% hХ  Player: pisaster Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.18:28:06.ttyrec Time: (1745692086) Sat Apr 26 18:28:06 2025 % h [?1051l[?1052l[?1060l[?1061h% hV)0[?7h[?25l[?1c% h% h% h|Welcome, pisaster. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Delver% hNs% hw% h}Welcome, pisaster the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist % h~hg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Kobold Delver% h'% hd% hXWelcome, pisaster the Merfolk Delver. % hYou have a choice of weapons.  a - short sword(+2 apt)b - mace(-2 apt)  c - hand axe(-2 apt)  d - spear (+4 apt)  e - falchion % h8(+1 apt)f - unarmed% h8(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudes% hY\Bksp - Return to character menu ? - HelpTab - short sword% h% h&6Generating dungeon...o\\/o/ building the Dungeon% h0:< \o\% hU< /o/% h< \o\% hn< /o/% h< \o\% h%<% h% hpisaster the SneakMerfolkHealth: 18/18 ========================Magic: 1/1========================AC: 3Str: 12EV: 11Int: 9SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:5% hNoise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quivered% hQ##########........#@##..........#.#........#.#..#####.# #..#.......#% hB#.##% hx% hWelcome, pisaster the Merfolk Delver.Everyone else who sought the Orb of Zot has failed. Will you be different?% hh% h*% h/% h3% h_6  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1          % h6 b - Unarmed Combat   0.0   0.8  +1           i - Evocations   0.0   1.0   0  c + Short Blades 2.4   2.1  +2       d - Long Blades   1.2   0.8  +1      % h97          e - Armour   0.0   1.7  -3      f + Dodging2.6   1.8  +3      % ho7g + Stealth5.4   4.2  +2          % h7        % h7a    % h7        % h28        % hT8l    % h8        % h8n    % h8        % h9The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help% hB9G[=] set a skill target  % h9}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets% h  a * Fighting   3.2% ho a - Fighting   3.2% h c * Short Blades   2.4% ho c - Short Blades   2.4% h̙ f * Dodging   2.6% hp f - Dodging   2.6% h g * Stealth   5.4% h` p g - Stealth   5.4% h= b + Unarmed Combat 0.0% h55 % h4: =pisaster the SneakMerfolkHealth: 18/18 ========================Magic: 1/1========================AC: 3Str: 12EV: 11Int: 9#########SH: 0% h: Dex: 15#........XL:  1 Next:  0% Place: Dungeon:5#@#Noise: ---------  Time: 0.0 (0.0)#..........a) +0 short sword% h: #.#........Nothing quivered#.#..#####.% h: # #..#.......#% h: k#.##Welcome, pisaster the Merfolk Delver.% h; PEveryone else who sought the Orb of Zot has failed. Will you be different? % h#; _Press ? for a list of commands and other information.% hQ? % h? % hNC % h:E % hT#J% h$> _Unknown command.% huD######### #........###>#######.@........ #.#. #.#..#####. #.#.. ...........####.#.###. ..% hpz% h{21.0 (1 _% h!% h% h9 ######### #........###>###### #.......... #@#........ #.#..#####. #.#..#  ...... .....####.#.## #.#.. #<...% h? <2% hD % hE % h< b #########% h= ........###>###### ..........#......##### % hD= ...........###.#.#% hh= f.###. ##% h= % h"D % haD &3% hH % hJ % h #########........###>###### ..........###### #.............!..........##########% hG% h4% h9% hN _Found a yellow potion.% h######### #........###>###### #..........% h #.#.### #.#..#####......###.#..### #....@........% hi0.!############.#.##  #.#...% h #<...#.# ##..## #% hQ #. ..% hQ% h5% h% h% hb #########........###>###### ..........##....###..#####.....###.#..### ###.............% hM9.!.############.#.##  #.#...#.##% ho5##% h6∩..% hU% h6% h% h1 _Found Leliv's Wardrobe Accessories.% h:s #........ ###>###### #..........# #.#........ ###. #.#..#####. .....###.#..#### ###..............!..#### ########@#.##  #.#... #<...#.###..## # #.#..#∩...##% hx% hjy&7% h~% hb% h ####>###### ..........##....###.#####.....###.#..#### ###..............!..........####% h V########.#.##  #@#...<...#.###..##  #.## ..#.∩.. .. .## #% h (#% hG % h 8% h % h % he..........##....% h###..#####.....###.#..#### ###..............!..........############.#.##...% hBw #.#.........#.#% hk##..##  #.###  ..#..#% h:∩.....% h .##.## #% h<9% h% h2a _There is a stone staircase leading up here.% hky # #.# ###. #.#..#####. .....###.#..#### ###............. .!..........####.########.#.##.... #.#...... % hy #<...#.# ##@.## # ###.### ## ..#..#.. ∩........# ..##.##% h;z ### .### #..##..% hp L10.0 (1.0) _% h1 % h͈ % hq^K###. #.#..#####. .....###.#..#### ###............. .!....############.#.##....  #.#...... #<...#.# % h^##..#### ###@### ##...#..#.....∩.......##..#...##.########.### % h_# ###..##...###% haf% hf1% hj% hfl% h .....## ###..............!..........####.########.#.##... #.#...... #<...#.# % hCh##..######.### ##.@.#..##.....∩.......##..#...##.####% h% h&2% h% h% h  ###..............!..........####.########.#.##... #.#...... % h  #<...#.# ##..#### ###.### #....##...#..####.....@.......#..#...##.###% h0  #####.### # #% hR % h>' % h' &3% h, % hB0 p _There is an entrance to Leliv's Wardrobe Accessories here.% h% hcWelcome to Leliv's Wardrobe Accessories! What would you like to do?  a -  230 gold a +0 bardingb -  45 gold a +0 buckler  c -  40 gold a +0 hat  % h d -  45 gold a +0 pair of boots  e -  45 gold a +0 pair of gloves You have 0 gold pieces. [Esc] exit% hB~[!] buy|examine items% ha[a-e] mark item for purchase [/] sort (type)% h[A-E] put item on shopping list% hb $  You are short 45 gold pieces for the purchase.[Enter] buy shopping list% h>Pd $ 90% h΢oe $ 135 gold pieces for the purchase.% hIv% h{% hR###.............pisaster the Sneak.!..........####.% hցMerfolk########.#.##....Health: 18/18 ========================#.#......Magic: 1/1========================#<...#.#AC: 3Str: 12##..####% hZEV: 11Int: 9% h&# ###.### #SH: 0Dex: 15....##...#..###% hKXL:  1 Next:  0% Place: Dungeon:5#.....@.......% hpLNoise: ---------  Time: 13.0 (0.0)##..#...##.###a) +0 short sword% h#####.### #Nothing quivered% hn###..##...#### % h_Press ? for a list of commands and other information. _Unknown command. % h _Found a yellow potion. _Found Leliv's Wardrobe Accessories. % h4_There is a stone staircase leading up here. _There is an entrance to Leliv's Wardrobe Accessories here.% h% hވ% h % hh _You can access your shopping list by pressing '$'.% h*% h/(M.....###.#..#######............. .!..........############.#.##....#.#......#<...#.% h6 ##..#### # ###.### # ....##.@.#..###.....∩.......% h[##..#...##.########.### ##% h% h24.0 (1 _% h% hY% hM###. #......###.#..#######............. .!..........############.#.##....#.#......#<...#. ##..#### # ###@### # ....##...#..####.....∩.......##..#...##.####% h<5% hF% h>% h$9M # .....###. #.#..#####......###.#..#######............. #.!..........####.#########.#.##.....#......% hF%?#<...#. ##.@#### # ###.### # ....##...#..###% h%#.....∩.......##..########% hh,% h,&6% h6% h  # #.#. ###. #.#..#####. .....###.#..#### ###............. # .!..........####.#% hX b ##.#.##.... #.#...... #<...#.# ##@.#### # ###.### # ....##...#..###% h ^ #.....∩....... ##..#...##.###% h  #####.### # ###..## % hP ]...  ####% hއ % h &7% h& % he % ha #.. # #.#........ ###. #.#..#####. .....###.#..####  ###............. # .!..........####.#########.#.##.... #.#...... #@...#.# ##..### # ###.### # ....##...#..### #.....∩.......##..#...##.########.### ####..## ...% h[b8% hf% h8ja _There is a stone staircase leading up here.% h( 5M% h( ##>######  #...... # ......% h) ###. #.#..#####......###.#..#### % h6) ###............. .!..........####.#########.#.##....% h^) #......#<...#.% h~)  ##..#### # ###.### #% h) .#..% h) |### ###% h43 % h3 -9 _% h9 % h; % ht LM #........##>######  #...... # .....% hRt ###. #.#..#####......###.#..#### ###............. .!..........####.#########@#.##....% ht .#......#<...#.##..#####...####% ht % hd| % h| '20% hX % hU % hO ######### #........ ###>###### #.......... # #.#........% hO ###. #.#..#####. .....###.#..####  ###..... # .!.....@....####.#########.#.##.... #.#......% hP #<...#.# % h=P##..### # ###.### % hrP #....##...#..### #.....∩.........#...##.###% hX% hMX&1% hk]% h^% h ##. #.#. ###>######.. #.......... #. #.#........#.. #.#..#####..###.#..#####. #% hk.!.####.##.#.##.... #.#...... #<...#.# ##..#### # ###.### # ....##...#..### #.....∩.% h`......  ##..#...##.###% h% hF2% h% h % h% # #... #. #... ###>###### ... #. #.. #.#% hv. ####.. #.#..#####. ......###.#..#####. #.!.####.#% h#.#.##.... #.#...... % h #<...#.#  ##..#### % h| # ###.### # % h ....##...#..###  #.....∩% h3m.  ##..#...##.###% h0% h&3% hN% h% h  # #...# #. #...# ###>###### ...# #. #..# #.#. ####..# #.#..#####. ......###.#..#####. #S...!.####.##.#.##.... #.#......  #<...#.#  ##..#### # ###.### #S   water moccasin (asleep)  ....##...#..###  #.....∩.  ##..#...##.###% hs % h 4% h % h# a _A water moccasin comes into view.% h! 4% h % h* F _Unknown command.% h+ # #...# #. #...# ###>###### ...# #. #..# #.#. ####..# #.#..#####. ......###.#..#### ######. # S...!.####.# #.#.##.... #.#...... # ###.### # 5 _% h# #...# #. #...# ###>###### ...# #. #..# #.#. ####..# #.#..#####. ......###.#..#### ######.% h # S...!.####.# #.#.##.... #.#...... % h % h] &6% h% h% h0?# % hQW#...# #. % hi#...# ###>###### % h...# #.......... % h#..# #.#........ % hz####..# #.#..#####. ......###.#..#### % h8######.% h # S...!.% h8####.# % h#.#.##.... % h+#.#...... #<.% h<^..#.###..% hN/####% h_g# ###.#% h~## #....##...#% h0..###% hm#.....∩....... % h % hb% h&7% h% h % hW #...# #........ #...# ###>###### ...# #..........#..# #.#........ ####..# #.#..#####. % h {......###.#..#### ######............. #S...!..####.# ###########@#.##....  #.#...... #<...#.# ##..##### ###.### % h+ /....##...#..####.....∩.......##..#...##.###% hU S###.### #% h % h? &8% h, % hc % h0Q  ###>######  ..........##....#########......###.#..#### ######............. #% hQ S...!..........####.###########.#.##....  #@#...... <...#.# ##..###% hQ 6#.% hQ ..#######..##% h [ % hQ[ &9% hQ` % hFb % h  ..........##....###.#####......###.#..#### % h<n######............. #S...!..........####.###########.#.##....  % h#.#...... ...#.# ##..#### ###.### #.#.% h .% h### ###...% h$=30% hj)% h,a _There is a stone staircase leading up here.% hR4% h% h% h -1 _% h % h...#.........#  .............#  .............#  .............#  .............#  .J...........# ......K......# 4.......@# .......## .#....# % h1##...### J   endoplasm (asleep) K   kobold (asleep) % hE% hT JJ  You climb upwards.% h+7 (1.7% h~ % hs _The endoplasm quivers. _There is a stone staircase leading down here.% h( o  The helpless kobold fails to defend itself.  You impale the kobold!!% hd A) % h@ 512.6 (0.9% h" % h% J _You kill the kobold!% h % hJ W.J3.6 (1.0% h0 % hJ % h % h &.J% h& &4% hp % hz % h@% hH%.J..% h I&5% hO% hQ% hc% huI.J.6% h% h% h; % h: @.J7% h % h % hZ:K=8.5 (0.9% hL@% h###...#.......## .#.#....###...###% h#% h##2.1 (1% h#.0)% h(% h*% h .#...#####... ...#.# .# .# .# .# .% h # ......)..@...# .>###...# .## ..# .#....% h # .###... .#### #% h<3% hD% h% hs@ .#...#####... ...#.# .# .# .# .# .# % h@ i......)...@..# .>###...# .......## ...# .#....# ...###... #...#% h5A ### >..#.........% hI % hmJ &4% hO % hS 9 _Found an escape hatch in the floor.% h.#...#####......#.........# .....# .# .# .# .# ......)#.......>###.......## #...# .#....# #...# ##... ### >..# .....##% h%Y==5% hj% hˢ% hP` ...#.........# .....# .# .# .# .......# ......)......#% h` 3.......>###...# .## #.@.# .#....# #...# ##... ## #>..#% h` O .......### % hh <6% hWn % hZp % hDu............)......##.>###...## #....#  ##... ##...# ### #>....###......# #..........% hT|% h|&7% h% h% hz'....% h.)......##.>###...## #....# % h# ##... ##@..#% h  ### #> ........% h,.....###........# #..# % hP#..#% h% hJ&8% h % hU% hC .# ......# .....# % hC x......)#.>###...# .## #...# .#....# #...#% hD ##... ##...# # #>@.#  % h6D i#...........#.......% hRD ##...####..# % hD #..# .#.. ##. % hwL <9% h.Q % hDS % h@".# .# ......)#.>###...# .% h"Ae## #...# % hOA.#....# #...###... ##...# % htA# ###>..####... #....@.......% hA#....###...###% hA..# #..# .#.. #% hAg#.  #...#% hA% hJ% hfJ'70% hO% hS% h .#  ......)#.>###...#  .## #...#  .#....# #...#% h .##... ##...# ...# ###>..####....% hY  .#..........#....# ##...###..# % h Q#..# #.% h #.. ###. # % h |#...##..##% h % h) &1% hE( % h.# ......)......## .>###...# .## #...# ## .#....# #...## ..  % h##... ##...# .### ###>..####..#.#.# ##...###.# % h#..# ##.##..# #.% h3z#.. ##.#. % h_b##.....# % h<2% hn% h% h*#  )......## .# >###...# .# ## #...# ..# #....# #...## .. ##... ##...# .. ### ###>..####. .#.# #.#  ##...###.# % h2 #..# ##.#  #..# #. % hU[#.. ##. % hpc#. ##.....# % h{ ##...##   ..##     % h<3% h% h`% hyw#  ......# ... % hy )......## ?.#  >###...# ..# % hz % h8z}.....## #...# #..####% h`zx ....# #...## . #...% hz...# . ### ###>..####% hz.% hzw  .#..# % hzL#........#### % h{m##...###..#  % h:{b##.#  % h{O#..# #.. % hc| #.##.......... #.##.....#### ##. ..## % h|% h% hن&4% h(% hf _Found a scroll labelled KIT VEBOSAAMU.% h7 #  # . % h Q......# ...  )......## ?.#  >###...# ..#  % h # #...# ##..##### % h¯ ...# #...## #. ...% h߯ U...# #. % h z## ###>..####.#% h =  .#% h7 <..### % hS L#........#### % hn Z##...###..# % h ; ##.% h :#  % h n#..# #... % h"  #.##..........  #.##.....#### ##. % h? % h <5% h % h % h]M... ...)......#?>## ..# .## ##..#####% h# #...# ... ##...# . ## ###>..####....... .#..............####..............#### % hE##..## % h7..##.....####% h<6% h/% h% hJjM###... ...)......#?>##% hjI ..# .## ##..###### #...# ... ##...# . ## ###>..####........#..............### .. % hk`........#.##........% hs<7% hy% h{% h #  # ..###  # ....### # #. # #. ......# #...  % h y)......## #?.#  >###...# #..#  # #...# ##@.#####  # #...## #. % h$ `.....# #..  % hC n# ###>..####.% h   .#......### #..............#### ##...###........#  ##........#  #..# #..% h E  % h <8% h % hd % hMM#####...% h ### ....####..#....% hg #....)......#% h=A?>##% ha #@.# .##% h ##..##### # #...## #......... % h.. ##...# #.........  #.......% h% h&9% h% h% h M#####... ..## ### % hq R....#####..... #........)......#>## #..# .##% h 0 ##..##### ..# #...## #.........  % h |#........# #.....% h % h/ =80% h % h W1.1 (2% h  % h3 U_h - a scroll labelled KIT VEBOSAAMU% hD  ....  .#####... ...##  # ...#  # #..###  # ....####  # #......###  # #. % hֽ......# #.@.......  .)......## #..#######  >###...# #..#  # #...# ##..#####  .# #...## #.........  ....# #.........  % h###>..####.......#  .#......###% h.@ #........#### % hr% h$2.1 (1% h~% h% h .....   .....  #####... ....##  # #...#  # #..###  % h7i# #....####  # #......####  # #.#  .......# #..........  )......## #..########  .% hZ>###...# #..#  % hy# #...# ##..#####  % h # #...## #.........  ...# #.........  % h\###>..####....... % h= .#..### % h% h % h3 &3% hx % h % h% h% h% h% h% hì% h% h % h . .  .....  #####... ....##% h .#.#  .# #..###  .#% h;#### .# ##### % h_.# #...# % h..# #.......... % h#)......## #..######## .>###...# #..# % h % hX..## #...# ##..##### .# #...## #......... % h. ##...# #.........  ###>..####.......## % h,% h% h #..... . .......  .....  #####... ....##% h= .#.#  .# #..###  .##### % h e.# ###### % h%Z.# #...% h?:# .% h]r.# #.......... % hv)......## #..######## % h.>###...# #..#  % h..## #...# ##..##### % h.# #...## #......... % h.. ##...# #... % h,% h% hg}  .#.......  ........  ........  ...... .#####... ....## #.# #...# .# #..### % h0.# #@...#### .# ##......#### .# #.........# .# #. % h .)......## #..# .>###...# #..#% h7 .## #...# ##..##### % h[&.# #...## #......... . ##...# #. % hs,% hy% h&'PM.####% hv's..#......... ....... % h'...#####... ....# ##...# % h'.### ....#### % h'##......### ..........# #.........#  % h (+...% h/,% h4% h$KM ##.........####..#.?..% h~KJ... ......... ...#####.........# ##.@.# ##..### % hKQ....#### % hK..........# ##......####  ..#% hU,% hU[% hSp .# ##. .###......#... .#.?.# ..# #% hp..# #.. #...#####.## .#.# #@..# .# ##..### % hq8.# #....#### .# ##......#### % hHqb.# #.........# .# #. .)......## #..% hsq# .>###...# #..#% hq .## #...# ##..##### % h<{,% hp% h]c  ## .# . ..###...$ ...#?% hR .. #.#  . ...#####........@##  #.#####...#  # ##..###  # #....####  # ##......####  # #.........#  ......# #..........  )......## #..########  >###...# #..#  % h,% h% h !##   ..###  .# .....  ..###...$ ...#? .. #.  .# ..#####.........## #####...#  # ##..###  # #....####  # ##......####  # #.........#  % h......# #..........  )......## #..########  % h,% h% h[ ##  !##   ####  .# ......  ..##% h#...$ ...#? .. #.  .% hG .#####.........### #####...#  % hj# ##..###  # #....####  % hW# ##......####  # #...#  ......# #..........  % h,% h% h ..#  ###  .!##   ...#####  % hk.# ........  ..###...$#  ...#? .. #.  .% h #####.........## #####...#  % h # ##..###  # #....####  % h2# ##......####  # #...% hXL#  % h#,% h+% h@ #..  ..#  ##..###  ....!##   % hLA.....######  .# ..........  ..###...$#  ...# .. #.  .% hvA ####.........## #####...# % hA # ##..###  % hAp# #....####  % hA# ##......####  % hJ% h&K% hP% h?^% hwd094.1 (11.0)% hd% hd%5.1 (12% hi% hBk` _i - a scroll labelled KUUDIRHOTA% hUO ..  #..  #..#  ..###  % h-V1..!##   ...#######  .# .........  ..###......#.@.$#  ...#..###  ...% hWVL #.. % hVr .. ###.........##% hVx #####...#  % hV# ##..###  # #....####  % h_96% h_.0)% hf% hg% hlM.. #..  ..#  ##..###  ##....!##  % hv ########## ##.......@.......####...$#####% h#..........###.............##% h% % h##% h<7% h% h!% hw bM.. #.. . ..#  ##..### % hvw  ##....!##  ########## ##...............###......#...$#####...#..........###  % hw j.... .% hw '.#..% h % h 8% hQ % h % h     .   #..  #..#   ##..#  ##  % h 4#########  .# ##...............  ..###......#...$#####  ...#..........###  ......##  #...........##  #..........## ####.........### % h3 % h"&9% h% h/F100.1 (2.0)% h% h\ _j - 2 smoky amethyst potions% h . ... #  #..# ##..### ##..... ##..#####  % hE.# ##........  ..###......#...$#####  ...#..........###  .............##  #....## % hF #..........##  % hg###.........###  .....#####...#  % h% h% h`$1.1 (1% h% h% h. ... #  #..# % h##..### ##..... % h@##..###### % h1f.# ##........# % hh..###......#...$###### % h}...#..........###  .....% hf..##  #% h]..##  % h#...##  ##...###  % h M....#####...# % hM # ##..### % h0% h<2% h% hB% hS ... #  #..# ##..### ##.....% h'T p ##..####### .# ##........# ..###......#...@###### ...#....###  % hNT .............##  ###  % h|T y#.##  #..### % hT O ...#####...#  % hT v# ##..### # #....#### % hT % h[ % hR\ 3% h_ % hFg % hg +4.1 (2% hj % hm 2 _You now have 14 gold pieces.% hZ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 0.7   0.8  +1           i - Evocations   0.0   1.0   0   c - Short Blades   2.4   2.1  +2       d - Long Blades   1.2   0.8  +1 [40% hgm              e - Armour   0.0   1.7  -3       f - Dodging   2.6   1.8  +3       g - Stealth   5.4   4.2  +2                                         [34% hhm                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets% hh#% h(% h.K...  pisaster the Sneak#..  Merfolk#..  Health: 18/18 ========================#..#  Magic: 1/1========================##..###  AC: 3Str: 12% hu/##.....##  EV: 11Int: 9##.......########  SH: 0Dex: 15  .# ##...............#  XL:  1 Next: 30% Place: Dungeon:4  ..###......#...@######  Noise: ---------  Time: 104.1 (0.0)  % h/...#..........###   a) +0 short sword.............##% h/  Nothing quivered#...........## #..........##% h/ #.........###   % h0...#####...#   ...# ##..###% h80w   ...# #....#### % h^0m  _Found an escape hatch in the floor. % h03_Found a scroll labelled KIT VEBOSAAMU. _h - a scroll labelled KIT VEBOSAAMU _i - a scroll labelled KUUDIRHOTA _j - 2 smoky amethyst potions % h03_You now have 14 gold pieces.% h5% h5% h9% h<% hC% h .  .   #..  #..#   ##..#  ###  ########## .# ##........@......# ..####....###### ...#..........###  ..##  #..##  #...## ##.........### .#####...#  .# ##..###  % h,% h% hK % h* . % h % h.% hi % h % hJ5 #..% h % hN #..# % h9 % h8 ##..#% h  ##  ########## .# ##...............# ..###......#....###### ...#....###  ....##  #....##  #....## ###.........### .#####...#  % h % h % h% h(% h) % hF* . % h* % h*.% h3+ % hn+ % h+5 #..% h+ % hR,N #..# % h, % h,8 ##..#% h- % hI- ##% h}-$ % h- % h.##% hY.########% h. .# ##...............#% hh/ ..###......#....######% hR0t ...#..........### % h0 % h0......##% h1 % h`1^ #...........##% h1 % h1M #..........##% h?2 % h|2"####.........###% h2 % h9>,% hA% hS ###. ...  ....  #..  #..  #..#  ##..###  ##...@.## % hTn ##.......## .# ##........# ..###......#....###### ...#...###  ..##  #...##  #.## #.### % h|Z,% hu^% hq  ###.  ....#  ....  #..#  #..  #..## % hrl ##..###  ##..@..##  ##.......## .# ##........# ..###......#....###### ...#....###  ...##  #..##% hr  #.## .#####.### % hTz,% h~% h+#M ####. ....#.... #..# ..##  ##.@###  ##.....##  ##.#######.# ##...............# ##........##% h% h,% h% h  #.  ####.  ....#  ....  #..##  #..#  #..##  ##@.###  ##.....##  ##.......## .# ##........# ..###......#....###### ...#.###  .##  #.##  #.## % h޸,% h'% h:M# ####. ....#.... #..## #.@##  ##..###  ##.....## ##.......######## #.# #............#% h,% hH% hR  ##  #. #####. .....##% hx .... #  #@.#  #..##   ##..# % h( ##.....##  ##.......######## .# ##...............# ..###......#....######% hM ...#..........###  % hp1..## % h% h% h% h M# ######. % hw .......#........# #.@####..# ..## ##..### .. % h ]........##% h4,% h% h( ... #=.  ..# % h( ##..  #..# #######.. #% hy) .......@.# #######..##% h)~ #..# % h) #..##   ##..#% h)  ##.....##  % h*%##.......######## .# ##...............# ..####....######% hF*% hK2,% h6% hKM. ...#=. ..#% hK#.. #..########..##.........# #######..####..#% hL7 .....% hHR,% hV% hj ...#  .... % hVku.. ##=.  ..# ##..   #..#  % hk#######.@#  ..## % hk .........#  #######..## % hkV ##..# % hl] #..##  % h*l..###  ...##   .######## % hml% ht,% hx% h]M.##. ...#=. #..##..#% hÍ!#######.........##.........# #% h,% h% h M)... ##.# ....#=.#% hu ##@.# #..#########..........## ..##% hMA % h:/18.1 (14.0) % hU% h,9.1 (15% hS% h' _Found a shortbow.% h[ ..... ...) #....  #...##  #....#% hu .... ##= #.@#  ##..#   #..# #######..#  .##  .........#  #######..##  ##..#  % hK#..##  % h&H20.0)% h,% h.% h xM##.......)... ##### #.....$.###@.# #..####..#..## ##% h <1% h: % h : _Found 13 gold pieces.% h +2.1 (2% h{ % hQ - _k - a ring of willpower% hu % h Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)k - a ring of willpower Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fogd - a scroll of revelation  e - a scroll of fear  h - a scroll labelled KIT VEBOSAAMU % hP i - a scroll labelled KUUDIRHOTA Potions (go to first with !)  f - a potion of haste  j - 2 smoky amethyst potions% h C k - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.% h% h;% h   pisaster the Sneak......##  Merfolk.......  Health: 18/18 ========================...)..% hX  Magic: 1/1% hg========================#....% h  AC: 3Str: 12% h7#...##% h  EV: 11Int: 9% h #....####   SH: 0% h3.Dex: 15% hus#.....$.#   XL:  1 Next: 30% Place: Dungeon:4##@.#% h  Noise: ---------  Time: 122.1 (0.0)% h7#..##% h  a) +0 short sword##..#% h  Nothing quivered#..## #######..#% h,K ........## % hB` .........#% hqo  #######..##% hq  ##..#   % h_i - a scroll labelled KUUDIRHOTA _j - 2 smoky amethyst potions % h _You now have 14 gold pieces. _Found a shortbow. _Found 13 gold pieces. _k - a ring of willpower% hU% h$6 (0.5% h% h4 _k - a ring of willpower (worn)% h,r #.....##  #......## ...... ...) #....  % h#...##  #....####  #.@...$.#  ##..#......  #..## ###..  ##..#   #..#% hĜw #######..#  % h;.## % hn .........#  % h3R#######..##  % hǥ% hD-3.6 (1.0% hF% hܬ% h  #.....##  ##......##  ..  ...).. % hZ  #....  #...##  #....####  % h #..@..$.#  ##..#......#  #..######..#  % h ##..# #  % hȠ #..##  #######..# % h m ........##  % h .........#  #..## % hm ( % h Y4% h #.....##  ###......##  .........  ....)..  #.... % hj #...##  #....####  #...@.$.#  ##..#......#  #..######..#  ##..# .#  #..##  #######..#  % h{..##  .........#  #% hK..##  % h% h:5% hc% h\% h1 #.....##  ###......##  .........  ....)..  #....  #...##  #....####  #....@$.#  ##..#......#  #..######..#  ##..# .#  #..## .#  #..# % h/#  .##  .#  #..##  % h<6% h% h$% h  #.....##  ###......##  .........  ....)..  #....  #...##  #....####  #.....@.#  ##..#......#  #..######..#  ##..# #.#  #..## $.#  #..# .#  .## #  .#  #..##  % h<7% h% h9 _Found 5 gold pieces.% h&+8.6 (2% h% h > _You now have 27 gold pieces (gained 13).% h 4% h? % h % h5 % ht :% hv % h! #.....## ###. ...  ).. % h  #.... #  #...## .## #....#### .B.# #.......#....# ##..#...@..#  #..######..#  % h W##..# #.#  #..## $.#  #######..# .#  % h ........## .#  B   giant cockroach (asleep)  % h. 5. . % hT   #######..#.# ##..# % h % h -0% h $9.6 (1% h % h b _A giant cockroach comes into view.% h,Q#.....##  ###......##  .........  ....).. #  #.... .#  #...## #.## #....#####.B.# % hQ^#.......#....# ##..#....@.#  #..######..#  ##..# ##.#  #..## $.#  #..# % hQy#.#  .## % hQ[.#  .# % h R#.  #..## .#  % hLRL##..#  % h[% h~[ 30% h`% hb% hD   #.....##  ##### .......  ....)#  #.... .#  #...## #.## % h #....#####.B.# .......#@...# ##..#......#### ..######..#  ##..# ##.#   #..#% h#$.#  ######..# ##.#  % hy## .#  ........# % h+#.  ######..## .#  % h"<1% hr(% h3*% hH    #.....##  ###% h ## ##  ........#  ....).#  #.... .#  #...## ##.## #....#####@B.# % h+.......#....# ##..#......#### ..######..#  ##..# ##.#   #..#% hS#$.#  #####..# ##.#  ## % hx.#  .......# #.  % h<2% h % h^"% hc  The helpless giant cockroach fails to defend itself.  You puncture the giant cockroach!% hj i.% hn < 53.5 (0.9 % ho F_You kill the giant cockroach!% hs % hWv Y _Your Unarmed Combat skill increases to level 1!% hv % h;% hQ<% h@% hTA% hE% hAL$% hL% hP% h_b #.....## ###......## ##  ... .# % hjc ....) .#  #.. .#  #...## ##.## #....#####...# #.......#@...##..#......#### #..######..# % hc#..# ##.#  #..## #$.# ######.. ##.# .......## .# ..# #. ######..## .# % hj% h3k$ _% hq% h  #.....####.## ## ... .#% h ....).. .# #.... ...## ##.##...#####.........#..##..#.....@####..######..# ##..# ###% hЃ.##..#  % hT,% h4% h ##.## ## ... .# ....).. . #.... ..## ##.##..#####...#...#....#% h##..#......####..######.@# ##..# ##..## #$.#####..## % hD % h,% h=% hK  ... . ....).. . #.... #% hb.## ##.##.#####.........#...##..#......###% h..######..# ##..# ##% h..## #$.# ######..# % hh#.##% hi##..###  % h,% h% hE  ....)..  #.... .#..## ##.##...#####.........#..##..#......###% h..######..# ##..# ##.##..## #@.# ######..# # .......# % h&h##.....##  % h,% h#% hI,% h% h ....).. .#  #.... .#  #...## ##.## #....#####...# #.......#....# % h##..#......#### #..######..#  ##..# ##.##  % h"#..## #.@#  ..# ##.#  ## % hBt#.#  # % h^7##.  % hoU..## .#  % h!##..# % hY##  #..## % h % h###..### % h7 ##.....## % hO _You now have 32 gold pieces (gained 5).% hH 3% hO% h  #.... ## ##.##..#####...% h0.....#..##..#......###..######..# ##..# ##.##% h..## #.. #####..# ## % h4......# % hM.#.#% h(H##.......######## % hID % h2%,% hf(% h9 ## ##.##.#####......#..##..#......###..######..# ##..# ##.##..## #.. % h.:#####..# ## ......# .#.# #####..## .###...............#  % hP@,% h% h#....#####...# #.......#....# % h##..#......#### #..######..#  ##..# ##.##  % h#..## #..#  ####..# ##.#  % h'#.....## % hKf#.##   % h'##@#  ####..#.#   ##..# ###  % h[..#  ##..### ##.....% h ##..###### % h##........# % h1##......#....###### % hZ,% h% h,x #...## ##.## #....#####...# #.......#....# ##..#......####% hZ- #..######..#  ##..# ##.## % h". #..## #..# #####..###.# # #@## .......#.# #####..##% hz.# #.# #..###  #..##   ##..#  ##% h.  ##########  ##...............#% h.% h.4,% h^7% hFM. .# ## ##.######.% h/Gs #.......#....#..#......#### #..######..# #..# ##.# % hQGu #..## #. #####..% hsGz##@# #.## % hGZ.......# ##.# #####..##% hGY#.#  % hG% hM% hM% hP% h_ ....).. .#  #.... .#  #...## ##.##% h_= #....#####...# #.......#....# ##..#......####% h_w #..######..# % h `z ##..# ##.##  % h=`#..## #@.# ######..#% hQ`P#.# #% hd`` #.## % ht`X........#.# % h`######..##% h`w #.# #..% h`+### % h`/ #..## % h`!  ##..#% h` % h`7 ## % he,% hi% h@vQM.............).. .#... .# ..## ##.#% hv}...#####. #.......#....#..#......#### #..######..# % hv#..# ##@## % hv<#..##. ######..% hw##.# .......###.##  % h{,% h~% h}M##### #......... .....)..#.. .# ## ##.#...#####..% h #.......#....#..#......####% h #..######.@# #..# ##.## % h1#..##..# % h######..#% h1k##.#  #% hI% h,% h% hݧ3M ## ##### ##......... .....)..... .# % h .## ##.#######...# #.......#....##..#.....@####% hFR #..######..# #..# ##.##..## #..#  % hj3###% hJ% h% h5% h   #.....##  ##### ##  % h2........#  ....).#  % hT#.... .#  #...## ##.## % hu#....#####...# .......#.@..# % h##..#......#### ..######..#  % h##..# ##.##   #..#% hU#..#  % h#####..# ##.#  ## #.##  .......# ##.#  #####..## #.#  % h% hO,% h% h    #.....##  % h###### ###  ......... #.#  ....)..#  % h{#.... #.#  #...## ##.## #....#####.@.# .......#....# % h9 ##..#......#### ..######..#  ##..# ##.##  % hj #..##..#  ####..# ##.#  ## % h#.##  ......# ##.#  % h% h% h% h[M ## ##### ##......... ##....).. .. #.# ## ##@#######.. #.......#....##..#......#####. #% h2% hI% hM ## ###......## ##...........##....)........ #@# ## ##.#######...##.......#....#.# % h% h% h% h*~M #.....## ##### ##...........##....)..........####.# % h++/## ##.##....#####...#....#. #.#% hM+#% h0,% h3% hD      #.....##  ###......## ###  % hD.##.#  ....).# % hD #......####.#  #...## ##.##% hE #....#####...# #% h"E8.#....#% h\E ##..#......#### #..######..# % hnEl ##..# ##.## % hEl #..## #..# % hJ,% hM% h]    .  #.....## % h^? ###......### ###  .##.#  ....).# % h2^ #......####.#  #...## ##.##% hS^ #....#####...# #.#....#% ht^ ##..#......#### #..######..# % h^ ##..# ##.##  #..## #..# % hd,% hg% hw  . .. ..  #.....##  ###......#######  .##.#  ....).# % hAx= #......####.#  #...## ##.## #....#####...# #.#....# ##..#......#### #..######..# % hix ##..# ##.##  #..## #..# % h},% h% hAM. ..  ...  #.....## ##########..........@##.#....)..........####.# % h#...### ##.## .. % h~,% h% h" ... ... .... ..... #.....## % h`d###......#######  .....##.#  ....)...@....# % hI #......####.#  #...### ##.## #....#####...#% h #.......#....##..#......#### #..######..# % hܩ#..# ##.##  #..## #..# % h%,% h% h #.... #.... #..... #.....  #.....##  ###......#######  ..##.#  ....).# #......####.# % hU #...#### ##.## #....#####...# #.......#....# ##..#......#### #..######..#  ##..# ##.##  #..## #..# % hp,% h~% h #......####.####### ..% hk...##.# ....)........##.....@####.# #...#### ##.##...#####...#.#% h~#######..###.#  % hD % h% h% h% h #.....  #.....  #.....  #.....   # ########## .......##.# .....).@......# ###......####.#  #...#### ##.## #....#####...#% hi #.......#....# ##..#......#### #..######..#  ##..# ##.##  #..## #..# % h+,% h% hT  .......  #......  #.....#  #.....#  #.....  # ########## ..@....##.# ......)........# ####......####.#  #...#### ##.## #....#####...# #.......#....#% hAy ##..#......#### #..######..#  ##..# ##.## % h!,% hr&% h%8M...  ## #########% h_8n......##.......).......####......####.#  ..#% h@,% hD% hIVM.......  ## #########......##.......)........#  .#..#% h{[,% hS`% hsM###.......  % ht## #########............##.#  ..% h<9% h% h% hK #.#. #.###. ##.## ####.# #..## ####..#J.# ##..###....##..# ####.... #...#####... #......# #% h #...#######...... #[.# #.....## #.. #........ #.....#. #.....##% h1J   endoplasm (asleep)##..% hRx###......#### ### ......#% hrX )......% h>200% hv% hz] _An endoplasm comes into view.& hi #### #.    #.#.## ## # #..## ####.J ##..###.... #..# ####.######..# #..## #..........## #...#######......#& h  #[.## #.....## #.. #.....# .... #..... ....# #& h2t####... #####& hfL### ......& hp<1& h-& hT& h  #### #.    #.#.## # # #..## ####J ##..###... #..## ####.#####....#..# #..........## #...#######......# #[.## #.....## #..# #.....# ....# #..... ....## ###... #####& h <2& h & hX & h1 ##### #.    #.#.##  # #..## ###J ##..### #.@## #### #...#####..#.......... #..........# #...#######......# #[.## #.....## #..# #.....# ....# #..... ....## #.JJ3 _The endoplasm quivers.& hX  You hit the endoplasm.  The endoplasm is almost dead.& h .=4.4 (0.9& h & hM O _The endoplasm misses you.& htk"  You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you.4------5.3& hAp& hs% _You are frozen.& hxY;  You hit the endoplasm.& h`i.& hQd076.2& hAi& hjM _You kill the endoplasm!& h14& h;B& h>:& h?& hB,& hF& hG& hG& hH& hL& hMLZ5==----& h>N& h]P& hP& hQ& hT,& hkU& hW,& hX& hZ96& h [F===& hY\& h^,& h$`& hffn& hYg& hi& hj9=& h|k& hm& hm& hmD7=& hn& hq,& her& hww,& hy& hz,& h{& hh - _You start resting.& hH021.2 (15.0)& h8===-2.2 (16& h & hG" _HP restored.& h4& h& h,& h:& h& h W ### ## #.# .# #.## #. ##.## #.## #..##  #..## ##..### #@.## #### #...##### ##..... #........ #...#######...... #[.## #..... #..# #.....# ....# #.....#& hp ....## #.....& h,& h#& h7M ####  .#.##  ##.## ## ..## ###.@## ##..#####..## ####...#######..................#& hO8O ..#& ha?,& hkD& hgXO ### ## #.# .## #.## #.# ##.## #.## #..##  #@.## ##..### ##..## #### #...##### ##.... #...... #...####### #[.## #..... #..# #..... ....# #.....& h^,& h0d& hTwM ####  .#.##  ##.## ## ..## ..## ##..#####..## #####...#####......... .#& h}& h~:==& h`& h7MM #####  #..#.##  ##.## & hq## ..## ..## ##..#####..## ####.....#. .#.##& h,& h8& h ### ## #.#.@## #..##.##.## #..# #.# #..## ... # ##..##.#..## #### #...###### #......... #...#######& hl,& h& h/ ### #### #.# #@.## #.## #..##.# ##.## #..## #.## #..###... #..## ##...# ##..## ####. #...##### ##.. #... #...#& h9,& h,& hA####### #.####..## #.###.@##.# ##.###..####.## #..##... #..## ##.....# ##..## ####.. #...#####.. ##...... # #...####### #[.## #& h/,& h& h(  ### #### #.# ###..## #.## #@.##.# ##. #..####.## #.. #...# #..## ##.## ##..## ####. #...#####. ##. # #...# #[.## #& h0 & h] & hv& h!t####### #.####..## #.####..##.# ##.#.@####.## #.#...## #..## ##& h!.....## ##..## #### #...#####.. ##......# ## #...####### #[.## #& h"h #.. #& h),& h6/& hA:  #### #. ###..## #. ###..##.# ## #@.####.## # #...## #..##  .....### ##..## & hB#....# #...######.... ###.. # #. #...#. #[.## #..#& h H,& hWL& h9_! ######.###..#####..##.####..####.## #..@## #..##......### ##..## ###....# #...#####.....#.....#& h&e,& hi& hB{V  #### # ###..## # ###..##.#  ###..####.##  #.@.## #..## .### ##..## #....# #...#####& h{ #.... ## ##.. # #.. #... #. #[.#### #..#  ....#& h),& h& h4 ####  ###..##  ###..##.#  ###..####.## #@..## #..###.### ##..## #....## #...##### #.... ## ##... # #...& hǙ) #... #... #[.## ##.. #..#  ....#& hQ,& h˥& hv #######..#####..##.###..####.##...####...## #..###......@### ##..## ###....## #...#### #.... #.......#......##& h,& h_& h"P #### ###..## ###..##.#. ###..####.##.####...## #..## #.### ##..##  ###....## #... #....#& hkf ## ##...# # #.... #... #.... #[.##& h ##... #..# #.... ....# & hD ....##& h,& h1& h #######..#####..##.& hi.## ###..####.##...####...## #..## #.......### ##..#####...@## #...####  #......# .#.....##...& h& h,& h & h #######..#####..##..## ###..####.##...####...## #..## #.......### ##..#####....## #...####  #......#  #....####& h.#...######& hc& h& h,#& h5 #######..#####..##..### ###..####.##...####...## #..## #.......### ##..#####....## #...####  & h64#......##  #....#####[.## .##..##& h<,& h?& hhS ###..#####..##..### ###..####.##....####...## #..## #.......### ##..####....## #...####  #......##...##  #..@.####[.## & hbT#....#..# ..##..#& h[,& h_& hup###..##.# .### ###..####.#....####...## #.#.......### #####....## #...##### #....# ##.......##...#.#....# #...#####...@# #[.## ##..# ...... ....# #.. ....###...#######...& hv#..## ####..#..#& hP},& hk& h6 .### ###..####.##...####...## #..## #.......### ##..## ###....## #...####  #.......& hИP##...##  #....####..##[.## ##..@.#..#  #...................###..& hԞ,& h& hB....####...## #.#.......### ######....## #...#####. #....# ##........##...#.#....# #...######....##[.## & h*k##....########..# #...@..........# #.## #...#######... ##..## ### .#..# ...# ##.....& h,& h& h ....####...## #..## ##.......### ##..## ####....## #...#####.#....# ##.##...## #.#....# #...##....## #[.## ##....#& ha1..# #....# #.## #...#... ##..## ### .#..# .#..# ##.....& h,& h& h- #.......### ##..## # ###....## #...#####. #.... ##...... ##...## # #....# #...##### #....## #[.##  ##....########.. #..............# #...# #...#######... # #..## ### .& hd #..   # #.. ....& hM,& h& hU ###....## #...### #.... ##...... ##...## # #....# #...#### #....## #[.##  ##....########.. #..............# #...#& h #..@#######...  #..## ###  #..  # #.. ....#...& hH!,& hJ&& ho9B #.... ##...... ##...## # #....# #...### #....## #[.##  ##....########.. #..............# #.............## #...#######...  #.@## ### #.. ## #.. & h9j...##... ##..& hAA,& hE& hYd #...##  #....###..##[.## #....########..#  #...............#.#######... .## ###  #..# ..##..& h_,& h,d& hw ##...## # #....# #... #....## #[.## ##....########..# #......& hPx .# #......## #...#######... #..## ### #@.# #..##& h/| #..# ....# ....## ##...  ##..  #..& h~& h-& hd& h9F  #....##..##[.## #....########..#  #..............#.#######... .## ### & h##..# #.@## ..#.#...### & h,& h& h!1 #....## #[ ##....########.. #..............# #...# #...#######...  #..## ####..#  #..##& h #@.##.......####....## ##... ##..# #..# .... ....## ..& h& h,& h& h #....########..#  #.............#.#######... .## ### . ##..# ... #..##.....##..# #.....##....# ##...# ..###.. & h,& h2& hb ##....#..# #......# #.....## #...#....& h  #..## ###K.. ##..#.# #..##.##..# #....@..# ###....## ##...#  ##..#  #..# ....K   kobold (missile, asleep) ....  ..###.  .& h& h%-54.2 (32& hi,5.2 (33& hM & h u _A kobold comes into view. It is wielding a +0 dagger.& h / ##....#.. #..... #..... #...#....# #..## ###.K.. ##..#.## #..##.##..# #...@...# ###....## ##...#  ##..# #..# .... ..... ..###.. & h .KK)==6.2 (1.0)& hm & hl ( _The kobold shouts!& h##....#..##.....##....& hY#. #...#... ..# #..## ### ..K. ##..# & h.....## #..## .##..# #.# ###....## & h u##...# #..#.... ..... #..###.. ..& h7& hE^(((((((& hKzV.....@.& hz.-7& h& hm _The kobold throws a stone. The stone barely misses you.& h#....## #[.###....########..# #..  #.............##. #...#######.....# #..## ###..K. ##..# .....## #..##.......##@.# #.......# ###....###...###..##..#....& hK..... ## ..###.... & hEe--8& hi& h& h M .......## #[.####....########... #.............## .#######...# #..## ###K. ##..### #@.##& h .......###.......###....###....& h V-9& h & h & h4& h,& h& hwP& h4,& h & h1 & ha & h & hY,& h& h& h,& h& htKK   kobold (missile)& hn 63.2 (4 _You start waiting.& h"& h$] _A kobold is nearby!& hd& hi2(& hT.7--=4.2 (1& h& hmD _The kobold throws a stone. The stone hits you.& hQ& h!hK.-5& hW& h4& h z8===6.1 (0.9& h & h" _You hit the kobold but do no damage. The kobold completely misses you.& h#q6---9 (0.8& h*& hg,x _You closely miss the kobold. The kobold hits you with a +0 dagger.& h+C7.8 (0.9& h2& h4 _You barely miss the kobold. The kobold misses you.& h?  You hit the kobold.  The kobold is heavily wounded.& h@c5----8.7& hRQ _The kobold hits you with a +0 dagger.& hl i  You hit the kobold but do no damage.& h (9.6& hN & h̕ ^ _The kobold is heavily wounded.& h7 ]  You hit the kobold.)6=870.5 _You kill the kobold! & hs & h%  & h(# & h][.# & hX#....########..#  & h? #............ & h.. & hL# & h. & h (#######...  & h.# & h\## ###  & h:{K. ##..#  & htp...## #..## & hY..##@.#  & h2 #...... & h":###....# & hR # & h! & h .... & h..###.. & h.. & hz.  & h & h? & hH & h - & h 1.5 (1.0 & h& & hV1  & h1  & h1Things that are here:  & h,2W_a +0 dagger; a stone; a kobold corpse & h]2 & hRN- & h & h & h & hd & h & h  & hx, & h & h` & h & h & h] & ha7== & h & h, & h & hv, & h & hU & h4 SS   adder (wandering) & hk..###.. .. _You start resting. & h+6.5 (5 & h+7.5 (6 & h & h>Y _An adder comes into view. & hj 4 & hp  & hr J _But you're not safe! & h2RDM .......## #[.####....########... & h|R#.............## .#######...# #..## ###K. ##..### #@.## & hR.......##)#..S....###....### & hRU....  & hS & h]8===8.5 (1 _ & ha & hc & h##...## #.....#....# #..#....## #[.###....########..# #.  #.............##. #...#######.....# #..## ###..K. ##@.# .....## #..#.......##).# #..S####....###...###..##..#.... & h9&9 & h & hw & h)  & h  & ht  & h  & hW  & hq : & h  & h , & hb B & h  & h  & h :== & hM  & h , & h  & h B & h=  & h}  & h{  & h , & h  & hc, & hg & h , & h  & h, & h & h;, & hQB & h & h' & hS & h & h !, & hd" & h-%, & h& & h+B & hl/, & h0 & hK4 & h4 & h5 & hY9 & hH: & h; & h?, & hX@ & hID, & hE & hI, & h K & hN & h O & h)P & hS, & h|U & hY, & hqZ & h+_, & h` & hd, & h_e & hlB & hm & hdm & hn & hr, & hft & hw, & h9y & h|, & h} & h., & h & h & h$ & hN & hĊ, & h & hl, & h & hԕ, & h7 & h, & h & hO & hx & h & h1, & h & h, & h$ & hP & h{ & h & h[, & h & h & h & hP & h, & hQ & hi & h & h & h & h & h & h^, & h & h, & h & h, & h & h, & h & hB & h, & hi & h, & h; & h, & h0 & h0, & h_ & hB & hS, & h, & h, & h & hh, & h & h', & hF & h , & h  & hB & h & hA & hf & hs & h & h?! & h$ & h\% & h}& & h) & h,, & hb-, & h. & h0, & h1 & h=4, & hW5 & h7, & h|8 & h: & h: & h; & hb> & h> & h? & h;B & h & h & h & h , & h  & hp, & hI & ha, & h; & h, & h & h, & hd & h!, & h# & hJ%, & hF& & h(, & h) & h,, & h- & hl0, & h#1 & h4, & h4 & hk7, & h#8 & hY:, & h: & h=, & h> & hXA, & hjB & h6E, & hF & hH, & hI & h2L, & hbM & hP, & hQ & hS, & hT & h`W, & hY & h[[, & hK\ & h^, & h_ & ha, & hb & hkk 378.5 (99.0) _You start waiting. & hSl.9.5 (100.0) & h/q & hPs  & h w_Done waiting. & hA,  #....###[.## #....########..#  & h, #..............#.#######... .### ###  & h,K. ##..# ...## #.@## & h,..##).#  #..S...#. & h-0# & h9->......... & hz-G###  & h6H80.0) & ho; & h"= & h  #....## #[ ##....########.. #..............# ##. #...#######...  ..# #..## ### ..K. ##..#  .....## #..## .......##@.# #.......# & hF  ###....## ##... ##..# #..# & hj R .... .....#####.. & h @ .. & h <1 & hߜ  & hޢ  Things that are here: _a +0 dagger; a stone; a kobold corpse & h/% & h% & hT+ & h/ & h0 & hs7: & h: & hD  ##....########.. #..............# #.#. #...#######...  ..# #..## ### .... ##..#  & h 3 .....## #..## .......##).# #....@..# ###....## ##... # & h #..# #..# .... ..... & h #..###.. . & h6! & h & ha$ _ & h & h0 ##....#.. #..... #.... . #... & h1#... ..# #..## ### .... ##..# .....## #..## .##).# #...@...# ###....## & h=1 ##...#  ##..# & h`1#..# .... ..... & h1E ..###..  & ha:, & hX? & h & he #....## # ##....# ## #. #...# #..## #..## ####....# ##..#.####..## & hR #.##).# #.###.......# ###....## ##...#  ##..#  #..# .... .....  ..###.. & h/, & hP & h #....## ## ##..... # & hY .##. # .... #...# #..## #..##  & h|.##....## ##..#.####..## # & h@.##).# & h #.###.......# ###....##  & hԬ_ ##...#  & h^ ##..#  & h o #..# . & h%N.... .....  & hp7 ..###.. & h, & hq & hpM  #....## ####....####### . .##. ............  & hc.#######. #..## #..## ####....## ##.........@####..##.##.......##).##.###.......## ###....##. & h.. & hd, & h & h #....# #....## ## ##..... .. ##.##. # ..... & h #...# #..### #..## .##....## ##..##.####..###.##.......##).# & h0 #.###.......# # & hVU###....##  & hz ##...#  ##..#  & hS #..#  & h .....  ..... & h, & hk & h jM##...##  #....##  ## ##....######. ..#.##.  & h? ............ .###### #..### #..## #..##...@## ##.. & hh 3.......####..###.##.......##).#.###.......# & h 9..# & h ).. & h, & h & h /X ##...##.. #....##. #....##. ##. ##..... ..# # & h/ #.##.. # ..... #... #..### #..##  ..##..@.## ##..# #........####..## #.##.......##).# #.###.......# #. ###....## & h/_ .. ##...# & h/ ## ##..# #..#  & h0C ..... & h;, & hB@ & hqU5 ##...## .. #....## #. #....###. ##. ##.... & hUe .. ..## # #.##..# # .....# #... & hU #..### #..## ..##.@..## ##..# & h,& h& h"....####...# #.......###.. ###....## . #.... .##& h8h#...## ..# #.... # #.#  ###.####.& h[#....## .......@.## #& h= #.###.##..# #...... ..........# #...###& ho##.#.##..### #..##.....##& hѭ ##..#[.#.#........####.& h.## ... #.##.......##).#& hnB .. .. #.###.......## #. #.# #& h .##& h+8.5 (2& hFA9.5 (3& hJ& h0_Unknown command.  Press: ? - help, v - describe, . - travel  & hPbHere: an orc, wielding a +0 dagger (asleep)  The floor. & hc_Found a chain mail.& hk ....####... #. .. ###....## . #....# .## ##...## ..# #....#& h # #.# #....##.###.####.# ##..........@..## ##.###.##..# # ...# #... o##.#.##..### #..## .....##....## ##..#& hS [.#.#........####..##$... #.##.......##).#. ... #.###.......# & h{ # #. #.# ###....##& h& h& hP&400.5 (1& h& h+ _Found 14 gold pieces.& h....####...##.#.. ###....## & h6. #....# .## ##...## ..# #....# # #.# #....## & h`+.###.####.# ##....#........@.## #.& h##.###.##..# #....# #...#& ho##.#.##.......##...& h[.#.#.......$... #.##.....& h... ... #.###..& h & h& h+&1& hR& h& hDi #.......### .. ###....## . #....# .## ##...#..# ....# # #.# #....#.###.####.# ##..........#.......##.###.##@.# #...........# #...####& hi o##.#.##..### #..## .....##....## ##..#[.#.#....##..#& hi #$... #.##.......##)#& h j ... ... #.###.......## #. #.# ###....##& h.j | . ..# #& hs & hXs &2& hx & hz & h.. ###....## .. #....# .## ##...#..# ....# # #.# #....#.###.####.# ###..........#........##.###.##..# #..........@# #...#####o##.#.##..### #..## .....##....## ##..# [.#.#....##..##$... #.##.......##)#... ... #.###.......## #. #.# ###....##& h . ..# ## ##.# ..#& h]& h3& h& hy& h,& hk,& h"0& h1& h=!    .###...##. #....# ##.###.####....####.........## #........##.###.##.. ........& h6#####o##.#.##.@#####  .....##....## ##..# [.#.#........####..##.......#...& h#.#.#.#..#& h& h4& h& h߮& hni   .###...##. #....# ##.###.####....####.........## #........##.###.##.. ........#####o##.#.##..#####  .....##.@..## ##..# [.#.#........####..#$... #.##.......##).# & h?j o###......& hq <5& hv & hx & h I..# ....# # #.# #....#.###.####.# ####..........#.........##.###.##..# #...........# #...######o##.#.##..### #..## & hQ .....##....## ##..# [.#.#....##..## $... #.##.......##).# & hx ... ... #.###.......# # #. #.# ###....##& h . ..# ### ##.# #& h X. #.#& h ; ..... & hP <6& h & hd & hxg# #.# #....#.###.####.# #####..........#..........& hSyg##.###.##..# #...........# #...#######o##.#.##..### #..## .....##....## ##..# [.#.#....& hwy##..## $... #.##...@...##).# & hy... ... #.###.......# & hy# #. #.# ###....##  . ..# ##...# ##.# & h z##. #..#& h\z ..... ..###& h@<7& hވ& h& h*o# #.# #....## .###.####.# ##....#..........## #.##.###.##..# #....# #...#.o##.#.##..### #..## #.....##....## ##..# & h2+0[.#.#........####..## $... #.##.##).# ... ... #.###.# & hY+'# #. #.# ###....## . ..# ##& h+...###.# ##..##. #..#.......... & h3& h38& h>9& h:& h L V.###.####.# #######..........#............##.###.##..# #...........# #...#######o##.#.##..### #..## ###.....##....## ##..# [.#.#....& h~L ##..## $... #.##.......##).# ... ... #.###.@.....# # #. #.# ###....## & hL . ..# ##...#  ##.# & hL ..#. ..#& hL 2 .....& hL G...### & hT <9& h$Z & hB[ & h7I..........#.............##.###.##..# #...........# #...#######& hYo##.#.##..### #..## ### .....##....## ##..# [.#.#........####..##  & h$... #.##.......##).#  & h... ... #.###.......# # #. #.# ###@...##  . ..# ##...#  ##.# # . & h,3..# & hO..........### & h& h'10& h & hj & h3##.###.##..# #.#..........# #...#######...  o##.#.##..### #..## ### .....##....## ##..#  [.#.#........####..## $... #.##.......##).# ... ... #.###.......#  # #. #.# ###....## & h3D . ..# ##@..#  ##.# # . #..#  ..........###...#  .& h<<1& h{B& hC& h1>..........# #...#######... o##.#.##..### #..## ###  .....##....## ##..# [.#.#........####..## ... #.##.......##).# .. ... #.###.......# # #. #.# ###....##  . ..# ##...# & h> ##.# # . #..#  ............##...###...#...## #......##...##)###& hI<2& h P& hcR* _Found a short sword.& h ##.#.##..### #..## ### .....##....## ##..# .#.#........####..## .. #.##.......##).#  ... #.###.......#  #. #.# ###....##  . ..# ##...#  ##.# # . #.@#  #......##........###..$...###......## #.......## ...####)# ## .#& h <3& h & h + _Found 13 gold pieces.& h .....##....## ##.. [.#.#........####..##.. #.##.......##).... #.###.......# # #. #.# ###....## . ..# ##...# ##.# ##..# #. ###..### #..@...#..##...$...###...# ....## #.... ## ...## #)# & hp ..  .# & h;<4& h& h?& hNE[.#.#........####..## $... #.##.......##).#... #.###.......#  # #. #.# ###....## & hz . ..# ##...# & h]##.# ##..#& h #. ###..### & h##......##..#....$...###...# ...### #.... ## ...##& h6#.)#  .##.  .#& h=& h{&5& h[& h& h($... #.##.......##).  ... ... #.###.......#  # #. #.# ###....## . ..# ##...# ##.# ##..#& hu #. ###..### ##......###..#..#.....$.@.###...#& h #......### #....## ...####.)#  . & h˺3 .& hS& h6& h& hz& h_  $... #.##.##).# ... ... #.###.......# # #. #.# ###....## . ..# ##...# ##.# ##..# #. ###..### ##......###..###& hw` .#.$@..###...#.#......### #.....### ...###.)# .## #... .#......#& hj <7& h?o & h.p & hmu $... #.##.##).# ... ... #.###.# # #. #.# ###....## . ..# ##...# ##.# ##..# #. ###..#### ##......##.##..###.#.@...###...##.#......### #....#......### ...######.)# .##  #... .# ........##& hv& hw&8& h[|& h]  You now have enough gold to buy a +0 buckler on D:5, buy a +0 pair of boots on  D:5, or buy a +0 pair of gloves on D:5.  You can access your shopping list by pressing '$'.& h+9.5 (2& h& h> _You now have 45 gold pieces (gained 13).& h! ... ... #.###.......# # #. #.# ###....## . ..# ##...# & h" ##.# ##..# #. ###..### #.# ##......###.##..##..#& h%...........###...# #.#### #.... #......### ...## ####.)##  #... .......##:# ##& h.B20.5 (1& h7& h:/ _Found a book of Burglary.& hM  # #. #.# ###....## . ..# ##... ##.# ##..# #. ###..#### #.# ##......###.##..##..# ............###...# #.#### #.... #....@.### ...##& h  ####.)##  #... ..............##:.. ###> #.& h <1& h! & hȐ & h,I . ..# ##...#  ##.# ##.. #. ###..#### #.# ##......##.#.##..###..............###...# #.#& h### #.........### ...######.@## .##  #...#  ....... .........##:...# ###>..# #...# & h+#...& h<2& h& h<T _You see here a +0 short sword.& h\ ##.# ## #. ###..#### #.# ##......##.#.##..###........ ............###...# #.#......### #....#......### ...######.)## .##  #..@#  #.......# ...###:...## ###>...# #....# #....  ....3 _& h"& hR& h$  #. ###..#### #.# ##......##.#.##..###........ ............###...# #.#......### #....#......### ...#####.)## .## ####...## #.....@.#& ho% ...###:...###.....#....& h-<4& hR3& h$5& hv  # #.# ##......##.#.##..###.. ............###...# #.#......### #.........### ...#####.)## .## ####...## ##.......## ...###:...#& hБ &.# ###>.............#... & h <5& h & h & h  .#.##..###.. ............###...# #.#### #.........### ...#####.)## .## ####...## ##.......## ...##.....##@...#....# ###>........# #& h, #.........#.. & h <6& h & h X  You pick up a book of Burglary and begin reading...& hY  SS   adder (wandering) .#... ...#..  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your  library.& h +7.5 (2& h & h Y _An adder comes into view.& he & h  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice61% 2 & h$  b - PasswallEarth83% 3  c - SwiftnessAir83% 3 0 spell levels left & h[ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit& hA& h$#.#.##..###........#pisaster the Sneak...S........###...#Merfolk#.#......### #....Health: 18/18 ========================#......### ...##Magic: 1/1========================####.)##.##AC: 3Str: 12####...##.#EV: 11Int: 9##.......##SH: 0Dex: 15..........##XL:  1 Next: 80% Place: Dungeon:4.....##@...#Noise: ---------  Time: 427.5 (0.0)....# ###>.....a) +0 short sword...# #.....Nothing quivered..##.............S  & h %v adder (wandering)...#......#.. _Found a book of Burglary. _You see here a +0 short sword.  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your  library. _An adder comes into view.  Okay, then. _& h.#.##..###.# ...S........###...# #.#......### #.... #......### ...## ####.)## .## ####...## .# ##.## .## .....##.@..# ....# ###>....# #...# #.& hy.. ......... .#...#...#.& h& hBT.S& h28.5 (1 _& h & h& hJ ...........####.#S.....### #....#......### ...######.)## ## ####...## .# ##.... .........####..& hΣ ....# ###@..........# ##...# .. .& h  ..... .#...##.... ...#.........& h & h v.S9& hA & h c _There is a stone staircase leading down here.& h0e#.#.S....### #....#......### ...######.)## ## ####...## .# ##.... ...........####...& h[1Q....# ###>.........# ..# .. . ......#...###..........#..... ................ . & hF4& h6& h?.SS   adder (wandering)& h@.30 _& hH& h(K& hM & hہ 6 Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice61% 2  b - PasswallEarth& h p83% 3  c - SwiftnessAir83% 3 & hB 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit& h& h#& hV+#.#......### #....pisaster the Sneak#......### ...##Merfolk####S)##.##Health: 18/18 ========================####...##.#Magic: 1/1========================##.......##AC: 3Str: 12..........## .EV: 11Int: 9.....##....####...SH: 0Dex: 15....# ###>........XL:  1 Next: 80% Place: Dungeon:4& h+...# ##@.......Noise: ---------  Time: 430.5 (0.0)..###.......a) +0 short sword.........Nothing quivered..................... .#...### S   adder (wandering)..........#..............................You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your  library. _An adder comes into view. & hu,v_Okay, then. _There is a stone staircase leading down here.& hG3P  Okay, then.& h3& h/9& h:. _& h #......### ...######S)## ## ####...## .# ##...... ..............####.......# ###>.........# ##...# §.. .§ ..#...?..#...####......#............###..& hz & h r.S§§S1.5 (1§ _Found a scroll labelled TOIXE EWARCH. & hЁ.####.)## ## ####..S## ..# ##........... ......#.......##....####......# ###>........§§...# ##....# §B & h&`.. #.§. #...#.#.?#...#####..... & h........B   bombardier beetle (asleep)...###S   adder.## #[. & h & h2s  A bombardier beetle comes into view. & hL & h.S§.BB & h&2 & h & h ( _Found a ring mail.!& h04!& h !& h F _Unknown command.!& h\p4!& hx!& hzF _Unknown command.!& h[U..##.......S##.. ..........## #.... .....##....####..... ....# ###>........§§ ...# ##!& hUv...  ##§. .. ##.B. ... #!& hUt.?.#...####...!& hV..#...........##### #[!& h4VL ## !& hX!& hY!& h-ao.S§!& ha-3 _!& hi!& hk!& h5{.......##.. ....## #.... .....##..S.####..... ....# ###>........§§ ...# ##....  ##§. .. ##.B. ... #.?.#...###.....#.....#.....##### #[ ##   ) !& h@<4!& hB!& hH"& h#4 ...## ###..S.####.# ###>........§§# ##..# ##§ ##B #.."& hs#E##.#...####.....#.....#..####....."& h#k.......># "& h&"& h.B~B   bombardier beetle"& h/&5"& h 6"& h: _You see here a scroll labelled TOIXE EWARCH."& h "& h{ "& h "& h* S......BS   adder"& hj &6"& h "& hƝ b _l - a scroll labelled TOIXE EWARCH#& h .....##..S.####..... ....# ###>........§§ ...# ##....  ##§. .. ##S......~. #......B...#..........#.#...###...#.....#....###....## #[# ## #  #) .... .......> .#& h#& h7U.S#& h&7#& h.#& hr$& h$& hcRead which item? Scrolls  c - a scroll of fogd - a scroll of revelation  e - a scroll of fear  h - a scroll labelled KIT VEBOSAAMU  i - a scroll labelled KUUDIRHOTA  l - a scroll labelled TOIXE EWARCH [!] read|quaff|evoke[?] describe selected%& h9] %& hid %& hn .....##..S.####.....pisaster the Sneak....# ###>........§§Merfolk...# ##..........Health: 18/18 ========================..###.......§.Magic: 1/1========================..##.......~.AC: 3Str: 12#S.....B...EV: 11Int: 9##..........SH: 0Dex: 15%& ho $###...........#...## XL:  1 Next: 80% Place: Dungeon:4#..@...........#.... Noise: ---------  Time: 437.5 (0.0)#.................... a) +0 short sword#....###............... Nothing quivered....## #[.................# ##................#.............. B   bombardier beetle##...........). S   adder.... .......>.......#A bombardier beetle comes into view. _Found a ring mail. _Unknown command. _Unknown command. %& h p _You see here a scroll labelled TOIXE EWARCH. _l - a scroll labelled TOIXE EWARCH%& hy n  Okay, then.%& h %& hq . _%& hZ* 4%& h1 %& hs5 F _Unknown command.&& h&& h'uFire/throw/use which item? ([*] to toss any item) Wands (go to first with /)  g - a wand of digging (3) Scrolls (go to first with ?) && hg? e - a scroll of fear'& h['& h{ .....##..S.####.....pisaster the Sneak....# ###>........§§Merfolk...# ##..........Health: 18/18 ========================'& h,|}..###.......§.Magic: 1/1'& hY|========================..##.......~.'& h||AC: 3Str: 12#S.....B...EV: 11'& h|Int: 9##..........SH: 0Dex: 15'& h'}###...........#...## XL:  1 Next: 80% Place: Dungeon:4#..@...........#.... Noise: ---------  Time: 437.5 (0.0)#.................... a) +0 short sword#....###............... Nothing quivered....## #[..............'& h`}n...# ##................#.............. B   bombardier beetle'& h}2##...........). S   adder.... .......>'& h}.......# _l - a scroll labelled TOIXE EWARCH _Okay, then. '& h}~_Unknown command.Read: scroll of fearPress: ? - help, Dir - look around, f - activate'& h}CLook: an adder (chance to affect: 98%))& hj.....##..S.####.....pisaster the Sneak....# ###>........§§Merfolk...# ##..........Health: 18/18 ========================..###.......§.Magic: 1/1========================..##.......~.AC: 3Str: 12#S.....B...EV: 11Int: 9##..........SH: 0Dex: 15###...........#...## XL:  1 Next: 80% Place: Dungeon:4#..@...........#.... Noise: ---------  Time: 437.5 (0.0)#.................... a) +0 short sword#....###............... Nothing quivered....)& hukj## #[.................# ##................#.............. B   bombardier beetle##...........). S   adder.... .......>.......#Read: scroll of fearPress: ? - help, Dir - look around, f - activateLook: an adder (chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The adder looks frightened! The bombardier beetle looks frightened!)& hel)& h7vS.......S   adder (fleeing))& hv28.5 (1 _)& h~)& h)& hN ~ ....# ###>........§§ ...# ##....  ##§. .. ##S......~. #....#.#.#...#...#....#....###.....## #[.# ##... ....#  #...) .... ...... . .#S.9*& hY ....# ###>.§§ ...# ##...S...... ..# ##.......§.*& hYO .. ##.~. #. ##. ###.#... ##.#*& hY{ # #....###*& hYw.### #[..*& hY.# ##....# *& h$ZX.## #.#*& hZZB .... *& h]5  .#....*& hi*& hnh.*& hJq'40*& h|*& h~*& hy: ....# ###>.§§ ...# ##.......... ..# ##.......§. .. ##.......~. #.. ##. ###.# ##.# # #....### ......### #[...# ###....# #..## ##. .... #  .#1*& h ...# ##...  ##§. .. ##.~. ...#.###.#....##.#.@..###..........### #[.#. ####  #..# # ##.  ....  #  *& hU.# ##*& h *& h' C2*& h"   ##§. .. ##.~. ...#.###.#.....S ##......##....###.#......@.### #[## ## ##  #..# # ##.  ....  # S   adder (wandering) .#. ## #.3*& h' *& hC +& h .. ##.~.....  ...+& h`....#...... ###.....S....... ###.....##....### #........### #[ ## ## ##  #..# # ##.  ....  #  .# S   adder (wandering) # +& h$!S+& h$C...4+& hN1+& h]3+& h....  ....#.S. ###... ##... ## #.....##....### #........### #[ ## ## ##  #..# # ##.  ....  #.  #. #. #.#.+& h+& h.5+& hd ...#.# ###.# ##. .### #.....##....### #........### #[ ## ## ##  #.@## # ##.. ....  #..#  #..# #..# #..# #... ##..6,& h .# ###..##.. .###... ##....### #........### #[##......## ## ##....##  #..### ###@.#  ....   ...,& h.<7,& h*,& h".,& h]/ ##.. ..###.. #.....##....### #........### #[#......## ## ##....##  #..### ###..#  ....  ,& hr^ .....,& h:h,& hh8,& h*o,& hq,& h : ###.,& h  #.....##....### #........### #[#......## ## ##....## ,& hD i #..### #,& hj w#..#  .... ,& h   .,& h /##... ,& h ........,& hK ,& h &9,& h ,& hy ,& hi(K #....### #........### #[#......## ## ##....##  #..### ##..#  ....   ..#..... .............50-& he...### #[##......## ##.....## ...### ###..# .... #..#  .#..# .#..# #.@# #.........##................)............1-& hr' _Found a hand axe.-& h### ##...## ...### ###..# .... #..#  .#..# .##..# ##..#########..@.......#...)................#....#...-& h<2-& h"-& h.& h@##......## ##.##....## .#..### .& hA#.##..# .... .#..# ..& h,A#..# .#.#..# #.& hKAG#..##.& hpAT#.##..& hB..).....#.#..& hJ.& hJ&3.& hP.& h_R.& h+8##......## ##.##....## .#..### #.##..# .... .#..# .#..# .#.#..# ##.#..###..& h,##...)....#.#..& h4.& h5&4.& h:.& hk<.& h ##......## ##.##....## .#..### #.##..# .... .#..# .#..# .#.#..# ##.#..#.& hO .##.##..)....#.#..& h5 .& h 5.& hU .& h4 .& h## ...### ###..# .... ..#  .#..# .##..# ##..##########..# #............. #.....).....#.& h j.##. ##.& h5.& h&6.& h.& hB/& hy /& h Read which item? Scrolls  c - a scroll of fogd - a scroll of revelation /& h!  h - a scroll labelled KIT VEBOSAAMU  i - a scroll labelled KUUDIRHOTA  l - a scroll labelled TOIXE EWARCH /& hM [!] read|quaff|evoke[?] describe selected0& h 0& h 0& h# ##....##............ pisaster the Sneak#..####........... Merfolk##..#.... ...... Health: 18/18 ========================#..#...... Magic: 1/1========================#..#.#.... AC: 3Str: 120& hd #..###... EV: 11Int: 90& h #..##########.. ### SH: 0Dex: 15#..............XL:  1 Next: 80% Place: Dungeon:4##.....@.......Noise: ---------  Time: 456.5 (0.0)...........).....0& h6 a) +0 short sword..................Nothing quivered..................#...................#..................#..................0& hs ............##.  Press: ? - help, Dir - look around, f - activateLook: an adder (chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. 0& h \_The adder looks frightened! The bombardier beetle looks frightened! _Found a hand axe.0& h  Okay, then. _0& h  _Unknown command.1& h 1& h Read which item? Scrolls  c - a scroll of fogd - a scroll of revelation  h - a scroll labelled KIT VEBOSAAMU 1& h , i - a scroll labelled KUUDIRHOTA  l - a scroll labelled TOIXE EWARCH [!] read|quaff|evoke[?] describe selected2& h52& h_2& h|##....##............ pisaster the Sneak#..####........... Merfolk##..#.... ...... Health: 18/18 ========================#..#...... Magic: 1/1========================#..#2& h.#.... AC: 3Str: 12#..###... EV: 11Int: 92& hT#..##########.. ### SH: 0Dex: 15#..............XL:  1 Next: 80% Place: Dungeon:4##.....@.......Noise: ---------  Time: 456.5 (0.0)...........).....a) +0 short sword..................Nothing quivered..................#...................#..................#..................2& h............##.  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. 2& h_The adder looks frightened! The bombardier beetle looks frightened! _Found a hand axe. _Okay, then. 2& h 1_Unknown command.2& hH; ,*** **..###########.. *#..##########...., *#..##########..,,, *#..###########.,,, *2& h;..###########.,*** ****, ,**** ,********#*2& h;S* ,,**,,,* ,,,,,,* ,,,,,* ,,,,,2& h<v** ,****,* **  ,**2& h?<6,*******,  2& hb<,,* *,,,,,,,*,,,,  ,,*****,,,,,,,,,,,,***,,,,,,,,***2& h<. 2& h<PAs you read the scroll of revelation, it crumbles to dust.2& hN=+7.5 (12& hE2& h7IN _You feel aware of your surroundings. You sensed 1 altar.3& h  #..########### , ##..#...., ,* ##..#..,,, ,*#..##.,,,.# ,*#..#.,***## ,**#...** ### ,,*#..............* * ,,*******###.* ,,**,,,...).....* ,,.......*#*,..******#.,* * ,,** #.,******* *,,* *,,##.,,,,*,,, *,,*****#,,,**,,,,,****,,***,,,,*3& h ##..##########.##..##########.##..#############..#############.3& h &83& h9 3& h 4& h , ##..#...., ,,* ##..#..,,, ,,* ##..##.,,,.# ,,* ##..#.,***## ,,** ##..##########..** ## ,,,* ##..............* ,******####.* ,,**,,,...).....*,,.......*#*,4& h} ..******#.,* *,,** #.,***** **,,* *,##.,,,,*,,  **,,*****#,,,*4& h] ,,,,,###*,,***,,,,*4& hǖ *,******* *,,** *,,*,* 4& h4& hΡ4& h,94& h4& h4& hR-,* ##..#..,,,,* ##..##.,,,.# *,,* ##..#.,***## 4& h*,,** ##..##########..** # *,,,* ##..............* *,,,*****#####.* *,,,,**,,....).....* *,,,,,4& h[.......*#*,..** *,,,****#4& hG.,* **,,** #.,***** 4& hO **,,* *##.,,,,*,  **,,****#4& hM#,,,,,,###*,,***,,,,4& h*,***####4& hѓS *,,** *,,*,4& h**,** **,,,*** *,** **,*4& h,4& h4& h 604& h4& hQ4& hap 4& heu ,* ##..#..,,,,* ##..#.,,,.# ,*,,* ##..#.,*** **,,** ##..#..**  *,,,* ##.*  *,,,4& hu #.*  *,,,,**.).....* **.*,.#*,4& hu .** **,,,****#.,*  **,,** #4& h:v ., **,,* #.##.,,,,* **,,***##4& hv .###.  **.###*,,*** **,,,*,#......## *,,** *,,* *,,**,** **,,,*** *,** **,4& h 4& hu &14& hN 4& hK 4& h ,* ##..#..,,,,* ##..##.,,,. ,,*,,* ##..##.,****,,** ##..#..** *,,,* ##.* *,,,#.* *,,,,**.).....**.*.#*.***,,,***##.,* **,,** #., **,,* #.##.,,,, **,,***##.###. **,,,,,,..###*,,*** 4& h O **,,,*,**#####......## *,,** *,, **,,**,** **,,,*** *,** **,4& h| <24& hm 4& h 5& ht,* ##..#..,,, *,,,,,* ##..##.,,, *,,*,,* ##..##.,*,,** ##..#..** *,,,* ##.5& h7u.* *,,,#.* * *,,,,*#.).....*5& hZu%*.*.#*.**5& hu*,,,**###.,* **,,** #.,5& hu **,,* #.##. **,,***##.###.5& hVvm **,,,,,,..###*,,***5& hvm **,,,*,**#####......## *,,** *  **,,**,** **,,,*** *,** **5& hy5& h&35& hm5& h߈5& h*,,,,,,* ##..#.. **,,,,,* ##..#.  *,,*,,* ##..##.,  ****,,** ##..#..** *,,,* ##..* *,,,**#.* ** *,,,,##.).....* ,****5& h*.*.#* *.***,,,*####.,* **,,** #., **,,* #.##. **,,***##.###. **,,,,,,..###*,,*** **,,,*,**#####......## *,,** * * **,,**,** **,,,*** *,** 5& h5& hի&45& h5& hA5& hz*,,,,,,* ##..#..  **,,,,,* ##..#. *,,*,,* ##..#., ****,,** ##..#.. *,,,* ##..* *,,,**#.** *,,,.##.).....* ,,****.*.#* **.  *****,,,#####., **,,** #5& h., **,,* #.##. **,,***##.###.,, **,,,,,,..###*,,** * **,,,*,**#####......## *,,*** **,,**,** **,,,*** *,**5& h5& h&55& h5& hn5& hr *,,,,,,* ##..#.. * **,,,,,* ##..#. *,,*,,* ##..#. ****,,** ##..##.. * *,,,* ##... * *,,,**#.* *,,..##.).....,****..#*. * *****,,.#####. **,,** #. **,,* #.##. **,,***##.###. * **,,,,,,..###*,, ** **,,,*,**#####.## *,,** ,** **,,**,** **,,,*** *,**5& hw <65& h 5& h 5& hq 4,***,,,,,,* ##..# ** **,,,,,* ##..# * *,,*,,* ##..# * ****,,** ##..## ** *,,,* ##.. ,* *,.,**# ,**** *,...##.),****. ,*** ** *****,..##### 5& h * **,,** # **,,* #.## * **,,***##.###.  ** **,,,,,,...###*,,  5& h  ,** **,,,*,**#####......## *,,*  5& h2 *,** **,,**,** **,,,*** *,** 5& h <75& h\ 5& h 6& h[,***,,,,,,* ##..# ,** **,,,,,* ##.. ** *,,*,,* ##.. ** ****,,** ##..## ,** *.,,* ##.. ,,* *...**#,**** *....##.),**** ,,*** ,** *****...#####* *#,,** # * **,,* #. ** **,,***##6& h.### ,** **,,,,,,...###* ,,** **,,,*,**#####......## *,, **,** **,,**,** **,,,*** *,6& h<86& h6& hv6& h `,***,,,,,,* ##.. ,,** **,,,,,* ##.. ,** *,,#,,* ##.. ,** ***#.,** ##.. ,,** #..,* ##..,* #...**#,**** #....##.) *,,,,,***#,*** ,,** ****#...##### ,** ##.,** # ** **,,* #.. ,** **,,***##. <,** **,,,,,,....###* *,,** **,,,*,**#####......## **,** **,,**,** **,,,*** *,6& hk*6& h*&96& h46& hH,***,,,,,,* ##..,** **,,..,* ##.. ,,** *,,#.,* ##.. ,,** ***#..** ##..6& hI,** #...* ## 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*,,*,,,* #...###8& h *,,*,..#*** #....## *,,,*.....#### * *,,,,..### **,,,,** #####...##### *,,,** ##.$#* # ***,,**8& h+ ##..# # **,,,,,** *#..#**##8& h *,****<,** **....., *,* **,,** **,..#.#*##### *,* ***,** **,,**,** **8& h<78& h_8& h8& hҸ  **,***,,,,,,* ##..   *,*,,,,** **,,...# ##.. 8& hH  *,,,,,** *,,#..# ##..   *,,,,,** ***#..## ##..   **,,,,,** #...# ##   *,,*.,,* #...###   *,,*...##** #....## 8& hs  *,,,#.....####   *   *,,,...###   **,,,,** #####...##### 8& h  *,,,** ##.$#* #   ***,,**8& h ##..# #   **,,,,,**8& h *#..#**##   *,****<,** **....., 8& hB  *,* **,,** **,..#.#*#####   *,* ***,** **,,**,** **8& h<88& h8& h18& hN<  **,***,,,,,,* ##   *,*,,,,** **,,...# ##   *,,,,,** *,,#..# ##   *,,,,,** ***#..## ##   **,,.,,** #...# ##   *,,#..,* #...##  8& hN  *,,#...###* #....##   *,,.#.....####  *   *,,....###  **,.,,** #####...#####   *,,,** ##.$#* #   ***,,** ##..# #   **,,,,,** *#..#**##   *,****<,** **.....,   *,* **,,** **,..#.#*#####  8& h9  *,* ***,** **,,**,** **8& hr<98& h8& hE8& h   **,***,,,,,,* ## 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#####...#####  # ##.$#* #  **# ##..# #  **....,**:& h~ *#..#**##  *.###*<,***.....,.  *,* **,,** **,..#.#*##  *,* ***,** **,,**,**  *,* **,* *,****:& hv<3:& h؍:& h:& h2  *.....** *,,#..#  *.....## ***#..##  *#.....## #...#  #..#...# #...#####  #..#...#### #....##..:& h  #...#.....####.....  #............  ####...  ## #####...#####  # ##.$#* #  **# ##..# #  **....,** *#..#**#  #.###*<,***.....,.  #,* **,,** **,..#.#*#  *,* ***,** **,,**,**:& h  *,* **,* *,****  *** *** ***:& h<4:& h\:& h:& h?  *.....## ***#..##  *#.....## #...#  #..#...# #...####  #..#...#### #....##.  #...#.....####.....  #............  ####  ## #####...####  #:& h? ##.$#*   **# ##..#   *#....,** *#..#**  #.####<,***.....,  #,* **,,** **,..#.#*  *,* ***,** **,,**,**   *,* **,* *,******:& h@  *** *** ***  :& hH<5:& hL:& h^;& h]  *#.....## #...#  #..#...# #...###  #..#...#### #....  #...#.....####.....  #............  ####  ## #####...###  # ##.$#*   **# ##..#  *#.....#* *#..#*  #.####<.#**.....  #,* *#..#* **,..#.#  *,* *##.#* **,,**,*;& hXq  *,* *#.# *,****  *** *## *** ;& hϻ<6;& h;& h;& h?  #..#...# #...#### #..#...#### #....##. #...#.....####....... #.............. #......### ##....## #####...#### #...## ##.$#*  ###..## .#  *#....@#*;& h *#..#** #.####<**....., #,* ##.**,..#.#*;& hن  *,* *##.#* **,,**,** *,* *#.# *,****** *** ;& h {# *** ;& h <7;& h ;& h ;& hg  ###.##..#.....####................#####....## #####...#### #...## ##.$#* ###..##  ##..#*#.....##*#..#**#.####@.#* **.....,;& h !#,* ##..#* **,..#.#*Nothing quivered##  ;& h <8;& h ;& h a _There is a stone staircase leading up here.<& h<& h<& hs<& h<& hE-9 _<& h<& h   ##.....##....   ##.....$......   #.............   #.............   #.............   #.............   #..K..........  3 #.....@.......   #@...!....####.   #.##...g.##   #####.#   .#   ..   @   Jessica (wand, asleep) ##   g   goblin (asleep) <& h  K   kobold (missile, asleep)  <& h<& h<& h90.3 (1.8 _You climb upwards.  Found a yellow potion and 4 gold pieces. _There is a stone staircase leading down here.=& h 4=& h =& hŬ F _Unknown command.=& hTr 4=& hfz =& h} F _Unknown command.>& h@   pisaster the Sneak##.....##....  Merfolk##.....$......  Health: 18/18 ========================#.............  Magic: 1/1========================#.............  AC: 3Str: 12#.............>& h   EV: 11Int: 9#.............  SH: 0Dex: 15#..K..........  XL:  1 Next: 80% Place: Dungeon:3#.....@.......  Noise: ---------  Time: 490.3 (0.0)>& hѡ #@...!....####.  a) +0 short sword>& h #.##...g.##  Nothing quivered#####.# >& h ].# ..>& h5   @   Jessica (wand, asleep)##>& hV   g   goblin (asleep)  K   kobold (missile, asleep)>& h  Found a yellow potion and 4 gold pieces. _There is a stone staircase leading down here. >& h 9_Unknown command. _Unknown command.>& hƢ vPress: ? - help, v - describe, . - travelA stone staircase leading down.>& h6 L@.The floor.?& h$S.g _There is a stone staircase leading down here.Unknown command.  Press: ? - help, v - describe, . - travelHere: a goblin, wielding a +2 dagger of electrocution (asleep)?& h S  pisaster the Sneak##.....##....  Merfolk##.....$......  Health: 18/18 ========================#.............?& hM   Magic: 1/1========================#.............  AC: 3Str: 12#.............  EV: 11?& hv Int: 9#.............  SH: 0Dex: 15?& h #..K..........  XL:  1 Next: 80% Place: Dungeon:3?& h #.....@.......  Noise: ---------  Time: 490.3 (0.0)?& hً #@...!....####.  a) +0 short sword?& h #.##...g.##  Nothing quivered#####.# ?& h$ ].# ..?& hI :  @   Jessica (wand, asleep)##  g   goblin (asleep)?& he   K   kobold (missile, asleep) ?& h k_There is a stone staircase leading down here. _Unknown command. ?& h R_Unknown command.Press: ? - help, v - describe, . - travel?& h eHere: a goblin, wielding a +2 dagger of electrocution (asleep)  The floor.?& hJ ?& hi ?& h . _@& h}##.....##....##.....$.........K##.....>#@...!.@..####..##...g.##  #####.#  ..###@& h  The kobold shouts! Jessica shouts! The goblin shouts!  Jessica casts a spell.@& h@& h .K.gg   goblinK   kobold (missil@& h#e)  Jessica blinks!@& hz#3@& h[-------====1.3 (1@& h@& hL _The goblin hits you with a +2 dagger of electrocution.@& h 94@& h> }=------=---2.2 (0.9@& h @& h R _You closely miss the goblin.A& hR   ##.....$......  #............. A& hq #.............  #.............  A& hf#.............  #............. A& hO ##...K.>.......  A& h۴K#....!.@..####.  A& h#.##...g.##  #####.#  .# A& h+] ..  ### A& hP/ A& hj* _The gobliA& h3n hits you with a +2 dagger of electrocution. A& hڵ_You closely miss the goblin.  You hit the goblin.  The goblin is moderately wounded.   You are electrocuted!A& h   ##.....$......  #.............  #.............  #.............  #.............  #............. A& h ##...K.>.......  #....!.@..####.  #.##...g.##  #####.# A& hb .#  ..  ### A& hO  Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *A& h ?(((A& h %M.@.A& hg%n2/18 -------------------A& h%!3.1A& h9-A& hF1m _The kobold throws a stone. The stone barely misses you.C& hTC& hV&Fire/throw/use which item? ([*] to toss any item) Wands (go to first with /)  g - a wand of digging (3)D& hD& hB##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 2/18==----------------------#.............  Magic: 1/1========================#.............  AC: 3Str: 12#.............  EV: 11Int: 9#.............D& h  SH: 0Dex: 15##...K.>.......D& h  XL:  1 Next: 80% Place: Dungeon:3#....!.@..####.  Noise: =--------  Time: 493.1 (0.0)#.##...g.##  a) +0 short swordD& h$#####.#  Nothing quivered.# D& hHH.. ###D& h  g   goblin  K   kobold (missile)  D& hoThe goblin hits you with a +2 dagger of electrocution.  You are electrocuted!  D& hOuch! That really hurt!* * * LOW HITPOINT WARNING * * * _The kobold throws a stone. The stone barely misses you.D& h+Okay, then.D& hD& hD& h?. _D& h, Read which item? Scrolls  c - a scroll of fog  h - a scroll labelled KIT VEBOSAAMU  i - a scroll labelled KUUDIRHOTA  l - a scroll labelled TOIXE EWARCH [!] read|quaff|evoke[?] describe selectedE& hfE& hlE& ht##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 2/18==----------------------#.............  Magic: 1/1========================#.............  AC: 3Str: 12#.............E& h u  EV: 11Int: 9#.............  SH: 0Dex: 15##...K.>.......E& hIuO  XL:  1 Next: 80% Place: Dungeon:3#....!.@..####.  Noise: =--------  Time: 493.1 (0.0)#.##...g.##E& hu  a) +0 short sword#####.#  Nothing quivered.# .. ###  g   goblin  K   kobold (missile)  The goblin hits you with a +2 dagger of electrocution.  You are electrocuted!  E& hUvOuch! That really hurt!* * * LOW HITPOINT WARNING * * * _The kobold throws a stone. The stone barely misses you. _Okay, then.E& h}] You are electrocuted!  Ouch! That really hurt!  * * * LOW HITPOINT WARNING * * * _The kobold throws a stone. The stone barely misses you.Okay, then.E& h~E& h?D _E& hW4E& h_E& hcF _Unknown command.E& hk E& h Drink which item? Potions  f - a potion of haste E& h$  j - 2 smoky amethyst potions [!] read|quaff|evoke[?] describe selectedF& h F& h F& h ##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 2/18==----------------------#.............  Magic: 1/1========================#.............  AC: 3Str: 12#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##...K.>.......  XL:  1 Next: 80% Place: Dungeon:3#....!.@..####.  Noise: =--------  Time: 493.1 (0.0)#.##...g.##  a) F& h L+0 short sword#####.#  Nothing quivered.# .. ###  g   goblin  K   kobold (missile)  Ouch! That really hurt!* * * LOW HITPOINT WARNING * * * _The kobold throws a stone. The stone barely misses you. _Okay, then. _Okay, then. _Unknown command.F& h  Okay, then. _G& h*4G& hS1G& h4F _Unknown command.H& h6 _Okay, then.Unknown command. _Okay, then.Unknown command.  You hit the goblin.H& h*H& hH& h.K@##...)@   Jessica (wand)H& hn594.0 (0.9H& hH& hJ _You kill the goblin!H& h4H& hH& hLF _Unknown command.I& hOyDrink which item? Potions  f - a potion of haste  j - 2 smoky amethyst potions [!] read|quaff|evoke[?] describe selectedJ& h7J& h@J& hI##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 2/18==----------------------#.............  Magic: 1/1========================#.............  AC: 3Str: 12#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......  XL:  1 Next: 90% Place: Dungeon:3#....!K@..####.  Noise: =--------  Time: 494.0 (0.0)#@##...).##  a) J& hJ=[40m+0 short sword#####.#  Nothing quivered.# .. ###  @   Jessica (wand)  K   kobold (missile)  _Unknown command. _Okay, then. _Unknown command.You hit the goblin. _You kill the goblin! _Unknown command.J& hW]  It was a potion of mutation. You feel extremely strange.J& hc @.  You feel your constitution weaken. You feel strong-willed.5.0 (1J& hjJ& hn= _The kobold hits you but does no damage.J& hJJ& h8KJ& hRJ& h#VF _Unknown command.O& hou Innate Abilities, Weirdness & Mutationsa - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))b - Your lower body shifts to a powerful aquatic tail in water.c - Your body sometimes grows weak upon taking damage.d - You are strong-willed. (Will+) (): Suppressed. P& hcP& hkP& ht##.....##....  pisaster the Sneak##.....$......  Merfolk#.............P& ht  Health: 2/18==----------------------#.............P& hu  Magic: 1/1========================#.............P& h&u  AC: 3Str: 12#.............  EV: 11P& hSuInt: 9#.............  SH: 0P& h~u2Dex: 15##.....>.......  XL:  1 Next: 90% Place: Dungeon:3P& hu#.@..!K@..####.  Noise: =--------  Time: 495.0 (0.0)#.##...).##  a) +0 short sword#####.#P& hu  Nothing quivered.# .. ###P& h v  @   Jessica (wand)  K   kobold (missile)P& h.v  P& hPv_You kill the goblin! _Unknown command.It was a potion of mutation. You feel extremely strange.  P& hsvYou feel your constitution weaken. You feel strong-willed. _The kobold hits you but does no damage. _Unknown command.P& hvP& h|P& h|P& hP& hP& h[4P& hx\P& h^ P& h&_@_Unknown command.P& hiDrink which item? Potions  f - a potion of haste  j - a potion of mutation [!] read|quaff|evoke[?] describe selectedQ& hQ& hQ& h?r##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 2/18==----------------------#.............  Magic: 1/1========================#.............  AC: 3Q& hKStr: 12#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......  XL:  1 Next: 90% Place: Dungeon:3#.@..!K@..####.Q& h  Noise: =--------  Time: 495.0 (0.0)#.##...).##  a) +0 short swordQ& hN#####.#  Nothing quiveredQ& hs].# ..Q& h ###  @   Jessica (wand)Q& h  K   kobold (missile) Q& ht _Unknown command.It was a potion of mutation. You feel extremely strange.  Q& h~You feel your constitution weaken. You feel strong-willed. Q& h?_The kobold hits you but does no damage. _Unknown command. _Unknown command.Q& hlQ& hh.@3Q& hon==6.0 (1Fast Q& hQ& hY _You feel yourself speed up. The kobold hits you but does no damage.R& hiR& hsA.@R& hs+6 (0.6R& hX{R& h<~ _You closely miss the kobold. The kobold barely misses you.R& hwb  You hit the kobold.7.2R& hj R& hm ^ _The kobold is heavily wounded.S& h˂8  You hit the kobold.S& hY  You kill the kobold!S& h].@)S& hFS& h]##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 3/18====--------------------#.............  Magic: 1/1========================#.............  AC: 3Str: 12#.............S& h  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......  XL:  1 Next: 100% Place: Dungeon:3#....@)@..####.  Noise: =--------  Time: 497.9 (0.7)#.##...).##S& h  a) +0 short sword#####.#  Nothing quivered.#  Fast .. ###S& h"  @   Jessica (wand)   _You feel yourself speed up. The kobold hits you but does no damage. S& h_You closely miss the kobold. The kobold barely misses you.You hit the kobold. _The kobold is heavily wounded.S& hdYou hit the kobold.  You kill the kobold!S& h _Jessica shouts, "Stop bothering me, or I'll kill you!"You have reached level 2!S& hs/  --more--S& h= V4/242/22 0% S& hKF S& hH 4 _U& h8d*Fire/throw/use which item? ([*] to toss any item) Wands (go to first with /)  g - a wand of digging (3)V& h~V& h##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 4/24====--------------------#.............  Magic: 2/2========================#.............  AC: 3Str: 12V& h1#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......  XL:  2 Next:  0% Place: Dungeon:3#....@)@..####.  Noise: =--------  Time: 497.9 (0.0)V& h|#.##...).##  a) +0 short sword#####.#  Nothing quivered.#  Fast V& hǏ.. ###  @   Jessica (wand)  V& hW _The kobold is heavily wounded.V& h%You hit the kobold.  You kill the kobold! _Jessica shouts, "Stop bothering me, or I'll kill you!" V& hOh_You have reached level 2!Okay, then.V& hܐV& hPV& h. _V& hJI You hit the kobold.  You kill the kobold! _Jessica shouts, "Stop bothering me, or I'll kill you!" _You have reached level 2! _Unknown command.V& hV& h*Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) V& hJewellery (go to first with "=)  k - a ring of willpower (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?) V& hb c - a scroll of fog  h - a scroll labelled KIT VEBOSAAMU V& h i - a scroll labelled KUUDIRHOTA  l - a scroll labelled TOIXE EWARCH Potions (go to first with !) V& h9 j - a potion of mutationX& hX& hpX& hr##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 4/24====--------------------#.............  Magic: 2/2========================#.............  AC: 3X& h)Str: 12#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......X& hO"  XL:  2 Next:  0% Place: Dungeon:3#....@)@..####.X& hn  Noise: =--------  Time: 497.9 (0.0)X& h}#.##...).##X& h  a) +0 short sword#####.#X& h  Nothing quivered.#  Fast .. ###  @   Jessica (wand) X& h.  X& hVYou hit the kobold.  You kill the kobold! _Jessica shouts, "Stop bothering me, or I'll kill you!" _You have reached level 2! _Okay, then. _Unknown command.X& hX& h1X& h:X& hsX& h6u X& hu X& h| X& h F _Unknown command.X& hX& hRead which item? Scrolls  c - a scroll of fog  h - a scroll labelled KIT VEBOSAAMU  i - a scroll labelled KUUDIRHOTA X& hŅ l - a scroll labelled TOIXE EWARCH [!] read|quaff|evoke[?] describe selectedY& hj Y& h4k Y& h-r Y& hz _##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 4/24====--------------------#.............  Magic: 2/2========================#.............  AC: 3Str: 12#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......Y& hB{   XL:  2 Next:  0% Place: Dungeon:3#....@)@..####.  Noise: =--------  Time: 497.9 (0.0)#.##...).##  a) +0 short swordY& ho{ #####.#  Nothing quivered.#  Fast ..Y& h{  ###  @   Jessica (wand)   You kill the kobold! Y& h{ _Jessica shouts, "Stop bothering me, or I'll kill you!" _You have reached level 2! Y& h| X_Okay, then. _Unknown command. _Unknown command.Y& h4| Y& h &  Y& hw As you read the scroll labelled KIT VEBOSAAMU, it crumbles to dust.  The creatures around you are filled with an inner flame!Y& h0 !@@, inner flame)Y& h 5-8.6 (0.7Y& h 2@Y& hğ 4 _It was a scroll of immolation.\& h) \& hq, Read which item? Scrolls  c - a scroll of fog  i - a scroll labelled KUUDIRHOTA \& h,  l - a scroll labelled TOIXE EWARCH [!] read|quaff|evoke[?] describe selected]& h) ]& h ]& h 7##.....##....  pisaster the Sneak##.....$......  Merfolk#.............  Health: 4/24====--------------------#.............  Magic: 2/2========================#.............  AC: 3Str: 12#.............  EV: 11Int: 9#.............  SH: 0Dex: 15##.....>.......  XL:  2 Next:  0% Place: Dungeon:3#....!@@..####.  Noise: ---------  Time: 498.6 (0.0)]& he %#.##...).##  a) +0 short sword#####.#  Nothing quivered.#  Fast .. ###  @   Jessica (wand, inner flame)   _Okay, then. _Unknown command. ]& h _Unknown command.As you read the scroll labelled KIT VEBOSAAMU, it crumbles to dust.  The creatures around you are filled with an inner flame! _It was a scroll of immolation.]& h     ##.....$......  #.............  #.............  #.............  #.............  #.............  ##.....>.......  #....!@@..####.  #.##...).##  #####.#  .#  ..  ###  @, ally targ…) ]& hK 1 o   orc (summoned)  hh 2 jackals (summoned, 1 wandering)  SS 2 ball pythons (constriction, summoned)As you read the scroll labelled KUUDIRHOTA, it crumbles to dust.  Wisps of shadow whirl around you... It was a scroll of summoning.]& h    ##.....$......  #.............  #.............  #.............  #.............  #.............  ##.....>.......  #....!@@..####. ]& h b #.##...).##  #####.#  .#  ..  ]& h ###   @]& h_ .  ]& h: ^ hhSo]& h @@S@Jessica hits you with a +0 dagger.]& h X2--=9.3 (0.7]& h Q@@]& hO V _* * * LOW HITPOINT WARNING * * *^& h h##.....##....  ##.....$. #. #....h. #. #. #....hSo. ##.....>. #....!@S@.####.  ^& h V#.##...).##  #####.#  #.#  #..  ####   @   ^& h ^& h .h@@)^& h; 2-500.0^& h 8@^& hҭ & _You swap places._& hy ##.....##....  ##.....$. #. #. _& hz @#....h. #. #....hSo. ##.....>._& hNz  #....!@S.@####. _& htz  #.##...).## _& hz  #####.#  #.# _& hz  #..  ####  _& hz ,   _& hk} _& h} _& hr `  Your ball python bites Jessica. Flame seeps out of Jessica._& h N _You swap places.  Your ball python bites Jessica. Flame seeps out of Jessica.is engulfed in blazing flames.  Jessica explodes!  The fiery explosion engulfs your ball python!  You kill your ball python!_& hd  Your ball python's corpse dissolves into shadows!The fiery explosion engulfs your jackal!!  You kill your jackal!_& h 5  Your jackal's corpse dissolves into shadows!The fiery explosion engulfs your ball python!!  You kill your ball python!..#########o   orc (summoned)h   jackal (summoned)_& h _& h _& h .h....§§.o§○§_& hM J§§§_& h _& h ##.....##....  pisaster the Sneak_& h ##.....$........  Merfolk#...............  Health: 2/24==----------------------#..............._& h   Magic: 2/2========================#...............  AC: 3_& h 7Str: 12#....h..........  EV: 11Int: 9#..............._& hX   SH: 0Dex: 15##....§§.o.......  XL:  2 Next: 150% Place: Dungeon:3#....§○§.@####.  Noise: =======--  Time: 500.7 (0.7)_& h~ ~#.##.§§§.##_& h V  a) +0 short sword#####.#  Nothing quivered#.#  Fast _& h #.. ####  o   orc (summoned)_& h# 6  h   jackal (summoned)  The fiery explosion engulfs your jackal!!  You kill your jackal!Your jackal's corpse dissolves into shadows!The fiery explosion engulfs your ball python!!  You kill your ball python! _Your ball python's corpse dissolves into shadows!_& h  Your jackal's corpse dissolves into shadows!  The fiery explosion engulfs your ball python!!  You kill your ball python! _& h _Your ball python's corpse dissolves into shadows!Your Unarmed Combat skill gained 2 levels and is now at level 3!You have reached level 3!_& hd# /  --more--`& h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? a& h o9-3/34325% a& hm o§§§§a& h U _You feel stronger. x2b& h $........  ..  #.  #.  #....h.  #....b& h @... #....§§.o.......  ○§..####.   #.##.§§§@##   #####.b& h; b  #.# b& hk | #..  #### b& h    b& h&b& hb& h.h§..§°§o§§§b& h)s3=-------1.4 _b& hU}§§§°§§§§b& hb"b& h .............h.........##....§§..........§°§o.####. b& h :.##.§§§.##  #####@#  .###b& h_ §§°§§§§b& h M-------2.0 (0.6b& h{ §§°§b& hn b& h$-M#...#....#....h......##....§§........§°§o.####. .##.§§§.## b& h- #####.#  ..†.._.###†.... †.r†... b& h-.#r   quokka (wandering)#b& hh5h  A quokka comes into view.b& h7b& hn8b& hE!.h§§!°§...§o..r†b& hFl..ally target)b& hF+7 (0.7b& hN§§§._.......b& hRN _Found five items. Found a hide-covered altar of Uskayaw.c& h §§§§......c& h c& he §_......c& h  c& h @_Unknown command.d& h| p#...#....#........... #.....h....#....§§.........d& hw} %....!°§..####.#.##...§o####### ...†.._.####†....†r††...o   orc (summoned).#h   jackal (summoned)#d& h~ d& h .§§h)§§_d& h6 d& h_ -3.3 (0.6 _d& h §§§§_d& h e& h^e& hds§§.h_e& h,I=4.0 (0.7e& hG§§e& he& h9 ^§☼§_e& hĎ &7e& he ☼§§_e& h e& h~§☼_5.4e& hr§☼§§e& hf& h^f& h○§r.†.._r   quokkao   orch   jackal (summoned)f& h,T4=6.1f& hwf& hѦg& hh#.....$.......... #............#....§○.............!)§h.####.#.##...§@#######o# .r.†.._####†....†r††....#g& h g& hg& h§§.h.o(ally target)g& hW+7 (0.6g& hn§§_g& h & _You swap places.h& hR5##....  #$  #.  h& h5I#.  #.  #...  ...............  ##....§○......... #....!)§.@####. #.##...§h#h& h 6j #####.#  #o#  #.r.†.._.  h& hL64####†....  o   orc (summoned)†r†† h& hu6w h   jackal (summoned)h& h6...  .#  h& h6h& hA<h& hF§☼☼o.h& hVG&7.4 (0.7h& hPg§☼_h& hPTr _You swap places. Something barely misses your orc.h& hp% ! ##.....##....  ##.....$.  #.  #h& h% H.  #.  #.  #.  ##....§○.  #....!)☼@.####. h& h&'  #.##...☼h##  #####o#  #.#  #.r.†.._.  ####†.... r   quokka †r†† o   orc ... h   jackal (summoned) .# h& h) h& h8 °☼☼r.(ally target)h& h%9 (8.1h& hC A§☼h& hF i& hIw§☼_ i& hB=8i& hL§_i& hl _Your orc misses the quokka. The quokka bites your orc.i& hi& hoh  Your jackal dissolves into shadows!i& h K §○i& h- o##...○.o   orc (wandering)r   quokka (ally target)o   orci& hQ MYour orc barely misses the quokka.i& h% -9.4 (0.6i& h V§_i& h q _An orc comes into view. It is wielding a +0 club.i& hq 1>i& hܩ U5=10.0i& hL ;§i& hη Y _The quokka closely misses your orc.j& h&  ##.....$.................##....§>............!)○..####. j& hA' o##...○@##  #####o#  #r...†.._.###†...# j& h+ j& h6  Your orc closely misses the quokka. The quokka bites your orc.  Your orc dies!j& hs@ §o..o   orc (unaware)j& h@ r   quokkaj& hGA 3=7 (0.7j& hK j& hO _ _Your orc's corpse dissolves into shadows!k& h %.................##....§>.......o..!)○..####. .##...○.##  #####@#  #r...†.._.###†... k& h †r†† ... .# k& h k& hZ) §.o.!)°°ok& hA* (1.4k& h2 k& hj6 S _The quokka barely misses you.l& hȻd§9 (0.5l& hbL§_l& h^Q _You barely miss the quokka.l& h.i  You hit the quokka but do no damage.l& h7s☼.ol& h8I=2.5 (0.6l& h@l& hD> _The quokka bites you but does no damage.l& h`☼.)l& h:-3.0 (0.5l& hx<☼l& h _You hit the quokka but do no damage. The quokka barely misses you.l& h$ l& hM/ m☼.ol& hZ4 +6 (0.6l& h9 9_l& h< R _You closely miss the quokka.m& hz Read which item? Scrolls  c - a scroll of fog  l - a scroll labelled TOIXE EWARCH [!] read|quaff|evoke[?] describe selectedn& h" n& hl* n& h 4 ?#...............  pisaster the Sneak#...............  Merfolk#...............  Health: 5/29====--------------------#...............n& hv4 <  Magic: 3/3========================#...............  AC: 3Str: 14n& h4 ##....☼>.........  EV: 11Int: 9n& h4 #....!)...####.  SH: 0n& h4 Dex: 15#.##.o.).##n& h5  XL:  3 Next: 25% Place: Dungeon:3n& h85 6#####@#n& hY5   Noise: =--------  Time: 513.6 (0.0)#r#n& h{5   a) +0 short sword#...†.._.n& h5  Nothing quivered####†....  Fast n& h5 i†r†† n& h5 }...  o   orcn& h6 .#  r   quokka#n& h"6   n& hC6 D_The quokka barely misses you. n& h6 x_You barely miss the quokka.You hit the quokka but do no damage. _The quokka bites you but does no damage. _You hit the quokka but do no damage. The quokka barely misses you. _You closely miss the quokka.n& h9  As you read the scroll labelled TOIXE EWARCH, it crumbles to dust.  It is a scroll of identify.n& hB /  --more--n& hNu  You don't currently have any unidentified items.n& hZn○.on& h[G64.3 (0.7n& hd9_n& hGhS _The quokka barely misses you.o& hw   #...............  #...............  #...............  #...............  ##....○>...  #....!)...####.  #.##..o).##  #####@# o& hw #r#  #...†.._.  ####†.... o& hx5 †r††  ... o& h3x .#  o& hTx/#  o& h8Q   #...............  #...............  #...............  #...............  ##....○>...  #....!)...####.  o& hQH#.##..o).##  #####@#  #r#  #...†.._.  ####†.... o& hQa †r††  o& hQm...  .#  o& h#R9# o& hM`w  You closely miss the quokka. The quokka bites you.o& h`L2---5.0o& hhj9_o& hmV _* * * LOW HITPOINT WARNING * * *o& h o& h v.o6 (0.6o& h 9_o& h@ _You miss the quokka. The quokka barely misses you.p& hH{ >°p& h{ !6.2p& h߃ p& h& R _You closely miss the quokka.q& h8_q& hXq& h\ _Unknown command.r& h0A7 (0.5r& h99_r& h= _You miss the quokka. The quokka closely misses you. The orc barely misses you.r& hV_r& hr& hF _Unknown command.r& h 8  You hit the quokka.r& h †  You kill the quokka!The orc hits you with a +0 club.  You die...r& h%(L0----r& h1/  --more--s& h(Is& h~KaInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [) s& hK b - a +0 leather armour (worn) Jewellery (go to first with "=)  k - a ring of willpower (worn) s& hKWands (go to first with /)g - a wand of digging (3) s& hKScrolls (go to first with ?)  c - a scroll of fog s& hLiPotions (go to first with !) s& h1L9 j - a potion of mutationt& h t& hܹ,t& ht& hGoodbye, pisaster.32 pisaster the Sneak (level 3, 0/29 HPs)Began as a Merfolk Delver on Apr 26, 2025.Slain by an orc... wielding a +0 club(2 damage)... on level 3 of the Dungeon.The game lasted 00:02:52 (531 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnt& hKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnt& hZTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orbt& h:8.25305913 tswnt& hbZMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  t& hO10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 Janot& hTDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orbt& hjft& hlt& ho? [?25h[?0c [?1051l[?1052l[?1060l[?1061l