely misses you.Your ice beast hits the hobgoblin. Your ice beast freezes the hobgoblin!!  The hobgoblin dies!r; h2 ≈)≈@∩KKK 3 kobolds (missiles, 1 ally target)Y   ice beast (summoned)You hear a splash. x2r; hl7h2=57.3r; hA7∩r; hD| _The kobold closely misses you. The kobold hits you but does no damage.r; h 8  You hit the kobold.r; h" r; h r; h  .oj(∩ 2 kobolds (missiles)You kill the kobold!r; h ((∩The kobold throws a boomerang.r; h!^ C ≈≈r; h^ (ally target)  The boomerang hits you but does no damage.  Your ice beast closely misses the gnoll.r; hc ,80r; hjn r; hq * _The kobold hits you.u; hU  You hit the kobold.  You kill the kobold!u; hM3^ .K(   kobold (missile)You hear a splash.39.4 (1.1∩u; h5 _Your ice beast barely misses the gnoll. The gnoll splashes around in the water.v; h*You hear a splash. _Your ice beast barely misses the gnoll. The gnoll splashes around in the water.gnoll.  The gnoll is moderately wounded.r ice beast hits the gnoll. Your ice beast freezes the gnoll!  The gnoll dies!v; h76l∩≈≈≈≈)∩K   kobold (missile)Y   ice beast (summoned)v; h:4=5==900Freezev; haE7∩v; h"H+ _You hear a splash. x2x; h\V ...j.....#  phredd the Frost Mage ...⌠....  Gnoll of Ashenzari **.... .# #......  Health: 74/74 ======================== ##..+∆#.....##  Magic: 15/20 ==================------ x; h.W^...###......####  AC: 17  Str: 7 #..#≈≈.K.≈≈≈≈≈≈≈  EV: 12Int: 24 ####≈≈≈o≈≈≈≈≈≈≈#  SH: 0Dex: 12 K ∆ #∩≈≈≈≈)*(....#  XL: 10 Next: 15% Place: a Bailey ≈#########≈≈≈≈≈Y@(...##  Noise: =--------  Time: 7290.4 (0.0) x; h`W≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  c) +1 trident #≈≈≈≈≈≈≈≈≈........###  Cast: Freeze  #......≈≈.....####x; hWG Fly  ##.∩..~≈...####  ##....≈~.### o   orc warrior ##.....####x; hW@ K   kobold (missile) #.^.#### Y   ice beast (summoned) .^.##x; hXwThe gnoll dies! _You hear a splash. x2  Reach: c) +1 tridentx; hHXPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +3 scale mail (55%  to hit and 48% to hit with your bite)x; hHZ  ...j.....#  phredd the Frost Mage ...⌠....  Gnoll of Ashenzari **.... .# #......  Health: 74/74 ======================== x; h[ ##..+∆#.....##  Magic: 15/20 ==================------ ^...###......####  AC: 17  Str: 7 #..#≈≈.K.≈≈≈≈≈≈≈  EV: 12Int: 24 ####≈≈≈o≈≈≈≈≈≈≈#  SH: 0Dex: 12 x; h[ K ∆ #∩≈≈≈≈)≈(....#  XL: 10 Next: 15% Place: a Bailey ≈#########≈≈≈≈≈Y@(...##  Noise: =--------  Time: 7290.4 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  c) +1 trident #≈≈≈≈≈≈≈≈≈........###  Cast: Freeze  #......≈≈.....#### Fly  ##.∩..~≈...####  ##....≈~.###x; h\ P o   orc warrior ##.....#### K   kobold (missile) #.^.####x; hy\ * Y   ice beast (summoned) .^.## _You hear a splash. x2  Reach: c) +1 tridentPress: ? - help, Dir - move targetx; h\ Aim: an orc warrior, wielding a +0 broad axe and wearing a +3 scale mail (55%  to hit and 48% to hit with your bite)  You reach to attack! You hit the orc warrior.x; h#_ x; hgo    ...⌠....  .# #......  #.....##  x; hp -^...###......####  #..#≈≈...  ####≈≈≈K  ∆ #∩≈≈≈≈o≈(....# #..## .......## ........###  .....####  ...###x; hp   .###(ally target)^.####^.##  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +3 scale mail (55%  to hit and 48% to hit with your bite)  x; hp ZYou reach to attack! You hit the orc warrior.  The orc warrior is lightly wounded.x; hr <1.4 (1Freezex; h{ :∩x; hA~ M _Your ice beast hits the orc warrior but does no damage.z; hTe∩∩ _Your ice beast hits the orc warrior but does no damage.  You hit the orc warrior.  The orc warrior is moderately wounded.r ice beast hits the orc warrior but does no damage.hits you but does z; hano damage.  The orc warrior barely misses your ice beast.z; hR((∩z; hJ≈@z; h-2.5 (1.1z; h'9∩z; h,u _The kobold throws a boomerang. The boomerang barely misses you.{; h ∩ You hit the orc warrior but do no damage.You bite the orc warrior, but do no damage.The orc warrior is moderately wounded.  Your ice beast barely misses the orc warrior.The orc warrior hits you with a +0 broad axe!  The orc warrior hits your ice beast with a +0 broad axe!{; h>(({; h!≈@∩66---=30∩{; h'v _The kobold throws a boomerang. The boomerang closely misses you.{; hm  You closely miss the orc warrior. Your bite misses the orc warrior.{; h# The orc warrior is moderately wounded.Your ice beast hits the orc warrior but does no damage.{; h e~K∩{; h3 ^7----4{; h[ 7∩{; hJ C _The orc warrior splashes around in the water.}; h _splashes around in the water.r.  Your ice beast freezes the orc warrior!!  The orc warrior dies!}; hǕ#)K   kobold (missile)Y   ice beast (summoned)}; hʜ8=8-5.6 (1.1}; h}; h+ _You hear a splash. x2~; h9| y  You puncture the kobold!  You kill the kobold!~; h (Y   ice beast (summoned)~; h 9=6=60Freeze _You hear a splash.; h ; h0  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item; h (Boost: Sorc/Dev)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.; h; h; h(...j.....#phredd the Frost Mage...⌠....Gnoll of Ashenzari **.....# #......Health: 69/74 ======================--##..+∆#.....##; hMagic: 16/20 ===================-----^...###......####AC: 17  Str: 7#..#≈≈...≈≈≈≈≈≈≈EV: 12Int: 24####≈≈≈~≈≈≈≈≈≈≈#SH: 0Dex: 12 K ∆ #∩≈≈≈≈)≈(....#XL: 10 Next: 18% Place: a Bailey ; h≈#########≈≈≈≈≈Y@(...##Noise: =--------  Time: 7296.6 (0.0) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......##c) +1 trident #≈≈≈≈≈≈≈≈≈........###Cast: Freeze#......≈≈.....####Fly ##.∩..~≈...######....≈~.###Y   ice beast (summoned) ##.....#### #.^.#### .^.##Your ice beast freezes the orc warrior!!  The orc warrior dies! _You hear a splash. x2  You puncture the kobold!  You kill the kobold! _You hear a splash.; h; hFCurse which item? (Esc to abort) Hand Weapons (go to first with ))  c - a +1 trident (weapon) Armour (go to first with [)  r - a +0 cloak (worn) Jewellery (go to first with "=)  g - a ring of flight (worn); h/; h....j.....#phredd the Frost Mage...⌠....Gnoll of Ashenzari **.....# #......Health: 69/74 ======================--##..+∆#.....##Magic: 16/20 ===================-----^...###......####AC: 17  Str: 7#..#≈≈...≈≈≈≈≈≈≈EV: 12Int: 24####≈≈≈~≈≈≈≈≈≈≈#SH: 0Dex: 12 K ∆ #∩≈≈≈≈)≈(....#XL: 10 Next: 18% Place: a Bailey ≈#########≈≈≈≈≈Y@(...##Noise: =--------  Time: 7296.6 (0.0) [10; hd≈≈≈≈≈≈≈≈≈≈≈≈≈.......##c) +1 trident #≈≈≈≈≈≈≈≈≈........###Cast: Freeze#......≈≈.....####Fly ##.∩..~≈...######....≈~.###Y   ice beast (summoned) ##.....#### #.^.#### .^.##Your ice beast freezes the orc warrior!!  The orc warrior dies! _You hear a splash. x2  You puncture the kobold!  You kill the kobold! _You hear a splash.70-7.6 (1; h ; hq= _Your +0 cloak glows black for a moment.; hAo.........# ...⌠..... .# #....... ##..+∆# ^...###......#### #..#≈≈...≈≈≈≈≈≈≈ # ####≈≈≈~≈≈≈≈≈≈≈#K ∆ #∩≈≈≈≈@≈(....##########≈≈≈≈≈Y.(...## ≈≈≈≈≈.......##≈≈≈≈≈≈≈≈≈........### #......≈≈.....#### ##.∩..~≈...####  ##....≈~.###  ##.....#### ##.^.####; h ; h} 1=10 -8; h 8Water ; hC:∩; h# ; h_Your icy armour cracks and falls away as you move. _Items here: ))) [[[ ††.; h-; h;1Pick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 broad axe  b - a +0 hand axe  c - a +0 hand axe Armour (select all with [); h1\d - a +0 leather armour  e - a +0 leather armour  f - a +3 scale mail Carrion a gnoll corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]; h ; hq ; h+ phredd the Frost Mage.........#Gnoll of Ashenzari **.......⌠.....Health: 71/74 =======================-; h .# #.......Magic: 16/20 ===================-----##..+∆#.....##AC: 10Str: 7^...###......####EV: 12Int: 24#..#≈≈...≈≈≈≈≈≈≈SH: 0; h Dex: 12 #####≈≈≈~≈≈≈≈≈≈≈#XL: 10 Next: 18% Place: a Bailey ≈K ∆ #∩≈≈≈≈@≈(....#Noise: ---------  Time: 7298.6 (0.0) ≈≈#########≈≈≈≈≈Y.(...##c) +1 trident ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##Cast: Freeze#≈≈≈≈≈≈≈≈≈........###Fly Water #......≈≈.....######.∩..~≈...####Y   ice beast (summoned)##....≈~.#####.....#### ; h ##.^.####You kill the kobold! _You hear a splash. _Your +0 cloak glows black for a moment. _Your icy armour cracks and falls away as you move. _Items here: ))) [[[ ††.  Okay, then.; h<# X∩; h* :∩; ha- . _; hap..# ...⌠..... .# #....... ##..+∆#.....## ^...###......#### #..#≈≈...≈  ####≈≈≈~≈# ; hvK ∆ #∩≈≈≈≈)@(....# ##≈≈≈≈≈Y.(...## .## #≈.###  ##.∩..~≈...####  ##....≈~.### ##.....#### ; h; hm; h'GgY)g   goblin (ally target)Y   ice beast (summoned); hZ(a39.6 (1Water ; h5; hI? hear a splash. _Your +0 cloak glows black for a moment. _Your icy armour cracks and falls away as you move. _Items here: ))) [[[ ††. _A goblin comes into view. It is wielding a +0 hand axe.; h&I..# ; h#g..⌠..... .# #....... ##..+∆#.....## ^...###......#### #..#≈≈...≈ ####≈≈≈~≈# ; h ∆ #∩≈≈≈Y)≈@....# #≈≈≈≈≈).(...## .## ≈; ha".### ##.∩..~≈...#### ##....≈~.### ; h; h; h; h+.gY∩≈≈≈≈; h; hV4=300; h8Water ; h X∩∩; h P _You see here 3 boomerangs.; h5L ; hL ; hS .gY≈∩; hT &1; hZ ; h[ 2 _D - 18 boomerangs (gained 3); h,.........# ...⌠......# #....... ##..+∆#g....##^...###......####; hU-A #..#≈≈Y..≈≈≈≈≈≈≈###≈≈≈~≈#∆ #∩≈≈≈≈)≈~....# #########≈≈≈≈≈).@...## ≈≈≈≈≈≈≈≈≈≈≈≈.......## ........### ; h-u#......#### #.∩..~≈...####...≈~.### .....#### .^; h-.#### ^.##; hx1; h=B.g; hv>_7=2; h'E; hK _Your ice beast hits the goblin but does no damage.  Things that are here: _3 boomerangs; a kobold corpse; a kobold corpse; h-; h+  D - 21 boomerangs (gained 3)  Your ice beast hits the goblin. Your ice beast freezes the goblin!!; h.)∩Y   ice beast (summoned); h &3; h7∩; hF _The goblin dies!; h.........# ...⌠..... .# #....... ##..+∆# ; h^...###......#### #..#≈≈Y).≈≈≈≈≈≈≈ ####≈≈≈~≈≈≈≈≈≈≈# K ∆ #∩≈≈≈≈)@~....##########≈≈≈≈≈).†...##≈≈≈≈.......##≈≈≈≈≈≈≈≈≈........###  #......≈≈.....####  ##.∩..~≈...####  ##....≈~; hS.### ##.....#### #.^.####; h.; h*j.Y∩; hp=4Water ; hd<∩; h5; h  #.........# ...⌠..... .# #....... ##..+∆# ^...###......#### #..#≈≈.).≈≈≈≈≈≈≈ ; hD # ####≈≈@Y≈≈≈≈≈≈≈#K ∆ #∩≈≈≈≈)≈~....##########≈≈≈≈≈).†...## ≈≈≈≈≈.......##≈≈≈≈≈≈≈≈≈........### #......≈≈.....#### ##.∩..~≈...####  ##....≈~; h .###  ##.....####; h+ :∩; h+ &5; hE4 <∩; h6 ; h?(.....####  #.........# ...⌠..... .# ..###..+∆## ^...###......#### #..#≈≈@).≈ # ####≈≈≈Y≈≈≈≈≈≈≈#; h)3K ∆ #∩≈≈≈≈)≈~....#########≈≈≈≈≈).†...## ≈≈≈≈≈.......###≈≈≈≈≈≈≈...###......≈≈.....####∩..~≈..#### ##....≈~.###; h;8; h9M=6; hB; h; ho ......#### ..## ..#...⌠.....#.# #.# ##..+∆#.....## ^...###......#### ; h2 l#..#≈≈.@.≈  ####≈≈≈Y≈# K ∆ #∩≈≈≈≈)≈~....###≈≈≈≈≈).†...## #≈.###  ##.∩; hw + ; h ' 9∩; h' &7; h/ ; hD4 u  Things that are here: _a +0 hand axe; a +0 leather armour; hT ######### .......#### .## .........# ...⌠.....# .# ..###..+∆## ; h; U^...###.@....####..#≈≈.).≈ ####≈≈≈Y≈≈≈≈≈≈≈# K ∆ #∩≈≈≈≈)≈~....###########≈≈≈≈≈)†...## ≈≈≈≈.......## #≈≈≈≈≈≈≈...###......≈≈.....####; hw ?∩..~≈...####; h ; ha NY~; h 58=; h &8 _; hI ; h ; hzj########## ..#### ..## #.........# ....⌠.....# .# ..###..+∆## ^...###......####..#≈≈.Y.≈ ####≈≈≈~≈≈≈≈≈≈≈# K ∆ #∩≈≈≈≈)≈~....###########≈≈≈≈≈).†...## ≈≈≈≈.......## #≈≈≈≈≈≈≈...###......≈.....####; hul; hsNY); hs&9; h!|; h}; h1 ; h: Inventory: 39/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) ; h ; Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 21 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 robe Jewellery (go to first with "=) ; h; { g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) ; h; [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]; h?r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}. A cloth cloak. Base armour rating: 1 If you take off this armour: Your AC would decrease by 1.3 (10.1 -> 8.8). Your EV would remain unchanged. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Devices: Evocations and Shapeshifting. This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armour _________________ “O Bell my wife, why dost thou flyte? (t)ake off, (d)rop, (=)adjust, or (i)nscribe.; h:rInventory: 39/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) Missiles (go to first with ()  j - a throwing net  C - 5 poisoned darts  D - 21 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 robe Jewellery (go to first with "=)  g - a ring of flight (worn) ; h sm s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)  w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]; h m - 4 potions of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.; hInventory: 39/52 slots  w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?)  e - 21 scrolls of identify  n - a scroll of amnesia  p - a scroll of immolation ; h q - a scroll of torment  t - 3 scrolls of enchant armour  x - a scroll of revelation  z - 6 scrolls of teleportation  B - 3 scrolls of blinking  G - a scroll of vulnerability  H - a scroll of fearM - a scroll of silence Potions (go to first with !)  b - a potion of magic  f - 4 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 5 potions of lignification  m - 4 potions of attraction ; h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[72%]; hX ; h; h%qphredd the Frost MageGnoll of Ashenzari **....##########Health: 74/74 ========================........####Magic: 18/20 =====================---..........##AC: 10Str: 7#.........##EV: 12Int: 24....⌠.....#; h&SH: 0Dex: 12.# #.......#XL: 10 Next: 18% Place: a Bailey##..+∆#.@...##Noise: ---------  Time: 7309.6 (0.0)^...###.Y....####c) +1 trident#..#≈≈.).≈≈≈≈≈≈≈Cast: Freeze####≈≈≈~≈≈≈≈≈≈≈#Fly K ∆ #∩≈≈≈≈)≈~....## ≈#########≈≈≈≈≈).†...##Y   ice beast (summoned) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......## ; hv'#≈≈≈≈≈≈≈≈≈........####......≈≈.....#### _3 boomerangs; a kobold corpse; a kobold corpseD - 21 boomerangs (gained 3)  Your ice beast hits the goblin. Your ice beast freezes the goblin!! _The goblin dies!Things that are here: ; h'#_a +0 hand axe; a +0 leather armour; h5; h6; h9A; hC; h*i  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.1   1.5  +8   + Spellcasting 7.2   2.0  +8          + Maces & Flails 5.1   1.5  +8   + Conjurations   5.3   1.8  +6  + Axes5.1   1.5  +8   + Hexes4.2   1.8  +6  + Polearms5.1   1.5  +8   + Summonings4.2   1.8 ; hUj[37m +6  + Staves5.1   1.5  +8   + Necromancy4.2   1.8  +6  + Unarmed Combat 5.1   1.5  +8   + Forgecraft4.2   1.8  +6   + Throwing   6.8   1.5  +8   + Translocations 4.2   1.8  +6       + Alchemy   5.3   1.8  +6  + Short Blades 5.1   1.5  +8   + Fire Magic   5.3   1.8  ; hj[37m+6  + Long Blades5.1   1.5  +8   + Ice Magic   9.5   3.2  +6   + Ranged Weapons   6.8   1.5  +8   + Air Magic   5.3   1.8  +6       + Earth Magic   5.3   1.8  +6   + Armour   6.2   1.5  +8      + Dodging6.9   1.8  +8   + Invocations5.6   1.3  +9[3; h=k9;49m   + Shields   6.2   1.5  +8   + Evocations   7.3   1.5  +8  + Stealth6.7   1.8  +8   + Shapeshifting   6.8   1.5  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost; h; h1; h3phredd the Frost MageGnoll of Ashenzari **....##########Health: 74/74 ========================........####Magic: 18/20 =====================---..........##AC: 10Str: 7#.........##EV: 12Int: 24....⌠.....#SH: 0Dex: 12.# #.......#XL: 10 Next: 18% Place: a Bailey##..+∆#.@...##Noise: ---------  Time: 7309.6 (0.0)^...###.Y....####c) +1 trident; h#..#≈≈.).≈≈≈≈≈≈≈Cast: Freeze####≈≈≈~≈≈≈≈≈≈≈#Fly K ∆ #∩≈≈≈≈)≈~....## ≈#########≈≈≈≈≈).†...##Y   ice beast (summoned) ≈≈≈≈≈≈≈≈≈≈≈≈≈.......## #≈≈≈≈≈≈≈≈≈........####......≈≈.....#### _3 boomerangs; a kobold corpse; a kobold corpseD - 21 boomerangs (gained 3)  Your ice beast hits the goblin. Your ice beast freezes the goblin!! _The goblin dies!Things that are here: _a +0 hand axe; a +0 leather armour; h;∩; h&; hu; h; h >########## ##.##'#....##..'....⌠.....# .# #@......# ##..+∆#.....### ^...###.Y....#### #..#≈≈.).≈≈≈≈≈≈≈ # ####≈≈≈~≈≈≈≈≈≈≈#K ∆ #∩≈≈≈≈)≈~....###########≈≈≈≈≈).†...## ≈≈≈≈≈.......##≈≈≈≈≈≈≈≈≈........###; h ; h% D§; hc ,10.6 (1; h ; h  D - 21 boomerangs (gained 3)  Your ice beast hits the goblin. Your ice beast freezes the goblin!! _The goblin dies!  Things that are here: _a +0 hand axe; a +0 leather armour _; h TYour ice beast disappears in a puff of smoke!; h########### .## . ##'#....##..'.@..⌠.....# #..###.......# ##..+∆#.....### ^...###.§....#### #..#≈≈.).≈≈≈≈≈≈≈ ## ####≈≈≈~≈≈≈≈≈≈≈#K ∆ #∩≈≈≈≈)≈~....###########≈≈≈≈≈).†...##≈≈≈≈≈.......##; h:∩; h&1; h;∩; h; h##..#####...## ##'#.## #..'@...⌠.....# #..###.#; hک ##..+∆#.....### ^o..###.§....#######..#≈≈.).≈ ≈##o ####≈≈≈~≈#o   orc warrior (wandering)≈K ∆ #∩≈≈≈≈)≈~....##o   orc (wandering)  ≈≈≈#≈≈≈≈≈).†...##  ≈; h .##; h; hz; hx  An orc warrior and an orc come into view.; h ∆.{oo  An orc warrior comes into view. It is wielding a +0 battleaxe.; h&2; h^; hS _The orc warrior moves out of view. The orc moves out of view.; h@ f ############ ..........#### #....## ∆ ##'#.## #..@....⌠.....# #..###.# ##..+∆#.....### ^.o.###.§....#### ###.; h@A .#≈≈.).≈  ≈## .o ####≈≈≈~≈#oo 2 orc warriors (1 wandering)  ≈≈≈K ! #∩≈≈≈≈)≈~....##  ≈≈≈#≈≈≈≈≈).†...##  ; hA 2≈.##; hMT [  Found a potion of enlightenment.; hT ; ha ∆o.'o.   orc warrior; hJb ~o   orc (wandering); h@c .=3; hn ; h,s _The orc warrior shouts! You hear a shout! x2 _There is an open door here.; hG   phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 74/74 ========================  Magic: 18/20 =====================--- ############  AC: 10Str: 7 ..........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##'#.........##  XL: 10 Next: 18% Place: a Bailey ∆ #..@....⌠.....#  Noise: =--------  Time: 7313.6 (0.0) #..###.......#  c) +1 trident ##.o+∆#.....###  Cast: Freeze ^...###.§....###; hH 4#  Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈  ≈## o. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior  ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc (wandering)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## _The orc warrior shouts! You hear a shout! x2 _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (55% to  hit and 48% to hit with your bite); h5 An orc warrior. An experienced, armoured and well-armed orc soldier, able to command a small mobof its fellows. ; hy6Max HP: ~28 Will: + AC: ++ EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 55% to hit with your +1 trident and 48% to hit with your bite (atpresent). It has about 58% to hit you. Attack Max Damage Hit: +0 war axe 22 It can open doors.; hO  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 74/74 ========================  Magic: 18/20 =====================--- ############  AC: 10Str: 7 ; hP..........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##'#.........##  XL: 10 Next: 18% Place: a Bailey ∆ #..@....⌠.....#  Noise: =--------  Time: 7313.6 (0.0) #..###.......#  c) +1 trident ##.o+∆#.....###  Cast: Freeze ^...###.§....####  Fly  ; hQ%' ###..#≈≈.).≈≈≈≈≈≈≈  ≈## o. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior  ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc (wandering)  ≈≈≈#########≈≈≈≈≈).†...## ; hQ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## _The orc warrior shouts! You hear a shout! x2 _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (55% to  hit and 48% to hit with your bite); h   phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 74/74 ========================  Magic: 18/20 =====================--- ############  AC: 10Str: 7 ; hC ..........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##'#.........##  XL: 10 Next: 18% Place: a Bailey ∆ #..@....⌠.....#  Noise: =--------  Time: 7313.6 (0.0) #..###.......#  c) +1 trident ##.o+∆#.....###  Cast: Freeze ^...###.§....####  Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈  ≈## o. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior  ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc (wandering)  ≈≈≈#########≈≈≈≈≈).†...## ; h  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## _The orc warrior shouts! You hear a shout! x2 _There is an open door here.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (55% to  hit and 48% to hit with your bite); h  _There is an open door here.  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (55% to  hit and 48% to hit with your bite)  You reach to attack! You closely miss the orc warrior.; hv ; h # ############  ..........#### ; hf  #...........##  ∆ ##'#.........##  ∆ #..@....⌠.....#  ; h W#.o###.......#  ##..+∆#.....###  ; h ^.....####  ' ###..#≈≈.); h   ≈## .j ### ; h8 ! ≈≈≈K ! #∩≈≈≈≈) j   gnoll  ).†; hh 5  ; h r9=-4.6 (1Freeze; h] ;∩; h v _A gnoll comes into view. It is wielding a +0 hand axe.; h<  You hit the orc warrior.  You bite the orc warrior, but do no damage.; h .∩  The orc warrior is lightly wounded.; h c2-=5.7 (1.1; hD ; h= A _The orc warrior hits you with a +0 war axe.; hc  You hit the orc warrior. Your bite misses the orc warrior.The orc warrior is lightly wounded.; hdV3-6.8; hk; hn\ _The orc warrior completely misses you.; h%h  You closely miss the orc warrior.The orc warrior is lightly wounded.; hm l *jj   gnoll (wandering)  The orc warrior barely misses you. The orc warrior closely misses you.The gnoll pulls the alarm!; hb @j  The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.; hod {4===========7.9; hd MMark Fly ; hl ; hwn ? _You hear a shout! x3; You hear a screech!; hEf  You closely miss the orc warrior.; hئ .jThe orc warrior is lightly wounded.; h42-===------- 9.0; h|; hqA _The orc warrior hits you with a +0 war axe.; hG  You hit the orc warrior but do no damage.Your bite misses the orc warrior.  The orc warrior is lightly wounded.; hY p Kj.; h^Z K   kobold (missile)The orc warrior hits you with a +0 war axe.; h[ ^69--20; h[ d==--------20.1; h)f ; hh Y _A kobold comes into view.; ht  You hit the orc warrior but do no damage.Your bite misses the orc warrior.; h ; hH  The orc warrior is lightly wounded.; h.K.jo∩o   orcK   kobold (missile); hx m71=-10; h;∩; h.Y _The orc warrior closely misses you.; hJ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h[W; hOX; hGThe walls around you are covered in ice.  The kobold barely misses your ice beast. freezes the orc warrior.  The orc warrior hits you with a +0 war axe.gnoll! Your ice beast hits the kobold.  Your ice beast freezes the kobold!; h(...#'#...@...###..{oo(1 ally target)o   orc; hY   ice beast (summoned); h59-3.1 (1Ramparts Fly ; hO###; hF _The kobold dies!; h n  You hit the orc warrior but do no damage.; h &  ; h> xThe orc warrior is moderately wounded.The wall freezes the orc warrior!; h .#Y####j'j   gnollo   orcY   ice beast (summoned); h j50----4; h! ## _The orc warrior hits you with a +0 war axe!; hL fThe wall freezes the orc warrior! _The orc warrior hits you with a +0 war axe!closely miss the orc warrior.heavi. The orc warrior barely misses you.  The wall freezes the gnoll.; h ; hٴ ; h X  You kill the gnoll!; hw K'Y###o).o   orcK   kobold (missile); h\ m1----5.2 (1.1; hX C#; h Y _A kobold comes into view.; h S  You hit the orc warrior.; h1 ; h  _A kobold comes into view.  You hit the orc warrior.  The orc warrior is severely wounded.A kobold comes into view. It is wielding a +8 spear of venom.  The wall freezes the orc warrior but does no damage.  The orc warrior hits you with a +0 war axe.; h < .K#oo###.KoK 2 kobolds (1 polearm, missiles); h LThe orc warrior hits your ice beast with a +0 war axe.; h@ ^0-6.3; h #'###; hU M _Your ice beast hits the orc warrior but does no damage.; h   You hit the orc warrior. Your bite misses the orc warrior.; h s  The orc warrior is severely wounded.; h  The orc warrior hits your ice beast with a +0 battleaxe!  The wall freezes the orc warrior!; hV b #)###o.K   orc warrior ( You kill the orc warrior!; hЧ (#(###The kobold throws a boomerang.; h8); hy:k .#'###gg   hobgoblinKK 2 kobolds (1 polearm, missiles) (…)The boomerang hits you but does no damage.  A hobgoblin comes into view. It is wielding a +0 hand axe and wearing the +1storm dragon scales of Idealism {rElec rF++ Str+5}.; hC+ 25==21==7.4Freeze _Your ice beast barely misses the orc warrior.; hN_####; h\h _Your Dodging skill increases to level 7!; h=  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 52/74 ================--------  Magic: 15/20 ==================------ ############  AC: 10Str: 7 .K........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##'#.........##  XL: 10 Next: 21% Place: a Bailey ∆ #.Y@....⌠.....#  Noise: ===------  Time: 7327.4 (0.0) #o)###.......#  c) +1 trident ##o)'∆#.....### [39;49; h9>m Cast: Freeze gK..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈  ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target)  ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc  ≈≈≈#########≈≈≈≈≈).†...##  g   hobgoblin  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  KK 2 kobolds (1 polearm, missiles) (…)_Your ice beast barely misses the orc warrior. _Your Dodging skill increases to level 7!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (ally target, 62% to hit and 57% to hit with your bite); h  phredd the Frost Mage ; hi Gnoll of Ashenzari **....  Health: 52/74 ================--------  Magic: 15/20 ==================------ ############  AC: 10Str: 7 .K........####  EV: 12Int: 24 ; hC#...........##  SH: 0Dex: 12 ∆ ##'#.........##  XL: 10 Next: 21% Place: a Bailey ∆ #.Y@....⌠.....#  Noise: ===------  Time: 7327.4 (0.0) #o)###.......#  c) +1 trident ##o)'∆#.....###  Cast: Freeze ; hgK..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ; hX ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target)  ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc  ≈≈≈#########≈≈≈≈≈).†...##  g   hobgoblin  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  KK 2 kobolds (1 polearm, missiles) (…)_Your ice beast barely misses the orc warrior. ; h7_Your Dodging skill increases to level 7!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  ; hp7(ally target, 62% to hit and 57% to hit with your bite); h ; hH Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (ally target, 62% to hit and 57% to hit with your bite)  You could not reach far enough!  The orc warrior hits your ice beast with a +0 battleaxe!!  Your ice beast dies!; h~ ; h|& ; h ############  .K........####  #...........##  ; hcY∆ ##'#.........##  ∆ #.§@....⌠.....#  #oo###.......#  ; h##K...###  g.....####  ; h9' ###..#≈≈.)  ≈## .. ###; hS   ≈≈≈K ! #∩≈≈≈≈)  ).†...##  ; hvc Your ice beast disappears in a puff of smoke!; hk (#(; hRG##The kobold throws a boomerang.; h2; h.#'####.g; hUw53=-8.5 (1.1Freeze; h@##; hT@ _The boomerang hits you but does no damage.; h; hx  You closely miss the orc. The wall freezes the orc!; hn; h  (K#o.)###g   hobgoblinKK 2 kobolds (1 polearm, missiles)  You kill the orc!; h (###The kobold throws a boomerang.; h ; h; O  The boomerang hits you but does no damage.; hi #§)##o.go   orcg   hobgoblinKK 2 kobolds (1 polearm, missiles); hV 4=--90; h 8#; h u _An orc comes into view. It is wielding a +0 hand axe.; hG  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h@C  A chill wind blows around you.; hE  The wall freezes the kobold but does no damage.  The wall freezes the orc warrior.  The orc warrior hits you with a +0 battleaxe.; h.G; hTj.K#Y.)##g.o.(ally target)(…); hU49--2----=30; hcaT###; hc= _The kobold hits you but does no damage.; hv; h}The orc warrior hits you with a +0 battleaxe. _The kobold hits you but does no damage.  You completely miss the kobold.  An orc warrior comes into view. It is wielding a +0 war axe.wall freezes the orc warrior but does no damage.  The orc warrior hits you with a +0 battleaxe.; h  The kobold closely misses you. The wall freezes the kobold.; h  You kill the kobold!The wall freezes the hobgoblin!; hב; h>#(#Y.#)o.oo 2 orc warriors (1 ally target)K   kobold (polearm, missile)Y   ice beast (summoned); hl7---1.6 (1.1; hg####; hM _You kill the hobgoblin!; h)  You barely miss the orc warrior.The orc warrior is lightly wounded.; he* ; h, c  The kobold closely misses you.; hE [ #(####ogo.∩g   goblinK   kobold (polearm, missile) (…)A goblin comes into view. It is wielding a +0 hand axe.The wall freezes the orc warrior but does no damage.; hFG 83=----20; hW r####∩; h b Y _The orc warrior closely misses you.; h  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.; h ; hY ; hR O ....#(#..o@Y..o###.).goThe frozen ramparts melt away. The kobold closely misses you.; h 50=3Fly ; h ; h1 Y _The orc warrior closely misses you.; h>############ .(........#### #....## ∆ ##(#.## ∆ #.oY@...⌠.....# #.o###.# ##K)'∆#.....### .go.###.§....#### ' ###..; h ≈## .. ####≈≈≈~≈#    orc warrior ( ≈≈≈K ! #∩≈≈≈≈)≈~....##  ≈≈≈#≈≈≈≈≈).†...## ≈.## ; hƻ; ha5  You swap places.; hJ; h; h]  A kobold comes into view.The orc hits your ice beast with a +0 hand axe.; h Ko{H.{H   hippogriffoo 2 orc warriors (1 ally target)o   orcmissile) The orc warrior hits your ice beast with a +0 battleaxe!  A hippogriff comes into view.Your ice beast hits the orc warrior.; h(1==4Freeze; h; h> _Your ice beast freezes the orc warrior!!; ho  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 51/74 ================--------  Magic: 13/20 ===============--------- ############  AC: 10Str: 7 ; hLK(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 21% Place: a Bailey ∆ #.oY@...⌠.....#  Noise: ==-------  Time: 7334.6 (0.0) #.o###.......#  c) +1 trident ##o{'∆#.....###  Cast: Freeze H.{.###.§....####  Mark Fly ; hX ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff ≈≈≈K ! #∩≈≈≈≈)≈~....##  oo 2 orc warriors (1 ally target)  ≈≈≈#########≈≈≈≈≈).†...##  o   orc  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  K   kobold (missile); h(…)Your ice beast hits the orc warrior. _Your ice beast freezes the orc warrior!!  Reach: c) +1 tridentPress: ? - help, Dir - move target; hNAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, ally target, 62% to hit and 57% to hit with your bite); h2 E  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 51/74 ================--------  Magic: 13/20 ===============--------- ; hR3 6############  AC: 10Str: 7 K(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 21% Place: a Bailey ∆ #.oY@...⌠.....#  Noise: ==-------  Time: 7334.6 (0.0) #.o###.......#  c) +1 trident ; h4 ##o{'∆#.....###  Cast: Freeze H.{.###.§....####  Mark Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff ≈≈≈K ! #∩≈≈≈≈)≈~....##  oo 2 orc warriors (1 ally target)  ≈≈≈#########≈≈≈≈≈).†...##  o   orc  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  K   kobold (missile)(…)Your ice beast hits the orc warrior. ; hg4 S_Your ice beast freezes the orc warrior!!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, ally target, 62% to hit and 57% to hit with your bite); h)7 ; h7 ; hF A ############  .K........####  #...........##  ∆ ##(#.........##  ; hG z∆ #.oY*...⌠.....#  #.o###.......#  ##o{'∆#.....###  H.....####  ' ##) ..  ; hzH  ! #∩≈≈≈≈)≈~....##  ).†...##    Reach: c) +1 trident  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (almost dead, ally target, 62% to hit and 57% to hit with your bite)  You could not reach far enough!  ; hH PThe orc warrior barely misses your ice beast.; hS  ; hT 5.K@oo{{.The hippogriff flaps its wings at you.A beckoning whirlwind swirls around you.; hU O2-5.6 (1; h` ; h@d d _Your ice beast closely misses the orc warrior.; h\^  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h\ /phredd the Frost MageGnoll of Ashenzari **....Health: 52/74 ================--------Magic: 10/20 ============------------############AC: 10Str: 7.K........####EV: 12Int: 24; h h#..**.......##SH: 0Dex: 12∆ ##***........##XL: 10 Next: 21% Place: a Bailey∆ #.oY@**.⌠.....#Noise: =--------  Time: 7335.6 (0.0); h #.o****......#c) +1 trident##o{{∆#.....###Cast: FreezeH...###.§....####Mark Fly ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#H   hippogriff ≈≈≈K ! #∩≈≈≈≈)≈~....##oo 2 orc warriors (1 ally target)≈≈≈#########≈≈≈≈≈).†...##o   orc≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##K   kobold (missile)(…)A beckoning whirlwind swirls around you. _Your ice beast closely misses the orc warrior.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spell; h s.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate; hc phredd the Frost MageGnoll of Ashenzari **....Health: 52/74 ================--------Magic: 10/20 ============------------############AC: 10Str: 7.K........####EV: 12; hd Int: 24#...........##SH: 0Dex: 12∆ ##(#.........##XL: 10 Next: 21% Place: a Bailey∆ #.oY@...⌠.....#Noise: =--------  Time: 7335.6 (0.0)#.o###.......#c) +1 trident##o{{∆#.....###Cast: Freeze; hEe ]H...###.§....####Mark Fly ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#H   hippogriff ; he 4≈≈≈K ! #∩≈≈≈≈)≈~....##oo 2 orc warriors (1 ally target)≈≈≈#########≈≈≈≈≈).†...##o   orc≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##; he K   kobold (missile)(…)A beckoning whirlwind swirls around you. ; h_f _Your ice beast closely misses the orc warrior.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate; hi ; hj ; hlw Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc warrior!; hP  ({...#.)Y@..go###..(catching breath)   orc warrior (g   goblinY   ice beast (summoned); h {You kill the orc warrior!The hippogriff screeches a warning cry!; hF 53=4========6.6 (1Ramparts Fly ; h C##; h b _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!< h_  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 53/74 =================-------  Magic: 10/20 ============------------ ############  AC: 10Str: 7 .({.......####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 24% Place: a Bailey < h∆ #.)Y@...⌠.....#  Noise: ========-  Time: 7336.6 (0.0) #go###.......#  c) +1 trident ##.{{∆#.....###  Cast: Freeze H...###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff (catching breath) ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc warrior (ally target)  ≈≈≈#########≈≈≈≈≈).†...##  g   goblin < h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  Y   ice beast (summoned)The hippogriff screeches a warning cry! _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 59% to hit and 52% to hit with your bite)< h   phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 53/74 =================-------  Magic: 10/20 ============------------ ############  AC: 10Str: 7 .({.......####  EV: 12Int: 24 #...........##  SH: 0< h Dex: 12 ∆ ##(#.........##  XL: 10 Next: 24% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: ========-  Time: 7336.6 (0.0) #go###.......#  c) +1 trident ##.{{∆#.....###  Cast: Freeze H...###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ < h ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff (catching breath) ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc warrior (ally target)  ≈≈≈#########≈≈≈≈≈).†...##  g   goblin  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  Y   ice beast (summoned) _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 59% to hit and 52% to hit with your bite)  You could not reach far enough! The wall freezes the orc warrior.< hv < h w ############  .(........####  #.{.........##  ∆ ##(#.........##  < h ∆ #.gY@...⌠.....#  #.o###.......#  ##.{{∆#.....###  .H....####  ' ##) ..   ! #∩≈≈≈≈)≈~....##  ).†...##  < hg   Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, ally target, 59% to hit and 52% to hit with your bite)  You could not reach far enough! The wall freezes the orc warrior.  The orc warrior hits your ice beast with a +0 war axe.< h- b4=-------7.6 (1< h! q####< h# M _Your ice beast hits the orc warrior but does no damage. < hOP  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 54/74 =================-------  Magic: 10/20 ============------------ ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #.{.........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 24% Place: a Bailey ∆ #.gY@...⌠.....#  Noise: =--------  Time: 7337.6 (0.0) #.o###.......#  c) +1 trident < hP ##.{{∆#.....###  Cast: Freeze .H..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff (catching breath) ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc warrior (ally target)  ≈≈≈#########≈≈≈≈≈).†...##  g   goblin  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  Y   ice beast (summoned)The orc warrior hits your ice beast with a +0 war axe. _Your ice beast hits the orc warrior but does no damage.  < hQ+Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, ally target, 59% to hit and 52% to hit with your bite) < ht  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 54/74 =================-------  Magic: 10/20 ============------------ ############  AC: 10 < hxu4Str: 7 .(........####  EV: 12Int: 24 #.{.........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 24% Place: a Bailey ∆ #.gY@...⌠.....#  Noise: =--------  Time: 7337.6 (0.0) #.o###.......#  c) +1 trident ##.{{∆#.....###  Cast: Freeze .H..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈  < hv≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff (catching breath) ≈≈≈K ! #∩≈≈≈≈)≈~....##  o   orc warrior (ally target)  ≈≈≈#########≈≈≈≈≈).†...##  g   goblin  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  Y   ice beast (summoned)The orc warrior hits your ice beast with a +0 war axe. _Your ice beast hits the orc warrior but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavily < hvUwounded, ally target, 59% to hit and 52% to hit with your bite) < h'w < h}jPress: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, ally target, 59% to hit and 52% to hit with your bite)  You could not reach far enough!  < hJ~An orc warrior comes into view. It is wielding a +0 war axe.  The wall freezes the orc warrior. < hՆ  The orc warrior hits your ice beast with a +0 war axe!  The wall freezes the goblin! < h  ############  .(........####  #...........##  < h∆ ##K#.........##  ∆ #.)Y*...⌠.....#  #oo###.......#  ##.){∆#.....###  o....####  ' ##) ..   ! #∩≈≈≈≈)≈~....## oo 2 orc warriors (1 ally target)   < h).†...## o   orc   K   kobold (missile)(…)You kill the goblin! < hV K@oo###o∩The hippogriff flaps its wings at you.A beckoning whirlwind swirls around you. < hx44---11==8.6 (1 < hI### < hM _Your ice beast hits the orc warrior but does no damage. < hv I  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 44/74 ==============----------  Magic: 11/20 =============----------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 < h ∆ ##K#.........##  XL: 10 Next: 24% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: ==-------  Time: 7338.6 (0.0) #oo###.......#  c) +1 trident ##.){∆#.....###  Cast: Freeze oH..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff ≈≈≈K ! #∩≈≈≈≈)≈~....##  oo 2 orc warriors (1 ally target)  ≈≈≈#########≈≈≈≈≈).†...##  o   orc  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  K   kobold (missile)(…)A beckoning whirlwind swirls around you. _Y < h hour ice beast hits the orc warrior but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, ally target, 59% to hit and 52% to hit with your bite) < h_  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 44/74 ==============----------  Magic: 11/20 =============----------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##K#.........##  XL: 10 Next: 24% Place: a Bailey < hpf∆ #.)Y@...⌠.....#  Noise: ==-------  Time: 7338.6 (0.0) #oo###.......#  c) +1 trident ##.){∆#.....###  Cast: Freeze oH..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff ≈≈≈K ! #∩≈≈≈≈)≈~....##  oo 2 orc warriors (1 ally target)  ≈≈≈#########≈≈≈≈≈).†...##  o   orc  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##  K   kobold (missile)(…) < h>_Your ice beast hits the orc warrior but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, ally target, 59% to hit and 52% to hit with your bite)  You could not reach far enough! The wall freezes the kobold! < hs  wounded, ally target, 59% to hit and 52% to hit with your bite)  You could not reach far enough! The wall freezes the kobold!  You kill the kobold!  The wall freezes the orc warrior.  The orc warrior hits your ice beast with a +0 war axe!  Your ice beast dies! < h < hY < h˾ ############  .(........####  #...........##  ∆ ##(#.........##  ∆ #.o§@...⌠.....#  #.o###.......#  < h߿##.{'∆#.....###  o.{....####  ' ##) ..  oo 2 orc warriors ! #∩≈≈≈≈)≈~....## o   orc  ).†   < h;I59.7 (1.1 < h < hp### < h(c _Your ice beast disappears in a puff of smoke!< h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< h   A chill wind blows around you. The wall freezes the orc!  You kill the orc!The wall freezes the orc warrior!< h[ + #)§@YK##{o.K   kobold (polearm, missile)Y   ice beast (summoned)You kill the orc warrior!7=8/21 ----7400## < h Z_An orc warrior comes into view. It is wielding a +0 broad axe.< h < hf S  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 47/74 ===============---------  Magic: 8/21=========---------------< hg V ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 27% Place: a Bailey ∆ #.)§@Y..⌠.....#  Noise: ==-------  Time: 7340.7 (0.0) < h^h #.K###.......#  c) +1 trident ##.{'∆#.....###  Cast: Freeze oo..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  oo 2 orc warriors ≈≈≈K ! #∩≈≈≈≈)≈~....##  K   kobold (polearm, missile)  ≈≈≈#########≈≈≈≈≈).†...##  Y   ice beast (summoned)  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## < hDi You kill the orc warrior! _An orc warrior comes into view. It is wielding a +0 broad axe.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +8 spear of venom and quivering boomerangs (55% to  hit and 48% to hit with your bite)< h&\  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 47/74 ===============---------  Magic: 8/21=========--------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 < h8∆ ##(#.........##  XL: 10 Next: 27% Place: a Bailey ∆ #.)§@Y..⌠.....#  Noise: ==-------  Time: 7340.7 (0.0) #.K###.......#  c) +1 trident ##.{'∆#.....###  Cast: Freeze oo..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  oo 2 orc warriors ≈≈≈K ! #∩≈≈≈≈)≈~....##  K   kobold (polearm, missile)  ≈≈≈#########≈≈≈≈≈).†...##  Y   ice beast (summoned) < hQ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## You kill the orc warrior! _An orc warrior comes into view. It is wielding a +0 broad axe.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +8 spear of venom and quivering boomerangs (55% to  hit and 48% to hit with your bite)< h< h _An orc warrior comes into view. It is wielding a +0 broad axe.  Reach: c) +1 trident  Press: ? - help, Di< hr - move targetAim: a kobold, wielding a +8 spear of venom and quivering boomerangs (55% to  hit and 48% to hit with your bite)  You reach to attack! You miss the kobold. The wall freezes the kobold.< ht< h< h0 ############  .(........####  #...........##  ∆ ##(#Y........##  ∆ #.)'@...⌠.....#  #.H###.......#  ##o)'∆#.....###  .....####  ' ##) ..  H   hippogriff (ally target) ! #∩≈≈≈≈)≈~....## oo 2 orc warriors  [4< hb5m).†...##  < hcP8--1.7 (1< hBD##< hJ _You kill the kobold!< hH?  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 48/74 ===============--------- < h@ Magic: 8/21=========--------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#Y........##  XL: 10 Next: 27% Place: a Bailey < hg@∆ #.)'@...⌠.....#  Noise: ---------  Time: 7341.7 (0.0) #.H###.......#  c) +1 trident ##o)'∆#.....###  Cast: Freeze < h@H.o..###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  oo 2 orc warriors  ≈≈≈#########≈≈≈≈≈).†...##  Y   ice beast (summoned) < h4A ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## hit and 48% to hit with your bite)  You reach to attack! You miss the kobold. The wall freezes the kobold. < hlA_You kill the kobold!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a hippogriff (ally target, 73% to hit and 70% to hit with your bite)< hr  phredd the Frost Mage  Gnoll of Ashenzari **.... < h5 Health: 48/74 ===============---------  Magic: 8/21=========--------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 < h#...........##  SH: 0Dex: 12 ∆ ##(#Y........##  XL: 10 Next: 27% Place: a Bailey < h∆ #.)'@...⌠.....#  Noise: ---------  Time: 7341.7 (0.0) < h#.H###.......#  c) +1 trident < hA*##o)'∆#.....###  Cast: Freeze .o..###.§....####  Mark Ramparts Fly < h ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  H   hippogriff (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  oo 2 orc warriors  ≈≈≈#########≈≈≈≈≈).†...##  Y   ice beast (summoned)  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## < h\You reach to attack! You miss the kobold. The wall freezes the kobold. _You kill the kobold!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a hippogriff (ally target, 73% to hit and 70% to hit with your bite)  < hK1You reach to attack! You puncture the hippogriff!< ht< hM_You kill the kobold!Reach: c) +1 trident  Press: ? - help, Dir - move target< hh Aim: a hippogriff (ally target, 73% to hit and 70% to hit with your bite)  You reach to attack! You puncture the hippogriff!  The hippogriff is lightly wounded.< h.  ############  < h..(........####  #...........##  ∆ ##(#Y........##  < h.∆ #.)H@...⌠.....#  #.)###.......#  ##.{'∆#.....###  < hE/..{....####  ' ##)< h/ ..  H  < h 0distracted, ally target) ! #∩≈≈≈≈)≈~....## Y   ice beast (summoned)  ).†  < h0N  The wall freezes the hippogriff. Your ice beast hits the hippogriff.< hm1`9=2.7 (1Freeze< ho;@###< h>< _Your ice beast freezes the hippogriff!< hs<  You hit the hippogriff.< h  The hippogriff is severely wounded.The wall freezes the hippogriff!< h < h /.Yo###.o   orc warrior (< h 50=333Freeze< h < h' )#< h( )#< h+ N _You kill the hippogriff!< hq  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 50/74 ================--------  Magic: 8/21=========--------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 33% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: =--------  Time: 7343.7 (0.0) #.o###.......#  c) +1 trident ##.{'∆#.....###  Cast: Freeze < h3sJ....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## The wall freezes the hippogriff! _You kill the hippogriff!Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (ally  target, 62% to hit and 57% to hit with your bite)< hp @phredd the Frost MageGnoll of Ashenzari **....Health: 50/74 ================--------Magic: 8/21=========---------------############AC: 10Str: 7< h^ .(........####EV: 12Int: 24#...........##SH: 0Dex: 12∆ ##(#.........##XL: 10 Next: 33% Place: a Bailey∆ #.)Y@...⌠.....#Noise: =--------  Time: 7343.7 (0.0)#.o###.......#c) +1 trident##.){∆#.....###Cast: Freeze....###.§....####< h Mark Ramparts Fly ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##Y   ice beast (summoned)≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##< h# Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (ally  target, 62% to hit and 57% to hit with your bite)  You reach to attack!  You hit the orc warrior but do no damage.The wall freezes the orc warrior.  The orc warrior closely misses your ice beast.19=4.7 (1< h+ e###< h.   target, 62% to hit and 57% to hit with your bite)  You reach to attack!  You hit the orc warrior but do no damage.The wall freezes the orc warrior.  The orc warrior closely misses your ice beast. _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior! < h/f  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 51/74 ================--------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 < hf" .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 33% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: =--------  Time: 7344.7 (0.0) #.o###.......#  c) +1 trident ##.){∆#.....###  Cast: Freeze < hOg ....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target)  < hg≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## The orc warrior closely misses your ice beast. _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  < hh{(severely wounded, ally target, 62% to hit and 57% to hit with your bite) < h6 phredd the Frost MageGnoll of Ashenzari **....Health: 51/74 ================--------Magic: 9/21==========-------------- < h  ############AC: 10Str: 7.(........####EV: 12Int: 24#...........##SH: 0Dex: 12∆ ##(#.........##XL: 10 Next: 33% Place: a Bailey∆ #.)Y@...⌠.....#Noise: =--------  Time: 7344.7 (0.0)#.o###.......#c) +1 trident < h ##.{'∆#.....###Cast: Freeze....###.§....####Mark Ramparts Fly ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....## < h2 Y   ice beast (summoned)≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, ally target, 62% to hit and 57% to hit with your bite)  You could not reach far enough!  The wall freezes the orc warrior but does no damage.  The orc warrior hits your ice beast with a +0 war axe! < h; R2==5.8 (1.1 < h" [### < h$   Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, ally target, 62% to hit and 57% to hit with your bite)  You could not reach far enough!  The wall freezes the orc warrior but does no damage.orc warrior hits your ice beast with a +0 war axe! _Your ice beast hits the orc warrior but does no damage.!< h +!< h  !< h O phredd the Frost Mage!< h  !< ho N Gnoll of Ashenzari **....!< h  !< h  Health: 52/74 ================--------!< h  !< h _ Magic: 9/21!< h* E==========--------------!< h  !< h2 ^############  AC: 10!< h -Str: 7!< hc  !< h ].(........####  EV: 12!< h .Int: 24!< h$  !< h #...........##  SH: 0!< hR -Dex: 12!< h]  ∆ ##(#.........##  XL: 10 Next: 33% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: ===------  Time: 7345.8 (0.0) #.o###.......#  c) +1 trident!< h R ##.{'∆#.....###  Cast: Freeze ....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## The orc warrior hits your ice beast with a +0 war axe! _Your ice beast hits the orc warrior but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, ally target, 62% to hit and 57% to hit with your bite)"< h  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 52/74 ================--------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 33% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: ===------  Time: 7345.8 (0.0) #.o###.......#  c) +1 trident ##.{'∆#.....###  Cast: "< hb[40mFreeze ....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## _Your ice beast hits the orc warrior but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, ally target, 62% to hit and 57% to hit with your bite)  You could not reach far enough! The wall freezes the orc warrior!"< h"< h("< hw"< h"< hI"< h "< hc "< h>############ "< h2 "< h.(........#### "< h "< hi#...........## "< h "< h∆ ##(#.........## "< hz "< h∆ #.)Y@...⌠.....# "< h "< h#.o###.......# "< h "< h##.)'∆#.....### "< hc "< h #.."< h<....#### "< h "< hvS' ##"< h)"< hE "< hM .. "< h6 "< h "< h1  ! #∩≈≈≈≈)≈~....## "< h  "< h, ().†"< h  "< h  "< hc    "< h %Reach: c) +1 trident"< h. (Press: ? - help, Dir - move target "< h  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  "< h z(severely wounded, ally target, 62% to hit and 57% to hit with your bite)  "< hIHYou could not reach far enough! The wall freezes the orc warrior!  "< h<You kill the orc warrior!"< h"< h53"< h="< h)6"< h ---"< h?6.8 (1"< h)"< h+0##"< h+"< h<1 "< h&2"< h2T_Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!#< h  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 53/74 =================-------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 36% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: ---------  Time: 7346.8 (0.0) #.o###.......#  c) +1 trident ##.)'∆#.....###  Cast: Freeze ....###.§....####  Mark Ramparts [39;#< h%S49mFly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## You kill the orc warrior! _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (moderately wounded, ally target, 59% to hit and 52% to hit with your bite)#< h +#< h 5phredd the Frost Mage#< h Gnoll of Ashenzari **....#< hg Health: 53/74 =================-------#< h EMagic: 9/21#< h E==========--------------#< h$ I#############< h -AC: 10#< h? -Str: 7#< h _.(........####EV: 12Int: 24#...........###< h ZSH: 0Dex: 12∆ ##(#.........##XL: 10 Next: 36% Place: a Bailey∆ #.)Y@...⌠.....#Noise: ---------  Time: 7346.8 (0.0)#.o###.......#c) +1 trident##.)'∆#.....###Cast: Freeze....###.§....####Mark Ramparts Fly #< h ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##Y   ice beast (summoned)≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  #< hM (moderately wounded, ally target, 59% to hit and 52% to hit with your bite)  You reach to attack! You hit the orc warrior.  The orc warrior is heavily wounded.The wall freezes the orc warrior but does no damage.  The orc warrior closely misses your ice beast.#< h 5#< h =#< h 7.8 (1#< h #< h ##< h 8###< hs #< h  #< hI|(moderately wounded, ally target, 59% to hit and 52% to hit with your bite)  #< h 7You reach to attack! You hit the orc warrior.  #< hWThe orc warrior is heavily wounded.  #< hD;The wall freezes the orc warrior but does no damage.  #< hWThe orc warrior closely misses your ice beast. #< h?_Your ice beast hits the orc warrior but does no damage.%< hD  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 55/74 =================-------  Magic: 9/21==========-------------- %< h############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 36% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: =--------  Time: 7347.8 (0.0) #.o###.......#  c) +1 trident ##.)'∆#.....###  Cast: Freeze ....###.§....####  Mark Ramparts Fly  %< hF' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## The orc warrior closely misses your ice beast. %< h_Your ice beast hits the orc warrior but does no damage.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (heavily wounded, ally target, 59% to hit and 52% to hit with your bite)(< h[ phredd the Frost MageGnoll of Ashenzari **....Health: 55/74 =================-------Magic: 9/21==========--------------############AC: 10Str: 7.(........####(< h fEV: 12Int: 24#...........##SH: 0Dex: 12∆ ##(#.........##XL: 10 Next: 36% Place: a Bailey∆ #.)Y@...⌠.....#Noise: =--------  Time: 7347.8 (0.0)#.o###.......#c) +1 trident##.)'∆#.....###Cast: Freeze....###.§....####Mark Ramparts Fly ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#(< h o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##Y   ice beast (summoned)≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (heavily wounded, ally target, 59% to hit and 52% to hit with your bite)  (< h3 You could not reach far enough! The wall freezes the orc warrior.  The orc warrior barely misses your ice beast.(< h #6(< h 6=8.8 (1(< h y####(< hX  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (< h Y(heavily wounded, ally target, 59% to hit and 52% to hit with your bite)  You could not reach far enough! The wall freezes the orc warrior.  The orc warrior barely misses your ice beast. _Your ice beast hits the orc warrior but does no damage.-< h  phredd the Frost Mage  Gnoll of Ashenzari **.... -< hg Health: 56/74 ==================------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0-< h]Dex: 12 ∆ ##(#.........##  XL: 10 Next: 36% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: =--------  Time: 7348.8 (0.0) #.o###.......#  c) +1 trident ##.)'∆#.....###  Cast: Freeze ....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) -< hI≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## The orc warrior barely misses your ice beast. _Your ice beast hits the orc warrior but does no damage.  Reach: c) +1 trident-< hPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  -< hz(heavily wounded, ally target, 59% to hit and 52% to hit with your bite)/< h;  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 56/74 ==================------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 .(........####  EV: 12/< hUInt: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 36% Place: a Bailey ∆ #.)Y@...⌠.....#  Noise: =--------  Time: 7348.8 (0.0) /< h#.o###.......#  c) +1 trident ##.)'∆#.....###  Cast: Freeze ....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior (ally target) ≈≈≈K ! #∩≈≈≈≈)≈~....##  Y   ice beast (summoned)  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## You could not reach far enough! The wall freezes the orc warrior.  The orc warrior hits your ice beast with a +0 broad axe!  Your ice beast hits the orc warrior but does no damage.  The wall freezes the orc warrior.  The orc warrior hits your ice beast with a +0 broad axe!  Your ice beast dies!/< hw ############  .(........####  #...........##  ∆ ##(#.........##  /< h∆ #.)'@...⌠.....#  #.o###.......#  ##.)'∆#.....###  ......####  ' ##) ..   ! #∩≈≈≈≈)≈~...  ).†/< hJ4  /< h>7==9.9 (1.1/< h7;∩/< h  The orc warrior hits your ice beast with a +0 broad axe!  Your ice beast hits the orc warrior but does no damage.  The wall freezes the orc warrior.orc warrior hits your ice beast with a +0 broad axe!  /< h.Your ice beast dies! _Your ice beast disappears in a puff of smoke!2< hG2< h}Your frozen ramparts will break if you move. Continue? 2< hIY - Yes  N - No4< hh 4< hn Dphredd the Frost MageGnoll of Ashenzari **....Health: 57/74 ==================------Magic: 9/214< h5 ==========--------------############AC: 10Str: 7.(........####EV: 12Int: 24#...........##SH: 0Dex: 12∆ ##(#.........##XL: 10 Next: 36% Place: a Bailey∆ #.)'@...⌠.....#4< h Noise: ===------  Time: 7349.9 (0.0)#.o###.......#c) +1 trident##.)'∆#.....###Cast: Freeze....###.§....####Mark Ramparts Fly 4< h_ t' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#o   orc warrior ≈≈≈K ! #∩≈≈≈≈)≈~....##≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##Your ice beast hits the orc warrior but does no damage.  The wall freezes the orc warrior.  4< h׌ The orc warrior hits your ice beast with a +0 broad axe!  Your ice beast dies! _Your ice beast disappears in a puff of smoke!Okay, then.4< hr 4< h A##4< hE . _5< hZ|  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 57/74 ==================------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 36% Place: a Bailey ∆ #.)'@...⌠.....#  Noise: ===------  Time: 7349.9 (0.0) #.o###.......#  c) +1 trident ##.)'∆#.....###  Cast: Freeze ....###.§....####  [35< h}1mMark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior ≈≈≈K ! #∩≈≈≈≈)≈~....##  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## _Your ice beast disappears in a puff of smoke! _Okay, then.Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (heavily wounded, 59% to hit and 52% to hit with your bite)6< hr  phredd the Frost Mage  Gnoll of Ashenzari **....  Health: 57/74 ==================------  Magic: 9/21==========-------------- ############  AC: 10Str: 7 .(........####  EV: 12Int: 24 #...........##  SH: 0Dex: 12 ∆ ##(#.........##  XL: 10 Next: 36% Place: a Bailey ∆ #.)'@...⌠.....#  Noise: ===------  Time: 7349.9 (0.0) #.o###.......#  c) +1 trident ##.)'∆#.....###  Cast: Freeze 6< ht....###.§....####  Mark Ramparts Fly  ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  o   orc warrior ≈≈≈K ! #∩≈≈≈≈)≈~....##  ≈≈≈#########≈≈≈≈≈).†...##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (heavily wounded, 59% to hit and 52% to hit with your bite)  You reach to attack! You puncture the orc warrior!  The orc warrior is almost dead.6< hՎ ############  .(........####  #...........##  ∆ ##(#.........##  ∆ #.)o@...⌠.....#  #.)###.......#  ##.)'∆#.....###  ......####  ' ##) ..    ! #∩≈≈≈≈)≈~...  ).†  810/21=--50.9 (1Freeze[12;6< h*D43HFly 6< hk6< h  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail  (heavily wounded, 59% to hit and 52% to hit with your bite)  You reach to attack! You puncture the orc warrior!  The orc warrior is almost dead. _The frozen ramparts melt away.:< h-  You hit the orc warrior.  The orc warrior is almost dead.:< h8A--1:< hՊ:< hӍC _The orc warrior hits you with a +0 broad axe.:< h =  You hit the orc warrior.:< h C):< h 59=:< h }=83.0 (1.1Freeze:< h :< h O _You kill the orc warrior!;< h ;< h ;< h ;< h ;< h P60=;< h ;< hD &-;< h f 40 _You start resting.;< h 52=;< hA w-5.0 (2Fly ;< h ;< h h _The sentinel's mark upon you fades away.=< h-4=< h0=< hy73=11==< h\;,=< h?=< h?&4=< hB=< hH=< hsIL5==< haM=< hS=< h TV6==< hW=< h^=< hU_X7==< hd=< hj=< hkE8==< hm=< hs=< hs9=2==< h,w=< h|=< h}M71==< h=< h܅=< hcV2==< h'=< h<3=< h=< hu_ _You start resting.=< hp65.0 (10.0)4==6.0 (11=< h7=< h" _HP restored.?< h 4?< h} ?< h ?< h 3=?< h8 ?< h ,?< h1 ?< hR P=?< h ?< h ,?< h ?< h P=?< h$ ?< h# ,?< h% ?< h") e4==?< h+ ?< h'2 ,?< h-7 ?< h< ,?< h> ?< h3B ,?< hE ?< hI Q==?< h?J ?< hL ,?< hN ?< h^Q ?< hQ N5=?< hS ?< hTV ,?< hX ?< hp` ,?< hc ?< h g ?< hg ?< hh ?< h)n ?< hn :=?< ht B?< ht ?< hx ?< h/y E6=?< h{ ?< h ,?< hF ?< hU ,?< h0 ?< h ,?< h ?< ho ?< h :=?< h ?< hY ?< hԗ ?< h ?< h b7=?< h ?< h ,?< h ?< h ?< h ?< hz ?< h ,?< h ?< h ?< hc :=?< h ?< h b8=?< h ?< h^ ,?< h ?< h ,?< h ?< h ,?< h ?< h ?< h :=?< h ?< hc ,?< ha ?< h; ?< h' E9=?< hu ?< h4 ,?< h ?< h@ ,?< h ?< h|$ ?< h% ?< hn( ?< h, P=?< h. ?< h2 ,?< hi7 ?< h? ?< hF@ M20=?< hC ?< hI ,?< hCN ?< hY ,?< h] ?< hb ,?< hf ?< hl P=?< hq ?< hdw ,?< h{ ?< hӏ ∩ _You start resting.?< h Y414.0 (48∩?< h [1==5.0 (49?< h ?< h % _Magic restored.@< h  ############ .(........#### #....## ∆ ##(#.## ∆ #.)@....⌠.....#@< h  #.)###.# ##.)'∆#.....### ....###.§....#### ' ###..#≈≈.).≈  ≈## .. ####≈≈≈~≈#  ≈≈≈K ! #∩≈≈≈≈)≈~....##  ≈≈≈#≈≈≈≈≈).†...##  ≈.##@< hG6.0 (1.0)@< h @< h$  There is an open door, spattered with blood here.  Things that are here: _a +0 broad axe; a +0 chain mail; an orc corpseB< hjt ############ .(........#### #.....## ∆ ##(#.## ∆ #.@)....⌠.....# #.)###.# ##.)'∆#.....### ....###.§....#### ' ###..#≈≈.).≈ ≈## .. ####≈≈≈~≈#  ≈≈≈K ! #∩≈≈≈≈)≈~....##  ≈≈≈#≈≈≈≈≈).†...##  ≈.##B< hQ}K∆∩B< h~-7 _B< h\;∩B< hn _Items here: ))) [[[ †.D< h_KM############ .(........####  #...## ∆ ∆ ##@#.........#∆)....⌠.....# #.)###.......##.)'∆#.....###Fly #∩D< h{7∩D< h-8 _D< hID< hd  D - 25 boomerangs (gained 4)  There is an open door here.D< hH==9.0 (2D< hC D< h S _You see here a kobold corpse.E< h##.############# ......(## #@.......∆ ##†#....#∆ #.))....⌠.....# #.)###.......# ##.)'∆#.....### ....###.§....#### ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#K ! #∩≈≈≈≈)≈~....##E< h*E< hr,20.0 (1E< hFE< h E< h4r ###.############# .......##########..∆ ##†#....#∆ #.))....⌠.....# #.)###.......# ##.)'∆#.....### ....###.§....#### ' ###..#≈≈.).≈≈≈≈≈≈≈ ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#E< h[{ E< hs| &1E< h E< h A  D - 27 boomerangs (gained 2)E< hi +2.0 (2E< ht E< h S _You see here a kobold corpse.G< hp###.#############.......†........############.. ∆ ∆ ##†# #.))....⌠  #.)###.......# ##.)'∆#.....###....###.§....####' ###..#≈≈.).≈≈≈≈≈≈≈G< h5o≈## .. ####≈≈≈~≈≈≈≈≈≈≈#≈≈≈K ! #∩≈≈≈≈)≈~....##G< hkG< hi+3.0 (1G< hG< hG< hN ###.#############.......†........############... ∆ ∆ ##@#...... #.))....⌠  #.)###.......# ##.)'∆#.....### ....###.§....####' ###..#≈≈.).≈≈≈≈≈≈≈≈## .. ####≈≈≈~≈≈≈≈≈≈≈#≈≈≈K ! #∩≈≈≈≈)≈~....###########≈≈≈≈≈).†...##G< hTZ G< hG[ &4G< hc G< hg  There is an open door here. _You see here a kobold corpse.H< hA ###.#############.......†........############...........## ∆ ∆ ##†#.## ∆ #.@)....⌠..... ###.......# H< h\##.)'∆#.....###Fly ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##H< h_H< hx-5 _H< hH< h5n _Items here: ))) [[[ †.J< hʗ ###.#############.......†........############...........## ∆ ∆ ##†#..## ∆ #.))....⌠..... ###.......# ##.)'[#.....##....###.§....######Fly ...##≈≈≈≈≈≈≈≈≈........###J< hmJ< h &6J< hJ< hJ _Found a +1 chain mail of fire resistance.  D - 28 boomerangs (gained 1)J< h+7.0 (2J< h J< hq _Items here: ))))) [[[[.M< hI M< h tPick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 war axe  c - a +0 war axe  d - a +0 war axe  e - a +8 spear of venom M< h Armour (select all with [)f - a +0 chain mail  g - a +0 leather armour  h - a +0 plate armour  M< hB i - a +0 scale mail [Up|Down] select[Esc] exit M< h Letters toggle [.|Space] toggle selected[top]U< h   a + a +0 hand axe  b + a +0 war axe  c + a +0 war axe  d + a +0 war axe+  f + a +0 chain mail  g + a +0 leather armour  h + a +0 plate armour  i + a +0 scale mail[Enter] accept (9 chosen)W< hgW< haW< h  phredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================###.#############Magic: 21/21 ========================.......†........####AC: 10Str: 7########...........##EV: 12W< h\Int: 24∆ ∆ ##†#.........##SH: 0Dex: 12∆ #.))....⌠.....#W< hkXL: 10 Next: 38% Place: a Bailey#.@###.......#Noise: ---------  Time: 7427.0 (0.0)W< h##.)'[#.....###c) +1 tridentW< hv....###.§....####Cast: FreezeW< h'####..#≈≈.).≈≈≈≈≈≈≈Fly W< h,≈## .. ####≈≈≈~≈≈≈≈≈≈≈#W< hZ≈≈≈K .! #∩≈≈≈≈)≈~....##W< hw≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##W< h##≈≈≈≈≈≈≈≈≈........### _You see here a kobold corpse. _Items here: ))) [[[ †. _Found a +1 chain mail of fire resistance.  D - 28 boomerangs (gained 1) _Items here: ))))) [[[[.  Okay, then.W< hx%∩W< hW< hMW< hD _X< hg X< h MPick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 war axe  c - a +0 war axe  d - a +0 war axe X< h  e - a +8 spear of venom Armour (select all with [)f - a +0 chain mail  X< h :g - a +0 leather armour  h - a +0 plate armour  X< h i - a +0 scale mail X< h> [Up|Down] select[Esc] exit X< h Letters toggle [.|Space] toggle selected[top]Z< h  e + a +8 spear of venom[Enter] accept (1 chosen)[< h[< ha[< h;phredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================###.#############Magic: 21/21 ========================.......†........####AC: 10Str: 7########...........##EV: 12Int: 24[< hm∆ ∆ ##†#.........##SH: 0Dex: 12∆ #.))....⌠.....#XL: 10 Next: 38% Place: a Bailey#.@###.......#Noise: ---------  Time: 7427.0 (0.0)##.)'[#.....###c) +1 trident....###.§....####[< h/Cast: Freeze'####..#≈≈.).≈≈≈≈≈≈≈Fly [< h≈## .. ####≈≈≈~≈≈≈≈≈≈≈#≈≈≈K .! #∩≈≈≈≈)≈~....##≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......###≈≈≈≈≈≈≈≈≈........### _You see here a kobold corpse. _Items here: ))) [[[ †. [< h _Found a +1 chain mail of fire resistance.  D - 28 boomerangs (gained 1) _Items here: ))))) [[[[. _Okay, then.[< h[< h1+8.0 (1[< h[< h`_Items here: ))) [[[ †. _Found a +1 chain mail of fire resistance.  D - 28 boomerangs (gained 1) [< h_Items here: ))))) [[[[. _N - a +8 spear of venom_< hQ_< hR_< h^_< h"``< h(  ###.#############.......†........############...........## ∆ ∆ ##†#.........## ∆ #.))....⌠..... ###.......# ##.@'[#.....##........###.§....####`< h( n#'####..#≈≈.).≈≈≈≈≈≈≈Fly #....#......≈≈.....####`< hq6 `< hQ7 &9`< hG `< hVM _Items here: )) [[.b< h'b< hPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +0 hand axe Armour (select all with [)c - a +0 leather armour  d - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i< hG}u  d - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}j< h+[Enter] accept (1 chosen)k< hկk< hk< hphredd the Frost MageGnoll of Ashenzari **....###.#############Health: 74/74 ========================.......†........####Magic: 21/21 ========================########...........##AC: 10Str: 7∆ ∆ ##†#.........##EV: 12Int: 24k< hK∆ #.))....⌠.....#SH: 0Dex: 12#.)###.......#XL: 10 Next: 38% Place: a Baileyk< hp##.@'[#.....###k< hNoise: ---------  Time: 7429.0 (0.0)........###.§....####c) +1 tridentk< h#'####..#≈≈.).≈≈≈≈≈≈≈Cast: Freezek< h≈## .. ####≈≈≈~≈≈≈≈≈≈≈#Fly k< h)≈≈≈K .! #∩≈≈≈≈)≈~....##≈≈≈#########≈≈≈≈≈).†...##k< hF≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......###≈≈≈≈≈≈≈≈≈........###k< h#......≈≈.....#### _Found a +1 chain mail of fire resistance.  D - 28 boomerangs (gained 1) _Items here: ))))) [[[[. _Okay, then. _N - a +8 spear of venom _Items here: )) [[.k< h@k< h,30.0 (1k< hCk< hB _O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}l< h ###.############# .†........#### #...........## ∆ ∆ ##†#..## l< h5 ∆ #.))....⌠.....# #.)###.# ##.)@[#.....### .l< hS ###.§....#### #'####..#≈≈.).≈l< hn   ≈## .. ####≈≈≈~≈l< h W#  ≈≈≈K .l< h ) l< h S#≈....l< h٦ + l< h l< h &1l< h l< hB Q _There is an open door here.m< hib###.####### .†........#### #...## ∆ ∆ ##†#.## m< h∆ #.))....⌠.....# #.)###.# ##.)'@#.....### .m< h###.§....#### #'####..#≈≈.).≈m< h ≈## .. ####≈≈≈~≈m< h$# ≈≈≈K .! #∩m< hzw #≈.. m< h;g∩2 _m< hZ;∩m< h _You see here a +1 chain mail of fire resistance.y< h<$:∩y< hU%&3y< h/y< h 2\ _P - a +1 chain mail of fire resistancez< h z< he 0Inventory: 42/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon)  N - a +8 spear of venom Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 28 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 robe  O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}  P - a +1 chain mail of fire resistance Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}z< h i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)w - a wand of warping (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]< h!O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}. The scales of a lightning-breathing dragon. It is heavier than most dragon scalearmours, and gives its wearer resistance to electrical discharges. Base armour rating: 10Encumbrance rating: 15 rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+5: It affects your strength (+5). If you switch to wearing this armour: Your AC would increase by 9.1 (10.1 -> 19.2). Your EV would decrease by 6.2 (12.9 -> 6.7). Your spell failure would worsen by up to 41% (press '!' for details). < hK"This ancient artefact cannot be changed by magic or mundane means. You took it off a hobgoblin in a bailey. Stash search prefixes: {in< hw"ventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.< hP If you equipped this item, your spell failure would worsen: Construct Spike Launcher 2%-> 43% Summon Ice Beast1%-> 32% Frozen Ramparts1%-> 11% Ozocubu's Armour1%-> 11% Freeze1%-> 3% < hQ(w)ear, (d)rop, (=)adjust, or (i)nscribe.< h|Inventory: 42/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon)  N - a +8 spear of venom Missiles (go to first with ()  j - a throwing net  C - 5 poisoned darts  D - 28 boomerangs  E - 9 javelins Armour (go to first with [) < h#}  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 robe  O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}  P - a +1 chain mail of fire resistance Jewellery (go to first with "=)  g - a ring of flight (worn) < hK} s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity < hp} y - a ring of see invisible Wands (go to first with /)w - a wand of warping (12) < h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]< hw< h~~P - a +1 chain mail of fire resistance. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.5 (10.1 -> 16.6). Your EV would decrease by 8.5 (12.9 -> 4.4). Your spell failure would worsen by up to 76% (press '!' for details). You found it in a bailey. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.< h/ If you equipped this item, your spell failure would worsen: Construct Spike Launcher 2%-> 78% Summon Ice Beast1%-> 65% Frozen Ramparts1%-> 30% Ozocubu's Armour1%-> 30% Freeze1%-> 10% (w)ear, (d)rop, (=)adjust, or (i)nscribe.< h-0< hEUInventory: 42/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon)  N - a +8 spear of venom Missiles (go to first with ()  j - a throwing net  C - 5 poisoned darts  D - 28 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor a - a +1 robe  O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}  P - a +1 chain mail of fire resistance Jewellery (go to first with "=)  g - a ring of flight (worn) < hU| s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity  y - a ring of see invisible Wands (go to first with /)w - a wand of warping (12) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]< hH6d - a quill talisman. < h{A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. < h____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 < hMax 7 1d8 Cur [7] 1d8  Melds: Helmet, Gloves, Boots, Barding, Cloak < hJ____________________________________________________________ < h/SYour skill: 7.0 If you transformed using this talisman: < hOYour AC would decrease by 1.3 (10.1 -> 8.8). A period of sustained concentration is needed to enter or leave forms. To leave < ho< hMe(v)oke, (d)rop, (=)adjust, or (i)nscribe.< hG Inventory: 42/52 slots  p - a scroll of immolation  q - a scroll of torment  t - 3 scrolls of enchant armour < hLG ! x - a scroll of revelation  z - 6 scrolls of teleportation  B - 3 scrolls of blinking  G - a scroll of vulnerability  H - a scroll of fear < hG , M - a scroll of silence Potions (go to first with !)  b - a potion of magic  f - 4 potions of curing  h - 2 potions of mutation  k - 2 potions of berserk rage  l - 5 potions of lignification  m - 4 potions of attraction  o - 4 potions of moonshine  v - a potion of might  F - 3 potions of cancellation  J - 3 potions of heal wounds Talismans (go to first with %)  d - a quill talisman < h7H [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[96%]< h2ca - a +1 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. < hIf you switch to wearing this armour: Your AC would decrease by 1.3 (10.1 -> 8.8). Your EV would increase by 0.9 (12.9 -> 13.8). Your spell failure would improve by up to 1% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ < h“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” < h՗T(w)ear, (d)rop, (=)adjust, or (i)nscribe.< h< h< hPphredd the Frost MageGnoll of Ashenzari **....###.#############Health: 74/74 ========================.......†........####< hgMagic: 21/21 ========================########...........##AC: 10Str: 7∆ ∆ ##†#.........##EV: 12Int: 24∆ #.))....⌠.....#SH: 0< hDex: 12#.)###.......#< hXL: 10 Next: 38% Place: a Bailey##.)'@#.....###Noise: ---------  Time: 7433.0 (0.0)< h........###.§....####c) +1 trident#'####..#≈≈.).≈≈≈≈≈≈≈Cast: Freeze ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#Fly ≈≈≈K .! #∩≈≈≈≈)≈~....##< h≈≈≈#########≈≈≈≈≈).†...##≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......##< h#≈≈≈≈≈≈≈≈≈........####......≈≈.....#### _N - a +8 spear of venom < h_Items here: )) [[. _O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} < h9_There is an open door here. _You see here a +1 chain mail of fire resistance. _P - a +1 chain mail of fire resistance< h+< h+4.0 (1< hf< h _Items here: )) [[. _O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}There is an open door here. _You see here a +1 chain mail of fire resistance. _P - a +1 chain mail of fire resistance _You drop a +1 robe.< h < h Drop what?41/52 slots (_ for help) Hand Weapons (select all with ))  c - a +1 trident (weapon)  N - a +8 spear of venom Missiles (select all with ()  j - a throwing netC - 5 poisoned darts  D - 28 boomerangs  < h E - 9 javelins Armour (select all with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} < h1 ? P - a +1 chain mail of fire resistance < hV GJewellery (select all with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}< h| i - a +6 ring of dexterity  y - a ring of see invisible Wands (select all with /)w - a wand of warping (12) < hכ @[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected< h 7[top]< h^(1 turn)  c - a +1 trident (weapon)  P + a +1 chain mail of fire resistance[Enter] accept (1 chosen)< h2 turns)  P + a +1 chain mail of fire resistance  y + a ring of see invisible2< hM  y + a ring of see invisibleK - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (select all with ?)  e - 21 scrolls of identify14%< hi   e - 21 scrolls of identify  n - a scroll of amnesia7< h 3  n - a scroll of amnesia  p - a scroll of immolation21< h  p - a scroll of immolation  q - a scroll of torment5< h  q - a scroll of torment  t - 3 scrolls of enchant armour8< h_ 3 < h%` t - 3 scrolls of enchant armour  x - a scroll of revelation32< h$  x - a scroll of revelation  z - 6 scrolls of teleportation5< h  z - 6 scrolls of teleportation  B - 3 scrolls of blinking9< h g  B - 3 scrolls of blinking < h! q G - a scroll of vulnerability42< h  G - a scroll of vulnerability  H - a scroll of fear6< h  H - a scroll of fear  M - a scroll of silence50< hB[ M - a scroll of silence Potions (select all with !)  b - a potion of magic7< h   b - a potion of magic  f - 4 potions of curing60< h  f - 4 potions of curing  h - 2 potions of mutation4< ho 3  e + 21 scrolls of identify  h - 2 potions of mutation3< hJ  e + 21 scrolls of identify  k - 2 potions of berserk rage7< h   k - 2 potions of berserk rage  l - 5 potions of lignification71< hu  l - 5 potions of lignification  m - 4 potions of attraction5< h _  m - 4 potions of attraction < h e o - 4 potions of moonshine8< hP Z4+4< h  o + 4 potions of moonshine  v - a potion of might82< h   v - a potion of might  F - 3 potions of cancellation5< h  F - 3 potions of cancellation  J - 3 potions of heal wounds9< h 4 J - 3 potions of heal wounds Talismans (select all with %)  d - a quill talisman96< h2(  d - a quill talisman  A - a scarab talismanbot< h< hephredd the Frost MageGnoll of Ashenzari **....###.#############Health: 74/74 ========================.......†........####Magic: 21/21 ========================########...........##AC: 10Str: 7∆ ∆ ##†#.........##EV: 12Int: 24∆ #.))....⌠.....#SH: 0Dex: 12< h#.)###.......#XL: 10 Next: 38% Place: a Bailey##.)'@#.....###Noise: ---------  Time: 7434.0 (0.0)< h)........###.§....####c) +1 trident#'####..#≈≈.).≈≈≈≈≈≈≈Cast: Freeze ≈## .. ####≈≈≈~≈≈≈≈≈≈≈#Fly < h?≈≈≈K .! #∩≈≈≈≈)≈~....##≈≈≈#########≈≈≈≈≈).†...##< h`≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......###≈≈≈≈≈≈≈≈≈........####......≈≈.....#### < hu_Items here: )) [[. < h_O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} _There is an open door here. < h_You see here a +1 chain mail of fire resistance. _P - a +1 chain mail of fire resistance _You drop a +1 robe.< h3< h< h< h+5.0 (1< h< hE _You drop 21 scrolls of identify.< h+6.0 (2< h< h<E _You drop 4 potions of moonshine.< h+7.0 (3< h< h#"r ∩ _You drop a ring of see invisible.< h"+8.0 (4< h.;∩< h/< h>9< h <B _You drop a +1 chain mail of fire resistance.< hP< h< h < h< hD< hy< h< h@  There is an open door here.< h< h _< hʿ< h< h,< h< h< hy###.############# .......†........#### ########...........## ..! ∆ ##†#.........## ..[ #.))....⌠.....# .. #.)###.......####'####.)'[#.....###^......@..###.§....####41.0 (3< h ###'####..#≈≈.).≈≈≈≈≈≈≈≈## .. ####≈≈≈~≈≈≈≈≈≈≈#  ≈≈≈K ..! #∩≈≈≈≈)≈~....## ≈≈≈#########≈≈≈≈≈).†...## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## #≈........### #......≈≈.....#### ##.∩..~≈...####< hA2.0 (4< h< h0 _Found a +0 leather armour.< h3 ###.############# .†........###########.....###..!.!. ##†#...## ..[.. #.))....⌠.....# ... #.)###.####'####.)'[#.....###.^...###.§....#######'####..#≈≈.).≈ ≈## ... ####≈≈≈~≈# ≈≈≈K ..!.. #∩≈≈≈≈)≈~....## ≈≈≈#########≈≈≈≈≈< h4i).†...## ≈.....## #≈.......### #......≈≈.....#### ##.∩..~≈...####< h@:∩< hA+3.0 (1< hH< hJ6 _Found a potion of enlightenment.< h  ###.# .†........#### #########...........## #..!.!..##†#..###...[...#.))....⌠.....#......#.)###.#.####'####.)'[#.....###.^.###.§....< h@ .####'####..#≈≈.). ≈## ......####≈≈≈~≈ ≈≈≈K#...!...#∩≈≈≈≈)≈~....##< h  ≈≈≈#########≈≈≈≈≈).†...## ≈.......## #≈........###  #......≈≈.....#### < h Q ##.∩..~≈...####< h < h &4< hI < h < h/  ###.# .†.#### #########.## #..!.!..##†#. #...[...#.))....⌠..... ......#.)###.#.####'####.)'[#.....###.^.###.§.....####'####..#≈≈.).< h  ≈## ......####≈≈≈~ ≈≈≈K#...!...#∩≈≈≈≈)≈~.... ≈≈≈#########≈≈≈≈≈).†...##  ≈.##  #≈.###  #......≈≈.....####  ##.∩..~≈...####< h < h &5< h =∩< h8 < h -  ###.# .†.#### #########. #..!.!..##†#. #...[...#.))....⌠#.......#.)###.'..####'####.)'[#.....#...^.###.§....< h- #..####'####..#≈≈.). ≈## #.......####≈≈≈~ ≈≈≈K#...!...#∩≈≈≈≈)≈~.... ≈≈≈#########≈≈≈≈≈).†...  ≈.##  #< h- ≈.###  #......≈≈.....#### ##.∩..~≈...####< h: <∩< hx; &6< hF ;∩< hH < h% jM###.#############  .......†############...#..!.!..##†#.......[...#.))....⌠ #.......#.)##..'..####@####.)'[#.....#.^.........###.§....# #..####'####..#≈≈.).≈## #.......####≈≈≈~≈≈≈≈≈ Fly ...!...##< h :∩< h= &7< hD ;∩< h2 Q _There is an open door here.< hW###.############# .......†.#### #########....###..!.!..##†#.........##...[...#.))....⌠ #....@..#.)###.......'..####'####.)'[#.....###...^.........###.§....###..####'####..#≈≈.).≈## #.......####≈≈≈~≈≈≈≈≈≈< h(X$≈≈≈K#...!...#∩≈≈≈≈)≈~.≈≈≈#########≈≈≈≈≈).†≈≈≈≈≈.#≈≈≈≈≈≈≈≈≈........###< hVdN∆∩< hOe-8 _< hSp;∩< hq< hS @M∆###.#############  .......†#### ########...#!.!..##†#.........#[)....⌠..... #.......#.)##..'..####'####.)'[#.....##...^.........###.§....## Fly < h ..##..# ####< hђ < h &9< h < h < hM∆###.#############  .......†#### ########...#!.@..##†#.........#[)....⌠..... #.......#.)##..'..####'####.)'[#.....### Fly .< h&..## . # ######### < h7< h'50< h1< hA1.0 (2< h< hM3 _a - a potion of enlightenment< hew  ∆ ###.# .†.#### #. #..!@...##†#. #...[...#.))....⌠ #.#.)###. '..####'####.)'[#..... #...^.........###.§.... #..####'####..#≈≈.). ≈## #.......####≈≈≈~ ≈≈≈K#...!...#∩≈≈≈≈)≈~.... ≈≈≈#≈≈≈≈≈).†...< h' < h +2.0 (1< h! < hԑ < he@ ∆ ###.# .†. #. #..@....##†# #...[...#.))....⌠ #.#.)### '..####'####.)'[#..... #...^.........###.§.... #..####'####..#≈≈.).< h ≈## #.......####≈≈≈~ ≈≈≈K#...!...#∩≈≈≈≈)≈~ ≈≈≈#≈≈≈≈≈).†...< h:∆< h&3< hx < h0< h1+4.0 (2< hU<;∩< h>? _a - 2 potions of enlightenment (gained 1)< h`$∆###.#############.......†........#############...#.......##†##.#.))....⌠#.......#.)###....∆'..####'####.)'[#.....###...^.........###.§#..####'####..#≈≈.).≈≈≈≈≈## #.......####≈≈≈~≈≈< hs≈≈≈K#...!...#∩≈≈≈≈)≈~....#########≈≈≈≈≈).†...#≈≈≈≈≈≈≈≈≈≈≈.......##< h&< h>'+5.0 (1< h-< h\1W _You see here a +0 leather armour.< hE  ∆###.#############.......†........#############..........##†#.[...#.))....⌠###...∆'..####'####.)'[## #...^.........###.§......####'####..Fly .......#...!...###########≈≈≈≈≈≈≈≈≈........###< h C6 _< h < h < hd ∆###.#############.......†........#############..........##†#.[...#.))....⌠.###...< h∆'..####@####.)'[## #...^.........###.§....#..####'####..#≈≈.).≈≈≈≈## #####Fly ######......≈≈.....####< h0< h?&7< h5C< hJQ _There is an open door here.< h S# ###.#############.......†........#############...#.......##†#< hOSD....[...#.))....⌠......#.)###...< hoS∆'..####'####.)'[##< hS #...^..@......###.§....####'####..#≈≈.).≈≈≈≈< hS≈## #.......####≈≈≈~≈...!...Fly ####.∩..~≈...####< hT< h`:∩< ha-8 _< hcl;∩< hVn< h#X3 ###.#############.......†........#############..........##†#.#...[...#.))....⌠.......#.)###...∆'..####'####.)'[## #...^.........###.§....#..####@####..#≈≈.).≈≈≈≈≈## #.......####≈≈≈~≈≈≈K#...!...#∩≈≈≈≈)≈~....##Fly ##....≈~.###∩9< h^;∩< haQ _There is an open door here.< hY d .......†........#############..........##†#.# #...[...#.))....⌠#. #.......#.)###...∆'..####'####.)'[## #...^.........###.§....< hiZ '#..####'####..#≈≈.).≈≈≈≈≈## #...@...####≈≈≈~≈≈≈K#...!...#∩≈≈≈≈)≈~.... ≈≈≈#########≈≈≈≈≈).†...#Fly ##.....####< he < hf .60 _< hq < hr < h?  #########...#.......##†#.# #...[...#.))....⌠. #.......#.)###...< h ∆'..####'####.)'[## #...^.........###.§....####'####..#≈≈.).≈≈≈≈≈## #.......####≈≈≈~≈≈≈K∩≈≈≈≈)≈~....< h  ≈≈≈#########≈≈≈≈≈).†...# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......#< h Fly ##.^.####< h' 7∩< h( &1< h6 < h:D A2.0 (2< hK ;∩< hN ? _a - 3 potions of enlightenment (gained 1)< h$< h Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon)  N - a +8 spear of venom Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 28 boomerangs  E - 9 javelins < hmArmour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+< h( I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity < hZWands (go to first with /)w - a wand of warping (12)  < hzCK - a wand of paralysis (5)  L - a wand of polymorph (6) < haScrolls (go to first with ?) < h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= h{= h= h#########...........# phredd the Frost Mage#.......##†#......... Gnoll of Ashenzari **....# #...[...#.))....⌠.... Health: 74/74 ========================#. #.......#.)###....... Magic: 21/21 ========================∆'..####'####.)'[#.....## AC: 10Str: 7#...^.........###.§....# EV: 12= h\Int: 24#..####'####..#≈≈.).≈≈≈≈ SH: 0Dex: 12≈## #.......####≈≈≈~≈≈≈≈≈ XL: 10 Next: 38% Place: a Bailey≈≈≈K#...@...#∩≈≈≈≈)≈~.... Noise: ---------  Time: 7462.0 (0.0)= h8≈≈≈#########≈≈≈≈≈).†...# c) +1 trident≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......## Cast: Freeze#≈≈≈≈≈≈≈≈≈........### Fly #......≈≈.....######.∩..~≈...######....≈~.#####.....####= h##.^.#### _a - a potion of enlightenment _a - 2 potions of enlightenment (gained 1) _You see here a +0 leather armour. = hn_There is an open door here. _There is an open door here. _a - 3 potions of enlightenment (gained 1)= h9= h= h=∩= hh= hJ= h5 = h8 = hv = h= h= hE,= h= h#@  There is an open door here.= h+&= h[& _= h(= hi-= h01,= h3= h9= h>,= h2B= hG= hO= hAO= hTS= h/Y= h^= h^= hb= hk= h_o,= hq= h}[  Items here: )))) [[[[.= hʂ= h _= h= h;  There is an open door, spattered with blood here.  Things that are here:  a +0 broad axe; a +0 chain mail; an orc corpse= hg= hƗ _= h= h= h4,= h= hE= h۳= h = h= hý= h,= hW= h9= h,= h= hX= hTWater = h= h X= h = h ,= h; = h = h- ,= h" = h( = hY- ?= h1 = h<  D - 30 boomerangs (gained 2)  There is a gate leading back out of this place, spattered with blood here.= hP@ = hQ d _You see here a kobold skeleton.= hV TWater = hX = h~\ = hL` ,= hpb = he = hi = h+i = hj = hm = ho = hp = h>q = hs = hPv = hv = hw = hy = hu| ,= h} = h = h ,= h" = hD = h = h/ = h = h = h3 *. #.......#.)###....∆'..####'####.)'[#.. #...^.........###.≈~ #..####'####..#≈≈.).≈= hz  ≈≈≈## #.......####≈≈≈~≈≈≈≈≈≈≈K#.......#∩≈≈≈≈)≈~. #≈≈≈≈#########≈≈≈≈≈).†. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈......= h  #≈@≈≈≈≈≈≈≈........# = hɔ C##......≈≈.....### ##.∩..~≈...#### = h ##....≈~.###  ##.....###= hr # ##.^.#### K   kobold (missile, wandering)###.^.####.....####.......##= h e90.0 (28.0)∩= h\ ,1.0 (29= h5 :∩= h = h( # #...[...#.))....⌠ #. #.......#.)###∆'..####'####.)'[#.. #...^.........###...~ #..####'####..#≈≈.).####.......####≈≈≈~≈#≈≈≈≈≈K#.......#∩≈≈≈≈)≈~#≈≈≈≈#########≈≈≈≈≈).†#≈≈@≈≈≈≈≈≈≈≈≈≈≈.....= h)G###≈≈≈≈≈≈≈≈≈.............≈≈.....### ##.∩..~≈...#### ##....≈~.### ##.....#### ##.^.#### ###.^.## ##= hf4X∩∩= h"512.0 (1.0)= h#>O∩∩= h@= h1E  # #...[...#.))....⌠ phredd the Frost Mage #. #.......#.)###... Gnoll of Ashenzari **.... . ∆'..####'####.)'[#... Health: 74/74 ======================== .. #...^.........###... Magic: 21/21 ======================== ≈≈~ #..####'####..#≈≈.). AC: 10Str: 7 ≈≈≈≈####.......####≈≈≈~≈ EV: 12Int: 24 #≈≈≈≈≈K#.......#∩≈≈≈≈)≈~ SH: 0Dex: 12 #≈≈≈≈#########≈≈≈≈≈).† XL: 10 Next: 38% Place: a Bailey #≈≈@≈≈≈≈≈≈≈≈≈≈≈..... Noise: ---------  Time: 7492.0 (0.0) ###≈≈≈≈≈≈≈≈≈........ c) +1 trident ##......≈≈.....### Cast: Freeze ##.∩..~≈...####  = hE  Fly Water  ##....≈~.###  ##.....####  K   kobold (missile, wandering) ##.^.####  ###.^.##  ##.....## There is a gate leading back out of this place, spattered with blood here. _You see here a kobold skeleton.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 55% to hit  and 48% to hit with your bite)= h # #...[...#.))....⌠ phredd the Frost Mage #. #.......#.)###... Gnoll of Ashenzari **.... . ∆'..####'####.)'[#... Health: 74/74 ======================== .. #...^.........###... Magic: 21/21 ======================== ≈≈~ #..####'####..#≈≈.). AC: 10Str: 7 ≈≈≈≈####.......####≈≈≈~≈ EV: 12Int: 24 #≈≈≈≈≈K#.......#∩≈≈≈≈)≈~ SH: 0Dex: 12 #≈≈≈≈#########≈≈≈≈≈).† XL: 10 Next: 38% Place: a Bailey #≈≈@≈≈≈≈≈≈≈≈≈≈≈..... Noise: ---------  Time: 7492.0 (0.0) ###≈≈≈≈≈≈≈≈≈........ c) +1 trident ##......≈≈.....### Cast: Freeze ##.∩..~≈...####  = hp Fly Water  ##....≈~.###  ##.....####  K   kobold (missile, wandering) ##.^.####  ###.^.##  ##.....## _You see here a kobold skeleton.  Reach: c) +1 tridentPress: ? - help, Dir - move targetAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 55% to hit  and 48% to hit with your bite)  You reach to attack! You hit the kobold.= h  # #...[...#.)) #. ) . ∆')'[ .. #...^ ≈≈~ #.) ≈≈≈≈### #≈≈≈≈≈∩∩≈≈≈≈)= h W ######).† # # ##...... = hM ##.∩..~  ##....≈~ = h H##.....## ##.^.#### ###.^ = h393.0 (1= h  Reach: c) +1 trident  Press: ? - help, Dir - move targetAim: a kobold, quivering boomerangs (wandering, hasn't noticed you, 55% to hit  and 48% to hit with your bite)  You reach to attack! You hit the kobold. _You kill the kobold! = hl 4 #.......##†#.... #. #...[...#.)). #. #.......#.)###≈. ∆'..####'####.)'[#.. #...^.........###.~ #..####'####..#≈≈.)≈≈≈≈≈####.####≈≈#≈≈≈≈≈∩#.......#∩≈≈≈≈)≈#≈≈≈@#########≈≈≈≈≈)###≈ = hl ≈≈≈≈###≈≈≈≈≈≈≈≈≈............≈≈.....## ##.∩..~≈...#### ##....≈~.### ##.....#### ##.^.#### ###. = hl O^.## = hv :∩ = hyw &4 = h)  = h  = h4 = hڀ = h = h? = h = hH_  D - 32 boomerangs (gained 2) = hN = h9o _There is a gate leading back out of this place, spattered with blood here. = h = h$>Water  = h = hߖ = h, = h5 = h˜ = hP = hq = h = h; = hҢ = h = h = h = hQ = h{ = h = h = h? = hv = h* = h4 = h[ = h = hg = hv, = hK = h = hj = h = hW = hj = h, = h = hu = hg = h = h[ = h1 = h|, = h = h = h, = hl = h = h, = h = hf = hTWater  = h\ = h = h = h1) = h = h1 = h = h = hA = h = h2 = h\ = h+ = h\ = h_ = h = hH = hl = h, = hg = hk = hu, = h = h = h# = h = h = hy = h., = h = h$ = h = h = h = h = h, = h[ = h = h[, = hA = h = hf  = h  = hA  = h\  = h, = h = h = he, = hO = h = h, = h = h0& = h*, = ho. = hM1 = h'3 = hU3 = h4 = h? = h@, = h/A = hB = hD = h&E = hE = h8H = hJ, = hK = hiN = hQ, = h^S, = hT = h"U = hQV = hX = h]Z, = hr]A _D - 36 boomerangs (gained 4) = h`J = hc = h{mG ## ##########  #∩?#.....#..##  = hn| #!@###..##.# 535.0 (41.0) ###########.##########..............†#.......#########....##..######.......##†#.##...# #..#...[...#.)). ######....# #..#.......#.)## #≈≈≈≈≈≈≈..#∆'..####'####.)'[ = hPn ##≈≈≈≈≈≈..###...^.........##  = hw:∩ = hQx,6.0 (42 = h = hbB _Found a gate leading back out of this place.= hFe ############# #∩?#.....#..## #@.###..##.# ###########. ##..............† #.......# ##..######.##†# ##...# #..#...[...#.))= he\ ######....# #..#.#.) #≈≈≈≈≈≈≈..#∆'..####'####.)' ##≈≈≈≈≈≈..###...^.= hdo= ho17.0 (1.0)= hwv= h:∩= h+8.0 (2= hF:∩= h? _a - 4 potions of enlightenment (gained 1)= h ############∩@#.....#..#####..###..##.#  ###########.###### ##..............† #.......#########.. ##..######.......##† ##...# #..#...[...#.) ######....# #..#.......#.) ≈..#∆'..####'####.)= hE= h+9.0 (1= h<∩= h:∩= h),40.0 (2= h.:∩= h_ _G - 2 scrolls of vulnerability (gained 1)= haJ= hi= haj= h3m,= hm= hTn= hqn= hn= hp= hq= h4r= hr= hu= hTv= hv= hv= h+x= hx= hy= hxy= hh|= h~,= h = h>= hw,= h= h= h= h= h= h6= h/= hT= h= h= hR,= h8= h0X= h@n= hǪB= h= hB= h(= h= h= h= hd  You see here a kobold skeleton.= hX= h _= h= hU= hm= h= hO= h  There is an open door here.  You see here a kobold skeleton.= h\6 _= h-= h  There is an open door, spattered with blood here.  Things that are here:  a +0 broad axe; a +0 chain mail; an orc corpse= h= h _= hO= h= hx,= h= hX= h,= h = h-= hy,= h%= h = h,= h= h= h,= h= hK= ho,= h = h!= h#TWater = h$= h;3= hn5?= h6= hg9= hW@,= htB= hE= hG,= h>H= hQJ= hM,= hP= hS= h9V,= hX= hJ[= h_,= hc= hg= hk,= hn= hp= hs= hEs= h|w= h |  There is an open door, spattered with blood here.  Things that are here:  a +0 broad axe; a +0 chain mail; an orc skeleton= h6 _= h̀= h[  Items here: )))) [[[[.= hd= h _= h֍= hŐ= h= h1= hʔ= hĖ= h#= h= hZ= hh= h,= h^= h= h,= h= h = h,= h= hE= h,= h0= h###..###..##.############.###############..............÷........####.......#########...........##..######.......##÷#........##...# #..#...[...#.))....⌠... ####....#'#..#.......#.)###...... ≈≈≈≈≈≈..#!'..####'####.)'[#.....# ≈≈≈≈≈≈..###...^.@.......###......82.0 (42.0) #≈≈≈≈≈≈≈~.#..####'####..#≈≈.).≈≈≈ ####≈≈≈≈≈≈####.......####≈≈≈~≈≈≈≈####≈≈≈≈≈∩[39;= h49m#.......#∩≈≈≈≈)≈~.###≈≈≈≈#########≈≈≈≈≈).÷.###≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......####≈≈≈≈≈≈≈≈≈........### ##......≈≈.....#### ##.∩..~≈...####= h'=∩= hi _Partly explored, can't reach some items and places.= h|)  ###..###..##.# #.# ##....÷. #.######### ##..######.......##÷# ##...# #..#...[...#.))....⌠#....#'#..#.......#.)###..≈..#!'..####'####.)'[#..... #≈≈≈≈≈≈..###...^@........###.... ##≈~.#..####'####..#≈≈.).≈≈  ####≈≈≈≈≈≈####.......####≈≈≈~ ####≈≈≈≈≈∩#.....[0;10;1= h* 8m..#∩≈≈≈≈)≈~ ###≈≈≈≈#########≈≈≈≈≈).÷ ###≈. ###≈.  ##......≈≈.....####  ##.∩..~≈...####= h/ = h0 83.0 (1.0) _= h7 = h|9 = h = h5 Really fly onto that alarm trap? Y - Yes  N - No= hg= h###..###..##.#phredd the Frost Mage###########.############# Gnoll of Ashenzari **....##..............÷........# Health: 74/74 ========================#.......#########......... Magic: 21/21 ========================##..######.......##÷#...... AC: 10Str: 7= hob##...# #..#...[...#.))....⌠. EV: 12Int: 24 ######....#'#..#.......#.)###.... SH: 0Dex: 12 #≈≈≈≈≈≈≈..#!'..####'####.)'[#.... XL: 10 Next: 39% Place: a Bailey ##≈≈≈≈≈≈..###...@.........###.... Noise: ---------  Time: 7583.0 (0.0)  = h##≈≈≈≈≈≈≈~.#..####'####..#≈≈.).≈ c) +1 trident####≈≈≈≈≈≈####.......####≈≈≈~≈≈ Cast: Freeze####≈≈≈≈≈∩#.......#∩≈≈≈≈)≈~. Fly ###≈≈≈≈#########≈≈≈≈≈).÷.###≈≈≈≈≈≈≈≈≈≈≈≈≈≈......###≈≈≈≈≈≈≈≈≈........###......≈≈.....######.∩..~≈...#### = h_a +0 broad axe; a +0 chain mail; an orc corpseThere is an open door, spattered with blood here.  Things that are here: _a +0 broad axe; a +0 chain mail; an orc skeleton _Items here: )))) [[[[. _Partly explored, can't reach some items and places.= h *∩You set off the alarm!= h @∩∩The alarm trap emits a blaring wail!= h$ ==========4.0 (1Mark Fly = h0 Z∩∩= h a _A sentinel's mark forms upon you.= hM ###..###..##.# #. ##.÷. #= hbN.######### ##..######.......##÷# ##...# #..#...[...#.))....⌠  ######....#'#..#.......#.)###  #= hN≈..#!'..####'####.)'[#  ##≈≈≈≈≈≈..###.### ##= hN≈~.#..####'####..#≈≈.). ####≈≈≈≈≈≈####.......####≈≈≈~= hO ####≈≈≈≈≈∩#.......#∩≈≈≈≈)≈~= hEO7 ###≈≈≈≈#########≈≈≈≈≈).÷ ###≈ ###= hrO≈. ##......≈≈.....  ##.∩..~≈...####= hY= hxZ= hZV--------- 5= hc;∩= he= h> ###..###..##.# #. ##.÷ #.######### ##..######.......##÷# ##...# #..#...[...#.)).... ######....#'#..#.......#.)### #≈..#!'..####'####.)'[# ##≈≈≈≈≈≈..###= h2.### ##≈~.#..####'####..#≈≈.) ####≈≈≈≈≈≈####.......####≈≈≈~ ####≈≈≈≈≈∩#.......#∩≈≈≈≈)≈ ###≈≈≈≈#########≈≈≈≈≈). ###≈ ###≈= h ##......≈≈.....  ##.∩..~≈...####= hD<∩= hH---------6= h|;∩= h= hr  ###..###..##.# #. ##.÷ #= h .# ##..######.##÷# ##...#.#..#...[...#.)) ######....#'#..#= h R.#.)### #= h* C≈..#!'..####'####.)'[# ##≈≈≈≈≈≈..###= hW .### ##≈~.#..####'####..#≈≈.= h  ####≈≈≈≈≈≈####.####≈≈≈= h  ####≈≈≈≈≈∩#.#∩≈≈≈≈) ###≈≈≈≈#≈≈≈≈≈)= h  ###≈... = h  ###≈ = h!  ##......≈≈.....#  ##.∩..~≈...#### = hE = h* 9∩= h &7= h ;∩= hZ = h #∩.#.....#..##..###..##.#  ###########.######### ##..............÷ #.......#########.. ##..######.......##÷# = hG1##...#.#..#...[...#.)). ######....#'#..#.......#.)### ≈..#!@..####'####.)'[#..###.............###≈≈≈≈≈≈≈~.#..####'####..#####≈≈≈≈≈≈####.####≈≈####≈≈≈≈≈∩#.......#∩≈≈≈≈###≈≈≈≈#########≈≈≈≈≈= hv###≈≈≈≈≈###≈≈≈≈≈≈≈≈≈..........≈≈.....= h<∩= h&8= h) P∩∩= h- Q _There is an open door here.= h  #∩.#.....#..## ###..###..##.# #. ##.÷ #.# ##..######.##÷# ##...#.#..#...[...#.)) ######....#'#..#.#.) #≈..#@'..####'####.)'[ ##≈≈≈≈≈≈..###. ##≈~.#..####'####..# ####≈≈≈≈≈≈####.#### ####≈≈≈≈≈∩#.#∩ ###≈≈≈≈# ###≈ ###≈ ##......≈≈= hO = h 9 _∩∩= h M∩∩= h ,90.0 (2= h = h b _f - 5 potions of curing (gained 1)= hFM############ ∩.#.....#..####..###..##.#  ###########.#########........÷ #.......#########... ##..######.......##÷# ##...#.#..#...[= h).#####....#@#..#.......#.)##≈.'..####'####.)'[##≈≈≈≈≈≈..###.............####≈≈≈≈≈≈≈~.#..####'####..####≈≈≈≈≈≈####.......####≈= hF∩∩= h+1.0 (1= h E∩∩= h:Q _There is an open door here.= h M############ ∩.#.....#..####..###..##.#  ###########.#########........÷ #.......#########... ##..######.......##÷# ##[).= hq #####....#'#..#.......#.)##≈.'..####'####.)'[##≈≈≈≈≈≈..###.............####≈≈≈≈≈≈≈~.#..####'####..#≈= h;∩= h-2 _= h'E∩∩= h = hl$ = h$ = h% = hH∩0∩ = hN:∩ = hPE _Done exploring."= ha. #############∩.#.....#..####..###..##. ###########.##########..............÷.....###########..######.......##÷###...#.#..#...[...#.))######..##"= hVV≈≈≈≈≈≈≈..#.'..####'####.)'[###.............######Mark Fly ###≈≈≈≈≈≈≈≈≈.... "= h N∩∩"= h_23.0 (1 _"= hXZ∩∩"= hJQ _There is an open door here.&= h&= hY&= hZ &= h!&= h$&= h (; _&= h*@  There is an open door here.&= h+&= h, _&= hd-&= h0&= h;2,&= h3&= hD6&= h7&= h8&= h{9&= h;&= h=,&= h>&= h@&= hC,&= hC&= hE&= hQH,&= hJ&= h O&= hS,&= hV&= hY&= h[,&= h]&= ha&= hd,&= hj&= hm&= ho,&= hr&= ht&= hv,&= hx&= h3z&= h}&= h>~&= h &= h`&= h˅,&= h&= hT[  Items here: )))) [[[[.&= h6 _&= h[&= h'\  Items here: ))) [[[ ÷.&= h'6 _&= h&= hե  There is an open door here.  You see here a kobold skeleton.&= hɧ&= h _&= h&= h &= h&= h֭&= h&= hTd  You see here a kobold skeleton.&= h&= h _&= h&= h&= hĻ,&= hʽ&= h&= h',&= h#&= h&= h&= h&= h&= h&= h,&= h&= h&= hZFly &= h&= h _The sentinel's mark upon you fades away.&= h,&= h&= h&= hP,&= h&= h&= hX,&= h&= h1&= h&= h&= h&= h&= h,&= h&= h&= h,&= hp&= h5 #############  #@.#.....#..## 627.0 (34.0) &= h#U###..###..##.#  ###########.### ##..............÷. &= hI#.......#########. ##..######.......##...#.#..#...[...#.######....#'#..#.......#&= hzc#≈≈≈≈≈≈≈..#.'..####'####.&= hF&= h}&= hD &= hz\_There is a gate leading back out of this place here./= h/= h Inventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon) /= h  N - a +8 spear of venom Missiles (go to first with ()  j - a throwing net/= h [C - 5 poisoned darts  D - 36 boomerangs  E - 9 javelins /= h aArmour (go to first with [) /= hD   r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} /= hn Jewellery (go to first with "=)  g - a ring of flight (worn) /= h  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}/= h si - a +6 ring of dexterity Wands (go to first with /)w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) /= h7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4= hc - a +1 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.3  At current training (3%) you reach 14.0 in about 10.7 XLs.  Current attack delay: 1.0. Damage rating: 11 (Base 9 x 92% (Str) x 119% (Skill) + 1 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (u)nwield, (d)rop, (=)adjust, or (i)nscribe.8= h^ZInventory: 38/52 slots Hand Weapons (go to first with ))  c - a +1 trident (weapon)  N - a +8 spear of venom Missiles (go to first with ()  j - a throwing net  C - 5 poisoned darts  D - 36 boomerangs  8= hZE - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} 8= hZJewellery (go to first with "=)  g - a ring of flight (worn) 8= hZ s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  i - a +6 ring of dexterity 8= h"[Wands (go to first with /)  w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) 8= hC[aScrolls (go to first with ?) 8= h[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:= h2,N - a +8 spear of venom. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 5.3  At current training (3%) you reach 12.0 in about 7.6 XLs.  Current attack delay: 0.8. Damage rating: 14 (Base 6 x 92% (Str) x 119% (Skill) + 8 (Ench)). Venom: It poisons victims. This weapon falls into the 'Polearms' category. It has an extended reach (target:= h,with [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold in a bailey. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, or (i)nscribe.>= h} >= h3 >= h~ phredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================Magic: 21/21 ========================AC: 10Str: 7EV: 12Int: 24SH: 0Dex: 12#############XL: 10 Next: 39% Place: a Bailey#@.#.....#..##Noise: ---------  Time: 7627.0 (0.0)>= h" A###..###..##.#N) +8 spear (venom)###########.##### Cast: Freeze##..............÷. Fly #.......#########.##..######.......## ##...#.#..#...[...#. ######....#'#..#.......#. #≈≈≈≈≈≈≈..#.'..####'####.  _You see here a kobold skeleton. _You see here a kobold skeleton. _The sentinel's mark upon you fades away. >= h _There is a gate leading back out of this place here.  You unwield your +1 trident.  Your +8 spear of venom begins to drip with poison!>= h >= hw +8.0 (1>= h >= h3 3 _The sentinel's mark upon you fades away. _There is a gate leading back out of this place here.  You unwield your +1 trident.r +8 spear of venom begins to drip with poison! _N - a +8 spear of venom (weapon)F= h F= h Inventory: 38/52 slots Hand Weapons (go to first with ))  N - a +8 spear of venom (weapon)  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  F= h` D - 36 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+F= h I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity F= h Wands (go to first with /)w - a wand of warping (12)  K - a wand of paralysis (5)  F= h L - a wand of polymorph (6) Scrolls (go to first with ?) F= h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L= hlL= h\L= hhphredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================Magic: 21/21 ========================AC: 10Str: 7EV: 12Int: 24L= hSH: 0Dex: 12#############XL: 10 Next: 39% Place: a Bailey#@.#.....#..##Noise: ---------  Time: 7628.0 (0.0)L= hù###..###..##.#N) +8 spear (venom)L= h###########.##### Cast: FreezeL= h##..............÷. Fly #.......#########.##..######.......##L= hY% ##...#.#..#...[...#. ######....#'#..#.......#. #≈≈≈≈≈≈≈..#.'..####'####.L= h  _You see here a kobold skeleton. L= h_The sentinel's mark upon you fades away. _There is a gate leading back out of this place here.  L= hú[You unwield your +1 trident.  Your +8 spear of venom begins to drip with poison! L= hߺ!_N - a +8 spear of venom (weapon)L= hL= hL= hL= hO= h,xO= h}xO= h}O= hSV= h%V= hmV= hV= hS W= hB[ozen RampartsW= hMHX= hs) X= hv* X= h:. X= h/ \= h OOzocubu's Armour\= h \= h) ]= hWt * CTRLb= hb= hLLFrozen Rampartsb= hb= hc= h:c= h:Eeeze c= h>c= h@d= h xThrow: 9 javelinsd= hJ d= h f= has36 boomerangsf= hcg= h. ]9 javelins g= h? g= h5 h= hiCast: Freezeh= hh= hŸj= h%j= hbThrow: 9 javelinsj= h@j= h}j= hgyj= hy?36 boomerangsj= h~j= hl= h l= ha G9 javelins l= h8 l= h m= hX$m= h$KCast: Freezem= h)m= h*q= h0q= h  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.3   1.5  +8   + Spellcasting 7.4   2.0  +8  q= hG        + Maces & Flails 5.3   1.5  +8   + Conjurations   5.5   1.8  +6  + Axes5.3   1.5  +8   + Hexes4.4   1.8  +6  + Polearmsq= h5.3   1.5  +8   + Summoningsq= h 4.4   1.8  +6  + Staves5.3   1.5  +8   + Necromancy4.4   1.8  +6  + Unarmed Combat 5.3   1.5  +8   + Forgecraftq= hq4.4   1.8  +6   + Throwing   7.0   1.5  +8   + Translocations 4.4   1.8  +6  q= h R    q= h" + Alchemy   5.5   1.8  +6  q= h4+ Short Blades 5.3   1.5  +8   + Fire Magic   5.5   1.8  +6  + Long Bladesq= h\5.3   1.5  +8   + Ice Magic   9.6   3.2  +6   + Ranged Weapons   7.0   1.5  +8   + Air Magic   5.5   1.8  +6  q= hL     + Earth Magic   5.5   1.8  +6  q= hG + Armour   6.4   1.5  +8      + Dodging7.1   2.0  +8   + Invocationsq= h5.8   1.3  +9  q= h + Shields   6.4   1.5  +8   + Evocations   7.6   1.5  +8  + Stealth6.8   1.8  +8   + Shapeshifting   7.0   1.5  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  q= h)[_] enhanced|base level [!] training|costt= hgt= hRnt= htCphredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================Magic: 21/21 ========================AC: 10Str: 7EV: 12Int: 24SH: 0Dex: 12#############XL: 10 Next: 39% Place: a Bailey#@.#.....#..##Noise: ---------  Time: 7628.0 (0.0)###..###..##.#N) +8 spear (venom)###########.##### Cast: Freezet= h=u##..............÷. Fly #.......#########.##..######.......## ##...#.#..#...[...#. ######....#'#..#.......#. #≈≈≈≈≈≈≈..#.'..####'####.  _You see here a kobold skeleton. _The sentinel's mark upon you fades away. _There is a gate leading back out of this place here.  You unwield your +1 trident.  Your +8 spear of venom begins to drip with poison! _N - a +8 spear of venom (weapon)t= hPyt= hyt= hq}t= h)u= hbu= hkInventory: 38/52 slots Hand Weapons (go to first with ))  N - a +8 spear of venom (weapon)  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 36 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=) u= hoK g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity Wands (go to first with /)w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y= hD - 36 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 This projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 7.0  At current training (3%) you reach 12.0 in about 6.4 XLs. Damage rating: 13 (Base [6 + 7 (Thrw)] x 92% (Str) x 108% (Fight)). y= hO:It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with y= h astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a  horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, or (i)nscribe.= h#Inventory: 38/52 slots Hand Weapons (go to first with ))  N - a +8 spear of venom (weapon)  c - a +1 trident Missiles (go to first with ()  j - a throwing net  = hZ$C - 5 poisoned darts  D - 36 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} = h$Jewellery (go to first with "=)  g - a ring of flight (worn) = h$ s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  i - a +6 ring of dexterity = h$Wands (go to first with /)  w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) = h%aScrolls (go to first with ?) = hL%[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= hCphredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================Magic: 21/21 ========================AC: 10Str: 7EV: 12Int: 24SH: 0Dex: 12#############XL: 10 Next: 39% Place: a Bailey#@.#.....#..##Noise: ---------  Time: 7628.0 (0.0)###..###..##.#N) +8 spear (venom)###########.##### Cast: Freeze##..............÷. Fly #.......#########.##..######.......## ##...#.#..#...[...#. ######....#'#..#.......#. #≈≈≈≈≈≈≈..#.'..####'####.  _You see here a kobold skeleton. _The sentinel's mark upon you fades away.= h\E7 _There is a gate leading back out of this place here.  You unwield your +1 trident.  Your +8 spear of venom begins to drip with poison! _N - a +8 spear of venom (weapon)= hW= h`` Inventory: 38/52 slots Hand Weapons (go to first with ))  N - a +8 spear of venom (weapon)  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 5 poisoned darts  D - 36 boomerangs  E - 9 javelins = h`lArmour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} = h`Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+= ha I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity = ha=Wands (go to first with /)w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) = ha[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= hqX = hE\ phredd the Frost MageGnoll of Ashenzari **....Health: 74/74 ========================Magic: 21/21 ========================AC: 10Str: 7EV: 12Int: 24SH: 0Dex: 12#############XL: 10 Next: 39% Place: a Bailey#@.#.....#..##Noise: ---------  Time: 7628.0 (0.0)###..###..##.#N) +8 spear (venom)###########.##### Cast: Freeze##..............÷. Fly #.......#########.##..######.......## ##...#.#..#...[...#. ######....#'#..#.......#. #≈≈≈≈≈≈≈..#.'..####'####.  _You see here a kobold skeleton. _The sentinel's mark upon you fades away. [0;10= h\ m_There is a gate leading back out of this place here.  You unwield your +1 trident.  Your +8 spear of venom begins to drip with poison! _N - a +8 spear of venom (weapon)= hI` = h` = hvd = hf = h<4= h= h.#.....#....###..##.....÷.''.= hm= h9= hl _The sentinel's mark upon you fades away. _There is a gate leading back out of this place here.  You unwield your +1 trident.r +8 spear of venom begins to drip with poison! _N - a +8 spear of venom (weapon) _Done exploring.= h = h = h4 = h = hy 29.0 (1 _= hv = hѩ #......)......##....#.)......##..###.........####.# #...........#. #..)........##(..........+#.≈≈~≈≈.....##.≈.>.≈.....# Dungeon:8#.~.@.~.##### #.≈...≈.# = h^ %#.≈≈~≈≈.# #.......# ##....#####..## #.## #. = h = h = h` +8 (1.8= hD! = hy$ _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.= hO 4= h = hH = h = h ; _= h = h] = h >Water = h = h = h ?= h = h = h ,= h = h? = h ,= h4 = hU = h ,= h = hS = h = h = h$ = hH = h = h = h& = h = hy = h = h = h< = h; = h ,= h = h) = hd = h = h = hm = h = h = h = h = hC = h = h = h ,= hO = h = h = h = hp = h = h = h = h; = hR = h ,= hd = hE = h ,= h = h = ha = h = h = h = h ,= h = h = hs ,= h; = h = h ,= hG = h = h = h = h = hC = h ,= h = h = h = h# .........###  ...........# #h#  ..)........# #.#  (..........+ ...  .≈≈~≈≈.....# #.#  .≈.>.≈.....# #.#  .~.∩.~.##### #.#  = h$ .≈...≈.# #.#  .≈≈~≈≈.# #@#  .......# #.#  #....### #.#  ##..## #.#  #.#############.#  #...............#   h   black bear (wandering)###############    = h+ 053.8 (24.0)= h, ,4.8 (25= h1 = h4 ] _A black bear comes into view.= hKV #.) ### #..h ..)# #.# (..........+ ...≈~≈ .≈.>.≈..... .~.∩.~.#####... .≈≈~≈≈. ............###. ##..## #.#############................  #################= hMW = h] F.h= h^ 15.8 (1.0)= h}d = hg = h"  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h\C  A chill wind blows around you.= h .hYhally target)= h Y   ice beast (summoned)= hDb18----===6= h_= h 4 _The black bear growls angrily.= h= h= hIh.hY.= h0---7= h= h= hIQ= hXF.h= h0YB---8= h%_= ha= hY #.)......# phredd the Frost Mage .........### #.# Gnoll of Ashenzari **.... ...........# #.# Health: 74/74 ======================== ..)........# #.# Magic: 18/21 ====================---- (..........+ ... AC: 10Str: 7 = hMZ .≈≈~≈≈.....# #.# EV: 12Int: 24 .≈.>.≈.....# #h# SH: 0Dex: 12 .~.∩.~.##### #*# XL: 10 Next: 39% Place: Dungeon:8 .≈...≈.# #@# Noise: ---------  Time: 7658.8 (0.0) .≈≈~≈≈.# #Y#= hZ  N) +8 spear (venom) .......# #.#= hZ  Cast: Freeze #....### #.# Fly ##..## #.# = hZ #.#############.# h   black bear (ally target) = h[ 1 #...............#= hE[  Y   ice beast (summoned)  #################Confirm with . or Enter, or press ? or * to list all spells.= hr[ A chill wind blows around you. _The black bear growls angrily.  Reach: N) +8 spear (venom)= h[ Press: ? - help, Dir - move targetAim: a black bear (ally target, 77% to hit and 65% to hit with your bite)= h #.)......# phredd the Frost Mage .........### #.# Gnoll of Ashenzari **.... ...........# #.# Health: 74/74 ======================== ..)........# #.#= h  Magic: 18/21 ====================---- (..........+ ... AC: 10Str: 7 .≈≈~≈≈.....# #.# EV: 12Int: 24 .≈.>.≈.....# #h# SH: 0Dex: 12 .~.∩.~.##### #.# XL: 10 Next: 39% Place: Dungeon:8 = hp W.≈...≈.# #@# Noise: ---------  Time: 7658.8 (0.0) .≈≈~≈≈.# #Y# N) +8 spear (venom) .......# #.# Cast: Freeze #....### #.# Fly ##..## #.#  #.#############.# h   black bear (ally target)  #...............# Y   ice beast (summoned) = h  #################A chill wind blows around you. _The black bear growls angrily.  Reach: N) +8 spear (venom)Press: ? - help, Dir - move target= h Aim: a black bear (ally target, 77% to hit and 65% to hit with your bite)  You reach to attack! You hit the black bear. The black bear is poisoned.= h$ ) #.# #.#) #.# ( ...= hJ%  #.#> #.#∩ #h# #@# #Y# #.#= h%  #.# #.#  #.#= h% very poisoned, ally target) ..# = h% E ###= h& >9.7 (0.9Freeze= h- = h0  _The black bear growls angrily  Reach: N) +8 spear (venom)  Press: ? - help, Dir - move targetAim: a black bear (ally target, 77% to hit and 65% to hit with your bite)  = hN1 ~You reach to attack! You hit the black bear. The black bear is poisoned. _The black bear is lightly wounded.= h...## #.#..) (..+ ... .≈≈~≈≈.....# #.#.>. .~.∩.~.##### #h .≈...≈.# #Y≈~≈ ....... #....## ##..##  #.############= h,v.............###############= h  You reach to attack! You hit the black bear. The black bear is poisoned. _The black bear is lightly wounded.  You swap places.  Your ice beast barely misses the black bear.  The black bear closely misses your ice beast.  claws your ice beast but does no damage.= hi=60.7 (1.0Freeze= h,= hc _The black bear closely misses your ice beast.= h^ .........### #.# phredd the Frost Mage ...........# #.# Gnoll of Ashenzari **.... ..)........# #.# Health: 74/74 ======================== (..........+ ... Magic: 18/21 ====================---- .≈≈~≈≈.....# #.# AC: 10Str: 7 .≈.>.≈.....# #.# EV: 12= h Int: 24 .~.∩.~.##### #h# SH: 0Dex: 12 .≈...≈.# #Y# XL: 10 Next: 39% Place: Dungeon:8 .≈≈~≈≈.# #@# Noise: =--------  Time: 7660.7 (0.0) = h .......# #.# N) +8 spear (venom) #....### #.#= h  Cast: Freeze ##..## #.# Fly = hF  #.#############.#  #...............# h   black bear (very poisoned, ally target) ################# Y   ice beast (summoned)= hÎ }The black bear claws your ice beast but does no damage. _The black bear closely misses your ice beast.Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a black bear (lightly wounded, very poisoned, ally target, 77% to hit and  65% to hit with your bite)= hD A.........### #.#  phredd the Frost Mage ...........# #.#  Gnoll of Ashenzari **.... ..)........# #.#  Health: 74/74 ======================== (..........+ ...  Magic: 18/21 ====================---- .≈≈~≈≈.....# #.#  AC: 10Str: 7 = h 8.≈.>.≈.....# #.#  EV: 12Int: 24 .~.∩.~.##### #h#  SH: 0Dex: 12 .≈...≈.##Y#  XL: 10 Next: 39% Place: Dungeon:8 .≈≈~≈≈.##@#= h   Noise: =--------  Time: 7660.7 (0.0) .......##.#= h   N) +8 spear (venom) #....####.#  Cast: Freeze ##..###.#  Fly #.#############.# #...............#  h   black bear (very poisoned, ally target)#################  Y   ice beast (summoned)  Press: ? - help, Dir - move targetAim: a black bear (lightly wounded, very poisoned, ally target, 77% to hit and  65% to hit with your bite)  You could not reach far enough! Your ice beast hits the black bear.  Your ice beast freezes the black bear. The black bear bites your ice beast.  The black bear claws your ice beast.9=1.5 (0.8= h   Aim: a black bear (lightly wounded, very poisoned, ally target, 77% to hit and  65% to hit with your bite)  You could not reach far enough! Your ice beast hits the black bear.r ice beast freezes the black bear. The black bear bites your ice beast.  The black bear claw _The black bear barely misses your ice beast.= h.........### #.# phredd the Frost Mage ...........# #.# Gnoll of Ashenzari **.... ..)........# #.# Health: 74/74 ======================== (..........+ ... Magic: 19/21 =====================--- .≈≈~≈≈.....# #.# AC: 10Str: 7 .≈.>.≈.....# #.# EV: 12= h]Int: 24 .~.∩.~.##### #h# SH: 0Dex: 12 = h.≈...≈.# #Y# XL: 10 Next: 39% Place: Dungeon:8 .≈≈~≈≈.# #@# Noise: =--------  Time: 7661.5 (0.0) = h%.......# #.# N) +8 spear (venom) #....### #.#= hDd Cast: Freeze ##..## #.#= ho Fly  #.#############.#  #...............#= h h   black bear (very poisoned, ally target) ################# Y   ice beast (summoned)The black bear claws your ice beast. _The black bear barely misses your ice beast.= hTReach: N) +8 spear (venom)Press: ? - help, Dir - move target= hAim: a black bear (heavily wounded, very poisoned, ally target, 77% to hit and  65% to hit with your bite)= h Q.........### #.#  phredd the Frost Mage ...........# #.#  Gnoll of Ashenzari **.... ..)........# #.#  Health: 74/74 ======================== (..........+ ...  Magic: 19/21 =====================--- .≈≈~≈≈.....# #.#  AC: 10Str: 7 .≈.>.≈.....# #.#  EV: 12Int: 24 .~.∩.~.##### #h#  SH: 0Dex: 12 .≈...≈.##Y#  XL: 10 Next: 39% Place: Dungeon:8 .≈≈~≈≈.#= h #@#  Noise: =--------  Time: 7661.5 (0.0) .......##.#  N) +8 spear (venom) #....####.#  Cast: Freeze ##..###.#  Fly #.#############.#= h  #...............#  h   black bear (very poisoned, ally target)= h #################  Y   ice beast (summoned) = hL . 65% to hit with your bite)  You reach to attack! You puncture the black bear!  The black bear is almost dead.Your ice beast hits the black bear but does no damage.  The black bear bites your ice beast.  = hv MThe black bear closely misses your ice beast.= h -2.4 (0.9= h = h  You reach to attack! You puncture the black bear!  The black bear is almost dead.  = h Your ice beast hits the black bear but does no damage.  The black bear bites your ice beast.  The black bear closely misses your ice beast. = h E_The black bear claws your ice beast.= hvo  Your ice beast hits the black bear. Your ice beast freezes the black bear!= h\†Y   ice beast (summoned)= hm>41-3.4 (1.0= h= huJ _The black bear dies!= hc= h= h= hK= h= h== h)= h= hM20== h= h,= hn= h4,= h= h= h= h@= h?= h:== h= h,= h= hc1=== h= h4 _Magic restored.= h̥4= hr= h5 _You swap places.= h&= h= hT= h= h1f  You see here a black bear corpse.= hl= h= h _= h= h9= hk= h[= h;=== hV= h"= h= hӻ,= hj= hq= hi= h= hV= h= h8= h,= h = hf= h= h5,= h= hN= h = hT= h= h= h= h= h= h= h= h= h= h2= h= h= hJ= h= hP= h= h= h-= h= h_= h= h= h= hW= h= h= h = hG= hF #####.### +........ ~≈≈.....#####.##. >.≈.....# #.##.# ∩.~.##### #†##. ..≈.# #.##. ~≈≈.# #.##. ....# #.##. .= hV(.### #.# - .## #.# #############.# ..............##.#{ ###  #  #.  #..= h    Your ice beast disappears in a puff of smoke!= h088.4 (25.0)= hm= hC= h@[ _You sense a monster nearby.= h,J= hN= hw= hB= h,= h= h= h,= h¤= hU= hܧ,= h!= h`= h= h[= h= h= h3= hp= h= h= h= h= hG= h= h# #.##.#  .### #.##.#.# ## #.##.#.# ############.##.#.# .............##.#k# ###############.#.#= h3  #.#.#  #.#.#  #.@.#  #####         k   wyvern (asleep)   = h6^  = h0295.4 (7.0)= h+6.4 (8= hx= hqY _A wyvern comes into view.= h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hY, ally target)Y   ice beast (summoned)= hbf18----==7.4 (1= hc= h4 _A chill wind blows around you.= h$# #.##.#  ### #.##.#.#  # #.##.#.#  .##.#.#  ##.#k#  .#.#  #.#.#  #.#Y#  #..@#  #####        = h%= hn*:Y.= h+/--8= h(/= h0= h{≈..## ###########.##.#. ............##.#k ##############.#.#.#Y#.#...#####= h:Y.= hA--9= h݂= h̄= h @ ≈..## ###########.##.#. ............##.#k ##############.#Y#.#= hU a#...#####= h kk  Your ice beast hits the wyvern! Your ice beast freezes the wyvern.= h 1==700= h = h 0 _The wyvern hisses angrily.= h6≈.# #.##.# phredd the Frost Mage ≈.# #.##.#.# Gnoll of Ashenzari **.... ..# #.##.#.# Health: 74/74 ======================== ### #.##.#.# Magic: 18/21 ====================---- # #.##.#.# AC: 10Str: 7 ###########.##.#.# EV: 12Int: 24 = hZ7............##.#k# SH: 0Dex: 12 ##############.#Y# XL: 10 Next: 41% Place: Dungeon:8 #.#@# Noise: ==-------  Time: 7700.4 (0.0) #.#.#= h7  N) +8 spear (venom) #...# Cast: Freeze #####= h7b Fly  = h7 k   wyvern (ally target) = h 8 Y   ice beast (summoned)= h.8Your ice beast hits the wyvern! Your ice beast freezes the wyvern. _The wyvern hisses angrily.  = h8Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a wyvern (heavily wounded, ally target, 72% to hit and 57% to hit with  your bite)= h I≈.##.##.#  phredd the Frost Mage ≈.##.##.#.#  Gnoll of Ashenzari **.... = hw ..##.##.#.#  Health: 74/74 ======================== ####.##.#.#  Magic: 18/21 ====================---- #= h #.##.#.#  AC: 10Str: 7 ###########.##.#.#= h   EV: 12Int: 24 = h ............##.#k#  SH: 0Dex: 12 = hE ##############.#Y#  XL: 10 Next: 41% Place: Dungeon:8= hw 5#.#@#  Noise: ==-------  Time: 7700.4 (0.0)#.#.#= h   N) +8 spear (venom)#...#  Cast: Freeze= h i#####  Fly = h    k   wyvern (very poisoned, ally target)= h   Y   ice beast (summoned) = h@ @ Press: ? - help, Dir - move target= hf Aim: a wyvern (heavily wounded, ally target, 72% to hit and 57% to hit with  = h [your bite)  You reach to attack! You hit the wyvern but do no damage.= h |The wyvern is poisoned.  The wyvern is heavily wounded.= h 5-1.3 (0.9= h( = h+   Aim: a wyvern (heavily wounded, ally target, 72% to hit and 57% to hit with  your bite)  You reach to attack! You hit the wyvern but do no damage.The wyvern is poisoned.  The wyvern is heavily wounded. _The wyvern closely misses your ice beast.= hS≈.# #.##.# phredd the Frost Mage ≈.# #.##.#.# Gnoll of Ashenzari **.... ..# #.##.#.# Health: 74/74 ======================== ### #.##.#.# Magic: 18/21 ====================---- # #.##.#.# AC: 10Str: 7 ###########.##.#.# EV: 12Int: 24 = h............##.#k# SH: 0Dex: 12 ##############.#Y# XL: 10 Next: 41% Place: Dungeon:8 #.#@# Noise: =--------  Time: 7701.3 (0.0) #.#.#= h  N) +8 spear (venom) #...#= h= Cast: Freeze ##### Fly = h  k   wyvern (very poisoned, ally target) = h Y   ice beast (summoned)= hCThe wyvern is heavily wounded. = h-W_The wyvern closely misses your ice beast.Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a wyvern (heavily wounded, very poisoned, ally target, 72% to hit and 57%  to hit with your bite)= hZ E≈.##.##.#= hZ 7  phredd the Frost Mage ≈.##.##.#.#  Gnoll of Ashenzari **.... ..##.##.#.#  Health: 74/74 ======================== ####.##.#.#= hZ 7  Magic: 18/21 ====================---- ##.##.#.#  AC: 10= h1[ $Str: 7 ###########.##.#.#  EV: 12Int: 24 ............##.#k#  SH: 0Dex: 12 ##############.#Y#= hX[   XL: 10 Next: 41% Place: Dungeon:8#.#@#= h[   Noise: =--------  Time: 7701.3 (0.0)#.#.#  N) +8 spear (venom)#...#= h[   Cast: Freeze#####  Fly  = h[ \  k   wyvern (extremely poisoned, ally targ…)  Y   ice beast (summoned)= h\ X  to hit with your bite)  = h+\ You reach to attack! You hit the wyvern but do no damage.The wyvern looks as sick as possible!  = hO\ The wyvern is heavily wounded.The wyvern bites your ice beast. Your ice beast hits the wyvern.  Your ice beast freezes the wyvern!= h] [9=2.1 (0.8= ha = hd  = h3g You reach to attack! You hit the wyvern but do no damage.The wyvern looks as sick as possible!  The wyvern is heavily wounded.  The wyvern bites your ice beast. Your ice beast hits the wyvern.  Your ice beast freezes the wyvern! _The wyvern bites your ice beast but does no damage.= hA = hzF t . = hP Y=6-3.1 (1.0= hZU = hX J _You kill the wyvern!= h4= h= h= h= hT,= h= h= h= hF20== ha= h = h ,= h0 = h = h 3== h = hs ,= h( = hS c1=== h = h = hq ,= h = hK 5 _You swap places.= h = h = h  = hf = h r _Your ice beast disappears in a puff of smoke!= h_ 4= h = h = h! = h" ;=== h% ,= hU& ,= h& = h]( = h) ,= hB* = ho+ = h, ,= h- = hV/ = h0 ,= hL1 = h2 = h_4 ,= h5 = h\6 = h7 ,= h8 = hX9 = hA: = hj: = h; = h;< = hd= ,= h= = h? = h@ ,= hCA = hB = hC = hC = h-D = hE = hF ,= h1G = hiH = hZI = hI = hJ = hoK = h#R ...# ..##  . # ##### #.# ######### ....# #.# #.......< ....# #.# -30.1 (27.0) ....# #.# #. ....### #.# #. ......# #.# #. ......#####.####.# ......+........#.# ≈.....#####.##.#.#= h^R I  ≈.....# #.##.#.#  ~.##### #†##.#.# = hVV = hV ,1.1 (28= h [ = h^ 9 _Found a stone staircase leading up.= h7= hБ= hD= hΓ= h= hǜ= hX= hW= h٥= h= hd= hӨ= h,= ho= h= h,= h= h$= h4= h_= h= h[= h= h= hV= h= h-,= hμ= hd= h,= h!= h= h?= hm= h= h= h= h= hd= hp= h= h= h^= h= h,= hQ= hZ= h= h= h== h= h= h= hv= hv= h= h&= h= h= h= h= h= h= h= h= hl= h= h= h0= h= h= h= h= h= h= hx= h= h= h= he,= h= h= hP= h= h= h= h= h= hL,= h= h= h= h= h:= h = h8 ,= h = h = h@= hc= h= h\= h,= hR= h= h= h= h= h= h",= hw= h= h= h= h1= h= h,= h= h<= hZ= h= h)= h= hO ,= h = h!= h#= ho#= hY$= h%= hz',= hU(= hS)= h*,= h+= h0n= h0= h0= h=1= h2= h53= h3= h3= hJ5= h5= h6,= h68= h)9= hW9= h9= h ;= ha<= h<= h%== h>= h?= h@= h@= hA= hB= hC= hC= hE= hjGB= hG= h$= h %= h8%= h%= h&= h'= h'= h=(= h)= h*,= hH+= h0,= ho-,= h-= h/= h}0,= h0= h1= h=3,= hn3= h4= h5,= h:6= hb7= h8= h8= h[9= hs:= h[;= h;= h;= h<= h== h>= h>= h?= h@= h@= hhA= hB= hC= hC= hD= hE= hE= h6F= hF= h;H= hNI,= hI= hK= hRM#####. ..... ...>  ...  ..   #$   = hRN.#####.############  .......@..........# 817.1 (25 .#####.##.#  = hR#.#.#  #.= hSs#.#  #.= h?Sv#.# #..  ..= h^S#.#. .#= h}S#.#.#### #= hS#.# .....# #+# = hSD #.#= hY= hY,8.1 (26= h|^= h%a; _Found a stone staircase leading down.= h 4= h= h= h,= h:= h = h/ _You now have 440 gold pieces (gained 11).= ha/= h1= h2,= h<3= h5= h:X= h;,= h]<= h?R  There is a stone staircase leading down here.= h'A= hA _= h.B= hC= hME= hE= hmF= hG= hH= h I= hI= hJ= h?L= hhL= hL= hN= hPSn= hS= hS= h U= hGV= hfV= hV= hW= hEY,= hY= hJ[= h\,= h]= h^= hF_= ht_= h_= hDa= hb= h+b= hb= hAd= he,= h*f= hig= hh= hh= h#i= hj= hl= hPl= hl= hm= h)o,= ho= hq= har= hr= h$s= h}t= hu,= hv= hw= hx= hy= hsy= hz= h{= h{= h>|= hC}= h5~= hp~= h~= h = h5,= hԁ= h= h8= hք,= h#= h,,= h= hI,= h= hN _You now have 450 gold pieces (gained 10).= h= h= hx= hÐ= h,= hP= hT= h,= h\= h= hE,= h= hq= h,= h;= h= h= hN= hџ= h= hˢ,= hG= h= h,= h= h= hV= h= h= ha= h= h= h?= h= h,= h.= h= h̲= h= h= h$= h,= h= h= h6,= h= hպ= h߻= h= hu= hٽ= h= hP= h= h%= h= h@= hn= h= ha= h= h= hA= h= h= h= h= h== hQ,= h= h8= h~,= h= h= h,= h= h,= ho,= h= h|= h,= h= h= h,= hM= h= h,= h[= hD= ho,= h+= h= h,= hB= h9= h,= hf,= h,= h= h= h,= hK= h= h = h = h = h = h7 ,= h = h = h #....#...##........##.....?..# ##########........# #.................#######.#########.....#.......# ...Y.#.....#......># ..#= h #.......######## ..#....................... ..#.###........###.######## ..##......#####.######## ..#....................... ..####......#####.######## Y   yak (asleep)#......# #.#∆ #.......# #.= h ## ..####### #.#= h$ u 85.1 (67  A yak comes into view.= h% = h' 5  The yak bellows!= h1 g YYjYY 2 yaks (1 wandering)j   gnoll bouda (wandering)  A yak comes into view.= h2 5==6.1 (68= h: = hVG _A gnoll bouda comes into view. It is wielding a +0 quarterstaff.> hxThrow: 9 javelins> hґ> hW> h> hG36 boomerangs> h> h> h/t # phredd the Frost Mage....#...## Gnoll of Ashenzari **............## Health: 74/74 ========================.....?..# ########## Magic: 21/21 ========================........# #......... AC: 10Str: 7........#######.######## EV: 12Int: 24#.....#.......#SH: 0Dex: 12 ...YY#.....#......>#XL: 10 Next: 46% Place: Dungeon:8 ..#j.*****@#.......######## Noise: ==-------  Time: 7886.1 (0.0) ..#........................ N) +8 spear (venom) ..> hu 3#.###........###.######## Throw: 36 boomerangs ..##......#####.######## Fly ..#....................... ..####......#####.######## YY 2 yaks (1 wandering) ..##......# #.#j   gnoll bouda (wandering) ..#∆#.......# #.# ..#..####### #.#A yak comes into view. _A gnoll bouda comes into view. It is wielding a +0 quarterstaff.Throw: 36 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (72% to hit)> h # phredd the Frost Mage....#...## Gnoll of Ashenzari **............## Health: 74/74 ========================.....?..# ########## Magic: 21/21 ========================........# #......... AC: 10Str: 7........#######.######## EV: 12Int: 24#.....#.......#SH: 0Dex: 12 ...Y(#.....#......>#XL: 10 Next: 46% Place: Dungeon:8 ..#j.(((((@#.......######## Noise: ==-------  Time: 7886.1 (0.0) ..#........................ N) +8 spear (venom) > h h..#.###........###.######## Throw: 36 boomerangs ..##......#####.######## Fly ..#....................... ..####......#####.######## YY 2 yaks ..##......# #.#j   gnoll bouda ..#∆#.......# #.# ..#..####### #.#Shift-Dir - straight lineAim: a yak (72% to hit)  You throw a boomerang. The boomerang barely misses the yak.The yak bellows!  The gnoll bouda shouts!  The boomerang hits the yak but does no damage.> h^ bYYj......> h > h > h > hı r..jY> hv 27.1 (1 _> hw > h  > hO3# phredd the Frost Mage....#...## Gnoll of Ashenzari **............## Health: 74/74 ========================.....?..# ########## Magic: 21/21 ========================........# #......... AC: 10Str: 7........#######.######## EV: 12Int: 24#.....#.......#SH: 0Dex: 12 ....Y#.....#......># > h3XL: 10 Next: 46% Place: Dungeon:8 ..#.jY****@#.......######## Noise: ==-------  Time: 7887.1 (0.0) ..#........................ N) +8 spear (venom) ..#.###........###.######## Throw: 36 boomerangs ..# > h4#......#####.######## Fly ..#....................... ..# > hQ4)###......#####.######## YY 2 yaks ..##......# #.# > hw4j   gnoll bouda ..#∆#.......# #.# ..# > h4..####### #.#The gnoll bouda shouts! _The boomerang hits the yak but does no damage.  > h4Throw: 36 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line > h54Aim: a yak (72% to hit) > h # phredd the Frost Mage....#...## Gnoll of Ashenzari **............## Health: 74/74 ========================.....?..# ########## Magic: 21/21 ========================........# #......... AC: 10Str: 7........#######.######## EV: 12Int: 24#.....#.......#SH: 0Dex: 12 ... > h.Y#.....#......>#XL: 10 Next: 46% Place: Dungeon:8 ..#.jY((((@#.......######## Noise: ==-------  Time: 7887.1 (0.0) ..#........................ N) +8 spear (venom) ..# > h.###........###.######## Throw: 36 boomerangs ..##......#####.######## Fly ..#.......................  > h..####......#####.######## YY 2 yaks  > h'..##......# #.#j   gnoll bouda  > hMu..#∆#.......# #.# ..# > ht[..####### #.#Throw: 36 boomerangs > hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (72% to hit)  > hVYou throw a boomerang.  The boomerang hits the yak and shatters for extra damage! > hiLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (72% to hit)  You throw a boomerang.  The boomerang hits the yak and shatters for extra damage!  The yak is heavily wounded. > hQ  You hear a bellow!  A yak comes into view. > hRZ.Y.YY...jY 3 yaks > h:_f-8.1 (15 > h!` > hc  > hc]_The yak snorts and paws the ground. > ha....#...#.?#########...........######.######## #.......# ..........>#Y.YY....#.......########..j....@................###........###.######## #####..................########.########  #.# ∆ > h&#. ..######.######.. . > h6 > h > h > h > h.Y.j.YY > hkO--9 > h > h > h: G.?#########...........######.######### #.......# ...........>#Y.j....#.......########..YY.............###.###.######## #####..................#########.########  #∆#. > h; ..######.######..# ........## > h<  > h=  > h=  > h|>  > h_F .Y..jYY > hF A-90 > hN  > hP  > h.....?..# ##########.........# #...........#######.########## #.....#.......# .. > hD..#.....#......># # ..Y.....#.######### .# ....j............. .# .###YY###.######### . > h#  #....@.#####.# .# ..... > h.............. .# #########.######### . > h #  #......# #.# #∆#. > h'  > hH # #..####### #.# #.######..# ..#  > hu#........# .###.##### > hb > h0 > h > h > h > hJ.Y.j...Y > h&1 > h@ > hz > hv @........# #..........#.#######.########### #.....#.......# ...#.....#......># # # ........#.......########## # ...Y.j....................  > h # .###.Y......###.########## #  ##...Y..#####.# # .........@................ # #########.########## #  #......# #.# #∆ > hc #.......# #.# # # #..####### #.# # #.######..# ..# # #........#  > h l.## # #.#####  > h # #...# #+# ####### # > hۆ  > h[  > h  > h*  > hR ...Y.jY.Y > hۏ &2 > h  > hp  > h [.# #.#.. > hf .#######.#.# #.....#.......# #. ..#.....#......>#  > h #. ........#.......# > h X. .... > hԜ .###Y.j.....###.# > h ##..Y...#####.# .Y. > h#  ####......#####.#. > h;  #......# #.#  > he #. ∆ #.# #.#  > h #. #..####### #.# #. .######..# ..# #. .# .## #. . > hO #### # #. .# #+# # #. > hʫ B > h ...jY.Y3 > h  > hK > ho.# #.#.#........#######.#.## #.....#.......# #.#..#.....#......># #.#..#.......#.#....#.###...j....###.###.Y.Y..#####.#.Y.#####......#####.#.#> h+I#......# #.# #.# #.......# #.# #.##..####### #.# #.# ######..# ..# #.## .## #.##### # #.## #+# # #.#> hs,> h> hݣ> h-> hi> hV....jYY.Y> h&4> h> hϳ> h] +.# #.#.# .#.#.# # #.....#.# #.# > hF^ ..#.....#......># #.# ........#.#.# .........# .###........###.# ##....j.#####.#> hb^ y .YY.Y.> h^ # ####......#####.#> h^ *.# > h^ #......# #.# #.# > h_ Q#.......# #.# #.# #..###..# ..# #.# > h_ }# .## #.# > h:_ > ha > ha > hb > hc > h\i ..Yj.YY> hi &5> ho > hp > h9R  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hX  You miscast Summon Ice Beast.  You are very lightly contaminated with residual magic.> had.Yj> hhb18----=6Contam > hh> hql _Nothing appears to happen. The yak closely misses you.> h3  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hW Y(1 ally target)Y   ice beast (summoned)> hX 6----5-------=7> hx_ > h[b G _A chill wind blows around you. The yak gores you!> hЁ +.# #.#.# .#.#.# # #.....#.# #.# > h. O..#.....#......># #.# .#.#.# .......# .###........###.#> hG  ##......#####.# > h^ .> ht YjYY@.# > h c####.....Y#####.#> h *.# > h #......# #.# #.# > h͂ #.......# #.# #.# > h& 3..# ..# #.# # .## #.# #### > h9 _# #.# > h  You swap places. Your ice beast barely misses the yak.> h@ a5=---8> h > hr 3 _The yak gores your ice beast!> ho{  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h- " ........# #..........#.#phredd the Frost Mage........#######.##########.#Gnoll of Ashenzari **....# #.....#.......##.#Health: 65/74 =====================---..#.....#......>##.#> h Magic: 12/21 =============-----------........#.......##########.#AC: 10Str: 7...........................#EV: 12Int: 24.###........###.############SH: 0> h Dex: 12##......#*****############XL: 10 Next: 46% Place: Dungeon:8.........YjYY@**...........#> h Noise: ==-------  Time: 7898.1 (0.0)####.....Y#*****##########.#> h N) +8 spear (venom)#......# #.##.#> h1 Throw: 35 boomerangs#.......# #.##.#> hQ Fly Contam #..####### #.##.# ####..#> hp k..##.#YYY 3 yaks (1 ally target) > h 3.....#.###.#> h j   gnoll bouda .....######.#> hѫ Y   ice beast (summoned) ........# #+# ####### #.#> h: You swap places. Your ice beast barely misses the yak. _The yak gores your ice beast!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  > hf WPress: ? - help, Dir - look around, f - activate> hB  ........# #..........#.#phredd the Frost Mage........#######.##########.#Gnoll of Ashenzari **....# #.....#.......##.#Health: 65/74 =====================---..#.....#......>##.#Magic: 12/21 =============-----------........#.......##########.#AC: 10> h Str: 7...........................#EV: 12Int: 24.###........###.############SH: 0Dex: 12##......#####.############XL: 10 Next: 46% Place: Dungeon:8> h= .........YjYY@.............#Noise: ==-------  Time: 7898.1 (0.0)####.....Y#####.##########.#> h PN) +8 spear (venom)#......# #.##.#Throw: 35 boomerangs#.......# #.##.#> h! .Fly Contam #..####### #.##.# ####..#..##.#YYY 3 yaks (1 ally target) .....#.###.#> ht! j   gnoll bouda .....######.#Y   ice beast (summoned) ........# #+# ####### #.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate> h! The walls around you are covered in ice.  The wall freezes the gnoll bouda.  Your ice beast hits the yak but does no damage.> h# 69.1 (1Ramparts Fly Contam > hb* ######> h&- asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the gnoll bouda.  Your ice beast hits the yak but does no damage. _The wall freezes the yak. The yak gores your ice beast.> he  ........# #..........#.#  phredd the Frost Mage  ........#######.##########.#  Gnoll of Ashenzari **....  # #.....#.......# #.#  Health: 66/74 =====================---  ..#.....#......># #.#  Magic: 12/21 =============-----------  ........#.......##########.#  AC: 10Str: 7 > hlf ...........................#  EV: 12Int: 24  .###........###.############  SH: 0Dex: 12 ##......#####.############  XL: 10 Next: 46% Place: Dungeon:8  .........YjYY@.............#  Noise: ==-------  Time: 7899.1 (0.0) > hft ####.....Y#####.##########.#  N) +8 spear (venom) #......# #.# #.#  Throw: 35 boomerangs> hf #.......# #.# #.#  Ramparts Fly Contam  #..####### #.# #.# > hgG####..# ..# #.#  YYY 3 yaks (1 ally target) .....# .## #.#  j   gnoll bouda > hgj.....#### # #.#  Y   ice beast (summoned) ........# #+# ####### #.# Your ice beast hits the yak but does no damage. _The wall freezes the yak. The yak gores your ice beast.  Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, ally target, 80% to hit and 70% to hit with your  bite)> hɤ= ........# #..........#.#phredd the Frost Mage........#######.##########.#Gnoll of Ashenzari **....# #.....#.......##.#Health: 66/74 =====================---..#.....#......>##.#Magic: 12/21 =============-----------........#.......##########.#AC: 10Str: 7...........................#> h:VEV: 12Int: 24.###........###.############SH: 0Dex: 12##......#####.############XL: 10 Next: 46% Place: Dungeon:8> hn.........YjYY@.............#> hNoise: ==-------  Time: 7899.1 (0.0)####.....Y#####.##########.#N) +8 spear (venom)> hǥ#......# #.##.#> hThrow: 35 boomerangs#.......# #.##.#> hRamparts Fly Contam #..####### #.##.# > h4"####..#..##.#> hdYYY 3 yaks (1 ally target) .....#.##> h#.#j   gnoll bouda .....####> h##.#> hЦuY   ice beast (summoned) > h$........# #+# ####### #.#Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, ally target, 80% to hit and 70% to hit with your  bite)  You reach to attack! You puncture the yak!  The yak is severely wounded.> h379 (0.8> hW######> h  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, ally target, 80% to hit and 70% to hit with your  bite)  You reach to attack! You puncture the yak!  > h,xThe yak is severely wounded. _The wall freezes the gnoll bouda! > h2 ........# #..........#.#  phredd the Frost Mage  ........#######.##########.#  Gnoll of Ashenzari **....  # #.....#.......# #.#  Health: 67/74 =====================---  > h ..#.....#......># #.#  Magic: 12/21 =============-----------  ........#.......##########.#  AC: 10Str: 7  ...........................#  EV: 12Int: 24  .###........###.############  SH: 0Dex: 12 > h؏J##......#####.############  XL: 10 Next: 46% Place: Dungeon:8  .........YjYY@.............#  Noise: ==-------  Time: 7899.9 (0.0)  > h  ####.....Y#####.##########.#  N) +8 spear (venom) #......# #.# #.#  Throw: 35 boomerangs > h=#.......# #.# #.#  Ramparts Fly Contam  #..####### #.# #.#  > hkG####..# ..# #.#  YYY 3 yaks (1 ally target) .....# .## #.#  j   gnoll bouda  > h".....#### # #.#  Y   ice beast (summoned) ........# #+# ####### #.# The yak is severely wounded.  > h4_The wall freezes the gnoll bouda!  Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 80% to hit and 70% to hit with your  bite) > hF ........# #..........#.#  phredd the Frost Mage  ........#######.##########.#  Gnoll of Ashenzari **....  # #.....#.......# #.#  Health: 67/74 =====================---  > h̀ ..#.....#......># #.#  Magic: 12/21 =============-----------  ........#.......##########.#  AC: 10Str: 7  ...........................#  EV: 12Int: 24  .###........###.############  SH: 0Dex: 12 ##......#####.############  XL: 10 Next: 46% Place: Dungeon:8  > hV .........YjYY@.............#  Noise: ==-------  Time: 7899.9 (0.0)  ####.....Y#####.##########.#  N) +8 spear (venom) > h^9#......# #.# #.#  Throw: 35 boomerangs #.......# #.# #.#  Ramparts Fly Contam  #..####### #.# #.#  > hG####..# ..# #.#  YYY 3 yaks (1 ally target) .....# .## #.#  j   gnoll bouda  > h~.....#### # #.#  Y   ice beast (summoned) ........# #+# ####### #.# _The wall freezes the gnoll bouda!  Reach: N) +8 spear (venom)Press: ? - help, Dir - move target > h Aim: a yak (severely wounded, ally target, 80% to hit and 70% to hit with your  bite)  You could not reach far enough! > h > h o  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 80% to hit and 70% to hit with your  bite)  You could not reach far enough!  Your ice beast hits the yak but does no damage.  The wall freezes the yak! > hY      #  #.#  ># #.#      . > hד#  ##......#####.#####   > hq...YY†Y@.......  ...j#####.#####  #......# #.# #.#   #.# #.#   #.#  ..# #.#  > h 2 yaks .## #.#  # #.#  > h۔A #+#   > hw 8=3=350--900.8 (0.9 _You kill the yak! > hۧ~####### > h'l _Your Invocations skill increases to level 6!!> he  ........# #..........#.#  phredd the Frost Mage  ........#######.##########.#  Gnoll of Ashenzari **....  # #.....#.......# #.#  Health: 68/74 ======================--  ..#.....#......># #.#  Magic: 13/21 ==============----------  ........#.......##########.#  AC: 10Str: 7 !> hU ...........................#  EV: 13Int: 24  .###........###.############  SH: 0Dex: 12 ##......#####.############  XL: 10 Next: 50% Place: Dungeon:8 !> h .........YY†Y@.............#  Noise: ---------  Time: 7900.8 (0.0) !> hS ####.....j#####.##########.#  N) +8 spear (venom) #......# #.# #.#  Throw: 35 boomerangs #.......# #.# #.#  Ramparts Fly Contam !> hҷ #..####### #.# #.# ####..# ..# #.#  YY 2 yaks !> h.....# .## #.#  j   gnoll bouda !> h'8.....#### # #.#  Y   ice beast (summoned) ........# #+# ####### #.# Your ice beast hits the yak but does no damage.  !> hMAThe wall freezes the yak! _You kill the yak! !> hks_Your Invocations skill increases to level 6!Reach: N) +8 spear (venom)!> h?Press: ? - help, Dir - move target"> h   ........# #..........#.#phredd the Frost Mage........#######.##########.#Gnoll of Ashenzari **...."> hZ # #.....#.......##.#Health: 68/74 ======================--..#.....#......>##.#"> h Magic: 13/21 ==============----------........#.......##########.#AC: 10Str: 7"> h ...........................#EV: 13Int: 24.###........###.############SH: 0"> h -Dex: 12"> h( C##......#####.############XL: 10 Next: 50% Place: Dungeon:8"> hP &.........YY†Y@.............#Noise: ---------  Time: 7900.8 (0.0)"> h ####.....j#####.##########.#"> h N) +8 spear (venom)#......# #.##.#"> h Throw: 35 boomerangs#.......# #.##.#Ramparts Fly Contam #..####### #.#"> h +#.# ####..#..##.#"> h> rYY 2 yaks .....#.##"> hs #.#j   gnoll bouda .....######.#"> h uY   ice beast (summoned) "> h ........# #+# ####### #.#"> h The wall freezes the yak! _You kill the yak! _Your Invocations skill increases to level 6!"> h uReach: N) +8 spear (venom)Press: ? - help, Dir - move targetOkay, then."> h "> h #######"> h" . _$> hX$> h###Y.###(1 ally target)$> h:91.8 (1 _$> h/######$> h%> h####### _Okay, then.  Your ice beast hits the yak. Your ice beast freezes the yak!  The wall freezes the yak but does no damage.  The yak completely misses your ice beast.The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.%> h70=2Weak Ramparts Fly %> h########%> hK _Your magical contamination has completely faded away.%> hR ##### Your ice beast hits the yak but does no damage.%> h \1=-3%> hb #######%> h M _The wall freezes the yak. The yak gores your ice beast!&> hE  Your ice beast hits the yak. Your ice beast freezes the yak!  The wall freezes the yak!&> hl&> h %##.#   yak&> h2  2=5-4 _You kill the yak!Your Stealth skill increases to level 7!&> h:######&> h=s _Your base Shapeshifting skill increases to level 5!&> h &> h o ##j.#####  yak (ally target)Your ice beast hits the yak but does no damage.&> h .35&> h W#####&> h u _The wall freezes the yak! The yak barely misses your ice beast.'> h] ####### Your attacks no longer feel as feeble.Your ice beast hits the yak but does no damage.  The wall freezes the yak but does no damage.'> hg^4=4==6'> hdW#####'> hg3 _The yak gores your ice beast!(> h  ### Your ice beast hits the yak. Your ice beast freezes the yak!(> h &7(> h)####### _The wall freezes the yak! The yak gores your ice beast.(> h@ MYour ice beast hits the yak. Your ice beast freezes the yak! _The wall freezes the yak! The yak gores your ice beast.  .  Your ice beast dies!(> h ##§####8(> h< #####(> h c _Your ice beast disappears in a puff of smoke!)> h )> h% ###.Y###9)> h ~#####)> h / _The wall freezes the yak.+> h?  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+> h<Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A chill wind blows around you.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.  The wall freezes the yak.+> h.....#####...j§†§....#####Y.Y   ice beast (summoned)+> h˧=1----9==10Weak Ramparts Fly +> h#######+> hG _You kill the yak!.> h ,.> h !.....#####.....j†.@Y.....#####..j   gnoll bouda (ally target)Y   ice beast (summoned).> h p--1Fly .> h! .> h$ 4 _The frozen ramparts melt away.0> h 0> h| P.j0> h b2=-----20> h 0> h( 1> h6* ........# #..........#.#  phredd the Frost Mage  ........#######.##########.#  Gnoll of Ashenzari **....  # #.....#.......# #.#  Health: 74/74 ======================== 1> h* ..#.....#......># #.#  Magic: 12/21 =============-----------  ........#.......##########.#  AC: 10Str: 7  ...........................#  EV: 13Int: 24  .###........###.############  SH: 0Dex: 121> h* ##......#####.############  XL: 10 Next: 59% Place: Dungeon:8 1> h+ ...........j*@Y............#  Noise: ---------  Time: 7912.8 (0.0)  ####......#####.##########.#  N) +8 spear (venom) #......# #.# #.#  Throw: 35 boomerangs #.......# #.# #.#  Weak Fly  #..####### #.# #.# 1> hD+####..# ..# #.#  j   gnoll bouda (ally target) .....# .## #.#  Y   ice beast (summoned) .....#### # #.# 1> h{+........# #+# ####### #.# _You kill the yak! _The frozen ramparts melt away.  Reach: N) +8 spear (venom)1> h+Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 quarterstaff (severely wounded, ally target,  75% to hit and 61% to hit with your bite)2> h ........# #..........#.#  phredd the Frost Mage  ........#######.##########.#  Gnoll of Ashenzari **....  # #.....#.......# #.#  Health: 74/74 ========================  ..#.....#......># #.#  Magic: 12/21 =============-----------  ........#.......##########.#  AC: 10Str: 7  ...........................#  EV: 13Int: 24  .###........###.############  SH: 0Dex: 12 ##......#####.############  XL: 10 Next: 59% Place: Dungeon:8  ...........j.@Y............#  Noise: ---------  Time: 7912.8 (0.0)  ####......#####.##########.#  N) +8 spear (venom) #......# #.# #.#  Throw: 35 boomerangs #.......# #.# #.# 2> h Weak Fly  #..####### #.# #.# ####..# ..# #.#  j   gnoll bouda (ally target) .....# .## #.#  Y   ice beast (summoned) .....#### # #.# ........# #+# ####### #.# _The frozen ramparts melt away.  Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 quarterstaff (severely wounded, ally target,  75% to hit and 61% to hit with your bite)  You reach to attack! You hit the gnoll bouda. The gnoll bouda is poisoned.2> h      #  #.#  ># #.#      .#  2> h##......#####.#####  .....†j@Y......  2> h/b....#####.#####  2> hS#......# #.# #.#   #.# #.#  2> hu= #.# 2> h ..# #.#  very poisoned, ally targ…)2> h .## #.#  # 2> hA #+#  2> h-3.7 (0.92> hg2> ha  Reach: N) +8 spear (venom)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 quarterstaff (severely wounded, ally target,  75% to hit and 61% to hit with your bite)  You reach to attack! You hit the gnoll bouda. The gnoll bouda is poisoned. _The gnoll bouda is almost dead.4> hc  You hit the gnoll bouda but do no damage.The gnoll bouda looks as sick as possible!  The gnoll bouda is almost dead.4> h)Y   ice beast (summoned)4> hV>60=4.5 (0.84> h4> hO _You kill the gnoll bouda!6> h .# #.#.# .#.#.# # #.....#.# #.# ..#.....#......># #.# .#.#.# .......# .###........###.# ##......#####.# .†@.Y.# ####......#####.#.# #......# #.# #.# #.......# #.# #.#  #..# #.# #.##..# ..# #.# ......# .## #.# ......#### # #.# .# #+# # #.#6> hG6> h2Y.6> htv-5.5 (1.0Fly 6> h 6> hҲ _Your attacks no longer feel as feeble. _You see here a +0 quarterstaff.9> hbC .# #.#.# .#.#.# # #.....#.# #.#9> hߙ ..#.....#......># #.# ........#.#.# .........# .###........###.# ##......#####.# .@)Y.# ####......#####.#.# #......# #.# #.# #.......# #.# #.# #..####### #.# #.##..#9> h[ ..# #.# .# .## #.# .#### # #.# .# #+# # #.#9> h9> h2Y.9> hsG-6 _9> hɰ _You see here a yak corpse.9> hWs9> hs9> ht9> hw,9> h3=9> h{9> h9> hf9> h39> hJ,9> h+9> h89> hy$=9> h9> h)9> h8,9> h+9> hr9> h94==9> h9> hr9> hё,9> h9> hm,9> h9> h ,9> h9> h9> hS;==9> h@9> h,9> h:9> h9> hN5=9> h9> h,9> hm9> h٧,9> h9> hȪ,9> h׫9> h 9> hV3=9> hR9> hW _You start resting.9> h49> h9> hb9> hE6=9> h(9> h,=9> h9> hH9> h9> h|L7=9> h9> h9> hm9> h9> h9> h)9> hc9> hM9> h,9> h9> hf=9> h9> h9> h9> hh9> hL8=9> h*9> h9> hK9> hf9> h,9> h9> h,9> h9> hP=9> h9> h9> hL9=9> h99> h,9> h9> h}9> h9> h9> h9> h)9> h9> h%9> h_:=9> hn 9> hw ,9> hu 9> h9> hM20=9> h 9> h/9> hg9> h9> h79> hf9> h9> h,9> h9> hC9> h~$=9> h9> h9> h",9> h"9> h+d ) 9> h+l_Your ice beast disappears in a puff of smoke!9> hH4064.5 (48.0)9> h4#19> h48==5.5 (499> hZ:9> h=% _Magic restored.;> h%;> hp&;> h(;> h+;> h.,;> hi4n;> hk6;> h\9,;> h:;> hb>;> h@;> h@;==;> hB;> hE;> hH;> hDH;> hI;> hyL;> h hnO;> h+Q;> h T;> hTV,;> h#X;> hZ;> h],;> h^;> h+a;> hMd,;> hDiX;> hj;> haq #####   #...#   .######...#  ......#...# ;> hq ......#...#  .~........#  ..# ####### ....# #....... ..........#######.##### ..###.....#.......# .#... ....#.....#......># ;> hr.#..# ..........#.......##### .#..# ........................ .#..# #..###........###.##### .;> hDr#..# ##. ##......#####.#####;> hvx-75.5 (10;> hx,6.5 (11;> h};> hX, _e - a scroll of poison=> h4=> h2=> h7=> h;=> h=> hn=> h=> h,=> h=> h=> h$=> hB=> h7=> h*=> hQ,=> h=> hL=> hU,=> hH=> h => h ,=> hv=> h=> he∆........#...##...~........# #####............# ## => h.... ####............# #.)...............#######.#.......###.....#.......##.#.....#.....#......>...#..#......#.........#..#................=> hv83.5 (7.0)..#..#....#..###........#######.#..#... ##.###...... ###....#..#.# #....†)... .=> he......#..# #####......#####. .=> he.........# # #. .=> he......#..#∆ ## # => h##.###.#..# #..####### #. ...# #.#..#.######..# ..=> hE=> hR=> hK+4.5 (8=> h=> hN- _Found a +0 great sword.>> h`>> h>> hZB>> h}>> h;>> h`>> h>> h>> h>> h4>> hB>> h######## #. #............# ........ #.####............# ...#.)...............### #.#.......###.....#.. >> hM...# ##.#...........#.....#.. ..## ...#..#..............# ..# ..#..#............ ..# ..#..#....#..###. >> ht.## ####.#..#.@..##.#####7.5 (3 >> h.# ####....#..#.#####...........† >> h####.......#..#. #####......##............#. #......# #>> hc....#..#( #.......#>> hE####.###.#..#. #..#########...# #.#..#.######..# ..#....# #.#..#........#)#....###.#..#........####>> hY>> h+8.5 (4>> h>> h% _Found 6 stones.@> h6 @> h: phredd the Frost Mage (Gnoll Ice Elementalist) Turns: 7933, Time: 01:13:57 Health: 74/74AC: 10 Str:  7 XL: 10 Next: 60% Magic: 21/21EV: 13 Int: 24 God: Ashenzari [**....] Gold: 450SH:  0 Dex: 12 Spells: 12/24 levels left rFire . . .N - +8 spear (venom) rCold . . .(no offhand) rNeg + + . @> h:; u - +1 leather armour of the Ensconced Sorrow {rPois rN+ rCrPois + (no helmet) rElec .r - +0 cloak of Ashenzari's Adversity {Sorc, Dev} (curse) rCorr + (no gloves) SInv + (no boots) Will +....I - amulet "Burden of Ashenzari" {Regen+, Range, Dev} (cursStlth +++s - ring "Shattered Water Diviner" {rPois rN+ Will+ AC+4 InHPRegen 1.12/turn g - ring of flight MPRegen 0.17/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed trainingB> h_0B> hQ7m######## #. #............#phredd the Frost Mage ........ #.####............#Gnoll of Ashenzari **.... ...##.)...............#### Health: 74/74 ======================== B> h7...##.#.......###.....#... Magic: 21/21 ======================== ...# ##.#...........#.....#... AC: 10Str: 7 ..## ...#..#..............#... EV: 13Int: 24 B> h,8..#..#..#.................. SH: 0Dex: 12 ..#..#..#....#..###........ XL: 10 Next: 60% Place: Dungeon:8 B> hS87.## ####.#..#.@..##.###......## Noise: ---------  Time: 7988.5 (0.0) B> hz8.# ####....#..#.#####...........† N) +8 spear (venom) B> h8####.......#..#. #####......## Throw: 35 boomerangs ##............#.B> h9#......# Fly #..........#..#(#.......# ..####.###.#..#.#..####### ..##...# #.#..#.######..# ..#....# #.#..#........# .)#....###.#..#........#### B> hM9_You start resting. _Your ice beast disappears in a puff of smoke! _Magic restored. B> hz9K_e - a scroll of poison _Found a +0 great sword. _Found 6 stones.B> h1:B> h@B> h\CC> h4C> h@C> hxC> hoC> hC> h},C> hC> hC> hC> h#C> hC> hC> hFC> hC> h/,C> hC> h'C> h[,C> hC> hWC> hjC> hC> hC> h!C> hK,C> hC> h C  You see here a +0 great sword.C> hB...........##### ############ #.# ### #....... #.# ...######...##### #.# ...... ∆ #.# ...## #.# #...~..... ############ #.# #........... #.####....  #....# { #@).........  #....# #.#.......###.........# ##.#...........#..... ......## ...#..#........ ..#...# ..#..#..........# ..#..#....#..###....> h9;49m  .##..## ####.#..#....##.###....  ###..# ####....#..#.#####........  ....####.......#..#.# #####.... C> hIG96.5 (8C> hC> h_[ _You sense a monster nearby.F> h44F> h5F> h/9F> h-<F> hBBF> hB,F> hCF> hkDF> hFF> h/FF> hIF> hJF> h:Q8<..# # ....# #<#....# #########.#F> hQU .....# #### ############ ### # .......  ...###########  ........# F> hQ...... ∆ #@# ........#9.5 (3 ..#### F> h+RV.# #...~...######### #.# #............. #.####...  #....# { #.)......  #....# #.#.......###. F> hSR###....# ##.#...........#. ......## #......#...# F> hvR1.........F> hYD8000.5 (4F> h^F> h_9 _Found a stone staircase leading up.F> h4F> hhF> hF> hF> hynF> hF> h!F> h"F> h?#F> h$F> h\&F> h(F> h[(F> h)F> h%+F> h-,F> h.F> h0F> h2F> h23F> h4F> h06F> h%8F> hZ8F> hk9F> h;F> h4=F> hl=F> h?>G> h3C  You see here a +0 great sword.G> hYG> h _G> hG> hG> h,G> hP G> h G> hm,G> h}G> hG> h%,G> hG> h#G> h%,G> h&G> h+G> hg-,G> h"/G> h1G> h2,G> h3G> h%5G> hh6,G> h 7G> h9G> h;,G> h"=G> h?G> hB,G> hTCG> hFG> hJH,G> h_IG> h0QXG> hRG> hT,G> hUG> h&YG> h[,G> h<]G> h_G> haG> haG> hNcG> heG> hg,G> hbiG> hclG> hoG> hpG> hqG> h_tG> hw,G> hyG> h|G> hG> hYG> hG> hɂG> h,G> h"G> hG> h,G> hG> hEG> h,G> h G> hYG> hG> hG> hG> h6##.#.###.####..# ####....#..#.### #.>#...†......####.......#..#.#)†..[..###............#.#.#.......####..........#..#(# .#.#....#### #..####.###.#..#.# .#.#### ##..##...# #.#..#.### G> h #.#...### #...#....# #.#..#.  #.#.....## #..[#....###.#..#.  #.#....).###...@...)##..#..#.  #.#.###).##....#######..#..#  #.# #)..#....# ###...#..#.#  #..##...#....####.....#..#.##G> h #..............#..# #########################..### ∆ ..)#  #...###### # G> h^T## #G> hS  #.#.# #...##..## ####.#..#...  ##.#.###.####..# ####....#..#.## ##.>#...†......####.......#..#.# #......)†..[..###............#.# #.#.#.......####..........#..#(# ..#.#....#### #..####.###.#..#.# G> h###.#.#### ##..##...# #.#..#.## #.#...### #...#....# #.#..# #.#.....## #..@#....###.#..# #.#....).###...÷...)##..#..##.#.###).##....#######..#..#. #.# #)..#....# ###...#..#. #..##...#....####.....#..#.## #.....................#..#...#########################..##∆ ........)# #...######You see here a water moccasin skeleton.G> hH031.5 (31.0)G> h¾32.5 (32 _G> hbG> hR  Things that are here: _a +0 leather armour; a +3 whipK> h~4K> h K> hK> h K> h]; _K> hK> h K> h K> h{#K> h&K> h),K> hS+K> h'.K> h0,K> h1K> h3K> h4K> h4K> h5K> hx7K> h9K> h69K> hI:K> h;K> hw>,K> h(AK> h;EK> hG,K> hHK> hIK> hK,K> hLK> hYNK> hnO,K> h=PK> hTK> hVK> h'WK> hWK> h?]K> hy_,K> h`K> hcK> h fK> h hugK> hjK> hnm,K> hnK> hpK> hr,K> hsK> hMuK> hx,K> hzK> h|K> h~,K> hK> hفK> h,K> hK> hK> hˋ,K> h,K> hK> h,K> hK> hK> hK> hK> h^K> hwK> h,K> h*K> hK> heK> hK> hK> h K> h,K> hK> hK> h,K> h`K> h7K> hK> hSK> hK> hK> h7,K> hK> hK> hӲK> hK> hiK> h%K> hD,K> hֶK> hK> hMK> hpK> hK> hbK> hK> hK> hCK> hK> hjK> hK> hK> hK> hK> hK> hK> hK> hOK> hK> hK> hxK> h,K> hWK> hLK> hu,K> hK> hxK> hgK> hK> hK> hK> hhK> h,K> hK> h,K> hK> hbK> hK> h4K> hK> hK> hK> hK> h<K> hK> hK> hK> hmK> hK> hK> h7K> hK> hfK> h,K> h4K> hK> hK> hK> hK> hK> hK> hK> hK> hK> hK> hK> hK> hK> h,K> hK> h%K> h&,K> hK> hqK> h9,K> hK> h K> h~,K> hK> hUK> hK> hK> hK> hKK> h(,K> h0K> he K> h ,K> h K> hK> h,K> hK> hK> hE,K> hK> hVK> h'8# #.#...### #...#....# #.#. #.#.....## #..[#....###.#..#... K> hg( #.#....[.###...÷...)##..#..#... # #.#.###).##....#######..#..#... # #.#.###[..#....# ###...#..#.#. K> hT)# #.#..##...#....####....#..................... ....#########################..## ###.............@.............)# ############.##....#...######  #.# ...##  #.# { .o#  #.# o#∆ #.# #oo 2 orcs (asleep) ...... # #K> h|1-88.5 (56K> h1,9.5 (57K> h\:K> h? _2 orcs come into view. _You see here a scroll of enchant armour.N> h   Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N> hX Y, 1 ally target)Y   ice beast (summoned)N> h* m18----==90.5 (1.0)N> h N> h 4 _A chill wind blows around you.P> h. $ #.#...### #...#....# #.#..#.#.#.....## #..[#....###.#..#.#.#....[.###...÷...)##..#..#.  #.#.###).##....#..#..#.  #.#.###[..#....# ###...#..#.#.  #.#..##...#....####.....#..#.##..#.........#..#. ...###..#.............?)#  #Y##....#...###### ##.# ....## P> h/ 8##.# o..o# ##.# ...o#∆ ##.# oo..# # o   orc priest (asleep)... ....### oooo 4 orcs (asleep, 1 ally target)... ....#P> h/ #. Y   ice beast (summoned)#.P> hdC w  An orc priest and 2 orcs come into view.P> h h T /--1P> hSa P> hc j _An orc is wielding a +1 dagger of flaming.T> hX A#.#...### #...#....# #.#..#. #.#.....## #..[#....###.#..#. #.#....[.###...÷...)##..#..#. #.#.###).##....#..#..#. #.#.###[..#....# ###...#..#.#. #.#..##...#....####.....#..#.##. #.#.#..#.###..# #.Y.)# #.##....#...###### ##.##....## #.#.##o..o# #.#.##...o#∆ #.#.##oo..# #.........# ##.........# #.#.T> h T> h T> h T> hA ?Yo.o....oo2 asleep, 1 ally target)T> hд A--2T> h; T> h U> hy #.#...### #...#....# #.#..#  #.#.....## #..[#....###.#..#  #.#....[.###...÷...)##..#..#  #.#.###).##....#..#..#  #.#.###[..#....# ###...#..#.#  #.#..##...#....####.....#..#.## ##.#.#..#.###.. ##.?@Y.)#  #.##....#...######  #.##o.o.## # #.##....# # #.##...o#∆ # #.##oo..# # ........# ## ........# # #U> h{U> h~U> hEoo...U> hS&3U> hU> hm _You swap places. Your ice beast closely misses the orc.Z> h(:  You puncture the orc!Z> h1  You kill the orc!The orc shouts! The orc priest shouts! The orc shouts!Z> hh2,Z> h?()ooo....oo 3 orcs (Z> hGT----===4.4 (0.9Z> hOZ> h.SA _The orc hits your ice beast with a +0 club.\> h) #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 18/21 ====================----  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 60% Place: Dungeon:8 ##.............?@Y...........)#  Noise: ===------  Time: 8094.4 (0.0)  #############.##)o..#...###### # N) +8 spear (venom) #.##....## # Throw: 35 boomerangs \> h2*#.##..o.# # Fly  #.##oo..#∆ # #.##....# # o   orc priest ........# ## ooo 3 orcs (1 ally target) ........# #. Y   ice beast (summoned) #.The orc shouts! The orc priest shouts! The orc shouts! _The orc hits your ice beast with a +0 club.  Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (ally target, 72% to hit and 57% to hit with  your bite)\> h{p  #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 18/21 ====================----  #.#.###[..#....# ###...#..#.#.. AC: 10\> hp ^Str: 7  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 60% Place: Dungeon:8 ##.............?@Y...........)#  Noise: ===------  Time: 8094.4 (0.0)  #############.##)o..#...###### # N) +8 spear (venom) \> hoq #.##....## # Throw: 35 boomerangs #.##..o.# # Fly  #.##oo..#∆ # #.##....# # o   orc priest \> hq J........# ## ooo 3 orcs (1 ally target) ........# #. Y   ice beast (summoned) #.\> hq Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (ally target, 72% to hit and 57% to hit with  \> hr syour bite)  You could not reach far enough! Your ice beast hits the orc.  Your ice beast freezes the orc!\> hs \> hs \> hs \> hD      #..[  [÷...)  )  [\> h   ###############......?@Y...........)#  #####.##))..#.. \> h  #.##.o..##  \> hр ~#.##oo..#  \> h #.##....#∆  #.##....# \> h | ........#  2 orcs\> h  \> h0 d........# \> h< e9=---5.3 (0.9\> h \> hv W  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (ally target, 72% to hit and 57% to hit with  your bite)  You could not reach far enough! Your ice beast hits the orc.r ice beast freezes the orc! _The orc dies!^> hi #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **.... ^> hƵ #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 19/21 =====================---  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0^> h  Dex: 12 ...#########################..### XL: 10 Next: 60% Place: Dungeon:8 ^> h5##.............?@Y...........)#  Noise: ---------  Time: 8095.3 (0.0)  #############.##*)..#...###### # N) +8 spear (venom)^> h\ #.##.o..## # Throw: 35 boomerangs ^> h#.##oo..# # Fly  #.##....#∆ # ^> h #.##....# # o   orc priest ........# ## oo 2 orcs^> h ........# #. Y   ice beast (summoned) #.^> h Your ice beast freezes the orc! _The orc dies!Reach: N) +8 spear (venom)^> h6Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (72% to hitand 57% to hit with your bite)_> h# #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ======================== _> h# #.#.###).##....#######..#..#.... Magic: 19/21 =====================---  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 60% Place: Dungeon:8 ##.............?@Y...........)#  Noise: ---------  Time: 8095.3 (0.0)  #############.##))..#...###### # N) +8 spear (venom) #.##.o..## # Throw: 35 boomerangs #.##oo..# # Fly _> h$Y #.##....#∆ # #.##....# # o   orc priest ........# ## oo 2 orcs ........# #. Y   ice beast (summoned) #. _The orc dies!Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (72% to hitand 57% to hit with your bite)  You reach to attack! You hit the orc. The orc is poisoned._> h0     #..[  [_> h01÷...)  )  [  _> h_1###############......?@............)#  _> h1C#####.##)Y..#..  #.##.o..##  _> h2..#  #.##....#∆  _> h82#.##....#  ........# _> h_2M(1 very poisoned, 1 ally target) _> h2d........# _> hd3-6.1 (0.8_> h=_> h@IMReach: N) +8 spear (venom) _> hhAD Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (72% to hitand 57% to hit with your bite)  You reach to attack! You hit the orc. The orc is poisoned. _The orc is lightly wounded.a> h #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 19/21 =====================---  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 60% Place: Dungeon:8 ##.............?@............)#  Noise: ---------  Time: 8096.1 (0.0)  #############.##*Y..#...###### # N) +8 spear (venom) #.##.o..## # Throw: 35 boomerangs a> hڞ6#.##oo..# # Fly  #.##....#∆ # #.##....# # o   orc priest ........# ## oo 2 orcs (1 very poisoned, 1 ally target) ........# #. Y   ice beast (summoned) #.You reach to attack! You hit the orc. The orc is poisoned. _The orc is lightly wounded.  Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly  wounded, very poisoned, ally target, 72% to hit and 57% to hit with your bite)a> hp  #.#...### #...#....# #.#..#.... phredd the Frost Mage a> h  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 19/21 =====================---  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7 a> h  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 60% Place: Dungeon:8 ##.............?@............)#  Noise: ---------  Time: 8096.1 (0.0) a> h G #############.##)Y..#...###### # N) +8 spear (venom) #.##.o..## # Throw: 35 boomerangs #.##oo..# # Fly  a> h #.##....#∆ # #.##....# # o   orc priest a> h* ?........# ## oo 2 orcs (1 very poisoned, 1 ally target) ........# #. Y   ice beast (summoned)a> hb  #. _The orc is lightly wounded.  Reach: N) +8 spear (venom)Press: ? - help, Dir - move targeta> h Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly  wounded, very poisoned, ally target, 72% to hit and 57% to hit with your bite)  You reach to attack! You hit the orc. The orc looks even sicker.a> h ,a> h&      #..[  [÷...)  )  [  ###############......?@............)#  #####.##oY..#..  #.##oo..##  #.##....#  #.##....#∆  a> hk' #.##....#  ........#  ........#   Reach: N) +8 spear (venom)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (lightly  wounded, very poisoned, ally target, 72% to hit and 57% to hit with your bite)  You reach to attack! You hit the orc. The orc looks even sicker.  The orc is almost dead.a> h4( 3=9 (0.8a> h3 a> h6 E _Your ice beast hits the orc but does no damage.c> h:  You puncture the orc!c> hc> h D o.(ally target)   orcYou kill the orc!The orc hits your ice beast with a +1 dagger of flaming.  The orc melts your ice beast terribly.c> h(7.7c> h8c> h,L _Your ice beast hits the orc priest but does no damage.e> hnd  You barely miss the orc priest.e> h'e> h4  The orc priest looks satisfied for a moment.The orc hits your ice beast with a +1 dagger of flaming.  The orc melts your ice beast terribly.e> h(8.5e> hye> hL _Your ice beast hits the orc priest but does no damage.e> haE You hit the orc priest.  You bite the orc priest, but do no damage.priest is lightly wounded.  The orc barely misses your ice beast.  The orc prieyoue> h(9.3e> h!'e> h)L _The orc priest hits your ice beast with a +0 hand axe.f> hP !  poisoned, ally target)  You hit the orc priest. The orc priest is poisoned.  The orc priest is moderately wounded.100.1f> hZ f> h] f _Your ice beast completely misses the orc priest.g> hHr  You puncture the orc priest!  The orc priest looks as sick as possible!g> h Kg> hW&  g> hXwThe orc priest is severely wounded.Your ice beast hits the orc priest.g> hd))o.o   orcg> haeY   ice beast (summoned)g> h\ke20=1=9g> h>yg> hk|J _The orc priest dies!h> hGC #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 20/21 ======================--  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7  #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 61% Place: Dungeon:8 ##.............?@)...........)#  Noise: ==-------  Time: 8100.9 (0.0)  #############.##)Y..#...###### # N) +8 spear (venom) #.##o...## # Throw: 35 boomerangs #.##....h> hCN# # Fly  #.##....#∆ # #.##....# # o   orc ........# ## Y   ice beast (summoned) ........# #. #.Your ice beast hits the orc priest. _The orc priest dies!Reach: N) +8 spear (venom)Press: ? - help, Dir - move targetAim: an orc, wielding a +1 dagger of flaming and wearing a +0 ring mail (75% tohit and 61% to hit with your bite)h> h@ ! #.#...### #...#....# #.#..#.... phredd the Frost Mage  #.#.....## #..[#....###.#..#.... Gnoll of Ashenzari **....  #.#....[.###...÷...)##..#..#.... Health: 74/74 ========================  #.#.###).##....#######..#..#.... Magic: 20/21 ======================--  #.#.###[..#....# ###...#..#.#.. AC: 10Str: 7 h> h[A N #.#..##...#....####.....#..#.##. EV: 13Int: 24 ##.#.....................#..#.... SH: 0Dex: 12 ...#########################..### XL: 10 Next: 61% Place: Dungeon:8 ##.............?@)...........)#  Noise: ==-------  Time: 8100.9 (0.0)  #############.##)Y..#...###### # N) +8 spear (venom) #.##o...## # Throw: 35 boomerangs #.##....# # Fly  h> hA #.##....#∆ # #.##....# # o   orc ........# ## Y   ice beast (summoned) ........# #. #. h> hA _The orc priest dies!Reach: N) +8 spear (venom)Press: ? - help, Dir - move targeth> hA Aim: an orc, wielding a +1 dagger of flaming and wearing a +0 ring mail (75% tohit and 61% to hit with your bite)  You reach to attack! You puncture the orc! The orc is poisoned.h> hML   Press: ? - help, Dir - move targetAim: an orc, wielding a +1 dagger of flaming and wearing a +0 ring mail (75% tohit and 61% to hit with your bite)  You reach to attack! You puncture the orc! The orc is poisoned.  The orc is almost dead.r ice beast hits the orc.h> h\      #..[  [÷...)  )  [  ###############......?@)...........)#  #####.##)Y..#..  #.##....## h> hM]  #.##....#  #.##....#∆  #.##....# # Y   ice beast (summoned) ........#  ........# h> h5b 5-1.8 (0.9h> hk h> hn C _The orc dies!j> h[^#.#...### #...#....# #.#..#. #.#.....## #..[#....###.#..#. #.#....[.###...÷...)##..#..#. #.#.###).##....#..#..#. #.#.###[..#....# ###...#..#.#. #.#..##...#....####.....#..#.##. #.#.#..#.###..# #.?.@.)# j> h^S#.##)Y..#...###### ##.##....## #.#.##....# #.#.##....#∆ #.#.##....# #.........# ##.........# #.#.j> hckl--2.8 (1.0j> hsj> hy  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsek> hUY..## #..[#[.###...÷...)##.###).##....#####[.. ###.#.##.###..#................ ..#########################..#### k> hZ#.............?.)...........)# ############.##@Y..#...###### ## #.##....## #. ∆ ....#. ......#..#k> h0dk> h;eG-3 _k> h pk> hw _Items here: ))) [[ †.m> htFm> hIPick up what? 39/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 hand axe  c - a +1 dagger of flaming Armour (select all with [)d - a +0 leather armour  e - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]n> hn> h>n> h#.#.....## #..[#....###.#..#..... phredd the Frost Mage #.#....[.###...÷...)##..#..#..... Gnoll of Ashenzari **.... #.#.###).##....#######..#..#..... Health: 74/74 ======================== #.#.###[..#....# ###...#..#.#... Magic: 20/21 ======================-- #.#..##...#....####.....#..#.##.. AC: 10Str: 7 #.#.....................#..#..... EV: 13Int: 24 ..#########################..#### SH: 0Dex: 12 #.............?.)...........)#XL: 10 Next: 61% Place: Dungeon:8 #############.##@Y..#...###### ## Noise: ---------  Time: 8103.8 (0.0)#.##....###. n> h N) +8 spear (venom)#.##....##. Throw: 35 boomerangs#.##....#∆#. Fly #.##....##.........###. Y   ice beast (summoned)........##........#..#..#Your ice beast hits the orc. _The orc dies!Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse _Items here: ))) [[ †.  Okay, then.n> h*4n> h^3n> h5. _p> hox #.#...### #...#....# #.#..#  #.#.....## #..[#....###.#..#  #.#....[.###...÷...)##..#..#  #.#.###).##....#######..#..#.  #.#.###[..#....# ###...#..#.  #.#..##...#....####.....#..#.## ##.#.....................#..#.... ...#########################..###.............?@)...........)#  p> hy#############.##)Y..#...###### # #.##....## # #.##....# # #.##....#∆ # #.##....# # ........# ##........# #...... #.p> h{p> hLY)p> hÃ24.8 (1 _p> hފp> hQp> h4uY# #.#...### #...#....# #.#..# #.#.....## #..[#....###.#..# #.#....[.###...÷...)##..#..# # #.#.###).##....#..#..# # #.#.###[..#....# ###...#..#.# # #.#..##...#....####.....#..#.###.#.#..#.###..#.@.Yp> h:v .)# #.##))..#...######  #.##....##  #.##....# p> hv #.##....#∆ #.##....#  ........#  ........# # ...... #p> hxp> hDY)p> h@&5p> hp> h\p> hZ1==6.8 (2p> hɩp> hk_The orc dies!  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse _Items here: ))) [[ †. _t - 4 scrolls of enchant armour (gained 1)t> hgc t> hk Inventory: 39/52 slots Hand Weapons (go to first with ))  N - a +8 spear of venom (weapon)  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 8 poisoned darts  D - 35 boomerangs (quivered)E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=) t> h[l K g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity Wands (go to first with /)w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{> hI{> h!{> h.A# #.#...### #...#....# #.#..#... phredd the Frost Mage#.#.....## #..[#....###.#..#... Gnoll of Ashenzari **....#.#....[.###...÷...)##..#..#... Health: 74/74 ======================== # #.#.###).##....#######..#..#... Magic: 21/21 ======================== # #.#.###[..#....# ###...#..#.#. AC: 10Str: 7 # #.#..##...#....####.....#..#.## EV: 13Int: 24 {> h###.#.....................#..#... SH: 0Dex: 12 ....#########################..## XL: 10 Next: 61% Place: Dungeon:8 ###.............@Y)...........)# Noise: ---------  Time: 8106.8 (0.0)#############.##))..#...###### N) +8 spear (venom)#.##....##Throw: 35 boomerangs#.##....#Fly {> h2#.##....#∆#.##....#Y   ice beast (summoned)........##........##......# _The orc dies!Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse _Items here: ))) [[ †. _Okay, then. _t - 4 scrolls of enchant armour (gained 1){> h{> h?{> h{> hF|> hZ|> hxRead which item? Scrolls  e - a scroll of poisonn - a scroll of amnesia  p - a scroll of immolation  q - a scroll of torment  t - 4 scrolls of enchant armourx - a scroll of revelation |> h z - 6 scrolls of teleportation  B - 3 scrolls of blinking  G - 2 scrolls of vulnerability  H - a scroll of fearM - a scroll of silence [!] read|quaff|evoke[?] describe selected> hS > h > h΢ # #.#...### #...#....# #.#..#... phredd the Frost Mage#.#.....## #..[#....###.#..#... Gnoll of Ashenzari **....#.#....[.###...÷...)##..#..#... Health: 74/74 ======================== # #.#.###).##....#######..#..#... Magic: 21/21 ======================== # #.#.###[..#....# ###...#..#.#. AC: 10Str: 7 # #.#..##...#....####.....#..#.## EV: 13Int: 24 ###.#.....................#..#... SH: 0Dex: 12 ....#########################..## XL: 10 Next: 61% Place: Dungeon:8 ###.............@Y)...........)# Noise: ---------  Time:> hn [37m 8106.8 (0.0)#############.##))..#...###### N) +8 spear (venom)#.##....##Throw: 35 boomerangs#.##....#Fly #.##....#∆#.##....#Y   ice beast (summoned)........##........##......# _The orc dies!Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse _Items here: ))) [[ †. _Okay, then. _t - 4 scrolls of enchant armour (gained 1)> h 4> h > h t _You aren't carrying any armour which can be enchanted further.> hc4> h> h> h^> h > h; _> hv> hx> h,> ha > hc > h> hQ> h> h> ha> h> h4,> h> hk> hn"> h$,> h-> h1> h5> h7,> he9> h<> hS?> hB,> hD> h^G> hL> hL,> hN> hP> hY> hZ,> h\> h^r _Your ice beast disappears in a puff of smoke!> hU`4> h`> h&b> hEc> hc> h:d> h3g,> hg> hAmN _You now have 464 gold pieces (gained 14).> hnJ> hp> hQr,> hs> hIt> hu,> hdw> hy> hb #.........#. # #........... # #.....##.##. # > h#.....# # # #.....# .  #.....# #.....# ∆  ###.####.#..  #.@....... 21.8 (15.0) ######.##)  > hކB2.8 (16> hG> h( _Found a +0 rapier.> h 4> h> hS> hx> h> hM,> h7,> h+> h> h> h,> h-> h> h,> h> h> h> h> hJ> h> h> h!> h> h> h #.........# ##.....#.........#.>.. #......#............. #....> h]J#.....##.##...∆ #..###.#.....##.#...#.# #..#.....##.#..#. #..> h#.....##.#..# #(.#.....##.#$.# > h#.≈###.####.#@.# #.≈> h8.8 (6.0)#.........# > h#.~######.##)##.≈#....#> h4[#.≈#######..##.> hd ## # #> hE > hM> h+9.8 (7> h> h4 _Found a staircase to the Lair.> h9M##.## ..... ###.>............. #....##...∆.##.#.#. #..(......##.###.####.#≈.........~######.##)#....##.≈> h9> hز,30.8 (1> hҷ> he> h+1.8 (2> h> h/? _You now have 475 gold pieces (gained 11).> h 4> h > h > hc > h > h ,> h = #.##....# #...# #.##....#$F #...####.##....#........#.> hT #........ ##.....#.........#.>...... #......)#.................. #....#.)#.....##.##...?....#..###.#.....##.#.........#.# #..#.....##.#.@# . #..)#.....##.#..# #(..#.....##.#..# > h #.≈≈###.####.#..# #.≈.#.........# #.~.######.##)# #.≈. F   bullfrog (asleep)#....##.≈≈######> h ^#...##..> h x 2.8 (1  A bullfrog comes into view.> h +3.8 (2> h > hj d _Found a scroll of identify and 10 gold pieces.> hOe #.##....##...#.#.##....###.###### #...#. #.##....#$F# #...####.##....#.# #.#.........#........##.#.........#.>##......).#..................##....#.)#.....##.##...?....#..###.> h;f 4#.....##.#..@......#.# #....#.....##.#..#.#..##. #..)#.....##.#..#.# .>. #(...#.....##.#..#.# # #.≈≈~###.####.#..#.##.≈.>#.........#.##.~.∩######.##)#.##.≈..#....#.##.≈≈~#######..> hq > hq +4.8 (1> h=~ > h ; _Found a stone staircase leading down.> h* #.##....## #...#.#.##....###.###### #...#.#.##....#$......F# #...#.###.##....#.# #.##..#.###.#.........#.>......##......).#...##....#.).#.....##.##...?....#..###.#.....##.#.#.# #.#.....##.#..#.#..##.. #..).#.....##.#..#.# ..>. #(.#.....##.#..#.# #### #.≈≈~≈###.####.#..#.# #.≈.>.#...#.# #.~.∩.######.##)#.# #.≈.[16;11> hl+ H#....#.# #.≈≈~≈###### #.> h4 > h$5 &5> hm: > h; > h_ }#####.##))..#...###### #####.#.##....###. #...#.#.##....###.###### #...#....# #.##....#$F# #...####.##....#.# #.###...#........##> h .#.........#.>##......).#..................##....#.)#.....##.##..###.#.....##.#.........#.# #....#.....##.#..#.#..##..# #..)#.....##.#..#.##..>. . #(.....> h #.....##.#..#.# ##### #.≈≈~≈≈###.####.#..#.# #.≈.>.≈#.........#.# #.~.∩.~######.##)#.# #.≈...#....#.##.≈≈~≈≈> hD > h &6> h > h x _You see here a scroll of identify.> h%> h.......)...........)# ### ####.##))..#...###### #####.#.##....###. #...#.#.##....###.###### #...#....# #.##....#$F# #...#....#  ###.##....#.# #.####.> h..#........##.#.#.>##......).#...........> h7##....#.)#.....##.##...?....#..###.> heO#.....##.#.........#.# #....#.....##.#..#.#..##..# #..)> h3#.....##.#..#.##..>...# #(......#.....##.#..#.# #####.# #.≈≈~≈≈.###.####.#..#.# > hִ# #.≈.>.≈.#.........#.# #.~.∩.~.######.##)#.# #.≈...≈.> h> hC7 _> h> h> h[ #################..#########( ......)...........)# ###....# ###.##))..#...###### #####.#.##....###. #...#.#.##....###.###### #...#....# #.##....#$F# #...#....# ###.##....#.> h\# #.#### #..#........##. #..#.>##......). #..................##....#.) #.....##.##...?....#..###. #.....##.#.........#.# #.... #.....##.#..#.#..##..# #..) #.....##.#..#.##..>...# #(...... #.....##.#..#.#######.# #.≈≈~≈≈. > h\###.####.#..#.# .# #.≈.>.≈.#.........#.# #.~.∩.~.#> hTg<8> hp> hr> ht.............#..#...........)...# ################..#########( .....)...........)# ###....# ##.##))..#...###### #####.  #.##....###. #...#.#.##....###.###### #...#....#  #.##....#$F# #...#....# #.##....#.# #.##### .> hã#......@.##. .#.>##......). ..................##....#.) .....##.##...?....#..###. .....##.#.........#.# #.... .....##.#..#.#..##..# #..) .....##.#..#.##..>...# #(...... > hV.....##.#..#.#######.# #.≈≈~≈≈. ##.####.#..#.# .# #.≈.>.≈...> h\<9> h> h> h|P####.....#..#.##.^.# ............#..#...........)...# ###############..#########(....# ....)...........)# ###....# #.##))..#...###### #####. #.##....###. #...#. #.##....###.###### #...#....# #.##....#$F# #...#....# > h|f#.##....#.# #.#######........##......##.>##......)......#............##....#.)###.##...?....#..###.###.#.........#.# #....> h }##.#..#.#..##..# #..)##.#..#.##..>...# #(...... ....##.#..#.#######.# #.≈≈~≈≈.> hW=40> h4> h> h  The helpless bullfrog fails to defend itself.  You impale the bullfrog!! The bullfrog is poisoned.  The bullfrog is almost dead.> hg†> h531.6 (0.8> h> hLL _You kill the bullfrog!> hho 4> hq > hu > hx ,> h ,> hO ,> h > h= > h ,> h2 > h > h > h > h > hi > h > h > h > hY > h ,> h > h# > h > hj > hS > hj > h > hǷ > h N _You now have 485 gold pieces (gained 10).> h 4> h > h > h > h5 > h > hk > hj ,> h} > h > h' > h > h > h > h ,> hZ > h- > hx > h > hY > h > h< ,> h > h0 > h ,> h > h > hM ,> h > h > h; ,> h > h ,> h > h > h > h ,> h > h{# > hR& ,> h( > h1 > h4 ,> h+6 > hY9 > h; > h<< > h= > h@ > hLD > hD > hG > hJ > hM ,> hO > hR > hU ,> hW > hZ > h^ ,> h#` > h hib > hb > hKc > hd > hg ,> hg > h_i > hSj > hxj > h}k > h9m > hKn ,> hn > hpr > hs ,> hCt > hu > hv ,> hhw > hx > hy > h6z > hz > h{ > hK} ,> h} > h@ > h > h > ha > h B> h > h B> h~ > h > h/ ,> h > h~ > h > h > hƌ > h > hH > h > hh > hA > h > h" > hb > hm > h > h > hV > h` > h > h > hq > h > h > h* > h > h > h > hf > h > h > h# > h > h > h > h > hB > h > h( > hY > h > h- > hɧ > h > h9 > hè > hѩ > h > hy > h > hg > h > h > h} > hb > h > h > hƲ > h; ,> hi > h˶ > h0 > ht > h > h > h% > hu > h, > h > h: > h] > hA > h > h ,> hj > hi > h ,> h > h~ > h ,> h > h? > h; ,> hp > hW > h > h > h~ > h` > h ,> h > h} > hy ,> ht > h > hn ,> h > h}> hU,> h> h9> h ,> h_ > h> h,> h> hP> hs,> h> h> hk > h > h$> h(> h&+,> h,> h0> h-3,> h3> h6> h8,> h8> h%;> h<,> h\>> hA> hC,> hE> hH> hI,> hJ> hMR  There is a stone staircase leading down here.> hP> hQ _> h7S> hzT> hV> hV> hW> hY> hi[> h[> h\> h _> htb,> he> hj> hp,> hs> hx> hJ|,> h9> h> h,> h> hm> h,> h> hP> h> h> hn> he> h,> h> h> h > h> hW> h3> h ,> hŸ> h> h> h־> hտ> h^> h,> hg> h> h,> hD> h> h,> h:> h\> h> h> h*> h> h,> h8> hN#.# #####......#####.########## #.# #......# #.# # #(# #.......# #.# # #.# #..####### #.# #####..# ..# #.......# > h# .## #.......#### # #..........# ##+# ####### #..........###.@# #.....# #.#.......## #.###.### > h(#.##..........^.# #.# #..... #...)...# #.# ##############(....# #> hY.#)# ###....## #.# > h### #####......# #.# > hF #...#.....## #.# ### #...#....## #.#> h#######....##.......'236.6 (95.0)> h2 > h M======7.6 (96> hS _As you open the door, it creaks loudly!> hO4> hQ> hU> hX,> h]V  There is an open door here.> h_> hx` _> hSb> hUh> hj,> h l> ho> hvq,> hs> hu> hw,> hx> hz> hi|,> h}> h~> hs,> h> hxB> h> hq> hx,> hf> h> h,> hҟ> h1> h-,> hP> h> h,> h6> hY@  There is an open door here.> hζ> h _> h> h4> h,> h> h^> h,> h"> h> h,> hI> hr> h,> h> h> h,> h> h> h,> h> h> h,> h*> h> h;,> h> h> h:,> hg> h)> hd> h> h> h> h,> h> h> h,> h> h> h ,> h> h!> h!#,> h#> h`'> h),> h*> h|,> h7-,> h-> h/> h0,> hK0> h2> h4,> h5> h8> h:,> h;> hm=> h>> h>> h?> hcA> hCB> hPQ> hET> hT> h V> h^Y> hd\> h\> h&^> h a> hc> h-d> he> h-h> hnX> hrB> hx> h}X> hZ,> h> hO> h,> h$> h}> h),> hP> h> h,> h> h> h5,> h> h> h~,> h> hX> h,> h%> hã> h.............. #.####..........  #....#.. S.#.).............  #....# .. #.#.#.......###... #####....# .###.#...........#... ).......## ....#..#............ ....#...# ...#..#............ ....#...# ..#..#....#..###.. ...##..## ####.#..#....##.###.. .####..# ####...@#..#.#####......------ ......####.......#..#.# #####.. ..[..###......#.# ##. ...####..........#..#(# ##... #### #..####.###.#..#.# ##..## # ##..##...# > h+#.#..#.######..## S   water moccasin (asleep) #...#....# #.#..#........## .## #..[#....###.#..#........#### [.###...÷...)##..#..#...........#> hV-84.6 (47> hڷK------5.6 (48> h> hsa _A water moccasin comes into view.> h1  .. S.#.)   .. #.# .###.#...... ) ....#..#.... ...#.. ..#.. ####.#.. ####...@#....#.......#..#.# #####.[> hn...........#.# ##.........#..#(# ##.. #..####.###.#..#.# ##.. # ...# #.#..#..##  #...#....# #.#..#.##  #..[#....###.#..#. [÷...)..> hr   .. S.#.)   .. #.# .###.#...... ) ....#..#.... ...#.. ..#..> hs  ####.#.. ####...@#....#.......#..#.# #####.[...........#.# ##.........#..#(# ##.. #..####.###.#..#.# ##.. ...# #.#..#..##  #...#....# #.#..#.> ht  #..[#....###.#..#. [÷...)..> h3 > h > hΌ { _A water moccasin is nearby!> hf############## .............. ..#.#####.. S.#.)...  #....#... #.#.#.......## #####....##..###.#...........# ).......###......#..#.....#........#...# #...#... ...##..## ####@#..#....##.### .####..# ####....#..#.#####.........#####> hq~#####.[..###...#. ##. ...####..........#..#(# ##... #### #..####.###.#..#.# ##..## # ##..##....#.######..## ## #...#....# #.#..#.## .## #..[#....######> hT> h86.6 (1.0) _> hL%> hK'> h....#### ~ ############## ###.# .............. ..#.#####.. S.#.)...  #....#... #.#.### #####....##..###.#...# ).......###.#.........#...# #..@#. ...##..## ####.#..#....##.### .####..# ####..####........####.......####[..###............#. ## ...####..........#..#(# ##... #### #..####.## ##..## # ##..##...######..## ## #... ##> hx> hu&7> h> h> hw b.... ∆.....# ....#### #~ ############## ###.# .............. ..#.#####.. S.#.)...  #....#... #.#.### #####....##..###.#...# ).......###.#.........#...# ###...#. ...##..## ####.#..#....##.### .####..# ####..####........####.......#> hx ###[..###............#. ## ...####..........#..#(# ##... #### #..####.## ##..## # ##..########..##> h: > hЁ &8> h > h > hV##### .... ∆.....# ....#### #~ ##################.# .............. ..#.####> hT#.. S.#.)...  ... #.#.### #####....##..###.#...# ).......###.##.........#...# ###...#. ...##..## ####.#..#....##.### .####..# ########........####.......####[..###......#. ## > h...####..........#..#(# ##... #### #..####.## ##..##> hB> h&9> h>> hn> hp .....########## .... ∆.....# ....#### #~ ##################.# .................#.#### S.#.)...  ... #.#.### #####....##..###@#...> h-r # ).......###.##.........#...# ###...#. ...##..## ####.#..#....##.### .####..# ########........########[..###......#. ## ...####..........#..#(# ##...> h#s > h{ p.SS> h[| '90> h > h > hO8  You hit the water moccasin.  The water moccasin is moderately wounded.The water moccasin barely misses you.=1.4 (0.8> h> hF _The water moccasin bites you but does no damage.> h)  You closely miss the water moccasin. Your bite misses the water moccasin.The water moccasin is moderately wounded.> hG* V2-2.2> h\1 > h3 3 _The water moccasin bites you.> h  You hit the water moccasin but do no damage.You bite the water moccasin, but do no damage.The water moccasin is moderately wounded.> hV3-3.0> h5!> hn$T _The water moccasin misses you.> h{  You hit the water moccasin.  The water moccasin is moderately wounded.> h;c66--=9 (0.9> h> h83 _The water moccasin bites you!> hh .........#.# #...######. phredd the Frost Mage ....######.# #........#. Gnoll of Ashenzari **.... ........ ∆#.# #........#. Health: 66/74 =====================--- ....#####.# #...~...... Magic: 21/21 ======================== ##################.# #.......... AC: 10Str: 7 > ho .................#.####.......... EV: 13Int: 24#....#.. ..#.)............. SH: 0Dex: 12#....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: ==-------  Time: 8293.9 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Throw: 35 boomerangs ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. .####..# ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..[[0;> h P10m..###............#.###.. ...####..........#..#(# ##...The water moccasin is moderately wounded. _The water moccasin bites you!  Throw: 35 boomerangs> h `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 42% to hit)> hk.........#.# #...######. phredd the Frost Mage ....######.# #........#. Gnoll of Ashenzari **.... ........ ∆#.# #........#. Health: 66/74 =====================--- ....####> h#.# #...~...... Magic: 21/21 ======================== ##################.# #.......... AC: 10Str: 7 .................#.####.......... EV: 13Int: 24#....#.. ..#.)............. SH: 0Dex: 12#....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: ==-------  Time: 8293.9 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Throw: 35 boomerangs ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. .####..#> hB ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..[..###............#.###.. ...####..........#..#(# ##...Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, 42% to hit)  You throw a boomerang. The boomerang hits the water moccasin!  The water moccasin is heavily wounded.> h> h#K74.8 (0.9> h*> h.i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (moderately wounded, 42% to hit)  You throw a boomerang. The boomerang hits the water moccasin!  The water moccasin is heavily wounded. _The water moccasin bites you but does no damage.> h@k .........#.# #...######. phredd the Frost Mage ....######.# #........#. Gnoll of Ashenzari **.... ........ ∆#.# #........#. Health: 67/74 =====================--- ....#####.# #...~...... Magic: 21/21 ======================== ##################.# #.......... AC: 10Str: 7 .................#.####.......... EV: 13Int: 24#....#.. ..#.)............. SH: 0Dex: 12#....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: ==-------  Time: 8294.8 (0.0) ).......###......#..> hl #............ N) +8 spear (venom) ....#...# ##.....#..#............ Throw: 35 boomerangs ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. .####..# ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..[..###............#.###.. ...####..........#..#(# ##...The water moccasin is heavily wounded. _The water moccasin bites you but does no damage.  Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 42% to hit)> h .........#.# #...######. phredd the Frost Mage ....######.# #........#. Gnoll of Ashenzari **.... ........ ∆#.# #........#. Health: 67/74 =====================--- ....#####.# #...~...... Magic: 21/21 ======================== ##################.# #.......... AC: 10Str: 7 ................(#.####.......... EV: 13Int: 24#....#.. .(#.)............. SH: 0> h Dex: 12#....#... #(#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: ==-------  Time: 8294.8 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Throw: 35 boomerangs ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. .####..# ####....#..#.#####...... S   water moccasin > h A......####.......#..#.# #####.. ..[..###............#.###.. ...####..........#..#(# ##...Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 42% to hit)  You throw a boomerang.  The boomerang barely misses the water moccasin.> hN~R..S> hB> hSc8=-5.7 (0.9> h> hW  > hěPress: ? - help, Q - select action, ( or ) - cycle> h5Shift-Dir - straight lin> h!e  > hAim: a water moccasin (heavily wounded, 42% to hit)  > h> You throw a boomerang.  > h?The boomerang barely misses the water moccasin. > hܝN_The water moccasin bites you but does no damage.> h8  You closely miss the water moccasin.The water moccasin is heavily wounded.The water moccasin bites you but does no damage.> h9 9=-6.5 (0.8> h? > h.B  > hzB M_The water moccasin barely misses you.> hl> hvmG9 javelins > hq> h#s> h> hGCast: Freeze> h> h> hA......... #.# #...######. phredd the Frost Mage ....##### #.# #........#. Gnoll of Ashenzari **.... ........ ∆ #.# #........#. Health: 69/74 ======================-- ....#### #.# #...~...... Magic: 20/21 ======================-- ##################.# #.......... AC: 10Str: 7 .................#.####.......... EV: 13Int: 24 > h~B@ #....#.. ..#.)............. SH: 0Dex: 12  #....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: =--------  Time: 8296.5 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Cast: Freeze ....#...# ###...#..#....#..###.. Fly > hBk...##..## ####.#..#....##.###.. .####..# ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..[..###............#.# ##.. ...####..........#..#(# ##...> hCThe water moccasin bites you but does no damage. _The water moccasin barely misses you.Aiming: Freeze (safe; 1% risk of failure)  > h.CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line> h\C{Aim: a water moccasin (heavily wounded, 100% to hit)> h .........#.# #...######. phredd the Frost Mage ....######.# #........#. Gnoll of Ashenzari **.... ........ ∆#.# #........#. Health: 69/74 ======================-- ....#####.# #...~...... Magic: 20/21 ======================-- ##################.# #.......... AC: 10> h" Str: 7 .................#.####.......... EV: 13Int: 24#....#.. ..#.)............. SH: 0Dex: 12#....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: =--------  Time: 8296.5 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Cast: Freeze ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. .####..# ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..> h [37m[..###............#.###.. ...####..........#..#(# ##...Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 100% to hit)  You freeze the water moccasin!  The water moccasin is almost dead.> h 4707.5 (1> h= > h D  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (heavily wounded, 100% to hit)  You freeze the water moccasin!  The water moccasin is almost dead. _The water moccasin bites you but does no damage.> hA ......... #.# #...######. phredd the Frost Mage ....##### #.# #........#. Gnoll of Ashenzari **.... ........ ∆ #.# #........#. Health: 70/74 ======================-- ....#### #.# #...~...... Magic: 19/21 =====================--- ##################.# #.......... AC: 10Str: 7 .................#.####.......... EV: 13> hxB Int: 24  #....#.. ..#.)............. SH: 0Dex: 12  #....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: =--------  Time: 8297.5 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Cast: Freeze ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. > hB n.####..# ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..[..###............#.# ##.. ...####..........#..#(# ##...The water moccasin is almost dead. > h C _The water moccasin bites you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  > h;C dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 100% to hit)> h......... #.# #...######. phredd the Frost Mage ....##### #.# #........#. Gnoll of Ashenzari **.... ........ ∆ #.# #........#. Health: 70/74 ======================-- ....#### #.# #...~...... Magic: 19/21 =====================--- > h##################.# #.......... AC: 10Str: 7 .................#.####.......... EV: 13Int: 24  #....#.. ..#.)............. SH: 0Dex: 12  #....#... #S#.#.......###... XL: 10 Next: 63% Place: Dungeon:8 #####....##..###@#...........#... Noise: =--------  Time: 8297.5 (0.0) ).......###......#..#............ N) +8 spear (venom) ....#...# ##.....#..#............ Cast: Freeze ....#...# ###...#..#....#..###.. Fly ...##..## ####.#..#....##.###.. > hV.####..# ####....#..#.#####...... S   water moccasin ......####.......#..#.# #####.. ..[..###............#.# ##.. ...####..........#..#(# ##...Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line> hَAim: a water moccasin (almost dead, 100% to hit)  You freeze the water moccasin!  You kill the water moccasin!> h˙I #.#  #.#  ∆ #.#  #.# #####.# > hr...#   ..#.)   #. )#.... ##.....# ###...# ####.# ..#> hךT..#..#.#  [.....#.#  (#  > h,2/75=68.5 (1Freeze _> hϮ> hb> h J> hC > h V3=> h ,> h$ &4> h# > h > ha L5=> hI > h 1 _HP restored.> h- M20=> h > h > hA > hi > h > h > h > h > hV :=> h# > h > hI :=> h > h > h > h > h| > hв M1==> hY > h > h > hY > h > h > h ,> hؽ > h > h ,> h > h > h > h ;==> h > h > h > hB > h > h > h > h > h > hD > h& > hi > h > h > h ,> h > h > h > h > h > h# > h > h > h9 > h > h2 > h| > hJ > h( > hN ,> h$ > h > h > h > h > h > h$ > hg > h+ > h > h8 > hp > h > h > h > h ,> hp > hD ,> h > h > hH ,> h > h > h > hh > hG > h > h ,> h > h3 > h > h> > h > h& > h7* ,> h+ > h{- > h. > h)/ > h0 > h1 > hG3 > h3 > h4 > h8 > hK< ,> h}= > h#? > hm@ > h@ > h,B > haE > hG ,> hI > hL > hO ,> hP > hAT > hW ,> h'Z > h[ > hy] ,> h _ > h1c R  There is a stone staircase leading down here.> he > he _> hg > hi > h[l ,> h3o > hNr > hrt > ht > h+{ ,> h*~ ,> h~ > h > h > h > h1 > hT > h؋ X> hx ,> h& > h > hؑ ,> h > hȔ > hR ,> h+ > h > hj ,> h > h; > h ,> h > hB > h ,> h] > h > h ,> hӧ > hҨ > h\ > h > h > h > hf ,> hL > h > hu > h > h > h > h` > h > hܲ > hx > h` > h > hܵ > hw > hK > h > hϸ > h > hE > h > hл > h+ > h > hm ,> hſ > hf > h > h > hY > h1 ,> h > h) > h4 ,> h > h > h > h\ > h > h > hW <  There is an open door here. _> hq ,> ha X> h > h@ > hb  #####.#.#<..# #.# #.# #.....#.#...#######.# #<# #.###.#.............# #.# > h #.# #.#.#.#########.# #.# #.# #.#.#...........# #.# #.# #.#.############# #.# #.###'#......... #.#> h0  #.#........####### #.# #.#.......@......? #.#-368.5 (70.0) > h #.#..###### #.# #.#######################.# > h #.#.....................#.# #.#.....####....#...##..#.) #.#...### #....#...###.#.#> h6 O #.#..#######....##..###. #.#..##).......###...... #.#.###> h I.# ##.....#> hV > h F-9.5 (71> h > h N _Found a scroll of noise.> hΧ4> h> hX> h"n> h,> h> hX> h,> hƼ> h> h<,> h5> hF> h,> h3> h> h,> h> h?> h> h> h > h> h> h> h> h> hp,> h> h}> h,> h> h> hK,> h~> h> ho> h> h*> h_> h> h> h> h?> h> h`> h> h s ###### ### ### .#<..# #.# #.# > h{^.#...#######.#####<#  .............#...#.#  .#.#########.#.#@#.#  > h2.#...........#.#.#.#  # .#############.#.#.# ##### #. > h...............#.#.# #...######. ....############.#.# #........#. > h ..........? ..#.# #........#. ....####### #.#.# #...~.... > hz##################.# #.. .............####........> h > h86.5 (17  Ashenzari invites you to partake of a vision and a curse of fortitude andelements.> h/  --more--> h > ha & _> h4 > h > hM > h d Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Fort/Elem)0%  G - Shatter the ChainsCursed item> h, o0% [?] toggle between ability selection and description.> hw> h}> h`:  phredd the Frost Mage  Gnoll of Ashenzari **....Health: 75/75 ========================Magic: 21/21 ======================== ###### ### ###AC: 10Str: 7 .#<..# #.# #.#EV: 13Int: 24 .#...#######.#####<#SH: 0Dex: 12 .............#...#.#XL: 10 Next: 66% Place: Dungeon:8 .#.#########.#.#@#.#> h8DNoise: ---------  Time: 8386.5 (0.0) .#...........#.#.#.### N) +8 spear (venom) .#############.#.#.# ##### #. Cast: Freeze ...............#.#.# #...######. Fly ....############.#.# #........#. ..........? ..#.# #........#.  ....####### #.#.# #...~......  ##################.# #..........  .................#.####..........  _HP restored. _There is a stone staircase leading down here. _There is an open door here. _Found a scroll of noise.  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements.> h> hCurse which item? (Esc to abort) Hand Weapons (go to first with ))  N - a +8 spear of venom (weapon) Jewellery (go to first with "=)  g - a ring of flight (worn)> h*> hI1  phredd the Frost Mage  Gnoll of Ashenzari **....Health: 75/75 ========================Magic: 21/21 ======================== ###### ### ###AC: 10Str: 7 .#<..# #.# #.#EV: 13> h:Int: 24 .#...#######.#####<#SH: 0Dex: 12 .............#...#.#XL: 10 Next: 66% Place: Dungeon:8 .#.#########.#.#@#.#Noise: ---------  Time: 8386.5 (0.0) .#...........#.#.#.### N) +8 spear (venom) .#############.#.#.# ##### #. Cast: Freeze ...............#.#.# #...######. Fly ....############.#.# #........#. ..........? ..#.# #........#.  ....####### #.#.# #...~......  ##################.# #..........  .................#.####..........  _There is> h7 a stone staircase leading down here. _There is an open door here. _Found a scroll of noise.  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements.Your +8 spear of venom glows black for a moment.*7.5 (1+8 spear of the Ensconced God {venom, F> h> h _There is an open door here. _Found a scroll of noise.  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements.  Your +8 spear of venom glows black for a moment. _Ashenzari will now keep your mind clear.> h> hA"Inventory: 39/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 8 poisoned darts  D - 35 boomerangs  > hܳE - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity Wands (go to first with /)w - a wand of warping (12)  > h`K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]> h:N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 5.6  At current training (3%) you reach 12.0 in about 7.3 XLs.  Current attack delay: 0.8. Damage rating: 14 (Base 6 x 92% (Str) x 121% (Skill) + 8 (Ench)). Venom: It poisons victims. This weapon falls into the 'Polearms' category. It has an extended reach (target> h#with [v]). It is a one-handed weapon. It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. This ancient artefact cannot be changed by magic or mundane means. You took it off a kobold in a bailey. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.> h̼ Inventory: 39/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing net > h)  C - 8 poisoned darts  D - 35 boomerangs  E - 9 javelins Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  i - a +6 ring of dexterity Wands (go to first with /)  w - a wand of warping (12)  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?) > hþ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]> h > h   phredd the Frost Mage  Gnoll of Ashenzari ***...Health: 75/75 ========================Magic: 21/21 ======================== ###### ### ###AC: 10Str: 7 .#<..# #.# #.#EV: 13Int: 24 .#...#######.#####<#> hU SH: 0Dex: 12 .............#...#.#XL: 10 Next: 66% Place: Dungeon:8 .#.#########.#.#@#.#Noise: ---------  Time: 8387.5 (0.0) .#...........#.#.#.### N) +8 spear of the Ensconced God {venom, F .#############.#.#.# ##### #. Cast: Freeze ...............#.#.# #...######. Fly ....############.#.# #........#. ..........? ..#.# #........#.  > h =....####### #.#.# #...~......  ##################.# #..........  .................#.####..........  _There is an open door here. _Found a scroll of noise.  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements.Your +8 spear of venom glows black for a moment. _Ashenzari will now keep your mind clear.> h6 > h > h > h > h> hgS Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - PasswallEarth1%3  d - Stone ArrowConjuration/Earth1%3  e - Dazzling FlashHexes/Fire2% 3  f - Sigil of BindingHexes4% 3  > hg - Ignite PoisonFire/Alchemy6% 4  h - Leda's LiquefactionAlchemy/Earth6% 4  i - PetrifyAlchemy/Earth6% 4  j - Sticky FlameFire/Alchemy6% 4  k - Awaken ArmourEarth/Forgecraft9% 4  l - Metabolic EnglaciationHexes/Ice11% 5  m - StarburstConjuration/Fire69% 6  n - Diamond SawbladesForgecraft100% 7  o - Hellfire MortarFire/Earth/Forgecraft 100% 7  p - Fulsome FusilladeConjuration/Alchemy100% 8  q - IgnitionFire100% 8 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit> haDescrib  a - Kinetic GrapnelForgecraft1% 1  j - Sticky FlameFire/Alchemy6% 4Memorise|Describe> hzSticky Flame Unleashes a short-ranged spray of incendiary goo that clings to an adjacent creature and deals armour-ignoring fire damage over several turns. If the victimis allowed to move, it will put out the fire prematurely. If the target is insubstantial, the liquid fire will fail to stick. Level: 4 Schools: Fire/Alchemy Fail: 6%  Power: 40% Damage: 2d8 (max 2d15)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 13 fire damage. This spell would have no effect right now because you can't see any hostile > htargets that would be affected. _________________ “Give a man a fire and he's warm for a day, but set fire to him and he's warm  for the rest of his life.”  -Terry Pratchett, “Jingo”. 1997.> hA@ Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - PasswallEarth1% 3  d - Stone ArrowConjuration/Earth 1%3  e - Dazzling FlashHexes/Fire2% 3  f - Sigil of BindingHexes4% 3  g - Ignite PoisonFire/Alchemy6% 4  h - Leda's Liquefaction Alchemy/Earth 6% 4  i - PetrifyAlchemy/Earth6% 4  j - Sticky FlameFire/Alchemy6% 4  k - Awaken Armour > hEarth/Forgecraft9% 4  l - Metabolic EnglaciationHexes/Ice11% 5  m - Starburst Conjuration/Fire69% 6  n - Diamond SawbladesForgecraft100% 7  o - Hellfire Mortar Fire/Earth/Forgecraft 100% 7  p - Fulsome FusilladeConjuration/Alchemy100% 8  q - IgnitionFire100% 8 12 spell levels left > hH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ? h ? h{ ? h  phredd the Frost Mage  Gnoll of Ashenzari ***...Health: 75/75 ========================Magic: 21/21 ========================  ? h###### ### ###AC: 10Str: 7 .#<..# #.# #.#EV: 13Int: 24 .#...#######.#####<#SH: 0Dex: 12 .............#...#.# ? hJXL: 10 Next: 66% Place: Dungeon:8 .#.#########.#.#@#.#Noise: ---------  Time: 8387.5 (0.0) .#...........#.#.#.# ? h`## N) +8 spear of the Ensconced God {venom, F .#############.#.#.# ##### #. Cast: Freeze  ? hۓj...............#.#.# #...######. Fly ....############.#.# #........#.  ? h2..........? ..#.# #........#.  ....####### #.#.# #...~......  ##################.# #..........  .................#.####.......... ? h}  _There is an open door here. _Found a scroll of noise.  Ashenzari invites you to partake of a vision and a curse of fortitude and  ? hD_elements.Your +8 spear of venom glows black for a moment. _Ashenzari will now keep your mind clear. ? hFound a scroll of noise.  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements.  ? h5 Your +8 spear of venom glows black for a moment. _Ashenzari will now keep your mind clear.  Okay, then. ? h ? h ? h. _ ? ha  ? ho 4 ? h^  ? h  ? h Q _ ? hu , ? hK  ? hP  ? hS , ? hs  ? h  ? h  ? h!  ? h  ? h }###### ### ### .#<..# #.# #.# .#...#######.#####<# .............#...#.# .#.#########.#.#.#............#.#.########.#.#.# ##### #...#.#.# #...######. ....####........#.91.5 (4. ? h .?.....#........#. ....###########...~..... #################....................#.###. .####....#...##..#.).... ## #....#...###.#.#.......###....##..###.#.....# )###.#.. ? h  ? hr  ? hN E _Done exploring.? h0 4? h]2 ? hj ....0 _Done exploring.? h$4? h#&? h55? h$7? hR<; _? hA? hD,? hE? hBN? h P,? h$Q? h Z? h\,? h&]? h>e? hf,? hg? hm? h*r,? hs? h {d  You see here a scroll of noise.? h|? hd} _? h}? h? h? h? h? hi? h,? h? h̓? h? hK? hҖ? h? h? h~? h2? hF? h,? h? h+? h,? h? ha? h&? h? h? h? h,? hV? h? hU,? h? ho? h,? hy? h,? hm? h? h@  There is an open door here.? h? h: _? h? hD? ha,? h? h? hp,? h'? hE ? h" ,? h ? h ? h ,? h ? h ? h ,? h_ ? h  ? h ,? h ? hc& ? h[' ,? h' ? h / ? h/ ,? h0 ? h7 ? hd8 ,? h9 ? h? ? h A ,? hA ? hH ? hI ,? hkJ ? hMQ ? hKR ? hR ? hvS ? hZ ? hT\ ,? h] ? hd ? he ? hff ? h3g ? hnn ? h%p ,? hp ? hw ? h\y ,? hez ? hg ? hʂ ? h) ? h ? hu ? h^ ,? h: ? h ? h ? h ? h$ ? h ? hD ,? h ? h9 ? hL ,? h׫ ? h ? hg ,? h ? h ? h ? h ? ht ? h ? h+ ,? h~ ? h ? h ,? hY ? h R  There is a stone staircase leading down here.? hz ? ho _? h ? h ? h5 ,? h ? h ? h ,? h ? h ? h ,? h ? h ? h ? h ? h ? h] ? h! ,? h$ ? h1- ? h/ ,? h1 ? hV9 ? h< ? h = ? hd? ? hH |  Things that are here:  a +0 club; an orc skeleton? hL ? hL _? h N ? hT ? hX ? hbX ? h] ? hc ? hf ,? hi ? h+q ? h ? hS ? hv ? h ? hv ? h ? h ? h ? h ,? h ? h ? h ,? hC ? h) ? h ? ht ? h ? h] l  You see here a water moccasin skeleton.? h2 ? h! _? h ? h ? h ,? h# ? h ? h ,? h ? h ? h ,? hl ? h3 ? h9 ? h ? h ? h. ? h ? h ? hP ? h ? hq ,? h ? hK ? h  ? h| ? h ? h ? h ,? h ? h4 ? h# .#..#..............#.......###### .#..#..............#....#..###........###.###### .#..#....##.###......#####.###### .#..#.#####...........÷)...... .#..#.# #####......#####.######? hY ? h= ? h ? h4? h? h? h? h? hX? h? hs? h ? h ? h$ ? h ? h0? h? h? h? h,? hP? hh? hc,? h? h&? h,? h? h? h,? h ? h"? h$? h\$? h'%? h '? hq(,? h)? h.? h0? hY0? h"1? hK8b######...##.#.# .....#...##.#.# .....#...##.#.# ~........##.#.# .........# ##########.#.# .? h39T........# #..........#.# .........#######.##########.# ##.....## #.# ..#.....#.# #.# 90.5 (11........#.......##########.# ......................# ..###........###.############ #.###......#####.############ #...........÷)..............# #####......#####.##########.#  ##......# #.# #.#  ##.......# #.# #.#? hx9? h<? hh>c _There is a stone staircase leading down here.? h{ ? h| ? h ? hR ? h' 81.5 (1.0) _? h ? h= , ...........#  ...........#  ...........#  ..T........#  ...........#  ...........#  ....# 9 .......@...+  .....#  ...#  ###+########  T   troll (asleep) ∆? h -2.3 (1.8? h ? hɛ { _You fly downwards. _There is a stone staircase leading up here.? h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? hYC  A chill wind blows around you.? hs.TYTlly target)Y   ice beast (summoned)? hsh18----===30? h? h9 _The troll shouts! You hear a shout!#? hxThrow: 9 javelins#? h#? h#? h}#? h}G35 boomerangs#? h#? h$? h&phredd the Frost Mage...........#Gnoll of Ashenzari ***..............#Health: 75/75 ========================...........#Magic: 18/21 ====================----...........#AC: 10Str: 7...T.......#EV: 13Int: 24....*......#SH: 0Dex: 12.....**....#$? hHXL: 10 Next: 66% Place: Dungeon:9.......@...+Noise: ===------  Time: 8493.3 (0.0)...........#N) +8 spear of the Ensconced God {venom, F.......Y...#Throw: 35 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)A chill wind blows around you. _The troll shouts! You hear a shout!  Throw: 35 boomerangs$? h/&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (ally target, 61% to hit)%? hEofphredd the Frost Mage...........#Gnoll of Ashenzari ***..............#Health: 75/75 ========================...........#Magic: 18/21 ====================----...........#AC: 10Str: 7...T.......#EV: 13Int: 24....(......#SH: 0%? hqDex: 12.....((....#XL: 10 Next: 66% Place: Dungeon:9.......@...+Noise: ===------  Time: 8493.3 (0.0)...........#N) +8 spear of the Ensconced God {venom, F.......Y...#Throw: 35 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)Throw: 35 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (ally target, 61% to hit)  You throw a boomerang.  The boomerang hits the troll and shatters for extra damage!%? h]G....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (ally target, 61% to hit)  You throw a boomerang.  The boomerang hits the troll and shatters for extra damage!  The troll is moderately wounded.%? hq---4.2 (0.94 _%? h%? h%? hNl phredd the Frost Mage...........#Gnoll of Ashenzari ***..............#Health: 75/75 ========================...........#Magic: 18/21 ====================----...........#AC: 10Str: 7...T.......#EV: 13Int: 24%? hm 3....*......#SH: 0Dex: 12.....**....#XL: 10 Next: 66% Place: Dungeon:9.......@...+Noise: ---------  Time: 8494.2 (0.0)...........#N) +8 spear of the Ensconced God {venom, F.......Y...#Throw: 34 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)The boomerang hits the troll and shatters for extra damage! _The troll is moderately wounded.Throw: 34 boomerangs%? h:n dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (moderately wounded, ally target, 61% to hit)&? h+phredd the Frost Mage...........#Gnoll of Ashenzari ***..............#Health: 75/75 ========================...........#Magic: 18/21 ====================----...........#AC: 10Str: 7...T.......#EV: 13Int: 24....(......#SH: 0Dex: 12.....((....#XL: 10 Next: 66% Place: Dungeon:9.......@...+Noise: ---------  Time: 8494.2 (0.0)...........#&? hfcN) +8 spear of the Ensconced God {venom, F.......Y...#Throw: 34 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (moderately wounded, ally target, 61% to hit)  You throw a boomerang. The boomerang hits the troll.  The troll is heavily wounded.&? h1,...&? hW&? hé&? hf.TY.&? h45.1 (0.9 _&? h`&? hu&? h#phredd the Frost Mage...........#Gnoll of Ashenzari ***..............#Health: 75/75 ========================...........#Magic: 18/21 ====================----...........#AC: 10Str: 7....T......#EV: 13Int: 24&? h .....*.....#SH: 0Dex: 12......*....#XL: 10 Next: 66% Place: Dungeon:9.......@...+Noise: ---------  Time: 8495.1 (0.0)......Y....#N) +8 spear of the Ensconced God {venom, F...........#Throw: 34 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)You throw a boomerang. The boomerang hits the troll. _The troll is heavily wounded.&? hqThrow: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, ally target, 61% to hit)'? h4Yvphredd the Frost Mage(..........#Gnoll of Ashenzari ***....(.........#Health: 75/75 ========================..(........#Magic: 18/21 ====================----...(.......#AC: 10Str: 7....(......#EV: 13Int: 24.....(.....#SH: 0Dex: 12......(....#XL: 10 Next: 66% Place: Dungeon:9.......@...+Noise: ---------  Time: 8495.1 (0.0)......Y....#N) +8 spear of the Ensconced God {venom, F...........#Throw: 34 boomerangs'? hZ###+########Fly T   troll (ally target)∆Y   ice beast (summoned)You throw a boomerang. The boomerang hits the troll. _The troll is heavily wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, ally target, 61% to hit)'? hd....T..'? hx_The troll is heavily wounded.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  '? h)Aim: a troll (heavily wounded, ally target, 61% to hit)  You throw a boomerang. The boomerang closely misses the troll.'? hk'? hk.TY.'? h46.0 (0.9 _'? h8'? hY(? hQAphredd the Frost Mage...........#Gnoll of Ashenzari ***..............#Health: 75/75 ========================...........#Magic: 18/21 ====================----...........#AC: 10Str: 7...........#EV: 13Int: 24.....T.....#SH: 0Dex: 12......*....#XL: 10 Next: 66% Place: Dungeon:9.....Y.@...+Noise: ---------  Time: 8496.0 (0.0)...........#N) +8 spear of the Ensconced God {venom, F...........#Throw: 34 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)Aim: a troll (heavily wounded, ally target, 61% to hit) (? h{B_You throw a boomerang. The boomerang closely misses the troll.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, ally target, 61% to hit)(? hMphredd the Frost Mage(..........#Gnoll of Ashenzari ***....(.........#Health: 75/75 ========================..(........#Magic: 18/21 ====================----...(.......#AC: 10Str: 7....(......#EV: 13Int: 24.....(.....#SH: 0Dex: 12......(....#(? hXXL: 10 Next: 66% Place: Dungeon:9.....Y.@...+Noise: ---------  Time: 8496.0 (0.0)...........#N) +8 spear of the Ensconced God {venom, F...........#Throw: 34 boomerangs###+########Fly T   troll (ally target)∆Y   ice beast (summoned)Aim: a troll (heavily wounded, ally target, 61% to hit) _You throw a boomerang. The boomerang closely misses the troll.Throw: 34 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, ally target, 61% to hit)(? h-L _You throw a boomerang. The boomerang closely misses the troll.  Throw: 34 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (heavily wounded, ally target, 61% to hit)  You throw a boomerang. The boomerang barely misses the troll.(? hVw......T (? hWf=9 (0.93(? h[(? h]V _Your ice beast hits the troll. Your ice beast freezes the troll!,? h,? hG9 javelins ,? h,? h,? hEq,? hqGCast: Freeze,? hw,? hx-? hd   phredd the Frost Mage ...........#  Gnoll of Ashenzari ***... ...........#  Health: 75/75 ======================== ...........#  Magic: 17/21 ===================----- ...........#  AC: 10Str: 7 ...........#  EV: 13Int: 24 ...........#  SH: 0Dex: 12 ......T....#  XL: 10 Next: 66% Place: Dungeon:9 .....Y.@...+  Noise: =--------  Time: 8496.9 (0.0) ...........#  N) +8 spear of the Ensconced God {venom, F ...........#  Cast: Freeze ###+########  Fly -? hf $[40m  T   troll (ally target) ∆ Y   ice beast (summoned)You throw a boomerang. The boomerang barely misses the troll. _Your ice beast hits the troll. Your ice beast freezes the troll!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, ally target, 100% to hit).? h  phredd the Frost Mage ...........#  Gnoll of Ashenzari ***... ...........#  Health: 75/75 ======================== .? h ...........#  Magic: 17/21 ===================----- ...........#  AC: 10Str: 7 ...........#  EV: 13Int: 24 ...........#  SH: 0Dex: 12 ......T....#  XL: 10 Next: 66% Place: Dungeon:9 .....Y.@...+  Noise: =--------  Time: 8496.9 (0.0) ...........#  N) +8 spear of the Ensconced God {venom, F ...........#  Cast: Freeze ###+########  Fly   T   troll (ally target) ∆ Y   ice beast (summoned)Aiming: Freeze [.? h40m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, ally target, 100% to hit)  You freeze the troll!  You kill the troll!.? h.? h6r ...........#  ...........#  ...........#  ...........#  ...........#  ...........#  ...........#  ......Y@...+  ...........#  ...........#  ###+######## .? h% Y   ice beast (summoned) ∆ .? hd v6/76737.9 (1Freeze _.? hb.? h+4? h 44? h 4? hU 4? h L8=4? h B4? hz 4? h ,4? h 4? hb ,4? h 4? h P=4? h 4? h- b9=4? h 4? hQ ,4? hO 4? h ,4? hu 4? h ,4? h 4? h P=4? h 4? hh ,4? ht 4? h| 4? h F20=4? h 4? h 4? h 4? h 4? hj ,4? hQ 4? h! ,4? h" 4? h& 4? h3' :=4? h' 4? h+ ,4? h, 4? ho0 4? h0 M1==4? h~1 4? hf4 4 _Magic restored.4? h6 4? h8 4? hh9 4? h9 4? h; 4? h@ 4? hA 4? hA 4? hA 4? hC 4? h8F 4? hG ,4? hH 4? hWK 4? hN 4? h9O ;==4? hO 4? hR F _You reach down and open the door.4? hjU 4? hQW 4? hW 4? h3X 4? hk[ @  There is an open door here.4? h;] 4? h` 4? ha` _4? ha 4? h? h7........# #.# phredd the Frost Mage ........# #.# Gnoll of Ashenzari ***... ........# #.# { Health: 76/76 ======================== ........# #.# Magic: 18/21 ====================---- ........# #.# AC: 10Str: 7 ........####.### , ##  EV: 13>? hInt: 24 ....<...'.##...# ..  SH: 0Dex: 12 ........#....#####W#  XL: 10 Next: 73% Place: Dungeon:9 ........####....@.Y#  Noise: ==-------  Time: 8531.9 (0.0) +######## ######..#  N) +8 spear of the Ensconced God {venom, F #.#  Cast: Freeze ..#  Fly  ∆.#  >? hk+.'  W   wraith (ally target) #.  Y   ice beast (summoned) .' Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. >? h_A chill wind blows around you.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (ally target, 72% to hit and 57% to hit with your bite)?? h,l X........# #.# phredd the Frost Mage ........# #.# Gnoll of Ashenzari ***... ........# #.# { Health: 76/76 ======================== ........# #.# Magic: 18/21 ====================---- ........# #.# AC: 10Str: 7 ........####.### , ##  EV: 13Int: 24 ....<...'.##...# ..  SH: 0Dex: 12 ........#....#####W#  XL: 10 Next: 73% Place: Dungeon:9 ?? hm ]........####....@.Y#  Noise: ==-------  Time: 8531.9 (0.0) +######## ######..#  N) +8 spear of the Ensconced God {venom, F #.#  Cast: Freeze ..#  Fly  ∆.#  .'  W   wraith (ally target) #.  Y   ice beast (summoned) .' Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (ally target, 72% to hit and 57% to hit with your bite)?? h>u Q #.# #.# #.# { #.# #.# , ## <...'. .. ....#####.# #....@WY#  ######..#  #.#  ..#  ∆.# .'  ?? h v P#.  .' ?? hv G--2.7 (0.8Freeze?? h_| ?? h onfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a wraith (ally target, 72% to hit and 57% to hit with your bite) _You reach to attack! You closely miss the wraith.A? h:  You hit the wraith but do no damage. Your ice beast hits the wraith.  Your ice beast freezes the wraith. The wraith resists.A? h;Q=-3.5A? hDi _The wraith barely misses you.B? h3  You hit the wraith.  The wraith is moderately damaged.Your ice beast closely misses the wraith.4.3B? h9B? h<T _The wraith closely misses you.B? h  You hit the wraith but do no damage.The wraith is moderately damaged.B? hl(5.1B? h)B? h^ _Your ice beast barely misses the wraith.B? hf  You hit the wraith.  The wraith is heavily damaged.The wraith completely misses you.B? hg&9B? hilB? h}n^ _Your ice beast barely misses the wraith.C? h@  You closely miss the wraith.The wraith is heavily damaged.C? hV9=6.7C? h^C? h}T _The wraith closely misses you.C? h9   You closely miss the wraith. You bite the wraith, but do no damage.The wraith is heavily damaged.Your ice beast hits the wraith but does no damage.C? h: (7.5C? h C? h֞ S _The wraith barely misses you.D? h  You barely miss the wraith. Your bite misses the wraith.The wraith is heavily damaged.D? h-8.4 (0.9D? hSD? h| _Your ice beast misses the wraith. The wraith hits you but does no damage.D? h  You hit the wraith.  The wraith is heavily damaged.9.2 (0.8D? h D? h~ H _Your ice beast hits the wraith but does no damage.E? hThe wraith is heavily damaged. _Your ice beast hits the wraith but does no damage.  You barely miss the wraith.  The wraith is heavily damaged.The wraith hits you. The wraith drains your vigour!  You feel yourself slow down.E? hݣ2--=40.0Slow Fly E? hyE? hZ^ _Your ice beast barely misses the wraith.E? hMYou feel yourself slow down.Your ice beast barely misses the wraith.as though you will be slow longer.E? h\0--1.2 (1.2E? hZE? hH _Your ice beast hits the wraith but does no damage.F? h+@d Your ice beast hits the wraith but does no damage.  You hit the wraith. but does no damage. Your ice beast hits the wraith.  Your ice beast freezes the wraith. The wraith resists. The wraith hits you!  The wraith drains your vigour!F? hA64--20=2.4F? hwFF? hHk _You feel as though you will be slow longer.F? hgH  You puncture the wraith!  The wraith is almost destroyed.Your ice beast hits the wraith but does no damage.6--3.6F? hlF? hnT _The wraith closely misses you.F? h  You barely miss the wraith.The wraith is almost destroyed.F? h| 5Your ice beast hits the wraith.F? ha .Y   ice beast (summoned)F? h 7==84.8FreezeF? h F? h N _The wraith is destroyed!H? h'9=H? hny70=H? hXH 2=H? hS.@Y.- _You start resting.H? h -7.8 (3.0H? hd1==-9.3 (4.5H? hH? h% _Magic restored.J? h1 J? h2 J? h2 J? h8 J? h9 L4=J? h> J? hqA J? hA V5=J? hB J? hGI _ _You start resting.J? h5Q .52.3 (3.0J? hR J? h>R T6=3.8 (4.5J? h X J? h[ " _HP restored.L? hL? h4L? hL? h ;==L? hL? hW _You start waiting.L? hL? hF4L? h,L? haL? h} L? h :=L? hj L? hBL? h,L? haL? hL? h,L? h,L? h~L? h,L? hCL? h,L? hL? h#1.L? h* 68.8 (15.0) _Your ice beast disappears in a puff of smoke!L? ht+p70.3 (16.5Fly L? h/L? hI2[ _You feel yourself speed up.M? hߍ M? h 4M? h M? h ,M? h ,M? h ,M? hg M? hN M? h ,M? h¤ M? h M? h' ,M? h M? hs M? hȶ E# #.# #.## #.# #.#####.### #.###<...'.##...# ....#....#####.#####.......# ####### ######..#  ######.##  #.#  .'.......# .#.......'.#.......# #.......#.'.#.......# #..W   shadowghast (wandering)#$....$.# ...#.......# .WM? h 14.3 (4.0)M? h ?W.M? h +5.3 (5M? h} M? hK ^ _A shadowghast comes into view.S? h](###.### #.###<...'.##...# .... ....#....#####.# ###...... ####### ######. ######.##S? h%)##........'#'.# #.#.'. #...$....$.# .W........# .S? hw-S? h4>W.S? h6+6.3 (1S? h;S? h=T? hI ###.### #.###<...'.##...# .... ....#....#####.# ###...... ####### ###### T? hK######.####........'##.#'.# #.'. #W..$....$.# ....###+#####T? hyST? hQT&7T? hMXT? hZU? h d <...'.##...# .... ....#....#####.# ###...... ####### ######U? hW ######.####........'##.#'. #.#.'.U? hyj #W..Fly U? hU? h&8U? h)U? h9U? h3  ....#....#####.# ###...... ####### ###### ######.####........'##.#'.# #.#'. #W..$....$.# ........# U? h U? h &9U? hl U? h  V? hX{ ###...... ####### ###### ######.####........'##.#'.# V? hX&#.'. #W..$....$.# ........#  V? h9aV? h b'80V? hfV? hhV? h! V####### ###### ######.####........'##.#'. #V? hq ,'. #W..$ ........#  ##+#### V? h@ V? h &1V? h V? h N  You now have 501 gold pieces (gained 16).V? h +2.3 (2V? h) V? h , _You see here 5 stones.W? h9k # ######..# ######.###.# ∆ .'.### .#.'.# #.#.# #.#.'. #.# #W.. #$...@(.# ... #.# .. #.# ###+#####W? ht W? hku +3.3 (1W? h[| W? h5~ X? hV0+X? ho0# ######..# ######.##X? h0 ###.#  ∆ .'X? h0G.### .#X? h0R.'.# #X? h0.#.# #.#.'.X? h1u #.# #W..X? hG1 #$..@.(.# ... #X? hZ1O.# ..X? hl1Q #.#X? h|1g ###+#####X? hE:X? h;&4X? hfCX? hb#+# ######..# ######.## ###.# ∆ .'.### .#.'.# #.#.# #.#.'.X? h #.# #W.. #$.@..(.# ... #.# ..X? h #.# ###+#####X? hX? hu&5X? hX? hX? h.5)#+# ######..# ######.## ###.# ∆X? h5 .'.### .#.'.# #.#.# #.#.'. #.# #W..X? h53 #$@...(.# ... #.# ..X? h5 #.# ###+#####X? h*A<6X? hDX? hYEX? h #+# ######..# ######.## ###.# ∆ .'.### .#.'.# #.#.# #.#.'. #.# #W.. #@....(.# ... #.# .. #.# ###+#####X? h X? h &7X? h X? hR X? h +8.3 (2X? h! X? hp$ ? _You now have 516 gold pieces (gained 15).Y? h ..........####.......# ##+######## ######..#  ######.##  ###.# ∆.'.### .#.'.# #.#.# Y? h5 #.#.'. #.@.....# #W.. #.....(.# ... #.# ..#.......# ###+#####Y? h Y? hɉ +9.3 (1Y? hŽ Y? hϐ Y? h!q#....#####.# .........####.......# #+######## ######..#  ######.##  Y? h!###.# ∆.'.### .#.Y? h"'.# #.#.# #.Y? h>"n#.'. #.......# #W.. #.....(.# ... #.Y? h`"# ..#.......#Y? h"P###+#####Y? h+Y? h,'90Y? h1Y? h4Z? h<...'.##...# ....#....#####.# ........####.......# +######## ######..#  ######.##  ###.#  ∆#.'.### .#.'.# #.#.# #.#.'. #.......# #W.. #.....(.# ... #.# ..#.......####+#####Z? hZ? h٘&1Z? hZ? h Z? h O...####.### #.###Z? h <...'.##...# ....#....#####.# .......####.......# ######## ######..# Z? h  ######.##  ###.Z? h f# ∆#.'.Z? h ]### .#.Z? h3 S'.# #.Z? hS #.# #.#.'. Z? h #.......# #W.. #.....(.# ...Z? h '#.Z? hb # ..#.......####+#####Z? h Z? hD &2Z? h Z? h> [? hK####.### #.### <...'.##...# .... #....#####.# ####.......#  ######..# ######.## ###.[? hR#  #.'.### .#.'.# #.#.# [? h#.#.'. #.# #W.. [? hw[? h&&3[? hܯ[? h[? h^####.### #.### <...'.##...# .... #....#####.# ####.......#  ######..# ######.## ###.# #.'.### .#.'.# #.#.# #.#.'. #.# #... #.....(.# ....#.# ...#.# . [? hȕ[? h&4[? hG[? h[? h{ [? hߦ \####.### #.### [? h b<...'.##...# .... [? h_ G#....#####.# [? h S####.......# [? hQ R ######..# [? hy d######.## [? h )###.[? h¨ (# [? h )#.'.[? h *### [? h' (.#.[? hG *.# [? hj '#.[? h K#.# [? h '#.[? hЩ ,#.'. [? h '#.[? h 8###... [? h3 t#.....(.# ..[? hR '#.[? hr -# ..[? h '#.[? h˪ .# ..[? h ;###+###[? h3 :## ###[? hë [? hM [? h [? hJ 5[? h< [? hs  [? h [? h C_There is an open door here.\? h$'.##...# .... ...#....#####.# ####.......# #### ######..#  ######.####.......# #.'.\? h###.#.'.# #.......#@# #.......#.'......#.......###......#.....(.# ......#.......# \? h#.......# .###+##### #### \? h9{\? h-6 _\? hO \? h"]? hnd #....#####.# ###...... #### ######.. ######.## {###.......# ]? hd.'.......### .#.......'.# ##'## #.......#.#......'......##(.# ...# ...]? hd##]? hm]? hn&7]? ht]? hv^? h>#....#####.# ####.......#  ######..# ######.## { ###.......# ^? h>#.'.......### #.#.......'.####'##.#.#.#.#.@.^? h>#.###.#.....(.# ..^? h?E#.# ...#.^? he? hw@e? hb e? hh 6 .e? hui .##+##### ##'####### #...# ##.## #..##'######.......+#e? hi #.......#  e? h~ e? h &3e? h e? hT e? ha  ##+##### ##'####### #...# ##.## #..##'######.......e? hφ +#(#########  e? hܓ e? h\ &4e? h- e? hm f? h,3 ##+##### ##'####### #...# ##.## #..##'######.......+#f? h3(.)  f? h=f? h>&5f? h Df? h Ff? hH  #...# ##.## #..##'######.......+#(.).  f? hf? h&6f? h{f? hf? h> ###.#  #..#  ##'###### #.......#  #.#  +.#  #.#  #.# f? ho?  #.#  #...)...#  #.......#  #.#  f? h? m#########    f? h?    f? h? f? hsJ f? hK &7f? hQ f? h] f? h>^ +8.3 (2f? hCh f? hHj 6 _C - 12 poisoned darts (gained 4)g? h Jg? h g? hp% ,g? h) ,g? h0 Bg? hV ###+##### ##'####### ...# ###.##   #..#   ##'######  #.......#  #.......#  +.......#  #@......#  #.......#  #.......#  #...)...#  #.......# #.......# #########   #####...'20======1.3 (3g? hW g? hT\ = _As you open the door, it creaks loudly!i? h=i? hi? hi? hi? h',i? hRi? h4i? hE,i? hMi? h@  There is an open door here.i? hi? h _i? hi? hwi? h/,i? h i? hi? hh i? h i? ha i? h i? hi? hi? hi? hi? hL,i? hi? hi? h,i? hyi? hf!i? h\%,i? h&i? h&i? h(i? h )i? h.)i? h*i? h0,i? h0i? h2F _You reach down and open the door.i? h84i? h~9i? h<%  i? h<There is an open door here.i? hAi? hOB _i? hCi? h\Fi? hJ,i? hiKi? hMi? hR,i? hhSi? hzUi? hX,i? hYi? hl\i? h^`,i? hai? hcF _You reach down and open the door.i? hwgi? hgi? h3hi? htl@  There is an open door here.i? hqqi? h r _i? hori? hti? hMw,i? hwi? hxxi? h{,i? h{i? hW}i? hÁi? h i? hi? hi? hi? h,i? hi? hi? h ,i? hi? hi? h ,i? hi? hؗThere is an open door here. _You reach down and open the door. _There is an open door herei? hM. _You reach down and open the door. _There is an open door herei? h6.  i? hQi? hܛ _i? hɜi? hji? h,i? hi? hSi? hg,i? h+i? hi? h3 ###+##### ##'#### #.##...#  i? h\#.## ###.## #..##..# ##.# ##'# #.# #.... #######'### #####...F...#.........# #...'..........@......# #.###...i? h------...#..........###.# #...#..........'...# #...#..........##### #...##..i? h #...###########... F   bullfrog (asleep) i? h.@#### i? h/$49.3 (2i? h\ 8.0)i? h(L------50.3 (29i? hоi? h _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _A bullfrog comes into view.k? h ###+##### ##' #.# #...#k? h #.## ###. #..# #.. ##.#k? h\ ##'. #.#k? h#H #.. k? h?#'### #####.F...#.........# #...'k? h_}.......# #.###.#k? h}...###.# #. #..'...# #k? h #.##### # ##k? ho.# # k? hV# # k? hk? h11.3 (1.0)k? hk? hGo ###+##### ##' #.# #... #.## ###.+# #..# #... ##.# ##... #.# #.. #'### #####.F...#.# #...'.# #.###.#.###.# #.. #.'...# #. #.##### # ##.# # # # k? hwk? hx&2k? hY}k? hk? h  ###+##### ##' #.# # #.## ####+### #..# #.. ##.# ..k? h2  #.# #.########'### #####.F...#k? h 5.# #...'.# #.###.#.###.# #.. #.'...# #... #.##### #... ##.# #.. #k? hS V# #. k? h k? hF k? hw s..FFk? h 0===3k? h k? h Q _The bullfrog gives a loud, deep croak! You hear a shout! x3l? h ###+##### ##' #.# # #.## #+#### #..# .. ##.# .l? h5q #.# $......########'### j.#.# #...j.....Fl? hK{.# #.?......#l? haD.###.# ..#l? hs`.'...# ...#.##### l? h-....##.l? h;#..... #l? h2# ......l? hd jj 2 gnolls (wandering)#######l? hl? h^  2 gnolls come into view.Found a scroll of acquirement and 12 gold pieces.  The gnoll shouts!l? hl? hol? h;  The bullfrog hits you.l? h) jjj?j   gnoll sergeant (polearm)l? h*F   bullfrogjjj 3 gnolls  A gnoll sergeant comes into view. It is wielding a +0 spear.l? h.+#1l? hW+K---4Freezel? h3l? h7=r _A gnoll comes into view. It is wielding a +0 club.n? h·2  (very poisoned)You puncture the bullfrog! The bullfrog is poisoned.  Your bite misses the bullfrog.The bullfrog is moderately wounded.n? hn? h͈~2----5.1 (0.8n? hēn? hĖV _The bullfrog closely misses you.o? hr  You closely miss the bullfrog.The bullfrog is heavily wounded.o? hro? h so? ho? h.jj.jjo? hL667-o? h|1-9o? ho? h, _The bullfrog hits you.p? hB  You puncture the bullfrog!  The bullfrog is almost dead.p? hp? h p? h%p? he  The bullfrog closely misses you.p? h D..j.jjjp? h#D   acid dragon (wandering)j   gnoll sergeant (polearmF   bullfrog (very poisoned)jjj 3 gnolls  An acid dragon comes into view.p? h0=6.7p? hp? hŪN _The bullfrog misses you.s? hS  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t? ha  A chill wind blows around you.  The acid dragon roars!t? ht? ht? ht? ht? ht? hm.D..j.jjY†.jDjjj 3 gnollsY   ice beast (summoned)t? h9-18----807.7 (1.0Freezet? ht? h"L _You kill the bullfrog!y? hLf.......# #..###+##### ##' . #.#####+####.#. #.# $......########'### ####D..j..@#...........jjY†. #.##?..j...####'....#######.........###########.......y? h+.#######y? hy? hHy? hy? h y? h- .D.jj..j(1 ally target)  The gnoll hits your ice beast with a +0 whip.y? h.^70=--8y? h]8y? h:] _Your ice beast barely misses the gnoll.{? hO--{? h{? h?{? h ##+##### ##' #.# #.####+####. .......# $########'### ####{? ht..D.jj..#.........# #.....jY†@.......##?...j..###.# .......#'..{? h###### ########## {? h:#######{? h{? h6o  The gnoll barely misses your ice beast. x2{? h7+  The gnoll sergeant closely misses your ice beast.Your ice beast hits the gnoll. Your ice beast freezes the gnoll!{? h2.Dj.)Yj, ally target) 2 gnolls{? h7o1=9Freeze{? hDA{? hCE _The gnoll dies!}? hq<  You hit the gnoll but do no damage. The gnoll is poisoned. You bite the gnoll.  The gnoll is lightly wounded.  The gnoll barely misses your ice beast. The gnoll misses you.}? h{.D(1 very poisoned) }? h{72=60.5 (0.8}? h}? hM _The gnoll sergeant hits your ice beast with a +0 spear!~? h+ The gnoll barely misses you.  The acid dragon completely misses your ice beast.The acid dragon claws your ice beast.hits your ice beast with a +0 club.  The gnoll sergeant hits your ice beast with a +0 spear!  Your ice beast dies!~? h7 §)extremely poisoned) 3=----1.3~? h> ~? haA c _Your ice beast disappears in a puff of smoke!? hT .  You hit the gnoll. The gnoll looks as sick as possible!  You bite the gnoll, but do no damage.? hl9=2.1? h^ _The gnoll is severely wounded.? hg,  You completely miss the gnoll.The gnoll is almost dead.? h,? hP.? hJ0? h>:.j)j).D   gnoll? h?4=9Freeze? h? hw I _You kill the gnoll!? hZ=d ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 74/76 =======================- ##+#### #..#  Magic: 19/21 =====================--- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 ? h=R.....j..#.........# #... XL: 10 Next: 80% Place: Dungeon:9 ....)j)@..........# #.## Noise: =--------  Time: 8662.9 (0.0) ?....D.#..........###.#  N) +8 spear of the Ensconced God {venom, F .......#..........'...#  Cast: Freeze .......#..........#####  Fly  .......##.........#  ? hc>....... ###########  D   acid dragon ....... j   gnoll sergeant (polearm) ####### j   gnollYou completely miss the gnoll.The gnoll is almost dead. _You kill the gnoll!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an acid dragon (72% to hit and 57% to hit with your bite)? h]  ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 74/76 =======================- ##+#### #..#  Magic: 19/21 =====================--- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 .....j..#.........# #... XL: 10 Next: 80% Place: Dungeon:9 ....)j)@..........# #.## Noise: =--------  Time: 8662.9 (0.0) ?....D.#..........###.#  N) +8 spear of the Ensconced God {venom, F .......#..........'...#  Cast:? hc^  Freeze .......#..........#####  Fly  .......##.........#  ....... ###########  D   acid dragon ....... j   gnoll sergeant (polearm) ####### j   gnollThe gnoll is almost dead. _You kill the gnoll!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an acid dragon (72% to hit and 57% to hit with your bite)  You reach to attack! You hit the acid dragon. _You kill the gnoll!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: an acid dragon (72% to hit and 57% to hit with your bite)  You reach to attack! You hit the acid dragon.  The acid dragon is lightly wounded.  The gnoll sergeant hits you but does no damage.   #.#  #.##  ##+#### #..#  ....... ##.#  ....... #.#  $? h_ @[m......########'###  .....j..#.........#  ....).j@..........#  ?.....D#.......  j......#.......  .......#.......  .......##...... ....... ###########  ....... #######jj 2 gnolls (1 wandering) 53.7 (0.8Freeze? hz  _A gnoll comes into view. It is wielding a +0 whip.? h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h  A chill wind blows around you.  The gnoll shouts!  The acid dragon closely misses you. The acid dragon claws you.? h-l jY.jally target)Y   ice beast (summoned)The gnoll hits you but does no damage.? hG0-6---=4.7 (1.0? h? hL _The gnoll sergeant hits you from afar with a +0 spear.? h~  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h~? h###+##### ##' phredd the Frost Mage#.##. Gnoll of Ashenzari ***...#.## ## Health: 70/76 ======================--##+#####..#Magic: 13/21 ==============----------.......##.#AC: 10Str: 7......*#.#EV: 13Int: 24$.....***######'### #### SH: 0? h%HDex: 12.....j****........# #... XL: 10 Next: 80% Place: Dungeon:9....).j@**........# #.## Noise: ==-------  Time: 8664.7 (0.0)?j....D**Y........###.# N) +8 spear of the Ensconced God {venom, F......*#*.........'...# Cast: Freeze.......#..........##### Fly .......##.........#....... ###########D   acid dragon.......? hPj   gnoll sergeant (polearm)#######jj 2 gnolls (1 ally target)Y   ice beast (summoned)The gnoll hits you but does no damage. ? h_The gnoll sergeant hits you from afar with a +0 spear.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate? h $:@*? h ###+##### ##' phredd the Frost Mage#.##. Gnoll of Ashenzari ***...#.## ## Health: 70/76 ======================--##+#####..#Magic: 13/21 ==============----------.......##.#AC: 10Str: 7.......#.#EV: 13Int: 24? h ,$......########'### #### SH: 0Dex: 12.....j..#.........# #... XL: 10 Next: 80% Place: Dungeon:9....).j@..........# #.## Noise: ==-------  Time: 8664.7 (0.0)?j....D#.Y........###.# N) +8 spear of the Ensconced God {venom, F.......#..........'...# Cast: Freeze? h *.......#..........##### Fly .......##.........#....... ###########D   acid dragon.......j   gnoll sergeant (polearm)#######jj 2 gnolls (1 ally target)Y   ice beast (summoned) ? hO '_The gnoll sergeant hits you from afar with a +0 spear.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.? h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the gnoll. The gnoll hits you but does no damage.  A gnoll comes into view. It is wielding a +0 spear and quivering a throwingnet.? h  The gnoll sergeant barely misses you. The wall freezes the acid dragon!? ht #..##..#.j.).j@Y......D#...#.j j 3 gnolls (1 polearm, 1 missile, 1 wa…)? hy 15.7 (1Ramparts Fly ? h) [####? hn7 _The acid dragon misses you. The acid dragon closely misses you.? h  You closely miss the acid dragon.The acid dragon is heavily wounded.? hc  The wall freezes the gnoll. The gnoll hits you with a +0 club.? hW #.j#j. j? hal  The gnoll sergeant hits you but does no damage.  The wall freezes the acid dragon! The acid dragon completely misses you.? hd68--6.6 (0.9? h## _The acid dragon claws you but does no damage.? hXZ  You hit the acid dragon. The acid dragon is poisoned.? hZ? hh  The acid dragon is almost dead.The wall freezes the gnoll!? hkX  You kill the gnoll!? h{0 ##Y#.j.)@.#.j(very poisoned, ally targ…)j 2 gnolls (1 polearm, 1 missile)  The gnoll sergeant closely misses you. The wall freezes the acid dragon.  The acid dragon bites you!? h0----4==1=7.4 (0.8? heS##? hC _The acid dragon claws you but does no damage.? hqB  You puncture the acid dragon!? ht? h#Y.†j   gnoll sergeant (polearm, ally target)jj 2 gnolls (1 polearm, 1 missile)Y   ice beast (summoned) ? h1=--==4-8.2Freeze? hߐS###? hO _You kill the acid dragon!? hnf ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 61/76 ===================----- ##+#### #..#  Magic: 14/21 ================-------- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 .....jY.#.........# #... XL: 10 Next: 84% Place: Dungeon:9 ....j.)@..........# #.## Noise: =--------  Time: 8668.2 (0.0) ?.....†#..........###.#  N) +8 spear of the Ensconced God {venom, F .......[4? hg0m#..........'...#  Cast: Freeze ..j....#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll sergeant (polearm, ally target) ....... jj 2 gnolls (1 polearm, 1 missile) ####### Y   ice beast (summoned)You puncture the acid dragon! _You kill the acid dragon!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (ally target, 72% to hit and 60% to hit with your bite)? hjL  ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 61/76 ===================----- ##+#### #..#  Magic: 14/21 ================-------- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 ? hM .....jY.#.........# #... XL: 10 Next: 84% Place: Dungeon:9 ....j.)@..........# #.## Noise: =--------  Time: 8668.2 (0.0) ?.....†#..........###.#  N) +8 spear of the Ensconced God {venom, F .......#..........'...#  Cast: Freeze ..j....#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll sergeant (polearm, ally target) ....... jj 2 gnolls (1 polearm, 1 missile) ####### Y   ice beast (summoned)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  ? hM a +0 buckler (ally target, 72% to hit and 60% to hit with your bite)  You reach to attack!  You hit the gnoll sergeant but do no damage.? hnO ? h&[    #.#  #.##  ##+#### #..#  ....... ##.#  ....... #.#  $......########'###  .....jY.#.........#  ....)j)@..........#  ?.....†#.......  .......#.......  ...j...#.......  ? h\ .......##...... ....... ########### jdistracted, …) ....... #######  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (ally target, 72% to hit and 60% to hit with your bite)  You reach to attack!  You hit the gnoll sergeant but do no damage.? h9\ {The gnoll sergeant is poisoned. The gnoll sergeant barely misses you.? h/] 529.0 (0.8? hf :#? hi P _Your ice beast hits the gnoll sergeant but does no damage.? he  ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 62/76 ===================----- ##+#### #..#  Magic: 14/21 ================-------- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 .....jY.#.........# #... XL: 10 Next: 84% Place: Dungeon:9 ....)j)@..........# #.## Noise: =--------  Time: 8669.0 (0.0) ?.....†#..........###.#  N) +8 spear of the Ensconced God {venom, F .......#[0? he 0;10;1m..........'...#  Cast: Freeze ...j...#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll sergeant (polearm, distracted, …) ....... jj 2 gnolls (1 polearm, 1 missile) ####### Y   ice beast (summoned) _Your ice beast hits the gnoll sergeant but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (not watching you, very poisoned, ally target, 72% to hit and 60%  to hit with your bite)? h!fc ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 62/76 ===================----- ##+#### #..#  Magic: 14/21 ================-------- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13? hgInt: 24 $......########'### #### SH: 0Dex: 12 .....jY.#.........# #... XL: 10 Next: 84% Place: Dungeon:9 ....)j)@..........# #.## Noise: =--------  Time: 8669.0 (0.0) ?.....†#..........###.#  N) +8 spear of the Ensconced God {venom, F .......#..........'...#  Cast: Freeze ...j...#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll sergeant (polearm, distracted, …) ....... jj 2 gnolls (1 polearm, 1 missile) ####### Y   ice beast (summoned)[3? hh4mPress: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing  a +0 buckler (not watching you, very poisoned, ally target, 72% to hit and 60%  to hit with your bite)  You reach to attack! You hit the gnoll sergeant.  The gnoll sergeant looks as sick as possible!? hSh? hqe   #.#  #.##  ##+#### #..#  ....... ##.#  ? hdrY....... #.#  $......########'###  .....jY.#.........#  ....).j@..........#  ?.....†#.......  .......#.......  ? hSs....j..#.......  .......##...... ....... ########### jextremely po ....... #######  a +0 buckler (not watching you, very poisoned, ally target, 72% to hit and 60%  to hit with your bite)  You reach to attack! You hit the gnoll sergeant.  The gnoll sergeant looks as sick as possible!  The gnoll sergeant is lightly wounded.  The gnoll sergeant misses you.? httD38 (0.8Freeze? hA}8#? hH _The gnoll sergeant blocks your ice beast's attack.? hH # , 1 ver…)You hit the gnoll but do no damage. The gnoll is poisoned.  The wall freezes the gnoll. The gnoll barely misses you.? h ##(#(The gnoll throws a throwing net. The throwing net hits you.? h83T ###†#.jjvery poisoned)  You become entangled in the net!  The gnoll sergeant hits you from afar with a +0 spear.? h459- 6 70.7 (0.9Held ? h>A##? hAg _Your ice beast closely misses the gnoll sergeant.? h ? h!*  ###j.  You struggle against the net.  The gnoll sergeant hits you from afar with a +0 spear.  The wall freezes the gnoll. The gnoll barely misses you.6--1.7 (1.0? ha6 ### _The gnoll sergeant blocks your ice beast's attack.? h<d  You tear a large gash into the net. The wall freezes the gnoll!? h  ##)#very poisone   gnoll (polearm)  You kill the gnoll!The gnoll sergeant hits you from afar with a +0 spear.  The gnoll hits you from afar with a +0 spear.? h46----2Freeze? hG###? hP _Your ice beast hits the gnoll sergeant but does no damage.? haw P##? h}x ? h Z##? h0 \ _You cannot attack while held in a net.? h  You shred the net and break free! The gnoll hits you but does no damage.  The gnoll sergeant barely misses you. Your ice beast hits the gnoll sergeant.  Your ice beast freezes the gnoll sergeant!!? h##)Y.#j   gnoll (polearm, ally target)Y   ice beast (summoned)? hd7---5=13 63? hs####? h\N _The gnoll sergeant dies!? h\uy ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 47/76 ==============---------- ##+#### #..#  Magic: 15/21 =================-------? hu: ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 ? hu$......########'### #### SH: 0Dex: 12 ? hv6.....)Y.#.........# #... XL: 10 Next: 86% Place: Dungeon:9 ....).)@..........# #.## Noise: =--------  Time: 8673.7 (0.0)? h7v ?.....*#..........###.#  N) +8 spear of the Ensconced God {venom, F? hxt .....j.#..........'...#  Cast: Freeze .......#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll (polearm, ally target) ....... Y   ice beast (summoned) #######Your ice beast freezes the gnoll sergeant!! _The gnoll sergeant dies!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (ally target, 75% to hit and 61% to hit with  your bite)? h3###+##### ##' phredd the Frost Mage#.##. Gnoll of Ashenzari ***...#.## ## Health: 47/76 ==============----------##+####? hF#..#Magic: 15/21 =================-------.......##.#AC: 10Str: 7.......#.#EV: 13Int: 24$......########'### #### SH: 0? hDex: 12.....)Y.#.........# #... XL: 10 Next: 86% Place: Dungeon:9....).)@..........# #.## Noise: =--------  Time: 8673.7 (0.0)?.....†#..........###.# N) +8 spear of the Ensconced God {venom, F.....j.#..........'...# Cast: Freeze.......#..........##### Ramparts Fly .......##.........#....... ###########j   gnoll (polearm, very poisoned, ally t…).......Y   ice beast (summoned)#######Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (ally target, 75% to hit and 61% to hit with  your bite) ? h You reach to attack! You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded.8=4.5 (0.8? hU##? hn  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (ally target, 75% to hit and 61% to hit with  your bite)  You reach to attack! You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded. _The gnoll closely misses you.? h ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 48/76 ===============--------- ##+#### #..#  Magic: 15/21 =================------- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 .....)Y.#.........# #... XL: 10 Next: 86% Place: Dungeon:9 ....).)@..........# #.## Noise: =--------  Time: 8674.5 (0.0) ?.....*#..........###.#  N) +8 spear of the Ensconced God {venom, F .....j[? h 40m.#..........'...#  Cast: Freeze .......#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll (polearm, very poisoned, ally t…) ....... Y   ice beast (summoned) #######The gnoll is moderately wounded. _The gnoll closely misses you.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, ally  target, 75% to hit and 61% to hit with your bite)? h6  ###+##### ##' phredd the Frost Mage #.# #. Gnoll of Ashenzari ***... #.## ## Health: 48/76 ===============--------- ##+#### #..#  Magic: 15/21 =================------- ....... ##.#  AC: 10Str: 7 ....... #.#  EV: 13Int: 24 $......########'### #### SH: 0Dex: 12 .....)Y.#.........# #... XL: 10 Next: 86% Place: Dungeon:9 ....).)@..........# #.## Noise: =--------  Time: 8674.5 (0.0) ?.....†#..........###.#  N) +8 spear of the Ensconced God {venom, F .....j.[? h 0;10m#..........'...#  Cast: Freeze .......#..........#####  Ramparts Fly  .......##.........#  ....... ###########  j   gnoll (polearm, very poisoned, ally t…) ....... Y   ice beast (summoned) #######Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, ally  target, 75% to hit and 61% to hit with your bite)  You reach to attack! You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is severely wounded.? h ) ? hө v  #.#  #.##  ? h ##+#### #..#  ....... ##.#  ....... #.# ? hD  $......########'###  .....)..#.........#  ? h ....)Y)@..........#  ?.....†#.......? h p  .....j.#.......  .......#.......  .......##...... ....... ###########  ? hD extremely poisoned, a ....... ####### ? he ? hȬ #9? h g5.3 (0.8Fly ? h޵ ? h S  Press: ? - help, Dir - move target  ? hZ zAim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, ally  target, 75% to hit and 61% to hit with your bite)  You reach to attack! You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is severely wounded. ? h} d_The frozen ramparts melt away. The gnoll closely misses you.? h #.# # #.## ####+##### #..# ........# ##.#.# #.#$......########'### ###......)..#.........# #..)Y)..# #.#?.....@#..........###.......j.#..........'...#...#..........#####? hN.##.........# .############.# ######### ? h? h%K.Y? h&t7-6.3 (1.0Freeze? h00? h3 _The gnoll hits you with a +0 spear. _You see here an acid dragon corpse.? h  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is almost dead.? h)Y   ice beast (summoned)? h=8=7.2 (0.9Freeze? h? hI _You kill the gnoll!? h4? h?? h99? h?=? hyT51=? hE6=? h? hg? hL2=? hw? h6? h33? h? h? hH54=? h? hr? hg5==? h? h? h&6? h? h] 7=7=? h|? h? h @8=? hT? h ? h\$=60? hI'? hf2W _You start resting.? h 8? hl8E1=? h ;? h?|2==? h5B? h? hd &3? h ? h? hQ4=8? h )=? h? h~? hV5=? h? he!? h!&6? h|$? h)? h*E7=? h,? h1? hP1g9==? h2? h95? h{5F70=? h6? h:? h;}1=9=? h$>? h B? hJB2? h,F? hJ? hJE3=? h'L? hP? h(QO4=? hS? hY? hZ%5? hZ3=? h`? hj .- _Your ice beast disappears in a puff of smoke!? hp1701.2 (24.0)? hqG6=-? hOq%2.2 (25? hu? h`x" _HP restored.? h_W #.#  #.## #+##### #..#.# ##.#.# #.#.$......########'### ? hW.)..#.# #.).)..# #..?....@†#.###..).#.'....#..##.#.#? h0Xa#.##? hdmv20=3.2 (1.0)? h4n? hp? h #.# #.###+##### #..#.# ##.#.# #.#.$......########'### .)..#.# #.).)..# #.?...@.†#.###.).#.'.#..##.#.##.##? h? h&4? h ? hr ? h #.# #.###+##### #..#.# ##.#.# #.#.$......########'### .)..#.# .).)..# ? hA.?..@..†#..).#.'>.#..##.#.##? hF.##? hd? h &5? h? h/; _Found a stone staircase leading down.? h)  #.# #.###+##### #..##.# ##.##.# #.##....$......########'###.)..#.##.).)..#? h{* Z#....?.@...†#.#.).#.'#>.#.#.##.##.###.#? h* #? h; ? h< B=6? hD ? h8G ? h K #.# #.## #+##### #..# #.# ##.# #.# #.##....$......########'? h .)..#. #.).).. #....?@....†#. #? h( .).#. #>.#.? hK  #.##. #? ho Z.#  #? h O.#  ? h (#? hK n=7? h ? hID #.# #.## #+##### #..# #.# ##.# #.# #.#.##....$......? hJo#'.)..# #.).). #....@.....†# #.).# #>.# #? h=J.## #.# ? haJ #.#  #? hJ? hOV? hW&8? h_? haj? hj61==? h=k$9.2 (2? h7t? hvQ _o - a scroll of acquirement? h4? h@9!Read which item? Scrolls  e - a scroll of poisonn - a scroll of amnesia  o - a scroll of acquirement  p - a scroll of immolation ? h9C q - a scroll of torment  t - 4 scrolls of enchant armourx - a scroll of revelation  z - 6 scrolls of teleportation  B - 3 scrolls of blinking  G - 2 scrolls of vulnerability  H - a scroll of fear? h9M - a scroll of silence [!] read|quaff|evoke[?] describe selected? hH| ? h #.# phredd the Frost Mage#.## Gnoll of Ashenzari ***...#######+##### #..# Health: 76/76 ========================#...........# ##.# Magic: 21/21 ========================#...........##.# AC: 10Str: 7.##....$......########'# EV: 13Int: 24............)..#........ SH: 0Dex: 12#........).).......... XL: 10 Next: 86% Place: Dungeon:9#....@.....†#......... Noise: ---------  Time: 8709.2 (0.0)#.........).#......... N) +8 spear of the? hE e Ensconced God {venom, F#>..........#......... Cast: Freeze#...........##........ Fly #...........###########...........############## _You kill the gnoll! _You start resting. _Your ice beast disappears in a puff of smoke! _HP restored. _Found a stone staircase leading down. _o - a scroll of acquirement? h ? h Choose an item to acquire.  a - a +2 demon whip of venom ? h  b - the +3 pair of seven-league boots {Rampage+∞}c - an amulet of guardian spirit  ? h d - 930 gold pieces (you have 516 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit? hSyacquire|examineexamine item? hB The +3 pair of seven-league boots {Rampage+∞}. An enchanted pair of boots which grant the ability to take strides of incrediblelength, as long as the wearer is advancing bravely towards their foes. Base armour rating: 1 Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. If you switch to wearing this armour: Your AC would increase by 4.4 (10.4 -> 14.8). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 9 of the Dungeon. Stash search prefixes: {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour? h cChoose an item to acquire.  a - a +2 demon whip of venom  b - the +3 pair of seven-league boots {Rampage+∞}  c - an amulet of guardian spirit  ? h] d - 930 gold pieces (you have 516 gold) ? h ? h I[!] acquire|examine items [a-d] examine item[Esc] exit? h=A +2 demon whip of venom. A terrible weapon, woven in the depths of the inferno. Base accuracy: +1 Base damage: 11 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.? h=Your skill: 5.8At current training (3%) you reach 12.0 in about 7.1 XLs.Current attack delay: 0.8. Damage rating: 14 (Base 11 x 92% (Str) x 121% (Skill) + 2 (Ench)). Venom:It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You acquired it on level 9 of the Dungeon. Stash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “With a terrible cry the Balrog fell forward, and its shadow plunged down and? h)Choose an item to acquire.  a - a +2 demon whip of venom  b - the +3 pair of seven-league boots {Rampage+∞}  ? hc - an amulet of guardian spirit  d - 930 gold pieces (you have 516 gold) ? h(? h۶? h>[!] acquire|examine items [a-d] examine item[Esc] exit? hɵ5 930 gold pieces. ? h_A pile of glittering gold coins. Stash search prefixes: {gold} ? hDMenu/colouring prefixes: identified gold _________________ ? h“Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away ? h with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed ? h; the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683.? h Choose an item to acquire.  a - a +2 demon whip of venom  b - the +3 pair of seven-league boots {Rampage+∞}c - an amulet of guardian spirit  d - 930 gold pieces (you have 516 gold) [!] acquire|examine items [a-d] examine item[Esc] exit? h2 macquire|examineselect item for acquirement? ho+ Acquire 930 gold pieces? (y/N)? hD? hKW#.# phredd the Frost Mage#.## Gnoll of Ashenzari ***...#######+##### #..# Health: 76/76 ========================? hW #...........# ##.# Magic: 21/21 ========================#...........##.# AC: 10Str: 7.##....$......########'# EV: 13Int: 24............)..#........ SH: 0? hWEDex: 12#........).).......... XL: 10 Next: 86% Place: Dungeon:9? h+X#....@.....†#......... Noise: ---------  Time: 8709.2 (0.0)#.........).#......... N) +8 spear of the Ensconced God {venom, F? hWXA#>..........#......... Cast: Freeze#...........##........ Fly ? h~X#...........###########...........############## ? hXs_You kill the gnoll! _You start resting. ? h Y_Your ice beast disappears in a puff of smoke! _HP restored. _Found a stone staircase leading down. _o - a scroll of acquirement? hZ,10.2 (1? hb? h{f .)N) +8 spear of the Ensconced God {venom, F>.Cast: Freeze? hf........ Fly #########...........############# _Something appears at your feet!? hI###+##  #.#######+####.# #..... #.##....$......########'#...? hK.)..#).).$.....†.)>.........#########? h]...........#############? h"? h"&1? h)? hE+? h.QU  #.# ########+#####............# .##....$? hQ#######'...........)..#........ #).)....†#.....).>..#? hy]? h]&2? hqf? hp? hp+3.2 (2? hw? h]zA _You now have 1446 gold pieces (gained 930).? h ? h# ? hY ? h# ? hA1 ? h1 ? h8 ? h` ? h|f ? hGk ,? h o ? hXw O _You now have 1458 gold pieces (gained 12).? h| 4? h# ,? h ,? h ? h ? h ,? h ? h t _You reach down and open the door.  There is an open door here. _? h` N #......'..#...... #.. #...... #.. #.....( #.. #...... #.< ∆ #...... #.. ###+### #'### #.#  #.@.# #.## 23.2 (10.0)#######'##### #..# #...........# ##.# #...........# #.# .##...........##'............)..#.........? h 2 ..#........).)........... #..........†#.......... #.........).#..........  _You reach down and open the door.? h4 Y _Found a stone staircase leading up.? h4_4? h #.<...).# ##'## #.......# .. ##'###### ? h .. #...#  #.# #######'##### #...#? h( ? h ,8.2 (23? h ? h | _Found an escape hatch in the floor. _There is an open door here.? hG4? h? h? h? hQ _? h/B? h~? h|,? h? h\? h ,? h? h? h,? h;? h@  There is an open door here.? h? h _? h? h? h,? h? hj? h? h+? h? h? h=,? h? h? h$,? h? h? h,? h+? h @  There is an open door here.? hA? h _? h? hT? h,? hP? h? h.,? h? ha"@  There is an open door here.? h%6 _? h&? h'(? h'*,? he*? ha+? h-,? h<.? h/? h2,? h^3? h4? h6,? h7? hS:@  There is an open door here.? hH=6 _? h=? h[?? hA? hA? hmB? h,D? hF,? h G? hH? hJ,? hK? hiM? hDP,? hP? hR? h8U,? hU? hjW? h=Y,? hY? hq]JThere is an open door here.  ? h`? h` _? hla? h:c? hUf,? hf? h|h? hk,? hCl? hn? hq,? hr? hs? hQv,? hw? hx? h|,? h}? h? hĈ< . '........ ....... #.....). ....... #...... ....... #.?... ....... #.... .......∆ ... ....... #'# ....... #@# .......80.2 (32 #.# ###+### #.### #.#  #...# #.# ###.# #? hQ ##'### ##'## #....# ###.... #.....'....#....'#....? hX? hȑ,1.2 (33? hb? hv# _Found a +0 rapier.? h74? h? h? h,? h? h@  There is an open door here.? h? h9 _? h? h%? hw? h##K####### ....#...'..........)... #.........#.?.......#.@.......∆ #......... .......##'####### .......# .......? h .# ###+####.### .# K   kobold (wandering)#...# #.#####.# #..#? h[#'### ##'##? h13.2 (2.0)? h+4.2 (3? h_? hs _A kobold comes into view. It is wielding a +0 whip.? hҎ7 #.# #K#######  ##'......). #..∆ #.........##'#######....... ###+###? h###..####.# ..#? h@? hcF'K? h"+5.2 (1? h? htz _You see here a scroll of immolation.? he4K #.# #'#######  #.K###.'......)? ? h4|∆ #.........##'#######....... KK 2 kobolds (1 missile, 1 wandering, 1 …) ###+#####? h4T#..#? h{D  A kobold comes into view. It is wielding a +0 dagger.? hD? h&E? hP KK.K{K   kobold brigand (missile)KK 2 kobolds (1 missile)The kobold shouts!? h~Q0===6? hY? he  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.? h D.K #K# #'#######  #..###.K#.'......) #..{ #.? ∆ #.........##'#######....... ###+######? h, ? h| ? hc ? h KK.K {? h A---7Freeze? hq ? h" ? hp 8  You hit the kobold.? h )   kobold (? h =--8.0 (0.8Freeze? h¹ ? h J _You kill the kobold!? h   ? hL Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h? h.KY , ally target)Y   ice beast (summoned)? hg18----=9.0 (1.0? h$? hZ'4 _A chill wind blows around you.@ h8+.K@ h= #.# #K#######  ##..#.'.@....#.#.....)@ hKY? ∆ #.........##'#######....... ###+###@ h@ h,(F.K@ h?-? ((((oned, very poisoned)The kobold brigand throws a poisoned dart.  The poisoned dart closely misses you. The poisoned dart hits your ice beast!@ hګ@ h..@Y.-90@ h@ h _Your ice beast is poisoned.  Things that are here: _a +0 whip; a kobold corpse@ h:C#+# #.# #.# K# @ h##K########  #.# .###.# .#.'.).......# .#.#.Y...).... .# #...# .@ h #.?# . #.# .∆ #.........# .<##'######## .#.# ........@ h@ hw (((((((The kobold brigand throws a poisoned dart.@ hMg@ h7q∆.@Y........@ hq@-1@ hy@ hd|Z _The poisoned dart barely misses you.@ h%  phredd the Frost Mage ∆  Gnoll of Ashenzari ***... #+# Health: 76/76 ======================== #.# Magic: 18/21 ====================---- #.# AC: 10Str: 7 #K# EV: 13Int: 24 ##K########  SH: 0Dex: 12 #.........# ........ XL: 10 Next: 86% Place: Dungeon:9 ###..@......# ........ Noise: =--------  Time: 8791.0 (0.0) #.'.Y.......# ........ N) +8 spear of the Ensconced God {venom, F #.#.....).... ........ Cast: Freeze # #.........# ........ @ hgFly  #.?.......# ........ #.........# ........ K   kobold brigand (missile, ally target) ∆ #.........# .......< K   kobold (missile) @ hw##'######## ........ Y   ice beast (summoned, very poisoned) #.# ........The kobold brigand throws a poisoned dart. _The poisoned dart barely misses you.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  target, 67% to hit and 48% to hit with your bite)@ hvc  phredd the Frost Mage ∆  Gnoll of Ashenzari ***... #+# Health: 76/76 ======================== #.# Magic: 18/21 ====================---- #.# AC: 10Str: 7 #K# EV: 13Int: 24 ##K########  SH: 0Dex: 12 #.........# ........ XL: 10 Next: 86% Place: Dungeon:9 ###..@......# ........ Noise: =--------  Time: 8791.0 (0.0) @ hw#.'.Y.......# ........ N) +8 spear of the Ensconced God {venom, F #.#.....).... ........ Cast: Freeze # #.........# ........ Fly  #.?.......# ........ #.........# ........ K   kobold brigand (missile, ally target) @ hywe∆ #.........# .......< K   kobold (missile) ##'######## ........ Y   ice beast (summoned, very poisoned) @ hw#.# ........ _The poisoned dart barely misses you.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)@ hwPress: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  @ h4xhtarget, 67% to hit and 48% to hit with your bite)  You reach to attack! You hit the kobold brigand.@ hy@ h{ ∆  #+# #.# #.# #.# ##K########  #..K......#  ###..@......#  #.'.Y.......#  #.#.....)....  # #.........#  #.?.......#  #.........#  ∆ #.........# < ##'########  #.# @ h&D-8 (0.8Freeze@ h@ h  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (ally  @ hЌtarget, 67% to hit and 48% to hit with your bite)  You reach to attack! You hit the kobold brigand. _The kobold brigand is lightly wounded.@ h  You hit the kobold brigand. The kobold brigand is poisoned.  The kobold brigand is moderately wounded.@ h 'KY)xx   Erica (constriction, wandering)K   kobold brigand (missile, very poisone…)K   kobold (missile)@ hY   ice beast (summoned, very poisoned)Erica the Fiery-Tempered comes into view. She is wielding a +4 scimitar offlaming.@ he0=2.6@ h/@ h4E _The kobold brigand hits you but does no damage.@ h6puhits you but does no damage.  The kobold brigand looks as sick as possible!  Your bite misses the kobold brigand.  The kobold brigand is heavily wounded.  Your ice beast barely misses the kobold brigand.@ hg{ x.x)extremely poThe kobold hits you but does no damage.@ h"}69---9=3.4@ h@ hA _The kobold brigand hits you with a +0 club!@ hxhits you but does no damage. _The kobold brigand hits you with a +0 club!  You closely miss the kobold brigand.  The kobold brigand is heavily wounded.  Your ice beast hits the kobold brigand  Your ice beast freezes the kobold brigand!@ h')K   kobold (missile)Y   ice beast (summoned, very poisoned)---=94.2 _The kobold brigand dies! @ h @ h x., ally target)You closely miss the kobold. The kobold hits you with a +0 dagger.5.1 (0.9 @ h @ h_ _Your ice beast closely misses the kobold. @ h3=  You puncture the kobold! @ h3 ), ally target)Y   ice beast (summoned, very poisoned)  You kill the kobold! @ hq *****Erica casts a spell at you.The bolt of poison hits you.  You are poisoned. @ hcA@.... @ hi4====-==9 (0.8FreezePois Fly  @ hq @ hAu! _You resist. @ h  ∆ #+# #.# #.# #.#  ##'########  @ h  #.@)......#  ###.Y.......#  #.'.).....x.#  #.#.....).... #.#..#  @ hI . #.?.#  # #.# .∆ #.........# #'########  @ h[  @ h .YYou feel very sick. @ h 9* @ hǭ invisible, ally …)Erica mumbles some strange words. @ h< Qx) @ h$= p0-----6.9 (1.0 @ hF  @ hJ _Erica flickers and vanishes for a moment.  Things that are here: _a +0 dagger; 4 stones @ ho @ hB---- @ hC @ h @ h ∆+ #.#  @ hm##@########  #.))##........#.'.)Y....x.##).... @ h#.#.. . #.? ##∆ #......... @ h @ h  @ h7  @ h @ hAoY....x...... @ hE758-7 @ h @ h# _You feel very sick. _There is an open door, spattered with blood here. @ h[  ∆+ #@# ##'########  #.))......##.Y....x...'.).......##)....Y   ice beast (summoned, poisoned) @ h?` #.#......... . #.?. ## @ hj  @ h&k ∆ @ hok QY)..{ @ hk . @ h1m  @ hm 6 @ hm - @ hn - @ hIn 8 @ hu  @ hfy   @ hy  @ hz /_You feel very sick. @ hZz @ hP @ hS 3  You feel sick.@ h^ @ h)h Y)).{.S   water moccasinSY   ice beast (summoned, poisoned)@ hi 5-20=9@ hr @ hEv a _A water moccasin comes into view.@ hץ@ h&g{.S.@ h04800@ h : _You feel sick.@ hw@ h@ h(x.S.x   Erica (constriction, invisible)S   water moccasinY   ice beast (summoned, poisoned)@ h&1@ h@ h"$ _You feel sick.@ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hfphredd the Frost Mage∆Gnoll of Ashenzari ***...Health: 54/76 =================-------Magic: 17/21 ===================-----∆AC: 10Str: 7#+#EV: 13Int: 24@ hTg***SH: 0Dex: 12***XL: 10 Next: 89% Place: Dungeon:9*@*Noise: ---------  Time: 8801.9 (0.0)#*Y*#######N) +8 spear of the Ensconced God {venom, F#**x......# ....... Cast: Freeze@ hgI###......x..# ....... Pois Fly #.S.).......# .......@ hg%#.#.....).... ....... x   Erica (constriction, invisible)@ hg#.#.........# ....... S   water moccasin@ hg0. #.?.......# ....... Y   ice beast (summoned, poisoned)@ h"h## #.........# ....... _You feel sick. _You feel sick.  @ h?hCasting: Summon Ice Beast (safe; 1% risk of failure)  @ h[hConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  @ h{hWPress: ? - help, Dir - look around, f - activate@ h|phredd the Frost Mage∆Gnoll of Ashenzari ***...Health: 54/76 =================-------Magic: 17/21 ===================-----∆AC: 10Str: 7#+#EV: 13Int: 24#.#SH: 0Dex: 12#.#XL: 10 Next: 89% Place: Dungeon:9#@#Noise: ---------  Time: 8801.9 (0.0)##Y########N) +8 spear of the Ensconced God {venom, F#.)x......# ....... Cast: Freeze###......x..# ....... Pois Fly #.S.).......# .......#.#.....).... ....... x @ h}  Erica (constriction, invisible)#.#.........# ....... S   water moccasin. #.?.......# ....... Y   ice beast (summoned, poisoned)## #.........# ....... _You feel sick.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.@ hމ#.##.##@##Y#.S'  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You feel sick. The wall freezes Erica!@ hp ##*##* Erica stares at you and mumbles some strange words.The bolt of poison hits your ice beast! The bolt of poison hits you.  You are more poisoned.@ h@ h%#@Y#S.@ h&52======-===2.9 (1Pois Ramparts Fly @ h-#.###@##@ h0! _You resist.@ h @ hC Drink which item? Potions  a - 4 potions of enlightenment  b - a potion of magic  f - 5 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 6 potions of lignification @ h  m - 4 potions of attractionv - a potion of might  F - 3 potions of cancellation  J - 3 potions of heal wounds [!] read|quaff|evoke[?] describe selected @ h  @ hn  @ h phredd the Frost Mage∆Gnoll of Ashenzari ***...Health: 52/76 ================--------Magic: 17/21 ===================-----∆AC: 10Str: 7#+#EV: 13Int: 24#.#SH: 0Dex: 12#.#XL: 10 Next: 89% Place: Dungeon:9#@#Noise: ===------  Time: 8802.9 (0.0) @ h ##Y########N) +8 spear of the Ensconced God {venom, F#.Sx......# ....... Cast: Freeze###......x..# ....... Pois Ramparts Fly #.'.).......# .......#.#.....).... ....... x   Erica (constriction, invisible) @ h #.#.........# ....... S   water moccasin. #.?.......# ....... Y   ice beast (summoned, poisoned)## #.........# .......The walls around you are covered in ice.  You feel sick. The wall freezes Erica!  Erica stares at you and mumbles some strange words.The bolt of poison hits your ice beast! The bolt of poison hits you.  You are more poisoned. _You resist. @ hE ##@##Y#  (slow)You are more poisoned. _You resist.  You feel better. The wall freezes Erica.  Erica hits your ice beast with a +4 scimitar of flaming.  Erica melts your ice beast terribly. The wall freezes the water moccasin.  The water moccasin seems to slow down. @ h 60========--3.9 (1 @ hS ###Y# @ hQ _The water moccasin bites your ice beast but does no damage.#@ hv#.##.##@##  The water moccasin seems to slow down. _The water moccasin bites your ice beast but does no damage.  The wall freezes Erica!hits your ice beast with a +4 scimitar of flaming!  Erica melts your ice beast terribly. The wall freezes the water moccasin.  seems to slow down#@ hv.#@ h?w1====-4#@ h#.##.##@###@ h^f _The water moccasin barely misses your ice beast.$@ h#.##.##Y#  seems to slow down. _The water moccasin barely misses your ice beast.The wall freezes Erica.  Erica says, "I'm so much better than you."  Erica closely misses your ice beast. The wall freezes the water moccasin!  The water moccasin seems to slow down.$@ h-m3=8=$@ hX'-5$@ h##.##@##$@ h> _The water moccasin bites your ice beast.%@ hqB  The water moccasin seems to slow down. _ter moccasin bites your ice beast.  The wall freezes Erica!  Erica hits your ice beast with a +4 scimitar of flaming.  Erica melts your ice beast terribly.  Your ice beast dies!%@ h  Your ice beast disappears in a puff of smoke!The wall freezes the water moccasin!%@ h#.##'§)%@ h4==92-6%@ h̼#.##.###%@ hR _You kill the water moccasin!+@ hg  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,@ h\  A film of ice covers your body! The wall freezes Erica.,@ h8#.##.###x.)) ,@ h5=5---18 =7Freeze,@ hB #.####x#,@ hm _Erica says, "I love to horrify, but killing's even better."8@ h`f  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8@ hú #.####Y Y   ice beast (summoned)A chill wind blows around you. The wall freezes Erica!  Erica hits you with a +4 scimitar of flaming!  Erica burns you. Erica closely misses you.8@ h 56---2-------88@ h##.##@##8@ h_ _The heat melts your icy armour.<@ hC$  You hit Erica. Erica is poisoned.  Erica is almost dead.<@ h2###@##)#<@ h3Y   ice beast (summoned)<@ h_X<@ hbPphredd the Frost Mage∆Gnoll of Ashenzari ***...Health: 57/76 ==================------Magic: 12/21 =============-----------∆AC: 18  Str: 7#+#EV: 13Int: 24#.#SH: 0Dex: 12#.#XL: 10 Next: 110% Place: Dungeon:9#@#<@ hHcCNoise: =--------  Time: 8809.7 (0.8)##)########N) +8 spear of the Ensconced God {venom, F#.)Y......# ....... Cast: Freeze###......x..# ....... Ramparts Fly #.'.).......# .......<@ htc#.#.....).... ....... Y   ice beast (summoned)<@ hc$#.#.........# ........ #.?.......# .......<@ hc## #.........# .......Your Translocations skill increases to level 5!Your Forgecraft skill increases to level 5!<@ hBdYour base Fire Magic skill increases to level 5!Your base Air Magic skill increases to level 5!Your base Earth Magic skill increases to level 5!Your base Alchemy skill increases to level 5!<@ hJe-base Fire Magic skill increases to level 5!base Air Magic skill increases to level 5!Eart<@ h~eh Magic skill increases to level 5!lchemyvocations skill increases to level 6!<@ heA have reached level 11!<@ hFp/  --more--@@ hAZ 61/81=21 5% Freeze@@ h|b ##.##@##)#@@ h0e 4 _F@ h2F@ h}6< Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - PasswallEarthF@ h,71%3  d - Stone ArrowConjuration/Earth1%3  e - Dazzling FlashHexes/Fire2% 3  f - Sigil of BindingHexes3% 3  g - Ignite PoisonFire/Alchemy5% 4  h - Leda's LiquefactionAlchemy/Earth5% 4  i - PetrifyAlchemy/EarthF@ h]75% 4  j - Sticky FlameFire/Alchemy5% 4  k - Awaken ArmourEarth/ForgecraftF@ h7n8% 4  l - Metabolic EnglaciationHexes/IceF@ h79% 5  m - StarburstConjuration/Fire63% 6  n - Hellfire MortarF@ h7Fire/Earth/Forgecraft 99% 7  o - Diamond SawbladesForgecraft100% 7  F@ h8zp - Fulsome FusilladeConjuration/Alchemy100% 8  q - IgnitionF@ h@8<Fire100% 8 F@ he8P13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpF@ h8<[Esc] exitg@ hg@ hg@ h Fphredd the Frost Mage∆Gnoll of Ashenzari ***...Health: 61/81 ==================------Magic: 12/22 =============-----------∆AC: 18  Str: 7#+#EV: 13Int: 24#.#SH: 0Dex: 12#.#XL: 11 Next:  5% Place: Dungeon:9#@#g@ hY  Noise: =--------  Time: 8809.7 (0.0)##)########N) +8 spear of the Ensconced God {venom, F#.)Y......# ....... Cast: Freeze###......x..# ....... Ramparts Fly #.'.).......# .......#.#.....).... ....... Y   ice beast (summoned)#.#.........# ........ #.?.......# .......## #.........# .......Your base Fire Magic skill increases to level 5!g@ h Your base Air Magic skill increases to level 5!Your base Earth Magic skill increases to level 5!Your base Alchemy skill increases to level 5!Your base Evocations skill increases to level 6! _You have reached level 11!g@ h ##.###Okay, then.g@ hlg@ h##@##)#g@ hp!. _k@ hϩ4k@ hEk@ hk@ h}k@ hձ&2k@ h k@ hk@ h*T33=k@ huk@ h-#.##.##@#-#Y#.))k@ hf 11.7 (2 _You start resting.k@ hM4-2.7 (3Fly k@ hk@ h*4 _The frozen ramparts melt away.m@ h64m@ h9m@ hwAm@ hNFb5=m@ h[Hl6=m@ h}Jm@ hOn7=m@ hQm@ hUm@ hU|8=4=m@ h Xm@ h\m@ hO\W70=m@ h^m@ hybb1=m@ hdm@ hjm@ hjO2=m@ hlm@ hbp;3m@ hp3=m@ hsm@ hv<4m@ hym@ hLm@ hS5=5m@ h)=m@ h<m@ hV6=m@ hчm@ hm@ hՋ<7m@ h2m@ h̒m@ h E9=m@ hWm@ h:80m@ h?E==m@ hm@ hԣm@ hu1=6=m@ hQm@ hO _HP restored.m@ hѭm@ h4m@ h|,m@ h˾m@ hr _Your ice beast disappears in a puff of smoke!m@ h#m@ hxm@ hm@ hL==m@ hm@ h,m@ ham@ hb7=m@ hm@ h,m@ hm@ hm@ hm@ hBm@ h,m@ hf=m@ him@ hb8=m@ hm@ hm@ hm@ hm@ h ,m@ ht m@ h,m@ hm@ hm@ hY:=m@ hm@ h!m@ h\m@ h!m@ h&m@ h 'L9=m@ h&*m@ h<0,m@ h2m@ h6,m@ h8m@ h=,m@ h-@m@ hHP=m@ hKm@ hO,m@ hPm@ h9U _Your icy armour starts to melt.20=m@ hUm@ hWm@ hb\,m@ h"^m@ h=a,m@ hcm@ hh,m@ him@ hfmm@ hmM=10 m@ h qm@ h'x _Your icy armour evaporates.1=m@ h zm@ h},m@ h(m@ h,m@ hłm@ h,m@ h׉m@ hʌm@ h:=m@ hm@ h,m@ hm@ hc2==m@ hnm@ hf)m@ hC ∆∆#+# ..##@#########.))......# .......m@ h###.............Fly ...#...## #.........∆ #.........# .......m@ h S  _Magic restored.m@ h061.7 (49.0)m@ h",2.7 (50m@ h޲m@ hM  o - a ring of willpower  There is an open door, spattered with blood here.  Things that are here:m@ hk,3.7 (51m@ hem@ h _a +4 scimitar of flaming; the octopode corpse of Erican@ h 4n@ h n@ hG &.n@ h( ∆#+# #.# #.# #.# ##)#########.)@......# ........###.........# .#.'.)# .#.#.....).... .#.#.........# .. #.?# .## #...n@ h .# .∆ #.# .< ##'######## .n@ h4 ,0.0)n@ h +4.7 (1n@ h n@ hX b  C - 15 poisoned darts (gained 3)  Things that are here:n@ h  H==5.7 (2n@ h n@ h P _a +0 club; a kobold corpser@ h4r@ hr@ hr@ h,r@ hr@ hur@ h,r@ h7r@ h|  Things that are here:  a +0 whip; a kobold corpser@ h1r@ h _r@ hr@ hfr@ h?,r@ h r@ hG r@ h3,r@ hr@ h,r@ hr@ h|k _p - 2 scrolls of immolation (gained 1)r@ h$r@ h%r@ hr'r@ h)r@ h,,r@ hm-r@ h0r@ h4,r@ h6r@ h;@  There is an open door here.r@ h>r@ hK> _r@ h:?r@ h@r@ hEBr@ hlBr@ hKDr@ h Hr@ hFJ,r@ hQKr@ hLr@ hN,r@ hbOr@ hRr@ h^T,r@ hWr@ hXr@ h-],r@ h_r@ hbr@ he,r@ hAgr@ hjr@ hmr@ h?mr@ hnr@ h{ ##)#########.))......# .#######.........# . ..##.'.).......# . #.##.#.....).... . #.##.#.........# . #....#.........# .r@ hR{O #.####.........# . #@# #.........# ........# ##'######## ######### #.#  #.# # #.### r@ ht{#...#  ###.#  ##'###  r@ h{#....# #You pick up My Sojourn through Swampland and begin reading...r@ h8{82.7 (17.0)r@ h<,3.7 (18r@ h҇r@ hz  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.{@ h 9{@ hD=5 Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - Mercury Arrow{@ hx=9Conjuration/Alchemy1%2  d - Passwall{@ h>[Earth1%3  e - Stone ArrowConjuration/Earth1%3  f - Dazzling FlashHexes/Fire2% 3  g - Launch Clockwork BeeForgecraft3% 3  h - Sigil of BindingHexes{@ h)>\3% 3  i - Ignite Poison{@ h=>Fire/Alchemy{@ hP>;5% 4  {@ hb>4j - Leda's LiquefactionAlchemy/Earth{@ h}>N5% 4  k - Petrify{@ h>Alchemy/Earth{@ h>S5% 4  l - Sticky Flame{@ h>Fire/Alchemy{@ h>T5% 4  m - Awaken Armour{@ h>Earth/Forgecraft{@ h>]8% 4  n - Metabolic Englaciation{@ h ?Hexes/Ice{@ h%?p9% 5  o - Eringya's Surprising Crocodile Summoning{@ hF?P12% 4  p - Starburst{@ hZ?IConjuration/Fire63% 6  {@ hi?q - Hellfire Mortar{@ h?hFire/Earth/Forgecraft 99% 7  r - Diamond Sawblades{@ h?Forgecraft{@ h?N100% 7  s - Fulsome Fusillade{@ h?Conjuration/Alchemy{@ h?Q100% 8  t - IgnitionFire{@ h?0100% 8 {@ h?.13 spell levels left {@ h@^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{@ hc@ hZ dDescrib  a - Kinetic GrapnelForgecraft1% 1  g - Launch Clockwork Bee Forgecraft3% 3Memorise|Describe@ h 8 Launch Clockwork Bee Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leaving@ hP it helpless and unable to move. The caster may repair and rewind a dormant bee by attempting to move into it, atthe cost of 1 MP. Spellpower increases the number of attacks the bee may perform before going @ h odormant. Level: 3 School: Forgecraft Fail: 3% Power: 33% @ h vRange: 7 Noise: Quiet Miscasting this spell causes magic contamination and also corrodes you. @ h YThis spell would have no effect right now because you can't see any hostile @ h targets that would be affected.@ h  Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Mercury ArrowConjuration/Alchemy 1% 2  d - PasswallEarth1% 3  e - Stone ArrowConjuration/Earth1%3  f - Dazzling FlashHexes/Fire2% 3  g - Launch Clockwork Bee Forgecraft3% 3  h - Sigil of BindingHexes3% 3  i - Ignite PoisonFire/Alchemy5% 4  j - Leda's Liquefaction Alchemy/Earth 5% 4  k - PetrifyAlchemy/Earth5% 4  l - Sticky FlameFire/Alchemy5% 4  m - Awaken ArmourEarth/Forgecraft8% 4  n - Metabolic EnglaciationHexes/Ice9% 5  o - Eringya's Surprising Crocodile Summoning12% 4  p - StarburstConjuration/Fire63% 6  q - Hellfire MortarFire/Earth/Forgecraft 99% 7  r - Diamond Sawblades@ hD Forgecraft100% 7  s - Fulsome FusilladeConjuration/Alchemy100% 8  t - IgnitionFire100% 8 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@ h Eringya's Surprising Crocodile Summons a toothy crocodile to assault an adjacent enemy. The crocodile will appear beneath the caster in a surge of murky water and perform an empowered attack against the chosen target, dragging both it and the caster backward before allowing the latter to dismount safely behind it. It cannot be recast while the crocodile is still active. @ h6 Level: 4 School: Summoning Fail: 12% Power: 33% Range: 1 Noise: A bit loud Miscasting this spell causes magic contamination and also summons a nameless horror. @ h[ You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile @ h Jtargets that would be affected. _________________ @ h A popular legend states that Eringya first demonstrated this spell as the closing remark of a particularly acrimonious debate about wetlands conservation,but most modern scholars consider this apocryphal.@ hL Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - Sandblast@ hEarth1% 1  c - Mercury ArrowConjuration/Alchemy 1% 2  d - PasswallEarth1% 3  e - Stone Arrow@ hAConjuration/Earth 1% 3  f - Dazzling FlashHexes/Fire2% 3  g - Launch Clockwork BeeForgecraft3% 3  h - Sigil of BindingHexes 3% 3  i - Ignite PoisonFire/Alchemy5% 4  j - Leda's Liquefaction@ hwAlchemy/Earth5% 4  k - PetrifyAlchemy/Earth5% 4 @ h l - Sticky FlameFire/Alchemy5% 4  m - Awaken Armour@ hEarth/Forgecraft 8% 4  n - Metabolic EnglaciationHexes/Ice@ h9% 5  o - Eringya's Surprising Crocodile Summoning@ hz12% 4p - StarburstConjuration/Fire@ h Q63% 6  q - Hellfire Mortar@ h:Fire/Earth/Forgecraft 99% 7  r - Diamond Sawblades Forgecraft100% 7  s - Fulsome FusilladeConjuration/Alchemy100% 8  t - IgnitionFire@ h8100% 8 @ hG13 spell levels left @ hH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@ hMercury Arrow Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while. The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether. Level: 2 Schools: Conjuration/Alchemy Fail: 1% @ h \ Power: 80%  Damage: 2d10 (max 2d11) Accuracy: +++++ ++  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ @ h“During the course of the treatise, each element is allowed time to tout its  own virtues and usefulness to mankind, but when it comes time for Mercury, A h Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Mercury ArrowConjuration/Alchemy 1% 2  d - PasswallEarth1%3  e - Stone ArrowConjuration/Earth 1% 3  f - Dazzling FlashHexes/Fire2% 3  g - Launch Clockwork Bee Forgecraft A h3% 3  h - Sigil of BindingHexes3% 3  i - Ignite PoisonFire/Alchemy5% 4  j - Leda's LiquefactionAlchemy/Earth5% 4  k - Petrify Alchemy/Earth5% 4  l - Sticky Flame Fire/Alchemy5% 4  m - Awaken ArmourEarth/Forgecraft8% 4  n - Metabolic EnglaciationHexes/Ice9% 5  o - Eringya's Surprising Crocodile Summoning12% 4  p - StarburstConjuration/Fire A hs?63% 6  q - Hellfire MortarFire/Earth/Forgecraft 99% 7  r - Diamond SawbladesForgecraft100% 7  s - Fulsome Fusillade Conjuration/Alchemy A h100% 8  t - Ignition Fire100% 8 13 spell levels left  A h۪I[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit A h;]MemorisMemorise|Describe A h- A hA4 A h;(##)########phredd the Frost Mage#.))......# . Gnoll of Ashenzari ***...#######.........# . Health: 81/81 ========================..##.'.).......# . Magic: 22/22 ======================== A hG< { #.##.#.....).... . AC: 10Str: 7#.##.#.........# . EV: 13Int: 24#....#.........# . SH: 0Dex: 12 A h<#.####.........# . XL: 11 Next:  5% Place: Dungeon:9#@# #.........# . Noise: ---------  Time: 8883.7 (0.0)........# ##'######## . N) +8 spear of the Ensconced God {venom, F######### #.#. Cast: Freeze#.## Fly #.####...####.###'####....# #  _a +0 whip; a kobold corpse _p - 2 scrolls of immolation (gained 1)  A h=_There is an open door here.  You pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.A hA hzMemorise Mercury Arrow, consuming 2 spell levels and leaving 11? Y - Yes  N - NoA h A h ##)########phredd the Frost Mage#.))......# . Gnoll of Ashenzari ***...#######.........# . Health: 81/81 ========================..##.'.).......# . Magic: 22/22 ========================#.##.#.....).... . AC: 10A h  Str: 7#.##.#.........# . EV: 13Int: 24#....#.........# . SH: 0Dex: 12A hU #.####.........# . XL: 11 Next:  5% Place: Dungeon:9#@# #.........# . Noise: ---------  Time: 8883.7 (0.0)........# ##'######## . N) +8 spear of the Ensconced God {venom, F######### #.#. Cast: Freeze#.## Fly A h~ I#.####...####.###'###A h e#....# #  A h _a +0 whip; a kobold corpse _p - 2 scrolls of immolation (gained 1) A h g_There is an open door here.  You pick up My Sojourn through Swampland and begin reading...  A h qYou add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.A h(+4.7 (1A hOA hBA h!+5.7 (2A h#A h+A hj++6.7 (3A h0A h3p - 2 scrolls of immolation (gained 1) _There is an open door here.  You pick up My Sojourn through Swampland and begin reading...add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. _You start memorising the spell. You continue memorising. x2A hD4A h":A h<c _You finish memorising. Spell assigned to 'f'.A h/A h3x Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - PasswallEarth1%3  d - Stone ArrowConjuration/EarthA h31%3  e - Dazzling FlashHexes/Fire2% 3  f - Launch Clockwork BeeForgecraftA h3i3% 3  g - Sigil of BindingHexesA h3m3% 3  h - Ignite PoisonFire/AlchemyA h4o5% 4  i - Leda's LiquefactionAlchemy/EarthA h&4c5% 4  j - PetrifyAlchemy/EarthA hq4A5% 4  k - Sticky FlameFire/Alchemy5% 4  l - Awaken ArmourEarth/Forgecraft8% 4  m - Metabolic EnglaciationHexes/IceA h4p9% 5  n - Eringya's Surprising Crocodile SummoningA h4h12% 4  o - StarburstConjuration/FireA h4L63% 6  p - Hellfire MortarA h4zFire/Earth/Forgecraft 99% 7  q - Diamond SawbladesForgecraftA h4N100% 7  r - Fulsome FusilladeA h4Conjuration/AlchemyA h5Q100% 8  s - IgnitionFireA h50100% 8 A h15.11 spell levels left A hP5^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA h҈A hA h##)########phredd the Frost Mage#.))......# . Gnoll of Ashenzari ***...#######.........# . Health: 81/81 ========================..##.'.).......# . Magic: 22/22 ========================#.##.#.....).... . AC: 10Str: 7#.##.#.........# . EV: 13Int: 24#....#.........# . SH: 0Dex: 12#.####.........# . XL: 11 Next:  5% Place: Dungeon:9#@# #.........# . Noise: ---------  Time:[A hNFm 8886.7 (0.0)........# ##'######## . N) +8 spear of the Ensconced God {venom, F######### #.#. Cast: Freeze#.## Fly #.####...####.###'####....# #  _There is an open door here.  You pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'.A hA h7Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 8? Y - Yes A hا' N - NoA h/A hN##)########phredd the Frost Mage#.))......# . Gnoll of Ashenzari ***...#######.........# . Health: 81/81 ========================..##.'.).......# . Magic: 22/22 ========================#.##.#.....).... . AC: 10Str: 7#.##.#.........# . EV: 13Int: 24#....#.........# . SH: 0Dex: 12#.####.........# . XL: 11 Next:  5% Place: Dungeon:9#@# #.........# . Noise: ---------  Time:[A hnN m 8886.7 (0.0)........# ##'######## . N) +8 spear of the Ensconced God {venom, F######### #.#. Cast: Freeze#.## Fly #.####...####.#A hN##'####....# #  _There is an open door here.  A hOYou pick up My Sojourn through Swampland and begin reading...  You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'f'.A h*P+7.7 (1A hYA h`v _This spell is mildly dangerous to cast.A h d+8.7 (2A hQgA hrA hs+9.7 (3A hyA hA h,90.7 (4A h%A h _You start memorising the spell. You continue memorising. x3A h/A hA h=c _You finish memorising. Spell assigned to 'g'.A hA h7 A hy!A hY%A h'A h:+Q _A hY-,A h.A hJ1A h3BA h4A h57A hc7A h7A h8A hv;,A hu<A h-=A h?,A h @A hCA hD,A hAEA hFA hRJXA h'LBA h[MA hOA hOA h/PA hQA hW  #.))....  ########......  { #...##.'.)....   #.#.##.#.....)   #.#.##.#......   ###.#....#......   #...#.####......  #h###.###.# #......  #...@.....# ##'#####   ########### #.# A h+X #.#   #.###   #...#   ###.#h   howler monkey (wandering)  A hX  ##'###   #....#   #....#A hY1900.7 (10.0)A h_ {.A howler monkey comes into view.A h`,1.7 (11A hueA hZg: _The howler monkey moves out of view.A hz4A h۹A hCA hBA h  #.))  ########  { #...##.'.)  # #.#.##.#... .# #.#.##.# ###.###.#....#  #.h #...#.####  #.###.###.# #  #@........# ##'  ### #.#  #.#  #.##  #...  ###. h   howler monkey (wandering)  ##'  #..  #..3.7 (2.0).h4.7 (3Freeze A h/ hh  You closely miss the howler monkey.The howler monkey howls! A h1L====5.5 (0.8 A h6 A h9Z _The howler monkey barely misses you. A h! 9  (very poisoned)  You puncture the howler monkey! The howler monkey is poisoned.  You bite the howler monkey, but do no damage.The howler monkey is heavily wounded. A h# 0-==--6.3 A h))  A hs+ 1 _The howler monkey hits you.!A h extremely poisoned, ca…)_its you.  You hit the howler monkey.  The howler monkey looks as sick as possible!  The howler monkey is severely wounded.  The howler monkey hoots and howls with incredible vigour!!A hPp1==========7.1!A h!A h' _You hear a croak.$A h'  You closely miss the howler monkey.The howler monkey is almost dead.$A h V=--------9$A h% $A h [ _The howler monkey closely misses you.'A h/Y{ #.)). phredd the Frost Mage ########.... Gnoll of Ashenzari ***... { #...##.'.).. Health: 81/81 ======================== # #.#.##.#.... Magic: 21/22 ======================--'A hY .# #.#.##.#.... AC: 10Str: 7 ###.###.#....#.... EV: 13Int: 24 #.. #...#.####.... SH: 0Dex: 12 'A hY#h###.###.# #.... XL: 11 Next:  5% Place: Dungeon:9 'A hY#@........# ##'## Noise: =--------  Time: 8907.9 (0.0) ########### #.#  N) +8 spear of the Ensconced God {venom, F'A h!Z #.#  Cast: Freeze #.## Fly 'A hDZ( #... 'A hfZ###. h   howler monkey (extremely poisoned, ca…) 'A hZ ##' #.. 'A hZV#.. _The howler monkey closely misses you.'A hZ~Aiming: Freeze (safe; 1% risk of failure)  'A h [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (almost dead, extremely poisoned, catching its breath,  'A hl[100% to hit)'A h'g  #.)). phredd the Frost Mage ########.... Gnoll of Ashenzari ***... { #...##.'.).. Health: 81/81 ======================== # #.#.##.#.... Magic: 21/22 ======================-- .# #.#.##.#.... AC: 10Str: 7 'A hg ###.###.#....#.... EV: 13Int: 24 #.. #...#.####.... SH: 0Dex: 12 #h###.###.# #.... XL: 11 Next:  5% Place: Dungeon:9 #@........# ##'## Noise: =--------  Time: 8907.9 (0.0)'A hg  ########### #.#  N) +8 spear of the Ensconced God {venom, F #.#  Cast: Freeze 'A hh n#.## Fly  #... 'A hEh ###. h   howler monkey (extremely poisoned, ca…) ##' 'A h^h #.. #..'A hh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'A hi Aim: a howler monkey (almost dead, extremely poisoned, catching its breath,  100% to hit)  You freeze the howler monkey.  'A h'i ;You kill the howler monkey!'A hq #.)) { )# 'A hq  .#  ###. #..  #.###.###.#  #@........# 'A hr ########### #.# #.# 'A h3r +'A hWr ^ 'A hr j  'A hUx m68.9 (1Freeze _'A h} 'A h (A hȪM#)## #.)) ########..(A h0{ #...##.'.)  .# #.#.####.###.#.......#...#.######.###.# #.............# ##'#############(A hUA  #.##(A hx (A h${(A h.-9(A h(A hw)A h  .#  ##)###  #.))  ########... { #...##.'.) ## #.#.##.#. )A h P {.# #.#.##.#. ###.###.#....#. #.@.#...#.####. #.###.###.# #..... #.........# ##'### )A hڀ ########### #.#  #.# #.### )A h #...# ###.# ##'#)A h6 )A h )A ḧ́ )A h3 L ,h)A hk xh   howler monkey (wandering))A hR R-10Freeze)A h )A h: ` _A howler monkey comes into view.,A hMRhh  very poisoned, catchin…)_You kill the howler monkey! _A howler monkey comes into view.  You catch the helpless howler monkey completely off-guard!hit the howler monkey. The howler monkey is poisoned.  The howler monkey is moderately wounded.  The howler monkey hoots and howls with incredible vigour!,A h5O=========1.7 (0.8,A h,A h 2 _You hear a loud, deep croak!,A h{  #.#  phredd the Frost Mage ##)### Gnoll of Ashenzari ***... #.)).. Health: 81/81 ======================== ########..... Magic: 20/22 =====================--- #...##.'.)... AC: 10Str: 7 ## #.#.##.#..... EV: 13Int: 24 ,.# #.#.##.#..... SH: 0Dex: 12 ###.###.#....#..... XL: 11 Next:  6% Place: Dungeon:9 ,A hc| =#.@h#...#.####..... Noise: =========  Time: 8911.7 (0.0) #.###.###.# #..... N) +8 spear of the Ensconced God {venom, F #.........# ##'### Cast: Freeze ########### #.#  Fly  #.#  #.### h   howler monkey (very poisoned, catchin…) ,A h} z#...# ###.# ##'# _You hear a loud, deep croak!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (moderately wounded, very poisoned, catching its breath,  100% to hit),A h #.#phredd the Frost Mage  ##)### Gnoll of Ashenzari ***...  ,A he#.)).. Health: 81/81 ========================  ########..... Magic: 20/22 =====================---  ,A h#...##.'.)... AC: 10Str: 7  ,A h_## #.#.##.#..... EV: 13Int: 24  ,.# #.#.##.#..... SH: 0Dex: 12  ,A h###.###.#....#..... XL: 11 Next:  6% Place: Dungeon:9  #.@h#...#.####..... Noise: =========  Time: 8911.7 (0.0)  #.###.###.# #..... N) +8 spear of the Ensconced God {venom, F  ,A h#.........# ##'### Cast: Freeze  ,A h6########### #.#Fly  ,A hS#.#  ,A hz#.### h   howler monkey (very poisoned, catchin…) #...# ,A h ###.# ,A h ##'#,A hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,A hAim: a howler monkey (moderately wounded, very poisoned, catching its breath,  ,A hFq100% to hit)  You freeze the howler monkey.  The howler monkey is severely wounded.,A ha,A hu#1,A hf==--------2.7 (1,A h,A hJ  Shift-Dir - straight line  ,A hAim: a howler monkey (moderately wounded, very poisoned, catching its breath,  100% to hit)  You freeze the howler monkey.  The howler monkey is severely wounded. ,A h^_The howler monkey misses you..A h #.#  phredd the Frost Mage ##)### Gnoll of Ashenzari ***... #.)).. Health: 81/81 ======================== ########..... Magic: 20/22 =====================--- #...##.'.)... AC: 10Str: 7.A h' ## #.#.##.#..... EV: 13Int: 24 ,.# #.#.##.#..... SH: 0Dex: 12 ###.###.#....#..... XL: 11 Next:  6% Place: Dungeon:9.A h #.@h#...#.####..... Noise: =--------  Time: 8912.7 (0.0) #.###.###.# #..... N) +8 spear of the Ensconced God {venom, F .A h#.........# ##'### Cast: Freeze ########### #.#  Fly .A h$ #.# .A h #.### h   howler monkey (very poisoned, catchin…).A hA! #...# .A h{###.# ##'# .A hE_The howler monkey misses you..A h~Aiming: Freeze (safe; 1% risk of failure)  .A hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.A hAim: a howler monkey (almost dead, very poisoned, catching its breath, 100% to  hit).A hm #.#  phredd the Frost Mage ##)### Gnoll of Ashenzari ***... #.)).. Health: 81/81 ======================== ########..... Magic: 20/22 =====================--- #...##.'.)... AC: 10.A hn]Str: 7 ## #.#.##.#..... EV: 13Int: 24 ,.# #.#.##.#..... SH: 0Dex: 12 ###.###.#....#..... XL: 11 Next:  6% Place: Dungeon:9 #.@h#...#.####..... Noise: =--------  Time: 8912.7 (0.0).A hn1 #.###.###.# #..... N) +8 spear of the Ensconced God {venom, F #.........# ##'### Cast: Freeze .A hn~########### #.#  Fly  #.#  .A h{o#.### h   howler monkey (very poisoned, catchin…) #...# ###.# ##'#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.A hoAim: a howler monkey (almost dead, very poisoned, catching its breath, 100% to  hit)  You freeze the howler monkey.  .A hoKThe howler monkey is almost dead..A hvT#.# ##)#.))) ##  ,.#  ###.# #.@.# #.###  #.  ## #.#    .A h |^3.7 (1Freeze.A h.A h9  Shift-Dir - straight line  Aim: a howler monkey (almost dead, very poisoned, catching its breath, 100% to  hit)  You freeze the howler monkey.  .A hnThe howler monkey is almost dead. _You kill the howler monkey!/A hD  #.#  ##)# #.)). /A hmD 9# #. #. #...##.'.). .### #.#.##.#.....) /A hD ..# #.#.##.#. ###.###.#....#./A hD  #..@#...#.####. /A hD #.###.###.# #. #../A h E b# ##'# ###/A h-E W #.#  /A hgE c#.###  #...# /A hE T ###.#  ##'#/A hE /A hL /A hL .-4/A h Q /A hR 0A h|0A ho8-0A hN0A hl0A h/M #.# #)#### #.)) ########..#. #...##.'.)....#.##)...# #.#.#####@###.#.......#...#.###0A hX.###.###.# #......  #.........# ##'#### Fly #0A hC0A h&50A ht0A hV2A hۄ~  #.#  #.#  #.#   ##)### #.)) 2A h ## ########.  #. #...##.'.)...  #.### #.#.##.#  #.@.# #.#.##.#  ###.###.#....#  #...#...#.####2A h  #.###.###.# #.....  #.........# ##'### ########### #.#  #.#  #.###   #...#2A h=D 2A hA2A h&62A ha2A h93A h  #+#  #.# # #.# .#3A hr #.#  .## ##)##  ... #.))  ###.# ########. 3A h #...# #...##.'.)  #@### #.#.##.# 3A h #...# #.#.##.#  ###.###.#....#  #...#...#.####  #.###.###.# #.... 3A h, #.........# ##'## ########### #.#3A hQ  #.#   #.#3A h3A ht&73A h3A h4A hN   #+#  # #.#  .# #.#  .# .#  #.####)###  ... #.)) ###.# ########... #.@.# #...##.'.) #.### #.#.##.#. #...# #.#.##.#. ###.###.#....#. #...#...#.####. #.###.###.# #..... #.........# ##'### ########### #.# #.#4A h4A h*T1=84A h[4A hn5A h      #+#  ## #.#  .# #.#  .# .#  ####.###### ##)#### #.........# #.)) ###@# ########... #...# #...##.'.) #.### #.#.##.#.....) #...# #.#.##.#. ###.###.#....#. 5A h=#...#...#.####. #.###.###.# #...... #.........# ##'#### ###########5A h5A h&95A hn 5A hH 6A h      #+#  ### #.#  ..# #.#   #.# #.#  6A h####.###### ##)##### #...@.....# #.)) ###.#.########... #...#.#...##.'.)..... #.###.#.#.##.#.....) 6A hM#...#.#.#.##.#. ###.###.#....#.  6A h#...#...#.####.  #.###.###.# #.......  6A h#.........# ##'##### 6A h9∆6A h'206A hx6A hk:A h :A he :A h :A h! :A hd :A h f=:A h :A hL ,:A h :A hj :A h M2==:A h: :A h :A h ,:A h# :A h :A h E ∆∆ ..  ..ß# +.>...###........# #.#  #@# #.# 5.7 (5####.###### ##)#####.........# #.)) :A hv  ###.#.########....... Fly  #...#.#...##.'.).....# # :A h :A h +6.7 (6:A hS :A h2 ; _Found a stone staircase leading down.@A ha4 @A h4 @A h5 @A hP7 @A h<9 @A ho9 @A h= }==@A h= @A h@ @A hF   #F.  #..∆ # .<@A hF   #. =.  ##.. #.   #ß..ß#'  #+# >...####@A hF ^ #.#  .......@..# #.#  #ß..ß####.# #.# @A hG   ##. ####.###### ##)### @A h1G  #.........# #.))  ###.#.########@A hNG @A hiG  #...#.#...##.'.)... F   bullfrog (wandering) @A hG ( #.###.#.#.##.#  #...#.#.#.##.#  ###.###.#....#@A hL x 8.7 (2  A bullfrog comes into view.@A hM @A hS R.F=@A hfT +9.7 (3@A hdY @A hd a _Found a ring of protection from fire. Found an escape hatch in the ceiling.HA h   #........  #.......   #......∆  # F<...  #. =...  ##.. #..   ##ß..ß#'#  #+#  #...>..@#### #.#  #..........# #.# ß..ß####.# #.#   ##..#####.###### ##)## ### #.........# #.))  ###.#.########.  #...#.#...##.'.)  #.###.#.#.##.#  #...#.#.#.##.#{.A h+gK30.7 (1HA h҃ M......  ##.........∆# F.<....... #. =........ ##.. #........ ##ß..ß#@# +>...####..........#  ##ß..ß####.##.# Fly #F   bullfrog (wandering)HA h HA hH HA hV HA h6 &1HA h HA hL Q _There is an open door here.IA h܂ |   ###..∆ .F.< #. #= ##.. #@....... ##ß..ß#'#######+#...>...####.........##ß..ß####.# #.###..#####.###### ##)##### #.........# #.))##.#.########....#.#...##.'.)IA h <F.IA h IA h &2 _IA ha IA he KA hu######### #. ####F.∆#....< #. #= ##..##........ KA hGvx#ß..ß#'#######+>...###.........##ß..ß####.# #.# ##..#####.###### ##)##### #.........# #.))##.#.########..KA h xKA hxKA h<F.KA hD&3KA hKA hMA hZ    #  #.  #. MA h ! #.  #..F......  ####. ∆  #....<.  #. #.  ##..##MA h; .  ##ß..ß#'# #+#MA h   #...>...#### #.#  #..........# #.#  ##ß..ß####.#MA h  #.#  ##..#####.###### ##)  ### #MA h .# #.))  ###.#.#MA h MA h K.FMA h &4MA h MA h b _You see here a ring of protection from fire.OA h+v ,OA h4 J.FOA h 75FreezeOA h OA h 8 _y - a ring of protection from fireQA hKT  FF  You closely miss the bullfrog.The bullfrog croaks.  You bite the bullfrog, but do no damage.QA hYUL====6.5 (0.8QA h\QA h:^? _The bullfrog hits you but does no damage.RA hRA h]=---7.3RA hRA h _You miss the bullfrog. The bullfrog closely misses you.RA h (very poisoned)  You hit the bullfrog. The bullfrog is poisoned.  The bullfrog is lightly wounded.RA h $79RA h& G----8.1RA hj RA h , _The bullfrog hits you.SA h>  You closely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is lightly wounded.SA h680-SA h<9SA hSA h)U _The bullfrog barely misses you.SA h(7  extremely poisoned)  You puncture the bullfrog! The bullfrog looks as sick as possible!  The bullfrog is severely wounded.The bullfrog barely misses you.SA h)0=9.7SA h}0SA h2? _The bullfrog hits you but does no damage.UA h~b  phredd the Frost Mage ##########  Gnoll of Ashenzari ***... #.........  Health: 80/81 =======================- #.........  Magic: 21/22 ======================--UA h #.........  AC: 10Str: 7 #.........  EV: 13Int: 24 ####......... ∆ SH: 0Dex: 12UA h  #..F.<.......  XL: 11 Next:  6% Place: Dungeon:9 UA h%#. #@........  Noise: ==-------  Time: 8939.7 (0.0) UA hH##..##........  N) +8 spear of the Ensconced God {venom, F UA hl##ß..ß#'####### #+# Cast: Freeze #...>...#### #.# Fly UA h; #..........# #.# UA h##ß..ß####.# #.# F   bullfrog (extremely poisoned) ##..#####.###### ##)#UA h' ### #.........# #.)) UA h=###.#.########...The bullfrog barely misses you. UA h_The bullfrog hits you but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  UA hJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUA hlAim: a bullfrog (almost dead, extremely poisoned, 100% to hit)UA hY9  phredd the Frost Mage ##########  Gnoll of Ashenzari ***... #.........  Health: 80/81 =======================- #.........  Magic: 21/22 ======================-- #.........  AC: 10Str: 7 #.........  EV: 13Int: 24 UA h6:####......... ∆ SH: 0Dex: 12 #..F.<.......  XL: 11 Next:  6% Place: Dungeon:9 #. #@........  Noise: ==-------  Time: 8939.7 (0.0) ##..##........  N) +8 spear of the Ensconced God {venom, F ##ß..ß#'####### #+# Cast: Freeze #...>...#### #.# Fly  #..........# #.# ##ß..ß####.# #.# F   bullfrog (extremely poisoned)UA hi:l ##..#####.###### ##)# ### #.........# #.)) ###.#.########...UA h:~Aiming: Freeze (safe; 1% risk of failure)  UA h:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUA h:Aim: a bullfrog (almost dead, extremely poisoned, 100% to hit)  You freeze the bullfrog!  You kill the bullfrog!UA h'E ##########  #.........  #.........  #.........  #.........  ####.........  #..†.<.......  #. #@........  .......  UA hE$'#######  #...>...####  ....#  ###.#    ##)  ### UA hKF #.))   UA hN1=7-40.7 (1Freeze _UA hTUA hWWA he 4WA hgf WA hh WA hth WA hl WA hl WA hl WA hwm WA ho WA hQo WA ho WA hlr 9=WA hr F2==WA hs WA hu WA hVw ,WA hx WA hp{ WA h| WA h } WA h} WA hA WA h% WA he WA hM WA h }==WA h4 @  There is an open door here.WA hN WA h܍ _WA hp WA hZ WA h WA h WA h WA h WA h ,WA h͕ WA hS WA h WA h8 WA h WA h WA h< ,WA hR WA h ,WA h WA h WA h @  There is an open door here.WA h+ WA h _WA hͫ WA h WA hB ,WA h} WA h WA h ,WA h׷ WA hC WA hʻ ,WA h WA h/ WA hٿ ,WA h WA h1 WA h ,WA h WA h WA h! ,WA h WA h WA h| ,WA h) WA hv @  There is an open door here.WA h WA h _WA hz WA h$ WA h ,WA h WA h WA h$ ,WA h WA h WA h ,WA h WA h6 F _You reach down and open the door.WA h@   ###########  #.........# .  #.........# ..  #.........### ...  #.........'.# ....  ####.........#.## ..?..   #..†.<.......#..#...F..  #.##.........##@' -- ##..##........#### ∆ #ß..ß#'######## ##+### ...>...#### #. WA h ........ #ß..ß####.#  F   Jeremiah (polearm, asleep) ##..#####.###### ##)##  #####.........# #.))......# ... ###.#.########.........# WA h  66.7 (26.0)  Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident ofdraining and wearing an orb of guile.Found a scroll of identify.WA h bb.FF)WA hT 6===7.7 (27WA h JbbWA h0 & _Jeremiah shouts!\A hf  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\A hQd n\A hQi 4b.bb.YFY   ice beast (summoned)\A hej k19-----8.7 (1.0)\A hqt ~bbb\A hw 4 _A chill wind blows around you.`A hA SHIFTbA htbbbbbA hp8-bA h_bbbbA hF _Unknown command.bA h% 6######### ..... ......# .....### b.. ....'.# ....###.........#.## ..?...†.<.......#.@#.bb...  #.##...##.'.bbA h&  #..##........####YF.... ∆ #ß..ß#'######## ##+###>...### ......... #ß..ß #.# ##..#####.###### ##)########bA hA&   #####.........# #.))bA h( ,bA h9  {{.bbb , ally target) ned, drained)Your ice beast hits Jeremiah. Your ice beast freezes Jeremiah!  Jeremiah hits your ice beast with a +3 trident of draining.bA h9 /--9bA ha@ YbbbbA hA _ _Jeremiah drains your ice beast.dA h  ###########  #.# . #.........# .. #.........### {b.. #.........'.# {... ####..#@## ..?.. #..†.<dA h.#..#..b...  #.##.'bbb...  ##..##........####YF.... ∆ ##ß..ß#'######## ##+### #...>...#### #.# #..........# #.#ß..ß####.# #.dA h#..#####.###### ##)########dA hdA h˂BdA h b#.{bb. Your ice beast hits Jeremiah. Your ice beast freezes Jeremiah!  Jeremiah hits your ice beast with a +3 trident of draining!dA hB--70dA h NbbdA h_ _Jeremiah drains your ice beast.iA hD)###########.......................### {b......'.# {.####.........#.## ..?..†.<b#.{b.##..#.'bb...  ##..##iA h)*####YF.... ∆ ##ß..ß#'######## ##+### ...>...#### #.#....... ##ß..ß####  ##..###### ##)iA h)######## #####.........# #.))......# ..iA h,,iA h)-,iA h.BiA hB  Your ice beast hits Jeremiah. Your ice beast freezes Jeremiah!  Jeremiah dies!iA hIiA hlRiA hRiA h\.#....)Y   ice beast (summoned, drained)iA he 3-----111 _The butterfly disappears in a burst of colours! x3iA hmiA hrm _Your Spellcasting skill increases to level 8!iA ht ######### ...... ......# ......### {b #.........'.# {.###..## ..?.†.<..#..b.. #.##.##.'...... iA hRu ( ##..##........####Y).... ∆ ##ß..ß#'######## ##+###>...### #......... ##ß..ß #.#  ##..#####.###### ##)########iA h w iA h* @Y.iA h -2 _iA h iA h mA hmA h@Y'mA hU20=3mA hmA h\mA hKmA h L&4mA hRmA h...### #......... ##ß..ß #.#pA hwpA h2<Y.pA h&6pA hMpA hrA hTBrA hBB=7rA h LrA hMrA hj1=8rA h(rA hrA hlrA h&9rA h.rA hX sA h\###########..............### {b'Y# {.####.........#@## ..?sA h[..†.<.......#..#..b.##.........##.'...##..##........####.).... ∆ ##ß..ß#'######## ##+###...>...#### #.# sA h....... #sA h##ß..ß####  ##..###### ##)########sA h3sA h'80sA hsA hf& _You swap places.tA h~C###########.......................### {b......'Y# {.####.........#.## ..?..†.<.#..b.##..tA h #.'.....  ##..######.).... ∆ ##ß..ß#'######## ##+### ...>...#### #.#....... ##ß..ß#### tA h 3 ##..###### ##)######## #####.........# #.))......# ..tA h!tA h*P.YtA hp*&1tA hK1tA hT3tA h ########### #.........# . #.........# .. #.........### {b.. #..'.# {...  ####.#Y## ..?..  tA h 2#..†.<.#.@#..b...  #.##.##.'...... ##..##.####.).... ∆ ß..ß#'# ##+### .# tA h #.#  #####.# #.))......# .tA h K .tA hW B=2tA h tA hR uA h)6########### ......[#.........# .......#.# .......#.........### .......#...'.# ....... ####.#Y##...?... #..†.<#..#....... #.##...##.@....... #.####.)∆ ß..ß#'######## ##+#### ..>...#### #.# ......uA h6 ß..ß####.# #.# ..#####.###### ##)###########.........# #.))......# .... ###.#.########.........# .uA hCuA hMP.YuA hN&3uA hSuA h9Xq _Found a +0 plate armour. _There is an open door here.vA h+##### #......[.#...# #.#..# #.#...####.#..'.##..#.##...?. ..†.<.#.Y#. .##.##.' ..##.####.)......∆ ..ß#'#vA h, ###+#>...#### #.# ..ß####.# #.# .# #.))......# .###.#.#.# .vA h/vA h:K.YvA h{;[2=4 _vA hDvA hFzA h.########### #......[.#.........# #..  #.# #.  #.####.  #.'.##. ##.#.##...? .†.<#..#..... ##...##.Y.####.$ß#'######## ###+###### >...#### #.# ......# #.# ß#########.###### ##)######## ###.........# #.))......# ......  ###.#.########.........# .#...#.#...##.'.)# .zA hXzA h~K'YzA h&5zA hΔzA hg _Found 8 gold pieces. _Items here: ) [[ †.~A hg~A h jwPick up what? 41/52 slots (_ for help) ~A hmjHand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of guile Carrion the barachi corpse of Jeremiah [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]A h٩ A h# A h  ########### #......[.phredd the Frost Mage#.........# #.........Gnoll of Ashenzari ***...#.........# #.........Health: 81/81 ========================#.........####.........A h} MMagic: 22/23 ======================--#.........'.##.........AC: 10Str: 7 ##.........#.##...?.....EV: 13Int: 24 .†.<.......#..#.........SH: 0Dex: 12 ##.........##.'.........A h XL: 11 Next: 11% Place: Dungeon:9 .##........####Y@......$A h Noise: ---------  Time: 8985.7 (0.0) A h̾ k.ß#'######## ###+######A h N) +8 spear of the Ensconced God {venom, F >...#####.#A h lCast: Freeze .......##.#Fly A h) ,.ß####.##.# A h? V.#####.###### ##)########A hT ~Y   ice beast (summoned, drained) A hi ###.........# #.))......# ......A h~ F###.#.########.........# ......A h #...#.#...##.'.).......# ...... _You swap places. _Found a +0 plate armour. A h "_There is an open door here. A h _Found 8 gold pieces. A hҿ _Items here: ) [[ †.  Okay, then.A h- A h A h+ A h . _A hEA h%s_There is an open door here. _There is an open door here. _There is an open door here. _You reach down and open the door.  Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident ofdraining and wearing an orb of guile.Found a scroll of identify. _Jeremiah shouts! _A chill wind blows around you.  Your ice beast hits Jeremiah. Your ice beast freezes Jeremiah!  Jeremiah hits your ice beast with a +3 trident of draining. _Jeremiah drains your ice beast.Your ice beast hits Jeremiah. Your ice beast freezes Jeremiah!  Jeremiah hits your ice beast with a +3 trident of draining! _Jeremiah drains your ice beast.Your ice beast hits Jeremiah. Your ice beast freezes Jeremiah!  Jeremiah dies! _The butterfly disappears in a burst of colours! x3 _Your Spellcasting skill increases to level 8! _You swap places. _Found a +0 plate armour. _There is an open door here. _Found 8 gold pieces.  Items here: ) [[ †.A h&  You see here a ring of protection from fire. _y - a ring of protection from fire  You closely miss the bullfrog.  The bullfrog croaks.  You bite the bullfrog, but do no damage. _The bullfrog hits you but does no damage. _You miss the bullfrog. The bullfrog closely misses you.  You hit the bullfrog. The bullfrog is poisoned.  The bullfrog is lightly wounded. _The bullfrog hits you.  You closely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is lightly wounded. _The bullfrog barely misses you.  You puncture the bullfrog! The bullfrog looks as sick as possible!  The bullfrog is severely wounded.  The bullfrog barely misses you.The bullfrog hits you but does no damage.  You freeze the bullfrog! _You kill the bullfrog!There is an open door here. _There is an open door here. _You reach down and open the door.A h[A h"A h./ ########### #......[.phredd the Frost Mage#.........# #.........Gnoll of Ashenzari ***...#.........# #.........Health: 81/81 ========================#.........####.........Magic: 22/23 ======================--A h+/#.........'.##.........AC: 10Str: 7 ##.........#.##...?.....EV: 13Int: 24 .†.<.......#..#.........SH: 0Dex: 12 ##.........##.'.........A h/XL: 11 Next: 11% Place: Dungeon:9 .##........####Y@......$Noise: ---------  Time: 8985.7 (0.0) .ß#'######## ###+######N) +8 spear of the Ensconced God {venom, F >...#####.#Cast: Freeze .......##.#Fly .ß####.##.# .#####.###### ##)########Y   ice beast (summoned, drained) A h+0{###.........# #.))......# ......###.#.########.........# ......#...#.#...##.'.).......# ...... _You swap places. _Found a +0 plate armour. A h[0_There is an open door here. _Found 8 gold pieces. _Items here: ) [[ †. A h06_Okay, then.A h?A h@A hHIA hJA h!4A hA hA h% _A hA h,A hA h,A hA h_A hhA hM3==A h$A hPr _Your ice beast disappears in a puff of smoke!A hA hA h1 A h; A h,A hA h]A h,A hA h$A ho(Q==A hs+A h}/A h2,A h5A h?9A h]<A h<A h>A h.CA hFA hFA hIA hM,A hOA hZN _You now have 1466 gold pieces (gained 8).A h4^A h^A h`A hdA hfA hggA hqA hsA hw,A hyA hq{A h},A h(A hA h,A hA h,A h,A hLA hyA h$,A hA hPA hz,A hA hAF _You reach down and open the door.A h4A hA hh@  There is an open door here.A hA hw _A hիA hA h,A hA hȲA h,A h)A hsA hVA hA hA h A hU  ########## A h8 #......[...####  ...'..#########  #..##..<9010.7 (2A h5.0) ##..........###### ##..........# A h##...?......# #..........#A h4'..........#.).......  A h^6###+###A h/ #.#A hB1.7 (26A hpA h9 _Found a stone staircase leading up.A hA h˗4A hA h@,A h,A h[,A h'A hA hA h8A hnA hA héA hM,A hBA hR,A hҬA hȭA hA h$,A hA hDZA hA hLA h;P  There is a stone staircase leading up here.A hA hm _A hA hIA h5,A hA hA hkA hA hA hڼA hA hA hmA hA hrA hA hA hA hA hA h!A h!A hXA hA hA hA h,A h'A hKA hNA hA hA h$ A h"_You reach down and open the door.A hh# ###.# ..############## ..# #.........<....## (..# ##############..## ....+A hZ ##..#..... ##@'.....#27.7 (1 ###..... .....# A h....# ....# #'## A h8;.# A hF;∆A h,8.7 (17A hA h2 _Found 2 datura-tipped darts.A ht,######  .....# ###### .....# .........<....## ..(..# #..##.....+ ##..#.....# ##.@.....# A h,###.....# .....# .....# .....####'##.#∆#A h4A h519.0)A hF;A h2>Q _There is an open door here.A h  ####### ##.....# A h0 T############## #.....# ........<....###..(..# ############..##.....+ ##..#@....# ##.'.....# ###.....# #.....# ##.....#A h\ ####'#.#∆#A h) A h .30 _A h A h A h) #######  #.....# ############# #.....# A h>.......<....###..(..# ###########..##.@...+ ##..#.....# ##.'.....# ###.....# #.....#####'#.#A h^A h&1A h A hs A h1t#######  #.....# ############ #.....# ......<....###..@..# ##########..##.....+ ##..#.....# ##.'.....# ## #.....#####'#A h7A hd8&2A h<A h?Y _You see here 2 datura-tipped darts.A hV3 _P - 2 datura-tipped dartsA hA hXA hA h,A h'A hF _You reach down and open the door.A hj4A hA h@  There is an open door here.A hA hH _A hA h A h"A hM"A h"A hG$A h%,A hG&A h'A h(A h(A h)A hg*A hQ+,A h+A h,A h-A h).A h.A h2A h4,A h4A h7F _You reach down and open the door.A h9A hK9A h9A h<@  There is an open door here.A hn>A h> _A h?A hAA hpB,A h CA hDA h#F,A hFA hHA h"IA hLIA hIA hIKA hLA hLA hAMA hNA hEP,A hPA hRA hSA hTA h=UA hWF _You reach down and open the door.A h'YA hXYA hYA h\You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door hereA h<]Q. _You reach down and open the door.  There is an open door here.A hb##.....'.######....# .#.....#......'....# A hAc.'.....########....# ##.....##....# A hc#.....##....# #.....# #.... #.....# #...A hcE  ####'## ####'##  .# #..@.# A hd+  ∆# #.####   ..∆  ###..  .##.  .# ## # A hMd   .# {..#    .# #.#    .# #.# A hdR  A h%f 54.7 (21.0)  Ashenzari invites you to partake of a vision and a curse of beguiling andA h_f,ranged combat.A hs/  --more--A hA h& _A hA hA hQ A h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% A h H - Curse Item(Boost: Bglg/Range)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.A hz A h A h ##.....'.######....#  phredd the Frost Mage .#.....#......'....#  Gnoll of Ashenzari ***... .'.....########....#A h   Health: 81/81 ======================== ##.....##....#  Magic: 23/23 ========================#.....##....#  AC: 10A hq Str: 7  #.....##....#  EV: 13Int: 24  #.....##....#  SH: 0Dex: 12  A h ####'## ####'##  XL: 11 Next: 11% Place: Dungeon:9A hĈ h.##..@.#A h   Noise: ---------  Time: 9054.7 (0.0)∆##.####A h   N) +8 spear of the Ensconced God {venom, F..∆  Cast: Freeze A h3 ###..  Fly A hX Y.##. A h .# ## #   .# {..#A h   .# #.#   .# #.#A h n   _You reach down and open the door. A h m_There is an open door here. _You reach down and open the door.  There is an open door here.  A hI Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat.A hx A hq Curse which item? (Esc to abort) Jewellery (go to first with "=) A h F g - a ring of flight (worn)A haA hmG##.....'.######....#  phredd the Frost Mage .#.....#......'....#  Gnoll of Ashenzari ***... .'.....########....#  Health: 81/81 ======================== ##.....##....#  Magic: 23/23 ========================#.....#A hq#....#  AC: 10Str: 7  #.....##....#  EV: 13Int: 24  #.....##....#  SH: 0Dex: 12  ####'## ####'##  XL: 11 Next: 11% Place: Dungeon:9.##..@.#  Noise: ---------  Time: 9054.7 (0.0)∆##.####  N) +8 spear of the Ensconced God {venom, F..∆  Cast: Freeze ###..  Fly .##. .# ## #   .# {..#   .# #.#   .#  hxr34m#.#   _There is an open door here. _You reach down and open the door.  There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat.Okay, then.A htA hv. _A h3A hNInventory: 42/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident A hMissiles (go to first with ()  j - a throwing netC - 15 poisoned darts  D - 33 boomerangs  E - 9 javelins  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCorA hp O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  g - a ring of flight (worn)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}i - a +6 ring of dexterity  A ho - a ring of willpower  y - a ring of protection from fire Wands (go to first with /)w - a wand of warping (12) A h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]A h^y - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ A h“And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and A h spake, and said, Shadrach, Meshach, and Abednego, ye servants of the most high (p)ut on, (d)rop, (=)adjust, or (i)nscribe.A hv##.....'.######....#  .#.....#......'....# .'.....########....#  ##.....# #....#  #.....##....#  #.....# #....#   #.....# #....#  ####'## ####'##   .# #..@.# ∆##.####  ..∆ A h## #.. .##. .# ## # ast .# {..# id n .# #.# aid .# #.#  A h A h##.....'.######....#  phredd the Frost Mage .#.....#......'....#  Gnoll of Ashenzari ***... .'.....########....#  Health: 81/81 ======================== ##.....##....#  Magic: 23/23 ========================#.....##....#  AC: 10Str: 7  #.....##....#  EV: 13Int: 24  #.....#A h#....#  SH: 0Dex: 12  ####'## ####'##  XL: 11 Next: 11% Place: Dungeon:9.##..@.#  Noise: ---------  Time: 9054.7 (0.0)∆##.####  N) +8 spear of the Ensconced God {venom, F..∆  Cast: Freeze ###.. .##.A hT= .# ## #   .# {..#   .# #.#   .# #.#   _You reach down and open the door.  There is an open door here.  A h&Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. _Okay, then.You remove your ring of flight. You float gracefully downwards.A hA hm+5.7 (1A h  There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. _Okay, then.  You remove your ring of flight. You float gracefully downwards. _y - a ring of protection from fire (worn)A hNphredd the Frost Mage (Gnoll Ice Elementalist) Turns: 9003, Time: 01:25:41 Health: 81/81AC: 10 Str:  7 XL: 11 Next: 11% Magic: 23/23EV: 13 Int: 24 God: Ashenzari [***...] Gold: 1466SH:  0 Dex: 12 Spells: 9/26 levels left rFire + . . N - +8 spear of the Ensconced God {venom, Fort, Elem} (cursrCold . . .(no offhand) rNeg + + . u - +1 leather armour of the Ensconced Sorrow {rPois rN+ rCrPois + (no helmet) rElec .r - +0 cloak of Ashenzari's Adversity {Sorc, Dev} (curse) rCorr + (no gloves) SInv + (no boots) Will +....I - amulet "Burden of Ashenzari" {Regen+, Range, Dev} (cursStlth +++s - ring "Shattered Water Diviner" {rPois rN+ Will+ AC+4 InHPRegen 1.13/turn y - ring of protection from fire  hP mMPRegen 0.18/turn %: clarity @: no status effects A: fangs 1, treasure sense, distributed trainingA h A h% G##.....'.######....#  phredd the Frost Mage .#.....#......'....#  Gnoll of Ashenzari ***... .'.....########....#  Health: 81/81 ======================== ##.....##....#  Magic: 23/23 ========================#.....#A h& #....#  AC: 10Str: 7  #.....##....#  EV: 13Int: 24  #.....##....#  SH: 0Dex: 12  ####'## ####'##A hB&   XL: 11 Next: 11% Place: Dungeon:9.##..@.#A h& l  Noise: ---------  Time: 9055.7 (0.0)∆##.####  N) +8 spear of the Ensconced God {venom, F..∆  Cast: Freeze ###.. .##. A h& <.# ## #   .# {..#   .# #.# A h '   .# #.#  A h4' There is an open door here.  Ashenzari invites you to partake of a vision and a curse of beguiling and A h[' _ranged combat. _Okay, then.You remove your ring of flight. You float gracefully downwards. _y - a ring of protection from fire (worn)A h) A h[- A hV/ A h3 [?25h[?0cA h4M  Search for what [? for help]? A h [?25l[?1cA hGA hH9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a +1 demon trident of flaming (572 gold)  b - [D:6] a +1 hand axe of pain (159 gold)  c - [D:6] a +1 short sword of pain (159 gold)A hHd - [D:6] a book of Necromancy (198 gold)  e - [D:6] a book of the Grave (308 gold)  f - [D:6] a staff of death (unknown) (275 gold)g - [D:6] the Meditations on the Morgue (308 gold)  h - [D:6] the Quarto of the Autopsy (418 gold)  i - [D:6] the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (660 gold) B hl ~Level 6 of the Dungeon <<<<>>>>∩(Press ? for help)  ##....................##.....).#.......#.####...#  B h.m   #....................##........##..#...#...##...#   #..............##....##........#.......###.##...#   #.................................##...###......#   ##...........#....................##...#....#...#  B h]m  ##...##...#.#.####..........###.###.....####...#   B hm #######.......###†.........# #.##...#### #...#  #.....⌠..#.........#.# #....### #...#  #..................#.###.################  ##..#....#....####.......####.........#   B hm ######......#........###....>.............#  #.........∩.#........###..##.####.........#   B hn #.......#...#.÷......##......# #.........#  #<....###.⌠.#.....>..##..##### #.........#  B hHn #..####......÷<...........## #.........#   B hpn ###.##.......>.........#..#..# #.........#  #......##....##........#.###.## ####).######  B hn ####.#[#####..#.#..#..#####.# #..####..).##   B hn #......###...##.............# ##...##.####  #.....###..#.##........###### ###....#   B hn `#.....#......##...)....##).###   B ho #.....#..#####.........# #####..#####  #.....#### ##..#......# #..........# B hJ B hEK B h Mphredd the Frost MageGnoll of Ashenzari ***...Health: 81/81 ========================Magic: 23/23 ========================AC: 10Str: 7EV: 13Int: 24SH: 0Dex: 12XL: 11 Next: 11% Place: Dungeon:9 B hMTime:Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. _Okay, then.You remove your ring of flight. You float gracefully downwards. _y - a ring of protection from fire (worn)  Search for what [? for help]? in_shop B hoV4 B hV B h\ B h^ B hPc; _ B hc@  There is an open door here. B hd B hfe _ B he B h)h B hi, B hj B hkX B hEon B ho, B h=p B hr B hJs, B hs B hFw@  There is an open door here. B hx B hWy _ B hy B h{ B h|, B hd} B h# B hA, B hŀ B h\ B hރ, B hO B h B h B h B h B h` B h͊, B he B h B h B h$ B h B hٓ@  There is an open door here. B h B h0 _ B h B h B hʚ, B hK B h6 _Found a +0 flail. B h4 B h B hѭ B h, B h B h B hE, B h= B h B h-, B h B hz@  There is an open door here. B h9 B h~ _ B hǼ B h B h, B h B h B h/, B h+ B h B h, B h  B h B h, B h B h B hB B h$ B h, B h5 B haX  There is a stone staircase leading up here. B h B h  B h5_ B hZ<8 B h, B h B hl _You climb upwards.  There is a stone staircase leading down here. B h  B ha _ B h/ B h B h, B h B h+ B h, B h B h B hs, B h B hp B h4, B h B h B h, B h, B h@, B h B h B h, B h B h B h, B hU B h B ho B h B h[ B h B hQ, B h B h B h, B h# B h B h B h B hd B h  B h  B h3 B h B h, B h4 B h B h, B hR B hW B h[, B h B hF B h2, B h B h B h, B h B h B h, B h  B h! B h", B h'# B h# B hr$, B h$ B he& B h', B h(( B h) B h*, B h]+ B h, B h ., B h. B h1@  There is an open door here. B h13 B h3 _ B h>4 B h5 B h7, B h7 B hq9 B hT:, B h: B hR< B h=, B h> B h ? B h? B h? B h@ B h@ B hiA B hA B hA B h&C B h+D, B hD B hE B hF, B hG B h3IX  There is a stone staircase leading up here. B hI B hJ B h[K% _ B hK B ha<7 B hkc B hc B hd B hql _You climb upwards.  There is a stone staircase leading down here. B hQs B hs _ B hnt B hIw B hx, B hy B h-} B h~, B h B h7 B h, B h* B h= B h, B h4 B h B h, B hΚ B h¿~  You see here a +0 hand axe. _ B h B h B h, B hP B hK B hO, B h# B h= B h, B hu B h B h, B h B h X  There is a stone staircase leading up here. B h  B h B hY% _ B h B h| 6 B h0!  B h& B B h47 l _You climb upwards.  There is a stone staircase leading down here. B h&9  B h9 _ B h:  B h->  B h@ , B hA  B h.D  B hF , B hEG  B hI  B hK , B hL  B hN  B hP , B hQ  B hZT  B hV , B hW  B hY  B h[ , B hM\  B h,`  B h` , B h`a  B hj #..............................##...........#.................##...##...#.#.####..........#########.......###÷.........##.....⌠..#.........#.##..................#.####..#....#....####.....######......#........###...#.........@.#........###..# Noise: --------- 9146.2 (90.5)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F B hYk #<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. ####.#[#####..#.#..#..#####.# #.  B hk S#......###...##.............# ## #.....###..#.##........###### #  B hl  B hs  B hfu j _There is an entrance to Webroil's Wicked Wares here. B hxS  B h \ [Welcome to Webroil's Wicked Wares! What would you like to do?  a -  308 gold the Meditations on the Morgueb -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  660 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  i -  275 gold a staff of death (unknown) You have 1466 gold pieces. [Esc] exit B h\ [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listB hm   a -  308 gold the Meditations on the Morgue  h -  660 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}buy|examineexamine item[Enter] describeB hE The skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones. Reaping: When you kill an enemy with your weapon, its spirit may be forced tofight for you. Hat+: You can equip an additional hat (on the skull). rN+:It protects you from negative energy. Int+4:B hjFIt affects your intelligence (+4). If you switch to wearing this armour: Your spell failure would improve by up to 1% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {offhand armour} {offhandarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour0B h+Welcome to Webroil's Wicked Wares! What would you like to do?a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave 0B he e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  660 gold the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}  i -  275 gold a staff of death (unknown) 0B hEYou have 1466 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list2B h ubuy|examinemark item for purchase6B ht + After the purchase, you will have 806 gold pieces.[Enter] buy marked items8B h͓ Y Purchase items for 660 gold? (y/N):B h &  h -  275 gold a staff of death (unknown) hH..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. ] page down [PgUp|<] page up [Esc] exit[top]AB h Q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones. Reaping: When you kill an enemy with your weapon, its spirit may be forced tofight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). If you switch to wearing this armour: Your spell failure would improve by up to 1% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.OB hK If you equipped this item, your spell failure would improve: Launch Clockwork Bee3%-> 2% OB h?MP(w)ear, (d)rop, (=)adjust, or (i)nscribe.SB hFInventory: 43/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing net  C - 15 poisoned darts  D - 33 boomerangs  E - 9 javelins  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5}  Q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - a ring of protection from fire (worn)  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exSB h#>it[top]UB h Q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones. Reaping: When you kill an enemy with your weapon, its spirit may be forced tofight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). If you switch to wearing this armour: Your spell failure would improve by up to 1% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.WB hWB hWB hG #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================#######.......###÷.........# Magic: 23/23 ========================WB h+#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13Int: 24##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6WB h)#.........@.#........###..# Noise: ---------  Time: 9146.2 (0.0)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, FWB h/r#<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........#WB h[###.##.......>.........#..#..#......##....##........#.###. WB h(####.#[#####..#.#..#..#####.# #. WB h#......###...##.............# ## WB h#.....###..#.##........###### #  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Webroil's Wicked Wares here.  Q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} _Thank you for shopping at Webroil's Wicked Wares!WB hWB h WB hH_WB hWB hf  You start putting on your armour.WB h+7.2 (1WB hWB hWB h^+8.2 (2WB hWB hWB hEWB hu$9.2 (3WB hWB hhB50.2 (4WB h\WB hWB h+1.2 (5WB h8"WB h(p 8 _You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5  You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}.  A voice whispers, "Finally, someone more useful than... these people."WB hB*WB h/WB h?7P _You feel clever.]B h ]B h Welcome to Webroil's Wicked Wares! What would you like to do?  a -  308 gold the Meditations on the Morgueb -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain ]B h#  g -  159 gold a +1 short sword of pain  h -  275 gold a staff of death (unknown) You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list`B h [buy|examineexamine item[Enter] describebB hzX The Meditations on the Morgue. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Vampiric DrainingNecromancy3 no  b - Dispel UndeadNecromancy4 no  c - Martyr's KnellNecromancy/Summoning 4 nohB hwWelcome to Webroil's Wicked Wares! What would you like to do?  a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave hB hxu e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  275 gold a staff of death (unknown) You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listiB hne The Quarto of the Autopsy. A book of magic spells. It is an ancient artefact. iB hfStash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Vampiric DrainingNecromancy3 no  b - AnguishHexes/Necromancy 4 no  c - Martyr's KnellNecromancy/Summoning 4 no  d - Dispel UndeadNecromancy4 nonB h7Welcome to Webroil's Wicked Wares! What would you like to do?a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsyc -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  275 gold a staff of death (unknown) You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listoB h6E x A book of Necromancy. A macabre book containing basic Necromancy spells. Readers are recommended to wear a pair of gloves they don't mind disposing of afterward. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLeveloB hF Known  a - Soul SplinterNecromancy1 no  b - Grave ClawNecromancy2 no  c - Vampiric DrainingNecromancy3 norB h(Welcome to Webroil's Wicked Wares! What would you like to do?a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain rB hM g -  159 gold a +1 short sword of pain  h -  275 gold a staff of death (unknown) You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listsB h A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 nozB hnS nimate Dead For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor. Level: 4 School: Necromancy Fail: 9% Power: 39% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 14 draining damage. _________________ “Remember, I am not recording the vision of a madman. The sun does not more  certainly shine in the heavens, than that which I now affirm is true. Some  miracle might have produced it, yet the stages of the discovery were distinct  and probable. After days and nights of incredible labour and fatigue, I  succeeded in discovering the cause of generation and life; nay, more, I became  myself capable of bestowing animation upon lifeless matter.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. I, Chapter 3. 1818 (1st Ed.)B h}  A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 noB hS!lBorgnjor's Vile Clutch Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free. Level: 5Schools: Necromancy/EarthFail: 16% Power: 22% Range: 6 Noise: A bit loud B h!Miscasting this spell causes magic contamination and also deals up to 22 draining or fragmentation damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.B h A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelB hKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 noB h7Borgnjor's Vile Clutch Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free. Level: 5Schools: Necromancy/EarthFail: 16% Power: 22% Range: 6 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 22 B h#draining or fragmentation damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.B hɗ A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelB hoKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 noB hKnimate Dead For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor. Level: 4 School: Necromancy Fail: 9% Power: 39% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 14 draining damage. _________________ “Remember, I am not recording the vision of a madman. The sun does not more  certainly shine in the heavens, than that which I now affirm is true. Some  miracle might have produced it, yet the stages of the discovery were distinct  and probable. After days and nights of incredible labour and fatigue, I  succeeded in discovering the cause of generation and life; nay, more, I became  myself capable of bestowing animation upon lifeless matter.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. I, Chapter 3. 1818 (1st Ed.)B h= A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. Stash search prefixes: {in_shop} {book} B hyMenu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 noB hZ8Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2 School: Necromancy Fail: 1%  Power: 78% Damage: 2d12 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.B h A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were buried between its very pages. B hStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Grave ClawNecromancy2 no  b - Animate DeadNecromancy4 no  c - Borgnjor's Vile Clutch Necromancy/Earth 5 noB hWelcome to Webroil's Wicked Wares! What would you like to do?a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsy B h c -  198 gold a book of Necromancy  d -  308 gold a book of the Grave  e -  572 gold a +1 demon trident of flaming  f -  159 gold a +1 hand axe of pain  g -  159 gold a +1 short sword of pain  h -  275 gold a staff of death (unknown) You have 806 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listB hubuy|examinemark item for purchaseB h r+e -  After the purchase, you will have 498 gold pieces.B h e[Enter] buy marked itemsB hg,Y Purchase items for 308 gold? (y/N)B h  d -  572 gold a +1 demon trident of flaminge -  159hand axe of painshort sword of pain275staff of death (unknown) gGB hWB hB hZ' #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================#######.......###÷.........# Magic: 23/23 ========================#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13Int: 28B h|(##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6#.........@.#........###..# Noise: ---------  Time: 9151.2 (0.0)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F#<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. ####.#[#####..#.#..#..#####.# #. #......###...#B h(#.............# ## #.....###..#.##........###### # You start putting on your armour. _You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5  You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}.  A voice whispers, "Finally, someone more useful than... these people." _You feel clever.B hJ)JYou pick up a book of the Grave and begin reading...B h*1You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}.  A voice whispers, "Finally, someone more useful than... these people." _You feel clever.  You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library.B h2B h8B hd;g _Thank you for shopping at Webroil's Wicked Wares!B h7B h= Welcome to Webroil's Wicked Wares! What would you like to do?  a -  308 gold the Meditations on the Morgueb -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  572 gold a +1 demon trident of flaming  e -  159 gold a +1 hand axe of pain  f -  159 gold a +1 short sword of pain B h  g -  275 gold a staff of death (unknown) You have 498 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listB h$buy|examineexamine item[Enter] describeB hN The Meditations on the Morgue. A book of magic spells. It is an ancient artefact. B hStash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Vampiric DrainingNecromancy3 no  b - Dispel UndeadNecromancy4 no  c - Martyr's KnellNecromancy/Summoning 4 noB h1Welcome to Webroil's Wicked Wares! What would you like to do?  a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsy  c -  198 gold a book of Necromancy  d -  572 gold a +1 demon trident of flaming  e -  159 gold a +1 hand axe of pain B h f -  159 gold a +1 short sword of pain  g -  275 gold a staff of death (unknown) You have 498 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listB h!  The Quarto of the Autopsy. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Vampiric DrainingNecromancy3 no  b - AnguishHexes/Necromancy 4 no  c - Martyr's KnellNecromancy/Summoning 4 no  d - Dispel UndeadNecromancy4 noB hDispel Undead Harms an adjacent undead creature greatly by interfering with the forces bindingit together. Level: 4School: NecromancyFail: 9%  Power: 39% Damage: 3d16 (max 3d31)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 14 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.B h The Quarto of the Autopsy. A book of magic spells. It is an ancient artefact. B hC|Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Vampiric DrainingNecromancy3 no  b - AnguishHexes/Necromancy 4 no  c - Martyr's KnellB hNecromancy/Summoning 4 no  d - Dispel UndeadNecromancy4 noB h Welcome to Webroil's Wicked Wares! What would you like to do?a -  308 gold the Meditations on the Morgue  b -  418 gold the Quarto of the Autopsyc -  198 gold a book of Necromancy  d -  572 gold a +1 demon trident of flaming  e -  159 gold a +1 hand axe of pain B h f -  159 gold a +1 short sword of pain  g -  275 gold a staff of death (unknown) You have 498 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listB hyB h"B h' #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================B h.#######.......###÷.........# Magic: 23/23 ========================#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13Int: 28##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6B h)#.........@.#........###..# Noise: ---------  Time: 9151.2 (0.0)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, FB h3#<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. ####.#[#####..#.#..#..#####.# #. #......###...##.............# ##B hN> #.....###..#.##........###### # A voice whispers, "Finally, someone more useful than... these people." _You feel clever.You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library. _Thank you for shopping at Webroil's Wicked Wares!B hB hB h@B hB hzzB h} Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - Grave ClawNecromancy1%2  d - Dazzling FlashHexes/Fire1%3  e - PasswallEarth1%3  f - Stone ArrowConjuration/Earth1%B hI3  g - Sigil of BindingHexes2% 3  h - Ignite PoisonFire/Alchemy4% 4  i - Leda's LiquefactionAlchemy/Earth4% 4  j - PetrifyAlchemy/Earth4% 4  k - Sticky FlameFire/Alchemy4% 4  l - Awaken ArmourEarth/Forgecraft5% 4  m - Metabolic EnglaciationHexes/Ice7% 5  n - Animate DeadNecromancy9% 4  o - Eringya's Surprising Crocodile Summoning9% 4  p - Borgnjor's Vile ClutchNecromancy/Earth16% 5  q - StarburstConjuration/Fire52% 6  r - Hellfire MortarB hFire/Earth/Forgecraft 98% 7  s - Diamond SawbladesForgecraft100% 7  t - Fulsome FusilladeConjuration/Alchemy100% 8  u - IgnitionFire100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC h?]Describ  a - Kinetic GrapnelForgecraft1% 1  j - PetrifyAlchemy/Earth 4% 4Memorise|DescribeC h(K Petrify Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets. Level: 4 Schools: Alchemy/Earth Fail: 4% Power: 49% Range: 6 Noise: A bit loud C hK |Miscasting this spell causes magic contamination and also either poisons you or deals up to 12 fragmentation damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Any pose held too long calcifies.  A belief believed too long becomes dogma.  Any expression held long enough will harden into a mask.  And who is the _real_ us  that hard exteriorC h@1z Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Grave ClawNecromancy1% 2  d - Dazzling FlashHexes/FireC h11% 3  e - PasswallEarth1%3  f - Stone ArrowConjuration/Earth1%3  g - Sigil of BindingHexes 2% 3  h - Ignite PoisonFire/Alchemy4% 4  i - Leda's LiquefactionAlchemy/Earth4% 4  j - PetrifyAlchemy/Earth 4% 4  k - Sticky FlameFire/AlchemyC h\24% 4  l - Awaken ArmourEarth/Forgecraft 5% 4  m - Metabolic Englaciation Hexes/Ice7% 5  n - Animate DeadNecromancy9% 4  o - Eringya's Surprising Crocodile Summoning9% 4 C h2 p - Borgnjor's Vile Clutch Necromancy/Earth16% 5  q - Starburst Conjuration/Fire52% 6  r - Hellfire MortarC h2uFire/Earth/Forgecraft 98% 7  s - Diamond SawbladesForgecraft100% 7  t - Fulsome FusilladeConjuration/Alchemy100% 8  u - IgnitionFire100% 8 C h3R9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpC h43<[Esc] exitC hJSticky Flame Unleashes a short-ranged spray of incendiary goo that clings to an adjacent creature and deals armour-ignoring fire damage over several turns. If the victimis allowed to move, it will put out the fire prematurely. If the target is insubstantial, the liquid fire will fail to stick. Level: 4 Schools: Fire/Alchemy Fail: 4%  Power: 49% Damage: 2d9 (max 2d15)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 12 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Give a man a fire and he's warm for a day, but set fire to him and he's warm  for the rest of his life.”  -Terry Pratchett, “Jingo”. 1997.(C hr  Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Grave ClawNecromancy1% 2  d - Dazzling FlashHexes/Fire 1%3  e - PasswallEarth1%3  f - Stone ArrowConjuration/Earth 1% 3  g - Sigil of BindingHexes2% 3  h - Ignite PoisonFire/Alchemy (C hs 4% 4  i - Leda's LiquefactionAlchemy/Earth4% 4  j - PetrifyAlchemy/Earth4% 4  k - Sticky FlameFire/Alchemy4% 4l - Awaken ArmourEarth/Forgecraft5% 4  m - Metabolic EnglaciationHexes/Ice7% 5  n - Animate DeadNecromancy9% 4  o - Eringya's Surprising Crocodile Summoning9% 4  p - Borgnjor's Vile ClutchNecromancy/Earth16% 5  q - Starburst(C ht Conjuration/Fire 52% 6  r - Hellfire Mortar Fire/Earth/Forgecraft 98% 7  s - Diamond SawbladesForgecraft100% 7  t - Fulsome FusilladeConjuration/Alchemy100% 8  u - IgnitionFire100% 8 (C h|t 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/C hռ uMemoris  k - Sticky FlameFire/Alchemy4% 4  n - Animate DeadNecromancy9% 4Memorise|Describe0C hr0C hz0C h܃ #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================#######.......###÷.........# Magic: 23/23 ========================#.....⌠..#.........#.# AC: 10Str: 70C hz5#..................#.## EV: 13Int: 28##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6#.........@.#........###..# Noise: ---------  Time: 9151.2 (0.0)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F0C h=#<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###.0C h ####.#[#####..#.#..#..#####.# #. #......###...##.............# ## #.....###..#.##........###### # A voice whispers, "Finally, someone more useful than... these people." _You feel clever.You pick up a book of the Grave and begin reading...  0C hYou add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library. _Thank you for shopping at Webroil's Wicked Wares!0C h׏0C hMemorise Animate Dead, consuming 4 spell levels and leaving 5? Y - Yes 0C h ' N - No2C h2C hν #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================#######.......###÷.........# Magic: 23/23 ========================2C hyG#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13Int: 28##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6#.........@.#........###..# Noise: ---------  Time: 9151.2 (0.0)2C hx#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F#<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. ####.#[#####..#.#..#..#####.# #. #......###...##.............# ## #.....###..#.##........###### # A voice whispers, "Finally, someone more useful than... these people." _You feel clever.2C hYou pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library. _Thank you for shopping at Webroil's Wicked Wares!2C h+2.2 (12C h*2C hqH _You feel clever.  You pick up a book of the Grave and begin reading...add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library. _Thank you for shopping at Webroil's Wicked Wares! 2C hN_This spell is dangerous to cast!2C h+3.2 (22C h2C h2C hT+4.2 (32C h2C h2C ho+5.2 (42C h2C hc2C h>+6.2 (52C h2C h$ 2C h*_You start memorising the spell. You continue memorising. x42C h2C h 2C h%c _You finish memorising. Spell assigned to 'h'.5C hy5C h Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 15C hb - SandblastEarth1%1  c - Grave ClawNecromancy1%2  d - Dazzling FlashHexes/Fire1%3  e - PasswallEarth5C hŌJ1%3  f - Stone ArrowConjuration/Earth1%3  5C hg - Sigil of BindingHexes2% 3  h - Ignite PoisonFire/Alchemy5C h+4% 4  i - Leda's LiquefactionAlchemy/Earth4% 4  5C h[j - PetrifyAlchemy/Earth4% 4  k - Sticky FlameFire/Alchemy5C h4% 4  l - Awaken ArmourEarth/Forgecraft5% 4  5C hm - Metabolic EnglaciationHexes/Ice7% 5  n - Eringya's Surprising Crocodile Summoning5C h9% 4  o - Borgnjor's Vile ClutchNecromancy/Earth16% 5  p - Starburst5C hConjuration/Fire 52% 6  q - Hellfire MortarFire/Earth/Forgecraft 98% 7 5C hG r - Diamond SawbladesForgecraft100% 7  s - Fulsome Fusillade5C hxConjuration/Alchemy 100% 8  t - IgnitionFire100% 8 5 spell levels left 5C hҎ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=C h =C h =C h$ { #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...=C hy$ "##...##...#.#.####..........## Health: 81/81 ========================#######.......###÷.........# Magic: 23/23 ========================#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13=C h% `Int: 28##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6#.........@.#........###..# Noise: ---------  Time: 9156.2 (0.0)=C hH% #.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F#<....###.⌠.#.....>..##..## Cast: Freeze=C hw% Z#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. =C h% (####.#[#####..#.#..#..#####.# #. =C h% #......###...##.............# ## #.....###..#.##........###### #=C h+&  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library. =C hb& y_Thank you for shopping at Webroil's Wicked Wares! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'.=C h/ =C h1 Memorise Grave Claw, consuming 2 spell levels and leaving 3? =C h[2 IY - Yes  N - No?C h?C h  #.............................. phredd the Frost Mage##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================?C hV#######.......###÷.........# Magic: 23/23 ========================#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13Int: 28##..#....#....####..... SH: 0Dex: 12?C h######......#........###... XL: 11 Next: 11% Place: Dungeon:6?C h)#.........@.#........###..# Noise: ---------  Time: 9156.2 (0.0)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F?C h#<....###.⌠.#.....>..##..## Cast: Freeze?C h9,#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###.?C hm( ####.#[#####..#.#..#..#####.# #.?C h #......###...##.............# ## ?C hn#.....###..#.##........###### # ?C hQYou add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your  library. _Thank you for shopping at Webroil's Wicked Wares! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'.?C h 27.2 (1 _?C h?C hb%?C h(+8.2 (2?C hQ,?C h2?C hG3+9.2 (3?C h6?C h8$ ?C h9_You start memorising the spell. You continue memorising. x2?C hw9?C h>?C hIAc _You finish memorising. Spell assigned to 'i'.FC h- FC hs0 Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple L - LairIC h[?25h[?0c #.............................. phredd the Frost MageIC hz##...........#................. Gnoll of Ashenzari ***...##...##...#.#.####..........## Health: 81/81 ========================#######.......###÷.........# Magic: 23/23 ========================#.....⌠..#.........#.# AC: 10Str: 7#..................#.## EV: 13Int: 28##..#....#....####..... SH: 0Dex: 12######......#........###... XL: 11 Next: 11% Place: Dungeon:6#.........@.#........###..# Noise: ----IC h-----  Time: 9159.2 (0.0)#.......#...#.÷......##.... N) +8 spear of the Ensconced God {venom, F#<....###.⌠.#.....>..##..## Cast: Freeze#..####......÷<...........####.##.......>.........#..#..#......##....##........#.###. ####.#[#####..#.#..#..#####.# #. #......###...##.............# ## #.....###..#.##........###### #  _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'. _You start memorising the spell. You continue memorising. x2 IC h_You finish memorising. Spell assigned to 'i'.  What level of the Dungeon? (default 6, ? - help) LC hR\ [?25l[?1cLC hg49LC hhLC h^qLC hsLC hx[ _LC hy,LC h2{LC h}LC h,LC hLC hLC hl,LC hqLC hLC hq,LC hLC hLC hZ,LC hLC hLC h,LC h3LC h/LC h8,LC h˖LC h@_LC h?You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'i'.  There is a stone staircase leading down here.LC h.LC h՚: _LC hLC h ;7LC h LC h LC h LC h l _You climb downwards.  There is a stone staircase leading up here.LC hu 5 _LC h LC hC X  Things that are here:  a +0 robe; a +0 daggerLC h LC h  _LC h LC h? LC h ,LC h% LC h LC h¹ ,LC h LC h LC h ,LC hS LC h LC h+ ,LC h` LC hG LC h ,LC h LC h: @  You see here a +0 hand axe.LC h 5 _LC h LC h LC h ,LC hs LC h LC h9 ,LC h LC h LC h ,LC hj LC hX LC h~ ,LC h LC h LC h ,LC h/ LC h LC h ,LC h LC h Y  There is a stone staircase leading down here.LC h LC h LC h $ _LC h LC h ;8LC h5 BLC h l _You climb downwards.  There is a stone staircase leading up here.LC hx  LC hR 4_LC h LC h LC h LC h LC h1 LC h ,LC h LC h ,LC h LC h8 ,LC h LC h LC h ,LC h? LC h LC hC ,LC h LC h @  There is an open door here.LC h  LC h  _LC h  LC h LC h ,LC hQ LC hv LC h ,LC h0 LC hP LC h ,LC h LC h LC h? BLC hb LC h ,LC h^ LC h| LC h ,LC h; LC hm LC h ,LC hp LC hg LC h ,LC h LC h LC h ,LC hY LC h LC h ,LC h LC h LC h ,LC h  LC h LC h! ,LC h! LC hf$ LC h& ,LC h& LC h( LC h(* ,LC h* LC h, LC h . ,LC h/ LC h0 LC h1 ,LC h?2 LC h3 LC h4 ,LC h5 LC h6 LC h7 ,LC h8 LC h@9 LC h1: ,LC h: LC h; LC h< ,LC h4= LC hU> LC h ? ,LC h? LC h@ LC h{A LC hA LC h&B LC hDC LC h3D ,LC hE LC hF LC hH ,LC hH LC hJ LC hK ,LC hL LC hN Y  There is a stone staircase leading down here.LC hQ LC h`U LC hU $ _LC hV LC h/ 9LC h0 LC h2 ,LC h2 LC h@   ############# .[...#####.....# .....'..############## #.....# .....#...###.....### 222.7 (63.5) .....###############..##.....'.## LC hA `.....# ##..#.....#... .....###.'.....### .....####.....# .....##.....# .....##.....# ####### ####'## _You climb downwards.LC hB LC hF LC hG a _There is a stone staircase leading up here.RC h RC hX S Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Bglg/Range)0%  G - Shatter the ChainsRC h׷ Cursed item0% [?] toggle between ability selection and description.UC hUC hUC hڤphredd the Frost MageGnoll of Ashenzari ***...Health: 81/81 ========================Magic: 23/23 ========================AC: 10Str: 7 #############EV: 13Int: 28 .[...#####.....#SH: 0Dex: 12 .....'..############## #.....#XL: 11 Next: 11% Place: Dungeon:9 .....##.........@....###.....### Noise: ---------  Time: 9222.7 (0.0) UC hϥ.....###############..##.....'.## N) +8 spear of the Ensconced God {venom, F .....###..#.....#... Cast: Freeze .....###.'.....#### .....####.....# .....##.....# .....##.....# #######.....#####'## _You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.UC hUC hCurse which item? (Esc to abort) Armour (go to first with [)  Q - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} Jewellery (go to first with "=)  y - a ring of protection from fire (worn)XC hXC hL2phredd the Frost MageGnoll of Ashenzari ***...Health: 81/81 ========================Magic: 23/23 ========================AC: 10Str: 7 #############EV: 13Int: 28 .[...#####.....#SH: 0Dex: 12 .....'..############## #.....#XC h>XL: 11 Next: 11% Place: Dungeon:9 .....##.........@....###.....### Noise: ---------  Time: 9222.7 (0.0) .....###############..##.....'.## N) +8 spear of the Ensconced God {venom, F .....###..#.....#... Cast: Freeze .....###.'.....#### .....####.....# .....##.....# .....##.....# #######.....#####'## _You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.XC h}! +3.7 (1XC h' XC h* a _Your skull of Zonguldrok {Reaping Hat+ rN+ Int+4} glows black for a moment.\C h!\C h*&Inventory: 43/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem} \C hC+ c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 15 poisoned darts  D - 33 boomerangs  E - 9 javelins  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} \C h+hJewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - a ring of protection from fire (worn)  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}\C h+g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower Wands (go to first with /) \C h,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aC h2Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range}.The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones. Reaping: When you kill an enemy with your weapon, its spirit may be forced toaC h3bfight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). If you take off this armour: Your spell failure would worsen by up to 2% (press '!' for details). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 6 of the Dungeon. aC h4`(t)ake off, (d)rop, (=)adjust, or (i)nscribe.C hXInventory: 43/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing net  C - 15 poisoned darts  D - 33 boomerangs  E - 9 javelins  P - 2 datura-tipped darts C hY'Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - a ring of protection from fire (worn)  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C hqK m - 4 potions of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. C h;Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.C h?Inventory: 43/52 slots  K - a wand of paralysis (5)  L - a wand of polymorph (6) Scrolls (go to first with ?)  e - a scroll of poison  n - a scroll of amnesia  p - 2 scrolls of immolation  q - a scroll of torment  t - 4 scrolls of enchant armour  x - a scroll of revelation  z - 6 scrolls of teleportation  B - 3 scrolls of blinking  G - 2 scrolls of vulnerability  H - a scroll of fearM - a scroll of silence Potions (go to first with !)a - 4 potions of enlightenment  b - a potion of magic  f - 4 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 6 potions of lignification C hd m - 4 potions of attraction [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[79%]C hC h3C hiphredd the Frost MageGnoll of Ashenzari ***...Health: 81/81 ========================Magic: 23/23 ========================AC: 10Str: 7 #############EV: 13Int: 28 .[...#####.....#SH: 0Dex: 12 .....'..############## #.....#XL: 11 Next: 11% Place: Dungeon:9 .....##.........@....###.....### Noise: ---------  Time: 9223.7 (0.0) .....###############..##.....'.## N) +8 spear of the Ensconced God {venom, F .....###..#.....#... Cast: Freeze .....###.'.....#### .....####.....# .....##.....# .....##.....# #######.....#####'## _There is a stone staircase leading up here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Your skull of Zonguldrok {Reaping Hat+ rN+ Int+4} glows black for a moment.C htC h1C hKC hbC h(C h.m  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting6.1   1.8  +8   + Spellcasting 8.0   2.2  +8          + Maces & Flails 6.1   1.8  +8   + Conjurations   6.5   2.1  +6  + AxesC h.6.1   1.8  +8   + Hexes   6.5   2.1  +6  + Polearms6.1   1.8  +8   + Summonings5.0   2.1  +6  + Staves6.1   1.8  +8   + NecromancyC hp/z5.0   2.1  +6  + Unarmed Combat 6.1   1.8  +8   + Forgecraft5.0   2.1  +6   + Throwing   9.1   1.8  +8   + Translocations   6.5   2.1  +6      C h/ + Alchemy   6.5   2.1  +6  + Short Blades 6.1   1.8  +8   + Fire Magic   7.2   2.1  +6  + Long BladesC h/6.1   1.8  +8   + Ice Magic  11.1   3.2  +6  C hK0P + Ranged Weapons   9.1   1.8  +8   + Air Magic   7.2   2.1  +6       + Earth Magic   7.2   2.1  +6  C h0 + Armour   8.3   1.8  +8      + Dodging7.7   2.0  +8   + Invocations6.7   1.5  +9  C hJ1n + Shields   8.3   1.8  +8   + Evocations   9.1   1.8  +8  + Stealth7.4   2.0  +8   + Shapeshifting   8.4   1.8  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  C h1b[?] Help  [_] enhanced|base level [!] training|costC h H C hL2phredd the Frost MageGnoll of Ashenzari ***...Health: 81/81 ========================Magic: 23/23 ========================AC: 10Str: 7 #############EV: 13Int: 28 .[...#####.....#SH: 0Dex: 12 .....'..############## #.....#C hMXL: 11 Next: 11% Place: Dungeon:9 .....##.........@....###.....### Noise: ---------  Time: 9223.7 (0.0) .....###############..##.....'.## N) +8 spear of the Ensconced God {venom, F .....###..#.....#... Cast: Freeze .....###.'.....#### .....####.....# .....#C h5N#.....# .....##.....# #######.....#####'## _There is a stone staircase leading up here. _There is an open door here. C hpN_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Your skull of Zonguldrok {Reaping Hat+ rN+ Int+4} glows black for a moment.C hSC hGTC hOYC hZC h0eC hf3C h=jC hk,C hoXC h0pC hcrC hrC h sC h7sC htC ht,C h!uC huC hv,C hvC h$xC hy,C hyC hK{C h]},C h~C hn open door stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Your skull of Zonguldrok {Reaping Hat+ rN+C hIF Int+4} glows black for a moment.  There is an open door here.C hC h _C hgC hC hډ,C hC hRC hC h֍C hC hC hDC hC h6C hŔC h2,C hC hA@  There is an open door here.C h!C h _C hPC hC hc,C hC hݤ=  You see here a +0 flail.C hC h _C hC hީC hC hC hɬC hqC hDC hC h6C hC h`,C h?C h%C h,C h׺C hXC h1,C hϿC h$C h,C hC hC h,C hC hC hd,C hC hC h~,C hC hC hZ,C hC hxC h=,C hC h3C h,C hC hSC h,C h8C h#C h;,C hC h>C h,C hvC hJC hC hWC hC hwC hC hC h C h:C h#.##....##)# ####.######.# #.../..... # ######.## #......... # #.#.....# #......... #.#.#.### #......... # #.#.#...# #......... # #.#.###.# #........> # #.#...#.# #... 55.7 (32.0) C h4####.###.#.####......... '.##...#................ #....#####.####......... ####.......# ##.####### # ######..# #.#  ######.## #.#  ###.......# #..###.'.......### #..#C hC h,6.7 (33C hDC h; _Found a stone staircase leading down.C h\e3C hTfC hiC hlC himC hKr,C hBs,C htC hdwC hy,C h{C h@~C h,C hC hhC h,C hC hC h,C hC h,C hC hR _w - a wand of warping (14) (gained 2 charges)C h3C hC hݠC h,C h)C hDC h+,C hC hdC h,C h!C hƺC h6,C hվC hC h,C hNC hiC hZ,C hC hC h,C hC hC hK,C hC h C h,C hC hC h,C hgC hC h,C hC hC hC hC hJC hC hl,C h,C h,C hlC h@  There is an open door here.C hC hO _C hVC hC h D...#####.####..... ##.......# ##.########  ######..# #.#  C h  ######.## #.##  ###.......# #..##  #.'.......#####..#   .#.......'.####'######   #.......#W#.........# C h8  #.......#.'..#   #.......###...#   #.....(.# #...#   #.......# #..#  C h% #.# #.........#   ###+##### ##'########C h  W   shadowghast (wandering).# #...#  #.## ###.## C h  #..# #..#  C h,79.7 (2C hXK.WC h3-80.7 (24C hdC h C h\8O.#####.####..# #.# ##.#  ######..# #.#  ######.## #.##C h%9  ###.# #..##  #.'.#####..#  .#.'.####'######  #.#.#.........#  #.#.W.#  #.###.#C h9:  #.....(.# #.#  #.# #.# #.# #.# ###+##### ##'# C hk:6 #.# #...# #.## ###.## #..# #..#C h;C hA7W'..C hYB#1.7 (1C hB.0)C hGC hIC h #....#####.####.##.# ##.# # ######..# #.# ######.## #.## ###.# #..## #.'.#####..# .#.'.####'###### #.#W#.# #.#.'C h .# #.###.# #.....(.# #.# #.# #.# #.# #.# ###+##### ##'# #.# #...# #.## ###.## # #..# #..#C hh C h I{.C hA &2C h C hr C h .#....#####.####.# .####.# ##.# ## ######..# #.# ######.## #.## ###.......# #..## #.'.......#####..# # .#.W.####'###### C hw |# #.#.#.# + #.#.'.# # #.###.# # #.....(.# #.# # #.# #.# # #.# #.# C h b# ###+##### ##'#W   shadowghast (wandering) # #.# #...# #.## ###.## ## #..# #..#C h C h ;W'.'C h &3C h C h C h.#....#####.####.# ..####.......# ##.## ######..# #.# ######.## #.## ###.......# #..## #.'......W#####..## .#.......'.####'###### .# #.#.#.# .+ #.#..# .# #.###.# .# #.....(.# #C h.# .# #.# #..# .# #.# #..# .# ###+##### ##'# ## #.# #...#  #.## ###.## ### #..# #..#C h1C hr.WWC h&4C hxC hQ _There is an open door here.C hF...#....#####.####.........#  phredd the Frost Mage ..####.......# ##.########  Gnoll of Ashenzari ***... ### ######..# #.#  Health: 81/81 ======================== ######.## #.##  Magic: 23/23 ========================  ###.......# #..##  AC: 10Str: 7  #.'.......#####..#  EV: 13Int: 28 ## .#.......W.####'######  SH: 0Dex: 12 C hn/l.# #.......#*#.........#  XL: 11 Next: 11% Place: Dungeon:9 .+ #.......#.@.........#  Noise: ---------  Time: 9284.7 (0.0) .# #.......###.........#  N) +8 spear of the Ensconced God {venom, F .# #.....(.# #.........#  Cast: Freeze .# #.......# #.........# .# #.......# #.........# .# ###+##### ##'########  W   shadowghast ## #.# #...#  #.## ###.## ### #..# #..# _w - a wand of warping (14) (gained 2 charges) _There is an open door here. _There is an open door here.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a shadowghast (73% to hit and 57% to hit with your bite)C h..#....#####.####.........#  phredd the Frost Mage ..####.......# ##.########  Gnoll of Ashenzari ***... ### ######..# #.#  Health: 81/81 ======================== ######.## #.##  Magic: 23/23 ========================  ###.......# #..##  AC: 10Str: 7  #.'.......#####..#  EV: 13Int: 28 ## .#.......W.####'######  SH: 0Dex: 12 .# #.......#.#.........#  XL: 11 Next: 11% Place: Dungeon:9 .+ #.......#.@.........#  Noise: ---------  Time: 9284.7 (0.0) C hN.# #.......###.........#  N) +8 spear of the Ensconced God {venom, F .# #.....(.# #.........#  Cast: Freeze .# #.......# #.........# .# #.......# #.........# .# ###+##### ##'########  W   shadowghast ## #.# #...#  #.## ###.## ### #..# #..# _w - a wand of warping (14) (gained 2 charges) _There is an open door here. _There is an open door here.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a shadowghast (73% to hit and 57% to hit with your bite)C hH  ...#   ..# #.#  ######.## #.##  ###.......# #..##  ...#####..#  .'.####'######  W#.........#  .......#  .......#  C h (.# #.........#   #.......  #.......  ##'########  #.# #.. #.## ### #..# C h 5.5 (0.8 _There is an open door here. _ Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a shadowghast (73% to hit and 57% to hit with your bite) _You reach to attack! You closely miss the shadowghast.C h9h  You hit the shadowghast.  The shadowghast is lightly damaged.C h@a74---=6.3C hC hI0 _The shadowghast claws you!C hw  You closely miss the shadowghast.The shadowghast is lightly damaged.5=--7.1C h""C h<$0 _The shadowghast claws you.C h  You hit the shadowghast but do no damage.Your bite misses the shadowghast.C h9The shadowghast is lightly damaged.C h/T2-9C heC h0 _The shadowghast claws you.C h  You closely miss the shadowghast.3-8.6 (0.7C hFC hn9 _The shadowghast is lightly damaged.C h'  You hit the shadowghast.  You bite the shadowghast, but do no damage.The shadowghast is moderately damaged.C hE529.4 (0.8C hC h0 _The shadowghast claws you.C h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C h P  Okay, then.C h C h` D _C h :..#....#####.####.........#  phredd the Frost Mage ..####.......# ##.########  Gnoll of Ashenzari ***... ### ######..# #.#  Health: 72/81 =====================--- ######.## #.##  Magic: 22/23 ======================--  ###.......# #..##  AC: 10Str: 7  #.'.......#####..#  EV: 13Int: 28 ## .#.......'.####'######  SH: 0C h[ Dex: 12 .# #.......#W#.........#  XL: 11 Next: 11% Place: Dungeon:9 .+ #.......#.@.........#  Noise: =--------  Time: 9289.4 (0.0) .# #.......###.........#  N) +8 spear of the Ensconced God {venom, F .# #.....(.# #.........#  Cast: Freeze .# #.......# #.........# .# #.......# #.........# .# ###+##### ##'########  W   shadowghast ## #.# #...#  #.## ###.## ### #..# #..# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC hC h..#....#####.####.........#phredd the Frost Mage ..####.......# ##.########Gnoll of Ashenzari ***... ### ######..# #.#Health: 72/81 =====================---######.## #.##Magic: 23/23 ========================###.......# #..##AC: 10Str: 7#.'.......#####..#EV: 13Int: 28 ## .#.......'.####'######SH: 0Dex: 12 .# #.......#W#.........#C hXL: 11 Next: 11% Place: Dungeon:9 .+ #.......#.@.........#Noise: =--------  Time: 9289.4 (0.0) .# #.......###.........#N) +8 spear of the Ensconced God {venom, F .# #.....(.# #.........#Cast: Freeze .# #.......# #.........# .# #.......# #.........# .# ###+##### ##'########W   shadowghast ###.##...##.## ###.## ### #..##..#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be ovC h;erly suicidal.C h: _Okay, then.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  C hSThat would be overly suicidal.  Okay, then.C hC hC h. _C h..#....#####.####.........#  phredd the Frost Mage ..####.......# ##.########  Gnoll of Ashenzari ***... ### ######..# #.#  Health: 72/81 =====================--- ######.## #.##  Magic: 22/23 ======================--  ###.......# #..##  AC: 10Str: 7  #.'.......#####..#  EV: 13Int: 28 ## .#.......'.####'######  SH: 0Dex: 12 .# #.......#W#.........#  XL: 11 Next: 11% Place: Dungeon:9 .+ #.......#.@.........#  Noise: =--------  Time: 9289.4 (0.0) C hn.# #.......###.........#  N) +8 spear of the Ensconced God {venom, F .# #.....(.# #.........#  Cast: Freeze .# #.......# #.........# .# #.......# #.........# .# ###+##### ##'########  W   shadowghast ## #.# #...#  #.## ###.## ### #..# #..# That would be overly suicidal. _Okay, then.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC hC hg,..#....#####.####.........#phredd the Frost Mage ..####.......# ##.########Gnoll of Ashenzari ***... ### ######..# #.#Health: 72/81 =====================---C h|######.## #.##Magic: 23/23 ========================###.......# #..##AC: 10Str: 7#.'.......#####..#EV: 13Int: 28 ## .#.......'.####'######SH: 0Dex: 12 .# #.......#W#.........#XL: 11 Next: 11% Place: Dungeon:9 .+ #.......#.@.........#Noise: =--------  Time: 9289.4 (0.0) .# #.......###.........#N) +8 spear of the Ensconced God {venom, F .# #.....(.# #.........#Cast: Freeze .# #.......# #.........# C h .# #.......# #.........# .# ###+##### ##'########W   shadowghast ###.##...##.## ###.## ### #..##..#That would be overly suicidal. _Okay, then.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC h<:Okay, then.C h-C h"C hW$. _C hJ  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.You hit the shadowghast.  The shadowghast is heavily damaged.C h]69-90.2 (0.8C hC h0 _The shadowghast claws you.C h:  You hit the shadowghast. You bite the shadowghast.  The shadowghast is severely damaged.C h;W70-1.0C hAC hCX _The shadowghast barely misses you.C hSB  You puncture the shadowghast!C h1.C h^y1===48C hiC hR _You destroy the shadowghast!C hE IC h+ C h U2=C h Q4C h C hY a5=C h C h 96C h 2=C h C h ;7C h C h^ C h K8=C h C h! C h! U9=C h" C hi$ C h$ &80C h & C h( a1=C h) C h3/ 1 _HP restored.C h4 3C h6 C h#8 C h: ,C h1; C ho> @  There is an open door here.C h@@ C h@  _C hB C hC C h#F O=C h6G C h+I C h_K ,C hL C h N C hO ,C hP C h`R C hS ,C hU C hV C h-X ,C hZ C h\ C hn] ,C hn^ C h` C h'b C hPb C h3c C hg @  There is an open door here.C hRi C hi  _C hj C hdl C hm ,C hn C hNq C hIr ,C hr C ht C hu ,C hWv C hw C hy ,C h7z C h C hB C ht C h= C hL 7 _You open the door.C h 3C hٌ C h @  There is an open door here.C hd C h  _C h͓ C h C h C hח C h C h C h ,C hv C h C h5 C h C h C h C h ,C h C hߪ C h, ,C h9 C h @  There is an open door here.C h8 C h  _C h C h C h ,C h C hٹ C h C hú C hk C h C h C h. C h C hS There is an open door here. _You open the door. _There is an open door here. _You open the door.C h 3C h C h You open the door. _There is an open door here. _You open the door.  There is an open door here.C hx C h  _C h C h C hF C hy C h C h0 C h ,C h C h C h. C ha C h[ C h C h ,C h C h C h ,C hY C h" C h ,C h C h C h ,C hJ C h C h ,C h} C h C h ,C h C h C h$ ,C hk C h" C h$ ,C hp% C hd) C h+ ,C h, C hn0 C h2 ,C hP4 C h8 C h; ,C hC ,C hF ,C hH C hBK C h\M ,C hR C h$U C hZ ,C h\ C hha C hd ,C hIf C hh C h?o ,C hq C hPu C hv ,C h>x C h| There is an open door here. _You open the door.  Things that are here:  a +0 club; a kobold skeletonC ht~ C h~  _C h C h  There is an open door, spattered with blood here.  You see here a +4 scimitar of flaming.C hՅ C h  _C hS C hR C h ,C hӑ C h C h ,C h% C h C h ,C h C hH 7 _You open the door.C hѪ 3C h% C hӲ @  There is an open door here.C h# C hU  _C h C h޿ }  Items here: ) [[ ÷.C h C h  _C h C hN C h ,C h% C h  ############  ##### #......[...#####.........# #..........'..######.........# #..........##......#.........####..........########  #.........'.##..........# ##.........#.##...?# †.<.......## -358.8 (67.0) ##.........##.'..# #........####.[# ß#'######## ###'######## C h >...#### #.#......# #.# .ß####.# #.# .#####.###### ##)############### .........# #.()......##...... C h 8-C h! C h E _Done exploring.C ht/3C h1C hxS0.0).'...)....C hTC hP[C h]E _Done exploring.C h׺ ####################### #......[...####.............'..#######......########'. ##? .†.<#..#.... ##..#.' .####.[ß#'######## ###'##########.#.########.........##...... C hC h{29.8 (1 _C hC hC h ########### #......[...####.............'..#####.##........#########.'. ##.##...? .†.<..#.... ##..##.' .#####ß#'######## ###'####### >...#### #.# ..#...#.#...##.'.).......##...... C h1C h'60C h?C hg _Items here: ) [[ ÷.C h C h Pick up what? 43/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of guile Carrion the barachi skeleton of Jeremiah [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]C h7C h7C h?C hIa ########### #......[...####phredd the Frost Mage#.........# #..........'..##### Gnoll of Ashenzari ***...#.........# #..........##...... Health: 81/81 ========================#.........####..........######## Magic: 23/23 ========================#.........'.##..........#AC: 10Str: 7 ##.........#.##...?......#EV: 13Int: 28 C hI.†.<.......#..#..........#SH: 0Dex: 12 ##.........##.'..........#XL: 11 Next: 14% Place: Dungeon:9 .##........####.@........#Noise: ---------  Time: 9360.8 (0.0) .ß#'######## ###'########N) +8 spear of the Ensconced God {venom, F C hI>...#####.#Cast: Freeze .......##.# .ß####.##.# C hI.#####.###### ##)###############  C hJ###.........# #.()......##...... ###.#.########.........##......C h1J #...#.#...##.'.).......##......  C h_J_There is an open door here. _Items here: ) [[ ÷. _Done exploring. C hJ_Done exploring. _Items here: ) [[ ÷.  Okay, then.C h`TC hTC h7]C h1_. _C hVF3C hFC h}u4C hPzC hm|E _Done exploring.C h # #......[...#### #.# #.'..# #..# #.##. #..####.# #.'.##.# .#.##...?......# †.<.#..#.# .##.'.# ##.####.[# ß#'# ###'# C h2 e...#### #.# # #.# ß####.# #.# C h 1#####.###### ##)##.# #.()......##.###.#.#.........##.C h J#...#.#...##.'.).##.C h C h  21.8 (1 _C h C h; C h) .............'..########........##########.'. #.##...? †.<.#.... #..##.'####.[ ß#'######## ###@####### ...#### #.# ....).  #.###.#.#.##.#.....)............ C hp6C h6&2C h>C hAQ _There is an open door here.C hcr~ ##.......##.#########.'...# .#?...... †.<#..#.......... #..##.'.......... #####.[........ ß#'######## ###'####### ...#### #@# ... ß#####....  #...#.#.#.##.#.........##....... C h^zC h{-3 _C hC hUC h.d #########'.....# #.##...?.... †.<.#....... #..#.'...... ####.[... ß#'######## ###'####### ...#### #.# ... ß#### ###### ##)################C h.'.)..#.....  ###.###.#....#.........##....... C hT9C h9&4C h9EC hFC h  '. #.##...?.. †.<.#..... #..#.'..... ####.[ ß#'######## ###'####### ...#### #.# ... ß#### #C h ##### ##)################.........# #.()......##.......#......#..........#........  #...#...#.####.........##....... C h C h &5C h C h C h+ #? †.<.#..... #..#.' ####.[ ß#'######## ###'####### ...#### #.# ... ß#### ###### ##@################.........# #.()......##.......  ###.#.########................#..C h,.####.........  #.###.###.# #.........##....... C h6C hH7&6C h@C hC  There is an open door, spattered with blood here. _You see here a +4 scimitar of flaming.C hC h5C hoC hxC h3C h~$ _C h#C h.C h6,C hC hC he,C h"C hhC hB,C h8C h@  There is an open door here.C hC h` _C hC h}  Items here: ) [[ ÷.C h)C h _C h6C hC h,C h5C h_@  There is an open door here.C hC h1 _C h C hC h ,C hLC hC h,C hC h@  There is an open door here.C hC h9 _C hUC h C h& ,C hC hUC h,C hC hmC h,C hA,C h,C hC hC h,C hC h C h!,C h#C h$C h&C h0&C h&C h*@  There is an open door here.C h+C h, _C h-C h.C h/,C h:0C hw1C h2,C h93C h =  #...# #..  #...####..  #...'.##..  ####...#.##..  #..÷.<.......#..#.. #.##.........##.'..  ##..##........####.[  ##ß..ß#'######## ###  #...@...#### 87.8 (21.0) C h= #..........# #  ##ß..ß####.# #  ##..#####.###### ##  #####.........# #  ###.#.########  #...#.#...##.' C hb> #.###.#.#.##.#  #...#.#.#.##.#C h>C hGIC hKc _There is a stone staircase leading down here.C hC hC h#C h(C h,88.8 (1.0) _C h .C hL ##### ..... #... +... #..# #..#10 #.@+   #..#   #..#   #... ...? ...... ...... ######## C hC hC h,-9.5 (1.7C h2C h^6 _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.C hV C h= yRead which item? Scrolls  e - a scroll of poisonn - a scroll of amnesia  p - 2 scrolls of immolation  q - a scroll of torment  t - 4 scrolls of enchant armourx - a scroll of revelation C hw  z - 6 scrolls of teleportation  B - 3 scrolls of blinking  G - 2 scrolls of vulnerability  H - a scroll of fearC h M - a scroll of silence [!] read|quaff|evoke[?] describe selectedC hs/ phredd the Frost MageGnoll of Ashenzari ***...#####Health: 81/81 ========================.....Magic: 23/23 ========================#...AC: 10Str: 7+...EV: 13Int: 28#..#SH: 0Dex: 12#..#XL: 11 Next: 14% Place: Dungeon:10#.@+Noise: ---------  Time: 9389.5 (0.0)#..#N) +8 spear of the Ensconced God {venom, F#..#Cast: Freeze#......?............######## _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.C h5 n  Okay, then.C h: C h< . _C hXIC h_C hd###...#'...+...####C hSkC hoM======90.5 (1C hqC ht= _As you open the door, it creaks loudly!C h0IC hC hCC h{C hOV  There is an open door here.C hC ht _C hC hQC h,C h1C h C h,C hC hC h,C h C h C h ,C hC hdC hq,C hcC hYC h C h7C hC hC h,C hC h1 C h"C h0"C h#C h%C h'C h'C h$)C h*+C h,C h-C h-C h/C h-1C hY1C ht2C h57C h8,C h9C hh<C h?,C hF@C h+BC hC,C h}DC hGC hI,C h3LC h:NC hPC hPC hQC hTC hbVC hVC hWC hZC h\C h\C h]C h`C hi}#.......#####........##..............?.....++....................##......###...........#C hiJ##......# #############........+........# ........# .......@# C h$j`------410.5 (20.0).......?# C hDj%......... .#####C h`j....#..... #......C hj #....... #..>.....C hNqC hqK------1.5 (21C hwC h z; _Found a stone staircase leading down.D h~........?.....++....................##......####.# ############........+.#.......######......# #......#.#..D h.>......###+####D hWD h12.5 (1.0)D hZD hӕD hd+3.5 (2D hD h< _x - 2 scrolls of revelation (gained 1)D h74D h8XD h;D h[>BD h@D hCBD hBD hCD hDD hF,D hqGD h7ID hJ,D hKD hMD hUU........#........#........#........#####............# .#####......# D hU#......# #......#####......@..#9.5 (6#..>...D hU#.###+#####....#. ...#. ( D hV1D h`]D h],20.5 (7D hbD h&e% _Found 6 stones.D hȦ3D h D hD h,D hn,D hݲ,D hD hӸD h,D hD hD h,D hD hD hD hD h\D hD hD hD hD hD h,D h1D h0D hy,D hHD h>D h;D htD hD hD h-,D hD hD h,D hD hD h,D h.D hD h,D hTD haD h{,D hD hD h~,D hD hD h],D hD h+#......#  #......####  #.........########  #..>.............#####+  #.###+#####............  #. #........../.  D h#. #...(........ #............D h,########....@...................#+###............# D h............#............#∆............#D h?#############D hp36.5 (16.0)'......#$..#.........D h......D h&y======7.5 (17D h%*z _As you open the door, it creaks loudly! _Found 22 gold pieces.D hD hAD h  _  There is an open door here.D h 5 _D h) D hE ,D h D h' D hz BD h ,D h# D hJ$ $ D hv$ *_You now have 520 gold pieces (gained 22).D h& D h*' D h( D h+ D h*0 BD h3 D h6 D h6 D h+8 D h< @  There is an open door here.D h? D hq@  _D hXB D h+E D h/H D hhH D hM D hZQ D hS D hT D hU D hFX D h[ D hT[ D h\ D h_ D h~b D hb D hd D hg ,D h]i D h*m S _L - a wand of polymorph (8) (gained 2 charges)D ho D h5p D hqq D htt D hv D hv D hbx D hnz D h| ,D h} D hb D h D hV D h9 D hL D hC D hr D h D h= D h ,D h D h D h ,D h D h ,D hԕ D h N _You now have 543 gold pieces (gained 23).D hɛ D h D hۜ D h D h^ D h D hX D hC D h1 ,D hѥ D h D hQ ,D hZ D hB D hB ,D h/ D h7 7 _You open the door.D hc D h D hӶ D hܽ V  There is an open door here.D h  _D h D h D h D h" D h! D h D h D h D h D h D h D hO D hq D h D hq D h D h} D h D h ,D h D h D hq D h D hI D hS D h7 ,D h D h D h D h D h{ D h D h D h D h D h D h. D hf D h D h D h D hH D h D hC D h D h D hQ D h D h D h= D hQ D h D h ,D h+ D h D h D hN D h D h D h D h D ho D h D h D h D h D h D h ,D hb D h2 D h ,D ho D h D h2 D h] D h D h D hf ,D hG D h D h^ ,D hF D h" D hN# ,D h#$ D h% D hd' ,D h3( D h) D h+ ,D h;, D h- D h/ ,D hf0 D h2 D h4 ,D h5 D h8 D hB: ,D h; D hQ= D h? ,D h? D hzA D hB ,D hC D hD D hE D hF D hF D hG D hH D hI D hI D h$K D hL ,D h$M D hP D h{Q D hQ D hR D hS D hU D h/U D hU D hW D h1Y D hfY D h+Z D h\ D h@d b #.....> ..#.....#  #...#.....# ......#D hd  #...#.....# #.....# ####+###...#.....# #.....# ...........#.....# #.....# ...........#.....# #.....# D hd ...........#....@##### #.....#------502.5 (65 D he ...........#.........####.....# D h+e 8...........'..................# ##.........#....##########....# D hRe .#.........#....# #....# D he .#.........#....# #....# .########..#....# #....# ...... #..#....# #....# D he e........####....##....#D h l D hl &------D hl %3.5 (66D hq D ht ; _Found a stone staircase leading down. D hj  D h  D h;  D h^  D hU  D h B D h , D hf  D h  D h , D h  D h  D h , D h2  D h  D h , D h  D h-  D h  D h  D h%  D hx  D h, , D h  D hY  D hO  D hs  D h  D h  D h  D h  D h  D h  D hj  D h  D hu  D h> 7 _You open the door. D h  D h  D h  D hA @  There is an open door here. D h  D h  _ D hB  D h  D h , D h  D h  D hU  D h{  D hQ  D h.  D h , D hS  D h , D h  D h" n _G - 3 scrolls of vulnerability (gained 1) D h 3 D hr  D h9  D h  D hX , D h  D h , D hm  D h  D hL , D hD  D h  D h , D hw  D h  D hX , D h  D h!  D h<#  D hl#  D h$  D h%  D h' , D h'  D h(  D he*  D h*  D h+  D h-  D h. , D h/  D h1  D h3  D h93  D h3  D h5  D hK6  D hs6  D h 7  D h8  D h6: , D h!;  D h<  D h=  D h=  D h2?  D hI@  D hA , D hB  D hE @  There is an open door here. D h>G  D hG  _ D h\H  D hI  D hK , D h`L  D hM  D hGO , D hP  D hvR  D hS  D hT  D hT  D hV  D h.X , D hX  D hZ  D h[ , D h^\  D hE]  D h^ , D ho_  D hb  D h@d , D hd  D h-f  D hg , D h|g  D hah  D h@i  D hi  D hi  D hj  D hk  D hk  D hal  D hm  D ho , D hp  D h\q  D hkr , D h0s  D ht  D h4u , D htu  D hw  D hx , D hx  D hy  D hz , D h{  D h{  D h| , D h }  D h  D h  D h.  D hƁ  D h\ = _You open the large door. D h #...# #...# #...# #...#  #...#  D hÈ .#########...#  .............# ∆ ## .............# # #####'@#....#####. 52.5 (49  D h .+ ........#.......... # ........#.......... # ##......#............# #......#.......... D h% &..+ #......#............# #......#.......### D hO /# #..<...#..######.# #### #..#......# D h  D hs ,3.5 (50 D h  D h1 _Found a stone staircase leading up. _There is a large open door here. D h  D h#  D h  D h  D h  D hK | _ D h  D h  D h , D hU  D hQ  D h[  D h  D hE  D h  D h , D h  D h  D h  D h  D h  D h  D h  D h  D h  D h  D h  D h  D hd  D h.  D h  D h  D h^  D h  D h  D h/  D hQ  D h  D h  D h$  D h  D hk   #...####### #...#..... #...# # #... .#########...# # +... .............# # #..##### ∆ .............# # #..#...#.############''#....# # D h  #.<'...+...............#..... # #..#...#....@..........#.....64.5 (11 # #..#####.##'#####......#..... #####........#.. ##..... .......?.....+.. #......#...............#.. #......#.....  D h -##...........#.. #..<...#..###   #############.. #......#..#..  D h .<. ###..#..  #....#..  _You open the door. D h Y _Found a stone staircase leading up.D hD hnD hD hD hD h  _D h@  There is an open door here.D h) #.. ######## #.. ....... #.. #.# #... .. .##.. #.# +... . . ..# #..#####. ∆ . ..# #..#...#.##''#... ..# #.<'...+.........# D h#..# #..#...#..@.....# ..# #..#####.##'#####......# ..#####........#......#......#..?.....+......#......#......#......#......# .###...........#......#..<...#.. .# #######......#......#..# .+D hn .<.....+ ###..# .#D hP###....# #....#D h: 7.5 (3.0)  D hAshenzari invites you to partake of a vision and a curse of ranged combat andintrospection.D h&/  --more--D hY D h* & _D h D h D h/D hU1 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneD h10% H - Curse Item(Boost: Range/Self)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.D h@D hFD hbM#.. phredd the Frost Mage########D hM#.. Gnoll of Ashenzari ***..........#.. Health: 81/81 ======================== #.# #... ...#########.. Magic: 23/23 ======================== D hQ#.# +... ............. AC: 10Str: 7 ..# #..#####. ∆ ............ EV: 13Int: 28 ..# #..#...#.############''#... SH: 0Dex: 12 ..# #.<'...+...............#... XL: 11 Next: 14% Place: Dungeon:10 ..# #..#...#..@............#... Noise: ---------  Time: 9567.5 (0.0) ..# #..#####.##'#####......#... N) +8 spear of the Ensconced God {venom, F ..#####........#......#......#... Cast: Freeze .........?.....+......#......#... ...............#......#......#... .###...........#......#[3D hR[4m..<...#..#  .# #############......#......#..#  .+.<.....+ ###..#  .####....# #....#  _There is a large open door here. _You open the door. _Found a stone staircase leading up.  There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.Curse which item? (Esc to abort) Jewellery (go to first with "=)  y - a ring of protection from fire (worn)D h5D hI,,,,,,,,,,,,,,*,, #.. phredd the Frost Mage########***,,,,,,*,, #.. Gnoll of Ashenzari ***..........,,*,,,,,,+,, #.. Health: 81/81 ======================== #.# #...,,..,*,,,,,.#########.. Magic: 23/23 ======================== #.# +...,,,.,*,,,,,............ AC: 10Str: 7 ..# #..#####.*,∆,,,............ EV: 13D hJInt: 28 ..# #..#...#.############''#... SH: 0Dex: 12 ..# #.<'...+...............#... XL: 11 Next: 14% Place: Dungeon:10 ..# #..#...#..@............#... Noise: ---------  Time: 9567.5 (0.0) ..# #..#####.##'#####......#... N) +8 spear of the Ensconced God {venom, F ..#####........#......#......#... Cast: Freeze .........?.....+......#......#... ...............#......#......#... .###...........#......#..<...#..#  .# #############......#......#..#  .+,,,,,,,.<.....+,, ###..#  D hK.#*******###....#,, #....#  _Found a stone staircase leading up.  D hdKThere is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.D hKYour ring of protection from fire glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces.D h:M]*6/864/248.5 (1D hSD hU  There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.  D h[VYour ring of protection from fire glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon. D h  D h Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Title - Illuminatus  D hl Favour - A shining star in the eyes of Ashenzari. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath|Extra#D hȱ#D h#D h>,,,,,,,,,,,,,,*,, #.. phredd the Frost Mage########***,,,,,,*,, #.. Gnoll of Ashenzari ****.........,,*,,,,,,+,, #.. Health: 86/86 ======================== #.# #...,,..,*,,,,,.#########.. Magic: 24/24 ======================== #.# +...,,,.,*,,,,,............ AC: 10Str: 7 ..# #..#####.*,∆,,,............ EV: 13Int: 28 ..# #..#...#.############''#... SH: 0#D hwDex: 12 ..# #.<'...+...............#... XL: 11 Next: 14% Place: Dungeon:10 ..# #..#...#..@............#... Noise: ---------  Time: 9568.5 (0.0) ..# #..#####.##'#####......#... N) +8 spear of the Ensconced God {venom, F #D hc..#####........#......#......#... Cast: Freeze .........?.....+......#......#... ...............#......#......#... .###...........#......#..<...#..#  .# #############......#......#..#  .+,,,,,,,.<.....+,, ###..#  .#*******###....#,, #....##D h: There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.Your ring of protection from fire glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon.#D h##D h#D hL#D h\(D hY1(D h9#Inventory: 43/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 15 poisoned darts  D - 33 boomerangs  (D h|:E - 9 javelins  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self} (D h: I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity  (D h;po - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-D h5; _y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}. It is an ancient artefact. rF+: It protects you from fire. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Introspection: Fighting and Spellcasting. -D h; You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified artefact equipped jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace. -D h;  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst -D h< of the fire? They answered and said unto the king, True, O king. (r)emove, (d)rop, (=)adjust, or (i)nscribe.=D h%Inventory: 43/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing net  C - 15 poisoned darts  D - 33 boomerangs  E - 9 javelins  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|=D h <] page up [Esc] exit[top]ED hPED hED h:,,,,,,,,,,,,,,*,, #.. phredd the Frost Mage########***,,,,,,*,, #.. Gnoll of Ashenzari ****.........,,*,,,,,,+,, #.. Health: 86/86 ======================== #.# #...,,..,*,,,,,.#########.. Magic: 24/24 ======================== #.# +...,,,.,*,,,,,............ AC: 10Str: 7 ..# #..#####.*,∆,,,............ EV: 13Int: 28 ..# #..#...#.############''#... SH: 0Dex: 12 ..# #.<'...+...............#... XL: 11 Next: 14% Place: Dungeon:10 ED h..# #..#...#..@............#... Noise: ---------  Time: 9568.5 (0.0) ..# #..#####.##'#####......#... N) +8 spear of the Ensconced God {venom, F ..#####........#......#......#... Cast: Freeze .........?.....+......#......#... ...............#......#......#... .###...........#......#..<...#..#  .# #############......#......#..#  .+,,,,,,,.<.....+,, ###..#  .#*******###....#,, #....# There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.Your ring of protection from fire glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon.D h9;49mED hED hMED hED hYND hND h*#Inventory: 43/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident Missiles (go to first with ()  j - a throwing netC - 15 poisoned darts  D - 33 boomerangs  ND hiE - 9 javelins  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}ND hg - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower Wands (go to first with /) ND hM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SD hSD hSD h&j,,,,,,,,,,,,,,*,, #.. phredd the Frost Mage########***,,,,,,*,, #.. Gnoll of Ashenzari ****..SD hg.......,,*,,,,,,+,, #.. Health: 86/86 ======================== #.# #...,,..,*,,,,,.#########.. Magic: 24/24 ======================== SD h#.# +...,,,.,*,,,,,............ AC: 10Str: 7 SD h..# #..#####.*,∆,,,............ EV: 13Int: 28 SD h..# #..#...#.############''#... SH: 0Dex: 12 SD h!..# #.<'...+...............#... XL: 11 Next: 14% Place: Dungeon:10 SD h..# #..#...#..@............#... Noise: ---------  Time: 9568.5 (0.0) ..# #..#####.##'#####......#... N) +8 spear of the Ensconced God {venom, F ..#####........#......#......#... Cast: Freeze .........?.....+......#......#... ...............#......#......#... .###...........#......#..<...#..#  .# #############......#......#..#  .+,,,,,,,.<.....+,, ###..#  SD h8y.#*******###....#,, #....# There is an open door here.  Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.Your ring of protection from fire glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon.SD hSD hXSD hSD hUD hd 3UD he UD hh UD hk UD hk UD h+q UD hjs UD h v ,UD hew UD hXz UD hg| UD h| UD hb} UD h UD hb UD h UD hR UD hr UD h u*  ,,,,,,,,,,*****,,*  ,,,,,,,,,,,*  ,,,,,,,,{,,,,,,,,*,  ,,,,,,,,,,,,,,,,,*,,  UD hR E###########,,,,,,*,,  ,.........#,,,,,,+,,  #.# *#........#,,,,,.######## .UD hw /###.# ,+......@.#,,,,,.........# ,#..#####.#,∆,,,......UD hّ :...# ,#..#...#.############''## ,#.<'...+.........## ,#..#...#.........# .UD h ....# ,#..#####.##'#####.... .....#####........#......#.... .UD h ...........?.....+......#.... ..................#......#..UD h< UD h H∆73.5 (5UD h UD h UD h&   Ashenzari invites you to partake of a vision and a curse of ranged combat and _introspection.  Your ring of protection from fire glows black for a moment.  Ashenzari will now protect you from the dungeon's malevolent forces. _reveals the structure of the nearby dungeonUD h` p. _You sense a monster nearby.XD hp[?25h[?0c  Search for what [Enter for "in_shop", or ? for help]? \D hg [?25l[?1c\D hXhelmet\D hX\D hT_\D haX _Can't find anything matching that.cD hyo[?25h[?0c  Search for what [Enter for "helmet", or ? for help]? fD h [?25l[?1cfD h -16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4 b - [carried] s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ WResults elsewhere ([,] to cycle)  c - [D:9] an escape hatch in the ceilingd - [D:9] an escape hatch in the floor  e - [D:8] an escape hatch in the floor  f - [D:7] an escape hatch in the ceiling  g - [D:7] an escape hatch in the floor  h - [D:6] an escape hatch in the ceiling  i - [D:6] an escape hatch in the floor  j - [D:5] an escape hatch in the ceiling  k - [D:5] an escape hatch in the floor  l - [D:3] an escape hatch in the ceiling  m - [D:3] an escape hatch in the ceiling  n - [D:3] an escape hatch in the floor  o - [D:3] an escape hatch in the floor  p - [D:1] an escape hatch in the floorrD hl9rD h@rD h}G,,,,,,,,,,*,,,*,,phredd the Frost Mage,,,,,,,,,∆*****,,*Gnoll of Ashenzari ****..,,,,,,,,,,,,,,,,,*Health: 86/86 ========================,,,,,,,,{,,,,,,,,*,rD hHZMagic: 24/24 ========================,,,,,,,,,,,,,,,,,*,,AC: 10Str: 7###########,,,,,,*,,EV: 13Int: 28,.........#,,,,,,+,,SH: 0Dex: 12 . #.# *#........#,,,,,.######## XL: 11 Next: 14% Place: Dungeon:10 .###.# ,+......@.#,,,,,......... Noise: ---------  Time: 9573.5 (0.0) .....# ,#..#####.#,∆,,,......... N) +8 spear of the Ensconced God {venom, F .....# ,#..#...#.############''# Cast: Freeze rD hxI.....# ,#.<'...+...............# .....# ,#..#...#...............# .....# ,#..#####.##'#####......#  .....#####........#......#......#  ............?.....+......#......#  ..................#......#......# Ashenzari will now protect you from the dungeon's malevolent forces. _Ashenzari reveals the structure of the nearby dungeon. _You sense a monster nearby.rD hI Search for what [Enter for "in_shop", or ? for help]? helmet _Can't find anything matching that.  Search for what [Enter for "helmet", or ? for help]? hatrD hPrD h$RrD hWrD hY. _tD h\3tD hB^tD h`tD hctD h|hP _tD huk,tD ho,tD hhptD hptD hqtD hkrtD httD hOutD hutD hwwtD hBz,tD hztD h|tD h~tD hH~tD h~tD hctD h,tD h.tD hmtD htD hbtD htD h7 _You open the door.tD ha3tD htD h@  There is an open door here.tD htD h7 _tD hgtD hJtD h,tD htD htD hO,tD htD htD h&,tD htD hBtD hϧ,tD htD hltD htD h$tD htD htD hѮtD htD hUtD htD hr,tD hftD htD h6,tD hնtD htD h&tD hTtD hOtD htD h,tD htD h1tD h,tD hVtD htD h,tD hmtD htD h,tD hBtD h7 _You open the door.tD h3tD htD h@  There is an open door here.tD hWtD h _tD h&tD htD hZ,tD htD h*tD h,tD htD hXtD h #.j..######## ****#.[.:........,,,,,,,*,,,,,,,............,,,,,,,*,,,,****#...........,,,∆,,,*,,,,*,,,#...........,,,,{,∆**,,,*,,,+...........,,,,,,,,, tD hG*,,,*,,,#...........,,,,,{,,, ,,,#+###...@.......,,,,,,,,, ,,,........################, ,,,...####.#..............#, ,,,,,,#..'.#.#####........#, ,,,,,,#..###.#...'tD hb..#, ,,,,,,#......#...#..#####.#, j   gnoll (asleep) ,,,,,##......#...##.## ,,,,,#.......#...#.<'...+... ,,,,,###...tD h X*,,,,**600.5 (27.0)tD hd ,1.5 (28tD htD h[r _A gnoll comes into view. It is wielding a +0 club.vD hB #....#  #.j..########* vD h@C ****#.[.:.,* ,,,,,,vD hvC.,,,,,,,* ,,,****#.,,,∆,,, ,,,*,,,#vD hC.,,,,{,∆* ,,,*,,,+.,,,,,vD hCf ,,,*,,,#.,,,,,{vD hC ,,,#+###...........,,,,,,, ,,,........################vD hC ,,,...####.#..............#vD hD ,,,..,#..'.#.#####........# ,,,.,,#..###.#...'........#vD h;D ,,,,,,#......#...#..#####. ,,,,,##......#...#..#...#.#vD h]Dj ,,,,,#.#...#.<'...+vD hFvD hsN*,,,,*.jjvD hO12.5 (1.0)vD hFVvD hXwD h8n #jj.j# #....#  #....########* wD h^ ****#.j.:., ,,,,,,.,,,,,,, ,,,****#.,,,∆,,, ,,,*,,,#.,,,,{,∆ ,,,*,,,+.,,,,, ,,,*,,,#.,,,,,{ ,,,#+###...........,,,,,,, ,,,........############## ,,,...####.#...... ,,,..,#..'.#.#####. j   gnoll bouda (asleep) ,,,.,,#..###.#...'........ jjj 3 gnolls (1 polearm, 2 asleep) ,,,,,,#......#...#..#####. ,,,,,##......#...#..#...#wD hy  A gnoll bouda and 2 gnolls come into view.wD h6  The gnoll shouts!wD hwD hwD h:wD hֲ*,,,,*..j.jjj*[jjjjj 4 gnolls (2 polearms, 2 wandering)wD hӳ/==3wD hѼwD hu _A gnoll comes into view. It is wielding a +0 halberd.|D h>A  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}D hC  A chill wind blows around you.}D h;}D h_9  The gnoll shouts! x2}D hȹ}D h#}D h j..jjj.jYjjjj 5 gnolls (2 polearms, swift, 1 all…)Y   ice beast (summoned)A gnoll comes into view. It is wielding a +0 flail.}D hzV1---4}D h}D h\ _The gnolls pick up the pace!D hN *,,,,* phredd the Frost Mage #..j.# Gnoll of Ashenzari ****.. #j..j# Health: 86/86 ======================== #.jj.########*  Magic: 21/24 =====================--- *****#.[.:........,,,,,,, AC: 10Str: 7 ,,,,,,............,,,,,,, EV: 13D hN%Int: 28 ,,,****#.j.........,,,∆,,, SH: 0Dex: 12 D hN/,,,*,,,#.*Y........,,,,{,∆ XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,+.@.........,,,,,,, Noise: ==-------  Time: 9604.5 (0.0) ,,,*,,,#...........,,,,,{, N) +8 spear of the Ensconced God {venom, F ,,,#+###...........,,,,,,, Cast: Freeze ,,,........############### ,,,...####.#.............. D hQOs,,,..,#..'.#.#####........ j   gnoll bouda ,,,.,,#..###.#...'........ jjjjj 5 gnolls (2 polearms, swift, 1 all…) ,,,,,,#......#...#..#####. Y   ice beast (summoned) ,,,,,##......#...#..#...#.A gnoll comes into view. It is wielding a +0 flail. D hOg_The gnolls pick up the pace!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (covering ground quickly, ally target, 76% to  hit and 63% to hit with your bite)D hǧ *,,,,*phredd the Frost Mage#..j.#Gnoll of Ashenzari ****..#j..j#Health: 86/86 ========================#.jj.########*Magic: 21/24 =====================---*****#.[.:........,,,,,,, AC: 10Str: 7,,,,,,............,,,,,,, EV: 13Int: 28,,,****#.j.........,,,∆,,, SH: 0Dex: 12D hڨ ,,,*,,,#..Y........,,,,{,∆ XL: 11 Next: 14% Place: Dungeon:10,,,*,,,+.@.........,,,,,,, Noise: ==-------  Time: 9604.5 (0.0),,,*,,,#...........,,,,,{, N) +8 spear of the Ensconced God {venom, F,,,#+###...........,,,,,,, Cast: Freeze,,,........###############,,,...####.#..............,,,..,#..'.#.#####........ j   gnoll bouda,,,.,,#..###.#...'........ jjjjj 5 gnolls (2 polearms, swift, 1 ver…),,,,,,#......#...#..#####. Y   ice beast (summoned),,,,,##......#...#..#...#. _The gnolls pick up the pace!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetD h Aim: a gnoll, wielding a +0 club (covering ground quickly, ally target, 76% to  hit and 63% to hit with your bite)  You reach to attack! You puncture the gnoll! The gnoll is poisoned.D h 5-5.3 (0.8D h& D h   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club (covering ground quickly, ally target, 76% to  hit and 63% to hit with your bite)  You reach to attack! You puncture the gnoll! The gnoll is poisoned. _The gnoll is severely wounded.D hz: *,,,,* phredd the Frost Mage #..j.# Gnoll of Ashenzari ****.. #j..j# Health: 86/86 ======================== #.jj.########*  Magic: 21/24 =====================--- *****#.[.:........,,,,,,, AC: 10Str: 7 ,,,,,,............,,,,,,, EV: 13Int: 28 ,,,****#.j.........,,,∆,,, SH: 0Dex: 12 D h={T,,,*,,,#.*Y........,,,,{,∆ XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,+.@.........,,,,,,, Noise: =--------  Time: 9605.3 (0.0) ,,,*,,,#...........,,,,,{, N) +8 spear of the Ensconced God {venom, F D h{',,,#+###...........,,,,,,, Cast: Freeze ,,,........############### ,,,...####.#.............. ,,,..,#..'.#.#####........ j   gnoll bouda ,,,.,,#..###.#...'........ jjjjj 5 gnolls (2 polearms, swift, 1 ver…) D h{9,,,,,,#......#...#..#####. Y   ice beast (summoned) ,,,,,##......#...#..#...#.You reach to attack! You puncture the gnoll! The gnoll is poisoned. D h |_The gnoll is severely wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetD hI|Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly,  very poisoned, ally target, 76% to hit and 63% to hit with your bite)D h *,,,,* phredd the Frost Mage #..j.# Gnoll of Ashenzari ****.. #j..j# Health: 86/86 ======================== #.jj.########*  Magic: 21/24 =====================--- *****#.[.:........,,,,,,, AC: 10Str: 7 ,,,,,,............,,,,,,, EV: 13Int: 28 ,,,****#.j.........,,,∆,,, SH: 0Dex: 12 ,,,*,,,#..Y........,,,,{,∆ XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,+.@.........,,,,,,, Noise: =--------  Time: 9605.3 (0.0) D h,,,*,,,#...........,,,,,{, N) +8 spear of the Ensconced God {venom, F ,,,#+###...........,,,,,,, Cast: Freeze ,,,........############### ,,,...####.#.............. ,,,..,#..'.#.#####........ j   gnoll bouda ,,,.,,#..###.#...'........ jjjjj 5 gnolls (2 polearms, swift, 1 ver…) ,,,,,,#......#...#..#####. Y   ice beast (summoned) ,,,,,##......#...#..#...#. _The gnoll is severely wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly,  very poisoned, ally target, 76% to hit and 63% to hit with your bite)  You reach to attack! You puncture the gnoll!D h?   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly,  very poisoned, ally target, 76% to hit and 63% to hit with your bite)  You reach to attack! You puncture the gnoll!  You kill the gnoll!D hD hD h D hsD h7D h5s  #....# #j.j.# #.j.j########*  *****#.[j:...... D h.......... ZY........,,,∆ .......∆ D hH'..... ..... ..... ....###### ####.# .# ##D h 4 gnolls (2 polearms, swift, 1 ally Z   spectral gnoll (minion) D hY   ice beast (summoned)D he 5-6.1 (0.8D hD h? _The gnoll's spirit is torn from its body!D h[  #....# #....# #j.j.#  #.j.j########*  *****#.[j:. ,,,,,,....,,, ,,,****#.ZY.,,,∆,, ,,,*,,,#.,,,,{ ,,,*,,,+.,,,,, ,,,*,,,#.,,,,,{ ,,,#+###...........,,,,,, ,,,........############## ,,,...####.#..... ,,,..,#..'.#.##### ,,,.,,#..###.#...'...... ,,,,,,#......#...#..#####D h D h* D h D h D h D h D hA D h D h(  *,,,,***...*.*jj.j,YjZ.  The gnoll closely misses your ice beast.=7.1 (1.0FreezeD h:- D h/ L _Your spectral gnoll hits the gnoll but does no damage.D hŕ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D h6P  Okay, then.D hD hjD h. _D h6  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D h*,,,,*phredd the Frost Mage#....#Gnoll of Ashenzari ****..* #....#Health: 86/86 ========================* #....#Magic: 18/24 ==================------* #.j..########*AC: 10Str: 7******#jj.j........,,,,,, EV: 13Int: 28,,,,,,,**Y.........,,,,,, SH: 0Dex: 12,,,*****jZ.........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10,,,*,,,*@..........,,,,{, Noise: =--------  Time: 9607.1 (0.0),,,*,,,+*......D h/....,,,,,, N) +8 spear of the Ensconced God {venom, F,,,*,,,**..........,,,,,{ Cast: Freeze,,,#+###*..........,,,,,,,,,........##############,,,...####.#............. j   gnoll bouda,,,..,#..'.#.#####....... jjjj 4 gnolls (2 polearms, swift, 1 ally…),,,.,,#..###.#...'....... Z   spectral gnoll (minion),,,,,,#......#...#..##### Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateD hUu*,,,,*phredd the Frost Mage#....#Gnoll of Ashenzari ****..* #....#Health: 86/86 ========================* #....#Magic: 18/24 ==================------* #.j..########*AC: 10Str: 7******#jj.j........,,,,,, EV: 13Int: 28,,,,,,,..Y.........,,,,,, SH: 0Dex: 12,,,****#jZ.........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10D h-V,,,*,,,#@..........,,,,{, Noise: =--------  Time: 9607.1 (0.0),,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F,,,*,,,#...........,,,,,{ Cast: Freeze,,,#+###...........,,,,,,,,,........##############,,,...####.#............. j   gnoll bouda,,,..,#..'.#.#####....... jjjj 4 gnolls (2 polearms, swift, 1 ally…),,,.,,#..###.#...'....... Z   spectral gnoll (minion)D hV,,,,,,#......#...#..##### Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your ice beast hits the gnoll. Your ice beast freezes the gnoll!!D hY,D hZD h\onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your ice beast hits the gnoll. Your ice beast freezes the gnoll!!  The gnoll dies!D hfj.j.jYZ#))#.#.. 3 gnolls (2 polearms, swift, 1 ally D h]k=8.1 (1FreezeRamparts D hs[##D h wF _The gnoll hits your ice beast with a +0 halberd.D h  *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 18/24 ==================------ * #.j..########*  AC: 10Str: 7 ******#.j.j........,,,,,, EV: 13Int: 28 ,,,,,,,.jYZ........,,,,,, SH: 0Dex: 12 ,,,****#*).........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: ==-------  Time: 9608.1 (0.0) ,,,*,,,+...........,,,,,, N) +D hF 8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## ,,,...####.#............. j   gnoll bouda ,,,..,#..'.#.#####....... jjj 3 gnolls (2 polearms, swift, 1 ally …) ,,,.,,#..###.#...'....... Z   spectral gnoll (minion) ,,,,,,#......#...#..##### Y   ice beast (summoned)The gnoll dies! _The gnoll hits your ice beast with a +0 halberd.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (covering ground quickly, 76% to hit and  63% to hit with your bite)D hl} *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 18/24 ==================------ * #.j..########*  AC: 10Str: 7 ******#.j.j........,,,,,, EV: 13Int: 28 ,,,,,,,.jYZ........,,,,,, SH: 0Dex: 12 ,,,****#)).........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: ==-------  Time: 9608.1 (0.0) D h,=,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## ,,,...####.#............. j   gnoll bouda ,,,..,#..'.#.#####....... jjj 3 gnolls (2 polearms, swift, 1 ally …) ,,,.,,#..###.#...'....... Z   spectral gnoll (minion) ,,,,,,#......#...#..##### Y   ice beast (summoned)The gnoll dies! _The gnoll hits your ice beast with a +0 halberd.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (covering ground quickly, 76% to hit and  63% to hit with your bite)D hF   #....#  * #....#  * #....#  * #....########*  #jj.j..... ..... .....∆ ..... ..... #........ #........ ....#####D h * ###.# .# ##  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 76% to hit and  63% to hit with your bite)  You reach to attack! You barely miss the gnoll. The wall freezes the gnoll.  The gnoll closely misses you. Your ice beast barely misses the gnoll.D hSa9=-9 (0.8D hm###D h] _The gnoll barely misses your ice beast.D h]p ! *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 19/24 ===================----- * #....########*  AC: 10Str: 7 D h?q %******#jj.j........,,,,,, EV: 13Int: 28 ,,,,,,,.jYZ........,,,,,, SH: 0Dex: 12 ,,,****#*).........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: =--------  Time: 9608.9 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F D hr j,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## ,,,...####.#............. j   gnoll bouda ,,,..,#..'.#.#####....... jjj 3 gnolls (2 polearms, swift, 1 ally …) ,,,.,,#..###.#...'....... Z   spectral gnoll (minion) ,,,,,,#......#...#..##### Y   ice beast (summoned)The gnoll closely misses you. Your ice beast barely misses the gnoll. D hpr _The gnoll barely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (moderately wounded, covering ground  quickly, 76% to hit and 63% to hit with your bite)D h$ *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 19/24 ===================----- * #....########*  AC: 10Str: 7 ******#jj.j........,,,,,, EV: 13Int: 28 ,,,,,,,.jYZ........,,,,,, SH: 0Dex: 12 ,,,****#)).........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 D hl&,,,*,,,#@..........,,,,{, Noise: =--------  Time: 9608.9 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## ,,,...####.#............. j   gnoll bouda ,,,..,#..'.#.#####....... jjj 3 gnolls (2 polearms, swift, 1 ally …) ,,,.,,#..###.#...'....... Z   spectral gnoll (minion) ,,,,,,#......#...#..##### Y   ice beast (summoned) _The gnoll barely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 halberd (moderately wounded, covering ground  quickly, 76% to hit and 63% to hit with your bite)  You reach to attack! You hit the gnoll. The gnoll is poisoned.D h3  Aim: a gnoll, wielding a +0 halberd (moderately wounded, covering ground  quickly, 76% to hit and 63% to hit with your bite)  You reach to attack! You hit the gnoll. The gnoll is poisoned.  The gnoll is severely wounded.  Your spectral gnoll closely misses the gnoll.  The wall freezes the gnoll!D h8`Your spectral gnoll closely misses the gnoll.  The wall freezes the gnoll!  You kill the gnoll!  The gnoll's spirit is torn from its body!ice beastgnoll bouda hits your spectral gnoll with a +0 whip.D h~A   #....#  * #....#  * #....# D hzBH * #....########*  #.j.j..... ZYZ..... #j)......∆ ..... ..... ..... D hB#........ ....##### ###.# .#D h.C 2 gnolls (1 polearm, swift, ally targ ##Z 2 spectral gnolls (minion)D hGF-9.7 (0.8FreezeD hOS##D hR1 _The wall freezes the gnoll!D h _You barely miss the gnoll.The gnoll is severely wounded.  The gnoll hits your ice beast with a +0 halberd.  Your spectral gnoll hits the gnoll but does no damage.  D h9 )(ally target)   gnoll (polearm, swift, ally target)You kill the gnoll!Your ice beast hits the gnoll. Your ice beast freezes the gnoll!D hd=10.5FreezeD hk###D hiN _The gnoll bouda hits your spectral gnoll with a +0 whip.D h6 D h_D hbouda hits your spectral gnoll with a +0 whip. bouda but does no damage.gnoll hits your ice beast with a +0 halberd!  Your spectral gnoll closely misses the gnoll.Your ice beast barely misses the gnoll.  !D h")###   spectral gnoll =1.5 (1.0D h%### _Your spectral gnoll is destroyed!D hMV  The gnoll hits your ice beast but does no damage.D h  Your spectral gnoll hits the gnoll. Your ice beast hits the gnoll.  The gnoll dies!D h[[.)j##(ally target)Z   spectral gnoll (minion)Y   ice beast (summoned)D h/--2D h## _You have harvested enough death to cast Grave Claw an additional time.D h3  *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 19/24 ===================----- * #....########*  AC: 10Str: 7 ******#.[.)........,,,,,, EV: 13Int: 28 ,,,,,,,.jYZ........,,,,,, SH: 0Dex: 12 D h3 j,,,****#*).........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: ---------  Time: 9612.5 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## D h4 i,,,...####.#............. j   gnoll bouda (ally target) ,,,..,#..'.#.#####....... Z   spectral gnoll (minion) D hN4 ,,,.,,#..###.#...'....... Y   ice beast (summoned) ,,,,,,#......#...#..#####The gnoll dies! D h4 _You have harvested enough death to cast Grave Claw an additional time.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetD h5 Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target, 76%  to hit and 63% to hit with your bite)D hO *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 19/24 ===================----- * #....########*  AC: 10Str: 7 ******#.[.)........,,,,,, EV: 13Int: 28D h ,,,,,,,.jYZ........,,,,,, SH: 0Dex: 12 ,,,****#)).........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: ---------  Time: 9612.5 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## ,,,...####.#............. j   gnoll bouda (ally target) ,,,..,#..'.#.#####....... Z   spectral gnoll (minion) D ha,,,.,,#..###.#...'....... Y   ice beast (summoned) ,,,,,,#......#...#..##### _You have harvested enough death to cast Grave Claw an additional time.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target, 76%  to hit and 63% to hit with your bite)  You reach to attack! You hit the gnoll bouda. The gnoll bouda is poisoned.D h   #....#  * #....#  * #....#  * #....########*  #.[.)..... D h]...... #)Z......∆ #@....... ..... ..... #........ ....#####D hR  ###.#poisoned, ally target) .# ##D h&3.3 (0.8D hkk###D hd  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (ally target, 76%  to hit and 63% to hit with your bite)  D h~You reach to attack! You hit the gnoll bouda. The gnoll bouda is poisoned. _The gnoll bouda is lightly wounded.D hd2 *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 19/24 ===================----- * #....########*  AC: 10Str: 7 ******#.[.)........,,,,,, EV: 13Int: 28D h2 ,,,,,,,.jY.........,,,,,, SH: 0Dex: 12 D h3,,,,****#*Z.........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: ---------  Time: 9613.3 (0.0) D hi3",,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## D h@4 ,,,...####.#............. j   gnoll bouda (poisoned, ally target) ,,,..,#..'.#.#####....... Z   spectral gnoll (minion) ,,,.,,#..###.#...'....... Y   ice beast (summoned) ,,,,,,#......#...#..#####You reach to attack! You hit the gnoll bouda. The gnoll bouda is poisoned. _The gnoll bouda is lightly wounded.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  poisoned, ally target, 76% to hit and 63% to hit with your bite)D h~! *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 19/24 ===================----- * #....########*  AC: 10Str: 7 D hXs******#.[.)........,,,,,, EV: 13Int: 28 ,,,,,,,.jY.........,,,,,, SH: 0Dex: 12 ,,,****#)Z.........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: ---------  Time: 9613.3 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze D h,,,#+###...........,,,,,, Ramparts  ,,,........############## ,,,...####.#............. j   gnoll bouda (poisoned, ally target) ,,,..,#..'.#.#####....... Z   spectral gnoll (minion) ,,,.,,#..###.#...'....... Y   ice beast (summoned) D hf,,,,,,#......#...#..#####Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  poisoned, ally target, 76% to hit and 63% to hit with your bite)  You reach to attack! You completely miss the gnoll bouda.The gnoll bouda is lightly wounded.D h   #....#  * #....#  * #....#  * #....########*  #.[.)..... )Y...... jZ......∆ #@....... ..... #........ #........ D h....##### ###.#  .# ##  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (lightly wounded,  poisoned, ally target, 76% to hit and 63% to hit with your bite)  You reach to attack! You completely miss the gnoll bouda.  The gnoll bouda is lightly wounded.  The wall freezes the gnoll bouda.  Your ice beast hits the gnoll bouda but does no damage.D hgu20==4.1 (0.8FreezeD h:#D hi _Your spectral gnoll closely misses the gnoll bouda.D h܀ *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== D h?* #....#  Magic: 20/24 ====================---- * #....########*  AC: 10Str: 7 ******#.[.)........,,,,,, EV: 13Int: 28 ,,,,,,,.)Y.........,,,,,, SH: 0Dex: 12 ,,,****#jZ.........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: =--------  Time: 9614.1 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  D hd,,,........############## ,,,...####.#............. j   gnoll bouda (poisoned, ally target) ,,,..,#..'.#.#####....... Z   spectral gnoll (minion) ,,,.,,#..###.#...'....... Y   ice beast (summoned) ,,,,,,#......#...#..#####Your ice beast hits the gnoll bouda but does no damage. _Your spectral gnoll closely misses the gnoll bouda.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, poisoned, ally target, 76% to hit and 63% to hit with your bite)D hZ7 *,,,,*  phredd the Frost Mage #....#  Gnoll of Ashenzari ****.. * #....#  Health: 86/86 ======================== * #....#  Magic: 20/24 ====================---- * #....########*  AC: 10Str: 7 ******#.[.)........,,,,,, EV: 13Int: 28 D h8,,,,,,,.)Y.........,,,,,, SH: 0Dex: 12 ,,,****#jZ.........,,,∆,, XL: 11 Next: 14% Place: Dungeon:10 ,,,*,,,#@..........,,,,{, Noise: =--------  Time: 9614.1 (0.0) ,,,*,,,+...........,,,,,, N) +8 spear of the Ensconced God {venom, F ,,,*,,,#...........,,,,,{ Cast: Freeze ,,,#+###...........,,,,,, Ramparts  ,,,........############## D h8,,,...####.#............. j   gnoll bouda (poisoned, ally target) ,,,..,#..'.#.#####....... Z   spectral gnoll (minion) ,,,.,,#..###.#...'....... Y   ice beast (summoned) ,,,,,,#......#...#..#####Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, poisoned, ally target, 76% to hit and 63% to hit with your bite)  You hit the gnoll bouda. The gnoll bouda looks even sicker.  The gnoll bouda is heavily wounded.D h8~Your ice beast closely misses the gnoll bouda.The wall freezes the gnoll bouda!D hD   #....#  * #....#  * #....#  * #....########*  #.[.)..... ..... #)Z......∆ #@....... ..... .....D hDH #........ ....##### ###.#Z   spectral gnoll (minion) .#Y   ice beast (summoned) ##D hwJf59 (0.8FreezeD h:SH##D h~V  wounded, poisoned, ally target, 76% to hit and 63% to hit with your bite)  You hit the gnoll bouda. The gnoll bouda looks even sicker.  The gnoll bouda is heavily wounded.  Your ice beast closely misses the gnoll bouda.The wall freezes the gnoll bouda! _You kill the gnoll bouda!D hh  #....########* *######.[.).......)Y,***#@Z∆,#.{+.,*,,,#.{#+###...........,,,,,,.....##############.####.#.......,#..'.#.#####.,,#..###.#...'.......D htq****,*-5.9 (1.0D h3uD h{D ht _The frozen ramparts melt away as you move. _Items here: ))) [ †.D h/"###  #....########* *######.[.).......@Y,..#####)Z∆,#{+,*,,,{#+###...........,,,,,,.....##############.####.#.......,#..'.#.#####D hj.9***D h/G-6 _D h46D hC:P _You see here a +0 halberd.D h4  *####  #....########* *######.@.).....)Y,..#####)Z∆,#{+,*,,,{#+###...........,,,,,,D h5 o.....##############.####.#......D h7 D h?A :Z)D hB -7 _D hI D hBM s _You see here a scarf of harm.D hM*## ####.# #....# #....# * #....# * #....# * #....#* *######.[@).,,.ZY.,,..#####)).,,,∆,,,,*,,,#.,,,,{,∆,,,*,,,+.,,,,*,,,#.,,,,,{,,,,#+###.,,,,........#,,,...####.#.D hD h-8 _D h—D hD hx### ####.# #....# #....# * #....# * #....# * #....#* *######.[.@.,*,.ZY.,*,..#####)).,,,∆,,,*,,,*,,,#.,,,,{,∆*,,,*,,,+.,,,,*,,,#.,,,,,{,,,,#+###.,,,,........#,,,...####.#.#D hD hBZ)D h51=D h9D hD hO _You see here a +0 halberd. _You see here a scarf of harm.  You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent  Unravelling to your library.  Things that are here:D hs,20.9 (2D hD hR _a +0 halberd; a gnoll corpseD hGPD hT Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarthD hT1%1  c - Dazzling FlashHexes/Fire1%3  d - PasswallEarth1%3  e - Sigil of BindingD hCUHexes1%3  f - Stone ArrowConjuration/Earth1%3  g - Tukima's DanceHexes1%D hoU3  h - Ignite PoisonFire/Alchemy2% 4  i - Leda's LiquefactionD hUAlchemy/Earth2% 4  j - PetrifyAlchemy/Earth2% 4  k - Sticky FlameFire/AlchemyD hVI2% 4  l - Passage of GolubriaTranslocation3% 4  m - Metabolic EnglaciationHexes/Ice3% 5  n - Awaken ArmourEarth/ForgecraftD h_V4% 4  o - Eringya's Surprising Crocodile Summoning7% 4  p - Yara's Violent UnravellingHexes/AlchemyD hV9% 5  q - Borgnjor's Vile ClutchNecromancy/Earth11% 5  r - StarburstConjuration/FireD hV38% 6  s - Hellfire MortarFire/Earth/Forgecraft 96% 7  t - Diamond SawbladesForgecraftD hOW99% 7  u - Fulsome FusilladeConjuration/Alchemy 100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD hS.D h>8D h?phredd the Frost Mage###Gnoll of Ashenzari ****..####.#Health: 86/86 ========================#....#Magic: 21/24 =====================---#....#AC: 10Str: 7* #....#EV: 13Int: 28* #....#SH: 0Dex: 12* #....########*XL: 11 Next: 15% Place: Dungeon:10*######.[Z@........,,,,,,,* Noise: ---------  Time: 9620.9 (0.0),.......)Y.........,,,,,,,* N) +8 spear of the Ensconced God {venom, FD hw@6,..#####)).........,,,∆,,,* Cast: Freeze,,,*,,,#...........,,,,{,∆*,,,*,,,+...........,,,,,,,,,,,*,,,#...........,,,,,{,, Z   spectral gnoll (minion),,,#+###...........,,,,,,,, Y   ice beast (summoned),,,........################,,,...####.#..............# _You see here a scarf of harm.  You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent  Unravelling to your library.  Things that are here: _a +0 halberd; a gnoll corpseD hTGD h HMemorise Tukima's Dance, consuming 3 spell levels and leaving 3? Y - Yes  N - NoD h?D hJphredd the Frost Mage###Gnoll of Ashenzari ****..####.#Health: 86/86 ========================#....#Magic: 21/24 =====================---#....#AC: 10Str: 7* #....#EV: 13Int: 28* #....#SH: 0Dex: 12D hK* #....########*XL: 11 Next: 15% Place: Dungeon:10*######.[Z@........,,,,,,,* Noise: ---------  Time: 9620.9 (0.0),.......)Y.........,,,,,,,* N) +8 spear of the Ensconced God {venom, F,..#####)).........,,,∆,,,* Cast: FreezeD hvK,,,*,,,#...........,,,,{,∆*,,,*,,,+...........,,,,,,,,,,,*,,,#...........,,,,,{,, Z   spectral gnoll (minion),,,#+###...........,,,,,,,, Y   ice beast (summoned)D hK,,,........################,,,...####.#..............#You pick up Great Wizards, Vol. VII and begin reading...  D hKYou add the spells Tukima's Dance, Passage of Golubria and Yara's Violent  Unravelling to your library.  Things that are here: D hKY_a +0 halberd; a gnoll corpseOkay, then.D h:MD h0ZD h[. _D h, D h2   Skill  Level Cost  Apt Skill  Level Cost  Apt  + Fighting   8.0   1.8  +8   + Spellcasting   9.9   2.2  +8          D h3 + Maces & Flails 6.1   1.8  +8   + Conjurations   6.8   2.1  +6  + Axes6.1   1.8  +8   + Hexes   6.8   2.1  +6  + Polearms6.1   1.8  +8   + Summonings5.0   2.1  +6  + Staves6.1   1.8  +8   + Necromancy5.0   2.1  +6  + Unarmed Combat 6.1   1.8  +8   + Forgecraft5.0   2.1  +6   h24 0;1m + Throwing  10.4   1.8  +8   + Translocations   6.8   2.1  +6       + Alchemy   6.8   2.1  +6  + Short Blades 6.1   1.8  +8   + Fire Magic   7.6   2.1  +6  + Long Blades6.1   1.8  +8   + Ice Magic  11.6   3.2  +6  D h4  + Ranged Weapons  10.4   1.8  +8   + Air Magic   7.6   2.1  +6       + Earth Magic   7.6   2.1  +6   + Armour   8.8   1.8  +8      + DodgingD h4 t7.7   2.0  +8   + Invocations6.7   1.5  +9   + Shields   8.8   1.8  +8   + Evocations   9.7   1.8  +8  + StealthD h5 7.5   2.0  +8   + Shapeshifting   9.0   1.8  +7  The relative cost of raising each skill is in cyan.  D h5 Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|costD hZphredd the Frost Mage###Gnoll of Ashenzari ****..####.#Health: 86/86 ========================#....#Magic: 21/24 =====================---#....#AC: 10Str: 7* #....#EV: 13Int: 28* #....#SH: 0Dex: 12* #....########*XL: 11 Next: 15% Place: Dungeon:10*######.[Z@........,,,,,,,* Noise: ---------  Time: 9620.9 (0.0),.......)Y.........,,,,,,,* N) +8 spear of the Ensconced God {venom, F,..#####)).........,,,∆,,,* Cast: Freeze,,,*,,,#...........,,,,D hQ[40m{,∆*,,,*,,,+...........,,,,,,,,,,,*,,,#...........,,,,,{,, Z   spectral gnoll (minion),,,#+###...........,,,,,,,, Y   ice beast (summoned),,,........################,,,...####.#..............#You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent  Unravelling to your library.  Things that are here: _a +0 halberd; a gnoll corpse _Okay, then.D h6 D h:  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraftD h; m1% 1b - SandblastEarth1%1  c - Dazzling FlashD h,; Hexes/Fire1%D ha; b3  d - PasswallEarth1%3  e - Sigil of BindingHexes1%D h; <3  f - Stone ArrowConjuration/Earth1%D h; ,3  g - Tukima's DanceHexesD h; &1%3  h - Ignite PoisonD h; NFire/Alchemy2% 4  D h< 4i - Leda's LiquefactionAlchemy/EarthD h(< c2% 4  j - PetrifyAlchemy/EarthD hL< g2% 4  k - Sticky FlameFire/AlchemyD hd< o2% 4  l - Passage of GolubriaTranslocationD h|< ]3% 4  m - Metabolic EnglaciationD h< }Hexes/Ice3% 5  n - Awaken ArmourEarth/ForgecraftD h< p4% 4  o - Eringya's Surprising Crocodile SummoningD h< s7% 4  p - Yara's Violent UnravellingHexes/AlchemyD h'= 9% 5  q - Borgnjor's Vile ClutchNecromancy/Earth11% 5  r - StarburstConjuration/FireD hZ= 38% 6  s - Hellfire MortarFire/Earth/Forgecraft 96% 7  t - Diamond SawbladesForgecraftD h= 99% 7  u - Fulsome FusilladeConjuration/Alchemy 100% 8 D h= -6 spell levels left D h= ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD h 3Describ  a - Kinetic GrapnelForgecraft1% 1  g - Tukima's DanceHexes1% 3Memorise|DescribeD hu;  Tukima's Dance Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter. Certain powerful named artefacts cannot be animated, and any properties that require skill in evocations will not be active. Level: 3 School: HexesFail: 1% Power: 51% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.D hKK Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - PasswallEarth1%3  e - Sigil of BindingHexes1%3  f - Stone ArrowConjuration/Earth 1% 3  g - Tukima's DanceHexes1% 3h - Ignite PoisonFire/Alchemy2% 4  i - Leda's Liquefaction Alchemy/Earth2% 4  j - PetrifyAlchemy/Earth2% 4  k - Sticky FlameFire/Alchemy2% 4  l - Passage of GolubriaTranslocation3% 4  m - Metabolic EnglaciationHexes/Ice3% 5  n - Awaken ArmourEarth/Forgecraft4% 4  o - Eringya's Surprising Crocodile Summoning7% 4  p - Yara's Violent Unravelling Hexes/Alchemy 9% 5  q - Borgnjor's Vile Clutch Necromancy/Earth11% 5  r - StarburstConjuration/Fire38% 6  s - Hellfire MortarFire/Earth/Forgecraft 96% 7  t - Diamond SawbladesForgecraft99% 7  u - Fulsome FusilladeConD hKjuration/Alchemy 100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD hN[D hQT Tukima's Dance Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter. Certain powerful named artefacts cannot be animated, and any properties that require skill in evocations will not be active. Level: 3 School: HexesFail: 1% Power: 51% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.D h̓ Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - PasswallEarth1%3  e - Sigil of BindingHexes1%3  f - Stone ArrowConjuration/Earth 1% 3  g - Tukima's DanceHexes1% 3h - Ignite PoisonFire/Alchemy2% 4  i - Leda's Liquefaction Alchemy/Earth2% 4  j - PetrifyAlchemy/Earth2% 4 D h[% k - Sticky FlameFire/Alchemy2% 4  l - Passage of GolubriaTranslocation3% 4  m - Metabolic EnglaciationHexes/Ice3% 5  n - Awaken ArmourEarth/Forgecraft4% 4  o - Eringya's Surprising Crocodile Summoning7% 4 D h  p - Yara's Violent Unravelling Hexes/Alchemy 9% 5  q - Borgnjor's Vile Clutch Necromancy/Earth11% 5  r - StarburstConjuration/FireD h38% 6  s - Hellfire MortarFire/Earth/Forgecraft 96% 7  t - Diamond SawbladesForgecraftD h99% 7  u - Fulsome FusilladeConjuration/Alchemy 100% 8 6 spell levels left D h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD hA/ ]MemorisMemorise|DescribeD hDescribMemorise|DescribeD hk# Passage of Golubria Opens two gateways (one always near the caster), which allow instantaneous transport to random other open gateways to any creature entering them. There is no limit to the number of gateways that can be open at one time. However, gateways close a short time after being opened, or immediately once entered. D h$Level: 4 School: Translocation Fail: 3% Power: 51% Range: 5/7 Noise: Loud Miscasting this spell causes magic contamination and also anchors you in place.E h  Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - PasswallEarth1% 3  e - Sigil of BindingHexes1% 3  f - Stone ArrowConjuration/Earth1%3  g - Tukima's DanceHexes 1%3  h - Ignite PoisonFire/Alchemy2% 4  i - Leda's LiquefactionAlchemy/Earth2% 4  j - PetrifyAlchemy/Earth2% 4  k - Sticky FlameFire/Alchemy2% 4  l - Passage of Golubria Translocation 3% 4  m - Metabolic EnglaciationHexes/Ice3% 5  n - Awaken ArmourEarth/Forgecraft4% 4  o - Eringya's Surprising Crocodile Summoning7% 4  p - Yara's Violent UnravellingHexes/Alchemy9% 5  q - Borgnjor's Vile ClutchNecromancy/Earth11% 5  r - StarburstConjuration/Fire38% 6  s - Hellfire MortarFire/Earth/Forgecraft 96% 7  t - Diamond SawbladesForgecraft99% 7  u - Fulsome FusilladeE h Conjuration/Alchemy 100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE h[ Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are E hparticularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately. Level: 5 Schools: Hexes/Alchemy Fail: 9%  Power: 25% Damage: 3d11 (max 3d36)  Range: 7  Noise: Very loud Miscasting this spell causes magic contamination and also either slows you or poisons you. This spell would have no effect right now because you can't see any hostile targets that would be affected.)E hr Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - PasswallEarth1% 3  e - Sigil of BindingHexes1% 3  f - Stone ArrowConjuration/Earth 1% 3  g - Tukima's DanceHexes 1%3  h - Ignite PoisonFire/Alchemy2% 4  i - Leda's Liquefaction Alchemy/Earth 2% 4  j - PetrifyAlchemy/Earth2% 4  k - Sticky FlameFire/Alchemy2% 4  l - Passage of GolubriaTranslocation3% 4  m - Metabolic EnglaciationHexes/Ice3% 5  n - Awaken ArmourEarth/Forgecraft4% 4  o - Eringya's Surprising Crocodile Summoning7% 4  p - Yara's Violent Unravelling Hexes/Alchemy 9% 5q - Borgnjor's Vile ClutchNecromancy/Earth11% 5  r - StarburstConjuration/Fire 38% 6  s - Hellfire MortarFire/Earth/Forgecraft 96% 7  t - Diamond SawbladesForgecraft99% 7  u)E h - Fulsome FusilladeConjuration/Alchemy 100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7E hnYMemoris  g - Tukima's DanceHexes1% 3  p - Yara's Violent Unravelling Hexes/Alchemy 9% 5Memorise|Describe9E h7\9E h0e9E hophredd the Frost Mage###Gnoll of Ashenzari ****..####.#Health: 86/86 ========================#....#Magic: 21/24 =====================---#....#AC: 10Str: 7* #....#EV: 13Int: 28* #....#SH: 09E hKp=Dex: 12* #....########*XL: 11 Next: 15% Place: Dungeon:10*######.[Z@........,,,,,,,* Noise: ---------  Time: 9620.9 (0.0),.......)Y.........,,,,,,,* N) +8 spear of the Ensconced God {venom, F9E hqw,..#####)).........,,,∆,,,* Cast: Freeze,,,*,,,#...........,,,,{,∆*,,,*,,,+...........,,,,,,,,,,,*,,,#...........,,,,,{,, Z   spectral gnoll (minion),,,#+###...........,,,,,,,, Y   ice beast (summoned),,,........################,,,...####.#..............#You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent  9E h3qUnravelling to your library.  Things that are here: _a +0 halberd; a gnoll corpse _Okay, then.9E hL{9E h0}Memorise Tukima's Dance, consuming 3 spell levels and leaving 3? Y - Yes  N - No:E h_:E hEphredd the Frost Mage###Gnoll of Ashenzari ****..####.#Health: 86/86 ========================#....#Magic: 21/24 =====================---#....#AC: 10Str: 7* #....#EV: 13Int: 28* #....#SH: 0Dex: 12* #....########*:E hXL: 11 Next: 15% Place: Dungeon:10*######.[Z@........,,,,,,,* Noise: ---------  Time: 9620.9 (0.0),.......)Y.........,,,,,,,* N) +8 spear of the Ensconced God {venom, F,..#####)).........,,,∆,,,* Cast: Freeze,,,*,,,#...........,,,,{,∆*:E hl,,,*,,,+...........,,,,,,,,,,,*,,,#...........,,,,,{,, Z   spectral gnoll (minion),,,#+###...........,,,,,,,, Y   ice beast (summoned),,,........################,,,...####.#..............#You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent  Unravelling to your library.  Things that are here: _a +0 halberd; a gnoll corpse _Okay, then.:E hN21.9 (1 _:E hK:E h6:E h+2.9 (2:E h:E h:E h+3.9 (3:E h0:E h.:E hY2=4.9 (4:E h[:E h _You start memorising the spell. You continue memorising. x3:E hw:E h:E hc _You finish memorising. Spell assigned to 'j'.BE hZ{BE h~ Your spells (describe)TypeFailure Level a - FreezeIceBE h~[1%1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%BE h E2  g - Launch Clockwork BeeForgecraft1%3  BE h3Ch - Animate DeadNecromancy7%BE hXM4  i - Grave ClawNecromancy1%BE h|62  j - Tukima's DanceHexes1%BE h)3 Select a spell to describeBE h[!]/[I] toggle spell headersIE hIE h IE hwphredd the Frost Mage###Gnoll of Ashenzari ****..####.#Health: 86/86 ========================#....#Magic: 22/24 ======================--#....#AC: 10Str: 7* #....#IE h`EV: 13Int: 28* #....#SH: 0Dex: 12* #....########*XL: 11 Next: 15% Place: Dungeon:10*######.[Z@........,,,,,,,* Noise: ---------  Time: 9624.9 (0.0),.......)Y.........,,,,,,,* N) +8 spear of the Ensconced God {venom, F,..#####)).........,,,∆,,,* Cast: FreezeIE h,,,*,,,#...........,,,,{,∆*,,,*,,,+...........,,,,,,,,,,,*,,,#...........,,,,,{,, Z   spectral gnoll (minion),,,#+###...........,,,,,,,, Y   ice beast (summoned),,,........################,,,...####.#..............#Unravelling to your library.  Things that are here: _a +0 halberd; a gnoll corpse _Okay, then. IE h?_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'j'.IE h#IE h$IE h>-IE h.JE h; 3JE hV? JE hD JE hI : _JE hM JE hQM JE hO JE hU ,JE h&Z JE h` ,JE h$e JE h^k JE hk K3=JE hn JE ht JE h[t JE h(w JE h'} ,JE h7 JE h( ,JE hN JE hח JE h JE hߜ 2=JE h JE h r _Your ice beast disappears in a puff of smoke!JE hi JE h D4=JE h` JE h" 4 _Magic restored.JE h 3JE hz JE hE JE h JE h9 ,JE h JE hv [  Items here: ))) [ †.JE h# JE h JE h  _JE h JE h JE h JE h= O=JE hr JE h JE h ,JE h JE h@7 _You open the door.JE h* JE h JE hR JE hcJE hJE hMJE he,JE hJE h,!JE h,JE h/,JE h:2JE h8i _Your spectral gnoll fades into mist!JE h=JE h=JE hD@JE h$CJE hFJE h[FJE h#HJE hOJE h|S,JE hkYJE h^JE hb,JE hAeJE hiJE hs6* #....#.....* #....########.....#######.[.)........JE hs.............)..................#####))......... ........#...#........... ........#...'...........JE h4t} (.......#...#........... .......@#+###...........46.9 (22.0) ................########JE hpt ...........####.#....... #....#..'.#.#####.JE ht #....#..###.#...'. #....JE huu#......#...#. ..........##......#...#. ..........#.......#...#.  *####.....##...#. JE hU*,,,,,********JE hsI****,,*JE h,7.9 (23JE hJE h% _Found 7 stones.ME hӞ *,,,,,* #....# #.....* #.... #.....#######.[.) #.....) #.#####)) #.#...# #ME h.#...' #(.#...# #.#+### #......... #..####.# ##.#..'.#.##### #.#..###.#...' *#.#......#...# ME h.##......#...# .#.#...# **####.....#.#...#ME hL*,,,ME h18.9 (1.0)ME hfME hME hUu  *,,,,,* #....# #.....* #.... #.....#######.[.) #.....) #.#####)) #.#...# #.#...' #(.#...# #.#+### #. #.####.# ##.#..'.#. #.#..###.#... **#.#......#... ,..##......#... ,.#.#... ,**####.....#.#...ME hՀ L*,,,ME h ME h 9ME hW ME h NE h * #....# #.....# #....#  #.....# #....##### #.....#######.[.) #......) #.#####)) #NE hK0.#...# #.#...' #(.#...# ##+###........ #......##### .####.#....#.#..'.#.###NE hl #.#..###.# ***#NE h..#......# ,,..##......#NE hS ,,...........#.#NE hHR*,,,***,,NE h'50NE hNE hNE hQ<  #....#   #...### #....#   #.....# #....#   #.....# #....####   #.....#######.[.)   #......)   #.#####))   #.#...#   #.#...'   #(.#...#   ##+###.......   #......####   .####.#...  #.#..'.#.##   #.#..###.#   ****#..#......#   ,,,.##......#NE hJ*,,,**,NE h&1NE h NE h3 NE hwG    #....#   #...# #....#   #...### #....#   #.....# #....#   #.....# #....###   #.....#######.[.)  #......)  #.#####))  #.#...#   #.#...'   #(.#...#   ##+###......   #......###   .####.#..  #.#..'.#.#   #.#..###.#   *****#..#......#NE hiV *,,,**2NE h% `   ####.#  #...# #....#  #...# #....# NE h&  #...### #....#  #.....# #....#   #.....# #....##  #.....#######.[.)  #......)  #.#####))  #.#...# NE h&  #.#...'  #(NE h+' .#...#  ##+###..... NE hU' k #......##  NE h' .####.#. #.#..'.#.  #.#..###.NE hz. ;*****NE h>/ &3NE hl3 NE h4 OE h'HM  ######## ##  #....#########.[.)OE ho(.....).####))#  #........#...'.....##........OE h1OE h^3&4OE h?8OE h:OE hI>M   ######## ##OE h>  #....#########.[.).....).####))  #........#...#.....#.........OE hGOE h/H&5OE hNOE hPOE hM   ######## ##OE h2  #....#########.[.).....).  #........#####))...#.........OE h~OE h&6OE hpOE hyOE h hM   ######## ##  #....#########.[.)  OE h #.............)....#........#OE hb" OE h# &7OE hR* OE h, SE h SE hT SE hs SE h SE hb SE h SE h SE h SE h SE h' SE h SE h, SE hO SE h SE h SE h{ SE ho ,SE h SE hN SE h SE h; SE hY SE h# SE h' ,SE hP( SE h* SE h%, SE hW, SE h, SE h/ SE h=2 SE h2 SE h3 SE h6 SE h9 ,SE h9 SE hG; SE h= ,SE h= SE h? SE hl@ ,SE hA SE hIB SE hC ,SE h~D SE h F SE hH ,SE hI SE hK SE h:M SE hlM SE hM SE hN SE h,P SE hZP SE hP SE hxR SE hiS SE hS SE hS SE hIU SE hiV SE hV SE hV SE hW SE hX SE hY SE hRY SE h[ SE h\ SE h\ SE h] SE h] SE h^ ,SE h_ SE h_ SE h` SE h` SE h a SE ha SE hSg  #..........#..#  ########..........#...  #................##...  #................#....  #.....######.....#....  #####.# #.....#....  #.# *,...,#....SE hg Z  #.# *,,..,#....  #@# *,,,,,+....  #.# *,,,,,#.... *#.# *,***##.. *..# *,*^ .. *..#*****,* ...SE hg q  ***#...,,,,,,* .y   killer bee (asleep)  *,,....,,,,,,, .  *,,.y..,,,,,,, . SE hh T .SE hm f78.9 (21.0)*,,,,,,,,,,,,,SE h}m ,9.9 (22SE hp SE hs ] _A killer bee comes into view.UE hh4UE hmUE hpF _Unknown command.UE h4UE h5UE h;UE hw=F _Unknown command.UE h2 f########..........#....##########.#  #.# *,...,.,.UE h ,,,+#****#.^ ..#..#*****,* ***#...,,,,,,,.,y.......#####UE h UE h d  The killer bee buzzes angrily. You hear an angry buzzing noise.UE h UE h UE hd UE h yyyy 3 killer bees (1 wandering).yy*,,,,,,,,,,,,,UE hJ ;==80.9 (1.0)UE h UE hJ ` _A killer bee comes into view. x2VE hr<.......#.##########.#  *,...,,,,,+#****##.^ ..#..#*****,* ***#y..,,,,,,,..,...y.....y..........#####VE hg=BVE h=VE hDy.y.yy..y*,,,,,,,,,,,,,VE h0K=--1FreezeVE hPXE h  The killer bee buzzes angrily.  You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded. y.yyvery poisoned).  The killer bee misses you.==2.7 (0.8 _The killer bee stings you but does no damage.YE h]e  You closely miss the killer bee.YE hP_q  The killer bee is heavily wounded.YE ha  The killer bee completely misses you. The killer bee misses you.YE h3hmy.y.YE hMi0-3.5YE hnYE hpqW _The killer bee barely misses you.YE hw A  You puncture the killer bee!YE h|  You kill the killer bee!The killer bee's spirit is torn from its body!YE h Zy. 2 killer bees (1 ally target)Z   spectral killer bee (minion)YE h X6-4.3YE h YE hz W _The killer bee barely misses you.ZE hThe killer bee is severely wounded.The killer bee closely misses your spectral killer bee.The killer bee stings you but does no damage.  Your spectral killer bee completely misses the killer bee.  closely misses your spectral killer bee.ZE h0=5.1ZE h%ZE hC _The killer bee stings you but does no damage.[E hThe killer bee closely misses your spectral killer bee. _The killer bee stings you but does no damage.  You hit the killer bee but do no damage.  The killer bee is poisoned.  The killer bee is severely wounded.  Your spectral killer bee hits the killer bee.[E h0 Z   killer bee (Z 2 spectral killer bees (minion)The killer bee dies!The killer bee's spirit is torn from its body!  The killer bee barely misses your spectral killer bee.[E h(^-9Freeze[E h3 [E h C _Your spectral killer bee hits the killer bee.]E hV]  #................##... phredd the Frost Mage]E h] p #................#.... Gnoll of Ashenzari ****.. #.....######.....#.... Health: 86/86 ======================== #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7]E h^  ]E h4^ #.# *,,..,#.... EV: 13Int: 28 ]E h^^ #.# *,,,,,+.... SH: 0Dex: 12 ]E h^ #.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 *#@# *,***##.... Noise: =--------  Time: 9685.9 (0.0)]E h^  #ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F ]E h^ #.y#*****,* ...... Cast: Freeze ***#...,,,,,,* ...... *,,....,,,,,,, ......]E h_  *,......,,,,,, ...... y   killer bee (ally target) ]E hK_ *,......,,,,,, ...... ZZ 2 spectral killer bees (minion) *........,,,,, .##### *,,,,,,,,,,,,, #]E h_ The killer bee barely misses your spectral killer bee. _Your spectral killer bee hits the killer bee.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a killer bee (moderately wounded, ally target, 54% to hit and 26% to hit  with your bite)]E h"o  #................##... phredd the Frost Mage  #................#.... Gnoll of Ashenzari ****..  #.....######.....#.... Health: 86/86 ========================]E h$k  #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7 #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 #.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 *#@# *,***##.... Noise: =--------  Time: 9685.9 (0.0) ]E h$#ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F ]E h$Y#.y#*****,* ...... Cast: Freeze  ***#...,,,,,,* ...... ]E h.% *,,....,,,,,,, ......  *,......,,,,,, ...... y   killer bee (ally target) ]E h% *,......,,,,,, ...... ZZ 2 spectral killer bees (minion)  *........,,,,, .#####  *,,,,,,,,,,,,,]E h&#Aim: a killer bee (moderately wounded, ally target, 54% to hit and 26% to hit  with your bite)  You could not reach far enough!  The killer bee stings your spectral killer bee.  Your spectral killer bee misses the killer bee.Your spectral killer bee closely misses the killer bee.]E h'-6.7 (0.8]E h-]E h0B  with your bite)  You could not reach far enough!  The killer bee stings your spectral killer bee.  Your spectral killer bee misses the killer bee. closely misses the killer bee. _The killer bee stings your spectral killer bee but does no damage.^E hz  #................##... phredd the Frost Mage #................#.... Gnoll of Ashenzari ****..^E h. : #.....######.....#.... Health: 86/86 ======================== #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7 #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 #.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10^E hi  *#@# *,***##.... Noise: =--------  Time: 9686.7 (0.0) ^E h {#ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F #.y#*****,* ...... Cast: Freeze ^E h ***#...,,,,,,* ...... *,,....,,,,,,, ...... *,......,,,,,, ...... y   killer bee (ally target) *,......,,,,,, ...... ZZ 2 spectral killer bees (minion) ^E h5 }*........,,,,, .##### *,,,,,,,,,,,,, #Your spectral killer bee closely misses the killer bee. ^E hq _The killer bee stings your spectral killer bee but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target^E h Aim: a killer bee (moderately wounded, ally target, 54% to hit and 26% to hit  with your bite)_E hi  #................##... phredd the Frost Mage  #................#.... Gnoll of Ashenzari ****..  #.....######.....#.... Health: 86/86 ========================  #####.# #.....#.... Magic: 24/24 ========================_E ho #.# *,...,#.... AC: 10Str: 7 #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 _E h#.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 *#@# *,***##.... Noise: =--------  Time: 9686.7 (0.0) _E h2#ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F #.y#*****,* ...... Cast: Freeze _E he ***#...,,,,,,* ......  *,,....,,,,,,, ...... _E h *,......,,,,,, ...... y   killer bee (very drained, ally target) _E h *,......,,,,,, ...... ZZ 2 spectral killer bees (minion) _E h *........,,,,, .#####  *,,,,,,,,,,,,,_E h#You could not reach far enough!  Your spectral killer bee misses the killer bee. x2  _E hThe killer bee stings your spectral killer bee.  Your spectral killer bee hits the killer bee.  Your spectral killer bee drains the killer bee.  Your spectral killer bee closely misses the killer bee._E h-7.5 (0.8_E h_E h X _The killer bee stings your spectral killer bee but does no damage.`E h9  #................##... phredd the Frost Mage #................#.... Gnoll of Ashenzari ****.. #.....######.....#.... Health: 86/86 ========================`E h  #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7 #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 #.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 `E h- *#@# *,***##.... Noise: =--------  Time: 9687.5 (0.0) #ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F #.y#*****,* ...... Cast: Freeze `E h^ F***#...,,,,,,* ...... *,,....,,,,,,, ...... `E h f*,......,,,,,, ...... y   killer bee (very drained, ally target) *,......,,,,,, ...... ZZ 2 spectral killer bees (minion) *........,,,,, .#####`E h _ *,,,,,,,,,,,,, #Your spectral killer bee closely misses the killer bee. `E h _The killer bee stings your spectral killer bee but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target`E h Aim: a killer bee (heavily wounded, heavily drained, ally target, 54% to hit  and 26% to hit with your bite)`E h.  #................##... phredd the Frost Mage  #................#.... Gnoll of Ashenzari ****..  #.....######.....#.... Health: 86/86 ======================== `E hR #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7 #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 `E hX#.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 *#@# *,***##.... Noise: =--------  Time: 9687.5 (0.0)`E h #ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F `E h#.y#*****,* ...... Cast: Freeze `E h ***#...,,,,,,* ......  *,,....,,,,,,, ...... `E h! *,......,,,,,, ...... y   killer bee (very poisoned, very drain…) `E hN} *,......,,,,,, ...... ZZ 2 spectral killer bees (minion)  *........,,,,, .#####`E h{  *,,,,,,,,,,,,,#and 26% to hit with your bite)  `E hYou reach to attack! You hit the killer bee. The killer bee is poisoned.  The killer bee is severely wounded.`E hYour spectral killer bee closely misses the killer bee.Your spectral killer bee completely misses the killer bee.The killer bee stings your spectral killer bee.`E h:-8.3 (0.8`E h`E h  You reach to attack! You hit the killer bee. The killer bee is poisoned.  The killer bee is severely wounded.  Your spectral killer bee closely misses the killer bee.omp`E hIletely misses the killer bee.The killer bee stings your spectral killer bee. _Your spectral killer bee barely misses the killer bee.aE h t #................##... phredd the Frost Mage #................#.... Gnoll of Ashenzari ****.. #.....######.....#.... Health: 86/86 ======================== #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7 #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 aE ho#.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 *#@# *,***##.... Noise: =--------  Time: 9688.3 (0.0) #ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F #.y#*****,* ...... Cast: Freeze ***#...,,,,,,* ...... *,,....,,,,,,, ...... *,......,,,,,, ...... y   killer bee (very poisoned, very drain…) *,......,,,,,, ...... ZZ 2 spectral killer bees (minion) *........,,,,, .##### *,,,,,,,,,,,,, #The killer bee stings your spectral killer bee. _Your spectral killer bee barely misses the killer bee.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a killer bee (almost dead, very poisoned, heavily drained, ally target,  54% to hit and 26% to hit with your bite)aE h8  #................##... phredd the Frost Mage #................#.... Gnoll of Ashenzari ****.. #.....######.....#.... Health: 86/86 ======================== #####.# #.....#.... Magic: 24/24 ======================== #.# *,...,#.... AC: 10Str: 7 aE h #.# *,,..,#.... EV: 13Int: 28 #.# *,,,,,+.... SH: 0Dex: 12 #.# *,,,,,#.... XL: 11 Next: 16% Place: Dungeon:10 *#@# *,***##.... Noise: =--------  Time: 9688.3 (0.0) #ZZ# *,*^ ...... N) +8 spear of the Ensconced God {venom, F #.y#*****,* ...... Cast: FreezeaE hJ K ***#...,,,,,,* ...... *,,....,,,,,,, ...... aE h1 T*,......,,,,,, ...... y   killer bee (very poisoned, very drain…) *,......,,,,,, ...... ZZ 2 spectral killer bees (minion) *........,,,,, .##### *,,,,,,,,,,,,, # _Your spectral killer bee barely misses the killer bee.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a killer bee (almost dead, very poisoned, heavily drained, ally target,  54% to hit and 26% to hit with your bite)  You reach to attack! You hit the killer bee.aE h m  #...... #.....# #####.#  #.#  #.#  #.# aE h  #.#  *#@#  #ZZ# *,*^  #.Z  ***#...  *,,....  *,...... aE h ZZZ 3 spectral killer bees (minion) *,......  *........,,,,,  aE hy   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a killer bee (almost dead, very poisoned, heavily drained, ally target,  54% to hit and 26% to hit with your bite)  You reach to attack! You hit the killer bee.  You kill the killer bee!aE h$ =7-9.1 (0.8aE h.* aE h, D _The killer bee's spirit is torn from its body!cE h3cE hcE hcE h,cE hK _You swap places.cE h{IcE hF5 _You swap places.cE h3cE h&cE h;5 _You swap places.cE hcE h<cE h cE hScE hcE hcE hcE h\ #####.# #.....#.. #.# *,...,#. #.# *,,..,#. #.# *,,,,,+. #.# *,,,,,#.cE hq ##.# *,***##. #.Z# *,*^ ... #ZZ######.# ... ***#..@......# ...-93.1 (4.0cE hS #............. . #............) . #............. . #............. .##### #....... #cE h& ########...... # *...... #. ****** #.cE hcE h2,cE h .,Z*,,,,,,,,cE h +4.1 (5cE hvcE hU&( _Found a +0 dagger.eE hĘ3eE heE heE heE h0eE heE heE heE hleE heE hReE hۯeE h,eE heE h״eE hNeE hmeE heE heE h eE h,eE hAeE heE h&eE h7eE h<eE h,eE heE heE heE heE heE heE h,eE heE hqeE hNeE hGeE heE h,eE hkeE h~eE heE h5eE h0eE h,eE hheE heE heE heE heE h,eE h)eE hJ eE h{eE heE hQeE h,eE heE heE h~eE heE hpeE ho!,eE h"eE h%eE hV(eE h>,,eE h,eE h.eE h1eE h4,eE hy5eE hp7eE h09eE h9eE h;,eE hw=eE h8?eE hAfE hfE hfE h,fE hyfE hfE h fE h fE h( fE h!,fE h1fE h fE hzfE hfE h fE h(!fE h$BfE hv&n _Your spectral killer bee fades into mist!fE ht(fE h8*fE hL,fE h,fE h-fE h.fE h0fE h?2,fE h 3fE hw6fE h`AfE hcBfE hbD,fE hDfE hGn _Your spectral killer bee fades into mist!fE hIfE h|JfE h{K3fE h{MfE hOfE h,Q,fE hQfE hSfE hsUfE hXBfE h9ZfE h[fE he^fE h^fE h_fE hhfE hkfE h5lfE hzlfE hlfE hnfE hq,fE hsfE htfE hwfE h z,fE h2{fE h}fE hfE h,fE hgfE h #.............#,* #.###+# #.............#,* #.  #......######.#,* #.  ######.# #.#,* *,  #.# #.#,*****, #### #.# #.#,,,,,,,  #.# #.#,,,,,,,  #.######.#,,,,,,,  #...)@Z..#,,,,,,,  #fE h{#,,,,,,,  ##*+***** #### #,,,,,, #,,, ######.,,, Z   spectral killer bee #..,,, #.#######*** *,*fE hz  #.............#,* #.###+   #.......#,* #.   #......######.#,* #. fE h+  ######.# #.#,* *,   #.# #.#,*****,   #.# #.#,   #.# #.#,   #.######.#,  fE hm2 #...@.Z..#,   #.#,  fE h #.#*+*****   #..,,,,,  fE h #.,,,,   ######.,,,   #fE h..,,,   #.##***   *,*fE h1721.1 (27.0)fE hCZ.fE h5,2.1 (28fE hfE hOz _You see here a +1 vampiric falchion.gE hQ u.. ######.#####.# #.*, .#,*****, ###.#,,,,,,, ...#.##.######.#..)Z.......*+***** ###...,,,,, .#####. ########****.#gE h&:*,*gE h83.1 (1.0) _gE hgE hgE h r###########.# *, ****, ####,,,,,, ...#.#.######...)Z....*+***** ###...,,,,, .gE ht #####. ########****.#,*gE hܽ gE h [.*,*gE h &4gE h gE hX _ _Your spectral killer bee fades into mist!gE h  #####.# *, ****, #####,,,,,,, .....#######...)....#+***** ###...,,,,, .#####..#  gE hw" :*,*gE h_# &5gE hv* gE h_, hE hS M......######.##### *, ##,*****, ###..## #.######),,,,,,, ...##+***** ###,.....,  ######........,,,.#hE hs <6hE h}% hE hOM............######.##### *, #*****, ####.#.# #.######hE h ),,,,,,, ...##+***** ###,  #............,,,,.hE hƌhE h]7hE hiE h3M###+............######.##### *, *****, ######.# #.#######,,,,,,, ...##+***** ###  iE hb#...........,,,,,.#iE hIiE h&8iE h1iE hz _You see here a +1 vampiric falchion.jE hR] 3jE hb ,jE h]e jE hi P _jE hl ,jE h4m jE hp jE hr ,jE hs jE h.v jE hx ,jE hy jE h| jE h~ ,jE h jE h0 jE h ,jE h jE h jE h ,jE h jE h jE hĖ jE h jE h jE hI \Your spectral killer bee fades into mist!You see here a +1 vampiric falchion. _Your spectral killer bee fades into mist!You see here a +1 vampiric falchion.open the door.jE h* 3jE h՞ jE h4 @  There is an open door here.jE h jE hH  _jE h jE h jE h BjE h jE h jE h: jE h2 jE he jE h ,jE h jE hX BjE h jE h jE h ,jE h jE h jE h ,jE hN jE he jE h_ ,jE h jE h jE hp ,jE h jE h jE h jE h jE he jE h jE h jE hM jE h jE h jE h jE h% jE h jE hj jE h jE h jE hV jE hO jE h! ,jE h jE h jE h ,jE h jE hT jE h jE h jE hl jE h* jE hh ,jE h jE h jE h BjE h jE h ,jE hv jE h R  There is a stone staircase leading down here.jE hW jE h  _jE h jE h4 jE h jE h jE h jE h jE h ,jE h\ jE h 7 _You open the door.jE h jE h jE h jE h @  There is an open door here.jE h jE h !  _jE h! jE h^$ jE h'& ,jE h& jE h( jE h* ,jE h+ jE h, jE h3. ,jE hp/ jE h1 jE h9 # *,,,,,####...........# # *,#*###......#,############# # *.#^.........+,,,,,,,,,,,,,. ######.#,(........#,,,,,,*******# .......###........#,,,,,,*,,, .........#........#,,,,,,*,,, .......).#........#####,,*,,, .........#............#,,**** .........#.#####@.....# 64.1 (36.0) .........#,* #......#> ##.......#.# #......####,,,  #.......#.# #.........######## jE hb: M##.......#.# #..>.............# .........#.# #.###'#####.......  .........#.# #.#.......#.......  ..######.#.# #.#.......#...(...  #.# #.#.# #.#.......#....... jE h? jE h@ ,5.1 (37jE hE jE h'H % _Found 3 stones.lE hR.3lE h0lE h5lE hJ8lE h8lE h@=lE h=lE h@,lE hDlE hElE hH,lE hIlE hFLlE hNlE hOlE h]PlE hRlE hU,lE h)WlE hYlE h\,lE hT]lE hmflE hj,lE hllE holE hr,lE htlE hxlE h'{,lE h?}lE hlE hr,lE h4lE hlE hlE hlE h/lE hlE hlE hlE hlE hӗlE h,lE hۛlE h}lE h ,lE hlE hf7 _You open the door.lE h`3lE hlE hqlE h,lE h^lE h@  There is an open door here.lE hlE hl _lE hlE h9lE h{lE hlE h lE hlE h*,lE hlE hlE hw,lE hlE hlE hJ,lE hlE holE hlE h'lE hlE h\@  There is an open door here.lE h@lE h _lE hDlE hIlE h,lE hhlE hlE h,lE hlE hlE h lE h{ lE h lE h% lE h ,lE h$lE h=XlE h~lE h,lE hlE h7 _You open the door.lE h63lE hlE hH@  There is an open door here.lE hB!lE h! _lE h"lE h$lE h%,lE h\&lE h'lE h(,lE h0)lE ho*lE h1.....#.......#####........#...... .....#..............?.....+...... .....'....................#..... .....#......###...........#...... .#####......#.#############...... .lE hQ1.#^.........'.........,,,,.<..... .#.(........#......#******###.... .lE hz15###........#......#,,,, #........#...@..#,,,, lE h198.1 (33).#........#####..#,,,, ...#............#..#**** ...#.#####......#....,,, lE h1...#.# #......#>....,,lE h 2e#.# #......####.... lE hZ2Z#.# #.........######## .#.# #..>.............#####+# ...#.# #.###'#####......lE hC=,,,*,,,9.1 (34lE hAlE hC _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.qE hBqE h CqE h'DqE h4HqE hJqE hBOBqE hhQ,qE hQRqE hTqE hVqE hWqE hXqE h[qE h^,qE h_qE hraqE hbc,qE hDdqE hfqE hhqE hiqE h)onqE h+pqE hr,qE hKsqE huqE hOx,qE hjyqE h^{qE h2~,qE hvqE h}qE h,qE hzqE hqE h,qE hqE hqE hkqE hqE hqE hlqE h ,qE hqE hqE hqE h&qE hKqE hqE hqE hڞqE hqE h.qE hqE hqE hXqE hqE h,qE hOqE hqE hG,qE h~qE hqE h,qE hqE hqE hqE hqE hqE hZqE h~,qE h+qE hqE h,qE hqE hqE h,qE hqE h7 _You open the door.qE hqE hCqE h;qE hqE h,qE hqE h@  There is an open door here.qE h3qE h _qE hqE h9qE h,qE hqE hqE hmqE hqE hqE hOqE h,qE hqE hBqE hhqE hqE hqE h7 _You open the door.qE hqE hqE hXqE h@  There is an open door here.qE hB K _qE hn qE hqE hqE hqE hqE hqE hqE hqE hqE h,qE hqE hqE hHqE hrqE h-qE h!@  There is an open door here.qE h#qE hI$ _qE hh%qE h,/qE h0qE h1qE h1qE h{7[You open the door. _There is an open door here. _qE h7FYou open the door. _There is an open door here.  qE hY:qE h: _qE h <qE hd\There is an open door here. _You open the door. _There is an open door here.   _qE h3g,qE hmnqE hn,qE hpqE hrqE hsqE hsqE htqE h*wqE hxqE h^yqE hzqE hP|qE h%~qE hZ~qE hqE hnqE hqqE hqE hGqE hqE hsqE hqE hPqE h qE h? There is a large open door here.qE hzqE h _qE hۑqE hXqE hֶj,,,,{,∆*****,,*********,,,, ,,,,,,,,,,,,,,*,,,,,,,#...#* ,,,,,{,,,.,,,,*,,,,,,,#...# ,,,,,,,,,..,,,*,,,,,{,#...# ########,...,,*,,,,,,,#...# ......#,....,+,,,,,,,#...# ......#,.....#########...# ......#,.................# ∆ .#####.#,[......@.........#854.1 (55#...#.############''#....#####. <'...+.........#.......... .#...#...............#.......... .#####.##'#####......#..............#......#......#..........?.....+......#......#..............#......#......#.......###....#......#..<...#..######.#5.1 (56qE hqE h(, _Found a +0 scale mail.tE h"3tE hq#tE h&tE hP*,tE h/tE h81tE h5,tE hMOtE hWtE h%Y,tE h]tE hVi?....,,,,,,,*,,,+ ....*,,,#...,,,,,,, ....,,,∆,.,*,,,#...,,,,,,,,, tE hi....,,,,{.?#####..#********,,,, ....,,,,,.........#,,,,,,,#...#*,,,,,@........#,,,,,,,#...#,,,,....#,,,,,{,#...# tE hi#############,,,,,,,#...# ..........#....@.+,,,,,,,#...# tE h j###........#......#########...# ..'........#..........# .#..#####.#.[........#tE h2jv.#..#...#.############''#....####.<'...+...............#tE hj8. @   Psyche (wand, asleep).#..#...#...............#.#..#####.##'#####......#....... ###........#......#......#.......tE h~p 9.1 (4.0)  Psyche the Insane Magess comes into view. She is wielding a +0 dagger ofdistortion and carrying a wand of flame.tE h,z/  --more--{E hoC@,,,******{E hG7 60.1 (5 _{E hK{E hP}E h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~E hNY, ally target)Y   ice beast (summoned)~E hOd1---==1.1 (1~E h~W~E hY ~E hZ&_A chill wind blows around you.E h #####*.,*,,,+...##****.,,,,.,,*,,,#.... .,,,∆..,*,,,#...,,,,,,,,, .,,,,O.?#####..#********,,,,.,,,,..#,#...#*.,,,,.@.#,,,,,,,#...# .....,,,,....#,,,,,{,#...# #############...@..#,#...# ....#...Y..+,,,,,,,#...# ####.#......#########...#.'........#...E h ..#.#..#####.#.[................#.#..#...#.############''#....## O   two-headed ogre (asleep).#.<'...+.#@   Psyche (wand, asleep, ally target).#..#...#.........#Y   ice beast (summoned) ...#..#####.##'#####......#E h E h p,,,,*,,,*,,,*{Y.E h /--2E h E h  A two-headed ogre comes into view. It is wielding a +0 great mace and a +0 _giant club.E h$B ######* ,,,,*,,,*,..# .,*,,,+...###***.,,,..,,*,,,#.....,,,,, .,,,?..,*,,,#....{,,,,,,, .,,,.O.?#####..#********,,,,.,,,...#,#...#.,,,..@E h'.#,,,,,,,#...# ......,,,.......@...#,,,,,{,#...# ##############..Y...#,#...# .....#......+,,,,,,,#...# #####.##########...# #...'........#.E h.# #...#..#####.#.[................ #...#..#...#.############''#....# E h(#...#.<'...+E h%@.# #...#..#...#.........#E hl`  Found a scroll of identify.E hME hE hD,,,,,*,,,*,,,*,.O.@Y.O@E h0===3E hpE h$ _Psyche shouts!E h ,,,,,*,,,*,,,* #######* .,,,,*,,,*,..# .,*,,,+...###***.,,...,,*,,,#.....,,,,, .,,.?..,*,,,#....y,,,,,,, .,,....?#####..#********,,,.,,...O.#,#....,,.....#,,,,,,,#... .......,,....@.......#,,,,,{,#... E h`###############.Y....#,#... ......#......+,,,,,,,#... .#####.##########... .#...'........#.. .#...#..#####.#.[................ .#...#..#...#.############''#y   vampire mosquito (dormant) .#...#.<'...+.#Y   ice beast (summoned)E hD *,,,,,*,,,*,,,***A vampire mosquito comes into view.E h;*E hL , invisible, ally target)Psyche casts a spell.E h J,E hT.O@..Y.(ally target))E hU&4E h_E hb@ _Psyche flickers and vanishes for a moment.E hMP  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h *,,,,,*,,,*,,,*  phredd the Frost Mage *,,,,,*,,,*,,,*  Gnoll of Ashenzari ****.. #######**.,,,,*,,,*,..#  Health: 86/86 ======================== .......,,..,,,*,,,+...###***  Magic: 18/24 ==================------ E h.......,,...,,*,,,#.....,,,,,  AC: 10Str: 7 .......,,.?..,*,,,#....y,,,,,,,  EV: 13Int: 28 .......,,....?#####..#********,,, SH: 0Dex: 12 E hD!.......,,....O.......#,,,,,,,#... XL: 11 Next: 17% Place: Dungeon:10 E h,.......,,......*@....#,,,,,,,#... Noise: ===------  Time: 9864.1 (0.0) .......,,....@*.Y....#,,,,,{,#... N) +8 spear of the Ensconced God {venom, F ###############......#,,,,,,,#... Cast: Freeze E h..............#......+,,,,,,,#... .#####........#......#########... .#...'........#.................. O   two-headed ogre (ally target) .#...#..#####.#.[................ @   Psyche (wand, invisible) E hQ,.#...#..#...#.############''#.... y   vampire mosquito (dormant) .#...#.<'...+...............#.... Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE hAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of flame (slightly transparent, chance to affect: 37%)E h(j*,,,,,*,,,*,,,*phredd the Frost Mage*,,,,,*,,,*,,,*Gnoll of Ashenzari ****.. #######**.,,,,*,,,*,..#Health: 86/86 ======================== .......,,..,,,*,,,+...###***Magic: 18/24 ==================------ .......,,...,,*,,,#.....,,,,,AC: 10Str: 7 .......,,.?..,*,,,#....y,,,,,,,EV: 13E hjQInt: 28 .......,,....?#####..#********,,, SH: 0Dex: 12 .......,,....O.......#,,,,,,,#... XL: 11 Next: 17% Place: Dungeon:10 E hk.......,,.......@....#,,,,,,,#... Noise: ===------  Time: 9864.1 (0.0) .......,,....*..Y....#,,,,,{,#... N) +8 spear of the Ensconced God {venom, F ###############......#,,,,,,,#... Cast: Freeze ..............#......+,,,,,,,#... .#####........#......#########... E hk.#...'........#.................. O   two-headed ogre (ally target) .#...#..#####.#.[................ @   Psyche (wand, invisible) E hl.#...#..#...#.############''#.... y   vampire mosquito (dormant) .#...#.<'...+...............#.... Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of flame (slightly transparent, chance to affect: 37%)E hTCe, ally target)(…)E h^,E h E hhR.O@E h 8.(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of flame (slightly transparent, chance to affect: 37%)  The +0 dagger of distortion dances into the air!E haA-5.1 (1FreezeE hCE h: _Your ice beast barely misses Psyche.E h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h >E h]A- Your spells (cast)TypeFailure Level a - FreezeIce1%1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%E hA2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy7%4  i - Grave ClawNecromancy1%2  j + Tukima's DanceHexesE hAJ1% 3 Select a spell to castE h{C[!]/[I] toggle spell headersE hZE hbE hmo*,,,,,*,,,*,,,*phredd the Frost Mage*,,,,,*,,,*,,,*Gnoll of Ashenzari ****.. #######**.,,,,*,,,*,..#Health: 86/86 ======================== .......,,..,,,*,,,+...###***Magic: 18/24 ==================------ .......,,...,,*,,,#.....,,,,,AC: 10Str: 7 .......,,.?..,*,,,#....y,,,,,,,EV: 13Int: 28 .......,,....?#####..#********,,, SH: 0Dex: 12 .......,,.....O......#,,,,,,,#... XL: 11 Next: 17% Place: Dungeon:10 .......,,......@@....#,,,,,,,#... Noise: ==-------  Time: 9865.1 (0.0) .......,,.....(.Y....#,,,,E ho,{,#... N) +8 spear of the Ensconced God {venom, F ###############......#,,,,,,,#... Cast: Freeze ..............#......+,,,,,,,#... .#####........#......#########... .#...'........#.................. O   two-headed ogre (ally target) .#...#..#####.#.[................ @   Psyche (wand, invisible, ally target) .#...#..#...#.############''#.... y   vampire mosquito (dormant) .#...#.<'...+...............#.... Y   ice beast (summoned)(…)Aim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of flame (slightly transparent, chance to affect: 37%)  The +0 dagger of distortion dances into the air! _Your ice beast barely misses Psyche.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E hnw*,,,,,*,,,*,,,*phredd the Frost Mage*,,,,,*,,,*,,,*E hwNGnoll of Ashenzari ****.. #######**.,,,,*,,,*,..#Health: 86/86 ======================== .......,,..,,,*,,,+...###***E hw1Magic: 18/24 ==================------ .......,,...,,*,,,#.....,,,,,AC: 10Str: 7 E hw.......,,.?..,*,,,#....y,,,,,,,EV: 13E h+x0Int: 28 .......,,....?#####..#********,,, SH: 0Dex: 12 E hbx!.......,,.....O......#,,,,,,,#... XL: 11 Next: 17% Place: Dungeon:10 E hx-.......,,......@@....#,,,,,,,#... Noise: ==-------  Time: 9865.1 (0.0) E hy.......,,.....(.Y....#,,,,,{,#... N) +8 spear of the Ensconced God {venom, F ###############......#,,,,,,,#... Cast: Freeze ..............#......+,,,,,,,#... .#####........#......#########... E h]y.#...'........#.................. O   two-headed ogre (ally target) .#...#..#####.#.[................ @   Psyche (wand, invisible, ally target) .#...#..#...#.############''#.... y   vampire mosquito (dormant) E h}y.#...#.<'...+...............#.... Y   ice beast (summoned)(…)E hyAim: Psyche, wielding a +0 dagger of distortion, wearing a +0 robe and carryinga wand of flame (slightly transparent, chance to affect: 37%)  The +0 dagger of distortion dances into the air! E hy_Your ice beast barely misses Psyche.  Casting: Tukima's Dance (safe; 1% risk of failure)  E hy\Confirm with . or Enter, or press ? or * to list all spells.E h~D  You call upon the dead to rise.E h& .O*Your +0 dagger of distortion misses Psyche.  Psyche gestures wildly while chanting.A swirling arc of seething chaos appears!E h]X  The arc of chaos hits your +0 dagger of distortion.E hP  Your +0 dagger of distortion is unaffected.E hHos  The arc of chaos hits Psyche.  Your +0 dagger of distortion hits Psyche.E hpE h0~ .......?..y.........§O§.....§Y(§§y   vampire mosquitoY   ice beast (summoned)E h~(   +0 dagger of distortion (minion)Psyche is devoured by a tear in reality.E h5---20====6.1 (1Reap E hE h: _The vampire mosquito buzzes angrily.E hg  You puncture the two-headed ogre! The two-headed ogre is poisoned.E hE h!  The two-headed ogre is lightly wounded.  The two-headed ogre hits you with a +0 great mace!E h,y..(.very poisoned, ally …)E h-64-------==--9 (0.8E h6E h8H _The two-headed ogre hits you with a +0 giant club!E hk  You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!  The two-headed ogre is lightly wounded.E hRl E hEu - .y§extremely poisoned, .#...#.<'...+...............#....  Your +0 dagger of distortion falls from the air.E h v 5=---------7.7E hT| E h} Q _Your ice beast hits the two-headed ogre but does no damage.E hگ m  You completely miss the two-headed ogre.E hF i _Your ice beast hits the two-headed ogre but does no damage.  You completely miss the two-headed ogre.  The two-headed ogre completely misses you.  The two-headed ogre hits you with a +0 giant club!  Your ice beast hits the two-headed ogre.E h ...............)Y@.y. E h i55---=8.5E h E hA A _Your ice beast freezes the two-headed ogre!E hHw  You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!E hNO y.  The two-headed ogre is heavily wounded.6-------9.3E hWE hYg _Your ice beast barely misses the two-headed ogre.E h o. The two-headed ogre looks as sick as possible!  The two-headed ogre is severely wounded.  The vampire mosquito barely misses you. The two-headed ogre closely misses you.hits you but does no damage.  The vampire mosquito completely misses you.  Your ice beast hits the two-headed ogre.7-70.1E h W _Your ice beast freezes the two-headed ogre!E hQ_ A  You hit the two-headed ogre.E hrc b  You kill the two-headed ogre!E hn 2 yZyy 2 vampire mosquitoes (1 wandering, 1 …)Y   ice beast (summoned)Z   two-headed ogre zombie (minion)The dead are walking! The vampire mosquito barely misses you.E h`~ m8=6/25299E h E hډ c _A vampire mosquito comes into view.E hO  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.E hE h!p  The vampire mosquito completely misses you.E h'b........y.....§E h'}Yyally target)E h)^4-1.7E h3E he55 _The vampire mosquito bites you.E hT  You puncture the vampire mosquito!  The vampire mosquito is heavily damaged.E hUE h6b  The vampire mosquito bites you.  Your ice beast hits the vampire mosquito.  Your ice beast freezes the vampire mosquito!E hAly.§Z.@.   vampire mosquito (E ht2--31=2.5FreezeE hE hX _The vampire mosquito is destroyed!E hW*,,,,,*,,,*,,,* *,,,,,*,,,*,,.# **.,,,,*,,,*,..# ,,..,,,*,,,+...###*** ,,...,,*,,,#... ,,.?..,*,,,#.y...,E hXn ,,....?#####..#*,,,......§Z....#,#...#,,.....)..@...#,#...#,,.......Y....#,,,,,{,#...#E hX......#,#...##......+,#...# E hXM#####.#......##E hY...# #...'.E h4YB#...# E hZ#...#..#####.#.[........# #...#..#...#.###''#....# #...#.<'...+.#.E hG[E h\,E h\E hhf.).Zy.YE hg}4=--3.5 (1.0FreezeE hpE hrE h0 j  You barely miss the vampire mosquito.E h$; BY.E h,< 55=E hO< O=-4.3 (0.8E h.G E hH a _The vampire mosquito completely misses you.E h3  _The vampire mosquito completely misses you. hit  The vampire mosquito is moderately damaged.  The vampire mosquito closely misses you.r two-headed ogre zombie misses the vampire mosquito. x2  5.1E hW E h i _Your ice beast closely misses the vampire mosquito.E h&Q  You puncture the vampire mosquito! You bite the vampire mosquito.  The vampire mosquito is heavily damaged.E hR3-7=9E h}[E h]v _The vampire mosquito misses you. The vampire mosquito bites you.E h\sThe vampire mosquito is heavily damaged. _The vampire mosquito bites you.  You closely mis  The vampire mosquito is heavily damaged.  Your ice beast hits the vampire mosquito.  Your ice beast freezes the vampire mosquito!!E h |=.Y   ice beast (summoned)Z   two-headed ogre zombie (minion)E ht4==3E ht>6.7FreezeE hLE h E hЍJ_The vampire mosquito is destroyed!E hP-4E h%/E hL4E h8L5=E h9E h?P7E hIE hNj8=E h"PE hqVE hVL9=E hYE h _E h_i608=E hfE hfkE hkM1=E hnE hsE hsY62=E h$vE h{<3E h}E h\E h?g5==E hSE hE hP6=9=E hȎE hW _You start resting.E h<<7E hsE hE h]&8E hE hb9=E hZE h,E hoa70==E hE h:1E h߿020=E hE hb3=E h|E hl4=E hoE h<5E hE hV.-Z   two-headed ogre zombie (minion)E h 94.7 (18.0) _Your ice beast disappears in a puff of smoke!E h6==-5.7 (19Reap E hE h_ _Your reaping aura is weakening.E h*  *,,,,,*,,,*,,,* *,,,,,*,,,*,,.##**.,,,,*,,,*,..#.,,..,,,*,,,+...###***.,,...,,*,,,#......,,,,.,,.?..,*,,,#.....,.,,....?#####..#*.,,......).Z...#,#...E h* .,,.....).@....#,#....,,............#,,,,,{,#...#......#,#....#......+,#... .#####.#......#E hk+ ^#... .#...'.#... .#...#..#####.#.[........ .#...#..#...#.###''#.... .#...#.<'...+.#E h= 7=6.0)E hC E h# # *,,,,,*,,,*,,,* # #,,,,,*,,,*,,.# E hmk########*#.,,,,*,,,*,..# .,*,,,+...###***.,....,,*,,,#......,,,, .,..?..,*,,,#.....,,,,,,, .E h?#####..#********,,...@.Z...#,#.E hĎ*.)......#,,,,,,,# ........,.............#,,,,,{,# E hf################......#,# #.....E h .#......+,,,,,,,# #.#####.########## E h1#.#...'........#..#...#..#####.#.[........... .E hS:.#...#..#...#.############''#E hE h^*,,,,,*****,,,*Z.E h ;81=E hg7E hRE h}+  Things that are here: E hh_a +0 great mace; a +0 giant clubE h4E h,E h .# *,,,,,*****,,,* .# #.....*,,,*,,,* .# #.....*,,,*,,.# .###.....*,,,*,..# )........*,,,+...###***........*,,,#......,,,,....?...*,,,#.....,.......?#####..#*.)Z....#,#..)......#,#.........#,,,,,{,# .#......#,# .#.#......+,# .#.#####.#......## ##.#...'.#.#...#..#####.#.[.#...#..#...#.#''#E h E h DZ.E h} [9=8 _E hW E h E h57.# *,,,,,*****,,,* ..# #.....#,,,*,,,* ..# #.....#,,,*,,.# ..#.....#,,,*,..# .).#,,,+...###***.#,,,#......,,,, ).?...#,,,#......?#####..#*.Z.....#,#.)......#,#........#,,,,,{,# ..#......#,# #.#.#......+,# '.#.#####.#......E h7##.#...'.#..#...#..#####.#.[.#...#..#...#.#''#E h8:E h)EDZ)E hE_80=9E hOE hPE h%.#.# #.....#****,,,*.# #.....#,,,*,,,*.# #.....#,,,*,,.# ...##########.....#,,,*,..# [.).#,,,+...###*** )E h#&.....#,,,#...... ))?...#,,,#.....,,,,,?#####..#*******.Z).....#,.)......#,,,,,,,.......................#,,,,,{, E hW&...################......#, ##.#......#......+,,,,,,, .'.#.#####E h&.#......######## .###.#...'........#..#...#..#####.#.[...........E h2)E h2d*,,,,,,,,,,,,Z.E h302900E h3E h=E hBZ _Your reaping aura expires.E hx13E h3E h9E h<}3==E h?U4=E h]@D2=E hBE hEE hE%5E hAHE h LE hHL56=E heLE hNE hR1 _HP restored.E hRE hTE hYO=E h^E hAcE h|cK3=E heE hhE hh9=E hjE h)nE hJnE h!pE hs,E h|uE hQyE hy9=E h:{E h`~E h~54=E h~E h]E hE hE hUE h,E hrE hYE hwE hlE hE h2=E hE hИ,E h E hE hƞ55=E hE hݠE ha4 _Magic restored.E hK3E h{E h޵R _You swap places.E hE hx _z - 7 scrolls of teleportation (gained 1)E h9E h3E hE h# #.....#****,,,* .# #.....#,,,*,,,* # #.....#,,,*,,.# ##########.....#,,,*,..# )...............#,,,+...###*** ...#,,,#......,,,, .?...#,,,#.....,,, ....#####..#********Z@).....#,,,,,,,#.)......#,,,,,,,#........#,,,,,{,#. .################......#,,,,,,,#. .#..............#......+,,,,,,,#. .#.######......#########. ##.#...'..#................ ...#...#..#####.#.[.#...#..#...#.############''#E h\,,,.#########. )..........+...###*** .#......,,,,?...,,,,,,,....#####..#********.Z.).....#,,,,,,,#..@.....{################..,..............#+############# ##.#...'......... ...#...#..#####.#.[...#.############''#<'...+...............E hx21.7 (21.0)=2.7 (22E hvE h} _You see here a +0 dagger of distortion.E hq3E htE h|E hE h): _E h!  Things that are here:  a +0 great mace; a +0 giant clubE hFE hE h _E hE hFE hBE hE hE hE h,E h_E hE hE hްE h E hE hNE hfE h,E hE hE h"E h,E hE hE hE h,E hE hE hE h,E hE hE hE hE hPE h 7 _You open the door.E h13E hE h@  There is an open door here.E hE hE h% _E hE hrE h E h,,E hAE hE htE h,E hE hcE hcE h,E hiE hE hE h,E hE h E h E h,E hhE hjE hE h,E h&E h3E hE hI,E hZE h&E h3',E h'E h *5 _You swap places.E h,E h.3E h.E hd/E h`0E h1E h`1E h1E hu2E h;3E h3,E hA4E h5E h6E h*8E h~8E hl9E h;E h>E h@,E hEE hE h[E hE hHE ht E h E hE h,E hPE hE hLE h,E hE hE h;E hr!,E h3"E hn$E hW&E h*(,E h(E h*E h2,E h-E h.E h.E h!0E hd1E h^2,E h2E h3E h5E h9BE hU:E h;E h=,E h>E hx@E hAE hC,E h}DE hvFE hIE hzQ **** ######### *,,,, ........# *,,,, #####...# *,,** #...#...# *,,** E hQ#...#...# *,,*, #...#...# *,,** #...'...#############..#* E hR #...#..........Z@......., #...#..........., #####..#########.., ).....#,,,,,,,#...#####E hR )......#,,,,,,,#...# *, .......#,,,,,{,#...# *, #......#,,,,,,,#...# *, #......+,,,,,,,#...# *, E hISd#......#########...# *,E hY-58.7 (36E hYE h_E hb[ _You sense a monster nearby.E hIE hE h'E h3,E h,E h.E h,E hEE h'E hE h,E hjE hOE hE h1,E hE hE h/E h,E hpE h@nE hX,E h{E hE hE h,E hzE h4E h##...,,,,,**  # #..#****,,*  # #..#**,,,,**  # #..#∆*,∩,,,,  # #..#**,,,***  #E h############..###**,,**  .................# **,,*  .............Z...# **,,  ########........@#*****,  66.7 (8.0) ,,,,,,,#...#####.....#**  ,,,,,,,#...# #.....#  E hB,,,,,{,#...# #.....#  ,,,,,,,#...# #.....#  ,,,,,,,#...# #.....#  ########...# #.....#  E h.....# #[....#  .....# E hE h*,,,*.*Z,**,,,,,*E hS+7.7 (9E hE hK0 _Found a +0 leather armour.E hn #..#****,,*   #..#**,,,,***   #..#∆*,∩,,,,,   #..#**,,,***,  ############..###**,,**,  ................#   ........#   #######Z..#####*,,  ,,,,,,#...#####.@...#***  #...# #.....#  {,#...# #.....# E h5 ,#...# #.....#  #...# #.....#  #######...# #.....#  E hwU..........# #[....#  # #.....#  ###''#....#####.  E h"E h\***,,,.Z,*,,,,*8.7 (1E hE hA` #..#**,,,,****  #..#∆*,∩,,,,,*  #..#**,,,***,*  ###########..###**,,**,,  ...............#   # ,  ######.......Z.#####*,,,  ,,,,,#...#####.....#****  #...# #..@..#  {,#...# #.....#  ,#...# #.....#  #...# #.....#  ######...# #.....#  .........# #[....#  # #.....#  ##''#....#####.....#  ....#..........  E hUc ****.*Z*,,,,*9E h#..#∆*,∩,,,,,*  #..#**,,,***,**  ##########..###**,,**,,*  ..............# *  # ,*  #####.........#####*,,,*  ,,,,#...#####Z....#*****  #...# #.....#  {,#...# #...@.#  ,#...# #.....#  #...# #.....#  #####...# #.....#  ........# #[....#  # #.....#  #''#....#####.....#  ...#..............#  #.   h0m.Z,,,,*70E h7!E ht)#..#**,,,***,**  #########..###**,,**,,*  .............# *  # ,*  ####.........#####*,,,*  ,,,#...#####.....#*****  #...# #.Z...#  ,{,#...# #.....#  ,#...# #....@#  #...# #.....#  ####...# #.....#  E hq.......# #[....#  # #.....#  ''#....#####.....#  ..#..............#  #........#  #.  E hE hC.Z,,,,*1E h' E hߊ E h= E hT E h E hĔ E h E h? E h E hv E hY E h E h E hb E h E hӮ ,E he E hl E h\ E h E h|" E h@+ XE h80 E h0 ,E hU2 E h4 E h7 E h9 ,E h: E h< E h\@ E hGB ,E hC E hwN a .....#..............# .....#..............# #..............# #..............### .....#.......###......# .<...#..######.#......# .....#..#......#......# ...###..#......#Z.....# ...#....#......#@.....# ...###..#......###....# .....#..'........#....# +..##########....# ###..........,.....# ...#.....>......,,....# E h6P G.#.....#######,,,,..# .#.....# *......# .#.....# *#.....#  You pick up the Spellbook of Nephomancy and begin reading...E hV 0865.0)E h X ,7.7 (16E h_ E ha |  You add the spells Mephitic Cloud, Cigotuvi's Putrefaction and Chain Lightning _to your library.E h) 3E hm* E hg/ E h3 ,E ha7 ,E h9 E h; E h< ,E h> E hIA E hn  _You swap places.E ho E hfu XE hBw E h,y E hy ,E h{ E h=~ E hp E h€ ,E hM E hq ,E h; ,E hi E h E h E hB E h E hΥ E h> E h E h BE h) E h E h E hQ E hb E h E hq E hF ,E h E h E h/ E h ,E h E h E h] E h# E ho ,E hJ E h# E h E h E h E h E h E h E h ,E hu ,E h( BE h| E h" E hE% E h) BE h/ ,E h1 ,E h2 E h4 E h6 E h8 ,E h: E hf< E hV> E hm@ ,E h@ E h$D E hHG E hI ,E hK E hM E hP E hS ,E hU E h\ E h_ E h b ,E h#d E h%g E hj E hm ,E ho E hu E h .....#...#...................?...#...#.......................#####..#########.............).....#,.....,#...####.....)......#,.....,#...# ................#.....O,#...# ###########......#......,#...# .......#......'......,#...# ##........#.....@#########...# E h1 '........#......Z...........# #..#####.#.[................# #..#...#.############''#....#### .#.<'...+........#........ .#..#...#.E h ........#........ O   two-headed ogre (asleep)#..#####.##'#####......#........ Z   two-headed ogre zombie (minion) ##........#......#......#.........?.....+......#......#........E h M 10017.7 (30.0)  You open the door.E h Z., ally target)8.7 (31E h E hZ _A two-headed ogre comes into view. It is wielding two +0 giant clubs.E hR'...#############.?...#...#...........#####..#########........)...###)......#,..... .................#.....O E h########### ..'......, ##.#########. .'........#.....Z...........####.#.[................E h #.#...#.############''#....####<'...+.E h)3...#.......... .#..#####.##'#### E hH(##........#E h&E h'<Z.E h19.7 (1.0)E hE hE h-#...'...#..##...#....?...#...#....#####..#########.).....#.......#...#)......#.......#...# #.......#.....O.#...# ##......#.#...# ##..#...# # #.#.....Z#...# # '.#........# # #..#####.#.[.......# # #..#...#.######''#....# #.<'...+.#. #..#...#.#. #..#####.##'#####......#. #.#......#......#.E hE h6Z.E hm'20E hE hQ _There is an open door here.E hI -#...'...#..##...#...?...#...#...#####..##.).....#.#...#####.)......#.#...# #.......#.....O.#...# #.......#.#...# #.#.....Z'#...# #. .#......#...# #. .E h #.......# #[ ..#####.#.[.....# #. ..#...#.############''#....#####. .<'...+.#. ..#...#.#. ..#####.##'#####......#. .#......#......#.E hg E h D.ZE h -1 _E h E hf E h#...'...#..##...#.#?...#...#.######..#.#).....#.#...#####.)......#.#...# #......#.....O.#...# #.......#.#...# #.E h.;#......Z.#...# #.#......#...# #.#......# #[. .#####.#.[...# #. .#...#.#####''#....#####. <'...+.#. .#...#.#. .E h_J#####.##'#####......#.#......#......#.E hL,E h'.Z...O'OE hz0===2E hQ _The two-headed ogre shouts in stereo!E hwJ  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h1E h Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%E h3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3 E h1 h + Animate DeadNecromancy6% 4 i - Grave ClawNecromancyE hW61%2  j - Tukima's DanceHexesE h}1%3 E hSelect a spell to cast[!]/[I] toggle spell headersE h E h. .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 25/25 ======================== ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#Z...O..#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.....#...# #.. Noise: ===E h [40m------  Time: 10022.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (ally target) .#...#...............#........... Z   two-headed ogre zombie (minion) .#####.##'#####......#........... .......#......#......#...........You open the door. _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _There is an open door here. _The two-headed ogre shouts in stereo!  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== E h R.......#####..#########.........# Magic: 25/25 ======================== ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#Z...O..#...# #.. XL: 11 Next: 33% Place: Dungeon:10 E h~ .......#......'.@.....#...# #.. Noise: ===------  Time: 10022.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (ally target) .#...#...............#........... Z   two-headed ogre zombie (minion) .#####.##'#####......#........... .......#......#......#...........You open the door. _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _There is an open door here. _The two-headed ogre shouts in stereo!  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E hb E h# t  Your two-headed ogre zombie crumbles into dust!E h q.....OE h #1E hf p----3.7 (1Reap E h` E h u _You dismiss your zombies and call upon the dead to rise afresh.E hJ  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E hSQE hS Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherE h.TForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h + Animate DeadNecromancyE h\T6% 4 i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%E hT3 Select a spell to cast[!]/[I] toggle spell headersE h E h" .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 21/25 ====================---- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 E h<# '########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.O...#...# #.. Noise: ===------  Time: 10023.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. E h# <'...+...............#........... O   two-headed ogre .#...#...............#........... .#####.##'#####......#........... .......#......#......#...........Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your two-headed ogre zombie crumbles into dust! E hG$ _You dismiss your zombies and call upon the dead to rise afresh.Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h$ E h// .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 21/25 ====================---- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 E hF0 .......#......'.@.O...#...# #.. Noise: ===------  Time: 10023.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre .#...#...............#........... .#####.##'#####......#........... .......#......#......#...........Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your two-headed ogre zombie crumbles into dust! _You dismiss your zombies and call upon the dead to rise afresh.Casting: Animate Dead (dangerous; 6% risk of failure)  E hz0 \Confirm with . or Enter, or press ? or * to list all spells.E hN .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 19/25 ==================------ ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.O...#...# #.. Noise: ===------  Time: 10023.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[.E hN [37m Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre .#...#...............#........... .#####.##'#####......#........... .......#......#......#........... _You dismiss your zombies and call upon the dead to rise afresh.Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubsE h.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 19/25 ==================------ ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 E h.......#......'.@.*...#...# #.. Noise: ===------  Time: 10023.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre .#...#...............#........... .#####.##'#####......#........... .......#......#......#........... _You dismiss your zombies and call upon the dead to rise afresh.Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubsE h\(bound)  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is lightly wounded.E h@:OE h3-4.7 (1E hE ht= _The two-headed ogre is pinned in place!E hk  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E hu E hx  Your spells (cast)TypeFailure Level  a - FreezeIceE hy 1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/SummoningE h5y 11%3  e - Construct Spike LauncherE hLy Forgecraft1%E hby 72  f - Mercury ArrowConjuration/AlchemyE hxy -1%2  g - Launch Clockwork BeeE hy Forgecraft1%E hy /3  h - Animate DeadNecromancyE hy 6%E hy 4  i + Grave ClawNecromancy1% 2 j - Tukima's DanceE hy HexesE hy 1%E hz 3 Select a spell to cast[!]/[I] toggle spell headersE h=E hGE h-Q|.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 19/25 ==================------ ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0E hQDex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.O...#...# #.. Noise: ==-------  Time: 10024.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap E hR;.#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (bound) .#...#...............#........... .#####.##'#####......#........... .......#......#......#...........You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is lightly wounded. _The two-headed ogre is pinned in place!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E hRE hZ|.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 19/25 ==================------ ........).....#.......#...#####.. AC: 10Str: 7 E hZc.......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 E h#[n.......#......'.@.O...#...# #.. Noise: ==-------  Time: 10024.7 (0.0) E h[S.......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (bound) E h[#.#...#...............#........... .#####.##'#####......#........... .......#......#......#...........You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is lightly wounded. E h\_The two-headed ogre is pinned in place!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E h}X.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 16/25 ===============--------- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 E hD~..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@*O...#...# #.. Noise: ==-------  Time: 10024.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F E hx~Q.......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. E h<'...+...............#........... O   two-headed ogre (bound) .#...#...............#........... .#####.##'#####......#........... E h>.......#......#......#...........Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in  place, chance to affect: 55%)E h .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. E h 2...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 16/25 ===============--------- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.*...#...# #.. Noise: ==-------  Time: 10024.7 (0.0) E h .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F E h% v.......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (bound) E h .#...#...............#........... .#####.##'#####......#........... .......#......#......#...........Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineE hٞ Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in  place, chance to affect: 55%)E hs E hl :OE h +5.7 (1E hE h1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in  place, chance to affect: 55%) _The two-headed ogre resists with significant effort.E hw  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E hx r.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 13/25 ============------------ ........).....#.......#...#####.. AC: 10Str: 7 E h: .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@*O...#...# #.. Noise: ==-------  Time: 10025.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap E h .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (bound) .#...#...............#........... .#####.##'#####......#........... .......#......#......#...........Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in  place, chance to affect: 55%)E h}f |.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 13/25 ============------------ ........).....#.......#...#####.. AC: 10Str: 7 E hf .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#.......#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.*...#...# #.. Noise: ==-------  Time: 10025.7 (0.0) E hg .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. E hg 1<'...+...............#........... O   two-headed ogre (bound) .#...#...............#........... .#####.##'#####......#........... E hg .......#......#......#...........Casting: Tukima's Dance (safe; 1% risk of failure)  E hg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  E hh Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in  E h1h place, chance to affect: 55%)E h= ally target, bound)(   +0 giant club (minion)E h Q(OE hC +6.7 (1E ho E hv Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, bound in  place, chance to affect: 55%E h 8) _The +0 giant club dances into the air!F h.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 13/25 ============------------ ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 F h########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@*O...#...# #.. Noise: ==-------  Time: 10026.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (ally target, bound) .#...#...............#........... (   +0 giant club (minion) .#####.##'#####......#........... .......#......#......#...........place, chance to affect: 55%) F hW_The +0 giant club dances into the air!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club (lightly wounded, ally target,bound in place, 84% to hit and 75% to hit with your bite)F h9 Y A two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 84% to hit with the cursed +8 spear of the Ensconced God and 75% to hit with your bite. It has about 55% to hit you. Attacks Max Damage Hit: +0 giant club 39 Hit: +0 giant club 34 It can open doors. It is currently targeted by your +0 giant club. [!]: Description|QuoteF hn .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 13/25 ============------------ ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13F ho Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@*O...#...# #.. Noise: ==-------  Time: 10026.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (ally target, bound) F ho z.#...#...............#........... (   +0 giant club (minion) .#####.##'#####......#........... .......#......#......#...........place, chance to affect: 55%) _The +0 giant club dances into the air!  F hp }Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetF hEp Aim: a two-headed ogre, wielding a +0 giant club (lightly wounded, ally target,bound in place, 84% to hit and 75% to hit with your bite)F h7 .......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 13/25 ============------------ ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 F hI :..............#.......#...# #.. SH: 0Dex: 12 ########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.O...#...# #.. Noise: ==-------  Time: 10026.7 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (very poisoned, ally …)F h /.#...#...............#........... (   +0 giant club (minion) .#####.##'#####......#........... .......#......#......#...........Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club (lightly wounded, ally target,bound in place, 84% to hit and 75% to hit with your bite)  You reach to attack! You puncture the two-headed ogre!  F h {The two-headed ogre is poisoned.  The two-headed ogre is moderately wounded.F hN ]4=7.5 (0.8F h F h *  Aim: a two-headed ogre, wielding a +0 giant club (lightly wounded, ally target,bound in place, 84% to hit and 75% to hit with your bite)  You reach to attack! You puncture the two-headed ogre!  The two-headed ogre is poisoned.  F h% The two-headed ogre is moderately wounded. _Your +0 giant club hits the two-headed ogre!F h8.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 14/25 =============----------- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 F h9########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@*O...#...# #.. Noise: ==-------  Time: 10027.5 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap F h9.#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (very poisoned, ally …).#...#...............#........... (   +0 giant club (minion) .#####.##'#####......#........... .......#......#......#........... F h9_Your +0 giant club hits the two-headed ogre!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)F h9Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club (heavily wounded, very  F h:]poisoned, ally target, bound in place, 84% to hit and 75% to hit with your  bite)F h[4.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 14/25 =============----------- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 F hE5..............#.......#...# #.. SH: 0Dex: 12 ########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.O...#...# #.. Noise: ==-------  Time: 10027.5 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (extremely poisoned, …).#...#...............#........... (   +0 giant club (minion) .#F h5####.##'#####......#........... .......#......#......#...........poisoned, ally target, bound in place, 84% to hit and 75% to hit with your  bite)  You reach to attack!  You hit the two-headed ogre but do no damage.F h5The two-headed ogre looks as sick as possible!  The two-headed ogre is heavily wounded.F h475=8.3 (0.8F h>F hUAI  bite)  You reach to attack!  You hit the two-headed ogre but do no damage.The two-headed ogre looks as sick as possible!  The two-headed ogre is heavily wounded. _Your +0 giant club hits the two-headed ogre!! F hG.......#...'...#############..### phredd the Frost Mage  F h.......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 14/25 =============----------- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13 F hInt: 28 ..............#.......#...# #.. SH: 0 F h)CDex: 12 ########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10  F hV7.......#......'.@*O...#...# #.. Noise: ===------  Time: 10028.3 (0.0) .......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze  F h`.#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (extremely poisoned, …) F h.#...#...............#........... (   +0 giant club (minion) .#####.##'#####......#...........  F h.......#......#......#...........The two-headed ogre is heavily wounded. _Your +0 giant club hits the two-headed ogre!!  F h}Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target F h7Aim: a two-headed ogre, wielding a +0 giant club (almost dead, extremely  poisoned, ally target, 84% to hit and 75% to hit with your bite) F hq.......#...'...#############..### phredd the Frost Mage .......#...#....................# Gnoll of Ashenzari ****.. ...?...#...#....................# Health: 86/86 ======================== .......#####..#########.........# Magic: 14/25 =============----------- ........).....#.......#...#####.. AC: 10Str: 7 .......)......#.......#...# #.. EV: 13Int: 28 ..............#.......#...# #.. SH: 0Dex: 12 ########......#..(....#...# #.. XL: 11 Next: 33% Place: Dungeon:10 .......#......'.@.O...#...# #.. Noise: ===------  Time: 10028.3 (0.0)  F hHZ.......#......#########...# #.. N) +8 spear of the Ensconced God {venom, F .......#..................# #[. Cast: Freeze .#####.#.[................# #.. Reap .#...#.############''#....#####.. <'...+...............#........... O   two-headed ogre (extremely poisoned, …).#...#...............#........... (   +0 giant club (minion) .#####.##'#####......#........... .......#......#......#...........Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club (almost dead, extremely  poisoned, ally target, 84% to hit and 75% to hit with your bite)  You reach to attack! You hit the two-headed ogre.  You kill the two-headed ogre! F hu #########).....#.......#)......#.......#...# .....#...# .....#..(....#...# .....'.@.Z...#...# .....#########...# ... #[[  F h!<(   +0 giant club (minion)Z   two-headed ogre zombie (minion)Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club (almost dead, extremely  poisoned, ally target, 84% to hit and 75% to hit with your bite)  You reach to attack! You hit the two-headed ogre.  You kill the two-headed ogre!  You have harvested enough death to cast Grave Claw an additional time. F hE 42---9.1 (0.8 _The dead are walking!  Your Dodging skill increases to level 8!Your base Ice Magic skill increases to level 9! F h F hAl _Your Invocations skill increases to level 7!F hE JF hڭ F h ; _F h F hų F hP ,F h F h k _Your +0 giant club falls from the air.F h F hĽ F hh z5=F hg ,F h F hE ,F h F h9 ,F h$ F h P=F h F h F h N6=F h F h ,F h F h ,F h F hq ,F h F h P=F h F h d7=F h F h ,F h F h` ,F h2 F h F hE F h= F hC P=F hC F h ,F h" F h N8=F hT F hS F h ,F h F h$ ,F hh F h ,F h/ F h F hA :=F h F h F hs E9=F h$ F h ,F hd F h ,F h" F h% ,F h~' F hW* F h* 3=F h', F hG/ c20=F h0 F hi4 ,F h7 F h: ,F h= F h&A ,F hB F hL =1=F hM F hP ,F hdR F hU ,F hKZ F h] ,F hg_ F h$b P=F hc F hf ,F hkh F hj F hk L2=F hk F hGm F hm F hrn F hp ,F hp F hr ,F ht F hw F hx :=F hy F h={ 93F hu{ )=F hK| F h~ ,F h F hQ NReap F h F hć n _Your reaping aura is weakening.F h F h F h F hڊ :=F hŋ F h b4=F h F hƒ ,F h F hN 7F h F h i _Your reaping aura expires.F hӞ F h F h F h 9=F h F h ,F h F hr a5=F h F h* F hi F h: ,F hؿ F h F h. F h ,F h F h @  There is an open door here.F h F h( K _F hO F hW F hr F h 9=F h F h# F hh F h} ,F h F h0 F h F h ,F h F h F hI F h ,F h F hN F hX F h% ,F h F hb F h F h ,F hu F h" F h,& F h' ,F h) F hR+ F h'- F h. F h. F h0 F hy4 F h5 F h6 ,F h7 F hG9 F h: F h< ,F h?= F h(@ F hC F hD ,F hF F hG F hXJ F hUK ,F h/L F hM F hP F h-R ,F hS F hU F h!W F h]X ,F h-Y F hZ F h0\ F h^ ,F h` F h\b F hd F hVe ,F hf F heh F haj F hjk ,F hjl F hl F hm F hn ,F hVo F hqp F h[q F hr F hEr F h,s F ht F hv F hw ,F hw F hx F h|y F hz F h0z F hz F hc| F h} F h~ ,F h) F h F h F h ,F h F h҂ F h F h5 ,F h F h F hވ ,F h F h_ F h> F hnj ,F h" F h F h F hڐ ,F h F hP F hM F h ,F he F h! F h) F h ,F h( F h F h/         F h N   F hŸ }##########   #........#   #.....Z.@#*  ---118.1 (89.0) #..#####..#   F h #..#**,...#***   F hT v#..#∆*.∩....,*   #..#*#...###.**  F h #########..#####..**,.#   Z   two-headed ogre zombie (minion)............# ##.,**,#  F h ............# *#,,*,*  ####.........#####*,,,*  F h) F hj M.ZF h¦ ,9.1 (90F hc F h 4 _Found Kadghor's Weapon Shoppe.F h 3F h F h F h ,F h) ,F hs F h ,F h F h) F hI" F h# F h $ F h$ F h* F h 2 Welcome to Kadghor's Weapon Shoppe! What would you like to do?  a -  32 gold a +0 dagger  b -  544 gold a +4 glaive of venom  c -  307 gold a +2 morningstar of protectiond -  88 gold a +0 rapier  e -  472 gold a +4 shortbow of electrocutionf -  24 gold a +0 sling  g -  358 gold a +3 spear of freezingh -  1 gold a stone You have 543 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase F h3 [/] sort (type)[A-H] put item on shopping list$F h $F h $F hЛ   phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 86/86 ========================##########  Magic: 25/25 ========================#........#$F h.   AC: 10Str: 7#......Z.##  EV: 13Int: 28#..#####..#  SH: 0Dex: 12$F hl #..###.Z..####   XL: 11 Next: 42% Place: Dungeon:10#..#$#.@.....#   Noise: ---------  Time: 10122.1 (3.0)$F h #..###...###.#*   N) +8 spear of the Ensconced God {venom, F ##########..#####..#*,.#   Cast: Freeze $F hߜ 6..............# ##..#*,#  ..............# *#..#,*  $F ht 0#####.........######...*   Z   two-headed ogre zombie (minion) ....#...#####.....#*####  ....#...# #.....# ....#...# #.....# _Your +0 giant club falls from the air. _Your reaping aura is weakening. _Your reaping aura expires. _There is an open door here. _Found Kadghor's Weapon Shoppe.  $F h 5There is an entrance to Kadghor's Weapon Shoppe here.$F h $F h9 $F h! . _'F h u'F h 'F h P _'F h^ 'F h ,'F h! 'F h3# 'F hR% 'F h& ,'F h' 'F h) 'F h , 'F h- ,'F h|. 'F h/ 'F h2 ,'F h_3 'F h}5 'F h7 'F h{9 'F h9 'F h: 'F h+< 'F h4> 'F h> 'F h> 'F hc@ 'F hA 'F hkB ,'F hc 'F hd 'F hf 'F hQf 'F h7g 'F hr 'F ht 'F hv ,'F hnv 'F h 'F hO 'F h 'F h 'F h# 'F h` 'F hϐ 'F h 'F h 'F h 'F h+ 'F h 'F h 'F h@ 'F h 'F h 'F hѭ 'F h/ ,'F h 'F h 'F h 'F h 'F ha 'F hѿ 'F h 'F h 'F h 'F h 'F h 'F ho 'F h 'F h 'F hL 'F h 'F h 'F hu 'F h 'F h 'F h 'F h 'F h{ 'F h 'F h. 'F hl 'F h 'F h( 'F h 'F h0 'F h 'F h\ 'F hI 'F h 'F h 'F h^ 'F h2 'F hs 'F h 'F h! 'F h 'F h( 'F hs* 'F h{+ 'F h+ 'F h', 'F h5 'F h?8 'F h9 'F h=: 'F h;; 'F hE 'F h&H 'F hJ ,'F hIK 'F hS 'F hvU 'F hV ,'F hW 'F hw` 'F hhb 'F h d 'F hGd 'F hd 'F hUm 'F hHp 'F h+r 'F hfr 'F hs 'F h^} 'F hԀ 'F hM ,'F hÅ 'F h 'F h 'F h 'F hƓ 'F h 'F h 'F h 'F h ,'F hM 'F hf 'F h 'F h 'F hB 'F he 'F h־ 'F h 'F h 'F h 'F hG 'F hU 'F h 'F h ,'F h 'F h 'F h 'F h7 ,'F h 'F h 'F h 'F h7 ,'F h! 'F h 'F h| 'F h ,'F hT 'F h is weakening.Your reaping aura expires. _There is an open door here. _Found Kadghor's Weapon Shoppe.  There is a large open door here.'F h 'F h 'F hp  'F h _'F h 'F h 'F h 'F hi 'F h 'F hy 'F h& 'F h 'F h ,'F h 'F h# 'F h@% 'F hT' ,'F h' 'F h* 'F h, 'F h. ,'F h/ 'F he2 'F h4 'F h?5 'F ho5 'F h6 'F h8 'F h: 'F hM; 'F hk; 'F h[< 'F hC n'F hF 'F h5H 'F hI ,'F hnJ 'F hN @  There is an open door here.'F hO 'F h Q 'F h=Q  _'F hQ 'F hT 'F hW 'F h`X ,'F hX 'F ho[ 'F h\ 'F h] ,'F h-^ 'F hWc ,'F hc 'F h d 'F hd 'F hf 'F h 'F h1A 'F hB 'F hC ,'F hD 'F hE 'F hF 'F hG 'F hG 'F h H 'F hJ 'F hYM 'F h#N ,'F hN 'F hO 'F hP 'F h)Q ,'F hQ 'F hR 'F hOT 'F hU 'F h1U 'F hU 'F hV 'F hW 'F hbX ,'F hGY 'F h,Z 'F hK[ 'F hU\ 'F h\ 'F he] 'F hr_ 'F h` 'F hb ,'F hd 'F hg 'F h@i 'F hMj 'F hj 'F hrk 'F hm 'F h.r 'F hs ,'F ht 'F h+v 'F hy 'F hz 'F hz 'F hX| 'F h~ 'F h 'F h 'F h! 'F hT 'F hj 'F h 'F h^ 'F h 'F ht 'F h j#.######.#.............#...)....#.............#........#............. #........##'########### #...................... #...................... ######................. #.Z............... #@############....267.1 (145.0) #.# #.... #.# #.... #.# #.... #.# #.... ### ##### 'F hX 'F h$ 'F h E _Done exploring.+F hA+F h+F h+F hJh................0.0)+F hlK+F hkP+F hRE _Done exploring.0F h~0F h0F h-0F h0F h,0F hThere is an open door here. _You swap places. _Done exploring. _You swap places.0F h30F h0F h0F h0F h0F h$0F h0F h0F h0F h,0F h0F hJ0F h0F h0F h0F hW0F h:You swap places. _Done exploring. _You swap places.  There is an open door here.0F h0F hQ0F h _0F h!0F h0F h0F h,0F h0F h0F h 0F h3 ,0F h 0F h 0F h0F h,0F h0F h#.......#.# #### ######.......#.# #..>. 0F h.............#.# #.###'##### .............#.# #.#.......#... ......######.#.# #.#.......# #####.# #.#.# #.#.......#0F h6#.# #.#.#####.##########.# #.#....#.# #.#..@............76.1 (90F hix#.######.#...............#...)....#..Z............#........#...............0F h#........##'##################............................0F h#............................######.......................0F hJ#......................#0F h0F h0F h2F hV2F hCW2F h2X2F hud2F he2F hh,2F hDl,2F hl2F hdn2F hn2F hVo2F hq2F hGt,2F ht2F hv2F hx2F hLz2F hz2F hW{2F h|2F h~2F h ,2F hЀ2F h82F h2F h2F hʄ2F hW2F h2F h%2F h,2F h2F h%2F h,2F h,2F hɏ2F h.2F hߒ2F hՔ,2F h2F hl2F h=2F h(2F hf2F h82F h]n.....###........#......#........' .......#........#......##).#........#####..#........##............#..##########.#.#####......#.. .......#.# #......#>. .......#.# #......####...... .......#.# 2F h>)######## .......#.# #.Z###86.1 (10.0) .......#.# #.###'##### .......#.# #.#.......# ######.#.# #.#.......#...( # #.#.# #.#.......#......... # #.#.#####.######### # #.#........#'### # #.#........#...# ######.#....#2F ḥ2F h2F h­ _You swap places. _Done exploring. _You swap places. _There is an open door here. _ stone staircase leading down here.6F h}6F h}6F h6F h݊6F hΏ87.0) _6F h6F h9  You climb downwards.6F h              #####   #...#1   #.@.#   #.........   ###.......  .......  .......  .......  .......  .......  6F h_6F hQu*,,,,*,,,*,*****,*,,,,*,,,*,*,,,+,*,,,,*,,,*,*,,,*,*,,,,*,,,*,*∆,,*,*,,,,*,,,*,*,,,,,*,,,,*,,,*,**,,,**,,,,*#####**,,,**,,,,,*,⌠,**,,,,,#.@.#**,,,**,,,,,6F h,******,*,*********,,*,∆,**,,*,ß,**,,*,,,,*,,****,,,***,>6F hV4+8 (1.76F h96F h< _Your mindless puppet stays behind to rot. _There is a stone staircase leading up here.8F h 38F hT 8F hE 8F h\ c *,,,,*,,,*,*,,,+,  *,,,,*,,,*,*,,,*,  *,,,,*,,,*,*∆,,*,  *,,,,*,,,*,*,,,,,  *,,,,*,,,*,**,,,* 8F h *,,,,*#####**,,,*  *,,,,,#...# *,⌠,# 8F h  *,,,,,#.<.###...#  *,,,,,#..@....... 0.0 ******###  #. 8F h% ******#.# *,,*,∆..# 8F hW *,,*,ß..# *,,*,,..8F h *,,**##...###.>8F hU C,,,,,,,8F h *,ß,**,,**,,,,,*,⌠,* *,,,8F h+8.8 (18F h8F h; _Found a stone staircase leading down.:F hda:F ha:F hb:F he:F hh:F h.*:F h|d, **,,,,,*,⌠,* *,,,*:F h}",:F h1,,,,:F h-,,,,,,*:F h**:F h$**:F h@&**:F hy+1.8 (3:F hҋ:F hkQ _Found a scroll of identify.;F h3;F hY;F h;F hߥ;F hV;F h);F h;F hf;F h;F h6;F hS;F h,;F hh;F h;F h,;F hZ;F h;F h,;F h;F h;F h^x ,,,,,,,,* *,,,* ***+*,,,*****,,,* *,,,*,,,,,,,,...**,,,,*,,,*,#####,....**,,,,*,,,*,#...+.....*;F h*,,,,*,,,*,#...#.....*,,,,*,,,*,#!..#.....*,,,,*,,,*,#..6.8 (5*,,,,*,,,*,##...#.<..;F h*,,,,*#####*#...#,,,.,*,,,,,#...# #.⌠.#,,,,,;F h*,,,,,#.<.###...####,,*,,,,,#............#,,******###........ß.#,,;F hHs #..........#*****#.......####*,;F h;F h.g*,,,,,,,* *,,,*;F h+7.8 (6;F h;F h9 _Found a stone staircase leading up.=F h{=F h=F h̩=F h=F h=F h=F hj=F h *,* *,,,**,* *,,,*=F h`,,,,,,,,,* *,,,*,***+*,,,*****,,,* ,*,,,*,,,,,,,,...* *,,,,*,,,*,#####,....*=F h *,,,,*,,,*,#...+.....* *,,,,*,,,*,#...#.....,=F h *,,,,*,,,*,#@..#....., *,,,,*,,,*,#.........,=F hϸ *,,,,*,,,*,##...#.<..,=F h *,,,,*#####*#...#,,..,=F h  *,,,,,#...# #.⌠.#,,,,,=F h4 *,,,,,#.<.###...####,, *,,,,,#..........=F h..#,,******###........ß.#,, #....#**=F hu+8.8 (1=F h+9.8 (2=F h,=F h0 _R - a potion of brilliance>F h>F h^>F h>F h>F h*>F h!X>F h,>F h _You open the door.>F h>F h@  There is an open door here.>F h$>F h} _>F h>F h@>F h,>F h>F h>F hk v,^,,*****,,,,,,,,......,, ,,,,,,,*****.....,,, *,,,,,,,* *....,,,, >F h *,,,,,,,* *...#+*** **,,,,,,,* *...#,,,, ,,,,,..,,* *...#,,,, >F hw ,***+#...#####...#,,,, ,*,,,#.......@...#,,,, ,,,,*,,,*.#####.....#,,,, ,,,,*,,,*,#...'.....#**** ,,,,*,,,*,#...#........,, ,,,,*,,,*,#...#........., ,,,,*,,,*,#............., >F h B,,,,*,,,*,##...#.<......, ,,,,*#####*#...#........, >F h d,,,,,#...# #.⌠.#,,>F h' >F h*306.8 (7  Ashenzari invites you to partake of a vision and a curse of companions anddevices.>F hR>F hO/  --more--AF h9:∆AF h>& _AF h@AF h/DBF hBF hj Ability - do what?CostFailure  Invocations - BF h X - Renounce ReligionNone0% H - Curse Item(Boost: Comp/Dev)0%  G - Shatter the ChainsCursed itemBF ho0% [?] toggle between ability selection and description.DF hQ;DF h@DF hF:,^,,*****,,,,,,,,phredd the Frost Mage,,,,,,,,∆,......,,Gnoll of Ashenzari ****..DF h(H,,,,,,,*****.....,,,Health: 86/86 ========================*,,,,,,,* *....,,,,Magic: 25/25 ========================*,,,,,,,* *...#+***AC: 10Str: 7**,,,,,,,* *...#,,,,EV: 13Int: 28,,,,,..,,* *...#,,,,SH: 0Dex: 12,***+#...#####...#,,,,XL: 11 Next: 42% Place: Dungeon:11,*,,,#.......@...#,,,,Noise: ---------  Time: 10306.8 (0.0) ,,,,*,,,*.#####.....#,,,,N) +8 spear of the Ensconced God {venom, F ,,,,*,,,*,#...'.....#****Cast: Freeze ,,,,*,,,*,#...#........,, ,,,,*,,,*,#...#F hHm........., ,,,,*,,,*,#............., ,,,,*,,,*,##...#.<......, ,,,,*#####*#...#........, ,,,,,#...# #.⌠.#.......,, _Found a stone staircase leading up. _R - a potion of brilliance _You open the door. _There is an open door here.  Ashenzari invites you to partake of a vision and a curse of companions and _devices.DF hNk  You aren't wearing any cursable items.DF hODF hTDF hW. _FF h9 IFF h; FF h@ : _FF hF ,FF hPG ,FF hH FF hM FF hU XFF hU ,FF hW FF h5^ FF hh ~ ,*,,,#.[.# * ,,*,,,#...######. ,,,*,,,#.......... ,^,,**###.........., ,(...........,,,,,,,****#..........  *,,,,,,,* #..........  *,,,,,,,* #..@#+****10.8 (4 **,,,,,,,* #...#,,,,*,..,,* #...#,,,,*,, ,***+#...#####...#,,,,* ,*,,,#...........#,,,,+, ,*,,,*.#####.....#,,,,*, ,FF h3j *,,,*,#...'.....#*****, ,*,,,*,#...#........,,,, ,*,,,*,#...#.........,,FF hu ,+,,,*,,,* *,,1.8 (5FF h| FF h 8 _Found 7 stones and a +0 ring mail.HF h4v 3HF hw HF hB| HF h׀ ,HF h ,HF h= ,*,,,*,,,* *,, ,+,,,#...# *,, *,,,#.[.# *,. *,,,#...######.. ,,*,,,#. ^,,*####B  ..(..  HF h @,****#. *,* #...@....... ,* #...#+####.. *,,,,,,,* #...#,,,,*,, ,,,..,,* #...#HF h o ***+#...#####...#,,,,*,, *,,,#...........#,,,,+,, B   boulder beetle (asleep) *,,,*.#####.....#,,,,*,, *,,,*,#...'.....#*****,, *,,,*,#...#.,,,,,HF h =,,,,,,HF h e,,,2.8 (1,***,HF hؙ -***HF h +3.8 (2HF h HF h a _A boulder beetle comes into view.KF h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NF hXfNF h;h Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  NF hhe - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy 1% 2 g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy6%4  i - Grave ClawNecromancyNF hh1% 2  j + Tukima's DanceHexes1% 3 Select a spell to castNF hi[!]/[I] toggle spell headersRF h%q RF h)x RF ho b,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 25/25 ========================,,,*,,,#...........,AC: 10Str: 7,^,,*####..........B,EV: 13Int: 28,,,,,,..(............,SH: 0RF hV Dex: 12  ,,,,,,,****#...........,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@.......,Noise: ---------  Time: 10313.8 (0.0) *,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*Cast: Freeze ,,,,..,,* #...#,,,,*,,* ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (asleep) RF h *,,,*.#####.....#,,,,*,,* *,,,*,#...'.....#*****,,* *,,,*,#...#........,,,,,* _devices. _You aren't wearing any cursable items. _Found 7 stones and a +0 ring mail. _A boulder beetle comes into view.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RF h ,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,RF hi Health: 86/86 ========================,,*,,,#...######..,Magic: 25/25 ========================,,,*,,,#...........,AC: 10Str: 7,^,,*####..........B,EV: 13RF h Int: 28,,,,,,..(............,SH: 0Dex: 12  RF hه ,,,,,,,****#...........,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@.......,Noise: ---------  Time: 10313.8 (0.0) RF h v*,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*RF h tCast: Freeze ,,,,..,,* #...#,,,,*,,* ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (asleep) *,,,*.#####.....#,,,,*,,* *,,,*,#...'.....#*****,,* *,,,*,#...#........,,,,,* _devices. RF h X_You aren't wearing any cursable items. _Found 7 stones and a +0 ring mail. _A boulder beetle comes into view.Casting: Tukima's Dance (safe; 1% risk of failure)  RF h/ \Confirm with . or Enter, or press ? or * to list all spells.RF h~  ,*,,,*,,,* *,,,  phredd the Frost Mage ,+,,,#...# *,,,  Gnoll of Ashenzari ****.. ,*,,,#.[.# *,.,  Health: 86/86 ======================== RF hȥ ,,*,,,#...######..,  Magic: 22/25 =====================--- ,,,*,,,#...........,  AC: 10Str: 7  ,^,,*####..........B,  EV: 13Int: 28  ,,,,,,..(............,  SH: 0Dex: 12  ,,,,,,,****#...........,  XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@.......,  Noise: ---------  Time: 10313.8 (0.0) *,,,,,,,* #...#+####..,  N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*  Cast: Freeze ,,,,..,,* #...#,,,,*,,* ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,, RF h| u B   boulder beetle (asleep) *,,,*.#####.....#,,,,*,,* *,,,*,#...'.....#*****,,* *,,,*,#...#........,,,,,* _A boulder beetle comes into view.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (asleep)[F hw ,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 22/25 =====================---,,,*,,,#...........,AC: 10Str: 7,^,,*####..........B,EV: 13Int: 28,,,,,,..(............,SH: 0Dex: 12  ,,,,,,,****#...........,[F hD LXL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@.......,Noise: ---------  Time: 10313.8 (0.0) *,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*Cast: Freeze ,,,,..,,* #...#,,,,*,,* ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (asleep) *,,,*.#####.....#,,,,*,,* *,,,*,#...'.....#*****,,* *,,,*,#...#........,,,,,*Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (asleep)  You lock target on the boulder beetle and prepare to deploy your bee.[F h8 d==4.8 (1Winding [F h) [F h< onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a boulder beetle (asleep)  You lock target on the boulder beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)`F huH& BBrolling)You continue winding your clockwork bee...--5. `F hO<B`F hIRN _The boulder beetle curls into a ball and begins rolling!fF hfF h[°BfF hl--6.. fF h &BfF h@ _You continue winding your clockwork bee...hF hi BhF hr .°°By, ally target)y   clockwork bee (minion)hF hs .7hF hz 9°hF hU e _With a metallic buzz, your clockwork bee launches itself at the boulder beetle.qF hK3   qF h3 Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sF hsF hdsF h\sF hL..y.Y°°.@.BY   ice beast (summoned)sF h ^0--==8sF h>sF h4 _A chill wind blows around you.vF h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h" F hl _ Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIceF h 1%3  d + Summon Ice BeastIce/Summoning 1% 3 e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/AlchemyF h3 c1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadF h Necromancy6%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceF h 9Hexes1%3 Select a spell to castF h [!]/[I] toggle spell headersF hF hF hF h+,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 20/25 ===================-----,,,*,,,#...........,AC: 10Str: 7,^,,*####...........,EV: 13Int: 28,,,,,,..(............,F hSH: 0Dex: 12  ,,,,,,,****#...y.Y°°...,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@.B.....,Noise: ==-------  Time: 10318.8 (0.0) *,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*Cast: Freeze ,,,,..,,* #...#,,,,*,,* ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (rolling, ally target) *,,,*.#####.....#,,,,*,,*y   clockwork bee (minion) *,,,*,#...'.....#*****,,*Y   ice beast (summoned) *,,,*,#...#........,,,,,* _With a metallic buzz, your clockwork bF h*ee launches itself at the boulder beetle.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hpF h,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 20/25 ===================-----,,,*,,,#...........,AC: 10F h)KStr: 7,^,,*####...........,EV: 13Int: 28,,,,,,..(............,SH: 0Dex: 12  ,,,,,,,****#...y.Y°°...,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@.B.....,Noise: ==-------  Time: 10318.8 (0.0) *,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*Cast: Freeze ,,,,..,,* #...#,,,,*,,* ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (rolling, ally target) F h *,,,*.#####.....#,,,,*,,*y   clockwork bee (minion) *,,,*,#...'.....#*****,,*Y   ice beast (summoned) *,,,*,#...#........,,,,,* _With a metallic buzz, your clockwork bee launches itself at the boulder beetle.F hCasting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  F h\Confirm with . or Enter, or press ? or * to list all spells.F h/F hT}..Y..yBBdistracted, ally targ…)  Casting: Summon Ice Beast (safe; 1% risk of failure)F hd1onfirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The boulder beetle hits your clockwork bee!  The boulder beetle stops rolling and uncurls.  Your ice beast hits the boulder beetle but does no damage.F h16----=9.8 (1Reap F hvF h F hOH_Your clockwork bee stings the boulder beetle but does no damage.F h J  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hF h# Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%F h02  g - Launch Clockwork BeeForgecraft1%3  h + Animate DeadNecromancy6% 4 i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1% 3 Select a spell to cast[!]/[I] toggle spell headersF h F h" F h#- ,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 16/25 ===============---------,,,*,,,#...........,AC: 10F h- rStr: 7,^,,*####...........,EV: 13Int: 28,,,,,,..(............,SH: 0Dex: 12  ,,,,,,,****#.....Y.....,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@yB.....,F hL. Noise: ===------  Time: 10319.8 (0.0) *,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*Cast: Freeze ,,,,..,,* #...#,,,,*,,*Reap ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (distracted, ally targ…)*,,,*.#####.....#,,,,*,,*y   clockwork bee (minion) *,,,*,#...'.....#*****,,*F h. Y   ice beast (summoned) *,,,*,#...#........,,,,,*The boulder beetle hits your clockwork bee!  The boulder beetle stops rolling and uncurls.  F h. Your ice beast hits the boulder beetle but does no damage. _Your clockwork bee stings the boulder beetle but does no damage.  F h/ :Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hQ/ F h;9 ,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 16/25 ===============---------,,,*,,,#...........,AC: 10Str: 7F h9 Q,^,,*####...........,EV: 13Int: 28,,,,,,..(............,SH: 0Dex: 12  ,,,,,,,****#.....Y.....,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@yB.....,Noise: ===------  Time: 10319.8 (0.0) *,,,,,,,* #...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*F h: ?Cast: Freeze ,,,,..,,* #...#,,,,*,,*Reap ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (distracted, ally targ…)*,,,*.#####.....#,,,,*,,*y   clockwork bee (minion) *,,,*,#...'.....#*****,,*Y   ice beast (summoned) *,,,*,#...#........,,,,,*The boulder beetle hits your clockwork bee!  The boulder beetle stops rolling and uncurls.  Your ice beast hits the boulder beetle but does no damage. F h: _Your clockwork bee stings the boulder beetle but does no damage.  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hF_  ,*,,,*,,,* *,,,  phredd the Frost Mage ,+,,,#...# *,,,  Gnoll of Ashenzari ****.. ,*,,,#.[.# *,.,  Health: 86/86 ======================== ,,*,,,#...######..,  Magic: 14/25 =============----------- ,,,*,,,#...........,  AC: 10Str: 7  ,^,,*####...........,  EV: 13Int: 28  ,,,,,,..(............,  SH: 0Dex: 12  ,,,,,,,****#.....Y.....,  XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@yB.....,  Noise: ===------  Time: 10319.8 (0.0) *,,,,,,,* #...#+####..,  N) +8 spear of the Ensconced God {venom, F *,,,,,,,* # hI` S39;49m...#,,,,*,,*  Cast: Freeze ,,,,..,,* #...#,,,,*,,*  Reap ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,  B   boulder beetle (distracted, ally targ…)*,,,*.#####.....#,,,,*,,*  y   clockwork bee (minion) *,,,*,#...'.....#*****,,*  Y   ice beast (summoned) *,,,*,#...#........,,,,,* _Your clockwork bee stings the boulder beetle but does no damage.  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (not watching you, ally target)F hU~ ,*,,,*,,,* *,,,phredd the Frost Mage,+,,,#...# *,,,Gnoll of Ashenzari ****..,*,,,#.[.# *,.,Health: 86/86 ========================,,*,,,#...######..,Magic: 14/25 =============-----------,,,*,,,#...........,AC: 10Str: 7,^,,*####...........,EV: 13Int: 28,,,,,,..(............,SH: 0Dex: 12  ,,,,,,,****#.....Y.....,XL: 11 Next: 42% Place: Dungeon:11 *,,,,,,,* #...@y*.....,Noise: ===------  Time: 10319.8 (0.0) *,,,,,,,* F h [#...#+####..,N) +8 spear of the Ensconced God {venom, F *,,,,,,,* #...#,,,,*,,*Cast: Freeze ,,,,..,,* #...#,,,,*,,*Reap ***+#...#####...#,,,,*,,* *,,,#...........#,,,,+,,,B   boulder beetle (distracted, ally targ…)*,,,*.#####.....#,,,,*,,*y   clockwork bee (minion) *,,,*,#...'.....#*****,,*Y   ice beast (summoned) *,,,*,#...#........,,,,,* _Your clockwork bee stings the boulder beetle but does no damage.  Casting: Animate Dead (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (not watching you, ally target)F hZR mB  ally target, bound)  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target  Aim: a boulder beetle (not watching you, ally target)  You unleash the spiteful dead!  The jagged bones skewer the boulder beetle!!  The boulder beetle is moderately wounded.F h +.Yyy   clockwork bee (minion)Y   ice beast (summoned)-20.8 (1 _The boulder beetle is pinned in place! The boulder beetle leaps!F hGF haHF hIF hKF heMF hOF hT,F hUF hWF hZF h[\F h\F h]F h _F hF hByY.@..---F h32.8 (2.B   boulder beetle (ally target)y   clockwork bee (minion)Y   ice beast (summoned)F h9--F hF h>e _A boulder beetle is nearby!F h,*,,,#...* *,,, ,+,,,#...# *,,. *,,,#.[.# *,B. *,,,#...######... ,,*,,,#.... ^,,*####y...  ..(............. ,****#....@YF hu ,* #............ ,* #...#+####... ,,,* #...#,,,,*,,# ,,,..,,* #...*+#...#####...#,,,,*,,* ,,,#...........#,,,,+,,, ,,,*.#####.....#,,,,*,,* ,,,*,#...'.....#*****,,*F hF hF hAF h,,,*,,,* *,***,,..,B..,y..,....,F hY.....,.,,**,,*,,F h[5=3.8 (1F hF hC _Your clockwork bee stings the boulder beetle.F hq  ,,,#.,,* *,*** ,*,,,#...* *,,,. ,+,,,#...# *,,.. *,,,#.[.# *,... *,,,#...######B... ,,*,,,#.y... ^,,*####......  F hK ..(......@Y ***##. * #............. * #...#+####...# ,,,* #...#,,,,*,.## ,,..,,* #...#,,,,*,,#, *+#...#####...#,,,,*,,*, #...........#,,,,+,,,* *.#####.....#,,,,*,,*,F ho F h F h ,,*,,,* *,*,,,*,,,....,By...,Y.....,.,,**,,***F hݷ &4F hĽ F h V _Your clockwork bee stings the boulder beetle but does no damage.F hb  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hF h% ,,*,,,* *,*,,,  phredd the Frost Mage ,,,#.,,* *,****  Gnoll of Ashenzari ****.. ,*,,,#...* *,,,.,  Health: 86/86 ======================== ,+,,,#...# *,,..,  Magic: 13/25 ============------------ ,*,,,#.[.# *,...,  AC: 10Str: 7  ,,*,,,#...######....,  EV: 13Int: 28  ,,,*,,,#........By...,  SH: 0Dex: 12  ,^,,*####.......Y.....,  XL: 11 Next: 42% Place: Dungeon:11  ,,,,,,..(......@.......,  Noise: ---------  Time: 10324.8 (0.0) ,,,,,,***##.............,  N) +8 spear of the Ensconced God {venom, F  h&/40m,,,,,,* #.............*  Cast: Freeze ,,,,,,* #...#+####...#*  Reap ,,,,,,* #...#,,,,*,.##, ,,..,,* #...#,,,,*,,#,,  B   boulder beetle (ally target) *+#...#####...#,,,,*,,*,*  y   clockwork bee (minion) ,,#...........#,,,,+,,,**  Y   ice beast (summoned) ,,*.#####.....#,,,,*,,*,* _Your clockwork bee stings the boulder beetle but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target)F hW,,*,,,* *,*,,,phredd the Frost Mage,,,#.,,* *,****Gnoll of Ashenzari ****..,*,,,#...* *,,,.,Health: 86/86 ========================,+,,,#...# *,,..,F h/Magic: 13/25 ============------------,*,,,#.[.# *,...,AC: 10Str: 7,,*,,,#...######....,EV: 13Int: 28,,,*,,,#........*y...,SH: 0Dex: 12F h8^,^,,*####.......Y.....,XL: 11 Next: 42% Place: Dungeon:11  ,,,,,,..(......@.......,Noise: ---------  Time: 10324.8 (0.0) ,,,,,,***##.............,N) +8 spear of the Ensconced God {venom, F ,,,,,,* #.............*Cast: Freeze F hE,,,,,,* #...#+####...#*Reap ,,,,,,* #...#,,,,*,.##, ,,..,,* #...#,,,,*,,#,,B   boulder beetle (ally target) F h9*+#...#####...#,,,,*,,*,*y   clockwork bee (minion) ,,#...........#,,,,+,,,**Y   ice beast (summoned) ,,*.#####.....#,,,,*,,*,* _Your clockwork bee stings the boulder beetle but does no damage.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h7Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target)F h$, bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  F h78Aim: a boulder beetle (moderately wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the boulder beetle!  The boulder beetle is heavily wounded.F hlB The boulder beetle is heavily wounded.  The boulder beetle is pinned in place!  The last of your harvested death is exhausted.r clockwork bee stings the boulder beetle but does no damage.boulder beetle bites your ice beast!  Your ice beast hits the boulder beetle but does no damage.F hSnc==5.8 (1-GClaw F h/xF h#yC _Your clockwork bee stings the boulder beetle!F h[*,,,* *,*,,,  ,,,#.,,* *,***# ,*,,,#...* *,,,.. ,+,,,#...# *,,... *,,,#.[.# *,.... *,,,#...######..... ,,*,,,#.By.... ^,,*####F hY ..(.. ***##. * #.............# * #...#+####...##,,,* #...#,,,,*..##, ,..,,* #...#,,,,*,.#,, +#...#####...#,,,,*,.#,* #...........#,,,,+,,,**F ho  ,*,,,******,*,,,*∆*,,,+*,,,,*....,,,**,*),Y   ice beast (summoned),*   dormant clockwork bee (minion),Your clockwork bee stings the boulder beetle but does no damage.  Your clockwork bee winds down and falls to the ground.  The boulder beetle bites your ice beast.F h2 .-6F hoF hwP _Your ice beast hits the boulder beetle but does no damage.F hFtr ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. ,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 13/25 ============------------  ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28  ,,*,,,#...######.....,  SH: 0Dex: 12 F h u ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: =--------  Time: 10326.8 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze ,,,,,* #.............#*  Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (ally target) F hu\,..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, The boulder beetle bites your ice beast. _Your ice beast hits the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (heavily wounded, ally target, 93% to hit and 91% to hit  with your bite)F hgQ,*,,,******,*,,,*phredd the Frost Mage,,*,,,* *∆*,,,+Gnoll of Ashenzari ****..,,,#.,,* *,***#*Health: 86/86 ========================,*,,,#...* *,,,..,Magic: 13/25 ============------------,+,,,#...# *,,...,AC: 10Str: 7,*,,,#.[.# *,....,EV: 13Int: 28,,*,,,#...######.....,SH: 0Dex: 12,,,*,,,#........B*....,XL: 11 Next: 42% Place: Dungeon:11  F hi,^,,*####......@Y......,Noise: =--------  Time: 10326.8 (0.0) ,,,,,,..(...............,N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*Cast: Freeze ,,,,,* #.............#*Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*B   boulder beetle (very poisoned, ally t…),..,,* #...#,,,,*,.#,,,Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,*   dormant clockwork bee (minion) ,#...........#,,,,+,,,**,Aim: a boulder beetle (heavily wounded, ally target, 93% to hit and 91% to hit  with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.The boulder beetle is poisoneF hid.  The boulder beetle is heavily wounded.7.5 (0.7F hqF hte  with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.The boulder beetle is poisoned.  The boulder beetle is heavily wounded. _The boulder beetle barely misses your ice beast.F h$^ ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. ,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 13/25 ============------------ F h^] ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28  ,,*,,,#...######.....,  SH: 0Dex: 12  ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: =--------  Time: 10327.5 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze F hw_,,,,,* #.............#*  Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (very poisoned, ally t…),..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, The boulder beetle is heavily wounded. _The boulder beetle barely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)F h_Press: ? - help, Dir - move targetAim: a boulder beetle (heavily wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)F h ,*,,,******,*,,,*phredd the Frost Mage,,*,,,* *∆*,,,+Gnoll of Ashenzari ****..,,,#.,,* *,***#*Health: 86/86 ========================,*,,,#...* *,,,..,Magic: 13/25 ============------------,+,,,#...# *,,...,AC: 10Str: 7,*,,,#.[.# *,....,EV: 13Int: 28,,*,,,#...######.....,SH: 0Dex: 12,,,*,,,#........B*....,XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,Noise: =--------  Time: 10327.5 (0.0) ,,,,,,..(...............,N) F h [31m+8 spear of the Ensconced God {venom, F ,,,,,***##..............*Cast: Freeze ,,,,,* #.............#*Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*B   boulder beetle (very poisoned, ally t…),..,,* #...#,,,,*,.#,,,Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,*   dormant clockwork bee (minion) ,#...........#,,,,+,,,**,Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (heavily wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)  You could not reach far enough!  Your ice beast hits the boulder beetle but does no damage.F hC -8.3 (0.8F h F h S  Press: ? - help, Dir - move target  F h ]Aim: a boulder beetle (heavily wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)  You could not reach far enough!r ice beast hits the boulder beetle but does no damage. _The boulder beetle bites your ice beast.F hX r ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. ,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 13/25 ============------------  ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28  ,,*,,,#...######.....,  SH: 0Dex: 12 F h  ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: =--------  Time: 10328.3 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze ,,,,,* #.............#*  Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (very poisoned, ally t…),..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, Your ice beast hits the boulder beetle but does no damage. _The boulder beetle bites your ice beast.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, very poisoned, ally target, 93% to hitanF hv #d 91% to hit with your bite)F h,*,,,******,*,,,*phredd the Frost Mage,,*,,,* *∆*,,,+Gnoll of Ashenzari ****..,,,#.,,* *,***#*Health: 86/86 ========================,*,,,#...* *,,,..,Magic: 13/25 ============------------F h,+,,,#...# *,,...,AC: 10Str: 7,*,,,#.[.# *,....,EV: 13Int: 28,,*,,,#...######.....,SH: 0Dex: 12,,,*,,,#........B*....,XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,Noise: =--------  Time: 10328.3 (0.0) ,,,,,,..(...............,N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*Cast: Freeze ,,,,,* #.............#*Reap -GClaw F ht,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*B   boulder beetle (extremely poisoned, a…),..,,* #...#,,,,*,.#,,,Y   ice beast (summoned) F h+#...#####...#,,,,*,.#,*,*   dormant clockwork bee (minion) ,#...........#,,,,+,,,**,Aim: a boulder beetle (severely wounded, very poisoned, ally target, 93% to hitF h'}and 91% to hit with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.F haThe boulder beetle looks as sick as possible!  The boulder beetle is severely wounded.F he4=-9.1 (0.8F hF hM  and 91% to hit with your bite)  You reach to attack!  F hX#You hit the boulder beetle but do no damage.The boulder beetle looks as sick as possible!  The boulder beetle is severely wounded. _Your ice beast hits the boulder beetle but does no damage.F hr ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. ,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 14/25 =============-----------  ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28  ,,*,,,#...######.....,  SH: 0Dex: 12 F hے ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: ---------  Time: 10329.1 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze ,,,,,* #.............#*  Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (extremely poisoned, a…),..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, The boulder beetle is severely wounded. _Your ice beast hits the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, extremely poisoned, ally target, 93%  to hit F hr%and 91% to hit with your bite)F h ,*,,,******,*,,,*phredd the Frost Mage,,*,,,* *∆*,,,+Gnoll of Ashenzari ****..,,,#.,,* *,***#*Health: 86/86 ========================,*,,,#...* *,,,..,Magic: 14/25 =============-----------,+,,,#...# *,,...,AC: 10Str: 7,*,,,#.[.# *,....,EV: 13Int: 28,,*,,,#...######.....,SH: 0Dex: 12,,,*,,,#........B*....,XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,Noise: ---------  Time: 10329.1 (0.0) ,,,,,,..(...............,N) +8 spear of tF h he Ensconced God {venom, F ,,,,,***##..............*Cast: Freeze ,,,,,* #.............#*Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*B   boulder beetle (extremely poisoned, a…),..,,* #...#,,,,*,.#,,,Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,*   dormant clockwork bee (minion) ,#...........#,,,,+,,,**,to hit and 91% to hit with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.The boulder beetle looks as sick as possible!  The boulder beetle is severely wounded.The boulder beetle closely misses your ice beast.=9 (0.8F h7 F h P _Your ice beast hits the boulder beetle but does no damage.F h5 ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. F h,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 14/25 =============-----------  ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28  ,,*,,,#...######.....,  SH: 0Dex: 12  ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: =--------  Time: 10329.9 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze ,,,,,* #.............#*  Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (extremely poisoned, a…) hFm,..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, The boulder beetle closely misses your ice beast. _Your ice beast hits the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)F hPress: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, extremely poisoned, ally target, 93%  to hit and 91% to hit with your bite)F h ^,*,,,******,*,,,*phredd the Frost Mage,,*,,,* *∆*,,,+Gnoll of Ashenzari ****..,,,#.,,* *,***#*Health: 86/86 ========================,*,,,#...* *,,,..,Magic: 14/25 =============-----------,+,,,#...# *,,...,AC: 10Str: 7,*,,,#.[.# *,....,EV: 13F h Int: 28,,*,,,#...######.....,SH: 0Dex: 12,,,*,,,#........B*....,XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,Noise: =--------  Time: 10329.9 (0.0) ,,,,,,..(...............,N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*Cast: Freeze ,,,,,* #.............#*Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*B   boulder beetle (rolling, extremely po…),..,,* #...#,,,,*,.#,,,Y   ice beast (summoned) +#...#####F h ...#,,,,*,.#,*,*   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, _Your ice beast hits the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, extremely poisoned, ally target, 93%  to hit and 91% to hit with your bite)  You could not reach far enough!F h 6-30.7 (0.8F h F h@   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a boulder beetle (severely wounded, extremely poisoned, ally target, 93%  to hit and 91% to hit with your bite)  You could not reach far enough! _The boulder beetle curls into F h !a ball and begins rolling!F hȷ  ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. ,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 14/25 =============-----------  ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28  ,,*,,,#...######.....,  SH: 0Dex: 12  ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: ---------  Time: 10330.7 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze ,,,,,* #.............#*  h 49m Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (rolling, extremely po…),..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, You could not reach far enough! _The boulder beetle curls into a ball and begins rolling!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, rolling, extremely poisoned, ally  target, 93% to hit and 91% to hit with your bite)F h8 ,*,,,******,*,,,*  phredd the Frost Mage ,,*,,,* *∆*,,,+  Gnoll of Ashenzari ****.. ,,,#.,,* *,***#*  Health: 86/86 ========================  ,*,,,#...* *,,,..,  Magic: 14/25 =============-----------  ,+,,,#...# *,,...,  AC: 10Str: 7  ,*,,,#.[.# *,....,  EV: 13Int: 28 F hJ ,,*,,,#...######.....,  SH: 0Dex: 12  ,,,*,,,#........B*....,  XL: 11 Next: 42% Place: Dungeon:11  ,^,,*####......@Y......,  Noise: ---------  Time: 10330.7 (0.0) ,,,,,,..(...............,  N) +8 spear of the Ensconced God {venom, F ,,,,,***##..............*  Cast: Freeze ,,,,,* #.............#*  Reap -GClaw ,,,,,* #...#+####...##, ,,,,,* #...#,,,,*..##,*  B   boulder beetle (rolling, extremely po…),..,,* #...#,,,,*,.#,,,  Y   ice beast (summoned) +#...#####...#,,,,*,.#,*,  *   dormant clockwork bee (minion) ,#...........#,,,,+,,,**, Press: ? - help, Dir - move targetF hɰAim: a boulder beetle (severely wounded, rolling, extremely poisoned, ally  target, 93% to hit and 91% to hit with your bite)  You reach to attack! You puncture the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is almost dead.F h    *∆*,,,+  F hg *,***#*   *,,,..,  ,+,,,#...# *,,...,  ,*,,,#.[.# *,....,  #...######.....,  #........Z*....,  ,^F hS##......@Y......, (..............., #..............*  #.............#*  #...#+####...## #.....##,* Y   ice beast (summoned) #...#,,, *   dormant clockwork bee (minion)#.F h.#,*, Z   boulder beetle zombi  Aim: a boulder beetle (severely wounded, rolling, extremely poisoned, ally  target, 93% to hit and 91% to hit with your bite)  You reach to attack! You puncture the boulder beetle!  F hThe boulder beetle looks as sick as possible!  The boulder beetle is almost dead.  You kill the boulder beetle!F hF7/8751=1.5 (0.8F hNF h+ _The dead are walking!F h?F h'@F hRF hWF h2YF hYN5=F hA[F hiaF haF hdF hKiF hiF hzkF hyF h\~F h~F hF h݅l _Your dormant clockwork bee falls apart.F h{:=F hևF h|F hN6=F h~F hF,F hӔF hF h`F hƚF h}F hF hF hjF hئ:=F hrF heF hN7=F hF hF hnF hF h,F h7F hF h F h{F h F h:=F hF hpF hF h1F hUF hN8=F hF hF hF hXF hF h]F hF h:F h BF hr _Your ice beast disappears in a puff of smoke!F h:=F hF h F hL9=F hF hfF hF hF h F h F h F hJF hF hF hF h:=F h@F hF h#M20=F hXF hF h F h F h$,F h&F h=(F h(F hA*F h0-F h-:=F h /F h3F ha3F h4F hM8F h8L1=F hG:F h=,F h>F hBF hCF hDF h^GF hGF hIF hLF hM:=F hNF hRF hSc2=Reap F hTF hXn _Your reaping aura is weakening.F h\4F h],F h_F hbF hbF hdF hhF hh:=F hziF hmF henU3=F hpF hti _Your reaping aura expires.F hutF huF h(y,F hzF h2~F h~F h(F hiF hń:=F hF hF hKL4=F hF hJ,F hIF h,F hF hʝF h'F hԟF hF h:=F hF hF hZF hF hF h L5=F hF h 4 _Magic restored.F hF hF h7F hٿ5 _You swap places.F hF hF h4F hVF hF hF h,F h F h#F hF h:=F h(F hF h+F hF hF h F h F hF hF hF hF hF hqF hF hF hJF hF hF hoF hF hF hF hMF h,F hF hF hF hYF h N _You now have 559 gold pieces (gained 16).F h1 F h 4F h F h F ht F h F hF F h F hj F h/ F h F hq F h F hO F h(  ****** *,,<,,, *,..,,, F h) ###########.,,,,, #..[.......,,,,,, #........#****,,, ##.#,,,*,∆, ...#,,,*,,,-400.5 (69.0) ..#,,,*,,, *.F hu. jZ.#,,,*,,* ,*...######.#,,,*,,* ,,*..,* #.#,,,+,.* ,,,#.,,* #.#####..*Z   boulder beetle zombie (minion)  ,*,,,#...* #........*  ,+,,,#...# #........*  ,*,,,#.[.# #........*F hk4 a*,,Z.F hd5 F-1.5 (70F h; F h? 9 _Found a stone staircase leading up.F hb ****** *,,<,,, *,..,,, ###########..,,,, #..[.........,,,, #.#****,,, *##.#,,,*,∆, ....#,,,*,,, Z..#,,,*,,, #..........#,,,*,,* ,#...######.#,,,*,,* ,,#...* #.#,,,+,.* ,,,#..,* #.#####..* ,*,,,#...* #..* ,+,,,#...# #.*F h;*,Z,.*2.5 (1.0)F h ****** *,,<,,, *,..,,, ###########..,,,, #..[.........,,,, #.#****,,, **##........#,,,*,∆, Z...#,,,*,,, ..#,,,*,,, ##..........#,,,*,,* ,#...######.#,,,*,,* ,,#...* #.#,,,+,.* ,,,#...* #.#####..* ,*,,,#...* #.*F h**Z,.,**F h&3F hF hF he  ****** *,,<,,, *,..,,, ###########..,,,, #.....,,,, * #........##***,,, ***##...Z....#,,,*,∆, ,...#,,,*,,, ,..#,,,*,,, *##..........#,,,*,,* *,#...######.#,,,*,,* ,,#...* #.#,,,+,.* ,,,#...* #.#####..*F h F h *Z,.,,,*,F h &4F h F h s _You see here an orb of wrath.F hUsF h tF htF h6wF hzF h{% _F h,F hqF h.F hF hÃF hֈF hԌF h-F hF hF h"F h7F hF h;F hF hF hF hR,F hF hNF hgF hBF hF hpF h֩F h****,,*,.###########..#..[.........##* #........##**######.#####........#,,,.......@.Z..........#,,,F h l ....................#,,, .......###..........#,,, .....##*,#...######.#,,, .....*,,,#...# #.#,,, ....,*,,,#...# #.#### o   orc priest (asleep) o..,,*,,,#...# #..... Z   boulder beetle zombie (minion) ...,,+,,,#...# #..... ,,,,,*,,,#.[.# #.....F h ,10.5 (6F h{*,Z.,,,,F hGk*, ally target)***F h+1.5 (7F hF hx _An orc priest comes into view. It is wielding a +0 whip.F h ** *, *########### #..[......### #..##*#######.#####........#,, .........Z....# .....# ###.# ###,#...######.# ......*,,,#...# #.# #....,*,,,#...# #.### #o...,*,,,#...# #.... #...,,+,,,#...# #o   orc wizard (asleep) #.o.,,*,,,#.[.# #Z   boulder beetle zombie (minion) ,,*,,,#...######F h F h F h F hW #*,.,Z,,,*.o..{oF h qoo.*,,,F hS +2.5 (1F h F h z _An orc wizard comes into view. It is wielding a +0 dagger.F hd  *########### #..[......F hae%### #..##########.#####..#, ..............# Z.# .###....# ###,#...######.# .*,,,#...# #.#F hf! ##.....*,,,#...# #.## #.o..o*,,,#...# #... #..o..+,,,#...# # #.....*,,,#.[.# # #.....*,,,#...######o   orc (missile, asleep) ,,,*,,,#........Z   boulder beetle zombie (minion)F hwF hyF hqzF h(?***.*Z***##..o.o.*,,F h&3F h5F h F hc_An orc comes into view. It is wielding a +0 whip.F h!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h[ ,F h9 Yoo.Y   ice beast (summoned) (…)F h _2---==4F hy F h 4 _A chill wind blows around you.F ht########## #..[......### #..##########.#####. #..............# #Y........#F h>u, #........Z###...# ####,#...######.# #.....o.#,,,#...# #.# ###..o..#,,,#...# #.# #....o#,,,#...# #.. #.....+,,,#...# # #.....#,,,#.[.# # #.....#,,,#...###### #.....#,,,#........ ,^,,*####F hzF hX{F h{F h|F h}F h+.YZ.oo..o.o)***,F hV====5FreezeF hF ho% _The orc shouts!F hm######### #..[...... ### #########.#####..........Z.###..........Y#######.....oo###....o#F hm#+,,,#..[.# ###### #.....#,,,F h~  You swap places.  The orc priest hits your ice beast with a +0 whip.  The orc wizard hits your ice beast but does no damage.F h=---6FreezeF hF hb _Your ice beast barely misses the orc priest.F h![**##..[.### #.##.#####.#,#.#,#.#,#......Z@.###.#,#......Y###,#...######.#,#.....oo#,,,#...# #.#,###....o#,,,#...# #.##.....#,,,#...# #.#.....+,,,#...# #.#.....#,,,#.[.# #.#.....#,,,#...######.#.....#,,,#.F h`o  You swap places.  The orc priest hits your ice beast with a +0 whip.F hh .Z The orc wizard hits your ice beast with a +0 dagger.F hiB---7F hEpF hzsc _Your ice beast closely misses the orc priest.F hcD * phredd the Frost Mage * Gnoll of Ashenzari ****.. ########### Health: 87/87 ======================== #..[....... Magic: 22/25 =====================---F h ### #........## AC: 10Str: 7 #########.#####........#, EV: 13Int: 28 #......................#, SH: 0Dex: 12 #......................#, XL: 11 Next: 51% Place: Dungeon:11 #.......@.###..........#, Noise: =--------  Time: 10417.5 (0.0) #.....ZY###,#...######.#, N) +8 spear of the Ensconced God {venom, F #.....oo#,,,#...# #.#, Cast: Freeze ###....o#,,,#...# #.## -GClaw  #.....#,,,#...# #... #.....+,,,#...# #... o   orc priest (ally target) #.....#,,,#.[.# #... o   orc wizard #.....#,,,#...######... o   orc (missile) #.....#,,,#............  h]#0;10;1mY   ice beast (summoned)(…)The orc wizard hits your ice beast with a +0 dagger. _Your ice beast closely misses the orc priest.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (69% to hit and  50% to hit with your bite)F h* * phredd the Frost Mage* Gnoll of Ashenzari ****..########### Health: 87/87 ========================#..[....... Magic: 22/25 =====================---### #........## AC: 10Str: 7#########.#####........#, EV: 13Int: 28#......................#, SH: 0Dex: 12#......................#, XL: 11 Next: 51% Place: Dungeon:11#.......@.###..........#, Noise: =--------  Time: 10417.5 (0.0)#.....ZY###,#...######.#, N) +8 spear of the Ensconced God {venom, F#.....oo#,,,#...# #.#,F h~+ = Cast: Freeze###....o#,,,#...# #.## -GClaw #.....#,,,#...# #...#.....+,,,#...# #... o   orc priest (ally target)#.....#,,,#.[.# #... o   orc wizard (very poisoned, ally target)#.....#,,,#...######... o   orc (missile)#.....#,,,#............ Y   ice beast (summoned)(…)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (69% to hit and  50% to hit with your bite)  You reach to attack! You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is lightly wounded.  The orc wizard hits your ice beast but does no damage.F h0 F h F h [3=8.3 (0.8F h F h I  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (69% to hit and  50% to hit with your bite)  You reach to attack! You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is lightly wounded.hits your ice beast but does no damage. F h W_The orc priest miscasts a cantrip.F hA * phredd the Frost Mage * Gnoll of Ashenzari ****.. ########### Health: 87/87 ======================== #..[....... Magic: 23/25 ======================-- ### #........## AC: 10Str: 7 #########.#####........#, EV: 13Int: 28 #......................#, SH: 0Dex: 12 #......................#, XL: 11 Next: 51% Place: Dungeon:11 #.......@.###..........#, Noise: =--------  Time: 10418.3 (0.0) F hNy#.....ZY###,#...######.#, N) +8 spear of the Ensconced God {venom, F #.....oo#,,,#...# #.#, Cast: Freeze ###....o#,,,#...# #.## -GClaw  #.....#,,,#...# #... #.....+,,,#...# #... o   orc priest (ally target) #.....#,,,#.[.# #... o   orc wizard (very poisoned, ally target) #.....#,,,#...######... o   orc (missile) #.....#,,,#............ Y   ice beast (summoned)(…)The orc wizard hits your ice beast but does no damage. _The orc priest miscasts a cantrip.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, very poisoned, ally target, 69% to hit and 50% to hit with your bite)F h$ * phredd the Frost Mage * Gnoll of Ashenzari ****.. ########### Health: 87/87 ======================== #..[....... Magic: 23/25 ======================-- ### #........## AC: 10Str: 7 #########.#####........#, EV: 13Int: 28 #......................#, SH: 0Dex: 12 #......................#, XL: 11 Next: 51% Place: Dungeon:11 #.......@.###..........#, Noise: =--------  Time: 10418.3 (0.0) #.....ZY###,#...######.#, N) +8 spear of the Ensconced God {venom, FF h #.....oo#,,,#...# #.#, Cast: Freeze ###....o#,,,#...# #.## -GClaw  #.....#,,,#...# #... #.....+,,,#...# #... o   orc priest (ally target) #.....#,,,#.[.# #... o   orc wizard (very poisoned, ally target) #.....#,,,#...######... o   orc (missile) #.....#,,,#............ Y   ice beast (summoned)(…)Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, very poisoned, ally target, 69% to hit and 50% to hit with your bite)  You reach to attack! You hit the orc wizard.  The orc wizard looks as sick as possible!  The orc wizard is lightly wounded.  Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard!F h.u You reach to attack! You hit the orc wizard.  The orc wizard looks as sick as possible!is lightly wounded.  Your ice beast hits the orc wizard. Your ice beast freezes the orc wizard!  The orc wizard dies!boulder beetle zombie bites the orc priest.F hZP #..[ ###  #########.#####. #............... #............... #..... #..... #.....o  F h6###.....  #.....  #.....  #.....[.# o   orc (missile, ally target) #.....Y   ice beast (summoned) Z   boulder beetle zombie (minion)F h$-9.1 (0.8F hN)F h-c _The orc priest closely misses your ice beast.F hRk  * phredd the Frost MageF h|k f * Gnoll of Ashenzari ****..F hk  ########### Health: 87/87 ========================F hk  #..[....... Magic: 23/25 ======================-- F hk ### #........## AC: 10Str: 7 F hl #########.#####........#, EV: 13Int: 28 F h)l #......................#, SH: 0Dex: 12F hLl  F hll #......................#, XL: 11 Next: 51% Place: Dungeon:11 F hl "#.......@.###..........#, Noise: =--------  Time: 10419.1 (0.0) F hl #.....ZY###,#...######.#, N) +8 spear of the Ensconced God {venom, F F hl #.....oo#,,,#...# #.#, Cast: Freeze F hm u###.....#,,,#...# #.## -GClaw  #.....#,,,#...# #... F h$m #.....+,,,#...# #... o   orc priest (ally target) F hJm #.....#,,,#.[.# #... o   orc (missile, ally target) F hm #.....#,,,#...######... Y   ice beast (summoned) #.....#,,,#............ Z   boulder beetle zombie (minion)Your boulder beetle zombie bites the orc priest. _The orc priest closely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and quivering boomerangs (ally target, 74% to  hit and 59% to hit with your bite)F hYoo priest, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, ally target, 74% to hit and 59% to hit with your bite)F h#}4 * phredd the Frost Mage * Gnoll of Ashenzari ****.. ########### Health: 87/87 ======================== #..[....... Magic: 23/25 ======================-- ### #........## AC: 10Str: 7 #########.#####........#, EV: 13Int: 28 #......................#, SH: 0Dex: 12 F hu} #......................#, XL: 11 Next: 51% Place: Dungeon:11 #.......@.###..........#, Noise: =--------  Time: 10419.1 (0.0) F h}#.....ZY###,#...######.#, N) +8 spear of the Ensconced God {venom, F F h}#.....oo#,,,#...# #.#, Cast: Freeze F h}u###.....#,,,#...# #.## -GClaw  #.....#,,,#...# #... F h}#.....+,,,#...# #... o   orc priest (ally target) F h~#.....#,,,#.[.# #... o   orc (missile, ally target) F h'~#.....#,,,#...######... Y   ice beast (summoned) F hA~#.....#,,,#............ Z   boulder beetle zombie (minion)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)F h~=Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip and wearing a +0 leather armour (lightlywounded, ally target, 74% to hit and 59% to hit with your bite)  You could not reach far enough! Your ice beast hits the orc.  Your ice beast freezes the orc!F hMxwounded, ally target, 74% to hit and 59% to hit with your bite)  You could not reach far enough! Your ice beast hits the orc.  Your ice beast freezes the orc!  The orc dies!r boulder beetle zombie bites the orc priest!!  The orc priest dies!F h #..[ ###  #########.#####. #............... #............... #..... #..... #.....))  ###.....  #.....  #..... Y   ice beast (summoned) #.....[.# Z   boulder beetle zombie (minion) #..... F h>C2=8 (0.7F hѢF h̦ _You have harvested enough death to cast Grave Claw an additional time.F h%k0F hTk  #..[ ### #. F hzk#.#####.# #.#F hk #.# #.###F hk .#F hhl #.....ZY###,#...######.# #.....))#,,,#...# #.# ###.....#,,,#...# #. #.....#,,,#...# # #.....+,,,#...# # #.....#,,,#.[.# # #.....#,,,#...###### #.....#,,,#F hwF hw7--20.8 (1.0F hF h@9  #..[ ### #. #.#####. #.F h@ #. #.###.F h A #.....ZY###,#...######. #.....))#,,,#...# #. ###.....#,,,#...# #. #.....#,,,#...# # #.....+,,,#...# #F h!A] #.....#,,,#.[.# # #.....#,,,#...###### #.....#,,,#F hLF hsM"--F hM1F hTF hg`F h       #..[   ### #   #.#####   #   #   #.###   #.....ZY###,#...######   #.....))#,,,#...# #   ###.....#,,,#...# #   #.....#,,,#...# #   #.....+,,,#...# #   #.....#,,,#.[.# #   #.....#,,,#...######   #.....#,,,#F hW F h :Y.F hл &2F h F h F h3########..[....###.#########.####..............Y...###Z.###,#...######))#,, ##..... +#,,,#.[..#####......F hO***,,^,,*###F hF hT4=3F hdF hzF h-> # #..[. ### #. #.#####. #. #. F h{>l#.....Y...###. #....Z@.###,#...######. #.....))#,,,#...# #. ###.....#,,,#...# #. #.....#,,,#...# #. #.....+,,,#...# #. F h>#.....#,,,#.[.# #. #.....#,,,#...######. #.....#,,,#. ***,,^,,*####.F hHF h-I&4F h PF h[S& _You swap places.F h;###########..[......### #........#F h<#########.#####.##...............#F h)<#......##.....Y...###..F hK<##....Z..###,#...######.#F hm<#.....)@#,,,#...# #.####.....#,,,#...# #.#F h< #.....#,,,#...# #.#.....+,,,#...# #.#.....#,,,#.[.# #.#.....#,,,#...######.F h< #.....#,,,#..........**#..^..#####. ,,,,,,..(..F h<F h ?F ho.Y*,,F h&5F h9 F hP  Things that are here: _a +0 whip; a +0 leather armour; an orc corpseF hs   #..[ ### #. #.#####. #..... #.... #..###. #....Z.Y###,#...######. #.....@)#,,,#...# #. ###.....#,,,#...# #. #.....#,,,#...# # #.....+,,,#...# # #.....#,,,#.[.# #F h  #.....#,,,#...###### #.....#,,,# **#..^..##### *,..(F h F h $6 F h _F h F hK A  D - 34 boomerangs (gained 1)F h #=F h5 $7.8 (2F h F h N _Items here: )) [ ††.F h3F hF hF ha5=F h"F h5F hF h,F hEF hF hF hF hU,F hF hF h,F hF h7 _You open the door.F hF hF h9=F hF heF hGF hz F hu F h F hF hW@  There is an open door here.F hWF h!F hc" _F h%F h(F hy/F h2F h6F h?6F hB8F h;F hL?F h:BF hWE,F hSGF hJF h'NF hPF h T,F hjVF hUYF h\F h^F h1a,F hbF h7jF hCmF hp,F hsF hyF h{F h\~F hF h̀F hF hF hF hF hF h:F hF h׏F hF h=F hF hF hF hҗF hF h̛F hF hKF hF hF hF hF hF hF hF h[F h0F hF h,F h7F htF hUXF hF hF h,F hIF h5 _You swap places.F hF hF hF h0F hF hF h,F hF h7 _You open the door.F hAF hF h3F hF h _Your ice beast disappears in a puff of smoke!There is an open door here.F hF hF h _F h}F hF hF h>,F hF h`F hl #.....#...#... #.....#...# F h###..^..#####  #..........(F h F h #.......##### F h #.......# # F h #.......# #...# F h>$ ######...§...# #...#  #....@.Z.§...# #...#  #....###'#.§.#####...#F hP F hb{ #....#...#...........# F htg #....#...#.#####.....# F hg #....#...#.#...'.....# F h #....#...#.#...#...... O   two-headed ogre (asleep) F ha #....#...#.#...# F hp #O...#...#. F h` *,,,,#...#.##...#.<F h0525.0)F h§.§.Z.§..., ally target)F h,3.8 (26F h F h _A two-headed ogre comes into view. It is wielding two +0 giant clubs.F h!  #.....#...#... ###..^..#####  #..........(  #.......#####  #.......# #  #..§.§..# #  ######.......# #...  #.....Z.§....# #...F hjN  #...@###'#...#####...  #....#...#...........  #....#...#.#####.....F h  #....#...#.#...'.....  #....#...#.#...#.....F h  #....#...#.#...#  #O...#...#.#...F h  #....#...#.##...#.<  *,,,,*#######...#.F hF h \...Z...F h14.8 (1.0)F hP F hF h! ###..^..#####  #..........(  #.......#####  #.......# #  #.# #  ######.......# #  #....Z.......# #F h %  #....###'#...#####  #..@.#...#.......  #....#...#.#####  #....#...#.#...'  #....#...#.#...#F h4  #....#...#.#...#  #O...#...#.#...F h^  #....#...#.##...#.<  #....########...#.F hv  *,,,,,#...# #.⌠.#F hF hF hf.ZO.OF h0===5F h[F h; _The two-headed ogre shouts in stereo!F h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F haB Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy6%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3 Select a spell to cast[!]/[I] toggle spell headersF h F h F h` X ###..^..#####.. phredd the Frost Mage #..........(... Gnoll of Ashenzari ****.. #.......#####.. Health: 87/87 ======================== F h #.......# #.. Magic: 25/25 ======================== #.......# #.. AC: 10F h֍ (Str: 7  ######.......# #.. EV: 13Int: 28F h  F h!  #............# #.. SH: 0Dex: 12 F hw 1 #...Z###'#...#####.. XL: 11 Next: 52% Place: Dungeon:11 F h  #..@.#...#.......... Noise: ===------  Time: 10455.8 (0.0)  #....#...#.#####.... N) +8 spear of the Ensconced God {venom, F  #....#...#.#...'.... Cast: Freeze F h  #....#...#.#...#....  #.O..#...#.#...#.... F h4  #....#...#.#........ O   two-headed ogre (ally target) F h | #....#...#.##...#.<. Z   boulder beetle zombie (minion)  #....########...#...  *,,,,,#...# #.⌠.#... _Your ice beast disappears in a puff of smoke! _There is an open door here. F h׏ _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _The two-headed ogre shouts in stereo!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hC F h  ###..^..#####.. phredd the Frost Mage #..........(... Gnoll of Ashenzari ****.. #.......#####.. Health: 87/87 ======================== #.......# #.. Magic: 25/25 ======================== #.......# #.. AC: 10F hB 7Str: 7  ######.......# #.. EV: 13Int: 28 F hu  #............# #.. SH: 0Dex: 12 F h 1 #...Z###'#...#####.. XL: 11 Next: 52% Place: Dungeon:11 F hٗ  #..@.#...#.......... Noise: ===------  Time: 10455.8 (0.0)  #....#...#.#####.... N) +8 spear of the Ensconced God {venom, FF h 4  #....#...#.#...'.... Cast: Freeze  #....#...#.#...#.... F h  #.O..#...#.#...#....  #....#...#.#........ O   two-headed ogre (ally target)  #....#...#.##...#.<. Z   boulder beetle zombie (minion)F h ~  #....########...#... F hӘ  *,,,,,#...# #.⌠.#... _Your ice beast disappears in a puff of smoke! _There is an open door here. F h _A two-headed ogre comes into view. It is wielding two +0 giant clubs. _The two-headed ogre shouts in stereo!  F h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h; F hA h ###..^..#####.. phredd the Frost Mage #..........(... Gnoll of Ashenzari ****.. #.......#####.. Health: 87/87 ======================== #.......# #.. Magic: 23/25 ======================--F h 1 #.......# #.. AC: 10Str: 7 ######.......# #.. EV: 13Int: 28 #............# #.. SH: 0Dex: 12 F hƵ #...Z###'#...#####.. XL: 11 Next: 52% Place: Dungeon:11 F h #..@.#...#.......... Noise: ===------  Time: 10455.8 (0.0) F h 5#....#...#.#####.... N) +8 spear of the Ensconced God {venom, F #....#...#.#...'.... Cast: Freeze F hb q#....#...#.#...#.... #.O..#...#.#...#.... #....#...#.#........ O   two-headed ogre (ally target) F hƶ #....#...#.##...#.<. Z   boulder beetle zombie (minion) #....########...#... *,,,,,#...# #.⌠.#... _The two-headed ogre shouts in stereo!  Casting: Summon Ice Beast (safe; 1% risk of failure)  F h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetF h& _Aim: a two-headed ogre, wielding two +0 giant clubs (ally target)F h$  ###..^..#####.. phredd the Frost Mage #..........(... Gnoll of Ashenzari ****.. #.......#####.. Health: 87/87 ======================== #.......# #.. Magic: 23/25 ======================-- #.......# #.. AC: 10Str: 7  ######.......# #.. EV: 13Int: 28  #............# #.. SH: 0Dex: 12  #...Z###'#...#####.. XL: 11 Next: 52% Place: Dungeon:11  #..@.#...#.......... Noise:  h% pm===------  Time: 10455.8 (0.0)  #....#...#.#####.... N) +8 spear of the Ensconced God {venom, F  #....#...#.#...'.... Cast: Freeze  #....#...#.#...#....  #.*..#...#.#...#....  #....#...#.#........ O   two-headed ogre (ally target)  #....#...#.##...#.<. Z   boulder beetle zombie (minion)  #....########...#...  *,,,,,#...# #.⌠.#... _The two-headed ogre shouts in stereo!  F hk& Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding two +0 giant clubs (ally target)F h , bound)  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding two +0 giant clubs (ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre.  The two-headed ogre is lightly wounded.F h~ L  The two-headed ogre is pinned in place!F h' i.ZOF h b-6.8 (1-GClaw F h F h n _The last of your harvested death is exhausted.F h<..........(.......#####......# .....######.............###'#...####Z#...#.........#####...'#O..#...#.<#####..#...# #.⌠<.###...####F hD.Z---7F h>GF hHF h}  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hF h>FF hH Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%F hI;3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy6%4  i + Grave ClawNecromancy1% 2 j - Tukima's DanceHexes1%F hI3 Select a spell to cast[!]/[I] toggle spell headersF h3 F hF h6 #..........(... phredd the Frost Mage #.......#####.. Gnoll of Ashenzari ****.. #.......# #.. Health: 87/87 ======================== #.......# #.. Magic: 23/25 ======================-- F h, ######.......# #.. AC: 10Str: 7  #............# #.. EV: 13Int: 28  #....###'#...#####.. SH: 0Dex: 12F hU$  #....#...#.......... XL: 11 Next: 52% Place: Dungeon:11 F hz2 #..@Z#...#.#####.... Noise: ---------  Time: 10457.8 (0.0) F h #....#...#.#...'.... N) +8 spear of the Ensconced God {venom, F F h #....#...#.#...#.... Cast: Freeze  #.O..#...#.#...#.... -GClaw   #....#...#.#........  #....#...#.##...#.<. O   two-headed ogre (ally target, bound)F hH#  #....########...#... Z   boulder beetle zombie (minion) F hp$ #.....#...# #.⌠.#...  *,,,,,#.<.###...####The jagged bones skewer the two-headed ogre.  F h[The two-headed ogre is lightly wounded.  The two-headed ogre is pinned in place! F h_The last of your harvested death is exhausted.Casting: Grave Claw (safe; 1% risk of failure)  F h\Confirm with . or Enter, or press ? or * to list all spells.F hF h"g #..........(... phredd the Frost Mage #.......#####.. Gnoll of Ashenzari ****.. F h"#.......# #.. Health: 87/87 ======================== F h##.......# #.. Magic: 23/25 ======================--  ######.......# #.. AC: 10Str: 7F h+# F hP# #............# #.. EV: 13Int: 28F hq#  #....###'#...#####.. SH: 0F h#<Dex: 12 F h# #....#...#.......... XL: 11 Next: 52% Place: Dungeon:11 F h$2 #..@Z#...#.#####.... Noise: ---------  Time: 10457.8 (0.0) F hk$P #....#...#.#...'.... N) +8 spear of the Ensconced God {venom, F  #....#...#.#...#.... Cast: Freeze  #.O..#...#.#...#.... -GClaw F h$t  #....#...#.#........ F h$8 #....#...#.##...#.<. O   two-headed ogre (ally target, bound) F h$  #....########...#... Z   boulder beetle zombie (minion) F h% #.....#...# #.⌠.#... F h1% *,,,,,#.<.###...####The jagged bones skewer the two-headed ogre.  F hQ%[The two-headed ogre is lightly wounded.  The two-headed ogre is pinned in place! F hr%_The last of your harvested death is exhausted.Casting: Grave Claw (safe; 1% risk of failure)  F h%\Confirm with . or Enter, or press ? or * to list all spells.F hK #..........(... phredd the Frost Mage #.......#####.. Gnoll of Ashenzari ****.. #.......# #.. Health: 87/87 ======================== #.......# #.. Magic: 20/25 ===================----- ######.......# #.. AC: 10Str: 7 #............# #.. EV: 13Int: 28F h #....###'#...#####.. SH: 0Dex: 12 #....#...#.......... XL: 11 Next: 52% Place: Dungeon:11 #..@Z#...#.#####.... Noise: ---------  Time: 10457.8 (0.0)F hz #..*.#...#.#...'.... N) +8 spear of the Ensconced God {venom, F #.*..#...#.#...#.... Cast: Freeze #.O..#...#.#...#.... -GClaw  #....#...#.#........ F h#....#...#.##...#.<. O   two-headed ogre (ally target, bound) #....########...#... Z   boulder beetle zombie (minion) F h 8#.....#...# #.⌠.#... *,,,,,#.<.###...####Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hWTAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, ally  target, bound in place, chance to affect: 56%)F hI4 #..........(... phredd the Frost Mage #.......#####.. Gnoll of Ashenzari ****.. #.......# #.. Health: 87/87 ======================== #.......# #.. Magic: 20/25 ===================-----  ######.......# #.. AC: 10Str: 7  #............# #.. EV: 13Int: 28  #....###'#...#####.. SH: 0Dex: 12  #....#...#.......... XL: 11 Next: 52% Place: Dungeon:11  #..@Z#...#.#####.... Noise: ---------  h439;49m Time: 10457.8 (0.0)  #....#...#.#...'.... N) +8 spear of the Ensconced God {venom, F  #....#...#.#...#.... Cast: Freeze  #.*..#...#.#...#.... -GClaw   #....#...#.#........  #....#...#.##...#.<. O   two-headed ogre (ally target, bound)  #....########...#... Z   boulder beetle zombie (minion)  #.....#...# #.⌠.#...  *,,,,,#.<.###...####Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clF hE5Oubs (lightly wounded, ally  target, bound in place, chance to affect: 56%)F h/(   +0 giant clubZ   boulder beetle zombie (minion)F hDTO(F h@4==8.8 (1F hДF h^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, ally  target, bound in place, chance to affect: 56%) _The +0 giant club dances into the air!G hi#####.....# ...######........###'#...####...#........Z#####....'#O(..#...#.<#####..#...# #.⌠<.###...####...........G h$.ZO. )G hO&?-9FreezeG h+G h/B _Your +0 giant club hits the two-headed ogre!G h ...(......####... #..#####.........# G h##'#...#####......####.Z'.OG hͽZ.#(.......G hy...#.<########....# #.⌠.#...G h$D#.....#.<.###...###G hG hG h jO.(.G h~1=--60G hG hK _Your boulder beetle zombie bites the two-headed ogre.G hb  You hit the two-headed ogre. The two-headed ogre is poisoned.G hŝ(.very poisoned, ally …)G h5=1.5 (0.7G hG hj _The two-headed ogre is moderately wounded.G hܑ  You hit the two-headed ogre but do no damage.  You bite the two-headed ogre, but do no damage.  The two-headed ogre is moderately wounded.  Your +0 giant club barely misses the two-headed ogre.The two-headed ogre wields a +0 giant club.  The two-headed ogre barely misses you. x2G h6==2.3 (0.8G hG hK _Your boulder beetle zombie bites the two-headed ogre!G hF  extremely poisoned, _Your boulder beetle zombie bites the two-headed ogre!  You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!  The two-headed ogre is severely wounded.  Your +0 giant club hits the two-headed ogre!  Your boulder beetle zombie closely misses the two-headed ogre.G hG 1--3.1G hN G hXR l _Your +0 giant club closely misses the two-headed ogre.G ha.Your boulder beetle zombie closely misses the two-headed ogre. _Your +0 giant club closely misses the two-headed ogre.You barely miss the two-headed ogre.  The two-headed ogre is almost dead.  The two-headed ogre hits you with a +0 giant club!!  The two-headed ogre hits you with a +0 giant club!G h45------------=====8 (0.7G hG hB _Your +0 giant club hits the two-headed ogre.G hA  You hit the two-headed ogre.G hG hkB(.(   +0 giant club (minion)Z   boulder beetle zombie (minion)G h ------------61=---4.5Freeze _You kill the two-headed ogre!G hG hs _Your base Shapeshifting skill increases to level 6!I h4I hrI h~I hsW7 _I hI h8=2=I h{I hI h-I hL9=I hI hk _Your +0 giant club falls from the air.I hD;50I hI hxj1=I hI h:I hk#2I h;==I hI hI hf33=I hHI hI h:4I hI hI hT6=I h*I hb7=I h5I h I hM #8I h M==I h I hI h/z9=4=I hEI hQ60I h6I hI h<:1I hoI hI hO62=I hI h"I h #%4I h+#E==I hr$I h (<5I h|,I h/I h&056=I hD0E5=I h{1I ha4V7=I h4I h5I h8I h8&8I hf:I h=I hk>E9=I h,?I hXBI hBi70==I hCI h0HI hmH&2I hII hLI h9ML3=I hNI hRI hSV4=I hTI hW<5I h1YI h\I h\&6I h4^I h`bb7=I hcI hUgI hgV8=I hhI hlI h4lM80=I homI hp91I h'q3=I hVrI hv<2I hSwI h{I h{&3I h>}I hI hL4=I hnI h8I hmV5=I hI hI h6I h=I hI h\L7=I h}I h1 _HP restored.I hI hI hI hq  Things that are here:  a +0 giant club; a +0 giant club; a two-headed ogre corpseI hI hc _I hI hI hI h`,I hƯI hI h9I h:=I hI hI h,I h#I hI h,I hI hI hLI h,I hSI h(I h I h,I hkI hI hTI hI hI hI hI hVI hI hI hPI hI hI h,I hI hI hYI h I h I h I hI hPI hiI hI hI hlI hI hI hI hI h"I h%I h',I h>)I h,I h.I hb/I h/I h0I h13I h5I h7,I h99I h4<I h+>I h@,I hiAI hCI hII hMI hNI hOI hV,I heXI hCYI hYI h$iI hlI hnI h5oI hs,I huI hxI hyI hjzI h|I hI hI hI h I hlI hT #.......# #.....##,,*  #.......# #...#+####...##,,** ##.......# #...#,,,,#..##,*,,, I h.........# #...#,,,,#..#,,,**, .###'#...#####...#,,,,*,.#,*,*,, Z#...#...........#,,,,+,,,**, I h.#...#.#####.....#,,,,*,,*,* I h.#...#.#...'.Z...######.,*, .#...#.#...#....@.......,* ----524.5 (60.0) I hn .#...#.#...#............, .#...#.#................, .#...#.##...#.<......... .########...#..........> ..#...# #.⌠.#........... Z   boulder beetle zombie (minion) I h..#.<.###...####........ ..#............#........ I hD#####........ß.#,,,,,,,,I h#I hۖT.Z,I h ;,,,,,I heF-5.5 (61I hѝI h; _Found a stone staircase leading down.I hI hI hI hI hI hI hlBI hI h,I hI hI h I h ,I h4 I hs I h(I h,I hgI hI h\I h I hI hoI hjI hvI hBI h/I h01I hW..# #.......##,,* ..# #...#+####...##.,** ..# #...#,,,,#..##.#.,, .# #...#,,,,#..#...**, ..#####...#,,,,#..#.#,*,, ..........#,,,,+...#*,,,⌠ #####.....#,,,,#..#{*,*,, #...'.....######..#,,,**, #...#.........Z.@.#*,*,,, #...#.......#*{,** #.......#*,,* #<.......#** ##...#..........>....# *  #.⌠.#.......#** ##...####..........$...,*......#............#., ......ß.#,,,,,,,,,,,,***∆{32.5 (7.0)∆ hPZom _You sense a monster nearby.I hLI h(MI hNI hQI hSI hXI hYI h^,I h`I h+e,I hfI h_jI hnI hby #...#,,,,#..#...**,**, ####...#,,,,#..#.#,*,∆,*,.....#,,,,+...#*,{∆⌠∆ ##.....#,,,,#..#{*,*{∆, .'.....######..#,,{**,** .#......##,*,{,,,* .#..............##{,** .................##,,*,,* ..#.<.........Z.@.#**,*** I hy>..#..>....# *,* ⌠.##**{ ..####..$...∆*∆, ..I hy?..#.,,*** ...ß.#,I hAz2###,* * .....#**#####**,**####*,,,,#.....##,,,,,*# *,*,,,,*,,,,****,,,**I h^5.5 (3{I hI hI h[ _You sense a monster nearby.I hW=,####,*,∆, ....+...#*,{∆⌠∆, ###..#{*,*{∆,* .'#####..#,,{**,* .#.............##,*,{,,,*I h=...##{,***,, .....##,,*,,*#.<Z...#**,**.>..@.# ⌠.....#**{,, ..####I h>$...∆*∆,,.....#..Y***ß.#,I h6>{##.# ..#**####**,#*I hl>Y   yak (asleep)####*,,,,##,,,,,I h>Z   boulder beetle zombie (minion) *,##**,,,*I h>%**,*,I h^DI hN.Z, ally target),,,*,,,***,**,**,I hP+6.5 (1I hnVI hXV _A yak comes into view.I h3....+...#*,{∆⌠∆, ###..#{*,*{∆,* .'#####..#,,{**,* .#.............##,*,{,,,*.##{,***,, ...##,,*,,*#.<Z..#**,**.>....# ⌠...@.#**{,, ..####$...!#∆,,.....#..Y#**ß.#,##.# ..#**####**,#*####*,,,,##,,,,, *,##**,,,**#**,**,**,..*,*,.Z∆,,,*,,,*,**,*,*,*I hV&7I hI hV _Found a potion of lignification.I h###..#{*,*{∆,* .'#####..#,,{**,* .#.............##,*,{,,,*.##{,***,, ...##,,*,,*#.<.#**,**.I h>..Z.# ⌠.....###B.. ..####..!#∆,,.....#..Y#**ß.#,##.# ..#**####**,#*####*,,,,##,,,,, *,##**,,,*I hB   boulder beetle (asleep)*#**∆**,**,I h,Y   yak (asleep, ally target)..*,**,*,*,*I hQZ   boulder beetle zombie (minion) #.>I hp  A boulder beetle comes into view.I hI h]I h ,{..# *{Z###.Y.Y   yak (ally target)Z   boulder beetle zombie (minion)I h:,,,*,,,*,,**,,,**The yak bellows! You hear a bellow! You hear a shout!  The boulder beetle moves out of view.I h.0===8I hI h  _You hear a bellow! You hear a shout! x2 _You see here 22 gold pieces.I h< x.....#,,,,#..#{*,*{∆,*, '.....######..#,,{**,**, #.##,*,{,,,* #.##,,***,, ##{,*,,* #.<.I h D#**,*** #.>....# *{**# .#.Z###...# ####.I h² *$@..!#∆,, #.#.Y.#** ß.#,.I hز e###.# * I h #**####......#**,#** I h* # *,*,,,,#....##**,,,** I hf #**,*,,,,#...#**∆**,**, I hȹ I hv I h I h. N*,,{*,,*,,***,**#,.###B..#,ZY!#∆,,,..#**,,***B   boulder beetle∆*Y   yak (ally target)*Z   boulder beetle zombie (minion),I h8 0---9I h I h = _You hear a bellow! You hear a shout! x2I h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h%=I h?_ Your spells (cast)I h?TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourI h?Ice1%3  I h?6d - Summon Ice BeastIce/Summoning1%I h?;3  e - Construct Spike LauncherForgecraftI h<@&1%2  f - Mercury ArrowI hd@VConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraftI h@%1%3  h - Animate DeadI h@INecromancy5%4 I h@ i - Grave ClawNecromancy1% 2  j + Tukima's DanceI h ANHexes1% 3 I h/ASelect a spell to cast[!]/[I] toggle spell headersI hT I h I h{ #.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage I hО '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 87/87 ======================== #..............##{,***,,*I h Magic: 25/25 ======================== ................##,,*,,**AC: 10Str: 7 I h7 .#.<.............#**,****EV: 13Int: 28 .#..........>....# *,**#,SH: 0Dex: 12 .#...............###B..#,XL: 11 Next: 61% Place: Dungeon:11 .####..........$@ZY!#∆,,,Noise: ---------  Time: 10539.5 (0.0) ....#............#...#**,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,Cast: Freeze ....#**####......#**,#***-GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***B   boulder beetle .#**,*,,,,#...#**∆**,**∆*Y   yak (ally target) ...*,*,,,,#...*,**,*,*,**Z h m   boulder beetle zombie (minion) .>.*,*,,,,*,,,*,,**,,,**,The boulder beetle moves out of view. _You hear a bellow! You hear a shout! x2 _You see here 22 gold pieces. _You hear a bellow! You hear a shout! x2  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I hg #.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. I h #.............##,*,{,,,*,Health: 87/87 ======================== #..............##{,***,,*Magic: 25/25 ======================== I h߫ ................##,,*,,**AC: 10Str: 7 I h S.#.<.............#**,****EV: 13Int: 28 .#..........>....# *,**#,I h* YSH: 0Dex: 12 I h .#...............###B..#,XL: 11 Next: 61% Place: Dungeon:11 .####..........$@ZY!#∆,,,Noise: ---------  Time: 10539.5 (0.0) I h ....#............#...#**,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,I h Cast: Freeze ....#**####......#**,#***-GClaw I h .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***B   boulder beetle I h= .#**,*,,,,#...#**∆**,**∆*Y   yak (ally target) I hd ...*,*,,,,#...*,**,*,*,**Z   boulder beetle zombie (minion) I h .>.*,*,,,,*,,,*,,**,,,**,The boulder beetle moves out of view. _You hear a bellow! You hear a shout! x2 I h r_You see here 22 gold pieces. _You hear a bellow! You hear a shout! x2  I hӭ Casting: Tukima's Dance (safe; 1% risk of failure)  I h \Confirm with . or Enter, or press ? or * to list all spells.I h I h s  Your boulder beetle zombie crumbles into dust!I h I h ,.Y.B{I h !I h 81----I h ===40.5 (1FreezeReap -GClaw I hi I h u _You dismiss your zombies and call upon the dead to rise afresh.I hiJ  Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h YB{,B(rolling)(ally target)Y   ice beast (summoned)A chill wind blows around you.  The boulder beetle curls into a ball and begins rolling!I hm18--------1I h BI h>"I _The yak misses you.I h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h~ #.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 87/87 ======================== #..............##,,***,,*Magic: 15/25 ==============---------- ................##,,*,,**AC: 10I h Str: 7 .#.<............*#**,****EV: 13Int: 28 .#..........>...Y* *,**#,SH: 0Dex: 12 .#..............***#...#,I h 8XL: 11 Next: 61% Place: Dungeon:11 .####..........$@Y*B#∆,,,I h3 &Noise: ==-------  Time: 10541.5 (0.0) ....#...........***..#**,I hV N) +8 spear of the Ensconced God {venom, F ..ß.#,..........**##.# *,I h Cast: Freeze ....#**####.....*#**,#***Reap -GClaw I h .####*,,,,#.....##,,{,,** .# *,*,,,,#....##**,,,***I hת B   boulder beetle (rolling) .#**,*,,,,#...#**∆**,**∆*I h Y   yak (ally target) ...*,*,,,,#...*,**,*,*,**I h Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,I h $The boulder beetle curls into a ball and begins rolling! _The yak misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateI hgi#.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 87/87 ======================== #..............##,,***,,*Magic: 15/25 ==============---------- ................##,,*,,**AC: 10Str: 7 .#.<.............#**,****EV: 13Int: 28 .#..........>...Y# *,**#,SH: 0Dex: 12 .#...............###...#,XL: 11 Next: 61% Place: Dungeon:11 I h.####..........$@Y.B#∆,,,Noise: ==-------  Time: 10541.5 (0.0) ....#............#...#**,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,Cast: Freeze ....#**####......#**,#***Reap -GClaw .####*,,,,#.....##,,{,,** .# *,*,,,,#....##**,,,***B   boulder beetle (rolling) .#**,*,,,,#...#**∆**,**∆*Y   yak (ally target) ...*,*,,,,#...*,**,*,*,**Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**, _The yak misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen RampartI hs (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the boulder beetle but does no damage.  The wall freezes the yak! The yak gores you! freezes the boulder beetle but does no damage.I hl{..#Y##B°.#..#.#**{,I hP I h[79---2.5 (1Ramparts Reap -GClaw I h4##°##I hC _The boulder beetle stops rolling and uncurls.I hJ  You hit the yak. The yak is poisoned.I hr {,###°####T,very poisoned, ally target)I hT   trollY   ice beast (summoned)The yak is moderately wounded.A troll comes into view.The wall freezes the yak! The yak barely misses you.I hp80=---3.3 (0.8I h###°#I heM _The wall freezes the boulder beetle but does no damage.I hF`   The wall freezes the yak! The yak barely misses you. _The wall freezes the boulder beetle but does no damage.  You hit the yak. The yak looks as sick as possible!  The yak is severely wounded.Your ice beast hits the yak but does no damage.  yak!I hb V  You kill the yak!I hp ,{#ZB!#.T###.(ally target)T   trollY   ice beast (summoned)Z   yak zombie (minion)I hx 1=6=3-I hLy T4.1FreezeI h+ w####I h` + _The dead are walking!I h' #.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 81/87 ======================-- #..............##,{***,,*  Magic: 16/25 ===============--------- ................##,,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 .#..............Y###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,  Noise: =--------  Time: 10544.1 (0.0) ....#............I h' J[40m#.T.#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (ally target) .#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)The wall freezes the yak!  You kill the yak! _The dead are walking!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (ally target, 93% to hit and 91% to hit with your bite)I h###ZB!##Your weapon can't reach that far!I hC##ZB!#Aim: a boulder beetle (ally target, 93% to hit and 91% to hit with your bite)I hh#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 81/87 ======================-- #..............##,{***,,*  Magic: 16/25 ===============--------- ................##,,*,,**  AC: 10I h{iStr: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 .#..............Y###...#,  XL: 11 Next: 63% Place: Dungeon:11 I hiA.####..........$@ZB!#∆,,,  Noise: =--------  Time: 10544.1 (0.0) ....#............#.T.#**,  N) +8 spear of the Ensconced God {venom, F I hiM..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw I hj.####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (ally target) I hJjy.#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) I hj.>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)You kill the yak! _The dead are walking!  I hj}Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetI hkAim: a boulder beetle (ally target, 93% to hit and 91% to hit with your bite)  You could not reach far enough! The wall freezes the boulder beetle.I hx∆,*,* ###.. .....# ......##,, .......##{ <.............# ...>....# *,**#, .......Y###...#, I hyb......$@ZB!#∆,,, ........#T..#**, ........###.# *, ##......#**,#*** #.....## #....# Brolling, ally target)#...#**∆**,**∆* #... > I h{;2-9 (0.8I hc###I h: _The dead are walking!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a boulder beetle (ally target, 93% to hit and 91% to hit with your bite)  You could not reach far enough! The wall freezes the boulder beetle. _The boulder beetle curls into a ball and begins rolling!J h"   J hd# Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hB J hD  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%J h3E 3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy5%4  i - Grave ClawNecromancy1% 2  j - Tukima's DanceHexesJ haE 1% 3 Select a spell to cast[!]/[I] toggle spell headersJ hj$ J h.t#.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 82/87 ======================-- J h/#..............##,,***,,*Magic: 16/25 ===============--------- ................##{,*,,**AC: 10Str: 7 .#.<.............#**,****EV: 13Int: 28 .#..........>....# *,**#,SH: 0Dex: 12 .#..............Y###...#,XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,Noise: ---------  Time: 10544.9 (0.0) ....#............#T..#**,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,Cast: Freeze ....#**####......#**,#[J h[034m***Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***B   boulder beetle (rolling, ally target) .#**,*,,,,#...#**∆**,**∆*T   troll ...*,*,,,,#...*,**,*,*,**Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,Z   yak zombie (minion)Press: ? - help, Dir - move targetAim: a boulder beetle (ally target, 93% to hit and 91% to hit with your bite)  J h0nYou could not reach far enough! The wall freezes the boulder beetle. _The boulder beetle curls into a ball and begins rolling!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h$1J h;#.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 82/87 ======================-- #..............##,,***,,*J h1<Magic: 16/25 ===============--------- ................##{,*,,**AC: 10Str: 7 .#.<.............#**,****EV: 13Int: 28 .#..........>....# *,**#,SH: 0J h<Dex: 12 .#..............Y###...#,XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,J h<^Noise: ---------  Time: 10544.9 (0.0) ....#............#T..#**,N) +8 spear of the Ensconced God {venom, F J h<b..ß.#,...........###.# *,Cast: Freeze ....#**####......#**,#***J h'=Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***J hZ=kB   boulder beetle (rolling, ally target) .#**,*,,,,#...#**∆**,**∆*T   troll J h=+...*,*,,,,#...*,**,*,*,**Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,J h=Z   yak zombie (minion)Press: ? - help, Dir - move targetAim: a boulder beetle (ally target, 93% to hit and 91% to hit with your bite)  You could not reach far enough! The wall freezes the boulder beetle. _The boulder beetle curls into a ball and begins rolling!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h:I( ##B##BOkay, then.J hPw####J hT. _#J h&T@#B####B# _Unknown command.%J hs#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 82/87 ======================-- #..............##,,***,,*  Magic: 16/25 ===============--------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 .#..............Y###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,  Noise: ---------  Time: 10544.9 (0.0) ....#............#[%J hKt40mT..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (rolling, ally target) .#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion) _Okay, then. _Unknown command.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, rolling, ally target, 93% to hit and  91% to hit with your bite)&J hd#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 82/87 ======================-- #..............##,,***,,*  Magic: 16/25 ===============--------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 &J h.#..............Y###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,  Noise: ---------  Time: 10544.9 (0.0) ....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (rolling, ally target) .#**,*,,,,#...#**∆**,**∆*  T   troll &J h/...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, rolling, ally target, 93% to hit and  91% to hit with your bite)  You could not reach far enough!  The wall freezes the boulder beetle but does no damage.  The boulder beetle hits your yak zombie!!!&J h(l∆,*,* ###.. .....# ......# .......## <.............# ...>....# *,**#, .......Z###...#, ......$@YB!#∆,,, &J h)t........#T..#**, ........###.# *, ##......#**,#*** #.....## #....# B#...#**∆**,**∆* #... > &J h) Aim: a boulder beetle (lightly wounded, rolling, ally target, 93% to hit and  &J hR*91% to hit with your bite)  You could not reach far enough!  The wall freezes the boulder beetle but does no damage.boulder beetle hits your yak zombie!!!stops rolling and uncurls.&J h+l3======5.7 (0.8&J h=5a###&J h9m  You hear a bellow! x2; You hear a shout! You hear a bellow! You hear a shout! _x3(J h#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. (J h#.............##,*,{,,,*,  Health: 83/87 ======================-- #..............##,,***,,*  Magic: 16/25 ===============--------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 (J h.#..........>....# *,**#,  SH: 0Dex: 12 (J h>.#..............Z###...#,  XL: 11 Next: 63% Place: Dungeon:11 (J h[<.####..........$@YB!#∆,,,  Noise: ======---  Time: 10545.7 (0.0) (J hy....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F (J h-..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (ally target) (J h.#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)You hear a bellow! x2; You hear a shout! You hear a bellow! You hear a shout! (J h`_x3Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, 93% to hit and 91% to hit  with your bite))J hDt#.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 83/87 ======================-- )J hFEN#..............##,{***,,*Magic: 16/25 ===============--------- ................##,{*,,**AC: 10Str: 7 .#.<.............#**,****EV: 13)J hEuInt: 28 .#..........>....# *,**#,SH: 0Dex: 12 .#..............Z###...#,XL: 11 Next: 63% Place: Dungeon:11 )J hEa.####..........$@YB!#∆,,,Noise: ======---  Time: 10545.7 (0.0) )J hF@....#............#T..#**,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,Cast: Freeze ....#**####......#**,#***Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***)J hKGB   boulder beetle (ally target) .#**,*,,,,#...#**∆**,**∆*T   troll ...*,*,,,,#...*,**,*,*,**Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,Z   yak zombie (minion)Aim: a boulder beetle (lightly wounded, ally target, 93% to hit and 91% to hit  with your bite)  )J hGYou could not reach far enough! The wall freezes the troll!  The troll barely misses your ice beast. x2  The troll closely misses your ice beast.The wall freezes the boulder beetle.)J hH#4)J h"IU=--6.4 (0.7)J hUm####)J hX]  with your bite)  You could not reach far enough! The wall freezes the troll!  The troll barely misses your ice beast. x2closely misses your ice beast.  The wall freezes the boulder beetle. _The boulder beetle bites your ice beast!!.J h^r #.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 84/87 =======================- #..............##,{***,,*  Magic: 16/25 ===============--------- ................##,{*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 .#..............Z###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@YB!#∆,,,  Noise: ====-----  Time: 10546.4 (0.0) ....#.........[3.J h6t `7m...#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (ally target) .#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)The wall freezes the boulder beetle. _The boulder beetle bites your ice beast!!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, 93% to hit and 91% to hit  with your bite)/J hra-#.....#,,,,#..#{*,*{∆,*,*phredd the Frost Mage '.....######..#,,{**,**,,Gnoll of Ashenzari ****.. #.............##,*,{,,,*,Health: 84/87 =======================- #..............##,,***,,*Magic: 16/25 ===============--------- ................##{,*,,**AC: 10Str: 7 .#.<.............#**{****EV: 13Int: 28 .#..........>....# *,**#,SH: 0Dex: 12 .#..............Z###...#,XL: 11 Next: 63% Place: Dungeon:11 /J hb.####..........$@YB!#∆,,,Noise: ====-----  Time: 10546.4 (0.0) ....#............#T..#**,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,Cast: Freeze ....#**####......#**,#***Ramparts Reap -GClaw /J hb.####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***B   boulder beetle (very poisoned, ally t…).#**,*,,,,#...#**∆**,**∆*T   troll ...*,*,,,,#...*,**,*,*,**Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,Z   yak zombie (minion)with your bite)  You reach to attack!  /J hbYou hit the boulder beetle but do no damage.The boulder beetle is poisoned.  The boulder beetle is lightly wounded.  The wall freezes the troll. The troll bites your ice beast./J hOdj5=---7.2 (0.8/J hl[####/J hn  You reach to attack!  You hit the boulder beetle but do no damage.The boulder beetle is poisoned.lightl/J hAoy wounded.wall freezes the troll. The troll bites your ice beast. _The troll claws your ice beast. The troll barely misses your ice beast.1J h0#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 85/87 =======================- #..............##,,***,,*  Magic: 16/25 ===============--------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**{****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 .#..............Z###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@YB!#∆,,,  Noise: =--------  Time: 10547.2 (0.0) 1J hF....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned, ally t…).#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)The wall freezes the troll. The troll bites your ice beast. _The troll claws your ice beast. The troll barely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)6J h@#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 85/87 =======================- #..............##,,***,,*  Magic: 16/25 ===============--------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**{****  EV: 13Int: 28 .#..........>....# *,**#,  SH: 0Dex: 12 .#..............Z###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@YB!#∆,,,  Noise: =--------  Time: 10547.2 (0.0) 6J hA....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned, ally t…).#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**,,,**,  Z   yak zombie (minion)The boulder beetle is lightly wounded.  The wall freezes the boulder beetle!  The boulder beetle bites your ice beast!  Your ice beast barely misses the troll. The wall freezes the troll.  The troll misses your ice beast. The troll claws your ice beast.  Your ice beast dies!6J hE6J hO∆,*,* ###.. .....# ......##{ .......##, <.............#**,**** ...>....# *{**#, ........###...#, ......$@ZB!#∆,,, ........#T..#**, ........###.# *, ##......#**,#*** #.....## #....# #...#**∆**,**∆* #... Z   yak zombie (minion)>6J hP!6J hQ=6=8.0 (0.86J hYB#6J h\wall freezes the boulder beetle!boulder beetle bites your ice beast!  Your ice beast barely misses the troll. The wall freezes the troll.  The troll misses your ice beast. The troll claws your ice beast.  Your ice beast dies! _Your ice beast disappears in a puff of smoke!8J h #.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage 8J hq '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 86/87 =======================- #..............##{,***,,*  Magic: 16/25 ===============--------- ................##,,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *{**#,  SH: 0Dex: 12 8J h [.#...............###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,  Noise: ==-------  Time: 10548.0 (0.0) 8J hk ....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned, ally t…).#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Z   yak zombie (minion) .>.*,*,,,,*,,,*,,**,,,**, Your ice beast dies! _Your ice beast disappears in a puff of smoke!8J hO  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)9J hv#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 86/87 =======================- #..............##{,***,,*  Magic: 16/25 ===============--------- ................##,,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>....# *{**#,  SH: 0Dex: 12 .#...............###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@ZB!#∆,,,  Noise: ==-------  Time: 10548.0 (0.0)  hp4m....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned, ally t…).#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,**  Z   yak zombie (minion) .>.*,*,,,,*,,,*,,**,,,**, Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)  You could not reach far enough!  The wall freezes the boulder beetle but does no damage.Aim: a boulder beetle (lightly wounded, very poisoned, ally target, 93% to hit  and 91% to hit with your bite)  You could not reach far enough!  The wall freezes the boulder beetle but does no damage.  The boulder beetle leaps! The wall freezes the troll!troll bites your yak zombie!!9J h∆,*,* ###.. .....# ......##{{ .......## 9J h<.......B.....#**{**** ...>....# *,**#, ........###...#, ......$@.°!#∆,,, ........#T..#**, ........###.# *, ##......#**,#*** #.....## #....# )#...#**∆**,**∆* #...9J hwP>9J h*3=8 (0.89J h##°##9J hyS _Your yak zombie is destroyed!....# *,**#,  SH: 0Dex: 12 .#...............###...#,  XL: 11 Next: 63% Place: Dungeon:11 .####..........$@.°!#∆,,,  Noise: ===------  Time: 10548.8 (0.0) ....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F .*,*,,,,*,,,*,,**,,,**, The boulder beetle leaps! The wall freezes the troll!  The troll bites your yak zombie!! ....# *,**#,  SH: 0Dex: 12 .#...............###...#,  XL: 11 Next: 63% Place: Dungeon:11 =J h[}.####..........$@.°!#∆,,,  Noise: ===------  Time: 10548.8 (0.0) ....#............#T..#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned) .#**,*,,,,#...#**∆**,**∆*  T   troll ...*,*,,,,#...*,**,*,*,** .>.*,*,,,,*,,,*,,**,,,**, The troll bites your yak zombie!! =J h[;_Your yak zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a troll (heavily wounded, 74% to hit and 59% to hit with your bite)  =J h\OYou reach to attack! You barely miss the troll.=J hf∆,*,* ###.. .....# ......##{, .......## <........B....# ...>....# *,**#, ........###...#, ......$@.°!#∆,,, ........#T..#**, ........###.# *, ##......#**,#*** #.....##=J hrge #....#  #...#**∆**,**∆* #...>=J hh7=7=---9.6 (0.8=J hZr##°#=J hu' _Your yak zombie is destroyed!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a troll (heavily wounded, 74% to hit and 59% to hit with your bite)  You reach to attack! You barely miss the troll. _The troll is heavily wounded.?J h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@J h@J h*u {{B,Y.#T.#.#Brolling, very poisoned) (ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the troll!@J h*4---==-50.6 (1.0Freeze@J h/l###@J h%4N _The boulder beetle curls into a ball and begins rolling!CJ hO $A chill wind blows around you. The wall freezes the troll! _The boulder beetle curls into a ball and begins rolling!  You hit the troll but do no damage. The troll is poisoned.  Your bite misses the troll.  The troll is almost dead.  The wall freezes the troll. The troll misses you. The troll claws you.{,°B...###very poisoned, ally target)1---1.4 (0.8## _The troll misses you.DJ hP  You barely miss the troll. You bite the troll, but do no damage.The troll is almost dead.DJ hxR X  You kill the troll!DJ hT DJ h d .°°Y..#B..#Z##, al…)Y   ice beast (summoned)Z   troll zombie (minion)DJ hm 2-----7-2.1 (0.7FreezeDJ hw °°Y..###BDJ h{ + _The dead are walking!HJ hA#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 82/87 ======================-- #..............##{{***,,*  Magic: 14/25 =============----------- ................##{,*,,**  AC: 10Str: 7 .#.<........°....#**,****  EV: 13Int: 28 .#..........>°Y..# *,**#,  SH: 0Dex: 12 HJ hB.#............B..###...#,  XL: 11 Next: 67% Place: Dungeon:11 .####..........$@Z.!#∆,,,  Noise: =--------  Time: 10552.1 (0.0) ....#............#...#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (rolling, poisoned, al…)HJ hCCG.#**,*,,,,#...#**∆**,**∆*  Y   ice beast (summoned) ...*,*,,,,#...*,**,*,*,**  Z   troll zombie (minion) .>.*,*,,,,*,,,*,,**,,,**, You kill the troll! _The dead are walking!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, rolling, poisoned, ally target, 93%  to hit and 91% to hit with your bite)HJ h q#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 82/87 ======================-- HJ h P#..............##{{***,,*  Magic: 14/25 =============----------- ................##{,*,,**  AC: 10Str: 7 .#.<........°....#**,****  EV: 13Int: 28 .#..........>°Y..# *,**#,  SH: 0Dex: 12 .#............B..###...#,  XL: 11 Next: 67% Place: Dungeon:11 .####..........$@Z.!#∆,,,  Noise: =--------  Time: 10552.1 (0.0) ....#............#...#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze HJ h ....#**####......#**,#***  Ramparts Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (rolling, poisoned, al…).#**,*,,,,#...#**∆**,**∆*  Y   ice beast (summoned) ...*,*,,,,#...*,**,*,*,**  Z   troll zombie (minion) .>.*,*,,,,*,,,*,,**,,,**, Aim: a boulder beetle (moderately wounded, rolling, poisoned, ally target, 93%  to hit and 91% to hit with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.The boulder beetle looks even sicker.  The boulder beetle is moderately wounded.HJ h HJ hA ∆,*,* ###.. .....# ......# .......## <.............# ...>°...# *,**#, .....°Y.###...#, ......B@Z.!#∆,,, ........#...#**, ........###.# *, ##......#**,#*** #.....## #....# very poisoned, ally t#...#**∆**,**∆* #... >  to hit and 91% to hit with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.The boulder beetle looks even sicker.  The boulder beetle is moderately wounded.The frozen ramparts melt away. The boulder beetle hits you!!63-----==9 (0.8FreezeHJ h HJ h{ C _The boulder beetle stops rolling and uncurls.IJ h]#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 63/87 =================------- #..............##{{***,,*  Magic: 14/25 =============----------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>°...# *,**#,  SH: 0Dex: 12 IJ h.#............°Y.###...#,  XL: 11 Next: 67% Place: Dungeon:11 .####..........B@Z.!#∆,,,  Noise: ===------  Time: 10552.9 (0.0) ....#............#...#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned, ally t…)IJ h(z.#**,*,,,,#...#**∆**,**∆*  Y   ice beast (summoned) ...*,*,,,,#...*,**,*,*,**  Z   troll zombie (minion) .>.*,*,,,,*,,,*,,**,,,**, The frozen ramparts melt away. The boulder beetle hits you!! _The boulder beetle stops rolling and uncurls.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, very poisoned, ally target, 93% to  hit and 91% to hit with your bite)JJ hl]#.....#,,,,#..#{*,*{∆,*,*  phredd the Frost Mage '.....######..#,,{**,**,,  Gnoll of Ashenzari ****.. #.............##,*,{,,,*,  Health: 63/87 =================------- #..............##{{***,,*  Magic: 14/25 =============----------- ................##{,*,,**  AC: 10Str: 7 .#.<.............#**,****  EV: 13Int: 28 .#..........>°...# *,**#,  SH: 0Dex: 12 JJ h.#............°Y.###...#,  XL: 11 Next: 67% Place: Dungeon:11 .####..........B@Z.!#∆,,,  Noise: ===------  Time: 10552.9 (0.0) ....#............#...#**,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,  Cast: Freeze ....#**####......#**,#***  Reap -GClaw .####*,,,,#.....##,,,,,** .# *,*,,,,#....##**,,,***  B   boulder beetle (very poisoned, ally t…)JJ hy*.#**,*,,,,#...#**∆**,**∆*  Y   ice beast (summoned) ...*,*,,,,#...*,**,*,*,**  Z   troll zombie (minion) .>.*,*,,,,*,,,*,,**,,,**, Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, very poisoned, ally target, 93% to  hit and 91% to hit with your bite)  You hit the boulder beetle but do no damage.JJ hCThe boulder beetle looks as sick as possible!JJ h∆,*,* ###.. .....# ......# .......## <.............# ...>....# *,**#, .....°Y.###...#, ......B@..!#∆,,, .......Z#...#**, ........###.# *, ##......#**,#*** #.....## #....# extremely poisoned, a#...#**∆**,**∆* #... >JJ h  Press: ? - help, Dir - move target  Aim: a boulder beetle (moderately wounded, very poisoned, ally target, 93% to  hit and 91% to hit with your bite)  You hit the boulder beetle but do no damage.The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.JJ h2>4--3.7 (0.8JJ h9°JJ hP _Your ice beast hits the boulder beetle but does no damage.KJ h=M{{. _Your ice beast hits the boulder beetle but does no damage.  You hit the boulder beetle but do no damage.  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.KJ h>l55=--4.4 (0.7KJ hMDKJ hOH[ _The boulder beetle barely misses you.KJ h$,{{heavi  Your reaping aura is weakening.  Your ice beast hits the boulder beetle but does no damage.bites you.  Your troll zombie bites the boulder beetle.  Your troll zombie barely misses the boulder beetle.KJ hNb25.2 (0.8Reap KJ hKJ h}T _Your troll zombie claws the boulder beetle but does no damage.LJ hT{{,{ You hit the boulder beetle but do no damage.The boulder beetle looks as sick as possible!  You bite the boulder beetle, but do no damage.The boulder beetle is heavily wounded.  Your ice beast hits the boulder beetle.  Your ice beast freezes the boulder beetle!!LJ h036.0LJ hLJ hF _The boulder beetle bites you but does no damage.MJ h Z0The boulder beetle is almost dead.troll zombie bites the boulder beetle but does no damage.troll zombie claws the boulder beetle but does no damage.  Your troll zombie barely misses the boulder beetle.MJ hZ+7 (0.7MJ haMJ hef _Your ice beast barely misses the boulder beetle.NJ hT  You hit the boulder beetle but do no damage.The boulder beetle is almost dead.NJ h,c {,{Z{,Y   ice beast (summoned)Z   boulder beetle zombie (minion)You kill the boulder beetle!NJ hu 4=767.4Freeze _The dead are walking!NJ h~NJ hh _Your Stealth skill increases to level 8!PJ hyC.....#,,,,#..#{*,*{∆,*,* .....######..#,,{**,**,, .##,*,{,,,*, .##{{***,,* ##,{*,,** #.<.#**,**** #.>....# *,*##, #.Y.###...#, ####.PJ hDZ.@.!#∆,,, #.Z#...#**, ß.#,.###.# *, #**####......#**,#*** ####*,,,,#.....## # *,*,,,,#....##**,,,*** #**,*,,,,#...#**∆**,**∆* *,*,,,,#...*,**,*,*,** PJ h%GPJ hV/,,*,*{*,*.*Y***,***,,PJ h:XD5-8.4 (1.0 _PJ h_PJ hbPJ hA g#,,,,#..#{*,*{∆,*,*, ######..#,,{**,**,,, ..##,*,{,,,*,* ..##{,***,,** ..##{{*,,*** .<...#**,****, .PJ h.B >....# *,###,* .###...#,* .ZY.@!#∆,,,* #.Z#...#**,* ß.#,..###.# *,* #**####......#**.#***, *,,,,#.....##{,,.,*** PJ hB j *,*,,,,#....##**,,.#*** **,*,,,,#...#**∆**,*#∆** *,*,,,,#...*,**,*,*,**, PJ hEE PJ hF PJ hqT ***{*,*,{***,{****,**,$ZY,,**,,{****PJ hU f7=-9PJ h\ PJ h_ PJ h8#,,,,#..#{*,*{∆,*,*,* ######..#,,{**,**,,,* ..##,*,{,,,*,** ...##{{**#,,*** ....##{,#.{***, <.....#**Y#***,* >....# *.###,** ###...#,*, .$ZY.@#∆,,,*, #.Z#...#**,*, .#,...###.# *,** #**####......#**.#***,* *,,,,#.....##,,. *,*,,,,#....##**{..#**** Y   yak (wandering),*,,,,#...#**∆**.##∆*** Y   ice beast (summoned) *,*,,PJ hk9N,,#...*,**,*.#,**,* boulder beetle zombie (minion) *,*,,,,*,,,*,,**,,,**,,* Z   troll zombie (minion)PJ h=PJ h?PJ hmAPJ hgEe  A yak comes into view.PJ hGPJ hU *,*,{*.*,∆,ZY∆,.∆,,**,,K   kobold demonologist (ally target)K*,*A kobold demonologist comes into view. It is wielding a +0 dagger.PJ hxW8=6=60PJ haPJ ho _The yak moves out of view. _You see here a potion of lignification.RJ h #####..#,,{**,**,,,*,........##,*,{,,,*,***...##{{**#,,***,....##{{#.{***,* <.....#**.#***,* .>....# *.###,**,.....###...#.#∆ ##$ZZY!#!...# ......#.@.#**,.....###.# *,****####......#**.#***,** ##*,,,,#.....##,,..,***, *,##**,..#****,#**∆**K##∆*****,**,*.#,**,*,*,,,*,,**,..**,,**RJ hb B  Found a potion of brilliance.RJ h RJ h .ZY,,,,,,,,,ß,,,,,,,Your reaping aura expires.RJ hL RJ h,j RJ hTm  The kobold demonologist begins to cast a cantrip, but forgets the words!RJ hv ,{#W,.ZW   shadowghast (wandering)Y   ice beast (summoned)Z 2 zombiesRJ hox ]9=1RJ h RJ hr ^ _A shadowghast comes into view.SJ hR7SJ h?8SJ ho?SJ h!BTJ hF######..#,,{**,**,,,*, ##,*,{,,,*,*** ..##{{**#,,***, ...##,{#W,***,* ....#**.#***,** >....# *.###,**, ###...#.#∆, .$.ZZ!#!...#∆, #.TJ h#Y.@#**,*∆, #,.###.# *,**, #**####......#*#.#***,** *,,,,#.....##,...,***,* ,*,,,,#....##**...#****, ,*,,,,#...#**∆##K##∆**** ,*,,,,#...*,**,#.#,**,*, Y   ice beast (summoned) ,*,,,,*,,,*,,**...**,,** Z   boulder beetle zombie (minion) ,*, ,ß,TJ hT~    troll zombie (minion)TJ hUTJ h}TJ hoTJ hTJ h'H**,{,*{,,,.∆,ZY,,,*KTJ h,,.*∆,*,TJ hX_70=2TJ h5TJ h TJ hy ?........##,*,{,,,*,***.##{{**#,,***,,...##{,#W,***,**....#**{#***,**,>....# *.###,**,.....###...#.#∆ #..$..Z!#!...#∆∆....#ZY.#**,*∆, #,###@# *,** #**#####*#.#***,**,,,,##,...,***,** ,##*#.K.#****,,#**∆##.##∆******,**,#.#,**,*∆,*,,,*,,**...**,,*** ,,,,,,,,.ß.,,,,,,,TJ hl| ,TJ h, TJ hw .ZYK.,,*,,**,,,**,,***TJ hd `, skewered)A volley of spikes appears from out of your range of vision.TJ h Z.{.TJ h 81===3TJ h# TJ h& E _The volley of spikes skewers your troll zombie.cJ hm ######..#,,{**,**,,,*,##,*,{,,,*,****..##{{**#,,***,,...##{,#W,***,**.....#**.#***,**>....# *{###,** .....###...#.#∆,..$..Z!#!...#∆∆.#.Z@#**,*∆,.....###Y# *,**,*###.#*#.#***,**, #.##,.K.,***,**.##*#...#****,,#**∆##.##∆*****#...*,**,#.#,**,*∆,,,,*,,,*,,**...**,,*** ,*, ,,,,,,,,.ß.,,,,,,,cJ ho ,cJ hs cJ h{  You swap places.  A wraith comes into view.cJ h ]{.{.Z.ZY55W   wraithW5   iron imp (summoned)5   shadow imp (summoned)(…)cJ h@ cJ hx j2=---4cJ h cJ h w _The kobold demonologist gestures wildly while chanting.dJ h@........##,*,{,,,*,***.##{{**#,,***,,...##{{#W,***,**....#**.#***,**,>....# *.###,**,.....###{..#.#∆ #..$...!#!...#∆∆....#Z.Z#**,*∆, #,dJ h###@# *,** #**#####*#Y#***,**,,,,##,.K5,***,** ,##*#...#****,,#**∆##5##∆******,**,#.#,**,*∆,*,,,*,,**W..**,,*** ,,,,,,,,.ß.,,,,,,, dJ h88,,*,,**,,,**,,***dJ h85  You swap places.dJ hJd  Your ice beast hits the kobold demonologist but does no damage.dJ hZdJ h .W.Z{{W.W   shadowghast (distracted)5   iron imp (summoned)  dJ h =The kobold demonologist hits your ice beast with a +0 dagger.dJ hǨe3=7=dJ hI=--5dJ hʲdJ hy[ _The shadow imp misses your ice beast.eJ hޱ ######..#,,{**,**,,,*,##,*,{,,,*,****..##{{**#,,***,,...##{{#W,***,**.....#**.#***,**>....# *.###,** .....###...#.#∆,..$...W#!...#∆∆...#.Z@#**,*∆,.........{.###Z# *,**,*####....{.#*#Y#***,**, #.##,.K5,***,**eJ h .##*#...#****,,#**∆##5##∆*****#...*,**,#W#,**,*∆,,,,*,,,*,,**...**,,*** ,*, ,,,,,,,,.ß.,,,,,,,eJ hq i  You swap places.  Your ice beast hits the kobold demonologist.eJ h eJ h S W5W .WYour ice beast freezes the kobold demonologist!  The kobold demonologist hits your ice beast with a +0 dagger.eJ h :*eJ h (invisible)The shadowghast slips into darkness.eJ h5 ,#{W{.{.The shadowghast flickers and vanishes for a moment.eJ h6f5=-6eJ hf>fJ hZc _The shadow imp closely misses your ice beast.kJ h'  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oJ hoJ h3 Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%oJ h *3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3 e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  oJ hcfg - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancyoJ h5%4  i - Grave ClawNecromancy1% 2 j - Tukima's DanceHexesoJ h 1%3 Select a spell to cast[!]/[I] toggle spell headersrJ h} rJ h܀..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,rJ hŁHealth: 75/87 ====================---- ............##{,#{,***,**Magic: 17/25 ================-------- .............#**.#***,**,AC: 10Str: 7 ........>....# *.###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$...W#!...#∆∆,XL: 11 Next: 76% Place: Dungeon:11 #...........{#.Z@#**,*∆,,rJ h9Noise: ---------  Time: 10566.4 (0.0) #,..........{###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#Y#***,**,Cast: Freeze #*,,,,#.....##,.K5,***,**-GClaw ,*,,,,#....##*#.5.#****,, ,*,,,,#...#**∆##W##∆*****rJ hgK   kobold demonologist (ally target) ,*,,,,#...*,**,#.#,**,*∆,W   wraith ,*,,,,*,,,*,,**...**,,***W   shadowghast (invisible) ,*, ,,,,,,,,.ß.,,,,,,,rJ h5   iron imp (summoned)(…)The kobold demonologist hits your ice beast with a +0 dagger.  The shadowghast slips into darkness.The shadowghast flickers and vanishes for a moment. _The shadow imp closely misses your ice beast.rJ h̃Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rJ h..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 75/87 ====================---- ............##{,#{,***,**Magic: 17/25 ================-------- .............#**.#***,**,AC: 10Str: 7 ........>....# *.###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$...W#!...#∆∆,XL: 11 Next: 76% Place: Dungeon:11 #...........{#.Z@#**,*∆,,Noise: ---------  Time: 10566.4 (0.0) #,..........{###rJ h [42mZ# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#Y#***,**,Cast: Freeze #*,,,,#.....##,.K5,***,**-GClaw ,*,,,,#....##*#.5.#****,, ,*,,,,#...#**∆##W##∆*****K   kobold demonologist (ally target) ,*,,,,#...*,**,#.#,**,*∆,W   wraith ,*,,,,*,,,*,,**...**,,***W   shadowghast (invisible) ,*, ,,,,,,,,.ß.,,,,,,,5   iron imp (summoned)(…)The kobold demonologist hits your ice beast with a +0 dagger.  The shadowghast slips into darkness.The shadowghast flickers and vanishes for a moment. _The shadow imp closely misses your ice beast.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rJ hrJ h;s  Your boulder beetle zombie crumbles into dust!rJ h@Confirm with . or Enter, or press ? or * to list all spells.Your boulder beetle zombie crumbles into dust!  Your troll zombie crumbles into dust!  You dismiss your zombies and call upon the dead to rise afresh.Your ice beast hits the kobold demonologist.  Your ice beast freezes the kobold demonologist!!rJ h  The kobold demonologist mumbles some strange words.A manticore comes into view.The shadowghast claws you.rJ h{#.{H{.#..{.###555H   manticoreK   kobold demonologist (ally target)W   wraithW   shadowghastrJ hZ2-3----===7.4 (1FreezeReap -GClaw rJ h#rJ hb _The iron imp grins evilly.tJ hU |  You hit the ufetubus. The ufetubus is poisoned.  The ufetubus is lightly wounded.tJ h{Z tJ h^ &  tJ h\^ Your ice beast closely misses the kobold demonologist.An orc comes into view. It is wielding a +0 flail.tJ h3m ~ ,,#.,o..{#H.W.  The kobold demonologist hits your ice beast but does no damage.  The shadowghast claws you! The ufetubus closely misses you.tJ h5n p63----8.1 (0.7tJ h6y tJ h ? _The ufetubus hits you but does no damage.uJ h:}  You puncture the ufetubus!  You kill the ufetubus!uJ hWuJ h'p  The ufetubus disappears in a puff of smoke!uJ hO o§55W  Your ice beast hits the kobold demonologist but does no damage.  uJ hThe kobold demonologist gestures wildly while chanting.The shadowghast claws you.uJ h' `  The manticore flicks its tail.The volley of spikes skewers you!uJ huJ huJ hC {uJ hؼoo.#H.  Barbed spikes become lodged in your body.  An orc priest comes into view. It is wielding a +0 club.uJ hԽ52-----=8FreezeBarbs Reap -GClaw uJ huJ h, _The orc priest shouts!J h4  Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h`J h8J h2;: Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  J h;c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%J h<2  g - Launch Clockwork BeeForgecraft1%3  h + Animate DeadNecromancyJ h3<y5% 4  i - Grave ClawNecromancyJ hq<{1% 2 j - Tukima's DanceHexes1%J h<3 Select a spell to cast[!]/[I] toggle spell headersJ h=J hJ h>..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 52/87 ==============---------- ............##{,#.,***,**Magic: 13/25 ============------------ .............#**.#***,**,AC: 10Str: 7 ........>....# *.###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$oo.W#!...#∆∆,XL: 11 Next: 76% Place: Dungeon:11 J h#............#H.@#**,*∆,,Noise: ===------  Time: 10568.8 (0.0) #,...........###§# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#Y#***,**,Cast: Freeze #*,,,,#.....##,5K5,***,**Barbs Reap -GClaw ,*,,,,#....##*#5W.#****,, ,*,,,,#...#**∆##.##∆*****H   manticore ,*,,,,#...*,**,#.#,**,*∆,K   kobold demonologist (ally target) ,*,,,,*,,,*,,**...**,,***W   wraith ,*, ,,,,,,,,.ß.,,,,,,,W   shadowghast(…)The volley of spikes skewers you!  Barbed spikes become lodged in your body.  An orc priest comes into view. It is wielding a +0 club. _The orc priest shouts!  Casting: Animate Dead ( h;10;1mdangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hJ hS{..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 52/87 ==============---------- ............##{,#.,***,**Magic: 13/25 ============------------ .............#**.#***,**,AC: 10Str: 7 J h2........>....# *.###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$oo.W#!...#∆∆,XL: 11 Next: 76% Place: Dungeon:11 #............#H.@#**,*∆,,Noise: ===------  Time: 10568.8 (0.0) #,...........###§# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#Y#***,**,Cast: Freeze #*,,,,#.....##,5K5,***,**J hCBarbs Reap -GClaw ,*,,,,#....##*#5W.#****,, ,*,,,,#...#**∆##.##∆*****H   manticore ,*,,,,#...*,**,#.#,**,*∆,K   kobold demonologist (ally target) ,*,,,,*,,,*,,**...**,,***W   wraith ,*, ,,,,,,,,.ß.,,,,,,,J hW   shadowghast(…)The volley of spikes skewers you!  Barbed spikes become lodged in your body.  J h8An orc priest comes into view. It is wielding a +0 club. _The orc priest shouts!  J hn:Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hP  Okay, then.J hJ hJ h. _J h-J hJ hfJ hZJ h~H   J hQI :Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h1El..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 52/87 ==============---------- ............##{,#.,***,**Magic: 10/25 =========--------------- .............#**.#***,**,AC: 10Str: 7 ........>....# *.###,**,,EV: 13J hFInt: 28 .............#**.*.#.#∆,,SH: 0Dex: 12 #..........$oo*W***..#∆∆,XL: 11 Next: 76% Place: Dungeon:11 #............#H*@***,*∆,,Noise: ===------  Time: 10568.8 (0.0) #,...........#**** *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#**Y****,**,Cast: Freeze #*,,,,#.....##,5K5,***,**Barbs Reap -GClaw ,*,,,,#....##*#5W.#****,, ,*,,,,#...#**∆##.##∆*****H   manticore J hiF,*,,,,#...*,**,#.#,**,*∆,K   kobold demonologist (ally target) ,*,,,,*,,,*,,**...**,,***W   wraith ,*, ,,,,,,,,.ß.,,,,,,,J hFW   shadowghast(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Animate Dead (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJ h<..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 52/87 ==============---------- ............##{,#.,***,**Magic: 10/25 =========--------------- .............#**.#***,**,AC: 10Str: 7 ........>....# *.###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$oo.W#!...#∆∆,XL: 11 Next: 76% Place: Dungeon:11 #............#H.@#**,*∆,,Noise: ===------  Time: 10568.8 (0.0) #,........... h7>9;49m###§# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#Y#***,**,Cast: Freeze #*,,,,#.....##,5K5,***,**Barbs Reap -GClaw ,*,,,,#....##*#5W.#****,, ,*,,,,#...#**∆##.##∆*****H   manticore ,*,,,,#...*,**,#.#,**,*∆,K   kobold demonologist (ally target) ,*,,,,*,,,*,,**...**,,***W   wraith ,*, ,,,,,,,,.ß.,,,,,,,W   shadowghast(…)The walls around you are covered in ice.  The iron imp resists. The wall freezes the iron imp!  The iron imp hits your ice beast.  The wall freezes the shadow imp but does no damage.  The shadow imp closely misses your ice beast.Your ice beast closely misses the kobold demonologist.J h>J hAwiron imp resists. The wall freezes the iron imp!hits your ice beast.wall freezes the shadow imp but does no damage.  The shadow imp closely misses your ice beast.  Your ice beastthe kobold demonologist.The wall freezes the manticore!J hBJ h9UYour ice beast closely misses the kobold demonologist.wall freezes the manticore!orc  The wall freezes the kobold demonologist!  You kill the kobold demonologist!  You have harvested enough death to cast Grave Claw an additional time.J h\r  The shadow imp disappears in a puff of smoke!J he]J hr\ ##.....W#!.{#oH@###.##Y#§Z§.W   wraithW   shadowghast (ally target)o   orcThe iron imp disappears in a puff of smoke!J husThe dead are walking! The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.J hx3809.8 (1FreezeRamparts Reap J h_####.##J hX0 _The shadowghast claws you.J hE @  You puncture the manticore!J hAP ####Y#.# J hQ r41=-70.6 (0.8J h] ######.#J hb d _The manticore is moderately wounded.J h  You hit the manticore but do no damage. The manticore is poisoned.  You bite the manticore, but do no damage.The manticore is moderately wounded.J h9  The wraith closely misses your kobold demonologist zombie.The wall freezes the orc!J h  The wall freezes the orc!  You kill the orc!  The dead are walking! The wall freezes the manticore.  The manticore barely misses you. The manticore misses you.The manticore claws you but does no damage.shadowghast but does no damage.J hZo.W#.#ZH@###Y#Z#.).(very poisoned, ally target)o   orc priestJ h5=--1.4J h ####Y##J hLX _The shadowghast barely misses you.J hًThe wall freezes the shadowghast but does no damage. _The shadowghast barely misses you.  You hit the manticore.looks as sick as possible!  You bite the manticore, but do no damage.  The manticore is heavily wounded.J h { { {{ { . >....# *.###,**,, ....###...#.#∆,, ..$.o.W#!...#∆∆, #ZH@#**,*∆,, ###Y#  #Z# .W.J h ... ∆##.##∆*****  extremely poisoned, ally t…)#.#,**,*∆, ...   Your ice beast hits the manticore. Your ice beast freezes the manticore!  The wall freezes the manticore! The manticore bites you!!J h2mz{ { {{ { . >....# *.###,**,, ....###...#.#∆,, ..$.o.W#!...#∆∆, #ZH@#**,*∆,, ###Y#  #Z# .W. ...J hn∆##.##∆***** #.#,**,*∆, ...   J h5####Y##W.  The wall freezes the manticore! The manticore bites you!!claws you! x2  * * * LOW HITPOINT WARNING * * *  The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.  The shadowghast barely misses you. The wall freezes the orc priest.J hB]20----------==2.2J hi#####Y##Z#J hd _The orc priest closely misses your orc zombie.J h4sJ hBwtDrink which item? Potions J hw a - 4 potions of enlightenment  b - a potion of magic  f - 4 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 6 potions of lignification  m - 4 potions of attractionv - a potion of might  F - 3 potions of cancellation J hx5 J - 3 potions of heal woundsR - a potion of brilliance [!] read|quaff|evoke[?] describe selectedJ hJ hGJ h..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,J hnHealth: 20/87 =====------------------- ............##{,#.,***,**Magic: 11/25 ==========-------------- .............#**.#***,**,AC: 10Str: 7 ........>....# *.###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$.o.W#!...#∆∆,XL: 11 Next: 80% Place: Dungeon:11 J h#............#ZH@#**,*∆,,Noise: ===------  Time: 10572.2 (0.0) #,...........###Y# *,**,,J h/N) +8 spear of the Ensconced God {venom, F #**####......#*#Z#***,**,Cast: Freeze #*,,,,#.....##,.W.,***,**Barbs Ramparts Reap J h,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****H   manticore (extremely poisoned, ally t…),*,,,,#...*,**,#.#,**,*∆,W   wraith ,*,,,,*,,,*,,**...**,,***W   shadowghast (ally target) J h,*, ,,,,,,,,.ß.,,,,,,,o   orc priestJ hN(…)The manticore claws you! x2  J h%* * * LOW HITPOINT WARNING * * *The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.  J hQThe shadowghast barely misses you. The wall freezes the orc priest. _The orc priest closely misses your orc zombie.J h :  You feel much better.J h{.#ZZ@##Y##Z#W   wraith (ally target)W   shadowghast (ally target)o   orc priestY   ice beast (summoned)Your kobold demonologist zombie seems to slow down.  Your orc zombie hits the shadowghast but does no damage.  The wall freezes the orc priest.J h41======6--3.2 (1FreezeJ h ####Z#J h I _The orc priest hits your orc zombie with a +0 club.J hfn  You hit the shadowghast but do no damage.J hE  Your ice beast disappears in a puff of smoke!The wraith resists. The wall freezes the wraith.J hoAn orc wizard comes into view. It is wielding a +0 dagger.!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you! The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.  The shadowghast closely misses you.J h)e,*{#oJ hE..#ZZ@#Z#.# o   orc wizardJ h31===---=-4.0 (0.8J h #####Z##.#J h N _Your orc zombie hits the shadowghast but does no damage.J h]You hit the shadowghast.  You bite the shadowghast, but do no damage.  The shadowghast is lightly damaged.  J h(^Your manticore zombie bites the shadowghast!  Your manticore zombie claws the shadowghast but does no damage.  Your manticore zombie claws the shadowghast.J h[o%#####W) 2---=7 (0.7J hxU###J hxY##Z##J hR}F _The wraith resists. The wall freezes the wraith.J h0  You hit the shadowghast but do no damage.The shadowghast is almost destroyed.The wall freezes the orc priest.J h@{ { {{  .{ >....# *.###,**,, ....###...#.#∆,, ..$o).W#!...#∆∆, J hA2#ZZ@#**,*∆,, ###Z#  #W# .). ... ∆##.##∆***** #.#,**,*∆, ...  o   orc wizard   ZZZZ 4 zombies (minion, 1 slow)The wall freezes the orc priest.  J hAYou kill the orc priest!  The dead are walking!  The orc wizard hits your orc priest zombie with a +0 dagger.  J hhBMThe shadowghast completely resists.shadowghast but does no damage.J hS{ { {{  .{ >....# *.###,**,, ....###...#.#∆,, ..$o).W#!...#∆∆, #ZZ@#**,*∆,, ###Z#  #W# .). ...∆##.##∆***** J hM#.#,**,*∆, ...   J hB,shadowghast completely resists.  The wall freezes the shadowghast but does no damage.shadowghast claws you!  * * * LOW HITPOINT WARNING * * *  Your orc zombie hits the shadowghaJ h,Lst but does no damage.  Your manticore zombie bites the shadowghast!J h>S{.{J h?#Z.!####Z##W#o   orc wizard (ally target)ZZZZ 4 zombies (minion, 1 slow)J hnHF26-2J hHQ=9--5.5 (0.8J hX#####W#J h\S _The shadowghast is destroyed!J h|..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 26/87 =======----------------- ............##,{#.,***,**  Magic: 12/25 ===========------------- .............#**.#***,**,  AC: 10J htStr: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#ZZ@#**,*∆,,  Noise: =--------  Time: 10575.5 (0.0) J hW#,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze J hJ#*,,,,#.....##,.).,***,**  Barbs Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) J hªe,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***  ZZZZ 4 zombies (minion, 1 slow) J h>,*, ,,,,,,,,.ß.,,,,,,, Your manticore zombie bites the shadowghast! _The shadowghast is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (lightly damaged, ally target, 74% to hit and 59% to hit with  your bite)J h9~l..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 26/87 =======----------------- ............##,{#.,***,**Magic: 12/25 ===========------------- .............#**.#***,**,AC: 10Str: 7 ........>....# *{###,**,,EV: 13J h~TInt: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,XL: 11 Next: 89% Place: Dungeon:11 #............#ZZ@#**,*∆,,Noise: =--------  Time: 10575.5 (0.0) #,...........###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,Cast: Freeze #*,,,,#.....##,.).,***,**Barbs Ramparts Reap J h[~,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,J ho   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***ZZZZ 4 zombies (minion, 1 slow) J hWp,*, ,,,,,,,,.ß.,,,,,,,your bite)  You reach to attack! You hit the wraith.  The wraith is lightly damaged.  The wraith resists. The wall freezes the wraith.  The wraith hits your kobold demonologist zombie!  The orc wizard hits your orc priest zombie with a +0 dagger.J hЇ#(####Z#The wraith is lightly damaged.  The wraith resists. The wall freezes the wraith.J hThits your kobold demonologist zombie!orc wizard hits your orc priest zombie with a +0 dagger.  You hear a bow twang.  An arrow appears from out of your range of vision.J hm ,##!####Z##The arrow hits your manticore zombie.  Your kobold demonologist zombie hits the wraith but does no damage.J hO7=6.2 (0.7J h%#####Z##J h)+ _You hear a bellow! x2J h ^..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 27/87 =======----------------- ............##,,#.,***,**  Magic: 12/25 ===========------------- .............#**.#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13J h, Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#ZZ@#**,*∆,,  Noise: ==-------  Time: 10576.2 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Barbs Ramparts Reap ,*,,,,#....##*#...#****,, J h %,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***  ZZZZ 4 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,, Your kobold demonologist zombie hits the wraith but does no damage. _You hear a bellow! x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetJ h Aim: a wraith (moderately damaged, ally target, 74% to hit and 59% to hit with  your bite)J hgg..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. J h1...........##{{**#,,***,,  Health: 27/87 =======----------------- ............##,,#.,***,**  Magic: 12/25 ===========------------- .............#**.#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#ZZ@#**,*∆,,  Noise: ==-------  Time: 10576.2 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W h0m#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Barbs Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***  ZZZZ 4 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,, _You hear a bellow! x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (moderately damaged, ally target, 74% to hit and 59% to hit with  your bite)  You could not reach far enough!J h    . >....# *{###,**,, ....###...#.#∆,, ..$oZ.Z#!...#∆∆, #)Z@#**,*∆,, ###Z#  #W# .). ...∆##.##∆***** #.#,**,*∆, ...    Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a wraith (moderately damaged, ally target, 74% to hit and 59% to hit with  your bite)  J hYou could not reach far enough!  You carefully extract the barbed spikes from your body.J hya  You hear a bow twang.  The arrow hits your orc zombie!J hM#!###W# 3J h{####You hear a bow twang.  The arrow hits your orc zombie!  Your orc zombie is destroyed!  The wraith resists. The wall freezes the wraith.  The wraith closely misses your kobold demonologist zombie.Your orc priest zombie barely misses the orc wizard.J hN89 (0.7J h####Z##J huR _The orc wizard hits your orc priest zombie with a +0 dagger.J h+..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 28/87 =======----------------- ............##,{#.,***,**  Magic: 12/25 ===========------------- .............#**.#***,**,  AC: 10J hx, Str: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#)Z@#**,*∆,,  Noise: ==-------  Time: 10576.9 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze J h, #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***  ZZZ 3 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,, Your orc priest zombie barely misses the orc wizard. J hV-{_The orc wizard hits your orc priest zombie with a +0 dagger.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)J h0 ..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 28/87 =======----------------- J hO ............##,{#.,***,**Magic: 12/25 ===========------------- .............#**.#***,**,AC: 10Str: 7 ........>....# *{###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,XL: 11 Next: 89% Place: Dungeon:11 #............#)Z@#**,*∆,,Noise: ==-------  Time: 10576.9 (0.0) #,...........###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,Cast: Freeze J h #*,,,,#.....##,.).,***,**Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,o   orc wizard (ally target) J h ,*,,,,*,,,*,,**...**,,***ZZZ 3 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,,Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetJ hI Aim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)  You reach to attack! You hit the wraith.  The wraith is severely damaged.J h¢ #(##Z##W#Aim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)  J h You reach to attack! You hit the wraith.  The wraith is severely damaged.hear a bow twang.  An arrow appears from out of your range of vision.J h2  #!#Z##The arrow hits your manticore zombie! The wraith resists.  The wall freezes the wraith.J h4 -7.7 (0.8J h> g####J hB o _The wraith barely misses your kobold demonologist zombie.J ht..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 28/87 =======----------------- ............##,{#.,***,**  Magic: 12/25 ===========------------- .............#**.#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 J ht#..........$oZ.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#)Z@#**,*∆,,  Noise: ==-------  Time: 10577.7 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, J h/u,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***  ZZZ 3 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,, The wall freezes the wraith. _The wraith barely misses your kobold demonologist zombie.J hu"Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)J hts..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 28/87 =======----------------- ............##,{#.,***,**Magic: 12/25 ===========------------- .............#**.#***,**,AC: 10Str: 7 ........>....# *{###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0J hmDex: 12 #..........$oZ.!#!...#∆∆,XL: 11 Next: 89% Place: Dungeon:11 #............#)Z@#**,*∆,,Noise: ==-------  Time: 10577.7 (0.0) #,...........###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,Cast: Freeze #*,,,,#.....##,.).,***,**Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,J hvo   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***ZZZ 3 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,,Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  J hyour bite)  You reach to attack! You completely miss the wraith.The wraith is severely damaged.J hJ####Z##W#Press: ? - help, Dir - move target  Aim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)  You reach to attack! You completely miss the wraith.The wraith is severely damaged.  The orc wizard points at you and mumbles some strange words.J hz< #####Z##W#The magic dart hits your orc priest zombie.J hDW #(#(@###Z##You hear a bow twang.  An arrow appears from out of your range of vision.J h\2 {,#{##!{#)Z###WWdistracted, ally target)The arrow barely misses your manticore zombie.Your orc priest zombie closely misses the orc wizard.J h Y9=8.5 (0.8J hf$#####Z##J h&Y _Your kobold demonologist zombie hits the wraith but does no damage.J hFo..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 29/87 ========---------------- J h ............##{,#{,***,**  Magic: 12/25 ===========------------- .............#**.#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #...........{#)Z@#**,*∆,,  Noise: ==-------  Time: 10578.5 (0.0) J h#,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (distracted, ally target) ,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***  ZZZ 3 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,, Your orc priest zombie closely misses the orc wizard. _Your kobold demonologist zombie hits the wraith but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)J hLPress: ? - help, Dir - move targetAim: a wraith (severely damaged, not watching you, ally target, 74% to hit and  59% to hit with your bite)J h.N ..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 29/87 ========---------------- ............##{,#{,***,**Magic: 12/25 ===========------------- .............#**.#***,**,AC: 10Str: 7 J hzO ........>....# *{###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$oZ.!#!...#∆∆,XL: 11 Next: 89% Place: Dungeon:11 #...........{#)Z@#**,*∆,,Noise: ==-------  Time: 10578.5 (0.0) #,...........###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,Cast: Freeze #*,,,,#.....##,.).,***,**Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wraith (allJ h%P y target) ,*,,,,#...*,**,#.#,**,*∆,o   orc wizard (ally target) ,*,,,,*,,,*,,**...**,,***ZZZ 3 zombies (minion, 1 slow) ,*, ,,,,,,,,.ß.,,,,,,,Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, not watching you, ally target, 74% to hit and  59% to hit with your bite)  You reach to attack! You barely miss the wraith.The wraith is severely damaged.J hX ?#(####W#Aim: a wraith (severely damaged, not watching you, ally target, 74% to hit and  J hY 59% to hit with your bite)  You reach to attack! You barely miss the wraith.  The wraith is severely damaged.hear a bow twang.  An arrow appears from out of your range of vision.J hX An arrow appears from out of your range of vision.  The arrow hits your manticore zombie!  The wall freezes the wraith but does no damage.  The wraith hits your kobold demonologist zombie.  The orc wizard hits your orc priest zombie with a +0 dagger.  Something bites your orc priest zombie!!J h q ,{#.{##).!####Z##   manticore zombie (minion)Z   kobold demonologist zombie (minion, s…)Your orc priest zombie is destroyed!J h" H309.3 (0.8J h ####Z##J h - _You hear an angry hiss.J hϦ..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 30/87 ========---------------- ............##,{#.,***,**  Magic: 12/25 ===========------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$o).!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #...........{#)Z@#**,*∆,,  Noise: ==------- J hoB[37m Time: 10579.3 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  o   orc wizard ,*,,,,*,,,*,,**...**,,***  Z   manticore zombie (minion) ,*, ,,,,,,,,.ß.,,,,,,,  Z   kobold demonologist zombie (minion, s…)Your orc priest zombie is destroyed! J hW_You hear an angry hiss.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)J h2$J h*P..######..#,,{**,**,,,*,*J h3phredd the Frost Mage J h,X..........##,*,{,,,*,****J h2Gnoll of Ashenzari ****.. J hn...........##{{**#,,***,,J h{Health: 30/87 ========---------------- J hF............##,{#.,***,**J hGMagic: 12/25 ===========------------- J h`.............#**{#***,**,J h -AC: 10J h+Str: 7 J h ........>....# *{###,**,,J h`-EV: 13J h,Int: 28 J hv.............###...#.#∆,,J he-SH: 0J h,Dex: 12 J hY#..........$o).!#!...#∆∆,J hXL: 11 Next: 89% Place: Dungeon:11 J h,#...........{#)Z@#**,*∆,,J hNoise: ==-------  Time: 10579.3 (0.0) J h3k#,...........###Z# *,**,,J hNN) +8 spear of the Ensconced God {venom, F J h`S#**####......#*#W#***,**,J h:+Cast: Freeze J ha#*,,,,#.....##,.).,***,**J hm2Ramparts Reap J hQ,*,,,,#....##*#...#****,, J h$Y,*,,,,#...#**∆##.##∆*****J hmkW   wraith (ally target) J hi,*,,,,#...*,**,#.#,**,*∆,J hTo   orc wizard J hfK,*,,,,*,,,*,,**...**,,***J hzZ   manticore zombie (minion) J hL,*, ,,,,,,,,.ß.,,,,,,,J hq~Z   kobold demonologist zombie (minion, s…)J h3Press: ? - help, Dir - move targetJ h-Aim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  J hyour bite)  J hJYou reach to attack! You hit the wraith but do no damage.J hT:The wraith is severely damaged.J h4The frozen ramparts melt away.J hJ h$(J h *your bite)  J hcYou reach to attack! You hit the wraith but do no damage.  J h:The wraith is severely damaged.J h>The frozen ramparts melt away.  J hYou hear a bow twang.  J hDAn arrow appears from out of J hyour range of vision.J h~  J h  J h -The arrow hits your manticore zombie!!  J h< 7The wraith hits your kobold demonologist zombie!  J h OThe wraith drains your kobold demonologist zombie's vigour!J h J hd  J h  J h 3Your kobold demonologist zombie seems to slow down.J hS  J h( !J h I.k.!J h .J hi rk   wyvernJ hę *A wyvern comes into view.J h YYour kobold demonologist zombie hits the wraith but does no damage.J h  J hX !J hʤ %(J h@  J h 2You hear a bow twang.  J hF 2An arrow appears from out of your range of vision.J h@ J h`A E{{#{J hA !J hOB {J hD J hD 1J hD =J hAE 80.1 (0.8J hE :Reap J hQP J hU  J hwV J hV -_The arrow hits your manticore zombie.J h_  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h<..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 31/87 ========---------------- ............##{{#{,***,**Magic: 9/25========---------------- .............#**{#***,**,AC: 10Str: 7 J hl=........>....# *{###,**,,EV: 13Int: 28 .............#**.*.#.#∆,,SH: 0Dex: 12 #..........$.k*****..#∆∆,XL: 11 Next: 89% Place: Dungeon:11 #...........{#*Z@***,*∆,,Noise: ===------  Time: 10580.1 (0.0) #,...........#**Z* *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#**W****,**,J h=Cast: Freeze #*,,,,#.....##,***,***,**Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,J h4>Vk   wyvern ,*,,,,*,,,*,,**...**,,***Z   manticore zombie (minion) ,*, ,,,,,,,,.ß.,,,,,,,Z   kobold demonologist zombie (minion, s…)An arrow appears from out of your range of vision. J h{>_The arrow hits your manticore zombie.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h>Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJ h..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,J h]Health: 31/87 ========---------------- ............##{{#{,***,**Magic: 9/25========---------------- .............#**{#***,**,AC: 10Str: 7 ........>....# *{###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$.k.!#!...#∆∆,XL: 11 Next: 89% Place: Dungeon:11 J h p#...........{#)Z@#**,*∆,,Noise: ===------  Time: 10580.1 (0.0) #,...........###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,Cast: Freeze #*,,,,#.....##,.).,***,**Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,J h !k   wyvern ,*,,,,*,,,*,,**...**,,***Z   manticore zombie (minion) ,*, ,,,,,,,,.ß.,,,,,,,Z   kobold demonologist zombie (minion, s…)_The arrow hits your manticore zombie.  Casting: Frozen Ramparts (safe; 1% risk of failure)  J h"JConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.J hu0g##..).!#!.kZ@###Z##W#.).  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  J h1Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the wyvern.J h7:R #(###Z##W#You hear a bow twang.  An arrow appears from out of your range of vision.J h~  The arrow hits your manticore zombie!  The wall freezes the wraith but does no damage.J h #o.!#.#kZ@###W#o   orc wizardZZ 2 zombies (minion, 1 slow)The wraith completely misses your kobold demonologist zombie.J hՖ210/25=-1.1 (1Ramparts Reap J hd#####W#J h֢' _You hear a shout!J h..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 32/87 ========---------------- ............##{{#{,***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.o.!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#kZ@#**,*∆,,   h[-0mNoise: ==-------  Time: 10581.1 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  k   wyvern ,*,,,,*,,,*,,**...**,,***  o   orc wizard ,*, ,,,,,,,,.ß.,,,,,,,  ZZ 2 zombies (minion, 1 slow)The wraith completely misses your kobold demonologist zombie. _You hear a shout!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)J h..######..#,,{**,**,,,*,*phredd the Frost Mage ..........##,*,{,,,*,****Gnoll of Ashenzari ****.. ...........##{{**#,,***,,Health: 32/87 ========---------------- ............##{{#{,***,**Magic: 10/25 =========--------------- .............#**{#***,**,AC: 10Str: 7 J hE........>....# *{###,**,,EV: 13Int: 28 .............###...#.#∆,,SH: 0Dex: 12 #..........$.o.!#!...#∆∆,XL: 11 Next: 89% Place: Dungeon:11 #............#kZ@#**,*∆,,Noise: ==-------  Time: 10581.1 (0.0) #,...........###Z# *,**,,N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,Cast: Freeze #*,,,,#.....##,.).,***,**Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****W   wJ hݔraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,k   wyvern ,*,,,,*,,,*,,**...**,,***o   orc wizard ,*, ,,,,,,,,.ß.,,,,,,,ZZ 2 zombies (minion, 1 slow)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)  You could not reach far enough!  You hear an angry hiss.  The wall freezes the wyvern! The wyvern bites your manticore zombie!J h#(###Z##W#your bite)  You could not reach far enough!  You hear an angry hiss.  The wall freezes the wyvern! The wyvern bites your manticore zombie! bow twang.  An arrow appears from out of your range of vision.J h >You hear a bow twang.  An arrow appears from out of your range of vision.  The arrow hits your manticore zombie. The wraith resists.raith.  The wraith hits your kobold demonologist zombie!  The wall freezes the wyvern. The wyvern bites your manticore zombie.J h0  {)o!###  The wall freezes the orc wizard!J h2W3=9 (0.8J h4;####Z#J h=p _Your kobold demonologist zombie closely misses the wraith.J hT ..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 33/87 =========--------------- ............##{{#{{***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *{###,**,,  EV: 13J h Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.)o!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#kZ@#**,*∆,,  Noise: ==-------  Time: 10581.9 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  k   wyvern J h ,*,,,,*,,,*,,**...**,,***  o   orc wizard ,*, ,,,,,,,,.ß.,,,,,,,  ZZ 2 zombies (minion, 1 slow)The wall freezes the orc wizard! _Your kobold demonologist zombie closely misses the wraith.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)J h2..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 33/87 =========--------------- ............##{{#{{***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 J hu........>....# *{###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.)o!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#kZ@#**,*∆,,  Noise: ==-------  Time: 10581.9 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) J h),*,,,,#...*,**,#.#,**,*∆,  k   wyvern ,*,,,,*,,,*,,**...**,,***  o   orc wizard ,*, ,,,,,,,,.ß.,,,,,,,  ZZ 2 zombies (minion, 1 slow)Aim: a wraith (severely damaged, ally target, 74% to hit and 59% to hit with  your bite)  You reach to attack! You hit the wraith.  The wraith is almost destroyed.The wall freezes the wyvern but does no damage.  The wyvern bites your manticore zombie.J hw    . >....# *.###,**,, ....###{..#.#∆,, ..$.)o!#!...#∆∆, #k.∆,, ###Z#  #W# .). ...J hZ$∆##.##∆*****  #.#,**,*∆, ...   Z   kobold demonologist zombie (minion, s…)The wall freezes the wyvern but does no damage.  The wyvern bites your manticore zombie.  Your manticore zombie is destroyed!  The wall freezes the wraith but does no damage.raith hits your kobold demonologist zombie.  The wraith drains your kobold demonologist zombie's vigour!J hO4-2.7 (0.8J h#####Z##J h2I _Your kobold demonologist zombie seems to slow down.J h ..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 34/87 =========--------------- ............##{{#{{***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *.###,**,,  EV: 13Int: 28 .............###{..#.#∆,,  SH: 0Dex: 12 J h #..........$.)o!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#k.@#**,*∆,,  Noise: =--------  Time: 10582.7 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  k   wyvern J h -,*,,,,*,,,*,,**...**,,***  o   orc wizard ,*, ,,,,,,,,.ß.,,,,,,,  Z   kobold demonologist zombie (minion, s…)The wraith drains your kobold demonologist zombie's vigour! _Your kobold demonologist zombie seems to slow down.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)J hz g..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. J h ...........##{{**#,,***,,  Health: 34/87 =========--------------- ............##{{#{{***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *.###,**,,  EV: 13Int: 28 .............###{..#.#∆,,  SH: 0Dex: 12 #..........$.)o!#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#k.@#**,*∆,,  Noise: =--------  Time: 10582.7 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F J hn #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  k   wyvern ,*,,,,*,,,*,,**...**,,***  o   orc wizard ,*, ,,,,,,,,.ß.,,,,,,,  Z   kobold demonologist zombie (minion, s…)The wraith drains your kobold demonologist zombie's vigour! _Your kobold demonologist zombie seems to slow down.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)J h Aim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)  You could not reach far enough!  A centaur comes into view. It is wielding a +0 orcbow.The wall freezes the orc wizard!  You kill the orc wizard!J h[  You have harvested enough death to cast Grave Claw an additional time.J h    { .{ >....# *.###,**,, ....###...#.#∆,, ..$.)Zc#!...#∆∆, #)k@#**,*∆,, ###Z#  # .). ...∆##.##∆***** J h #.#,**,*∆,  ... c   centaur (launcher, distracted)  ZZ 2 zombies (minion, 1 slow)J h, `5-3.4 (0.7FreezeJ h ####W#J h H _The dead are walking! The wall freezes the wyvern.J h\) ..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 35/87 =========--------------- ............##{{#{{***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *.###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.)Zc#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#)k@#**,*∆,,  Noise: ---------  Time:J hk* [39;49m 10583.4 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F J hX4 #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  k   wyvern ,*,,,,*,,,*,,**...**,,***  c   centaur (launcher, distracted) ,*, ,,,,,,,,.ß.,,,,,,,  ZZ 2 zombies (minion, 1 slow)You have harvested enough death to cast Grave Claw an additional time. _The dead are walking! The wall freezes the wyvern.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)J ho..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 35/87 =========--------------- J hp............##{{#{{***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *.###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.)Zc#!...#∆∆,  XL: 11 Next: 89% Place: Dungeon:11 #............#)k@#**,*∆,,  Noise: ---------  Time: 10583.4 (0.0) #,...........###Z# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#*J h *∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  k   wyvern ,*,,,,*,,,*,,**...**,,***  c   centaur (launcher, distracted) ,*, ,,,,,,,,.ß.,,,,,,,  ZZ 2 zombies (minion, 1 slow)You reach to attack! You hit the wraith but do no damage.The wraith is almost destroyed.The wall freezes the centaur. The centaur unwields a +0 orcbow.  The centaur hits you.  The centaur kicks you but does no damage.  The wall freezes the wyvern!J h+The centaur kicks you but does no damage.  The wall freezes the wyvern!  You kill the wyvern!dead are flying!wall freezes the wraith but does no damage.raith hits your kobold demonologist zombie!J hʡ   {#{,J hI . >....# *.###,**,, ....###...#.#∆,, ..$.)Zc#!...#∆∆, #)Z@#**,*∆,, ###.#  # .). ...J hr∆##.##∆***** #.#,**,*∆, c   centaur... Z   wyvern zombie (minion)  Z   orc wizard zombie (minionJ hX491=4.2 (0.8J hT####.##W#J hc _Your kobold demonologist zombie is destroyed!J h g..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 34/87 =========--------------- ............##{{#{,***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *.###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.)Zc#!...#∆∆,  XL: 11 Next: 91% Place: Dungeon:11 #............#)Z@#**,*∆,,  Noise: =--------  Time: 10584.2 (0.0) #J hh,...........###*# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  c   centaur ,*,,,,*,,,*,,**...**,,***  Z   wyvern zombie (minion) ,*, ,,,,,,,,.ß.,,,,,,,  Z   orc wizard zombie (minion)The wraith hits your kobold demonologist zombie! _Your kobold demonologist zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)J ho..######..#,,{**,**,,,*,*  phredd the Frost Mage ..........##,*,{,,,*,****  Gnoll of Ashenzari ****.. ...........##{{**#,,***,,  Health: 34/87 =========--------------- J h............##{{#{,***,**  Magic: 10/25 =========--------------- .............#**{#***,**,  AC: 10Str: 7 ........>....# *.###,**,,  EV: 13Int: 28 .............###...#.#∆,,  SH: 0Dex: 12 #..........$.)Zc#!...#∆∆,  XL: 11 Next: 91% Place: Dungeon:11 #............#)Z@#**,*∆,,  Noise: =--------  Time: 10584.2 (0.0) #,...........###.# *,**,,  N) +8 spear of the Ensconced God {venom, F #**####......#*#W#***,**,  Cast: Freeze #*,,,,#.....##,.).,***,**  Ramparts Reap ,*,,,,#....##*#...#****,, ,*J hb,,,,#...#**∆##.##∆*****  W   wraith (ally target) ,*,,,,#...*,**,#.#,**,*∆,  c   centaur ,*,,,,*,,,*,,**...**,,***  Z   wyvern zombie (minion) ,*, ,,,,,,,,.ß.,,,,,,,  Z   orc wizard zombie (minion) _Your kobold demonologist zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)  You reach to attack! You hit the wraith.J h   . . >....# *.###,**,, ....###...#.#∆,, ..$.)Zc#!...#∆∆, #)Z@#**,*∆,, ###.#  #.#J h7 .). ...∆##.##∆***** c   centaur (ally target)#.#,**,*∆, Z   wyvern zombie (minion)... Z   orc wizard zombie (minion)   Press: ? - help, Dir - move target  Aim: a wraith (almost destroyed, ally target, 74% to hit and 59% to hit with  your bite)  You reach to attack! You hit the wraith.  You destroy the wraith!The wall freezes the centaur. The centaur closely misses you. x2J hM539 (0.7J hS###.##.#J h> _Your orc wizard zombie hits the centaur.J hl  You hit the centaur. The centaur is poisoned.  The centaur is severely wounded.The wall freezes the centaur!J h<D #Z#####Z   wyvern zombie (minion)Z   orc wizard zombie (minion)Z   centaurYou kill the centaur!J h3655.7 (0.8FreezeJ h {####J h1+ _The dead are walking!J h4J h0J hJ hcJ h7=1=J hZ J h L8=J hJ hJ h:9J hJ h#U40=J h#J h %J hES1==22=,*.##..)Z#!.ZZ@#-##.##.#.).J hR {,91.7 (6.0 _You start resting.J h'T4=-2.7 (7Reap J h0bJ _The frozen ramparts melt away.J h]#,,,,#..#{*,*{∆,*,*,** ######..#,,.**,**,,,*,* ##,*Y{,,,*,**** ##{Y#*#,,***,, ..##{.#., ....#*#.#***,**, >....# #.###,**,, ....###...#.#∆,, .$.))Z#@...#∆∆, ..#ZZ.###.#∆,, ,...........###.# *,**,, **####.*#.#***,**, J hk^B*,,,,#.,.).,***,** *,,,,#....##*#...#****,, YY 2 yaks (wandering) *,,,,#...#**∆##.##∆***** Z   wyvern *,,,,#...*,**,#.#,**,*∆, Z   orc wizard zombie (minion) *,,,,*,,,*,,**...**,,***J hie  2 yaks come into view.J hjJ hkH  The yak bellows! You hear a bellow!J hmJ hnJ hoJ h~ ,*Y∆**,{Y#*#,{***,,*,*∆,,Z,{$∆⌠).Z,,,,,J h$WYYY 3 yaks (1 ally target),,Z   centaur,A yak comes into view.The yak moves out of view.J hb5===3.7 (1J hJ hhr _The yak bellows! _You see here a potion of brilliance.J h J h ,J h= J hU J h R..W#*#,,YZ.){   yak (W   wraith (wandering)wyvernZ   centaur zombie (minion)J h1 H6=4J h:' J h+ Y _A wraith comes into view.J hU BJ hz J hK  R - 2 potions of brilliance (gained 1)J hf Y,,Y{Z.Z$YY 3 yaks (1 distracted, 1 ally target)Z   wyvern zombie (minion)Z   orc wizard zombie (minion)The yak gores your centaur zombie. Your centaur zombie hits the yak.J h^7=---5J h)J h-a _Your centaur zombie closely misses the yak.J hr+...#*,{∆⌠∆,, ,,,,#..#{#.*{∆,*,*,**, .######..#,,.**,**,,,*∆**##,#Y,,,,*,****,##,Y#*#,,***,,##{Y#.,***,***.....#*#Z#***,**∆>....# #.###,**..###Z@.#.#∆,,,J h9Y.$.))$#....#∆∆∆⌠ ....#).Z###.#∆ ,...........###.# *,#*, **###.#*#.#***,**,.##,.).,***,**.##*#...#****,,#**∆##.##∆*****#...*,**,#.#,**,*∆,J h~J hUJ hG  The yak gores your centaur zombie!J hi  A vampire comes into view.J he**,**,V{#Y{{{ZZ.V   vampireZZZ 3 zombiesJ h8=13==--6J hJ hZ _Your centaur zombie hits the yak. Your centaur zombie kicks the yak.J hSJ hc .VY,{{{YThe yak gores your centaur zombie! Your centaur zombie hits the yak.J hdT9=7J hoJ hIrK _Your centaur zombie kicks the yak but does no damage.J hJ hJ h!  The yak gores your centaur zombie but does no damage.  Your centaur zombie hits the yak but does no damage.J h1K C.V{C   cyclops (missile)YY 2 yaks (1 ally target)J h21V   vampireZZZ 3 zombies (minion)Your centaur zombie completely misses the yak.J hG3K50-8J h>J hBZ _A cyclops comes into view.J h8  Your centaur zombie hits the yak.  Your centaur zombie kicks the yak but does no damage.  The yak gores your centaur zombie!J ho  Y.Y1 unaware, 1 ally target) 2Your centaur zombie is destroyed!J h`8*J h (invisible)The vampire mumbles some strange words.J h' J h* T  The vampire flickers and vanishes for a moment.J h]+ J h+ J h1<  .K,#V{{,{YZZ.J h= K   kobold demonologistYA kobold demonologist comes into view. It is wielding a +0 quarterstaff.J h= e2===9J hM J hW & _The yak bellows!J hJ h)~.{#V{{{,,{YY 2 yaks (1 ally target)V   vampire (invisible)Z   wyvern zombie (minion)Z   orc wizard zombie (minion)J h%}3======600J h"J h` _The yak gores your orc wizard zombie. Your orc wizard zombie hits the yak.J hp3.#,,,,+...#*,{∆⌠∆,,**,**, ..#,,,,#..#{#.*{∆,*,*,**,* ..######..#,,.**,**,,,*∆**.##{#V{{{,*,****,.##{Y#*#,,***,,*.##{Y#T,***,***.#*#Z#***,**∆,.>....# #Z###,**,,,.###@..#.#∆,,, #.$.))$#....#∆∆∆⌠ #.#)..###.#∆,,, #,J h!r...###.# *,#*,,, #**####......#*#.#***,**,, #*,,,,#.....##,.).,***,**,   yak ( ,*,,,,#....##*#...#****,,,T   troll (wandering) ,*,,,,#...#**∆##.##∆*****, ,*,,,,#...*,**,#.#,**,*∆,,J hF~ _The yak gores your orc wizard zombie. Your orc wizard zombie hits the yak.  A troll comes into view.yak gores your orc wizard zombie!  The troll barely misses your orc wizard zombie.  The troll closely misses your orc wizard zombie.  The troll claws your orc wizard zombie!J hJ hZ.J hw4==--1J hJ hZ _Your orc wizard zombie is destroyed!J hSI M#..#.#,*,∆,*, +...##,{∆⌠∆,,#*,**,,,,,#..#{#.*{∆,*.#,**,######..#,,K**,**.,,*∆**##{#V{{{.#,****,##{Y#*#.,***,,##{Y#T,***,***.....#*#Z#***,**∆>....# #@###,** .....###...#.#∆,,,..$.))$#....#∆∆∆⌠ #.....#)..###.#∆ #,...........###.# *,#*,,,K   kobold demonologistY 2 yaks (1 ally target)V   vampire (invisible)(…)J hN bThe troll claws your orc wizard zombie! _Your orc wizard zombie is destroyed!  Your wyvern zombie bites the yak.  The troll bites your wyvern zombie but does no damage.wyvern  The troll completely misses your wyvern zombie.J hmY *,*,,,W  The yak barely misses your wyvern zombie.A wraith comes into view.J h8Z 5=4=--2J hD` J hib 7 _Your wyvern zombie bites the yak!J hI  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hJ h Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  J hze - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy4%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexesJ h1% 3 Select a spell to cast[!]/[I] toggle spell headersJ hJ h J hk..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 55/87 ===============--------- ..######..#,,K**,**.,,*∆**Magic: 14/25 =============----------- ..........##{#V{{,.#,****,AC: 10Str: 7 ...........##{Y#*#W,***,,*EV: 13Int: 28 ............##{Y#T,***,***SH: 0J hDex: 12 .............#*#Z#***,**∆,XL: 11 Next: 95% Place: Dungeon:11 ........>....# #@###,**,,,Noise: ==-------  Time: 10602.7 (0.0) .............###...#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze J hg#............#)..###.#∆,,,Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,J hTYY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,T   troll ,*,,,,#...#**∆##.##∆*****,V   vampire (invisible)(…)The troll completely misses your wyvern zombie.The yak barely misses your wyvern zombie.J h)VA wraith comes into view. _Your wyvern zombie bites the yak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hJ h)..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 55/87 ===============--------- ..######..#,,K**,**.,,*∆**J h+Magic: 14/25 =============----------- ..........##{#V{{,.#,****,AC: 10Str: 7 ...........##{Y#*#W,***,,*EV: 13Int: 28 ............##{Y#T,***,***SH: 0Dex: 12 .............#*#Z#***,**∆,XL: 11 Next: 95% Place: Dungeon:11 ........>....# #@###,**,,,Noise: ==-------  Time: 10602.7 (0.0) .............###...#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze #............#)..###.#∆,,,Reap #,...........###.#  h/-34m*,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,T   troll ,*,,,,#...#**∆##.##∆*****,V   vampire (invisible)(…)The troll completely misses your wyvern zombie.The yak barely misses your wyvern zombie.A wraith comes into view. _Your wyvern zombie bites the yak!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h5;  J h6FYour wyvern zombie crumbles into dust!J h7J h]I{,.WTJ hJ610----=3.7 (1FreezeJ hRJ hSu _You dismiss your zombies and call upon the dead to rise afresh.J h J  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hc r..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 56/87 ===============--------- ..######..#,,K**{**.,,*∆**Magic: 7/25======------------------ ..........##{#V{,,.#,****,J hvd YAC: 10Str: 7 ...........##{Y#*#.,***,,*EV: 13Int: 28 ............##{Y*W,***,***SH: 0Dex: 12 .............#**T****,**∆,XL: 11 Next: 95% Place: Dungeon:11 ........>....# *@*##,**,,,Noise: ===------  Time: 10603.7 (0.0) .............##****#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))***...#∆∆∆⌠Cast: Freeze J h-e #............#)*.###.#∆,,,Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,YY 2 yaks ,*,,,,#....##*#...#****,,,T   troll ,*,,,,#...#**∆##.##∆*****,V   vampire (invisible)(…)Your wyvern zombie crumbles into dust! J he g_You dismiss your zombies and call upon the dead to rise afresh.Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJ h`..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 56/87 ===============--------- ..######..#,,K**,**.,,*∆**J hxMagic: 7/25======------------------ ..........##{#V{,,.#,****,AC: 10Str: 7 ...........##{Y#*#.,***,,*EV: 13Int: 28 ............##{Y#W,***,***SH: 0Dex: 12 .............#*#T#***,**∆,XL: 11 Next: 95% Place: Dungeon:11 ........>....# #@###,**,,,Noise: ===------  Time: 10603.7 (0.0) .............###...#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze #............#)..###.#∆,,,Reap #,.....J h6......###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,YY 2 yaks ,*,,,,#....##*#...#****,,,T   troll ,*,,,,#...#**∆##.##∆*****,V   vampire (invisible)(…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  J hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the troll! The troll misses you. The troll claws you. x2  The wall freezes the yak.J hl47----4.7 (1J hJRamparts Reap J hs####J hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the troll! The troll misses you. The troll claws you. x2yak. _wraith but does no damage.J hE  You hit the troll. The troll is poisoned. Your bite misses the troll.J h%V ##T##@### (very poisoned)The troll is moderately wounded.The wall freezes the troll! The troll barely misses you.The troll claws you but does no damage. x2; The wraith resists.8=----5.4 (0.7J hh_###@###J hbb2 _The wall freezes the wraith!J h%#### extremely poisoned)  The troll claws you but does no damage. x2; The wraith resists. _The wall freezes the wraith!  You puncture the troll! The troll looks as sick as possible!  The troll is severely wounded.wall freezes the troll! The troll bites you! The troll closely misses you. J h~ x2J h0l2--=6.2 (0.8J hӴ#####J hF _The wraith resists. The wall freezes the wraith.K h   K h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hC  A chill wind blows around you.K h#Z##..Y#V   vampire (invisible)W   wraith (ally target)The kobold demonologist mumbles some strange words.  The wraith resists. The wall freezes the wraith.  hits your troll zombie.  The wraith drains your troll zombie's vigour!  Your troll zombie seems to slow down.  The wall freezes the yak but does no damage.K h3--5--87.2 (1.0FreezeK hR##K h&6 _The yak gores your troll zombie.K hzK h{Your frozen ramparts will break if you move. Continue? Y - Yes  N - NoK h..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 43/87 ===========------------- ..######..#,,K**,**.,,*∆**Magic: 5/25====-------------------- ..........##{#V{,,.#,****,AC: 10Str: 7 ...........##{Y#*#.,***,,*EV: 13Int: 28 ............##{Y#W,***,***SH: 0Dex: 12 .............#*#Z#***,**∆,XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**K h,,,Noise: ==-------  Time: 10607.2 (0.0) .............###..Y#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze #............#)..###.#∆,,,Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,YY 2 yaks ,*,,,,#....##*#...#****,,,V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,W   wraith (ally target)(…)The wraith hits your troll zombie.  The wraith drains your troll zombie's vigour!Your troll zombie seems to slow down.  The wall freezes the yak but does no damage. _The yak gores your troll zombie.  Okay, then.#K hM##K h. _ K h I..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****..  K h ..#,,,,#..#{#.*{∆,*.#,**,*  Health: 43/87 ===========------------- ..######..#,,K**,**.,,*∆**  Magic: 5/25====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 28 ............##{Y#W,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: ==-------  Time: 10607.2 (0.0) .............###..Y#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  [40 K h mCast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks ,*,,,,#....##*#...#****,,,  V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,  W   wraith (ally target)(…)_The yak gores your troll zombie. _Okay, then.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite) K h8 e..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 43/87 ===========------------- ..######..#,,K**,**.,,*∆**Magic: 5/25====-------------------- ..........##{#V{,,.#,****,AC: 10 K h: Str: 7 ...........##{Y#*#.,***,,*EV: 13Int: 28 ............##{Y#W,***,***SH: 0Dex: 12 .............#*#Z#***,**∆,XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**,,,Noise: ==-------  Time: 10607.2 (0.0) .............###..Y#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze #............#)..###.#∆,,,Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,** K h: O,YY 2 yaks ,*,,,,#....##*#...#****,,,V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,W   wraith (ally target)(…)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)  You could not reach far enough! The wall freezes the yak.  The yak gores your troll zombie. The wraith resists.  The wall freezes the wraith. K h*< k4=-8.0 (0.8 K hH ##@### K h@L   Aim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)  You could not reach far enough! The wall freezes the yak.  The yak gores your troll zombie. The wraith resists.wall freezes the wraith. _The wraith barely misses your troll zombie.K h..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*  Health: 44/87 ============------------ ..######..#,,K**,**.,,*∆**  Magic: 5/25====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 28 ............##{Y#W,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: =--------  Time: 10608.0 (0.0) .............##[0;10;K h1m#..Y#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks ,*,,,,#....##*#...#****,,,  V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,  W   wraith (ally target)(…)The wall freezes the wraith. _The wraith barely misses your troll zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)K h- ..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*  Health: 44/87 ============------------ ..######..#,,K**,**.,,*∆**  Magic: 5/25====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 K h. ...........##{Y#*#.,***,,*  EV: 13Int: 28 ............##{Y#W,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: =--------  Time: 10608.0 (0.0) .............###..Y#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks ,*,,,,#....##*#...#****,,,  V   [0;10;1K h|/ {mvampire (invisible) ,*,,,,#...#**∆##.##∆*****,  W   wraith (ally target)(…)The wall freezes the wraith. _The wraith barely misses your troll zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)K h7: ∆ #,{∆⌠∆,,#*,**, #.*{∆,*.#,**,* {.,,*∆** #V{,,.# #*#.  #Z#∆, >....# #@#K h:  Y.#.#∆,,, $.))$#....#∆∆∆⌠ )..###.#∆,,, ###.# *,# )  ∆##.##∆ K h; O5-7 (0.7K hH ####K hL _The wraith barely misses your troll zombie.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  K hL Aim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite) _You could not reach far enough!K hg ..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*  Health: 45/87 ============------------ ..######..#,{K**,**.,,*∆**  Magic: 5/25====-------------------- ..........##{#V{,,.#,****,  AC: 10K hP Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 28 ............##{Y#W,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: ---------  Time: 10608.7 (0.0) .............###.Y.#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, K h #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks ,*,,,,#....##*#...#****,,,  V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,  W   wraith (ally target)(…)your bite) _You could not reach far enough!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetK hR Aim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)K hE..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#.*{∆,*.#,**,*Health: 45/87 ============------------ ..######..#,{K**,**.,,*∆**Magic: 5/25====-------------------- ..........##{#V{,,.#,****,AC: 10K h~FStr: 7 ...........##{Y#*#.,***,,*EV: 13Int: 28 ............##{Y#W,***,***SH: 0Dex: 12 .............#*#Z#***,**∆,XL: 11 Next: 98% Place: Dungeon:11 ........>....# #@###,**,,,Noise: ---------  Time: 10608.7 (0.0) .............###.Y.#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze K hVG#............#)..###.#∆,,,Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,YY 2 yaks ,*,,,,#....##*#...#****,,,V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,W   wraith (ally target)(…)Aim: a wraith (heavily damaged, ally target, 74% to hit and 59% to hit with  your bite)  K hG You reach to attack! You puncture the wraith!  The wraith is severely damaged.The wall freezes the wraith but does no damage.  The wraith completely misses your troll zombie.K hxQ##Z####K hFThe wraith is severely damaged.  The wall freezes the wraith but does no damage.  The wraith completely misses your troll zombie.The kobold demonologist looks braver for a moment.yak! The yak gores your troll zombie!  Your troll zombie bites the wraith!K h<K hK h<3,K h#.#Z###Y.(1 ally target)3   ynoxinul (summonedV   vampire (invisible) K hK hR..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#3*{∆,*.#,**,*Health: 46/87 ============------------ ..######..#,,K**,**.,,*∆**Magic: 5/25====-------------------- ..........##{#V{,,.#,****,AC: 10K hStr: 7 ...........##{Y#*#.,***,,*EV: 13Int: 28 ............##{Y#.,***,***SH: 0Dex: 12 .............#*#Z#***,**∆,XL: 11 Next: 100% Place: Dungeon:11 ........>....# #@###,**,,,Noise: =--------  Time: 10609.4 (0.7) .............###Y..#.#∆,,,K hpN) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze #............#)..###.#∆,,,Ramparts Reap K h#,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).,***,**,YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,K hS3   ynoxinul (summoned) ,*,,,,#...#**∆##.##∆*****,V   vampire (invisible)K h(…)The wraith is severely damaged.The wall freezes the wraith but does no damage.  The wraith completely misses your troll zombie.The kobold demonologist looks braver for a moment.The wall freezes the yak! The yak gores your troll zombie!  Your troll zombie bites the wraith!K hz _The wraith is destroyed!You have reached level 12!K hK h /  --more--K h7\]9/94692 0% K hi##Z##@##K hGnP _You feel clever.K hM/ j###K h:0 K h+< U##K h8@ F _Unknown command.K h+x ..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. ..#,,,,#..#{#3*{∆,*.#,**,*  Health: 49/94 ============------------ ..######..#,,K**,**.,,*∆**  Magic: 5/26====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 29 ............##{Y#.,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 12 Next:  0% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: =-------- [4K hVy 0m Time: 10609.4 (0.0) .............###Y..#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,  3   ynoxinul (summoned) ,*,,,,#...#**∆##.##∆*****,  V   vampire (invisible)(…)_You feel clever. _Unknown command.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (moderately wounded, ally target, 81% to hit and 71% to hit with  your bite)K h..#,,,,#..#.#,*,∆,*,*,*,,phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,Gnoll of Ashenzari ****.. ..#,,,,#..#{#3*{∆,*.#,**,*Health: 49/94 ============------------ ..######..#,,K**,**.,,*∆**Magic: 5/26====-------------------- ..........##{#V{,,.#,****,AC: 10Str: 7 K h...........##{Y#*#.,***,,*EV: 13Int: 29 ............##{Y#.,***,***SH: 0Dex: 12 .............#*#Z#***,**∆,XL: 12 Next:  0% Place: Dungeon:11 ........>....# #@###,**,,,Noise: =--------  Time: 10609.4 (0.0) .............###Y..#.#∆,,,N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠Cast: Freeze #............#)..###.#∆,,,Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,K   kobold demonologist #*,,,,#.....##,.).K h,***,**,YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,3   ynoxinul (summoned) ,*,,,,#...#**∆##.##∆*****,V   vampire (invisible)(…)_Unknown command.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (moderately wounded, ally target, 81% to hit and 71% to hit with  your bite)  You could not reach far enough! The wall freezes the yak!5010.1 (0.7K h#Z####K h|  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a yak (moderately wounded, ally target, 81% to hit and 71% to hit with  your bite)  You could not reach far enough! The wall freezes the yak! _The yak gores your troll zombie.K hk..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. ..#,,,,#..#{#3*{∆,*.#,**,*  Health: 50/94 ============------------ ..######..#,,K**,**.,,*∆**  Magic: 5/26====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 29 ............##{Y#.,***,***  SH: 0Dex: 12 K h4m.............#*#Z#***,**∆,  XL: 12 Next:  0% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: =--------  Time: 10610.1 (0.0) .............###Y..#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,  3   ynoxinul (summoned) ,*,,,,#...#**∆##.##∆*****,  V   vampire (invisible)(…)You could not reach far enough! The wall freezes the yak! _The yak gores your troll zombie.  Reach: N) +8 spear of tK hmhe Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 81% to hit and 71% to hit with your  bite)K hI..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. K h0!..#,,,,#..#{#3*{∆,*.#,**,*  Health: 50/94 ============------------ ..######..#,,K**,**.,,*∆**  Magic: 5/26====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 29 ............##{Y#.,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 12 Next:  0% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: =--------  Time: 10610.1 (0.0) .............###Y..#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#[K hW"40m....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,  3   ynoxinul (summoned) ,*,,,,#...#**∆##.##∆*****,  V   vampire (invisible)(…)You could not reach far enough! The wall freezes the yak! _The yak gores your troll zombie.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 81% to hit and 71% to hit with your  bite)K h\83∆ #,{∆⌠∆,,#*,**, #5*{∆,*.#,**,* {{.,,*∆** #V{,,.# #*#.  #Z#∆, >....# #@# #Y..#.#∆,,, $.))$#....#∆∆∆⌠ )..###.#∆,,, ###.# *,# )  V   vampire (invisible∆##.##∆K h9( 5   iron imp (summoned)  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, ally target, 81% to hit and 71% to hit with your  bite)  You could not reach far enough! The wall freezes the yak!  The yak gores your troll zombie!K h+:j1===8 (0.7K h##Z##@#K hIf _The kobold demonologist casts a spell.K hd I..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. K hP ..#,,,,#..#{#5*{∆,*.#,**,*  Health: 51/94 =============----------- ..######..#{{K**,**.,,*∆**  Magic: 5/26====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 ...........##{Y#*#.,***,,*  EV: 13Int: 29 ............##{Y#.,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 12 Next:  0% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: ===------  Time: 10610.8 (0.0) .............###Y..#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$K hV #....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,  V   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,  5   iron imp (summoned)(…)You could not reach far enough! The wall freezes the yak!  The yak gores your troll zombie! _The kobold demonologist casts a spell.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 81% to hit and 71% to hit with your bite)K hO..#,,,,#..#.#,*,∆,*,*,*,,  phredd the Frost Mage ..#,,,,+...##,{∆⌠∆,,#*,**,  Gnoll of Ashenzari ****.. ..#,,,,#..#{#5*{∆,*.#,**,*  Health: 51/94 =============----------- ..######..#{{K**,**.,,*∆**  Magic: 5/26====-------------------- ..........##{#V{,,.#,****,  AC: 10Str: 7 K h...........##{Y#*#.,***,,*  EV: 13Int: 29 ............##{Y#.,***,***  SH: 0Dex: 12 .............#*#Z#***,**∆,  XL: 12 Next:  0% Place: Dungeon:11 ........>....# #@###,**,,,  Noise: ===------  Time: 10610.8 (0.0) .............###Y..#.#∆,,,  N) +8 spear of the Ensconced God {venom, F #..........$.))$#....#∆∆∆⌠  Cast: Freeze #............#)..###.#∆,,,  Ramparts Reap #,...........###.# *,#*,,, #**####......#*#.#***,**,,  K   kobold demonologist #*,,,,#.....##,.).,***,**,  YY 2 yaks (1 ally target) ,*,,,,#....##*#...#****,,,  VK h[37m   vampire (invisible) ,*,,,,#...#**∆##.##∆*****,  5   iron imp (summoned)(…)_The kobold demonologist casts a spell.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 81% to hit and 71% to hit with your bite)You reach to attack! You puncture the yak!  You kill the yak!K h(F∆ #,{∆⌠∆,,#*,**, #5*{∆,*.#,**,* .,,*∆** #V{,,.# #*#. Z# #Z#∆, >....# #@# #.#∆,,, $.))$#....#∆∆∆⌠ )..###.#∆,,, ###.# *,# ) Y   yak ( ∆##.##∆  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)K hPress: ? - help, Dir - move target  Aim: a yak (almost dead, ally target, 81% to hit and 71% to hit with your bite)You reach to attack! You puncture the yak!  You kill the yak!  You have harvested as much death for Grave Claw as you can hold at once.K h22---1.5 (0.7  Your Staves skill increases to level 7!  Your base Ranged Weapons skill increases to level 7!Your base Throwing skill increases to level 7!  Your base Armour skill increases to level 7!Your base Shields skill increases to level 7!Your Unarmed Combat skill increases to level 7!K h###@##K h p _Your base Evocations skill increases to level 7!K h L#Z##@#Unarmed Combat _Evocations skill increases to level 7!Your troll zombie is no longer moving slowly.  Something hits your yak zombie!  Something drains your yak zombie's vigour!  Your yak zombie seems to slow down.K h.M36==--2.5 (1.0K h2Z^##Z##@### _The yak barely misses your yak zombie.K h - ##Z### Something hits your yak zombie! The yak gores your yak zombie!K h\.J4=3K h7`####K h:4 _Your yak zombie gores the yak!K h2V #.#Z##@##Y..#.  The frozen ramparts melt away.  Something hits your yak zombie but does no damage.K h5=--4Reap K hK hG _The yak gores your yak zombie but does no damage. K h  Something hits your yak zombie. The yak barely misses your yak zombie. K ho6=--5 K h K h4 _Your yak zombie gores the yak. K h> R ,The yak gores your yak zombie. Something hits your yak zombie.Something drains your yak zombie's vigour!7=6 K hJM 9 _Your yak zombie seems to slow down.!K h  Something hits your yak zombie!Something drains your yak zombie's vigour!Your yak zombie seems to slow down.!K h^9=7===7!K h !K hS _The yak gores your yak zombie. Your yak zombie gores the yak!"K hDn  Something hits your yak zombie!"K hG"K hw"K h`"K ht*The yak gores your yak zombie. Your yak zombie gores the yak!  Your yak zombie is destroyed!troll zombie bites the yak.  Your troll zombie claws the yak but does no damage.  Your troll zombie claws the yak."K hgR  The yak dies!"K h""K h~.{3{KV3   ynoxinul (summoned)Y   ice beast (summoned)"K hx60==3--8"K h="K h\+ _The dead are walking!#K h #K h 3 $ l,l   basilisk3   ynoxinul (summonedV   vampire (invisible)A basilisk comes into view.Something hits your yak zombie. The vampire hits your yak zombie.#K h4 k1=-9#K h`? #K hB 8 _The vampire bites your yak zombie!$K h5$K hd .lSomething hits your yak zombie. The vampire hits your yak zombie.$K hSK2-20$K h $K he8 _The vampire bites your yak zombie.+K hm+K hq  Something hits your yak zombie.Something drains your yak zombie's vigour!Your yak zombie seems to slow down.+K hD~1C3#K{,,.lC   cyclops (missile)K   kobold demonologistl   basilisk+K h8n3=-1+K h:+K hZ _The vampire hits your yak zombie. The vampire bites your yak zombie!,K hR ,K hȑ 1*,K hyr (ally target)The basilisk gazes at you.Your troll zombie is moving more slowly.,K h ZYou resist with almost no effort. Something hits your yak zombie!,K hD ,K h,K hJ ,{Z.  The kobold demonologist casts a cantrip, but nothing happens.The vampire hits your yak zombie.,K hi4=8===2,K h:,K h]` _The vampire barely misses your yak zombie..K h ..**,**, #..#.#,*,∆,*,*,*,, +...##,{∆⌠∆,,#*,**,,,,,#..#{#.*{∆,*.#,#*,######..#.,C**,**.,.#∆**##5#K{,,.#.#***,##YV#*#l.#**,,##WZ#Z.#**,***.....#*#@#***,**∆>....# #.###,** ...###Y..#.#∆,,,$.))$#....#∆∆∆⌠ #.#)..###.#∆,.....##.# *,#*,*###.#*#.#***,**, #.##,.).,***,**.K h &Y   yak (wandering).##*#...#****,,l   basilisk (ally target).K h k  The basilisk bites your troll zombie. The wraith hits your yak zombie!.K hh .K h[ .K hʖ .K h .K hJ ,,*,,,#.*,.YVY.YY 2 yaksl   basilisk (ally target)V   vampire (invisible) _The vampire barely misses your yak zombie.The basilisk bites your troll zombie. The wraith hits your yak zombie!  Your yak zombie is destroyed!  The iron imp lashes its tail.  Your troll zombie closely misses the basilisk..K h >Your troll zombie claws the basilisk..K h [6-3Freeze.K h/ .K h d _Your troll zombie closely misses the basilisk.1K h]  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1K h..#,,,,#..#...**,**,,,*,,phredd the Frost Mage ..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. 1K h8..#,,,,+...##,{∆⌠∆,,#*,**,Health: 66/94 ================-------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 5/26====-------------------- ..######..#.,C**,**.,.#∆**1K h:AC: 10Str: 7 ..........##5#*{,,*#.#***,EV: 13Int: 29 ...........##YY***l.#**,,*SH: 0Dex: 12 ............##WV*Z*#**,***XL: 12 Next:  3% Place: Dungeon:11 .............#**@****,**∆,Noise: =--------  Time: 10623.5 (0.0) ........>....# *Y*##,**,,,N) +8 spear of the Ensconced God {venom, F .............##***.#.#∆,,,Cast: Freeze #..........$.))*#....#∆∆∆⌠Reap #............#)..###.#∆,,, #,1K hV  ...........###.# *,#*,,,C   cyclops (missile) #**####......#*#.#***,**,,YY 2 yaks #*,,,,#.....##,.).,***,**,l   basilisk (ally target) ,*,,,,#....##*#...#****,,,V   vampire (invisible)(…)Your troll zombie claws the basilisk. _Your troll zombie closely misses the basilisk.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3K hUP3..#,,,,#..#...**,**,,,*,,phredd the Frost Mage ..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. ..#,,,,+...##,{∆⌠∆,,#*,**,Health: 66/94 ================-------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 5/263K hQ====-------------------- ..######..#.,C**,**.,.#∆**AC: 10Str: 7 ..........##5#.{,,.#.#***,EV: 13Int: 29 ...........##YY#*#l.#**,,*SH: 0Dex: 12 ............##WV#Z.#**,***XL: 12 Next:  3% Place: Dungeon:11 .............#*#@#***,**∆,Noise: =--------  Time: 10623.5 (0.0) ........>....# #Y###,**,,,N) +8 spear of the Ensconced God {venom, F .............###...#.#∆,,,Cast: Freeze #..........$.))$#....#∆∆∆⌠Reap  hRd0;10m#............#)..###.#∆,,, #,...........###.# *,#*,,,C   cyclops (missile) #**####......#*#.#***,**,,YY 2 yaks #*,,,,#.....##,.).,***,**,l   basilisk (ally target) ,*,,,,#....##*#...#****,,,V   vampire (invisible)(…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the vampire but does no damage.  The vampire misses you. The vampire bites you! The wall freezes the basilisk!3K hbY{,,..Y#*##Z.#@##Y##..asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the vampire but does no damage.  3K hbdThe vampire misses you. The vampire bites you! The wall freezes the basilisk!  The basilisk bites your troll zombie! The wall freezes the yak.3K he58--=4.5 (1Ramparts Reap 3K hr####Y##3K hvF _The wraith resists. The wall freezes the wraith.7K h 7K h8The basilisk bites your troll zombie! The wall freezes the yak. _The wraith resists. The wall freezes the wraith.  You closely miss the vampire. You bite the vampire, but do no damage.The wraith resists. The wall freezes the wraith. The wall freezes the yak!wall freezes the basilisk! The basilisk seems to slow down  The basilisk bites your troll zombie!!7K h  Your troll zombie is destroyed!The wall freezes the vampire but does no damage.  The vampire closely misses you. The vampire bites you.7K h.C5Y#*#.#@##Y# slow)6---5.3 (0.87K h#*###@###7K h/ _The wall freezes the yak.8K hf>`  You hit the vampire.  The vampire is lightly damaged.8K hU?8K hL  The wall freezes the yak! The vampire resists. The wall freezes the vampire.  The vampire hits you. The vampire bites you!  The wall freezes the wraith but does no damage.8K hTY5YY#*#.8K hZ#l#@##Y# 8K hX[y43-----6.0 (0.78K h-g #8K hgs#@###8K hkN _The wall freezes the yak. The wall freezes the basilisk!IK hG  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IK hI IK h  Your spells (cast)TypeFailure Level a - FreezeIce1%1 IK hJ  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy4%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%IK h 3 Select a spell to cast[!]/[I] toggle spell headersNK hNK hNK h3..#,,,,#..#...**,**,,,*,,phredd the Frost Mage ..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. ..#,,,,+...##,{∆⌠∆,,#*,**,Health: 43/94 ==========-------------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 5/26====-------------------- ..######..#.,.**,**.,.#∆**AC: 10Str: 7 ..........##C#5{,,.#.#***,EV: 13Int: 29 ...........##YY#*#..#**,,*SH: 0Dex: 12 ............##WV#l.#**,***XL: 12 Next:  3% Place: Dungeon:11 NK h.............#*#@#***,**∆,Noise: =--------  Time: 10626.0 (0.0) ........>....# #Y###,**,,,N) +8 spear of the Ensconced God {venom, F .............###...#.#∆,,,Cast: Freeze #..........$.))$#....#∆∆∆⌠Ramparts Reap #............#)..###.#∆,,, #,...........###.# *,#*,,,C   cyclops (missile) #**####......#*#.#***,**,,YY 2 yaks #*,,,,#.....##,.).,***,**,l   basilisk (slow) ,*,,,,#....##*#...#****,,,V   vampire (invisible)(…)The wall freezes the yak! The vampire resists. The wall freezes the vampire.  The vampire hits you. The vampire bites you!  The wall freezes the wNK hGraith but does no damage. _The wall freezes the yak. The wall freezes the basilisk!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NK h,)..#,,,,#..#...**,**,,,*,,phredd the Frost Mage ..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. ..#,,,,+...##,{∆⌠∆,,#*,**,Health: 43/94 ==========-------------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 5/26====-------------------- ..######..#.,.**,**.,.#∆**AC: 10Str: 7 ..........##C#5{,,.#.#***,EV: 13Int: 29 ...........##YY#*#..#**,,*SH: 0Dex: 12 ............##WV#l.#**,***XL: 12 Next:  3% Place: Dungeon:11 ......NK h&+.......#*#@#***,**∆,Noise: =--------  Time: 10626.0 (0.0) ........>....# #Y###,**,,,N) +8 spear of the Ensconced God {venom, F .............###...#.#∆,,,Cast: Freeze #..........$.))$#....#∆∆∆⌠Ramparts Reap #............#)..###.#∆,,, #,...........###.# *,#*,,,C   cyclops (missile) #**####......#*#.#***,**,,YY 2 yaks #*,,,,#.....##,.).,***,**,l   basilisk (slow) ,*,,,,#....##*#...#****,,,V   vampire (invisible)(…)The wall freezes the yak! The vampire resists. The wall freezes the vampire.  The vampire hits you. The vampire bites you!  The wall freezes the wraith but does no damage. _ThNK h,!e wall freezes the yak. The wall freezes the basilisk!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NK h*8#*#*##@##Y##NK h& ###You shape a spike launcher from a nearby wall.  The stone spike skewers the vampire.NK hNK h;C.#*#V### You shape a spike launcher from a nearby wall.  The stone spike skewers the vampire.  The vampire is lightly damaged.  The vampire resists. The wall freezes the vampire. The vampire hits you!  The vampire bites you.wall freezes the wraith but does no damage.NK h^r33--3--=7.0 (1NK h#*###@##Y#NK h/ _The wall freezes the yak!SK htSK hx4Drink which item? Potions  a - 4 potions of enlightenment  b - a potion of magic  f - 4 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 6 potions of lignification  m - 4 potions of attractionv - a potion of might  F - 3 potions of cancellation  J - 2 potions of heal woundsR - 2 potions of brilliance [!] read|quaff|evoke[?] describe selected\K h \K h..#,,,,#..#...**,**,,,*,,phredd the Frost Mage ..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. ..#,,,,+...##,{∆⌠∆,,#*,**,Health: 33/94 ========---------------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 3/26==---------------------- ..######..#.,C**,**.,.#∆**AC: 10Str: 7 ..........##.#5{,,.#.#***,EV: 13Int: 29 ...........##YY#*#..#**,,*SH: 0Dex: 12 ............##WV#l.#**,***XL: 12 Next:  3% Place: Dungeon:11 .............#*#@[0;1\K h,0;1m#***,**∆,Noise: ==-------  Time: 10627.0 (0.0) ........>....# #Y###,**,,,N) +8 spear of the Ensconced God {venom, F .............###...#.#∆,,,Cast: Freeze #..........$.))$#....#∆∆∆⌠Ramparts Reap #............#)..###.#∆,,, #,...........###.# *,#*,,,C   cyclops (missile) #**####......#*#.#***,**,,YY 2 yaks #*,,,,#.....##,.).,***,**,l   basilisk (slow) ,*,,,,#....##*#...#****,,,V   vampire (invisible)(…)The stone spike skewers the vampire.  The vampire is lightly damaged.  The vampire resists. The wall freezes the vampire. The vampire hits you!  The vampire bites you.  The wall freezes the wraith but does no damage. _The wall \K hfreezes the yak!\K h*#@###\K hw1 #*##@##You feel much better.  The stone spike skewers the vampire but does no damage.\K h Q #V### The vampire is moderately damaged.The iron imp resists. The wall freezes the iron imp.  The wall freezes the basilisk!\K h( #*##@##Y##The basilisk gazes at you.\K h  You resist with almost no effort. The wraith resists.  The wall freezes the wraith! The wall freezes the yak. The vampire resists.  The wall freezes the vampire. The vampire closely misses you.\K h*.C###@##Y##\K hγ60=======4=8.0 (1\K h#*##@##\K h&T _The vampire barely misses you.`K h  #*##@##Y##You closely miss the basilisk.`K h = ##@###The basilisk is almost dead.The stone spike skewers the vampire but does no damage.`K h 6#V##Y##The basilisk is almost dead.stone spike skewers the vampire but does no damage.  The vampire is heavily damaged.The iron imp resists. The wall freezes the iron imp. The wraith resists.  The wall freezes the wraith. The vampire resists. The wall freezes the vampire.vampire hits you`K h̍ r52=====--8 (0.8`K hv #*#####`K h F _The vampire bites you! The wall freezes the yak.aK hsQ:  You hit the basilisk.aK h] #*#.###V   vampire (invisible)W   wraith (ally target)You kill the basilisk!aK hE7 ####Y##The dead are walking!  The stone spike skewers the vampire but does no damage.aK h:aK h_C.#V#Z##Y#aK h3--=59.6aK h##Y##aK h_ _The vampire is heavily damaged.eK hz^ #*#*#@##Y##You barely miss the vampire.fK hp #### The vampire is heavily damaged.The stone spike skewers the vampire!fK hA  The vampire is severely damaged.The iron imp resists. The wall freezes the iron imp. The wall freezes the yak!fK hXZV##@##Y##   yak  The iron imp resists. The wall freezes the iron imp. The wall freezes the yak!  You kill the yak!  The dead are walking! The yak gores your yak zombie! The vampire resists.wall freezes the vampire.  The vampire hits you but does no damage.fK hYvampire bites you!fK h1ci45--630.4fK h!p#*#####fK hEtE _The wall freezes the wraith but does no damage.gK h #*#*#@##gK h #You hit the vampire but do no damage. Your bite misses the vampire.gK h  The vampire is almost destroyed.The stone spike skewers the vampire.gK h 4###W   wraith (ally target)5   iron imp (summoned)gK hsm &  gK hTn You destroy the vampire!Something hits your yak zombie. The yak gores your yak zombie!gK h o ,gK hF{ T5C#gK h{ .W###(ally target)gK h̓ l6--81.1 (0.7gK h :##gK hЎ 1#gK h E _The wall freezes the wraith but does no damage.nK h- barely miss the wraith.  The wraith is heavily damaged.  Your yak zombie gores the yak but does no damage.  Something hits your yak zombie.The wall freezes the wraith but does no damage.  The wraith hits you. The wraith drains your vigour!nK h. nK hY; .YW####nK h< 5-8Slow Ramparts Reap nK h"E #*###@##Y#nK hLJ \ _You feel yourself slow down.pK hD #*###You barely miss the wraith. You bite the wraith, but do no damage.pK ht ##@##The wraith is heavily damaged.The stone spike skewers the wraith but does no damage.pK hipK h.5#*#W##The wraith is heavily damaged.stone spike skewers the wraith but does no damage.  The wraith is heavily damaged.The wall freezes the yak. Something hits your yak zombie! The wraith resists.  pK hThe wall freezes the wraith. The wraith hits you.  The wraith drains your vigour!pK h̄|45==2.8 (1.0pK hL#*###@##Y#pK h˗k _You feel as though you will be slow longer.qK h% #*#*###You hit the wraith.qK h|s ##@###qK ht The wraith is heavily damaged.The stone spike skewers the wraith.qK hn  The wraith is severely damaged.qK hV   Your yak zombie gores the yak. The wall freezes the cyclops!  The cyclops hits your yak zombie!!qK h_qK h`$(.#C,5K#W####K   kobold demonologistY   yakW   wraith (ally target)qK hl%r yak zombie gores the yak. The wall freezes the cyclops!  The cyclops hits your yak zombie!!  Your yak zombie is destroyed!  The wraith resists. The wall freezes the wraith. The wraith hits you.  The wraith drains your vigour!  You feel as though you will be slow longer.qK h_&5=4.0 (1.2qK h2###@##qK h6/ _The wall freezes the yak.rK h' #*##@##Y#You closely miss the wraith.rK h ###The wraith is severely damaged.The stone spike skewers the wraith.rK hv###rK hCW  The wraith is severely damaged.The stone spike skewers the wraith!rK hPaV#*###@##Y##5   iron imp (summoned)rK h  You destroy the wraith!The frozen ramparts melt away.rK h rK hrK hvrK h.{,,..5#*#.K#Z.#@##§##..K   kobold demonologist (ally target)rK h_Y   yak5   iron imp (summoned)Z   basilisk zombie (minion)rK h=5/95=9-5.2Reap rK hrK h!c _Your ice beast disappears in a puff of smoke!wK h  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xK h..#,,,,#..#...**,**,,,*,,phredd the Frost Mage xK h}..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. ..#,,,,+...##,{∆⌠∆,,#*,**,Health: 45/95 ===========------------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 2/26=----------------------- ..######..#.,.**,**.,.#∆**AC: 10Str: 7 ..........##.#*{,,*#.#***,EV: 13Int: 29 ...........##.5****.#**,,*SH: 0Dex: 12 ............##YK*Z*#**,***xK hXL: 12 Next:  9% Place: Dungeon:11 .............#**@****,**∆,Noise: ==-------  Time: 10635.2 (0.0) ........>....# ***##,**,,,N) +8 spear of the Ensconced God {venom, F .............##***.#.#∆,,,Cast: Freeze #..........$.))*#....#∆∆∆⌠Slow Reap #............#)..###.#∆,,, #,...........###.# *,#*,,,K   kobold demonologist (ally target) #**####......#*#.#***,**,,Y   yak #*,,,,#.....##,.).,***,**,5   iron imp (summoned) ,*,,,,#....##*#...#****,,,Z   basilisk zombie (minion)The frozen ramparts melt away. _Your ice beast disxK happears in a puff of smoke!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateyK h b..#,,,,#..#...**,**,,,*,,phredd the Frost Mage ..#,,,,#..#.#,*,∆,*,*,*,,Gnoll of Ashenzari ****.. ..#,,,,+...##,{∆⌠∆,,#*,**,Health: 45/95 ===========------------- ..#,,,,#..#,#.*,∆,*.#,#*,*Magic: 2/26=----------------------- ..######..#.,.**,**.,.#∆**AC: 10Str: 7 ..........##.#.{,,.#.#***,EV: 13Int: 29 ...........##.5#*#..#**,,*SH: 0Dex: 12 ............##Y*#Z.#**,***XL: 12 Next:  9% Place: Dungeon:11 yK h .............#*#@#***,**∆,Noise: ==-------  Time: 10635.2 (0.0) ........>....# #§###,**,,,N) +8 spear of the Ensconced God {venom, F .............###...#.#∆,,,Cast: Freeze #..........$.))$#....#∆∆∆⌠Slow Reap #............#)..###.#∆,,, #,...........###.# *,#*,,,K   kobold demonologist (ally target) #**####......#*#.#***,**,,Y   yak #*,,,,#.....##,.).,***,**,5   iron imp (summoned) ,*,,,,#....##*#...#****,,,Z   basilisk zombie (minion)The frozen ramparts melt away. _Your ice beast disappears in a puff of smoke!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm yK h with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateyK hL Casting: Construct Spike Launcher (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The stone spike skewers the kobold demonologist.yK h%t The stone spike skewers the kobold demonologist.  The kobold demonologist is lightly wounded.  The wall freezes the kobold demonologist!  The kobold demonologist hits you with a +0 quarterstaff. freezes the yak! The iron imp resists. The wall freezes the iron imp.  You kill the iron imp!yK hvu yK h> .,,,.C#*#.K#Z.#@##.##..C   cyclops (missile)K   kobold demonologist (ally target)Y   yakyK hс 66.7 (1.5Ramparts Reap yK hÌ c#*###yK h a _The iron imp disappears in a puff of smoke!~K h  #*###.##You barely miss the kobold demonologist.~K hQ?Your bite misses the kobold demonologist.~K h #*###@##.##The kobold demonologist is moderately wounded.The stone spike skewers the kobold demonologist.~K h|The kobold demonologist is moderately wounded.  The stone spike skewers the kobold demonologist.  The kobold demonologist is moderately wounded.The wall freezes the kobold demonologist but does no damage.  The kobold demonologist hits you with a +0 quarterstaff.wall freezes the yak!~K h3#ZK##@##.# , ally target) Z   basilisk zombie (minion)Z   yaThe kobold demonologist hits you with a +0 quarterstaff.wall freezes the yak!  You kill the yak!dead are walking!wall freezes the kobold demonologist!kobold demonologist hits you with a +0 quarterstaff.~K hٓ3-3=117.8 (1.1~K h&#*#####~K hU _The wall freezes the cyclops! The cyclops hits your yak zombie.K h41 #*##@###You closely miss the kobold demonologist.K h+v #*#`###The kobold demonologist is severely wounded.K h K###The stone spike misses the kobold demonologist.The wall freezes the kobold demonologist.K h6 \5=8.9K h##@##.##K ha _The kobold demonologist closely misses you.K hThe kobold demonologist closely misses you.  You puncture the kobold demonologist! The kobold demonologist is poisoned.almost dead.  Your yak zombie gores the cyclops but does no damage.cyclops! The cyclops hits your yak zombie!!  The wall freezes the kobold demonologist!K hD #*#Z###K h9 Z   basilisk zombie (minion)Z   yaZ   kobold demonologist zombie (minion)You kill the kobold demonologist!K h!e6==3K hv"J=90FreezeK h+###@##.##K hy-+ _The dead are walking!K h4e  Your yak zombie gores the cyclops! The wall freezes the cyclops!K h6C Z#*###@##.#Z   basilisk zombie (minion)Z   yaZ   kobold demonologist zombie (minion)Z   cyclopsYou kill the cyclops!K h~Mu8=7--41.4 (1.5K hS~#*####K hV+ _The dead are walking!K hR4K hK h"K h6x9=4=K hK hK h;51K h+K h&.,,,.#*#.#Z.#@#---#.##..K hg 4.4 (3.0 _You start resting.K hf3=-5.9 (4.5Reap K hK h4 _The frozen ramparts melt away.K h9K hK hK h?K h/4=5==K hK h T6=K h K hb8=K h}K hK hU60=K hK hK h1=6==K hK hP3K h K hK hT5=K h+K h "7=7==K h$K h7,e68=K h.K h7o70=K h,9K h=2=8==K hCK hLl3=K h^NK hV<5K hbXK hK`b7=K hbK hjK hk9=9==K hemK hYyK hj 68.4 (22.5) _You start resting.K h80=9.9 (24.0Reap K hK hN[ _You feel yourself speed up.K h4K hK hE2=K hK h&3K h K h(K h4=10/26==K hK h%K h3l 72.9 (3.0) _You start resting.K h55=3.9 (4Reap K h?K hB_ _Your reaping aura is weakening.K h2 K hH K hn K hz K hL &6K h K h K hM &7K h K h K hN h8==K h K hV K h 90=1=K hH K h K h ` 7 _You start resting.K h ;18.9 (5K h K hZ _Your reaping aura expires.K hA K hM K h7 K h K hf a2=K h4 93K h 2=K hij K h K h^ W4=K h? K hc _ _You start resting.K hz ,81.9 (3K hU 5=2=2.9 (4K h K h  K h _HP restored.K hK@K haAK heFK hvOK h>PK hTK h*ZK hZK h\K hkbK hbK hdK h!jK hjK==K hlK hrK hsS3=K hxK h~,K h<K hK hK hK hK hK h]K hO=K hK hK h&14K hK h,K heK hTK hK hһK hK hK hsK hPK hK hwK hK h|M5=K hK h,K h8K h,K hCK h ,K h#K hK h9=K h;K hCK hM6=K hK hIK hK h? K h,K hK h,K hvK hK h9=K hK h%K h&F7=K h(K hP.,K h0K ho6K h[7K h9K hp@K h@K hCK hHK hYI9=K h=JK hNK hOF8=K hPK hT,K hCUK hn\,K h^K hi,K htkK h2qK hq9=K h tK hayK hyM9=K h|K h,K h K hҊK h{K h$K hܓ,K hޕK hO=K hPK hFK hΠL20=K hK h?,K hΨK h5K hK hK hʸ,K hiK h K h2=K hqK hK hK1=K hK hA,K hK hS,K hTK h,K hK hK h2=K h<K hDK hD2=K hK h,K h`K h,K hK h,K hK h O=K h K h/K hK3=K hK h,K h#K hF,,K hY-K h16,K h8K h=O=K h?@K hEK h+...##.,∆⌠∆,,#*,**,,#.*,∆,*.#,#*,*#####..#.,.#*,**.,.#∆**........##.#.,,,.#.#***,.........##.Z###..#**,,..##ZZ#Z.#**,***..###Z#***,**∆,>....# #.###,**,,,##@..#.#∆,, #...$.))$#....#∆∆∆⌠ #j...#)..###.#,K h.~c....###.# *,#*,,, #**####*#.#***,** #*,,,,#.....##,.).,***,**j   gnoll sergeant (polearm, wandering) ,*,,,,#....##*#...#****,Z   basilisk zombie (minion) ,#**∆##.##∆***Z   yak*,**,#.#,**,*∆Z   kobold demonologist zombie (minion)K h1756.9 (74.0)K h|K hK hK hb (#ZZ.Z   basilisk zombie (minion)Z   yaZ   kobold demonologist zombie (minion)Z   cyclopsA gnoll sergeant comes into view. It is wielding a +0 trident.K h,7.9 (75K hdK h; _The gnoll sergeant moves out of view.K hԺK hK h{K h-K hK.#,,,,#..#,#.*,∆,*.#,#*,*.######..#.,.#*,**.,.#∆**.........##.#.,,,.#.#***,..##.(###..#**,,*..##ZZ#Z.#**,*** <K h.....###Z#***,**∆,>....# #Z###,**,,,......###...#.#∆,,, ##...$.))@#....#∆∆∆⌠ .#...#)..###.#∆,,, .#,j....###.# *,#*,,, .#**####......#*#.#***,**,, ##*,,,,##,.).,***,**, *,*,,,,#*#...#****,,,j   gnoll sergeant (polearm, wandering, a…)K hH*,*,,,,#...#**∆##.##∆*****,Z   basilisk zombie (minion) *,*,,,,#...*,**,#.#,**,*∆,,Z   yak *,*,,,,*,,,*,,**...**,,***,Z   kobold demonologist zombie (minion)K hK hm,0.0)K hdK hK hK h.)ZZ.Z   basilisk zombie (minion)Z   yaZ   kobold demonologist zombie (minion)Z   cyclopsK h~K h+8.9 (1K hK h  You now have 598 gold pieces (gained 23).  l - 7 potions of lignification (gained 1)K hK hK hf.ZZK h+9.9 (2K h K h/ _You see here a +0 orcbow.K h63K hK h~K hjq.#,,,,#..#,#.*,∆,*.#,#*,*.######..#.,.#*,**.,.#∆**...##.#.,,,.#.#***,....##.(###..#**,,*.....##Z)#..#**,*** .<.....###Z#***,**∆,.>....# #Z###,**,,,K hl.###ZZ.#.#∆,,,#.$.)@)#....#∆∆∆⌠ ..#j.....#)..###.#∆,,, ß.#,...###.# *,#*,,, ..#**####......#*#.#***,**,,#*,,,,#.....##,.).,***,**,  *,*,,,,#....##*#...#****,,,j   gnoll sergeant (polearm, wandering)*,*,,,,#...#**∆##.##∆*****, .*,*,,,,#...*,**,#.#,**,*∆,, .*,*,,,,*,,,*,,**...**,,***,K hX&0K h"K h&K h(K hQ  The gnoll sergeant shouts! You hear a shout!K h62{Z.jZ#{..KK   kobold brigand (missile)j   gnoll sergeant (polearm, ally target)Z   cyclops zombie (minion)K h5==60.9 (1K hK hm _You see here a +0 orcbow.  shouts! You hear a shout!  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.  Things that are here: _a +0 dagger; a +0 robeK h1.#,,,,#..#,#.*,∆,*.#,#*,*.######..#.,.#*,**.,.#∆**...##.#.,,,.#.#***,...##.(###..#**,,*...##Z)#..#**,*** #.<...###Z#***,**∆, #.>....# #{###,**,,, #.###Z..#.#∆,,,#K hw.j..$.@)Z#{...#∆∆∆⌠.#.#)..###.#∆,,, .ß.#,..###.# *,#*,,,.#**####......#*#.#***,**,,#*,,,,#..K..##,.).,***,**, # *,*,,,,#....##*#...#****,,, #**,*,,,,#...#**∆##.##∆*****, ..*,*,,,,#...*,**,#.#,**,*∆,, >.*,*,,,,*,,,*,,**...**,,***,K hK hͩ,K hbK h6K h`K h K h .Z.j.$.@ZZ#.K.B   boulder beetleK   kobold brigand (missileBj   gnoll sergeant (polearm, ally target)ZZZZ 4 zombiesK hi/--1K hK hz _A boulder beetle comes into view.Things that are here: _a +0 club; a +0 leather armourK h( #.....#,,,,#..#,#.*,∆,*.#,#*,* '.....######..#.,.#*,**.,.#∆** #.##.#.,,,.#.#***, #.##.(###..#**,,*.##Z)#..#**,*** .#.<.###Z#***,**∆, .#.>....# #.###,**,,, .#.###ZZ.#.#∆,,, .####.j.$@)ZZ#....#∆∆∆⌠.#K h .#)..###.#∆,,, ..ß.#,.###.# *,#*,,,.#**####...K..#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,, .#**,*,,,,#...#**∆##.##∆*****,.*,*,,,,#..B*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***,K hΏ K hߐ K hr K h K h K h K h} K h5 {Z..j$@Z)ZK.B.K hl H--2 _K h K h K h, #.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 95/95 ======================== #..............##.{###..#**,,*  Magic: 26/26 ======================== ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###Z#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 K hz U.#...............###Z..#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........j*@Z)Z#....#∆∆∆⌠  Noise: ---------  Time: 10762.9 (0.0) ....#............#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#..B#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j   gnoll sergeant (polearm, ally target) .>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion)Things that are here: _a +0 club; a +0 leather armour  K h= 5Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite)K hZ#.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 95/95 ======================== #..............##.{###..#**,,*  Magic: 26/26 ======================== K hŒ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###Z#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 .#...............###Z..#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........j$@Z)Z#....#∆∆∆⌠  Noise: ---------  Time: 10762.9 (0.0) ....#............#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#..B#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j K h  gnoll sergeant (polearm, ally target) .>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion)Things that are here: _a +0 club; a +0 leather armour  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite)K h\∆ ###..∆** .....# ......# .......##Z) <.............#K h]∆, ...>....# #.### ........###...#.#∆,,, .....j$@ZZZ#....#∆∆∆⌠ ........#Z..###.#∆,,, ......K.###.#  ##......#*#.##.....##,.) #....# #..B#**∆##.##∆ #...∆,, > K h=-3.7 (0.8K h+K h _a +0 club; a +0 leather armour  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite) _You reach to attack! You barely miss the gnoll sergeant.K h#.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 95/95 ======================== #..............##.{###..#**,,*  Magic: 26/26 ======================== ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###Z#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 .#...............###...#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........j*@ZZZ#....#∆∆∆⌠  Noise: ---------  Time: 10763.7 (0.0) K h&....#............#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#..B#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j   gnoll sergeant (polearm, ally target) .>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion)wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite) _You reach to attack! You barely miss the gnoll sergeant.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite)K h0 #.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 95/95 ======================== #..............##.{###..#**,,*  Magic: 26/26 ======================== ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###Z#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 K h` y.#...............###...#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........j$@ZZZ#....#∆∆∆⌠  Noise: ---------  Time: 10763.7 (0.0) ....#............#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#..B#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j   gnoll sergeant (polearm, ally target) .>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetK h Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite)  You reach to attack! You puncture the gnoll sergeant!  The gnoll sergeant is poisoned.K h ∆ ###..∆** .....# ......# .......##Z) <.............#∆, ...>....# #.### ........###...#.#∆,,, .....#....#∆∆∆⌠ ........#Z..###.#∆,,, ......K.###.#  ##......#*#.##.....##,.) K hg N#...B# #...#**∆##.##∆ #...∆,,  very poisone…)>  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (ally target, 74% to hit and 61% to hit with your bite)  You reach to attack! You puncture the gnoll sergeant!  The gnoll sergeant is poisoned.  The gnoll sergeant is moderately wounded.hits you from afar with a +0 trident.K hc (The kobold brigand throws a poisoned dart.K h 2 K hM3 K h> ({ZZ#)K hM@ e1--==4.4 (0.7K hF K h#I 1 _The poisoned dart hits you!K h #.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 91/95 ======================-- #..............##.(###..#**,,*  Magic: 26/26 ======================== ................##Z{#..#**,***  AC: 10Str: 7 .#.<.............###Z#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 .#...............###...#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 K h1 .####.........j*@ZZZ#....#∆∆∆⌠  Noise: ==-------  Time: 10764.4 (0.0) ....#...........Z#)..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#...B##*#...#****,,,  B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j   gnoll sergeant (polearm, very poisone…).>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion) _The poisoned dart hits you!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (moderately wounded, very poisoned, ally target, 74% to  hit and 61% to hit with your bite)K hp#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 91/95 ======================-- #..............##.(###..#**,,*Magic: 26/26 ======================== ................##Z{#..#**,***AC: 10Str: 7 .#.<.............###Z#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#...............###...#.#∆,,,XL: 12 Next: 17% Place: Dungeon:11 .####.........j$@ZZZ#....#∆∆∆⌠Noise: ==-------  Time: 10764.4 (0.0) ....#...........ZK h#)..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#...B##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,j   gnoll sergeant (polearm, very poisone…).>.*,*,,,,*,,,*,,**...**,,***,ZZZZ 4 zombies (minion)Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (moderately wounded, very poisoned, ally target, 74% to  hit and 61% to hit with your bite)  You reach to attack! You puncture the gnoll sergeant!  The gnoll sergeant is severely wounded.The gnoll sergeant barely misses you.K hwearing a +0 buckler (moderately wounded, very poisoned, ally target, 74% to  hit and 61% to hit with your bite)  You reach to attack! You puncture the gnoll sergeant!  The gnoll sergeant is severely wounded.  The gnoll sergeant barely misses you.The kobold brigand throws a poisoned dart.K hK h],K hOK h){Z@ZZ).#ZB.K hl[2=5.1 (0.7K hyK hM _The poisoned dart hits your kobold demonologist zombie!K h#.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 92/95 =======================- #..............##.(###..#**,,*  Magic: 26/26 ======================== ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###{#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 .#...............###...#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........jZ@ZZ)#....#∆∆∆⌠  Noise: ==-------  Time: 10765.1 (0.0) ....#............#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.# hA}4m##.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#....B##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j   gnoll sergeant (polearm, very poisone…).>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion) _The poisoned dart hits your kobold demonologist zombie!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (severely wounded, very poisoned, ally target, 74% to hit  and 61% to hit with your bite)K hk#.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 92/95 =======================- #..............##.(###..#**,,*  Magic: 26/26 ======================== ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###{#***,**∆,  EV: 13Int: 29 K hOy.#..........>....# #.###,**,,,  SH: 0Dex: 12 .#...............###...#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........jZ@ZZ)#....#∆∆∆⌠  Noise: ==-------  Time: 10765.1 (0.0) ....#............#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,.........K.###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#....B##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,  K   kobold brigand (missile, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,  j   gnoll sergeant (polearm, very poisone…).>.*,*,,,,*,,,*,,**...**,,***,  ZZZZ 4 zombies (minion)Aim: a gnoll sergeant, wielding a +0 trK hm{}ident, wearing a +0 ring mail and  wearing a +0 buckler (severely wounded, very poisoned, ally target, 74% to hit  and 61% to hit with your bite)  You reach to attack!  You hit the gnoll sergeant but do no damage.The gnoll sergeant looks as sick as possible!K h∆ ###..∆** .....# ......##.( .......##Z) <.............###.∆, ...>....# #{### ........###...#.#∆,,, .....#....#∆∆∆⌠ .......K#Z..###.#∆,,, ........###.#  ##....B.#*#.##.....##,.) #....# #...#**∆##.##∆ #...∆,, extremely po>  wearing a +0 buckler (severely wounded, very poisoned, ally target, 74% to hit  and 61% to hit with your bite)  You reach to attack!  You hit the gnoll sergeant but do no damage.The gnoll sergeant looks as sick as possible!  The gnoll sergeant is severely wounded.K h[39;49m3-8 (0.7Freeze _The gnoll sergeant barely misses you.K hpK K htM q  You hit the kobold brigand but do no damage.K hN K h ` Z))ZZ-6.5K hgt K hx a _Your kobold demonologist zombie hits the gnoll sergeant but does no damage.K hhn  You hit the kobold brigand.  The kobold brigand is lightly wounded.K h\T  The gnoll sergeant hits you but does no damage.K hP .VB.V   vampire (invisible)K   kobold brigand (missile, ally target)K h0j   gnoll sergeant (polearm, extremely p(…)The kobold brigand closely misses you.47.2K hn)K h4v _A vampire comes into view. It is wielding a +0 dagger.K h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hա K h  Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy4%K h (4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3 Select a spell to cast[!]/[I] toggle spell headersK hK hK hn#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 94/95 =======================- #..............##.(###..#**,,*K hMagic: 26/26 ======================== ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#..............Z###V..#.#∆,,,XL: 12 Next: 17% Place: Dungeon:11 .####.........jZ@))Z#....#∆∆∆⌠Noise: =--------  Time: 10767.2 (0.0) ....#...........K#Z..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,..........B###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).K h,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,V   vampire (invisible) ...*,*,,,,#...*,**,#.#,**,*∆,,K   kobold brigand (missile, ally target) .>.*,*,,,,*,,,*,,**...**,,***,j   gnoll sergeant (polearm, extremely p(…)The kobold brigand is lightly wounded.  The gnoll sergeant hits you but does no damage.  The kobold brigand closely misses you. _A vampire comes into view. It is wielding a +0 dagger.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h.#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 94/95 =======================- #..............##.(###..#**,,*Magic: 26/26 ======================== ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0K hDex: 12 .#..............Z###V..#.#∆,,,XL: 12 Next: 17% Place: Dungeon:11 .####.........jZ@))Z#....#∆∆∆⌠Noise: =--------  Time: 10767.2 (0.0) ....#...........K#Z..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,..........B###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,V   vampire (invisible) ...*,*,,,,#...*,**,#.#,**,*∆,,K   kobold brigand (missile, ally K hP target) .>.*,*,,,,*,,,*,,**...**,,***,j   gnoll sergeant (polearm, extremely p(…)The kobold brigand is lightly wounded.  The gnoll sergeant hits you but does no damage.  The kobold brigand closely misses you. _A vampire comes into view. It is wielding a +0 dagger.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h54M#.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 94/95 =======================- #..............##.(###..#**,,*  Magic: 24/26 ======================-- ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###.#***,**∆,  EV: 13Int: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 .#..............Z###V..#.#∆,,,  XL: 12 Next: 17% Place: Dungeon:11 .####.........jZ@))Z#....#∆∆∆⌠  Noise: =--------  Time: 10767.2 (0.0) K h>6....#...........K#Z..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,..........B###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,  V   vampire (invisible) ...*,*,,,,#...*,**,#.#,**,*∆,,  K   kobold brigand (missile, ally target) .>.*,*,,,,*,,,*,,**...**,,***,  j   gnoll sergeant (polearm, extremely p(…)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, extremely poisoned, ally target)K h9Y j*K h>9.*K h?.*K hf.BAim: a boulder beetleK h  J#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 94/95 =======================- #..............##.(###..#**,,*Magic: 24/26 ======================-- ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#..............Z###V..#.#∆,,,XL: 12 Next: 17% Place: Dungeon:11 .####.........jZ@))Z#....#∆∆∆⌠K h} Noise: =--------  Time: 10767.2 (0.0) ....#...........K#Z..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,..........*###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,V   vampire (invisible) ...*,*,,,,#...*,**,#.#,**,*∆,,K   kobold brigand (missile, ally target) .>.*,*,,,,*,,,*,,**...**,,***,j   gnoll sergeant (polearm, extremely p(…)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave ClawK h [0;10m (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetleK hU (bound)You unleash the spiteful dead!  The jagged bones skewer the boulder beetle!  The boulder beetle is lightly wounded.K hֆ K  The boulder beetle is pinned in place!K h a  You kill the gnoll sergeant!K h[ W  The gnoll sergeant's spirit is torn from its body!K h  ZZ@)ZZ)Bally target, bound)Z   spectral gnoll sergeant (minion) Your kobold demonologist zombie hits the kobold brigand.  The kobold brigand hits you with a +0 whip.  The vampire hits your basilisk zombie with a +0 dagger.K h i0-8=8.2 (1K h K h = _The vampire bites your basilisk zombie.K hui  You closely miss the kobold brigand.K hLz_The vampire bites your basilisk zombie.  You closely miss the kobold brigand.kobold brigand is lightly wounded.!K hS}t  The vampire barely misses your basilisk zombie.K h^Z))Z°V   vampire (invisible)K   kobold brigand (missile, ally target)Z   spectral gnoll sergeant (minion)ZZZZ 4 zombies (minion)K hڌl86---9 (0.7 K hϗK hٛ/ _The boulder beetle leaps!K hMe  You puncture the kobold brigand! The kobold brigand is poisoned.K h#s)Z very poisone…)K h<%^7-=9.6K h7K h;i _The kobold brigand is moderately wounded.K h]a  You miss the kobold brigand.K hf_x  The kobold brigand is moderately wounded.K ho= .ZV).  The kobold brigand misses you.Your yak zombie gores the kobold brigand.  Your kobold demonologist zombie hits the kobold brigand but does no damage.K hTq_8=-70.3K hq{K hu _Your spectral gnoll sergeant closely misses the kobold brigand.K ht _Your spectral gnoll sergeant closely misses the kobold brigand.You hit the kobold brigand.  The kobold brigand looks as sick as possible!  The kobold brigand is severely wounded.  The kobold brigand hits you with a +0 whip.  The vampire hits your basilisk zombie with a +0 dagger!K h>w  The vampire bites your basilisk zombie!  Your yak zombie barely misses the kobold brigand.K hEU)ZB   boulder beetleV   vampire (invisible)BK   kobold brigand (missile, extremely po…)Z   spectral gnoll sergeant (minion) (…)K h^6-=1.0K hK h~x _Your kobold demonologist zombie closely misses the kobold brigand.K h  You hit the kobold brigand.  The kobold brigand looks as sick as possible!  The kobold brigand is almost dead.K h3 \5=-7K hP K h! t _Your spectral gnoll sergeant barely misses the kobold brigand.K hD@  You hit the kobold brigand.K hHK hIK haKa  You kill the kobold brigand!K hLK hY/$@ZV)ZZ(ally target)B, ally target).Z   spectral gnoll sergeant (minion)ZZZZ 4 zombies (minion)K hh`7-=9-2.4FreezeK hqK hbu= _Your basilisk zombie bites the vampire.K h'   K h' Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h K h  , Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIceK h S1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadK hB Necromancy4%4  i + Grave ClawNecromancy1% 2  j - Tukima's DanceHexes1% 3 Select a spell to cast[!]/[I] toggle spell headersK h9  i + Grave ClawNecromancy1% 2  j - Tukima's DanceHexes1% 3 K hK hK hg#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 87/95 =====================--- #..............##.(###..#**,,*Magic: 25/26 =======================- ................##Z)#..#**,***AC: 10K hIStr: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#..............Z###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@ZV)#....#∆∆∆⌠Noise: =--------  Time: 10772.4 (0.0) ....#..........ZZ#Z..###.#∆,,,K hiN) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle (ally target) .#**,*,,,,#..B#**∆##.##∆*****,V   vampire (invisible, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,Z   spectral gnoll sergeant (minion) .>.*,*,,,,*,,,*,,**...**,,***,ZZZZ 4 zombies (minion) _Your spectral gnoll sergeant barely misses the kobold brigand.You hit the kobold brigand.  You kill the kobold brigand! _Your basilisk zombie bites the vampire.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 87/95 =====================--- #..............##.(###..#**,,*Magic: 25/26 =======================- ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#..............Z###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@ZV)#....#∆∆∆⌠Noise: =--------  Time: 10772.4 (0.0) ....#.... h9m......ZZ#Z..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle (ally target) .#**,*,,,,#..B#**∆##.##∆*****,V   vampire (invisible, ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,Z   spectral gnoll sergeant (minion) .>.*,*,,,,*,,,*,,**...**,,***,ZZZZ 4 zombies (minion) _Your spectral gnoll sergeant barely misses the kobold brigand.You hit the kobold brigand.  You kill the kobold brigand! _Your basilisk zombie bites the vampire.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hh[mK hiK huh  Your yak zombie crumbles into dust!K h^ m  Your basilisk zombie crumbles into dust!K hx  Your kobold demonologist zombie crumbles into dust!K h0l  Your cyclops zombie crumbles into dust!K hK h{+[ .V).Z#)B.  You dismiss your zombies and call upon the dead to rise afresh.K h-8=1----==K h.V3.4 (1FreezeReap K h8?K hCD _Your spectral gnoll sergeant hits the vampire.K hR9  You hit the vampire.K hjB B. The vampire is moderately damaged.The vampire hits you with a +0 dagger! The vampire bites you.75-----4.2 (0.8K hK h K h`_Your spectral gnoll sergeant closely misses the vampire.K h  You hit the vampire but do no damage.The vampire is moderately damaged.K hT.B.K h1-------9 (0.7K hpK hݭ| _The vampire hits you with a +0 dagger. The vampire closely misses you.K hl4  You barely miss the vampire. You bite the vampire, but do no damage.The vampire is moderately damaged.K h5 m2=-5.7 (0.8K h%D K hyH W _Your spectral gnoll sergeant hits the vampire but does no damage.K h  You closely miss the vampire.The vampire is moderately damaged.K h B.  The boulder beetle waves its antennae.The vampire hits you with a +0 dagger! The vampire bites you.K hu59--------=6.4 (0.7K h(K h,m _Your spectral gnoll sergeant barely misses the vampire.K hL Your spectral gnoll sergeant barely misses the vampire.  You hit the vampire. Your bite misses the vampire.heavi  The boulder beetle barely misses your spectral gnoll sergeant.The vampire barely misses you.  The vampire bites you but does no damage.K hN 60=---2=-7.2 (0.8K hZ K h^ W _Your spectral gnoll sergeant hits the vampire but does no damage.K hs(rolling)The vampire bites you but does no damage. _Your spectral gnoll sergeant hits the vampire but does no damage.  You hit the vampire but do no damage. Your bite misses the vampire.The vampire is heavily damaged.boulder beetle curls into a ball and begins rolling!  The vampire closely misses you.K hus1=-9 (0.7K hHBBK h? _The vampire bites you but does no damage.K h  You hit the vampire.  The vampire is heavily damaged.K hI28.7 (0.8K h'BK h1m _Your spectral gnoll sergeant barely misses the vampire.K h*  You hit the vampire but do no damage. You bite the vampire, but do no damage.The vampire is heavily damaged.The boulder beetle hits your spectral gnoll sergeant!!K h [ $B  Your spectral gnoll sergeant is destroyed!The boulder beetle stops rolling and uncurls.  The vampire hits you but does no damage.K hG====9.5K hK h? _The vampire bites you but does no damage.K h 9  You hit the vampire.K h B.  The vampire is heavily damaged.The vampire barely misses you.K h3==---80.2 (0.7K hK hF? _The vampire bites you but does no damage.K h+  You hit the vampire but do no damage.The vampire is heavily damaged.The boulder beetle bites you!! The vampire hits you with a +0 dagger.K ht 36------==-1.0 (0.8K h` K h , _The vampire bites you.K h8J  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h{Z j#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 36/95 =========--------------- #..............##.(###..#**,,*Magic: 19/26 =================------- ................##Z)#..#**,***AC: 10Str: 7 .#.<............*###.#***,**∆,EV: 13K hC\ Int: 29 .#..........>...** #.###,**,,,SH: 0Dex: 12 .#..............***#...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V**#....#∆∆∆⌠Noise: ===------  Time: 10781.0 (0.0) ....#...........B**..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,..........**##.# *,#*,,,Cast: Freeze ....#**####.....*#*#.#***,**,,Reap .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#** hq] 2m∆##.##∆*****,V   vampire ...*,*,,,,#...*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***,The boulder beetle bites you!! The vampire hits you with a +0 dagger. _The vampire bites you.  Casting: Animate Dead (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateK h#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 36/95 =========--------------- #..............##.(###..#**,,*Magic: 19/26 =================------- ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#...............###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V))#....#∆∆∆⌠Noise: ===K h9[40m------  Time: 10781.0 (0.0) ....#...........B#)..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,,Reap .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,V   vampire ...*,*,,,,#...*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***,Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the boulder beetle!  The boulder beetle bites you but does no damage.  The vampire resists. The wall freezes the vampire.  The vampire hits you but does no damage.K h720=-2.0 (1Ramparts Reap K ha`####K h-8  The walls around you are covered in ice. freezes the boulder beetle!boulder beetle bites you but does no damage.vampire resists. The wall freezes the vampire.hits you but does no damage. _The vampire closely misses you.K h{  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hmKK hM} Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIceK hN1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy4%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceK hOHexes1%3 Select a spell to cast[!]/[I] toggle spell headersK hK h^ K h4#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 37/95 =========--------------- #..............##.(###..#**,,*Magic: 20/26 ==================------ K h5................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#...............###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V))#....#∆∆∆⌠Noise: ==-------  Time: 10782.0 (0.0) ....#...........B#)..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,, h>734mRamparts Reap .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,V   vampire ...*,*,,,,#...*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***,The boulder beetle bites you but does no damage.  The vampire resists. The wall freezes the vampire.  The vampire hits you but does no damage. _The vampire closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hF#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 37/95 =========--------------- K hG#..............##.(###..#**,,*Magic: 20/26 ==================------ ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>....# #.###,**,,,SH: 0Dex: 12 .#...............###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V))#....#∆∆∆⌠Noise: ==-------  Time: 10782.0 (0.0) ....#...........B#)..###.#∆,,,K hHFN) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,,Ramparts Reap .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,V   vampire ...*,*,,,,#...*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***,The boulder beetle bites you but does no damage.  K hI|The vampire resists. The wall freezes the vampire.  The vampire hits you but does no damage. _The vampire closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hm#.....#,,,,#..#,#.*,∆,*.#,#*,*  phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**  Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,  Health: 37/95 =========--------------- #..............##.(###..#**,,*  Magic: 18/26 ================-------- ................##Z)#..#**,***  AC: 10Str: 7 .#.<.............###.#***,**∆,  EV: 13K h(oInt: 29 .#..........>....# #.###,**,,,  SH: 0Dex: 12 .#...............###...#.#∆,,,  XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V))#....#∆∆∆⌠  Noise: ==-------  Time: 10782.0 (0.0) ....#...........B#)..###.#∆,,,  N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,  Cast: Freeze ....#**####......#*#.#***,**,,  Ramparts Reap .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,  B   boulder beetle .#**,*,,,,#...#**∆##.##∆*****,  V   vampire ...*,*,,,,#...*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***,K hDpb _The vampire closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a vampire, wielding a +0 dagger (heavily damaged)K hHT @VK htz@BAim: a boulder beetle (lightly wounded)K h#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 37/95 =========--------------- #..............##.(###..#**,,*Magic: 18/26 ================-------- ................##Z)#..#**,***AC: 10Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 K h%.#..........>....# #.###,**,,,SH: 0Dex: 12 .#...............###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V))#....#∆∆∆⌠Noise: ==-------  Time: 10782.0 (0.0) ....#...........*#)..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,,Ramparts Reap .####*,,,,#.....##,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle .#**,*,,,,#...#**K hF∆##.##∆*****,V   vampire ...*,*,,,,#...*,**,#.#,**,*∆,, .>.*,*,,,,*,,,*,,**...**,,***, _The vampire closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded)K hk ##### (bound)You unleash the spiteful dead!  The jagged bones skewer the boulder beetle!  The boulder beetle is moderately wounded.K hO###K h2B#K h#K hKThe jagged bones skewer the boulder beetle!  K hDThe boulder beetle is moderately wounded.K hFThe boulder beetle is pinned in place!  K h>The wall freezes the boulder beetle but does no damage.  K h The boulder beetle barely misses you.  The wall freezes the vampire but does no damage.K h| 8K h+3.0 (1K hw###K h"X _The vampire closely misses you. x2K h2  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hRl oY.#K hm ###(ally target)Y   ice beast (summoned)Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.K h_o {0--5---4K h} 0##K h~ T##K h S _The vampire hits you with a +0 dagger. The vampire bites you.K hg> K hB 5Drink which item? Potions  a - 4 potions of enlightenment  b - a potion of magic  f - 4 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 7 potions of lignification  m - 4 potions of attractionv - a potion of might  F - 3 potions of cancellation  J - a potion of heal woundsK h D R - 2 potions of brilliance [!] read|quaff|evoke[?] describe selectedK hZa K hl K h q#.....#,,,,#..#,#.*,∆,*.#,#*,*phredd the Frost Mage '.....######..#.,.#*,**.,.#∆**Gnoll of Ashenzari ****.. #.............##.#.,,,.#.#***,Health: 30/95 =======----------------- #..............##.(###..#**,,*Magic: 15/26 =============----------- ................##Z)#..#**,***AC: 10K h2 Str: 7 .#.<.............###.#***,**∆,EV: 13Int: 29 .#..........>..Y.# #.###,**,,,SH: 0Dex: 12 .#...............###...#.#∆,,,XL: 12 Next: 19% Place: Dungeon:11 .####.........)$@V))#....#∆∆∆⌠Noise: ==-------  Time: 10784.0 (0.0) ....#...........B#)..###.#∆,,,N) +8 spear of the Ensconced God {venom, F ..ß.#,...........###.# *,#*,,,Cast: Freeze ....#**####......#*#.#***,**,,Ramparts Reap .####*,,,,#.....##K h? [40m,.).,***,**, .# *,*,,,,#....##*#...#****,,,B   boulder beetle (bound) .#**,*,,,,#...#**∆##.##∆*****,V   vampire (ally target) ...*,*,,,,#...*,**,#.#,**,*∆,,Y   ice beast (summoned) .>.*,*,,,,*,,,*,,**...**,,***,Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  The wall freezes the boulder beetle but does no damage.  The boulder beetle misses you.The wall freezes the vampire but does no damage. _The vampire hits you with a +0 dagger. The vampire bites you.K h uThe wall freezes the vampire but does no damage. _The vampire hits you with a +0 dagger. The vampire bites you.  You feel much better. The vampire resists. The wall freezes the vampire.vampire barelyvampire bites you  The wall freezes the boulder beetle but does no damage.K hB ..#Y###K h n48=====-5.0 (1K h ### _The boulder beetle bites you but does no damage.K h2 ####(very poisoned)  You hit the boulder beetle but do no damage.  K h.The boulder beetle is poisoned.  The boulder beetle is moderately wounded.  The vampire resists. The wall freezes the vampire.9=====-8 (0.8K h_@##K h K h_The vampire closely misses you. The vampire barely misses you.K h####extremely poisoned)vampire resists. The wall freezes the vampire. _The vampire closely misses you. The vampire barely misses you.You hit the boulder beetle.looks as sick as possible!  You bite the boulder beetle, but do no damage. K h The boulder beetle is heavily wounded.6=6.5 (0.7K hIk###K hI _Your ice beast hits the vampire but does no damage.K hW ####You hit the boulder beetle but do no damage.The boulder beetle looks as sick as possible!  The boulder beetle is heavily wounded.K h###*K hQ|e####K h- #.Y##@##K hmThe vampire resists. The wall freezes the vampire. You are unaffected.  The wall freezes the boulder beetle but does no damage.  The boulder beetle bites you!!K hDX31-----==7.2K hk###K hH"I _Your ice beast hits the vampire but does no damage.K h'& P _Your ice beast hits the vampire but does no damage.  You hit the boulder beetle.  The boulder beetle is heavily wounded.vampir  The vampire closely misses you.  The vampire bites youK h]: B#○## The wall freezes the boulder beetle! The boulder beetle leaps!K h; p2=------8.0 (0.8K hK ##○# _Your ice beast hits the vampire but does no damage.K h\ ###°#You hit the vampire but do no damage.The vampire is severely damaged.K h3=--7 (0.7Reap K h%##°#K h_ _Your reaping aura is weakening.K h + #####B  rolling, extremely po…)completely miss the vampire.  The wall freezes the vampire but does no damage.  The vampire hits you but does no damage.  The vampire closely misses you.The boulder beetle curls into a ball and begins rolling!K hb^4=9.4K hB####K hI _Your ice beast hits the vampire but does no damage.K h9  You hit the vampire.K hs  The vampire is almost destroyed.The vampire resists. The wall freezes the vampire.K h<,f°BY.#.##)$#Y   ice beast (summoned)K h>m52090.2 (0.8FreezeK h@Your Necromancy skill increases to level 6!Your base Translocations skill increases to level 6!  Your Forgecraft skill increases to level 6!  Your base Fire Magic skill increases to level 6!Your base Air Magic skill increases to level 6!Your base Earth Magic skill increases to level 6!K h PvB####K hQW _Your base Alchemy skill increases to level 6!K hRL h΃ L hJ a  You kill the boulder beetle!L h% Z..#Y####Y   ice beast (summoned)Z   boulder beetle zombie (minion)L hʡ i6=6-1.2 (1.0L h e####L hմ + _The dead are walking! L h  L h  L h-  L h!  L hs 7=7= L h 9....### L h/C-#.#. L hF` 2 _You start resting. L hU.Z L h*!u83.2 (2Reap  L hg( L h\*4 _The frozen ramparts melt away.L h&L hy(L h/L h2L h8L h=Q39L hJV.ZL hnYe 4.2 (1 _You start resting.L hZg40=5.2 (2L heL hhZ _Your reaping aura expires.L hL hL h+L hL h]2==L hL hEL hg38=L hL h+i4=L h.L h|6L h7K5=L h';L h'CL hLD96L hGL hNL hOK7=L h/TL h[L h~\9=9=L hyaL h#kL hlL50=L hoL hvL hw91L h {L hi2=L hL hTs3==L hŚL hW _You start resting.L hǬL h֭g420=L hL hL h95L hL hL hL7=L hL hwa8=L haL hL hK9=L hL hL h60=1=L h;L hBa1=L hL hT O2L hSL hO3L hL h!L h#o5==L h@&L h.6=2=L h4L h_<O7L h@L hHd68=L hPL hCYm9=L h\L h)dn70=L hgL hn2=3=L hrL hyk3=L h}L h;4L hyL h;5L h!L h96L hD==L hL h87=4=L h۱L h;8L hNL hb80=L hdL hk1=L hL hlL hW2=L hL hJ93L h .5=L hL h L hK4=L haL hL hU5=L hL h;6L hL hL h]8==L h!L hk)Z 9=.Z   boulder beetle zombie (minion) _Your ice beast disappears in a puff of smoke!L hM71836.2 (41.0)L hm8Z6=7.2 (42L hFL hJ% _Magic restored.L ho#.....#,,,,#..#,#.*,∆,*.#,#*,* .'.....######..#.,.#*,**.,.#∆** .#.##.#.,,,.#.#***, .#.##.(###..#**,,*.##Z)#..#**,*** ..#.<.###.#***,**∆, ..#.>....# #.###,**,,, ⌠.#.Z.###...#.#∆,,, ..####.)@.)))#....#∆∆∆⌠.#.$#)..###.#∆,,,.ß.#,.###.# *,#*,,,.#**####......#*#.#***,**,, ..####*,,,,#.....##,.).,***,**, ..# *,*,,,,#....##*#...#****,,, L h$qJ..#**,*,,,,#...#**∆##.##∆*****, ....*,*,,,,#...*,**,#.#,**,*∆,, #.>.*,*,,,,*,,,*,,**...**,,***,L hL h9:908.2 (1.0)L hL hL h 319.2 (2L hSL h? _You now have 620 gold pieces (gained 22).L h'.....######..#.,.#*,**.,.#∆** #.............##.#.,,,.#.#***, #.(###..#**,,* .Z)#..#**,*** #.<##.#***,**∆, #...>....# #.###,**,,, #...Z.###...#.#∆,,, .####)..)))#....#∆∆∆⌠ ..#..@#)..###.#∆,,, ß.#,L h ###.# *,#*,,, .#**#####*#.#***,**,, ####*,,,,#.....##,.).,,# *,*,,,,#....##*#...#****,,,#**,*,,,,#...#**∆##.##∆*****, .*,*,,,,#...*,**,#.#,**,*∆,,>.*,*,,,,#...*,,**...**,,***, ,,,*,*, ,,,,,,,,.ß.,,,,,,,L h9L hj.Z,,*L hUZ2=40.2 (1L hL h  You now have 632 gold pieces (gained 12).  C - 17 poisoned darts (gained 2)  Things that are here:L h r3==1.2 (2L hL heP _a +0 whip; a kobold corpseL h 3L hA L h a5=L h L h 1 _HP restored.L hG L h 3L h L hI L h L h ,L h L h L h L h ,L h L h L h L h O=L hg L h L h" ,L h% L h( L h- L h0 ,L h3 L hg= L hB L h+H ,L hM L h P L hT L hwW ,L h]Y L h\ L h_ L ha ,L hd L he L h j ,L hk L hw L hz ,L hR| L h~ L h L hC ,L h L h L h L h ,L h L h L h' L h< L hߘ L hΙ L hП ,L h ,L hj L hϤ L h L hݩ ,L h L h L h L h ,L h4 L h L hӹ ,L hϺ L h L h) L h ,L hN L hU L h0 ,L h! L h{ L h L h L hH L h L hm L hZ L h L h L h9 L h L h L hJ ,L h4 L h L h ,L hu L h L h L h L he L h L h# L h L h ,L hu L h9 L h L h L hy L h L hB L h L h L h L h; L h L hO L h L h; L h L h L h L h ,L h1 L h L h" L h L hD! ,L h" L h% L h, ...##*#...#****,,,,,***,, ..###∆##.##∆*****.#***,,* ..#.##,#.#,**,*∆,..∆*,,*, .#..##...**,,***.#**,**, L h- .......ß.,,,,,,,..,,,,,, .#..##...**,,***.###,**, .#.##,#.#,**,*∆,..$*,,*, .###∆##.##,*####.####,,* .####...####.Z@....#*,, ..##.....##.........#*, ..###.###...........#* .......................,.........##############L h/ .........#.......#.........# #.........#L h/ 9 74.2 (33.0)  L hx0 Ashenzari invites you to partake of a vision and a curse of companions andcunning.L h^@ /  --more--L hL h& _L hYL hL h..##,.).,***,**, .##*#...#****,...,***,, ###∆##.##∆****#.#***,,* #.##,#.#,**,*∆...∆*,,*, #..##...**,,**#.#**,**, L h(......ß.,,,,,,...,,,,,, #..##...**,,###.###,**, #.##,#.#,**,#?...$#,,*, ###∆##.##,*####@####,,* ####...####.Z.....#*,, ##.....##..#*, ###.###.#*..............################# L hL he**,***,,**,,{,,,,,*.Z*L h_∆,*,****L h15.2 (1.0)L h9L h7 _Found a scroll of enchant armour.L hz[*#.#***,**,, ,.).,***,*#.** *#...#****,..., ###∆##.##∆****#.#***,,** #.##,#.#,**,*∆...∆*,,*,, #..##...**,,###.#**,**,, .....ß.,,,,,....,,,{,,, #..##...**,,###.###,**,, #.##,#.#,**,#?..@$#,,*,, ###∆##.##,*####.####,,** ####...####..Z....#*,,* ##.....##.........#*∆,###.###.....#**.............., ###############* L hNL hQ,**,****,,,,,,,,,Z,.,,,,,L htK,,6L h L hL h #*#.#***,**,,,**,****, ##,.).,***,*#.**,***,,, ##*#...#****,...,***,,*, ∆##.##∆****#.#***,,**, .##,#.#,**,*∆...∆*,,*,,, ..##...**,,###.#**,**,,, ß.,,,,,....,,,{,,,, ..##...**,,###.###,**,,, L he .##,#.#,**,#?...@#,,*,,, ∆##.##,*####Z####,,**, ####...####.......#*,,*, ##.....##.....###.###...........,, ######## L h" L hh %*,**,,{,,,,Z,.**,*,,,,L h &7L h L hO L h +8.2 (2L h L hK ? _You now have 647 gold pieces (gained 15).L hX.#*#.#***,**,,,**,****,* ..##,.).,***,*#.**,***,,,, .##*#...#****,...,***,,*,*#∆##.##∆****#.#***,,**,* #.##,#.#,**,*∆...∆*,,*,,,, #..##...**,,###.#**,**,,,,.ß.,,,,,....,,,{,{,,, #..##...**,,###.###,**,,,, L hZ#.##,#.#,**,#?..@Z#,,*,,,,#∆##.##,*####.####,,**,* .####...####.......#*,,*,* ..##.....##.........#*∆,,,.###.###...........#**,*......,,,.#########*,, .# *,, .# *,,L hfL hh+9.2 (1L hnmL hq& _You swap places.L h|4.#*#.#***,**,,,**,****,*.##,.).,***,*#.#*,***,,,, ..##*#...#****,...,***,,*,* .###∆##.##∆****#.#***,,**,* L h} .#.##,#.#,**,*∆...∆*,,*,,,, .#..##...**,,###.##*,**,,,,.ß.,,,,,....,,,{,{,,, .#..##...**,,###.###,**,,,, .#.##,#.#,**,#?.@.Z#,,*,,,, .###∆##.##,*####.####,,**,* ..####...####.......#*,,*,*.##.....##.........#*∆,,,.###.###...........#**,*...............,,,.###############*,, .# *,, .# *,,L hL h'2Z.L h'80L hތL hَL hXf .#*#.#***,**,,,**,****,*.##,.).,***,*#.#*,***,,,,.##*#...#****,...,***,,*,* ..###∆##.##∆****#.#***,,**,* ..#.##,#.#,**,*∆...∆*,,*,,,, ..#..##...**,,###.###,**,,,,.ß.,,,,,.....,,{,{,,, ..#..##...**,,###.###,**,,,, .L hg .#.##,#.#,**,#?@.Z.#,,*,,,, ..###∆##.##,*####.####,,**,*.####...####.......#*,,*,*.##.....##.........#*∆,,,.###.###...........#**,*.............,,,.###############*,, .# *,, .# *,,L hi L h/r 2Z.L hs &1L hy L h*| L h9P d.#*#.#***,**,,,**,****,*.##,.).,***,*#.#*,***,,,,.##*#...#****,...,***,,*,*.###∆##.##∆****#.#***,,**,*.#.##,#.#,**,*∆...∆*,,*,,,,.#..##...**,,###.###,**,,,,L hzQ a.ß.,,,,,.....,,{,{,,,.#..##...**,,###.###,**,,,,.#.##,#.#,**,#@.Z..#,,*,,,,.###∆##.##,*####.####,,**,*.####...####.......#*,,*,*.##.....##.........#*∆,,,.###.###...........#**,*.........,,,.########*,, .# *,, .# *,,L hS L h[ 2Z.L h\ &2L h2d L hIm L hn +3.2 (2L ht L h)y @ _t - 5 scrolls of enchant armour (gained 1)L h8L h :L hA L h!L h!L h!L h6!L h!L h,!L hK _You swap places.!L h###.# *,#*,,, #*#.#***,**...**,****,* ##,.).,***,*#.#*,***,,,, ##*#...#****,...,***,,*,* !L h)0###∆##.##∆****#.#***,,**,* #.##,#.#,#*,*∆...∆*,,*,,,, #..##...##..###.###.##.,,, ....ß.............W.T,,, #..##...**,,###@###,**,,,, #.##,#.#,**,#Z....#,,*,,,, ###∆##.##,*####.####,,**,* ####...####.......#*,,*,*##.....##.........#*∆,,,###.###...........#**,* T   troll (asleep).............,,, W   shadowghast (dormant)###############*,, Z   boulder beetle zombie (minion) !L h5 +4.2 (1!L h,,**,*,,.Zt, ally target)!L h+5.2 (2!L h=!L h#i _A troll and a shadowghast come into view.#L hp)#)..###.#∆,,, ###.# *,#*,Z.,,**,*,, *#.#***,**...**,****,* ,.).,***,*#.#*,, *#...#****,...,,* ###∆##.##∆**###.#***,,**,* #.##,#.#,#*,*[...∆*,,*,,,, #..##...##..###.###.##.y,, .....ß.........@...W.Ty,, #..##...*#..###.###.##.o,, #.##,#.#,**,#.Z...#,,*,,,, ###∆##.##,*####.####,,**,*####...####.......#*,,*,*##.........#*∆,,, ###.###...........#**,* o   orc warrior (asleep)..............,,, yy 2 vampire mo#L htsquitoes (dormant)###############*,, W   shadowghast (dormant, ally target) (…)#L hUYou swap places. _A troll and a shadowghast come into view.  A centaur warrior simulacrum, 2 vampire mosquitoes and an orc warrior come into view.  Found an orb of guile.  The vampire mosquito buzzes angrily. x2; The orc warrior shouts!#L hÏB#L hݐ,#L hG  You hear a howl! You hear a shout!#L hw#L h #L h ,,,*,**,,∆*yTW.yocZh.Twandering)oyyWally target) A howler monkey comes into view. A centaur comes into view.#L hץ4==6.2 (1#L hU#L h6 _You hear an angry buzzing noise.#L h' )#)..###.#∆,,,,,,*,**,, ###.# *,#*,Z.,,**,*,∆* #*#.#***,**...**,****.* ##,.).,***,*#.#*,***,.y, ##*#...#****,...,***,.#,* ∆##.##∆**###.#***,.#*,* .##,#.#,#*,*[...∆*,.#,,,, ..##...##..###.###.##yT., ß.W.yoc., #L h5 ..##...*#..###Z###.##.h., .##,#.#,**,#.....#,.#,,,, ∆##.##,*####.####,.#*,* ####...####.......#*,.#,*##.....##.........#*∆.., ###.###...........#**.* ...,,, y 3 vampire mosquitoes (1 wandering)#*,, #L h #L h! #L h ,#L h? #L h ,#L h #L h #L h ,#L hH #L hD  ,,.y..Z@Wyy.o..h.co   orc warrioryyy 3 vampire mosquitoesW   shadowghast (ally target)c   centaur (wandering)  A vampire mosquito comes into view. x2#L h &7#L h} #L h = _The vampire mosquito moves out of view.&L h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,L h.)#)..###.#∆,,,,,,*,**,,,phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*Health: 95/95 ======================== .##,.).,***,*#.#*,***,..,Magic: 23/26 =====================--- ##*#...#****,...,***,y#,*AC: 10Str: 7 ##∆##.##∆**###.#***,.#*,*EV: 13Int: 29 .##,#.#,#*,*[...∆*,.#,,,,SH: 0Dex: 12 ..##...##..###*****##...,XL: 12 Next: 26% Place: Dungeon:11 .....ß........*Z@Wyy.o..,Noise: ==-------  Time: 10887.2 (0.0) ..##...*#..###*,L h****##h.c,N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,Cast: Freeze ##∆##.##,*####.####,.#*,* ####...####.......#*,.#,* .##.....##.........#*∆..,o   orc warrior ..###.###...........#**.*yyy 3 vampire mosquitoes ......................,,,W   shadowghast (ally target) .......###############*,,c   centaur (wandering)(…)A vampire mosquito comes into view. x2 _The vampire mosquito moves out of view.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.L h>Z .)#)..###.#∆,,,,,,*,**,,,phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*Health: 95/95 ======================== .##,.).,***,*#.#*,***,..,Magic: 23/26 =====================--- ##*#...#****,...,***,y#,*AC: 10Str: 7 ##∆##.##∆**###.#***,.#*,*.L hx^ EV: 13Int: 29 .##,#.#,#*,*[...∆*,.#,,,,SH: 0Dex: 12 ..##...##..###.###.##...,XL: 12 Next: 26% Place: Dungeon:11 .....ß.........Z@Wyy.o..,Noise: ==-------  Time: 10887.2 (0.0) ..##...*#..###.###.##h.c,N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,Cast: Freeze ##∆##.##,*####.####,.#*,* ####...####.......#*,.#,* .##.....##.........#*∆..,o   orc warrior ..###.###...........#**.*yyy 3 vampire mosquitoes ......................,,,W   shadowghast (ally target) .......###############*,,c   centaur (wandering)(….L hz` )_The vampire mosquito moves out of view.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.centaur shouts! You hear a shout!.L hc  The wall freezes the vampire mosquito. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage..L hd ?  The shadowghast claws you..L h{g {  A yak comes into view..L hu =Y.{.###.##.yT.Z@Wy.h.###y##c..Y   yak (wandering).L hv lT   troll (wandering)o   orc warrioryyy 3 vampire mosquitoes8.2 (1Ramparts .L hw .L hLj _####.L h ? _The wall freezes the vampire mosquito. x23L ha  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6L hJ6L hS  Your boulder beetle zombie crumbles into dust!You dismiss your zombies and call upon the dead to rise afresh.6L hU  The yak bellows! The troll shouts!  A vampire mosquito comes into view.6L hVB6L hY  The wall freezes the vampire mosquito! The wall freezes the vampire mosquito.  The wall freezes the shadowghast but does no damage.6L h[}  The shadowghast barely misses you.6L h\6L hTm K{Y,###.##yT.6L hn.@WyhcoT##y##.YTT 2 trollsA troll comes into view.A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.6L h?p19----=9Reap 6L hx#####6L hd _The wall freezes the vampire mosquito. The vampire mosquito moves out of view.9L hZ  You hit the shadowghast but do no damage.9L h4,9L h9L h,9L h : .K##h##y..cToy###   trollyyy 4 vampire mosquitoes (1 wandering)The wall freezes the vampire mosquito. x3  The wall freezes the shadowghast but does no damage.9L h##*###9L h! ####The shadowghast slips into darkness.9L hk9L hyP.Y{9L hH{###W###--90.0 (0.89L hNU###9L hI _The shadowghast flickers and vanishes for a moment.9L h  You hit the shadowghast.  You bite the shadowghast, but do no damage.9L hH H  The shadowghast is lightly damaged.9L h r  A vampire mosquito comes into view.9L h 9L h| 9L h ,9L h s  The wall freezes the vampire mosquito. x2; The wall freezes the howler monkey!9L h &  9L h The wall freezes the vampire mosquito. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.9L h  The shadowghast closely misses you. The wall freezes the vampire mosquito.9L h 9L h 9L h*  K.{.T,##h##o.cyT..###y##.yTT 2 trolls9L h .o   orc warrioryyy 3 vampire mosquitoesK   kobold brigand (missile)  You destroy the vampire mosquito!9L h l ----8--9L h M8 _The vampire mosquito moves out of view.9L h #####9L h l _Your Invocations skill increases to level 8!:L hXe  You barely miss the shadowghast.:L h5Z%  :L h[9The shadowghast is lightly damaged.:L heo  The wall freezes the howler monkey. The wall freezes the vampire mosquito!:L hf:L ht,y#.h.##c##y.:L h|_20=91.6:L hj####:L hW _You destroy the vampire mosquito!;L hA6  You barely miss the shadowghast.You bite the shadowghast, but do no damage.The shadowghast is lightly damaged.  The wall freezes the howler monkey.;L h;L h֛Qshadowghast is lightly damaged.  The wall freezes the howler monkey.  A kobold brigand comes into view. It is wielding a +0 short sword of venom andquivering curare-tipped darts.completely resistsshadowghast but does no damage.;L h&;L h;L ha}K{..{Y###.##.yTo#Y   yakT   trollo   orc warrioryy 2 vampire mosquitoes;L h]89--2.3 (0.7;L hEm######;L h8N _The shadowghast claws you. The wall freezes the centaur!;L h   You barely miss the shadowghast. You bite the shadowghast.  The shadowghast is lightly damaged.  The wall freezes the howler monkey!  You kill the howler monkey!  The dead are walking! The wall freezes the centaur.  The centaur hits your howler monkey zombie.  The centaur kicks your howler monkey zombie.  The wall freezes the shadowghast but does no damage.;L h@  .,KK,.{Y###y##.yZTy###c##.;L hx y 3 vampire mosquitoesThe shadowghast misses you. The wall freezes the vampire mosquito.;L h X90--3.0;L h U####;L h w _The vampire mosquito completely misses your howler monkey zombie.L h`  You puncture the shadowghast!  The shadowghast is severely damaged.The wall freezes the centaur!>L h,>L h  You kill the centaur!The wall freezes the vampire mosquito. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.>L h>L h>L h ,,KK.#Yy.###T>L hpw3=30--5.3 (0.7>L h|#####>L h 0 _The shadowghast claws you.>L hY  You hit the shadowghast.  You bite the shadowghast, but do no damage.>L hcs  The shadowghast is severely damaged.>L hjr" ,.y###Y##.y###y 4 vampire mosquitoes>L hswThe wall freezes the vampire mosquito.  The wall freezes the shadowghast but does no damage.>L h\|m##*#?L h ##The shadowghast slips into darkness.?L hҖ?L hn[ {.{##W### The shadowghast flickers and vanishes for a moment.  The wall freezes the troll! The wall freezes the yak!?L h^4--6.1 (0.8?L h$~#####?L he< _The wall freezes the vampire mosquito.?L h  You closely miss the shadowghast.The shadowghast is severely damaged.?L hA  ,K#### The wall freezes the vampire mosquito. The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.  The shadowghast claws you. The wall freezes the troll!?L h 89-1=8 (0.7?L h U###?L h / _The wall freezes the yak.@L h ####You completely miss the shadowghast.The shadowghast is severely damaged.@L hW90-7.5@L hX#####@L hd< _The wall freezes the vampire mosquito.AL h#The shadowghast is severely damaged. _The wall freezes the vampire mosquito.  You barely miss the shadowghast.bite the shadowghast, but do no damage.  !AL h5  !  You destroy the vampire mosquito!The wall freezes the yak but does no damage.  The shadowghast completely resists.shadowghast but does no damage.AL h##.#  3 vampire mosquitoes AL h"& 1=28.2 _The shadowghast misses you. The wall freezes the troll!AL hF1[##AL hA5r _Your base Spellcasting skill increases to level 9!AL hbb  You closely miss the shadowghast. Your bite misses the shadowghast.The shadowghast is severely damaged.AL h x ###o.## The wall freezes the vampire mosquito. x2; The shadowghast completely resists.  The wall freezes the shadowghast but does no damage.  The shadowghast claws you! The wall freezes the troll!AL hye83--=9.0 (0.8AL hg######AL hy/ _The wall freezes the yak.BL hB  You puncture the shadowghast!BL h@w  You destroy the shadowghast!BL hb.###..@yy..###BL h4=-3-7 (0.7FreezeReap BL hBL hn4 _The frozen ramparts melt away.FL h  Casting: Animate Dead (dangerous; 3% risk of failure)  FL h1 \Confirm with . or Enter, or press ? or * to list all spells.GL h>Y.)#)..###.#∆,,,,,,*,**,,,phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,Gnoll of Ashenzari ****.. GL hC@..#*#.#***,**...**,****.*Health: 84/95 =====================--- .##,.).,***,*#.#*,***,..,Magic: 18/26 ================-------- ##*#...#****,...,***,.#,*AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,SH: 0Dex: 12 ..##...##..###****Y##...,XL: 12 Next: 33% Place: Dungeon:11 .....ß........**@yy.o...,Noise: =--------  Time: 10899.7 (0.0) ..##...*#..###****T##...,N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,GL hACast: Freeze ##∆##.##,*####.####,.#*,*Reap ####...####.......#*,.#,* .##.....##.........#*∆..,Y   yak ..###.###...........#**.*T   troll ......................,,,o   orc warrior .......###############*,,yyy 3 vampire mosquitoes(…)You destroy the shadowghast! GL hA<_The frozen ramparts melt away.  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateHL h,.)#)..###.#∆,,,,,,*,**,,,phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*Health: 84/95 =====================--- .##,.).,***,*#.#*,***,..,Magic: 18/26 ================-------- ##*#...#****,...,***,.#,*AC: 10Str: 7 HL h##∆##.##∆**###.#***{K#*,*EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,SH: 0Dex: 12 ..##...##..###.###Y##...,XL: 12 Next: 33% Place: Dungeon:11 .....ß..........@yy.o...,Noise: =--------  Time: 10899.7 (0.0) ..##...*#..###.###T##...,N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,Cast: Freeze ##∆##.##,*####.####,.#*,*Reap ####...####.......#*,.#,* .##.....##.........#*∆..,Y   yak ..###.###...........#**.*T   troll ...................HL h3...,,,o   orc warrior .......###############*,,yyy 3 vampire mosquitoes(…)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the vampire mosquito.  The vampire mosquito completely misses you.HL hvPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the vampire mosquito.  The vampire mosquito completely misses you.The wall freezes the troll.  You kill the troll!HL h.###..@yyo..###Zo   orc warrior (ally target)yyy 3 vampire mosquitoesK   kobold brigand (missile) The wall freezes the vampire mosquito. The wall freezes the troll.  You kill the troll!  HL h"You have harvested enough death to cast Grave Claw an additional time.The dead are walking!yak but does no damage.  The wall freezes the vampire mosquito. The vampire mosquito misses you.HL h'55=900.7 (1Ramparts Reap HL h 26##HL h3N##HL h%7< _The wall freezes the vampire mosquito.JL h####You barely miss the vampire mosquito.The vampire mosquito is severely damaged.wall freezes the vampire mosquito.vampire mosquito bites you but does no damage.orc warrior hits your troll zombie with a +0 scimitar!  yak! The wall freezes the vampire mosquito. x2JL hc1--1.4 (0.7JL h`#####JL h*5 _The vampire mosquito bites you.KL h=#XYou closely miss the vampire mosquito. Your bite misses the vampire mosquito.The vampire mosquito is almost destroyed.wall freezes the vampire mosquito. but does no damage.  The wall freezes the vampire mosquito.KL h2K #.#  2You destroy the vampire mosquito!Your troll zombie barely misses the orc warrior. x2KL h:-9=7-2.1FreezeKL hNBC#KL hD> _Your troll zombie claws the orc warrior!ML hl.)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 81/95 ====================---- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 ML h ..##...##..###.###Y##...,  XL: 12 Next: 37% Place: Dungeon:11 .....ß..........@.yo....,  Noise: =--------  Time: 10902.1 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak ..###.###...........#**.*  o   orc warrior (ally target) ......................,,,  yy 2 vampire mosquitoes .......###############*,,  K   kobold brigand (missile) (…)You destroy the vampire mosquito!Your troll zombie barely misses the orc warrior. x2 _Your troll zombie claws the orc warrior!  ReacML hh: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, 81% to hit and 71% to hit with your bite)ML h .)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 81/95 ====================---- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ML hm ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 ..##...##..###.###Y##...,  XL: 12 Next: 37% Place: Dungeon:11 .....ß..........@.yo....,  Noise: =--------  Time: 10902.1 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak ..###.###...........#**.*  o   orc warrior ML hl Q(ally target) ......................,,,  yy 2 vampire mosquitoes .......###############*,,  K   kobold brigand (missile) (…)_Your troll zombie claws the orc warrior!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, 81% to hit and 71% to hit with your bite)  You reach to attack! You barely miss the yak.The yak is heavily wounded.ML hR ML h0 <)#)∆  ∆*, .* ).., ML h@ .#,* ∆##.##∆**###*,* [...∆*{y#,,,, ..###.###Y##..., .......@yo....., ..###.###Z##..., .....#,.#,,,, ∆##.#*,* .#,*∆..,  .*    Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, 81% to hit and 71% to hit with your bite)  ML h; You reach to attack! You barely miss the yak.The yak is heavily wounded.  The wall freezes the vampire mosquito. x2  The vampire mosquito bites you but does no damage.ML h D29 (0.8FreezeML h) k######ML hW+ / _The wall freezes the yak!NL hgk.)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 82/95 ====================---- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 NL hl..##...##..###.###Y##...,  XL: 12 Next: 37% Place: Dungeon:11 .....ß..........@yo.....,  Noise: =--------  Time: 10902.9 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak ..###.###...........#**.*  o   orc warrior (ally target) ......................,,,  yy 2 vampire mosquitoes .......###############*,,  K   kobold brigand (missile) (…)The wall freezes the vampire mosquito. x2  The vampire mosquito bites you but does no damage. _The wall freezes the yak!  Reach: N) +8 spear of the EnsconcNL hned God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, 81% to hit and 71% to hit with your bite)PL h n.)#)..###.#∆,,,,,,*,**,,,phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*Health: 82/95 ====================---- .##,.).,***,*#.#*,***,..,Magic: 19/26 =================------- ##*#...#****,...,***,.#,*AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*EV: 13PL hM Int: 29 .##,#.#,#*,*[...∆*{y#,,,,SH: 0Dex: 12 ..##...##..###.###Y##...,XL: 12 Next: 37% Place: Dungeon:11 .....ß..........@yo.....,Noise: =--------  Time: 10902.9 (0.0) ..##...*#..###.###Z##...,N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,Cast: Freeze ##∆##.##,*####.####,.#*,*Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,Y   yak ..###.###...........#**.*o   orc warrior (ally target) ......................,,,yy PL h 2 vampire mosquitoes .......###############*,,K   kobold brigand (missile) (…)The vampire mosquito bites you but does no damage. _The wall freezes the yak!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, 81% to hit and 71% to hit with your bite)  Okay, then.PL h u######PL h . _QL h _Okay, then.  You hit the vampire mosquito. Your bite misses the vampire mosquito.The vampire mosquito is almost destroyed.  Your troll zombie bites the orc warrior!  Your troll zombie barely misses the orc warrior. x2  The wall freezes the vampire mosquito!QL h+-###.###    vampire mosquitoQL h2p383.6 (0.7FreezeQL h9b#####QL h=W _You destroy the vampire mosquito!SL hL.)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 83/95 ====================---- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 SL h\..##...##..###.###Y##...,  XL: 12 Next: 38% Place: Dungeon:11 .....ß..........@.o.....,  Noise: =--------  Time: 10903.6 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak ..###.###...........#**.*  o   orc warrior (ally target) ......................,,,  y   vampire mosquito .......###############*,,  K   kobold brigand (missile) (…)Your troll zombie barely misses the orc warrior. x2  The wall freezes the vampire mosquito! _You destroy the vampire mosquito!L hn0mReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, 81% to hit and 71% to hit with your bite)SL he .)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 83/95 ====================---- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 SL hg ..##...##..###.###Y##...,  XL: 12 Next: 38% Place: Dungeon:11 .....ß..........@.o.....,  Noise: =--------  Time: 10903.6 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak ..###.###...........#**.*  o   orc warrior (ally target) ......................,,,  y   vampire mosquito .......###############*,,  K   kobold brigand (missile) (…)_You destroy the vampire mosquito!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move SL hh #targetAim: a yak (severely wounded, 81% to hit and 71% to hit with your bite)  You reach to attack! You hit the yak.  The yak is severely wounded.SL hu   You reach to attack! You hit the yak.  The yak is severely wounded.  The wall freezes the orc warrior! The wall freezes the yak.  Your troll zombie bites the orc warrior but does no damage.  Your troll zombie closely misses the orc warrior.Your troll zombie claws the orc warrior.SL h + )#)∆  ∆*, .* ).., .#,* ∆##.##∆**###*,* [...∆*{y#,,,, ..###.###.##..., SL h .......@ZY....., ..###.###Z##..., .....#,.#,,,, ∆##.#*,* .#,*∆..,   yak (ally target).* y   vampire mosquito K   kobold brigand (missile) ZZ 2 zombies (minion)The orc warrior dies!SL hi c4=94.3 (0.7SL h g####SL h# + _The dead are walking!UL h.)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 84/95 =====================--- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 ..##...##..###.###.##...,  XL: 12 Next: 39% Place: Dungeon:11 .....ß..........@ZY.....,  Noise: =--------  Time: 10904.3 (0.0) ..##...*#..###.###Z##...,  N) UL h+8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak (ally target) ..###.###...........#**.*  y   vampire mosquito ......................,,,  K   kobold brigand (missile) .......###############*,,  ZZ 2 zombies (minion)Your troll zombie claws the orc warrior.  The orc warrior dies! _The dead are walking!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 81% to hit and 71% to hit with your bite)UL h .)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 84/95 =====================--- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{K#*,*  EV: 13UL hP Int: 29 .##,#.#,#*,*[...∆*{y#,,,,  SH: 0Dex: 12 ..##...##..###.###.##...,  XL: 12 Next: 39% Place: Dungeon:11 .....ß..........@ZY.....,  Noise: =--------  Time: 10904.3 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  Y   yak (ally target) ..###.###...........#**.*  y   vampire mosquito ......................,,,  K   kobold brigand (missile) .......###############*,,  ZZ L hk 2m2 zombies (minion)The orc warrior dies! _The dead are walking!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 81% to hit and 71% to hit with your bite)You reach to attack! You puncture the yak! The yak is poisoned.UL hv Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move targetAim: a yak (almost dead, ally target, 81% to hit and 71% to hit with your bite)You reach to attack! You puncture the yak! The yak is poisoned.  The yak is almost dead.  The wall freezes the yak.UL h  )#)∆  ∆*, .* ).., .#,* ∆##.##∆**##.#*,* UL h [...∆*{K#,,,, ..###.###y##..., .......@ZZ....., ..###.###Z##..., .....#,.#,,,, ∆##.#*,* .#,*∆.., y   vampire mosquito (ally target).* K   kobold brigand (missile) ZZZ 3 zombies (minion) .......###############*,,  You kill the yak!The dead are walking! The wall freezes the vampire mosquito.UL h >5415.1 (0.8UL hi ######UL h3 I _The vampire mosquito bites your orc warrior zombie.WL h1.)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 85/95 =====================--- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{.#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{K#,,,,  SH: 0Dex: 12 ..##...##..###.###y##...,  XL: 12 Next: 41% Place: Dungeon:11 WL h(.....ß..........@ZZ.....,  Noise: =--------  Time: 10905.1 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  y   vampire mosquito (ally target) ..###.###...........#**.*  K   kobold brigand (missile) ......................,,,  ZZZ 3 zombies (minion) .......###############*,, The dead are walking! The wall freezes the vampire mosquito. _The vampire mosquito bites your orc warrior zombie.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a vampire mosquito (lightly damaged, ally target, 62% to hit and 38% to  hit with your bite)WL hU .)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 85/95 =====================--- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{.#*,*  EV: 13WL hKW Int: 29 .##,#.#,#*,*[...∆*{K#,,,,  SH: 0Dex: 12 ..##...##..###.###y##...,  XL: 12 Next: 41% Place: Dungeon:11 .....ß..........@ZZ.....,  Noise: =--------  Time: 10905.1 (0.0) ..##...*#..###.###Z##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  y   vampire mosquito (ally target) ..###.###...........#**.*  K   kobold brigand (missile) ......................,,,  ZZZ 3 zombies (minion) .......###############*,, _The vampire mosquito bites your orc warrioWL hX Vr zombie.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a vampire mosquito (lightly damaged, ally target, 62% to hit and 38% to  hit with your bite)  You could not reach far enough! The wall freezes the vampire mosquito.WL he )#)∆  ∆*, .* ).., .#,* ∆##.##∆**##.#*,* [...∆*{K#,,,, WL h&f >..###.###y##..., .......@ZZZ...., ..###.###$##..., .....#,.#,,,, ∆##.#*,* .#,*∆..,  .*    Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a vampire mosquito (lightly damaged, ally target, 62% to hit and 38% to  hit with your bite)  You could not reach far enough! The wall freezes the vampire mosquito.  The vampire mosquito bites your orc warrior zombie!WL hng ;6=8 (0.7WL h2r ####WL hu H _Your orc warrior zombie hits the vampire mosquito.XL h .)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 86/95 =====================--- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{.#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{K#,,,,  SH: 0Dex: 12 XL h ..##...##..###.###y##...,  XL: 12 Next: 41% Place: Dungeon:11 .....ß..........@ZZZ....,  Noise: ==-------  Time: 10905.8 (0.0) ..##...*#..###.###$##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  y   vampire mosquito (ally target) ..###.###...........#**.*  K   kobold brigand (missile) ......................,,,  ZZZ 3 zombies (minion) .......###############*,, The vampire mosquito bites your orc warrior zombie! _Your orc warrior zombie hits the vampire mosquito.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a vampire mosquito (heavily dXL h aamaged, ally target, 62% to hit and 38% to  hit with your bite)YL h.)#)..###.#∆,,,,,,*,**,,,  phredd the Frost Mage ..###.# *,#*,Z.,,**,*,∆*,  Gnoll of Ashenzari ****.. ..#*#.#***,**...**,****.*  Health: 86/95 =====================--- .##,.).,***,*#.#*,***,..,  Magic: 19/26 =================------- ##*#...#****,...,***,.#,*  AC: 10Str: 7 ##∆##.##∆**###.#***{.#*,*  EV: 13Int: 29 .##,#.#,#*,*[...∆*{K#,,,,  SH: 0Dex: 12 YL hʺ..##...##..###.###y##...,  XL: 12 Next: 41% Place: Dungeon:11 .....ß..........@ZZZ....,  Noise: ==-------  Time: 10905.8 (0.0) ..##...*#..###.###$##...,  N) +8 spear of the Ensconced God {venom, F .##,#.#,**,#.....#,.#,,,,  Cast: Freeze ##∆##.##,*####.####,.#*,*  Ramparts Reap ####...####.......#*,.#,* .##.....##.........#*∆..,  y   vampire mosquito (ally target) ..###.###...........#**.*  K   kobold brigand (missile) ......................,,,  ZZZ 3 zombies (minion) .......###############*,, You could not reach far enough! The wall freezes the vampire mosquito.  The vampire mosquito bites your orc warrior zombie.  Your yak zombie barely misses the vampire mosquito.Your troll zombie bites the vampire mosquYL h ito!  Your troll zombie misses the vampire mosquito.Your troll zombie claws the vampire mosquito!YL hR)#)∆  ∆*, .* ).., .#,* ∆##.##∆**##.#*,* [...∆*{K#,,,, ..###.###.##..., ........., YL ha..###.###$##..., .....#,.#,,,, ∆##.#*,* .#,*∆.., K   kobold brigand (missile, ally target).* Z   yak zombie (minion) Z   orc warrior zombie (minion) Z   troll zombie (minion)YL hs720=2-6.5 (0.7YL h}A####YL h  The vampire mosquito bites your orc warrior zombie.  Your yak zombie barely misses the vampire mosquito.Your troll zombie bites the vampire mosquito!  Your troll zombie misses the vampire mosquito.Your troll zombie claws the vampire mosquito! _The vampire mosquito is destroyed!\L hr\L hӀ:,{###T##T   troll (ally target)K   kobold brigand (missile, ally target)ZZZ 3 zombies\L hf8=--7.5 (1.0\L hm###\L hv^ _Your orc warrior zombie hits the troll. Your yak zombie gores the troll!\L hp  The wall freezes the troll!  The troll bites your orc warrior zombie!\L h+  Your orc warrior zombie is destroyed!Your troll zombie bites the troll!\L h,S ###Z)###K   kobold brigand (missile, ally target)Z   yak zombie (minion)Z 2 troll zombies (minion)The troll dies!\L h9==4===8\L hpr####\L h+ _The dead are walking!]L hA ###Something hits your troll zombie.]L h ####The kobold brigand throws a curare-tipped dart.]L hX ######]L hZ 990---9]L h^f ]###]L hh n _The curare-tipped dart hits your troll zombie.^L h' K######K  distracted, …)The kobold brigand hits your troll zombie with a +0 short sword of venom!  Something barely misses your troll zombie.^L hYour troll zombie bites the kobold brigand.1=--10^L hPs######^L hD _Your troll zombie claws the kobold brigand. x2^L hC/  The kobold brigand hits your troll zombie with a +0 short sword of venom.^L hN K##ZZ.##Kally target)2=1=-1####^L hP a _Something hits your troll zombie._L hK ##### Something hits your yak zombie._L hf3==2_L h####_L h] _The kobold brigand hits your yak zombie with a +0 short sword of venom!`L h ######Your reaping aura is weakening.Something hits your yak zombie!`L h ####The kobold brigand throws a curare-tipped dart.`L h,`L hT9#.Z###`L h:5=3Reap `L h)DN##`L hGl _The curare-tipped dart hits your yak zombie.`L h  The frozen ramparts melt away. Something hits your yak zombie.`L h v.###..@ZZ..###`L h^ ^-4Reap `L h `L h Q _The kobold brigand hits your yak zombie but does no damage.aL hE The frozen ramparts melt away. Something hits your yak zombie. _The kobold brigand hits your yak zombie but does no damage.hits your troll zombie with a +0 short sword of venom!  Something hits your troll zombie!  Your troll zombie barely misses the kobold brigand.  Your troll zombie claws the kobold brigand.aL hGJ==5aL hPSaL hVb _Your troll zombie misses the kobold brigand.bL hbL h'T  The kobold brigand throws a curare-tipped dart.bL hMthrows a curare-tipped dart.  The curare-tipped dart hits your troll zombie.!  The kobold brigand dies!bL h)Z   yak zombie (minion)Z 2 troll zombies (minion)bL hx=2=56bL h bL h _You have harvested as much death for Grave Claw as you can hold at once.dL hw4dL hzdL hdL hf&0dL h̛+7.5 (1dL hNdL hĢ _You start resting. Something hits your troll zombie!gL h )#)..###.#∆,,,,,,*,**,,, ###.# *,#*,Z.,,**,*,∆#. #*#.#***,**...**,**##.# ##,.).,***,*#.#*,**#..., *#...#****,...,**#..#,* ∆##.##∆**###.#**#..#*,* ##,#.#,#*,*[...∆*K)#,,,. ##...##..###.###Z##.... ß.Z@Z...... gL hj##...*#..###.###$##.... ##,#.#,**,#.....#..#,,,. ∆##.##,*####.####..#*,* ...####.##..#,* ##.....##.##[.., K   kobold brigand (missile)###.###.###.#    yak zombie,.. ZZ 2 troll zombies (minion) gL hC*,*,,*,gL hU,,,,*,, , ally target)*,, _You start resting. Something hits your troll zombie!You swap places. Found a +0 chain mail.  Your reaping aura expires.  The kobold brigand hits your troll zombie with a +0 short sword.  Your troll zombie bites the kobold brigand!  Your troll zombie claws the kobold brigand!gL he6=8gL hgL h& _Your troll zombie claws the kobold brigand but does no damage.  Things that are here: _a +0 scimitar; a +0 plate armourgL h#)..###.#∆,,,,,,*,**,,,* ###.# *,#*,Z.,,**,*,∆#., #*#.#***,**...**,**##.#* ,.).,***,*#.#*,**#...,, *#...#****,...,**#..#,*, ∆##.##∆**###.#*##..#*,*# ,#.#,#*,*[...∆#K)#,,... ##...##..###.###Z##..... ß.ZZ@. ##...*#..###.###$##..... ,#.#,**,#.....#..#,,... gL h ∆##.##,*####.####..#*,*#...####.##..#,*,.....##.##[..,, ###.###.###.#* ,.., gL h _a +0 scimitar; a +0 plate armour  You swap places.  Your troll zombie completely misses the kobold brigand..  !gL h[****,,$**,**,,*Z   yak zombie (minion)*Z 2 troll zogL h'imbies (minion),,gL h66-9gL h#gL h;'N _The kobold brigand dies!hL h)))#....#∆∆∆⌠ )..###.#∆,,,,,,*,**,,.###.# *,#*,Z.,,**,*,∆#..*#.#***,**...**,**##.#* #,.).,***,*#.#*,**#...,,* *#...#****,...,**#..#,*, ∆##.##∆**###.#*##..#*,*#, #,#.#,#*,*[...∆#$)#,,... ##...##..###.###@##.....* ...ß..........ZZZ......., #hL hI/#...*#..###.###$##.. #,#.#,**,#.....#..#,....* ∆##.##,*####.####..#*.###...######..#,#,, #.....####[..,, ###.######.#**...............,..hL hV,,,*,,*,*,*,∆∆hL hAl=--20hL h!hL hh&& _You swap places.hL hE ###...#.#∆,,, )))#....#∆∆∆⌠,,,*,,*,*,*, #)..###.#∆,,,,∆∆*,**,,.###.# *,#*,Z.,,**,*,∆#..*#.#***,**...**,**##.#* #,.).,***,*#.#*,**#...,,* *#...#****,...,**#..#,*, ∆##.##∆**###.#*##..#*,*#, #,#.#,#*,*[...∆#@)#,, ##...##..###.###.##.....* hL h ]...ß..........ZZZ......., ##...*#..###.###$##..... #,#.#,**,#.....#..#,....* ∆##.##,*####.####..#*.## ##...######..#,#,,   troll zombie.....####[..,, ###.######.#**hL hi hL h ,,,,*,*,,*,,*hL h d∆∆∆Z)hL h \3=-1hL h hL h  You now have 656 gold pieces (gained 9).  C - 23 poisoned darts (gained 6)  Things that are here:hL h .ZZ 2 troll zombies (minion)hL h +2.5 (2hL h hL h W _a +0 short sword; a kobold corpseiL hc...#.#∆,,,,,,*,*,,*,,* )#....#∆∆∆⌠∆∆∆*,,*,*,#, )..###.#∆,,,,∆∆*,**,,.## .# *,#*,Z.,,**,*,∆#..* *#.#***,**...**,**##.#** ,.).,***,*#.#*,**#...,,* #...#****,...,*##..#,*,, ##.##∆**###.#*##..#*,*#, ,#.#,#*,*[...∆#)@#,,...* ...##..###.###Z##.....* ß.iL he.ZZ......., ...*#..###.###$## ,#.#,**,#.....#.. ##.##,*####.####..#*.##, ...####.##..#,#,, iL hvgiL h[iiL hv,,,,,**,,*)Z{,*,iL hDx,*   troll zombie*,3.5 (1iL h)iL h  Things that are here: _a +0 short sword of venom; a curare-tipped dartlL h:2 lL h*4 Pick up what? 43/52 slots (_ for help) Hand Weapons (select all with )) lL ho5 J a - a +0 short sword of venom Missiles (select all with ()b - a curare-tipped dart [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]nL h  b + a curare-tipped dart[Enter] accept (1 chosen)nL h1 nL h ##...#.#∆,,,,,,*,*,,*,,*,phredd the Frost Mage ))#....#∆∆∆⌠∆∆∆*,,*,*,#,,Gnoll of Ashenzari ****.. )..###.#∆,,,,∆∆*,**,,.##,Health: 95/95 ======================== ##.# *,#*,Z.,,**,*,∆#..*,Magic: 23/26 =====================--- *#.#***,**...**,**##.#**,AC: 10Str: 7 ,.).,***,*#.#*,**#...,,**EV: 13Int: 29 #...#****,...,*##..#,*,,*SH: 0Dex: 12 ##.##∆**###.#*##..#*,*#,,XL: 12 Next: 46% Place: Dungeon:11 nL h ,#.#,#*,*[...∆#)@#,,...*,Noise: ---------  Time: 10923.5 (0.0) #...##..###.###Z##.....**N) +8 spear of the Ensconced God {venom, F ..ß...........)Z{......,,Cast: Freeze #...*#..###.###$##.....** ,#.#,**,#.....#..#,....*, ##.##,*####.####..#*.##,,Z   yak zombie (minion) #...####.......##..#,#,,*Z   troll zombie (minion) .....##.........##[..,,** ##.###...........###.#**,You now have 656 gold pieces (gained 9).  C - 23 poisoned darts (gained 6)  Things that are here: _a +0 short sword; a kobold corpseThings that are here: _a +0 short sword of venom; a curare-tipped dartnL h A4.5 (1nL hZ nL h . _J - a curare-tipped dartpL h3pL hCpL hZ,pL hpL hrpL hK4=pL hpL h@,pL hzpL h,pL hpL h.,pL hLpL hsO=pL hFpL ha5=pL hpL h,pL hpL h",pL he%pL hu+,pL h-pL h5O=pL hg9pL hY>a6=pL h*ApL hJ4 _Magic restored.pL hR3pL hwVpL h[5 _You swap places.pL hapL hd3pL hhpL h{m5 _You swap places.pL hrwpL h{pL hT~3pL hpL h _J - a curare-tipped dart _Magic restored. _You swap places. _You swap places.  You now have 691 gold pieces (gained 35).  Things that are here:pL hCpL h9=pL hpL hd _a +0 shortbow; a centaur corpsepL hpL h3pL h¨pL hy _You swap places.  Things that are here:  a +0 scimitar; a +0 plate armourpL hpL h pL h3 _pL hpL hpL hL..)#)..###.#∆,,,,∆∆*,**,,.##, ...###.# *,#*,Z.,,**,*,∆#..*, ...#*#.#***,**...**,**##.#**, ..##,.).,***,*#.#*,**#...,,** .##*#...#****,...,*##..#,#,,* pL hU###∆##.##∆**###.#*##..#*.##,,##,#.#,#*,*[...∆#))#,....*, #..##...##..###.###.##.....** ......ß.........@.ZZ.......,,##...*#..###.###Z##.....** #.##,#.#,**,#.....#..#,....*, ###∆##.##,*####.####..#*.##,, .####...####.......##..#,#,,* ..##.....##.........##[..,,**Z   centaur warrior simulacrum (dormant) ...###.###...........###.#**,yak............,...,ZZ 2 troll zombies (minion) ........###############*,..,pL h0428.0)pL hpL hRZZ)., …)pL h,3.5 (19pL h"pL h<wL h;R)#)..###.#∆,,,,∆∆*,**,,.##, ###.# *,#*,Z.,,**,*,∆#..*, #*#.#***,**...**,**##.#**, ##,.).,***,*#.#*,**#...,,** ##*#...#****,...,*##..#,#,,* ∆##.##∆**###.#*##..#*.##,, .##,#.#,#*,*[...∆#))#,....*, ..##...##..###.###Z##.....** ß.Z@)..,, ..##...*#..###.###Z##.....** .##,#.#,**,#.....#..#,....*, ∆##.##,*####.####..# ####...####.......##..#,#,,*wL hS##.....##.........##[..,,** Z   yak zombie (minion)###.###...........###.#**, Z 2 troll zombies (minion)...,..., wL hX,wL hdbk.ZZ)wL hc14.0)wL hlwL hp& _You swap places.wL h)#)..###.#∆,,,,∆∆*,**,,.##, ###.# *,#*,Z.,,**,*,∆#..*, #*#.#***,**...**,**##.#**, ##,.).,***,*#.#*,**#...,,** *#...#****,...,*##..#,#,,* ∆##.##∆**###.#*##..#*.##,, ##,#.#,#*,*[...∆#))#,....*, ##...##..###.###.##.....** ß.ZZ@Z.wL h ,, ##...*#..###.###)##.....** ##,#.#,**,#.....#..#,....*, ∆##.##,*####.####....####.##. ##.....##.##[..,,** ###.###.###.#**, ,..., wL hwL hc&5wL hwL hcimitar; a +0 plate armour _You swap places.  Things that are here: _a +0 scimitar; a +0 plate armourwL h] 5#)..###.#∆,,,,∆∆*,**,,.##, ###.# *,#*,Z.,,**,*,∆#..*, #*#.#***,**...**,**##.#**, ,.).,***,*#.#*,**#...,,** *#...#****,...,*##..#,#,,* ∆##.##∆**###.#*##..#*.##,, ,#.#,#*,*[...∆#))#,....*, ##...##..###.###.##.....** ß.ZZZ@.,, ##...*#..###.###)##.....** wL hT` n,#.#,**,#.....#..#,....*, ∆##.##,*####.####..#*.##,,...####.##..#,#,,*.....##.##[..,,** ###.###.###.#**, wL hm wL hp &6wL hy wL h| _a +0 scimitar; a +0 plate armour _You swap places.  Things that are here: _a +0 scimitar; a +0 plate armour _You swap places.yL hh)))#....#∆∆∆⌠∆∆∆*,,*,*,#, #)..###.#∆,,,,∆∆*,**,,.## ###.# *,#*,Z.,,**,*,∆#..*#.#***,**...**,**##.#**, #,.).,***,*#.#*,**#...,,* *#...#****,...,*##..#,#,,* ∆##.##∆**###.#*##..#*.##, #,#.#,#*,*[...∆#))#,....*, ##...##..###.###@##.....** ...ß.........ZZZ........,, ##...*#..###.###)##.....** yL h#,#.#,**,#.....#..#,....* ∆##.##,*####.####..#*.##,, ##...######..#,#,, #.....####[..,,** ###.######.#**,...............,.yL h&yL h(7yL h%@yL hf##...#.#∆,,,,,,*,*,,*,,*, ))#....#∆∆∆⌠∆∆∆*,,*,*,#,, )..###.#∆,,,,∆∆*,**,,.##, #.# *,#*,Z.,,**,*,∆#..*, *#.#***,**...**,**##.#**, ,.).,***,*#.#*,**#...,,** #...#****,...,,#,,* #.##∆**###.#*##..#*.##,, ,#.#,#*,*[...∆#)@#,....*, #...##..###.###.##.....** ..ß.........ZZZ........,, ...*#..###.###)##.....** ,#.#,**,#.....#..#,....*,##,*####.####..#*.##,, ####..#,#,,*    troll zombie .....##[..,,** ##.######.#**yL hyL h˚yL h$&8yL hyL h7} _You see here a +0 short sword of venom.{L htz#...#.#∆,,,,,,*,*,,*,,*,))#....#∆∆∆⌠∆∆∆*,,*,*,#,, #)..###.#∆,,,,∆∆*,**,,.##,#.# *,#*,Z.,,**,*,∆#..*, #*#.#***,**...**,**##.#**, #,.).,***,*#.#*,**#...,,** *#...#****,...,*##..#,#,,* {L h∆##.##∆**###.#*##..#*.##,, #,#.#,#*,*[...∆#@)#,....*, ##...##..###.###.##.....**.ß.ZZZ........,, ##...*#..###.###)##.....** #,#.#,**,#.....#..#,....*, ∆##.##,*####.####..#*.##,, ##...####.##..#,#,,* #.....##.##[..,,** ###.###.###.#**,{L h{L hNZ){L h-9 _{L h{L h  Things that are here: _a +0 short sword; a kobold corpse|L hz _Unknown command.|L h\ )))#....#∆∆∆⌠∆∆∆*,,*,*,#, #)..###.#∆,,,,∆∆*,**,,.## ###.# *,#*,Z.,,**,*,∆#..* #*#.#***,**...**,**##.#* #,.).,***,*#.#*,**#...,,** *#...#****,...,*##..#,#,, ∆##.##∆**###.#*##..#*.##,, #,#.#,#*,*[...∆#Z)#,....* ##...##..###.###@##.....** ...ß.........ZZ)........,, ##...*#..###.###)##.....** #,#.#,**,#.....#..#,....*, |L h ∆##.##,*####.####..#*.##, ##...####.......##..#,#,,* #.....##..##[..,,*ZZ 2 troll zombies (minion)##.###..###.#**, .........,...,|L h |L h |L hd N.ZZ|L h '50|L h |L h & _You swap places.}L hG#)..###.#∆,,,,∆∆*,**,,.## ###.# *,#*,Z.,,**,*,∆#..* #*#.#***,**...**,**##.#* #,.).,***,*#.#*,**#...,,** *#...#****,...,*##..#,#,, ∆##.##∆**###.#*##..#*.##,, #,#.#,#*,*[...∆#Z)#,....* ##...##..###.###.##.....** }L hO&...ß..........ZZ@.......,, ##...*#..###.###)##.....** #,#.#,**,#.....#..#,....*, ∆##.##,*####.####..#*.##, ##...####.......##..#,#,,* #.....##..##[..,,* ###.###..###.#**, .........,...,###############*,}L h}L hɜL)Z}L hd&1}L h,}L hH}L huTv##.# *,#*,Z.,,**,*,∆#..* #*#.#***,**...**,**##.#* #,.).,***,*#.#*,**#...,,** *#...#****,...,*##..#,#,, ∆##.##∆**###.#*##..#*.##,, #,#.#,#*,*[...∆#))#,....* ##...##..###.###Z##.....** ...ß..........ZZ........,, ##...*#..###.###@##.....** #,#.#,**,#.....#..#,....*, ∆##.##,*####.####..#*.##, ##...####.......##..#,#,,* #.....##..##[..,,* ###.###..###.#**, .........,..., }L hVr###############*,..*,,,}L h^X}L hcL.Z}L hd&2}L hwn}L hs  Things that are here: _a +0 shortbow; a centaur corpseL h!)#)..###.#∆,,,,∆∆*,**,,.##, .###.# *,#*,Z.,,**,*,∆#..*, .#*#.#***,**...**,**##.#**, ##,.).,***,*#.#*,**#...,,** #*#...#****,...,*##..#,#,,* #∆##.##∆**###.#*##..#*.##,,,#.#,#*,*[...∆#))#,....*, .##...##..###.###.##.....** ....ß..........Z@Z.......,, .##...*#..###.###Z##.....** ##,#.#,**,#.....#..#,....*, #∆##.##,*####.####..#*.##,, ###...####..#,#,,*.....##[..,,** .###.######.#**,.................,.###############*,..,L h"L h/L h0&3L hH=L hB _You swap places.  Things that are here: _a +0 scimitar; a +0 plate armourL h3L hL hOL h:L h,L h>5 _You swap places.L h..)#)..###.#∆,,,,∆∆*,**,,.##, ...###.# *,#*,Z.,,**,*,∆#..*, ...#*#.#***,**...**,**##.#**, ..##,.).,***,*#.#*,**#...,,** .##*#...#****,...,*##..#,#,,* ###∆##.##∆**###.#*##..#*.##,, #.##,#.#,#*,*[...∆#))#,....*, #..##...##..###.###.##.....**..ß.@.ZZ.......,, #..##...*#..###.###Z##.....** #.##,#.#,**,#.....#..#,....*, ###∆##.##,*####.####.L h.#*.##,, .####...####.......##..#,#,,* ..##.....##.........##[..,,**Z   centaur warrior simulacrum (dormant)..###.###...........###.#**,   yak zombie..........,...,ZZ 2 troll zombies (minion) ..##*,..,L h&4L hhL hkpZZ., …)L hظ+5.5 (2L hL h>L hϹ)..)))#....#∆∆∆⌠∆∆∆*,,*,*,#,,)#)..###.#∆,..Q∆∆*,**,,.##,.###.# *,#*,Z..,**,*,∆#..*,..#*#.#***,**...**,**##.#**, ...##,.).,***,*#.#*,**#...,,** ..##*#...#****,...,*##..#,#,,* .###∆##.##∆**###.####..#*.##,, .#.##,#.#,#*,#[...[#))#,....*, .#..##...##..###@###.##.....** L h.......ß..........ZZ........,, .#..##...##..###.###Z##.....** .#.##,#.#,#*,#.....#..#,....*,∆##.##,*####.####..#*.##,,##...####.......##..#,#,,*Q   tengu conjurer (asleep).....##.........##[..,,**Z   centaur warrior simulacrum (dormant, …)###.###...........###.#**,   yak zombie................,...,ZZ 2 troll zombies (minion)L h  A tengu conjurer comes into view.L hZL h}ZZ)Z)L h)+6.5 (1L h.L hU0 _Found a +0 leather armour.L h9Y....###...#.#∆,,,,,,*,*,,*,,*,)..)))#....#∆∆∆⌠[(∆*,,*,*,#,,)#)..###.#∆,..Qe∆*,#*,,.##,.###.# *,#*,Z..,**.#,∆#..*,..#*#.#***,**...**.#*##.#**,..##,.).,***,*#.##.#*#...,,** ...##*#...#****,....*##..#,#,,* ..###∆##.##∆**###.####..#*.##,, ..#.##,#.#,#*,#[@..[#))#,....*,L h:#..##...##..###.###.##.....** ........ß.........ZZ)Z.......,, ..#..##...##..###.###)##.....** ..#.##,#.#,#*,#.....#..#,....*,∆##.##,*####.####..#*.##,,e   deep elf pyromancer (asleep)##...####.......##..#,#,,*Q   tengu conjurer (asleep).....##.........##[..,,**###.######.#**,   troll zombieL h  A deep elf pyromancer comes into view. It is wielding a +0 rapier.L h {ZZ.{, ally tar…), ally target)L h%&7L hL hY _Found a book of the Fortress, a +0 chain mail and 3 poisoned darts.L h h.###...#.#∆,,,,,,*,*,,*,,*,.)..)))#....#∆∆∆⌠[(∆*,,*,*,#,,.)#)..###.#∆,..Qe∆*,#*,,.##,.###.# *,#*{Z..,**.#,∆#..*,.#*#.#***,**...**.#*##.#**,.##,.).,***,*#.##.#*#...,,**.##*#...#****,....*##..#,#,,*.###∆##.##∆**###.####..#*.##,,.#.##,#.#,#*,#@...[#))#,....*,.#..##...##..###Z###.##.....**.ßL h ..Z.{Z.,,.#..##...##..###.###)##.....**.#.##,#.#,#*,#.....#..#,....*,.###∆##.##,*####.####..#*.##,, Z   yak zombie (minion).####...####.......##..#,#,,* Z   troll zombie (minion).##.....##.........##[..,,**.###.###.###.#**,L h L h ,L h Z.Z)Z 2 troll zombies (minion)L h& &8L hZ L h s _You see here an orb of guile.L h0# L h$ L hq2 L h4 L h###...#.#∆,,,,,,*,*,,*,,*, )..)))#....#∆∆∆⌠[(∆*,,*,*,#,, )#)..###.#∆,..Qe∆*,#*,,.##, ###.# *,#*{Z..,**.#,∆#..*, #*#.#***,**...**.#*##.#**, ##,.).,***,*#.##.#*#...,,** ##*#...#****,....*##..#,#,,* ###∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#Z@..[#))#,....*, L h#..##...##..###Z###.##.....** ß...Z)Z.,, #..##...##..###.##.##,#.#,#*,#....###∆##.##,*####.####..#*.##,, e   deep elf pyromancer (asleep)####...####.......##..#,#,,* Q   tengu conjurer (asleep)##.....##.........##[..,,** Z   yak zombie (minion)###.###.###.#**, ZZ 2 troll zombies (minion)L h(L hML hiZ.Z., ally target)L h+&9L hL h& _You swap places.L hcM###...#.#∆,,,,,,*,*,,*,,*, )..)))#....#∆?$⌠[(∆*,,*,*,#,, )#)..###.#∆,..Qe∆*,#*,,.##, ###.# *,#*{Z..,**.#,∆#..*, #*#.#***,**...**.#*##.#**, ##,.).,***,##.##.#*#...,,** ##*#...#****,....*##..#,#,,* ###∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#ZZ@.[#))#,....*, L heM#..##...##..###.###.##.....** ß...Z.)Z.,, #..##...##..###.####.##,#.#,#*,#..###∆##.##,*####.####..#*.##,, Q   tengu conjurer (asleep, ally target)####...####.......##..#,#,,* Z   centaur warrior simulacrum (dorman##.....##.........##[..,,** ###.###.###.#**, L h*j5  You swap places.L h{AZ.L h<}'60L h%L hF _Found 16 gold pieces and a scroll of revelation.L hw/L h1L h;>L h@L hQNM #.###,**,,, ...###...#.#$C.?..$*,*,,*,,* .)..)))#....#∆?$⌠[(∆*,,*,*,#,)#)..###.#∆c..Qe∆*,#*,,.####.# #.#*{Z..,**.#,∆#...#*#.#**#.**...**.#*##.#**,.##,.).,**#.##.##.#*#...,,* .L hgS.##*#...#***#.....###..#,#,,*##∆##.##∆**###@####..#*.##,##,#.#,#*,#ZZ..[#))#,....*, .#..##...##..###Z###.##.....** .......ß...........)Z.......,,##.##C   cyclops (missile, asleep)c   yaktaur (asleep)e   deep elf pyromancer (asleep)...Q   tengu conjurer (asleep, ally target)(…)L hav  A cyclops and a yaktaur come into view.L h*y/ ,,**,**,c.Zclauncher)Found a scroll of fear and 35 gold pieces.L h ((((((The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.L h L h  CQe....@Z..Cwandering)eQdistracted, ally tarThe bolt barely misses you.L hW".=1L h4L h{7- _You hear an angry hiss.L hXi M##.#***,**∆,  #.###,##B.?..##,**, ...###...#.#$C.?..$#,*,,*,,* .L h"k')..)))#....#[?$⌠[()#,,*,*,#,)#)..###.#?c..Qe$*,#*,,.####.# #.#*l....**.#,∆#...#*#.#**#.**.Z.**.#*##.#**,.##,.).,**#.##.##.#*#...,,* ..##*#...#***#..@..###..#,#,,*##∆##.##∆**###.####..#*.##,##,#.#,#*,#ZZZ.[#))#,....*, .#..##...##..###.###.##.....**B   boulder beetle (wandering)...(…)L hz~  A boulder beetle and a basilisk come into view.L hr|,L ho}L h~L h<L h,L hL h ,**,****..BC....:.cQel.ZZ.C)Found five items.  The centaur warrior simulacrum hits you but does no damage.L hʝ.=2L hL h#g _The centaur warrior simulacrum barely misses you.L h/9 Y###.#***,**∆,,**,**** # #.###,##..?..##,**, ###...#.#$.B?..$#,*,,*,,*, )..)))#....#[C$⌠[()#,,*,*,#,, )#)..###.#?....:$*,#*,,.##, ###.# #.##.cQe.**.#,∆#..*, L h: #*#.#**#.*#l..**.#*##.#**, ##,.).,**#.##Z##.#*#...,,** ##*#...#***#...@.###..#,#,,* ###∆##.##∆**###Z####..#*.##,, #.##,#.#,#*,#Z.Z.[#))#,....*, #..##...##..###.##ß.... #..##...##..###.###)##.....** #.##,#.#,#*,#.....#..#,....*, ###∆##.##,*####.####..#*.##,, ####...####.##..#,#,,* l   basilisk L h@ ,L h$A L hB L hC L h.$L hJ?..QC°{#l#Y##Z###.C   cyclops (missile)c   yaktaur (launcher)l   basilisk (slow, ally target)Q   tengu conjurerL hV0---5L h?g###L ht _The basilisk closely misses you. The wall freezes the yaktaur!L hOYou hit the basilisk. The basilisk is poisoned.  The basilisk is lightly wounded.  The tengu conjurer gestures wildly while chanting.  Your troll zombie bites the basilisk. Your troll zombie misses the basilisk.L h20B○####B   boulder beetle (rolling)C   cyclops (missile)c   yaktaur (launcher)l   basilisk (very poisoned, slow, allyThe tengu conjurer gestures wildly while chanting.Your troll zombie bites the basilisk. Your troll zombie misses the basilisk.L hL4Your troll zombie barely misses the basilisk.  Your yak zombie closely misses the basilisk.  The wall freezes the yaktaur but does no damage.  The wall freezes the basilisk! The basilisk seems to slow down.L h? #l#####The basilisk gazes at you.L hD{BL h@#l####-6.2 (0.7L h2#l###Z###L h7 _You resist with almost no effort.L hz  You closely miss the basilisk.The basilisk is heavily wounded.The centaur warrior simulacrum completely resists.L h`|,L h}L ho *[(.{#l####Z###  The wall freezes the centaur warrior simulacrum but does no damage.  Your troll zombie bites the basilisk. Your troll zombie claws the basilisk!  Your troll zombie closely misses the basilisk.L hG-7.0 (0.8L h*#l######L h3 _The wall freezes the yaktaur!L ha  You closely miss the basilisk. Your bite misses the basilisk.L h[ jThe basilisk is almost dead.centaur warrior simulacrum completely resists.  The wall freezes the centaur warrior simulacrum but does no damage.yak zombie bar  The boulder beetle stops rolling and uncurls.  The wall freezes the basilisk.L h ,L h L h- K⌠ZB{{Cc.#e####Z###Be   deep elf pyromancerL h{ J---78L h ####Z###L h L _You kill the basilisk!L hy  You hit the deep elf pyromancer. The deep elf pyromancer is poisoned.  You bite the deep elf pyromancer, but do no damage.The deep elf pyromancer is lightly wounded.L h:}&  L hH~The wall freezes the yaktaur!  Your troll zombie bites the deep elf pyromancer but does no damage.  Your troll zombie barely misses the deep elf pyromancer.L hh  Your troll zombie claws the deep elf pyromancer but does no damage.L h.ZB{#e###Z###e   deep elf pyromancer (very poisoned)L h}Z   centaur warrior simulacrum (ally tar1=8.5 (0.7L hiq####L h7D _Your yak zombie gores the deep elf pyromancer.L h   Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h L h L h% L h  Your troll zombie crumbles into dust! x2; Your yak zombie crumbles into dust!L h L h, X {QZ.#e##..@Y##.### , a…)L h. mQ   tengu conjurerYou dismiss your zombies and call upon the dead to rise afresh.The wall freezes the deep elf pyromancer!  The deep elf pyromancer hits you with a +0 rapier.3L h 0 -17----==9.5 (1.0Reap L hA #e#####L hE : _The wall freezes the boulder beetle.L hA  You hit the deep elf pyromancer but do no damage.The deep elf pyromancer looks as sick as possible!L hCL haG  The deep elf pyromancer is heavily wounded.The wall freezes the deep elf pyromancer but does no damage.L he\ *.###.###extremely poisonL h^e4---70.2 (0.7L hv{*###L hzJ _The deep elf pyromancer hits you but does no damage.L hzv  You hit the deep elf pyromancer but do no damage.L h  _The deep elf pyromancer hits you but does no damage.  You hit the deep elf pyromancer but do no damage.boulder beetle  The wall freezes the cyclops.  The wall freezes the deep elf pyromancer!L hI,L hO-*ZQ### *   battlesphere (minion, distracted) L h'h88---9L hM*####.###*L hдH _The deep elf pyromancer hits you with a +0 rapier!L hJ  You puncture the deep elf pyromancer!L hf  You kill the deep elf pyromancer!L hL hVL hS .cQ{Z#Z####.###(ally target), ally target)c   yaktaur (launcher)Y   ice beast (summoned)The dead are walking! The wall freezes the boulder beetle.L h9/96-----51=1.6FreezeL h_ c####L h O _The boulder beetle bites your deep elf pyromancer zombie.L huJ  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h L h$  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%L h' 3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h + Animate DeadNecromancy3% 4 i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1% 3 Select a spell to cast[!]/[I] toggle spell headersL h/L hZ1L hD...###.#***,**∆,,**,****,phredd the Frost Mage ...# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,Health: 89/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,Magic: 17/26 ===============--------- ..)#)..###.#?....:$*,#*,,.##,AC: 10L hFStr: 7 ...###.# #.##..cQ{**.#,∆#..*,EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*Noise: ==-------  Time: 10971.6 (0.0) ###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,Cast: Freeze #..##...##..###.###.##.....**Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**B   L hGboulder beetle (ally target) #.##,#.#,#*,#.....#..#,....*,C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,c   yaktaur (launcher) .####...####.......##..#,#,,*Y   ice beast (summoned)(…)You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!The dead are walking! The wall freezes the boulder beetle. _The boulder beetle bites your deep elf pyromancer zombie.  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h5^r...###.#***,**∆,,**,****,phredd the Frost Mage ...# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,Health: 89/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,L hd`Magic: 17/26 ===============--------- ..)#)..###.#?....:$*,#*,,.##,AC: 10Str: 7 ...###.# #.##..cQ{**.#,∆#..*,EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*Noise: ==-------  Time: 10971.6 (0.0) ###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,Cast: Freeze hpe~26X #..##...##..###.###.##.....**Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**B   boulder beetle (ally target) #.##,#.#,#*,#.....#..#,....*,C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,c   yaktaur (launcher) .####...####.......##..#,#,,*Y   ice beast (summoned)(…)You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!The dead are walking! The wall freezes the boulder beetle. _The boulder beetle bites your deep elf pyromancer zombie.  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h0...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 89/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 15/26 =============----------- ..)#)..###.#?....:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##..cQ{**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ==-------  Time: 10971.6 (0.0) ###∆##.##∆**###.####..#*.##,,  N)  hg40m+8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   yaktaur (launcher) .####...####.......##..#,#,,*  Y   ice beast (summoned)(…)_The boulder beetle bites your deep elf pyromancer zombie.  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target)L h ...###.#***,**∆,,**,****,phredd the Frost Mage ...# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,Health: 89/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,Magic: 15/26 =============----------- ..)#)..###.#?....:$*,#*,,.##,AC: 10Str: 7 ...###.# #.##..cQ{**.#,∆#..*,EV: 13Int: 29 ...#*#.#**#.*#C*Z**.#*##.#**,SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**XL: 1L h 2 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*Noise: ==-------  Time: 10971.6 (0.0) ###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,Cast: Freeze #..##...##..###.###.##.....**Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**B   boulder beetle (ally target) #.##,#.#,#*,#.....#..#,....*,C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,c   yaktaur (launcher) .####...####.......##..#,#,,*Y   ice beast (summoned)(…)_The boulder beetle bites your deep elf pyromancer zombie.   h 336mCasting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target)L hٲ #Z###.###, bound)  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a boulder beetle (lightly wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the boulder beetle!  The boulder beetle is lightly wounded.L hM 6 B#Z###.### The boulder beetle is pinned in place! The wall freezes the cyclops!!L hCZ #Z#####The cyclops throws a large rock.L hX -{.#####The boulder beetle is pinned in place! The wall freezes the cyclops!!  The cyclops throws a large rock.large rock hits your deep elf pyromancer zombie!!  Something closely misses your deep elf pyromancer zombie.Something barely misses your deep elf pyromancer zombie.wall freezes the boulder beetle but does no damage.L h :90=2.6 (1L ho {###.#L h7 O _The boulder beetle bites your deep elf pyromancer zombie!L h:...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 90/96 ======================-- L h֘)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 15/26 =============----------- ..)#)..###.#?...{:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##..cQ.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 L hS..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ===------  Time: 10972.6 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target, bound) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   yaktaur (launcher) .####...####.......##..#,#,,*  Y   ice beast (summoned)(…)The wall freezes the boulder beetle but does no damage. _The boulder beetle bites L hě5your deep elf pyromancer zombie!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, bound in place, 93% to hitand 91% to hit with your bite)L h...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 90/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 15/26 =============----------- ..)#)..###.#?...{:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##..cQ.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ===------  Time: 10972.6 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[L h...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target, bound) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   yaktaur (launcher) .####...####.......##..#,#,,*  Y   ice beast (summoned)(…)The wall freezes the boulder beetle but does no damage. _The boulder beetle bites your deep elf pyromancer zombie!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, bound in place, 93% to hitand 91% to hit with your bite)L h y∆  ##..? #$..?..$ )..))#[?$⌠[() )#)#?..Q{:$*,#  #.##...{.**.#,∆#..*, L h#CBZ**.# ).,**#.##Z##.# #. ∆##.##∆**###.### [...[#)) ###. ....)#.###)  .. ∆#. Q   tengu conjurer  Something kicks your deep elf pyromancer zombie.  Something freezes your deep elf pyromancer zombie.  Your deep elf pyromancer zombie resists.  The wall freezes the boulder beetle!  The boulder beetle bites your deep elf pyromancer zombie!!  The wall freezes the cyclops.L h513.3 (0.7L h#Z######L h q _The cyclops closely misses your deep elf pyromancer zombie.L h[ ...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 91/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 15/26 =============----------- ..)#)..###.#?..Q{:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##...{.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ===------  Time: 10973.3 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced GL h^ $od {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target, bound) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  Q   tengu conjurer .####...####.......##..#,#,,*  Y   ice beast (summoned)(…)The wall freezes the cyclops. _The cyclops closely misses your deep elf pyromancer zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target, bound in place, 93% to  hit and 91% to hit with your bite)L hq...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 91/96 ======================-- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 15/26 =============----------- ..)#)..###.#?..Q{:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##...{.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ===------  Time: 10973.3 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[L hs...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target, bound) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  Q   tengu conjurer .####...####.......##..#,#,,*  Y   ice beast (summoned)(…)The wall freezes the cyclops. _The cyclops closely misses your deep elf pyromancer zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target, bound in place, 93% to  hit and 91% to hit with your bite)L hJuVAim: a boulder beetle (moderately wounded, ally target, bound in place, 93% to  hit and 91% to hit with your bite)  You could not reach far enough!  Something barely misses your deep elf pyromancer zombie.L h[vSomething kicks your deep elf pyromancer zombie.  Something freezes your deep elf pyromancer zombie.L hEL h&∆  ##..? #$..?..$ )..))#[?$⌠[() )#)#?.*c.:$*,#  #.##..Q○.**.#,∆#..*, #CBZ**.# ).,**#.##Z##.# #...@Y# ∆##.##∆**###.# [...[#)) ###. ....)#.###) ).. ∆L hA#. c   yaktaur (launcher) Q   tengu conjurerL hB2=6=--4.0 (0.7L hˢ*####.###L h}> _Your deep elf pyromancer zombie resists.L h8T...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 92/96 =======================- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 16/26 ==============---------- ..)#)..###.#?.*c.:$*,#*,,.##,  AC: 10Str: 7 L hL:...###.# #.##..Q○.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: =--------  Time: 10974.0 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   h;40m yaktaur (launcher) .####...####.......##..#,#,,*  Q   tengu conjurer(…)Something freezes your deep elf pyromancer zombie. _Your deep elf pyromancer zombie resists.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target, 93% to hit and 91% to  hit with your bite)L h...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 92/96 =======================- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 16/26 ==============---------- ..)#)..###.#?.*c.:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##..Q○.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CBZ**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: =--------  Time: 10974.0 (0.0) L h= ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle (ally target) #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   yaktaur (launcher) .####...####.......##..#,#,,*  Q   tengu conjurer(…)Something freezes your deep elf pyromancer zombie. _Your deep elf pyromancer zombie resists.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target, 93% to hit and 91% to  hit with your bite)L huAim: a boulder beetle (moderately wounded, ally target, 93% to hit and 91% to  hit with your bite)  You could not reach far enough!  Your deep elf pyromancer zombie hits the boulder beetle but does no damage.  The wall freezes the boulder beetle.  The boulder beetle bites your deep elf pyromancer zombie!L hl ∆  ##..? #$..?..$ )..))#[?$⌠[() )#)#?..c.:$*,#  #.##.*Q○.**.#,∆#..*, #CBZ**.# ).,**#.##)##.# L hI#...@Y# ∆##.##∆**###.## [...[#)) ###. ....)#.###) ..  ∆#.   Your deep elf pyromancer zombie is destroyed!L hF *(#(Y##.###The wall freezes the cyclops!! The cyclops throws a large rock.L hgL h*.#Z##@##L hW43=7 (0.7L hL##.###L hX _The large rock closely misses you.L h...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 93/96 =======================- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 16/26 ==============---------- ..)#)..###.#?..c.:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##.*Q○.**.#,∆#..*,  EV: 13Int: 29 L h...#*#.#**#.*#CB.**.#*##.#**,  SH: 0Dex: 12 ..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ==-------  Time: 10974.7 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   yaktaur (launcher) .####...####.......##..#,#,,*  Q  L h [m tengu conjurer(…)The wall freezes the cyclops!! The cyclops throws a large rock. _The large rock closely misses you.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, 93% to hit and 91% to hit with your  bite)L h8...###.#***,**∆,,**,****,  phredd the Frost Mage ...# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. ...###...#.#$..?..$#,*,,*,,*,  Health: 93/96 =======================- )..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 16/26 ==============---------- ..)#)..###.#?..c.:$*,#*,,.##,  AC: 10Str: 7 ...###.# #.##.*Q○.**.#,∆#..*,  EV: 13Int: 29 ...#*#.#**#.*#CB.**.#*##.#**,  SH: 0Dex: 12 L h..##,.).,**#.##Z##.#*#...,,**  XL: 12 Next: 51% Place: Dungeon:11 .##*#...#***#...@Y###..#,#,,*  Noise: ==-------  Time: 10974.7 (0.0) ###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F #.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze #..##...##..###.###.##.....**  Ramparts Reap ......ß...........)Z.......,, #..##...##..###.###)##.....**  B   boulder beetle #.##,#.#,#*,#.....#..#,....*,  C   cyclops (missile, ally target) ###∆##.##,*####.####..#*.##,,  c   yaktaur (launcher) .####...####.......##..#,#,,*  Q   tengu conjurer(…)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target h 20;2HAim: a boulder beetle (moderately wounded, 93% to hit and 91% to hit with your  bite)  The centaur warrior simulacrum is in the way.  You puncture the centaur warrior simulacrum!L h!Press: ? - help, Dir - move target  Aim: a boulder beetle (moderately wounded, 93% to hit and 91% to hit with your  bite)  The centaur warrior simulacrum is in the way.  You puncture the centaur warrior simulacrum!  The centaur warrior simulacrum is moderately damaged.L h@$∆  ##..? #$..?..$ L hjC)..))#[?$⌠[() )#)#?.B..:$*,#  #.##.*c○.**.#,∆#..*, #C○{**.# ).,**#.##Z##.# #...@Y# ∆##.##∆**###.### [...[#)) ###. ....)#.###) .. ∆#.  *   battlesphere (minion, distracted) L hE545.4 (0.7L hz]#Z#####*L haT _The wall freezes the boulder beetle. The boulder beetle leaps!L h Q  You puncture the centaur warrior simulacrum!L h The centaur warrior simulacrum is severely damaged.completely resists.  The wall freezes the centaur warrior simulacrum but does no damage.  The centaur warrior simulacrum hits you but does no damage.  The centaur warrior simulacrum kicks you but does no damage.  The battlesphere completely resists.L h L h   The wall freezes the battlesphere but does no damage.  The wall freezes the cyclops!L h- p .c{ZQ.#Z###.#c   yaktaur (launcher)L ho 9Q   tengu conjurerZ   centaur warrior simulacrum (ally tarYou kill the cyclops!L h' E5/2756-6.1L h #Z####.###L h  L h _The dead are walking!L hA{You barely miss the centaur warrior simulacrum.  You bite the centaur warrior simulacrum, but do no damage.The centaur warrior simulacrum is severely damaged.centaur warrior simulacrum completely resists.  The wall freezes the centaur warrior simulacrum but does no damage.  The centaur warrior simulacrum hits you but does no damage.L h .Bc○{#Z## The centaur warrior simulacrum kicks you but does no damage.L h@-8L hҦ#Z####.###L h: _The wall freezes the tengu conjurer.L h] You hit the centaur warrior simulacrum.  You bite the centaur warrior simulacrum, but do no damage.L h"y C .{#Z###.###Q   tengu conjurerZ   centaur warrior simulacrum (ally targ…)Y   ice beast (summoned)L hz The centaur warrior simulacrum barely misses you.6=7.5L hF #Z###.#L hÕ o _The boulder beetle completely misses your cyclops zombie.L h$ Q  You puncture the centaur warrior simulacrum!L h  The centaur warrior simulacrum vaporises!L h0 ,L h3 c○.#*##....@Y##.###..(ally target)c   yaktaur (launcher)Q   tengu conjurerL h *   battlesphere (minion, distracted) L h/! =78.2FreezeReap L h2 4*L h5 4 _The frozen ramparts melt away.L hg.###.#***,**∆,,**,****,.# #.###,##..?..##,**,,.###...#.#$..?..$#,*,,*,,*, .)..)))#....#[?$⌠[()#,,*,*,#,,.)#)..###.#?....:$*,#*,,.##,.###.# #.##.Bc..**.#,∆#..*,L hh&.#*#.#**#.*#ZQ.**.#*##.#**,.##,.).,**#.##*##.#*#...,,** ..##*#...#***#..@.Y###..#,#,,* .###∆##.##∆**###.####..#*.##,, .#.##,#.#,#*,#[...[#))#,....*, .#..##...##..###.###.##.....**.ß.....)Z.,, .#..##...##..###.###)##.....** .#.##,#.#,#*,#.....#..#,....*, .###∆##.##,*####.####..#*.##,, ..####...####.##..#,#,,**L h[kL h[l,L hr  The battlesphere is engulfed in freezing vapours.  Your cyclops zombie hits the boulder beetle!L h9*°Y.ally target)*, alL hߊ7==9.2 (1.0FreezeL hߜ?**L h0` _The yaktaur unwields a +0 arbalest. The yaktaur hits your cyclops zombie!!L h,.###.#***,**∆,,**,****, >....# #.###,##..?..##,**,,.###...#.#$..?..$#,*,,*,,*, ..)..)))#....#[?$⌠[()#,,*,*,#,,.)#)..###.#?....:$#,#*,,.##,L h.###.# #.##.Bc..#*.#,∆#..*,.#*#.#**#.*#ZQ*#*.#*##.#**,.##,.).,**#.##°##.#*#...,,**.##*#...#***#.@.Y.###..#,#,,* ..###∆##.##∆**###.####..#*.##,, ..#.##,#.#,#*,#[...[#))#,....*, ..#..##...##..###.###.##.....**.ß.....)Z.,, ..#..##...##..###.###)##.....**c   yaktaur.#.##,#.#,#*,#.....#..#,....*,Q   tengu conjurer.###∆##.##,*####.####..#*.##,,*   battlesphere (minion, distracted, all…).####...####.##..#,#,,*Y   ice beast (summoned)L hL h L h L h & *Y.*The battlesphere is engulfed in freezing vapours.  The tengu conjurer hits something. The tengu conjurer pecks something.L h#(0--80L h04S**L hu8U _The tengu conjurer claws something. The yaktaur hits something!L hB.....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 96/96 ======================== ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#ZQ*#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: ---------  Time: 10980.2 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##L h3...###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer ..###∆##.##,*####.####..#*.##,,  *   battlesphere (minion, distracted, all…)...####...####.......##..#,#,,*  Y   ice beast (summoned)The tengu conjurer hits something. The tengu conjurer pecks something. _The tengu conjurer claws something. The yaktaur hits something!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a battlesphere (lightly damaged, minion, not watching you, ally target,  86% to hit and 79% to hit with your bite)L h\ .....###.#***,**∆,,**,****,phredd the Frost Mage >....# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,L hE Health: 96/96 ======================== ..)..)))#....#[?$⌠[()#,,*,*,#,,Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,EV: 13Int: 29 .....#*#.#**#.*#ZQ*#*.#*##.#**,SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*Noise: ---------  Time: 10980.2 (0.0) ..###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....L h *,Cast: Freeze ..#..##...##..###.###.##.....**Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,Q   tengu conjurer ..###∆##.##,*####.####..#*.##,,*   battlesphere (minion, distracted, all…)...####...####.......##..#,#,,*Y   ice beast (summoned)Press: ? - help, Dir - move targetAim: a battlesphere (lightly damaged, minion, not watching you, ally target,  86% to hit and 79% to hit with your bite)  You could not reach far enough! Your ice beast hits the battlesphere.  Your ice beast freezes the battlesphere.  The battlesphere resists. The tengu conjurer hits something.9 (0.7L hg 8*L h Y  Aim: a battlesphere (lightly damaged, minion, not watching you, ally target,  86% to hit and 79% to hit with your bite)  You could not reach far enough! Your ice beast hits the battlesphere.r ice beast freeze  The battlesphere resists. The tengu conjurer hits something. L h9 O_The tengu conjurer pecks something. The tengu conjurer claws something.L hh .....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 96/96 ======================== ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#ZQ*#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: ---------  Time: 10980.9 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze L htj b..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer ..###∆##.##,*####.####..#*.##,,  *   battlesphere (minion, distracted, all…)...####...####.......##..#,#,,*  Y   ice beast (summoned)The battlesphere resists. The tengu conjurer hits something. _The tengu conjurer pecks something. The tengu conjurer claws something.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a battlesphere (heavily damaged, minion, not watching you, ally target,  86% to hit and 79% to hit with your bite)L h.....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 96/96 ======================== ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 17/27 ===============--------- L h....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#ZQ*#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: ---------  Time: 10980.9 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer ..###∆##.##,*####.####..#*.##,,  *   battlesphere L hr(minion, distracted, all…)...####...####.......##..#,#,,*  Y   ice beast (summoned) _The tengu conjurer pecks something. The tengu conjurer claws something.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a battlesphere (heavily damaged, minion, not watching you, ally target,  86% to hit and 79% to hit with your bite)  You reach to attack! You puncture the battlesphere!L h2'M∆ >....# ?..##,**,, $..?..$# )..))[?$⌠[()# )#)..###.#?....:$# L h #.##.Bc..#*.#,∆#..*, #.*#ZQ☼# ).,**#.##Y##.# .# ∆##.##∆## [...[#)) .### ...).###) .. (ally target)∆.# Y   ice beast (summoned)  Press: ? - help, Dir - move target  Aim: a battlesphere (heavily damaged, minion, not watching you, ally target,  86% to hit and 79% to hit with your bite)  You reach to attack! You puncture the battlesphere!  You destroy the battlesphere!  The yaktaur hits something!L h5=1.6 (0.7L hb:☼L h L hY_Your ice beast closely misses the tengu conjurer.L h .....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. L h- .....###...#.#$..?..$#,*,,*,,*,  Health: 96/96 ======================== ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#ZQ☼#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: =--------  Time: 10981.6 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c  h m  yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,  Y   ice beast (summoned) ...####...####.......##..#,#,,* The yaktaur hits something! _Your ice beast closely misses the tengu conjurer.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (moderately wounded, ally target,  51% to hit and 26% to hit with your bite)L h $.....###.#***,**∆,,**,****,phredd the Frost Mage >....# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,L h&Health: 96/96 ======================== ..)..)))#....#[?$⌠[()#,,*,*,#,,Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,EV: 13Int: 29 .....#*#.#**#.*#ZQ☼#*.#*##.#**,SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*Noise: =--------  Time: 10981.6 (0.0) ..###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#)) h'a34m#,....*,Cast: Freeze ..#..##...##..###.###.##.....**Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,Q   tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,Y   ice beast (summoned) ...####...####.......##..#,#,,* _Your ice beast closely misses the tengu conjurer.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (moderately wounded, ally target,  51% to hit and 26% to hit with your bite)  You could not reach far enough!L hY4***  Press: ? - help, Dir - move target  Aim: a tengu conjurer, wearing a +0 buckler (moderately wounded, ally target,  51% to hit and 26% to hit with your bite)  You could not reach far enough!  L hq6The tengu conjurer casts a spell at you.  The bolt of lightning hits your ice beast.L hn ○Y.@The bolt of lightning misses you. The bolt of lightning hits you!!  The yaktaur hits something.L hq69-------========2.3 (0.7L h<○L h[< _You hear a shout! You hear two shouts!L hu.....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 69/96 =================------- L h,..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#ZQ○#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: ========-  Time: 10982.3 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q  L h2[40m tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,  Y   ice beast (summoned) ...####...####.......##..#,#,,* The yaktaur hits something. _You hear a shout! You hear two shouts!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (moderately wounded, ally target,  51% to hit and 26% to hit with your bite)L ht .....###.#***,**∆,,**,****,phredd the Frost Mage >....# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,Health: 69/96 =================------- L hxv ..)..)))#....#[?$⌠[()#,,*,*,#,,Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,EV: 13Int: 29 .....#*#.#**#.*#ZQ○#*.#*##.#**,SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*Noise: ========-  Time: 10982.3 (0.0) ..###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,Cast: Freeze ..#..##...##..###.###.#L h,y M#.....**Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,Q   tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,Y   ice beast (summoned) ...####...####.......##..#,#,,*Aim: a tengu conjurer, wearing a +0 buckler (moderately wounded, ally target,  51% to hit and 26% to hit with your bite)  You could not reach far enough! Your ice beast hits the tengu conjurer.  Your ice beast freezes the tengu conjurer!  The tengu conjurer hits your ice beast.  The tengu conjurer pecks your ice beast but does no damage.70=-------3.0 (0.7L h" :○L h u  51% to hit and 26% to hit with your bite)  You could not reach far enough! Your ice beast hits the tengu conjurer.r ice beast freezes the tengu conjurer!  The tengu conjurer hits your ice beast.pecks your ice beast but does no damage. _The tengu conjurer closely misses your ice beast.L h7.....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 70/96 =================------- L h..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#ZQ○#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: =--------  Time: 10983.0 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q   h@39;49m tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,  Y   ice beast (summoned) ...####...####.......##..#,#,,* The tengu conjurer pecks your ice beast but does no damage. _The tengu conjurer closely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target, 51%to hit and 26% to hit with your bite)L hwA.....###.#***,**∆,,**,****,phredd the Frost Mage L hB>....# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,Health: 70/96 =================------- ..)..)))#....#[?$⌠[()#,,*,*,#,,Magic: 17/27 ===============--------- ....)#)..###.#?....:$#,#*,,.##,AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,EV: 13Int: 29 .....#*#.#**#.*#{Q○#*.#*##.#**,SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*Noise: = hD0m--------  Time: 10983.0 (0.0) ..###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,Cast: Freeze ..#..##...##..###.###.##.....**Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,Q   tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,Y   ice beast (summoned) ...####...####.......##..#,#,,*Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target, 51%to hit and 26% to hit with your bite)  You reach to attack! You closely miss the tengu conjurer.The tengu conjurer is severely wounded.The yaktaur hits something.L hoEc8=-7 (0.7L h]:○L hEa  Aim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target, 51%to hit and 26% to hit with your bite)  You reach to attack! You closely miss the tengu conjurer.The tengu conjurer is severely wounded.  The yaktaur hits something. _Your ice beast hits the tengu conjurer but does no damage.L hA .....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 70/96 =================------- ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 18/27 ================-------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10L hD Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#{Q○#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: ---------  Time: 10983.7 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer (ally target) ..###∆##.##,*####.####..#*.##,,  Y   ice beast (summoned) L hG [40m...####...####.......##..#,#,,* The yaktaur hits something. _Your ice beast hits the tengu conjurer but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target, 51%to hit and 26% to hit with your bite)L h .....###.#***,**∆,,**,****,phredd the Frost Mage >....# #.###,##..?..##,**,,Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,Health: 70/96 =================------- L h ..)..)))#....#[?$⌠[()#,,*,*,#,,Magic: 18/27 ================-------- ....)#)..###.#?....:$#,#*,,.##,AC: 10Str: 7 .....###.# #.##.Bc..#*.#,∆#..*,EV: 13Int: 29 .....#*#.#**#.*#{Q○#*.#*##.#**,SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*Noise: ---------  Time: 10983.7 (0.0) ..###∆##.##∆**###.####..#*.##,,N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,Cast: Freeze ..#..##...##..### h 9m.###.##.....**Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**c   yaktaur ..#.##,#.#,#*,#.....#..#,....*,Q   tengu conjurer (very poisoned, ally t…)..###∆##.##,*####.####..#*.##,,Y   ice beast (summoned) ...####...####.......##..#,#,,*Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (severely wounded, ally target, 51%to hit and 26% to hit with your bite)  You reach to attack! You hit the tengu conjurer.  The tengu conjurer is poisoned.  The tengu conjurer is severely wounded.L h- ○`The tengu conjurer is poisoned.  The tengu conjurer is severely wounded.  The tengu conjurer casts a spell at you.The lance of force misses your ice beast.lance of force hits you!!  You are knocked back by the lance of force.L h< ,L h {B(Q°YB   boulder beetleL h r48-----===4.4 (0.7L hA L hy 3 _You slam into the stone wall.L h>.....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 48/96 ============------------ ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 18/27 ================-------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.{B..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#(Q°#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 ...##*#...#***#.@...###..#,#,,*  Noise: ===------  Time: 10984.4 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[... h4@34m[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  B   boulder beetle ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer (very poisoned, ally t…)..###∆##.##,*####.####..#*.##,,  Y   ice beast (summoned) ...####...####.......##..#,#,,* You are knocked back by the lance of force. _You slam into the stone wall.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a tengu conjurer, wearing a +0 buckler (almost dead, very poisoned, ally  target, 51% to hit and 26% to hit with your bite)L h5.....###.#***,**∆,,**,****,  phredd the Frost Mage >....# #.###,##..?..##,**,,  Gnoll of Ashenzari ****.. .....###...#.#$..?..$#,*,,*,,*,  Health: 48/96 ============------------ ..)..)))#....#[?$⌠[()#,,*,*,#,,  Magic: 18/27 ================-------- ....)#)..###.#?....:$#,#*,,.##,  AC: 10Str: 7 .....###.# #.##.{B..#*.#,∆#..*,  EV: 13Int: 29 .....#*#.#**#.*#(Q°#*.#*##.#**,  SH: 0Dex: 12 ....##,.).,**#.##Y##.#*#...,,**  XL: 12 Next: 57% Place: Dungeon:11 L h6...##*#...#***#.@...###..#,#,,*  Noise: ===------  Time: 10984.4 (0.0) ..###∆##.##∆**###.####..#*.##,,  N) +8 spear of the Ensconced God {venom, F ..#.##,#.#,#*,#[...[#))#,....*,  Cast: Freeze ..#..##...##..###.###.##.....**  Reap ........ß...........)Z.......,, ..#..##...##..###.###)##.....**  B   boulder beetle ..#.##,#.#,#*,#.....#..#,....*,  Q   tengu conjurer (very poisoned, ally t…)..###∆##.##,*####.####..#*.##,,  Y   ice beast (summoned) ...####...####.......##..#,#,,* target, 51% to hit and 26% to hit with your bite)  You reach to attack!  You hit the tengu conjurer but do no damage.The tengu conjurer is almost dead.Your ice beast hits the tengu conjurer.  Your ice beast freezes the tengu conjurer!!L h: s∆ >....# ?..##,**,, $..?..$# )..)))#...{#[?$⌠[()# )#)..###.#?....:$#  #.##.{B..#*.#,∆#..*, #.*#(Z°# ).,**#.##Y##.# .# ∆##.##∆## [...[#)) .### ...).###) (ally target).. Y   ice beast (summoned)∆.# Z   tengu conjurer zombie (minion)L h ^  You reach to attack!  You hit the tengu conjurer but do no damage.The tengu conjurer is almost dead.  Your ice beast hits the tengu conjurer.freezes the tengu conjurer!!  The tengu conjurer dies!L h3\960---5.1 (0.7L h_+9°L h.* _The dead are flying!L ht###.#***,**∆,,**,****, ....# #.###,##..?..##,**,, ###...#.#$..?..$#,*,,*,,*, )..)))#...{#[?$⌠[()#,,*,*,#,, )#)..###.#?....:$#,#*,,.##, L hyv####.# #.##.cB..#*.#,∆#..*, #*#.#**#.*#(Z°#*.#*##.#**, ##,.).,**#.##Y##.#*#...,,** ##*#...#***#..@..###..#,#,,* ###∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#[...[#))#,....*, #..##...##..###.###.##.....** ß..#..##...##..###.###)##.....** #.##,#.#,#*,#.....#..#,....*, c   yaktaur###∆##.##,*####.####..#*.##,, Y   ice beast (summoned)####...####.##..#,#,,* Z   tengu conjurer zombie (minion)L h^°(launcher)L hR ( The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.L h C  The bolt hits your ice beast!!L hR$ .{YZ.) L h& T50===6.1 (1.0L h+4 L h7 K _The boulder beetle bites your tengu conjurer zombie!!L h3 @##Z)#..#**,*** ##.#***,##$%[##,**** #.###,##..?..##,**,, ...###...#.#$..?..$#,*,,*,,* .)..)))#....#[?$⌠[()#,,*,*,#,)#)..###{#?....:$#,#*,,.####.# #.##.cB..#*.#,∆#...#*#.#**#.*#YZ.#*.#*##.#**,.##,.).,**#.##@##.#*#...,,* ..##*#...#***#.....###..#,#,,*##∆##.##∆**###.####..#*.##,L h6 ##,#.#,#*,#[...[#))#,....*, .#..##...##..###.###.##.....** .......ß...........)Z.......,,.##...##..###.###)##.....**.##,#.#,#*,#.....#..#,....* .###∆##.##,*####.####..#*.##,,L h` $ **,***,,% Found a storm talisman, an orb of energy and 26 gold pieces.  The boulder beetle bites your tengu conjurer zombie!L hj q  The yaktaur shoots a bolt.  The bolt hits your tengu conjurer zombie!!L h=w C[L h .{Your tengu conjurer zombie is destroyed!17L h% 8%L h. _Your ice beast hits the boulder beetle but does no damage.  Things that are here: _a +0 rapier; a +0 ring mailL hN ...##Z)#..#**,*****,***,,  phredd the Frost Mage ....###.#***,##$%[##,****,  Gnoll of Ashenzari ****.. ....# #.###,##..?..##,**,,  Health: 51/96 ============------------ ....###...#.#$..?..$#,*,,*,,*,  Magic: 18/27 ================-------- .)..)))#....#[?$⌠[()#,,*,*,#,,  AC: 10Str: 7 ...)#)..###.#?....:$#,#*,,.##,  EV: 13Int: 29 ....###.# #{##.cB..#*.#,∆#..*,  SH: 0Dex: 12 ....#*#.#**#.*#Y*.#*.#*##.#**,  XL: 12 Next: 60% Place: Dungeon:11 ...##,.).,**#.##@##.#*#...,,**  Noise: ===------  Time: 10987.1 (0.0) ..##*#...#***#.....###..#,#,,*  N) +8 spear of the Ensconced God {venom, F .###∆##.##∆**# hR m##.####..#*.##,,  Cast: Freeze .#.##,#.#,#*,#[...[#))#,....*,  Reap .#..##...##..###.###.##.....** .......ß...........)Z.......,,  B   boulder beetle (ally target) .#..##...##..###.###)##.....**  c   yaktaur (launcher) .#.##,#.#,#*,#.....#..#,....*,  Y   ice beast (summoned) .###∆##.##,*####.####..#*.##,, Things that are here: _a +0 rapier; a +0 ring mail  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (heavily wounded, ally target, 93% to hit and 91% to hit  with your bite)L h...##Z)#..#**,*****,***,,  phredd the Frost Mage ....###.#***,##$%[##,****,  Gnoll of Ashenzari ****.. ....# #.###,##..?..##,**,,  Health: 51/96 ============------------ ....###...#.#$..?..$#,*,,*,,*,  Magic: 18/27 ================-------- .)..)))#....#[?$⌠[()#,,*,*,#,,  AC: 10Str: 7 ...)#)..###.#?....:$#,#*,,.##,  EV: 13Int: 29 ....###.# #{##.cB..#*.#,∆#..*,  SH: 0Dex: 12 L hF....#*#.#**#.*#Y[.#*.#*##.#**,  XL: 12 Next: 60% Place: Dungeon:11 ...##,.).,**#.##@##.#*#...,,**  Noise: ===------  Time: 10987.1 (0.0) ..##*#...#***#.....###..#,#,,*  N) +8 spear of the Ensconced God {venom, F .###∆##.##∆**###.####..#*.##,,  Cast: Freeze .#.##,#.#,#*,#[...[#))#,....*,  Reap .#..##...##..###.###.##.....** .......ß...........)Z.......,,  B   boulder beetle (ally target) .#..##...##..###.###)##.....**  c   yaktaur (launcher) .#.##,#.#,#*,#.....#..#,....*,  Y   ice beast (summoned) .###∆##.##,*####.####..#*.##,, Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (heavily wounded, ally target, 93% to hit and 91% to hit  with your bite)  You reach to attack!  You hit the boulder beetle but do no damage. h40mL h) ##$%[##  ##..?..##,**,, #$..?..$# )..))#[?$⌠[()# )#)#?....:$#L h+  #.##.c...#*.#,∆#..*, {*#YB ) #.....# ∆##.##∆**###.### [...[#)) #.#....) #.###) ... ∆  with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.  The boulder beetle is heavily wounded.The yaktaur unwields a +0 arbalest.  The yaktaur barely misses your ice beast.2=--8 (0.7FreezeL h :%L hIP _Your ice beast hits the boulder beetle but does no damage.L h\T %very poisoned, ally t…)You hit the boulder beetle. The boulder beetle is poisoned.  The boulder beetle is heavily wounded.The boulder beetle barely misses you.L h_3=9--8.5L h8%L h>P _Your ice beast hits the boulder beetle but does no damage.L hm %.{ You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.L h1L4=9.2L hSn% _The yaktaur hits your ice beast!L h! ) _The yaktaur hits your ice beast!  You hit the boulder beetle.  The boulder beetle is severely wounded.  The boulder beetle bites you!!  Your ice beast hits the boulder beetle but does no damage.L h0  %.T )(ally target)T   trollY   ice beast (summoned)The yaktaur hits your ice beast!L h2 T37----=9L hI 8%L hL X _A troll comes into view.L h #`You hit the boulder beetle but do no damage.The boulder beetle looks as sick as possible!  You bite the boulder beetle, but do no damage.. Your ice beast hits the yaktaur.  Your ice beast freezes the yaktaur!L h< %Zextremely poisoned, a…)T   trollY   ice beast (summoned)Z   yaktaur zombie (minion)The yaktaur dies!L hG 1------2--90.6 _The dead are walking!L h@% _Your Dodging skill increases to level 9!L hu  You hit the boulder beetle.  The boulder beetle looks as sick as possible!L h5v  The boulder beetle is severely wounded.L hk %B°.T L h h2=---1.3L h 8%L h`$/ _The boulder beetle leaps!L hB .(###..#**,,* Z)#..#**,###,.###.#***,##$%[##,****, >....# #.###,##..?..##,**,, ....###...#.#$..?..$#,*,,*,,*,L h )..)))#....#[?$⌠[(B#,,*,*,#,,)#)..###.#?....:$#,#*,,.##,.###.# #.##.Z...#*.#,∆#..*,..#*#.#**#.*#@°.#*.#*##.#**,..##,.).,**#.##Y##.#*#...,,** ...##*#...#***#.T...###..#,#,,* ..###∆##.##∆**###.####..#*.##,, ..#.##,#.#,#*,#[...[#))#,....*,#..##...##..###.###.##.....** ........ß...........)Z.......,,Y   ice beast (summoned).#..##...##..###.###)##.....**Z   yaktaur zombie (minion).#.##,#.#,#*,#.....#..#,....*,L hQ L h L h L h L h) C,,***,,%[B))ZYT.T   trollY   ice beast (summoned)Z   yaktaur zombie (minion)L h k3=-2.3 (1.0L h5 8%L h _You swap places. _You see here 4 large rocks.L h  You hit the troll but do no damage. The troll is poisoned.L h %ZT   troll (very poisoned, ally target)Y   ice beast (summoned)Z   boulder beetle zombie (minion)You kill the boulder beetle!The dead are walking! Your ice beast hits the troll.  Your ice beast freezes the troll! The troll closely misses you.L ht 0-8=3.0 (0.7 L hS_The troll misses you. The troll claws you.L h8%L h s _Your base Shapeshifting skill increases to level 7!L hw  You closely miss the troll.You closely miss the troll.  The troll is moderately wounded.hits the troll. Your ice beast freezes the troll!  The troll bites your ice beast but does no damage.  The troll claws your ice beast!  Your ice beast dies!L hG %.§[Z ......ß...........)Z.......,,.##...##..###.###)##.....** ..#.##,#.#,#*,#.....#..#,....*,Your ice beast disappears in a puff of smoke!L h1-20=7L h :%L h' _The troll shouts!L hx  You hit the troll. The troll looks as sick as possible!  Your bite misses the troll.L hA  The troll is almost dead.Your yaktaur zombie hits the troll!  The troll dies!L hW  %(Z.ZZ   boulder beetle zombie (minion)yaktaurtrollYou have harvested as much death for Grave Claw as you can hold at once.L hw 2==71====4.4FreezeL he :%L h+  L h L h _The dead are walking!L h&E##.(###..#**,,*,,***,, ##Z)#..#**,#####,***,, ###.#***,##$%[##,****, ....# #.###,##..?..##,**,, ###...#.#$..?..$#,*,,*,,*, )..)))#....#[?$⌠[()#,,*,*,#,, L hFK)#)..###.#?....Z$#,#*,,.##, ###.# #.##.)...#*.#,∆#..*, #*#.#**#.*#(@Z#*.#*##.#**, ##,.).,**#.##Z##.#*#...,,** ##*#...#***#.....###..#,#,,* ###∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#[.#..##...##..###.###.##.....** ß.....)Z.,, #..##...##..###.###)##.....** L hJL ha^u*%:ZL h-`3=----5.4 (1.0Reap L hCvL h | _Your reaping aura is weakening. _You see here a +0 buckler.L h]##.#.,,,.#.#***, ##.(###..#**,,*,,***,,*##Z)#..#**,#####,***,, ##.#***,##$%[##,**** #.###,##..?..##,**,, ...###...#.#$..?..$#,*,,*,,* .)..)))#....#[?$⌠[()#,,*,*,#,L hi)#)..###.#?....:$#,#*,,.####.# #.##.)@Z.#*.#,∆#...#*#.#**#.##([Z##.#*##.#**,.##,.).,**#.##Z##.#*#...,,* ..##*#...#***#.....###..#,#,,*##∆##.##∆**###.####..#*.##,##,#.#,#*,#[...[#))#,....*, .#..##...##..###.###.##.....** .......ß...........)Z.......,,.##...##..###.###)##.....**L hL h****,,⌠,%Z)L h\4----6 _L h\(8%L h*L h_ #.,.#*,**.,.#∆** ##.#.,,,.#.#***,****,,⌠, ##.(##,*,,***,,* ##Z)#..#**,#####,***,, ###.#***,##$%[##,****, # #.###,##..?..##,**,, ..###...#.#$..?..$#,*,,*,,*, )..)))#....#[?$⌠[()#,,*,*,#,, )#)..###.#?...@:$#,#*,,.##, ###.# #.##.).Z.##.#,∆#..*, *#.#**#.##(ZZ#.#**, ,.).,**#.##)##.#*#...,,** *#...#***#.....,#,,* L hj ###∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#[...[#))#,....*, #..##...##..###.###.##.....** .....ß...........)Z.......,,L h6 L h L h ,,*,,ß,,,,,,%ZZZ[.L h" @57L h; L h> L h-.,.#*,**.,.#∆**,,*,,ß,,, .#.,,,.#.#***,****,,⌠,, ##.(###..#**,,*,,***,,*, ##Z)#..#**,#####,***,,, ###.#***,##$%[##,****, # #.###,##..?..##,**,, ###...#.#$..?..$#,*,,*,,*, ..)))#....#[?$⌠[()#,,*,*,#,, )#)..###.#?....@$#,#*,,.##, ###.# #.##.)ZZZ##.#,∆#..*, L hp#*#.#**#.##([.##.#*##.#**, ##,.).,**#.##)##.#*#...,,** ∆##.##∆**###.####..#*.##,, .##,#.#,#*,#[...[#))#,....*, ..##...##..###.###.##.....** L hL h,,*,%*,Z.L hwR6=8L hU:%L h %You pick up a book of the Fortress and begin reading...L hj8=1=9.4 (2L h:%L h a _You add the spells Forge Phalanx Beetle and Fortress Blast to your library.L h L h  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%L hd 1  c - Dazzling FlashHexes/Fire1%3  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - PasswallEarth1%3  f - Sigil of BindingHexes1%3  g - Stone ArrowConjuration/Earth1%3  h - Awaken ArmourEarth/Forgecraft1% 4  i - Cigotuvi's PutrefactionNecromancy/Air1% 4  L h# kj - Ignite PoisonFire/Alchemy1% 4  k - Leda's LiquefactionAlchemy/Earth1% 4  l - Passage of GolubriaTranslocation1% 4  m - PetrifyAlchemy/Earth1% 4  n - Sticky FlameFire/Alchemy1% 4  o - Metabolic EnglaciationHexes/IceL hh Y1% 5  p - Eringya's Surprising Crocodile Summoning3% 4  q - Yara's Violent UnravellingHexes/Alchemy4% 5  r - Borgnjor's Vile ClutchNecromancy/Earth5% 5  s - StarburstConjuration/Fire19% 6  t - Forge Phalanx BeetleForgecraft45% 6  u - Fortress BlastForgecraft45% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL h L h L h) L h= 9.,.#*,**.,.#∆**,,*,,ß,,,,phredd the Frost Mage #.#.,,,.#.#***,****,,⌠,,,Gnoll of Ashenzari ****.. ##.(###..#**,,*,,***,,*,*Health: 38/96 =========--------------- .##Z)#..#**,#####,***,,,,Magic: 21/27 ==================------ ..###.#***,##$%[##,****,*AC: 10L hy? Str: 7 ..# #.###,##..?..##,**,,,EV: 13Int: 29 ..###...#.#$..?..$#,*,,*,,*,SH: 0Dex: 12 ..)))#....#[?$⌠[()#,,*,*,#,,XL: 12 Next: 71% Place: Dungeon:11 .)#)..###.#?...Z@$#,#*,,.##,Noise: ---------  Time: 10999.4 (0.0) ..###.# #.##.).ZZ##.#,∆#..*,N) +8 spear of the Ensconced God {venom, F ..#*#.#**#.##([.##.#*##.#**,Cast: Freeze .##,.).,**#.##)##.#*#...,,**Reap ##*#...#***#.....###..#,#,,* ##∆##.##∆**###.L h.A !####..#*.##,,Z   boulder beetle zombie (minion) .##,#.#,#*,#[...[#))#,....*,Z   yaktaur zombie (minion) ..##...##..###.###.##.....**Z   troll zombie (minion) .....ß...........)Z.......,,You have harvested as much death for Grave Claw as you can hold at once. _The dead are walking! _Your reaping aura is weakening. _You see here a +0 buckler.  You pick up a book of the Fortress and begin reading... _You add the spells Forge Phalanx Beetle and Fortress Blast to your library.L h5T P  Okay, then.L hV L ho 8%L hr . _M hA* ,#.*,∆,*.#,#*,* .,.#*,**.,.#∆**,,*,,ß, #.#.,,,.#.#***,****,,⌠,,, ##.(###..#**,,*,,***,,*,* .##Z)#..#**,#####,***,,,,##.#***,##$%[##,****,*M hO,  #.###,##..?..##,**,,, ###...#.#$..?..$#,*,,*,,* ..)))#....#[?$⌠[@)#,,*,*,#, .)#)..###.#?...Z.$#,#*,,.####.# #.##.).ZZ##.#,∆#.. ..#*#.#**#.##([.##.#*##.#**, .##,.).,**#.##)##.#*#...,,**#...#***#.....###..#,#,,* ##∆##.##∆**###.####..#*.##, .##,#.#,#*,#[...[#))#,....*,##...##..###.###.##.....**M h0 M hJ2 M hEF x,,*,,,,_,_%ZZ..M hG P91000.4 (1M hZ 8%M hTn % _Your reaping aura expires.M hHp _40=1.4 (2M hʂ 8%M h 6 _C - 26 poisoned darts (gained 3)M h0#.*,∆,*.#,#*,*,,*,,,,_,_ ,.#*,**.,.#∆**,,*,,ß,,,, .#.,,,.#.#***,****,,⌠,,, .(###..#**,,*,,***,,*,* ##Z)#..#**,#####,***,,,, ###.#***,##$%[##,****,* # #.###,##..?..##,**,,, ###...#.#$..?..$#,*,,*,,*, )))#....#[?$⌠[.@#,,*,*,#,, )#)..###.#?...ZZZ#,#*,,.##, ###.# #.##.)...##.#,∆#..*, #*#.#**#.##([.## *#...#***#.....###..#,#,,* ∆##.##∆**###.####..#*.##,, ##,#.#,#*,#[...[M hF2_40m[#))#,....*, M hG4M hG,,⌠,,%**Z.M hIV1=2.4 (1M h0[M h] _You see here the +10 arbalest of the End of Times {drain, rN+}.M hE9%M hfB23M h%$M hu'} _S - the +10 arbalest of the End of Times {drain, rN+}M h ,∆⌠∆,,#*,**, #.*,∆,*.#,#*,,,_,_ ,.#*,**.,.#∆**,,*,,ß,,,,, .#.,,,.#.#***,****,,⌠,,,⌠ #.(###..#**,,*,,***,,*,* ##Z)#..#**,#####,***,,,,,##.#***,##$%[##,****,* #.###,##..?..##,**,,,* ###...#.#$..?..@#,*,,*,,* .)))#....#[?$⌠[Z.#,,*,*,#, )#)..###.#?....ZZ#,#*,,.####.# #.##.)...##.#,∆#.. .#*#.#**#.##([.##.#*##.#**, ##,.).,**#.##)##.#*#...,,* #*#...#***#.....###..#,#,,* #∆##.##∆**###.####..#*.##, ##,#.#,#*,#[...[#))#,....*,M h c**,,,,,,*,,Z.M h n32=4M h! :%M h": :%M he< _4=5.4 (2M hiN :%M hUQ ? _You now have 708 gold pieces (gained 17).M hN7#.,∆⌠∆,,#*,**,**,,,,,,*,, ,#.*,∆,*.#,#*,*,,*,,,,_,_, .,.#*,**.,.#∆**,,*,,ß,,,,, #.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, .##Z)#..#**,#####,***,,,,, ..###.#***,##$%[##,****,** ..# #.###,##..?..##,**,,,* ..###...#.#$..?.@.#,*,,*,,*, .M hP(.)))#....#[?$⌠[ZZ#,,*,*,#,, .)#)..###.#?.....Z#,#*,,.##, ..###.# #.##.)...##.#,∆#..*, ..#*#.#**#.##([.##.#*##.#**, .##,.).,**#.##)##.#*#...,,** ##*#...#***#.....###..#,#,,* ##∆##.##∆**###.####..#*.##,, .##,#.#,#*,#[...[#))#,....*,M hRM h!^]%Z$M h_W6=6.4 (1M h`mM hoM h1,.##.,∆⌠∆,,#*,**,**,,,,,,*,, #,#.*,∆,*.#,#*,*,,*,,,,_,_, #.,.#*,**.,.#∆**,,*,,ß,,,,, ##.#.,,,.#.#***,****,,⌠,,,⌠ .##.(###..#**,,*,,***,,*,*, ..##Z)#..#**,#####,***,,,,,.###.#***,##$%[##,****,**.# #.###,##..?..##,**,,,*.###...#.#$..?@..#,*,,*,,*, M hN)..)))#....#[?$⌠[ZZ#,,*,*,#,, ..)#)..###.#?....Z$#,#*,,.##, ...###.# #.##.)...##.#,∆#..*, ...#*#.#**#.##([.##.#*##.#**, ..##,.).,**#.##)##.#*#...,,** .##*#...#***#.....###..#,#,,*#∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#[...[#))#,....*,M h0M hM hb%ZZZ..M hdB77M h,:%M h>M hǓn.##.,∆⌠∆,,#*,**,**,,,,,,*,, .#,#.*,∆,*.#,#*,*,,*,,,,_,_, .#.,.#*,**.,.#∆**,,*,,ß,,,,, .##.#.,,,.#.#***,****,,⌠,,,⌠ ..##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,,.###.#***,##$%[##,****,**.# #.###,##..?..##,**,,,*.###...#.#$..@.Z.#,*,,*,,*, .)..)))#....#[?$⌠ZZ.#,,*,*,#,,.)#)..###.#?.....$#,#*,,.##, ....###.# #.##.)...##.#,∆#..*, M hg2....#*#.#**#.##([.##.#*##.#**,.##,.).,**#.##)##.#*#...,,** ..##*#...#***#.....###..#,#,,* .###∆##.##∆**###.####..#*.##,, .#.##,#.#,#*,#[...[#))#,....*,M hMM h:Z.M h7x8==8M hP%M ht?Z.M h9=3=9.4 (2M h8%M h?` _H - 2 scrolls of fear (gained 1)M h T#.#,*,∆,*,*,*,, .##.,∆⌠∆,,#*,**,**,,,,,,*,,#.*,∆,*.#,#*,,,_,_.,.#*,**.,.#∆**,,*,,ß,,,,, .##.#.,,,.#.#***,****,,⌠,,,⌠##.(###..#**,,*,,***,,*,*##Z)#..#**,#####,***,,,,,##.#***,##$%[##,****,* #.###,##..@Z.##,**,,,* ...###...#.#$...Z..#,*,,*,,* .)..)))#....#[?$⌠Z..#,,*,*,#,)#)..###.#?.....$#,#*,,.####.# #.##.)...##.#,∆#...#*#.#**#.##([.##.#*##.#**,.##,.).,**#.##)##.#*#...,,* ..##*#...#***#.....###..#,#,,*##∆##.##∆**###.####..#*.##,M h *,**,,,,_%Z[5010.4 (1M h M h 3%M h`@ M hB 1%M hF #1M hG $1.4 (2M hY M h.`  M hb M hc [_z - 8 scrolls of teleportation (gained 1)M hk..**,**,,,*,, #.#,*,∆,*,*,*,,*,**,,,,_ .##.,∆⌠∆,,#*,**,**,,,,,,*,,#.*,∆,*.#,#*,,,_,_.,.#*,**.,.#∆**,,*,,ß,,,,, .##.#.,,,.#.#***,****,,⌠,,,⌠##.(###..#**,,*,,***,,*,*##Z)#..#**,#####,***,,,,,##.#***,##$@[##,****,*M h3o #.###,##...Z.##,**,,,* ...###...#.#$..ZZ..#,*,,*,,* .)..)))#....#[?$⌠[..#,,*,*,#,)#)..###.#?.....$#,#*,,.####.# #.##.)...##.#,∆#...#*#.#**#.##([.##.#*##.#**,.##,.).,**#.##)##.#*#...,,* ..##*#...#***#.....###..#,#,,*M hM hM hx**,*,,*,,∆ZZ..M hDa3=2.4 (1M hM hxT _You see here a storm talisman.M h .#...**,**,,,*,,**,*,,*,,phredd the Frost Mage .#.#,*,∆,*,*,*,,*∆**,,,,_Gnoll of Ashenzari ****.. M hl ..##.,∆⌠∆,,#*,**,**,,,,,,*,,Health: 53/96 =============----------- .#,#.*,∆,*.#,#*,*,,*,,,,_,_,Magic: 23/27 ====================---- .#.,.#*,**.,.#∆**,,*,,ß,,,,,AC: 10Str: 7 .##.#.,,,.#.#***,****,,⌠,,,⌠EV: 13Int: 29 ..##.(###..#**,,*,,***,,*,*,SH: 0Dex: 12 ...##Z)#..#**,#####,***,,,,,XL: 12 Next: 71% Place: Dungeon:11 ....###.#***,##$@[##,****,**Noise: ---------  Time: 11012.4 (0.0) ....# #.###,##.ZZZ.##,**,,,*N) +8 spear of the Ensconced God {venom, F ....###...#.#$......#,*,,*,,*,Cast: Freeze M h G.)..)))#....#[?$⌠[..#,,*,*,#,, ...)#)..###.#?.....$#,#*,,.##, ....###.# #.##.)...##.#,∆#..*,Z   boulder beetle zombie (minion) ....#*#.#**#.##([.##.#*##.#**,Z   yaktaur zombie (minion) ...##,.).,**#.##)##.#*#...,,**Z   troll zombie (minion) ..##*#...#***#.....###..#,#,,* _H - 2 scrolls of fear (gained 1) _z - 8 scrolls of teleportation (gained 1) _You see here a storm talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a storm talisman.  The floor.M h}X A storm talisman. Lightning trapped, impossibly, in a bottle. Lets the user walk through the air as a raging, lightning-filled tempest. The user's melee attacks are electrified and strike all adjacent foes. The user also flies, gains immunity to poison, miasma, petrification, constriction, and sticky flame, and also resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. ____________________________________________________________  Skill HP UC Base Dmg AC EV Blinkbolt Dmg --------------------------------------------------------------- Min 23 +0% +24 +12 +201d113 Max 27 +0% +30 +15 +27 1d131 Cur 10 -90% +4 +2 +0 1d55  Class: Nonliving rPois: ∞ rElec: + Melds: All Weapons and Armour M h [ jMutations Suppressed: Anatomy, Substance, Blood, Bones (g)et.M h}L.#...**,**,,,*,,**,*,,*,,phredd the Frost Mage .#.#,*,∆,*,*,*,,*∆**,,,,_Gnoll of Ashenzari ****.. ..##.,∆⌠∆,,#*,**,**,,,,,,*,,Health: 53/96 =============----------- .#,#.*,∆,*.#,#*,*,,*,,,,_,_,Magic: 23/27 ====================---- .#.,.#*,**.,.#∆**,,*,,ß,,,,,AC: 10Str: 7 .##.#.,,,.#.#***,****,,⌠,,,⌠EV: 13Int: 29 ..##.(###..#**,,*,,***,,*,*,SH: 0Dex: 12 ...##Z)#..#**,#####,***,,,,,XL: 12 Next: 71% Place: Dungeon:11 ....###.#***,##$@[##,****,**Noise: ---------  Time: 11012.4 (0.0) M h ....# #.###,##.ZZZ.##,**,,,*N) +8 spear of the Ensconced God {venom, F ....###...#.#$......#,*,,*,,*,Cast: Freeze .)..)))#....#[?$⌠[..#,,*,*,#,, ...)#)..###.#?.....$#,#*,,.##, ....###.# #.##.)...##.#,∆#..*,Z   boulder beetle zombie (minion) ....#*#.#**#.##([.##.#*##.#**,Z   yaktaur zombie (minion) ...##,.).,**#.##)##.#*#...,,**Z   troll zombie (minion) ..##*#...#***#.....###..#,#,,* _H - 2 scrolls of fear (gained 1) _z - 8 scrolls of teleportation (gained 1) _You see here a storm talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a storm talisman.  The floor.M h S@[an orb of energyM hdU.#...**,**,,,*,,**,*,,*,,phredd the Frost Mage .#.#,*,∆,*,*,*,,*∆**,,,,_Gnoll of Ashenzari ****.. ..##.,∆⌠∆,,#*,**,**,,,,,,*,,Health: 53/96 =============----------- .#,#.*,∆,*.#,#*,*,,*,,,,_,_,Magic: 23/27 ====================---- .#.,.#*,**.,.#∆**,,*,,ß,,,,,AC: 10Str: 7 .##.#.,,,.#.#***,****,,⌠,,,⌠EV: 13Int: 29 ..##.(###..#**,,*,,***,,*,*,SH: 0Dex: 12 ...##Z)#..#**,#####,***,,,,,XL: 12 Next: 71% Place: Dungeon:11 ....###.#***,##$@[##,****,**Noise: ---------  Time: 11012.4 (0.0) ....# #.###,##.ZZZ.##,**,,,*N) +8 spear of the Ensconced God {venom, F ....###...#.#$......#,*,,*,,*,Cast: Freeze .)M hYl[40m..)))#....#[?$⌠[..#,,*,*,#,, ...)#)..###.#?.....$#,#*,,.##, ....###.# #.##.)...##.#,∆#..*,Z   boulder beetle zombie (minion) ....#*#.#**#.##([.##.#*##.#**,Z   yaktaur zombie (minion) ...##,.).,**#.##)##.#*#...,,**Z   troll zombie (minion) ..##*#...#***#.....###..#,#,,* _H - 2 scrolls of fear (gained 1) _z - 8 scrolls of teleportation (gained 1) _You see here a storm talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of energy.  The floor.M hfkD _M hu#...**,**,,,*,,**,*,,*,, #.#,*,∆,*,*,*,,*∆**,,,,_ ##.,∆⌠∆,,#*,**,**,,,,,,*,, #,#.*,∆,*.#,#*,*,,*,,,,_,_, #.,.#*,**.,.#∆**,,*,,ß,,,,, ##.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, M hw###.#***,##$%@##,****,** # #.###,##.ZZZ.##,**,,,* ###...#.#$......#,*,,*,,*, ###.# #.##.)...##.#,∆#..*, #*#.#**#.##([.##.#*##.#**, ##,.).,**#.##)##.#*#...,,** M hsyM hx`,,Z.M hYN43.4 (1 _M hM ht _You see here an orb of energy.M h }.#...**,**,,,*,,**,*,,*,,, .#.#,*,∆,*,*,*,,*∆**,,,,_, ..##.,∆⌠∆,,#*,**,**,,,,,,*,, .#,#.*,∆,*.#,#*,*,,*,,,,_,_, .#.,.#*,**.,.#∆**,,*,,ß,,,,, .##.#.,,,.#.#***,****,,⌠,,,⌠ ..##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,,.###.#***,##$@Z##,****,**.# #.###,##..ZZ.##,**,,,*.###...#.#$......#,*,,*,,*, M h; 8.)..)))#....#[?$⌠[..#,,*,*,#,, ...)#)..###.#?.....$#,#*,,.##,.###.# #.##.)...##.#,∆#..*,.#*#.#**#.##([.##.#*##.#**,.##,.).,**#.##)##.#*#...,,** ..##*#...#***#.....###..#,#,,*M h' M h n54=4M h M h l _You swap places. _You see here a storm talisman.M hs .#...**,**,,,*,,**,*,,*,,, ..#.#,*,∆,*,*,*,,*∆**,,,,_,.##.,∆⌠∆,,#*,**,**,,,,,,*,, ..#,#.*,∆,*.#,#*,*,,*,,,,_,_, ..#.,.#*,**.,.#∆**,,*,,ß,,,,, ..##.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,,.###.#***,##@%Z##,****,** >....# #.###,##..ZZ.##,**,,,*.###...#.#$......#,*,,*,,*, ..)..)))#....#[?$⌠[..#,,*,*,#,, ....)#)..###.#?.....$#,#*,,.##,.###.# #.##.)...##.#,∆#..*,.#*#.#**#.##([.##.#*##.#**,.##,.).,**#.##)##.#*#...,,** ...##*#...#***#.....###..#,#,,*M h$M h{&M h6:Z.M hs9c6=5 _M hHM h}SM hUY7=6.4 (2M hNfM h;k? _You now have 734 gold pieces (gained 26).M h` #,*,∆,*,*,*,,*∆**,,,,_.##.,∆⌠∆,,#*,**,**,,,,,,*,,#,#.*,∆,*.#,#*,*,,*,,,,_,_.,.#*,**.,.#∆*ß,,,,#.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,.###.#***,##.ZZ##,****,** >....# #.###,##.@Z..##,**,,, .....###...#.#$......#,*,,*,,*,)..)))#....#[?$⌠[..#,,*,*,#,..)#)..###.#?.....$#,#*,,.##.###.# #.##.)...##.#,∆#..**#.#**#.##([.##.#*##.#*##,.).,**#.##)##.#*#...,,**##*#...#***#.....###..#,#,,###∆##.##∆**###.####..#*.##,,M hM hG87.4 (1M haM h M hY.##.,∆⌠∆,,#*,**,**,,,,,,*,,#,#.*,∆,*.#,#*,*,,*,,,,_,_.,.#*,**.,.#∆*ß,,,,#.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,.###.#***,##.ZZ##,****,** >....# #.###,##..Z..##,**,,, .....###...#.#$.@....#,*,,*,,*,)..)))#....#[?$⌠[..#,,*,*,#,..)#)..###.#?.....$#,#*,,.## M h[.###.# #.##.)...##.#,∆#..**#.#**#.##([.##.#*##.#*##,.).,**#.##)##.#*#...,,**##*#...#***#.....###..#,#,,###∆##.##∆**###.####..#*.##,,.##,#.#,#*,#[...[#))#,....* M h._ M hxU[Z M hzy60==8 M h M hJ#,#.*,∆,*.#,#*,*,,*,,,,_,_.,.#*,**.,.#∆*ß,,,,#.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,.###.#***,##.Z[##,****,** >....# #.###,##..ZZ.##,**,,, .....###...#.#$......#,*,,*,,*,)..)))#....#[?@⌠[..#,,*,*,#,..)#)..###.#?.....$#,#*,,.##.###.# #.##.)...##.#,∆#..**#.#**#.##([.##.#*##.#* M h##,.).,**#.##)##.#*#...,,**##*#...#***#.....###..#,#,,###∆##.##∆**###.####..#*.##,,.##,#.#,#*,#[...[#))#,....*.##...##..###.###.##.....** M hݲ M h, M h%Z..ZZ M ha1=5=9 M h:% M h1 M h2W.Z M hH220.4 (2 M h8% M h? _You now have 750 gold pieces (gained 16).!M he#..#,#.*,∆,*.#,#*,*,,*,,,,_,_, #..#.,.#*,**.,.#∆**,,*,,ß,,,,,.##.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,,.###.#***,##.%[##,****,** .>....# #.###,##.....##,**,,,*.###...#.#$ZZZ...#,*,,*,,*,.)..)))#....#[@.⌠[..#,,*,*,#,,.)#)..###.#?.....$#,#*,,.##,.###.# #.##.)...##.#,∆#..*, ......#*#.#**#.##([.##.#*##.#**,.##,.).,**#.!M h##)##.#*#...,,**.##*#...#***#.....###..#,#,,*.###∆##.##∆**###.####..#*.##,,.#.##,#.#,#*,#[...[#))#,....*, ...#..##...##..###.###.##.....**!M hW!M hsi%.Z!M hG31.4 (1!M hV'!M h!?:%!M hAa4=2.4 (2!M hQ8%!M hT< _x - 3 scrolls of revelation (gained 1)#M h +...##.,∆⌠∆,,#*,**,**,,,,,,*,,#.*,∆,*.#,#*,,,_,_ #..#.,.#*,**.,.#∆**,,*,,ß,,,,,##.#.,,,.#.#***,****,,⌠,,,⌠##.(###..#**,,*,,***,,*,*##Z)#..#**,#####,***,,,,, ......###.#***,##.%[##,****,* .>....# #.###,##.....##,**,,,* #M h ...###...#.#$@Z....#,*,,*,,*)..)))#....#[ZZ⌠[..#,,*,*,#,)#)..###.#?.....$#,#*,,.####.# #.##.)...##.#,∆#...#*#.#**#.##([.##.#*##.#**,.##,.).,**#.##)##.#*#...,,*.##*#...#***#.....###..#,#,,*##∆##.##∆**###.####..#*.##,##,#.#,#*,#[...[#))#,....*,#M hS 7%#M h= k5==3.4 (1#M h#M hB& _You swap places.$M hT\,+...##.,∆⌠∆,,#*,**,**,,,,,,*,, ,#..#,#.*,∆,*.#,#*,*,,*,,,,_,_, ##..#.,.#*,**.,.#∆**,,*,,ß,,,,,.##.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,,$M h^.###.#***,##.%[##,****,** ..>....# #.###,##.....##,**,,,*.###...#.#@.Z....#,*,,*,,*,.)..)))#....#[ZZ⌠[..#,,*,*,#,,.)#)..###.#?.....$#,#*,,.##, .###.# #.##.)...##.#,∆#..*, #......#*#.#**#.##([.##.#*##.#**, #.....##,.).,**#.##)##.#*#...,,** #....##*#...#***#.....###..#,#,,* #...###∆##.##∆**###.####..#*.##,, #...#.##,#.#,#*,#[...[#))#,....*,$M ha,$M hnX%Z.$M hpn76=4$M hb:%$M h$M h1Q%Z.$M ha8=5.4 (2$M h$M h? _You now have 768 gold pieces (gained 18).%M h|i#..#,#.*,∆,*.#,#*,*,,*,,,,_,_ ##..#.,.#*,**.,.#∆*ß,,,, ....##.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,.###.#***,##.%[##,****,**>....# #.###,##Z....##,**,,,.....###...#.#.Z.....#,*,,*,,*,%M hmW)..)))#....#@Z.⌠[..#,,*,*,#,..)#)..###.#?.....$#,#*,,.##.###.# #.##.)...##.#,∆#..* #*#.#**#.##([.##.#*##.#*##,.).,**#.##)##.#*#...,,**##*#...#***#.....###..#,#,,###∆##.##∆**###.####..#*.##,,.##,#.#,#*,#[...[#))#,....*.##...##..###.###.##.....**%M htn%M h?p%.Z%M hf69=6.4 (1%M h}%M hW _You see here the +1 pair of boots "Ulonnaf" {rF+ Stlth+}.%M ht##..#.,.#*,**.,.#∆*ß,,,, ....##.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,.###.#***,##.%[##,****,**%M h>....# #.###,##.....##,**,,,.....###...#.#ZZ.....#,*,,*,,*,)..)))#....#[Z.⌠[..#,,*,*,#,..)#)..###.#@.....$#,#*,,.##.###.# #.##.)...##.#,∆#..* #*#.#**#.##([.##.#*##.#*##,.).,**#.##)##.#*#...,,**##*#...#***#.....###..#,#,,###∆##.##∆**###.####..#*.##,,.##,#.#,#*,#[...[#))#,....*.##...##..###.###.##.....**......ß...........)Z.......,,%M h%M hn%.Z%M h(6707 _%M h~%M h x _You see here a scroll of identify.&M h..#.,.#*,**.,.#∆**,,*,,ß,,,,, ##.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, ###.#***,##.%[##,****,** >....# #.###,##.....##,**,,,* ###...#.#Z......#,*,,*,,*, )..)))#....#ZZ.⌠[..#,,*,*,#,, )#)..###.#?@....$#,#*,,.##, ###.# #.##.)...##.#,∆#..*, ......#*#.#**#.##([.##.#*##.#**, ....##*#...#***#..... ...###∆##.##∆**###.####..#*.##,, ...#.##,#.#,#*,#[...[#))#,....*, ...#..##...##..###.&M h!###.##.....** %&M hg1=8 _&M h):%&M h,&M h_ ..#.,.#*,**.,.#∆**,,*,,ß,,,,, ##.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, &M ha ###.#***,##.%[##,****,** >....# #.###,##.....##,**,,,* ###...#.#Z......#,*,,*,,*, )..)))#....#ZZ.⌠[..#,,*,*,#,, )#)..###.#?.@...$#,#*,,.##, ###.# #.##.)...##.#,∆#..*, #*#.#**#.##([.##.#*##.#**, ##,.).,**#.# ###∆##.##∆**###.####..#*.##,, #.##,#.#,#*,#[...[#))#,....*, #..##...##..###.###.##.....** &M h c &M hc &M hXt h.Z[Z&M hXv 2=7=9&M hD 8%&M h (M h8#.#.,,,.#.#***,****,,⌠,,,⌠.##.(###..#**,,*,,***,,*,*,.##Z)#..#**,#####,***,,,,.###.#***,##.%[##,****,** >....# #.###,##.....##,**,,, .....###...#.#.Z.....#,*,,*,,*,)..)))#....#[Z.⌠[..#,,*,*,#,..)#)..###.#?Z....$#,#*,,.##.###.# #.##.@...##.#,∆#..**#.#**#.##([.##.#*##.#*##,.).,**#.##)##.#*#...,,**##*#...#***#.....###..#,#,,###∆##.##∆**###.####..#*.##,,.##,#.#,#*,#[...[#))#,....*.##...##..###.###.##.....**(M h......ß...........)Z.......,,#..##...##..###.###)##.....**(M hn%.Z(M h_3=30(M h:%(M hQ _You see here a +0 arbalest.(M hx##.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, ###.#***,##.%[##,****,** ....# #.###,##.....##,**,,,* ###...#.#.#,*,,*,,*, )..)))#....#[ZZ⌠[..#,,*,*,#,, )#)..###.#?Z....$#,#*,,.##, ###.# #.##.)@..##.#,∆#..*, #*#.#**#.##([.##.#*##.#**, (M hP##,.).,**#.##)##.#*#...,,** ##*#...#***#..###∆##.##∆**###.###.##,#.#,#*,#[...[#))#,....*, #..##...##..###.###.##.....** ß.....)Z.,, (M h(M h (M h}T..ZZ(M hB551 _(M h5:%(M hӹ)M hxA%##.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, ###.#***,##.%[##,****,** # #.###,##.....##,**,,,* ###...#.#.#,*,,*,,*, )..)))#....#[..⌠[..#,,*,*,#,, )#)..###.#?ZZZ..$#,#*,,.##, ###.# #.##.).@.##.#,∆#..*, )M hD#*#.#**#.##([.##.#*##.#**, ##,.).,**#.##)##.#*#...,,** ##*#...#***#.... ###∆##.##∆**###.# #.##,#.#,#*,#[...[#))#,....*, #..##...##..###.###.##.....** ß.....)Z.,, )M hE)M hUO..ZZ)M hWT6=2)M hj)M hm)M hJ.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, ###.#***,##.%[##,****,** # #.###,##.....##,**,,,* ###...#.#.#,*,,*,,*, ..)))#....#[..⌠[..#,,*,*,#,, )#)..###.#?..Z..$#,#*,,.##, ###.# #.##.ZZ.@##.#,∆#..*, #*#.#**#.##([.##.#*##.#**, ##,.).,**#.##)##.#*#...,,** ##*#...#***#.)M h∆##.##∆**###. .##,#.#,#*,#[...[#))#,....*, ..##...##..###.###.##.....** ß....)Z.,, )M h)M h)M h)M h%.Z)ZZ)M hlp7==3)M h )M h/)M hz .,.#*,**.,.#∆**,,*,,ß,,,,, #.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,* .##Z)#..#**,#####,***,,,,,##.#***,##.%[##,****,* #.###,##.....##,**,,,* ###...#.#.......#,*,,*,,* ..)))#....#[..⌠[..#,,*,*,#, .)#)..###.#?...Z@$#,#*,,.####.# #.##.)ZZ.##.#,∆#.. ..#*#.#**#.##([.##.#*##.#**, .##,.).,**#.##)##.#*#...,,**#...#***#.....###..#,#,,* ##∆##.##∆**###.####..#*.##, .##,#.#,#*,#[...[#))#,....*,##...##..###.###.##.....**...ß...........)Z.......,,)M h )M h V%Z.)M h .84)M h :%)M h*M hh,.#*,**.,.#∆**,,*,,ß,,,,, .#.,,,.#.#***,****,,⌠,,,⌠ .(###..#**,,*,,***,,*,*, ##Z)#..#**,#####,***,,,,, ###.#***,##.%[##,****,** # #.###,##.....##,**,,,* ###...#.#.#,*,,*,,*, )))#....#[..⌠[..#,,*,*,#,, )#)..###.#?..ZZ.@#,#*,,.##, ###.# #.##.).Z.##.#,∆#..*, #*#.#**#.##([.##.#*##.#**, *#...#***#.∆##.##∆**###.####..#*.##,, ##,#.#,#*,#[...[#))#,....*, ##...##..###.###.##.....** *M hu*M h*M h*M hZ..Z.Z95*M h8%*M hv*M hE[Z*M h Z80=6.4 (2*M h:%*M h#"? _You now have 793 gold pieces (gained 25).,M h-N H.,.#*,**.,.#∆**,,*,,ß,,,,, #.#.,,,.#.#***,****,,⌠,,,⌠ ##.(###..#**,,*,,***,,*,*, .##Z)#..#**,#####,***,,,,, ..###.#***,##.%[##,****,** ..# #.###,##.....##,**,,,* ..###...#.#.#,*,,*,,*, ..)))#....#[..⌠[Z.#,,*,*,#,, .)#)..###.#?....@Z#,#*,,.##, ..###.# #.##.)..Z##.#,∆#..*, .,M h5P .#*#.#**#.##([.##.#*##.#**, .##,.).,**#.##)##.#*#...,,** ##*#...#***#.....###..#,#,,* ##∆##.##∆**###.####..#*.##,, .##,#.#,#*,#[...[#))#,....*, ..##...##..###.###.##.....** .....ß.)Z.,,,M hf ,M hg c2=7.4 (1,M h| ,M h~ & _You swap places.-M hp-M hy:Inventory: 45/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing net-M h1{C - 26 poisoned darts  D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8M h4 S - the +10 arbalest of the End of Times {drain, rN+}. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 12.0  8M h, @ At current training (3%) you reach 18.0 in about 11.4 XLs. The cursed +1 leather armour of the Ensconced Sorrow {rPois rN+ rCorr, Elem, Range} slightly slows your attacks with this weapon.  Current attack delay: 1.3. Damage rating: 34 (Base 16 x 105% (Dex) x 143% (Skill) + 10 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. rN+: It protects you from negative energy. If you switch to wielding this weapon: Your spell failure would worsen by up to 1% (press '!' for details). (w)ield, (d)rop, (=)adjust, or (i)nscribe.NM h Inventory: 45/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  c - a +1 trident  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing net  C - 26 poisoned darts  D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  g - a ring of flight  i - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<M h m] page up [Esc] exit[top]SM h"c - a +1 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 7.7  At current training (3%) you reach 14.0 in about 8.2 XLs.  Current attack delay: 0.9. Damage rating: 12 (Base 9 x 92% (Str) x 133% (Skill) + 1 (Ench)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (w)ield, (d)rop, (=)adjust, or (i)nscribe.TM hSTM h;TM h .,.#*,**.,.#∆**,,*,,ß,,,,,phredd the Frost Mage #.#.,,,.#.#***,****,,⌠,,,⌠Gnoll of Ashenzari ****.. ##.(###..#**,,*,,***,,*,*,Health: 82/96 ====================---- .##Z)#..#**,#####,***,,,,,Magic: 27/27 ======================== ..###.#***,##.%[##,****,**AC: 10Str: 7 ..# #.###,##.....##,**,,,*EV: 13Int: 29 ..###...#.#.......#,*,,*,,*,SH: 0Dex: 12 ..)))#....#[..⌠[Z.#,,*,*,#,,XL: 12 Next: 71% Place: Dungeon:11 .)#)..###.#?....@Z#,#*,,.##,Noise: ---------  Time: 11037.4 (0.0) ..###.# #.##.)..Z##M hR!40m.#,∆#..*,N) +8 spear of the Ensconced God {venom, F ..#*#.#**#.##([.##.#*##.#**,Cast: Freeze .##,.).,**#.##)##.#*#...,,** ##*#...#***#.....###..#,#,,* ##∆##.##∆**###.####..#*.##,,Z   boulder beetle zombie (minion) .##,#.#,#*,#[...[#))#,....*,Z   yaktaur zombie (minion) ..##...##..###.###.##.....**Z   troll zombie (minion) .....ß...........)Z.......,, _You now have 768 gold pieces (gained 18). _You see here the +1 pair of boots "Ulonnaf" {rF+ Stlth+}. _You see here a scroll of identify. _You see here a +0 arbalest. _You now have 793 gold pieces (gained 25). _You swap places.TM hm8%TM h338.4 (1TM hTM h)see here the +1 pair of boots "Ulonnaf" {rF+ Stlth+}.a scroll of identify.a +0 arbalest.now have 793 gold pieces (gained 25).swap places.drop a +1 trident.YM h 3YM h YM h5 YM h` a4=YM h k5=YM hY YM h; ;6YM hC YM h ;7YM h YM h a9=YM hd YM h YM hN O90=YM hYM hs;1YM hYM h a2=YM h)YM h3k3=YM h 9YM h7A;4YM hFYM hZ1  HP restored.YM h\K6=YM hdYM h { _Your boulder beetle zombie waves its antennae.YM hYM hYM h23YM hYM hYM hYM hYM h7YM hͼ,YM hYM h?  You see here a +0 buckler.YM h[YM hYM h^5 _YM hYM h]  Things that are here:  a +0 rapier; a +0 ring mailYM hYM hYM heYM h@= _YM h YM hYM hYM h9!YM h6&,YM hM.YM hW3YM h59YM h@@ZM h,ZM h ZM h"ZM h)ZM hB0ZM hz6,ZM h5=ZM hSZM h^ZM h_dZM hiZM ho,ZM htZM hUZM hoZM hZM hZM h,ZM hZM hZM h޾ZM hZM h^,ZM h*ZM hZM hZM hZM hZM hB,ZM hZM h ZM haZM hVZM hZM h",ZM h(ZM h0ZM hn8ZM h*>ZM hHZM hpN,ZM hjSZM ha_ZM hdZM hjZM hPp,ZM hVvZM h;ZM hVZM h ZM hiZM hZM hZM hܗZM hqZM hZM hiZM h3ZM hZM hZM hZM hZM hZM hZM h2ZM hQZM hlZM hZM h|ZM hZM hZM h6ZM h,ZM h8ZM hZM h....., ...###, **,,,,,,,,,,,***, ..##,,*,,**,,,,,,,,,*#.., .,***,,**,,,,,,,**..#, ##.#.,,,,*,*##*,****..#., #...**,**,,,#..**∆*..#.., ZM hl/#.#,*,∆,*,*,*..#∆*#...._, ##.,∆⌠∆,,#*,*#.##......*,, #,#.*,∆,*.#,#*,#@.#,,,,_,_, 67.4 (29.0) #.,.#*,**.,.#∆##..#,,ß,,,,, ##.#.,,,.#.####Z###*,,⌠,,,⌠ .(###..###.Z#..#**,,*,*, ..##Z)#..###Z#####.#**,,,,, ...###.#*##.##.%[##.#***,** ..# #.###.##.....##.#*,,,* .###...#Z#.......#,#,,*,,*, )..)))#....#[..⌠[..#,,*,*,#,,ZM hZM hZM h ,,,,,,,,,,,,,,,,,Z{.%ZM hQ,8.4 (30ZM hvZM hC _Found an ancient bone altar of Kikubaaqudgha.\M hU_\M h .,...., ,,,,,,..###, ,,***, ...##,,,,*#.., ..##.,***,,**,,,,,,,**..#, .##.#.,,,,*,*###,*##*..#., .#...**,**,,,#..*#/#..#..,\M h= y.#,*,∆,*,*,#..#?##...._, ..##.,∆⌠∆,,#*,*#@##......*,,0.0) .#,#.*,∆,*.#,##.#..#,,,,_,_, .#.,.#*,**.,.#?##Z.#,,ß,,,,,#.,,,.#.####Z###*,,⌠,,,⌠.(###..###{.#.*,*,Z)#..###Z###,,,,,yaktaur.###.#*##.##.%[##.#***,**.# #.###.###.#*,,,* ....###...#Z#.......#,#,,*,,*,\M h\M h,,,,,,,,,,,,,,,,,,*{Z..{boulder beetle zombie (minion)\M hLZ   yaktaur zombie (minion)9.4 (1\M h#\M h-Q _Found a scroll of identify.^M hw*, ..,,,,,,,, #,***,,,,***, ,,*,,**,,,,,,,{,*#.., ,***,,**,,,,,,,**..#, ^M hB##.#.,,,,*,*###,*##*..#., #...**,**,,,#..##/#..#.., #.#,*,∆,*,*,#.._, #.,∆⌠∆,,#*,*#.##......*,, #,#.*,∆,*.#,##.#Z.#,,,,_,_, #.,.#*,**.,.#?##Z.#,,ß,,,,, ##.#.,,,.#.####.###*,,⌠,,,⌠##.(##.{#..#**,,*,*,##Z)#..###Z#####.#**,,,,,###.#*%[##.#***,**# #.###.###.#*,,,*^M h^M hb*****,,,,,,,,,,,,,{,Z{{.Z   yaktaur zombie (minion)%^M h'70^M h9%^M hlx _You see here a scroll of identify.^M h ]** ***** , ..,,,,,,,,,,,, #,***,,,,,,,{,,,***, ,,*,,**,,#.., ,***,,**,,,,,,,**..#, #.,,,,*,*###,###*..#., ...**,**,,,#..##@#..#.., ,*,∆,*,*,#..#?_, #.,∆⌠∆,,#*,*#Z##......*,, ,#.*,∆,*.#,##.#{.#,,,,_,_, .,.#*,**.,.#?##Z.#,,ß,,,,, #.#.,,,.#.####{###*,,⌠,,,⌠ ##.(##..#..#**,,*,*,##Z)#..###Z#####.#**,,,,,###.#*%[##.#***,**^M h ,^M h/ z*,,,,,,,,,,,,,,,{,,*^M h[ @,*,,Z_..boulder beetle zombie (minion)Z   yaktaur zombie (minion)%^M hq -1 _^M h( 9%^M hF1 ,{{%^M h2 +2.4 (2^M h7: 9%^M h= 3 _c - a wand of quicksilver (4)aM h|).* *****,.,,,,,,,.,###,***{,,,,***,*,,*,,**,,,,,,,,,*#..,,.,***,,***..#,*#.,,,,*,*###,###*..#.,,aM h~3..**,**,,,#..##Z#..#..,, #.#,*,∆,*,*,#..#@##...._,_#.,∆⌠∆,,#*,*..*,, #,#.*,∆,*.#,##.#{.#,,,,_,_, #.,.#*,**.,.#?##Z.#,,ß,,,,, ##.#.,,,.#.####.###*,,⌠,,,⌠ .##.(###..###..#..#**,,*,*, ..##Z)Z#####.#**,,,,, ...###.#*##.##.%[##.#***,**.# #.#....##.#*,,,*aM h],{%aM h‹+3.4 (1aM h“aM h _You swap places. _You see here a scroll of identify.aM hG*.,,,,,,,.,###,******,*,,*,,**{,,*#..,,.,***,,**,,,,,,,**..#,*#.,,,,*,*###,###*..#.,, .#...**,**,,,#..##Z#..#..,, .#.#,*,∆,*,*,#..#Z##...._,_ ..##.,∆⌠∆,,#*,*..*,,,#.*,∆,*.#,##.#Z.#,,,,_,_, .#.,.#*,**.,.#?##..#,,ß,,,,, .##.#.,,,.#.####.###*,,⌠,,,⌠ ..##.(###..###..#..#**,,*,*, ...##Z)Z#####.#**,,,,,aM hJC..###.#*##.##.%[##.#***,**.# #.#....##.#*,,,*Z   troll zombie (minion).###...#Z..#,#,,*,,*,aM hTQ,{aM hW&4aM h_aM hb& _You swap places.aM h '.,aM h ,###,******,*,,*,,**#..,,.,***,,**,,,,,{,**..#,*#.,,,,*,*###,###*..#.,, ..#...**,**,,,#..##Z#..#..,, ..#.#,*,∆,*,*,#..#Z##...._,_ ...##.,∆⌠∆,,#*,##...*,,,#.*,∆,*.#,##@#Z.#,,,,_,_, ..#.,.#*,**.,.#?##..#,,ß,,,,, ..##.#.,,,.#.####.###*,,⌠,,,⌠ ...##.(###..###..#..#**,,*,*,..##Z)Z#####.#**,,,,,..###.#*##.##.%[##.#***,** >....# #.#....##.#*,,,*.###...#Z..#,#,,*,,*,)..)))#....#[..⌠[..#,,*,*,#,,aM h| aM h aM h\ ,{.ZaM h &5aM h ;%aM h aM hQ )###,******,*,,*,,**#..,, #...##.,***,,**{**..#,* #..##.#.,,,,*,*###,###*..#.,, #..#...**,**,,,#..##.#..#..,, #..#.#,*,∆,*,*,#..#Z##...._,_ +...##.,∆⌠∆,,#*,#..*,, #..#,#.*,∆,*.#,##.#Z.#,,,,_,_, #..#.,.#*,**.,.#@##..#,,ß,,,,,.##.#.,,,.#.####.###*,,⌠,,,⌠..##.(###..###..#..#**,,*,*,..##Z)Z#####.#**,,,,,..###.#*##.##.%[##.#***,** .>....# #.#....##.#*,,,* aM h 7......###...#Z..#,#,,*,,*,)..)))#....#[..⌠[..#,,*,*,#,,...)#)..###Z#?....).#,#*,,.##,aM h= ,aM he k?Z%aM h &6aM hc aM h aM h8 +7.4 (2aM h͸ ;%aM hû 9 _n - 2 scrolls of amnesia (gained 1)cM ha3cM hdcM hkcM h6q,cM hYvcM hw5 _You swap places.cM h|3cM h~cM h5 _You swap places.cM hcM h3cM hcM hcM hV..* *,,,, ...*******,,.......,,,, ........,,,,,,,,,.......,,,, ........,,,,,,,,,.......,,,, .....###,***,,,,,......#**,* ....##,,*,,**,,,,....W*#..,, ...##.,***,,**,,,...,**..#,* ..##.#.,,,,*,*###.###*..#.,, cM hB4..#...**,**,,,#.@##.#..#..,, #.#,*,∆,*,*,#..#?##...._,_ ##.,∆⌠∆,,##.##Z##......*,, #,#.*,∆,*.#.##Z#Z.#,,,,_,_,#.,.#*,**...#Z##..#,,ß,,,,,.##.#.,,,.#.####.###*,,⌠,,,⌠ W   shadowghast (wandering)##.(###..###..#..#**,,*,*, .##Z)#..###Z#####.#**,,,,, Z   troll zombie (minion)###.#*##.##.%[##.#***,**cM h,80.4 (3cM h,cM h| .{Z.cM h-1Z   yaktaur zombie (minion)troll%A shadowghast comes into view.1.4 (4cM hcM h?8 _The shadowghast moves out of view.dM h dM h_ 3dM h dM h ** #... **#####... ,,........ ..,,.........,,, #,**#...........#**,* ,,*,,*#.........##..,, ,***,,*#......W#*..#,* ##.#.,,,,*,*###@###*..#.,, #...**,**,,,#..##.#..#..,, dM h< #.#,*,∆,*,*,#.Z#?_,_ #.,∆⌠∆,,##.##Z##......*,,#,#.*,∆,*.#.##Z#..#,,,,_,_,#.,.#*,**...#Z##..#,,ß,,,,, W   shadowghast (wandering)##.#.,,,.#.####.###*,,⌠,,,⌠ yaktaur zombie (minion)##.(###..###..#..#**,,*,*,##Z)#..###Z#####.#**,,,,,dM h &0dM hN! dM h" dM hI+ ?*,,,,,,,,,,,W.Z., ally target)Z   troll zombie (minion)dM h, +2.4 (1dM h5 dM h8 fM h5UB** #. * #.e,, **##### ,,. ..,,.....,, #,**#...#**,* ,,*,,*#..W##..,, ,***,,*#....@..#*..#,* ##.#.,,,,*,####.####..#.,, #...**,**,,,#.Z##.#..#..,, #.#,*,∆,*,*,#.Z#?_,_#.,∆⌠∆,,##.##.##......*,, fM h2Xc#,#.*,∆,*.#.##Z#..#,,,,_,_, e   Fannar (asleep) #.,.#*,**...#Z##..#,,ß,,,,, W   shadowghast (wandering, ally target) ##.#.,,,.#.####.###*,,⌠,,,⌠ yaktaur zombie (minion)##.(##..#..#**,,*,*, Z   troll zombie (minion)fM hafM h8c,fM hHn*,,,,,,,,,,,,,.WZ.{WfM hUp&3fM hzxfM h{  Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of_freezing and wearing a +2 robe of cold resistance.gM h% ** #. * #.. * #.e., **##### ,,. ..,,......, #,**#..**,* ,,*,,*#...##..,, gM hG ,***,,##......W##..#,* #.,,,,*,####Z####..#.,, ...**,**,,,#.Z##.#..#..,,,*,∆,*,*,#..#?_,_#.,∆⌠∆,,##.##{##......*,, ,#.*,∆,*.#.##Z#..#,,,,_,_, .,.#*,**...#Z##..#,,ß,,,,, #.#.,,,.#.####.###*,,⌠,,,⌠ gM h gM h ,gM h *,,,,,,,,,,,,,,,Z.Z.ZZ 3 zombiesgM h .=4gM h/% gM h( 0 _The shadowghast claws you.hM hO  You barely miss the shadowghast. Your bite misses the shadowghast.hM hq BZ.hM hi -5.1 (0.7hM hS hM h X _The shadowghast barely misses you.iM hn  You hit the shadowghast but do no damage.iM hiM h  Z.Z.  You bite the shadowghast, but do no damage.iM hT4-8iM h)iM hi0 _The shadowghast claws you.jM hjM h@Z...jM hV5-6.5jM hjM h_ _You hit the shadowghast but do no damage.kM h&=kM h?kM hG Z. You closely miss the shadowghast. The shadowghast closely misses you.kM hH(7.2kM hOkM hQ? _Your yaktaur zombie hits the shadowghast!kM hp  You completely miss the shadowghast. Your bite misses the shadowghast.The shadowghast is moderately damaged.kM ht[6=8.0 (0.8kM h{kM h~X _The shadowghast barely misses you.kM h n  You hit the shadowghast but do no damage.kM hx Z.  The shadowghast is moderately damaged.kM h +7 (0.7kM hU _Your yaktaur zombie hits the shadowghast.lM hc  You puncture the shadowghast! Your bite misses the shadowghast.The shadowghast is almost destroyed.lM he0=9.4lM hnlM h5r0 _The shadowghast claws you.lM h( =  You hit the shadowghast.lM hx lM h lM h Z.@Z.., ally target)Z   boulder beetle zombie (minion)   yaktaur zombie (minion)Z   troll zombie (minion)lM hܷ U=2-90.1lM h lM h R _You destroy the shadowghast!oM h<"##..** #. * #. * #... * #.e.. **##### ,,. ..,,........... #,**#.......Z@..#**,* ,,*,,*#.......Z.##..,, ,***,,##....Z..##..#,* #.,,,,*,####.####.,,.**,**,,,#..##.#..#..,,,*,∆,*,*,#..#?oM h>g_,_ #.,∆⌠∆,,##.##.##......*,, #.*,∆,*.#.##Z#..#,,,,_,_, ,.#*,**...#Z##..#,,ß,,,,, oM hA,oM hCoM h EoM hN*,***********,,,,,...,e...,,Z,oM h_O,.@Z*Z.,.,⌠,,eoM h*Q6==1.1 (1.0oM hXoM hZ$ _Fannar shouts!pM h+,.* #..* #.###########.. * #. * #. * #. * #..... **#####e.... ,,.pM hh. ..,,...Z@....... #,**#...Z.###.## ,,*,,*#......Z,,, ,***,,##.......##..#,*, #.,,,,*,####.####..#.,,⌠ .**,**,,,#..##.#..#..,,, ,*,∆,*,*,#..#?_,_, .,∆⌠∆,,##.##.##......*,, .*,∆,*.#.##Z#..#,,,,_,_, pM h2,pM hpM h l*,**,,,,,,,,.....,Z.e.....,.,*.Z*pM h"q,,*,,,---2pM h=,pM hB/rM h0  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sM hY,sM h$[  A chill wind blows around you.  Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!sM hAgF.ZZ.YY   ice beast (summoned)ZZ 3 zombiessM hDi`4---===3sM h#rsM hu9 _Fannar freezes your yaktaur zombie.xM ho@+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,  Noise: ===------  Time: 11093.1 (0.0) xM hC###,**#.........Z.###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#........Y##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Fannar freezes your yaktaur zombie.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (ally target, 62% to hit and 38% to hit  with your bite)yM h+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,yM hMagic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,Noise: ===------  Time: 11093.1 (0.0) ###,**#.........Z.###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#........Y##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (ally target) ,*,∆,*,*,#..#?##...._,_,,Y yM h  ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,,Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (ally target, 62% to hit and 38% to hit  with your bite)  You could not reach far enough! Your yaktaur zombie misses Fannar.--8 (0.7yM hyM ha  Press: ? - help, Dir - move target  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (ally target, 62% to hit and 38% to hit  with your bite)  You could not reach far enough! Your yaktaur zombie misses Fannar. _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing.zM hJ+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13zM h.MInt: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,  Noise: =--------  Time: 11093.8 (0.0) ###,**#.........Z.###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#........Y##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing.  Reach: N) +8 spear of the Ensconced God {vezM h]Nnom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (ally target, 62% to hit and 38% to hit  with your bite)zM h +,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 zM h' ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,  Noise: =--------  Time: 11093.8 (0.0) ###,**#.........Z.###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#........Y##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Fannar hits yzM h our yaktaur zombie with a +0 quarterstaff of freezing.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (ally target, 62% to hit and 38% to hit  with your bite)zM h M *,* *,,,  #.###########..,  #..............,  #..............,  #..............,  #.............., #.............., ........Ze....., .......@Z......, .......ZY###.##* ........ .......#####.###..# zM h ∆,*,*,#.. ∆⌠∆,,##.# ∆  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move target  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (ally target, 62% to hit and 38% to hit  with your bite)  You could not reach far enough!-4.5 (0.7zM hp zM hG > _Your boulder beetle zombie bites Fannar.{M h>+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,  Noise: ---------  Time: 11094.5 (0.0) {M h_B###,**#.........ZY###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Your boulder beetle zombie bites Fannar.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (lightly wounded, ally target, 62% to hit  and 38% to hit with your bite){M hW ${M h +,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,  Noise: ---------  Time: 11094.5 (0.0) ###,**#.........ZY###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze [1{M h{K2d.,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (lightly wounded, ally target, 62% to hit  and 38% to hit with your bite)  You reach to attack! You hit Fannar. Fannar is poisoned.  Fannar is lightly wounded.  Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!{M ho *,* *,,,  #.###########.., {M h #..............,  #..............,  #..............,  #.............., #.............., ........Ze....., .......@ZY....., ........Z###.##* ..... .......#####.###..#  very poisoned, ally target)∆,*,*,#.. ∆⌠∆,,##.# ∆{M h6==5.3 (0.8{M h#{M he&  resistance and wearing a ring of ice (lightly wounded, ally target, 62% to hit  and 38% to hit with your bite)  You reach to attack! You hit Fannar. Fannar is poisoned.  Fannar is lightly wounded.{M h?'mhits your yaktaur zombie with a +0 quarterstaff of freezing! _Your yaktaur zombie hits Fannar!|M h+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 |M h%...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: ==-------  Time: 11095.3 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Your yaktaur zombie hits Fannar!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wie|M hܑlding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)|M h0`M+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 |M hbd...,,...........@ZY.....,Noise: ==-------  Time: 11095.3 (0.0) ###,**#..........Z###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,,Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)  You reach to attack! You hit Fannar.  Fannar is moderately wounded.Your boulder beetle zombie bites Fannar!|M hd-6.0 (0.7|M hn|M h?s  resistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)  You reach to attack! You hit Fannar.  Fannar is moderately wounded.  Your boulder beetle zombie bites Fannar! _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!M h+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11096.0 (0.0) ###,**#..........Z###.##*N) +8 spear oM h+Df the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,,You reach to attack! You hit Fannar.  Fannar is moderately wounded.Your boulder beetle zombie bites Fannar! _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!  Press: ? - help, v - describe, . - travelThe floor.M hҜ  Z@  Fannar is moderately wounded.  Your boulder beetle zombie bites Fannar! _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!  Press: ? - help, v - describe, . - travelHere: a boulder beetle zombie (minion, friendly)  The floor.M h vZeFannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target)or, spattered with blood.M h Fannar the Cold-Hearted A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80 Will: ++AC: ++ EV: +++  rF: x.. rC: ++.rPois: . rNeg: ... rElec: . M h Threat: Lethal Class: Natural Size: Medium Int: Human You have about 62% to hit with the cursed +8 spear of the Ensconced God and 38% to hit with your bite. They have about 64% to hit you. AttackMax Damage Hit: +0 quarterstaff (freeze) 17 + 8 (freeze) They can open doors. They have mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold (3d18) (5) b - Ozocubu's Refrigeration (4d13)c - Summon Ice Beastd - BlinkM h?+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11096.0 (0.0) ###,**#..........Z###.##*N)  hw31m+8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target)  The floor, spattered with blood.M h ?Fannar the Cold-Hearted M hR XA cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80 Will: ++AC: ++ EV: +++  rF: x.. rC: ++.rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 62% to hit with the cursed +8 spear of the Ensconced God and 38% to hit with your bite. They have about 64% to hit you. AttackMax Damage Hit: +0 quarterstaff (freeze) 17 + 8 (freeze) They can open doors. They have mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold (3d18) (5) b - Ozocubu's Refrigeration (4d13)c - Summon Ice Beastd - BlinkM hB +,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 M hD ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11096.0 (0.0) ###,**#..........Z###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.#M hF #Z#..#,,,,_,_,, _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target)  The floor, spattered with blood.M h}+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11096.0 (0.0) ###,**#..........Z###.##*N) M h͘+8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target)  The floor, spattered with blood.M hD _M h*\+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 24/27 =====================--- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: ==-------  Time: 11096.0 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  M h_ Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _The floor, spattered with blood.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)M h\ n+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 24/27 =====================--- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13M h_ Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11096.0 (0.0) ###,**#..........Z###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,,Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and weariM ha ng a ring of ice (moderately wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)  You reach to attack! You miss Fannar.  Fannar is moderately wounded.Your ice beast hits Fannar. Your ice beast freezes Fannar. Fannar resists.5=--7 (0.7M hKi M hmm C  resistance and wearing a ring of ice (moderately wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)  You reach to attack! You miss Fannar.  Fannar is moderately wounded.  M hn Your ice beast hits Fannar. Your ice beast freezes Fannar. Fannar resists. _Your yaktaur zombie barely misses Fannar.M h\P+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 25/27 ======================-- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0M h_Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: ---------  Time: 11096.7 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Your yaktaur zombie barely misses Fannar.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily woundedM h`Y, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)M hL 8+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== M hN ...* #..............,Magic: 25/27 ======================-- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####..............,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ---------  Time: 11096.7 (0.0) ###,**#..........Z###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..M h=P #?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,,Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (heavily wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)  You could not reach far enough!  Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing!  Your boulder beetle zombie bites Fannar!==7.4 (0.7M hV\ M h`   resistance and wearing a ring of ice (heavily wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)  You could not reach far enough!  Fannar hits your yaktaur zombiM hra e with a +0 quarterstaff of freezing!  Your boulder beetle zombie bites Fannar! _Your ice beast misses Fannar.M h +,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== M h< ...* #..............,  Magic: 25/27 ======================-- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####..............,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: ==-------  Time: 11097.4 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (very poisoned, ally target) ,*,∆,*,*,#..#?##...._,_,,  Y  h" m  ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  ZZZ 3 zombies (minion) .*,∆,*.#.##Z#..#,,,,_,_,, _Your ice beast misses Fannar.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, very poisoned, ally  target, 62% to hit and 38% to hit with your bite)M hR+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 25/27 ======================-- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13Int: 29 ...**#####.........Y....,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11097.4 (0.0) ###,**#..........Z###.##M hU0*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,ZZZ 3 zombies (minion)target, 62% to hit and 38% to hit with your bite)  You reach to attack! You hit Fannar. Fannar looks as sick as possible!  Fannar is severely wounded.Your yaktaur zombie closely misses Fannar.  Fannar casts a spell.Your boulder beetle zombie bites Fannar.8.1 (0.7M hZM h\  You reach to attack! You hit Fannar. Fannar looks as sick as possible!  Fannar is severely wounded.  Your yaktaur zombie closely misses Fannar.  Fannar casts a spell.  Your boulder beetle zombie bites Fannar. _Your ice beast hits Fannar but does no damage.M hRm +,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 25/27 ======================-- ...* #..............,  AC: 10Str: 7 M hp...* #..............,  EV: 13Int: 29 ...**#####.........Y....,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: ==-------  Time: 11098.1 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,  htFm ZZZ 3 zombies (minion) _Your ice beast hits Fannar but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)M h! A+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 25/27 ======================-- ...* #..............,AC: 10Str: 7 ...* #..............,M h>$ EV: 13Int: 29 ...**#####.........Y....,SH: 0Dex: 12 ...,,............Ze.....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,Noise: ==-------  Time: 11098.1 (0.0) ###,**#..........Z###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,ZZZ h% >m 3 zombies (minion)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)  You reach to attack! You barely miss Fannar.  Fannar is severely wounded.-8 (0.7M h/ M hJ2 q  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)  You reach to attack! You barely miss Fannar.  M h3 Fannar is severely wounded. _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing.M h+,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 25/27 ======================-- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####.........Y....,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: =--------  Time: 11098.8 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,* M h {  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,  ZZZ 3 zombies (minion) _Fannar hits your yaktaur zombie with a +0 quarterstaff of freezing.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)M hCO +,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 25/27 ======================-- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13M hER Int: 29 ...**#####.........Y....,  SH: 0Dex: 12 ...,,............Ze.....,  XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@ZY.....,  Noise: =--------  Time: 11098.8 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,  ZZZ 3 zombies (minion)Press: ? - helM hS p, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)  You reach to attack! You hit Fannar but do no damage.Fannar is severely wounded.M h%[  *,* *,,,  #.###########..,  #..............,  #..............,  #..............,  #.............., M h\ M#........Y....., ........ZeY...., .......@Z......, ........Z###.##* ..... .......#####.###..# ∆,*,*,#.. ∆⌠∆,,##.# ∆  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)  You reach to attack! You hit Fannar but do no damage.  Fannar is severely wounded.  Your yaktaur zombie hits Fannar but does no damage.M hL^ 5-9.6 (0.8M h2d M hf ? _Your boulder beetle zombie misses Fannar.M hѤ +,.* *,* *,,,  phredd the Frost Mage #..* #.###########..,  Gnoll of Ashenzari ****.. ...* #..............,  Health: 96/96 ======================== ...* #..............,  Magic: 25/27 ======================-- ...* #..............,  AC: 10Str: 7 ...* #..............,  EV: 13Int: 29 ...**#####........Y.....,  SH: 0Dex: 12 ...,,............ZeY....,  XL: 12 Next: 72% Place: Dungeon:11 M h ...,,...........@Z......,  Noise: ---------  Time: 11099.6 (0.0) ###,**#..........Z###.##*  N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*  Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*  e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,  Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,  Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,  ZZZ 3 zombies (minion) _Your boulder beetle zombie misses Fannar.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)M hn+,.* *,**,,,phredd the Frost Mage #..* #.###########..,Gnoll of Ashenzari ****.. ...* #..............,Health: 96/96 ======================== ...* #..............,Magic: 25/27 ======================-- ...* #..............,AC: 10Str: 7 ...* #..............,EV: 13M h'Int: 29 ...**#####........Y.....,SH: 0Dex: 12 ...,,............ZeY....,XL: 12 Next: 72% Place: Dungeon:11 ...,,...........@Z......,Noise: ---------  Time: 11099.6 (0.0) ###,**#..........Z###.##*N) +8 spear of the Ensconced God {venom, F #,,*,,*#.........##..,,,*Cast: Freeze .,***,,##.......##..#,*,, #.,,,,*,####.####..#.,,⌠, .**,**,,,#..##.#..#..,,,*e   Fannar (extremely poisoned, ally targ…),*,∆,*,*,#..#?##...._,_,,Y   ice beast (summoned) .,∆⌠∆,,##.##.##......*,,,Y   ice beast (summoned) .*,∆,*.#.##Z#..#,,,,_,_,,ZZZ 3 zombies (minion) h40mReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)  You could not reach far enough!M hL resistance and wearing a ring of ice (severely wounded, extremely poisoned,  ally target, 62% to hit and 38% to hit with your bite)  You could not reach far enough!  Fannar casts a spell at you.  The bolt of cold hits your yaktaur zombie!r yaktaur zombie resists.M h ***** 2Your yaktaur zombie is destroyed!M hI  The bolt of cold hits you!!  The ice beast hits your boulder beetle zombie but does no damage.M h&y@.Z.....M h75------====100.3 (0.7M hM h}3 _Your ice beast misses Fannar.M h,,*  ,.* *,* *... * #.###########... * #. * #. * #. * #....... **#####Y...... ,,.eY..... ..,,...Z.Z...... #,**#..M h}#.### ,,*,,*#..,..* ,***,,##.......##..#,*,.,,,,*,####.####..#.,,⌠, **,**,,,#..##.#..#..,,,* *,∆,*,*,#..#?_,_,, ,∆⌠∆,,##.##.##......*,,, M hM h' *,**,,,,,,,,,,,,.Z,,**, very poisoned, ally target),*,You swap places. Fannar closely misses you. The ice beast closely misses you.M h)6=-----6==---1.3 (1.0FreezeM h6M h9; _Your ice beast closely misses Fannar.M hY  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M hS M hU  Your spells (cast)TypeFailure Level a - FreezeIce1%M hEW j1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy3%4  i - Grave ClawNecromancy1%2  M hZX j - Tukima's DanceHexes1%3 Select a spell to cast[!]/[I] toggle spell headersM h3] M h` M hk ,,* *,**,,,,phredd the Frost Mage ,.* *,**...,Gnoll of Ashenzari ****.. ..* #.###########...,Health: 76/96 ===================----- ..* #...............,Magic: 26/27 =======================- ..* #...............,AC: 10M h)n Str: 7 ..* #...............,EV: 13Int: 29 ..* #...............,SH: 0Dex: 12 ..**#####........Y......,XL: 12 Next: 72% Place: Dungeon:11 ..,,............@eY.....,Noise: =--------  Time: 11101.3 (0.0) ..,,............ZZ......,N) +8 spear of the Ensconced God {venom, F ##,**#...........###.###,Cast: Freeze ,,*,,*#.........##..,..** ,***,,##.......##..#,*,.* .,,,,*,####.####..#.,,⌠,,e   Fannar (very poisoned, ally target) **,**,,,#..##.#..#..,,,*,Y   ice beast (summoned) *,∆,*,*,#..#?##...._,_,,*Y   ho m ice beast (summoned) ,∆⌠∆,,##.##.##......*,,,,ZZ 2 zombies (minion)The ice beast hits your boulder beetle zombie but does no damage. _Your ice beast misses Fannar.  You swap places. Fannar closely misses you. The ice beast closely misses you. _Your ice beast closely misses Fannar.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M hCy ,,* *,**,,,,phredd the Frost Mage ,.* *,**...,Gnoll of Ashenzari ****.. ..* #.###########...,Health: 76/96 ===================----- ..* #...............,Magic: 26/27 =======================- M hi{ ..* #...............,AC: 10Str: 7 ..* #...............,EV: 13Int: 29 ..* #...............,SH: 0Dex: 12 ..**#####........Y......,XL: 12 Next: 72% Place: Dungeon:11 ..,,............@eY.....,Noise: =--------  Time: 11101.3 (0.0) ..,,............ZZ......,N) +8 spear of the Ensconced God {venom, F ##,**#...........###.###,Cast: Freeze ,,*,,*#.........##..,..** ,***,,##.......##..#,*,.* .,,,,*,####.####..#.,,⌠,,e   Fannar (very poisoned, ally target) **,**,,,#..##.#..#..,,,*,Y   ice beast (summoned) *,M h| [32m∆,*,*,#..#?##...._,_,,*Y   ice beast (summoned) ,∆⌠∆,,##.##.##......*,,,,ZZ 2 zombies (minion)The ice beast hits your boulder beetle zombie but does no damage. _Your ice beast misses Fannar.  You swap places. Fannar closely misses you. The ice beast closely misses you. _Your ice beast closely misses Fannar.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M h ,,* *,* *,,,,  phredd the Frost Mage ,.* *,* *...,  Gnoll of Ashenzari ****.. ..* #.###########...,  Health: 76/96 ===================----- ..* #...............,  Magic: 23/27 ====================---- ..* #...............,  AC: 10Str: 7 ..* #...............,  EV: 13Int: 29 ..* #...............,  SH: 0Dex: 12 ..**#####........Y......,  XL: 12 Next: 72% Place: Dungeon:11 ..,,............@eY.....,  Noise: =--------  Time: 11101.3 (0.0) ..,,............ZZ...... hp /m,  N) +8 spear of the Ensconced God {venom, F ##,**#...........###.###,  Cast: Freeze ,,*,,*#.........##..,..** ,***,,##.......##..#,*,.* .,,,,*,####.####..#.,,⌠,,  e   Fannar (very poisoned, ally target) **,**,,,#..##.#..#..,,,*,  Y   ice beast (summoned) *,∆,*,*,#..#?##...._,_,,*  Y   ice beast (summoned) ,∆⌠∆,,##.##.##......*,,,,  ZZ 2 zombies (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, very poisoned, ally target,  chance to affect: 25%)M h,,* *,**,,,,phredd the Frost Mage ,.* *,**...,Gnoll of Ashenzari ****.. ..* #.###########...,Health: 76/96 ===================----- ..* #...............,Magic: 23/27 ====================---- ..* #...............,AC: 10Str: 7 ..* #...............,EV: 13Int: 29 ..* #...............,SH: 0Dex: 12 ..**#####........Y......,XL: 12 Next: 72% Place: Dungeon:11 ..,,............@*Y.....,M hNoise: =--------  Time: 11101.3 (0.0) ..,,............ZZ......,N) +8 spear of the Ensconced God {venom, F ##,**#...........###.###,Cast: Freeze ,,*,,*#.........##..,..** ,***,,##.......##..#,*,.* .,,,,*,####.####..#.,,⌠,,e   Fannar (very poisoned, ally target) **,**,,,#..##.#..#..,,,*,Y   ice beast (summoned) *,∆,*,*,#..#?##...._,_,,*Y   ice beast (summoned) ,∆⌠∆,,##.##.##......*,,,,ZZ 2 zombies (minion)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (almost dead, very poisoned, ally target,  chance to affect: 25%)M h_M hv:Fannar resists with almost no effort.  Your troll zombie closely misses Fannar.  Your troll zombie claws Fannar!  Your troll zombie closely misses Fannar.  Your boulder beetle zombie bites Fannar.  Fannar dies!M h,M h?#...§§§.Y.Y   ice beast (summoned)Z   boulder beetle zombie (minion)Z   troll zombie (minion)M h,!M hs78=2.3 (1FreezeM h7M hb _The ice beast disappears in a puff of smoke!M hM hM hM hM hA%8M hM h;;9M hZM hM hآL80=M hM hM hi2=4=M hM h;3M hxM hRa4=M h(M hCk5=M h`M haM hW6=M hM hM hsQ75=M heM ha8=M hM h)M hV90=M hM h;1M hM hM hM hbf2==M hM h7r _Your ice beast disappears in a puff of smoke!M h3=6=M hM hM h%4M hM h` M h %5M hM hM hK6=M h M hO=M hM h#a7=M h]%M h0#......)--Z   boulder beetle zombM h2Eie (minion)trollM h<T* *,* *,,,, .* *,* *.... * #.#.... * #. * #. * #. * #. **#####. ,,..@. ,,.M h=GZZ. ,**#.###.###. *,,*#.## ***,,##.##..#,*..# ,,,,*,####.####..#.,,⌠.. ,**,,,#..##.#..#..,,,*. ,∆,*,*,#.. M hIz,,,,,,,,,219.0)M hJ,,,**,,,--2.3 (20M h[RM hdS  T - a ring of ice  Things that are here:M hSfH=3.3 (21M h nM h  a +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf corpse of _FannarM hLM hOM hVM hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M hg M h 3M h M ha M hj M h $ _M hX ,M h  *,* *....,,  #.###########......  #.................. M h  #..  #..  #.. *#####.. ,.......Z ,..Z 4.3 (1.0) **####.###... ,,*#..##.....**,, *,,##.......##..#.#..#*, ,,*,####.####..#...⌠..#* **,,,#..##.#..#.....#..# ,*,*,#..#?##...._._..#.# ∆,,##.##.##......#...... ,*.#.##Z#..#,,,,_,_,,*,*M hۯ M hа M h ,,,,,,,)Z,M hG .Z,,,,,,,,,=5.3 (2M h M h 9 _Found a hazy altar of Hepliaklqana.M h4#.###########......, #............. #. #. #. #####. ......)Z .Z. *#....###@###..., ,...##.....#*,,, #M h҅$..##..#.#..#*,, ,*,####.####..#...⌠, *,,,#..##.#..#.....#,,*,#..#?##...._._..#.#, ,##.##.##......#....... *.#.##Z#..#,..._,_..#.#. *...#Z##..#,,ß,,,,,M hhM hUM h]6,,,,,,.Z,.Z,,,,,,,,,⌠,,*,,M hؒ+6.3 (1M h"M hOd _Found an ancient bone altar of Kikubaaqudgha and a blossoming altar of Fedhas.M h #............. #........, #........, #........, ####........, ............).Z........, .....Z........, #...###.###...,, ##...@.#*,,,, ###..#.# *,####.####..#...⌠ ,,#..##.#..#.....#,, ,*,#..#?##...._._.#,, ,##.##.##......#......., .#.##Z#..#...._._..#.#.. ...#Z##..#..ß.....⌠..#.. #.####.###*,,⌠,,,⌠M h i,,,,*.*M h.Z*Z***,,,,,,,,**,,*7M hM h$M hBO4M hZVM h[XM hAHM hiJM hPM hSM h #.,, #...................,, #...................,, #####...................,* .............)..........,*M h.....Z.......,* *####Z###...,,* ,*#.....##,,,,* ,,###@#..#*,,,* ,*,####.####..#...⌠..#*,,,,,#..##.#..#.....#..#,,, *,*,#..#?##...._._..#.#,,, ,,##.##.##......#.......,, *.#.##Z#..#...._._..#.#.., *...#Z##..#..ß.....⌠..#.., .#.####.####..⌠.,.⌠..##,,* ..###..#..#**,,*,*,M hM hM h.Z,**,,,8M hM h]j....... ####.....* .....)...... *####Z###..., ,*###..Z..##,, ,,####..#.#..##*,####.####..#.@.⌠..#*,,, *,,,#..##.#..#.....#..#*,#..#?##...._._..# ,,##.##.##......#....... *.#.##Z#..#...._._..#.#....#Z#ß.....⌠..#. .#.####.####..⌠.,.⌠..##,,* ..###..#..###..#,#..##,,,###Z#####.#**,,,,,.Z**,,,,9M h ####.....* .....). *####.###..., ,*###..Z..##,, ,,####..#Z#..##M hx*,####.####..#...⌠..##,,, *,,,#..##.#..#..@..#..#*,#..#?##...._._..# ,,##.##.##......#....... *.#.##Z#..#...._._..#.#....#Z##..#..ß.....⌠..#. .#.####.####..⌠.,.⌠..##,,* ..###..#..###..#,#..##,,, ###Z#####.###..,..##, *##.##.%[##.#***,**M h M h$M hN.Z%*,,,,,30M h*8%M hM hW####* .....). *####.###..., ,*###.....##,, ,,####..#Z#..##*,####.####..#.Z.⌠..##,,, *,,,#..##.#..#.....#..*,#..#?##...._@_..# ,,##.##.##......#....... *.#.##Z#..#...._._..#.#....#Z##..#..ß.....⌠..#. .#.####.####..⌠.,.⌠..##,,* ..###..#..###..#,#..##,,, ###Z#####.###..,..##, *##.##.%[##.####,###, ##.##.....##.#*,,,*M hM h.Z%*,,,,,M h&1M h8%M h3M h,....).,* ,............,* **####.###...,,* ,,*#.....##,,,,* *,,##M h!#.#..##,,,**,####.####..#.Z.⌠..##,,, **,,,#..##.#..#..Z..#..#,,, ,*,*,#..#?##...._._..#.#,,, ∆,,##.##..@#.......,, ,*.#.##Z#..#...._._..#.#.., **...#Z##..#..ß.....⌠..#.., ,.#.####.####..⌠...⌠..##,,* #..###..#..###..#.#,Z#####.###..., #*##.##.%[##.####.#, #....##.#*,..**,,,,, ..#Z..#,#,,*,,*,M h$M h%M hp0.Z.Z%,,,M hP2&2M hR<:%M h?M h8. **####.###..., ,,*###.....##,, *,,####..#.#..## M h,,*,####.####..#...⌠..##,,, **,,,#..##.#..#.Z...#.. ,*,*,#..#?##....Z._..# ∆,,##.##.##......#....... ,*.#.##Z#..#....@._..#.#.. **...#Z##..#..ß.....⌠. ,.#.####.####..⌠...⌠..##,,* #..###..#..###..#.#..##,,, ..###Z#####.###.....##, #*##.##.%[##.####.###, ###.##.....##.#*,..** ..#Z#.......#,#,,#.,*,,,,..#[..⌠[..#,,*,*,#,,M h ,M hNM h.Z,,,3M h}M hA#a _There is a blossoming altar of Fedhas here.M hS e,.,* ,**#.###.###...,,* *,,*#.##.....##,,,,* **,,##.##..#.#..##,,,*M h ,*,####.####..#...⌠..##,,, ,**,,,#..##.#..#.....#..#,,, ∆,*,*,#..#?##....Z._..#.#,,, ⌠∆,,##.##.##.....Z#.,, ∆,*.#.##Z#..#...@_._..#.#.., ,**...#Z##..#..ß.....⌠..#.., ,,.#.####.####..⌠...⌠..##,,* ##..###..#..###..#.#..##,,, #..###Z#####.###.....##,,,, .#*##.##.%[##.####.###,,,,, .###.##.....##.#*,..**,,,,,.#Z#.#,#,,#..*,,,, #....#[..⌠[..#,,*,*,#,,,,,M h[ M h e_Z%M hI -4 _M h ;%M h M hIM hM hWM hM hM h,M hM hM h,M hKM hM h M hM h ,M h M ho M h M h2M hM hM hM hM hM hM hBM h$M h&M h(M hQ*M hA+,M h-M hX/M h0M hY2M h.3M h4M h:M hX<M h8>M h%?,M hBM h=EM hH,M hHJM h%YM h],M h_M h`M hdM hf,M h:hM h\jM hmM h oM hop,M harM htM hZvM hxM hyM hzM hZM hM h{M hIM hPM h[M hH####..#...⌠..##,,,,,,,*  #.#..#.....#..#......,*  ?##...._._..#.#.....#**  ##......#...........*  M h..#...._._..#.#....,*  ..#..ß.....⌠..#...,,*  ####..⌠...⌠..##..#***  ..###..#.#..##...#  ##.###.....##...@#  [##.####.###..Z..#  ..##.##.ZZ##.....#  ...#,#..#..#Z....#  [..#..#.#.#......#  .).#.##...##.....#*******  ..##.#..#..#........,,,,*  Z##.####.###........,,,,*  ##.#*#...,,##........,,,*  M he0484.0)M hM hnrZ..ZM h,9.3 (15M hM h`U _U - a potion of hasteM hpM h3M h,M h*,M h,M hM hM h^M hKM hM hM hM hM hhM hJM hLM h[M hM hM h#M h_M h M hE M h M h>M h(M hM hM h7M hM hM hM hM hM hVM h;M h ,M h!M h#M hX%M h&M h(M h),M hZ.M h0M h{2M h4M h'5M h,6M h 8M h:M h=M hv>M hD@M hBM h\DM hFM hgI,M hKM h3LM hOM hMQM hR,M hTM hXM h6[M h]M h^M h_,M h^cM hkdM hgM hhM hiM hjM hRlM honM hoM hqM hr,M htM hVwM h0yM h/{M h6|,M hr~M hM hM hkM hȆM hŇM hMM hLM h#M hM h0M h(M h@M hHM hM hM hM hàM hM hͫi   ,..>.......#   ,,..........#  M h *,...........#   *............*   *...........#*   *...........*  #######..........#* ................ 68.3 (19 ................. ..............Z ...........Z ...............## ...)...........#  .............#  ...###.###.....#  ..##.....##....#  M hM hM hh,,,,,,******ZZ.M hiU.9.3 (20M h$M h; _Found a stone staircase leading down.M h3M hM hM hM hM hNM hj,M h M hV..[*  ##### ,..> ,,#,.#.# *.#* *.#70.3 (1.0) M h#######.##.Z.Z.......#.###)........................M h+M h]M h^*******ZZ.M h\J.1.3 (2M hM h& _Found a +0 robe.M h_M h3M hM hM hM hM hCBM hM hM haM hM hM hM hOM hGM hBM hM hM hM hQM hLM hM hM hM h+M hgM h M hE M h M hM h7,M hM h!M hj&,M hd(M h+M h.M h1M h4,M h6M h;R  There is a stone staircase leading down here.M hE ****   .,,*   ..,*   ...#########  [#  9..######  >ZZ.....#  .........#  ####............#  #............# M hHp*,* #...........## *,* #...........# 9   gargoyle (dormant) #.###########..........## boulder beetle zombie (minion) #......................# Z   troll zombie (minion) #........#M h_K+9.3 (8M hLM h^M h;a*M hg,,,,,,Z..,Z*t, ally target)M hRh,80.3 (9M hyqM h"~v _A gargoyle comes into view. It is wielding a +0 flail.N h #**** ..,,* ...,* ....# .[# .9.###### .Z.......# N h\+.Z......# #####....# #...#  *,* #..##  *,* #...#  #.##.##  #..#  #.#N hs*,,,,,,Z>N h,Z.*1.3 (1N hN hN hW0 R ###*** ....,* .....* .....# .[# ..9.###### .Z>.# .Z.# ######.# #...# *,* #..## *,* #.# #.##.## #..#  #.#N h?3 N hZ5 N h> *<,,,,,Z.,Z.*N h8A &2N hvL N h?O N h #####** <.....* ......* ......# .[# ...9.###### .Z.>.# .Z.# #.# #....# *,* #...## *,* #.# #.##.## #..#  #.#N h4v**,,,,Z,.,Z.*3 _Found an escape hatch in the ceiling.N h) #######* #<.....* .* .# .[# ....9....Z.....###### .>.# .Z.# #N h,.# #.....# *,* #....## *,* #.# #.##.## #...#  #.#N h,/N hT5*,,,,Z.,Z,.*4N hOXN hpf ## ##<.....# .# .# .[# .....9...Z......###### .Z..>.# .# #.# #......# *,* #......## *,* #..# #.#...## #....#  #.#N hH*,,,,.....9,,*9 `  The gargoyle hurls a stone arrow at you.N h,N h-)Z..@.Z.81----==5N h,/ _The stone arrow hits you!N hb # , ###<.....# , .# , .# , .[# , ......9..Z.###### , .Z...>.# , .# N h, #.# * #..# * *,* #........## * *,* #....# * #.#..........## * #N h^.........# * #.#N hN h*,,,,,Z.,**N hN h~63---------=6FreezeN hN h!= _The gargoyle hits you with a +0 flail!!N hhN h+r9Z.N h9ty4=------7.0 (0.7 N hizN h} _You hit the gargoyle but do no damage. The gargoyle misses you.N h :  You hit the gargoyle.N h ;Z.N h  o5=--7N h$ N h( 6 _The gargoyle is lightly damaged.N h  You hit the gargoyle but do no damage. Your bite misses the gargoyle.The gargoyle is lightly damaged.N h);Z.N h+D68.4N h3N h~8V _The gargoyle closely misses you.N h=B  You hit the gargoyle but do no damage.You bite the gargoyle, but do no damage.N hM Z. The gargoyle is lightly damaged.  The gargoyle hits you with a +0 flail!N hJPf0-=9.1N hWN h/ZD _Your boulder beetle zombie bites the gargoyle!N h  You hit the gargoyle but do no damage.The gargoyle is heavily damaged.N h ?Z.N hh1--9 (0.8 N hDN hoV _The gargoyle closely misses you.N h  You hit the gargoyle but do no damage.The gargoyle is heavily damaged.N h~ G-90.6 (0.7 N h N h D _Your boulder beetle zombie bites the gargoyle. N hT:   N h2You puncture the gargoyle!  You bite the gargoyle, but do no damage.The gargoyle is almost destroyed.  The gargoyle hurls a stone arrow at you. N hD  The stone arrow hits you!  Your troll zombie bites the gargoyle but does no damage.  Your troll zombie claws the gargoyle but does no damage. N htGj46----=1.3 N hM N hPc _Your troll zombie barely misses the gargoyle. N hg  You hit the gargoyle but do no damage.The gargoyle is almost destroyed.Your boulder beetle zombie bites the gargoyle. N h n w  The gargoyle hurls a stone arrow at you. N hC  N h Z39------2.0 N h  N h / _The stone arrow hits you! N h  The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  You hit the gargoyle but do no damage.The gargoyle is almost destroyed.  Your troll zombie barely misses the gargoyle.  Your troll zombie claws the gargoyle but does no damage. N h] p40=--7 N h N hc _Your troll zombie barely misses the gargoyle. N hC :  You hit the gargoyle. N h  N h( A.Z N h;+ Z   boulder beetle zombie (minion)troll N h2 1/97=81-3.4Freeze N hG9  N h; O _You destroy the gargoyle! N h+3 N h. N h1 N hY6O2 N h7O3 N h8 N h<O4 N h> N hhA N hgBS6= N hvC N hFK7= N h-G, N hLO8 N hN N hfQ N h]RS9= N h5S N h5V N hWL50= N hW N hZO1 N h0\ N h_ N h`S3= N ha N hd N heK4= N hf N h.iO5 N hEj N hmO6 N hp N hr N hsS7= N ht N h4w N h1xK8= N h y N h{ N h|:60 N h} N h' N hNS1= N hk N h82=3 N h+ N hO4 N h. N h N hS5= N hΖ N h~ N ha7= N h N h98 N h N h<69 N h(= N hy N h N hX70= N h" N h N h%1 N h N h;2 N h N h N hD3= N h N hۻ N hU5= N h N h;6 N h N h a7= N h N h N hd8= N h;9 N h N h N h<80 N h5 N h/K2= N h) N hk3= N h N h N h4 N h N hfa5= N hL N h N hxU6= N hS N h~ N hx;7 N h N hK9= N h N h N he90= N h;1 N h N h7;2 N h N h N hK3= N h N h N hwN4= N hx N h;6 N h N h0h - _You start resting. N h1240.4 (47.0) N h9l7=-1.4 (48 N h; N h" _HP restored.N hN h3N hN h,N h3 ,N h BN h N hKN hsN hN hPN h[N hN hN hN hN hN h( O=N h"N h%N hw'N h@),N hY*N h;+N h-N h.N hG/N h?0N h:1N h22N h4N hU6N h8,N h9N h;N hw=N h>N h7@N h0AN hBN h|EN hHN hIN hKN hL,N hNN h/QN hRN hTN hUN h}WN hYN hx[N h\N hJ_,N hb`N h>cN h,fN hnhN hjN hlN h+mN hxnN hqN hsN hmv,N hwN h{N hN hN hN hN hN h֑N hN hMN h@N hjN hN h۝N hOnN hw{ ############ ###### #..<.......# #####<.... #...# #......... ############ #......... #..[...........# #......... N hZ#........##**#..@ZZ..# #). #........#,,,#.$.....###......... .........#,,,#............. .........#,,,#..........######### .........#,,,#..######## ..######.#,,,#..* #.# ..# #.#,,,+..* #.# ..# #.#####..* #.######### ..# #* #....N h-57.4 (16N hT.ZN h,8.4 (17N heN h6 _C - 28 poisoned darts (gained 2)N hX`############ ##### #..<.......# #####<... #...# #....###########.# #  #..[.........# #  #........##**#...Z...# #)#N h*.#,,,#.@.Z...###. ..#,,,#...................#,,,#..........########.#,,,#..#######.#######.#,,,#..# #.#.# #.#,,,+..# #.#.# #.#####..# #.########.# #........# #..........# #.* #N hN h.Z.ZN h19.0)N h%N h0N h2,60.4 (2N h6N h9? _You now have 810 gold pieces (gained 17).N hN h3N hN hxN h,N hBN h,N hިN hKN h,N hZN hN h;,N hFN hN hN h,N hN hTN hN hN hN h,N hN h!N hFN hO,N hN h^N hN hN h,N hN h8N hN hN h,N hN hN h,N hN h7 _You open the door.N hs3N hN h@  There is an open door here.N hN hN hN h_ _N hN hkN hN h N h N h ,N h N hN hN h,N hN h1N hN h-N h*,N hIN hy N h"N h?$N h&N h'N h(N h)N hL,N h-N hG0,N h1N hy3N h5N hn7N h9N h:N h;N h @N hBN hDN h$FN hHGN h{HN hJN hLN hNN hP,N h RN hWN hpYN hZN h[N h\,N hbN h|dN hfN hg,N hhN hkN hqBN htN h1xN hz,N h|N hN h݃N h~N h҈N hljN hN h6N h<N hN h,N hN hN hN hN ho............................).... ................................. ..........###.###...........###. .........##..#..##.........##. +####...##..###..##.......##..#.# ,,,,#..##.#....Z#.####.####..# ,,,,#..#...##.##Z..#..##.#..# ,,,,#..#.#.#...#.#.#..#?##...._._ ,,,,'...##...⌠..@##.##.# ,,,,#..#,#.#...#.#.##Z#..#...._._ #####..#...##.##...#Z##..#..ß....N h##.#...,.#.####.####..⌠........##.(###..###..#..###..#.#......##.)#O.###Z#####.###.... O   two-headed ogre (wandering).......###.####.##.%[##.####.boulder beetle zombie (minion)..>....# #.###.##.....##.##.ZZ Z   troll zombie (minion).......###...#Z#.......#,#..#N h0866.0)N has.Z, ally targ…)N h,7.4 (27N h;%N h _A two-headed ogre comes into view. It is wielding two +0 giant clubs.N hDV..###.######.###..#..####.... +####...##..###..####..#.# ,,,,#..##.#....Z#.####.####..#......##.##...#..##.#..#.N hX#.#...#Z#.#..#?##...._._'...##...⌠...##.##.##......#.#..#,#.#...#@#.##Z#..#...._._ #####..#...##.##...#Z#ß.... .......##.#...,.#.####.####..⌠.##.(###..###..#..###..#.#.##.)#O.###Z#####.###.....###.####.##.%[##.####.#>....# #.###.##.....##.##.ZZ.....###...#Z#.......#,#..#.)..)))#....#[..⌠[..#..#N hZ\N h],N hi.Z.ZO.%N hkzOally target)===8.4 (1.0)N ht;%N hVx; _The two-headed ogre shouts in stereo!N h   N hR Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N hN hw,N h~e.Z.ZYO.%Y   ice beast (summoned)boulder beetle zombie (minion)N hZ   troll zombie (minion)4----9N h9%N h$4 _A chill wind blows around you.&N h`+ 4###.######.####..#..#....##..... ####...##..###..##.......##..#.# ,,,#..##.#.....#.####.####..#...⌠#..#...##.##...#..##.#..#..#..#.#.#...#Z#.#..#?##...._._'...##...⌠..Z##.##.##......#..#..#,#.#...#.#.##Z#..#...._._ ####..#...##.##.@Y#Z##..#..ß..... ......##.#....O#.####.####..⌠...⌠.(###..###..#..###..#.#)#..###Z#####...#.####.##.%[#.##>....# #.###.##.....##.##.ZZ....###...#Z#..&N h. /,#..#..)..)))#....#[..⌠[..#..#.#.#.)#)..###Z#?....).#.##...#&N hj1 B&N hmC .Z.ZO@..#Y&N hE _---90Freeze&N hiS &N hU *N hX  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+N h8.........###.###...........###.## phredd the Frost Mage ........##..#..##.........##..... Gnoll of Ashenzari ****.. ####...##..###..##.......##..#.#. Health: 97/97 ======================== +N h,,,#..##.#.....#.####.####..#...⌠ Magic: 21/27 ==================------ ,,,#..#...##.##...#..##.#..#..... AC: 10Str: 7 ,,,#..#.#.#...#.#.#..#?##...._._. EV: 13Int: 29 ,,,'...##...⌠*Z*#**##.##......#.. SH: 0Dex: 12 ,,,#..#,#.#...*Z***#Z#..#...._._. XL: 12 Next: 81% Place: Dungeon:11 ####..#...##.#*O@**Z##..#..ß..... Noise: ---------  Time: 11290.4 (0.0) ......##.#...***Y**##.####..⌠...⌠ N) +8 spear of the Ensconced God {venom, F .......##.(###.***[4+N hu0m#..#..###..#.#. Cast: Freeze ........##.)#..###Z#####.###..... .........###.####.##.%[##.####.## ....>....# #.###.##.....##.##.ZZ# O   two-headed ogre (ally target) .........###...#Z#.......#,#..#.. Y   ice beast (summoned) ......)..)))#....#[..⌠[..#..#.#.# Z   boulder beetle zombie (minion) ........)#)..###Z#?....).#.##...# Z   troll zombie (minion)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+N hů .........###.###...........###.## phredd the Frost Mage ........##..#..##.........##..... Gnoll of Ashenzari ****.. ####...##..###..##.......##..#.#. Health: 97/97 ======================== ,,,#..##.#.....#.####.####..#...⌠ Magic: 21/27 ==================------ ,,,#..#...##.##...#..##.#..#..... AC: 10Str: 7 ,,,#..#.#.#...#.#.#..#?##...._._. EV: 13Int: 29 +N h6 ,,,'...##...⌠.Z.##.##.##......#.. SH: 0Dex: 12 ,,,#..#,#.#...#Z#.##Z#..#...._._. XL: 12 Next: 81% Place: Dungeon:11 ####..#...##.##O@.#Z##..#..ß..... Noise: ---------  Time: 11290.4 (0.0) ......##.#.....#Y####.####..⌠...⌠ N) +8 spear of the Ensconced God {venom, F .......##.(###..###..#..###..#.#. Cast: Freeze ........##.)#..###Z#####.###..... .........###.####.##.%[##.####.## ....>....# #.###.##.....##.##.ZZ# O   two-headed ogre (ally target) .........###...#Z#.......#,#..#.. Y   ice beast (summoned) ......)..)))#....#[40+N h m[..⌠[..#..#.#.# Z   boulder beetle zombie (minion) ........)#)..###Z#?....).#.##...# Z   troll zombie (minion)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the two-headed ogre.  The two-headed ogre hits you with a +0 giant club!+N h ..Z##.#Z#.##O@.#..#Y##.##+N hy > The wall freezes the two-headed ogre.  The two-headed ogre hits you with a +0 giant club!  The two-headed ogre hits you but does no damage.  Your ice beast hits the two-headed ogre but does no damage.  Your troll zombie barely misses the two-headed ogre.Your troll zombie claws the two-headed ogre!85---==1.4 (1Ramparts +N hj #Z#.##O@.##Y#### _Your troll zombie claws the two-headed ogre./N h"O1 #Z##O@.###%You barely miss the two-headed ogre./N hQe6----2.1 (0.7/N h%`##Z####%/N hej _The two-headed ogre is moderately wounded./N h9 5##Z#.#### The wall freezes the two-headed ogre. The two-headed ogre misses you.The two-headed ogre completely misses you.ice beast hits the two-headed ogre.  Your ice beast freezes the two-headed ogre!  Your troll zombie bites the two-headed ogre!  Your troll zombie closely misses the two-headed ogre./N h .=8/N hW #Z#.###Y###%/N h j _Your troll zombie barely misses the two-headed ogre.0N hvF  You puncture the two-headed ogre!0N h#Z#.##)###Y   ice beast (summoned)Z   boulder beetle zombie (minion)troll0N h+u 72=8-3.50N hwFreeze _You kill the two-headed ogre!0N h)###)@.##Y###%0N hh _Your Stealth skill increases to level 9!4N h"4.###.###.###..##..#..##.........## +####...##..###..##.......##..#.#,#..##.#.....#.####.####..#...,#..#...##.##...#..##.#..#,#..#.#.#...#.#.#..#?##...._._,'...##...⌠..Z##.##.##......#,#..#,#.#...#Z#.##Z#..#...._._#..#...##.##@..#Z##..#..ß.##.#.....#Y####.####..⌠....##.(###..###..#..###..#.#.##.)#..###Z#####.###4N h%@.###.####.##.%[##.####..>....# #.###.##.....##.##.ZZ.###...#Z#.#,#..#.)..)))#....#[..⌠[..#..#.#..)#)..###Z#?....).#.##...4N h34N hM6f8--4.5 (1.04N h5F;%4N hL _The frozen ramparts melt away as you move.Things that are here: _a +0 giant club; a +0 giant club5N h$ 35N h* 5N h/ w9=5N h4 5N h:6 V91=5N h: 5N h]? 5N h@ W2=5N hA 5N h!G 5N hHH y3=3=5N hM 5N h=R 5N heS U4=5N hJV 5N h`Z 5N h[ %55N h"^ 5N he 5N h?g %65N hlj 5N h{ -% _You start resting.5N h `301.5 (7%5N h u7==2.5 (85N hH 9%5N h " _HP restored.8N h38N h[8N hR8N hbZ4=8N h8N h8N h8N h8N h8N h|8N hO=8N h8N hQ8N h2=8N hO!8N hD(a5=8N h,8N h38N hT58N h88N hB,8N hF8N hGN,8N hU8N hN\O=8N hc`8N hga6=8N hk8N hr,8N hw8N ht~,8N h8N h6,8N h8N hO=8N h=8N h?a7=8N h8N h4 _Magic restored.8N hS8N h"8N h8N h38N h;8N h8N h8N h8N h&,8N h8N h8N hq8N hF8N h8N hO ,8N h8N hzB/= _Your ice beast disappears in a puff of smoke!8N h4E8N h H8N hM38N hKO8N hPR8N h-U8N hW8N hY8N hZ8N h[8N h]8N h\a8N hd8N h`h,8N hj8N hl8N hOp8N hfq8N hr8N hs8N hu8N hwx8N h{8N h~8N h,8N hv8N hڅ8N hވ8N h8N h8N h8N h8N h8N h8N h8N h8N hY8N hE8N hМ8N h8N h,8N h8N hT@  There is an open door here.8N h8N h8N hԻ _8N hͼ8N h8N hB#####..............###.###.....# #.............##..# ..# #...#'####...##..###..##... ..# #..#..##.#.....#.#### 8N h[..# #...#....#..#...##.##...# ..#####...#....#..#.#.#...#.#.#.. ..........#....'Z.Z##...⌠...##.## #####.....#....#..#Z#.#...#.#.##Z #...'.....######@.#..Z##.##)..#Z# #...#.............##.#.....#Y#### #...#..............##.(###..###.. #...........##.)#..###Z## ##...#.<.............###.####.##. ##...#..........>....# #.###.##.. c   centaur (missile, wandering)  #.⌠.#...............###...#Z#.. ##...####....c....)..)))#....#[.#...........)#)..###Z#?8N he8N hs)31.5 (29.0)8N hV8N hc8N hc ...ZZZ   boulder beetle zombie (minion)troll.  A centaur comes into view. It is quivering poisoned darts.8N h,2.5 (308N h8N h4 _The centaur moves out of view.9N h{39N h9N h9N h.# #..#..##.# #...#'####...##..###..##.# #...#....#..##.#.....#.###.# #...#....#..#...##.##...#..#####...#....#..#.#.#...#.#.#.........#....'...##...⌠...##.# .#####.....#....#ZZ#Z#.#...#. .#...'.....######..#..Z##.##).. .#...#..........@..##.#.....#Y## .#...#..##.(###..###. .#.....##.)Z# .##...#.<..###.####.#...#.9N h >....# #. # #.⌠.#......###...#Zc   centaur (missile, wandering, ally tar…)###...####)..)))#....#[boulder beetle zombie (minion) .........#....c......)#)..###Z#?. Z   troll zombie (minion)ß.#,..###.# #.##0.0)9N h ,9N h..ZZZ   boulder beetle zombie (minion)troll.9N hu+3.5 (19N h[#9N h%:N hR3:N hU:N hh:N hs .# #...#'######..##.# #...#....#..##.#.....#.##.# #...#....#..#...##.##... #...#####...#....#..#.#.#...#.#.# #...........#....'...##...⌠...# #.#####.....#....#..#Z#.#...#. #.#...'.....######ZZ#..Z##.##).. #.#...#.............##.#.....#Y## #.#...#..##.(###.. #.#.....##.)Z #.##...#.<..###.####. ####...#.>....# #. .# #.⌠.#......###...#Z .###...####)..)))#....#[ c   centaur (missile, wandering) ..........#:N h v...)#)..###Z#?boulder beetle zombie (minion)ß.#.....c......###.# #.## Z   troll zombie (minion)...#**####......#*#.#*##.#:N hy&0:N h{,:N h@..ZZcally target)c.:N h4==4.5 (1:N h:N hƘ) _The centaur shouts!....# #.###.# .# #.⌠.....###...#Z#.##...####)..)))#....#[.........c.....)#)..###Z#?ß.......###.# #.##..#######*#.#*##.####*,,,,##,.).,*##.....# #.###.# .# #.⌠.....###...#Z#.##...####)..)))#....#[.........c.....)#)..###Z#?ß.......###.# #.##..#######*#.#*##.####*,,,,#.....##,.).,*##. *,##*#...#**##....# #.###.# .# #.⌠.....###...#Z#.##...####)..)))#....#[.........c.....)#)..###Z#?ß.......###.# #.##..#######*#.#*##.####*,,,,#.....##,.).,*##. *,##*#...#**##*###∆##.##∆**wQ ((=N hy(The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.The arrow barely misses you.=N hF@..=N h$ ^4=7=N hY=N hS _The arrow hits your boulder beetle zombie but does no damage.=N hJ.....'...##...⌠...##.#####.....#....#..#Z#.#...#.#.#...'.....######..#..Z##.##).#.............##.#.....#Y#.##.(###..#..##.)#..###Z#...#.<Z.Z....###.####.# ##=N h+O...>....# #.###.# .# #.⌠.....###...#Z#.##...####)..)))#....#[.........c.....)#)..###Z#?ß.......###.# #.##..#######*#.#*##.####*,,,,#.....##,.).,*##. *,##*#...#**##*###∆##.##∆**...##,#.#,#*,=N h5X=N hic (The centaur throws a poisoned dart. The poisoned dart hits you!=N h=N h*].Z.=N h5=8Pois =N hG =N h Q _You are poisoned.>N h|S######..#Z#.#...#.#.#...'.....######..#..Z##.##).#.............##.#.....#Y#.##.(###..#..##.)#..###Z#...#.<Z....###.####.# ##.Z.>....# #.###.# .# #.⌠.......###...#Z#.##...####)..)))#....#[.........c.....)#)..###Z#?ß.......###.# #.##..#######*#.#*##.####*,,,,#.....##,.).,*##. *,##*#...#**##*###∆##.##∆**...##,#.#,#*,###.>.##...##..  You feel very sick.The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.>N h^u...ZZmissile>N hbG3-9Freeze>N h%o>N hrX _The centaur completely misses you.?N h%  You hit the centaur. The centaur is poisoned.  The centaur is moderately wounded.?N h05>Z poisoned, ally targ…)?N h71=--40.2 (0.7?N hB?N hEz _You feel sick. The centaur hits you. The centaur closely misses you.@N h<The centaur is moderately wounded. _You feel sick. The centaur hits you. The centaur closely misses you.  You hit the centaur. The centaur looks even sicker.  You bite the centaur, but do no damage.heavi  The centaur@N h/r.Zvery poisoned, ally@N h2@-9@N h>@N htA? _The centaur kicks you but does no damage.@N h  You puncture the centaur! The centaur looks as sick as possible!  The centaur is almost dead.You feel sick. The centaur misses you.@N hߺ .Z extremely poisoned,@N h< 0=1.6@N h @N h ? _The centaur kicks you but does no damage.BN hO9  You hit the centaur.BN hIc  ZZ   spectral centaur (minion)You kill the centaur!The centaur's spirit is torn from its body!BN hDl=-2.3FreezeBN hRxBN hc{$ _You feel sick.EN hY q...'#####..#..Z##.##).#.............##.#.....#Y#.##.(###..#..##.)#..###Z#...#.<.###.####.# ##.>....# #.###.# .# #.⌠.....###...#Z#.##...####....ZZZ..)..)))#....#[.........#.....@.....)#)..###Z#?ß.......###.# #.##..#######*#.#*##.####*,,,,#.....##,.).,*##. *,##*#...#**##*###∆##.##∆**...##,#.#,#*,###.>.##...##.. ,⌠,* *,,,......ß......EN h EN h V--3.3 (1.0EN h EN h The centaur's spirit is torn from its body! _You feel sick. _You swap places. You feel sick.  You now have 828 gold pieces (gained 18).  C - 31 poisoned darts (gained 3)  You see here a +0 shortbow.EN h E-4.3 (2EN h" EN h% $ _You feel sick.GN h9GN hGN hGN h4GN hGN hGN hI _You feel sick.  You feel sick.GN hǷ&GN hQGN hj _You are no longer poisoned.GN h}K3=GN huGN hSGN huU4=GN h0GN hGN h%5GN hGN hGN h%6GN h,GN hGN hK7=GN hGN hGN hGN h,GN h]GN h5 _You swap places.GN hFGN hGN h) GN h3GN hIGN hGN hGN hA#GN h'GN h2-,GN h?1GN h@GN hMGN h>TGN h!WGN hOZGN h[9=GN hbGN hjl  Things that are here:  a +0 trident; a +0 ring mail; a +0 bucklerGN h}rGN h{tGN hwGN hzGN h| _GN h~GN hGN hdGN h߉GN hMGN h,GN hݖGN hGN hXGN hHGN hGN h,GN h}GN hlm  Things that are here:  a +0 dagger; a +0 club; a +0 leather armourGN h·GN hGN hGN h _GN hGN h]\  Things that are here:  a +0 flail; a +0 ring mailGN hGN h<GN hHGN h5 _GN hYGN hyGN hGN hGN h GN h8,GN hGN hGN hGN hGN hKGN hGN hGN hGN hQ GN h GN h6GN hL,GN hGN h3b  Things that are here:  a +0 dagger; a +0 leather armourGN h^8GN h;GN hG?GN hBGN hTD _GN hJJGN hMGN hQGN hUGN hXGN hU\,GN h_GN hcGN huz.............###...#.#.......#,#.........)..Z))#....#[..⌠[..#......).....Z#Z..###Z#?....).#......###.# #.##.)...##.#. #######......###Z####.##ZZZ##.## #*,,,,#.....##..Z..###.##Z##.#*#. ,*,,,,#....####.Z.##*##ZZ...###. ,*,,,,#...###∆##.##∆**###.####..# ,*,,,,#...#.##,#@#,#*,#[...[#))#,651.0) ,*,,,,#...#..##...##..###.###.##. ,*,,,,#.........ß...........)Z... GN hnyy *,,,,#...#..##...##..###.###)  +,,,,#...#.##.#.#.#*.#.....#..#,  **####...###)##.##.*####.####..  ,..####...####.......##..  ,..........##.....##.........##[  ,...........###.###.....##GN h{GN h$j.ZZGN h,6.3 (22GN hGN hH- _Found a +0 great sword.HN hk 3HN h HN h HN hn #)..Z))#....#[..⌠[..#..#).....Z#Z..###Z#?....).#.#.......###.# #.##.)...##.#. #########.####.##ZZZ##.### #*,,,,##..Z..###.##Z##.#*#. ,####.Z.#####ZZ...###.###.##Z##[#*###.####..#.##.#.#.#*,#[...[#))#,.##.@.##..###.###.##.0.0).......ß...........)Z..  HN h .#..##...##..###.###)##+#.##.#.#.#*.#.....#..#,**####...###)##.##.*####.####..#,.........####...####.......##...##.....##..##[.###.###..##.........HN h j)ZZHN h" +7.3 (1HN h HN h & _Found a +0 robe.IN h3 3IN hi6 IN h@? IN hB IN h}F ,IN hK IN hN IN hS IN hX IN h1Y IN h^ IN ha IN h[e IN hh IN hm ,IN h.p IN h <  You see here a +0 robe.IN h. IN h IN h IN hE IN hi 5 _You swap places.IN h0 5  You swap places.IN hģ 3IN h IN h k _Your spectral centaur fades into mist!IN h- 3IN h! IN h IN h IN hH IN h ,IN hټ IN ha IN hc IN h IN h ,IN h IN h IN h} IN h IN h ,IN h IN hK IN hIN hzIN hwIN hIN h IN huIN h>IN hfIN hIN h IN huIN h!IN hO&IN h'*IN h0,IN hs4IN h9IN hAIN h1EIN haJ,IN hNIN hTIN hvXIN h^IN hvc,IN hugIN h[nIN hrIN hvIN hyIN hzIN h|IN hmIN h^IN hIN hN,IN h˔IN h˞b  Things that are here:  a +0 scimitar; a +0 plate armourIN hIN hpIN hIN h8 _IN hIN hijIN h}IN hbIN hk,IN hIN hl  You see here a +0 short sword of venom.IN hqIN hIN hlIN h _IN hIN hHIN hWIN hIN h,IN hIN hIN h IN h IN h`,IN hsIN hIN h*IN hIN he,IN hIN h#IN h$&IN h)IN hE-,IN h50IN h2IN hS5IN h7IN h9IN h:IN h<JN hJN h<JN hJN h ,JN h JN h; JN hhJN hJN hfJN h,JN h^JN hLJN hJN hJN hO,JN hJN h JN h JN h6",JN h#JN h%JN hl'JN h(JN hD*,JN hi+JN h1JN h/4JN hG6,JN h7JN h`9JN h;JN h=,JN h?JN h.@JN hRBJN hCJN hDJN hE,JN hIJN h}KJN hMJN hO,JN hPJN hQJN hSJN hTJN h VJN hW,JN h_JN haJN hcJN hf,JN hgJN h jJN hnJN h%rXJN h%}JN hJN hxJN hق,JN h+5 _You swap places.JN hFJN h3JN hHJN hx5 _You swap places.JN hPJN hJN hJN h3JN h@JN hSJN hƙJN h,JN h˝JN hp,JN hJN hߢJN hJN h JN hJN hJN h.JN hXJN h`JN hJN h,JN hJN hJN hJN hJN h,JN hJN hJN hJN hJN h,JN h7JN h/JN hJN hCJN hs,JN h{JN hJN hKJN hJN hJN hJN hJN hJN hJN hJN h,JN hJN hJN hJN h,JN hJN hJN hJN hJN h,JN h JN hJN hJN hJN h$JN hH,JN hJN h{JN hJN h? JN h ,JN h JN hJN hJN h%JN hAJN hyJN h5JN hJN hpBJN h~JN hJN h JN hY!,JN h"JN h#JN hc%JN h&JN hQ(,JN hN*JN h+JN hk-JN hI/JN h$1,JN hV2JN h4JN h8JN h:JN h=,JN hZ?JN hGJN hKJN h_PJN hXV,JN hN\JN hxJN h|JN hJN hÄ,JN hىJN hJN hؖJN hJN h,JN h6JN h2JN h߰JN hõJN h;,JN hJN hJN hJN h4JN h,JN hIJN hgJN hJN huJN h>,JN hJN hsJN hJN hz JN h,JN hJN hJN h&JN h+JN hy/,JN hV3JN h9JN hMCJN hLJN hHR,JN hNYJN h^JN hdJN hgJN hl,JN h4qJN hxJN h}JN h؁JN hh,JN hًJN hӐJN hKJN hCJN h,JN hJN hYJN hJN hRJN h,JN hxJN hJN hJN hJN h,JN hJN huJN h?JN hJN h,JN hJN hFJN hJN hvJN h-JN hJN hJN hJN hsJN hJN h,JN h]JN h'JN hjJN hJN hSJN hl,JN h8JN h;JN hzJN h JN h ,JN hH JN hVJN hJN h)JN hBJN hcJN hJN hJN hJN hJN hJ,JN h*JN h,$JN h%JN h)BJN h;JN h|>JN hO@JN hYBJN hwCJN hDJN hGJN hIJN hhLJN hNJN hOJN hQJN hRJN hMUJN hVJN hXJN hYJN hP[JN hY\JN h^JN h8`JN hb,JN hVcJN heJN hgJN hBiJN h=kJN hjlJN homJN h oJN hpJN herJN hhtJN huJN hvJN hwJN hmzJN hc|JN h}JN hJN h JN h!JN hJN hKJN hJN h߉,JN hJN hJN hDJN hJN hGJN hٖJN hӚJN hqJN hJN hJN h JN h9JN hJN ht.# *,*,,,,###...#### .......#**,*,,,,#...###.##.##[# .*,*,,,,#...#.##.#.#Z##.# ...###.>.*,*,,,,#...#..##...##.. ,⌠,* *,,,*,*,,,,#.........ß...... *,*,,,,#...#..##...##..# ,,+,,,,#...#.##.#.#.## ..######...###)##.##.### .......@.ZZ.####...##457.3 (90.0) ......##.....## ..............###.###... >....................... .###...............#### JN h,* #...............# Z   boulder beetle zombie (minion) ,* ####............# troll ,* #............# ,* #####JN h̸*,,,ZZ.,,,,,,,,JN h,8.3 (91JN hbJN hY9 _Found an escape hatch in the floor.KN hlKN hn3KN hxKN hz,KN hO|,KN h,KN hKN h<KN h ,KN hKN hGKN hKN hKKN h_,KN huKN hKN hKN hKN hB,KN hFKN hVKN hܚKN h KN hKN h,KN hKN hKN hKN h',KN hOKN hKN hKN hG,KN hjKN haKN hKN h,KN hKN hD7 _You open the door.KN hݻKN hDKN hKN h3KN h@  There is an open door here.KN hKN hE3KN h05 _You swap places.KN hKN h3KN hKN hKN h0KN hKN h,KN hKN hKN hCKN h KN hKN h,KN hKN hNKN hnKN hKN h,KN hKN hKN h,KN hKN h KN hKN h KN h ,KN h KN h  KN hb KN hH KN h ,KN h KN h' KN h KN h KN h KN h ,KN hB KN h KN h KN h ,KN h KN h KN hT! KN h" KN hi$ KN h% ,KN h( KN h?+ KN h, KN h. ,KN h0 KN hc2 KN ht5 KN hY8 ,KN h: KN h= KN he? KN hx@ KN hA ,KN hB KN hD KN hG KN hH KN hJ ,KN hK KN hAN KN hjP KN hQ KN hR BKN hU KN hW KN hX KN h@[ ,KN he\ KN h] KN hO_ KN h` KN ha BKN hoc KN hye KN hf KN hh ,KN h)i KN hj KN hCk KN htl KN hm ,KN h|n KN h r ,KN hDu KN hw N _You now have 839 gold pieces (gained 11).KN h5y KN h} KN h.~ KN h KN h ,KN h KN h KN hV KN h~ ,KN h KN h KN hƋ KN h KN ha ,KN h` KN h KN h KN h6 KN hK KN hi ,KN hÛ KN h KN h ,KN h KN h KN h KN hv ,KN h KN hO KN h KN hv KN hl ,KN h KN h4 KN h KN h KN h/ ,KN h7 KN h KN h KN h KN h$ ,KN h KN h< KN h7 KN h KN hH ,KN h KN h KN h ,KN h KN hg KN h KN h KN h KN h KN hU KN h KN h KN hP KN h ,KN h KN h> KN h KN h KN h- ,KN h KN h KN h KN hz KN h ,KN h KN h KN h ,KN h6 KN hT KN hb! KN h # KN h$ KN h% ,KN h& KN h' KN h( KN h) BKN h7 KN h9 KN h< KN h= KN h? KN hBD KN hG ,KN h}I KN hv K _You swap places.KN hy 3KN h{ KN h~ 5 _You swap places.KN h KN h KN h 3KN h KN h{ KN h KN h KN h ,KN h KN h_  There is a fountain of clear blue water here.  You attempt to scry through the fountain, but the Dungeon's magics reject you.KN h: KN hi KN h1 KN hf  _KN hƣ KN h KN h+ KN h֩ KN h٭ ,KN hs KN h KN h KN h KN h ,KN h KN h^ KN h KN h\ KN h ,KN h3 KN h KN h KN hK KN hQ KN h ,KN h KN h~ KN h KN h+ ,KN hJ KN h KN h KN h+ KN hj ,KN h KN h KN h KN h KN h ,KN h KN hk KN h KN h KN h KN h KN h KN h KN h ,KN h KN h KN h KN h" KN h0 ,KN hi KN h KN h: KN h= KN hI? BKN hA KN hC KN hAE KN h&G ,KN hDH KN hJ KN hL KN heN KN hO KN hP KN hR KN h*S KN hT KN h"V KN h-X ,KN h Z KN hF[ KN h.] KN hY^ KN h9` ,KN hKa KN h c KN he KN h3f KN hQh KN hi ,KN h]k KN h[m KN hn KN h`p KN hq ,KN h?s KN hCu KN hv KN hx KN h(y KN hz KN hܺ  #..........#######......###. ######.......#####....#.....##..)#.?........# #.#....#....####..KN h? #.ß........###.#....#...###.##. ..#............#.#....#...#.##.#. ..####...###.>.#.#....#...#..##.. .....#.⌠.# #...#.#....#.........ß .....#...# #####.#....#...#..##.. .....#...# #...@'....#...#.##.531.3 (73 .........# #...Z######...###)## .......### #...Z..........####.. .......# #...............##.. .......######..........###. ...............>................. ................###.............. ................N h 34m# #.............. #####...........# ####.....KN h! KN h E _Done exploring.LN h 3LN hm LN h' ........⌠. .....#.'0.0) ....... ........Z...... ........ ........ ..................LN h* LN h0 LN h{2 E _Done exploring.RN hzRN h,RN hRN hRN h8: _RN hXRN hLRN h},RN h,RN hRN h(RN ht,RN h,RN h/RN hRN h,RN hDRN he,RN hRN hRN h{RN hIRN h,RN hRN h1 RN h\ RN h BRN h RN hlRN hRN h<RN h[,RN hzRN hRN hRN h,RN hRN hRN hRN h RN h",RN h6#RN h\$RN hs%RN h&BRN h'RN h(RN h)RN h+RN h7,BRN h.RN h&1RN h{2RN h3RN h4,RN h5RN h7RN h8RN h9,RN h;RN hB<RN h=RN h?RN hARN hBRN hCRN hERN hGRN h\IRN h N,RN hPRN hQRN h4SRN heTRN h|U,RN hVRN hWRN hXRN hYRN h[RN h-\RN h]RN h_RN haRN hcRN hd,RN hLfRN h2hRN hiRN hjRN hnBRN hq,RN hrRN hr,RN hsRN htRN huRN hvRN h{w,RN hRxRN hyRN hF{RN hL|RN h}RN h~,RN hg#.....#.<.###...)..Z #.....#............#.....).....Z# #########........ß.#............# #..........#######......#  #######.......#####....#.....## RN hi #..#.?........# #.#....#....###  #..#.ß........###.#....#...###.  #.....Z...#.#....#...#.##  #..####...###Z@.#.#....#...#..#54.3 (23.0)  ##.....#.⌠Z# #...#.#....#......  #......#...# #####.#....#...#..#  #......#...# #....'....#...#.##  #..........# #....######) ##.### #.....### #.# #......## #.######.......# #..........Z......>...RN hRN hjc _There is a stone staircase leading down here.WN h@ WN h WN h WN hL WN hR M.ZWN hs 85.3 (1.0) _WN hWN h!O  You climb downwards.XN h> .o$... .  . >...$.+#. ....$...# .$o.....+ ......# #.###...######. XN h*2 #......@.......  ...............  ......#######..  #.#.#. # # # o   orc warrior (polearm, asleep) o   orc (asleep) XN hLf,,,,,,,,*,,,,,,,,,,*.,,,,,,,,,,.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,,,,,,,,,*,*,,,,**,* *,,**#,#∆#,∆******,,,,,,,,,,,,,,,**,,*****,*,,******,***,*,,* *****,*,*,,****,,*,*XN h1-6.1 (1.8XN hH:XN h A _Your mindless puppets stay behind to rot.  Found 61 gold pieces. Found a staircase to the Orcish Mines. _There is a stone staircase leading up here.aN h@  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dN h^4dN hdN hʗ dN hՙJ_You don't know that spell.dN hY  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dN h4 dN h7 dN h> dN hmA 7  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.dN h L _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dN h?q dN hYt dN hy dN h| 7  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.dN hgL _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dN hdN hadN hdN h7  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.eN hZ L _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.asting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eN heN heN hweN h7  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.eN h*eN h5[Drop what?47/52 slots (_ for help) Hand Weapons (select all with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (select all with ()  j - a throwing netC - 31 poisoned darts  eN h9eD - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (select all with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (select all with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]fN h<fN hD,,,,,,,,*,,,,,,,,phredd the Frost Mage,.o$...,*.,,,,,,,Gnoll of Ashenzari ****..,......,,.,,,,,,,Health: 97/97 ========================,>...$.+#.,,,,,,,Magic: 27/27 ========================,....$...#,,,,,,,AC: 10Str: 7,.$o.....+,,,,,,*EV: 13Int: 29,,,......#,,,,,,,SH: 0Dex: 12*#.###...######.,XL: 12 Next: 88% Place: Dungeon:12*#......@.......,Noise: ---------  Time: 11556.1 (0.0),...............,N) +8 spear of the Ensconced God {venofN hm, F,......#######..*Cast: Freeze*#.#.#.,* *,,**#,#∆#,∆******,,,,,,,,,,,,,,,**,,*o   orc warrior (polearm, asleep)****,*,,******,**o   orc (asleep)*,*,,* *****,*,*,,****,,*,*Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then.fN hfN hҨ. _gN hnJ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gN huY, ally target)Y   ice beast (summoned)gN h6d4---==7.1 (1gN h5gN h4 _A chill wind blows around you.iN h .......,*...,,,,, ..o$...,*..,,,,,, .......,,..,,,,,, .>...$.+#., .....$...#,,,,,,, ..$o.....+*iN h^X ......Y..#,,,,,,, *#.###.@.######., *#<., .........., .......#######..* ##.#.#.,* *,,* *#,#/#.∆******,,, ,,,.,..,,,,,**,,***##,#.,******,** *,*,,* *****,iN hY  Found a wand of paralysis (3).iN h{iN h2,,***,,,,,,,,,,,,,,...,...o,,,..$.oY,.,,,,**o),o*iN h.=8iN h@iN h1O _The orc warrior shouts! You hear a shout! The orc shouts!jN hT ..###.....,,... .........*.....,,, ....$....*.....,,, ....o....,...,,,,, ..>...$.+#..,,,,,, o.....$...#,,,,,,, $..$.oY...+* .......@..#,,,,,,, .##.###...######., ,*#......<......., ,................, ,.......#######..* *##.#.#..* *,,* **#.#/#.$******,,,o 2 orcs (1 wandering, 1 ally target) ,,.,N hPm.....,,,,**,,****##,#.,******,**jN h  An orc comes into view. It is wielding a +0 dagger.Found 23 gold pieces. Your ice beast hits the orc.  Your ice beast freezes the orc!jN hjN hjN h-8,,,******,*,,,,,,,,,,.....,..>.o,.o,$..$.),**,***   orc,*jN hI20---9jN h7jN hF:C _The orc dies!kN h ,,,******,*,,,,,, ...###.....,,...,, .#.....,,, $....$....#.....,,, .,....,,,, ...>.o.$.+#..,,,,,, o.o....$...#, .$..$.)Y...+,,,,,,* .#, #.##.###...######., *,*#......<......., ,,........., *,.......#..* **##.#.#..* *,,*o 2 orc warriors (1 polearm, 1 wandering) ***#.#/#.$******,,, ,,,.,.....,,,,**,,* kN hL[39;49m ****##,#.,******,**kN hY  An orc warrior comes into view. It is wielding a +0 war axe.kN hd:  Found 21 gold pieces.kN hkN hH,,,,,,,......Y,.o.o$.).,,,,,,ally tar…*, *kN h=Q=--60kN hkN hK _The orc warrior hits your ice beast with a +0 glaive!lN hhA ,,,,******,*,,,,,, ....###.....,,...,, .#.....,,, .$....$....#.....,,, $.,....,,,, ....>.o.$.+#...,,,,, .Y$...#, ..o.o$.)....+,,,,,,* .#, .#.##.###...######., ,*,*#......<., ,,,............, ,*,.......####..* ,**##.#.#..* *,,* ****#.#/#.$******,,, ,,,,.,.....,,,,**,,*  *****##,#.,******,**lN h n_  Found 24 gold pieces. Your ice beast hits the orc warrior.lN hplN hTz *,,,,,,,..$..,...o.olN h|,,,,,*,,Your ice beast freezes the orc warrior!!5=---1lN hlN hÈc _The orc warrior barely misses your ice beast.nN ht *,,,,******,*,,,,,,  phredd the Frost Mage ,....###.....,,...,,  Gnoll of Ashenzari ****.. ,...........#.....,,,  Health: 97/97 ======================== nN hf,.$....$....#.....,,,  Magic: 25/27 ======================-- ,$..........,....,,,,  AC: 10Str: 7 ,....>.o.$.+#...,,,,,  EV: 13Int: 29 ,.......Y$...#,,,,,,,  SH: 0Dex: 12 ,..$..$.)....+,,,,,,*  XL: 12 Next: 88% Place: Dungeon:12 ,...o.o*@....#,,,,,,,  Noise: ---------  Time: 11561.1 (0.0) ,.#.##.###...######.,  N) +8 spear of the Ensconced God {venom, F ,,*,*#......<.......,  Cast: Freeze ,,,,................,  ,,*,.......#######..*  ,,**##.#.#..* *,,*  oo 2 orc warriors (1 polearm, 1 ally tar…) *****#.#/#.$******,,,  o   orc ,,,,,.,.....,,,,**,,* nN hf Y   ice beast (summoned) ,*****##,#.,******,** Found 24 gold pieces. Your ice beast hits the orc warrior.  Your ice beast freezes the orc warrior!! _The orc warrior barely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (74% to hit and 59% to hit with your bite)nN h"  *,,,,******,*,,,,,,  phredd the Frost Mage ,....###.....,,...,,  Gnoll of Ashenzari ****.. ,...........#.....,,,  Health: 97/97 ======================== ,.$....$....#.....,,,  Magic: 25/27 ======================-- ,$..........,....,,,,  AC: 10Str: 7 ,....>.o.$.+#...,,,,,  EV: 13Int: 29 ,.......Y$...#,,,,,,,  SH: 0Dex: 12 nN h j,..$..$.)....+,,,,,,*  XL: 12 Next: 88% Place: Dungeon:12 ,...o.o.@....#,,,,,,,  Noise: ---------  Time: 11561.1 (0.0) ,.#.##.###...######.,  N) +8 spear of the Ensconced God {venom, F ,,*,*#......<.......,  Cast: Freeze ,,,,................,  ,,*,.......#######..*  ,,**##.#.#..* *,,*  oo 2 orc warriors (1 polearm, 1 ally tar…) *****#.#/#.$******,,,  o   orc ,,,,,.,.....,,,,**,,*  Y   ice beast (summoned) ,*****##,#.,******,** Your ice beast freezes the orc warrior!! _The orc warrior barely misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (74% to hit and 59% to hit with your bite)  You reach to attack! You puncture the orc!nN h    ,....###.....  ,...........#  ,.$....$....#.....,,,  ,$..........,....,,,,  ,....>.o.$.+#...,,,,,  ,.......Y$...#  ,..$..$.)....+  ,...o.Z.@....#  ,.#.##.###...#nN h B  ,,*,*#......<.......,  .... ###  *,,* ally target /#.$ Z   spectral orc (minion)    _The orc warrior barely misses your ice beast.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (74% to hit and 59% to hit with your bite)  You reach to attack! You puncture the orc!  You kill the orc!nN h +8 (0.7nN h nN h = _The orc's spirit is torn from its body!pN hz^ #....***###.#.,,, .....###.....,,... ............#.....,,, ..$....$....#.....,,, .$...............,,,, .....>.o.$.+#...,,,,, ........Y$...#,,,,,,, ...$..$@)....+* ....o.Z......#,,,,,,, ..#.##.###...######., ,,#,*#......<.....,pN h;}i ,,,,................, ,,*,.......#######..* ,,**##.#.#..* *,,* *****#.#/#.$******,,, ,,,,,.,.....,,,,**,,*pN hDpN h ,,,,,,,,,,,,,,,,,,,,,,*,,...$.o,.....,,,*** *Your ice beast hits the orc warrior but does no damage.  The orc warrior hits you from afar with a +0 glaive!pN hg88---==2.8 (1.0pN hpN hw_ _Your spectral orc misses the orc warrior.qN h  ,,,,,,,,,,,,,,,,,  phredd the Frost Mage ,#....***###.#.,,,,,  Gnoll of Ashenzari ****.. ,.....###.....,,...,,  Health: 88/97 =====================--- ,............#.....,,,  Magic: 25/27 ======================-- qN hY ,..$....$....#.....,,,  AC: 10Str: 7 ,.$...............,,,,  EV: 13Int: 29 *.....>.o.$.+#...,,,,,  SH: 0Dex: 12 ,.......*Y$...#,,,,,,,  XL: 12 Next: 88% Place: Dungeon:12 ,...$.o$@)....+,,,,,,*  Noise: ==-------  Time: 11562.8 (0.0) ,......Z......#,,,,,,,  N) +8 spear of the Ensconced God {venom, F ,..#.##.###...######.,  Cast: Freeze ,,,#,*#......<.......,  ,,,,,................,  *,,*,.......#######..*  oo 2 orc warriors (1 polearm, ally target) *,,**##.#.#..* *,,*  Z   spectral orc (minion) ******#.#/#.$******,,,  Y  qN hi =[40m ice beast (summoned) *,,,,,.,.....,,,,**,,* The orc warrior hits you from afar with a +0 glaive! _Your spectral orc misses the orc warrior.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, ally target, 74% to hit and 59% to hit with your bite)rN h  ,,,,,,,,,,,,,,,,,  phredd the Frost Mage ,#....***###.#.,,,,,  Gnoll of Ashenzari ****.. ,.....###.....,,...,,  Health: 88/97 =====================--- ,............#.....,,,  Magic: 25/27 ======================-- ,..$....$....#.....,,,  AC: 10Str: 7 ,.$...............,,,,  EV: 13Int: 29 *.....>.o.$.+#...,,,,,  SH: 0Dex: 12 ,........Y$...#,,,,,,,  XL: 12 Next: 88% Place: Dungeon:12 ,...$.o$@)....+,,,,,,*  Noise: ==-------  Time: 11562.8 (0.0) ,......Z......#,,,,,,,  N) +8 spear of the Ensconced God {venom, F ,..#.##rN h .###...######.,  Cast: Freeze ,,,#,*#......<.......,  ,,,,,................,  *,,*,.......#######..*  oo 2 orc warriors (1 polearm, ally target) *,,**##.#.#..* *,,*  Z   spectral orc (minion) ******#.#/#.$******,,,  Y   ice beast (summoned) *,,,,,.,.....,,,,**,,* _Your spectral orc misses the orc warrior.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, ally target, 74% to hit and 59% to hit with your bite)  You reach to attack! You puncture the orc warrior!rN h'  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, ally target, 74% to hit and 59% to hit with your bite)  You reach to attack! You puncture the orc warrior!  You kill the orc warrior!rN h   ,#....***###.#.,,,,,  ,.....###.....  ,............#..  ,..$....$....#..  ,.$...........  *.....>.Z.$.+#..  rN hk,.......Y.$...#  ,...$..o@)....+  ,......Z......#  ,..#.##.###...#  ,,,#,*#......<.. .......... *,,*,...## o   orc warrior ( *,,**##. *,,*  #.#/#.$ Z   spectral orc warrior (minion)  Y   ice beast (summoned)rN h#L9--3.5 (0.7FreezerN h.rN h\1E _The orc warrior's spirit is torn from its body!sN hJ You hit the orc warrior but do no damage.The orc warrior is poisoned.  Your spectral orc misses the orc warrior.r ice beast hits the orc warrior. Your ice beast freezes the orc warrior!  The orc warrior hits you with a +0 war axe.   hits your spectral orc with a +0 war axe.sN hh % ) very poisoned, ally targ…),,**##.#.#..* *,,******#.#/#.$******,,,  *,,,,,.,.....,,,,**,,*  Your spectral orc is destroyed!sN hi 1==4.2sN h sN hW L _The orc warrior hits your ice beast with a +0 war axe!tN htho  You hit the orc warrior.  The orc warrior looks as sick as possible!tN hLt|)Z extremely poisoned, allytN hwb9=-5.0 (0.8 tN hMtN h%d _The orc warrior is severely wounded.tN hʴ   You completely miss the orc warrior. Your bite misses the orc warrior.The orc warrior is severely wounded.  Your ice beast closely misses the orc warrior.  The orc warrior hits you but does no damage.hits your spectral orc warrior with a +0 war axe!  The orc warrior hits your ice beast with a +0 war axe.tN h k90==7 (0.7 tN h: tN hv E _Your spectral orc warrior hits the orc warrior.uN h6  You barely miss the orc warrior.The orc warrior is almost dead.uN hF0$Z   spectral orc warrior (minion)Y   ice beast (summoned)uN hO16=90-6.4FreezeuN hYuN hs]O _You kill the orc warrior!vN h  , .#....***###.#.,,,,, ......###......,...,, .#.....,,, ...$....$....#.....,,, ..$.....,,,, #.....>.).$.+#...,,,,, vN hp '.ZY.$...#, ....$..@.)....+,,,,,,* .)......#, ...#.##.###...######., .,,#,*#......<......, ,,,,,..............., *,,*,.......#######..* *,,**##.#.#..* *,,* ******#.#/#.$******,,,  *,,,,,.,.....,,,,**,,*vN h ,,,,,,,,,,,*,****vN h ^2--7.4 (1.0vN h vN h k  You now have 857 gold pieces (gained 18).  Things that are here:vN h k3=-8.4 (2vN h vN h 5 _a +0 war axe; a +0 plate armouryN h , /.#....***###.#.,,,,, .###......,...,, .#.....,,, ....$....$....#.....,,, ...$.,,,, .#.....>.).$.+#...,,,,, .ZY.$...#, .....$.@).)....+,,,,,,* $yN h.)......#, ....#.##.###...######., #..,#.*#......<., .,,,.,.........., **,.#,.......#..* **..**##.#.#..* *,,* *##****#.#/#.$******,,,  **,,,,,.,.....,,,,**,,*yN hyN hg,,,,,***.yN h,Y,,,,**,,4=9.4 (1yN hyN hѩI _Found 14 gold pieces and a wand of quicksilver (5).yN hjd , ./.#....#**###.#.,,,,, .###......,...,, .#.....,,, .....$....$....#.....,,, #...$.,,,, #.#.....>.).$.+#...,,,,, #.Z..$...#, ......$@.Y.)....+,,,,,,* .$.)......#,yN h&P .....#.##.###...######., .#..,#.*#......<., ...,,........., ##*,.#........#######..* ***..####.#.#..* *,,* ,*##****#.#/#.$******,,,  ,**,,,,,.,.....,,,,**,,*yN h,yN hVe,*,,,,**Y.*Z),,,,*,,,5=70yN h?yN hDyN h , #./.#....#**###.#.,,,,, .###......,...,, .#..... ......$....$....#..... ,#...$. *#.#.....>.).$.+#... ##.Y...$...# #......@.Z).)....+,,,,,, ..$.)......# ......#.##.###...######. ..#...#.##......<. .....,.......... ####..#........#..N h37m ,**#..####.#.#..* *,, ,,*##****#.#/#.$****** ,,**,,,,,.,.....,,,,**,,yN h ,*,,,,,,Y.*Z.,,,,**,,yN h Z67=1yN h yN ho yN h  Y7=2.4 (2yN h" yN hb% ? _You now have 867 gold pieces (gained 10).zN hGT ,..........,,,,,,,,,,  ##./.#....#**###.#.,,, ###......,... ...........#..... .......$....$....#..... ,,#...$............... ,*#.#.....>.).$.+#... ,##....@.Y....$...# *#.Z.).)....+zN hJV ...$.......)......#,,,,, .......#.##.###...###### ...#...#.##......< ...................... #####..#........#######. *,**#..####.#.#..* * ,,,*##****#.#/#.$******zN hNzN h\W:**,,,*,,,,,,**,,,,∆*,,,,,,Z.,Y.,,,,***zN hY+3.4 (1zN h!bzN hd|N hOS |N hV 3|N h#[ |N h] |N h_ |N hb |N hmd |N h~i |N h"l |N ho |N h+s |N hu 9=|N hw |N h`{ |N h~ 9=|N hՁ |N hV N _You now have 891 gold pieces (gained 24).|N h |N h& |N h 3|N h |N hI ,|N hם |N h N _You now have 912 gold pieces (gained 21).|N h |N h |N h4 3|N h |N h |N h |N h |N h |N h |N h2 |N h\ |N h| |N h~ |N h ,|N h |N h |N hG |N h% ,|N hQ |N h |N h ,|N h U _c - a wand of quicksilver (9) (gained 5 charges)|N h |N hr |N h 3|N h |N hN |N h |N h |N h B|N h |N h: ,|N h B|N h |N h ,|N hv|N hPN _You now have 925 gold pieces (gained 13).|N h 5  You swap places.|N h3|N h|N h~r _Your ice beast disappears in a puff of smoke!|N h|N h3|N h|N hr|N h|N h |N h",|N h$|N h,/|N h1|N h3,|N h5o _Your spectral orc warrior fades into mist!|N h8|N h:3|N h"<|N h>|N h?,|N hgA|N hB,|N hD|N h*F|N hdH,|N hI|N hK|N hM,|N hN|N hP|N hRB|N hU|N hqX,|N h]N _You now have 939 gold pieces (gained 14).|N h]a|N hc3|N h>g|N hj|N hm,|N hp|N ht|N h,w|N hx|N hz|N hW|N h|N h|N hc|N h,|N h|N hÑ|N h|N h|N h|N hf|N h|N h|N h|N ha|N h|N hΫ|N h|N h|N hU,|N h|N h,|N h|N hWN _You now have 949 gold pieces (gained 10).|N h53|N h|N hy|N h,|N h|N h|N hT,|N hGN _You now have 967 gold pieces (gained 18).|N h3|N h|N h,|N h|N h&N _You now have 982 gold pieces (gained 15).|N h|N hl3|N h1|N h ,|N hD|N hy|N h ,|N h|N hW|N h;",|N h%,|N h)|N h,,|N h2/|N h3|N h6,|N h8|N h:;,|N h=|N huA}N h,}N h}N h ,}N h}N hN _You now have 995 gold pieces (gained 13).}N hdI}N h}N hB}N h#B}N h9&}N h),}N h,}N h4S _K - a wand of paralysis (8) (gained 3 charges)}N h73}N hy;,}N h>B}N h2A}N hCB}N hN}N hGR}N h*VX}N hY,}N h*\,}N h$_,}N ha,}N hdB}N hf}N hj}N hyn,}N hYqB}N htG _e - 2 scrolls of poison (gained 1)}N hwwI}N hDz}N h|B}N h:}N hӁB}N h7}N h {..####.#.#..# *,,**,* ######.#.#..#####*,,,,,,, ,...............#*,,*,,*, ,#######.#..#####*,**+**, }N hՍ,* #.#..# ####*,,,** ,** #.#..####..#,***,* ,,*****#.#.......##,*∆*,* ,,,,........####.#*,*+*,* ,,,,.....#..#**#@#**,{,** ,***####.#...#****  ******#,#..####.##.#*,* ,,,,,,,....,,...,,..,*,,,,,.....,,...,,,##******.#..#*##.##,,******* ###**** }N h1641.4 (68.0)}N hՓ}N h`}N h[ _You sense a monster nearby.N hHN hKBN hNN hxP,N hVnN h^####.#.#..#####*,,,,,,,, ..............#*,,*,,*,< ######.#..#####*,**+**,** #.#..# N hha,,**, * #.#..####..#,***,*, *****#.#.......##,*∆*,**........####.#*,*+*,* .....#..####.###,{,** **####.#........@#**** *****#,#..####.##.#*,* ,,,,,,,....,....,...,*  ,,,,,.............##*  *****.#..####.##..# ***#** ###*###   N hYd 4.4 (3.0)  Ashenzari invites you to partake of a vision and a curse of ranged combat andmelee combat.N hi/  --more--N hN h& _N hN hb IN h$ N h BN h nN h BN h! N h,# BN h$ N hy& BN h( N hi+ ,N h- N h. N h@0 ,N h1 ,N h4 BN h7 N h9 BN h&< N h> BN h? N hA ,N hC ,N hE ,N hG N hI N hK BN htM N hWO BN hBQ N hS BN hU N hqW ,N hY ,N h[ ,N h] N hc_ N hGa BN hb N he BN hf N hh ,N hmj N hl N hm ,N ho ,N hq ,N hWt ,N hv ,N hy ,N h{ BN h} N h XN h ,N hx N hw N h BN h% N hF BN h5 N hÐ BN h> N h BN h: N h XN h BN h{ N h BN h֧ N hr ,N h ,N h BN hݱ N h ,N hc ,N hո ,N h+ ,N h BN h N h BN h ,N hS ,N h N h XN hs ,N hJ N h N h BN h1 N hK BN h- N h ,N hy N he N h BN h N hU ,N h= ,N h BN h N h0 ,N h ,N h BN h N hr ,N h ,N h ,N hl ,N hT ,N h ,N h ,N h ,N h BN h N hR ,N h` ,N h N h ,N hz N h d  *{***,,*##.........  #o* **###########..  #.* ##.## ##.###..  #.* #...# #...#### N h0  #.* ##...###...##..  #.* #..#..#..#..#.#  #.*##.###.#.###.#.#  #.##..# #...# #...#  #.@..## ##.## ##...  *#..#.# #.# #...  #....##***###***##..  ##....,,,,,...,,*#.#  ######,***###..##.#  *,,,,......... o   orc wizard (asleep) *****###.###.. *,* ###***N h}% 1701.4 (57.0)N h( ,2.4 (58N h* N hx6 z _An orc wizard comes into view. It is wielding a +0 dagger.N h$  *{***,,*##  #o# **#  #.# ##.## ##.###  #.# #...# #...  #.# ##...###...##  #.# #..#..#..#..#.  #.###.###.#.###.#.  #.##..# #...# #...  #@...## ##.## ##  *#..#.# #.# #.  #....##***###***##.  ##.....,,,,...,,*#.  ######.***###..##. N hMJ *,..,..  ***#*###.###  *,*   ***N hN h13.4 (1.0)N hN hN ho,,,,,,,.......#**,,*##.......o# **#########.## ##.###. #...# ##...###...# #..#..#..#.##.###.#.###.###..# #...# #.N h #....## ##.## #*#..#.# #.# #.#....##***###***###.....,,,,...,,*######.***###..##o 2 orc wizards (asleep),..,.......***#*###.###.,* ##N h4  An orc wizard comes into view. It is wielding a +0 dagger.N ho.ooo1 wandering)N h/==4N hN h, _The orc wizard shouts!N h ****,,*##.......,,,,,.......#o#**,,*##........# **########o# ##.## ##.###. #...# ##...###...# #..#..#..#.#.###.#.###.###..# #...# #. #....## ##.## #N h^*#..#.# #.# #.....##***###***###.....,,,,...,,*o 3 orc wizards (2 wandering)######.***###..##,..,.......***#*###.###.N hy  An orc wizard comes into view. It is wielding a +0 dagger.N hb,N h7vo.oo1N h&5N hN h, _The orc wizard shouts!N h߹| *,,*..##**,,*##......o.,,,,,.......#o#**,,*##.......**########.# ##.## ##.###.o# #...# ##...###...# #..#..#..#.#.###.#.###.###..# #...# #. #....## ##.## #*#..#.# #.# #.....##***###***###.....,,,,...,,*######.***###..##,..,.......N hN h.o--6FreezeN hN hmN hoThe orc wizard shouts!  _The orc wizard shouts!  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is heavily wounded.N hN hq.ooovery poisoned)N h6===7.1 (0.7 N h1N hP _The orc wizard misses you.N h ]  You miss the orc wizard.N h" /--8N h N h b _The orc wizard is heavily wounded.N hEL <  You hit the orc wizard.N hT .oThe orc wizard is severely wounded.N hW C--8.5N h[ N h^ A _The orc wizard hits you but does no damage.N h <  You hit the orc wizard.N h ]  You kill the orc wizard!N h N h =.o.oZ 2 orc wizards (1 ally target)Z   spectral orc wizard (minion)N h `19.2FreezeN ho N h D _The orc wizard's spirit is torn from its body!N h#....## *,,*..##**,,*##.......,,,,,.......#.#**,,*##.......o# **########.# ##.## ##.###.o# #...# ##...###...#Z# #..#..#..#.#.###.#.###.###..# #...# #.N hŋ #....## ##.## #*#..#.# #.# #.....##***###***###.....,,,,...,,*######.***###..##N hTN hd .oYou swap places.N he}  The orc wizard gestures at you while chanting.N ha' N h* j4-10.2 (1.0FreezeN h0 N h7 _The magic dart hits you.  Things that are here: _a +0 dagger; a +0 robeN hF N hI X5-9 (0.7 N hN N hQ V _You closely miss the orc wizard.N h  very poisoned, 1 all…)You puncture the orc wizard! The orc wizard is poisoned.  Your bite misses the orc wizard.The orc wizard is severely wounded.N hJ 86=1.6N hȠ N h A _The orc wizard hits you but does no damage.N h  You barely miss the orc wizard.The orc wizard is severely wounded.N h^7=-2.3N hN hA _The orc wizard hits you but does no damage.N hq}  extremely poisoned,  You hit the orc wizard but do no damage.The orc wizard looks as sick as possible!  You bite the orc wizard, but do no damage.N hB-3.0N h{N h&c _The orc wizard is severely wounded.N hrN  You barely miss the orc wizard.The orc wizard is severely wounded.N hZV Z   orc wizard (ally target)Z 2 spectral orc wizards (minion)You kill the orc wizard!The orc wizard's spirit is torn from its body!N h`  The orc wizard points at you and mumbles some strange words.N hN h3^=7FreezeN h;N hiF _The puff of flame hits your spectral orc wizard!N h< c  The orc wizard hits your spectral orc wizard with a +0 dagger.N hh 5-4.7 (1.0N hy N h$ l _Your spectral orc wizard barely misses the orc wizard.N hec  The orc wizard hits your spectral orc wizard with a +0 dagger.N hi\=-5N hilN hUoC _Your spectral orc wizard hits the orc wizard.N h c  The orc wizard hits your spectral orc wizard with a +0 dagger.N h &6N hF N h& m _Your spectral orc wizard closely misses the orc wizard.N hC|  The orc wizard closely misses your spectral orc wizard.N h~&7N h0N hl _Your spectral orc wizard barely misses the orc wizard.N h?  The orc wizard hits your spectral orc wizard but does no damage.8N h N h[ V _Your spectral orc wizard hits the orc wizard but does no damage.N h e  The orc wizard hits your spectral orc wizard but does no damage.N h"&9N hmN hm _Your spectral orc wizard closely misses the orc wizard.N hUc  The orc wizard hits your spectral orc wizard with a +0 dagger.N hxY'20N h\N h_V _Your spectral orc wizard hits the orc wizard but does no damage.N h8< c  The orc wizard hits your spectral orc wizard with a +0 dagger.N hHD )   spectral orc wizard1N hYJ N hM \ _Your spectral orc wizard is destroyed!N h%, N h1 F.oN h64 <-2FreezeN h6 N h8 N h\7  very poisoned, ally target)You hit the orc wizard. The orc wizard is poisoned.  You bite the orc wizard, but do no damage.The orc wizard is moderately wounded.N hma:*N h3 invisible, very poisoned,…  The orc wizard mumbles some strange words.N hx o====3.5 (0.8 N hD ^ _The orc wizard flickers and vanishes for a moment.N h[9  extremely pois  You hit the orc wizard.  The orc wizard looks as sick as possible!  The orc wizard is severely wounded.5-=---4.2 (0.7 N h>N h)A? _The orc wizard hits you with a +0 dagger.N hA@  You barely miss the orc wizard. Your bite misses the orc wizard.N h(C ^6----9N hG N hJ c _The orc wizard is severely wounded.N hI  You barely miss the orc wizard. Your bite misses the orc wizard.The orc wizard is severely wounded.N h4(5.6N hwN hA _The orc wizard hits you but does no damage.N hČA  You puncture the orc wizard!N h)Z   spectral orc wizard (minion)N hS7=6.3FreezeN hN hէN _You kill the orc wizard!N hj .###....## *,,*..##**,,*##.......,,,,,.......#**,,*##.......**########.# ##.## ##.###. #...# #N h )# ##...###...#Z# #..#..#..#.#.###.#.###.###..# #...# #. #....## ##.## #*#..#.# #.# #.....##***###***###.....,,,,...,,*N h N h oZ.-7.3 (1.0N h_ N h\ l _Items here: )) [[ †.N hQ=,#.###....## *,,*..##**,,*##.......,,,,,.......#**,,*##.......**#########.## ##.###.)# #...# #Z# ##...###...# #..#..#..#.#.###.#.###.###..# #...# #. #....## ##.## #*#..#.# #.# #.....##***###***#N h@N h]*****Z)N hG-8 _N h N h N h; ,,,,,#....#..******,,,#.###....## *,,*..###*,,*##.......,,,,,.......#**,,*##.......**########.# ##.## ##.###.Z# #...# #)# ##...###...# #..#..#..#.#.###.#.###.###..# #...# #. #....## ##.## #*#..#.# #.# #.N hZN h_]*,,,,Z)N h&9N hN hvN h" *,,,{#.....,,,,,,,,,#....#..******,,,#.###....## *,,#..####..###...................#**,,*##........# **########Z# ##.## ##.###. #...# #)# ##...###...# #..#..#..#.#.###.#.###.###..# #...# #. #....## ##.## #N hN hS*****Z.N hCC=30N h`N hN h *,,,,*****,,,{#.....,,,,,,,,,#....#..******,,,N hȧ_#.###....## *,,#..####..###...................#.###..###.......Z# **########.# ##.## ##.###. #...# #)# ##...###...# #..#..#..#.#.###.#.###.###..# #...# #.N hN h[Z.1N h"N hN h *,,,,#. ******,,,{#. *,#....#. ******,,,.....##.#. *,,#.....##. *,,#....##. *,,#. #####..###. #.#. #Z###..###. #.# **##. #.# ##.## ##.###. #)# #...# #...# #)# ##...###...##. #.# #..#..#..#..#.# #.###.###.#.###.#.# #.##..# #...# #...#N hFN hV&2N hN h*N h+D *,,,,#. ******,,,{#. *,#....#. ******,,,.....##.#. *,,#.....##. *,,#....##. *,.#. #####..###.# #.#...# #Z###..###. #.# **###..# #.# ##.## ##.###..# #)# #...# #...# #)# ##...###...##. #.# #..#..#..#..#.# #. #.##..# #...# #...#N hGN h8Z.N hC&3N h N hs#N hs U *,,,,#. ******...c#. *,,,,,....#....#. ******........##.#. *..#.....##. *..#....##. *..#. #####..###.#. #.Z.#...#. #.###..###. #.# *####..#.N h w  #.# ##.## ##.###..# #)# #...# #...# #)# ##...###...##.c   centaur (asleep) #.# #..#..#..#..#.#Z   spectral orc wizard (minion) N h N h W.Z, ally target)N h# &4N hj N hh Z _A centaur comes into view.N hUx *,,,,#. *****#...c#. *,,,,.....#....#. *****#........##.#. #..#.....##. #..#....##. #..#. #####..###.#.# #..Z.#...#.#N h  #.###..###. #.# #####..#. #.# ##.## ##.###..# #)# #...# #...# #)# ##...###...##. #.# #..#..#..#..#.# N hN h:.ZN h&5N h1N hN hA  *,,,,#.# #....#. *****#...c#...... *,,,,.....#....#... *****#........##.#.....> #..#. #..#....## #..#......... #####.@###.........#.# #...Z..........#...#.## #.###..###........... #.# #############..#... #.# ##.## ##.###.. #)# #...# #...######## Z   spectral orc wizard (minion) #)# ##...###...##...... #.# #..#..#..#..#.##### #.###.###.#.###.#.#N h N h 8Z.N h] &6N h N h N hl 4N hZ N h N hM*,#.#.###...### #....***##...c#.....,,,,.....#....#........*****#...#.....>.#### #.@#......#####Z.###......#..............#...#.##  #.###..###.............##c   centaur (asleep)N hN hNZ., ally target)N h&7N hIN hN h *,#...............#.#.#.###...### #....#***##...c#.....,,,,.....#....#........*****#...#.....>.##.## #Z.#......####..###...................#...#.####..###..........##########...N h1.# ##.## ##.###.. #...# ######)# ##...###...##......N hDZN h@.8N hN hN hD 6##.##...# #.#...............#.#.#.###...## #....**###...c#.....,,,......#....#........N h; *****#........##.#.....>..##Z## #..#......####..###...................#...#.####..###..........##########....# ##.## ##.###.. #...# ######N hل N hl 4Z.N h &9N h N h N hN9k **,**#**#...#....#.# #.###.##...## .#................ ##.#.#.###...#....#* #....#.## #....#.... *#####...c#...... *.........#....#......... *****#..@.....##.#.....> #Z.#.....# #..#....##) #..#...............) #####..###.........#.##. #..............#...#.## #.###..###...........N h-=. #.# #############..#.... #.# ##.## ##.###..####.N hCS*****Z.N h~F'40N h8KN hNN hr ,,,,,* #...##....#.#* ******#.**#**#...#....#.#* #.###.##...### .#.................N hu ##.#.#.###...#....#* #....#......### #....#...... *#####...c#...... *........@#....#......... **####.Z......##.#.....>.) #..#.....##. #..#....##..). #..#...............) #####..###.........#.##.# #..............#...#.## #.###..###........... #.# #############..#....N h  You puncture the centaur!N h ' ZZ   spectral orc wizard (minion)centaurYou kill the centaur!N h>- f2=7FreezeN h3 N hC6 A _The centaur's spirit is torn from its body!N h   **,****#...##....#,.  ,,,,,..,,* #...##....#.#  ******#.**##*#...#....#.  #.###.##...##  #.#................  ##.#.#.###...#....#* N h^  #....###  #....#  *#####..@Z#....  *.......Z.#....#.........  *#####........##.#.....>  #..#.....##.  #..#....##.)  #..#......)  #####..###.........#.##  #..............#...#.##  #.###..###.........N h A******N h 6--3.7 (1.0N h N h N h.3N h4N hC8N h;,N h ?BN hFnN hsIN hvM,N hkP,N hXN h[N h1^BN hAan _Your spectral orc wizard fades into mist!N hcN he3N hgN h;j,N hOl,N hnN hqN hLsN hNu,N hKwN hyN h{N h~,N hN hN hN hBN h!N h*N h6,N hN h,N hG,N h{N hN h,N hݜBN hN hE,N hN hצN hBN hN h,N h"N hp _f - 5 potions of curing (gained 1)N h#_N hBN h,N hWBN h޿,N he,N h,N hDN h~BN hN h****,*#.>..,,,,  *,*#...#****, *,*#...##***,, N h*,,.....,,,,,,, *,*#...###**,*,, *,*#.....# *,*** *,##.....# *,,,,  *,#.@....#**,,,, --63.7 (20.0) *,#.#####...,,,,  *,#Z....#,,,,,,, *,#.....#,,,,*****#.....#,,,,*** #.....#,,,,*,, centaur #.....#∆,,,*,,,,*, #.....#....#,,,,*,* #.....#....#....#,,N hn*,,,,,,,,,,,,,,,,,Z.N h,4.7 (21N hN h; _Found a stone staircase leading down.N h^3N h bN hdN hgBN hmBN hsnN hgvBN hx,N hz,N h|N h3N h1,N h5N h!N h N hBN hԊN hJN hXN hN ho,N hN h٢N h֥BN hڨk _Your spectral centaur fades into mist!N h;IN hBN h,N hBN h N hBN hN h_BN h˽N hѿBN hN hU   #########*  #........N h<  #........,   #.....#..,   #........,   ...,,,  #..%...#.,***  #@#**....***79.7 (15  #####.###..####*  #..............  #####.##.>...,,,,  #.##...##***,  #.##...#####,,  #...........,,,  #.##...#####,*,,  #.##.....# *,***N hN hS-80.7 (16N hN h0 _Found a rimehorn talisman.N h@ M ########*.# ......,,,.%...#.,*** #.###....**####.###..####*  #..............,,##.##......#.##.N h"N hj11.0)N hN h,   #  #.  #.  #.....#...  #.  #.*  #.@%...#.,***  #.###....#**,  #####.###..####*,  #...... #####.# #.# #.# #.. N h|O*,,,,N h&2N h9N hN hJE   ###  #....  #..........  #.....#....  #.  #.*  #..@...#.,***  #.###....#**,  #####.###..####*,  #..............,, #####.##.>....N h,,, #.##...####*, #. #. N h'O***,,N h&3N hN hW _You see here a rimehorn talisman.N hFN hPInventory: 47/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing netC - 31 poisoned darts  D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range}N hdV O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N h  D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range}N h O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+yring of the Shackled Visionary (worn) {rF+, Range, Self}  Iamulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower  T - a ring of ice Wands (go to first with /)  c - a wand of quicksilver (9)  w - a wand of warping (14)  K - a wand of paralysis (8)  L - a wand of polymorph (8)18%N h\  L - a wand of polymorph (8) Scrolls (go to first with ?)e - 2 scrolls of poison  n - 2 scrolls of amnesia N hg p - 2 scrolls of immolation30N hq p - 2 scrolls of immolation  q - a scroll of tormentt - 5 scrolls of enchant armour N h)uf x - 3 scrolls of revelation9N h5  x - 3 scrolls of revelation  z - 8 scrolls of teleportation  B - 3 scrolls of blinking  G - 3 scrolls of vulnerabilityN h8 948N h  G - 3 scrolls of vulnerability  H - 2 scrolls of fearM - a scroll of silence Potions (go to first with !)  a - 4 potions of enlightenment60N h8  a - 4 potions of enlightenment  b - a potion of magic  f - 5 potions of curing  h - 2 potions of mutation9N hD h - 2 potions of mutationk - 2 potions of berserk rage N h8 l - 7 potions of lignification  m - 4 potions of attraction78N hU m - 4 potions of attractionv - a potion of might  F - 3 potions of cancellation  R - 2 potions of brilliance87N hE- R - 2 potions of brilliance  U - a potion of haste Talismans (go to first with %)d - a quill talisman  A - a scarab talismanbotN h` N h!d N hi  phredd the Frost Mage Gnoll of Ashenzari ****.. ###########*N h|l Health: 97/97 ======================== #..........*Magic: 27/27 ======================== #..........*AC: 10Str: 7 #.....#....,EV: 13Int: 29 #..........,SH: 0Dex: 12 #..........,*XL: 12 Next: 92% Place: Dungeon:12 #..@...#.,***Noise: ---------  Time: 11783.7 (0.0) #.###....#**,N) +8 spear of the Ensconced God {venom, F  #####.###..####*,Cast: Freeze  #..............,,  #####.##.>....,,, #.##...####*,N ho [15;7H #.##...#####,, #...........,,, #.##...#####,*,, _Your spectral orc wizard fades into mist! _f - 5 potions of curing (gained 1) _Found a stone staircase leading down. _Your spectral centaur fades into mist! _Found a rimehorn talisman. _You see here a rimehorn talisman.N hbr N ht N h!x N h?z N h' A4.7 (1N h N h c _f - 5 potions of curing (gained 1) _Found a stone staircase leading down. _Your spectral centaur fades into mist!Found a rimehorn talisman. _You see here a rimehorn talisman. _V - a rimehorn talismanN hXN hK"Inventory: 48/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing netC - 31 poisoned darts  D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}N h5&Kg - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N hT   D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+yring of the Shackled Visionary (worn) {rF+, Range, Self}  Iamulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower  T - a ring of ice Wands (go to first with /)  c - a wand of quicksilver (9)  w - a wand of warping (14)  K - a wand of paralysis (8)  L - a wand of polymorph (8)17%N hW r L - a wand of polymorph (8) Scrolls (go to first with ?)e - 2 scrolls of poison  n - 2 scrolls of amnesia  p - 2 scrolls of immolation29N h p - 2 scrolls of immolation  q - a scroll of tormentt - 5 scrolls of enchant armour N hRg x - 3 scrolls of revelation38N hK x - 3 scrolls of revelation  z - 8 scrolls of teleportation  B - 3 scrolls of blinking N hpNr G - 3 scrolls of vulnerability47N he G - 3 scrolls of vulnerability  H - 2 scrolls of fear  M - a scroll of silenceN h*952N hbx M - a scroll of silence Potions (go to first with !)a - 4 potions of enlightenment  b - a potion of magic  f - 5 potions of curing64N h= f - 5 potions of curing  h - 2 potions of mutationk - 2 potions of berserk rage  l - 7 potions of lignification73N hܫ! l - 7 potions of lignification  m - 4 potions of attractionv - a potion of might  F - 3 potions of cancellation82N h  F - 3 potions of cancellation  R - 2 potions of brilliance  U - a potion of haste N ḧ́ Talismans (go to first with %)  d - a quill talisman94N hb  d - a quill talisman  A - a scarab talisman  V - a rimehorn talismanbotN h}V - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg ----------------------------------------------------------- Min 8 +15% +4+62d5 Max 14 +15% +4 +122d9 Cur 10 +15% +4 +8 2d7 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ e(v)oke, (d)rop, (=)adjust, or (i)nscribe.N h5' Inventory: 48/52 slots  x - 3 scrolls of revelation  z - 8 scrolls of teleportation  B - 3 scrolls of blinking  G - 3 scrolls of vulnerability  H - 2 scrolls of fear  M - a scroll of silence N h- Potions (go to first with !)  a - 4 potions of enlightenment  b - a potion of magic  f - 5 potions of curing  h - 2 potions of mutation  k - 2 potions of berserk rage  l - 7 potions of lignification  m - 4 potions of attraction  v - a potion of might  F - 3 potions of cancellation  R - 2 potions of brilliance  U - a potion of haste Talismans (go to first with %)  d - a quill talisman  A - a scarab talisman  V - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]N hO N h N h\  phredd the Frost Mage Gnoll of Ashenzari ****.. ###########*Health: 97/97 ======================== #..........*N h÷ Magic: 27/27 ======================== #..........*AC: 10Str: 7 #.....#....,EV: 13Int: 29 #..........,SH: 0Dex: 12 #..........,*XL: 12 Next: 92% Place: Dungeon:12 #..@...#.,***Noise: ---------  Time: 11784.7 (0.0) #.###....#**,N) +8 spear of the Ensconced God {venom, F  #####.###..####*,Cast: Freeze  #..............,,  #####.##.>....,,, #.##...####*, #.##...#####,, #...........,,, #.##...#####,*,, _f - 5 potions of curing (gained 1) _Found a stone N hX staircase leading down. _Your spectral centaur fades into mist! _Found a rimehorn talisman. _You see here a rimehorn talisman. _V - a rimehorn talismanN h 4N h@ N h 7X h67X h;phredd the Frost Mage (Gnoll Ice Elementalist) Turns: 11783, Time: 02:04:51 Health: 97/97AC: 10 Str:  7 XL: 12 Next: 92% Magic: 27/27EV: 13 Int: 29 God: Ashenzari [****..] Gold: 995SH:  0 Dex: 12 Spells: 7/33 levels left rFire + . . N - +8 spear of the Ensconced God {venom, Fort, Elem} (cursrCold . . .Q - skull of Zonguldrok {Reaping Hat+ rN+ Int+4, Bglg, RangrNeg + + + u - +1 leather armour of the Ensconced Sorrow {rPois rN+ rCrPois + (no helmet) rElec .(no helmet) rCorr + r - +0 cloak of Ashenzari's Adversity {Sorc, Dev} (curse) SInv + (no gloves) Will +....(no boots) Stlth ++++I - amulet "Burden of Ashenzari" {Regen+, Range, Dev} (cursHPRegen 1.16/turn s - ring "Shattered Water Diviner" {rPois rN+ Will+ AC+4 In7X hC[mMPRegen 0.20/turn y - ring of the Shackled Visionary {rF+, Range, Self} (curs%: clarity @: no status effects A: fangs 1, treasure sense, distributed trainingcX hcX h7 phredd the Frost Mage Gnoll of Ashenzari ****.. ###########*Health: 97/97 ======================== #..........*Magic: 27/27 ======================== #..........*AC: 10Str: 7 #.....#....,EV: 13Int: 29 #..........,SH: 0Dex: 12 #..........,*cX h XL: 12 Next: 92% Place: Dungeon:12 #..@...#.,***Noise: ---------  Time: 11784.7 (0.0) #.###....#**,N) +8 spear of the Ensconced God {venom, F  #####.###..####*,Cast: Freeze  #..............,,  #####.##.>....,,, #.##...####*, #.##...#####,, #...........,,, #.##...#####,*,, _f - 5 potions of curing (gained 1) _Found a stone staircase leading down. _Your spectral centaur fades into mist! _Found a rimehorn talisman. _You see here a rimehorn talisman. _V - a rimehorn talismancX hDcX hkX h4PIkX hZkX h\hkX hkXkX hpkX h*s,kX hAvXkX hxXkX h{BkX h8}XkX hHkX hӁBkX hkX hXkX h,kX h,kX h8BkX hckX h:XkX hBkX hTBkX h,kX hBkX h kX hBkX hަkX h8BkX h|kX hǭ,kX h,kX h,kX h,kX hBkX hkX h|,kX h\,kX hBkX hakX h BkX hfkX hABkX hkX hCBkX hkX hBkX hGkX h,kX h,kX hkX h|,kX h,kX h,kX hkX hBkX hckX h BkX hBkX hg,kX h,kX hiBkX h,kX hdkX hBkX h kX h3 **********#.#*,****, *,,,,,,,,,...,,,,,,, ### *###**,,,,...,,,,,,, #.## ##.########.#*,****, ...# #...##....#.#*,* *, ...###...#####.#.#*,* * .#..#..#..####.#.#*,* * ###.#.###.#......##.####, # #...# #..#.#.#@......., # ##.## ##..............,  #.# #.............#, ***###** ###.....#..##.., ,,,*,*,* #..........,.kX h, ,,∆*,*,* #....##.....,, H   manticore (asleep) ,,,,,*,****#....#,......, ∆,,,,,,**,,......,,....H, ****,*,**,,,,,,,,,,kX h_8240.0),,,,,,kX h,5.7 (41kX h$kX h'Z _Found a stone staircase leading down. _Your spectral centaur fades into mist!Found a rimehorn talisman. _You see here a rimehorn talisman. _V - a rimehorn talisman _A manticore comes into view.xX h2*,,,,,,,,,...,,,,,,, ## *###**,,,,..., .## ##.########.#*,****, ..# #...##....#.#*,* *, ###...#####.#.#*,# *, #..#..#..####.#.#*.# *, ##.#.###.#......##.####.  #...# #..#.#.#.........  ##.## ##.......  #.# #.#. **###** ###.....#..##... ,,*,*,* #..........,.xX h, ∆*,*,* #....##,,,*,****#....#,....... ,**,.......,.....H ***,*,**,......,,.......,xX hl,,******,*,,,xX h u,,,,,,,,,,,,,,,,,,,,6.7 (1.0)xX hTxX h%xX h h# *###**,,,,..., xX h ##.########.#*.#***,*  #...##....#.#*.# *,* ###...#####.#.#*.# *,* ..#..####.#.#*.# *,# #.###.#......##.####.# ...# #..#.#.#.........# ##.## ##....... .# #.#.* *###** ###.....#..##.... ,*,*,* #..........,... ∆*,*,* #....##......,,,,*,****#....#.........,**,.............H.. **,*,**,.xX hE .....,........., ,,,,,,,... ,,xX hq xX hb ,***,,^,*,***,,,,,,,,,,*,,,,,,,,,7xX h xX h yX h- ##.########.#*.#***,**  #...##....#.##.# *,** ###...#####.#.##.# *,** ..#..####.#.##.# *,#, #.###.#......##.####.#, ...# #..#.#.#.........#^ ## ##........ .# #.#.** ###** ###.....#.@##...., ,*,* #..............# yX h *,*,* #....##........# ,,*,****#....#...#,**,.............H *,*,**,........... , ,,,,,.... , ....# yX h W,,,,,,,,,,yX h ,,,,,,,,,,,,*,*,,,,,,,,8yX hu yX h&" |X h |X h Drop what?48/52 slots (_ for help) Hand Weapons (select all with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (select all with ()  j - a throwing netC - 31 poisoned darts  D - 34 boomerangs  E - 9 javelins  J - a curare-tipped dart  |X h P - 2 datura-tipped darts Armour (select all with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (select all with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]~X h۽~X h# ##.########.#*.#***,**,phredd the Frost Mage # #...##....#.##.# *,**,Gnoll of Ashenzari ****.. ~X h###...#####.#.##.# *,**,Health: 97/97 ======================== .#..#..####.#.##.# *,#,,Magic: 27/27 ======================== .#.###.#......##.####.#,,AC: 10Str: 7 ...# #..#.#.#.........#^,EV: 13Int: 29 #.## ##.................,SH: 0Dex: 12 #.# #.............#.**,XL: 12 Next: 92% Place: Dungeon:12 ###** ###.....#.@##....,,Noise: ---------  Time: 11828.7 (0.0) *,*,* #..............#,N) +8 spear of the Ensconced God {venom, F [~X h34m*,*,* #....##........#,Cast: Freeze ,,*,****#....#.........#, ,,,,**,.............H..., *,*,**,.................,H   manticore (asleep) *, ,,,,,............., ,,,,....#.........,,,,,,,*,*,,,,,,,, _Your spectral centaur fades into mist! _Found a rimehorn talisman. _You see here a rimehorn talisman. _V - a rimehorn talisman _A manticore comes into view.Okay, then. _X hN  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h( ,Y, ally target)Y   ice beast (summoned)4---==9.7 (1X h* X hs- 4 _A chill wind blows around you.X h...##....#.##.# ####.#. .#..#..####.#.#,###.#......##.####.# ...# #..#.#.#.........#^ #.## ##......X h..... ........#.####** ###.....#..##..... *,*,* #.......@Y.....###... ,,*,****#....#.,,**,.......H... *,*..... ,,,... , ,,.....# ,.# X hT{.Y*,,,,,*,*,,,,,,,,X hܩ0--30X hIX hQX ha:#...#####.#.##.# *,**, ..#.#.##.# *.#,, #.###.#......##.####.#,. .# #..#.#.#.........#^. ## ##................., .# #.............#.##. #** ###.....#..##...... X hf,*,* #..............#, ,*,* #....##..@Y....#, ,*,****#....#.........#, ,**,.............H.... *,**,.......... , ,,,... ,,.....#  ,.....#.# y   vampire mosquito (dormant)*,...,#.#.y..$... Y   ice beast (summoned) X hEir  A vampire mosquito comes into view.X ho7,,,,,X hr),,,.,Y...#,,,,,,,,,,,,,*,*,,,,,,,,,--1X hxX h{+ _Found 17 gold pieces.X h4  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hX h> Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy3%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3 Select a spell to cast[!]/[I] toggle spell headersX hK[X hbX hHj##...#####.#.##.# *,**,,phredd the Frost Mage #..#..####.#.##.# *.#,,,Gnoll of Ashenzari ****.. #.###.#......##.####.#,.,X hzmHealth: 97/97 ======================== ..# #..#.#.#.........#^.,Magic: 24/27 =====================--- .## ##.................,,AC: 10Str: 7 .# #.............#.##.,EV: 13Int: 29 ##** ###.....#..##......,SH: 0Dex: 12 ,*,* #..............#,,XL: 12 Next: 92% Place: Dungeon:12 ,*,* #....##..@.....#,,Noise: ---------  Time: 11831.7 (0.0) ,*,****#....#.....Y...#,,N) +8 spear of the Ensconced God {venom, F  hpp34m,,,**,.............H....,Cast: Freeze ,*,**,.................., , ,,,................,,,.....#..........,H   manticore (asleep, ally target),.....#.#........,y   vampire mosquito (dormant)*,...,#.#.y..$...,Y   ice beast (summoned),,,,,*,*,,,,,,,,,Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  A vampire mosquito comes into view. _Found 17 gold pieces.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hw##...#####.#.##.# *,**,,phredd the Frost Mage #..#..####.#.##.# *.#,,,Gnoll of Ashenzari ****.. #.###.#......##.####.#,.,Health: 97/97 ======================== X hhy..# #..#.#.#.........#^.,Magic: 24/27 =====================--- .## ##.................,,AC: 10Str: 7 .# #.............#.##.,EV: 13Int: 29 ##** ###.....#..##......,SH: 0Dex: 12 ,*,* #..............#,,XL: 12 Next: 92% Place: Dungeon:12 ,*,* #....##..@.....#,,Noise: ---------  Time: 11831.7 (0.0) ,*,****#....#.....Y...#,,N) +8 spear of the Ensconced God {venom, F ,,,**,.............H...., h{ 11;38HCast: Freeze ,*,**,.................., , ,,,................,,,.....#..........,H   manticore (asleep, ally target),.....#.#........,y   vampire mosquito (dormant)*,...,#.#.y..$...,Y   ice beast (summoned),,,,,*,*,,,,,,,,,Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  A vampire mosquito comes into view. _Found 17 gold pieces.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h) HHYou call upon the dead to rise.X h  ed, skewered)The manticore flicks its tail.X h  yy  The volley of spikes skewers your ice beast!  Your ice beast hits the manticore. Your ice beast freezes the manticore!!X h0----===2.7 (1Reap X h@"X h$: _The vampire mosquito buzzes angrily.X h% ...#####.#.##.# *,**,, ..#..####.#.##.# *.#,.. .###.#......##.####.#... # #..#.#.#.........#^., ## ##.................,. # #.............#.##.. ** ###.....#..##. *,* #.#,, *,* #....##.#,, *,****#....#.....Y...#,, **,.H..... *,**,.  ,,,.,,.....#. ,.....#.#. *,.X h ..,#.#.y..$.... X hӷ X h ,,,,,*,,**,***y,.**X h m  The manticore flicks its tail.X h+P X h[ y .  The volley of spikes skewers your ice beast.X h` W1=---3X h8h X hl _ _Your ice beast hits the manticore. Your ice beast freezes the manticore!!X h <#...#####.#.##.# *,**,,,  phredd the Frost Mage ..#..####.#.##.# *.#,..,  Gnoll of Ashenzari ****.. .###.#......##.####.#...,  Health: 97/97 ======================== .# #..#.#.#.........#^.,,  Magic: 21/27 ==================------ ## ##.................,.,  AC: 10Str: 7 # #.............#.##..*  EV: 13Int: 29 #** ###.....#..##.......,  SH: 0Dex: 12 *,* #..............#,,,  XL: 12 Next: 92% Place: Dungeon:12 X hAJ*,* #....##...@....#,,*  Noise: ===------  Time: 11833.7 (0.0) *,****#....#.....Y...#,,*  N) +8 spear of the Ensconced God {venom, F ,,**,.............H.....,  Cast: Freeze *,**,...................*  Reap  ,,,.................*  ,,.....#...y.......*  H   manticore (ally target) ,.....#.#.........,  y   vampire mosquito *,...,#.#....$....*  Y   ice beast (summoned, skewered) ,,,,,*,*,,,,,,,,,* The volley of spikes skewers your ice beast. _Your ice beast hits the manticore. Your ice beast freezes the manticore!!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (almost dead, ally target, 81% to hit and 71% to hit with yourbite)X h #...#####.#.##.# *,**,,,  phredd the Frost Mage ..#..####.#.##.# *.#,..,  Gnoll of Ashenzari ****.. .###.#......##.####.#...,  Health: 97/97 ======================== X h .# #..#.#.#.........#^.,,  Magic: 21/27 ==================------ ## ##.................,.,  AC: 10Str: 7 # #.............#.##..*  EV: 13Int: 29 #** ###.....#..##.......,  SH: 0Dex: 12 *,* #..............#,,,  XL: 12 Next: 92% Place: Dungeon:12 *,* #....##...@....#,,*  Noise: ===------  Time: 11833.7 (0.0) *,****#....#.....Y...#,,*  N) +8 spear of the Ensconced God {venom, F ,,**,.............H.....,  Cast: Freeze *,**,...................*  Reap  ,,,.................*  ,,.....#...y.......*  H   manticore (ally target) ,.....#.#.........,  hN 7m y   vampire mosquito *,...,#.#....$....*  Y   ice beast (summoned, skewered) ,,,,,*,*,,,,,,,,,* The volley of spikes skewers your ice beast. _Your ice beast hits the manticore. Your ice beast freezes the manticore!!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (almost dead, ally target, 81% to hit and 71% to hit with yourbite)X h   .#.##.# *.#,.., ...##.####.#...,  .#.........#^.,,  .............,., X h  #.............#.##..*  ###.....#..##.......,  #..............#,,,  #...@....#,,* #.....Y...#,,* .........H....., ...............*  ,,,.........y....... ,,.....#...........*  ,.....#.#.........,  *,...,#.#....$....*     Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move target  Aim: a manticore (almost dead, ally target, 81% to hit and 71% to hit with yourbite)  You could not reach far enough! The manticore bites your ice beast!!  X h rThe manticore completely misses your ice beast.4.4 (0.7X h X hX 9 _The manticore claws your ice beast.X hoEv#...#####.#.##.# *,**,,,  phredd the Frost Mage ..#..####.#.##.# *.#,..,  Gnoll of Ashenzari ****.. .###.#......##.####.#...,  Health: 97/97 ======================== .# #..#.#.#.........#^.,,  Magic: 21/27 ==================------ ## ##.................,.,  AC: 10Str: 7 # #.............#.##..*  EV: 13Int: 29 #** ###.....#..##.......,  SH: 0Dex: 12 *,* #..............#,,,  XL: 12 Next: 92% Place: Dungeon:12 *,* #....##...@....#,,*  Noise: ===------  Time: 11834.4 (0.0) *,****#....#.....Y...#,,*  N) +8 spear of the Ensconced God {venom, F X hI:,,**,.............H.....,  Cast: Freeze *,**,...................*  Reap  ,,,.........y.......*  ,,.....#...........*  H   manticore (ally target) ,.....#.#.........,  y   vampire mosquito *,...,#.#....$....*  Y   ice beast (summoned, skewered) ,,,,,*,*,,,,,,,,,* The manticore completely misses your ice beast. _The manticore claws your ice beast.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (almost dead, ally target, 81% to hit and 71% to hit with yourbite)X ho #...#####.#.##.# *,**,,,  phredd the Frost Mage ..#..####.#.##.# *.#,..,  Gnoll of Ashenzari ****.. .###.#......##.####.#...,  Health: 97/97 ======================== X h .# #..#.#.#.........#^.,,  Magic: 21/27 ==================------ ## ##.................,.,  AC: 10Str: 7 # #.............#.##..*  EV: 13Int: 29 #** ###.....#..##.......,  SH: 0Dex: 12 *,* #..............#,,,  XL: 12 Next: 92% Place: Dungeon:12 *,* #....##...@....#,,*  Noise: ===------  Time: 11834.4 (0.0) *,****#....#.....Y...#,,*  N) +8 spear of the Ensconced God {venom, F ,,**,.............H.....,  Cast: Freeze *,**,...................*  Reap  ,,,.........y.......*  ,,.....#...........*  H   manticore (ally target) ,.....#.#.........,  h 7m y   vampire mosquito *,...,#.#....$....*  Y   ice beast (summoned, skewered) ,,,,,*,*,,,,,,,,,* The manticore completely misses your ice beast. _The manticore claws your ice beast.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (almost dead, ally target, 81% to hit and 71% to hit with yourbite)X h= _The manticore claws your ice beast.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a manticore (almost dead, ally target, 81% to hit and 71% to hit with yourbite)  You could not reach far enough! Your ice beast hits the manticore.X h !    .#.##.# *.#,.., ...##.####.#..., X h$  .#.........#^.,,  .............,.,  #.............#.##..*  ###.....#..##.......,  #..............#,,,  #...@....#,,* #.....Y...#,,* .........Z....., .......y.......*  ,,,................. ,,.....#...........* y   vampire mosquito (ally target) ,.....#.#........., Y   ice beast (summoned, skewered) *,...,#.#....X hB( '[40m$....* Z   manticore zombie (minion)   The manticore dies!X h- ?6---5.1 (0.7X h5 X h8 * _The dead are flying!X hN..#...#,.. .###.#......##.####.#... #..#.#.#.........#^., ## ##.................,. ....#.##..* #** ###.....#..##......., *,* .........#,,..##*X hFR***#....#....@Y ,,**,.............Z....., *y.......*  ,,,. # ,.....#.#,*,...,$....* ,,,,. X h V,X h_j y.y 2 vampire mosquitoes (1 distracted, 1…)y*,*,*,****,**,,,,A vampire mosquito comes into view.The vampire mosquito closely misses you.X hah=--6.1 (1.0FreezeX higX h)ji _Your ice beast closely misses the vampire mosquito.X hdVG  You puncture the vampire mosquito!X h?Y  The vampire mosquito is moderately damaged.X h` Z.yyally target).  The vampire mosquito barely misses you.X hbYour ice beast hits the vampire mosquito.  Your ice beast freezes the vampire mosquito!=8 (0.7X hgX hj] _The vampire mosquito barely misses you.X h;B  You hit the vampire mosquito.X hD y.  The vampire mosquito is almost destroyed.X hyH0-7.5X hNX hQV _The vampire mosquito misses you.X h k  You closely miss the vampire mosquito.X hЕ Q   barely misses you.r ice beast closely misses the vampire mosquito.Your manticore zombie barely misses the vampire mosquito.Your manticore zombie closely misses the vampire mosquito.Your manticore zombie claws the vampire mosquito.X h: †y.   vampire mosquito (X h 2=7-8.2FreezeX h X h X _The vampire mosquito is destroyed!X hԋ ..#..####.#.##.# *.#,..,  phredd the Frost Mage .###.#......##.####.#...,  Gnoll of Ashenzari ****.. .# #..#.#.#.........#^.,,  Health: 97/97 ======================== ## ##.................,.,  Magic: 22/27 ===================----- # #.............#.##..*  AC: 10Str: 7 X he#** ###.....#..##.......,  EV: 13Int: 29 *,* #..............#,,,  SH: 0Dex: 12 *,* #....##........#,,*  XL: 12 Next: 97% Place: Dungeon:12 *,****#....#....@Y...#,,*  Noise: =--------  Time: 11838.2 (0.0) ,,**,...........*Z......,  N) +8 spear of the Ensconced God {venom, F *,**,...........y.......*  Cast: Freeze  ,,,.................*  Reap  ,,.....#...........*  ,.....#.#.........,  y   vampire mosquito (ally target) *,...,#.#....$....*  Y   ice beast (summoned, skewered) ,,,,,#.#.........*  Z   manticore zombie (minion) *,*,*,****,**,,,, YoX hPur manticore zombie closely misses the vampire mosquito.Your manticore zombie claws the vampire mosquito. _The vampire mosquito is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a vampire mosquito (ally target, 62% to hit and 38% to hit with your bite)X h..#..####.#.##.# *.#,..,  phredd the Frost Mage X h.###.#......##.####.#...,  Gnoll of Ashenzari ****.. .# #..#.#.#.........#^.,,  Health: 97/97 ======================== ## ##.................,.,  Magic: 22/27 ===================----- # #.............#.##..*  AC: 10Str: 7 #** ###.....#..##.......,  EV: 13Int: 29 *,* #..............#,,,  SH: 0Dex: 12 *,* #....##........#,,*  XL: 12 Next: 97% Place: Dungeon:12 *,****#....#....@Y...#,,*  Noise: =--------  Time: 11838.2 (0.0) ,,**,...........†Z......,  N) +8 spear of the Ensconced God {venom, F *,**,...........y.......*  Cast: Freeze  ,,,.................*  Reap  ,,.....#...........* X h ,.....#.#.........,  y   vampire mosquito (ally target) *,...,#.#....$....*  Y   ice beast (summoned, skewered) ,,,,,#.#.........*  Z   manticore zombie (minion) *,*,*,****,**,,,, Your manticore zombie closely misses the vampire mosquito.Your manticore zombie claws the vampire mosquito. _The vampire mosquito is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a vampire mosquito (ally target, 62% to hit and 38% to hit with your bite)X h3  X h..##.####.#...,  .#.........#^.,,  .............,.,  #.............#.##..*  ###.....#..##.......,  #..............#,,,  #....##........#,,* #....@Y...#,,* .......yZ......, ...............*  ,,,.................*  ,,.....#........... ,.....#.#.........,  *,...,#.#....$....*  ,,,,,#.# ho~;49m.........*   _The vampire mosquito is destroyed!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move targetAim: a vampire mosquito (ally target, 62% to hit and 38% to hit with your bite)You reach to attack! You miss the vampire mosquito.Your ice beast barely misses the vampire mosquito.9 (0.7FreezeX hX hH _The vampire mosquito bites you but does no damage.X h Your ice beast barely misses the vampire mosquito. _The vampire mosquito bites you but does no damage.  You hit the vampire mosquito.  The vampire mosquito is lightly damaged.  The vampire mosquito misses you.  Your manticore zombie misses the vampire mosquito.X h (9.6X h X hPJ _Your manticore zombie claws the vampire mosquito. x2X h  You bite the vampire mosquito, but do no damage.  The vampire mosquito is heavily damaged.bites you but does no damage.  Your ice beast misses the vampire mosquito.Your manticore zombie bites the vampire mosquito!  X hQ1=40.3X h!X h%p _Your manticore zombie closely misses the vampire mosquito.X h Your manticore zombie claws the vampire mosquito. _Your manticore zombie closely misses the vampire mosquito. closely mis  The vampire mosquito is almost destroyed.  The vampire mosquito closely misses you.  Your ice beast-1.0X h X h H _The vampire mosquito bites you but does no damage.X h0B  You hit the vampire mosquito.X h<G†Y   ice beast (summoned, skewered)Z   manticore zombie (minion)X hB8-7FreezeX hIX h MW _You destroy the vampire mosquito!X hf b###.#......##.####.#..., # #..#.#.#.........#^... # ##....................  #....#.##..* ** ###.....#..##......., ,* #..............#,,, ,* #....###,,* ,****#....#....ZY...#..# ,**,...........†@....... **,........#  ,,,# .....## .....#.#*,...,#.#....$....# X h ,,,,,#.#.........# *,*,*,####.## X h} ,,,,,,,,,,,,,**,,*,,,,,,,,,,,,,,,X ha 5-2.7 (1.0X h, < _You swap places.X hS #..#.#.#.........#^...,  ##....................,  #...#.##..*, * ###.....#..##.......,,  #..............#,,,, * #....###,.#, ****#....#....ZY...#..#. X h**,...........†......... **,..#,  ,,,#, .....##, .....#.#. *,...,#.#....$....##,,,,,#.#.........#* *,*,*,####.##..... ,*,,,,,,...,..... X h*,*,,*.*Y,***,**,,,,,,,,,,,,,,,,*,,X h\3=-3X hhX h}X hD##...........,, ...#.##..#.#  ###.....#..##..........  #..............#,...,  #....###..#,# **#....#....Z....#..#.# ,...........†.Y........ ,........#,*  ,,,#,* .....##,* .....#.#.. X h3*,...,#.#....$....### ,,,,,#.#.........#***,*,*,####.##....., ,*,,,,,,...,...... ,,,,,,..,,...# X hEY  Your ice beast dies!X h,,,,,.,Z.,§,X h9,*,,**Z   manticore zombie (minion),,,,,,,,,,,,,,,***,4X hX hc _Your ice beast disappears in a puff of smoke!X h8 l.#.##..#.#, ###.....#..##..........,  #..............#....,, #....###..#,#, **#....#..#..#.#, X h ,...........†Z........., ,...§....#,*, ,,,....#,*, .....##,** .....#.#... *,...,#.#....$....###. ,,,,,#.#.........#*** *,*,*,####.##.....,*,*,,,,,,...,. ,,,,,...,,...#....,,...### X hp& X h) ,,,,*.,Z.∆*,,,,**,,∆,,,,,,,,,,,,,* ***5X h4 X h?##.....#..##..........  .........#.....###.# **..#,* ,...........†..........,,..Z.....#,*∆* ,,,.,,  #.## .#....X hB*,...,#.#....$....### ,,,,.....#**** *,*,*,####.##....., ,*,,,,,,...,......., ,,,,,,...,,...#... ,,,,....,∆...### ,,....,,,...# *** X hIy.Z,,,,,,,,,,,,*X h&M&6X hPX hSX hb  #..............#.....,, #....##.#..#.#,, ***#.....#..#.#,* *,...........†..........,, *,.#,*∆*  ,,,Z....#,*,,  ,,.....#...........#.##, ,.....#.#....., *,...,#.#X h ###., ,,,,,#.#.........#**** *,*,*,####.##......** ,*,,,,,,...,......., .,,...#., .,∆...###., ,,.....,,...# *** ,......,,,,.# X h` .Z,,,,,,,,,,,,,,,*X hw B=7X h X h X h V.ZX h Y4=8.7 (2X ho X hR @ _You now have 1012 gold pieces (gained 17).X hk: 4X h = X hP? BX hjD BX hF BX hI P=X hK X hL x5=X hO BX hxQ ,X hS X hU ,X hW X hY P=X h[ ,X h_] b6=X hM_ BX hBa X h5c ,X h6e ,X h$g X h*i f=X hFk X hm b7=X hRo 4 _Magic restored.X h7q X hKs X h&u 4X hv X h} #....###..#.#,, *#....#...#..#.#,* ...........†....,, ........#,*∆* ,#,#,, ,,.....##.##,  ,.....#X h< `..,  *,...,#.#.....Z...###., ,,,,,#.#......@..#**** 64.7 (16.0)*,*,*,####.##......#* ,*,,,,,....... ,,,,..........#.... ,,.......)...##,,...........# **# ,,...........#,,...#X h 1,*,*X hs ,*****,,,**5.7 (17X hX X h] & _Found a +0 club.X hPnX h]q4X hwX hEzX hJ}BX hX hxX hf=X h.X hX h X hX,X hX h BX hYX heXX hX hX hBX h,X hBX hX h BX h,X hnX h,X h,X hX h,X h4X hXX h3XX h&X hnX h,X h,X hX h:X hnX hQBX h,X h XX h ,X h=,X hX hpdReap X hsn _Your reaping aura is weakening.X hX hJX h'X h+BX hc.,X h31,X h~3BX h5X h8,X h;X h=cX h?i _Your reaping aura expires.X hB3X h5E,X hGX hEJBX hLX hNX h,QBX hT,X hWXX hZX hi]BX hd,* *,,,,,*,* *,,* *,*  ** ********* *#..# *,*  ### *...# *,*  ### *#..# *,*  ....## #..# *,*  X hg.....# #..# *∆*  ##...## #..# *,*  ##...# ##..# *,*  #...## #..@###.##  ##...#### #..Z  #......#####..###..#  ##........##..# *,,#  ###..........# *,,*  #####......# *,,*  **********#####..# *,,*  ,,,,,,,,,,,,,∆#..# *,,*  ,,,,,,,#..# *,,*  X hm.900.7 (35X hp,1.7 (36X hwE _W - a +6 ring of strengthX h' X h 3X h X h BX h9 nX h~ ,X h BX hQ X h: BX hY ,X h XX h BX h ,X h XX h XX h X h BX h e _You now have 1024 gold pieces (gained 12).X h _X he XX h X hG * ,,,, ,,,,,,,.C.,,*  ***,,*, ***,,**#.#***  ,**,,*,* *,,* #.#  ,,,,,*,* *,,* #.#  ,,,,,*,* *,,* #.#  ,,,,,*,* *,,* #.#  X ha ******** *#..# #.#   *...# #@#  # *#..# #.#  ## #..# #Z#  .# #..# #.#  .## #..# #.#  ..# ##..# #.#  C   cyclops (missile, asleep) ..## #...###.##  Z   manticore zombie (minion) ...#### #........#  ......#####..###..#  X h -12.7 (11X hv ****,***,*****Z., ally target)X h ,3.7 (12X h+ X h Z _A cyclops comes into view.X h~)   .C.,,*  #.#***  *,,* #.#  *,,* #.#  *,,* #.#  *,,* #.#  *#..# #.#  *...# #@# # *#..# #Z#  #..# #.#  #..# #.#  #..# #.#  ##..# #.#  #...###.##  #........#  X h}   .C.,,*  #.#***  *,,* #.#  *,,* #.#  *,,* #.#  *,,* #.#  *#..# #.#  *...# #@#  *#..# #Z#  #..# #.#  #..# #.#  #..# #.# X h` ##..# #.#  #...###.##  #........#  X hfX h4X hJ^ _A cyclops is nearby!X h{ * ****,**#.#**** ,,,, ,,,,,,,.C.,, * ***,,**#.#*** ,** ,,,,,*,* *,,* ******** *# *...# #. *X hRZ #. .# . #..# #.# ## ###.##### #......X hzX h_e,,,*,,,,,,,,,*Z.X h޶84.0) _X hX hX h֓  ,,,*,,,...,,, * ****,**#.#**** ,,,, ,,,,,,,.C.,, * ***,,**#.#*** ,** X h V,,,,,*,* *,,* ******** *#..# #. *...# #Z * ## #  #..# #.# ## ###.#X h e****,***,*****Z.X h\ &5X h X h>****,**#.#*** ,,,*,,,...,,, * ****,**#.#**** X h2,,,, ,,,,,,,.C.,, * ***,,**#.#*** ,** ,,,,,*,* *,,* #. ******** *#..# #Z *. # * ## #  #..# #.# X h5X hNc*** *,*ZX hB.6X hX h*X h/J  Casting: Animate Dead (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h=YY   ice beast (summoned)Z   manticore zombie (minion)X h_4---==7X hsX h] X hs&_A chill wind blows around you.X h&  *** #.# ****,**#.#***X h) f ,,,*,,,...,,, * ****,**#.#**** ,,,, ,,,,,,,.C.,, * ***,,**#.#*** ,**.Y ,,,,,*,* *,,* #Z ******** *# *. # * ## # X h/ 9*,*X h2 /--8X hB5 X hv7 & _You swap places.X h\/  *** #.# ****,**#.#*** ,,,*,,,...,,, * ****,*##.##*** ,,,, ,,,,,,,.C.,, * ***,,**#.#*** ,**.Y ,,,,,*,* *,,* #Z ******** *# *. # * ## X hM`X h~c[*,*Y.X heA--9X hjX hlX hUI  *,* phredd the Frost MageX hK  #.# Gnoll of Ashenzari ****.. *** #.# Health: 97/97 ======================== ****,**#.#****  Magic: 24/27 =====================--- ,,,*,,,...,,,*  AC: 10Str: 7 * ****,*##.##***  EV: 13Int: 29 ,,,, ,,,,,,,.C.,,*  SH: 0Dex: 12 ***,,*, ***,,**#*#***  XL: 12 Next: 98% Place: Dungeon:12 ,**,,*,* *,,* #@# Noise: ---------  Time: 11919.7 (0.0) ,,,,,*,* *,,* #Y# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ,,,,,*,* *,,* #Z# ******** *#..# #.# *...# #.# C  hN _0m  cyclops (missile, asleep, ally target) # *#..# #.# Y   ice beast (summoned) ## #..# #.# Z   manticore zombie (minion) .# #..# #.# _A chill wind blows around you. _You swap places.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (asleep, ally target, 98% to hit and 100%to hit with your bite)X h>  *,* phredd the Frost Mage #.# Gnoll of Ashenzari ****.. *** #.# Health: 97/97 ========================X hQA  ****,**#.#****  Magic: 24/27 =====================--- ,,,*,,,...,,,*  AC: 10Str: 7 * ****,*##.##***  EV: 13Int: 29 ,,,, ,,,,,,,.C.,,*  SH: 0Dex: 12 ***,,*, ***,,**#.#***  XL: 12 Next: 98% Place: Dungeon:12 ,**,,*,* *,,* #@# Noise: ---------  Time: 11919.7 (0.0) ,,,,,*,* *,,* #Y# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ,,,,,*,* *,,* #Z# ******** *#..# #.# *...# #.# C   cyclops (missile, asleep, ally target) # *#..# #.# Y   iX hD 8ce beast (summoned) ## #..# #.# Z   manticore zombie (minion) .# #..# #.#Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (asleep, ally target, 98% to hit and 100%to hit with your bite)  You reach to attack!  The helpless cyclops fails to defend itself.  You hit the cyclops. The cyclops is poisoned.X hG  *,*  #.#  *** #.#  #.#****  ...,,,*  ##.##***  C.,,*    *,,* #@#  *,,* #Y#  *,,* #Z#  *,,* #.#  *#..# #.#  *...# #.# Cvery poisoned, ally…) *#..# #.#  #..# #.#  #..# #.#  Aim: a cyclops, quivering large rocks (asleep, ally target, 98% to hit and 100%to hit with your bite)  You reach to attack!  The helpless cyclops fails to defend itself.  You hit the X h M Jcyclops. The cyclops is poisoned.  The cyclops is lightly wounded.X hlP (( The cyclops throws a large rock. The large rock closely misses you.X h L.@X hA N=====20.5 (0.8X h X h ; _The large rock hits your ice beast!!!X hJt *,* phredd the Frost Mage #.# Gnoll of Ashenzari ****.. *** #.# Health: 97/97 ======================== ****,**#.#****  Magic: 24/27 =====================---X hM ,,,*,,,...,,,*  AC: 10Str: 7 * ****,*##.##***  EV: 13Int: 29 ,,,, ,,,,,,,.C.,,*  SH: 0Dex: 12 ***,,*, ***,,**#*#***  XL: 12 Next: 98% Place: Dungeon:12 ,**,,*,* *,,* #@# Noise: =====----  Time: 11920.5 (0.0) ,,,,,*,* *,,* #Y# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #Z# Cast: Freeze ,,,,,*,* *,,* #.# ******** *#..# #.# *...# #.# C   cyclops (missile, very poisoned, ally…)# *#..# #.# Y   ice beast (summoned) ## #..# #.# Z   manticore zombie (minion) X hP.# #..# #.#The cyclops throws a large rock. The large rock closely misses you. _The large rock hits your ice beast!!!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, very poisoned, ally  target, 91% to hit and 87% to hit with your bite)X he*,*  phredd the Frost Mage#.#  Gnoll of Ashenzari ****..*** #.#  Health: 97/97 ========================X h[****,**#.#****   Magic: 24/27 =====================---,,,*,,,...,,,*   AC: 10Str: 7 *****,*##.##***   EV: 13Int: 29 ,,,, ,,,,,,,.C.,,*   SH: 0Dex: 12 ***,,*, ***,,**#.#***   XL: 12 Next: 98% Place: Dungeon:12 ,**,,*,* *,,* #@#  Noise: =====----  Time: 11920.5 (0.0) ,,,,,*,* *,,* #Y#  N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #Z#X h?  Cast: Freeze ,,,,,*,* *,,* #.# ******** *#..# #.# *...# #.#  C   cyclops (missile, extremely poisoned,…)#*#..# #.#  Y   ice beast (summoned) ###..# #.#  Z   manticore zombie (minion) .##..# #.# Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (lightly wounded, very poisoned, ally  target, 91% to hit and 87% to hit with your bite)  You reach to attack! You puncture the cyclops!  The cyclops looks as sick as possible!5===---1.2 (0.7X h:X hv  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (lightly wounded, very poisoned, ally  X htarget, 91% to hit and 87% to hit with your bite)  You reach to attack! You puncture the cyclops!  The cyclops looks as sick as possible! _The cyclops is moderately wounded.X h7v *,* phredd the Frost Mage #.# Gnoll of Ashenzari ****.. *** #.# Health: 97/97 ======================== ****,**#.#****  Magic: 25/27 ======================-- ,,,*,,,...,,,*  AC: 10Str: 7 * ****,*##.##***  EV: 13X hBInt: 29 ,,,, ,,,,,,,.C.,,*  SH: 0Dex: 12 ***,,*, ***,,**#*#***  XL: 12 Next: 98% Place: Dungeon:12 ,**,,*,* *,,* #@# Noise: ==-------  Time: 11921.2 (0.0) ,,,,,*,* *,,* #Y# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #Z# Cast: Freeze ,,,,,*,* *,,* #.# ******** *#..# #.# *...# #.# C   cyclops (missile, extremely poisoned,…)# *#..# #.# Y   ice beast (summoned) ## #..# #.# Z   manticore zombie (minion) .# #..# #.#The cyclops looks as sick as possible! _The cyclops is moderately wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)PresX h Us: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (moderately wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)X h^G  *,* phredd the Frost Mage #.# Gnoll of Ashenzari ****.. *** #.# Health: 97/97 ======================== ****,**#.#****  Magic: 25/27 ======================-- ,,,*,,,...,,,*  AC: 10Str: 7 * ****,*##.##***  EV: 13Int: 29 ,,,, ,,,,,,,.C.,,*  SH: 0Dex: 12 ***,,*, ***,,**#.#***  XL: 12 Next: 98% Place: Dungeon:12 ,**,,*,* *,,* #@#X hK  Noise: ==-------  Time: 11921.2 (0.0) ,,,,,*,* *,,* #Y# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #Z# Cast: Freeze ,,,,,*,* *,,* #.# ******** *#..# #.# *...# #.# C   cyclops (missile, extremely poisoned,…)# *#..# #.# Y   ice beast (summoned) ## #..# #.# Z   manticore zombie (minion) .# #..# #.# _The cyclops is moderately wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (moderately wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You reach to attack! You barely miss the cyclops.X hIO b *,*  #.#  *** #.#  #.#****  ...,,,*  ##.##***  ..,,*  X hiS C#***  *,,* #@#  *,,* #Y#  *,,* #Z#  *,,* #.#  *#..# #.#  *...# #.#  *#..# #.#  #..# #.#  #..# #.# --9 (0.7FreezeX hc C  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (moderately wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You reach to attack! You barely miss the cyclops. _The cyclops is moderately wounded.X h#.#*******,**#.#****,,,*,,,...,,, *****,*##.##** ,,,, ,,,,,,,...,,* ***,,*, ***,,**#C#** ,* *,,* #Y# ,,Z. ******** *#..# *. ## ## .##X h  You swap places. Your ice beast hits the cyclops.X hx--2.9 (1.0FreezeX hX h9 _Your ice beast freezes the cyclops!X h9 #.# phredd the Frost Mage *** #.# Gnoll of Ashenzari ****.. ****,**#.#****  Health: 97/97 ======================== ,,,*,,,...,,,*  Magic: 25/27 ======================-- * ****,*##.##***  AC: 10Str: 7 ,,,, ,,,,,,,...,,*  EV: 13Int: 29 ***,,*, ***,,**#C#***  SH: 0Dex: 12 ,**,,*,* *,,* #Y#X h<l XL: 12 Next: 98% Place: Dungeon:12 ,,,,,*,* *,,* #@# Noise: ---------  Time: 11922.9 (0.0) ,,,,,*,* *,,* #Z# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ******** *#..# #.# *...# #.# # *#..# #.# C   cyclops (missile, extremely poisoned,…)## #..# #.# Y   ice beast (summoned) .# #..# #.# Z   manticore zombie (minion) .## #..# #.#You swap places. Your ice beast hits the cyclops. _Your ice beast freezes the cyclops!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)X h & #.# phredd the Frost Mage *** #.# Gnoll of Ashenzari ****.. X h  ****,**#.#****  Health: 97/97 ======================== ,,,*,,,...,,,*  Magic: 25/27 ======================-- * ****,*##.##***  AC: 10Str: 7 ,,,, ,,,,,,,...,,*  EV: 13Int: 29 ***,,*, ***,,**#C#***  SH: 0Dex: 12 ,**,,*,* *,,* #Y# XL: 12 Next: 98% Place: Dungeon:12 ,,,,,*,* *,,* #@# Noise: ---------  Time: 11922.9 (0.0) ,,,,,*,* *,,* #Z# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ******** *#..# #.# *...# #.# # *#..# #.# C   cyclops (missile, extremely poisoned,…)## #..# #.#X h 1 Y   ice beast (summoned) .# #..# #.# Z   manticore zombie (minion) .## #..# #.#Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You could not reach far enough! The cyclops hits your ice beast!!  Your ice beast dies!X h%$ ? #.#  *** #.#  #.#****  ...,,,*  #.##***  ...,,*    *,,* #§#  *,,* #@#  *,,* #Z#  *,,* #.#  *#..# #.#  *...# #.#  *#..# #.#  #..# #.# Z   manticore zombie (minion) #..# #.#  #..# #.# X h%' 5=3.6 (0.7X h+ X hj.   Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You could not reach far enough! The cyclops hits your ice beast!!  Your ice beast dies! _Your ice beast disappears in a puff of smoke!X h  #.# phredd the Frost Mage *** #.# Gnoll of Ashenzari ****.. ****,**#.#****  Health: 97/97 ======================== ,,,*,,,...,,,*  Magic: 25/27 ======================-- * ****,*##.##***  AC: 10Str: 7 ,,,, ,,,,,,,...,,*  EV: 13Int: 29 ***,,*, ***,,**#C#***  SH: 0Dex: 12 ,**,,*,* *,,* #*# XL: 12 Next: 98% Place: Dungeon:12 ,,,,,*,* *,,* #@# Noise: =--------  Time: 11923.6 (0.0) ,,,,,*,* *,,* #Z# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ******** *#..# #.# *...X h # #.# # *#..# #.# C   cyclops (missile, extremely poisoned,…)## #..# #.# Z   manticore zombie (minion) .# #..# #.# .## #..# #.#Your ice beast dies! _Your ice beast disappears in a puff of smoke!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)X hP.#.#  phredd the Frost Mage*** #.#  Gnoll of Ashenzari ****..****,**#.#****   Health: 97/97 ========================,,,*,,,...,,,*   Magic: 25/27 ======================-- *****,*##.##***   AC: 10Str: 7 X hV,,,, ,,,,,,,...,,*   EV: 13Int: 29 ***,,*, ***,,**#C#***   SH: 0Dex: 12 ,**,,*,* *,,* #§#  XL: 12 Next: 98% Place: Dungeon:12 ,,,,,*,* *,,* #@#  Noise: =--------  Time: 11923.6 (0.0) ,,,,,*,* *,,* #Z#  N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.#  Cast: Freeze ******** *#..# #.# *...# #.# #*#..# #.#  C h&40m   cyclops (missile, extremely poisoned,…)###..# #.#  Z   manticore zombie (minion) .##..# #.# .###..# #.# Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You reach to attack! You hit the cyclops.  The cyclops looks as sick as possible!-4.3 (0.7X h\  Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You reach to attack! You hit the cyclops.  The cyclops looks as sick as possible! _The cyclops is severely wounded.X h #.# phredd the Frost Mage *** #.#X h Gnoll of Ashenzari ****.. ****,**#.#****  Health: 97/97 ======================== ,,,*,,,...,,,*  Magic: 25/27 ======================-- * ****,*##.##***  AC: 10Str: 7 ,,,, ,,,,,,,...,,*  EV: 13Int: 29 ***,,*, ***,,**#C#***  SH: 0Dex: 12 ,**,,*,* *,,* #*# XL: 12 Next: 98% Place: Dungeon:12 ,,,,,*,* *,,* #@# Noise: ---------  Time: 11924.3 (0.0) ,,,,,*,* *,,* #Z# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ******** *#..# #.# *...# #.# # *#..# #.# C   cyclops (missile, extremely poisoned,…) h;1H## #..# #.# Z   manticore zombie (minion) .# #..# #.# .## #..# #.#The cyclops looks as sick as possible! _The cyclops is severely wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)X h4  #.# phredd the Frost Mage *** #.# Gnoll of Ashenzari ****.. ****,**#.#****  Health: 97/97 ======================== ,,,*,,,...,,,*  Magic: 25/27 ======================-- * ****,*##.##***  AC: 10Str: 7 ,,,, ,,,,,,,...,,*  EV: 13Int: 29 ***,,*, ***,,**#C#***  SH: 0Dex: 12 ,**,,*,* *,,* #§# XL: 12 Next: 98% Place: Dungeon:12 ,,,,,*,* *,,* #@# Noise: ---------  Time: 11924.3 (0.0) ,,,,,*,* *,,* #Z# N) +8 spear of the Ensconced God {venom, F ,,,,,*,* *,,* #.# Cast: Freeze ******** *#..# #.# *...# #X h8 .# # *#..# #.# C   cyclops (missile, extremely poisoned,…)## #..# #.# Z   manticore zombie (minion) .# #..# #.# .## #..# #.#Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You reach to attack! You hit the cyclops.  The cyclops looks as sick as possible!X h;  #.#  *** #.#  #.#****  ...,,,*  #.##***  ...,,*  .#***  *,,* #C#  *,,* #@#  *,,* #Z# X h>  *,,* #.#  *#..# #.#  *...# #.#  *#..# #.#   #..# #.#  #..# #.#  #..# #.# 5.0 (0.7FreezeX hSB X hE   Press: ? - help, Dir - move target  Aim: a cyclops, quivering large rocks (severely wounded, extremely poisoned,  ally target, 91% to hit and 87% to hit with your bite)  You reach to attack! You hit the cyclops.  The cyclops looks as sick as possible! _The cyclops is almost dead.X h \*******,**#.#****,,,*,,,...,,, *****,*##.##** ,,,, ,,,,,,,...,,* ***,,*, ***,,**#.#** ,* *,,* #C# ,,Z. ******** *#..# *. ## ## .##X h $.#X h9 IThe cyclops looks as sick as possible! _The cyclops is almost dead.  You swap places.r manticore zombie bites the cyclops but does no damage.  Your manticore zombie claws the cyclops.  Your manticore zombie claws the cyclops!X h 9 ZX hl Z   spectral cyclops (minion)The cyclops dies!X hv- X hQ2 *** #.#  phredd the Frost Mage****,**#.#****   Gnoll of Ashenzari ****..,,,*,,,...,,,*   Health: 97/97 ======================== *X hA5 ****,*##.##***   Magic: 25/27 ======================-- ,,,, ,,,,,,,...,,*   AC: 10Str: 7 ***,,*, ***,,**#.#***   EV: 14Int: 29 ,**,,*,* *,,* #Z#  SH: 0Dex: 12 ,,,,,*,* *,,* #Z#  XL: 12 Next: 102% Place: Dungeon:12 ,,,,,*,* *,,* #@#  Noise: ---------  Time: 11926.0 (1.0) ,,,,,*,* *,,* #.#  N) +8 spear of the Ensconced God {venom, F ******** *#..# #.#  X h7 f[33mCast: Freeze*...# #.# #*#..# #.# ###..# #.#  Z   spectral cyclops (minion) .##..# #.#  Z   manticore zombie (minion) .###..# #.# ..###..# #.# Your Staves skill increases to level 8!Your base Ranged Weapons skill increases to level 8!Your base Throwing skill increases to level 8!Your base Armour skill increases to level 8!Your base Shields skill increases to level 8!Your Unarmed Combat skill increases to level 8!base Throwing skill increases to level 8!ArmourShieldsUnarmed Combat skill increases to level 8!Evocations skill increases to level 8! have reached level 13!X h3? /  --more--zY h@103/1038-3 1% FreezezY h,J _|Y h 3|Y h 6= _|Y h |Y h ~7==|Y h B|Y h B|Y hR B|Y hK O=|Y h$ |Y h w8=|Y h7 |Y h B|Y hl 5 _You swap places.|Y h+ |Y h 3|Y h x _You swap places.  You see here 6 large rocks.|Y h |Y h K _|Y hj ,|Y h e=|Y h |Y h{ B|Y h# |Y h |Y h ,|Y h6 X|Y h |Y h6 ,|Y h1 ,|Y hN! |Y h$ |Y hR' B|Y hc* |Y h- B|Y h8 |Y h< |Y h/? B|Y h B |Y hE X|Y hnH |Y hK |Y hM |Y hdP B|Y hR ,|Y hU |Y hEX ,|Y h[ ,|Y h] ,|Y hq` B|Y hb |Y hve ,|Y hg ,|Y hj |Y hm |Y hp X|Y hs |Y hC| .,,,,,,**,* #.# ..,* ..,**#.* #.# |Y h- ..,,, ...>*#.* #.# .#.#,, #...*#.* #.# ....,, ....##.* ### #.# ....,, *,.....****#.###.##### .#.#,,, ,,,,...,,,,#.........# .#.#,****###.##.#####.###.##### ....,,,,,.......@..Z.Z.......# 53.0 (27.0) .#,#∆****###..#.####..###.#### .#.#,,,,,,*#,,#:* #..# #(# .#.##,***,,,,,#.* #..# #.# .....,* *,,,,,#.*[39|Y h ;49m #..# #.# .###.,* *,,,,,#.* #..# #.# ###** ******##* *#..# #.# ...#### *...# #.#.....### *#..# #.#|Y h _  Found a book of Spectacle.|Y h# |Y h ,,,*,*,Z...|Y hٗ /Z   manticore zombie4.0 (28 _Your spectral cyclops fades into mist!Y h?Y..,* ,..,**#.* #.#.,,, ,...>*#.# #.##.#,, ##...*#.# #.# .Y h]]....,, .....##.# ### #.#.,, *#......#***#.###.######.#,,, ,,..,....,,,#.........# ..#.#,***####.##.#####.###.##### .....,,,,..........Z..........#,#∆****###..#@####..###.#### ..#.#,,,,,,*#,,#:# #..# #(# .#.##,***,,,,,#.# #..# #.# ......,* *,,,,,#.# #..# #.####.,* *,,,,,#.# #..# #.# ..####** ******### *#..# #.# .....#### *...# #.#....### *#..# #.##.......## #..# #.#Y hdq,,*,*,Z.Y hg15.0 (1.0)Y hlY hoY h ,,.>*#.##.#,, *##......,, ,.....####**#......#***#.###.######.#,,,,,,..,....,,,#.........***####.##.#####.###.####...,,,,.........Z...........# #,#∆****###..#.####..###.###.#,,,,,,*#,,#@# #..# #(# #,***,,,,,#......,* ####** ******### * ..###......##..# #.#Y hZ.Z   manticore zombie (minion)6Y h]Y hw _You see here a book of Spectacle.Y hIJ3Y hY hY hY hP _Y hY h>Y hY haY hY hu#^...,* ,,,..,**#.# #.#...,,, ,,,...>*#.# #.# ##..#.#,,*###...*#.# #.#Y h..,,,,.....##.# ### #.# #.....,,***#......###*#.###.#### .#..#.#,,,,,,........,,#......... .#..#.#,*######.##.#####.###.####Y h.....,,.........Z.............#..#,#∆**#####.@#.####..###.####Y h#8.0 (2Y h&V..#.#,,,,,,*#..#:# #..# #(##.##,***,....#.# #..# #.#Y hDI......,* #....Y hg .# #..# #.#..###.,* #.....#.# #..# #.#Y h####** ######### *#..# #.# Y h&## Y hI*...# #.#.#Y hX *#..# #.#..Y h.##Y hh #..# #.#Y hY hrZ,,Z.Y hV+9.0 (3Y hMY ho; _Found a stone staircase leading down.Y h3Y h4Y hY hY hD,Y h,Y h&Y hN,Y hY hY hQ.##..#.#,,*###...##.# #.#....,,,,.....##.# ### #.# ...#.....,,***#......###*#.###.###..#.#,,,,,,........,,#....... ...#..#.#,*######.##.#####.###. .........,,............. .Y hJ.....#,#[#######..#.####..###.#.###Z.#:# #..# #(# Y hj..#.##,**#..@..#.# #..# #.# 61.0 (2......,* #.....#.# #..# #.#..###.,* #.....#.# #..# #.#####** ######### *#..# #.# .Y h##......#### *...# #.#........### *#..# #.# Y hg......#.......## #..# #.#Y h)...###......# #..# #.#Y h..# ####...## #..# #.#Y hY h0Y h+2.0 (3Y h|%Y h20 _Found a +0 leather armour.Y h3Y hTY hY hwY h,Y h,Y h-Y h,Y hY hY h7Y hY h&Y hNY hY hY h},Y hY hY h Y h: Y h] Y hi Y h\Y hYY h ,Y hY hY h;Y hY h8Y hDY h Y hw&,Y h\(Y h /F  You see here a +0 leather armour.Y hN0Y h1Y h2 _Y h4,Y h7,Y h)8Y h;<Y h?,Y hN@Y hY h Y h,Y hY h Y hY hY hY hY hEY hY h*.#***,**,,,,,,,,,,,,,,,, #.# *,**,,*,#..****,,*** #.# *,**...,....#,,,,,**,* #.# *.#....{#...#,,,,,**,* #.####.#.....#...#,,,,,**,* Y h-#^....#...,,..,**#.# ...........,,...>##.# Y h=#.##..#.#..####...##.# Y h_##............@......##.# ####.......####......###*#.#Y h..#..#.#.Z............,,#....#..#.#.#######.##.###Y hi##.# ...†.............................Y h#.#[#######..#.####..#.....#.#......##..#:# Y h q..#.........#.##.###.....#.# Y h-j..# .#..............# #.....#.# Y hO+..#Y h[%076.0 (14.0)Y hb&Y hE,Y h8D[ _You sense a monster nearby.Y h$3Y hY hY hbY hY h:Y h,Y h Y h˺Y hY h_Y hY htY h,Y hY hY hY h,Y hY hDY h$Y hFY hyY h8Y hY hY hY hY hY hY hY hY hY hY hY hY h Y hyY h*Y hY hY h ,Y hHY hsY h,Y hY hY hY hY h"Y hY h;Y hY hRY hY h0Y hRY hY h Y hA Y h Y hY h,Y hmY hY hwY hY hY hqY hY hY hY hXY hY hwY hi!Y h",Y h8#Y h',Y h',Y h(Y h*Y h+Y h-,Y h-Y h/Y hT2Y h3Y h 4Y h!5Y hE7Y h9Y h;Y hF<Y h]=Y hD?Y hBY hqD,Y hEY hGY hJY hKY hKY hLY h[SY hUY h^WY hWY hXY hZY hd]Y hV_Y h_Y h`Y hbY hdY hnf,Y hgY hiY hYlY hnY hgnY hoY hqY htY h]z,Y h@|Y hY hY h",Y hoY hcY hY h,Y h,Y haY hY h,Y hY hY hY hY h0Y hoY hY hHXY hY hY h˫,Y hY hЯY h[Y hY hY hnY hQY hY h,Y h>Y hY h2Y h:,Y hMY hbY h Y hWXY hY h',Y hY hxY hAY hY hY hOY hY hY hY hY h~Y hY hY h@Y hnY hdY hY hY h/Y h]Y h)Y hY h`Y hb,Y hY hY hpY h,Y hY hMY h Y hY h<Y hyY h Y hn Y h Y h Y h[Y hY hY hY hY heY hY h$Y h5Y hhY h7Y hJY h! ##...#### #........#   #......#####..###..#   ##........##..# #..#  Y h! ###..........# #..#   #####......# #..#  Y h!***********#####..# #..#  Y hD"z,,,,,,,,,,,,,,∆#Z.# #..#  ,,,,,,,,,,,,,,,#..# #..#  ,,,,,,,^,,,,,,,#@.#**,,*  2025.0 (49 ,,,,,,,,,........#  Y h"J ,,,,,,,,.).......##...#   ,,,,,......#.##*,..#   ,,,,,......#.# *,,.#   ,......#.# *,,,#   Y h#,.....,#.# *,,,*   ,...##,#.# *,,,*   Y h;#, Y h$Y h-.Z,,,,**,*,* *,,,*Y h!.,6.0 (50Y h4Y hLB. _Found a +0 quarterstaff.Y h[3Y hIaY hfY hhY h4nXY hsBY hvY h]yY hI{,Y hY|Y h~Y hY hJY hY hY h:Y h߈Y h؊,Y hY h,Y hxY hN _You now have 1033 gold pieces (gained 9).Y hǗY hY hY hY hY hY hY hơY h,Y h֦Y hu,Y hY h_Y hY hů,Y hӰY h5Y hY h,Y hY hY hҽY h,Y hY h9Y h Y hY h,Y hY hY hY hYY hY hkY h,Y h)Y h_Y hTY h ,Y h Y hY hY h,Y hY hY h!Y hy$,Y h&Y hY)Y h|,Y h/,Y h0Y h2Y h7Y hW9,Y h;Y h @,Y hAY hEO _You now have 1054 gold pieces (gained 21).Y h3IY hKY hBKY hLY hOY hS,Y hTY hVY h+ZY h\Y h3\Y hY]Y h=bY h^fY h!iY hSiY hpjY hKlY hnY hWpY hpY hqY htY h}q.,,, ,,,,,..........).......# .,,, ,...................#.## .,,, ,,..................#.# ,,,, ,,,.................#.# ,,,, .,,,................#.# Y hP~,,,* #.#,#..#.........##.#.#  ....#..#.........##.#.# ##., .......#.........##.*,* ...,,,,, ......?@.Z..........#, 56.0 (3 Y h~...,,,,, #..#####, #..**,*, ###.#..#...###### ** *,,**,*, **#,#..#...#********** *,,,,,,,,,,,,...+.....,,,,,,,,, *,,*,,*,<,,*?#.##...##.*,****** Y h*,**+**,**,#.##*#....,,.,,,,,,, ##*,,,**,,,.,,,,......,,,****** .#,***,*,***********,*,*,*Y hY hY  Found a scroll of identify.  Ashenzari invites you to partake of a vision and a curse of elements andY h%devices.Y hv/  --more--Y h,,,,,*,,,Z.,**Y hڥ7 7.0 (31 _Y h.Y hY hY h, Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Curse Item(Boost: Elem/Dev)Y h0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.Y h ^Y hgY hMq].,,, ,,,,,,..........).......# phredd the Frost Mage .,,, ,,...................#.## Gnoll of Ashenzari ****.. .,,, ,,,..................#.# Health: 103/103 ======================== ,,,, ,,,,.................#.# Magic: 28/28 ======================== ,,,, ,.,,,................#.# AC: 10Y hrStr: 7 ,,,* *#.#,#..#.........##.#.# EV: 14Int: 29 ,,,, ,....#..#.........##.#.# SH: 0Dex: 12 ##., ,.......#.........##.*,* XL: 13 Next:  1% Place: Dungeon:12 ...,,,,,,......?@Z...........#,Noise: ---------  Time: 12057.0 (0.0) ...,,,,,,.......#........#####,N) +8 spear of the Ensconced God {venom, F #..**,*,*###.#..#...###### **Cast: Freeze *,,**,*,***#,#..#...#********** *,,,,,,,,,,,,...+.....,,,,,,,,, *,,*,,*, h s37m<,,*?#.##...##.*,******Z   manticore zombie (minion) *,**+**,**,#.##*#....,,.,,,,,,, ##*,,,**,,,.,,,,......,,,****** .#,***,*,***********,*,*,* _Found a +0 quarterstaff. _You now have 1033 gold pieces (gained 9). _You now have 1054 gold pieces (gained 21).  Found a scroll of identify.  Ashenzari invites you to partake of a vision and a curse of elements and Y hWsI_devices.Y hm|k  You aren't wearing any cursable items.Y hf}Y hY hȆ. _Y h3Y hY h7Y h Y h>Y hR: _Y h,Y h!Y h(x _z - 9 scrolls of teleportation (gained 1)Y h[..,,, ,,,......#. .Y h ..,,, ......................#. ..,,,, ................#.Y h*a,, ,..............#.Y h],* ###.#.#..#.........##.#.Y h ,,, ......#..#.........##.#. ####., .........#.........##.*, .....,,,,yY h..Z............#,...@.#........#####, Y h###..**,*.####.#..#...###### ** Y h *,,**,*,***#,#..#...#********** ##*,,,,,,,,,,,,...+.....,,,,,,,,, Y h .#*,,*,,*,<,,*?#.##...##.*,****** Y h)##*,**+**,**,#.####....,,.,,,,,,, y   vampire mosquito (dormant) Y hM####*,,,**,,,.,,,,......,,,****** Z   manticore zombie (minion)..#,***,*,***********,*,*,Y hjB*.##,*∆Y h,*Y h<,,,,,,Y h.X,9.0 (2*,*,Y h,60.0 (3Y hY h& Y h]_A vampire mosquito comes into view.Y h| .,,, ,,,,.#.,,, ,.............#.,,,, ,...............#, ,,..............#,* .###.#.#..#.........##.#, .#..#..##.##., .#.##.*.,,,.y..Z.#..#.######..**,#.####.#..#...######  *,,**,*,***#.#..#...##*.....+..... ..#*,,*,,*,<,.#?#.##...##.*,#*,**+**,*#.#.####....,,.  ####*,,,**,.,..,,,......,,, ##..#,***,*.#*##*,*,*,* ...##,*∆*,***  h 'm*,*,Y hj Y h)" x,,,,,,,Z.Y hn" , ally target)Y h\% +1.0 (1Y h0. Y hl? .,,, ,,,,,..,,, ,,..............,,,, ,,............ #, .,,.......... +,,,,,,* ..###.#.#..#.........##. #, .#..#...##.#., y.#.##..,,..y.Z...#.#..**.#.####.#..#...######  *,,**,*,***#.#..#...##*,.....+......#*,,*,,*,<,.#?#.##...##.*,#*,**+**,*#.#.####....,,.y 2 vampire mosquitoes (dormant, 1 ally…  ####*,,,**,.,...,,......,,,#..#,***,*.#*###******,*,*,* ....##,*∆*,*** *,*,Y hE r  A vampire mosquito comes into view.Y hsF Y hF Y hG Y h[H Y hH Y hJR ,,,,*,yy,y..Z.yyy 3 vampire mosquitoes (1 wandering, 1Y hS &==Y h5S 2Y h+Z Y h^ _The vampire mosquito buzzes angrily. You hear an angry buzzing noise. _A vampire mosquito comes into view.Y h#.....,.,,,,,,............ #....,,,,.,,............ .#.,,.......... .+,,,,,,*#..###.#.#..#.## .#.yy......#..#...## .######.,.y.#.## <..Z..#.#..*#.#.####.#..#...###### # *,,**,*,***#.#..#...##*,.....+......#*,,*,,*,<,.#?#.##...##.*,#*,**+**,*#.#.####....,,. # ####*,,,**,.,...,,......,,,#..#,***,*.#*Y h)###******,*,*,* Y h-.....##,*∆*,***Y h, *,*,Y h Y h"Y hy$Y hz%Y hD&Y h+Y h\4Y h51y.yY hj5 .yY h54Z.Y h5yyY h 6Y hJ8Y h8--Y h83 Y h)9 _Y h@Y hCY h!.#.....,.,,..,,........... +#....,,,...,.......... ..#..,...........+,,,,,,##..###.#.#..#. ..#.y.y......#..#. ..######....y.#. .<..Z..#.#..##.#.####.#..#...###### .# *,,**,*,***#.#..#...# .#####*,.....+......#*,,*,,*,<,.#?#.##...##.*, .#####*,**+**,*#.#.####....,,. .# ####*,,,**,.,...,,......,,, .####..#,***,*.#*###******,*,*,* ......##,*∆*,*** *,*,Y hY hY hdY hY hY hY hY h9Y haD....y...Z.yD   acid dragon (wandering)yyy 3 vampire mosquitoes (1 ally target)Z   manticore zombie (minion)Y hY hA--4Y hgY hӠ_ _An acid dragon comes into view.Y hy  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y h~Y hj.D....YY h.y.Z.yDY h 2Y   ice beast (summoned)Z   manticore zombie (minion)Y hq99/103 -5---==5Y hFreezeY h-m _A chill wind blows around you. The vampire mosquito bites you. x2Y hG  You puncture the vampire mosquito! You bite the vampire mosquito.  The vampire mosquito is moderately damaged.Y hq q.Dy.  The vampire mosquito is moderately damaged.The vampire mosquito misses you.  The vampire mosquito bites you but does no damage.  Your manticore zombie bites the vampire mosquito!  Your manticore zombie barely misses the vampire mosquito.  Your manticore zombie claws the vampire mosquito.100/103-7 (0.7 Y hb Y h H _The vampire mosquito bites you but does no damage.Y h _The vampire mosquito bites you but does no damage.  You barely miss the vampire mosquito.  Y h XThe vampire mosquito is moderately damaged.  The vampire mosquito completely misses you.  The vampire mosquito closely misses you.  Your ice beast barely misses the vampire mosquito.Y ht .D1-6.4Y h^ Y h H _The vampire mosquito bites you but does no damage.Y hbV The vampire mosquito is heavily damaged.The vampire mosquito bites you. The vampire mosquito bites you!  Y hW Your manticore zombie completely misses the vampire mosquito.Your manticore zombie claws the vampire mosquito.  Your manticore zombie claws the vampire mosquito!Y hX g  The vampire mosquito is destroyed!Y hc y.D† 2 vampire mosquitoes (Y hk 91/103 -----2=7.1Y hu  _Your ice beast closely misses the vampire mosquito.Y hBL;  You closely miss the vampire mosquito. The vampire mosquito barely misses you.The vampire mosquito bites you but does no damage.  The vampire mosquito barely misses you.Y hM62--Y h8M'-8Y hwUY hqX^ _The vampire mosquito closely misses you.Y hVS VThe vampire mosquito barely misses you.The vampire mosquito closely misses you.  You hit the vampire mosquito.is lightly damaged.  Your ice beast hits the vampire mosquito.  Your ice beast freezes the vampire mosquito! .DZ.  The vampire mosquito closely misses you.1-8.5Y hvY Y h[ 5 _The vampire mosquito bites you.Y h\SThe vampire mosquito is severely damaged.The vampire mosquito barely misses you.  The vampire mosquito closely misses you.  Your ice beast hits the vampire mosquito.  Your ice beast freezes the vampire mosquito!!Y hY h .D(ally target)   vampire mosquito  The vampire mosquito is destroyed!Your manticore zombie bites the acid dragon but does no damage.  Your manticore zombie completely misses the acid dragon.Y h$^6=39.2Y hY hj _Your manticore zombie barely misses the acid dragon.Y h:K   You hit the vampire mosquito. Your bite misses the vampire mosquito.The vampire mosquito is heavily damaged.The vampire mosquito barely misses you.Y hL.29Y h[SY hU^ _The vampire mosquito closely misses you.Y hZ    bite the vampire mosquito, but do no damage.  The vampire mosquito is severely damaged.r ice beast hits the acid dragon but does no damage.  The vampire mosquito bites you. The acid dragon barely misses you.The acid dragon claws you but does no damage.  Your manticore zombie barthe acid dragon. x2Y h[ 1=70.6Y h c Y he B _Your manticore zombie claws the acid dragon!Y h G  You puncture the vampire mosquito!Y h †Y   ice beast (summoned)Z   manticore zombie (minion) ......##,*∆*,*** *,*,  You destroy the vampire mosquito!Y hwYour ice beast barely misses the acid dragon.The acid dragon closely misses you.Y hVr3=4-1.3Y h%Y hVC _The acid dragon claws you but does no damage.Y h`e very poisoned, ally targ…) The acid dragon closely misses you. _The acid dragon claws you but does no damage.  You hit the acid dragon. The acid dragon is poisoned.  The acid dragon is heavily wounded.  Your manticore zombie closely misses the acid dragon.  Your manticore zombie claws the acid dragon. x2Y hfX4-2.0Y hnY hp\ _Your ice beast misses the acid dragon.Y h  You hit the acid dragon.  The acid dragon is almost dead.Y hW ZZ   spectral acid dragon (minion)You kill the acid dragon!Y h V7FreezeY h Y h E _The acid dragon's spirit is torn from its body!Y h Y h" Y hu Y h Y h- Y h Y h@ 6=7=Y h Y hs 97Y h 2=Y h< Y h Y hl %8Y hX Y h w9=Y hC?100/103Y hB==Y hY h[ Y h $1Y h .8=Y hZ Y ha3=Y hY hB1 _HP restored.Y hY hY hY hY h l  You see here a vampire mosquito corpse.Y h%Y h'Y hI.K _Y h5...#.....,,,...,............ ...+#.....,..............#,,,..,....,.... )....+,,,...##..###.#.#..#....#...#..#Y h 6. ##...######..............#. ....<...Z†.@.YZ.....#.......-81.7 (9.0 ...#######..##.#.####.#..#...####Y h96..# *,,*#,#.#**#.#..#...#..#####*,,,,,...,,.....+........#*,,*,.#.<,.#?#.##...##...#####*,**+##.##.#.####....,,...# ####*,,,##..,...,,......,,Y hi6..####..#,***,*.#*###******,*,* .#.......##,*∆*,*** *,*,Y h7Y h7Y h8Y h@Z.YZ.Y hCAY=-2.7 (1Y hkA 0.0)Y hFY hI9 _Found a stone staircase leading up.Y hd IY h̽ Y h BY hi O=Y h< Y h| r _Your ice beast disappears in a puff of smoke!Y h Y h Y hl Y h Y hM Y h Y h Y hk ,Y h Y h Y h> Y h Y h ,Y h Y h Y h Y h Y h ,Y h Y h Y h! Y h> ,Y h@ Y hN 7 _You open the door.Y h Y h Y hu 3Y h# Y h4 @  There is an open door here.Y h Y hG Y h^ Y h  _Y h Y h Y hy Y h ,Y hR Y hL Y hO" Y h" ,Y h# Y h=& Y h' Y h( Y h) Y hd* Y h+ Y h, Y h4 ....#######..##.#.####.#..# ###.#.#..# #..##.#.####.#..# ###.#.#..######.........+........##..#..#.<..#?#.## #####.#..######.##Z##.##.#.####  #.#..# #####...##......,,  #.#..####..#Z###.#.#*###***** #####.#.......##.#∆*.#*# Y h5 o####.##@#+*,# ...#..####.###.c.#* #####.#.........##### #####.#..####.##.##.#............#.................###c   faun (asleep) #####.#..####.##..#Z   spectral acid dragon (minion)  ###### #######Y h5 * Y h3: C93.7 (11Y h? 'Z.Z, ally target)Z   manticore zombie (minion)Y hi@ ,4.7 (12Y hD Y hO W _A faun comes into view.Y h8 ........#######..##.#.####.#..#.. phredd the Frost Mage ###.#.#..# #..##.#.####.#..#.. Gnoll of Ashenzari ****.. ###.#.#..######...............+.. Health: 103/103 ======================== .............##..#..#.<..#?#.##.. Magic: 28/28 ======================== #####.#..######.##'##.##.#.####.. AC: 10Str: 7  #.#..# #####Z..##......,,... EV: 14Int: 29 Y h9  #.#..####..#.###.#.#*###***** SH: 0Dex: 12 #####.#.......##Z#∆*.#*#  XL: 13 Next:  4% Place: Dungeon:12 .........####.##@#+*,#  Noise: ---------  Time: 12094.7 (0.0) ......#..####.###.c.#*  N) +8 spear of the Ensconced God {venom, F #####.#.........#####  Cast: Freeze #####.#..####.##.##.# ....................# ..................###  c   faun (asleep, ally target) #####.#..####.##..# Z   spectral acid dragon (minion)  ###### ####### Z   manticore zombie (minion) _You open the door. Y h}: D_There is an open door here. _A faun comes into view.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a faun (asleep, ally target, 98% to hit and 100% to hit with your bite)Y hS ........#######..##.#.####.#..#.. phredd the Frost Mage ###.#.#..# #..##.#.####.#..#.. Gnoll of Ashenzari ****.. ###.#.#..######...............+.. Health: 103/103 ======================== .............##..#..#.<..#?#.##.. Magic: 28/28 ======================== #####.#..######.##'##.##.#.####.. AC: 10Str: 7  #.#..# #####Z..##......,,... EV: 14Int: 29  #.#..####..#.###.#.#*###***** SH: 0Dex: 12 #####.#.......##Z#∆*.#*#  XL: 13 Next:  4% Place: Dungeon:12 .........####.##@#+*,#  Noise: ---------  Time: 12094.7 (0.0) ......#..####.###.c.#*  N) +8 spear of the Ensconced God {venom, F #####.#.........#####  Cast: FreezeY h  #####.#..####.##.##.# ....................# ..................###  c   faun (asleep, ally target) #####.#..####.##..# Z   spectral acid dragon (minion)  ###### ####### Z   manticore zombie (minion)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a faun (asleep, ally target, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless faun fails to defend itself.  You hit the faun. The faun is poisoned.Y h . #..##....#.<#'   #####..  Z∆*.#*# Y h c..#* ## Y h3& Y h3E bcvery poisoned, ally target)    5.4 (0.7Freeze  Press: ? - help, Dir - move target  Aim: a faun (asleep, ally target, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless faun fails to defend itself.  You hit the faun. The faun is poisoned. _The faun is lightly wounded.Y hۙ Y h" ...............†.... ........#######..##.#.#Y hV  #..##.#.####.#..# ###.#.#..######...............+ .............##..#..#.<..#?#. ####Y h $#####.##'##.##.#.#### #####...##......,,...  #.#..####..#Z###.#.#*###***** Y h/ #####.#.......##@#∆*.#*#.Z#+*,# Y hl ......#..####.###c..#*.......#### #####.#..####.##.##.. ..................### Y h e#####.#..####.##..###### #######Y h A   Y hd You swap places.  Your spectral acid dragon bites the faun!  Your spectral acid dragon claws the faun.Y hT 5=6.4 (1.0Y h 0FreezeY h) Y h > _The faun hits your spectral acid dragon.Y h0  Your spectral acid dragon barely misses the faun. x27Y hY h> _The faun hits your spectral acid dragon.Y h  ll   alligator shaped shifter (drag, drain…)The faun changes into an alligator!  Y hc dYour spectral acid dragon bites the alligator!  Your spectral acid dragon drains the alligator.Y h$ &8Y h& Y h>) m _Your spectral acid dragon closely misses the alligator.Y hXGYour spectral acid dragon drains the alligator. _Your spectral acid dragon closely misses the alligator.Your spectral acid dragon bites the alligator but does no damage.claw.  The alligator tail-slaps your spectral acid dragon.Y hCY&9Y h^Y h&am _The alligator closely misses your spectral acid dragon.Y h@ ww   torpor snail shaped shifter (ally tarThe alligator changes into a torpor snail!  Your spectral acid dragon bites the torpor snail but does no damage.Y h0-100Y h#Y hZ _Your spectral acid dragon claws the torpor snail but does no damage.Y h- ww   swamp worm shaped shifter (ally target)The torpor snail changes into a swamp worm!  Your spectral acid dragon closely misses the swamp worm.Y h@-1Y hY hE _Your spectral acid dragon claws the swamp worm.Y h  drained, a…  Your spectral acid dragon bites the swamp worm.  Your spectral acid dragon drains the swamp worm.Y h)&2Y h߹Y hn _Your spectral acid dragon closely misses the swamp worm.Y h)^ TT   deep troll shaped shifter (ally target)The swamp worm changes into a deep troll!  Your spectral acid dragon barely misses the deep troll.Y hX+&3Y hS2Y hL5X _Your spectral acid dragon claws the deep troll but does no damage.Y h.~  Your spectral acid dragon bites the deep troll!Y h/%=Y h/ 4Y h4Y ha7m _Your spectral acid dragon barely misses the deep troll.Y h Y hs Y h\ T. Z   manticore zombieY hZ <-5FreezeY hM Y h) ` _Your spectral acid dragon fades into mist!Y hM 2  You barely miss the deep troll. Your bite misses the deep troll.The deep troll is lightly wounded.  The deep troll closely misses you. The deep troll claws you!Y h l89/103 ----==6.1 (0.7 Y h Y hu / _The deep troll claws you.Y hm c  You puncture the deep troll! Your bite misses the deep troll.The deep troll is moderately wounded.The deep troll closely misses you. The deep troll misses you.Y ht .-8Y h9 Y h B _The deep troll claws you but does no damage.Y h#extremely …The deep troll misses you. but does no damage.  The deep troll looks as sick as possible!  You bite the deep troll, but do no damage.  The deep troll is heavily wounded.Y h|57-----------==7.5Y h~Y hd _The deep troll bites you!! The deep troll claws you. The deep troll claws you!Y hU  You hit the deep troll.  The deep troll looks as sick as possible!Y h)m8---------8.2Y h Y hc _The deep troll is severely wounded.Y ht r†#.# #..##.#.....#.<#'   #####.  ##@#∆*.#*# #T#+*,# ##...#* ####       The deep troll looks as sick as possible! Y h u _The deep troll is severely wounded.  You hit the deep troll but do no damage.  The deep troll looks as sick as possible!  The deep troll is severely wounded.  The deep troll bites you!! The deep troll closely misses you.Y h>H †#.# #..##.#.....#.<#'   #####.  ##@#∆*.#*# #T#+*,# ##...#* ####     Y hP g #The deep troll claws you!Y hQ X30-------==9Y hWX Y hK[ V _* * * LOW HITPOINT WARNING * * *Y hGI ##<.†.....................†.... ........#######..##.#.# #..##.#.####.#..# ###.#.#..######...............+ .............##..#..#.<..#?#. #########.##'##.##.#.#### #####...##......,,...  #.#..####..#@###.#.#*###***** #####.#.......##Z#∆*.#*#.Y hI T#+*,# ......#..####.###...#*.......#### #####.#..####.##.##.. ..................### #####.#..####.##..Y h4W ww   steelbarb worm shaped shifter (ally tYou swap places.Y hOX 1=---------9.9 (1.0FreezeY hh_ Y hb C _The deep troll changes into a steelbarb worm!Y hu .##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 31/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: ---------  Time: 12109.9 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#  Cast: Freeze ......#..####.###...#* #####.#......Y h C...##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (ally t…)....................#  Z   manticore zombie (minion) ..................### #####.#..####.##..#You swap places. _The deep troll changes into a steelbarb worm!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a steelbarb worm shaped shifter (lightly wounded, ally target, 82% to hit  and 71% to hit with your bite)Y he5.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 31/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12#.#..####..#@###.#.#*###***** Noise: ---------  Time: 12109.9 (0.0) #####.#.......##Y h96fZ#∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#w   steelbarb worm shaped shifter (very p…)....................#Z   manticore zombie (minion) ..................### #####.#..####.##..#and 71% to hit with your bite)  You reach to attack! You puncture the steelbarb worm!  The steelbarb worm is poisoned.  The steelbarb worm is moderately wounded.Your manticore zombie bites the steelbarb worm!  Your manticore zombie claws the steelbarb worm.Y h6P2=10.6 (0.7Y h=Y h%@  You reach to attack! You puncture the steelbarb worm!  The steelbarb worm is poisoned.  The steelbarb worm is moderately wounded.Y h@Your manticore zombie bites the steelbarb worm!claw. _Your manticore zombie closely misses the steelbarb worm.Y hE,.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 32/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: =--------  Time: 12110.6 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#  Cast: Freeze ......#..####.###...#* Y h- #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (very p…)....................#  Z   manticore zombie (minion) ..................### #####.#..####.##..#Your manticore zombie claws the steelbarb worm. _Your manticore zombie closely misses the steelbarb worm.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a steelbarb worm shaped shifter (moderately wounded, very poisoned, ally  target, 82% to hit and 71% to hit with your bite)Y hݗ.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 32/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12#.#..####..#@###.#.#*###***** Noise: =--------  Time: 12110.6 (0.0) #####.#.......# hm#Z#∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#w   steelbarb worm shaped shifter (very p…)....................#Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#target, 82% to hit and 71% to hit with your bite)  You could not reach far enough!  The steelbarb worm hits your manticore zombie!  Your manticore zombie is skewered by barbed spikes.  Your manticore zombie closely misses the steelbarb worm.Your manticore zombie claws the steelbarb worm but does no damage.Y hO3=1.3 (0.7Y hY hFF  You could not reach far enough!  The steelbarb worm hits your manticore zombie!  Your manticore zombie is skewered by barbed spikes.  Your manticore zombie closely misses the steelbarb worm.Your manticore zombie claws the steelbarb worm but does no damage. Y h}_.Y hɟ .##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. Y hK ?........#######..##.#.####.#..#.. Health: 33/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Y h٠ Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: ==-------  Time: 12111.3 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F Y h .........####.##w#+*,#  Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (very p…)Y h{ 3....................#  Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#Your manticore zombie claws the steelbarb worm but does no damage. _Your manticore zombie claws the steelbarb worm.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetY h Aim: a steelbarb worm shaped shifter (heavily wounded, very poisoned, ally  target, 82% to hit and 71% to hit with your bite)Y hI.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 33/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12#.#..####..#@###.#.#*###***** Noise: ==-------  Time: 12111.3 (0.0) #####.#.......# hՌm#Z#∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#w   steelbarb worm shaped shifter (very p…)....................#Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..# _Your manticore zombie claws the steelbarb worm.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a steelbarb worm shaped shifter (heavily wounded, very poisoned, ally  target, 82% to hit and 71% to hit with your bite)  You could not reach far enough!Y h5-2.0 (0.7Y hY h  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a steelbarb worm shaped shifter (heavily wounded, very poisoned, ally  target, 82% to hit and 71% to hit with your bite)  You could not reach far enough! _The steelbarb worm barely misses your manticore zombie.Y hW.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 33/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12 Y hj #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: =--------  Time: 12112.0 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#  Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (very p…)....................#  Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#Y h>You could not reach far enough! _The steelbarb worm barely misses your manticore zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Y hbPress: ? - help, Dir - move targetAim: a steelbarb worm shaped shifter (heavily wounded, very poisoned, ally  Y h9target, 82% to hit and 71% to hit with your bite)Y h{U.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 33/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 Y hFVK#####.#..######.##'##.##.#.####.. SH: 0Dex: 12#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12#.#..####..#@###.#.#*###***** Noise: =--------  Time: 12112.0 (0.0) #####.#.......##Z#∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#w   steelbarb worm shaped shifter (extrem…)....................#Y h~VZ   manticore zombie (minion, skewered) ..................### #####.#..####.##..#You hit the steelbarb worm but do no damage.Y hVThe steelbarb worm looks as sick as possible!  The steelbarb worm is heavily wounded.Y hVYour manticore zombie closely misses the steelbarb worm.Your manticore zombie claws the steelbarb worm. x2  Y hV.The steelbarb worm hits your manticore zombie.Y h9XE47 (0.7Y h^Y h1d  The steelbarb worm looks as sick as possible!  The steelbarb worm is heavily wounded.  Y htd Your manticore zombie closely misses the steelbarb worm.Your manticore zombie claws the steelbarb worm. x2  The steelbarb worm hits your manticore zombie. _Your manticore zombie is skewered by barbed spikes.Y h.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 34/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Y hStr: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: =--------  Time: 12112.7 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#  Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (extrem…)....................#  Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#The steelbarb worm hits your manticore zombie. _Your manticore zombie is skewered by barbed spikes.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim:  h>;49ma steelbarb worm shaped shifter (heavily wounded, extremely poisoned, allytarget, 82% to hit and 71% to hit with your bite)Y h{@.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 34/103 =======----------------- ###.#.#..# #..##.#.####.#..#.. Magic: 28/28 ======================== ###.#.#..######...............+.. AC: 10Str: 7 Y hg.............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12#.#..####..#@###.#.#*###***** Noise: =--------  Time: 12112.7 (0.0) #####.#.......##Z#∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#w   steelbarb worm shaped shifter (extrem…)....................#Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#The steelbarb worm hits your manticore zombie. _Your manticore zombie is skewered by barbed spikes.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetY hAim: a steelbarb worm shaped shifter (heavily wounded, extremely poisoned, allytarget, 82% to hit and 71% to hit with your bite)Y ha5=-3.4 (0.7Y hY h! _Your manticore zombie is skewered by barbed spikes.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a steelbarb worm shaped shifter (heavily wounded, extremely poisoned, allytarget, 82% to hit and 71% to hit with your bite) _You could not reach far enough!Y hƛ  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y hY 0.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 35/103 ========---------------- ###.#.#..# #..##.#.####.#..#.. Magic: 25/28 =====================--- ###.#.#..######...............+.. AC: 10Str: 7 .............##..#*.#.<..#?#.##.. EV: 14Int: 29 Y hJZ #####.#..######.#**##.##.#.####.. SH: 0Dex: 12#.#..# ###****.##......,,... XL: 13 Next:  4% Place: Dungeon:12Y h![ #.#..####..*@*##.#.#*###***** Noise: ---------  Time: 12113.4 (0.0) #####.#.......#*Z*∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.#*w*+*,#Cast: Freeze ......#..####.###*..#* #####.#.........##### #####.#..####.##.##.#w   steelbarb worm shaped shifter (extrem…)....................#Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#Y h[ target, 82% to hit and 71% to hit with your bite) _You could not reach far enough!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateY hQW s.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 35/103 ========---------------- Y htX ###.#.#..# #..##.#.####.#..#.. Magic: 25/28 =====================--- ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12#.#..####..#@###.#.#*###***** Noise: ---------  Time: 12113.4 (0.0) #####.#.......##Z#∆*.#*#N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Cast: Freeze ......#..####.###...#* #####.#.........##### #####.#..####.##.##.#w  Y hX Y steelbarb worm shaped shifter (extrem…)....................#Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#Your manticore zombie is skewered by barbed spikes.  Your manticore zombie bites the steelbarb worm but does no damage.  Your manticore zombie claws the steelbarb worm but does no damage.  Your manticore zombie claws the steelbarb worm.  Y hX YThe wall freezes the steelbarb worm.  The steelbarb worm hits your manticore zombie!Y hxZ 6==4.4 (1Ramparts Y hLe q####Y hk bites the steelbarb worm but does no damage.claw.  The wall freezesteelbarb worm hits your manticore zombie! _Your manticore zombie is skewered by barbed spikes.Y hf  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y hՄ#####Y hY h$#####w# _You don't know that spell.Y h#######w#Y hY h; F _Unknown command.Y h*K.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 36/103 ========---------------- ###.#.#..# #..##.#.####.#..#.. Magic: 25/28 =====================--- ###.#.#..######...............+.. AC: 10Y hKStr: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: ==-------  Time: 12114.4 (0.0) Y hK[#####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#  Cast: Freeze Y hK:......#..####.###...#*  Ramparts #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (extrem…)Y hL....................#  Z   manticore zombie (minion, skewered) Y h7L..................### #####.#..####.##..# _You don't know that spell. Y hXL_Unknown command.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetY htLAim: a steelbarb worm shaped shifter (severely wounded, extremely poisoned,  Y hL>ally target, 82% to hit and 71% to hit with your bite)Y h֧s.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 36/103 ========---------------- Y hC###.#.#..# #..##.#.####.#..#.. Magic: 25/28 =====================--- ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 Y hk#####.#..######.##'##.##.#.####.. SH: 0Dex: 12Y hL#.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12Y hި#.#..####..#@###.#.#*###***** Noise: ==-------  Time: 12114.4 (0.0) #####.#.......##Z#∆*.#*#Y hN) +8 spear of the Ensconced God {venom, F .........####.##w#+*,#Y h*sCast: Freeze ......#..####.###...#*Y hVpRamparts #####.#.........##### Y h#####.#..####.##.##.#w   steelbarb worm shaped shifter (extrem…)....................#Y hZ   manticore zombie (minion, skewered) ..................### Y hܩ#####.#..####.##..#Y hAim: a steelbarb worm shaped shifter (severely wounded, extremely poisoned,  Y h8=ally target, 82% to hit and 71% to hit with your bite)  Y h^XYou reach to attack!  You hit the steelbarb worm but do no damage.Y hThe steelbarb worm is severely wounded.Your manticore zombie bites the steelbarb worm.Y hP7--5.1 (0.7Y h#####w#Y h2  ally target, 82% to hit and 71% to hit with your bite)  You reach to attack!  You hit the steelbarb worm but do no damage.The steelbarb worm is severely wounded.  Your manticore zombie bites the steelbarb worm. Y h"b_Your manticore zombie barely misses the steelbarb worm. x2Y h.##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. ........#######..##.#.####.#..#.. Health: 37/103 ========---------------- ###.#.#..# #..##.#.####.#..#.. Magic: 25/28 =====================--- ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: ---------  Time: 12115.1 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F .........####.##wY hD[37m#+*,#  Cast: Freeze ......#..####.###...#*  Ramparts #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (extrem…)....................#  Z   manticore zombie (minion, skewered) ..................### #####.#..####.##..#Your manticore zombie bites the steelbarb worm. _Your manticore zombie barely misses the steelbarb worm. x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a steelbarb worm shaped shifter (almost dead, extremely poisoned, ally  target, 82% to hit and 71% to hit with your bite)Y hД .##......<..............†........ phredd the Frost Mage .......................†......#.. Gnoll of Ashenzari ****.. Y h ?........#######..##.#.####.#..#.. Health: 37/103 ========---------------- ###.#.#..# #..##.#.####.#..#.. Magic: 25/28 =====================--- ###.#.#..######...............+.. AC: 10Str: 7 .............##..#..#.<..#?#.##.. EV: 14Int: 29 #####.#..######.##'##.##.#.####.. SH: 0Dex: 12  #.#..# #####...##......,,... XL: 13 Next:  4% Place: Dungeon:12  #.#..####..#@###.#.#*###***** Noise: ---------  Time: 12115.1 (0.0) #####.#.......##Z#∆*.#*#  N) +8 spear of the Ensconced God {venom, F Y hڕ .........####.##w#+*,#  Cast: Freeze ......#..####.###...#*  Ramparts #####.#.........##### #####.#..####.##.##.#  w   steelbarb worm shaped shifter (extrem…)....................#  Z   manticore zombie (minion, skewered) Y h P..................### #####.#..####.##..#Y h- ,Aim: a steelbarb worm shaped shifter (almost dead, extremely poisoned, ally  target, 82% to hit and 71% to hit with your bite)  You reach to attack!  You hit the steelbarb worm but do no damage.Y hW wThe steelbarb worm is almost dead.The wall freezes the steelbarb worm!Y hޞ <†.†#.# #..##.#.#.....#.<##   #####...#  ##∆*.#*# †#+*,# ##...#* ####Z   manticore zombie (minion, skewered)Y h 3Y h M878 (0.7Y h #####Y ht d  target, 82% to hit and 71% to hit with your bite)  You reach to attack!  You hit the steelbarb worm but do no damage.The steelbarb worm is almost dead.  The wall freezes the steelbarb worm! _You kill the steelbarb worm!Y h r#####Y h Y9=6.8 (1.0Y h` #####Y h Z hJZ hZ h_40=6=Z h'Z h11Z hZ h,k43=Z h 4=Z h Z hL Z hy E5=Z hZ hwZ h!6Z hE7=Z hZ h}:7Z hZ hRZ hFZ hT8=Z hCZ h :50Z hl)=Z hZ hs'.###..###†#Z hG0f 25.8 (9 _You start resting.Z h1]1=6.8 (10.0)Z h1Z h7Z h94 _The frozen ramparts melt away.Z hm Z h Z h` Z h T2=Z h4 ,0.0)Z h[ Y8=7.8 (1Z h Z h[ X _You start resting. Magic restored.Z hm3Z hRnZ hpZ hOt3=4Z htZ hwO5Z hFxZ hyz97Z hzL==Z h'{Z h~a8=Z h~Z h{Z hǀ99Z hZ hP60Z h^Z hمZ hi1=Z hZ hK2=Z hZ h(Z h94Z hZ hi5=Z hZ hJZ hK6=Z hZ hSZ h*97Z hyZ hZ ht28Z hŘZ hYi9=Z hٛZ hZ hL71=Z hLZ hO2Z hGZ h@i3=Z hZ h^n74=Z hZ h0Z hf%5Z hܩZ hZ hJ%6Z hˬZ h Z hOK8=Z hZ hZ hHU9=Z hϲZ h<80Z hHZ h;1Z h?Z hyZ hD2=Z h$Z hk4=Z h}Z hvZ h%5Z hyZ ha6=Z hZ hwk7=Z hZ h;8Z hZ hQ9Z hZ hTL91=Z hZ h'Z hU2=Z hZ hD;3Z h@Z hQ;4Z hZ hTZ hK5=Z hKZ hk6=Z hZ h;8Z hZ hBZ hD9=Z hZ hr100/103=1Z hZ h;2Z hbZ h| ) _You start resting.Z h070.8 (43.0)Z ha53=Z h%1.8 (44Z hZ hT" _HP restored. Z h&3 Z h' Z h+ Z h. Z h2a _You swap places. Z h;4 Z hF53 Z h5 Z h9p  You see here a glowing shapeshifter corpse. Z h; Z h< Z hc= _ Z h= Z hA Z hMe= Z h T7 _You open the door. Z h6W Z hY3 Z hZ Z hbI.....#######..##.#.####.#..#...# #.#.#..# #..##.#.####.#..#...# #.#.#..######...............+.. ...........##..#..#.<..#?#.##...#.######.##'##.##.#.####..  #.#..# #####...##......,,...  #.#..####..#.###.#.#*###******, ###.#.......##.#)#.#*# *, .......####.##Z#@#.# ....#..####.###Z..#*  Z hpc###.#.........##### ###.#..####.##.##.# .........# ................### ###.#..####.##..#  ###### #######  Z hi0 ...............†..... ......###### #..##.#.####.#..#...# #.#.#..######...............+.... ...........##..#..#.<..#?#.##...# #######.##'##.##.#.#### #####...##......,,.....  #.#..####..#.###.#.#*###***** ###.#.......##.#@#.#*# Z hPj*,.Z#'#.# ....#..####.###Z..#*.......##### ###.#..####.##.##.. ................### ###.#..####.##..###### #######There is an open door here. Z ho16.8 (5.0) Z hrUZ. Z hs27.8 (6 _ Z hy Z h} _You see here the +2 orcbow "Wyeweilai" {holy, rPois Will+ Int+6}.EZ h 0 A manticore zombie. A corpse raised to undeath by necromancy. Max HP: ~76Will: +AC: +EV: +  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 93% to hit with the cursed +8 spear of the Ensconced God and 91% to hit with your bite. It has about 58% to hit you. Attacks Max Damage Bite 20 2x Claw 11 each It is immune to torment; and resistant to miasma and drowning. It can fly. It is incapable of using stairs. This monster has been created by magic and is temporary. Killing it yields no [!]: Description|QuoteZ hpZ hJ| .....................†......#.... phredd the Frost Mage ......#######..##.#.####.#..#...# Gnoll of Ashenzari ****.. #.#.#..# #..##.#.####.#..#...# Health: 103/103 ======================== Z h;} #.#.#..######...............+.... Magic: 28/28 ======================== ...........##..#..#.<..#?#.##...# AC: 10Str: 7 ###.#..######.##'##.##.#.####.... EV: 14Int: 29#.#..# #####...##......,,..... SH: 0Dex: 12#.#..####..#.###.#.#*###******, XL: 13 Next:  7% Place: Dungeon:12 ###.#.......##.#@#.#*#*, Noise: ---------  Time: 12177.8 (6.0) .......####.##Z#Z#.#Z h}N) +8 spear of the Ensconced God {venom, F ....#..####.###...#*Cast: Freeze ###.#.........##### ###.#..####.##.##.# ..................#Z   manticore zombie (minion) ................### ###.#..####.##..####### ####### _HP restored. _You swap places. _You see here a glowing shapeshifter corpse. _You open the door. _There is an open door here. _You see here the +2 orcbow "Wyeweilai" {holy, rPois Will+ Int+6}.Z h&Z hZ hZ h 3Z h Z h$ Z h0 Z h} Z hr n _You swap places.  There is an open door here.Z h0 Z h  _Z h Z h Z h ,Z ho Z hG Z h. Z h ,Z h Z h?Z hcZ h{Z hZ hOZ hLZ h Z h ,Z h Z hp Z hZ h&Z h_Z hZ h5@  There is an open door here.Z hZ hN _Z h"Z hZ hZ hZ hCZ hZ h!Z hx$Z h$Z hd%Z hm&Z h (Z h)Z hC)Z h)Z h*Z h,Z h>-Z h-Z hN.Z h/Z ho1Z h:2Z hi2Z h2Z h7Z h9Z hm;,Z h5<Z h*>Z h@Z hBZ h0BZ h!CZ h|EZ h+KZ hL,Z hMZ hcOZ hQZ hS,Z hTZ hcUZ hRWZ h$XZ hdXZ hXZ hYZ h[Z h\Z h1\Z h\Z h]Z h_Z hEaZ haZ hkbZ h5eZ hfZ htgZ hgZ h!hZ h:iZ hjZ hkZ hkZ hlZ hnZ hpZ hrZ hYsZ hHtZ huZ hkxZ hyZ hyZ hzZ h$Z hZ h,Z h'Z hZ h5Z h,Z hXZ h8Z h’Z h#,Z hZ hZ hZ hMZ hZ hךZ h}Z h Z h?Z hZ hZ h,Z hXZ hEZ h}Z hD,Z hZ hZ hkZ hZ h@Z hZ hsZ hs,Z hZ h Z hIZ hͳZ hZ hIZ hGZ hZ h-Z hXZ hZ h{Z hZ ha,Z hZ hýZ hZ hXZ hZ hZ hZ hZ hZ hZ h&Z hZ hZ h,Z hvZ hZ hdZ hh,Z h@Z hvZ h #.# *,,,*  ...##.#.# *...#  .........##.#.# *W..#  .........##.*,* *...#  Z hG.#,***...#  ........#####,,,,...#  ...###### *****..#*  ...##############..#  ..............Z.@..#  ##.#.#########..#***  ............,.....*  ........#######.*..####  Z h.#.#.# *,*..#  #.#.#.# *,*..#  W   wraith (dormant)  #.#.#.#******,*..#Z hg  Z   manticore zombie (minion)  #.#....,,,,,∆,*..# ......,,,,,,,,,,* Z h1218.8 (41.0)Z hn.Zt, ally target)Z hh,9.8 (42Z h1Z hY _A wraith comes into view.Z hO#.# *,,,#  ..#.# #...#  ##.#.# #...#  ##.#.# #W..#  ##.*,* #...#  ...#,*##...#  ....#####,,,....#  ###### ****#..#*  ##############@.#  ...........Z...#  Z h1P##.#.#########..#***  .....................*  .......#######.#..####  ##.#.#.# *,#..#  #.#.#.# *,#..#  #.#.#.#******,#..#  #.#....,,,,,∆,*..#  Z hPZ hGSZ hSZ h[.W.ZWZ h\220.8 (1.0)Z h3bZ h~dZ h M....#.# #.##.*,* #W....#.###.....#####.......# ****#@.#*##############.............Z..# ##.#.#########..#**..............* .......#######.#..#### # Z h9 2#.#******,#Z h Z h2 &.WZ h &1Z hR Z h Z h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z htZ hZ h |.W.YZ.Y   ice beast (summoned)Z   manticore zombie (minion)Z hgm5---==2FreezeZ h Z h#4 _A chill wind blows around you.Z h Z h :Z.Z h 4-3.5 (0.7 Z h3  _You closely miss the wraith. The wraith hits you but does no damage.Z h Z hd 9Y.Z h8 n99/103 --4.2Z h Z h o _You hit the wraith but do no damage. The wraith hits you.Z h!You closely miss the wraith. The wraith hits you but does no damage. _You hit the wraith but do no damage. The wraith hits you.  You hit the wraith.  The wraith is lightly damaged  Your manticore zombie bites the wraith  Your manticore zombie claws the wraith but does no damage. x2Z h"Z h#S100/103-9Z hM+Z h+H _Your ice beast hits the wraith but does no damage.Z hwm  You closely miss the wraith. You bite the wraith, but do no damage.The wraith is lightly damaged.Z h---5.6 _The wraith barely misses you.Z hǝ  _The wraith barely misses you. puncture the wraith!  The wraith is moderately damaged.r ice beast closely misses the wraith.  Your manticore zombie misses the wraith.  Your manticore zombie claws the wraith but does no damage.16==6.3 _Your manticore zombie claws the wraith. The wraith closely misses you.Z h *...........#.# *,,.#  phredd the Frost Mage ...........#.# #...#  Gnoll of Ashenzari ****.. ...........#.# #...#  Health: 101/103 =======================- ........##.#.# #...#  Magic: 25/28 =====================--- ........##.#.# #...#  AC: 10Str: 7 Z h ........##.*,* #...#  EV: 14Int: 29 ...........#.###...#  SH: 0Dex: 12 .......#####....WY.#  XL: 13 Next:  7% Place: Dungeon:12 ..###### ****#@Z#*  Noise: ==-------  Time: 12226.3 (0.0) ..##############..# N) +8 spear of the Ensconced God {venom, F ..................# Cast: Freeze ..##.#.#########..#*** Z h3 .....................* .......#######.#..####  W   wraith (ally target) ##.#.#.# *,#..# Y   ice beast (summoned)  #.#.#.# *,#..# Z   manticore zombie (minion)  #.#.#.#******,#..#Your manticore zombie claws the wraith but does no damage. _Your manticore zombie claws the wraith. The wraith closely misses you.Aiming: Freeze (safe; 1% risk of failure)  Z h~ pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (moderately damaged, ally target, 100% to hit)Z h...........#.# *,,.#  phredd the Frost Mage ...........#.# #...#  Gnoll of Ashenzari ****.. ...........#.# #...#  Health: 101/103 =======================- ........##.#.# #...#  Magic: 25/28 =====================--- ........##.#.# #...#  AC: 10Str: 7 ........##.*,* #...#  EV: 14Int: 29 ...........#.###...#  SH: 0Dex: 12 .......#####....WY.#  XL: 13 Next:  7% Place: Dungeon:12 ..###### ****#@Z#*  Noise: ==-------  Time: 12226.3 (0.0) ..##############..#Z has N) +8 spear of the Ensconced God {venom, F ..................# Cast: Freeze ..##.#.#########..#*** .....................* .......#######.#..####  W   wraith (ally target) ##.#.#.# *,#..# Y   ice beast (summoned)  #.#.#.# *,#..# Z   manticore zombie (minion)  #.#.#.#******,#..#Aim: a wraith (moderately damaged, ally target, 100% to hit)  You freeze the wraith. The wraith resists.  The wraith is heavily damaged.Your ice beast hits the wraith. Your ice beast freezes the wraith!  The wraith resists. The wraith misses you.Your manticore zombie bites the wraith! Your manticore zombie claws the wraith!Z h *,,.#  #...#  #...#  #...#  #...#  #...# Z ho#.###...# #.....Y.#  #* # ...# ##..#*** ......* #..#### Y   ice beast (summoned) *,#..# Z hZ   manticore zombie (minion)   *,#..#    Z hek287.3 (1FreezeZ hn Z hS   You freeze the wraith. The wraith resists.  The wraith is heavily damaged.  Your ice beast hits the wraith. Your ice beast freezes the wraith!  The wraith resists. The wraith misses you.  Your manticore zombie bites the wraith! Your manticore zombie claws the wraith!_The wraith is destroyed!Z hay3Z hezZ hK3=Z hXZ hZ h,Z hZ ha6=Z hZ hZ hm9=Z h%Z h3,Z hZ h,Z haZ hΜO=Z hZ ha7=Z h5Z h!,Z hZ h,Z hZ h.,Z hZ hsZ hӯa8==Z hrZ h4 _Magic restored.Z h3Z hZ hLZ h6Z hZ hM,Z hZ hvZ hZ hZ hZ hbZ hZ hZ hZ hZ hZ h9=Z hZ hr _Your ice beast disappears in a puff of smoke!Z hZ hw3Z hZ hZ hC,Z hZ h5Z h,Z h@Z h5 _You swap places.Z h3Z hZ hgZ hvZ h(,Z hZ hZ h#Z h ,Z hZ hDZ hSZ h,Z hZ hHZ h$Z h,Z hZ hp Z he Z h Z h Z hZ hZ hZ h ,Z hZ hZ h,Z hZ h$Z hi!Z hm#,Z hs$Z h"&Z h(Z h6*,Z h+Z h-Z h/Z hS1Z h1Z h2Z h%5Z hu6Z h8,Z h9Z h;Z hy>Z h^@,Z hAZ hCZ hF,Z hGZ hkO #...##############..# +..........# ##...##.#.#########..#### ##................# Z hO..#######.#..#### #####.#.#.# #.#..#  #.#.#.# #.#..#  #.#.#.#######Z#..# Z hiP #.#.........@.#..# --  #................#  #####............#  #.##########.#  Z hP### *.#  *,# Z   manticore zombie (minion) ***   You pick up a book of Blasting and begin reading...Z hRW061.3 (34.0)Z h"XG--2.3 (35Z hk\Z h_b  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic Z hV`5_Blast and Forge Monarch Bomb to your library.Z h!Z h% Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  Z h&5c - Dazzling FlashHexes/Fire1%3  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - PasswallEarth1%3  f - Sigil of BindingHexes1%3  g - Stone ArrowConjuration/Earth1%3  h - Volatile BlastmotesZ h&Fire/Translocation1%3  i - Awaken ArmourEarth/Forgecraft1% 4  j - Cigotuvi's PutrefactionZ h'Necromancy/Air1% 4  k - Fulminant PrismConjuration/AlchemyZ h:'p1% 4  l - Ignite PoisonFire/AlchemyZ hc'e1% 4  m - Iskenderun's Mystic BlastZ h'Conjuration/Translocation 1% 4  n - Leda's LiquefactionAlchemy/Earth1% 4  Z h'o - Passage of GolubriaTranslocation1% 4  p - PetrifyAlchemy/EarthZ h'o1% 4  q - Sticky FlameFire/AlchemyZ hp(1% 4  r - Metabolic EnglaciationHexes/Ice1% 5  s - Eringya's Surprising Crocodile Summoning2% 4  t - Yara's Violent UnravellingHexes/Alchemy3% 5  u - Borgnjor's Vile ClutchZ h(Necromancy/Earth4% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpZ h(<[Esc] exitZ hg f  j - Cigotuvi's Putrefaction Necromancy/Air 1% 4  k - Fulminant PrismConjuration/Alchemy1% 4  l - Ignite Poison Fire/Alchemy1% 4  m - Iskenderun's Mystic BlastTranslocation 1% 4  n - Leda's LiquefactionAlchemy/Earth1% 4  Z hk Go - Passage of GolubriaTranslocation1% 4  p - Petrify Alchemy/Earth 1% 4  q - Sticky Flame Alchemy 1% 4  r - Metabolic EnglaciationHexes/Ice 1% 5  s - Eringya's Surprising Crocodile Summoning 2t - Yara's Violent UnravellingHexes/Alchemy 3% 5  u - Borgnjor's Vile ClutchNecromancy/Earth4% 5  v - StarburstZ h Fire 16% 6  w - Forge Monarch Bomb Fire/Forgecraft24% 6  x - Forge Phalanx BeetleForgecraft Z h 38% 6  y - Fortress BlastForgecraft 38% 6  z - Hellfire MortarZ h; Earth/Forgecraft 73% 7  A - Diamond Sawblades Forgecraft93% 7  B - IgnitionZ hg eFire 99% 8  C - Fulsome Fusillade Z h }Conjuration/Alchemy100% 8  D - Chain LightningZ h$ hConjuration/Air 100% 9Z h3Describa - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1%1  Z h4c - Dazzling FlashHexes/Fire1%3  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - PasswallEarth1%3  f - Sigil of BindingHexes1%3  g - Stone ArrowConjuration/Earth1%3  h - Volatile BlastmotesFire/Translocation1%3  i - Awaken ArmourEarth/Forgecraft1% 4  u - Borgnjor's Vile Clutch Necromancy/Earth 4% 5Memorise|DescribeZ hl8{ Borgnjor's Vile Clutch Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free. Level: 5 Schools: Necromancy/Earth Fail: 4% Power: 29% Range: 6 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 15 draining or fragmentation damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Z h6Z c Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - Mephitic CloudZ h[ Conjuration/Alchemy/Air 1%3  e - PasswallEarth1%3  f - Sigil of BindingHexes 1%3  g - Stone ArrowConjuration/Earth1%3  h - Volatile BlastmotesFire/Translocation1%3  i - Awaken ArmourEarth/Forgecraft1% 4  j - Cigotuvi's PutrefactionNecromancy/Air1% 4  k - Fulminant PrismConjuration/Alchemy 1% 4  l - Ignite PoisonFire/AlchemyZ h"\ 1% 4  m - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  n - Leda's Liquefaction Alchemy/Earth 1% 4  o - Passage of Golubria Translocation1% 4  p - PetrifyAlchemy/EarthZ hp\ 1% 4  q - Sticky FlameFire/Alchemy1% 4  r - Metabolic EnglaciationHexes/IceZ h\ 1% 5  s - Eringya's Surprising Crocodile Summoning2% 4  t - Yara's Violent UnravellingHexes/AlchemyZ h\ 3% 5  u - Borgnjor's Vile Clutch Necromancy/Earth 4% 5 Z hN] 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZ h  Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 1% Power: 33% Z h" Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 12 cold damage.[ h+u Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - Mephitic CloudConjuration/Alchemy/Air 1% 3  e - PasswallEarth1%3  f - Sigil of BindingHexes 1%3  g - Stone ArrowConjuration/Earth1%3  h - Volatile BlastmotesFire/Translocation1%3  i - Awaken ArmourEarth/Forgecraft1% 4  j - Cigotuvi's PutrefactionNecromancy/Air1% 4  k - Fulminant PrismConjuration/Alchemy 1% 4  l - Ignite Poison Fire/Alchemy1% 4  m - Iskenderun's Mystic Blast[ hqvdConjuration/Translocation 1% 4  n - Leda's LiquefactionAlchemy/Earth1% 4  o - Passage of GolubriaTranslocation1% 4  p - PetrifyAlchemy/Earth1% 4  q - Sticky FlameFire/Alchemy1% 4  r - Metabolic Englaciation Hexes/Ice1% 5s - Eringya's Surprising Crocodile Summoning2% 4  t - Yara's Violent UnravellingHexes/Alchemy3% 5  u - Borgnjor's Vile ClutchNecromancy/Earth4% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[ hv<[Esc] exit [ h}4  Leda's Liquefaction Liquefies the ground around the caster, making it difficult to move through. Anymovement through liquefied ground will be slowed, and creatures stuck in the liquefied ground will be unable to fly. Attempts to attack the caster in melee may fail. The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out. Maintaining the connection to the ground slows the caster's movement, even if they are flying. Level: 4 Schools: Alchemy/Earth Fail: 1% Power: 31% Range: N/A Noise: A bit loud  [ h'5 {Miscasting this spell causes magic contamination and also either poisons you or deals up to 8 fragmentation damage.'[ h{  Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1  c - Dazzling FlashHexes/Fire1% 3  d - Mephitic CloudConjuration/Alchemy/Air 1% 3  e - PasswallEarth1%3  f - Sigil of BindingHexes1%3  g - Stone Arrow'[ h\ Conjuration/Earth 1% 3  h - Volatile Blastmotes Fire/Translocation 1% 3  i - Awaken ArmourEarth/Forgecraft 1% 4  j - Cigotuvi's PutrefactionNecromancy/Air1% 4  k - Fulminant PrismConjuration/Alchemy1% 4  l - Ignite PoisonFire/Alchemy1% 4  m - Iskenderun's Mystic BlastConjuration/Translocation 1% 4  n - Leda's Liquefaction Alchemy/Earth 1% 4  o - Passage of GolubriaTranslocation'[ h 1% 4  p - PetrifyAlchemy/Earth 1% 4  q - Sticky FlameFire/Alchemy1% 4  r - Metabolic EnglaciationHexes/Ice1% 5  s - Eringya's Surprising Crocodile Summoning2% 4  t - Yara's Violent UnravellingHexes/Alchemy3% 5  u - Borgnjor's Vile ClutchNecromancy/Earth4% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.[ hEn' Iskenderun's Mystic Blast Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance. .[ hnbLevel: 4 Schools: Conjuration/TranslocationFail: 1%  Power: 61% Damage: 2d13 (+2d7 / collision) (max 2d19 (+2d11 / collision))  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 8 irresistible damage. .[ hno{This spell would have no effect right now because you can't see any hostile targets that would be affected.C[ h  Spells (Describe)TypeFailure Levela - Kinetic GrapnelForgecraft1%1  b - SandblastEarth1% 1 C[ hj v c - Dazzling FlashHexes/Fire1% 3  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - PasswallEarth1%3  f - Sigil of BindingHexes  1% 3  g - Stone ArrowConjuration/Earth1%3  h - Volatile BlastmotesFire/TranslocationC[ h 91%3  i - Awaken ArmourEarth/Forgecraft 1% 4  j - Cigotuvi's PutrefactionNecromancy/Air1% 4  k - Fulminant PrismConjuration/AlchemyC[ h 1% 4  l - Ignite PoisonFire/Alchemy1% 4  m - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4n - Leda's LiquefactionAlchemy/Earth1% 4  o - Passage of Golubria Translocation 1% 4  p - PetrifyAlchemy/Earth1% 4  q - Sticky FlameFire/AlchemyC[ h# =1% 4  r - Metabolic EnglaciationHexes/Ice1% 5  s - Eringya's Surprising Crocodile Summoning2% 4  t - Yara's Violent UnravellingHexes/Alchemy3% 5  u - Borgnjor's Vile ClutchNecromancy/Earth4% 5 8 spell levels left C[ hf ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitD[ h~:]MemorisMemorise|DescribeT[ h T[ hT[ hA.#...##############..#  phredd the Frost Mage .+...................#  Gnoll of Ashenzari ****.. T[ h##...##.#.#########..####   Health: 103/103 ======================== ##......................#   Magic: 28/28 ======================== ..........#######.#..####   AC: 10Str: 7 #####.#.#.# #.#..#  EV: 14T[ hޔvInt: 29#.#.#.# #.#..#  SH: 0Dex: 12#.#.#.#######Z#..#T[ h%  XL: 13 Next:  8% Place: Dungeon:12#.#.........@.#..#  Noise: ---------  Time: 12262.3 (0.0)#................#T[ h  N) +8 spear of the Ensconced God {venom, F#####............#  Cast: Freeze#.##########.# ###*.# *,#  Z   manticore zombie (minion)***  T[ ht] _Magic restored. _Your ice beast disappears in a puff of smoke! _You swap places.  You pick up a book of Blasting and begin reading...  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.T[ hT[ h7Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 4? Y - Yes T[ h' N - NoU[ hU[ h.#...##############..#  phredd the Frost Mage .+...................#U[ h  Gnoll of Ashenzari ****.. ##...##.#.#########..####   Health: 103/103 ======================== ##......................#   Magic: 28/28 ======================== ..........#######.#..####   AC: 10Str: 7 #####.#.#.# #.#..#  EV: 14Int: 29#.#.#.# #.#..#  SH: 0Dex: 12#.#.#.#######Z#..#  XL: 13 Next:  8% Place: Dungeon:12#.#.........@.#..#  Noise: ---------  Time: 12262.3 (0.0)#................#  N) +8 spear of the Ensconced God {venom, F#####............# U[ h$  Cast: Freeze#.##########.# ###*.# *,#  Z   manticore zombie (minion)***   _Magic restored. _Your ice beast disappears in a puff of smoke! _You swap places.  You pick up a book of Blasting and begin reading...  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.3.3 (1Your ice beast disappears in a puff of smoke!You swap places.  You pick up a book of Blasting and begin reading...add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library. _This spell is mildly dangerous to cast.4.3 (2U[ h" A5.3 (3U[ h U[ h W6.3 (4U[ h U[ hH' 7.3 (5 _You start memorising the spell. You continue memorising. x4U[ h* U[ hs- c _You finish memorising. Spell assigned to 'k'.X[ h X[ h X[ h X[ h X[ h= X[ h X[ h $ _X[ h7 ,X[ h X[ h ,X[ h X[ h X[ h BX[ hR X[ h% X[ h[ X[ h X[ h X[ h* X[ h X[ h X[ h X[ h X[ h& ,X[ h X[ h X[ hU" X[ h# ,X[ h$ X[ h>' X[ h( X[ h) ,X[ hJ* X[ h*, X[ h- X[ h. ,X[ ht/ X[ h1 X[ h3 X[ h,5 ,X[ hb6 X[ h7 X[ hf9 X[ h: ,X[ he; X[ h&= X[ h? X[ h@ ,X[ hA X[ h}C X[ hE X[ hwG ,X[ h7H X[ hOJ X[ hL X[ h6M ,X[ hN X[ hZP X[ hQ X[ hS X[ hS X[ hT X[ hWV X[ hX X[ hZ ,X[ h@[ X[ h\ X[ h^ X[ h(` ,X[ hFa X[ hl X[ hn X[ hp ,X[ hUq X[ hx ,X[ hWz ,X[ h{ X[ h X[ h[ X[ hς X[ h X[ h X[ h X[ h X[ h X[ hE X[ h X[ hW X[ h> X[ h ,X[ h X[ h} X[ h, X[ h ,X[ hU X[ h~ X[ h X[ h ,X[ hI X[ h X[ h5 X[ h ,X[ h X[ h X[ hE X[ h ,X[ hk X[ h X[ h> X[ h ,X[ hc X[ h X[ h X[ h ,X[ h X[ hs X[ hp X[ h0 ,X[ h X[ hT X[ h X[ hW ,X[ h X[ h X[ h( X[ h BX[ hM ,X[ h X[ h X[ h X[ h X[ h X[ h< X[ h X[ h X[ h X[ h X[ h X[ hF X[ h3 X[ hj! X[ h$ X[ h& ,X[ hc( X[ h+ X[ h. X[ h1 X[ h>2 X[ h3 X[ h'9 X[ h9 X[ h= ,X[ h? X[ hC X[ hF X[ hH ,X[ hJ X[ hM X[ hW ,,,,,,,* #......#####..###.. ,,,,,,,* ##........##..# #..  ,,,,* ###..........# #.. ,* #####......# #.. X[ h{X `**#################..# #.. ,,................#..# #.. ,>...............#..# #.. ,........^.......#..###.. Z..............305.3 (38.0),,,,,,).......##... ,,,,,,.......#.###... X[ h Y B.........................#.# #... .........................#.# #... .........................#.# #... #..###.#.#..#.........##.#.# #... .........#..#.........##.#.# #... ............#.........##.#.# #...X[ h8[ X[ hf f,Z.X[ hmg ,6.3 (39X[ hn X[ hq ; _Found a stone staircase leading down.Z[ h Z[ hZ[ hPZ[ hnZ[ hZ[ hZZ[ hnZ[ h#,Z[ hZ[ hzZ[ hZ[ hZ[ hwZ[ hZ[ hdZ[ h}Z[ hO,Z[ hZ[ h Z[ hr$Z[ h&Z[ hX&Z[ h+,Z[ h-Z[ h0,Z[ h4Z[ h6Z[ h69Z[ h<,Z[ h=Z[ h@Z[ hCZ[ hE,Z[ hGZ[ h~JZ[ heMZ[ hO,Z[ h3QZ[ hSZ[ hDYBZ[ h[Z[ hm]Z[ hO`Z[ hb,Z[ heZ[ ho  ,,,,,,....,* ##... ,..........# ###. ,,,*,,,,,..........# #### ,,,*..,,,..........############## ,,.#...,,...................... ,,.....Z[ hp>......... ##.#....,.....^. ....................... ...#................) ...#......... Z[ hQpI............+#......#,......Z[ h|p+,,....##..###.#.#..#...... Z[ hp(....#,,..............#..#...... #...######..............#......<Z[ hp......†............You pick up a Fen Folio and begin reading...Z[ hy-18.3 (12Z[ hz,9.3 (13Z[ hZ[ hv  You add the spells Summon Forest, Eringya's Noxious Bog and Summon Hydra to _your library.[[ h3[[ h[[ hى[[ h0,[[ h,[[ h5[[ h,[[ h1[[ hi[[ h[[ h[[ h=[[ h[[ h[[ h[[ h2[[ h[[ h[[ h[[ h[[ h,[[ h0[[ h[[ h [[ h[[ hM[[ h[[ hx[[ h([[ h<,[[ h[[ h[[ h.,[[ h[[ h[[ h,[[ hf[[ hD[[ hz[[ h,[[ h[[ h[[ h *,*,*,####.##......### , #.#.#.......H........ , ........#..... * ....)...###... * ,,# #### , *,,......# # ,,,*, ***,## ,,,*,** ***,#......# ,,,, ,,*,#..@....# ,,,,,,<#.#....# #,.,,,,..Z.# .#.#*,,..#......##.#*,,,,#[[ h.....######.##,,,.#.............H   manticore (wandering)...,,,...................>Z   manticore zombie (minion) ....#*####.#...............###..[[ hw,20[[ h<[[ hX **,*.,^,**,Z.Z   manticore zombie (minion)  A manticore comes into view.[[ h-30.3 (11[[ h [[ hX 6 _The manticore moves out of view.\[ ht3\[ h\[ h"\[ hD, ,,,,,#.#.........## ,, *#.#.#.#.####H#### ,\[ hV., ##.#.#. ,, .....#. ** ^.)...###.. ** ,,..# ## ,,..#,*, ***,#\[ hF.# ,,,,*,** ****,#.#.#,,,,,,,*,#......#.#,,,,,,<#.#.....Z\[ h7u.#.#,.,,,,..........#.#.#*,,..#......##.#*,,,,#.....##### H   manticore (wandering, ally target)##,,,.#......Z   manticore zombie (minion)....,,,.\[ hzn.....> #....#*####.#.\[ h,0.0)\[ h\[ hC* **.,H,,,\[ h***Z.H\[ h+1.3 (1\[ h_\[ h^[ h]2 *  *,...,#.#.###.. , * *,.,..#.#.........#### , **#.#.#.#.####.##### , ,##.#.#H. , ,.....#... * ,^..)...###... * ,,....# #### , **#.....# #*, * ***,#.# ,,,*,*******,#.......# #,*,#.....Z# #,,,,,,<#.#...##,.,,,,......##.#*,,..#.# #.#*,,,,#.########,,,.#. .......,,,...>^[ h 4 2[9;17H^[ h5 [*Z.^[ h; `````  The manticore flicks its tail.^[ h% ....@===2 _The volley of spikes misses you.b[ h?  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b[ h.HZY....Y   ice beast (summoned)Z   manticore zombie (minion)5----3b[ hb[ hA4 _A chill wind blows around you.d[ h  ,.....#.#.....#  **,....#.#.###..#  * *,.,..#.#.........######  **#.#.#.#.####.###### ,##.#.#......# ,..H......#... ,^.d[ h )...###.... ,,..# ####. **#..........# ##*, * *##.#.......Z.....# # ,,*,*******,#..Y# ##,*,#...##,,,,,,<#.#..##,.,,,,...# #.#*,,..#.# #.#*,,,,#.#########,,,.#.d[ h[ d[ h٢ d[ h\ d[ h .HZY......d[ h P---4d[ h d[ h g[ h̡3 ,.....#.#..............#  phredd the Frost Mage **,....#.#.........###..#  Gnoll of Ashenzari ****.. g[ hnc* *,.,..#.#.........######  Health: 103/103 ======================== **#.#.#.#.####.##......#### Magic: 25/28 =====================--- ,##.#.#...................# AC: 10Str: 7 ,...................#...... EV: 14Int: 29 ,^..........H...)...###.... SH: 0Dex: 12 g[ h U,,.........*........# ####. XL: 13 Next:  8% Place: Dungeon:12 **#.......@..Z......# ## Noise: ---------  Time: 12334.3 (0.0) ,,*, * *##.#..Y..........# # N) +8 spear of the Ensconced God {venom, F ,,*,*******,#.............# # Cast: Freeze ..#,,,,,,,*,#.............# ..#,,,,,,<#.#.............# ..#,.,,,,.................#  H   manticore (ally target) ..#.#*,,..#...............#  Y   ice beast (summoned) g[ hMp..#.#*,,,,#...............####### Z   manticore zombie (minion) ....##,,,.#......................Casting: Freeze (safe; 1% risk of failure)  g[ hxConfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)g[ hPress: ? - help, Dir - move targetAim: a manticore (ally target, 82% to hit and 72% to hit with your bite)g[ hA Z ,.....#.#..............#  phredd the Frost Mage **,....#.#.........###..#  Gnoll of Ashenzari ****.. * *,.,..#.#.........######  Health: 103/103 ======================== **#.#.#.#.####.##......#### Magic: 25/28 =====================--- ,##.#.#...................# AC: 10Str: 7 ,...................#...... EV: 14Int: 29 ,^..........H...)...###.... SH: 0g[ hI Dex: 12 ,,..................# ####. XL: 13 Next:  8% Place: Dungeon:12 **#.......@..Z......# ## Noise: ---------  Time: 12334.3 (0.0) ,,*, * *##.#..Y..........# # N) +8 spear of the Ensconced God {venom, F ,,*,*******,#.............# # Cast: Freeze ..#,,,,,,,*,#.............# ..#,,,,,,<#.#.............# ..#,.,,,,.................#  H   manticore (ally target) ..#.#*,,..#...............#  Y   ice beast (summoned) ..#.#*,,,,#...............####### Z   manticore zombie (minion) ....##,,,.#...................... _A chill wind blows around you.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (ally target, 82% to hit and 72% to hit with your bite)  You reach to attack! You puncture the manticore!  g[ h (The manticore looks as sick as possible!g[ h @   **,....#.#......  * *,.,..#.#.....  **#.#.#.#.####.##. ,##.#.#........... ,................. ,^..........H...). g[ h ,,..........Z.......#  **#.......@.........#  * *##.#..Y..........# #.............# #...........<#.#.........................#  extremely poisoned, ally t…)...............# #.............g[ h 6==5.0 (0.7g[ h6 g[ h,   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a manticore (ally target, 82% to hit and 72% to hit with your bite)  You reach to attack! You puncture the manticore!  The manticore looks as sick as possible! _The manticore is moderately wounded.i[ h[  ,.....#.#..............#  phredd the Frost Mage **,....#.#.........###..#  Gnoll of Ashenzari ****.. * *,.,..#.#.........######  Health: 103/103 ======================== **#.#.#.#.####.##......#### Magic: 25/28 =====================--- ,##.#.#...................# AC: 10Str: 7 ,...................#...... EV: 14Int: 29i[ hx q ,^..........H...)...###.... SH: 0Dex: 12 ,,.........*Z.......# ####. XL: 13 Next:  8% Place: Dungeon:12 **#.......@.........# ## Noise: ==-------  Time: 12335.0 (0.0) ,,*, * *##.#..Y..........# # N) +8 spear of the Ensconced God {venom, F ,,*,*******,#.............# # Cast: Freeze ..#,,,,,,,*,#.............# ..#,,,,,,<#.#.............# ..#,.,,,,.................#  H   manticore (extremely poisoned, ally t…)..#.#*,,..#...............#  Y   ice beast (summoned) ..#.#*,,,,#...............####### Z   manticore zombie (minion) ....##,,,.#......................The manticore looks as sick as possible! i[ hU _The manticore is moderately wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (moderately wounded, extremely poisoned, ally target, 82% to  hit and 72% to hit with your bite)i[ h7,.....#.#..............# phredd the Frost Mage**,....#.#.........###..# Gnoll of Ashenzari ****..* *,.,..#.#.........###### Health: 103/103 ========================**#.#.#.#.####.##......#### Magic: 25/28 =====================---,##.#.#...................# AC: 10Str: 7i[ h ,...................#...... EV: 14Int: 29,^..........H...)...###.... SH: 0Dex: 12,,..........Z.......# ####. XL: 13 Next:  8% Place: Dungeon:12**#.......@.........# ## Noise: ==-------  Time: 12335.0 (0.0) i[ h> ,,*, * *##.#..Y..........# # N) +8 spear of the Ensconced God {venom, F ,,*,*******,#.............# # Cast: Freeze ..#,,,,,,,*,#.............# ..#,,,,,,<#.#.............# ..#,.,,,,.................#H   manticore (extremely poisoned, ally t…)..#.#*,,..#...............#i[ hmuY   ice beast (summoned) i[ h..#.#*,,,,#...............####### Z   manticore zombie (minion) ....##,,,.#......................Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targeti[ hPAim: a manticore (moderately wounded, extremely poisoned, ally target, 82% to  hit and 72% to hit with your bite)  You reach to attack! You closely miss the manticore.The manticore is moderately wounded.i[ h3`````  Aim: a manticore (moderately wounded, extremely poisoned, ally target, 82% to  hit and 72% to hit with your bite)  You reach to attack! You closely miss the manticore.  The manticore is moderately wounded.The manticore flicks its tail.  The volley of spikes misses you.j[ hBj[ hL.@.Y..j[ h5M3=7 (0.7j[ h*Tj[ hVa _The volley of spikes misses your ice beast.k[ hPZ ,.....#.#..............#  phredd the Frost Mage **,....#.#.........###..#  Gnoll of Ashenzari ****.. * *,.,..#.#.........######  Health: 103/103 ======================== **#.#.#.#.####.##......#### Magic: 25/28 =====================--- ,##.#.#...................# AC: 10Str: 7 ,...................#...... EV: 14Int: 29 ,^..........H...)...###.... SH: 0k[ h$RDex: 12 ,,.........*Z.......# ####. XL: 13 Next:  8% Place: Dungeon:12 **#.......@.........# ## Noise: ===------  Time: 12335.7 (0.0) ,,*, * *##.#...Y.........# # N) +8 spear of the Ensconced God {venom, F ,,*,*******,#.............# # Cast: Freeze ..#,,,,,,,*,#.............# ..#,,,,,,<#.#.............# ..#,.,,,,.................#  H   manticore (extremely poisoned, ally t…)..#.#*,,..#...............#  Y   ice beast (summoned) ..#.#*,,,,#...............####### Z   manticore zombie (minion) ....##,,,.#......................The volley of spikes misses you. _The volley of spikes misses your ice beast.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetk[ hRAim: a manticore (moderately wounded, extremely poisoned, ally target, 82% to  hit and 72% to hit with your bite)k[ h`Z ,.....#.#..............#  phredd the Frost Mage **,....#.#.........###..#  Gnoll of Ashenzari ****.. * *,.,..#.#.........######  Health: 103/103 ======================== **#.#.#.#.####.##......#### Magic: 25/28 =====================--- ,##.#.#...................# AC: 10Str: 7 ,...................#...... EV: 14Int: 29 ,^..........H...)...###.... SH: 0k[ haDex: 12 ,,..........Z.......# ####. XL: 13 Next:  8% Place: Dungeon:12 **#.......@.........# ## Noise: ===------  Time: 12335.7 (0.0) ,,*, * *##.#...Y.........# # N) +8 spear of the Ensconced God {venom, F ,,*,*******,#.............# # Cast: Freeze ..#,,,,,,,*,#.............# ..#,,,,,,<#.#.............# ..#,.,,,,.................#  H   manticore (extremely poisoned, ally t…)..#.#*,,..#...............#  Y   ice beast (summoned) ..#.#*,,,,#...............####### Z   manticore zombie (minion) ....##,,,.#......................Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a manticore (moderately wounded, extremely poisoned, ally target, 82% to  hit and 72% to hit with your bite)  You reach to attack! You hit the manticore.  The manticork[ h q[ h ,q[ ht q[ h q[ h q[ h ,q[ h q[ h q[ h q[ h q[ h q[ hLq[ hq[ h,q[ hq[ h~ q[ h ,q[ h q[ hq[ hq[ h*Bq[ hq[ hq[ h-q[ hWq[ huq[ h:#Bq[ h7$q[ h3q[ h6q[ h7,q[ h8q[ h;q[ h>,q[ h?q[ hAq[ h\D,q[ hDq[ hFq[ h"Gq[ hQH,q[ hHq[ h3Jq[ hW.....#......# #...# #..#.#.#..... ...........## ##.## ##........... ...........# #.# #........... ......#..########### ###.. .###....###....#.#.# #. .###..#####...=#.#.# #....## ........#.#*###.... .##.>.......(......#*........... .##...####*.***#@#.#*............-79.4 (41.0) .##...#####..###.#.##............ .............................#... .##...#####.#....#Z##........#.#. .##.....# *,####.....#*#.....#.#. .##.....# *........#.# #.....#.#. Z   manticore zombie (minion)#......#**........#.###.#.#.#.###.#####...........#q[ hCX[44m..##.#.#..... .#.....#.....Z.q[ hXG-80.4 (42q[ h\q[ h^% _Found 8 stones.[ hg{:#..........#.###.#.###.#......## [ h{#.....#......# #...# #..#.#.# #.## ##.## ## [ h{i#...........# #.# #.......... #......#..########### ###.....# #.###....###....#.#.# #..... [ h{ #.###..#####...=#.#.# #....## ...........#.#*###....# [ h6|#.##.>.......(..@...#* #.##...#####.####.#.#* #.##...#####..###.#.##. #.................Z..[ h|/.#. #.##...#####.#....#.##........#.# #.##.....# *,####.....#*#.....#.# #.##.....# *........#.# #.....#. #.#......#**........#.###.#.#.#.# #.#.######..##.#.#[ h~[ h@Z.[ h׊11.4 (1.0)[ h[ h  #.#..#..#..#..####.#.##  #..........#.###.#.###.#......##  #.....#......# #...# #..#.#.#  #.## ##.## ##  #...........# #.# #.......  #......#..########### ###.....# [ h' Z #.###....###....#.#.# #..... ##.###..#####...=#.#.# #....## ......[ hL c...@..#.#*###....# #[ hb #.##.>.......(......#* [ ht  #.##...#####.####.#.#* [ h  #.##...#####..###Z#.##. [ h _ #.....................#.  #.##...#####.#....#.##........#.  #.##.....# *,####.....#*#.....#. [ h  #.##.....# *........#.# #.....#. [ h [ #.#......#**.#.###.#.#.#[ h [ h AZ.[ h' &2[ h [ h [ h(O############...###...#.#..#..#..####.#.....#.###.#.###.#......###......# #...# #..#.#.## ##.## #.....# #.# #.............#..########### ###  ..###....#.#.. ##.###..#####...@#.#.# [ hvO# ............#.#*###....# ##.##.>.......(.....####.####Z#.#*##...#####..###.#.##.....................#####.#....#.##...[ hO,####.....#*#  #....[ hQ[ hoX@Z.[ hY&3[ hq^[ h`[ hJf>Z.[ hg+4.4 (2[ hp> _X - a ring of fire[ h 3[ h"[ hX'[ h*[ h/B[ h 1[ h[3[ h3[ h%5[ h9;  You see here 8 stones.[ h;[ h<[ h< _[ h/>[ h?[ h+B[ h]D[ hD[ hE[ hG[ hI[ hK,[ hM[ hN[ hP[ h S,[ hQT[ hX[ hZ[ h\,[ h][ h{`[ hb[ hd,[ hf[ hg[ hi[ h l,[ h#n[ ho[ hq[ hbs,[ hqt[ hv[ hx[ hB{,[ h|[ h~[ h,[ h[ h܃[ hͅ[ h[ h>B[ h[ h,[ h[ h4[ h;[ h[ h֓[ hk,[ hW[ hb,[ h[ h!O _You now have 1074 gold pieces (gained 20).[ hݦ3[ h[ h,[ h,[ hڮ[ hj[ h^[ hQ[ h[ h[ h`[ h [ h7[ ha[ h.[ h^[ h[ h ,[ h[ h[ h[ h,[ h[ h[ h[ hu,[ h>[ hI[ h[ hW,[ h`[ hB[ h{[ h [ h6[ h [ h*[ hF[ hS[ h[ h[ hv[ h},[ h[ h[ h,[ hO[ hT[ h#.....# #........#.# #.....#.#... ......###........#.###.#.#.#.## .#####...........#..##.#.#....... .....#........................ .....#....####......^... [ h0.....#....####Z.........† .....#....#........###.......... .....#....#....#.### ###. .....#....#....#@#*****#.#......4128.0)[ h#....#....#.......#.#..... ..........#....#......<#.# .#####...##....#........ ...# #...##....#.##....# .######...#....#.#*....#. [ h.###.##...#......##,...#. .#.................,............ [ h>.#.#.###...#....#*####.#........[ hQ[ hbQ.Z[ hU ,3.4 (29[ h[ hl9 _Found a stone staircase leading up.[ hذ 3[ h! [ h) [ h [ h ,[ h [ h X[ hF [ h [ h [ hk [ h [ hH [ hU [ he [ h ,[ h [ h" [ h [ hy ,[ hE [ h# [ hx [ hW ,[ h [ h [ h [ h [ h [ h [ h [ h [ h ,[ h [ hz [ h [ h ,[ h [ hg[ hS[ h ,[ h [ hp"[ h(,[ h*[ h715 _You swap places.[ h3[ h]5[ h5[ hq7[ ha:[ h=[ hv?,[ hA[ hE[ hH[ hI[ hI[ hK[ h/O[ hR[ hjT[ hT[ hU[ hY[ h[[ hf][ h][ h^[ ha[ hc[ hd,[ h[ h ####** ### **# ### ******#.##.####.###.# #######.### ,,,,,,..............###... **,,,,..........@.....#........## [ hn#######.##.####Z##........ ##....#.##.# #.##,.#.#..####..## #####.#.##.# #.##........#.....# .[ hX####.#.##.# #.#....9#...#.....#......##.####.#.....#...#.....# 9   gargoyle (dormant)[ h.#.#.#.........#^....#.## Z   manticore zombie (minion) #.[ h{............># [ h+S#.............#.##..#.#..####...#[ hC -61.4 (48[ hd~Z.t, ally target)[ h,2.4 (49[ h1[ hu _A gargoyle comes into view. It is wielding a +0 mace.[ hX ####** ### *## ### #.##.####.###.# #.#.###. *,,,,.Z.@....#.#.##.####.##.....#.##.# #.##..#.#..####..#.#.##.# #.##........#.....# ####.#.##.# #.#....9#...#.....# #......##.####.#.....#...#.....# .#.#.#...#^....#.# ...........># ...#.##..#.#..####...#[ he_ D.Z[ hA` 13.4 (1.0)[ he [ h h [ h ####** ### *## ### #.##.####.###.# #.#.###. ,,,,.Z.@...#.###..##.####.##. ....#.##.# #.##..#.#..####..###..#.##.# #.##........#.....##..#.##.# #.#....9#...#.....##. ......##.####.#.....#...#.....##. #.#.#.#^....#........###.........>##.#.##..#.#..####...##.[ hL [ h0 D.Z[ hq &4[ h$ [ h [ h####** ### ###### ***#.##.####.###.# #######.###### ,,,..............###.............Z....#........###.# ####.##.####.##.@............... ...#.##.# #.##..#.#..####..###.# ##.#.##.# #.##........#.....##.#.#.##.# #.#....9#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# .............>##.##.##..#.#..####...##.##..##...................##.#5[ h [ h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h[ h[ h...YZ9.9Y   ice beast (summoned)Z   manticore zombie (minion)[ hV5---==[ h% 6[ h( [ h4 _A chill wind blows around you.[ hݜ  phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 ,,,..............Y.#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##Z@................ Noise: ==-------  Time: 12466.4 (0.0) ...#.##.# #.##..#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....[ h#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# Z   manticore zombie (minion) .....#..##...................##.#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (ally target, 84% to hit and 76% to hit  with your bite)[ ha [  phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 [ h~ V,,,..............###............# SH: 0Dex: 12 ,,,..............Y.#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##Z@................ Noise: ==-------  Time: 12466.4 (0.0) ...#.##.# #.##..#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# Z   manticore zombie (minion) .....#..##...................##.# _A chill wind blows around you.  [ h7 %Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (ally target, 84% to hit and 76% to hit  with your bite)  You reach to attack! You hit the gargoyle.[ h 0   ### ### ### ###.###.# [ h @........###....[ h ........Y.#.....@....... #.##.Z#.#..## .. #.#.....#...#.....#...##^....#...................>.##..#.#.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (ally target, 84% to hit and 76% to hit  with your bite)  [ h TYou reach to attack! You hit the gargoyle.  The gargoyle is lightly damaged.[ h L====7.1 (0.7[ h [ h N _The gargoyle hits your manticore zombie with a +0 mace!![ h  phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10[ hStr: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 ,,,..............Y.#........###.# XL: 13 Next: 11% Place: Dungeon:12 [ h]*####.##.####.##.@................ Noise: ====-----  Time: 12467.1 (0.0) [ h...#.##.# #.##.Z#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# [ hE.#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# Z   manticore zombie (minion) .....#..##...................##.#[ hThe gargoyle is lightly damaged. _The gargoyle hits your manticore zombie with a +0 mace!!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (lightly damaged, ally target, 84% to hit  and 76% to hit with your bite)[ hb   phredd the Frost Mage  Gnoll of Ashenzari ****.. [ h-c  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0[ hc fDex: 12 ,,,..............Y.#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##.@................ Noise: ====-----  Time: 12467.1 (0.0) ...#.##.# #.##.Z#.#..####..###.# N) +8 spear of the Ensconced God {venom, F [ hc ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# [ hc T.#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) [ hd ...........#.##..#.#..####...##.# Z   manticore zombie (minion) .....#..##...................##.#[ hd |The gargoyle is lightly damaged. _The gargoyle hits your manticore zombie with a +0 mace!!  [ hEd Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (lightly damaged, ally target, 84% to hit  and 76% to hit with your bite)[ h~k 6  [ hk  ### ### ### ###.###.# ........###..............#....Y...... #..##[ hk  .. #.#.....#...[ h#l ,#.....#...##^....#...................>[ hVl .##..#.#.[ hrm J----8 (0.7[ hns [ hu [ hu R_The gargoyle hits your manticore zombie with a +0 mace!!  [ hu TReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)[ hu Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (lightly damaged, ally target, 84% to hit  [ h v Nand 76% to hit with your bite) _You could not reach far enough![ h   phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10Str: 7 [ hx S***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 ,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 [ h "####.##.####.##.@Y............... Noise: ---------  Time: 12467.8 (0.0) [ h ...#.##.# #.##.Z#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# [ h> {.....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) [ hp +...........#.##..#.#..####...##.# Z   manticore zombie (minion) .....#..##...................##.#and 76% to hit with your bite) [ h _You could not reach far enough!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target[ h Aim: a gargoyle, wielding a +0 mace (lightly damaged, ally target, 84% to hit  and 76% to hit with your bite)[ hY  phredd the Frost Mage  Gnoll of Ashenzari ****..Health: 103/103 ========================Magic: 25/28 =====================---####** ### ######AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 [ hYB,,,..............###............# SH: 0Dex: 12 ,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##.@Y............... Noise: ---------  Time: 12467.8 (0.0) ...#.##.# #.##.Z#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) [ hZ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# Z   manticore zombie (minion) .....#..##...................##.#Aim: a gargoyle, wielding a +0 mace (lightly damaged, ally target, 84% to hit  [ h##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# .....#..##...................##.#The stone arrow hits your manticore zombie!! _Your manticore zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)[ hP  phredd the Frost Mage  Gnoll of Ashenzari ****..Health: 103/103 ========================Magic: 25/28 =====================---####** ### ######AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 ,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 [ hQ####.##.####.##.@................ Noise: ==-------  Time: 12468.5 (0.0) ...#.##.# #.##.Y#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# .....#..##...................##.#Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wiel[ h+R&ding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)  You reach to attack! You hit the gargoyle but do no damage.The gargoyle is almost destroyed.[ hR-9.2 (0.7[ hX[ h[  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)  You reach to attack! You hit the gargoyle but do no damage.The gargoyle is almost destroyed. _The gargoyle hits your ice beast with a +0 mace![ hr9#  phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 [ h9,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##.@................ Noise: ==-------  Time: 12469.2 (0.0) ...#.##.# #.##.Y#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) [ h:............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# .....#..##...................##.#The gargoyle is almost destroyed. _The gargoyle hits your ice beast with a +0 mace!  [ hH:8Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)[ h=  phredd the Frost Mage  Gnoll of Ashenzari ****..Health: 103/103 ========================Magic: 25/28 =====================---####** ### ######AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 ,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 [ hD>####.##.####.##.@................ Noise: ==-------  Time: 12469.2 (0.0) ...#.##.# #.##.Y#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# .....#..##...................##.# _The gargoyle hits your ice beast with a +0 mace!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: [ hr>? - help, Dir - move targetAim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)  You could not reach far enough![ h?4--9 (0.7[ h E[ hGMReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move target  Aim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)  You could not reach far enough! _Your ice beast hits the gargoyle but does no damage.[ h  phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================[ h  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10Str: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 [ h%,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##.@................ Noise: ---------  Time: 12469.9 (0.0) [ hh...#.##.# #.##.Y#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze [ h##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# .#.#.........#^....#........###.# 9   gargoyle (ally target) [ hՈ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# .....#..##...................##.#[ h$You could not reach far enough! _Your ice beast hits the gargoyle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target[ hAim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)[ h-  phredd the Frost Mage  Gnoll of Ashenzari ****..  Health: 103/103 ========================  Magic: 25/28 =====================---  ####** ### ### ###  AC: 10[ huStr: 7 ***#.##.####.###.# #######.###### EV: 14Int: 29 ,,,..............###............# SH: 0Dex: 12 ,,,................#........###.# XL: 13 Next: 11% Place: Dungeon:12 ####.##.####.##.@................ Noise: ---------  Time: 12469.9 (0.0) ...#.##.# #.##.Y#.#..####..###.# N) +8 spear of the Ensconced God {venom, F ##.#.##.# #.##..9.....#.....##.# Cast: Freeze ##.#.##.# #.#.....#...#.....##.# .....##.####.#.....#...#.....##.# [ h&.#.#.........#^....#........###.# 9   gargoyle (ally target) ............................>##.# Y   ice beast (summoned) ...........#.##..#.#..####...##.# [ hM[.....#..##...................##.#Press: ? - help, Dir - move target[ hsAim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)  You reach to attack! You completely miss the gargoyle.[ hThe gargoyle is almost destroyed.The gargoyle misses your ice beast. Your ice beast hits the gargoyle.[ h   ### ### ### ###.###.# ........###..............#......... #..## )... #.#.....#...#.....#...##^....#....Y   ice beast (summoned)...............>.##..#.#.[ h!l6=2=70.6 (0.7[ h([ h*  Aim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 84% to hit  and 76% to hit with your bite)  You reach to attack! You completely miss the gargoyle.[ h*The gargoyle is almost destroyed.  The gargoyle misses your ice beast. Your ice beast hits the gargoyle. [ h +E_The gargoyle is destroyed![ h D####** ### ###### ***#.##.####.###.# #######.###### ,,,..............###......................#........### ####.##.####.##.Y........ ... #.#..####..###.# ##.).....#.....#.....#...# .....##.####.#.....#...#[ hD#.#.........#^.......# ...................>#.##..#.#..####...#..##.........................#####.....[ hM[ hN5-1.6 (1.0[ heT[ hV& _You swap places.[ h ####** ### ###### **#.##.####.###.# #######.###### ,,..............###............# ........#........###.# ###.##.####.##.Y.......... [ h O..#.##.# #.##..#.#..####..###.## #.#.##.# #.##..@.....#.....##.# .#.##.# #.#.....#...#.....##.# ....##.####.#.....#...#.....##.# #.#.........#^....#........###.#............>##.##.##..#.#..####...##.# #..##................[ hƃ ........#.......####......####..#.#........[ h@ [ h P.Y[ h @-2[ h [ h} M _You see here a +0 mace.[ h&####** ### ###### *#.##.####.###.# #######.###### ,..............###............# ....#.###.### ##.##.####.##.................... .#.##.# #.##.Y#.#..####..###.### .#.##.# #.##..).....#.....##.# [ hN'A.#.##.# #.#....@#...#.....##.# ...##.####.#.....#...#.....##.# #.........#^....#........###.# .............>##.#[ h'O#.##..#.#..####...##.##..##...................##.# ........#.......####......#####........#..#.#.........#..#..#.#.#######.##.###[ h'[ h*[ h51P.Y[ h2-3 _[ h9[ h!;[ hŐ'####** ### ###### *#.##.####.###.# #######.###### ,..............###...................#........###.### ##.##.####.##.................... . #.#..####..###.#####..Y.....#.....##.# .....#...# ...##.### .#.........#^.....# ...........>#.##..#.#..####...#..##.........................#.####......#####........#..#.#..................#..#.#.#######.##.###......................[ hL[ hP)Y[ hܝB=4[ hT[ h4[ h *#.##.####.###.# #######.###### ,..............###..................#........###.### ##.##.####.##.................... . #.#..####..###.#####..).....#.....##.# ....Y#..##.###.#.........#^[ hd .....# ...................>#.##..#.#..####...#..##.........................#.......####......#####........#..#.#............#..#.#.#######.##.###.........................#.#[#######..#.###[ h [ hF P.Y[ hu T7=5[ hh [ h, [ h2 ,..............###..................###.### ##.##.####.##............ . #.#..####..###.#####..).....#.....##.# .....#...#..##.###Y#...#..#.........#^....#........# .........@.........>[ h '#.##..#.#..####...#..##.........................#.......####......#####.#..#.#...........#######.##.###.............................#.#[#######..#.###[ h- A......##..#:#[ h[ h(P.Y[ h&6[ h[ h ![ hzY[ hY[ h[[ h_,[ hd[ hf,[ hi[ hm[ h(n9=[ hp[ hcu[ hu58=[ hu[ hgw[ h[ h+,[ h[ hE[ hv[ h[ h[ hŏ[ hc[ h[ hĖ,[ h$[ ho[ h{=[ h[ ht[ h[ h[ hʩ[ h[ ho[ h[ h2[ hִ,[ h3,[ h[ h[ hW[ h,[ hq[ h[ h[ h,[ h[ h[ h[ hE,[ h[ h[ hN[ h,[ h[ hf[ h[ h,[ h[ h[ h%[ h[ hU[ h[ hor _Your ice beast disappears in a puff of smoke![ hI[ h[ h[ h[ h[ h[ hX,[ h[ h[ hB[ h[ h![ h![ h![ h#[ h;%,[ h%[ hU'[ h(,[ hz)[ h*[ h,,[ h,[ h[v[ h@y[ hz[ hz[ h[ hn[ h[ h[ hȉ[ h[ hN[ hE[ h[ h[ h[ h[ hO[ hך[ hn[ h[ h[ h[ hz[ h[ hA[ h߮[ h}[ h[ h[ h[ h[ h[ h[ h[ hM[ h?[ h9[ h[ h[ h[ h[ ha[ h[ hh[ h[ h[ hx[ h[ h.[ h[ h[ h[ h[ h[ hi[ h[ h([ h,[ hJ[ hw[ hD[ h[ h[ h [ h [ h [ hT[ h<  You see here a +0 mace.[ h'[ hO  _[ hF#[ hs'[ h-[ hS.[ ha0[ h4[ h8[ hE9[ h:[ h@[ hD[ hD[ hM[ hnV[ hZ[ h[[ h][ huj[ hn[ hn[ hp[ h t[ hx[ hx[ hz[ h$~[ h[ hU[ h[ h[ h [ h [ h@[ h[ h[ h[ h[ h)[ h[ h-[ h[ h[ h[ h[ hQ[ h˶[ h3[ h[ h[ h[ hP[ h[ h[ h[ h[ h^[ h[ ha[ hd[ h[ h>[ h[ h.[ h[ h[ h[ h[ h9[ h[ h[ h[ hy[ h([ hq[ hQ,[ h[ h|[ h[ h[ h[ h[ h[ h[ h[ h[ h[ h [ h [ h [ hR [ h [ hT[ h2[ h5[ h6[ h8[ hJ[ hN[ hO[ hV[ hLd[ h;h[ hh[ hk[ hw[ h{[ h|[ h[ h5[ h[ h[ h[ h[ h[ hA[ h3[ h[ hl[ h[ hJ[ h[ h[ h2[ h[ hf[ h[[ h[ h[ hE[ h,[ h[ h[ h[ hw[ h[ h_[ h2[ h[ hS[ h`[ h[ h[ hu[ h[ h![ h_"[ h$[ hl/[ h2[ h_3[ h45[ h<[ h>[ h{?[ h@[ hI[ hM[ hM[ hO[ hUY[ h[[ h5\[ h2][ hc[ hf[ hg[ hmh[ h0n[ hdq[ hq[ hWs[ hP{[ h~[ hH[ h[ h[ hY[ h[ h[ h˙[ hz[ hq[ h$[ h@[ hح[ h|[ h[ h[ hr[ h[ h [ h[ h%[ h[ h$[ h1[ h+[ h7[ h[ h[ h[ h [ hJ [ he [ h B[ h! [ hb% ,[ h& [ h$. [ hL1 ,[ h 3 [ h9 [ h< [ h< [ h> [ hD [ hJ ,[ hM [ hS [ hV ,[ hFX [ h] [ hR` [ h` [ h\b [ h,g [ hwi ,[ hj [ hso [ h9r ,[ h*s [ h1x [ h4z [ hhz [ h{ [ h [ hm ,[ hO [ h [ h{ ,[ hX [ hՍ [ h ,[ h [ h [ hG [ h [ hN [ h [ h4 [ hg [ h8 [ h [ ht [ h [ h [ hj [ hg ,[ hq [ hc [ hw [ h [ hr [ h [ h& [ h_ [ h [ h [ hl ,[ h [ ho [ h1 [ hY [ h [ h [ h [ h [ h [ h [ hV ,[ hU [ h [ h ,[ h [ h [ h ,[ h4 [ h [ h ,[ hX [ h [ h ,[ h [ h [ h ,[ hD [ hQ [ h ,[ h` [ hx [ h [ h0 [ h [ h/ [ h [ hC [ h [ hd [ h B[ hx [ h% [ h] [ h [ hO [ h?" ,[ hM# [ h,% [ h*( ,[ h) [ h4 [ h6 [ h37 [ h8 [ hd: [ h< ,[ h= [ h@ [ hF ,[ hG [ hI [ hqL ,[ h'M [ hiO [ hR [ hER [ hjS [ hYU [ hW [ hW [ hX [ hZ [ h] ,[ h_ [ h` [ hb ,[ hc [ he [ hg [ hg [ hh [ h@j [ hl ,[ hm [ hUo [ hq ,[ h)r [ ht [ h( [ hb [ hv [ h Z  Items here: )) [[ ÷.[ hr [ hڏ  _[ h] [ h X  Things that are here:  a +0 dagger; a +0 robe[ h [ hc  _[ h [ hc [ h ,[ hu [ h, [ h ,[ h! [ h [ h ,[ h [ hή [ h_ ,[ h [ h9 [ hA ,[ h [ h [ h& ,[ h [ h# [ h ,[ h [ h [ h| ,[ h, [ hT [ h [ h [ h [ hv [ h ,[ h [ h [ h ,[ hF [ h [ h ,[ h [ h [ h ,[ h [ h3 [ h ,[ hg [ h [ h ,[ h [ h [ h ,[ h6 [ h [ hm ,[ h [ hj [ hC ,[ h [ h[(  #)# #...# #...########.#.#..#  #)# ##...###...##.......  #.# #..#..#..#..#.#######.#..#  #.###.###.#.###.#.# #.#..  #.##..# #...# #...## #.#..#  #....## ##.## ##...######.#...  ##..#.# #.# #.............#  #....#############.........#..#  ##............@.##.#######.#...637.6 (161.0)  ######.######..##.#######.#..# #........................ ########.###....... #.# #########.#..# ### ###    [ h( +[m[ h, [ h. E _Done exploring.[ h0I[ hr.................0.0)[ hh .[ h[ hH[ hE _Done exploring.[ h0[ h0Where to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair[ h1O - Orcish Mines [ h[ hY&[?25h[?0c [ hü#)# #...# #...########.#.#..# phredd the Frost Mage#)# ##...###...##............. Gnoll of Ashenzari ****..#.# #..#..#..#..#.#######.#..# Health: 103/103 ========================#.###.###.#.###.#.# #.#..# Magic: 28/28 ========================[ h#.##..# #...# #...## #.#..# AC: 10Str: 7#....## ##.## ##...######.#... EV: 14[ h0Int: 29##..#.# #.# #.............# SH: 0Dex: 12#....#############.........#..# XL: 13 Next: 12% Place: Dungeon:12[ h_##............@.##.#######.#... Noise: ---------  Time: 12637.6 (0.0)######.######..##.#######.#..# N) +8 spear of the Ensconced God {venom, F[ h#........................ Cast: Freeze########.###.............#.# #########.#..##########[ h    _Items here: )) [[ ÷.  Things that are here: [ hg_a +0 dagger; a +0 robe _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) [ h  [?25l[?1c[ h1[ h3[ h[ h[ hE _[ hi[ h,[ h<[ h[ h?,[ h[ h[ h,[ ha X[ h [ h [ h ,[ h [ h [ h ,[ he [ h9 [ h ,[ h` [ h [ h ,[ h@ [ hO [ h! ,[ h! [ h$ [ h' ,[ h' [ hR* [ h, ,[ hj- [ h/ [ hs2 B[ h5 [ h`7 ,[ h7 [ h : [ hj; ,[ h; [ hG> [ h@ ,[ hA [ hiD [ hF ,[ h5H [ hJ [ hM [ h1N [ hCP [ hS [ hU [ hU [ hW [ hZ [ h_ ,[ ha [ h,d [ hBg ,[ hk ,[ ho ,[ hq [ hs { Things that are here: _a +0 dagger; a +0 robe [ hYt i_Done exploring.  There is a stone staircase leading up here.[ h;x [ h} [ h} $ _[ h [ h 1[ hx [ hz ,[ h [ h l _You climb upwards.  There is a stone staircase leading down here.[ h 5 _[ hN [ h2 [ hd ,[ h [ h [ h ,[ h ,[ h [ hJ [ h# [ ho [ h{ ,[ hb [ h [ h ,[ h [ h [ h ,[ hu [ h [ h(" [ hW" [ h`# [ h9% [ h2' ,[ hv' [ h) [ h+ [ hA+ [ h+ [ h- [ ho/ ,[ h0 [ h1 [ h3 [ h3 [ h4 [ h6 [ h8 ,[ hs: [ h< [ h> [ h> [ h1@ [ hCB  [ hB Q There is a stone staircase leading up here.[ h9D [ hF [ hF $ _[ h,H [ hB ;0[ hY ,[ h [ h l _You climb upwards.  There is a stone staircase leading down here.[ h [ h;  _[ h [ h [ h ,[ hk [ h$ [ h ,[ hk [ h [ hs ,[ h [ h [ h [ h [ h [ h [ h ,[ h [ h [ h [ hY [ hb [ h( [ h ,[ h [ h [ h ,[ h [ h [ h [ h< [ h [ h [ h [ h [ h [ h' [ h ,[ h [ h [ h ,[ h/ [ h [ hF [ h [ h [ h! [ h # [ hB# [ hT$ [ h& You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone [ h& 8staircase leading down here.  up[ h5) [ hM+ [ h+ $ _[ h- [ hJ^>9[ h|b[ hd,[ htThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.[ hHx[ hx _[ hz[ hB[ h҃[ h[ h,[ h[ h[ h,[ h[ h[ h,[ h{[ h6[ h[ h[ h»[ h,[ h[ hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  n open door[ h[ h _[ h[ h[ h,[ h[ h@  There is an open door here.[ h\[ h _[ h8[ h[ hQ,[ h[ h W  There is a stone staircase leading up here.[ h[ h[ h [ h_[ hu[ h}8[ hdown here. _There is an open door here.n open door stone staircase leading up here. _You climb upwards.  down here.[ h[ ht _[ h[ h[ h[ h'[ h[ h[ h,[ h[ h[ hr[ h[ h[ h g  You see here a scroll of identify.[ hi[ h _[ h[ hA[ h,[ hy[ hR  There is a staircase to the Lair here.[ h[ hH"[ h#$ _[ h&[ h -Generating dungeon...o\\/o/ building the Dungeon \o\[ h< /o/[ hƯ< \o\[ h9+tbuilding the Lair of Beasts /o/[ h> [ hZ phredd the Frost MageGnoll of Ashenzari ****..Health: 103/103 ========================[ h NMagic: 28/28 ========================AC: 10Str: 7EV: 14Int: 29SH: 0Dex: 12XL: 13 Next: 12% Place: Lair:1Time: _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You see here a scroll of identify. _There is a staircase to the Lair here.[ h [ h [ h8 [ h# [ h _You climb downwards. Welcome to the Lair of Beasts!  Found a potion of cancellation. Found a stone staircase leading down.  [ h .There is a staircase back to the Dungeon here.[ h\ [ h **,,,,,**......,*......,*......,*#......,##..k..#,,#P....#*,,##.....#..,#.@.......,Noise: --------- 12718.4 (80.8)*#.........,N) +8 spear of the Ensconced God {venom, F**#.....!....,Cast: Freeze*,#..........,***........#..,*,......>.#...,k   wyvern (asleep)*#...##.......,*#...,,#.....#,*,,,,,*,,,,,***[ h3 ] _A wyvern is nearby![ hg@*#.....# *. *. . ..... ##..k..#,, P....#*,, ##.., #.<  ..... **#.....!,#[ hGh...***..#..) *,......>.#*#...##........*#...,,#.....#,[ hW*,,,,,**,,,,,,,,[ hKO,,,,*,*,[ h19.4 (1.0)[ h[ h ) _Found a +0 trident.[ h .....#* ##.....#. #. #. . ...... ##..k..#,,, #P.@..#*,,, ##.....#..,, #.<.,  .**#.....!,#...! ***..#..)#*,......>.#....P*#...##........**,,,,,,,,,**,,,,,,,,,,***20Freeze[ h) L _Found 2 potions of berserk rage.[ h1 .kk  very poisoned)The helpless wyvern fails to defend itself.  You impale the wyvern!! The wyvern is poisoned.  The wyvern is almost dead.=1.1 (0.7 [ h[ hT _The wyvern closely misses you.[ h  You hit the wyvern. The wyvern looks as sick as possible!  The wyvern is almost dead.[ hG†[ h^38Freeze[ h[ h J _You kill the wyvern![ h3[ h[ h$[ h![ hQ![ h$[ h%[ h),[ h,[ hc1[ hB5,[ h7[ h:[ h>?,[ hA[ h#H,[ hK[ hQM _F - 4 potions of cancellation (gained 1)[ h V3[ hY[ h_[ h c,[ h9e[ hh[ hm,[ h,o[ h'r[ ht,[ h}w[ hx[ h.|,[ h,~[ h[ h:[ h[ h[ h,,[ h[ hM _k - 4 potions of berserk rage (gained 2)[ h:[ h[ hg[ hI[ hc,[ hb[ h٩[ h,[ h_[ ht[ h,[ h[ h.[ hʺ,[ h[ h[ hM[ h[ h[ h[ hN,[ hx[ h[ h ,[ h[ h[ h,[ h.[ h[ h?,[ h[ h[ h ,[ h[ h [ h,[ hM[ h[ h,[ h[ h[ hp,[ h[ hq[ h,[ h[ h[ h?,[ h[ h9 [ hg ,[ h [ h [ h [ hH [ h [ h [ h ,[ h@ [ h [ h ...........#..........,, .......#.........#....., ..................#...#, .....................##, ..................#...#. [ h *.........##..... ..........##.... .#.#....#####........... ######### ##..@...##,, - ##.###...#,,, ####**....... # *, [ hB /# ***********##D *******,**,*,**{,**#.... D   steam dragon (asleep) ,*,,*,,*,,,,,,,,****#... ,,,,,,,,,,,,,,,,,**,*...,,,,,,,,,,,,**,,,,,[ h% *,,,,,,,,52.8 (31.0),,,,,,,,[ h& F-3.8 (32[ h, [ h0 _ _A steam dragon comes into view.[ hm  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hY, ally target)Y   ice beast (summoned)[ hjj5---==4.8 (1.0)[ ht[ hַ4 _A chill wind blows around you.[ h $#.........# ...#,, ..##,. #...#.. .##....... ...##.....Y #.#....#####..........., ######## ##......##,,,  #.###@..#,,,,  [ h ###*#........  *P.  *********####D ******,**,*,**{,**#.....,,*,,*,,,,,,,,** [ h ,,,,,,,,*....  **,,,,[ h [ h [***,,.,[ h Y,,,,,,,,,,,,,,[ h /--5[ h [ h [ h$.#,,* ...##..* #...#.., ##......, ..., #....#####....Y......,. ###### ##......##,.F.  #.###...#..... ###*#.@.......  #P. *********####D *****,**,*,**{,**#. ,,*,,*,,,,,,,,** ,,,,,,,,*..... F   cane toad (asleep)  **,,,.... D   steam dragon (asleep, ally target),,,,,.... Y   ice beast (summoned) [ h[ h**,*.*Y,,,,,,,[ hcD,,,,,,,,,,,,,,,,,,,,[ hA--6[ hN[ h \ _A cane toad comes into view.[ h} ................#...#,,*  phredd the Frost Mage ...................##..**  Gnoll of Ashenzari ****.. ................#...#..,*  Health: 103/103 ======================== .......##..............,,  Magic: 25/28 =====================--- ........##.............,*  AC: 10Str: 7 .#....#####...........,.*  EV: 14Int: 29 ####### ##....Y.##,.F.,  SH: 0Dex: 12[ h~  #.###...#.....,  XL: 13 Next: 13% Place: Lair:1 ###*#.@.......,  Noise: ---------  Time: 12756.8 (0.0) #P.........,  N) +8 spear of the Ensconced God {venom, F [ h~  *********####D......,  Cast: Freeze *****,**,*,**{,**#......, ,,*,,*,,,,,,,,****#....., ,,,,,,,,,,,,,,,**,*.....,  F   cane toad (asleep)  ,,,,,,,,,,,,**,,,....,  D   steam dragon (asleep, ally target)  ,,,,,,,,,,,,,,,,,....,  Y   ice beast (summoned) ,,,,,,,,,,,,,,,,, _A chill wind blows around you. [ h~ _A cane toad comes into view.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target[ h~ xAim: a steam dragon (asleep, ally target, 98% to hit and 100% to hit with your  bite)[ h-................#...#,,*  phredd the Frost Mage ...................##..**  Gnoll of Ashenzari ****.. ................#...#..,*  Health: 103/103 ======================== [ h-........##..............,,  Magic: 25/28 =====================--- ........##.............,*  AC: 10Str: 7 .#....#####...........,.*  EV: 14Int: 29 ####### ##....Y.##,.F.,  SH: 0Dex: 12 #.###...#.....,  XL: 13 Next: 13% Place: Lair:1 ###*#.@.......,  Noise: ---------  Time: 12756.8 (0.0) #P.........,  N) +8 spear of the Ensconced God {venom, F [ hA/ *********####D......,  Cast: Freeze *****,**,*,**{,**#......, ,,*,,*,,,,,,,,****#....., ,,,,,,,,,,,,,,,**,*.....,  F   cane toad (asleep)  ,,,,,,,,,,,,**,,,....,  D   steam dragon (asleep, ally target)  ,,,,,,,,,,,,,,,,,....,  Y   ice beast (summoned) ,,,,,,,,,,,,,,,,, Press: ? - help, Dir - move targetAim: a steam dragon (asleep, ally target, 98% to hit and 100% to hit with your  bite)  You reach to attack!  The helpless steam dragon fails to defend itself.  You puncture the steam dragon! The steam dragon is poisoned.[ h7 ..........##..** .......#...#..,* ..............,, #.............,* ...........,.*  ##...F.,  .....,  .....,  #P.D.......,  ####......., [ h+8#......#..........,  ...., D  very poisoned, ally tar…) ....,  [ h?9;7.5 (0.7Freeze[ h?[ hWB|  Aim: a steam dragon (asleep, ally target, 98% to hit and 100% to hit with your  bite)  You reach to attack!  The helpless steam dragon fails to defend itself.  You puncture the steam dragon! The steam dragon is poisoned. _The steam dragon is moderately wounded.[ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h [ hJ Your spells (cast)TypeFailure Level a - FreezeIce1%1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%[ hY2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy2%4  [ hi - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%[ h;4 Select a spell to cast[ h [!]/[I] toggle spell headers[ h [ h................#...#,,*phredd the Frost Mage ...................##..**Gnoll of Ashenzari ****.. ................#...#..,*Health: 103/103 ======================== .......##..............,,Magic: 25/28 =====================--- ........##.............,*AC: 10Str: 7 .#....#####...........,.*EV: 14Int: 29 ####### ##....Y.##,.F.,[ hSH: 0Dex: 12#.###...#.....,XL: 13 Next: 13% Place: Lair:1###*#.@.......,Noise: ---------  Time: 12757.5 (0.0)#P.D.......,N) +8 spear of the Ensconced God {venom, F*********####.......,Cast: Freeze *****,**,*,**{,**#......, ,,*,,*,,,,,,,,****#....., ,,,,,,,,,,,,,,,**,*.....,[ h+iF   cane toad (asleep),,,,,,,,,,,,**,,,....,D   steam dragon (very poisoned, ally tar…),,,,,,,,,,,,,,,,,....,Y   ice beast (summoned),,,,,,,,,,,,,,,,,You reach to attack!  The helpless steam dragon fails to defend itself.  [ hkrYou puncture the steam dragon! The steam dragon is poisoned. _The steam dragon is moderately wounded.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h%[ hB................#...#,,*phredd the Frost Mage ...................##..**Gnoll of Ashenzari ****.. ................#...#..,*Health: 103/103 ======================== .......##..............,,Magic: 25/28 =====================--- ........##.............,*AC: 10Str: 7 [ hN.#....#####...........,.*EV: 14Int: 29 ####### ##....Y.##,.F.,SH: 0Dex: 12#.###...#.....,XL: 13 Next: 13% Place: Lair:1###*#.@.......,Noise: ---------  Time: 12757.5 (0.0)#P.D.......,N) +8 spear of the Ensconced God {venom, F*********####.......,Cast: Freeze *****,**,*,**{,**#......, ,,*,,*,,,,,,,,****#....., ,,,,,,,,,,,,,,,**,*.....,F   cane toad (asleep),,,,,,,,,,,,**,,,....,[ hgD   steam dragon (very poisoned, ally tar…),,,,,,,,,,,,,,,,,....,Y   ice beast (summoned),,,,,,,,,,,,,,,,,You reach to attack!  The helpless steam dragon fails to defend itself.  You puncture the steam dragon! The steam dragon is poisoned. _The steam dragon is moderately wounded.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hBZ  You call upon the dead to rise.[ hIi  The cane toad gives a loud, deep croak! You hear a loud, deep croak![ hD..##{..YD   steam dragon (very poisoned, ally tar…)Y   ice beast (summoned)[ h_2---===8.5 (1Reap [ h[ hi  _The steam dragon completely misses you. The steam dragon misses you.\ hmr f  You barely miss the steam dragon.\ h6z >{{\ hz ^,.Y\ h | 6--9.2 (0.7\ h \ hD d _The steam dragon is heavily wounded.\ h catching  You barely miss the steam dragon. Your bite misses the steam dragon.The steam dragon is heavily wounded.\ h ***  The steam dragon breathes steam at you.\ h2\ hF=  The steam dragon is heavily wounded.  The steam dragon breathes steam at you.  The ball of steam misses you.  A bullfrog comes into view.  Your ice beast hits the steam dragon.  Your ice beast freezes the steam dragon!\ h9I .....##....#...#......F......§...§§§§§\ hK@§ZY   ice beast (summoned)Z   steam dragon zombie (minion)The steam dragon dies!The dead are flying!\ hO---4======9Freeze\ hU\ hsW( _You hear a bellow!\ h Q#...#,,* .........##..** .....#...#..,# ##...........F.... ##........# #....#####....§.....F..#  ##...§§§##..... #.###.§§#...... ###*#Y§@. #P.Z. *####.. ,**,*,**{,*##. *,,*,****#.**,*...... F   cane toad,**,,...... Y   ice beast (summoned),...... Z   steam dragon zombie (minion) \ h \ h \ hi \ h @.....*..*......{....#*.§§.......#*F....,§.,§Y,,,,{,,,\ hq ,,,,\ h O------60.9 (1.0\ h \ h N _Your ice beast is engulfed in a cloud of scalding steam. \ h3u#...#,,* ........##..## .....#...#...## ##...........F....# ##.........{....#* ....#####....§§.......##  ##...§§§##F..... #.###§.§#. ###*#§Y§ #P.Z. *####.. ,**,*,**,{*##. \ h= *,,*,***##.**,*.  ,**,,.  ,.  \ hX \ h˿ \ h' \ ho \ h \ h ............#......§.....§§......§.*§.§.##F.....*#.§Y#F,#.§Z,§§§,,,,,(ally target) \ hg,F   bullfrog (ally target),Y   ice beast (summoned),Z   steam dragon zombie (minion) \ hV------1Freeze \ hf \ hN _Your ice beast is engulfed in a cloud of scalding steam. \ h n  You puncture the cane toad! You bite the cane toad. \ hY  \ h& .............#....§.##.§.Y#F.@F..Z,{  \ h d3===2.6 (0.7 \ h  \ h? d _The cane toad is moderately wounded.\ hO  You puncture the cane toad!  You bite the cane toad, but do no damage.\ h ....YThe cane toad is heavily wounded.The bullfrog hits you but does no damage.\ hQ(3.3\ h\ hfZ _The cane toad completely misses you.\ h7;,{The cane toad completely misses you.You hit the cane toad but do no damage.Your steam dragon zombie closely misses the cane toad.  Your steam dragon zombie claws the cane toad but does no damage.\ h80-4.0\ h?\ hBU _The bullfrog barely misses you.\ hU ..#.§..#..§§§., very poisoned, ally target)You puncture the cane toad! The cane toad is poisoned.  The cane toad is severely wounded.\ h#o87/103 ----==7 _The cane toad stings you! The bullfrog barely misses you.\ hE  You hit the cane toad but do no damage.You bite the cane toad, but do no damage.\ h.R ....#.§..§§§.#..§...ZY{The cane toad is almost dead.\ hbT~8----=--5.4\ hj\ hm _The cane toad misses you. The bullfrog barely misses you.\ hv e--\ h} F _Unknown command.\ h  You puncture the bullfrog! The bullfrog is poisoned.  The bullfrog is moderately wounded.\ hB\  You kill the cane toad!\ h3..§§...§.§.§§.Z.@Z{,F   bullfrog (very poisoned, ally target)Y   ice beast (summoned)Z   cane toad zombie (minion)\ h 916=6.1 _The dead are hopping! The bullfrog misses you.\ h\ hl _Your Invocations skill increases to level 9!\ h&_  You closely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is heavily wounded.\ h^h..........Y{,\ hi790-8\ hq\ htN _The bullfrog misses you.\ h:  You puncture the bullfrog! The bullfrog looks as sick as possible!  The bullfrog is severely wounded.\ hFk  The bullfrog hits you.  Your cane toad zombie hits the bullfrog!\ hO .#ZZ,Y   ice beast (summoned)Z   bullfrog zombie (minion)The bullfrog dies!\ hT85-4==7.5Freeze\ h[\ hA^+ _The dead are hopping!\ hc ##.....,,* ....#...#..# .......##..## ........#...#...## ##................# .##..............#* ...#####.............### #### ##......##......# #.###...#@. ###*#..ZZZ.  #P....Y  *********####.. *,**,*,**,,*##..****##.\ h9d  ,**,#. ,**,.. ,,,,,,......., \ he ,\ hKf \ h!k *{*.ZY,Z*,,,,,,\ hk d7=--8.5 (1.0\ ho \ h[r & _You swap places. \ h(#.#.....,,* .#...#..# ...##..## #...#...## ##.........# ##.......#* #####......###  ##......##......## #.###..{#.# ###*#...ZY. #P....Z.# *####.. ,**,*,**,,*##.*,***##. **,#. **,.  \ h. \ h \ hC \ h/u.#Z*ZYZ*.**,,,,,Z   steam dragon zombie (minion) \ hAy8=--9 \ hR \ h8 \ h #.#.....,,* .#...#..# .....##..## ..#...#...## ##.........# ##..............#* #####.......###  ##......##......## #.###...#Z. \ h S#* ###*#...ZYZ.# #P.## ####..# ,**,*,**,,*##. *,***##. **,#. \ h¦  **,. .,,,  \ h  \ h  \ h  \ h  \ h ZZ.ZY**,,,, \ h= /970 \ h  \ h1 !\ hO!.#..# ..##..##...#...## .##........# ..#* ###.### # ##......  #.###...#ZZ###*#....ZY.  #P............## *******####.!\ h1Q*,*,**,,*##. ,,,,,,,** ,,#. **,.. ,..  ,,,,,,, !\ hS!\ hT!\ hU!\ h].Z.YZZ***,,,,,,!\ h^a90=1!\ h~e!\ hg"\ h#..##..##...#...## ##........# .#* #####  ##......  #.###...#.Z###*#.....YZ  #P.....Z..@...## ******####.....* *,*,**,,*##. ,,,,,,,** ,#.#**... ...  .. "\ h,"\ h"\ h.Z..YZ***,,,,,,,,,,,,,,,,,,"\ h1=5=2"\ h"\ h"\ h. #...#...## ##......... .##..#* ####..##  ##......##......##"\ h .###...#..Z.....####*#......Z...... #P......YZ....# ******####......@....#* *,*,**,,*##.#* ,,,,,,,***##.#,**,*...,.  ,"\ h"\ h"\ hk"\ hD..ZZY,,,,,,,,,,,,,,,,,"\ h^2=3"\ h"\ h"\ h r ##......... .##.#* ####.##  ##......##......##.###...#."\ hr .####*#.......Z..... #P......ZZ....# ******####.....Y.....##,*,**,,*##.....@.....#* ,,,,,,,***##.#,**,*#...,.  ,"\ hw B"\ h ..ZZZ,,,,,,,,,,,,,,,,,"\ h .44"\ hJ "\ h, "\ hf .###* ####.##  ##......##......##.###...#..####*#..... #P.......ZZ...# ******####.....YZ....##,*,**,,*##...........## ,,,,,,,***##"\ h .#,**,*#...,.  ,["\ h۬ ,"\ h^ ,"\ hx ..ZZZY,,,,,,,,,,*,,,,,,"\ h T5=5"\ h] "\ h + _Found a +0 ring mail.#\ h######  ##......##......##.###...#..####*#.....# #P.....# ******####.....ZZ....##,*,**,,*##....ZY.....## ,,,,,,,***##...........,**,*#...,.  ,[##\ h#\ hv#\ h#\ hU#\ h...ZZYZ,,,,,,,,,,**,,,,,#\ ho6==6#\ h##\ ha#\ h ####......##.###...#..####*#.....# #P.....## ******####..##,*,**,,*##.....ZZ....## ,,,,,,,***##...YZ......,*#.#.....*#...#\ h,.  ,[###\ h#\ hB#\ h]#\ h..ZZZY,,,,,,,,,***,,,,,#\ hZ76=7#\ h8#\ h#\ hN .###...#..####*#.....# #P.....## #\ hIO s******####..##,*,**,,*##.## ,,,,,,,***##...ZZZ.....,*#.#....Y.*#\ h3P .......,.  ,#\ hjP [#Y   catoblepas (wandering)#\ hP #Y   ice beast (summoned#\ hQ )Y....[.##*ZZ 3 zombies #\ hk  A catoblepas comes into view.Found a +0 leather armour.  The catoblepas bellows!#\ hm #\ hyo #\ hp #\ hq #\ h| &...ZZZYally target)YZ   bullfrog zombie (minion).   cane toad zombie (minion)**,,***,,**,,**,,Z   steam dragon zombie (minion)#\ h| #\ h} 78==8#\ h #\ h c _Your ice beast disappears in a puff of smoke!$\ hb##*#..... #P.....## ******####..##,*,**,,*##.## ,,,,,,,**###.,*#.#..ZZZ*.......,.  ,[#Y$\ h#c#.....[.##**#..###..#*,,##$\ hMf$\ hf$\ hug$\ hHi$\ h&t§...§Z.ZZ.Y***** **,*,****,,$\ hfu59=$\ hu(--9$\ hC$\ h$\ hH V #P# *******####.$\ hK ..##,*,**,,*##..## ,,,,,,,,**###...§.......#,,*#.#.....§.....#*,##...Z.ZZ.......*,.........*  ., ., ., [.....,$\ hE l .#....., ...Y......##., .......[.##*...., ##..###..#*,,##., *###* ##!#,****,,$\ h $\ h $\ hM $\ h ...§Z.Z.Z$\ h ,,,,,,,****** *,*Found a potion of magic.$\ h ` ****$\ h **.......[.##*...,##..###..#*,,##.**###* ##!#,****,, ***** *,*$\ h dThe catoblepas breathes a plume of calcifying dust at you.$\ h ~ #§.............☼§@☼§.Y.#100/103===80$\ hV $\ h7 f _The blast of calcifying dust hits you.%\ h|********####..## ,**,*,**,,*##...§.......## *,,,,,,,,**###....#,,*#.#.#*.##...*.....Z.Z.Z☼......*  .....§., ., ., %\ h}§....[....., .....○.....#....., ....Y......##...., F.......[.##*...., P##..###..#*,,##.,F   bullfrog (wandering) **###* ##!#,****,,bullfrog *##** *,*Z   cane toad Z   steam dragon zombie (minion)%\ hj  A bullfrog comes into view.%\ h%\ hh%\ hɃ%\ hɄ%\ h%\ hF......ZZ☼,Z☼,,☼,.....Y,.....,.F*Y   catoblepas*F   bullfrogZZ 3 zombies**1=--1%\ h%\ h %\ hV_You are engulfed in calcifying dust.%\ hR `,**,*,**,,*##..##,,,,,,,,**###..# ,.,*#.#.#*..##...*..☼......*  %\ hR QZZ., .Z., .○., [.....,%\ hR  Y.....#....., ............##...., ..F......[.##*...., #P##..###..#*,,#%\ h'S t#., #**###* ##!#,****,, *##** *,* * %\ hV %\ hW %\ hX %\ h+Y %\ hlZ %\ hzg &..,ZZ,Z,,....F,,...,*(ally target)%\ hh 94/103 --7===2Freeze%\ h&o %\ hp ~ _You are engulfed in calcifying dust. The catoblepas gores you!*\ h)  *\ hQCasting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+\ hl[+\ h)_k Your spells (cast)TypeFailure Level a - FreezeIce1%1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%+\ h_b3  h + Animate DeadNecromancy2% 4 i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%+\ hh4 Select a spell to cast[!]/[I] toggle spell headers.\ h.\ h.\ h *,**,*,**,,*##...........##phredd the Frost Mage ,*,,,,,,,,**###...........#Gnoll of Ashenzari ****.. ,,,,,,,,,.,*#.#...........#*Health: 94/103 =====================--- .\ hz,,,,,,,,,..##..............*Magic: 27/28 =======================- ,,,,,,,,,...........☼......*AC: 11Str: 7,,,,,..........☼.......,EV: 14Int: 29,.......ZZ☼........,SH: 0Dex: 12.\ hk,.......Z○.........,XL: 13 Next: 16% Place: Lair:1,.......@....[.....,.\ h,eNoise: ==-------  Time: 12782.5 (0.0),....F.Y.....#.....,N) +8 spear of the Ensconced God {venom, F,............##....,Cast: Freeze,.........[.##*....,Reap ,#P##..###..#*,,##.,*#**###* ##!#,****,,.\ hZ:Y   catoblepas (ally target)*##** *,*F   bullfrog**.\ hZZZ 3 zombies (minion) _The blast of calcifying dust hits you.A bullfrog comes into view. .\ h_You are engulfed in calcifying dust. _You are engulfed in calcifying dust. The catoblepas gores you!  .\ hޖQCasting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..\ hΗ.\ h*,**,*,**,,*##...........##phredd the Frost Mage ,*,,,,,,,,**###...........#Gnoll of Ashenzari ****.. ,,,,,,,,,.,*#.#...........#*Health: 94/103 =====================--- ,,,,,,,,,..##..............*Magic: 27/28 =======================- ,,,,,,,,,...........☼......*AC: 11Str: 7,,,,,..........☼.......,EV: 14Int: 29,.......ZZ☼........,SH: 0Dex: 12,.......Z○.........,XL: 13 Next: 16% Place: Lair:1,.......@....[.....,Noise: ==-------  Time: 12782.5 (0.0),....F.Y.....#.....,N) +8 spear of the Ensconced God {venom, F,............##....,.\ h֨[11;38HCast: Freeze,.........[.##*....,Reap ,#P##..###..#*,,##.,*#**###* ##!#,****,,Y   catoblepas (ally target)*##** *,*F   bullfrog**ZZZ 3 zombies (minion) _The blast of calcifying dust hits you.A bullfrog comes into view. _You are engulfed in calcifying dust. _You are engulfed in calcifying dust. The catoblepas gores you!  Casting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..\ h!*,**,*,**,,*##...........##  phredd the Frost Mage ,*,,,,,,,,**###...........#  Gnoll of Ashenzari ****.. ,,,,,,,,,.,*#.#...........#*  Health: 94/103 =====================--- ,,,,,,,,,..##..............*  Magic: 25/28 =====================--- ,,,,,,,,,...........☼......*  AC: 11Str: 7  ,,,,,..........☼.......,  EV: 14Int: 29 ,.......ZZ☼........,  SH: 0Dex: 12 ,.......Z○.........,  XL: 13 Next: 16% Place: Lair:1 ,.......@....[.....,  Noise: ==-------  Time: 12782.5 (0.0) .\ hy,....F.Y.....#.....,  N) +8 spear of the Ensconced God {venom, F ,............##....,  Cast: Freeze ,.........[.##*....,  Reap  ,#P##..###..#*,,##.,  *#**###* ##!#,****,,  Y   catoblepas (ally target) *##** *,*  F   bullfrog **  ZZZ 3 zombies (minion) _You are engulfed in calcifying dust. The catoblepas gores you!  Casting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a catoblepas (calcifying dust, ally target)/\ h"*,**,*,**,,*##...........##phredd the Frost Mage ,*,,,,,,,,**###...........#Gnoll of Ashenzari ****.. ,,,,,,,,,.,*#.#...........#*Health: 94/103 =====================--- ,,,,,,,,,..##..............*Magic: 25/28 =====================--- ,,,,,,,,,...........☼......*AC: 11Str: 7,,,,,..........☼.......,EV: 14Int: 29,.......ZZ☼........,SH: 0Dex: 12,.......Z○.........,XL: 13 Next: 16% Place: Lair:1,.......@....[.....,Noise: ==-------  Time: 12782.5 (0.0),....F.*.....#.....,N) +8 spear of the Ensconced God {venom, F,............[/\ h#Y33m##....,Cast: Freeze,.........[.##*....,Reap ,#P##..###..#*,,##.,*#**###* ##!#,****,,Y   catoblepas (ally target)*##** *,*F   bullfrog**ZZZ 3 zombies (minion) _You are engulfed in calcifying dust. The catoblepas gores you!  Casting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a catoblepas (calcifying dust, ally target)/\ h7S, bound)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target: a catoblepas (calcifying dust, ally target)  You unleash the spiteful dead! The jagged bones skewer the catoblepas.  The catoblepas is lightly wounded./\ h,/\ h/\ h& /\ hsJ.Z○Z.°FZ..YThe catoblepas is pinned in place! You are engulfed in calcifying dust./\ hZ89-3.5 (1/\ h/\ h/ _The catoblepas gores you.3\ h… & 7 _The catoblepas gores you.  You hit the catoblepas but do no damage.  The catoblepas is poisoned.  You are slowing down.3\ h /  --more--6\ h޵R  The bullfrog hits your bullfrog zombie! 6\ hkq Your bullfrog zombie barely misses the catoblepas.6\ h F.Zvery poisoned, ally targe…)F 2 bullfrogs (1 distracted)  6\ h)Your cane toad zombie hits the bullfrog!!6\ h90-4.2 (0.7Petr Reap 6\ h6\ hy[ _A bullfrog comes into view.8\ h| dThe catoblepas looks as sick as possible!  The catoblepas is lightly wounded.  You are engulfed in calcifying dust. Your limbs have turned to stone.  The bullfrog hits your bullfrog zombie.bullfrog zombie hits the catoblepas.  The catoblepas gores you!8\ hX} 8\ h  The bullfrog barely misses your bullfrog zombie.Your cane toad zombie hits the bullfrog.8\ h   ###...........# .,*#.#...........#* ..##..............* ...........☼......*  ,,,,,..........°.......,  ,.........°........,  ,......Z...........,  ,.....ZZ@Z...[.....,  ,......Y.....#....., 8\ h}  ,............#  ,.........[.##  ,#P##..###..#  *#**###* ##!#  extremely poisoned, ally  *##** *,*  ZZ 2 bullfrog zombies (minion) **  Z   cane toad zombie (minion) 8\ h  Z   steam dragon zombie (minion)The bullfrog dies!The dead are hopping!  Your bullfrog zombie hits the catoblepas.8\ h - 828\ h b-2 0 You have turned to stone.8\ h̥ /  --more--;\ hF -75.3 (1.1Stone Reap _;\ h;\ h;\ h  You are engulfed in calcifying dust. The catoblepas gores you!  Your bullfrog zombie completely misses the catoblepas.;\ h,;\ hp4F.ZF   bullfrogZZZ 4 zombies;\ h 0-Your bullfrog zombie hits the catoblepas.;\ hx/  --more--=\ h&=> -6.3 (2 _=\ hDL=\ hM =\ h`N You are engulfed in calcifying dust. The catoblepas gores you!!  Your bullfrog zombie hits the catoblepas but does no damage.=\ h_V....F... 69---6=-Your bullfrog zombie hits the catoblepas.=\ hg/  --more-->\ h=k ====7.3 (3 _>\ hG>\ hEI>\ hN  Your bullfrog zombie hits the catoblepas but does no damage. x2  The catoblepas gores you!  Your steam dragon zombie bites the catoblepas.>\ hX ..Fvery poisoned, ally targetYour steam dragon zombie claws the catoblepas.>\ hYB 3>\ hY----Your bullfrog zombie hits the catoblepas but does no damage.>\ hDb/  --more--?\ hk ==--8.3 (4 _?\ h?\ hķ(ally target)  The catoblepas gores you!  The bullfrog hits your cane toad zombie.  Your steam dragon zombie bites the catoblepas but does no damage.  ?\ hOYour steam dragon zombie barely misses the catoblepas.bullfrog zombie hit  Your cane toad zombie closely misses the bullfrog.?\ hǸC 56?\ h-----Your bullfrog zombie hits the catoblepas but does no damage.?\ h-/  --more--A\ hn > =9.3 (5 _A\ hy A\ hj o  e but does no damage.  The catoblepas completely misses you.Your bullfrog zombie hits the catoblepas. x2  Your steam dragon zombie claws the catoblepas but does no damage.cane toad zombie hits the bullfrog!A\ h1 7-The bullfrog hits your cane toad zombie!A\ h /  --more--B\ hʽ q =-90.3 (6 _B\ h B\ hM ^ Your reaping aura is weakening.The catoblepas gores you!!  Your bullfrog zombie hits the catoblepas but does no damage. x2  The bullfrog hits your cane toad zombie.cane toad zombie hits the bullfrog.B\ h C 49B\ hG --7=-Your steam dragon zombie claws the catoblepas but does no damage.B\ h /  --more--G\ hk =1.3 (7Reap _G\ hG\ hh? YYdistracted, very poisoned…Your bullfrog zombie hits the catoblepas but does no damage.  The bullfrog hits your cane toad zombie but does no damage.  Your bullfrog zombie hits the catoblepas.G\ h *.*****The catoblepas breathes a plume of calcifying dust at your bullfrog zombie.G\ hn ☼☼☼○☼Z, 1 petrifying)The blast of calcifying dust hits your bullfrog zombie.  Your cane toad zombie closely misses the bullfrog.  The bullfrog hits your cane toad zombie.  Your bullfrog zombie is engulfed in calcifying dust.  Your bullfrog zombie is moving more slowly.G\ hw^ 50--G\ hYYour bullfrog zombie hits the catoblepas but does no damage.G\ hm/  --more--I\ h ? --2.3 (8 _I\ hj*I\ h_<w○ied)steam dragon zombie bites the catoblepas but does no damage.  Your steam dragon zombie claws the catoblepas but does no damage.!hits the catoblepas but does no damage.  Your bullfrog zombie is engulfed in calcifying dust.  stops moving altogether!I\ h+= 2=--Your cane toad zombie barely misses the bullfrog.I\ h$G/  --more--J\ h=> =3.3 (9 _J\ h<J\ h ###...........# .,*#.#...........#* ○.##..............* ○................*  ,,,,,..○...............,  ,...°.F............,  ,....○.Z...........,  J\ h9%,.....ZZ@....[.....,  ,......YZ....#.....,  ,............#  ,.........[.##  ,#P##..###..# *#**###* ##!#J\ h Y  very poisoned, ally target *##** *,*  **  Your bullfrog zombie hits the catoblepas but does no damage.  Your bullfrog zombie is engulfed in calcifying dust.  Your steam dragon zombie bites the catoblepas.  J\ h Your cane toad zombie barely misses the bullfrog.The bullfrog hits your cane toad zombie.J\ h 46--=14  0 4.3 (10.1)Reap J\ h J\ hd _You turn to flesh and can act again.N\ h"YYdistracted, extremely poi…The bullfrog hits your cane toad zombie. _You turn to flesh and can act again.  You hit the catoblepas but do no damage.  The catoblepas looks as sick as possible!  The catoblepas is almost dead.  Your bullfrog zombie hits the catoblepas.N\ h/M *******  The catoblepas breathes a plume of calcifying dust at your bullfrog zombie.The blast of calcifying dust hits your bullfrog zombie.N\ hNv###§.§§..○...○...°.F§....°.Z.....ZZYYextremely poisoned, ally The catoblepas breathes a plume of calcifying dust at your bullfrog zombie.The blast of calcifying dust hits your bullfrog zombie.blast of calcifying dust hits your cane toad zombie.is engulfed in calcifying dust.  The bullfrog hits your cane toad zombie.  N\ h AYour steam dragon zombie bites the catoblepas but does no damage.N\ hh7--5.0 (0.7)N\ hYN\ hIW _Your steam dragon zombie claws the catoblepas but does no damage.O\ h <  You hit the catoblepas.O\ h ZYou hit the catoblepas.  You kill the catoblepas!dead are walking!cane toad zombie is engulfed in calcifying dust.  Your cane toad zombie is moving more slowly.r cane toad zombie hits the bullfrog!O\ h~ ☼°.##..☼°....☼..°...Z☼ZZ   catoblepas zombie (minion)ZZZ 3 bullfrog zombies (minion, 1 petrif…)   cane toad zombie (minion, petrifying)Z   steam dragon zombie (minion)Your cane toad zombie is moving more slowly.Your cane toad zombie hits the bullfrog!  The bullfrog dies!  The dead are hopping!  Your bullfrog zombie is engulfed in calcifying dust.  Your bullfrog zombie is moving more slowly.O\ h j21-7FreezeO\ h O\ h J _Your bullfrog zombie is engulfed in calcifying dust.U\ h%4U\ h))U\ h\48-U\ h=z0  You start resting.  Your reaping aura expires.Your bullfrog zombie is engulfed in calcifying dust.stops moving altogether!  Your bullfrog zombie is engulfed in calcifying dust.  Your cane toad zombie is engulfed in calcifying dust.U\ hI.°......Z..........2ified)U\ hSN9=8=-6.7 (1U\ hnVU\ h[YD _Your cane toad zombie stops moving altogether!U\ hHU\ hU\ hU\ h5g50=-U\ hf 0  Your cane toad zombie is engulfed in calcifying dust. _Your cane toad zombie stops moving altogether!  You start resting.  Your bullfrog zombie is engulfed in calcifying dust.U\ h ○..##..○.....○.○ZYour bullfrog zombie is moving more slowly.U\ h+7.7 (1U\ hqU\ hJ _Your bullfrog zombie is engulfed in calcifying dust.V\ h IV\ h :1V\ h ##..0  You start resting.Your cane toad zombie is engulfed in calcifying dust.V\ h4 +8.7 (1V\ h V\ h J _Your bullfrog zombie is engulfed in calcifying dust.W\ h"3W\ h'W\ h2T2=W\ hBQ °°W\ hB°°0  You start resting.Your bullfrog zombie is engulfed in calcifying dust.W\ hF+9.7 (1W\ hLW\ hZOK _Your cane toad zombie is engulfed in calcifying dust.X\ h T,**,*,**,,*##.## *,**###.# .,*#.#°.#* ..##..°.* ......°.* ,,,,,., ,......°., ,......ZZ., X\ h ,.....ZZ.@...[....., ,......ZZ....#....., ,.##...., ,.,#*#**###* ##!#,****,, *##** *,* ** X\ hnX\ hLZ.X\ hh3==800X\ h X\ hZX\ hy**,*,**,,*##.## ,**###.# .,*#.#°.#* ..##..°.* ......°.* ,,,,,., ,......°., ,......ZZ., ,.....ZZZ.@..[....., ,.......Z....#....., ,.##...., ,..,#P*#**###* ##!#,****,, *##** *,* ** X\ hX\ hX\ hX\ hW.....Z.Z.Z*X\ h B41X\ h(X\ h*X\ h` ,*,**,,*##.## **###.# .,*#.#.#* ..##.* .*  ,,,,,., ,., ,......Z.Z., ,.....ZZ.Z.@.[....., ,........Z...#....., ,.##...., ,.[.##*....,,#P#*#**###* ##!#,****,, ###** *,* *** X\ h; X\ h .Z.Z*petrified*X\ h` \6=2X\ h X\ h C _Your bullfrog zombie stops moving altogether!X\ he,*,**,,*##.## **###.# .,*#.#.## ..##.# .# ,,,,,. ,. ,......Z.Z. ,.....ZZ..Z.@[.....l ,.........Z..#...... ,.##..... ,.X\ h3[.##*.....,#P##..###..#*,,##..*#**###* ##!#,****,. l   komodo dragon (asleep)###** *,** ZZZZZZ 6 zombies (minion, 4**** X\ hX\ hX\ hlq**,,.Z,.Z,,,,,, ally target),**7=X\ hF 3X\ hX\ h` _A komodo dragon comes into view.Z\ hɌ *,*,**,,*##.##,**###.#,.,*#.#.##,..##.#,.#*  ,,,,,.* ,., ,......Z.Z., ,.....ZZ...@Z[.....l,Z\ h 8 ,..........Z.#......, ,.##....., ,.[.##*...., ,#P##..###..#*,,##.., *#**###* ##!#,****,.,Z   catoblepas zombie (minion) ###** *,**,ZZZ 3 bullfrog zombies (minion, petrified) *****Z   cane toad zombie (minion, petrified) *Z   steam dragon zombie (minion)Z\ hњ Z\ h B84Z\ h Z\ h & _You swap places.[\ hp $  You start resting.Your cane toad zombie is no longer petrified.960[\ hN0 1=[\ hx3 [\ h? [\ h@ [\ h{A D3=[\ hD [\ hpK [\ hO [\ hP 94[\ hT [\ h[ [\ h] S5=[\ ha [\ hi [\ hj K6=[\ hqn [\ hv [\ hw 97[\ h`{ [\ h [\ h͎ #8[\ hw [\ hX [\ h [\ h T70=[\ h [\ h! [\ h [\ h K1=[\ h [\ h [\ h 92[\ h [\ hW [\ h #3[\ h 0=[\ h [\ hX n74=[\ h [\ hO [\ hF %5[\ hM [\ hh [\ h_ %7[\ h [\ h [\ h [\ h D8=[\ hq [\ h [\ h [\ h 9[\ h 2=[\ hq# [\ h* [\ h`+ &80[\ h. [\ h5 [\ h 7 %1[\ h5: [\ hKA [\ hB [\ hB D2=[\ hE [\ h:M [\ hN ?4=[\ hiO [\ hR [\ hY ;5[\ h\ [\ hb a6=[\ he [\ hAl k7=[\ hm [\ hs [\ hs %8[\ hnw [\ h| <90[\ h- [\ hJ [\ h K1=[\ h6 [\ hp [\ h U2=[\ h֖ [\ h ;3[\ hҟ [\ hh [\ hܥ %4[\ h [\ h [\ h} K5=[\ h [\ h 7=[\ h Q8[\ h a9=[\ h [\ hb q100/103=[\ h [\ h@ [\ h %1[\ hV [\ h/ ;2[\ h [\ hr ...Z...ZZZ)) [\ h# N_Your bullfrog zombie is no longer petrified. x3[\ h 042.7 (38.0)[\ h| Z3=3.7 (39[\ h [\ h " _HP restored.\\ hr****####..## *,**,,*##..## **###.# .,*#.### ..### ,,,,,.#* ,,,,,.* ,.., ,.........Z.@......., ,........ZZ.Z[.....l, \\ hܐL,.........ZZ.#......, ,...##.....,,.........[.##*.....,,#P##..###..#*,,##.., l   komodo dragon (asleep)*#**###* ##!#,****,., ZZZZZZ 6###** *,**,*****\\ h`\\ h\\ h\\ hP,\\ h\\ h&Z.ZZ.Z..Z, ally target)\\ h14.7 (1.0)\\ he\\ hz]\ h I####.## *,**,,*##.## **###.# .,*#.#.## ..##.# .## .# ,.Z. ,.]\ h Z. ,.........ZZ.Z.....l. ,...........Z#. ,.##.,.[.##*.,#P##..###..#*,.##... *#**###* ##!#,**#*... ###** *,*#. ]\ he n]\ hc ]\ h ]\ h *.Z,..Z,.ZZZZ,.,,]\ hy :,,,,,]\ h &5]\ h& ]\ h  ^\ hM*,**,,* ,,,,**# .,*#.#.#..##... .....#.  ,.Z. ,.ZZ. ,..........ZZZ@....l.. ,......#........ ,......# ,.[.##*.^\ hR+,#P##..###..#*,.##*#**###* ##!#,*##*....  ###** *,*#..  ^\ h+a*** *^\ h85  You swap places.^\ h>9^\ h9,^\ h9^\ h;^\ hF*Z*..Z,.Z[@...l...,Z#Z,,,,,l,,,,^\ hG&6^\ h Q^\ hS7 _The komodo dragon hisses angrily.^\ h% I**,,*##.## **###.# .,*#.#.## ..##.# .## .###  ,.ZZ.#  ,.Z.  ,....Z[.@..l....  ,.....Z#Z.^\ hR   ,...##.  ,..[.###.  ,#P##..###..#*..##.....  *#**###* ##!#,###*..... ###** *,*#... ****#.. ^\ h X^\ hN ^\ h ^\ hG ^\ h ^\ h g..*ZZZ*.[Z@Zl.....*.*,,,,,,,^\ h> B=7^\ hR ^\ h a\ h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a\ h^ a\ hn  A chill wind blows around you.  The komodo dragon hisses menacingly.The komodo dragon bites your bullfrog zombie!!a\ hso ,a\ hy 1Z.a\ hiz eYZ@..ZY   ice beast (summoned)ZZZZZ 5 zombies (minion)a\ hm{ _5---==8a\ h n _Your bullfrog zombie is destroyed!e\ h**,,*##...........##  phredd the Frost Mage ,,,**###...........#  Gnoll of Ashenzari ****.. ,,.,*#.#...........##  Health: 103/103 ======================== e\ h,,..##..............#  Magic: 25/28 =====================--- ,,..................##  AC: 11Str: 7 ,,...................###  EV: 14Int: 29  ,..............Z......#*  SH: 0Dex: 12  ,.............ZZ.......*  XL: 13 Next: 21% Place: Lair:1  ,............YZ@*l.....*  Noise: ==-------  Time: 12848.7 (0.0)  ,............#.Z.......*  N) +8 spear of the Ensconced God {venom, F  ,............##........,  Cast: Freeze  ,.........[.###........,  ,#P##..###..#*..##....., e\ h *#**###* ##!#,###*.....,  l   komodo dragon (ally target) ###** *,*#...,  Y   ice beast (summoned) ****#..,  ZZZZZ 5 zombies (minion) *,,, The komodo dragon hisses menacingly.The komodo dragon bites your bullfrog zombie!! _Your bullfrog zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a komodo dragon (ally target, 80% to hit and 68% to hit with your bite)e\ h,**,,*##...........##  phredd the Frost Mage ,,,**###...........#  Gnoll of Ashenzari ****.. ,,.,*#.#...........##  Health: 103/103 ======================== e\ hk-,,..##..............#  Magic: 25/28 =====================--- ,,..................##  AC: 11Str: 7 ,,...................###  EV: 14Int: 29  ,..............Z......#*  SH: 0Dex: 12  ,.............ZZ.......*  XL: 13 Next: 21% Place: Lair:1  ,............YZ@.l.....*  Noise: ==-------  Time: 12848.7 (0.0) e\ h. ,............#.Z.......*  N) +8 spear of the Ensconced God {venom, F  ,............##........,  Cast: Freeze  ,.........[.###........,  ,#P##..###..#*..##.....,  *#**###* ##!#,###*.....,  l   komodo dragon (ally target) ###** *,*#...,  Y   ice beast (summoned) ****#..,  ZZZZZ 5 zombies (minion) *,,, e\ hp.The komodo dragon bites your bullfrog zombie!! _Your bullfrog zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a komodo dragon (ally target, 80% to hit and 68% to hit with your bite)  You reach to attack! You hit the komodo dragon. The komodo dragon is poisoned.e\ h/,e\ h; ..........# ..........## ...........# ...........## ............###  .......Z......#*  e\ h;w.......ZZ......*  .....YZ@l......*  .....#.Z.......*  ........,  ..[.###........ e\ h<: ..##.....   ##!#,###*....., very poisoned, ally ta…) e\ h<J###** *,*#...,  ****#..,  *,,,  Press: ? - help, Dir - move target  Aim: a komodo dragon (ally target, 80% to hit and 68% to hit with your bite)  You reach to attack! You hit the komodo dragon. The komodo dragon is poisoned.  The komodo dragon is lightly wounded.  e\ h<Your steam dragon zombie closely misses the komodo dragon.r steam dragon zombie claws the komodo dragon but does no damage.e\ h>C-9.4 (0.7Freezee\ h,Fe\ hIm _Your catoblepas zombie barely misses the komodo dragon.g\ h| *## ,**,,*#,,**###.,.,*#.##,..##., ,,,......### ,.#* ,.......@ZZ......* ,......YZ.l......* ,......#.Z.* ,.....##., ,.........[.###..., ,#P##..###..#*..##.....,*#**###* ##!#,###*.....,###** *,*#...,****#..,g\ h~ ,g\ h Q  Your bullfrog zombie hits the komodo dragon.g\ h B .ZZY The komodo dragon bites your steam dragon zombie!  Your bullfrog zombie hits the komodo dragon but does no damage.  Your steam dragon zombie bites the komodo dragon.g\ hD f=50.4 (1.0Freezeg\ h g\ h G _Your steam dragon zombie claws the komodo dragon.j\ h:nV***####...........##  phredd the Frost Mage ,**,,*##...........##  Gnoll of Ashenzari ****.. ,,,,**###...........#  Health: 103/103 ======================== ,,,.,*#.#...........##  Magic: 25/28 =====================--- ,,,..##..............#  AC: 11Str: 7 ,,,..................##  EV: 14Int: 29 ,,,...................###  SH: 0Dex: 12  ,...............Z.....#*  XL: 13 Next: 21% Place: Lair:1  ,.............@ZZ......*  Noise: ==-------  Time: 12850.4 (0.0)  ,............ZY.l......*  N) +8 spear of the Ensconced God {venom, F j\ h5o ,............#.Z.......*  Cast: Freeze  ,............##........,  ,.........[.###........,  ,#P##..###..#*..##.....,  l   komodo dragon (very poisoned, ally ta…) *#**###* ##!#,###*.....,  Y   ice beast (summoned) ###** *,*#...,  ZZZZZ 5 zombies (minion) ****#.., Your steam dragon zombie bites the komodo dragon. _Your steam dragon zombie claws the komodo dragon.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetj\ hoAim: a komodo dragon (moderately wounded, very poisoned, ally target, 80% to  hit and 68% to hit with your bite)j\ h $j\ h x***####...........##  phredd the Frost Mage j\ h? ,**,,*##...........##  Gnoll of Ashenzari ****.. j\ h ,,,,**###...........#  Health: 103/103 ======================== j\ h *,,,.,*#.#...........##  Magic: 25/28 =====================--- ,,,..##..............#  AC: 11j\ h {Str: 7 ,,,..................##  EV: 14Int: 29 ,,,...................###  SH: 0Dex: 12 j\ h  ,...............Z.....#*  XL: 13 Next: 21% Place: Lair:1  ,.............@ZZ......*  Noise: ==-------  Time: 12850.4 (0.0)  ,............ZY.l......*  N) +8 spear of the Ensconced God {venom, F  ,............#.Z.......*  Cast: Freeze  ,............##........,  ,.........[.###........, j\ h  ,#P##..###..#*..##.....,  l   komodo dragon (very poisoned, ally ta…) *#**###* ##!#,###*.....,  Y   ice beast (summoned) ###** *,*#...,  ZZZZZ 5 zombies (minion) ****#.., _Your steam dragon zombie claws the komodo dragon.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)j\ h <Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, very poisoned, ally target, 80% to  hit and 68% to hit with your bite)  You reach to attack! You barely miss the komodo dragon.j\ hF'  j\ h'  Aim: a komodo dragon (moderately wounded, very poisoned, ally target, 80% to  j\ h+( ,hit and 68% to hit with your bite)  j\ h) HYou reach to attack! You barely miss the komodo dragon.j\ h) \The komodo dragon is moderately wounded.  j\ h* 7Your catoblepas zombie gores the komodo dragon!!  j\ hd* :The komodo dragon dies!j\ hI-  j\ h-  j\ hQ. \You have harvested as much death for Grave Claw as you can hold at once.j\ h. j\ h90 j\ hD  ..........## ...........# ...........## ............# ............## .............###  ........Z......#*  .......@Z.......*  ......[YZZ......*  ......#ZZ.......*  ......##.......  ...[.###.......  ###..#*..##....., Z   spectral komodo dragon (minion)   ##!#,###*.....,  ###** *,*#...,  j\ hF . 3j\ hG P=1.1 (0.7 _The komodo dragon's spirit is torn from its body!j\ hO j\ hKR Z _Your base Ice Magic skill increases to level 10!j\ hR r\ h>^r\ h^r\ hJ`r\ hbr\ h dr\ h'er\ hhr\ hdi46= r\ hm4_r\ hHsr\ h|tr\ hYvr\ hr\ hr\ h#r\ hr\ hr\ h,r\ h r\ hpO=r\ hr\ hޠa7=r\ hr\ hQ,r\ hr\ h,r\ h r\ h,r\ h1r\ h@~8==r\ hr\ h r\ h<._Magic restored.r\ hr\ hOr\ h#r\ hz_r\ hY _You swap places.  You see here a +0 ring mail.r\ hOr\ hr\ hr\ hr\ hcr\ h2r\ hr\ h5 _r\ hr\ h r\ h r\ hSr\ hr\ her\ h(r\ hzr\ hir\ hfr\ hN"r\ h$r\ h'r\ h*r\ h1,r\ h.r\ h}0r\ hV3O=r\ h"5r\ h7r\ hL;r\ hI=r\ hAr\ hDr\ hEr\ hHr\ hbKr\ hMr\ hZNr\ hPr\ h\Sr\ hVr\ hXr\ hZr\ h\r\ hA^r\ h`r\ har\ hdr\ h\dr\ hwer\ h0jr\ hor\ hxqr\ h-sr\ htr\ hayBr\ h}p _b - 2 potions of magic (gained 1)r\ hr\ hRr\ h4r\ h^r\ hr\ hsr\ h!5 _You swap places.r\ hr\ hGr\ hr\ h,r\ hљr\ hr\ h؛r\ hr\ hr\ hצr\ hJr\ hȪr\ hͬr\ h:r\ hx,r\ h=r\ h@r\ hڹr\ hr\ hپr\ h5r\ hJr\ hBr\ hr\ h,r\ hr\ hr\ hEr\ hr\ h}r\ hr\ hr\ hr\ hr\ hr\ h r\ h9r\ hLr\ hr\ hr\ hr\ h4r\ hr\ hr\ hr\ hz,r\ hIr\ h r _Your ice beast disappears in a puff of smoke!r\ hr\ hr\ hr\ hr\ hr\ hr\ h!3r\ h#r\ h&r\ hR,r\ h/r\ h2r\ h5r\ h9r\ hd<r\ h@,r\ hGBr\ hjEr\ hIr\ h]Mr\ hOr\ hLRr\ hTr\ hVWr\ hwY,r\ h[r\ h8^r\ hdr\ hRer\ h hr\ hir\ hlr\ hmr\ hor\ hor\ hqr\ h_tr\ hwr\ hyr\ h}r\ hwr\ hIr\ h,r\ h׋r\ hʐI _Your bullfrog zombie hits something.r\ hr\ hjr\ hkr\ hޛr\ hr\ hݠr\ h3r\ hdr\ h$r\ hr\ hr\ hr\ h r\ hor\ hr\ hr\ hXr\ hcr\ h,r\ hYr\ hr\ hr\ h,r\ hDr\ h1r\ hr\ h]f  A nearby fungus withers and dies.r\ hr\ hr\ hr\ hr\ hr\ hr\ hr\ hq _Your spectral komodo dragon fades into mist!r\ h^ r\ hr\ h;}r\ hjr\ hrBr\ hsO _You now have 1089 gold pieces (gained 15).r\ hOyr\ hzr\ h}r\ h3r\ h~r\ hr\ hr\ h)r\ hr\ hr\ hV,r\ hr\ hu,r\ hr\ hR _w - a wand of warping (16) (gained 2 charges)r\ hr\ hr\ hr\ hr\ hr\ hR3r\ hHr\ hJr\ h......#..)########## ##......## ...>.#....P# #.###...#. ##........## ###*#..... ..#.....#..##P..... .#.....##### ########*####... .......#*#**######.##.#.##..###.. ........,..P#..#P.#........#####. ,,,,,,,,,.....PP..Z.........##.#. $@.ZZ........##...--- ......#.ZZ........ ........................ S....................... ...............P........ ...............#........ S   water moccasin (asleep) ........................ ZZZZ\ hg42mZ 5 zombies (minion),........##.............,*......#*#.............92.1 (41.0)Z..,ZZ.,Z.,,,,, ally target),,,---3.1 (42 _A water moccasin comes into view.t\ h=6) >   #######**######.##.#...P#..#P.#..........PPZ....... ,......$@ZZ..... ,......#Z.Z..... ,............... ,S.............. ,............... ,............... ,............... t\ h7J,,........##.... .........t\ h ) >   #######**######.##.#...P#..#P.#..........PPZ....... ,......$@ZZ..... ,......#Z.Z..... ,............... ,S.............. ,............... ,............... ,............... ,,........##.... t\ hp D.........t\ h; 4t\ hO t\ hI  t\ h W_A water moccasin is nearby!u\ h2 u\ h u\ h u\ h v\ hG.#..)# ##.......>.#....P# #.###...# .##.## ###*#.#.....#..# #P ..#.....##### ########*####v\ h(I.####*######.##.#.##..###....P#..#P.#.#####.PPZ.##.# .@.ZZ.## .#Z.Z ........... .S............ ................P ................# .............. ....##... ,,*......#*#............v\ hKv\ hK,v\ h$Lv\ hLv\ hARZ,ZZ.,.Z.,{v\ hR,,,,   catoblepas zombie (minion),ZZ 2 bullfrog zombies (minion),Z   cane toad zombie (minion)v\ hS/4.1 (1.0) v\ hS _v\ h-Yv\ h\ v\ h\L_You see here 17 gold pieces.w\ hV.#..)# ##.......>.#....P# #.###... ..##.## ###*#.#.....#..# #P.#.....##### ########*####.####*######.##.#.##..###.P#..#P.#..PPZ.##.w\ hcW $ZZ.## .#.Z .Z. ..S........ ..........P ..........# .......ZZZZ 5 zombies w\ hW....##.. ,,,*......#*#w\ hT\w\ h3]w\ h]w\ h]^w\ h/_w\ h_w\ h`w\ haw\ hiZ,ZZ.,.,Z.{w\ h.#....P# #.#####........## ###*#...#.....#..# #Pw\ h#### ########*#### ,.........###########.##.#.##..## ,.....P#..#P.#...... ,,,,,,,,,........PPZ... ..ZZ.## .#....... Z.Z .....S....w\ hu ...........P .......# ...... ##ZZ 5 zombies (minion) ....##w\ hu *,###..* ##.##w\ h8w\ hw\ h5w\ hw\ h'w\ hrw\ h.,Z.ZZ,,w\ hS.ZZ.,......,,,,,,***^w\ h46Freezew\ hw\ hhz\ h   You puncture the water moccasin!  The water moccasin looks as sick as possible!  You bite the water moccasin, but do no damage.z\ h   The water moccasin is heavily wounded.z\ hY.ZZZ. extremely poisoned, a…)z\ h"3==8 (0.7 z\ hz\ h!F _The water moccasin bites you but does no damage.{\ ha  You miss the water moccasin.{\ hu  The water moccasin is heavily wounded.{\ hl{\ h"+c $.Z#{.Z   catoblepas zombie (minion)ZZ 2 bullfrog zombies (minion)Z   steam dragon zombie (minion)The water moccasin closely misses you.Your steam dragon zombie misses the water moccasin.{\ h,0-7.5{\ h:4{\ h7[ _Your steam dragon zombie claws the water moccasin but does no damage.{\ hCO  Your steam dragon zombie misses the water moccasin. _Your steam dragon zombie claws the water moccasin but does no damage.  You hit the water moccasin.  The water moccasin is severely wounded.bullfrog zombie clo{\ h,D\sely misses the water moccasin.  The water moccasin bites you.{\ hFe  Your bullfrog zombie hits the water moccasin but does no damage.{\ hP4Z.k k   wyvernZZZZZ 5{\ hwP-{\ hsQ{\ hQh98/103 ---8.2{\ hZ{\ h]Y _A wyvern comes into view.|\ h{Y  You barely miss the water moccasin.The water moccasin is severely wounded. barely mis  The water moccasin is severely wounded.Your bullfrog zombie closely misses the water moccasin.  The water moccasin barely misses you.r steam dragon zombie barely misses the water moccasin.Your steam dragon zombie misses the water moccasin.|\ h.Z.k |\ h@9=-|\ hR9|\ h|\ hÏe _Your bullfrog zombie misses the water moccasin.}\ h  You closely miss the water moccasin.The water moccasin is almost dead.}\ ha  You kill the water moccasin!}\ h}\ h}\ h}\ hFZ$.k..ZZ.....Z.k   wyvern (ally target)}\ haZ   spectral water moccasin (minion)}\ hE100/103=}\ hQ9.6Freeze}\ h}\ hH _The water moccasin's spirit is torn from its body!~\ h ,......>.#....P# #.### ~\ h #...##.## ###*# #.....#.....#..# #P ,....#.....##### ########* *,.###########.##.#.##.. ,,.P#..#P.#.  .PP. .Z$. .#~\ ha I ...k..ZZZZ .Z .P .#  .## .....#......### ,***^*,###..* #......#.~\ h ~\ hr ,~\ hƊ ~\ h ~\ hE ~\ h^ ],Z.,....k.Z@Z,.....ZZ..,.,,,,,,~\ h0 -1-~\ hc 900.6 (1.0~\ h+ ~\ h \ hO*,......>.#....P# #.### *#...##.## ###*# *#.....#.....#..# #P *,....#.....##### ########*  *,.###########.##.#.##..  ,,.P#..#P.#. .PP. .Z.$. .....k.@ZZ.# ......ZZ..Z  .P .#  .## ......#......### ,,***^*,###..* #......#.\ hQ\ hS5  You swap places.\ hwT\ hU]  Your bullfrog zombie hits the wyvern but does no damage.\ hEV\ hQa ,ZZ.,......k@Z.,Z.,,,, ,**Your bullfrog zombie hits the wyvern. The wyvern bites you!\ hbr92/103 --==1Freeze\ hCj\ hvl; _Your bullfrog zombie hits the wyvern!\ h/ _Your bullfrog zombie hits the wyvern!  You hit the wyvern but do no damage. The wyvern is poisoned.  You bite the wyvern, but do no damage.The wyvern is moderately wounded.spectral water moccasin bites the wyvern.  Your spectral water moccasin drains the wyvern.\ h Z.very poisoned, drained, ally …)Your bullfrog zombie closely misses the wyvern.The wyvern bites you but does no damage.\ hIc3---2.3 (0.7 \ h\ hlN _Your bullfrog zombie hits the wyvern but does no damage.\ h  You hit the wyvern. The wyvern looks as sick as possible!  The wyvern is heavily wounded.\ h 9 Z. extremely poisoned, drained,Your spectral water moccasin barely misses the wyvern.Your bullfrog zombie closely misses the wyvern.\ hI X4-3.0\ h \ h?  \ h k_The wyvern barely misses you. Your bullfrog zombie hits the wyvern.\ h=  You puncture the wyvern!\ hY  You kill the wyvern!\ ht6.ZZZZ 2 spectral things (minion)ZZZZZ 5 zombies\ h65=47Freeze\ h\ h5@ _The wyvern's spirit is torn from its body!\ h **#........#..)########## ##..  *,......>.#....P# #.#  *#...#...#####*  *#.....#.....#..#\ h1 #.....##### ########*# *,###########.##.#.##......P#..#P.#,,,,,....PP .@ZZ..$.. .Z.Z..# ZZZ . .P # .. ...## *......#......###......\ hb\ h\ h\ h\ h\ h%Z,.,ZZZZ,.Z.,,,,,*\ h)m6=-4.7 (1.0\ h \ hZ\ hI  **#.#..)# ## *,......>.#....P# #. *#...##........## ### *#.....#.....#..#  \ hJ v *,....#.....##### #* *,.###########.##.#.## ,,.P#..#P.# .Z..PP .Z...$ .ZZZZ..# .Z  .P .#  \ hJ d.## **......#......###\ hM \ hN \ hO \ hIP \ hvS \ hP] ~Z.,ZZ,Z.,Z.,,,,,,7-5\ hMg \ hh \ h: **#.#..)# ## *,......>.#....P# #. *#...##........##  *#.....#.....#..# *,....#.....##### # *,.###########.##.#. ,,.P#..#P.# .Z...PP .ZZ...$ .ZZZ...# \ h<.Z  .P .#  .## ,**......#......###\ h0>\ hc?\ hJ@\ hA\ hC,\ h MZZ,ZZ.,Z.,Z.\ hMK,,,,,,\ hN.86\ hV\ hX\ hj  **#.#..)#  *,......>.#....P# # *#...##........##  *#.....#.....#..# *,....#.....#####  *,.###########.##.#. ,,.P#..#P.# .ZZ...PP .ZZ....$ .ZZ....# .Z  \ h$l . .  .## ,,**......#......###\ hm \ hn \ ho \ h]o \ ht B\ hC| #Z..,ZZZ,ZZ.,Z.,,,,,,\ h} T9=7\ hH \ h \ hw  *,>.#....P#  *#...##........##  *#.....#.....#..#  *,.##### ###### *,.........###########.##. ,,.....P#..#P.#...\ hy  ,,Z.....PP.. .ZZZ....$ .ZZ.....# .Z...... .    ## ...#### *,,***^*,###..* #\ h{ \ h]| \ hE} \ h]~ \ h) \ h \ h 6Z,ZZ..,ZZZ,Z.,,,,,,***,*\ h d101/103=8\ h \ h \ h *#...##........## *#.....#.....#..# *,...##### ##### *,.........###########.##. ,,.....P#..#P.#... ,Z.....PP.. 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ZZ .Z Z .. .##... ,,#........##......#...\ h=h ,,.#...###.##..###^#.#\ ht\ h+\ h\ hX\ h\ h\ hD\ h96ZZ*Z..*Z,.Z,Z.,.,,\ h%,,\ hb\ h6\ h\ hV\ h[  **#........#..)#### *.......>.#....P# *#...##........## ##.....#.....#..# *.....#.....#####  #*######### #P#P#. ##...... ##...!@.ZZ *#\ h\ . #ZZ .Z Z  ... ..##... ,,,#........##......#...\ h_ \ hr` ,\ h` \ ha \ hb \ hb \ hc ,\ hdl ZZZ.Z*.Z*Z.,.,\ hl ,,,,\ hm &7\ hu \ h:w \ h **#.#..) *.......>.#....P# *#...##..## ##.....#.....#..# *.....#.....#####\ h ####. #P#.P# ##....Z ##...@.ZZ *#......ZZ *#.Z #.Z    ...##\ hfR ,,,,#.##......#\ hӞ\ hl\ h\ hΠ\ ho\ h\ hmnZ.ZZZ.Z\ h/Z.*.,,,,,\ h0&8\ h\ hIk  m - 6 potions of attraction (gained 2)\ h\ h\ h\ hm\ h\ hZZZ.Z..   spectral wyvern\ h+9.7 (2\ h\ hc _Your spectral water moccasin fades into mist!\ h 3\ h \ h \ h \ h \ h? \ h[ \ ht 5 _You swap places.\ h9 \ h \ h \ hz \ h \ h \ h \ h 5 _You swap places.\ h \ h \ hL \ h \ hA\ hb\ h\ hu\ h\ h \ h\ h#\ hQ\ h\ h~\ h\ h\ h\ h6\ h!\ h:#\ h:%\ h- ##.....#....... #.<............ ##......**#...............,#.............#. #..)\ hz.n *.......>.#....P#  *#...####  ##@....#.....#..#  #.ZZ..#.....#####  ####Z####### #P#ZZP# ##...Z ##.... *#...*#....\ h.?*#........\ h05 24.7 (5  \ h0Ashenzari invites you to partake of a vision and a curse of melee combat andcunning.\ h>/  --more--\ hp< _\ hӒ\ hc\ h5 3\ h,7 \ h|< \ hJ> \ h> \ h? \ h2@ \ hA \ hVC ,\ hG ,\ hhJ \ hML \ h*N \ hO \ hCQ \ h6S \ hNT \ hUV \ hV \ hX \ h[ \ hh_ \ ha \ h`c \ he ,\ hf \ hi \ hm \ hOo \ hp \ hr \ ht \ hu \ h x \ hx \ hy \ h \ h3 \ h \ h \ h ,\ h \ h 5 _You swap places.\ h? \ h \ h \ h \ h \ h \ ha \ h \ hը \ h+ \ h \ h \ hB ,\ h۲ \ h \ h \ hɾ \ h* \ h \ h \ h \ h$ \ h \ hA \ h% \ h \ h \ hI \ h$ \ h \ h ,\ hU \ h \ h \ h \ h( \ h \ hi \ hy \ h|,\ h\ hg\ h \ h\ h<\ h\ h\ h\ h\ h\ h\ h#\ hn&\ h)\ h+\ h-\ hj0\ h2\ h5\ hY8,\ h:\ h=\ hF\ h;I\ h.K\ hM\ h?P\ hS\ h|V,\ hW\ h[j _Your spectral wyvern fades into mist!\ h_\ ha\ hc\ h4f\ hh\ hj\ hj\ hil\ h]o\ hr\ hs\ hu\ hUv\ hw\ hOz\ hz\ ht|\ h5\ h\ hH\ h\ h\ h>\ hZ\ h\ hl\ h\ hB\ h\ h\ h\ h\ h\ h\ h\ h\ h,\ h\ ho\ h\ hb\ h\ hR\ h\ hz\ h\ h\ h\ h\ h,\ h\ h~\ hl\ h\ h\ hy\ h\ h\ h\ h@\ h\ h\ hC\ hV\ h\ h9\ h\ h\ hd _Your bullfrog zombie hits the fungus. The fungus begins to die.\ h\ h\ h<3\ hc\ hnO _You now have 1106 gold pieces (gained 17).\ h \ h \ h\ h\ h\ hQ\ h\ h\ h5J _Your bullfrog zombie hits the fungus.\ hL\ h "\ hK$\ h&\ h*\ hm*\ h+\ h.\ hm4,\ h7\ h:\ h:\ h<\ ho@\ h,\ hS\ h,\ hb\ hw \ h\ h\ h\ hU\ h\ h\ h\ hk\ h\ h!\ h#\ h9`\ h<,\ hCX\ hD\ hD\ hG\ hI\ hL\ hO\ hQ\ hT\ hkT\ hXU\ h\\ h^`\ hb\ hEiB\ hgj\ h7m\ hn\ hlp\ hDr\ h u,\ h#w\ h%z\ h|\ h}\ h\ h\ h݄\ h.\ hZ\ h0\ h\ h'\ h\ h\ h\ h\ hݗ\ h4\ h\ h\ h\ h-\ h\ hD\ hE\ h\ h\ h\ h\ h^\ ho\ hH\ h9\ h>\ h\ h\ hm\ h\ h\ h\ h\ h\ h,\ h5\ h\ hv\ h\ hH\ h\ h\ h\ hf\ h\ h\ h\ hZ\ h\ h!\ h\ h=\ h\ h\ h;\ h\ h\ h+\ h3\ h\ h,\ h\ h\ h\ h\ h\ h \ h:\ hR\ h,\ h\ h\ h\ h\ h\ h\ h,\ h\ h\ h:\ h\ h\ h^\ hW\ hG\ h\ h\\ h\ h\ h$\ h\ h\ h\ h\ hX\ h\ h}\ hj\ h) \ h \ hv \ h \ h6,\ h\ hB\ h\ hy\ h\ h\ h\ h ,\ h"\ h$\ hq(\ ha)\ h+\ h,\ h.\ h0,\ h!2\ h_5\ h7\ h:\ h:<\ h=\ h=\ h?\ haB\ hE\ hLF\ h0H\ hiI\ hK\ hL\ h,M\ hBN\ hHQ\ hU\ hV\ hX\ hoZ\ h[\ h{],\ h_\ h+a\ hf,\ h$g\ h]h\ hgj\ hl\ hZl\ h\ ho\ hn\ h\ hD\ h\ h?\ hC\ hJB\ h\ h\ h\ he\ hT\ h\ h\ h!\ hܷ\ h\ hU\ h\ hj _You swap places.\ hI\ h-,\ h8\ hE,\ hL\ hN5 _You swap places.\ h\ h\ h,\ h\ h\ h\ h 3\ h \ h\ hh\ h\ h\ h\ h\ h,\ h.\ h27,\ h9\ hF,\ h`H\ h2J,\ hK\ hQ\ h2T\ hbV\ h\,\ h]\ hb^\ h`\ h2a\ heb\ hg\ h>k\ hl\ ho\ hJq\ hr\ ht\ ht\ h>v\ hP{\ h~\ h\ h9\ h1\ h(\ h,\ h\ h\ h\ h\ h\ hʖ\ hX\ h"\ h,\ hܝ\ hy\ hԢ\ h\ hΦ\ hĨ\ hj\ hU,\ h\ hW\ h;\ h\ hO\ h\ hy\ h3\ h\ h@\ h \ h\ h\ h+\ hB\ h\ h\ h \ h`\ h\ h\ h\ h\ h>\ h\ hS\ h\ h\ h\ h\ h\ h\ ho\ h0\ h\ h,\ hB\ hQ\ h0\ h\ h\ h\ h\ h,\ h\ h \ h\ h\ h}\ h[\ h\ h|,\ h\ h\ h\ h\ h6 \ hP"\ hO$,\ h &\ h)\ h-\ h/\ h2\ h!4\ h6\ h>9,\ h3;\ h@R  There is a stone staircase leading down here.\ hD\ h/G\ hI\ h]J\ hL\ h_M _\ hyO\ hOS\ hV\ hY\ h\\ h^\ ha,\ hc\ hHg\ hZi\ hj\ hNm\ hup\ h1s,\ hou\ h,,,,,**,,,,,,,,,..Z.Z.Z.Z, ally target).Z\ hU,3.7 (89\ h"\ h \ _A cane toad comes into view.\ h-r *,,,,>  ......##...,  ..........,  .........F,  .........,  .........,  ##.....#.#*#........  #........###.......#∆  #...........@......#  #...........Z......#  ......Z........  ##..÷..#.....Z....#...  #..............  ...Z...........  #.<.....................Z...........##.\ h  *,,,,>  ......##...,  ..........,  .........F,  .........,  .........,  ##.....#.#*#........  #........###.......#∆  #...........@......#  #...........Z......# \ h  ......Z........  ##..÷..#.....Z....#...  #..............  ...Z...........  #.<.....................Z...........##.\ h \ hA  _A cane toad is nearby!\ h̍L*,...>.....#*.... ,,,.........##.... ,,...... \ hO**#.,,,....F. *.....,,... .....##.#.. ##.....#.#*#.,**,,,* #........####∆*##...**,#........#*,......#,..##........Z........#.##..÷..#.....Z....##..P....##....# ##.....#...Z.   catoblepas zombie (minion).<....#ZZ 2 bullfrog zombies (minion).Z##..Z   cane toad zombie (minion)\ hB\ hܕ\ h\ h[,,,,,,,,,,,,,,,,,,,,,,,.Z.Z.ZZ.ZZZZ 5 zombiesZ\ h&T.\ hա14.7 (1.0)\ h\ hH; _Found a stone staircase leading down.\ h !,,.........,..... *,...>.....#*..... ,,,.\ h& ##..... ,,..... **#.,,...F.. *.......... .....##.#... ##.#*#.,**,,,* #........####(###...**, #..................#*,......#,,.###,.........Z.......#....... ##..÷..#......Z...##.. #P....##...Z#   catoblepas zombie (minion)....#......# ZZ 2 bullfrog zombies (minion) .<Z..\ h #Z   cane toad zombie (minion)\ hi \ hR \ h: \ h׊ \ h \ h ,,,,,,,,,,,,,,,,,,,,,,,*Z.Z.\ h .ZZZZZ 5 zombiesZ.\ h &5\ hB \ hn % _Found 2 stones.\ hB D,,...... ,,.........,...... *,...>.....#*...... ,,,.## ,,..... **#.,,F... *..........\ hwC  .....##.#...#  ##.###..#*,,,*  #.###.......#(###...**,  #...#*,......#,,.Z.....###,,....Z......#.........., #..÷..#..........#.........#..   catoblepas zombie (minion) P....##....Z.....#ZZ 2 bullfrog zombies (minion)....#...Z..## Z   cane toad zombie (minion)\ h#E \ h&F \ hG \ hG \ hH \ h_H \ hQ {,,,,,,,,,,,,,,*,,,,,,,,**ZZ\ hR ..ZZZZZ 5 zombiesZ..\ hS &6\ h`[ \ hL] \ h$,,,....#.. .,,. ,,.........,. *,...>.....#*. ,,,.## ,,......  **#.,,F...[  *..........\ h%[ .....##.#...## ##.###........#.#*,,,* #.###...Z...#(###...**, #......ZZ...#*.......#,,.###..,, .................#..........,, Z   catoblepas zombie (minion) \ h&..÷..#.....Z....#.........#....., ZZ 2 bullfrog zombies (minion)##...Z#...#. Z   cane toad zombie (minion)\ h1\ hK2\ h2,\ h3\ h}3\ h=,,,,,,,,,,,,,,,,,,,,,,,**Z*Z..ZZZZZ 5 zombiesZ..\ h=&7\ hE\ hG, _Found a +0 chain mail.\ hr,,,,,.......... ...,,.....#... ...,.. ,,........... *,...>.....##. ,,,.## ,,....... **#.,,\ h>YF...[# *........... .....##.#......Z....##* #.###........#.#*,,,* .###...ZZ..#(###...**, .##.......#,, .......###........,, Z   catoblepas zombie (minion).........Z.......#..........,,* ZZ 2 bullfrog zombies (minion)÷..#....Z.....##.....,, Z   cane toad zombie (minion)\ h\ h!\ hμ\ h\ ha\ h,,,,,,,,,,*,,,,,,,,,,,,,,Z,.,ZZ..ZZZZZ 5 zombiesZ..\ hQ&8\ h\ h\ hn ,,,,,,,,,,*,,,,,,  phredd the Frost Mage ,,,,,,,..........,  Gnoll of Ashenzari ****.. ,,.....,,.....#...,  Health: 103/103 ======================== ,,.......,.........,  Magic: 28/28 ========================  ,,..................,  AC: 11Str: 7  *,...>.....##........,  EV: 14Int: 29 \ ho8 ,,,.........##........,  SH: 0Dex: 12  **,,...................,  XL: 13 Next: 24% Place: Lair:1 **#.,,..........@*F...[#,  Noise: ---------  Time: 13018.7 (0.0) *................Z....##,  N) +8 spear of the Ensconced God {venom, F #.....##.#...........##*,  Cast: Freeze #.....#.###....ZZ..#.#*,,,* ........###.......#(###...**, \ hKpn..................##.......#,,  F   cane toad (asleep, ally target) ............Z.....###........,,  ZZZZZ 5 zombies (minion) ..........Z........#..........,,* .÷..#..........#.........#.....,, _Found 2 stones. _Found a +0 chain mail.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cane toad (asleep, ally target, 98% to hit and 100% to hit with your  bite)\ hF{` ,,,,,,,,,,*,,,,,,  phredd the Frost Mage ,,,,,,,..........,  Gnoll of Ashenzari ****.. ,,.....,,.....#...,  Health: 103/103 ======================== ,,.......,.........,  Magic: 28/28 ========================  ,,..................,  AC: 11Str: 7  *,...>.....##........,  EV: 14Int: 29  ,,,.........##........,  SH: 0Dex: 12  **,,...................,  XL: 13 Next: 24% Place: Lair:1 **#.,,..........@.F...[#,  Noise: ---------  Time: 13018.7 (0.0) \ h\|*................Z....##,  N) +8 spear of the Ensconced God {venom, F #.....##.#...........##*,  Cast: Freeze #.....#.###....ZZ..#.#*,,,* ........###.......#(###...**, ..................##.......#,,  F   cane toad (asleep, ally target) ............Z.....###........,,  ZZZZZ 5 zombies (minion) ..........Z........#..........,,* .÷..#..........#.........#.....,,Press: ? - help, Dir - move targetAim: a cane toad (asleep, ally target, 98% to hit and 100% to hit with your  bite)  You reach to attack!  The helpless cane toad fails to defend itself.  You puncture the cane toad!\ hG},\ h}\ h Aim: a cane toad (asleep, ally target, 98% to hit and 100% to hit with your  bite)  You reach to attack!  The helpless cane toad fails to defend itself.  You puncture the cane toad!  \ hjNThe cane toad is moderately wounded.\ hu   ..........,  ,,.....,,.....#...,  ,,.......,.........,  ,,..................,  *,...>.....##........,  .....##........,  \ hHR..............., .......@F....[#, ........Z....##, #......ZZ...##*, ##........#.##.......#(##....Z....##. F  ..Z......###. ..........#...÷\ hC=9.4 (0.7Freeze\ h\ hA> _Your bullfrog zombie hits the cane toad.\ h7  You hit the cane toad but do no damage.You bite the cane toad, but do no damage.\ h  The cane toad is moderately wounded.The cane toad barely misses you.\ h\ h/Z.ZZ..\ h)20.1\ h\ hh _Your bullfrog zombie closely misses the cane toad.\ hLv O arely miss the cane toad. You bite the cane toad.  Your bullfrog zombie hits the cane toad but does no damage.  bar  The cane toad stings you!  You are poisoned.\ hMw 95/103 ===--=8Pois \ hT \ hS 0 _The cane toad poisons you!\ hC  You barely miss the cane toad.The cane toad is moderately wounded.\ hD%  \ hE=You feel very sick.\ h]G&  \ hGuYour bullfrog zombie completely misses the cane toad.The cane toad stings you!\ h;SZ.Z..Z\ hS\ hT$82\ hT_==-----1.5\ h+^\ h` \ h!a8_Your bullfrog zombie hits the cane toad.\ h U _Your bullfrog zombie hits the cane toad.  You hit the cane toad but do no damage.The cane toad is heavily wounded.You feel very sick.  Your bullfrog zombie hits the cane toad.  Your cane toad zombie hits the cane toad.\ ha hZ. \ h6 l79-----2.2\ hL T _Your bullfrog zombie hits the cane toad.\ hP  You hit the cane toad. The cane toad is poisoned.  The cane toad is almost dead.\ h  Z. very poisoned, ally target)You feel sick. The cane toad closely misses you.\ ha8--8 (0.6\ h\ h> _Your bullfrog zombie hits the cane toad.\ h R _Your bullfrog  You completely miss the cane toad.  The cane toad is almost dead.  You feel sick.r bullfrog zombie hits the cane toad but does no damage.  Your cane toad zombie hits the cane toad!\ h \ h ..Z.Z   catoblepas zombie (minion)ZZ 2 bullfrog zombies (minion)Z   cane toad zombie (minion)Z   steam dragon zombie (minion)\ hB 7=-63.5 (0.7Freeze\ h \ h 3 _The cane toad dies!\ h \ hUN-\ hXX\ h[\ hW\\ hn]\ ha\ he<6\ hno _You feel sick.5\ hs3 _You feel sick.\ h!tX4=\ hPx\ h~3 _You feel sick.\ h,X5=\ h\ h3 _You feel sick.\ h\ h7\ h3 _You feel sick.\ h+\ h\ h@QYou feel sick.\ h\ h]\ h\ h\ hާ%  \ h(B=\ h\ hj _You are no longer poisoned.\ h>%7\ hm\ ha8=\ h\ hC\ hN9=\ h\ h<80\ h`\ h;1\ h\ h]a2=\ h\ h9k4=\ h)\ h;5\ hy\ h@\ hK6=\ h(\ h"97\ h2=\ h\ h4 \ h %8\ hO\ h<90\ h)\ h\ hD1=\ h \ h'U2=\ h(\ hc+\ h1\ h"23\ hu4\ h9;4\ h;\ h@\ h@K5=\ hG\ h+Ok7=\ hQ\ hV;8\ hX\ h-^\ h^K9=\ ha\ hbg\ h h[100/103=\ hJi\ h?m;1\ h|n\ hq\ hr%2\ h&t\ hya3=\ h|\ h\ h\ h&\ h\ h\ h\ h \ hΖ\ h\ h\ h\ h\ h\ h\ h,\ h\ h\ hۼ ,>...,####.....#* ,....##...#.. ,.........# ,,...... ,,............# ,,.. ,,  *,...>.....##@.......-58.5 (35.0)  ,,,.........##........  **,,..........ZZZ...... \ hz**#.,,..........Z.Z...[# *..............##, #.....##.#.....##*, #.....#.###.#.#*,,,* ####(###...**, .......##.......#,, \ h\ hx\ h\ h\ h,,,,,,***,,,,,,**ZZ.Z...\ hF-9.5 (36\ h\ h; _Found a stone staircase leading down.\ h53\ h9\ hA\ hB\ hEC\ hC\ hCD\ h$H\ hiLe=\ hO\ hQ\ h S\ hU\ h#V\ hxV\ h W\ hY\ h]\ h^\ h0`\ h*b\ hd\ h4f\ hf\ hLh\ h u #......*,,,,,* ** #.....#**,,,,** ,*##......**,,..,** .##***,.....** ....>....####.....#* ##...#....., #....., ..........., .........#..., .........ZZ........, ,..........Z........, *,...>.....##.Z......, ,,,...##Z.......,l   basilisk (asleep) **,,..Z........,ZZZZZ 5  **#.,l.........[#,  *..##,\ hkz^62.0)\ h{\ h{\ h|\ h%**,,,,,,,,,,,*,,,,,,,,.Z.Z.ZZ.., ally target)\ h+3.5 (4\ h\ hx[ _A basilisk comes into view.\ h y #......*,,,,,**** #.....##*,,,,** .,*##......**,,..,** ..#**,.....** .....>....####.....#* .........##...#....., ......#....., ......., #..., ..Z........., \ h Z.Z.Z.,*....>.....##Z.....,,,..........##......,**..Z........,#..l........[#, *............##, #.....##.#*,\ h n\ ht \ h~ _**,,,,,,,,Z.Z,Z...Z.Z.##.4.5 (1\ h \ h \ hjW **** #.....##*,,,,** ...*##......**,,..,** ...#**,.....** ......>....####.....#* ..........##...#....., ......#....., (......., #..., \ hBXIZ.Z........, Z...Z., #....>...Z.##.,,...........##........,**...........,#..l........[#, *...........##, #.....##.#..*,#.....#.####.#*,,,*\ hi]n\ he,,,,,,,,,.Z.*\ hhf.Z.Z.*ZZ.\ h2g&5\ hn\ hs% _Found 9 stones.\ h< f ,...*##......**,,..,** ....#**,.....** .......>....####.....#* .....##...#....., ......#....., .(......., .#..., \ hv= !Z........., #Z.Z., ##....>.ZZ..##., ............##..,*#.....,#..l.......[#, *...........##, #.....##.#*,\ h> #.....#.####.#*,,, ...###(###...\ h@ \ hxA \ hDB \ heC ,\ hM ,,,,,,,*Z.*.Z.*Z*\ hN &6\ h[ \ h] \ hz  ,....#**,.....** ........>....####.....#* .....##...#....., ......#....., ..(......., ..#..., #\ h| Z.........., *#.Z., *##....@ZZZ..##., #............##., ##....,*#..l[#, *...........##, #.....##.#*,#.....#.####.#*,, ...###(###.. #....##..\ h~ \ h \ hj \ hƀ \ hZ \ hҁ \ h D,,,,,**\ h% Z.Z..Z.ZZ7\ hc \ h c _There is a stone staircase leading down here.\ h ,........>....####.....# .....##...#..... ......#..... ...(....... #..\ hv#... *#Z..... *#.Z. ###....>.Z...##. #..##. ##....Z........**#..l.\ h(G[# #.....## #.....##.#*#.....#.####. ...###(###. #..................##.. #.###\ h\ h<\ h\ h\ h\ h\ h0,,,*\ hX*Z.Z..Z\ h-8 _\ hL\ h\ h&.  ,,........>....####.....# phredd the Frost Mage ,.............##...#..... Gnoll of Ashenzari ****.. ,..................#..... Health: 103/103 ========================\ h.  *...(.................... Magic: 28/28 ======================== *#...................#... AC: 11Str: 7 *#.........Z............ EV: 14Int: 29 *#........Z............ SH: 0Dex: 12 \ h]/ n###....>.....##........ XL: 13 Next: 26% Place: Lair:1 #.....@.Z....##........ Noise: ---------  Time: 13068.5 (0.0) ##...*Z................ N) +8 spear of the Ensconced God {venom, F **#..lZ...............[# Cast: Freeze #.....................##\ hv0 H #.....##.#...........##* ##.....#.###........#.#*, l   basilisk (asleep, ally target) #........###.......#(###. ZZZZZ 5 zombies (minion) #..................##.... #..................###... _Found 9 stones. _There is a stone staircase leading down here.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (asleep, ally target, 98% to hit and 100% to hit with your  bite)\ hFr ,,........>....####.....# phredd the Frost Mage ,.............##...#..... Gnoll of Ashenzari ****.. ,..................#..... Health: 103/103 ========================\ hs *...(.................... Magic: 28/28 ======================== *#...................#... AC: 11Str: 7 *#.........Z............ EV: 14Int: 29 *#........Z............ SH: 0Dex: 12 ###....>.....##........ XL: 13 Next: 26% Place: Lair:1 #.....@.Z....##........ Noise: ---------  Time: 13068.5 (0.0) \ hs ##....Z................ N) +8 spear of the Ensconced God {venom, F **#..lZ...............[# Cast: Freeze #.....................## #.....##.#...........##* ##.....#.###........#.#*, l   basilisk (asleep, ally target) #........###.......#(###. ZZZZZ 5 zombies (minion)\ hItx #..................##.... #..................###...Press: ? - help, Dir - move targetAim: a basilisk (asleep, ally target, 98% to hit and 100% to hit with your  bite)  You reach to attack!  The helpless basilisk fails to defend itself.  You hit the basilisk. The basilisk is poisoned.\ huAim: a basilisk (asleep, ally target, 98% to hit and 100% to hit with your  \ hubite)  You reach to attack!  The helpless basilisk fails to defend itself.  You hit the basilisk. The basilisk is poisoned.  The basilisk is lightly wounded.\ hIv\ hv\ h+ > ,.............## ,............... \ h_*...(........... *#.............. *#........Z.... *#............ ###....>.Z...# #.....@Z.....#\ h? ##...Z........ **#..lZ........[ #.............. \ hh #.....##.#..... ##.....#.###....lvery poisoned, ally target)\ h #........###.......#( #.........\ h-9.2 (0.7\ hJ\ h= _Your bullfrog zombie hits the basilisk.\ hn ,,.>....####..... .##...#\ hn .# #...( *#.# *#.Z *# ###....>.Z...## #....@.Z.....## ##...Z **#..lZ.[ #. #.....##.#.## ##.....#.###\ ho-.#.#* #........###.#(### #..................## #.###\ hZH,,**\ hֈ4*\ h` *, 1 petrifying)The basilisk gazes at you.Your bullfrog zombie is moving more slowly.\ h8F  You resist with almost no effort.\ h  Your bullfrog zombie resists with significant effort.  Your bullfrog zombie barely misses the basilisk.\ hB\ h:.Z\ h'VZ..ZZZ\ h.70.2 (1.0\ h\ hP _Your bullfrog zombie hits the basilisk but does no damage.\ hm  ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== \ h! *#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7 *#..................... EV: 14Int: 29 *#......Z............. SH: 0Dex: 12 ###....>Z....##....... XL: 13 Next: 26% Place: Lair:1 \ hg #....@.......##....... Noise: ---------  Time: 13070.2 (0.0) ##...ZZ............... N) +8 spear of the Ensconced God {venom, F\ h  **#..lZ...............[ Cast: Freeze #.....................# #.....##.#...........## ##.....#.###........#.#* l   basilisk (very poisoned, ally target) \ h #........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying) #..................##...\ hH Z #..................###..Your bullfrog zombie barely misses the basilisk. \ h `_Your bullfrog zombie hits the basilisk but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (lightly wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)\ hx,,,........>....####..... phredd the Frost Mage,..............##...#.... Gnoll of Ashenzari ****..*...................#.... Health: 103/103 ========================\ h *#...(................... Magic: 28/28 ========================*#...................#.. AC: 11Str: 7*#..................... EV: 14Int: 29*#......Z............. SH: 0Dex: 12###....>Z....##....... XL: 13 Next: 26% Place: Lair:1#....@.......##....... Noise: ---------  Time: 13070.2 (0.0)##...ZZ............... N) +8 spear of the Ensconced God {venom, F\ h**#..lZ...............[ Cast: Freeze#.....................##.....##.#...........####.....#.###........#.#* l   basilisk (very poisoned, ally target)#........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying)#..................##...#..................###..\ h}LPress: ? - help, Dir - move targetAim: a basilisk (lightly wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)  You could not reach far enough!  Your bullfrog zombie hits the basilisk but does no damage.  The basilisk bites your bullfrog zombie!\ h44==9 (0.7\ h~\ h  Aim: a basilisk (lightly wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)  You could not reach far enough!\ hDr bullfrog zombie hits the basilisk but does no damage.  The basilisk bites your bullfrog zombie! _Your bullfrog zombie hits the basilisk.\ hH ,,,........>....####..... phredd the Frost Mage \ h,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== *#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7 *#..................... EV: 14Int: 29\ hs *#......Z............. SH: 0Dex: 12 ###....>Z....##....... XL: 13 Next: 26% Place: Lair:1 #....@.......##....... Noise: ==-------  Time: 13070.9 (0.0) ##...ZZ............... N) +8 spear of the Ensconced God {venom, F \ h**#..lZ...............[ Cast: Freeze #.....................# #.....##.#...........## ##.....#.###........#.#* l   basilisk (very poisoned, ally target)\ hh #........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying) #..................##... #..................###..The basilisk bites your bullfrog zombie! _Your bullfrog zombie hits the basilisk.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (moderately wounded, very poisoned, ally target, 70% to hit and52% to hit with your bite)\ h ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== *#...(................... Magic: 28/28 ======================== \ h p*#...................#.. AC: 11Str: 7 *#..................... EV: 14Int: 29 *#......Z............. SH: 0Dex: 12 ###....>Z....##....... XL: 13 Next: 26% Place: Lair:1 #....@.......##....... Noise: ==-------  Time: 13070.9 (0.0) ##...ZZ............... N) +8 spear of the Ensconced God {venom, F **#..lZ...............[ Cast: Freeze #.....................# #.....##.#...........## ##.....#.###........#.#* l   basilisk (very poisoned, ally target) \ hH!#........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying) #..................##... #..................###..Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (moderately wounded, very poisoned, ally target, 70% to hit and52% to hit with your bite)  You reach to attack! You barely miss the basilisk.The basilisk is moderately wounded.\ h%"\ h<, > ,..............# *............... *#...(.......... *#............. *#............ *#..... ###....Z..... #....@....... \ h,##...Z....... **#..lZZ......[ #............. #.....##.#.... ##.....#.###... #........###.......#( #........  Press: ? - help, Dir - move target  Aim: a basilisk (moderately wounded, very poisoned, ally target, 70% to hit and52% to hit with your bite)  You reach to attack! You barely miss the basilisk.The basilisk is moderately wounded.  Your bullfrog zombie hits the basilisk.\ h09*\ h4 } *The basilisk gazes at you.\ h5  Your bullfrog zombie struggles to resist.  Your cane toad zombie resists with significant effort.\ h{H  You resist with almost no effort.Z.ZZ--1.6 (0.7 _Your bullfrog zombie hits the basilisk but does no damage.\ hh) ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== *#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7 \ hF*#..................... EV: 14Int: 29 *#.....Z.............. SH: 0Dex: 12 ###....Z.....##....... XL: 13 Next: 26% Place: Lair:1 #....@.......##....... Noise: ---------  Time: 13071.6 (0.0) ##...Z................ N) +8 spear of the Ensconced God {venom, F **#..lZZ..............[ Cast: Freeze #.....................# #.....##.#...........## ##.....#.###........#.#* l   basilisk (very poisoned, ally target) #........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying) #..................##... #..................###..You resist with almost no effort. _Your bullfrog zombie hits the basilisk but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target\ hAim: a basilisk (heavily wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)\ hP ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== \ h-J*#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7 *#..................... EV: 14Int: 29 *#.....Z.............. SH: 0Dex: 12 ###....Z.....##....... XL: 13 Next: 26% Place: Lair:1 #....@.......##....... Noise: ---------  Time: 13071.6 (0.0) ##...Z................ N) +8 spear of the Ensconced God {venom, F \ h**#..lZZ..............[ Cast: Freeze #.....................# #.....##.#...........## ##.....#.###........#.#* l   basilisk (very poisoned, ally target) #........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying) #..................##... #..................###..Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)\ h[jPress: ? - help, Dir - move targetAim: a basilisk (heavily wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You barely miss the basilisk.The basilisk is heavily wounded.\ h_] > ,..............# *............... *#...(.......... \ h'*#............. *#............ *#.....Z..... ###....Z..... #....@....... ##...Z....... **#..lZ.......[ #.....Z.......\ h #.....##.#.... ##.....#.###...  #........###.......#( #........  \ hoPress: ? - help, Dir - move target  Aim: a basilisk (heavily wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You barely miss the basilisk.The basilisk is heavily wounded.  Your bullfrog zombie closely misses the basilisk.\ h-2.3 (0.7\ hE\ h= _Your bullfrog zombie hits the basilisk.\ h  ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== \ h}  *#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7 *#..................... EV: 14Int: 29 *#.....Z.............. SH: 0Dex: 12 ###....Z.....##....... XL: 13 Next: 26% Place: Lair:1 #....@.......##....... Noise: ---------  Time: 13072.3 (0.0) ##...Z................ N) +8 spear of the Ensconced God {venom, F **#..lZ...............[ Cast: Freeze #.....Z...............# #.....##.#...........## ##.....#.###........#.#* l   basilisk (very poisoned, ally target) \ h# #........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying) #..................##... #..................###..Your bullfrog zombie closely misses the basilisk. _Your bullfrog zombie hits the basilisk.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (severely wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)\ h,,,........>....####..... phredd the Frost Mage,..............##...#.... Gnoll of Ashenzari ****..*...................#.... Health: 103/103 ========================\ h *#...(................... Magic: 28/28 ========================*#...................#.. AC: 11Str: 7*#..................... EV: 14Int: 29*#.....Z.............. SH: 0Dex: 12###....Z.....##....... XL: 13 Next: 26% Place: Lair:1#....@.......##....... Noise: ---------  Time: 13072.3 (0.0)##...Z................ N) +8 spear of the Ensconced God {venom, F**#..lZ...............[ Cast: Freeze#.....Z...............##.....##.#...........##\ h##.....#.###........#.#* l   basilisk (extremely poisoned, ally ta…)#........###.......#(### ZZZZZ 5 zombies (minion, 1 petrifying)#..................##...#..................###..Press: ? - help, Dir - move targetAim: a basilisk (severely wounded, very poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You hit the basilisk but do no damage.\ hThe basilisk looks as sick as possible!  The basilisk is severely wounded.\ hU;*\ heG *\ h52% to hit with your bite)  You reach to attack! You hit the basilisk but do no damage.The basilisk looks as sick as possible!  The basilisk is severely wounded.  The basilisk gazes at you.Your bullfrog zombie struggles to resist.\ hdzp 2You resist with almost no effort.\ h?\ h?z  Your bullfrog zombie is moving more slowly.\ h[ ( .Z>ZZZ Your bullfrog zombie barely misses the basilisk.3.0 (0.7\ h \ h = _Your bullfrog zombie hits the basilisk.\ hM  ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== *#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7\ hJM X *#..................... EV: 14Int: 29 *#.................... SH: 0Dex: 12 \ hoM ###...Z>.....##....... XL: 13 Next: 26% Place: Lair:1 \ hM X#....@Z......##....... Noise: ---------  Time: 13073.0 (0.0) ##...Z................ N) +8 spear of the Ensconced God {venom, F **#..lZ...............[ Cast: Freeze \ hN #.....Z...............# #.....##.#...........## ##.....#.###........#.#* l   basilisk (extremely poisoned, ally ta…) #........###.......#(### ZZZZZ 5 zombies (minion, 2 petrifying)\ hZN  #..................##... #..................###..Your bullfrog zombie barely misses the basilisk. _Your bullfrog zombie hits the basilisk.  \ hN 3Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)\ h ,,,........>....####..... phredd the Frost Mage ,..............##...#.... Gnoll of Ashenzari ****.. *...................#.... Health: 103/103 ======================== *#...(................... Magic: 28/28 ======================== *#...................#.. AC: 11Str: 7 *#..................... EV: 14Int: 29 *#.................... SH: 0Dex: 12 ###...Z>.....##....... XL: 13 Next: 26% Place: Lair:1 #....@Z......##....... Noise: ---------  Time: 13073.0 (0.0) ##...Z................ N) +8 spear of the Ensconced God {venom, F **#..lZ...............[ Cast: Freeze #.....Z...............#[13\ h{v;10H #.....##.#...........## ##.....#.###........#.#* l   basilisk (extremely poisoned, ally ta…) #........###.......#(### ZZZZZ 5 zombies (minion, 2 petrifying) #..................##... #..................###..Press: ? - help, Dir - move targetAim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)  You could not reach far enough!  Your bullfrog zombie stops moving altogether!  Your cane toad zombie hits the basilisk.\ h*\ h(' > ,..............# *............... *#...(.......... *#............. *#............ *#........... ###...Z>..... #....@Z......\ h' ##..ZZ....... **#..†........[ #.....Z....... #.....##.#.... ##.....#.###...Z   catoblepas zombie (minion)\ h'q #........###.......#(\ h'yZZ 2 bullfrog zombies (minion, 1 petrifi…) \ h (#........Z   cane toad zombie (minion)\ h9( Z   steam dragon zombie (minion)\ h4377 (0.7\ hE  Aim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)  You could not reach far enough!r bullfrog zombie stops moving altogether!cane toad zombie hits the basilisk. _The basilisk dies!\ hD3\ h \ h~K _You swap places.\ hr\ h\ hP3\ h\ h\ hQ\ h\ h\ hC\ h:,\ h\ h~\ h\ h\ hV\ h\ h5 _You swap places.\ h\ hn\ h\ h#\ ho\ hR _Your bullfrog zombie stops moving altogether!\ h\ h\ h03\ h\ h\ h\ h \ h \ h7\ h \ hz\ h]\ h\ h6\ h\ h\ h+\ h\ h%"\ h)%\ h'\ h(\ h+,\ h-\ he0\ h3\ h5\ hX8,\ h9\ hA,\ h1C\ h:E\ hPG,\ hH\ hRL\ h$O\ hQ\ hS\ h0T\ h V\ hY\ h^\ h`\ hb\ hb\ h%d\ hg\ hPj\ hl\ h#o\ hko\ hp\ ht\ h3x\ h{\ h+}\ hP}\ h~\ h\ h\ hv\ h \ h,\ h\ hQ _Your bullfrog zombie is no longer petrified.\ h,\ h|\ h\ h"\ h\ h4\ hƧ\ h\ h\ h\ h,\ he\ h<\ h\ h\ hٿ\ h,\ hF\ h}\ h-\ hf\ hw\ hr\ ht,\ h\ h\ h#\ h\ h;\ h\ hk\ hO\ h=\ h\ h\ hW\ h+\ h\ h=\ h(\ hW\ h,\ h\ h\ h\ h\ hZ \ h \ h ,\ h\ h,\ h\ h}\ hA\ h\ hE\ h?\ h \ h:#,\ h$\ hU'\ hj*\ h,\ h.\ hS0\ h2\ h3\ h4\ h@5\ h8\ h;\ h=\ hd?\ hA\ hSC,\ hD\ h:G\ hI\ h(L\ hfN\ hP\ hQ\ hS,\ hU\ hY\ h\\ h^\ h_\ hUa\ hc\ hd\ h~f\ hf\ hg\ h k\ hm\ h7o\ hq\ hs,\ hu\ hw\ hz\ h%|\ h}\ h\ h,\ h?\ h\ hU\ h\ h\ hH\ hp\ hE\ h \ hC\ h\ h\ h%\ h\ h\ h(\ h\ h",\ h\ h\ h,\ hy\ h,\ h`,\ hߴ\ h\ h*\ h\ hn\ h`\ h\ h;,\ hT\ h\ hP\ h\ h/\ hC\ h\ h!\ h^\ hz\ hY\ h\ h\ h\ h\ h\ hd\ h_\ h\ h\ h\ h\ h\ h<\ h\ h\ h|\ h\ h%\ h\ hs\ h\ h6 X\ h# \ h \ h\ h\ h\ hS\ h\ h\ h\ h\ hu\ h \ h#,\ hN$\ h(\ h*\ h,\ h .\ h/\ h1\ h@3\ hs3\ h4\ h7\ hn:\ h4<\ h=\ h(?\ hFA\ hB\ hC\ hcD\ hG\ hnI\ hJ\ hiL\ hM\ h9O\ hP,\ hR\ hT\ hV\ hlX\ hY\ hZ\ h*\\ h]\ h+^\ h _\ hhj\ hOl\ hm\ h[o\ ho\ hp\ h~x5 _You swap places.\ h{\ h ,\ h^\ h\ h5 _You swap places.\ h\ h\ hB\ h\ hВ\ h\ h\ h\\ h\ h\ h]\ h\ h\ h\ h^\ h\ hî\ hƲ\ h\\ hڵ\ h$\ hv\ h\ hb _Your bullfrog zombie hits the plant. The plant begins to die.\ h\ h\ h \ h\ h1\ h\ h\ h\ hy\ h\ hX\ h\ h\ h\ h\ h\ h\ h\ hc\ h\ h\ h$B\ h \ he\ h\ h\ hP\ hy,\ hE\ h\ h,\ h&\ he _A nearby plant withers and dies.\ ho\ h\ h\ hV \ hS \ h \ h>\ hr\ hv\ h\ h\ hE\ h\ h9\ h\ hK\ h\ h\ h"\ hj%\ h&\ h'\ h)\ h*\ h{,,\ hB-\ hT/\ h2,\ hHQ\ hR\ hT\ h3V\ h?\B\ h^\ hu`\ ha\ hCc\ he\ hf\ hh,\ hj\ h5q,\ hr\ hct\ hv\ h"x\ hGz\ hz\ h}\ hl\ h%\ h\ h}\ h\ h\ hЊ,\ h\ h\ h%\ h\ h\ hS\ h|\ h\ h\ h\ h2\ hb\ h\ h\ hi\ hŨ\ h\ hM\ h\ hE\ h\ h߳\ h\ hY\ hn\ h\ h\ h]\ h\ h\ h\ h\ h\ h\ h\ h'\ h\ h\ hT\ hg\ hd\ h\ hO\ h\ h\ h\ h\ h-\ h\ h9\ h\ h\ h?\ h\ h\ h\ h\ h\ h \ hb \ h8B\ h\ h\ h\ hD\ h\ h \ hf$\ h$\ h&\ h)\ h+-\ h/\ h2\ h5\ hP8\ h-;,\ hF=\ h@\ hSD\ htG\ h1K\ hN\ hP\ hS\ hS\ h V\ hY\ h\\ h~_\ hb\ he\ h@g\ hj,\ hAm\ h@\ hϜ\ h\ h\ h\ h$\ h˧,\ h\ h,\ h\ hr\ hS\ h,\ h\ h\ h2\ h6\ h\ h\ h,\ h\ h\ h!\ h\ h\ h\ h,\ h\ h\ h\ hc\ h\ h,\ h\ h\ h\ hs\ h\ h0,\ h\ h:\ h\ hq\ h\ h2\ hv\ h!,\ h\ h\ h \ h\ hj\ hg\ h\ hu,\ h\ h\ h\ hi\ hh \ h+ \ h \ h=B\ h/\ h|\ h\\ ht\ h\ h\ h\ h/\ h\ h%\ h/'\ h(\ hL-,\ h.\ h]/\ h|0\ h2\ h5\ h@\ hDd _Your bullfrog zombie hits the fungus. The fungus begins to die.\ hG\ h]H\ hI\ hJ\ hM\ hQ3\ hS\ hXJ _Your bullfrog zombie hits the fungus.\ h#[\ h ]\ h^\ h``\ ha3\ hb\ he\ hf\ hg\ hi\ h+l\ hm\ h9o\ hyo\ hLp\ hcr\ hH|\ h ~\ hu,\ h\ h؂\ h\ h\ hى\ hf _A nearby fungus withers and dies.\ h,\ h\ hA\ h͑\ h\ h\ h3\ h\ h3\ h\ hٞ\ hD\ h\ h+\ h\ h%\ h\ hި\ h\ h\ h\ h԰\ h\ h\ hһ\ hؽ\ h\ h\ h'\ hV\ h\ h\ h\ h\ hm\ h*\ h8\ h0\ h\ h##.....#######........#\ h0#P..........#####............# * ##.........Z..# *** \ h#......#...ZZ## **^, ## #.....###..ZZ## **,,, .###......##.....##*,,,, Z##......##.#*,,,, 165.7 (92.0) \ h,.Z..>....####.....#*,,,, ........##...#.....$,,,, .............#........,, ...................)...) \ h^...............#........ ........................ ) .................# ...>.....##, \ h\ h*\ h1\ h\ h****.,Z,Z..,\ h:ZZ,,,,,,***,,**\ h=,6.7 (93\ h\ h( _Found a +0 rapier.\ hH =####........P..........####............*..***,......#...ZZ## **^, ## #.....###.Z..## **,, .###......##...ZZ##*, Z##......###...... .Z..>## ........##...#.....$........................)...)......#........*.........#>.....#### . \ h \ hJ ,\ hH ...ZZZZ,,*\ h4 17.7 (1.0)\ h \ h3 \ hN0P..###..****,......#.....## **^, #####..Z.## **,, .##.##...ZZ##*, Z##......#Z.#*,,,. .Z..>##.....##...........##...#..@..$....................)...)......#........*.......#>.....##....\ hVO## ......# .. \ h=k_.Z..ZZZ,,**8\ ho ##..# ** ##..# ***, #......#.....## **^,. # #.....###....## **,,.. #.#..Z..##*,,... ##......###...ZZ.#*,.... ..>....####..ZZ.##..... ......##...#.....$..... ....#...@....... .........)...). .....#........# ...#.##>.....##..## .....##.....# ..#*[#, \ h`p q,,,,.,Z..,.ZZ,ZZ,,**,,,**9\ h##.# ***,,  #......#.....## *#^...  #.....###....## **..... #.#.*...... ......###..Z...#*...... ..>....####...ZZ##...... ......##...#..ZZ.$...... ....#............ .......@)...).# #........## .....# .##>.....##.....##...# ...#*......[#...%*##, ,,,,.,Z.\ h,..,ZZZ,*,,,,**70\ h _Found the rimehorn talisman of the Beloved Swan {Rampage *Silence rPois SInv}.\ h) ##.# ***,,, #......#.....## *#^.... #.....###....## *#...... ......##.....##*. ......###......#*. >....####..Z.Z##. ##...#.....$. #...ZZZ. ...).#* #.## .#  >.....##.##.# #* ...[#...%** ##,,,,,** ,,,,,...,Z..Z,.,Z*1\ h71 \ h5 y _You see here a +2 trident of venom.\ hHf 9......#.....## *#^....###....## *#....##*. ......#\ hf .>#.....##....##...#..Z..Z.....#....Z\ hf .....Z)...).#**...#...@....## .\ hf g # >.....##.\ hf { .#..*\ hCg .....[#...%**.....##.....** .###*, \ h&j \ hkj \ hj \ hk \ hYv ...$Z.ZZZ,,,,,*\ hw -2 _\ hU \ hp \ h"###*#....##*. ......#.>#.....##\ hQ#D....##...#.....$.....#...Z.Z....ZZZ...).#**#........## .... # >.....#### .\ hp#H#..*\ h#.....[#...%**.....##.....** .#\ h###\ h#&. ###\ h#)#.#*,,,* \ h'\ h'\ hp+B\ hB3....ZZZZ**,**\ hV4&3\ h =\ h>\ h..##*. ......#.>#.....##....##...#.....$..\ hz......ZZ...).#**#.ZZZ....## .........# ## >.....#### . ..*.....[#...%**\ h+.....##.....** .###. ####.#*...###.#*#(###...**, \ h<\ h\ h\ hr B\ hx.).Z.ZZZZ,,*\ h&4\ hj\ h\ h`3\ hb\ h@h\ hj,\ h_k\ hKl\ hl\ hp\ h'q\ ht\ h8x\ h\|\ h~\ h \ hD\ h5\ hN\ h\ h\ hA\ h\ h\ h\ hy\ hQ\ hZ,\ hͬ\ h"\ hֳ\ h\ h\ h\ hM\ hܼ\ h:..........,* ........)...).#*** .........#........## ..............# .........## ##.........ZZ## \ h|_##....Z# .ZZ## ...[#..@%#* ............##*.....###......# ##.##...###.#* ##(###...#*,..###.......#,,.#.###........,. ...#.........., .....#.........#.....\ h^4#.,* ....)...).#*** #........## ..# ....## ##.ZZ## ##.Z# ZZ## [#...@#* ##.....#* \ hR###......# .#(###...#*,..###.......#,..#* ###........,..* #............#* #.#.....,,* \ hA8.7 (4\ h\ hZ.ZZ.Z\ h+9.7 (5\ h)\ h  You see here the rimehorn talisman of the Beloved Swan {Rampage *Silence rPois _SInv}.\ hK3\ hN\ hU\ h^Y\ hY\ hB]\ h)g5 _You swap places.\ h5n\ hq3\ h4t\ hy5 _You swap places.\ h~\ h\ h\ h\ h\ hN\ h\ hb\ h\ h\ h\ h\ hg\ h\ h\ h\ h\ hڱ\ h\ h\ h\ h\ h׹\ hP\ h\ h\ h\ h\ h\ h\\ h\ h\ hh\ h.\ hZ\ h\ h\ hk\ h\ h ,\ h\ hh  You see here a +2 trident of venom.\ hI\ h\ h\ h\ h[\ h\ h\ hI _\ hb\ h\ h:\ h\ h\ h% \ hB\ h\ h\ ho\ h\ h\ h|O _You now have 1121 gold pieces (gained 15).\ h"\ hQ%\ ho(3\ h+\ hh.\ h1\ h=4\ h7\ he:,\ h^<\ hF\ hK\ hM\ hO\ hQ\ hT\ hV,\ hX\ h[\ hjd  ##...##  ##.....### ***#[, ##.# *,#..,.### *....,...# *#....,.........# *##.....,..#.....## ##^......,###....## ##........,##.....###.@.......,92.7 (13.0)###......##.........,####.....##ZZ......#*##...#......ZZ......#.#.......Z......#.......)...).####...#........## ...........# .....## \ he\ h/f\ hf\ hh\ hGh\ hq*,,ZZZ..\ hor,3.7 (14\ hz\ h0 _Found a +0 leather armour.\ h 3\ h \ hk \ hZ \ h \ h/ \ h \ h[ \ h \ h$ \ h( ,\ h+ \ h/ \ hg2 \ ha5 \ hi8 \ h; \ hA? ,\ hD \ hI \ hM \ h%O \ hP \ h6R \ h)U \ hfU \ hW \ hZ \ h] \ h] \ h_ \ h` \ hb ,\ hmc \ hg \ hk \ hFn \ hsp \ hpr ,\ ht \ h5v \ hx \ h z \ hh| \ hA~ \ h ,\ h \ h \ h \ h \ h \ h \ hr \ h> ,\ hx \ h} \ h$ \ h \ h \ hş \ h \ h \ h, \ h \ hV \ hŪ \ hī \ hĭ \ h \ h ,\ h] \ hh \ h \ h \ h \ h \ h ,\ h \ h F  You see here a +0 leather armour.\ h \ h \ h] \ hE \ h \ h \ h \ h@  _\ hT \ h \ h* \ hm \ h \ h \ h \ h ,\ h{ \ hg \ h \ hJ \ h\ h\\ hq \ h \ h \ hr \ h\ h\ h\ h\ hM\ h0\ h!,\ h#\ h&\ h)\ h+\ hC.\ hS0\ hJ2\ h4,\ h7\ h;\ h>\ hIA\ hB\ hD\ hAG,\ hH\ hL\ hO\ h,R\ hW,\ hY\ h\\ hQ\\ h]\ hb\ hTe\ hg\ hi\ hk\ hm\ hp\ hZp\ hq\ h}t\ hjw\ hx\ hz\ h|,\ hd~\ h`\ h *######   *#.....Y   ##.......   ##..   #.      ####ZZ..   #.#.ZZZ......##   \ hL##.........###   ##..........#   ##...........#   Y   yak (asleep) ##............  ZZZZZ 5 #...........###   ####[...##  \ hn.212.7 (19\ h\ h\ h|*,,,,Z,.Z\ h*.Z*, ally target)\ hV,3.7 (20\ h՝\ hV _A yak comes into view.\ h *#  ##.....Y.  ##.  ##.  #.Y  ###Z.\ hu   ####Z.Z.#  #.#..ZZ......###  ##...###  ##...#  ##...#  Y 2 yaks (asleep, 1 ally target)##...\ h #  #...###  ####[.##  \ h` ,\ h \ h \ h \ h ,\ hC T*,,,ZZ,\ h *..Z*..Z\ hs 14.7 (1.0)\ h] \ h V _A yak comes into view.\ hq/##  ##.....Y.Y  ##.Y  ##.  #.ZZ......Y.  ###Z.#  ####..Z.##  #.#....Z.....###  ##.###  ##.#  ##.#  YY 4 yaks (asleep, 1 ally target)##.#  #.###  ####[.\ hzrI##  \ h}e  2 yaks come into view.\ h}\ h ~\ h@~\ h,\ h \ h\ h\ h؋*Y...,Y.*ZY.*..Z....Y..*.Z,.ZZ*.YYYY\ h0===5\ h\ hc) _The yak bellows! x3\ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h\g,\ hg\ h]h\ hi\ hTi\ hj,\ h)m\ hft.Y....Z....Y.Z.Z.ZZ.Y\ ht2Y   ice beast (summonedZZZ 5 zombies (minion)\ hz^5----6\ h}\ hr4 _A chill wind blows around you.\ h'=h#  ##.  ##....Y....#  ##..Z....YY.#  #....Z...Y..#  ###..Z.#,  \ h=####....ZZ.Y...##*  #.#.###  ##.###  ##.#  ##.#  ##.#  #.###  ####[.##  \ hV@,\ h A\ hsA\ hxB\ hPC\ hC\ hDp  The yak barely misses your bullfrog zombie.\ hM*,Z*..Z.Y..Y.#*.*\ h6N.Z.Y..##**\ hOP---7\ hV\ hX \ h,Y2_Your bullfrog zombie hits the yak.\ h#########  ........  Z.Y....#*  #Y...#   #....Z@..YY.#*   ###..........#.#  ####....Z.Z.Y..##**  #..###  ### #  #  #.#   #..# \ h\ hO\ h|\ h\ h\ h\ h\ h"\ h**.Z*ZZ...@YYY.ZZ..Y.....\ h===8Freeze\ hz \ h! \ _Your bullfrog zombie hits the yak. The yak gores your bullfrog zombie!\ hPa  You hit the yak. Your bite misses the yak.The yak is lightly wounded.  Your cane toad zombie hits the yak but does no damage.\ h3bp  Your bullfrog zombie barely misses the yak.\ hc\ hkZ.ZYYZ@Y...\ hl4-9.4 (0.7 \ h w _The yak gores your bullfrog zombie. The yak completely misses you.\ h3l  You hit the yak but do no damage. You bite the yak, but do no damage.\ hl \ hl \ hw Z.ZYY.Z..Y\ h_w h1 distracted, 2 ally target)The yak is lightly wounded.\ hx Q----20.0 (0.6 \ hj \ h 8 _Your bullfrog zombie hits the yak.\ h4  You hit the yak. You bite the yak, but do no damage.The yak is lightly wounded.\ h{AYZ.Y  You hit the yak. You bite the yak, but do no damage.  The yak is lightly wounded.  Your cane toad zombie hits the yak! The yak gores your ice beast.  The yak gores your bullfrog zombie! The yak gores you.  The yak gores you but does no damage.  Your ice beast hits the yak but does no damage.\ hC1-6==7 (0.7 \ h8J\ hvL8 _Your bullfrog zombie hits the yak.\ h1 Nbullfrog zombie hits the yak.  Your steam dragon zombie barely misses the yak.  Your steam dragon zombie closely misses the yak.Your cane toad zombie closely misses the yak.  The yak gores your bullfrog zombie!\ h4 g  Your bullfrog zombie is destroyed!\ h= Y.1 very poisoned, 2 ally tar…) 4\ h> H88/103 ----\ hO> !1.4\ hWF \ hiH F _The yak gores your ice beast! The yak gores you!\ h= _The yak gores your ice beast! The yak gores you!  You hit the yak. The yak looks as sick as possible!  The yak is moderately wounded.  Your bullfrog zombie hits the yak. Your catoblepas zombie gores the yak.  Your ice beast hits the yak. Your ice beast freezes the yak!  Your cane toad zombie hits the yak!\ ho† 3 yaks (1 extremely poisoned, 2 allyZ 4 zombies (minion)\ h p9---=8\ h-2.1\ h\ hC _The yak dies!\ h@a  You completely miss the yak.\ h  The yak is moderately wounded.Your steam dragon zombie bites the yak.\ h .ZY.Your steam dragon zombie claws the yak but does no damage.  The yak closely misses you. x2  \ h/Your ice beast hits the yak but does no damage.\ h790=8\ h\ h:; _Your catoblepas zombie gores the yak!\ h-TQYou puncture the yak! The yak looks as sick as possible!  The yak is severely wounded.  Your bullfrog zombie barely misses the yak.  Your cane toad zombie hits the yak. The yak gores you but does no damage.  \ hTThe yak barely misses you. The yak misses you.  Your steam dragon zombie bites the yak.\ hU51=\ hU!3.5\ h\\ hE_e _Your steam dragon zombie barely misses the yak.\ h  _Your steam dragon zombie barely misses the yak. closely miss the yak. You bite, but do no damage.The yak is almost dead.  Your ice beast hits the yak. Your ice beast freezes the yak!!bullfrog zombie hits the yak but does no damage.  Your catoblepas zombie gores the yak! Your cane toad zombie hits the yak!\ h † 2 yaks (1 extremely poisoned, 1 ally \ h' \ hb+ a2=94.2\ h;A Y _The yak dies!\ h:  You puncture the yak!\ h! \ hn You kill the yak!The yak's spirit is torn from its body! The yak gores you.\ h\ h4YZ@Z..   yak (ally target)Z   spectral yak (minion)Y   ice beast (summonedZZZZ 4 zombies (minion)\ h\ h$87\ hB-30-9\ h\ h;K _Your bullfrog zombie hits the yak but does no damage.\ h ########### ##.......... ##...ZZ....# ##...ZYY....#  #....Z@Z....#*  \ hg###..........#.#  ####...........##**  #.#..........###  ##.........###  ##..........#  .......#  \ hE.......#   \ h, ########### ##.......... ##...ZZ....# ##...ZYY....#  #....Z@Z....#*  ###..........#.#  ####...........##**  #.#..........###  ##.........###  ##..........#  .......#  .......#  \ hQ- \ hCC- _A yak is nearby!\ hG &  \ hG You hit the yak. The yak is poisoned.  The yak is almost dead.Your cane toad zombie hits the yak!\ hJ \ hjR †ZZ   spectral yak (minion)\ hR Y   ice beast (summoned)ZZZZ 4 zombies (minion\ hZ -7=15.6Freeze\ hc \ he C _The yak dies!\ h3\ h'\ h\ h';9\ h<90\ h/\ h \ h K1=\ h^ \ h\ hZg2==\ h}38=\ h%\ h;4\ hB \ ho#a6=\ h$\ h)k7=\ h*\ h3.\ hz.W8=\ h/\ h4a9=\ h6\ h;100/103=\ h|?;1\ huB\ h E93\ haE(=\ hbF\ hnL\ h(O\ hP\ hQ,\ hS\ hU5 _You swap places.\ hMY\ hY\ h[\ h`\\ hp^\ h_3\ h*a\ hc\ h[e\ hf\ h9g\ hh\ hi\ hj\ hl,\ hm\ hun\ h[p\ hq\ hs,\ h[t\ hu\ hu9=\ h(z,\ h{\ h{\ h|\ h~\ hd\ hb\ h'\ h\ hz\ hV\ h>\ h!\ h=\ h\ hv,\ h\ hF\ h\ h\ h\ h\ h\ h\ h5 _You swap places.\ h\ h3\ h\ h5 _You swap places.\ h\ h\ h_\ hŦ3\ h\ hߨ\ hE\ h+\ h\ h\ h\ h\ hL\ h\ h*,\ hx\ h5 _You swap places.\ h\ h\ h\ h\ hj\ h3\ h\ h\ h\ h9\ hd\ h\ h\ h\ hkB\ h(\ _Your ice beast disappears in a puff of smoke!\ hb\ h\ h\ hO\ h)\ h\ h6\ h{\ h \ hj\ h\ h],\ hS\ h\ h]!,\ hx"\ hz)\ h.,\ h0\ h2\ h4\ hQ7,\ h8\ h8A\ hC\ hE\ hvG\ hDJ\ hK\ hM,\ h\ h٣ _Your spectral yak fades into mist!\ ht\ hH\ h\ h\ hӺ\ h \ h\ hB\ hF,\ hw,\ hX\ hX\ h,\ hf\ h\ h\ h\ hT 4\ h\ h~\ h\ hy\ h\ h\,\ h\ h"\ h&\ h(\ h=+\ h-\ h/\ h/\ h1\ h16\ h;\ h3=\ h}?\ h'B\ hD\ hOD\ hZF\ hcJ\ hM\ h"P\ hR\ hU\ hZB\ h]\ hhB\ hi\ h\ hɑB\ hɒ\ hܕ,\ h\ hN\ h\ hS\ h6\ ha\ hE\ h\ hz\ hԮ\ h\ hx\ h{\ h \ h,\ hI\ hl\ ho\ h\ hK\ h\ hj\ h\ h\ h%\ h\ h\ h\ h5,\ h\ h'\ h \ h \ hk\ h`\ h,\ h4\ h! \ h#\ hG&\ h*)\ hK,,\ h/\ h1\ h15\ h7\ h`;\ h=\ hQ>\ hA\ hnC\ h G\ hd  You see here the rimehorn talisman of the Beloved Swan {Rampage *Silence rPoisSInv}.\ hiK _\ h;j\ hm\ hoo\ hq\ ht,\ hu\ hz\ h\ hσ\ h\ hZ\ hՈ\ h;\ h[\ h\ h\ h\ hB\ hL,\ h\ hC\ h\ h#\ hߣ\ h@\ h\ h\ hH\ hm\ hG\ hر\ h\ h\ hu\ h\ hz\ hԿ\ h\ h\ h\ h\ hP\ hs\ h\ h\ h\ h \ h{\ h\ hJ\ h\ he\ h\ h\\ hD\ h\ h\ h\ h\ h \ hR\ h\ hB\ h\ hcB\ h$X\ h)n\ hZ-,\ h.\ h(0\ hJ1\ h2\ hU4\ h4\ h]5\ h8\ h8;\ h<\ h=\ h?\ hcA,\ hrB\ hD\ h6G\ hH\ hI\ hK\ hL\ h8M\ h-N\ hP\ h+S\ h U\ hV\ hX\ hOX\ h8Y\ h[\ h]\ h0`\ ha\ hac\ hc\ h[d\ hf\ hh\ hqj\ hoX\ h&p\ hkr\ h@u\ hu\ h#w\ hVx\ hNz\ hz\ h\{\ h}\ h\ hڀ\ hk\ h\ hÅ\ h\ h\ h\ h\ h\ h\ h\ h-B\ h\ hd\ h\ h\ hڠ\ h\ h;\ hn\ h4\ h-,\ hS\ hƵ\ hq\ h\ h\ h-\ h \ h^\ h\ h;\ hd\ hS\ h\ h\ h,\ hB\ h/\ h@\ h\ h,\ h\ h\ h8\ h\ h\ h\ h[,\ h\ hq\ h\ hw\ h\ h\ hh,\ h\ h\ h\ h\ h\ h+\ h}\ h\ h \ h\ hd ,\ hy\ h\ h,\ h\ h\ h \ ha\ h2\ h,\ h\ h \ h"\ h$\ h%\ hB+X\ h+\ h-\ hD/\ h80\ hi1\ h3,\ h4\ h^7\ h~9\ hn:\ h;\ h<\ h>\ hG>\ h!?\ hB\ hD\ hE\ h{F\ hG\ hiI,\ h"J\ hO\ hP\ hJR\ h#S\ hU,\ hU\ hX5 _You swap places.\ hZ\ h\\ h]\ h]^\ h^\ ha\ hb\ hd\ he\ hIg\ hwg\ hh\ hj\ hl\ han\ hso\ hq,\ hr\ ht\ hw\ h>x\ hy\ h{\ hT},\ h}\ h*\ h\ hz\ h\ h\ hi,\ hM\ hɋ\ h\ h\ h\ hԓ\ h,\ h\ h͙\ hx\ h}\ hp\ h7\ hȣ,\ h\ h\ h[\ h{\ hϬ\ h\ h.\ h\ h\ h\ h\ hظ\ h\ hB\ hK\ h0,\ hr\ h5 _You swap places.\ h3\ h\ h>5 _You swap places.\ h\ h{\ h\ h=\ h\ h\ h\ hd\ h\ h\ h\ h\ h\ h*\ h\ h{\ h\ h\ h\ hg\ h\ hZ\ h\ h \ h \ hE ,\ h\ h,\ h\ h\ h\ h\ h\ h\ ht$\ h%\ ht'\ hz)\ h)\ hU+\ h15 _You swap places.\ hb63\ h+7\ h+<5 _You swap places.\ h?\ hA\ h5D3\ hGE\ hXI\ hN\ hQ\ hT\ h6X\ hrZ\ hZ\ h|\\ h`\ hc\ hf\ hg\ hj\ h5n,\ hHp\ hBwPYou swap places.  You see here a +0 ring mail.\ h}\ hP\ hȄ\ he\ h\ h _\ hƊ\ h\ h \ hY,\ h \ h\ h\ h \ hT\ h\ hh\ hW\ hQ\ hX,\ hD\ h\ hg\ h˹\ h,\ h,\ h6\ h\ h\ hP\ hV\ h_\ h=\ h|\ hn\ h\ h,\ h \ hN\ h\ h%\ hk\ he\ h\ h\ hZ\ h\ h_\ hM \ h \ h \ h\ hI\ h^\ h7\ h\ h\ h\ h\ h(!\ hB$\ hn&\ h+\ h/\ h2\ h@2\ h3\ h6\ h|@\ h{B\ h3D\ hF\ hH,\ hWJ\ hZ\ h^]\ h_\ hb,\ hd\ hg5 _You swap places.\ hj\ hl3\ hFn\ hq\ hs\ h_u\ h=y,\ hz\ h4,\ h\ h\ hV\ h\ h$\ h\ h\ h\ hҒ\ h\ h,\ h~\ h\ h\ hu\ h&\ h1\ h&,\ h\ hE....##...............{# .....##..............## ...#####.............### #### ##......##......## #.###...#........## #####.......# #P............##  #############...........## ##.##.#.##..###.@.........## -354.6 (129.0) \ hP.#........#####ZZ.........# ............##.#Z..........## ............##ZZ............# ............................## .............................### Z   catoblepas zombie (minion) ...............................## Z   bullfrog zombie (minion) ........P.......................# Z   cane toad zombie (minion) ........#.............[.........# Z   steam dragon zombie (minion)\ hw8-\ h \ hE _Done exploring.\ h!3\ h"\ h`.........0.0)..Z...............[.\ h\ h\ hE _Done exploring.\ h..#...#..{###.....##..# ...#####.............### #### ##......#### .###...#######...... #P...##  #############.## ##.##.#.##..###...# P.######ZZ .#Z###ZZ\ h#.## .### ......#P.\ h\ h\ h\ h\ huZZ.Z.\ h25.6 (1 _\ h\ h\ h ..##.Z## ........#...#...## ##................# .##..............## ..#####.............### ### ##......##......## #.###...#..## #####.....  #P....## \ h; ###########.....## #.##.#.##..###.ZZ.## ######.###.#Z####Z.# .## .### .## \ hA \ h( \ h \ hM \ hb uZZ.Z.\ h2 &6\ hd \ h9 \ h ?#...#..# ...##..## ........#...#...## ##................# .##..............## .#####.............### ## ##......##......## #.###...#..## #####.....  #P............## ###########..ZZ.## #.#.##..###..Z.## ######.Z###.### ##Z.# .## ### \ ht \ hZ \ h9 \ h \ h ZZ..Z.Z.\ hy &7\ h( \ h \ h\ h\ hq\ h\ h\ h\ h\ hB\ h\ h,\ h\ hJ,\ h5\ h\ hW\ hM\ h\ h\ h \ h \ h\ hW\ h.\ h\ hY\ h3\ h]\ h\ h.\ h\ h\ h \ h!\ h!\ hf"\ h$\ h%\ h'\ h'\ h),\ h +\ hA.\ h1\ h12\ hG3\ h!5\ h)7,\ h8\ h:\ h=\ hv?\ hVA\ h\ h(\ hX\ h\ h\ hN \ hu \ ht\ h\ hG\ h\ hV\ h\ h\ h\ h \ h"\ h@%,\ hz/B\ h(1\ h6\ h:\ h;\ h;\ h=\ h@\ hC\ hE\ hG\ h+J\ hL,\ hN\ hQ\ hU\ hcW\ hrZ\ h\\ hW_\ h_\ hza\ h0h,\ hj\ hgm\ ho\ hr\ hr\ ht\ hw\ h{\ hw~\ hԀ\ hӂ\ h,\ h\ h #...##...........#  ##..................## ###..†................[#...%## #..Z..........##.....## #.....##.#...\ h..###...Z..# #.....#.###........#.##...###.## ........###.......#(###...##...# ..................##.......#...## ................@Z###...........#725.0) ...................#............# \ hԑe.÷..#..........#...Z.....#....... ...##...............Z.....#...#.. ...#...................##.......\ hZ....#...#..........##..............\ h(...##.............#.#....#####............\ h\\ h,\ h\ h\ h<\ h\ hB\ h\ h\ h\ hZ,\ hV\ h2\ h\ h+\ h\ h,\ hY\ h\ h_\ hL\ h\ hd\ h,\ h\ h] \ h \ hl \ h# \ h< \ h \ h \ h \ h \ hr \ h \ hc \ hl \ h ,\ h  \ hZ \ h \ h;# \ hJ% \ h' \ hd* ,\ hL, \ h. \ h2 \ h4 \ h,7 \ h$9 \ h; ,\ h= \ h!@ \ h;C \ hE \ hG \ hwQ X\ hJR \ hU \ hX \ h>Z \ h] ,\ hc \ hn  ##Z###......## #>....####.....##  ###.....##...#...... ##.....#...... ##...(............)\ hgo  ##...........#.... ##................ ##............... ###....@.....##.81.6 (9.0) #.Z....##.\ ho  ##............... \ ho ###..÷....Z...........[# \ ho |#..........Z...## \ hp #.....##.#...........### \ h+p ##.....#.###...Z....#.## #\ hPp ..###.......#(### \ hup Q#..................##\ hr \ hz \ h} c _There is a stone staircase leading down here.\ h vZ.Z..Z.2.6 (1 _\ h+{  You climb downwards.\ h`@ #..#P #..P+ #.... ## ##... #..##.... .#..#2.......@##.###.l# #..# #... .... ##.#P.l   basilisk (asleep) .. .. .. ... \ ha\ hbk *,,,,,,,,,,,*#..#P,,,,,,,,*,,,,,,,,,*##**##...,,,,,,,,,**,*,*,*******,*,***l*,* *** #..#******** *#...*,,*,,,* *....,,,,,,,*****,,,,,,l,,,,,,..,..,,>,,,,,****..,...+,,,,*** *,,,,,>*,,,,Your mindless puppets stay behind to rot.\ hE===3.4 (1.8Freeze\ h@\ h _The basilisk hisses angrily. _There is a stone staircase leading up here.\ hN3  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h3\ hY(ally target)Y   ice beast (summoned)\ hQc5----40 \ h\ ht _A chill wind blows around you. The basilisk barely misses you.] h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h ] hW  Your spells (cast)TypeFailure Level a - FreezeIce] h 1%1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice Beast] h Ice/Summoning 1% 3 e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%] h 2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy2%4  i - Grave ClawNecromancy] h 61%2  j - Tukima's DanceHexes] h )1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%4 Select a spell to cast[!]/[I] toggle spell headers] hM ] h *,,,,,,,,,,,phredd the Frost Mage*#..#P,,,,,,Gnoll of Ashenzari ****..#..P+,,*,,,Health: 103/103 ========================#....,,,,,,Magic: 25/28 =====================---*##**##...,,,,,,,] hF AC: 11Str: 7,#..##....,**,*,*EV: 14Int: 29,........#*******SH: 0Dex: 12] h ,........#*XL: 13 Next: 31% Place: Lair:2] h ,.......@# **Noise: ==-------  Time: 13384.4 (0.0)*##.###.l# *,N) +8 spear of the Ensconced God {venom, F] h * *** #Y.#*******Cast: Freeze] h/ * *#...*,,*,,,* *....,,,,,,,*****##.#P.,,,,,,] hL xl   basilisk (ally target)] hq ',,,,,,..,..,,>,,,Y   ice beast (summoned),,****..,...+,,,,] h 7*** *,,,,,>*,,,, _There is a stone staircase leading up here.  Casting: Summon Ice Beast (safe; 1% risk of failure)  ] h LConfirm with . or Enter, or press ? or * to list all spells. ] h f_A chill wind blows around you. The basilisk barely misses you.] h Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h ] h b*,,,,,,,,,,,phredd the Frost Mage*#..#P,,,,,,Gnoll of Ashenzari ****..#..P+,,*,,,] h Health: 103/103 ========================#....,,,,,,Magic: 25/28 =====================---*##**##...,,,,,,,AC: 11Str: 7] h ,#..##....,**,*,*EV: 14Int: 29,........#*******] h ZSH: 0Dex: 12] h3 ,........#*XL: 13 Next: 31% Place: Lair:2] hQ ,.......@# **Noise: ==-------  Time: 13384.4 (0.0)] hq *##.###.l# *,N) +8 spear of the Ensconced God {venom, F] h 8* *** #Y.#*******Cast: Freeze* *#...*,,*,,,] h * *....,,,,,,,*****##.#P.,,,,,,] h l   basilisk (ally target),,,,,,..,..,,>,,,] h Y   ice beast (summoned),,****..,...+,,,,] h *** *,,,,,>*,,,, _There is a stone staircase leading up here.  ] h9 Casting: Summon Ice Beast (safe; 1% risk of failure)  ] hZ Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The basilisk barely misses you.] hy Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h ] h  You call upon the dead to rise.  Your ice beast closely misses the basilisk.] h ] hN U1---=] h E5.4 (1Reap ] h ] h @ _The basilisk closely misses you.] hS ] hc  You closely miss the basilisk.] h`6--6.1 (0.7] hw t _You bite the basilisk, but do no damage. ] hc  You barely miss the basilisk.Your ice beast closely misses the basilisk. ] hii  The basilisk gazes at you. ] h?^ ] h_A--8 ] he ] h&i7 _You resist with almost no effort. ] h- w  very poisoned, slow, ally t…)You puncture the basilisk! The basilisk is poisoned. You bite the basilisk.  The basilisk is moderately wounded.Your ice beast hits the basilisk. Your ice beast freezes the basilisk! ] h / V1-7.5 ] h4  ] h8 N _The basilisk seems to slow down. The basilisk bites you. ] hs' extremely poisoned, slow, aYou hit the basilisk. The basilisk looks as sick as possible!  You bite the basilisk, but do no damage. ] hJ)2-2---8.2 ] hR. ] hc0\ _The basilisk is almost dead. ] h  You closely miss the basilisk.The basilisk is almost dead. ] h&9 ] hӵ ] hr` _Your ice beast barely misses the basilisk. ] h> :  You hit the basilisk. ] hC [  You kill the basilisk! ] hJ EYZ.Y   ice beast (summoned)Z   basilisk zombie (minion) ] h:T 3=9.6Freeze ] h2Z  ] h] + _The dead are walking!] h ] h ] hC ] h ] h ,] h ,] h ] hU ] h L3=] h ] h< ] h :=] h ] h ] hZ ] h ] h B{-] h0 .95.6 (6.0] he 8-] h* ] hT [ _You sense a monster nearby.] h Q.....,...*#..#P...P+..* #.....{*##**##....,,,,,,#..##....,**,*,****** ,.......<*##.###YZ# *,*** #..#*******#...*,,* *....,*****##.#P.,,,,,,,..,..,,>,,****..,...+] h ] h ] h' ***,,,,,,,,,,,{YZ..] h G=6.6 (1] h* ] h ] hVM**#..............,....*#..#P.....P+..#.. #.........*##**##......l,,,#..##....P#*,*,******.. ,......YZ*] hV*##.###..# *,Reap #l   komodo dragon (wandering)..,..] hZ] h[] h]] hf *****,*,,,,**,,*,.{YZ.<] hdgOY   ice beast (summoned)Z   basilisk zombie (minion)  A komodo dragon comes into view.] hhT4=7] hm] hp: _The komodo dragon moves out of view.] h?x*****,#...P##..#**#...........*#..#P...P+..# ] hϹc..*##**##.........,#..##..@.P#*{*,..###****YZ ,.......<*##.###..# *,#** #..#*******] h#...*,,* *....,*****##.#P.,,,] hC] h۽] h] h[,,,,,,,,,,,,,,,,,l,YZ..l   komodo dragonY   ice beast (summoned)Z   basilisk zombie (minion)] h&8] h] h] h], *****,#...P##..#. *##.......... *.... *#..#P...... #..P+..#..P #. *##**##.l.. ,#..##...@P#*,*,* ,......YZ###***** ,.# * ,.<# ** *##.###..#* #** #..#* ] h* *#...*,,*,,, * *...., ] hA] h] h] h,*,,,,,l...,] haZ,.Y,,,,,(ally target),,,] h&9] h] hv ] ht,,,,,,..,,,,,..... *****,#...P##..#.# *##... #............ *#..#P....... #..P+..#..P.  #..... *##**##...@..l.... ,#..##..Z.P##.#.#. ,.Y###*****, ,.# , ,.......<# **,*##.###..# *,, * #** #..#*******, * *#...*,,*,,,, * *....,] hu] hDv] hv] h{F**,,*,*,,*,*,***,,,,,] hZ|,,,Z@.l.....,.Y,.,,] h|:,,,,,] h~(400] h$] hJ] h u **,,*,*,,*,*,***,  phredd the Frost Mage ,,,,,,..,,,,,.....,  Gnoll of Ashenzari ****.. *****,#...P##..#.#,  Health: 103/103 ======================== *##...........,  Magic: 24/28 ====================---- #............,  AC: 11Str: 7 *#..#P.......,  EV: 14Int: 29 #..P+..#..P.,  SH: 0Dex: 12 #...........,  XL: 13 Next: 31% Place: Lair:2 *##**##..Z@*l.....,  Noise: ---------  Time: 13400.6 (0.0) ,#..##...YP##.#.#.,  N) +8 spear of the Ensconced God {venom, F ,........###*****,,  Cast: Freeze ,........# *,, [40] hu`m Reap  ,.......<# **,,  *##.###..# *,,,  l   komodo dragon (ally target) * #** #..#*******,,  Y   ice beast (summoned) * *#...*,,*,,,,,  Z   basilisk zombie (minion) * *....,,,,,,,,, _You sense a monster nearby.A komodo dragon comes into view. _The komodo dragon moves out of view.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a komodo dragon (ally target, 80% to hit and 68% to hit with your bite)] hu **,,*,*,,*,*,***,  phredd the Frost Mage ,,,,,,..,,,,,.....,  Gnoll of Ashenzari ****.. *****,#...P##..#.#,  Health: 103/103 ======================== *##...........,  Magic: 24/28 ====================---- #............,  AC: 11Str: 7 *#..#P.......,  EV: 14] hInt: 29 #..P+..#..P.,  SH: 0Dex: 12 #...........,  XL: 13 Next: 31% Place: Lair:2 *##**##..Z@.l.....,  Noise: ---------  Time: 13400.6 (0.0) ] h`,#..##...YP##.#.#.,  N) +8 spear of the Ensconced God {venom, F ,........###*****,,  Cast: Freeze ,........# *,,  Reap  ,.......<# **,,  *##.###..# *,,,  l   komodo dragon (ally target)] hv * #** #..#*******,,  Y   ice beast (summoned) * *#...*,,*,,,,,  Z   basilisk zombie (minion)] h * *....,,,,,,,,, A komodo dragon comes into view. _The komodo dragon moves out of view.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)] hPress: ? - help, Dir - move targetAim: a komodo dragon (ally target, 80% to hit and 68% to hit with your bite)  You reach to attack! You hit the komodo dragon.] h4   ..,,,,,.....,  #...P##..#.#,  ] h?b*##...........,  #............,  *#..#P.......,  #..P+..#..P.,  #...Z.......,  ] hr#...@.l.....,  ] h,#..##...YP##.#.#.,  ,.......  ] h,........# *,,  ,.......<#  ] h*##.###..# *,,,  * #** #] hb  *   * ] h -1.3 (0.7] h&] hw) _The komodo dragon moves out of view.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)] h)Press: ? - help, Dir - move target  Aim: a komodo dragon (ally target, 80% to hit and 68% to hit with your bite)  You reach to attack! You hit the komodo dragon. _The komodo dragon is lightly wounded.] hf **,,*,*,,*,*,***,  phredd the Frost Mage ,,,,,,..,,,,,.....,  Gnoll of Ashenzari ****.. *****,#...P##..#.#,  Health: 103/103 ======================== *##...........,  Magic: 24/28 ====================---- #............,  AC: 11Str: 7 *#..#P.......,  EV: 14Int: 29 #..P+..#..P.,  SH: 0Dex: 12 ] hThe komodo dragon bites you!  You hit the komodo dragon.almost dead.  Your basilisk zombie barely misses the komodo dragon.] h?d2---5.4 (0.6] hVF] h IZ _The komodo dragon barely misses you.] h? D  You puncture the komodo dragon!] hDK ZZ   komodo dragon zombie (minion)You kill the komodo dragon!] hP 33-6.1 (0.7Freeze] h+U ] hX + _The dead are walking! ] h  **,.#.#..*,#.###. ,,,,,,.....,,...... *****,#...P##..#.#. *##............ #............. *#..#P......./ #..P+..#..P..  #...Z@.......  ] hO i*##**##....Z....... ,#..##....P##.#.#.. ,.###*##*#,, ,.# *,,,.......<# **,,  ] h *##.###..# *,,, * #** #..#******* ] h ,,* *#...*,,*,,,,, ] hH' ****,******** ***,,,,,,,,,, ] h' ,,, ] h2( ,,,, ] hR) #4 ] h}) F6=-7.1 (1.0 ] hL0  ] hh3 2 _Found a wand of warping (7).!] hu****,* *** **,.#.#..*,#.###., ,,,,,......,,....... *****,#...P##..#.#.. *##...... #.............. *#..#P......./. #..P+..#..P... #...Z. *##**##....Z.. ,#..##....P##.#.#... ,.###*##*#,,. ,..,.......<# **,,, *##.###..# *,,,, !] hx!] hs|!] h{}!] hL**h,,,,,Z,.Z,.,,,,,h   polar bear (wandering, ally target),Z   komodo dragon zombie (minion),Z   basilisk zombie (minion),!] hf5=-8!] h̑!] h] _A polar bear comes into view."] h  ****,* **** **,.#.#..*,#.###..# ,,,,,h.....,,........ *****,#...P##..#.#... *##.............. #............... *#..#P......./.. #..P+Z.#..P.... "] h #....Z. *##**##....... ,#..##....P##.#.#.... ,.########,... ,..# *,,,.,.......<# **,,,, "] h. Z   komodo dragon zombie (minion)*##.###..# *,,,,, Z   basilisk* #** #..#*,,,, "] hS "] hx "] h "] hJ *,.h,,,,Z,.,Z.,*,***"] h h   polar bear (ally target)*Z   komodo dragon zombie (minion)*Z   basilisk zombie (minion),"] h! ^6=9"] h|' "] h'* #] h]I ***#.###***## *##** **,.#.#..*,#.###..#, ,,,,,.h....,,........,*****,#...P##..#.#...,*##......., #...............,*#..#PZ....../..,#] hW^ #..P+.@#..P...., #...Z.., *##**##..............* ,#..##....P##.#.#...., ,..########,...* ,........# *,,,.*#] h^x ,.......<# **,,,,* *##.###..# *,,,,,* * #** #..#*******,,,,*#] h(c,#] hc#] hk***.hZ.Z.#] h p/710#] hp#] hr#] h0u #**  *#*#.###***## *##** **..#.#..*,#.###..#, ,,,,,..h...,,........,*****,#...P##..#.#...,*##...., #....Z....,*#..#P@....../.., #..P+Z.#..P...., #..............,#] hu` *##**##..............* ,#..##....P##.#.#...., ,........########,...* ,........# *,,,.* ,.......<# **,,,,* *##.###..# ,,,,,*#] hsy#] h{P  Your komodo dragon zombie bites the fungus.#] hw.hZ.#] hօh8==1#] h,#] h/ _The fungus begins to die.#] hK?  #**  ##*#.####**## *##** *#..#.#..#,#.###..#, ,,,,,.......,........,*****,#.h.P##..#.#...,*##..Z., #........,#..#P......./.., #..P+Z.#..P...., #.............., *##**##..............* ,#..##....P##.#.#...., ,........########,...* ,..# *,,,.* ,.......<# **,,,,*#] h~@ O  The polar bear bites your basilisk zombie!#] hJ Z. 100/103=7==2#] h,O #] hTR C _The polar bear claws your basilisk zombie. x2%] h   phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 100/103 =======================- %] hu ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14%] h Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##..Z...........,  XL: 13 Next: 33% Place: Lair:2%] h  #....@..........,  Noise: ==-------  Time: 13412.1 (0.0) %] h! ##..#PZ....../..,  N) +8 spear of the Ensconced God {venom, F %] h #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (ally target) %] h h,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  Z   basilisk zombie (minion)%] h 0 ,.......<# **,,,,* %] h _The fungus begins to die.  The polar bear bites your basilisk zombie! _The polar bear claws your basilisk zombie. x2  %] hA Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (ally target, 80% to hit and 68% to hit with your bite)%] h phredd the Frost MageGnoll of Ashenzari ****..#**Health: 100/103 =======================-##*#.####**## *##**Magic: 27/28 =======================-*#..#.#..#,#.###..#,AC: 11Str: 7,,,,,.......,........,EV: 14Int: 29*****,#.h.P##..#.#...,SH: 0Dex: 12*##..Z...........,XL: 13 Next: 33% Place: Lair:2#....@..........,Noise: ==-------  Time: 13412.1 (0.0)##..#PZ....../..,%] h <N) +8 spear of the Ensconced God {venom, F#..P+..#..P....,Cast: Freeze#..............,Reap *##**##..............*,#..##....P##.#.#....,h   polar bear (very poisoned, ally target),........########,...*Z   komodo dragon zombie (minion),........#*,,,.*Z   basilisk zombie (minion),.......<# **,,,,*You reach to attack!  You hit the polar bear but do no damage.The polar bear is poisoned.  Your reaping aura is weakening.Your basilisk zombie bites the polar bear!  The polar bear barely misses your basilisk zombie.%] h X8 (0.7Reap %] h%] h  You hit the polar bear but do no damage.The polar bear is poisoned.  Your reaping aura is weakening.Your basilisk zombie bites the polar bear!  The polar bear barely misses your basilisk zombie. _The polar bear claws your basilisk zombie. x2'] hrB5  phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 100/103 =======================- ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##..Z...........,  XL: 13 Next: 33% Place: Lair:2'] hC #....@..........,  Noise: ==-------  Time: 13412.8 (0.0) ##..#PZ....../..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (very poisoned, ally target) ,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  Z   basilisk zombie (minion) ,.......<# **,,,,* The polar bear barely misses your basilisk zombie. '] h)D_The polar bear claws your basilisk zombie. x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, very poisoned, ally target, 80% to hit  and 68% to hit with your bite)'] h1   phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 100/103 =======================- '] h ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 '] hخ *##..Z...........,  XL: 13 Next: 33% Place: Lair:2 #....@..........,  Noise: ==-------  Time: 13412.8 (0.0)'] h  ##..#PZ....../..,  N) +8 spear of the Ensconced God {venom, F '] h* #..P+..#..P....,  Cast: Freeze #..............,  Reap  '] hS *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (very poisoned, ally target)'] h  ,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  Z   basilisk zombie (minion) ,.......<# **,,,,* '] hޯ Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, very poisoned, ally target, 80% to hit  '] h and 68% to hit with your bite)  You reach to attack! You hit the polar bear.  The polar bear looks as sick as possible!'] h  #** ##*#.####**## *##**  '] h# *#..#.#..#,#.###..#,  ,,,,,.......,........,  #.h.P##..#.#...,  *##..Z...........,  #....@Z.........,  '] hd ##..#P......./..,  #..P+..#..P....,  #.............., '] h v ...........'] hƿ  ....P##.#.#...., '] h extremely poisoned, ally … ,........########,...*  '] hR ,........#    <# '] h e  and 68% to hit with your bite)  You reach to attack! You hit the polar bear.  '] h The polar bear looks as sick as possible!  The polar bear is moderately wounded.The polar bear bites your basilisk zombie!'] h claws your basilisk zombie. x2'] h 513.5 (0.7'] h '] hS h _Your basilisk zombie barely misses the polar bear.(] hB   phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 101/103 =======================- ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11(] hCD Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##..Z...........,  XL: 13 Next: 33% Place: Lair:2 #....@Z.........,  Noise: ==-------  Time: 13413.5 (0.0) ##..#P......./..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (extremely poisoned, ally …) ,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  Z   basilisk zombie (minion) ,.......<# **,,,,* [(] hD 39;49mThe polar bear claws your basilisk zombie. x2 _Your basilisk zombie barely misses the polar bear.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, extremely poisoned, ally target, 80% to  hit and 68% to hit with your bite)(] hZphredd the Frost MageGnoll of Ashenzari ****..#**Health: 101/103 =======================-##*#.####**## *##**Magic: 27/28 =======================-*#..#.#..#,#.###..#,AC: 11Str: 7,,,,,.......,........,EV: 14Int: 29*****,#.h.P##..#.#...,SH: 0Dex: 12*##..Z...........,XL: 13 Next: 33% Place: Lair:2#....@Z.........,Noise: ==-------  Time: 13413.5 (0.0)(] hq##..#P......./..,N) +8 spear of the Ensconced God {venom, F#..P+..#..P....,Cast: Freeze#..............,Reap *##**##..............*,#..##....P##.#.#....,h   polar bear (extremely poisoned, ally …),........########,...*Z   komodo dragon zombie (minion),........#*,,,.*Z   basilisk zombie (minion),.......<# **,,,,* _Your basilisk zombie barely misses the polar bear.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (moderately wounded, extremely poisoned, ally target, 80% to  hit and 68% to hit with your bite)  You reach to attack! You hit the polar bear.(] h>2--4.2 (0.7(] h(] h  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a polar bear (moderately wounded, extremely poisoned, ally target, 80% to  hit and 68% to hit with your bite)  You reach to attack! You hit the polar bear. _The polar bear is heavily wounded.)] h:   phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 102/103 =======================- ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29)] h$< D *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##..Z...........,  XL: 13 Next: 33% Place: Lair:2 #....@Z.........,  Noise: ---------  Time: 13414.2 (0.0) ##..#P......./..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (extremely poisoned, ally …) ,........########,...*  Z   komodo dragon zombie (minion) )] h< ,........# *,,,.*  Z   basilisk zombie (minion) ,.......<# **,,,,* You reach to attack! You hit the polar bear. _The polar bear is heavily wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (heavily wounded, extremely poisoned, ally target, 80% to hitand 68% to hit with your bite)*] h%  phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 102/103 =======================- ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##..Z...........,  XL: 13 Next: 33% Place: Lair:2 #....@Z.........,  Noise: ---------  Time: 13414.2 (0.0) ##..#P......./..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze *] hw&#..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (extremely poisoned, ally …) ,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  Z   basilisk zombie (minion) ,.......<# **,,,,* Press: ? - help, Dir - move targetAim: a polar bear (heavily wounded, extremely poisoned, ally target, 80% to hitand 68% to hit with your bite)  You reach to attack! You hit the polar bear.  The polar bear looks as sick as possible!  The polar bear is severely wounded.*] h0wand 68% to hit with your bite)  You reach to attack! You hit the polar bear.  The polar bear looks as sick as possible!  The polar bear is severely wounded.  A nearby fungus withers and dies.  The polar bear bites your basilisk zombie!*] hh1*] h(:" #** ##*#.####**## *##**  *#..#.#..#,#.###..#,  ,,,,,.......,........,  *] h:l#.h.P##..#.#...,  *##...Z..........,  #....@..........,  ##..#......../..,  #..P+..#..P....,  #..............,  ...........*] hm; ....P##.#.#....,   ,........########,...*  ,........#  <# *] h-=b3===9 (0.7*] hC*] hGX _Your basilisk zombie is destroyed!*] hY O  phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 103/103 ======================== ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##..*Z..........,  XL: 13 Next: 33% Place: Lair:2 #....@..........,  Noise: ==-------  Time: 13414.9 (0.0)*] hI  ##..#......../..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (extremely poisoned, ally …) ,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  ,.......<# **,,,,* The polar bear bites your basilisk zombie! _Your basilisk zombie is destroyed!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target*] h* Aim: a polar bear (severely wounded, extremely poisoned, ally target, 80% to  hit and 68% to hit with your bite)*] h5  phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 103/103 ======================== ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.h.P##..#.#...,  SH: 0Dex: 12 *##...Z..........,  XL: 13 Next: 33% Place: Lair:2 #....@..........,  Noise: ==-------  Time: 13414.9 (0.0) ##..#......../..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap *] h5[1K *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (extremely poisoned, ally …) ,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  ,.......<# **,,,,* Press: ? - help, Dir - move targetAim: a polar bear (severely wounded, extremely poisoned, ally target, 80% to  hit and 68% to hit with your bite)  You reach to attack! You hit the polar bear.  The polar bear looks as sick as possible!  The polar bear is almost dead.*] h8 #** ##*#.####**## *##**  *] ho9*#..#.#..#,#.###..#,  ,,,,,.......,........,  #.hZP##..#.#...,  *##..............,  #....@..........,  ##..#......../..,  *] h9 #..P+..#..P....,  #..............,  *] h9v........... *] h9....P##.#.#...., h  berserk, extremely poison*] hD: ,........########,...*  ,........# *] h}:X <# *] h;6--5.6 (0.7+] h5+] hOAim: a polar bear (severely wounded, extremely poisoned, ally target, 80% to  hit and 68% to hit with your bite)  You reach to attack! You hit the polar bear.  The polar bear looks as sick as possible!  The polar bear is almost dead. _goes berserk!-] h  phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 103/103 ======================== ##*#.####**## *##**  Magic: 27/28 =======================- *#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 -] hR*****,#.hZP##..#.#...,  SH: 0Dex: 12 *##..*...........,  XL: 13 Next: 33% Place: Lair:2 #....@..........,  Noise: ---------  Time: 13415.6 (0.0) ##..#......../..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (berserk, extremely poison…) -] hv,........########,...*  Z   komodo dragon zombie (minion) ,........# *,,,.*  ,.......<# **,,,,* The polar bear is almost dead. _The polar bear goes berserk!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (almost dead, berserk, extremely poisoned, ally target, 80%  to hit and 68% to hit with your bite)-] hV  phredd the Frost Mage  Gnoll of Ashenzari ****.. #** Health: 103/103 ======================== ##*#.####**## *##**  Magic: 27/28 =======================- -] hR*#..#.#..#,#.###..#,  AC: 11Str: 7 ,,,,,.......,........,  EV: 14Int: 29 *****,#.hZP##..#.#...,  SH: 0Dex: 12 *##..............,  XL: 13 Next: 33% Place: Lair:2 -] hD#....@..........,  Noise: ---------  Time: 13415.6 (0.0) ##..#......../..,  N) +8 spear of the Ensconced God {venom, F #..P+..#..P....,  Cast: Freeze #..............,  Reap  *##**##..............*  ,#..##....P##.#.#....,  h   polar bear (berserk, extremely poison…) ,........########,...*  Z   komodo dragon zombie (minion) -] h",........# *,,,.*  ,.......<# **,,,,* _The polar bear goes berserk!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a polar bear (almost dead, berserk, extremely poisoned, ally target, 80%  to hit and 68% to hit with your bite)  -] hb,You reach to attack! You hit the polar bear.-] hh #** ##*#.####**## *##**  *#..#.#..#,#.###..#,  ,,,,,.......,........,  #.ZZP##..#.#...,  *##..............,  #....@..........,  ##..#......../..,  #..P+..#..P....,  #..............,  ...........-] hc ....P##.#.#...., Z   komodo dragon zombie (minion) ,........########,...* polar bear ,........#  <#   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a polar bear (almost dead, berserk, extremely poisoned, ally target, 80%  to hit and 68% to hit with your bite)  You reach to attack! You hit the polar bear.  You kill the polar bear!-] h{c8=46.3 (0.7-] h+-] h+ _The dead are walking!1] hP:#** ##*#.####**## *##** *#..#.#..#,#.###..#, ,,,,........,........, 1] h:*****,#.ZZP##..#.#..., *##., #., ##..#./.., #..P+..#..P...., #........, *##**##............1] h#;..*,#..##....P##.#.#...., ,........########,...* ,........ 1] h~>1] hGL.Z1] hI-7.3 (1.01] hO1] hQ2] h-#** ##*#.####**## *##** *#..#.#..#,#.###..#, ,,,,..,........, *****,#.Z.P##..#.#..., *##...Z., #., ##..#./.., #..P+..#..P...., #.............., *##**##..............*,#..##....P##.#.#...., ,........########....* ,........# *,...* 2] hq2] h2] hwu.Z.Z2] h&82] hr2] h2] h "#** ##*#.#####*## *###* *#..#.#..#.#.###..#, ,,,,................., *****,#..ZP##..#.#..., *##., #.....Z., ##..#./.., #..P+..#..P...., #......., *##**##.........*,#..##....P##.#.#...., ,........########....* ,........# *,...* 2] h< 2] h 2] h` *.Z.Z2] h' .92] h 2] h Z _Your reaping aura expires.3] h2~#** * ##*#.######## *###* *#..#.#..#.#.###..#P ,,,,.................. *****,#...P##..#.#.... 3] h3I*##...Z. #......Z. ##..#./... #..P+..#..P..... #........*##**##........3] h'4#,#..##....P##.#.#..... ,.########....# ,.# *....# 3] h:,3] h\@*,,,,.,Z.Z,,,3] h@3,,**3] hAC=203] hH3] hJ3] hz93#** ** ##*#.######## *###*. *#..#.#..#.#.###..#P.  ,,,,...................  *****,#...P##..#.#..... *##. #.....Z.Z. ##..#./.... #..P+..#..P...... #......  *##**##.......#.  3] h:1,#..##....P##.#.#.....#  ,.########....##  ,.. 3] h;3] h@<3] h A***,,,.Z.Z,+3] hcA3*,,*3] hB&13] hnL3] h#***####*#.######## *####.# *#..#.#..#.#.###..#P.# ,,,,.................... *****,#...P##..#.#......  *##................. #......Z.ZP ##..#......@./....+ ..P+..#..P......# #........... *##**##.......# 3] hI,#..##....P##.#.## ,........########....## ,.# *....# ,.<# * *##.###..# *,,,,,*3] hC3] h3] hs*,,,.Z.,Z,,,**3] h&23] h$3] h&4] h;g#** *## ##*#.######## *####.#  *#..#.#..#.#.###..#P.## .............. ,#...P##..#.#. *##. #.Z.P. ##..#.....Z.@/....+, #..P+..#..P......#, #..... ##**##.......#..# #..##....P##.#.#.....### .########....## .# #....# .<# *#....# 4] hj,4] hp*,,*.Z,.Z,,,,*4] hLq&34] hnu4] hv4] hN v#** *##  ##*#.######## #####.# *#..#.#..#.#.###..#P.### ........./ ,#...P##..#.#. 4] h=O *##.# #.Z.P.. ##..#......Z.@....+,, #..P+..#..P......#,, #. **##.......#..#. ..##....P##.#.#.....#4] hO ##*########....## # #....# 4] hLS 4] hS 4] h7Z *,,,.,Z.Z4] hZ L,*,,*4] h[ &44] hsb 4] hf C _Found a wand of polymorph (3).4] hl M.Z4] hm +5.3 (24] hat 4] hw C _w - a wand of warping (23) (gained 7 charges)5] h   #** *## ##*#.######## #####.# #..#.#..#.#.###..#P.#### ,.............../. **,#...P##..#.#.  *#.#. #.....5] hs ..@...P... ##..#......ZZ.....+.P. #..P+..#..P#,,*  #..........., **..........#..#.P##....P##.#.#.#*#########....###  .....<# *#....#5] h@ 5] h 5] hE *,,,ZZ,..,*,,*5] h +6.3 (15] hs 5] h 5] hY O  #** *## *#.######## #####.# ..#.#..#.#.###..#P.##### .............../.. *,#...P##..#.#.. *#..@....#.,  #.....ZZ....P....  5] hZ {##..#.............+.P.. #..P+..#..P#,P##  #...........,, *..........#..#.P, ##....P##.#.#.....###*#*########....### 5] h] 5] h^ 5] hWg *,,ZZ*..,,,5] hg ,,**5] hDl &75] hm 5] ho 6] h  #** *## *#.######## #####.# #.#..#.#.###..#P.###### ............../... ,#...P##..#.#...@....... #ZZ.....#.P# #.....P..... ##..#.............+.P...  #..P+..#..P#.P##.  #.6] h ......, ..........#..#.P.# #....P##.#.#.....###*###########....#6] h6] h6] h>*,ZZ,..*,,,,,*6] h&86] h6] h6] h? #** ### #.# #####.# #.#..#.#.###..#P.# /.... #...P##..#.#.ZZ. .#.P## .P....., ..#.+.P.... #..P+..#..P......#.P##.. #....,. .#..#.P.#, ....P##.#.#.....###6] h@B###* 6] h~B6] hB6] hI**,..Z,Z,6] hJ,,,,6] hXJ%**6] hfK&96] hR6] h T6] h & ** ### .# #####.# * .#..#.#.###..#P.# /..... ...P##..#.#...Z. .Z....#.P##. P....... ..#.6] h (+.P.... ..P+..#..P......#.P##... ......,.. .#..#.P.#,# P##.#.#.....## 6] h 6] h 6] h *,,.Z,.Z,6] h :,,,,*6] h '306] hs 6] h 6] hC ### # #####.# ** #..#.#.###..#P.#. /...... P##..#.#....Z. Z...#.P##.. 6] h>P......., #.+.P......P+..#..P......#.P##.....,... #..#.P.#,## P##.#.#.....#######** 6] h}6] hV6] h*,,.Z,.Z*,,*,6] h,***6] hQ&16] h6] ht7] h )T ###  ###### #####.# *** #.#.###..#P.########.. .............. P##..#.#....... Z..#.P##..# .P......., #.............+.P......, P+..#..P#.P##....# ........... ..........#..#.P.#.###P##.#.#.#####** *7] h+7] h-7] h4**Z,.,.Z,,,,7] h&5,,**7] h5&27] h:7] h=7] hCRZ.7] hpD+3.3 (27] hQI7] h7KE _L - a wand of polymorph (11) (gained 3 charges)<] h3<] hԜ<] h<] h<] hy<] hb<] h,<] h <] hX<] h<] h<] hi<] hд<] h߶<] h<] h:<] h<] h<] hM<] h%<] hi<] h&<] hy<] h<] h-<] h<] hh<] h<] h,<] h}<] h<] h<<] hc<] hV<] h<] h<] h"<] h1<] h<] h<] h<] h^<] h)<] h<] hN<] h<] h&<] hC<] h<] h,<] hr<] h<] h; <] h <] h <] h; <] h <] h<] hM<] h<] h<] h$<] hZ<] h<] h<] hL<] h<] hF <] h2!<] hc#<] h&<] h'<] h~(<] h(<] hN)<] hZ*<] h.<] h&0<] h3<] hd3<] h+5<] h8<] h'<<] h=<] h?,<] hA<] hC<] hG<] hH<] hJ<] hK<] h"L<] hHN<] hQ<] h\T<] hU<] h7V<] h|W<] hY<] h]]<] h^<] hy`<] h`<] hb<] h e<] h=h<] h1i<] h-j<] hj<] hj<] hm<] hq<] hr<] ht,<] hu<] hx<] hZ{<] h|<] hv~,<] h<] h<] hv<] h5<] h\<] h<] h<] h<] hː<] hc<] h<] h<] ht<] h<] h2,<] h,<] h<] h͟<] h<] h<] h,<] h<] h<] h<] h<] h|,<] hβ<] hA<] h7<] h<] ho<] hú<] h<] h<] hA<] h<] h[<] h<] h7<] h<] h <] h<] he<] h<] h<] h:<] h <] h4<] h<] h<] h<] h<] h,<] h<] h<] h<] h<] h/<] h<] h<] hj,<] hJ<] hN<] h&<] h*<] h<] h8<] h<] h<] h<] h <] h<] h<] h<] hz<] hS <] h <] hn<] h<] h<] h<] h<] h<] hV<] h<] h<] h4,<] h<] h<] hT<] h<] h`<] h <] h!<] h",<] h5#<] h`$<] h&<] h&<] h'<] h (<] hv)<] h+<] hZ4........######...# ........# #...## ........######....# .................## ......##.####P.Z..# ,..#..**** #....## ,,,*,,,* ###.Z#   ,,,* ##..##   * #..@.#  73.3 (40.0) * ##..##   <] h45*****#P..#   ,,,*.P...#   ,,,......#   ,........#   ,..$.....#**   ,.....(>..,*    <] h:7<] h8<] h>.Z.Z,,,,,,,,,,**<] h?,4.3 (41<] hE<] hH; _Found a stone staircase leading down.>] h3>] h(>] h,>] hJ>] h,>] hR>] h >] h,>] hB>] hk>] hp*6...........## #.####P....# ,,,..#..**** #....##  ,,,*,,,* ###..#  ,,,* ##Z.##  * #....#  ** ##Z.##  ,***###P..#  *,,,#.P@..# >] h-4 ..........#  ..........#  ....$.....#**  .......(>..,*  ...#* F   blink frog (asleep) ####......## komodo dragon zombie (minion) * *PF......* Z   polar bear zombie (minion)>] h|8 6.3 (2.0)  A blink frog comes into view.>] h>;  The blink frog croaks.>] h?,>] h+A>] hCL_.,Z,.*Z*,,,,,FF 2 blink frogs (1 wandering, 1 ally ta…)>] h5M,####.FF   bullfrog (wandering)** *P.FFkomodo dragon zombie (minion)*,,,,,,,**Z   polar bear zombie (minion)>] hN4==7.3 (3>] hW>] h\ _A bullfrog comes into view. A blink frog comes into view.?] h@ ##.####P.... ,,,..#..**** #....#  ,,,*,,,* ###..#   ##..## .Z..#* ##..##*.***###PZ.# #...#.P..,.......$?] hvA #**...(>.......######.F....## F 3 blink frogs (2 wandering, 1 ally t** *P.FF....*S   water moccasin (wandering) #.FS....##F   bullfrog (wandering)?] hA n Z 2 zombies?] hG ?] hH ?] h J ?] hZK ?] hL ?] hO  A blink frog and a water moccasin come into view.?] h...#.....######...F..## ** *PFF.....* #FS.....###.......*@] hy@] hA@] h  @] hy> The blink frog hits the fungus!@] h4@] h@] h8@] h@] h@] h]@] hX@] h@] h], .Z.ZF.FF.F...FFFF 5 blink frogs (1 wandering, 1 dist.....FSFS@] h%w*,,,,,,,*A blink frog comes into view.@] hO--9Freeze@] h@] h8 _The water moccasin hisses angrily.C] ha  Casting: Animate Dead (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D] h:,D] hD] hD] hGD] hD] h]D] h4D] h{D] hD] hD] hX6.Z.ZYFF>FF...S.FFFally target).F.Y   ice beast (summoned)(…)D] h2-5---==D] hh 80D] hD] hn  A chill wind blows around you. The blink frog hits you. The blink frog blinks! _x2F] h$ b  You hit the bullfrog.  The bullfrog is lightly wounded.F] hf F] h ,F] h> F] h F] h N  The bullfrog hits you but does no damage.F] h Y.FZFF] h F.§>...SF...F.F] h b3=-1.0 (0.7 F] h F] h^ , _The blink frog blinks!G] h.  You hit the bullfrog. The bullfrog is poisoned.  The bullfrog is moderately wounded.G] h]/  The bullfrog misses you. The blink frog hits your ice beast!G] hh;  The blink frog blinks! Your ice beast hits the bullfrog.  Your ice beast freezes the bullfrog!! The bullfrog seems to slow down.G] h>  The bullfrog dies!Your polar bear zombie bites the blink frog.G] hI .(S.§F 4.Y   ice beast (summoned)ZZ 2 zombies (minion)Your polar bear zombie claws the blink frog. x2G] hO65=7G] hNXG] hq[X _The blink frog closely misses you.H] h  You hit the blink frog. The blink frog is poisoned.  The blink frog is moderately wounded.The blink frog hits your komodo dragon zombie!H] hH] hKr  The blink frog closely misses your ice beast.H] hH] h.Z.YS.F.very poisoned, 1 a…)H] hB(2.4H] hH] h-A _The blink frog hits you but does no damage.H] h" D  r ice beast. _The blink frog hits you but does no damage.  You hit the blink frog.looks as sick as possible!  You bite the blink frog.  The blink frog is heavily wounded.H] h" H] h=# ,H] h:0 You bite the blink frog.  The blink frog is heavily wounded.  A nearby fungus withers and dies.Your polar bear zombie bites the blink frog!  Your polar bear zombie misses the blink frog.Your polar bear zombie claws the blink frog.H] h"<  .FFYZ..F... 3 blink frogs (1 ally target)(ally target)Z   spectral blink frog (minion)Y   ice beast (summoned)(…)The blink frog dies!The blink frog's spirit is torn from its body!H] hH =---63.1  Your Necromancy skill increases to level 7!Your base Translocations skill increases to level 7!Your Forgecraft skill increases to level 7!  Your base Fire Magic skill increases to level 7!Your base Air Magic skill increases to level 7!Your base Earth Magic skill increases to level 7!H] hP H] h T m _Your base Alchemy skill increases to level 7!J] hL  You hit the blink frog. The blink frog is poisoned.  The blink frog is lightly wounded.J] hQa  The blink frog hits you! The blink frog hits your ice beast.J] h\ .YF 4 blink frogs (1 very poisoned, 1 a…)F The blink frog hits you.J] h^]84/103 -----=J] ho^ 7 (0.6 J] h/gJ] hjF _Your komodo dragon zombie bites the blink frog!!K] h`qA  You puncture the blink frog!K] huK] hy2puncture the blink frog!  You kill the blink frog!  Your spectral blink frog closely misses the water moccasin.  Your polar bear zombie completely misses the water moccasin. K] hcz Your polar bear zombie barely misses the water moccasin.Your polar bear zombie closely misses the water moccasin.K] hzK] hC .SF. 3 blink frogs (1 ally target)F.The blink frog completely misses you.K] hy5-----6=7--4.4 (0.7 K] hΖK] hJf _Your ice beast barely misses the water moccasin.L] h/jO  You miss the blink frog.L] hj?The water moccasin completely misses you.L] hjkL] hl,L] huF@Z.Z(F.L] hEwm6=--5.0 (0.6 L] h~L] hq _Your spectral blink frog closely misses the water moccasin.L] h  You puncture the blink frog! The blink frog is poisoned.  The blink frog is moderately wounded.The water moccasin misses you.L] h L] hܰ  Your spectral blink frog closely misses the water moccasin.L] hf T  The blink frog hits you! The blink frog blinks!L] hd !Z§@.Y>F..F.very poisoned, 1 al…)L] hG b79--=7 (0.7 L] hS L] h A _The blink frog hits you but does no damage.M] h ^The blink frog hits you! The blink frog blinks! _The blink frog hits you but does no damage.  You hit the water moccasin. bite the water moccasin, but do no damage.water moccasin is lightly wounded.  The water moccasin bites you but does no damage.M] h x  Your spectral blink frog misses the water moccasin.M] hl ;  The blink frog blinks!M] h M] h~ M] h .Z@Z§SZ.FFF....M] hG `80---6.4M] hi M] h P _Your ice beast hits the water moccasin but does no damage.N] h}The blink frog blinks! _Your ice beast hits the water moccasin but does no damage.  You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is moderately wounded.  The water moccasin closely misses you.  Your spectral blink frog closely misses the water moccasin.N] h  F§ very poisoned, ally t…)The blink frog blinks!  The blink frog barely misses your ice beast.N] h%L==7.1N] h(N] h,9 _The blink frog hits your ice beast!O] h Pextremely poisoned, a  Your spectral blink frog misses the water moccasin.Your ice beast barely misses the water moccasin.polar bear zombie completely misses the water moccasin.Your polar bear zombie claws the water moccasin but does no damage.  Your polar bear zombie claws the water moccasin.  komodo dragon zombie!O] hlQ:1-7 (0.6 O] hXO] h[q _Your komodo dragon zombie barely misses the water moccasin.O] hE The blink frog hits your komodo dragon zombie! _Your komodo dragon zombie bar hit the water moccasin.  The water moccasin is severely wounded.ice beast!! The blink frog hits your ice beast!  Your ice beast dies!O] hXH r  Your ice beast disappears in a puff of smoke!O] h#T §>.F.F§O] hT ... .ZZ 2 zombies (minion)The blink frog blinks!  The water moccasin bites you but does no damage.  O] hT ^Your spectral blink frog completely misses the water moccasin.O] h,V S2==O] hvV 8.4 (0.7 O] h_ O] hb D _The blink frog hits your komodo dragon zombie.P] h]h  You barely miss the water moccasin.P] h^P] h`v  The water moccasin is severely wounded.P] hmYou barely miss the water moccasin.The water moccasin is severely wounded.The water moccasin bites you but does no damage.  P] hnYour komodo dragon zombie closely misses the water moccasin.Your spectral blink frog hits the water moccasin.P] hz Z..ZZFF>......2.P] hzZZ 2 spectral things (minion).ZZ 2 zombies *,,,,,,,*    The water moccasin dies!The water moccasin's spirit is torn from its body!P] h̀3=7=8-9.1FreezeP] hP] hm _The blink frog barely misses your komodo dragon zombie.V] hM& ,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 83/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11V] h& Str: 7 *.##*###P..#  EV: 14Int: 29 *#...#.P...#  SH: 0Dex: 12 ,.......Z..#  XL: 13 Next: 38% Place: Lair:2 ,.......@ZF#  Noise: =--------  Time: 13489.1 (0.0) ,....$..ZZF#**  N) +8 spear of the Ensconced God {venom, F V] h{' ,.......F>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, 2 al…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* V] h' The water moccasin dies!The water moccasin's spirit is torn from its body! _The blink frog barely misses your komodo dragon zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)V] h' Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)W] h ,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 83/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#...#.P...#  SH: 0Dex: 12 W] h ,.......Z..#  XL: 13 Next: 38% Place: Lair:2 ,.......@ZF#  Noise: =--------  Time: 13489.1 (0.0) ,....$..ZZF#**  N) +8 spear of the Ensconced God {venom, F ,.......F>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, 2 al…) W] h #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* _The blink frog barely misses your komodo dragon zombie.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You could not reach far enough!  The blink frog hits your spectral water moccasin.W] h v  Press: ? - help, Dir - move target  Aim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You could not reach far enough!  The blink frog hits your spectral water moccasin.  The blink frog blinks!komodo dragon zombie!W] h=     ###..#  ,,,* ##..##  ,* #....#  ,** ##..##  *.##*###P..#  *#...#.P...#  ,.......Z..#  ,.......@ZF#  ,..F.$..Z.F#**  ,.......Z>...#  ,...........##  W] h ,####......##  ** *........* ally #.......##  ##.......*   W] h 3=7 (0.6W] hA W] h W _The blink frog hits your komodo dragon zombie but does no damage.X] h ,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 83/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#...#.P...#  SH: 0Dex: 12 ,.......Z..#  XL: 13 Next: 38% Place: Lair:2 ,.......@ZF#  Noise: ==-------  Time: 13489.7 (0.0)X] h  ,..F.$..Z.F#**  N) +8 spear of the Ensconced God {venom, F ,.......Z>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* The blink frog blinks!  The blink frog hits your komodo dragon zombie! _The blink frog hits your komodo dragon zombie but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)Y] hC,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 83/103 ===================----- ,* #....#  Magic: 27/28 =======================- Y] hD1,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#...#.P...#  SH: 0Dex: 12 ,.......Z..#  XL: 13 Next: 38% Place: Lair:2 ,.......@ZF#  Noise: ==-------  Time: 13489.7 (0.0) ,..F.$..Z.F#**  N) +8 spear of the Ensconced God {venom, F Y] hfE:,.......Z>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion)Y] hE ##.......*  ZZ 2 zombies (minion) *,,,,,,,* The blink frog blinks!  Y] hE}The blink frog hits your komodo dragon zombie! _The blink frog hits your komodo dragon zombie but does no damage.  Y] h FReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)Y] hDGY] hIfhits your komodo dragon zombie! _ but does no damage. Y] hJ) Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You could not reach far enough!Y] hN  The blink frog hits your komodo dragon zombie!  Your komodo dragon zombie closely misses the blink frog.Y] hPY] hwZ    ###..#  ,,,* ##..##  Y] h[,* #....#  ,** ##..##  *.##*###P..#  *#...#.P...#  ,........Z.#  Y] h=[,....F..@Z§#  Y] ha[,...F$.Z..F#**  Y] h[,......Z(>...#  Y] h[T,...........##  Y] h[,####......##  ** *........* Y] h[W #.......##  Y] h%\i##.......*   Y] h^<4=90.4 (0.7Y] h{gY] h k, _The blink frog blinks!Y] hp,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 84/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#...#.P...#  SH: 0Dex: 12 ,........Z.#  XL: 13 Next: 38% Place: Lair:2 ,....F..@Z§#  Noise: ===------  Time: 13490.4 (0.0) ,...F$.Z..F#**  N) +8 spear of the Ensconced God {venom, F ,......Z(] hqm>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* The blink frog hits your komodo dragon zombie!  Your komodo dragon zombie closely misses the blink frog. _The blink frog blinks!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)Z] hK,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 84/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11Z] hStr: 7 *.##*###P..#  EV: 14Int: 29 *#...#.P...#  SH: 0Dex: 12 ,........Z.#  XL: 13 Next: 38% Place: Lair:2 Z] h,....F..@Z§#  Noise: ===------  Time: 13490.4 (0.0) ,...F$.Z..F#**  N) +8 spear of the Ensconced God {venom, F ,......Z(>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) Z] h*]#.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* The blink frog hits your komodo dragon zombie!  Your komodo dragon zombie closely misses the blink frog. _The blink frog blinks!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Z] hPress: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)Z] hZ] h    ###..#  ,,,* ##..##  Z] h,* #....#  ,** ##..##  *.##*###P..#  *#F..#.P...#  ,........Z.#  ,....#  Z] h',...§$Z...F#**  ,......Z(>...#  ,...........##  Z] h,####......##  ** *........*  #.......##  ##.......* *,,,,,,,* Z] hOYour komodo dragon zombie closely misses the blink frog. _The blink frog blinks!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You reach to attack! You closely miss the blink frog. The blink frog blinks!Z] h)>5--1.0 (0.6Z] htZ] hW _The blink frog hits your komodo dragon zombie but does no damage.[] h<,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 85/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11[] hStr: 7 *.##*###P..#  EV: 14Int: 29 *#F..#.P...#  SH: 0Dex: 12 ,........Z.#  XL: 13 Next: 38% Place: Lair:2 [] h} ,....F..@Z§#  Noise: =--------  Time: 13491.0 (0.0) ,...§$Z...F#**  N) +8 spear of the Ensconced God {venom, F ,......Z(>...#  Cast: Freeze ,...........##  ,####......##  [] h** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* [] h+Aim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You reach to attack! You closely miss the blink frog. The blink frog blinks! _The blink frog hits your komodo dragon zombie but does no damage.  [] hReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)[] h ,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 85/103 ===================----- ,* #....#  Magic: 27/28 =======================- ,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#F..#.P...#  SH: 0[] hT9Dex: 12 ,........Z.#  XL: 13 Next: 38% Place: Lair:2 ,....F..@Z§#  Noise: =--------  Time: 13491.0 (0.0) ,...§$Z...F#**  N) +8 spear of the Ensconced God {venom, F ,......Z(>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* Aim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You reach to attack! You closely miss the blink frog. The blink frog blinks! [] h%_The blink frog hits your komodo dragon zombie but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)[] hg[] h`[] hJ[] h<[] h    ###..#  ,,,* ##..##  ,* #..F.#  ,** ##..##  *.##*###P..#  *#.F.#.P..Z#  ,..........#  [] hb,....Z..@Z§#  ,...§$....F#**  ,.....Z.(>...#  ,...........##  ,####......##  ** *........*  #.......##  ##.......*   _The blink frog hits your komodo dragon zombie but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  Press: ? - help, Dir - move target  Aim: a blink frog (ally target, 61% to hit and 37% to hit with your bite)  You could not reach far enough! The blink frog blinks!  Your komodo dragon zombie bites the blink frog.[] hOb6===7 (0.7[] hO[] h-D _The blink frog hits your komodo dragon zombie!\] h- ,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 86/103 ====================---- ,* #..F.#  Magic: 27/28 =======================- ,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#.F.#.P..Z#  SH: 0Dex: 12 ,..........#  XL: 13 Next: 38% Place: Lair:2 ,....Z..@Z§#  Noise: ===------  Time: 13491.7 (0.0) ,...§$....F#**  N) +8 spear of the Ensconced God {venom, F ,.....Z.(\] h. W[0;10;1m>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* Your komodo dragon zombie bites the blink frog. _The blink frog hits your komodo dragon zombie!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)\] h ,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 86/103 ====================---- \] hW ,* #..F.#  Magic: 27/28 =======================- ,** ##..##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#.F.#.P..Z#  SH: 0Dex: 12 \] hϏ ,..........#  XL: 13 Next: 38% Place: Lair:2 ,....Z..@Z§#  Noise: ===------  Time: 13491.7 (0.0) ,...§$....F#**  N) +8 spear of the Ensconced God {venom, F \] h ,.....Z.(>...#  Cast: Freeze \] h3 ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…)\] h X #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* \] hː F_The blink frog hits your komodo dragon zombie!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)  \] h MYou reach to attack! You miss the blink frog.\] h \] h \] h' \] hm 97  your bite)  \] h You reach to attack! You miss the blink frog.  The blink frog is lightly wounded.  The blink frog hits your komodo dragon zombie but does no damage.  \] hі Ashenzari invites you to partake of a vision and a curse of ranged combat andbeguiling.\] h /  --more--_] hŪ     ###..#  ,,,* ##..##  ,* #....#  ,** ##F.##  *.##*###P..#  *#..F#.P..Z#  ,...Z......#  ,....§..@Z§#  ,...§Z....F#**  ,.......(>...#  ,...........##  ,####......##  ** *........*  _] h #.......##  ##.......*   _] h A --2.4 (0.7 __] h _] h> b] h8,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 87/103 ====================---- ,* #....#  Magic: 27/28 =======================- ,** ##F.##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 *#..F#.P..Z#  SH: 0Dex: 12 ,...Z......#  XL: 13 Next: 38% Place: Lair:2 ,....§..@Z§#  Noise: =--------  Time: 13492.4 (0.0) ,...§Z....F#**  N) +8 spear of the Ensconced God {venom, F ,.......b] h9[31m(>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* Ashenzari invites you to partake of a vision and a curse of ranged combat and _beguiling.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)c] hl,,,..#..**** #....##  phredd the Frost Mage  ,,,*,,,* ###..#  Gnoll of Ashenzari ****.. ,,,* ##..##  Health: 87/103 ====================---- ,* #....#  Magic: 27/28 =======================- ,** ##F.##  AC: 11Str: 7 *.##*###P..#  EV: 14Int: 29 c] hn*#..F#.P..Z#  SH: 0Dex: 12 ,...Z......#  XL: 13 Next: 38% Place: Lair:2 ,....§..@Z§#  Noise: =--------  Time: 13492.4 (0.0) ,...§Z....F#**  N) +8 spear of the Ensconced God {venom, F ,.......(>...#  Cast: Freeze ,...........##  ,####......##  ** *........*  FFF 3 blink frogs (1 very poisoned, ally…) #.......##  ZZ 2 spectral things (minion) ##.......*  ZZ 2 zombies (minion) *,,,,,,,* _beguiling.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetc] hoAim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)  You reach to attack! You closely miss the blink frog.c] hpc] hrpPress: ? - help, Dir - move targetAim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit with your bite)  You reach to attack! You closely miss the blink frog.  The blink frog is lightly wounded.  c] hMs[Your spectral water moccasin closely misses the blink frog.c] h}Your spectral water moccasin closely misses the blink frog.Your komodo dragon zombie barely misses the blink frog.  Your polar bear zombie bites the blink frog.r polar bear zombie claws the blink frog.  Your polar bear zombie barely misses the blink frog.The blink frog hits your komodo dragon zombie!c] h-l  Your komodo dragon zombie is destroyed!c] h    ###..#  ,,,* ##..##  ,* #....#  ,** ##..## c] h͋ *.##*###PF.#  *#...#.P..Z#  ,...ZF.....#  ,...Z...@..#  ,...§$....§#**  ,.......(>...#  ,.......F...##  ,####......##  ** *........* 2 alc] hi\ #.......##    spectral water moccasin (minion) ##.......* Z   spectral blink frog (minion)  Z   polar bear zombie (minion)c] h-3.1 (0.7c] hc] h, _The blink frog blinks!f] h(,..#..**** #....## , ,,,*,,,* ###..#  ,,,* ##..##  ,* #....#  .** ##..##  #.##*###PF.#  ##...#.P..Z#  ....ZF.....#  ....Z..@...#  ....§$....§#**  .(>...#  .F...## f] h P####......##  ** *.*  #.##  ##.*  *,* f] hf] hӕ  Your spectral blink frog misses the blink frog.Your spectral water moccasin bites the blink frog.  Your spectral water moccasin drains the blink frog.f] hf] hf] hcf] hјf] h~f] hؠ,F,,.Z,##.Zf] h=U.,..FZ.§,.....,.....,F,.,*1 drf] h3Y98=-f] h4.1 (1.0f] hf] hĩ/ _The blink frog blinks! x2g] hJ ,,,*,,,* ###..#   ##..## ...F#.** ##..##.######P.Z# #.Z.#.P.....FZ.§............$.@..§#**..F(>...#.....#P###### *** *.. ####.* #  The blink frog hits you!  Your spectral blink frog closely misses the blink frog.g] hwSBg] h1[:..Zg] h[7F$.@...§(>F 2 blink frogs (1 very poisoned, 1 dra**,,,,,,,*g] h\W75---==g] h%] 5g] hdg] h>k/ _The blink frog blinks! x2h] hw{  ##..## ....#.** ##..##.######P.Z# #...#.P.....ZZ.§............F$.....###...@(>F..#.....#P###### *** #.. ###.* #*h] hA{h] h|h] h}h] hh] hh] hh] h .Z....Z.Z....FF.** *,,,,,,,,*h] hV6-----h] hb 6h] hםh] h, _The blink frog blinks!j] h7 j] hy,,,* ##..##  phredd the Frost Mage ,,* #....#  Gnoll of Ashenzari ****.. ,.** ##..##  Health: 76/103 =================------- ,#.######P..#  Magic: 28/28 ======================== ,##...#.P..Z#  AC: 11Str: 7 ,...........#  EV: 14j] hcInt: 29 ,...Z.......#  SH: 0Dex: 12 ,.....Z....F###  XL: 13 Next: 38% Place: Lair:2 j] h?,.......@*F...#  Noise: ---------  Time: 13496.1 (0.0) ,............##  N) +8 spear of the Ensconced God {venom, F ,P####......##  Cast: Freeze *** #........#  j] h#.......##  ##.......*  FF 2 blink frogs (1 very poisoned, 1 dra…) #.......#  Z   spectral water moccasin (minion) *#.......#  Z   spectral blink frog (minion) ** *,,,,,,,,*  Z   polar bear zombie (minion) _The blink frog blinks! x2 _The blink frog blinks!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetj] h}Aim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)j] hJ ,,,* ##..##  phredd the Frost Mage ,,* #....#  Gnoll of Ashenzari ****.. ,.** ##..##  Health: 76/103 =================------- ,#.######P..#  Magic: 28/28 ======================== ,##...#.P..Z#  AC: 11Str: 7 ,...........#  EV: 14Int: 29 ,...Z.......#  SH: 0Dex: 12 j] h,.....Z....F###  XL: 13 Next: 38% Place: Lair:2 ,.......@(F...#  Noise: ---------  Time: 13496.1 (0.0) ,............##  N) +8 spear of the Ensconced God {venom, F ,P####......##  Cast: Freeze *** #........#  #.......##  ##.......*  FF 2 blink frogs (1 very poisoned, 1 dra…) #.......#  Z   spectral water moccasin (minion) *#.......#  Z   spectral blink frog (minion) ** *,,,,,,,,*  Z   polar bear zombie (minion) _The blink frog blinks!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)  You reach to attack! You hit the blink frog.j] hj] hj] hj] h8q ,,,*   ,,* #....#  ,.** ##..##  j] hۦ,#.######P..#  ,##...#.P...#  ,..........Z#  ,....Z......#  ,.....Z...F.###  ,.......@F>...#  ,............## j] h~{ ,P####......##  *** #........#  #.......##  ##.......*  #.......#  *#.......#  **  j] h"A77 (0.6Freezej] hj] hz  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a blink frog (lightly wounded, ally target, 61% to hit and 37% to hit withyour bite)  You reach to attack! You hit the blink frog. _The blink frog is moderately wounded.k] h  You puncture the blink frog!  The blink frog is heavily wounded.k] h.Z$Z..§§FFk] hle=7.4 (0.7Freezek] hk] h/ _The blink frog blinks! x2l] hLL  ,,,* ##..##  phredd the Frost Mage ,,* #....#  Gnoll of Ashenzari ****.. ,.** ##..##  Health: 77/103 =================------- l] hL ,#.######P..#  Magic: 28/28 ======================== ,##...#.P...#  AC: 11Str: 7 ,..........Z#  EV: 14Int: 29 ,.....Z.....#  SH: 0Dex: 12 ,.....$Z..§.###  XL: 13 Next: 38% Place: Lair:2 l] hM ,.......@§>...#  Noise: =--------  Time: 13497.4 (0.0) ,.......*....##  N) +8 spear of the Ensconced God {venom, F ,P####..F...##  Cast: Freeze *** #........#  #.......##  ##..F....*  FF 2 blink frogs (1 very poisoned, 1 dra…) #.......#  Z   spectral water moccasin (minion) *#.......#  Z   spectral blink frog (minion)l] hN V ** *,,,,,,,,*  Z   polar bear zombie (minion)The blink frog is heavily wounded. _The blink frog blinks! x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, ally target, 61% to hit and 37% to hit withyour bite)m] hթ3 ,,,* ##..##  phredd the Frost Mage ,,* #....#  Gnoll of Ashenzari ****.. m] h,.** ##..##  Health: 77/103 =================------- ,#.######P..#  Magic: 28/28 ======================== ,##...#.P...#  AC: 11Str: 7 ,..........Z#  EV: 14Int: 29 ,.....Z.....#  SH: 0Dex: 12 m] h,.....$Z..§.###  XL: 13 Next: 38% Place: Lair:2 ,.......@§>...#  Noise: =--------  Time: 13497.4 (0.0) ,............##  N) +8 spear of the Ensconced God {venom, F ,P####..F...##  Cast: Freeze *** #........#  #.......##  m] hG##..F....*  FF 2 blink frogs (1 very poisoned, 1 dra…) #.......#  Z   spectral water moccasin (minion) *#.......#  Z   spectral blink frog (minion) m] hl]** *,,,,,,,,*  Z   polar bear zombie (minion) _The blink frog blinks! x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a blink frog (heavily wounded, ally target, 61% to hit and 37% to hit withyour bite)  You reach to attack! You barely miss the blink frog.m] h-m] hm] hDZq  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)m] hPress: ? - help, Dir - move target  Aim: a blink frog (heavily wounded, ally target, 61% to hit and 37% to hit withyour bite)  You reach to attack! You barely miss the blink frog.The blink frog is heavily wounded.m] hHm] h ,,,*   ,,* #....#  m] h3,.** ##..##  ,#.######P..#  ,##...#.P...#  ,...........#  ,.........Z.#  m] h,.....$Z..§.###  ,......Z@(>...#  ,.......F....##  ,P####......##  *** #.....F..#  #.......##  ##..§....*  m] hT#.......#  *#.......#  **  m] hq8=-8.1 (0.7Freezem] hAm] h!, _The blink frog blinks!n] hr#  You hit the blink frog. The blink frog is poisoned.  The blink frog is heavily wounded.n] h(  You kill the blink frog!The blink frog's spirit is torn from its body!n] h6z .ZZ   blink frog (very poisoned, ally targetZ 2 spectral blink frogs (minion)Your spectral blink frog closely misses the blink frog.n] h>r9=9=7 (0.6 n] h6Gn] hJA _The blink frog hits you but does no damage.o] hjYour spectral blink frog closely misses the blink frog. _The blink frog hits you but does no damage.  You hit the blink frog. looks as sick as possible!  The blink frog is severely wounded.  Your spectral blink frog hits the blink frog!o] ho] hto] h.Z.Z..Z   spectral water moccasin (minion)o] hBZ 2 spectral blink frogsZ   polar bear zombieo] hw8040=9.4 (0.7Freezeo] ho] h{J _The blink frog dies!r] hoE r] h]F r] h3H r] hK r] hS r] hwX ;1r] hU^ r] h^ K2=r] ha r] h~g r] hg U3=r] ht r] hv ;4r] hKy r] hP r] h K6=r] hV r] h: r] h #7r] h 2=r] h r] hT r] h %8r] hӐ r] hn r] h %9r] h r] h_ r] h0 &90r] h r] h a1=r] hة r] h$ k3=r] hy r] hC r] h+ ;4r] h8 r] h n _Your spectral blink frog fades into mist!r] h K5=r] h r] h[ 96r] h 2=r] h r] h r] h6 %7r] h3 r] hy ;8r] h r] h r] hu Q100/103=r] h r] h3 r] h U1=r] he r] h r] h %2r] h r] h a3=r] h7 r] h 1 _HP restored.r] h0 3r] h r] h{ ,r] hM r] h ? _E - 15 javelins (gained 6)r] h r] h 3r] h r] hU 5 _You swap places.r] h r] h r] h O=r] hn r] h@ n _Your spectral blink frog fades into mist!r] hb( r] h* r] h. r] hj. r] h. r] h+2 r _Your spectral water moccasin fades into mist!r] h3 r] hN4 r] h4 r] h7 N _You now have 1130 gold pieces (gained 9).r] h9 r] h; r] h< r] h= r] h @ r] hB r] hD ,r] hnE r] hF r] h&I r] hVK r] hL r] hL r] h O r] h Q r] hmS ,r] hNT r] hD] r] h_ r] hb ,r] h,d r] hf r] h?i r] h6m ,r] hq r] ht r] hDv r] hw r] hw r] hax r] hy r] h| r] h]~ ,r] hy r] h ....P................# #...## ...#...#.............######....# .......P......................## .####..............##.####P....# ## **..P........#..##** #....## *,,...#..###..# **,,+,:..r] h n##..## ..#...# #....# *,*,,**#@Z..## ##..## --...#.######P..# ..........##...#.P...# ,.............#,..............#,..............### Z   polar bear zombie,............>...#,.....r] h. y..........##,,,,,,.....P####......##r] h 1533.4 (34.0)r] h G--4.4 (35r] hA r] h / _Y - a wand of digging (3)t] h ....#..P#P.######.....P........# #...###...#t] h ;......######....# ........P...............## #.####......##.####P....# ### **..P.#..##** #....## *,,....#...##..**,,+.:..........# ##..## .......@#...# #....# #.#P.###.Z..## ##..## ...........#.######P..# ...........##...#.P...# ,.........# ,...............#  ,............#t] h  ,.......>... ,................#t] h. t] hG *,Z.,,,,,,,t] h 15.4 (1.0)t] h t] h u] hw.#..P#P.######...#.P....# #... #....#...#.....######.....P.... .#.####u] hkxL...##.####P....# **..P.#..##** #.... *,,.#...# ###..# **,,+.:.# ##.. #.#...# #.... .#.#P.###Z...## ##.. ,...........#.######P..# ............##...#.P...#u] h+y ...............# ..........# .,....... ,,.............> ,,.u] h^}u] h,Z,.,∆,,,,,,u] h8&6u] hwu] hu] h.#..P#P.######....P.....# #... ##....#...#....######.P.. P.#.####...##.####P# **..P.#..##** #.... *,,.#...# ###.. **,,+.:.# ##.. ,#.Z#...# #u] h' ..#.#P.###....## ##.. ,∆...........#.######P.. .............##...#.P... ............... .......... ......... ........> ,,,u] h9u] h ,Z.,,,,,,,,u] h&7u] hu] hu] h N.#..P#P.###### P.P...# # P##....#...#...######.P.. .P.#.####...##.####P# **..P.#..##** # *.#...# ### **,,+.:.# ## ,,#....@.Z.#...# # ...#.#P.###....## ## ,,∆...........#.######P ,.............##...#.P .... ..... ...... ........> ,,,,u] h." u] h# u] h- *Z.**,,****u] h. u] hQ/ &8u] h8 u] h1; u] hy.#..P#P.###### .P.P.# # .P##....#...#.######.P. #.P.#.####..##.####P# *#..P.#..##** # *.#...# ### **,,+.:.# ## *,,#...@.Z..#...# # #...#.#P.###....## ## #,,[...........#.######Pu] hz ,..............##...#.P ........ #..... #... *.. *,,,,u] hu] h$Z.*,,*,**u] h4&9u] hmu] h- _Found a +0 kite shield.v] h)#.P##..#.........##.#.# P.....#..P#P.###### +.P.......P...# # #.P##....#...####### .............P......... .#.P.#.####......##.####P ######## ##..P.#..##** #. #.....#...#*,,+.:@.........# # *,,#....Z...#...#  #...#.#P.###....## # *#..[...........#.###### .........##...#.P .. ##...... ,#...... **...v] hv] hZ.*,,,**v] hI'40v] h$v] hH.#.P##..#.##.#. .P.#..P#P. .+.P.P.# .#.P##....#...#......P.#.P.#.####.##.##### ##..P.#..##** # # #.#...#  **,,+.@.Z.#  *,,#.#...# v] hH{ #...#.#P.###....##  **#..[...........#. ,................##...#. ........ .##........ *,#..... ***v] hPv] hUvZ.**,**v] hV&1v] h_v] hhY  You pick up Maxwell's Memoranda and begin reading...v] hxi+2.4 (2v] h*pv] hus  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library.~] h>3~] hA] hF] h] h ] h8,] h] h] h,] h"] hR(] h ,] ho/] h/] hy1] h4] h7] h:] h;] hP<] h>] hB] hOF,] hG] hL] hO] hQ,] hsS] hU] hY] h],] hP_] ha] hg,] hi] hm] h;wQ..#..#.P.#.####....# #.....######### ##..P........#.. #....## #............#... #....# ##..+............ #....# #..## ,,,,,* *** #...#.#P.###.... *,,,,* ***,*####Z.[........... ,,,,,, #.#.##................. ,,,.......@.......50.4 (8 ] hx,,....##.##............... ,>.,,*##,#............... , ,,,,* **#............... , **,,****#.............. *,,,,,,.........,.....P *,,,***###.##...,#.#### **,,,* ***,,,,,*** *] hz] hЂ*.*Z,,,,***,,,,**,,,] h?+1.4 (9] h] h"; _Found a stone staircase leading down.] h, ] h ] h] h1] h] h>] hB] h ,] hs ] h0#] hJ&] h&] h'] h*] hS.] h.] h/] h1] h>4] h7,] h8] h:] h=] hA] h|A] hB] h.D] hKG] h8I] hI] hJ] hL] h8P] hP] h,,, ,....>...###.#........ +,,,, ,........# ###.. *,,,, *P#.###..#####........ ] hzf**#** #..............., #.Z.######.##...,#. ##...# ***,,,,,** #..@.# *,,, * 66.4 (15.0) *****##...#*******,,, * ,**,,...$..#,*,,,,,,,  ] h),,,..........,,,,, ,*#...P##.....,,,,,......,,....##*** ,......,,...##*.....),,...#* ] h֣] hZ.Z+,,,,,,,*,,,,** *] h7,7.4 (16] h] hv( _Found a +0 dagger.] hO .##.## ,>,,, >...###. +,....# ## **P#.###..### **#** #......., #...######.##...,###.Z.# ***,,,,,**... *,,, * *****##.@.#****** *,*#.....$..#,*,,,, .............,,,, ##...P##.............,,....###**## *.....)*+.....,,*....** * ] hS] hZ.Z,,,,,,,,,,,,,,* *] hn[#8] h\.0)] hb] hee] hE />,,, >...###. +,....# ## **P#.###..## **#** #......., #...######.##...,###...# ***,,,,,**..Z *,,, * **#####...##***** *,*#.....@..#,*,,,, ...............,, ##...P##.......] hF k......,,....###**.,,...##*.....)*+.....,,*....** *,....,,,,..... ] hJ ] hT x.Z,,,,,,,,,,,,*,***] hU &9] he^ ] hi ] hj ,70.4 (2] hs ] hv @ _You now have 1143 gold pieces (gained 13).] hp3] hr] h2w] h.|] h|] h,] h] h$] h] hJ] hs] h] h:] hN] h?] h,] hW,] h] hߥ] h!] hF] h] hL] h] h] hJ] hϹ] h] h] h~] h] h] h] h] h\] h,] h] h] hK P#.###..#####......... *#** #.....................P#### #...######.##....#.####* ###...# ***.....#** ##....# *.....# # ] h*#####...########.....## #. *#........#.#.PPP......# *#. ......................#* ** *,, ##...P##......Z.@.....#, ............#####] he[ ...........## *Y .....)....{#* *....... .......#....** **....... .............* *,..)....Y   elephant (trample, asleep) ] haW,..........#.#**,....... Z   polar bear zombie (minion) *...##P.......**.. ,,,,,,,,,,,,] h&y 9.4 (9  An elephant comes into view.] h *.Z,,,,,,, ally target),,<] h-80.4 (10.0)] h?] h ' _Found a +0 sling.] hZ#** #........P####  #...######.##....#.####* #..##...# **#.....#** #.#....# #.....# # #####...########.....#. #........#.#.PPP. *#. .....................#** ** *,,, ] h1#...P##.......Z#.. ...........#####.Y .## #......Y. )....{#* #.. .#....** *#......* *...)#.#**......... Y 2 elephants (trample, asleep, 1 ally … ...##P.......**P. ,,,,,,,,,,,,,,...< ] h  An elephant comes into view.Found a stone staircase leading up.] h] hS] h] hW *S...Z*YY.,..,,,,,YY1 ally target),S   water moccasin<,Z   polar bear zombie (minion),,,,,,,,*,,,,,,,,] hThe elephant trumpets! x2; You hear a trumpeting!  A water moccasin comes into view.] h5:==1.0)] hg] h@/ _You hear a trumpeting! x2] hc #...######.##....#.####* #..##...# **#.....#** #.#....# #.....# # ####...########.....#. ........#.#.PPP. *#. ............#**#** *,,,,P##....S...Z.....#..# ..........#####.....YY.Y ## #.@......Y )....{#* #. .#....** *#. .....* *...)#.#*#.........Y##P.......*#P ] hdYYY 5 elephants (trample, 3 wandering,…),,,,,,,,,,,,,...<. Z   polar bear zombie (minion) ,,,,,.$.#..PP.... ] hmj  3 elephants come into view.] h7n,] hn,] h#o] h{e{...,Z......Y.,YY.Y.,,,,Y.,,1 ally target,,,,,,,,,*,,,,*,,,,] h|&2] h] h+ _Found 17 gold pieces.] h{  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] hŸ ,] h! ] hG ] h ] h ] h_ .{.Z....Y.YY.Y.YY.Y   ice beast (summoned)Z   polar bear zombie (minion)] h V5---3] h ] h. 4 _A chill wind blows around you.] hN #** #.....................P#### #...######.##....#.####* # ##...# **#.....#**  #....# #.....# #####...######### # ##.#.PPP......# *#.............#**#** *,,, #...P##......S.......#..#,..#####@Z....Y..,.......## #...YY.Y..,)....{#* #.........,#....** *#...Y.....,...* *...)...Y..,........#.#*#., ...##P.......*#P...,S   water moccasin ,,,,,,,,,,,,,,.........<.,Y   ice beast (summoned).$.#..PP....,Z   polar bear zombie (minion)[3] hO 7m] h@P ] hP ] hQ ] hQ ] hZR ] hR ] hzS ] h2^ ..SYY.Y...Y.Y..Y] h^ .] h_ =--4Freeze] hh ] h#k ] h~#** #.....................P####.. phredd the Frost Mage ] h #...######.##....#.####* #... Gnoll of Ashenzari ****..  ##...# **#.....#** #... Health: 103/103 ========================  #....# #.....# ##.. Magic: 24/28 ====================---- #####...########.....## #.. AC: 11Str: 7 #........#.#.PPP......# *#.. EV: 14Int: 29 .....................#**#** *,,, SH: 0Dex: 12 ] h##...P##........S.....#..#,  XL: 13 Next: 40% Place: Lair:2 ...........#####@ZYY.Y...,  Noise: ---------  Time: 13584.4 (0.0) ..........## #.....Y...,  N) +8 spear of the Ensconced God {venom, F ....)....{#* #..Y......,  Cast: Freeze ......#....** *#.....Y..., ............* *...)......, ] h܀..........#.#*#..........,  YYYYY 5 elephants (trample, 1 ally target)...##P.......*#P.........,  S   water moccasin ,,,,,,,,,,,,,,.........<.,  Y   ice beast (summoned) ,,,,,.$.#..PP....,  Z   polar bear zombie (minion)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle] hL`Shift-Dir - straight lineAim: a water moccasin (100% to hit)] h\_#** #.....................P####.. phredd the Frost Mage  #...######.##....#.####* #... Gnoll of Ashenzari ****..  ##...# **#.....#** #... Health: 103/103 ========================  #....# #.....# ##.. Magic: 24/28 ====================---- #####...########.....## #.. AC: 11Str: 7 #........#.#.PPP......# *#.. EV: 14Int: 29 .....................#**#** *,,, SH: 0Dex: 12 #...P##........S.....#..#,  XL: 13 Next: 40% Place: Lair:2 ...........#####@ZYY.Y...,  Noise: ---------  Time: 13584.4 (0.0) ] h]..........## #.....Y...,  N) +8 spear of the Ensconced God {venom, F ....)....{#* #..Y......,  Cast: Freeze ......#....** *#.....Y..., ............* *...)......, ..........#.#*#..........,  YYYYY 5 elephants (trample, 1 ally target)...##P.......*#P.........,  S   water moccasin ,,,,,,,,,,,,,,.........<.,  Y   ice beast (summoned) ,,,,,.$.#..PP....,  Z   polar bear zombie (minion)Aim: a water moccasin (100% to hit)  You freeze the water moccasin!  The water moccasin is moderately wounded.The water moccasin seems to slow down.  Your polar bear zombie bites the elephant.  Your polar bear zombie claws the elephant but does no damage. x2] h_] h`^You freeze the water moccasin!  The water moccasin is moderately wounded.The water moccasin seems to slow down.  Your polar bear zombie bites the elephant.claw but does no damage. x2  The water moccasin bites you but does no damage.] ha] ho   ##....#   **#.....#**   #.....# #####.....## #.#.PPP......# ............#**#** ......S.....#..#, .Y....,  #..Y.Y..Y., )] hp? #..Y......,  *#.....Y.. *...)..............., Y 6 elephants (trample, 1 ally targ…P.........,  (slow).........<.,  $  An elephant comes into view.] hr3=5.4 (1] hB}] hJ _Your ice beast hits the elephant but does no damage.] h/ mAn elephant comes into view. _Your ice beast hits the elephant but does no damage. hit the water moccasin.  The water moccasin is heavily wounded.  The elephant tramples your polar bear zombie!  Your polar bear zombie holds its ground!] h; ' Y. The elephant trunk-slaps your polar bear zombie.  Your polar bear zombie bites the elephant!  Your polar bear zombie completely misses the elephant.] h< 4=6.1 (0.7 ] hAF ] hG @ _Your polar bear zombie claws the elephant.] hQYour polar bear zombie completely misses the elephant. _claws the elephant.  You puncture the water moccasin! The water moccasin is poisoned.  The water moccasin is severely wounded.  The elephant tramples your polar bear zombie!  stumbles backwards!] hjRB] h)S] hj]ZY.Y..YYYY.....Y. very poisoned, slow)] h^T5=8] hd] hfF _The water moccasin bites you but does no damage.] h;E  You puncture the water moccasin!] hBP _The water moccasin bites you but does no damage.  You puncture the water moccasin!  You kill the water moccasin!bites the elephant.  Your polar bear zombie claws the elephant.r polar bear zombie claws the elephant but does no damage.] hC] h|T †YY.Y..2Y   ice beast (summoned)Z   polar bear zombie (minion) ,,,,,.$.#..PP....,  The elephant barely misses you. The elephant misses you.The elephant tramples your ice beast! Your ice beast holds its ground!  ] hEU;The elephant trunk-slaps your ice beast but does no damage.] h\X=1-7.4 (0.6 ] hc] hdJ _Your ice beast hits the elephant but does no damage.] hg&  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h ] hA } Your spells (cast)TypeFailure Level  a + FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy2%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%] hx 4 Select a spell to cast[!]/[I] toggle spell headers] hAC] hL] hX#** #.....................P####.. phredd the Frost Mage#...######.##....#.####* #... Gnoll of Ashenzari ****..] hmY|##...# **#.....#** #... Health: 103/103 ========================#....##.....###.. Magic: 25/28 =====================--- #####...########.....###.. AC: 11Str: 7 #........#.#.PPP......#*#.. EV: 14Int: 29 .....................#**#** *,,, SH: 0] hLZDex: 12 #...P##........†Z....#..#,XL: 13 Next: 41% Place: Lair:2 ...........#####@YYY.Y...,Noise: =--------  Time: 13587.4 (0.0) ..........## #.YY......,] hZ N) +8 spear of the Ensconced God {venom, F ....)....{#* #...Y.....,Cast: Freeze ......#....** *#........., ............* *...)......, ..........#.#*#..........,YYYYYY 6 elephants (trample, 2 ally targ…)...##P.......*#P.........,Y   ice beast (summoned) ,,,,,,,,,,,,,,.........<.,Z   polar bear zombie (minion),,,,,.$.#..PP....,The elephant barely misses you. The elephant misses you.The elephant tramples your ice beast! Your ice beast holds its ground!  The elephant trunk-slaps your ice beast but does no damage. _Your ice beast hits the elephant but does no damage.  Casting: Freeze (safe; 1% risk of failure)  ] hz[`Confirm with . or Enter, or press ? or * to list all spells.] hf#** #.....................P####.. phredd the Frost Mage#...######.##....#.####* #... Gnoll of Ashenzari ****..##...# **#.....#** #... Health: 103/103 ========================#....##.....#] higT##.. Magic: 25/28 =====================--- #####...########.....###.. AC: 11Str: 7 #........#.#.PPP......#*#.. EV: 14Int: 29 .....................#**#** *,,, SH: 0Dex: 12 #...P##........†Z....#..#,XL: 13 Next: 41% Place: Lair:2 ] hg...........#####@YYY.Y...,Noise: =--------  Time: 13587.4 (0.0) ..........## #.YY......,N) +8 spear of the Ensconced God {venom, F ....)....{#* #...Y.....,Cast: Freeze ......#....** *#........., ............* *...)......, ..........#.#*#..........,YYYYYY 6 elephants (trample, 2 ally targ…)] hhh...##P.......*#P.........,Y   ice beast (summoned) ,,,,,,,,,,,,,,.........<.,Z   polar bear zombie (minion),,,,,.$.#..PP....,The elephant barely misses you. The elephant misses you.The elephant tramples your ice beast! Your ice beast holds its ground!  The elephant trunk-slaps your ice beast but does no damage. _Your ice beast hits the elephant but does no damage.  ] hhCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] hs] htReally blast near your polar bear zombie and ice beast? Y - Yes ] hxu' N - No] h] h] h&4#** #.....................P####.. phredd the Frost Mage#...######.##....#.####* #... Gnoll of Ashenzari ****..##...# **#.....#** #... Health: 103/103 ========================#....##.....###.. Magic: 25/28 =====================--- #####...########.....###.. AC: 11Str: 7 ] h'V#........#.#.PPP......#*#.. EV: 14Int: 29 .....................#**#** *,,, SH: 0Dex: 12 #...P##........†Z....#..#,XL: 13 Next: 41% Place: Lair:2 ...........#####@YYY.Y...,Noise: =--------  Time: 13587.4 (0.0) ..........## #.YY......,N) +8 spear of the Ensconced God {venom, F ....)....{#* #...Y.....,] h+)ECast: Freeze ......#....** *#........., ............* *...)......, ..........#.#*#..........,YYYYYY 6 elephants (trample, 2 ally targ…)...##P.......*#P.........,Y   ice beast (summoned) ,,,,,,,,,,,,,,.........<.,Z   polar bear zombie (minion),,,,,.$.#..PP....,The elephant tramples your ice beast! Your ice beast holds its ground!  The elephant trunk-slaps your ice beast but does no damage. _Your ice beast hits the elephant but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.] h1] h2] h:] h$=. _] h). _Okay, then.  You barely miss the elephant.  The elephant is lightly wounded.  The elephant barely misses you.  The elephant trunk-slaps you but does no damage.  The elephant tramples your ice beast! Your ice beast holds its ground!8.0 (0.6  _The elephant trunk-slaps your ice beast but does no damage.] h7l  You hit the elephant. The elephant is poisoned.  You bite the elephant, but do no damage.] hl LThe elephant is lightly wounded.] hm ] h| P#.###..#####..... *#** #.....................P#### #...######.##....#.####* #] h}  ##...# **#.....#**  #....# #.....# *#####...######### # *##.#.PPP......# *#. ..............#**#** *,, ##...P##........@ZY...#..#,...#####.YY.Y....,] hC~ p.......## #.YY......,)....{#* #...Y.....,#....** *#....,...* *...)......,1 very pois ,..........#.#*#.., *...##P.......*#P..., ,,,,,,,,,,,,,,,.........<.,] h~ Your ice beast hits the elephant. Your ice beast freezes the elephant!!  Your polar bear zombie bites the elephant!  Your polar bear zombie claws the elephant but does no damage.r polar bear zombie claws the elephant.  The elephant barely misses your ice beast.trunk-slaps your ice beast but does no damage.] h Y.93/103 ---=7 (0.7 ] h- ] h G _The elephant tramples you! You stumble backwards!] h=G  You puncture the elephant!  ] h=The elephant is moderately wounded.The elephant tramples your polar bear zombie!] h] hO ZY.YY.Your polar bear zombie stumbles backwards!] hU4----] h 9.4] h] hJ _Your ice beast hits the elephant but does no damage.] hX  ,........# ### *P#.###..#####.................. **#** #.....................P#### #...######.##....#.####* # ##...# **#.....#**  #....# #.....# **#####...######### # ,*##.#.PPP......# *# ,.......Z.....#**#** *, ] hI ,##...P##........†YY...#..#, ,....#####Y.YY....., ,...........## #..Y..., *.....)....{#* #...Y....., +#....** *#...,2...* *...)......, ,,..........#.#*#....,  *...##P.......*#P...,You hit the elephant. The elephant is poisoned.  The elephant is heavily wounded.] hF ] h۱ 6 Y..Y.The elephant tramples you. You stumble backwards!  Your polar bear zombie bites the elephant but does no damage.  Your polar bear zombie claws the elephant but does no damage.] hx 689-] h Z===-90.1] h ] hV @ _Your polar bear zombie claws the elephant.] hM  You bite the elephant, but do no damage.r polar bear zombie.holds its ground!  The elephant trunk-slaps your polar bear zombie.] h  Your ice beast hits the elephant. Your ice beast freezes the elephant!!  The elephant tramples you. You hold your ground!] h eYY..Y. ] h c5--7 (0.6 ] h] hY _The elephant completely misses you.] ho 1You bite the elephant, but do no damage.  The elephant is heavily wounded.  Your polar bear zombie bites the elephant but does no damage.polar bear zombie claws the elephant but does no damage. x2r polar bear zombie!  Your polar bear zombie holds its ground!] hq ^6==1.3] h{ ] h Y _The elephant trunk-slaps your polar bear zombie but does no damage.] hob|  You completely miss the elephant.] hdo  The elephant is heavily wounded.] hg  Your ice beast completely misses the elephant.The elephant tramples you. You hold your ground!] hat YY..Y.Y.The elephant closely misses you.] h#uYour polar bear zombie bites the elephant!  Your polar bear zombie claws the elephant but does no damage.] h9vb2--2.0 (0.7 ] hcV _Your polar bear zombie claws the elephant.] h rYour polar bear zombie claws the elephant but does no damage. _Your polar bear zombie claws the elephant.  You hit the elephant.  The elephant is severely wounded.  The elephant tramples your polar bear zombie.  holds its ground!] h,  The elephant trunk-slaps your polar bear zombie.  The elephant tramples your polar bear zombie.  Your polar bear zombie holds its ground!] h%  Your polar bear zombie is destroyed!The elephant tramples you but does no damage.] h Y.Y.Y.Y.poisoned,] h V3-7] h ] hݡ F _The elephant trunk-slaps you but does no damage.] hU :  You hit the elephant.] hX   The elephant is severely wounded.The elephant tramples the fungus! The fungus begins to die.  The elephant trunk-slaps the fungus. The elephant tramples the fungus!] hc Y.YYdistracteThe elephant trunk-slaps the fungus.] hd 84=3.4] hj ] hl J _Your ice beast hits the elephant but does no damage.] h b  You hit the elephant. The elephant looks as sick as possible!] h ] hY†Y.Ypoisoned,5=-4.1] hO!] h%K _The elephant is severely wounded.] h&] h  ,.# ###  *P#.###..#####.........  **#** #.........P #...######.##....#.####* # ##...# **#.....#** # #....# #.....#  **#####...########.....##  ,*#.#.#.PPPY.....# *  ,] hHW.YY....#**#** *  ,##...P##.Y†Y....#..#,  ,.#####Y.,  ,.## #.Y....,  *.....).....#* #......,  +.#....** *#.........,  ,......* *...)......,  ,,.#.#*#..........,  *...##P.*#P.,You hit the elephant.  The elephant is heavily wounded.] h] h ] hq!] h%  The elephant tramples you. You stumble backwards!  The elephant tramples the fungus! The elephant trunk-slaps the fungus.  Your ice beast hits the elephant but does no damage.] h2L.YY.] h 4V3-8] h<] h@ _The elephant misses you. The elephant closely misses you.] hpBpuncture the elephant! The elephant looks even sicker.  You bite the elephant.  The elephant is severely wounded.  The elephant closely misses you.  The elephant trunk-slaps you  The elephant tramples the plant. The plant begins to die.] hzC] hO Y.very poisThe elephant trunk-slaps the plant.  The elephant tramples you but does no damage.] hP84=5.5] hf[] h^V _The elephant closely misses you.] ha  2 extremelyYou hit the elephant but do no damage. The elephant looks as sick as possible!  Your bite misses the elephant.] hch57=-6.1 (0.6 ] h o] hsa _The elephant is severely wounded.] hl  You hit the elephant. The elephant looks as sick as possible!  You bite the elephant, but do no damage.The elephant is almost dead.] h'q  A nearby fungus withers and dies.The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.] hTrl  Your ice beast hits the elephant. Your ice beast freezes the elephant!!] hr] h}NYY.Y.] h~j6=-8 (0.7 ] hLJ] h#Z _The elephant tramples the plant. The elephant trunk-slaps the plant.] hU K*P#.###..#####. **#** #.....................P#### #...######.##....#.####* #.##...# **#.....#** #.#....# #.....# # **#####...########.....# ] hW ,*#........#.#.PPY. *# ,.......YYY....#**#** *, ,##...P##Y@Y.....#..#, ,............#####Y........, ,...## #.., *.....).....#* #...., +.......#....** *#...., ,......* *...), ,...#.#*#..........,  *...##P.......*#P  ,,,,,,,,,,,,,,,...<.,] h$^   The elephant tramples you! You hold your ground!  The elephant trunk-slaps you but does no damage.  The elephant barely misses you. x2; The elephant closely misses you.] h!k Y. The elephant barely misses you. x2; The elephant closely misses you.The elephant trunk-slaps you but does no damage.  The elephant closely misses you. The elephant tramples your ice beast!!  Your ice beast holds its ground!] h l o67-----=7.8 (1.0 ] hs ] hx a _The elephant closely misses your ice beast.] h n  Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] hJ*P#.###..#####................... phredd the Frost Mage **#** #.....................P#### Gnoll of Ashenzari ****..#...######.##....#.####* #. Health: 67/103 ===============---------##...# **#.....#** #. Magic: 24/28 ====================----#....##.....### AC: 11Str: 7 **#####...########.....### EV: 14Int: 29 ,*#........#.#.PPY......#*# SH: 0Dex: 12 ] h,...............YYY....#**#** *, XL: 13 Next: 41% Place: Lair:2 ,##...P##....**Y@YY....#..#,Noise: ==-------  Time: 13597.8 (0.0) ,............#*****........,N) +8 spear of the Ensconced God {venom, F ,...........## #.........,Cast: Freeze *.....).....#* #........., +.......#....** *#........., ,.............* *...)......,YYYYYY 6 elephants (trample, 2 extremely…),,..........#.#*#..........,Y   ice beast (summoned)*...##P.......*#P.........,,,,,,,,,,,,,,,,.........<.,Your ice beast holds its ground! _The elephant closely misses your ice beast.Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] hCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate] h  @* _The elephant closely misses your ice beast.Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall.] h_*P#.###..#####................... phredd the Frost Mage **#** #.....................P#### Gnoll of Ashenzari ****..#...######.##....#.####* #. Health: 67/103 ===============---------] h##...# **#.....#** #. Magic: 24/28 ====================----#....##.....### AC: 11Str: 7 **#####...########.....### EV: 14Int: 29 ,*#........#.#.PPY......#*# SH: 0Dex: 12 ,...............YYY....#**#** *, XL: 13 Next: 41% Place: Lair:2 ,##...P##......Y@YY....#..#,Noise: ==-------  Time: 13597.8 (0.0) ,............#####.........,N) +8 spear of the Ensconced God {venom, F ,...........## #.........,] h=Cast: Freeze *.....).....#* #........., +.......#....** *#........., ,.............* *...)......,YYYYYY 6 elephants (trample, 2 extremely…),,..........#.#*#..........,Y   ice beast (summoned)*...##P.......*#P.........,,,,,,,,,,,,,,,,.........<.,Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA rock wall.  The walls around you are covered in ice.] h A nearby plant withers and dies.  The elephant barely misses you.  The elephant trunk-slaps you but does no damage.  The elephant barely misses you.  The elephant trunk-slaps you but does no damage.  Your ice beast hits the elephant. Your ice beast freezes the elephant!!] h ] hY.†..####. 5 elephants (trample, 1 very poisoThe elephant trunk-slaps you but does no damage.  Your ice beast hits the elephant. Your ice beast freezes the elephant!!  The elephant dies!  The wall freezes the elephant! The elephant barely misses you.The elephant closely misses you. The wall freezes the elephant.  The elephant barely misses you.] h!9/10438.8 (1Ramparts ] h4*~####] h2F _The elephant trunk-slaps you but does no damage.] h,HThe elephant is lightly wounded.  The elephant barely misses you. The elephant trunk-slaps you. but does no damage.  The elephant tramples you! You hold your ground!  The elephant trunk-slaps you but does no damage.  ample] h" ] hf= .Y] hm##The elephant trunk-slaps you but does no damage.] hl5---9.4 (0.6] h!t####] h%] _Your ice beast hits the elephant. Your ice beast freezes the elephant!!] h  You hit the elephant. The elephant is poisoned.  The elephant is heavily wounded.] h%z †### 4 elephants (trample, 2 very poisonYou kill the elephant!The wall freezes the elephant. The elephant tramples you! You hold your ground!] hc-3---5-600.0] h6~####] h9F _The elephant trunk-slaps you but does no damage.] h* y  The elephant tramples you but does no damage.  The elephant barely misses you.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.  Your ice beast hits the elephant. Your ice beast freezes the elephant!  The wall freezes the elephant.] h4  Z## 3 elephants (trample, 2 very poisoneZ   spectral elephant (trample, minion)Y   ice beast (summoned)You kill the elephant!] h3> 4-5=7] h> 7 (0.7] hGE ;#] h4G B _The elephant's spirit is torn from its body!] hM####1is lightly wounded.  The elephant barely misses you. The elephant closely misses you.The elephant tramples you! You hold your ground!  The elephant barely misses you. The wall freezes the elephant.  The elephant tramples you! You hold your ground!  The elephant closely misses you.] hW34-----=1.4] h2] hJ _Your ice beast hits the elephant but does no damage.] hK #2 _Your ice beast hits the elephant but does no damage.  You puncture the elephant! The elephant is poisoned.  You bite the elephant, but do no damage.is lightly wounded.  Your spectral elephant tramples the elephant!  The elephant holds its ground!] h"M b5=----2.1] hU l####] hY F _Your spectral elephant trunk-slaps the elephant.] h0The elephant tramples you but does no damage.trunk-slaps you. The wall freezes the elephant.  The elephant barely misses you.] h1lThe elephant trunk-slaps you but does no damage.  Your ice beast hit] h@Z### 2 elephants (trample, extremely poisoZ 2 spectral elephants (trample, minion)Your ice beast hits the elephant.  The elephant dies!'s spirit is torn from its body!closely misses you. x2  ] hAXYour spectral elephant tramples the elephant!  The elephant holds its ground!] hLq3-=97 (0.6] hUt####] hzYY _Your spectral elephant trunk-slaps the elephant but does no damage.] htG  You puncture the elephant!  ] huHYou bite the elephant, but do no damage.] hqD F] hU####F   blink frogZZ 2 spectral elephants (trample, minion)Y   ice beast (summoned)The elephant is moderately wounded.The elephant barely misses you. The elephant completely misses you.The elephant misses you. The elephant barely misses you.] hgY4-3.4 (0.7] hlb####] hd _Your ice beast completely misses the elephant.] hGThe elephant is moderately wounded.Your spectral elephant tramples the elephant!  The elephant holds its ground!  Your spectral elephant trunk-slaps the elephant but does no damage.  Your spectral elephant tramples the elephant but does no damage. ] hD Your spectral elephant trunk-slaps the elephant but does no damage.] h§Y###Y1 distracted, e] hZZ 2 spectral elephants (trample, minion)Y   ice beast (summoned)] hT5=4.1] h;#] h, _The blink frog blinks!] h: Y####Yvery poisonedThe elephant trunk-slaps your spectral elephant but does no damage.  Your ice beast hits the elephant but does no damage.  Your spectral elephant barely misses the elephant.] h \6=8] h a###] h Y _Your spectral elephant trunk-slaps the elephant but does no damage.] hx  §.... ....#] h   **#.....#**   #.....# #######.....## ..#.#.P........# ......Y†Y†....#**#** ......Z@ZY....#..#, ....#####........., ...## #........., ) #.........,  *#.........,  ....., ....,  ] h  <., You hit the elephant but do no damage. The elephant looks as sick as possible!  The elephant is heavily wounded.The elephant tramples you. You hold your ground!] hyq  §.... ....#   **#.....#**  ] hJr #.....# #######.....## ..#.#.P........# ......Y†Y†....#**#** ......Z@ZY....#..#, ....#####........., ...## #........., ) #.........,  *#...... ....., ....,    <] h|: .] h$}A####The elephant barely misses you. The elephant tramples you.  * * * LOW HITPOINT WARNING * * *You hold your ground! The elephant closely misses you.] h}w29--6=-] hY~ 5.5] h)### _Your ice beast hits the elephant but does no damage.] h4YZ†###extremely poisoYou hit the elephant. The elephant looks as sick as possible!  The elephant is severely wounded.  Your spectral elephant tramples t.  The elephant holds its ground!r spectral elephant trunk-slaps the elephant but does no damage.  Your spectral elephant tramples the elephant.] h5B-6.2] h[<O###] ht?6 _The elephant stumbles backwards!] hg  You hit the elephant. The elephant looks as sick as possible!  You bite the elephant, but do no damage.] h j k  The elephant is almost dead.] hk ] ht You bite the elephant, but do no damage.  The elephant is almost dead.  The elephant closely misses you. The elephant barely misses you.r spectral elephant tramples the elephant.  The elephant holds its ground!  ] h|u 0Your spectral elephant trunk-slaps the elephant.] h} P..YY] h[~ Z####   elephant (trample, extremely poisoned] hˋ ~30--=528 (0.6] h ####] h H _The elephant dies!] h..####. _The elephant dies!  You hit the elephant but do no damage] h{.  You bite the elephant, but do no damage.  The elephant is severely wounded.The frozen ramparts melt away.  The elephant tramples you but does no damage.1=7.5 (0.7] h] hV _The elephant closely misses you.] h  You hit the elephant. The elephant looks as sick as possible!  The elephant is almost dead.Your spectral elephant tramples the elephant.] hYZYZ.@†. ] h2=8.2Freeze] h] h~6 _The elephant stumbles backwards!] h ..... ....#   **#.....#**   #.....# #######.....## ..#.#.P.Y......# .......ZYZ....#**#** ] h.......@†.....#..#, ....#####........., ...## #........., ) #.........,  *#.........,  ....., ....,    <., ] h^FN ..... ....#   **#.....#**   #.....# #######.....## ..#.#.P.Y......# ] hqGe.......ZYZ....#**#** .......@†.....#..#, ....#####........., ...## #........., ) #...... *#...... ....., ....,    <] hO] hP] hi[v _An elephant is nearby!] h6   The elephant tramples your spectral elephant!r spectral elephant holds its ground!  The elephant trunk-slaps your spectral elephant but does no damage.ice beast hits the elephant but does no damage.  Your spectral elephant tramples the elephant!  The elephant holds its ground!.ZZ 2 spectral elephants (trample, minion)Y   ice beast (summoned)34=9.2 (1.0 _The elephant dies!] h&3] h'] h*] h,] h1M4] h575] h6V=7=] h7] h}<] h<S6=] h>] hDM8] hzF] hK] hKI9=] h.M] hW 40=†Z-- _You start resting.] hb,14.2 (5] hWd8==--5.2 (6] hp] hKr% _Magic restored.] h] h] h] h] hU71] h ] hz ] hE 72] h ] h ] hK :43] h* ] h ] h o5==] h ] h3# W _You start resting.] hN( ] h( K6=] h) ] h. O7] h/ ] h5 i8=] hO7 ] hU< ] h= K9=] h= ] hB ] h'C :50] hD ] hI ] h&J S2=] hJ ] hzN ] h+O K3=] h_P ] h=V O4] hW ] hL[ ] h[ 95] h\ ] ha O6] hb ] hmf ] hf S8=] hoh ] h%m a9=] hn ] h3r ] hr :60] hs ] h~ r _Your ice beast disappears in a puff of smoke!] h ] h S1=] h ] h ] h| K2=] h؉ ] h| O3] hɏ ] hq ] h ] h4 S5=] hE ] h 96] h (=] hH ] h ] h 97] hʩ ] h ] h[ 98] h ] h O9] h ] hS ] h T70=] h ] hS ] h K2=] h e3] h ] h ] h N74=] h ] h ] h W5=] h ] h ] h+ %6] h ] h ] h %7] h ] h6 ] h K9=] h ] h ] ha V80=] hA ] h ] h %1] h ] hX ] h %2] h` ] h, ] h K3=] h ] h9 ] h U4=] h ] h ] hq %6] h ] hj ] h K7=] h? ] h ] h U8=] hh ] h ] h %9] hr ] h{ ] h &90] h ] h a1=] hn ] h! ] hA" U3=] h0# ] h% ] hF& %4] h& ] hq* ] h.+ %5] h96 6=7=] h@ 8100/104=] hA ] hB ] hC U1=] hC ] hM F†.†F   blink frog (wandering)] hqR h  .F...] hR  ....#   **#.....#**   #.....# #######.....## ..#.#.P........# .......†.†....#**#** .......@†.....#..#, 67.2 (5] h^S E2.0)....#####........., ...## #........., ) #.........,  *#.........,  ....., ....,    <., _Your spectral elephant fades into mist! x2] hG t .F... ....#   **#.....#**   #.....# #######.....## ..#.#.P........# ] h| J.......†.†....#**#** .......@†.....#..#, ....#####........., ...## #........., ) #...... *#...... ....., ....,    <] h ] h6 ] h9 a _A blink frog is nearby!] hi........# ###. P#.###..#####............. *#** #.............F.......P###] hk...######.##....#.####* #.##...# **#.....#** #..  #....# #.....# ##. *#####...########.....## #. *##.#.P........# *#. ...............†@†....#**#** *,, ##...P##........†.....#..#, ...#####.., ...........## #........., .....).....#* #........., .#....** *#........., ...* *...)......, ,..........#.#*#.........., *...##P.......*#P.,] hm] ho] hyB.] hf{@28.2 (1.0) _] hԇ] h] hs>...###.#. .......# ###.....F #.###..#####........... #** #.....................P###...######.##....#.####* #.##...# **#.....#** #..  #....# #.....# ##. #####...########.....## #. ##.#.P..@.....# *#.. ..............†.†....##*#** *,,, #...P##........†.....#..#, .#####..,.....## #..,).....#* #., F   blink frog (wandering)#....** *#........., ..* *...)., ..........#.#*#.] h...###.#...... ......# ###...... .###..#####........... ** #.....................P###...######.##....#.####* #.] h7 ##...# **#.....#** #..  #....# #.....# ##. ####...########.@...## #.#.#.P........# *#... .............†.†....##*#** *,,,,P##........†.....#..#,#####...,.....##).....#* #.,#....** *#....,.* *...)] hg; ] hC FF   blink frog] hE ^4=--70] hL ] hO ] h1........##.##......>...###.#....F....# ###...... ###..#####.......... * #.....................P###...######.##....#.####* #.##...# **#.....#** #..  #....# #..@..# ##. ###...########.....## #.#.#.P........# *#.............†.†....##*#** *,,,,,P##........†.....#..#,#####........., .....## #...,).....#* #..,#....** *#...] hE5] h>.F*,,,,] h?"--] h?1] h?G] hI] h ##.#.####...#.P.........##.##.>...###.#...... .....# ###.....F.. ###..#####............ * #.....................P####] h  #...######.##....#.####*#****.  #....#  # ###...########.....## #.#.P........# *#..............†.†....##*#** *,,,,,P##........†.....#..#,*.####..#.).....#* ] h ] hv L.F] h&2] h] hv ] hU B#.#####..[#.###### #.#.####...#.P........##.##. >...###.#. ....# ###.......] h9W > ##..#####.....F.......#.....................P###...######.##..@.#.####* #. ##...# **#.....#** #.. #....# #.....# ##. ##...########.....## #.#.#.P........# *#..............†.†....##*#** *,,,,,, .P##........†.....#..#,*####.........,,.....##] h|Y ] h[ ] hd tF.*,,] hf \3-=3] ho ] hs E _The blink frog hits you. The blink frog blinks!] h  ### #...#.#P.###....## ## ###.#####..[.######P #.#.####...#.P....... ....##.##.F >...###.. ....# ] h > ##..#####................@......P####  #...######.##....#.####* ##****. #....#  # ##...########.....#] h  #.#.P........# *#..... ...........†.†....##*#** *,,,,,, .P##........†.....#..#,**.####] hz ] h: TF§] h \4=-4] h ] hg , _The blink frog blinks!] hx #..#........#...# #.  ### #...#.#P.###....## ## ###.#####..[..F.######P #.#.##] hЭ##...#.P....... ....##.##.§ >...###.. ....# > ##..#####.......................P####  #...######.##....#.####* ##***#. #....#  # ##...########.....# #.#.P........# *#..... .....†.†....##*#** *,,,,,, .P##........†.....#..#,**] h,] hmQ.F] h@-5] h2] h ] hr ##..+.# #..#........#...# #.  ### #...#.#P.###....## ## ###.#####..[.######P #.#.##.] hs##...#.P..........F ....##.##.§ >...###.. ....# > ##..#####.......................P####  #...######.##....#.####* ###*###. #....#  # ] ht;##...########.....# #.#.P........# *#..... ....†.†....##*#** *,,,,,,] hv] hT......F] hM&6] h] h] h#.....#...# ###.##..+............# # #..#........#...# #..  ### #...#.#P.###....## ##. ##.#####..[#.###### .#.##] h##...#.P...... ...##.##......F###.#.. ...# ###.> #..#####..... #.....................P### #...######.##....#.##### #.# #*#.....### #.. ....# #.....# ##. #...########.....## #.#.#.P........# *#......] hh] hG.F] h47Freeze] h7] h ^ h%d==8 (0.6 ^ h,^ h  _You closely miss the blink frog. The blink frog misses you.^ h/Y ]  You miss the blink frog.^ h\Z (8.4^ h;b ^ he A _The blink frog hits you but does no damage.^ h   You completely miss the blink frog. Your bite misses the blink frog.^ h,9.1 (0.7 ^ h^ hA _The blink frog hits you but does no damage.^ h f  You hit the blink frog.  The blink frog is lightly wounded.^ hd d95/104 ---=8^ h ^ h E _The blink frog hits you! The blink frog blinks!^ hu  You closely miss the blink frog. Your bite misses the blink frog.The blink frog is lightly wounded.^ h|5-80.4 (0.6 ^ h ^ h-P _The blink frog misses you.^ h&;  ^ h0(poisoned)You puncture the blink frog! The blink frog is poisoned.  The blink frog is heavily wounded.6=--=1.0^ hZ^ hW _The blink frog barely misses you.^ hm k  You puncture the blink frog!^ hn b7=7 (0.7 ^ hv ^ h\y c _The blink frog is severely wounded.^ h\A  You puncture the blink frog!^ hp ZZ   spectral blink frog (minion)You kill the blink frog! 85-2.4Freeze _The blink frog's spirit is torn from its body!^ hww^ hzs _Your base Spellcasting skill increases to level 10!^ h-#### ##..P#..##** #....##............#...# ###..###..+............# ##..# ^ h.#..#........#...# #..# #...#.#P.###....## ##..# #.#####..[#.######P..# #.####...#.P...#.....###.##..####.#.Z..# ..# ###.> ..#####..... ^ hb/".....................P#### ...######.##....#.##### #.# #*#.....### #.......# ...# #.....# ##.########.....## #.^ h1^ h;BZ.^ h%=e9--3.4 (1.0 _^ hE^ hiG^ h |.####......##.####P ### ##..P........#..##** #....##............#...# ###..# ##..+............# ##..## #..#........#...# #.. ## #...#.#P.###....## ##..# .#####..[#.######P..# ####...#.P...# ......# ##.##.Z.# ###.#....## .# ###.>#####......................P###########.##....#.##### #.# #*#.....### #.......##^ h& {# #.....# ##.#^ hG ^ hX BZ.^ h l100/104=-4^ h} ^ h ^ hD.......P..........## .####..............##.####P....# ## ##..P........#..##** #....##............#...# ###..# ##..+............# ##..##  #..#........#...# #....# # #...#.#P.###....## ##..# #####..[#.######P..# ##^ hd.@..##...#.P...# .....Z# ##.##...# ###.#....### # ###.> #####......................P############.##....#.##### #.## #*#.....### #.......##^ h^ h}BZ.^ hٜ^1=5^ h^ hR^ h~#...#.######....# .....P......................## ##..............##.####P....# # ##..P........#..##** #....#^ ha#............#...# ###..# ##..+............# ##..##  #..#........#...# #....#  #...#.#P.###....## ##..###..[.@.#.######P..# #Z...##...#.P...# ..............# .##.....##.#....###  ###.>...# ####......................P####......## ######.##....#.##### #.#^ hH^ h׎pZ.26^ h^ h^ h2L P....# #...## #...#.............######....# .....P................## ##........##.####P....#  ##..P^ h M $#..##** #....##............#...# ###..#  ##..+............# ##..## #..#........#...# #....#  #...#.#P.###..@.## ##..# ###..[Z..#.######P..# ##...#.P...# ......... .##...........# #.#...^ hM ;.........### ........># ###...... .................P#####^ hO ^ h"W BZ.^ hW .37^ h^ ^ h:e ^ h ..#..P#P######...# P................# #...## #...#.............######....# ....P......................## ##..............##.####P....# ^ h ##..P........#..##** #....# #......#...# ###..# ##..+....# ##..##  #..#........#..@# #....#  #...#.#P.###.Z..## ##..# ##..[#.######P..# ##...#.P...#.............##..................# .#...................###..........>^ h h# ##.....^ h ^ h BZ.^ h T4=8^ h" ^ h2#  ^ hv0 ^ hd1 ^ h2 ^ h8 ^ h1= ^ h@B ^ hA ^ hDC, ^ h_D ^ hmF ^ hH ^ hK ^ hK ^ hhL ^ hN ^ h Q ^ h S ^ hS9= ^ hT ^ hW ^ hC^X ^ h_ ^ hoa ^ hc ^ hd ^ hd ^ hpB ^ hq ^ hu5 _You swap places. ^ h-x ^ hy3 ^ hz ^ h`| ^ h)~ ^ h ^ h ^ h ^ h ^ h4 ^ hN, ^ h* ^ h{ ^ h ^ he, ^ h= ^ h ^ hD ^ hX ^ h ^ h, ^ hq ^ h ^ h9 ^ h, ^ h ^ h ^ h ^ h(, ^ h+ ^ h ^ hH ^ hت, ^ h ^ h] ^ hk ^ h0 ^ h ^ h ^ h ^ h ^ h ^ h! ^ h ^ hz ^ hf ^ h{ ^ h ^ h ^ h ^ hv ^ h, ^ h ^ h! ^ h ^ hX, ^ h ^ h ^ h ^ h, ^ h ^ hn _Your spectral blink frog fades into mist! ^ h3 ^ h ^ h ^ h, ^ h ^ h ^ h, ^ hI ^ h  ^ h , ^ hH ^ hD ^ h, ^ h ^ he  You see here an elephant corpse. ^ h ^ h\ _ ^ h  ^ h# ^ h&, ^ h' ^ hp* ^ h,, ^ hT. ^ hU0 ^ h4, ^ h`6 ^ hf: ^ hE #....# #.....# ##.. #####...########.....## #.......#.#.P........# *#.....†.†....####** *,,, #...P##........†.....#..#,** ...........#####.........,,, . ^ hF.## #.........,,, ....).....#* #.........,, ......#....** *#@........,, 719.4 (31.0) ............* #...)......, ..........#.#*#.........., ##P.......*#P........., ,,,,,,,,,,,,,,.........<., ,,,,,.$.#..PP...., *,,,∆...*.PP.#..,, ,,,,....,......[,  ^ hgG  ^ hPH,,,,,,,,*,,,,*,,, ^ hQ-20.4 (32 ^ hY ^ hf, _Found a +0 scale mail. ^ h  ^ h  ^ h$  ^ hC  ^ h  ^ h[ , ^ h  ^ hb , ^ h  ^ h  ^ h  ^ h  ^ h  ^ hc  ^ hn  ^ h   ^ h  ^ h  ^ h@  ^ h  ^ hk  ^ hC  ^ h   ^ h  ^ h O _You now have 1160 gold pieces (gained 17). ^ h* ,...........## #.........,,,  *.....).....#* #.........,,  +#....#* ##.........,,  ,......* #...)......,  ,,..........#.#*#..........,  *...##PS......##P.........,  ,,,,,,,.................<., ..........#..PP...., *.#...?@..#.PP.#..,, ...........[, ..........#....#.., ...+......#....#.P* $.,#......#.....,,* .,,........,,..#,,*S   water moccasin (wandering) ,,........#P ^ h, ,..#,, ,../.........,,,,  ^ h[ 6.4 (6.0)  A water moccasin comes into view. ^ hse .S,,,,,,,,,,,,,,,,,,,,,,,,,, ^ hf +7.4 (7 ^ h s _ _Found 14 gold pieces and a wand of quicksilver (4).^ hen ,.## #.,,, *.....).....#* #..,, +.#....#* ##..,, ,.* #...)......, ,,.#.###.., *...##.##P., .S.........<., ...#..PP...., ,*.#...@...#.PP.#..,,^ hIfM .[, .#....#.., ....+......#...#.P* .$.,#......#.....,,* ..,,.,,..#,,* .,,.#P,..#,,  ,,../.,,,,  ,^ hk^ hl^ hTm^ ha} Y.,...S,,,,,,Y   catoblepas (wandering),S   water moccasin,,The water moccasin hisses angrily.^ hv~+8.4 (1^ h^ hً _A catoblepas comes into view. _You see here a scroll of torment.^ hPg ,.## #.,,, *.....).....#* #.........,, +.#....## ##...,, ,.# #...)......, ,,.#.###.., *...##.##P., ,,,,,.Y.<., ....S.#..PP...., ,,*.#..@?...#.PP.#..,, .[, .#....#.., .....+......#....#.P*^ h3 ..$..#......#.....,,* ....,..,..#,,* ...,..#P...#,, ...../.,,,,  ,^ hA^ h^ h^ h.Y,F....,,,*.#S,,,,,,F   skyshark (wandering),S   water moccasin,^ h&9^ hE^ h[ _A skyshark comes into view.^ hhq  ^ hMrCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h)d ^ he C  A chill wind blows around you.^ hf ^ hs ...FYYYF(ally target)Y   ice beast (summoned)^ h u `5---==30^ h( ^ h g _The water moccasin closely misses your ice beast.^ hM*,.## #.,,, *.....).....#* #.........,, +.^ hUD#....## ##...,, ,.# #...)......, ,,.#.###.., *...##.##P., ,,,,,.<., ,..FY.#..PP...., ,,,*.#SY.@...#.PP.#..,, ,.[, ,.#....#.., ,.....+......#....#.P*,..$..^ h,....,..,..#,,* ,...,..#P...#,, ,...../.,,,, , ^ h^ hӪ`  The water moccasin bites your ice beast but does no damage.^ h. ..Y{..,..#P...#,,...../.........,,,, ,,,,,,,,,,,,,,,,,,,  The water moccasin completely misses your ice beast.^ h/--1^ h^ hg _Your ice beast completely misses the water moccasin. _You see here a scroll of torment.^ h.####,...........## #....,*.....).....#* #...+#....## ##...,...# #...),,..........#.###.*...####P.,,,,,............<....Y...PP....^ h4,.#F#SY.?...#.PP.#..,,.......[.....#..,...+...#.P$..##.......,..,..#,,*F   skyshark..,..#P...#,,S   water moccasin (ally target)...../.........,,,,Y   ice beast (summoned)^ h^ h@^ h^ hl^ h.YS.#F^ h9A--2^ hu _Your ice beast misses the water moccasin.^ hϼ ,##...P##........†.....#..#,** ,..#####.,,, ,...........## #.........,,, *.....).....#* #.........,, +#....## ##.........,, ...# #...)......,,,....#.###...., *...####P...,,,,,,.......@...........<., ,.....YS.....#..PP...., ,P.#.#FY.?...#.PP.#..,, ,.........[,^ h;- ,......#....#.., ,.....+......#....#.P* ,..$..##.....,,* ,......,..#,,* ,...,.#P...#,,^ h(ally target) _You see here a scroll of torment. _Your ice beast misses the water moccasin.barely misses you.  The skyshark bites your ice beast but does no damage.  The skyshark barely misses your ice beast.  The skyshark tail-slaps your ice beast but does no damage.^ h* ***The catoblepas breathes a plume of calcifying dust at you.^ hl` ○☼@ slow, ally target)The blast of calcifying dust hits you. Your ice beast hits the skyshark.  Your ice beast freezes the skyshark!! The skyshark seems to slow down.^ hnk3-==3Freeze^ h:y^ hv|\ _The water moccasin closely misses you.^ h_ ........†.†....####** ##...P##........†.....#..#,**......####,...........##,*.....).....#* +#....## ##...,....# #...),,..........#.###....*...##......@○##P........,,,,.☼○...........<.....YS.....#..PP....P.#.#FY.?...#.PP.#..,,...^ hݖ R.......[........#..,....+...#.P..$..##........,..#,,*^ hԗ ^ h~ R  The water moccasin attacks as it pursues you!^ hB ^ h YS.F.The water moccasin bites you. Your ice beast hits the skyshark.^ hn 98/104 --6=---4^ hȲ ^ h : _Your ice beast freezes the skyshark!^ hl*##.#.P........# ........†.†....####** ##...P##........†.....#..#,**.....####,...........##,*.....).....#* +#....## ##...,...# #...),,..........#@###.*...##.......○##P........,,,,YS...........<......F.....#..PP....P.#.#.Y.?...#.PP.#..,,^ hn........[.........#..,.....+....#.P$..##.....^ h]r  The water moccasin is engulfed in calcifying dust.^ hn{YS°○F.Y.S(petrifying)^ h|100/104=--5^ h^ h>i _The water moccasin is moving more slowly.^ h **#####...########.....#*#........#.#.P........# ...............†.†....####** ##...P##........†.....#..#,**..####,...........##,*.....).....#* +#....## ##...,............@# #...),,..........#.###.*...##.....YS°##P.,,,,,......○F...........<.......Y....#..PP....P.#.#...?...#.PP.#..,,........[.........#..,...+#.P^ hf ^ hT Q  The skyshark is engulfed in calcifying dust.^ h' ^ h ^ h( !Y#S.F.°Y.Fpetrifying, slow, ally targ…)^ h * x1=-6^ h3 ^ h7 c _The skyshark is moving more slowly.^ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h* **#####...########.....##phredd the Frost Mage,*#........#.#.P........#Gnoll of Ashenzari ****..,...............†.†....####** Health: 101/104 =======================-,##...P##........†.....#..#,** Magic: 23/28 ===================-----,............#####.........,,, AC: 11Str: 7,..........*## #.........,,, EV: 14Int: 29*.....)....*** #.........,, SH: 0Dex: 12+.......#..**** ##.........,, XL: 13 Next: 55% Place: Lair:2,..........**@* #...)......,Noise: ---------  Time: 13736.4 (0.0),,.........Y*S^ h+*##..........,N) +8 spear of the Ensconced God {venom, F*...##.....*F*##P.........,Cast: Freeze,,,,,......°Y...........<.,,............#..PP....,,P.#.#...?...#.PP.#..,,Y   catoblepas,...................[,F   skyshark (petrifying, slow, ally targ…),............#....#..,S   water moccasin (petrifying),.....+......#....#.P*Y   ice beast (summoned)The skyshark is engulfed in calcifying dust. _The skyshark is moving more slowly.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate^ h$ **#####...########.....##phredd the Frost Mage,*#........#.#.P........#Gnoll of Ashenzari ****..,...............†.†....####** Health: 101/104 =======================-,##...P##........†.....#..#,** Magic: 23/28 ===================-----,............#####.........,,, AC: 11Str: 7,...........## #.........,,, EV: 14Int: 29*.....).....#* #.........,, SH: 0Dex: 12+.......#....## ##.........,, XL: 13 Next: 55% Place: Lair:2,............@# #...)......,Noise: ---------  Time: 13736.4 (0.0),,.........Y#S^ hy###..........,N) +8 spear of the Ensconced God {venom, F*...##......F.##P.........,Cast: Freeze,,,,,......°Y...........<.,,............#..PP....,,P.#.#...?...#.PP.#..,,Y   catoblepas,...................[,F   skyshark (petrifying, slow, ally targ…),............#....#..,S   water moccasin (petrifying, slow),.....+......#....#.P*Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you. The wall freezes the catoblepas!^ h##**#asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin barely misses you. The wall freezes the catoblepas!  The catoblepas breathes a plume of calcifying dust at you.^ hd ##☼@#.The blast of calcifying dust hits you.^ hfw0==7.4 (1Ramparts ^ ho_#####^ hVsJ _Your ice beast hits the skyshark but does no damage.^ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!^ h!^ h Your spells (cast)TypeFailure Level a - FreezeIce1%1  b + Frozen RampartsIce!^ h1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy2%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%!^ h4 Select a spell to cast[!]/[I] toggle spell headers#^ h #^ h #^ h>  **#####...########.....##phredd the Frost Mage,*#........#.#.P........#Gnoll of Ashenzari ****..,...............†.†....####** Health: 100/104 =======================-#^ h ,##...P##........†.....#..#,** Magic: 23/28 ===================-----,............#####.........,,, AC: 11Str: 7,...........## #.........,,, EV: 14Int: 29*.....).....#* #.........,, SH: 0Dex: 12+.......#....## ##.........,, XL: 13 Next: 55% Place: Lair:2,...........☼@# #...)......,Noise: ==-------  Time: 13737.4 (0.0),,.........Y#S###..........,N) +8 spear of the Ensconced God {venom, F*...##......F.##P.........,Cast: Freeze,,,,,.......Y...........<.,[34#^ h mRamparts ,............#..PP....,,P.#.#...?...#.PP.#..,,Y   catoblepas,...................[,F   skyshark (petrifying, slow, ally targ…),............#....#..,S   water moccasin (petrifying, slow),.....+......#....#.P*Y   ice beast (summoned)The water moccasin barely misses you. The wall freezes the catoblepas!  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits you. _Your ice beast hits the skyshark but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^ h Q **#####...########.....###^ h! phredd the Frost Mage,*#........#.#.P........#Gnoll of Ashenzari ****..,...............†.†....####** Health: 100/104 =======================-,##...P##........†.....#..#,** Magic: 23/28 ===================-----,............#####.........,,, AC: 11Str: 7,...........## #.........,,, EV: 14Int: 29*.....).....#* #.........,, SH: 0Dex: 12+.......#....## ##.........,, XL: 13 Next: 55% Place: Lair:2,...........☼@# #...)......,#^ h Noise: ==-------  Time: 13737.4 (0.0),,.........Y#S###..........,N) +8 spear of the Ensconced God {venom, F*...##......F.##P.........,Cast: Freeze,,,,,.......Y...........<.,Ramparts ,............#..PP....,,P.#.#...?...#.PP.#..,,Y   catoblepas,...................[,F   skyshark (petrifying, slow, ally targ…),............#....#..,S   water moccasin (petrifying, slow),.....+......#....#.P*Y   ice beast (summoned)The water moccasin barely misses you. The wall freezes the catoblepas!  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits you. _Your ice beast hits the skyshark but does no damage.  Casting: [39;#^ h߾ 49mFrozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#^ h ###  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise. You are engulfed in calcifying dust. #^ h  The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin misses you. The wall freezes the skyshark!!  The wall freezes the catoblepas!#^ h; #**#S#The catoblepas breathes a plume of calcifying dust at you.#^ h}j #§@#The blast of calcifying dust hits you but does no damage.#^ hk 119---=8.4 (1Reap #^ hv ####S##^ hz  #^ h{ #^ hM| <_Your ice beast hits the skyshark but does no damage.+^ h#- 7 _Your ice beast hits the skyshark but does no damage.  You hit the water moccasin. The water moccasin is poisoned.  You bite the water moccasin, but do no damage.The water moccasin is heavily wounded.  You are engulfed in calcifying dust.  You are slowing down.+^ h4/  --more--.^ hp  ###☼@##ally target) very pois…)The skyshark is no longer moving slowly.  The wall freezes the water moccasin! The water moccasin seems to slow down..^ hr 220=----9.1 (0.7Petr Ramparts Reap .^ h} ####S#.^ h z _The water moccasin barely misses you. The wall freezes the skyshark!3^ hT~You puncture the water moccasin!  You bite the water moccasin, but do no damage.The water moccasin is almost dead.You are engulfed in calcifying dust. Your limbs have turned to stone.skyshark stops moving altogether!  The water moccasin stops moving altogether!3^ hƄ~The skyshark stops moving altogether!  The water moccasin stops moving altogether!  3^ hThe wall freezes the catoblepas! Your ice beast hits the skyshark.  Your ice beast freezes the skyshark!wall freezes the skyshark but does no damage.ll freezes the water moccasin!3^ h    ...  ..†.†  ##..†  .....  ......##  ).....#*   ..#....##   ......Y@#   ......#Z#  *...##......F.  ,,,,,.......Y..<.,  ,...........  ,P.#.#...?... (ally target) ,.............[,  F  ied, slow, ally target) ,............#.  Y   ice beast (summoned)   Z   water moccasin zombie (minion)You kill the water moccasin! 32 0 --The dead are sli3^ hB)thering! You have turned to stone.3^ h[/  --more--6^ h  =6=40.1 (1.0Stone Ramparts Reap _6^ hT*6^ h:{ _The dead are slithering! You have turned to stone.  You are engulfed in calcifying dust.catoblepas but does no damage.  The catoblepas barely misses you.  Your ice beast hits the skyshark but does no damage.  The wall freezes the skyshark!6^ h; 4=Your water moccasin zombie bites the catoblepas but does no damage.6^ hE/  --more--:^ hP9> -1.1 (2 _:^ hE:^ hGThe wall freezes the skyshark! _Your water moccasin zombie bites the catoblepas but does no damage.  :^ hHYou are engulfed in calcifying dust.The wall freezes the catoblepascatoblepas gores you!! Your ice beast hits the skyshark.  Your ice beast freezes the skyshark!!:^ hX ZY   ice beast (summoned)Z   water moccasin zombie (minion)Z   skysharkThe skyshark dies!The dead are flying! 92/104 ----Your water moccasin zombie bites the catoblepas!:^ hb/  --more--;^ h| ---9====2.1 (3 _;^ h ;^ h(  ;^ hn  ;^ h oYou are engulfed in calcifying dust. The wall freezes the catoblepas.;^ h- *The catoblepas breathes a plume of calcifying dust at you.;^ hͬ ;^ h @Y. ;^ h The blast of calcifying dust hits you.  Your water moccasin zombie bites the catoblepas.;^ h /  --more--=^ hk ==--3.1 (4 _=^ h+=^ h&  You are engulfed in calcifying dust.Your water moccasin zombie bites the catoblepas but does no damage.=^ h FZY=^ h= 84--1=--The wall freezes the catoblepas! The catoblepas gores you!!=^ hn /  --more--?^ h~) =?^ h4.1 (5 _?^ h?^ hʛ  You are engulfed in calcifying dust.Your water moccasin zombie bites the catoblepas but does no damage.  The wall freezes the catoblepas!?^ hѠ Z. The catoblepas gores you but does no damage.  Your skyshark zombie bites the catoblepas!  ?^ hYour skyshark zombie tail-slaps the catoblepas but does no damage. x2 5--?^ hGMYour water moccasin zombie bites the catoblepas.?^ h/  --more--@^ h? --5.1 (6 _@^ h3@^ h  You are engulfed in calcifying dust. The wall freezes the catoblepas!@^ h@^ hTYZ@^ hnw 3--The catoblepas gores you!@^ h/  --more--A^ h) 6 6.1 (7 _A^ h3 A^ hB ^ _!  You are engulfed in calcifying dust.  The wall freezes the catoblepas but does no damage.  The catoblepas gores you!  Your skyshark zombie bites the catoblepas but does no damage.  Your skyshark zombie tail-slaps the catoblepas.A^ hXO  ZY   ice beast (summoned)Z   water moccasin zombA^ hJP ie (minion)Z   catoblepasThe catoblepas dies! 1A^ heQ D-The dead are walking!A^ h\ /  --more--D^ he -=637.1 (8Freeze _D^ hD^ h]D^ hAZ.D^ h;2-8.1 (9D^ hD^ hs _You are engulfed in calcifying dust.D^ h'4    ...  ..†.†  ##..†  ..... D^ h ......##  ).....#*   ..#...Z##   ......Z@#   ......#Y#  *...##......Z.  ,,,,,..........<.,  ,........... ,P.#.#...?...  D^ h,.............[,  ,............#.    The frozen ramparts melt away.D^ h4=214  0 -9.1 (10.0)D^ h:Reap D^ hD^ hd _You turn to flesh and can act again.J^ h5yJ^ hzJ^ hY|J^ h~,J^ hJ^ hֆl5=J^ h؋J^ h&6J^ hxJ^ h^J^ h.L7=J^ hgJ^ hyJ^ hE8=3=J^ hJ^ h <9J^ hJ^ hOc91=J^ hJ^ h@J^ hG#2J^ h3=J^ hJ^ hJ^ h`X3=J^ h`J^ hJ^ hR44=J^ hJ^ hzJ^ h&5J^ hJ^ hCW _You start resting.J^ h/J^ hL7=J^ hJ^ h8=J^ h+J^ hX9=J^ hJ^ hJ^ hU100/104=5=J^ hJ^ h J^ h V1=J^ h J^ hJ^ h`&2J^ hJ^ hG; 4=.ZP.#.#...?...#.PP.#..,,.........[J^ h ...........#....#.., ,.....+......#....#.P* _Your ice beast disappears in a puff of smoke!J^ hb)-65.1 (16J^ h *H=6.1 (17J^ h 3J^ h5" _HP restored.M^ hU JM^ hh f=M^ h M^ h L6=M^ h M^ h] ,M^ h M^ h M^ h: M^ h M^ h M^ h0 M^ h M^ hs M^ h* i7==M^ h M^ h M^ h M^ h M^ h M^ h M^ h M^ h1 M^ h M^ hx M^ h M^ h :=M^ h M^ hlM^ hL8=M^ hTM^ h 4 _Magic restored.M^ hqM^ hM^ h5M^ h)M^ h5 _You swap places.M^ hM^ hu"M^ h4#M^ h%M^ h(M^ h8-M^ hp0M^ h0M^ h3M^ h6M^ h:M^ hW=M^ h?M^ h4CM^ hC:=M^ hFM^ hJM^ hOM^ hRM^ hVM^ h[M^ h[M^ hZ^M^ hVdM^ hg,M^ h{iM^ h?oh _q - 2 scrolls of torment (gained 1)M^ htM^ hwM^ hzM^ h}M^ h&~M^ hM^ hD,M^ hԊM^ hQM^ hM^ hM^ hwM^ h~M^ hTM^ hM^ h;M^ hM^ hM^ hM^ hM^ h.M^ h M^ hM^ hAM^ h7M^ hM^ h ,,..........#.###......... *...##........##P........ M^ h,.......................< ................#..PP... ....P.#.#.......#.PP.#.. $..............[ ........ZZZ.....#....#.. .........+......#....#.PM^ h] ,.#...$@.#......#.....,, ............,..#,, ..#.............#P...#,, ,,+....../.........,,,,M^ h. ,,#....$..........,,, ,.....P...........,, F   cane toad (asleep) ....,,,, Z   water moccasin zombie (minion) ......F....^...,, catoblepas zombie (minion) Z   skyshark zombie (minion)M^ hO{ 87.1 (21  A cane toad comes into view.M^ h@M^ h+M^ hM^ hZ,,,,.Z.,Z,M^ hZ,,,,,, ally target),,,,,,,,,,,,,,,,,,,M^ h,8.1 (22M^ h"M^ h* _Found 9 gold pieces.P^ h *...##........##P,..........<....#..PP...P.#.#.......#.PP.#$......................[.Z......#....#..Z.+.....P#...$.Z#......,,.......@..........,..#P^ hӶf##P.,,+/...,,,, #....$..,,,, .....P.,,.......,,,, F....^...,, ........., P^ hP^ hƹP^ h;P^ h..ZZ.Z,,,,,,,,,,,,,,,,,P^ hw19.1 (1.0)P^ hP^ hP^ hS,........<....#..PP...P.#.#.......#.PP.#$......................[.......#....#..Z+....P#...$Z.#...,,......Z...,..#..#....@.#P.,,+/...,,,, #....$..,,,, ......P. .......,,,,F....^...,, ........., $P^ hY..ZZZ*,************,**90P^ h`P^ he+ _Found 16 gold pieces.P^ hZ  ,#..PP.. .....P.#.#.......#.PP.# .$.................... .#....#. +......#....# ...#...$..#......#....., ........ZZ...,..# ,..#.....Z#P...# ,,,+...@../.........,, ,,,#....$. .......P.,,  .,, F....^...,, .......... ...$., #.############.**P^ h :,,,,,,,..,ZZ.,Z,,,,,,*******P^ h &1P^ h P^ hM Q^ heC P.#.#.#.PP.#Q^ hg  ..$............. ..#....# +......#....# ,...#...$..#......#.... ,.............,..# ,,..#...ZZ#P...# ,,,,+.....Z/.........,, ,,,,#..@.$. ........P.,,  .,, F....^...,,  .......... ....$., ##.############.** ##* *Q^ hiQ^ hk,Q^ hDtV,,,,,,,..Q^ ht,ZZ..,Z,,,,,*Q^ hGv&2Q^ h=~Q^ h'Q^ hJ$u..$.......................#....#..+..,...#...$..#............Q^ hI%..,..#,..##P..,,,+..ZZ../...,,,....#....$Z.,.......@P.. .,,,, F....^...,, ........., $*##.############.** ##* *** Q^ h'Q^ h(Q^ h)Q^ h|=..ZZ$.Z3Q^ h>T^ h ,..$..................... phredd the Frost Mage ,..................#....# Gnoll of Ashenzari ****.. ,...........+......#....# Health: 104/104 ======================== T^ h ,,...#...$..#......#..... Magic: 28/28 ======================== ,,...................,..# AC: 11Str: 7 ,,,..#.............#P...# EV: 14Int: 29 ,.,,,+....../.........,,, SH: 0Dex: 12 ,....#..ZZ$..........,,,, XL: 13 Next: 63% Place: Lair:2 ,.......@PZ..........,,  Noise: ---------  Time: 13793.1 (0.0) ,.................,,,,  N) +8 spear of the Ensconced God {venom, F ,........F....^...,,  Cast: Freeze ,.................,  Reap  ,....$............,  *##.############.**  F   cane toad (asleep, ally target) ##* ***  Z   water moccasin zombie (minion)^ h 34m  Z   catoblepas zombie (minion)  Z   skyshark zombie (minion) _Found 9 gold pieces. _Found 16 gold pieces.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cane toad (asleep, ally target, 98% to hit and 100% to hit with your  bite)T^ h  ,..$..................... phredd the Frost Mage ,..................#....# Gnoll of Ashenzari ****.. ,...........+......#....# Health: 104/104 ======================== T^ h) ,,...#...$..#......#..... Magic: 28/28 ======================== ,,...................,..# AC: 11Str: 7 ,,,..#.............#P...# EV: 14Int: 29 ,.,,,+....../.........,,, SH: 0Dex: 12 ,....#..ZZ$..........,,,, XL: 13 Next: 63% Place: Lair:2 ,.......@PZ..........,,  Noise: ---------  Time: 13793.1 (0.0) ,.................,,,,  N) +8 spear of the Ensconced God {venom, F ,........F....^...,,  Cast: Freeze ,.................,  Reap  ,....$............,  T^ h *##.############.**  F   cane toad (asleep, ally target) ##* ***  Z   water moccasin zombie (minion)  Z   catoblepas zombie (minion)  Z   skyshark zombie (minion)bite)  You reach to attack!  The helpless cane toad fails to defend itself.  You puncture the cane toad! The cane toad is poisoned.  The cane toad is moderately wounded.Your reaping aura is weakening.T^ h  " ,..$ ,............... ,...........+... T^ h ,,...#...$..#... ,,.............. ,,,..#.......... ,.,,,+....../... ,....#..ZZ$..... ,.......@P......  ,.......FZ......  ,.............^...,,  ,................., T^ h8  ,....$.......... *##.############.** F  very poisoned, ally target) ##* *** T^ h q=8 (0.7FreezeReap T^ h T^ h5  You reach to attack!  The helpless cane toad fails to defend itself.  You puncture the cane toad! The cane toad is poisoned.  T^ h The cane toad is moderately wounded.  Your reaping aura is weakening. _Your water moccasin zombie bites the bush.U^ hW  You puncture the cane toad!  The cane toad is heavily wounded.U^ h.Zheavi  Your water moccasin zombie bites the bush but does no damage.  The cane toad misses you.r skyshark zombie bites the cane toad but does no damage.  Your skyshark zombie barely misses the cane toad.U^ h-4.4 (0.6U^ h٧U^ hЪW _Your skyshark zombie tail-slaps the cane toad but does no damage.V^ hl  You hit the cane toad but do no damage.V^ hCZ.V^ h-5.1 (0.7V^ hV^ ha _The cane toad is heavily wounded.W^ hSmYou bite the cane toad, but do no damage.The cane toad is severely wounded.  The cane toad barely misses you.  Your catoblepas zombie completely misses the cane toad.r skyshark zombie closely misses the cane toad.  Your skyshark zombie tail-slaps the cane toad!W^ hy ZZ   water moccasin zombie (minion)Z   catoblepasZ   cane toadThe cane toad dies!W^ h6i5=8FreezeW^ hW^ h+ _The dead are hopping!Z^ h4IZ^ hNKZ^ hLZ^ hlNZ^ hQZ^ hR,Z^ hUZ^ hVZ^ hhZZ^ h[Z^ hH`Z^ hbZ^ hDfZ^ hhZ^ hl,Z^ hZ^ h?Z^ hk@Z^ h@Z^ hDN _You now have 1202 gold pieces (gained 9).Z^ hWJZ^ hK3Z^ hN5 _You swap places.Z^ hPZ^ hQZ^ hRZ^ hSZ^ hUZ^ hVZ^ hWZ^ hXZ^ h[Z^ h[Z^ hW^Z^ h8_Z^ h`Z^ hb,Z^ hdZ^ h fZ^ hkiZ^ hwl,Z^ hoBZ^ hVpZ^ hrZ^ htZ^ hvZ^ hwZ^ hxZ^ h|Z^ h1Z^ hWZ^ hZ^ hZ^ h-XZ^ hxZ^ h.Z^ hNZ^ h1Z^ hJZ^ h Z^ h}Z^ hZ^ hZ^ hHZ^ h^Z^ hӞZ^ hMZ^ hˠZ^ hZ^ hZ^ hæZ^ h.Z^ hZ^ hJZ^ hZ^ h,Z^ hŲZ^ hZ^ hvZ^ hZ^ h ` _You now have 1218 gold pieces (gained 16).Z^ hZ^ h(,Z^ h:Z^ hXZ^ hZ^ hZ^ hZ^ hpZ^ h Z^ h Z^ hCZ^ hZ^ hZ^ hLZ^ hZ^ hZ^ h{Z^ hBZ^ hZ^ hEZ^ hZ^ hnZ^ hnZ^ hZ^ hj!Z^ h'#Z^ h&%Z^ h&Z^ h),Z^ h*Z^ h*,Z^ h.Z^ hn0Z^ h2Z^ h3Z^ h4Z^ hb6Z^ h6Z^ h7Z^ h;Z^ ha=Z^ h>Z^ h?Z^ hYAZ^ hAZ^ hNBZ^ hCZ^ hEZ^ hKFZ^ hFZ^ hsGZ^ hH,Z^ h;IZ^ hIZ^ hKZ^ h?LZ^ hLZ^ hiMZ^ hN,Z^ hNOZ^ hOZ^ hQZ^ hjRZ^ h?SZ^ hT,Z^ hxTZ^ h(UZ^ hYVZ^ hWZ^ hWZ^ h^XZ^ h9Y,Z^ hYZ^ hSZZ^ h[Z^ h\Z^ h]Z^ h^Z^ ha^Z^ hT_Z^ haZ^ haZ^ hbZ^ h]cZ^ hcZ^ heZ^ hl ** *,,,,,,,,,,Z ,* **,,*,****##.... ,* *,,*,** #.........+ ** **,*** *#........#Z^ hm #** #,,* ##......... #.###.,* ##P......... [.....##### #..... .......#..#####......... .@.ZZ.ZZ..........--841.8 (46.0) ######P.######.######.## * #### ### ###Z^ h0na * Z^ h)oZ^ hoZ^ hoZ^ hpZ^ hw,,,,,,,,,ZZ.ZZ.,,*Z^ hLxG--2.8 (47Z^ h|Z^ h$- _Found a +0 kite shield.[^ hI 0 ,** *,. ,,* *#.,*,****##. ,,* *..*,** #. ,** *#.*** *#. ,#** #.,* ##. .#.###.,* ##P. .[.....##### #. .#..#####.[^ h  .ZZ.ZZ.......... .######P.######.######. ,* #### ### ###  **[^ h [^ h ,[^ hv [^ h B,,,,,,,[^ hH ,,ZZ.ZZ.,**[^ hɴ 13.8 (1.0)[^ hڻ [^ h \^ h ,,** *, ,,,* *#..*,****## ,,,* *..#,** # ,,** *#.##* *# .,#** #.P* ## ..#.###..* ##P ..[.....##### # .#..##### .ZZ.ZZ ..######P.######.######. *,* #### ###  ***\^ hK\^ hN,\^ h9\^ h,,,,,,,,,ZZ.ZZ.,*\^ h+&4\^ h\^ h\^ hm ,,,** *, ,,,,* *#..*,****## ,,,,* *..#,** # .,,** *#.##* *# ..,##* #.P# ## [..#.###..* ##P ...[.....##### # .#..##### .ZZ.ZZ ...######P.######.###### **,* #### ###  ***\^ h8x,\^ h9y\^ h z\^ hɂ**,,***,*ZZ.ZZ.**\^ h&5\^ h\^ ht _Found the +6 ring mail of Weirdness {Int+3}.\^ h *,,,** *, *,,,,* *#..*,****## .,,,,* *..#,** # ..,,** *#.##* *# #..,##* #.P# ## #[..#.###..# ##P #...[.....##### # \^ h.#..##### #.ZZ.ZZ #...######P.######. #**,* #### ###  ***\^ h\^ h\^ h\^ hz\^ hD*******\^ hZZ.ZZ.\^ h2&6\^ h\^ h\^ h+   *,,,** *,   ##.,,,* *#..*,****##   #..,,,* *..#,** #   #...,** *#.##* *#   *#...##* #.P# ##   #[..#.###..# ##P   ##...[.....##### #   #.#..#####   *#\^ h- .ZZ.ZZ   #...######P.######.   ##*,* #### ###   ***      \^ h. \^ h#0 \^ h0 \^ h[1 \^ h1 \^ h; pZZZ.Z.\^ h = &7\^ hC \^ hHF ]^ hV  *,,,** *,   ##..,,* *#..*,****##   #...,,* *..#,** #   #....** *#.##* *#   *#...### #.P# ##   #[..#.###..# ##P   ##...[.....##### #   #]^ h%Q.#..#####   *#....@.ZZZ.Z  #...######P.######.   ###,* #### ###   ***      ]^ h/]^ h]^ h{]^ h]^ h!pZZZ.Z.]^ h&8]^ h]^ h]^ h1S #  * **,  #...** *,,,,,,,,,,  ##...,* *#..*,****##  #....,* *..#,**   #....** *#.##* *# *#...### #.P# ## ]^ hT ` #[..#.###..# ##P  ##...[#### #.  ......#..##### #.....ZZZ.Z..........  #...######P.######.## ###.* #### ### ##*    ]^ hV ]^ h_W ]^ hX ]^ hX ]^ ha *,,,,ZZZ.Z.....]^ hb &9]^ hj ]^ h/l ^^ hdoY ,  #...P* **,  #...#* *,,,,,,,,,,  ##....* *#..*,****##  #.....* *..#,** ^^ hq  #....#* *#.##* *# *#...### #.P# ##  #[..#.###..# ##P  ##..@[.....##### #.  ZZZ.Z.#..##### #...................  #...######P.######.# ###.# #### ### ###   ^^ hr^^ hs^^ ht,^^ h{*,,,** *,,,ZZZ.Z.....^^ h|'50^^ hL^^ ḧ́^^ h  ,,  #...#* *,,, ,  #...P* **,  #...## *,,,,,,,,,,  ##....# *#..*,****##  #.....* *..#,**   #....#* *#.##* *#^^ h!  *#...### #.P# ##  #[@.#.###..# ##P  ##...ZZZ.Z.##### #.  #..##### #..................  #...######P.######. ###.# #### ## ###  ^^ h6# ^^ h% ^^ h% ^^ hH& ^^ h- **,,,,* *,,Z#{Z..Z.^^ h. &1^^ h5 ^^ h7 _^ hI  **,,,,* *,,   #...## *,,, ,  #...P* **,  #...## *,  ##....# *#..*,****  #.....# *..#,** #  #....#* *#.##* *  *#...### #.P#   #@.Z#{###..# ##  ##...Z..Z..##### #  #.#..  ## _^ h[ #...######P.######  ###.# ####   ###  _^ ha_^ h+_^ h_^ h_^ h&ZZ#.[ZZ.Z   skyshark zombie (minion)_^ h&2_^ h_^ h _You see here the +6 ring mail of Weirdness {Int+3}.e^ h e^ h" e^ h? e^ h9 e^ h* e^ h e^ h e^ h+ e^ h P _e^ h e^ h e^ hQ e^ h e^ hf e^ h e^ h e^ h= e^ h e^ h e^ h e^ h' e^ h e^ h? e^ h e^ h! e^ h!$ e^ hA& e^ h' e^ h( e^ hM) e^ h+ e^ h. e^ h0 e^ h1 e^ h"3 e^ hL4 e^ h4 e^ h8 e^ hk< e^ h> e^ hiB e^ hC e^ h}D e^ hbI e^ h1M e^ hN e^ hP e^ hiQ e^ h S e^ h1U e^ hX e^ hA^ e^ h*a e^ hc e^ hf e^ hWg e^ hli e^ hl e^ hq e^ hs e^ hv e^ hYy ,e^ hz e^ h} e^ h e^ h e^ h e^ h e^ h e^ h2 e^ h e^ h e^ h e^ h— e^ h e^ h e^ h͚ e^ hu e^ h` e^ h e^ h e^ hs e^ h] e^ h e^ h( e^ h e^ h e^ h< e^ h e^ hx e^ h e^ h e^ h e^ h e^ h e^ hɼ e^ h e^ hp e^ h e^ h- e^ h e^ h e^ h~ e^ h e^ hy e^ h8 e^ h6 ,e^ h e^ h e^ h e^ h e^ h e^ h e^ h e^ h e^ h e^ h e^ h e^ h e^ h= ,e^ h e^ h% e^ hk e^ h e^ h e^ he^ he^ h&,e^ he^ h e^ h    *,,,,* ****,  ##...#* **,  #.....* *,, e^ h #.....* **, ,,,,,,   *#...#**** **, ,.....   #...###,*###.. ,.....   ##.....##...... ,#....   #P...Z.@....).. ,.#...   ##...Z......... ,....   ##...Z#.# ,.....   #...^Z#.# ,,#   #....####*..B.. ,,#...  e^ h  ##...P# *..^.. ,,#... B   boulder beetle (asleep) #...## *,.... ,..... ZZZZ 4 zombies #...P# **,...[,,,,..... #...## *,,,,,,,,,,.....e^ h) 708.0)  A boulder beetle comes into view.Found a +0 robe.  The boulder beetle waves its antennae.e^ h*e^ h+e^ h,e^ hh6**,,,** ***,**,,,,,,,,Ze^ hE7*.Z,.Z,Z,.,B..,,Brolling, ally target),e^ h8,1.8 (19e^ h@CBe^ hPN _The boulder beetle curls into a ball and begins rolling!l^ h *,,,,* ****,, , ##...#* **,, , #.....* *,,, , #.....* **,. ,,,,,,* *#...#**** **.. ,.....+ #...###,####... ,. ##....Z##......# ,# #P....Z.....)..P ,. ##....Z.@....... ,... ##...Z#.#P ,. #...^.#.#. ,,# #....#####..B... ,,#. ##...P# *..^.l^ hX*.P ,,#. #...## *...... ,... #...P# **,...[.,,,. #...## *,,.....,,,. ##....# *#..*,****##l^ hl^ hl^ h-,l^ hl^ h,,,,,,.*ZZ,ZZ,.,B....,°...,*<l^ h12.0)l^ h C°Bl^ hq^ h   ##...#* **,,,   #.....* *,,,,   #.....* **,., ,,,,,   *#...#**** **.., ,.....   #...###,####..., ,.....  #.....##......#* ,#  q^ h  #P....ZZ....)..P, ,.#   ##....ZZ........, ,.   ##....#@#......P, ,   #...^.#.#..B...., ,,#   #....#####..°..., ,,#   ##...P# *..^..P* ,,#   #...## *......< ,.   #...P# **,...[.,,,Z   water moccasin zombie (minion)   #...## *,,.....,,,Z   catoblepas zombie (minion)  #....# *#..*,****##Z   cane toad zombie (minion)   #.....# *..#,** Z   skyshark zombie (minion)q^ h q^ h2 B○B   boulder beetle (rolling, ally target)ZZZZ 4 zombiesq^ h3 &3q^ hڨ 'Bq^ h u^ h a  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v^ h%ev^ h|f Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%v^ hg3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h + Animate DeadNecromancy1% 4 i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%4 Select a spell to cast[!]/[I] toggle spell headersx^ h0 x^ h9 x^ hD  ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 28/28 ========================  x^ hLF #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P....ZZ....)..P, ,.#... SH: 0Dex: 12  ##....ZZ.B......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ---------  Time: 13873.8 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......<^ hG m ,.....  #...P# **,...[.,,,..... B   boulder beetle (rolling, ally target)  #...## *,,.....,,,..... ZZZZ 4 zombies (minion)  ##....# *#..*,****##....  #.....# *..#,** #.....A boulder beetle comes into view.Found a +0 robe.  The boulder beetle waves its antennae. _The boulder beetle curls into a ball and begins rolling!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^ hQ j ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  x^ h&S *#...#**** **.., ,..... Magic: 28/28 ========================  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P....ZZ....)..P, ,.#... SH: 0Dex: 12  ##....ZZ.B......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ---------  Time: 13873.8 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#...x^ h(T F Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (rolling, ally target)  #...## *,,.....,,,..... ZZZZ 4 zombies (minion)  ##....# *#..*,****##....  #.....# *..#,** #.....A boulder beetle comes into view.Found a +0 robe.  The boulder beetle waves its antennae. _The boulder beetle curls into a ball and begins rolling!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x^ hq  ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ========================x^ hs  *#...#**** **.., ,..... Magic: 26/28 ======================-- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P....ZZ....)..P, ,.#... SH: 0Dex: 12 ##....ZZ.B......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ---------  Time: 13873.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (rolling, ally target) #...## *,,.....,,,..... ZZZZ 4 zombies (minion) ##....# *#..*,****##....^ ht H #.....# *..#,** #..... _The boulder beetle curls into a ball and begins rolling!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (rolling, ally target){^ hn] ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  {^ h#.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 26/28 ======================--  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P....ZZ....)..P, ,.#... SH: 0Dex: 12  ##....ZZ.*......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ---------  Time: 13873.8 (0.0)  #...^.#.#{^ hb..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (rolling, ally target)  #...## *,,.....,,,..... ZZZZ 4 zombies (minion)  ##....# *#..*,****##....  #.....# *..#,** #..... _The boulder beetle curls into a ball and begins rolling!  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (rolling, ally target){^ h,…) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  {^ h[Press: ? - help, Dir - move target: a boulder beetle (rolling, ally target)  You unleash the spiteful dead!  The jagged bones skewer the boulder beetle but does no damage.{^ hH,{^ hI,{^ hPS.ZZ.ZZB{^ hT4==4.8 (1{^ h^BB{^ ha< _The boulder beetle is pinned in place!~^ h b 2 ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. ~^ h%c #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 26/28 ======================-- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P.....ZZ...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ==-------  Time: 13874.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,.....~^ h$d  #...P# **,...[.,,,..... B   boulder beetle (rolling, ally target,…) #...## *,,.....,,,..... ZZZZ 4 zombies (minion) ##....# *#..*,****##.... #.....# *..#,** #.....The jagged bones skewer the boulder beetle but does no damage. _The boulder beetle is pinned in place!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (sparse dust, rolling, ally target, bound in place, 94%  to hit and 92% to hit with your bite)^ h2 ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. ^ h#.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 26/28 ======================-- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P.....ZZ...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ==-------  Time: 13874.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (rolling, ally target,…) #...## *,^ hr,.....,,,..... ZZZZ 4 zombies (minion) ##....# *#..*,****##.... #.....# *..#,** #.....Press: ? - help, Dir - move targetAim: a boulder beetle (sparse dust, rolling, ally target, bound in place, 94%  to hit and 92% to hit with your bite)  You could not reach far enough!  Your water moccasin zombie bites the boulder beetle but does no damage.  The boulder beetle hits your water moccasin zombie!!!^ h%lto hit and 92% to hit with your bite)  You could not reach far enough!  Your water moccasin zombie bites the boulder beetle but does no damage.  The boulder beetle hits your water moccasin zombie!!!  Your water moccasin zombie is destroyed!stops rolling and uncurls.^ h r  **,,,  #.....* *,,,,  #.....* **,.,  *#...#**** **..,  #...###,####...,  ##.....##......#*  #P.....ZZ...)..P,  ##......ZB......,    #...^  ^ h#p   *..^..P*   <   [Bally target)  Z   catoblepas zombie (minion)  Z   cane toad zombie (minion)   Z   skyshark zombie (minion)=====5.5 (0.7^ h+^ h.Y _Your catoblepas zombie gores the boulder beetle but does no damage.^ h. ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 26/28 ======================-- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P.....ZZ...)..P, ,.#... SH: 0Dex: 12 ##......ZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: =====----  Time: 13875.5 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#...^ h@0x #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (ally target) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)The boulder beetle stops rolling and uncurls. _Your catoblepas zombie gores the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (sparse dust, ally target, 94% to hit and 92% to hit withyour bite)^ h# ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== ^ hO*#...#**** **.., ,..... Magic: 26/28 ======================-- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P.....ZZ...)..P, ,.#... SH: 0Dex: 12 ##......ZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: =====----  Time: 13875.5 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (ally target) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z[^ h{40m   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)The boulder beetle stops rolling and uncurls. _Your catoblepas zombie gores the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (sparse dust, ally target, 94% to hit and 92% to hit withyour bite)^ hz  **,,,  #.....* *,,,,  #.....* **,.,  *#...#**** **..,  #...###,####...,  ##.....##......#*  #P......Z...)..P,  ##.....ZZB......,    #...^   ^ h  *..^..P*   <   [       _Your catoblepas zombie gores the boulder beetle but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a boulder beetle (sparse dust, ally target, 94% to hit and 92% to hit withyour bite)  You could not reach far enough!^ hc==---6.1 (0.6^ h^ h3D _The boulder beetle bites your skyshark zombie!^ hQ  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hK ^ heN " Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen Ramparts^ hbO Ice1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3  e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy1%4  i + Grave Claw^ hP Necromancy1% 2  j - Tukima's DanceHexes1% 3  k - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4 Select a spell to cast[!]/[I] toggle spell headers^ h ^ hr ##...#* **,,,phredd the Frost Mage  #.....* *,,,,^ hGnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 26/28 ======================--  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2  ^ h##....#@#.○....P, ,..... Noise: ==-------  Time: 13876.1 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (ally target)  #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)Aim: a boulder beetle (sparse dust, ally target, 94% to hit and 92% to hit withyour bite)  You could not reach far enough! ^ hD_The boulder beetle bites your skyshark zombie!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h^ hC ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****.. ^ h #.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 26/28 ======================--  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2  ^ h=\##....#@#.○....P, ,..... Noise: ==-------  Time: 13876.1 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (ally target)  #...## *,,.....,,,..... Z   catoblepas zombie (minion) ^ h ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)Aim: a boulder beetle (sparse dust, ally target, 94% to hit and 92% to hit withyour bite)  You could not reach far enough! _The boulder beetle bites your skyshark zombie!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hr^ h2 ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. ^ h#.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 24/28 ====================---- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ==-------  Time: 13876.1 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze^ hz* ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (ally target) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion) _The boulder beetle bites your skyshark zombie!  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (ally target)^ h|yj ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  ^ hz*#...#**** **.., ,..... Magic: 24/28 ====================----  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZ*......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ==-------  Time: 13876.1 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  ^ h{`#....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (ally target)  #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion) _The boulder beetle bites your skyshark zombie!  ^ h|Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (ally target)^ hV, bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a boulder beetle (ally target)  You unleash the spiteful dead!  The jagged bones skewer the boulder beetle but does no damage.^ h/B The jagged bones skewer the boulder beetle but does no damage.  The boulder beetle is pinned in place!  ^ hvYour skyshark zombie bites the boulder beetle but does no damage.  Your skyshark zombie tail-slaps the boulder beetle.r skyshark zombie tail-slaps the boulder beetle but does no damage.  Your catoblepas zombie gores the boulder beetle but does no damage.^ h+7.1 (1^ h^ hD _The boulder beetle bites your skyshark zombie!^ h ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 24/28 ====================---- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 ^ hl#P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ==-------  Time: 13877.1 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (ally target, bound) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)Your catoblepas zombie gores the boulder beetle but does no damage. _The boulder beetle bites your skyshark zombie!  Reach: N) +8 spear of the Ensconced God {venom, Fort, El^ hem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, bound in place, 94% to hitand 92% to hit with your bite)^ h j ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  ^ h *#...#**** **.., ,..... Magic: 24/28 ====================----  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ==-------  Time: 13877.1 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... ^ hd , Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (ally target, bound)  #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, bound in place, 94% to hitand 92% to hit with your bite)  You could not reach far enough!  Your skyshark zombie bites the boulder beetle but does no damage.^ h*4--8 (0.7^ hJ^ h)  Press: ? - help, Dir - move target  Aim: a boulder beetle (lightly wounded, ally target, bound in place, 94% to hit^ hand 92% to hit with your bite)  You could not reach far enough!r skyshark zombie bites the boulder beetle but does no damage. _tail-slaps the boulder beetle but does no damage. x2^ h_R  ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 24/28 ====================---- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ---------  Time: 13877.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,.....^ hS [14;10H #...P# **,...[.,,,..... B   boulder beetle (ally target, bound) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)Your skyshark zombie bites the boulder beetle but does no damage. _Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, bound in place, 94% to hitand 92% to hit with your bite)^ hQ ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 24/28 ====================---- ^ h  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ---------  Time: 13877.8 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  [14^ h;11H#...P# **,...[.,,,..... B   boulder beetle (ally target)  #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, ally target, bound in place, 94% to hitand 92% to hit with your bite)  You could not reach far enough!  The boulder beetle bites your skyshark zombie!^ h$d5===8.5 (0.7^ h^ h   Press: ? - help, Dir - move target  Aim: a boulder beetle (lightly wounded, ally target, bound in place, 94% to hitand 92% to hit with your bite)  You could not reach far enough!  The boulder beetle bites your skyshark zombie! _Your catoblepas zombie gores the boulder beetle!!^ hj  ##...#* **,,,  phredd the Frost Mage^ h ~ #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 25/28 =====================--- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ==-------  Time: 13878.5 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,.....^ h t #...P# **,...[.,,,..... B   boulder beetle (ally target) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)The boulder beetle bites your skyshark zombie! _Your catoblepas zombie gores the boulder beetle!!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, ally target, 94% to hit and 92% to  hit with your bite)^ h  ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 25/28 =====================---  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ^ h ##....#@#.○....P, ,..... Noise: ==-------  Time: 13878.5 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)You hit the boulder beetle but do no damage.The boulder beetle is poisoned.  The boulder beetle is moderately wound^ hed.Your skyshark zombie bites the boulder beetle but does no damage.  Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2  The boulder beetle bites your skyshark zombie!-9.2 (0.7^ h^ h}  The boulder beetle is poisoned.  The boulder beetle is moderately wounded.Your skyshark zombie bites the boulder beetle but does no damage.tail-slaps the boulder beetle but does no damage. x2  The boulder beetle bites your skyshark zombie! _Your catoblepas zombie gores the boulder beetle.^ h ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ========================^ h&  *#...#**** **.., ,..... Magic: 25/28 =====================--- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: =--------  Time: 13879.2 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze^ h? ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)The boulder beetle bites your skyshark zombie! _Your catoblepas zombie gores the boulder beetle.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, very poisoned, ally target, 94% to  hit and 92% to hit with your bite)^ hr] ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  ^ h#.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 25/28 =====================---  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: =--------  Time: 13879.2 (0.0)  #...^.#.#..B....,[^ him ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, very poisoned, ally target, 94% to  hit and 92% to hit with your bite)  You reach to attack!  You hit the boulder beetle but do no damage.^ hV3-8 (0.6^ hT$^ h7'  Press: ? - help, Dir - move target  Aim: a boulder beetle (moderately wounded, very poisoned, ally target, 94% to  ^ h(hit and 92% to hit with your bite)  You reach to attack!  You hit the boulder beetle but do no damage. _The boulder beetle is moderately wounded.^ h  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hŝ ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 23/28 ===================----- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ^ h##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ---------  Time: 13879.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion) _The boulder beetle is moderately wounded.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target[23;2^ hޠHAim: a boulder beetle (heavily wounded, very poisoned, ally target)^ h? j ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  ^ hZA *#...#**** **.., ,..... Magic: 23/28 ===================-----  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  #P......Z...)..P, ,.#... SH: 0Dex: 12  ##.....ZZ*......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ---------  Time: 13879.8 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: ^ hB Freeze  ##...P# *..^..P* ,,#...  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....# *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion) _The boulder beetle is moderately wounded.Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a boulder beetle (heavily wounded, very poisoned, ally target)^ h}A  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a boulder beetle (heavily wounded, very poisoned, ally target)  You unleash the spiteful dead!  The jagged bones skewer the boulder beetle!  The boulder beetle is heavily wounded.^ hB  The boulder beetle is heavily wounded.  The boulder beetle is pinned in place!  The last of your harvested death is exhausted.  The boulder beetle bites your skyshark zombie!  Your skyshark zombie bites the boulder beetle but does no damage.  ^ hFpYour skyshark zombie tail-slaps the boulder beetle but does no damage. x2===^ h/>80.8 (1-GClaw ^ h^ hF _Your catoblepas zombie gores the boulder beetle!^ h ##...#* **,,,  phredd the Frost Mage ^ h#.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 23/28 ===================----- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ===------  Time: 13880.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... -GClaw  #...## *......< ,..... #...P# **,...[.,,,..... B   ^ hGboulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2 _Your catoblepas zombie gores the boulder beetle!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, very poisoned, ally target, bound in  place, 94% to hit and 92% to hit with your bite)^ h ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 23/28 ===================----- ^ h? u#...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P......Z...)..P, ,.#... SH: 0Dex: 12 ##.....ZZB......, ,..... XL: 13 Next: 65% Place: Lair:2 ##....#@#.○....P, ,..... Noise: ===------  Time: 13880.8 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... -GClaw  #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) ^ h!#...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2 _Your catoblepas zombie gores the boulder beetle!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, very poisoned, ally target, bound in  place, 94% to hit and 92% to hit with your bite)^ h*`  **,,, ^ h*2 #.....* *,,,,  #.....* **,.,  *#...#**** **..,  #...###,####...,  ##.....##......#*  #P.B...ZZ...)..P,  ##.....Z.°......,    #...^    ^ hq+ *..^..P*   <   [       ^ h,7---1.4 (0.6^ h4^ h>6 _Your catoblepas zombie gores the boulder beetle!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  ^ h7Aim: a boulder beetle (severely wounded, very poisoned, ally target, bound in  place, 94% to hit and 92% to hit with your bite) _You could not reach far enough! The boulder beetle leaps!^ h  ##...#* **,,,  phredd the Frost Mage #.....* *,,,,  Gnoll of Ashenzari ****.. #.....* **,., ,,,,,, Health: 104/104 ======================== *#...#**** **.., ,..... Magic: 23/28 ===================----- #...###,####..., ,..... AC: 11Str: 7 ##.....##......#* ,#.... EV: 14Int: 29 #P.B...ZZ...)..P, ,.#... SH: 0Dex: 12 ##.....Z.°......, ,..... XL: 13 Next: 65% Place: Lair:2 ^ hm 3##....#@#.○....P, ,..... Noise: ---------  Time: 13881.4 (0.0) #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F #....#####..°..., ,,#... Cast: Freeze ##...P# *..^..P* ,,#... -GClaw  #...## *......< ,..... #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion) ##....# *#..*,****##.... Z   cane toad zombie (minion) #.....# *..#,** #..... Z   skyshark zombie (minion)Press: ? - help, Dir - move targetAim: a boulder beetle (severely wounded, very poisoned, ally target, bound in  place, 94% to hit and 92% to hit with your bite) _You could not reach far enough! The boulder beetle leaps!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target^ h{ ##...#* **,,,phredd the Frost Mage  #.....* *,,,,Gnoll of Ashenzari ****..  #.....* **,., ,,,,,, Health: 104/104 ========================  *#...#**** **.., ,..... Magic: 23/28 ===================-----  #...###,####..., ,..... AC: 11Str: 7  ##.....##......#* ,#.... EV: 14Int: 29  ^ hC#P.B...ZZ...)..P, ,.#... SH: 0Dex: 12  ##.....Z.°......, ,..... XL: 13 Next: 65% Place: Lair:2  ##....#@#.○....P, ,..... Noise: ---------  Time: 13881.4 (0.0)  #...^.#.#..B...., ,,#... N) +8 spear of the Ensconced God {venom, F  #....#####..°..., ,,#... Cast: Freeze  ##...P# *..^..P* ,,#... -GClaw  #...## *......< ,.....  #...P# **,...[.,,,..... B   boulder beetle (very poisoned, ally t…) #...## *,,.....,,,..... Z   catoblepas zombie (minion)  ##....#^ h *#..*,****##.... Z   cane toad zombie (minion)  #.....# *..#,** #..... Z   skyshark zombie (minion)Aim: a boulder beetle (severely wounded, very poisoned, ally target, bound in  place, 94% to hit and 92% to hit with your bite) _You could not reach far enough! The boulder beetle leaps!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetOkay, then.^ h^ h-. _^ h   *,,,,* ****,,,   ##...#* **,,,  ^ h  #.....* *,,,,   #.....* **,., ,,,,,  *#...#**** **.., ,   #...###,####..., ,   ##.....##......#* ,   #P.B...ZZ...)..P, ,.#   ##....@Z.°......, ,   ##....#.#......P, ,.   #...^.#.#......., ,,#   #....#####..°..., ,,#  ##...P# *..^..P* ,,#   #...## *......< ,   #...P#^ h: "[40m **,...[.,,,   #...## *,,.....,,,   ##....# *#..*,****##^ h ^ hQ ^ h ○..Z..°Z   catoblepas zombie (minion)Z   cane toadZ   skyshark2.4 (1^ h ^ h v  place, 94% to hit and 92% to hit with your bite) _You could not reach far enough! The boulder beetle leaps!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target _Okay, then. _The boulder beetle leaps!^ h7   *,,,,* ****,,,  ##...#* **,,,  #...B.* *,,,,  #.....* **,.,   *#...#**** **.., ,  #...###,####..., ,  ##.....##......#* ,# ^ h:  #P.○..ZZZ...)..P, ,.#  ##.°......, ,  ##....#.#......P, ,  #...^.#.#......., ,,#  #....#####..°..., ,,#  ##...P# *..^..P* ,,#  #...## *......< ,B   boulder beetle (very poisoned, ally t…)  #...P# **,...[.,,,Z   catoblepas zombie (minion)  #...## *,,.....,,,Z   cane toad zombie (minion)  ##....# *#..*,****##Z   skyshark zombie (minion)[^ h; 39;49m^ h= ^ hq BZ°...Z.Z..rolling, very poisone4=3B _The boulder beetle curls into a ball and begins rolling!^ hrT  *,,,,* ****,,,  ##...#* **,,,  #...B.* *,,,,  #.....* **,.,  ^ hW *#...#**** **.., ,  #...###,####..., ,  ##...Z.##......#* ,#  #P.°...Z....)..P, ,.#  ##..@..Z., ,  ##....#.#......P, ,  #...^.#.#......., ,,#  #....#####..°..., ,,#  ##...P# *..^..P* ,,#  #...## *......< ,B  #...P# **,...[.,,,  #...## *,,.....,,,  ##...^ hWL.# *#..*,****##^ h}Y^ h2Z^ hZ,^ he[,^ hc °°BZZ...Z..B  ^ hd&4^ hl@°°^ hn^ hU  *,,,,* ****,,,  ##...## **,,,  #...°.* *,,,,  #...°.* **,.,   *#..B#**** **.., ,  #..Z###,####..., ,  ##...Z.##......#* ,#  #P....Z.....)..P, ,.  ##., , ^ h{ ##....#.#......P, ,  #...^.#.#., ,,  #....#####..°..., ,,  ##...P# *..^..P* ,,  #...## *......< ,  #...P# **,...[.,,,  #...## *,,.....,,,  ##....# *#..*,****##^ h  Your cane toad zombie hits the boulder beetle but does no damage.  The boulder beetle hits your cane toad zombie!^ h^ h>...BZ.Z.Bpoisoned, ally target)5^ h/^ h C _The boulder beetle stops rolling and uncurls.^ h{y *,,,** ***,**,, *....# **##...##*#.....#,,,, #.....* **,., ,,*#..B#**** ** #..Z###,####..., ,.#..Z.Z##......#* ,##P)..P##........##....#.#......P, ,.#...^.#.#........#####..°...,##...P# *..^..P* ,,## *......< P# **,...[ #...## *,,.....,,,.^ h| ^ h< ^ hZ  Your cane toad zombie hits the boulder beetle but does no damage.  Your skyshark zombie bites the boulder beetle!^ h .†Z.Z   catoblepas zombie (minion)Z   cane toadZ   skyshark^ hZ J=86^ h< ^ hާ N _The boulder beetle dies!^ hi^ h4k4^ hCm^ hn^ hp^ ht,^ h4wb5=^ h}B^ h~^ h,^ h ^ h^ h .ZZ.Z.....BB   boulder beetle (wandering)Z   catoblepas zombie (minion)Z   cane toad zombie (minion)^ hZ   skyshark zombie (minion)^ ha90.4 (4^ h+1.4 (5^ h^ ha _A boulder beetle comes into view.^ h *....# ****, ##...## **,,,  #.....# *,,,,  #.....* **,., ,,, ^ h*#...#**** **.., ,.. #.†.###,####..., ,. ##.ZZ..##......#* ,# #P..Z.....B.)..P, ,. ##..@..........., ,. ##....#.#P, ,. #...^.#.#......., ,,# #....#####..°..., ,,# ##...P# *..^..P* ,,# ...## *......< ,.. #...P# **,...[.,,,. #...## *,,.....,,,. ##....# *#..*^ h:,****##^ hiB^ h..ZZ.Z.....B(ally target)^ hݟG=2.4 (1^ h^ h^ h2 Y ##...## **,,,  #.....# *,,,,  #.....* **,., ,,,, *#...#**** **.., ,... #.†.###,####..., ,. ##...Z.##......#* ,# #P.Z.Z......)..P, ,. ^ h=5 ##.......B......, ,... ##...@#.#......P, ,. #...^.#.#......., ,,# #....#####..°..., ,,#. ##...P# *..^..P* ,,#. ...## *......< ,... #...P# **,...[.,,,. #...## *,,.....,,,. ##....# *#..*,****## #.....# *..#,** #..^ h6 ^ hd7 B^ h? ....ZZ.Z.B.^ h@ T6=3^ h8I ^ h#K ^ hO *....# ****,,,  ##...## **,,,  #.....# *,,,,  #.....* **,., ,,,,, *#...#**** **.., ,. ^ hR.†.###,####..., ,.. ##.....##......#* ,#.. #P....Z.....)..P, ,.# ##..Z.@.B......., ,. ##...Z#.#......P, ,... #...^.#.#......., ,,#. #....#####..°..., ,,#. ##...P# *..^..P* ,,# #...## *......< ,. #...P# **,...[.,,,. #...## *,,.....,,,.. ##....# *#..*,****#^ hS,^ h] ..Z@ZYou swap places.^ h^.=4^ h*f^ hjD _The boulder beetle bites your skyshark zombie.^ hm   Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hd^ h>N *....# ****,,,phredd the Frost Mage  ##...## **,,,Gnoll of Ashenzari ****..  #.....# *,,,,Health: 104/104 ========================  #.....* **,., ,,,,, Magic: 26/28 ======================--  *#...#**** **.., ,.... AC: 11Str: 7  #.†.###,####..., ,.... EV: 14Int: 29  ##.....##......#* ,#... SH: 0Dex: 12  ^ h\#P..........)..P, ,.#.. XL: 13 Next: 68% Place: Lair:2  ##...Z@ZB......., ,.... Noise: =--------  Time: 13894.4 (0.0)  ##...Z#.#......P, ,.... N) +8 spear of the Ensconced God {venom, F  #...^.#.#......., ,,#.. Cast: Freeze  #....#####..°..., ,,#.. -GClaw  ##...P# *..^..P* ,,#..  #...## *......< ,.... B   boulder beetle (ally target)  #...P# **,...[.,,,.... Z   catoblepas zombi^ hYe (minion)  #...## *,,.....,,,.... Z   cane toad zombie (minion)  ##....# *#..*,****##... Z   skyshark zombie (minion) _The boulder beetle dies! _A boulder beetle comes into view.You swap places. _The boulder beetle bites your skyshark zombie.  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hr^ h^ h#^ h*p _You must harvest more living souls to recharge this spell.^ hKd *....# ****,,,  ##...## **,,,  #.....# *,,,,  ^ h#.....* **,., ,   *#...#**** **.., ,.   #.†.###,####..., ,.   ##.....##......#* ,#.   #P.)..P, ,.#.   ##...ZZ@B., ,.   ##...Z#.#......P, ,.   #...^.#.#......., ,,#.   #....#####......, ,,#.   ##...P# *..^..P* ,,#.   ^ h#...## *......< ,.   #...P# **,...[.,,,.   #...## *,,.....,,,.   ##....# *#..*,****##.^ h^ h^ h]ZZ..^ hq99/104 --5.4 (1Freeze^ hh^ hID _You swap places. The boulder beetle bites you.^ he q  You hit the boulder beetle but do no damage.^ h Z.very poisoned, ally t…)^ h }The boulder beetle is poisoned.  Your skyshark zombie bites the boulder beetle but does no damage.^ hμ l100/104=-6.0 (0.6^ hh ^ h5 _ _Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2^ h4  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hU ^ h0a o *....# ****,,,phredd the Frost Mage  ##...## **,,,Gnoll of Ashenzari ****..  #.....# *,,,,Health: 100/104 =======================-  #.....* **,., ,,,,,, Magic: 26/28 ======================--  *#...#**** **.., ,..... AC: 11Str: 7  #.†.###,####..., ,..... EV: 14Int: 29  ^ h$c ##.....##......#* ,#.... SH: 0Dex: 12  #P....ZZ....)..P, ,.#... XL: 13 Next: 68% Place: Lair:2  ##....Z@B......., ,..... Noise: =--------  Time: 13896.0 (0.0)  ##....#.#......P, ,..... N) +8 spear of the Ensconced God {venom, F  #...^.#.#......., ,,#... Cast: Freeze  #....#####......, ,,#... -GClaw  ##...P# *..^..P* ,,#...  #...## *......< ,..... B   boulder beetle ^ hd (very poisoned, ally t…) #...P# **,...[.,,,..... Z   catoblepas zombie (minion)  #...## *,,.....,,,..... Z   cane toad zombie (minion)  ##....# *#..*,****##.... Z   skyshark zombie (minion)You hit the boulder beetle but do no damage.The boulder beetle is poisoned.  Your skyshark zombie bites the boulder beetle but does no damage. _Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2  Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hk ^ hl ^ ht ^ hbx p _You must harvest more living souls to recharge this spell.^ h extremely poisoned, aYou hit the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.^ hO l79/104 -----==7 (0.7^ hi ^ h 4 _The boulder beetle bites you!!^ hu  You hit the boulder beetle.  The boulder beetle looks as sick as possible!^ hg .Z The boulder beetle is moderately wounded.Your skyshark zombie bites the boulder beetle but does no damage.  Your skyshark zombie tail-slaps the boulder beetle but does no damage. x280-----7=--7.4^ h^ h{[ _The boulder beetle barely misses you.^ h q  You hit the boulder beetle but do no damage.^ h .ZThe boulder beetle is moderately wounded.^ hQ ^1--8.0 (0.6^ hĶ ^ hP Y _Your catoblepas zombie gores the boulder beetle but does no damage.^ h5zl puncture the boulder beetle!  The boulder beetle looks as sick as possible!  You bite the boulder beetle, but do no damage.The boulder beetle is heavily wounded.  The boulder beetle bites you!  Your skyshark zombie bites the boulder beetle.^ h{m66---==7 (0.7^ hH^ hL_ _Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2^ h  Your skyshark zombie bites the boulder beetle. _Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2  You puncture the boulder beetle!  The boulder beetle is severely wounded.  The boulder beetle bites you but does no damage.^ h 1--9.4^ h ^ h F _Your catoblepas zombie gores the boulder beetle.^ hj catoblepas zombie gores the boulder beetle.  You hit the boulder beetle but do no damage.Your skyshark zombie bites the boulder beetle.  Your skyshark zombie tail-slaps the boulder beetle but does no damage.7---=--900.0 (0.6^ ht_ _Your skyshark zombie tail-slaps the boulder beetle.^ h Your skyshark zombie bites the boulder beetle.  Your skyshark zombie tail-slaps the boulder beetle but does no damage. _Your skyshark zombie tail-slaps the boulder beetle.  You hit the boulder beetle but do no damage.  The boulder beetle is almost dead.  The boulder beetle barely misses you.87 (0.7 _Your catoblepas zombie gores the boulder beetle but does no damage.^ hLQqM_Your catoblepas zombie gores the boulder beetle but does no damage.  You hit the boulder beetle but do no damage.  The boulder beetle is almost dead.Your skyshark zombie bites the boulder beetle.^ h-SI91.3 (0.6^ hD\u _Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2^ h5  You hit the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is almost dead.^ hD@ .Z   catoblepas zombie (minion)Z   cane toadZ   skyshark^ h^M b729Freeze^ hV ^ h!Y R _You kill the boulder beetle!^ hq9^ h:^ h;^ hHU71=^ hIR&0^ hSa8=-2.9 (1^ h_n _You start resting. Magic restored.^ hQ 4^ h ^ h ^ ha b2=^ h ^ h :3^ hO ^ h* ^ h O74=^ h ^ h 5==^ h ^ h5 ^ h &6^ h ^ hA ^ h L8=^ h ^ h l9=^ hq ^ hG ^ hq '80^ h ^ h* R1^ h ^ ho &2^ h ^ h ^ h- L3=^ h ^ h ^ h V5=^ h ^ hj" ^ h"# &6^ h^$ ^ h) ^ h0* L7=^ h+ ^ h1 ^ h1 V8=^ h3 ^ h7 ^ h8 &9^ hm: ^ h? ^ h>@ '90^ hA ^ hE ^ h(F L2=^ hG ^ hxL ^ h'M V3=^ hN ^ hR ^ hR &4^ hT ^ hX <5^ h![ ^ h7_ ^ h_ L6=^ hUa ^ hi ^ h9j V7=^ hk ^ hxo ^ h8p &9^ h7q ^ h7v ^ hv R100/104=^ h2x ^ hz| ^ hJ} V1=^ h~ ^ h ^ hc &2^ hj ^ h ^ h &3^ h8 ^ hm - _You start resting.^ h͢ 030.9 (28.0)^ hE Z4=1.9 (29^ hn ^ h " _HP restored.^ h ^ h7 ^ h ^ h ^ h^ ^ h ^ h ^ h ^ h ^ h  **,,,** ***,**,,, ,. *....# ****,,, ,# ##...## **,,, ,. #.....# *,,,, ,. #.....* **,.. ,,,,,,* *#...#*##* **... ,.....+ #.†.###.####.... ,... ##.....##......## ,#... #P.....Z.@..)..P. ,.#....#2.9 (1.0) ##.....Z........P ,.. ##....#Z#......P. ,.... #...^.#.#........ ,,#.. #....#####.......[39^ hu n;49m ,,#.. ##...P# *..^..P# ,,# #...## *......< ,.. #...P# **....[..,,.. #...## *,,.....,,,...^ h  ^ h ^ h ^ h) 1,,,,^ h* ,,,*ZZ,.Z,.,,,,,^ h+ +3.9 (2^ hF4 ^ hS7  ^ hI8 +_Found a stone staircase leading up.^ h ^ h. ^ hĆ ^ h? ^ h ^ h1 ^ h ^ hˑ ^ h ,^ h ^ h[ ^ hD ^ hX ^ hr ^ hI :=^ hƫ ^ h E**,,,** ***,**,,,..*....# ****,,..., ,##.##...## **,,..., ,..#.....# *,,...., ,..#.....* **....*..*#...#*##* *#..........+..#.†.###.####........##.....##......###.#..^ h l#P..)..P....#....#..##........P....##....#.#......P.....#...^.#.#..#..#....#####..#..##...P# #..^..P#..,#..#...## #......<....#...P# *#....[...,..#...## *,,.....,,,..^ h H**,,,** ***,**,,,,,, ,.*....# ****,..... ,##.##...## **,..... ,.#.....# *,...... ,.#.....* **.*.*#...#*##* *#.+.#.†.###.####.......##.....##......###.#.^ h #P.ZZ.@..P....#....#.##........Z.....P.##....#.#......P.#...^.#.#.#.#....#####.#.##...P# #..^..P#...#.#...## #......<..#...P# *#....[.....##...## *,,.....,,,.Z^ h &5^ h ^ ha ^ h ,,,,.ZZ.Z^ hd +6.9 (3^ h ^ h x _You see here a +1 dagger of speed.^ h^4^ h^ h ^ h^ h!^ h^ h^ hZ; _^ hq^ h ^ h$^ h(,^ h)^ hj,^ hr.^ h0^ h3^ hY4^ h6^ hp9^ h<^ h@^ h[B,^ hD^ hI^ hTM^ hO^ hQ^ hT^ hfU^ hV^ hX^ hZ^ hB\^ h]^ hu^^ h _^ ha^ hd^ hRh^ hj^ hm^ hm^ h7o^ hr^ hv^ hy^ h|^ h~^ h?^ h^ h^ hE^ hJ,,,****..,...+,,,, ,........#*** *,....>#....##**P#.###..# *.,........#.* **#** # ##.,...#....#* # ** #..##P.#...P* ##^ h}L ,***........?.#* #,,,,,..........#*****#####,***,,,,.#P*# *,,,** ***,*#...@.............44.9 (8 ....# ***#...........##...P## #...## ##..Z.... .....# #..Z. .....* ##..Z#.....) #...#*##* ##..........+.# #.†.###.####... #.....##......###.#. P..........)..P....#....#...##...^ h^ h,^ hҜ,,,ZZ..Z.^ h+5.9 (9^ h^ h; _Found a stone staircase leading down.^ hr ,,,,..,..,,>,,, ,....>,,****......+.....,,,......*** *.....>#....##**P#.###..#*..........#.* **#** ##.....#....#* ** #..##P.#...P## ,***?.#* #.,,,,....*****#####  ,***,,,,##.#P*# *,,,** ***,*#............ ....# ***#...Z##...P## #...###.Z.#^ h ...Z....... .....* ##.#.....)....#*##* ##.+#†.###.####....... #.....##......###.#...........^ h ^ h ,^ h ,,,ZZ..Z.^ h +6.9 (1^ h^ h^ hY*****##.#P.,,,,,,, ,........#,,,,,,..,..,.>....,,,....>...#,,****......+.....,,,........# *** *.....>#....##**P#.###..##*..........#.* **#** #. ##.....#....#*...#** #..##P.#...P# ^ hR[##...#***.?.#* #....#,,,,,........@.#*****#####...#  ,***,,..#......##.#P*# ,,,** ***,*#............. ...# ***#..Z..##...P#### ##..Z# #......... ....* ##.#.....)... ...#*##* ##+.# .†.###.####........^ h3]^ h^^ h^^ hh,,ZZ..Z..^ hi&7^ hs^ hs9 _Found an escape hatch in the floor.^ hȷ r *...., ..*****##.#P.,........,,,,..,..,.>....>...##,,****......+.....,,,........# *** *.....>#....##**P#.###..##*..........#.# **#** #.... ##.....#....#* ** #..##P.#...P## ,*** #.,,,,..........#*****#####...#  ,***,,..#....Z.##.#P*# ^ h׹ 3,,,** ***,*#..Z................ ***#...Z.......##...P#####...# #.........* ##.....).. ...#*##* ##+#^ hH ^ h ,^ h <ZZ...Z.^ h &8^ h ^ hZ ^ h{ ^ h pZ.Z.^ h +9.9 (2^ h ^ hm \ _p - 3 scrolls of immolation (gained 1)^ h' 4^ h ^ h ^ h * *#...*,,*,P#P##.#.##* *...........k.<,...*****##.#P.P.......,,........##.,,,,,,.....,.>....,,,....>...###^ h- ,,****......+.....,,,........#  *** *.....>#....##**P#.###..###*..........#.# **#** #..... ##.....#....#*...#** #..##P.#..@P# ##...# ***...## #....# ,,,,,.......ZZ.#*****#####...##  ,***,,..#....Z.##.#P*## ,,** ***,*#..............# ***#.....##...P##k   wyvern (asleep)^ hY ## ##....Z   catoblepas zombie (minion)# #............Z   cane toad zombie (minion)* ##.#.....)...Z   skyshark zombie (minion)^ h &0^ h ^ h ^ h3 Z.Z.Z., ally target)^ hE ,50.9 (1^ h ^ h- Y _A wyvern comes into view.^ h# 8#** #..#*******,,,,*##*###.####...#..#.......P#P##.#.## *...........k.<...*****##.#P.P........,........##.,,,,.....,.>.....>...##,,***.+.....,,,........#  *** *.....>#....##**P#.###..###^ h% *..........#.# **#** #..... ##.....#..@.#* #...##** #..##P.#...P# ,***.......Z.Z## #....# ,,,,........Z.#*****#####...#  ,***,,..##.#P*## ,,** ***,........ ***##...P####.#........^ h( ,^ h) ^ h0 oZZ.Z..^ h 2 &1^ h8 ^ h< ; _Found an escape hatch in the ceiling.^ h ##.###..# *,,,,,* ### #** #..########....###*###.####...#..#.......P#P##.#.## *...........k.<.....*****##.#P.P.................##.,,,,.......>...........>...##,,****......+......,,........#  ***>#....##**P#.###..###*.........@#.# **#** #..... ##.....#....#*^ h}  #...##** #..##P.#.ZZP# ,***........Z.## #....# ,,,,....*****#####...#  ,***,,..##.#P*## ,,** ***,........ ***##...P####^ h ^ h ,^ h cZZZ..^ hn &2^ h ^ h ^ h',.......<#....# ##.###..# *,....# ### #** #..########....###*###.####...#..#.......P#P##.#.## *...........k.<..*****##.#P.P..........##.,,,,.......>...........>...##,,****......+................#  *** *.....>#..@.##**P#.###..###*..........#.# **#** #..... ##.....#..ZZ## #...##^ h]** #..##P.#.Z.P# ,***..........## #....#,,,,.....*****#####...#  ,***,,..###.#P*## ,,** ***,........ ***##...P##^ h,^ hB^ h$.kZZZ..k^ h&.=3^ h-^ h00 _The wyvern hisses angrily.^ hIu.  ,.......<# ##.###..# *,....# ### #** #..########....###*###.####...#..#.......P#P##.#.## *......<..^ h`*****##.#P.P.........##.,,,,.......>..k>...##,,***.+..@.............#  *** *.....>#....####P#.###..###*........ZZ#.# **#** #..... ##.....#..Z.## #...##** #..##P.#...P## ,***..........## #....# ,,,,.....*****#####...#  ,***,,..###.#P*## ,,** ***,........^ h^ h<,^ h^ h:[ZZ.Z.^ h/^ hl98/104 --4Freeze^ h^ h%+ _The wyvern bites you.^ h ,........# #....#  phredd the Frost Mage  ,.......<# *#....#  Gnoll of Ashenzari ****..  *##.###..# *,....# ###  Health: 98/104 ======================--  * #** #..########....###*###.### Magic: 27/28 =======================-  * *#...#..#.......P#P##.#.##. AC: 11Str: 7  * *.............<............ EV: 14Int: 29 ^ h *****##.#P.P.................##. SH: 0Dex: 12  ,,,,,,.......>..k........>...### XL: 13 Next: 72% Place: Lair:2  ,,****......+..@Z............# # Noise: =--------  Time: 13954.9 (0.0)  *** *.....>#..Z.####P#.###..### N) +8 spear of the Ensconced God {venom, F *.........Z#.# **#** #..... Cast: Freeze ##.....#....## #...## -GClaw  ** #..##P.#...P# ##...#  ,***..........## #....#  k   wyvern (ally target)  ,,,,,..........#*****#####...## Z   catoblepas zombie (minion)  ,***,,..#......##.#P*#........# Z   cane toad zombie (minion) ,,** ***,*#...................... Z   skyshark zombie (minion) _The wyvern hisses angrily. _The wyvern bites you.  Aiming: Freeze^ hJu (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (ally target, 100% to hit)^ h ,........# #....#  phredd the Frost Mage  ,.......<# *#....#  Gnoll of Ashenzari ****..  *##.###..# *,....# ###  Health: 98/104 ======================--  * #** #..########....###*###.### Magic: 27/28 =======================- ^ h * *#...#..#.......P#P##.#.##. AC: 11Str: 7  * *.............<............ EV: 14Int: 29  *****##.#P.P.................##. SH: 0Dex: 12  ,,,,,,.......>..k........>...### XL: 13 Next: 72% Place: Lair:2  ,,****......+..@Z............# # Noise: =--------  Time: 13954.9 (0.0)  *** *.....>#..Z.####P#.###..### N) +8 spear of the Ensconced God {venom, F *.........Z#.# **#** #..... Cast: Freeze ##.....#....## #...## -GClaw  ** #..##P.#...P# ##...#  ,***..........## #....#  k   wyvern (ally target)  ,,,,,..........#*****#####...## Z   catoblepas zombie (minion)  ,***,,..#......##.#P*#........# Z   cane toad zombie (minion) ^ h,,** ***,*#...................... Z   skyshark zombie (minion)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (ally target, 100% to hit)  You freeze the wyvern.  The wyvern is lightly wounded.^ hL    <# *#....#   *,....# ###  * #** #..########....## ^ h . * *#...#..#.......P#  * *.............<...  #P.P...........  .....>..k........>  +..@Z......  *** >#..ZZ####P# *..........#.# **#**  ##.....#....##  ** #..##P.#...P#   ........##    ........#  ^ h......#  You freeze the wyvern.  The wyvern is lightly wounded.  The wyvern closely misses you.Your skyshark zombie closely misses the wyvern.r skyshark zombie tail-slaps the wyvern.  Your skyshark zombie barely misses the wyvern.^ h1g100/104==5.9 (1^ h^ h< _The wyvern bites your skyshark zombie!^ hIF ,........# #....#  phredd the Frost Mage  ,.......<# *#....#  Gnoll of Ashenzari ****..  *##.###..# *,....# ###  Health: 100/104 =======================-  * #** #..########....###*###.### Magic: 26/28 ======================--  * *#...#..#.......P#P##.#.##. AC: 11Str: 7  * *.............<............ EV: 14Int: 29  *****##.#P.P.................##. SH: 0Dex: 12  ,,,,,,.......>..k........>...### XL: 13 Next: 72% Place: Lair:2  ,,****......+..@Z............# # Noise: ==-------  Time: 13955.9 (0.0)  *** *.....>#..ZZ####P#.###..### N) +8 spear of the Ensconced God {venom, F ^ hP*..........#.# **#** #..... Cast: Freeze ##.....#....## #...## -GClaw  ** #..##P.#...P# ##...#  ,***..........## #....#  k   wyvern (ally target)  ,,,,,..........#*****#####...## Z   catoblepas zombie (minion)  ,***,,..#......##.#P*#........# Z   cane toad zombie (minion) ,,** ***,*#...................... Z   skyshark zombie (minion)Your skyshark zombie barely misses the wyvern. _The wyvern bites your skyshark zombie!  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, ally target, 100% to hit)^ hC ,........# #....#  phredd the Frost Mage  ,.......<# *#....#  Gnoll of Ashenzari ****..  *##.###..# *,....# ###  Health: 100/104 =======================-  * #** #..########....###*###.### Magic: 26/28 ======================--  * *#...#..#.......P#P##.#.##. AC: 11Str: 7  * *.............<............ EV: 14^ h Int: 29  *****##.#P.P.................##. SH: 0Dex: 12  ,,,,,,.......>..k........>...### XL: 13 Next: 72% Place: Lair:2  ,,****......+..@Z............# # Noise: ==-------  Time: 13955.9 (0.0)  *** *.....>#..ZZ####P#.###..### N) +8 spear of the Ensconced God {venom, F *..........#.# **#** #..... Cast: Freeze ##.....#....## #...## -GClaw  ** #..##P.#...P# ##...#  ,***..........## #....#  k   wyvern (ally target)  ,,,,,..........#*****#####...## Z   catoblepas zombie (minion)  ,***,,..#......##.#P*#........# Z   cane toad zombie (minion) ,,** ***,*#...................... Z   skyshark zombie (minion)^ hS VAiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, ally target, 100% to hit)  You freeze the wyvern.  The wyvern is moderately wounded.^ h ^ h     <# *#....#  ^ hT  *,....# ###  * #** #..########....##  * *#...#..#.......P#  * *.............<...  #P.P...........  .....>..k........>  +.Z@ZZ.....  *** >#....####P#^ h  *..........#.# **#**  ##.....#....##  ** #..##P.#...P#   ........##   ........#  ^ h A......# ^ h ;1-6.9 (1^ h[ ^ h. S  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (moderately wounded, ally target, 100% to hit)  You freeze the wyvern.  The wyvern is moderately wounded. _The wyvern barely misses you.^ h3 The wyvern is moderately wounded. _The wyvern barely misses you.You hit the wyvern. Your bite misses the wyvern.  The wyvern is moderately wounded.The wyvern closely misses you. Your skyshark zombie bites the wyvern.  Your skyshark zombie tail-slaps the wyvern.^ h*< SZ.^ hP= G-7.5 (0.6^ h2B ^ h6E ] _Your skyshark zombie misses the wyvern.^ h8YCYour skyshark zombie misses the wyvern.The wyvern is poisoned.  The wyvern is severely wounded.  The wyvern bites you! Your cane toad zombie hits the wyvern!bites the wyvern but does no damage. ^ hZ, Your skyshark zombie tail-slaps the wyvern.^ hc†Z   catoblepas zombie (minion)Z   cane toadZ   skyshark^ hl91/104 --3=8.2 (0.7Freeze^ hsu^ h~yF _The wyvern dies!^ h ,.########....## ,.# #....# # ,.......<# *#....# *##.###..# *,....# ### * #** #..########....###*###.#### * *#...#..#.P#P##.#.## * *.......<.. *****##.#P.P.........##. ,,,,,,.......>.Z@..>...###. ,,****......+...ZZ...........# *** *.....>#....####P#.###..####*..........#.# **#** #...... ##.....#....#...###** #..##P.#...P# ##...# ***.^ h ## #....#  ,,,,,..........#*****#####...##  ,***,,..#......##.#P*##^ hД ^ h 2--7=--9.2 (1.0^ h ^ h s _You see here a wyvern corpse.^ h+J^ hK^ hL^ hxY^ h^C4 _^ ha^ hb&5^ hb^ hg^ h}hL6=^ hi^ hn^ h}oe7==^ hr^ hu^ hvR88=^ hw^ h}4 _Magic restored.^ h&9^ hs^ hE^ h R101/104=^ h^ h^ hV2=^ h^ h^ hX3=^ h^ hq^ hϘL4=^ h^ hB^ hy^ hB^ h/^ h:^ h^ h^ h^ h^^ hи^ h ^ h!^ h4^ h^ h^ h^ hO^ ht^ h^ h*^ h:=^ h^ h;^ ha^ hX^ hc^ hw^ h0^ h^ h/^ h ^ h^ h6^ h^ hQ^ h^ h^ h>^ h,^ h^ h^ hj^ h^ h8^ h ^ h ^ h^ h^ h^ hl^ h0^ h,^ h&^ h ^ h^ h^ h^ hz^ h^ h^ h^ h^ hv^ hD^ h^ h^ h ^ h!^ h"^ h#^ h$^ hk%^ h'^ h5)^ h#*^ hU+^ h,^ h -^ h-^ h.^ h0^ h2^ h64^ h5^ h6^ h7^ h9:^ h$=^ h1>^ h@^ hA^ h5B^ hC^ hG^ hI^ hJ^ h]K^ hEL^ hL,^ hwN^ h P^ hP^ hQ^ h=R,^ hT^ h V^ hV^ hrW^ hMX^ hX^ hWY^ hZ^ hC[^ h\^ h\^ h]^ h]^ hg`^ hb^ hc^ h e^ hHf^ hf^ h_g^ hIh^ hi^ h~j^ h4k^ h"l^ hl^ ham^ hn^ ho^ hq,^ hr^ hQv^ h#w^ hx^ hx^ hy^ h3z^ hz^ h1~,^ h~^ h/^ h ^ h^ hW^ h^ hY^ h^ h^ hS^ h^ hg^ hV^ h^ h]^ h ^ h^ hf^ h^^ h}^ h^ h^ hN^ hR^ h ^ hҪ^ h^ h^ h̵^ h1X^ hN^ h^ h^ hb^ h^ hL^ h^ h^ h^ hN^ hV^ h^ h;^ hV,^ h^ h^ h^ h^ h^ h4,^ hj^ hb  ** #** #..#####  #...# ##...#..#.  *...* #.........  *...*######.#P.P...  *P..(............>.  *#.#.,**##......+ ^ h9 #..*** #.....>#  ##.## #.........  #.@P# ##.....#.--4001.2 (42.0)  ##.##### #..##P.#..  #.ZP.#.###......... ^ h'K #P.Z.........  ##Z...###....#.....  ##...## ###.##.....  #....# ####.....  ##...## ##.....  #.....# #.....^ h^ hr  Found 8 stones. Your catoblepas zombie gores the plant!^ h<*,,ZZ.^ h5==2.2 (43^ hN^ hv. _The plant begins to die.^ hH  *##.###..# ## #** #..#######...# ##...#..#.#...# #..........*######.#P.P..P..(............>*#.#..**##......+ #..#** #.....>###@## #.........P# ##....##Z##### #..##P.##.ZP.#.###.#P.Z..........##....###....#...## ###.....# ###...##^ h ,^ h ^ h7 *,,*ZZ.Z.^ h8 :--3.2 (1.0)^ h ^ h ^ hH ,.......<*##.###..# ## #** #..#######...#..##...# #......#...#######.#P.P..P..(.....^ h7;.>*#.#..#*#.+ #@.#**>###.#.......#.ZP# ##....##Z##### #..##P.#..P.#.####PZ.............###....#...## ###.....# ##^ hY^ hw,^ hѫ6*,,,Z^ h}Z.Z.^ hxA--4^ hz^ h^ hi ..,.......<^ h4\*##.###..# ## #** #..#######...#..# #......#...#######.#P.P..#P..(......>*#@#..#*#.+ #..#**>##Z## #.......#.ZP# ##....#.##### #..##P.#.ZP.#.###P..............###....#...## ###.^ h^ h^ h^ h**,,ZZ.Z.5^ hѽ^ hd v^ h8g ,^ hl ,^ hyo ^ hp ^ hns ^ h,t ^ ht ^ h y $ ^ hy (_Your catoblepas zombie gores something!^ h| ^ h1 ^ h ^ h˂ ^ hv ^ hɄ ^ h> ^ h ^ h ^ hT ^ h& ^ h ^ h ;  You see here 8 stones.^ h/ ^ h ^ h ^ h ^ h _^ h ^ h ^ hͥ ^ h ^ h ^ h| ^ h ^ h ^ h ^ h ^ h ^ h޶ ^ hƸ ^ h^ ^ hi ^ h ^ h ^ h ^ h ^ hG ^ h ^ h ^ h ^ h ^ h ^ hj ^ h" ^ h ^ h& ^ h ^ hu ^ h^ ^ h ^ h ^ hE ^ h ^ ho ^ h ^ h ^ hF ^ h| ^ h X^ h ^ hD ^ h ^ h ^ hO ^ hg ^ h ^ h ^ h ,^ hn ^ hG ^ h( ^ h ^ h ^ h ,^ hs ^ h ^ hC ^ hL ^ h ^ h' ^ h7 ,^ h3 ^ h< ^ h> ^ h ^ h ^ h ^ h ^ h ^ hd ^ h ^ h& ^ h ^ hi ^ h ^ h ,^ h\ ^ h ^ h7 ^ h ^ h ,^ h! ^ hh# ^ h% ^ h( ,^ h( ^ h* ^ ha- ^ h|. ^ h3 X^ h4 ^ hP6 ^ h+7 ^ h8 ^ h9 ,^ h; ^ h> ^ h? ^ h@ ^ hSB ^ hC ^ hC ^ h E ^ huG ^ hH ^ h%J ^ h_K ^ hK ^ hL ^ hN ^ hP ^ hdQ ^ h S ^ hS ^ h&T ^ hU ^ hX ^ hyY ^ hZ ^ he[ ^ h[ ^ h"^ ^ h` ^ he X^ h,f ^ hh ^ h:j ^ hk ^ h^l ^ hm ^ hmn ^ hp ^ hq ^ hs ^ hSt ^ ht ^ hu ^ h5w ^ hz ^ h| ^ h} ^ h} ^ h~ ^ he ^ h ^ hх ^ hR ^ h ^ hɉ ^ h ^ h ^ h ^ h ^ hz ^ h ^ hx ^ h ^ h ^ hֲ ^ h ^ hV ^ h( ^ h! ^ hx ^ hw ^ hg ^ h ^ h ^ hn ^ h ^ h ^ h ^ h ^ h ^ h ^ hh ^ h ^ h ^ h ^ h ^ h ^ h3 ^ h ^ h ^ h ^ h ^ h ^ h ^ h ^ h5 ^ hB ^ h^ h ^ h ^ h ^ hp^ h^ h^ h^ hN^ h^ h^ hV^ h^ h ^ hq%^ h(^ h*^ h>,^ h-^ h/^ hY0^ h)1^ h4^ h/6^ h7^ h8^ h8^ hz9^ h1:^ h>^ hA^ hDC^ h=D^ h9E^ hE^ hkF^ hIf  There is a stone staircase leading up, spattered with blood here.^ huK^ hdL^ hM^ hO^ hPP _^ hxQ^ hU^ hwX^ hY^ hr[^ h]^ h^^ h5_^ hc^ hHe^ h f^ hg^ hFh^ hh,^ h[k^ h5m^ h.o^ hr,^ hs^ hu^ hw^ hRy^ h[{^ h}^ h~^ h^ hW^ hs^ h^ h^ h,^ h3^ h5^ hM^ hA^ h^ hݚ^ h^ hi^ h^ h^ hߣR  There is a stone staircase leading down here.^ h8^ h _^ hB^ h^ h6^ hS^ h B^ h,^ h>^ ha,^ h^ h!^ h$^ h&^ h*^ h,^ h-^ h-^ h!1^ h4^ hm:,^ h<,^ h>^ h^ h^ h* ^ hB^ hn'^ h&0%.........## #....# #.. ........{###########...########.. ..#......##.#P##........#.#.P.... .##......Z...................†.†. ^ h1|###...........##...P##........†.  ##.......................#####  #.......................## #  ##.........{#Z....).....#* #.  ##..........+..@....#....## ## ##.........................# #. ....###.#................#.### .)..P....#....#...##........##P .....P......................... ....P...................#. B   boulder beetle (wandering) .........#.........P.#.##. Z   catoblepas zombie (minion) .........#........B.........Z   cane toad zombie (minion) .^..P#...#.....................#^ h 5068.2 (63.0)^ h6^ h7^ ho8,^ hBo.ZZ.#.^ hCZBally target)B.Z   skyshark zombie (minion)^ h4D,9.2 (64^ h N^ hdQa _A boulder beetle comes into view.^ hZT{###########...########......##.#P##........#.#.P.. .#.....................†.† #.Z...##...P##..†.  .................#####......Z## #....#.....)*....+.Z.....#....## # ##........@..........# #. ....###.##.## .)..P....#....#...##........##P .....P..................P......#.....#..^ hBP.#.#............... .^..P#...#..# .....<....+^ hL^ h,^ hS^ h.Z.Z.ZB.^ h[270.2 (1.0)^ h^ h^ h #......##.#P##........#.#.P.. .#....................†.† #^ hQ ..Z..##...P##..†.  .................#####.....## #....#.Z...)*...+.......#....## # ##...Z...........# #. ....###.#.#.## .)..P....#....#...##........##P .....P.........................P............B......#.....#.........P.#.#....... .^..P#...#...# .^ hl ....<.....+[..##^ h^ h,^ h^ h=.Z.Z.^ hyZB.1^ h>(^ h*^ h #............†.† #....##...P##.†.  ...Z.............#####.....## #...#.....)*.+..Z....#....## # ##...............# #. ....###.#Z#.## .)..P....#....#.@.##........##P .....P..........B......P............#.....#.P.#.#...... .^..P## .^ h ....<....+[..##..,,,Z..^ h ^ h? ,^ h( X.{.Z.ZZ   cane toadZ   skyshark^ h ?=2Freeze^ h ^ h \ _The boulder beetle closely misses you.^ hb  You hit the boulder beetle.  The boulder beetle is lightly wounded.^ hn  .Z.ZZ   catoblepas zombie (minion)Z   cane toad zombie (minion)Z   skyshark zombie (minion)The boulder beetle bites you!^ h i93/104 ---=9 (0.7^ hr ^ h D _Your cane toad zombie hits the boulder beetle.^ h,  You hit the boulder beetle. The boulder beetle is poisoned.  The boulder beetle is lightly wounded.^ h |.Zvery poisoned, ally t…)^ h{ `4----3.6^ h ! ^ hP$ T _The boulder beetle misses you.^ h  You puncture the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.^ h͚ .Z extremely poisoned, a^ h =5=4.2 (0.6^ h ^ h D _Your cane toad zombie hits the boulder beetle!^ h  looks as sick as possible!  You bite the boulder beetle, but do no damage.The boulder beetle is heavily wounded.The boulder beetle misses you.  Your skyshark zombie bites the boulder beetle.  Your skyshark zombie tail-slaps the boulder beetle but does no damage. x2^ h9 \6=-8^ h ^ h W _Your cane toad zombie hits the boulder beetle but does no damage.^ hE.##..........................†.†. phredd the Frost Mage ###...........##...P##........†.. Gnoll of Ashenzari ****..  ##.......................#####.. Health: 96/104 ======================--  #.......................## #.. Magic: 27/28 =======================-  ##..........#Z....).....#* #.. AC: 11Str: 7  ##..........+.......#....## ##.. EV: 14Int: 29 ##.........................# #... SH: 0Dex: 12 ....###.#................#.###... XL: 13 Next: 73% Place: Lair:2 .)..P....#....#Z@Z##........##P.. Noise: =--------  Time: 14074.8 (0.0) .....P..........B................ N) +8 spear of the Ensconced God {venom, F ....P..........................#. Cast: Freeze ^ hH.........#.........P.#.#.......#. -GClaw .........#....................... .^..P#...#.....................#. B   boulder beetle (extremely poisoned, a…).....<..................+......#. Z   catoblepas zombie (minion) ...[.............#......#......#. Z   cane toad zombie (minion) .....,,,.........Z............... Z   skyshark zombie (minion) _Your cane toad zombie hits the boulder beetle but does no damage.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, ally target, 100%  to hit)^ hL.##..........................†.†. phredd the Frost Mage ###...........##...P##........†.. Gnoll of Ashenzari ****..  ##.......................#####.. Health: 96/104 ======================--  #.......................## #.. Magic: 27/28 =======================- ^ hO ##..........#Z....).....#* #.. AC: 11Str: 7  ##..........+.......#....## ##.. EV: 14Int: 29 ##.........................# #... SH: 0Dex: 12 ....###.#................#.###... XL: 13 Next: 73% Place: Lair:2 .)..P....#....#Z@Z##........##P.. Noise: =--------  Time: 14074.8 (0.0) .....P..........B................ N) +8 spear of the Ensconced God {venom, F ....P..........................#. Cast: Freeze .........#.........P.#.#.......#. -GClaw .........#....................... .^..P#...#.....................#. B   boulder beetle (extremely poisoned, a…).....<..................+......#. Z   catoblepas zombie (minion) ...[.............#......#......#. Z   cane toad zombie (minion) .....,,,.........Z...............[^ h>P39;49m Z   skyshark zombie (minion)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, ally target, 100%  to hit)  You freeze the boulder beetle!  The boulder beetle is severely wounded.^ hYYou freeze the boulder beetle!  The boulder beetle is severely wounded.The boulder beetle completely misses you.  Your skyshark zombie bites the boulder beetle but does no damage.r skyshark zombie tail-slaps the boulder beetle. x2  The boulder beetle dies!^ hPek†.†...##...P##..†  ...............  ................##  ^ hf....#.....).....#*  ....+.Z.....#....## ..................# ...............)#Z@Z#..............................#.........P.#.##..............^#..............Z   catoblepas zombie (minion)<..................Z   cane toad[.............#......Z   skyshark^ hHo 765.8 (1Freeze _You have harvested enough death to cast Grave Claw an additional time.^ hv^ h-ys _Your base Shapeshifting skill increases to level 8!_ hw_ h Inventory: 51/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing netC - 31 poisoned darts  D - 34 boomerangs  E - 15 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts _ hArmour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ htD  E - 15 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour [  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  Iamulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}  g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower  T - a ring of ice  W - a +6 ring of strength  X - a ring of fire _ h:&Wands (go to first with /)  c - a wand of quicksilver (13)  w - a wand of warping (23)  K - a wand of paralysis (8)18%_ h]b^ K - a wand of paralysis (8)  L - a wand of polymorph (11)  Y - a wand of digging (3) Scrolls (go to first with ?)  e - 2 scrolls of poison29_ hm6  e - 2 scrolls of poison  n - 2 scrolls of amnesia  p - 3 scrolls of immolation _ h8 d q - 2 scrolls of torment37_ h & q - 2 scrolls of tormentt - 5 scrolls of enchant armour  x - 3 scrolls of revelation  z - 9 scrolls of teleportation45_ hP & z - 9 scrolls of teleportation  B - 3 scrolls of blinking  G - 3 scrolls of vulnerability  H - 2 scrolls of fear54[39;49m_ h H - 2 scrolls of fearM - a scroll of silence Potions (go to first with !)a - 4 potions of enlightenment  b - 2 potions of magic6_ h2T b - 2 potions of magic  f - 5 potions of curing  h - 2 potions of mutation  k - 4 potions of berserk rage72_ hl@  k - 4 potions of berserk rage  l - 7 potions of lignification  m - 6 potions of attraction  v - a potion of might81_ h v - a potion of might  F - 4 potions of cancellation  R - 2 potions of brilliance  U - a potion of haste Talismans (go to first with %)d - a quill talisman  A - a scarab talisman  V - a rimehorn talismanbot _ hV - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg ----------------------------------------------------------- Min 8 +15% +4+62d5 Max 14 +15% +4 +122d9 Cur 11 +15% +4 +9 2d7 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ e(v)oke, (d)rop, (=)adjust, or (i)nscribe.._ h\Inventory: 51/52 slots  x - 3 scrolls of revelation  z - 9 scrolls of teleportation  B - 3 scrolls of blinking  G - 3 scrolls of vulnerability  H - 2 scrolls of fear  M - a scroll of silence Potions (go to first with !)  a - 4 potions of enlightenment  b - 2 potions of magic  f - 5 potions of curing  h - 2 potions of mutation  k - 4 potions of berserk rage  l - 7 potions of lignification ._ h8 m - 6 potions of attraction  v - a potion of might  F - 4 potions of cancellation  R - 2 potions of brilliance  U - a potion of haste Talismans (go to first with %)  d - a quill talisman  A - a scarab talisman  V - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]2_ hQo2_ hv2_ h.##..........................†.†. phredd the Frost Mage ###...........##...P##........†.. Gnoll of Ashenzari ****..##.......................#####.. Health: 97/104 ======================--#.......................## #.. Magic: 27/28 =======================-##..........#.....).....#* #.. AC: 11Str: 7  ##..........+.Z.....#....## ##.. EV: 14Int: 29 2_ h##.........................# #... SH: 0Dex: 12 ....###.#................#.###... XL: 13 Next: 76% Place: Lair:2 .)..P....#....#Z@Z##........##P.. Noise: =--------  Time: 14075.8 (0.0) .....P........................... N) +8 spear of the Ensconced God {venom, F ....P..........................#. Cast: Freeze .........#.........P.#.#.......#. .........#....................... .^..P#...#.....................#. Z   catoblepas zombie (minion) .....<..................+......#. Z   cane toad zombie (minion) ...[.............#......#......#. Z   skyshark zombie (minion) .....,,,.........Z...............The boulder beetle completely misses you.2_ h^Your skyshark zombie bites the boulder beetle but does no damage.  Your skyshark zombie tail-slaps the boulder beetle. x2  The boulder beetle dies! _You have harvested enough death to cast Grave Claw an additional time. _Your base Shapeshifting skill increases to level 8!2_ hM2_ h2_ hF2_ hc4_ h4_ h4_ h~4_ hc4_ hD4_ hpB8 _4_ h͞4_ h4_ h%94_ h4_ h#4_ hQ100/104=4_ h4_ h{4_ hQ2=8=4_ h4_ h4_ h϶%34_ h@4_ h;4_ hD4=4_ hr4_ h4_ h4_ hF4_ h*4_ h4_ h4_ h4_ h4_ hp4_ h4_ hh9=4_ h 4_ h4_ h4_ h4_ hF4_ h4_ h4_ h*4_ h{4_ hv4_ h4_ h4_ h4_ h4_ h9=4_ h4_ h4_ h4_ h+4_ h"4_ hO4_ hF4_ h,4_ h 4_ h\ 4_ h4_ hY4_ h4_ h4_ h4_ h4_ h4_ h|4_ hT4_ h 4_ h4_ h_4_ h!4_ h7+4_ h.4_ h /4_ h04_ h84_ h;4_ h)=4_ hT>4_ hRAB4_ hB4_ hpD4_ hE4_ hVH4_ h\J,4_ hnK4_ hCM4_ hO4_ hP4_ h`Q4_ hKT4_ hT4_ hV4_ h5Y4_ h[4_ hE]4_ h_4_ h_4_ h`4_ h{c4_ hh4_ h j4_ hLk4_ hOpB4_ hq4_ hwu4_ hv4_ hw4_ hx4_ hz,4_ hz4_ h}4_ hk4_ hB4_ hQ,4_ h 4_ h.4_ h4_ h4_ h4_ h4_ h4_ h\4_ h4_ h34_ hД4_ h4_ h64_ h4_ h4_ h4_ hj4_ h4_ h4_ h\4_ h}4_ hn4_ h\4_ h4_ h4_ hF4_ hҬ4_ h:4_ h,4_ h/4_ hi4_ h4_ h4_ h,4_ h=4_ h4_ h4_ h4_ h4_ h4_ h;4_ h4_ h 4_ h4_ h4_ hd4_ h@4_ h4_ h4_ h4_ h%4_ hf4_ h4_ h4_ hb4_ h:4_ h4_ h4_ h#4_ h4_ h:4_ h4_ h4_ h"4_ h4_ h04_ h4_ hL4_ h4_ h'4_ h4_ h4_ h4_ h4_ h,4_ h4_ h24_ h4_ hx4_ h`4_ h"4_ h4_ hN4_ h/,4_ h4_ hy!4_ hk%,4_ hN'4_ h//4_ h14_ h24_ h44_ hN54_ h54_ h94_ h=4_ hm?4_ h4A4_ hA4_ hB4_ hG4_ hJ4_ hL4_ hN4_ hRB4_ hX4_ h[4_ h]4_ hu_4_ h`4_ hva4_ hb4_ hbf4_ h#h4_ hi4_ hi4_ hj,4_ hfk4_ h'r,4_ hxs4_ h"u4_ hw4_ h^x4_ h]y4_ h}4_ h4_ h4_ hF4_ h24_ h4_ h4_ h4_ h4_ hÌ4_ hi,4_ h4_ h4_ hj4_ h4_ h4_ hܣ4_ hǦ4_ h4_ h4_ h@4_ hv4_ h?4_ hŶ4_ hX4_ h+4_ h4_ h4_ h.4_ hq4_ h4_ hB4_ h 4_ h%4_ h4_ h4_ h4_ h4_ h"4_ h4_ h4_ h4_ h4_ hQ4_ h^4_ h4_ h4_ h4_ h4_ hn4_ h,4_ h@4_ h4_ h4_ hU4_ h 4_ h ,4_ h 4_ h4_ h4_ h4_ hE4_ h4_ h4_ h4_ h;4_ h4_ hc4_ h4_ h4_ h4_ h 4_ h#4_ hg%4_ h['4_ h)4_ h*4_ h+4_ h-4_ h/4_ h04_ h14_ h934_ h4,4_ h54_ h74_ h94_ h;4_ h<4_ h=4_ h>4_ hy?4_ h#J4_ hK4_ hL4_ hO4_ hxP4_ h_Q4_ hR4_ h;T4_ hV4_ hW4_ h[4_ h\,4_ h^4_ hb4_ h e4_ hjf4_ hg4_ hOi4_ h j4_ h l4_ hpB4_ hdq4_ hr4_ hms4_ h1t4_ hu4_ hw4_ h^|,4_ h`},4_ h~4_ h4_ h;4_ h%4_ h 4_ hل4_ h{4_ hԆ4_ h-4_ h54_ h4_ h94_ h4_ h4_ h)4_ h4_ h4_ h54_ hc4_ h,4_ hU4_ hP4_ hM4_ h~4_ h4_ h34_ h4_ h4_ h4_ hƥ4_ h4_ h4_ h4_ h;4_ hϪ4_ h4_ h4_ hk4_ h߱4_ h4_ h۳,4_ h4_ h4_ h4_ h̼4_ h4_ hs4_ hB4_ h4_ h4_ h^4_ h4_ h,4_ h4_ hX4_ h4_ hv4_ h4_ hy4_ h4_ h4_ hp4_ h4_ h4_ hX4_ h4_ h4_ h4_ h4_ h4_ h4_ h4_ h4_ h4_ h94_ h4_ h4_ h4_ h;4_ h 4_ h 4_ hG4_ h 4_ h4_ h4_ h4_ hR4_ h4_ h4_ hg#4_ h%,4_ hO)4_ h+4_ h/4_ h14_ h34_ h74_ h74_ h94_ h)?4_ hB4_ hE4_ hG4_ hNK,4_ hvM4_ hUP4_ hS4_ hU4_ h!Y4_ hY4_ hZ4_ h ]4_ h-`4_ hc4_ hid4_ hNe4_ hi4_ hel4_ hn4_ hr,4_ ht4_ hv? _Something hits the fungus!4_ hLx4_ hz4_ h+~I4_ hp? _Something hits the fungus!4_ h4_ h4_ hi4_ h84_ h4_ hl@ _Something hits the fungus!!4_ h4_ h4_ hϔ4_ hd4_ h? _Something hits the fungus!4_ h4_ h4_ h)4_ h34_ hj4_ h4_ h4_ h֤4_ h4_ h4_ h4_ hX4_ h4_ hu4_ hX4_ h4_ h4_ hM4_ h/4_ h,4_ hj4_ hµ4_ h˷4_ h4_ h,4_ hȺ4_ h̻4_ h_4_ h"4_ h4_ h/4_ hV4_ h4_ hp4_ h4_ hO,4_ h4_ h4_ hZ4_ h/4_ h,4_ h4_ h4_ h4_ h4_ h,4_ h64_ h4_ h4_ h,4_ h4_ h4_ h4_ h4_ h4_ h4_ h4_ h4_ ha4_ h,4_ hg4_ h4_ h4_ h4_ hQ4_ h4_ hb4_ h4_ h+ 4_ hS 4_ h,4_ h4_ h+4_ h4_ h4_ ht4_ h(4_ h|4_ h54_ h 4_ h"4_ hw%4_ h'4_ h(4_ h*4_ hQ+4_ hB,4_ h6#....ZZ{#########....##  .....#..# #......#  #P...#..# #.....##  .......## #.....P#  ........# #PZ...##  .......## #P....#  .......#* ##*##Z...#  ....#####..#Z....#  ................@....#  -,,,,,,,,).....#  #, *#.##.#.##..##  *, ***####**#P#   *##  4_ h7        4_ h< ......#..# #......# .#P...#..# #.....## 4_ h>........## #.....P# ..# #PZ...## # #P....# .#* #####Z...# ..#####..#Z....# ..............# ,,,,,,,.# ##, ##.##.#.##..##  *, ***#####*#P  *## 4_ h?'    4_ hA1173.8 (98.0)4_ hB,4_ hDG.Z.Z*4_ h+HF-4.8 (994_ hL4_ hO| _You see here a +2 falchion of flaming.5_ hZ I5_ h, 5_ hB 5_ h 5_ h .....#..# #......#  #P...#..# #.....##  ## #.....P#  # #P....##  5_ h ## #P....#  #* #####Z...#  #####..#.....#  ZZ....#  .,.)@....#  #, *##.##.#.##..##  5_ h *, ***#####*#P#  *##       5_ h\ 5.8 (1.0)  Ashenzari invites you to partake of a vision and a curse of devices and5_ h+ &sorcery.5_ h /  --more--;_ h ;_ h"& _;_ h'+;_ hw.>_ h2 Ability - do what?CostFailure  Invocations - >_ hH5/ X - Renounce ReligionNone0% H - Curse Item(Boost: Dev/Sorc)0%  G - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.?_ hT ?_ h].....#..##......#  phredd the Frost Mage #P...#..##.....##?_ h  Gnoll of Ashenzari ****.. .......###.....P#  Health: 104/104 ======================== ........##P....##  Magic: 28/28 ======================== .......###P....#  AC: 11Str: 7 .......#* #####Z...#  EV: 14Int: 29 ........#####..#.....#  SH: 0Dex: 12 ...............ZZ....#  XL: 13 Next: 76% Place: Lair:2 .,,,,,,,.......)@....#?_ h}|  Noise: ---------  Time: 14175.8 (0.0) #, *##.##.#.##..##  N) +8 spear of the Ensconced God {venom, F *,***#####*#P#  Cast: Freeze*##    Z   catoblepas zombie (minion)  Z   cane toad zombie (minion)  Z   skyshark zombie (minion)?_ h _Something hits the fungus! _Something hits the fungus!! _Something hits the fungus! _You see here a +2 falchion of flaming.  Ashenzari invites you to partake of a vision and a curse of devices and _sorcery.?_ hk  You aren't wearing any cursable items.?_ h?_ h ?_ h. _A_ hA_ h6A_ hA_ hF _Unknown command.B_ hjRB_ h1U,B_ hXB_ hZB_ h[B_ h]B_ h^$ _B_ hc,B_ hgB_ hhB_ h$kB_ h_mB_ hHnB_ h8oB_ huB_ hB_ hzB_ hؖB_ h5 _You swap places.B_ h-B_ hB_ hB_ hdB_ hB_ hB_ hRB_ h&B_ h1B_ hB_ hIB_ hNB_ h' B_ he You see here a +2 falchion of flaming.B_ hB_ hFB_ h(B_ hy B_ h_B_ hB_ h<B_ hB_ hkB_ hB_ hB_ hB_ hB_ hzB_ hB_ h^B_ hB_ hOB_ h B_ h1 B_ hB_ hB_ hB_ hB_ hWB_ h-B_ hB_ hB_ h!B_ h"B_ h%B_ h'B_ h[(B_ hK)B_ hT.B_ h1B_ h(4B_ hc6,B_ hSBXB_ hDB_ hrF,B_ hGB_ hL,B_ hBNB_ hgOB_ hPB_ hRB_ hSB_ hvTB_ hVB_ hXB_ hZB_ h&\B_ hR]B_ h ^B_ hkcB_ heB_ huhB_ hBjB_ hjB_ hkB_ hoB_ hrB_ htB_ huB_ htwB_ hTxB_ hyB_ h}B_ hB_ hB_ hB_ hZ,B_ hxB_ h8B_ hB_ hՈB_ hȊB_ h,B_ hB_ hB_ h4B_ hB_ hVB_ hٗB_ hB_ hNB_ h B_ hOB_ h؟B_ hB_ hB_ h3B_ h B_ hNB_ hB_ hZB_ hB_ hB_ hBB_ hB_ hB_ hMB_ hB_ hB_ hB_ h,B_ hB_ h,B_ h.B_ h35 _You swap places.B_ hB_ hB_ hB_ h)B_ hB_ hB_ hdB_ hB_ hnB_ hB_ hEB_ hB_ hB_ h,B_ h B_ hmB_ hB_ hB_ hWB_ hB_ hxB_ h6 B_ h B_ h>B_ hB_ hB_ hB_ hB_ hB_ hB_ hB_ h!B_ h#B_ hL&B_ h&B_ h(B_ h+B_ h9/B_ h:0B_ h1B_ h3B_ h3B_ hb4B_ h5B_ hX8B_ h9B_ h;B_ hn>B_ h1?B_ h&@B_ hCB_ hLEB_ hGB_ hJB_ hLB_ hrMB_ hNB_ h:RB_ hUB_ hXB_ h[B_ h^B_ h_B_ hbB_ hdB_ hhB_ hlB_ hXoB_ hrB_ hrB_ htB_ h%xB_ h%|B_ h~B_ hB_ h B_ hɃB_ h.B_ h%B_ hB_ hۍB_ hŐB_ hB_ h?B_ h)B_ hB_ hʝB_ hB_ hwB_ h;B_ hB_ hتB_ h9B_ h3B_ hB_ hB_ hB_ h,B_ hB_ hXB_ hB_ hB_ hB_ hmB_ h'B_ hB_ hB_ hB_ h,B_ hB_ hB_ hB_ hOB_ hAB_ hB_ h_B_ h?B_ hRB_ hB_ hjB_ hB_ h` ,B_ h B_ h B_ h B_ h. B_ h, B_ h B_ h ,B_ h B_ h B_ h B_ h B_ h9! B_ h& 5 _You swap places.B_ h( B_ h , B_ h, B_ hx. B_ h1 B_ hM4 B_ h.6 B_ h 8 B_ h: B_ h< B_ h= B_ hO? B_ hA B_ hE B_ h]G B_ hiI B_ hVN BB_ hO B_ hR B_ h)T B_ hU B_ hX B_ hX B_ hY B_ h\ B_ h` B_ hb B_ hj BB_ h~ ,B_ h ,B_ hS B_ ho 5 _You swap places.B_ h B_ h B_ ha B_ h< B_ h; B_ h B_ h B_ h B_ hy B_ h B_ h ,B_ h/ B_ h6 B_ h ,B_ hߤ B_ h B_ h= B_ hڭ B_ hj B_ h B_ h B_ h B_ h" B_ h2 B_ h B_ hS B_ hs B_ hE B_ h/ B_ h B_ hh B_ hF B_ h/ B_ h B_ h B_ h B_ h B_ hB B_ h! B_ h B_ h{ B_ h[ B_ hP ,B_ h B_ h| B_ h B_ h B_ h B_ h2 B_ hL B_ h BB_ hD B_ h4 B_ h B_ h" B_ h& B_ h( B_ h* B_ hY, B_ hf- B_ h0 B_ h|3 B_ hU5 B_ h7 B_ h8 B_ h9 B_ hb= B_ hC ,B_ hE B_ hG B_ hH B_ h#K B_ hUM B_ hxP B_ h@R B_ hT B_ h&[ XB_ h] B_ h_ B_ hc ,B_ h|d B_ he B_ h l ,B_ hm B_ ho B_ hr ,B_ hQt B_ hx B_ h-{ B_ h} B_ h B_ hہ B_ hĂ B_ hu B_ hg B_ h BB_ h ,B_ h B_ h{ B_ h B_ h@ B_ h1 B_ hܝ B_ h B_ h B_ h B_ hT B_ hz B_ h* B_ h B_ hL B_ hγ ,B_ h B_ h B_ hG B_ hX B_ h B_ hƽ B_ h% B_ h B_ h B_ h, B_ h* B_ h6 B_ hU B_ h B_ h' B_ h\ B_ hF XB_ h B_ h B_ h B_ h B_ hE B_ h B_ hL B_ h B_ h B_ hx B_ h B_ h ,B_ h B_ hc B_ hg ,B_ h= B_ h- 5 _You swap places.B_ h1 B_ h54 B_ h[7 B_ h8 B_ h : B_ hI B_ h'K B_ hL B_ hUO B_ h#P B_ huQ B_ h ] B_ h` B_ htb B_ he B_ hf B_ hLh B_ hr B_ hu B_ hw B_ hKz B_ hn| B_ hS} B_ hu~ B_ hA B_ h܏ BB_ h B_ hc B_ h͓ B_ hg B_ h B_ h+ B_ hݥ B_ h BB_ h B_ h, B_ h] B_ h B_ h B_ hb B_ h) B_ h B_ hi ,B_ h ,B_ h B_ h B_ h B_ h0 B_ h B_ h B_ h B_ h B_ hB B_ h B_ h B_ h B_ h B_ h B_ h B_ h< B_ h B_ h1 B_ h B_ h, B_ h" BB_ h1+ B_ hM0 B_ h2 B_ h5 B_ h6 B_ hH8 B_ hB B_ hE B_ hH B_ hK B_ hN B_ hO B_ hQ B_ h[ B_ h4` B_ hrc B_ hf B_ hEi B_ hj B_ hk B_ hVu B_ hy B_ h| B_ h. B_ h ,B_ hW B_ hŠ B_ h B_ h@ B_ h B_ hZ B_ h B_ hm B_ h B_ h B_ h B_ h° B_ hq B_ h6 B_ hM B_ h B_ h B_ h B_ h* BB_ h B_ h B_ hL B_ h B_ h B_ h B_ h* B_ hG B_ h B_ h B_ hf B_ h B_ h B_ h B_ h B_ h[ B_ h B_ h B_ h B_ h ,B_ h B_ h B_ h BB_ h ,B_ hr B_ h' B_ h # B_ h$ B_ h& B_ h, BB_ h0 g  You see here an elephant skeleton.B_ h3 B_ h6 B_ h!8 B_ h: B_ ha<  _B_ h= B_ hA B_ hC B_ hE B_ hI ,B_ hJ B_ h$O B_ hGR B_ h&T B_ hV B_ h$Y B_ h Z B_ h5[ B_ h^ B_ h` B_ hb B_ hd B_ h'g B_ hh B_ hak B_ hl B_ h=u XB_ hw B_ h2z B_ ht} B_ h B_ h_ B_ hà ,B_ h3 B_ h: B_ hԊ B_ h B_ h B_ h B_ hk B_ h9 B_ h B_ h B_ h/ B_ h ,B_ hɟ B_ h B_ h| B_ h B_ h_ B_ h+ B_ h B_ h- B_ h^ B_ h B_ h B_ hg B_ h/ B_ h B_ h B_ h B_ h5 B_ hV B_ h B_ h B_ hq B_ h7 B_ h B_ hX B_ h B_ hP B_ h B_ h B_ h/ B_ h B_ h B_ h B_ h ,B_ hA B_ hC B_ h B_ h B_ h> B_ h| B_ h5 ,B_ h ~  There is a stone staircase leading down here.B_ h 5 _B_ h* B_ hJ B_ hsB_ hdB_ hbB_ h`B_ hB_ h B_ ho2.........#..#.P.#.####...... ...P##.#.#.....######### ##..P...########....## #....... .Z# #....# ##..+... .<# ##....# #..#...# #.....# ### #...#.#B_ h4W########....#######.#####..[...#..#P#P##.#.##......... ............<...@................289.8 (114.0) .#PZP.................##.##...... ......>..÷........Z...###.#...... .....+.............Z..# ###...... ....>#....####P#.###..#####...... .........#.# ##### #.Z........... .....#Z...###...######.##. .##P.#...P###.Z.# ###.. .........###..Z.##..B_ hq>B_ hAE _Done exploring.F_ h|F_ hF_ hF_ h8)0.0).....ZF_ h+F_ h0F_ h 2E _Done exploring.I_ hh#.#..#.P.#.####.P##.#.#.....# ##..P.##....## # ..Z# #....# ##..+ ..<# ##....# #..# #..# #.....# ### #...#. #..#....#######.#####..[ #...#..#.P#P##.#.##.< #.#PZP.##.##.>..÷.Z...###.#.+.Z..# ###.>#....####P#.###..#####.#.# ##### #.Z #.....#Z...## #...######.## ..##P.#...P# ##.Z.# ###.##I_ hk #..Z.# #I_ h(pBI_ hwZ>Z.{.Z   skysharkI_ hy390.8 (1 _I_ h~I_ h2J_ hG...P##.#.######### ##..P########....## #..... .Z# #....# ##..+ .<# ##....# ..#.# #.....# ### #...#.# ..########....#######.#####..[.. ...#..#.......P#P##.#.##....... ............<...Z........ .#PZP...@.....##.## ......>..÷J_ hl>...###.#.+.....Z...# ###.>#....####P#.###..#####.....#.# ##### #{.......#Z...## #...######.## .##P.#...P# ##.Z.# ###.........## #..Z.# #.{###########...########.J_ hJ_ hJ_ h7 `Z.Z.Z   cane toad zombie (minion)Z   skyshark zombie (minion)J_ h &1J_ hJ_ hJ_ h ########....## #..... Z# #....# ##..+ <# ##....# ..#. .# #.....# ### #...#.#P .########....#######.#####..[......#.......P#P##.#.##.......J_ h7 ........<...Z........ #PZP...Z.....##.## .....>..÷>...###.#.+.........# ###.>#....####P#.###Z.#####.....#.# ##### #........#Z...## #...######.## ##P.#...P# ##.Z.# ###.. ........## #..Z.# #.{###########...########. .###.#P##........#.#.P...J_ hH J_ h HZ.J_ h &2J_ h]& J_ hZ) & _You swap places.K_ hà"#....## #. # #....# ##..+. # ##....# #..#. K_ hע# #.....# ### #...#.#P. #....#######.#####..[. .#..#.P#P##.#.##.<...Z. PZP.Z.....##.##.>..÷....###.#.+.Z..# ###.>#....####P#.###..#####.#.# ##### #......#Z...## #...######.##. #P.#...P# ##...# ###.## #..Z.# #.{#...#. #......##.#P##.#.#.P.K_ hK_ hK_ hP..ZZK_ hO&3K_ hK_ hc _There is a stone staircase leading down here.L_ h4L_ hL_ hL_ hI-4 _L_ haL_ he  You climb downwards.M_ hV[ ≈≈§§>~≈≈ <..  . ≈≈~~~≈♣♣♣..  .. ~≈~≈≈≈♣..  M_ hV]_...♣≈~≈≈...  #......... ## .##......## 3 .@..#  ..#......##  ...........  M_ h^.....^...# ............... .P.F.....#..... F   cane toad (asleep) P##.....### #.. ......# ## M_ h_M_ hh*~*~~~~~~~~~,,,,,,*≈≈§§>~≈≈**<..<,,.*,,,,..*,,,,,M_ hiG,,,,,,,,,,,,,***,*,*,**,,,,,,,,*,,,,,*,,,,,,,,,*,,,,,*#..*,,,,ß,*##*,,,,,,,,*,,,,,*,,M_ h-5.6 (1.8M_ h9§M_ h _Your mindless puppets stay behind to rot.  Found a staircase to the Swamp and a stone staircase leading up. _There is a stone staircase leading up here.Y_ h~` ,*≈≈§§>~≈≈**<..<, ..♣≈≈~~~≈♣♣♣..,,, ...♣~≈~≈≈≈♣..,,,, ....♣≈~≈≈., ,#......, ,*##**,*,* ..##......##**,,, ........<..#,,,,* ,..##,,,,* .........,, ^...#....,* ................, ..P.F.....#...., .P######..* .,,......#,ß,*##* .,,,,*,, Y_ h Y_ h,,..♣§§§,,,,,,,,Y_ hQ,,**,,,,,,,,,,,*ß,>,ß*,Y_ h360 _Y_ hS9§Y_ hY_ hn9 ,,*≈≈§§>~≈≈**<..<, ...♣§§§~~≈♣♣♣..,,, ....♣~≈~≈≈≈♣...,,, ,....♣≈~≈≈....,,,, ,,#..,,,,, .,*#.#**,*,* ...##......##**,,, .<..#,,,,* ,,..#..@...##,,,,* .,, .^...#....,* ..., #..P.F.....#....., #.P##.....#####..* ...,......#,ß,*##* ..,......#.,,,,*,,  Y_ hǗ`,*ß,>,ß*,Y_ h: ,,§§§§,...§♣§§§,,*,,**,*,,,,,Y_ h&7Y_ h9§Y_ hZ_ h  ,...♣§§§§§§♣♣♣..,,, ,...§♣§§§≈≈≈♣...,,, .,....♣≈~≈≈., ..,#......, #..*##**,*,* ....##......##**,,, ..........<..#,,,,* #....#......##.,,,* #..........,,Z_ hz f ^...#....,* #..........., .#..P.F.....#....., ,#.P######..* ....,......#,ß,*##* ...,..,,,,*,, ..,,......#ß.>,ß* Z_ h ,,,....♣§§§§§§,.,...§,*,,,**Z_ h X,,*,,,,,,,,,,,,,,,,,,,,Z_ h &8Z_ h 9§Z_ h< [_ h] ,,...♣§§§§§§♣♣♣..,,, ,,....♣§§§§§§♣...,,, ..,...§♣≈~≈≈....,,,, ...,#..,,,,, ##..*#.#**,*,* .....##......##**,,,[_ h ...........<..#,,,,* ,#....#......##.,,,* *#.,, #.^...#....,* .#., ..#..P.F.....#...., #,#.P##.....#####..* ,....,......#,ß,*##* ....,......#.,,,,*,, ....,......#ß.>,ß*,  ,[_ h,,≈§≈§,.♣≈§,,,,,[_ hV,,,,,,,,,[_ h&9[_ h9§[_ h\_ h#.♣§≈§≈§§♣........♣≈§≈≈....,...#..........,##..###**,*,*.....###**,,,.......<..#,,,,*,#....#......##.##.....\_ h.....,,#.^...#....,*.#..........,.#..P.F.....##,#.P##.....#####..*,....,.,ß,*##....,......#..,,,*,,.ß.>,ß*,,,.......,.., \_ h Y~,,,,,,,,,,,,,*,,,\_ hO(300\_ hu#\_ hf&; _Found a stone staircase leading down.a_ h2 ,,,....♣§≈§≈§§♣...,,,  phredd the Frost Mage ,.......♣≈~≈≈....,,,,  Gnoll of Ashenzari ****.. ,....#..........,,,,,  Health: 104/104 ======================== ,##..##.......#**,*,*  Magic: 28/28 ======================== ,.....##......##**,,,  AC: 11Str: 7 ,...........<..#,,,,*  EV: 14Int: 29a_ h ,,#....#......##.,,,*  SH: 0Dex: 12 ,##................,,  XL: 13 Next: 76% Place: Lair:3 ,#......@.^...#....,*  Noise: ---------  Time: 14300.6 (0.0) ,.#.....*...........,  N) +8 spear of the Ensconced God {venom, F ,..#..P.F.....#.....,  Cast: Freeze ,#,#.P##.....#####..*  ,,....,......#,ß,*##*  ,....,......#..,,,*,,  F   cane toad (asleep) ,....,......#ß.>,ß*,  ,...,,.......,..,,  ,,,,,,,,,,,,,*,,, Found a staircase to the Swamp and a stone staircase leading up. _There is a stone staircase leading up here. a_ h _Found a stone staircase leading down.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cane toad (asleep, 98% to hit and 100% to hit with your bite)a_ h ,,,....♣§≈§≈§§♣...,,,  phredd the Frost Mage ,.......♣≈~≈≈....,,,,  Gnoll of Ashenzari ****.. ,....#..........,,,,,  Health: 104/104 ======================== a_ h(,##..##.......#**,*,*  Magic: 28/28 ======================== ,.....##......##**,,,  AC: 11Str: 7 ,...........<..#,,,,*  EV: 14Int: 29 ,,#....#......##.,,,*  SH: 0Dex: 12 ,##................,,  XL: 13 Next: 76% Place: Lair:3 ,#......@.^...#....,*  Noise: ---------  Time: 14300.6 (0.0) ,.#.................,  N) +8 spear of the Ensconced God {venom, F ,..#..P.F.....#.....,  Cast: Freeze ,#,#.P##.....#####..*  ,,....,......#,ß,*##*  ,....,......#..,,,*,,  F   cane toad (asleep) ,....,......#ß.>,ß*,  ,...,,.......,..,,  ,,,,,,,,,,,,,*,,, Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a cane toad (asla_ hReep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless cane toad fails to defend itself.  You hit the cane toad.a_ ho?   ,.......♣≈~≈≈....,,,,  ,....#..........,,,,,  a_ hq,##..##.......#  ,.....##......##**,,,  ,...........<..#,,,,*  ,,#....#......##.,,,*  ,##................,,  ,#......@.^...#  ,.#.....F...........,  ,..#..P.......#.....,  ,#,#.P##.....## ,,....,......# ,....,......#.. F ,....,......#ß.> ,...,,.......,.. a_ h;1.2 (0.6Freezea_ hTa_ h^ 0  Press: ? - help, Dir - move target  Aim: a cane toad (asleep, 98% to hit and 100% to hit with your bite)  You reach to attack!  The helpless cane toad fails to defend itself.  You hit the cane toad. a_ h4 )_The cane toad is lightly wounded.c_ h;  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e_ h Y(ally target)Y   ice beast (summoned)e_ h 91/104 ---5---==2.2 (1.0 e_ h e_ h N _A chill wind blows around you. The cane toad stings you!h_ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_ hjk_ h^Z k_ h] " Your spells (cast)TypeFailure Level a - FreezeIce1%1  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%k_ h%^ 3  d + Summon Ice BeastIce/Summoning 1% 3  e - Construct Spike Launcher Forgecraft1% 2 f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1%3  h - Animate DeadNecromancy1%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic BlastConjuration/Translocation 1%k_ h_ 4 Select a spell to cast[!]/[I] toggle spell headersp_ hp_ h p_ h,,,....♣§≈§≈§§♣...,,,phredd the Frost Mage,.......♣≈~≈≈....,,,,Gnoll of Ashenzari ****..,....#..........,,,,,p_ hHealth: 91/104 =====================---,##..##.......#**,*,*Magic: 25/28 =====================---,.....##......##**,,,AC: 11Str: 7,...........<..#,,,,*EV: 14Int: 29,,#....#......##.,,,*SH: 0Dex: 12,##...Y............,,XL: 13 Next: 76% Place: Lair:3,#......@.^...#....,*Noise: ==-------  Time: 14302.2 (0.0),.#.....F...........,N) +8 spear of the Ensconced God {venom, F,..#..P.......#.....,Cast: Freeze,#,#.P##.....#####..*,,....,......#,ß,*##*p_ h,....,......#..,,,*,,F   cane toad (ally target),....,......#ß.>,ß*,Y   ice beast (summoned),...,,.......,..,,,,,,,,,,,,,,,*,,, _The cane toad is lightly wounded.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The cane toad stings you!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p_ hp_ h!,,,....♣§≈§≈§§♣...,,,phredd the Frost Mage,.......♣≈~≈≈....,,,,Gnoll of Ashenzari ****..,....#..........,,,,,p_ h"Health: 91/104 =====================---,##..##.......#**,*,*Magic: 25/28 =====================---,.....##......##**,,,AC: 11Str: 7,...........<..#,,,,*EV: 14Int: 29,,#....#......##.,,,*SH: 0Dex: 12,##...Y............,,XL: 13 Next: 76% Place: Lair:3,#......@.^...#....,*Noise: ==-------  Time: 14302.2 (0.0),.#.....F...........,N) +8 spear of the Ensconced God {venom, F,..#..P.......#.....,p_ h\#\Cast: Freeze,#,#.P##.....#####..*,,....,......#,ß,*##*,....,......#..,,,*,,F   cane toad (ally target),....,......#ß.>,ß*,Y   ice beast (summoned),...,,.......,..,,,,,,,,,,,,,,,*,,, p_ h5$E_The cane toad is lightly wounded.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The cane toad stings you!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p_ h(p_ hg1s§≈§.Yp_ h288-1---=3.2 (1Reap p_ h89§p_ h;O _You call upon the dead to rise. The cane toad stings you.s_ h/ ~≈≈ You puncture the cane toad!  You bite the cane toad, but do no damage.The cane toad is moderately wounded.s_ h1a9--9 (0.7s_ h8s_ hC;B _The cane toad stings you but does no damage.s_ h The cane toad is moderately wounded. _The cane toad stings you but does no damage.The cane toad is poisoned. You bite the cane toad.  The cane toad is severely wounded.  The cane toad barely misses you. Your ice beast hits the cane toad.  Your ice beast freezes the cane toad!!s_ h. g §§ZY   ice beast (summoned)Z   cane toad zombie (minion)The cane toad dies!s_ h$ 90---8--4.6Freezes_ hX+ s_ h. + _The dead are hopping!v_ hr,,,...♣§§§§§§♣♣♣..,,, ,,,....♣~≈~≈≈≈♣ ,.......♣≈§§≈ ,....#...,,,,, ,##..##.......#**,*,* ,.....##......##**,,, ,...........<..#,,,,* ,,#....###.,,,* ,#.@.........,, ,#.....Y..^...#....,* ,.#.....Z....., ,..#..P......., ,#,#.P##.....#####..*,.,ß,*##* ,....,......#..,,,*,,....,......#ß.>,ß*,,...,,.......,..v_ h§§≈§Y..Z.v_ hP51=v_ hW2--5.6 (1.0v_ h9§v_ h!z_ h? ,,,*≈≈§§>~≈≈**<..<, ,,,...♣§≈§§~≈♣♣♣..,,, ,,,....♣~≈~≈§§♣ ,.......♣≈§≈§z_ h ,....#...,,,,, ,##..##.......#**,*,* ,.....##......##**,,, ,...........<..#,,,,* ,,#....#..@...##.,,,* ,#Y..........,, ,#.......Z^...#....,* ,.#..........., ,..#..P.......,,#,#.P##.....#####..* ,.,ß,*##* ,....,......#..,,,*,,....,......#ß.>,ß*,z_ hz_ hz_ hu§§§§§§≈≈~≈≈Yz_ hyK..Z.z_ hGx2=-6z_ hG§§§z_ hz_ h  *~*~~~~~~~~~,,,,,  ,,.♣≈≈§§§§≈≈**<..<, ,,,...♣≈§§§§≈♣♣♣...,, ,,,....♣~≈§§≈≈♣....,, ,.......♣≈~≈≈ ,....#...,,,,, ,##..##.......#**,*,* ,.....##......##**,,, ,..........@<..#,,,,* ,,#....#.Y....##.,,,* ,#.Z........,, ,#........^...#....,* ,.#........,,..#..P......., ,#,#.P##.....#####..* ,,ß,*##*,....,......#..,,,*,z_ h *§§§§§§§§§§Y..Z.z_ h{ .37z_ h c§§§§z_ h z_ h'z_ h **≈♣≈§§l§§≈~~,...,  ,,.♣≈≈§§§§§≈**<..<, ,,,...♣≈§§§§§♣♣♣...., ,,,....♣~≈§§≈≈♣....., ,.......♣≈~≈≈.....,,, ,....#...,,,,, ,##..##.......#**,*,* ,.....##....@.##**,,, ,.........Y.<..#,,,,* ,,#....#...Z..##.,,,* ,#..........,, ,#........^...#....,*,.#..........., l   basilisk (asleep),..#..P......., Y   ice beast z_ h( Z(summoned),#,#.P##.....#####..* Z   cane toad zombie (minion),,ß,*##*z_ ho z_ hd A basilisk comes into view.z_ hAz_ h****~~~~~**,,**,*§~l§§§§§§§§~§§Y.Z.z_ h@, ally target)z_ h .48z_ hZ*F§§§§z_ h2; _Found an escape hatch in the ceiling.{_ hĐ♣♣≈~≈≈§**,,##.# **≈♣≈§~l§§§~~,....  ,,.♣≈≈§§§§§§**<..<. ,,,...♣≈§§§§§♣♣♣..... ,,,....♣~≈~§§≈♣...... ,.......♣≈~≈≈........ ,....#........ ,##..##......@#**,*,* ,.....##..Y...##**,,, ,..........Z<..#,,,,* ,,#....###.,,,* ,#..........,,,#........^...#....,* ,.#..........., ,..#..P......., ,#,#.P##.....#####..****,*~~***,*,,*,**≈,§§§,≈{_ h§§~§,§§§§,,,Y,.Z,.*,,,,,,59§{_ h4#.♣≈≈***,*,,#.* ♣♣≈~≈≈§**,,##.## **≈♣≈§~l§≈§~~......  ,,.♣≈≈§§§§§§**<..<.. ,,,...♣≈≈§§~§♣♣♣ ,,,....♣~§§§§≈♣ ,.......♣≈~≈≈ ,....#........@....... ,##..##...Y...###.#.#. ,.....##...Z..##**,,,, ,...........<..#,,,,** ,,#....###.,,,*,,#..........,,, ,#........^...#....,*, ,.#.................,, ,..#..P.......,,,,,*,,,,**,,,,**,,§§,§l≈,§§>[0;{_ h n10m,§§§≈,§~≈≈,§~§§§,Y,Z,.,,,,,,,7=3=10§§§>§§§{_ hw4,,,*,,,,**,.,,##, #.♣≈≈***,#.,#.*, ♣♣§§≈≈§**,.##.##. **≈♣≈§§l≈≈§~~.......  ,,.♣≈≈§§>§§§**<..<...  ,,,...♣≈≈§§§≈♣♣♣  {_ hn,,,....♣~§~≈≈≈♣  ,.......♣§~§§§  ,....#....Y............  ,##..##...Z...###.#.#..  ,.....##......##*#....,  ,...........<..#,,..#*.  ,,#....#......##.,,.#,,  ,#..........,.,,  ,#........^...#....,#.,  ,.#.....{_ h{_ h{_ h***,,,,**,,,,*,,,,§,§{,{_ hT,≈§~,,§§,≈Y§≈.,§.Z,.,,,,,,,{_ h)^8=1{_ hu§§§§§{_ h{_ h 3***,,,,**,.,,*,,, ,,,*,,,,##,.,,##,, #§♣≈≈**#.#.,#.*,. ♣♣§§≈≈§**S.##.##.. **≈♣≈§§l≈≈§~≈........  ,,.♣≈≈§≈§~§§*♣<..<.... ,,,...♣≈≈§§§≈♣♣♣ {_ h7 ,,,....♣§§~≈≈≈♣ ,.......♣≈Y§≈ ,....#..§.Z............. ,##..##.......###.#.#... ,.....##......##*#...... ,...........<..#,,..##.. S   water moccasin (asleep) ,,#....#......##.,..#,,. ,#............,,, ,#..^...#....,#.,,{_ hQ {_ h {_ h {_ h (,,,,,,*,,,,,,*,,,{_ h* ,{_ h ,{_ h ,{_ h ,,{_ h ,,{,§Z≈,§.,,,,, ally target),Z   cane toad zombie (minion),,{_ h =92{_ h  {_ h {_ h =_A water moccasin comes into view.{_ h |_ h0>,,,,,,*,,,,,,*,,, ***,,,,**,.,,*,,,, ,,,*,,,,##,.,,##,,. **#§♣≈≈**#.#.,#.*,.. **♣♣§§≈≈§*♣S.##.##... **≈♣≈§§l≈≈§~≈.  ,,.♣≈≈§≈§~§§*♣<..<..... ...♣≈≈§§§≈♣♣♣. |_ h`....♣§§~{≈≈♣. .♣§Z≈≈. ....#..§§.F ##..##.###.#.#.... .....##......####.... .<..#,,..##... #....#......##.,..#,,.. F   bullfrog (asleep) ##............,,,, Z   cane toad zombie (minion) |_ h|_ he|_ h^,,,,,,,,≈,|_ hit~§Y,§,,,,,,Y   ice beast (summoned),100/104=3|_ hG|_ hm[ _A bullfrog comes into view.|_ h0s,,,,,,*,,,,,,*,,,, ***,,,,**,.,,*,,,.. ,,,*,,,,##,.,,##,... **#§♣≈≈**#.#.,#.*.... **♣♣§§≈≈§♣♣S.##.##....  **≈♣≈§§l≈≈§≈≈.|_ h2& ,,.♣≈≈§≈§~§§*♣<..<...... ...♣≈≈§§§≈♣♣♣. ....♣§§~≈≈≈♣. ♣§~§Y. #..§§§.F. ..##.###.#.#..... ##......####........<..#,,..##.... #....#......##.,..#,,... .,,... |_ h5|_ h.>****,*,,{,≈≈Y|_ h?a,*,,****|_ h?p1==4|_ hE|_ hH}_ h6,,,,,,*,,,,,,*,,,,* ***,,,,**,..,*,,...# ,,,*,,,,##,..,##,...# **#§♣≈≈**#.#..#.*....#  **♣♣§§≈≈§♣♣S.##.##..... **≈♣≈§§l≈≈§≈≈.# .♣≈≈§≈§~§§*♣<..<. ...♣≈≈§§§≈♣♣♣. }_ h[....♣§§~≈≈{♣. ♣§~≈≈Y. #..§§§.F.# ..##.###.#.#...... ##......####..<..#,,..##....# ....#......##.,..#,....# .....,....# }_ hB}_ h}_ h}_ hE*****,,}_ h≈,.ZF...,Y..#**,,,Flly target),*Z   cane toad zombie (minion)}_ h$$2}_ hA4====5}_ hD}_ h* _The bullfrog croaks.}_ hJ ,,,,,,*,,,,,,*,,,,* ***,,,,**,..,*,....#* ,,,*,,,,##,..,##....#*  **#§♣≈≈**#.#..#.*....## **♣♣§§≈≈§♣♣S.##.##.....# ≈♣≈§§l≈≈≈≈≈.}_ heL ## .♣≈≈§≈§~§§*♣<..<. ♣≈≈§§§≈♣♣♣. ♣§§~≈≈≈♣. ♣§~≈≈.Z.F.... #..§§§...Y.## ##.###.#.#......# ##......####...<..#,...##....#. #......##....#,....#, .....,....#, ^...#....,#.,,,,** }_ hiN }_ hO }_ hP ,}_ h(X [**,***,,F}_ hX ,YZ.....,.,+,,,,,}_ hZ o4=---6Freeze}_ ha }_ hc ~_ h+  You puncture the bullfrog! The bullfrog looks as sick as possible!  The bullfrog is heavily wounded.~_ h ~_ h .YZ extremely poisoned, ally ta…)~_ hj 3-==-7.3 (0.7~_ h ~_ h , _The bullfrog hits you._ h:  _ hYou hit the bullfrog.  The bullfrog is almost dead.The bullfrog snags a nearby mosquito with its tongue._ hZ4=-9 (0.6_ hrk _The bullfrog barely misses you._ h c  You closely miss the bullfrog._ h _ hA" §YZ..The bullfrog is almost dead._ h$ ^=-8.5_ h* _ h- ? _The bullfrog hits you but does no damage._ hj% ,,,,,,*,,..,,*,,..# * ***,,,,**,..,*,....#** ,,,*,,,,##,..,##....#*,  **#§♣≈≈**#.#..#.*....##*  **♣♣§§≈≈§♣♣S.##.##.....#* **≈♣≈§§l≈§§≈≈...##* ,.♣≈≈§≈§~§§*♣<..<.,≈≈§§§≈♣♣♣...@..,§~≈≈≈♣.YZ...F......, .....♣§~≈≈..., ..#..§§§.........#,..###.#.##+##......####..........,......<..#,...##....#.,###....#,....#,,............,....#,,_ h_'_ h(B_ h)_ h.,,,**,,,,,*,,,,**§♣♣.<SY.Z@F......S_ h-0c5=-9.5 (1.0_ h<79§_ h8_ hl ,,,**,,,,,*,,,,**  phredd the Frost Mage ,,,,,,*,,..,,*,,..# *  Gnoll of Ashenzari ****.. _ hd ***,,,,**,..,*,....#**  Health: 104/104 ========================  ,,,*,,,,##,..,##....#*,  Magic: 25/28 =====================---  **#§♣≈≈**#.#..#.*....##*  AC: 11Str: 7  **♣♣§§≈≈§♣♣..##.##.....#*  EV: 14Int: 29 **≈♣≈§§l≈§§≈≈..........##*  SH: 0Dex: 12 ,.♣≈≈§≈§~§§*♣<S.<........,  XL: 13 Next: 78% Place: Lair:3 ...♣≈≈§§§≈♣♣♣Y.Z@F.......,  Noise: ---------  Time: 14319.5 (0.0) ....♣§§~≈≈≈♣.............,  N) +8 spear of the Ensconced God {venom, F .....♣§~≈≈...............,  Cast: Freeze ..#..§§§...............##,  Reap ..##.......###.#.#......#+ ...##......####..........,  S_ h![40m   water moccasin (ally target) .........<..#,...##....#.,  F   bullfrog (extremely poisoned, ally ta…)....#......##....#,....#,,  Y   ice beast (summoned) ..................,....#,,  Z   cane toad zombie (minion)The bullfrog is almost dead. _The bullfrog hits you but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a bullfrog (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)_ h[ *F_ h A*<_ h .SAim: a water moccasin (ally target, 63% to hit and 40% to hit with your bite)_ h!  ,,,**,,,,,*,,,,**  phredd the Frost Mage ,,,,,,*,,..,,*,,..# *  Gnoll of Ashenzari ****..  ***,,,,**,..,*,....#**  Health: 104/104 ========================  ,,,*,,,,##,..,##....#*,  Magic: 25/28 =====================--- _ h  **#§♣≈≈**#.#..#.*....##*  AC: 11Str: 7  **♣♣§§≈≈§♣♣..##.##.....#*  EV: 14Int: 29 **≈♣≈§§l≈§§≈≈..........##*  SH: 0Dex: 12 ,.♣≈≈§≈§~§§*♣<S.<........,  XL: 13 Next: 78% Place: Lair:3 ...♣≈≈§§§≈♣♣♣Y.Z@F.......,  Noise: ---------  Time: 14319.5 (0.0) ....♣§§~≈≈≈♣.............,  N) +8 spear of the Ensconced God {venom, F .....♣§~≈≈...............,  Cast: Freeze ..#..§§§...............##,  Reap ..##.......###.#.#......#+ ...##......####..........,  S   water moccasin (ally target) .........<..#,...##....#.,  F   bullfrog (extremely poisoned, ally ta…)....#......##....#,....#,,  Y [42_ h/ ym  ice beast (summoned) ..................,....#,,  Z   cane toad zombie (minion)The bullfrog is almost dead. _The bullfrog hits you but does no damage.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a water moccasin (ally target, 63% to hit and 40% to hit with your bite)  You could not reach far enough!_ h    ..,,*,,..# *  .,*,....#**  ##,..,##....#*,  _ h* #.#..#.*....##*  §♣♣..##.##.....#* ≈≈≈≈..........##* ♣<S.<........, ♣Y.Z@Z......., ♣............., ..............., ..............##, ..###.#.#........####.........., <..#,...##....#., Y   ice beast (summoned)..#,....#,, Z   bullfrog zombie (minion)  Aim: a water moccasin (ally target, 63% to hit and 40% to hit with your bite)  You could not reach far enough!  You kill the bullfrog!  The dead are hopping!  The water moccasin bites your cane toad zombie!  Your cane toad zombie barely misses the water moccasin.[_ h m_ h q9=20.2 (0.7Freeze_ hO 9§_ h5 f _Your ice beast barely misses the water moccasin._ h+ ,,,**,,,,,*,,,,* ,,,,,,*,,..,,*,,..# * ***,,,,**,..,*,....#** ,,,*,,,,##,..,##....#*, **#§♣≈≈**#.#..#.*....##*  **♣♣§§≈≈§♣♣..##.##.....#*  **≈♣≈§§l§≈≈≈≈..._ h1##* ,,.♣≈≈§≈§~§§*♣<S@<., ,...♣≈≈§§§≈♣♣♣Y.Z.Z., ,§~≈≈≈♣.......,....♣§~≈≈...,.#..§§§.........#, #..###.#.##+##......####..........,......<..#,...##....#., #....###....#,....#,,_ h_ h4 ,,,,***,,**,,,,,,,Z.The water moccasin closely misses you.Your cane toad zombie closely misses the water moccasin._ hk>1.2 (1.0Freeze_ h9§_ he_ _Your ice beast misses the water moccasin._ h _ h `§§Z<_ hN +9 (0.7_ h 9§_ h, _You barely miss the water moccasin. The water moccasin misses you._ h N)≈§ _You barely miss the water moccasin. T misses you.  You puncture the water moccasin!  The water moccasin is moderately wounded.The water moccasin barely misses you.  Your cane toad zombie hits the water moccasin!  Your ice beast barely misses the water moccasin._ h,P0=2.6_ h!V_ hrXC _Your bullfrog zombie hits the water moccasin._ hO E  You puncture the water moccasin!_ h-T a  You kill the water moccasin!_ h\ e§§Z.Y_ hJ^ Y   ice beast (summoned)Z   water moccasin zombie (minion)_ hf h-3.2 (0.6Freeze_ hm _ hp . _The dead are slithering!_ hCe ,,,,***,,**,,,,,, ,,,,**,,,,,*,,,,** ,,,,,,*,,..,,*,,..# * ***,,,,**,..,*,....#**_ hf( ,,,*,,,,##,..,##....#*, **#§♣≈≈**#.#..#.#....##* **♣♣§§≈§§♣♣..##.##.....#* **≈♣≈§§l§§§≈≈..Z.##*  ,,.♣≈≈§≈§~§§*♣<@Z<., ,,...♣≈≈§§§≈♣♣♣.YZ., ,,....♣§§~≈≈≈♣.............,.♣§~≈≈.,.#..§§§..##, ##..##.###.#.#......#+l   basilisk (asleep).##......####.,Y   ice beast (summoned).<..#,...##....#.,ZZ 3 zombies _ h;hF,#....#......##....#,....#,,_ hk_ hm_ hn,_ hp_ hyv**§§≈≈§≈≈Z_ h{{Y.., ally target)6=--4.2 (1.0_ h]B§§_ hx& _You swap places._ hd      *    ##,..,##  **#§♣§≈**#.#..#.#....##* _ h §♣♣..##.##.....#*  §≈§≈≈Z.Z.......##*  ♣Y@Z<........, ♣............, ♣............., ..............., ..............##, ....###.#.#......#+ ....####.........., ..<..#,...##....#.,  _ h_       *    ##,..,## _ h`  **#§♣§≈**#.#..#.#....##*  §♣♣..##.##.....#*  Z.Z.......##*  ♣Y@Z<........, ♣............, ♣............., ..............., .................###.#.#......#+ ....####.........., ..<..#,...##....#., _ hh Q§≈§_ hj 8-_ h#q Y§§≈§_ hhu _ _A basilisk is nearby!_ h ,,,,,*,,,,**,,,,,,*,,..,,*,,..# ****,,,,**,..,*,....#*,,,*,,,,##,..,##....#*,_ h l**#§♣§≈**#.#..#.#....##***♣♣§§§≈§♣♣..##.##.....**≈♣≈§§l§≈§≈≈Z.Z.......#,,.♣≈≈§≈§~§§*♣Y.Z<.., ,,...♣≈≈§§§≈♣♣♣.@...♣§§~≈≈≈♣....... .......♣§~≈≈...#..§§...## ##..##.......###.#.#......#+ .....######....,Y   ice beast (summoned)......<..#,...##....#Z   water moccasin zombie (minion) ,#....#......##....#,....#,   bullfrog zombie (minion) ##............Z   cane toad zombie (minion)_ h. _ h _ h _ h r.Z.<ZY_ hH S5Reap _ hb _ h _ _Your reaping aura is weakening._ hJR ,,,,,,*,,..,,*,,..# ****,,,,**,..,*,....#*,,,*,,,,##,..,##....#*,**#§♣§≈**#.#..#.#....##***♣♣§§§≈§♣♣..##.##.....**≈♣≈§§l§≈§≈≈.Z........#_ hRT ,,.♣≈≈§≈§~§§*♣<ZZ<.., ,,...♣≈≈§§§≈♣♣♣Y....♣§§~≈≈≈♣..@.... .......♣§§§≈...#..§§...## ##..##.......###.#.#......#+ .....##......####..........,......<..#,...##....# ,#....#......##....#,....#, ##..................,... #.^...#....,#.,,,,**_ hU _ hV _ h+X _ h_ k..ZZ~≈_ h8` &6_ hf _ h0i _ hz,,,,,,*,,..,,*,,..# * ***,,,,**,..,*,....#** ,,,*,,,,##,..,##....#*, **#§♣§≈**#.#..#.#....##* **♣♣§§§≈§♣♣..##.##.....#*  _ h2T**≈♣≈§§l§≈§≈≈.##* ,,.♣≈≈§≈§~§§*♣<Z.<., ...♣≈≈§§§≈♣♣♣YZZ., ....♣§§~≈≈≈♣...@........., ♣§~≈≈., #..§§.##, ..##.###.#.#......#+ ##......####..........,<..#,...##....#., #....#......##....#,....#,, .,....#,, .^...#....,#.,,,,**, _ h#_ hj_ hd.Z.Y_ hn&7_ h_ h*_ h,,,,,,*,,..,,*,,..# * ***,,,,**,..,*,....#** ,,,*,,,,##,..,##....#*, **#§♣§≈**#.#..#.#....##*  **♣♣§§§≈§♣♣..##.##.....#* **≈♣≈§§l§≈§≈≈.##* .♣≈≈§≈§~§§*♣<.Z<._ h, ...♣≈≈§§§≈♣♣♣.ZZ., ....♣§§~≈≈≈♣..Y.@........, ♣§~≈≈., #..§§.##, ..##.###.#.#......#+ ##......####...,<..#,...##....#., ....#......##....#,....#,, .....,....#,, ^...#....,#.,,,,**, _ h,_ h|..ZZ.ZY_ hB=8_ h _ h_ h ,,,,,,*,,..,,*,,..# * ***,,,,**,..,*,....#** ,,,*,,,,##,..,##....#*,  **#§♣§≈**#.#..#.#....##* **♣♣§§§≈§♣♣..##.##.....#* ≈♣≈§§l§≈≈≈≈._ hO M##* .♣≈≈§≈§~§§*♣<..<., ♣≈≈§§§≈♣♣♣..ZZ., ♣§§~≈≈≈♣...Z.@......., ♣§~≈≈.....Y., #..§§.##, ##.###.#.#......#+ ##......####...,<..#,...##....#., #......##....#,....#,, .....,....#,, ^...#....,#.,,,,**, _ h _ h _ h _ h g.Z.Y_ h T7=9_ h_ _ h _ h9_ h:_ h<_ hYD_ hI,_ hM_ h6N!_ hO_ hUi _Your reaping aura expires._ hKW_ hMX_ h:Y_ h]_ h`_ ha9=_ hwb_ hja8=_ hk_ hp4 _Magic restored._ hu_ h3w_ h,y_ h z_ hz_ h~5 _You swap places._ h_ h_ h΅_ hy_ h2_ hc_ h._ hR  There is an escape hatch in the ceiling here._ hn_ h_ h _ hS_ h3_ h_ h-r _Your ice beast disappears in a puff of smoke!_ h_ ht_ h@_ h_ h9=_ h,_ hg_ h_ hѽ,_ h_ h_ hE_ hw,_ h_ h_ hD_ h.,_ h _ h_ h_ hw_ h'_ h_ h_ h_ h,_ h_ hs_ hT,_ h_ h_ hH_ h_ h_ h_ h_ hg_ h,_ h_ hr_ h_ h_ h2_ h_ h_ h_ h_ h_ h _ h _ h _ hr_ h_ h_ h _ hh_ h _ hL_ h ,_ hr%_ h&_ h*,_ h-,_ hK/_ h}1_ h4_ h6_ h=8_ he:_ h);_ h<_ hX>_ h,C_ haE,_ hDF_ hG_ hPL_ hO,_ h@T,_ hxU_ hW_ hAZ_ h [_ h[_ hB^_ ha_ hd_ hg,_ h)i_ hBo_ h"q_ hGr_ ht_ hv,_ hx_ hz_ h         ##### **   ###* #.#.#### ***.  #######.P####...#P###...  ,............ZZ.  ,,............Z.@.  ,*,#.#..#.......  ,*##..##.....P####.+....  ,#....## *#..#..  ,#......#....# ****.#.*F  _ hԅb,##....#.....#**,,,,+,..   F   bullfrog (asleep) ,##....##....#*,,,,,,**.  *#.#..#Z#....##*,******,  ♣♣..##Z##.....#****  _ h055.2 (26.0)_ h_ h_ h***.ZZ*.,Z*F..,*.,,Flly target),,****,*6.2 (27_ hS_ ht[ _A bullfrog comes into view._ h:    ##### **#  ###* #.#.#### **#.#  .P####...#P###...#  ...ZZ._ hH#  ,..  *,#.#..#......Z.#  *##..##.....P####.+.F...  ##.....#....## *#..#..#  #......#....# ****.#.*..  ##....#.....#**,,,.+,...  ##....##....#*,,,,,.**.,  #.#..#Z#....##*,***#**,,  ..##Z##.....#*,*  _ hf_ h_ hB_ h.Z.Z**.Z...F...#*_ h....**,*,*,7.2 (1_ h.0)_ h&_ hG_ hB    ##### **#  ###* #.#.#### **#.#  .P####...#P###...#  Z.Z......##  .#  ,#.#..#.Z...F...##  ##..##.....P####.+.....#  #.....#....## ##..#..##  ......#....# ****.#.*..P  #_ hD....#.....#**,,,.+....#  #....##....#*,,,,..*#.,.  .#..#Z#....##*,**##**..*  ..##Z##.....#*,*,  _ hH,_ hMB_ hxU...ZZ.@F..Z..******_ h W<=8Freeze_ h^_ hdbV _The bullfrog closely misses you._ h2    #####*## ###* #.#.#### *##.#  ####.P####...#P###...#  _ h4 ...............Z.....# Z..F  #.#..#.Z@....##  #..##.....P####.+  .....#....## ##..#..##*  .....#....# ****.#.*..P#  #.....#**,,,.+....##  ....##....#*,,,,..##.,.#  #Z#....##*,**##**..*#  #Z##.....#********,#.*  Z.Z.....##*** _ h39 v  Your bullfrog zombie closely misses the bullfrog._ hA .Z *,,,*,***The bullfrog hits you._ hC T0-9_ hH _ hL D _Your water moccasin zombie bites the bullfrog!_ h FYour water moccasin zombie bites the bullfrog!  You hit the bullfrog. The bullfrog is poisoned. You bite the bullfrog.  The bullfrog is heavily wounded.Your bullfrog zombie hits the bullfrog. but does no damage.  ._ h 5 ZZ   spectral bullfrog (minion)The bullfrog dies!1-809 (0.7_ h 0Freeze_ h _ h B _The bullfrog's spirit is torn from its body!_ h*   ##### *##  ###* #.#.#### *##.#  .P####...#P###...#  Z.....##  Z.Z.....#  .#..#.Z.@...##  _ hG..##.....P####.+.....#  #....## ##..#..##*  #....# ***#.#.#..P#  #.....#**,,..+....##  ##....#*,,....##...#  ..#Z#....##*,####**..##  ##Z##.....#*,#.*  .Z.Z.....##****,,,*,***  _ h,_ hk_ h_ hxt..ZZZ.Z_ h >2-60.9 (1.0_ h_ h_ h]5 d   ##### *##  ###* #.#.#### ###.#  .P####...#P###...#  ##  ZZZ....#  #..#.Z.@..##  .##.....P####.+.....#  #....## ##..#..##*  #....# ***#.#.#..P#  #.....#**,,..+....##  ##....#*,,....##...#  .#Z#....##*.####**..##  #Z##.....###,#.*  Z.Z.....##****,,,*,***  .Z.ZZ_ hV 4=-1_ h 3_ h ,_ h _ h] _ hF ,_ hZ _ h B_ h} _ h| _ h _ h _ h3 _ h _ h ,_ h_ hSX_ h5 _You swap places._ h) _ h _ h_ h_ h_ hi_ hx9=_ h~_ hf_ h+_ h_ h$ _ hg"_ h$_ h%_ h&_ h(_ h,_ hL._ h0_ hF2_ h5_ h6_ h 8_ h.9_ h;_ h=_ h%?_ h@_ h4C_ hLD,_ hF_ hI_ h3K_ hM_ hN_ hP_ hjS_ hT,_ hW_ hZ_ hR\_ h^_ h_,_ h`_ h5d_ h:e_ h_f_ hkh,_ hqi_ hsj_ hl_ h.n_ h-o_ hq_ hs_ h&t,_ hw_ hy_ h|_ hh~_ h,_ h5 _You swap places._ h̆_ h3_ hы_ h5 _You swap places._ h3_ h_ hq5 _You swap places._ h_ h_ h_ h.3_ h_ h_ hף_ h_ h_ h_ hv_ hn_ h_ h7_ h#_ h>,_ h_ h_ hV_ h_ h_ h_ h_ hX_ h._ h_ h_ h,_ h_ h_ h_ hb_ h,_ hQ_ h_ h$_ h6,_ h,_ h`_ hc_ h_ hu_ h ,_ h _ h_ h^_ h1_ h_ h_ h_ hd_ h__ h_ h1 _ h _ h!_ h<$_ h5'_ hD)_ h*_ h,_ hO.,_ h}/_ h0_ h3_ h4_ hV6_ h7_ hm:_ hx;_ hB=,_ hJ>_ h2A_ h_ h_ hB_ hP"_ h&_ h'_ h)_ h},,_ h=._ h20_ h;_ h>_ hz@_ hB_ hD,_ hE_ hJl _Your spectral bullfrog fades into mist!_ h_M_ hO_ h9P_ hR_ hDS_ hT_ hU_ hY_ hZ_ h[_ hy^,_ h`_ hoc_ hYf_ hh_ hNj_ hmk_ hl_ hn,_ ho_ hr_ hw,_ hUz_ hV|,_ h~}_ h_ h4_ hX_ hX_ hB_ hS_ h_ h_ h_ hw_ hbB_ hy_ h_ h9_ h_ h,_ h_ hӣ_ h _ h}_ h_ hi_ h0,_ h-_ hc_ hI]...............Z...# .......##..#..#....# .#......#+#...##..## ..............##..#  .##....#......##..#  .#,....#.......#..#  ,....#.....Z##..#  ,#.,,,,##...#  _ hV.,,,,,,*####.#Z#@.#  .,,, ,,*,**##.##..#  .*, ,,,,,,...,...#  #* ,,,,{........#*  ,, ,,,...........*  , ,,,..........##  S   water moccasin (asleep) ,,,.......S..#  bullfrog ,,,,........#  cane toad zombie (minion)  _ h099.9 (38.0)_ hݾ_ h_ h_ hv.Z{, ally target)water moccasin zombie (minion),,,,,,,,,,*_ h.400.9 (39_ hnw _A water moccasin comes into view._ hw~-##..#..#... .#......#+#...##..#.......##..# ##....#......,...... .......# ,#.,,,,##.....ZZ .,,,,,,*####.#{# ,,*,**##.# .*, ,,,,....... #* F........#* _ h,,........... .........## ,,,.......S..# S 2 water moccasins (asleep, 1 ally tar…) ,,,.......F   bullfrog (asleep) ,.....S_ h_ hֆ_ h {.#Zwater moccasin zombie (minion)**,,**,,,,*Z   cane toad zombie (minion)_ hf11.9 (1.0)_ h_ ho _A water moccasin and a bullfrog come into view._ hBl#......#+#...##..# ..... ##....#,. ..# ,#.,,,,##.....{Z .,,,,,,*####.#.#Z ,,*,####.##.*, ,,,,....... #* F* ,,...# ## S..#  ,,,. S*#..##..$_ hF,_ hH_ h=P.ZZZ 3 zombies*,*,*,,**,**_ hQ&2_ hW_ hZ+ _Found 20 gold pieces._ h~ .... ##....#,...... .......# ,#.,,,,##......Z .,,,,,,*####.#.#Z ,,*,####.#*, ,,,,........ #* F* ,,...# # S..#  ,,,. S*#..##..$.#.*..##.#*_ hN _ h _ h ,_ h _ hu _ hv .Z.ZSS.SS1 ally target)+,,,,,,**,,*_ hQ /==3_ h" _ h3& ; _The water moccasin hisses angrily. x2_ hʷm##....#,...... ......# ,#.,,,,##.......Z .,,,,,,*####.#.#. ,,*,####.##Z*, ,,,,......Z. #* F........## ,,...# S.# S..#  ,,,. *#..##..$.#.*..##.#*+,.,...**.._ h,_ hB_ h_ h7..ZZS.*>,,,,,*,,**_ h<-4Freeze_ hx_ hM^ _The water moccasin barely misses you. x2_ hL<  You puncture the water moccasin! Your bite misses the water moccasin.The water moccasin is moderately wounded._ hFI.Z_ hI4=5.5 (0.6 _ hO_ hR_ _The water moccasin closely misses you. x2_ h l  You completely miss the water moccasin._ hۊ x  The water moccasin is moderately wounded._ h .Z.ZThe water moccasin closely misses you.Your cane toad zombie misses the water moccasin._ h 4-6.2 (0.7 _ h0 _ h \ _The water moccasin closely misses you._ h  You hit the water moccasin. Your bite misses the water moccasin. .ZThe water moccasin is heavily wounded.The water moccasin closely misses you.-8 (0.6 _ h_ h/J _Your water moccasin zombie bites the water moccasin!_ hv very poisoned, 1…)_Your water moccasin zombie bites the water moccasin!  You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is almost dead.  The water moccasin barely misses you.  Your cane toad zombie barely misses the water moccasin.  The water moccasin barely misses you._ h* ,7.5 (0.7 _ h _ h r _Your water moccasin zombie barely misses the water moccasin._ h9@  You hit the water moccasin._ h1>a  You kill the water moccasin!_ h@  The water moccasin's spirit is torn from its body!  The water moccasin bites you but does no damage._ hIZ..ZZ   water moccasin (ally target)Z   spectral water moccasin (minion)ZZZ 3 zombies (minion)_ hO(8.2_ hV_ hIZD _Your cane toad zombie hits the water moccasin._ hR  You hit the water moccasin but do no damage.You bite the water moccasin.  The water moccasin is moderately wounded._ hƸj  The water moccasin barely misses you._ h4X.Z.Z_ h`O 9_ h_ hm _Your spectral water moccasin misses the water moccasin._ h+ SSdistracted, ally targ…)_Your spectral water moccasin misses the water moccasin.You closely miss the water moccasin.Your cane toad zombie closely misses the water moccasin.The water moccasin bites you but does no damage.  Your bullfrog zombie closely_ h(9.6_ h@_ h;L _Your spectral water moccasin bites the water moccasin._ hoSSvery poisoned, ally tr bullfrog zombie closely misses the water moccasin. _Your spectral water moccasin bites the water moccasin.  You hit the water moccasin. The water moccasin is poisoned.water moccasin zombie barely misses the water moccasin.Your cane toad zombie completely misses the water moccasin._ hp-10.2 (0.6 _ hWx_ h{\ _The water moccasin closely misses you._ hT  You closely miss the water moccasin.  You bite the water moccasin, but do no damage.  The bullfrog gives a loud, deep croak!  _ hT wYour spectral water moccasin bites the water moccasin.  Your spectral water moccasin drains the water moccasin._ h_ 7 .F draineF  Your bullfrog zombie barely misses the water moccasin.Your water moccasin zombie bites the water moccasin._ h` 2=9 (0.7 _ h,g _ hkk F _The water moccasin bites you but does no damage._ h"  You puncture the water moccasin!  You kill the water moccasin!_ h,_ h_ h_ hs_ hF.F.ZZ.Z.Z.F   bullfrog (ally target)Z   spectral water moccasin (minion)ZZZ 3 zombies_ h 1-1.6Freeze _You have harvested enough death to cast Grave Claw an additional time._ h _ h;i _Your Dodging skill increases to level 10!_ hQ"........##..# .##....#......##..# #,....#.......#..# ...,....##..# #.,,,,##.........# .,,,,,,*####.#.#..# .,,, ,,*.####.##..# ..*, ._ h&R] ##* ,,,.......@..## *,, ,,,...F.ZZ....# *, ,,,.Z..## Z..# ,.# _ hdR^ ..........#  ##..##..$.#  *.#.*..##.#* _ hR: +,.,...**..* _ hU_ hV_ hEX_ hqX_ h=Y_ hY_ hWc F.ZZ.Z.†Z.**,,_ hc=The bullfrog hits your bullfrog zombie!_ hfdV--2.6 (1.0_ hk_ hLng _Your bullfrog zombie closely misses the bullfrog._ h 4#.##..# .##....#......##..# .#,....#.......#..# .,....#......##..# .,#.,,,,##.........# .,,,,,,*####.#.#..# _ hm>.,,, ,,#.####.##..# #..*, .# *##* .F.@...## ,*,, .ZZ.....# ß*, _ hH.Z.†..## , .Z...#  .#  #_ h9.# _ h* ###..##..$.#  ,*.#.*..##.#* _ hU; ,+,.,...**..* _ h_ h>_ hr_ hi .FZ.Z.*,*,Your cane toad zombie barely misses the bullfrog._ hb<=3Freeze_ h_ hf _Your bullfrog zombie barely misses the bullfrog._ h  You barely miss the bullfrog.You bite the bullfrog, but do no damage._ h_ Z.Z. The bullfrog closely misses you.Your cane toad zombie barely misses the bullfrog._ hn,4.3 (0.7 _ h _ hg = _Your bullfrog zombie hits the bullfrog._ h d   You bite the bullfrog, but do no damage.  The bullfrog is moderately wounded.The bullfrog closely misses you.  Your water moccasin zombie bites the bullfrog.bullfrog zombie clos  Your cane toad zombie hits the bullfrog!_ hm †Z   spectral water moccasin (minion)Z   water moccasin zombie   bullfrog zombie (minion)Z   cane toad zombie (minion)_ hr h2=5.0Freeze_ hz _ h:} H _The bullfrog dies!_ hT& #.##..# ,...##....#......##..# .#,....#.......#..# .,....#......##..# .,#.,,,,##.........# .,,,,,,*####.#.#..# .,,, ,.#.####.##..# #..*, .# ,*##* .@....## ,*,, _ h&.ZZZ....# ,ß*, .Z.†..## , .# , .#  ##.#  ,###..##..$.# _ h' *,*.#.*..##.#*  ,,+,.,...**..* _ h3S,,,*,_ hr46--6.0 (1.0_ hO;_ h@u _You see here a bullfrog corpse._ hG#.##..# #,...##....#......##..# #....#,....#.......#..# .,....#......##..# .,#.,,,,##.........# _ hMH.,,,,,,#####.#.#..# .,,, ..#.####.##..# #..*, .# ß,*##* _ hvHv†....## ,*,, _ hH.ZZZ....# >,ß*, _ hH.Z.†..## .,, _ hI.# , .#  .##.# _ hIh ,,###..##..$.#  **,*.#.*..##.#*  ,,,+,.,...**..* _ hK_ hsL_ hM_ h|V,,,Z,ZZZ.,.,,,,*,_ hV_ hxXH--7 __ h^_ h`_ h7 _ hG Uo - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You took it off Erica on level 9 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _ hYG _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe._ hInventory: 51/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing net  C - 31 poisoned darts  D - 34 boomerangs  E - 15 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts _ hiArmour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  _ hHi - a +6 ring of dexterity  o - a ring of willpower _ h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ hl  o - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You took it off Erica on level 9 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _ hn _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe._ h5 Inventory: 51/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing net  C - 31 poisoned darts  D - 34 boomerangs  E - 15 javelins _ h  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range}_ h  O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=) _ h  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}_ h yg - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower _ h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ h_ hm_ h?###...............##..#  phredd the Frost Mage #,...##....#......##..#  Gnoll of Ashenzari ****.. #....#,....#.......#..#  Health: 104/104 ======================== ......,....#......##..#  Magic: 28/28 ======================== ....,#.,,,,##.........#  AC: 11Str: 7 .....,,,,,,#####.#.#..#  EV: 14Int: 29 .....,,,,..#.####.##..#  SH: 0Dex: 12 ###..*, ,.............#_ h  XL: 13 Next: 82% Place: Lair:3 ß,*##* ,.......@Z....##  Noise: ---------  Time: 14417.0 (0.0) ,,,*,, ,......ZZZ.....#  N) +8 spear of the Ensconced God {venom, F >,ß*, ,..........†..##  Cast: Freeze .,, ,.............# ,,,.............# ,.##..........#_ h  Z   spectral water moccasin (minion),,,###..##..$.#  Z   water moccasin zombie (minion)_ h%***,*.#.*..##.#*  Z   bullfrog zombie (minion),,,,+,.,...**..*_ hE  Z   cane toad zombie (minion)The bullfrog closely misses you._ hdYour water moccasin zombie bites the bullfrog.  Your bullfrog zombie closely misses the bullfrog._ hYour cane toad zombie hits the bullfrog! _The bullfrog dies! _You see here a bullfrog corpse._ h)_ hҠ_ h-_ h_ hn 3_ hp _ hu _ hmy _ h| _ h3 ,_ h lYour water moccasin zombie bites the bullfrog.  Your bullfrog zombie closely misses the bullfrog.Your cane toad zombie hits the bullfrog! _The bullfrog dies! _You see here a bullfrog corpse.wap places._ h ...#,....##..#  ....,....#......##..#  ..,#.,,,,##.........#  ,,,,,,#####.#.#..#  ,,,,..#.####.##..#  #..*, ,.............#  *##* ,.......ZZ....##  ,*,, ,.......Z......#  *, ,.......Z.@†..##  _ h! .8.0 (1 ,.......#   ,...#   ,.###   ,,,###..##..$.#  ***,#.#.*..##.#*  ,,,,+......#*..*  ,,,#>.,,..#,.##   _ hw * _ h _ h _ h _ h- _ h ..ZZ.Z,,,,,,,,,,,,*_ hi +9.0 (2_ hz _ h ; _Found a stone staircase leading down._ h .#,#.,,,,##........,,,,,,#####.#.#..#.####.## #..*, ,........... *##* Z....## ,*,,.ZZ.... ß*, Z.†..## , .@...# _ h_ u##,,###..##..$***,#.#.*..##.#*,,,,+......#*.._ h  ,,,#>.,,..#,.## ,,..,,....,,* _ h4 _ hh _ h _ h †.ZZ∆,,**,***,*,,*_ h ,20.0 (1_ h _ h _ hy,#.,,,,##........,,,,,,#####.#.#..#.####.## #..*, ,........... *##* †....## ,*,,.Z.... ß*, ZZZ..## , .....# ##,,###..##..$_ hI***,#.#.*..##.#*,,,,+......#*..# ,,,#>.,...#,.## ,,..∆,....,,* **,###.#_ hX_ h_ h_ h_ h_ h._ h< .Z†_ ht)ZZZ_ h∆_ h ,,*****,*,*,*_ h_ h91_ hy_ hK_ hp.,,###.#.#..#.####.## #..*, ,........... *##* †....## ,*,,...... ß*, Z†..## , ZZZ..#  ...##,,###..##..$***,#.#.*..##.#*,,,,+......#*..# ,,,#>.....#,.# ,,../.....,,* *#.###.#,∆##**.#.*,_ h*_ hC_ hĕ..Z.ZZZ*,,,,,,,,,,,*_ hȖ&2_ h0_ hܡ1 _Found a wand of flame (14)._ h5 &,,,,..#.#..#  *, ,.............#  ##* ,.†....# *_ h6 ,, ,......#  *, ,.†..##   ,.Z...#   ,._ hD6 ZZZ..#  ,.##....#  _ ho6 ,,,###..##.@$.#  _ h6 Y***,#.#.#..##.#* _ h6 g,,,,+......#*..#  _ h6 #>.....#,.##  _ h6 ../.....,,*  ,,##.###.#,∆* _ h7 m ,,*##**.#.*,* _ h97 | *,,,,,,.,,,,*   _ hf7 ( _ h: _ hE< _ h< _ h2> _ h&H ...ZZZ∆,,,,,,,,,,,*_ hI &3_ hS _ hV _ h,,,,..#.####.##..#  .*, ,.#  #* ,.†....##  ,, ,.#  , ,._ hy†..##  ,.#  ,.Z..#  ,.##.....ZZZ..#  ,,,###..##..@.#  _ hi***,#.#.#..##.#*  ,,,,+......#*..#  ,,,#>.....#,.##  _ h,,../.....,.#  _ h,,##.###.#,$#  ,,*##**.#.*.# _ h1 *,,,,,,.∆,,.#  ,_ h[E*  _ h...ZZZZ4_ h_ h: _Found 20 gold pieces._ h+5.0 (2_ ha_ h@ _You now have 1238 gold pieces (gained 20)._ hvKC*, ,.............#  * ,.†....## , ,......#   ,.†..##   ,...#  _ hKL,.#  ,.##ZZ.#  ,,,###..##ZZ..#  ***,#.#.#..##@#* _ h L,,,,+......##..#  #>.....#..##  _ hDLX../.......#  ,,##.###.#.$#  ,,*##**.#.#.# _ hsL *,,,,,..∆...#  ,,,,..,....# _ hLU   _ hbP_ hP_ hQ_ hS_ hY\...ZZZ{cane toad zombie (minion),,,,,,,,,*_ hg]+6.0 (1_ hd_ hhg_ h< : †....## ,.........  .....†..#........# ....##......._ h ,,###..##.ZZZ***,#.#.#.{##.##,,,,+......##@.# ,,,#>.....#..# ,,../.......# _ hѷ ##.###.#.$*##*#.#.#._ h *,,,,D..$..D   steam dragon (asleep) ,,,...,._ h uZ   spectral water moccasin (minion)_ h3  ,..,..$_ h& n  A steam dragon comes into view._ hξ _ h _ h _ h o{Z..##ZZ, ally target)water moccasin zombie (minion),,,,,,,,,*Z   cane toad zombie (minion)_ h &7_ h} _ h  _ h) %_Found 29 gold pieces._ hE,......  ....†..#......# ..##..,,###..##.{Z_ h***,#.#.#..##Z##,,,,+......##.Z ,,,#>.....#.@## ,,../.......# _ hn##.###.#.$*##*#.#.#.*,,,,D..$.. ,,,....._ h- ,.....$,....._ h_ h߫_ h)_ hS_ h|_ h\.ZZ.ZZZZ 3 zombies,,,,,,,,,*_ hs&8_ h7_ h_ hYu †..#....# .##.,,###..##..ZZ***,#.#.#..##.##,,,,+......##ZZ# ,,,#>.....#..## ,,../......@# _ hY##.###.#.$*##*#.#.#.*,,,,D..$.. ,,,...... ,.....$Z   spectral water moccasin (minion).....Z   water moccasin zombie.   bullfrog z_ hZombie (minion) Z   cane toad zombie (minion)_ h:_B_ hn_ h}.ZZ*,***,*,,*9_ h_ hY_ h...# .##,,###..##...Z***,#.#.#..##.##,,,,+......##ZZ# ,,,#>.....#.Z#_ h} ,,../.......# ##.###.#*##*#.#.#.*,,,,D..$.. ,,,..... ,.....$........*,###.#_ hۙ_ hN_ hy_ h/_ h/.Z.ZZ,*,***,,,**_ h}'30_ h,_ hd_ h_ hQ..ZZ_ h+1.0 (2_ h_ hD@ _You now have 1258 gold pieces (gained 20)._ h_ h_ h,_ h(_ h 4_ hN _ h _ hґ ,.#  ,...#  ,.##..........#  ,,,###..##....#  ***,#.#.#..##.##  ,,,,+......##.Z# _ h ,,,#>.....#.Z##  ,,../.....ZZ#  ,,##.###.#@.#  ,,*##*#.#.#.#  *,,,,D..$...#  ,,,........#  ......$..#  .........#  .........# _ h  #.###.#..#  ,*,***,,,** _ h_ h_ h.w.Z,,,,*_ h+2.0 (1_ h_ hl s ,.#  ,.##..........#  ,,,###..##....#  ***,#.#.#..##.##  ,,,,+......##..# _ hl ~ ,,,#>.....#ZZ##  ,,../.....ZZ#  ,,##.###.#..#  ,,*##*#.#@#.#  *,...D..$...# _ hl ,..........#  .......$..# _ h`m  ....#  ...# D   steam dragon (asleep) .#.###.#..# Z   spectral water moccasin (minion)_ hm  *.#,*##,..#* ZZ 3 zombies _ hm _ hKq _ hOs _ ht _ ht _ h| .{Z.Z,,,, ally target),,_ h|    bullfrog zombie (minion),,,,,,,*,,,,*Z   cane toad zombie (minion)_ h} &3_ h _ h _ h  ,.##.#  ,,,###..##....#  ***,#.#.#..##.##  ,,,,+......##..#  ,,,#>.....#Z.##  ,,../....{Z.#  ,,##.###.#Z.#_ hL   ,.#####.#.#.#  *....D..@...#  ...........#  $..#  ....#_ h U  .#  ..#.###.#..#  .*.#,*##...#* S   water moccasin (asleep) ,..,,,,*..SP* _ h Z   spectral water moccasin (minion) bullfrog_ h,_ h}_ h?_ hN.{#.Z,,,,,,,_ hV,,,*,,,,**,,**cane toad zombie (minion)_ h&4_ h+_ hs _A water moccasin comes into view. _You see here 15 gold pieces._ hT ,,,###..##....#  ***,#.#.#..##.##  ,,,,+......##..#  ,,,#>.....#..##  ,,../....{Z.#  ,,##.###Z#..# _ h4 ..#####.#.#.#  #....D..$Z..#  .......@....#  $..#  ....#  .#_ h+  ...#.###.#..#  ..*.#,*##...#* _ hG .,..,,,,*..SP*  ,..*,,,,*#..## _ htd Z 2 zombies_ h_ h _ h ,Z.*,,#....D..Z.,,,,,,Dcatching breath, ally t…),,,,,**,,,,*,,,**Z 3 zombies (minion)The steam dragon hisses angrily._ h ******  The steam dragon breathes steam at you._ h_ h_ h_ hk.{.Z§@§§§§§§.#§..#.##SS. 2_ hu1-======5_ h_ hZ= _The ball of steam hits you. You resist._ hl6< ,.##..........#  ,,,###..##....  ***,#.#.#..##.## ,+......##..# _ hV7j ,,,#>.....#..##  ,,,../....Z..#  *,,##.###Z#..#  ...#####Z#.#.#  ,#....D@.Z...#  §§....#  §§#  .§§§# _ h%8 ?.........§..#  ....#.###.#..#  ...#.#,*##...#* Z   spectral water moccasin (minion) .....,,,,*..SP* ZZZ 3 zombies ,,..*,,,,*#..## _ h(=_ h>_ hC  Found a scroll of teleportation. The steam dragon closely misses you._ h0Qß,{Z.,.,*Z$,.§§§,$,.,§,Sally target)_ h&R,..S   water moccasin,.PZ   spectral water moccasin (minion),ZZ 2 zombies (minion)_ h~S0-=-----6Freeze_ h"__ hb1 _The steam dragon claws you._ hR ,.##..........#  phredd the Frost Mage ,,,###..##....#  Gnoll of Ashenzari ****.. ***,#.#.#..##.##  Health: 100/104 =======================- ,,,,+......##..#  Magic: 27/28 =======================- ß,,,#>.....#..##  AC: 11Str: 7 ,,,,../..{Z...#  EV: 14Int: 29 _ hY,*,,##.###.#..#  SH: 0Dex: 12 ,...#####Z#.#.#  XL: 13 Next: 82% Place: Lair:3 *,#....D@Z$...#  Noise: =--------  Time: 14436.0 (0.0) ,........§§§..#  N) +8 spear of the Ensconced God {venom, F ,.........§$§§#  Cast: Freeze ,..........§.§#  ,?.........§.§#  ,....#.###.#S.#  D   steam dragon (ally target) _ hV,...#.#,*##...#*  S   water moccasin ,.....,,,,*...P*  Z   spectral water moccasin (minion) ,,,..*,,,,*#..##  ZZ 2 zombies (minion)Found a scroll of teleportation. The steam dragon closely misses you. _The steam dragon claws you.  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (ally target, 100% to hit)_ h  ,.##..........#  phredd the Frost Mage ,,,###..##....#  Gnoll of Ashenzari ****.. ***,#.#.#..##.##  Health: 100/104 =======================- ,,,,+......##..#  Magic: 27/28 =======================- _ h 2ß,,,#>.....#..##  AC: 11Str: 7 ,,,,../..{Z...#  EV: 14Int: 29 ,*,,##.###.#..#  SH: 0Dex: 12 ,...#####Z#.#.#  XL: 13 Next: 82% Place: Lair:3 *,#....D@Z$...#  Noise: =--------  Time: 14436.0 (0.0) ,........§§§..#  N) +8 spear of the Ensconced God {venom, F ,.........§$§§#  Cast: Freeze ,..........§.§#  _ hj j,?.........§.§#  ,....#.###.#S.#  D   steam dragon (ally target) ,...#.#,*##...#*  S   water moccasin ,.....,,,,*...P*  Z   spectral water moccasin (minion) ,,,..*,,,,*#..##  ZZ 2 zombies (minion)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (ally target, 100% to hit)  _ h tYou freeze the steam dragon.  The steam dragon is moderately wounded._ h( ,_ h2 _ hC {Shift-Dir - straight line  Aim: a steam dragon (ally target, 100% to hit)  You freeze the steam dragon.  The steam dragon is moderately wounded.  The steam dragon bites you.  The steam dragon claws you but does no damage._ h    #  .##  #..#  ß,,,#>.....#..##  /....Z..#  #Z#..#  ,...#####.#.#.#  _ ht *,#....D@Z$...#  ,.......Z.§.§.#  ,.......§..$§§#  ,..........§.§#  ,?.........S§§#  ,....#.###.#..# D  _ h& distracted, ally target) ,...#.#,*##...#*  ,.....,,,,*...P*   Z 3 zombies (minion)_ h +7.0 (1_ hW _ h2 ] _Your spectral water moccasin bites the steam dragon but does no damage._ h&  _ hsYou puncture the steam dragon!  The steam dragon is heavily wounded._ h|r  Your spectral water moccasin fades into mist!_ h_ ha  The water moccasin is engulfed in a cloud of scalding steam._ h .ZD@.Z....§_ hF..§§..#...S§§#......###.#..D#ZZZ 3 zombies  _ hYour water moccasin zombie is engulfed in a cloud of scalding steam.  The steam dragon barely misses you._ hH:1=6 (0.6 _ h_ h%D _The steam dragon claws you but does no damage._ h\  You hit the steam dragon. The steam dragon is poisoned._ h_ hZ_ h* Z..Z..S...# _ h!+very poisoned, ally tar…)The steam dragon is heavily wounded._ h#.<2-8.3 (0.7 _ h5_ h`8i _Your water moccasin zombie misses the steam dragon._ hg catching  You closely miss the steam dragon.The steam dragon is severely wounded._ h ***  The steam dragon breathes steam at you.The ball of steam misses you._ h _ h#  The ball of steam hits your bullfrog zombie!  Your bullfrog zombie is engulfed in a cloud of scalding steam._ hz3 .Z.#.#@Z§...#S$ally tar_ h?8 g3======9.0_ h= _ h@ q _Your water moccasin zombie closely misses the steam dragon._ h| catching(ally target) _Your water moccasin zombie closely misses the steam dragon.You hit the steam dragon.  The steam dragon is almost dead.water moccasin bites your bullfrog zombie!  Your bullfrog zombie barely misses the water moccasin._ h  The steam dragon breathes steam at you.The ball of steam hits you. You resist.  The ball of steam hits your bullfrog zombie!!_ hY***   water moccasin zombie (minion)Z   cane toad zombie (minion)_ h'@§§§§#ally tar06 (0.6 _ h. _ h0R_Your bullfrog zombie is destroyed!_ h@ >  You hit the steam dragon._ h u  You kill the steam dragon!_ h _ hy .{Z@S.Z.§§§S   water moccasin (ally target)Z   spectral steam dragon (minion)_ hN 129-=-----40.3 (0.7 _ h( _ h F _The steam dragon's spirit is torn from its body!_ h),,###..##***,#.#.#..##.##,,,,+......##..#ß,,,#>.....#..##,,,,../.......# #,,##.###.#Z....#####.#.#*.#....Z§S§§§,.......@Z.§§§..$..#.?....#.###.##.#,*##...#*..,,,,*...P##,,,,*#..## ,,,*,,,**Z   cane toad zombie (minion)_ h   Your water moccasin zombie bites the water moccasin.  The water moccasin is engulfed in a cloud of scalding steam._ h_ hT#.#.§#Z.ZS$§§§§§§ ,_ hm28=-----1.3 (1.0 _ h6_ h\ _The water moccasin closely misses you._ h  ***,#.#.#..##.##  ,,,,+......##..#  ß,,,#>.....#..##  ..,,../.......#  .#.,##.###.#..#  ....#####§#Z#.#  #.#.....ZS$§§.#  ........§Z§§.§#  ...$.§#  ....#  .?.#  .....#.###.#..#  ,*##...#*  ......,,,,*...P# _ ho  .....#,,,,*#..##  ..,.#*,,,,*,,.#* _ ht  Your water moccasin zombie is engulfed in a cloud of scalding steam.  Your water moccasin zombie closely misses the water moccasin._ h _ hu t  Your water moccasin zombie is engulfed in a cloud of scalding steam.  Your water moccasin zombie closely misses the water moccasin.  The water moccasin bites you but does no damage.spectral steam dragon bites the water moccasin.  Your spectral steam dragon drains the water moccasin._ h. ,,,,*,#.,.Z§,.§.,§..$..,,,,*Z   spectral steam dragon (minion),Z   water moccasin zombie*cane toad,,,,,,,,,,,,,,,,*_ h 4=32Freeze_ h _ h N _The water moccasin dies!_ h3 ,***,#.#.#..##.##  ...,,+......##..# _ hh4 .ß.,,#>.....#..##  ....,../.......#  #.#..##.###.#..# _ h5g ,....#####§#.#.#  .#.#.....Z.Z.§.#  .§Z§.§.#  §..$..#  .#  ..?.#  ......#.###.#..#  P....#.#.*##...#*  #......,.,,*...P#  ......#,.,,*#..##  #....#*,..,*,,.#*  ,* _ hV9_ h;_ h<_ hG,,,,.,,.#.#.*.Z$...,Z†..§.§,.Z..$..,,,**,_ hKHA ,,_ hzJ.-3_ hR_ hTZ _Your water moccasin zombie is engulfed in a cloud of scalding steam._ h*  ,...,,+......##..#  ,.ß...#>.....#..##  ,......./.......  .#.#..##.###.#..#  ......#####.#.#.# _ h  #.#.#......Z$...#  .........Z†..§.§#  ..Z..$..#  .......# _ h ...?.#  !......#.###.#..#_ h   #P....#.#.*##...#* ##......,..,*...P#_ h .......#,...*#..##  .#....#*,...#,,.#* _ hM q ,....,,,,,...,,,,* _ h _ h _ h$ _ he a,,,,*,.,_ h .Z...,Z..,Z,,_ h ,,,,_ h 5,,*,,,,,,,,,,,**,,_ h @-4_ hd _ hZ _Found 2 potions of curing._ h ,,...,,+......##..# ,..ß...#>.....#..## .,......./.......# ..#.#..##.###.#..# #......#####.#.#.# .#.#.#.......$...# .Z....§# .Z....$..# .Z......# ....?.# .!......#.###.#..# .#P....#.#.###...#* ,##......,...*...P# ,.......#....##..## ..#....#*....#,,.#* .......,,.....,,,,* _ h;[40m ,*,**,,_ h_ h!_ h;"_ h0*,,,,,,†,.Z,ZZ.,,**,,,,_ h0q9==5_ hV<_ h=_ h Q *,,...,,+......##..# ,,..ß...#>.....#..## ..,......./.......# ...#.#..##.###.#..# .#......#####.#.#.# ..#.#.#.......$...# _ hR _.†....§# .Z...$..# .ZZ.# .....?.#_ h  ..!......#.###.#..# #.#P....#._ h3 #.###...#* #,##..........*...P# ,,.......#....##..## ,..#....#*....#,,.#* ,..,.....,,,,*  ,,*,**,,_ h _ h _ ho _ h ,,,,***,Z..,Z.**_ h A*,,,,,_ hG B=6_ h0$ _ h' _ h[ ,,,..ß...#>.....#..## ,........../....... ....#.#..##.###.#..# #.#......#####.#.#.# #..#.#.#.......$...# #............†....§# Z.....$..# Z.Z.......# #.....?@....# #..!......#.###.#..# ##.#P.###...#*_ h1\T ,#,##..........*...P# ,,,.#....##..## ,,..#....##....#,,.#* ,,........,.....,,,,* ,..#P.....,,,,,**,, _ h"__ h`_ h@b_ hc_ hYl***,,*,.ßZ...,Z.Z***_ hlJ,,,,,,,,**,,,,,,**,,,_ hm&7_ hv_ h y_ h  *,,,..ß...#>.....#..## #.........../.# #....#.#..##.###.#..# ,#.#......#####.#.#.#_ hր7 ,#..#.#.#.......$...# ##.†....§# .$..# ß.Z.# ,#.....@.Z.Z.# *#..!......#.###.#..# *##.#P....#.#.###...#* *,#,##..........*...P# ,,,,.......#...##..## ,,,..#....##....#,,.#* ,,,..,.....,,,,* ,,..#P......,,,,**,,  ,,,,**,,,,,,**,,,_ h_ h,_ h,,,,,,,,.,Z.Z.,Z****,,*_ h&8_ h_ h_ hCZ._ hG=9.3 (2_ h_ hj _z - 10 scrolls of teleportation (gained 1)_ hnr ,#.........../....... ,#....#.#..##.###.#..# ,,#.#......#####.#.#.# ,,#..#.#.#.......$...# .##............†....§# ......$..# .ß....# ,,#ZZ.# ,*#..!.@.Z..#.###.#..# **##.#P....#.#.###...#* **,#,##..........*...P# *,,,,.#....##..## *,,,..#....##....#,,.#* ,,,,........,.....,,,,* ,,,..#P......,,,,**,,  *,,,,*#......#*,,, _ hIs_ ht_ ht_ h 8,,,,,,>,ZZ.ßZ.**,*,*,**,,,***,,,,,***,_ hb,50.3 (1_ hr_ hj_ hK6  ,,#./.# ,,#....#.#..##.###.#..# ,,,#.#......#####.#.#.# .,,#..#.#.#.......$...# ..##.†....§# .$..# >.ß.# ,,,#.....ZZ.#_ h6 | ß,*#..!@.Z...#.###.#..# ***##.#P....#.#.###...#* ***,#,##.*...P# ,*,,,,.......#...##..## **,,,..#....##....#,,.#* ,,,,,..............,,,,* *,,,..#P.......,,,**,, ,*,,,,*#......#*,,, _ ha7 O **,,,***,,,,,***,_ hQ: _ h; _ hT< _ hcH ,,,,,,,,Z..,Z,,,_ hH ,,,,_ hH ,_ hJ &1_ hU _ hW ; _Found a stone staircase leading down._ hs ,,,#./.# ,,,#....#.#..##.###.#..# .,,,#.#......#####.#.#.# ..,,#..#.#.#.$...# ...##.†....§# .$..# ,>.ß.# ,,,,#....Z.# ,ß,*#..@.ZZ...#.###.#..# ,***##.#P....#.#.###...# ,***,#.##.*...P ,,*,,.........#....##.. ,**,....#....##....#,,.# ,,,.................,,,, ,*.....#P.......,,,**,, ,.#....*#......#*,,,  ,**,,,***,,,,,***,_ h_ hG_ h_ hr*,,*,,ß,Z.*ZZ.,,,,,,,,_ h&2_ h_ h˳q  f - 7 potions of curing (gained 2)_ hĴ4==3.3 (2_ h-_ h޾V _Your cane toad zombie hits the fungus! The fungus begins to die._ h_ h9Read which item? Scrolls  e - 2 scrolls of poisonn - 2 scrolls of amnesia  p - 3 scrolls of immolation  q - 2 scrolls of torment  t - 5 scrolls of enchant armourx - 3 scrolls of revelation  z - 10 scrolls of teleportation  B - 3 scrolls of blinking  G - 3 scrolls of vulnerability  H - 2 scrolls of fearM - a scroll of silence [!] read|quaff|evoke[?] describe selected_ h_ h_ h{*,,,#.........../.......# phredd the Frost Mage,,,,#....#.#..##.###.#..# Gnoll of Ashenzari ****..,.,,,#.#......#####.#.#.# Health: 104/104 ========================*..,,#..#.#.#.......$...# Magic: 29/29 ========================_ h ,...##............†....§# AC: 11Str: 7,....................$..# EV: 14Int: 29ß,>.ß...................# SH: 0Dex: 12,,,,,#...Z..............# XL: 13 Next: 83% Place: Lair:3*,ß,*#..@ZZ....#.###.#..# Noise: ==-------  Time: 14453.3 (0.0)_ hH,,***##.#P....#.#.###...# N) +8 spear of the Ensconced God {venom, F,,***,#.##..........*...P Cast: Freeze,,,*,,.........#....##..#_ h,,**,....#....##....#,,.#,,,,.................,,,, Z   spectral steam dragon (minion),,*.....#P.......,,,**,, Z   water moccasin zombie (minion)_ h,,.#....*#......#*,,,Z   cane toad zombie (minion),,**,,,***,,,,,***, _Your water moccasin zombie is engulfed in a cloud of scalding steam. _Found 2 potions of curing. _z - 10 scrolls of teleportation (gained 1) _Found a stone staircase leading down.  f - 7 potions of curing (gained 2) _Your cane toad zombie hits the fungus! The fungus begins to die._ hDn  Okay, then._ hy_ h^. __ hp_ h_ hX_ h_ hG5 _You swap places._ h_ h_ h_ h_ h ,_ h=_ h_ hL_ h_ h_ h',_ h`_ hs_ h_ hx_ hV_ h_ h,_ h_ hvP _A nearby fungus withers and dies._ hSR_ hYU,_ hY,_ hf_ hbi_ hSl,_ hm_ ho_ ht_ hu_ hax_ hYz_ h(ß.>,ß*,,,,,..†..##  ,..,,*,,,,,.............#  *,,, ,*.*,,.............#  **#.,,.##..........#  ,*##..,,.###..##....#  ,*,#...###.#.#.#..##.##  ,,..#.......+##..#  ,ß,#.....ß...#>.....#..##  *,,,#........Z.Z@.......#  -- ,,,,#....#.#.Z##.###.#..#  ,.,,,#.#......#####.#.#.#  *..,,#..#.#.#.......$...#  ,...##............†....§#  ,....................$..# _ hV  ß,>.ß...................#  ,,,..#..................#  *,ß,*#.........#.###.#..#  610.0)_ hЙUZZ._ hrG--4.3 (11_ h_ h. _Z - a wand of flame (14)_ h3_ h_ h _ h_ h_ h_ hB_ h_ h_ h_ h2_ hn_ h_ h_ h(_ h_ hj _ h\ _ hk,_ h_ h_ h_ h_ h_ h ,_ h _ h"_ h'_ h)_ hz._ h0,_ hG2_ h5_ h9_ h/>,_ h?_ h;E_ hKG,_ hmH_ hMO _You now have 1273 gold pieces (gained 15)._ hY_ hr[_ hjm. _Your spectral steam dragon fades into mist!_ hjo_ hv,_ hw_ h|O _You now have 1287 gold pieces (gained 14)._ h_ hށ_ h3_ h_ h_ h_ h _ h _ hN_ hV_ hr_ h_ h_ h,_ h_ h_ h_ hJ_ h_ hX_ h_ h_ hB_ h_ h_ h_ hT_ h_ h_ hs_ h_ h:,_ h_ hr_ h,_ h^_ h|n_ h3_ hV_ h$!_ h"_ h;%,_ hC&_ h)_ h5-_ h/_ hh0_ h0_ h2_ h3_ h7_ h9,_ h:_ h>_ h2B_ hXD_ hE_ hE_ hG_ hH_ hK_ hsM_ h3O,_ h ] ,*,#...###.#,,,**..,....#.......+,,,,ß,,,+.#.ß.#.....ß...#+,,,,,,,*.#...#...........##**,,*.....#....#.#*#...,,##......#.#......##.###..#....#..#.#.#S#....##.........#ß.>.ß.ZZ......,..##.ß.##.........^##..####.#.....#*#.##.......###.#.##....#......P......,...##.....#....#.........._ h *,,*,,*,,,,,,{,{ZZ..0-=6Freeze_ hs_ h]3 _The water moccasin bites you._ hUn  You hit the water moccasin.  The water moccasin is lightly wounded._ h_ hSbZ@Z.._ h Z1-7.0 (0.7 _ h_ h T _The water moccasin misses you._ h+ very poisoned, ally t…) The water moccasin is lightly wounded. _The water moccasin misses you.  You puncture the water moccasin! The water moccasin is poisoned.  Your bite misses the water moccasin.The water moccasin is moderately wounded.   closely misses you._ h-:2=6 (0.6 _ h3_ h6J _Your water moccasin zombie bites the water moccasin._ hs>   closely misses you. _Your water moccasin zombie bites t. mis  The water moccasin bites you.  Your cane toad zombie misses the water moccasin._ hC4-8.3 (0.7 _ h"_ h.r _Your water moccasin zombie barely misses the water moccasin._ hݐ  You hit the water moccasin. Your bite misses the water moccasin.The water moccasin is heavily wounded._ h D-9 (0.6 _ h _ h _ _The water moccasin completely misses you._ hQ* _The water moccasin completely misses you.You puncture the water moccasin!  The water moccasin looks as sick as possible!  The water moccasin is almost dead.  The water moccasin bites you but does no damage.  Your water moccasin zombie bites the water moccasin._ hQ6†Z   water moccasin zombie (minion)  cane toad_ h?m3=9.6 (0.7Freeze_ h6E_ hIN _The water moccasin dies!_ h3_ hi_ h#_ h(a4=_ h*1 _HP restored._ h"3M ,*##..,,.#*,,*,,*,,..,k.#.#...###.#,,,**..,....#.......+,,,,ß,,,+.#.ß.ß...#+,,,{,{,*.#...#...........##**,,*.....#....#.#*#...,,##......#.#......##.###..#....#..#.#.#.@#....##--_ h3Z.Z.....#ß.>.ß.,..............#.........#..#k   rime drake (asleep)#........._ h8.20.6 (1.0_ h9_ hCD_ hD'*,,,,,,,*,,,,,_ hE{{_ hEZ_ hIF).Z._ hF*, ally target)_ hF_ hH_ h6I--_ hI$1.6 (2_ hQ_ hX _ hX _ hY8_A rime drake comes into view. _ hbYu_You see here a water moccasin corpse._ hF3 ..,k.#. ..,.... {{+.#.ß.#_ h4d +,,,{,{,*.#...# ..... ##... ,..#.###..# ,......Z@# ,.......Z....... ,........#ß.>.ß. ,..............# ,........##.ß.## ^##.........### *#.##.......# ,....#...._ hX ..,k.#. ..,.... {{+.#.ß.#_ h +,,,{,{,*.#...# ..... ##... ,..#.###..# ,......Z@# ,.......Z....... ,........#ß.>.ß. _ h,..............# ,........##.ß.##_ h< ^##.........### _ hhu*#.##.......# _ hn,....#...._ h_ h._ h$_ ha _A rime drake is nearby!_ h} **#.,,.##..*,,,,,,,#..,...###..,,.##*,,*,,*,...,k.#.#...###.#.,,,,,,,*#.......#.......+.,,,,ß,{{+.#.ß.#.....ß...#>_ h}(+,,,{,{,#.#...#...........*.##**,,#.....#....#.#..#*#...,,##......#.#......##,..#.###...#.#.#,......Z†#....##.,.Z.......,._ h}#ß.>.ß..,.......#._ h~,........##.ß.##....^##.........#####.#.....#_ h1~|*#.##.......###.#.##,....#P#......._ hd~_ h_ h_ h|[,*,**,,,***+**Z.Z_ h%._ hU22.6 (1 __ h_ hq_ hQ,,,,,,,,,,,,,*,,, ,*.*,,....,*,**,,.#*#+###*#.,,.##...*,,,,,,,#......###..,,.##*,,*,,*,....k.#.#...###.#.#,,,,,,,*#.......#.......+..,,,,ß,{{+.#.ß.#.....ß...#>_ hRi+,,,{,{,#.#...#............*.##**,,#.....#....#.#..##.*#...,,##.@....#.#......###,..#.###Z...#.#.#,.......Z#....##..,..........,..#ß.>.ß..,........#...,........##.ß.##...._ hS^##.........#####.#.....#.#*#.##.......###.#.##._ hV_ hWW_ hX_ hUb*.kZ†k_ hc&3_ hj_ h1n_ hcu ,...,,.......,..,,*,,,,,.,,,,,,,,,,,,,*,,,*,*.*,,....,*,**,,.###+###*#.,,.##...*,,,,,,,#......###..,,.###.._ hu e*,,*,,*,......#.#...###.#.#,,,,,,,*#...k...#.......+..,,,,ß,{{+.#.ß.#.....ß...#>+,,,{,{,#.#...#............Z*.##**,,#..@..#....#.#..##._ h+v :*#...,,##Z.....#.#......####,..#.###Z.#....#..#.#.#,.......†#....##.,..........,._ hUv .#ß.>.ß....,..............#..._ hv ._ hv ,........##.ß.##....^##...#####.#.....#.#_ hz _ h{ _ hf{ _ h |.kZ..ZZ_ h? B=4_ hي _ hW _ hOo,....,......#ß.>,ß*,,,,,.,...,,.......,..,,*,,,,,.,,,,,,,,.,..,*,,,*,*.*,,....,*,*#.,.###+###*#.,,.##...*,,,,...#......###..,,.###..#*,,*,,*.......#.#...###.#.#.#,,,,,,,*#.......#.......+..,,,,ß,{{+.#kß.#.....ß...#>...+,,,{,{,#.#.@.#............ZZ*.##**,,#.Z...#....#.#..##.*#...,,##......#.#......#####,..#.###.Z..#.#.#,.......†#....##†,.........,.#ß.>.ß...,..............#......,........##.ß.##....#_ htVcatching breath, ally tar…)_ hu  The rime drake breathes ice at you.The icy flash freeze hits you!!_ h_ hB_ h Z.Z.You are encased in ice._ h83/104 -----====5FreezeFrozen _ hq _ h( _You hear a bellow!_ h V  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ hp7_ hoC ,Z.Y Y   ice beast (summoned)  water moccasin zombie (minion)Z   cane toad zombie (minion)_ hCA chill wind blows around you. The rime drake misses you.Your cane toad zombie hits the rime drake!_ hEi4-----6---_ hCET==--6_ hL_ hOB _The rime drake bites you but does no damage._ hIZ   very poisoned, catching bYou puncture the rime drake! The rime drake is poisoned.  The rime drake is almost dead._ h~[\5--7.2 (0.6_ h9c_ h fi _Your cane toad zombie barely misses the rime drake._ h A  You puncture the rime drake!_ h=]  You kill the rime drake!_ hZY.Z   spectral rime drake (minion)_ hU$6---5-9 (0.7Freeze_ h+_ h/D _The rime drake's spirit is torn from its body!_ hi ,....,......#..,,,*,, ,. ,....,......#ß.>,ß*,,,,,. ,...,,.......,..,,*,,,,,. ,,,,,,,,....,*,,,*,*.*,,...._ hH,*,*#...###+###*#.,,.##......*,,,,...###..,,.###..#*,,*,,#.......#.#...###.#.#.#,,,,,,,*#.......#.......+.._ h#,,,,ß,{,+.#Zß@#.....ß...#>....+,,,{,{,#.#Z..#............ZZ.*.##**,,#..ZY.#....#.#..##._ hM*#...,,##......#.#......#####,..#.###..#....#..#.#.#._ hxR,.†#....##†,._ h.......,..#ß.>.ß..,._ h0.....#....._ h_ h_ h_ h_ h,,.ZY.Z_ h"8=--9.4 (1.5_ h_ h_ h},....,......#,ß,*##* †..,,,.,......#ß.>,ß ,...,,.......,..,,*,,, ,,,,,,,,....,*,,,*,*.*,,... ,*,*#...###+###*#.,,.##......,,...#......###..,,.###..##*,,*,,#.......#.#...###.#.#.#,,,*#....@..#.......+._ h,,,,ß,{,+.#Zß.#.....ß...#>...+,,,{,{,#.#.ZY#............ZZ..##**,,#...Z.#....#.#..##.###*#...,,##..#......######.###..#....#..#.#.#......†#....##.....†......#ß.>.ß._ h_ hw_ h,_ h$*,ZZßY.Z._ h>9=7=-30.9_ h_ h` _The ice encasing you melts away._ h*  ,#,#.P##.....#####..*, ,.  ,,....,......#,ß,*##**,,  ,....,......#..,,,*,,,,,  ,....,......#ß.>,ß*,,,,,  ,...,,.......,..,,*,,,,,,,,,,,,,....,*,,,*,*.*,,.. ,*,*#...###+###*#..... *,,,,...#......###..,,.###..# *,,*,,#.....@.#.#...###.#.#.# ,,,,,..##...Z...#.......+ ,,,,ß,{,+.#ZßY#.....ß...#>.._ h  +,,,{,{,#.#..Z#............ZZ *.##**,,#.....#....#.#..##.## *#...,,##......#.#......##### ,..#.###..#....#..#.#.#..... ,.......†#....##† ,......_ h _ h _ h _ h| ,ZZY.ßZ._ h 59010_ h _ h _ ha%..#..P.......#.....,,,,..#.#####,#.P######..*,,....,......#,ß,*##**..,,,.,......#ß.>,ß...,,.......,..,,*,,,,,,,,,,,....,*,,,*,*.*,,... ,*,*#...###+###*#.,,.##.....,,...#...@..###..,,.###.*,,*,,#.......#.#...###.#.#.#,..##..ZZY..#.......+.,,,,ß,{,+.#.ßZ#.....ß...#>...+,,,{,{,#.#...#............ZZ.##**,,#.....#....#.#..##.*#...,,##..#......######.###..#....#..#.#.#......†#....##†_ hb_ h!d_ hf,_ hpnZYY.##...ZZ.Y   yak (ally target)Z   spectral rime drake (minion)Y   ice beast (summoned)Z 2 zombies_ h?rT2=2_ hy_ h2|V _A yak comes into view._ hc ?..#####.#.ß.###.....##ß.>.ß#........'_ h _ h _ hǢ _ h; _ hۭ ..Y##.ZZZ._ h ^3=3_ h _ h/ ( _You open the door._ h ,#,#.P######..*,,,....... ,,....,......#.ß.###**,, .....#.....#,,,,, ,....,......#ß.>.ß#,,,,,_ h ,...,,............*,,,,, ,,,,,,,.....,*...*,*.*,, ,*,##...###'###*#.,,.##*,,,.Y..#......###..,,.### *,,*,,#....@Y.#.#...###.#.#. ,,,,..Y##.ZZZ...#.......+..._ h   ,,,,ß,{,+.#.ß.#.....ß...#> +,,,{,{,#.#...#............Z *.##**,,#.....#....#.#..##.# *#...,,##......#.#......##Y 2 yaks (1 wandering, 1 ally target)_ hD ,..#.###..#....#..#.#.#..... ,.......†#....##...... ,........._ hs_ he  A yak comes into view._ h_ h_ h_ h_ hZ_ h_ h .Y.#..YY.Z.@.Y..##.ZZ.,,Y 3 yaks (_ h &The yak bellows!_ h`4===_ h( 4_ h_ h)V _A yak comes into view._ hx L ,#,#.P##.....#####..*,,, ,,...........#.ß.###**,, ,....,......#.....#,,,,, ,....,......#ß.>.ß#,,,,, ,...,,............#,,,,, _ hmy ,.....,*...#,*.*,, ,*.##...###'###*#.,,.## *,,...Y.#..Y...###..,,.### *,,*,,#Y.Z@...#.#...###.#.# ,,,.Y..##.ZZ....#.+ ,,,.ß,,,+.#.ß.#.....ß...#>_ hy - +,,,{,,,#.#...#... *.##**,,#.....#....#.#..##. *#...,,##......#.#...... ,..#.###..#....#..#.#.# ,_ hz y.†#....## ,_ ht~ _ h _ h _ hd _ hT _ h4 _ h _ h I  The yak gores your cane toad zombie._ hx 3 58_ h =_ hކ A yak comes into view.Ashenzari invites you to partake of a vision and a curse of melee combat andcunning._ hē /  --more--_ h  .Y#.Y.{#YZY...##.Z.{Y1 distracted, 1 ally target)_ h : --5 __ hg _ h _ h[ ,..#..P.......#.....,,,,..#.# ,#,#.P##.....#####..*,,, ,,...........#.ß.###**,, ,...........#.....#,,,,, ,...........#ß.>.ß#,,,,, ,...,.............#,,,,,,,,,,.......,*...#,*.*,,.. ,*.##...###'###*#. *,,....Y#@Y....###..,,.## *,,*,{#YZZ....#.#...###.# ,,,Y...##.Z.....#.......+_ h ,,..ßY,,+.#.ß.#.....ß...#> +,...,,,#.#...#.......... *.##**,,#.....#....#.#..Y 2 *#...,,##......#.#......## ,..#.###..#....#..#.#.# ,†#....##_ hTe  A yak comes into view._ h_ hF_ hm  Your cane toad zombie hits the yak! The yak gores your cane toad zombie!_ h3,_ h^Z,#YZY.Y.Y##Z..{YY 3 yaks (_ h]6===6_ h _ h _Something gores your cane toad zombie! The yak moves out of view._ hZ ,.#..........,,,,,,# ,..#..P.......#.....,,,,..# ,#,#.P##.....#####..*,,, ,,..#.ß.###**,, ,.#.....#,,,,, ,....#ß.>.ß#,,,,, ,..........#,,,,,,,,,.........#...#,*.*,,.. ,*.##..@###'###*#. *......Y#.Z....###..,,.##_ h *..#..#YZY....#.#...###.# ,...Y.Y##Z......#.......+ ,...ß.Y,+.#.ß.#.....ß...# +......,#.#...#..........YY 5 yaks (1 ally target) *.####,,#.....#....#.#.. *#...,,##......#.#......# ,..#.###..#....#..#.#.#   water moccasin zombie (minion)_ h_ h,_ h_ h_ h_ h_ hb,Y.#Z.Y#Y{YZ... 4 yaksZ 2 zombies_ hu7=--7Freeze_ h_ h_ h9$ J  You hit the yak. The yak is poisoned._ h. Z.(1 very poisoned, 1 ally tar…)_ h7/ j8==-_ h/ %8.5 (0.6 _ h8 _ h: 1 _The yak is lightly wounded.` h  You puncture the yak! The yak looks as sick as possible!  You bite the yak, but do no damage.` h W  The yak is moderately wounded.` h ` h ` h ` h &YY{.##.Y 5 yaks (1 extremely poisoned, 1 alY   ice beast (summoned)Z   water moccasin zombie (minion)   cane toad zombie (minion)` h c0--=9.2 (0.7 ` h. ` h A _The yak gores you! The yak gores something.` h?,..#..P#.....,,,,..#.,#,#.P##.....#####..*,,,....,,...........#.ß.###**,,.,..#.....#,,,,,.,.` h#ß.>.ß#,,,,,.,.......#,,,,,.,,,,.#...#,*.*,,. ,,*.##.YZ###'###*#.,,.##*.....YY#@Z....###.#*..#.Y#YZY....#.#...###.#.` hrO,......##.......#.......+.,...ß..,+.#.ß.#.....ß...#>+......,#.#...#...........*.####,,#.....#....#.#..## 2 yaks (1 extremely poisoned, 1 ally *#...,,##......#.#......## Z   spectral rime drake (minion),..#.###..#....#..#.#.#... Y   ice beast (summoned` h~),.......†#....##........Z 2 zombies` h!` h  You swap places.  Your spectral rime drake barely misses the yak.Something gores your cane toad zombie.` h D Y{Y 3 yaks (1 extremely poisoned, 1 allyThe yak completely misses your cane toad zombie.The yak gores your spectral rime drake.` h @1=-` h 9=-40.2 (1.0Freeze` h ` h c _Your cane toad zombie closely misses the yak.` hK  ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****.. ` h , ,,...........#.ß.###**,,..... Health: 91/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,.........#...#,*.*,,..... SH: 0` h <Dex: 12 ` h ,,*.##YYZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 ` h *.....{Y#@Z....###..,,.### Noise: =--------  Time: 14540.2 (0.0) *..#.Y#YZY....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ` h O,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... ` h *.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 ally…) ` h *#...,,##......#.#......## Z   spectral rime drake (minion) ` h8 ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ` h` ,.......†#....##.......... ZZ 2 zombies (minion)The yak gores your spectral rime drake. _Your cane toad zombie closely misses the yak.` h }Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target` h Aim: a yak (heavily wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite)` h_ ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 91/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,.........#...#,*.*,,..... SH: 0Dex: 12 ,,*.##YYZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *.....{Y#@Z....###..,,.### Noise: =--------  Time: 14540.2 (0.0) *..#.Y#YZY....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: ` h![40mFreeze ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... *.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 ally…) *#...,,##......#.#......## Z   spectral rime drake (minion) ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ,.......†#....##.......... ZZ 2 zombies (minion)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite)  You could not reach far enough!  Your spectral rime drake bites the yak but does no damage.  Something gores your spectral rime drake!  ,#,#.P##....  ,,..........  ,...........  ,...........#ß.>  ,...........  ,,,,......Y ,,*.##.YZ###'### ...# #YZY....#.# [34` hm,......##.......# ,...ß..,+.#.ß.#..> +......,#.#...#.. *.####,,#.....# #......  ..#....# †2=8 (0.6  Aim: a yak (heavily wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite)  You could not reach far enough!r spectral rime drake bites the yak but does no damage.  Something gores your spectral rime drake! _The yak gores your spectral rime drake! The yak gores your cane toad zombie.` h ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 92/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29 ` h ,,,,......Y..#...#,*.*,,..... SH: 0Dex: 12 ,,*.##.YZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *.....{Y#@Z....###..,,.### Noise: ==-------  Time: 14540.8 (0.0) *..#.Y#YZY....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ,...ß..,+.#.ß.#.....ß...#>` h +......,#.#...#........... *.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 ally…)` h *#...,,##......#.#......## Z   spectral rime drake (minion) ` h[,..#.###..#....#..#.#.#... Y   ice beast (summoned) ` h,.......†#....##.......... ZZ 2 zombies (minion)Something gores your spectral rime drake! _The yak gores your spectral rime drake! The yak gores your cane toad zombie.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)` hPress: ? - help, Dir - move targetAim: a yak (heavily wounded, extremely poisoned, ally target, 82% to hit and  ` h!72% to hit with your bite)` h) 8 ,..#..P.......#.....,,,,..#.# phredd the Frost Mage,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..,,...........#.ß.###**,,..... Health: 92/104 =====================---,...........#.....#,,,,,..... Magic: 29/29 ========================,...........#ß.>.ß#,,,,,..... AC: 11Str: 7,.................#,,,,,..... EV: 14` h* SInt: 29,,,,......Y..#...#,*.*,,..... SH: 0Dex: 12,,*.##.YZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3*.....{Y#@Z....###..,,.### Noise: ==-------  Time: 14540.8 (0.0)*..#.Y#YZY....#.#...###.#. N) +8 spear of the Ensconced God {venom, F,......##.......#.......+. Cast: Freeze,...ß..,+.#.ß.#.....ß...#>+......,#.#...#...........` h* *.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 drai…)*#...,,##......#.#......## Z   spectral rime drake (minion)` h+ ,..#.###..#....#..#.#.#... Y   ice beast (summoned),.......†#....##.......... ZZ 2 zombies (minion)` hK+ Aim: a yak (heavily wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite)  You reach to attack! You puncture the yak! The yak looks as sick as possible!  ` h+ The yak is severely wounded.Your cane toad zombie barely misses the yak.Your spectral rime drake bites the yak.` h, >3--1.4 (0.6` h4 ` h7 > _Your spectral rime drake drains the yak. ` hZ ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 93/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,......Y..#...#,*.*,,..... SH: 0Dex: 12 ` hZ,,*.##.YZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *.....{Y#@Z....###..,,.### Noise: ---------  Time: 14541.4 (0.0) *..#.Y#YZY....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... *.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 drai…) ` h{[*#...,,##......#.#......## Z   spectral rime drake (minion) ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ,.......†#....##.......... ZZ 2 zombies (minion)Your spectral rime drake bites the yak. _Your spectral rime drake drains the yak.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse) ` h[Press: ? - help, Dir - move targetAim: a yak (severely wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite) ` h. | ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 93/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ` h- L ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,......Y..#...#,*.*,,..... SH: 0Dex: 12 ,,*.##.YZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *.....{Y#@Z....###..,,.### Noise: ---------  Time: 14541.4 (0.0) *..#.Y#YZY....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... *.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 drai…) *#...,,##......#.#......## Z   spectral rime drake (minion) ` h ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ,.......†#....##.......... ZZ 2 zombies (minion)Your spectral rime drake bites the yak. _Your spectral rime drake drains the yak.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite) ` h , ` h S  ,#,#.P##....  ,,..........  ,...........  ,...........#ß.>  ` hV  ,...........  ,,,,...... ,,*.##YYZ###'### .{#@Z....# #YYZ....#.# ,......##.......# ` hȳ ,...ß..,+.#.ß.#..> +......,#.#...#.. ` h *.####,,#.....#Y 4 yaks (1 extremely poisoned, 1 dra #...... ` hR ..#....#  †Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)  ` h % Press: ? - help, Dir - move target  Aim: a yak (severely wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite)  ` hߴ You could not reach far enough! The yak gores your cane toad zombie!  The yak gores your ice beast! The yak gores your cane toad zombie. ` h 6==2.0 (0.6 ` h]  ` ha b _Your cane toad zombie barely misses the yak. ` h ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 93/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,......Y..#...#,*.*,,..... SH: 0Dex: 12 ,,*.##YYZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *......{#@Z....###..,,.### Noise: ==-------  Time: 14542.0 (0.0) *..#.Y#YYZ....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Ca ` hst: Freeze ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... *.####,,#.....#....#.#..## YYYY 4 yaks (1 extremely poisoned, 1 dra…) *#...,,##......#.#......## Z   spectral rime drake (minion) ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ,.......†#....##.......... ZZ 2 zombies (minion)The yak gores your ice beast! The yak gores your cane toad zombie. _Your cane toad zombie barely misses the yak.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (severely wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite) ` h # ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 93/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ` h G ,.................#,,,,,..... EV: 14Int: 29  ,,,,......Y..#...#,*.*,,..... SH: 0Dex: 12 ,,*.##YYZ###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *......{#@Z....###..,,.### Noise: ==-------  Time: 14542.0 (0.0) *..#.Y#YYZ....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... ` h *.####,,#.....#....#.#..## YYYY 4 yaks (1 extremely poisoned, 1 dra…) *#...,,##......#.#......## Z   spectral rime drake (minion) ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ,.......†#....##.......... ZZ 2 zombies (minion)Press: ? - help, Dir - move target ` hۖ Aim: a yak (severely wounded, extremely poisoned, ally target, 82% to hit and  72% to hit with your bite)  You reach to attack! You hit the yak. The yak looks as sick as possible!  ` h The yak is severely wounded.The yak gores your ice beast. Something gores your cane toad zombie! ` h  ` h h  Your cane toad zombie is destroyed! ` h͚  ` h_ S  ,#,#.P##....  ,,..........  ,...........  ,...........#ß.>  ` hբ  ,...........  ,,,,.......Y ,,*.##..Y###'### {{#@Z....#  ` hU d#YYZ....#.# ,......##.......# ,...ß..,+.#.ß.#..> +......,#.#...#.. ` h  *.####,,#.....# 3 yaks (1 extremely poisoned, 1 drai #...... ` hգ  ..#....#  ` h † ` h=    water moccasin zombie (minion) ` hҥ A47 (0.7Freeze ` h  ` h| k _The yak snorts and paws the ground. ` hoQ ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 94/104 =====================---  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,.......Y.#...#,*.*,,..... SH: 0 ` h:*Dex: 12 ,,*.##..Y###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3 *.....{{#@Z....###..,,.### Noise: ==-------  Time: 14542.7 (0.0) *..#.Y#YYZ....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... ` h*.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 drai…) *#...,,##......#.#......## Z   spectral rime drake (minion) ,..#.###..#....#..#.#.#... Y   ice beast (summoned) ,.......†#....##.......... Z   water moccasin zombie (minion)Your cane toad zombie is destroyed! _The yak snorts and paws the ground.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse) ` h Press: ? - help, Dir - move targetAim: a yak (almost dead, extremely poisoned, ally target, 82% to hit and 72% tohit with your bite) ` hľ ,..#..P.......#.....,,,,..#.# phredd the Frost Mage,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..,,...........#.ß.###**,,..... Health: 94/104 =====================---,...........#.....#,,,,,..... Magic: 29/29 ========================,...........#ß.>.ß#,,,,,..... AC: 11Str: 7,.................#,,,,,..... EV: 14Int: 29,,,,.......Y.#...#,*.*,,..... SH: 0Dex: 12 ` h\,,*.##..Y###'###*#.,,.##.. XL: 13 Next: 85% Place: Lair:3*.....{{#@Z....###..,,.### Noise: ==-------  Time: 14542.7 (0.0)*..#.Y#YYZ....#.#...###.#. N) +8 spear of the Ensconced God {venom, F,......##.......#.......+. Cast: Freeze,...ß..,+.#.ß.#.....ß...#> ` h+......,#.#...#...........*.####,,#.....#....#.#..## YYY 3 yaks (1 extremely poisoned, 1 drai…)*#...,,##......#.#......## Z   spectral rime drake (minion),..#.###..#....#..#.#.#... Y   ice beast (summoned),.......†#....##.......... Z   water moccasin zombie (minion) _The yak snorts and paws the ground.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target ` hdAim: a yak (almost dead, extremely poisoned, ally target, 82% to hit and 72% tohit with your bite)  Okay, then. ` h ` hu ` h. _ ` he]  You barely miss the yak. ` hf<5-3.4 (0.7 ` hr ` huW _The yak is almost dead. ` h  You puncture the yak! The yak looks as sick as possible!  The yak is almost dead.You kill the yak! ` h  You have harvested as much death for Grave Claw as you can hold at once. ` h %  ` h PThe yak gores your ice beast. Your ice beast hits the yak. ` hw  ` h5  ` h .{Y..#@.Zdrained, 1 ally target) ` h 6=6-4.1 ` h0  ` h@ 6 _Your ice beast freezes the yak!!` hds` h|  You barely miss the yak. The yak closely misses your ice beast.The yak completely misses you. Your ice beast hits the yak.  Your ice beast freezes the yak!!` hw}` hY..{. 2 yaks (` hSN=77 (0.6 ` hU` hsC _The yak dies!` h  You hit the yak but do no damage. The yak is poisoned. You bite the yak.` h Z.very poisoned, 1 ally target)75.4 (0.7 ` hr G _The yak is lightly wounded.` h1  You puncture the yak! The yak looks as sick as possible!  The yak is moderately wounded.` h'2` h<.{Y.extremely poisoned, 1 ally …` hw=88=6.1` hE` h3IP _The yak barely misses you.` hG  You puncture the yak! The yak looks as sick as possible!  Your bite misses the yak.The yak is heavily wounded.` h ` hڨ oY..{` hv 277 (0.6 ` h ` hp ( _The yak gores you.` h]  You barely miss the yak.` h*<8-7.4 (0.7 ` hz` h [ _The yak is heavily wounded.` h  You completely miss the yak. Your bite misses the yak.The yak is heavily wounded.` h` h` h.{Y.ZY` hkB-8.1` h` hP _The yak barely misses you.` h&  You barely miss the yak.The yak is severely wounded.` h, ` hP oY..{` h ` hK M8--=` h 7 (0.6 ` hh ` h ( _The yak gores you!` h rX  You hit the yak. The yak looks as sick as possible!` hr_9---9.3` hL|` h~\ _The yak is severely wounded.` hbt  You closely miss the yak.` h(` hk  The yak is severely wounded.` h.{Y.#@YZ` hW90-9` h` h; _The yak gores you but does no damage.` h':  You puncture the yak!` h*` h3†{.   yakY   ice beast (summoned)Z   water moccasin zombie (minion)` h9a850.5Freeze` hl@` hDG _You kill the yak!` hDc ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 90/104 ====================----  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,........{#...#,*.*,,..... SH: 0` hɂKDex: 12 ,,*.##.Y†###'###*#.,,.##.. XL: 13 Next: 88% Place: Lair:3 *......{#@Y....###..,,.### Noise: =--------  Time: 14550.5 (0.0) ` h *..#.Y#..Z....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze ,...ß..,+.#.ß.#.....ß...#> ` hY+......,#.#...#........... *.####,,#.....#....#.#..## Y   yak ` hr*#...,,##......#.#......## Y   ice beast (summoned) ,..#.###..#....#..#.#.#... Z   water moccasin zombie (minion) ` hȃe,.......†#....##.......... _The yak gores you but does no damage.  ` hYou puncture the yak! _You kill the yak!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)` h*Press: ? - help, Dir - move targetAim: a yak (lightly wounded, 82% to hit and 72% to hit with your bite)` h ,..#..P.......#.....,,,,..#.# phredd the Frost Mage  ,#,#.P##.....#####..*,,,..... Gnoll of Ashenzari ****..  ,,...........#.ß.###**,,..... Health: 90/104 ====================----  ,...........#.....#,,,,,..... Magic: 29/29 ========================  ,...........#ß.>.ß#,,,,,..... AC: 11Str: 7  ,.................#,,,,,..... EV: 14Int: 29  ,,,,........{#...#,*.*,,..... SH: 0Dex: 12 ,,*.##.Y†###'###*#.,,.##.. XL: 13 Next: 88% Place: Lair:3 *......{#@Y....###..,,.### Noise: =--------  Time: 14550.5 (0.0) *..#.Y#..Z....#.#...###.#. N) +8 spear of the Ensconced God {venom, F ,......##.......#.......+. Cast: Freeze[1` h2;7H ,...ß..,+.#.ß.#.....ß...#> +......,#.#...#........... *.####,,#.....#....#.#..## Y   yak *#...,,##......#.#......## Y   ice beast (summoned) ,..#.###..#....#..#.#.#... Z   water moccasin zombie (minion) ,.......†#....##..........You puncture the yak! _You kill the yak!Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a yak (lightly wounded, 82% to hit and 72% to hit with your bite)  ` hkYou reach to attack! You hit the yak but do no damage. The yak is poisoned.` h,` hS  ,#,#.P##....  ,,..........  ,...........  ,...........#ß.> ` hJ ,...........  ,,,,.......Y. ,,*.##..Y###'### ...# #.Z.....#.#` h ,......##.......# ` h#,...ß..,+.#.ß.#..> ` h+......,#.#...#.. *.####,,#.....#` hY 2 yaks (1 very poisoned, 1 ally target) #...... ` h..#....# †` h$q1=-1.1 (0.6Freeze` hy` h _You kill the yak!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, 82% to hit and 72% to hit with your bite)  You reach to attack! You hit the yak but do no damage. The yak is poisoned. ` h&_The yak is lightly wounded.` h)  You hit the yak.  The yak is moderately wounded.` h` hr  Your ice beast disappears in a puff of smoke!` h].{.#@§Z.Z   yak (very poisoned,Z   spectral rime drake (minion)` hd82---==8 (0.7 ` h` h( _The yak gores you!` h  You puncture the yak! You bite the yak, but do no damage.` hqx{#@..Z.§` hZ   water moccasin zombie (minion)` h,2.4 (0.6 ` h` h}#[ _The yak is heavily wounded.` h  You puncture the yak! The yak looks as sick as possible!  The yak is severely wounded.` h ` h Y..ZZ..Y 2 yaks (1 extremely poisoned, 1 ally …)Z   spectral rime drakZ   water moccasin zombie (minion)` h m71-----3.0` h ` hF ( _The yak gores you!` h n  You hit the yak. The yak looks as sick as possible!` h ` {..Z` h  Z   water moccasin zombie (minion)  The yak is almost dead.` h e2---6` hr& ` hg) Q _The yak closely misses you.` hf  You hit the yak but do no damage.` h` h" .{Z.   yak (extremely poisoned, ally target)` h b3-4.3 (0.7 ` h` hW _The yak is almost dead.` hu  You hit the yak. The yak looks as sick as possible!  You bite the yak, but do no damage.The yak is almost dead.` h0` hÛY...ZY 2 yaks (1 extremely poisoned, 1 ally …)` hHh61--=5.0` ho` hj( _The yak gores you!` hx  You hit the yak but do no damage. You bite the yak.` h)f  The yak is almost dead.` h4.{Z.   yak (extremely poisoned, ally target)` h .-7` hW'` h); _The yak gores you but does no damage.` hU :  You puncture the yak!` h` ZZ   spectral yak (minion)You kill the yak!` hh 2--9-6.3 (0.6Freeze` hh ` ho ` hs = _The yak's spirit is torn from its body!!` hd !` hu !` hg !` h N _There are no items here."` h4"` hn"` hN _There are no items here."` hD "` hUE "` h,L "` hN N _There are no items here.#` hh#` h+i#` ho#` hGrN _There are no items here.#` h|} #` hU~ #` h #` h N _There are no items here.%` hl%` hI37.3 (1.0%` h(%` h! _There are no items here. _Something gores your spectral yak but does no damage.%` h %` h B48%` hw %` hZ b _Something gores your spectral yak.%` h%%` h\6=9%` h%` hn _Something completely misses your spectral yak.&` h?&` h?U7=60&` hF&` hKb _Something gores your spectral yak.&` hu8 &` hJ8=1&` h$&` h'b _Something gores your spectral yak!&` hDE &` hE B92&` hfJ &` hK b _Something gores your spectral yak!'` hH8 '` hIe70==3'` hiQ'` h1Ub _Something gores your spectral yak!'` h q  Something gores your spectral yak!'` hs†Z   water moccasin zombie (minion)'` hg51='` hҐ(--4'` hn'` h5U _Your spectral yak is destroyed!'` hvJ '` hP .YY   yakZ   water moccasin zombie (minion)'` h R z3---5Freeze'` hY '` h\ (` hC? J  You hit the yak. The yak is poisoned.(` hH .Z  yak (very poisoned, ally target)The yak is lightly wounded.(` hI 2=9 (0.6 (` h O (` hP Q _The yak closely misses you.)` h*(  You puncture the yak! The yak looks as sick as possible!  You bite the yak, but do no damage.)` hm/Z.extremely poisoned, ally target))` h0a74==6.5)` h18)` h:[ _The yak is heavily wounded.*` hT  You puncture the yak! The yak looks as sick as possible!  The yak is severely wounded.*` hW.Z *` h'd65--7.2 (0.7 *` h&> _The yak gores you!*` h~   You completely miss the yak.The yak is severely wounded.*` h 2-8 (0.6 *` h*` h_Q _The yak closely misses you.+` hF :  You puncture the yak!+` h ZZ   spectral yak (minion)You kill the yak!+` h! 6--90-8.4Freeze+` h +` hZ = _The yak's spirit is torn from its body!-` h( -` h -` h4 -` hO# -` h( O7-` h) -` h * 99-` h+ -` h]1 -` h1 T70=-` h|2 -` hC6 -` h6 K1=-` h8 -` h< -` h3= 92-` h= -` h? -` h?@ 23-` h@ -` hD d74=-` h6E -` h-I -` hI A6=-` hI -` hJ -` h/O -` h}O %7-` hiP -` h-T -` hT K8=-` hU -` hY k9=-` hNZ -` hV^ R80-` hc ;1-` hd -` hlh -` hh K3=-` hi -` h@l 94-` hl 2=-` h%m -` ho ;5-` hp -` ht ;6-` hu -` hWy -` hy K7=-` h!z -` h} k8=-` h~ -` h <90-` h; -` hF -` h -` hސ K1=-` h -` h g _Your spectral yak fades into mist!-` h #2-` h* 2=-` hI -` h{ -` h %3-` h -` h -` h %4-` h8 -` h ;5-` h -` h8 I7=8=9-` h/ -` hS 100/104=h†-h   black bear (wandering)-` hk 096.4 (28.0)-` h ZZ., ally target)-` h F-7.4 (29-` h -` hH ] _A black bear comes into view.1` hsU ,.#..........,,,,,,# ,..#..P.......#.....,,,,..# ,#,#.P##.....#####..*,,, ,,..#.ß.###**,, ,.#.....#,,,,, ,.#ß.>.ß#,,,,,1` hTVN ,...........#,,,,,,,,,.h.......#...#,*.*,,.. ,,*.##..@###'###*#. *.......#......###..,,.## *..#..#.Z.....#.#...###.# ,......##.......#.......+ ,...ß..,+.#.ß.#.....ß...# +......,#.#...#..........)1` hVF *.####,,#.....#....#.#..# *#...,,##......#.#......# ,..#.###..#....#..#.#.#1` hY1` hZ1` ha.{Z.Z   water moccasin zombie (minion)1` hb[1=8.4 (11` h>c.0)1` hi1` h,np _You see here a yak corpse.2` h( ,.#.,,,,,, ,..#..P.......#.....,,,,..# ,#,#.P##.....#####..*,,, ,,.#.ß.###**,, ,.#.....#,,,,, ,.#ß.>.ß#,,,,, ,....#,,,,, .#...#,*.*,, ,,*{##.@†###'###*#.,,.## #2` hė.#Z.....###..,,. #..#..#.......#.#...###. .......##.......#. ....ß..,+.#.ß.#.....ß... +......,#.#...# #.####.,#.....#....#.#.. ##.....##......#.#...... ,..#.###..#....#..#.#.#2` h52` hě2` h,,,*.##.@Z,#.h.*,,,h   black bear (wandering, ally target)*Z   water moccasin zombie (minion),,2` h}529 _2` h2` hï3` hD ,^...#....,#.,,,, ,.#.................,,,,,,3` h ,..#..P.......#.....,,,, ,#.#.P##.....#####..*,,, ,,..#.ß.###**,, ,.#.....#,,,,, ,#ß.>.ß#,,,,, ,.3` h......#,,,,,,,.......@...#...#,*.*,,.. ...#.##..Z###'###*# ,#.h.....#......###..,, *#..#..#.#.#...###3` hC ,.......##.......#... ,....ß..,+.#.ß.#.....ßZ   water moccasin zombie (minion)3` hr# ,+......,#.#...#........ *#.####.,#...#.# ,##.....##......#.#....3` h3` hb 3` h*Z,†*,*#{*,,**3` h+V4=6003` hA33` h53` h | ,#.^...#....,#. ,.#................. ,..#..P.#.....,,,, ,#.#.P##.....#####..*,,, .#.ß.###**,, ,.#.....#,,,,, ,.#ß.>.ß#,,,,, ,.#,,,,,3` h  .Z..#...#,*.*,, ....#.##..†###'###*#.,,. #,#.......#......###..,, ,*#h.#..#.......#.#... *........##.......# ......ß..,+.#.ß.#.....ß. h   black bear (wandering) .,+......,#.#...#Z   water moccasin zombie (minion) **#.####.,#.....#....#.# *,##.....##......#.#3` hm 3` h 3` h 3` h D.,Z3` h  ,,,*#.,*.h,, ally target),,,3` h &13` h 3` h 4` hB ,#.^...#....,#. ..#................. ...#..P.......#.....,,,, .#.#.P##.....#####..*,,, .#.ß.###**,, .#.....#,,,,, .#ß.>.ß#,,,,, .#,,,,, .#...#,*.*,, .....#.##Z.†###'###*#.,,4` hV .#.#.......#......###.. ,,*#..#..#.......#.#... ,*.h......##.......# ,......ß..,+.#.ß.#.....ß ...+......,#.#...# .###.####.,#.....#....#. ,*,##.....##......#.#4` h4` hM4` h,,,,,,,,,,.,{4` hX,,,*#h,,*..,distracted),,,4` h&24` h4` hd5` h^ ,..#..........., ....#..P.#..... ..#.#.P######..* ..............#.ß.###** ....#,, .#ß.>.ß# .......# #...#,*.* ,.....#@##..†###'###*#. ,.#.#....Z..#......###.. ,,,*#h.#..#...#... ,,*........##.......#...5` hf ,,......ß...+.#.ß.#. ....+.......#.#...#..... ..###.####..#.....#....# Z   water moccasin zombie (minion) ..*,##.....##......#.#. ,,..#.###..#....#..#5` h5` h5` h C,,,,,,,,,,.,,,,*#.h#Z,,,hally target),,,,,,5` h &35` h  5` h 7` h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7` h7` hG 7` hQ  Yh.Y   ice beast (summoned)Z   water moccasin zombie (minion)A chill wind blows around you.7` h@S =6---==4Freeze7` h+Z 7` h\ n _Your water moccasin zombie barely misses the black bear.:` h, very poisoned, ally target)Your water moccasin zombie barely misses the black bear.  You puncture the black bear! The black bear is poisoned.  The black bear is moderately wounded.  Your water moccasin zombie closely misses the black bear.  The black bear barely misses you.  The black bear claws you but does no damage.:` h,5.0 (0.6 :` h :` h P _The black bear misses you.;` h=m  You hit the black bear.  The black bear looks as sick as possible!;` hLY.extremely poisoned, ally …  You hit the black bear.  The black bear looks as sick as possible!  The black bear is heavily wounded.  Your water moccasin zombie bites the black bear.  The black bear bites you.claws you but does no damage.;` hMc98/104 ---6;` heV;` h2Y/ _The black bear claws you.<` h##..^...#....,#.,,..#...........,,....#..P.......,,,..#.#.P##.....#####..*,,,.ß.###**,.#.....#,,.#ß.>.ß#,,...........#,,,,,........@.....#...#,*.*,,,.....#Y##..†###'###*#.,,,,.#.#..h....#.##..,,,,,*#..#Z.#.......#.#...#,,,*........##.......#,,,......ß...+.#.ß.#.....ß,....+.......#.#...#......,..###.####..#.....#....#.,..*,##.....##......#.#..<` h_Y  You swap places. Your ice beast hits the black bear.<` h( Z{Z   spectral black bear (minion)The black bear dies!<` hq9----6.6 (1.0Freeze<` hB<` hѫD _The black bear's spirit is torn from its body!>` h]NY ,,#.^...#....,#. ,,..#....... ,....#..P.......#.....>` h#ON ,..#.#.P##.....#####..* ,.#.ß.###** ,.#.....# ,.#ß.>.ß# ,.# ,.#...#,*.* .#Y##..†###'###*#. ,..#.#..ZZ...#......###.. ,,..*#..#..#.......#.#...>` hO ,.,*........##.......# ,,,......ß...+.#.ß.#..... ,....+.......#.#...# ,..###.####..#.....#....# Z   water moccasin zombie (minion) ,..*,##.....##......#.#>` hZ6,>` h\)100/104>` h\L=----7>` hxf>` hKl?` h}x ,,,#.^...#....,#. ....#....... .....#..P.......#..... ...#.#.P##.....#####..* .#.ß.###** .#.....# .#ß.>.ß# .# .#...#,*.* ?` h~k.#Y##..†###'###*#. ...#.#..ZZ...#......### .,..*#..#..#.#.# ...*........##.# ..,......ß...+.#.ß.# .....+.......#.#...# ,..###.####..#.....#.... ,..*,##.....##......#.#?` hF?` hH#,,,,,,,,,,,{.,,,Y   ice beast (summoned),?` hɋZ   water moccasin zombie (minion),,?` hm1=7=?` h=8?` h?` h˗?` h$  ,,,,#.^...#....,# .....#....... ......#..P.......#..... ....#.#.P##.....#####..* .#.ß.### .#.....# .#ß.>.ß# .# $.#...#,*. .#Y##..†###'###*# ....#.#.Z.Z...#......### .....##..#..#.#.# ....#........##?` h! 1.# ..........ß...+.#.ß.#Z   spectral black bear (minion) ......+.......#.#...#Y   ice beast (summoned) ....###.####..#.....#Z   water moccasin zombie (minion) ,,..*,##.....##......#.#?` h ?` h ?` h ?` h l,,,,,,,,,Y?` h ,Z#.,.{.,,,,,,?` h5 .29?` h ?` h + _Found 19 gold pieces.@` hM ,,,,,#.^...#...., ......#....... .#..P.......#..... .....#.#.P##.....#####.. .#.ß.### .#.....# .#ß.>.ß# .# .$.Y.#...#,* .Z#.##..†###'###* .....#.#..Z....#...... ......##..#..#.#.# .....#........##.# ...........ß...+.#.ß.# .......+.......#.#...# ,....###.####..#.....#@` hZ   water moccasin zombie (minion) ,,,..*,##.....##......#.@` h@` h@` hE@` h<,,,,,,@` h,,,Y.,,Z..,,,,@` h%%,,@` hw54=@` h 10@` h@@` h<  ,,,,,,#.^...#.... .#....... @` h= G.#..P.......# ......#.#.P##.....##### .#.ß. .#.....# .#ß.>.ß# .# ..$....@.Y.#...#, .Z#.##..†###'### ......#.#Z......#...... .......##..#..#@` h= .#. ......#........##. ............ß...+.#.ß.# ........+.......#.#...# ......###.####..#.....#@` h? V ,,,,..*,##.....##......#@` hB @` hC @` hrD @` hM ,*,,,,,,,YZ*Z.*.,,,,@` hN %*,@` hZO &1@` hW @` h\Y @` h ,#.^...# #.#..... ..#..P.......# .#.#.P##.....##### .#.ß. .#..... .#ß.>.ß . ...$...@.YZ.#...# #.Z.#.##..†###' #......#.#.......#...... P.##..#..#.# .......#........## .............ß...+.#.ß.# .........+.......#.#...# #......###.####..#.....# ,,,,,..*,##.....##......@` h@` h@` h@` h6,,,,,@` h<,,,Y,ZZ.*.**,****@` hq8==2@` hYA` h ,#.^...# .#.......#..... A` hY...#..P.......# .#.#.P##..... .#.ß. .# .#ß.>. .Y ....$..@.ZZ.#... ##A` hE.#.##..†###' *#......#.#.......# #P.......##..#..#. .#........## #.......ß...+.#.ß.A` h #...+.......#.#... ##......###.####..#..... *,,,,,..*,##.....##A` h A` hbA` h^A` h*,**A` hU,,,,,Y.,ZZ.,A` hH*,,,,**A` h&3A` h!A` h#A` h  ,#.^...# #.#.#.. #.#..P.# .#.#.P##.....A` hk ) .#.ß .# .#ß.> .Y .....$.@.ZZ.# .##.#.##..†###' **#......#.#.......# ,#P.##..#..#A` h  .#..## .#......ß...+.#.ßA` h  ,#..+.......#.# *##......###.####..#A` h R **,,,,,..*,##.....##A` h A` h A` h" A` h <,**,,,A` hE ,,Y.,ZZ.*,,,,,A` h %*,A` h B=4A` h A` hJ" A` h7  ,#.^...# *#.#.#... ##.#..P.# .#.#.P##..... .#.A` h7  .# .#ß. .Y ......$@.ZZ.# #.##.#.##..†### ,**#......#.#.......# ,,#P.##..#..# ,.#........## ..#....ß...+.#. .,#A` h'9 *..+.......#.# **##......###.####..# ,**,,,,,..*,##.....##A` h}; A` h;< A` ht< A` h= A` hE [,**,,,,,ZA` hF ,YZ.**,,,*,*A` hG &5A` hHO A` hQ B` h+  ,#.^... **#.#.#. ###.#..P. .#.#.P##..... .# .# .#ß .Z .@.YZ.# ##.##.#.##..† *,**#......#.#.# ,,,#PB` h`.##..#..# ,,.#........## ,..#.....ß...+.# #..#.+.#.# .#*##......###.####..# *,**,,,,,..*,##.....##B` h>B` hB` h,**,,,,,Z.,.*B` hdZ,,,,*,*B` hB=6B` hB` hpB` h;B` hB` hY.Z.Z.B` hY9=7.6 (2B` hKB` h{@ _You now have 1306 gold pieces (gained 19).C` hC C` h C` hA C` h C` h C` h} C` h C` hQ C` h C` h ,C` h C` h C` h C` hg C` h C` h C` hZ C` h' C` h C` h C` h C` h C` h C` hW C` hu C` hS C` h 9=C` hX C` h C` hJ C` h& C` hC ,C` h C` h C` h C` h C` h C` h ,C` hM C` hT C` h- C` h C` h! C` hH" C` h$ C` h& C` h|) C` h+ C` hL. C` h/1 C` h1 C` h3 C` h7 C` h@ N ,,........... .#.............. .......###.##....# *#.....P#.###......#.#.. ##.........#P.......##.. #P....YY.....#... #P........Z#..... ##.....##Z.#...+ #.####......###25.6 (8 ...?...##.#*.......#,##. .......,,......, .......,,............, .......,,...........,, ....>..,,.......,,,,,,.. .......,,.......,,, ,.. P......,*##$###.,, , ,,,,,,*,**,,,*,,, ^##C` hA C` hoB C` hB C` hzK 0,,*,,,Y.,.*Z*Z,,,,,,**C` hL +6.6 (9C` hY C` h\ 9 _Found an escape hatch in the floor.E` h 3E` h E` hv E` h E` hl E` h ,E` h E` hh E` h E` h E` hE E` h ,E` h# E` h E` h E` hi E` hg E` h E` h E` h E` hP E` h E` h E` hE` hyE` h E` hE` hQ" _Your spectral black bear fades into mist!You now have 1323 gold pieces (gained 17).  You see here a scroll of noise.E` h;'E` h((E` h)E` h.r _Your ice beast disappears in a puff of smoke!E` h3E` h]73E` h9E` hy=E` hGd *,,,,,*#.....P#.### *,,,,,##.........#P ,,,,,,#......P...Y.Y.... ,,,,,,#P.........#.... *####*##.....##..#.... ##...##......§.####. .........?...##.#* .........Z...... .................E` h\H ...$................... ...>.....,, .........,, ##.#.#P.......###$###.,, #.##.#.....P#.#*,..*,,, y   killer bee (asleep) #...*.......#..,,,,* Z   water moccasin zombie (minion) ##y.*##......,,,, E` h, .. ###.#.#P###$###. .#.##y#.....P#.#*,..*, .#...#.......#..,,,,*  ###y.*##.......,,, y 2 killer bees (1 wandering, 1 ally ta…) y#.#.***....#.. G` he G` h%n XG` hn G` ho G` hp G` h{ C,,,,.G` hw{ ,§§,,,.,Z,,G` h{ y,*.#.##y,,###!G` h#| yally target)*.#y*,>******,,,,**,,G` h} 4--4.6 (1G` h G` h‰ ] _A killer bee comes into view.I` hj, ,,P...Y.Y ,*,,,,,,#P.........#. .**####*##.....##..# ..##...#§§.#### ...........?...##.#* .........  .....$...Z .......@....> y..... .###.#.#P###$###. #.#.##y#.....P#.#*,..*, ..#...#.......#..,,,,* .###!.###.......,,, I` hn #.#y#.#**....#.. #.>####**....#* I` h%{@  Found a hole to the Spider Nest.  The killer bee stings you but does no damage.  Your water moccasin zombie barely misses the killer bee.I` h,,,,.,,,,.,I` h.WZ,y,*.,..#.y,,#.#.,,*,*,*,**,,,,,**,I` h]=-5FreezeI` h4I` hyC _The killer bee stings you but does no damage.L` hj  L` hkCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L` h5  A chill wind blows around you. The meliai misses you.The meliai hits your ice beast with a +0 war axe!L` h  The meliai closely misses you. The killer bee closely misses you.L` hz U  Your water moccasin zombie bites the killer bee.L` h  Yy.y(ally target)y 3 killer bees (1 distracted, 1 ally …)Y   ice beast (summoned)Z   water moccasin zombie (minion)L` hJ GA killer bee comes into view.L` h ;*L` h  The meliai calls upon its god to heal the killer bee.L` hG9 w yThe killer bee's wounds heal themselves!L` h: u6---====6L` hE L` hH W _The killer bee barely misses you.Q` h The killer bee's wounds heal themselves! _The killer bee barely misses you.  You hit the meliai. Your bite misses the meliai.The meliai is lightly wounded.  The meliai barely misses you.  The meliai hits your ice beast with a +0 war axe.Q` hd y.yally target) The meliai closely misses you.The killer bee stings you but does no damage.  The killer bee barely misses your ice beast.Q` ha=---7.2 (0.6 Q` h!Q` ho _Your water moccasin zombie closely misses the killer bee.Q` h` killer bee barely misses your ice beast. _Your water moccasin zombie closely misses the killer bee.You hit the meliai. The meliai is poisoned.  The meliai is moderately wounded.  The meliai hits you with a +0 war axe!  The meliai barely misses your ice beast.Q` h+   The meliai misses you. The killer bee misses you.The killer bee barely misses your ice beast.Your ice beast hits the meliai. Your ice beast freezes the meliai!Q` h8 )y.yyy 3 killer bees (2 ally target)Y   ice beast (summoned)Z   water moccasin zombie (minion)Q` hWC )96/104 Q` hC x-----2=--8Q` hzO Q` hR F _The meliai dies!R` h  You miss the killer bee.The killer bee stings your ice beast but does no damage.  The killer bee stings you.R` h  n5----8.5 (0.7 R` h R` h g _Your water moccasin zombie misses the killer bee.S` hgloned, very poisoned)The killer bee stings your ice beast but does no damage.  Your ice beast hits the killer bee. Your ice beast freezes the killer bee!  Your water moccasin zombie bites the killer bee..  Your ice beast is poisoned.  The killer bee poisons your ice beast!S` hG6=-S` h%9.1 (0.6 S` hS` hC _The killer bee stings you but does no damage.S` h;  You puncture the killer bee! The killer bee is poisoned.  The killer bee is almost dead.S` h=  You kill the killer bee!The killer bee's spirit is torn from its body!  The killer bee barely misses your ice beast.S` hK .ZZ 2 killer bees (1Z   spectral killer bee (minion)Y   ice beast (summoned, very poisoned)Z   water moccasin zombie (minion)S` hQ 7=3=8 (0.7FreezeS` h] S` haa c _Your ice beast closely misses the killer bee.V` h1  ,,*,,,,,,#......P...Y.Y   ..*,,,,,,#P.#  V` h32< ..#*#######.....##..#   ...##...##......§.####   .?...##.#*       ......$   .> V` h2%  ......Y)ZZ   ..###y#.#P.###$###   ##y#.##.#.....P#.#*,..*  V` h3P ...#...#.......#..,,,,*   ..###!.###.,,,   .#.#.#.##*....#..,,   .#.>#####*....#*,,   ,*,*,*,**,,,,,**,V` h9V` h9V` hL:V` h:V` hF*******,*,.....YZ)Z.,V` hGA,**,*,V` hIH;87=V` hH/-40.8 (1.0V` hRV` hWQ _The killer bee stings your ice beast but does no damage. x2Y` ha}  *,,*,,,,,,#......P...Y.Y   #..*,,,,,,#P.#   #..#*#######.....##..#   #...##...##......§.####   #.?...##.#*   #  #  .$  #.>  ......YZ)Z  ...###y#.#P.###$  .##y#.##.#.....P#.#*,..*   #...#...#....#..,,,,*   #..###!.###.......,,,   ..#.#.#.##*....#..,,  Y` h} #.#.>#####*....#*,,   ,,*,*,*,**,,,,,**,Y` h~{  The killer bee barely misses your spectral killer bee.Y` h9  Your spectral killer bee barely misses the killer bee.The killer bee stings your spectral killer bee but does no damage.  Your ice beast hits the killer bee.Y` hY` h~Q****,.).*Z#Z**,   killer bee (***Y` hV9-1Y` h Y` hJ _The killer bee dies![` hJ  **,,*,,,,,,#......P...Y.  #..*,,,,,,#P.#  #..#*#######.....##..#  #...##...##......§.####  #.?...##.#*  #  ##  #.$[` hkP  *#.>  .Y.)  #...###Z#Z#P.###$  #.##y#.##.#.....P#.#*,..  ##...#...#.......#..,,,,  .#..###!.###.......,,,[` h   #..#.#.#.##*....#..,,  ##.#.>#####*....#*,,  *,,*,*,*,**,,,,,**,[` h [` hF [` h [` hU [` hc***Y.Z*#..y###†#..#Z*****[` hb100/104=-2[` h![` h#\` hHS  ***,,*,,,,,,#......P...Y  #..*,,,,,,#P.\` h'T.#  #..#*#######.....##..#  #...##...##......§.  #.?...##.#*  #  ##  #.$  **#.>\` hTb  #......Y.Z)  ##..y###†#.#P.###$  #.##.#Z##.#.....P#.#*,\` h U  *##...#...#.......#..  #.#..###!.###.......,,,\` hpU*  ##..#.#.#.##*....#..,,  ###.#.>#####*....#*,,  **,,*,*,*,**,,,,,**,\` hX\` hX\` hZ\` hF[\` h \,\` hhfyYZ...###Z.****\` hgx1=-3\` h1hFreeze\` hq\` h+t]` hR  You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded.]` haZ† very poisoned, ally target)]` hbn2==4.5 (0.7 ]` hrl]` hoP _The killer bee misses you.^` h&  ^` hEYou puncture the killer bee!  The killer bee looks as sick as possible!  The killer bee is severely wounded.^` h †Z   spectral killer bee (minion)Y   ice beast (summoned, poisoned)^` hU Z   water moccasin zombie (minion)^` h38==5.1 (0.6Freeze^` h^` h  ^` h~ H_You kill the killer bee!`` h ***,,*,,,,,,#......P...Y. #..*,,,,,,#P..#. #..#*#######.....##..#. #...##...##......§.# #.?...##.#*. #. ##. #.$. **#...†.>. #.....YZZ.).`` ho ##...###†#.#P.###$# #.##.#.##.#.....P#.#*,. *##...#...#.......#.., *#.#..###!.###.......,,,  *##..#.#.#.##*....#..,,  *###.#.>#####*....#*,, `` h`` hwLY.`` hId4=--6.1 (1.0`` h `` ha` hu ***,,*,,,,,,#......P...Y.Y #..*,,,,,,#P.#. #..#*#######.....##..#. #...##...##......§.####. #.?...##.#*. #. ##. #.$. **#...†Y.>. #......ZZ.). ##...###†#.#P.###$# #.##.#.##.#.....P#.#*,..* *##...#...#.......#..,,,,* *#.#..###!.###.......,,,  *##..#.a` hz}#.#.##*....#..,,  *###.#.>#####*....#*,, a` ha` hj,a` h`ZY.a` hTA--7a` h a` hc` h>, #..*,,,,,,#P...#...   #..#*#######.....##..#.   #...##...##......§.###   #............?...##.#*..   #..........   ##. #.......$ **#...†ZY.......> #.......Z.. ##...###†#.#Pc` hy`###$###   .##.#.##.#.....P#.#*,..*,   *##...#...#.......#..,,,,* *#.#..###!.###.,,, *##..#.#.#.##*....#..,,  *###.#.>#####*....#*,,  ***,.#.#.#.##,,,,,**, c` hRc` hc` hr.ZZ*,,***,,*,,,,,,,,c` h&8c` hc` hj  Things that are here: _a +0 war axe; a +0 robec` hv4c` h05c` hAd` hd` hT<#*#######.....##.##...##......§.####.........?...##.#*..........#.$**#...†.Y.>#.......ZZ)......#...###†#@#P.......###$###d` h1=$ #.##.#.##.#.....P#.#*,..*,*##...#...#.......#..,,,,* *#.#..###!.###.......,,,#..#.#.#.##*....#..,,#.#.>#####*....#*,, **,.#.#.#.##,,,,,**,  *..###..#.,,,,,,, d` h@d` hIu.Y*,,,,,,,**,,,,,,,d` hJI=9 _d` hUd` hWf` h[ .##...##......§.####.........?...##.#*..........#....$........**#...†..Y......>.#.......ZZ).......f` h@ #...###†#.#P.......###$### #.##.#.##@#.....P#.#*,..*,*##...#...#.......#..,,,,* *#.#..###!.###.......,,, #..#.#.#.##*....#,,#.#.>#####*....#*,,**,.#.#.#.##,,,,.#*,  *..###..#.,,,,,., .....##f` h f` h f` h f` h ..ZYZ,**,,,**,**,,,,,,f` hX #=f` h N9=50f` h\ f` h g` hA   #............?...##.#*   #.........  #  $  **#...†..>  #........ZY......  ##...###†#Z#P.......###$##   #.##.#.##.#.....P#.#*,..*  g` hB  *##...#..@#.......#..,,,,*  .#..###!.###.......,,,   *##..#.#.#.##*....#..   *###.#.>#####*....#*   ***..#.#.#.##P,,,.#*   #..###..#...,,,.   #.......##,..,,,,   .##...##.#*...,,,  g` h Fg` hFg` hS.ZZ,*,***,***,,,,,,,,,,g` h%T&1g` h\g` h^h` hJ  #......... #  $  *##...†..>  #.........Y.....  ##...###†#Z#P.......###$#  #.##.#.##Z#.....P#.#*,..  *##...#...#.......#..,,,, .#..###@.###.......,,,   *##..#.#.#.##*....#..  *###.#.>######....#*h` hM  **#..#.#.#.##P.,,.#*  .#..###..#.....,.  ##.......##....,,,  ..##...##.##...,,,  ###.###...., h` hh` hh` hh` h)YZZ***********,**,**,h` h&2h` h! h` h\  v - 2 potions of might (gained 1)h` hpZY)h` h+3.1 (2h` h7#h` h%8 _Your ice beast looks more healthy.j` h=a O #  #$ ##...†..>  #.........).....j` hc   ##...###†#Z#P.###$  #.##.#.##Y#.....P#.#*,. ##...#..Z#.......#..,,, .#..###..###.......,,,   *##..#.#@#.##*....#..  *###.#.>######....#*  *##..#.#.#.##P..,.#*  #.#..###..#.....,.  ###.......##....,,,  #j` hc ..##...##.##...,,,  ####.###....,  #######.##,** j` hj j` hp .Z****** *******j` hq G=4.1 (1j` hC{ j` h~ k` h  $  ###...†..>  #.........).....  ##...###†#Z#P###  #.##.#.##Y#.....P#.#*, ##...#...#.......#..,, .#..###Z.###.....  ###..#.#.#.###....#..  *###.#.@######....#*  ###..#.#.#.##P..,.#*  ##.#..###..#.....,. k` h: ####.......##....,,,  ##..##...##.##..,,,  ####.###......  #######.##.**  ### *##**** .Y.Z***5 _There is a hole to the Spider Nest here.m` h  ##......  #.......$......  ###...†.........>  #.........)....  ##...###†#Z#P.......##  #.##.#.##.#.....P#.#*  ###...#..Y#.......#..  ##.#..###..###.......,,  ###..#@#Z#.###....#..,,  ####.#.>######....#*,,  *###..#.#.#.##P..,.#*,  ###m` h.#..###..#.....,.,  #####.......##...,,, ..##...##.##...,,,  ####.###.......,,, #######.##.**, ### *##****m` h~m` hm` hm` h.Z.Y.Zm` hZ-6 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  #. ##.....Z. #......Z.r` h& ###...†.Y.>. #.). ##...###†#.#P.###$#   #.##.#.##.#.....P#.#*,..*,   ###...#...#.......#..,,,,*  ##.#..###..###.......,,,  ###..#.#.#.###....#..,, r` hr` hr` hr` h.Z.Z.Yr` hڛ+9.1 (1r` h*r` h<s` h:3s` hF>s` hFs` hEHs` hHs` hIs` hLs` hQ,s` hTs` h=as` hkn  Your spectral killer bee fades into mist!s` h"os` hrs` hRss` h|us` ho|r _Your ice beast disappears in a puff of smoke!s` hs` h3s` hfs` h.s` h_s` hq,s` hs` hNs` hs` h͢,s` hs` hUs` hXs` h,s` hİs` hs` hs` h,s` hls` hs` hks` h,s` hs` hFs` h8s` h,,s` hs` h#s` h s` h,s` hs` hMs` hds` h,,s` hs` hts` hjs` h,s` hs` hs` h s` hss` h s` hs` hs` h<s` hs` h*s` hs` h\,s` hs` hO _You now have 1350 gold pieces (gained 10).s` h 3s` h8 s` h s` h&,s` h<s` hs` hs` h,s` hs` h[s` hZs` h s` h&ns` hM's` h.,s` h.s` h1s` h{1s` h2s` h6s` h9s` h;,s` h<s` h6?s` hBs` hEs` h~Es` hGs` hLs` hO,s` h,Qs` hSs` hVs` hX,s` hYs` h[s` h]s` h_,s` hIas` hqcs` h8es` hwg,s` h is` hjs` hppBs` hqs` huts` hv,s` hvs` h1{s` h}s` h,s` hs` hCs` h܅s` h,s` hs` h܋s` hs` h2,s` h^s` hs` hDs` h`s` h՟s` hs` hs` h!s` h,s` h s` hs` h|s` h,s` hs` hzs` hs` h>,s` hws` hs` hTs` hTs` hs` hs` hs` hs` hs` h`s` h$s` hs` hs` h[s` hs` h_s` hs` h$s` has` hs` hs` hs` hhs` hs` hs` hs` hs` h,s` h,s` hs` h`s` h,s` hs` h`s` hNs` hq'hs` h_-s` h/,s` h/s` hb25 _You swap places.s` h4s` h46s` h6s` h6s` h8s` h2:s` hF;,s` h;s` hu=s` h?s` h@,s` h`As` htBs` hDs` hE,s` hFs` hGs` hIs` h6J,s` hKs` h5Ls` hNs` h'O,s` hOs` hQs` h3Ts` hTU,s` hUs` hWs` hs` hs` hs` hQ,s` hCs` hs` has` hs` hs` hs` hPs` hs` hXs` hs` hs` hs` hs` h,s` hts` hs` hs` hs` h<s` h s` hM  There is a hole to the Spider Nest here.s` h*s` hs` hz _s` h>s` hIs` h s` hV"s` h"s` h1$s` hZ's` h*s` h!.,s` hU/s` h}3s` hDs` hGs` hDHs` hJs` hMs` hRs` hSs` hTs` hUs` hMYs` h]s` hE_s` h_s` h`s` hcs` h{gs` his` h)js` hks` hns` hrs` hu,s` hws` h\zs` h|s` ho~s` h~s` hs` hރs` h~_  *,*,,*.......##  **..<.*,,,,,*#.....P#  *,...#*,,,,,##....  **#..#,,,,,,#......P  #..#,,,,,,#P.....  #..#########.....## s` hob #...##...##  #.?...##  #.757.1 (88.0)  ##........  #..Z......  ###...†.........>....  #.........)..........  ##...###†#.#P.......# Z   water moccasin zombie (minion)  #.##.#.##.#.....P#.#  ###...#...#.......#..  ##.#..###..###........s` h:s` h]**,,*Z.s` hΗ,8.1 (89s` hs` hҡ9 _Found a stone staircase leading up.u` hcu` he3u` hju` hlu` h ou` hou` h%su` hsu` huu` h*wu` hwu` hxu` hNyu` hzu` hE|,u` hC}u` h~u` hu` hu` hTu` hƁu` hu` hu` hu` hau` hu` h։u` hu` h,u` hu` hFu` h,u` hmu` hu` h **  #....F..., ,,.  #........, ,,,,  ##........, ,,,,, .....,,, ,,..,, ....,,,,,,...... *...P#,,,,,.#u` h #..##,*,,*.......  ##.@<.#,,,,,*#.....P  #....##,,,,,## ##Z.#,,,,,,#P  #..#,,,,,,#P..  #..#########.....#  #...##...##. F   cane toad (asleep)  #............?..Z   water moccasin zombie (minion)  #.................  ##...............u` h265.1 (7.0)u` hw*,,,,,,,,,Z., ally target)u` h+6.1 (8u` htu` hK\ _A cane toad comes into view.v` hm"   * #......... **## #....F.... ,,. . v` h:# . #.. ,,,,,. #..,, ,,..,, #......,,,,,,. #...P#,,,,,.#. ##,*,,*.......## ##..<.#,,,,,*#.....P# #..Z.##. ###..#,,,,,,#......P #..#,,,,,,#P....... #..#######v` h# ## #...##...##........ #.....?...## .v` h]& v` h& v` h- *,,,****,**,,,,,Z.v` h. +7.1 (1v` hm3 v` h?5 v` hv  You puncture the plant! The plant begins to die. The plant is poisoned.==7 (0.6v` h|v` h3 _The plant is lightly damaged.w` h 7  You hit the plant.w` h IZ.w` h 5-8.4 (0.7w` h w` h 3 _The plant is lightly damaged.x` h,,####.#* ***.**##F   #.., ,,,....,,,..,,x` h........,,#..@P#,,,,,.#....... ##.Z##,*,,*.......###..<.#,,,,,*P#....###......##......P,,,,,,#P.......#########.....####...##........?...##x` hWx` h*,,,**,,,**Z.--9.4 (1.0 _You swap places.x` h37  *,, ,,####.#* ***.**##F   # ,,,x` h 8/,..,,.@.......,,.Z.P#......#....... ##..##,*..#.......###..<.#,,,,.*P##....###......##......P,,,,,,#P.......#########.....####...##........x` h:x` h;x` hCa*,,,*,,,,,,Z.x` hDA-70x` hNx` hY    #...#,,,,.,   #...#*,,.#* ,,, #...####.## ** #.......... **###x` h~  #....F..... ,,. . ,,,,. ##... ,,,,,. #..Z,, #...........,. #...P#......#.. ##..##.#..#.......## ##..<.#,.,..##.....P# #....##,..,.#. ###..#,,,..,#......P #..#,,,...#P........ #..#########x` h x` h x` h x` h **,,*,,,,,,****,,,,Z,..x` hQ &1x` h x` h V _A nearby plant withers and dies.}` h   Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}` h% C  A chill wind blows around you.}` h,.  .FYFY   ice beast (summoned)Z   water moccasin zombie (minion)The cane toad croaks.}` h **,,*,,,,,,**phredd the Frost Mage #...#,,,,.,*Gnoll of Ashenzari ****.. ` h#...#*,,.#** ,,, Health: 104/104 ======================== #...####.##, **** Magic: 26/29 =====================--- #.........., **### AC: 11Str: 7 #.........., ,,... EV: 14Int: 29 ` h8#.........., ,,,,... SH: 0Dex: 12 ` h##..FY......,,,,,,... XL: 13 Next: 93% Place: Lair:3 #...@.......,,..,,... Noise: ---------  Time: 14773.6 (0.0) #...........,........ N) +8 spear of the Ensconced God {venom, F` hH #....#......#........ Cast: Freeze ##..##.#..#.......###  ##..<.#,.,..##.....P#.  #....##,..,.##........ F   cane toad (ally target) ` h:{ ###..#,,,..,#......P.. Y   ice beast (summoned) #..#,,,...#P........ #..#########.....##.Aim: a cane toad (lightly wounded, ally target, 77% to hit and 64% to hit with  your bite)  You reach to attack! You closely miss the cane toad. _The cane toad is lightly wounded.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` h  You call upon the dead to rise. The cane toad barely misses you.` he2---===4.6 (1` hh7Reap ` h` h K _Your ice beast hits the cane toad but does no damage.` hyL .You completely miss the cane toad.The cane toad is lightly wounded.` hM e86/104 -----5.2 (0.6` hS ` h>W 0 _The cane toad stings you!!` h)  You puncture the cane toad!  You bite the cane toad, but do no damage.The cane toad is moderately wounded.` h7=----3=---9 (0.7` h` ha _Your ice beast barely misses the cane toad.` h/. k  slow, ally target)You puncture the cane toad! Your bite misses the cane toad.The cane toad is severely wounded.The cane toad misses you. Your ice beast hits the cane toad.` hl/ Y8=-` h0 !6.6` h5 ` h8 ] _Your ice beast freezes the cane toad! The cane toad seems to slow down.` hu<}  You hit the cane toad.  You bite the cane toad, but do no damage.` h,=GThe cane toad is almost dead.` h=-9-` hm> 7.3` hKE` hNHV _The cane toad barely misses you.` h*  You hit the cane toad but do no damage.You bite the cane toad, but do no damage.The cane toad is almost dead.` hE-9 (0.6` h` ha _Your ice beast barely misses the cane toad.` h;  You hit the cane toad.` hU ZY   ice beast (summoned)Z   cane toad zombie (minion)You kill the cane toad!` h/90=58.6 (0.7Freeze` h>` hJ+ _The dead are hopping!` h1=` hش^2=4` h` hq` h&4` h` h` h=&5` h` hSL6=` h` h` h` h=V7=` h"` hg` hK85=` h` h` h_&9` h` hh101/104=` h` h` h7V2=` h` h` h` h0X3=` h|` har _Your ice beast disappears in a puff of smoke!` hz4=6=` h`` h,` h ` h#,` hh` h,` hC` h)L==` h` h ` h}` h\7=Reap ` hn` h n _Your reaping aura is weakening.` h ` h ` h`,` h` hu` h` h` h` h]b8==` h` he,` hr ` h%` h&` h&` h*i _Your reaping aura expires.` hP+` h,` ha/` h0O=` h4` h;5K9=` hi6` h9` h=` hd>` h>` h?` hA` hF` hH,` h7I` hJ` hM` h]O` h!P` hP` hW` h_ #...#*,,.#**,, ,,,,,, #...####.##... ****#.# #............? **####.. #............. ,,...... #...,,...... ##...` h6`,,... #.....,,... #.............. #....#Z@....#........-807.6 (29.0) ##..##.#..#.......###.## ##..<.#.....##.....P#.### #....##.....##...#P ###..#......#......P...Y #..#P.....#P...#. 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*...###...*,,∆,.........#..##...#*****#.#.#.?#.#..P.Z.#.#.P##. ......#. .#..#.###.##.#.##. .....##.....P#.###......#.#. .....##.#P.##..#..#` h!\ ` hd 6.Z` hd &3` hAm ` hco ` hZ ,....#..§§  ***,,*,,*,..#.,,.,,...,##..##. *,**,,#..,*#...##.*....## ,,,,,*....,,.....#,............,,,*#..#,,,...........,#....# .....,#..#.,,,...#......## *...###...*,,∆,.........#. ###.##...#*****#.##....?#######..#..P.Z#.#.P##. ......#............... .#..#.......###.##....#.##P#.####.#......` h cD,,,,,,,,,,,,,,,` hc&4` hh` hj` h  ,.......♣ ,,.........#..§§  ***,,*,,*,..#.,,.,,....##..##. *,**,,#...##...##.*...## ` h] ,,,,,*...........#,............,,,*#..#..............,#....# .....,#..#.......#.# *...###...#..:....#. ###.##...#*****#@#.......#....?#######..#..P.......Z#.#.P##................. ......#............... .#..#.......###.....#.##` hG ` h8 f,,,,,,,,,,,,,,,Z.` h &5` he ` h 7 _Found a Compendium of Siegecraft.` h M ,,, .,,..S,..,.......♣ ,,.....,,..,........#..§  ***,,*,.*,..#.,,.P.....##  *,**,,#...##...##.### *,,,,,*...#............ ,..,,,*#..#........,#....# #.....,#..#.......#......## #` hy &*...###...#..:.@....... ####.##...#######.#.?#######Z.........#..P .........................#.#.P##........S   water moccasin (asleep)........... #......#..............` h ` hI ,,,,,,,,,,,,,,,,,,Z., ally target)` h< &6` h ` h a _A water moccasin comes into view.` h ,....♣ ,,.......,..S...,. .,,......,.....#.. ***,,*..*,..#..,.P.....##..## *,**,,#...##...##.#.##  *,,,,,*.#... ` h*,..,,,*#..#......,#....# .#.....,#..#.#......## .#*...###...#..:.# .####.##...#######Z#.#.?#..........#..P.........#.#.P##...................... .#......#` h ` hǗd,,,Z.` h&7` h` h` hT  ,.... S.,..........S..., ...,......,....# ***,,#..#,..#..,.P.....##..## *,**,,#...##...##.#. *,,,,,*...# ,*,..,,,*#..#.....,#.... ..#.....,#..#.#......## ..#*...###...#..@..Z.# ..####.##...#######.#.#.?#..........#..P.......#.#.P.....S 2 water moccasins (asleep, 1 ally tar…). ..#......#` h p  A water moccasin comes into view.` h ` h ` hW ,,.,SZ.S1 asleep, 1 ally t` hy &8` hg ` h _The water moccasin hisses angrily. _You see here a Compendium of Siegecraft.` h~ `  You pick up a Compendium of Siegecraft and begin reading...` h5 ` h9 i.SZ.` h &9` h ` h {  You add the spells Brom's Barrelling Boulder, Hoarfrost Cannonade and Bombard _to your library.` hP} ,,,...♣≈,,,....F....,,...,,,,....♣,..,..........S...,...... ,...,......,...........#..**,,#..#,..#..,.P.....##..##.**,,#..S##...####  *,,,,,*.....#.. *,..,,,*#..#......Z.......,#....# .` h~#.....,#..#....@..#......# .#*...###...#.............#.. .####.##...#######.#.......#.....?#######..........#..P........#.#.P##.........F   bullfrog (asleep)....Z   cane toad zombie (minion)..` h` hi` h` h,,,,,,,,,,,,,,,,,..S....Z.` h̍'30` hY` h[ _A bullfrog comes into view.` hC  ,,.♣≈≈§.......,,,,....♣≈≈,,,....F....,,....,,,....♣§,.............S...,.......♣ ,..........,...........#..§**,,#..#...#..,.P.....##..##..**,,#...##...##.#.##,,,,*.....S....Z#....... ,..,,,*#..#.......,#....# #.....,#..#.......#` hq # #*...###...#.............#.. ####.##...#######.#.......#.....?#######..........#..P....#.#.P##.......` hړ ` hŔ ` h ,,,,,,,,,,,,,,,,,Z......S` h &1` hŧ ` h, ` hd **≈♣≈§,,,,,,,,....... ,,.♣≈≈§.......,,......♣≈≈,,,....F...........,,....♣§§,.............S...........♣ ,..........,...........#..§§**,,#..#...#..,.P.....##..##..**,,#...##...##Z#..........## ,,,,,*..........@#.............. ..,,,*#..#..S...........,#....# .....,#..#.......#......# *...###...#.............#.. ###.##...#######.#.#.....?#######....#..P...........#.#.P##Z   cane toad zombie (minion).....` h^` h_` h` h,,,,,,,,,,,,,,,,,,Z.S.` h&2` h` hި` h#+z **♣♣§........S **≈♣≈§§l,........♣≈≈§.............♣≈≈,,,....F............,....♣§§~,.......S...........♣§~ ,......................#..§§ ***,,#..#...#...ZP.....##..##.. ,**,,#...##...#### ,,,,*........S..#....... .,,,*#..#.......# ....,#..#.......## ` h-6...###...#.............#..^ ##.##...#######.#.......#.....S   black mamba (asleep)?#######..........#..P..SS 2 water moccasins (1 asleep, 1 ally t…).........#.#.P##F   bullfrog (asleep)Z   cane toad zombie (minion)` h2,` h%=,,**,**,,,,,,,,,**Z..S#3` htD` hF^ _A black mamba comes into view.` hj  You hit the fungus. The fungus begins to die. The fungus is poisoned.  You bite the fungus.  The fungus is lightly damaged.  The bullfrog gives a loud, deep croak! The water moccasin hisses angrily.` h.FS.SSlly target)F` h7E===4.3 (0.7Freeze` h=` hIE _The water moccasin bites your cane toad zombie.` h c  You puncture the fungus! The fungus looks as sick as possible!` h .FThe fungus is lightly damaged.  The water moccasin misses you.Your cane toad zombie misses the water moccasin.` hԱ 2-9 (0.6 ` h[ ` h E _The water moccasin bites your cane toad zombie!` hJ\ g **#§♣ ,.##.##.* **♣♣§§§ S***≈♣≈§§l ,,,,.♣≈≈§≈` hB] \ ♣≈≈§§,,...........,....♣§F....S...♣§~  ,............Z.........#..§§ *#...#...@P.....##..##. ,**,,#...##...##.### ,,,,*..........S#............. .,,,*#..#...............#....#.,#..#.......#......##. ...###...#.............#.^ ##.##...#######.#.......#....?#######..#..P.#.#.P##` hV^ ` hOa ,` hc T  The water moccasin bites your cane toad zombie.` hn k,,**,,*,,,,,,,,**..FS.` ho ) ` hXp U--5.9 (1.0 ` h>y ` h{ D _Your cane toad zombie hits the water moccasin.` h[(very poisoned)water moccasin bites your cane toad zombie. _Your cane toad zombie hits the water moccasin.  You hit the bullfrog. The bullfrog is poisoned.  The bullfrog is lightly wounded.  The water moccasin bites you. The bullfrog barely misses you.` hl2--6.6 (0.7 ` h.` h~m _Your cane toad zombie barely misses the water moccasin.` h!  The water moccasin bites you. The bullfrog barely misses you. _Your cane toad zombie barely misses the water moccasin.You puncture the bullfrog!  The bullfrog is heavily wounded.r cane toad zombie.  The water moccasin barely misses you.` h"b3-=7.2 (0.6 ` h,` h.? _The bullfrog hits you but does no damage.` h  You barely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is heavily wounded.` hͧ.You barely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is heavily wounded.  A nearby fungus withers and dies.  The water moccasin bites your cane toad zombie.  The water moccasin bites you but does no damage.  Your cane toad zombie completely misses the water moccasin.` h.-8` h!` h? _The bullfrog hits you but does no damage.` h extremely poisoned)  You hit the bullfrog. The bullfrog looks as sick as possible!  You bite the bullfrog.  The bullfrog is severely wounded.r cane toad zombie!  The bullfrog closely misses you. The water moccasin bites you.  You are poisoned.` h1===8.5 (0.7Pois ` h` h5 _The water moccasin poisons you!` h. hit the water moccasin.  The water moccasin is moderately wounded.You feel very sick.  Your cane toad zombie hits the water moccasin!  The water moccasin barely misses your cane toad zombie.  The bullfrog barely misses you.` hX\99/104 -9.2` h9` hF _The water moccasin bites you but does no damage.` hX 6M` h  You closely miss the water moccasin.The bullfrog hits you.  The water moccasin bites your cane toad zombie.  Your cane toad zombie misses the water moccasin.` h \6--9` hu ` h8 [ _The water moccasin barely misses you.` hA  You barely miss the water moccasin.The water moccasin is moderately wounded.You feel sick. The bullfrog barely misses you.` hA5=--40.5 (0.6` hI` hZLE _The water moccasin bites your cane toad zombie.` h  You hit the water moccasin.  The water moccasin is heavily wounded.You feel sick.` hY 9heavi  You kill the bullfrog!  The bullfrog's spirit is torn from its body!  The water moccasin closely misses you.r cane toad zombie hits the water moccasin!!` h, .Z   water moccasin (Z   spectral bullfrog (minion)` h2 ^5-61.1` h: ` h< N _The water moccasin dies!` hU  You barely miss the water moccasin.The water moccasin is heavily wounded.` hv .ZYou feel sick. The water moccasin misses you.` hr348 (0.7` hN'` h)E _Your spectral bullfrog hits the water moccasin.` h) ' _Your spectral bullfrog hits the water moccasin.  You puncture the water moccasin!  The water moccasin is almost dead.  You feel sick.  The water moccasin bites you but does no damage.  ` h1 S., ally target)Z   spectral bullfrog (minion)Z   cane toad zombie` h5 k7=2.5Freeze` h; ` h= N _The water moccasin dies!` h1 ,,,*,,,,*#.,#.## **#§♣§≈.##.### **♣♣§§§≈.S#**≈♣≈§§l,♣≈≈§≈§~....♣≈≈§§§,,,` h2p.....S....♣§§~≈,.....♣§~≈  ,............@.........#..§§ **,,#..#...#..Z.Z.....##..##.. **,,#...##...##.#..## ,,,*...........#.............. ,,,*#..#...............#....#,#..#.......#......#. ..#.............#..^. S   water moccasin (asleep) #.##...#######.##.....Z   spectral bullfro` hX3g (minion)?#######.#..P..Z   cane toad zombie (minion)` h`:  A water moccasin comes into view.You feel sick.` hq;` h;` h<` hE,,*,,,,,,,,,,,,*,*S..SZ.Z.S` hBF<S` h/G>3--3.5 (1.0` hFO` hR5 _The black mamba hisses angrily.` hڈ  ***,,,..P*, ,,,*,,,,,*#.,#.##* **#§♣§≈*.##.##.# **♣♣§§§≈≈.` h S.##*≈♣≈§§l§≈,♣≈≈§≈§~≈.♣≈≈§§§,,,..........♣§§~≈,.....S......♣§~≈≈  ,.............Z........#..§§ *,,#..#...#...Z......##..##.....§ *,,#...##...##.#.##*...........#...........< ,,*#..#..............#,#..#.......#......#. .#.............#..` hˊ Q^##...#.##.....` h ` hύ ` hD ,` hZ ,` hԏ ` hy f**,,,**,,,,,,**,,∆,*.` h. SZ.S..Z.` h8 A--4` h ` h $ _You feel sick.` h#L  ,,,**,..####,, ***,,,..P*∆, ,,,*,,,,,,*#.,#.##****#§♣§≈**.##.### **♣♣§§§≈≈♣.###≈♣≈§§l§≈,` hdM ......♣≈≈§≈§~≈.S♣≈≈§§§≈♣,,,...♣§§~≈,..Z.S..♣§~≈≈  ,.............Z........#..§§.... ,,#..#...#..........##..##.....§#...##...##....##...... ,*.....#..........< ,*#..#......# .,#..#.......###... ` hN B#.............#..^` h`Q ` hS o  You feel sick. The black mamba misses you.` hg^ , *,,,*,,,,,,,***,,∆,,ZZ.(ally target) The water moccasin bites your cane toad zombie!` h]` \===5Freeze` hh ` hk C _The black mamba bites you but does no damage.` hLh  You hit the black mamba.  The black mamba is lightly wounded.` h|P&  ` hCQDYou feel sick.  The water moccasin bites your cane toad zombie!` h[ ..Z  Your cane toad zombie is destroyed!` h\` hm]5-6.2 (0.7` hd` hJgQ _The black mamba misses you.` h  You hit the black mamba.  The black mamba is moderately wounded.` h7 Z. You feel sick. The black mamba barely misses you.` hu @-9` h ` h o _The water moccasin closely misses your spectral bullfrog.` h2drained)(ally target)  You barely miss the black mamba.  The black mamba is moderately wounded.The black mamba bites you.  Your spectral bullfrog hits the black mamba.r spectral bullfrog drains the black mamba.  The water moccasin bites your spectral bullfrog.` h 4I=7.5 (0.6` h;` h>C _The black mamba bites you but does no damage.` h f _The black mamba bites you but does no damage.  You puncture the black mamba!  The black mamba is severely wounded. feel sick.  Your spectral bullfrog hits the water moccasin.  The water moccasin bites your spectral bullfrog.` h7 h2==8.1` h ` h X _The black mamba barely misses you.` h9 The water moccasin bites your spectral bullfrog. _The black mamba barely misses you.You barely miss the black mamba. Your bite misses the black mamba.Your spectral bullfrog barely misses the water moccasin.The water moccasin bites your spectral bullfrog.` hjf3=-7` h` hX _The black mamba barely misses you.` h&4{  You hit the black mamba.  The black mamba is severely wounded.  You feel sick.  You are no longer poisoned.  Your spectral bullfrog closely misses the water moccasin.  The black mamba bites you.` h5p1--9.3` h<` hE?n _The water moccasin barely misses your spectral bullfrog.` hp DThe black mamba bites you. _The water moccasin barely misses your spectral bullfrog.You barely miss the black mamba.The black mamba is severely wounded.!  Your spectral bullfrog hits the water moccasin.` hq o84--=50.0 (0.7 ` hhx ` hFz F _The water moccasin bites your spectral bullfrog.` h  You hit the black mamba.  The black mamba is severely wounded.The black mamba bites you but does no damage.` h2-6 (0.6 ` hɏ` hÑn _Your spectral bullfrog barely misses the water moccasin.` hF  The black mamba bites you but does no damage. _Your spectral bullfrog barely misses the water moccasin.You barely miss the black mamba. Your bite misses the black mamba.water moccasin bites your spectral bullfrog!  The black mamba barely misses you.` h2H ^5--1.2` hGP ` hR X _Your spectral bullfrog hits the water moccasin but does no damage.` ho  The black mamba barely misses you. _Your spectral bullfrog hits the water moccasin but does no damage.  You hit the black mamba. Your bite misses the black mamba.The black mamba is almost dead.  The water moccasin bites your spectral bullfrog!` h*a. ` hD269 (0.7 ` hž` hZ _Your spectral bullfrog is destroyed!` hV  You barely miss the black mamba.The black mamba is almost dead.` h/a HS.` hJb V0-2.6` hp ` hs l _The black mamba bites you! The black mamba misses you.` h(a  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hٻ  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call upon the dead to rise.  The water moccasin bites you but does no damage.  ` h3OThe black mamba bites you but does no damage.  The water moccasin completely misses you.1-5----==3.6 (1.0Reap ` h-` h5X _The black mamba barely misses you.` hqa  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hz  Y(ally target)Y   ice beast (summoned)A chill wind blows around you. The black mamba bites you!71--2-------4` h ` h_ T _The water moccasin misses you.` hq _  You hit the black mamba.  The black mamba is almost dead.  The black mamba bites you.  You are poisoned.  The black mamba poisons you! The water moccasin barely misses you.` h58===------5.3 (0.7Pois Reap ` h` hL0 _The black mamba bites you!` h>vB  You puncture the black mamba!` h9You kill the black mamba!dead are slithering!feel very sick.Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!!  The water moccasin seems to slow down.` h ZZY   ice beast (summoned)Z   water moccasin zombie (minion)Z   black mamba zombie (minion)The water moccasin dies!` hן5------9-9 (0.6Freeze` hܨ` h. _The dead are slithering!` hHN-` hYI` hP` hQ:3` hV` h` _You feel very sick.1-3=` ha _You feel very sick.49-` hmb` hib _You feel very sick.` hojT8-` hJl` hr3 _You feel sick.` hss8-` ht` h{3 _You feel sick.` h{V4=` h}` hdYou feel very sick. _You feel sick.` hSB9=` h` h3You feel sick.` hq` h` h?3You feel sick.` hі` hc` ha3You feel sick.` h/` hE` hv%  ` h,=5=Reap ` h` hj _You are no longer poisoned.` h<;51` h|` h$` h:2` hB` hj3=` h` h*` hB^4==` h` hJ` hf56=` h^` hZ` h:6` hH` hg` h` hT8=` h` h{r _Your ice beast disappears in a puff of smoke!` hKL9=` h"` h` hF60=` h` h` h~f17=` h` h` h4T2=` hQ` h` h"L3=` hN` hf ` h:5` h` h` h6=8==` h ` h` h>#7` h)=` h` h ` h"!:8` h!` h%` hG&:9` hH'` h+` h@,70==Reap ` h,` h0n _Your reaping aura is weakening.` hB1z2=9=` h2` he5` h533` hx6` h::4` h:` hF;` h)><75` h>)=` hT?` hC` hvDr6==` h:E` hIi _Your reaping aura expires.` hcJ%7` hK` h1Na9=` hdO` hRl80=` hS` hV;1` hW` h1[;2` hc\` hk_;3` h`` h>d` hdK4=` hov36=78=` hw` hy` h }` h}N9=` h~` hł` hփ90` hK` hn;1` hy` hJw3=` hk4=` hv` hm` h5` hG` h` h%6` h` hEa7=` hϱ` h*` hU8=` h` h7A100/105` hI` h` h-D1=` hs` hx` h U2=` h` h` h%3` h ` h!;4` h` h ` hD5=` h` hk` h` h` h,` h{` h` h` h` h,` h` h` h` hG` h,,*,**,,,**  ,,,...#**......# * * ,,,+...*#......# *, * ,,**...*.......#**,, ,,, ,,**∆..##......##,,, ***, ,,,*,,` h..P#∆,,,,,*, ,,*#.,###****#§♣§ ,.##.##...# **♣♣§§§ ,,###≈♣≈§§l-- ,,,..Z≈≈§≈§ ,,..........♣≈≈§§  ,,,......................♣§§~  ,.........................♣§~  ,.............#..§§. Z   water moccasin zombie (minion) ***,,#..#...#..........##..##black mamba ,**,,#...##...##.#....##... ,,,,*..#.....` h b -917.9 (62.0)  ` h Ashenzari invites you to partake of a vision and a curse of elements andcompanions.` h;/  --more--` h|6` h7& _` hz?` h]A` hs#.##,,,* ...#** ,+...*# *, *#...*.**,, ,,*#?..####,,, **,*,..P#∆,,,,,*,,*#.,##****#§♣` h^v ,.##.##.@. **♣♣§§§ ###≈♣≈§§l ,,,Z...♣≈≈§≈ ..♣≈≈§§,,.♣§.....♣§~  ,................#..§§ *#...#..........##..##. ,**,,#...##...##.###` hax` hh,,,,,,,,,,,,,,,,*Z.` hM=8.9 (1.0)` hC` hS _Found a scroll of immolation.` h_ ..,,..#.##,,,* ....#** ,+...*# *, *...*.**,, ,,*#?..####,,, **,#...P#∆,,,,,*,,*#.,##****#§♣ ,.##.##... **♣♣§§§ ,,.......ZZ` h` ###≈♣≈§§l ,,,...♣≈≈§≈ ..♣≈≈§§,,.♣§.....♣§~  ,................#..§§ *#...#..........##..##.` hOc ` hc ` hm k,,,,,,,,,,,,,,,,,ZZ..` hn &9` hbt ` h~v ` hI ,,,,,,,,, .,..,,,,,.......* ,.#.##,,,......#  ,,....#**......# * * ,,,+...*#......# *, * ,,*#...*.......#**,, , ,,*#?..##......##,,, *** ,,,#...P#∆,,,,,* ,,*#..#.#****#§♣ ,.##.##ZZ` hK.# **♣♣§§ ,,.....###≈♣≈§ ,,,...........≈ ,,..............≈≈§ ,,,.............§ ,.............♣§ ,............#..§§` h=M` hN` h)W***,,,*,,,**,****,,,,,,,,,ZZ,` hW(..` hX'20` h_` ha` h *##.,,*,,,**,**** ,,,,,,,,, ..,..,,,,,.......* ,,.#.##,,,......#  ,,,....##*......# *  ,,,,+...##......# *,  ,,,*#...#.......#**,, , ,,,*#?.@##......##,,, * ,,,,#....` h.P#∆,,,,, ,,,*#..#ZZ#****# ,,.##.##.# **♣♣ ,,......###≈♣≈§ ,,,........... ,,..............≈≈ ,,,............. ,....♣` h=` hN` h* ******,******,,,,,,,,ZZ,..,,1` h` h` h>  * ******,***** **##..,*..,**,**** ,.,...,,., ,..,..,,.,,.* ,,,.#.##.,,......#* ,,,,....##*......# * ,,,,,+...##......# *, ,,,,*#...#.#**,,  ,,,,*#?@.##......##,,,  ,,,,,#..ZZ.P#∆ ,,,,*#..#.##****# ,,,.##.##.# **♣♣ ,,,........###≈♣≈ ,,,........♣≈≈ ,,...............♣ ,,,..............♣ ,.` h@` hB` h K*,,,,,,,,Z,.,,,,` hTL&2` hS` hU` h  ** ******,***** ,**##..,*...**,**** ,,.,...,,.., ,,..,..,,..,.* ,,,,.#.##.,,......#* ,,,,,....##*......# * ,,,,,,+...##......# *, ,,,,,*#...#.#**,, ,,,,,*#@.Z##......##,,,  ,,,,,,#..Z.P#∆ ,,,,,*#..#.##****` h - ,,,,.##.##..# ** ,,,,.........###≈♣ ,,,,..........♣ ,,..............♣ ,,,.............. ,` hѽ ` h ` h ,,,****,,Z.+Z.***,,` h &3` hi ` h ` h[ +4.9 (2` hY ` h \ _p - 4 scrolls of immolation (gained 1)` hq9** ###***.##*** **##..,*...#*,**** ,,,.,..,,,,,,,,..,..,,....#.##.,,* ....##* *,,,,,,+...## *, ..#.**,,,,,,*#.Z.##......##,,, +,,,,,,#.Z.........P#∆,,,,*#..#.##****` hs0##.##.. ***..###≈♣,,..♣≈..........♣,,` hdu` hE}c*****Z.` h}+5.9 (1` hQ` h` h[t .##..........................'` h~ ` h &6` he ` h ( _You open the door.` hK  ** ***  .** #####*.##***  ..####...#...##,**** .........,.....,,,,,, #........,..........* #.....#.##.........# #.........##*......# * #......@...##......# * ......##...#.#**,, .....,*#ZZ.##......## +...,,,#...........P#∆,, #..,,,*#..##*** #.,,,.##.##.# ** #,,,,.....### ,,,,,........ ,,,` hZ ` h& ` h ***,***,,ZZ,..,***^,` h &7` hR ` hC Q _There is an open door here.` h) #** *##  #.** ######.##***  #..####...#...##,**** ..........,,,,,, *#...................* *#.....#.##.........# *#*......# * ,#......'...##......# * .......##ZZ.#.#** .......*#...##......## .+.....,#...........P#∆, *#.....*#..## *#.....##.##.# * *#........### ^,,,,,` h` hN` h *,,***ZZ,..*,,,*,` hd-8 _` h ` he` h ` h: Inventory: 52/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing netC - 31 poisoned darts  D - 34 boomerangs  E - 15 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range}` hs  O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]` h5` h<` hEWphredd the Frost MageGnoll of Ashenzari ****..#***##Health: 105/105 ========================#.** ######.##***Magic: 29/29 ========================*#..####...#...##,****AC: 11Str: 7,................,,,,,,EV: 14Int: 29,*#...................*SH: 0Dex: 12**#.....#.##.........#*XL: 13 Next: 99% Place: Lair:3` hUF3**#.....@...##*......# * Noise: ---------  Time: 14928.9 (0.0)*,#......ZZ..##......# *, N) +8 spear of the Ensconced God {venom, F,.......##...#.......#**, Cast: Freeze*.......*#...##......##,,,.+.....,#...........P#∆,,*#.....*#..#........##** Z   water moccasin zombie (minion),*#.....##.##.........# * Z   black mamba zombie (minion)**#...................###,^,,,,,..................Ashenzari invites you to partake of a vision and a curse of elements and _companions. _Found a scroll of immolation. ` hG_p - 4 scrolls of immolation (gained 1) _You open the door. _There is an open door here.` hM` huN` hb~` h,S3` hwT` hX` hZ` h[` h]` h^` h!c,` hd` hf` h~h,` hi` hm` hq` h8s` hs` ht` hrw` hXz` h|` h~,` h&` h` h"` hn` hy` h/` h` h` hE` h` h,` h` h_` hΙ` h ` h` h` hҞ` hu` h,` h` hS` h` h` h` hP` hK` h` hݱ` hD` h` h` hI` h` hG` hȻ` h(` he` h` h` h` hU,` h` hsn` h` h0` h` h,` hj` h#` h` h#` h;,` h` h` h` h` hN,` h` hu` h` h` hE` h,` h;` hS` h` h1` h` h` h4` h5` h,` h` h.` h,` h` h5` h` h` hd` h` hf` h9` hl` h` hv ,` h6 ` hb ` h ` h ` h ,` hp ` h ` h ` hY ` hp ,` h ` hH ` h ` h ` h  ` hw ` h ` h ` h ` hW ` h! ` h" ` h" ` h& ` h( ` h) ` h1+ ` h, ` hd- ` h- ` h1 ` h> 4 **,* ##.####........ #.*##...#.#......'.  #.*#............##.  ###=*#....#.......##.  *...*##.....+......#.  *#.),*##Z..##.....##.  #..**###..##.....##.  #..###...###........ ` hF@  *#.@.Z....^.........55.9 (27.0)  #...Z..............  #..................  #..................  *#..................  #.....####..#..#...#  #...###,**..#...##..  #P...*,,,,,#........  **,,*,..,,,*#..#` hA ` h$B ` hYL `Z.Z.` h=M ,6.9 (28` hU ` hde < _Found a +0 sling and a ring of flight.` hA  **,* ##.####.....  #.###...#.#......'  #.##......##  ###=##....#.##  *...###.....+......#  *#.).*##Z..##.....##  #..#*###..##.....##` h9}  #..###...###  *#@.Z.....^  #..Z  #  #  *#  #.....####..#..#...  #...###,**..#...##  #P...*,,,,,#  **,,*,..,,,*#..#` hz` h` hZZ.Z.` hu17.9 (1.0)` h` ho` hb k,,** ##.#*#.# ##.###.#...#.#......' #..###=##....#.......#...###.....+......*#.).*##Z..*###..###.@###...####^Z *#................####..#..#.....###,**..#...###P...*,,,,,#....` h DZ.` hy &8` h ` hA ` hf z*..###....P.#* ##.#*#.# ##.###.#...#.#......' #..###=##....#.......#` h#...###.....+......*#.).###Z*###..##..###...#####ZZ......^......... ...*#................####..#..#.....###,**..#...##` hk` h'` hHZZ..` h&9` h1)` h*` h8 #..........#..###....P.#* ##.#*#.# ##.###.#...#.#......' #..##=##....#.......##...###.....+......*#.@.###Z..#####..##ZZ###...###` h>:##........^.... #......*#................####..#..#..` hg<` h<` hWGHZZ..` h-H'60` hOP` hSN _You see here a +0 sling.` he3l#####.###..#### #..........#..###....P.#* ##.#*#.# ##.###.#...#.#......'` h4h #..##=##....#.......##..@###.....+......##.).###ZZZ#####..##..###...####^.. #....*#..............` h7` h7` h@HZZ..` h%B$1 ` hB _` h~I` h>K` hu{ ##* #.## ########.###..#### #..........#..###....P.#* ##.#*#.# ##.###.#...#.#......' #..###@##....#.......#` hF...###.....+......##ZZ.###Z####..##..###...####^. ` h` h` hRZZ.)` h&2` ho ` hT _You see here a ring of flight.` hF  ###  ##* #.## ########.###..#### #..........#..###....P.#* ##.#*#.# ##.###.#...#.#......' .###=##....#.......##.ZZ###.....+......##.).###Z` hiH ##..##..###...####^` hI ` h[J ` hQ DZ.` h+S -3 _` hX ` hY ` hk)  ###  ##* #.## ########.###..#### #..........##..###....P.#* ##.#` hb**#.# ##.###.#...#.#......' #..##Z##....#.......#..Z###.....+......##.).###Z##..##..###...####^` h-` h.` h[5DZ.` h6&4` h<` h>` hs  ###  ##* #.## ########.###..#### #..........##..###....#P.#* ##.#` hu?*#@# ##.###..###...#.#......' .##Z##....#.......#...###.....+......##.).###Z#..#####..##..###...####^` hd}` h'` h:Z=` hӎ&5` h` h` hw  ###  ##* #.## ########.###..#### #..........#..###....#P@#* ##.###.# ##.###.#...#.#......' #Z.##=##....#.......#...###.....+......##.).###Z#..#####..##` h(..###...###` h` h` hDZ.` h&6` h` h` h= 3` h ? ` hD ` hRF ` h4G ` hoJ ` hN ,` hT ` hHX ` hZ ` h\ ` hw] ` h^ ` ha ` he ` hh ` hh ` hcj ` hl ` h r ` ht ` hx ,` hz ` h ` h ` h" ` h0 ` h ` h# ` hߐ ` hO ` h ` h. ,` hҙ ` h^ ` h ` h ` h ,` hܦ ` h ` h ` hٲ ` h ` h ` hi ` h ` h ` h ` hU ` h ,` hz ` h ` h ` h ` h ` h ` h ` h ` hW ` h ` h ` hx ,` h ` h ` h ` h ,` h0 ` h ` h$ ` hq ` h ,` h ` h2 ` h ` h5 ` h ` h ,` h ` hj ` h ` h ` h ,` h ` h ` h ` h ` h! ,` h6 ` h ` h ` h ` h ,` h ` h ` h; ` h ` h ,` h ` h ` h ` h ` h ,` h ` h ` h ` h ` hM ` h ` h] ` hl ` h" ` h5% ` h& ,` h( ` h* ` hV- ` h/ ` hz1 ,` h2 ` h>5 ` hb8 ` h9 ` h; ` hv< ` h= ` h5? ` hA ` hGC ` hyE ` hG ` hH ` hH ` h(K ` hM ` h%O ` h Q ` hQ ` h$R ` hS ` h-W ` hX ` hZ ,` h\ ` h_ ` ha ` hoc ` h}e ,` hf ` hi ` hk ` h%m ` ho ,` hp ` hr ` h~t ` hu ` hx ` h8y ` hy ` h\{ ` h} ` h~ ` h ` h ` he ` hك ` h ` h ` hq ` h ` h ` h ` h! ,` h ` h ` hɔ ` h ` h ,` hQ ` h ` h ` hΟ ` h{ ` hJ ` h ` h ` hǧ ` hK F ` h i ### ##### ###.##### ###.#.##**## ###* .#...##P####.Z#.#.#..P########.P# ..............Z.@...............5000.9 (34.0) ............###.##.#....,. ##.........###..#**..,,.*,#.#..#. ` h ..###......# #..#***...,*##..##.. ...##......# #...,,*,...##. ...#.......#*#...,,,,,..#......#. ...##......##....***,,,.#.. ...........P#?..,,,*,,,,##. ..#........##****#§♣§≈**#.#..#Z#` h" ` h ` h J.Z` h? ,1.9 (35` h1 ` hh Q _Found a scroll of identify.` h3` h` h` h` h` h` h7` h ,` h` h` h,` h` h` h]` ha` h` h` h ` h3#` h$` h)` h -,` hS.` h:1` h3` h5` h7` hp8` hA9` h<` hFp ######### ##### ###.#.#########* #.# .##P####..#.#.#..P########.P####. ................................. ........###.##.#Z................ .......###..###Z....#.#.#..#..... ` hG#......# #..#*##@...###..##.....P ## #...,,#....##.....#....# .......#*#...,,.....#......#....# #......##....*##....##....#.....#....P#?..,,,#....##....##....#....##****#§♣≈≈♣♣#.#..#Z#....# l   basilisk (asleep).....# **♣♣§~≈≈≈♣♣..##Z##...water moccasin zombie (minion)###≈♣≈§§l§≈≈≈≈..Z.Z.....# Z   black mamba zombie (minion).♣≈≈§≈§~≈≈♣♣<..<......` h L16.9 (5.0)` hL` hvV.Z, ally target)§§` hW+7.9 (6` h_D§§` hb` h;######### #### ###.#.#########* #.#.P####..#.#.#..P########.P####.. ................................###.##.#...###..###ZZ...#.#.#..## #..#*##....###..##.....P# ......# #...,,#.@..##.....#....## ......#*#..........#......#....# ##....###....##....#.....# ......P#?..,,,#....##....##....###****#§♣≈≈♣♣#.#..#Z#....# **♣♣§~§≈≈♣♣..##Z##.###≈♣≈§§l§§≈≈≈..Z.Z.....##..♣≈≈§§§§≈≈♣♣<..<........§§≈♣♣♣.....` hd` hh.Z§§§§§§§§~§` hi+8.9 (1` h a§§§§§` h` h?` h= ######### #### ###.#.#########* #.#.P####..#.#.#..P########.P####. ...............................###.##.#.......###..###.Z...#.#.#..# #..#*##Z...###..##.....P#.....#....##.....#....#*#.......@..#. #....###....##....#.....##P#?..,,,###****#§♣§§♣♣#.#..#Z.# **♣♣§§§§§♣♣..##Z##.....##≈♣≈§§l§§≈≈≈..Z.Z.....#...♣≈≈§§§~§≈♣♣<..<.........♣≈§§§~≈♣♣♣.....♣§§~≈≈≈♣.` h$ ` h ` hE 4.Z§.§§§l≈§§l§§§§§§§§§` h7 &9` hy f§§§§§§§` h 2 _The basilisk hisses angrily.` h#### ###.#.#########* #.#.P####..#.#.#..P########.P####. ...............................###.##.#......###..###.Z...#.#.#..# #..####....###..##.....P#...#Z...##.....#....#*.....#. #....###.@..##....#.....##P#?..,,,#§.§###****#§♣§§♣♣#.#..#Z.# **♣♣§l≈§§♣♣..##Z##.....##≈♣≈§§§§§≈≈≈..Z.Z.....#...♣≈≈§§§§§≈♣♣<..<.........♣≈§§§§§♣♣♣.....♣~§§≈§≈♣..♣§~≈≈..` h/ ,` h ,` h.Z...≈§≈§§≈§§§≈~§≈` h1'10` h1!P§§~§` h$` hZ P####..#.#.#..P########.P####. ...............................###.##.#......###..###.....#.#.#..# #..####....###..##.....P#.....#Z...##.....#....#*#..........#. #....###Z...##....#.....##P#?..,,,#.###****#§♣§≈♣♣#.#..#Z.# **♣♣≈l§≈§♣♣..##Z##.....##≈♣≈§§§§§≈≈≈..Z.Z.....#...♣≈♣♣<..<..........♣≈≈§§§≈♣♣♣....` h ...♣~§~§≈≈♣....♣≈~≈≈..#..§§...##` h V§§§§` h% §§The basilisk gazes at you.` h! ` hY ` h .Z.Z≈≈≈§~§§§~§§~≈§§§§§` hL &1` h G§~§` h 7 _You resist with almost no effort.` hTn§§§~≈§§` hU` h^§§§§~≈§§§§` h]aT _Why would you want to do that?` hu j§§§§§` h ` h §§~≈§§~§` h: T _Why would you want to do that?` hP####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P## #.....#....##.....#....## #*#.....Z....#......#....# ###....###....##....#.....#P#?..,,,#Z.@.##....##....##.##****#§♣≈≈♣♣#.#..#Z#....## **♣♣≈l§≈≈♣♣..##Z##.....#` ho###≈♣≈≈§~§§§≈≈..Z.Z.....#♣≈≈~§§~≈§♣♣<..<.♣≈≈§§§§♣♣♣..♣~§~§≈≈♣....♣≈~≈≈..#..§§.##.` h(` hѣ` h:` hU` h.Z~≈§§l≈§§§§§≈§` h-2 _` hM§§` hE` h z# ###.#.###### ###* #.#.## P####..#.#.#..P########.P####...#.............##.#.............###..###.....#.#.#.....# #..####....###..##.....P#### #.....#....##.....#....## #*#..........#..# ##....###...@##....#.....#P#?..,,,#Z...##....##....##..##****#§♣Z≈♣♣#.#..#Z#....###.# **♣♣≈~≈≈≈♣♣..##Z#####≈♣≈§§l≈§§≈≈..Z.Z.....####♣≈≈§§§§≈§♣♣<..<` h ♣≈§§§§§♣♣♣~§~≈≈≈♣..♣≈~§≈..` h ` hH ≈Z§Your water moccasin zombie bites the basilisk.` h[ §§§§The basilisk gazes at you.` hߣ o§§§≈§§§` hU &3` hU D§§` h" 7 _You resist with almost no effort.` h s  ###* #.#..P###.........#.#.....#.....# #..####....# #.....#....# ........# #...@##Z...#♣≈≈♣♣# **♣♣§§Z♣§§§§§≈§♣♣<..<♣≈§§.♣~§` hF  ###* #.#..P###.........#.#.....#.....# #..####....# #.....#....# ........# #...@##Z...#♣≈≈♣♣# **♣♣§§Z♣§≈§§§§≈§♣♣<..<♣≈§§.♣~§` hP;§§` hXR` hZ:§` h3^_ _A basilisk is nearby!` hvqP####..#.#.#..P########.P####... .................................###.##.#......###.....#.#.#..#.# #..####....###..#P##` hwh.# #.....#....##.....#....## .#*#..........#......#....# #.##....###....##.#.P#?..,,,#Z.@.##....##.....##****#§♣≈≈♣♣#.#..#Z#....###..# **♣♣§§Z≈≈♣♣..##Z##.....##.###≈♣§≈§l§§§≈≈..Z.Z....♣≈§§§§§≈§♣♣<..<...........♣≈§§§§§♣♣♣.....♣~§~≈≈≈..♣≈~≈≈.#..§§..##` h|` h}l§§§§§≈` h&4` hю§§§§§§§§§` he _Your water moccasin zombie misses the basilisk.` hS#P####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P.# #.....#....##.....#....##.#*#..........#......#....# ` h.##....###....##....#......P#?..,,,#Z@..##....##....##.##****#§♣≈≈♣♣#.#..#Z#.....# **♣♣§lZ≈≈♣♣..##Z##......###≈♣§≈§§§≈≈≈≈..Z.Z......♣≈§§§§§§≈♣♣<..<.♣≈§§§§§♣♣♣..♣~≈~≈§≈♣....♣≈~≈≈..#..§§.##` h≈≈≈§~≈≈§§§~§≈§§§§` h&5` h]§§§§§` hНl _Your water moccasin zombie barely misses the basilisk.` h PP####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P## #.....#....##.....#....## #*#..........#......#....# #` h \##....###....##....#.....#P#?..,,,#Z.@.##....##....##.##****#§♣≈≈♣♣#.#..#Z#....## **♣♣≈lZ≈≈♣♣..##Z##.....####≈♣≈≈§~≈≈≈≈≈..Z.Z.....#♣≈≈§§§~§≈♣♣<..<.♣≈§§§§≈♣♣♣..♣§§§§§≈♣....♣≈~≈≈..#..§§.##.` ho §§§§§Your water moccasin zombie completely misses the basilisk.` h §§§§§§§The basilisk gazes at you.` hϊ §§§§≈§♣≈§§You resist with almost no effort.` h-&6` h<§§` hTD _Your water moccasin zombie bites the basilisk.` h n#P####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P.# #.....#....##.....#....##.#*#..........#......#....# .##....###....##....#.....` h Y.P#?..,,,#Z@..##....##....##.##****#§♣≈≈♣♣#.#..#Z#.....# **♣♣≈lZ≈≈♣♣..##Z##......###≈♣≈≈§~≈≈≈≈≈..Z.Z......♣≈≈§§§§§≈♣♣<..<.♣≈≈§§§§♣♣♣..♣§§§§§≈♣...§♣≈§§§..#..§§.##` h  ~§≈§§§§§≈§§§~§~§§§≈` h5 &7` hi3 §§§§≈§§§§§ _Your water moccasin zombie closely misses the basilisk.` h=P####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P## #.....#....##.....#....## #*#..........#......#....# ###....###....##....#.....#P#?..,,,#Z.@.##....##....##.##****#§♣≈≈♣♣#.#..#Z#....## **♣♣≈lZ≈≈♣♣..##Z##.....####≈♣≈≈~§≈§≈≈≈..Z.Z.....#♣≈≈§§§§≈§♣♣<..<.♣§§~§~§♣♣♣..♣§§§§≈≈♣...§♣≈§§§..#..§§.##.` hA` hL ~§§~l§≈~§§~≈§§~≈§§§.♣≈~≈` hN&8` h&VU§§§` hYW _Your water moccasin zombie bites the basilisk but does no damage.` hDn#P####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P.# #.....#....##.....#....##.#*#..........#......#....# .##....###....##....#.....` hEh.P#?..,,,#Z@..##....##....##.##****#§♣≈≈♣♣#.#..#Z#.....# **♣♣≈~Z≈≈♣♣..##Z##......###≈♣§§~l≈≈≈≈≈..Z.Z......♣§≈~§§~≈≈♣♣<..<.♣≈§§§~≈♣♣♣..♣~≈§§§≈♣..§.♣≈~≈≈..#..§§.##` hV §≈§Your water moccasin zombie closely misses the basilisk.` h\^*§§` h5 §§§§§§The basilisk gazes at you.` hOZ≈≈≈§` h§§§§§§~≈≈..♣≈§§§` h|&9` hZ§§§§` h E _Your water moccasin zombie struggles to resist.` hOP####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P## #.....#....##.....#....## #*#..........#......#....# ###....###....##....#.....#P#?..,,,#Z.@.##....##....##.##****#§♣≈≈♣♣#.#..#Z#....## **♣♣≈~Z≈≈♣♣..##Z##.....#` h###≈♣≈≈~l≈≈≈≈≈..Z.Z.....#♣≈§§§§~≈≈♣♣<..<.♣≈§§§§≈♣♣♣..♣§§~≈≈≈♣....♣≈§§§..#..§§.##.` hE` h>l§§§§≈§§>§§§~§§§~` h'20` hEP§§§§` h'D _Your water moccasin zombie bites the basilisk.` h#P####..#.#.#..P#.P####...........###.##.#......###..###.....#.#.#..#.# #..####....###..##.....P.# #.....#....##.....#....##.#*#..........#......#....# .##....###....##....#......P#?..,,,#Z@..##....##....##.##****#§♣≈≈♣♣#.#..#Z#.....# **♣♣≈lZ≈≈♣♣..##Z##......###≈♣≈§§§§≈≈≈≈..Z.Z......♣≈≈§§>~≈≈♣♣<..<.♣≈§§§~≈♣♣♣..♣§§§≈≈≈♣....♣§~§≈..#..§§.##` h ≈§ ≈Your water moccasin zombie completely misses the basilisk.` h)&1` hp§§§§§§` hD _Your water moccasin zombie bites the basilisk!` h ##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15021.9 (0.0) ......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F ` h H.......# **♣♣≈lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣≈§§§≈≈≈≈≈..Z.Z.....## ..........♣≈≈§§>~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (ally target) ............♣§§§≈≈≈♣............. Z   water moccasin zombie (minion) .............♣§~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Your water moccasin zombie completely misses the basilisk. _Your water moccasin zombie bites the basilisk!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (moderately wounded, ally target, 70% to hit and 52% to hit  with your bite)` h##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ` h......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15021.9 (0.0) ......##****#§♣≈≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (very poisoned, ally target) ............♣§§§≈≈≈♣............. Z [42` hI"m  water moccasin zombie (minion) .............♣§~≈≈............... Z   black mamba zombie (minion) ..........#..§§................## _Your water moccasin zombie bites the basilisk!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (moderately wounded, ally target, 70% to hit and 52% to hit  with your bite)  You reach to attack! You hit the basilisk. The basilisk is poisoned.` h-2.5 (0.6` h ` h  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a basilisk (moderately wounded, ally target, 70% to hit and 52% to hit  with your bite)  You reach to attack! You hit the basilisk. The basilisk is poisoned. _The basilisk is moderately wounded.` hoM##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15022.5 (0.0) ` hpN......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (very poisoned, ally target) ............♣§§§≈≈≈♣............. Z   water moccasin zombie (minion) .............♣§~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##You reach to attack! You hit the basilisk. The basilisk is poisoned. _The basilisk is moderately wounded.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (thin mist, moderately wounded, very poisoned, ally target, 70%to hit and 52% to hit with your bite)` h##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15022.5 (0.0) ......##****#§♣§≈♣♣#.#..#Z#....## [` hut33mN) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣§§§§§~≈≈♣♣<..<........ ...........♣≈§§§~≈♣♣♣............ l   basilisk (very poisoned, ally target) ...........§♣§≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (thin mist, moderately wounded, very poisoned, ally target, 70%to hit and 52% to hit with your bite)  You reach to attack! You closely miss the basilisk.The basilisk is moderately wounded.3.2 (0.7` hxD§§` hm _Your water moccasin zombie closely misses the basilisk.` h0##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15023.2 (0.0) ......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣§§§` h2§§~≈≈♣♣<..<........ ...........♣≈§§§~≈♣♣♣............ l   basilisk (very poisoned, ally target) ...........§♣§≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##The basilisk is moderately wounded. _Your water moccasin zombie closely misses the basilisk.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (moderately wounded, very poisoned, ally target, 70% to hit and52% to hit with your bite)` hmV##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0` heDex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15023.2 (0.0) ......##****#§♣≈§♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣≈§§~≈≈≈≈≈..Z.Z.....## ..........♣≈≈§§>§≈≈♣♣<..<........ ..........§♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣§≈~≈≈≈♣............. Z   water moccasin zombie (minion) ..........§..♣≈~≈≈............... Z [` h42m  black mamba zombie (minion) ..........#..§§................##Press: ? - help, Dir - move targetAim: a basilisk (moderately wounded, very poisoned, ally target, 70% to hit and52% to hit with your bite)  You reach to attack! You hit the basilisk.  The basilisk looks as sick as possible!  The basilisk is heavily wounded.` hy$9 (0.7` h_ b§§§` h#  Aim: a basilisk (moderately wounded, very poisoned, ally target, 70% to hit and52% to hit with your bite)  You reach to attack! You hit the basilisk.  The basilisk looks as sick as possible!  The basilisk is heavily wounded. _Your water moccasin zombie closely misses the basilisk.` h ##P####..#.#.#..P########.P####.. phredd the Frost Mage ` h7 ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15023.9 (0.0) ......##****#§♣*§♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣≈§§~≈≈≈≈≈..Z.Z.....## ..........♣≈≈§§>§≈≈♣♣<..<........ ..........§♣§§§§~≈♣♣♣............ l [` h 30m  basilisk (extremely poisoned, ally ta…)............♣§≈~≈≈≈♣............. Z   water moccasin zombie (minion) ..........§..♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##The basilisk is heavily wounded. _Your water moccasin zombie closely misses the basilisk.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (thin mist, severely wounded, extremely poisoned, ally target,  ` hs 170% to hit and 52% to hit with your bite)` hs##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15023.9 (0.0) ` hx......##****#§♣≈§♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣≈§§~≈≈≈≈≈..Z.Z.....## ..........♣≈≈§§>§≈≈♣♣<..<........ ..........§♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣§≈~≈≈≈♣............. Z   water moccasin zombie (minion) ..........§..♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Press: ? - help, Dir - move targetAim: a basilisk (thin mist, severely wounded, extremely poisoned, ally target,  70% to hit and 52% to hit with your bite)  You reach to attack! You closely miss the basilisk.The basilisk is severely wounded.Your water moccasin zombie closely misses ` h #the basilisk.` ho§§Aim: a basilisk (thin mist, severely wounded, extremely poisoned, ally target,  70% to hit and 52% to hit with your bite)  You reach to attack! You closely miss the basilisk.The basilisk is severely wounded.  Your water moccasin zombie closely misses the basilisk.` hGGThe basilisk gazes at you.` hj≈§§§§§§§§~.♣§§§~§.` h-4.6 (0.7` hj(§§§§§§§§§` h,7 _You resist with almost no effort.` h1 ##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ` h3 ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15024.6 (0.0) ......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~§~≈≈≈♣............. Z   water moccasin zombie (minion) [40` h 5 m.............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##The basilisk gazes at you. _You resist with almost no effort.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (severely wounded, extremely poisoned, ally target, 70% to hit  and 52% to hit with your bite)` h's##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15024.6 (0.0) ` h......##****#§♣≈≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈§≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Press: ? - help, Dir - move targetAim: a basilisk (severely wounded, extremely poisoned, ally target, 70% to hit  and 52% to hit with your bite)  You reach to attack! You puncture the basilisk!  The basilisk looks as sick as possible!  The basilisk is almost dead.` h-5.2 (0.6` hDN§§` h  Aim: a basilisk (severely wounded, extremely poisoned, ally target, 70% to hit  and 52% to hit with your bite)  You reach to attack! You puncture the basilisk!  The basilisk looks as sick as possible!  The basilisk is almost dead. _Your water moccasin zombie closely misses the basilisk.` hu" p##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ` h $ ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15025.2 (0.0) ......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈§≈≈............... Z   black mamba zombie (minion) ..........#..§§................##The basilisk is almost dead. _Your water moccasin zombie closely misses the basilisk.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with you` h&% r bite)` h ##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15025.2 (0.0) ......##****#§♣≈≈♣♣#.#..#Z#....## N` h 4) +8 spear of the Ensconced God {venom, F .......# **♣♣§lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈§≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You barely miss the basilisk.The basilisk is almost dead.` h# 3§§§Press: ? - help, Dir - move target  Aim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You barely miss the basilisk.The basilisk is almost dead.  The basilisk gazes at you.` hͯ ≈§§§§§~§` h_ +8 (0.6` hH H§§§§` h 7 _You resist with almost no effort.` h ##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15025.8 (0.0) ......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣≈lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§` h1 e§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~§≈≈♣............. Z   water moccasin zombie (minion) .............♣§~§≈............... Z   black mamba zombie (minion) ..........#..§§................##The basilisk gazes at you. _You resist with almost no effort.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (thin mist, almost dead, extremely poisoned, ally target, 70%  to hit and 52% to hit with your bite)` hyc s##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ` h9e ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15025.8 (0.0) ......##****#§♣≈≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣≈lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (thin mist, almost dead, extremely poisoned, ally target, 70%  to hit ` hRf and 52% to hit with your bite)  You reach to attack! You closely miss the basilisk.The basilisk is almost dead.6.4 (0.6` hp P§§§§` hs   Press: ? - help, Dir - move target  Aim: a basilisk (thin mist, almost dead, extremely poisoned, ally target, 70%  to hit and 52% to hit with your bite)  You reach to attack! You closely miss the basilisk.The basilisk is almost dead. _Your water moccasin zombie bites the basilisk.` h##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ` h2......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15026.4 (0.0) ......##****#§♣*≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣≈lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~≈≈≈♣............. Z   water moccasin zombie (minion) ` h .............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##The basilisk is almost dead. _Your water moccasin zombie bites the basilisk.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)` h_p ##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14` hq Int: 29 ......#*#..........#......#....#  SH: 0Dex: 12 ......##....###....##....#.....## XL: 13 Next: 99% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15026.4 (0.0) ......##****#§♣≈≈♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣≈lZ≈≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§≈≈≈≈≈..Z.Z.....## ..........♣≈§§§§~≈≈♣♣<..<........ ...........♣§§§§~≈♣♣♣............ l   basilisk (extremely poisoned, ally ta…)............♣~≈~≈≈≈♣............. Z   water moccasin zombie (minion) .............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................## _Your water moccasin zombie bites the basilisk.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target` hr Aim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You puncture the basilisk!` hv   Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a basilisk (almost dead, extremely poisoned, ally target, 70% to hit and  52% to hit with your bite)  You reach to attack! You puncture the basilisk!  ` h@w 9You kill the basilisk!` h~ .......#.......###.....# #..####....# #.....#....#......# ##Z♣♣#` h  **♣♣≈Z§§♣§§§§§♣≈§§§§§≈≈♣♣<..<..♣§§§§§≈♣♣Z   spectral basilisk (minion)...♣~§§§...♣≈~≈≈.` h ` h ##P####..#.#.#..P########.P####.. phredd the Frost Mage ................................. Gnoll of Ashenzari ****.. .......###.##.#.................. Health: 105/105 ======================== ......###..###.....#.#.#..#...... Magic: 29/29 ======================== ......# #..####....###..##.....P# AC: 11Str: 7 ......# #.....#....##.....#....## EV: 14Int: 29 ......#*#..........#......#....# SH: 0Dex: 12 ` h ......##....###....##....#.....## XL: 13 Next: 100% Place: Lair:3 ......P#?..,,,#Z@..##....##....## Noise: ---------  Time: 15027.0 (0.6) ......##****#§♣≈Z♣♣#.#..#Z#....## N) +8 spear of the Ensconced God {venom, F .......# **♣♣≈Z§§≈♣♣..##Z##.....# Cast: Freeze .......###≈♣§§§§§≈≈≈≈..Z.Z.....## ..........♣≈§§§§§≈≈♣♣<..<........ ...........♣§§§§§≈♣♣♣............ Z   spectral basilisk (minion) ............♣~§§§≈≈♣............. Z   water moccasin zombie (minion) .............♣≈~≈≈............... Z   black mamba zombie (minion) ..........#..§§................##Your Staves skill increases to level 9!Your b` h ase Ranged Weapons skill increases to level 9!Your base Throwing skill increases to level 9!Your base Armour skill increases to level 9!Your base Shields skill increases to level 9!Your Unarmed Combat skill increases to level 9!base Throwing skill increases to level 9!ArmourShieldsUnarmed Combat skill increases to level 9!Evocat` h ^ions skill increases to level 9! have reached level 14!` h /  --more--` h|IH11/11130/304 0% ` hO\§§§§` hR4 _` h7 ` hL ` h ` h ` h ` hM ` h0 ` h : _` h ` hf ` h  ` hK ` h ,` h` ` h ` h[ ` h ` hW ` h- B` hV ` h! ` h9# ` h% ` h' ` h( ` h) ` hb, ` h|. ` h\/ ` h:1 ` h3 ,` h4 ` h6 ` ho9 ` h: ` h; ` h`< ` h< ` hI ` hK ,` hlN ` hN ` hO ` hV ` hZ ` h[ ` h3b ,` h+c ,` hd ` hak ` hq A  You enter the shallow water.` hq ` ht ` hw ` hw @Water ` hSy ` h N _Moving in this stuff is going to be slow.` hB ` h׆ ` h ` h ` h 4` h ` hƖ ` h ` h ` h6 ` h~ ` hŢ ` hV !` h ` hݫ L  There is a staircase to the Swamp here.` h A  You enter the shallow water.` h ` h4 ` h VWater ` h ` h N _Moving in this stuff is going to be slow.` h ` h ` h> ` h 4` h ` h, ` h+ ` h ` h ` h ` h ` h ` h !` h1 ` h ` h ` ho ` hu ` h 0` hA ` h ` ht ` hY ` h` h,` h!` h2` h ` h ` h ` h` h` h` h` h?` h` h` h` h" ,` h!` h$` h$.` hC0` h2` hA4,` h75` hP7l _Your spectral basilisk fades into mist!` h9` h%;` h=3` h?` h@` hC` hGE` hZH,` hI` hK` h-N` hO` hUP` hP` hR` hS` h\V` hwX` hZ` h[` h \` h{\` hb` hd` hf` hg` hYh` hh` hj` hk` hl` h#n,` hn` h*q` hs` h-u` hOw` hx` hx` hz` h}` h~` h,` h` h` h` hȆ` h` hˈ,` h` hӊ` h` h` hĎ,` hf` h` h` h` h{` h{` hҶ` hĺ,` h` h5 _You swap places.` h` h3` h` hv` h` h` h` h` h` h` h` h` h8` h,` h` h` h` h` h` h@` hC ` h ` h{ ` hV` h` h` h` h` h` h+ ,` h!` h9*` h,` h.` h&1` h1` h2` h;` hM>` hA,` h` he ` h ` h#` h,` h` h P  There is a stone staircase leading up here.` h#` h%` h(` h) _` h*` h%2` h5` h8` h ;,` h<` hD` hI,` hL` hN,` hP` hY` h0\` hO^` h*`` h`` ha` hi` hm` hLp` hs,` hmu` hr~` h` h` h,` h'` h7` h@` h` hÙ,` hћ` h` hަ` h¨` h!` h׬` ho` h^` h` h` hI` h` h` hZ` h` h` h` h ,` h` hj` hM` h` h,` h%` h'` hx` h` hE` h` h#` h` h` h` h` hB` h;` h` h` h`,` h ` h` h` h` h>,` hO` h` h ` hN#` h%` hv&` h'` h+` h.` h&0` h3,` h4` hP8` h;` ho=` h?,` h/B` h>E` hlH` hKJ` hL,` hRM` hIR` hmV` hVY` h[,` h]` ha` hd` hf` hi,` hk` hn` h>r` hs` hv,` hx` h{` h~` h` h` hc,` h6` hb` h ` h4` h,` h` h` h^` h` hv,` h` hڥ` h` h` h,` h` h` hҶ` h` h\` hA` h` h` h,` hm` hH` hw,` hO` h.` h` hf` h,` he` h` hq` h]` hA` ht` h` hz` hp` h,` h` h!` h` hp` h,` hA` h` h` h ` h ` h ` h"` h)` h` hH` hx` h,` h` h` h*` hI` h|!` h#"` h"` hq$` h&` h'` h:*` h*` hL+` he-` h/` h1` h83,` h4` hI` hcM` hN,` hO` hxQ` hS` hT` hV` h{V` hW` ho` hs,` ht` h` hL` h` h` hu` h(` hY` h ` hr,` h` h$` h~,` h` h` h` h` h` h` h` hJ` h` hA"` h%` h(` hz*` h+` h7,` h3` h7` h9` h ?B` hD` hG` h0I` hwK` hL` hL` hT` hX` hZ` hI],` h^` hf` hi` hk` hm` h>n` ho` h` h` hb` h` hr` h,` h` hu` h` h$` h` h` h` h|` h` h` h` h,` h` h` h` h` h,` h ` h` h` h` h,` hC` h` h` h` h` h` h` h` h` h{` h` h` hR` h` h` hl` hP` h,` h*` h` h` h"` hV,` h` h{` hs` h#` h,` h ` h'` h*` h+` h-,` hA/` h~;` h=` h?` hjA` hB,` hC` hcM` hN` hP` h8R` hS` hS` h\` h_` h>a` h{c,` hd` h0sB` hu,` hu` h` h9` h` h·` hu` h` hƓ` hǗ` h` h` hu,` hk` h` hj` hر` h` h` hն` h׽` h` h` h` h_` h` h4` h@` h ` h,` h` h` hV` h?` h|,` h` h` h-` hm` h` hD,` h` h` h` h` ho ` h ` h ` h4` h` h~` h{,` h` hQ!` h$` h[%` hN',` h^(` h.` h}1` h3` h4` hz5` h6` hD=` h?` hA` hD` hDF,` h!G` hM` hzP` h[Q` hS,` hS` htY` h[` h]` h _` h_` h`` he` hgh` hgi` hj` hck` hk` h|q` ht` h`u` hw` hx` hx` h6~` h` hU` hڃ` hu,` hb` h` hg` h` hl,` h` hʚ` h` h` hH,` h` h` h:` hE` h` hz` h!` hO` h!` hw` h,` h ` h` h` h` hO` h,` h` hi` h` hIX` h,` h` h ` h#` h` hX` h!` hx` h` h` hm` h` hq` hz` h)` h),` h`` h&` h ` h` h0 ` h ` hA ` h` h=` h,` h\` h` h` h` h ` h"!` h!` h$` hb'` h(` h*` h*` h1+` h.` h0` h1` h3,` h}4` h7` h5:` h;` hA>` h@,` hB` hH,` h|I` hwK,` h,M` hP` hR` hT` hV` hsW` hX` hZ` h]` h_` ha` hb,` he` hwg` hh` hbl,` hn` ho` hr` ht` hu` hw,` hx` hx{` h}` h` hR` h` h` h` h` hى` h,` h` hz` h ` hR` h,` hA` hF` h` h` h` h` hL` h>` h%` hu` h,` h` h` hܯ` hw` h` hD` hŴ` h\` h4` h` h,` h/` h` h` h ` ha,` h` h` hA` hu` h ,` h` h` h` h&` hx,` h%` h` h]` h` h},` h` hSF.##..........#...P#  #....##..##  #....#...##  ............#  .#P..........##...#  .##......##......##  ###.....###.##...#  ##.............ZZ##  ..........@P#  203.4 (176.4)P####.#P#.#######  #### #######         Z   water moccasin zombie (minion)  black mamba    ` h.` h ` h{ E _Done exploring.` h~[#.##.#...P# .#....##..## .#....##....#...## ..........# .#P...##...# .##......##......## .###.....###.##...# #.ZZ## .P# #..P####.#P#.# # 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Found a scroll of fog. _There is a stone staircase leading up here. a h' ** ##*### *** P###..#.####.###* ...?...@<., .#.* .#...####.....#,, *##.,,***., *#,,,*,*.., **,,,,,,+......P, ,,,,,,*,*.....#, *,**,,,*,......*,  *****,,**,,,,,*,, a hz*,,,,***,,* a hu390 _ a h a hB a h: *** ###### *** PP###..#.####.###* ....?..@.<., .#.* ..#...####.....#,, **##..,***..., * *#.,,*,*...., ***..,,,,+....P, ,,..,,,*,*.....##, a h ,#.#*,,,*,......*,  ******,,**,,,,,*,, a hvU**,,,,,,, a h%,, a hj'40 a h! a hk$ a hE1 **** ###### *** #PP###..#.####.###* a ha .....?.@..<., .#.* ...#...####.....#,, .**##..,***...., ,* *#..,*,*......, ,***...,,,+......P, ,,,....,*,*.....##, ,,#.##.,,*,......*,  ,******,,**,,,,,*,, a hN**,,,,,, a h,,,, a h&1 a h: a h a h~ 6 ***** ###### *** ##PP###..#.####.###* ......?@...<., .#.* ....#...####.....#,, a h p ..#*##...***......, .,* *#..P*,*......., ,,***.....,+......P, ,,,,.....#,*.....##, ,,,#.##...*,......*,  ,,******,,**,,,,,*,, a hή z*,,,,***,,, a h &2 a h  a h  a h6 **#*** ###### *** P##PP###..#.####.###* .@....<., .#.* a hK8 .....#...####.....#,, #..#*##...***......., #.,* *#..P#,*., #,,***.....,+......P, ,,,,,.....#.*.....##, ,,,,#.##...#.......*,  ,,,******,,**,,,,,*,, a hBs*,,,****** a hD&3 a h(L a hQ  Your pack is full. _You see here a scroll of fog. a he& ***##** ###### *** .P##PP###..#.####.###* ?....<., .#.* #.....#...####.....#,, ##..####...#**., #.,* * a hyg#..P#,*., *#,,***.....,+......P, *,,,,,.....#.*.....##, *,,,,#.##...#.......*,  *,,,******,,**,,,,,*,, a hqz*,,,****,,* a hs-4 _ a h| a ha hl/H****##** ###### *** ,.P##PP###..#.####.###* ,.....<., ,.#.* *#.....#...####.....#,, *##..####...#* #.,* *#**#,,***.,*,,,,,..,*,,,,#.# a h 2a hQ3&5a h:a hH@  Your pack is full. _You see here a scroll of fog.a hs a h{ Inventory: 52/52 slots Hand Weapons (go to first with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (go to first with ()  j - a throwing neta h!| @C - 31 poisoned darts  D - 34 boomerangs  E - 15 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (go to first with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (go to first with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity  o - a ring of willpower a hG} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a hBe a hlphredd the Frost MageGnoll of Ashenzari ****..Health: 111/111 ========================Magic: 30/30 ========================AC: 11Str: 7EV: 14Int: 29****##** ###### ***SH: 0Dex: 12a h!n,.P##PP###..#.####.###*XL: 14 Next:  0% Place: Lair:4,........@....<.......,Noise: ---------  Time: 15245.2 (0.0),...................#.*N) +8 spear of the Ensconced God {venom, F*#.....#...####.....#,,Cast: Freeze*##..####...#**.......,* #.,* *#..P#,*.......,**#,,***.....,+......P,,*,,,,,.....#.*.....##,,*,,,,#.##...#.......*,**,,,******,,**,,,,,*,,Found a scroll of fog. _There is a stone staircase leading up here.  Your pack is full. _You see here a scroll of fog.  Your pack is full. _You see here a scroll of fog.a hua hwa hp}a hha h@Na h4ZrDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  S - the +10 arbalest of the End of Times {drain, rN+} Missiles (select all with ()  j - a throwing netC - 31 poisoned darts  D - 34 boomerangs  a h[OE - 15 javelins  J - a curare-tipped dart  P - 2 datura-tipped darts Armour (select all with [)  r - the cursed +0 cloak of Ashenzari's Adversity (worn) {Sorc, Dev}  u - the cursed +1 leather armour of the Ensconced Sorrow (worn) {rPois rN+ rCor Q - the cursed skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4, Bglg, Range} O - the +1 storm dragon scales of Idealism {rElec rF++ Str+5} Jewellery (select all with "=)  s - the cursed ring "Shattered Water Diviner" (worn) {rPois rN+ Will+ AC+4 Int+ y - the cursed ring of the Shackled Visionary (worn) {rF+, Range, Self}  I - the cursed amulet "Burden of Ashenzari" (worn) {Regen+, Range, Dev}g - a ring of flight  i - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]a h (1 turn)  N - the cursed +8 spear of the Ensconced God (weapon) {venom, Fort, Elem}  C + 31 poisoned darts[Enter] accept (1 chosen)a hq2 turns)  C + 31 poisoned darts  P + 2 datura-tipped darts2a hc03  P + 2 datura-tipped darts  O + the +1 storm dragon scales of Idealism {rElec rF++ Str+5}3#a h9 4  O + the +1 storm dragon scales of Idealism {rElec rF++ Str+5}  i + a +6 ring of dexterityo - a ring of willpower4 2%#a h!5  i + a +6 ring of dexterity  o + a ring of willpower5$a h[6  g + a ring of flight  o + a ring of willpower6%a h8 g + a ring of flightT - a ring of ice  W - a +6 ring of strength7&a h  W - a +6 ring of strength  X - a ring of fire10'a hr 7  W + a +6 ring of strength  X - a ring of fire7(a h}g 8  W + a +6 ring of strength  X + a ring of fire8)a hn; X + a ring of fire Wands (select all with /)  c - a wand of quicksilver (13)5)a h  c - a wand of quicksilver (13)  w - a wand of warping (23)7)a h.w   w - a wand of warping (23)  K - a wand of paralysis (8)20)a hY   K - a wand of paralysis (8)  L - a wand of polymorph (11)3*a hR  L - a wand of polymorph (11)  Y - a wand of digging (3)5,a hWi~  Y - a wand of digging (3)  Z - a wand of flame (14),a hi88,a hG} Z - a wand of flame (14) Scrolls (select all with ?)  e - 2 scrolls of poison33,a h~  e - 2 scrolls of poison  n - 2 scrolls of amnesia5,a h+   n - 2 scrolls of amnesia  p - 4 scrolls of immolation8,a hH  p - 4 scrolls of immolation  q - 2 scrolls of torment,a hI941-a h_J  q - 2 scrolls of torment  t - 5 scrolls of enchant armour3-a h/Y  t - 5 scrolls of enchant armour -a hsf x - 3 scrolls of revelation6-a h9   x - 3 scrolls of revelation  z - 10 scrolls of teleportation8.a h9  q + 2 scrolls of torment  z - 10 scrolls of teleportation91a h^P  q + 2 scrolls of torment  B - 3 scrolls of blinking511a h8   B - 3 scrolls of blinking  G - 3 scrolls of vulnerability31a h   G - 3 scrolls of vulnerability  H - 2 scrolls of fear61a h  H - 2 scrolls of fear  M - a scroll of silence82a hD M - a scroll of silence Potions (select all with !)  a - 4 potions of enlightenment642a hD$  a - 4 potions of enlightenment  b - 2 potions of magic62a hu3 2a h b - 2 potions of magic  f - 7 potions of curing92a hV   f - 7 potions of curing  h - 2 potions of mutation713a hL  h - 2 potions of mutation  k - 4 potions of berserk rage43a hp   k - 4 potions of berserk rage  l - 7 potions of lignification63a h)  l - 7 potions of lignification  m - 6 potions of attraction94a hL  m - 6 potions of attraction  v - 2 potions of might824a h  v - 2 potions of might  F - 4 potions of cancellation44a h@   F - 4 potions of cancellation  R - 2 potions of brilliance77a hg10 turns)  k + 4 potions of berserk rage  R - 2 potions of brilliance10 chosen)8a h_G 1  h + 2 potions of mutation  k + 4 potions of berserk rage1;a hE  h + 2 potions of mutation  U - a potion of haste9@ _You drop 31 poisoned darts.=a h+3.2 (8=a h =a h(h _You drop the +1 storm dragon scales of Idealism {rElec rF++ Str+5}.=a h)+4.2 (9=a h.=a h8D _You drop 2 datura-tipped darts.=a hn9,5.2 (10.0)=a h?=a hID _You drop a +6 ring of strength.=a hJ,6.2 (11=a hP=a h5R=a hdW=a h[. _You drop a ring of fire.Ea h ****##** ###### *** ,.P##PP###..#.####.###* ,Ea hg=....<., ,.#.*Ea h *#.....#...####.....#,, *##..####...#**Ea h., * #.,* *Ea h/#..P#,*., **#,,***Ea hIS.....,+......P, ,*,,,,,.Ea hbg....#.*.....##, ,*,,,,#.Ea h}K##...#.......*, Ea hU **,,,******,,**,,,,,*,,Ea he)Ea h)17.2 (1.0)Ea hE2Ea h3Fa h ****###* ###### *** ..P##PP###..#.####.###* .=....<., .#.* ##.....#...####.....#,, *##..Fa hK##...#**., * #..* *#..P#,*., **#.,***......+......P, ,*.,,,,.....#.#.....##, ,#.,,,#.##...#.......*,  **,,,******,,**,,,,,*,,Fa hz*,,,,,*,,,,Fa h,&8Fa hFa h\Fa h$ O #****#### ###### *** ...P##PP###..#.####.###* Fa h% .=....<., .#.* .##.....#...####.....#,,Fa h+% r ,*##..####...#**Fa hK% ., Fa hm%  ** #..* *#..P#,*Fa h% ., ,**#..***......+......P, Fa h%  ,,*..,,,.....#.#.....##,  ,,#..,,#.##...#.*,Fa h%   ,**,,,******,,**,,,,,*,, Fa h& Fa h0 G**,,**,Fa h1 3,,*,Fa hm2 &9Fa h 9 Fa h; Ga hX ###***#### ###### *** #...P##PP###..#.####.### .=....<. .#. #.##.....#...####.....#Ga h; *,*##..####...#**. ,** #..* *#..P#,*. ,,**#..***......+......P ,,,*...,,.....#.#.....## *,,#...,#.##...#.* ,,**,,,******,,**,,,,,*Ga hz**,,**,,,,,Ga hT'60Ga hGa h Ga h  *####**#### ###### *** ##...P##PP###..#.####. .=....< .# ##.##.....#...####.....# **,*##..####...#** ,,** #..# *#..P#,* ,,,**#..#**......+...... ,,,,*....,.....#.#..... ,*,,#....#.##...#. ,,,**,,,******,,**,,,,,*Ga hn z*,,,***,,,,Ga h׽ &1Ga h Ga h Ga h<  **#####*#### ###### *** .##...P##PP###..#.####. .=....< . ###.##.....#...####..... **#,*##..####...#** *,,** #..# *#..P#,* ,,,,**#..#**......+ ,,,,,*....,.....#.#..... ,,*,,#....#.##...# ,,,,**,,,******,,**,,,,,Ga hg **,,,***,,,*Ga hm &2Ga hg Ga h% Ha hrj * ***########## ######  ..##...P##PP###..#.####. .=....<  ####.##.....#...#### ***#,*##..####...#** **,,** #..# *#..P#,* ,,,,,**#..#**......+ ,,,,,,*....,.....#.# ,,,*,,#....#.##...# *,,,,**,,,******,,**Ha h*,*,,,******Ha hS&3Ha hKHa hHa h1Ha ha2Ha h3Ha h97Ha h.;Ha hq;Ha hS?,Ha hCHa hRa h?Ra hASa hSa h!Sa h+Sa h Sa h ,Sa hL Sa hSa h,Sa hSa hxSa hSa hSa hASa hO!Sa h$Sa h%Sa h&Sa h2,Sa hV0Sa h0Sa hJ2Sa h55Sa h8Sa h9Sa h:Sa hL=Sa h@Sa heASa hBSa h5HSa hKSa h6KSa hLSa hnOSa hRSa hRSa h TSa hWSa h [Sa h?[Sa h]Sa h_Sa h9cSa hkcSa hdSa hgSa hkSa h"lSa hmSa hVrSa hEuSa huSa hwSa hySa hK}Sa h}Sa h~Sa h<Sa h&,Sa hSa hTSa h@Sa hpSa hSa h Sa hMSa hSa hBSa h+Sa hSa hSa hSa hNSa h,Sa h/Sa hƷSa h',Sa hSa hSa htSa hSa hSa hSa h,Sa hSSa hSa h,Sa hzSa hZSa h,,,*#......P#...#......#*,*#......P#..........#*,,........P...........#,,............#......##,,...................#** *#.......#..##.......#* Sa h*.......#.#..........., ,....................., ,........@..... ,,,,,, ,,##..##....,  ,.....,**.##*...., ,....,,*,..**,Sa h..., *#...,{,,...,,,,,Sa hh, *#..,,,,,..P*,,,Sa h&, Sa h1^*,,,,,*,,..##,,,, Sa hL<,,,,,,*,,,,*,,,,,Sa h1313.2 (42.0)Sa hSa h`Sa hrh+6 ring of strength. _You drop a ring of fire.  g - a scroll of fog _Items here: !! (( ===== ? [. _You sense a monster nearby.Sa hWa h  ,,,*#......P#...#......#*, *#......P#..........#*, ,........P.....#, ,.....#......##, ,...................#** *#.#..##.#* *.#.#Wa h ., ,.., ,., ,.,,,,, .###..##...., ......,**.##*...., .....,,*,..**,..., ##...,{,,...,,,,,, *#..,,,,,..P#,,,,Wa h  *...,,*,,..##,,,,  ,,,,,,*,,,,*,,,,,Wa hו Z,,,**+Wa hז 14.2 (1.0)Wa h Wa hɟ Xa hag ,,,*#......P#...#......#*, ##......P#..........#*, ..P...........#, ......#......##, .............#** ##.......#..##.#* #.#.#., ., ., .,,,,, Xa ha.###..##...., .,**.##*...., .......,*,..**,..., P##....{,,...,,,,,, **#....,,,..PXa hb`#,,,, **.....*,,..##,,,, Xa h:bP +,,,,,,*,,,,*,,,,,Xa h'm,,,,,*,,,,,,,**,Xa hvn&5Xa h2uXa hwXa hG ,,,*#......P#...#......#*, .##......P#..........#*, .P....#, ....#......##, ,............#** ,##.#..##.#* ##.#.#., ., ., .,,,,, .###..##...., ..**.##*...., ..*,..**,..., .P##....F.,...,,,,,,F   cane toad (asleep) #**#......,..P#,,,, ***.....#....##,,,,  ,+,,,,,,*,,,,*,,,,,,,,,,*,,>,,,***,6 _A cane toad comes into view.Za hj% ,.##......P#....#* ,....P..# ,......## ,,...#* ,,###..##.......# ##.#.... ...... . >,,, ###..##....,  ..#*.##*...., .#,..**,..., #.P##....F.,...,,,,,, ##**#.........P# ****.....#....##,,,, ,,+......#....*,,,,, Za h1,,,,,,,,,,,,,,,,∆,,,,**,,,,**,,,**Za h3&7Za h=Za hU>; _Found a stone staircase leading down.\a h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\a hY, ally target)Y   ice beast (summoned)\a h`27---==8\a hJ _A chill wind blows around you.]a ho+;...P.#.....##,....*###..##.####.#.#..........>,,,,.###..##...., Y#*.##*.#,..**,#.P##....F.....,,,,,#**#.........P#,,,,****.....#....#∆,+..#,,,.##....##...#* ]a ha,]a h3}.Y,****,,,,,*,,,,**]a h+4/--9]a hW:]a h5=^a h....##,...*###..##.####.#.#............>.........,,,,.###..##...., .#*.##*Y#,..**,#.P##....F.....,,,,,#**#.........P#,,,,^a h.w****.....#....#∆,+.,,,.##....##...#* *##*.....#, ^a h^a h/ F.F  *** *,,,,,,,,,,**The cane toad croaks.^a hT====20Freeze^a h^a h_ _Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!_a h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`a hҝ   You call upon the dead to rise. The cane toad barely misses you.The cane toad stings you! Your ice beast hits the cane toad.  Your ice beast freezes the cane toad!! 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,,,,***,Y.,Z.,****ga h ,***ga hu T7=5ga h ga h ga h@ ,,,,##*##.P#,,,, ,**,**##.....#....##,,,, ,**,∆,+......#....#,,,,, ,,,,...##....##...#* **,,####.....#....#*ga hA *###** #..#* ##...####.....####., .Y...P###.#* .Z.,ga hRA ., ##....###.,ga hB. #.#..#* #....^....., ##..#** #.....Pga hOB####, *#P.,,**#......#**** *#.,,,**.......#,,,,ga h}BP *#,,,,,.#.....ga hBV#,,,,  ***,**,,,,ga hBga hFga hGga hP<,,,,,,ga hQ,,Y.,Z.,,ga hQ,,,,ga hQ%,,ga hSS6Reap ga h\ga h__ _Your reaping aura is weakening.ha h?| ,,,,,##*##.P# ,,**,**##.....#....## ,,**,∆,+......#....# ,,,,,...##....##...#* ,**,,####.....#....#* ,*####* #...#* .##...####.....####., .Y....P###.#* .Z., ., .##....###.,ha h| ,#.#..#* #....^....., ,##..#** #.....P####, ,*#P.,,**#......#**** ,*#.,,,**.......#,,,, ,*#.,,,,.#.....##,,,,  ,***,**,,,,ha h,ha h,,,,,,,,Y.,ha hQZ.,,,,,,ha h%,,ha hr&7ha h,ha hha h ,,,,,,##*##.P# ,,,**,**##.....#....## ,,,**,∆,+......#....# ,,,,,,...##....##...#* ,,**,,####.....#....#* ,,*####* #...#*ha h 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,,,,*##...,,,,,,,,**,,,, ja h`,ja h",,,,,,,.,Z.,Y,,,,,,,,,,,,,****,***,,,ja h4U8=40ja hja hɺja hw, ,,,,,,**,∆,+......#.... ....,,,,,...##....##...# ....,**,,##.#....# .....*##### #..........# .....##...####.....####. ..................P###.# Z....... .Y. ,....##@...###..ja h ,..,,#.#..## #....^..... ,,,,,##..##* #.....P#### ,,,,,*#P..,**#......#*** ,,,,,*#....**.#,,, ,,,,,*#......## ,,,,,*##.....,,,,,,** ,,,,,,**##.###,,, ja h,ja h}F,,,,,,,.,Z.,Y,,,,{,,,,,,,,,,,,****,,**,,ja h.1ja hfja hBZ _Your reaping aura expires.ka hz ,,,,,,**,**##.....#.... .....,,**,∆,+......#.... .....,,,,,...##....##... ......**,,####.....#.... ......*##### #......... ##...####.....### P### . .......@.Z..... ......##.Y..###.... .....,#.#..## #....^.... ...F,,##..##* #.....P###ka h ...,,,*#P..,**#......#** ..,,,,*#....**.......#F   bullfrog (asleep) .,,,,,*#......#.....##Y   ice beast (summoned) ##.....,,,,,,**,, Z   cane toad zombie (minion) ,**##.###,,,ka hj  A bullfrog comes into view.ka h-ka hr  Your ice beast disappears in a puff of smoke!ka hK*,,,*,,,,,Z§,F§.*§,,*FF 2 bullfrogs (1 wandering, 1 asleep, 1…),Z   cane toad zombie (minion)ka h\,,ka h&2ka hgka h[ _A bullfrog comes into view.la h| ,,,,,,,,##*##.... #......,**,**##.....# .......,**,∆,+...... .,,,,...##....## #......**,,####.....# .*##### #......... ##...####.....### P### .. .........Z§.... .F.....##§...###....la h~ #......#.#.§## #....^... ....F..##..##* #.....P## .......*#P..,**#......#* #......*#....**.......# .......*#......#.....## ##.....,,,,,,**,la hla hbla hla h**,,,,,**,,,,Z..,...la hԏ*#..F.**Fasleep, 1 ally target)la h6**,la h&3la hfla h6la hF Y ,#......,**,*# ...**,∆,+......# ..,,,...##....## ##......#*,,##. la hG 8.###### #..... .##...####.....## ..............P ....la hFG  Z ##....###la hG , ##..F...#.#..## #....^ #....F..##..##* #.....P#la hmH  #.......##P..,**#...... ##......##....**.# .##......#la hH # .###.....,,,,,,** ,,**##.###,,la hI !,la hK la hM la h5U 0,,,,la hU *,,,,Z.,.....F,##...la hV L**,*,,,la hW q9==4la h_ la hb na h  ,...**,∆,+......# ,..,,,...##....## ,###*,,##.na h & .###### #..... ..##...####.....# ..............Pna h1 | ... Z na hW F@.##....### P##......#.#..## #....^na h| c *#....F..##..##* #.....P *#.......##P..,**#...... ,##......##....**na h . *.##......# .na hƯ .###.....,,,,,,* ..**##.###,,,na h 9 ,****,,**na hl N  The bullfrog hits you but does no damage.na h ,,+,,,,,.,Zna h ],,*,,,,,,**na h# <=5Freezena h na hP Y _The bullfrog completely misses you.pa h  You puncture the bullfrog! The bullfrog is poisoned.  The bullfrog is heavily wounded.pa h, F.Fvery poisoned, 1 ally …)The bullfrog croaks.pa hI====8 (0.6 pa h\pa h? _The bullfrog hits you but does no damage.pa h0 croaks. _The bullfrog hits you but does no damage.Your bite misses the bullfrog.The bullfrog is severely wounded.hits you but does no damage.  Your cane toad zombie hits the bullfrog!08-===-6.4pa h pa h , _The bullfrog hits you.ra h4 extremely poisoned, 1  You hit the bullfrog. The bullfrog looks as sick as possible!  The bullfrog is almost dead.ra hn=---7.0ra hra h _The bullfrog barely misses you. The bullfrog misses you.ra h£  You barely miss the bullfrog.The bullfrog is almost dead.ra h@ $ Z   bullfrog (ally target)Z   spectral bullfrog (minion)Z   cane toad zombie (minion)You kill the bullfrog!The bullfrog's spirit is torn from its body!  The bullfrog barely misses you.ra h% 9-2--7 (0.7 ra hK ra h g _Your cane toad zombie barely misses the bullfrog.sa h ?  You puncture the bullfrog!sa h #†Z   spectral bullfrog (minion)Z   cane toad zombiesa hP f108.3 (0.6Freezesa h& sa hi L _You kill the bullfrog!ta h#,,,...##....##+,###*,,####.....#.,##.##### ...#...####.....#.............P........Z.Z##....###P##....@.#.#..## #....^*#.......##..##*.P*P..,**.,,##....**.*#...#.....#..#.....,,,,,,*.**##.###,,, ##P****,,**,, ta hF2,**,,,,,,,,,**,,*1=30=-9.3 (1.0ta h@:ta h=u _You see here a bullfrog corpse.ua h+,###*,,####.....#.,##.##### ...#...####.....#.............P.........Z.Z##....###P##....†.#.#..## #....^*#.#..##*.P*P..,**.,,##....**.*#...#.....#..ua hD#.....,,,,,,*.**##.###,,, ##P****,,**,, **.P**,,* ua hua hGua h1...ZZ,,,,,,,,,,,,,,,,,ua hH-50 _ua hua hUua h,##.##### ...#...####.....#.............P.......##....###P##....ZZ#.#..## #....^*#.......##..##*.P*P..,**.,,##....**.*#...#.....#..#.....,,,,,,*.**##.###,,,ua h`##P#***,,**,, **.P**,,* ,....,,,, ua hua hua hQu†.ZZ,,,,,,,,,,,,,,,,,ua h&1ua hua hva h˓3va hva hΛva h`va hva hva ht,va h[va h޵va hlva hva hI==va hLva h'va hhva hmBva h va hUva hZva hCva h,va hWva hva hva hva h}va hva hva hnva hva htva hva hva h1va hva h va hva hva hva hva h=va h^va hva hPva h!va h!va hk#va h&va h*va h&+va h-va h-va h/va h!2va h:,*#.......##..##* #.....P####, **#.......##P...#*#......#**** ,,##......##....###,,,, ,*#.......##......#.....##,,,, ,.........###.....,,,,,,**,,,, ,..........#*##.###,,, ,.##......P####.P#*,,, ,*#.......PP##..###... va h;,,.........ZZ.@....... ,,.............S *..#.###PP########... *####* #### ***#  S   black mamba (asleep) Z   spectral bullfrog (minion) Z   cane toad zombie (minion) va h>/60.0)va h?va h@va hlAva h&H,,,.ZZ@....S..,va h!Ir.,**Slly target)va h J,2.3 (11va hPva hT^ _A black mamba comes into view.wa h=L,*#.##..##* #.....P####,  **#.......##P...#*#......#****  ,,##......##....##.#,,,,  ,*#.##......#.....##,,,,  ,.###.....,,,,,,**,,,,  ,....#*##.###,,,,  wa h,.##......P####.P#*,,,.  ,*#.PP##..###....  ,,..ZZ.@...S...  ,,. *..#.###PP#wa hр...# *####* #### **###wa h wa huwa hwa hwa hq,wa hz,,,.Z.@.S.....,Z,**wa hwa hQ13.3 (1.0)wa hfwa hwa h~ s,*#.##..##* #.....P####, **#.##P...#*#......#**** ,,##......##....##.#,,,, ,*#.##......#.....##,,,, wa h L,.###.....,,,,,,**,,,, ,.#*##.###,,,,. ,.##......P####.P#*,,... ,*#.PP##..###....P ,,.Z..@S.....P ,,.Z.  wa h# *..#.###PP#...##  *####* #wa h ,wa h} < **wa h s,.Z,.Z,,*wa h CThe black mamba bites you but does no damage.wa h wa h/ W05--=4wa hm Freezewa h% wa h( 0 _The black mamba bites you.wa h'  You hit the black mamba.  The black mamba is lightly wounded.  Your spectral bullfrog completely misses the black mamba.wa h(l99/111 ---5.0 (0.7 wa h0wa h30 _The black mamba bites you.ya hW   You hit the black mamba. Your bite misses the black mamba.The black mamba is lightly wounded.  Your spectral bullfrog barely misses the black mamba.ya h_ C.Zya h` )100/111ya h` 1-7ya hjh ya hk Q _The black mamba misses you.za h 5bar _The black mamba misses you.  You bite the black mamba, but do no damage.The black mamba is lightly wounded.  Your spectral bullfrog hits the black mamba.za h_ 016.4za hza hX _The black mamba barely misses you.za hI very poisoned, drained, …) You bite the black mamba, but do no damage.The black mamba is moderately wounded.The black mamba misses you.  Your spectral bullfrog hits the black mamba.drains the black mamba.  completely misses you.za hUS2==za h 7.1za hza hil _Your spectral bullfrog closely misses the black mamba.za hF !  extremely poisoned, draiYou hit the black mamba.  The black mamba looks as sick as possible!  The black mamba is heavily wounded.za hH j3=-7 (0.6 za hO za hSS X _The black mamba barely misses you.{a hV  You hit the black mamba.  The black mamba is severely wounded.{a h-W]Your spectral bullfrog barely misses the black mamba.{a hXN96/111 ---{a hFX!8.3{a h_{a ha0 _The black mamba bites you!{a h9n _The black mamba bites you!  You closely miss the black mamba.  You are poisoned.{a hn89=---=9Pois {a hv{a hy2 _The black mamba poisons you!|a h4 :*#.##P...#*#......#**** ,###....##.......#,,,, *#.......##......#.....##,,,, ...###.....,,....#*,,,, .*##.###,....# .##P####.P#*.....# |a h5 R*#.......PP##..###....P. ......Z.S.....PP .Z@....... *..#.###PP########...##. *####* #### **###** |a hz:  You feel very sick.Your spectral bullfrog barely misses the black mamba.|a hE r *,,.Z*|a hxE ,**The black mamba closely misses you.Your spectral bullfrog closely misses the black mamba.|a hqG 7=---9.9 (1.0|a h(N |a hR Q _The black mamba misses you.}a hO B  You puncture the black mamba!}a h  .You kill the black mamba!}a h 6-3=70.6 (0.7Freeze _You feel sick.}a h }a hI i _Your Stealth skill increases to level 10!~a h>+4~a h0~a hm2~a h_6l5=~a h;3 _You feel sick.~a h;~a hm=~a h\B3 _You feel sick.~a hB~a hjD~a hI3 _You feel sick.~a hI~a hvJ~a hnO3 _You feel sick.~a hO~a htQ~a hV3 _You feel sick.~a hV~a hX~a h^= _You feel sick.  ~a hE_' ~a h`~a hOfj _You are no longer poisoned.~a hf%7~a hg~a hVj98~a hj(=~a h@l~a hdp~a hp#9~a hp2=~a hr~a hv<90~a hw~a h{~a h|1~a hg}~a h5~a h%2~a h~a hԆ~a h K4=~a ht~a hc~a h#5~a h2=~a h~a h~a hc%6~a h4~a hI~a h~a h٤7~a h~a h\l _Your spectral bullfrog fades into mist!~a hȫK8=~a h~a h~a h[100/111=~a hس~a h·~a h%1~a h~a h~a hƽK2=~a h~a ha93~a h2=~a h&~a h(~a h_%4~a hG~a h~a h>5~a h~a h~a hU57=~a h}~a h~a h~a h3U8=~a h~a h~a h(%9~a ha~a hj~a h&10~a h~a hG~a hK1=~a h~a h71 _HP restored.~a he~a h~a h~a h~a h~a hL ~a h ~a hE ~a h ~a h ~a h ~a h ,~a h ~a h ~a h ~a h ~a hA 9=~a hk ~a h ~a h! ~a h% ,~a h% ~a h( ~a h, ~a h/ ,~a hV0 ~a h2 ~a h5 ~a h7 ~a h7 ~a hO9 ~a h]; ~a h> ,~a h? ~a hC ~a h@G ~a h!I ~a h^I ~a hJ ~a hdM ~a h/Q ~a hR ~a h-S ~a hwT ~a hV ~a hZ ~a h\ ~a h\ ~a hl] ~a hm` ~a hb ~a h#d ~a hd ~a h-f ~a hi ~a hn ~a h7q ~a hlq ~a hr ~a hu ~a hx ~a h=z ~a hz ~a h{ ~a h{ ~a h ## #....^.....,,,,,,,,,, #* #.....P####,#......,, .#*#......######.....*,, ##.#....#....#,*. #.....##.........##.S ..##............. ~a h R.###.....##.........#... .P##.....#....##.....#,* .###....P..###Z.@..PP#** -- ........PP#.#.P......... ........................ ~a hC G####...##.###..P###P#.########## ##### *##*.#**#~a he fS   water moccasin (asleep)~a hv 1413.6 (43.0)~a h C,,,*,,,~a hT K*.Z,,,,~a hz 5*, ally target)~a hܖ G--4.6 (44~a h ~a h( a _A water moccasin comes into view.a h> #....^  #......,,, #####.....*,,, ...#....#,*.* .......##.S, .........., ##.........#..., #....##.....#,** #.Z@..PP#**, #.P........., ......................, .###..P###P#.##,   ##### *##*.#*  **# a hE #....^  #......,,, #####.....*,,, ...#....#,*.* .......##.S, .........., ##.........#..., #....##.....#,** #.Z@..PP#**, #.P........., ......................, .###..P###P#.##  a hF ##### *##*.# **#  a hxOa hPa h(Xa h\e _A water moccasin is nearby!a haz#..........,  #....^.....,.. * #.....P####,#......,,, #*######.....*,,P ##.......#....#....#,*.# #.....##.........##.S. .......##.............. ###.....##.........#.... P##.....#....##.@...#,** ###....P..###.Z...PP#**, .....PP#.#.P a hz........................ ###...##.###..P###P#.##.######## ##### *###.#**##a h~a h,,,,,,,,,,,,,,*,,,,.Z*,,,*a hɈ85.6 (1.0) _a h.a ha hI ..., #............,,,  #....^.....,........,,,  #.....P####,#......,,,, *######.....*,,P, #......#....#,*.## #.....##.##.S.. .......##...... ##.....##.......@.#...., .....#....##.....#,**, ##....P..###..Z..PP#**,* PP#.#.P.., ......................., a h u##...##.###..P###P#.##..  ######## ##### *###.#*#*##a h_ a h ,,,,,,,,,,,,,,,**,,,Z,.*,,*a ha *a h &6a h a h a h4, ....,,,, #.............,,,, #....^.....,........,,,, #.....P####,#......,,,,, ######.....*,,P,* .....#....#,*.### #.....##.##.S... ......##....... a h*.....##.........#...... .....#....##.Z...#.##.. #....P..###.....PP#*#,**PP#.#.P...,, ......................,, a h#...##.###..P###P#.##..* a hb######## ##### ####.#*#**##a hla h ,,,,,,,,,,,,,,,,,,,,,,.Z,,,,*a h&7a hXa ha h?, ....,,,,, ...........,,,,. ....^..............,,,.. .....P####,#......,,,.., ......######.....*,,P.*, a hxJ#....#....#,*.###. .....##.##.S.... ##. .....##.#.a hT .....#....##..Z..#.##... ....P..###.....PP###,**.a h|PP#.#.P............,,, a h...##.###..P###P#.##..**  ##### ####.a h).#*#* a h7a hY,,,,,*,,**a hi.Z**,,**a h:&8a ha ha hL6 , .........,,.... ........,,.... ^..............,..... P####,#......,,...,, ######.....*,.P.*,* #....#....#,#.###.. ##.a h6 z##.S..... ##.# ##.#.# #....##...Z.#.##...# a h6 P..###.....PP###,*#.#PP#.#.P...a h6 e,,,..,,,, a h7 )a h+7 ##.###..P###P#.##..*** ####a hF7 + a h: a hC C,,,,,**a hC ~,**.Z*,,,, ally target)a hC ,Z   cane toad zombie (minion)*a hjD a h>E &9a hL a hO a h, ............., .............., ^...................., P####,#......,....,,, ######.....#,.P.*,*# #....#....#.#.###..# ##.##.S...... ##.#* ##.#.a h#* #....##....Z#.##...#* P..###.....PP#PP#.#.P..........,,,..........,,,,. a h'##.###..P###P#.##..***,  ##### ## a h]"a h*,,,,,,,,,Z,.a h*+K,,,,**a h(-520Freezea h4a h7a h7 h _A water moccasin comes into view.A water moccasin is nearby!  The helpless water moccasin fails to defend itself.  You hit the water moccasin.  You bite the water moccasin, but do no damage.  The water moccasin is lightly wounded.a hA uS.ZSa htB d05--=1.2 (0.6 a hoJ a h(N 3 _The water moccasin bites you.a hS.  You hit the water moccasin.  The water moccasin is moderately wounded.a h/n98/111 ---=8a h7a h3;3 _The water moccasin bites you!a hq  You closely miss the water moccasin.The water moccasin is moderately wounded.a h*zJZ.a h{4-2.5 (0.7 a ha h[ _The water moccasin barely misses you.a hӀ  You puncture the water moccasin!  The water moccasin is heavily wounded.The water moccasin bites you but does no damage.a h" ^9-=3.2a h a h& D _Your cane toad zombie hits the water moccasin!a hE  You puncture the water moccasin!a h ZZ   spectral water moccasin (minion)You kill the water moccasin!a hG100/1114-8 (0.6a hв0Freezea hVa h a hB_The water moccasin's spirit is torn from its body!a hP###.#* ,,,.......  .............,,  ..............,,  .^....................,,  P####,#...........,,,,  ######.....#..P.*,*#,  ....#....#.#.###..#.  ##.........##.@.......  ##..ZZ....##.  ##.........#.......#*,  #....##.....#.##...#*,  .P..###.....PP###,##.#,,  .PP#.#.P..........,,...,  ..................,,,...  .###..P###P#.##..***.#  #### ##### ####.#*#* *** a h ,,,,,,,,,,,,,,,,**,*,*,**,**,,**a ht ^1--4.8 (1.0a ha h& _You swap places.a h 3a hO a h a hA a2=a h a hl a h d3=a h;5a ha h a h %6a hua h a hK7=a ha hk8=a h)a hq!;9a h#a h'b11=a h)a h.a h0a h4,a h 6a h69a hu<a ho>a h @a h;@a hBa h%Da hRGa hJ,a hMa hYa h\a h]a h_a hG`9=a hba hma hna hsBa hKta hIwa hy,a hh{a h}a hÀa hRa hȄ,a h.,a h͊a hQa hSa ha ha h“a hIa ha h ,a ha hha hRa h^a h,a ha hIa ha ha h|a hma hίa ha ha ha ha hZa hpr _Your spectral water moccasin fades into mist!a ha ha ha ha ha ha hqa ha hDa ha ha ha ha ha ha ha hba ha ha h.a h* , ,......S.#*  *,,,,,,,,..#  ,,,......#*  ........*  ...............##  ...............*  a h,#...............##  ##.....#..P.#.##@.#  - .#....#.#.###..#.##  ....##........Z##  ............##..#  ......#.......##.##  ##.....#.##...##.##   S   water moccasin (asleep)a hPP###.##.#...#  P.................#  a h!r.................##  a h}048.8 (24.0)a hO*,,,,,,,,,*Z.a h,, ally target)a hZ,9.8 (25a ha ha _A water moccasin comes into view.a h^O **...P..... , S.#* *,,,,,,,, ,,,#.*## a hW_... ,.........@## ##.....#..P.#.##..#....#.#.###..#Z####.........#........##.. ......#.......##. a h_##.....#.##...##.# .....PP###.##.#.. P...a hSba hohc*,,,**,,,,**Z.a hi250.8 (1.0)a hpa h*ra h90H ##....** **...P..... , S.#* *,,,,,,,, ,,,##a h0.*# ...# ,..........# ##.....#..P.#.##Z.# .#....#.#.###..#.####...#.. a h1......#.... ##.....#.##...##.# .....PP###.##.#a h44a h;b**,***,,,*,*Z.a h\<&1a hAa hDa hy,,,,,#.#*#...#,##....** **...P..... , S.#* *,,,,,,,, ,,,##a h.## ..... ,........Z.## ##.....#..P.#.##..# .#....#.#.###..###.........#........##.. a h_......#..... ##.....#.##...##.#a h a h,,,* *,,,,**Z.a h&2a ha hLa h:c# ,,,,, ,..* #....*#.#*#...#,##....** **...P..... , S.#* *,,,,,,,, ,,,#.#a h..# ..Z..# ,..........## ##.....#..P.#.##..#....#.#.###..###.........#a hv........##.. ......#....a ha hL,,,* *,,,**Z.a hw&3a ha hpa h8G  #,,#* ,,,,, ,..* #....##.#*#...#.##....** **...P..... , S.#* *,,,,,,,, ,,,##...Z.## ...# ,a h/H b..........# ##.....#..P.#.##..#....#.#.###..###.........#..a hJ a hO a,,,***,,,,*Z.a hP &4a h=V a hY a h:E.,,,,,,  P#,,,, ,,,**#....* ##,,,, .,,* # #,,,,, ...* #....## #* ##.#*#...#.* #* #...##....#* #* #...P.....# ., S.#* #*,,,,,,,.# ,,,...## Z..# ## ....# ,#...............## ###.....#..P.#.##..# a hE#....#.#.###..#.## ##.........## a h>LG  The water moccasin hisses angrily.a hV*,*,**,,,,,*,,***,,SZ.Sa hW$06a hXJ--===5Freezea hL`a hLcy _The water moccasin bites you. The water moccasin barely misses you.a hй E  You puncture the water moccasin!a h [Z. a h 4-6.4 (0.6 a h a hq i _The water moccasin is moderately wounded.a hN<  You closely miss the water moccasin.The water moccasin is moderately wounded.7=---7.1 (0.7 a hUa hXF _The water moccasin bites you but does no damage.a hZ  The water moccasin is moderately wounded. _The water moccasin bites you but does no damage.  You puncture the water moccasin! Your bite misses the water moccasin.The water moccasin is severely wounded.The water moccasin barely misses you.  Your cane toad zombie hits the water moccasin!a hU ZZ   spectral water moccasin (minion)The water moccasin dies!a h*8==7 (0.6Freezea h a hTH _The water moccasin's spirit is torn from its body!a h#*,..., .,,,,,, *,*,**. P,,,**#....#,.,,## ,,,,, *...* #....###.#*#...#.#*#...##....#* #*#...P.....# ., .@.#* #*,,,,,,,ZZ.# ,,,##.### ....# #a hj,..........# ###.....#..P.#.##..#....#.#.###..#a h-A***,**,,,,,*a h>9--8.7 (1.0a h$a h& _You swap places.a hF a h a hQ a h: a hn <10a h a h^ D1=a h a h a h a h a h0 a hg a h\ a h- a h a h a hq a h a h a h a h a h  a h ,a h a h a h4 a hV a h a h 9=a h a h a h ........., .........,..>....#  .....,,,,,,......#  #...., ,,,.....#  *...., **,*#....##  *,..., ***,*#P....#  ,,,,,, *,*,*#.....#  #a h* 1,,,, ,,,,**#....#  #,,,, ,.,,* #..@##  --64.7 (6 ,,,,, *...* #....##  * *##.#*#..Z#.#  * *#...##..Z.##  a h * ,#...P.....#  , ,.........##  *,,,,,,,...#  ,,,..............##  a hA V................#  a h a h\ a h% |,,,,,,,**,ZZ.a h& +5.7 (7a hh, a h[/ ; _Found a stone staircase leading down.a hz.,  .........#* .....,..>....# ......,,.# ##...., ,,,,..... #*...., **,*#....## #*,..., ***,*#P....# a h{.,,,,,, *,*,.# P#,,,, ,,,,**#.@..# ##,,,, ,.,,* #...## #,,,,, *...* #..Z.## #* *##.#*#..Z#.# a h{#* *#...##....## #* ,#...P.....# ., ,.........## #*,,,,,,,.........# ,,,# a ha ha hT,,,,,,,,*,*ZZ..a hC+6.7 (1a ha ha h8 ###*  P..* .........#* .....,..>....# .......,.# .##...., ,,,,,..... #*...., ***,*#....## a hg9 T#*,..., ***,*#P....# ..,,,,,, *,*,.# .P#,,,, ,,,,*##....# .##,,,, ,.,,* #.Z.## .#,,,,, *...* #.Z..## .#* *##.#*#...#.# .#* *#...##....## #* ,#...P.....# a h9 ., ,.........## #*,,,,,,,. a h= a h<> a h}F ,**,,,,**,***,Z,Z.,.**,,a hxG &7a hM a h[ a h ..#** ##.##P##PP..##..P............#*.......>..... .##....,,,,,,......# ##*.a h\ ....##*,...,****,*#P.,,,,,,**,*,*#..P,,,*##Z...#,.,,* #Z..## ,,,,, ,*...* #....###.#*#...#.#**#...##....## .#*#...P..... #., #a h ,a hr }****,,,*Z.Z.a hS &8a h a h a hB##, ..#*##*##...# ##a hC##P##PP..##P.......#*.......>...... a hdC.##....,,..........# ##*..@..## .a hC#*,...,****,*#P..,,,,,,**,*,*#.Z.P,,,*##.Z..#,.,,## a hC(,,,,, ,*...* #....##.#*#...#.#**#...##....## .#*#...P.....a hUG,a hNq,,**,,,*ZZ.a hQ&9a hqVa hYa h#..#, ##,,,* ...#*##*##...# ####P##PP..##P.......#*.......>.. .##....,,.......@..# ##*....,*###.##....## .#*,...,****,*#PZ.,,,,,,**,*,*#.ZP,,,*##....#,.,,## ,,,,, ,*...* #....##.#*#...#.#**#...##....##,,**,,,*ZZ.70a h|D #*, ..##,,,* ...#*##*##...# ####P##PP..##P..#.....#*.......>.. .##....,,..........# ##*....,*###.##.Z..## .#*,...,***#,*#PZ.,,,,,,**,*,*#.P,,,*##....#,.,,## ,,,,, ,*...* #....##.#*#...#.,,***,,**ZZ.1a hD # #*,,,*##..#*..##,,,* ...#*##*##...# ####P##PP..#P..#.....#*a h .......>... .##....,,.......Z..# ##*....,*###.##.Z..## .#*,...,***#,*#P....# ..,,,,,,**,*,*#.P,,,*##....#,.,,## ,,,,, ,*...* #....#a h4 a h a hE r,,**,,,,*ZZ.a h &2a hC a h a hjS##......##, .##*,,,**...P*  #*,,,*##..#* .,,,*#...#  .###,,,*#...#  ........#*##*##...#  ####P##PP..##  P..#  ..@.#* ......>....#  ......,,.Z..#  ....,,.......Z..#  #*....,*###.##....##  #*,...,***#,*#P....#  .a h/u,,,,,,**,*,*#.....#  P#,,,, ,,,,,*##....#  ##,,,, ,,.,,* #...##  a ha ha h~,,,,,,,**Z.Z.a h&3a h$a h&a h,r......P#* #......##,,,,,...#*  ##*,,,**...P*  #*,,,*##..#* ..,,,*#...#  ###,,,*#...#  .......#*##*##...#  ###P##PP..##  P@.#  ....# ......>..Z.#  .....,,.Z.#  #....,,..........#  *....,*###.##....##  *,...,***#,*#P....#  ,,,,,,**,*,*#.....#  #,,,, ,,,,,*##....#  a ha ha h}*,*,*,,*Z.Z.a h&4a ha hea h33a h5a h;a h=a h=a h@a hJE,a h....#a h^ S   water moccasin (asleep) a h_......,,..........# Z   spectral water ma h>_koccasin (minion) ##....,,..........# a hp_Z   cane toad zombie (minion)*....,*###.# a he~ 6.7 (2  A water moccasin comes into view.a hfa hhga hh,a hp,,,,,,,,*.SZZ.Slly target)a hq+7.7 (3a hxa h|8 _The water moccasin hisses angrily.a hNt  .,,,, ..,***,.....#***##...#*P#**∆#.#..# ##,,,,....###*S..P##*,,,*##..#* ....##,,,*#Z. ..#*##*##...# ####P##PPZ.#.....P..#.........##.......> ... ##....,,..........# a hfv a hx ,a h4 j,,,,,,,**.SZ.a h} 7Z.a h~ +8.7 (1a h Freezea h a h a h8  You puncture the water moccasin!  The water moccasin is moderately wounded.The water moccasin bites you but does no damage.a h@]Z. a h,A4=9.3 (0.6 a hyHa hKx _Your spectral water moccasin completely misses the water moccasin.a h~BjM_Your spectral water moccasin completely misses the water moccasin.  You puncture the water moccasin!  The water moccasin is heavily wounded.The water moccasin bites you but does no damage.a h,D5=80.0 (0.7 a hJa hKOu _Your spectral water moccasin closely misses the water moccasin.a h>  You hit the water moccasin.  The water moccasin is severely wounded.a hNH Z. The water moccasin bites you but does no damage.a hI .-7a h;P a hS m _Your spectral water moccasin misses the water moccasin.a h  You hit the water moccasin. Your bite misses the water moccasin.The water moccasin is almost dead.a h P . Z   cane toad zombie  Your spectral water moccasin fades into mist!The water moccasin barely misses you.a hI B-1.4a h a h m _Your cane toad zombie barely misses the water moccasin.a h# ....* ....* ##...#* ∆#.#..# ....## ...P# ##S.#* #.@Z# #...# #...# PP..## ...P..# ......## ..>....# ........#  a h[ ....* ....* ##...#* ∆#.#..# ....## ...P# ##S.#* #.@Z# #...# #...# PP..## ...P..# ......## ..>....# a hٻP........#  a ha ha hza hDe _A water moccasin is nearby!a h-  You miss the water moccasin.The water moccasin is almost dead.a h/ ,2.0 (0.6 a h>6 a h9 \ _The water moccasin closely misses you.a h}@  You hit the water moccasin.a h ZZ   spectral water moccasin (minion)You kill the water moccasin!a h^56Freezea ha h H _The water moccasin's spirit is torn from its body!a h##, ....##.,,,, ..,***,.....#*#*##...#*P#*#$#.#..# ##,,,.....##...P##*,,,*##@.#* ...ZZ##,,,* ..#*##*##...# ####P##PP..#....P..#.......##.......> ..a ha h?,,*,,,,,*a hG%-a h3.6 (1.0a ha h< _You swap places. Found 22 gold pieces.a h,* ##,,,#.PP.P*....##.,,,,.....# ..,***,.....#*#*##...#*P###$#.#..# ##........###.@.P##*,,,*##..##..#,,,*#.ZZ#a h ^#,,,* ..#*##*##...# ####P##PP..#...P........##.......>a ha hna h*o,+*,,,,**ZZ..a hF@-4a hJa ha h a##......#,  .#,*,+*,,..#* ##,,,#.PP.P* .,,,,....## ..,,,,.....# ..#,***,....# #.......#*#*##...#* a h/ !.##......P###$#.#.. #......##.....@..## #......##P..##...P# #P,,*##ZZ## .a hV x..#,,,*#...# #......##,,,*#...#a h{ T ..*##*##...#a h | ####P##PP..## a h ....P..# ......## a h@ a h a h_ x,,,**,,*ZZ..a h &5a h a h a h .##......#,,,,**,,* .#,*,+*,...## .##,,,#.PP.P* .,,,,....## .,,,,.....# #.#,***,....# #.#*#*##...#* .##......P###$#.#..# .##......##.## .#......##P..##ZZ.P# .##P.,*##..## .#P,,*#...# .#......##,,,*#...# .#*##*##...# .##.##P##PP..## #.P..# .## a h a h BZ.a h &6a hw a h a hr.##......#,,,,**,,* .#,*,+*,...## .##,,,#.PP.P* .,,,,....## .,,,,.....# .##.#,***,....# .####.#*####...#* #..##......P###$#.#..# #..##......##...@.Z..## a hr{#...#......##P..##Z..P# #.##P..*##..## P.#P..*#...# .#......##...*#...# .#######...# #..##a hrk.##P##PP..## .#.P..# a hr0.## a hua h'va hw~WZZ..a hK&7a ha ha hl#....##......#,,,,**,,* .#,*,+*,...## .##,,,#.PP.P* .,,,,....## .,,,,.....# #.##.#,***,....# #.####.#*####...#* #..##......P###$#Z#..# a h #..##......##..@.Z...## P#...#......##P..##...P# P#.##P..###..## .P.#P..##...# .#......##...##...# .#######...# .#..##a hM .##P##PP..## #.#.P..# .## a h a hC.Za h&8a ha ha hia ha ha ha h_ ###., #....##......#,,,,**,,* ,*,+*,...####,,,#.PP.P*.## .....,,,,.......,***,....# #.##.#*####...#*P###@#.#..# ##..#...ZZ...###P..##...P P###..##P.....#Pa hw` .##...##...#.....#######...# .#..####P##PP..# #.#P..a hb a hsi ,,,*,,,*{.Z   cane toad zombiea hQj &9a hp a hMr a hws a hy a h|z ,90.6 (2a h a h* @ _You now have 1372 gold pieces (gained 22).a h=a h=a h>a hgAa hYDa hG,a hJ5 _You swap places.a hMa hN3a hOa hQ5 _You swap places.a hzTa hrVa hX3a hYa h[a h]a hn_a h_a hB`a hba hda hhga hga hha hja hmBa hna hxsa hva hxa ho{,a h]|a hT~a h{a ha ha ha h#a h}a h߈a ha h"a hWa hKa h@a ha hVa ha h a ha ha ha hxa ha ha hΨa h߫a ha h7Xa h"Ba ha hca ha ha ha hHa h[a h[a h+a h:a hKa hza h;a ha h,a ha hc _Your cane toad zombie hits the plant! The plant begins to die.a hba ha ha ha h,a ha hona ha ha ha ha ha hBa ha hsa he  A nearby plant withers and dies.a ha ha h a h a hh r _Your spectral water moccasin fades into mist!a h a h> a hm a h a hTa ha h,a ha h]a ha ha ha h a ha hXa ha h=a ha ha hZa h!a hB!a h"a h$a h&a h(,a hT)a h?,a hV-a h.a hH.a h.a h1a h3a h5a hL5a hK6a h8a h;a h}<,a h=a h?a hCa hD,a hFa heHa hJa hJa hKa hKa hOa hRa h1Ta hwTa hUa hVa h{Ya hj[,a h\a h^a h ba hc,a hda hea hfa h'h,a hdia hvla ho,a h7qa ht7 _You open the door.a h>wa h=y3a hza h@  There is an open door here.a ha ha h _a hۆa hЉa hPa hx,a ha h9a hUa h,a hVa h0a ha h,a ha hSa ha h,a ha hoa ha h!a hMa ha hpa h2a ha hѭa h%a ha ha ha hHa ha ha ha hm,a h˼a hYa ha ha ha ha hJa h ,####.##.....#...####..... ****#,*##..####...###..... ***,,** #..# ##..P#.#..... *,,,,,*##..###......'..... *,,,,,,#..........#.#..... *,.,*,,#....#.##...#...... **...,*#P..######..##..... .##..##...#.#....##..... .......@.Z.............. ........................ ........................a hp S....................... ............#.##........ ............#.####...... S   black mamba (asleep) ...###......##..##...... Z   cane toad zombie (minion) ...*#.......##..##...... ,,,,##......P#...#......a hDJ537.6 (47.0),,.,Z,,,,, ally target)**,8.6 (48a ha h^ _A black mamba comes into view.a h} ****#,*##..####...###. **#.,** #..# ##..P#.# *.,.,,*##..###......' *..,.,,#..........#.# *...#.,#....#.##... **....##P..######..## ..##..##...#.#....## ................... .Z.... ..... .S. .#.## .#.#### #...###......##..##a h #...*#.##..## ...,,##......P#...# ,,.##......P#...a ha h,,,Z.,,,,***,,,a hs19.6 (1.0)a h"a h٘a hqa \ **#.,** #..# ##..P#.# *.....*##..###......' *.....,#..........#.# *...#.,#....#.##.. ##....##P..######..## ...##..##...#.#....## .................... Z . ..S ..#.## $.#.#### ##...###......##..## *#...*#.......##..##a h0b  #...,,##......P#...# P...,.##......P#... ,,....Pa he a h]q J*****,,,a hq Z.,,,,***,,,,,a hbt '40a h| a h + _Found 16 gold pieces.a h>gG ***#.,** #..# ##..P#.# **.....*##..###......' **.....,#..........#.# **...#.,#....#.##...# ###....##P..######..## ....##..##...#.#....##  .Z  ...S .#.## .$.#.#### ###...###......##..## **#...*#.......##..## *#....,##......P#...#a h h ,P.....##......P# ,,,,,,.Pa hka hu**,*,*,,Z.,,,,,,,,,a hva hw&1a ha ha hP ****#.,** #..# ##..P#.# ***.....###..###......' ,*#......#..........#.# ***...#..#....#.##...# .###....##P..######..## #....##..##...#.#....##  .Z  ....S .#.## ..$.#.#### .###...###......##..## ,**#...*#.......##..## ,*#....,##......P#...# ,,P.....##......P# ,.P,,,,,,,,.,Za hY,,,,,,,,a h&2a h)a ha hT ,****#.,** #..# ##..P#.# ,**#.....###..###......' ,,*#......#..........#.# .***...#..#....#.##...# ..###....##P..######..## .#....##..##...#.#....##   .Z .....S .#.## ...$.#.#### ..###...###......##..##a hsU .,**#...##.......##..## ,,*#.....##......P#...# ,,,P.....##......P# ,.Pa htWa ha,,,,,,,,,Z.,,,,,,,,a h[c&3a h9ma hena hw  ,,**#.....###..###...... ..,*#......#..........#. ..#**...#..#....#.##.. ...###....##P..######..# ..#....##..##...#.#.... ........................  Z S@. ......#.## ....$.#.#### ...###...###......##..## ..,**#...##.......##..## .,,*#.....##......P#...# ,,,,P.....##......P#... ,,,,...............P ,,.....#a h a h ,,,,,,,,.,Z,,,,,,,,,,,,,,,a hG 44Freezea h a h a h9 _A black mamba comes into view. _Found 16 gold pieces.  The helpless black mamba fails to defend itself.  You puncture the black mamba! a h4: You bite the black mamba, but do no damage.  The black mamba is moderately wounded.a hCZS@.S  a hD705--a hD-=5.2 (0.6 a h Ma hAP0 _The black mamba bites you.a h  You hit the black mamba but do no damage.The black mamba is moderately wounded.a h݄H97/111 ----a h2+=9 (0.7 a hƍa h0 _The black mamba bites you!a h{ The black mamba is moderately wounded. _The black mamba bites you!  You closely miss the black mamba.The black mamba is moderately wounded.  The black mamba bites you!  Your cane toad zombie hits the black mamba!a hd84----6.6a ha h0 _The black mamba bites you!a hx   You hit the black mamba. Your bite misses the black mamba.The black mamba is almost dead.The black mamba bites you.a h n2----7.2 (0.6 a h a h k _Your cane toad zombie closely misses the black mamba.a hQ)6 very poisoned, ally targ…)You hit the black mamba. The black mamba is poisoned.  You bite the black mamba, but do no damage.The black mamba is almost dead.a h)@-8a h0a h4X _The black mamba barely misses you.a hŤ  You miss the black mamba. Your bite misses the black mamba.The black mamba is almost dead.The black mamba bites you but does no damage.a hV3-8.4a h|a h+k _Your cane toad zombie closely misses the black mamba.a hN/ B  You puncture the black mamba!a h: ZZ   spectral black mamba (minion)You kill the black mamba!a hAB 4=69.1 (0.7Freezea hI a hM E _The black mamba's spirit is torn from its body!a h 3a h a hO a h k5=a h a h %6a h[ a h ;7a h a h9 a h D8=a hO a h; a h| $90a h 2=a ho a h ;1a h a h ;2a h a h a h D3=a h a h" k4=a h= a h$ ;6a h a ho ;7a h a h a8=a h a h k9=a h a h A100/111a h a h# ;1a h$ a h( a h( K3=a hx+ a h . k4=a hZ/ a h1 ;5a h2 a h 9 a h9 %6a hD; a h? a h2@ K7=a hA a hnE a hE #9a hE 2=a hqG a h4R a hT a h&U &10a hV a h[\ o _Your spectral black mamba fades into mist!a h\ K1=a h^ a hb a hDf a hh ,a hj a hm a hz > *...#**...#..#....#.## #....###....##P..##### #...#....##..##...#.#... ........................ ........................  Z. ..#.## $#.##-73.1 (24.0) .....###...###..... ....,**#...##.......##.. ...,,*#.....##......P#.. ,,,,,,P.....##......P#.. ,,,,,,...............P.. Z   cane toad zombie ,,,,,,.................. ,,,,,,*,?........... ,,,###..a h ***,,,,.,Z,,,**a h` =,***,,,,,,**,a h F-4.1 (25a h a h Q _Found a scroll of identify.a hW  **...#**...#..#....#.## *#....###....##P..###### ##...#....##..##...#.#    ... .Z.#. P.......#. ......###...###......## .....,**#...##.## #...,,*#.....##......P# #..,,,,P.....##......P# ..,,,,,.........P #,,,,,,....... *,,,,,,*,?..... *,,,,,,**,,,,##.#a hd ,+,,,,,,*,**,,***a h=e a he 15.1 (1.0)a hm a hv a hw G=6.1 (2a h  a h @ _You now have 1388 gold pieces (gained 16).a h 3a h a h a h a hv ,a hɳ a h a h a h7 ,a h& a h< a h ,a hQ a h7 a h a h a h& a h{ a h a hm a h a h a h a h a h ?.......................,....................................................##P............#+.###...####.#.....Z#*#...###,##.....##.....##......P,,,#....@PP.....##......P...........,.##..............,,*#......#.?...a he ..,*#......##....##......,........#*#.###.# l   komodo dragon (asleep),..........,,..Z   cane toad zombie (minion),l......)..,,,.. ,>..a h4 ~ 81.1 (5  A komodo dragon comes into view.a h a h3 .Zllly target)l.,,,,,,,,,,,,,a h  +2.1 (6a h a h * _Found a +0 falchion.a htF= , ,. ... ..#P....... +........###...###...... ,.#......#*#.... ,,##...Z.##.....##...... ..P#.....PP.....##...... .......@.......... ..## ,,*##.? ,,*#......##....## ,,..#*#.# ,.l..,,.... ..a hCG)...,,. .....(,> ,#a h.Ia hgIa hS,,,,***.,Z***,a hS,,,.l,,..,,,,,,,,,,,,,,,,a hU+3.1 (1a h\a h`% _Found 6 stones.a h ,, . ,..#P...... *+..###...### #,.#......#*#... #..##.....##.....## ...P#...Z.PP.....## #................. *..##a h_ *,,*##.? ,,,*#......##....## ,,,.l......#*#.# ,,.....,... .)...., .....(.> ... ,.a ha h{a he,,,,*,,.*a hZ*,,,,,*#l,,,,..,,,a h@3,,,,*,,,,,,,,,,,a h&4a h]a ha h$n   ,,..#P ,#+..###...### *#..#......#*#... ,#..##.....##.....## ,...P#.....PP.....## *#......Z.......... **..##.. ,*,,*##.? ,,,,*#l.....##....##a hn > ,,,,........#*#.# ,,........ ..)...., .....(.> ... .P.#, ,a hsr a h U,,,,,,,.a h; \,Z,,,,,,,a hs 4*,**,,,*,,,,,,,,,a h v88/111 -----===5Freezea h a hˏ 3 _The komodo dragon bites you!!a h^  You hit the komodo dragon. The komodo dragon is poisoned.a hƹ .Zvery poisoned, ally ta…)The komodo dragon is lightly wounded.a hz77---------7 (0.6 a ha h2 _The komodo dragon bites you!a h  extremely poisoned, al  The komodo dragon is lightly wounded. _The komodo dragon bites you!  You puncture the komodo dragon!  The komodo dragon looks as sick as possible!  The komodo dragon is moderately wounded.  Your cane toad zombie barely misses the komodo dragon.a h/ w59-------=6.3a hS a h 3 _The komodo dragon bites you!!a h#  You hit the komodo dragon but do no damage.The komodo dragon looks as sick as possible!  You bite the komodo dragon, but do no damage.Ashenzari invites you to partake of a vision and a curse of beguiling and  introspection.a h,/  --more--a hd a h׊ A --7.0 (0.7 _a h a h a hS  Ashenzari invites you to partake of a vision and a curse of beguiling and _introspection.  You hit the komodo dragon.  The komodo dragon looks as sick as possible!  The komodo dragon is heavily wounded.  The komodo dragon bites you!a h 45-------=-6 (0.6 a h a h C _Your cane toad zombie hits the komodo dragon!a h'j,MThe komodo dragon bites you! _Your cane toad zombie hits the komodo dragon!  The komodo dragon is severely wounded.Your cane toad zombie closely misses the komodo dragon.a hkm46----8.3 (0.7 a h}va hyZ _The komodo dragon barely misses you.a hإD  You puncture the komodo dragon!a hΰ.Z   cane toad zombie (minion)a h#n7=7=9.0a h0Freezea ha hQ _You kill the komodo dragon!a hma hma hpa hua hjvK8=a hza h6a h99a ha hpa hɉ:50a ha hLa hS2=a hœa ha h K3=a ha hO4a ha hNa ha hѩ5a h a ha ha hS6=a ha ha7=a ha ha h=99a h<a ha h:60a ha ha hS1=a ha h?a2=a h@a hA93a h|a ha ha hS5=a hXa hwa hK6=a h8a hO7a ha ha h28a ha h{ a h 99a h a ha h1T70=a h}a ha hK2=a h} a h0"a h"93a h%a hR*a h*S4=a h.a h73a h355=a h3a h7a h=a h=96a h#Aa hEa h F98a hHa hMa hMN79=a hFPa hUa hUX80=a hWa h}\a h\%1a h`a hc;2a h}fa hUp;3a h'ta h ya hWyD5=a h{}a hʀa h(U6=a hڃa ha h"%7a hRa ha8=a h.a ha hۚU9=a hӜa hʠ<91a hXa hJ;2a hۧa ha3=a ha ha hɰN4=a h0a h;5a ha h$;6a ha hla hK8=a h;a hra hU9=a ha ha h +100/111a hka hTa h%1a hSa hba hK2=a hxa ha hU3=a ha ha hs%5a h7a ha h#%6a h9a ha h  7=S--S   water moccasin (wandering)Z   cane toad zombie (minion) _You start resting.a h1639.0 (50.0)a h_Z., ally target)a hH--40.0 (51a h=!a h$a _A water moccasin comes into view.a hy* ,,,.,,,..#P.......,,#+........###...###.,*#..#......#*#...##.,,#..##.....##.S...##.,,...P#.....PP.....##.,*#...,**..##.Z.,,*,,*#..@...#.?.,,,,,*#......##....##.,,,,..#*#.###.,,....,.)......,.(.>.,.*.P.#..,**,,,*,.a hL- a h. a h. a h6 .Z...S.Sa h7 i8=1.0 (1.0)a h? a hB a h,,,...........,,,..#P.........,,#+........###...#,*#..#......#*#...##..,,#..##.....##.....##.,,...P#.....PP.....##,*#......Z...S,**..##...@.......,,*,,*#......#.?......,,,,,*#......##....,,,,.#*#.###,......,.).......,.a h(.>,......#*.P.#.............a h a ha a hJY.Z...Sa hF.92a hwa h% a h` ,,,....................... phredd the Frost Mage ,,,........................ Gnoll of Ashenzari ****.. ,,,..#P.................... Health: 109/111 =======================- ,,#+........###...###...... Magic: 30/30 ======================== ,*#..#......#*#...##....... AC: 11Str: 7 ,,#..##.....##.....##...... EV: 14Int: 29 ,,...P#.....PP.....##...... SH: 0Dex: 12 a ha<,*#.......Z................ XL: 14 Next:  7% Place: Lair:4 ,**..##...@*S.............. Noise: ---------  Time: 15642.0 (0.0) ,,*,,*#......#.?........... N) +8 spear of the Ensconced God {venom, F ,,,,,*#......##....##...... Cast: Freeze ,,,,.........#*#.###.......a hda} ,,......................... ,..........)............... S   water moccasin (ally target) ,..............(.>......... Z   cane toad zombie (minion)a haW ,.........................# *.P.#...................... a ha_You kill the komodo dragon! _You start resting. _A water moccasin comes into view.a hRbReach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a water moccasin (ally target, 63% to hit and 40% to hit with your bite)a h/s ,,,....................... phredd the Frost Mage ,,,........................ Gnoll of Ashenzari ****.. ,,,..#P.................... Health: 109/111 =======================- ,,#+........###...###...... Magic: 30/30 ======================== ,*#..#......#*#...##....... AC: 11Str: 7 ,,#..##.....##.....##...... EV: 14Int: 29 ,,...P#.....PP.....##...... SH: 0Dex: 12 ,*#.......Z................ XL: 14 Next:  7% Place: Lair:4 a h/w,**..##...@.S.............. Noise: ---------  Time: 15642.0 (0.0) ,,*,,*#......#.?........... N) +8 spear of the Ensconced God {venom, F ,,,,,*#......##....##...... Cast: Freeze ,,,,.........#*#.###....... ,,......................... a h0,..........)............... S   water moccasin (ally target) ,..............(.>......... Z   cane toad zombie (minion) ,.........................# *.P.#...................... _You start resting. _A water moccasin comes into view.Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targeta h0Aim: a water moccasin (ally target, 63% to hit and 40% to hit with your bite)  You reach to attack! You puncture the water moccasin!a h>V ,,,.......... ,,,..#P........... ,,#+........###... a hT?,*#..#......#*#... ,,#..##.....##.... ,,...P#.....PP.... ,*#.......Z....... #...@S...... #......#.?.. #......##... ,,,,.........# ,,............ ,..........)...  ,..............(.> ,................ _A water moccasin comes into view.  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  a h? Aim: a water moccasin (ally target, 63% to hit and 40% to hit with your bite)  You reach to attack! You puncture the water moccasin!  The water moccasin is moderately wounded.a hAK10==6 (0.6Freezea hIa hKD _Your cane toad zombie hits the water moccasin!a h ,,,....................... phredd the Frost Mage ,,,........................ Gnoll of Ashenzari ****.. ,,,..#P.................... Health: 110/111 =======================- ,,#+........###...###...... Magic: 30/30 ======================== ,*#..#......#*#...##....... AC: 11Str: 7 ,,#..##.....##.....##...... EV: 14Int: 29 a hd,,...P#.....PP.....##...... SH: 0Dex: 12 ,*#.......Z................ XL: 14 Next:  7% Place: Lair:4 ,**..##...@S............... Noise: ==-------  Time: 15642.6 (0.0) ,,*,,*#......#.?........... N) +8 spear of the Ensconced God {venom, F ,,,,,*#......##....##...... Cast: Freeze ,,,,.........#*#.###....... ,,......................... ,..........)............... S   water moccasin (ally target) ,..............(.>......... Z   cane toad zombie (minion) ,.........................# *.P.#......................a hThe water moccasin is moderately wounded. _Your cane toad zombie hits the water moccasin!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move targetAim: a water moccasin (severely wounded, ally target, 63% to hit and 40% to hitwith your bite)a hw ,,,....................... phredd the Frost Mage ,,,........................ Gnoll of Ashenzari ****.. ,,,..#P.................... Health: 110/111 =======================- ,,#+........###...###...... Magic: 30/30 ======================== a hw,*#..#......#*#...##....... AC: 11Str: 7 ,,#..##.....##.....##...... EV: 14Int: 29 ,,...P#.....PP.....##...... SH: 0Dex: 12 ,*#.......Z................ XL: 14 Next:  7% Place: Lair:4 ,**..##...@S............... Noise: ==-------  Time: 15642.6 (0.0) ,,*,,*#......#.?........... N) +8 spear of the Ensconced God {venom, F ,,,,,*#......##....##...... Cast: Freeze ,,,,.........#*#.###....... ,,......................... ,..........)............... S   water moccasin (ally target) ,..............(.>......... Z   cane toad zombie (minion) ,.........................# *.P.#...................... _Your cane toad zombie hits the water moccasin!  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)a hdxPress: ? - help, Dir - move targetAim: a water moccasin (severely wounded, ally target, 63% to hit and 40% to hitwith your bite)  You puncture the water moccasin!a hl ,,,.......... a h ,,,..#P........... ,,#+........###... ,*#..#......#*#... ,,#..##.....##.... a h=,,...P#.....PP.... ,*#.......Z....... #...@Z...... a hl#......#.?.. a hԅX#......##... ,,,,.........# ,,............ ,..........)...Z   spectral water moccasin (minion) ,..............(.> a h',................  Reach: N) +8 spear of the Ensconced God {venom, Fort, Elem} (curse)Press: ? - help, Dir - move target  Aim: a water moccasin (severely wounded, ally target, 63% to hit and 40% to hitwith your bite)  You puncture the water moccasin!  You kill the water moccasin!a h1=8-3.3 (0.7Freezea hka hH _The water moccasin's spirit is torn from its body!a h߆3a h݌a hua ha ha ha h a ha h,,,..#P#,,#+.###...#####,*#..#......#*#...####,,#..##.....##.....##......P#,,...P#.....PP.....##......P#,*#.........................P,**..##...ZZ...........,,*,,*#......#.?....,,,,,*#.....@##....###--,,,,.........#*#.####,,.....................,..........)..........,...(.>,...### S   black mamba (asleep)*.P.#...a hX## Z   spectral water moccasin (minion),**,,.#.....S#. Z   cane toad zombie (minion) ,#.P##a hC-4.3 (1.0a hȴa h..ZZ, ally target),**,,,,,,,,,a hE-5.3 (2a ha h^ _A black mamba comes into view.a hi #+........###...####*#..#*#...##.,#..##.....##.....##P...PPP...*#...................P*..##.........,*,,*#...ZZ.#.?,,,##......##....###....*#.###.#............)............(.>..a hIj a.....###*.P.#....,**,,.#.....S........ ,*...P.#.P##...... #*a ho a h[p a hp a hFq a hq a h} ..ZZSS.,a h>~ +6.3 (1a hk a h 5 _The black mamba hisses angrily.a h[K*#..#*.,#..##.....##.....##P...PPP.*#...................P*..##......,*,,*#......#.?,,,##...Z..##....###.......Z.###.###.#....@.........)....(.>S.....###*.P.#.a h\.,**,,.#. ,*P.#.P##......P..###,#......,**,**##.....#a h$`a h`a hyaa haa hmt.ZZS.a hnP=7Freezea hwza h1}a h  You hit the black mamba but do no damage.Your spectral water moccasin bites the black mamba.a hC2=9 (0.6 a h"a hX _The black mamba barely misses you.a h  You hit the black mamba.  You bite the black mamba, but do no damage.The black mamba is moderately wounded.a h .Z The black mamba bites you!a h g97/111 ----=8.5a h\ a h# I _Your spectral water moccasin bites the black mamba.a h drained, ally target)  The black mamba bites you! _Your spectral water moccasin bites the black mamba.  You hit the black mamba.heavi  1------9.1a hJ _Your spectral water moccasin drains the black mamba.a hK  You puncture the black mamba!  The black mamba is almost dead.a hT .Z The black mamba bites you.a hvUa88-=8 (0.7 a h_a hdI _Your spectral water moccasin bites the black mamba.a h<B  You puncture the black mamba!a h )†Z   spectral water moccasin (minion)Z   cane toad zombiea hn9-50.4 (0.6Freezea h; a h"O _You kill the black mamba!a h- a h a hk a h; a h %9a h] a h a h &91a h7 a h a hr %2a hH a h a hb K3=a h a h a h U4=a hw$ a h+ ;5a h/ a h]5 a h5 %7a h:< a hcD a8=a hwE a h4K a hK U9=a hN a hS a hBT +100/111a hW a h] a h] %1a h` a he a h'f #2a hNf (=a h_i a h!o k4=a hkp a hs a ht %5a hw a h{ a hH| %6a h a hk a h K7=a h a h k8=a h a h a hd 10a h a h9 a h K1=a h a h˰ 1 _HP restored.a hR a h a h' a h a hW a h a h a hS a h a hK a h ,a h a h a h a h; a h a h a hNa h9=a h a h| r _Your spectral water moccasin fades into mist!a ha h*a ha ha h!a hO(a h(a h+a h4a h4a h5a h7a h=5 _You swap places.a hVBa h)F3a hHa hHMa hQa hUa hUa hXa h_a hba hJfa hfa hia h ma heqa hta h@ua hnxa hX}a ha hO,a ha h,a hґa h a ha ha ha ha ha ha h*a ha h,a ha hma ha hBa ha hCa h,a ha ha hSW ,,...P#.....PP.... .......*#............... .......##..##........... a h##.P##......#.?.. ...........##......## a hhYh..................###.# ........................ .Z.......)†.... .@.(.>-- .. a h...$..#.P.#.. P##...#... #......,...##.P. $......*...##.......P..# h   polar bear (asleep) #......*,...#......,**,* .......,,,..........**,∆ ,,.........,,,a h/ 86.4 (36.a hoP0)  A polar bear comes into view.a h<****,,a h,,Z.,,,,**, ally target),a hI/,*,,,,,,,,,a hJF-7.4 (37a ha h~+ _Found 26 gold pieces.a h;W  ,,#..##.....## #.....P#.....PP #.##.... #..##........ ##a hW #.P##......#.? ...##......##.. .h...### ... Z)†....a hW W ( ........... ....$..#.P.#. .P......##...#...a h,X q ##......,...##..P.a hqX Q #$......*...##.......P.. .#......*,...#,**, ,........**,a hU[ a he ,*,**,^,,,Z.,a h(f H,,,*,,,a hg 18.4 (1.0)a hDq a hs a h  ,,,,,,##...### ,#P.#..##.....## ,#.....P#.....PP *#.##.... *#..##........ .###.P##......#.? ^.##...... ..h### ... Z)†.. ( ............ .....$..#.P.#. ..P......##...#. ###......,...##..P ,#$......*...##.......P.a h) U ,.#......*,...#,**a h# a h ,,*,,,,*,,,,,Z.,,,a h 3**,,a h &9a h a h} ,,*,##..#......### ,,#P.#..##.....## ,,#....P#.....PP ,*#.##.. #*#.##..## ..##.#.P##......#. .^.##......## ...h.  ?.Za h.)† .  ......$..#.P.# #..P......##...# ####......,...##. ,,#$......#...##.P ,,.#......*,...#......,a ha h],,,,,,,,,Z,.,,,**,,a h'90a ha h[S _Found a scroll of immolation.a hvhc ,,,*,##..#...... ,,,#P.#..##.....## ,,,#....P#.....PP ,,*#.##.. .#*#.##..## ...##.#.P##......#a h$i ..^.##...... ....h. .Z .?.)†   .$..#.P.# ##..P......##...# *####..........##a hUi ,,,#$......#...##. ,,,.#......*,...#......,a hUma hv*,,,*,,,,Z.,,,a h5w:,,*,,a hx&1a ha h;a h  ,,,,,,#+.. *,,,##... ,,,,#P.#..##.....# ,,,,#.....P#.....P .,,*#.##... #.#*##..##...... P...###.P##...... ...^.##...... .....h.@. ..Z.. ..?)†  ........ ........$..#.P.#. .##..P##...# **####..........## ,,,,#$......#...##......a h, ,a h X******,*,,,,,,,......h@Z,.,,,,h,*,a h@ S====2Freezea h a h 4 _The polar bear growls angrily.a h:|  very poisoned, ally target)You puncture the polar bear! The polar bear is poisoned.==--3.0 (0.6 a ha hĆe _The polar bear is moderately wounded.a hF<  You hit the polar bear.a hS9 .a hTZThe polar bear is moderately wounded.The polar bear closely misses you.a hLUP---6a h^a haE _The polar bear claws you but does no damage. x2a h  extremely poisoned, ally …The polar bear closely misses you. _The polar bear claws you but does no damage. x2  You hit the polar bear but do no damage.The polar bear looks as sick as possible!  The polar bear is moderately wounded. a hB D Your cane toad zombie hits the polar bear!a h c09-=4.3 (0.7 a h a h u _The polar bear bites you. The polar bear closely misses you. x2a hd  You barely miss the polar bear.a hT10--a h. 9 (0.6 a ha hsc _The polar bear is severely wounded.a h= You hit the polar bear but do no damage.  You bite the polar bear, but do no damage.The polar bear is severely wounded.  Your cane toad zombie barely misses the polar bear.  The polar bear misses you.  The polar bear claws you but does no damage.a hl h1=-5.5a h- a h2 W _The polar bear barely misses you.a hٜ< hhberserk, extremely poisonYou hit the polar bear.  The polar bear is severely wounded.Your cane toad zombie hits the polar bear but does no damage.a h,6.2 (0.7 a hna hY\ _The polar bear goes berserk!a hOoM_The polar bear goes berserk!  You hit the polar bear.  The polar bear is severely wounded.The polar bear bites you!! The polar bear closely misses you.a h4Pg91/111 -----==9a hWa hXYB _The polar bear claws you but does no damage.a h The polar bear bites you!! The polar bear closely misses you.The polar bear claws you but does no damage.  You completely miss the polar bear.Your cane toad zombie hits the polar bear!  bite2------7.5 (0.6 a ha h{E _The polar bear claws you but does no damage. x2a h:3 A  You puncture the polar bear!a hN@ .Z   cane toad zombie (minion)a hH 3=10--8.2 (0.7a hBI 0Freezea hT a h)X N _You kill the polar bear!a h3a ha h4=a ha h%5a h a ha hX%6a hDa h;7a ha ha hQK9=a ha hOa hT100/111=a ha h>;1a ha h#a2=a ha ha hU3=a h5a ha hl%5a ha h ;6a hG a ha h K7=a h2a hk8=a ha h;9a hr"a h&<10a h-)a h&,a hn,K1=a h.a h2a h77,a h|9a h$=a hA,a hCa h/Ga h$La hN,a hQa hdUa hYa hP\a h\9=a h9_a hba hga hia hia hka h;p,a hqa hwO _You now have 1403 gold pieces (gained 15).a hza h}a h}a h&a h4a h~a hc,a h[a h a h'a ha hLa ha h̙a ha hʛa hO _You now have 1429 gold pieces (gained 26).a hw3a h?a h5 _You swap places.a hTa h[3a h(a ha ha ha h̼a ha h1a ha h2a hpa ha ha h a h,a ha ha ha h,a ha hc,a ha hdk _p - 5 scrolls of immolation (gained 1)a ha hW3a h,a ha ha hv,a hja h:a h,a ha ha h'a h,a ha ha hJa hP a h a h a h]a hDa ha h_a ha ha ha hUa h" a h2#5 _You swap places.a hK&a h'a h*(a h)a hS+a h.a h0,a hv1a h5a hU8a h9a hF:a h@;a h%>a h?a h@a h@a hMAa hNBa hCa hDa hDa h,Ea hGa hIa h%Ka hKa hLa hOa hnRa hSa h6Ta hNUa hWa hpZa hv\,a h]a h.`a haa hjba hba h4ca hda hea hfa hga hga hia hbja hk,a h%la hna hoa hpa hqa hqa h/ta h_ua h~v,a hwa h{a ha hٍ,a ha ha ha ha ha hca h+a ha h*a hva ha hQa hfa ha h`a ha hBa h s _B - 4 scrolls of blinking (gained 1)a hIa ha ha h,a ha ha h a ha ha h a h@ a ha ha ha hja ha ha hz,a ha h1a h@!a h#,a h$a h'a h0.#........,..,, ,..##.........:...F.,,,,...#P...............*,,,P##....†##.###.##..#....#**,,*#.......###..####..#..#..##,,**##a h0#................#*,,,##......###.#........P.$..#,,,*#.......#*#..........##...#*,,.........##..#P.......##@.#***,.a h1--##.###....###Z..#***,.##Pa hK1*P..##.#..##....#.#*,*#.P##..................,,*#.......a h{1...,#..#.P##..####.##P.#.#..#.###PP F   cane toad (asleep)a h1e##*#.#*#### ###*###*#####* ### Z   cane toad zombie (minion)##* a hY51766.2 (68.0)a h=,,,,,.Z, ally target)a hX>F-7.2 (69a hFa hI\ _A cane toad comes into view.a h *.,, #.................#.........:...F.,,,,........P...............*,,,P##....†###.##..#....#**,,#..####..#..#..##,,**#.................#*,,,####.#........P.$..#,,,*#*#......#*,#..#P.......##..##**,....a h ##.###....###.Z.#***,.##*P..##.#..##....#.#*,*#P#.....,*#...................,...........#.P##..####.##P.#.#..#.###PP##*#.#*#### ###*###*#####* #####*a h a h\ DZ.a h` 18.2 (1.0)a h a h a h1fs......... ...........#.........:...F..,,,........P...............*,,,P##....†###.##..#....#**,,#..####..#..#..##,,**#....a hgg.....#*,,,####.#........P.@..#,,,*#*#..........##...#*,#..#P.......##Z.##**,....##.###....###...#***,.##*P..##.#..##....#.#*,*#P#..........,*#...................,...........#.P##..####.##P.#.#..#.###PP##*#.#*#### ###*###*#####* ###a hDia hrHZ.a ht&9a h }a hOR _You see here 24 gold pieces.a h-W...#......... .............#...:...F..,,,........P...............*,,,P##....†###.##..#....#**,,#..####..#..#..##,,**#....a h˸..@..#*,,,####.#P.$..#,,,*#*#..........##.Z.#*,#..#P.......##..##**,....##.###....###...#***,.##*P..##.#..##....#.#*,*#P#......,*#...................,...........#.P##..####.##P.#.#..#.###PPa h a ha hN.FZ.Fa hT1===70a ha h+ _The cane toad croaks.a h+^###..#.......... .......#.:.......,,........P............F..#,,,P##....†###.##..#....#**,,#..####..#..#@.##,,**#.........#*,,,##a h,##.#P.$Z.#,,,*#*#....##...#*,#..#P.......##..##**,....##.###....###...#***,.##*P..##.#..##....#.#*,*#P#a h,c......,*#...................,.........a h/a hT0a hH8v.FZ.a h9>---1Freezea h'Ca hEa ha hT=--8 (0.6 a hՋa h _You barely miss the cane toad. The cane toad barely misses you.a hg  You hit the cane toad.  You bite the cane toad, but do no damage.The cane toad is lightly wounded.a hr JZ.a hr [07-2.5 (0.7 a h} a h! / _The cane toad stings you.a hl  You completely miss the cane toad.You bite the cane toad, but do no damage.The cane toad is lightly wounded.a hme5--3.1 (0.6 a hzva hz/ _The cane toad stings you.a hM# d  You hit the cane toad.  The cane toad is lightly wounded.a hL$ 56-a h[% 7a h- a h2 R _Your cane toad zombie hits the cane toad but does no damage.a h2 extremely poisoned, ally t…)The cane toad is lightly wounded. _Your cane toad zombie hits the cane toad but does no damage.  You puncture the cane toad!  The cane toad looks as sick as possible!  The cane toad is heavily wounded.  The cane toad barely misses you.a hY0=4.3a h*a hh _Your cane toad zombie barely misses the cane toad.a h/  You hit the cane toad.  The cane toad is severely wounded.a h0\7=-9a hg9a h<V _The cane toad barely misses you.a h$A  You hit the cane toad but do no damage. You bite the cane toad.  The cane toad is severely wounded.a hA ?Your cane toad zombie hits the cane toad.a hB #8a h3C [=-5.6 (0.7 a hMO a hR @ _The cane toad barely misses you.a hR a h;  You hit the cane toad.a h ZZ   spectral cane toad (minion)You kill the cane toad!a hm916.2 (0.6Freezea ha h*C _The cane toad's spirit is torn from its body!a ho\...#..P#..#P#+,######.. .....#.........:........,........a h\)P...............#,,,P##....†###.##..#..@.#**,,#..####..#..#ZZ##,,**#.................#*,,,####.#.P.$..#,,,*#*#..........##...#*,#a h\]`..#P.......##..##**,....##.###....###...#***,.##*P..##.#..##....#.#*,*#P#,a hma hn>10-7.2 (1.0a hwa hz& _You swap places.a h  ##..##.##....,.. #...#..P#..#P#+,##......###. # # # #.... ##:.................. #P...........@...#,,,P##....†. ##.###.##..#....##*,,*#. ##..####..#..#ZZ##,,**. #................#*,,,##...... ##.#........P.$..#,,,*#. *#..........##...#*,, #..#P.......##..##**,... ##.###....###...#***,.##...... *P..##.#..##....#.#*,*#ZZ..1=-8a h a h a h . #...##....P.. ##..##.##....,. #...#..P#..#P#+,##### # # # #.a h/ ##:@............... #P...............#..,P##....† ##.###.##..#.ZZ.##*,,*# ##..####..#..#..##,,** #................#*,,,## ##.#........P.$..#,,,*# *#..........##...#*,, #..#P.......##..##**,.. ##.###....###...#***,.##a hX2a hN3a h=RZZ..a h?&9a hGa hJa h8  #...##.P ##..##.##.#.., #...#..P#..#......P#+,## ##.## # #a h9  # # ##. #P.ZZ...#..,P##.... ##.###.##..#....##*,,*# ##..####..#..#..##,,**# #................#*,,,## ##.#........P.$..#,,,*# *#..........##...#*,, #..#P.......##..##**, ##.###....###...#***,.##a h< a hkE BZ.a hG '80a hO a h\ Y  You pick up a book of Lightning and begin reading...a h] +1.2 (2a hf a hi o  You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library.a hj a h3 a h( a h+ K _You can't go up here!a h a h  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1b - SandblastEarth1%1  c - Dazzling FlashHexes/Fire1%3  d - Maxwell's Portable Piledriver Translocation1%3  e - Mephitic Clouda hH! Conjuration/Alchemy/Air 1%3  f - PasswallEarth1%3  g - Sigil of BindingHexes1%3  h - Stone ArrowConjuration/Earth1%a h! 3  i - Volatile BlastmotesFire/Translocation1%3  j - Awaken ArmourEarth/Forgecraft1% 4  k - Brom's Barrelling BoulderConjuration/Eartha h! R1% 4  l - Cigotuvi's PutrefactionNecromancy/Air1% 4  m - Eringya's Surprising Crocodile Summoning1% 4  n - Fulminant Prisma h " Conjuration/Alchemy1% 4  o - Ignite PoisonFire/Alchemya h0" 1% 4  p - Leda's LiquefactionAlchemy/Earth1% 4  a hU" wq - Passage of GolubriaTranslocation1% 4  a h" r - PetrifyAlchemy/Earth1% 4  s - Sticky FlameFire/Alchemy1% 4  t - Vhi's Electric ChargeTranslocation/Air1% 4  u - ArcjoltConjuration/Air1% 5 7 spell levels left a h# ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exita hZ@  d - Maxwell's Portable Piledriver Translocation 1% 3  e - Mephitic CloudConjuration/Alchemy/Air3  f - Passwall a h@Earth  g - Sigil of BindingHexes  h - Stone Arrow Earth  i - Volatile BlastmotesFire/Translocation  j - Awaken Armour Earth/Forgecraft1% 4  k - Brom's Barrelling Boulder Conjuration/Earth 1% 4l - Cigotuvi's PutrefactionNecromancy/Air a h7A1% 4  m - Eringya's Surprising Crocodile Summoning  n - Fulminant Prism Alchemy  o - Ignite Poison a hmAFire/Alchemy  p - Leda's Liquefaction Alchemy/Earth  q - Passage of GolubriaTranslocation  r - Petrify a hAsAlchemy/Earth  s - Sticky Flame Fire/Alchemy  t - Vhi's Electric Charge/Air  a hAu - ArcjoltConjuration/Air1% 5  v - Hoarfrost Cannonadea hAsIce/Forgecraft1% 5  w - Metabolic Englaciationa h*BXHexes/Ice 5  x - Borgnjor's Vile ClutchNecromancy/Eartha hYB32a h k - Brom's Barrelling Boulder Conjuration/Earth 1% 4  o - Ignite PoisonFire/Alchemy1% 4y - Yara's Violent UnravellingHexes/Alchemy2% 5  z - Summon ForestSummoning/Translocation 3% 5  A - Plasma BeamFire/Air9% 6  B - BombardConjuration/Earth11% 6a hV o - Ignite PoisonFire/Alchemy1% 4  q - Passage of Golubria Translocation 1% 4C - Starbursta h/Conjuration/Fire11% 6  D - Eringya's Noxious BogAlchemy12% 6  E - Forge Monarch BombFire/Forgecraft16% 6a h  q - Passage of Golubria Translocation 1% 4  t - Vhi's Electric Charge Translocation/Air 1% 4F - Forge Phalanx BeetleForgecraft26% 6  G - Fortress BlastForgecrafta h 26% 6  H - MagnavoltEarth/Air43% 7a h;  t - Vhi's Electric Charge Translocation/Air 1% 4  x - Borgnjor's Vile Clutch Necromancy/Earth 2% 5I - Hellfire MortarFire/Earth/Forgecraft 56% 7  J - Diamond SawbladesForgecraft83% 7  K - Summon HydraSummoning83% 7  L - IgnitionFire98% 8a h   x - Borgnjor's Vile Clutch Necromancy/Earth 2% 5  z - Summon ForestSummoning/Translocation 3% 5  M - Maxwell's Capacitive Coupling Air98% 8a hX   z - Summon ForestSummoning/Translocation 3% 5  A - Plasma BeamFire/Air9% 6  N - Fulsome FusilladeConjuration/Alchemy 99% 8a h :q - Passage of GolubriaTranslocation1% 4  r - PetrifyAlchemy/Earth1% 4  s - Sticky FlameFire/Alchemya hT1% 4  w - Metabolic Englaciation Hexes/Ice1% 5  A - Plasma BeamFire/Aira hs<9% 6a hF n - Fulminant PrismConjuration/Alchemy1% 4  o - Ignite PoisonFire/Alchemy1% 4  a h p - Leda's LiquefactionAlchemy/Earth1% 4  t - Vhi's Electric Charge Translocation/Air 1% 4 a h Q w - Metabolic Englaciation Hexes/Icea h D1% 5a h t - Vhi's Electric Charge Translocation/Air 1% 4  v - Hoarfrost Cannonade Ice/Forgecraft 1% 5I - Hellfire MortarFire/Earth/Forgecraft 56% 7  J - Diamond SawbladesForgecraft83% 7a hu ^ v - Hoarfrost Cannonade Ice/Forgecraft 1% 5  z - Summon ForestSummoning/Translocation 3% 5K - Summon HydraSummoning83% 7  L - IgnitionFire98% 8  M - Maxwell's Capacitive Coupling Air98% 8a hU[   z - Summon ForestSummoning/Translocation 3% 5  A - Plasma BeamFire/Air9% 6  N - Fulsome FusilladeConjuration/Alchemy 99% 8a hI|Zr - PetrifyAlchemy/Eartha h|1% 4  s - Sticky FlameFire/Alchemy1% 4 a h| y - Yara's Violent Unravelling Hexes/Alchemy 2% 5  A - Plasma Beama h|Fire/Aira h}<9% 6a h,7 a h7'a h7+o - Ignite PoisonFire/Alchemya h71% 4  p - Leda's LiquefactionAlchemy/Earth1% 4  a h 8sq - Passage of GolubriaTranslocation1% 4 a h/8 v - Hoarfrost Cannonade Ice/Forgecraft 1% 5 a hR8 y - Yara's Violent Unravelling Hexes/Alchemy 2% 5a h$Mn - Fulminant PrismConjuration/Alchemy1% 4  t - Vhi's Electric Charge Translocation/Air 1% 4 a hk v - Hoarfrost Cannonade Ice/Forgecraft 1% 5c h#:NDescribg - Sigil of BindingHexes1%3  h - Stone ArrowConjuration/Earth1%3  i - Volatile BlastmotesFire/Translocation1%3  j - Awaken ArmourEarth/Forgecraft1% 4  k - Brom's Barrelling BoulderConjuration/Earth1% 4  l - Cigotuvi's PutrefactionNecromancy/Airc h:1% 4  m - Eringya's Surprising Crocodile Summoning1% 4  t - Vhi's Electric Charge Translocation/Air 1% 4  A - Plasma BeamFire/Air9% 6c h;^Memorise|Describec h2  Borgnjor's Vile Clutch Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free. Level: 5 Schools: Necromancy/Earth Fail: 2% Power: 31% Range: 6 Noise: A bit loud c h uMiscasting this spell causes magic contamination and also deals up to 13 draining or fragmentation damage.c hG Spells (Describe)TypeFailure Levelg - Sigil of BindingHexes1%3  h - Stone ArrowConjuration/Earth 1% 3  i - Volatile Blastmotes Fire/Translocation 1% 3  j - Awaken ArmourEarth/Forgecraft1% 4  k - Brom's Barrelling BoulderConjuration/Earth1% 4 c hQ l - Cigotuvi's Putrefaction Necromancy/Air 1% 4  m - Eringya's Surprising Crocodile Summoning1% 4  n - Fulminant PrismConjuration/Alchemy1% 4  o - Ignite PoisonFire/Alchemyc h1% 4  p - Leda's LiquefactionAlchemy/Earth1% 4 c h q - Passage of Golubria Translocation 1% 4  r - PetrifyAlchemy/Earth1% 4  c hӉs - Sticky FlameFire/Alchemy1% 4  t - Vhi's Electric ChargeTranslocation/Airc hm1% 4  u - ArcjoltConjuration/Airc h%p1% 5  v - Hoarfrost CannonadeIce/Forgecraftc hKn1% 5  w - Metabolic EnglaciationHexes/Icec hu1% 5  x - Borgnjor's Vile Clutch Necromancy/Earth 2% 5y - Yara's Violent Unravellingc hiHexes/Alchemy2% 5  z - Summon Forestc hNJ|Summoning/Translocation 3% 5  A - Plasma BeamFire/Airc h$9% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc hB8 Summon Forest Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the forest will be awakened to deal damage to nearby enemies. c hSpell power increases the duration, size, and thickness of the intersected plane; as well as the strength of the spirit. Level: 5 Schools: Summoning/Translocation Fail: 3% Power: 30% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also either summons a nameless horror or anchors you in place.c h  Spells (Describe)TypeFailure Levelg - Sigil of BindingHexes1%3  h - Stone ArrowConjuration/Earth 1% 3  i - Volatile Blastmotes Fire/Translocation 1% 3  j - Awaken ArmourEarth/Forgecraft 1% 4  k - Brom's Barrelling Boulder Conjuration/Earth 1% 4  l - Cigotuvi's Putrefaction Necromancy/Air1% 4  m - Eringya's Surprising Crocodile Summoningc hb1% 4  n - Fulminant PrismConjuration/Alchemy 1% 4  o - Ignite PoisonFire/Alchemy1% 4  p - Leda's LiquefactionAlchemy/Earthc h1% 4  q - Passage of GolubriaTranslocation1% 4 c h6 r - PetrifyAlchemy/Earth1% 4  s - Sticky Flamec hTFire/Alchemy1% 4  t - Vhi's Electric Charge Translocation/Airc hqm1% 4  u - ArcjoltConjuration/Airc hp1% 5  v - Hoarfrost CannonadeIce/Forgecraftc hn1% 5  w - Metabolic EnglaciationHexes/Icec h1% 5  x - Borgnjor's Vile ClutchNecromancy/Earth2% 5  y - Yara's Violent Unravellingc hxHexes/Alchemy2% 5  z - Summon Forestc h Summoning/Translocation 3% 5A - Plasma BeamFire/Airc h":9% 6 c hQO7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpc hh<[Esc] exitc hMMemorisf - PasswallEarth1%3c hHMemorise|Describec hVm c h*v c h #...##............P......... phredd the Frost Mage##..##.##.#..........,...... Gnoll of Ashenzari ****..#...#..P#..#......P#+,##.... Health: 111/111 ========================##...................##..... Magic: 30/30 ========================#.......................... AC: 11Str: 7#.......................... EV: 14Int: 29#.......................... SH: 0Dex: 12#.......................... XL: 14 Next: 11% Place: Lair:4##.........@Z............... Noise: ---------  Time: 15781.2 (0.0)#P..........Z....#..,P##.... N) +8 spear of the Ensconced God {venom, F##.###.c h &[33m##..#....##*,,*#..... Cast: Freeze##..####..#..#..##,,**#.....#................#*,,,##....##.#........P.$..#,,,*#..... Z   spectral cane toad (minion)*#..........##...#*,,....... Z   cane toad zombie (minion)#..#P.......##..##**,.......##.###....###...#***,.##.... _The cane toad's spirit is torn from its body! _You swap places.  You pick up a book of Lightning and begin reading...  You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library. _You can't go up here!c h c hÒ Memorise Summon Forest, consuming 5 spell levels and leaving 2? Y - Yes  N - Noc h c h#...##............P......... phredd the Frost Mage##..##.##.#..........,...... Gnoll of Ashenzari ****..#...#..P#..#......P#+,##.... Health: 111/111 ========================##...................##..... Magic: 30/30 ========================#.......................... AC: 11Str: 7#.......................... EV: 14Int: 29#.......................... SH: 0Dex: 12#.......................... XL: 14 Next: 11% Place: Lair:4##.........@Z............... Noise: ---------  Time: 15781.2 (0.0)#P..........Z....#..,P##.... N) +8 spear of the Ensconced God {venom, Fc h'T##.###.##..#....##*,,*#..... Cast: Freeze##..####..#..#..##,,**#.....#................#*,,,##....##.#........P.$..#,,,*#..... Z   spectral cane toad (minion)*#..........##...#*,,....... Z   cane toad zombie (minion)#..#P.......##..##**,.......##.###....###...#***,.##.... _The cane toad's spirit is torn from its body! _You swap places.  You pick up a book of Lightning and begin reading...  You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library. _You can't go up here!c h+2.2 (1c h$c hVYou swap places.  You pick up a book of Lightning and begin reading...add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your _library. _You can't go up here! _This spell is dangerous to cast!c h+3.2 (2c hc hoc h+4.2 (3c hdc h&c hu'c h'$5.2 (4c h2c h@A6.2 (5c hJc hXc hY+7.2 (6c hec hg _You start memorising the spell. You continue memorising. x5c hgc huy _You finish memorising. Spell assigned to 'l'.c h c h7 c h c hF c h Bc h 5 _You swap places.c h c h c h c hC c h# c h4 c h c h c h c h c h c h c hD c h9 c h ,c h| c h" c h& c he( c h./ Bc h2 ,c h4 c h; O _You now have 1453 gold pieces (gained 24).c h? 3c hA c h$F 5 _You swap places.c hPJ c hpM c hM c hQ c haQ c hU c hV c hCY ,c hZ c h.^ c h c h&@ ,c h/A c hC c hE c hG c h$H c hH c hK c hN c hVO c hO c hP c hOS c h&V c hX ,c h:Y c h[ c h^^ c hG` ,c ha c hc c h7g c hh c hh c hi c hol c h-o c hp ,c hWr c ht c hgw c hx c hx c hy c h~| c h~ c hf c h c hف c h5 c h? c h ,c h> c h+ c h c h c h c h= c hB c h c h c h՘ c hÙ c hQ c h c h1 ,c h c hw c h ,c h c h 5 _You swap places.c h} c h= 3c h c h c hy c h ,c h c h7 c hd c h. c h\ c hz c hd c hK c h Bc h# c hc h Bc h c hc hm,c h:c hdc h c h!c hR!c h"c hS*c h6-c h5/c h/c h0c hx8c h;c h=c h=c h?c hEc hHc hKc hNKc hOc hRc hUc h X,c hYc hI_c hbc he,c h#gc hlc hmoc hq,c hosc hxc hW{c h~,c hc hOc hc hc h؊c h/c hgc hKc hc h֖c h_c h͛c hIc hc hc hТc hڦc hc h,c hc h<c hc h:,c hYc h<c hc h,c hc hc hAc h,c h<c hc h1c h,c hc hc h c h c h,c h{c h!>,c h5@c hAc hc hc h ,c hD c hf*Xc h~+c hh/c h4c h<Bc he=c h@c hC,c hMEc hIc hLc hNc h*Oc hPc h$Tc hWc hZ,c h\c hbc hfc hyj,c hRmc h${..........)†. ..............(.>.......... .........................###..## .P.#.............##.##* ##...#...........#...#*, ....##........P.#.P##...,, #...##.......P..#####...P#, #....#.......##.####.....#....##, P............##Z@.+......#....#,, ...................##....##...#* P#+.##.....###.....#....#* ...##.......###### #..........#* ............##...####.....####., .........................P###.#*, Z   cane toad zombie ...............................,, .......................... ............##....###........c h]861.2 (74.0)2.2 (75c hc h' _h - a ring of icec h/u c hu c h c hk c hc hc hc hc h c h,c hc h%c hc h2c hic hsc hc hc h,c h?c hc hc h,c hc h c hc hf,c hc hdc h<c h1c hpc h"c hFc h!c h#,c hH%c h[(c h*c h+c h8,c h-c h/c h4Bc hM5c h58c h:c h3CXc h2Ec h Gc hGc hIc hLc h4Oc hPc h+Qc hRc h Uc hWc hdYc hYc h [c ht^c hfr2##.......#..####P##PP #.###.......#.#..P................ .......................>.. (.>...................).................###..##........ ......##.##*.....####.##... ............#...##.....#**#.*#P..#.P##.......Z.@......#*,*,*#...75.2 (13#####.........P#......,,,,*##.. #.####.....#....##,.....,.,,* #.. #...+......#....#,,,....*...* #.. .....##....##...#*,,,..#*##.#*#.. ..####.....#....#*,,,∆.#*#...##.. #### #..........#*,<,,,.,#...P...####.....####.,,,,,,,,P###.#*,,,,,,,c htc h:~C.Zc hC,6.2 (14c hc hÓ* _Found a +0 falchion.c hY 3c h[ c hc c hp ##.#..##.##P##PP. .###.......#.#..........P.......................>. .>.........).###..##...##.##*.....####.##.#...##.....#**#.*#P. .#.P##........Z.#*,*,*#.c hcp 0.0)#####..P#.*##. .####.....#....##........,,* #. ...+......#....#,......#...* #..##....##...#*.....####.#*#. .c hp r####.....#....#*...!.#*#...##. #..........#*.<....P#...P.####.....####.,........P###.#*,.c hs c hV} C.Zc hD +7.2 (1c hц c h_ 9 _Found a stone staircase leading up.c h###.......#.#.......... ...........#..>....# >.....)....# ..###..##........###.###.....####.##....#.#...##.....#**#.*#P #.P##...Z......##.*,*#.. #####.........P#..,,*# ####.....#....##.* #...# ..+......#....#.......#...* #.##....##...##.....####.#*#...# ####.....#....##...!.#*#...##. ## #..........##.<....P#...P.. .####.....####..................#.......P###.##.#.....,,,......#c hc hz=.Zc h#&8c hc hc hr.......##....>....# .....)...........# .###..##.........# #.###.....####.##....##...##.....#**#.*#P .P##..........Z.....##.#,*#.....# ####.........P#.........,*##....#.....#....##.* #...## .+......#....#.......#...* #.##....##...##.....####.#*#...# ###.....#....##...!.#*#...##. # #..........##.<....P#...P.....######..................## ........P###.##.......#...c hӯc hQB.Zc hG&9c hc h1c h>....# .....)...........# ###..##........# #.###.....####.##....##...##.....#**#.*#P....# P##..........##.#.*#.....# ###.P#Z.........*##....# .....#....##..* #...## c h;+......#....#...@...#...* #. .##....##...#####.#*#...# ##.....#....##...!.#*#...##....##  #..........##.<....P#...P.....######..................## .......P###.##c h p.# .......#c h/u..# #####c hc hB.Zc hc'80c hk*c h 0c hߧ )....# ###..##........# .###.....####.##....##...##.....#*##.##P....# ##..........##.#.##.....# ##.P#....###....# .....#....##.Z.* #...## c h ......#....#.......#...* #. ##....##...#####.#*#...#.# #.....#....##...!.#*#...##....## ..........##.<....P#...P.....# #####..................## ......P###.##..#.......#..# ##..##  #....^#c h! c h¶ B.Zc hڷ &1c h6 c h c h=###..##......##.#####.##....##...#*##.##P.... ##...........#.#.##.P#..........### #.....#....#..* #...# ....Z...#...## ##....##...##.....####.#*#...#. #.....#.*#...##....#.<....P#...P.....# #.....####..................# ......P###.##..#.......##.... ##..#  #....^.....P####,##c hGB.Zc hH&2c hQc hC`c h`+3.2 (2c hic hlN _i - a potion of mutationc h; uc hu> c h> c hB c h]J c hAO ,c hQ c h2U 5 _You swap places.c hX c hZ c hZ c hk\ c hN_ c hc c hd c h*e c hf c hj c hm c hsp c hp c hr c hu c hx c hy c hCz c h | c h c hn c h c h c h^ c h c h c h c h c h! c h c h c h c h c h c h c hA c hu c h c hӶ c h; c hx c h c hƿ c h c h c h c h c h c hH c h c h3 c ht c hF c h9 c h c h c h c h c h c h c h? c hv c hD c h c h c h ,c h c hf c h c ht c h c h@ c h c h c h c h c h c h c h c h c hM c h c hh c h c h c h c h c hv$ c h& c h( c h) c h/ Bc hl1 ,c h3 c h-5 c h7 c h"9 c hX9 c h: c h< c h? c h@ c hJA c hB c h{E c hHG c hH ,c h;J c hyL c hT c hU ,c h[W c hY c hW] c h^ ,c h?` c hb c he c hg c h~h c h c h4 c h5 ,c h– c h6 5 _You swap places.c hϡ c hQ 3c h c h٫ c h c h c h4 c hͳ c hF c hǻ c h c hL c h c h c h c h ,c hX c h c h c h c h4 c h c h c h c hB c h c h c h c hy c h ,c h- c h c h c hx ,c h c hP c h c h c hQ c h c h c h c h c h c hP c h c h c h c h c h1 c h_ c h c h c h c hL c h c h" c h % ,c hH& c hp) c hi, c h. ,c hV0 c h3 c h6 c h39 ,c h: c h= c h@ c hB c h/C c hm c h$o c hZo c hy Xc h|z c h\ c hf c h c h ,c hܦ c hE c hq c h ,c h c hj c hR c ho c h c h^ c h c h! ,c hf c hP c ha c h& c h c hW c h c h c h c h< c h{ c h c h c h c hU c h c hc hc h c h<,c hc hZc hc hFc hc h c h'c h*c h,c h&-c h/c hT7c h;c hf>c h>c hAc hYGc hJc hL,c hNc h+Uc hnYc h\,c hd_c hgc h)kc hm,c hpc hvc hUyc hX|,c hM}c hc hc h:c hxc hc h.c hƔc h,c hc hc hc hf,c hc hec h^c h`c hc hGc hc h޿c hH,c h(c hc hc h<,c hc hc h9c h,c hc hc hc h,c hc h%c huc h,c hxc hc hc h,c hc hc hc h<,c hL c h c hwc h,c h-c hKc hc h,c h}c h!c h$c hM',c h0)c h12c h5c h7c h7c h9c h>c h  ,,,**...#**... *#F....##.**#+##....###.. *.....#..###..##...#....# ,#................. ,............... ,................ ,...c hi 9.............. c h ,........................ ,#......@....#P.......... ****##.......#+........###..  **,,,#......Z##..#......###.. ,,,*,,,,,#P.......#..##.....##... ,,*#...,,#...........P#.....PP... c h D#.,#....*#.##.....c h ... F   cane toad (asleep) ..##.#.###c h" .##..##.......... Z   cane toad zombie (minion) c h> P..#.P...##.......#.P##......#.?. ........^............##c hY ..c h1964.2 (81.0)c hm$**,,,,,,,,,Z., ally target)c h%,5.2 (82c h}8r _A cane toad comes into view.c h/n *#F....##.**#+# *.....#..###..## ,#.............. ,............... ,............... ,............... ,............... ,#......@....# ****##....Z..#+....  **,,,#.......##..#..#P.......#........#.......###.......###.......^.c hv* *#F....##.**#+# *.....#..###..## ,#.............. ,............... ,............... ,............... c h4,............... ,#......@....# ****##....Z..#+....  **,,,#.......##..#..#P.......#........c hM#.......###.......###.......^.c hc hvc hc h` _A cane toad is nearby!c h> ,,..,*# *#.....,,.,,,,**...#** ##F....##.**#+##....###. #..###..##...# .#    ....c h< .#...........#P....... ****##....Z..#+........### **,,,#.......##..#......### *,,,*,,,,,#P.......#..##.....## *,,*#...,,#...........P#.....PP c h֠T##.,#....*#.......##... #..##.#.##c hr..##..##........ #P..#.P...##.......#.P##......#.?c hڤc hŭz,**,,,,**,,,,<,*,,*,,c hO,,,*Z.c h%86.2 (1.0) _c hWc h_c hP^ ,,,**# ,*#....**,.l.<,*,,..,*# ,*#.....,,..,,,**...#** ,##F....##.**#+##....### ##..###..##...#c h1Qy ..#    ......... #.#....Z......#P....... ****##.......#+.c h\QO.### **,,,#c hQ##..#......###  *,,,*,,,,,#Pc hQ#..##.....##. l   komodo dragon (asleep)  *,,*#...,,#c hR.....P#.....PP. F   cane toad (asleep, ally target)  ##.,#....*#.##...Z   cane toad zombie (minion)  #..##.#.##..##........c h3Rc h Wc h`f,,**,,,,**,,,,,,*,,,,*,,,,c h3aHZ,.c h[b&7c hjc hm` _A komodo dragon comes into view.c hd] ,,*** ,,*#F...#*,,,..,* ,,,**# ,,*#....#*,.l.<,*,,..,*# ,,*#.....,,...,,**...#** ,,##F....##.#*#+##....## .##..###..##...# #..#   . ........Z....... .#.....#P....... **#*##.......#+.. **,,,###...## *,,,*,,,,,#P#..##.....## *,,*#...,,#.....P#.....PP F   bullfrog (asleep)  ##.,#....*#.##...Z   cane toad zombie (minion)  A bullfrog comes into view.c hn0,,,**,,,,,*+***,*,,..<,l,,*,,,Z,.*lc h oc hp&8c hyc h9 _Found a stone staircase leading up.c hs { ,,,*#.....*+##*,* ,,** ,,,*#F...#*..,..,* ,,,** ,,,*#....##....<,*,,.., ,,,*#......,.l.,,**...#* ,,,##F....##.#*#+##....# ,.##..###..##...# ##..#  c ht . Z ...... #.#.....#P...... #*####.......#+.. **,,,###... *,,,*,,,,,#P#..##.....# *,,*#...,,#.....P#.....Pc hw c hx c hy c hYz c h ,,****,,,,*,,***,**,,,*#.,,F....,{.+,,,,Z,.c hv ,*F   cane toad (asleep, ally target)F   bullfrogZ   cane toad zombie (minion)c h &9c h c h֒ c hnu ,,***#....#.,***,  *,,,*#.....*+##*,* ,, *,,,*#....#*.....,* ,, ,,,,*#....##....<,*,,.., ,,,,*#.F.....{..,,** +,,,##F....##.#*#+##... ,,.##..###..##...# ,##..#c h՝X . Z  .......#.#.....#P..... ######.......#+..c h$ **,,,###... *,,,*,,,,,#P#..##.....c hYc hac hc hܡc h,,,****,,,,,,,,,,,**,*.....l.,F,,,Z,.,,*l   komodo dragon*F   cane toad (asleep, ally target)*F   bullfrogc hZ   cane toad zombie (minion)c hZ'70c hc hc ha  Casting: Animate Dead (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hD C  A chill wind blows around you.c hlE ,c hE c hF c h\T nl.F.Y.FZ.FY   ice beast (summoned) (…)c hU 27---====1Freezec hUh A _The cane toad croaks.c h  ,,,***#.......,, ,,,***#....#.,***,  **,,,*#.....*+##*,* ,, **,,,*#....#*.....,* ,, ,,,,,*#....##....<,*,,.. *,,,,*#.....l....,,** ,+,,,##F....##.#*#+##...c h$ @ ,,,.##Y@F..#..###..## ,,##..#..Z ,..... ..... .... ........ ###.#.....#P * ######.......#+. ***,,,##..c hc h&  The bullfrog closely misses you. The cane toad closely misses you.Your cane toad zombie hits the cane toad.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!!c h,,,,,,,,,,,,,,,,,,,,,,,l.,.,,,c hm 6,,,*,Y   ice beast (summoned),Z   cane toad zombie (minion)c h+---2=---2c h5c h99H _The bullfrog dies!c hR  You closely miss the cane toad.The cane toad is lightly wounded.c h'Ml.c h*F---9 (0.7 c h(c h*W _The cane toad closely misses you.c h|{  You hit the cane toad. Your bite misses the cane toad.c h Y.The cane toad is lightly wounded.  Your cane toad zombie closely misses the cane toad.c h#0c h 7-3.5 (0.6 c hQ(c hV+/ _The cane toad stings you.c hHN;  You hit the cane toad.c h\T  .l The cane toad is moderately wounded.Your cane toad zombie closely misses the cane toad.c h^U58=c hU%4.2 (0.7 c h^c hcb _Your ice beast closely misses the cane toad.c h  You hit the cane toad but do no damage.The cane toad is moderately wounded.c h Ml.c h h0---=9c h c hݶ / _The cane toad stings you!c hFFdistracted, ally target) _The cane toad stings you!  You completely mis  The cane toad is moderately wounded.  The cane toad misses you.  Your ice beast barely misses the cane toad.c hc1---5.5 (0.6 c hc hJ? _Your cane toad zombie hits the cane toad.c ht$  FFYou hit the cane toad.  You bite the cane toad, but do no damage.The cane toad is heavily wounded.c h7% Z90/111 --=c hg% 6.1c h. c h@2 m _The komodo dragon misses you. The cane toad stings you!c h 7 _The komodo dragon misses you. The cane toad stings you!  You hit  Your ice beast hits the cane toad. Your ice beast freezes the cane toad!  The cane toad seems to slow down.  Your cane toad zombie hits the cane toad!c h .(ally target)Y   ice beast (summoned)Z   cane toad zombie (minion)  The cane toad dies!c hn--=3-8 (0.7 c h'c hv*Z _The komodo dragon barely misses you.c hYeThe cane toad dies! _The komodo dragon barely misses you.  You puncture the komodo dragon! The komodo dragon is poisoned.  The komodo dragon is lightly wounded.  Your ice beast hits the komodo dragon.  Your ice beast freezes the komodo dragon!!c hbZ. very poisoned, slow, a…)c h/d71-c h]d%7.4 (0.6 c hmc hp; _The komodo dragon seems to slow down.c hw extremely poisoned, slYou hit the komodo dragon.  The komodo dragon looks as sick as possible!  The komodo dragon is severely wounded.83--=8.1 (0.7 c h c h 2 _The komodo dragon bites you!c h-~   You barely miss the komodo dragon.The komodo dragon is severely wounded.Your ice beast completely misses the komodo dragon.c hc4=-7 (0.6 c h;c hȏC _Your cane toad zombie hits the komodo dragon!c h@K ta _Your cane toad zombie hits the komodo dragon!  You closely miss the komodo dragon.The komodo dragon is almost dead.  The komodo dragon is no longer moving slowly.  Your ice beast hits the komodo dragon but does no damage.  .c hPL 5=9=-9.4 (0.7 c hUT c hW Z _The komodo dragon barely misses you.c h'  You hit the komodo dragon but do no damage.You bite the komodo dragon, but do no damage.c h')G-80.0 (0.6 c h}1c h 6a _The komodo dragon is almost dead.c hR _The komodo dragon is almost dead.  You barely miss the komodo dragon.  You bite the komodo dragon, but do no damage.The komodo dragon is almost dead.  Your ice beast hits the komodo dragon but does no damage.  Your cane toad zombie hits the komodo dragon!c h[#†Y   ice beast (summoned)Z   cane toad zombie (minion)c hrf 8/113=47 (0.7Freeze _The komodo dragon dies!c hnc hsm _Your Invocations skill increases to level 10!c h:3c h c hc hB9 _c hc hL90=c hc hc h}1=30=c hc h4 _Magic restored.c h%2c hc hc hM%4c hc ha5=c h c h`c hg6==c hc hc h%7c h+c h;8c hFc ha9=c hc hbq101/113=c hc hc h'%2c hec h c h c hf %3c h c h r _Your ice beast disappears in a puff of smoke!c h$ K4=c h c h c hW U5=c h\! /689=c h# l10=c h$ c h(( ;1c h) c h- ;2c hM. c h1 a3=c h2 c h7 c h8; c h< ,c h= c hMA c hJD c hE ,c h?G c hL c hN c hP c hP c hR c hTU c hX c hZ c hZ 9=c h;\ c h6` c hc c hWe c he c hf c hi c hCl c hm c h6n c hEo c hfq c hYs ,c h"t c h`v 7 _You open the door.c hqx 3c h:y c h| @  There is an open door here.c h~ c h c h  _c h c h c hM   *,,**,,***,,,*,,,  **#........,,,,,,,  *....K...,,,,,,,,,,,,  *#...P..#**#.......  ##..!...####....#..**  #.#..##...##.....#+##  *#...##...##....# c h  ##.......##....  #..@#....##......-  #....Z...##.†...##.#  ##....P.##.....#..##  *#..P.##..#  #..  ##...K   Sonja (missile, asleep)  *#........c h   #......  ##.####.#.#....c hГ  -6011.7 (31.0)  Sonja, the Graceful Assassin comes into view. She is wielding a +0 short swordof distortion and quivering curare-tipped darts.c hS /  --more--c hdxc h|  Sonja shouts!  Sonja mumbles some strange words.c h*.Z'Z   cane toad zombie (minion)c h*5==2.7 (32c hc h < _Sonja blinks! Sonja moves out of view.c h`  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c h. ,c hI3 KZ.YK   Sonja (missile, ally target)Y   ice beast (summoned)Z   cane toad zombie (minion)c hl4 b27---3.7 (1.0)c hn> c hA 4 _A chill wind blows around you.c h   **,.##..###.P,*  **#..K.....   *........,,,,,,,,,  *#...P..#**#.......,  ##..!...####....#..*  #.#..##...##.....#+#c h  *#...##...##....#*  ##@......##....##  #...#....##........  #..Z.'...##.†...##.  ##..Y.P.#c h#..#  *#..P.##..#  #c h.  ##  *#  #.........c h.c hc h*,,,*,,,* *****.KZ.c h%p (((((((c h{Sonja throws a curare-tipped dart. The curare-tipped dart misses you.c hßc hS....@Zc hsZ...Y.c hy.-4c hc hq _The curare-tipped dart barely misses your cane toad zombie.c hљ *,..*...# *###*  **,.##..###.P,*,,,  **#........,  *..K.....,,,,,,,,,,,c hK *#...P..#**#.......,, ##..!...####....#..** #.#..##...##.....#+## *#..@##...##....#*.c h ##.......##....## #.Z.#....##........c h #....Y...##.†...## ##....P.##.....#..##c h *#..P.##..# #..........c h ##......... *c hc h ,c h**,*,,,,,**.KZ..#Y'c hO--5c hٲc hd h% N-d h' d h* d h֢  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d hXS  d hCU  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3 e - Construct Spike LauncherForgecraft1%2  f - Mercury ArrowConjuration/Alchemy1%2  g - Launch Clockwork BeeForgecraft1% d hU 3  h - Animate DeadNecromancy1%4  i - Grave ClawNecromancy1%2  j - Tukima's DanceHexes1%3  k - Iskenderun's Mystic Blast Conjuration/Translocation 1% 4  l - Summon Forest d hV Summoning/Translocation 3% 5 Select a spell to cast[!]/[I] toggle spell headersd h@d hd hB   **,*,,,,,*phredd the Frost Mage  *,..*...# *###**Gnoll of Ashenzari ****..  **,.##..###.P,*,,,d hHealth: 113/113 ========================  **#........,,,,,,,d h<Magic: 27/30 =====================---  *........,,,,,,,,,,,, AC: 11Str: 7d h  *#.K.P..#**#.......,, EV: 14Int: 29 d hI ##..!...####....#..** SH: 0Dex: 12 d hn #.#..##...##.....#+## XL: 14 Next: 14% Place: Lair:4 d h *#..@##...##....#*... Noise: ---------  Time: 16015.7 (0.0) d h##Z......##....##... N) +8 spear of the Ensconced God {venom, F d hC#...#Y...##......... Cast: Freeze d h#....'...##.†...##.# ##....P.##.....#..## d h3*#..P.##..#......... K   Sonja (missile, ally target) #................... Y   ice beast (summoned) ##.................. Z   cane toad zombie (minion) *#..................d h%Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Sonja throws a curare-tipped dart. The curare-tipped dart misses you. _The curare-tipped dart barely misses your cane toad zombie.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d hd h:I  **,*,,,,,*phredd the Frost Mage  *,..*...# *###**d h'Gnoll of Ashenzari ****..  **,.##..###.P,*,,,Health: 113/113 ========================  **#........,,,,,,,Magic: 27/30 =====================--- d h *........,,,,,,,,,,,, AC: 11Str: 7 d h) *#.K.P..#**#.......,, EV: 14Int: 29 d hI ##..!...####....#..** SH: 0Dex: 12 d hh #.#..##...##.....#+## XL: 14 Next: 14% Place: Lair:4 d h *#..@##...##....#*... Noise: ---------  Time: 16015.7 (0.0) d h##Z......##....##... N) +8 spear of the Ensconced God {venom, F d h#...#Y...##......... Cast: Freeze d h_#....'...##.†...##.# ##....P.##.....#..## *#..P.##..#......... K   Sonja (missile, ally target) d h#................... Y   ice beast (summoned) d h##.................. Z   cane toad zombie (minion) d hl*#..................Confirm with . or Enter, or press ? or * to list all spells. d h_A chill wind blows around you.  Sonja throws a curare-tipped dart. The curare-tipped dart misses you. d h)c_The curare-tipped dart barely misses your cane toad zombie.d hMCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d hN* **,*,,,,,* phredd the Frost Mage *,..*...# *###**  Gnoll of Ashenzari ****.. **,.##..###.P,*,,,  Health: 113/113 ======================== **#........,,,,,,,  Magic: 24/30 ===================----- *........,,,,,,,,,,,, AC: 11Str: 7 *#.K.P..#**#.......,, EV: 14Int: 29 ##.*!...####....#..** SH: 0Dex: 12 #.#.*##...##.....#+## XL: 14 Next: 14% Place: Lair:4 *#..@##...##....#*... Noise: ---------  Time: 16015.7 (0.0) ##Z......##....##...[d h++m N) +8 spear of the Ensconced God {venom, F #...#Y...##......... Cast: Freeze #....'...##.†...##.# ##....P.##.....#..## *#..P.##..#......... K   Sonja (missile, ally target) #................... Y   ice beast (summoned) ##.................. Z   cane toad zombie (minion) *#..................Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion and quivering curare-tippeddarts (ally target, chance to affect: 83%)d h1  **,*,,,,,*phredd the Frost Mage  *,..*...# *###**Gnoll of Ashenzari ****..  **,.##..###.P,*,,,Health: 113/113 ========================  **#........,,,,,,,Magic: 24/30 ===================-----  *........,,,,,,,,,,,, AC: 11Str: 7d hC  *#.*.P..#**#.......,, EV: 14Int: 29  ##..!...####....#..** SH: 0Dex: 12  #.#..##...##.....#+## XL: 14 Next: 14% Place: Lair:4 d h *#..@##...##....#*... Noise: ---------  Time: 16015.7 (0.0) d h##Z......##....##... N) +8 spear of the Ensconced God {venom, F d hF#...#Y...##......... Cast: Freeze #....'...##.†...##.# ##....P.##.....#..## d h*#..P.##..#......... K   Sonja (missile, ally target) d hɞ#................... Y   ice beast (summoned) d h##.................. Z   cane toad zombie (minion)d h$/ *#..................d hLCasting: Summon Ice Beast (safe; 1% risk of failure)  d hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  d hPress: ? - help, Shift-Dir - straight lineAim: Sonja, wielding a +0 short sword of distortion and quivering curare-tippeddarts (ally target, chance to affect: 83%)d h3y(   +0 short sword of distortion (minion)Z   cane toad zombie (minion)d h Aiming: Tukima's Dance  Press: ? - help, Shift-Dir - straight line: Sonja, wielding a +0 short sword of distortion and quivering curare-tippeddarts (ally target, chance to affect: 83%)  The +0 short sword of distortion dances into the air!  Sonja gestures wildly while chanting.d h d hj d h §(KY.d h` B==6.7 (1Freezed h d h # G _Sonja blinks! Your cane toad zombie misses Sonja. d hK^  d hj X.(  d hk #5 d hl 7=7.3 (0.6 d hgu  d hx G _You miss Sonja. Your cane toad zombie hits Sonja!"d hl^ *,..*...# *###**"d h **,.##..###.P,*,,, **#........,,,, *........,,,,, *#.§.P..#**#....... ##..!...####....#..***"d hQ ) #.#(.##...##.....#+## *#.KY##...##....#*.... ##Z.@....##....##. #...#....##......."d h  #....'...##.†...##.#* ##....P.##.....#..## *#..P.##..#.........."d h  #........... ##..."d h  *#...... #.."d h+K _Sonja blinks! Your cane toad zombie misses Sonja. _You miss Sonja. Your cane toad zombie hits Sonja!  You swap places.  Your +0 short sword of distortion hits Sonja.  Space warps horribly around Sonja!  Sonja casts a spell."d hL,,"d h0-"d h4< *..(§ZYK"d h<z Sonja blinks!  Sonja casts a spell."d h>5-8.3 (1.0"d h>0Freeze"d hsG"d hJ# _Sonja blinks!+d hny `  **,.##..###.P,*,,,  **#........,,,,,,,  *........,,,,,,  *#...P..#**#.......,,+d hy   ##..!...####....#..**  #.#..##...##.....#+##  *#(§Z##...##....#*...  ##Y......##....##  #K.@#....##.....+d hy   #....'...##.†...##.#  ##....P.##.....#..##  *#..P.##..#.........+d hnz   #..........  ##........  *#.........  #..........  ##.####.#.#+d hi} +d h ~ +d h~ +d hM +d ht r.Z.(.K+d hN ]--9Freeze+d h +d h .d hey hSonja casts a spell. _Sonja blinks!  You miss Sonja. Your bite misses Sonja.  Sonja is severely wounded.Your +0 short sword of distortion closely misses Sonja.  Sonja mumbles some strange words..d hz .d h m.YK.d h 7==20.0 (0.7.d h 0Freeze.d h .d hY # _Sonja blinks!2d hg; **#........,,,,,,, *......,,,,,#...P..#**#.......##..!...####....#..**#.#..##....#+##*#.Z.##2d h;v#*... ##.(..#.Y.#...@.'...##.†...##.##....P.##.....#..#*#..P.##..#.........#..........##.....K...*2d h><....#...#.####.#.# #,,* #######2d h?2d hDCp  Sonja mumbles some strange words.2d hC2d hE2d h0P.Z(.Y   ice beast (summoned)2d hP(   +0 short sword of distortion (minion)Z   cane toad zombie2d hRR=--1.0 (1.02d hZ2d h]# _Sonja blinks!2d h3 *,,,,,#...P..#**#.......##..!...####....#..**#.#..##....#+##*#...##..#*... ##.Z...#.Y.#.....('†...##.###.@..P.##.....#..#*#..P.##..#.........#..........##..*..#.#.####.#.# #.,* #######**,,***,,,#.#2d h52d h62d h\72d h83d h..ZY.'(3d hW6--23d hQ 3d h53d h: #...P..#**#.......##..!...####....#..**.#..##....#+##*#...###*... ##....#..Z#..Y.'(..##.†...##.###....P.##.....#..#*#.@P.##..#.........#..........#..*#.##.####.#.# #.,* #######*#.,***,,,#.#,,,*,,,,,#P.3d hǥ 3d hN 3d h ..Z'..(YKK   Sonja (missile, ally target)Y   ice beast (summoned)(   +0 short sword of distortion (minion)3d h Z   cane toad zombie (minion)3d h &33d h( 3d h 4d h ^ ##..!...####....#..*** #.#..##...##.....#+## *#...##...##....#*.... ##.......##....##. #...#....##.......4d h݀  #...Z'..(##.†...##.#* ##..Y.P.##.....#..## ##..P.##..#.......... #...@.....K. #. *#. #.. ##.####.#.# .,* #######+ *#.,***,,,#.......##. *..,*,,,,,#P. *,,*#...,,#...4d h 4d h .( (((((((Sonja throws a curare-tipped dart.4d h  X4d h' .Z..P.Y##(.@....K.4d h;( .=44d h1 4d h}? c _The curare-tipped dart completely misses you.5d h. ` ##..!...####....#..***, #.#..##...##.....#+##*, *#...##...##....#*. ##.......##....##....< #...#....##., #....Z...##.†...##.#*# ##....P.##.....#..###.5d h  ##..PY##(.#. #.K. ##. *#. #. ##.####.#.#. #.,* ######.5d h/ #+. *#.,***,,,#.##. *..,*,,,,,#P.#. *,,*#...,,#.5d h |  Your +0 short sword of distortion hits Sonja.  Space warps horribly around Sonja!5d h 5d h3 5d h! 'Z.(.(Y   ice beast (summoned)(   +0 short sword of distortion (minion)Z   cane toad zombie5d hٷ 66-55d h 5d h A _Sonja dies!Ad h?9=Ad h@Ad hCAd hDK9=Ad hsFAd haK,Ad h]MAd hP,Ad h[VAd h],Ad h_Ad hdAd hdi30==Ad hfAd h`lAd hp,Ad hrAd hv5 _You swap places.Ad h zAd h|Ad h|Ad h~Ad h  ##..!...####....#..***,   #.#..##...##.....#+##*,*   *#...##...##....#*.....,*   ##.......##....##....<,*   #...#....##..,,*   #....'...##.†...##.#*#+#  Ad h^  ##......##.....#..###..#   ##..P.##..#  #.....)@Y†  ##Z  *#  #Ad hbr  ##.####.#.#..#P   #.,* ######.......#+   *#.,***,,,#.......##..#  Ad h‹  *..,*,,,,,#P.......#..##   *,,*#...,,#..P#Ad hT  ##..!...####....#..***,  #.#..##...##.....#+##*,*  *#...##...##....#*.....,  ##.......##....##....<,Ad hĔ  #...#....##...,,  #....'...##.†...##.#*#+  ##......##.....#..###..  ##..P.##..#Ad h!  #.....@.Y†  ##......Z  *#Ad h9  #Ad h  ##.####.#.#.#  #.,* ######.#+  *#.,***,,,#.......##..#  *..,*,,,,,#P.......#..  *,,*#...,,#Ad hʕ .PAd h 042.0 (12.0)Ad hAd h@rZ.Y.Ad h,3.0 (13Ad hϨAd h` _You see here a +0 short sword of distortion.Dd h!3Dd hDd hzDd hDd hlDd h Dd hBV= _Dd hXDd hDd hDd h,Dd hDd hSDd hDd h4Dd hDd hDd hCDd hDd h(Dd hDd h,Dd hFDd hor _Your ice beast disappears in a puff of smoke!Dd h|Dd h3Dd hDd hADd hSDd h,Dd hfDd hBDd hDd h,Dd h Dd hDd hi   *._,,...##*  *#.#,,...#  *...*...# *####**   **..##..###.P.#,,,   **#...........,,,,   #...........,,,,,,,,,Dd hL  *#...P..#**#,,  ##..@...####....#..**50.0 (7.0)  #.#..##...##.....#+##  *#..Z##...##....#*Dd hi  ##.......##....##  #...#....##.  #....'...##.†...##.# Z   cane toad zombie (minion)  ##......##.....#..##  ##..P.##..#.........  #.....)..†.Dd hDd he,,>*,,,,,,*_Z.Dd h+1.0 (8Dd h&:_Dd h2m _ _Found a viscous altar of Jiyva.Dd hi3+2.0 (9Dd hp;:_Dd h>> _F - 5 potions of cancellation (gained 1)Id h3Id h,Id hId h,Id h$Id h'Id h"*Id hj,,Id h-Id h0Id h53Id h5,Id h ;,Id h<,Id h^=Id hBId hEId hF,Id hGId h%JId hLId h8N,Id hyOId hJSId h\  ##*   #.##*####  ##...#...###  #..>##  *#._.....##*   *#.#.....#   #.@.#...# *####** 8.0 (6  ##..##..###.P.#,,,   ###Z..........,,,,  #...........,,,,  ##...P..##*#  ##......####....  #.#..##...##....  ##...##...## Id h_e ##.......##Id h,fb_Z.Id h9g+9.0 (7Id hm8_Id h'q: _Found a staircase to the Slime Pits.Jd h 3Jd h Jd h Jd h Jd h Jd h Jd hE ,Jd h Jd h Jd h Jd h Jd h L  There is a viscous altar of Jiyva here.Jd h Jd hU  _Jd h Jd h Jd hw ,Jd h+ Jd ho L  There is a viscous altar of Jiyva here.Jd h6 Jd h  _Jd hf Jd hq Jd h Jd h` ,Jd h Jd h Jd h Jd h Jd h Jd h Jd hD Jd h Jd hs ,Jd h Jd h Jd h% Jd h' Jd h( Jd h~) Jd h, Jd hl/ Jd h1 Jd h2 Jd h*3 Jd h5 Jd h; BJd h< Jd h> Jd h}A Jd hhC Jd hC Jd hE Jd hH Jd h L Jd hM Jd h6N Jd hzO Jd h R Jd hT Jd h\V Jd hV Jd h-X Jd h\ Jd h,` Jd hb Jd hb Jd hCg Jd hg Jd hNk Jd hm BJd hp Jd hs Jd h'v Jd hdv Jd hw Jd hy Jd h| Jd h~ Jd hs~ Jd h Jd hH Jd h؈ Jd h' ,Jd h Jd h> Jd h Jd hQ Jd h Jd h” Jd h ,Jd hE ,Jd h Jd h Jd h" Jd h Jd h Jd h Jd h Jd hL Jd h Jd h Jd hױ Jd h Jd h8 Jd h Jd h Jd h Jd hY Jd h < ## .### ...# .### ..#** ..# ######### ### ****** ,***# ..###.P.#...###.###.#... *..## ..............Z.@....... ,....83.0 (2Jd hi 4.0) ........................ ,.... ..P..####............... ,#### .....####....#..###.###> ****# ..##...##.....#+##*.#*,,,,****#., ..##...##....##......*,,,,** .......##....##....<,#,,..,* ..#....##..........,,**...#**...# ...'...##.†...##.#*#+###Jd h Jd hk *,.Z,,,,Jd h ,4.0 (25Jd h Jd hC ; _Found a stone staircase leading down.Nd hBNd h7CNd hDNd hINd hKNd h!N,Nd hXSBNd hXXNd h[Nd h\Nd h]Nd h]Nd h_Nd hb,Nd hycNd hfNd hhNd hkBNd hmNd hoNd h/qNd hnqNd h~rNd huNd hSxNd hzNd hzNd h"{Nd h}Nd hNd hNd h?Nd hPNd hYNd h ,Nd hgNd hNd hNd hNd hnNd hiNd hR  There is a stone staircase leading down here.Nd hNd h Nd h_Nd hrNd hNd hvNd hNd hrNd hyNd hNd hNd hBNd h^Nd hNd hNd hMNd h@5 _You swap places.Nd hNd hcNd h̿Nd hNd h@Nd hVNd h@Nd hNd h[Nd hNd h]Nd h Nd hcNd h3Nd hNd hNd hNd hNd hNd h4Nd h<Nd hSNd hNd hNd hNd hNd hlNd hpNd hNd hTNd h-Nd hNd hZNd hNd hNd hNd hNd hNd hENd h,Nd hdNd hR5 _You swap places.Nd h^Nd h,3Nd htNd h Nd h Nd hlNd hNd hNd hNd hNd hKNd hNd hmNd h Nd hkNd h,Nd hNd hG#Nd h%Nd h',Nd h(Nd h*Nd hx-Nd h_/,Nd hv0Nd h,4Nd h6Nd h8,Nd hG9Nd hCNd hGFNd h.HNd hHNd hINd hMNd hONd hQ,Nd hRNd hFWNd hrYNd h[Nd h[Nd h\Nd h`Nd hbNd he,Nd hIgNd hjNd hmNd h]pNd hpNd hprNd huNd hvxNd hzNd h?{Nd hW}Nd hNd hhNd h,Nd h Nd hψNd hNd hD,Nd hNd hENd hNd h0Nd hNd hNd hߚNd hNd hNd h Nd hNd hDNd hNd hh,Nd h\Nd hNd hNd hu,Nd hSNd heNd hNd hNd hiNd hNd h&Nd hNd h/,Nd h)Nd hNd hNd hNd h!Nd hNd hNd h.Nd hNd hNd hkNd hXNd hjNd hNd hTNd hNd h6 Nd h Nd h Nd ho Nd h Nd h Nd h Nd h  ,Nd hU Nd h Nd h Nd h ,Nd h! 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Wd h8##.............Z....#.####.## ##....#..###.###@...######.###..#806.0) ##.....#+###.##....#####..## #..# ##....##......#....###.....###..# ##....##....<.#.....##......# Wd h##............##...###...#..#. ##.†...##.###+##....###....##P..# #.....#..###..##...#....##..## .#............................ †................Wd hw ..Wd hbWd hWd hsc _There is a stone staircase leading down here.Yd h?Yd hzYd hYd hYd hK81.0) _Yd hΰYd ht9  You climb downwards.Zd h(M#... .####... ...# P ##...###..#.  ..##....P.....#  P  #  #..#........... 5 #....@.......  ...........?...  ...............  ...........~~.. .....~~~~~~≈~~. .....≈≈~≈~≈≈≈~. P...≈~≈≈≈≈≈≈~~. .#..~≈≈≈≈≈≈≈~.. Zd hOZd hW,** *~,,,,,,,*,,**,,,,,,*,,...#**P,**,,,,*,,,,,,,,,,,,,,,,,,,,,,*,*,,~~~~~~~~,,*Zd he+7 (1.7Zd hZd h _Your mindless puppet stays behind to rot.  Found a scroll of teleportation. _There is a stone staircase leading up here.^d h,** *~,* ,,** #...,,..## ,,,* ##...,,...## *P,*##...###..#.# ^d h{t,..##....P.....#. ,.P. *#. ,#..#. ,,,#....< ,.?.... ,. ,.~~...^d h",.....~~~~~~≈~~..,.....≈≈~≈~≈≈≈~..,P...≈~≈≈≈≈≈≈~~..,.#..~≈~... ^d h^ ^d hR*,,,*,,,,^d h+A,,,,,*^d h320 _^d h^d h}^d h ,** *~,* ,,** #...,,..## ,,,* ##...,,...##* *P,*##...###..#.#. ^d h #,..##....P.....#.. ,.P. *#.# ,#..#. ,,,#....<. ,.?..... ,.^d h l ,.~~....^d h p,.....~~~~~~≈~~...^d h ,.....≈≈~≈~≈≈≈~...^d h2 ,P...≈~≈≈≈≈≈≈~~...^d hX n,.#..~≈~.... ^d h ^d h +*,,^d hd <,,,,,,,*,^d h ,,,,^d hl &3^d h. ^d h _d hX,** *~,* ,,** #...,,..## ,,,* ##...,,...##*# *P,*##...###..#.#.. ,..##....P.....#..P ,.P. *#.#. ,#..#. ,,,#....<. ,.?...... ,. ,.~~.....,.....~~~~~~≈~~...#,.....≈≈~≈~≈≈≈~....,P...≈~≈≈≈≈≈≈~~....,.#..~≈~..... _d hcz***,,,,,,,,,,,*_d hc%*,_d hLg&4_d h%p_d h] page down [PgUp|<] page up [Esc] exit[top]e hz e hE{,e he hv&Goodbye, phredd.42461 phredd the Frost Mage (level 14, -1/113 HPs)Began as a Gnoll Ice Elementalist on Apr 26, 2025.Was an Elder of Ashenzari.Slain by a black mamba (9 damage)... on level 5 of the Lair of Beasts.The game lasted 02:43:23 (16381 turns). Best Crawlers -1. 159917 psychicmeo FoFi-18 succumbed to a naga's splash of poison (Snake:3)2. 134548 nchidich MiBe-16 blasted by Jorgrun (Snake:3)3. 95809 Gobosan ReIE-15 blasted by a merfolk aquamancer (Shoals:1)4. 67218 Selgeron DEHs-14 succumbed to a redback's poison (Gauntlet)5. 62286 necroviper MiFi-14 blasted by an orc priest (Orc:2)  6. 42461 phredd GnIE-14 slain by a black mamba (Lair:5)7. 33683 Rusty5pork MiBe-13 slain by an orc wizard (Orc:2)8. 33189 psychicmeo CoAl-13 slain by a death yak (Lair:5)9. 23126 m3hm3hm3h DrAl-12 slain by a bog body (Lair:3)  10. 14559 cbass2 GrFi-12 slain by Flakmanz's ghost (Necropolis)  11. 13914 kamileon1 DgEE-11 blasted by a deep elf pyromancer (D:11)  12. 13281 Rusty5pork MiBe-11 slain by a troll (Orc:2)  13. 11789 pisaster MfDe-11 slain by a minotaur (Gauntlet)e hKe hJSe hY? [?25h[?0c [?1051l[?1052l[?1060l[?1061l