hN Player: planckenstein Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.13:34:45.ttyrec Time: (1745674485) Sat Apr 26 13:34:45 2025  h[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, planckenstein. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hedge Wizard hH  h Q Welcome, planckenstein the Vine Stalker. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hedge Wizard hg h ha planckenstein the GustyVine StalkerHealth: 9/9========================Magic: 4/4========================AC: 2Str: 10EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockZot (6000) Gem (9000)  hM###+###....#+.ß..#+.ß..##...@####+## h hWelcome, planckenstein the Vine Stalker Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... hY h&9Press ? for a list of commands and other information. h\< h>[ _Found a staircase leading out of the dungeon. hWz hn~ h h hp  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   f + Spellcasting 2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   g + Conjurations 1.0   2.0   0      h + Air Magic3.0   4.0   0       hXq`     c - Armour   0.0   1.4  -2      d + Dodging1.5   2.8  -2   hq    e + Stealth2.4   1.8  +3           hqa     hq_     hqa     hr         hr@                         hrl     hra     hr         hsl     h9s    The relative cost of raising each skill is in cyan.   hVsThe species aptitude is in white.  [?] Help hpsG[=] set a skill target   hs[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hM a + Fighting 0.0 f - Spellcasting   2.1 g - Conjurations   1.0 h - Air Magic   3.0 d - Dodging   1.5 e - Stealth   2.4 he iTargetTarget--  --  --   h Q--  --  --  --  --  h s a-z] set h [-] clear selected targetcost|targets hi[?25h[?0c hj*0  h@$ [?25l[?1c2.0  -1 current training targets, if any.=] set aall targets h  h  h planckenstein the GustyVine StalkerHealth: 9/9========================Magic: 4/4========================###+##AC: 2Str: 10#....# h EV: 11Int: 15+.ß..#SH: 0Dex: 14+.ß..#XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 0.0 (0.0)###+##-) Nothing wielded h eCast: ShockZot (6000) Gem (9000)  h JWelcome, planckenstein the Vine Stalker Air Elementalist. h Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  h N_Found a staircase leading out of the dungeon. h`  h(  h  hn  h(Inventory: 2/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic haEplanckenstein the GustyVine StalkerHealth: 9/9========================Magic: 4/4========================###+##AC: 2Str: 10#....#EV: 11Int: 15+.ß..#SH: 0Dex: 14+.ß..#XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 0.0 (0.0)###+##-) Nothing wieldedCast: ShockZot (6000) Gem (9000) Welcome, planckenstein the Vine Stalker Air Elementalist.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h e hsg hpk hJm h\Your movement speed is average. Your attack delay is about 1.0. h+ h h  Your damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 100% _(Str) x 100% (Fight)).# h# hIs Your spells (describe)Type# hq=Failure Level  a - Shock# hhConjuration/Air 10% 1 Select a spell to describe# h[!]/[I] toggle spell headers$ h $ hplanckenstein the GustyVine StalkerHealth: 9/9========================Magic: 4/4========================###+##AC: 2Str: 10#....#$ h:EEV: 11Int: 15+.ß..#SH: 0Dex: 14+.ß..#XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 0.0 (0.0)$ hg###+##-) Nothing wieldedCast: ShockZot (6000) Gem (9000) $ hBelow lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. $ h_Found a staircase leading out of the dungeon.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 100% $ h7_(Str) x 100% (Fight)).$ h($ h$ h$ h6% h('#≈#≈#≈#>##% h]% h(r1.0 (159998999% h% hcs _You open the door. _Found an escape hatch in the floor.% hc V###+## #....# +.ß..# +.ß..# #...<# ###@## #≈% hd  #≈# #≈# #># ### % hj % hn q288 _% hs % hv Q _There is an open door here.' h ###+## #....# +.ß..# +.ß..#' ho #.@.<####'## #≈# #≈# #≈# #>####' h8§' hq377 _' h?' h$' h= 8 ###+## #....# +.ß..# +@ß..# #...<####'## #≈# #' h §# #≈# #>####' hZ ' h j466' hz ' hy ( h )##..#.#.##!'#..'#..( h 4..............( h2( huj555( h( h{! _You open the large door. _Found a sapphire potion.) hU>#? .. #.#.# ..  #.###+## #.#....# ##!@.ß..# #..'.ß..# #..#...<# .....###'## ...... #≈#..... #§#.....# #≈##...#. >####) hpe644) hi) hm _Found a scroll labelled OLUDEPLE LACEO. _There is a large open door here.) ho > #? #. .. .♣ #. (♣ #.#. ... #.###+## #.#....# ##@'.ß..# #..'.ß..# #..#...<# .....###'## ......♣ #≈# ........ #§# ......## #≈#  #...#. #>#  ###) h$w ) h j733) h ) h < _Found 6 poisoned darts.) h o8.0 (222) h ) h U _c - a sapphire potion* hҕ mM.. #? #... .♣#. (♣#.#.♣... ##+## #@#....####..'.ß.. #..#...<.....###'##≈.#.#...#.* h * h o9.0 (111* h * h| + hzCM# .... ##? #... .♣ (#.#.♣#...♣ ##+# #.#....##.'.ß..##..'.ß..##..#...<###.....##+ h+ hs10.0 (1.0)00+ h+ h+ h>  .# .# .... . ##?##. + h:? ....♣ #.#(♣ #.#.♣ #..@♣ ##.###+## #.#....# ##.'.ß..# #..'.ß..#+ h_? #..#...<#...###'##+ h? ♣ #≈#.. #§#+ hE + hI l18989+ hN + hP , h M.. #.. .##.# .. .. ##?##.....♣#.#(#.#@♣, hi,...♣ ##.###+# #.#..##.'.ß..#..., h, hsj288, h , hs, hwf M#.# .. ## .. .##.#.# ..... .#.#.##?##.........♣, hf 0#.#.♣#...♣ ##.###+##.#....#..., hf , hm , hs j377, hw , h , h o4.0 (266, h , h * _d - 6 poisoned darts- h  ..#.#  ... ### .. .###.#.# .. ... .##.##?##.#.......@.♣.##.##.#.♣ #.#.♣ #...♣ #.###+## #.#....# ##.'.ß..# #..'.ß..# #..#...<#- h,- ho5.0 (155- h- h- h. ..#.##  ... #### # .. ...###..#.#.#...........#.#- hm; ..#.##@##.##.........♣..##.##.#.♣# #.#.♣ #...♣- h ##.###+## #.#....# ##.'.ß..# #..'.ß.- h.#- h^- hj644- h- hM- ho7.0 (233- h- h - h,V_e - a scroll labelled OLUDEPLE LACEO/ hZ  ... #.## ... ##### .. ...###..#.#.#.... .........#.##..#.##.##.##......@..♣ ..##.##.#.♣ # #.#. #...♣#.'#..#...<#/ h_ / hf o8.0 (122/ hj / hl 0 h  #.##. ... #####. # .. ...###..#.#.#.... .........#.##..#.##.##.#.......♣ ..##.##@#.♣ # #.#.♣ #...♣#.###+##.#......###'##0 h0 h\j9110 h0 h0 ho.  #.##. ... #####. # .. ...###..#.#.#.... .........#.##..#.##.##.##.........♣ ..##.##.#.♣ #  #...♣#.###+## #.#....0 h. ..###......♣ #≈#0 hx5 0 hu9 k20000 h= 0 h? 0 h . ... #####. # .. ...##..#.#.#.... .........#.# #..#.##.##.# #.........♣ ..##.##.#.♣  # #.#.♣  #.@.♣ ##.###+##.#....# ##.'.ß..# #.#..#...<#.....###'##......♣ #≈#.. #§#0 h0 h)l179790 h0 hE 1 h>N #. # .. ...##.#.#.#.... .........#.##..#.##.##.......♣ 1 hN)..##.##.#.♣ # #.# #...♣##@###+## #.#....##.'.ß..'.1 hN....###'≈#..... #§#......## #≈#1 hN1 h{V1 h__2881 hP`1 h;  .#.#.#.... .........#.##..#.##.##.......♣ ..##.##.#.♣ # #.# #...♣##.###+## #@#....##.'.ß..#..'.ß..##..#...<###.....###...#. #>#1 h 1 hy j3771 h 1 h 2 h B .........#.##..#.##.##.......♣ ..##.##.#.♣ # #.#.♣ #...♣#.###+##2 hbB #.#....###@'.ß..##.#..#...<.....###'#≈.#2 hBl.#...#.2 hB*###2 hG2 hOj4662 hS2 hU2 hv#..#.##.#.......♣ ..##.##.#.♣ # #.#.♣ #..#.###+## #.#....##.'.ß#..#...<.....###'#......♣ #≈# ......... #§#.......## #≈.#...#. #># 2 h 2 h)j5552 h72 h2 h  .......♣ ..##.##.#.♣ # #.# #..#.###+## #.#....##.'.ß.#...<#........###'##........♣ #≈# ... #§##...#.2 h j6442 h 2 he3 h]? ..##.##.# # #.# #..#.###+## #.#....###.'.ß..##. #..'.ß..###.>.#..#...<#.......@###'#♣ #≈# . #§##.#≈.##.... ..3 hqcj7333 hh3 hk; _Found a stone staircase leading down.3 h Y # #.#.♣ #...♣## ##.###+###.. #.#....##(. ##.'.ß..##...#..'.ß..####.>.#..#...<#.........###'##.♣ #≈..♣#§####.#≈##.#...#.# .#>## #...#.# ### #...#.# ... ..##. ###3 h# j8223 h 3 h % _Found 2 stones.4 hW  #...♣##.###.###+## #... #.#....# #(..##.'.ß..# #...#..'.ß..#####.>.#..#...<#4 hKX ..........###'##.♣♣#≈..♣#§#####.#≈# #.#...#.# .#># # #...#.# ###4 hrX  #...#.# ......##.##4 hX L##?...4 h` 4 hk j9114 ho 4 hhq g _Found a scroll labelled RESOV SODIAJYE.6 h>R##.###.###+## #...##.#....# #(..##.'.ß..# #...#..'.ß..######.>.#..#...<#6 hn?..........###'##.♣♣#≈#..♣#§# ####.#≈# #.#...#.# .#># # #...#.# ### #...#.#  ......##.####?...##....6 hIH6 hTk30006 hZ6 h\6 hxO ...##.#....(..##.'.ß...#..'.#####.>.#..#...<..........###'#.♣♣#≈# #.♣#§ ##6 hO d##.#≈ #.#..@#.# .#># #...#.# ## # .........#.###...?....##..6 hP @ ....#6 h$Z 6 ha l169696 hg 6 hi 7 h #(..##.'.ß..# #...#..'.ß..######.>.#..#...<#..........###'##..♣♣#≈ #..♣#§# ####.#≈# #.#...#.# .#># # #.@.#.# ### #...#.# .......#....#.####....?...##..... ....###....7 hf7 hj2887 h7 hN7 hf K #...#..'.ß..######.>.#..#...<###..........###'## .....♣♣#≈ #.....♣#§# ##.##.#≈# #.#...#.# .#># # #...#.# ### #@..#.# #.......#.....#.#####....?...# #..##..... ....#### #.... ##7 hXn j3777 ht 7 hNv 8 hU/#####.>.#..#...<#..........###'## ............♣♣#≈ #...........♣#§# ##.......##.#≈# #.#...#.# .#># #.#...#.# ### #.#...#.# #.@.....#........#.######....?...#  #..##........ ....###8 ho?# #..... ##...# .....8 h+8 hkj4668 h8 hg _Found a scroll labelled OLUDEPLE LACEO.8 h ..........###'## ............♣♣#≈ #...........♣#§# ##.......##.#≈#8 h  #.#...#.# .#># #.#...#.# ### #.#...#.# .######.......#.......@.#.####8 h4 ##....?...#  #..##.......#8 hX #... ....###.##?# #..... .8 hz c. ##...## .....8 h | >...$#8 h 8 h j5558 hD 8 h P _Found 9 gold pieces. Found a stone staircase leading down.9 hV ..♣♣#≈#  #...........♣#§ ##.......##.#≈9 h9 #.#...#.# .#>.9 ha3 ## 9 hD.######.......#........#.####.##..#  #..##.......##... ....###?# #...... ..#######.#9 h9 hpj6449 hξ9 h09 h~o7.0 (2339 h9 h5d _f - a scroll labelled RESOV SODIAJYE9 h!##§# #.......##.#≈# #.#...#.# .#># #.#...#.# ### #.#...#.# .######.......# .........#.#### .##.####  #..##.@.....##.........###.# #?#..#...... . .... ##...### . ......>...$####### .#9 h9 h#o8.0 (1229 h9 h: h`###.#≈# #.#...#.# .#># #.#...#.# ### #.#...#.# .######.......# .........#.#### .##..####  #..##.......# #........@###.# #?#..#............... ##...###.### ......  ..>...$#..######## .# : h: hj911: h: h: h] _  #.#...#.# .#> ###...#.# .######..............#.#####....... #..##.......#: h #.........###.###?#..#...@........... ##...###.### . ....... : h  #...>...$#..: h*: hk4000: h$: h&; h7   ###...#.# .######..............#.#####........# #..##.......#.........###.###?#..#............... ##..@###.### .#...........#  #...>...$####..######...; hl15959; h9; h; h '  .######..............#.#####........# #..##.......#.........###.###; hE w?#..#................##...###.### .#......@....#  #...>...$###..######.# ; hg 7# ...; h ; h' j288; h2 ; hO < h T.######.......# .........#.#### .##.####  #..##.......# #.........###.###< hT#?#..#........... .....##...###.### #...........# #...>...@#### ..######.# < hU# #.#  #.# ....< hVh........^..< hM\< hej377< h3j< hp< hxo4.0 (266< h}< h 1 _You now have 9 gold pieces.< h7  #.#...#.# .######.......# ..#.####.##........#### #..##.......#  #.........###.### #?#..#...............##...###.###.#......@....# #...>....#### ..######.## #.# #.# ... ... ......^..< h= < hF o5.0 (155< hiK < hLM = h #.#...#.# ### #.#...#.# .######.......# ..#.####.##........#### #..##.......# = h #.........###.### #?#..#...............##.@.###.###.#...........# #...>....####...######.#.# #.# #.# ... .. ....= h= hj644= h= h= hA  #.#...#.# .#># #.#...#.# ### #.#...#.# .######.......#= h  .........#.####.##........#### .##..##.......#  #.........###.###= h  #?#..#.@.........= h 5....##...###.###.#...........# #...>....####= h ; ...######.#.# #.# #.# ... = h = h j733= h = he" = hz#.......##.#≈# #.#...#.# .#># #.#...#.# #### #.#...#.# .######.......#= h{ .........#.#### .##........######..##.......#  #.....@...###.###= h{ #?#..#................##...###.#####.#...........## #...>....#### ...######.#.# #.#= h{} #.#  ...= h= hj822= hY= hT> h# ##.##.#≈# #.#...#.# .#>#> ht9 #.#...#.# ### # #.#...#.# .######.......# .........#.#### .##........####> h #.##..##.# #> h.###.### #?#..#> hٴ. .....##...###.###> h ##.#...........# # #...>> h$....#### ...###> ho###.# .#. #.#..> hl. #.#  ...> h> hj911> h> hA> h+  ##.##.#≈# #.#...#.# .#># #.#...#.# ### # #.#...#.# .######.......# .........#.#### .##........#### #.##..##.# #.###.### #?#..#. .....##...###.### ##.#...........# #.#...>....###....######.## .#. #.# ... #.#  ...> hj, > h&6 k5000> h; > hg= ? h ##.##.#≈# #.#...#.# .#># #.#...#.# ### # #.#...#.# .######.......# .........#.#### .##........#### #.##..##.# #.###.### #?#..#.#.....##...###.### ##.#...........# #.#...>....#### ....######.# ##.#.# #.# .... #.#  ...? hf"l14949? h'? he)? h> ##.##.#≈? h,K #.#...#.# .#> #.#...#.#  # #.#...#.# .######? hNt.# .........#.####? h|#.##........#### #.##..##.#? hϾ #.###.### #?#..#. #.....##...###.### ##.#...........#? h  #.#...>....#### ....######.#? h ##.#.# #.##.? hF... #.#  ...? h ? hj288? hq? h3? h(\ #.#...#.# .##. #.#...#.# ##. #.#...#.#  #.######.......##.........#.#####.##........####? hr #.##..##.......# #.........###.### #@#..#................##...###.### ##.#...........# ? h #.#...>....#### ....######.#? h##.#.# #.# #...? h. #.# ### ... ? hA ...? h? hj377? hȣ? h? hвo4.0 (266? h? hp _e - 2 scrolls labelled OLUDEPLE LACEO (gained 1)@ h M##.......##..## #.#...#######...............##.##........###@ hm 9#.##..##.......# ........###.### #.#..#...........#.....##...###.#####.#...........@ h #.#...>....########@ h @ h" o5.0 (155@ hg& @ h( A hg>....♣ ### ##.......##. ..# #.#...#.# . #.. #.#...#.# #.# #.#...#.# #.######.......# #.........#.#### #.##........####A h>##..##.......# #.........###.### #.#..#........... #.....##...###.#####.#...........#A h> #.#...>....####A h? ....######.###.#.A h!?# #.# #.... #.#A h]EA hKj644A hOA hQA h>.~M..♣ #....♣### ##.......##..#.. #.#...#######...............#......###.##..##.......# ##.........###.### #.#..#...........#.....##...###.###....>.###.#A hI/j733A h`2A h3A h[ 5MA h J####..♣ A h #....♣### ##.......##..#.. #.#...#A h 0######...............##........###.##..##.......# A h$ ##.........###.####.#..#............A hJ *....#A h% A h j822A h A h B hM #####.>.#..#.####..♣ ##....♣B h޵E###)# ##.......##..#... #.#...#######.........#B h;#........###.##..##.......# ##.........###.###B h,a.....##..#B hQB h`B hj911B h2B h# _Found a mace.B h M #...#..' #####.>.#..#.####..♣B hH ` ##....♣####)# ##.......##..#.#...# #.#...#B hq ######...............##........###B h e#.##..##.......#.....B h .#B h0 B hɒ k6000B h B he C hU[#(..##.'.ß #...#..'.ß###.>.#..#..######....♣♣## .##...C h.♣##.#.####)# ##.......##.#.......#.# #.#...#.# .##.@.# #.#...#.# ##.### #.#...#.# #.######.......# C hޱ#.........#.#### #.##........#####.##..##.......#C h##.........###.####..#...........#.....##...###.#C hײ##C hC hӺl13939C h!C hC hI #...##.#...#(..##.'.ß. #...#..'.ßC h  #####.>.#..#...#######' #....♣♣#≈C hƥ  # #.##....♣#§#.#.####)# ##.......##.#≈C h .......#@# #.#...#.# .#>#...# #.#...#.# ##C h! 0#.### #.#...#.# #.######.......# #.........#.#####.##........###C hK ##.##..##.......###.........###.###C hu 9#..#...........C hۭ C hϰ j288C hY C h C hnM#.###.###+...##.#..(..## #...#..'.ß #####.>.#..#...######' #...♣♣#≈ # #.##....♣#§#.#.####@# ##.......##.#≈.......#.#>#...C hn###.### #.#...##.######.......#C hGxC h|j377C h{C hڃM _You see here a +0 mace.D hOD hj466D hD h~# _g - a +0 maceD h D h Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))D hG g - a +0 mace[?] describe selected [!] equip|wield|wearD hy[tab] equip|unequip E hb E hs E h ##.###.###+ planckenstein the Gusty#...##.#... Vine Stalker#(..##.'.ß. Health: 9/9========================E hi #...#..'.ß. Magic: 4/4========================#####.>.#..#... AC: 2Str: 10####..........###' EV: 11Int: 15E h #.............♣♣#≈ SH: 0Dex: 14# #.##...........♣#§ XL:  1 Next:  0% Place: Dungeon:1E h #.#.####@# ##.......##.#≈ Noise: ---------  Time: 64.0 (0.0).......#.# #.#...#.# .#> -) Nothing wieldedE h V#...# #.#...#.# ## Cast: Shock#.### #.#...#.#Zot (5936) Gem (8936) E h& #.######.......##.........#.#####.##........#####.##..##.......#E hO m##.........###.### _f - a scroll labelled RESOV SODIAJYE E hp _You now have 9 gold pieces. _e - 2 scrolls labelled OLUDEPLE LACEO (gained 1) E h R_Found a mace. _You see here a +0 mace. E h _g - a +0 maceE h[! E h# +5 (0.5E h# eg) +0 mace5E h( E h* , _g - a +0 mace (weapon)F he ...##.#...(..##.'.ß...#.#####.>.#..#..####..........###'...♣♣#≈###.♣#§#.#.####.# ####.#≈.......#@# #.#...#.# .#> #.. ###.##F h# #.######......#.#..#...........F h,F hq5.5 (1.045F hF hF h9W #(..##.'.ß #...#..'.ß#####.>.#..#.####..........### #...♣♣## #.##..♣##.#.####.# ####.# .......#.# #.#...#.# .# #.@.# #.#...#.# # #.### #.#...#.#  #.######.......# #.........#.#### #.##........#### #.##..##.......# ##.........###.### #.#..#...............##...###.###F h;F hi@j634F h EF hFF h]  #...##.#. #(..##.'. #...#..' #####.>.#..#. ####.# #..♣ # #.##....♣F h] #.#.####.# ##.......##........@#.# #.#...#.# ......##...# #.#...#.#... #.### #.#...#.#. #.######.......# #..F hQ^ #.#### #.##........#### #.##..##.......###.........###.###  #.#..#...........F hs^ D F he F hi j723F h=o F hp G h #...##.# #(..##.' #...#..' #####.>.#..# ####. #. # #.##..#.#.####.# ##.##.#.# #.#...#.# #.....##...# #.#...#.#.. #.### #.#...#.#... #.######.##.. #...#.#####. #.##.##### #.##..##.#G h_ ##..###. #.#..#G hҵG h˾j812G hG h3G hZ #...##.## #(..##... #...#..#. #####.>.#..#. ####.#. #. #g #.##.#.#.####.# ##..#.# #.#...#.##.....##...# #.#...#.#.. #.### #.#...#.##.....# #.######.##...# #..#.#### #..# #.##.#### g   goblin (asleep) ### #.##..##.# ##.###.# #.#..#G hdG hhz9Shock01G hnG hps _A goblin comes into view. It is wielding a +0 club.I h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h #...##. planckenstein the Gusty ## #(..##. Vine Stalker .. #...#.. Health: 9/9======================== #. #####.>.#.. Magic: 3/4==================------ #. ####.......... AC: 2Str: 10 #. #............. EV: 11Int: 15 #g #.##.......... SH: 0Dex: 14 ...#.#*####.# ##.......# XL:  1 Next:  0% Place: Dungeon:1 .......@..#.# #.#...#.# Noise: ---------  Time: 69.5 (0.0) ##.....##...# #.#...#.# g) +0 mace hf=0m ....... #.### #.#...#.# Cast: Shock #.....# #.######.......# Zot (5930) Gem (8931)  ##...# #.........#.#### #..# #.##........#### g   goblin (asleep) ### #.##..##.......# ##.........###.# #.#..#......... _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)I h3P #...##. planckenstein the Gusty ## #(..##. Vine Stalker .. #...#.. Health: 9/9======================== I hyP#. #####.>.#.. Magic: 3/4==================------ #. ####.......... AC: 2Str: 10 #. #............. EV: 11I hP$Int: 15 #g #.##.......... SH: 0Dex: 14 ...#.#.####.# ##.......# XL:  1 Next:  0% Place: Dungeon:1 I h!Qq.......@..#.# #.#...#.# Noise: ---------  Time: 69.5 (0.0) ##.....##...# #.#...#.# g) +0 mace ....... #.### #.#...#.# Cast: ShockI hlQ #.....# #.######.......# Zot (5930) Gem (8931)  ##...# #.........#.####I hQ #..# #.##........#### g   goblin (asleep) I hQU### #.##..##.......# ##.........###.# I hQ#.#..#.........Casting: Shock (safe; 10% risk of failure)  I hxRhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.I hWU ## #( ..  #. > #* I hW #*  #*  *  I h1X?     #.###      #..#   ### I hZX     I hcX..).I h1=70.5 (1Shock290I hoI hYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  I h`The zap hits the goblin. _You kill the goblin!K h W ##.### . #...## ##. #(..## ... #...# #.# #####.>.# #.# #### #.# #.. #)# #.##.. ...#.#@####.# ##..................#.# #.#...#.###.....##...# #.#...#.........##.### #.#...#...#.#.######.......K h ]#...# .#..#. #..# .#.##........##### .#.##..##.......#.........###K h K hԭ s-1829K h K h L hC M #.##.# .##(..##... #.. #####.>.####.# #... #@# #.##.. ...#.#.####.# ##.................#.####.....##...#........##.### #.#...#.##. #### .#L hX$L h(-278L h}/L h5  Things that are here: _a +0 club; a goblin corpseL h M# #.##.# .#.##(..##... #.. #####.>.####.. #)# #.##.. ...#.#.####.# ##.................####.....##...# #.#...#.. ..#.#..# .L h 367 _L h? L h M h=M hM hٚM hM h<564534M hCM heb23M h?M hb12M hبM hyb01M heM hM h&M190M h*M h¸_ _You start resting.M h,80.5 (7M h4======1.5 (8819M hM h% _Magic restored.M hM..##.#[.# #.#.# .#.###.#(..##... #.. #####.>.####.# #... #)# #.##.. ...#.#.####.# ##.................#.# #.#...#..M hB..# .M hM ho2.5 (178M hM h<- _Found a leather armour.N hutM#.........##.#[.# #.#.# .########.#(..##N h$.........# #.. #####.>.####.# #... #)# #.##.....#.#.####.# ##.........#.N hx N hj367N hbN hO hf#..#.##.#... #.......#.. ..##.##.#.[. # #.##.#  #..#.# ##.###. #.# #...##.########.# #(..#O hf-........ #...#....#.#.## #####.>.##.# #####.# #.... #)# #.##...O hg.#.#.####.# ##.......#...........#.# #.#...#.####.....##...# #.#...#.#...O h9gM#.### #.#...#.#O hoO hsj456O hxyO hzO hEo M.........##.##.##.#.#........#...##.#.[.# #.# #.#.# .########(..##.........# #.....#.#.## #####.>.######.# #...............O hu O hz ======545O h O hi P hSzM#..#.#.# .........##.##.##.#...# #........#...##.#.[.# #.# #.#.# .########(..##P hʯ.........# #.....#.#.## #####.>.## #.# ####............P hoP h̼j634P hP hXP h,|M # .. . #. #..#.#.# .# .. .........##.#..#.##.#P h(-l...#. #........##... ..##.#.[.# #.# #.#.# P h>-.P h`-########(..##.........# #..P hw-...#.#.## #####.>.#..#.P h-P h5P h;j723P hR@P hAP h1 4M. ... ## .##. # .. . #.##..#.#.# .# ... .........## ##.#..# #..#.##.#.. ...#..#.##........#.##..........##.##.=.[...## #.# #.#.# .########(..##.........##...#..##P hL P h[ j812P h P h; Y _Found a large glass ring.Q h&  #.##  . . ...  .#. .##. # ..  .. #.##..#.#.# .# ... ........## ##.#..# #..#.##.. ...#..#.##....... #.##..........##.##.#.=@[...## #####.####  #.# ##.### #.# #...## ########.# #(..##......# #...#...#.#.## #####.>.## #.# #### #.# #..Q h, Q hc2 j901Q h8 Q hFP R h #.## . . ...## .#. .##. # ..#. .. #.##..#.#.#. .# ...  ###. ##.#..# #..#.## ... ...#..#.## #.##.##.## #.@.[...# # # ####.#### # #.#R h ##. #.# #... #.# #(.. ..# #...# ...#.#.## #####.>.# # #.# #### #.# #R hR hl90090R hR hPR hp1.5 (2809R hUR h 0 _h - a +6 ring of dexterityS hgS h^Put on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip S hH0S h6S h='#.## planckenstein the Gusty. . ... Vine Stalker## .#. .##. # .. Health: 9/9========================#. .. #.##..#.#. Magic: 4/4========================#. .# ... ....... AC: 2Str: 10S h>)###. ##.#..# #..#.## EV: 11Int: 15... ...#..#.##...... SH: 0Dex: 14#.##..........##.## XL:  1 Next: 10% Place: Dungeon:1#.@.[...## # Noise: ---------  Time: 91.5 (0.0)####.##### g) +0 mace#.###.## Cast: Shock#.#S h>*#...# Zot (5908) Gem (8909) ########.##(..#.........##...# ...#.#.## #####.>.# # #.# ####........ #.# #...........S h?  _a +0 club; a goblin corpse _You start resting. _Magic restored. S h#?_Found a leather armour. _Found a large glass ring. _h - a +6 ring of dexterityT hT  You feel agile.T h0 n202.0 (0.58T hT h7 _h - a +6 ring of dexterity (worn)[ hX ..  #.# . .  ### .#. .##. #  #.. .. #.##..#.#[ h;Y #.# .# ... ......####.###.#..# #..#.##........#..#.##..... #@##..........##. #...[...## ####.####  #.# ## #.# #... ########.# #(........# #......#.#.## #####.># #.# ####[ h`[ heq3.0 (1.077[ h$k[ hm[ hh >. .. # . .  #### .#. .##. #  #.. .. #.##..# #.# .# ... ..... ####.###.#..# #..##..@.....#..#.##....#.##.##..........##.[ h 3# #...[...######.####  #.# ## #.# # ########.# #(......# #....#.#.## #####.>[ h0 [ h j466[ h [ h \ h&A   # . .  #### .#. .##. # #.. .. #.##..# #.# .# ...  ####.###.#..# #..# #.#..#.## #.##.##.## #. #...[...# ##. ####.####.. #.#\ hA ###. #.# # ########.# #( .# #\ hAy ...#.#.## #####.\ h>I\ h]Mj555\ hR\ hS\ hj*. . #### .#. .##. #.. .. #.##.. #.# .# ... ...####.###.#..# # #........#..#.##.. #@##.##..........#\ hkw #.##...[...#  #.#####.####  ... #.# # #.# #.# ########.# # .........# #\ hk ...#.#.## ##### # #.# ####...\ hq\ hHuj644\ hy\ h{\ h  . .#### .#. .##... .. #.##..# .# ... .####.###.#..# #........#..#.###.##..........#..[...# ###.###... #.# ###.###.# #....... \ h# \ h j733\ h \ h ] hR( . .#### .#. .##... .. #.##..# .# ... .####.###.#..# #........#..#.###.##..........#..[...# ###.####......# #.# ######.##########)# #.##.... ] hA] h j822] hc] h] hmV#### .#. .##. #.. .. #.##. #.# .# ... ####.###.#..# # #........#..#.## #.##.##........ #.##...[...# #.###.#####.#####...@..# #.#  #####.## #.#  ########.#  .........#  ...#.#.## ### # #.# ####... #.# #.. #)# #.##...#.#.####.# ##] hIZ] h\j911] h3`] ha^ h%a #### .#. .## #.. .. #.## #.# .# ...  ####.###.#..# # #..#..#.## #.##.### #.##...[...# #.###.#####.#### #..@...# #.# #####.## #.# ########.# .# ...#.#.##  # #.# #### #.# # #)# #.## ...#.#.####.# ##^ h^ ht100.0 (1.0)00^ h^ hH^ h@ #### .#. . #.. .. #. #.# .# ... ## ####.###.#..# .. #.#..#.#. #.##.## #. #.##...[...#^ h@S #.###.#####.#### #.@....# #.# #####.## #.# ########.# .# ...#.#.##  # #.# #### #.# # #)# #.##^ hAL ...#.#.####.# ^ hlK^ hNn1899899^ hVS^ hT^ h  .  #### .#. . #.. .. #. #.# .# ... ### ####.###.#..#  ..# #........#..# #.# #.##.##.......^ h S #.# #.##...[...# #@###.#####.#### #......# #.######.## #.# ########.#......#...#.#.## #^ h # #.# #### #.# #.. ^ h c#)# #.#^ h:" ^ h% j288^ h* ^ h+ _ h/WM . ### .#. . .. # #.# .# ...#### ####.###.#..# ..# #........#..###....... #.##...[...###.#####.####_ hW......######.## ########.#_ h\_ h|_j377_ hc_ he_ hM . ### .#. . .. ## #.# .# ...####.#### ####.###.#..# #.......# #........#..###....... #.##...[...###.#####.####......#####.## #.#_ h?_ hj466_ h#_ hm$_ h M .  #### .#.  #.. .. # # #.# .# .. ####.#### ####.###.#..##.....@.# #........#..##K##.##.# #.##.##......_ hJ .. #.# #.##...[...##.# #.###.#####.##### #......# #.######.## #.#K   kobold (asleep) ########.#......#...#.#.##_ h1 _ h z5Shock55_ h _ h s _A kobold comes into view. It is wielding a +0 club.a h?  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a h  planckenstein the Gusty  Vine Stalker  Health: 9/9======================== .  Magic: 3/4==================------ #### .#.  AC: 2Str: 10 #.. .. # EV: 11Int: 15 # #.# .# .. SH: 0Dex: 20 ####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1 a hӁ #.****@.# #........#..# Noise: ---------  Time: 105.0 (0.0) #K##.##.# #.##.##...... g) +0 mace .. #.# #.##...[...#  Cast: Shock #.# #.###.#####.####  Zot (5895) Gem (8895)  # #......# #.#  #####.## #.#  K   kobold (asleep) ########.#  .........#  ...#.#.## _h - a +6 ring of dexterity (worn) _A kobold comes into view. It is wielding a +0 club.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linea h|planckenstein the GustyVine StalkerHealth: 9/9========================.Magic: 3/4==================------#### .#.AC: 2Str: 10a h)~#.. .. # EV: 11Int: 15##.# .# .. SH: 0Dex: 20####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1#.....@.# #........#..# Noise: ---------  Time: 105.0 (0.0)#K##.##.# #.##.##...... g) +0 mace.. #.# #.##...[...# Cast: Shock#.# #.###.#####.#### Zot (5895) Gem (8895) # #......# #.######.## #.#K   kobold (asleep)########.#.........#...#.#.##Casting: Shock h~0;10m (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.a hق6.0 (14) Contam Gem (8894) a h؇a honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  a h Press: ? - help, Shift-Dir - straight lineYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.c ha  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d hۊ>  planckenstein the Gusty  Vine Stalker  Health: 9/9======================== .  Magic: 2/4============------------d h* #### .#.  AC: 2Str: 10 #.. .. # EV: 11Int: 15 # #.# .# .. SH: 0Dex: 20 d h####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1 #.****@.# #........#..# Noise: ---------  Time: 106.0 (0.0) #K##.##.# #.##.##...... g) +0 mace d h.. #.# #.##...[...#  Cast: Shock d h#.# #.###.#####.####  Zot (5894) Contam Gem (8894)  d hƋ# #......# #.#  #####.## #.#  K   kobold (asleep) d hߋ6########.#  .........#  d h f...#.#.## You are very lightly contaminated with residual magic. d h_Nothing appears to happen.  Casting: Shock (safe; 10% risk of failure)  d hLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lined hdd hQplanckenstein the GustyVine StalkerHealth: 9/9========================.Magic: 2/4============------------#### .#.AC: 2Str: 10#.. .. # EV: 11Int: 15##.# .# .. SH: 0d hۙHDex: 20####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1#.****@.# #........#..# Noise: ---------  Time: 106.0 (0.0)#*##.##.# #.##.##...... g) +0 mace.. #.# #.##...[...# Cast: Shock#.# #.###.#####.#### Zot (5894) Contam Gem (8894) d h;# #......# #.######.## #.#K   kobold########.#.........#...#.#.##Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold but does no damage.  The kobold shouts!d hd h DK....d h9"y===7.0 (133d h'd h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold but does no damage.kobold shouts! _The zap misses the kobold.d h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e hU  planckenstein the Gusty  Vine Stalker  Health: 9/9======================== .  Magic: 1/4======------------------ #### .#.  AC: 2e hVwStr: 10 #.. .. # EV: 11Int: 15 # #.# .# .. SH: 0Dex: 20 e hnV####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1 #.K***@.# #........#..# Noise: ===------  Time: 107.0 (0.0) #.##.##.# #.##.##...... g) +0 mace .. #.# #.##...[...#  Cast: Shocke hV$ #.# #.###.#####.####  Zot (5893) Contam Gem (8893)  e hV# #......# #.#  #####.## #.#  K   kobold ########.# e hV3 .........#  ...#.#.## e hV_The zap misses the kobold.Casting: Shock (safe; 10% risk of failure)  e h WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linee hBWKAim: a kobold, wielding a +0 club (60% to hit)e h|planckenstein the GustyVine StalkerHealth: 9/9========================.Magic: 1/4======------------------#### .#.AC: 2Str: 10#.. .. # EV: 11Int: 15#e h̙#.# .# .. SH: 0Dex: 20####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1e h6#*****@.# #........#..# Noise: ===------  Time: 107.0 (0.0)e hL#.##.##.# #.##.##...... g) +0 mace.. #.# #.##...[...# Cast: Shock#.# #.###.#####.#### Zot (5893) Contam Gem (8893) # #......# #.######.## #.#K   kobolde h>########.#.........#...#.#.##e hCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e hԚAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linee hcAim: a kobold, wielding a +0 club (60% to hit)  The zap hits the kobold.e hme h"#J..K..e h#x--8.0 (122e h(e h*kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)  e h+rThe zap hits the kobold. _The kobold is severely wounded.e h   Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hr*  planckenstein the Gusty  Vine Stalker  Health: 9/9======================== .  Magic: 0/4------------------------ #### .#.  AC: 2Str: 10 #.. .. # EV: 11Int: 15f hr # #.# .# .. SH: 0Dex: 20 ####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1 f h_s#..K**@.# #........#..# Noise: =--------  Time: 108.0 (0.0) #.##.##.# #.##.##...... g) +0 mace .. #.# #.##...[...#  Cast: Shock #.# #.###.#####.####  Zot (5892) Contam Gem (8892)  f hs.# #......# #.#  #####.## #.#  K   kobold ########.#  .........#  f hsd...#.#.## _The kobold is severely wounded.f hsCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hsAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linef htAim: a kobold, wielding a +0 club (severely wounded, 60% to hit)f hQ  planckenstein the Gusty  Vine Stalker  Health: 9/9======================== .  Magic: 0/4------------------------ #### .#.  AC: 2Str: 10 #.. .. # EV: 11Int: 15 # #.# .# .. SH: 0Dex: 20f hR ####.#### ####.###.#..# XL:  1 Next: 10% Place: Dungeon:1 #..K..@.# #........#..# Noise: =--------  Time: 108.0 (0.0) #.##.##.# #.##.##...... g) +0 mace .. #.# #.##...[...#  Cast: Shock f h SW#.# #.###.#####.####  Zot (5892) Contam Gem (8892)  # #......# #.#  #####.## #.#  K   kobold ########.#  .........#  ...#.#.## f h2SCasting: Shock (safe; 10% risk of failure)  f hRSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  f hyS;Press: ? - help, Shift-Dir - straight linef hSAim: a kobold, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the kobold.f hqX .  #### .#.  #.. ..  # #.# .#    f hX#*****@.#    .. #.# [...# f hXa #.#   f hXM#   f h YB   f hCY f h{J..)..f h29.0 (1Shock11f hf hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linef h Aim: a kobold, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the kobold. _You kill the kobold!f hJf hן008989f hd&-f h 12.0 (3 _You start resting.-8) Gem (8888) f hکf h~K _Your magical contamination has completely faded away.g h k4g hlg hth776655g h?w1======44g h(xg hzb33g h%{g h|b22g h[}g h5b11g hcg hg h^M======00g hg hig hRd7979g h,g h&b88g hg hg hL77g hg hfC6g h6g hog hL55g h\g h g hb44g hg hy2======33g hg hg h2L22g h=g hg hL11g hg hb00g hEg hա{======6969g h g h*b88g h/g hɧb77g hߨg hb66g hg hg h7L55g hg hg hݯL44g hg hIJb33g hҳg hS3======g hD22g hg hC1g h1g hĹg h~g hL00g hg hd5959g hcg hg h#c======88g hg hb77g hg hb66g h4g hb55g hVg hb44g hg hPg hL33g hOg hpb22g hg h_ _You start resting.g h0486.0)g h}4======9.0 (3711g hg h#% _Magic restored.g hO .### #### .#... #.. ..  #. #.# .#  ####.#### ####.###.#.. #..).@..# #.#.. #.##.##.# #.##.## ... #.# #.##...[...# #.### #.###.#####.#### # #......# #.# #####.## #.#  #.#  .#  ...#.#.##g h;50.0 (1.0)00g hdg hh h     .   #### #### .#.   ..# #.. ..   #.# #.# .#   ####.#### ####.###.#   #..)@...# #.#   #.##.##.# #.##.##   ...##.# #.##...[...   #.#####.###.#####.   # #......# #.#   #####.## #.#   #.#   .#   ...#.#.##h hh h l14949h hh hGh h[<)       #### #### .#   ..# #.. ..   #.# #.# .#  h h = ####.#### ####.###.#   #..@....# #.#   #.##.##.# #.##.##  .. ...##.# #.##...[ ###.#####.###.#####.   # #......# #.#   #####.## #.#   h h3=#.#   .#   ...#.#.##h hDh hHj288h hLh hQ  Things that are here: _a +0 club; a kobold corpsei hR      #### #### .  ..# #..   #.# #.# .  ####.#### ####.###.  #.@)....# #. i hGS7 #.##.##.# #.##.##  ......##.# #.##...[  ###.#####.###.#####.  #. #......# #.# i hqS#. #####.## #.#  #.i hSJ #.#  i hS#. .#   ...#.#.##i hSD i hYi h]======377 _i h`i hbi h     ########  ..# #..   #.# #.#  ####.#### ####.### i h S #..)....# #......  #@##.##.# #.##.## #.......##.# #.##...[ ####.#####.###.#####  #.# #......# #.  #.# #####.## #.  #.# ########.  #.# ......... i h  #!# ...#.#  # #.i h_ i h1 466 _Found a fuming dark potion.i hޥ ######## .... ##i h}m####.#### ####.###..)....# #.......#.##.##.##.# #.##.###...@...#..[###.#####.###.#####. #.# #......# ####.##..  #.# i h~i h3j555i hDi hJj h`C ######## .... ######.#### ####.#### #..)....# #.......#.##.##.##.# #.##.##.......[####@#####.###.#####. #.# #......# ####.# ##########  #)# j h7Kj hMj644j hQj hRj h:  ######## .... ######.#### ####.#### #..)....# #.......j h W#.##.##.##.# #.##.###.......#..[####.#####.###.#####. #@# #......# ####.# #######........  ...#.#.# j h׵ j hl j h j733j hc j h j h   .... ######.#### ####.#### #..)....# #........##.##.##.# #.##.##.......[###.#####.###.#####. #.# #......# ####.# #######........! ...#.#.#  ......... 822k h ######.#### ####.#### #..)....# #........##.##.##.# #.##.##.......[###.#####.###.#####. #.# #......# ####.# #######........! ...#.#.#.. #   ###.....# k hk h7j911k hVk h_k hS ####.#### ####.#### #..)....# #........##.##.##.# #.##.##.......[###.#####.###.#####. #.# #......# ####.# #######........! ...#.#.#.. # ##.  .#)#  ........# k h$k h+k6000k h"k h"k h-: # #..)....# #........##.##.##.# #.##.##.......[###.#####.###.#####. #.# #......# ####.# #######........ ...#.#.#...# # ##.#  .#)  ##.....#. k h3k h6l13939k hm:k hO2.0 (288 _i - a fuming dark potionk hE}  #.##.##.##.# #.##.## #.......##.# #.##...[ ####.#####.###.#####.#  #.# #......# #.# #.# #####.## #.# #.# ########.# #.# .........# #.####.#.## #.@.# # #.#  ###.#  #.#   .# #)#  .# ...#.#.# .# .......... .# ###.....## .# ........# .# ##.....# # .# h} 9mk h= k h o3.0 (177k h! k h3 l h #.......##.# #.##...[ ####.#####.###.#####.##  #.# #......# #.#  #.# #####.## #.#  #.# ########.#  #.# .........#  #.####.#.##  #...# # #.#  ###@#  #.#   #.# #)#  #.# ...#.#.### #.# ........... #.# ###.....## #.# ........##. #.# ##.....#.#. #.# # .#.l ha[37m ..# .#.l hl h4j466l hзl hl h ###.#####.###.#####.## #.# #......# #.# ####.##.# #######.........#.### ...#.#.##... # #.# ###  )...#.#.###...........###.....#####  ### .#. l hBl hTj555l h(l hl h`  #.# #......# #.# ####.# ########........#.### ...#.#.#... # #.# ## l h )...#.#.###...........###.....##...  ## l hBl hj644l hl h"m h 4m h m h m h m h ~332211m h m h b00m h) m h! m h9# D29m h_# 29m h$ m h% m h& b88m hf& m h' m h' m h' L77m hZ( m h( m h) m h,* L66m h* m hM, m h- m h- L55m h. m h/ m h1 m h#1 L44m h1 m h73 m h4 m h4 L33m h5 m h7 m hX8 m h8 L22m hy9 m hN; m h< b11m ht= m hK? m h@ b00m hB m hjC m hE d1919m hlF m hH m hI b88m hJ m hL m h*N b77m hN m h=R m hT b66m hT m h^W m hX b55m hY m h[ m hu] b44m h] m h^ m h_ m h_ L33m hB` m h_a m hb m h~b L22m hb m h+d m hd b11m h>e m hEf m h#g m hGg L00m hg m hh m hi m hj N0909m hj m hl m h{m b88m hn m hn m ho b77m h p m h q m h~q m hq L66m h,r m hr m hgt b55m ht m h~u m hv b44m hx m hy m h|z b33m h { m h{ m h~ b22m hW m h4 m h m h L11m hׂ m h m h b00m h m h m h f799799m h m hq m h> b88m h m hP m h- b77m h m h] m h- m h\ L66m hՑ m h m h[ m h L55m hb m h m h b44m hҘ m hߙ m h b33m h m hk m h m hƟ L22m hT m hS m h b11m hu m hF m hէ b00m h m h m hB d8989m hW m h m h b88m hh m h m hC b77m hĹ m h? m h b66m h m h m h b55m h m h m h b44m h m hu m h m h L33m hi m h m h m h4 L22m h m h m h; m ha L11m h m h m hb b00m h m h m hT d7979m h m h m h m h' L88m h m h m h m h@ L77m h m h m h, b66m h m he m h m h L55m hf m h m h b44m h m h m hc b33m h m h m h b22m h m h m h m h L11m hu m h{ m h& m hT L00m h m hQ m h d6969m h m h3 m h b88m hO m hF m h|  ##  ..  ### ##.#  #.. ...#  #.# #..#  ####.#####..# #  #. .....##..##.##.  #. #.##.##@.......  m h <#.##.##........##w  #..........##### Shock #..#.####### ##...# ##.##w   dart slug (asleep) ##.# #..# #.##m h 1232.0 (66.0)m h p3.0 (6777m h# m h \ _A dart slug comes into view.n hS u  You miscast Shock.  You are very lightly contaminated with residual magic.n hX 3------4.0 (1.0)6) Contam Gem (8766) n h] n h5` 0 _Nothing appears to happen.o hT  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p hO  planckenstein the Gusty ## Vine Stalker .. Health: 9/9======================== ### ##.# Magic: 2/4============------------ #.. ...# AC: 2Str: 10 #.# #..# EV: 11Int: 15 ####.#####..# #  SH: 0Dex: 20 #. .....##..##.##.  XL:  1 Next: 20% Place: Dungeon:1 #. #.##.##@******.  Noise: ---------  Time: 234.0 (0.0) #.##.##........##w   h5Qmg) +0 mace #..........#####  Cast: Shock #..#.####### Zot (5766) Contam Gem (8766)  ##...# ##.## w   dart slug (asleep) ##.# #..# #.## _Nothing appears to happen.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)p h planckenstein the Gusty##Vine Stalker..Health: 9/9========================### ##.#Magic: 2/4============------------#.. ...#AC: 2Str: 10#.# #..#EV: 11Int: 15####.#####..# #SH: 0Dex: 20p hzA#. .....##..##.##.XL:  1 Next: 20% Place: Dungeon:1#. #.##.##@******.Noise: ---------  Time: 234.0 (0.0)#.##.##........##*g) +0 mace#..........#####Cast: Shock#..#.#######Zot (5766) Contam Gem (8766) ##...#p hu##.##w   dart slugp h##.##..##.##Casting: Shock (safe; 10% risk of failure)  p hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  p h!Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.p hQ......wp hw=5.0 (155p hp hDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.p hV  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q ho  planckenstein the Gusty ## Vine Stalker .. Health: 9/9======================== ### ##.# Magic: 1/4======------------------ q h*#.. ...# AC: 2Str: 10 #.# #..# EV: 11Int: 15 ####.#####..# #  SH: 0Dex: 20 #. .....##..##.##.  XL:  1 Next: 20% Place: Dungeon:1 q hU#. #.##.##@******.  Noise: =--------  Time: 235.0 (0.0) #.##.##........##w  g) +0 maceq h #..........#####  Cast: Shock #..#.#######q h Zot (5765) Contam Gem (8765)  ##...#q h ##.##q h w   dart slug ##.# q h$#..# #.## q hAV_The dart slug is moderately wounded.q hcCasting: Shock (safe; 10% risk of failure)  q hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  q h Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)q hdplanckenstein the Gusty##Vine Stalker..Health: 9/9========================### ##.#q hdMagic: 1/4======------------------#.. ...#AC: 2Str: 10#.# #..#EV: 11Int: 15q hMeq####.#####..# #SH: 0Dex: 20#. .....##..##.##.XL:  1 Next: 20% Place: Dungeon:1#. #.##.##@******.Noise: =--------  Time: 235.0 (0.0)#.##.##........##*q hqeg) +0 mace#..........#####Cast: Shockq he{#..#.#######Zot (5765) Contam Gem (8765) ##...###.##w   dart slug##.#q he#..##.##Casting: Shock (safe; 10% risk of failure)  q hfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  q h%fPress: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.q hq hQ.....w.q h.o6.0 (144q hLq hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is heavily wounded.q hq  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q h  planckenstein the Gusty ## Vine Stalker .. Health: 9/9======================== ### ##.# Magic: 0/4------------------------ #.. ...# AC: 2Str: 10 #.# #..# EV: 11Int: 15 ####.#####..# #  SH: 0Dex: 20 #. .....##..##.##.  XL:  1 Next: 20% Place: Dungeon:1 #. #.##.##@*****w.  Noise: =--------  Time: 236.0 (0.0) #.##.##........##.  hm g) +0 mace #..........#####  Cast: Shock #..#.####### Zot (5764) Contam Gem (8764)  ##...# ##.## w   dart slug ##.# #..# #.## _The dart slug is heavily wounded.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)r hzplanckenstein the Gusty##Vine Stalker..Health: 9/9========================### ##.#Magic: 0/4------------------------#.. ...#AC: 2Str: 10#.# #..#EV: 11Int: 15####.#####..# #r hSH: 0Dex: 20#. .....##..##.##.XL:  1 Next: 20% Place: Dungeon:1#. #.##.##@*******Noise: =--------  Time: 236.0 (0.0)#.##.##........##.g) +0 mace#..........#####Cast: Shock#..#.#######r hZot (5764) Contam Gem (8764) ##...###.##r hw   dart slug##.##..#r h!#.##Casting: Shock (safe; 10% risk of failure)  r hOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight liner htAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.r hr h....w..7.0 (1Shock33r hr h%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is heavily wounded.r h <## ..### ##.# #.. ...# #.# #..#####.#####..# # #. .....##..##.##. #. #.##.##.....w.. #.##.##..@.....##.r h  #..........#####  #..#.#######  ##...#  ##.## ##. #..# #.## #....r hJ D-8r h D22r h r h] s h" ## .. ### ##.# #.. ...# #.# #..# ####.#####..# # #. .....##..##.##. #. #.##.##.....w.. #.##.##.##. #.#####s h #..#.# ##...# ##.## ##.#  #..#  #.##  #.# ...s hs hJ.ws h-911s hs hs h ## .. ### ##.# #.. ...# #.# #..#  ####.#####..# #  #.......##..##.##. #. #.##@##........ #.##.##.......w##. #..........##### #..#.#########...# ##.## ##.# #..# #.##s hSs hڮ ``````The dart slug launches a dart at you.s h2 ......  The slug dart hits you.6--------=400) Gem (8760) s hO7s h9K _Your magical contamination has completely faded away.s h`[ ## ..## ###.. . #.#  ###.#####..# # #......@##..##.###.##.##.##.......##.##.......w##.s h[ ........#####..#.#########...###.s ha s hRb 7==-------15959s h f s hg t hD4t h^Et hL8=====88t hnM7 - t hMQ_You start resting.t hS-2t h0T9======3.0 (277t hWt hY" _HP restored.t h04t h0t h2t h13}1======66t h8|5544===33t hi9t h:t h=y======22t h=u h`wShockw   dart slugu hm 8.0 (5 _You start resting.u hu h` _A dart slug is nearby!u ha<##..### ##.#.. ..#.# #####.#####.......##..##.##.#.##.##@##.......#.##.##.w......##.........##### #.####### #...# ##.# .#u hu h!v9.0 (111 _u h$u h&u h  You hit the dart slug.  The dart slug is heavily wounded.u hA t  The dart slug launches a dart at you.u hbu hc7------=50.4 (1.4490u hhu hj- _The slug dart hits you.v h[  You hit the dart slug.  The dart slug is severely wounded.v hQb  The dart slug launches a dart at you.The slug dart hits you.v hLv h[4--------------1.8849v hv hM _Ouch! That really hurt!v h  You hit the dart slug but do no damage.The dart slug is severely wounded.v hT 5===-----3.267v hu v h W _The dart slug closely misses you.w hWJ  You hit the dart slug.  The dart slug is severely wounded.w hK7========4.656w hOw hRV _The dart slug barely misses you.w h^ You hit the dart slug.  The dart slug is severely wounded. _The dart slug barely misses you.w hD_ You hit the dart slug but do no damage.You bite the dart slug, but do no damage.  The dart slug is severely wounded.w hmc t  The dart slug launches a dart at you.w h w h 5-----2======6.044w h w h - _The slug dart hits you.x hThe dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug but do no damage.  You bite the dart slug, but do no damage.The dart slug is severely wounded.x h6===--7.423x hx h V _The dart slug barely misses you.x h~  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h  planckenstein the Gusty ##  Vine Stalker y h=..  Health: 6/9================-------- ### ##.#  Magic: 1/4======------------------ #.. ...#  AC: 2Str: 10y he #.# #..#  EV: 11Int: 15y h ####.#####..# #  SH: 0Dex: 20y h  #.......##..##.##.  XL:  1 Next: 20% Place: Dungeon:1 y h#.##.##@##........  Noise: =--------  Time: 257.4 (0.0) y h#.##.##.w......##.  g) +0 mace #..........#####  Cast: Shock #..#.#######  Zot (5742) Gem (8743)  ##...# ##.## w   dart slug ##.#y he #..# #.## _The dart slug barely misses you.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)y h[0planckenstein the Gusty##Vine Stalker..Health: 6/9================--------### ##.#Magic: 1/4======------------------#.. ...#AC: 2Str: 10#.# #..#EV: 11y h0Int: 15####.#####..# #SH: 0Dex: 20#.......##..##.##.XL:  1 Next: 20% Place: Dungeon:1#.##.##@##........Noise: =--------  Time: 257.4 (0.0)#.##.##.*..*...##.g) +0 mace#........**#####Cast: Shock#..#.#######Zot (5742) Gem (8743) y h1##...###.##w   dart slug##.##..#y h&1#.##Casting: Shock (safe; 10% risk of failure)  y hF1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  y hd1Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.y h+w.....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.y hTo8.4 (112y hy h. _The dart slug bites you.y hc0  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z hR  planckenstein the Gusty ##  Vine Stalker ..  Health: 6/9================-------- ### ##.#  Magic: 0/4------------------------ #.. ...#  AC: 2Str: 10 z hMSi#.# #..#  EV: 11Int: 15 ####.#####..# #  SH: 0Dex: 20 #.......##..##.##.  XL:  1 Next: 20% Place: Dungeon:1z hS #.##.##@##........  Noise: =--------  Time: 258.4 (0.0) #.##.##.w......##.  g) +0 mace z hS3#..........#####  Cast: Shock #..#.#######  Zot (5741) Gem (8742)  z hS##...# ##.## w   dart slug z hT,##.# #..# z hMTE#.## _The dart slug bites you.  z hT{Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linez hTxAim: a dart slug (severely wounded, 100% to hit)z hyplanckenstein the Gusty##Vine Stalker..Health: 6/9================--------### ##.#z hMagic: 0/4------------------------#.. ...#AC: 2Str: 10#.# #..#EV: 11Int: 15####.#####..# #SH: 0Dex: 20#.......##..##.##.XL:  1 Next: 20% Place: Dungeon:1#.##.##@##........Noise: =--------  Time: 258.4 (0.0)#.##.##.*..*...##.g) +0 macez h#........**#####Cast: Shock#..#.#######Zot (5741) Gem (8742) z h.##...###.##w   dart slugz hR-##.##..##.##z hyCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z htAiming: Shock (safe; 10% risk of failure)  z hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.z hFw.....z hn8=====9.4 (1Shock01z hz hŦonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linez hAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is almost dead.z h ;  You hit the dart slug.z h1 2.z hH  10/10========660.8 (1.4390 _You kill the dart slug!z h z hm i _Your Fighting skill increases to level 1!{ h4{ h{ h,8397867===561{ h\======45{ h{ hL34{ hD{ h{ h/b23{ h{ h{ h L12{ h{ h{ h*c======01{ h{ hBM290{ h{ h{ h{ h9-8{ hT 29{ h{ h{ h-7{ h"8{ h{ h{ h-6{ h7{ h{ h{ h+656{ hG{ h{ h{ h L45{ h{ h{ h-3{ h$4{ h{ hm2======23{ h7{ heL12{ h{ h{ h7-0{ hR1{ h{ h+{ hS.19{ hn0{ h{ h{ hDD======8{ h` 19{ h{ h{ h' -7{ hC 8{ h { h { h L67{ hI { h { h L56{ h@ { h { h L45{ hR { h { hL34{ hR{ h{ h"-2{ hb3{ h{ h{ hXb3======1{ hx2{ h{ hZ{ hL01{ h{ h){ hY.09{ h{0{ h{ h!{ hFM809{ h{ h"{ hc======78{ hb{ h{ h&D67{ h{ hbb56{ h{ h{ hL45{ hs{ h{ hL34{ he!{ h"{ h"-2{ hE#3{ hm#{ h${ h$L12{ h%{ h-h - _You start resting.{ hm5098.8 (38.0){ h94======-9.8 (3901{ hr>{ h@% _Magic restored.| hx 4| hx | hoz | h| | h| N6990| h8 869978| hu | h | h | h҄ c======67| h | h | hD | ht -5| h 6| h | h | h | h҉ 645| h | hW | h | h b34| hJ | h | hl | h L23| h | hj | h | h L12| hQ | h | h | h L01| hl | h | hԔ M890| h | hz | h | h | h -8| h 89| hz | h | hۚ b78| h | h` | h | h8 L67| h | h^ | h | h L56| hc | h | hš b45| h | h | h L34| h | hc | h | h | h¦ L23| h, | hQ | hr b12| h | hR | h« | h L01| h | h | ho | h M790| h֭ | h4 | h( c879| h | h | h* | h` D78| h> | h | hи | h L67| hj | h? | h b56| hA | h T| h ######### #.......# ########.#####.# | hB #........#####.##### #.#####..##.....@..# | hq F#.#####..##.##.###.# .....##..##.##.# # | h #.##.##......... #.##........##.# ........######.# #.####### #.# ..# | h 8 #.# .##| h .324.8 (25| h p5.8 (2645| h | h Q _j - a grey potion} hLo J} ho } hq } hEr L34} h+y 23} hty D12} hy } h{ } h.} b01} h} } hr } h } h% M690} h } h } h^ } h M869} hD } h } h` } h L78} h } h } hM } ht } h .67} h } hB } h } h x56} h } h } h/ 645} h } h } h } hט L34} h } hy } h } hӜ } h -2} h 3} h } h, } hG b12} h< } hʣ } hk } h D01} h } hr } h } hA M590} h } h5 } h } h -8} h 59} h } hC } h } h L78} h } h } h b67} hA } h } h } hk D56} h } hH } h b45} h } h } hR L34} h } h } h@ } h } h! L23} h } h } h |# ###.#### # #.### # #...#} h ...###.#.. #.# #######.## #.# } h N...... ....#### #.#.##..# ..b...###.# } h+ .##..#.#.#.....@.# } hG ............#.####...... #.##..#.##.##.# .#####} hh %Shock} h h...♣ .. .....##.##.#.♣ } h .## #### # #.#.♣ ..b   bat (asleep)} h ^ #...♣ #. } h ##.###.###+##} h  } h+ 5#...##.#....#} h3 -47.8 (22} h } hc } hT >...bb} h Q8.8 (231} hC 2} h } h V _A bat comes into view. hܗ  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ# ###.####  planckenstein the Gusty # #.### Vine Stalker # #...# Health: 10/10 ======================== ... ###.# Magic: 3/4==================------ .. #.# AC: 2Str: 10 #######.## #.# EV: 11Int: 15 ...... ....#### #.# SH: 0Dex: 20 #.##..# ......###.# XL:  1 Next: 60% Place: Dungeon:1 #.##..#.#.#..b**@.# Noise: ---------  Time: 348.8 (0.0) ............#.####...... [ h R39;49m g) +0 mace #.##..#.##.##.# .#####  Cast: Shock #.##.........♣ ..  Zot (5651) Gem (8652) .....##.##.#.♣ .## #### # #.#.♣ ..  b   bat #...♣ #.  ##.###.###+## #...##.#....# _j - a grey potion _A bat comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hfO# ###.####  planckenstein the Gusty # #.### Vine Stalker # #...# Health: 10/10 ======================== ... ###.# Magic: 3/4==================------ .. #.# AC: 2 hPStr: 10 #######.## #.# EV: 11Int: 15 ...... ....#### #.# SH: 0Dex: 20 #.##..# ......###.# XL:  1 Next: 60% Place: Dungeon:1 #.##..#.#.#..b..@.# Noise: ---------  Time: 348.8 (0.0) ............#.####......  g) +0 mace #.##..#.##.##.# .#####  Cast: Shock  h\##.##.........♣ ..  Zot (5651) Gem (8652) .....##.##.#.♣ .## #### # #.#.♣ ..  b   bat #...♣ #.  ##.###.###+## #...##.#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.  The bat is moderately wounded.The zap hits the bat. hl& ###.####  #.### #...# ... ###.# .. #.# #.#  #.# ***@.# h(E    ..   # #.#.♣  #...♣    h(... hҐ7=9.8 (1Shock01 h h  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.  The bat is moderately wounded.The zap hits the bat. _You kill the bat! hm h h h- h]T49084978 hb67 hȠ hܡb56 hK h hƣL45 hx34 h  hXb23 h hb12 h@ hQ ..........- _You start resting. h(,58.8 (9 h4======-9.8 (10.0)01 h h% _Magic restored. h ###.####  #.###  #...# ... ###.# ..  h#.# .## #.#  ....#### #.# .##..# ......###.# .##..#.#.#.# #.####.  h.##..#.##.##.# .#####. .##.♣ .. ##.##.#.♣ .## # #.#.♣ ..#...♣ #.##.###.###+## .  h hw60.0)390 h h h/  #.### #...# ...###.#   #.# #####.###.# .... ....#### #.# ##..# ......###.#  h ##..#.#.#.......########.........#.####@......# ##..#.##.##.# #.#####.# ##.........♣ #.. ..##.##.#.♣ #.## ## # #.#.♣ #.. #...♣ ##.##.###.###+##.#...##.#....# .#(..##.'.ß..# h  h` k1839 hX  h  h9 4 h  h  h  hY 78======67 h b56 h$  h  h  h; 645 h_  hu  hE  h  h L34 h  hͤ  hk b23 h  h  h b12 h'  h+ 01 h  h c290 h  h^  h>  h M829 hS  h  h? b78 h  hͼ  h  h L67 h  h]  h b56 h8  h  hX b45 h  h  hY b34 h  hA  h  h L23 h8  h2  h #...##.#....##....##(..##.'.ß..##....##...#..'.ß..##..#.#  h" ##.>.#..#...<###.#.# ........###'## #.#.#....♣♣#≈# #.#.. .........♣#§# #.### .  hd r.......##.#≈####.###...g#...#.# .#>##... .#...#.# ######.##.###  h .#...#.# #.# #Shock h ....# ..# ..#.#### ### ....####  h g   goblin (asleep) .......#  h h...###.### .......... hY 0776.0) h p8.8 (1712 hN  h} s _A goblin comes into view. It is wielding a +0 club. h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"~ #...##.#....##....#  planckenstein the Gusty  #(..##.'.ß..##....#  Vine Stalker  #...#..'.ß..##..#.#  Health: 10/10 ======================== ##.>.#..#...<###.#.#  Magic: 3/4==================------  h~{........###'## #.#.#  AC: 2Str: 10 ........♣♣#≈# #.#..  EV: 11Int: 15 .........♣#§# #.### .  SH: 0Dex: 20  h%.......##.#≈####.###***g  XL:  1 Next: 70% Place: Dungeon:1 .#...#.# .#>##..@***....  Noise: ---------  Time: 378.8 (0.0) .#...#.# ######.##.####  g) +0 mace .#...#.# #.# #  Cast: Shock .......# ..# Zot (5621) Gem (8622) ..#.#### ### ....#### h\ g   goblin (asleep) .......# ...###.### ..........  h <_A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit) h #...##.#....##....#planckenstein the Gusty#(..##.'.ß..##....#Vine Stalker#...#..'.ß..##..#.#Health: 10/10 ======================== ##.>.#..#...<###.#.#Magic: 3/4 h2==================------ ........###'## #.#.#AC: 2Str: 10 ........♣♣#≈# #.#..EV: 11Int: 15 .........♣#§# #.### .SH: 0Dex: 20  hu.......##.#≈####.###****XL:  1 Next: 70% Place: Dungeon:1 .#...#.# .#>##..@***....Noise: ---------  Time: 378.8 (0.0)  h.#...#.# ######.##.####g) +0 mace .#...#.##.# #Cast: Shock .......#..#Zot (5621) Gem (8622) ..#.#### h### ....####g   goblin .......#  h-n...###.### ..........Confirm with . or Enter, or press ? or * to list all spells. hPAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hssAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  hHThe goblin is heavily wounded. hu hb|6.........g h&}x==9.8 (101 h h  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded. _The goblin shouts! h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha  #...##.#....##....#  planckenstein the Gusty  #(..##.'.ß..##....#  Vine Stalker  #...#..'.ß..##..#.#  Health: 10/10 ======================== ##.>.#..#...<###.#.#  Magic: 2/4============------------ ........###'## #.#.#  AC: 2Str: 10 ........♣♣#≈# #.#..  EV: 11Int: 15 .........♣#§# #.### .  SH: 0Dex: 20 .......##.#≈####.###....  XL:  1 Next: 70% Place: Dungeon:1 .#...#.# .#>##..@*****g.  Noise: ==-------  Time: 379.8 (0.0) [10 h[ >d.#...#.# ######.##.####  g) +0 mace .#...#.# #.# #  Cast: Shock .......# ..# Zot (5620) Gem (8621) ..#.#### ### ....#### g   goblin .......# ...###.### .......... _The goblin shouts!  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit) hN #...##.#....##....#  planckenstein the Gusty  #(..##.'.ß..##....#  Vine Stalker  #...#..'.ß..##..#.#  Health: 10/10 ======================== ##.>.#..#...<###.#.#  Magic: 2/4============------------ ........###'## #.#.#  AC: 2Str: 10 ........♣♣#≈# #.#..  EV: 11Int: 15 .........♣#§# #.### .  SH: 0Dex: 20 .......##.#≈####.###....  XL:  1 Next: 70% Place: Dungeon:1 .#...#.# .#>##..@.....g.  Noise: ==-------  Time: 379.8 (0.0) .#...#.# ######[39;49 h%Om.##.####  g) +0 mace .#...#.# #.# #  Cast: Shock .......# ..# Zot (5620) Gem (8621) ..#.#### ### ....#### g   goblin .......# ...###.### ..........Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  The zap hits the goblin. h"R ..#  #(   ><  hmR #.#.#  #.#..  #.### .   .#>##..@*******   hR  #.# #  ..#  h S0 h3,.....). h:8-80.8 (1Shock190 h+ h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hhAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin! h h h  hi8197867 hWb56 h2 hb45 h hPb34 h hMb23 h5  h  h L12 h  h  h 3======01 h hHc090 hs hc809 hm h h4L78 h h y======67 h h(b56 h h} hL45 hW h$ b34 hP! hk" h#L23 hG# h$b12 h% h'b01 h( h4 ........-- _You start resting. hw@0999.0) hE4======-400.8 (205990 hJ hL% _Magic restored. h 4 h! h$ h07#...##.#....##....# #(..##.'.ß..##....# #...#..'.ß..##..#.# .>.#..#...<###.#.# ###'## #.#.# ♣♣#≈# #.#.. .♣#§# #.### ..) hS1##.#≈####.###. #...#.# .#>##...@....).0.0) #...#.# ######.##.# #...#.# #.# # # ..# #.#### ####  h{1?#   h8 h?q1.8 (18599 hC h F% _Found a dagger. h+ 4 h  h  hP  hX x78 h  h( D67 h͟  hM  h1  hp c======56 he  h  h  hȬ L45 h̭  h  hF b34 h  hf  hJ  h L23 hv  h  hm .....♣♣#≈# #.#......... ......♣#§# #.###....).. ....##.#≈####.###....... ..#.# .#>##........)....#.# ######.##.########.# #.##.# # ..##.# #### #####.# .#### #@#  hC ;....# ........# ##.### ......... Shock. ....###### ###.### ....# r#r   rat (asleep)###### h +7.8 (6 hf o8.8 (712 h  hL V _A rat comes into view. hl###'## #.#.#♣♣#≈.........♣#§# #.###....)..##.#≈####.###....#>##........)....######.##.#########.##.... ..##.#### . hR#### # ....# ........# ###.### ......... ....... ....###### ###.### ......# r#### h h9.8 (1Shock01 h h hgM>.#..#...<#####'## #.#.#...♣♣#≈.........♣#§# #.###....)..##.#≈####.###....#>##........)....############# .... ..#### .#### #  h....# ...# ###.### .........# h'  h| l10890 hW  hh  hM..#..'.ß..##. >.#..#...<##...###'## #.#.#.....♣♣#≈.........♣#§# #.###....) h..##.#≈####.###....#>##........)....############# .... ..#### . h#### # ....# ........# h(# h  hk1889 h hE h[!M#..######## ..#..'.ß..##.. >.#..#...<##..###'## #.#.#.......♣♣#≈...........♣#§# #.###....)....##.#≈####.###........#>##........)....############# .... h6\ ..#### .#####.# h)d h6lj278 hq his h9t##.#....##....# ##.'.ß..##....######### .#..'.ß..##..#.#.##..#...<###.#.#.####'## #.#.#.#♣♣#≈# #.#.........#.♣#§# #.###....)..#.##.#≈####.###.......# ht#.# .#>##......@.)....##.# ######.##.#########.# #.##.# ..# ..##.# #### #####.# #### #.# ...# ........# ##.### ......... ...... ....###### h1~ hYj367 h} h h##.###+###.##.### ##.#....##....# ##.'.ß..##....######### #..'.ß..##..#.#.# #..#...<###.#.#.# ###'## #.#.## ♣♣#≈# #.#.........# .♣#§# #.###....)..# .##.#≈####.###.@.....#  hQ#.# .#>##........)....# #.# ######.##.######## #.# #.##.# ..# ..##.# #####.# ### #.# ..# ..# #.### ......... h  hj456 h h h ...♣ ##......# .###+###.##.### #.#....##....# '.ß..##....######### ..'.ß..##..#.#.# #...<###.#.#.# ###'## #.#.## ♣♣#≈# #.#.........# .♣#§# #.###..@.)..# .##.#≈####.###.......# .# .#>##........)....# .# ######.##.######### #.##.# .# ..## h .# #####.# ## #.# .# .# h  h j545 h{  h  h\e |♣ ##......# .###+###.##.### .#....##....# .'.ß..##....# '.ß..##..#.#.# #...<###.#.#.# ###'## #.#.#. he Z# ♣♣#≈# #.#.# ♣#§# #.###...@)..# ##.#≈####.###.# # .#>##........)....#  he # ######.##.# # #.##. hf T# # ..## hAf >.#  hTn  h1w j634 h}  h  h'♣ ##......# ###+###.##.### #....##....# '.ß..##....# '.ß..##..#.#.# #...<###.#.#.# ###'## #.#.#.# ♣♣#≈# #.#.#  hb(♣#§# #.###....@..# .#≈####.###.#  .#>##.)....#  ######.##.#      h hj723 h hO _You see here a +0 dagger. hڎ h,j812 h h % _k - a +0 dagger h5  h7 Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h)8 2 g - a +0 mace (weapon)k - a +0 dagger[?] describe selected [!] equip|wield|wear|put on hP8 y[tab] equip|unequip h'K hO hYW.♣ ##......#planckenstein the Gusty ###+###.##.###Vine Stalker #....##....#Health: 10/10 ======================== '.ß..##....#########Magic: 4/4========================  hWk'.ß..##..#.#.......#AC: 2Str: 10 #...<###.#.#.......#EV: 11Int: 15  hWS###'## #.#.#.......#SH: 0Dex: 20 ♣♣#≈# #.#.........# hXXL:  1 Next: 80% Place: Dungeon:1 .♣#§# #.###....@..# heXNoise: ---------  Time: 418.8 (0.0) #.#≈####.###.......#g) +0 mace.#>##........)....#Cast: Shock######.##.########Zot (5581) Gem (8582)  hXO#.##.#..##.######.# hX~#.#........# _You start resting. _Magic restored.  hX_Found a dagger. _A rat comes into view. _You see here a +0 dagger. _k - a +0 dagger h`>  You unwield your +0 mace. hi9.8 (1k) +0 dagger01 hn h q. _k - a +0 dagger (weapon) h h. h h hZ hM790 h879 h<  You see here a +0 club. h hfS78 _ h h  h| b67 h h^x56 h h h h%L45 h hZ h(b34 hR h h  hLL23 h-  h! hj#b12 h{$ h% hv'b01 hG( h* h, hf,M690 h?- h. h/9####.>.#..#...<###.#.#.......# ..........###'## #.#.#.......#  h9..........♣♣#≈# #.#.........# ...........♣#§# #.###.......# ##.......##.#≈####.###.......#  #.#...#.# .#>##........)....#  #.#...#.# ######.##.########  h%: #.#...#.# ####.##.# ##.......# #.@..##.# ....#.#### #.#####.# ......#### ... #.#Shock ##.......# #.........# .....###.####.......... #.................######r   rat (asleep) ##...###.####.... .........# ##r# .>....#### hpE030.8 (11.0) hIq1.8 (12869 hO hP h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-T ####.>.#..#...<###.#.#.......#  planckenstein the Gusty ..........###'## #.#.#.......#  Vine Stalker ..........♣♣#≈# #.#.........#  Health: 10/10 ======================== ...........♣#§# #.###.......#  Magic: 3/4==================------ ##.......##.#≈####.###.......#  AC: 2Str: 10  #.#...#.# .#>##........)....#  EV: 11Int: 15  hT Z #.#...#.# ######.##.########  SH: 0Dex: 20  #.#...#.# ####.##.#  XL:  1 Next: 80% Place: Dungeon:1 ##.......# #.@..##.#  Noise: ---------  Time: 431.8 (0.0) ....#.#### #*#####.#  k) +0 dagger  hT ......#### ..* #.#  Cast: Shock ##.......# #..*......#  Zot (5568) Gem (8569) .....###.####..*.......  h]U "#.............*...######  r   rat (asleep) ##...###.####.*.. .........# ##r# .>....#### _You see here a +0 club.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  hU yPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit) h c####.>.#..#...<###.#.#.......#  planckenstein the Gusty ..........###'## #.#.#.......#  Vine Stalker ..........♣♣#≈# #.#.........#  Health: 10/10 ======================== ...........♣#§# #.###.......#  Magic: 3/4==================------ ##.......##.#≈####.###.......#  AC: 2Str: 10  #.#...#.# .#>##........)....#  EV: 11Int: 15  #.#...#.# ######.##.########  SH: 0Dex: 20  #.#...#.# ####.##.#  XL:  1 Next: 80% Place: Dungeon:1  h) |##.......# #.@..##.#  Noise: ---------  Time: 431.8 (0.0) ....#.#### #.#####.#  k) +0 dagger ......#### ... #.#  Cast: Shock ##.......# #.........#  Zot (5568) Gem (8569) .....###.####.......... #.................######  r   rat (asleep) ##...###.####.... .........# ##r# .>....####Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. h ><      ...# ....#   .#>##........)....#   .       #*  ..* #.#  hD  #..* ***.. ##*> h. t......† hW6 9=2.8 (1Shock78 h:  h4; onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat! h^..........###'## #.#.#.#.♣♣#≈# #.#..# #..♣#§# #.###.#  ####.#≈####.###.......#  #.#...#.# .#>##........)....# #.#...#.# ######.##.######## #.#...#.# ####.##.# ###.......# #....##.# .....#.#### #@#####.#...#### #.....# #.# .##.......# #.........# ......###.####..........#.................###### .##...###.####.....# ..........# ##†####>....#### .> ######.# h0 hr-367 h h; _Found a stone staircase leading down. hV | .♣♣#≈# #.#.. #.♣#§##  ####.#≈### #.#...#.# .#>##........) ######.##.####### hW  ####.##.# ###..........# .....#.#### ###.####.#..@..# ##...........#.....###.###..#.................#######.. # #.# h$^  h-e -456 hi  hVk  h4 hT hC4 h53423 h he hL12 hy hb01 h hc590 h h hM859 h hR_ _You start resting. h,41.8 (7 h4======2.8 (878 h hY% _Magic restored. h J h7  h  h 6756 hK  h  h  h: L45 h)  h  ht  h c======34 h 23 h9  h  h b12 h  h  h| b01 ht  h  h  h M490 hx  ho  h@  h M849 h:  h  h b78 h!  h"  h#  h$ L67 h$  hE&  h'  h ( D56 h(  h*  h ,  h3, L45 h,  h.  h/ b34 h/  h0  he1  h1 L23 h1  h2  hI3  hp3 L12 h3  h5  h{6  h6 L01 h 7  hP8  hF9  h9 M390 h:  h:  h;  h; M839 hr<  hv=  hj>  h> L78 h?  hN 67#.#.#.# ## .#  #.###.......# .#  #.###.......# .#  .......)....# .#  #.##.######## .#  #.##.####### (#  ##.#.....######.#  ####.#.###......@.#  63.8 (21.0)#.#.# ##########  .....#.# .......# #####  .#   ##         hP  hS p4.8 (2256 hzW  hwY % _Found 4 stones. h,  h0-  h-  hT/  h6 4534 h7  hu8  h8 L23 h9  hZ< ;  You see here 4 stones. h >  he> S12 _ hU?  h@  hB b01 hiC  hBE  hG c290 hG  hI  hJ y829 hK  h P b78 hRQ  hR  hzT b67 hU  hV  h(_ .........  ..#.##.# #.# ....# ..#  g.# #..# hw_  ..### ..# .......# ..# #.#.......#  h_  #.#.......# #.@) #.........# #.  h_ ###.......# #.# Shock ###.......# #.# h'` 1 .....)....# #.# ##.######## #.# g   goblin (asleep) hU` .####### #(# ##.#.....######.# ##.#.###........# h` # h k 73.8 (9.0)  A goblin comes into view. It is wielding a +0 dagger. hTq @.gg hs }===4.8 (10.0)56 hx  h} ( _The goblin shouts! hC  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ht ......... planckenstein the Gusty ..#.##.# #.#  Vine Stalker ....# ..#  Health: 10/10 ======================== #.### ..#  Magic: 3/4==================------ ..#g.#  AC: 2Str: 10 ..######### *.#  EV: 11Int: 15 #.#.......# *.#  SH: 0Dex: 20 #.#.......# ###*# XL:  1 Next: 90% Place: Dungeon:1 #.#.......# #.@)# Noise: ===------  Time: 474.8 (0.0) #.........# #.### [33 h3u mk) +0 dagger ###.......# #.# Cast: Shock ###.......# #.# Zot (5525) Gem (8526) .....)....# #.# ##.######## #.# g   goblin ##.####### #(# ##.#.....######.# ##.#.###........# _The goblin shouts!  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit) hze ......... planckenstein the Gusty ..#.##.# #.#  Vine Stalker ....# ..#  Health: 10/10 ======================== #.### ..#  Magic: 3/4==================------ ..# h5f g.#  AC: 2Str: 10 ..######### ..#  EV: 11Int: 15 #.#.......# ..#  SH: 0Dex: 20 #.#.......# ###.# XL:  1 Next: 90% Place: Dungeon:1 #.#.......# #.@)# Noise: ===------  Time: 474.8 (0.0) #.........# #.### h9g  k) +0 dagger ###.......# #.# Cast: Shock ###.......# #.# Zot (5525) Gem (8526) .....)....# #.# ##.######## #.# g   goblin ##.####### #(# ##.#.....######.# ##.#.###........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. ho A #.#  ..#  ..# ..#  g.#  ..#  ###.#  #.@)#  #.###  #.#  #.# )....# #.#  #.#  #(#   hQo >..#  hs ---5.8 (14) Contam Gem (8525)  hy  h|   Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. hZ  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h......... planckenstein the Gusty ..#.##.# #.#  Vine Stalker ....# ..#  Health: 10/10 ========================  h#.### ..#  Magic: 2/4============------------ ..# h..#  AC: 2Str: 10  h..######### g.#  EV: 11Int: 15 #.#.......# *.#  SH: 0 h,Dex: 20  h$c#.#.......# ###*# hA XL:  1 Next: 90% Place: Dungeon:1 #.#.......# #.@)# hc Noise: ---------  Time: 475.8 (0.0) #.........# #.### h| k) +0 dagger ###.......# #.# hK Cast: Shock  hF###.......# #.# h Zot (5524) Contam Gem (8525)  hL.....)....# #.#  h##.######## #.# g   goblin  h##.####### #(# ##.#.....######.# ##.#.###........#  h8_Nothing appears to happen.  h*Casting: Shock (safe; 10% risk of failure)  h]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hMAim: a goblin, wielding a +0 dagger (60% to hit) h0......... planckenstein the Gusty  ha..#.##.# #.#  Vine Stalker ....# ..#  Health: 10/10 ========================  h#.### ..#  Magic: 2/4============------------ ..#..#  AC: 2 hStr: 10 ..######### g.#  EV: 11 hInt: 15 #.#.......# ..#  SH: 0Dex: 20 #.#.......# ###.# XL:  1 Next: 90% Place: Dungeon:1  h#.#.......# #.@)# Noise: ---------  Time: 475.8 (0.0)  h&#.........# #.### k) +0 dagger ###.......# #.# hK Cast: Shock ###.......# #.# hm Zot (5524) Contam Gem (8525) .....)....# #.# ##.######## #.# h g   goblin ##.####### #(#  hW##.#.....######.# ##.#.###........# hCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin. h+9 #.#  .*#  .*#  h.*#  *.#  *.#  ###*#  #.@)#  h  #.###  #.#  #.# )....# #.#  #.#   #(#    ..#   h5 hbe...).. hc hjO.........  planckenstein the Gusty ..#.##.##.#  Vine Stalker ....#..#  Health: 10/10 ======================== #.###..#  Magic: 2/4============------------ ..#..#  AC: 2Str: 10 ..#########).#  EV: 11Int: 15 #.#.......#..#  SH: 0Dex: 20  h:k#.#.......# ###.#  XL:  1 Next: 100% Place: Dungeon:1 #.#.......# #.@)#  Noise: =--------  Time: 476.8 (1.0) #.........# #.###  k) +0 dagger ###.......# #.#  Cast: Shock  hk###.......# #.#  Zot (5523) Contam Gem (8524) .....)....# #.# ##.######## #.#    hk##.####### #(#   ##.#.....######.#   ##.#.###........#  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hlAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  h;lThe zap hits the goblin. hpAim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin. _You kill the goblin!  You have reached level 2! hw/  --more-- h4/143/62 0% Shock h h4 _ h2 W  .#.##.#  h 3 1.##.#  # ...#  .### ...#  .#  hL3 (...#  .# ##).#  .#.# ...#  .#. h3 %# ###.#  .#.# #..@#  .# #.###  .# #.#  .# #.#  )....# #.#  #.# #.#  #.# h4  #(#  #.#.....######.#  #.#.###. hM4 I.#   h@ D-7 hE K23 _ hZF  hK w _You see here a +3 heavy hand axe. h h JJ   endoplasm #.#.###........#    l - a +3 heavy hand axe h-8Shock12 h h] _An endoplasm comes into view. h   Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h= ........ planckenstein the Gusty .#.##.# J##.# Vine Stalker ...# *..# Health: 14/14 ======================== .### *..# Magic: 2/6========---------------- .# *..# AC: 2Str: 10 .######### ##*.# EV: 11Int: 15 .#.......# .*.# SH: 0Dex: 20 .#.......# ###*# XL:  2 Next:  0% Place: Dungeon:1  h> .#.......# #..@# Noise: ---------  Time: 478.8 (0.0) .........# #.### k) +0 dagger ##.......# #.# Cast: Shock ##.......# #.# Zot (5521) Contam Gem (8522) ....)....# #.# #.######## #.# J   endoplasm #.####### #(# #.#.....######.# #.#.###........# _An endoplasm comes into view.Casting: Shock (safe; 10% risk of failure)  h> 7Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit) h ........  planckenstein the Gusty .#.##.#*##.#  Vine Stalker ...#*..#  Health: 14/14 ======================== .###*..# h z  Magic: 2/6========---------------- .#*..#  AC: 2Str: 10 .######### ##*.#  EV: 11Int: 15 .#.......# .*.#  SH: 0Dex: 20 .#.......# ###*#  XL:  2 Next:  0% Place: Dungeon:1  hI N.#.......# #..@#  Noise: ---------  Time: 478.8 (0.0) .........# #.###  k) +0 dagger ##.......# #.#  Cast: Shock ##.......# #.#  Zot (5521) Contam Gem (8522)  hڹ ....)....# #.# #.######## #.#  J   endoplasm #.####### #(# #.#.....######.# #.#.###........# Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hH VAim: an endoplasm (97% to hit)  The zap hits the endoplasm. h<:  h[B h.J..).. hE w=9.8 (101 hI  hyL onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm. _The endoplasm is severely wounded. h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV @........ planckenstein the Gusty .#.##.# .##.# Vine Stalker ...# J..# Health: 14/14 ======================== .### *..# Magic: 1/6====-------------------- .# *..# AC: 2Str: 10 .######### ##*.# EV: 11Int: 15 .#.......# .*.# SH: 0Dex: 20 .#.......# ###*# XL:  2 Next:  0% Place: Dungeon:1 .#.......# #..@# hwW l Noise: =--------  Time: 479.8 (0.0) .........# #.### k) +0 dagger ##.......# #.# Cast: Shock ##.......# #.# Zot (5520) Contam Gem (8521) ....)....# #.# #.######## #.# J   endoplasm #.####### #(# #.#.....######.#  hW o#.#.###........# _The endoplasm is severely wounded. hW Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hNX wAim: an endoplasm (severely wounded, 97% to hit) h= 8........ planckenstein the Gusty .#.##.# .##.# Vine Stalker ...# J..# Health: 14/14 ======================== .### ...# Magic: 1/6====-------------------- .# ...# AC: 2Str: 10 .######### ##).# h ? EV: 11Int: 15 .#.......# ...# SH: 0Dex: 20 .#.......# ###.# XL:  2 Next:  0% Place: Dungeon:1 .#.......# #..@# Noise: =--------  Time: 479.8 (0.0)  h :.........# #.### k) +0 dagger ##.......# #.# Cast: Shock  he ##.......# #.# Zot (5520) Contam Gem (8521) ....)....# #.# #.######## #.# J   endoplasm #.####### #(# #.#.....######.#  h #.#.###........#Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hو Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. h 7 .##.#  *..#  *..#  *..#  ##*.#  .*.#  ###*#  #..@#  h*  #.###  #.#  #.# )....# #.#  #.#   #(#       h] c...).. h 880.8 (1Shock190 hB  h! Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! h h h} h% h` 1  You start resting. hn-8) Gem (8519)  h> hsK _Your magical contamination has completely faded away. h J h b78 hg 67 h  h 2====56 h#  h  h< L45 hR  hd b34 h  h^  h L23 h  h  hk a====12 h-  h  h L01 h  h  h M090 hO  h  h M809 h  h b78 h3  h b67 h$  h 3====56 hI  h b45 h  hI b34 h  h b23 h  h w====12 h  h b01 hv  h d4990 hy  he  h N8499 hb  h b78 hX  hb b67 h  h Q4==== h D56 h  h b45 h  hc b34 h  h&  hY L23 h  hm w====12 h  h  b01 hY  hv c890 hR  h c889 h  h b78 h)  hu  h L67 h !  ha" 5====56 h"  hG$ b45 hp%  h{' b34 hr(  h1*  h* D23 ht+  h-  hN. a====12 h8/  h/0  he0 L01 h41  h(2 c790 h2  h3  h4 M879 h4  h5 b78 h,6  h7  hV7 L67 h7  h? - _You start resting. h\H 1523.8 (42.0) hjL 6====4.8 (4356 h4Q  hR % _Magic restored. h@X hX hY h\ h-_b45 h/g34 h.h hljb23 hOk h&n hWpw====12 h  You see here a +0 dagger. hv hHwS01 _ hx hz h{c690 h| ho hAc869 h hԆ h}L78 h hd h h hL67 h hҏ h hL56 hΒ h hb45 h h hb34 hԝ hW h`b23 hu h h(b12 h h hb01 he h h2D59 hl0 hư h  h, h`M859 h" hڶ hib78 hG h h. hwL67 h7 h hz hL56 h h4 hb45 h hh hb34 h h+ hb23 h4 h hb12 hc h hb01 hj hN h c490 hj h hc849 h hL heb78 h) hr hb67 h h, hb56 hZ h h hL45 h) h hb34 h h hXb23 h hi hb12 h* h hb01 h h8 h hM390 h h hM839 h h h7 hb78 h\ h8 h'b67 hI hT hb56 h  hz  h  h b45 h h" ##.# ###.####  #..#  #.###  #.## #...#  #.... ###.#  #.# S.. #.# ##.##.### #.# . h#......#### #.# #.##..#.......###.# ...#.##..#.#.#.@.....########### .#.......#.####.......##.. .#..#.##..#.##.##.# #.#####.##.#Shock .#..#.##.........♣# #.....#.##.#.....##.##.#.♣ #.##........  h#0...##### # #.#.♣ #..#..#.##.# S   ball python (constriction, asleep) #### #...♣ ##......##.. ##.###.###+###.##.###### #...##.#....##....# h8-65.8 (41 hFp6.8 (4234 hL hN^ _A ball python comes into view. hX B  The zap hits the ball python. h\ W******* h L†...... h8 5----12=7.8 (1.0)Shock23 hA  h] O _You kill the ball python! h}4 h. hb12 h'01290 h\ h hj----829 h h hL78 h h!b67 h hv hL56 hZ hS b45 h  ht  h }6====34 h*  h  h hL23 h h hC1 h2 h h h=C0 hn1 h h@ h x====190 h h h_  h M819 h! h# hP% h%L78 hf& h* h+ h,L67 h?- h51 h2b56 h3 h5 h'7C4 hW75 hU8 hS: hf; h;L34 h;< h= h?b23 h@ hB hCb12 h&D hxE hpF hFL01 huG hH hI hJM090 hJ hL hM hNM809 hO hR hlS hSL78 hCT hOU h~Vb67 h W hX hY h ZL56 hBZ hF[ h\ h@\L45 h\ hC^ hd_b34 h_ he;  You see here 2 stones. hf hgS23 _ hh hi hQlx12 hio ho hpL01 hp hr hLt htN3990 hv hix hy hyN8399 hz h{ h| h|L78 h} h  h hL67 h h h  h4L56 h h h,b45 h hy hL huL34 h h hb23 h hp h h:L12 h h h_ hL01 h h h hM890 h֠ hzE  There is a large open door here. h hT889 _ h h8 hb78 h h. h h7L67 hs hk.#.##..#.#.#.......############## .............#.####.......##..... .#.##..#.##.##.# #.#####.##.#### .#.##.........♣# #.....#.##.#### ......##.##.#.♣ #.##...........######.##.#.♣ #..#..#.##.#### # #.##...♣ ##......##..... ##.###.###+###.##.######### #...##.#..@.##....#  hĸ - h#(..##.'.ß..##....######### #...#..'.ß..##..#.#......  #####.>.#..#...<###.#.#...... ###..........###'## #.#.#.......# h..........♣♣#§# #.#.........#   h9.##...........♣#≈# #.###.......#   h\.####.......##.#≈####.###.......#  .# #.#...#.##.#>##........)....# hE  h#§##≈##§#'613.8 (46.0) h0;≈ h======4.8 (4756 h> h= _As you open the door, it creaks loudly! h4 h h hl hL45 h\34 h@ h h\b23 hH hE  There is a large open door here. h hS12 _ h h h hL01 h h h c790 h  hA hc879 h6 hg hb78 hG h h9C6 hd7 h~ h h' hL56 h h  h!b45 hU" h# h@$C3 hj$4 h$ h& h&L23 h& h' h( h])b12 h * h+ hf,b01 h, h- h.c690 hp/ h0 h0 h0M869 hs1 h2 h2b78 hG3 h3 h4 h4L67 h5 h5 h6 h6L56 h$7 h8 h9 h9L45 hr: h< h=b34 h> h> h?b23 h@ h6B h3CL12 h`C hC hF hGb01 hH h;J hzLc590 hM hN hO hTPM859 hP hRx78 hR hT hT hTL67 hU hV hVb56 h;W hW h`Xb45 hX h>Y hYb34 hZ ht[ h[ hC\L23 h\ hd] h ^b12 hR^ he_ hhf ##.#...>....#### #.>  #....######.# #..  ##.#.## #.# #..  #....# #.#  # ###..# ...  ....####..# ...  #.......# ....  #######.# ..^..  #@# ------ hf #J....#.# #...## ##Shock ##. # J   endoplasm (asleep)  hm-48.8 (34 hn------9.8 (3501 h,r hs] _An endoplasm comes into view. hg # *****J    The zap hits the endoplasm.  The endoplasm is heavily wounded.The zap hits the endoplasm. h  h_ +.J... h 5----=50.8 (1.0)490 h  h ] _The endoplasm is almost dead. h9@  The zap hits the endoplasm. hP*****  h93..... h@4--------201Shock849 hPE h)GM _You kill the endoplasm! hk/ J h67 h786756 h7  h=8 i----45 h8  h9  h : L34 h:  h;  h< L23 h<  h=  h= L12 hj>  h?  h? 5====01 hh@  hJB c390 hB  hD c839 hD  hF b78 hsF  hG  hH a====67 hqH  hI b56 hJ  hK b45 hK  hL  hM b34 hN  h1O L23 hmO  hP  hQ L12 h}Q  hR  h S 96==== hIS D01 hS  hU  hX^ %#....######.# #.. ##.#.## #.# #.. ....# #.# # ###..# ... ....####..# ...  #.......# .#######.# ..^..  #.## #.....- h^ 698.0)#...##(## ##. ## #  hc  hf -70.8 (19290 hj  h m % _Found 4 stones. h8J hd9 h: h@829  You see here 4 stones. hA h BS78 _ hB hC hF====67 hG h#I hRIL56 hUJ hK hMC4 hM5 hN hQ hSb34 hT hV h4Yb23 hZ hi^ h ab12 hb he hgL01 h-h hwi hk h@nc190 hso hr hVsc819 ht hv hxb78 hy h #...##.##  #.....#.# ...##(##  ##.#####  ##.##  ##...########  #............ #......##.#. #.....@...# hQ ##...#.#### #####.# #..####     hy    h-82.8 (12 hp3.8 (1367 h h%Z _m - a metallic ruby potion ht hJu hDv h| hh} h5645 h hL34 hK hu h h8L23 ha h hh hL12 h h@ h hщL01 h hy h͊ h M090 h1 hČ h hۍM809 hA h h6 hpL78 h> h h h6L67 h hՖ h@ hqL56 h h hV hL45 hԙ h34 h hXb23 h hy hܢC1 h2 h h h* h]L01 hʦ hǧ h hN2990 h h h hN8299 h/ hЫ hub78 h hM h hGL67 h hn hb56 hZ h h} hL45 h߱ hq h hL34 h_ h2 h hдL23 h  h h2 h^L12 h h& h hǷL01 h h׸ h3 hoM890 h h! hɺc889 h hȻ hu hL78 hټ h h&b67 h h h' hQL56 h h` h hL45 hx h5 hb34 hJ h h h(L23 h h h hb12 h hb01 h ha h hM790 h: h0 hc879 h hr h- h]L78 h h h$b67 hz h hBb56 h h h hL45 hs h h hL34 h h h2b23 h h h hL12 h h h hL01 h hB h5 hM690 h h!a  You see here a rat skeleton. h hT869 _ h h h hL78 h h: hb67 h2 h2 hb56 hf h h hL45 h h h hL34 h h  hs b23 h  h  h b12 h  h h hL01 hF h_ hyc590 h h h h9M859 h h h  hLL78 h# ht hx67 h-" h" h3#L56 h# h$ h%% h`%L45 h% h& hr' h'L34 h' h( h) h)L23 h.12 h/b01 hY0 h`2 h3 hD4M490 h5 h8%  h8-There is a stone staircase leading down here. h: h;T849 _ h= h? hlAb78 hA hv hub67 h4 h h< hL56 hC  hR  h] C4 h 5 h  h hnb34 hZ h h h L23 h h hb12 h h h- #.....##...###.#### ##.#...........# # ##.#...>....#### # #....######.# # ##.#.## #.# # #....# ###.### #### ###..# #.....# # h .r....####..# #.....# # #...@...# #.....# # #######.# #..^..# # #...##.###.....# #Shock#.....#.######## ##...##(### ##.##### # r   rat (asleep) ##.## ######## ##...#########....... hB.T#..............###### hB758.8 (759.8 (7601 hF h(IV _A rat comes into view. h$u  You miscast Shock.  You are very lightly contaminated with residual magic. hFc5----60.8 (1.0) h~39) Contam Gem (8240)  hɓ h0 _Nothing appears to happen. h:  The zap hits the rat. hy******* hh D†...... h4--------5=1Shock839 h hCG _You kill the rat! hf 4 h  hx78 h6756 h h=i----45 h h/F3) Gem (8234 he#)  h hZ _Your magical contamination has completely faded away. h1L23 h hb12 h! ha" h"5====01 h# hu% h%M290 h& h(c829 h* h\-b78 h(. h/ h/0a====67 h0 h*3 ht3L56 h34 h5 h5D45 h6 h(8b34 h8 hI: hz:L23 h); h=b12 h> h[@ h@}6====01 hA hiD hnF hGM190 hG hI hJ hKM819 huL h7N hO hPL78 hP hXR hS hSZ====67 hT hSW hX hXL56 h3Z h\ h\ h\L45 hD] hb3423 hb he_  You see here a rat corpse. hf h?gS12 _ hg hi hRu  ##.#..#... #.....##... ##.#.......( ##.#...>.... #....####..#. ####.#.## .#...#### #.##....# ##.......#####.####..# #. hv #@.†....####..# #.-88.8 (27.0) #######.......# #. #######.# #. #...##.###. #.....#.## #...##(##  ##.#####  ##.##  ##...# h2 h}-9.8 (2801 h h2% _Found 3 stones. h, h/ hr2 h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h8Y 4 hZ  h\  h^  hif 090 _809 hAg  hNi b78 h>j  h>l  hSm  hm L67 hn  ho  h2q  hjq L56 hr  ht  hv b45 hw  hy  h{ b34 h|  hc~  h b23 h΀  h  h5 #.# ##...# .#.####..# .#.## ####### .#.## ## .... ##. #.# ... ##.#. #..# [. #.... #...#. ##.#. #..(.# ##.#...@### #... hX j97.8 (8.0)#...#..# ####.#..#...#### #.##..#.#.......#####.###.....##..†....####.#.....########......####### ####### #...## #..... hؖ  h o8.8 (912 h  h - _Found a leather armour. h94 hJ: hE= h?b01 h;F, h Hd1990 h}J h@N hgP hPN8199 hR hsT h[#.# ##.....#.#.#######.# ##...#..#......### #..#...#.##...###########B.$.#.##..####........#.... ##.....#.#......#..#.. ##.#..##..#.[..#....#. #.....###...#..#......# ##.#... h)\#..(.##@!...... ##.#...>#....########## #....####...#..# ####.#.## Shock#..#...#### #.##....# #.#.......#####.####..###.....##..†....####..# B   giant cockroach (asleep)#.....########.......###############.##...##.## hVe 801.8 (3  A giant cockroach comes into view. hfo2.8 (478 hk hn* _Found 8 gold pieces. hk  The zap hits the giant cockroach.  The giant cockroach is heavily wounded.The zap hits the giant cockroach. h2r***** h}B..... hU5/155----33=3.8 (1Shock67 h  h S _You kill the giant cockroach! h4 hh h hDL56 hD 45 h"b34 hs# h% h%i----23 h' h*b12 h9, h.b01 h0 hk2c890 h3 h45c889 h6 h]8 h8}6====78 h; h? hBb67 hC hS#.# ##.....#.#.######.#.# ##...#..#.### #..#...#.##.####..$.#.##..##.##........#.....##.#.#......#..#...##.#..#.#..#.[..#....#..#.....##.#...#..#......#.##.#.#..(.##.@.##.#...>.-#....###....##...#..# ####.#.## #..#...#### #.##....# ##.#.#####.####..# ###.....##..†....####..# ##.....#.# ## #.# ##...##.# hX/10.0) hc\-4.8 (1156 hZb hl[ _n - a viscous golden potion h  h<  h  h  h[ b45 h , h  hw a====34 h  h  h  h L23 h!  hg  hz b12 hr  h  h]  h L01 hX  h*  h M790 hq  h_  h c879 h~  h L _You now have 17 gold pieces (gained 8). hl C7 h 8 h h hb67 h h  h b56 hb  hN h` hL45 hX h h9 hiL34 h hk h b23 ht" h$ h& h1'L12 h( h* h.+ h\+L01 h, h. h0c690 h2 hW5 h6 h6M869 h`8 h9 h:b78 h; hk= h>b67 h@ hD hlEb56 hMF hI hJb45 h L hLP hRb34 hrT hTV hXb23 hY h\ hc^ h^L12 h_ hb hcb01 hd hIk hulc590 hm hq hr hsM859 hs hu hvb78 hw hnz h{b67 hO} h0#.# #####.## #.# #...##.# ############.# #(..##.# #............# #...# hV#.####.......#.#.## #####.>.##...##.......#.#.# ####.###.##.........#.# #.........#.##.......#.#)# #.#..#.##.......#.#.####.####.#.##........#.# #.#...#43.8 (29#.########.....##...# #.#...#.# #..........##.### #.#...# h>#.# #.###.....#.#.######......#.# #.# ##...#..#.........#.#### ### #..#...#.##........# hj###########....#.##..##......##........#.....##.........###.#......#..#...##.#..#....... h h` h_ _Partly explored, can't reach some places. hfD4 h&F hWb....0.0).................. hj hp h_r_ _Partly explored, can't reach some places. h1U [?25h[?0c hUM  Search for what [? for help]?  h [?25l[?1c h2 hw 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 club (2 further duplicates) hb - [D:1] a leather armour (1 further duplicate)  c - [D:1] 3 stones (10 further duplicates in 3 piles)  d - [D:1] a stone staircase leading down  e - [D:1] a stone staircase leading down  f - [D:1] a dispersal trap  g - [D:1] an escape hatch in the floor  h - [D:1] a staircase leading out of the dungeon  i - [D:1] a stone staircase leading down  j - [D:1] a +0 dagger h h h0 #.# #####.## #.##...# planckenstein the Gusty#.# ############.##(..# Vine Stalker#.# #............# h#...# Health: 15/15 ========================#.####.......#.#.## #####.>.# Magic: 6/6======================== h#...##.......#.#.# ####........ AC: 2Str: 10  ###.##.........#.# #........... EV: 11 hInt: 15#.##.......#.#)# #.##........ SH: 0 h!aDex: 20#.##.......#.#.####.####...... XL:  2 Next: 33% Place: Dungeon:1 h[*#.##.........@....#.# #.#...# Noise: ---------  Time: 843.8 (0.0) h#.########.....##...# #.#...# k) +0 dagger h#.# #..........##.### #.#...# Cast: Shock#.# #.###.....#.#.######...... Zot (5156) Gem (8157)  h r#.# #.# ##...#..#.........#.##### ### #..#...#.##........## ###########....#.##..##...... ##........#.....##.........### h2 #.#......#..#...##.#..#.......  _You kill the giant cockroach!  hX_n - a viscous golden potion _You now have 17 gold pieces (gained 8). _Partly explored, can't reach some places.  h_Partly explored, can't reach some places.  Search for what [? for help]? . ho h h. h. _ hK hֻInventory: 14/52 slots Hand Weapons (go to first with ))  h  k - a +0 dagger (weapon)g - a +0 mace  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  h: h - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled OLUDEPLE LACEO  f - a scroll labelled RESOV SODIAJYE  hyPotions (go to first with !)  b - a potion of magic  c - a sapphire potion  i - a fuming dark potion  j - a grey potion  hS m - a metallic ruby potion  n - a viscous golden potion h1 hY8 h5> #.# #####.## #.##...# planckenstein the Gusty h>&#.# ############.##(..# Vine Stalker#.# #............##...# Health: 15/15 ======================== hV?#.####.......#.#.## #####.>.# Magic: 6/6========================#...##.......#.#.# ####........ AC: 2Str: 10  ###.##.........#.# #........... EV: 11Int: 15#.##.......#.#)# #.##........ SH: 0 h @1Dex: 20#.##.......#.#.####.####...... XL:  2 Next: 33% Place: Dungeon:1#.##.........@....#.# #.#...# Noise: ---------  Time: 843.8 (0.0)#.########.....##...# #.#...# k) +0 dagger#.# #..........##.### #.#...# Cast: Shock#.# #.###.....#.#.######...... Zot (5156) Gem (8157)  h@_#.# #.# ##...#..#.........#.##### ### #..#...#.##........## ###########....#.##..##...... ##........#.....##.........### #.#......#..#...##.#..#.......  _You kill the giant cockroach! _n - a viscous golden potion _You now have 17 gold pieces (gained 8). _Partly explored, can't reach some places. _Partly explored, can't reach some places.  h?AJ_Search for what [? for help]? . h G hzR hW hvY hY hRead which item? Scrolls  e - 2 scrolls labelled OLUDEPLE LACEO  h f - a scroll labelled RESOV SODIAJYE [!] read|quaff[?] describe selected h #.# #####.## #.##...# planckenstein the Gusty#.# ############.##(..# Vine Stalker#.# #............##...# Health: 15/15 ========================#.####.......#.#.## #####.>.# Magic: 6/6========================#...##.......#.#.# ####........ AC: 2Str: 10  ###.##.........#.# #........... EV: 11Int: 15#.##.......#.#)# #.##........ SH: 0Dex: 20#.##....... h{[33m#.#.####.####...... XL:  2 Next: 33% Place: Dungeon:1#.##.........@....#.# #.#...# Noise: ---------  Time: 843.8 (0.0)#.########.....##...# #.#...# k) +0 dagger#.# #..........##.### #.#...# Cast: Shock#.# #.###.....#.#.######...... Zot (5156) Gem (8157) #.# #.# ##...#..#.........#.##### ### #..#...#.##........## ###########....#.##..##...... ##........#.....##.........### #.#......#..#...##.#..#.......  _You kill the giant cockroach h! _n - a viscous golden potion _You now have 17 gold pieces (gained 8). _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [? for help]? . h #.# #####.## #.# #...# planckenstein the Gusty  #.# ############.# #(..# Vine Stalker  #.# #............# #...# Health: 15/15 ========================  #.####.......#.#.## #####.>.# Magic: 6/6========================  #...##.......#.#.# ####........ AC: 2Str: 10  ###.##.........#.# #........... EV: 11Int: 15  #.##.......#.#)# #.##........ SH: 0Dex: 20  #.##.......#.#.####.####...... XL:  2 Next: 33% Place: Dungeon:1  #.##.........@....#.# #.#...# N h;oise: ---------  Time: 843.8 (0.0)  #.########.....##...# #.#...# k) +0 dagger  #.# #..........##.### #.#...# Cast: Shock  #.# #.###.....#.#.######...... Zot (5156) Gem (8157)  #.# #.# ##...#..#.........#.##  ### ### #..#...#.##........##   ###########....#.##..##......   ##........#.....##.........###   #.#......#..#...##.#..#.......  _You now have 17 gold pieces (gained 8). _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [? for help]? .  Blink to where?Press: ? - help, Dir - move target hD*@ h,^@.* h>.* h>..* hzm>.* hB49.* hJ 9.* h+"############.##(..##.'.ß. planckenstein the Gusty #............##...#..'.ß. Vine Stalker #.......#.#.## #####.>.#..#... Health: 15/15 ========================  h#.......#.#.# ####..........###' Magic: 6/6======================== #.........#.# #.............♣♣#≈ AC: 2Str: 10 #.......#.#)# #.##...........♣#§ EV: 11Int: 15  h#.......#.#.####.####.......##.#§ SH: 0Dex: 20 #.........§....#.# #.#...#.##.#> XL:  2 Next: 33% Place: Dungeon:1 #######.....##..@# #.#...#.##### Noise: ---------  Time: 843.8 (0.0)  h]#..........##.### #.#...#.#k) +0 dagger#.###.....#.#.######.......#Cast: Shock#.# ##...#..#.........#.#### ## Zot (5156) Gem (8157)  h### #..#...#.##........#### #. #########....#.##..##.......# #.   h.......#.....##.........###.####.  ......#..#...##.#..#.............   hٸ#.[..#....#..#.....##...###.####.  _You now have 17 gold pieces (gained 8).  h_Partly explored, can't reach some places. _Partly explored, can't reach some places.  hU_Search for what [? for help]? .  Blink to where?Press: ? - help, Dir - move target hn _Partly explored, can't reach some places.Search for what [? for help]? .  Blink to where?  Press: ? - help, Dir - move targetAs you read the scroll labelled OLUDEPLE LACEO, it crumbles to dust. ho4.8 (156 h; h|2 _It was a scroll of blinking. h h~Level 1 of the Dungeon<>>>>(Press ? for help)####.#####.###.#####.#####.##...♣#≈###......##........#....##.# #......# #.###.###.###'###.##.###########.#....##.# #####.## #.##...##.#....##....##.##...# h#.# ############.##(..##.'.ß..##....######### #.###).##.# #............##...#..'.ß..##..#.#.......# #......##.####.......#.#.## #####.>.#..#...<###.#.#.......# #####.###...##.......#.#.# ####..........###'## #.#.#.......# #...####.##.........#.# #.............♣♣#≈# #.#.........# #.####.##.......#.#)# #.##...........♣#§# #.###.......# #.##.##.......#.#.####.####.......##.#§####.###.......# #.##.##.........§....#.# #.#...#.##.#>##........)....# #.##.########.....##..@# #.#...#.#########.##.######## #.# h=#.# #..........##.### #.#...#.# ####.##.####### #(##.# #.###.....#.#.######.......# #....##.#.....######.##.# #.# ##...#..#.........#.#### ###.#####.#.###........# hn ### ### #..#...#.##........#### #.....###.#.# #####################....#.##..##.......# #.........#.# h##........#.....##.........###.####...........##.#......#..#...##.#..#.................########..#.[..#....#..#.....##...###.####.....# h#...#..#......#.##.#...........# ##÷#######..(.##.........##.#...>....#### #.>.....##....############....######.# #..####.# hv" h \>@ hg h(############.##(..##.'.ß. planckenstein the Gusty #............##...#..'.ß. Vine Stalker #.......#.#.## #####.>.#..#... Health: 15/15 ======================== #.......#.#.# ####..........###' Magic: 6/6======================== #.........#.# #.............♣♣#≈ AC: 2Str: 10 #.......#.#)# #.##...........♣#§ EV: 11Int: 15 #.......#.#.####.####.......##.#§ SH: 0Dex: 20 #.........§....#.# #.#...#.##.#> XL:  2 Next: 33% Place: Dungeon:1 #######.....##..@# #.#...#.##### Nois h4)e: ---------  Time: 844.8 (0.0)  #..........##.### #.#...#.#k) +0 dagger#.###.....#.#.######.......#Cast: Shock#.# ##...#..#.........#.#### ## Zot (5155) Gem (8156) ### #..#...#.##........#### #. #########....#.##..##.......# #.  .......#.....##.........###.####.  ......#..#...##.#..#.............  #.[..#....#..#.....##...###.####.  _Partly explored, can't reach some places. _Search for what [? for help]? .  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled OLUDEPLE LACEO, it crumbles to dust. _It was a scroll of blinking. h/ h1 h2L45 h4834 h8 h9 h:L23 he; h= h> h>L12 h? h@ hAb01 hPB hC hgE hEM490 hF hvI hjKc849 h^L hM hNb78 hO h2R h9Tb67 hU hNW hX h>YL56 hZ h[ h] h/^D45 h;_ hbq......#..#.##.........♣# #.....###.##.##.#.♣#§##.##..[...########.##.#.♣#§## ####.#### #.##...♣#≈###..... # #.# ##.###.###'###.##.# # #.# #...##.#....##....# ####.# #(..##.'.ß..##....# .....# #...#..'.ß..##..#.# #.#.## #####.@.#..#...<###.#.55.8 (11.0) #.#.# ####..........###'## #.#.#  h@r..#.# #.............♣♣#≈# #.#.. #.#)# #.##...........♣#§# #.# #.#.####.####.......##.#§####.### ..§....#.# #.#...#.##.#>##.....##...# #.#...#.#########.##.### #.#...#.# ####.## ...#.#.######.......# #.... hz hi hc _There is a stone staircase leading down here. h  h  hA  h!  h |6.8 (1.0)34 _ h+  h8 1 ... #.. #.b #.. #.. h8 <#..########  #.......... 2 #..@....#  .........  ..#####..##.#.#  #..# #  #..# #..#b   bat (asleep) #..# #..#  h9 T11143) Gem (8144)  hK?  hj 7.6 (1.8Shock23 hE  hh } _You climb downwards. _There is a stone staircase leading up here. h  h" J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   j - Spellcasting   2.1   3.0   0       h#      b - Maces & Flails   0.0   1.2  -1   k - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   l - Air Magic   3.0   4.0   0   h7#  d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   ha#          h# ,     f - Short Blades   0.0   1.2  -1   h#              g - Armour   0.0   1.4  -2   h$ T     hM$  h - Dodging   1.5   2.8  -2       i - Stealth   2.4   1.8  +3   h$ !             h$          h$          h%          h8% #        The relative cost of raising each skill is in cyan.  hh% The species aptitude is in white.  [?] Help[=] set a skill target  h% [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h+9 h\? h-EPplanckenstein the Gusty...Vine Stalker#..Health: 15/15 ========================#.bMagic: 6/6========================#..AC: 2Str: 10#..EV: 11Int: 15#..########SH: 0 hEDex: 20#..........XL:  2 Next: 33% Place: Dungeon:2#..@....#Noise: ---------  Time: 857.6 (0.0)...............k) +0 dagger..#####..##.#.#Cast: Shock#..# #Zot (11142) Gem (8143) #..##..#b   bat (asleep)#..##..# hFPress: ? - help, Dir - move targetAs you read the scroll labelled OLUDEPLE LACEO, it crumbles to dust. _It was a scroll of blinking.  h9F_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. hK hiT h"W hX hY :  The zap hits the bat. h g******* h]b H....... hNk 5----7=8.6 (1Shock12 h4p  hWr G _You kill the bat! h4 hP h hL01 hC390839---- hqZ78 hOb67 h hq hL56 h h hD45 h- h hL34 hq h h }6====23 hi h4 _Magic restored. h hL12 h h h-b01 h h hc290 he h|  hP)##.. ...# #..# #..# #..# #..# h)- #..## #.... #@.<....##-..l..#####..##.#.#Shock.# #..# # #..# #..# h)l   frilled lizard (asleep) #..# #..# hS00702.0) he2====-1.6 (13829 h2 h5 h7a _A frilled lizard comes into view. h 9 *******l  The zap hits the frilled lizard.  The frilled lizard is heavily wounded. h]  hE` G  The frilled lizard hisses angrily. ha  hf bM...B.l..#..#B   giant cockroach (wandering).# hj 5----=2.0)78 h8p  hr b _A giant cockroach comes into view. h[E  The zap hits the frilled lizard. h`\******* h^ ha  You kill the frilled lizard! h h0....BS..BS   ball python (constriction, wandering) h4--------41367 h= h^ _A ball python comes into view. hT[ *******S  )The zap hits the ball python.  The ball python is severely wounded.The ball python hisses angrily. h6{, h}BS....†.. h3--------456 h h~J _The zap hits the giant cockroach but does no damage. h B  The zap hits the ball python. h T******* h:M  hS x.B.....† h|Y 2--------5545 h\^  h'a O _You kill the ball python! h.H******* hۯ ht†B....† ht1--------634 h hOY _The zap misses the giant cockroach. hB ******* The zap hits the giant cockroach. h  , h2 ..B.†.. h {0--------7Shock h D23 hr&  h( g _The giant cockroach is heavily wounded. h h_ hv hK _You are out of magic! h~  You barely miss the giant cockroach.The giant cockroach is heavily wounded. hQj812 h h\ _The giant cockroach barely misses you. hƢ _  You hit the giant cockroach. You bite the giant cockroach. h F† h ]54901 hm  _You kill the giant cockroach! h 4 h  h H _No target in view! h hM4 h h*190 _1====8197867 hb56 h- hw====45 h hb34 h~ hb23 h hb12 h4 h*x01 hc090 h hw2====8097867 h  hW hL56 h h h-a====45 h h> b34 h  h, b23 h  h hzL12 h hab01 h hd0990 ht h hb3====8099 h hjb78 h hb67 hJ hb56 h h- hw====45 h! h"L34 h" hO$L23 h$ h$ h&b12 h& hB)b01 h2-%8904====889 h- h:/b78 h/ h1b67 h1 h2 h4b56 h6w====45 h6 h.8b34 h8 h:b23 h; hZ<b12 hI= h>b01 h-? hAc790 hA hC hVC5====879 hC hgEb78 h F h}Gb67 h.H h}Ib56 hI hKw====45 h@L hMb34 hN hOb23 hrP hQb12 hAR hYS hSL01 hS hcUD69 hU0 hJV hJX6====869 hX hE[b78 h[ h\ h] h_b67 h_ hbk  You see here a giant cockroach corpse. hfdi56 _ he hf h*hw====45 hh hi hck hkL34 hql hog  You see here a ball python corpse. hp hqS23 _ hq hr htb12 hu hwj  You see here a frilled lizard corpse. h: #..### #..#.. #..##. #..##. #..######### #. #..........####.#.######..<....##.........†..†..........##.#.@†.#####..##.#.#-938.6 (5 h#9.0) #.##.# #..# # ..> #.# #..# ###. #.# #..##. #.# #..##. #.# #..##. #.##. ... h h/-9.6 (6001 h= hÔ; _Found a stone staircase leading down. h4 h h h hM590 h859 h h h hD78 h hR  There is a stone staircase leading down here. h h:467  h_ h h hg##. #..# .<... #..# #.#.# #..# #.#.# #..###### #.#.# #........ h5m#####.#.######..<....# ..........†..†........ ##.#..†.#####..##.# #@#.##.# #..# #43.6 (4.0) #..>.#.# #.. ###..#.# #..# hp #..#.# #..# # h ..#.# #..# #..#.# #..... hs .......... h  ho4.6 (556 ho h19 _Found a stone staircase leading up. hS  h+T  hT  hV  h~X  hX L45 h` 34 ha  h'b 623 hbb  hb  h7d  h:f b12 hfg  hh  hi  h5j D01 hj  hl  hz 7 ...# hz ##... #..#.... ####. #..##... .<... #..... #.#.# #..# .. #.#.# # h'{  #. #.#.# ##.#####.#.######..<#.@.........†..†...9 h^{ #.#####.#..†.#####.#.. #.#.##.# #.#.. #..>.#.# #. h{ Q#.% ###..#.# #.##. #..#.# #.#. #..#.# #. h{ s#. #..#.# #..... h{  h  h q50.6 (6490 hD  h   h@ '_Found a quill talisman. hlB4 hC h.F hK hGLE849 hS78 hT hWC6 hW7 hX hZ h]L56 he] h ^ h` hb hbD45 hc he hBhL34 hh hi hk hRz # .# ##. ######.# ...#......# #......#####. #..#......).<... #..#.....# #.#.# ##.....# #.#.# #.. #@# #.#.# #6 hz #.#####.#.######. #...........†..†. ##.#####.#..†.##### #...# #.#.##.# # #...# #..>.#.# # #.%.# ###..#.# #  hY{B#..# #..#.# # #..# #..#.# #  h0 ho7.6 (723 h  h* _Found a great sword. h4 hs h  h$ hm$L12 h;+01 h,c390 h- h/ hg7             .#   .# #  h8  ######.#  ##......# #  #$.@.....#####. #  #b#......).<... #  .. #.....###.#.# #Shock  ## #.....# #.#.#   ###.### #.#.#   #.#####.#.###### b   bat (asleep)   #...........†..†  hi8+  ##.#####.#..†.###   #...# #.#.##.# hB,60.6 (3 hEp1.6 (4839 hL hQOV _A bat comes into view. h:  The zap hits the bat. hU*** hDg8.†. h"l>5----8=2.6 (1 _A bat comes into view.  The zap hits the bat. _You kill the bat!  Training target 2.0 for Fighting reached!  hl Your Fighting skill increases to level 2!You need to enable at least one skill for training. hv/  --more-- h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   j - Spellcasting   2.1   3.0   0   h         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   l - Air Magic   3.0   4.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1               f - Short Blades   0.0   1.2  -1    hc)            g - Armour   0.0   1.4  -2       h - Dodging   1.5   2.8  -2       i - Stealth   2.4   1.8  +3   h         ha     h^                     h             h͋You need to enable at least one skill.[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h> i + Stealth 2.4 hA&TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h-=[?25h[?0c0  hA [?25l[?1c heD U3.0  +3  The current training targets, if any.  The species aptitude is in white.=] set aall targets h h, h planckenstein the Gusty  Vine Stalker  Health: 15/15 ========================  Magic: 5/6====================----  .#AC: 2Str: 10  .## EV: 11Int: 15  ######.#. SH: 0Dex: 20  ###......## XL:  2 Next: 58% Place: Dungeon:2   h|#$.@.....#####. # Noise: =--------  Time: 962.6 (1.0)  #†#......).<... # k) +0 dagger  .. #.....###.#.# # Cast: Shock  ## #.....# #.#.# # Zot (11037) Gem (8038)   hH###.### #.#.# #  #.#####.#.######  #...........†..†  ##.#####.#..†.###  #...# #.#.##.# _A bat comes into view.The zap hits the bat. _You kill the bat!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2! hzIYou need to enable at least one skill for training. hBShock h h. _ hGJ hJ haK h"P67 _ hV5645 hV h]WL34 h;X hYC2 hSZ3 hZ h\b12 h] hp` h`D01 ha hcc290 hd hf hg~6====829 hg hi hkb78 hl hn h|p hpL67 hq h(tb56 ht hwM _You now have 32 gold pieces (gained 15). hx h1ya====45 hy h}_  You see here a bat corpse. h~ hS34 _ h h? hr hL23 h& h h(b12 h h h hTL01 h h` h%c190 h hؐ hgc819 h h* hR hL78 h hr hy hǙL67 hH hΛ h4b56 h h h h_L45 hנ h2 hb34 h h| hb23 hl h hb12 h h hb01 hl h hc090 h< h h; hM809 h h( hmb78 h hn hCb67 h h, hb56 hX h h hFD45 hÿ h hb34 h h hb23 hn h h5 hL12 h h hb01 h h he09990 h h hA hL87999 hA h hL78 hW h h h9b67 h h hb56 hI h hb45 h h h #.# ##..# #..#.#   #.##..# #..#.#   #.##..# #..#.#   #.##..### #.....   #.# ##.... .....   #.# #.... .....  ##.## #..#   #...######..#   #.#.......@.#- #...#######.......  ##### .###.## Shock  ..  ... ..##@   Jessica (asleep) @  .## h H1005.6 (43.0)@@ _You now have 32 gold pieces (gained 15). _You see here a bat corpse.  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club and wearing a +2 robe of willpower.  Jessica shouts!  Jessica shouts, "You're disturbing me! I'll have to kill you!" hf 8* h  Jessica points at you and mumbles some strange words. hk8@ h y==6.6 (443) Slow Gem (7994)  h} hQ\ _You feel yourself slow down. h:'= #.# #.%.# ###..#.# # #.# ##..# #..#.# # #.# #..# #..#.# # #.# #..# #..#.#  #.#  h(..### # #.# #.....  #.# #.... ..... ##.## #..#  #...######.@#  #.#.........#  #...#######.......  h(: ##### #.###.## #.. ....  ...## .@.. h(*.## ho+ h1*@. h3~--8.1 (1.5)12 h9 h; h ..# #..>.%.# #### #..#.# #..######.....#........ #.#  h& .....<.....#.## ..#######.........# ...#######.......########.###.. ... h 7@.##.... hЊ  h5  h0 G<@. hÔ q--9.601 h  h  ho 9 _Found a stone staircase leading up. hX z#.# #...# #.#.##.# #.#.# #...# #..>.#.# #.#.# #.%.# ###..#.# #.#.# ##..# #..#.# #.#.# #..# #..#.# #. h r#.# #..# #..#.# #.# ..#######.# #..... .# #..@....<.....##.## #..###.#####...######..# #.#.........# #...#######.......##### #.###.###@..... hn ,...## h  hJ (@. h o11.18889 h(  h  hWP#.# ##.#####.#..†.#####.#.# #...# #.#.##.# #.#.# #...# #..>.#.# #.#.# #.%.# ###..#.# #.#.# ##..# #..#.# #. haX#.# #..# #..#.# #..#.# #..# #..#.# #.# ..#######.# #..... .# #.......<.....##.## #..###.######...######..# .##.#.........# ##...#######.......##### #@###.###...... hZ hLa@@   Jessica hDfl2.678 hk htn hP #.# #...# #.#.##.# #..##.# #...# #..>.#.# #..##.# #.%.# ###..#.# #..# h0 Z#.# ##..# #..#.# #..##.# #..# #..#.# #..##.# #..# #..#.# #.# #..######..... #.# ##............ #.# #....@..<..... ##.## #..###.#####. #...######..# .# #.#.......@.# .# #...#######.......##### #@###.## #.. #. hā e.... #...## h  h) 4.1Shock56 h͗  h/  hX#.# #...# #.#.##.# #..# #.# #...# #..>.#.# #..# #.# #.%.# ###..#.# #..# #.# ##..# #..#.# #..# #.# #..# #..#.# #..# #.# #..# #..#.# #.# #..######..... #.# ##. #.# #.<.....  ##.## #..###.#####.##...######..# #.#  #.#.@.# #.#  #...#.......  ##### h#Y! #@###.###.. .#.....# #  hY, ha@@   Jessica hoae5.6Shock45 ha hg hqi haU#.# #...# #.#.##.# #..#  #.# #...# #..>.#.# #..#  #.# #.%.# ###..#.# #..#  #.# ##..# #..#.# #..#  #.# #..# #..#.# #..#  #.# #..# #..#.#  #.# #..######.....  #.# ##. h##.# #..@...@<.....# ##.## #..###.#####.# #...######..# #.# #.#.@.# #.# #...#....... ##### #@###.## #.. .#.....# #  h} hl  Jessica casts a spell at you. hR hSM7.12 hS3 hZ h\( _You barely resist. hQ #.# #...# #.#.##.# #..# # #.# #...# #..>.#.# #..# #.# #.%.# ###..#.# #..# #.# ##..# #..#.# #..# #.# #..# #..#.# #..#  h #.# #..# #..#.# #.# #..######. #.# ##.# #.# #..@....@.....# .## #..###.#####.## ...######..# #.# .#.@.# #.# ...#....... #@###.## #.. .#.....# #  hU  h  h ..@.. h7 l8.612 h   h# a _There is a stone staircase leading up here. h4 hs h h'.@ h&20.1790 _ h<#.....#.#.######.......# #...  ##...#..#.........#.#### ###.##  #..#...#.##........#### #..... #####....#.##..##.......# #..... ...#.....##.........###.####..... ..#..#...##.#..#................. .#....#..#.....##...###.####..........#.##.#..# ##÷###1  h,.........##.#..#### #.>... ##########....# #..### # ####.#.## #.# #..### #### #.##....# ###.### #....#.####..# #.....# #.##.#..†....####..# #.....# #..... ########.......# #.....# #.....  ########.# #..^..# #.#... #...##.###.....# #.####  h h07  You climb upwards. h,2.4 (3.8Shock7) Gem (7978)  h2 h8 _You feel yourself speed up. _There is a stone staircase leading down here. hx h 8Level 1 of the Dungeon<>>>>(Press ? for help)#.##.........§....#.# #.#...#.##.#>##........)....# #.##.########.....##...# #.#...#.#########.##.######## #.##.# #..........##.### #.#...#.# ####.##.####### #(# h_#.# #.###.....#.#.######.......# #....##.#.....######.##.# #.# ##...#..#.........#.#### ###.#####.#.###........#### ### #..#...#.##........#### #.....###.#.# #####################....#.##..##.......# #.........#.###........#.....##.........###.####...........##.#......#..#...##.#..#.................########..#.[..#....#..#.....##...###.####.....##...#..#......#.##.#...........# ##÷#######..(.##.........##.#...@....#### #.>.....##....############....######.# #..####.##...#..#####.#.## #.# #..####.##..#...#### #.##....# ###.### #....##.##.#.......#####.####..# #.....# #.##.##.###.....##..†....####..# #.....# #.......##.....########.......# #.....# #.....#################.# #..^..# #.#...##...##.###.....# #.######.....#.######## #.# h u#...##(###.###.######.# hO@> hS  #.# #####.## #.##...##.#....##....##.##...##.# ############.##(..##.'.ß..##....######### #.###).##.# #............##...#..'.ß..##..#.#.......# #......# hVT {#.####.......#.#.## #####.>.#..#...<###.#.#.......# #####.###...##.......#.#.# ####..........###'## #.#.#.......# #...####.##.........#.# #.............♣♣#≈# #.#.........# #.####.##.......#.#)# #.##...........♣#§# #.###.......# #.##.##.......#.#.####.####.......##.#§####.###.......# #.#> h =>> h h##.....#.#.######.......# #... planckenstein the Gusty##...#..#.........#.#### ###.## Vine Stalker hTX#..#...#.##........#### #..... Health: 15/15 ======================== #####....#.##..##.......# #..... Magic: 6/6======================== ...#.....##.........###.####..... AC: 2Str: 10 ..#..#...##.#..#................. EV: 11Int: 15 .#....#..#.....##...###.####..... SH: 0Dex: 20  h#......#.##.#...........# ##÷### XL:  2 Next: 58% Place: Dungeon:1 .........##.#...@....#### #.>... Noise: ---------  Time: 1022.4 (0.0)  h##########....######.# #..### k) +0 dagger #####.#.## #.# #..### Cast: Shock #### #.##....# ###.### #....# Zot (10977) Gem (7978)  h=~...#####.####..# #.....# #.##.# ##..†....####..# #.....# #.....  ########.......# #.....# #..... hl  ########.# #..^..# #.#... #...##.###.....# #.#### Jessica casts a spell at you.  h_You barely resist. _There is a stone staircase leading up here.  You climb upwards. _You feel yourself speed up.  h\]_There is a stone staircase leading down here. h hX h hJ h67 _56 h> h hL45 h h hb34 hD h  hb23 hp h! h- hL12 h h h h@L01 h hN  h c690 hS  h  hh c869 h  hg  h x78 h  h3  h L67 h1  h  hd b56 h`  h  hF b45 h  h. a  You see here a rat skeleton. hy  h S34 _ h  hg( ##.......# #....##.#.....### ......#.#### ###.#####.#.###.... ........#### #.....###.#.# ##### ..##.......# #...# ....###.####...........# ...............####### .##...###.####.....# ...........# ##÷######  h( >....#### #.# 36.4 (14.0) ..# #..####.# .## #.# #..####.# ..# ###.### #....##.# # #.....# #.##.##.# ..# #.....# #.......# ..# #.....# #.....### h@) .# #..^..# #.#...# #.###.....# #.##### h3  hn5  h7 c _There is a stone staircase leading down here. h hW h  h@ h&|7.0)23 _ h h6  .# ### .# ##.. ######.# ...# ###......# #..# #........#####.# #..#2 ######†#......).@...# #..# #......#.....###.#.## #..# #.######.....# #.#.# #..###### #.# ###.### #.#.# #........ #.# #.#####. h####..<....# #.# #...........†..†........ #.# ##.#####.#..†.#####..##.# #...# #.#.##.# #..# # #...# #..>.#.# #..#You climb downwards. h h hq8.9 (2.512 h" h$ _Level annotation: Jessica _There is a stone staircase leading up here. hIa 4 hZb  hOe  hg  hsh S01 _ h o , hz ##.#.# .# ### .# K## ##.. ######.# .. ...# ###......# .# #..# #..#####.# #..# †#......).<.@.# #..# .....#.....###.#.## #..# #####.....# #.#.# #..##Shock ###.### #.#.# #.. # #.#####.#.######..<....# h{ # #..†..†..K   kobold (missile, asleep) # ##.#####.#..†.#####..##. # #...# #.  h -9.9 (1.0 h q40.9 (2590 hv  h _A kobold comes into view. It is wielding a +1 short sword of flaming. hk, *****K  )The zap hits the kobold.  The kobold is severely wounded. hx .K...  The kobold shouts! You hear a shout! he`((((((( hn...@... h5----===1.9 (1859 h8 hǕm _The kobold throws a stone. The stone barely misses you. h P***** hF  hN \..K.. hV 4----------278 h?b  hGe P _The zap misses the kobold. hq=  The zap hits the kobold. hxW**** h]O.). h . hm3--------62 hY --3Shock67 h h`  hD_You kill the kobold! hi###  g.# .# #.# ###  .# #.## ##..  ######.# #). ...# ###......# #.# #..#  #........#####@# #..# ###†#......).<...# #..#  h....#.....###.#.## #..# ####.....# #.#.# #..########  ###.### #.#.# #.......... #.#####.#.######..<....## g   hobgoblin (wandering) #...........†..†.......... ##.#####.#..†.#####..##.#.# #...# #.#.##.# #..# # h/ hS.g hǵ-4Shock56 hd h\ _A hobgoblin comes into view. h  hCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   planckenstein the Gusty  Vine Stalker ### h  Health: 15/15 ======================== ..# Magic: 2/6========---------------- .# #g# ###  AC: 2Str: 10 .# #*## ##..  EV: 11Int: 15  ######.# #*. ...#  SH: 0Dex: 20  ###......# #*# #..#  XL:  2 Next: 62% Place: Dungeon:2  hG v #........#####@# #..#  Noise: ---------  Time: 1044.9 (0.0) ###†#......).<...# #..#  k) +0 dagger ....#.....###.#.## #..#  Cast: Shock #####.....# #.#.# #..########  Zot (10955) Gem (7956)  ###.### #.#.# #..........  #.#####.#.######..<....##  g   hobgoblin #...........†..†..........  ##.#####.#..†.#####..##.#.#  #...# #.#.##.# #..# # _A hobgoblin comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit) hDD hplanckenstein the GustyVine Stalker###Health: 15/15 ========================.*#Magic: 2/6========----------------.# #*# ###AC: 2Str: 10.# #*## ##..EV: 11Int: 15 hGE ######.# #*. ...#SH: 0Dex: 20###......# #*# #..#XL:  2 Next: 62% Place: Dungeon:2#........#####@# #..#Noise: ---------  Time: 1044.9 (0.0) ###†#......).<...# #..#k) +0 dagger ....#.....###.#.## #..#Cast: Shock #####.....# #.#.# #..######## Zot (10955) Gem (7956) ###.### #.#.# #..........#.#####.#.######..<....##g   hobgoblin h F )#...........†..†..........##.#####.#..†.#####..##.#.##...# #.#.##.# #..# #Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. hr  h\ h..g). h w=5.9 (145 hp  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin. _The hobgoblin is lightly wounded. hG0  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  planckenstein the Gusty  Vine Stalker ### Health: 15/15 ======================== ..# Magic: 1/6====-------------------- .# #.# ###  AC: 2Str: 10 .# #g## ##..  EV: 11 h Int: 15  ######.# #*. ...#  SH: 0Dex: 20  ###......# #*# #..#  XL:  2 Next: 62% Place: Dungeon:2  #........#####@# #..#  Noise: =--------  Time: 1045.9 (0.0) ###†#......).<...# #..#  k) +0 dagger ....#.....###.#.## #..#  Cast: Shock #####.....# #.#.# #..########  Zot (10954) Gem (7955)  ###.### #.#.# #..........  h#.#####.#.######..<....##  g   hobgoblin #...........†..†..........  ##.#####.#..†.#####..##.#.#  #...# #.#.##.# #..# # _The hobgoblin is lightly wounded.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit) h2planckenstein the GustyVine Stalker###Health: 15/15 ========================.*#Magic: 1/6====--------------------.# #*# ###AC: 2Str: 10.# #*## ##..EV: 11Int: 15######.# #*. ...#SH: 0Dex: 20 h###......# #*# #..#XL:  2 Next: 62% Place: Dungeon:2#........#####@# #..#Noise: =--------  Time: 1045.9 (0.0) ###†#......).<...# #..#k) +0 dagger ....#.....###.#.## #..#Cast: Shock #####.....# #.#.# #..######## Zot (10954) Gem (7955) ###.### #.#.# #.......... h<#.#####.#.######..<....##g   hobgoblin#...........†..†..........##.#####.#..†.#####..##.#.# ht#...# #.#.##.# #..# # hCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)  h@The zap hits the hobgoblin. h` hmg^...g. hho6.9 (134 hn hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded. hq  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu}  planckenstein the Gusty  Vine Stalker ### Health: 15/15 ======================== ..# Magic: 0/6------------------------ .# #.# ###  AC: 2Str: 10 .# #.## ##..  EV: 11Int: 15  ######.# #g. ...#  SH: 0Dex: 20  h?~ ###......# #*# #..#  XL:  2 Next: 62% Place: Dungeon:2  #........#####@# #..#  Noise: =--------  Time: 1046.9 (0.0) ###†#......).<...# #..#  k) +0 dagger ....#.....###.#.## #..#  Cast: Shock  h~2#####.....# #.#.# #..########  Zot (10953) Gem (7954)  ###.### #.#.# #..........  #.#####.#.######..<....##  g   hobgoblin #...........†..†..........  ha##.#####.#..†.#####..##.#.#  #...# #.#.##.# #..# # _The hobgoblin is heavily wounded. hCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hIuAim: a hobgoblin (heavily wounded, 68% to hit) h&planckenstein the GustyVine Stalker###Health: 15/15 ========================.*#Magic: 0/6------------------------.# #*# ###AC: 2Str: 10.# #*## ##..EV: 11Int: 15######.# #*. ...#SH: 0Dex: 20###......# #*# #..#XL:  2 Next: 62% Place: Dungeon:2#........#####@# #..#Noise: =--------  Time: 1046.9 (0.0)  h2###†#......).<...# #..#k) +0 dagger ....#.....###.#.## #..#Cast: Shock #####.....# #.#.# #..######## Zot (10953) Gem (7954) ###.### #.#.# #..........#.#####.#.######..<....##g   hobgoblin h$%#...........†..†..........##.#####.#..†.#####..##.#.##...# #.#.##.# #..# #Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin. h0 h h...)g h 7.9 (1Shock23 ho h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin. _The hobgoblin is severely wounded. hm S  You hit the hobgoblin. You bite the hobgoblin. hv E† hy s70812 h  h M _You kill the hobgoblin! hS^M## .  ### .######.. ######).......##  #........##### ###†#......).<... ....##.#.## #####.....# #.#.# #..#########. ha-901 hGh hlv _You see here a hobgoblin corpse. h^@M## .  ### .######.. ######.......## #†#####..  #..##### ###† hHA.).<... ....#.....###.#.## #..#.. hL hR1====-50490 _ h\ hb+  Things that are here:  h@cW_a +1 short sword of flaming; 4 stones h|= hz?mPick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 short sword of flaming Missiles (select all with () h@b - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  a + a +1 short sword of flaming[Enter] accept (1 chosen) h h hplanckenstein the GustyVine StalkerHealth: 15/15 ========================Magic: 1/6====--------------------###AC: 2Str: 10..#EV: 11Int: 15.# #.# ###SH: 0Dex: 20.# #.######..XL:  2 Next: 70% Place: Dungeon:2 hD+######.# #@.......#Noise: ---------  Time: 1050.9 (0.0)###......# #†#####..#k) +0 dagger#........#####.# #..#Cast: Shock ###†#......).<...# #..#Zot (10949) Gem (7950)  h....#.....###.#.## #..# #####.....# #.#.# #..###########.### #.#.# #..........#.#####.#.######..<....## h#...........†..†.......... _The hobgoblin is severely wounded.You hit the hobgoblin. You bite the hobgoblin. _You kill the hobgoblin!  h_You see here a hobgoblin corpse.  Things that are here: _a +1 short sword of flaming; 4 stones h8 hp1.9 (1849 h hU _o - a +1 short sword of flaming h  hU ~Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +0 dagger (weapon)g - a +0 mace  l - a +3 heavy hand axe  o - a +1 short sword of flaming[?] describe selected [!] equip|wield|wear|put on h? y[tab] equip|unequip h*  h1  hu: !planckenstein the GustyVine StalkerHealth: 15/15 ========================Magic: 1/6====--------------------###AC: 2Str: 10..#EV: 11Int: 15.# #.# ###SH: 0Dex: 20.# #.######..XL:  2 Next: 70% Place: Dungeon:2######.# #@.......#Noise: ---------  Time: 1051.9 (0.0)###......# #†#####..#k) +0 dagger#........#####.# #..# h; Cast: Shock ###†#......).<...# #..#Zot (10948) Gem (7949) ....#.....###.#.## #..# #####.....# #.#.# #..###########.### #.#.# #..........#.#####.#.######..<....###...........†..†..........You hit the hobgoblin. You bite the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse.  Things that are here: _a +1 short sword of flaming; 4 stones _o - a +1 short sword of flaming hjD y  You unwield your +0 dagger.  Your +1 short sword of flaming bursts into flame! hI 2.9 (1o) +1 short sword (flame)78 hCO  hQ > _o - a +1 short sword of flaming (weapon) h M### .  ### ######.. ######(.....## #†#####..  #..#####  h###†#......).<...# #..###. hG" h%j367 h+ h- hM#########......  ### .######.. ######(.......## #†#####........#####.# #..##. h: htj456 h h$ h' ##########.....@.# #.#####.# ### .# #.######.. ######.# #(.......# ###......# #†#####..#  #..#####.# #..# ####†#......).<...# #..#  h9.....#.....###.#.## #..# ######.....# #.#.# #..########  h  h j545 h h5 h%  # #.# #.#####.# ### .# #.######.. ######.# #(.# ###......# #†#####..# # h& .#####.# #..##†#......).<...# #..#.#.....###.#.## #..# .######.....# #.#.# #.. h-  h0 j634 h>  h4 h$ hMR231201 hS h2====390 h hh hȸM839 h h W7867====564534 hx23 h hx12 hCb01 h3====290 hd hc829 hK, h3L78 h hNb67 hZ hNw====56 h hb45 h+ h hL34 h h hL23 h h$ hL12 h h hJL01 h hV4====190 hi h h M819 hz  hb78 h hb67 h h ha====56 h h h/L45 h hw hL34 h hT"b23 h%# h% hN&L12 hI' h)b01 h* hX-5====090 h-2 h5c809 h6 h 9 hf9L78 h9: h`<b67 hV= hj? h?a====56 h@ hTCb45 hZD hFb34 hG hIb23 hJ hLb12 hM h%Qb01 hQ hc__ _You start resting. hh099.9 (43.0) hj6====100.9 (448990 hIn hr% _Magic restored. hw J hI  h]  h N8899 h 78 h  h  hx L67 h!  h$  hR'  h' a====56 h)  h+  h.  hT/ L45 h1  h2  hC5  h5 L34 h6  h38  hS:  h: L23 h;  h>  h@  hw@ L12 hZA  hC  hE b01 hF  h*H  hkI c890 hI  hJ  hL  hM M889 hN  hR  hT  h-U D78 hU  hW  hY  hY D67 hZ  h>\  h-^ b56 h<_  h`  ha  hGb L45 hb  he  h+f  htf b34 hWg  hh b23 hIh  hi  hk L12 h4l  hdm  h}n  ho  ho L01 hp  hp  hkr  hr M790 hs  hs  h w y879 h~w  hly b78 h1z  hr|  h} b67 h'~  h  hJ b56 hʀ  hF  h b45 h+  hd )###################.......### #####...........@....... ......#########.####.### ####..# #.# #..# #.# #..# #.##..# #.  #..########..  #............. ####..<....## h˖ -25.9 (25 h p6.9 (2634 hÜ  hq a _p - a scroll labelled YMOCIW GIQI hP 4 h  h  h  h L23 hQ 12 h b01 h  h-  hN  h M690 h  hE  h  h ######### ##########.......####### #....................... ..#########.####@####### ..# #.# #.# ..# #.# #.#Shock ..# #.# #.# ..# #.# ... ..########... ...g   hobgoblin (wandering) ............. ..? ..<....## g.... .......... h ! h\ 230.9 (4.0) he p1.9 (5869 hv  h= \ _A hobgoblin comes into view. h *****g  **The zap hits the hobgoblin. h h s.....g. h5----=2.9 (178 h h6b _The hobgoblin is severely wounded. h @  The zap hits the hobgoblin. h *****..** ht.....†. h\4--------93Shock67 h  h#M _You kill the hobgoblin! h ho hZ h* h<564534 h h h"i----23 h hb12 h> h hhL01 h h hM590 h0 h hBy5====859 h h78 hdL67 h> hb56 h hN ha====45 h hU hD34 h h} hD23 h hfb12 h h hL01 h: h h*E490 h h  h& ~6====849 h0  hU  h2b78 hX hq h######### ##########.......####### #....................... ..##.####.####### ..# #.# #.#  h0& #.# #@# -...Shock#######... ..................†.?.g<....## .#.....##g   hobgoblin (asleep) h~ .......## ##..##.#.##########  #..# # hm$0529.0) h&-3.9 (2067 hd/ h1\ _A hobgoblin comes into view. hy4**** hyg   _You kill the hobgoblin! _A hobgoblin comes into view.  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!  The zap hits the hobgoblin. h o..g. h5----===4.9 (1.0)56 hT  hq] _The hobgoblin is almost dead. h]@  The zap hits the hobgoblin. h`[***** h*f...?. hn4--------87--5Shock45 h hM _You kill the hobgoblin! h"  h#  hF$  hf&  h& L34 h, 23 h-  h`. L12 h  h> i5====67 h1?  h#@  hA  h3B L56 hC  hD  h*E L45 hHF  h7H C3 hH 4 h>I  h}K  hK a====23 hgM  hN  h>O L12 hP  h R  hQR L01 h]S  h U  hlU M290 hGV  hX c829 hY  h[  h[ D78 h8]  h?_  h_ }6====67 h`  hGc  h]e L56 he  hf  h~h  hTj  hj L45 hk  hm  h(o  hmo D34 hgp  h;s  h t  h`t  ht Z====23 hu  hR B#########.......####### ....................... .#########.####.####### .#.# #.# .# #.# #.# .# #.# ##.##  h] m# #.###...## ########...#.....######............†.@.......--- .<....###...#.....##.###...............## # #..##.#.########## #..# # #..#  h #..#..# #..# h 077.9 (22.0) h -8.9 (2312 hT  hߡ a _q - a scroll labelled BUWKUS TIPP h( J hp" h# h>$L01 h+4190819 h2, h- h-L78 h.. h6 hO7 h7D34 h8 h: h8< h<L23 h== hq> h? h,@L12 h@ hC h_CL01 hD hEFM _You now have 44 gold pieces (gained 12). hG hHc090 hJ hL hKLM809 hL hKM h(N hrNL78 hN hO h>  h> You see here a +0 plate armour. hA  hD  hD %7 hE 8  hsE _ hUG  hN ====67 hO  hR  hT  hPU L56 hV  h]  h3_  h_ L45 h`  hd >  You see here a +0 dagger. hf  hag -3 hg &4 _ hh  huj  hl  hSm D23 hSn  hp  hs  hs D12 hht  hv  hx  h&y 601 hYy  hjz  h|  h~ c490 h"  h  h M849 h؄  h{ L _You now have 48 gold pieces (gained 4). h b78 hs  h*  h  hN L67 h  h/  h  hߔ L56 hە  h,  hܘ b45 h™  h՜  h  hS L34 h  h  h  h L23 hƣ  h  h!  hv L12 hN  h֩  h  h D01 hլ  h  hO  h M390 h  h  hr M839 hϵ , hƶ  h  h۷ D78 h!  h  h  h L67 h  h  h  h۾ L56 h`  h  hW L45 h  h L _You now have 52 gold pieces (gained 4). h  h L34 hS  h  h  h L23 h3  h  hP  h Z12 hE  h  h L01 hZ  hy  h  h E290 h  h  h: c829 hZ  h  h b78 hH  h  h  h@ L67 h  hl  hc C5 h 6 h%  h  h_  h Z45 hc  h  h b34 h6  h,  h b23 h  h7  h b12 ha  h  hT L01 h  h"  hG  h c190 h  h@  h [819 h=  h  h2 D78 hs  h  h  h L67 hK  h  h L56 h; , h0  h  h( Z45 h-  h%  hw L34 h  h  hj  h L23 h  h  h #.##.# #. #.##.# #. #.##.###. h #........ #### ###..#### ..# #..# #.# #..#g#######.#########..##......@............#---.######.##########.## .... ........#Shock ###.## ######### h? #.# #.# g   goblin (asleep) #.##.# h[ 087.9 (57.0) h---8.9 (5812 hF hs _A goblin comes into view. It is wielding a +0 club. hm v *******g   h6n The zap hits the goblin.  The goblin is severely wounded. h  h 0.g..... h 5----==9.9 (1.0)01 h'  h ( _The goblin shouts! h]1=  The zap hits the goblin. hT5J****** h=)..... hq4--------5-90Shock090 h= h%J _You kill the goblin! h4 hH h hLS8097867 h  hwi----56 h h hZL45 h hМb34 h hb23 h hE h5====12 h h8 hL01 h[ hV hN6990 hf h h[N8699 h h̭ h.Z====78 h hC6 h7 hı hfC5 h³6 hh h h۶L45 h hK hL34 h` h hL23 hj h6====12 h h hl hL01 h h h h%M890 h  h% h h5M889 hf h h ha====78 h ha h hWL67 h? h hC5 h6 ht h hL45 h% h h hzb34 h hW hL23 hD h h h hL12 h h hL01 h` h h} h; hE790 h h h hrE879 h h} h  hzL78 hC hN h- hvL67 h h hF hL56 hg h h h L45 h  h  hw ##.# #.#..#. #.#... #.##.. #..#.############ #...........# # hy##.########.# # ##.#######.######### ##@................--325.9 (35.0) #.######.###########...................#.#.######.#####.##. #.#... .[ #.##.# ## #.##. #.##.. h# h2*-6.9 (3634 h/ h93 _Found a leather armour.  Things that are here: _a +0 club; a goblin corpse h7 h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h+4 h| h h h23 _12 h\ h hU hL01 h h h hM690 h h h$ hM869 h hO hF hL78 h  h$ hb67 hU hA ...  #..  #.############  #...........#  ##.########.#  h ## ##.#######.## #.# ##).......... #.## ##.######. #@###.... ##.#.#.######. ##.##.# #.#  #.....[# #.#  #.###### #.# #. #.# h# #.. ##  h(233.9 (7.0) ho4.9 (856 h h` _r - a scroll labelled IMAG JEOGU h' 4 h(  h*  hI,  h3 4534 h4  h6 b23 h7  h:  h< b12 h=  h@  h@B  hB L01 h8C  hF  hH  h(I M590 hI  hM  hO c859 hP  hR  hT  hBU L78 hU  h X  hY  hJZ L67 h[  h ]  h^  h_ D56 h`  h"c  h*e  he L45 h>f  hg  h(i  hi D34 hi  hk  h7l b23 hl  hBm  hn  h@o b12 hp  hq  hNr L01 hs  ht  hSv c490 hv  hx  hy c849 hfy  hz  hz  h{ L78 hI{  h{  h|  h| Z67 h}  h~ b56 h9  hm  h b45 h  hE  h  h L34 hu  h  hˉ  h( L23 hv  h/  h b12 hr  hL  hi C0 hώ 1 h)  hB  h d.#.# #..# ......##### .#.# #..## #....... .#.# #..##. #..#.... .#.## h #.# #....... .....#..# # ####....### ...#...#. ........# ...# #####..## ####.#..### #.## .r......####### #.#.....#..@....... . ###..######### #..##[#..# .##.Shock######..# .##.#.......# ....#.#####.##.##. r   rat (asleep) h # #.# #.# #.##..###.##.## #.# #.##......#...####.##.##. hC 059.9 (25.0) h r60.9 (26390 h  hi V _A rat comes into view. h`<:  The zap hits the rat. h6Ax****** h3...... h>.#.# #..#......##### planckenstein the Gusty .#.# #..###....... Vine Stalker .#.# #..##.#..#.... Health: 15/15 ======================== .#.###.##....... Magic: 5/6====================----  h.....#..# # ####....### AC: 2Str: 10 ...#...#. ........#EV: 11Int: 15 ...# #####..## ####.#..### SH: 0Dex: 20 #.## ........####### #.#..... XL:  2 Next: 100% Place: Dungeon:2#..@....... . #..... Noise: =--------  Time: 1361.9 (1.0) hE##..######### #..##[ o) +1 short sword (flame)#..##..##. Cast: Shock######..##..##. Zot (10638) Gem (7639) #.......##.....#.#####.###.##. # #.# #.##.##. h4 .###.##.## #.##.##. .....#...####.##.##.  hThings that are here: _a +0 club; a goblin corpse _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _r - a scroll labelled IMAG JEOGU _A rat comes into view.The zap hits the rat. h _You kill the rat!You have reached level 3! hb/  --more-- h*  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 15, Dex 14.Increase (S)trength, (I)ntelligence, or (D)exterity?  hX8/187-------73 0% Shock h hUS _You feel clever. x2 hJ h hS78 _ h6756---45 hb34 hD hL23 h  hE h hL12 h hb01 h h h+}6===290 h hc829 h  hb78 h hb67 h he h`===56 hc hjb45 h  hYb34 h hb23 h_ h h,L12 h heb01 h hD hw7====190 h& h hc819 h hZ h hNL78 h hX h hL67 h\ h h h2a====56 h hp h b45 h h hEb34 h h hb23 hM h hb12 h  h h'b01 h h0 hc090 h| h hZc809 h h hob78 h  h6  h  h~ D67 h  h h hL56 h hf hb45 h h h9 hL34 h h[ h h L23 h h h b12 h  h" h# h<$L01 h$ h& hi(d5990 h) h, h|. h/F8599 hj/ h0 h2b78 h^3 h5 hW6b67 h6 h7 h`8 h8b56 h9 h:b45 he; h< h< hN=b34 h ? h\@ h@L23 h{A h C hDb12 hE hG hH hIL01 hL, h^##.#.## #..###.###... #.#.# #..########...#.....# ## #.#.# #...............÷ ####.#.######..<....###...#.....#....÷..................... ####.#..†.#####..##.#.########## # #.#.##.# #..##.#.#  #..>.#.# #..##.#.########### # ###..#.# #.@##.#.......- # #..#.# #..##.#.#.####### # # #..#.# #..##..###.## #Shock # #..#.## ...##.## ##.# [ h7a40m# ######...... ...###..###.######## ..........# ##.# #...#.......... S   adder (asleep) ..@.<.....# #.######..########## ##.#####.## #S.........####### #  #.# ######..........  hp1409.9 (48.0) h|-10.9 (49890 hq hY _An adder comes into view. hQ *****S**The zap hits the adder.  The adder is lightly wounded. h  h  h }....S.. hD 6----=1.9 (1.0)889 h7  h / _The adder hisses angrily. h U***** h h~k....S.. hr5-------278 h hO _The zap misses the adder. hδ  The zap hits the adder.  The adder is severely wounded.The zap hits the adder. hZ ***** hI .....4-------273  The adder is severely wounded.  The zap hits the adder. _You kill the adder!raining target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You need to enable at least one skill for training. hR /  --more-- hbZ  h ^   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   j - Spellcasting   2.1   3.0   0   hd_ _         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   l - Air Magic   3.0   4.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1       h_          f - Short Blades   0.0   1.2  -1   h/`              h` \ g - Armour   0.0   1.4  -2       h - Dodging   1.5   2.8  -2       h`  i - Stealth   3.0   2.4  +3               hOa                      ha          ha     You need to enable at least one skill. h b z[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hV > j + Spellcasting 2.1 hKTargetTarget--  --  --  --  --  --  h" --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hM[?25h[?0c h*0  h"  h/[?25l[?1c3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets hU  h  h .###.#.## #..###.###...## planckenstein the Gusty .# #.#.# #..########...#.....# Vine Stalker ## #.#.# #...............÷.... Health: 18/18 ========================  hd ####.#.######..<....###...#.....# Magic: 4/7=============----------- .........÷.....................## AC: 2Str: 10 ####.#..†.#####..##.#.########## EV: 11Int: 17 # #.#.##.# #..##.#.#SH: 0Dex: 20  h h# #..>.#.# #..##.#.########### XL:  3 Next: 27% Place: Dungeon:2 # ###..#.# #.@##.#............ Noise: =--------  Time: 1413.9 (1.0) # #..#.# #..##.#.#.####### # o) +1 short sword (flame) # #..#.# #..##..###.## # Cast: Shock # #..#.## ...##.## ##.# # Zot (10586) Gem (7587)  hd ######...... ...###..###.######## ..........# ##.# #...#..........  ..@.<.....# #.######..##########  ##.#####.## #..........####### # h  #.#######.......... . The adder is severely wounded. h The zap hits the adder. _You kill the adder!Training target 3.0 for Stealth reached!   h Your Stealth skill increases to level 3!You need to enable at least one skill for training. h BShock h  h . _ h  h 4 h  h L56 h h453423 hv  h  hؠ L12 h  h` L01 hգ  h%  hѥ  h? 5====790 hѦ  h)  h M879 h  hZ  h L78 hj  h  hf L67 hl  h¯  h$ a====56 hv  hϲ  h' L45 h  h8 C3 h 54 h~  hε L23 h  h  h D12 hG  hȹ  h# L01 h$  h  hF }6===690 h  h7 M869 h  h  h b78 h<  h  h L67 ht  h  h v===56 h  h/ b45 h  hQ Z34 hP  h L23 h&  hf  h D12 h@  hw  h D01 h3  h  ........##.#..##.#..##.#....-.#..###........ _You start resting. h 039.9 (26.0) h 7====-40.9 (27590 h  h % _Magic restored. h h5# Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 12% 2b - SwiftnessAir16% 3  c - AirstrikeAir47% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  h  h .###.#.## #..###.###...## planckenstein the Gusty .# #.#.# #..########...#.....# Vine Stalker  h t## #.#.# #...............÷.... Health: 18/18 ======================== ####.#.######..<....###...#.....# Magic: 7/7======================== .........÷.....................## AC: 2Str: 10 ####.#..†.#####..##.#.########## EV: 11Int: 17 # #.#.##.# #..##.#.#SH: 0Dex: 20 # #..>.#.# #..##.#.########### XL:  3 Next: 27% Place: Dungeon:2 # ###..#.# #.@##.#............ Noise: ---------  Time: 1440.9 (0.0)  hJ # #..#.# #..##.#.#.####### # o) +1 short sword (flame) # #..#.# #..##..###.## # Cast: Shock # #..#.## ...##.## ##.# # Zot (10559) Gem (7560) ######...... ...###..###.######## ..........# ##.# #...#..........  ..@.<.....# #.######..########## h$   ##.#####.## #..........####### # #.#######.......... .  _You kill the adder!Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3! _You need to enable at least one skill for training. _You start resting. _Magic restored. h$  h% Memorise Static Discharge, consuming 2 spell levels and leaving 4? Y - Yes  N - No hQ  h" .###.#.## #..###.###...## planckenstein the Gusty .# #.#.# #..########...#.....# Vine Stalker  h# t## #.#.# #...............÷.... Health: 18/18 ======================== ####.#.######..<....###...#.....# Magic: 7/7======================== .........÷.....................## AC: 2Str: 10 ####.#..†.#####..##.#.########## EV: 11Int: 17 # #.#.##.# #..##.#.#SH: 0Dex: 20 # #..>.#.# #..##.#.########### XL:  3 Next: 27% Place: Dungeon:2 # ###..#.# #.@##.#............ Noise: ---------  Time: 1440.9 (0.0)  h$ # #..#.# #..##.#.#.####### # o) +1 short sword (flame) # #..#.# #..##..###.## # Cast: Shock # #..#.## ...##.## ##.# # Zot (10559) Gem (7560) ######...... ...###..###.######## ..........# ##.# #...#..........  ..@.<.....# #.######..##########  ##.#####.## #..........####### # #.#######.......... .  _You kill the adder! h+% Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3! _You need to enable at least one skill for training. _You start resting. _Magic restored. h+ p1.9 (1859 h1  h8  h? o2.9 (278 hsC  hI  hDP o3.9 (367 h[U  h\ _You start memorising the spell. You continue memorising. x2 hb  hg  hpj c _You finish memorising. Spell assigned to 'b'. h  h c Spells (Memorise)TypeFailure Level  a - SwiftnessAir16% 3  b - AirstrikeAir47% 4 4 spell levels left  h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h¬ hȳ.###.#.## #..###.###...## planckenstein the Gusty .# #.#.# #..########...#.....# Vine Stalker ## #.#.# #...............÷.... Health: 18/18 ======================== ####.#.######..<....###...#.....# Magic: 7/7======================== .........÷.....................## AC: 2Str: 10 ####.#..†.#####..##.#.########## EV: 11Int: 17 # #.#.##.# #..##.#.#SH: 0Dex: 20 # #..>.#.# #..##.#.########### XL:  3 Next: 27% Place: Dungeon:2  hM# ###..#.# #.@##.#............ Noise: ---------  Time: 1443.9 (0.0) # #..#.# #..##.#.#.####### # o) +1 short sword (flame) # #..#.# #..##..###.## # Cast: Shock # #..#.## ...##.## ##.# # Zot (10556) Gem (7557) ######...... ...###..###.######## ..........# ##.# #...#..........  ..@.<.....# #.######..##########  ##.#####.## #..........####### # #.#######.......... . Your Stealth skill increases to level 3! _You need to enable at least one skill for training. _You start resting. _Magic restored. _ h*You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. h h%Memorise Swiftness, consuming 3 spell levels and leaving 1? Y - Yes  N - No h hM.###.#.## #..###.###...## planckenstein the Gusty  hh.# #.#.# #..########...#.....# Vine Stalker ## #.#.# #...............÷.... Health: 18/18 ======================== ####.#.######..<....###...#.....# Magic: 7/7======================== .........÷.....................## AC: 2Str: 10 ####.#..†.#####..##.#.########## EV: 11Int: 17 # #.#.##.# #..##.#.#SH: 0Dex: 20 # #..>.#.# #..##.#.########### XL:  3 Next: 27% Place: Dungeon:2  h]# ###..#.# #.@##.#............ Noise: ---------  Time: 1443.9 (0.0) # #..#.# #..##.#.#.####### # o) +1 short sword (flame) # #..#.# #..##..###.## # Cast: Shock # #..#.## ...##.## ##.# # Zot (10556) Gem (7557) ######...... ...###..###.######## ..........# ##.# #...#..........  ..@.<.....# #.######..##########  ##.#####.## #..........####### # #.#######.......... . Your Stealth skill increases to level 3! _You need to enable at least one skill for training. _You start resting. _Magic restored. _ hĞYou start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. häo4.9 (156 h h3y _This spell is extremely dangerous to cast! ho5.9 (245 hL h h o6.9 (334 h hD ho7.9 (423 ho h _You start memorising the spell. You continue memorising. x3 h h hc _You finish memorising. Spell assigned to 'c'. hN9J h; h= h?i12 _ hH01490 hjJ hYKc849 hlL h;N hO h?PL78 hP hS hU hUL67 hV hW h+Y hYL56 hY h\ hBh.# #..>.#.# #..##.#.####### %.# ###..#.# #..##.#.......... ..# #..#.# #..##.#.#.####### ..# #..#.# ##..##..###.## # #..#.####...##.## ##.# ..######..........###..###.###### ............####.## #...#........ ....@.<.....# #.######..  hSi7.###.#####.## #@.........#######54.9 (7 .# #.# #.######.......... .# #.# #.# ##..###### ....... #.# #. @###.## #.#######..# .#. #.##.......#.# # #.##.#####.# ..## #>##.# #.# ...  h2jZ.###.##.## #.# h9p hRvo5.9 (845 h{ h}; _Found a stone staircase leading down. hD 4 h>  h% hb34 h22312 h= h_ hL01 h4 h h  h M390 h  h" hE# h#M839 h$ h~% hZ'b78 h( ho) h* hQ+L67 h+ hq. h$0b56 h0 h2 h3b45 h14 h,5 h6b34 h7 h]8 h9 h1:L23 h: h; hW= h=b12 h@ hLBb01 hIC hC hhE hEM290 hF hsG h5Ic829 hI h9K hLb78 hhM hO h^z #.# #..# #....  #.# #..######..........###  #.# ##............####.##  #.# #.......<.....# #.####  ##.## #..###.#####.## #.....  hV_ #...######..# #.# #.# #.  #.#.........###.#####.# #.#  #...#######...........# #.#  ##### #.###@####### #.72.9 (17.0) #....#..# #.## #....# #.# #.##. .....## #.( #>##.# .#.... ##. ###.##.# ##.## .......#...  # # #.....  ###...  h_Y########.#  hf h\np3.9 (1867 hs hu% _Found 5 stones. hE 4 h}  h  hF  h L56 h̓ 45 h}  hP b34 hZ  h  hU b23 hN  h  h  hY L12 h  h  h b01 h  h  h% c190 h  hΰ  h #.#.........###.#####.# #.#  #...#######...........# #.#  ##### #.###.####### #.### ##....#..##### #.##.. #....###.#...# #.##.# .....## ##.(.# #>##. .#....###.##.##.###.##.# ##.##.#............#... hu J # #@#.##.##.# #..... #.##.# # # ###. ..# #.. ######Shock #..# #.##.......#. #..# .##.####.## #..# # ##.## # w   ribbon worm (asleep) #... #.##..w.##.## # ##.### h 280.9 (7.0) h }ww. h^ p1.9 (8819 h  h ^ _A ribbon worm comes into view. h ***** **The zap hits the ribbon worm. h= h T@.... h@ 5--------36) Contam Gem (7517)  hE  hWH W _The stream of webbing misses you. h  ***** **The zap hits the ribbon worm. hr h){...w... hҪ4-------=456 hT hf _The ribbon worm is moderately wounded. hH *******The zap hits the ribbon worm. h {...w... h 3-------545 h  h f _The ribbon worm is moderately wounded. h: *******The zap hits the ribbon worm. hw hy{..w.... h2-------634 h h~  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is heavily wounded. h h<w. h-1--------723 h] hC _You miscast Shock. Nothing appears to happen. hg *******The zap hits the ribbon worm. h  hҚ rw...... h 0------=8Shock12 h  h c _The ribbon worm is heavily wounded. he#...######..# #.# #.# #.##### #.#.........###.#####.# #.# #...#######...........# #.# ##### #.###.####### #.#######....#..##### #.##...#....###.#...# #.##.#.....## ##.(.# #>##.# .#....###.##.##.###.##.####.##.#@...........#...## #.#.##.##.# #...#w##.# # # ###....# #.. ########.###..# #.##.......#..#..# .##.####.###. hþW#..# # ##.## ###... #.## ....##.##  h h8B w hH.  The ribbon worm attacks as it pursues you! hj901 ho _The ribbon worm closely misses you. hO  You hit the ribbon worm. You burn the ribbon worm. You bite the ribbon worm.  You drain its power. You feel invigorated. hR1===90Shock090 hX hZd _The ribbon worm is severely wounded. hB (catching breath)  You barely miss the ribbon worm.The ribbon worm is severely wounded. h\  ````The ribbon worm expels a string of sticky webbing. h[...@ h2======1809 h\ hW _The stream of webbing misses you. hW  You hit the ribbon worm. You burn the ribbon worm. h3r† hp===352Shock78 h hO _You kill the ribbon worm! hQ #.#.........###.#####.# #.#  #...#######...........# #.#  ##### #.###.####### #.#### ##....#..##### #.##.. #....###.#...# #.##.#.....## ##.(.# #>##. .#....###.##.##.###.##.# ##.##.#............#... # #@#.##.##.# #..... #.##.# # # ### ..# #.. #########..# #.##.......#. #..# .##.####.### #..# #[39;4 hQ"9m ##.## # #... #.##  .... ##.## ##.# hOU h\r-367 hba hrdx _You see here a ribbon worm corpse. h4 h hL h3L56 hr45 h8- he 6.9 (3 _You start resting. hS3) Gem (7504)  h h6K _Your magical contamination has completely faded away. h  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 short sword of flaming is about 7 (Base 5 x  125% (Dex) x 103% (Skill) + 1 (Ench)). h h~ hf _Your base attributes are Str 10, Int 17, Dex 14. h h hM  h F _Unknown command. h  h  h  h  h 23 _12 h~  h L01 hj  h d4990 h  h W3==== h F8499 h  h&  h L78 h  h  h3 L67 h4  h  h L56 h  h w====45 h  h b34 h=  h  h L23 h  hj 1201 h c890 hh  h  h 4===889 h  h b78 h  h C6 hF 7 h  h b56 h  h  h `===45 h  h  hZ D34 h7  h  h D23 h+  hM b12 h  h?  h L01 h  h c790 h%  h4!  h! 5====879 h!  h$# b78 h#  hm% b67 he&  hS( b56 h(  h6*  h* a====45 h*  hL,  h, D34 h-  h-.  hu. L23 h.  h/  hA0 L12 h0  h1  h2 L01 hc2  h3  hR4 M690 h4  h5  h5 }6===869 hr6  h}7  h7 L78 hM8  h9  h9 D67 h<:  h';  hq; L56 hl<  h=  hO> `===45 h6?  hDA b34 hA  hC b23 hMD  hPE  hE L12 hF  hG  hnG L01 hG  hI c590 hI  hQ @7====859 _Magic restored.78 h-R  hU  hV b67 hW  hY g  You see here a ribbon worm corpse. h[  h[ -5 h[ &6 _ h\  h^  h-`  h` a====45 hIa  h c  hd  hde D34 he  hf  hg  hh L23 hi  hj  hfk  hk L12 hl  hl  h@m  hm L01 hm  hn  ho  ho M490 hdp  hq  h|s  hs M849 hCt  hu  hFw b78 h5x  h+y  hiz  hz L67 h{  hO|  h}  he} L56 h}  h~  h~ C4 hI 55 h  hf b34 h  hŃ  h|  hӄ b23 hG  h  h L12 h  hu  hn  hҊ L01 hB  h  h=  h E390 h  h  h C8 h/ 639 h$  h L78 h  h^  h  h  hh L67 hі  h  h  h L56 h  h3  h  hI L45 h  hN   #.##.##.#.........   #.##.###†#.##.##.#   #.##.###.##.# #   #.##.....# #.. ###   #.#####..# h˧ `.   #.# #..# .   #.# #..# #   #.#####...   #@.........  ###########        h"         h 1565.9 (69.0) h p6.9 (7034 h9  h ` _s - a scroll labelled XACVEV ENT hO h 4 h hΫ h:L23 hz21201 h/, hc290 hֵ hg h߷M829 hN hV hR hL78 h h] h hL67 h? hY hC5 h;6 h h h hQL45 h h h b34 h h h/ #.#....###.##.##.###.##.## #  #.##.##.#............#...###  #.##.###†#.##.##.# #.........  #.##.###.##.#.# # ###...#  #.##.....# #...########.#####  #.#####..# #.##.......#.....  #.# #..# .##.####.###.###  h #.# #..####.##.###.## ##.##  #.#####.....@....##.## ##).76.9 (1  #..............#####.## ##.##  ##############.# ##.###.... ># ##.#.#.## # ##.##.# #.....[# #.###### #.  hC)# h hp7.9 (1123 h h; _Found a stone staircase leading down. h!4 h hb h hL12 hb01 h#.##.###†#.##.##.# #..........#.##.###.##.#.# # ###...## h#.##.....# #...########.########.#####..# #.##.......#.......#.# #..# #.##.####.#.# #..####.##.###.## ##.#####.#####..........##.## ##)... h#..............#####.## ##.################@# ##.###..... #># ##.#.#.## #.# .# Shock#.# #.....[#  h#.# #.#######.# #. g   goblin (asleep)#.###g#  h@  h19.9 (2.0) hq80.9 (3190 h! hu _A goblin comes into view. It is wielding a +0 dagger. hNb =  The zap hits the goblin. hf 1*** hg h**** hp >.....) h] 6----7=1.9 (1Shock819 h  h ` _You kill the goblin! h h hW h hLL78 h&6756 h h  h i----45 hn  h  h D34 h h hL23 h= h h\L12 h  hC0 h01 h hD hh7====090 h h h hMM809 h h  h! h/# h#L78 h$ h=% h& h&L67 hu' hT) h* h+a====56 hP, h- h/ hE0L45 hD1 h2 h4 h5L34 h5 h9 h;b23 h= h? hA h:BD12 hB hUD hF htFL01 hG hL hN h'ON3990 h%P hQ hS hSN8399 hT hV hX hXD78 heY h![ h`67 h aL56 ha hc he hfL45 hf h]j h}k hkL34 hl hm ho hpL23 hp h,z h{ h6|L12 h| h~ hڃ01 h$c890 h/ h h`c889 hI h h] hL78 h h5 h7 hD67 h{ h֔ hĖ h8D56 hΗ h^ hQ hL45 h h h hkD34 h h> hϠ h8L23 h hI h! hD12 h) h h hPL01 h hR  There is a stone staircase leading down here. hï h25790  h_ h h h hM879 h h\ hl hӹL78 hd h$ hp hſL67 h hC h hD56 h h hJ hL45 h hY  Things that are here:  a +0 dagger; a +0 sling hs hS34 _ h h h hcD23 h h h^ hD12 h{ h h hL01 h h h h_M690 h h h6 hM869 hu h he hL78 hb h h% h|L67 h~ h; h b56 h h" h} hL45 hG hS h hD34 hc h  h$ hzL23 h  h  h  he D12 h8 h h, hL01 h= h h hM590 h h5 h!c859 h4" hd$ h& h&D78 h' h) h+b67 h- h. hZ0 h0L56 h1 h}3 h5b45 hy6 hg7 h8 h9D34 hn9 h; h< h@=D23 hB> h @ hA hBL12 h C hD hL12 h h- h hL01 h] h h h>M090 h h> h( hM809 hF h h" hL78 h h hT hL67 h hX hr hL56 hC hF hp hL45 hF h h haL34 h h h: hL23 h ha hy hL12 hF h  h  h L01 ht  h  h" hN2990 h hB hN hN8299 h h+ hE hL78 h\ h hb67 h h  h  hL56 h h  h h}L45 h h"  h=! h!L34 h#" hM# hk$ h%623 hs% h% h& h' ha(L12 h( h* h+ h+L01 h+ hH- hX. h.M890 hJ/ hc0 h1 hB2E889 h2 h3 h4 ha5L78 h6 hS7 h8L67 h9, hb; h= h>L56 h? hA h(C hCL45 h7D hF h=H hHL34 hJ hXL hM hpNL23 h1O h*Q hT hUL12 hU hW hYY hYD01 hGZ h[\ h{y790879 #.#  #.#  #.#  ##.##  ###.###.#.##  .......###.#######  ....#.## ##......#  .......###.#####.#  #######.#.##   -##.## #.#  ##########.  ......#.#  ..###.#.#  #[# #.#.#    #.# #.#.#    #.###.#.   ..).#.####.[40 hzm#  7240.0) h~-2178 h1 h=. _t - a wand of flame (15) hNJ h há hQL67 h56 h hb45 h h h& hL34 hӰ h h6 hٴ-2 h13 hu h׷ hb12 h h hڼ h3L01 h h h hMM690 h h h hjE869 h hU hp hL78 h h h hL67 hX h h=b56 h ht h hL45 h{ h( h hL34 h h h% hL23 h h h hNL12 h hC ho hL01 hf h h}c590 h: h h2 hM859 h h h h9D78 h hD h hDL67 h hA h hPL56 h h h= hD45 h h hcb34 h  h  h  h L23 h3 h h h:L12 hW h h L01 h h| h h c490 h"" h# h% h4&M849 h' hV. h0b78 h,2 h7 hu:L67 hb; h; h> hA hAD56 hk h hL45 hy hm h h  h D34 h  h. h h|L23 ht hP h#b12 h hp hb01 h h h hgE390 h h: h c839 hg! h" h%$ h$L78 h% h& hO(b67 h( he* hy+C5 h+56 h- h. hH/L45 h/ h1 ha2 h2D34 hQ3 ho4 h5 h(6D23 h6 h7 h9 h9L12 h: h: h; h^<L01 h< h= h> h>M290 hf? hQ@ h] page down [PgUp|<] page up [Esc] exit[top] hIplanckenstein the GustyVine StalkerHealth: 18/18 ========================Magic: 7/7========================AC: 2Str: 10EV: 11Int: 17 ######SH: 0Dex: 20 .....#############XL:  3 Next: 37% Place: Dungeon:2 ................@#Noise: ---------  Time: 1774.9 (0.0) ####.###########.#o) +1 short sword (flame) # #.##.#Cast: Shock # #.##.#Zot (10225) Gem (7226) # ##.###.# ###...###.# .#.....#########.###### ...÷..................# .#.....##.######.####.# _a +0 dagger; a +0 sling _t - a wand of flame (15) _Done exploring. _Done exploring.  hJ[40m_Done exploring. _Search for what [Enter for "."]? . hK h'[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c hm hp14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 plate armourb - [D:2] a +0 dagger (1 further duplicate)  c - [D:2] a stone staircase leading up   hhd - [D:2] a stone staircase leading down  e - [D:2] 4 stones (5 further duplicates in 1 pile)  f - [D:2] a stone staircase leading down  g - [D:2] a +0 club  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] a great sword  k - [D:2] a stone staircase leading down  l - [D:2] a leather armour  m - [D:2] a quill talisman  n - [D:2] a +0 sling# hv0'Level 2 of the Dungeon<<<>>>(Press ? for help)  #.# #...# #.#.##.# #..##.#.##.# #.# #.#   #.# #...# #..>.#.# #..##.#.############.# #.# ##.## # h2  #.# #.%.# ###..#.# #..##.#..............######.###.#.##   #.# ##..# #..#.# #..##.#.#.#########............###.#######   #.# #..# #..#.# ##..##..###.## #..#......#.## ##......#   #.# #..# #..#.####...##.## ##.# #............###.#####.#   #.# #..######..........###..###.########....########.#.## #.#   #.# ##............####.## #...#..............###.## #.#   #.# #.......<.....# #.######..##########.#..########### #.#   ##.## #..###.#####.## #..........#########.#.........##.#   #...######..# #.# #.# #.######.............#.....###.##.#   #.#.........###.#####.# #.#[# h~3p37m ##..###########..##[# #.##.#   #...#######...........# #.# #..##..##.# #.##.#   ##### #.###.####### #.#######..##..##.###.##.#  ##....#..##### #.##.......##.....).#.####.#  ###....###.#...## #.##.#####.###.##.#...##...#  #.....## ##.(.#.## #>##.# #.##.##.###.##.###  #.#....###.##.##.###.##.## #.##.##.# #.##.#  #.##.##.#............#...####.##.##.# #.##.#  #.##.###†#.##.##.###..........##.##.###.##.#  #.##.###.##.#.#.## ###...#######........##.#  #.##.....###...########.############ ###..######.#  #.#####..# ##.##.......#...........##..##.## h"r# httjplanckenstein the GustyVine StalkerHealth: 18/18 ========================Magic: 7/7========================AC: 2Str: 10EV: 11Int: 17SH: 0Dex: 20# huFXL:  3 Next: 37% Place: Dungeon:2Time:Zot (10225) Gem (7226) _t - a wand of flame (15) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .# h_v4# hv# h}# h~# h45 _3423# hx# hb12# h# hm# h# h8b01# hO# hÔc190# hg# hN# hc819# h# h# h # hb78# h# h!b67# h# hl# hդb56# hT# h# hb45# h# h# hǪ# hAL34# h# h# h!# hL23# h# h# hb12# h3# h# hPb01# h# h# h6# hM090# hԽ# h%# hxc809# h# h# hb78# h# h1# hb67# h# h0# hb56# hU453423# h{L.#########............###.####### #.## #..#......#.## ##......# ##.# #............###.#####.# #.########....########.#.## #.# ..............###.## #.# # h4##########.#..########### #.# .#########.#.........##.# ...........#.....###.##.# .###########..##@# #.##.# Noise: --------- 1797.9 (23.0) .##..##.# #.##.# o) +1 short sword (flame) .##..##.###.##.# Cast: Shock .## h#.....).#.####.# .###.##.#...##...# .##.##.###.##.### .##.##.# #.##.# .##.##.# #.##.# .##.##.###.##.## hN# h# h _Done exploring.Search for what [Enter for "."]? . _# hJ_You see here a +0 plate armour.# h # ha u8.9 (1.0)12# h # h^ + _u - a +0 plate armour$ h$ hnInventory: 21/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of flaming (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts $ hҺArmour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - a scroll labelled RESOV SODIAJYE  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - a scroll labelled XACVEV ENT Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]& h u - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 & h#It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 11.1 (11.6 -> 0.5). Your spell failure would worsen by up to 91% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.( hInventory: 21/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of flaming (weapon)  g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  d - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  u - a +0 plate armour Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)  t - a wand of flame (15) Scrolls (go to first with ?) ( h e - a scroll of blinking  f - a scroll labelled RESOV SODIAJYE  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - a scroll labelled XACVEV ENT Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]) h) h) ht.#########............###.####### planckenstein the Gusty #.## #..#......#.## ##......# Vine Stalker ##.# #............###.#####.# Health: 18/18 ======================== #.########....########.#.## #.# Magic: 7/7======================== ) h$..............###.## #.# AC: 2Str: 10 ##########.#..########### #.# EV: 11Int: 17 .#########.#.........##.# SH: 0Dex: 20 ...........#.....###.##.# XL:  3 Next: 37% Place: Dungeon:2 .###########..##@# #.##.# Noise: ---------  Time: 1798.9 (0.0) .##..##.# #.##.# o) +1 short sword (flame) .##..##.###.#) h^#.# Cast: Shock .##.....).#.####.# Zot (10201) Gem (7202) .###.##.#...##...# .##.##.###.##.### .##.##.# #.##.# ) h.##.##.# #.##.# .##.##.###.##.# _Done exploring. ) hn._Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _You see here a +0 plate armour. _u - a +0 plate armour) h) hR) h) h) h i ) hso ) h]s ) hu Search for what [Enter for "."]? . __You see here a +0 plate armour. _u - a +0 plate armour _Unknown command.* h- * hS7 Level 2 of the Dungeon<<<>>>(Press ? for help) #.# #...# #.#.##.# #..##.#.##.# #.# #.#  * hL8 i#.# #...# #..>.#.# #..##.#.############.# #.# ##.##  #.# #.%.# ###..#.# #..##.#..............######.###.#.##  #.# ##..# #..#.# #..##.#.#.#########............###.#######  #.##..# #..#.# ##..##..###.## #..#......#.## ##......#  #.##..# #..#.####...##.## ##.# #............###.#####.#  #.##..######..........###..###.########....########.#.## #.#  #.# ##............####.## #...#..............#* h8 ##.## #.#  #.# #.......<.....# #.######..##########.#..########### #.#   ##.## #..###.#####.## #..........#########.#.........##.# * h'9 d  #...######..# #.# #.# #.######.............#.....###.##.#   #.#.........###.#####.# #.# ##..###########..##@# #.##.#   #...#######...........# #.# #..#* h9 X#..##.# #.##.#   ##### #.###.####### #.#######..##..##.###.##.#  ##....#..##### #.##.......##.....).#.#* hk: ###.#  ###....###.#...## #.##.#####.###.##.#...##...#  #.....## ##.(.#.## #>##.# #.##.##.###.##.###  #.#....###.##.##.###.##.## #.##.##.# #.##.# * h: #.##.##.#............#...####.##.##.# #.##.#  #.##.###†#.##.##.###..........#* h; #.##.###.##.#  #.##.###.##.#.#.## ###...#######........##.#  * hi; #.##.....###...########.############ ###..######.#  #.#####..# ##.##.......#...........##..##.#* h 3@>+ h+ ht.#########............###.####### planckenstein the Gusty #.## #..#......#.## ##......# Vine Stalker + h3##.# #............###.#####.# Health: 18/18 ======================== #.########....########.#.## #.# Magic: 7/7======================== ..............###.## #.# AC: 2Str: 10 ##########.#..########### #.# EV: 11Int: 17 .#########.#.........##.# SH: 0Dex: 20 + h...........#.....###.##.# XL:  3 Next: 37% Place: Dungeon:2 .###########..##@# #.##.# Noise: ---------  Time: 1798.9 (0.0) .##..##.# #.#+ h#.# o) +1 short sword (flame) .##..##.###.##.# Cast: Shock .##.....).#.####.# Zot (10201) Gem (7202) .#+ hd!##.##.#...##...# .##.##.###.##.### .##.##.# #.##.# .##.##.# #.##.# .##.##.###.##.# _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _You see here a +0 plate armour. _u - a +0 plate armour _Unknown command.+ h+ hQ+ h8+ h̾S01 _+ hq,+ h+ hmN1990+ h+ he+ h>d8199+ h + hn+ hd+ hL78+ h + h+ h(C6+ h7+ hu+ h+ h^+ hL56+ h+ he+ h+ hL45+ h+ h_+ ht+ hL34+ h'+ hV+ h+ h&L23+ h+ h+ hC+ hb12+ h;+ hT+ hL01+ hf+ h + hJ+ hM890+ h+ h+ h+ h M889+ hz + hp + h b78+ hX + h + hu + h L67+ hM + h + h$ + h L56+ h + h + h + h b45+ hx + h + h L34+ ha + h + h8 + h L23+ h + h + h + hT L12+ h + h + h + hq L01+ h + h + hC + h M790+ h + h' + h + h c879+ hI" + h# + h$ D78+ hW$ + h#& + hc' b67+ h' + h) + h* + hI+ D56+ h+ + h, + h8. L45+ h. + h/ + h/ + h1 + h1 L34+ h1 + h2 + h3 + hH4 L23+ h4 + hG6 + h'7 + h7 Z12+ h9 + hQ: + h: b01+ hD .....<.....# #.######..# .###.#####.## #..........###### .# #.# #.# #.######.......... .###.#####.# #.# ##..######.# #.# #..# .###.####### #.#######..# ...#..##### #.##.......# ###.#...## #.##.#####.# .## ##.(.#.## #@##.# #.# 829.9 (3+ hE 1.0)..###.##.##.###.##.## #.# #.#............#...####.# ##†#.##.##.###..........# ##.##.#.#.## ###...######....###...########.############  ###..# ##.##.......#...........#   #..# #.##.####.###.########.#   #..####.##.###.## ##.#######.## + hsG + hK + h1N c _There is a stone staircase leading down here., h׿, h, hv, h, h30.9 (1.0)690 _, hE  .##  # ...  #. ...  #.. ..#  .?.. #..##  .....####.... , hR  ........<.# 3 ....$..@.#  .....##........  ... #.#...#.#  . #.#......  ..# ..... ### ..... .... #### , h C6, h) 8<, h# 1.7 (1.8869 _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found 14 gold pieces and a scroll labelled RESOV SODIAJYE.  Found a stone staircase leading up. _up- h 4- h - hY - h - h S78 _- h[ ,- h L#. .## ##. .... #..## .....#.... ..#..?... #..##..####....##..<.#..$@.<.#20..##..#...... #.#...#.##...... #.#......- h ##.###. ..# .....# .> ### .....## .... ####- h - hL o3.7 (267- h - h ; _Found a stone staircase leading down.. h>4. h?. h1B. hUd #. .##< ##. .... #..### ....#..... ..#.?...# #..##.####....##.<.#.@..<.#0. hV.##..#......##.#...#.# #......##.#...... ##.###....# ..... #. .>#### .....# ### ....  ####. hx\. hmdo4.7 (156. hf. h oH _Found a stone staircase leading up.. hzo5.7 (245. h . h> _You now have 66 gold pieces (gained 14).. h4. h . hs . hS . h x34. h . h. L23. hC . h . h C1. h 2. h . h b01. hZ . h  _f - 2 scrolls labelled RESOV SODIAJYE (gained 1). hT c590. h . h" . h0% c859. h& . h( . h* b78. h+ . h- . h1 b67. h2 . h4 . h7 b56. h28 . hT: . h< . h|= L45. h> . h@ . hB . hC L34. hD . hE . hF b23. hG . hI b12. hI . hK  _f - 3 scrolls labelled RESOV SODIAJYE (gained 1). hM b01. h O . hP . hfS M490. hS . hT . hU . hU . hLV M849. hV . hW . hX . hY L78. h]Y . hZ 7 _You open the door.. h[ b67. he\ . hH^ @  There is an open door here.. hC_ . h_ S56 _. h_ . ha . hc . hd L45. hd . h1f . hwg . hg L34. h h . h i . h k . hk L23. hk . hm . ho b12. hhp . hq . h/s b01. ht . hu . hWx . hx M390. h4y . hA{ . hR} c839. h_~ . hĀ . h L78. h" . h̄ . h . h b67. h . hk . ht b56. h@ . h . h@ f#.'##.....##... ...##.###.....##.. ... .#.......<..##.# ... .#..........#..###.# ..#..........#......# ..########.........# #..# ##........####.... #########.........<.# #.........<.##649.0). h@  #.....#..##...... #....?#.#......##.#...#..#......##.#......[..####.###....# ...#..... #.. >#### ...#..... #.##### ..###### .# ##. h . h p5.7 (3045. h . h{ # _Found a robe./ hJ/ h/ h/ hb34/ hI/ hE/ hL23/ h/ h%......<..##.# #..........#..###.#  #..........#......# . #######.........# # ##........####... #########.........<.# #................<.##  #.....#........##..... #....@#.#......##.#... #.......#......##.# #..[..####.###....# .. #.....# #.. .>####  #.....# #.#####  ####### .# # / hs / h 17.7 (2.0)/ ho8.7 (312/ he/ he _v - 3 scrolls labelled GIBBO JUWNURCH/ hLi 4/ hj / hTo / hr / hy 01290/ h:z / hS / h? / h΂ M829/ hσ / h? / h / h L78/ h݉ / h@ / hޏ b67/ h / h3 / hL b56/ h! / hY / h / h L45/ h / h / h / hE L34/ h / hT / h4 / h L23/ h$ / hQ / h / h L12/ h1 / ht / hM b01/ hb / hm / hĸ / h M190/ h / h4 / h¾ c819/ hI / h\ / h / hY L78/ h / h / h / h9 L67/ hQ / h / h# b56/ h / h: / h C4/ hp 5/ h / h / h b34/ h7 / h) / h b23/ h / hl / hc b12/ h / h / h b01/ h / h / h M090/ h / h / h] / h c809/ h / h / h# b78/ h / h& / h / h= L67/ h / h / ht / h L56/ h / h / h8 / h L45/ h / h3 / h b34/ h% / hv / hN$  ##.....S... .. #.......... ## ... #..........# #.. ....#..........# #.# ....#..!.......# #.+ ...............# #≈# ...............# #≈# ########..@.......## #≈###.....##...........# #.'##.....##...........# Shock  / hH% ##.###.....##...........##  #.......<..##.###.........  #..........#..###.#..#.... S   adder (wandering)#..........#......##...##########.........### #..####........####....#/ h) 096.7 (28.0)/ h)* / hq0 V.S/ hD p7.7 (2923/ h4K / hM  / hM K_An adder comes into view.0 ho `*******0 ho 0 hL ...S...S0 h% 6----=8.7 (1.0)120 h` 0 h O _The zap misses the adder.1 h`*******1 h~1 hЖx.....S..1 hƙ5-------9011 hl1 hO _The zap misses the adder.1 hU ******* The zap hits the adder.1 h,1 hz......S1 h4-------90009901 hr1 h\] _The adder is heavily wounded.2 hP<  The zap hits the adder.2 hyo*******2 h$.P.......2 hF3/8--------621Shock80992 hQ2 hS 2 hTC_You kill the adder!2 hO42 hwQ2 h[TL782 h^672 h`b562 h'b2 he----452 hg2 hkC32 hl42 h@o2 hq2 h?r4===232 hs2 hwb122 hz2 h|2 h=}L012 hw2 h!c8902 h===8892 hV7867562 har-..Shock....r   rat (wandering).....143.0)2 h~ -5.7 (14452 h V _A rat comes into view.3 hKn:  The zap hits the rat.3 hsh*******3 h†...!..3 hm4=6.0)Shock34 _You kill the rat!3 hg3 ht3 h~3 h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3 h7 43 h 3 h 3 h S23 _3 h 123 h b013 h 3 hv c7903 h 3 h` c8793 h 3 h b783 h 3 h b673 h 3 hx b563 hL 3 h6 5===453 hD 3 h b343 h 3 h@ b233 h 3 h b123 h 3 hh v===013 h 3 h c6903 hj 3 h+ 3 hu- M8693 h0 3 h2 b783 hF3 3 h5 b673 h6 3 h: 6===563 h> ,3 h? b453 hA b343 hGC 3 h+E 3 hF L233 hF 3 hH v===123 hJ 3 hL 3 huM L013 hN 3 hP c5903 hQ 3 hS 3 hT E8593 hNU 3 hZ x783 h[ 3 h\ |7===673 h` x563 ha 3 hd b453 he 3 hg b343 h,j 3 hk v===233 hm 3 ho b123 hdp 3 hr b013 hrt 3 hxv c4903 hw 3 hy c8493 h3{ 3 hS~ 8===783 hi 3 hc 4 _Magic restored.3 hq b673 h+ 3 h 3 h b563 hߏ 3 h3 3 h b453 h 3 h  .. ....  ..#...#  #.....####  ##†  .. #... # ... #.. ....#.# .... -.+ ........# ≈# ........#  #≈# ########...##  #≈###.....##....#  #.'###...........##.###.....##...........3 hH .......<..##.###.........#..........#..###.#..#....3 hi 055.7 (39.0)3 h ===-6.7 (40343 hx 3 hM S _w - a purple potion4 ha 44 hOc 4 hf 4 h.i 4 hi L234 hq 124 hs 4 hSv b014 h_w 4 hry 4 hT{ c3904 h| 4 h~ 4 h 4 hb M8394 h 4 h 4 hx L784 h 4 h 4 h 4 h b674 h 4 h 4 hz b564 h 4 hY 4 h 4 hv L454 h 4 h 4 hƗ 4 hh L344 h 4 hk 4 h b234 h8 4 h 4 h: b124 h 4 h 4 h b014 hl 4 hک 4 h c2904 h@ 4 h 4 h c8294 h; 4 h 4 hű 4 hX L784 hݲ 4 h 4 h b674 hl 4 h 4 h b564 hA 4 h 4 h# b454 hM 4 hL 4 hZ b344 h8 4 hZ 4 h b234 h 4 h 4 h b124 h 4 hS 4 hF b014 h. 4 h 4 hU   ##...∩.##  #.......#  #.......#   .#####   ##.....##...#   #..#   #..##   #...##79.7 (23   ##.....##.....##  ##....##...#..##.  ####...#........  ###....#  ###..# ..  4 h  ##.###....   #......#.   ####.####... 4 h 4 h r80.7 (241904 h 4 hP 3 _Found Mociex's Book Emporium.5 h} 5 h3 5 hܞ 5 h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5 h' 45 hM 5 hy 5 h7 5 h T819 _5 h H78675 h b565 h 5 h" 5 h$ b455 h 5 h 5 ht 5 h b345 h 5 h b235 h" 5 h 5 h ?Welcome to Mociex's Book Emporium! What would you like to do?  a -  560 gold a Codex of Conductivityb -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list7 hbuy|examineexamine item[Enter] describe7 h A Codex of Conductivity. An exhaustive collection of research notes on the effects of electricity upon everything from sawdust to snozzcumbers, interspersed with spell formulae and usable technical schematics. The author's handwriting deteriorates shockingly inthe middle of the chapter on spriggan electrophysiology, leading to much speculation about both their identity and their sense of self-preservation. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Forge Lightning SpireAir/Forgecraft47 hyno  b - ArcjoltConjuration/Air5no  c - Maxwell's Capacitive Coupling Air8no9 hWelcome to Mociex's Book Emporium! What would you like to do?  a -  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list: hC~a $  You are short 494 gold pieces for the purchase.: h=; Great Wizards, Vol. II. A collection of spells from great wizards throughout history. The author seems to have been extremely enthusiastic, and each wizard is described in voluminous,comprehensive detail. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Alistair's IntoxicationAlchemy5no  b - Borgnjor's Vile ClutchNecromancy/Earth5no  : h8c - Eringya's Noxious BogAlchemy6no; hCLWelcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. You are short 494 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe; hy[A-H] put item on shopping list; h^ \ The Quarto of Shivering Anathema. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Dimensional BullseyeHexes/Translocation4no  b - Summon Mana ViperHexes/Summoning5no  c - Hoarfrost CannonadeIce/Forgecraft5no  d - Sculpt SimulacrumIce/Alchemy6noA hEjWelcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. You are short 494 gold pieces for the purchase. A hg[Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listB hVE\ A book of Burglary. A book containing spells useful for theft, breaking and entering, and other miscellaneous larceny. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  B hFa - Ensorcelled HibernationHexes/Ice2no  b - SwiftnessAir3 yes  c - PasswallEarth3noB h Welcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglarye -  588 gold a book of Cryoformation B h  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. You are short 494 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listC h5  A book of Cryoformation. An illustrated guide to shaping ice into both practical and artistic forms. An entire chapter is devoted to tables of mineral impurities and their effect on colour and melting point. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Hoarfrost CannonadeIce/Forgecraft5C h7 no  b - Sculpt SimulacrumIce/Alchemy6no  c - Splinterfrost ShellIce/Forgecraft7noD hr Welcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary D hs  e -  588 gold a book of Cryoformationf -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. You are short 494 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listE hgF A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelE h~Known  a - Awaken ArmourEarth/Forgecraft4no  b - Lee's Rapid DeconstructionEarth5no  c - MagnavoltEarth/Air7noF h Welcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. You are short 494 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listG h3p A book of the Dragon. A magical book of spells which allow some command over dragons and their aspects. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Cause FearHexesG hs|4no  b - FireballConjuration/Fire5no  c - Dragon's CallSummoning9noH hWelcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon You have 66 gold pieces. You are short 494 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listH h' A book of the Moon. A book written by a mad wizard, who had become convinced that the moon far abovewas composed, not of shining light, but of rock as solid as that beneath one's feet. Many of the pages have been mangled beyond recognition, seemingly shreddedby a pair of powerful claws... but what would a troll be doing with a spellbook?Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeH h LevelKnown  a - Passage of GolubriaTranslocation4no  b - SilenceHexes/Air5no  c - Lehudib's Crystal SpearConjuration/Earth8noI h[= Welcome to Mociex's Book Emporium! What would you like to do?a $  560 gold a Codex of Conductivity  b -  532 gold Great Wizards, Vol. II  c -  672 gold the Quarto of Shivering Anathema  d -  308 gold a book of Burglary  e -  588 gold a book of Cryoformation  f -  532 gold a book of Iron  g -  588 gold a book of the Dragon  h -  560 gold a book of the Moon I h> You have 66 gold pieces. You are short 494 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listK h K hK hplanckenstein the GustyVine StalkerHealth: 18/18 ========================Magic: 8/8========================AC: 2Str: 10EV: 11Int: 17#####SH: 0Dex: 20##...##XL:  3 Next: 64% Place: Dungeon:3##...@.##Noise: ---------  Time: 1987.7 (7.0)K h)t#.......#o) +1 short sword (flame)#.......#Cast: Shock#.......#####Zot (16012) Gem (7013) ##.....##...##...........##...........###............####.....##.....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _w - a purple potion _Found Mociex's Book Emporium. K h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Mociex's Book Emporium here.K hK hK hi_Magic restored. _w - a purple potionFound Mociex's Book Emporium. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Mociex's Book Emporium here. _You can access your shopping list by pressing '$'.K hQ< JK h? K h*B K hC S12 _K hJ 01K hK K hM c090K hN K hP K hdU y809K hU K hbX b78K h|Y K h/] K hq #######...####...∩.###.......##.......##.......#######.....##...##...........##.......@...##92.7 (5#............####.....##.....####....##...#..##.####...#........ ###....##.# ###..# [ .. ##.###....... #....#K hx K h! o3.7 (667K h K h~ * _Found a kite shield.L hy4L h[L h L h!b56L h',L h(x45L h,x34L h-L h.L hX0L h0L23L hE1L hi2L h5b12L h'7L h8L ha;b01L h<L h??L hAe59990L hCL hGL hIb86999L hJL hOC  You see here a +0 kite shield.L hQL hnRS78 _L h0TL h~WL hZL67L hZL h \L h^L hab56L hcL hwb45L hxL hV~3 _x - 4 javelinsL hԁb34L hL h L hLjL hcL23L hL hL hʎb12L hÐL hL hӔb01L hL hL hGL hΙM890L hSL hpL hL h M889L hL hL h<b78L hL hۢL hSb67L hפL hL hæb56L h?L h\L h,b45L hL hL hzL hL34L hL hѮL hMb23L hڰL h$L h12L hb01L hQL hL hL hsM790L hL hL hfc879L hhL haL h&L hL78L hL hdL h}b67L h L hb56L hL hc{ _s - 2 scrolls labelled XACVEV ENT (gained 1)L hb45L hAL hRL hSb34L hL hL hOb23L h L hL hb12L hL hTL hL h8L01L hL h L h(D69L h0L hL hL hc869L hL h L hXb78L hL hL hb67L hL hL hsb56L hL hL hub45L hL hG L h C3L h 4L h L hx L h h#........# ####........# ...#........# ########## ............###......... .....###.....##......... .....# ###.#.##......... .....# #....#......... ....## ###..#......... ....## #....@.......2036.7 (43.0) .....# ##... .....# ###......... .....# #........) L h %....## ##.###...# ...## #.. .. ...#####..# ..# .......#... .. .......L h{! L hF- p7.7 (4423L hp3 L hG 4 _Found a dagger.L hS p8.7 (4512L h Y L h[ c _y - a scroll labelled HUTHENG HUCIUO h|8 4[13;38HO h9 O h A O hTC O hK 01590O hM O hP c859O hUQ O hHT O hU b78O h|V O hZ O h[ O hQ\ L67O h\ O hw` O hgb b56O h.c O h=f O hh O hh D45O h9i O hk O h/m b34O hm O hp O hm O h L23O h O hՅ O h O h L12O h O h O h b01O h O h O h O h M490O h O h O h_ O hٛ M849O h9 O h' O h1 b78O h O h O h b67O h O hZ O h3 b56O hG O hӳ O ha O h .......# #####........# .......##### ##...#........# ## #.....##...# ##.............###. ....# .###.....##. ...........## #.......# ###.#.##........###.......# #....#. #.....##.....###.....## ###..#. O h\ ##....##...#..##.....## #....  ####...#.......# ##...  ###....##.## ###. ###..##.[# #.Shock ##.###.## ## #......#...## # ####.####.....##### S   adder (wandering) #......##†........# #......#.S........  ## ##......#..........#O h -54.7 (16O h p5.7 (1745O h+ O hJ Y _An adder comes into view.Q hD******Q h*Q h/u^  The zap misses the adder.Q hx.....†.Q h&7---=6.0)Shock34Q hQ h/ _The adder hisses angrily.Q hg Q h Q hk Q hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R hG4R hrR hR hDR hS23 _R h,R h7R hO}.....###............-7ShockSR h]PtS   adderR h^8-R hIeR hg] _An adder is nearby!R h^_*******R hjR h?f..S..R ha..R h6------=812R hR hO _The zap misses the adder.R h` ^*******R hN R hW v.S......R hgY 5------901R h` R h)c O _The zap misses the adder.S h- *** The zap misses the adder. The zap hits the adder.S hŮS h  S..  The adder is moderately wounded.S h47--3---------60390S hS hN* _The adder bites you.S hx ***The zap hits the adder.  The adder is heavily wounded.S h IS..S h --2---------1839S h! S h d _The zap misses the adder. The adder bites you.T h1 ***The zap hits the adder.  The adder is heavily wounded.T hH S..  The zap misses the adder. The adder bites you.  You are poisoned.T hK=1------27) Pois Gem (6938) T hRT hU, _The adder poisons you!U hT  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h^ .......# #####........#  planckenstein the Gusty .......##### ##...#........# ## Vine Stalker #.....##...# ##.............###. Health: 17/18 ======================-- ...........# #.......###.....##. Magic: 0/8------------------------ ...........## #.......# ###.#.##. AC: 2Str: 10 ............###.......# #....#. EV: 11Int: 17 #.....##.....###.....## ###..#. SH: 0Dex: 20 ##....##...#..##.....## #.... XL:  3 Next: 64% Place: Dungeon:3 U h  ####...#.......@.....# ##... Noise: =--------  Time: 2062.7 (0.0)  ###....##.#.S.....# ###. o) +1 short sword (flame) ###..##.[.*.....# #. Cast: Shock ##.###..*....## ## Zot (15937) Pois Gem (6938)  #......#...## # ####.####.....#### # S   adder #......##†........ # #......#..........  ## ##......#..........# You are poisoned. _The adder poisons you!  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock  h ym(safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineU h.......# #####........#  planckenstein the Gusty .......##### ##...#........# ## Vine Stalker #.....##...# ##.............###. Health: 17/18 ======================-- ...........# #.......###.....##. Magic: 0/8------------------------ ...........## #.......# ###.#.##. AC: 2Str: 10 U h|............###.......# #....#. EV: 11Int: 17 #.....##.....###.....## ###..#. SH: 0Dex: 20 ##....##...#..##.....## #.... XL:  3 Next: 64% Place: Dungeon:3  ####...#.......@.....# ##... Noise: =--------  Time: 2062.7 (0.0)  ###....##.#.S.....# ###. o) +1 short sword (flame) ###..##.[.......# #. Cast: Shock ##.###.......## ## Zot (15937) Pois Gem (6938)  #......#...## # ####.####.....#### # U hoS   adder #......##†........ # #......#..........  ## ##......#..........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is severely wounded.The zap hits the adder.U hG              *  *U hT  *          ## V h18...  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is severely wounded.The zap hits the adder.  You kill the adder!V hm<913.7 (167The zap hits the adder.  You kill the adder! _You feel sick.  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.V hE/  --more--W h0W h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   j - Spellcasting   3.0   4.0   0  W h         b - Maces & Flails   0.0   1.2  -1   k - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   l - Air Magic   3.0   4.0   0   d - Unarmed Combat   0.0   1.0   0      W hJ e - Throwing   0.0   1.2  -1   m - Evocations   0.0   1.2  -1           f - Short Blades   0.0   1.2  -1              W hav g - Armour   0.0   1.4  -2       h - Dodging   1.5   2.8  -2       i - Stealth   3.0   2.4  +3                          W he                    You need to enable at least one skill.[?] HelpW hG*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY h^> h + Dodging 1.5Y h TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] setY h/ [-] clear selected targetcost|targetsY h =[?25h[?0c0 Z hCm" Z hn [?25l[?1cZ hvuU2.0  -2  The current training targets, if any.  The species aptitude is in white.=] set aall targetsZ hZ hZ h].......######........#planckenstein the Gusty .......##### ##...#........# ## Vine Stalker #.....##...# ##.............###. Health: 17/18 ======================-- ...........# #.......###.....##. Magic: 0/8------------------------ ...........## #.......# ###.#.##. AC: 2Str: 10 Z h............###.......# #....#. EV: 11Int: 17 #.....##.....###.....## ###..#. SH: 0Dex: 20 ##....##...#..##.....## #.... XL:  3 Next: 91% Place: Dungeon:3  ####...#.......@.....# ##... Noise: =--------  Time: 2063.7 (1.0)###....##.#.......####. o) +1 short sword (flame)###..##.[.......##. Cast: Shock##.###.......#### Zot (15936) Pois Gem (6937) #......#...#######.####.....##### h/7H#......##†........##......#..........## ##......#..........#The zap hits the adder.  You kill the adder! _You feel sick.  Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.Z hBShockZ h Z h. _[ h#.##### ##...#.# # ##...# ##.....#......# #.###.....## #...## #.......# ###.#.## #....###.......# #....# ##.....##.....#### ###..# [ h  ##....##...#..##.....## #..  ####...#.............# ## ###....##.#.# ### ###..##.[.# # ##.#### # #......# ####.####.....#### #......##†........ #......#..........## ##......#..........# #....#.#[ h[ ha1===-456[ hE[ h$ _You feel sick.[ h> ##...#..#  ......# #.......###.....  #...## #.......# ###.#.  #...###.......# #....  ##.....##.....#### ###..  ##....##...#..##.....## #.. ####...#.............# ##[ h?E ###....##.#.......# ## ###..##..#  ##.####  #......# ####.####.....#### #......##†........ #......#......## ##......#..........# #....#....# #.###......#.#[ h0G[ hR-545[ hkX[ h\j _You feel sick. _You see here a +0 kite shield.[ hZ 9  z - a +0 kite shield[ h j634[ hr [ hN $ _You feel sick.[ h> ..##### ##...#. ##.....##...# ##........ #.# #.......###..... # #.......# ###.# .........# #.[ hq.##.....###.....## ###....##...#..### ####...#.............####....##@#.......#####..#..##.###.......## #......#...##  ####.####.....#### #......##†... #......#.. ## ##......#.....# #....#.#[ h3  You feel sick.[ h=72) Gem (6933) [ h[ h [ _You are no longer poisoned.\ h #.# #####. ..##### ##...#. ##.....##...# ##........ #.# #.......###... # #.......# ###.#\ h ........# #..##.....###.....## ###....##...#..### ####...#...@.........####....##.#.####..##.........###.###.......## #......#...## ####.####.....#### #......##†.... #......#.. ## ##......#.#\ h: \ hl8=====812\ hK\ h6\ h v #.# ##### #.......##### ##...# ##.....##...# ## #.....# #.### #....## #.# ###. #............###.# # ##.....##.....###.....##  ##....##...#..##.....##  ####...#.......#  ###....##.#.# ###..##.........# ##.###.......## #......#.## ####.####....#### #......##†........\ hw #......#..........  ## ##......#.#\ hj901\ h\ h\ h J\ h0" }290829==78\ h# b67\ h^$ \ hH% \ h% z2===56\ h`& \ h-( b45\ h) \ h* b34\ h}+ \ h+- b23\ h- \ h[. \ h. `===12\ h\/ \ h0 b01\ hp1 \ h3 c190\ h4 \ h5 \ h5 M819\ hl6 \ h8 L78\ h8 \ hr9 \ h: \ h$; 3===67\ h; \ h= b56\ h{> \ hj? \ h? L45\ hb@ \ h'A b34\ hA \ hB \ h"C o===23\ hC \ hSD L12\ hD \ hOE L01\ hE \ hjF \ hG c090\ hH \ hM y809\ hi \ hj 4===78\ hk \ hQm C6\ hm 7\ hn \ h3p b56\ hp \ hyr \ h6s L45\ hs \ ht \ hu `===34\ hv \ hw \ hx b23\ hXz \ h { D12\ h{ \ h| \ hO} D01\ h~ \ h d8990\ hk \ h \ h 5===8899\ h \ hE b78\ h \ h L67\ h \ hq \ h݈ b56\ h \ h \ h} `===45\ h \ h΍ b34\ hp \ hۏ \ h L23\ h \ h b12\ hA \ h \ h D01\ h \ h 6===890\ h5 \ h٘ c889\ h \ h6 b78\ h \ hS b67\ h \ hT \ h& v===56\ h b45\ h \ hS b34\ h( \ h b23\ h \ h b12\ h \ hH 7===01\ h \ h c790\ h/ \ hӫ \ h{ M879\ h \ h \ h L78\ h, \ h \ h@ `===67\ h \ hS \ h˳ L56\ hD \ h \ h L45\ h \ h C3\ h| 4\ h \ hǺ b23\ hy \ hd _ _You start resting.\ h\ 1127.7 (58.0)\ h, 8===8.7 (5912\ hD \ hD % _Magic restored.^ hJx^ hInventory: 26/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of flaming (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) ^ hWands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 3 scrolls labelled RESOV SODIAJYE  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a h z - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 2.6 (11.7 -> 9.1). Your SH would increase by 8.8 (0.0 -> 8.8). Your spell failure would worsen by up to 47% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} a h2 Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.f h If you equipped this item, your spell failure would worsen: Swiftness16%-> 63% Static Discharge12%-> 54% Shock8%-> 38% (w)ear, (d)rop, (=)adjust, or (i)nscribe.g hyInventory: 26/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of flaming (weapon)  g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield g h>oJewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 3 scrolls labelled RESOV SODIAJYE  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]g h g hw g h \ #.......######....... planckenstein the Gusty#.......##### ##...#....... Vine Stalker##.....##...# ##............ Health: 18/18 ========================#...........# #.......###... Magic: 8/8========================#...........## #.......# ###. AC: 2Str: 10g hշ t#............###.......# #. EV: 11Int: 17##.....##.....###.....## ## SH: 0Dex: 20##....##...#..##.....##XL:  3 Next: 91% Place: Dungeon:3####...#..@..........#Noise: ---------  Time: 2128.7 (0.0)###....##.#.......#o) +1 short sword (flame)###..##.........#Cast: Shock##.###.......##Zot (15871) Gem (6872) #......#...######.####.....#####......##†........g hn f#......#..........## ##......#..........#z - a +0 kite shield _You feel sick.  You feel sick. _You are no longer poisoned. _You start resting. _Magic restored.g h] g hy g h g h3 i hN^i ha6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.0   4.0   0           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   1.0   2.0   0  i hb c - Axes   0.0   1.2  -1   m - Air Magic   3.0   4.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   n - Evocations   0.0   1.2  -1           f - Short Blades   0.0   1.2  -1               g - Armour   0.0   1.4  -2   hScE39;49m    h + Dodging1.7   2.8  -2       i - Shields   0.0   1.2  -1       j - Stealth   3.0   2.4  +3                                      The relative cost of raising each skill is in cyan.  i hdThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj hj hj hZ #.......######....... planckenstein the Gusty#.......##### ##...#....... Vine Stalker##.....##...# ##............ Health: 18/18 ========================#...........# #.......###... Magic: 8/8========================#...........## #.......# ###. AC: 2Str: 10#............###.......# #. EV: 11Int: 17##.....##.....###.....## ## SH: 0Dex: 20j h##....##...#..##.....##XL:  3 Next: 91% Place: Dungeon:3####...#..@..........#Noise: ---------  Time: 2128.7 (0.0)###....##.#.......#o) +1 short sword (flame)###..##.........#Cast: Shock##.###.......##Zot (15871) Gem (6872) #......#...######.####.....#####......##†........#......#..........## ##......#..........#z - a +0 kite shield _You feel sick.  You feel sick. _You are no longer poisoned. _You start resting. _Magic restored.j hj hj hj hIj hA[4j h~\j h`j hubb01j h^j690869j h4kj hlj hHnL78j hnj hUoj hpj hqj hhrL67j hrj htj hvj hvL56j hwj hxj hyL45j hGzj hzj h{j hU}j h}L34j h\~j hj hj hAL23j hj hj hȄb12j hIj hυj hPC0j hˆ51j h`j hc590j hj hj hbj hc859j h _You feel sick.  _You are no longer poisoned.You start resting. _Magic restored. _You open the door.j hlb78j hj h%j hL67j hC,j hj h>b56j h#j hj hXb45j h\j h=j huj hL34j hzj hj hdb23j hj hͬj h̭b12j hWj hj h`b01j hj hسj hCc490j h}j hݸj hͺc849j hj h߾j hb78j hj h2j hb67j hj hsj hC5j hu6j hj h?j hj haL45j hj h'j hb34j hj hj hb23j hj hfj hb12j hj hwj hmb01j h,j hvj h c390j hj h(j hlc839j hJj hVj hC7j h68j hj hj hxj h L67j hj hj heb56j hGj hj hML45j hj hgj hj hj hL34j hj hj hj hL23j h+j h: j h j hl b12j h j h\b01j hWj hSj hM290j hOj hj hj hc829j h#j hj hb78j hj h[j hF j h L67j h!j h$j h%j hi&L56j hu'j h)j h+L45j h,j h-j hu0j h3b34j h4j hi7j hW:L23j h:j h\<j h@j hXq..#........# #...####..........### ##..####............ #....#......# <.##..............# # .####.####........##..# ....................... #...#.########...###.# #...... #..@.# 77.7 (49.0) #...... #......:.....# #....... #............# #. ..... ..............# #### ###.....$......##............#j h Z#............##.......(....# j h&aj hip8.7 (5012j h pj hq% _Found 5 stones.j hj hj hj hj həj hcL01j h4j hJ ...####### #..####.... ....#.....# .##........# # # ####.####........##..#...................... #.########...###.# ...... ####....#..### ...... #......@.....# .#......# . ..... ...#  #### ###.....$#  #. #.(....###############  You pick up a book of Necromancy and begin reading...j h19.7 (1.0)j h q80.7 (2190j hj h"p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.k h2] 4k h_ k hzb k hl 819k hm C7k hn 8k ho k hpr k h5y b67k hK{ k h~ k hV L56k hY k h1 L _You now have 75 gold pieces (gained 9).k h b45k h$ k h̋ k h k h D34k he k h֑ k h b23k h k hΗ k h k h L12k h: k hÜ k h b01k hQ k hb k hE ###.##.#.##.. ..............# .r...........# ..# ####..........###..# ........... .. #.....# .# #...........###.# #.## #.####........##..#........... #.########...###.##....... ####....#..### ###Shock ... #............# .... ##............# .... ..............# r   rat (asleep) ### ###............##............##............#k h9 +9.7 (9k hf u90.7 (10.0)090k h k h V _A rat comes into view.l h:  The zap hits the rat.l hBk*******l hR L.......l hz 7---3=1.0)Shock809l h l hC G _You kill the rat!m hm h4m hm h*<786756m hm hm hth---45m hm hZm hL34m h\m hb23m hm hb12m h7m hV8===01m hm hsm hN7990m h{m hm hd8799m h5m hm h# #.# ..# # #.# ...# o.# # #.. ...# .. ..##.##.#.##.. ..... ....# #..m h(...# #..# ###.###..# ##.......# #....# #@# # - .............###.# #.## ####........##..#..... Shock..............# .########...###.##.....# ####....#..########o   orc (polearm, asleep) .. #............# ... ##............# ... ..m h- 20m h.i0.0)  An orc comes into view. It is wielding a +0 trident.m hk.oo)m h.%y==2.7 (1178m h(m hy/= _The orc shouts! You hear a loud squeak.m hE *******The zap hits the orc.m hf m hC& s..o....m h. 7----3.7 (1.0)67m h4 m h7 1 _The orc is lightly wounded.m hF ******* The zap hits the orc.n ha"n h$f  The orc is almost dead.n h,.o.o...o 2 orcs (1 polearm, 1 wandering)n h.6-------456n h45n h=s _An orc comes into view. It is wielding a +0 dagger.n hA  The zap hits the orc.*******o   orc (n hn h...o.)...on hn h\T# #.# ..#planckenstein the Gusty # #.# ...# ..#Vine Stalker # #.. ...# .. ..###Health: 18/18 ======================== ###.##.#.##.. o....Magic: 5/8===============--------- n h i.............# #)..AC: 2Str: 10 .............# #..#EV: 11Int: 17 ###..........###..#SH: 0Dex: 20 ###...............#XL:  3 Next: 100% Place: Dungeon:3 #............# #@# #Noise: =--------  Time: 2205.7 (1.0) .............###.# #.##o) +1 short sword (flame) .####........##..#.....Cast: Shock .......................#Zot (15794) Gem (6795) .########...###.##.....# .. ####....#..########o   orc .. #............# n h!... ##............# ... ..............#The zap hits the orc. _The orc is lightly wounded.  The zap hits the orc.  The orc is almost dead. _An orc comes into view. It is wielding a +0 dagger.The zap hits the orc.n h " _You kill the orc!You have reached level 4!n h+/  --more--o h@23/239-----14 0% o h o hO _You feel agile.o h Z*******o h o h? p...o...o h˘ 4-----634o h o hD M _The zap misses the orc.p h= u  You miscast Shock.  You are very lightly contaminated with residual magic.p h'R)op h)3------72) Contam Gem (6793) p h/p hA2 p h2*_Nothing appears to happen.p hp h:P.op hM2------812p hp hC _You miscast Shock. Nothing appears to happen.r h  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r h# #.# ..# planckenstein the Gusty # #.# ...# ..# Vine Stalker # #.. ...# .. ..###  Health: 23/23 ======================== r h###.##.#.##.. .....  Magic: 1/9==---------------------- .............# #).. AC: 2Str: 10 .............# #.*# EV: 11Int: 17 ###..........###o.# SH: 0Dex: 21 ###..............*# XL:  4 Next:  0% Place: Dungeon:3 #............# #@# #  Noise: ---------  Time: 2208.7 (0.0) .............###.# #.##  o) +1 short sword (flame) .####........##..#.....  Cast: Shock .......................#  Zot (15791) Contam Gem (6792) r h.########...###.##.....# .. ####....#..########  o   orc .. #............# ... ##............# ... ..............# _Nothing appears to happen. _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight liner hz # #.# ..# planckenstein the Gusty # #.# ...# ..# Vine Stalker # #.. ...# .. ..###  Health: 23/23 ======================== ###.##.#.##.. .....  Magic: 1/9==---------------------- r h\{ .............# #).. AC: 2Str: 10 .............# #..# EV: 11Int: 17 ###..........###o.# SH: 0Dex: 21 ###...............# XL:  4 Next:  0% Place: Dungeon:3 #............# #@# #  Noise: ---------  Time: 2208.7 (0.0) .............###.# #.##  o) +1 short sword (flame) .####........##..#.....  Cast: Shock .......................#  Zot (15791) Contam Gem (6792) .########...###.##.....# .. ####....#..########  o   orc  h} 65d.. #............# ... ##............# ... ..............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is severely wounded.The zap hits the orc.r h/ V #.# ..# #.# ...# ..# #.. ...# .. ..###  .....  #).. #.*#r h *.#*# #@# #  #.##       r h R.).r hX 3=9.7 (1Shock01r h r hL  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  r hH The orc is severely wounded.The zap hits the orc. _You kill the orc!s hs 4s hu s hx c890s h 52===88978s hE b67s hȆ s hɉ b56s h s h W===4s hȏ 5s h/ s hܔ b34s h s h L23s h s hɜ s hB b12s h s h b01s hf s h v3===-...s h j 20.7 (11.0) _You start resting.s hC k-79) Gem (6780) s h s h K _Your magical contamination has completely faded away.t h04t h1t hD4c879t h<78t h=`===67t h>t hAb56t hBt hDb45t hFt hHb34t hJt h%Nb23t hOt hQb12t huSt hfUz4==0t hV1t hVt heYc690t hZt hH]c869t h^t h`b78t hat hcu==67t het h$gb56t h7jt hkb45t hfmt hqb34t hrt hBut huL23t hwt hyt hyL12t h5zt hd{t h{~5===01t hu|t h}c590t h~t hӀt h]M859t ht hL78t ht h=t h\t hI`===67t ht h|t hL56t ht hRt hL45t ht hb34t ht ht hd rShockr   rat (wandering) _You start resting.t h-46.7 (26t hp7.7 (2723t h)t h3V _A rat comes into view.u h- # #.# ..# .w ## .# #.# ...# ..# #.. .# #.. ...# .. ..###..####.##.#.##.. ..........# #)... ...r..# #..#####).####............@..# #.....###.## .............###.# #.## #.####........##..#..... ........................# #.########...###.##.....#w   dart slug (wandering). ####....#..########r   rat (wandering) #......#. ##.# hmu h u hu8r.u he$6===8.7 (1.0)12u h*u h,\ _A dart slug comes into view.u h&I.# .## #.# ..# .w ## ..# #.# ...# ..# #.. ..# #.. ...# .. ..###..# ..###.##.#.##.. ...........# #)....r...# #..# .####.###).# .####.#.#.###.## # #...###.# #.## ##.####........##..#.....................# u hJ.#.##...###.##.....#r   rat (wandering). ####....#..# .... #.# ..... ##.#u h%Lu h:S=r.u h1Zj901u h`u hau hb .#.## #.# ..##.. .w ##.# #.# ...##.. ..# #...# #.. ...##.. ..###..#.###.##.#.##.. .......r...# #)... #..# #..#.####.###).#.####.#.#.###.## # ##..###.# #.###.####........##..#..........# ..#.#...###.##.....#. ####....#..#. #............# ...... ##.#u hEd u hbk <r.u hx l50490u h u h% u h@  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v h86..# planckenstein the Gusty ..## #.# ..##.. .w ##  Vine Stalker ...# #.# ...##.. ..# #..  Health: 23/23 ======================== ...# #.. ...##.. ..###..#  Magic: 5/9=============----------- v hI;...###.##.#r##.. ......  AC: 2Str: 10 ............*...# #)...  EV: 11Int: 17 #............**.# #..#  SH: 0Dex: 21 ..####.........*###).#  XL:  4 Next:  3% Place: Dungeon:3 ..####..........@....#  Noise: ---------  Time: 2250.7 (0.0) ...#............###.## #  o) +1 short sword (flame) ##..............###.# #.##  Cast: Shock ###.####........##..#.....  Zot (15749) Gem (6750) ..........................# ..#.########...###.##.....#  r h<1m   rat (wandering) ..... ####....#..######## ..... #............# ...... ##............# _A dart slug comes into view.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)v hN..# planckenstein the Gusty ..## #.# ..##.. .w ##  Vine Stalker ...# #.# ...##.. ..# #..  Health: 23/23 ======================== ...# #.. ...##.. ..###..#  Magic: 5/9=============----------- ...###.##.#r##.. ......  AC: 2Str: 10 ................# #)...  EV: 11Int: 17 v h#...............# #..#  SH: 0Dex: 21 ..####..........###).#  XL:  4 Next:  3% Place: Dungeon:3 ..####..........@....#  Noise: ---------  Time: 2250.7 (0.0) ...#............###.## #  o) +1 short sword (flame) ##..............###.# #.##  Cast: Shock ###.####........##..#.....  Zot (15749) Gem (6750) ..........................# ..#.########...###.##.....#  r   rat (wandering) ..... ####....#..######## ..... #............# ...... ##............# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shockv h (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.v h #.#  .w ##  #.#  ..# #..  #..   *##..  *...# #)... **.# #..# *   #  #.##     v h|J†....v h4=1.7 (1Shock849v hv hՏWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  v hZThe zap hits the rat. _You kill the rat!v h4v hv hrv hï7867v h"v hb56v hv hw-Shockw   dart slug (wandering)v h # #.# ..##.. .w ##  #.# ...##.. ..# #..  #.. ...##..  .#†##.w  .......# #)... .......# #..# .......###).# .......@....# 4.7 (3.......###.## # .......###.# #.## ....... ....... ###...#  ####...  #......   _You start resting.w h1/ #.# ..##.. .w ##  #.# ...##.. ..# #..  #.. ...##..  .#†##.w  .......# #)... .......# #..# .......###).# .......@....# .......###.## # .......###.# #.## ....... .......###...#  ####... #...... w hF8-w hOw hQ` _A dart slug is nearby!w h5~  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w h ..# planckenstein the Gusty ..## #.# ..##.. .w ##  Vine Stalker ...# #.# ...##.. ..# #..  Health: 23/23 ======================== ...# #.. ...##.. ..###..#  Magic: 4/9==========-------------- ...###.##.#†##.w ......  AC: 2w hO Str: 10 ...............*# #)...  EV: 11Int: 17 #..............*# #..#  SH: 0Dex: 21 ..####.........*###).#  XL:  4 Next:  4% Place: Dungeon:3 ..####..........@....#  Noise: ---------  Time: 2254.7 (0.0) ...#............###.## #  o) +1 short sword (flame) ##..............###.# #.##  Cast: Shock ###.####........##..#.....  Zot (15745) Gem (6746) ..........................# ..#.########...###.##.....#  w   dart slug (wandering) ..... ####....#..######## ..... #...........w hН G.# ...... ##............# _A dart slug is nearby!Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)w hE ..#planckenstein the Gusty ..## #.# ..##*. .w ##Vine Stalker ...# #.# ...##*. ..# #..Health: 23/23 ======================== ...# #.. ...##*. ..###..#Magic: 4/9==========-------------- ...###.##.#†##.* ......AC: 2Str: 10 ...............*# #)...EV: 11Int: 17 w h~G #..............*# #..#SH: 0Dex: 21 ..####.........*###).#XL:  4 Next:  4% Place: Dungeon:3 ..####..........@....#Noise: ---------  Time: 2254.7 (0.0) ...#............###.## #o) +1 short sword (flame) ##..............###.# #.##Cast: Shock ###.####........##..#.....Zot (15745) Gem (6746) ..........................# ..#.########...###.##.....#w   dart slug ..... ####....#..######## ..... #............# ...... ##............#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure) w hH Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.w h i...w...w h w=5.7 (145w hV w h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linew h Aim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.x h=O  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x hVq...# planckenstein the Gusty ..## #.# ..##.. .w ##  Vine Stalker ...# #.# ...##.. ..# #..  Health: 23/23 ======================== ...# #.. ...##.. ..###..#  Magic: 3/9========---------------- ...###.##.#†##.w ......  AC: 2Str: 10 ...............*# #)...  EV: 11Int: 17 #..............*# #..#  SH: 0Dex: 21 ..####.........*###).#  XL:  4 Next:  4% Place: Dungeon:3 x hsd..####..........@....#  Noise: =--------  Time: 2255.7 (0.0) ...#............###.## #  o) +1 short sword (flame) ##..............###.# #.##  Cast: Shock ###.####........##..#.....  Zot (15744) Gem (6745) ..........................# ..#.########...###.##.....#  w   dart slug ..... ####....#..######## ..... #............# ...... ##............# _The dart slug is moderately wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)x hAX..#planckenstein the Gusty ..## #.# ..##*. .w ##Vine Stalker ...# #.# ...##*. ..# #..Health: 23/23 ======================== ...# #.. ...##*. ..###..#Magic: 3/9========---------------- ...###.##.#†##.* ......AC: 2Str: 10 ...............*# #)...EV: 11Int: 17 #..............*# #..#SH: 0Dex: 21 ..####.........*###).#XL:  4 Next:  4% Place: Dungeon:3 ..####..........@....#Noise:  hY;49m=--------  Time: 2255.7 (0.0) ...#............###.## #o) +1 short sword (flame) ##..............###.# #.##Cast: Shock ###.####........##..#.....Zot (15744) Gem (6745) ..........................# ..#.########...###.##.....#w   dart slug ..... ####....#..######## ..... #............# ...... ##............#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.x h%j...w...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.x h ````The dart slug launches a dart at you.x hrW...@x h{o6.7 (134x h>x hO _The slug dart misses you.x hx  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h# ..# planckenstein the Gusty ..## #.# ..##.. .w ##  Vine Stalker ...# #.# ...##.. ..# #..  Health: 23/23 ======================== ...# #.. ...##.. ..###..#  Magic: 2/9=====------------------- ...###.##.#†##.w ......  AC: 2Str: 10 ...............*# #)...  EV: 11Int: 17 #..............*# #..#  SH: 0Dex: 21 ..####.........*###).#  XL:  4 Next:  4% Place: Dungeon:3 ..####..........@....#  Noise: =--------  h i;49m Time: 2256.7 (0.0) ...#............###.## #  o) +1 short sword (flame) ##..............###.# #.##  Cast: Shock ###.####........##..#.....  Zot (15743) Gem (6744) ..........................# ..#.########...###.##.....#  w   dart slug ..... ####....#..######## ..... #............# ...... ##............# _The slug dart misses you.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)x h ..# planckenstein the Gusty ..## #.# ..##.. .w ##  Vine Stalker ...# #.# ...##.. ..# #..  Health: 23/23 ======================== ...# #.. ...##.. ..###..#  Magic: 2/9=====------------------- ...###.##.#†##.w ......  AC: 2Str: 10 ................# #)...  EV: 11Int: 17 #...............# #..#  SH: 0Dex: 21 x h, ..####..........###).#  XL:  4 Next:  4% Place: Dungeon:3 ..####..........@....#  Noise: =--------  Time: 2256.7 (0.0) ...#............###.## #  o) +1 short sword (flame) ##..............###.# #.##  Cast: Shock ###.####........##..#.....  Zot (15743) Gem (6744) ..........................# ..#.########...###.##.....#  w   dart slug ..... ####....#..######## ..... #............# ...... ##............# Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded h] @39;49m, 100% to hit)  The zap hits the dart slug.x hҎ  #.# ..##*. .w ##  #.# ...##*. ..# #.. x hj  #.. ...##*.  *  *# #)... *# #..# *   #  #.##  x h P   x h3I.......x h3===287.7 (1  Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!  Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!  x h:You need to enable at least one skill for training.x h /  --more--y hW y h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   k - Spellcasting   3.0   4.0   0  y hr          b - Maces & Flails   0.0   1.2  -1   l - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   m - Air Magic   3.0   4.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   n - Evocations   0.0   1.2  -1           f - Short Blades   0.0   1.2   h 10;1m-1               g - Armour   0.0   1.4  -2       h - Dodging   2.0   4.2  -2       i - Shields   0.0   1.2  -1       j - Stealth   3.0   2.4  +3                           h 20X            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h > m + Air Magic 3.0 hl/ TargetTarget--  --  --  --  --  --  --  --  --  --  --   h0 P--  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h"  hQ [?25l[?1c h$4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets hx+ hR2 h9P..#planckenstein the Gusty ..## #.# ..##.. .w ##Vine Stalker ...# #.# ...##.. ..# #..Health: 23/23 ======================== ...# #.. ...##.. ..###..#Magic: 3/9 h$;/========---------------- ...###.##.#†##.. ......AC: 2Str: 10 ................# #)...EV: 12Int: 17 #...............# #..#SH: 0Dex: 21 ..####..........###).#XL:  4 Next:  8% Place: Dungeon:3 ..####..........@....#Noise: =--------  Time: 2257.7 (1.0) ...#............###.## #o) +1 short sword (flame) ##..............###.# #.##Cast: Shock ###.####........##..#..... h;wZot (15742) Gem (6743) ..........................# ..#.########...###.##.....# ..... ####....#..######## ..... #............# ...... ##............#Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!You need to enable at least one skill for training. hZHBShock h+N h8P. _ h4 h hv hL12 hr'01 hI)c390 h+ h,E839 hA- h/ h(0L78 h1 hU3 h3L67 h4 h6 h8b56 h;b45 hc< h>U4== hs?D34 h`@ hAC hDD23 hD hG hGL12 hH hKb01 hL hIO hO`==290 hP h;S hSM829 hT hW hWL78 hX hZb67 h] h_ h`L56 ha hd he~5===45 hg h6i hpjL34 hk hm h]nD23 hCo hq h5rD12 hs hu hu`===01 hv hyc190 h{ h} h}E819 h2~ h^ hD78 h h hqL67 h h ha~6===56 h hb45 hn h h“L34 h} hږb23 hN hZ hߚ`===12 h hC0 hǞ1 h hϡc090 h! h hM809 h hb78 h h7==67 h] hZ hL56 h h" hĴL45 h hb34 hA hu==23 hy hb12 h hb01 h hd6990 h hd8699 hc hY h|8===78 h hb67 hb hb56 h h,b45 h h h~`===34 h hR hL23 h hb12 h hb01 h{ hSc890 h hdh - _You start resting. h1310.7 (53.0) hZ9===-1.7 (54889 h h% _Magic restored. hm  h  h  h  h C7 h+ 867 h  h  h# b56 h#%  hv(  h+ <=== h, :45 ht-  h4 x34 h5  h8  h;  h; L23 h<  h"@  h`d  #... .. . .......... # .#. ..#....... # ... #..>...... # .... ##.#.....### ....##..#....... .# :....### #.#. ..##...#.....### #.#....##...@..# #..7.7 (6.0)# #......##......###.. ..###.##.#†##..##...... ...............# #)...# .# #..#.# h f [34m####..........###).# #####...............##............###.## # #........###.# #.## hi  ht o8.7 (712 hO|  h ; _Found a stone staircase leading down. hi4 hU h h hL01 h, hc790 h4 h #.. ...#  #..# ..# #... .. ..........$ # .#. ..#........  hI]# ... #..> # .... ##.#.....### # ....##..#.......# # .......#@....# ## #.#. ..##...#.....### # #.#....##......####.. .# ###......###..# .###.##.#†##..##...................###)...#.............# #..#.# ####..........###).#.####...# h,20.7 (2 hp1.7 (3879 h  h M _You pick up a manual of Long Blades and begin studying. h h hí h hj h7867 ho###......... #........) #.>...  h\##.###...####.....# #..##...#.#  #..#....#..#  #................#  #............$.#.  .#. ....#....  ... #..>..3.7 (2  .... ##.#.....####  ....##..#.......#  .......#.....#.... #.#. ..##...#.....####.. #.#....##......####.. #  h@###......###..#.##.#†##..##...... ....###)# h hmo4.7 (356 h hK; _Found a stone staircase leading down. hR  h,T  hV  hZ  h\  h] L45 h>e 34 h9h  hj  hxk L23 hl  hn  hp  hKq L12 h*r  h'u  hv L01 hNw  h{ L _You now have 78 gold pieces (gained 3). h|  hy} M690 h~  hq  h  h} M869 hU  h  hu  h L78 h  h  hH  h؋ b67 h?  h*  h L56 h  hB  ht  h L45 hɒ  hx  hQ L34 h , hJ  h  h1 L23 h  h  h2  hǜ L12 hN  h  hA  hӠ L01 h[  h  h  h] [590 hϦ  h0 M859 hƨ , h  hҫ  hb L78 h  h 7 _You open the door. hq  h L67 h  h  h  h, L56 h  h!  h e     h      ###  ##### ###..#  ..... ....g.###  ..... ........#  ..... #####@#  ..... #...#.#  h> t ..... # +.ß.'.#  Shock ..... #. #...#.##  ..... #..#####..#  ..... #.........#   g   hobgoblin (asleep)  h) ....) ##.>.......#  ..####.....#.#### #...#..#.#   h 044.7 (20.0) h i.gg h~ p5.7 (2145 h  h/ \ _A hobgoblin comes into view. hi u  You miscast Shock.  You are very lightly contaminated with residual magic. h G.g hg a8---6.7 (1.0) h }3) Contam Gem (6654)  h_  hm 0 _Nothing appears to happen. hf **** The zap hits the hobgoblin.  The hobgoblin is severely wounded. h%R...g hM1---6--------=723 hO h hk _The zap misses the hobgoblin. The hobgoblin hits you. h @  The zap hits the hobgoblin. hK {**** hN@ ". hiA ... hI 2=--5--------108Shock12 hM  hWP M _You kill the hobgoblin! hJ h`3===01 _HP restored.490849 h---7) Gem (6648)  hZ _Your magical contamination has completely faded away. h_==67 hL h h~6===56 hA h hb45 h. hھL34 hp h@ hZ23 h  hv===12 h: hb01 hD39 h>50 hn hc839 hF hb78 h h}7==67 hI h hb56 hb45 hE hP hb34 h  h_==23 hB h2 hb12 h hb01 h hc290 h h@c829 h[ hL78 h hk h |8===67 h h h5b56 h h'L45 h- hb34 hu h: h`===23 h hZ hL12 h h3 hZ01 hz h*[190 hM819 h., hZ h|9===78 h h hF hb67 h@ hP h:b56 h h, hb45 hp h hsv===34 h@ h h7L23 h h hL12 h^, h h #### ########## ####..## #..........###......### hm\ #...............@.....# - #..........####.#####.# #......... #.#...#.# Shock #......... #..+.ß.'.# ..... #.J#...#.##..... #..#####..# J   endoplasm (asleep) #......... #.........#.....) ##.>.......##.###...####.....#.#### h3088.7 (40.0) hM?t-9.7 (4101 hB hI hM  h'O hBP9_An endoplasm comes into view. hQ hӃ *****J  **The zap hits the endoplasm. h  h R..J.... h~ #8 h ---=90.7 (1.0)090 h  ho d _The endoplasm is moderately wounded. h}7u  You miscast Shock.  You are very lightly contaminated with residual magic. hl=.J. hO?7-------18) Contam Gem (6609)  hC hD0 _Nothing appears to happen. hg *****The zap hits the endoplasm. hː h0DJ.... hX6-----=278 h ha _The endoplasm is heavily wounded. h&@  The zap hits the endoplasm. h*M** hư... h65-----33Shock67 h hM _You kill the endoplasm! hΓ4 h3 h4b56 hH4534 hy hҠ---2) Gem (6603)  hԢZ _Your magical contamination has completely faded away. h~6===12 h; hux01 hd5990 hܨ hd8599 ho h  hv===78 hd hD67 h h hL56 h3 hb45 h h  hL34 hO h7 hػ}7==23 h^ h|b12 hI hb01 hZ hc890 h h<V==8 h 89 h hb78 hh hr hb67 hb56 h h hb45 h# h|8===34 hW hb23 h hb12 h hb01 h h hw===790 h hM879 h hb78 hB hL67 h/ h hb56 h h49===45 h h hb34 h h@ hg hb23 hu hN hb12 hV hqv===01 h ht h. hM690 h h h hc869 h h) hL78 h h h hb67 h h hL56 hZ h 45 h h hL34 h h# h hL23 hf h hb12 h h  h # h$b01 h% h' h(E590 h) hE+ h- h-M859 hU. hV0 h1 h3L78 h3 h4 h6b67 hh8 hX9 h: hu;L56 h$< h4= hr>b45 hU? h@ hOB hBb34 hF hlHb23 hzI haK hMb12 hO hR h}Sb01 hT hV hX hAYM490 hZ h\ h^ h._M849 hK` hb hnd heL78 he hjw...#...###..##...#..... ##.....#####..#....#..... ##÷........#............. #........... #####.#........... #..........#.###...#......#...... #..........#...........##..>..... #..........##..........##.#.....# ...#####......##..#...... ...# #.@.........#.....#-..## #.#....##...#.....#..# #.#....##......####..# #......##......###. #..###.##.#†##..##...... #.###....................###)...#  ..###.#..#...............# #..#.#   hxR......##...####..........###).#.#  ....#####..####...............# #  h}1452.7 (59.0) hʄ-3.7 (6067 h h[ _A - a glowing orange potion h54 h h h hL56 h45 hAb34 h h h hb23 h h h6L12 h hT h@ hL01 hZ h h hM390 h$ h hk hc839 h[ h h b78 h  h b67 hm  h hb56 hO h h hPZ45 h hTb34 h hK h hb23 h h hL12 hg h h  h!L01 h" h# h# h$c290 h% hk&c829 hE' h' h7)b78 h* h+ he, h,L67 hx- h. h/b56 hg0 hQ1 h#2b45 h2 ht3 h04b34 h4 h5 h6 h-7L23 h7 h9 h: hd;Z12 h< hV=b01 h= hE hFc190 hMG h0I h@Jc819 hJ hM78 h)N hNb67 hO hP hoQb56 hQ hR h^S hSL45 hpT h0U hUb34 hV hW hY hYL23 hBZ h[ h\b12 h` h`b hcb01 hd hMf h8hD09 h&i0 hj hny809 hDo hp hq hrb78 hs htb67 hu h\v hwb56 hx hy hz h.{L45 h{ hq} hy~b34 hH hL h hʂb23 h  h3 hL12 h hŠ hqb01 hd h h, hΒN4990 hT h hd8499 h hv hb78 h+ h hcb67 h h hb56 hS h h[b45 h" hݦ hç hLL34 hШ h h hL23 h h h_ hL12 hm hu hb01 h h h]M890 h hλ h hc889 h h hHx78 h hKb67 h h##...#........#.# .#....#........#.# .......#.# ...#.# .....#...........# ..##..>.......#### ..##.#.....#### .##..#.......######  #.....#....@.#  51#...#.....####..##  ######....## #####..#### ##..##......## ....###)...## ..# #..#.# ###).#.# .....#.## h[)  hn h h$E _Done exploring. h J h^ 0.0)........... h~ E _Done exploring. hE [[?25h[?0c  Search for what [Enter for "."]?  hW [?25l[?1c h  h] 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a great sword h  h  hA# .##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........#  AC: 2Str: 10  h% ..##..>.......####  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2513.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15486) Gem (6487) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _You kill the endoplasm! _Your magical contamination has completely faded away. _A - a glowing orange potion [0 h% ;10m_Done exploring. _Done exploring.  Search for what [Enter for "."]? long bl h'  h9,  hj0  h 2 . _ hO  h R  hZU  hW F _Unknown command. h{ hInventory: 27/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of flaming (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with () hЃd - 6 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 3 scrolls labelled RESOV SODIAJYE  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h8" h' h.}.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........# h0  AC: 2Str: 10 ..##..>.......####  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2513.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15486) Gem (6487) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _Your magical contamination has completely faded away. _[ h210;10;1mA - a glowing orange potion _Done exploring. _Done exploring. _Search for what [Enter for "."]? long bl _Unknown command. h5 hc: hA hC h& hRead which item? Scrolls  e - a scroll of blinking  f - 3 scrolls labelled RESOV SODIAJYE  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - 2 scrolls labelled XACVEV ENT  v - 3 scrolls labelled GIBBO JUWNURCH  h y - a scroll labelled HUTHENG HUCIU [!] read|quaff|evoke[?] describe selected hDC  hJ  h5R .##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........#  AC: 2Str: 10 ..##..>.......####  EV: 12Int: 17  hS ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2513.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15486) Gem (6487) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _Your magical contamination has completely faded away. _A - a glowing orange potion _Done exploring. _Done exploring. _Search for what [Enter for "."]? long bl _Unknown command. h2n   As you read the scroll labelled RESOV SODIAJYE, it crumbles to dust.4.7 (15) Tele Gem (6486)  _You feel strangely unstable. It was a scroll of teleportation. h  hЈ Read which item? Scrolls  e - a scroll of blinking  f - 2 scrolls of teleportation (cancels current teleport)  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - 2 scrolls labelled XACVEV ENT  v - 3 scrolls labelled GIBBO JUWNURCH  h1  y - a scroll labelled HUTHENG HUCIU [!] read|quaff|evoke[?] describe selected h hv h }.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........# h   AC: 2Str: 10 ..##..>.......####  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2514.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15485) Tele Gem (6486) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _Done exploring. [4 hK r0m_Done exploring. _Search for what [Enter for "."]? long bl _Unknown command.As you read the scroll labelled RESOV SODIAJYE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. h   As you read the scroll labelled GIBBO JUWNURCH, it crumbles to dust.  It is a scroll of amnesia. h/  --more-- h Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 8% 1 b - Static DischargeConjuration/Air12%2  c - SwiftnessAir14%3 Select a spell to forget[!] toggle spell headers h߀ h h.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........#  AC: 2Str: 10 ..##..>.......####  EV: 12 h Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2514.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15485) Tele Gem (6486) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _Search for what [Enter for "."]? long bl _Unknown command.As you read the scroll labelled RESOV SODIAJYE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  hTiAs you read the scroll labelled GIBBO JUWNURCH, it crumbles to dust.  It is a scroll of amnesia. hƖ!.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9 h~======================== .....#...........#  AC: 2Str: 10 ..##..>.......####  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2514.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15485) Tele Gem (6486) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##  h[39;49m  _Search for what [Enter for "."]? long bl _Unknown command.As you read the scroll labelled RESOV SODIAJYE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GIBBO JUWNURCH, it crumbles to dust.  It is a scroll of amnesia. hW hʣReally abort (and waste the scroll)? Y - Yes  N - No hb  h !.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9 h ======================== .....#...........#  AC: 2Str: 10 ..##..>.......####  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2514.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15485) Tele Gem (6486) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##  hX [39;49m  _Unknown command.As you read the scroll labelled RESOV SODIAJYE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GIBBO JUWNURCH, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. hK v5.7 (145 _ h  h  h/ h<4Read which item? Scrolls  e - a scroll of blinking  f - 2 scrolls of teleportation (cancels current teleport)  p - a scroll labelled YMOCIW GIQI  h~5 q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - 2 scrolls labelled XACVEV ENTv - 2 scrolls of amnesia  y - a scroll labelled HUTHENG HUCIU [!] read|quaff|evoke[?] describe selected h  h  h[ k.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........#  AC: 2Str: 10 ..##..>.......####  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2515.7 (0.0)  hN ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15484) Tele Gem (6485) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _Unknown command.As you read the scroll labelled RESOV SODIAJYE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GIBBO JUWNURCH, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.  As you read the scroll labelled XACVEV ENT, it crumbles to dust.  It is a scroll of brand weapon. h9 /  --more-- hw hBrand which weapon? Hand Weapons  o - a +1 short sword of flaming (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe[?] describe selected hZ h hwB.##...#........#.#  planckenstein the Gusty .#....#........#.#  Vine Stalker ...............#.#  Health: 23/23 ======================== #..............#.#  Magic: 9/9======================== .....#...........#  AC: 2Str: 10 ..##..>.......#### hu  EV: 12Int: 17 ..##.#.....####  SH: 0Dex: 21 .##..#.......######  XL:  4 Next: 13% Place: Dungeon:3 .....#.....#....@.#  Noise: ---------  Time: 2515.7 (0.0) ##...#.....####..##  o) +1 short sword (flame) ##......####....##  Cast: Shock ##......###..####  Zot (15484) Tele Gem (6485) ##..##......## ....###)...##   ....# #..#.#   ....###).#.#   .........#.##   _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled GIBBO JUWNURCH, it crumbles to dust.  It is a scroll of amnesia. _[ hR40mOkay, then.As you read the scroll labelled XACVEV ENT, it crumbles to dust.  It is a scroll of brand weapon. h> >..####....###### #....@.#  h####..## ...##..####...##)...## #..#.#).#.##Your +1 short sword of flaming craves living souls! hi >..####....###### #....@.# ####..## ...##..####...##)...## #..#.# hk I).#.# h v  hz 6.7 (1drain34 h  h ? _o - a +1 short sword of draining (weapon) h4 hJ hZb23 hC ha h&7 h\ ...# #........).###.>.... ...## ##.###...####.....#.## #..##...#........#. ..##### #..#....#........#..### #................#.......# #####.#..............#.....#.###...#......#........... ......#.....##..>.......###.##....#.#.....#### ......#####......##..#.......####  h;......# #...........#.....#..... ......## #.#....##...#.....####.. .......# #.#....##......####....#...# #......##......###..####...###.##.#÷##..##......##...........###)...## .#..#...............# #..#.# _You start waiting. h h hv8.7 (21) Gem (6482)  h hJ@ _Your surroundings suddenly seem different. h4 hWDrink which item? Potions  b - a potion of magic  c - a sapphire potion  i - a fuming dark potion  j - a grey potion  m - a metallic ruby potion  n - a viscous golden potion  w - a purple potion  A - a glowing orange potion [!] read|quaff|evoke[?] describe selected h 1  h7  hx? ....##........).###.>.... planckenstein the Gusty ...####.###...####.....#. Vine Stalker ..###..##...#........#. Health: 23/23 ======================== ..##### h@ #..#....#........#. Magic: 9/9======================== ......### #................#. AC: 2Str: 10 ........# #####.#..............#. EV: 12Int: 17 ......#.###...#......#........... SH: 0Dex: 21 ......#...........##..>.......### XL:  4 Next: 13% Place: Dungeon:3 ......##........@.##.#.....####Noise: ---------  Time: 2518.7 (0.0) ......#####......##..#.......#### o) +1 short sword (drain) ......# #...........#.....#..... Cast: Shock ......## #.#....## hA ...#.....####.. Zot (15481) Gem (6482) .......# #.#....##......####....# .......# #......##......###..#### .......###.##.#÷##..##......## ....................###)...## .#..#...............# #..#.#As you read the scroll labelled XACVEV ENT, it crumbles to dust.  It is a scroll of brand weapon.  Your +1 short sword of flaming craves living souls! _o - a +1 short sword of draining (weapon) _You start waiting. _Your surroundings suddenly seem different. hH P  Okay, then. hT  h[  h\ . _ h'v hyRead which item? Scrolls  e - a scroll of blinking  f - 2 scrolls of teleportation  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGUs - a scroll of brand weapon  h{9v - 2 scrolls of amnesia  y - a scroll labelled HUTHENG HUCIU [!] read|quaff|evoke[?] describe selected h: h< h....##........).###.>.... planckenstein the Gusty ...## hm##.###...####.....#. Vine Stalker ..###..##...#........#. Health: 23/23 ======================== ..######..#....#........#. Magic: 9/9======================== ......### #................#. AC: 2Str: 10 ........# #####.#..............#. EV: 12Int: 17 ......#.###...#......#........... SH: 0Dex: 21 ......#...........##..>.......### XL:  4 Next: 13% Place: Dungeon:3 ......##........@.##.#.....####Noise: ---------  Time: 2518.7 (0.0) ......### hR[33m##......##..#.......#### o) +1 short sword (drain) ......# #...........#.....#..... Cast: Shock ......## #.#....##...#.....####.. Zot (15481) Gem (6482) .......# #.#....##......####....# .......# #......##......###..#### .......###.##.#÷##..##......## ....................###)...## .#..#...............# #..#.#It is a scroll of brand weapon.  Your +1 short sword of flaming craves living souls! _o - a +1 short sword of draining (weapon) _You start waiting. _Your surroundings suddenly seem different. _Okay, then. hP  Okay, then. h h h!. _ hl2  h9 Inventory: 27/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins  hi; EArmour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 2 scrolls of teleportation  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ha   k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins Armour [  a - a +0 robe (worn)u - a +0 plate armour  hc  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)  t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 2 scrolls of teleportation  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - a scroll of brand weapon  v - 2 scrolls of amnesiayHUTHENG HUCIU25% h=; -  z - a +0 kite shield  h - a +6 ring of dexterity (worn) Potions (go to first with !)33 h Mk - a +0 dagger  z - a +0 kite shield  h - a +6 ring of dexterity (worn)25 h $ Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  h$  a - a +0 robe (worn)  z - a +0 kite shieldtop hK hR heZ....##........).###.>.... planckenstein the Gusty ...####.###...####.....#. Vine Stalker ..###..##...#........#. Health: 23/23 ======================== ..##### hZ#..#....#........#. Magic: 9/9======================== ......### #................#. AC: 2Str: 10  hZ........# #####.#..............#. EV: 12 hZ,Int: 17  h[......#.###...#......#........... SH: 0Dex: 21  hi[......#...........##..>.......### XL:  4 Next: 13% Place: Dungeon:3 ......##........@.##.#.....#### h[~Noise: ---------  Time: 2518.7 (0.0)  h[r......#####......##..#.......#### o) +1 short sword (drain) ......# #...........#.....#..... Cast: Shock  h[......## #.#....##...#.....####.. Zot (15481) Gem (6482)  h\4.......# #.#....##......####....# .......# #......##......###..####  h6\.......###.##.#÷##..##......##  hX\....................###)...## .#..#...............# #..#.#Your +1 short sword of flaming craves living souls!  h\_o - a +1 short sword of draining (weapon) _You start waiting. _Your surroundings suddenly seem different. _Okay, then. _Okay, then. hc hj hRt hu h b h}f6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   l - Spellcasting   3.0   4.0   0           b - Maces & Flails   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   hg c - Axes   0.0   1.2  -1   n + Air Magic3.0   4.0   0   d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.2  -1   o - Evocations   0.0   1.2  -1       hfg     f - Short Blades   0.0   1.2  -1       g - Long Blades   0.0   0.6  -1 +4     hg         h - Armour   0.0   1.4  -2   hh     i - Dodging   2.0   4.2  -2       j - Shields   0.0   1.2  -1       h)h; k - Stealth   3.0   2.4  +3       hJh_     hlh         hh         hhT     hhThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Help hhG[=] set a skill target  h.... planckenstein the Gusty ...####.###...####.....#. Vine Stalker ..###..##...#........#. Health: 23/23 ======================== ..######..#....#........#. Magic: 9/9======================== ......### #................#. AC: 2Str: 10  h........# #####.#..............#. EV: 12Int: 17 ......#.###...#......#........... SH: 0Dex: 21 ......#...........##..>.......### XL:  4 Next: 13% Place: Dungeon:3 ......##........@.##.#.....####Noise: ---------  Time: 2518.7 (0.0) ......#####......##..#.......#### o) +1 short sword (drain) ......# #...........#.....#..... Cast: Shock  h-......## #.#....##...#.....####.. Zot (15481) Gem (6482) .......# #.#....##......####....# .......# #......##......###..#### .......###.##.#÷##..##......## ....................###)...## .#..#...............# #..#.#Your +1 short sword of flaming craves living souls! _o - a +1 short sword of draining (weapon) _You start waiting. _Your surroundings suddenly seem different. _Okay, then. _Okay, then. h h  h h h hN h h& _o - a +1 short sword of draining (weapon) _You start waiting. _Your surroundings suddenly seem different. _Okay, then.Unknown command. hI h-TLevel 3 of the Dungeon <<<>>>∩(Press ? for help)##....##...#..##.....## #.............# #..#...#.######...#.............# ##............# #..#####..####....##.#.......####..........# #.........####..##.........##........).###.>.......###.###.......####.###...####.....#.#####......#...###..##...#........#.#####.####.....######..#....#........#.##......##÷........### #................#.##......#............# #####.#..............#.# hT#####......#..........#.###...#......#...........##..........#..........#...........##..>.......#####.###......#..........##........@.##.#.....#####.'##.................#####......##..#.......#######≈###.................# #...........#.....#......# hT #≈# ########..........## #.#....##...#.....####..###≈###.....##...........# #.#....##......####....## hT#.'##.....##...........# #......##......###..######.###.....##...........###.##.#÷##..##......## h U#.......<..##.###....................###)...###..........#..###.#..#...............# #..#.##..........#......##...####..........###).#.# h(U:#######.........#####..####...............#.## hFUJ##........####....#............###.##..# hQ^>@ h h ....##........).###.>.... planckenstein the Gusty ...####.###...####.....#. Vine Stalker ..###..##...#........#. Health: 23/23 ======================== ..######..#....#........#. Magic: 9/9======================== ......### #................#. AC: 2 hStr: 10 ........# #####.#..............#. EV: 12Int: 17 ......#.###...#......#........... SH: 0Dex: 21 ......#...........##..>.......### XL:  4 Next: 13% Place: Dungeon:3 ......##........@.##.#.....####Noise: ---------  Time: 2518.7 (0.0) ......#####......##..#.......#### o) +1 short sword (drain)  h......# #...........#.....#..... Cast: Shock ......## #.#....##...#.....####.. Zot (15481) Gem (6482)  h.......# #.#....##......####....#  h;@.......# #......##......###..#### .......###.##.#÷##..##......##  h_....................###)...## .#..#...............# #..#.#  hi_o - a +1 short sword of draining (weapon) _You start waiting.  h_Your surroundings suddenly seem different. _Okay, then. _Okay, then.  h8_Unknown command. hz he h h h01 _790 hH h  h; c879 h  h hgb78 hv h hvC6 h7 hw hr hP hL56 h h4 ###..........# #.........#  #........).###.>.......#  ##.###...####.....#.####  #..##...#........#.# # #..#....##.# ### #................#.#  ht4# #####.#..............#.# #.###...#......#...........# #...........##..@.......#### 24.7 (6 ##..........##.#.....####  h4#####......##..#.......######  h-5o# #...........#.....#......# ## #.#....##...#.....####..### #.#....##......####....### #......##......###..#######.##.#÷##..##......##....###)...# ho5"# hB hI hJc _There is a stone staircase leading down here. hu h؃ h hg hv5.7 (145 _ h h   hX You climb downwards.  You hear the sound of rushing water. h#@/  --more-- h~ ####  ..#  #.# 4 #@#  ###   hD21 hу hb6.5 (1.834 h3  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. h\4 h\ h_ hh`#.######l....<###Shockl   iguana (asleep) h|p(0.0 hw7.5 (123 hxZ _An iguana comes into view. hr *****l _There is a stone staircase leading up here. _An iguana comes into view. zap hits the iguana.  The iguana is lightly wounded.  The iguana hisses angrily.  The zap hits the iguana. h , h  J.l...J   endoplasm (wandering)The iguana is lightly wounded. h' 8---=812 hJ  h ] _An endoplasm comes into view. hV  h Evoke which item? Wands  t - a wand of flame (15)  h5 [!] read|quaff|evoke[?] describe selected h hL hplanckenstein the GustyVine StalkerHealth: 23/23 ========================Magic: 8/9=====================---AC: 2Str: 10EV: 12Int: 17#J######SH: 0Dex: 21#.l....#XL:  4 Next: 13% Place: Dungeon:4#@#Noise: =--------  Time: 2528.5 (0.0)#<#o) +1 short sword (drain)###Cast: ShockZot (21471) Gem (6472)  hOl   iguanaJ   endoplasm (wandering)The zap hits the iguana.  The iguana is lightly wounded.  The iguana hisses angrily.  The zap hits the iguana.  The iguana is lightly wounded. _An endoplasm comes into view. hP  Okay, then. h  h hȻ. _ h hInventory: 27/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins  hSArmour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 2 scrolls of teleportation  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h1y  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins Armour [  a - a +0 robe (worn)  u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  hWands (go to first with /)  t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 2 scrolls of teleportation  p - a scroll labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - a scroll of brand weapon  v - 2 scrolls of amnesiayHUTHENG HUCIU25% h5}  u - a +0 plate armour  z - a +0 kite shield Potions (go to first with !)33 h  h  hX( planckenstein the GustyVine StalkerHealth: 23/23 ========================Magic: 8/9=====================---AC: 2Str: 10EV: 12Int: 17#J######SH: 0Dex: 21#.l....#XL:  4 Next: 13% Place: Dungeon:4#@#Noise: =--------  Time: 2528.5 (0.0)#<#o) +1 short sword (drain)###Cast: ShockZot (21471) Gem (6472) l   iguanaJ   endoplasm (wandering)The iguana is lightly wounded.  The iguana hisses angrily.  The zap hits the iguana.  The iguana is lightly wounded. _An endoplasm comes into view. _Okay, then. hU*  hi,  h/  h1  h5 ) Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 8% 1 b - Static DischargeConjuration/Air12%2  c - SwiftnessAir14%3 Select a spell to describe[!]/[I] toggle spell headers h5  Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 12%  Power: 18% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. h` Your spells (describe)TypeFailure Level a + ShockConjuration/Air8%1  b - Static DischargeConjuration/Air 12% 2  c - SwiftnessAir h;H14% 3  h h߹  hSelect a spell to describe[!]/[I] toggle spell headers h5~ Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1Schools: Conjuration/Air hy~Fail: 8%Power: 36%Damage: 1d5 (max 1d9) Accuracy: +++Range: 7Noise: Almost silent Miscasting this spell causes magic contamination. h؝[ Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 8% 1  b - Static DischargeConjuration/Air 12% 2  c - SwiftnessAir14%3 Select a spell to describe[!]/[I] toggle spell headers hIv  hx  h~ planckenstein the GustyVine StalkerHealth: 23/23 ========================Magic: 8/9=====================---AC: 2Str: 10EV: 12Int: 17#J######SH: 0Dex: 21#.l....#XL:  4 Next: 13% Place: Dungeon:4#@#Noise: =--------  Time: 2528.5 (0.0)#<#o) +1 short sword (drain)###Cast: Shock h Zot (21471) Gem (6472) l   iguanaJ   endoplasm (wandering)The iguana is lightly wounded.  The iguana hisses angrily.  The zap hits the iguana.  The iguana is lightly wounded.  h3 v_An endoplasm comes into view. _Okay, then. h  h  ht  hA  hx  hz  h~  h 4hisses angrily.zap hits the iguana h +.iguana is lightly wounded.  h, _An endoplasm comes into view. _Okay, then. hS 7Unknown command. hM#J#######.l.... ##  hS hrV-9.5 (1Shock01 _ hZ h^a _There is a stone staircase leading up here. h h8- hb hA h30690 _ hs###..........# #.........##........).###.>.......###.###...####.....#.#####..##...#........#.# ##..#....#........#.# ### #................#.# ..# #####.#..............#.# #.###...#......#...........#3 #...........##..@.......#### ##..........##.#.....####  h9#####......##..#.......###### # #...........#.....#......# ## #.#....##...#.....####..## .# #.#....##......####....## .# #......##......###..####  ha.###.##.#÷##..##......## ..............###)...## hv hu h r2.0 (2.5868 h ht} _You climb upwards. _There is a stone staircase leading down here. h  h NLevel 3 of the Dungeon <<<>>>∩(Press ? for help)##.....##.....###.....## ###..#..........# #..+.ß.'.###....##...#..##.....## #.............# #..#...#.######...#.............# ##............# #..#####..####....##.#.......####..........# #.........####..##.........##........).###.>.......###.###.......####.###...####.....#.#####......#...###..##...#........#.#####.####.....######..#....#........#.##......##÷........### #................#.##......#............# #####.#..............#.######......#..........#.###...#......#...........# hX #..........#..........#...........##..@.......#####.###......#..........##..........##.#.....#####.'##.................#####......##..#.......#######≈###.................# #...........#.....#......##≈# ########..........## #.#....##...#.....####..###≈###.....##...........# #.#....##......####....###.'##.....##...........# #......##......###..######.###.....##...........###.##.#÷##..##......## hZ X#.......<..##.###....................###)...###..........#..###.#..#...............# #..#.##..........#......##...####..........###).#.########.........#####..####...............#.## h\>@ hv h%###..........# #.........#planckenstein the Gusty#........).###.>.......#Vine Stalker##.###...####.....#.####Health: 23/23 ========================#..##...#........#.#Magic: 8/9=====================--- ##..#....#........#.#AC: 2Str: 10 ### #................#.#EV: 12Int: 17 ..# #####.#..............#.#SH: 0Dex: 21 #.###...#......#...........#XL:  4 Next: 13% Place: Dungeon:3 #...........##..@.......####Noise: ---------  Tim h&1e: 2532.0 (0.0) ##..........##.#.....####o) +1 short sword (drain) #####......##..#.......######Cast: Shock # #...........#.....#......#Zot (21468) Gem (6468) ## #.#....##...#.....####..## .# #.#....##......####....## .# #......##......###..#### .###.##.#÷##..##......## ..............###)...## _An endoplasm comes into view. _Okay, then.  h& _Unknown command. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. h9( hk0 hk2 h:77 _66 hh< h> hAb55 hB hE hG hqGL44 hH hK hM9===33 hON hP4 _Magic restored. hR h SL22 hT hV hXb11 hY hk##..........###......### ##.....................# ##..........####.#####.# .#..........# ##.#...#.# .#..........# #..+.ß.'.# ............# #..#...#.## ..........# #..#####..# #..........# #.#  #).### 9.0 (7  ##.###...####.....#  hl #..##...#........#.#  #..#....#........#.#  #................#.# ###.#..............#.#.#......#...........#.....##..>.......######.#.....#### h0w hg} hc _There is a stone staircase leading down here. h|  h  ht  h  h w40.0 (100 _ h  h@c ===You climb downwards.  You hear the sound of rushing water. hV /  --more-- h ......  ....%  ##### ....  #...$###...  #.........####  #............  #.........# 4 +...h..@..#  #..K......#  #.......###  #....##..  #.... ### #... h   hound (asleep) ..$ 5   ufetubus (asleep) 5.# K   kobold (missile, asleep)  hf h h@8 (1.8Shock59 hEq  downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 19 gold pieces and a quill talisman. _There is a stone staircase leading up here. h@ ******h  The zap hits the hound.  The hound is moderately wounded. h&0\ ...h..K55K)The hound barks! The kobold shouts! The ufetubus shouts! You hear a shout! h5B((( hu, hwf  The kobold throws a stone. The stone hits you but does no damage. h.h...555 2 ufetubi (1 wandering). h8---====10859 hT h\ _An ufetubus comes into view. ht ******The zap hits the hound. hO, huP hX hkZo  The hound is moderately wounded. h%[ hc.....h.K55..5 hd7------=---278 h>l hnR _The hound barely misses you. hmP--- h h h3 , hrzK.5. h0----6-----367 hx h  ##..........###......### ##.....................# ##..........####.#####.# .#..........# ##.#...#.# .#..........# #..+.ß.'.# ............# #..#...#.## ............# #..#####..# ##..........# #.........#3  #........).###.@h......###.###...####.#####..##...#..#.##..#....#........#.##................#.# ###.#..............#.#  h=..#......#...........# ......##..>.......#### ......##.#.....#### _The hound bites you. hD------ h h41=-5.3 (2.545 h: h<} _You climb upwards. _There is a stone staircase leading down here. ho  You closely miss the hound. Your bite misses the hound.The hound is moderately wounded. h(0-5---=6.3 (1.034 h h` _The hound misses you. The hound bites you. h  You barely miss the hound. Your bite misses the hound.The hound is moderately wounded. h 18---4------723 h  hj * _The hound bites you. h  You closely miss the hound. You bite the hound. You drain its power.  You feel invigorated.  The hound is heavily wounded. h9=-9==============8 hD12 h hU _The hound barely misses you. x2 hv5  You closely miss the hound.The hound is heavily wounded. h67--7========------901 hc= h?* _The hound bites you. h4  You barely miss the hound.The hound is heavily wounded. h@ 15----5-----------50490 h,  h- R _The hound bites you. The hound bites you but does no damage. hɄK  You hit the hound. You bite the hound. hC. h*6=-6===--621Shock849 hޟ hI _You kill the hound! hz} 4 h}  hg 17==78 h  h %8 h2 t==67 hA  h  h 9==56 h։  hH  h S20== h Y===45 h  hŽ  h/ 1==34 h.  h 92 hp t==23 hT  h h - _You start resting. h +7.3 (6 hٺ 3===-8.3 (712 h  h " _HP restored. h4 h h h017==390 h h hM839 h* h _==78 h hc h3 h[L67 hv hW h_==56 h hb45 h hס hcL34 h̢ hb23 h hBb12 hs hk hu8===01 h hQ hyM290 h hdc829 h h~b78 h h h`===67 hõ hܶ hL56 h hC4 h̸5 h h hL34 h5 hLb23 hɾ h_ _You start resting. hM077.3 (19.0) he9===8.3 (2012 h h2% _Magic restored. h) h3Level 3 of the Dungeon <<<>>>∩(Press ? for help)#.......##........##.......######........######.......##### ##...#........# ############ ####..####.....##...# ##.............###..........###......####...........# #.......###.....##.....................##...........## #.......# ###.#.##..........####.#####.##............###.......# #....#..........# ##.#...#.###.....##.....###.....## ###..#..........# #..+.ß.'.###....##...#..##.....## #.............# #..#...#.######...#.............# ##............# #..#####..####....##.#.......####..........# #.........####..##.........##........).###.@.......###.###.......####.###...####.....#.#####......#...## h4W#..##...#........#.#####.####.....######..#....#........#.##......##÷........### #................#.##......#............# #####.#..............#.######......#..........#.###...#......#...........##..........#..........#...........##..>.......#####.###......#..........##..........##.#.....#####.'##.................#####......##..#.......#######≈###.................# #...........#.....#......##≈# ########..........## #.#....##...#.....####..## hO@> h #..........#..........#...........##..>.......#### #.###......#..........##..........##.#.....####  #.'##.................#####......##..#.......###### #≈###.........# #....#.....#......#  #≈# ########...## #.#....##...#.....####..##  #≈###.....##....# #.#....##...##  #.'##....# #......####..####  ##.###.....##...........###.##.#÷##..##......##  #.......<..##.###...........###)...## ..........#..###.#..#.......# #..#.# #..........#......##...####....###).#.# #######.........#####..####.......#.## ##........####....#............###.##..# #########.........<.##..............###.###.### #................<.####.####........##..#.....# #.....#........##..............# #.....#.#......##.#...#.########...###.##.....#  h*.......#......##.#.......# ####....#..######## [..####.###....#.......# #............# ....# #....>####.......###............# ....# ##.##### #................# ###### #..# ###########....#  #####............#  hFa hj##..........###......###planckenstein the Gusty ##.....................#Vine Stalker ##..........####.#####.#Health: 23/23 ======================== .#..........# ##.#...#.#Magic: 9/9======================== .#..........# #..+.ß.'.#AC: 2Str: 10 ............# #..#...#.## hvjEV: 12Int: 17 ............# #..#####..#SH: 0Dex: 21 ##..........# #.........# hjXL:  4 Next: 62% Place: Dungeon:3  #........).###.@.......#Noise: ---------  Time: 2578.3 (0.0)  ##.###...####.....#.####o) +1 short sword (drain)#..##...#........#.# hk{Cast: Shock#..#....#........#.# h2kZot (21421) Gem (6422) #................#.# ###.#..............#.#  hUk..#......#...........# ......##..>.......####  hk......##.#.....####You hit the hound. You bite the hound. _You kill the hound!  hk_You start resting. _HP restored. _You start resting. _Magic restored. hDl h!m ht h}01 h h%M190 h h h hSM819 h| h\ hݒ h678 h3 hd h h hÚD67 hd h* h4 hߧL56 h h45 h h h7L34 h h3 h h5623 hY h޹ h hT hD12 hE h hb01 h h h h#M090 hw h809 h hb78 he h7 h h L67 h< h hb56 h h/ hb45 h h h hL34 h h{ hb23 hB h hnb12 h9 h  h2  h` L01 hK  h8 h hSF3990 h hX hd8399 h h h hD78 h= hR h h[L67 h h h hL56 h hi ) _You kill the hound! _You start resting. _HP restored. _You start resting.Magic restored.  There is a stone staircase leading up here. h! h!445  h!_ hl" h\$P  There is a stone staircase leading up here. h & h@&S34 _ h& h' h( h(L23 h) h) hC* h_+L12 h+ h, h-- hP-L01 h- h. hY/ h/E890 h0 h0 h1M889 h1 h1 hJ; #######.........#####..####..... ##........####....#.......  #########.........<.##.........  #.......<.####.####...  #.....#........##..............  #.....#.#......##.#...#.#######  ##......##.#.......# ###  #..[..####.###....#.......# #.. #.....# #....@####.......###..611.3 (33.0)  #.....# ##.##### #............###### #..# ###########.. ####  h;#.. #.. #.. ###  h|> hA hCc _There is a stone staircase leading down here. h 4 hە  h  h |2.3 (1.0)78 _ h  h  You climb downwards.  You hear the sound of rushing water. h40 /  --more-- h  #.......  #......  .....$  ###...J  # #..... hy#.#.... #.....#4  #.....# ...?####. h;Q..# .. .... h]#### J   endoplasm (asleep)  hq There is an entrance to a sewer on this level. Hurry and find it before the  hportal rusts away! h h hBx3.0 (1.7Shock7 hG hSK- _You hear the slow rusting of a very distant drain.Found a scroll labelled YMOCIW GIQI and 12 gold pieces. _There is a stone staircase leading up here. hC  planckenstein the Gusty #.......  Vine Stalker #......  Health: 23/23 ======================== .....$  Magic: 8/9=====================--- ###...J  AC: 2Str: 10 # #....* EV: 12Int: 17 #.#...* SH: 0Dex: 21 h#....*# XL:  4 Next: 62% Place: Dungeon:4 #....@# Noise: ---------  Time: 2613.0 (0.0) #.....# o) +1 short sword (drain) ...?####. Cast: Shock h ..# .. Zot (21387) Gem (6387)  . ...  ####  J   endoplasm (asleep) h> hpMFound a scroll labelled YMOCIW GIQI and 12 gold pieces. _There is a stone staircase leading up here.  Aiming: Shock (safe; 7% risk of failure)  h1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) hx planckenstein the Gusty#.....*.Vine Stalker#....*.Health: 23/23 ========================....*$Magic: 8/9=====================---###...*AC: 2Str: 10# #....*EV: 12Int: 17#.#...*SH: 0Dex: 21#....*#XL:  4 Next: 62% Place: Dungeon:4#....@#Noise: ---------  Time: 2613.0 (0.0)#.....#o) +1 short sword (drain)...?####.Cast: Shock..# ..Zot (21387) Gem (6387) ....####J  [ hay Mm endoplasmAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded. h  h Z....... he =4.0 (1Shock66 _ h  h  h0L V #. #....... .....$.. ###....... # #.....J. #.#..... #.....# #...@<# #.....#.?####..=..# ....>. ....... ######J   endoplasm h Q  hY ,.J hw_ -5Shock55 hc  hxe y _Found an onyx ring. Found a stone staircase leading down. h̋  planckenstein the Gusty #.......  Vine Stalker #.......  Health: 23/23 ======================== .....$..  Magic: 7/9==================------ ###.......  AC: 2Str: 10 # #.......  EV: 12Int: 17 #.#...*J  SH: 0Dex: 21 #....*# hp" XL:  4 Next: 62% Place: Dungeon:4 #...@<# Noise: ---------  Time: 2615.0 (0.0) #.....# o) +1 short sword (drain) ....?####..  Cast: Shock =..# ....  Zot (21385) Gem (6385)  h>. ......  . ######  J   endoplasm _The endoplasm is heavily wounded. _Found an onyx ring. Found a stone staircase leading down.  h JAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h,Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit) hplanckenstein the Gusty#.......Vine Stalker#.......Health: 23/23 ========================.....$.*Magic: 7/9==================------###....**.AC: 2Str: 10# #.....*.EV: 12Int: 17#.#...**SH: 0Dex: 21#....*#XL:  4 Next: 62% Place: Dungeon:4#...@<# h؀Noise: ---------  Time: 2615.0 (0.0)#.....#o) +1 short sword (drain)....?####..Cast: Shock=..# ....Zot (21385) Gem (6385) >........######J   endoplasmAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  hnGThe endoplasm is almost dead. h hH....J.. hP~=6.0 (144 _ h hd h t  planckenstein the Gusty #.......  Vine Stalker #.......  Health: 23/23 ======================== .....$..  Magic: 6/9================-------- ###.......  AC: 2Str: 10 # #.......  EV: 12Int: 17 h,  #.#...J.  SH: 0Dex: 21 #....*# XL:  4 Next: 62% Place: Dungeon:4 #...@<# hS  Noise: =--------  Time: 2616.0 (0.0) #.....# hw t o) +1 short sword (drain) h ....?####..  Cast: Shock =..# ....  Zot (21384) Gem (6384)  h  >. ......  . ######  J   endoplasmThe zap hits the endoplasm. _The endoplasm is almost dead. h{ Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit) hu  planckenstein the Gusty #.......  Vine Stalker #.......  Health: 23/23 ======================== .....$..  Magic: 6/9================-------- ###.......  AC: 2Str: 10 h# #.......  EV: 12Int: 17 #.#...J.  SH: 0Dex: 21 #.....# XL:  4 Next: 62% Place: Dungeon:4 #...@<# hd Noise: =--------  Time: 2616.0 (0.0) #.....# o) +1 short sword (drain) hD ....?####..  Cast: Shock hj=..# ....  Zot (21384) Gem (6384)  h(>. ......  . ######  J   endoplasm hAiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm! hr *  hrW*.  .....*..  *...  # #....*..  *.  #....*#     =..# ....  >.  .  h$  hv hF'..$....SS   ball python (constriction, wandering) h6w57.0 (133 h?= h>   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h>1Aim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm! _A ball python comes into view. h'> #. #....... .....$..  hv> ,###....... # #....... #.#..... #.....# #....@# #.....#  h? ....?####.. =..# .... >. ......S ###### h[E  h+M -8Shock22 hQ  h.T a _There is a stone staircase leading up here. hF~ #. #....... .....$.. ###....... # #....... #.#..... #.....# #...@<# #.....# ....?####.. =..# .... >. ...... . ###### h} h-911 _ h hL hH;*#....... #. .....$..#+###.......#.#.......  #.#.....  #.....# h; #....<# #..@..##....?####.....#=..# ......>. ......#. ######  h hM k2000 h hr h  #. #. .....$.. #+###. #.#....... #.#..... #.....# #....<# #.@...# #....?####..... hԀu #=..#. .....S.>. .. ......#. .## ####### #.S   ball python (constriction, wandering)# h. h|1Shock7979 hv h h=k #.......  planckenstein the Gusty #.......  Vine Stalker .....$..  Health: 23/23 ======================== #+###.......  Magic: 5/9=============----------- #.#.......  AC: 2Str: 10 #.#.....  EV: 12Int: 17 #.....#  SH: 0Dex: 21 #....<#  XL:  4 Next: 65% Place: Dungeon:4 #*@...#  Noise: ---------  Time: 2621.0 (0.0) #..**[3 hk4m?####.....  o) +1 short sword (drain) #**.#. .....  Cast: Shock S*>. .. ......  Zot (21379) Gem (6379)  ##. .## ######  # #. S   ball python (constriction, wandering) # _A ball python comes into view. _There is a stone staircase leading up here.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit) h1 #.......  planckenstein the Gusty #.......  Vine Stalker .....$..  Health: 23/23 ======================== #+###.......  Magic: 5/9=============----------- #.#.......  AC: 2Str: 10 hp2#.#.....  EV: 12Int: 17 #.....#  SH: 0Dex: 21 #....<#  XL:  4 Next: 65% Place: Dungeon:4 #.@...#  Noise: ---------  Time: 2621.0 (0.0) h2#....?####.....  o) +1 short sword (drain) h2#=..#. .....  Cast: Shock h@3S.>. .. ......  Zot (21379) Gem (6379)  ##. .## ######  # #. S   ball python (constriction, wandering) # hx3Aiming: Shock (safe; 7% risk of failure)  h3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.  You kill the ball python! h3 h9                 #*@...#  #..**  hf9 #**.#. .....  **>. ..   h9##. .##  # #. h9B #  hu...=.†. h6=2.0 (1Shock88 _ h h hٚJ #. .....$..#+###....... #.#.  #.#.....  #.....# #....<# h6#+###.....##....@####..... #=..#.# .....#†.>. ..# ......###. .### ###### # #. h4 #  hɤ h6===-377 h hu hv-4.0 (266 hv h( M h^dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _p - 2 scrolls labelled YMOCIW GIQI (gained 1) h h h  hz! hޗ #. .....$.. #+###. #.#. #.#..... #.....# #....<# #+###.....# #...@.####..... #=..#.# ..... hC #†.>....# ...... ###.#.### ###### #.#.. #.. ###. hɢ ho5.0 (155 h^ hŴ hQ 3 #. .....$.. #+###....... #.#....... #.#..... #.....# #....<# #+###.....# #..@..####..... #=..#.# ..... #†.>....# ...... ###.#.### ###### hrR  #.#.# ..#.. .. ### #.. h[  hb j644 hLh  h8j  h(  .....$..#+###....... #.#.  #.#.....  #.....# #....<##+###.....# #.....####..... #=@.#.# .....#†.>....# ...... h(  ###.#.### ###### #.#.#  ..#...#####... #... h6H ===733 hN  .....$.. #+###. #.#....... #.#..... #.....# #....<# #+###.....# #.....####..... #@..#.# ..... #†.>....# ...... ###.#.### ###### #.#.# ..#.. ...#### #...# #...# h h}j822 h h ho9.0 (211 h h,1 _B - a ring of see invisible h  h Put on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) h% B - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hP h.....$..planckenstein the Gusty#+###.......Vine Stalker#.#.......Health: 23/23 ========================#.#..... hMagic: 6/9================--------#.....#AC: 2Str: 10#....<#EV: 12Int: 17#+###.....#SH: 0Dex: 21#.....####..... h{~XL:  4 Next: 66% Place: Dungeon:4#@..#.# .....Noise: ---------  Time: 2629.0 (0.0)#†.>....# ......o) +1 short sword (drain)###.#.### ######Cast: Shock#.#.#Zot (21371) Gem (6371) ..#.....#####...##...#Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python. _You kill the ball python!  h_p - 2 scrolls labelled YMOCIW GIQI (gained 1) _B - a ring of see invisible hk hf5 (0.50 h h8 _B - a ring of see invisible (worn) h2 HM#..... .....$+###.........#......... #....<+###.....# ..#### #...# #†.>....# ......###.#.### ###### h|2 #.#.#....# h:  hG@ s30.5 (1.0690 hD  hF  h ##+#####......#........' h5  h 7==1869 ho#  h% ( _You open the door. hM#..... .....$ #+###.......#####+####..^.?.......#.#..... h..........#...............#....<###.....# ..#### #...# †.>....# ...... hx###.#.### #######..# h hRj278 h h  _Found a scroll labelled TYSEOPR NIPUI. _There is an open door here. h  #. #....... .....$.. #+###.......######+#####.#.......#^.?.#.#.....# h .#.....#.......@...#....<#..######'###.....#  #.....####..... #...#.#  #†.>....# ......###.#.### ###### #.#.# ..#.. .. h ".#### h  h K36 h &7 _ h  h  h:j..# #. #....... .....$.. #+###....... ######+#####.#....... #^.?.#.#..... #.#.....##...........#....<##..######'###.....# # #.....####..... #...#.#  #†.>....# ......###.#.### ###### #.#.# ..#.. hz h.{j456 h  h h= ..$..# # #.... .....$ #+###...... hb ######+#####.#....... #^.?.#.#..... #.#.....# #...........#....<# #..######'###.....# #. #.....####.....#. #...#.#  hQT. #†.>....# .....###.#.### ##### #.#.# h9 h]==545 h h h  ..$ ..# # # .....$ #+### ######+#####.#. #^.?.#.#..... #.#.....# #.#....<# #..######'###.....# #.. #.....#### #.. #...#.# #.. #†.>....# ..# ###.#.###  #.#.# h  h j634 h  h  h ..$ ..# # # ..... #+### ######+#####.# #^..#.#..... #.#.....# #.#....<# #..######'###.....# #.. #.....#### #... #...#.#  #..# #†.>....#  h0 ..# ###.#.###  #.#.# hì hj723 h& h ho8.5 (212 hy _C - a scroll labelled TYSEOPR NIPUI h~..$ ..# #.#......$#+###.######+#####.#.#^.#.#..... #.#.....# #.#....<# #..######'###.....# #.. #.....####.#... #...#.# .#..# #†.>....# ...# ###.#.### #  h ho9.5 (101 hj  hE h4 3..$ ..# #.#......$.#+###.######+#####.#. #^.#.#..... #.#.....# #.#....<# #..######'###.....# #.. #.....####.#... #...#.# . h4 #..# #†.>....# ...# ###.#.### #  h<  hB 8===40590 hG  hqJ  h!.....................#' h hk1859 h h ( _You open the door. h#.....$ ########..##.#. # #.#.#.#.#......#.#.. .....$ #...# #+###.######@#####.#.......#^#.#.....#.....# #...........#....<# #..######'###.....# #.....####..... . #...#.# ..... ##†.>....# ...... ..# ###.#.### ######  h,j278 h: h#Q _There is an open door here. hI #M5. ####... $########..#... ....  hJ t# #.........#........ #.....#........ .....$ #..@# #+###.......######'#####..#^.........#.#..... #..........#..... h_J #...........#....<##..##..... hEQ  h/Z q367 _ ha_  ha  h `#...5##.. #..5. ### #... ..$ ########## ..##. #. h  # #.#. #.#.#....... #.#.@............$..  #...#####+###. h "######'#####.#.......#^.........#.#.........#.....##...........#....<##..######'###.....# #.....####...... #...#.# ..... h۰  h  hT ===456 h  h  h_...5##.. ..5. ### ... $ ## #.##.## #. hؑ#. #.#.#. #.#.$.. #...#####+###. ######'#####.#.  h#^.........#.#..... #......#....... h2\#..#####  hW  h hj545 h6 h h(5##.. 5. ###  $ # # #.# #.# # #. h#. #.#.#. #.#.$.. #...#####+###. ######'#####.#. #^. hI#.#.....  h  h  h1j634 h h h'( 5##.. 5. ###   #  #. h( # #.# # #.#. #.#.#. #.#.$.. #...#####+###. ######'#####.#. h)  #^.#.#.....  h5)  hn2  h: j723 hA=  hs>  h a5##.. . ### # #.# #.#  hp # #.#. #.#.#. #.#.$.. #...#####+###.  h ######'#####.#. #^.#.#.....  hO / h  h- j812 h  h  h$4##..  ### # #.# #.#  hy$# #.#....... #.#.#. #.#.$..  h$&#...#####+###. ######'#####.#....... #^.#.#.....  h$$ h%  hz. h69===901 h; hg= hd .. ### # #.# #. hh# .# #.#....... #.#.#. #.#.$.. #...#####+###. ######'#####.#....... #^.#.#..... .  hm htV50490 ht h)z h{ h]..  # #.# ####.# ...# #.#....... #.#.#. #.#.$.. #...#####+###. ######'#####.#..... h"^#^.#.#.......#.#.....# ###  h_e hHnk1849 h s h2u h\9  ## #.######.#...# #.#....... #.#.#. #.#.$.. #...#####+###.  ######'#####.#....  h]#^.#.#.....  #.#.....#+# #.#....<# #..######'###.....# #.. #.....####.....  hBf htqj278 hlw hy h. g########### #.........###...#.# #..#.#.#. hP/ #.#.#.$.#...#####+###. ######'#####.#... #^.#.#... #.#.....#+# .#.... h/ <# ..######'###.....# .. #.....###  h 8  h$D ===367 hI  hK  h1########### #.........##.........#.# #...#.#.#.#.#.#.$.#...#####+###. h'#####.#.. ^.#.#. .#.....#+##....<#######'###.....# #.....####.....  h6 hj456 h+ h h)m# #.##.........#.  # #.........#.  #.#.#.  #.#. h)$.  #...#####+###.'#####.#. .#.#.#.....#+#  h)+   h2 h/Bj545 hJ hK h+I# #.##.#. # #.........#. #.#.#. #.#. h$. #...#####+###.'#####.#.#.#.#.....#+##'###..... h##.....####.....  h hj634 h h hS #  #.#.  #.#.  #.#.# .#. hS $#.# .#.......# ...#####+###.#'#####.#.##.#.##.....#+##....<#'###. hT ....##.....###  h^  hk j723 hr  h|  hD o8.5 (212 h  h > _You now have 90 gold pieces (gained 12). h٩ 6 # # #.#.# #.#.# #.#.# #.#.# #.# #####+###.# '#####.#.# #.#.# #..#.. h ..<#'###.....##.....##  ho  hz o9.5 (101 h  hX  hϱ # .#.# .#.# .#.# .#.# .# #####+###.# '#####.#. hx9# #.#.# #...#....<#'###.....#  hf hFl60390 h h h ######### # ############.# #.#.# ## .........# #####+#### #####.#.# #.#.............##.....#+######### ....#....<# #'###.....# #.....####..... ha h)k1839 h h h! 7 ######## # ############.# #.#.# ## .........# +#### ####.#...#.#.............##.....#+######### ...#....<# '###.....# h(  hX1 j278 hv5  h8 r _You hear the slow rusting of a very distant drain. hX:       ####### #  ############.#  #. #.# ##  ........#  +####  ###.#.#   #.#.............#   #.....#+#########   ..#....<#    h hHj367 hg h: h  .# .# hX  .# .# .#  .#  hf #.#  #.#  #.##  #.#  #  h +###.#  .#.#  .#.#. hG#  .#.....#+#  . hb#....<#   h hNj456 h h h:n #.#  #.#  #.#  #.#  #.#   #.#  ##### #.#  ############@#  #.  h4 #.# ##  ......#  #+####  #.#.#  #.#.............#  #.....#+#########  hz hj545 h  h_  h M ##### ###########...............## ....#...........# ... .......... h  hR j634 h  h  h M ##### ###########... ....#...........## . .......... h  h j723 h#  hT%  h 'M ##### ########### ....#............# .... h) h,j812 hs1 h2 h h hu hJ h h 01290 ho  h  h .>.#.#  Cast: Shock#.#  Zot (21329) Gem (6330) #.# .## h,70.5 (2 h#p1.5 (3829 hL( h); _Found a stone staircase leading down. hs $M#..>...#.# ..# hz  h) o2.5 (178 h7  h  h M#..>#.# #.# hp hj367 h h8 hYM#..>#.# #.# h hj456 h h hxX.#..> h^ hbj545 h-f hVh hT##.##..> h hj634 h hS h> ##. #######........> hF  hK j723 hN  hP  h   ###  ..#  #.#  #.# #######.# .......@># .#######.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  h  h>j812 h[ h hy     ###  ..#  #.#   #.#  .#######@#  ........>#  .#######.#  #.#  #.#  #.#  #.#  #.#  #.#   hk hj901 h hs hB '###.#######........>.####### hI  h M l80190 hP  hTR  hn ,########.......#######........>.###### h8u  h w k1819 hy  h.{  h D      ########## .......@.# [#######.#  h~ V #.#  .#######.#  ........># .#######.#  #.#  #.#  #.#  h hWj278 h h# _Found a robe. hqu       # #.# #[#.#  #.#  .#.#  .>#  .#.#  #.# h7r  #.#  #.#  hg{ h}j367 hN h h/7 4 h%8  h`9  hC 56 hE  hfE L45 hnF  hG  hJ b34 h(K  hL  hP b23 huS  hT  hW b12 hX  hb  #####  #.@.......# 8.5 (5 #[#######.# #. #.# . #.#######.#  .........># #.#######.#.. #.# ### #.# #.# hnf  h(k  h]l  h########### #.........# #@#######.# #.# #.# .. #.#######.# % hD .........># #.#######.# ..# #.# ## ### #.# .  #.#  #.# h ho9.5 (101 h h%M _You see here a +0 robe. h{ ###########.........[####### ..##### % .........> ##.#######.#.# h hs90090 _ h h hi2F ###########.........[#######.# ..##### % ...............> #######.#######. ..# #.# hs; h@k1809 hzF h:H h:  h;  h.;  hu<  h>  hL ..#.#.############.#.........##.#[#######.##.#.# #.# ...######.#.#######.# .%.......@........># .S#######.#######.# ..# #.#Shock ### hnM  ### #.# .. #.# #.#S   ball python (constriction, asleep)  #.#  #.#  #.# hX 0  A ball python comes into view.Found a scroll of brand weapon. ha S?S) h(i 2.5 (178 hm 5 _The ball python hisses angrily. h%  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hSY`  planckenstein the Gusty .. Vine Stalker #. hY Health: 23/23 ======================== #.###########  Magic: 8/9=====================--- #.#.........#  AC: 2Str: 10 #.#[#######.#  EV: 12Int: 17 #.#.# #.#  SH: 0Dex: 21  hY=... ######.#.#######.#  XL:  4 Next: 66% Place: Dungeon:4 .% .S*****@........>#  Noise: ---------  Time: 2692.5 (0.0)  hZp. ?#######.#######.#  o) +1 short sword (drain) ..# #.#  Cast: Shock  h6Z_### ### #.#  Zot (21307) Gem (6308) ..#.#  #.#  S   ball python (constriction) h]Z, #.#  #.#  hZ #.#  hZ_The ball python hisses angrily.  Casting: Shock (safe; 7% risk of failure)  hZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  hZwPress: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) hmplanckenstein the Gusty..Vine Stalker#.Health: 23/23 ========================#.###########Magic: 8/9=====================---#.#.........#AC: 2Str: 10#.#[#######.#EV: 12Int: 17#.#.# #.#SH: 0Dex: 21 ...######.#.#######.#XL:  4 Next: 66% Place: Dungeon:4 .%*******@........># hnNoise: ---------  Time: 2692.5 (0.0) .?#######.#######.#o) +1 short sword (drain)..# #.#Cast: Shock ###### #.#Zot (21307) Gem (6308) ..#.##.#S   ball python (constriction)#.##.##.# _The ball python hisses angrily.  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  hBopPress: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) h h hL...S... hw=3.5 (167 hM h  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) _The zap misses the ball python. h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  planckenstein the Gusty .. Vine Stalker #. Health: 23/23 ======================== #.###########  Magic: 7/9==================------ h܍#.#.........#  AC: 2Str: 10 #.#[#######.#  EV: 12Int: 17 h#.#.# #.#  SH: 0Dex: 21  hL&... ######.#.#######.#  XL:  4 Next: 66% Place: Dungeon:4 .% ...S***@........>#  Noise: =--------  Time: 2693.5 (0.0) . ?#######.#######.#  o) +1 short sword (drain) h! ..# #.#  Cast: Shock ### ### #.#  Zot (21306) Gem (6307) ..#.#  #.#  S   ball python (constriction) #.#  #.#  #.# _The zap misses the ball python. hW>Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  hpwPress: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) h`  planckenstein the Gusty .. Vine Stalker #. Health: 23/23 ======================== #.###########  Magic: 7/9==================------ #.#.........#  AC: 2Str: 10 h1a #.#[#######.#  EV: 12Int: 17 #.#.# #.#  SH: 0Dex: 21 ... ######.#.#######.#  XL:  4 Next: 66% Place: Dungeon:4  hfa .% ...S...@........>#  Noise: =--------  Time: 2693.5 (0.0) . ?#######.#######.#  o) +1 short sword (drain) ha ..# #.#  Cast: Shock ### ### #.#  Zot (21306) Gem (6307) ..#.#  #.#  S   ball python (constriction) haA #.#  #.#  #.#  hbCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hxcAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python. hRi .. #.       #.#.# #.#   % *******>#    ..# #.#  hDjS ### #.#  #.# #.# #.# #.# heN...†... h=74.5 (1Shock56 h) h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (72% to hit)  The zap hits the ball python. _You kill the ball python! h`p ..# #.# #.### #.#..# #.#[#.# #.#.# #.#. .######.#.#.# ..%.†.># ...?#. h#.# . ..# #.## ### #.# ... #.# # #.# # #.# # #.# # #.# h4 hr-545 hΙ h, h  hN  hK  h8  h#  h 34 h< L23 hU  hf  h;$ b12 h%  h2  ..# #.# #.### #.#...# #.#[#######.# #.#.# #.#  ...... ##.######.#.#######.#  ....% +.....@......>#-  .... ##.?#######.#######.# #...# ..# #.# ...#### ### #.# ...... #.# ...# #.# <..# #.# ...# #.# .### #.# h; 8.5 (3 _You see here a ball python corpse. h ..# #.# #.# #.#.# #.#[#.# #.#.# #.# ...... ##.######.#. hR#.# ....% +....@†...># .... ##.?#.#.# ##... #. ..# #.#.#### # ### #.#  h. #.# ....# #.# h<..# h #.# ....# #.# ..### #.# h^ hJv9.5 (101 _ h h h ..# #.# #.# #.#.# #.#[#.## #.#.# #.# ...... ##.######.#.#.# ....% +...@.†.># .... ##.?#.#.##... #.. ..# #.#.#### #.. ### #.#. ... #.#.###.. #.#  Kh<..##.. #.# .#... #.# .### #.#  h? hn7002990 hW h h9 ..#.. #.##. #.###########. #.#.........#. #.#[#######.#. #.#.# #....... ##.######.#.#######. ....% +.....†............> # .... ##.@#######.#######. $### #..# ..# #. ......#### #..# ### #..... ...# #.# ##..# #. .Kh<..# #..# #. ......# ...# #.### #### #. 5##..  #. h C  h,p 8===182992.5 (278 _s - 2 scrolls of brand weapon (gained 1) h;?8 ... ..# ... #.#  #.# #.######### #.# #.#....... #.# #.#[####### #.# #.#.# # ...... ##.######.#.####### ....% +.@...†........... ## ....#..#######.####### .$###... #..# ..# ##### #..# ### #.... ...# # . h?......###..# #Kh<..# #..# #...# ...# # .....####### # hI hOo3.5 (167 hlV hW h5Y %M .... ########........[###### #.# #.#.# .. ##@######.#.####### ....% +.....†............ ## .... ##..#######.###### .$###... .. .......#### #..# ### #...# h(a  hZg j456 hm  hgo  hYM##### .... ########........[###### #@# #.#.# .. ##.######.#.####### ....% +.....†............ ## .... ##..#######.###### .$###...#..# ..# ##..# hkc h5i===545 h1o hcq hSM#####..... .... ########........[###### #.# #.#.# .. ##.######.#.####### ....% +.....†............ ## .... ##..#######.####### hn ,#..# h hj634 hl hj hϤM#########....... ..... .... ########........[###### #.# #.#.# .. ##.######.#.#######....% +.....†............#...# hi hj723 h h7 h5 M###########........# #........+ .#........# #.# ########........[###### #.# #.#.# ...... ##.######.#.########..# h  hG j812 h  h  h,U ########## #.#  #.+ ..##...@....# #.# ......##.#### #.########..... #.# #.#........... #.# #.#[##### ... #.# #.#.# ...... ##.######.#.###### ....% +.....†........... ### .... ##..#######.######$###... #..# ..# hM2 h6j901 h9 h: h  # #.# #.+ ..# #.# #.#.##.#### #... #.# #.#... #.# #.#[.... #.# #.#.# .........##.######.#. ....%....+.....†# ....(....##..#. ...$###... #..# ..# h  h 9===10890 h  hN % _Found 7 stones. hxF # #.# #.+ ..# #.# #.#.##.#### #..##.# #.#.##.# #.#[.##.# #.#.# .##.######.#. ....%....+.....†# ....(....##..#.  hԄ#...$###... #..# ..# he h6k1889 hə h h########## #........# #.+ ..########.# #.#.......@.##.#### #.#####.##.# #.#.....##.# #.#[###.##.# #.#.# .##.######.#.### ....%....+.....†........##### ....(....##..#######.###  #...$###.........##..# ..#  #.........#### #..# ### hе h6j278 h, h h"  ## #.# #.+ ..##.# #.##.##.#### #.#.##.# #.##.##.# #.#[#.##.# #.#.##.##.######.#..%....+.....† h  ##### #....(....##..#. #...$#.##..# ..#  #.#### #..# ### h  hM  h\ j367 hk  h m _You hear the slow rusting of a distant drain. hF########## #.#  #.+ ..# ########@.......# #.# #.##.#### #.######.##.# #.#....#.##.# #.#[####.##.# #.#.##.........##.######.#.### .....%....+.....†........##### #....(....##..#######.####...$###.........##..# ..#===456 h# #.# #.+ ..# ##.# #.# #.##.#### #.##.##.# #.#.#.##.# #.#[##.#.##.######.#.# h.....%....+.....†. ##### #....(....##..#.#  h hj545 h  h hĶz# #.# #.+ ..# ##.# #.# #. h;.##.#### #.##.##.# #.#.#.##.# #.#[##.##.##.######.#.#.....%....+.....†. #....(....##..# he).#  h hj634 h h h  h  h=%  h&  hC# #.# #.+ ..# ##.# #.# #.##.#### #.##..##.# #.#.#...##.# #.#[##.........##.##.........##.######.#.#.....%....+.....†. h #....(....##..#.#  h! hL(j723 h3. h/ hT7###########........# #.+ ..#########.# #.# #.........##@#### #.##########.........##.# #.#........#.........##.# #.#[########.........##.# #.#.# #.........##.######.#.#######.....%....+.....†............  ## #....(....##..#######.#######  .$###.........##..# ..#  .....#### #..# ### #  h6] hbj812 hi hk hG  ###########........##........+ ..#########........# #.........##.#### #.######### #.#........[#######.# #####.#.#######..#  h .......... ...##  ho  h j901 hl  h]  h4 h h3 hn790879 h& hOL78 h h!###########........##........+ ..#########........# #.##.........##.#### #.##########.........##.# #.#.................##.# #.#[#######.# #.#.# #####.#.####### hLE22.5 (3.....%....+.....†............ ##(....##..#######.###### .$## hak.# ..#  hs.......#### #..# ### # .......... ...#  h......# ##..# Kh<..#  h5 #  h hu h  h 67 h  ........+ ..######## h# # #.........##.#### #.######### #.#.........[#######..# ##.######.#.###### hE U.....%....+.@...†............3.5 (1 ## #....(....##..#######.#######  he .$###.........##..# ..# ......#### ## h( }...# .....########  h  h  h=  hX` h56 hi4534 h h$#.........##.#### #.##########.........##.# #.#.................##.# #.#[####### #.#.# #####.#.####### hl.....%....+.....†............ ##(..#######.###### .$####..# ..#  h.......#### #@.# ### #6.5 (3  h..................# ......# ######  hyKh<..#  #  h!h## ###5##..  hKb 5. ###   hv   h3$ h- h{/ hJ h h<x23 h  #.#........[#######.# #####.#.######.....%....+.....†............ ## #....(....##..#######.####### .$###.......# ..# ......######## h-##......... 7.5 (1# #######Kh<..# ....########### hZF#  h  h h hr 4 h  h*  h b12 h 01 h # ######.#......%....+.....†............ ##(.###### .$###.........##..# ..# #  hv .......#########..# ### .......  ###### Kh<..# #9.5 (2 h x #.....###.### h X5##.. #.  h 5. ### #   ########### h B #.........########### h$ 3.........#........... h.  h  h  h$"4 h$ h% h) h1[690 h6 #.##.######.#.##### .....%....+.....†........... ### #....(....##..#######.###### ..$###.........##..# ..#  h<7.......#########..# ### ............# # #######..# Kh<..# ###..# h\7 ......# #.@..# h|7, 30.5 (1 h7~### #.####  h7a5##.. #.   h8. ### ## .. $########### # #.........########## # h/8?.#..........# # ha8 .# h%< hrC h E h J h h h M869 h h .....%....+.....†.......... #### #....(....##..#######.#####  hI...$###.........##..# ..# .......#########..# ###............#  h%# #######..#Kh<..# ###..#......# #....#### #@#### hC15##.. #......#. ### hb ########..  $###########  hu.# #.........########## # h~.#.........# #.# #.#.# h h h1$ h% hTO M### #....(....##..#######.###### ..$###.........##..# ..# .....#########..# ### ..........# # #######..# Kh<..# ###..# ....# #....# ### #.####.# hO j5##.. #.@....#5. ### ########   $ ###########  hO # #.........########### #.#.......... h)P v# #.#.#.#.#.#.#.. hkU  h]W j278 h[  h ]  h. h/ h}/ h0 h3 h;6756 h;L45 h < h< h #....(....##..#######.#######. ###...##..#.. ..# #.####..#.# ### #.##.# #.## #######..#.# #.# Kh<..# ###..#.#  hB#.## #....#.# #.#### #.####.# #.# ##.. #....@.#  hn#.#5.5 (3  ### ######## #.# h_ #.# ### hM #.#  h<#...###.#...#... h b## #...#... h-C###.#...#... hP[##.#...# h h  h hM4 hLN hO hR hR634 hUZ, h^.....%....+.....†............>#  #....(....##..#######.#######.# ##.........##..#.. ..# #.#  h1_#########..#.# ### #.# ..........#.# #.# ....# #######..#.# #.#  h_h<..# ###..#.# #.# .# #....#.# #.# ..### #.####@#  h_`#.# 6.5 (1 #..  h_#......# #.#  h_X############.#  h` #.# ########### #.##. h9`M############.# #.#. hZ`a## #.#. h`##.#. h`## h>e h`j hsl ha'  h'  h$(  h4)  h-  hl3 h231201 h3  hq5  hA9 c590 h:  h<  hA c859 hB  hHM #.........##.#### #.##########.# #.#........  # #.#[######  #.........##.# #.#.  ###.######.#.######  hzM  .....%....+.....†............>  #....(....##..#######.###### ##.........##..#.......#..#########..###41.5 (5  hM ...............#. ....# #######..#.  hM lh<..# ###..#.# ....# #....#.# ..### #.####.#  hN E#.. #......# # ### ######## #. #.# hR  hW  hGY  hX hX hY h[ hL_b78 h:h hPiK########........# #.# #.##.#### #.########### #.##.# #.#.........# #. hi##.# #.#[#######.# #.##.# #.#.# #.#  hiE#.........##.######.#.#######.#  hi.....%....+.....†............>#  hi=....(....##..#######.#######.# #.........##..#.@.....# #.#  hi 2.5 (1 hj#########..#.####### #.# ..........#.#  h3j#.# ...# #######..#.#  hNj#.# <..# ###..#.# hgj.# #....#.# hj .### #.####.# hjH ..  hjR#......#  hj########## hj" hn ht hu h oJ ht h&x h~x67 hP hu-5 h6 hO hO hօ h-4 h5 h h h hٌ-3 h4 h hz h h'-2 h@3 h= h  hY hL12 h hv h h601 hȢ h ht h h7490 hը hG hɪ h h7849 hά h> hү ht h678 h hv h hȸ hD67 hܹ hM h hL56 h hH h  hS645 hp h h hT hs-3 h4 h h h? h[623 ht h h h h#-1 h<2 h h h h#L01 h h h h7390 h h, h" hZ h-8 h 39 h# h h hL78 h hm h: h\667 hv h h h] h}L56 h h| _You hear the rusting of a very distant drain. hu h645 h h h h h9L34 h h{ hE hdL23 h h hA h`L12 h h h2 hQL01 h h h h7290 h h hl h hM829 h% ho hs h-7 h8 ht hg  hB  ha -6 hy 7 hB  h{ hZ h{-5 h6 hk hK h? h_L45 h h] h= h[L34 h h h h8L23 h3 h! he$ h$-1 h$2 hn% hO1.# #....#.# #.# ## #.####.# #.#  #......# #.#  ######## #.#   h1#.#  ########### #.#   h1m#.........############.#   h1}#.........#............#  h1 # #.........#@..........## 78.5 (36.0)  h1 #.#.........#...........#  #.# h2M.............#  h,2 #...#####+###...........# ######'#####.#............ h2.# #^.........#.#.............# #..........#.....#+#########.........#....<# ..######'###.... h2#.# h9 h= h? h h h h hT h601 h#190 h$ h& h* h+M819 h", hN. h2 h"3D78 h3 h6 h 9 h=9L67 hi: h< h ? h2?D56 h? hA hD hED45 hE hHP  There is a stone staircase leading up here. hK hLS34 _ hVM hN hQC2 hQ3 h3R hS hWC1 h?W2 hW h+^E #.#.....................#  #...#####+###...........# #####'#####.#.............#  hh^V^.........#.#.............# ..........#.....#+######### ..........#....<#  h^ .######'###.....#+##### . #.....####......#  h^(. #...#.# +@.....# 88.5 (10 #†.>....#  h _#  ###.#.### ########  #.#.# h_..#.. ...####  #...#  #...#  hd hh hi hF  hF  hzG  hK  hN b01 h V 090 hV  hY c809 h"Z  h[  h_  hc_ D78 h_  ha  he  h3e -6 hSe 7 hf  hg  hk C5 hFk 6 hk  h|m  h{p  hp D45 heq  hr  hu  hv D34 hv  h  #...#####+###...........# ######'#####.#.............# #^.........#.#.............# hЁ ]#..........#.....#+#########  #...........#....<#  #..######'###.....#+#####  #.. #.....####......#  h  #... ###...#.# +......#  h , #..# #†.>..@.# #......#96.5 (8.0)..# ###.#.### ######## #.#.#  ..#.. ...#### #...# h 6#...#  h  hI  h  hr6J ho7 h: h:623 h3AB hA hHBL12 haC hE hWb#####'#####.#. #^.........#.#... #..........#.....#+##### #...........#....<#  #..######'###.....#+##### hAX #.. #.....####......# #... ###...#.# +......# #..# #†.>....# #......# ..# ###@#.### ######## hX #.#.#  ..#..Shock ...#### #...# #...# hXr   quokka (asleep) #...# hYm..r.# hl+8.5 (2 h8so9.5 (301 h?w h!yY _A quokka comes into view. hӢ  h#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hym U ######'#####.#........... planckenstein the Gusty #^.........#.#........... Vine Stalker #..........#.....#+###### Health: 23/23 ======================== hm #...........#....<#  Magic: 8/9=====================--- hm #..######'###.....#+#####  AC: 2Str: 10 h,n #.. #.....####......#  EV: 12Int: 17 h[n #... ###...#.# +......#  SH: 0Dex: 21 hn Q#..# #†.>....# #......#  XL:  4 Next: 67% Place: Dungeon:4 hn ..# ###@#.### ########  Noise: ---------  Time: 2799.5 (0.0) hn #*#.#  o) +1 short sword (drain) hn .*#..  Cast: Shock ho ..*####  Zot (21200) Gem (6201)  ho "#.*.# #.*.# r   quokka (asleep) #.*.# ..r.# _A quokka comes into view.Casting: Shock (safe; 7% risk of failure)  hJp <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit) hg ######'#####.#........... planckenstein the Gusty #^.........#.#........... Vine Stalker h4M#..........#.....#+###### Health: 23/23 ======================== #...........#....<#  Magic: 8/9=====================--- #..######'###.....#+#####  AC: 2Str: 10 #.. #.....####......#  EV: 12 hcInt: 17 #... ###...#.# +......#  SH: 0 h<Dex: 21 hQ#..# #†.>....# #......#  XL:  4 Next: 67% Place: Dungeon:4 h..# ###@#.### ########  Noise: ---------  Time: 2799.5 (0.0) hD#.#.#  o) +1 short sword (drain) ..#..  Cast: Shock h# ...####  Zot (21200) Gem (6201)  hJ#...# #...# hm r   quokka (asleep) h#...# ..r.# hCasting: Shock (safe; 7% risk of failure)  hMConfirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line hXAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. h #^ <#   hO  #..   #...    #..#    ..#    h|t #*#.#  h.*#..  ..*####  h #.*.# h  #.*.# #.*.# h2h ..*.#  h.p......† hGr9=800.5 (1Shock1990onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _You kill the quokka! h   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hTr P  Okay, then. hy  hm  h . _ h9 ^..............#+#######.....<# ######'###.....#+##### #.....####......#... ###...#.# +#..# #†.>....# #..# ###.#.### ####### #@#.# #J..#..#...#####...#  hx:J   endoplasm (asleep).....# hC hD h2E6-1Shock hEF8199 hdI h%K] _An endoplasm comes into view. h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #^.........#.#........... planckenstein the Gusty #..........#.....#+###### Vine Stalker #...........#....<#  Health: 23/23 ======================== #..######'###.....#+#####  Magic: 7/9==================------ #.. #.....####......#  AC: 2Str: 10 #... ###...#.# +......#  EV: 12Int: 17 #..# #†.>....# #......#  SH: 0Dex: 21 ..# ###.#.### ########  XL:  4 Next: 69% Place: Dungeon:4 #@#.#  Noise: ---------  Time: 2801.5 (0.0) #J*. h #..  o) +1 short sword (drain) #.**####  Cast: Shock #...# h  Zot (21198) Gem (6199)  #...#  h #...# J   endoplasm (asleep)  h; u..†.#  hl .....# _Okay, then. _An endoplasm comes into view. h Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line hW g #^.........#.#........... planckenstein the Gusty #..........#.....#+###### Vine Stalker  h q#...........#....<#  Health: 23/23 ======================== #..######'###.....#+#####  Magic: 7/9==================------ #.. #.....####......#  AC: 2 h Str: 10 #... ###...#.# +......#  EV: 12 h <Int: 17  h #..# #†.>....# #......#  SH: 0 h$ <Dex: 21  h= ..# ###.#.### ########  XL:  4 Next: 69% Place: Dungeon:4  hi #@#.#  Noise: ---------  Time: 2801.5 (0.0)  h #J..#..  o) +1 short sword (drain) h  #...####  Cast: Shock  h #...# Zot (21198) Gem (6199)  h   h K#...#  h#...# J   endoplasm (asleep) h)u ..†.# hDB .....# h^Y _An endoplasm comes into view. hyCasting: Shock (safe; 7% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. hsAiming: Shock (safe; 7% risk of failure)   hlPress: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm. h: #^ <#   h?  #..   #...    #..# #†   ..#     h#@#.#  #**.#..  h  #.**####  h)W #...# hEU #...# h^U #...# h| ..†.#   h  h0.... hї71=2.5 (1Shock78 hϝ hB  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm. _You kill the endoplasm! hY h hg h  hA  h 6756 h  h L45 h  h  h L34 h  h 2312 h'  h[ 88=== h D01 h  h c890 h  h" c889 h"  h_% b78 hc&  h|(  h( &=== h( :67 h)  hA,  hp, L56 h!-  hK9 &- hF j 142.0) _You start resting. hxM -5.5 (1345 hTR  hT   hT __You hear the rusting of a very distant drain. hʋ .....#+#######....<# ######'###.....#+##### #.....####......#... ###...#.# + h,##..# #†.>....# #..# ###.#.### ####### ###.#.# #..@#..### hMO ......# hߓ hu6.0)34 h hܡ hZq.#....<#  #..######'###.....#+##### #.. #.....####......#. ###...#.# +......## #†.>....# #......#  ###.#.### ######## ###.#.#  #...#.. hqs #.@.#### #...#  #...# #...# ..†.#...#......# ####### hXz hj723 h hL h\ #..######'###.....#+#### #.. #.....####...... h]H. ###...#.# +......# #†.>....# #......  h^] ###.#.### ###### ###.#.#  #...#.. #...#### #@..#  h] #...# #...# h] ..†.#.....# h]......# #######  hg hq9===812 hs hv h   #.....####......#... ###...#.# +#..# #†.>....# #..# ###.#.### ####### h5  ###.#.# ...#..### ..† hh S.....## h 901 h  h  h u #... ###...#.# +#..# #†.>....# #..# ###.#.### ####### ###.#.# ...#..### h  #..†#....#. h  h$ l20790 h  hW  hc#..# #†.>....# #..# ###.#.### ####### ###.#.# ...#..### ##.@† h-#....#.######  h hsk1879 h hH h@  ###.#.### ###### ###.#.#  #...#.. #...#### #...#  #...##...#†.#...#.# ######## h  h#===278 h@' h 1 h  hD  h  h  h  h# 667 h 56 h  h/  h_ D45 h  h  h  h L34 h  h  h?  hv L23 h!  h  h  h L12 h  hw  h  h L01 h  h[  h  h M690 h  h  h  h  -8 h/ 69 h  h R  There is a stone staircase leading down here. h  hW 478  h _ h(  h  h  h0 667 hQ  h  h  h  h -5 h 6 h  h @  There is an open door here. hj  h -4 h &5 _ h  h  hi# b34 h#  h%  he( C2 h( 3 h1)  h*  h- b12 h*.  h/  h1  hF1 L01 h2  h43  h6 D59 h6 0 hL7  h9  h@  #.........#.. # #.........#.. #.#.........#.. h?@ I #.#............ #...#####+###..######'#####.#....^.........#.#............#.....# hj@ V.........#....<# #..######'###.....# #..# #.....####. h@ Shock#...g ###...#.# +. h@ #..##. #†.>....# #. h@ ,#..# #. ###.#.### ## g   goblin (asleep) h@ #.. . ###.#.##.# #.#...#.. hA :#...#### h]M 0408.0) h)Q q1.5 (19859 hbV  he_ u _A goblin comes into view. It is wielding a +0 dagger. h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^ #.........#.. planckenstein the Gusty # #.........#.. Vine Stalker #.#.........#.. Health: 23/23 ======================== #.#............ Magic: 8/9=====================--- #...#####+###.. AC: 2Str: 10 ######'#####.#.... EV: 12Int: 17 h #^.........#.#.... SH: 0Dex: 21 ##..........#.....# XL:  4 Next: 71% Place: Dungeon:4 h #.@.........#....<# Noise: ---------  Time: 2841.5 (0.0) h #.*######'###.....# o) +1 short sword (drain) h! #.*# #.....####. Cast: Shock hF #...g ###...#.# +. Zot (21158) Gem (6159)  hh{ #..##. #†.>....# #.  h#..# #. ###.#.### ## g   goblin (asleep)  hm#.. . ###.#.#   h#.# #.#...#..  #...####  hg_A goblin comes into view. It is wielding a +0 dagger. h Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line hU WAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) h#.........#.. planckenstein the Gusty# #.........#.. Vine Stalker#.#.........#.. Health: 23/23 ========================#.#............ Magic: 8/9=====================---#...#####+###.. AC: 2 h4Str: 10######'#####.#.... EV: 12Int: 17#^.........#.#.... SH: 0Dex: 21##..........#.....# XL:  4 Next: 71% Place: Dungeon:4#.@.........#....<# Noise: ---------  Time: 2841.5 (0.0)#..######'###.....# o) +1 short sword (drain) h5#..# #.....####. Cast: Shock#...g ###...#.# +. Zot (21158) Gem (6159)  hX#..##. #†.>....# #. h#..# #. ###.#.### ## g   goblin (asleep)#.. . ###.#.# h#.# #.#...#..#...#### hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You miscast Shock.   h6You are very lightly contaminated with residual magic. h2.5 (17) Contam Gem (6158)  h( h,  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen h, . hI  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #.........#.. planckenstein the Gusty # #.........#.. Vine Stalker #.#.........#.. Health: 23/23 ======================== #.#............ Magic: 7/9==================------ #...#####+###.. AC: 2Str: 10 ######'#####.#.... EV: 12Int: 17 #^.........#.#.... SH: 0Dex: 21 ##..........#.....# XL:  4 Next: 71% Place: Dungeon:4 #.@.........#....<# Noise: ---------  Time: 2842.5 (0.0)  h #.*######'###.....# o) +1 short sword (drain) #.*# #.....####. Cast: Shock #...g ###...#.# +. Zot (21157) Contam Gem (6158)  #..##. #†.>....# #.  hM #..# #. ###.#.### ## g   goblin (asleep) #.. . ###.#.#  #.# #.#...#..  #...####  h _Nothing appears to happen.  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) hZH #.........#.. planckenstein the Gusty# #.........#.. Vine Stalker#.#.........#.. Health: 23/23 ======================== hH #.#............ Magic: 7/9==================------#...#####+###.. AC: 2Str: 10######'#####.#.... EV: 12Int: 17#^.........#.#.... SH: 0Dex: 21##..........#.....# XL:  4 Next: 71% Place: Dungeon:4#.@.........#....<# Noise: ---------  Time: 2842.5 (0.0)#.*######'###.....# o) +1 short sword (drain)#.*# #.....####. Cast: Shock#...* ###...#.# +. Zot (21157) Contam Gem (6158) #..##* #†.[ hH .47m>....# #.#..# #. ###.#.### ## g   goblin#.. . ###.#.##.# #.#...#.. h`I #...####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded. h  h d.g..  h ====3.5 (167 h|  h  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded.  h 3_The goblin shouts! h%   hcCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.........#.. planckenstein the Gusty # #.........#.. Vine Stalker  h#.#.........#.. Health: 23/23 ======================== #.#............ Magic: 6/9================-------- #...#####+###.. AC: 2 h$Str: 10 ######'#####.#.... EV: 12Int: 17 hI #^.........#.#.... SH: 0Dex: 21  h{##..........#.....# XL:  4 Next: 71% Place: Dungeon:4 #.@.........#....<# Noise: ====-----  Time: 2843.5 (0.0) h #*.######'###.....# o) +1 short sword (drain)  h#.g# #.....####. Cast: Shock  h#.*.. ###...#.# +. Zot (21156) Contam Gem (6157)   h7,#..##. #†.>....# #. #..# #. ###.#.### ## g   goblin  hg#.. . ###.#.#  #.# #.#...#..  h #...####  h9The goblin is severely wounded.  h_The goblin shouts!  Casting: Shock (safe; 7% risk of failure)   hvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line ho #.........#.. planckenstein the Gusty # #.........#.. Vine Stalker #.#.........#.. Health: 23/23 ========================  hǏJ#.#............ Magic: 6/9================-------- #...#####+###.. AC: 2Str: 10  h######'#####.#.... EV: 12 hInt: 17 #^.........#.#.... SH: 0 hADex: 21 ##..........#.....# XL:  4 Next: 71% Place: Dungeon:4 hr1 #.@.........#....<# Noise: ====-----  Time: 2843.5 (0.0)  h#..######'###.....# o) +1 short sword (drain) h #.g# #.....####. Cast: Shock  h4#.... ###...#.# +. Zot (21156) Contam Gem (6157)  #..##. #†.>....# #. h #..# #. ###.#.### ## g   goblin  h6m#.. . ###.#.#   hW#.# #.#...#..  #...####  hy_The goblin shouts!  Casting: Shock (safe; 7% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin. hx #  h> < #*  h#.*# #. #.*.. ###...#.#   #†.>....#   hΗ#..# #. ###.#.###   hl#.. . ###.  h!#.# #.#... #... hE! h"U.). h.,2=---4.5 (1Shock56 h2 h4  h5 Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hB5Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  hd5?_You kill the goblin! h #....#####+#########'#####.#..^.........##.....#.<######'###.....)# #.....####.#.... ###...#.# +#..##.. #†.>....# ##.###..###.##...#..#...#...# h h!----545 h& h' hJ h hL34 hX23 h L12 hK h  hI8- he 9.5 (4 _You start resting. hTS0) Gem (6151)  h hK _Your magical contamination has completely faded away. h9  ....#####+#########'#####.#..^.........##..........#.....#.........<######'###..... #.....####.#....# ###...#.# +#..##..##†.>....# ##..# #..###.#.### ##..#...# hs  h. 7==50.5 (1490 he  h O _You see here a +0 dagger. hc#.#..#...#####+#########'#####.#...#^.........#.#.##..........#.....#+#.....#....<# #..######'###.....#+##.)## #.....####..#...@# ###...#.# +.#..##..##†.>....# #. hI#..# #.#.### ####.. ..###.#.# #.# #.#...#..#. .#...#### .#...# ##...# hH hr1849 _ h hU hJi ..#####+#########'#####.#..^.........##.....#+.<# ######'###.....#+##.)## #.....####......#####...#.# +#..##@.##†.>....# ##..# ##..###.#.### ####..  # #.#...#...##..†.# hgR hVj278 hbZ hX\ h ######'#####.#...#^.........#.#.##..#.....#+##...#....<# #..######'###.....#+###.)## #.....####...#....#####...#.# +.#..##..##†.>....# #.#..#  h #.#.### #####.. #..###.#.# #.# ~#.#...#.. #. ## .#...#### .#... h 7# # h ]#...###..† h f.##.....# h0  h j367 h  hq  h; ^.........##.....#+#..<# ######'###.....#+###.)## #.....####.......#####...#.# + h4<#..##..##†.>....# ##..# ##..###.#.### ####  # #~#.#...#.. ## ###  #......# hC hH==456 h"N hO h1 H#.#.....#+ #.#....<#  #..######'###.....#+##.)## #.....####.. #....#####...#.# +##..##†.>....# # ##..###.#.### ### #.. ##..###.#.#  #.# #@#.#...#.. #. ###.#...#### .#...#  h{  .#...# ##...###..†.# #.....#......# ######## h A  You enter the shallow water. h 54) Water Gem (6145)  h{  h ? _Moving in this stuff is going to be slow. hV?^#.#......###.....#+##...........#....<# #..######'###.....#+###.)## #.....####...#####...#.# +.#..##†.>....# #...#..# ##..###.#.### #####.. ##@.###.#.# #.# #~#.#...#.. #. ###.#...####.#...# .#...###...###..†.###......# hs_ hcx7.1 (1.62) Gem (6143)  hhi hfk h ##..#.....#+###..#....<# #..######'###.....#+## h ##.)## #.....####....#....#####...#.# +. h 2#..##..##†.>....# #.#..# ##..###.#.### ##### h< #.. ##..###.#.# #.# #~#@#...#.. #. ###.#...#### h`  ..#...# ...#...#  h ...##...#...##..† h .##⌠∩##.....# h l####.######## hZ  h #8 h M012 h  h = _Found Garshasp's Dragon-Slaying Spoils. hox .<# #..######'###.....#+####.)## #.....####........#####...#.# +#..##..##†.>....# ##..# ##..###.#.### ##### ## # #~#.#...#.. hd ##### #. #.....#.# hz h8===901 h h hu #..######'###.....#+##.)## #.....####... #....#####...#.# +##..##†.>....# # ##..###.#.### #### #.. ##..###.#.#  #.# #~#.#...#.. #. ###.#...#### #@.#...# ...#...#....##...# h(v\#....##..†.###⌠∩##.....# ##......# ########  hh hl60390 h h. h#.)## #.....####.. #....#####...#.# +##..##†.>....# # ##..###.#.### ### #.. ##..###.#.#  #.# #~#.#...#.. h  #. ###.#...#### ##..#...# .#...##......##...# ht##....##..†.# ##⌠∩##.....# ##......# ########  h hO"k1839 hu( h* hTd #....#####...#.# +##..##†.>....# # ##..###.#.### ## #.. ##..###.#.#  #.# #~#.#...#.. #. ###.#...#### #.. ##..#...#  hcUM#...##...#...##...@..##...# ##....##..†.# ##⌠∩##.....# ##.# ########  hU  hp\ haj278 h6f hh h&Y _#..##..##†.>....# ##..# ##..###.#.### ###.. ##..# #.# #~#.#...#...# ######.# ##. .##. #......## hY f##..@.##..† ##⌠∩##.... ####. #######  h`  hd ===367 hLh  hgi  h1 #..# ##..###.#.### ###.. ##..# .# #~#.#...#..# ###### hF2 ].# ##. .##. #......####....##..† hk2  ##⌠@##.... ####. ####### h2 ! h$:  h? j456 hC  hF t _There is an entrance to Garshasp's Dragon-Slaying Spoils here. hj htKWelcome to Garshasp's Dragon-Slaying Spoils! What would you like to do?  a -  554 gold the +0 acid dragon scales of Fog Sosch {rPois rCorr SInv}b -  500 gold +0 fire dragon scales  c -  800 gold +0 golden dragon scales  d -  899 gold the +0 ice dragon scales of Mirth {rF- rC++ rN+ Will+ MP+9 Int+ hte - 1000 gold +0 pearl dragon scales  f -  500 gold quicksilver dragon scales  g -  770 gold +2 shadow dragon scales  ht h -  698 gold the +4 steam dragon scales of Jeturit {^Contam Dex+4}i -  650 gold +0 storm dragon scales  h5u! j -  800 gold the +7 swamp dragon scales of Juill {rPois Slay-5 SInv Stlth+} You have 90 gold pieces. [Esc] exit hbu[!] buy|examine items[a-j] mark item for purchase  hu[/] sort (type)[A-J] put item on shopping list& h*h $  You are short 608 gold pieces for the purchase.[Enter] buy shopping list/ hlG 8  a $  554 gold the +0 acid dragon scales of Fog Sosch {rPois rCorr SInv}  f -  500 gold quicksilver dragon scales1162 gold pieces for the purchase.2 h1]Pj $ 97 h Rd $ 2861; hxWOe $ 3; h Pf $ 43? h2w? h}? hF#..# ##..###.#.### ## planckenstein the Gusty#.. ##..###.#.#Vine Stalker#.# #~#.#...#..Health: 23/23 ========================#.# ###.#...####Magic: 8/9? h܃=====================---#..# ##..#...#AC: 2Str: 10#...##...#...#EV: 12Int: 17? h#......##...#SH: 0Dex: 21? hDP##....##..†.#XL:  4 Next: 72% Place: Dungeon:4##⌠@##.....#? haNoise: ---------  Time: 2864.1 (0.0)####......#? hzo) +1 short sword (drain)########Cast: Shock? h9Zot (21135) Gem (6136) ? h_Your magical contamination has completely faded away. _You see here a +0 dagger.  You enter the shallow water. ? hC^_Moving in this stuff is going to be slow. _Found Garshasp's Dragon-Slaying Spoils. ? h__There is an entrance to Garshasp's Dragon-Slaying Spoils here.? h`? h? hu? heh _You can access your shopping list by pressing '$'.? h]4? h? h}? h S45 _? h34? hժ _You hear the brisk rusting of a very distant drain.? hL23? h? hگ9===12? h|? hZ4 _Magic restored.? hb01? h(? h? hKc290? h$? hU? h c829? h]? h(? h? h`===78? h? h? hLb67? h{? hs? hb56? hL? h? hb45? h? hG? hHL34? h? h? h? hub23? h? h;? hb12? ho? hu? hb01? h? h? h'c190? h#? h? hoc819? h+? h ? htA  You enter the shallow water.? hr7) Water Gem (6118) ? ha? hN _Moving in this stuff is going to be slow.? hi6) Gem (6117) ? h ? h1? hb56? h? hQ? h ? h L45? h ? h ? h? hL34? h? h? hb23? h? h.>  You see here a +0 dagger.? h? h7S12 _? hB ? h"? hE%b01? ho&? hq(? h+c090? h-? h.? h1? h1M809? h2? h4? h#8L78? h`8? hH9? h;? h>b67? h>? h@@  There is an open door here.? hLD? hDS56 _? hE? hF? hHb45? h5I? hI? h Kb34? hK? hL? htNb23? hN? hlP? hRb12? h2S? h;T? hU? hUL01? hAV? hW? hY? hYN0990? hrZ? h]? h_d8099? h`? hcb? h=eb78? he? htg? hjb67? hIk? hl? h(pb56? hq? hr? h*u? hnuL45? hv? hw? h{b34? h{? ha}? hb23? hI? h? h? h .....%....+.....†##### #....(....##..####...$###.........##..#..#.........#########..#.##.........g..........#.##.........# #######..#.#'......<..# ###..#.##.........# #....#.##......@### #.####.##....##...# #......##..5. ###.# ########Shock#... #.##..$ #..#############..# ##...##......... g   goblin (wandering)###..#.........##.#.........#.#.........? h1907.7 (43.6)? hKK   kobold (missile, wandering)? hp8.7 (4412? hj? hs _A goblin comes into view. It is wielding a +0 club.@ h-^  The zap hits the goblin.  The goblin is moderately wounded.The zap hits the goblin.@ hb****K   kobold (missile, wandering)@ h ).K..K)You kill the goblin!The kobold shouts!@ hE((((((@ h2{ 3......@ h 2--8---3==9.7 (1.0)01@ hi @ h D _The kobold throws a stone. The stone hits you.A hk@*******A hA hN'.K.....A hu3==7-------10890A hA hP _The zap misses the kobold.A hV =  The zap hits the kobold.A hn] x******A hJ A).....A hD 6-----4-1Shock889A h A h J _You kill the kobold!B h-B h)K _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B h>4B hB hʥi78 _B h67B hu==56B hB hB h1g--45B hB hb34B hB ho| _You hear the brisk rusting of a drain nearby.B h}7==23B hB hb12B hB hB hL01B hB hc790B h@B h^B h-.K.Shock......K   kobold (missile, wandering)....B h,20.7 (9B h-==-1.7 (10.0)879B hB hOs _A kobold comes into view. It is wielding a +0 club.B h=  The zap hits the kobold.B h9******B h5B h C h,[.....)C h86--5=2.0)Shock78C hW>C hB@J _You kill the kobold!C hP4C hSC hUC hblShockl   iguana (wandering)C hm&0C h!tw-3.7 (167C hyC h|Z _An iguana comes into view.C h I******C hR C h] l....)lC h^ 5-----=456C h\g C hi P _The zap misses the iguana.E hE hV/ Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 7% 1 b - Static DischargeConjuration/Air10%2  c - SwiftnessAir12%3 Select a spell to describe[!]/[I] toggle spell headersE hZ E hKd E hKn .....%....+.....† planckenstein the Gusty##### #....(....##..### Vine Stalker#...$###.........##..#.. Health: 23/23 ========================#.........#########..#.# Magic: 5/9=============-----------#.........)..........#.# AC: 2Str: 10#.........# #######..#.# EV: 12Int: 17E hn '......<..# ###..#.# SH: 0Dex: 21#)........# #....#.# XL:  4 Next: 75% Place: Dungeon:4#....l.@### #.####.# Noise: =--------  Time: 2924.7 (0.0)#....##...# #......# o) +1 short sword (drain)E ho k#).5. ###.# ######## Cast: Shock#... #.##Zot (21075) Gem (6076) ..$ #..#############..# ##...##......... l   iguana###..#.........##.#.........#.#......... _You hear the brisk rusting of a drain nearby. _A kobold comes into view. It is wielding a +0 club.The zap hits the kobold. _You kill the kobold! _An iguana comes into view. _The zap misses the iguana.E h=u E hu E hx| E hg} E hFOE hoXfInventory: 29/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 2 scrolls of teleportation  p - 2 scrolls labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP E hX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H hĊE  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 6 poisoned darts  x - 4 javelins Armour [  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands /)  t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  f - 2 scrolls of teleportation  p - 2 scrolls labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU  s - 2 scrolls of brand weapon  v - 2 scrolls of amnesia21%H h?y x - 4 javelins  z - a +0 kite shield  y - a scroll labelled HUTHENG HUCIU  C - a scroll labelled TYSEOPR NIPUI Potions (go to first with !)42H h mg - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  x - 4 javelins  z - a +0 kite shield14I hhHand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  d - 6 poisoned darts  x - 4 javelinstopI h I h$ I h .....%....+.....† planckenstein the Gusty##### #....(....##..### Vine Stalker#...$###.........##..#.. Health: 23/23 ========================#.........#########..#.# Magic: 5/9=============-----------#.........)..........#.# AC: 2Str: 10#.........# #######..#.# EV: 12Int: 17I hZ @'......<..# ###..#.# SH: 0Dex: 21#)........# #....#.# XL:  4 Next: 75% Place: Dungeon:4#....l.@### #.####.# Noise: =--------  Time: 2924.7 (0.0)#....##...# #......# o) +1 short sword (drain)#).5. ###.# ######## Cast: Shock#... #.##Zot (21075) Gem (6076) ..$ #..#############I h ..# ##...##......... l   iguana###..#.........##.#.........#.#......... I h _You hear the brisk rusting of a drain nearby. _A kobold comes into view. It is wielding a +0 club.The zap hits the kobold. I h _You kill the kobold! _An iguana comes into view. _The zap misses the iguana.I h I h I h I h M hBM hFire/throw/use which item? ([*] to toss any item) M hBMissiles (go to first with ()  d - 6 poisoned dartsx - 4 javelins Wands (go to first with /)t - a wand of flame (15) M hZScrolls (go to first with ?)  e - a scroll of blinkingM h M h .....%....+.....† planckenstein the Gusty##### #....(....##..### Vine Stalker#...$###.........##..#.. Health: 23/23 ========================#.........#########..#.# Magic: 5/9=============-----------#.........)..........#.# AC: 2Str: 10#.........# #######..#.# EV: 12Int: 17'......<..# ###..#.# SH: 0Dex: 21#)........# #....#.# XL:  4 Next: 75% Place: Dungeon:4#....l*@### #.####.# Noise: =--------  Time: 2924.7 (M h8 0.0)#....##...# #......# o) +1 short sword (drain)#).5. ###.# ######## Cast: Shock#... #.##Zot (21075) Gem (6076) ..$ #..#############M h ...# ##...##......... l   iguana###..#.........M h ##.#.........#.#......... _You kill the kobold! _An iguana comes into view. _The zap misses the iguana.Throw: 6 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: an iguana (65% to hit)N hv(T.....%....+.....† planckenstein the Gusty##### #....(....##..### Vine Stalker#...$###.........##..#.. Health: 23/23 ========================#.........#########..#.# Magic: 5/9=============-----------N h(o#.........)..........#.# AC: 2Str: 10#.........# #######..#.# EV: 12Int: 17'......<..# ###..#.# SH: 0Dex: 21N h)c#)........# #....#.# XL:  4 Next: 75% Place: Dungeon:4#....l(@### #.####.# Noise: =--------  Time: 2924.7 (0.0)N h0)#....##...# #......# o) +1 short sword (drain)N hT)#).5. ###.# ######## Cast: Shock#... #.##Zot (21075) Gem (6076) N hw)l..$ #..#############..# ##...##......... l   iguana (poisoned)N h)###..#.........##.#.........#.#......... N h)j_The zap misses the iguana.Throw: 6 darts (poison)N h)Press: ? - help, Shift-Dir - straight lineAim: an iguana (65% to hit)  You throw a poisoned dart. The poisoned dart hits the iguana.  N h *The iguana is poisoned.N hRN hU(lN h`~-5.7 (145 _N h_N hN h` h  ned, very drained)N hմ You hit the iguana but do no damage. You drain the iguana.  You bite the iguana, but do no damage.The iguana is lightly wounded.N h 0----=634N h N h + _The iguana bites you.O h  You closely miss the iguana.The iguana is moderately wounded.The iguana hisses menacingly.O hE1=---723O hO h6T _The iguana closely misses you.O h׀  You hit the iguana but do no damage. You bite the iguana, but do no damage.The iguana is moderately wounded.O h 2==812O h O h? T _The iguana closely misses you.P h  You barely miss the iguana. Your bite misses the iguana.The iguana is heavily wounded.P h'16------3-----=901P h P h + _The iguana bites you!P hT  You hit the iguana.  The iguana is severely wounded.P hwV5--------30690P h^P haJ _The iguana looks more healthy. The iguana bites you.P hk  You hit the iguana but do no damage.The iguana is severely wounded.P hm --1869P hx P hz + _The iguana bites you.Q h>  You hit the iguana but do no damage. You bite the iguana. You drain its power.  You feel invigorated.  The iguana is almost dead.Q hH6=6========278Q hQ hKL _The iguana misses you.Q h?  You closely miss the iguana. Your bite misses the iguana.The iguana is almost dead.Q h@ 18===5=====---367Q hH Q hK + _The iguana bites you.Q h[  You barely miss the iguana. Your bite misses the iguana.The iguana is almost dead.Q hC14----3--------456Q h Q h+ _The iguana bites you!R hE  You hit the iguana but do no damage. You bite the iguana, but do no damage.The iguana is almost dead.R hF5=---545R hOR hRT _The iguana closely misses you.R ht/  You barely miss the iguana.The iguana is almost dead.R h(0 6==4==---634R h8 R h; S _The iguana barely misses you.S h   You barely miss the iguana.The iguana is almost dead.S h17==723S h S h,#  You barely miss the iguana.  The iguana is almost dead. _The iguana barely misses you.  You barely miss the iguana.  The iguana is almost dead. _The iguana barely misses you.S h+The iguana is almost dead. _The iguana barely misses you.  You barely miss the iguana.  The iguana is almost dead. _The iguana barely misses you.  You hit the iguana. You drain the iguana.S h]†S h8==119%8 _The iguana barely misses you.  You hit the iguana. You drain the iguana. _You kill the iguana!  Training target 4.0 for Air Magic reached!  Your Air Magic skill increases to level 4!need to enable at least one skill for training.S hv/  --more--T h T h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   l - Spellcasting   3.0   4.0   0  T hT ]         b - Maces & Flails   0.0   1.2  -1   m - Conjurations   1.0   2.0   0  T h  c - Axes   0.0   1.2  -1   n - Air Magic   4.0   5.0   0   d - Unarmed Combat   0.0   1.0   0  T hĭ S    T h*  e - Throwing   0.0   1.2  -1   o - Evocations   0.0   1.2  -1           f - Short Blades   0.0   1.2  -1      T hb _ g - Long Blades   0.0   0.6  -1 +4    T h         T h= d h - Armour   0.0   1.4  -2       i - Dodging   2.0   4.2  -2       j - Shields   0.0   1.2  -1       k - Stealth   3.0   2.4  +3  T h                 T h             T h You need to enable at least one skill.[?] Help[=] set a skill target  T hB [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY h| g + Long Blades   0.0Y h TargetTarget--  --  --  --  --  --  --  --  --  --  -- --  Y h* P--  --  --  a-z] set[-] clear selected targetcost|targetsY h=[?25h[?0c0 Z h/D" Z h"W [?25l[?1cZ hZA4.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targetsZ ho Z hs Z hK 3.....%....+.....† planckenstein the Gusty##### #....(....##..### Vine Stalker#...$###.........##..#.. Health: 18/23 ==================------#.........#########..#.# Magic: 4/9==========--------------#.........)..........#.# AC: 2Str: 10Z h #.........# #######..#.# EV: 12Int: 17'......<..# ###..#.# SH: 0Dex: 21#)........# #....#.# XL:  4 Next: 119% Place: Dungeon:4#....(†@### #.####.# Noise: =--------  Time: 2938.7 (1.0)#....##...# #......# o) +1 short sword (drain)#).5. ###.# ######## Cast: Shock#... #.##Zot (21061) Gem (6062) Z hy ..$ #..#############..# ##...##......... ###..#......... ##.#......... #.#.........  _The iguana barely misses you.You hit the iguana. You drain the iguana. Z h _You kill the iguana!Training target 4.0 for Air Magic reached!  Your Air Magic skill increases to level 4!Z hɀ IYou need to enable at least one skill for training.Z h Z hNJ l.....%....+.....† planckenstein the Gusty##### #....(....##..### Vine StalkerZ h+ #...$###.........##..#.. Health: 18/23 ==================------#.........#########..#.# Magic: 4/9==========--------------#.........)..........#.# AC: 2Str: 10Z hX #.........# #######..#.# EV: 12Int: 17'......<..# ###..#.# SH: 0Dex: 21Z h| #)........# #....#.# XL:  4 Next: 119% Place: Dungeon:4Z h V#....(†@### #.####.# Noise: =--------  Time: 2938.7 (1.0)Z hˋ #....##...# #......# o) +1 short sword (drain)#).5. ###.# ######## Cast: ShockZ h #... #.##Zot (21061) Gem (6062) Z h F..$ #..#############..# ##...##......... ###..#.........Z h7  ##.#......... #.#.........Z hZ r  _The iguana barely misses you.Z h} kYou hit the iguana. You drain the iguana. _You kill the iguana!Z h Training target 4.0 for Air Magic reached!  Your Air Magic skill increases to level 4!Z hČ IYou need to enable at least one skill for training.Z h- &  Z hj sYour Long Blades skill increases to level 1!You have reached level 5!Z h# /  --more--[ hּ20/2610-50% Shock[ hl[ h4 _\ h .....%....+..... ##### #....(....##.. #...$###.........##..# #.#########..#. #.)..#..#.# #..#.\ h6C.'......<..# ###..#. #).# #....#. #....(@.### #.####. #....##...# #...... # #)... ###.# #\ hr #... #.## #...$ #.. #\ h...# ##...## #. ###..#\ hn ##.# #.#\ ht\ h!1=-901 _\ h\ h t _You see here an iguana corpse.\ hv .....%....+ ##### #....(....##.. #...$###.........##..# #.#########..## #.)..#!.#\ h .# #..##.'......<..# ###..# #).# #....# #....@†.### #.####\ h #....##...# # ## #)... ###.# .# #.... #.## \ hP.# ...$.. #.. <#..### ##...## ##... ###..#... ##.#\ hA #.#\ h\ h2==-40590\ h\ hd _Found a brown potion.\ h3==1.7 (2859\ h \ h5 _d - 6 poisoned darts (gained 1)] h1 .....%....+ ###### #....(....##.. #...$###.........##.. #.#...# #.)...!.#.# #.. #.'......<..# ###.. #).# #.... #...@.†.### #. #....##...# #] hj# #)...####.# .# #....# #.## #.# ...$..# #.. #<# ....#### ##...###. ###..#] hx.. ##.# #.#] hg] hz4==-2.7 (1] hD78] h4] h] h .....%....+ ###### #....(....## #...$###.### #.#.# #.)#.!.#.# # #.'......<..# ### #).# # #..@..†.### #. #....##...# ## #)...####.# .# #....# #.##  #.# ...$..# #..  #<# ....#### ##...## [37] h0m ### ..... ###..# ..... ##.# #.#] h ] h! 5==367] ha ] h ] h  .....%....+ ###### #....(....## #...$###.##.# #.#.###.) #.!.#.# # #.'......<..# ### #).# #] h k #.@...†.### #. #....##...# ## #)...####.# .# #....# #.## #.# ...$..# #.. #<#] h  ....#### ##...## ### ..... ###..# ..... ##.# #.#] hf 6==5===456] h ] h ^ h* #.........# .....%....+ ###### #....(.... #...$###.........# #.########....###.).......#.!.#.........# ####.'<..# ## #@........# #. #.....†.### # #....##...# #. ###### #)...####.## l....# #....# #.## #.# ...$..# #..####### #<# ....#### ##...##### .....#[34^ hAm###..#.....#.#^ h^ hsj545^ h^ h  Things that are here: _a +0 whip; 3 stones; a kobold corpse^ h) #. #......... .....%.... ###### #....(.... #...$###.........# #.#######.....###.)......#.!.#.........# ####.<..# ####)........# # #.....†.### # #....##...# J###### #)...####.# .l....# #....# #.##  #.# ...$..# #..###### #<# ....#### ##...##### .....####..#^ h*634 _ _There is an open door here.^ hK # # #.... .....%. ###### #....( #...$###........# #.........######......###.........).....#.!@#.........# ######.'<..# ###)........#  #.....†.###  #....##...# #J###### #)...####. #.l....# #....# #.##  #.# ...$..# #..##### #<# ....#### ##...##^ h'X^ hG`q723 _^ hl^ h!o^ h, k # #. #.. .....%.. ###### #....(#... #...$####....## #.'......###.) #.@.#.#  ###.'......<..# ###)^ h/ =.# #.....†.### #....#...#  #J###### #)...####.#  #.l....# #....# #.## #.# ...$..# #.. #<# ....#### ##...##^ h; ^ h> ====812^ hG ^ hy[ ^ hn` o9.7 (201^ hh ^ hZn R _D - a brown potion_ h]F # ## # #....# .....%| ###### #....( #... #...$###.......#....### #.####.'.....@###.)...##....#...#.........# ##_ hFE#... ###.'......<..#### ###)........# #.....†.### #....##...# #J###### #)...####.#.l....#_ h.G #....# #.##  #.# ...$..# #..#_ hT_ h\q50.7 (1490_ hf_ hSj[ _Found a thin smoking staff._ h.n\ ##.#### ##..... #..... #.#..... .....%.|..... ###### #....( #.... #...$###.#....### #.>.'....@.###_ ho.)#....#...#.#  #....###.'......<..# ##### ###).# #.....†.### #....##...# #J###### #)...####.# #.l....# #....# #.## #.# ...$..# #.._ h5{_ h4k1849_ hA_ h!; _Found a stone staircase leading down._ h. # #.  # #.##### ####.....## #........ #....#.#...... .....#.|.....# ###### # #....# #...$###.... ..#...@### #.##>.'......###.).####....#...#.........# #....###.'<..####### ###)........# #.....†.###_ h# #....##...# #J###### #)...####.#.l....# #....# #_ h_ h86==278_ h_ hk` h=j #### #.# # #. .## # #.##### .g.. # ###.....##.... # ...... # #.#....... #.|.....# ###### # #..@.# #...$###... ..#....### #.# #>.'......###.)####....#...#.........# #....###.'<..####### ###)........# g   goblin (asleep) #.....†.### #....##...#` h { #J###### #)...####.#` hY` hsy3Shock67` hd` h9s _A goblin comes into view. It is wielding a +0 club.` h$ #.  ### #. # # #. .## # #.##### .g.. #####.....##.... # ...... # #.#.......... #.|..@..# ###### ##..#....# #...$###.. #..#....### #.` hB] #>.'......###.####....#...#......... #....###.'<..###### ###)........ #.....†.# #....##...` h~` h?j456` h` ha hp #.  #. # # #. .## # #.##### .g.. # ####.....##.... #a hp .. # #.#.  #.|.@...# ###### # #..#....# #...$### #..#....### # #>.'......###a h"q ####....#...# #....###.'......<a hZq ###### ###) #.....†. #....##a hqa hs{a hDj545a ha ha h #.#  #.# # # #.# .## # #.##### .g.. ######.....##.... #...a h. # #.#.  #.|@....# ###### # #..#....# #...$### #..#....### # #>.'......### ####....#...#a h #....###.'......< ###### ###)  #.....†.  #....##. a ha hJ==6Shock34a hC a h a hx #.#  #.# #  #.# .##  #.##### .g..  #####.....##....  .....  #.#.  #.@.....# ######  #..#....# #...$a hy #..#....### # #>.'......### ####....#...# #....###.'...... ###### ###) #.....† #....##a hÊa hj723a h6a ht _You see here a staff of earth.b h~b hj812b hVb hJ _E - a staff of earthb hw  #.#  #.#  #.# .###. #.##### .g.....######.....##....#....... #@#..........  #.......# #### #..#....# #...$#b h  #..#....### # #>.'......#######....#...# #....###.'###### ###).... #.....b hi b h j901b he b h3 b h  #.#  #.#  #.# .####. #.##### .g......######.....##....b h #....@............######.#..........  #.......# #### #..#....# #...$ #..#....### #b hQ  #>.'......#######....#...#b hv  #....###.'###### ###)b hX b h l60390b h. b h c h$?... #.#c h]... #.# #... #.# .##c h#.. #.##### .g...######.....##.... #.c hV ######.#. #.......#  #..#....# #... #..#....### # #>.'......###c h ####....#...# #....###.' ###### ###)c h*c h:7==1839c hGc h5i.......... #.#.. #.# # .... #.# .###..# #.##### .g..c hԥ.######.....##.... #. ######.#. #.......#  #..#....# #c h #..#....### # #>.'......### ####....#...# #....###.' ###### ###)c h.c h[j278c h:c hc h\  ... #####  ... ~~~r#  .. ~5~~#.#   ...... ~~∩ #.# #   .... ~~ #.# .##  #..#~ #.##### .g..  >......######.....##....   #.   ######.#c hv.   #.#   #..#....# #   #..#....### #   #>.'......###. 5   ufetubus (wandering)   ####....#...#. r   rat (asleep)   #....###.'.   ###### ###)c hee  A rat comes into view.c hM~5c h j367c h$c hsM _Found an escape hatch in the floor and a glowing drain.c h   #..  #.######  #.#~~~r#. c h Q#.......#~~5~#.#  ......'~~∩B#.#   ....#~~S~#.# .#  ######..#~5r~#.##### .g  .>.....@######.....##...  c h  #######.......  ######.#..........   #.......# #   #..#....# #   #..#....### # r   river rat (asleep)  #>.'......### 5   ufetubus (wandering) ####....#...# B   giant cockroach (asleep)  c h  #....###.' S   ball python (constriction, asleep)c h  A giant cockroach, a ball python and a river rat come into view.The ufetubus shouts! The ball python hisses angrily.c h4 c h` c h c h ! ~rB~~rB   giant cockroach  ####....#...#  #....###.'The river rat squeaks loudly. You hear a shout!  The ball python moves out of view.c h t===456c hc c h - _You hear a loud squeak.d h. ##### ~~~r#. #.#~~5~# #.......'~~∩~# .......#~rB~#.# .#######.@#~~~~#.##### .g.>......######.....#########........######.#........... # ..#....### >.'......### ###...# d hd h==545d hd hd h ########. ##### ~~~#. #~~r~#. 'r5S~# #......@#~rB~#.# .#######..#~~~~#.##### .g.>......######.....#########.......######.#...........r   river rat 5   ufetubus..#....### # S   ball python (constriction)>.'......### r   rat (wandering)d h Bd h# Tr~rS5∩B~~B   giant cockroachS   ball python (constriction)(…)---6Shock34d hV* d h, e hI  You barely miss the river rat.You bite the river rat, but do no damage.e he hu  You hear the brisk rusting of a drain.e hnr~~5(wandering)S   ball python (constriction)r   rate h=--723e h0e hV _The river rat barely misses you.e h7,  (very drained)  You hit the river rat. You drain the river rat.  You bite the river rat, but do no damage.The river rat is heavily wounded.e hpj812e he h:W _The river rat closely misses you.f hz  You hit the river rat. You drain the river rat.f h~ 5S~~. ..#....###  #>.'......###You kill the river rat!f hx18--------6--89.6 (0.901f hȿf h/ _The ufetubus hits you. x2f hx  You barely miss the ufetubus.f hf h~~5rSBB   giant cockroachS   ball python (constriction)r   ratf h19=-------70.5290f h!f h#^ _You bite the ufetubus, but do no damage.g h V #########  #........  #.  ####### g ho  #.#~~~~#.  #.#~~~~#.#  #5rSB∩~#.# g h  #.......#~~~~#.#.  ######@.#~~~~#.##### .g ..>......######.....##. g hY }########.............  ######.#  #.#  #..#....#  g h  #..#....### S   ball python (constriction) g hՊ & #>.'......## r   rat  ####....#...g hb g h,  The ufetubus attacks as it pursues you! The ufetubus closely misses you.g h l.'5rg h̗ 20==1.5 (1.0829g h g hc Y _The ufetubus completely misses you.h h91  #........  #........  #.......######  #.......#~~~~#.  #.......#~~~~#.#  #.......'SB∩~#.#  #.....5r#~~~~#.#  ########..#~~~~#.#####  ...>...@..######.....##.  #########.............  ######.#  #.h h1#   #..#....#  #..#....###  #>.'......#  ####....#..  #....###h hA3,h h3h h5N  The ufetubus hits you but does no damage.h ht6h hX=5rS55 2 ufetubih hI@1==5----278h h(Eh hmG, _The ufetubus hits you.h hGS  #.  #........  #.......######  #.......#~~~~#.  #.......#~~~~#.#  #.......'5B∩~#.# h h^ #.....rS#~~~~#.#  .#5.#~~~~#.#####  .>..@...######.....##  .#  ######.# h hv #.#   #..#....# h h #..#....  #>.'...... h h6 ####....#.  #....h h[,h hh hM 5~.S5h h 2==-36h h 7h hh hh hJ  You hit the ufetubus. Your bite misses the ufetubus.The ufetubus is severely wounded.h hJ h hK h hFM  The ufetubus slips past you! The ufetubus barely misses you. x2h h$T Br5@S   ufetubusB   giant cockroachS   ball python (constriction)r   rath h U 0--=456h hIZ h h\ l _The ufetubus hits you. The ufetubus barely misses you.i h  You hit the ufetubus but do no damage. Your bite misses the ufetubus.i hOMi hYou hit the ufetubus but do no damage. Your bite misses the ufetubus.The ufetubus is severely wounded.  The ufetubus closely misses you. The ufetubus barely misses you.The ball python bites you but does no damage.i hWz'B.ri h1=-545i hi hY _The ball python closely misses you.i h &  i hS You closely miss the ufetubus. Your bite misses the ufetubus.The ufetubus is severely wounded.i h  The ufetubus hits you. x2; The ball python barely misses you. x2i hW i h r..55 2 ufetubii h S   ball python (constriction)r   rati h 17----4-----634i h( i h m _The ufetubus hits you. The ufetubus closely misses you.j h@ _The ufetubus hits you. The ufetubus closely misses you.  You closely miss the ufetubus. You bite the ufetubus. You drain its power.  You feel invigorated.almost dead.ball python bites you but does no damage.  barj h5------7=======723j hj h _The ball python barely misses you. The ball python misses you.j h2   You barely miss the ufetubus.The ufetubus is almost dead.j h ?The ufetubus hits you but does no damage.j h| j h B   ufetubusB   giant cockroachS   ball python (constriction)r   ratThe ufetubus hits you. x2  The ufetubus hits you but does no damage.j h"10j h3------5j h===----812j h!j hb$t _The ball python bites you. The ball python closely misses you.j hg  You barely miss the ufetubus.The ufetubus is almost dead.j hnr 55 2 ufetubi>.'.....###. #....##  The ufetubus barely misses you. x2; The ball python bites you.j hdp----4-------901j hJvj hxQ _The ball python misses you.k h(  You hit the ufetubus but do no damage. You bite the ufetubus.k h[  You kill the ufetubus!k h..S   ball python (constriction)r   ratk h11=2380190k hEk h _The ball python misses you. The ball python closely misses you.k h<=  You hit the ball python.k ha>k h>k h/?k hXDrBB   giant cockroachk h{Hp3===41k hHE819k hMk h,PO _You kill the ball python!l h~5  You hit the rat.l h 55   ufetubusB   giant cockroachr   ratThe rat is severely wounded.l hq2.4 (0.978l hl h_; _The rat bites you but does no damage.l hO 5  You hit the rat.l hO l hUW .5  You kill the rat!l h.[ 64==l h|[ ---3.367l h>a l hc _The ufetubus barely misses you. The ufetubus misses you.m hhYou kill the rat! _The ufetubus barely misses you. The ufetubus misses you.  You puncture the ufetubus!  You bite the ufetubus, but do no damage.The ufetubus is severely wounded.  The ufetubus slips past you! The ufetubus closely misses you.5@B. 34.3 (1.056m hm h{, _The ufetubus hits you.m ho|  You barely miss the ufetubus. You bite the ufetubus. You drain its power.feel invigorated.  The ufetubus is almost dead.  The ufetubus misses you.hits you but does no damage.  m hp]The giant cockroach barely misses you. The ufetubus hits you.m hGp"10m hlpm---545m hum hwU _The ufetubus barely misses you.n h<y  You barely miss the ufetubus. You bite the ufetubus.n hD .B   giant cockroach  You kill the ufetubus!n hIJ 11=--5===96.2 (0.934 _The giant cockroach barely misses you.n hrJn hNn hCRl _Your Long Blades skill increases to level 2!n h@Q n hQ ;9/26 n hR 7--7.2 (1.0n h9R D23n hbW n hY | _You barely miss the giant cockroach. The giant cockroach bites you. x2o hJ  You hit the giant cockroach but do no damage.The giant cockroach waves its antennae.o hvu10/26=-8o h5D12o ho hE\ _The giant cockroach barely misses you.o h   You barely miss the giant cockroach.11==9.1 (0.901o hzo hG _The giant cockroach bites you but does no damage.o h= o h= ====90.00o hdB o hE z _You closely miss the giant cockroach. The giant cockroach bites you.p h  You hit the giant cockroach.  You bite the giant cockroach, but do no damage.The giant cockroach is heavily wounded.p h=2=p hųl1.0 (1.00909p hVp hW] _The giant cockroach closely misses you.p hu p h7 You hit the giant cockroach.  The giant cockroach is almost dead.p ht3==288p hڕp hp h] _The giant cockroach closely misses you.p h A  You hit the giant cockroach.p h g†p hA 4=313Shock77p h p hr p h S _You kill the giant cockroach!q h29Jq h@6==667===6==55q hBq hC8==44q hUCq haE<19q hEt==33q h Fq hH<20q hHt==22q hIq hKq hK1====11q hrLq h&Oq hO2==00q h?Pq hQq hQ#3q h#Ra==09995999q hJRq hRq hU4==88q h%Vq hWq h?X#5q hiX==7==7q hX7q h%Yq hdh - _You start resting.q hpn13000.0)q hs6==-4.0 (1166q hxq h{" _HP restored.q h  #.  #........  #.......######  #.......#~~~~#.  q h@ f#.......#~~~~#.#  #.......'~B∩~#.#  #.......#~~~~#.#  .#..#~~~~#.##### .q hq  ....>...@..######.....##. .#q h+ . ######.#. #.#  #..#....# #>.'......# ####....#. #....#q hJ q h u5.0 (1.0)55q ht q hu x _You see here a ball python corpse.r h?? #########  #........  r h?<#........  #.......######  #.......#~~~~#.  #.......#~~~~#.#  #.......'~B∩~#.# r h @ #.......#~~~~#.#  .########@.#~~~~#.##### .gr h5@_ ....>...†..######.....## .#########........ r h]@U######.#...r h@R #.......#r h@ #..#....#  #..#....###  r h@#>.'......## ####....#...r hHr hpOq644 _r h+Tr hVr hrm   #########  r h#.  #.  #.######  r h #.#~~~~#.  #.r h.#~~~~#.#  r hP#.'~~∩~#.# r hF# #......@#~~~~#.# .# .########..#~~~~#.##### .gr h4 ....>...†..######.....## .#########........ ######.#.... #.......# # #..#....# # r h#..#....###  #>.'......###r hr hW==733r hir hr h(  r hK  #########  #..  #.r h.  #.###### r h #.#~~~~#.#  r h#.#~~~~#.#   r h#.~~∩~#.# r hL#  #.......#~~~~#.# .##  r h .########..#~~~~#.##### .g  r h  ....>...†..######.....##   .#########.......r hv ######.#....  r h #.......# #   #..#....# #.   r h8U#..#....### #.r h?r hE=822r hxr hQ _There is an open door here.r hZ  #########  #........  #........  #.......######  #.......#~~~~#.#  #.#~~~~#.#  #.'@~∩~#.# #  #.......#~~~~#.# .##  .#..#~~~~#.##### .g..  ....>...†..######.....##....  .#########. ######.#.  #.# # #..#....# #. #..#....### #.r h A  You enter the shallow water.r h 91) Water Gem (5991) r hY r h ? _Moving in this stuff is going to be slow.s h>SO######### #........ #........ #.......###### ##.......#~~~~#.# #.#~~~~#.# s hSV#.'~@∩~#.# # #.......#~~~~#.# .## .#..#~~~~#.##### .g.. ....>...†..######.....##.... .#########.s h&T######.#. #.# ##..#....# #.#..#....### #.s hr[s h,as10.6 (1.6890s h)fs h8hs h# #. #. #.......###### # #.......#~~~~#.# #.#~~~~#.# #.'~~@~#.# # #.......#~~~~#.# .## .##..#~~~~#.##### .g.. ....>...†..######.....##.... .########.#. #.# ##..#....# #...$#..#....### #.s hTs h8===2.27) Gem (5988) s hs hT _There is a glowing drain here.u hZu hK`u hLfu hlu htw3067 _u hhyu h~u h$'  ### #≈≈### #≈≈≈≈## #≈≈≈≈≈## u hC%d#.≈≈≈≈≈# PP#~#....≈≈##a Sewer #PPP~.∩@....#  ###P........#  #######~..#  u hx%PPP#  PP# .~#u h%{ ##  The world spins around you as you enter the gateway.u h&_===6000) u h+u h wi9 (1.75999u h|u h4 _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.v h%8 _7v h<6549==3210==89876v h>v h ?w10/10===5v hBJ _Magic restored.v hCv hCC4v hDv hFv hQGv hGC3v h3Hv hJv hDU ####≈≈####≈≈≈≈##v hU#≈≈≈≈≈#.≈≈≈≈≈# PP#~#....≈≈## #PPP~.∩∩....# v hUc###P........# ######@..# ~r~~~~~PPP# v hU#######PPP# Shock...~# ..~#v hPVD#~~..# r   river rat (asleep)...###....  You enter the shallow water.v h_ 29.9 (16.0)  Moving in this stuff is going to be slow.  A river rat comes into view.v hcP~rrv hg==30.9 (172) Water v hmv hvp3 _The river rat squeaks loudly.w hkR ***** The zap hits the river rat.w hU~r~~~w h9/10 ----1.0)1w h%w hd _The river rat is moderately wounded.w hx *****The zap hits the river rat.w hVw hي?~~r~~w h#8w h(------20w hw ha _The river rat is heavily wounded.w hm ***** The zap hits the river rat.w hw h@?~~~r~w h7-----379w h֠w hڣb _The river rat is severely wounded.x hg **** The zap hits the river rat.x hex h\>~~~rx h"6-----48x h(x h*+] _The river rat is almost dead.x hh ;  You hit the river rat.x h9 H†x hӗ 95Shock7x h x h M _You kill the river rat!y h9y hЉy hy hY6y h5y h7==4y hy hy hߙC3y hEy hy hEC2y hƟy hעy hC1y h<y hy hV==0y hdy hy h<69y hy hzy h¯C8y hy hٳy h%C7y hYy hy hٷC6y hy hy hʻu8===5y h>y hſy hC4y hsy hy h;3y h<y h]y hC2y hBy hy hW===1y h'y hRy hC0y hy hWy hD59y hy hy h\C8y hy hy hrr9==7y hy hy hC6y h\y hy hGC5y hy hy h8C4y hy hNy hy hO==3y hy hY2y hy hHy hC1y h y hgy hC0y hy hy h x10/10===49y hy h7y hWy hH7) y h$y hy h,y hsC6y h5 y h %  y h -There is an empty arch of ancient stone here.y hy hFJ5 _y hy h{Y  There is a gate leading back out of this place here.y h===4 _y hA  You enter the shallow water.y hU3) Water y hvy h: $ y h[ *_Moving in this stuff is going to be slow.y h!y h!H2) y h"y h#y h%y hM%C1y h%y hR'y h(y h(C0y h{)y h6,y h.y hQ.D39y h/y h11y h5A  You enter the shallow water.y h6U8) Water y h7y h:N _Moving in this stuff is going to be slow.y h<y h8=C6y h=y ht@e  You see here a river rat corpse.y hoBy hBJ4 _y hCy hDy h)Fy hnF;3y hFy h4Iy hJY1y hKy hMy h)Oy h^OC0y hPy htQy hRy hR<28y hVSy hiTy hk 6532 y hn_b - 2 potions of magic (gained 1)1y hq,y hqD19y hry hsy huy huC7y hvy hwy hxy hxC6y hyy hh{y h;}y hy}C4y hW~y hy hy hRC3y h?y hy hMo1y hcy hy hD09y h@y h y hǔ_ You see here a river rat corpse.y hy hJ8 _y hy h[y hy hMH6) y hy hEo5y hبy hy hy hZC4y hy hy hy hC3y hy huy hɽy hC2y hy hdy hy hC1y hy hy hy h:C0y hy hy hE899y hy hLy hy hY8y hy h9 ###### #~#≈≈### #~#≈≈≈≈## #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P@.......#-114.5 (78.6) ##########~..#y h?S #~~~~~~~~†PPP###########PPP# ....~# ....~## ..~~~..# l.....###~#....y h8-y hy h_ _Partly explored, can't reach some places.z hm4z h@z h~.∩∩......0.0)~..~~~~~~~~†z h z hz hT_ _Partly explored, can't reach some places.{ hxG{ hVP{ hV{ hrY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)| h݁###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ####~..# #~†PPP# #PPP# | h| hm5.5 (17 _| h| h} h{  ###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈##} hh  #PPP~.∩∩....# ###P.# ####~..# #~†PPP# #PPP#  ....~#  ....~##  ..~~~..#  l.....##  #~#....} hC } h a66} hH } hު  h ###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ####~..# #~†PPP# #PPP#  h  h a75 h   h7  hj####### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.#  h$.####~..# #~†PPP# #PPP#  hr+ h3a84 h8 h; hI###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ####~..# #~ hK†PPP# #PPP#  h! h(a93 h. h 1 h:T###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ####~..# #~†PPP# #PPP# ....~#....~##..~~~..#l.....##  h h h 20 h%2 hv h h h =###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ####~..# #~ hR†PPP# ###PPP# ....~#....~##..~~~..#l.....##  h ha11 h h h #######~#≈≈####~#≈≈≈≈# #~#≈#P #~#. #PP#~#....≈≈# hP P~.∩∩....# ###P........# ##########~@.# #~~~~~~~~†PPP# ##########PPP#  ....~# ....~## h ..~~~#l.....## h #~#.... ~~ h  h a20 h  hg  h hq=3.4 (0.989 h h' _You hit the plant but do no damage. You bite the plant, but do no damage. h   You hit the plant. The plant begins to die. You drain the plant.  You bite the plant, but do no damage. hv*c4.38 hT0 h33 _The plant is lightly damaged. hWL  You hit the plant. You drain the plant. h`-5.3 (1.0 ha;7 hkg h4o3 _The plant is lightly damaged. h ###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ##@..# #~†PPP# #PPP# ....~# ....~## ..~~~..# l.....## #~#....  ~~ hA  You enter the shallow water. h{-66) Water  h h? _Moving in this stuff is going to be slow. hh  #~#≈≈### #~#≈≈≈≈### #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........#########~..# #~~~~~~~~@PPP# ##########PPP# hHi g....~#...~##..~~~.. l....## #~#.... ~~  hp  hx -7.9 (1.65 hd}  h v _You see here a river rat corpse. hfG\  Your unstable footing causes you to fumble your attack. hN&. hUg804 hE[ h^V _A nearby plant withers and dies. hj hqh9.8 (0.93 hv hzM _Your unstable footing causes you to fumble your attack. h hi30.8 (1.02 h hM _Your unstable footing causes you to fumble your attack. hr hya11 h~ hƂM _Your unstable footing causes you to fumble your attack. h$R x###### #~#≈≈###  #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# #P........# ##########@..# #~~~~~~~~†P.P# ##########PPP# ...~#  ....~#..~~~..#l.....###~#....~~ hZ  hc i3.4 (1.679 hZi  h%l  h8###### #~#≈≈### #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# ##~@.# #~†P.P# #PPP# ....~# ....~##..~~~..#l.....###~#....  hA h h5.08)  hC h h~#≈≈###≈≈###≈##P #~#.≈≈≈≈≈P#~#....≈≈## #PPP~.∩∩....##P....##########~~~~~~~~~†P@P#########PP ....~.....~##..~~~..#.l.....#l   frilled lizard (asleep)~#~#....~~~  h how60Shock7 hs# h' h%  You hit the plant. The plant begins to die. You drain the plant.  The plant is lightly damaged. hޞ:.lr   river rat (wandering)l   frilled lizardr hn=9 (0.96 hZ hЯ8 _The frilled lizard hisses angrily. h rrThe river rat squeaks loudly.  You hit the plant. You bite the plant. You drain its power. hk=7.85 h hz 3 _The plant is lightly damaged. hӦ |  You hit the plant. You drain the plant. You bite the plant.  You drain its power. h  hH yl.r~ hF k-8.74 h  h\ 3 _The plant is lightly damaged. hK _The plant is lightly damageddrain the plant. You bite the plant  You drain its power. _The plant is lightly damaged.hit the plant. You drain the plant. You bite the plant.  You drain its power. hDM hSWdl~r~ hUZ}-9.63 h%c hKh  You hit the plant. You drain the plant. You bite the plant.drain its power. _The plant is lightly damaged.  You hit the plant. You drain the plant. You bite the plant.drain its power. _The plant is lightly damaged. hx S _The plant is lightly damaged.hit the plant. You drain the plant. You bite the plant.  You drain its power. _The plant is lightly damaged.  You hit the plant. You bite the plant. You drain its power.  The plant is moderately damaged. h , h .l.r. h i40.6 (1.02 h`  h V _A nearby plant withers and dies. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho~  #~#≈≈### planckenstein the Gusty #~#≈≈≈≈## Vine Stalker # #~#≈≈≈≈≈## Health: 26/26 ======================== #P #~#.≈≈≈≈≈# Magic: 9/10=====================--- #PP#~#....≈≈## AC: 2Str: 10 #PPP~.∩∩....# EV: 12Int: 17 ###P........# SH: 0Dex: 21 ##########~..# XL:  5 Next: 39% Place: a Sewer #~~~~~~~~†P@P# Noise: =--------  Time: 3140.6 (0.0) ##########P. h: P# o) +1 short sword (drain) .l..~# Cast: Shock .....~## Zot (5872)  #..r~~..# .......## r   river rat ~#~#.... l   frilled lizard #~#.~~~ _A nearby plant withers and dies.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit) h h#~#≈≈###planckenstein the Gusty#~#≈≈≈≈##Vine Stalker# #~#≈≈≈≈≈##Health: 26/26 ========================#P #~#.≈≈≈≈≈#Magic: 10/10 ======================== hfE#PP#~#....≈≈##AC: 2Str: 10#PPP~.∩∩....#EV: 12Int: 17###P........#SH: 0Dex: 21##########~..#XL:  5 Next: 39% Place: a Sewer#~~~~~~~~†P@P# hNoise: =--------  Time: 3140.6 (0.0)##########P.P#o) +1 short sword (drain).l..~#Cast: Shock.....~##Zot (5872) #..r~~..# h0e.......##r   river rat~#~#....l   frilled lizard h?#~#.~~~Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  Okay, then. h h h;% hg+. _ h! hY" h)k.lr~ hb-u-1.6 (11 _ h 4 h6 h?, hs\lr.. hk{-20 h h} h h+M.r h\i9/10 ---=3.5 (0.9 h<69 hi h  hIi_You barely miss the frilled lizard. The frilled lizard bites you. hE  You puncture the frilled lizard! h hlNr. heq404.5 (1.08 hO hR _You kill the frilled lizard! h   (very drained)  You hit the river rat. You drain the river rat.  The river rat is almost dead.The river rat twitches its whiskers. ha57 h|  hO _The river rat misses you. h4  You hit the river rat but do no damage. You drain the river rat. h;D. hH86.4 (0.9Shock6 hrN hQM _You kill the river rat! h#  ≈≈###≈##P #~#.≈≈≈≈≈P#~#....≈≈## #PPP~.∩∩....##P....##########~ h ~~~~~~~~†P.P######### #.....~#.....~##..~~~..# # #.~~ h  h ----7.4 (1.05 h  h_  h h. hM432 he1 h - _You start resting. h,51.4 (4 h10/10===2.4 (50 h h% _Magic restored. hC =# #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........########~..# h  #~~~~~~~~†P.P# ##########P.P# #...@.~##~~~.. h ........##~~#~#.... h  #~#.~~~ # #.~~. #~ h G~PP~ h hg3.4 (159 h# h=& hkx P #~#.≈≈≈≈≈ hP#~#....≈≈## #PPP~.∩∩....##P.... h##########~~~~~~~~~†P.P#########P. hgI##.....~#....@~##..~~~..# ........#~~#~#.... ~#P#~PPP.# h hna48 h h h?g  P#~#....≈≈## #PPP~.∩∩....##P....##########~ hg ~~~~~~~~†P.P#########P. ##.....~##.....~##..~~~@.# ........# hg Y~~#~#.... ~ #~#.~~~~######~.# hu  h a57 hW  h  hc  #PPP~.∩∩....##P....##########~~~~~~~~~†P.P#########P. ##.....~##.....~###..~~~..# .......@# hd ~~#~#....~ #~#.~~~~# # #.~~.P#K   kobold (missile, asleep)K.# hy h===6Shock6 h h&  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts. hZ##P....##########~~~~~~~~~†P.P#########P. ##.....~##.....~###..~~~..# ........# h7~~#~#..@.~ #~#.~~~~# # #.~~.P #~~PP~PPP. h\i###~ K. h& h2a75 hi8 h; hYx##########~..# #~~~~~~~~†P.P# ##########P.P#  ##.....~# ##.....~## ##..~~~..# ........## ~~#~#~ #~#.~~@~ # #.~~.P#  #~~PP~# #~PPP.# ####~.# ~K.# #. hnY[.##### h9eA  You enter the shallow water. h"gs84) Water  hen hr? _Moving in this stuff is going to be slow. h  h~~~~~~~~†P.P######### ##.....~##.....~###..~~~..# ........#~~#~#....## #~#.~~~~ # #.~~@P #~~PP~PPP.###~ ~K h^ R#.###  h&  h n60.0 (1.63)  hZ  h  h ##########P.P#  ##.....~# ##.....~## ##..~~~..# ........## ~~#~#~ #~#.~~~~#  # #.~~.P#  #~~PP@# #~PPP.# ####~.#  ~K.# ##..#####  hw A  You enter the shallow water. h y102) Water  hZ  h " ? _Moving in this stuff is going to be slow. h ##.....~##.....~###..~~~..# ........#~~#~#....## #~#.~~~~ # #.~~.P #~~PP~P###~ hu ~~K###. ### h hhm2.6 (1.60)  h9 h h1>[M##.....~###..~~~..# ........#~~#~#....## #~#.~~~~ # #.~~.P #~~PP~PPP.####~~S~~~~K######. ### h>cS   adder (asleep) hJ hLh3049 hR hUY _An adder comes into view. hۙ p  The helpless kobold fails to defend itself.  You puncture the kobold! hġ B)  hM p94.5 (0.98 h  h J _You kill the kobold! h ~~~.. ........## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~# #~PPP.########~.#~~S~~~~@.########..# #### hv% hK&h5.5 (1.07 h, h0n  Things that are here: _a +0 whip; 2 poisoned darts h.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##..~~~..# planckenstein the Gusty ........## h# Vine Stalker ~~#~#....## Health: 26/26 ======================== h~ #~#.~~~~# Magic: 9/10 hT=====================--- h# #.~~.P# AC: 2 h6=Str: 10 h_#~~PP~# EV: 12Int: 17 #~PPP.# SH: 0Dex: 21 hvo #######~.# h XL:  5 Next: 49% Place: a Sewer ha~~S****@.# Noise: ---------  Time: 3165.5 (0.0) #######..# h o) +1 short sword (drain) #### h>V Cast: Shock  Zot (5847)   S   adder (asleep) hV  hm9_a +0 whip; 2 poisoned darts  hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit) hW[##..~~~..#planckenstein the Gusty........##Vine Stalker~~#~#....##Health: 26/26 ========================~ #~#.~~~~#Magic: 9/10=====================---# #.~~.P#AC: 2Str: 10#~~PP~#EV: 12Int: 17#~PPP.#SH: 0 h[Dex: 21#######~.#XL:  5 Next: 49% Place: a Sewer*******@.#Noise: ---------  Time: 3165.5 (0.0)#######..#o) +1 short sword (drain)####Cast: ShockZot (5847)  h[S   adder  Confirm with . or Enter, or press ? or * to list all spells. h\Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hE\@Aim: an adder (asleep, 100% to hit)  hg\eThe zap hits the adder.  The adder is heavily wounded. h<, h@~~~~S~~ hn=6.5 (16 h h &  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  h\qThe adder is heavily wounded. _The adder hisses angrily. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h` ##..~~~..# planckenstein the Gusty ........## Vine Stalker ~~#~#....## Health: 26/26 ======================== ~ #~#.~~~~# h Magic: 8/10===================----- # #.~~.P# AC: 2Str: 10 #~~PP~# h EV: 12Int: 17 #~PPP.# SH: 0 h2Dex: 21 #######~.# h\1 XL:  5 Next: 49% Place: a Sewer ~~~~S**@.# h Noise: =--------  Time: 3166.5 (0.0) #######..# hF o) +1 short sword (drain) #### Cast: Shock  Zot (5846)  h  S   adder hJ _The adder hisses angrily.  h2Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\ Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit) hdy##..~~~..#planckenstein the Gusty........##Vine Stalker~~#~#....##Health: 26/26 ========================~ #~#.~~~~#Magic: 8/10===================-----# #.~~.P#AC: 2Str: 10#~~PP~#EV: 12 hyInt: 17#~PPP.#SH: 0Dex: 21#######~.#XL:  5 Next: 49% Place: a Sewer*******@.#Noise: =--------  Time: 3166.5 (0.0)#######..#o) +1 short sword (drain)####Cast: ShockZot (5846) S   adder  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  hzPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder. h h h@~~~~~~S hV f7.5 (15 h  hK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder. _The adder is heavily wounded. haK  You hit the adder. You bite the adder. hjE†  hs 578Shock4 _You kill the adder! hy hg|l _Your Long Blades skill increases to level 3! h 4 hJ  h  hq 32 h  h Y1 h  h  h> ;0 h`  h  h s9==39 h  h} Y8 h  h Y7 h8  h Y6 hg  hs  h V==5 h  h  hE C4 h  h3  hc C3 h  h  h/ C2 h  h  h$ C1 h  h h - _You start resting. hE 0813.0) h2% 10/10===-2.5 (140 h*  h. % _Magic restored. hC| ##..~~~..# ........## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~# #~PPP.##~.#~@).##..# #### hy'A  You enter the shallow water. h -3.0)29) Water  h1 h"8 _Moving in this stuff is going to be slow. _You see here an adder corpse. h ##..~~~..# .## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~# #~PPP.##~.##†).##..# #### h hEo5.1 (1.68 _ hv h  hM ##..~~~..# .## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~# #~PPP.# #~.# #~†).# #..# #### h}T hXc6.76 h] h` h j###..~~~..# .## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~# #~PPP.# #~.#  hlj#~†).# #..# ####  h%q hu===8.34 hz hU} hٶ##..~~~..# .## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~#  hN#~PPP.# #~.# #~).# #..# ####  hվ h(c9.93 hb h]s _You see here an adder corpse. h`##..~~~..# ........## ~~#~#....## ~ #~#.~~~~# # #.~~.P# #~~PP~# #~PPP.# #~.# #~ h†@.# #..# ####  h hp91.51)  _ hm hD  d - 8 poisoned darts (gained 2) hf2.5 (20 h[ h@ - _You see here a +0 whip. h $...~# hp q##..~~~..#  h R........##  h R~~#~#....##  h ~ #~#.~~~~#  h* # #.~~.P#  hl p#~~PP~#  h n #~PPP.#  h z#########~@#  hm j#~~~~~~~†).#  h U#########..#  h #### h3  h  hǝ  hD &3.5 (1.0 h &19 h˞  h;  h{  h:B: ##.....~ ##.....~####..~~~..........## ~#~#....#~ #~#.~~~~# #.~~.P~PP~ #~PPP########~~~~~~~~†)#########..####48 h*O&M##########P.P ##.....~ ##.....~####..~~~..........## ~#~#....#~ #~#.~~~~# #.~~.P~ #~PPP########~~~~~~~~†)#########..#  You enter the shallow water. hO5 h P77) Water  hIP hW hy[  h[ h8\1_Moving in this stuff is going to be slow. h  #~~~~~~~~†P.P###########P.P# ##.....~# ##.....~## ##..~~~..# .... ~~#~#....##~ #~#.~~~~## #.~~@P# #~~PP~# #~PPP.# #########~.# #~~~~~~~†).##########..##### h^  h &7.1 (1.6 h< @6)  h]  h  hm ##########~..# #~~~~~~~~†P.P###########P.P# ##.....~# ##.....~## ##..~~~..# .... ~~#~#....##~ #~#.~@~~## #.~~.P# #~~PP~# #~PPP.# #########~.# #~~~~~~~†).##########..#####  h"B You enter the shallow water. h"8 h# 0 hV#75) Water  h{# h( h`+  h+ h+1_Moving in this stuff is going to be slow. h; ###P........# h i ##########~..# hdk #~~~~~~~~†P.P# hS##########P.P# hn ##.....~# ho ##.....~## hP\###..~~~..# h"..... h^ ~~#~#.@..## ho~ #~#.~~~~# h[e# #.~~.P# hr #~~PP~# h h9*#~PP h~*P.# h@ ######### h>~.# hD, #~~~~~~~† h+).# h #########. h.# h7#### h h@&9.7 (1.6 h@3)  h hO h #PPP~.∩∩....# ###P........# ##########~..# #~~~~~~~~†P.P###########P.P# ##.....~# ##.....~######..~~~..##......~~~#~#....##~ ~ #~#.~~~~## #.~~.P# #~~PP~# #~PPP.# #########~.# #~~~~~~~†).##########..# hv hƲi20002 h h} h+ z #PPP~.∩∩....# ###P........# #~..# #~†P.P# hN, ! ##########P.P# ##.....~# ##.....~## ####..~~~..# #.## hq, =#.~~~#~#....##~~~ #~#.~~~~# h, ~ #~#.~~.P##~ h, <#~~PP~##~#~PPP.# ##### h- ####~.#  # h"- ~†).#  #..# hQ7  h/B a11 hI  hK  h ^ #PPP~.∩∩....# ###P........# #~..# #~†P.P# ##########P.P# ##.....~# h | ##.....~## ####..~~~..# #.## #.~~~#~#....##.~~~~ #~#.~~~~# h .~P. #~#.~~.P#~P. #~#~~PP~# hK .# #~#~PPP.# #########~.# ho \ #~†).#  h J #..# h  hI a20 h|  h  h #PPP~.∩∩....# ###P..# #~..# #~†P.P# ####P.P# h-8 ##.....~# ##.....~## ####..~~~..# #.## #.~~~#~#....## hS~.~~~~.#~#.~~~~#.~P...#~#.~~.P# hv~P.P..#~#~~PP~# h~.#~#..#~#~PPP.#r   rat (asleep) h3r #~#########~.## #~†).#  #..# h  hr3Shock09 h h-V _A rat comes into view. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)@A #PPP~.∩∩....#  planckenstein the Gusty ###P........#  Vine Stalker ##########~..#  Health: 26/26 ======================== #~~~~~~~~†P.P#  Magic: 9/10=====================--- ##########P.P#  AC: 2Str: 10 ##.....~#  EV: 12 h@Int: 17 ##.....~##  SH: 0Dex: 21 ####..~~~..#  XL:  5 Next: 57% Place: a Sewer h@#...@.....##  Noise: ---------  Time: 3203.7 (0.0) h@.#.~~*#~#....##  o) +1 short sword (drain) ~.~~~*.#~#.~~~~#  Cast: Shock hA' ..~P*..#~#.~~.P#  Zot (5809)  h6A ~~P.P..#~#~~PP~#  hA~*#~#..#~#~PPP.#  r   rat (asleep) r #~#########~.#  # #~~~~~~~†).#  #########..# _A rat comes into view. hACasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAsAiming: Shock (safe; 6% risk of failure)  hAyPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit) hJ  h-V #PPP~.∩∩....#planckenstein the Gusty###P........#Vine Stalker##########~..#Health: 26/26 ========================#~~~~~~~~†P.P#Magic: 10/10 ========================##########P.P#AC: 2 hV Str: 10##.....~#EV: 12Int: 17##.....~##SH: 0Dex: 21####..~~~..#XL:  5 Next: 57% Place: a Sewer#...@.....##Noise: ---------  Time: 3203.7 (0.0)#.~~~#~#....## hW 3o) +1 short sword (drain)~.~~~~.#~#.~~~~#Cast: Shock h9W }..~P...#~#.~~.P#Zot (5809) ~~P.P..#~#~~PP~# h^W ~.#~#..#~#~PPP.#r   rat (asleep) hW r #~#########~.## #~~~~~~~†).##########..#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  Okay, then. ha  hu  hg  h . _ hH #PPP~.∩∩....# ###P.# #~..# #~†P.P# ####P.P# ##.....~# ##.....~## ####..~~~..# #.## #.~~~#~#....## h ~.~~~~.#~#.~~~~#~..~P...#~#.~~.P#~P.P..#~#~~PP~#.~.#~#..#~#~PPP.#.r.#~#########~.#~~ #~#~†).#  #..# h hhm4.7 (18 _ hc h# h| #PPP~.∩∩....# ###P.# #~..# #~†P.P# ####P.P# ##.....~# h\} ##.....~## ####..~~~..# #.## #.~~~#~#....## ~~.~~~~.#~#.~~~~#.~..~P...#~#.~~.P# h}..~~~P.P..#~#~~PP~#~.~.#~#..#~#~PPP.#..r.#~#########~.#.~~ #~# h}~†).#  #..# h hƉ\rr. ha57 h^ h ha ; #PPP~.∩∩....# ###P.# #~..# #~†P.P# ###P.P# hت V ##.....~# ##.....~## ####..~~~..# #.## #.~~~#~#....## ~~.~~~~.#~#.~~~~# h V .~..~P...#~#.~~.P#~.~~~P.P..#~#~~PP~# h1 ".~.r.#~#..#~#~PPP.#.#~#########~.# hS r.~~.#~# h ~†).#  #..# h.  h; Sr~ h| a66 h  h  h-H ###P........########~..# #~~~~~~~~†P.P# ##########P.P# ##.....~#.....~######..~~~..##.........###@~~~#~#....##~..~~.~~~~.#~#.~~~~#.~.~..~P...#~#.~~.P#~~.~r~P.P..#~#~~PP~#.~.#~#..#~#~PPP.#~.....#~#########~.#r 2 rats (1 asleep)~~.#~#~~~~~~~†).#Pr~~~~#~#########..# #### h: hZ====75 h-G hJV _A rat comes into view. hn  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg ###P........#  planckenstein the Gusty ##########~..#  Vine Stalker #~~~~~~~~†P.P#  Health: 26/26 ======================== ##########P.P#  Magic: 9/10=====================--- ##.....~#  AC: 2Str: 10 ##.....~##  EV: 12Int: 17 ####..~~~..#  SH: 0Dex: 21 ##.........##  XL:  5 Next: 57% Place: a Sewer #@~~~#~#....##  Noise: ---------  Time: 3207.7 (0.0) ~..~~.*~~~.#~#.~~~~#  o) +1 short sword (drain) . hS/~.~.*~P...#~#.~~.P#  Cast: Shock ~~.~r~P.P..#~#~~PP~#  Zot (5805)  ~.~.~.#~#..#~#~PPP.#  ~.....#~#########~.#  rr 2 rats (1 asleep) ...~~.#~#~~~~~~~†).#  Pr~~~~#~#########..#  #### _A rat comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit) hX###P........#planckenstein the Gusty##########~..#Vine Stalker#~~~~~~~~†P.P#Health: 26/26 ========================##########P.P#Magic: 9/10=====================---##.....~#AC: 2Str: 10##.....~##EV: 12Int: 17####..~~~..#SH: 0Dex: 21##.........##XL:  5 Next: 57% Place: a Sewer#@~~~#~#....##Noise: ---------  Time: 3207.7 (0.0)~..~~.*~~~.#~#.~~~~#o) +1 short sword (drain) hz.~.~.*~P...#~#.~~.P#Cast: Shock~~.~*~P.P..#~#~~PP~#Zot (5805) ~.~*~.#~#..#~#~PPP.#~.*...#~#########~.#rr 2 rats (1 asleep).*.~~.#~#~~~~~~~†).# h*r~~~~#~#########..##### h̶Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hPAim: a rat (68% to hit)  The zap hits the rat.  h6The rat is heavily wounded. hPFThe zap hits the plant. The plant begins to die. h@  h#A  hJ ~r~..rwandering)r.P. hkM n=8.7 (14 hpV  hY B  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  The rat is heavily wounded.The zap hits the plant. The plant begins to die. _The plant is lightly damaged. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH ###P........#  planckenstein the Gusty ##########~..#  Vine Stalker #~~~~~~~~†P.P#  Health: 26/26 ======================== ##########P.P#  Magic: 8/10===================----- ##.....~#  AC: 2Str: 10 ##.....~##  EV: 12Int: 17 ####..~~~..#  SH: 0Dex: 21 ##.........##  XL:  5 Next: 57% Place: a Sewer #@~~~#~#....##  Noise: =--------  Time: 3208.7 (0.0) ~..~~.*~~~.#~#.~~~~#  o) +1 short sword (drain) [37 h^m.~.~.r~P...#~#.~~.P#  Cast: Shock ~~.~~~P.P..#~#~~PP~#  Zot (5804)  ~.~.~.#~#..#~#~PPP.#  ~.....#~#########~.#  rr 2 rats (1 wandering) r..~~.#~#~~~~~~~†).#  P.~~~~#~#########..#  #### _The plant is lightly damaged.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit) hT###P........#planckenstein the Gusty##########~..#Vine Stalker#~~~~~~~~†P.P#Health: 26/26 ========================##########P.P#Magic: 8/10===================----- h֟##.....~#AC: 2Str: 10##.....~##EV: 12Int: 17####..~~~..#SH: 0Dex: 21##.........##XL:  5 Next: 57% Place: a Sewer h#@~~~#~#....##Noise: =--------  Time: 3208.7 (0.0)~..~~.*~~~.#~#.~~~~#o) +1 short sword (drain) hy.~.~.*~P...#~#.~~.P#Cast: Shock~~.~*~P.P..#~#~~PP~#Zot (5804) ~.~*~.#~#..#~#~PPP.# ho~.*...#~#########~.#rr 2 rats (1 wandering)r*.~~.#~#~~~~~~~†).#*.~~~~#~#########..# h####Casting: Shock (safe; 6% risk of failure)  h.MConfirm with . or Enter, or press ? or * to list all spells. hLAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hnAim: a rat (heavily wounded, 68% to hit)  The zap misses the rat. The zap hits the plant. h&, h,Tonfirm with . or Enter, or press ? or * to list all spells. hR-vAiming: Shock (safe; 6% risk of failure)  h-;Press: ? - help, Shift-Dir - straight line h.rAim: a rat (heavily wounded, 68% to hit)  h=/VThe zap misses the rat. The zap hits the plant.  h|/The plant is lightly damaged h/. hX1 h2 hHA  hA! h%Br hiB. hB~ hC. h[C*r. hCVK   kobold ( hC  h5D .. htD?rr 2 rats hDPK h E-The rat squeaks loudly. hH hI= hmI9.7 (1 hI%3 hI hR hLa  ha h`bO_A kobold comes into view. It is wielding a +0 whip. hb h߬  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ###P........#  planckenstein the Gusty ##########~..#  Vine Stalker #~~~~~~~~†P.P#  Health: 26/26 ======================== ##########P.P#  Magic: 7/10================-------- ##.....~#  AC: 2Str: 10 hq ##.....~##  EV: 12Int: 17 ####..~~~..#  SH: 0Dex: 21 ##.........##  XL:  5 Next: 57% Place: a Sewer #@~~~#~#....##  Noise: ==-------  Time: 3209.7 (0.0) h ~..~~.r~~~.#~#.~~~~#  o) +1 short sword (drain) h h#.~.~..~P...#~#.~~.P#  Cast: Shock h~~.~~~P.P..#~#~~PP~#  Zot (5803)  h~.~.~.#~#..#~#~PPP.#  h~r....#~#########~.#  K   kobold (wandering) ...~~.#~#~~~~~~~†).#  rr 2 rats PK~~~~#~#########..#  #### _A kobold comes into view. It is wielding a +0 whip.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit) hԤ ###P........#  planckenstein the Gusty ##########~..#  Vine Stalker #~~~~~~~~†P.P#  Health: 26/26 ======================== ##########P.P#  Magic: 7/10================-------- ##.....~#  AC: 2Str: 10 ##.....~##  EV: 12Int: 17 ####..~~~..#  SH: 0Dex: 21 h_X##.........##  XL:  5 Next: 57% Place: a Sewer #@~~~#~#....##  Noise: ==-------  Time: 3209.7 (0.0) ~..~~.r~~~.#~#.~~~~#  o) +1 short sword (drain) .~.~..~P...#~#.~~.P#  Cast: Shock h ~~.~~~P.P..#~#~~PP~#  Zot (5803)  ~.~.~.#~#..#~#~PPP.#  h ~r....#~#########~.#  K   kobold (wandering) ...~~.#~#~~~~~~~†).#  rr 2 rats PK~~~~#~#########..#  #### Casting: Shock (safe; 6% risk of failure)  h,MConfirm with . or Enter, or press ? or * to list all spells. hOAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hnAim: a rat (heavily wounded, 68% to hit)  The zap hits the rat. h            h"        *  h.~.~.*  ~~.~*  ~.~* ~r*  hȱ.*).# r   rat h,* ####  Aim  Press: ? - help, Shift-Dir - straight line h: a rat (heavily wounded, 68% to hit  The zap hits the rat.  You kill the rat!plant. h|>B  The plant is lightly damaged. hB hI†.~r. hOJ..K.KP. h9[o810.7 (12 hc hg( _The kobold shouts! hE  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ###P........#  planckenstein the Gusty ##########~..#  Vine Stalker #~~~~~~~~†P.P#  Health: 26/26 ======================== h$ ##########P.P#  Magic: 6/10==============---------- ##.....~#  AC: 2Str: 10 ##.....~##  EV: 12Int: 17 ####..~~~..#  SH: 0Dex: 21 ##.........##  XL:  5 Next: 58% Place: a Sewer #@~~~#~#....##  Noise: ==-------  Time: 3210.7 (0.0) h} + ~..~~.*~~~.#~#.~~~~#  o) +1 short sword (drain) .~.~**~P...#~#.~~.P#  Cast: Shock h P ~~.*~~P.P..#~#~~PP~#  Zot (5802)  ~.r.~.#~#..#~#~PPP.#  ~.....#~#########~.#  K   kobold ..K~~.#~#~~~~~~~†).#  r   rat P.~~~~#~#########..#  #### _The kobold shouts!  Casting: Shock (safe; 6% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  h pPress: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit) h#V###P........#planckenstein the Gusty##########~..#Vine Stalker#~~~~~~~~†P.P#Health: 26/26 ========================##########P.P#Magic: 6/10==============----------##.....~#AC: 2 h/$Str: 10##.....~##EV: 12Int: 17####..~~~..#SH: 0Dex: 21##.........##XL:  5 Next: 58% Place: a Sewer#@~~~#~#....## hn$DNoise: ==-------  Time: 3210.7 (0.0)~..~~.*~~~.#~#.~~~~# h$o) +1 short sword (drain).~.~**~P...#~#.~~.P# h$Cast: Shock~~.*~~P.P..#~#~~PP~# h$/Zot (5802)  h$~**.~.#~#..#~#~PPP.# h%*.....#~#########~.#K   kobold h8%..K~~.#~#~~~~~~~†).#r   rat h]%P.~~~~#~#########..#####  h|%0_The kobold shouts!  h%~Casting: Shock (safe; 6% risk of failure)  h%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  h%hPress: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit) hyj  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap misses the rat. h/m<  You hear an angry hiss. hm h2x†..r.~l..K.l   frilled lizardr   rat hx h n-1.7 (11 h hla _A frilled lizard comes into view. hn%  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW  ###P........#  planckenstein the Gusty ##########~..#  Vine Stalker #~~~~~~~~†P.P#  Health: 26/26 ======================== ##########P.P#  Magic: 5/10============------------ ##.....~#  AC: 2Str: 10 ##.....~##  EV: 12Int: 17 ####..~~~..#  SH: 0Dex: 21 ##.........##  XL:  5 Next: 58% Place: a Sewer #@~~~#~#....##  Noise: =--------  Time: 3211.7 (0.0) hX ~..~~**~~~.#~#.~~~~#  o) +1 short sword (drain) .~.~*.~P...#~#.~~.P#  Cast: Shock ~~.r~~P.P..#~#~~PP~#  Zot (5801)  ~.~.~.#~#..#~#~PPP.#  l..K..#~#########~.#  K   kobold hX ...~~.#~#~~~~~~~†).#  l   frilled lizard P.~~~~#~#########..#  r   rat #### _A frilled lizard comes into view.Casting: Shock (safe; 6% risk of failure)  h;Y 0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit) h? ###P........#planckenstein the Gusty##########~..#Vine Stalker#~~~~~~~~†P.P#Health: 26/26 ========================##########P.P#Magic: 5/10============------------ hN@ ##.....~#AC: 2Str: 10##.....~##EV: 12Int: 17####..~~~..#SH: 0Dex: 21##.........## h@ pXL:  5 Next: 58% Place: a Sewer#@~~~#~#....##Noise: =--------  Time: 3211.7 (0.0) h@ ~..~~**~~~.#~#.~~~~#o) +1 short sword (drain).~.~*.~P...#~#.~~.P# h#A Cast: Shock~~**~~P.P..#~#~~PP~#Zot (5801) ~*~.~.#~#..#~#~PPP.#*..K..#~#########~.#K   kobold hJA ...~~.#~#~~~~~~~†).#l   frilled lizardP.~~~~#~#########..# hvA gr   rat#### hA Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  hA oThe rat is moderately wounded.The zap hits the frilled lizard. h fPress: ? - help, Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  The rat is moderately wounded.The zap hits the frilled lizard.  The frilled lizard is heavily wounded. h  h  hg .†..r.~K~l... h f2.7 (10 h  h V _A nearby plant withers and dies. h׵)#PPP~.∩∩....# P........# ##########~..# #~~~~~~~~†P.P# ##########P.P# .....~#  ##.....~#####..~~~..# ##@........##  #.~~~#~#....##  h^~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.r~~P.P..#~#~~PP~#~.~K~.#~#..#~#~PPP.# ~l....#~#########~.# ...~~.#~#~~~~~~~†).# ..~~~~#~#########..# h, h hr~Kl.. hk-3799 h h h# #PPP~.∩∩....# ###P.# #~..# #~†P.P# ###P.P# ##.....~# ##.....~## ####..~~~..# ##.##  h# #.~~~#~#....## ~..~~.†~~~.#~#.~~~~# .~.~r.~P...#~#.~~.P# ~~~.l.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~ h# N†).#  hz'  h'  h1 v.rl~ h5 {-48 h<  hB  h #PPP~.∩∩....# ###P.# #~..# #~†P.P# ####P.P# ##.....~#  h ##.....~## ####..~~~..# ##.## #.~~~#~#....## ~..~~.†~~~.#~#.~~~~# .~.~.r~P...#~#.~~.P# ~~.~.~.~.#~#..#~#~PPP.# ~.....#~#########~.#  h ...~~.#~#~†).#  hF  h8  h  h l.r~~K h 6==57 h  h  hx#PP#~#....≈≈## #PPP~.∩∩....# P........# ##########~..# #~~~~~~~~†P.P# ##########P.P#   ##.....~###@.~~~..#  h##.........##  #.~~~#~#....## ~..~~.†~~~.#~#.~~~~# .~.~l.rP...#~#.~~.P h+# h ~~.~~KP.P..#~#~~PP~#  hn~.~.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~~~~~~~†).# h hG.l h! a66 h h hs#P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# P........# ##########~..# #~~~~~~~~†P.P# ##########P.P#   ##@....~###..~~~..# ##.........##  #.~~~#~#....## ~..~~.†~~~.#~#.~~~~#.~.~.lrP...#~#.~~.P# ~~.~~KP.P..#~#~~PP~# ~.~.~.#~#..#~#~PPP.# ~. ht2....#~#########~.# h E# #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........# #~..# #~†P.P# ##########P.P#  h> ##..@..~# ##.....~## ####..~~~..# ##..## #.  ~..~~.†~r~.#~#.~~~~#  h> .~.~..~Pl..#~#.~~.P#  ~~.~~~P.P..#~ h$? +  hB  hpC  hK or~l. hU b202 h]  h6`  h I# #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........# ###~..# #~†P.P# ##########P.P# ##...@.~# ##.....~## ####..~~~..# ##.## #.~  h} p~..~~.†~~l.#~#.~~~~# .~.~..~P...#~#.~~.P#  h  h  h r~l~ hz a11 h  h #~#≈≈≈≈## # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# P........# ##########~..#  h0#~~~~~~~~†P.P# ##########P@P#   ##.....~###..~~~..# ##..r.. #.~~l#~#....##  hZ.~~.†~~~.#~#.~~~~# .~..~P...#~#.~~.P h[#~~P.P..#~#~~PP~# h  h@  hK}r.l~ ha20 h h h&###  ##  #~#≈≈≈≈≈# #~#.≈≈≈≈≈# #PP#~#....≈≈#PPP~.∩∩ ###P......#########~..~~~~~~~~†##########P.P ##.....~ ##.....~## ####r.~~~.. h#...l.....##  #.~~~#~#....# ..~~.†~~~.#~#.~~~~..~P...#~#.~~.P h h hE hr.lK.K   kobold hl   frilled lizardr   rat h87==389 hl h h  hT  h  hѦ .l..K h a48 hC  h f _The rat twitches its whiskers. hB hDr.lK.r   rat ha57 h h  h% B h(/ .lK.r. h$2 a66 h:  h=  h֖B hOKrl... hˠ~==75 h hv hB h-hl..rK hZa84 h h h  You closely miss the frilled lizard. Your bite misses the frilled lizard.The frilled lizard is heavily wounded. h  h dK.r. hs p=9.6 (0.93 h  h; T _The frilled lizard misses you. h M  You hit the frilled lizard but do no damage.You drain the frilled lizard. hO hsP hXr.K.r   rat h]l930.52 hf hhR _You kill the frilled lizard! h h_C.K h@c1.41 h hR _You completely miss the rat. hs   You barely miss the rat. Your bite misses the rat. The rat barely misses you.The kobold hits the plant with a +0 whip. h 8===2.4 (1.00 h  h  h . _The plant begins to die. h= h?i3.3 (0.979 hG hI _You barely miss the rat. The rat misses you. h'C)  You closely miss the rat. You bite the rat, but do no damage.The kobold hits the plant with a +0 whip.5-4.2 hXJ hM( _The rat bites you. h  You hit the rat.  The rat is severely wounded.The kobold hits the plant with a +0 whip. h 6=5.18 hj  h i _The plant begins to die. The rat barely misses you. hD 5  You hit the rat. hoP V  You kill the rat! hdQ  hY MK.. hM_ ===6.07 hOf  h;h V _A nearby plant withers and dies. h ha96 h h _You closely miss the kobold. The kobold barely misses you. hM  You hit the kobold. You bite the kobold. hXD) h607.8Shock5 h~ he J _You kill the kobold! hrs ≈≈###≈## hP #~#.≈≈≈≈≈P#~#....≈≈## #PPP~.∩∩....##P....##########~~~~~~~~~†P.P#########P@. h##.....~##.....~# h+u####..~~~..#  hD#~#.~~ ~.~~~P.P..#~#~~PP~# h h=-8.8 (1.04 h h  Things that are here: _a +0 whip; a rat corpse; a frilled lizard corpse h-J hY3 h h)W _You start resting. h hv79== h;2 hb h h;1 h` h4 haC0 h hZ69 h h hV==8 hԿ hY7 h h9 hgC6 h h h2;5 h h ÷.- _A nearby plant withers and dies. h,47.8 (9 h#10/10===8.8 (10.0)4 hU h-% _Magic restored. hb# #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........########~..# #~~~~~~~~÷P.P# ##########.).# ##...@.~## h####..~~~...........## #.~~~#~#....## ~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.P..#~#~~PP h]~#.~.#~#..#~#~PPP.# h hl9.0)3 h h hd  # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........# ###~..# #~÷P.P# hd h ##########.).# ##..@..~# ##.....~## ####..~~~..# ##.## #. hTe ~~~#~#....##  ~..~~.†~~~.#~#.~~~~#  .~.~..~P...#~#.~~.P#  ~~.~~~P.P..#~#~~PP~#  ~.~.~.#~#..#~#~PPP.# hh  h*q hh   jackal (wandering) hxz r50Shock2 hɁ  h# Y _A jackal comes into view. h / # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........# #~..# #~÷P.P# ##########.).# ##.@...~# ##.....~## ####..~~~..# ##..## #.~~~#~#....## h  ~..~~.†~h~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P....#~#~~PP~#  ~.~.~.#~#..#~#~PPP.# h  hʔ R~h h a11 h  h  h^ # #~#≈≈≈≈≈## #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P.# #~..# h# #~÷P.P# ##########.).# ##@....~# ##.....~## ####..~~~..# h  ##..## #.~~~#~#....## ~..~~.†~~~.#~#.~~~~# .~.~..~P.h.#~#.~~.P# h.A ~~.~~~P....#~#~~PP~#  ~.~.~.#~#..#~#~PPP.# h h1. h===2Shock0 h h> h= #P #~#.≈≈≈≈≈# #PP#~#....≈≈## #PPP~.∩∩....# ###P........########~..# #~~~~~~~~÷P.P# ##########.).# ##.....~######..~~~...........## #.~~~#~#....##~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P....#~#~~PP~# ~.~.~.#~#..#~#~PPP.# ~.....#~#########~.# h hh   jackal (wandering)h hGr3Shock59 h h h)Z #PP#~#....≈≈## #PPP~.∩∩....# ###P........########~..# #~~~~~~~~÷P.P# ##########.).# ##.....~## h{####@.~~~...........## #.~~~#~#....##~..~~.†~~~.#~#.~~~~# h  .~.~..~P...#~#.~~.P# h ~~.~~~P....#~#~~PP~# h ~.~.~.#~#h.#~#~PPP.# hI ~.....#~#########~.# ...~~.#~#~~~~~~~†).# h' h&]hh. ha48 h- h h  h,Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 9/10=====================--- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 60% Place: a Sewer ####@.~~~..#  Noise: ---------  Time: 3254.8 (0.0) ##...*.....##  o) +1 short sword (drain)[1 hL K #.~~*#~#....##  Cast: Shock ~..~~.†~~~*#~#.~~~~#  Zot (5758)  .~.~..~P..*#~#.~~.P#  ~~.~~~P...h#~#~~PP~#  h   jackal ~.~.~.#~#..#~#~PPP.#  ~.....#~#########~.#  ...~~.#~#~~~~~~~†).# _A jackal comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal h  (60% to hit) hg #PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 9/10=====================---#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12Int: 17##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 60% Place: a Sewer####@.~~~..#Noise: ---------  Time: 3254.8 (0.0) hg O##...*.....##o) +1 short sword (drain)#.~~*#~#....##Cast: Shock~..~~.†~~~*#~#.~~~~# hoh 'Zot (5758) .~.~..~P..*#~#.~~.P#~~.~~~P...*#~#~~PP~# hh Uh   jackal~.~.~.#~#*.#~#~PPP.# hh ~.....#~#########~.#...~~.#~#~~~~~~~†).#  hi _A jackal comes into view.Casting: Shock (safe; 6% risk of failure)  h;i MConfirm with . or Enter, or press ? or * to list all spells. h]i sAiming: Shock (safe; 6% risk of failure)  h~i kPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) h\  hX  ha .~h... hz n=5.8 (17 hh  h   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) _The zap misses the jackal. hJ  hJCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h N #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 8/10===================----- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 60% Place: a Sewer ####@.~~~..#  Noise: =--------  Time: 3255.8 (0.0) ##...*.....##  o) +1 short sword (drain)[11;11 hNFH #.~~*#~#....##  Cast: Shock ~..~~.†~~~h#~#.~~~~#  Zot (5757)  .~.~..~P...#~#.~~.P#  ~~.~~~P....#~#~~PP~#  h   jackal ~.~.~.#~#..#~#~PPP.#  h+O ~.....#~#########~.#  ...~~.#~#~~~~~~~†).# _The zap misses the jackal. h_OCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hOAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hO8Aim: a jackal (60% to hit) h" #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 8/10===================----- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 60% Place: a Sewer ####@.~~~..#  Noise: =--------  Time: 3255.8 (0.0) ##.........##  o) +1 short sword (drain) #.[0; hlE10;1m~~~#~#....##  Cast: Shock ~..~~.†~~~h#~#.~~~~#  Zot (5757)  .~.~..~P...#~#.~~.P#  ~~.~~~P....#~#~~PP~#  h   jackal ~.~.~.#~#..#~#~PPP.#  ~.....#~#########~.#  ...~~.#~#~~~~~~~†).# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic. h[   ∩∩....#                h   #.~~h  .        h@) hh-6.8 (16) Contam  hy hu  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. hL9  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hr #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 7/10================-------- #~~~~~~~~÷P.P#  AC: 2Str: 10 h.##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 h\##.....~##  XL:  5 Next: 60% Place: a Sewer ####@.~~~..#  Noise: ---------  Time: 3256.8 (0.0) h##..*......##  o) +1 short sword (drain) h#.~~h#~#....##  Cast: Shock h"-~..~~.†~~~.#~#.~~~~#  Zot (5756) Contam  .~.~..~P...#~#.~~.P#  h ~~.~~~P....#~#~~PP~#  h   jackal ~.~.~.#~#..#~#~PPP.#  ~.....#~#########~.#  h\...~~.#~#~~~~~~~†).# _Nothing appears to happen.  h Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) h#PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 7/10================--------#~~~~~~~~÷P.P#AC: 2 h;Str: 10##########.).#EV: 12Int: 17##.....~#SH: 0Dex: 21##.....~## h_XL:  5 Next: 60% Place: a Sewer####@.~~~..# h-Noise: ---------  Time: 3256.8 (0.0)##..*......##o) +1 short sword (drain) h#.~~*#~#....##Cast: Shock h1~..~~.†~~*.#~#.~~~~#Zot (5756) Contam  h@..~.~..~P.*.#~#.~~.P#~~.~~~P.*..#~#~~PP~#h   jackal~.~.~.#~#..#~#~PPP.# hd~.....#~#########~.#...~~.#~#~~~~~~~†).# h~Casting: Shock (safe; 6% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal. h h{.h~~.. hөn=7.8 (15 hA honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)  The zap hits the jackal. _The jackal is severely wounded. ha"   You hit the jackal but do no damage. You drain the jackal. h* F† hx7 18.7 (0.9Shock4 h>  hA J _You kill the jackal! hS4 hU hY hJa32 h]eY1 hg hk hlC0 hm hAp h? 8===-Shockrr   river rat (wandering) _You start resting. h&| 62.7 (4.0  A river rat comes into view. h-3.7 (549)  hǥ hGK _Your magical contamination has completely faded away. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hհ  #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== h: ##########~..#  Magic: 7/10================-------- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0 h^ ,Dex: 21 ##.....~##  XL:  5 Next: 61% Place: a Sewer h  h ####@.~~~..#  Noise: ---------  Time: 3263.7 (0.0) ##.**†.....##  o) +1 short sword (drain) hر  #**~~#~#....##  Cast: Shock h ~..~r**~~~.#~#.~~~~#  Zot (5749)  h< .~.~..~P...#~#.~~.P#  h 3~~.~~~P....#~#~~PP~#  r   river rat (wandering) ~.~.~.#~#..#~#~PPP.#  hF ~.....#~#########~.#  ...~~.#~#~~~~~~~†).# _Your magical contamination has completely faded away.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 64% to hit) hb,#PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 7/10================--------#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12Int: 17##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 61% Place: a Sewer h cd####@.~~~..#Noise: ---------  Time: 3263.7 (0.0)##.**†.....##o) +1 short sword (drain)#**~~#~#....##Cast: Shock~..~***~~~.#~#.~~~~#Zot (5749)  h9c.~.~..~P...#~#.~~.P# hxc~~.~~~P....#~#~~PP~#r   river rat~.~.~.#~#..#~#~PPP.# hc~.....#~#########~.#...~~.#~#~~~~~~~†).#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 64% to hit)  The zap hits the river rat.  The river rat is heavily wounded. h h> i...~~r† hk o==4.7 (18 h h  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 64% to hit)  The zap hits the river rat.  The river rat is heavily wounded. _The river rat squeaks loudly. You hear a shout! You hear a loud squeak. h*  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hw #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 6/10==============---------- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 h.##.....~##  XL:  5 Next: 61% Place: a Sewer ####@.~~~..#  Noise: ==-------  Time: 3264.7 (0.0) ##.**†.....##  o) +1 short sword (drain) #**~~#~#....##  Cast: Shock hV~..~~r*~~~.#~#.~~~~#  Zot (5748)  .~.~..~P...#~#.~~.P#  ~~.~~~P....#~#~~PP~#  r   river rat ~.~.~.#~#..#~#~PPP.#  hU~.....#~#########~.#  ...~~.#~#~~~~~~~†).# _The river rat squeaks loudly. You hear a shout! You hear a loud squeak.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 64% to hit) hl#PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 6/10==============----------#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12Int: 17##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 61% Place: a Sewer####@.~~~..#Noise: ==-------  Time: 3264.7 (0.0)##.**†.....##o) +1 short sword (drain)#**~~#~#....##Cast: Shock~..~~**~~~[39;4 h19m.#~#.~~~~#Zot (5748) .~.~*.~P...#~#.~~.P#~~.~~~P....#~#~~PP~#r   river rat~.~.~.#~#..#~#~PPP.#~.....#~#########~.#...~~.#~#~~~~~~~†).#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 64% to hit)  The zap hits the river rat. h* hC6...~.r.  h9n-5.7 (17 hA hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (heavily wounded, 64% to hit)  The zap hits the river rat. _The river rat is severely wounded. h| h=†r h--66 hO h)1 _You hear a splashing noise. hҚ h h r~K   kobold brigand (missile, wandering)r   river ratKA kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts. hf{-75 h hv1 _You hear a splashing noise. h  h  h( vr~K~ h- a84 h6  h&:  h hP h.rhh   jackal (wandering) h"a93 h . h1Y _A jackal comes into view. hS  You closely miss the river rat.The kobold brigand shouts! The jackal barks!  You bite the river rat. hY hFZ hd†KK)hh   jackal~ hu{70==70.6 (0.92 h hŃM _You kill the river rat! h*  h  hީCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h<( / #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 5/10============------------ #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 70% Place: a Sewer h) S####@.~~~..#  Noise: ==-------  Time: 3270.6 (0.0) ##..*†.....##  o) +1 short sword (drain) #.~*~#~#....##  Cast: Shock ~..~~.†~~*.#~#.~~~~#  Zot (5742)  .~.~..~P*..#~#.~~.P#  hN) ~~.~~~PK...#~#~~PP~#  K   kobold brigand (missile) h) ~.~.~.#h#..#~#~PPP.#  h   jackal ~.....#~#########~.#  ...~~.#~#~~~~~~~†).#  h* >Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  hK* Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (60%  to hit) h#PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 5/10============------------#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12Int: 17##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 70% Place: a Sewer####@.~~~..#Noise: ==-------  Time: 3270.6 (0.0)##..*†.....##o) +1 short sword (drain)#.~*~#~#....##Cast: Shock~..~~ hZ|[39;49m.†~~*.#~#.~~~~#Zot (5742) .~.~..~P*..#~#.~~.P#~~.~~~P*...#~#~~PP~#K   kobold brigand (missile)~.~.~.#*#..#~#~PPP.#h   jackal~.....#~#########~.#...~~.#~#~~~~~~~†).#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (60%  to hit)  The zap hits the kobold brigand.  The kobold brigand is lightly wounded.  The zap hits the jackal. hl hkm hx†~~Kh~ hp6==-1.6 (11 hB hzI  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (60%  to hit)  The zap hits the kobold brigand.kobold brigand is lightly wounded.zap hits the jackal. _The jackal is heavily wounded. hG  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1 m #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 5/10 h ============------------ #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 h ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 70% Place: a Sewer h|  ####@.~~~..#  Noise: =--------  Time: 3271.6 (0.0) ##..*†.....##  o) +1 short sword (drain) #.~~*#~#....##  Cast: Shock h ?~..~~.†~~*.#~#.~~~~#  Zot (5741)  h .~.~..~PK..#~#.~~.P#  h= ~~.~~~Ph...#~#~~PP~#  K   kobold brigand (missile) ~.~.~.#~#..#~#~PPP.#  h   jackal h 0~.....#~#########~.#  ...~~.#~#~~~~~~~†).# Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit) hU #PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 5/10============------------#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12 hԬ Int: 17##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 70% Place: a Sewer####@.~~~..#Noise: =--------  Time: 3271.6 (0.0)##..*†.....##o) +1 short sword (drain) h #.~~*#~#....##Cast: Shock~..~~.†~~*.#~#.~~~~# h' .Zot (5741)  hY .~.~..~P*..#~#.~~.P#~~.~~~Ph*..#~#~~PP~# h{ K   kobold brigand (missile) h >~.~.~.#*#..#~#~PPP.#h   jackal hɭ ~.....#~#########~.#...~~.#~#~~~~~~~†).# h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h eAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  h D(lightly wounded, 60% to hit)  The zap hits the kobold brigand. h0 , hG= †~K..h~ hC f2.6 (10 hM  hXQ   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit)  The zap hits the kobold brigand. _The kobold brigand is lightly hQ wounded. h  hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\:/ #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 4/10=========--------------- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 70% Place: a Sewer h:####@.~~~..#  Noise: =--------  Time: 3272.6 (0.0) ##..*†.....##  o) +1 short sword (drain) h(;,#.~~*#~#....##  Cast: Shock ~..~~.†~~K.#~#.~~~~#  Zot (5740)  .~.~..~P...#~#.~~.P#  hW;~~.~~~P.h..#~#~~PP~#  K   kobold brigand (missile) ~.~.~.#~#..#~#~PPP.#  h   jackal h< ~.....#~#########~.#  ...~~.#~#~~~~~~~†).#  h~<Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit) h  #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 4/10=========--------------- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 70% Place: a Sewer ####@.~~~..#  Noise: =--------  Time: 3272.6 (0.0) ##..††.....##  o) +1 h  short sword (drain) #.~~~#~#....##  Cast: Shock ~..~~.†~~K.#~#.~~~~#  Zot (5740)  .~.~..~P...#~#.~~.P#  ~~.~~~P.h..#~#~~PP~#  K   kobold brigand (missile) ~.~.~.#~#..#~#~PPP.#  h   jackal ~.....#~#########~.#  ...~~.#~#~~~~~~~†).# Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit)  The zap misses the kobold brigand. The zap hi h xts the jackal.  The jackal is almost dead.The zap hits the jackal. h@    ∩∩....#   h| `        h B      hܲ ~  ##..*  h b #.~~*   h O*   h? g* * h` 2   h !  h  ) hL †~K.† hV 313.6 (1 hBW <39 hc  hKg  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit)  The zap misses the kobold brigand. The zap hits the jackal.  hg The jackal is almost dead.  The zap hits the jackal. _You kill the jackal! hi  h2jCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. haW #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 3/10=======----------------- #~~~~~~~~÷P.P#  AC: 2Str: 10 ##########.).#  EV: 12Int: 17 ##.....~#  SH: 0Dex: 21 ##.....~##  XL:  5 Next: 71% Place: a Sewer ####@.~~~..#  Noise: =--------  Time: 3273.6 (0.0) h##..*†.....##  o) +1 short sword (drain) #.~~*#~#....##  Cast: Shock ~..~~.†~~K.#~#.~~~~#  Zot (5739)  .~.~..~P...#~#.~~.P#  h ~~.~~~P.†..#~#~~PP~#  K   kobold brigand (missile) hNg~.~.~.#~#..#~#~PPP.#  ~.....#~#########~.#  hr ...~~.#~#~~~~~~~†).# Casting: Shock (safe; 6% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit) h #PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 3/10=======-----------------#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12Int: 17 h ##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 71% Place: a Sewer####@.~~~..#Noise: =--------  Time: 3273.6 (0.0)##..*†.....## hE"o) +1 short sword (drain)#.~~*#~#....##Cast: Shock~..~~.†~~*.#~#.~~~~#Zot (5739)  h.~.~..~P.*.#~#.~~.P#~~.~~~P.*..#~#~~PP~#K   kobold brigand (missile) hd~.~.~.#~#..#~#~PPP.#~.....#~#########~.# h!...~~.#~#~~~~~~~†).#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~0Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit) hK h7†K hAZ~.† hf4.6 (18 hR h'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit) _The zap misses the kobold brigand. h1  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm #PP#~#....≈≈##  planckenstein the Gusty #PPP~.∩∩....#  Vine Stalker ###P........#  Health: 26/26 ======================== ##########~..#  Magic: 2/10====-------------------- #~~~~~~~~÷P.P#  AC: 2Str: 10 hi ##########.).#  EV: 12Int: 17 h##.....~#  SH: 0Dex: 21 h##.....~##  XL:  5 Next: 71% Place: a Sewer h(####@.~~~..#  Noise: =--------  Time: 3274.6 (0.0) h##..*†.....##  o) +1 short sword (drain) h,#.~~K#~#....##  Cast: Shock ~..~~.†~~~.#~#.~~~~#  Zot (5738)  h.~.~..~P...#~#.~~.P#  h~~.~~~P.†..#~#~~PP~#  K   kobold brigand (missile) hG~.~.~.#~#..#~#~PPP.#  hd~.....#~#########~.#  h* ...~~.#~#~~~~~~~†).#  h~Casting: Shock (safe; 6% risk of failure)  hŠMConfirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line heAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  h%(lightly wounded, 60% to hit) h #PP#~#....≈≈##planckenstein the Gusty#PPP~.∩∩....#Vine Stalker###P........#Health: 26/26 ========================##########~..#Magic: 2/10 h)====--------------------#~~~~~~~~÷P.P#AC: 2Str: 10##########.).#EV: 12Int: 17##.....~#SH: 0Dex: 21##.....~##XL:  5 Next: 71% Place: a Sewer h####@.~~~..#Noise: =--------  Time: 3274.6 (0.0)##..*†.....## ho) +1 short sword (drain)#.~~*#~#....## h@oCast: Shock~..~~.†~~*.#~#.~~~~#Zot (5738) .~.~..~P.*.#~#.~~.P# h~t~~.~~~P.*..#~#~~PP~#K   kobold brigand (missile) h~.~.~.#~#..#~#~PPP.# h~.....#~#########~.#...~~.#~#~~~~~~~†).# h1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit)  The zap hits the kobold brigand. h` hj†K~~.† hkf5.6 (17 hu hwMAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h"x: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, 60% to hit)  The zap hits the kobold brigand. _The kobold brigand is moderately wounded. hm  , drained)You hit the kobold brigand but do no damage.You drain the kobold brigand.  The kobold brigand is moderately wounded. hn 4--6.5 (0.96 hw  hz C _The kobold brigand hits you with a +0 dagger. hS  You hit the kobold brigand.  You bite the kobold brigand, but do no damage. hb KK 2 kobold brigands (missiles, 1 drained)The kobold brigand is heavily wounded. hc5=-7.45 h^d hn hz  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts. h'  You closely miss the kobold brigand. Your bite misses the kobold brigand.The kobold brigand is heavily wounded.The kobold brigand misses you. h (((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you! h..†.~† h406=====8.34) Pois  h9 h=Q _You are poisoned. h'The poisoned dart hits you! _You are poisoned.  You barely miss the kobold brigand. Your bite misses the kobold brigand.The kobold brigand is heavily wounded.  You feel very sick.  The kobold brigand hits you but does no damage. h. (((((((The kobold brigand throws a poisoned dart. h@..†.~† hF~3==----9.2 h4 h4[ _The poisoned dart closely misses you. h4The kobold brigand throws a poisoned dart. _The poisoned dart closely misses you.  You miss the kobold brigand. You bite the kobold brigand. You drain its power.  You feel invigorated.  The kobold brigand is heavily wounded.  You feel sick. hn  The kobold brigand completely misses you. h.Kl   frilled lizard (wandering)l h---8===============-80.13 h hGa _A frilled lizard comes into view. hE  You hit the kobold brigand.  The kobold brigand is heavily wounded.You feel sick. hP `ll. heQ 2-7============---1.02 hZ  h^ C _The kobold brigand hits you with a +0 dagger. hH  You closely miss the kobold brigand.The kobold brigand is heavily wounded.You feel sick. The kobold brigand barely misses you. hP (((((((The kobold brigand throws a poisoned dart. h|i  The poisoned dart barely misses you. h.@..†.~l. hM{-91 h2 hߖ1 _You hear a splashing noise. hr~The poisoned dart barely misses you _You hear a splashing noise.  You barely miss the kobold brigand. You bite the kobold brigand.  You drain its power. You feel invigorated  The kobold brigand is severely wounded.  You feel sick. h}H†K h17=--------2.80 h hRC _The kobold brigand hits you with a +0 dagger! hwP~.∩∩....# ###P........# ##########~..# #~~~~~~~~÷P.P# ##########.).#  ##.....~# ##.....~## ####..~~~..# ##..†K@....## #.~~~#~#~..~~.†K~~.#~#.~~~~# .~.~..~P...#~#.~~.P#  hx~~.~~lP.†..#~#~~PP~#~.~.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~~~~~~~†).#..~~~~#~#########..# h | h Tl~ h-----3.8 (1.029 h֒ hkj _You feel sick. The kobold brigand barely misses you. h:3 You feel sick. _The kobold brigand hits you with a +0 dagger! _You feel sick. The kobold brigand barely misses you.You barely miss the kobold brigand. You bite the kobold brigand.  You drain its power. You feel invigorated.  The kobold brigand is severely wounded. h<  hQI q~K~l hJ 9=====4.7 (0.98 hS  hV c _You feel sick. The kobold brigand misses you. ho  You hit the kobold brigand but do no damage.You drain the kobold brigand. Your bite misses the kobold brigand.The kobold brigand is almost dead. hx l.very d…You feel sick. h@z4=---8===--5.67 hƒ hC _The kobold brigand hits you with a +0 dagger. h  You closely miss the kobold brigand.The kobold brigand is almost dead.You feel sick. hU h K~l.  You are no longer poisoned. h6=---6.56)  h/ h[ _The kobold brigand barely misses you. h  You hit the kobold brigand but do no damage.You bite the kobold brigand, but do no damage. hUl~ h,5=7.45 h( h*b _The kobold brigand is almost dead. hS  You hit the kobold brigand but do no damage.You drain the kobold brigand. Your bite misses the kobold brigand. hX hiKl~~#K hQ6==9==8.34 h, h}b _The kobold brigand is almost dead. h"r  You hit the kobold brigand.  You kill the kobold brigand! hs h  K†)   kobold brigand (missile)You hear a splash. x2 h΃134%9.2  You kill the kobold brigand!hear a splash. x2 _The frilled lizard misses you.  Training target 4.0 for Long Blades reached!  Your Long Blades skill increases to level 4!need to enable at least one skill for training. hu/  --more-- h0 h5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   m - Spellcasting   3.0   4.0   0           hI6 b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   hr66 e - Unarmed Combat   0.0   1.0   0       h6L f - Throwing   0.0   1.2  -1   q - Evocations   0.0   1.2  -1           g - Short Blades   2.3   1.2  -1   h 7R     h - Long Blades   4.0   3.0  -1 +4 h07         hY7.     i - Armour   0.0   1.4  -2   h7.     j - Dodging   2.0   4.2  -2   h7T     h7. k - Shields   0.0   1.2  -1       h7 l - Stealth   3.0   2.4  +3           h+8         h_8,    You need to enable at least one skill.[?] Help[=] set a skill target  h8}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h!= a + Fighting 2.0 hGc,TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  -- --   hcP--  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h"  h[?25l[?1c3.0  -1  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h h hk#PPP~.∩∩....#planckenstein the Gusty###P........#Vine Stalker##########~..#Health: 16/26 ==============----------#~~~~~~~~÷P.P#Magic: 9/10=====================---##########.).# h9AC: 2Str: 10##.....~#EV: 12Int: 17##.....~##SH: 0Dex: 21####K.~~~..# h XL:  5 Next: 134% Place: a Sewer##..†l@....##Noise: =--------  Time: 3289.2 (0.9)#.~~~#)#....## hdo) +1 short sword (drain)~..~~.†~~~.#~#.~~~~#Cast: Shock.~.~..~P...#~#.~~.P#Zot (5724)  h~~.~~~P.†..#~#~~PP~#~.~.~.#~#..#~#~PPP.#K   kobold brigand (missile)~.....#~#########~.#l   frilled lizard...~~.#~#~~~~~~~†).# hy..~~~~#~#########..#You kill the kobold brigand!You hear a splash. x2  h/_The frilled lizard misses you.Training target 4.0 for Long Blades reached!  Your Long Blades skill increases to level 4! hUIYou need to enable at least one skill for training. h hA#PPP~.∩∩....#planckenstein the Gusty###P........#Vine Stalker##########~..#Health: 17/27 ===============---------#~~~~~~~~÷P.P# h-TMagic: 9/10=====================---##########.).#AC: 2Str: 10##.....~#EV: 12Int: 17##.....~##SH: 0Dex: 21####K.~~~..#XL:  5 Next: 134% Place: a Sewer##..†l@....##Noise: =--------  Time: 3289.2 (0.9)#.~~~#)#....##o) +1 short sword (drain) h_F~..~~.†~~~.#~#.~~~~#Cast: Shock.~.~..~P...#~#.~~.P#Zot (5724)  h~~.~~~P.†..#~#~~PP~#~.~.~.#~#..#~#~PPP.#K   kobold brigand (missile)~.....#~#########~.#l   frilled lizard...~~.#~#~~~~~~~†).#..~~~~#~#########..#You kill the kobold brigand!You hear a splash. x2 _The frilled lizard misses you.Training target 4.0 for Long Blades reached!  hYour Long Blades skill increases to level 4!You need to enable at least one skill for training. hwe  You have reached level 6! hj/  --more-- hs20/32=1--67%  h%~ hC4 _ h@5@  You hit the frilled lizard. hB †  You kill the frilled lizard! hK17---8----890.13 hR hQVC _The kobold brigand hits you with a +0 dagger. hs  You closely miss the kobold brigand. You bite the kobold brigand.  You drain its power. You feel invigorated.  The kobold brigand is lightly wounded. hv ---10/11====1.02 h  h C _The kobold brigand hits you with a +0 dagger. hM You drain its power. You feel invigorated.  The kobold brigand is lightly wounded.  The kobold brigand is moderately wounded. h5-8/11 ----8 (0.8 h,;1 hz hʞC _The kobold brigand hits you with a +0 dagger. h  You miss the kobold brigand.The kobold brigand is moderately wounded. h12---7------2.7 (0.90 h hC _The kobold brigand hits you with a +0 dagger. hc`  You barely miss the kobold brigand.The kobold brigand is moderately wounded. hb 0----6----3.619 hj  h l C _The kobold brigand hits you with a +0 dagger. hb  You barely miss the kobold brigand. You bite the kobold brigand.  You drain its power. You feel invigorated.  The kobold brigand is moderately wounded. h1=-7==4.58 h h͛\ _The kobold brigand closely misses you. h*  , drained)You hit the kobold brigand. You drain the kobold brigand.  You bite the kobold brigand. You drain its power. You feel invigorated. h- 2==11/11===========5.47 hP7  h9 g _The kobold brigand is severely wounded. h7^  You hit the kobold brigand. You drain the kobold brigand. hAC) hDy3=516.3 _The kobold brigand is severely wounded.  You hit the kobold brigand. You drain the kobold brigand. _You kill the kobold brigand!  Training target 3.0 for Fighting reached!  heE Your Fighting skill increases to level 3!need to enable at least one skill for training. hR/  --more-- h h<%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   m - Spellcasting   3.0   4.0   0           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0  [ h%36m 1.0   0   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1   q - Evocations   0.0   1.2  -1           g - Short Blades   2.3   1.2  -1       h - Long Blades   4.0   3.0  -1 +4             i - Armour   0.0   1.4  -2[ h.m       j - Dodging   2.0   4.2  -2       k - Shields   0.0   1.2  -1       l - Stealth   3.0   2.4  +3                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced| h./base level  [!] training|cost|targets h> q + Evocations 0.0 h bTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  hbc--  --  --  --  a-z] set[-] clear selected targetcost|targets h$<[?25h[?0c0  h [?25l[?1c h/E2.0   Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets hw  h&  h #PPP~.∩∩....#planckenstein the Gusty###P........#Vine Stalker##########~..#Health: 13/32 =========---------------#~~~~~~~~÷P.P#Magic: 11/11 ========================##########.).#AC: 2Str: 10##.....~#EV: 12Int: 17##.....~##SH: 0Dex: 21####).~~~..#XL:  6 Next: 51% Place: a Sewer##..††@....##Noise: =--------  Time: 3296.3 (0.9)#.~~~#)#....##o) +1 short sword (drain)~..~~.†~~~.# h ~#.~~~~#Cast: Shock.~.~..~P...#~#.~~.P#Zot (5716) ~~.~~~P.†..#~#~~PP~#~.~.~.#~#..#~#~PPP.#~.....#~#########~.#...~~.#~#~~~~~~~†).#..~~~~#~#########..# _The kobold brigand is severely wounded.You hit the kobold brigand. You drain the kobold brigand. _You kill the kobold brigand!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training. h BShock h  h) k _Your Evocations skill increases to level 1! hrm4 hp hPt hz14=5 h?{ h |5==4 h~ h]96 hΆa==3 ḧ hٌ h g7=2 h h hhy8=1 hÖ h h9==0 h- h? h|20==09 h h hg1=8 hn h' hny2=7 h h h323==6 hܷ h ;4 huk==5 h h95 hSN=4 h h hk7==3 ht h h18===2 h hV9= h311 hh hB30=0 h h91 hm==699 hh hh - _You start resting. h*1313.3 (17.0) h2==-4.3 (188 hn& h*)" _HP restored. h #PPP~.∩∩....# ###P..# #~..# #~÷P.P# ####.).# ##.....~# ##.....~## ####).~~~..# ##..†@.....## #.~~~#)#....## ~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP ho~# ~.~.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~†).#  ..~~~~#~#..# h hH%l5.0)7 hu. h4  Things that are here: _a frilled lizard corpse; a jackal corpse hJ YM#PP#~#....≈≈#PPP~.∩∩ ###P........#########~..~~~~~~~~÷P.P##########.). ##.....~ ##.....~## ####@.~~~..##..††.....##  #.~~~#)#....#~..~~.†~~~.#~#.~~~~ h3 o.~.~..~P...#~#.~~.P#P~..# h[  h3 h66 _ h0  hǼ E  d - 13 poisoned darts (gained 5) hi f7.3 (25 h  h / _You see here a +0 dagger. h' P~.∩∩....# ###P........# ##########~..# #~~~~~~~~÷P.P# ##########.).#  ##.....~# ##.....~## ####).~~~..# ##..††@....##  h #.~~~#)#~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP~#~.~.~.#~#..#~#~PPP. h '#~.....#~#########~.#...~~.#~#~~~~~~~†).#..~~~~#~#########..# h  hQ& =8.3 (14 h0  he2  h k ##P....##########~.~~~~~~~~÷P.P#########.). ##.....~##.....~#####).~~~..# ##..††.....#.~~~#@#....##~..~~.†~~~.#~#.~~~~ hu .~.~..~P...#~#.~~.P~~.~~~P.†..#~#~~PP~.#.#### hN A  You enter the shallow water. h\ s93) Water  h   hO _Moving in this stuff is going to be slow.  d - 21 poisoned darts (gained 8)  Things that are here: h g20.3 (22 h  h R _a +0 dagger; a kobold corpse hny  #PPP~.∩∩....# ###P........# ##########~..# #~~~~~~~~÷P.P###########.).# ##.....~# ##.....~## ####).~~~..# ##..†@..... #.~~~#)#....## hy ~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP~# hy ~.~.~.#~#..#~#~PPP.# ~.....#~######### hz~.# ...~~.#~#~~~~~~~†).#..~~~~#~#########. hz.# hr hm1.9 (1.61)  h h+  Things that are here:  hp_a frilled lizard corpse; a jackal corpse hW #PPP~.∩∩....# ###P.# #~..# #~÷P.P# ####.).# ##.....~# ##.....~## ####).~~~..# ##..@†.....## #.~~~#)#....## ~..~~.†~~~.#~#.~~~~# hj .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP~# ~.~.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~†).#  ..~~~~#~#..# hN h-(n200 _ h0 h4v _You see here a river rat corpse. h #PPP~.∩∩....# ###P.# #~..# #~÷P.P# ####.).# ##.....~# ##.....~## ####).~~~..# ##.@††.....## #.~~~#)#....## ~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP~# ~. h^Q~.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~†).#  ..~~~~#~#..# h hi389 _ h  h  h{  #PPP~.∩∩....# ###P.# #~..# #~÷P.P# ###.).# ##.....~# ##.....~## ####).~~~..# ##@.††.....## #.~~~#)#....## ~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP~# ~ hh| h.~.~.#~#..#~#~PPP.# ~.....#~#########~.# ...~~.#~#~†).#  ..~~~~#~#..# h  h a48 h3  hy  hz ] ###P........########~..# #~~~~~~~~÷P.P# ##########.).# ##.....~#.....~######).~~~..##..††.....## #@~~~#)#....##~..~~.†~~~.#~#.~~~~# .~.~..~P...#~#.~~.P# ~~.~~~P.†..#~#~~PP~# ~.~.~.#~#..#~#~PPP.# ~.....#~#########~.# h  ...~~.#~#~~~~~~~†).# ..~~~~#~#########..# #### h)  h a57 h"  h2%  h+T#######~..#.~#~~~~~~~~÷P.P##~##########.).##~ ##.....~##~.##~ ####).~~~..~ #~##..††.....##....##~#.~~~#)#....##~~..~~.@~~~.#~#.~~~~#~.~..~P...#~#.~~.P# h+R~.~~~P.†..#~#~~PP~#.~.~.~.#~#..#~#~PPP.#.~.....#~#########~.#P...~~.#~#~~~~~~~†).#~~#~#########..#~.~..~ ~. ####  h7A  You enter the shallow water. h@s66) Water  hJ hN _Moving in this stuff is going to be slow. _You see here a rat corpse. h #~..# .~#~÷P.P# #~##.).# #~# ##.....~# #~# ##.....~##. #~#####).~~~..#.~~ #~##..††.....##~....##~#.~~~#)#....##~..~~@†~~~.#~#.~~~~# hvP~.~.~..~P...#~#.~~.P#P.~~.~~~P.†..#~#~~PP~#~.~.~.~.#~#..#~#~PPP.#P.~.....#~########~.#~P...~~.#~#~†).#.~~~~#~##..#.~.~..~#~. #### h ht8.5 (1.64)  _ hV h h޴.~#~~~~~~~~÷P.P# #~##########.).#~ #~# ##.....~#.~## #~##~.~.# #~#####).~~~...~~.# #~##..††.....## h8E~~....##~#.~~~#)#....##~~~..~~.†~~~.#~#.~~~~#P~.~.~@.~P...#~#.~~.P#P.~~.~~~P.†..#~#~~PP~# h.~.~.~.~.#~#..#~#~PPP.#.P.~.....#~#########~.#.~P...~~.#~#~~~~~~~†).#≈....~~~~#~#########..# h=≈..~.~..~#~. #######.....~# hZ hg903 h8 hh h|S #~##########.).~# ##.....~.~####.....~#~.~.# #~#####).~~~..# ..~~.# #~##..††.....#~~....##~#.~~~#)#....##~~..~~.†~~~.#~#.~~~~P~.~.~..~P.. h/6.PPP.~~.~@~P.†..#~#~~PP~.~.~.~.~.#~#PPP.P.~.....#~#########~Zot (5683) ~P~~.~.# hX!A  You enter the shallow water. h/t302) Water  h7 h;? _Moving in this stuff is going to be slow. hk2  ~# ##.....~.~####.....~#~.~.# #~#####).~~~..# ..~~.# #~##..††.....#~~....##~#.~~~#)#....##~~..~~.†~~~.#~#.~~~~P~.~.~..~P...P hr3 PP.~~.~~~P.†..#~#~~PP~.~.~.~.@.#~#..#~#~PPP.P.~.....#~#########~~P...~~.#~#~~~~~~~†)≈....~~~~#~#########.##.~~~.~# h>  hL h2.1 (1.61 h)U  hW  h~4 .~## #~##.~.# #~#####).~~~.....~~.# #~##..††.....##~~....##~#.~~~#)#....###~~~~..~~.†~~~.#~#.~~~~#P~P~.~.~..~P...#~#.~~.P# h;5#PP.~~.~~~P.†..#~#~~PP~#≈.~.~.~.~.#~#..#~#~PPP.#≈.P.~..@..#~#########~.#≈.~P...~~.#~#~~~~~~~†).#≈≈....~~~~#~#########..#≈..~.~..~#~. ########.....~# ~P~~.###.~~~# ...~~~~# h? hNi3.779)  h*U hW h .~.~.# #~#####).~~~..# ..~~.# #~##..††.....#~~....##~#.~~~#)#....###~~~~..~~.†~~~.#~#.~~~~P~P~.~.~..~P....P#PP.~~.~~~P.†..#~#~~PP~ h≈.~.~.~.~.#~#PPP.P.~.....#~#########~~P...@~.#~#~~~~~~~†)≈....~~~~#~#########.~.~..~#~. ###Zot (5679) ~#.~~..~~~~ hA  You enter the shallow water. hy408) Water  h h? _Moving in this stuff is going to be slow. hX% ..~~.# #~##..††.....#~~....##~#.~~~#)#....###~~~~..~~.†~~~.#~#.~~~~P~P~.~.~..~P....P hY$#PP.~~.~~~P.†..#~#~~PP~≈.~.~.~.~.#~#PPP.P.~.....#~#########~ h.Y~P...~~.#~#~~~~~~~†) hwYF≈....~@~~#~#########.~.~..~#~. #######.....~#   ~~P~~.~. hYh≈~...P.#### hd hoh6.3 (1.66 hx h z h ~~....##~#.~~~#)#....###~~~~..~~.†~~~.#~#.~~~~P~P~.~.~..~P...P#PP.~~.~~~P.†..#~#~~PP~≈.~.~.~.~.#~#PPP.P.~.....#~#########~~P...~~.#~#~~~~~~~†) h& ≈....~~~~#~#########.~.~@.~#~. #######.....~#  ~~~~P~~.~.####.~~~.~ ~...~~~≈.~~..~~~~≈≈~...P.#### hK u≈≈≈≈~~~P~ hY  h h7.95)  h  h  h< #~~~~..~~.†~~~.#~#.~~~~P~P~.~.~..~P...P#PP.~~.~~~P.†..#~#~~PP~≈.~.~.~.~.#~#PPP.P.~.....#~#########~~P...~~.#~#~~~~~~~†)≈....~~~~#~#########.~.~..~#~. #######...@.~#  ~~~~P~~.~.####.~~~.~ h ~...~~~≈≈≈≈≈≈≈P~# h hg804 ha h h P~P~.~.~..~P...P#PP.~~.~~~P.†..#~#~~PP~ h`≈.~.~.~.~.#~#PPP.P.~.....#~#########~ h~P...~~.#~#~~~~~~~†)≈....~~~~#~#########. h2~.~..~#~. ### hQ]####.....~#   hm~~~~P~~@~. h####.~~~.~≈≈~...~~~ h≈≈.~~..~~~~~# hB≈≈≈≈≈≈≈≈≈ h hha93 h h hYN #PP.~~.~~~P.†..#~#~~PP~≈≈.~.~.~.~.#~#..#~#~PPP.≈.P.~.....#~#########~.≈.~P...~~.#~#~~~~~~~†). ≈≈....~~~~#~#########.. h ≈≈..~.~..~#~. #######.....~#  ~~~~~P~~.~.# ####.~@~.~# hɤ≈≈≈~...~~~~#≈.~~..~~~~~.. hk≈~...P.###### hs≈≈≈~~~P~ hpe≈≈≈P~##≈≈≈≈ hݥ ≈ hְA  You enter the shallow water. ht402) Water  h? h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hyy L ≈≈.~.~.~.~.#~#PPP.≈≈.P.~.....#~#########~≈≈.~P...~~.#~#~~~~~~~†) ≈≈....~~~~#~#########.≈..~.~..~#~. ########.....~#  ~~~~~P~~.~.#####.~~~.~ hy ≈≈≈~...@~~.~~..~~~~~..~...P.######≈≈~~~P~ ≈≈≈≈≈≈≈≈≈≈≈ hu  h h2.5 (1.60 h  h  h≈≈.~.~.~.~.#~#..#~#~PPP.#≈≈.P.~.....#~#~.#≈≈.~P...~~.#~#~†).#≈≈....~~~~#~#..#≈≈..~.~..~#~. ######.....~# ~~~~~P~~.~.# #####.~~~.~# ≈≈≈~...~@~~# ≈≈≈.~~..~~~~~..#≈≈≈~...P.#≈≈≈≈≈~~~P~ ≈P~##≈≈≈≈ hK hnd4.169 h hR h3G≈≈.P.~.....#~#########~.# ≈≈.~P...~~.#~#~~~~~~~†).# ...~~~~#~#########..# ≈≈..~.~..~#~. #### #####.....~#  ~~~~~P~~.~.# #####.~~~.~# ≈≈≈~...~~~~#~### hG2≈≈≈.~~~..#≈≈≈~...P.####### ≈≈≈≈≈~~~P~ ≈≈≈≈≈≈≈P~##≈≈≈≈≈ hGE≈≈≈  hsQ hZc5.77 ha h5d h`≈≈.P.~.....#~#~.# ≈≈.~P...~~.#~#~†).# ≈≈....~~~~#~#..# ≈≈..~.~..~#~. #### #####.....~# ~~~~~P~~.~.# #####.~~~.~# #≈≈≈~...~~~~#~### ≈≈≈.~~..~~@~~..# ≈≈≈~...P.# ≈≈≈≈≈~~~P~ ≈P~## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h2≈≈≈≈≈≈ h hc7.35 h  hT h0 z≈≈.P.~.....#~#~.# ≈≈.~P...~~.#~#~†).# ≈≈....~~~~#~#..# ≈≈..~.~..~#~. #### #####.....~#~# h ,~~~~~P~~.~.#~######.~~~.~#~# ≈≈≈~...~~~~#~###  h ≈≈≈.~~..~~~@~..# ≈≈≈~...P.#  h ≈≈≈≈≈~~~P~ ≈≈≈≈≈≈≈P~## ≈≈≈≈≈≈ h% ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  h6  h& c8.94 ht  h  h ≈≈.P.~.....#~#~.# ≈≈.~P...~~.#~#~†).# ≈≈....~~~~#~##..# ≈≈..~.~..~#~. #### #####.....~#~#  h ~~~~~P~~.~.#~# #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~@..# ≈≈≈~...P.# h   h! ≈≈≈≈≈~~~P~ ≈≈≈≈≈≈≈P~##  h hzC7 h ho h h6 C6 h  h  h h!@4)  h h h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. hdU3) Water  hQ hB  You enter the shallow water.  hr_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi h:ng to be slow.  You enter the shallow water.  h*_Moving in this stuff is going to be slow. hR" h"H2)  h$ h' h*C1 h!+ h, h. h1r _Moving in this stuff is going to be slow.  You enter the shallow water.  h1r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi h"24ng to be slow.  You enter the shallow water. h2U0) Water  h<4 h8  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi hL8dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h: h:A38)  h; h4= hi?Y7 h? hC hF h(GC6 hNH hL, hKL-5 hL h N hP hU _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  hsVu You enter the shallow water.4) Water  hzW hf[^  You enter the shallow water. _Moving in this stuff is goi h[ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water h[4. _Moving in this stuff is going to be slow. hM_ h_;2 hf1)  h2h hlj hm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water hm. hmU0) Water  hAo hpr  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water hr4. _Moving in this stuff is going to be slow. hv hPvA28)  hLw hy h~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water h~Z. _Moving in this stuff is going to be slow.  You enter the shallow water. h/U7) Water  h h*  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hG hH6)  hω h h hC5 h h hǠ  #### ≈≈#≈≈≈≈≈#≈# #~#≈ ≈≈≈≈≈≈≈≈≈≈ #~#≈ ≈≈≈≈≈≈≈≈≈≈ # #~#≈ ha≈≈≈≈≈≈≈≈≈#P #~#. ≈≈≈≈≈≈≈≈≈#PP#~#. ≈≈≈≈≈≈≈~####### #PPP~. hD≈≈≈≈≈≈~~~~~~r~? ###P.. ≈≈≈≈≈≈.@# ho####### ≈≈≈≈≈≈...# .~#~~~~~~ h≈≈≈≈≈≈..~# #~#######Shock h≈≈≈≈≈≈.~~## #~# ## hޡ≈≈≈≈≈≈~~.~### #~# ##. h:≈≈≈≈≈≈≈.~.~.## #~#####). r   river rat (asleep) h:≈≈≈≈≈≈≈...~~.###~##..††. h]  ≈≈≈≈≈≈≈.~~....##~#.~~~#)########~~~~..~~.†~~~.#~ _Moving in this stuff is goi hVng to be slow.  You enter the shallow water. _Moving in this stuff is goi hVng to be slow.  You enter the shallow water. _Moving in this stuff is goi h0ng to be slow.  You enter the shallow water h . h\z88.1 (36.0)  A river rat comes into view. hy9.1 (374) Water  h hUf _Found a scroll labelled HUTHENG HUCIU. h  ≈≈#≈≈≈≈≈#≈#  ≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈ #  ≈≈≈≈≈≈≈≈≈ #P  ≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈~#######  ≈≈≈≈≈≈~~~~~~r~?  h ≈≈≈≈≈≈.@##  ≈≈≈≈≈≈...#  ≈≈≈≈≈≈..~#  ≈≈≈≈≈≈.~~## #~#  ≈≈≈≈≈≈~~.~### #~#  h R≈≈≈≈≈≈≈.~.~.## ) ≈≈≈≈≈≈≈...~~. h# >†† ≈≈≈≈≈≈≈.~~....) h? , .~ h  ≈≈#≈≈≈≈≈#≈#  ≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈ #  ≈≈≈≈≈≈≈≈≈ #P  ≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈~#######  hy≈≈≈≈≈≈~~~~~~r~?  ≈≈≈≈≈≈.@##  ≈≈≈≈≈≈...#  ≈≈≈≈≈≈..~#  ≈≈≈≈≈≈.~~## #~#  h≈≈≈≈≈≈~~.~### #~#  h̑(≈≈≈≈≈≈≈.~.~.## ) ≈≈≈≈≈≈≈...~~. h†† ≈≈≈≈≈≈≈.~~.... h)T) .~ h h hܧ h` _A river rat is nearby! h#is ###### #####≈≈#≈≈≈≈≈#≈##~#≈≈≈≈  #~#≈≈≈≈# #~#≈≈≈≈  hzi#P #~#.≈≈≈ #PP#~#.≈######## #PPP~.∩≈≈≈≈≈≈~~@~~~r~?# ###P...≈≈≈≈≈≈.~######## ######## hi≈≈≈≈≈≈...# .~#~~~~~~~≈≈≈≈≈≈..~# #~######≈≈≈≈≈≈.~~## #~# ≈≈≈≈≈≈~~.~### #~# ##.≈.~.~.## #~#####).~ hju≈...~~.###~##..††.. h1jX≈≈≈≈≈≈≈.~~....##~#.~~~#)# hn hxLr~r hyw===90.7 (1.6)2 h h3 _The river rat squeaks loudly. h( ##########≈≈#≈≈≈≈≈#≈# #~#≈ ≈≈≈≈≈≈≈≈≈≈ #~# ≈≈≈# #~# ≈≈ #P #~#. ≈≈ #PP#~#. ~######## #PPP~ ~~~~r~~?# ###P.. ≈≈≈≈≈≈.@######## ####### ≈≈≈≈≈≈...# .~#~~~~~~ h԰  ≈≈≈≈≈≈..~# #~####### ≈≈≈≈≈≈.~~## #~#  ≈≈≈≈≈≈~~.~### #~# ≈≈≈≈≈≈≈.~.~.## #~#####) ≈...~~.###~##..††. ≈.~~....##~#.~~~#) ########~~~~..~~.†~~~.#~ h  hk  h߻ ;r~~ h@ m---2.30 h  hx  h>%≈≈#≈≈≈≈≈#≈##~#≈≈≈≈≈≈≈≈≈≈≈≈ #~#≈≈≈≈ # #~#≈≈≈ #P #~#.≈≈  h% #PP#~#.≈~######## #PPP~.∩≈≈≈≈≈≈~~~r~~~~?# ###P.. h%≈≈≈≈≈≈.~######## ########≈≈≈≈≈≈..@# .~#~~~~~~~ h%≈≈≈≈≈≈..~# #~######## h%≈≈≈≈≈≈.~~## #~# ##. h%≈≈≈≈≈≈~~.~### #~# ##.. h%≈ h &.~.~.## #~#####).~ h&≈ h-&...~~.###~##..††.. hE&6 ≈ hv&$.~~....##~#.~~~#)# ########~~~~..~~.†~~~.#~#  h& ≈≈P~P~.~.~..~P...#~#  h1 h;---3.9Shock19)  hB hD hL hrr   river rat h$w40Shock8 h[ h h  You hit the river rat but do no damage. Your bite misses the river rat. hQp=5.8 (0.97 h hjO _The river rat misses you. h hc6.76 h/  h@# _You barely miss the river rat. The river rat closely misses you. h|  (very drained)  You hit the river rat. You drain the river rat.  The river rat is heavily wounded. h28---0---7.65 hO h:. _The river rat bites you. ho  You hit the river rat.  The river rat is severely wounded. hr 9---8.54 hz  h| W _The river rat closely misses you. hH0;  You hit the river rat. hU:q† h7F30=69.4Shock3 h_O hRM _You kill the river rat! hZ/ ######  #### ≈≈#≈≈≈≈≈#≈# #~# ≈≈≈ #~# ≈≈≈ # #~# ≈≈ #P #~# ≈≈≈ #PP#~#. ≈≈≈≈≈≈≈~######## #PPP~ ≈≈≈≈≈≈~~~~~~~~?# ###P.. ≈≈≈≈≈≈.@######## ####### ≈≈≈≈≈≈...# .~#~~~~~~ hl[ ≈≈≈≈≈≈..~# #~####### ≈≈≈≈≈≈.~~## #~# ## ~~.~### #~# ##. ≈.~.~.## #~#####) ≈...~~.###~##..††. ≈≈≈≈≈≈≈.~~....##~#.~~~#)########~~~~..~~.†~~~.#~ hhA  You enter the shallow water. hu1==-400.4 (1.02) Water  h{~ ho _Moving in this stuff is going to be slow. _You see here a river rat corpse. h9  ###### #####≈≈#≈≈≈≈≈#≈##~#≈≈≈≈  #~#≈≈≈≈ hp: U# #~#≈≈≈≈ #P #~#.≈≈≈ #PP#~#.≈######## #PPP~.∩≈≈≈≈≈≈~~@~~~~~?# ###P...≈≈≈≈≈≈.†######## ########≈≈≈≈≈≈...# .~#~~~~~~~≈≈≈≈≈≈..~# #~######≈≈≈≈≈≈.~~## #~# ≈≈≈≈≈≈~~.~### #~# ##.≈.~.~.## #~#####).~≈...~~.###~##..††.. h: X≈≈≈≈≈≈≈.~~....##~#.~~~#)# hYE  hP 2==1===-2.0 (1.61 _ hW  hvZ  he###### #≈≈#≈≈≈≈≈#≈# #~#≈≈#≈≈≈≈≈≈≈≈≈≈ #~#≈≈≈≈≈≈≈≈≈≈≈ # #~#≈≈≈≈≈≈≈≈≈≈ #P #~#.≈ hf≈≈≈ #PP#~#.≈~# #PPP~.∩∩≈≈≈≈≈≈~?# ###P.≈≈≈≈≈≈.†# #≈≈≈≈≈≈...# .~#~≈≈≈≈≈≈..~# #~#≈≈≈≈≈≈.~~## #~# ##. hf≈≈≈≈≈≈~~.~### #~# ##.≈≈≈≈≈≈≈.~.~.## #~#####).~ h g≈≈≈≈≈≈≈...~~.###~##..††.≈.~~....##~#.~~~#)#. hns hzd3.609 h h  h!*###### ###### ≈≈#≈≈≈≈≈#≈# #~#≈≈#≈≈≈≈≈≈≈≈≈≈ #~#≈≈≈≈≈≈≈≈≈≈≈ # #~#≈≈≈≈≈≈≈≈≈≈ #P #~#.≈≈≈≈≈≈≈≈≈≈ #PP#~#.≈~# #PPP~.∩∩.≈≈≈≈≈≈~ h1"?# ###P.≈≈≈≈≈≈.†# #≈≈≈≈≈≈...# .~#~÷≈≈≈≈≈≈..~# #~#≈≈≈≈≈≈.~~## #~# ##. hv")≈≈≈≈≈≈~~.~### #~# ##.≈≈≈≈≈≈≈.~.~.## #~#####).~≈...~~.###~##..††.≈ h"D.~~....##~#.~~~#)#. h+ hp0c5.28 h6 hE9 h###### ###### ≈≈#≈≈≈≈≈#≈# #~#≈≈#≈ #~#≈≈≈≈#≈ # #~#≈≈≈≈≈≈≈≈≈≈ #P #~#.≈≈≈≈≈≈≈≈≈≈ #PP#~#....≈≈~# h #PPP~.∩∩.≈≈≈≈≈≈~?# ###P.≈≈≈≈≈≈.†# #~≈≈≈≈≈≈...# .~#~÷P≈≈≈≈≈≈..~# #~#.≈≈≈≈≈≈.~~## #~# ##.≈≈≈≈≈≈~~.~### #~# ##.≈.~.~.## #~#####).~~~.≈ h...~~.###~##..††.≈.~~....##~#.~~~#)#. h@  h'c6.86 h+ h- hV4###### ###### ≈≈#≈≈≈≈≈#≈# #~#≈≈### ≈ #~#≈≈≈≈#≈ # #~#≈≈≈≈≈#≈ #P #~#.≈≈≈≈≈≈≈≈≈≈  h W0#PP#~#....≈≈~# #PPP~.∩∩.≈≈≈≈≈≈~?# ###P.≈≈≈≈≈≈.†# #~.≈≈≈≈≈≈...# .~#~÷P.≈≈≈≈≈≈..~# #~#.) h2W≈≈≈≈≈≈.~~## #~# ##.≈≈≈≈≈≈~~.~### #~# ##.....~ hwW≈.~.~.## #~#####).~~~.≈...~~.###~##..††.....#≈ hWD.~~....##~#.~~~#)#. hi` hc====8.44 hj hl hU ###### ###### ≈≈#≈≈≈≈≈#≈# #~#≈≈### ≈ #~#≈≈≈≈## ≈ # #~#≈≈≈≈≈#≈ #P #~#.≈≈≈≈≈#≈ #PP#~#....≈≈#≈~# hV  #PPP~.∩∩.≈≈≈≈≈≈~?# ###P.≈≈≈≈≈≈.†# #~.≈≈≈≈≈≈...# .~#~÷P.P≈≈≈≈≈≈..~# #~#.).≈≈≈≈≈≈.~~## #~# ##.....~≈≈≈≈≈≈~~.~### #~# ##.....~#≈.~.~.## #~#####).~~~..#≈ hW ...~~.###~##..††.....#≈.~~....##~#.~~~#)#....# h"c  hg d10.03 hn  hup  hB y###### ###### ≈≈#≈≈≈≈≈#≈# #~#≈≈### ≈ #~#≈≈≈≈## ≈  h E# #~#≈≈≈≈≈## ≈ #P #~#.≈≈≈≈≈# ≈ #PP#~#....≈≈#≈ hӃ ~~# #PPP~.∩∩....# h O≈≈≈≈≈≈~# ###P.# h! ≈≈≈≈≈≈.†# #~..#≈≈≈≈≈≈...# .~#~ hA S÷P.P#≈≈≈≈≈≈..~# #~# ha .).#≈≈≈≈≈≈.~~## #~# ##.....~# h y≈≈≈≈≈≈~~.~### #~# ##.....~#≈ h .~.~.## #~#####).~~~..# ≈...~~.###~##..††.....##  hʄ D≈.~~....##~#.~~~#)#....# h  hk  h c1.61 hӚ  ḥ  h f2.6 (20 hZ  h o _y - 2 scrolls labelled HUTHENG HUCIU (gained 1) h" h h( h. h h)5997 hۚ hC5 hd h h hC4 hU h hܤY2 h h_ h hC1 h  h hް h#D89 h he  You see here a river rat corpse. h h\O7)  _ hQ hֿ h$Y6 h h h<A  You enter the shallow water. hU5) Water  h hN _Moving in this stuff is going to be slow. h^4)  h. h hY3 h@ h h~ hC2 h7 h haY1 h h hY0 h h hZ79 h h h+Y8 h h hY7 ho h hK hC6 h h hY5 h(  h}  h` hC4 h hH h(Y3 h h  h"Y2 h$ hM& hx)Y1 h+ h. h1 h&2C0 hv3 h4 h6Z69 h[7 hU9 hG>  You enter the shallow water.8) Water  h? hCN _Moving in this stuff is going to be slow. hF^6)  hH h\K h\≈≈≈≈.~P...~~.#~#~~~~~~~†).# ≈≈≈≈≈....~~~~#~###..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  ≈≈≈.~~..~~~~~..#  ≈≈≈~...P@#######  ≈≈≈≈≈~~~P~~~~~r~  ≈≈≈≈≈≈≈P~# h]k###### Shock ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈r   river rat (asleep) ≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈  hUi046.6 (34.0) h9lg7.6 (355 ht hHw\ _A river rat comes into view. h O≈≈≈≈≈....~~~~#~#########..# ..~.~..~#~.P# #### ######.....~#~## ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~###≈≈≈.~~..~~~~~..# ≈≈≈~...P.######## h ≈≈≈≈≈~~~P@~~~~r~~≈≈≈≈≈≈≈P~########≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ h A  You enter the shallow water. h ~8.6 (1.0)4) Water  hF  hK ? _Moving in this stuff is going to be slow. huB ≈≈≈≈≈....~~~~#~#########..#  planckenstein the Gusty ≈≈≈≈..~.~..~#~.P# ####  Vine Stalker ######.....~#~##P#  Health: 32/32 ======================== ~~~~~P~~.~.#~# #  Magic: 10/11 =====================--- #####.~~~.~#~#  AC: 2Str: 10 ≈≈≈~...~~~~#~###  EV: 12Int: 17 ≈≈≈.~~..~~~~~..#  SH: 0 huDex: 21 ≈≈≈~...P.########  XL:  6 Next: 56% Place: a Sewer ≈≈≈≈≈~~~P@****r~~  Noise: ---------  Time: 3448.6 (0.0) ≈≈≈≈≈≈≈P~########  o) +1 short sword (drain) ≈≈≈≈≈≈≈≈≈≈ Cast: Shock ≈≈≈≈≈≈≈≈≈≈≈ Zot (5564) Water  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ r   river rat (asleep) ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈You enter the shallow water.  h9v_Moving in this stuff is going to be slow.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (asleep, 100% to hit) h"≈≈≈≈≈....~~~~#~#########..# planckenstein the Gusty≈≈≈≈..~.~..~#~.P# #### Vine Stalker######.....~#~##P#Health: 32/32 ========================~~~~~P~~.~.#~# #Magic: 10/11 =====================---#####.~~~.~#~#AC: 2Str: 10≈≈≈~...~~~~#~###EV: 12Int: 17≈≈≈.~~..~~~~~..#SH: 0Dex: 21≈≈≈~...P.########XL:  6 Next: 56% Place: a Sewer≈≈≈≈≈~~~P@*******Noise: ---------  Time: 3448.6 (0.0) hx#≈≈≈≈≈≈P~########o) +1 short sword (drain)≈≈≈≈≈≈≈≈≈≈Cast: Shock≈≈≈≈≈≈≈≈≈≈≈Zot (5564) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈r   river rat≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (asleep, 100% to hit)  The zap hits the river rat.  The river rat is lightly wounded. hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (asleep, 100% to hit)  The zap hits the river rat.river rat is lightly wounded.squeaks loudly hR. hQ@~~~r~~~ hw===9.6 (13 _ hp h A ≈≈≈≈≈....~~~~#~#########..#  planckenstein the Gusty ≈≈≈≈..~.~..~#~.P# ####  Vine Stalker ######.....~#~##P#  Health: 32/32 ======================== ~~~~~P~~.~.#~# #  Magic: 9/11 hi ===================----- #####.~~~.~#~#  AC: 2Str: 10 h  ≈≈≈~...~~~~#~###  EV: 12Int: 17 ≈≈≈.~~..~~~~~..#  SH: 0 h ZDex: 21 ≈≈≈~...P.########  XL:  6 Next: 56% Place: a Sewer hŘ  ≈≈≈≈≈~~~P@***r~~~  Noise: ===------  Time: 3449.6 (0.0) ≈≈≈≈≈≈≈P~########  o) +1 short sword (drain) ≈≈≈≈≈≈≈≈≈≈ Cast: Shock ≈≈≈≈≈≈≈≈≈≈≈ Zot (5563) Water  ≈≈≈≈≈≈≈≈≈≈≈ h J ≈≈≈≈≈≈≈≈≈≈≈≈ h x r   river rat hC  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈ hc The river rat is lightly wounded. _The river rat squeaks loudly.  Aiming: Shock (safe; 6% risk of failure)  h 8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 64% to hit) hZ `≈≈≈≈≈....~~~~#~#########..# planckenstein the Gusty≈≈≈≈..~.~..~#~.P# #### Vine Stalker######.....~#~##P#Health: 32/32 ======================== hi[ 6~~~~~P~~.~.#~# #Magic: 9/11===================-----#####.~~~.~#~#AC: 2Str: 10≈≈≈~...~~~~#~###EV: 12Int: 17≈≈≈.~~..~~~~~..# h[ SH: 0Dex: 21≈≈≈~...P.######## h[ XL:  6 Next: 56% Place: a Sewer≈≈≈≈≈~~~P@******* h[ Noise: ===------  Time: 3449.6 (0.0) h \ &≈≈≈≈≈≈≈P~########o) +1 short sword (drain)≈≈≈≈≈≈≈≈≈≈Cast: Shock h.\ ≈≈≈≈≈≈≈≈≈≈≈Zot (5563) Water  hN\ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hm\ r   river rat≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h\ bThe river rat is lightly wounded. _The river rat squeaks loudly.  h\ }Aiming: Shock (safe; 6% risk of failure)  h\ 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 64% to hit) h _The river rat squeaks loudly.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a river rat (lightly wounded, 64% to hit)  The zap misses the river rat. h @~~r~~~~ hy w--50.6 (12 _ h  hO  hA ≈≈≈≈≈....~~~~#~#########..#  planckenstein the Gusty ≈≈≈≈..~.~..~#~.P# ####  Vine Stalker ######.....~#~##P#  Health: 32/32 ======================== ~~~~~P~~.~.#~# #  Magic: 8/11=================------- #####.~~~.~#~#  AC: 2Str: 10 ≈≈≈~...~~~~#~###  EV: 12Int: 17 ≈≈≈.~~..~~~~~..#  SH: 0 hEDex: 21 ≈≈≈~...P.########  XL:  6 Next: 56% Place: a Sewer ≈≈≈≈≈~~~P@**r~~~~  Noise: =--------  Time: 3450.6 (0.0) ≈≈≈≈≈≈≈P~########  o) +1 short sword (drain) ≈≈≈≈≈≈≈≈≈≈ Cast: Shock h1≈≈≈≈≈≈≈≈≈≈≈ Zot (5562) Water  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ r   river rat h≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈Aim: a river rat (lightly wounded, 64% to hit) _The zap misses the river rat.Aiming: Shock (safe; 6% risk of failure)  h8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 64% to hit) hy≈≈≈≈≈....~~~~#~#########..# planckenstein the Gusty≈≈≈≈..~.~..~#~.P# #### Vine Stalker######.....~#~##P#Health: 32/32 ========================~~~~~P~~.~.#~# #Magic: 8/11=================------- hyJ#####.~~~.~#~#AC: 2Str: 10≈≈≈~...~~~~#~###EV: 12Int: 17≈≈≈.~~..~~~~~..#SH: 0 hDex: 21≈≈≈~...P.########XL:  6 Next: 56% Place: a Sewer≈≈≈≈≈~~~P@******* hNoise: =--------  Time: 3450.6 (0.0)≈≈≈≈≈≈≈P~######## h o) +1 short sword (drain)≈≈≈≈≈≈≈≈≈≈Cast: Shock hB≈≈≈≈≈≈≈≈≈≈≈Zot (5562) Water ≈≈≈≈≈≈≈≈≈≈≈ hj≈≈≈≈≈≈≈≈≈≈≈≈r   river rat≈≈≈≈≈≈≈≈≈≈≈ h≈≈≈≈≈≈≈Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 64% to hit)  The zap hits the river rat.  The river rat is moderately wounded. h h@~r~~~~~ hm1.6 (11 _ h' h_) h+ ≈≈≈≈.~P...~~.#~#~~~~~~~†).#≈....~~~~#~#########..# h+ ≈≈≈≈..~.~..~#~.##########.....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~#  h , ≈≈≈~...~~~~#~### hE,b ≈≈≈.~~..~~~~~..# ≈≈≈~...P@######## hv,# ≈≈≈≈≈~~~P~~r~~~~~ P~########  h,Q≈≈≈≈≈≈≈≈ h,r   river rat≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h. hM0 h7<r~~ h:u-3.2 (1.60)  h@ h(C hq  ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 7/11===============--------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 ≈≈≈.~~..~~~~~..#   h XL:  6 Next: 56% Place: a Sewer ≈≈≈~...P@########  Noise: ---------  Time: 3453.2 (0.0) ≈≈≈≈≈~~~Pr*~~~~~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5560)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ r   river rat ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈Aim: a river rat (lightly wounded, 64% to hit)  The zap hits the river rat. _The river rat is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycl hN ?eShift-Dir - straight line hJ ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 7/11===============---------~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 56% Place: h% }a Sewer≈≈≈~...P@########Noise: ---------  Time: 3453.2 (0.0)≈≈≈≈≈~~~P**~~~~~~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5560) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈r   river rat≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the river rat.  The river rat is moderately wounded.The zap hits the river rat.  The river rat is severely wounded. hL <r~ hO o=4.2 (159 hU  huX N  Shift-Dir - straight line  hX The river rat is moderately wounded.The zap hits the river rat.  The river rat is severely wounded. _The river rat barely misses you. hvd  You closely miss the river rat. h ll   frilled lizard (wandering)The river rat is severely wounded.A frilled lizard comes into view. h?26-----6--5.1 (0.98 h h. _The river rat bites you! hf  The frilled lizard hisses angrily.  You hit the river rat.  You bite the river rat, but do no damage. hQl~ l h7==9 (0.87 h hC] _The river rat is almost dead. hV  You hit the river rat but do no damage. You drain the river rat. h^ †l   frilled lizard he 7=----606.8 (0.96 hl  ho M _You kill the river rat! hİ ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 27/32 ====================---- ######.....~#~##P#  Magic: 6/11=============----------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 ≈≈≈.~~..~~~~~..#   hXL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: =--------  Time: 3456.8 (0.0) ≈≈≈≈≈~~~P*****l~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5556)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ l   frilled lizard ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈You hit the river rat but do no damage. You drain the river rat. _You kill the river rat!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[23 hC;2HAim: a frilled lizard (48% to hit) h?h: ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 27/32 ====================---- ######.....~#~##P#  Magic: 6/11=============----------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 hib≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: =--------  Time: 3456.8 (0.0) ≈≈≈≈≈~~~P†~~~~l~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5556)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ l   frilled lizard ≈≈≈≈≈≈≈≈≈≈≈≈  hi|≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard! htq% )       #          ******~~          hD†~~~~† hI8=7.8 (1Shock5 _ h h h;  ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 28/32 =====================--- ######.....~#~##P#  Magic: 5/11==========-------------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0 hF= nDex: 21 ≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: =--------  Time: 3457.8 (0.0) ≈≈≈≈≈~~~P†~~~~†~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5555)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈ The zap hits the frilled lizard. _You kill the frilled lizard! h= fAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h+  h That beam is likely to hit you. Continue anyway? Y - Yes  N - No h# h4 h=≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 28/32 =====================---######.....~#~##P#Magic: 6/11=============----------- h=f~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: =--------  Time: 3457.8 (0.0) h>≈≈≈≈≈~~~P†~~~~†~~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5555) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈The zap hits the frilled lizard. _You kill the frilled lizard!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. hjS hp\ h7c hf. _ h 4 h  h 94 h t 31==-wShockw   brain worm (wandering) _You start resting. h `8.8 (1 h- -9.8 (23 hF  h-" ] _A brain worm comes into view. h ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 31/32 =======================- hoz######.....~#~##P#  Magic: 5/11==========-------------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 h'q≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: ---------  Time: 3459.8 (0.0) ≈≈≈≈≈~~~P******w~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ h Zot (5553)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm ≈≈≈≈≈≈≈≈≈≈≈≈  h ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈ _You start resting. _A brain worm comes into view. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (89% to hit) h ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 31/32 =======================-######.....~#~##P#Magic: 5/11==========--------------~~~~~P~~.~.#~# #AC: 2Str: 10 h} #####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: ---------  Time: 3459.8 (0.0)≈≈≈≈≈~~~P*******~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5553) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Shock [3 h 9;49m(safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (89% to hit)  The zap hits the brain worm.  The brain worm is lightly wounded. h)f  h\o P†~~~~†~ h~ 2==60.8 (1Shock2 _ hP  h  h/4 h-1 h.<10 h= h5L-wShockw   brain worm hCVT  ) ≈≈≈≈≈....~~~~# ≈≈≈≈..~.~..~#~.P#  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  ≈≈≈.~~..~~~~~..#  hVW≈≈≈~...P@# 2.8 (2 ≈≈≈≈≈~~~P†~~~~†w~  ≈≈≈≈≈≈≈P~########  ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ hV≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈   h)WT _You start resting. h  ) ≈≈≈≈≈....~~~~# ≈≈≈≈..~.~..~#~.P#  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  h y≈≈≈~...~~~~#~###  ≈≈≈.~~..~~~~~..#  ≈≈≈~...P@#  ≈≈≈≈≈~~~P†~~~~†w~  ≈≈≈≈≈≈≈P~########  h ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈ h ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ h f ≈≈≈≈≈≈≈≈≈≈≈  h 8- h<  h a _A brain worm is nearby! hxaX ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 4/11========---------------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 hRb≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: ---------  Time: 3462.8 (0.0) ≈≈≈≈≈~~~P******w~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5550)  ≈≈≈≈≈≈≈≈≈≈≈ hb ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈ _You start resting. _A brain worm is nearby!Aiming: Shock (safe; 6% risk of failure)  hc:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (lightly wounded, 89% to hit) h"≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 4/11========---------------- h#'~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: ---------  Time: 3462.8 (0.0)≈≈≈≈≈~~~P*******~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5550)  h#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h$Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (lightly wounded, 89% to hit)  The zap hits the brain worm.  The brain worm is lightly wounded. hj hrW†~~~~w~ hxv=3.8 (149 _ h" h h@ ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 3/11 h======------------------ ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 hٛ4≈≈≈~...~~~~#~###  SH: 0Dex: 21 h*L≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer hSE≈≈≈~...P@########  Noise: =--------  Time: 3463.8 (0.0) hz≈≈≈≈≈~~~P*****w~~  o) +1 short sword (drain) hٜ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5549)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ h? w   brain worm ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈The zap hits the brain worm. _The brain worm is lightly wounded.  h}jAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hMAim: a brain worm (lightly wounded, 89% to hit) hA≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 3/11======------------------~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~# h)BEV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: =--------  Time: 3463.8 (0.0) h%D≈≈≈≈≈~~~P******~~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5549) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (lightly wounded, 89% to hit)  The zap hits the brain worm.  The brain worm is moderately wounded. h$L†~~~~w h4==4.8 (18 _ h h h ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 3/11======------------------ ~~~~~P~~.~.#~# #  AC: 2Str: 10 h#####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 ≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer h≈≈≈~...P@########  Noise: =--------  Time: 3464.8 (0.0) ≈≈≈≈≈~~~P*****w~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5548)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈The zap hits the brain worm.  hG-_The brain worm is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (moderately wounded, 89% to hit) hG≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 3/11======------------------~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~#EV: 12 hаInt: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: =--------  Time: 3464.8 (0.0)≈≈≈≈≈~~~P******~~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5548) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈The zap hits the brain worm. _The brain worm is moderately wounded.Aiming: Shock (safe; 6% risk o h#pf failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (moderately wounded, 89% to hit) h8x_The brain worm is moderately wounded. hH9OAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brain worm (moderately wounded, 89% to hit)  The zap misses the brain worm. h@s†~~~w†  h0m5.8 (17 _ h`  h  h  ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 2/11====-------------------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 hH!≈≈≈~...~~~~#~###  SH: 0Dex: 21 ≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: =--------  Time: 3465.8 (0.0) ≈≈≈≈≈~~~P****w†~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock h!≈≈≈≈≈≈≈≈≈≈ Zot (5547)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm h?"≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈Aim: a brain worm (moderately wounded, 89% to hit) _The zap misses the brain worm.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h"mShift-Dir - straight lineAim: a brain worm (lightly wounded, 89% to hit) h6≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 2/11====-------------------- hA~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer h˭%≈≈≈~...P@########Noise: =--------  Time: 3465.8 (0.0) h≈≈≈≈≈~~~P*****†~~o) +1 short sword (drain) h&_≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5547) ≈≈≈≈≈≈≈≈≈≈≈ hz≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hʮAim: a brain worm (lightly wounded, 89% to hit)  The zap hits the brain worm.  The brain worm is moderately wounded. h:K†~~~w h<m6.8 (16 _ h!D hGF h ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 1/11==---------------------- ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 hh≈≈≈~...~~~~#~###  SH: 0Dex: 21 ≈≈≈.~~..~~~~~..#  XL:  6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: =--------  Time: 3466.8 (0.0) ≈≈≈≈≈~~~P****w†~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock hƮ≈≈≈≈≈≈≈≈≈≈ Zot (5546)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈The zap hits the brain worm. _The brain worm is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (moderately wounded, 89% to hit) h}≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 1/11==---------------------- hMf~~~~~P~~.~.#~# #AC: 2Str: 10#####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0Dex: 21≈≈≈.~~..~~~~~..#XL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: =--------  Time: 3466.8 (0.0) h≈≈≈≈≈~~~P*****†~~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5546) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Aiming: Shock (safe; 6% risk of failure)  hRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (moderately wounded, 89% to hit)  The zap hits the brain worm.  The brain worm is moderately wounded. hƈ h)U†~~w~ h֓m7.8 (15 _ hF h hC ≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty ≈≈≈≈≈....~~~~#~#########..# Vine Stalker ≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ======================== ######.....~#~##P#  Magic: 0/11------------------------ ~~~~~P~~.~.#~# #  AC: 2Str: 10 #####.~~~.~#~#  EV: 12Int: 17 ≈≈≈~...~~~~#~###  SH: 0Dex: 21 ≈≈≈.~~..~~~~~..#  XL: [39; h)49m 6 Next: 60% Place: a Sewer ≈≈≈~...P@########  Noise: =--------  Time: 3467.8 (0.0) ≈≈≈≈≈~~~P***w~†~~  o) +1 short sword (drain) ≈≈≈≈≈≈≈P~########  Cast: Shock ≈≈≈≈≈≈≈≈≈≈ Zot (5545)  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈The zap hits the brain worm. _The brain worm is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - str haight lineAim: a brain worm (moderately wounded, 89% to hit) h=≈≈≈≈.~P...~~.#~#~~~~~~~†).# planckenstein the Gusty≈≈≈≈≈....~~~~#~#########..# Vine Stalker h^≈≈≈≈..~.~..~#~.P# #### Health: 32/32 ========================######.....~#~##P#Magic: 0/11------------------------~~~~~P~~.~.#~# #AC: 2Str: 10 h#####.~~~.~#~#EV: 12Int: 17≈≈≈~...~~~~#~###SH: 0 hDex: 21≈≈≈.~~..~~~~~..# hXL:  6 Next: 60% Place: a Sewer≈≈≈~...P@########Noise: =--------  Time: 3467.8 (0.0)≈≈≈≈≈~~~P*****†~~o) +1 short sword (drain)≈≈≈≈≈≈≈P~########Cast: Shock≈≈≈≈≈≈≈≈≈≈Zot (5545)  h≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm h≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h%}Aiming: Shock (safe; 6% risk of failure)  hPfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (moderately wounded, 89% to hit)  hwrThe zap hits the brain worm.  The brain worm is moderately wounded. hVN†~~w~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brain worm (moderately wounded, 89% to hit)  The zap hits the brain worm.  The brain worm is moderately wounded.The brain worm's bulging head throbs. hO18-----------8.8 (1Shock4 hZ{ _Something gnaws heavily on your mind! h .P.~.....#~#########~.# ≈≈≈≈.~P...~~.#~#~~~~~~~†).# ≈≈≈≈≈....~~~~#~#########..#  h` ≈≈≈≈..~.~..~#~.P# ##########.....~#~##P# ~~~~~P~~.~.#~# ######.~~~.~#~#  h ≈≈≈~...~~~~#~### ≈≈≈.~~..~@~~~..# ≈≈≈~...P.######## ≈≈≈≈≈~~~P†~~w~†~~ ≈P~########≈≈≈≈≈≈ h> ≈≈≈≈≈≈≈≈≈≈≈ h A  You enter the shallow water. h͘ 9=-----------93) Water  hޟ  h ? _Moving in this stuff is going to be slow. h24 h h h .20==21=1 hE h2=1==0 h h˟ h/23==39 h h h? h4==8 h h_-wShockw   brain worm h*    ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  h≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  ≈≈≈.~~..~@~~~..#  hɼ74.8 (5 ≈≈≈~...Pw########  ≈≈≈≈≈~~~P hB  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈  hlT _You start resting. h#Y   ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  hlZ≈≈≈.~~..~@~~~..#  ≈≈≈~...Pw########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈  h` hh hoa _A brain worm is nearby! h  Your unstable footing causes you to fumble your attack.  The brain worm's throbbing head pulsates.Something gnaws heavily on your mind! h11----------0--5.7 (0.9Shock7 h hLa _You feel your power leaking away. h B    ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  hH p~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  ≈≈≈.~~..~@~~~..#  ≈≈≈~...Pw########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ Your unstable footing causes you to fumble your attack. h.    ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  hA ≈≈≈~...~~~~#~###  ≈≈≈.~~..~@~~~..#  ≈≈≈~...Pw########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈  h >  The brain worm bites you. hg 8/32 ------------=6.66 h  hQ V _* * * LOW HITPOINT WARNING * * * h h&$ hrNEvoke which item? Wands  h t - a wand of flame (15) [!] read|quaff|evoke[?] describe selected hU h=^ hg≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 8/32======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 0/11------------------------######.....~#~##P#AC: 2Str: 10 hh~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0Dex: 21≈≈≈~...~~~~#~###XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3476.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain) hh≈≈≈≈≈~~~P†~~w~†~~Cast: Shock≈≈≈≈≈≈≈P~########Zot (5536) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h+iow   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈The brain worm's throbbing head pulsates. hi<Something gnaws heavily on your mind! _You feel your power leaking away.Your unstable footing causes you to fumble your attack.  The brain worm bites you. _* * * LOW HITPOINT WARNING * * * hun  Okay, then. hR h  h_ h h hDrink which item? Potions  b - 2 potions of magic  c - a sapphire potion  hZ i - a fuming dark potion  j - a grey potion  m - a metallic ruby potion  n - a viscous golden potion  w - a purple potion  A - a glowing orange potion  h D - a brown potion [!] read|quaff|evoke[?] describe selected h+  h~3≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 8/32======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 0/11 h4------------------------######.....~#~##P#AC: 2Str: 10~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0 h=4Dex: 21≈≈≈~...~~~~#~### hg4XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3476.6 (0.0) h4≈≈≈~...Pw########o) +1 short sword (drain)≈≈≈≈≈~~~P†~~w~†~~Cast: Shock≈≈≈≈≈≈≈P~########Zot (5536) Water  h4≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h95+w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hd5Something gnaws heavily on your mind! _You feel your power leaking away.Your unstable footing causes you to fumble your attack.  The brain worm bites you.  h5g_* * * LOW HITPOINT WARNING * * * _Okay, then. h[?P  Okay, then. h? hF hI. _ h  hInventory: 31/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with () hd - 21 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth  h2Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  h\Wands (go to first with /)t - a wand of flame (15)  hScrolls (go to first with ?)  e - a scroll of blinking  h% f - 2 scrolls of teleportation  h<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  h  h$ ≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 8/32 h$ ======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 0/11------------------------######.....~#~##P# h% ZAC: 2Str: 10 h*% ~~~~~P~~.~.#~# #EV: 12 hC% -Int: 17 ho% #####.~~~.~#~#SH: 0Dex: 21 h% ≈≈≈~...~~~~#~###XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..# h% 0Noise: =--------  Time: 3476.6 (0.0)≈≈≈~...Pw######## h& o) +1 short sword (drain)≈≈≈≈≈~~~P†~~w~†~~ h/& Cast: Shock≈≈≈≈≈≈≈P~########Zot (5536) Water  hY& ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h& w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h& z≈≈≈≈≈≈≈≈≈≈≈ _You feel your power leaking away. h*' Your unstable footing causes you to fumble your attack.  The brain worm bites you. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then. h.  hW/  hQ6  hy8  hu hw*Drink which item? Potions  b - 2 potions of magic  c - a sapphire potion  i - a fuming dark potion  j - a grey potion  m - a metallic ruby potion  n - a viscous golden potion  w - a purple potion  A - a glowing orange potion  D - a brown potion [!] read|quaff|evoke hxG[?] describe selected hͮ  hW  hE ≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 8/32======------------------ h ≈≈≈≈..~.~..~#~.P# #### Magic: 0/11------------------------######.....~#~##P#AC: 2Str: 10~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0Dex: 21≈≈≈~...~~~~#~### h QXL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..# hd sNoise: =--------  Time: 3476.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain) h ≈≈≈≈≈~~~P†~~w~†~~Cast: Shock h! ≈≈≈≈≈≈≈P~########Zot (5536) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm hR ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h ≈≈≈≈≈≈≈≈≈≈≈ _You feel your power leaking away.Your unstable footing causes you to fumble your attack.  h vThe brain worm bites you. _* * * LOW HITPOINT WARNING * * * _Okay, then.  h׽ 6_Okay, then. hq E  Magic courses through your body. h 911/11 ========================7.6 (1Shock5 hA  h B _The brain worm bites you but does no damage. hC3 Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air10%2  c - SwiftnessAir10%3 Select a spell to describe[!]/[I] toggle spell headers hr  h≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker hf&≈≈≈≈≈....~~~~#~#########..# Health: 9/32======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 11/11 ========================######.....~#~##P#AC: 2 hStr: 10~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0Dex: 21≈≈≈~...~~~~#~### h|7XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3477.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain)≈≈≈≈≈~~~P†~~w~†~~ hCast: Shock≈≈≈≈≈≈≈P~########Zot (5535) Water  h≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm h≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ h:The brain worm bites you. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then. htiMagic courses through your body. _The brain worm bites you but does no damage. hm  h  h hy h [≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 9/32======------------------ h[;≈≈≈≈..~.~..~#~.P# #### Magic: 11/11 ========================######.....~#~##P#AC: 2Str: 10~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0Dex: 21 h\≈≈≈~...~~~~#~###XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3477.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain) hB\≈≈≈≈≈~~~P†~~w~†~~Cast: Shock hl\≈≈≈≈≈≈≈P~########Zot (5535) Water ≈≈≈≈≈≈≈≈≈≈ h\≈≈≈≈≈≈≈≈≈≈≈w   brain worm h\≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  h\_Okay, then. _Okay, then.Magic courses through your body.  h]n_The brain worm bites you but does no damage.  Press: ? - help, v - describe, . - travel h6]0Some shallow water. h(' @wMagic courses through your body. _The brain worm bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a brain worm   h(The floor, spattered with blood. h A brain worm. A slimy fluorescent worm with a greatly distended head. This creature feeds on others' intellect as it squirms through unworldly grime. Max HP: ~20 Will: +AC: + EV: + Threat: High Class: Natural Size: Small Int: Human Regen: 1/turn You have about 83% to hit with your +1 short sword of draining and 83% to hit with your bite.  h It has about 57% to hit you. Attack Max Damage Bite 6 It possesses the following natural abilities:  a - Brain Bite4-8* (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. hЪ≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 9/32======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 11/11 ========================######.....~#~##P#AC: 2 htStr: 10~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0Dex: 21≈≈≈~...~~~~#~###XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3477.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain) h˫≈≈≈≈≈~~~P†~~w~†~~Cast: Shock≈≈≈≈≈≈≈P~########Zot (5535) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hGw   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Okay, then. h>Magic courses through your body. _The brain worm bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a brain worm  The floor, spattered with blood. h≈≈≈.P.~.....#~#########~.# planckenstein the Gusty hrq≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 9/32======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 11/11 ========================######.....~#~##P#AC: 2Str: 10 h~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0 h'lDex: 21≈≈≈~...~~~~#~###XL:  6 Next: 60% Place: a Sewer h]`≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3477.6 (0.0) h≈≈≈~...Pw########o) +1 short sword (drain)≈≈≈≈≈~~~P†~~w~†~~Cast: Shock h'≈≈≈≈≈≈≈P~########Zot (5535) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ hw   brain worm≈≈≈≈≈≈≈≈≈≈≈ h|≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Okay, then.Magic courses through your body. _The brain worm bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a brain worm  The floor, spattered with blood. hy hO h. _ h?t  hu  h?}  h F _Unknown command. hg!  h' [Inventory: 31/52 slots  h;( Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 21 poisoned darts  x - 4 javelins  h( Armour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h( e h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  h) Wands (go to first with /)t - a wand of flame (15) Scrolls (go to first with ?)  h*) X e - a scroll of blinking  f - 2 scrolls of teleportation  h) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 21 poisoned darts  x - 4 javelins Armour [  a - a +0 robe (worn)  h. u - a +0 plate armour  z - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands /)  t - a wand of flame (15) Scrolls (go to first with ?)  e - a scroll of blinking  h f - 2 scrolls of teleportation  p - 2 scrolls labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGU17% hl u - a +0 plate armour  B - a ring of see invisible (worn)s - 2 scrolls of brand weapon   hQv - 2 scrolls of amnesia  y - 2 scrolls labelled HUTHENG HUCIU  C - a scroll labelled TYSEOPR NIPUI Potions (go to first with !)  b - a potion of magic52 hx - 4 javelins Armour (go to first with [)  h - a +6 ring of dexterity (worn)  h;d B - a ring of see invisible (worn)41 hg - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with () hNd - 21 poisoned darts  a - a +0 robe (worn)  h - a +6 ring of dexterity (worn)1 hu Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)top h]  hb≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 9/32======------------------≈≈≈≈..~.~..~#~.P# #### Magic: 11/11 ========================######.....~#~##P#AC: 2Str: 10~~~~~P~~.~.#~# #EV: 12Int: 17#####.~~~.~#~#SH: 0Dex: 21≈≈≈~...~~~~#~###XL:  6 hc Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: =--------  Time: 3477.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain)≈≈≈≈≈~~~P†~~w~†~~Cast: Shock≈≈≈≈≈≈≈P~########Zot (5535) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Magic courses through your body. _The brain worm bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a brain worm _The floor, spattered with blood. _Unknown command. hrk hWn hu hw h   Press: ? - help, v - describe, . - travel  Here: a brain worm _The floor, spattered with blood. _Unknown command.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h(    ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#   h\)|≈≈≈~...~~~~#~###  ≈≈≈.~~..~*~~~..#  ≈≈≈~...P*########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ The brain worm is struck by an arc of lightning.  The brain worm is moderately wounded. h   ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#   h≈≈≈~...~~~~#~###  ≈≈≈.~~..~*~~~..#  ≈≈≈~...P*########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈  h   You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * h    ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  ≈≈≈.~~..~*~~~..#  ≈≈≈~...P*########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈  h8 ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈ The lightning grounds out.  The brain worm's bulging head throbs. h   ≈≈≈≈.~P...~~.#).#  ≈≈≈≈≈....~~~~#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###   h≈≈≈.~~..~*~~~..#  ≈≈≈~...P*########  ≈≈≈≈≈~~~P  ≈≈≈≈≈≈≈P~  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈  h @wSomething gnaws on your mind!* * * LOW HITPOINT WARNING * * * h5---3/11 ------------------=8.6 (14 hL h a _You feel your power leaking away. hRead which item? Scrolls  e - a scroll of blinking  f - 2 scrolls of teleportation  p - 2 scrolls labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGUs - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  y - 2 scrolls labelled HUTHENG HUCIU  C - a scroll labelled TYSEOPR NIPUI [!] read|quaff|evoke[?] describe selected h9 h@ hRJG≈≈≈.P.~.....#~#########~.# planckenstein the Gusty≈≈≈≈.~P...~~.#~#~~~~~~~†).# Vine Stalker≈≈≈≈≈....~~~~#~#########..# Health: 5/32===---------------------≈≈≈≈..~.~..~#~.P# #### Magic: 3/11======------------------######.....~#~##P#AC: 2Str: 10~~~~~P~~.~.#~# #EV: 12Int: 17 hxK#####.~~~.~#~#SH: 0Dex: 21≈≈≈~...~~~~#~###XL:  6 Next: 60% Place: a Sewer≈≈≈.~~..~@~~~..#Noise: ==-------  Time: 3478.6 (0.0)≈≈≈~...Pw########o) +1 short sword (drain)≈≈≈≈≈~~~P†~~w~†~~Cast: Shock≈≈≈≈≈≈≈P~########Zot (5534) Water ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈w   brain worm≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈* * * LOW HITPOINT WARNING * * *The lightning grounds out.  The brain worm's bulging head throb hKs.Something gnaws on your mind!* * * LOW HITPOINT WARNING * * * _You feel your power leaking away. h6g ≈≈≈.P.~.....#~#########~.#  planckenstein the Gusty ≈≈≈≈.~P...~~.#~#~~~~~~~†).#  Vine Stalker ≈≈≈≈≈....~~~~#~#########..#  Health: 5/32===--------------------- ≈≈≈≈..~.~..~#~.P# ####  Magic: 3/11 h=h======------------------ ######.....~#~##P#  AC: 2Str: 10 ~~~~~P~~.~.#~# #  EV: 12Int: 17 #####.~~~.~#~#  SH: 0Dex: 21 ≈≈≈~...~~~~#~###  XL:  6 Next: 60% Place: a Sewer ≈≈≈.~~..~@~~~..#  Noise: ==-------  Time: 3478.6 (0.0)  hh≈≈≈~...Pw########  o) +1 short sword (drain)  hh≈≈≈≈≈~~~P†~~w~†~~  Cast: Shock ≈≈≈≈≈≈≈P~########  Zot (5534) Water   hi≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ w   brain worm ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈  hIi≈≈≈≈≈≈≈≈≈≈≈The brain worm's bulging head throbs.Something gnaws on your mind! hi* * * LOW HITPOINT WARNING * * * _You feel your power leaking away.Blink to where?Press: ? - help, Dir - move target hF*@ hhT ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#planckenstein the Gusty ≈≈≈≈≈≈≈...~~.###~##..††.....##Vine Stalker ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##Health: 5/32===--------------------- ########~~~~..~~.÷~~~.#~#.~~~~#Magic: 3/11======------------------≈≈≈P~P~.~.~..~P...#~#.~~.P#AC: 2Str: 10####PP.~~.~~~P.†..#~#~~PP~#EV: 12Int: 17≈≈≈.~.~.~.~.#~#..#~#~PPP.#SH: 0Dex:[ hU 37m 21≈≈≈.P.~.....#~#########~.#XL:  6 Next: 60% Place: a Sewer≈≈≈≈.~P...~~@#~#~~~~~~~†).#Noise: ==-------  Time: 3478.6 (0.0)≈≈≈≈≈....~~~~#~#########..#o) +1 short sword (drain)≈≈≈≈..~.~..~#~.P# ####Cast: Shock######.....~#~##P#Zot (5534) Water ~~~~~P~~.~.#~# ######.~~~.~#~#≈≈≈~...~~~~#~###≈≈≈.~~..~§~~~..#≈≈≈~...Pw########The brain worm's bulging head throbs.S h] page down [PgUp|<] page up [Esc] exit[top]' h' h' h(≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#planckenstein the Gusty ' hi)≈≈≈≈≈≈≈...~~.###~##..††.....##Vine Stalker ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##Health: 6/32====-------------------- ' h)########~~~~..~~.÷~~~.#~#.~~~~#' h)Magic: 3/11======------------------' h)≈≈≈P~P~.~.~..~P...#~#.~~.P#AC: 2' hF*Str: 10####PP.~~.~~~P.†..#~#~~PP~#EV: 12' h*hInt: 17≈≈≈.~.~.~.~.#~#..#~#~PPP.#SH: 0Dex: 21' h* ≈≈≈.P.~.....#~#########~.#XL:  6 Next: 60% Place: a Sewer' h<+U≈≈≈≈.~P...~~@#~#~~~~~~~†).#Noise: ---------  Time: 3479.6 (0.0)' ho+≈≈≈≈≈....~~~~#~#########..#o) +1 short sword (drain)' h+≈≈≈≈..~.~..~#~.P# ####Cast: Shock######.....~#~##P#' h+.Zot (5533) ' hL,[~~~~~P~~.~.#~# ######.~~~.~#~#w   brain worm≈≈≈~...~~~~#~###' h{,≈≈≈.~~..~w~~~..#≈≈≈~...P.######## ' h,_You feel your power leaking away.Blink to where?Press: ? - help, Dir - move target ' h,_As you read the scroll of blinking, it crumbles to dust. _Okay, then. _Okay, then.' h5' hTF' hXN' hfP( h ( h Evoke which item? Wands  t - a wand of flame (15) ( h [!] read|quaff|evoke[?] describe selected) hd) h[) hil≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#planckenstein the Gusty ≈≈≈≈≈≈≈...~~.###~##..††.....##Vine Stalker ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##Health: 6/32====-------------------- ) hn########~~~~..~~.÷~~~.#~#.~~~~#Magic: 3/11======------------------≈≈≈P~P~.~.~..~P...#~#.~~.P#AC: 2Str: 10####PP.~~.~~~P.†..#~#~~PP~#EV: 12Int: 17≈≈≈.~.~.~.~.#~#..#~#~PPP.#SH: 0Dex: 21≈≈≈.P.~.....#~#########~.#XL:  6 Next: 60% Place: a Sewer≈≈≈≈.~P...~~@#~#~~~~~~~†).#Noise: ---------  Time: 3479.6 (0.0)≈≈≈≈≈....~~~~#~#########..#o) +1 short sword (drain)≈≈≈≈..[0;10) h;1m~.~..~#~.P# ####Cast: Shock######.....~#~##P#Zot (5533) ~~~~~P~~.~.#~# ######.~~~.~#~#w   brain worm≈≈≈~...~~~~#~###≈≈≈.~~..~w~~~..#≈≈≈~...P.######## _You feel your power leaking away.Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust. _Okay, then. _Okay, then.) h);≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#  planckenstein the Gusty ≈≈≈≈≈≈≈...~~.###~##..††.....##  Vine Stalker ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##  Health: 6/32====-------------------- ) hS########~~~~..~~.÷~~~.#~#.~~~~#  Magic: 3/11======------------------  ≈≈≈P~P~.~.~..~P...#~#.~~.P#  AC: 2Str: 10  ####PP.~~.~~~P.†..#~#~~PP~#  EV: 12Int: 17 ≈≈≈.~.~.~.~.#~#..#~#~PPP.#  SH: 0Dex: 21 ≈≈≈.P.~.....#~#########~.#  XL:  6 Next: 60% Place: a Sewer  ≈≈≈≈.~P...~~@#~#~~~~~~~†).#  Noise: ---------  Time: 3479.6 (0.0)  ≈≈≈≈≈....~~~*#~#########..# ) h o) +1 short sword (drain) ≈≈≈≈..~.~..*#~.P# ####  Cast: Shock ######.....*#~##P#  Zot (5533)  ~~~~~P~~.*.#~# #  ) hI s#####.~~~*~#~#  w   brain worm ≈≈≈~...~~*~#~###  ≈≈≈.~~..~w~~~..# ) h  ≈≈≈~...P.######## _As you read the scroll of blinking, it crumbles to dust. _Okay, then. _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a brain worm (translocational energy, lightly wounded, 90% to hit)) h& ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#planckenstein the Gusty ≈≈≈≈≈≈≈...~~.###~##..††.....##) h' Vine Stalker ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##Health: 6/32====-------------------- ########~~~~..~~.÷~~~.#~#.~~~~#Magic: 3/11======------------------≈≈≈P~P~.~.~..~P...#~#.~~.P#AC: 2Str: 10####PP.~~.~~~P.†..#~#~~PP~#EV: 12Int: 17≈≈≈.~.~.~.~.#~#..#~#~PPP.#SH: 0Dex: 21) h2( ≈≈≈.P.~.....#~#########~.#XL:  6 Next: 60% Place: a Sewer≈≈≈≈.~P...~~@#~#~~~~~~~†).#Noise: ---------  Time: 3479.6 (0.0)≈≈≈≈≈....~~~*#~#########..#o) +1 short sword (drain)≈≈≈≈..~.~..*#~.P# ####) hS) Cast: Shock######.....~#~##P#Zot (5533) ~~~~~P~~.*.#~# ######.~~~*~#~#≈≈≈~...~~*~#~###≈≈≈.~~..~w~~~..#≈≈≈~...P.######## _As you read the scroll of blinking, it crumbles to dust. _Okay, then. _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a brain worm (translocational energy, lightly wounded, 90% to hit)) h §§~#§.#.~#) h M§~#w~~) h9 7===80.6 (1Shock2 _) h ) h + h<M~~.~### #~# ##.....~##~.~.## #~#####).~~~....~~.###~##..÷†.....## ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# + hu########~~~~..~~.÷~~~~~≈≈≈P~P~.~.~..~P...#~#.~~.P####PP.~~.~~~P.†~PP~~.~.~.~.#~#..#~#~PPP ≈≈≈.P.~....@#~#########~.~P...~~.#~#~~~~~~~†)≈..~~~§#~#########..+ hx"≈≈≈≈..~.~..§#~.P# ##########.....~#~##P#~.~~..~+ h_?~§#+ h8==--11+ hI+ hz+ hZ M.~~##  ##.....~~~.~### #~# ##.....~##~.~.## #~#####).~~~....~~.###~##..÷†.....## ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# ########~~~~..~~.÷~~~.#~#.~~~~≈≈≈P~P~.~.~..~P...#~#.~~.P+ h[ (####PP.~~.~~~P.÷..#~#~~PP~~.~.~.~@#~#..#~#~PPP ≈≈≈.P.~.....#~#########~.~P...~~.#~#~~~~~~~†)≈..~~~~#~#########..≈≈≈≈..~.~..§#~.P# ####...~~§+ hc + hOk 9=4==--20+ h t + hu - h3bM.~# #########.)..~~##  ##.....~~~.~### #~# ##.....~##~.~.## #~#####).~~~....~~.###~##..÷†.....## ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# ########~~~~..~~.÷~~~~~≈≈≈P~P~.~.~..~P...#~#.~~.P####PP.~~.~~@P.÷..#~#~~PP~~.~.~.~.#~#..#~#~PPP ≈≈≈.P.~- hb.....#~#########~.~P...~~.#~#~~~~~~~†)≈≈≈≈≈....~~~~#~#########..#~##.~~~.  You enter the shallow water.11/32==329) Water - htU _Moving in this stuff is going to be slow./ ht5M..~#~~~~~~~~÷P.P.~# #r##########.)..~~##  ##.....~~~.~### #~# ##.....~##~.~.## #~#####).~~~....~~.###~##..÷†.....## ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# ########~~~~..~~.÷~~~~~≈≈≈P~P~.~.~.@~P...#~#.~~.P####PP.~~.~~~P.÷~PP~~.~.~.~.#~#..#~#~PPP ≈≈≈./ h/6P.~.....#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†).#r   rat (wandering)~P~~.§/ h{;e  A rat comes into view./ hE~rr~/ hI2=====5.2 (1.6Shock8) / hR/ hU- _The rat squeaks loudly.0 h' †######## ##########~....~#~~~~~~~~÷P.P.~# #~##########.)..~~## #r# ##.....~~~.~### #~# ##.....~##~.~.## #~#####).~~~....~~.###~##..÷†.....## ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# ########~~~~..~~@÷~~~~~≈≈≈P~P~.~.~..~P...#~#.~~.P####PP.~~.~~~P.÷~PP~~.~.~.~.#~#..#~#~PPP0 h' "[40m ≈≈≈.P.~.....#~#########~.~P...~~.#~#~~~~~~~†)≈..~~~~#~#########..≈≈≈≈..~.~..§#~.P# ##########.....~#~##P0 hX) 0 h2 k~r~0 h6 3=--6070 hA 0 h;D 1 hv.†# #~..# ...# .~#~÷P.P# ..~# #~##.).# 1 hm.~~## #~# ##.....~# ~~.~### #r# ##.....~## .~.~.## #~#####).~~~..# ...~~.###~##..÷†.....## .~~....##~#.~~~#)#....## ~~~~..~~.@~~~.#~#.~~~~# 1 h≈≈≈P~P~.~.~..~P...#~#.~~.P# ####PP.~~.~~~P.÷..#~#~~PP~# ≈≈≈.~.~.~.~.#~#..#~#~PPP.# ≈≈≈.P.~.....#~##≈≈≈≈.~P...~~.#~#~†).# ≈≈≈≈≈....~~~~#~1 ḥ≈≈≈≈..~.~..~#~. 1 hA  You enter the shallow water.1 h14===--76) Water 1 h1 h? _Moving in this stuff is going to be slow. _You see here a rat skeleton.2 h;F~~~~~~~~~# ###P........# .†######## ##########~..# ...# .~#~~~~~~~~÷P.P# ..~# #~##########.).# .~~## #~# ##. ~~.~### #r# ##.....~#.~.~.## #~#####).~~~..# 2 h=r...~~.###~##..÷†.....## ≈≈≈≈≈.~~....##~#@~~~#)#....## ######~~~~..~~.÷~~~.#~#.~~~~# ≈≈≈P~P~.~.~..~P...#~#.~~.P# ####PP.~~.~~~P.÷..#~#~~PP~# ≈≈≈.~.~.~.~.#~#..#~#~PPP.#.P.~.....#~#########~.#≈≈≈≈.~P...~~.#~#~~~~~~~†).#≈≈≈≈≈....~~~~#~#########..#≈≈≈≈..~.~..~#~.P# ####2 hK2 hR6===8.8 (1.6Shock4)  2 hR _2 hg[2 h]2 h######## #PPP~.∩∩....# ~~~~~~~~~# ###P........# .†######## ##########~..# ...# .~#~~~~~~~~÷P.P# ..~# #~##########.).# .~~## #~# ##.....~# 2 ha~~.~### #r# ##.....~#.~.~.## #~#####).~~~..# ...~~.###~##@.÷†.....## ≈≈≈≈.~~....##~#.~~~#)#....## #####~~~~..~~.÷~~~.#~#.~~~~#  ≈≈≈P~P~.~.~..~P...#~#.~~.P#  ####PP.~~.~~~P.÷..#~#~~PP~#2 h≈≈≈.~.~.~.~.#~#..#~#~PPP.#.P.~.....#~#########~.#  ≈≈≈≈.~P...~~.#~#~~~~~~~†).#  ≈≈≈≈≈....~~~~#~#########..#2 h2 hG$7==9032 h-2 h/2 h ;~# #PPP~.∩∩....# ~# ###P.# .†# #~..# ...# .~#~÷P.P# ..~# #~###.).# 2 h .~~## #~# ##.....~# ~~.~### #r# ##.....~## .~.~.## #~#####).~~~..# ...~~.###~##.@÷†.....## .~~....##~#.~~~#)#....## ~~~~..~~.÷~~~.#~#.~~~~# ≈≈≈P~P~.~.~..~P...#~#.~~.P# ####PP.~~  ≈≈≈.~.~.  ≈≈≈.P.~.....#~# ≈≈≈≈.~P...~~. 2 h 2 h& 8=5==9022 hL 2 h` 3 hv~# #PPP~.∩∩....# ~# ###P.# .†# #~..# ...# .~#~÷P.P# ..~# #~#3 hwn###.).# .~~## #~# ##.....~# ~~.~### #r# ##.....~## .~.~.## #~#####).~~~..# ...~~.###~##..@†.....## .~~....##~#.~~~#)#....## ~~~~..~~.÷~~~.#~#.~~~~# P~P~.~.~..~P...#~#.~~.P# PP.~~. ≈≈≈.~.~.~3 hHx ≈≈≈.P.~...~P... 3 h3 h^9==113 h3 hx _You see here a river rat skeleton.3 h2≈ #PP#~#....≈≈## ######## #PPP~.∩∩....# ~~~~~~~~~# ###P........# .†######## ##########~..# ...# .~#~~~~~~~~÷P.P# ..~# #~##########.).# .~~## #~#  ~~.~### #r# ##.....~#3 h[3.~.~.## #~#####@.~~~..# ...~~.###~##..÷†.....## ≈.~~....##~#.~~~#)#....## ##~~~~..~~.÷~~~.#~#.~~~~# ≈P~P~.~.~..~P...#~#.~~.P# ##PP.~~.~~~P.÷..#~#~~PP~#3 h3.~.~.~.~.#~#..#~#~PPP.#.P.~.....#~#########~.#.~P...~~.#~#~~~~~~~†).#3 h63 h;Brr   rat3 h3F20==2Shock0 _3 hYP3 h h~..~#~~~~~~~~÷P.P.~# #########.)..~~##  ##.....~> h<~~~.~### #~# ##.....~##~.~.## #~#####).~~~..> hn~..~~.###~##..÷÷.....## > h~≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# > h~########~~~~..~~.÷~~~> h~~~> h~≈≈≈P~P~.~.~.@~P...#~#.~~.P> h~####PP.~~.~~~P.÷~PP~> h~~.~.~.~.#~#..#~#~PPP> h ≈≈≈.P.~.....#~#########~> h5.~Pw..~~.#~#~~~~~~~†)≈> hz..~~~~#~#########..≈≈≈≈..~.~..~#~.P# ##########.....~#~##P~~~~~P~~.~.#~# #> h> ht> hCw.> hm7.5 (1.65) > h> h8? he†######## ##########~....~#~~~~~~~~÷P.P.~# #########.)..~~##  ##.....~~~.~### #~# ##.....~##~.~.## #~#####).~~~....~~.###~##..÷÷.....## ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....# ########~~~~..~~@÷~~~~~≈≈≈P~P~.~.~..~P...#~#.~~.P? h>f####PP.~~.~~~P.÷~PP~~.~.~.~.#~#..#~#~PPP ≈≈≈.P.~.w...#~#########~.~P...~~.#~#~~~~~~~†)≈..~~~~#~#########..? hxf≈≈≈≈..~.~..~#~.P# ##########.....~#~##P? hh? hrAw.? hzg804? h`? hB hC  You enter the shallow water. _Moving in this stuff is going to be slow.  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h|≈≈≈≈≈≈.†######## ##########~..#  planckenstein the Gusty B h}≈≈≈≈≈≈...# .~#~~~~~~~~÷P.P#  Vine Stalker B hE}≈≈≈≈≈≈..~# #~##########.).#  Health: 32/32 ======================== B hc}≈≈≈≈≈≈.~~## #~# ##.....~#  Magic: 10/11 =====================--- B h}(≈≈≈≈≈≈~~.~### #~# ##.....~##  AC: 2Str: 10 ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#  EV: 12B h},Int: 17 B h}t≈≈≈≈≈≈≈...~~.###~##..÷÷.....##  SH: 0Dex: 21 B h~≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##  XL:  6 Next: 61% Place: a Sewer ########~~~~..~~@÷~~~.#~#.~~~~#  Noise: ---------  Time: 3558.5 (0.0) B h5~e ≈≈≈P~P~.~.~*.~P...#~#.~~.P#  o) +1 short sword (drain) B hy~3 ####PP.~~.~*~P.÷..#~#~~PP~#  Cast: Shock B h~Y≈≈≈.~.~.~w~.#~#..#~#~PPP.#  Zot (5454)  B h~≈≈≈.P.~.....#~#########~.#  ≈≈≈≈.~P...~~.#~#~~~~~~~†).#  w   brain worm  ≈≈≈≈≈....~~~~#~#########..#  B h≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P# B h:G_Moving in this stuff is going to be slow.  B hZCasting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B husAiming: Shock (safe; 6% risk of failure)  B hwPress: ? - help, Shift-Dir - straight lineAim: a brain worm (89% to hit)B hB ≈≈≈≈≈≈.†######## ##########~..#planckenstein the Gusty ≈≈≈≈≈≈...# .~#~~~~~~~~÷P.P#Vine Stalker ≈≈≈≈≈≈..~# #~##########.).#Health: 32/32 ======================== ≈≈≈≈≈≈.~~## #~# ##.....~#Magic: 10/11 =====================--- ≈≈≈≈≈≈~~.~### #~# ##.....~##AC: 2Str: 10 ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#EV: 12Int: 17 ≈≈≈≈≈≈≈...~~.###~##..÷÷.....##SH: 0Dex: 21 ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##B h XL:  6 Next: 61% Place: a Sewer ########~~~~..~~@÷~~~.#~#.~~~~#Noise: ---------  Time: 3558.5 (0.0)≈≈≈P~P~.~.~*.~P...#~#.~~.P#o) +1 short sword (drain)####PP.~~.~*~P.÷..#~#~~PP~#Cast: ShockB h ≈≈≈.~.~.~*~.#~#..#~#~PPP.#Zot (5454) ≈≈≈.P.~..*..#~#########~.#≈≈≈≈.~P..*~~.#~#~~~~~~~†).#w   brain wormB hC ≈≈≈≈≈....*~~~#~#########..#≈≈≈≈..~*~..~#~.P# ##########.....~#~##P#B ht JCasting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  B h Press: ? - help, Shift-Dir - straight lineAim: a brain worm (89% to hit)  The zap hits the brain worm.B hu B hMv .B hv wB hv .B hw .B hCw .B hjw ~B hw .B h{ B hA| =B hg| 9.5 (1B h| %3B h| B hc B h B hڋ Lonfirm with . or Enter, or press ? or * to list all spells.B h vAiming: Shock (safe; 6% risk of failure)  B h2 ;Press: ? - help, Shift-Dir - straight lineB hV >Aim: a brain worm (89% to hit)  B h{ %The zap hits the brain worm. B h _The brain worm is lightly wB hȌ ounded.C h; ]..# .~#~~~~~~~~÷P.P~#~##########.).~~## ##.....~~~.~#####.....~#≈.~.~.## #~#####).~~~..# ..~~.###~##..÷÷.....#C h =~~....##~#.~~~#)#....## ########~~~~..~~.÷~~~.#~#.~~~~  ≈≈≈P~P~.~.~.@~P...P####PP.~~.~w~P.÷..#~#~~PP~ ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~C h: ^≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########. C h v~.~..~#~.P# #########.....~#~##P# ~~~~~P~~.~.#~# C hn C h j-602C ho C h, D h D hX rEvoke which item? Wands D h  t - a wand of flame (14) [!] read|quaff|evoke[?] describe selectedD ho?E hE h≈≈≈≈≈≈...# .~#~~~~~~~~÷P.P#planckenstein the Gusty ≈≈≈≈≈≈..~# #~##########.).#Vine Stalker ≈≈≈≈≈≈.~~## #~# ##.....~#Health: 32/32 ======================== ≈≈≈≈≈≈~~.~### #~# ##.....~##Magic: 10/11 =====================--- ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#AC: 2Str: 10 E hu≈≈≈≈≈≈≈...~~.###~##..÷÷.....##EV: 12Int: 17 ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##SH: 0Dex: 21 ########~~~~..~~.÷~~~.#~#.~~~~#XL:  6 Next: 61% Place: a Sewer≈≈≈P~P~.~.~.@~P...#~#.~~.P#Noise: ---------  Time: 3560.5 (0.0)E h####PP.~~.~w~P.÷..#~#~~PP~#o) +1 short sword (drain)E hE≈≈≈.~.~.~.~.#~#..#~#~PPP.#Cast: ShockE h≈≈≈.P.~.....#~#########~.#Zot (5452) E h^b≈≈≈≈.~P...~~.#~#~~~~~~~†).#≈≈≈≈≈....~~~~#~#########..#E how   brain worm≈≈≈≈..~.~..~#~.P# ####E h######.....~#~##P#~~~~~P~~.~.#~# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineE hAim: a brain worm (89% to hit)  The zap hits the brain worm. _The brain worm is lightly wounded.E hb:≈≈≈≈≈≈...# .~#~~~~~~~~÷P.P#  planckenstein the Gusty ≈≈≈≈≈≈..~# #~##########.).#  Vine Stalker ≈≈≈≈≈≈.~~## #~# ##.....~#  Health: 32/32 ======================== ≈≈≈≈≈≈~~.~### #~# ##.....~##  Magic: 10/11 =====================--- ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#  AC: 2Str: 10 ≈≈≈≈≈≈≈...~~.###~##..÷÷.....##  EV: 12Int: 17 ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##  SH: 0Dex:E h: 21 ########~~~~..~~.÷~~~.#~#.~~~~#  XL:  6 Next: 61% Place: a Sewer  ≈≈≈P~P~.~.~.@~P...#~#.~~.P#  Noise: ---------  Time: 3560.5 (0.0)  ####PP.~~.~w~P.÷..#~#~~PP~#  o) +1 short sword (drain) ≈≈≈.~.~.~.~.#~#..#~#~PPP.#  Cast: Shock E h;≈≈≈.P.~.....#~#########~.#  Zot (5452)  ≈≈≈≈.~P...~~.#~#~~~~~~~†).#  ≈≈≈≈≈....~~~~#~#########..#  w   brain worm ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P#  ~~~~~P~~.~.#~# # Aim: a brain worm (89% to hit)  The zap hits the brain worm. _The brain worm is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a brain worm (90% to hit)E h#≈≈≈≈≈≈...# .~#~~~~~~~~÷P.P#planckenstein the Gusty ≈≈≈≈≈≈..~# #~##########.).#Vine Stalker ≈≈≈≈≈≈.~~## #~# ##.....~#Health: 32/32 ======================== ≈≈≈≈≈≈~~.~### #~# ##.....~##Magic: 10/11 =====================--- E hsH≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#AC: 2Str: 10 E h≈≈≈≈≈≈≈...~~.###~##..÷÷.....##EV: 12Int: 17 ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##SH: 0Dex: 21 ########~~~~..~~.÷~~~.#~#.~~~~#XL:  6 Next: 61% Place: a Sewer≈≈≈P~P~.~.~.@~P...#~#.~~.P#E hFNoise: ---------  Time: 3560.5 (0.0)####PP.~~.~w~P.÷..#~#~~PP~#o) +1 short sword (drain)≈≈≈.~.~.~.~.#~#..#~#~PPP.#E hCast: Shock≈≈≈.P.~.....#~#########~.#Zot (5452) ≈≈≈≈.~P...~~.#~#~~~~~~~†).#≈≈≈≈≈....~~~~#~#########..#E hw   brain worm≈≈≈≈..~.~..~#~.P# ##########.....~#~##P#E h9~~~~~~P~~.~.#~# #The zap hits the brain worm. _The brain worm is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a brain worm (90% to hit)  The puff of flame hits the brain worm.E h̟ Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a brain worm (90% to hit)  The puff of flame hits the brain worm.  The brain worm is moderately wounded.brain worm is engulfed in a cloud of scalding steam.E hBo==1.5 (11E hǭE htX _The brain worm closely misses you.E h o  You hit the brain worm. You drain the brain worm. You bite the brain worm.E h[ 3§E h ;9-2.4 (0.9 E h _The brain worm closely misses you.You hit the brain worm. You drain the brain worm. You bite the brain worm. _You kill the brain worm!raining target 2.0 for Evocations reached! E h Your Evocations skill increases to level 2!need to enable at least one skill for training.E h /  --more--F h( F h 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   m - Spellcasting   3.0   4.0   0           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0  F h " c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1   q - Evocations   2.0   3.6  -1  F h          g - Short Blades   2.3   1.2  -1       h - Long Blades   4.0   3.0  -1 +4             i - Armour   0.0   1.4  -2       j - Dodging   2.0   4.2  -2  F h \     k - Shields   0.0   1.2  -1       l - Stealth   3.0   2.4  +3  F hΘ                 F h     You need to enable at least one skill.[?] HelpF h% G[=] set a skill target  F h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsH h| h + Long Blades   4.0H h [TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  -- --  --  --  -- H h ! a-z] set[-] clear selected targetcost|targetsH h =[?25h[?0c0 I h 8" I h>N[?25l[?1c6.0 Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targetsI hj I hI h :≈≈≈≈≈≈...# .~#~~~~~~~~÷P.P#planckenstein the Gusty ≈≈≈≈≈≈..~# #~##########.).#Vine Stalker ≈≈≈≈≈≈.~~## #~# ##.....~#Health: 32/32 ======================== ≈≈≈≈≈≈~~.~### #~# ##.....~##I h[ Magic: 10/11 =====================--- ≈≈≈≈≈≈≈.~.~.## #~#####).~~~..#AC: 2Str: 10 I h j≈≈≈≈≈≈≈...~~.###~##..÷÷.....##EV: 12Int: 17 I h ≈≈≈≈≈≈≈.~~....##~#.~~~#)#....##SH: 0Dex: 21 ########~~~~..~~.÷~~~.#~#.~~~~#XL:  6 Next: 91% Place: a SewerI h6!≈≈≈P~P~.~.~.@~P...#~#.~~.P#Noise: =--------  Time: 3562.4 (0.9)I hd!)####PP.~~.~§~P.÷..#~#~~PP~#o) +1 short sword (drain)I h!E≈≈≈.~.~.~.~.#~#..#~#~PPP.#Cast: ShockI h!≈≈≈.P.~.....#~#########~.#Zot (5450) I ha"d≈≈≈≈.~P...~~.#~#~~~~~~~†).#≈≈≈≈≈....~~~~#~#########..#I h"(≈≈≈≈..~.~..~#~.P# ##########.....~#~##P#~~~~~P~~.~.#~# # _The brain worm closely misses you.You hit the brain worm. You drain the brain worm. You bite the brain worm. _You kill the brain worm!Training target 2.0 for Evocations reached!  Your Evocations skill increases to level 2!You need to enable at least one skill for training.I h3dSlasherShockI h =I hd?. _J hщ4J hJ hДp49J hjJ hC8J h$J hY7J h+J h -~ _You start resting.J hX-5.4 (3.0J h1===-6.4 (46J h&J h% _Magic restored.J h  ~#~##########.).~~## ##.....~~~.~#####.....~#≈.~.~.## #~#####).~~~..# ..~~.###~##..÷÷.....#~~....##~#.~~~#)#....## J h :########~~~~..~~.÷~~~.#~#.~~~~  ≈≈≈P~P~.~.~..~P...P####PP.~~.~~@P.÷..#~#~~PP~ ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~#J h Zot (5446) ~P~~.~.######.~~~.~#~#J h J h! A  You enter the shallow water.J hp x7.4 (15) Water J hţ J hƦ ? _Moving in this stuff is going to be slow.K h5E ~~## ##.....~~~.~#####.....~#≈.~.~.## #~#####).~~~..# ..~~.###~##..÷÷.....#~~....##~#.~~~#)#....## ########~~~~..~~.÷~~~.#~#.~~~~ K h6e ≈≈≈P~P~.~.~..~P...P####PP.~~.~~~P.÷..#~#~~PP~ ≈≈≈.~.~.~.~@#~#..#~#~PPP.P.~.....#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########.K h 7~##.~~~.~#≈≈≈~...~~§~#~###K hAK htPm9.0 (1.64) K hYK hs[K hnC ~~.~#####.....~#≈.~.~.## #~#####).~~~..# ..~~.###~##..÷÷.....#~~....##~#.~~~#)#....## ########~~~~..~~.÷~~~.#~#.~~~~  ≈≈≈P~P~.~.~..~P...#~#.~~.P####PP.~~.~~~P.÷..#~#~~PP~K h o ≈≈≈.~.~.~.~.#~#..#~#~PPP.P.~....@#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########.Zot (5444) K ho...~~~~#≈≈≈.~~..~w~~~..#K h}K hFh7003K hK hK h!l ≈.~.~.## #~#####).~~~..# ..~~.###~##..÷÷.....#~~....##~#.~~~#)#....## ########~~~~..~~.÷~~~.#~#.~~~~  ≈≈≈P~P~.~.~..~P..K hvl.P####PP.~~.~~~P.÷..#~#~~PP~K hl ≈≈≈.~.~.~.~.#~#PPP.K hlP.~.....#~#########~≈≈≈≈.~P...~~@#~#~~~~~~~†)≈....~~~~#~#########.K hm K hm~.~..~#~.P# ###Zot (5443) ~.~~..~~~~≈≈≈~...P.########K hxK h===12K h{K hK h ..~~.###~##..÷÷.....#K h~~....##~#.~~~#)#....## ########~~~~..~~.÷~~~.#~#.~~~~  ≈≈≈P~P~.~.~..~P...P####PP.~~.~~~P.÷..#~#~~PP~K hUV ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~K h|########. ~.~..~#~.P# ###K h######.....~#~##P# K hZot (5442) ~...P.###K hĶF≈≈≈≈≈~~~P†~~w~†~~K h  You enter the shallow water.21) Water K hLK h? _Moving in this stuff is going to be slow.K h 8 ≈.~~....##~#.~~~#)#....##  ########~~~~..~~.÷~~~.#~#.~~~~# K h,! ≈≈≈P~P~.~.~..~P...#~#.~~.P# ####.P.~~.~~~P.÷..#~#~~PP~# ≈≈≈.~.~.~.~.#~#..#~#~PPP.# ≈≈≈.P.~.....#~#########~.#≈.~P...~~.#~#~~~~~~~†).# ≈≈≈≈≈....~~~~#~#########..#K h! H ≈≈≈≈..~.~.@~#~.P# #### ######.....~#~##P#  ~~~~~P~~.~.#~# # #####.~~~.~#~# K h1"  ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# ≈≈≈~...P.######## ≈≈≈≈≈~~~P†~~w~†~~ ≈≈≈≈≈≈≈P~########K h. K h: n3.6 (1.639) K hB K hE L hu ########~~~~..~~.÷~~~.#~#.~~~~ ≈≈≈P~P~.~.~..~P...P####.P.~~.~~~P.÷..#~#~~PP~ ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~L hS≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########. L hL~.~..~#~.P# #########....@~#~##P# L hh ~~~~~P~~.~.#~# #####.~~~.~#~# L h|2≈≈≈~...~~~~#~####≈≈≈≈≈P~≈≈≈≈≈≈≈≈≈≈L h1L h7g408L h@L hBL h|  ≈≈≈P~P~.~.~..~P...P####.P.~~.~~~P.÷..#~#~~PP~ ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########.L hO} ~.~..~#~.P# #########.....~#~##P#  ~~~~~P~~.@.#~# #####.~~~.~#~# L hr} ≈≈≈~...~~~~#~###.~~..~~~~~..L h}n≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈L hA  You enter the shallow water.L h[s57) Water L hL hš  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.L h ####.P.~~.~~~P.÷..#~#~~PP~ ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†)L h:≈....~~~~#~#########. ~.~..~#~.P# #########.....~#~##P# L h ~~~~~P~~.~.#~# #####.~~~@~#~# ≈≈≈~...~~~~#~###.~~..~~~~~..~...P.########≈≈≈≈≈≈≈L hH≈≈≈≈≈≈≈≈≈≈≈L hL hzm7.2 (1.66) L h L h L hv X  ≈≈≈.~.~.~.~.#~#PPP.P.~.....#~#########~≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########. ≈≈≈≈..~.~..~#~.P# #########.....~#~##P#  ~~~~~P~~.~.#~# #####.~~~.~#~# ≈≈≈~...##L h&w .~~..~~~~~..~...P.########Zot (5436) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈L h2  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.L h? y805) Water L hؔ L hƗ   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.M h} [ ≈≈≈.P.~.....#~#########~.#≈.~P...~~.#~#~~~~~~~†).# ≈≈≈≈≈....~~~~#~#########..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P#  ~~~~~P~~.~.#~# # #####.~~~.~#~#  ≈≈≈~...~~~~#~### ≈≈≈.~~..@~~~~..#M hz % ≈≈≈~...P.######## ≈≈≈≈≈~~~P†~~w~†~~ ≈≈≈≈≈≈≈P~######## ≈≈≈≈ ≈≈≈≈ ≈≈≈ ≈≈≈≈ ≈M hM h?&h9.8 (1.63M h-M h-0M hB ≈≈≈≈.~P...~~.#~#~~~~~~~†)≈....~~~~#~#########. ≈≈≈≈..~.~..~#~.P# #########.....~#~##P#  ~~~~~P~~.~.#~# #####.~~~.~#~# ≈≈≈~...~~~~#~###.~~..~~~~~..~...P@########M h|≈≈~~~P†~~~~†~~≈≈P~########≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈M hM hi81.41) M h1M hM hu Y≈≈≈≈≈....~~~~#~#########..# ..~.~..~#~.P# #### ######.....~#~## ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~###≈≈≈.~~..~~~~~..# ≈≈≈~...P.########M h ≈≈≈≈≈~~~P@~~~~†~~ ≈≈≈≈≈≈≈P~######## ≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ M h<  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.M h] y200) Water M h M h n _You see here a river rat corpse.M h, ≈≈≈≈≈....~~~~#~#..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# ≈≈≈~...P.#≈≈≈≈≈~~~P†@~~~†~≈P~#≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈M h5 M h= p4.0 (1.629 _M hv N hE≈≈≈≈≈....~~~~#~#..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# ≈≈≈~...P.#≈≈≈≈≈~~~P†~@~~†~≈P~#≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ N hNN h3Tc5.67N hZN h\N h8C≈≈≈≈≈....~~~~#~#..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# ≈≈≈~...P.#≈≈≈≈≈~~~P†~~@~†~≈P~#≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ N hvDN hlMN hoRc7.26N hv^N ha`N hG~≈≈≈≈≈....~~~~#~#..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# ≈≈≈~...P.#~N h≈≈≈≈≈~~~P†~~~@†~~~~~.≈P~#.≈≈≈≈≈≈≈≈≈≈ ≈ N hݤ&N h~N hUc8.84N hN h̼N hy ≈≈≈≈≈....~~~~#~#..#  ≈≈≈≈..~.~..~#~.P# ####  ######.....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# N h ≈≈≈~...P.#~.≈≈≈≈≈~~~P†~~~~@~~~~~.P≈P~#.P≈N h Y ≈ N h N h_ N h d90.42N h N hr { _You see here a frilled lizard corpse.N hQ*....~~~~#~#..# ≈≈≈≈..~.~..~#~.P# #### ######.....~#~##P#  ~~~~~P~~.~.#~# #  #####.~~~.~#~#  ≈≈≈~...~~~~#~###  ≈≈≈.~~..~~~~~..#  ≈≈≈~...P.#~.  ≈≈≈≈≈~~~P†~~~~†@~~~~.P!≈P~#.P~≈  ≈ N h4N h9c2.01N hBN hF] _Found a metallic ruby potion.O h....~~~~#~#..# ..~.~..~#~.P# #### .....~#~##P# ~~~~~P~~.~.#~# # #####.~~~.~#~# ≈≈≈~...~~~~#~### ≈≈≈.~~..~~~~~..# ~ ≈≈≈~...P.#~. ≈≈≈≈≈~~~P†~~~~†~@~~~.P!. ≈P~#.P~ ≈ . ≈ O hO hd3.619O hO h O h>7^....~~~~#~#..# ..~.~..~#~.P# #### .....~#~##P# P~~.~.#~# # .~~~.~#~# ~...~~~~#~### #.~~..~~~~~..# ~~#~...P.#~...#~~~P†~~~~†~~@~~.P!.#P~#.P~~. O h7~..# #  O h@O hKEc5.28O hKO htNO h9 ....~~~~#~#..# ..~.~..~#~.P# #### .....~#~##P# P~~.~.#~# # .~~~.~#~# #~...~~~~#~### .## O h .~~..~~~~~..# ~~~# ~...P.#~...# ~~~P†~~~~†~~~@~.P!.# P~#.P~~.# ~..# ≈≈#  O h o≈# # O h O ha O h c6.86O h O h O h)....~~~~#~#..# ..~.~..~#~.P# #### .....~#~##P# P~~.~.#~# # O hE.~~~.~#~# #### ~...~~~~#~### ...## .~~..~~~~~..# ~~~~# ~...P.#O h3V~...# O hT~~~P†~~~~†~~~~@.P!.# P~#O h.P~~.#  O ha.~..##  O h≈≈≈≈#  ≈≈≈≈#O hL ≈≈≈## O h B≈≈## O h*8≈≈#O h0O h2&c8.44O h-O h/P h~~~~#~#..# ~.~..~#~.P# #### .....~#~##P# P~~.~.#~# # .~~~.~#~# ###### ...~~~~#~### #....## ~~..~~~~~..# ~~~~~# ...P.#~...# P h~~~P†~~~~†~~~~~@P!.# P~#.P~~.#  ~.~..##  P hv≈≈≈≈≈≈#  ≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈#P hP h]j600.03) P h$P h&P hf{.#~#~~~~~~~†).# .~~~~#~#########..# ~.~..~#~.P# #### .....~#~##P# P~~.~.#~# # ~~~.~#~# ###### ..~~~~#~### #....## ~..~~~~~..# #~~~~~# ..P.###########~@..# ~~~P†~~~~†~~~~~.P!.# P~###########.P~~.#  ~.~..#  # ≈≈# P hڲg≈≈≈≈ ≈≈≈≈≈≈≈≈#P hP hg102P hP hP hv v~~.#~#~†).# ~~~~#~#..# .~..~#~.P# #### ~#~##P# ~~.~.#~# # P h ~~~.~#~# ###### ~~~~#~### #....## P h "..~~~~~..# #~~~~~# P.##~.@.# P h P†~~~~†~~~~~.P!.# P~#P h !.P~~.#  ≈~.~..##  ≈P h  ≈≈ ≈ P h& P h a21P hw P h Q hzJ ~~~~#~#########...~#~.P# ### ....~#~##P# ~~.~.#~# ~.~#~# ###### .~~~~#~### #....## ..~~~~~..# #~~~~~P.###########~... ~~P†~~~~†~~~~~.P ≈P~###########.P~~.#≈≈≈ ≈≈~.~..#≈ ≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈Q hA  You enter the shallow water.Q h s30) Water Q hQ huN _Moving in this stuff is going to be slow.Q h$g4.0 (209Q h+Q h.f _m - 2 metallic ruby potions (gained 1)R hR hR hOR hR h R h4t7) R hA  You enter the shallow water.R hU6) Water R h3R h N _Moving in this stuff is going to be slow.R hHR hH5) R hWR hR hR hLC4R hR hR hY3R h/R h"R h#Y2R h$R h](R h+A  You enter the shallow water.R h1,U1) Water R h -R h0N _Moving in this stuff is going to be slow.R h2R h3E399R h4R h7R h8R h<9C7R h9R h/<R h=R h=C6R h(PR hRR h?TR hTC4R h\UR h7XR hYR h`ZC3R hL[R h=_j  You see here a frilled lizard corpse.R h`R haJ1 _R hxbR h8dR heR hfD89R h$gR h0iR hjY8R h.n,R h.pY6R h|pR hrR htR htC5R huR h/ze  You see here a river rat corpse.R h|R h }O3)  _R hl~R h3R hsY2R hR hR hY1R h@R hR hGY0R hR h*R hۘA  You enter the shallow water.R hfV79) Water R hR hxN _Moving in this stuff is going to be slow.R hSR hC7R hR h!R h#O ≈≈≈P~P~.~.~..~P...#~# ####.P.~~.~~~P.÷..#~# ≈≈≈.~.~.~.~.#~#..#~# ≈≈≈.P.~.....#~###### ≈≈≈≈.~P...~~.#~#~~~~~ ≈≈≈≈≈....~~~~#~###### ≈≈≈≈..~.~..~#~.P# ##########.....~#~##P# r~~~~~~@~~P~~.~.#~# # ##########.~~~.~#~# # R h≈≈≈≈≈~...~~~~#~### #Shock ≈≈≈≈≈.~~..~~~~~..# # ≈≈≈≈≈~...P.########## ≈≈≈≈≈≈≈~~~P†~~~~†~~~~ r   river rat (asleep) ≈≈≈≈≈≈≈≈≈P~########## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈R h~ 35.4 (31.4)  A river rat comes into view.R hsR hP~~rrR h+i7.0 (33.06R hpR hJl _The river rat twitches its whiskers.R h;  ÷ ~ ~..  ##########.....  ~~r~~~~@~~P~~.~.#~# #  ##########.~~~.~#~#  .~~~  .~~  . †~~~~†~~~~    R h|  ÷ ~ ~..  ##########.....  ~~r~~~~@~~P~~.~.#~# #  ##########.~~~.~#~#  .~~~  .~~  . †~~~~†~~~~    R h R h R h R hr ` _A river rat is nearby!S hX  ≈≈≈P~P~.~.~..~P...#~ ####.P.~~.~~~P.÷..#~ ≈≈≈.~.~.~.~.#~#..#~ ≈≈≈.P.~.....#~ ≈≈≈≈.~P...~~.#~# ≈≈≈≈≈....~~~~#~ ≈≈≈≈..~.~..~#~.P##.....~#~##P#~r~~~@~~~P~~.~.#~# ##.~~~.~#~#  ≈≈≈≈≈~...~~~~#~###  ≈≈≈≈≈.~~..~~~~~..#  ≈≈≈≈≈~...P. ≈~~~P†~~~~†~~~ ≈P~ ≈  S huX.≈ S h>[S h8a2~r~~S hbs8.6 (1.6)4 _S hiS hkS h ******* The zap hits the river rat.S h`S hĈ@~~~~~r~S h0---=903S h S h%d _The river rat is moderately wounded.S h+ ******* The zap hits the river rat.S hx1 S h8 @~~~~~~rS hI9 9/11 -----402S hS@ S hB b _The river rat is severely wounded.T hĴu  You miscast Shock.  You are very lightly contaminated with residual magic.T h27----7------11) T h͵QContam Water T hT hI _Nothing appears to happen. The river rat bites you.T h"  You hit the river rat but do no damage. You drain the river rat.T hM,o~T h48=---52.4 (0.8Shock0T h;T h >M _You kill the river rat!T h 4T hM T h1 T h< 9=6930=81==----7T h T h 2==6T h$ T h 1 _HP restored.T h z8==5) T h T h8 _Your magical contamination has completely faded away.4T h T h T h ;3T h T h9 T h U=2T h^ T h T h- V==1T hs T h Y0T hq T h Z59T h T h T h2 C8T h T h T h r9==7T h T h T ho C6T h T hs Y5T h T h Y4T h T h T h V==3T h T h4 o2T h Y1T h T h0 Y0T h5 T h T h D49T h T h 10/11==8T h T hr Y7T h T h? T hl C6T h! T hZ T h C5T h T h T h1 V==4T h T h Y3T h T h) Y2T h T h T h Y1T h T h  s1===0T h T hi T hJ Z39T h T h3 T h T h C7T h T h T h6 m ≈≈≈P~P~.~.~..~P.. ####.P.~~.~~~P.÷. ≈≈≈.~.~.~.~.#~#. ≈≈≈.P.~.....#~ ≈≈≈≈.~P...~~.#~# ≈≈≈≈≈....~~~~#~ ≈≈≈≈..~.~..~#~.PPP###.....~#~##P.~~~~~~P~~.~.#~-l~###.~~~.~#~# ≈≈≈≈≈~...~~~~#~##Shock ≈≈≈≈≈.~~..~~~~~.. ≈≈≈≈≈~...P. ≈≈≈≈≈≈≈~~~P†~~~~† l   frilled lizard (asleep) ≈≈≈P~ ≈≈≈ T h 4≈≈≈T h 0 075.6 (33.2)T h6 -7.2 (34.86T hu= T h@ a _A frilled lizard comes into view.U hra ÷  PP############. P.~~~~~@~~~~~~P  l~############.     U hD ÷  PP############. P.~~~~~@~~~~~~P  l~############.   U hKU hRU hXU h|[e _A frilled lizard is nearby!U h| _A frilled lizard comes into view. _A frilled lizard is nearby!  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The frilled lizard hisses angrily. You hear a loud squeak.U hf.llU h0---8.2 (1.0)5) Contam Water U hU hI _Something bites the plant. The plant begins to die.U hFv ******* The zap hits the frilled lizard.U hb U h_ u  The frilled lizard is heavily wounded.U h Wl~~~~h~h   jackal (wandering)l   frilled lizardU h" 9/11 -----=94U h U h Y _A jackal comes into view.U h"   The zap hits the frilled lizard. *******  You kill the frilled lizard!The zap hits the plant.U hNO  The plant is lightly damaged.  The jackal barks! You hear a loud squeak.U hQ|  The jackal stops to sniff the ground.U ho\3P.h~~~~ShS   ball python (constriction, wandering)U ha8----6=803U hkU ho^ _A ball python comes into view.V ha *******The zap hits the jackal.  The jackal is lightly wounded.  The zap hits the plant.V hB  The plant is lightly damaged.V hD  The ball python hisses angrily.V hOPSh~~~~.ww   brain wormh   jackalS   ball python (constriction)V hk7-----12V hV h] _A brain worm comes into view.V h#M*******  _A brain worm comes into view.The jackal is heavily wounded.ball python.  The ball python is severely wounded.zap hits the plant.V h%B  The plant is lightly damaged.V hV hV hN ..Sh~~~A nearby plant withers and dies.The brain worm's bulging head throbs.Something gnaws on your mind!V h26-----2--------------21V h[V hca _You feel your power leaking away.V h=}  The zap misses the jackal. The zap hits the ball python.V hBDK*******V h ,V hE^  You kill the ball python!V h..w~h~~r~r   ratV h7=----1-------------30V h)V h;V _A rat comes into view.[ hvs[ htrEvoke which item? Wands [ hu t - a wand of flame (13) [!] read|quaff|evoke[?] describe selected[ hq [ hz [ h. L≈≈≈P~P~.~.~..~P.. planckenstein the Slasher####.P.~~.~~~P.÷. Vine Stalker≈≈≈.~.~.~.~.#~#. Health: 27/32 ====================----≈≈≈.P.~.....#~## Magic: 1/11==----------------------≈≈≈≈.~P...~~.#~#~ AC: 2Str: 10≈≈≈≈≈....~~~~#~## EV: 12Int: 17≈≈≈≈..~.~..~#~.P SH: 0Dex: 21[ h PP############.....~#~## XL:  6 Next: 96% Place: a Sewer..w~h~~@~~~~~~P~~.~.#~# Noise: =--------  Time: 3683.2 (0.0)r~############.~~~.~#~# o) +1 short sword (drain)≈≈≈≈≈~...~~~~#~## Cast: Shock≈≈≈≈≈.~~..~~~~~.. Zot (5330) Contam Water ≈≈≈≈≈~...P.######≈≈≈≈≈≈≈~~~P†~~~~† w   brain worm[ h d≈≈≈≈≈≈≈≈≈P~###### h   jackal≈≈≈≈≈≈≈≈≈≈≈≈r   rat≈≈≈≈≈≈≈≈≈≈≈≈≈[ h3 The brain worm's bulging head throbs.Something gnaws on your mind! _You feel your power leaking away.[ hb The zap misses the jackal. The zap hits the ball python.  You kill the ball python! _A rat comes into view.[ h  ≈≈≈P~P~.~.~..~P.. planckenstein the Slasher ####.P.~~.~~~P.÷. Vine Stalker ≈≈≈.~.~.~.~.#~#. Health: 27/32 ====================---- ≈≈≈.P.~.....#~## Magic: 1/11==---------------------- ≈≈≈≈.~P...~~.#~#~ AC: 2Str: 10 ≈≈≈≈≈....~~~~#~## EV: 12Int: 17 ≈≈≈≈..~.~..~#~.P SH: 0Dex: 21 PP############.....~#~## XL:  6 Next: 96% Place: a Sewer ..w~h**@~~~~~~P~~.~.#~#  Noise: =--------  Time: 3683.2 (0.0) r~############.~~~.~#~#  o) +1 short sword (drain) ≈≈≈≈≈~...~~~~#~## Cast: Shock[3[ h, 4m ≈≈≈≈≈.~~..~~~~~.. Zot (5330) Contam Water  ≈≈≈≈≈~...P.###### ≈≈≈≈≈≈≈~~~P†~~~~† w   brain worm ≈≈≈≈≈≈≈≈≈P~###### h   jackal ≈≈≈≈≈≈≈≈≈≈≈≈  r   rat ≈≈≈≈≈≈≈≈≈≈≈≈≈ The zap misses the jackal. The zap hits the ball python.  You kill the ball python! _A rat comes into view.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit)[ hs ≈≈≈P~P~.~.~..~P.. planckenstein the Slasher####.P.~~.~~~P.÷. Vine Stalker≈≈≈.~.~.~.~.#~#. Health: 27/32 ====================----≈≈≈.P.~.....#~## Magic: 1/11==----------------------≈≈≈≈.~P...~~.#~#~ AC: 2Str: 10≈≈≈≈≈....~~~~#~## EV: 12[ h ^Int: 17≈≈≈≈..~.~..~#~.P SH: 0Dex: 21PP############.....~#~## XL:  6 Next: 96% Place: a Sewer..w~h**@~~~~~~P~~.~.#~# Noise: =--------  Time: 3683.2 (0.0)r~############.~~~.~#~# o) +1 short sword (drain)≈≈≈≈≈~...~~~~#~## Cast: Shock≈≈≈≈≈.~~..~~~~~.. Zot (5330) Contam Water ≈≈≈≈≈~...P.######≈≈≈≈≈≈≈~~~P†~~~~†≈≈≈≈≈≈≈≈≈P~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈The zap misses the jackal. The zap hits the ball python.  You kill the ball python! _A rat comes into view.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit)[ hm yPP###..w~h§§r~###[ h 8=7=4.2 (1Shock29[ h [ h (  You kill the ball python! _A rat comes into view.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line[ h- Aim: a jackal (heavily wounded, 64% to hit) _You feel a bit more experienced.\ hI\ h9=2==--58) \ h\ hK _Your magical contamination has completely faded away.] h" a#§§~#] h30=--67] h] hB^ h>}^ h#§w~#w   brain worm^ h1==7Shock6^ hό^ h^ h/ ^ h0 Evoke which item? Wands  t - a wand of flame (12) ^ h1 [!] read|quaff|evoke[?] describe selected_ h_ hx_ h]≈≈≈P~P~.~.~..~P.. planckenstein the Slasher####.P.~~.~~~P.÷. Vine Stalker≈≈≈.~.~.~.~.#~#. Health: 31/32 =======================-≈≈≈.P.~.....#~## Magic: 2/11====--------------------≈≈≈≈.~P...~~.#~#~ AC: 2Str: 10≈≈≈≈≈....~~~~#~## EV: 12Int: 17≈≈≈≈..~.~..~#~.P SH: 0Dex: 21PP############.....~#~## XL:  6 Next: 97% Place: a Sewer..w§w~~@~~~~~~P~~.~.#~# Noise: ---------  Time: 3687.2 (0.0)r~############.~~~.~#~# o) +1 short sword (drain)≈≈≈≈≈~...~~~~#~## Cast: Shock≈≈≈≈≈.~~..~~~~~.. Zot (5326) Water [13_ h$;17H≈≈≈≈≈~...P.######≈≈≈≈≈≈≈~~~P†~~~~† w   brain worm≈≈≈≈≈≈≈≈≈P~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _A rat comes into view.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 64% to hit) _You feel a bit more experienced. _Your magical contamination has completely faded away._ h ≈≈≈P~P~.~.~..~P.. planckenstein the Slasher ####.P.~~.~~~P.÷. Vine Stalker ≈≈≈.~.~.~.~.#~#. Health: 31/32 =======================- ≈≈≈.P.~.....#~## Magic: 2/11====-------------------- ≈≈≈≈.~P...~~.#~#~ AC: 2Str: 10 ≈≈≈≈≈....~~~~#~## EV: 12Int: 17 ≈≈≈≈..~.~..~#~.P SH: 0Dex: 21 PP############.....~#~## XL:  6 Next: 97% Place: a Sewer ..w§w**@~~~~~~P~~.~.#~#  Noise: ---------  Time: 3687.2 (0.0) r~############.~~~.~#~#  o) +1 short sword (drain) ≈≈≈≈≈~...~~~~#~## Cast: Shock ≈≈≈≈≈.~~..~~~~~.. Zot (5_ hc326) Water  ≈≈≈≈≈~...P.###### ≈≈≈≈≈≈≈~~~P†~~~~† w   brain worm ≈≈≈≈≈≈≈≈≈P~###### ≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈ Aim: a jackal (heavily wounded, 64% to hit) _You feel a bit more experienced. _Your magical contamination has completely faded away.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a brain worm (steam, moderately wounded, 90% to hit)_ hL≈≈≈P~P~.~.~..~P.. planckenstein the Slasher####.P.~~.~~~P.÷. Vine Stalker≈≈≈.~.~.~.~.#~#. Health: 31/32 =======================-≈≈≈.P.~.....#~## Magic: 2/11====--------------------≈≈≈≈.~P...~~.#~#~ AC: 2Str: 10≈≈≈≈≈....~~~~#~## EV: 12Int: 17≈≈≈≈..~.~..~#~.P SH: 0Dex: 21_ hPP############.....~#~## XL:  6 Next: 97% Place: a Sewer..w§w**@~~~~~~P~~.~.#~# Noise: ---------  Time: 3687.2 (0.0)r~############.~~~.~#~# o) +1 short sword (drain)≈≈≈≈≈~...~~~~#~## Cast: Shock≈≈≈≈≈.~~..~~~~~.. Zot (5326) Water ≈≈≈≈≈~...P.######≈≈≈≈≈≈≈~~~P†~~~~†≈≈≈≈≈≈≈≈≈P~######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈_ h3Aim: a jackal (heavily wounded, 64% to hit) _You feel a bit more experienced. _ hH=_Your magical contamination has completely faded away.  _ h[Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line_ hnyAim: a brain worm (steam, moderately wounded, 90% to hit)_ hL p##§w§§##_ hP 2===8.2 (1Shock5 __ hPY _ h#[ ` huV^#§~#` hZj--94` h%`` hXb` hPe hǽ4e h|e hVe hV==5e h 434==2e hqe hC1e he hY0e hme he hD09e hse hl==8e he hY7e h,e he hC6e hre he h=C5e he hZ5==4e he h e h@C3e he hbY2e h e h1e hC1e he he h$V==0e he he h-E299e he h=Y8e he h2e hC7e he h6==6e he hY5e he h]Y4e hoe he hC3e hPe he h6V==2e he hY1e he h?e h|C0e he hAe hu7==89e he he h;8e hhe h Y7e h e h e h# C6e h e h' l==5e h e ho Y4e hB e h e h C3e h e h e hT C2e h e h1 e h t8==1e h- e hW Y0e h e hT Z79e h e h Y8e hI e ha e h V==7e hZ e h e h C6e h e h e h e h  ;5e h e h1 e ha C4e h e h e h@ t9==3e h e h! Y2e h" e h# e h$ C1e h$ e he& Y0e h& e h'( e hp( W==69e hO) e h* Y8e hA+ e hd, e h, C7e h!- e h. e h. ;6e h/ e h0 e h1 v10/12==5e h1 e h3 Y4e h/4 e h5 e h.6 C3e h67 e h8 e h8 C2e hV9 e h: e h: V==1e h; e h< e h = C0e h= e hr? Z59e h? e h@ e h?A r1==8e hA e h>C e hiC C7e hD e h>E e hE C6e h+F e h]G e hG C5e hH e h{I e hI V==4e hlJ e hK e hK C3e htL e hGN Y2e h)O e hP Y1e hQ e hk] _ _You start resting.e h8g 1761.8 (65.0)e hj 2==2.8 (660e hq e hws % _Magic restored.e hq  ≈≈≈P~P~.~.~..~P ####.P.~~.~~~P. ≈≈≈.~.~.~.~.#~ ≈≈≈.P.~.....#~ ≈≈≈≈.~P...~~.#~ ≈≈≈≈≈....~~~~#~P ≈≈≈≈..~.~..~#~~.PP#.....~#~~...†~†~P~~.~.#~~..~#.~~~.~#~. ≈≈≈≈≈~...~~~~#~ ≈≈≈≈≈.~~..~~~~~ ≈≈≈≈≈~...P. ≈~~~P†e h  ≈P~  ≈  ≈e h^ e h m4.4 (1.6)48e h e h" f hw4g ≈≈≈P~P~.~.~..~ ####.P.~~.~~~P ≈≈≈.~.~.~.~.# ≈≈≈.P.~.....# ≈≈≈≈.~P...~~.#≈ ≈≈≈≈≈....~~~~#.P~ ≈≈≈≈..~.~..~#.~.PP#.....~#~...†~~P~~.~.#.~..~#.~~~.~#~.~ ≈≈≈≈≈~...~~~~#. ≈≈≈≈≈.~~.. ≈≈≈≈≈~...P. ≈~~~P† ≈P~  ≈  ≈f hf=f hBc6.07f hIf hLs _You see here a jackal corpse.f hf ≈≈≈P~P~.~.~.. ####.P.~~.~~~ ≈≈≈.~.~.~.~.≈ ≈≈≈.P.~.....≈≈ ≈≈≈≈.~P...~~.≈~# ≈≈≈≈≈....~~~~.P~P ≈≈≈≈..~.~..~~.~.PP#.....~~...†@†~P~~.~..~..~#.~~~.~~.~~ ≈≈≈≈≈~...~~~~~.PP ≈≈≈≈≈.~~..#~P ≈≈≈≈≈~...P.#. ≈~~~P†~ # f h_ ≈P~##  ≈  ≈ f hBf hj7.65 _f hf hf hJ? ≈≈≈P~P~.~.~ ####.P.~~.≈ # ≈≈≈.~.~.~.~≈ #~ ≈≈≈.P.~≈ #~ ≈≈≈≈.~P...~~≈~#~# ≈≈≈≈≈....f hֻ≈..P~PP ≈≈≈≈..~.~...~.~.PP#......~~~...@~†~P~~.~.~..~#.~~~..~~.~~. ≈≈≈≈≈~...#~.PP~~ ≈≈≈≈≈.~~..#~P.P. ≈≈≈≈≈~...P. #.#~#~ f hK≈~~~P† ###~#. ≈P~#~## ≈ f hf h==9.24f hf h  Things that are here: _a rat corpse; a frilled lizard corpsef h  ≈≈≈P~P~.~.~#≈≈ #~ ≈########.P.~~.#≈≈ #~ ≈≈≈≈≈ ≈≈≈.~.~.~.#≈≈≈ #~ ≈≈≈≈ ≈≈≈.P.~#≈≈≈≈#~ ≈≈≈ ≈≈≈≈.~P...≈~#~#P≈ ≈≈≈≈≈....≈..P~PPP ≈≈≈≈..~.~#.~.~.PP#f hg v#.~~~..@†~†~P~~.#...~..~#.~~~#.~~.~~.. ≈≈≈≈≈~...#~.PP~~.~ ≈≈≈≈≈.~~..f h  ##~P.P.~~≈ ≈≈≈≈≈~...P.f h  #.#~#~...≈ ≈~~~P ###~#.#..≈≈≈P~f h  #~####~≈≈≈ f hr f h  p70.82)  _f h f hF g hA ≈≈≈P~P~.~. #≈≈≈ #~#≈########.P.~~. #≈≈≈ #~#≈≈≈≈≈≈≈≈≈.~.~.~ #≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.P.~#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~P...#≈≈≈≈~#~#P≈≈≈ ≈≈≈≈≈....#≈≈..P~PPP. ≈≈≈≈..~.~ #.~.~.PP#g hBX #.~~~.@.†~†~P~~ #...~..~#. #.~~.~~..~ ≈≈≈≈≈~... ##~.PP~~.~≈≈ ≈≈≈≈≈.~~.. ##~P.P.~~≈≈≈≈≈≈≈≈~...P #.#~#~...≈≈≈≈≈≈≈≈≈~~~ ###~#.#..≈≈≈≈P #~####~≈≈≈ g hMg hI`g101g hihg hvkg h5} H ≈≈≈P~P~.~ #≈≈≈≈#~#≈##.P.~~ #≈≈≈≈#~#≈≈≈.~.~. #≈≈≈≈#~#≈≈.P.~ ##≈≈≈≈#~#≈.~P #≈≈≈≈~#~#P≈≈≈≈≈≈≈≈≈....g h}  #≈≈..P~PPP.≈ ≈≈≈≈..~. #.~.~.PP# #.~~~@..†~†~P #...~..~#. #.~~.~~..~≈ ≈≈≈≈≈~... ##~.PP~~.~≈≈≈≈≈≈≈≈.~~g hs~  ##~P.P.~~≈~... #.#~#~...≈ ###~#.#..≈ #~####~ g h g h a20g h" g h h hC ≈≈≈P~P~. #≈≈≈≈#~#≈########.P. #≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~.~ #≈≈≈≈#~#≈≈≈.P.~ ##≈≈≈≈#~#≈≈.~P #≈≈≈≈~#~#P≈ #≈≈..P~PPP.≈≈ ≈≈≈≈..~ #.~.~.PP# #.~~@...†~†~P #...~..~#. #.~~.~~..~≈≈ ≈≈≈≈≈~h h|, ##~.PP~~.~≈.~~ ##~P.P.~~≈~ #.#~#~...≈ ###~#.#.. #~####~ h hA  You enter the shallow water.h ht339) Water h h4h h? _Moving in this stuff is going to be slow.h h¢##≈≈≈≈#~#≈########.P.~~#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~.~.#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.P.~.##≈≈≈≈#~#≈≈≈.~P..#≈≈≈≈~#~#P≈≈≈≈..#≈≈..P~PPP.≈≈ ≈≈≈≈..~.~.~.PP############..#.~~~...†~†~~~~~~~~~P~#...~@.~############.~h hv"#.~~.~~..~≈≈≈≈≈≈≈≈~..##~.PP~~.~≈≈≈≈≈≈≈≈.~~P.P.~~≈~....#~#~...≈~~###~#.#..≈≈ #~####~≈#~# ##h hah h߻m5.4 (1.67) h hh hPi hm ≈≈≈≈≈≈≈≈.~.~.≈≈≈≈≈≈≈≈≈.P#≈≈≈≈≈≈≈≈≈.~P.≈≈≈≈~#~#P≈≈≈≈≈≈≈≈≈....P~PPP.≈≈ ~ #.~.~.PP############.~~...†~†~~~~~~~~~P~..~..~############.~~.@~..~≈≈≈≈≈≈≈≈~...#~.PP~~i h^.~~ ##~P.P.~~..Zot (5237) #~#≈≈≈≈≈≈≈ i h0A  You enter the shallow water.i hy606) Water i hHi hp? _Moving in this stuff is going to be slow.i hKj#≈≈≈≈#~#≈.P.~.##≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~P..#≈≈≈≈~#~#P≈≈≈...~#≈≈..P~PPP.≈≈ ≈≈≈≈..~.~.~.~.PP############..#.~~~...†~†~~~~~~~~~P~~#...~..~############.~#.~~.~~..~≈≈≈≈≈≈≈≈~..##~.PP@~.~≈.~~P.P.~~≈~...P.#~#~...≈~~~i h###~#.#..≈≈P #~####~≈#~# ###~# #~ i h@i h h8.0 (1.65i h i h i h}K You enter the shallow water. _Moving in this stuff is going to be slow.hit the plant. The plant begins to die. You bite the plant.  You drain its power.i hW n=8 (0.84i h` i hGc 3 _The plant is lightly damaged.i hf #≈≈≈≈#~#≈.~P #≈≈≈≈~#~#P≈≈≈. #≈≈..P~PPP.≈≈ ≈≈≈≈..~. #.~.~.PP############.. #.~~~...†~†~~~~~~~~~P~ #...~..~############. #.~~.~~..~≈≈≈≈≈≈≈≈~... ##~.PP~~.~≈.~~.i h  ##~P@P.~~≈~. #.#~#~...≈≈≈~~ ###~#.#..≈≈≈ #~####~≈ #~# ## #~#  #~#  PP~i h0 '  i h i h. v-80.4 (1.62) i h i h j h ≈≈≈≈~#~#P≈....P~PPP.≈≈ ~ #.~.~.PP############.~~...†~†~~~~~~~~~P~..~..~############.~~.~~..~≈≈≈≈≈≈≈≈~...#~.PP~~.~~ ##~P.P.~~.. #.#@#~...≈≈≈≈≈≈≈≈≈~~##~#.#..≈≈≈≈ #~####~≈≈ ##≈..~j hlr  You enter the shallow water.  Moving in this stuff is going to be slow.j h&.j h#-101) Water j h,j h0V _A nearby plant withers and dies.j hMv ..P~PPP.≈≈ ~ #.~.~.PP############.~~...†~†~~~~~~~~~P~..~..~############..~~.~~..~≈≈≈≈≈≈≈≈~...#~.PP~~.~≈≈≈≈≈≈≈≈.~~ ##~P...~~≈≈≈≈≈≈≈≈~.. #.#~#~...≈≈≈≈≈≈≈≈≈~~##@#.#≈≈ #~####~ ## ~~.j hj hh3.0 (1.60j hj hj hcP   #.~.~.PP############..~~~...†~†~~~~~~~~~P~...~..~############..~~.~~..~≈≈≈≈≈≈≈≈~...#~.PP~~..~~ ##~P...~~.. #.#~#~...≈≈~~##~#.#≈≈ #@####~ ##j hoQ   ..~.~j hHY j h^ d4.628j hd j hf j h  ~~...†~†~~~~~~~~~P~..~..~############.~~.~~..~≈≈≈≈≈≈≈≈~...#~.PP~~.~~ ##~P...~~.. #.#~#~...≈≈~~##~#.#≈≈ #~####~ ##  PP~ .~~.~##...##j hS j h c6.27j hT j hl j hP  ..~..~############.~~.~~..~≈≈≈≈≈≈≈≈~...#~.PP~~.~~ ##~P...~~.. #.#~#~...≈≈~~##~#.#≈≈ #~####~ ##  PP~ ~..~. j h 0~.~~.~.##..~.~#######j hvj hc7.85j hD#k hH[ ~~.~~..~≈≈≈≈≈≈≈≈~...#~.PP~~.~~ ##~P...~~.. #.#~#~...≈≈~~##~#.#≈≈ #~####~k hI ##  #..~PP~~~# ##.~..~.~.# k h;I#~.~~.~.## k h#Qk hZc9.43k hK`k hbk h##~.PP~~.~≈.~~P...~~≈~...P.#~#~...≈~~~###~#.#..≈≈P #~####~≈#~# ### #~### ##.~#~#~## #..~PP@~~#k hi##.~..~.~.~.~~.~.##  ##..~.~## .k hc##### k hk hd91.02k hk h-k h y  ##~P...~~...P #.#~#~...≈≈~~~##~#.#≈≈P #~####~≈ #### #~### ##.~#~#~## ..~PP~~~## #.~..@.~.#  #~.~~.~.# #..~.~## k hf P ##...## k h k h c2.60k h k h< k hq D #.#~#~...≈≈≈~~ ###~#.#..≈≈≈ #~####~≈ #~# ######~### .~#~#~##  #..~PP~~~## k hr  ##.~..~.~.#  #~.~@.~.##  ##..~.~ ##... ### k hDx k ht~ d4.219k h k hN l h #.#~#~...≈ ###~#.#.. #~####~ #~# ## ####~###  ##.~#~#~##  #..~PP~~~##  ##.~..~.~.#  #~.@~.~.##l h+ ##..~.~## ##...## #####l hEl h!c5.87l h(l hV+m hM4m hNm hQm hSm h[ 5)   You enter the shallow water.4) Water m h?\N _Moving in this stuff is going to be slow.m h^m h^C3m h_m hbm h~cm hcC1m hdm hem hfm h:gC0m hhm him hkZ08m hlm h?nm hzpY6m hzqm hsm hvY5m hwm h;zm h|^3) m h~m hm hNm h{C2m htm hͅm h?Y1m hm h3m hY0m hΊm hm h'm h֏E199m hm hm h.Y8m hm hzm h  You enter the shallow water.7) Water m h>m hN _Moving in this stuff is going to be slow.m h^6) m h֩m hOm hRY5m h'm h:m hӷY4m h޹m hIm hm hC3m hm hKm hjY2m hm hm hS  You enter the shallow water.1) Water m hm h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.m hm hD89m hm hxm hm hC7m hm hm hY6m hm hm hm hC4m hm h_m hm hC3m hm hm hC1m hm hm hm h$m hfD79m hHm hm hm hC8m hm h m hY6m hm hm h=Y5m hm hsm hy!^3) m h#m h'm h*Y2m hT-m h1m hK5m h5;1m h7m h;m hW? _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.m h?U0) Water m h[Am hIM  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here:  a rat corpse; a frilled lizard corpsem h?Lm hLK68 _m hNm hPm hRm hRC7m hSm hYb  You see here a jackal corpse.m h-[m h^[J5 _m h/]m h*_m h`m h`C4m hbm hdm h1fm h`fC2m hggm hjm hkm hlC0m hlm hom hAqZ59m hqm htm h vm hWvC7m hvm hym h9{m hp{C6m hC|m h~m hpm hC4m hqm h1m h%Y2m h]m h$m h&^1) m hm hm h>o0m hm hZ49m hm hm hm hdC8m h+m h/m ḫm hC7m hñm hm hIC6m hzm hm hm h  You enter the shallow water.5) Water m h ] _Moving in this stuff is going to be slow.3) 2m hm h  You enter the shallow water.1) Water  _Moving in this stuff is going to be slow.m hm hC0m hLm h_m hqm hD38m hm hm hm h9C6m hm hm hm h7C5m h&m hm hY3m hm hm hm hC2m hem hm hm h H0) m hm h4m h; A  You enter the shallow water.m hw V29) Water m h m h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.m h]^7) m hm h<m hDm hC6m hm hm hY5m hRm h= _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.4) Water m h#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.m h$C3m hf$m h@P _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _p - 3 scrolls labelled YMOCIW GIQI (gained 1)m h@^2) m h@m hRBm hBm hCC1m h:Cm hHDm hF  You enter the shallow water.0) Water m h?Gm hZIN _Moving in this stuff is going to be slow.m hJ_18) m hJm hLm hNA  You enter the shallow water.m hBNU7) Water m hTOm hnQN _Moving in this stuff is going to be slow.m hRY6m hQSm hUm hEVY4m h?Wm h@Xm hYm hYC2m hZm h_\m hx]Y1m h3^m h_m h`m h/aD09m hcm hem hgm h@gC8m hhm hXjm hkY6m hlm h,nm ho^4) m hpm hOsm h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a river rat skeleton.m h* m h+ K49 _m h, m h- m h/ m h0 C8m h0 m hv2 m h3 m h)4 C6m h4 m h6 m h68 m hh8 C5m h9 m h; m h< m h= C3m h= m hF  You see here a frilled lizard skeleton.1 _m hG m hH C0m hH m hVJ m hK m hK D38m hEM m hN m hO m hP C7m hP m h!R m hTS m hS C5m haT m h-V m hW ^3) m h Y m h] m h^ m h"_ C2m h_ m hf m hi  You enter the shallow water.1) Water m hj m hz N _Moving in this stuff is going to be slow.m h#| ^0) m hI} m h m h A  You enter the shallow water.m hB V29) Water m h0 m h{ N _Moving in this stuff is going to be slow.m h m hE C7m h& m h m h m h C6m h m he m h˓ Y4m h m h m h8 Y2m hc m hO m hҝ Y1m hh m hw l  You see here a frilled lizard skeleton.m h; m hz C19 _m hT m h m h Y8m h m h m h m h C6m h$ m h m h@ m h C4m hޮ m h m h m h C3m hM m h: W  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a frilled lizard skeleton.  river ratm hջ m h- O1)  _m hȽ m hg m h m h ;0m h m h m h' Z09m h m h m h Y8m h m h m h  You enter the shallow water.7) Water m h m hy m h7 N _Moving in this stuff is going to be slow.m h7 Y6m h9 m h m hU m h C4m hd m h> m hs C2m h m hR m h m h_ m h C1m hg m h m hU m h F4999m hu m h m h Y8m hf m h m hF m hy C6m h2 m h m hT Y4m h8 m h m h m h C3m h] m hB d  You see here a jackal skeleton.m h m h  J1 _m h8 m hP m hl Y0m h m h  Things that are here:  a rat skeleton; a frilled lizard skeletonm h  m h P88)  _m h^ m h m h Y7m h m h}# m h!& C6m hX& m h|( m h* m h+/  You enter the shallow water.5) Water m h_/ m h0 m h3 N _Moving in this stuff is going to be slow.m h'6 Y3m h7 m hD m hIG Y2m h/I m hK m hM m h/N ;0m hO m hEQ m hR Z79m hS m hAU m hV Y7m hW m hY m hx[ Y5m hy\ m h^ m h_ m h` C4m ha m hb m hn | ~≈≈≈≈≈≈...# #~# .∩..≈≈≈≈≈≈..~# #.#.P~.≈≈≈≈≈≈.~~####.PPP.≈≈≈≈≈≈~~.~#### #~#.≈≈≈≈≈≈≈.~.~.## #~#≈≈≈≈≈≈≈≈...~~.#m hLo [#≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~....≈≈≈≈#~#≈########~~~~..##≈≈≈#@# ≈≈≈≈≈≈P~P~.~.4039.0 (243.2)#≈≈≈≈#~#≈########.P.~~.#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~.~.~#≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.P.~..##≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~P...#≈≈≈≈~#~#P≈≈≈≈≈≈≈≈≈....~ #≈≈..P~PPP.≈≈≈≈≈≈≈≈..~.~m hxo  ##.~.~.PP############... #.~~~...÷~÷~~~~~~~~~P~~m ho E m hv m hUz k40.6 (244.82m h m h؂ B _Found a gate leading back out of this place.n h4n hɂn hn h/n hn hY1n hZn hΫn hn hn h4D69n hn hQn hkn h;7n hJn hn hn hC6n hTn h# ≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#######≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~#≈≈≈≈~~~≈≈≈≈≈≈≈.÷###≈≈≈.~~.~≈≈≈≈≈≈...# #~n hi#≈≈≈~.∩..≈≈≈≈≈≈..~# #≈≈≈..P~.≈≈≈≈≈≈.~~#####≈≈≈.PPP.≈≈≈≈≈≈~~.~#### #@#.≈.~.~.##=7.0 (6.4) #~#≈≈≈≈≈≈≈≈...~~.#.~~.... ########~~~~. ## P~P~.~. #≈≈≈≈#~#≈########.P.~~. #≈≈≈≈#~#≈≈.~.~. #≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.P.~.##≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.~P... n hj_Something hits the plant. The plant begins to die. Something hits the plant.n h!n h&n h_ _Partly explored, can't reach some places.n hz n h%{ n h@| n h p0.0~~~~n h n h% n hP _ _Partly explored, can't reach some places.o h:o h=;o h<o hao hlo h qo hs_ _Partly explored, can't reach some places.o ho ho ho ho h o hYo h_ _Partly explored, can't reach some places.q hP\  Your unstable footing causes you to fumble your attack.q h [f9 (0.95q haq hHe/ _Something hits the plant.q h7  You hit the plant.q hZKK   koboldq hs8.8Shock4q hq h3 _The plant is lightly damaged.q h q h f.q h -9.7Shock3q h. q h8 M _Your unstable footing causes you to fumble your attack.q h e `  You hit the plant. You bite the plant. You drain its power.q hxn KK   koboldq hq |=50.6Shock2q hx q h-} 3 _The plant is lightly damaged.r h_`  You hit the plant. You bite the plant. You drain its power.r hy!i.r h,1.5Shock1r h~4r h63 _The plant is lightly damaged.r h  You hit the plant. You bite the plant. You drain its power. _The plant is lightly damaged.drain the plant.  r h&.r hOh2.3 (0.80r hr h?V _A nearby plant withers and dies.r h\  #≈≈≈≈≈≈≈ #≈≈~##### ##≈≈≈≈≈≈~~~~~~~ #≈≈≈≈~~≈.÷#### #≈≈≈.~~.~≈≈≈≈≈≈...# #~ #≈≈≈~.∩..≈≈≈≈≈≈..~#  #≈≈≈..P~.≈≈≈≈≈≈.~#≈≈≈.@PP.≈≈≈≈≈≈~~.~##≈≈≈K#~#.≈≈≈≈≈≈≈.~. #≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~#≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~. #≈≈≈≈#~#≈########~~~ ##≈≈≈#~# ≈≈≈≈≈≈P~P~.~ K   kobold #≈≈≈≈#r h,]=~#≈########.P.~~ #≈≈≈≈#~#≈.~.~. #≈≈≈≈#~#≈.P.~.r hhc  The kobold closely misses you.r hk3--1--3.9 (1.6Shock59) r hbsr hu@ _The kobold hits you with a +0 short sword.r hO  # #≈≈≈≈≈≈ #≈≈~#### ##≈≈≈≈≈≈~~~~~~ #≈≈≈≈~~≈.÷####r hJ #≈≈≈.~~.~≈≈≈≈≈≈...# # #≈≈≈~.∩..≈≈≈≈≈≈..~#  #≈≈≈@.P~.≈≈≈≈≈≈.~ #≈≈≈..PP.~~.~# #≈≈≈K#~#.≈.~. #≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~r h #≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~. #≈≈≈≈#~#≈########~~~ ##≈≈≈#~# ≈≈≈≈≈≈P~P~.r h #≈≈≈≈#~#≈########.P.~ #≈≈≈≈#~#≈.~.~r hr h:K.r h[4---408r hDr hs h\>8  You hit the kobold.s hGf)s hxX5==5.7 (0.8Shock7s hc` _You kill the kobold!s h^ #≈≈≈≈≈≈~#####~~~~~~≈≈≈≈~~~.÷####.~~.~..# ~.∩..~..P~~~##P~~.~.#~#≈.~.~.≈#~#≈≈≈..~~~#≈≈≈≈≈≈≈≈.~~..≈≈≈≈##≈≈≈≈#~#≈≈≈≈≈≈≈≈≈.P.~ s hKhs hq6==-6.7 (1.06s hys hb}T _You see here a +0 short sword.t hJ4t ht h t h--5 _4t ht h t hVC3t h4t h =2t h{t hr2==1t hmt ht h!Y0t hj"t h%t h(Z49t h)t h;  You enter the shallow water.8) Water t hAt hKN _Moving in this stuff is going to be slow.t h^Ol==6t hIQt h]t h`t h!aC5t hbt het hht hiH3) t h9kt h####≈#≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈~#####≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~#≈≈≈≈~~~≈≈≈≈≈≈≈.÷#######≈≈≈.~~.~≈≈≈≈≈≈...# #~#≈≈≈~.∩@.≈≈≈≈≈≈..~# #.#~-69.5 (12.8)#≈≈≈..P~.≈≈≈≈≈≈.~~####.#≈≈≈).PP.≈≈≈≈≈≈~~.~######≈≈≈.#~#.≈≈≈≈≈≈≈.~.~.## #≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~.###≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~....##≈≈≈≈#~#≈########~~~~.##≈≈≈#~#≈≈≈≈≈≈≈≈P~P~#≈≈≈≈#~#≈########.P.~~ h9;49mt hst ht h_ _Partly explored, can't reach some places.t h4t ht hX;~~~.0.0).)t hJt hSt hV_ _Partly explored, can't reach some places.t h`t h`t hbt ht h<t ht h_ _Partly explored, can't reach some places.t h/4t h4t h״t ht ht h_ _Partly explored, can't reach some places.u hp[?25h[?0c  Search for what [Enter for "long bl", or ? for help]? u hbT [?25l[?1cu hZu h\q3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] a +0 short swordb - [Sewer] a +0 dagger (1 further duplicate)  c - [Sewer] a +0 whip (1 further duplicate)v h?ev hmv hu9##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ planckenstein the Slasher###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Vine Stalker#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 36/36 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 12/12 ========================v hvL#≈≈≈≈≈≈≈≈≈≈≈≈≈≈~####### AC: 2Str: 10##≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~ EV: 12Int: 17#≈≈≈≈~~~≈≈≈≈≈≈≈.÷####### SH: 0Dex: 21#≈≈≈.~~.~≈≈≈≈≈≈...# #~## XL:  7 Next: 14% Place: a Sewer#≈≈≈~.∩@.≈≈≈≈≈≈..~# #.#~ Noise: ---------  Time: 4069.5 (0.0)v h_v#≈≈≈..P~.≈≈≈≈≈≈.~~####.. o) +1 short sword (drain)#≈≈≈).PP.≈≈≈≈≈≈~~.~##### Cast: Shockv hvw#≈≈≈.#~#.≈≈≈≈≈≈≈.~.~.## Zot (4943) #≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~.##v hv#≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~....# v hv#≈≈≈≈#~#≈########~~~~..~ ##≈≈≈#~#≈≈≈≈≈≈≈≈P~P~.~.~ #≈≈≈≈#~#≈########.P.~~.~v hnw   _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "long bl", or ? for help]? .v hD~v hݎv hv hƘ. _v hv hשv hv hF _Unknown command.v h^ v hr0Inventory: 30/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  v hk - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 21 poisoned darts  x - 4 javelins v hcArmour (go to first with [)  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth v h%Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) v hWkWands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 2 scrolls of teleportation  p - 3 scrolls labelled YMOCIW GIQI v h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]x hJx hRx hC[##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ planckenstein the Slasher###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Vine Stalker#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 36/36 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 12/12 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈~####### AC: 2Str: 10##≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~ EV: 12Int: 17#≈≈≈≈~~~≈≈≈≈≈≈≈.÷####### SH: 0Dex: 21#≈≈≈.~~.~≈≈≈≈≈≈...# #~## XL:  7 Next: 14% Place: a Sewer#≈≈≈~.∩@.≈≈≈≈≈≈..~# #.#~ h[m Noise: ---------  Time: 4069.5 (0.0)#≈≈≈..P~.≈≈≈≈≈≈.~~####.. o) +1 short sword (drain)#≈≈≈).PP.≈≈≈≈≈≈~~.~##### Cast: Shock#≈≈≈.#~#.≈≈≈≈≈≈≈.~.~.## Zot (4943) #≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~.###≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~....# #≈≈≈≈#~#≈########~~~~..~ ##≈≈≈#~#≈≈≈≈≈≈≈≈P~P~.~.~ #≈≈≈≈#~#≈########.P.~~.~  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "long bl", or ? for help]?  h[Cm. _Unknown command.x hIbx hox htx hvx h x h Read which item? Scrolls  f - 2 scrolls of teleportation  p - 3 scrolls labelled YMOCIW GIQI  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGUs - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  y - 2 scrolls labelled HUTHENG HUCIU  C - a scroll labelled TYSEOPR NIPUI [!] read|quaff|evoke[?] describe selectedy hȇ y h y h ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ planckenstein the Slasher###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Vine Stalker#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 36/36 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 12/12 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈~####### AC: 2Str: 10y hQ ##≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~ EV: 12Int: 17#≈≈≈≈~~~≈≈≈≈≈≈≈.÷####### SH: 0Dex: 21y h #≈≈≈.~~.~≈≈≈≈≈≈...# #~## XL:  7 Next: 14% Place: a Sewer#≈≈≈~.∩@.≈≈≈≈≈≈..~# #.#~ Noise: ---------  Time: 4069.5 (0.0)#≈≈≈..P~.≈≈≈≈≈≈.~~####.. o) +1 short sword (drain)#≈≈≈).PP.≈≈≈≈≈≈~~.~##### Cast: Shocky h #≈≈≈.#~#.≈≈≈≈≈≈≈.~.~.## Zot (4943) y h͘ 8#≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~.###≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~....#y h  #≈≈≈≈#~#≈########~~~~..~y h  ##≈≈≈#~#≈≈≈≈≈≈≈≈P~P~.~.~y h Q #≈≈≈≈#~#≈########.P.~~.~y h s  _Partly explored, can't reach some places. y h5 _Partly explored, can't reach some places. _Partly explored, can't reach some places. y hG _Partly explored, can't reach some places. _Search for what [Enter for "long bl", or ? for help]? . y hW 1_Unknown command.y h &  y h pAs you read the scroll labelled YMOCIW GIQI, it crumbles to dust.  It is a scroll of enchant armour.y h /  --more--z h<Enchant which item? Armour  a - a +0 robe (worn)u - a +0 plate armour  z - a +0 kite shield[?] describe selected} h} h} h##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ planckenstein the Slasher###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Vine Stalker#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 36/36 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 12/12 ========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈~####### AC: 2Str: 10##≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~ EV: 12Int: 17#≈≈≈≈~~~≈≈≈≈≈≈≈.÷####### SH: 0Dex: 21#≈≈≈.~~.~≈≈≈≈≈≈...# #~## XL:  7 Next: 14% Place: a Sewer#≈≈≈~.∩@.≈≈≈≈≈≈..~# #.#~[40} hdm Noise: ---------  Time: 4069.5 (0.0)#≈≈≈..P~.≈≈≈≈≈≈.~~####.. o) +1 short sword (drain)#≈≈≈).PP.≈≈≈≈≈≈~~.~##### Cast: Shock#≈≈≈.#~#.≈≈≈≈≈≈≈.~.~.## Zot (4943) #≈≈≈≈#~#≈≈≈≈≈≈≈≈...~~.###≈≈≈≈#~#≈≈≈≈≈≈≈≈.~~....# #≈≈≈≈#~#≈########~~~~..~ } h##≈≈≈#~#≈≈≈≈≈≈≈≈P~P~.~.~ #≈≈≈≈#~#≈########.P.~~.~  } h_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "long bl", or ? for help]? . } h&_Unknown command.As you read the scroll labelled YMOCIW GIQI, it crumbles to dust.  It is a scroll of enchant armour.} h} hg70.5 (12} h4} h(D _Your +0 plate armour glows green for a moment.~ h.( ## ### # # #≈~ ##≈ #≈≈≈≈~~~≈.÷ #≈≈≈.~~.~≈≈≈≈≈≈...# #~ #≈≈≈~.@..≈≈≈≈≈≈..~# #.# #≈≈≈..P~.≈≈≈≈≈≈.~~#### #≈≈≈).PP.≈≈≈≈≈≈~~.~ #≈≈≈.#~#.≈.~.~.## #≈≈≈≈#~#≈...~~. #≈≈≈≈#~#≈.~~.... #≈≈≈≈#~#≈#~~~~..~ h ##≈≈≈#~#≈≈P~P~.~. #≈≈≈≈#~#≈#.P.~~.~ h~ ha11~ h~ hj _There is a gate leading back out of this place here.~ h ~ h+ ~ hw2 ~ h; ~ hL h20 _~ hU ~ h ##########........#........#.......###### # #.......#~~~~#.# #.......#~~~~#.# Dungeon:4#.......'~~@~#.# # ~ h #.......#~~~~#.# .## .########..#~~~~#.##### .g.. ....>...†..######.....##.... .#########.................~ h ? ######.#..........  #.......# ##### #..#....# #...$ ~ h W#..#....### #...~ h T20986) Gem (5987) ~ h ~ hWt -3.2 (1.7~ hz ~ h} } _Welcome back to the Dungeon! _There is a collapsed entrance here. h 4 h  h  h A  You enter the shallow water. h( N5) Water Gem (5986)  _Moving in this stuff is going to be slow.34 hl  hk F1) Gem (5982 h #)  hm  h @  There is an open door here. h5  h -0 h &1 _ h  h  h$  h M790 h7  hL  h k   ##  ..  .#   #########'###   #..........<###   #..............   #......@###### # 9.4 (6.2   #.......#~~~~#.#  hV   #.......#~~~~#.#  h L  #.......'~~.~#.# #   #.......#~~~~#.# .#  h   .########..#~~~~#.##### .g.   ....>...÷..######.....##...   .#########.................  ######.#...... h  h q80.4 (7879 h  h ; _Found an escape hatch in the ceiling. hXe he hf h4i hEk hkL78 hs67 hub56 hRv h}y@  There is an open door here. h|{ h{-4 hO|&5 _ h| h~ hb34 h hr h h0-2 hT3 hх hv hb12 h h  hnjL01 h hD ha h hE690 hI hx hF htM869 h hE h hL78 hs ho h h̚667 h hě h h| h656 hǞ h+ h* hg h-4 h5 hE hܣ h  hD-3 hj4 h h_ h hYL23 h h hz hL12 h, hj hkC0 h1 h hs h hL.59 h0 h˴ h h@ hl7859 h h hD ht ###  #.#  #######.# h  #.......#  #.#####.######## ###'### #........# .....<##########@#  h,.........# #.# ## ..######.# #.#  h#.Shock ..#~~~~#.# #.#  h;"#. ..#~~~~#.# #.# ########. ..'~~.~#.# #.# #........ g   goblin (asleep) ..#~~~~#.# #.## #........ h^ ..#~~~~#.##### .g.. # ..######.....##.... # h! h1100.4 (20.0) h?Z1.4 (2178 hd h_ h{ hW *****g  * h*The zap hits the goblin.  The goblin is moderately wounded. h hRQ.....g. hi1--==2.4 (1.0) hMD67 h hP( _The goblin shouts! h=  The zap hits the goblin. h1*** hlj*** * hM  hQ.....). h=0-----3Shock hiD56 h h0!J _You kill the goblin! h2 h8- h_ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h8 4 hN:  h<  hD C45 _3423 hF  hG  hG #-- hH D12 hI  hJ  hK 71== hCK D01 hVL  hN  hN M490 hO  hQ  hQ 7849 hQ  hS  hT  hT 678 hT  hU  hcW  hW I==67 hW  huX  hvZ  hZ 656 hZ  hv[  ht]  h] L45 hz^  h#`  hV` D34 ha  hKc M2== hc D23 hed  h?h 4 _Magic restored. hi  h%j L12 hj  hl  hn b01 hp  hs  hu  hv E390 hv  h x  hy  hz @==8 hkz 39 h_{  h}  h  h D78 hl  hd  h΅ b67 h  h <  You see here a +0 club. hČ  h S56 _ h#  hؕ  h  h L45 h^  h  hq x34 h  hL b23 h , h b12 h  h  hη  hM L01 h  hϽ  ha  h M290 hj  h1  hY  h E829 hz  h  h  h D78 h  h  h  h -6 h# 7 h  h  h  h 656 h7  h:  h  hY b45 h/  h  hI  hw D34 h  h  h@  hu L23 h  hp  ho  h L12 h  h# b01 h5%  h- N _You now have 103 gold pieces (gained 13). h0 c190 h2  hC5  hR8 c819 hh:  hL 27867 hvP b56 hR  hV  hhZ b45 h\  h`_  ha  ha L34 hc  hnf  h8i  hii L23 hk  h+n  hmp  hp L12 her  hqt  hy b01 h|  hl  h M090 h  h` M _You now have 109 gold pieces (gained 6). h* c809 h  h  h  h L78 h  h  h$  hO L67 h  h  h  hB L56 h  hQ  h֡ L45 h  h  h4  h b34 h  hƨ  ha  h L23 hl  h%  hr  h L12 h0  hj  h b01 hT  h  h, d8990 h  h  h d8899 h  hv  h  h L78 h  h^  h b67 h  h6  h b56 hg  hV  hY b45 h  hL  h" b34 h  hG  h  hM L23 h  h  h1 b12 h  h  h  h L01 h#  h  h  h E890 h  h  hf c889 h  h P  There is a stone staircase leading up here. h i78 _ h  h  h~"  h" L67 h$  h'  h*  hC+ L56 hp,  h.  h`2  h2 L45 h4  hY8  h:  hG: L34 h;  h=  h ? b23 h@  hH C  You see here a quill talisman. h1K  hmK S12 _ hDL  hM  hO b01 hQ  hTR  hS c790 hT  hU  h)X c879 hX  hZ  h[ b78 h\  h^  hW`  h` L67 ha  hb  hd  hMd L56 h'e  hh  hi  hj L45 h@  There is an open door here. h@ hAS45 _ h^B hC hgEb34 hF hH hJ h,KL23 h9L hhN hxPb12 hQ hR@  There is an open door here. hT hbUS01 _ h@V hW hY hYM390 h:Z h [ h\ hV\M839 h\ h] h_ h_L78 h` ha h c hOcL67 hc h4e hfb56 hng hh h/j h]jL45 hj hm hob34 ho h"q hr hrL23 h%s hs ht htL12 ht hv hw hBwL01 hw hy hhX##..........#.....#+######### #...........#....<# #..######'###.....#+##### #.)## #.....####......# ......#.#..+......# .##..##÷.>....##.#......# ####..###.#.####.#########..###.#.####.####### ~##~#.#...#.....@.......- #####.#...####...##..##. ####..#...# ##..# Z#  hShock##...#...# #..# ...##...# #..#..##..†.# #..# Z   kobold zombie (dormant) #⌠∩##.....# #..# ####......# #  h] ######## #### h222825.0) hC-96290 hL hF` _A kobold zombie comes into view. hAP. .<#' )## #.....#### .#.#..+ ÷.>....##.# .####.#  hPF#.####.####### #.....@....... ####...##..##.  ##..# Z#  #..# #..#†.# #..#∩ #..# #...   #### h:. .<#' )## #.....#### .#.#..+  h÷.>....##.# .####.# #.####.####### #.....@....... ####...##..##.  ##..# Z#  #..# #..# hr0†.# #..#∩ #..# #...    h hB h h<d _A kobold zombie is nearby! h[ W *****Z  The zap hits the kobold zombie.  The kobold zombie is moderately damaged.The zap hits the kobold zombie. h  h T...Z. h 1--=30.0)829 h  h8 e _The kobold zombie is heavily damaged. h  The zap hits the kobold zombie.  The kobold zombie is heavily damaged.The zap hits the kobold zombie. h4M**** h@ hI ...ZZ   orc zombie (wandering)You destroy the kobold zombie! h7Q0----178 hX hZ^ _An orc zombie comes into view. h<E ****Z  The zap hits the orc zombie.  The orc zombie is heavily damaged.The zap hits the orc zombie. hD hHE hP ..ZZ.  kobold zombieZ   orc zombieThe orc zombie is severely damaged.9/12 ----267 hV hqX` _A kobold zombie comes into view. hqA  The zap hits the orc zombie. hK******* hF,....... h8----5356 h hƠQ _You destroy the orc zombie! h **** The zap hits the kobold zombie. hJ  h  h P .ZZ.  hobgoblin zombieZ   kobold zombieThe kobold zombie is almost destroyed. h 7----445 h/!  hw# c _A hobgoblin zombie comes into view. hZD  The zap hits the kobold zombie. h K******* h h%U.Z...... h")6----534 h/ h1T _You destroy the kobold zombie! h;******* h hu9Z...... h$5----623 hO hZ _The zap misses the hobgoblin zombie. h}S ******* The zap hits the hobgoblin zombie. h'Z......--712 h hi _The hobgoblin zombie is almost destroyed. h:c G  The zap hits the hobgoblin zombie. hh K******* h ,....... h 4--8Shock01 h  h{ W _You destroy the hobgoblin zombie! h_ h h~ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 hM hD19 h<0 _ h 81978 h--67 h'b56 h hb45 h h95 h'`==34 h hb23 hV h hML12 h hb01 hC h hY`==090 h h hM809 hS hb78 h h h6==67 hb hb56 hl hb45 h hb34 h? h h6_==23 h. h6 heL12 hS hk hL01 h" h hN7990 hX hZ;7 hZ==8799 h h h>L78 h h!b67 hf hzx56 hu==45 h^ h hL34 h hb23 hC hx12 h h }8==01 h h`c890 h hc889 h hb78 h hJ h_==67 h  hb56 h hb45 h hY  h %9 h X==34 h  hi  h L23 hk  hL12 h h hb01 h h h `==790 h_ h hIM879 h h hL78 hh hCb67 h hNQ10/12== hD56 he h b45 h>! h"C3 h"4 h># h^%b23 h6& h' h'_==12 h{( he*b01 h+ h,c690 h- hQ/c869 hJ0 h1{1==78 h.2 h{2 h4b67 h;5 h6 h17L56 h7 hg9b45 h: h; h;_==34 h< h>b23 hC12 hSD{2==01 hD hE hG h=GM590 hG hqH h$Jc859 hJ hK h[Mb78 h1N hP hQu==67 hpR hS hT h9UD56 hU hW hXb45 hY h`3423 h` ha hcb12 hd he hfb01 hOg hXh hi hiM490 hj hk hhmc849 hn hn hpb78 hp h7s hmtb67 ht h,v hw hFxL56 hx hy h3{ hn{L45 h{ h| h/~ hk~L34 h~ h h1 htL23 hށ h h[L12 h h ḣ hE01 h h2M390 h h hy839 h h##'###.....#+#####  #.....####......# ####...#.#..+......# #÷.>....##.#......# ###.#.####.######## #.#.####.######## .#...#.............# .#...####...##..##.# .#...# ##..#...@#.# - .#...# #..#....#.# ...# #..####.#.# Shock  h0#..†.# #..# M.#.# #..######.#.# #.........#M   mummy (dormant)##### ###########  hŬ1320.4 (82.0) h'-1.4 (8378 hŷ hrX _A mummy comes into view. h ***M  The zap hits the mummy but does no damage.  The zap hits the mummy. h[  hg 6.M. h 1--=2.4 (1.0)67 h   h! 3 _The mummy is lightly damaged. h  *** The zap hits the mummy.  The mummy is moderately damaged.The zap hits the mummy. hst5.M. hu0----356 hu h hd` _The mummy is moderately damaged. h[u  You miscast Shock.  You are very lightly contaminated with residual magic. h^.M. hm9/12 -----4 h}4) Contam Gem (5735)  h hy0 _Nothing appears to happen. hh*  hu+ 8----=534 hY0  h3 _You miscast Shock. Nothing appears to happen. The mummy closely misses you. h * The zap hits the mummy.  The mummy is heavily damaged.The zap hits the mummy. h'M hf7----623 h! h#^ _The mummy is severely damaged. h * The zap hits the mummy.  The mummy is almost destroyed.The zap hits the mummy. h(w M  The mummy is almost destroyed. h6----712 hʩ h<K _The mummy misses you. h:v  The zap misses the mummy. The zap hits the mummy. hF* hC'. hK5----88Shock01 h R h;UL _You destroy the mummy! h 4 hj  h1  hu 6==2908297867 h  h}  h _==56 h^  h b45 hN  h b34 hR  h C2 h 3 hZ  h  hc 7==1) Gem (5722)  h  hM _Your magical contamination has completely faded away.01 h  hX  h M190 h  hN c819 h  h u==78 h@  h b67 h  hn b56 h  ho 8==45 h  h  h b34 hL  h L23 h  h b12 hm  hJ  h _==01 h  h  h M090 ha  h  h M809 h[  h  h$ D78 h  hX 9==67 h  hq b56 hE  h]  h L45 h  h" b34 h  h  hb _==23 h  h b12 h8  hh  h L01 hd  h h#F6990 h ha h10/12==8699 h; h hL78 h h hNL67 h h6  he L56 h  h  h^ _==45 h  hy hL34 h2 hZ hL23 h, h hL12 hX h h h+t1==01 h h hM890 h h M889 hC h hb78 h h h>_==67 h h h@L56 h h  h%!L45 h! hx# h#{2==34 hR$ h% h'b23 h,( h* hB, h\,L12 hl. h0 h2b01 h3 hL5 hY7W==79 h70 h^8 hA..##÷.>....##.#......# #..###.######### #..###.#.####.######## ~#.#...#.......# ##.#...####...##..##.# #..#...# ##..#....#.# ...#...# #..#....#.# ..##...# #..####.#.##..†.# #..#?@..#.#- ##.....# #..######.# #......# #.........# # hBl####### ###########  hG079.4 (51.0) hI-80.4 (52879 h N hPS _e - a golden potion h68#..##÷.>....##.#......# ##..###.#.####.# ##..###.#.####.# #~#.#...#.##.#...####...##..##.# ##..#...# ##..#....#.# #...#...# #..#....#.#.##...# #..####.#.# ..##..†.# #..#@...#.# ∩##.....# #..######.# ##......# #.#  # # h}@ hdBu1.4 (1.0)78 hH heO hQo2.4 (267 hU hXi _f - 3 scrolls of teleportation (gained 1) h 456453423120169086978 hW 67 h L56 ho  h  h b45 h@  h 7 _You open the door. h b34 h  h4 @  There is an open door here. h  h, S23 _ h  h  h# b12 h  hB 7 _You open the door. h b01 h:  h$  h&  h' M590 hb(  h-  hA/  h/ M859 hV0  hM 78 hQ b67 hT  hX  hZ b56 hj[  h9`  hb b45 hc  hh  hj b34 hl  h 23  h FThere is an open door here.12 _01490849 h %  hJ There is an open door here. h  hb S78 _ h@  htC 67 h!D (564534231201390839 hE  hK 27867 hҥ b56 h- 453423 h3  h L12 h  h  h  h L01 h  h_ JYou open the door. _There is an open hw Wdoor here. _You open the door. _There is an open door here.   h: K290  h _ ha  h  hU c829 h  hV  hY 786756 h?  hd  hR L45 h<  h  h  h L34 h]  hc  ho 23 ht  hUu b12 hw  h)|  h| L01 h}  h  hB  h˂ M190 h*  hX 819 h 7867 hZ   #........# #.#   #.......######.# #.#   #.......#~~~~#.# #.#   #.......#~S~~#.# #.#   #.......'~~.~#.# #.#   #.......#~~~~#.# ##)##   .########..#~~~~#.######....   ....>...÷..######.....##....   .#########.@................   ######.#...........  #.......######  #..#....# #.  #..#....### #.  #>[ hI 0;10m.'......###. S   ball python (constriction, wandering)  ####....#...#.  #....###.'.  ###### ###( h7  h? 442.4 (60.0) _There is an open door here. _You open the door. _There is an open door here.  A ball python comes into view. h\ X ~The ball python hisses angrily.3.4 (6156 _The ball python moves out of view. h*4 h* h1 hC  #<##########.#   #........# #.#   #.######.# #.#   #.#~~~~#.# #.#   #.......#~~~~#.# #.#   #.......S~~.~#.# #.   #.......#~~~~#.# ##)#   .########..#~~~~#.######   ....>...÷.@######.....##   .#########........ ######.#..........Shock  #.......#####   #..#....# #  h8E [14d  #..#....### # S   ball python (constriction)   #>.'......### ####....#...#  #....###.' hQ,0.0) hVM'S h`4.4 (145 ha h9 *** The zap hits the ball python.  The ball python is moderately wounded. h  h s...S h 1--=534 h  hB U _The zap misses the ball python. hB  The zap hits the ball python. h******* h6zj....... h@0----6Shock23 h hO _You kill the ball python! hiM4 hM hQb12 hZ01090 h\--809 h]b78 h^ hH` h`{1==67 hGa hc h:eb56 he h(g hx  h l-53.4 (7.Shockl   iguana (wandering) h 8- h  h" ^ _An iguana is nearby! h5  < #....l...  #.......#  #.......#~~~~#.#  #.......#~~~~#.#  #.......'~~.~#.#  #.......#~~~~#.# ##) .########..#~~~~# ....>...÷.@## .#########........ ######.#.     #> h* ! < #....l...  #.......#  #.......#~~~~#.#  #.......#~~~~#.#  #.......'~~.~#.#  #.......#~~~~#.# ##) .########..#~~~~# ....>...÷.@## .#########........ ######.#.  #> hB  h  h  h ^ _An iguana is nearby! h? *******lThe zap hits the iguana. h~ hw.l..... h0--=4.4 (145 hJ h4 _The iguana is lightly wounded. h=X******* hR hd..l.... h9/12 ----534 hA hP _The zap misses the iguana. h *******The zap hits the iguana. h4  h; i....l... hD 8----623 hK  h N 4 _The iguana is lightly wounded. hǜ Y******* hw  h$ q.....l.. h( 7----712 h-  h0   The zap hits the iguana. _The iguana is lightly wounded. _The zap misses the iguana.  The zap hits the iguana. _The iguana is lightly wounded. _The zap misses the iguana. h6h******* _The iguana is lightly wounded. _The zap misses the iguana.  The zap hits the iguana. _The iguana is lightly wounded. _The zap misses the iguana.  h The zap hits the iguana. hDk hqj.....l. hs6----801 ht hz h|J _The zap misses the iguana.  The zap hits the iguana. _The iguana is lightly wounded. _The zap misses the iguana.  The zap hits the iguana. _The iguana is moderately wounded. h  ***The zap hits the iguana.  The iguana is moderately wounded.The zap hits the iguana. h“ hs...l h5----95990 h h>^ _The iguana is heavily wounded. h0 ******* The zap hits the iguana. h7 ......lThe iguana is severely wounded. h:28------4----=608599 hA h=D+ _The iguana bites you! h [  You hit the iguana.  The iguana is almost dead.9=------1.3 (0.98 h h> _The iguana bites you but does no damage. ha8  You hit the iguana. hgi]† hzw30==25-2.1 (0.8Shock7 h} hJ _You kill the iguana! h0; h; hU< h> h3?[1=6 hG72=--563==45 hG hNI hI#4 hIW=34 hJ hL hLz5=23 hM h"^h - _You start resting. h=m-7.1 (5.0 h_w6==5==-8.1 (612 h>~ h" _HP restored. h` hє h hn h̘L01 h 890889 hܠ hDR===7 hw8 h hb h667 hd h h hƧL56 h h h6==45 h h hL34 h h h4L23 hȱ h h612 h h& h( h`@==0 h1 hr h. h[.79 h0 h hM879 h  hؾ hC7 h8 h h h}7==67 h h h6L56 h h6 hfL45 h: h h;L34 h h h@==2 h3 h h hL12 h h?b01 h hc690 h h;8 hY==869 h  hC7 h/8 h h hL67 h hnC5 h6 hk h/ h_==45 h4 h]L34 h hw h h:L23 h h hv9==12 h hS hD01 h h hE590 hx h  h[M859 h h hG_==78 h= h h6L67 hD hRb56 hH h h<D45 h h h;10/12== hD34 h h b23 h  h!  hV L12 h  h hHL01 hC h} h`==490 h hd hM849 h hb78 h/ h hD67 h[ h hM{1==56 h  h hD45 h h\!b34 h" h# h#D23 hv$ hJ%u==12 h% h'b01 h( h* h9, h,M390 h- h6JShockJ   endoplasm (wandering) h<  < #........  #.......#  #.......#~~~~#.#  #.......#~~~~#.#  h1=#.......'~~.~#.#  #.......#~~~~#.# ##) .########.†#~~~~# ...J>...÷.@##520.1 (52.0) .#########........ hZ='######.#.  h=0    #> h=_ _You start resting. h < #........  #.......#  #.......#~~~~#.#  #.......#~~~~#.#  #.......'~~.~#.#  h #.......#~~~~#.# ##) .########.†#~~~~# ...J>...÷.@## .#########........ ######.#.   hii#> h h ha _An endoplasm is nearby! hۭ  *******J  The zap hits the endoplasm.  The endoplasm is severely wounded. h.  hQ6 M.J...÷. hF7 Z0--=1.1 (1 h7 S.0)839 h=  h@ ^ _The endoplasm quivers. h2 ******* The zap hits the endoplasm. h  h m.>J..÷. h --278 h  hk ] _The endoplasm is almost dead. hO @  The zap hits the endoplasm. hwV u******* h m.>...÷. hY 9/12 --3Shock67 h  h 7 _You kill the endoplasm! h  h h h h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h; hYi56 _ h4534 h- hg--23 hv h\ hӘL12 h™ h10/12==01 h hc290 hd h h&M829 hP h hED78 h h h_==67 h h? hD56 h* hx45 hp hѮD34 hd h hSe1==23 h h h hL12 hд h hƶD01 h h hϹM190 h ha hY==819 h3 h  hFL78 h h hL67 h h* h h.56 h h hX ht2==45 h h4 _Magic restored. hib34 ha h h( hbL23 hN hi  You see here a ball python skeleton. h h~-1 h&2 _ h9 h h hZ_==01 h h h h7090 h# hq h hp hM809 h hP  There is an escape hatch in the floor here. h h:S78 _ h h# h h3L67 h h hb56 hx h h7 huD45 h h4 h h@L34 h h hm hL23 h h h h-1 h2 h h h h-0 h11 h hX hW hN4990 h hz hed8499 h h6 h( hiL78 h hE h hPL67 h hb  h:  ht L56 h  h[  hB b45 h  h hOL34 h h h h-C2 hx3 h h( h$L12 ha h h h h9L01 h h% h hKM890 h h h0 hgM889 h$  h! h8" h"b78 hN$ hA% h~%L67 h& hB' h(b56 h;) hY* hN+ h+L45 h", hL- h[. h.L34 h/ hD0 h1b23 h52 hQd###########.# #..#....#  #.# #..#....###  #.# #>.'......## #.# ####....#.. #.# #....###.' hCR #.# ###### ## #.# #.## #@###### #-77.1 (54.0) hlRK # ######### hRr #<# #........ hR## #........ ###........ #. hR@... #.......... hS)#......###. hW8- h[ hb^E _Done exploring. h hP h hWp........0.0) h4 h(E _Done exploring. h@}[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c h  h 26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading upb - [D:4] a stone staircase leading down  c - [D:4] an escape hatch in the floor  d - [D:4] a +0 club (2 further duplicates)  e - [D:4] 3 stones (9 further duplicates in 2 piles)  f - [D:4] a +0 robe (1 further duplicate)  h g - [D:4] a +0 whip  h - [D:4] an escape hatch in the ceiling  i - [D:4] a stone staircase leading up  j - [D:4] +0 fire dragon scales (500 gold)  k - [D:4] +0 golden dragon scales (800 gold)  l - [D:4] +0 pearl dragon scales (1000 gold)  m - [D:4] +0 storm dragon scales (650 gold)  n - [D:4] +2 shadow dragon scales (770 gold)o - [D:4] Garshasp's Dragon-Slaying Spoils  p - [D:4] a +0 dagger  q - [D:4] a shaft  r - [D:4] quicksilver dragon scales (500 gold)  s - [D:4] the +0 acid dragon scales of Fog Sosch {rPois rCorr SInv} (554 gold)  t - [D:4] the +0 ice dragon scales of Mirth {rF- rC++ rN+ Will+ MP+9 Int+2} (89 u - [D:4] the +4 steam dragon scales of Jeturit {^Contam Dex+4} (698 gold)  v - [D:4] the +7 swamp dragon scales of Juill {rPois Slay-5 SInv Stlth+} (800 g h. [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h5 h h  ###########.# #..#....# # planckenstein the Slasher  #.# #..#....### # Vine Stalker   hj#.# #>.'......### Health: 36/36 ========================  #.# ####....#...# Magic: 12/12 ========================  #.# #....###.' AC: 2Str: 10   h6#.# ###### ### EV: 12Int: 17  #.# h# SH: 0Dex: 21  #.# h# XL:  7 Next: 25% Place: Dungeon:4   hBX#@####### Noise: ---------  Time: 4577.1 (0.0)  #......# ######### o) +1 short sword (drain)  ######.# #........ Cast: Shock  hi #<# #........ Zot (20482) Gem (5483)   hH### #........  ###........ hB   #.......... h3Z   #..........   #......###.  _Magic restored. _You see here a ball python skeleton. _There is an escape hatch in the floor here.  he_Done exploring. _Done exploring.  Search for what [Enter for "."]? . h h  h| h. _ h2 Shopping list: 7 items, total cost 5011 gold pieces  a - [D:4] 500 gold quicksilver dragon scales  hB N b - [D:4] 554 gold the +0 acid dragon scales of Fog Sosch {rPois rCorr SInv}  c - [D:3] 560 gold a Codex of Conductivity  d - [D:4] 698 gold the +4 steam dragon scales of Jeturit {^Contam Dex+4}  e - [D:4] 800 gold the +7 swamp dragon scales of Juill {rPois Slay-5 SInv Stl f - [D:4] 899 gold the +0 ice dragon scales of Mirth {rF- rC++ rN+ Will+ MP+9 g - [D:4] 1000 gold +0 pearl dragon scales You have 109 gold pieces [!] travel|examine|delete items [a-g] choose item[Esc] exit h  h  h    ###########.# #..#....# # planckenstein the Slasher   h #.# #..#....### # Vine Stalker  #.# #>.'......### Health: 36/36 ========================  #.# ####....#...# Magic: 12/12 ========================  #.# #....###.' AC: 2 h` Str: 10  #.# ###### ### EV: 12Int: 17  #.## SH: 0Dex: 21  #.## XL:  7 Next: 25% Place: Dungeon:4  #@####### Noise: ---------  Time: 4577.1 (0.0)   h ~#......# ######### o) +1 short sword (drain)  ######.# #........ Cast: Shock   h #<# #........ Zot (20482) Gem (5483)  ### #........  h B ###........   h W #..........   #.......... hE o   #......###.   ht b_Magic restored. _You see here a ball python skeleton. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h  h4  h  h&  hi  hp kInventory: 31/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  hCr Missiles (go to first with ()d - 21 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  hr y B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 3 scrolls of teleportationp - 2 scrolls of enchant armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h$b hh h!m  ###########.# #..#....# # planckenstein the Slasher  #.# #..#....### # Vine Stalker  #.# #>.'......### Health: 36/36 ========================  #.# ####....#...# Magic: 12/12 ========================   hm#.# #....###.' AC: 2Str: 10  #.# ###### ### EV: 12Int: 17  #.## SH: 0Dex: 21  #.# hm# XL:  7 Next: 25% Place: Dungeon:4  #@####### Noise: ---------  Time: 4577.1 (0.0)   hm~#......# ######### o) +1 short sword (drain)  ######.# #........ Cast: Shock   h`n#<# #........ Zot (20482) Gem (5483)  ### #........  ###........   #..........   #..........    hn#......###.  _Magic restored. _You see here a ball python skeleton.  hn_There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h^s hv hy h6{ h  hRead which item? Scrolls  f - 3 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGUs - 2 scrolls of brand weapon  h@v - 2 scrolls of amnesia  y - 2 scrolls labelled HUTHENG HUCIU  C - a scroll labelled TYSEOPR NIPUI [!] read|quaff|evoke hpG[?] describe selected h hu h  ###########.# #..#....# # planckenstein the Slasher  #.# #..#....### # Vine Stalker  #.# #>.'......### Health: 36/36 ========================   h^#.# ####....#...# Magic: 12/12 ========================  #.# #....###.' AC: 2Str: 10  #.# ###### ### EV: 12Int: 17  #.## SH: 0 hsDex: 21  #.# h# XL:  7 Next: 25% Place: Dungeon:4  #@###### h# Noise: ---------  Time: 4577.1 (0.0)  #......# ######### o) +1 short sword (drain)  ######.# #........ Cast: Shock  #<# #........ Zot (20482) Gem (5483)   h### #........  ###........   #.......... h   #..........   #......###.   hw_Magic restored. _You see here a ball python skeleton.  h_There is an escape hatch in the floor here. _Done exploring. _Done exploring.  h<M_Search for what [Enter for "."]? . h^ #######.####..########.####>.'#######.##############.##############.##############.##############.##############@#################################<##############################################.##############.  As you read the scroll labelled HUTHENG HUCIU, it crumbles to dust. h3o8.1 (112 h9 haV _You feel momentarily disoriented. It was a scroll of revelation. hQ\ hcInventory: 31/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 21 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)  hdJ u - a +1 plate armourz - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10)  hdScrolls (go to first with ?)  f - 3 scrolls of teleportationp - 2 scrolls of enchant armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h׎  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 21 poisoned darts  x - 4 javelins Armour [  a - a +0 robe (worn)  u - a +1 plate armour  z - a +0 kite shield Magical Staves (go to first with |)E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands /)  t - a wand of flame (10) Scrolls (go to first with ?)  f - 3 scrolls of teleportation  p - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGUsbrand weapon17% h u - a +1 plate armour  B - a ring of see invisible (worn)v - 2 scrolls of amnesia  y - a scroll of revelation  C - a scroll labelled TYSEOPR NIPUI Potions (go to first with !)  b - a potion of magic4 h  c - a sapphire potion52 hUd - 21 poisoned darts  x - 4 javelins Armour (go to first with [)  E - a staff of earth  B - a ring of see invisible (worn)35 h+Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  x - 4 javelins  E - a staff of earthtop hyWA u - a +1 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10.  hWIf you switch to wearing this armour: Your AC would increase by 9.0 (2.0 -> 11.0). Your EV would decrease by 11.3 (12.0 -> 0.7). Your spell failure would worsen by up to 94% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour  hXI(w)ear, (d)rop, (=)adjust, or (i)nscribe. hInventory: 31/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  g - a +0 mace  hEk - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  d - 21 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armour  z - a +0 kite shield  hsMagical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  hWands (go to first with /)  t - a wand of flame (10)  haScrolls (go to first with ?)  h҄: f - 3 scrolls of teleportation h;p - 2 scrolls of enchant armour  h/[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hh  h'  h| E  ###########.# #..#....# # planckenstein the Slasher  #######.####..#....### # Vine Stalker  #######.####>.'......### Health: 36/36 ========================  #######.#######....#...# Magic: 12/12 ========================  #######.#######....###.' AC: 2Str: 10  #######.############ ### EV: 12Int: 17  #######.######## SH: 0 h sDex: 21  #######.######## XL:  7 Next: 25% Place: Dungeon:4  #######@######## Noise: ---------  Time: 4578.1 (0.0)  #######......########### o) +1 short sword (drain)  ############.###........ Cast: Shock  h@ ############<###........ Zot (20481) Gem (5482)  ################........  h^ ` ################........   h{ v ##############..........   h ##############..........    h #......###.  _There is an escape hatch in the floor here.  h l_Done exploring. _Done exploring.  h _Search for what [Enter for "."]? .  As you read the scroll labelled HUTHENG HUCIU, it crumbles to dust.  h A_You feel momentarily disoriented. It was a scroll of revelation. hH&  h)  h/  h^0  h" h!Level 4 of the Dungeon <<<<>>>>^∩(Press ? for help)  ##.#########......................##.........##.######.#.#######.#  #.##############.#.....................%....+.....†............>#  #...........# #.......############....(....##..#######.#######.#  ###########.# #..#....# #....###.........##..#.......# #.# #######.####..#....### #.........#########..#.####### #.# #######.####>.'......###.........)..........#.##.# #######.#######....#...#.........#########..#.##.# #######.#######....###.'......<..# ###..#.##.#  h"#######.############ ###(........# #....#.##.# #######.########.....÷.### #.####.##.# #######.########....##...# #......##.# #######@########[...####.# #########.# #######......###########....# #.###.# ############.###............# #..###############.# ############<###.........#### ##...##.........############.# ################.........####..#.........#............# ################.........###.#.........#...........## ##############...........####### #.#.........#...........# ##############.................# #.#.....................#  h"#......###........# #...#####+###...........# #......# #........#######'#####.#.............# #......# #........##^.........#.#.............# #......# #........##..........#.....#+######### h, ### #.......'~~.~#.# #.#  #.### #.......#~~~~#.# ##)########.........##.# #.#.##.########.†#~~~~#.######.........# #.#[#.....>...÷..######.....##........# #.###.##.....................##.........##.######.#.#######.#######.#......%....+.....†............>#...........# #.......############....(....##..#######.########## #.. #....###...............#..#....### #.########..#.#######>.'......##....)..............#...#.........#########..#.....###.'......<...#.##### ###(........# #....#.# hL-.####### #.....÷.### #.####.# .####### #....##...# ## @ #[...####.# ######## #......###########....# #.###..###...# #..############## #.#<####### ##...#############.#################.........# ###..#.........#.#################.........# ##.#.........################.....####### #.#.........##############... #.#..................... h\4 =>> hQ hQE  ###########.# #..#....# # planckenstein the Slasher  #######.####..#....### # Vine Stalker  #######.####>.'......### Health: 36/36 ========================  #######.#######....#...# Magic: 12/12 ========================  #######.#######....###.' AC: 2Str: 10  #######.############ ### EV: 12Int: 17  #######.######## SH: 0 hDex: 21  #######.######## XL:  7 Next: 25% Place: Dungeon:4  #######@######## Noise: ---------  Time: 4578.1 (0.0)  #######......########### o) +1 short sword (drain)  ############.###........ Cast: Shock  ############<###........ Zot (20481) Gem (5482)  ################........  ################........   ##############..........   ##############..........   #......###.  _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  h As you read the scroll labelled HUTHENG HUCIU, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. hd h hC( h( hh001790 hr2 h2 h03M879 h3 h5 hJ6 h6L78 h6 h8 h29 hY9L67 h9 h7; hE<b56 h< h> h> h7?L45 h? h+C h?Db34 hD hG hHC2 h/I3 hI hL hM h NL12 huN hQ hRb01 h&S huV hWc690 h X h[ h[ h\M869 h\ h_ hc` h`L78 h` hdx67 h e hg hh hhL56 hIi hk hl hlD45 hm h9o hob34 h}p hdr hRs h tL23 hZt hv hJw hwL12 hw h{ h$| h_|L01 h| h~ h hc590 h; hɃc859 h  hbS _Done exploring.Search for what [Enter for "."]? .  As you read the scroll labelled HUTHENG HUCIU, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  There is an escape hatch in the floor here. h h9S78 _ h hK h9b67 h hV hb56 h h hb45 h> hœi  You see here a ball python skeleton. hi34 _ hY hY h h9L23 h h hnL12 h hQ hٜ hb01 hA h hAc490 h# h h h.M849 h h h? hL78 ho h hs hL67 hi h hb56 h hu h hL45 h hϹ hغ hL34 hջ h#.# #.......#~~~~#.# ##)##### #.########.†#~~~~#.######........ .....>...÷..######.....##........ #.#########...................... #.##############.#............... #...........# #.......# ###########.####..#....# #....  #######.####..#....### #.....  #######.####@.'......###..... h616.1 (38.0)  #######.#######....#...#.....  #######.#######....###.'  #######.############ ###(  #######.####### #  #######.####### #....#  #######.####### #[...#  #######......###########....#  ############.###......# h h hc _There is a stone staircase leading down here. h. hv h h h|7.1 (1.0)23 _ h h%&  h%nYou climb downwards.  You hear the hiss of flowing sand. hS/  --more-- h ### #.# #.. #.# #.#5 #@# ### hC6 h h/+T8 (1.712  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. h 4 h  h`  h  h 01 _390 h0  hf E839 h  h  hj L78 h  hR  h»  h  h L67 h׿  h  h b56 h  hi  h b45 h  h  hb  h L34 h  h  h b23 h  h  h^ b12 h  hH  h,  hp L01 h  h  h c290 h#  h  h  h M829 h?  h  h] b78 h  h|  ha b67 h  h  h x56 h>  h  h L45 h  h  h" b34 h  h  hb b23 h  h  h b12 hy  hH  hK b01 h  h[  h M190 hF  h  h  hP c819 h  h  hh b78 h.  h  h b67 hU  h  h% b56 h  h  h b45 h$!  h #  h %  hy% L34 h &  h'  hN1 2312 hi2  h? S..$.#.##.##..#.#Shock#.# #.# #.#S   adder (asleep) #.# h@  #.# #.# hM 047.8 (30.0) hS p8.8 (3101 hX  h] _An adder comes into view. _You see here a golden potion. h_ *******S    The zap hits the adder. h( h/* h82h.$S. hy2... hm4T1--= h4Y9.8 (1.0)090 hS; h/?] _The adder is heavily wounded. h **** h/ .**** h hn...S... hS0----50809 h hO _The zap misses the adder. h X******* h -....S..9/12 ----178 h  h O _The zap misses the adder. h_u  You miscast Shock.  You are very lightly contaminated with residual magic. hsV.S h8-----26) Contam Gem (5407)  h` h0 _Nothing appears to happen. h0 ******* The zap hits the adder. h!  h* ......SThe adder is severely wounded. h- 4--7----=356 h1  h4 * _The adder bites you. h47  You hit the adder. h;G† hNC5=-74.6 (0.8Shock45 hJ hQI _You kill the adder! hX h]6==-5.6 (1.034 h'b he_ _e - 2 golden potions (gained 1) h; h4 h! h8==23 h hD12 hУ h hZ01 hͫ hg=399) Gem (5400)  h hPZ _Your magical contamination has completely faded away. hαK==8399 h hҲ hŵ hD78 h{ h hRL67 ht hJt9==5 h6 hd h hSD45 h h hL34 h h& hbD23 hJ h==12 h _You hear the slow hiss of a distant avalanche of sand.0 h1 h h hE890 h hc889 h h hx10/12==78 h h h D67 h hK h656 h h h hL45 h h==34 h]  h"L23 h# hrGb12 hzI h[s011==7908797867 h\ h_V==5 hx_6 h_ hcb45 h|Y342==23 _Magic restored.12  You see here an adder corpse. h}i01 _ h hq690 hy;== h(;869 h h h h2L78 h hg h h(L67 huj5645 _You now have 121 gold pieces (gained 12). h h<L34 h h hb23 h h߯ hֲ h%D12 h h01 h h]E590 h h3 h hOM859 h h h  hT-7 ht8 hH h7 _You open the door. h hL67 h h|@  There is an open door here. hR.. ## #########..# .. #⌠..........#. #.~≈≈~~~≈#.#.###.~≈≈≈≈≈≈...#.'@~≈≈≈≈≈S-#.#.#.≈~~~~≈≈#...#........Shock#.###..###########..........########..###S   adder (asleep) h##.###..##..## hr1702.6 (47.0) hp3.6 (4856 h hZY _An adder comes into view. hV *******S    The zap hits the adder.  The adder is moderately wounded. h@v, hwx~≈≈≈S≈≈ hx61-- h#yv=4.6 (1.0)45 h- h[/ _The adder hisses angrily. hu *******The zap hits the adder. hz} h} hx~≈S≈≈≈≈ hW0----53 h4 h  h` _The adder is moderately wounded. h/ u *******The zap hits the adder. h*  h+  h2 ^S≈≈≈≈≈≈ h4 F9/12 ---- hP4 c623 h9  h= ] _The adder is heavily wounded. hL;******* h d S≈≈≈≈≈≈The zap misses the adder. The adder bites you but does no damage.8----712 h h&S _The adder closely misses you. hޏ  You miss the adder. You bite the adder, but do no damage.The adder is heavily wounded. hjq8.4 (0.801 h hcK _The adder misses you. h   You closely miss the adder. You bite the adder. You drain its power.  You feel invigorated.  The adder is severely wounded. h. Y9==9.2 h  hq R _The adder barely misses you. h%  You closely miss the adder.The adder is severely wounded. hj n10.0490 hV  ho R _The adder barely misses you. hz  You hit the adder.  The adder is almost dead. hk8849 h hWR _The adder barely misses you. hUl  You miss the adder. You bite the adder. hE† h:10/12====91.6 _The adder barely misses you.  You miss the adder. You bite the adder. _You kill the adder! hOTraining target 6.0 for Long Blades reached!  Your Long Blades skill increases to level 6!You need to enable at least one skill for training. h/  --more-- hB3 h5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   m - Spellcasting   3.0   4.0   0   h;6G         b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   h6v c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       h7  f - Throwing   0.0   1.2  -1   q - Evocations   2.0   3.6  -1       h%7T     hJ7B g - Short Blades   3.6   1.2  -1       h{7_ h - Long Blades   6.0   4.2  -1 +4     h7         h7. i - Armour   0.0   1.4  -2       h8. j - Dodging   2.0   4.2  -2       hM8 k - Shields   0.0   1.2  -1       l - Stealth   3.0   2.4  +3   h8!             h8         h8You need to enable at least one skill.[?] Help h8G[=] set a skill target  hL9}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h| h + Long Blades   6.0 h W |TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  -- --  --  --  --  a-z] set[-] clear selected targetcost|targets h [?25h[?0c h *0  h`9"  hRN[?25l[?1c8.0 Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h h h]  planckenstein the SlasherVine StalkerHealth: 36/36 ========================Magic: 10/12 ====================----.. ## #########AC: 2Str: 10 h ..# .. #⌠.......EV: 12Int: 17...#. #.~≈≈~~~≈SH: 0Dex: 21 h">#.#.###.~≈≈≈≈≈≈XL:  7 Next: 29% Place: Dungeon:5...#.'@†≈≈≈≈≈≈ hYNoise: =--------  Time: 4711.6 (0.8) h@#.#.#.≈~~~~≈≈o) +1 short sword (drain)#...#........Cast: Shock h#.###..##########Zot (26347) Gem (5348)  h#..........########..#####.###..# h#..## _The adder barely misses you.You miss the adder. You bite the adder. _You kill the adder! h<Training target 6.0 for Long Blades reached!  Your Long Blades skill increases to level 6! h_IYou need to enable at least one skill for training. hBShock h!  h". _ h` h67 _56 h" hQL45 h} hqb34 h8 h;b23 h h h D12 h h h/L01 hU h _You hear the slow hiss of a distant avalanche of sand. h71== hE390 h h hE839 h haC7 h8 h0 h hPL67 h h hj@==5 h6 h% hb45 hl hb34 he h hDt2==23 h7 hH  hk  h  h D12 hy  h\@  There is an open door here. h h_401  h_ hQ h h h1.29 hR0 h h h  hG`==829 h hH hL! h!L78 h?" h# h% h%L67 h& h' hM( hs(L56 h#) h) h}+ h+L45 h, hM- h=X..#l..#$... #..####  #..#..  h=#..#.### ######### #..#...# #⌠....... #.@.#.# #.~≈≈~~~≈- #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈Shock h= #.###.#.#.≈~~~~≈≈ h=#. #...#........ h>g#.###..##########l   iguana (asleep) #..........# h>#######..### ##.## hK 34.6 (23.0)  An iguana comes into view.Found 14 gold pieces. hL h"Ui .ljlj   gnoll  The iguana hisses angrily. You hear a shout!  A gnoll comes into view. It is wielding a +0 whip. h_z===5.6 (2434 h{e hl* _You hear a shout! x2 hb *****The zap hits the gnoll. hB  The gnoll is lightly wounded. h h$.j...j   gnoll hv1----6.6 (1.0)23 h ha* _You hear a shout! x2 h?2 I..#...#$ .. #.j#####..#..  h2 #..#.### ##########..[33m#...# #⌠....... .#.# #.~≈≈~~~≈ #$#@#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈  h2 j#.###.#.#.≈~~~~≈≈ #. #...#........ #.###..########## h2 #..........########..## h3 _# ##.# h;3 8#.. h3 !# h=  hB --7Shock12 h~G  hI  hI..#$ ... #.j#####..#.. #..#.### ##########..#...# #⌠....... #...#.# #.~≈≈~~~≈  h#$#.#.###.~≈≈≈≈≈≈ #.#.@.#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #...#........ #.###..########## #..........# h#######..### ##.# h.#.. h9W##..# h hjjj   gnoll h-8Shock01 hy h h". #.j#####..#.. #.j#.### ##########..#...# #⌠....... #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈  h#.#...#.'.†≈≈≈≈≈≈ #.###@#.#.≈~~~~≈≈ #. #...#........ #.###..########## #..........# #######..### ##.##  hr..##..##... hט!# hi h4U.j h,-9190 h} hL hҰl#.j####..#.. #..#.### ##########.j#...# #⌠....... #...#.# #.~≈≈~~~≈$#.#.###.~≈≈≈≈≈.#...#.'.† h9>###.#.#.≈~~~~ #@..#........###..##########.........# ######..## ##.## ho #....##... hG†# h# hۼT.j h --40819 hX h hcR  .#.. #..#.### #########..#...# #⌠....... #.j.#.# #.~≈≈~~~≈ hR K$#.#.###.~≈≈≈≈≈.#...#.'.†##.#.#.≈~~~~ #...#........###@.###########..........# #######..### ##.##  #..# h S g..##.#... h]  he 1Shock78 hk  hn  h+ #..#.### ##########..#...# #⌠....... j.#.# #.~≈≈~~~≈ #$#j#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #...#........ #.###..########## #.....@....# #######..###  ##.## ..# #..###...# j   gnoll#†#.##.#...#.###..# h  h T.j h y2Shock67 h  h  h.n#..#...# #⌠....... ..#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#.j.#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈  hn#. #...#........ #.###..########## #..........# #######@.###  hn##.## ..#  hn[#..###... hn,# hov#†#.#  ho#.#...#.###..# h6oH#.# ..# hOt h#{T.j hр2==356 h  h hN.#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈  h#.#...#.'.†≈≈≈≈≈≈ #.###j#.#.≈~~~~≈≈ #. #...#........ #.###..##########  h#..........# #######..###  h##@## ..#  h#..###...# #†#.# hmu#.#...#.###..##.# ..##.# ... hz h4U.j hj445 h hZ h_$#.#.###.~≈≈≈≈≈.#...#.'.†##.#.#.≈~~~~ #j..#........###..##########.........# ######..## hS` ##.##  #@.##.#†#.#.#... hu`n##..# .. ... h`? # hGe hlT.j hqj534 hdv hcx hK.#...#.'.†##.#.#.≈~~~~ #...#........###.j##########.........# ######..## ##.##  #.. ht#.#†#.#...##..# ..# ... #. h h/. h 6Shock23 h hI h$  ##.#.#.≈~~~~ #...#........###..##########.........# ######..## ##.##  h%  #..#.#†#.#...##..# h:% ~..##.##.# h+  h 1 hjj   gnoll h3 ==7Shock12 hD9  hD;  hf  #...#........###..##########.........# ######j.## ##.##  #.. h #.#.#.#...##..# ..# hݥ V ... #. h  h|  hl P.j h@ K80 hc 1 h  h s _You see here an adder corpse. ht###..##########.........# ######..## ##j##  #..# h*.#†#.#..##..#  ... #  h h0P.j hr9090 _ h$ h' h1bV.........# ######..## ##.##  #j...##. hb†#.#...##..#  ... hbH # hf hElP.j hml50809 hsp hOr h######..## ##.##  #..#j.## h...†#.#...##..#  h> ... # h  h hP.j hj178 hW hx h(M  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h? #######..###  planckenstein the Slasher ##.## Vine Stalker #..# Health: 36/36 ======================== #..##  Magic: 11/12 ======================-- h @ #j..#  AC: 2Str: 10 #*#.#  EV: 12Int: 17 hc@ #*#...  SH: 0Dex: 21 #*###..#  XL:  7 Next: 29% Place: Dungeon:5 #@# ..#  Noise: ---------  Time: 4751.6 (0.0) h@ #.# ...  o) +1 short sword (drain) h@#.# #.  Cast: Shock #.# h@l Zot (26307) Gem (5308)  h@I#.# h@#.# j   gnoll hAI#.# h=AW#.# #.#  h[A[_You see here an adder corpse.  hyACasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hAJAim: a gnoll, wielding a +0 whip (72% to hit) h#######..###planckenstein the Slasher##*##Vine Stalker#*.#Health: 36/36 ========================#*.##Magic: 11/12 ======================--#*..#AC: 2Str: 10#*#.#EV: 12Int: 17#*#...SH: 0Dex: 21#*###..#XL:  7 Next: 29% Place: Dungeon:5#@# ..#Noise: ---------  Time: 4751.6 (0.0)#.# ...o) +1 short sword (drain)#.# #.Cast: Shock#.#Zot (26307) Gem (5308) #.##.# h j   gnoll#.##.##.# _You see here an adder corpse.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) hܢ hk....j. h" . h{w=2.6 (167 h h  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit)  hޱ5_The zap hits the gnoll but does no damage. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h`  #######..###  planckenstein the Slasher h` ##.## Vine Stalker #..# Health: 36/36 ======================== #..##  Magic: 10/12 ====================---- #...#  AC: 2Str: 10 h`  #j#.#  EV: 12 h` =Int: 17 h:a #*#...  SH: 0Dex: 21 #*###..#  XL:  7 Next: 29% Place: Dungeon:5 #@# ..#  Noise: =--------  Time: 4752.6 (0.0) ha #.# ...  o) +1 short sword (drain) #.# #.  Cast: Shock #.# Zot (26306) Gem (5307)  ha #.# #.# hb  j   gnoll #.# hBb N #.# hdb V#.# _The zap hits the gnoll but does no damage.  hb ~Casting: Shock (safe; 6% risk of failure)  hb MConfirm with . or Enter, or press ? or * to list all spells. hb sAiming: Shock (safe; 6% risk of failure)  hb Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) h| #######..###planckenstein the Slasher##*##Vine Stalker#*.#Health: 36/36 ======================== h| n#*.##Magic: 10/12 ====================----#*..#AC: 2Str: 10 h'~ #*#.#EV: 12Int: 17 h 2#*#...SH: 0Dex: 21#*###..#XL:  7 Next: 29% Place: Dungeon:5#@# ..#Noise: =--------  Time: 4752.6 (0.0)#.# ...o) +1 short sword (drain)#.# #.Cast: Shock#.#Zot (26306) Gem (5307) #.##.#j   gnoll#.##.##.#  hE _The zap hits the gnoll but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) h h[ ....†j. ho3.6 (156 h  hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) _The zap hits the gnoll but does no damage. h"  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg R #######..###  planckenstein the Slasher ##.## Vine Stalker #..# Health: 36/36 ======================== #..##  Magic: 9/12==================------ #...#  AC: 2Str: 10 #†#.#  EV: 12Int: 17 #j#...  SH: 0Dex: 21 hh #*###..#  XL:  7 Next: 29% Place: Dungeon:5 #@# ..#  Noise: =--------  Time: 4753.6 (0.0) #.# ...  o) +1 short sword (drain) #.# #.  Cast: Shock #.# Zot (26305) Gem (5306)  #.# #.# j   gnoll #.# #.# hh  #.#  h.i _The zap hits the gnoll but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hai Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) hXc #######..###planckenstein the Slasher##*##Vine Stalker#*.#Health: 36/36 ========================#*.##Magic: 9/12==================------#*..#AC: 2Str: 10#*#.#EV: 12Int: 17#*#...SH: 0Dex: 21#*###..#XL:  7 Next: 29% Place: Dungeon:5#@# ..#Noise: =--------  Time: 4753.6 (0.0)#.# ...o) +1 short sword (drain)#.# #.Cast: Shock#.#Zot (26305) Gem (5306) #.## hc [37m.#j   gnoll#.##.##.# _The zap hits the gnoll but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) h  h ....†.j h o4.6 (145 h  h MCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) _The zap misses the gnoll. h9\  You hit the gnoll.  The gnoll is lightly wounded. h;28------7----=5.4 (0.834 h? h\C8 _The gnoll hits you with a +0 whip! h  You barely miss the gnoll. You bite the gnoll. You drain its power.  You feel invigorated.  The gnoll is lightly wounded. hc8==---6.2 h; hR _The gnoll barely misses you. h;   (very drained)  You hit the gnoll. You drain the gnoll. You bite the gnoll.  You drain its power. You feel invigorated.  The gnoll is severely wounded. h 9=-----9====-7.023 h  h < _The gnoll hits you but does no damage. h7  You hit the gnoll. hcC) hd30==328Shock12 hؿ hI _You kill the gnoll! h\H  hH  hI  h`M  hV 1=012=10/12====2990 hW  h0X 3==8299 hY  h]  h^ d4=78 h_  hJa  hOd 5=67 hd  hl h - _You start resting. hw .62.8 (5.0 h{ 6====-3.8 (656 h>  h " _HP restored. h4 h h* hL45 h34 h&91 haX==23 h ht=12 h hX h:e 7.8 (4 _You start resting. heo8.8 (501 h hv _You hear the slow hiss of a distant avalanche of sand. h4 hۂ h‡c890 h==889 hG hb78 hӔ hb67 h h}b56 h hF{2==45 h ha h4 _Magic restored. hbb34 h h{  Things that are here:  a +0 whip; a gnoll corpse ho hS23 _ h h% hb12 hh hob  You see here an adder corpse. h hf==01 _ h h hec790 hP h# hXc879 hZ h- hb78 h$ h2 hb67 h2 h hb56 h= h[ h4 hjL45 h h6 h, #.j#### #..#.. #.j#.### ##########..#...# #⌠.......#...#.# #.~≈≈~~~≈#$#.#.###.~≈≈≈≈≈≈#.#...#.'.†≈≈≈≈≈≈#.###.#.#.≈~~~~≈≈#. #@..#........#.###..###########..........# Shock#######..### ##.## #..#j   gnoll (wandering) #..## #...# #†#.# hS084.8 (16.0) h h .l.l   iguanaA gnoll comes into view. It is wielding a +0 flail. hP p5.8 (1734 hu h,2 _The gnoll moves out of view. h, ******* The zap hits the iguana. h1p  The iguana is moderately wounded. h(g.l...... h41--==6.0)23 h: h=* _You hear a shout! x2 h" *******The zap hits the iguana. ho htP....... htz0-----7Shock12 h h^ _The iguana is heavily wounded. h}  h? 8- h  h̆ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hkE .. #..#.### #########..#...# #⌠....... hnx #...#.# #.~≈≈~~~≈$#.#.###.~≈≈≈≈≈.#...#.'.†##.#.#.≈~~~~ #...#........###@.###########..........# #######..### ##.## ..#...†#.##.#... h t h{y-801 _ h0 hh hD #..#.### ##########..#...# #⌠....... .#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #...#........ #.###..##########  h)E #.....@....# #######..###  ##.## ..# #..## hIE F#...# hfE #†#.##.#... hE 9#)###..# hN  hR -9690 hmX  hY  h [#..#...# #⌠....... l.#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈  h[#. #...#........ #.###..########## #..........# #######@.###  ##.## ..# #..###...# h[#†#.# l   iguana h \#.#...#)###..# h+\H#.# ..# h` h^hJ.l hpt{90Shock869 h { hq} hB.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hK  #..#...# #⌠.......  planckenstein the Slasher #...#.# #.~≈≈~~~≈  Vine Stalker #$#l#.###.~≈≈≈≈≈≈  Health: 36/36 ======================== #.#.*.#.'.†≈≈≈≈≈≈  Magic: 9/12==================------ #.###*#.#.≈~~~~≈≈  AC: 2 h*L Str: 10 #. #*..#........  EV: 12Int: 17 #.###.*##########  SH: 0 hJL <Dex: 21 hhL '#.....*....#  XL:  7 Next: 32% Place: Dungeon:5 hL #######@.###  Noise: ---------  Time: 4790.8 (0.0) ##.##  o) +1 short sword (drain) #..#  Cast: Shock #..##  Zot (26268) Gem (5269)  h#M >#...#  hcM #†#.#  l   iguana hM #.#...  #)###..#  hM  #.# ..#  hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hM Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hN Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h2N sAim: an iguana (heavily wounded, 72% to hit) h> #..#...# #⌠.......planckenstein the Slasher#..*#.# #.~≈≈~~~≈Vine Stalker#$#*#.###.~≈≈≈≈≈≈Health: 36/36 ========================#.#.*.#.'.†≈≈≈≈≈≈Magic: 9/12==================------#.###*#.#.≈~~~~≈≈ h? NAC: 2Str: 10#. #*..#........EV: 12Int: 17#.###.*##########SH: 0Dex: 21#.....*....#XL:  7 Next: 32% Place: Dungeon:5#######@.###Noise: ---------  Time: 4790.8 (0.0)##.##o) +1 short sword (drain)#..#Cast: Shock#..##Zot (26268) Gem (5269)  h"@ #...##†#.#l   iguana#.#...#)###..##.# ..#  hW@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h@ lAim: an iguana (heavily wounded, 72% to hit) h  h_ R....... h! =1.8 (1Shock78 ha  h  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hM #Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit)  hu E_The zap misses the iguana. hC  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h P  Okay, then. h  h  h . _ h! .#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #...#........ #.###..##########  hV" #..........# #######..###  ##@## ..# #..###...# #†#.##.#... h}" #)###..##.# ..# h" P#.# ... h%  h- ll   iguana h5 i-2Shock67  h5 _ hV<  h?  h~  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h,# #...#.# #.~≈≈~~~≈  planckenstein the Slasher #$#.#.###.~≈≈≈≈≈≈  Vine Stalker #.#.l.#.'.†≈≈≈≈≈≈  Health: 36/36 ======================== #.###*#.#.≈~~~~≈≈  Magic: 8/12================-------- #. #*..#........  AC: 2Str: 10 hy #.###.*##########  EV: 12Int: 17 #......*...#  SH: 0Dex: 21 h" #######*.###  XL:  7 Next: 32% Place: Dungeon:5 h>##@## Noise: ---------  Time: 4792.8 (0.0) #..# o) +1 short sword (drain) #..##  Cast: Shock h/#...#  Zot (26266) Gem (5267)  #†#.#  hS #.#...  l   iguana hqt #)###..#  h#.# ..#  #.# ...  hg_Okay, then.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit) hY#...#.# #.~≈≈~~~≈planckenstein the Slasher#$#*#.###.~≈≈≈≈≈≈Vine Stalker#.#.*.#.'.†≈≈≈≈≈≈Health: 36/36 ========================#.###*#.#.≈~~~~≈≈Magic: 8/12================--------#. #*..#........AC: 2 h9Z5Str: 10#.###.*##########EV: 12Int: 17#......*...#SH: 0Dex: 21#######*.### haZGXL:  7 Next: 32% Place: Dungeon:5##@##Noise: ---------  Time: 4792.8 (0.0) hZ#..#o) +1 short sword (drain)#..##Cast: Shock#...#Zot (26266) Gem (5267) #†#.##.#... h[l   iguana#)###..# h4[~#.# ..##.# ... hU[Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv[Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h[Aim: an iguana (heavily wounded, 72% to hit)  The zap hits the iguana. h hf..l.... h 9===3.8 (156 h8 h~ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 72% to hit)  The zap hits the iguana.  h Q_The iguana is severely wounded. hI  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW #...#.# #.~≈≈~~~≈  planckenstein the Slasher #$#.#.###.~≈≈≈≈≈≈  Vine Stalker #.#...#.'.†≈≈≈≈≈≈  Health: 36/36 ======================== h#.###l#.#.≈~~~~≈≈  Magic: 8/12================-------- #. #.*.#........  AC: 2Str: 10 h#.###.*##########  EV: 12Int: 17 ht6#......*...#  SH: 0Dex: 21 #######*.###  XL:  7 Next: 32% Place: Dungeon:5 ##@## Noise: =--------  Time: 4793.8 (0.0) #..# hu o) +1 short sword (drain) h3#..##  Cast: Shock #...#  Zot (26265) Gem (5266)  h #†#.#  hS#.#...  l   iguana #)###..#  hA#.# ..#  #.# ... _The iguana is severely wounded. hhCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hsAiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 72% to hit) h#...#.# #.~≈≈~~~≈planckenstein the Slasher#$#.#.###.~≈≈≈≈≈≈Vine Stalker#.#..*#.'.†≈≈≈≈≈≈Health: 36/36 ========================#.###*#.#.≈~~~~≈≈Magic: 8/12================--------#. #.*.#........AC: 2Str: 10#.###.*##########EV: 12 hInt: 17#......*...#SH: 0Dex: 21#######*.###XL:  7 Next: 32% Place: Dungeon:5##@##Noise: =--------  Time: 4793.8 (0.0) hz#..#o) +1 short sword (drain)#..##Cast: Shock#...#Zot (26265) Gem (5266) #†#.##.#...l   iguana#)###..# h~#.# ..##.# ... hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hsAiming: Shock (safe; 6% risk of failure)  h;Press: ? - help, Shift-Dir - straight line h<Aim: an iguana (severely wounded, 72% to hit)  The zap hits the iguana. hE hUb..l... hXo4.8 (145 h_ hbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hbAim: an iguana (severely wounded, 72% to hit)  The zap hits the iguana. _The iguana is almost dead. h`  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h H #...#.# #.~≈≈~~~≈  planckenstein the Slasher #$#.#.###.~≈≈≈≈≈≈  Vine Stalker #.#...#.'.†≈≈≈≈≈≈  Health: 36/36 ======================== #.###.#.#.≈~~~~≈≈  Magic: 7/12==============---------- hm #. #.l.#........  AC: 2Str: 10 #.###**##########  EV: 12 h zInt: 17 #......*...#  SH: 0Dex: 21 #######*.###  XL:  7 Next: 32% Place: Dungeon:5 ##@## Noise: =--------  Time: 4794.8 (0.0) #..# o) +1 short sword (drain) #..##  Cast: Shock hY  #...#  Zot (26264) Gem (5265)  #†#.#  #.#...  l   iguana h  #)###..#  #.# ..#  #.# ...  h׸ =The zap hits the iguana. _The iguana is almost dead.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h)  #...#.# #.~≈≈~~~≈  planckenstein the Slasher #$#.#.###.~≈≈≈≈≈≈  Vine Stalker #.#...#.'.†≈≈≈≈≈≈  Health: 36/36 ======================== #.###.#.#.≈~~~~≈≈  Magic: 7/12==============---------- #. #.l.#........  AC: 2Str: 10 h #.###..##########  EV: 12Int: 17 #..........#  SH: 0Dex: 21 #######..###  XL:  7 Next: 32% Place: Dungeon:5 ##@## Noise: =--------  Time: 4794.8 (0.0) #..# o) +1 short sword (drain) #..##  Cast: Shock h #...#  Zot (26264) Gem (5265)  #†#.#  #.#...  l   iguana #)###..#  #.# ..#  #.# ... _The iguana is almost dead.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the iguana. h     #$      h '#. #.*  #.###**  *...#  *.###  ##@## h  #..# #..##  #...#  #†#.#   hM #.#  #.# . ho M†.... hXx 85.8 (1Shock34 hB  h   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the iguana. _You kill the iguana! h r#...# #⌠....... #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #.†.#........ #.###..########## #..........########@.####.## h/!u #..# #..## #...# #†#.# #.#. #)###.# #.# ..# h~+ h1r-623 h7 h9 h) #..#.### #########.#...# #⌠....... #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #.†.#........ #.###..########## #.....@....########..####.## #..# #..## #...# #†#.# #.#. #)###..# hT3 h:-712 h@ hC h #..#.### # #..#...# #⌠....... #...#.# #.~≈≈~~~≈ hL #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #.†.#. #.###..########## #.# #..### ##.## #..# #..## #.. hz.# #†#.# #.#. hj..  #)###..# h h&j801 h, h/ h t  #..#.### # #..#...# #⌠....... #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #.†.#. #.###..########## #.# #..### ##.## #..# ht S #..##  #...#  #†#.#  #.#...  #)###..# h{  h k9590 h  h  h n #..#.### # #..#...# #⌠....... #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #.†.#. #.###..## #.# #..### ##.## h  #..#  #..##  #...#  #†#.#  #.#...  #)###..# hc  h 8==800859 h  h  h4 #..#.### # #..#...# #⌠. #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #. #.†.#. #.###..## #.# #..### ##.## #..#  #..##  #...#  h #†#.#  #.#...  #)###..# hД hhj178 hӞ h h} #..#..  #..#.### ##########..#...# #⌠....... #...#.# #.~≈≈~~~≈ #$#.#.###.~≈≈≈≈≈≈ #.#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#........ #@###..########## h #..........########..####.## #.. #..## #...# #†#.# #.#... h hbj267 h h h]* M###. ### ##########..#...# #⌠....... h* ...#.# #.~≈≈~~~$#.#.###.~...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..##########..........#######..#####.## h@2  h<5 j356 hSF  h M... #..####. ### ##########..#...# #⌠..........#.# #.~≈≈~~~$#.#.###.~...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..##########..........#######..### hq  h ==445 h  h  hP M..#$..j. #..#####..#.. .### ##########..#...# #⌠..........#.# #.~≈≈~~~$#.#.###.~...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..###########..........#j   gnoll (wandering) h h].j hY y5Shock34 h% hw(  h(d_A gnoll comes into view. It is wielding a +0 club. hQ#...#$#.... j#####..#.. #..#.### ##########..#...# #⌠..........#.# #.~≈≈~~~#.###.~...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..##########..........#######..#####.##  hK' ha.P.j h/j623 h6 h,:Q _You see here 8 gold pieces. h*  h P.j ht j712 h  h > _You now have 129 gold pieces (gained 8). h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hӮ hy ..#. planckenstein the Slasher ..#$# Vine Stalker .... Health: 36/36 ======================== #..####  Magic: 7/12==============---------- #..#..  AC: 2Str: 10 #.j#.### #########  EV: 12Int: 17 #.*#...# #⌠.......  SH: 0Dex: 21 #*..#.# #.~≈≈~~~≈  XL:  7 Next: 38% Place: Dungeon:5 #@#.#.###.~≈≈≈≈≈≈  Noise: ---------  Time: 4807.8 (0.0)[ hz34m #.#...#.'.†≈≈≈≈≈≈  o) +1 short sword (drain) #.###.#.#.≈~~~~≈≈  Cast: Shock #.# #.†.#........  Zot (26251) Gem (5252)  #.###..##########  #..........#  j   gnoll #######..###  ##.##  #..# _You now have 129 gold pieces (gained 8).  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit) h9F..#.planckenstein the Slasher..#*#Vine Stalker..*.Health: 36/36 ========================#.*####Magic: 7/12==============----------#.*#..AC: 2Str: 10#.*#.### ######### EV: 12Int: 17#.*#...# #⌠....... SH: 0Dex: 21#*..#.# #.~≈≈~~~≈ XL:  7 Next: 38% Place: Dungeon:5 hG#@#.#.###.~≈≈≈≈≈≈ Noise: ---------  Time: 4807.8 (0.0)#.#...#.'.†≈≈≈≈≈≈ o) +1 short sword (drain)#.###.#.#.≈~~~~≈≈ Cast: Shock#.# #.†.#........ Zot (26251) Gem (5252) #.###..###########..........#j   gnoll#######..#####.###..# _You now have 129 gold pieces (gained 8).  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit) h h$....j. hp8===8.8 (101 h- h  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h~Aim: a gnoll, wielding a +0 club (72% to hit) _The zap hits the gnoll but does no damage. h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ..#. planckenstein the Slasher ..#$# Vine Stalker .... Health: 36/36 ======================== #..####  Magic: 7/12==============---------- #..#..  AC: 2Str: 10 #..#.### #########  EV: 12Int: 17 h  #.j#...# #⌠.......  SH: 0Dex: 21 #*..#.# #.~≈≈~~~≈  XL:  7 Next: 38% Place: Dungeon:5 h! #@#.#.###.~≈≈≈≈≈≈  Noise: =--------  Time: 4808.8 (0.0) #.#...#.'.†≈≈≈≈≈≈  o) +1 short sword (drain) hD  #.###.#.#.≈~~~~≈≈  Cast: Shock hk #.# #.†.#........  Zot (26250) Gem (5251)  #.###..##########  h #..........#  j   gnoll #######..###  ##.##  h  #..#  h _The zap hits the gnoll but does no damage.  Casting: Shock (safe; 6% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h$ JAim: a gnoll, wielding a +0 club (72% to hit) h ^..#.planckenstein the Slasher..#*#Vine Stalker..*.Health: 36/36 ========================#.*####Magic: 7/12==============----------#.*#..AC: 2Str: 10 h^ #.*#.### ######### EV: 12Int: 17#.*#...# #⌠....... SH: 0Dex: 21#*..#.# #.~≈≈~~~≈ XL:  7 Next: 38% Place: Dungeon:5#@#.#.###.~≈≈≈≈≈≈ Noise: =--------  Time: 4808.8 (0.0)#.#...#.'.†≈≈≈≈≈≈ o) +1 short sword (drain)#.###.#.#.≈~~~~≈≈ Cast: Shock#.# #.†.#........ Zot (26250) Gem (5251) #.###..###########..........#j   gnoll#######..#####.###..#Casting: Shock (safe; 6% risk of failure)  Confirm with h E. or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)  The zap hits the gnoll. h*  hX+ $ h+ . h+ . h+ . h, . h6, . hY, j hy,  h-  hB. $9.8 (1 h. &49 h. 0 h/  h4  h8  h69 M hz9 MConfirm with . or Enter, or press ? or * to list all spells. h9 Aim h9 !  h : TPress: ? - help, Shift-Dir - straight line hl: D: a gnoll, wielding a +0 club (72% t h ; o hit)  hZ; The zap hits the gnoll.  h; <_The gnoll is moderately wounded. h;  hiu  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h= ..#. planckenstein the Slasher ..#$# Vine Stalker .... Health: 36/36 ======================== #..####  Magic: 6/12============------------ #..#..  AC: 2Str: 10 #..#.### #########  EV: 12Int: 17 #..#...# #⌠.......  SH: 0Dex: 21 #j..#.# #.~≈≈~~~≈  XL:  7 Next: 38% Place: Dungeon:5 #@#.#.###.~≈≈≈≈≈≈  Noise: =--------  Time: 4809.8 (0.0)[4 hh= 0m #.#...#.'.†≈≈≈≈≈≈  o) +1 short sword (drain) #.###.#.#.≈~~~~≈≈  Cast: Shock #.# #.†.#........  Zot (26249) Gem (5250)  #.###..##########  #..........#  j   gnoll #######..###  ##.##  #..# The zap hits the gnoll. _The gnoll is moderately wounded. h=Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h..#.planckenstein the Slasher..#$#Vine Stalker....Health: 36/36 ========================#..####Magic: 6/12============------------#..#..AC: 2Str: 10#..#.### ######### EV: 12Int: 17 h#..#...# #⌠....... SH: 0Dex: 21#*..#.# #.~≈≈~~~≈ XL:  7 Next: 38% Place: Dungeon:5#@#.#.###.~≈≈≈≈≈≈ Noise: =--------  Time: 4809.8 (0.0)#.#...#.'.†≈≈≈≈≈≈ o) +1 short sword (drain)#.###.#.#.≈~~~~≈≈ Cast: Shock#.# #.†.#........ Zot (26249) Gem (5250) #.###..###########..........#j   gnoll#######..#####.###..# _The gnoll is moderately wounded.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - s h"dtraight lineThe zap misses the gnoll. The zap hits the gnoll. h yjCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the gnoll. The zap hits the gnoll.  The gnoll is moderately wounded. h0----5--10.8 (1849 ha h8 _The gnoll hits you with a +0 club! h 7  You hit the gnoll. h8 1----1.6 (0.878 h  hˑ ] _The gnoll is heavily wounded. h7  You hit the gnoll. h)C) h12=402.4Shock67 h%7 h<I _You kill the gnoll! h 4 h  h  h b3==564=--45 h  h 5=34 h  h h - _You start resting. h# -5.4 (3.0 hS) 6==6==-6.4 (423 h.  hp1 " _HP restored. h h h h h& jShockj   gnoll sergeant (polearm, wandering)You start resting. h &0 ho7.4 (112 h hT% _A gnoll sergeant comes into view. It is wielding a +2 spear of freezing. h<$# ...j#..####.. #..#.### ##########..#...# #⌠....... #)..#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈..#.'.†##.#.#.≈~~~~ #.†.#........##..##########.........#######..## ##.## #..## hC  h(J.j h)j801 h/ h2 hە ....#.j#####..#.. #..#.### #########...# #⌠....... #)..#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈..#.'.†##.#.#.≈~~~~ #.†.#........##..##########.........# ######..## ##.##  #..##. h hF.j hğk9390 hz hq _You hear the hiss of an avalanche of sand nearby. hK p#..#####.j#.. .#.### #########..# #⌠....... #)..#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈..#.'.†##.#.#.≈~~~~ #.†.#........##..##########.........# ######..## ##.## #..##.†# h  h F.j h ===20839 hE  hU  h1cFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 21 poisoned dartsx - 4 javelins Wands (go to first with /)t - a wand of flame (10) h| h#..####planckenstein the Slasher#..#..Vine Stalker#.j#.### ######### Health: 36/36 ========================#.*#...# #⌠....... Magic: 6/12============------------#*..#.# #.~≈≈~~~≈ AC: 2Str: 10 h0#*#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#*#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#*###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4820.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..### h[ Zot (26238) Gem (5239) ##.###..#j   gnoll sergeant (polearm, wandering)#..## h#...##†#.# _A gnoll sergeant comes into view. It is wielding a +2 spear of freezing.  h_You hear the hiss of an avalanche of sand nearby.Throw: 21 darts (poison)Press: ? - help, Shift-Dir - straight line hAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (wandering, hasn't noticed you, 68% to hit) h #..####planckenstein the Slasher#..#..Vine Stalker#.j#.### ######### Health: 36/36 ========================#.(#...# #⌠....... Magic: 6/12============------------#(..#.# #.~≈≈~~~≈ AC: 2Str: 10#(#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#(#...#.'.†≈≈≈≈≈≈ SH: 0 hsDex: 21#(###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4820.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26238) Gem (5239) ##.###..#j   gnoll sergeant (polearm, poisoned)#..###...##†#.#Aim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (wandering, hasn't noticed you, 68% to hit)  You throw a poisoned dart.  h1qThe poisoned dart hits the gnoll sergeant.  The gnoll sergeant is poisoned.  The gnoll sergeant shouts! h hVn.j)... h!==1.4 (178 _ h5 h h hFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 20 poisoned dartsx - 4 javelins Wands (go to first with /) hS.t - a wand of flame (10) h h #..####planckenstein the Slasher#..#..Vine Stalker#..#.### ######### Health: 36/36 ========================#.j#...# #⌠....... Magic: 6/12============------------#*..#.# #.~≈≈~~~≈ AC: 2Str: 10 h#*#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#*#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#*###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ==-------  Time: 4821.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26237) Gem (5238) ##.###..# hj   gnoll sergeant (polearm, poisoned)#..###...##†#.# hThe gnoll sergeant is poisoned. _The gnoll sergeant shouts!  Throw: 20 darts (poison) h(Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit) h#..####planckenstein the Slasher#..#..Vine Stalker#..#.### ######### Health: 36/36 ========================#.j#...# #⌠....... Magic: 6/12============------------#(..#.# #.~≈≈~~~≈ AC: 2Str: 10#(#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#(#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21 h#(###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ==-------  Time: 4821.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26237) Gem (5238) ##.###..#j   gnoll sergeant (polearm, poisoned)#..###...##†#.#Throw: 20 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit)  You throw a poisoned dart.  The poisoned dart hits the gnoll sergeant. h{dPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit)  You throw a poisoned dart.  The poisoned dart hits the gnoll sergeant.gnoll sergeant is lightly wounded. hB%^.j... h0--2.4 (167 _ h  hB ;Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 19 poisoned dartsx - 4 javelins  h Wands (go to first with /)t - a wand of flame (10) htb hG#..####planckenstein the Slasher#..#..Vine Stalker#..#.### ######### Health: 36/36 ========================#..#...# #⌠....... Magic: 6/12============------------#j..#.# #.~≈≈~~~≈ AC: 2Str: 10#*#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17 hb#*#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#*###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4822.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26236) Gem (5237) ##.###..#j   gnoll sergeant (polearm, poisoned)#..###...##†#.#The poisoned dart hits the gnoll sergeant.  h_The gnoll sergeant is lightly wounded.  Throw: 19 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  hJ3mail (lightly wounded, poisoned, 68% to hit) h3#..####planckenstein the Slasher#.(#..Vine Stalker h#.(#.### ######### Health: 36/36 ========================#.(#...# #⌠....... Magic: 6/12============------------#(..#.# #.~≈≈~~~≈ AC: 2Str: 10#(#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#(#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21 h#(###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4822.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26236) Gem (5237) ##.###..#j   gnoll sergeant (polearm, poisoned)#..###...##†#.#Throw: 19 darts (poison)Press: ? - help, Shift-Dir - straight line hAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the gnoll sergeant. h2| hNn..)j.. hv3.4 (156 _ hq h h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 18 poisoned dartsx - 4 javelins Wands (go to first with /)t - a wand of flame (10) h h#..####planckenstein the Slasher#.(#..Vine Stalker#..#.### ######### Health: 36/36 ========================#..#...# #⌠....... Magic: 6/12============------------#)..#.# #.~≈≈~~~≈ AC: 2 hQStr: 10#j#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#*#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#*###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4823.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26235) Gem (5236) ##.## hy#..#j   gnoll sergeant (polearm, poisoned)#..## hw#...##†#.#You throw a poisoned dart.  hn_The poisoned dart barely misses the gnoll sergeant.Throw: 18 darts (poison) h۱Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit) hD/#..####planckenstein the Slasher#.(#..Vine Stalker#.(#.### ######### Health: 36/36 ========================#.(#...# #⌠....... Magic: 6/12 h/============------------#(..#.# #.~≈≈~~~≈ AC: 2Str: 10#(#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#(#...#.'.†≈≈≈≈≈≈ SH: 0 h04Dex: 21#(###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4823.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock h.0#######..###Zot (26235) Gem (5236) ##.###..# hU0j   gnoll sergeant (polearm, poisoned)#..## hv0A#...##†#.# h0ZThrow: 18 darts (poison)Press: ? - help, Shift-Dir - straight line h0Aim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit)  You throw a poisoned dart.  h0SThe poisoned dart barely misses the gnoll sergeant. h hA hQj..) h.j.j   gnoll (wandering) hv\7==4.4 (1 hD45 hR h*  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit)  You throw a poisoned dart.  hqThe poisoned dart barely misses the gnoll sergeant. _A gnoll comes into view. It is wielding a +0 whip. hN  h"Fire/throw/use which item? ([*] to toss any item)  h"Missiles (go to first with ()  d - 17 poisoned dartsx - 4 javelins Wands (go to first with /) h$#.t - a wand of flame (10) hHQ hn#..####planckenstein the Slasher#.j#..Vine Stalker#..#.### ######### Health: 36/36 ======================== hPo#..#...# #⌠....... Magic: 7/12==============----------#)..#.# #.~≈≈~~~≈ AC: 2Str: 10#.#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#j#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#*###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4824.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26234) Gem (5235) ##.###..#j   gnoll sergeant (polearm, poisoned)#..## hovj   gnoll (wandering)#...##†#.#The poisoned dart barely misses the gnoll sergeant. _A gnoll comes into view. It is wielding a +0 whip.Throw: 17 darts (poison) hoPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, poisoned, 68% to hit) h #..####planckenstein the Slasher#.j#..Vine Stalker#..#.### ######### Health: 36/36 ========================#..#...# #⌠....... Magic: 7/12==============---------- h^ 8#)..#.# #.~≈≈~~~≈ AC: 2Str: 10#.#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#j#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#(###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ---------  Time: 4824.4 (0.0)#.###..########## o) +1 short sword (drain)#..........# h Cast: Shock#######..###Zot (26234) Gem (5235) ##.###..#j   gnoll sergeant (polearm, very poisoned)#..##j   gnoll (wandering)#...##†#.#Aim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  hN mail (lightly wounded, poisoned, 68% to hit)  You throw a poisoned dart.  The poisoned dart hits the gnoll sergeant.  The gnoll sergeant looks even sicker.  The gnoll sergeant is lightly wounded. h  You throw a poisoned dart.poisoned dart hits the gnoll sergeant.looks even sicker.  The gnoll sergeant is lightly wounded.  The gnoll shouts!  You hear a shout! hў (j.j h x==5.4 (134 hB  h [ _The gnoll sergeant barely misses you. hz  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy  #..####  planckenstein the Slasher #.(#..  Vine Stalker #.j#.### #########  Health: 36/36 ======================== #..#...# #⌠.......  Magic: 6/12 h ============------------ #)..#.# #.~≈≈~~~≈  AC: 2Str: 10 #.#.#.###.~≈≈≈≈≈≈  EV: 12Int: 17 h #j#...#.'.†≈≈≈≈≈≈  SH: 0Dex: 21 #*###.#.#.≈~~~~≈≈  XL:  7 Next: 40% Place: Dungeon:5 #@# #.†.#........  Noise: ==-------  Time: 4825.4 (0.0) #.###..##########  o) +1 short sword (drain) h *#..........#  Cast: Shock #######..###  Zot (26233) Gem (5234)  h ##.##  #..#  j   gnoll sergeant (polearm, very poisoned) h! #..##  j   gnoll h3! ,#...#  #†#.#  hX! ~Casting: Shock (safe; 6% risk of failure)  h}! Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  h! Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +2 spear of freezing and wearing a +0 scale  mail (lightly wounded, very poisoned, 77% to hit) h-[ *j hJ** hWJ** hGaj*Aim: a gnoll, wielding a +0 whip (72% to hit) h #..####planckenstein the Slasher#.*#..Vine Stalker#.*#.### ######### Health: 36/36 ========================#.*#...# #⌠....... Magic: 6/12============------------#*..#.# #.~≈≈~~~≈ AC: 2Str: 10#*#.#.###.~≈≈≈≈≈≈ EV: 12 hF EInt: 17#*#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#*###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: ==-------  Time: 4825.4 (0.0)#.###..########## o) +1 short sword (drain)#..........#Cast: Shock#######..###Zot (26233) Gem (5234) ##.###..#j   gnoll sergeant (polearm, very poisoned)#..## hv j   gnoll#...##†#.# h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h qAim: a gnoll, wielding a +0 whip (72% to hit)  The zap hits the gnoll sergeant.  h qThe gnoll sergeant is moderately wounded.The zap hits the gnoll. hP M  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit) sergeant.  The gnoll sergeant is moderately wounded.The zap hits the gnoll.  The gnoll is lightly wounded. hwZ (.j).j. h3\ w-6.4 (123 hzd  hg _ _The gnoll sergeant completely misses you. hC hEInventory: 31/52 slots Hand Weapons (go to first with ))  hjF  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 16 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armour hFz - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  hF h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /) hGt - a wand of flame (10) Scrolls (go to first with ?)  hBGu f - 3 scrolls of teleportationp - 2 scrolls of enchant armour  huG[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hb)  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 16 poisoned darts  x - 4 javelins Armour [  a - a +0 robe (worn)  u - a +1 plate armour  z - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands /)  t - a wand of flame (10) Scrolls (go to first with ?)  f - 3 scrolls of teleportation  p - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - a scroll labelled IMAG JEOGUsbrand weapon17% h  E - a staff of earth  t - a wand of flame (10)v - 2 scrolls of amnesia  y - a scroll of revelation  C - a scroll labelled TYSEOPR NIPUI Potions (go to first with !)  b - a potion of magic  c - a sapphire potion52 hDvMissiles (go to first with ()d - 16 poisoned darts  x - 4 javelins Armour (go to first with [)  h - a +6 ring of dexterity (worn)  hp t - a wand of flame (10)29 hHand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  u - a +1 plate armour  h - a +6 ring of dexterity (worn)top h#..####planckenstein the Slasher#.(#..Vine Stalker#..#.### ######### Health: 36/36 ========================#.j#...# #⌠....... Magic: 6/12============------------#)..#.# #.~≈≈~~~≈ AC: 2Str: 10#.#.#.###.~≈≈≈≈≈≈ EV: 12Int: 17#j#...#.'.†≈≈≈≈≈≈ SH: 0Dex: 21#.###.#.#.≈~~~~≈≈ XL:  7 Next: 40% Place: Dungeon:5#@# #.†.#........ Noise: =--------  Time: 4826.4 (0.0)#.###..########## o) [ h0;10;1m+1 short sword (drain)#..........#Cast: Shock#######..###Zot (26232) Gem (5233) ##.###..#j   gnoll sergeant (polearm, very poisoned)#..##j   gnoll#...##†#.#Aim: a gnoll, wielding a +0 whip (72% to hit)  The zap hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The zap hits the gnoll.  The gnoll is lightly wounded. _The gnoll sergeant completely misses you. h2 h h " h;$ h .... #jj####(#.. .#.### ##########.j#...# #⌠....... h; )..#.# #.~≈≈~~~.#.#.###.~j#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..##########..........#######..### hd ##.## jj 3 gnolls (2 wandering) h 2#.. h{ The zap hits the gnoll sergeant.  The gnoll sergeant is moderately wounded.The zap hits the gnoll.gnoll is lightly wounded. _The gnoll sergeant completely misses you.  A gnoll comes into view. It is wielding a +0 flail. h  h  h| f..jj. h <j1 h| o7.4 (112 h  h\ \ _The gnoll sergeant closely misses you. h}A gnoll comes into view. It is wielding a +0 flail. _The gnoll sergeant closely misses you.shouts!  You hit the gnoll sergeant but do no damage.You drain the gnoll sergeant.  You bite the gnoll sergeant, but do no damage. h hS  The gnoll sergeant is heavily wounded.The gnoll sergeant hits you with a +2 spear of freezing. hҠ.(jj)j…j hҢe2---=8.2 (0.8 h hx  h'_The gnoll sergeant freezes you. hX 4MThe gnoll sergeant hits you with a +2 spear of freezing. _The gnoll sergeant freezes you.  You hit the gnoll sergeant. You drain the gnoll sergeant.  The gnoll sergeant is severely wounded.! h  h_ ..jj poisoned, v h+ 21----------3------9.001 h  h 5 _The gnoll sergeant freezes you. hX  You hit the gnoll sergeant.  You bite the gnoll sergeant, but do no damage. h h .jThe gnoll sergeant is almost dead.The gnoll sergeant hits you with a +2 spear of freezing. h0--------2---------8290 h3 h5 _The gnoll sergeant freezes you. h@  You hit the gnoll sergeant. ho)jjj 3 gnolls hđ1=55-30.7 (0.9829 h7 hR _You kill the gnoll sergeant! hQa #..#####.(#.. .#.### #########j#...# #⌠....... #j..#.# #.~≈≈~~~≈#.#.###.~≈≈≈≈≈)#...#.'.†.###.#.#.≈~~~~ #.†.#........##..########## ha *.........# ######..## ##.## #..##.†# hd  hYe  hIg  h=p .j.j h>r 2=3==-1.7 (1.078 hz  h}  hx(#.. .#.### #########..# #⌠....... #jj.#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈)#...#.'.†j###.#.#.≈~~~~.# #.†.#........ h `##..##########.........# ######..## ##.##  #..##.†#.#... h h  h-+.j.j hh,P4==- h,c267 hN5 h7 h֍s#..#.### ##########..#...# #⌠....... #j..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #)#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #j# #.†.#........ #.###..########## #.@........# #######..###  ##.## ..# #..##...# #†#.# h-Q#.#...#)###..# h,, hL)j ho5==356 h hz hW #..#.### # #..#...# #⌠. #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈  hzX $#j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #j# #.†.#. #.###..## #.# # hX ..### ##.## #..#  hY K#...#  hD[  he .jj   gnoll hg 26=445 hn  hp  hͲ #..#.### # #..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈  hó =#.###.#.#.≈~~~~≈≈ #.# #.†.#. #j###..## #.# #..###  h ##.## #..# #...#  h  h~  h| M..j h 7====534 hA  h'  h#..#.### # #..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈  h#.###.#.#.≈~~~~≈≈ #.# #.†.#. #.###..########## #..j.# #..###  hG##.## #..# #..## hnI#...#  h$ h hBj.jj 2 gnolls hn^8=6 hD23 h h h#..#.### # #..#...# #⌠.......  h#)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#. #j###..##########  h(#...j.@....# # hJ..### ##.##  hip#..# #.. h###...#  h#†#.##.#.. hԞ5.  hO hdR.j h#9 hu=712 h hҷ hN #..#...# #⌠....... )..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#........ #.###..########## #.j.j......# #######@.###  ##.## ..# #..###...##†#.# #.#...#)###..##.# ..# h|  h  h}  hj.j.jj 3 gnolls h~30==801 h  h h:)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#........ #j###..########## #..j.j.....#  h#######..###  ##@## ..# #..###...# #†#.##.#...   gnoll#)###..# h#.# ..##.# ... h  hzP.j h{Q1=4 h==9190 h h: h4$j#.#.###.~≈≈≈≈≈...#.'.†.###.#.#.≈~~~~ #.†.#........j###..##########..j..j....# ######..##  hf##.##  #@.##.#†#.#.#...)###..#.# ...# ... # h hTP.j h;2=40819 h h h*Gw..#.'.†.###.#.#.≈~~~~ #.†.#........j###..##########..j.......# ######j.## ##.##  #..#.# hG†#.#...)###..#.# ..#.# ... #. hEI hJ h4RP.j hT3==178 hZ hL] h9 .###.#.#.≈~~~~ #.†.#........j###..##########..j.......# ######..## ##.##  #j...##.#†#.#...)###..#.# ..#.# ... # h  h  hŕ j.jj 2 gnolls h 4=267 hP  h  h@ #.†.#........j###..##########..j.......# ######j.##  h?##.##  #..j.##...#.#.#...)###..#.# ..#.# ... #. h  h h.j.j h5===356 h| h|s _You see here an adder corpse. h7wj###..##########..j.......# ######..## ##j##  #..# h>8hj..#†#.#..)###..#.# .# ... #  hB: h; h< hBj.j.jj 3 gnolls hE6==445 _ hK hM hk..j.......# ######j.## ##.##  #j...##. h#)j#.#...##..#.# .# ... # h h> hӊ hr.j.j ho8†j hj534 h h  Things that are here: _a +0 whip; a gnoll corpse hbA######..## ##j##  #..#j.##... h9†#j#...)###..# .# ... #  h h h h#.j.j.j h"q623 _ hW( h* hx }  You hit the gnoll. You bite the gnoll, but do no damage. hy  h .j.j h 5===7.5 (0.812 h v _The gnoll is moderately wounded. h'  You hit the gnoll.  The gnoll is moderately wounded. h hix.j†j h+=8.31 h~ hS _The gnoll closely misses you. ht  You barely miss the gnoll.The gnoll is moderately wounded. hzV.j h|1----9.10 h hs8 _The gnoll hits you with a +0 whip. h ^ (1 very drained)  You hit the gnoll. You drain the gnoll.  The gnoll is severely wounded.28------9090 h h:8 _The gnoll hits you with a +0 whip. h1  ##.##  #..##.j#..##..#.#  ... # ############# hX  h  h  h 9=-==-50.9 (1.0809 hݼ  ha  h  hx #..##.j#..##..#.# .# ... # #############............. h}%30==-178 h, h, h #.j#..##..#.# .# ... # #############.............############# h:  h  h  h F†j he 1=26 h 7 h  h  h%;.†#j#...##..# .# ... # #############.............############# #. he= h&> h> hEP.j hG2=356 hYM hO hI†#.#...j###..# hFJN  ....# # #############.............############# #.. hJ h M hzM hN hMVP.j hcY3==6==445 h^ ha h[g  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd  #†#.#  planckenstein the Slasher #.#...  Vine Stalker #j###..#  Health: 33/36 ======================-- #j# ..#  Magic: 5/12==========-------------- #*# ...  AC: 2Str: 10 #j# #.  EV: 12Int: 17 #*# SH: 0Dex: 21 #*# XL:  7 Next: 55% Place: Dungeon:5 #@# h  Noise: ---------  Time: 4854.9 (0.0) #.# o) +1 short sword (drain) #.# Cast: Shock #.# Zot (26204) Gem (5205)  #.##############  hS  #..............#  jjj 3 gnolls (1 very drained) ##############.#  #.#.#  h #...# Casting: Shock (safe; 6% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 72% to  hit) hkV#†#.#planckenstein the Slasher#*#...Vine Stalker#*###..#Health: 33/36 ======================--#*# ..#Magic: 5/12==========--------------#*# ...AC: 2 hStr: 10#*# #.EV: 12Int: 17#*#SH: 0Dex: 21#*#XL:  7 Next: 55% Place: Dungeon:5#@#Noise: ---------  Time: 4854.9 (0.0)#.#o) +1 short sword (drain)#.#Cast: Shock#.#Zot (26204) Gem (5205)  h;#.###############..............#jjj 3 gnolls (1 very drained)##############.##.#.##...#Aim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 72% to  hrhit)  The zap hits the gnoll.  The gnoll is lightly wounded.  The zap hits the gnoll.  The gnoll is moderately wounded. h@ hVH.jj..j. hI4=5.9 (134 hO hzR  hit)  The zap hits the gnoll.gnoll is lightly wounded.zap hits the gnoll.  The gnoll is moderately wounded.  hRZ_The zap misses the gnoll. h,z  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hއ #†#.#  planckenstein the Slasher #.#...  Vine Stalker #j###..#  Health: 34/36 ======================-- #j# ..#  Magic: 4/12========---------------- h#*# ...  AC: 2Str: 10 #*# #.  EV: 12Int: 17 #j# SH: 0Dex: 21 #*# XL:  7 Next: 55% Place: Dungeon:5 #@# hш Noise: =--------  Time: 4855.9 (0.0) #.# hu o) +1 short sword (drain) h$#.# Cast: Shock hM#.# Zot (26203) Gem (5204)  h#.##############  #..............#  jjj 3 gnolls (1 very drained) hQ ##############.#  #.#.#  hщ #...# Casting: Shock (safe; 6% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  h1Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 72% to  hit) h52?#†#.#planckenstein the Slasher#*#...Vine Stalker#*###..#Health: 34/36 ======================--#*# ..# h2lMagic: 4/12========----------------#*# ...AC: 2Str: 10#*# #.EV: 12Int: 17#*#SH: 0Dex: 21#*#XL:  7 Next: 55% Place: Dungeon:5#@# h3Noise: =--------  Time: 4855.9 (0.0)#.#o) +1 short sword (drain)#.#Cast: Shock#.#Zot (26203) Gem (5204) #.###############..............#jjj 3 gnolls (1 very drained)##############.##.#.##...#hit)  The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.  hm4fThe gnoll is severely wounded.The zap hits the gnoll. h, h h.)jj..j h5=6.9 (123 hI hY _The gnoll is almost dead. h   h  hy ~Casting: Shock (safe; 6% risk of failure)  h FConfirm with . or Enter, or press ? or * to list all spells. h  hb #†#.#  planckenstein the Slasher #.#...  Vine Stalker #)###..#  Health: 35/36 =======================- #j# ..#  Magic: 3/12 hbc======------------------ #j# ...  AC: 2Str: 10 #*# #.  EV: 12Int: 17 #*# SH: 0Dex: 21 #j# hcE XL:  7 Next: 55% Place: Dungeon:5 #@# Noise: =--------  Time: 4856.9 (0.0) #.# o) +1 short sword (drain) #.# Cast: Shock #.# hd Zot (26202) Gem (5203)  #.##############  hDd#..............#  jjj 3 gnolls (1 very drained) ##############.#  hld& #.#.#  #...#  hd_The gnoll is almost dead.Casting: Shock (safe; 6% risk of failure)  hdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hdAim: a gnoll, wielding a +0 whip (almost dead, heavily drained, 72% to hit) huo! #†#.#  planckenstein the Slasher #.#...  Vine Stalker #)###..#  Health: 35/36 =======================- h%p #j# ..#  Magic: 3/12======------------------ #j# ...  AC: 2Str: 10 #.# #.  EV: 12Int: 17  h~p#.# SH: 0Dex: 21 #j# XL:  7 Next: 55% Place: Dungeon:5  hqO#@# Noise: =--------  Time: 4856.9 (0.0) #.# o) +1 short sword (drain) #.# Cast: Shock  hNq#.# Zot (26202) Gem (5203)  #.##############  hq #..............#  jjj 3 gnolls (1 very drained) hqB ##############.#   hqo#.#.#  #...# Confirm with . or Enter, or press ? or * to list all spells. h_Your Long Blades skill increases to level 7! hRu Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hzu Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hu Aim: a gnoll, wielding a +0 whip (almost dead, heavily drained, 72% to hit) ht  #†#.#  planckenstein the Slasher  h &#.#...  Vine Stalker #)###..#  Health: 26/36 =================------- #.# ..#  Magic: 0/12------------------------ h  #.# ...  AC: 2Str: 10  h2 #j# #.  EV: 12Int: 17 #.# h]  SH: 0Dex: 21 #j# h  XL:  7 Next: 57% Place: Dungeon:5 #@# h  Noise: ==-------  Time: 4858.9 (0.0) #.# h Y o) +1 short sword (drain) #.# Cast: Shock #.# h9  Zot (26200) Contam Gem (5201)  #.##############   hb #..............#  jj 2 gnolls (1 very drained) ##############.#  h ' #.#.#  #...#  h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h Aim: a gnoll, wielding a +0 whip (almost dead, heavily drained, 72% to hit)  The zap hits the gnoll.   h aThe gnoll is almost dead.The zap hits the gnoll. h O #†#.#  #*#...  #*  #*# ..#  #*# ...   h |#*# #.  #*# #*# #@# h U #.# hG  #.# #.#  hw   j   gnoll  h u #.#.# #...# hx _.).. hy 0).j Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, heavily drained, 72% to hit)   h[y The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll.  You kill the gnoll! h?} 19-----609.9 (1Shock1990 h  hT   h +_The gnoll hits you with a +0 flail! h  You hit the gnoll but do no damage. You bite the gnoll, but do no damage.The gnoll is severely wounded. h^14---------60.7 (0.88199 h h9 _The gnoll hits you with a +0 flail. hZ 7  You hit the gnoll. h C) h 15=--2-1.578 hP  h I _You kill the gnoll! hVJ hb6=1==67 hb h!c7=56 hd hrg8==- h}g 4.5 (3.0 _You start resting. hm-4) Gem (5195)  h| h[K _Your magical contamination has completely faded away. ho4 h h0^9=3420===23 h%1==12 h6 h`3==01 hR h hge 8.5 (4 _You start resting. hP4==9.5 (5890 h hq _You hear the hiss of a distant avalanche of sand. hI  hI  hJ  hN  huO 5=2==889 hW 26=78 hX  h$Y 7==67 hXZ  hG]  h] z8=56 h^  h b  htb 9===45 hc  hpg 30==34 hgh  hk 1=23 h n  hr  hwr 2=3==12 hs  hv  hgw 3==01 hx  h{  hj| t4=790 h}  h  h\ t5=879 h  h9 _ _You start resting. h 080.5 (11.0) h 6====1.5 (1278 h=  hl " _HP restored. h 4 h hC6 h756 h h h"L45 hW hy!=4==34 h" h&b23 h' hR.b12 h0 h3b01 h6 h}8 h8`==690 h: hT=c869 hu? h2Cb78 hHD hGb67 hH hK hK5==56 hJM hQb45 hzS hWb34 h!Y h\b23 hF^ h8au==12 hb hfb01 hi hvny590 hMs6==859 hs hEwb78 h} hb67 hO h%b56 h; hȊu==45 hŒ hb34 h@ hb23 h? h( hvL12 h˚ h]7==01 h hc490 h hc849 h h®b78 h1 hu==67 h hW hL56 h2 hb45 h) hb34 h h#O8== hD23 hd hb12 h hRb01 h hc390 h2 h hh 919.5 (38 _You start resting. hq==20.5 (39839 _You hear the brisk hiss of a distant avalanche of sand. h4 h hb78 hy67 hb56 h: h h }9==45 he hb34 h hb23 h hb12 h h h_==01 hf h!c290 hd hc829 h hq h10/12==78 hE h{b67 h h}b56 h. hb45 h h u==34 hp hMb23 h  hb12 h hb01 hA h  h u1==190 hS" h%c819 h ( h-+b78 h, h6b67 h8 hd9u==56 h;: h3<b45 hy= h? h;@L34 hA hDb23 hBF h]R_ _You start resting. h\-46.5 (26 h`2==7.5 (2712 hf hi% _Magic restored. hh 0M..÷#.# .#... )###.# ..# .# ..)# #..#.# hq  hfu u8.5 (1.0)01 h1{  h/  Things that are here: _a +0 flail; a gnoll corpse h|M#..÷#.# .#... )###.# ..# .# ..)# #.) h]}_#.#### h hnr9090 _ hM hI hu++M #..÷#.# .#... )###.# ..# .# ..#..)#.##.. h6 h:l50809 h@ hF  Things that are here: _a +0 whip; a +0 flail; a gnoll corpse h^ M##.## #..÷#.# .#... )###.# ..#  h_ ..)# #..)#.##.# h h  hm ==178 _ hs  hku  hI/#######..#####.## #..÷#.# .#... )###..# .# ..)# #..) hU hYj267 h_ ha hmM..j.......#######..#####.### #..÷#.# .#... ##.# ..# .# ..)# #.#.##.# h÷#.# .#... #)###..#..##.# h% hj712 h0 h hM#.###.~j#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈.# #.†.#........j###..##########..j.......#######..#####.## ##..÷#.# #.#...##..#.#)# #. h h|j801 h% h& h +M)..#.# #.~≈≈~~~.#.###.~j#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈.# #.†.#........j###..##########..j.......#######..#####@## ##...# h2 #÷#.##.# .. h[  hC l90990 h  h  hK..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#........ #.###..########## #..........########@.####.## #..# #..## #...# hR{ #÷#.# #.#. #)###.# #.# ..# h h m608099 h hJ h² #..#.### #########..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#........ #.###..########## #.....@....########..####.## #..# #..## #...# h #÷#.# #.#. #)###..# h haj178 h h( hW, F #..#.### # #..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#. #.###..########## #.# #..### ##.## #..# #..## #.. hJ- .# #÷#.# #.#...  #)###..# h4  h>7 j267 h;  h==  hL\  #..#.### # #..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#. #.###..########## #.# #..### ##.## #..# #..##  #...#  #÷#.#  #.#...  #)###..# hd  hj j356 hbp  hr  h  #..#.### # #..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #j#.#.###.~≈≈≈≈≈≈ #j#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#. #.###..## # h 5.# #..### ##.## #..#  #..##  #...#  #÷#.#  #.#...  #)###..# hF  hMj445 hi hT h Q #..#.### # #..#...# #⌠. #)..#.# #.~≈≈~~~≈ #.#.#.###.~≈≈≈≈≈≈ #)#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#. #.###..## #.# #..### ##.## h  #..#  #..##  #...#  #÷#.#  #.#...  #)###..# h hj534 h  h]" h #.(#..  #..#.### ##########..#...# #⌠....... #)..#.# #.~≈≈~~~≈ #.#.#.###.~≈≈≈≈≈≈ #)#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ #.# #.†.#........ #@###..########## #..........########..### h*#.## #.. #..## #...# #÷#.# #.#... h h-j623 hy h hMn)M.####(#.. ### ##########..#...# #⌠.......)..#.# #.~≈≈~~~.#.#.###.~)#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..##########..........#######..#####.## h&w h{j712 hB h! h 5M hX .... #..####(#.. ### ######### h #..#...# #⌠.......)..#.# #.~≈≈~~~.#.#.###.~)#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..##########..........#######..### h1  h  h j801 h  h  hSa M..#$#.... #..#####.(#.. .### ##########..#...# #⌠.......)..#.# #.~≈≈~~~.#.#.###.~...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ #.†.#........###..###########..........# hJj  h)n k9890 hs  hc b  d - 17 poisoned darts (gained 1)  Things that are here: h q70.5 (2889 h  hތ _a +2 spear of freezing; a +0 scale mail; a gnoll corpse hnm5M hmP. ..#$#.... .#####.(#..  hn#..#.### ######### henR#..#...# #⌠.......)..#.# #.~≈≈~~~#.###.~)#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈ hn #.†.#........#.###..########## hx h~o1.5 (178 hr h6w _You hear the brisk hiss of an avalanche of sand nearby. h~M..#...#$#.... .####(#.. #..#.### ##########..#...# #⌠.........#.# #.~≈≈~~~.#.#.###.~)#...#.'.†≈≈≈≈##.#.#.≈~~~~≈≈#.# #.†.#........## h h8j267 h" h  Things that are here: _a +0 club; a gnoll corpse h M##..#...#$#.... .####(#.. .### ##########.@#...# #⌠.......##)..#.# #.~≈≈~~~.#.#.###.~ h 0)#...#.'.†≈≈≈≈#.###.#.#.≈~~~~≈≈...### h  h4' q356 _ h.  ho0  h1+M## #.#...##...#...#$#.... .####(#.. ### ######### h,..#...# #⌠.......##)..#.# #.~≈≈~~~.#.#.###.~#)#...#.'.†≈≈≈≈≈≈#.##....... hm8 h>j445 hG hI h,M ###.## #.#....##....#.#..#$###.... .####. ### ######### hm..#...# #⌠.......##)..#.# #.~≈≈~~~#.#.#.###.~≈≈≈≈≈≈..#..#.###..# h  hj534 hn h#  h'o6.5 (223 h- h16 _d - 19 poisoned darts (gained 2) h[M ###.## #.#.....##.....#.# #..#$########..........###. ### #########..#...# #⌠.......##)..#.# #.~≈≈~~~≈#.# h hxo7.5 (112 h h` h{M ##### #.#.....##.#....#.# #..#$########..@.......##..#######. ### ######### hY|#..#...# #⌠.......#.# h hj801 h h$ h M ###.## #.#.....###....#.# #..#@#######..........##..#######. #..#.### ##########)# h  h k9790 h  h'  h, q80.5 (2879 h}2  h5 ? _You now have 143 gold pieces (gained 14). h ###.## #.#.. ...##.#.# #....#.#  #..#.#########...@.......##..########..#.. #..#.### ##########..#...# #⌠.......##)..#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈≈#)#...#.'.†#.###.#.#.≈~~~~≈≈ h  hS o1.5 (178 h7  h  hj|### .## #.#.. ...##.#.# #....#.# #..#.##.##..##..#.. #..#.### # #..###.#  h h(j267 h  hё hM### .## #.#.. ...##.#.# #....#.# #..#.##.##..##..#.. #..#.### #  h hj356 hS h hk### .## #.#.. ...##.#.# #....#.# #..#.##.##..#.#..#.. #..#.### #  h hj445 h h hG### .## #.#.. ...##.#.# #....#.# #..#.##.###..#.##..#.. #..#.### #  hO hSj534 hZ h\ hŎ ### .## #.#.. ...##.#.# #....#.# #..#.# #.# ##..#.# #..#.. #..#.### #  hw  h j623 hd  h  h ### .## #.#.. ...##.#.# #....#.# #..#.# #.# ##..#.# #..#.. #..#.### #  h  h j712 h9  h]  h/x###  .## #.#..  ...##.#.# #....#.# #..#.# #.# ##..#.# #..#.. #..#.### #  h= h?j801 h/ h* h### .## #.#.. ...##.#.#  #....#.# #..#.# #.# ##..#.# #..#.. # h\#..#.### #  h( hk9690 h+  h! h0### ## #.#.. ##.#.# #....#.# #..#.# #.# ##..#.# #..#.. .#  h1#..#.### #########  h9 h;l90869 hA hjC hoc### # #.#.. .##.#.# ..#.#  #..#.############............# ##..##########@# ..#.. #.# #..#.### ##########..#...# #⌠....... ##)..#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈≈#)#...#.'.†#.###.#.#.≈~~~~≈≈#.# #.†.#........ h  h,j178 h hb hj  ### # #.#.. .##.#.# ...  #..#.############ #..............#..########## #..#.. ### #########..# #⌠.......#)..#.# #.~≈≈~~~≈#.###..##########267 hn  hwp  hj M  ### # #.#.. .## ....#.#  #..#.###########.............##..#########. #.# ### #########..#...# #⌠.......##)..#.# #.~≈≈~~~≈ h  h j356 hi  h  h=J hg@ hCC4 h$K534 hK hhLL23 hL hmO hRb12 hT hU hYb01 hZ hY] h`c590 hgb hBd hg hhM859 hj hk hSob78 ho h!r hlub67 hw h?y hs}b56 h~ h{ hgb45 h hf hb34 hl hy hb23 h h# hhb12 hġ hq h hDD01 h hݬ hc490 h  h hJ h{M849 h h  h+ haL78 h߻ hZ hL67 h$ h h  h#x56 h h x45 h5 hW hL34 h h hb23 hs h1 hb12 h h h#(# #.#.# #.#.# #.#.# #.#.# #.#.# #.###.#.# .# ##....@#.# #.#5017.5 (24.0) ..........# #.# h/ #########.## #.# #..# #.### #..####.#.. #....##.#.# #.##....#.#  h5#.####..#.######  #.# ##......... hE  h h8p8.5 (2501 h h% _Found 4 stones. hU hU h4W hY h\ hd390839 hd hNf h i h7867 _You hear the brisk hiss of a distant avalanche of sand.5645 hׁb34 h h hb23 hR hd h hD12 h h hb01 hA hՊ hc290 ht h h!c829 hW h5 hĐ hL78 h^ hv h h&L67 hy h h*b56 hq h/ hx45 hx hb34 h6 hB h_b23 h7 h h$b12 h hD h8b01 h h hM190 hЪ h. h* h. ### ..####.###....#### #>.......##  #@# .## #(#39.5 (21 #.# ..# #.#.# #.# #.#.##.# #.# #.#.##.# #.# #.#.##.# #.# #.#.##.# #.###.#.##.#######.....#.##...............# h% hr40.5 (22819 h h; _Found a stone staircase leading down.! hZ4! hi! hь! hb78! h67! hL56! h! ha! h! h! hD45! h-! h! h! hL34! hh! hҨ! h)b23! h! hݬ! hݲb12! h! h! hu! hL01! h! h͸! h! hLM090! hѺ! h! hi! hM809! h! hʿ! h! h:L78! h! h! hzb67! hg! h! hb56! hB! h! hb45! h! h\! hI! hxD34! he! h! h! hD23! h! h$! hb12! hN! h^! h+b01! h! hU! he59990! h! h! h!b84999! h! hc! hb78! h! h! h[x67! h856453423! h ! h&b12! h! h! hb01! hJ! h! h! hM890! h! h$! h'c889! hH,,! h1#################.......@......s ####.#########..... ##....#### ... Shock #####>.......### # ......#.####...## #(# ! h1#####.#.# ###..# #.#.#s   scorpion (asleep)#.#.# ##.# #.#.##.#.# #.# #.#.##.#.# #.# #.#.#! h=-70.5 (30! h>p1.5 (3178! hC! hJ[ _A scorpion comes into view." hZ ################  #.......@......s  ####.#########.....  ##....#### ... >.......### # .#.####...## #(#   #.#.#  #.#.# ##.# #.#.#  #.#.# #.# #.#.#  #.#.# #.# #.#.# " hP ################  #.......@......s  ####.#########.....  ##....#### ... >.......### # .#.####...## #(  #.#.# " h! #.#.# ##.#   #.#.# #.#   #.#.# #.# " hr" h" h" hB_ _A scorpion is nearby!" hx *******sThe zap hits the scorpion." h" h V.....s." h1--=2.5 (1.0)67" ho " h6 _The scorpion is lightly wounded." h`f ******* The zap hits the scorpion." h r  The scorpion is moderately wounded." hR V....s.." h 0----356" hi " h` | _You hear the quick hiss of a very distant avalanche of sand." h ;*******" hD" hMNQ...s..." hN9/12 ----445" hX" hF[R _The zap misses the scorpion.# h?x *******The zap hits the scorpion.# h# h~# hV.s.....# h8----534# h# h"c _The scorpion is moderately wounded.# hu  You miscast Shock.  You are very lightly contaminated with residual magic.# h;s.# h7-----62) Contam Gem (4983) # h# h0 _Nothing appears to happen.# hG  You hit the scorpion.  The scorpion is heavily wounded.# h 5=7.2 (0.7# h # h| V _The scorpion closely misses you.$ h  You closely miss the scorpion.You bite the scorpion, but do no damage.The scorpion is heavily wounded.$ h q8.0 (0.812$ h $ h U _The scorpion barely misses you.$ hlg (drained)bar  You hit the scorpion. You drain the scorpion.  The scorpion is severely wounded.  The scorpion stings you.  You are poisoned.$ hS4=--$ h 8==80) Pois Contam Gem (4981) $ hI$ h/ _The scorpion poisons you!$ hm  You closely miss the scorpion. Your bite misses the scorpion.The scorpion is severely wounded.$ hun 3=--9.6790$ ht $ hv ] _You feel sick. The scorpion misses you.$ h :  You hit the scorpion.$ h o .  You kill the scorpion!$ h2 7680.4Shock879$ h, $ h $ _You feel sick.% h>N% hR% h\% hv^H _No target in view!% h" 4% hm % hs b78% h % h; .......-...........6Gem (4977) .#.####...% h& y 2.4 (2.0 _You start resting. You feel sick. x2% h_ U==-% ht % h K _Your magical contamination has completely faded away.& h-56 3.4 (1 _You start resting. You feel sick. x24.4 (24) Gem (4975) & h+Nq _You are no longer poisoned.& h O J& hR & h^ W4345=9==23& hfd _ _You start resting.& hFr &6& h_v 6==7.4 (312& h{ & hځ " _HP restored.( hVJ( h=\( hg_( h_L01( he,( hf( hfM690( hg( hi( hl( hl`==869( hm( ho( hPr( hr^=78( hws( hdu( hz( hzL67( hn{( h}( h( hML56( h݀( h˂( h 10/12==45( hx( h( h!( hL34( h( h( hob23( h( h-( h( h>L12( h( h( h?( h_==01( hv( h( hc590( hا( h( hAc859( h( h( h( hαt1==78( h̲( h!( h( h,D67( hS56( h( hb45( h( h( h;==( hv:34( h2( h( hb23( h,( he( hb12( h( hE( h'( hjL01( h( h( h2==490( h( h[4 _Magic restored.( h;c849( hw( h( hb78( hd( h( h( hL67( h*( h( h( h_==56( hv( hj( h)b45( h( hv( hnb34( hO( h( hzb23( h( h ( h b12( h ( hn ( hb01( h( h =#.# #.#.##.# #.#.# #?##.###.#.# #.# ####.....#.# #.# ...........# #.# ##########.## #.##..# #.### #..####.#..  #....##@#.# ( hu!|1181.0) #.##....#.#  #.####..#.############ #.# ##..............# #.# ##..##########.# #.# #..#.. #.# #. #..#.### ########  ( h!+#. #..#...# #⌠......  ##)..#.# #.~≈≈~~~( h!E ( h%( h+( h.e _Found a scroll labelled RASIUC YGESH.) hJ) hF ) he$) h$E390) h+/,) h/) h/M839) h0) h2) h5b78) h6) h8) h@?b67) hB) h@D) hF) h/GL56) h/H) hFJ) hZ### ... ..### # #. #...## #(# ..# #  ##.# #.#  #.# #.#.# #.# #.#.# #.# #.# #.#.# #?# #.###.#.# #@# ) hX[+####.....#.# #.# ...........# #.# ##########.## #.# .# #.###.####.#.....##.#.###....#.##.####..#.############) h_j223.4 (5.0)) hxno4.4 (645) hw) h/{w _You hear the quick hiss of a distant avalanche of sand.) hv M#####.. ### ... . ..### # #...## #(# ###.#.  #.###. ####.....#. ...........# #. ##########.## #.#.....#) h ) h o5.4 (134) h& ) h ) h o6.4 (223) h ) h~ b _F - a scroll labelled RASIUC YGESH* hY  ... ..# ..### # # #...## #(# ##..# #.#.#  ## # ####.... .......... ##########.##....##.####..#.############* h#* h(o7.4 (112* hF-* hN0* hq ..### # # #...## #(# ##..# #.#.#  ## # ####.... .......... ##########.## #..##..##.# ##..............#* h* hcj801* h* h* h/L ^ #...## #(# ##..# #.#.#  ## # ####.... .......... ##########.## #..#####.#..#..#.# ##..##########.#* hWS * h^[ k9290* h_ * ha * h$ 9 ##..# #.#.#  ## # ####.... .......... ##########.## #..#####.#....##.#.###.#.# #..#..#.#* h4 * h l30829* h+ * hH + h2+t  ## # + h+####.... .......... ##########.## #..#####.#....##.#.###...#.#. #..#.### ########+ h+D + h2+ h6j178+ h:+ hf<+ ha  # ####.... .......... ##########.## #..#####@#....##.#.###...##..#.############+ ha..#. #..#...# #⌠...... + hi+ hmj267+ h5s+ h}u+ h% # ####.... .......... ##########.## #..#####.#....##@#.###...###..#.############ ##.................###)..#.# #.~≈≈~~~ + h8+ hj356+ h+ hs+ h  # ####.... .......... ##########.## #..###..####.#..#....##.#.###...##..#.############ ##.............. ##..#############).#.#.#.###.~≈≈≈≈≈ + hR+ hj445+ h+ h+ h  # ####.... .......... ##########.## #..##..####.#....##.#.##.##...###.@#.############ ##.............. ##..########## #..#.. .#.+ hO ~#)#...#.'.†≈≈≈≈≈ + h! + h j534+ h + h + hE*###.....#.# #.# ..........# #.# #########.## #.#  #..# #.####..####.#.. #....##.#.# #.##....#.# #.####..#.#############.# ##.@............# #.# ##########.# #.# #..#.. #.# #. #..#.### #########+ hF#. #..#...# #⌠....... ##)..#.# #.~≈≈~~~≈.#.#.###.~≈≈≈≈≈≈#)#...#.'.†≈#.###.#.#.≈~~~~+ hiN+ haVj623+ h\+ h^, hF #.###.#.# #.# ##.....#.# #.# .........# #.# ########.## #.# #..# #.### , hRF#..####.#.. #....##.#.# #.##....#.# , hvF#.####..#@############ #.# ##..............# , hF#.# ##..##########.# , hF#.# #..#.. #.# #. #..#.### ##########. #..#...# #⌠......., hF##)..#.# #.~≈≈~~~, h G#.#.#.###.~≈#)#...#.'.†≈≈≈≈≈, hZP, hVj712, hG[, hn], htM  #.### ##.....# .........# ########.## #.#  #.########.#.....##....#@# , ht^###..#.#############.............##..##########.# #..#..#.##.#, h:}, hij801, h, h@, h M  #.### ##.....# .........# ########.## #.#  #.#############.#.......?...##....#.# ###..#.#############.............#.# ##..##########.###)., h , h k9190, h , hX c _Found a scroll labelled IMAG JEOGU., hK #.# #.#.# #.# #.# #.#.# #.# #.# #.#.# #.# .###.#.# #.# #.....#.# #.# ........# #.# #######.## #.# #..# #.###########..####.#.@.....?$#....##.#.########, h #.##....#.# #.####..#.############ #.# ##..............##.# ##..##########.##.# #..#.. #.##. #..#.### ##########. #..#...# #⌠......., h , hX l40819, ha , h * _Found 9 gold pieces.- hc.# #.#.# #.# .# #.#.# #.# .# #.#.# #.# .###.#.# #.# .....#.# #.# # #.# .## #.# #..# #.##..####.#.?$.#....##.#.##.##....#.# #.####..#.# #.# ##...- h*#.# ##..#.# #..#. #.. - h- hj178- h- h- h,# #.#.# #.# # #.#.# #.# # #.#.# #.# ###.#.# #.# #.# #.# # #.# .## #.# #..# #.##..####.#.?$.#....##.#.##.##....#.# #.####..#.#- hL - hI- hAj267- hg- h- h`- h}- h2 56453423- hc.# #.# .# #.# .# #.# .# #.# #.# #.# # #.# .## #.# #..# #.####.# #..####.#.......@$....# #....##.#.#### #.##....#.# #.####..#.#### - h+6.4 (4- hP7.4 (51- hC2- h<- hl _r - 2 scrolls labelled IMAG JEOGU (gained 1)- h.# #.# .# #.# .# #.# .# #.# .# #.# # #.# .## #.# ..# #.#.# ..####.#........@....# ....##.#.# .##....#.# .####..#.# - hB- ho8.4 (101- h- hX- h$p9.4 (2090- hD- h> _You now have 152 gold pieces (gained 9).. hB# #.# # #.# # #.# # #.# # #.# # #.# ## #.# # #.#.# ####.#.# ##.#.# ##....#.# ####..#.#   . hG. hLq50.4 (1809. h\P. hR. h  #.#  #.#  #.#  #.#  #.#  #.#  #.# # # #.#.# ####.#.# ##.#.# ....#.# ..#.# . h. hj178. hv. h4. hl,#.# #.# .##.# .##.# .##.# .##.# .#  #.# .#  #.#.# .#.# ##.#.# ....#.# ..#.# . hs. hvj267. htz. h|. hr m#.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# . h< x #.#############@# ##.#.............# ##.#.############# ...#.# #..#.############ ##..............#  ##..##########.##..#.. #.##..#.### #########. h . h? j356. h!# . h% . hzlM  #.#############............ ##.#.############# ...#.#. h(p. hsj445. hw. hy/ h|#M  #.#############............ ##.#.#############/ hU)/ h,j534/ h0/ hH2/ hu!/ h "/ hl"/ hh#/ h-22312/ h=.b01/ hi// h1d8990/ h2/ hY3/ h4/ h15N8899/ h5/ h6/ hM8b78/ h8/ h9/ h;C6/ h;7/ ha</ h=/ h.?b56/ h}?/ hb@/ h^B/ hBL45/ hB/ hC/ hE/ hEL34/ hF/ hN ########## ......... / hN.......  .60.0). #. / hN #.# #.  #.# #.  #.# / h@Ol#.#  #.# #.#  #.# #.#.# #.#/ hR/ hwW/ h,Y/ hK ###############...>... / h Z.......  .#######.../ h D...../ h / h u6.0)23/ h[ / h ; _Found a stone staircase leading down./ hM .###############...>... ........###<###.######/ h}T 8</ hkY j712/ h^ / hs` 9 _Found a stone staircase leading up.0 hT0 hY0 h^0 h<`0 hLr#.>..###<# ..# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# 0 h0 hj8010 h0 h#0 h4B#.>....f.###<## #.# # .# #.# .# #.# .# #.# f   sleepcap (dormant) .# #.# .# #.# 0 h0 hn{9Shock8900 h0 h[ _A sleepcap comes into view.0 h f#.>....f..###<# # #######.# .# # #.# .# # #.# .# # #.# .. 0 h # #.# .# # #.# .. 0 hv 0 h o   orc (wandering)o0 h l708890 h 0 h q _An orc comes into view. It is wielding a +0 club.0 h3 #.....f..###<# #######.# #.#  #.# #.#  #.# #0 h ~.# #.# ...  #.# #.#  #.# #.o 0 h 0 hn =o.0 hc j1780 h 0 h= c _There is a stone staircase leading down here.1 hd  # >....f.. .###<# # #######.# #.# # #.# #.# # #.# #.# # #.# ... # #.# #o# # #.# #.. #1 hAeA #.#1 hi,1 hpf.of.o1 hqs==2671 hv1 hFz% _The orc shouts!1 hh  # .>...f... .###<# .# #######.# #.# .# #.# #.# .# #.# #.# .# #.# .o. .# #.# #.# .# #.# #.. .# #.#1 hS 1 hK 4f.1 h s--3561 h 1 h 1 h  # .>..f.... .###<# ..# #.# #.# #.# #.# #.# #.#1 h% #.# #.# #.# #.# .o. #.# #.# #.# #.# #.# #.. #.# #.#1 h1 h4f.1 h--4451 h1 h\2 h&j################### ...........>.f..... ###<#######..# #######.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# .o.  #.# #.# #.#  #.# #.# #.. 2 hj #.# #.#  #.# #.#2 hm2 h0r8f.2 hsj5342 hw2 hz| _You hear the rapid hiss of a very distant avalanche of sand.2 hy ###################...........>f......###<#######..# #######@# #.#  2 h'z# .o.#.##.##.##.#2 h2 h6Shock232 hT2 h2 h  ###################...........>f..............###<#######..# #######.# #.#  2 h # .o.#.##.##.##.#2 h  2 h  2 h " j7122 h+& 2 h( 2 h} ###################...........>f.........###<#######..# #######.# #.#  # .o.#.#.2 h~~ 2 hn j8012 h, 2 h 2 h###################...........>f......###<#######..# #######.# #.#  # .o.#.#2 hƝ). 2 h32 hǧk97902 h2 h3 h###################...........>f......###<#######..# #######.# #.#  # 3 hCx.o.#.#. ###########3 h3 hl808793 h!3 h#3 h@ ###################...........>f......###<#######..# #######.# #.#  # 3 he@.o.#.#. #.# ##.#.............#3 hF3 h9Jj1783 hN3 hP3 h)K ...........>f......###<#######..# #######.# #.#  # 3 hyK.o.#.#. ..# ##.#.#############3 hR3 hUj2673 hZ3 h\3 h043 h13 hY4b563 hK;45343 hs=L233 h=3 h+>3 h@b123 hA4 hcL014 h4 h}4 h4 hE6904 h?4 hc8694 hu4 h' 4 hY L784 h 4 hJ 4 hy D674 h*4 hbL564 h4 h4 h>4 he-44 h54 h/4 h|4 h L344 h|4 hx4 h4 hL234 hS4 hT!oShocko   orc (wandering)4 h '  >  .o###<4 hl'  ..# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# .o. 4 h' #.# #.# #.#  #.# #.# #..  #.# #@#964 h'N4.0)  #.# #.#  #.# #.# 4 h'` #.# #.#  #.# #.#  #.# #.#  4 h ([#.#..# _You start waiting.4 h}(4 h >  .o###<  ..# #.# #.#  #.# #.# #.#  #.# #.# #.# 4 h #.# #.# .o.  #.# #.# #.#  #.# #.# #..  #.# #@#  #.# #.#  #.# #.#  #.# #.# 4 h #.# #.#  #.# #.#  #.#..#4 h=4 h4 h[ _An orc is nearby!4 h/  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h-E ...........>f......  planckenstein the Slasher .......o###<#######  Vine Stalker 4 h- ..# #######*# #.#  Health: 36/36 ========================  #.# #*# #.#  Magic: 11/12 ======================-- 4 h. #.# #*# #.#  AC: 2Str: 10 4 h:. #.# #*# .o.  EV: 124 hW.Int: 17  #.# #*# #.#  SH: 04 hr.,Dex: 21 4 h.V #.# #*# #..  XL:  7 Next: 76% Place: Dungeon:5  #.# #@#4 h. Noise: ---------  Time: 5196.4 (0.0)  #.# #.#4 h. o) +1 short sword (drain)  #.# #.#4 h(/^ Cast: Shock  #.# #.# Zot (25862) Gem (4863)  #.# #.# 4 h@/S #.# #.#4 hZ/ o   orc (wandering)  #.#############.# 4 ht/e##.#.............# ##.#.#############4 h/Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h/Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line4 h/hAim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  4 h0&hasn't noticed you, 68% to hit)4 h/ ...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#4 h/ *Health: 36/36 ========================#.##*# #.#Magic: 11/12 ======================--#.##*# #.#AC: 2Str: 10  #.#4 h0 *#*# .o.EV: 12Int: 17  #.##*# #.#4 h*0 nSH: 0Dex: 21  #.#4 h<0 ^#*# #..4 hM0 XL:  7 Next: 76% Place: Dungeon:5  #.##@#4 h]0 Noise: ---------  Time: 5196.4 (0.0)  #.#4 hm0 n#.#o) +1 short sword (drain)4 h|0 R#.##.#4 h0 rCast: Shock  #.##.#4 h0 WZot (25862) Gem (4863) #.#4 h0 ~#.##.##.#4 h0 o   orc (wandering)#.#############.# ##.#.............# ##.#.#############Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h1 Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line4 h+1 Aim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 68% to hit)4 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (wandering,  hasn't noticed you, 68% to hit)  The zap misses the orc.4 hv 4 hA fo.....f   sleepcap4 h ro   orc4 hں b==7.4 (1124 h 4 hq 4 h/ % _The orc shouts!4 hu  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hH ...........>f......  planckenstein the Slasher .......f###<#######  Vine Stalker  ..# #######o# #.#  Health: 36/36 ========================  #.# #*# #.#  Magic: 10/12 ====================----  #.# #*# #.#  AC: 2Str: 10 5 hH #.# #*# .o.  EV: 12Int: 17  #.# #*# #.#  SH: 0Dex: 21 5 hIa #.# #*# #..  XL:  7 Next: 76% Place: Dungeon:5  #.# #@# Noise: ==-------  Time: 5197.4 (0.0)  #.# #.#5 hvI o) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (25861) Gem (4862)  #.# #.#  #.# #.# f   sleepcap 5 hIG #.#############.# o   orc ##.#.............# ##.#.############# 5 hI_The orc shouts!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hIAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)5 h\...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#Health: 36/36 ========================#.##*# #.#Magic: 10/12 ====================----#.##*# #.#5 hAC: 2Str: 10  #.##*# .o.EV: 12Int: 17  #.##*# #.#SH: 0Dex: 21  #.##*# #..XL:  7 Next: 76% Place: Dungeon:5  #.#5 h6#@#Noise: ==-------  Time: 5197.4 (0.0)  #.##.#o) +1 short sword (drain)5 h3X#.##.#Cast: Shock  #.##.#Zot (25861) Gem (4862) #.##.##.##.#f   sleepcap#.#############.#5 hV=o   orc ##.#.............# ##.#.#############Casting: Shock (safe; 6% risk of failure)  5 h|dConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)  5 hRThe zap misses the orc. The zap hits the sleepcap.5 h,5 h3.f5 hAKo....5 h3-8.4 (15 hیD015 h5 h:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)  The zap misses the orc. The zap hits the sleepcap. _The sleepcap is lightly damaged.5 h/  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h ...........>f......  planckenstein the Slasher ........###<#######  Vine Stalker  ..# #######f# #.#  Health: 36/36 ========================  #.# #o# #.#  Magic: 9/12==================------  #.# #*# #.#  AC: 2Str: 10  #.# #*# .o.  EV: 12Int: 17  #.# #*# #.#  SH: 0Dex: 21  #.# #*# #..  XL:  7 Next: 76% Place: Dungeon:5  #.# #@# Noise: =--------  Time: 5198.4 (0.0)  #.# #.# 5 h~[33mo) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (25860) Gem (4861)  #.# #.#  #.# #.# f   sleepcap  #.#############.# o   orc ##.#.............# ##.#.############# _The sleepcap is lightly damaged.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line5 hiAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)5 hDd...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#Health: 36/36 ========================5 hc#.##*# #.#Magic: 9/12==================------#.##*# #.#AC: 2Str: 10  #.##*# .o.EV: 12Int: 17  #.##*# #.#SH: 0Dex: 21  #.##*# #..XL:  7 Next: 76% Place: Dungeon:5  #.##@#5 hNoise: =--------  Time: 5198.4 (0.0)  #.##.#o) +1 short sword (drain)#.##.#Cast: Shock  #.#5 h #.#Zot (25860) Gem (4861) #.##.##.##.#5 hIf   sleepcap#.#############.#o   orc ##.#.............# ##.#.#############Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h*Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)  5 hPRThe zap misses the orc. The zap hits the sleepcap.5 h,5 hۚ~..fo...5 hp9.4 (15905 h5 h>5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)  The zap misses the orc. The zap hits the sleepcap. _The sleepcap is moderately damaged.5 h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h ...........>f......  planckenstein the Slasher ........###<#######  Vine Stalker  ..# #######.# #.#  Health: 36/36 ========================  #.# #f# #.#  Magic: 8/125 h]================--------  #.# #o# #.#  AC: 2Str: 10  #.# #*# .o.  EV: 12Int: 17 5 h #.# #*# #.#  SH: 0Dex: 21  #.# #*# #..  XL:  7 Next: 76% Place: Dungeon:5 5 hP #.# #@#5 h  Noise: =--------  Time: 5199.4 (0.0)  #.# #.#5 h  o) +1 short sword (drain)  #.# #.# Cast: Shock 5 hf #.# #.# Zot (25859) Gem (4860)  #.# #.#  #.# #.#5 ha f   sleepcap  #.#############.# o   orc ##.#.............# 5 hr##.#.############# _The sleepcap is moderately damaged.5 h!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)6 h$Ld...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#Health: 36/36 ========================6 hL#.##*# #.#Magic: 8/12================--------#.##*# #.#AC: 26 hLStr: 10  #.##*# .o.EV: 126 hLInt: 17  #.##*# #.#6 hL-SH: 06 hLADex: 21  #.#6 hM^#*# #..6 hEMXL:  7 Next: 76% Place: Dungeon:5  #.##@#6 hYMNoise: =--------  Time: 5199.4 (0.0)  #.#6 hkM5#.#6 h|MVo) +1 short sword (drain)#.#6 hM5#.#6 hMrCast: Shock  #.##.#6 hMWZot (25859) Gem (4860) #.#6 hMI#.##.#6 hM5#.#6 hMjf   sleepcap6 hMU#.#############.#6 hNdo   orc 6 hN8##.#.............# 6 h1N###.#.#############6 hBN}Aiming: Shock (safe; 6% risk of failure)  6 hTN;Press: ? - help, Shift-Dir - straight line6 hrNiAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)  6 hNSThe zap hits the orc.  The orc is severely wounded.6 hN0The zap hits the sleepcap.6 h6 hZ6 hk~...fo..6 h(r200.4 (18596 h'6 hJ  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (68% to hit)  The zap hits the orc.  The orc is severely wounded.The zap hits the sleepcap. _The sleepcap is moderately damaged.6 h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hn ...........>f......  planckenstein the Slasher ........###<#######  Vine Stalker  ..# #######.# #.#  Health: 36/36 ========================  #.# #.# #.#  Magic: 7/12==============----------  #.# #f# #.#  AC: 2Str: 10  #.# #o# .o.  EV: 12Int: 17  #.# #*# #.#  SH: 0Dex: 21  #.# #*# #..  XL:  7 Next: 76% Place: Dungeon:5  #.# #@# Noise: =--------  Time: 5200.4 (0.0)  #.# #.# o) 6 h+1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (25858) Gem (4859)  #.# #.#  #.# #.# f   sleepcap  #.#############.# o   orc ##.#.............# 6 h##.#.#############Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line6 hEAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 68% to hit)6 h...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#Health: 36/36 ========================#.##*# #.#Magic: 7/12==============----------#.##*# #.#AC: 26 h7Str: 10  #.##*# .o.EV: 12Int: 17  #.##*# #.#SH: 0Dex: 21  #.##*# #..6 hFXL:  7 Next: 76% Place: Dungeon:5  #.##@#6 hhNoise: =--------  Time: 5200.4 (0.0)  #.##.#6 ho) +1 short sword (drain)#.##.#6 hrCast: Shock  #.##.#6 hZot (25858) Gem (4859) #.##.##.##.#f   sleepcap#.#############.#o   orc ##.#.............# ##.#.#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severely6 h,wounded, 68% to hit)  The zap misses the orc. The zap hits the sleepcap.6 h,6 h;~....fo.6 ho1.4 (1786 h $6 h&  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 68% to hit)  The zap misses the orc. The zap hits the sleepcap. _The sleepcap is heavily damaged.6 h/  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hg ...........>f......  planckenstein the Slasher ........###<#######  Vine Stalker  ..# #######.# #.#  Health: 36/36 ======================== 6 h #.# #.# #.#  Magic: 6/12============------------  #.# #.# #.#  AC: 2Str: 10 6 hÖ #.# #f# .o.  EV: 12Int: 17 6 hؖ #.# #o# #.#  SH: 06 h,Dex: 21 6 hV #.# #*# #..  XL:  7 Next: 76% Place: Dungeon:5  #.# #@#6 h<  Noise: =--------  Time: 5201.4 (0.0)  #.# #.#6 h o) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (25857) Gem (4858) 6 hc #.# #.# 6 hS #.# #.#6 h f   sleepcap  #.#############.#6 hۗ~ o   orc 6 he##.#.............# ##.#.#############6 h(>Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  6 h>;Press: ? - help, Shift-Dir - straight line6 hkAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 68% to hit)7 h]...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#7 h\^Health: 36/36 ========================#.##*# #.#Magic: 6/12============------------#.##*# #.#AC: 27 h^Str: 10  #.##*# .o.EV: 12Int: 17  7 h^#.##*# #.#SH: 0Dex: 21  #.#7 h^"#*# #..XL:  7 Next: 76% Place: Dungeon:5  #.##@#7 h$_Noise: =--------  Time: 5201.4 (0.0)  #.##.#7 hG_o) +1 short sword (drain)#.##.#7 h_Cast: Shock  #.##.#Zot (25857) Gem (4858) #.##.##.##.#f   sleepcap7 h_#.#############.#o   orc ##.#.............# 7 h_^##.#.#############Press: ? - help, Shift-Dir - straight line7 h`Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 68% to hit)  7 hH`~The zap hits the orc.  The orc is almost dead.The zap hits the sleepcap.7 hj7 hb7 h~.....fo7 h'o2.4 (1677 h7 hhC  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 68% to hit)  The zap hits the orc.  The orc is almost dead.The zap hits the sleepcap. 7 hS_The sleepcap is severely damaged.7 h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hF  ...........>f......  planckenstein the Slasher ........###<#######  Vine Stalker  ..# #######.# #.#  Health: 36/36 ========================  #.# #.# #.#  Magic: 5/12==========--------------  #.# #.# #.#  AC: 2Str: 10  #.# #.# .o.  EV: 12Int: 17  #.# #f# #.#  SH: 0Dex: 21  #.# #o# #..  XL:  7 Next: 76% Place: Dungeon:5  #.# #@# Noise: =--------  Time: 5202.4 (0.0)  #.# #.# 7 h =o) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (25856) Gem (4857)  #.# #.#  #.# #.# f   sleepcap  #.#############.# o   orc ##.#.............# ##.#.#############Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  68% to hit)7 h g...........>f......planckenstein the Slasher.......*###<#######Vine Stalker..# #######*# #.#Health: 36/36 ========================#.##*# #.#Magic: 5/12==========--------------7 hѱ b#.##*# #.#AC: 2Str: 10  #.##*# .o.EV: 12Int: 17  #.##*# #.#SH: 0Dex: 21  #.##*# #..XL:  7 Next: 76% Place: Dungeon:5  #.##@#Noise: =--------  Time: 5202.4 (0.0)  #.##.#o) +1 short sword (drain)#.##.#Cast: Shock  #.##.#7 h Zot (25856) Gem (4857) #.##.##.##.#f   sleepcap#.#############.#o   orc 7 hA V##.#.............# ##.#.#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line7 he Aim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  68% to hit)  The zap misses the orc. The zap hits the sleepcap.7 h< ,.....foAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (almost dead,  68% to hit)  The zap misses the orc. The zap hits the sleepcap.  7 h>= NThe sleepcap is severely damaged.7 h> o3.4 (1567 hD 7 hF : _The orc hits you but does no damage.8 hL-5  You hit the orc.8 h/8 h5W.f8 hk:l6==74.2 (0.88 h@8 hCG _You kill the orc!8 h  (very drained)You hit the sleepcap. You drain the sleepcap. You bite the sleepcap.  You drain its power. You feel invigorated.  The sleepcap is almost destroyed.11/12============5.0458 hL8 h]U _The sleepcap barely misses you.8 h" :  You hit the sleepcap.8 hj C)8 hH 837 (0.7Shock348 h: 8 h O _You destroy the sleepcap!9 h;M###################...>f...... ........###<#######.#######.#.o..# #.##..#.##.#..#9 hL@9 hDy-6.7 (1.0239 hOI9 hN  Things that are here: _a +0 club; a +0 leather armour; an orc corpse9 hiSM###################...>f...... ........###<#######9 hz.#######.#.o.#)# #..#.#9 h_#.##.#9 h09 h-712 _9 h9 h9 hc###################...>f...... ........###<#######.#######.#.o.9 h.# #.#)# #.. 9 hݭ9 hoo   orc (wandering)9 hλ==========8Shock019 h39 htq _An orc comes into view. It is wielding a +0 club.9 h  j###################o..>f...... ........###<#######.#######.#.o.9 h} .# #.#)# #..9 h 9 h y.oo9 h u===94909 ho 9 h % _The orc shouts!9 h ###################......>f...... 9 hH .......o###<#######.######9 hk #.#.o.9 h .# #.#)# #..9 h 9 hP P.o9 h ---10849: h:   orc (very drained)You hit the orc but do no damage. You drain the orc.  You bite the orc, but do no damage.The orc is moderately wounded.: hWR4--2: h===--1.4 (0.778: h>: h6 _The orc hits you with a +0 club.: h[sH  You hit the orc. You drain the orc.: hzC$: h5=-42.2 (0.8Shock: h: hЇG _You kill the orc!: hM###################...........>f...... ........###<#######.######.#.#.o.#.##.# #.##.#: h6==-3.2 (1.067: h=: h2k  You now have 171 gold pieces (gained 19).  Things that are here:: h-4.2 (256: h: h0 _a +0 club; a +0 chain mail: h( M###################.o.>....... .......@###<#######.#######).#.##.##.# .o.o   orc (wandering)#.#: hR : h do.: h ==5.2 (1Shock45: h : h r _An orc comes into view. It is wielding a +0 flail.; h~!   orc (very drained)You hit the orc. You drain the orc. You bite the orc, but do no damage.The orc is severely wounded.; h'5-=9 (0.734; h; h? 7 _The orc hits you with a +0 flail.; hy  You hit the orc but do no damage. You drain the orc.; h4C); hJ6=6.6Shock23; h; hG _You kill the orc!; hV ################### ...>.......  ; hV ........###<####### ..# #######)# #.# #.# #.# #.# #.# #.# #.# #.# #.# .o.; h,W  #.# #.# #.# #.# ; hSW l#)# #.. ; hG_ ; hvd y-7.6 (1.012; hj ; ho r  Things that are here: _a +0 flail; a +0 leather armour< h`# .)@.>. .###<# # #)# #.# < h.# #.# #.# .# #.# #.# .# #.# .o. .# #.# #.# .# < h 6# < h< h.-801 _< h} < hj < hw# .).@>. .###<# < hߚ# #######)# #.# # #.# #.# # #.# #.# # #.# ... # < h #.# #.# # < hUo#)# #.. < h< hk9390< h"< h/< h # .)..@. .###<#  #######)# #.#  #.# #.# < h&* #.# #.# #.# ... #.# #.# < hNv#)# #.. < hO< h-=20839< h< hc _There is a stone staircase leading down here.< h!" < h}& < hQ, < ho. < h ###################........)..>...........###@##############)# #.#  #.o   orc (wandering)#o##.#o.1Shock78< h _An orc comes into view. It is wielding a +0 falchion. _There is a stone staircase leading up here.= ho###################........)..>...........###<##############)# #@#  #....#.#)# #o..# #.#...= hv<o.= hxq267 _= hQ= h= h>E Q###################........)..>.......###<##############)# #.#  #.....#o##)#.#..= hE .# #.#...#.#= hH = h P <o.= hQ j356= hKX = h^Z > hp###################........)..>.......###<##############)# #.#  #.#!o...##.#.###)#.#.. .# #.## ...#.#> h*> hN6o.> hj445> hb> hnX _Found a sapphire potion.> hi ################### ........)..>....... .###<####### # #######)# #.# # #.# #.# # #.###.#.# # #.#o@...# # #.#.#.### > hOj # #)#.#... # #.#.#.### # #.#.... # #.###.# > hzj # #.# #.# # #.# > hj g .# # #.#> ht > h9u K53> h`u 4> h{ > hY~ | _You hear the rapid hiss of a very distant avalanche of sand.> h_  The orc shouts!  You hit the orc. You drain the orc.> hC)> h5====6.4 (0.8Shock23> hm> hb1 _You kill the orc!> h? hï ###################........)..>....... .###<####### #######)# #.# .  #.# #.#.# #.###.#.# #.#)....#  #.#.#@###  ? ho #)#.#.......# #.#.#.####### #.#....  #.###.# #.# #.# #.# #.# #.# #? h y.############.#? hD ? h ----7.4 (1.012? hW ? h' @ h$###################........)..>.......###<##############)# #.# .  #.# #.#.###.#.##)....##.#.#####.#)#.#@......#.#.#.######... ##.## @ h$%D########### ............@ h-@ h3----801@ h;@ hv>@ h ........)..>.......###<##############)# #.# .  #.# #.#.###.#.#).....#.#####.#)#.#......@ h.#.#@########..........###.####### #.# #.# .#############@ h@ hk9290@ h@ hȦ@ hX .###<####### #######)# #.# .  #.# #.#.# @ hX F#.###.#.# #.#)....# #.#.#.#####.##)#.#.......# #.#.#.#######.#.#...@.......@ hY #.###.########.# #.# @ h9Y p#.# #.# @ h[Y #.# #.# ###########.# #.# @ h{Y ............# #.# ############# #. #@ ha @ hf l30829@ hl @ hq @ h #######)# #.# .  #.# #.#.# #.###.#.# #.#)....# #.#.#.#####.# #)#.#.......# #.#.#.#######. #.#........... #.###@#######. #.# #.#  #.# #.# #.# #.# ############.# #.# .............# #.#B   bombardier beetle (asleep)############# #.# .# B.. .############@ h @ hWy1Shock78@ h@ hVd _A bombardier beetle comes into view.A h5l #.# #.#.##)...#.#.#####.#)#.#.......#.#.#######.#..........###.####### #@# ########### ............ .############ B..########### #.#...........A hktA hzj267A hA hA hMa#)....#.#####.#)#.#.......#.#.#######...........A h##.####### #.# ########### ............ .############ B..########### #.#A hC........... .##########A hA hEK35A hp6A hv$A h&A h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B hl #.###.#.#  planckenstein the Slasher #.#)....#  Vine Stalker #.#.#.#####.#  Health: 36/36 ======================== #)#.#.......#  Magic: 11/12 ======================-- #.#.#.#######.  AC: 2Str: 10 #.#...........  EV: 12Int: 17B h4m #.###.#######.  SH: 0Dex: 21 #.# #.# XL:  7 Next: 85% Place: Dungeon:5 B h[m#.# #@# Noise: ---------  Time: 5233.4 (0.0) B hm#.# #*# o) +1 short sword (drain) B hm############.# #*# Cast: Shock .............# #*#B hmS Zot (25825) Gem (4826) B hmG.############# #*# .# B.. B   bombardier beetle (asleep) B hn.############ #.# ............# #.# .##########.# B h9n_You kill the orc! _A bombardier beetle comes into view.B hnCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineB hn#.###.#.#planckenstein the Slasher#.#)....#Vine Stalker#.#.#.#####.#Health: 36/36 ========================#)#.#.......#Magic: 11/12 ======================--#.#.#.#######.AC: 2Str: 10#.#...........EV: 12Int: 17#.###.#######.SH: 0Dex: 21#.# #.#B hoIXL:  7 Next: 85% Place: Dungeon:5#.# #@#Noise: ---------  Time: 5233.4 (0.0)#.# #*#o) +1 short sword (drain) ############.# #*#Cast: Shock .............# #*#Zot (25825) Gem (4826) .############# #*# .#*..B   bombardier beetle B h%o7.############ #.# ............# #.# .##########.#Confirm with . or Enter, or press ? or * to list all spells.B hFoAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineB hboThe zap hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The zap hits the bombardier beetle.B hlB hn...B.B hw=4.4 (145B hB h  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle.bombardier beetle is lightly wounded.zap hits the bombardier beetle. _The bombardier beetle is lightly wounded.B hR  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h"  #.###.#.#  planckenstein the Slasher #.#)....#  Vine Stalker #.#.#.#####.#  Health: 36/36 ======================== #)#.#.......#  Magic: 10/12 ====================---- #.#.#.#######.  AC: 2Str: 10 #.#...........  EV: 12Int: 17 #.###.#######.  SH: 0Dex: 21 #.# #.# XL:  7 Next: 85% Place: Dungeon:5 #.# #@# Noise: =--------  Time: 5234.4 (0.0) #.# #*# o) +1 short sword (drain)  hF# q0m############.# #*# Cast: Shock .............# #*# Zot (25824) Gem (4825) .############# #B# .# ... B   bombardier beetle .############ #.# ............# #.# .##########.# _The bombardier beetle is lightly wounded.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h{# Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineB h# TAim: a bombardier beetle (lightly wounded, 81% to hit)B h I#.###.#.#planckenstein the Slasher#.#)....#Vine Stalker#.#.#.#####.#Health: 36/36 ========================#)#.#.......#Magic: 10/12 ====================----#.#.#.#######.AC: 2Str: 10#.#...........EV: 12Int: 17#.###.#######.SH: 0B h Dex: 21#.# #.#XL:  7 Next: 85% Place: Dungeon:5#.# #@#Noise: =--------  Time: 5234.4 (0.0)#.# #*#o) +1 short sword (drain) ############.# #*#B hY NCast: Shock .............# #*#Zot (25824) Gem (4825) .############# #*# .#B h 7.*.B   bombardier beetle .############ #*# B h Q............# #*# .##########.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h $Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 81% to hit)  The zap hits the bombardier beetle.B hF {...B...B h o5.4 (134B h B h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.C h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C hV #.###.#.#  planckenstein the Slasher #.#)....#  Vine Stalker #.#.#.#####.#  Health: 36/36 ======================== #)#.#.......#  Magic: 9/12==================------ #.#.#.#######.  AC: 2Str: 10 #.#...........  EV: 12Int: 17 #.###.#######.  SH: 0Dex: 21 #.# #.# XL:  7 Next: 85% Place: Dungeon:5 C hֺ#.# #@# Noise: =--------  Time: 5235.4 (0.0) C h#.# #*# o) +1 short sword (drain) ############.# #*#C h Cast: Shock .............# #*#C h9 Zot (25823) Gem (4824) .############# #B# .# ...C hX B   bombardier beetle C hu.############ #.# ............# #.# .##########.# C h^_The bombardier beetle is moderately wounded.C hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C hŻsAiming: Shock (safe; 6% risk of failure)  C h޻Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)C hp#.###.#.#planckenstein the Slasher#.#)....#Vine Stalker#.#.#.#####.#Health: 36/36 ========================#)#.#.......#Magic: 9/12==================------#.#.#.#######.AC: 2Str: 10#.#...........EV: 12Int: 17#.###.#######.SH: 0Dex: 21#.# #.#XL:  7 Next: 85% Place: Dungeon:5#.# #@#C hQq.Noise: =--------  Time: 5235.4 (0.0)#.# #*#o) +1 short sword (drain) ############.# #*#Cast: Shock .............# #*#Zot (25823) Gem (4824) .############# #*# .#.*.C hxqB   bombardier beetle .############ #*# C hq............# #*# .##########.#C hqCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C hqAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineC h=rAim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle.C h(C h{..B....C ho6.4 (123C hmC h*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.C hC h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D hx #.###.#.#  planckenstein the Slasher #.#)....#  Vine Stalker #.#.#.#####.#  Health: 36/36 ======================== #)#.#.......#  Magic: 8/12================-------- #.#.#.#######.  AC: 2Str: 10 #.#...........  EV: 12Int: 17 #.###.#######.  SH: 0Dex: 21 #.# #.# XL:  7 Next: 85% Place: Dungeon:5 #.# #@# Noise: =--------  Time: 5236.4 (0.0) #.# #*# o) +1 short sword (drain)  hm############.# #*# Cast: Shock .............# #B# Zot (25822) Gem (4823) .############# #.# .# ... B   bombardier beetle .############ #.# ............# #.# .##########.# _The bombardier beetle is moderately wounded.D hFCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  D htPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)D hQ#.###.#.#planckenstein the Slasher#.#)....#Vine Stalker#.#.#.#####.#Health: 36/36 ========================#)#.#.......#Magic: 8/12================--------#.#.#.#######.AC: 2D hvStr: 10#.#...........EV: 12Int: 17#.###.#######.SH: 0Dex: 21D h#.# #.#XL:  7 Next: 85% Place: Dungeon:5#.# #@#Noise: =--------  Time: 5236.4 (0.0)D h#.# #*#o) +1 short sword (drain) D h############.# #*#Cast: Shock .............# #*#D h5Zot (25822) Gem (4823) .############# #*# .#.*.D hQ|B   bombardier beetle D hy.############ #*# ............# #*# .##########.#D h(/Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle but does no damage.D hYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle but does no damage.  D hwZVThe bombardier beetle is moderately wounded.D h~a{.B.....D h.co7.4 (112D hiD hilq _The bombardier beetle waves its antennae.D h\  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D h$  #.###.#.#  planckenstein the Slasher #.#)....#  Vine Stalker #.#.#.#####.#  Health: 36/36 ======================== #)#.#.......#  Magic: 7/12==============---------- D hl #.#.#.#######.  AC: 2Str: 10 #.#...........  EV: 12Int: 17 D h #.###.#######.  SH: 0Dex: 21 #.# #.#D h  XL:  7 Next: 85% Place: Dungeon:5 #.# #@#D h  Noise: =--------  Time: 5237.4 (0.0) D h N#.# #*#D h  o) +1 short sword (drain) ############.# #B#D h  Cast: Shock .............# #.#D h6 S Zot (25821) Gem (4822) D hP .############# #.# .# ...D h{  B   bombardier beetle .############ #.# D h ............# #.# .##########.# _The bombardier beetle waves its antennae.D h Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D h8 Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineD hX Aim: a bombardier beetle (moderately wounded, 81% to hit)D hl #.###.#.#planckenstein the Slasher#.#)....#Vine Stalker#.#.#.#####.#Health: 36/36 ========================#)#.#.......#Magic: 7/12==============----------#.#.#.#######.AC: 2Str: 10#.#...........EV: 12Int: 17#.###.#######.SH: 0Dex: 21#.# #.#XL:  7 Next: 85% Place: Dungeon:5#.# #@#D hĤ _Noise: =--------  Time: 5237.4 (0.0)#.# #*#o) +1 short sword (drain) ############.# #*#Cast: Shock .............# #*#Zot (25821) Gem (4822) D h .############# #*# .#.*.D h B   bombardier beetle .############ #*# D h< ............# #*# .##########.#D h yCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineD h Aim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle.D h/ {.B.....D h0 o8.4 (101D h}7 D h): nConfirm with . or Enter, or press ? or * to list all spells.D hL: Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wouD hp: nded, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.E hc)....#.#####.#)#.#.......#.#.#######..........##.####### #.# ############.# #B .............# #.E h############ ...########### #.#........... .##########.. E hD  The bombardier beetle waves its antennae.E hk9190E hE h^ _The bombardier beetle barely misses you.E h  You hit the bombardier beetle. You drain the bombardier beetle.  You bite the bombardier beetle.E h H†E hU Carver 9240.1 (0.7  You hit the bombardier beetle. You drain the bombardier beetle.  You bite the bombardier beetle. _You kill the bombardier beetle!  Training target 8.0 for Long Blades reached!  Your Long Blades skill increases to level 8!need to enable at least one skill for training.E h:' /  --more--F hF h6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.8  -1   m - Spellcasting   3.0   4.0   0           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0  F h" c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1   q - Evocations   2.0   3.6  -1  F h         F hN@ g - Short Blades   4.8   1.2  -1       h - Long Blades   8.0   5.3  -1 +4F hqa    F h        F h. i - Armour   0.0   1.4  -2      F h( j - Dodging   2.0   4.2  -2       k - Shields   0.0   1.2  -1  F h     l - Stealth   3.0   2.4  +3          F h            F h:UYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsH hi?| h + Long Blades   8.0J h:*J hWAp h - Long Blades   8.0J hK = a + Fighting 3.0K hv1 TargetTarget--  --  --  --  --  --  --  K h1 --  --  --  --  --  -- --  --  K h2 &--  --  K h22 a-z] set[-] clear selected targetK hU2 ccost|targetsK h Q <[?25h[?0c0 L h49" L h@[?25l[?1c4.0  -1  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targetsL hL h%L hA-#.#)....#planckenstein the Carver#.#.#.#####.#Vine Stalker#)#.#.......#Health: 36/36 ========================#.#.#.#######.Magic: 7/12==============----------#.#...........AC: 2Str: 10#.###.#######.EV: 12Int: 17#.# #.#SH: 0Dex: 21#.# #.#XL:  7 Next: 92% Place: Dungeon:5#.# #@#Noise: =--------  Time: 5240.1 (0.7) ############.# #†#o) +1 short sword (drain) .............# #.#Cast: Shock .############# #.#Zot (2581L h-9) Gem (4820) .#... .############ #.# ............# #.# .##########.# #.# .#..#.#You hit the bombardier beetle. You drain the bombardier beetle.  You bite the bombardier beetle. _You kill the bombardier beetle!Training target 8.0 for Long Blades reached!  Your Long Blades skill increases to level 8!You need to enable at least one skill for training.L h1BShockL h5L h8. _M hV.#.#####.#)#.#.......#.#.#######..........##.####### #.# ########### .............# #.############ ...########### #.#........... .##########.. ### #########M hzM hۥ8==-1.1 (1.0819 _M hM h~ _You see here a bombardier beetle corpse.M hF )#.#.......#.#.#######..........##.####### #.# ############.# #† ............ .############ ...########### ##.##### .#...# #⌠.......M hdM h-278 _M hM hM h-E .#.#.#######..........##.####### #.# ############.# #† .............# #.############ #...........###########.##.#######...........# #.# M hc-g)..#.# #.~≈≈~~~≈M h3M h9j367M h>M hr@M hM T#.#........... #.###.#######. #.# #.# #.# #.# #.# #.# ###########.# #†# ............# #.# ###############.#######. M h # #....@....... ############.##.#######..........# #.# ##########.# #.# #.. #.# #.# #.### ########### M h #...# #⌠........#.# #.~≈≈~~~≈ #.#.###.~≈≈≈≈≈≈M h M h j456M h% M h"( M hr#.#. #.###.#. #.# #.# #.# #.# #.# #.# .# #†# # #.# ####.#.# #.#.##.#.## #.# .# #.# .. #.# #.# M hv.### ### M hM h==545M hM hGN hl#.#. #.###.#. #.# #.# #.# #.# #.# #.# .# #†# # #.# ####.#.##.#.##.#.## #.# N hY}.# #.# N hžN hj634N hѣN hN h!#.#. #.###.#. #.# #.# #.# #.# #.# #.# .# #†# # #.# .#.##..##.#.## #.# .# #.#  N h(N ho,j723N h3N hB#^#.#. #.###.#. #.# #.# #.# #.# #.# #.# N h#.# #†# # #.# .#.##..##.#.## #.# N h$}.# #.# N h*N h}/j812N h4N h66N hQ 4N hRR N hS N hV N h] "9==01090N hg :#.#..  #.###.#######.#  #.# #.# .# #.# #.# .# #.# #.# .# .# #†# .# # #.# .# .#######.## #.... 50.1 (2.##.#######.## # #.# .# .# #.# ## #.# #.#  ##    #⌠.......    #.~≈≈~~~≈  N hh   #.~≈≈≈≈≈≈   N hm N h+r N h^t O h٥O h#O hO hoO hɲ/#.#.  #.###.#######.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  .# #†# #.#  # #.# #.#  .#.#O hc #.. .##.#.# # #.# ..#  .# #.# #.##  #.# #.# #.  #. ⌠. #. .~≈≈~~~≈ #.O hm .~≈≈≈≈≈≈  O hݽ&0O hp1.1 (1809O hO h| _You hear the rapid hiss of a very distant avalanche of sand.P h`P hP h>P hP hP h78==6756P h 4534P h{ P hk P h/ 10/12==23P h P h P h8P hL12P hP h{=..........  #.#######.# .#  #.# #.# .#  P h5#.# #.# .#  #.# #.# .#  #†# #.# .#  #.# #.# .#  #P h.#.#.###  ................@...#  P h&Q8.1 (7.#######.P hW#####  #.# ...#  #P h%.# ##.##  #.# #.   #.  P h. #.  ≈ #.  ≈  P hTP hS"P h#P h.4P hN/P h1P h2P hO3L01P h9P hw>#######.  ......... ...  .#######.# #.#  .# #.# #.#  .# #.# #.#  .# #.# #.#  P hY?†# #.# #.#  .# #.# #.#  .#######.#######@###  9.1 (1 ...................#  .#######.###########  .# ...#  .# ##.## .# #.  ## #. P h@  #.   #. P hDP hMP hAPQ hT 4Q h Q h d7990Q h ==87997867561==45Q h] Q h b34Q h Q h b23Q h Q h Q h L12Q h Q h Q hݹ u==01Q hغ Q h M890Q h' Q h c889Q h Q h} Q hǾ e2==78Q hh Q h Q h/ 4 _Magic restored.Q hd Q h L67Q h% Q h Q h Q h L56Q h< Q h Q h b45Q h] Q h Q h Q h _==34Q h Q hS Q h b23Q h Q h. u _You hear the rapid hiss of a very distant avalanche of sand.Q hr Q h Q h9 D12Q h Q h Q h Q h4 D01Q h Q h> Q h* c790Q h Q h Q h y879Q hB Q h Q ha L78Q h Q h' Q h Q h L67Q h Q h* Q hg Q h L56Q h= Q h Q h Q h L45Q hp Q h/ Q h Q h4 b34Q h Q h b23Q h, Q h Q h Q h) L12Q hy Q h Q h b01Q h0 Q hU Q h -             #########   ........#  # #@#  Q h Q #.#  # #.#  # . #.#  #.# #.#  #.# #.######.#  Q h }..# #........#  #####.# #######..#  ......# #..#  Q h 89.1 (30.0)  A malevolent force fills the Dungeon...Q h /  --more--R h T  You fall into a shaft and drop 2 floors!R h[ /  --more--S hC -Generating dungeon...o\\/o/ building the Dungeon \o\S hr< /o/S hmS h:planckenstein the CarverVine StalkerHealth: 36/36 ========================Magic: 12/12 ========================AC: 2Str: 10#+##EV: 12Int: 17##...##SH: 0Dex: 21##.....##XL:  7 Next: 92% Place: Dungeon:7#.@.....#Noise: ---------  Time: 5289.1 (30.0)#.........#o) +1 short sword (drain)+.........+Cast: Shock#........(#Zot (25770) Gem (4771) ##.......####.....####...###+## _You see here a bombardier beetle corpse. S hX_You hear the rapid hiss of a very distant avalanche of sand. _Magic restored. _You hear the rapid hiss of a very distant avalanche of sand.A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!S h$S h+s9 (30.869990S hS hen _The shaft crumbles and collapses. _Found 3 stones.T hQ T hj Read which item? Scrolls  f - 3 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - 2 scrolls labelled IMAG JEOGUs - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  y - a scroll of revelation T hƠ D C - a scroll labelled TYSEOPR NIPUI  F - a scroll labelled RASIUC YGESH [!] read|quaff|evoke[?] describe selectedV hlV hdrV hazplanckenstein the CarverVine StalkerHealth: 36/36 ========================Magic: 12/12 ========================AC: 2Str: 10#+##EV: 12Int: 17##...##SH: 0Dex: 21##.....##XL:  7 Next: 92% Place: Dungeon:7#.@.....#Noise: ---------  Time: 5289.9 (0.0)#.........#o) +1 short sword (drain)+.........+V hzCast: Shock#........(#Zot (26999) Gem (4770) ##.......####.....####...###+## _Magic restored. _You hear the rapid hiss of a very distant avalanche of sand.A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors! _The shaft crumbles and collapses. _Found 3 stones.V hk&  *,,,********,,,,,***,,***,*,***,**########...####,,,,,,,,**,* #########......,****,****,* #########.#####** *,**,* #########.##### ***,**,* #########+##### *,,,******,**######## *,****,,,,,,,###### *,***,***,*,###### *,,***,* *,,,.###***,,,****,***,,,....,,,,,,,,,*,,,,,,,.###**,,,,,*******,*,####*,,,,,,,*,,,**###### *,,,***, V hD*,,,* ######## *,,,* *, *,,,* #########+##### *,*,***, **,***,* *,*,,,,, As you read the scroll of revelation, it crumbles to dust.V h:q90.9 (1869V h~V hw: _You feel aware of your surroundings.Y hw\6 **,**########...####,,,,,,,, *,##......,****,* *,*#.#####** *,*  *,*#.##### ***,* *,*#+##### *,,,******,*...#### *,*** *,,,,,,...### *, *,***,*...## *,,** *,* *,,....#***,,,** *,***,,.....+.+,,,,,,,, *,,,,,,..####(#**,,,,,* *****,*.######.## *,,,,,, *,,,*##Y h\R# *,,,*** *,,,### *,,,* * *,,,*##+##### *,*,*** **,**#.#### *,*,,, *,***,*******,,,,,*Y hKe##########.....##########.##############.##############+#############.#####.####..###.......###.#############################+##############.####Y hkj178Y hpY hqZ h} *,##......,****,* *,*#.#####** *, *,*#.##### ***,* *,*#+##### *,,,******,*...#### *,*** *,,,,,,...### *, *,***,*...## *,,** *,* *,,..###..#***,,,* *,***,,.....+Z h*~.+,,,,,,, *,,,,,,..####(#** *****,*.######.## *,,,,, *,,,*######### *,,,** *,,,*########## *,,,Z hR~6* *,,,*Z hx~###+##### *,*,* **,**##.#### *,*,,,Z h~ *,* ***,*******, *,* *,,,,,,,,,*****,Z hZ hȍj267Z hZ hGZ hVZ...###......'...###Z hbZ h[t356 _You open the door.Z hB! *,*#......,****, *,*#.#####** *, *,*#.##### ***, *,*##+##### *,,, *****,*##...#### *, *,,,,,,.#######.....### *,** *,***.*.######.## *,, *,* *....####.#***,,, *,***.Z hp.+ *.####.(#** *****.*.######.## * *,,,*##.....### *,,, *,,,*##...### *,,,* *,,,*##+##### *,*, **,**#.#### *,* *,* ***,* *,* *,*****Z hZ hj445Z hZ h_Q _There is an open door here.Z hQ \ *,*#......,**** *,*#.#####** * *,*#.##### *** *,*##+##### * *****,*##...#### *, *,,,,,,.#######.....### *, *,**#.#.######.## *,, *,* #....####.#*** *,**#'.+ *.####Z hBR w.(#** ****#.#.######.## * *,,,*##.....### *,,, *,,,*##...#### *,,, *,,,*##+##### *,*, **,**#.#### *,* *,* ***,* *,* *,Z hX Z hk_ q534 _Z hb Z hc [ hS *,*#......, *,*#.#####**  *,*#.#####  #,*#+##### * ****#.*#...#### *, *,,,,...#.....### *, *,**#.#.######.......## * *,* #....####.#*** *,**#.'.+ *.####.(#** ***##.#.######.......## * *,,,##.....### * *,,,*#...#### * *,,,*#+##### *,* **,**#.#### *,* *,* ***,* *,* *,[ h;[[ haj623[ hf[ h~i[ hF"  *,*#......,   *,*#.#####**   #,*#.#####   #.*#+##### *   **#*#.##...#### *   *,,.....#.....### *   *,**#.#.######.......## *   *,* #....####.#***   *,**#.'.+   *.####.(#**   **###.#.######.......## *  [ h*# *B.,###.....### *   #,,,*#...#### *   *,,,*#+##### *, B   bombardier beetle (wandering)   **,**#.#### *,   *,* ***,*,   *,* *,**[ h)[ h4y7Shock12[ h9[ h<d _A bombardier beetle comes into view.\ hUS  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h *,*##########......,** planckenstein the Carver *,*##########.#####**  Vine Stalker #,*##########.##### * Health: 36/36 ======================== #.*##########+##### * Magic: 11/12 ======================-- **#*#.##########...#### * AC: 2Str: 10 *,,.....#######.....### * EV: 12Int: 17 *,**#.#.######.......## * SH: 0Dex: 21 *,* #....####.........#*** XL:  7 Next: 92% Place: Dungeon:7 *,**#...*@..'.........+,,, Noise: ---------  Time: 5297.9 (0.0) *,....**.\ h [33m####........(#**, o) +1 short sword (drain) **###*#.######.......## *, Cast: Shock *B*,#########.....### *, Zot (26991) Gem (4762)  #,,,*#########...#### *, *,,,*##########+##### *, B   bombardier beetle (wandering) **,**##########.#### *, *,* ***,*******, *,* *,,,,,,,,,** _A bombardier beetle comes into view.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 81% to hit)\ hA  *,*##########......,** planckenstein the Carver  *,*##########.#####** Vine Stalker  #,*##########.##### * Health: 36/36 ========================  #.*##########+##### * Magic: 11/12 ======================--  **#*#.##########...#### * AC: 2Str: 10 \ hX  *,,.....#######.....### * EV: 12Int: 17  *,**#.#.######.......## * SH: 0Dex: 21  *,* #....####.........#*** XL:  7 Next: 92% Place: Dungeon:7  *,**#...*@..'.........+,,, Noise: ---------  Time: 5297.9 (0.0)  *,....**.####........(#**, o) +1 short sword (drain)  **###*#.######.......## *, Cast: Shock  \ h ***,#########.....### *, Zot (26991) Gem (4762)  #,,,*#########...#### *,  *,,,*##########+##### *, B   bombardier beetle  **,**##########.#### *,  *,****,*******,  \ h \*,**,,,,,,,,,**Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  \ hV Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 81% to hit)  The zap hits the bombardier beetle.\ hr\ h?ym.....B\ hrw=8.9 (101\ hb\ hĎonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is lightly wounded.] h&  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h)  *,*##########......,** planckenstein the Carver *,*##########.#####**  Vine Stalker #,*##########.##### * Health: 36/36 ======================== #.*##########+##### * Magic: 10/12 ====================---- **#*#.##########...#### * AC: 2Str: 10 *,,.....#######.....### * EV: 12Int: 17 *,**#.#.######.......## * SH: 0Dex: 21 *,* #....####.........#*** XL:  7 Next: 92% Place: Dungeon:7 *,**#...*@..'.........+,,, Noise: =--------  Time: 5298.9 (0.0) *,....**[] h) m.####........(#**, o) +1 short sword (drain) **###*#.######.......## *, Cast: Shock *.B,#########.....### *, Zot (26990) Gem (4761)  #,,,*#########...#### *, *,,,*##########+##### *, B   bombardier beetle **,**##########.#### *, *,* ***,*******, *,* *,,,,,,,,,** _The bombardier beetle is lightly wounded.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 81% to hit)] h  *,*##########......,** planckenstein the Carver  *,*##########.#####** Vine Stalker  #,*##########.##### * Health: 36/36 ========================  #.*##########+##### * Magic: 10/12 ====================----  ] h+ **#*#.##########...#### * AC: 2Str: 10  *,,.....#######.....### * EV: 12Int: 17  *,**#.#.######.......## * SH: 0Dex: 21  *,* #....####.........#*** XL:  7 Next: 92% Place: Dungeon:7  *,**#...*@..'.........+,,, Noise: =--------  Time: 5298.9 (0.0)  *,....**.####........(#**, o) +1 short sword (drain)  **###*#.######.......## *, Cast: Shock  ***,#########.....### ] h [40m*, Zot (26990) Gem (4761)  #,,,*#########...#### *,  *,,,*##########+##### *, B   bombardier beetle  **,**##########.#### *,  *,****,*******,  *,**,,,,,,,,,**Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line] h vAim: a bombardier beetle (lightly wounded, 81% to hit)  The zap hits the bombardier beetle.] hm ] hs ......] hz 9.9 (1Shock890] h ] h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.^ hHY  *,*#......,   *,*#.#####**   #,*#.#####   #.*#+#####   **###.###...####   *,,.....^ hZ#.....###   *,**#.#.######.......##   *,* #....####.#   *,**#.'.+   *.####.(#**   *####.#.######.......## *   *..,###.....### *   #.,,*#...#### *   #,,,*#+##### *   **,**#.#### *   *,* ***,*   *,* *,^ hqb^ h`gu-300859^ hPk^ hm_ h;  *,*#......,  *,*#.#####  #,*#.#####  #.*#+#####  **###.####...####  *,,.....#######.....###  *,**#.#.######.##  *,* #....####.#_ hV<  *,**#.'.+  #.####.(#  #####.#.######.##   *..B#########.....###   #..,*#...####  #..,*#+##### B   bombardier beetle_ h-=  ##,**#.####  *,* ***,  *,* *,_ hT?_ hXH>B.._ hK-1Shock78_ hP_ hR_ h6  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h}0  *,*##########......, planckenstein the Carver *,*##########.#####* Vine Stalker #,*##########.#####  Health: 36/36 ======================== #.*##########+#####  Magic: 9/12==================------ **###.##########...####  AC: 2Str: 10 *,,.....#######.....###  EV: 12Int: 17 *,**#.#.######.......##  SH: 0Dex: 21 *,* #....####.........#* XL:  7 Next: 92% Place: Dungeon:7 *,**#..@....'.........+, Noise: ---------  Time: 5301.9 (0.0) #.....*..####........(#* o) +1 short sword (drain)[0;_ h0 10m #####B#.######.......##  Cast: Shock *...#########.....###  Zot (26987) Gem (4758)  #..,*#########...####  #..,*##########+#####  B   bombardier beetle ##,**##########.####  *,* ***,****** *,* *,,,,,,,,, _The bombardier beetle is moderately wounded.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  _ h;1 Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)_ hl 3 *,*##########......, planckenstein the Carver  *,*##########.#####* Vine Stalker  #,*##########.##### Health: 36/36 ========================  #.*##########+##### Magic: 9/12_ h ==================------  **###.##########...#### AC: 2Str: 10  *,,.....#######.....### EV: 12Int: 17  *,**#.#.######.......## SH: 0Dex: 21  _ h" +*,* #....####.........#* XL:  7 Next: 92% Place: Dungeon:7  _ h_ *,**#..@....'.........+, Noise: ---------  Time: 5301.9 (0.0)  _ h #.....*..####........(#* o) +1 short sword (drain)  _ h #####*#.######.......## Cast: Shock  _ h >*.*.#########.....### Zot (26987) Gem (4758)  #*.,*#########...####  _ h #*.,*##########+##### B   bombardier beetle  ##,**##########.####  *,****,******  *,**,,,,,,,,,Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle._ h{ p.B..._ h~ w=2.9 (167_ he _ h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line_ h, Aim: a bombardier beetle (moderately wounded, 81% to hit)  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.` hA  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` h *,*##########......, planckenstein the Carver *,*##########.#####* Vine Stalker #,*##########.#####  Health: 36/36 ======================== #.*##########+#####  Magic: 8/12================-------- **###.##########...####  AC: 2Str: 10 *,,.....#######.....###  EV: 12Int: 17 ` h"*,**#.#.######.......##  SH: 0Dex: 21 *,* #....####.........#* XL:  7 Next: 92% Place: Dungeon:7 *,**#..@....'.........+, Noise: =--------  Time: 5302.9 (0.0) ` h#.....*..####........(#* o) +1 short sword (drain) #####B#.######.......##  Cast: Shock *...#########.....###  Zot (26986) Gem (4757)  #..,*#########...####  #..,*##########+#####  B   bombardier beetle` hk ##,**##########.####  *,* ***,******` h~ *,* *,,,,,,,,, _The bombardier beetle is moderately wounded.` hFCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  ` hPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)` h~ *,*##########......, planckenstein the Carver  *,*##########.#####* Vine Stalker  #,*##########.##### Health: 36/36 ========================  #.*##########+##### Magic: 8/12================--------  ` h;?**###.##########...#### AC: 2Str: 10  *,,.....#######.....### EV: 12Int: 17  *,**#.#.######.......## SH: 0` hb>Dex: 21  ` hM*,* #....####.........#* XL:  7 Next: 92% Place: Dungeon:7  *,**#..@....'.........+, Noise: =--------  Time: 5302.9 (0.0)  ` h(&#.....*..####........(#* o) +1 short sword (drain)  #####*#.######.......## Cast: Shock  *.*.#########.....### Zot (26986) Gem (4757)  #*.,*#########...####  ` hRK#*.,*##########+##### B   bombardier beetle  ##,**##########.####  *,*` h***,******  *,**,,,,,,,,, _The bombardier beetle is moderately wounded.` hFCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  ` hPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit)` hh1` h5ZB....` h9o3.9 (156` h=` h@^Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure) ` hA. Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 81% to hit) _The zap misses the bombardier beetle.` hə  (very drained)You hit the bombardier beetle. You drain the bombardier beetle.` hq4.7 (0.845` hP` he _The bombardier beetle is almost dead.a hYC  You hit the bombardier beetle.a h r†a ha h *,*##########......, planckenstein the Carver  *,*##########.#####* Vine Stalker  #,*##########.##### Health: 36/36 ========================  #.*##########+##### Magic: 9/12==================------  **###.##########...#### AC: 2Str: 10  *,,.....#######.....### EV: 12Int: 17  *,**#.#.######.......## SH: 0Dex: 21  *,* #....####.........#* XL:  7 Next: 100% Place: Dungeon:7  *,**#..@....'.........+, Noise: =--------  Time: 5305.5 (0.8)  #.....†..####........(#*a hG3 o) +1 short sword (drain)  #####.#.######.......## Cast: Shock  *...#########.....### Zot (26983) Gem (4754)  #..,*#########...####  #..,*##########+#####   ##,**##########.####  *,****,******   *,**,,,,,,,,, Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 81% to hit) _The zap misses the bombardier beetle.You hit the bombardier beetle. You drain the bombardier beetle. _The bombardier beetle is almost dead.You hit the bombardier beetle.a h _You kill the bombardier beetle!You have reached level 8!a h/  --more--b hZ 40/403--18 0% ShockYou feel stronger.b h_b hbt _Your teeth grow very long and razor-sharp.c h$P  *,*#.#####  #.*#.#####  #.*#+##### **###.###...####  *,,.....#..###  *,**#.#.##..##  *,* #....####...#  #.###.......'.+  #.....@..####.(#  #####.#.######.##  *...####c h%  #...*####  #...*##+#####  ##.#*#.  #.* ***,*****  #.* *,,,,,,,, ****<**** *****,*,,,,,*c h-c hu5-6.5 (1.023 _c h9c h<~ _You see here a bombardier beetle corpse.c hi)  #.*#.  #.##+ **###.###...  *,,.....#..  *,**#.#.##..  *,* #....####..  #.###.......'.  #.....†..####(  #####@#.######.c hek  #...#########  #...####  #...###+  ##.###.  #.* ***,****  #.* *,,,,,,, ***#<**** *****,*  *,,,,,,,* *,,,*,*,***,c hc hļ-712c hc h; _Found an escape hatch in the ceiling.c h  #+**###.###...,,..........**#.#.######....... #....####..#.###.......'#.....†..####(#####.#.####### #..@###.....##...##+##.#... *,**,**,***,,,,,*,* *, c h c h j801c hK c hO d h-, **##...,,..........**#.#.######....... #....####..#.###.......'....†..####(####.#.####### #...###.....##...##+##.#. #.* ***,****d h,#. *,**,,,,,,,,,,*,*,***, d h4d h0:--9790d h>d hDAd h ,,..........**#.#.######....... #....####..#.###.......'....†..####(####.#.####### #...###.....##...##+##.#. #.* ***,****,,,,,,,#. *,*****,*******,*,,,,, d hd h+l10849d hd hd h~  *,**#.#...  *,* #.....  #.###.......'  #.....†..####  #####.#.######.  #...###  #...###  #...###+  ###.d h  #.# ***,***  #.# *,,,,,, ***#<#*** *****,*  *,,...,,* *,,,*,*,***  *,*#.#*,***,,,,,*,* *  *,*#..,,,,,,,,*,*,***  *,*###*,*******,*,,,  *,* *,* *,*****d h d hj178d h$d hd h'F `  #....####.#.###.......'....†..########.#.###### #...###.....##...##...##+###.##. #@# ***,***,,,,,,***#<#*** *****,*,,...,,* *,,,*,*,*** d hF ~*,*****,* *,***** d hEL d hQ j267d h9V d hX d h1U/ #.###.......'....†..########.#.###### #...###.....##...##...##...##+##.#. #.# ***,***,,,,,,***#<#*** *****,*,,...,,* *,,,*,*,***##.##,***,,,,,*,*  *,,,,,,,* *,,,,,, d hYd h#^10/13==356d had hce h' ....†..########.#.###### #...###.....##...##...##+##.#. #.# ***,***,,,,,,***#@#*** *****,*#.......# *,,,*,*,***#.##.##.#**,,,,,*,* #,*#..,,..,,,,*,*,**e h##*,*##****,*,,,, ********* ******* e he h&j445e he h"c _There is an escape hatch in the ceiling here.f hf hf hf haf hq534 _f hf hZ ####+####  #.......#  ##.......##  +........(+  ##........[##  #...........# 6 #....@..#  #+#...#+#  ##### f hV==7000f hf h t6.3 (1.869993f hf h< _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found a leather armour and 8 stones.h h@'####+#### #.# ##.## +.(+ ##.[## #.# #.# #+#...#+# ##### h hJh hRw7082 _h hXh hZh hx'.......+..J.#.....#J   jelly (asleep)$....#.....#h h!  You open the door.  A jelly comes into view.h hJ.Jh hy8Shock71h h,h h= _The jelly quivers. _Found 15 gold pieces.j hn.j h6Inventory: 31/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn) j h6J u - a +1 plate armourz - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10) j h6Scrolls (go to first with ?)  f - 3 scrolls of teleportationp - 2 scrolls of enchant armour j h.7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m he  l - a +3 heavy hand axe Missiles (go to first with ()  d - 19 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield Magical Staves|  E - a staff of earth m hFJewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)  t - a wand of flame (10) Scrolls (go to first with ?)  f - 3 scrolls of teleportation m hy p - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - 2 scrolls labelled IMAG JEOGU  s - 2 scrolls of brand weapon  vm hJamnesia23%n h u - a +1 plate armour  B - a ring of see invisible (worn)  C - a scroll labelled TYSEOPR NIPUI  F - a scroll labelled RASIUC YGESH Potions (go to first with !)  b - a potion of magic  c - a sapphire potion52n h n h  n h ' planckenstein the CarverVine Stalker####+####Health: 40/40 ========================#.......#Magic: 10/13 ==================------##.......##AC: 2Str: 11+........(+EV: 12n h' Int: 17##........[##SH: 0Dex: 21#...........#XL:  8 Next:  0% Place: Dungeon:6#.....@.#Noise: ---------  Time: 5318.3 (0.0)#+#...#'#o) +1 short sword (drain)#####...Cast: Shock.J..+Zot (26997) Gem (4741) ....#.....#J   jelly$....#.....# n h( c_A mysterious force pulls you upwards. The hatch slams shut behind you. _Found a leather armour and 8 stones.  You open the door.  A jelly comes into view. _The jelly quivers. _Found 15 gold pieces.n h22 n h7 n h*? n hA o h ####+#### #. ##.## +.(+ ##[###....####.......####+#...#'######... o hhR .J..+ . .....# $....#.....#o ho h8AJ.o hv9.3 (160 _o h?o hp h ####+#### #. ##.## +.(+ ##[## #....####.......####+#...#'######.Jp h  ....+ .. .....# $....#p hY"p hN*@J.p h-l20539p h3p h5q h ####+#### #. ##.## +.(+ ##[## #....####.......####+#...#J######...  ....+ .. .....#q hq hL@J'q hU 1==148q h%q hJr h   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r h  planckenstein the Carver  Vine Stalker  Health: 40/40 ========================  Magic: 10/13 ==================------  AC: 2Str: 11 ####+####  EV: 12Int: 17 #.......#  SH: 0Dex: 21 ##.......##  XL:  8 Next:  0% Place: Dungeon:6 +...@....(+  Noise: ---------  Time: 5321.3 (0.0) ##....*...[##  o) +1 short sword (drain) #......*....# r hTL Cast: Shock ###.....J.###  Zot (26994) Gem (4738)  #+#...#'#  #####...  J   jelly ....+  ....#  .....# _Found 15 gold pieces.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)r hV Aplanckenstein the CarverVine StalkerHealth: 40/40 ========================Magic: 10/13 ==================------AC: 2Str: 11####+####EV: 12Int: 17#.......#SH: 0Dex: 21##.......##XL:  8 Next:  0% Place: Dungeon:6+...@....(+Noise: ---------  Time: 5321.3 (0.0)##....*...[##o) +1 short sword (drain)r h\ E#......*....#Cast: Shock###.....*.###Zot (26994) Gem (4738) #+#...#*######.*.J   jelly..*.+...*#.....#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The zap hits the jelly.r hW r h_ r.J.'...r h-b w=2.3 (137r hHg r hPj onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The zap hits the jelly. _The jelly is lightly wounded.t hطt hInventory: 31/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield t hxMagical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 3 scrolls of teleportationp - 2 scrolls of enchant armour t h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u hGu heNu hWplanckenstein the CarverVine StalkerHealth: 40/40 ========================Magic: 10/13 ==================------AC: 2Str: 11####+####EV: 12Int: 17#.......#SH: 0Dex: 21##.......##XL:  8 Next:  0% Place: Dungeon:6+...@....(+Noise: =--------  Time: 5322.3 (0.0)##........[##o) +1 short sword (drain)#......J....#Cast: Shock###.......###Zot (26993) Gem (4737) #+#...#'######...J   jellyu hnW....+....#.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  The zap hits the jelly. _The jelly is lightly wounded.u h^u hDau hgu hWju hu hu hvu hxF _Unknown command.v h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v h   planckenstein the Carver  Vine Stalker  Health: 40/40 ======================== v hQ Magic: 9/13================--------  AC: 2Str: 11 ####+####  EV: 12v hyInt: 17 #.......#  SH: 0Dex: 21v h  ##.......##  XL:  8 Next:  0% Place: Dungeon:6 v h4+...@....(+  Noise: =--------  Time: 5322.3 (0.0) v h##....*...[##  o) +1 short sword (drain) #......J....#  Cast: Shock ###.......###  Zot (26993) Gem (4737)  #+#...#'#  #####...  J   jelly ....+  ....#  .....# _Unknown command.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)v hplanckenstein the CarverVine StalkerHealth: 40/40 ========================Magic: 9/13================--------AC: 2Str: 11####+####EV: 12Int: 17#.......#SH: 0Dex: 21##.......##XL:  8 Next:  0% Place: Dungeon:6+...@....(+v hnNoise: =--------  Time: 5322.3 (0.0)##....*...[##o) +1 short sword (drain)#......*....#Cast: Shock###.....*.###Zot (26993) Gem (4737) v h#+#...#*######.*.J   jelly..*.+v hV...*#.....#v h>Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  v h:Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)  The zap hits the jelly.w hAw h'\J..'...w h*o3.3 (126w h1w h4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)  The zap hits the jelly. _The jelly is lightly wounded.w hZ  You hit the jelly. Your hands burn! You bite the jelly. You drain its power.  You feel invigorated.w h 37--13/13========4.1 (0.81w h" w h% ^ _The jelly is severely wounded.x h[|  You hit the jelly but do no damage. You drain the jelly. Your hands burn!  The acid corrodes you! You bite the jelly.x h2.x hK----2 39-3 short sword (drain)Shock0) Corr (-4) Gem (4735) x h x hI _You kill the jelly!y h$y hL%y hU&y h)y hW*k8894y h19=83y h\=h - _You start resting.y hM-6.9 (2.0y h~T40==========-7.9 (372y hYy h[" _HP restored.y hP$ 4y h]& y h* y h2 6150y hU5 c429y h6 y h: ^=38y hE: y h{; y h]> b27y h? y heB b16y hC y hF b05y hH y hJ c794y huL y hN y hN L83y hP y h'S C7y hUS 2y hT y hb y hr j 37.9 (10.0) _You start waiting.y hA{  2 8.9 (11+1 short sword (drain)6) Gem (4721) y h y hI [ _You are no longer corroded.z h)mz####+#### .# #### +.(+ #[## #....# ###.......####+#...#'######.......+....#z hquz h}u9.9 (1.0)50z hz hez hiTM####+####  #### +(+ ##[###...........#...z h[z hdcl40419z hdiz hkz h ~###....(..###.........S.........................'S   adder (asleep)z hR  As you open the door, it creaks loudly!  An adder comes into view.z h z hi k.SSz h ======1Shock38z hU z h} s _The adder hisses angrily. _Found 2 atropa-tipped darts.{ hH(  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h+ #  planckenstein the Carver ###....(..###  Vine Stalker ...........  Health: 40/40 ======================== .........  Magic: 12/13 ======================-- ......S  AC: 2Str: 11 ....* EV: 12Int: 17 ..*{ h#-  SH: 0Dex: 21 ####*####  XL:  8 Next:  3% Place: Dungeon:6 #...@...#  Noise: ======---  Time: 5341.9 (0.0) ##.......##  o) +1 short sword (drain) +........(+  Cast: Shock ##........[##  Zot (26973) Gem (4718)  #...........#  ###.......###  S   adder #+#...#'#  #####...  ....+ _Found 2 atropa-tipped darts.  Casting: Shock { hZ- X(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit){ hd planckenstein the Carver###....(..###Vine Stalker.........*.Health: 40/40 ========================.......*.Magic: 12/13 ======================--......*AC: 2Str: 11....*EV: 12Int: 17..*SH: 0Dex: 21####*####XL:  8 Next:  3% Place: Dungeon:6#...@...#Noise: ======---  Time: 5341.9 (0.0)##.......##o) +1 short sword (drain)+........(+Cast: Shock##........[##Zot (26973) Gem (4718) #...........#{ h' s###.......###S   adder#+#...#'######.......+ _Found 2 atropa-tipped darts.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit){ hH { h r...S.'{ h =-----2.9 (127{ h { h   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (48% to hit) _The zap misses the adder.| h #+#...#+# ###....(..####..##..#+.........+#.....S.##.......#####@####  #### +(+ ##[###....####.......####+#...#'######...| h| hU.S| h_------316| h"| hQ _There is an open door here.| h' L  You hit the adder. You drain the adder.| h0 1.| hIA 5=4.7 (0.8Shock05| hiH | hgK I _You kill the adder!| ht, #####  #+#...#+# ###....(..### #..#.# +..+#.# #....@..# ####'#### .......# ##.......## +........(+#...[###...........####.......####+#...#'#| h}| hz-5.7 (1.0694| hq| hW} h_jM #####  #+#...#+# ###....(..####..###+..+#.......#####'#### #.. ##.......##+.#####....} hSg} hcr-683} hx} h9{} hw?M #####  #+#...#+# ###....(..####..###+..+###.......#####'#####.......#........} h-} hx3==772} h} hf} h! M #####  #+#...#+# ###....(..####..###+..+###.......#####'####.....} h+ } h4 j861} h; } h> } hW M #####  #+#...#+# ###....(..####..#####+..+###.......#...} h@ } h+ j950} h } h } hD M #####  #+#...#+# ######..####+..+} h f##.......##..} h } h l50409} h } h) } h==1.7 (238} h6} h/ _y - 2 atropa-tipped darts~ hR##### #+#...#+# ###.### #.# ##.## +.+ ~ h<~ ho2.7 (127~ h~ hB~ h ##.#.#'~ h~ hj316~ h ~ h*#( _You open the door.~ hz r##...## ..##  ..#  #####.#  #+#...#@# ###### #...# ##.##+..+##.##.......####'####.#~ h ~ ha j405~ h ~ hސ Q _There is an open door here. hM# .## ... #.## ...# #. #### #+#...#'# ##.......##...........##.........##...#.#####'#### h hr5594 _ h hR h # ##... #.##...## #@.# #####.# #+#...#'#  ###.......### #...........###.........## +.........+#.......## #.......# hx hj683 h) h h -## ..# #.#.##....  #.##.@.## #.#..# #####.# #+#...#'#  ###.......### ....###...## +...+ hy-&#.## h 3 h=7j772 hT: h< h ` i ### ..# # #.# ##.##.##>##.......# #@## #...## #.#..# #####.# #+#...#'# ###### ..###.## +..+ h}f  hl j861 ho  hr ; _Found a stone staircase leading down. h ### ..#  # #.# # #.##.##>##..@....#####.#### #...## hx #.#..# #####.# #+#...#'# ###### ..###.## h hj950 h h h #.#.#.#. ####. ..# #. #.# # #.##.##># #.# ####.#### #...## #.#..# #####.# #+#...#'# ###.###  #.#  ##.## h  h m604699 h  h{  hU ... #.# #.. #.#  #.#### #....#  #.##.# # #@##.##># #.......#####.#### #...## #.#..# #####.# #+#...#'# #### hpS## ..# h hKj138 h> h h OM#.#...#.  heO####...#  ##.##>#.......# hO;####.###...##..# hO&.## hU hYj227 h ^ h_ h%M.#.#...#. ###...#  h#.# ##.##>.......####.#### h hj316 hi hj hx M##.#.#...## hy k. ####...# #.# ##.##>#.......# h%y  h  h j405 h  h  hp|IM##.#.#... #######......# #### h(}...# #.# #.##.##># h  hk5494 hƌ h h\M### #..#.###.#.... ######......#####.####...# #.##.# # h4 hj683 h hK h= M## ### .. ..#.##.##.#.##......# #######..... h> ####.#####....#### hD  h0K j772 h O  hQ  hKnM## #### #.. ..#.##.##...@..# ####.#######......#####.##.#####.. hљ hj861 h h hM # ####.#### #........#.##.##@#.#......# ####.######.....#.#####.##.# h hj950 h h h $ # #####.#### #.......@.#.#.####.##.#.# #......#  h> ####.####### #.......# #.#####.# #.#### #....# #.##.# # hD hl70489 hL h h?z ###. #.#.#### ## hz .#.##.####.##.#.# h{{  #......# ####.####### #. h{ p......# #.#####.# #.#### h{ 5 #....#  h{ g #.##.# # hρ  h> j138 hy  hx  h=H #### #.. #.#  ######@#### # #.........#.##.####.##.#.# #......# ####.####### #.......# #.#####.# #.#### #....# hL hEPj227 hR hQT h K kM hVK I#######.....# #@# ######.#### #.........# hK #.####.##.#.#......### hQ  hT j316 hhX  h1Z  h ######## #.@....# #.####.# ######.#### # #.........#.# #.####.##.#.##......#####.########.......##.#####.# hT  h j405 h  ht  h^######## #......# #@####.#######.#### # #.........#.# #.####.##.#.# #......# h ####.####### #.......# #.#####.# #.#### h~ hk5394 h h h<  h-A  hD  hH  hH ########......#####.###### #.........#.#.####.##.# #......###....# h hZj683 h& h h,######## #......# #.####.#######.#### # #....@....#.# #.####.##.#.# #......# ####.####### #.......# #.#####.# h #.#### #....# #.##.# # h9 hj772 hs hH huK ######## #......# #.####.# ######.#### # #.#.# #.####.##.#.# #......# ####.#######  #.......# #.#####.#  #.####  #....#  #.##.# # h861 hN h- h # #......# #.####.# ######.#### # #.#.# #.####.##.#.## #......# ####.# #.......# #.#####.#  h{j #.####  #....#  hg #.##.# # h$ hj950 h hm h  # #......# #.####.# ######.#### # #.#.# #.####.##.#.# #. #......#.. ####.### h F# #.#  #.#####.#  #.####  #....#  #.##.# # h1  h@" l80479 h%  h'  h $######## #......# #.####.#######.#### # #.........#.# #@####.##.#.# #.# #......# ..# ####.########### #.......# #.#####.# #.#### #....# #.##.# # #.##.##># h|  h j138 h  h  he ########......######### .........#.####.## #.............# ####.################ #....... #.######.......# hl hnj227 h6r ht h9[######## #......# #.####.#######.#### # #.........#.## #.####.##.#.#.#..#.##.# #......#.......@.# ####.################ #.......# #.#####.# #.####  #....# #.##.# #  #.##.##>#  h[ #.......#  ####.####  ha hifj316 h1j hal h ### #......#.. #.####.##. ######.#### #. #. #..#.#... #. #.####.##.#.#.#..#.##.# #......#.# ####.#.# #. #.#####. #.####  h  #....# #.##.#  #.##.##> #. ####. hG ho j405 hT$ h' h P # ### #......# ..# #.####.## #.#######.#### ##.## #.##.#.# .... #.##.####.##.#.##..#..#.##.# #......#> h( .# ####.#.# # #.##### #.####  #....# #.##.# #.##.## # ####. h8  h! k5294 hK  hA A _Found a staircase to the Ecumenical Temple. h  ###### #......#....# #.####.# # #.#.#######.#### # #.###.#.##.#.# .....#.##.####.##.#.#.#..#..#.##.# #......#.>.# ####.#.# # h߬ X #. #.####  #....# #.##.# #.##. # ####. h>  h׸ j683 hӼ  hǾ  h; # ##### #......# ....# #.####.# # #.#.#.#### # #.###.#.##.#.##.....#.##.####.##.#.# h#.#..#..#.##.# #......##.>.# ####.#. hc# # #. h+ #. h #.... #.##. #.##. hRl # ####. h, hj772 hf hc haf   ##### #...... ....# #.####. # #.#.#.####  #.###.#.##.#. #.....#.##.####.##.#. #.#..#..#.##.# #...... #.>.# ####. ####.# ## #. #. hf  # #.## #.## # #### hl  hr j861 hv  hx  hq& ## ##### #.. ....# #.#### #. #.#.#.#### #.###.#.##.# #.....#.##.####.##.# #.#..#..#.##.# # #.>.# ####. ####. h&# # #. #.#. #.#. ##. #.#. #.#. h&1 #  h, hT3j950 hR7 h8 hG  ### ##### # .. ....# #. #. #.#.#. #.###.#.##. #.....#.##.####.##. #.#..#..#.##.# # #.>.# ####. ####.# # #.# #. #.# hH" #. #.# # #.# #. #.# #. #.# #  h.P hVl90469 h[ hP] h `  #### ##### # ... ....# #. #.# #.#.#. #.###.#.### #.....#.##.####.## #.#..#..#.##.# # #.>.# #### ####.# # h #.# # #.# # #.# # #.# # #.# # #.# #  h h j138 h! h$ hW ##### ##### ##.... ....# #.#.#.# #.#.#.#.#.###.#.## #.#.....#.##.####. #.#..#..#.##.# # #..#  ####.#  #.#  #.#  #.# #.# #.# h7 #.#  h' hj227 h hi _There is a staircase to the Ecumenical Temple here. h6 h` h& h hWq316 _ h h ############# ####...........#### Temple###.......### ##.....................####....._..........._.....####.........................###............._.............###................ h^...........###........_..........._........##.............................##.._..........._..........._..# h_You climb downwards. Welcome to the Ecumenical Temple! Found five altars. hK6000)  hhV__ hGk4.4 (1.75999 ho___ h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. h=Z#################...........#######..<........###....##__.....##.........## _..##..## __..#  #...#  #..___..#  #.......#  haa9_ hkg508 hp9_ hs7 _Found a radiant altar of Vehumet. hkP#################...........#######..<........###.....##__.....##.........## _..##..# __.. #... #..___.. #....... #__. hJWn___ hMba67 hhi___ h|j hE#################...........#######........<..#####.....##.....__##.........#.._ ##..##..__#...##..___..##.......##.__##..## h&^___ ha76 hz____ hY _Found a stormy altar of Qazlal and a hide-covered altar of Uskayaw. hY #################...........#######........<........#####.....####.....__.....####..............##._.#.#._ hކ_...__..#__............... ht#............._.............# hW___ ha85 hu____ h hg9 #################...........#######........<........#####.....####.....__.....####..............##._.#.#. hChg__...____........_......##.........................## ho____ ha94 h*\___ hK9 _Found a hazy altar of Hepliaklqana. h 2 #################...........#######........<........#####.....####.....__.....####..............##._.#.# hY .__...___..................##....._..........._.....## hv z____ h" c4003 h( S__ h0*  hdV ####...........#### h###........<........#####.....####.....__.....####..............##._.#.#.__ h[...___...__ hy.._...........##.....................## h,T__ h:a12 ha?h___ hhA' _Found two altars. hH ###........<........#####.....####.....__.....####..............##._.#.#.__...___...__#..#...............###........⌠........### hc___ ha21 h____ h hB \Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15)Zot: 26921 Temple (1/1) D:6Zot: 5991  Sewer (visited) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($87)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:3 : D:4 [ Annotations: (press ! to add a new annotation) D:2 Jessica h h###........<........###planckenstein the Carver##.....................##Vine Stalker##....._..........._.....##Health: 40/40 ========================##.........................## Magic: 13/13 ======================== hc#............._.............# AC: 2Str: 11##...........................## EV: 12Int: 17#........_..........._........# SH: 0Dex: 21 h#.............................# XL:  8 Next:  5% Place: Temple h#.._..........@_..........._..# Noise: ---------  Time: 5402.4 (0.0)#.............................# o) +1 short sword (drain) h#........_..........._........# Cast: Shock##...........................## Zot (5991) #............._.............# h5##.........................####....._..........._.....####.....................#####........⌠........### _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a radiant altar of Vehumet. _Found a stormy altar of Qazlal and a hide-covered altar of Uskayaw.  h<_Found a hazy altar of Hepliaklqana. _Found two altars. h hU__ h hS ####.....####  ###<# ##..... ##.....__ ##.# #_. ##.. #__. #....... #..___.. #... __..#..#  h_..#.........##__.....##.....## h\____ h7f3.4 (10 h_____ hF h. hI/O #############  h/ ####..... h/+####  h/, ### h(0< h_0# h0E ##.... h0. h0Q ##....._ h?1_ hs1* ## h1. h2 # h=2_ hr2. h2( ## h2. h 3. h=3) # ho3_ h3_ h3, #.. hL4. h4. h4- #.._ h"5_ h]7_ h7' # h7. h 8. h<8  hi8_ h8_ h9. h69 # hj9. h9 . h9.  h:  hB:_ h:C..  h$;.........# __.....##  hC hC_ h`D_ hD_ hD_ hD h^489__ h^` h #############  ####.....####  ###<# ##..... ##.....__ hn ##. #_ ##.. #_ ho_ #.... hd #..___ h؋w #..  h.__# h$D. _ hD$.. hl%........ hJ__ ha58 hK__ h h}  #############  ####.....####  ###<# ##..... ##....._ h(_ ##. #_ ##.. #_ h]_ #... h[. #..__ hJ _..... h_...............#............._...........  hk___ h a67 h i___ h C _Found an ancient bone altar of Kikubaaqudgha. h  #############  ####.....####  ### hx <# ##..... ##.....__ ##. # h c_ ##. h Y. #_ hݶ \_ #... h z #..__ # h 1.. h> M __# h . hS n___ h a76 h g___ h  hoM #############  ####...........####  ###<## ##...... ##_ h(#. _#..#........_..........._...._......._....... hf___ h&a85 hD,g___ h|/] _There is an iron altar of Okawaru here. h)E N  You kneel at the altar of Okawaru. hhJ /  --more-- ha h Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to  hAenhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers  hfor heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies.  htYou can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat. he(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--) h~Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once.  h8Okawaru will grant you a choice of armour... once.  h<[!]: Overview|Powers|Wrath [J/Enter]: join religion hD h  hwplanckenstein the CarverVine StalkerHealth: 40/40 ========================Magic: 13/13 ========================#############AC: 2Str: 11 hR####...........#### EV: 12Int: 17###........<........## SH: 0Dex: 21 h##..................... XL:  8 Next:  5% Place: Temple h ##.....@..........._.... Noise: ---------  Time: 5408.4 (0.0) h?##....................... o) +1 short sword (drain) hY#............._.......... Cast: Shock ht##........................ Zot (5985)  h#........_..........._....#......................... h #.._..........._.......... hh #......................... h+ #........_..........._....   hg_Found a stormy altar of Qazlal and a hide-covered altar of Uskayaw. _Found a hazy altar of Hepliaklqana.  h_Found two altars. _Found an ancient bone altar of Kikubaaqudgha. _There is an iron altar of Okawaru here.  h"You kneel at the altar of Okawaru. ha  Okawaru welcomes you! h /  --more-- hYI ____ hT  of Okawaru ......9.4 (14 _ hZ x____ h\  hn h%0The Ecumenical Temple <_____________(Press ? for help)  #############  ####...........####  ###........<........###  ##.....................##  h& ##.....@..........._.....##  ##.........................##  #............._.............#  ##...........................##   h0&#........_..........._........#  #.............................#   hT&#.._..........._..........._..#  #.............................#  h&_ #........_..........._........#   h&##...........................##  #............._.............#   h&##.........................##  ##....._..........._.....##  h&1 ##.....................##   h!'J###........⌠........###  ####...........####   hA'1#############   hO{v<@_ hi  ht Uplanckenstein the CarverVine Stalker of Okawaru ......Health: 40/40 ========================Magic: 13/13 ========================#############AC: 2Str: 11####...........#### EV: 12Int: 17###........<........## SH: 0Dex: 21 hQu *##..................... XL:  8 Next:  5% Place: Temple##.....@..........._.... Noise: ---------  Time: 5409.4 (0.0)##....................... o) +1 short sword (drain)#............._.......... Cast: Shock hu ?##........................ Zot (5984) #........_..........._....#......................... #.._..........._..........  hu #......................... #........_..........._....   h v X_Found a hazy altar of Hepliaklqana. _Found two altars.  h0v _Found an ancient bone altar of Kikubaaqudgha. _There is an iron altar of Okawaru here.  hXv eYou kneel at the altar of Okawaru. _Okawaru welcomes you! hw  h 32 h 1 hW  h  h1 ;0 hl  h$  h D79 h_  hȚ 8 h ]############# ####.#### ###........### 15.4 (6##...... hQ ## ##.....__.....## ##.....## #..... hp R_..#  hȨ $##.....##  #........_#  #......#  #.._..._ h A_..# h:  h] o___ h d _There is a staircase back to the Dungeon here. h(=_ hA ho___ hB__ h>m6.4 (17 _ hT__ h)######## ##### #..#.... ....# #.##.#.# #.#.#######.##.#.###.#.##....... #.#.....#.##.####.# #.#..#..#.##.# #..Dungeon:6 #...# ### ####.#########  #.#  h#.#  #.# #.# #.# # h+.#  h˼T26921) Gem (4666)  h h q7.9 (2.505 h$  h$ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. hhJ h h h194 _83 h h߿-7 h2 hv h hu h-6 h1 hV h h hD50 hy hZ h~ h7459 h hF h hC3 hZ58 h h hL27 h: hN hsb16 h h hZC0 h5 h h hM094 h' hT h$ hW h683 h h h h h D72 h h h hL61 h h hU hL50 h  h h hM449 hD h h hL38 ho hC h2 hUL27 h h h h(L16 h h hQ hD05 h h h;d8994 h! h& G ####.######### #..#.#..# #.# . hk `.# .# #.#.# #...## ###.@# h 38.9 (21.0)..'...... #.##......##.# ...[..#+#..# ..... ###...### +#... #.... h*  . ### ##...  h . +... ##..  _You open the door. hC _Found a robe. h- J h0  hS6  h> 83 _72 hZ?  h2B @  There is an open door here. hD  h;E 461  hE _ hF  h I  h'L  h]L L50 hQM  h:P  hrR  hR M439 hS  hU  hX  hX L38 hY  hc <  You see here a +0 robe. hxg  hg -2 hg &7 _ hh  hl  hho  ho 616 ho  hq  h  #.# #.##.# #.# #.##.##.# ####+#### #......#.###.......# ####.## hb [#..##.......## #...#..'.........+ #.#.#.##.........## ######.#....[......# #+#.....###.@.....#####...... h +46.9 (8.0) h S.### #'#...#+# #.......... ...##### ##....... hք .. +.[.. +.......... #.... ##....#..... #.. h #.^... ####'###..... hW S#...##.... _You open the door. hه I _Found a chain mail. h) hp h h7 h hS05 _ h( h@  There is an open door here. h` hT894 _ hK h> hC8 h3 h1 h  h h2L72 h h hG hL61 h8 h h h#L50 h h hc429 h  h7 _You open the door. h\b38 h h!@  There is an open door here. ho #.###.......# # #..##.......##  #..'.........+  #.##.........##  ###.#....[......# # #...###.......##### ###.###.#'#...#+# #.. #....##...##### ##. #...@'.[....# + #.....##......# ## #.#...#.......# #Shock .....#.^.....+ # #......#.......# # h...##..##......# ## S   water moccasin (asleep)#.# #.. +......# +.#. S.. ##...### ##.#.#+# #.. h =54 h~jSS. h;o5.9 (927 h#$ h#'a _A water moccasin comes into view. h6c******* hbx hQo...S... h݆2--=6.9 (116 hA h X _The zap misses the water moccasin. h c******* h< h> hEo.S..... h M1----705 hS hVX _The zap misses the water moccasin. h7W****** h hSS...... h^0----8794 h& h(X _The zap misses the water moccasin. h h0Inventory: 32/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  hk - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  h4x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  h__ u - a +1 plate armourz - a +0 kite shield  hMagical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  he h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  hWands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit h@7[top] h =  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts  h# Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armour  z - a +0 kite shield Magical Staves (go to first with |)E - a staff of earth  hM Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  h Wands /)  t - a wand of flame (10)  h Scrolls (go to first with ?)  f - 3 scrolls of teleportation  p - 2 scrolls of enchant armour  h  q - a scroll labelled BUWKUS TIPP  r - 2 scrolls labelled IMAG JEOGU h .16% hy b a - a +0 robe (worn)  hBy  h - a +6 ring of dexterity (worn)s - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  hey F - a scroll labelled RASIUC YGESH Potions (go to first with !)  hy K b - a potion of magic50 hy  h\T   h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  c - a sapphire potion hT .5 hUd - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts  hArmour (go to first with [)  E - a staff of earth  B - a ring of see invisible (worn)33 hH4 hHHand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  hIk - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  x - 4 javelins  h?I' E - a staff of earth hmI8top h1  h2 #.###.......# # planckenstein the Carver h2 #..##.......##Vine Stalker of Okawaru ......#..'.........+ h!3 Health: 40/40 ========================#.##.........##Magic: 10/13 ==================------###.#....[......# # AC: 2 hC3 Str: 11#...###.......##### EV: 12Int: 17 hg3 ###.###.#'#...#+# #.. SH: 0Dex: 21 h3 6#....##...##### ##. XL:  8 Next:  5% Place: Dungeon:6 h3 J#...@'.[....#+. Noise: =--------  Time: 5458.9 (0.0) h3 h#....S##......# h3 ## o) +1 short sword (drain)#.#...#.......# h4 N# Cast: Shock h<4 .....#.^.....+# Zot (26879) Gem (4624)  h\4 p#......#.......## h{4 ...##..##......### S   water moccasin h4 #.# #.. +......# h 5 t+.#. ... ##...### ##. h15 #.#+##..  hT5 _You open the door.  There is an open door here. _A water moccasin comes into view.  ht5 I_The zap misses the water moccasin.  h5 _The zap misses the water moccasin. _The zap misses the water moccasin. h=  h@  hF  hG  h;p  hr  hx  h{  There is an open door here. _A water moccasin comes into view.The zap misses the water moccasin. _Unknown command. hm hp h/w hyF _Unknown command. hO  h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   4.8  -1   m - Spellcasting   3.0   4.0   0   hZ G         b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   h  c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   hϵ  d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       h  f - Throwing   0.0   1.2  -1   q - Invocations   0.0   1.0   0   h      r - Evocations   2.0   3.6  -1   g - Short Blades   4.8   1.2  -1   h @     h - Long Blades   8.0   5.3  -1 +4             i - Armour   0.0   1.4  -2   h      j - Dodging   2.0   4.2  -2       h . k - Shields   0.0   1.2  -1       h ; l - Stealth   3.0   2.4  +3       h&          hG l     hh     Skills enhanced by cross-training are in green. Bonus from skill manuals is in  h ored.  [?] Help h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h [!] training|cost|targets h  h  hr' #.###.......# # planckenstein the Carver#..##.......##Vine Stalker of Okawaru ......#..'.........+Health: 40/40 ========================#.##.........##Magic: 10/13 ==================------###.#....[......# # AC: 2Str: 11#...###.......##### EV: 12 h( PInt: 17###.###.#'#...#+# #.. SH: 0Dex: 21#....##...##### ##. XL:  8 Next:  5% Place: Dungeon:6#...@'.[....#+. Noise: =--------  Time: 5458.9 (0.0)#....S##......### o) +1 short sword (drain)#.#...#.......## Cast: Shock hN( .....#.^.....+# Zot (26879) Gem (4624) #......#.......# hr( ~#...##..##......# h( 4## S   water moccasin#.# #.. +......# h( ~+.#. ... ##...### ##.#.#+# h( [#.. _A water moccasin comes into view.  h( _The zap misses the water moccasin. _The zap misses the water moccasin.  h') _The zap misses the water moccasin. _Unknown command. _Unknown command. hG0  h2  h9  h;  hQ  hT  hlZ  hE] j _The zap misses the water moccasin. _Unknown command. h5 _Unknown command. _Unknown command.  You hit the water moccasin.  The water moccasin is lightly wounded. h8[9.6 (0.783 h8 hl? hGA\ _The water moccasin closely misses you. hl  You hit the water moccasin. Your bite misses the water moccasin.The water moccasin is lightly wounded. h 39-60.4 (0.872 h  h 3 _The water moccasin bites you. h??1  (drained)You hit the water moccasin. You drain the water moccasin.  You bite the water moccasin. You drain its power. You feel invigorated.  The water moccasin is heavily wounded.40=2====1.1 (0.71 hA\ _The water moccasin closely misses you. h4 I  very drained)You hit the water moccasin. You drain the water moccasin.  You bite the water moccasin, but do no damage.The water moccasin is severely wounded. h39-9 (0.86 h= h93 _The water moccasin bites you. h   You closely miss the water moccasin. You bite the water moccasin.  You drain its power. You feel invigorated.  The water moccasin is almost dead. h] 5---====2.750 h  h۫ 3 _The water moccasin bites you. h'  You hit the water moccasin but do no damage.You drain the water moccasin.  You kill the water moccasin! hh† h-8/42--183.4 (0.7the water moccasin.  h_You kill the water moccasin! _Okawaru accepts your kill.  Training target 4.0 for Fighting reached!  huYour Fighting skill increases to level 4!You need to enable at least one skill for training. h[/  --more-- h  h5 A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.9  -1   m - Spellcasting   3.0   4.0   0       h      b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   h% v c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       hj  f - Throwing   0.0   1.2  -1   q - Invocations   0.0   1.0   0       r - Evocations   2.0   3.6  -1   h  g - Short Blades   4.8   1.2  -1   h T     h _ h - Long Blades   8.0   5.3  -1 +4     h _     h T     hg 6 i - Armour   0.0   1.4  -2       j - Dodging   2.0   4.2  -2       k - Shields   0.0   1.2  -1   h .     l - Stealth   3.0   2.4  +3   h a     h _     h a     h _     h T     h/ You need to enable at least one skill.[?] Help h[ G[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h+= a + Fighting 4.0 hyTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  -- --  --  --  --  a-z] set[-] clear selected targetcost|targets h  [?25h[?0c h10  h-[?25l[?1c5.0  -1  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h  h  h8 #.###.......# # planckenstein the Carver#..##.......##Vine Stalker of Okawaru ......#..'.........+Health: 38/42 =====================---#.##.........##Magic: 12/13 ======================--###.#....[......# # AC: 2Str: 11#...###.......##### EV: 12Int: 17###.###.#'#...#+# #.. SH: 0Dex: 21#....##...##### ##. XL:  8 Next: 18% Place: Dungeon:6#...@'.[....#+. Noise: =--------  Time: 5463.4 (0.7)#....†##......### o) +1 short s h\ word (drain)#.#...#.......## Cast: Shock.....#.^.....+# Zot (26874) Gem (4619) #......#.......##...##..##......### #.# #.. +......#+. #. ... ##...### ##. #.#+##.. You drain the water moccasin.  You kill the water moccasin! _Okawaru accepts your kill.Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training. h Shock _ h4 h hN hL#9=3==38 h%u _Magic restored.40= ha&:27 h( h+1=16 h:2==05 _HP restored.==694 h hj  You see here a water moccasin corpse. ho h8S83 _ h˒ h h!b72 h h hU=6 hC1 hS h hb50 h* hr h c409 h5 hֵ hb38 hb h hAb27 h h hb16 h< h h #...###.... ###.###.#'#.. #....##...### ###....'.[....# #....†##...... ####.#...#....... #........#.^.....+#..###.#......#.......##.....@...##..##......#-76.4 (13.0)####.#.###...+...... #.#.# ....##...## ..... .....#.#+#  ...#... ##### ..... ...# ### .%..#  h h-7.4 (1405 hJ h-. _Found a medusa talisman. h4 hQ h h594 hQ h~L83 h  h h}b72 h hu heL61 h h h# hbb50 hq hL hd4599 h h hb38 hb h  hb27 h h hB #....##...# ###....'...# #....†##.#..# ####.#...#..#..# #........#.^ #..###.#......#..# #.........##..##.<#..#.##.####.#.###...+....####.#.##....#85.4 (8.0)###.#####........ #.....#... #..........#+  #.....# #..%..# #######  h' h o6.4 (916 h h\9 _Found a stone staircase leading up. hm  hx Level 6 of the Dungeon<>>(Press ? for help) #..'.........+  #.#..# #.##.........##  #####.#  hx ###.#....[......# #+#...#'# #...###.......#####.......### ###.###.#'#...#+# #...........#   h y Q#....##...#####  ##.........##  h,y ...# ###....'.[....#  +.........+   hMy ...# #....†##......#  ##.......##   #..# ####.#...#.......#  hqy #.......#  hy #..# #........#.^.....+ ####'#### #..###.#......#.......#  hy I#.......#  # #.........##..##......#  ##.......##   <#..#.##.####.#.###...+......#  +........(+  hy  .......@.####.#.##....##...### ##........[##  ###.#####..............#.#+##...........# h&z e   #.....#......##### ###.......### hGz =#..........#+ #+#...#'#   hjz 7#.....######  #####...   hz #..%..# ....+  ####### ....#   .....#  $....#  .....# hB<@ hP hac#....## planckenstein the Carver...# ###....'. Vine Stalker of Okawaru .........# #....†##. Health: 42/42 ========================#..# ####.#...#.. Magic: 13/13 ========================#..# #........#.^ AC: 2Str: 11#..###.#......#.. EV: 12Int: 17# #.........##..##. SH: 0Dex: 21 h#d]<#..#.##.####.#.###...+. XL:  8 Next: 18% Place: Dungeon:6.......@.####.#.##....## Noise: ---------  Time: 5486.4 (0.0)###.#####..............# o) +1 short sword (drain)#.....#......### Cast: Shock#..........#+Zot (26851) Gem (4596) #.....#######..%..######## _You need to enable at least one skill for training. _Magic restored. _HP restored.  hRd_You see here a water moccasin corpse. _Found a medusa talisman. _Found a stone staircase leading up. hhe hf hk hpx05 hx _Found 7 stones.494 hUy h| h=|L83 h} h hށ hOL72 h h hb61 h/ h3 hb50 hv h h. hlE489 hd h"Y    ######.....# ## #..........# #  hΣ#.#.##.##..# ####. #.#.##.##..# #..  #.#..(.##..###.#.  #.#..#.##........  #@#..#.##.####.#.93.4 (7  #.........####.#  h####.#####........  #.# #.....#..  h ... #........ ..... #.....### .##.#.. #..%..# .. ..#..######## #. .##..# h# h  ha _There is a stone staircase leading up here. h hQ hW h7  hv4.4 (138 _ h;% h~  You climb upwards.  You hear the hiss of flowing sand. h/  --more-- h   #...#  #÷#.#  #.#... #  #)###..#.  #.# ..#.#  #.# ......  #)# #...###  #.# .##w....######. 5  #)# .......@.......  #.# ###.###.#######  #.#.#  #.##.#  #.#S.#  #.##############w   ribbon worm (asleep)  #..............# S   adder (asleep)  ##############.# #.#.#  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried hI ! h  h  h x5.2 (1.8Shock7 h  h _The walls and floor vibrate strangely for a moment. _There is a stone staircase leading down here. hK ****S   _The walls and floor vibrate strangely for a moment. _There is a stone staircase leading down here. zap hits the adder.  The adder is heavily wounded.  The adder hisses angrily.  The zap hits the adder. h, , hh .w..S.w he 2--=6026 hm  h" ] _The adder is heavily wounded. hW ^#...# #÷#.# #.#... # #)###..#. #.# ..#.# #.# ...... #)# #...### #.# .##.....######.##)# ....w..>##.# ###.###.##.# #.# #.# #S# #.# ..##.###### #.#  h  h0  h <S. h r-715 hE  h  hs#...# #÷#.# #.#... # #)###..#. #.# ..#.# #.# ...... #)# #...### #.# .##.....######.# #)# ....w..>.# #.# ###.###S# #.# #.# #.# #.# #.# ..##.##### #.# .w.>S. hu-804 h^} h>8  You hit the adder but do no damage.The adder is heavily wounded. hT@ Q.w h@ o=9 (0.739 hF  hNI R _The adder barely misses you. h r  You hit the adder.  You kill the adder! hiG† h --99.7 (0.883 h] hP _Okawaru accepts your kill. h   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF/ Q #...# planckenstein the Carver  #÷#.# Vine Stalker of Okawaru ......  #.#... # Health: 42/42 ========================  #)###..#. Magic: 11/13 ====================----  #.# ..#.# AC: 2Str: 11  #.# ...... h/  EV: 12Int: 17  #)# #...### SH: 0Dex: 21  #.# .##.....######.#  XL:  8 Next: 19% Place: Dungeon:5  #)# ......w**@.....#  Noise: =--------  Time: 5499.7 (0.0)  h/  #.# ###.###.########  o) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# h 0  Zot (26838) Gem (4583)  #.# ..#  #.############## h/0  w   ribbon worm  #..............#  ##############.# hR0 R#.#.# _Okawaru accepts your kill. hv0 Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0 Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h0 <Aim: a ribbon worm (89% to hit) h[ g #...#planckenstein the Carver#÷#.#Vine Stalker of Okawaru ......#.#... #Health: 42/42 ========================#)###..#.Magic: 11/13 ====================----#.# ..#.#AC: 2Str: 11#.# ......EV: 12Int: 17#)# #...###SH: 0Dex: 21 h\ #.# .##.....######.#XL:  8 Next: 19% Place: Dungeon:5#)# ..*******@.....#Noise: =--------  Time: 5499.7 (0.0)#.# ###.###.########o) +1 short sword (drain)#.##.#Cast: Shock#.##.#Zot (26838) Gem (4583) #.#..##.##############w   ribbon worm#..............# h\ b##############.##.#.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  h%] Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)  The zap hits the ribbon worm. h  h b.....w† h q500.7 (172 h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (89% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded. h{  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP] #...# planckenstein the Carver  #÷#.# Vine Stalker of Okawaru ......  #.#... # Health: 42/42 ========================  #)###..#. Magic: 10/13 ==================------  #.# ..#.# AC: 2Str: 11  #.# ...... EV: 12 h]rInt: 17  #)# #...### SH: 0Dex: 21  #.# .##.....######.#  XL:  8 Next: 19% Place: Dungeon:5  #)# .......w*@.....#  Noise: =--------  Time: 5500.7 (0.0)  #.# ###.###.########  o) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (26837) Gem (4582)  #.# ..#  h ^ #.############## w   ribbon worm  #..............#  h3^u ##############.# #.#.# _The ribbon worm is lightly wounded.  h]^>Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  h^Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit) h : #...#planckenstein the Carver#÷#.#Vine Stalker of Okawaru ......#.#... #Health: 42/42 ========================#)###..#.Magic: 10/13 ==================------#.# ..#.#AC: 2Str: 11#.# ......EV: 12Int: 17#)# #...###SH: 0 h8Dex: 21#.# .##.....######.#XL:  8 Next: 19% Place: Dungeon:5#)# ..*******@.....#Noise: =--------  Time: 5500.7 (0.0)#.# ###.###.########o) +1 short sword (drain)#.##.#Cast: Shock#.##.# hkZot (26837) Gem (4582) #.#..##.##############w   ribbon worm h;#..............###############.##.#.# hCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hjAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm. h#!.....w†(catching breath)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm.ribbon worm is lightly wounded. h+ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hH.<† h/ 6 1.7 (16) Held Gem (4581)  hm5 h]8. _You are caught in a web! h  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`k  #...# planckenstein the Carver  #÷#.# Vine Stalker of Okawaru ......  #.#... # Health: 42/42 ========================  #)###..#. Magic: 9/13================--------  #.# ..#.# AC: 2Str: 11  #.# ...... EV:  6 Int: 17  #)# #...### SH: 0Dex: 21  hk  #.# .##.....######.#  XL:  8 Next: 19% Place: Dungeon:5  #)# .......w*@.....#  Noise: =--------  Time: 5501.7 (0.0)  #.# ###.###.########  o) +1 short sword (drain)  #.# #.# Cast: Shock  #.# #.# Zot (26836) Held Gem (4581)  hl F #.# ..#  #.############## w   ribbon worm (catching breath)  #..............#  ##############.# #.#.# _You are caught in a web!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, 89% to hit) h8\m #...#planckenstein the Carver#÷#.#Vine Stalker of Okawaru ......#.#... #Health: 42/42 ========================#)###..#.Magic: 9/13================--------#.# ..#.#AC: 2Str: 11#.# ......EV:  6  h\Int: 17#)# #...###SH: 0Dex: 21#.# .##.....######.#XL:  8 Next: 19% Place: Dungeon:5#)# ..*******@.....#Noise: =--------  Time: 5501.7 (0.0)#.# ###.###.########o) +1 short sword (drain)#.##.#Cast: Shock#.##.#Zot (26836) Held Gem (4581) #.#..##.##############w   ribbon worm (catching breath)#..............###############.##.#.# h]Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:]Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h]Aim: a ribbon worm (lightly wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm. h h}.....>w h10/13==2.7 (150 h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line h?Aim: a ribbon worm (lightly wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded. h0 s (catching breath)The web tears apart. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hy hs-3479 hm h. _You are caught in a web! h  hy 12 -43) Gem (4578)  h+  h * _The web tears apart. hm  , drained)You hit the ribbon worm. You drain the ribbon worm.  The ribbon worm is severely wounded. hUy=5.5 (0.827 hL" h$X _The ribbon worm barely misses you. h  You hit the ribbon worm. You drain the ribbon worm. You bite the ribbon worm.  You kill the ribbon worm! hPE† h==6.3Shock16 h" hP _Okawaru accepts your kill. hT_ #...# #÷#.# #.#... # #)###..#. #.# ..#.# #.# ...... #)# #...### #.# .##.....######.# #)# .>.# h@` #.# ###.###.# #.# #.# #.# #.# #.# ..# #.# h`####  #.#  #.#  #.#.# hg hjy-7.3 (1.005 ho hs  Things that are here: _a ribbon worm corpse; an adder corpse h'D 4 hD  hF  hN s294 _831==72 h~P 61 hNQ  hQ L50 hIR  hS  h T M469 hrT  hU  hV _==38 hV  hX  hCX L27 hX  h@Z  hiZ L16 h+[  hW\  h}\ L05 h,]  h^  h^ u2==194 h_  h`  h` 683 ha  ha  hc b72 h1d  he  he L61 hf  hg u==50 hh  h,j c459 hj  hl  hJl L38 hl  h|n b27 h/o  h[q M3== hq D16 hr  ht 4 _Magic restored. hx x05 hx  hz c094 h|{  h}  h~  h~ L83 h  h  h u==72 h  h  hє  #..## ... #...# #.#.# #÷#.# #.#.# #.#... #.#.# #)###..#.#.# #.# #..#.#.# h  #.# #......# #)# #...###  #.# .##.@...######.#-30.3 (23.0) #)# #.......>†......# #.# ####.###.######## #.# #.# #.# # #.# #.# #( ..# h  #.############## #..............########## hЕ %#####.# h  h p1.3 (2461 h  h7 % _Found 5 stones. hV4 h( h> h h x50 h+  h[ M449 h  h hDb38 h h hb27 h hV h"! hQ!L16 hT# h% h(b05 h* h_- h0d7994 h1 h5 h:b83 hv< h%? hAb72 hC hE h=Hb61 hI hM hNb50 hP hTc439 hU h[M _You now have 178 gold pieces (gained 7). h] h^L38 h9_ h` hidb27 hf hi hekb16 hBm ho hrC0 hAr5 hs hcy hg{c894 hu} hv hb83 h h hL72 h hr h h"b61 hϓ h hߗ hL50 h hO h;M429 hd hÞ h h hߢL38 hm h( hE hpL27 h hD hȭC1 h6 h h h hޱL05 h hJ h h̶M794 h h+ h hL83 hB h h  h0L72 h̾ h hb61 h h~ hH htL50 h| hk hC4 h 19 h h hb38 h h h%L27 hV h he hb16 hz h h hL05 h h- h hM694 hN h h hL83 h| h h hL72 h8 h[ hj hL61 h h hG.†≈≈≈≈≈≈  .≈~~~~≈≈  ........  ############  ..#.#......#  ###.####.###  ###.# #.#  .##.####.##########  .##.##..........@.#  ..#.##.#.########.#  #.#.##.#.# .#  Shock #...##. .#  ###..#. .#  hbZ # #..#. J#   J   jelly (asleep) # #......# .#  # #.##...### .#  # #.##......#   hw 71.3 (40  A jelly comes into view. hJ.J h;p2.3 (4150 ht hZ _The jelly quivers. h( ...#.### #.#.##########  h -.........@.# .#.########.# .#.# .# .##.#.# .# ..#.#.# J# # #..#.#.# .# # #......# .# # #. hƮ P .# # #.##..  h0D...#.### #.#.########## .........@.# .#.########.# .#.# .#  hDS.##.#.# .# ..#.#.# J#  #..#.#.# .#  #......# .#  #. hD .#  #.##..  hI hM hR hT\ _A jelly is nearby! h ***** The zap hits the jelly. h hm..J.. hУ2--=3.3 (1.0)409 hI hǫ` _The jelly is moderately wounded. h&f ***** The zap hits the jelly. h h.J...  h1----438 h  h^ _The jelly is severely wounded. hE **** The zap hits the jelly. h  h PJ... h 0----527 h  h ^ _The jelly is severely wounded. h3The jelly is severely wounded.  You hit the jelly but do no damage. Your hands burn! The acid corrodes you!  You bite the jelly. You drain its power. You feel invigorated. h(0--3======-2 6.0 (0.7-3 short sword (drain)Corr (-4) Gem (4506)  h ha^ _The jelly is severely wounded. h  You hit the jelly but do no damage. Your hands burn! You bite the jelly.  You drain its power. You feel invigorated.  The jelly is almost dead. h37---======71 he hږR _The jelly barely misses you. hS r  You hit the jelly.  You kill the jelly! h^Y j. h(` z8-237.4Shock h\` D05 hd  hg P _Okawaru accepts your kill. h%  hl  h  hp h9=59440=831=72 hl2==61 _HP restored.50 h]# hC$ ht$N4499 h$ hz& h' hI' hn'D38 h' h) h) h6*$= h]*:27 h* hA- hV. h.616 h. h1/ h1 h&2b05 h2 h04 hS5 h5M494 h`6 h8 h9 h9L83 h*: hq< h;= hh=672 h= hX> h@ hD 2 6) Gem (4491)  hBGj _You are no longer corroded. hH hHL50 hCI hK hL hLM489 hM hP hQ hQL38 hR hT hEV h~VL27 hW hZ h0] hg]L16 hJ_ hb heL05 he hf hh h[jD39 hj4 hk h"m hn hBoL83 hp h4u h-wb72 hw hTy hzb61 h{ h<~ h' hO-5 ht0 h h  hLc479 h hX hC h\ hqD38 h" hg h; h׍D27 hŽ h h hӑL16 h h> h hL05 h h  hܙc294 hĚ h| hC8 h3 h h# hإ h L72 h? h= hb61 hA h hв h-5 h;0 h h  hy469 h h h1L38 hh h h hL27 h h= hM #..# #.#############.# #†#  #..####.#.............# #.#  #....##.#.###############.## #.##....#.##...... hU #.####..#.############.##.## #.# ##..............# #.#  #.# ##..##########.# #.#  #.# #..#......h.#.# #.#  h8#. #..#@### ########### - #. #..#...# #⌠....... +1 short sword (drain) ##)..#.# #.~≈≈~~~≈ Shock #.#.#.###.~≈≈≈≈≈≈  h-w#[#...#.'.†≈≈≈≈≈≈ #.###.#.#.≈~~~~≈≈ h   black bear (asleep) #.# #.÷.#........ #.###..############# hWX #..........#.#...... h1615.4 (38.0) h-6.4 (3916 h6 h] _A black bear comes into view. h ******hThe zap hits the black bear.  The black bear is lightly wounded. h9;  hA K....h. hE 2--==7.4 (1.0)05 hdE  h]K  h N 4 _The black bear growls angrily. hu  You miscast Shock.  You are very lightly contaminated with residual magic. h; 9h. hx1------819) Contam Gem (4464)  h h0 _Nothing appears to happen. hm ***** The zap hits the black bear. h hEJ..h.. h0----=-983 h he _The black bear is moderately wounded. hU x *****The zap hits the black bear. h  h J.h... h --2072 h  h e _The black bear is moderately wounded. hw ****The zap hits the black bear. h6; hC;h... hE9/13 --161 hM hP  The zap hits the black bear. _The black bear is moderately wounded.  The zap hits the black bear.  hP_The black bear is moderately wounded.  The zap hits the black bear. _The black bear is heavily wounded. hN_ **  hmOThe zap hits the black bear.  The black bear is heavily wounded.The zap hits the black bear. h h.  The black bear is severely wounded.The black bear bites you. The black bear claws you. h>0--8----250 hb h[ _The black bear completely misses you. h  You hit the black bear. You bite the black bear.  You kill the black bear! h ]† ht 1=-343.2 (0.8Shock59 hN  hm P _Okawaru accepts your kill. h[ h_ hk hWmH _No target in view! h h h h> hS2== hj4) Gem (4458)  _Your magical contamination has completely faded away.37 h" hl"g--26 h# h%b15 h-' h) h*U=9== h)*D04 h?+ h- h-7093 h- h. hX1 h1D82 h2 h6b71 hz6 h8 h8_==60 h: hB< hs<M549 h= h? h@L48 hA hrC hC637 hC hE hH hI)10/13 hHIX==26 hJ hM hWML15 hN hUQ hQL04 hR hT h UN6993 h,V hX hX_==82 hVZ h\C7 h\1 h_^ h_a haD60 hb h=e he7539 he hg hj hUj\1==4 hxj8 hTl hm h"nL37 hSo hqb26 hr ht htL15 hv hx hx@==0 h,y4 hhz h|c893 h/~ h h-L82 h] h h#2 hFX==71 hX h  hvD60 h~ hӎ hM529 h hȐ hD48 h h, hi_==37 h" ha hD26 h h hHD15 h@ h hD04 hK h/ h~|3==793 h+ hS h hL82 hW hjf  You see here a black bear corpse. hͱ hg471  h_ hس h` hp hL60 h h$ h= h`==519 h h h h5D48 h h h hP637 hi h h? h h(L26 h h hb15 hs he  You see here an iguana skeleton. h h*S04 _ h hn hJ hE693 h h{@  There is an open door here. hT hS82 _ h h` h8 hzD71 h h hP hL60 h h h hic509 h h h'L48 h~ h h hL37 h& h h hD26 h  h h>b15 h h hC0 hM4 h h hc593 h  h^  hB  h L82 hE hv h hD71 h h h hD60 h h h hN5399 h  h hN huL48 h h hb37 hp hs7 _You open the door. hb26 h h @  There is an open door here. h! h#"-1 hQ"&5 _ h" h@$ h$ h%L04 hg% h& h'c493 h( h( h* hD*D82 h* h(, hq-b71 h- h/ h0 hE0L60 h0 hA1 h1 h2E589 h2 h=3 h3 h(4L48 h4 h\6 h7 h7L37 h8 h9 h: h;D26 h[; h < hE=C1 h=5 h= h~A hB hB-0 hB4 huC hG hG hGM393 hH hJ hdL hLD82 hL hO hP hQ-7 h)Q1 hQ hT hU hUL60 hV hRY hZ hZ7579 h[ h[ h\^ h_ h_L48 hh` hb h1db37 hd hag hh hhL26 hdi hl hp15 hdqb04 hq hnt hu h vM293 hv hay hz h9{682 hb{ h{ h~ hEL71 h h h^ hDb60 hك h h1c569 h ht hb48 h h h h&L37 h h hÙb26 hO h͝ h~L15 h h h hͦb04 h h h h)E193 hl hް hCb82 h hX h5 hpL71 h hQ hb60 h h  c - 2 sapphire potions (gained 1)  Things that are here: hM559 h hc _a +0 falchion; an orc skeleton hO hL48 hW h2 h hL37 hp h h hL26 h h h2 hL15 h) h_ hb04 h h hc093 h h h`L82 h hG hE  h  hp D71 hb  h h> h|L60 h h h hN-5 hu 49 h h hU hD48 hN hN h hfD37 h! h,( hj* h<+L26 h, h. h0 h1D15 h82 hu4 h37 ht7L04 h9 h; h> hY>N5993 h @ hB hFb82 hOH h8K hONb71 hP hYS hjU hU660 hU hdW hY hK\ h\M539 h'^ hb hd hdD48 hg hi hl hKlD37 hm hLp hr herL26 h^s h=u hv h wL15 hw hy hz h{L04 h{ h} h7~ hb~.89 h~3 ho h h hZD82 h h h h` hD71 h! h h‹ h-6 h0 h hV h\ h7529 hÓ h\ h h0 hdL48 h h h hߛL37 h h h̟b26 hb h( h h'L15 h h` h hL04 hf h h+ hgM793 h hG hb82 hٮ hD h h߱L71 hh h hʹL60 h- hv h h<c519 hǸ hA h hRL48 h׻ h1 hC3 hܾ7 h h h h D26 hi h h hL15 h h h  hC604 ho h hD hr h.69 h3 hZ hm h hL82 hS h h h-7 h1 hO h h hL60 h h h! hJ7509 hp h h  h h 648 hS h  h hB hkL37 h hT h hL26 hS h hx hL15 h h h hPL04 h h h h:M593 h h h hL82 h% h h hL71 h h h hL60 h^ h h} hN5299 h6 h h hL48 hk h h h L37 h h h hL26 hh h h  h 615 h  hr  h  h  h4L04 h h h h#M493 h h hb82 h hS h hL71 h h h hL60 h h(  hy! h!E589 h1" h# h$L48 h% hy% h& h' h (637 hL( h( hb* h+ h+D26 h, h. h'/ hS/L15 h/ hp1 h3 hA3L04 h3 hi5 h6 h7E393 h7 hX9 h:b82 h8; h; h= hT=D71 h= hR? h|@b60 h A hB hCM579 hD hD hE hF hGL48 hG hI hJ hJD37 hjK hL hANb26 hN hP hzQb15 h R hVS hlT hTL04 hU h'V h/W hWM293 hTX h\Y hpZ hZb82 h[ h] h9]L71 h] h^ h?`b60 h` hMb hc hdE569 hd hf h+gL48 hkg hg hi hfj hjL37 hj hk hl h mL26 hm hw hw hxL15 hx hz hJ|b04 h| h~~ hc193 hU h h+ hjL82 h hЅ h{b71 hX h he hL60 h  h hw hM559 h> hz hw hD48 h h h hі-3 h7 h h h h>L26 h h hV hL15 h hu h hӪD04 h h hD09 h3 h h hŹb82 hc h h: hD71 h h hH hD60 h h ###### #.############.####........)..>.#.# #........###<#######.#.# #######)# #.#.....#.#.# # #.# #@#.###.#.#.# #-832.2 (209.0) #.###.#.# #.#.#.#######.#)....# #.#.#.......#.#.#.#####.#.#######.#)#.#.......#.# #. hY#.#.#.#######.#######.#.#...................#.###.#######..#.# #.# #.# # h8- h3 h T _Key pressed, stopping explore. h/ J h h hj549 _ h h hL48 h hP  There is a stone staircase leading up here. hh h437  h* _ h! h$ h' h'D26 h) h, h/ h70L15 h|2 h8a  Things that are here:  a +0 flail; a +0 leather armour hU= h=-0 h>&4 _ h@ hbD hF h-GN4993 hI h!L h2O hpOL82 hQ hT h8Z h}ZL71 h\ h^ hCa haL60 h c he hh h)iM539 hk h3m h^o hoD48 h?q hr hau huL37 hv h7{ h|L26 h} hY} h  h> hD15 h! h hǃ hL04 h h? hc893 h h h7b82 h. hI hx hL71 hK h hߒb60 hu hØ h:t ################################ ................................) #########.......@...............5.0)  hG#### )#.......#############[ ...### #.#####.# #.# ##...## #(# #.# #.####..# #.#.# #.# #.###.# #.#.# #.# #.# h#.# #.#.# #.# #[##.# #.#.# #.# #.##.# #.#.# #.# #.# h+ hz hq3.2 (21529 hx h% _Found a dagger. hcf 4 hh  hl  hn  hu 4837 hBw  hy  h{  hG{ L26 h|  h#~  h)  h| L15 h  h/  hu  h L04 h  h  h  h M793 hՉ  hč  h  hU L82 h  h@  h\  h -7 h 1 hӔ  h  hM  h} L60 h  h  h  h M519 hX  h  h  hݞ L48 hD  hd  h  hС L37 h  h  h b26 hk  h  hѩ  hP L15 h  h  h  hϭ L04 hG  h8  h3  h[ M693 h  h  hq  h L82 hJ  h  h? b71 h  h^  h  h L60 ho  hI  h/  ho M509 h  h  h1  h L48 hռ  h  h  h= L37 h  h<  hݿ  h L26 h^  h  hh  h L15 h  h  h  hZ L04 hB  hx  h. D59 hm 3 h  hI  h <#..# #.###########..####.#.........#....##.#.#########.##....#.##.####..#.#########.# ##........... #.# ##.. h  #.# #..#.†..... #@# #..#.#####79.2 (26 #.# #..#...# #⌠ #.# ##)..#.# #. #.# #.#.#.###. h #.# #[#...#.'. #.# #.###.#.#. h  #.# #.# #.÷.#. #(# #.###..## h\ M #......... h  h q80.2 (2782 h  hz % _Found 2 stones. h 4 h  h  hv  h 7160 h  h  h N5199 h  h  h?  h L48 h]  h  h b37 h  hp  h?  h L26 hm  h  hZ  h D15 h  hx ;  You see here 2 stones. h  h -0 h4 &4 _ h  h  h6  h M493 hK  h  h b82 h  hF  h$"  hg" D71 h+#  h$  h&  h.' Z60 h(  hm*  h* M589 h+  h,  h3.  hp. L48 h  hv 615 hΛ  hS  h  h  h L04 h  h  h c193 h0  h%  h$  h D82 h  h&  h b71 h  h;  hõ  h L60 h  h2  h3  ha -5 h 59 h|  h>  h  h= L48 h  h  h  h L37 hL  hx  h(  hj L26 h  h  h  h L15 h  h4  h/  h{ D04 h  h  h  h M093 h@  h  h  h L82 hK  h  h  h 671 hG  h  h[  hZ b60 h  hb  ha c549 h  h  h  h L48 h  h=  h/ b37 h  h  h| ####### #...###.#########....##....#### #)########>@......### #.#.........#.####...## #(#.########.#.# ###..# #.#.# h@Shock#.#.# ##.# #.#.##.#.# #.# #.#.##.#.# #.# #.#.# B   bombardier beetle (wandering)#.#.# #.# #.#.##B#.# #.###.#.# h R#.#.#######.....#.# h%.935.2 (55 h9p6.2 (5626 hp: hv>d _A bombardier beetle comes into view. h ##### #... ####.# ##....#### #)  h3#>@......###  ........#.####...## #( #######.#.# ###..#  #.#.# ##.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  hvh#B#.# #. .... hO ##### #... hP3 ####.# ##....#### #) #>@......###  ........#.####...## #( hQW#######.#.# ###..#  #.#.# ##.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #B#.# #. .... hX he hl hoh _A bombardier beetle is nearby! hb ##### #... hu####.# ##....#### #) #>@......###  ........#.####...## #( hͻ#######.#.# ###..#  #.#.# ##.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  hh#B#.# #. .... hdS ##### #... ####.# hS##....#### #) #>@......###  ........#.####...## #( #######.#.# ###..#  hS#.#.# ##.#  hTc #.#.# #.#  #.#.# #.#  h U#.#.# #.#  #B#.# #. .... h\ hf h%m hoh _A bombardier beetle is nearby! hsL *****B**The zap hits the bombardier beetle. hH {......B h 2--=7.2 (1.0)15 hU  h, ? _The bombardier beetle is lightly wounded. h@ ***** **The zap hits the bombardier beetle. hp hA..... h:B. h`1----804 hj h֭l _The bombardier beetle is moderately wounded. hOd ******The zap hits the bombardier beetle. ht.....B hv0----93993 h hl _The bombardier beetle is moderately wounded. h ******The zap hits the bombardier beetle. h(%  he, t....B. h4 9/13 ----4082 h;  h> G  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.  The zap hits the bombardier beetle.  h> [_The bombardier beetle is heavily wounded. htW **** hA*The zap hits the bombardier beetle. h>b hjm...B. hk8----17 h]l1 hq hLs  The zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded. h ***** The zap hits the bombardier beetle. hsXm...B. hY7----260 h_ hb  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.  The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.  The zap hits the bombardier beetle. _The bombardier beetle is almost dead. h? *****The zap hits the bombardier beetle. h?  h[ m..B.. h 6---3539 h  h   The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.  The zap hits the bombardier beetle. _The bombardier beetle is almost dead.  The zap hits the bombardier beetle. _The bombardier beetle is almost dead. h?The bombardier beetle is almost dead.  You kill the bombardier beetle! hD***** hlo..†.. h3/43-84  You kill the bombardier beetle! _Okawaru accepts your kill.  Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training. h/  --more-- h hH  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   m - Spellcasting   3.0   4.0   0   hK         b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1   q - Invocations   0.0   1.0 [39;49 h&m  0       r - Evocations   2.0   3.6  -1   g - Short Blades   4.8   1.2  -1       h - Long Blades   8.0   5.3  -1 +4     h5         i - Armour   0.0   1.4  -2       j - Dodging   2.0   4.2  -2   h     k - Shields   0.0   1.2  -1       l - Stealth   3.0   2.4  +3       h,             h!    You need to enable at least one skill.[?] Help hW [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h~[!] training|cost|targets h| h + Long Blades   8.0 h-TargetTarget--  --  --  --  --  --  --  --  --  --   h--  --  --  -- --  --  --  --  a-z] set[-] clear selected targetcost|targets h=[?25h[?0c0  hjO p [?25l[?1c10.0 Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h. hplanckenstein the CarverVine Stalker of Okawaru ......Health: 43/43 ========================Magic: 6/13===========-------------############### AC: 2Str: 11#.............. EV: 12Int: 17####.#########.... SH: 0Dex: 21##....#### #)#.. XL:  8 Next: 38% Place: Dungeon:5#######>@......### #.#.# Noise: =--------  Time: 5944.2 (1.0)........#.####...## #(#.# o) +1 short sword (drain)#######.#.# ###..# #.#.# Cast:  h+q[40mShock#†#.# ##.# #.#.# Zot (26394) Gem (4138) #.#.# #.# #.#.##.#.# #.# #.#.# #.#.# #.# #.#.# #.#.# #.###.#.# #.#.#######.....#.# The zap hits the bombardier beetle.  You kill the bombardier beetle! _Okawaru accepts your kill.Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.Shock h h!. _ h4 h hN hS37 _ h%~261504 h&y893 hk'b82 h' hb( h(|7=71 h( h) h)L60 h* h* h*E529 h + h+ h+L48 hg, hD- h-^=37 h6. h,0b26 h0 h1L15 h1 hS2 h3b04 hS4 h5 h5~8==793 h6 h$7b82 h7 h8b71 hQ8 h=9 h9L60 h: h; hh;`==519 h< hc=b48 h> hW? h?L37 h*@ hwA hAL26 hZB hC9==15 hD hFb04 hF h)Hc693 hH hJb82 hJ hK hK_==71 h)L hLb60 hvM hMc509 hEN hN h1O10/13==48 hjO hPb37 hQ hRb26 h}S hTb15 hT hU hV_==04 h?V h4W h_WM593 hW hAYb82 hY h'Zb71 hZ h[r1==6 hD\0 h\ h] h ^N5099 h_ h_ h8`L48 h` hab37 hb hc hKd_==26 hke hf hLfL15 hf h)hb04 hh h-ic493 hi hMj hj2==82 hk hkD71 hl h`m hmL60 hn h!o hioM589 ho hIq hq_==48 h%r hsb37 hdt hub26 h~v hw hx{3==15 hx hz h{ h{L04 h| hA~ h&M393 hg h h hŃb82 h h^ hއu==71 hB h" hӊx60 h6 h hM579 h h  hl hL48 hؕ h  hb37 he hМ hfb26 hA hP h֢b15 hl h=b04 h h} _F - 2 scrolls labelled RASIUC YGESH (gained 1) hç hM293 h h. hab82 h hR hH hL71 h h h h<L60 h hhN  You now have 189 gold pieces (gained 11). hM569 h h!n _e - 3 golden potions (gained 1) h hϹL48 h1 h h~ hL37 h# h= hab26 hԿ h h  #<#  #.#  #.#  #.#  #.# .#  #.#  #@# #-6016.2 (72.0)  #.# #.  #.# ####. h; #.# ##....  #.###########>....  #.............#.##  #############.#.# #†#.# #.#.# h hz-7.2 (7315 h hH9 _Found a stone staircase leading up. h J h5  h  h L04 h3 193 hǻ  h b82 h  h  h b71 ha  ht  hf  h L60 h  hU  h  h8 M559 h  h  hz 24837 h L26 h*  h  hX  h L15 h  hI  hU C0 h 54 h  h  h M093 h  h  h b82 h[  h\  h;  h L71 h  h  h b60 h  h  hs  h M549 h  hs  h  h L48 h  h*  h  hk L37 h$  h$  h&  hp L26 h  h m  You see here a bombardier beetle corpse. h+  h S15 _ h#  h  hu  h L04 h$  h7  he  h d2993 hj  h b82 h  hI  h  h L71 h"  h  h  h L60 h  he  h  h c539 hL  hX b48 h  h0  h  #.............#.####...## #   #############.#.# ###..# #  #†#.# ##.# #  #.#.# #.# #   ### #.#.# #.# #   .... #.#.# #.# #  h O ..... #.#.# #.###   ......####.#.#######....   .......@...#............44.2 (27 .....###################   ..[   .   h  h$ p5.2 (2837 h  h! ) _Found a chain mail. he4 h  h  hA  #.............#.####...##   #.#.# ###..#  ## #†#.# ##.#  ?. #.#.# #.#  ###. #.#.# #.#  #...... #.#.# #.#  #...... #.#.# #.   hCM#......####.#.#  #...#0.0) #.....# +..[. #... #.)  ##    hA$ hG+o6.2 (126 h\1 h2$ _Found a sling. h 4 h;  h&  h  h L15 h , h@ b04 h  h  h2  hY M893 h  h  h  h[ L82 h  h  h b71 h  h  h b60 h   h2 c529 hn  h x _f - 4 scrolls of teleportation (gained 1) hl  h L48 h  h  h L37 hl  hI  h   #.# ######  #.# #.....  #.# ####.####  #.# ##....#### hI! m  #.###########>.......#  #.............#.####..  #############.#.# #  ########## #†#.# #  #..# #.#.#  ht! 9  #.######.# #.#.#   #......# #.#.# h! 2  #......# #.#.#  #......####.#.######  #...........#.......  h! #.....############## +..[.. #..... h' ,55.2 (9 h) s6.2 (10.0)26 hC/  h3 ` _G - a scroll labelled QOSETRYGEU h 4 h  h  h  h L15 h' 04 hc) c793 hB*  h+  h . L82 hZ.  h.  h02  h3  hC4 L71 h5  h8  h9 b60 h:  h=  hh? c519 h@  hB  hJD  hD L48 hE  hG  h(I  htI L37 h2J  hM  hN  hN L26 hO  hLU 7 _You open the door. hW  hAX L15 hY  h] @  There is an open door here. h_  hw` S04 _ ha  hd  hf  h`f E693 hNg  hi  hDl b82 hm  hw B  You see here a +0 chain mail. hxy  hy S71 _ hH{  hb|  h-}  hk} L60 h~  h  ########## #†#.# ##. #........# #.#.# # #.######.# #.#.# #. #.#......# #.#.# #. #.#......# #.#.# #. #.#......####.#.####### #.#...........#......... #.#.....############### h]  #.'..[.@+  ###.....#  #.)...#  #######  h ######'......72.2 (16###### hr  h ======3.2 (17509 h  h = _As you open the door, it creaks loudly! h4 hp h, h h L48 hl  There is an open door here. hzS37 _ h hA  h  hj L26 hs  h  h hL15 h h hb04 h h h hM593 h@ h- hP hL82 h@ h  h! h"L71 h=" h# h$b60 hW% h& h'b53999 hU( ha) hM* h*L48 h* h*, h - hc-L37 h- h/ h0 hU0L26 h0 ht4 hW5 h5L15 h5 h7 h8b04 hN9 hx: hp; h;E493 h; h>= h= hm>L82 h> h2@ hAb71 hA h3C hDb60 hD hE hFc589 hG h1H hH hHL48 h$I hI hIJ hJL37 hJ hPK hK hKL26 h/L hL hSMb15 hM hgN hN h OL04 hoO h-P hQ hgQM393 hQ hS hTb82 h@U h;W hW hWL71 hX hY hYb60 hAZ hZ hF[c579 h[ hV\ h\ h]L48 ht] h^ h_b37 h` hb hLcb26 hc hfe hf hgD15 hg hi hjb04 hk h(o293 hKqR  There is an empty arch of ancient stone here. hXr hrS82 _ h|s hu hbv hvL71 hw h]x hjy hyL60 h z h{ h!} hr}M569 h~ h h h)L48 hw h h׃ h%L37 h hR  There is an empty arch of ancient stone here. hՈ hS26 _ h. h h h9L15 h hy #...# #.#  #...# #.#  #...# ## #.#  #...# ##ß## #.#  #...# #...####.#  #...###...#....#  #...∩.....####.#  #...###...# ###  #..@# #...#------117.2 (44 #...# ##ß## ### #... #...# #...# #...# #####  h=------ hU hRE _Done exploring. h J h .......∩....0.0) h  hk  h E _Done exploring. hg+4 h), hJ h R hsS hUE _Done exploring. h4 h^ h$ h h h iempty arch of ancient stone here. _Done exploring. h<[?25h[?0c _Done exploring.  Search for what [Enter for "."]?  h^ [?25l[?1c h# h& 17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 2 stones (9 further duplicates in 2 piles)b - [D:5] a +0 club (2 further duplicates)  c - [D:5] a +0 scale mail  d - [D:5] a +2 spear of freezinge - [D:5] a sling  f - [D:5] a +0 chain mail (1 further duplicate)  hD'g - [D:5] a +0 flail (2 further duplicates)  h - [D:5] a +0 whip (1 further duplicate)  i - [D:5] a +0 leather armour (1 further duplicate)  j - [D:5] a +0 falchion  k - [D:5] a stone staircase leading down  l - [D:5] a dagger  m - [D:5] a stone staircase leading down  n - [D:5] a stone staircase leading up  o - [D:5] a stone staircase leading up  p - [D:5] a stone staircase leading down  q - [D:5] a stone staircase leading up h   h#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.# hlHealth: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...# hHNoise: ---------  Time: 6117.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26221) Gem (3965) #...##...##...###### _There is an empty arch of ancient stone here. _Done exploring.  hi_Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h hv hP# h%. _ h^  h^f Inventory: 33/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield  hDg Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 4 scrolls of teleportation  hg [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h$o h+u h{#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ### hS|XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6117.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26221) Gem (3965) #...##...# h }#...###### _There is an empty arch of ancient stone here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . h$ hH h hl h  h !Read which item? Scrolls  f - 4 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  h  r - 2 scrolls labelled IMAG JEOGUs - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  F - 2 scrolls labelled RASIUC YGESH  G - a scroll labelled QOSETRYGEU [!] read|quaff|evoke[?] describe selected h{  h#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2 hFStr: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ### hXL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6117.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26221) Gem (3965)  h6#...##...##...###### _There is an empty arch of ancient stone here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . hm  As you read the scroll labelled IMAG JEOGU, it crumbles to dust.  A wave of despondency washes over your surroundings. h8.2 (10) Will/2 Gem (3964)  h h'7 _It was a scroll of vulnerability. h  h WRead which item? Scrolls  f - 4 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - a scroll of vulnerability h| s - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  F - 2 scrolls labelled RASIUC YGESH  G - a scroll labelled QOSETRYGEU [!] read|quaff|evoke[?] describe selected h h h#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11 hU#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6118.2 (0.0)#...# ##ß## hUo) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26220) Will/2 Gem (3964) #...##...##...###### _Done exploring.  h_Done exploring. _Search for what [Enter for "."]? .  hՠAs you read the scroll labelled IMAG JEOGU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. h{  As you read the scroll labelled RASIUC YGESH, it crumbles to dust.  It is a scroll of identify. h/  --more-- h7 hnIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled BUWKUS TIPP  C - a scroll labelled TYSEOPR NIPUI  G - a scroll labelled QOSETRYGEU  hojPotions (select first with !)  c - 2 sapphire potions  e - 3 golden potions  i - a fuming dark potion  j - a grey potion  m - 2 metallic ruby potions  n - a viscous golden potion  w - a purple potion  A - a glowing orange potion  hx D - a brown potion[?] describe selected hV  h h #...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21 h#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6118.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26220) Will/2 Gem (3964) #...##...##...###### _Search for what [Enter for "."]? .  As you read the scroll labelled IMAG JEOGU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled RASIUC YGESH, it crumbles to dust.  It is a scroll of identify. h h_&p9.2 (1193 hB* h,K _G - a scroll of noise hm  hr #Read which item? Scrolls  f - 4 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll labelled BUWKUS TIPP  r - a scroll of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUIF - a scroll of identify  G - a scroll of noise [!] read|quaff|evoke[?] describe selected h  hc  h T#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.# h? -AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...# hu Noise: ---------  Time: 6119.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...# h Zot (26219) Will/2 Gem (3963) #...##...# h #...######As you read the scroll labelled IMAG JEOGU, it crumbles to dust.  h A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled RASIUC YGESH, it crumbles to dust.  h( WIt is a scroll of identify. _G - a scroll of noise h-  h HIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled BUWKUS TIPP  C - a scroll labelled TYSEOPR NIPUI  hn GPotions (select first with !)  c - 2 sapphire potions  e - 3 golden potions  i - a fuming dark potion  j - a grey potion  m - 2 metallic ruby potions  n - a viscous golden potion  w - a purple potion  h A - a glowing orange potion  D - a brown potion[?] describe selected h՞ h h#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5 h߬#..@# #...#Noise: ---------  Time: 6119.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26219) Will/2 Gem (3963) #...##...##...######As you read the scroll labelled IMAG JEOGU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled RASIUC YGESH, it crumbles to dust.  It is a scroll of identify. _G - a scroll of noise h]  As you read the scroll of identify, it crumbles to dust. hp20.2 (182 hc _q - a scroll of torment hdJ he hnfL71 hn6055948 hob37 hp h$26150409382716054948 hx37 hBx26 h hw h̆L15 h: h hD04 hq, hNJN1993 h( h hL82 hF hAb71 h hhb60 h hN h4c539 h: hL48 h, hFL37 h h@b26 hϖ ht1504 h  h hnM893 hΛ h hVL82 h hb71 h h h(L60 h h hM529 hC hb48 h h\ hͦL37 hy hΨb26 h h  hj 56.2 (36.0) _You start waiting. hw7.2 (371) Gem (3925)  hf h_ _You feel your willpower return. h h 1Inventory: 32/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts  h <Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  hg *Wands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 4 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h%B   k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armour  hB # z - a +0 kite shield Magical Staves (go to first with |)E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands /)  hCC  t - a wand of flame (10) Scrolls (go to first with ?)  f - 4 scrolls of teleportation  p - 2 scrolls of enchant armour  q - a scroll of torment  r - a scroll of vulnerability16% hB+ u - a +1 plate armours - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  G - a scroll of noise Potions (go to first with !)  h+a b - a potion of magic50 hV  c - 2 sapphire potions5 h1x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour38 h o - a +1 short sword of draining (weapon)  g - a +0 macek - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  y - 2 atropa-tipped darts 5 h MHand Weapons (go to first with ))top#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6157.2 (0.0)#...[ hC33m# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26181) Gem (3925) #...##...##...######It is a scroll of identify. _G - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _q - a scroll of torment _You start waiting. _You feel your willpower return. hW hRead which item? Scrolls  f - 4 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - a scroll of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  h  G - a scroll of noise [!] read|quaff|evoke[?] describe selected h h ho#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17 h[#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6157.2 (0.0)#...# ##ß## hDo) +1 short sword (drain) h A#...# ##Cast: Shock#...#Zot (26181) Gem (3925) #...# h#...##...######It is a scroll of identify. _G - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _q - a scroll of torment _You start waiting. _You feel your willpower return. h _G - a scroll of noise  As you read the scroll of identify, it crumbles to dust. _q - a scroll of torment _You start waiting. _You feel your willpower return.  Okay, then. h hT hg. _ h hDInventory: 32/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  h= l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts  hArmour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield  hMagical Staves (go to first with |)  E - a staff of earth  hbJewellery (go to first with "=)  he h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  h8Wands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  f - 4 scrolls of teleportation  h&[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hR hZ  hR#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0 h_Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6157.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26181) Gem (3925) #...##...##...# h##### _G - a scroll of noiseAs you read the scroll of identify, it crumbles to dust.  hL_q - a scroll of torment _You start waiting. _You feel your willpower return. _Okay, then. hr h+ hG h" h$ h  h / Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air10% h/ A2  c - SwiftnessAir10% hY 3 Select a spell to describe[!]/[I] toggle spell headers h h hb#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6157.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ## h[11;38HCast: Shock#...#Zot (26181) Gem (3925) #...##...##...###### _G - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _q - a scroll of torment _You start waiting. _You feel your willpower return. _Okay, then. h4 h h h h'N  hU kInventory: 32/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  hYV Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  u - a +1 plate armourz - a +0 kite shield  hV MMagical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  hV Wands (go to first with /)t - a wand of flame (10) Scrolls (go to first with ?)  h3W + f - 4 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h ' u - a +1 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 9.0 (2.0 -> 11.0). Your EV would decrease by 10.5 (12.0 -> 1.5). Your spell failure would worsen by up to 94% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hy hٕ h%#...##.#planckenstein the Carver#...# hw#.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 2Str: 11#...###...#....#EV: 12Int: 17#...∩.....####.#SH: 0Dex: 21#...###...# ### hXL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6157.2 (0.0)#...# ##ß##o) +1 short sword (drain) hڛA#...# ##Cast: Shock#...#Zot (26181) Gem (3925) #...# h #...##...###### _G - a scroll of noise hoCAs you read the scroll of identify, it crumbles to dust. _q - a scroll of torment _You start waiting. _You feel your willpower return. _Okay, then. h hƣ _ hD h ho8.2 (104 h h- hUp9.2 (2793 h h h)p60.2 (382 h h ho1.2 (471 h h hHo2.2 (560 h h 0 _You start removing your armour. You continue removing your +0 robe. x5 h h h(  You finish removing your +0 robe.  You start putting on your armour. hwp3.2 (6519 h hz hY o4.2 (748 h  h! h"o5.2 (837 h h hNo6.2 (926 h  h-% h*s7.2 (10.0)15 h . h/ 11 1 _You continue putting on your +1 plate armour. x5 h;5 h8 h?;a _You finish putting on your +1 plate armour. ho hInventory: 32/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  hg u - a +1 plate armour (worn)a - a +0 robe  z - a +0 kite shield Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10)  hScrolls (go to first with ?)  f - 4 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h9 z - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5.  hIf you switch to wearing this armour: Your EV would decrease by 2.4 (1.5 -> -0.9). Your SH would increase by 9.0 (0.0 -> 9.0). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________  hL(w)ear, (d)rop, (=)adjust, or (i)nscribe. h7 h> h$E #...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 11Str: 11#...###...#....#EV: 1Int: 17#...∩.....####.#SH: 0Dex: 21 hE<#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6167.2 (0.0)#...# ##ß##o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26171) Gem (3915) #...##...##...######  hsF_Okay, then. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 plate armour. x5 _You finish putting on your +1 plate armour. hK h7S _ hV he  You start putting on your armour.8.2 (104 hg h i + Armour 0.0 h= TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  10.0--  --  --  --  a-z] set[-] clear selected targetcost|targets h =[?25h[?0c0  h "  h[?25l[?1c3.0  -2 =] set aall targets h4a-z] setselected target hm} =[?25h[?0c0  h "  h [?25l[?1c hR o3.0 =] set aall targets h> k + Shields 0.0 hh hmn ht#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 11Str: 11#...###...#....#EV: 0Int: 17#...∩.....####.#SH: 9Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6172.2 (0.0)#...# ##ß##o) +1 short sword (drain) hu`#...# ##Cast: Shock#...#Zot (26166) Gem (3910) #...##...##...######You start putting on your armour. _You continue putting on your +1 plate armour. x5 _You finish putting on your +1 plate armour.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. hwy h h h h 4 h  h  h  h%  hh E _Done exploring. hO 4 h   h;  hyB  hE  hH E _Done exploring. h hLevel 5 of the Dungeon <<<>>>∩(Press ? for help)#..#.##.# #.# #.÷.#..............##...###(# #.###..##################...##.# #..........#.#......##...##.# #######..###.####.####...##.###.###.# #.##...# ## #.##..##.####.###########...# ##ß## #.##..##.##............##...# #...####.##...#.##.#.########.##...###...#....##÷#.#.##.#.##.##...∩.....####.##.#...##.#.##.##...###...# ####)###..#.#.##.# h #..@# #...##.# #..#.#.##.##...# ##ß###.# #......##.##...# ###)# #.##...### #.##...##.# #.##.....######.##...##)# #.......>†......##...##.# ####.###.#########...##.# #...#.#######.# #.###.##.# #(....##.###############..............###############.# h7,#.# #.................................)..>........#.# #.##.#####.#########.......................###<#.#.# #.##.###....#### #)#.......#############[# #.#.....#.#.# #.##.###########>.......### #.#.#####.# #.# #.#.###.#.#.# #.##.............#.####...## #(#.# #.###.#.# #.#.#.######.##############.#.# ###..# #.#.# #.#)....# #.#.#........# hD-########## #†#.# ##.# #.#.# #.#.#.#####.#.#######..##........# #.#.# #.# #.#.# #[#.#.......#.# #..##.######.# #.#.# #.# #.#.# #.# #.#.#.#######.#######..##.#......# #.#.# #.# #.#.# #.#....................##.#......# #.#.# #.###.#.# #.# #.###.#######.#######.###.#......####.#.#######.....#.# #.# #.# #.# #.##.#...........#...............# #.# h. #.# ##.# #.##.#.....#####################.## #.# #.# #.# #.# #.##.'..[..'...........##..# #.#############.# #.# #.# #.####.....###########.##..####.#.............# #.# #.# #.##.)...# #.##....##.#.###############.#######.#######.########## #.##.##....#.# #......................# #.##.####..#.############.##.#######.############.##.# ##..............#.##.#.......##.##.# ##..##########.#.##.#.####.###.# h.#.# #..#.†......#.#.##.#.# #.##.##.# #..#.######.# h h_#...##.#planckenstein the Carver#...##.#Vine Stalker of Okawaru ......#...# ## #.#Health: 43/43 ========================#...# ##ß## #.#Magic: 13/13 ========================#...# #...####.#AC: 11Str: 11#...###...#....#EV: 0Int: 17#...∩.....####.#SH: 9Dex: 21#...###...# ###XL:  8 Next: 38% Place: Dungeon:5#..@# #...#Noise: ---------  Time: 6172.2 (0.0)#...# ##ß## h_o) +1 short sword (drain)#...# ##Cast: Shock#...#Zot (26166) Gem (3910) #...##...##...###### _You finish putting on your +1 plate armour.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _Done exploring. _Done exploring. h h h hK hT509 _ h48 h h  hbL37 h h h hL26 h[ h h haL15 h h6 h hvL04 h h hT hy593 hDb82 hf h hd hL71 h  h h& b60 h  hU  h1  h} N5899 h  h h hL48 h h h+b37 h ht hb26 h h{ hb15 h h! h!b04 h" hZ# h# h#M493 h# h%% h+&b82 h& h1) h) h)L71 hn* h, h-b60 h. h0 h0c589 h71 h(2 h2b48 h2 h/4 h4 hN5L37 h5 h7 h8b26 h9 h8; h!< hf<L15 h< h> h?b04 h@ hA hA hAM393 h5B hD h4Eb82 hE hG h}Hb71 hI hCM60 hfO hO h+PM579 haQ hLV hWb48 hY h\ h?_b37 ht` hya hbb26 hPc hd hte heL15 hng h'kM  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.Done exploring. _ There is an open door here. hl hlS04 _ hn hq hr hsM293 hpt h/w hx hyL82 h|z h h*b71 h h˅ hW hL60 h h hc569 h hĎ h hL48 hb hԑ h\b37 h h hԕ hL26 h hߗ hb15 he h  h hL04 h h hϞc193 h h hmb82 hΠ h7160 h ho?#.#  #.#  #.##.##.# ###############.# #.............#.# ####.#########...#.# ##....#### #)#.#.###########@.......### #.#. hܱ02250.0)#.............#.####...## #(#.#############.#.# ###..# #.#.########## #.#.# ##.# #.#. h&7#........# #.#.# #.# #.#.#.######.# #.#.# #.# #.#. #.#......# #.#.# #.# #.#.  hi!#.#......# #.#.# #.###.#. #.#......####.#.#######.....#.  hĸ hӽ hc _There is a stone staircase leading down here. h$ hT) h/ h.5 hw<}3.2 (1.0)559 _ h? h) .##.#.. #..%..# .. ..#..######## #. .##..# #..## .. ###...  #. #.... .  .#?..#...  #.####........ 6 #.....  ######.....###  ##...##  ####  h* h2 hf9 (1.74 h':% h _You climb downwards.  Found a scroll of teleportation. _There is a stone staircase leading up here. h4 hG h h hb38 _ hb27 h hb16 h8 h2x _f - 5 scrolls of teleportation (gained 1) h hRL05 h h hkc094 hI hl h=b83 h! h h h L72 h# h hb61 h) h h]b50 h h hc449 h? ho h?b38 h- hK h2#<#..#.##.####.#.###...+...#.........####.#.##....##..####.#####..............#.##.# #.....#......#####... #..........#+ hw..... #.....######.##.#.. #..%..# .. ..#..########  h#. .##..#.@.## #34.9 (11.0) #...###.####.+>.... ####.....#.###.##........##.#...#.....##.####..........##.....<.........#######.....###### h %##...## h  h{p5.9 (1227 h8% h; _Found a stone staircase leading down. h 4 h , hߚ 1605 h  h  hN d0994 hp  h  h  h L83 h֧  h  hO  h L72 h®  h_  h b61 ho  hR  h b50 hn  h׼  h c439 h  h  h b38 h'  h  h;  hi L27 h  h  h. b16 hl  hM  h b05 h  hg  h7  hj M894 h  h R  There is a stone staircase leading down here. h  hP -8 ht &3 _ h  h.  hL  hx L72 h  h R  There is a stone staircase leading down here. hy  h S61 _ h)  hA  ha b50 h  h  hw  h M429 h  h  h b38 hI  hP  h  h L27 h&  h  h@ b16 h  ha  h b05 h  h  h c794 hv  h'  h& b83 h  h  h  h! L72 h%  h  h b61 h  h  h b50 h  h  h c419 h  h  h; b38 h  h  hJ  h} L27 h?  h .........####.#.##....##...### ###.#####.......#.#+# ###.### #.....#......##### ......###..........#+ .......##.....###### .##.#..##..%..# .#..#..######## .#.##..#...## ### .#.##...###.####@+ ..>....#####.....# ##.###.##........#  #.# #.#...#.....#  #.####..........#  #.....<.........#  ######.....########...##### h ### h" [#.#..#.[.............'......65.9 (30.................#.## h$  h* ======6.9 (3116 h....#####.....#..###.##. hAA #......# #.# #.#...#.....#......+  heA #.####....###...# #.....<. hA # +#.# ######.....###### # hA {###...##  hA  hJ  hU ------7.9 (105 hBW p _Found a pair of gloves. _There is an open door here. hyq4 htr hVv hT{ hA694 _ h- hL83 hq h% hԈ hL72 hÉ h h h=L61 h h" h h$650 hX h  hݓ h` hM409 h h h~ hD38 hB h7 _You open the door. hh h֟L27 h he@  There is an open door here. h h-1 h6&6 _ h h7 h: hgL05 h h{ h hM594 h h h h׬L83 h* h h hAD72 h h hS h|L61 h hT hз hD50 h$ hи hӹ hN4799 hT h߻ h hҽL38 h! hھ h h627 h> h h h7 h|L16 h h h hL05 h h h hM494 hl h  h h683 h8 h h h hL72 h[ h hz###### #.### #.#.###+#  #.......#  ###.#####  #.######  #......#  ######.#   hci##....#  #....@# ------ .# #........? hPShock ....o..# ##.....##### ##...## o   orc (wandering) ##.# #.  hY 90.9 (23.0)  An orc comes into view. It is wielding a +0 dagger. hVFound a scroll of vulnerability. ho.o h6===1.9 (24 h:D61 h h% _The orc shouts! h V# #.#.###+# #.......#  ###.##### . #.###### ##.#......# ...######.###.#####....#.....# h %##.....#.....##......@.....##.o...# #....# ######## ### .  hY  hco?---2.9 (1.0)50 h3  You hit the orc. You bite the orc.  You kill the orc! h;C) hI=--3Shock489 hvO h=RP _Okawaru accepts your kill. hZ h h h' h +C3 h2i8 h3D27 h6 h9 h{<b16 hD> hA hDb05 hE h#H h{Kc394 hL hN h\Q hp78372615047938 hr h sD27 hss h0u hv hAwL16 hx h{@  There is an open door here. hE hS05 _ hZ h h hdžM294 hl h hi hL83 hh h hǎb72 h h hC6 hƕ1 h h @  There is an open door here. hq hךS50 _ hޝ hk h h7469 hˣ h% hm hQb38 h hD.......###..........#+#.# ........#######...## ..##.#..##..%..# #[..[..+ ..#..#..######## #......##  h..#.##..#...## ###.......# ..#.##...###.####.'.......# ...>....#####.....#.......#  hW###.###.##........#......###.# #.#...#...@.#......+-314.9 (21.0) h#.####..###...###.....<. hB# #'#.#######.....###### #.#####...## hg #.#.###+###### #.......# hj ###.##### hr#.#######......# . hжE  hK8- h, h| h h* h hL h hbL27 hwB hL16 h) h h hL05 h h@  There is an open door here. h^ h5194  h_ h h h! hXL83 hx h h hL72 hb h T(.##..###.##.......##.##......##......#.##.####.#.###...+......#.....####.#.##....##...### #.#####..............#.#+# #.### #.....#......#####  hQ.###..........#+#.# .....##.....######...## #.#..##..%..# #@..[..+ 20.9 (6.0) ..#..######## #......## .##..#...## ###.......# .##...###.####.'.......# >....#####.....#.......# .###.##........#......##  hs.# #.#...#.....#......+ .####..........###...## .....<.........# #'#.# hF h hW _You see here a +0 pair of gloves. h+ h~o1.9 (161 hG:% h- _F - a +0 pair of gloves hh  h Wear which item? Armour (go to first with [)  u - a +1 plate armour (worn)  h  z - a +0 kite shield (worn)a - a +0 robe  F - a +0 pair of gloves[?] describe selected  h [!] equip|wield|wear|put on[tab] equip|unequip hK  h&  h- ..(.##..###.#......#.......#planckenstein the Carver ..#.##.........##..##......#Vine Stalker of Okawaru ......  h_- %..#.##.####.#.###...+......#Health: 43/43 ======================== .......####.#.##....##...###Magic: 13/13 ======================== #.#####..............#.#+#AC: 11Str: 11 #.### #.....#......##### h- EV: 0Int: 17 ....###..........#+#.#SH: 9Dex: 21  h- .....##.....######...##XL:  8 Next: 38% Place: Dungeon:6 #.#..##..%..# #@..[..+Noise: ---------  Time: 6321.9 (0.0)  h,. ..#..######## #......##o) +1 short sword (drain) .##..#...## ###.......#Cast: Shock .##...###.####.'.......#Zot (26016) Gem (3761) >....#####.....#.......# .###.##........#......## .# #.#...#.....#......+ .####..........###...## .....<.........# #'#.# _Okawaru accepts your kill. _There is an open door here. _There is an open door here. _There is an open door here.  hQ. `_You see here a +0 pair of gloves. _F - a +0 pair of gloves h3  h;  h?  hD y %You start putting on your armour. hL o2.9 (150 hlO  hT  h Z p3.9 (2459 hv] :% hb 8% hff o4.9 (338 hj :% hp  hs o5.9 (427 huw  h}  h} o6.9 (516 h  h 2 _You continue putting on your +0 pair of gloves. x5 h  h 8% h c _You finish putting on your +0 pair of gloves. hѫ h1 h hI h hƹ05 _ h hM094 h  h h h-L83 h hFF  You see here a +0 leather armour. h h@-7 hg&2 _ hx h  h hL61 h h hu hL50 hP h7 _You open the door. h hM449 hU h@  There is an open door here. h! h-3 h&8 _ h hB h h*L27 h h\ h  hz L16 h  h|  h hL05 h hX h hO59994 h) h h hL83 h h! hs# h#L72 h$ h' hh)b61 h* ho. h.L50 h/ h2x _f - 6 scrolls of teleportation (gained 1) h4 h5M439 h6 h7 h9 h9L38 h: hE< h > hJ>L27 hz? hB h2CL16 hC h;GN _You now have 209 gold pieces (gained 20). hH h.IL05 hI heL hN hNM894 hO hR7 _You open the door. hT hUD83 hU hY@  There is an open door here. h\ hY]472  h]_ h^ h` h,c h`cL61 hd hf hwjb50 hyk hhm hoc429 hp h:s hvL38 h]v h w hz h"|L27 he| h} h~ h hL16 h͂ hɅ h)L05 h؆ hM _You now have 218 gold pieces (gained 9). h7 hzM794 hɍ h\ h’ hL83 h h h ##.........##...#####... [..'.........'......# ....+.##.......##......# #.......#.......# .....#  hv3....####+####.......+ $....# ....# #.......# .....### ##......# + +......#  h..## ##.@.### #.# #.#'# ### ###...  hShock #.###+# ....s ......# .l....)  hD#.##### . .......s   scorpion (asleep) #.###### ##. ....... hl   iguana (asleep) #......# ... ....... ######.###.### h 59.9 (33.0)  You open the door.  An iguana and a scorpion come into view. hڬ h, l.....l   iguana  The iguana hisses angrily. hży=60.9 (3472 h h _The scorpion moves out of view. _Found a glowing mace. h'.'......# ....+ ..##.##......# ....# .......#.......# .####+####.......+ $....# # #.......# .....# ## ##......#  h+ +......# ## ##...### # .#@# # ###...s...# .###+# .l....... .....# #.......).##### .'... .###.###.#s   scorpion  h......# ... #.#l   iguana h####.###.### ####+####....#.....# hg h hl....l   iguana h  hL+-1.9 (1 hqY.0)61 _ h$ hbQ _There is an open door here. h%|  You hit the iguana but do no damage. You drain the iguana. You bite the iguana.You drain its power. hX ss   scorpionl   iguana (very drained)  The iguana is moderately wounded. hr=250 hn hU _You block the iguana's attack. You block the scorpion's attack. h  You hit the iguana. You drain the iguana. You bite the iguana.  You kill the iguana! h †  Okawaru accepts your kill. h9 414.0 (1.1418 hr A _The scorpion stings you but does no damage. h:  (drained)You hit the scorpion. You drain the scorpion. Your bite misses the scorpion.The scorpion is severely wounded. hGp5037 h~ hA _The scorpion stings you but does no damage. h, very drained)You hit the scorpion but do no damage. You drain the scorpion.  The scorpion is severely wounded. h.j626 h15 h86 _You block the scorpion's attack. h  You hit the scorpion but do no damage. You drain the scorpion.  You kill the scorpion! h\H† h 87Shock15 _Okawaru accepts your kill. h hh _Your Shields skill increases to level 1! h|  h  hx  h H _No target in view! h  h  h  h  hA  hQ 04 _  You see here an iguana corpse. h hT693 _ h h h{ b82 h  h2  hC7 h1 ho h/ hs hD60 h h h~ hM509 h h+N##+####.......+ $....#  #.......# .....#  ##......# ....#   h,+......# ....  ##...#####...  #.#'#...#'#   h;,(###††.....### # #...........# #  hc,##......@).#- h, #..'.........+ ## ##.###.......##  h,# ... #.......# .### ####+#### h,`.....##.....#  h-]..)....# ...? h8-/...# h2&+####.+ $....# #.# ......# ##......# .....# +......# ..... ##...#####...  h2#.#'#...#'# ###††.....###  #.....#   h 3##.......@.#  #..'. h+3B+  ##.###. hQ3## # ... #.#  ht3 h3 h:,73.0 (6 hUB-4.0 (748 h1F hP{ _You see here a +0 mace of protection. h~  hݜ  h  h  hԣ  h~ 37 _26 hѬ  hƮ  h b15 h  h6 @  There is an open door here. h  h -0 h &4 _ hK  hj  h@  hx E593 hc  h  hh  h  h D82 h9  h  h  h3 -7 hZ 1 h  h  h  h  h D60 h  h  h( N5699 h  h N _You now have 233 gold pieces (gained 15). h  h1 D48 h  hw  h  h D37 hK  h  h3 b26 h1  h d #.# #.## +........(+ # ##........[## #+# #...........# ..#####.......###  h ....#.#+#...#'#.# ...##...#####...## ...'......#.....@+ ..##......#......## ..#.......#.......# ###.......+.......#  h9  #.......#.......#  ##......#......##.#  + h w......#......'..#  ##...#####...##..#  #.#'#...#'#.# ..# h c##..#...#....#.....#'.....#86.0 (12.0)###### hW  h ======7.0 (1315 h&  h0) = _As you open the door, it creaks loudly! hg  h1h  hj  hn  hvq  hq L04 hAy V  There is an open door here. hy  h{ T493 _ hI|  h  hL  h L82 h\  h  h C7 h5 1 h3  hَ  h b60 h  h?  h  h M589 h  h  h[ ##.......## #.......#...o.####'####.?...  #.......#.....  ##.......##....  +........(+.... ##........[##...#### #...........# #'#..# ###.#####.@..# ------  hӯ b#.#+#...#'#.#......# #...#####...##.....#Shock ......#......'.....# ......#......####### ......#.......# o   orc (asleep) ......+.......# ......#.......# ......#......##.# h 93.0 (6.0)  You open the door.  An orc comes into view. It is wielding a +0 club.  The orc shouts! hb > oooo   orc wizard (wandering)oo 2 orcs (1 wandering) h [An orc comes into view. It is wielding a +0 club. h> ==----4.0 (748 hB  h _An orc wizard comes into view. It is wielding a +0 dagger. _Found a scroll of revelation. h #.#...oo ####'####.?.o.o. #.......#......#.##.....  +.(+.....  ## he.[##...####  ...# #'#..#########....# .#.#+#...#'#.#..@...##...#####...##.....# '......#......'.....# #......#......####### h.#.......#.+.#oo 2 orcs (1 wandering) h.#.# #......#.....##.# +......#......'..# h hk! h*...ooo h,x--5.0 (137 h:3 h5s _An orc comes into view. It is wielding a +0 dagger. h ####'####.?..... #.......#....oo.#.##..... +.(+.....##.[##...#### # ...# #'#..# ##########....# ..#.#+#...#'#.#......##...#####...##@....# .'......#......'.....# ##......#......#######.#.......# #.+..# #.#.......# ##......#.....##.#  +......#......'..#  ##...#####...##..# h X..oo hE--626 h h h# a #.......#.......#.##...oo +.(+.....##.[##...#### +#  h# ......# #'#..# .#####.......#####....# ...#.#+#...#'#.#......##...#####...##.....#.'......#......@.....###......#......#######  h'$ s..#.......# # hd$ .+.......#  #.#.......#  ##......#......##.# h$ #   orc  +......#......'..# ##...#####...# h$ #..# #.#'#...#'#.# ..# h)  hS1 U.o h@ j715 hsH  hK Q _There is an open door here. hrl #.#. ##.##...o. +........(+....o # ##........[##...####  h%#+# #...........# #'#..#.#####.......#####....#.#.#+#...#'#.#......#.##...#####...##.....#.'......#'.....#.##......#......# hMR.#.#.......## h4.+.......#  #.#.......# ##......#......##.# +......#...... h'..# ##...#####...##..#  #.#'#...#'#.# ..# h h  h 8Shock04 _ h h h_ n ####'####.?..... #.#....... ##.##...o. +.(+....o # ##[##...#### .#+# #...........# #'#..######.......#####....# h ..#.#+#...#'#.#......#.##...#####..@##.....#..'......#......'.....#.##......######## ...#.#.# ####.+.#  h  .#.......###......#......##.# +......#...... hr C'..##...#####...##..# hz  h& k9393 h0  h_2  h ' hr' h~) hv. h.L82 h671 hH: h:D60 hG< h@ hC h6DE579 h]F hRoShocko   orc hZ  ?.....    ##..  +........(  hJ[ ##........[  #...........#  ...### #'#.# #..@# 403.0 (4#......o.....#  ho[c#......####### #.......# +.......#   h[C#.......#  #......##.#  h[1 #......'..#   h[Z _You start waiting. h ?.....     hA##..  +........(  ##........[  #...........#  ...###  hm#'#.# #..@#  h#......o.....# #......#######  h{#.......# +.......#   h#.......#  #......##  h V #......'   h h h4[ _An orc is nearby! h;qv#.......#....... ##.##...o. +..(+....o # ##.[##...####+# #.. hqQ.# #'#..# .#####.......#####....# .#.#+#...#'#.#......# ##...#####...##o....# '......#.....@o.....# ##......#......#######  h8Shock04 h> h/P _Okawaru accepts your kill. hm#.#. ##.##...o. +........(+.....  ##........[##...#### +# #...........# #'#..# #####.......#####....# #.#+#...#'#.#......# ##...#####...##.....# '......#......# ##......#.....)# #.#.......#  hH.+.......#  #.#.......#  ##......#......##.#+......#......'..###...#####...##..#  h hyoo   orc wizard (wandering) h-9Shock293 h h  There is an open door, spattered with blood here. _You see here a +0 dagger. hu ####'####.?..... .#......####..... +.(+.....  #...[##...####  h]v # #...........# #o#..# #####.......#####....# .#+#...#'#.#......# ##...#####...##@....# '......#......).....# ##.....)####### hv B.#.......# #.+.......# #.......#.......# ##......#......## hw .#  +......#......'..#  ##...#####...##..# h`y  h _'oo hF -1082 _ h  h2  hk#.......#...oo ####'####.?..... .#.......####..... +.(+..o..  #[##...####  #....# #'#..# ####.......#####o...#  h1p.#+#...#'#.#..@...# ##...#####...##.....# '......#......).....# #.....)####### .#..# .+.......# .......#.......# o   orc (wandering) #......#......##.# +......#......' h#..# hZ# hv2 .ooThe orc shouts! h,4t===171 h hA _The orc wizard hits you but does no damage. h  You hit the orc wizard. You drain the orc wizard.  Your bite misses the orc wizard. h .o (very drained)  The orc wizard is heavily wounded. hqs--260 h h'A _The orc wizard hits you but does no damage. h  You hit the orc wizard. You bite the orc wizard.  You kill the orc wizard! h h'oo   orc hY52--3.1 (1.1569 hڣ hϦP _Okawaru accepts your kill. h}C  hE d2-2-- hbE i4048 h5N  hfP x _You hit the orc but do no damage. The orc hits you with a +0 club. hO h#Q3=5.2 (1.137 hZ h\j _You barely miss the orc. You block the orc's attack. h^' h\)q6.1 (0.926 h1 h3s _You barely miss the orc. The orc hits you but does no damage. hS  You hit the orc. You drain the orc.  You kill the orc! hC) hJ-7.1 (1.0 h_Shock15 h hP _Okawaru accepts your kill. h) M## .......#.......####'####.?..... .......####..  +(+..... #[##...###  #....# #'# ####.......##### .#.#+#...#'#.#. ##...#####...## '...)..... #......#.....)#######............ h6  hP ---804 h%  hӶ h _Items here: )) [[. h M+..+##.......#.......####'####.?.....+ hP  #.......#####......  +(+..... #[##...####  #....# #@#..#  h ####.......#####) .#.#+#...#'#.#. ##...#####...## '......#......).....#. h (.... hD  h> =-9193 _ h  h Q _There is an open door here. hnM####+..+##.......#.......####'####.?.....+ #.#####......# hD +(+......# #[##..@###  #....#.#'#..# ####.......#####)...# .#.#+#...#'#.#......# ##...#####...##.....#.. hq hxr2082 _ h hN h# ..###.##...### +..+......##.##......# #.......#.......# hU ####'####.?.....+ #..# ##.##......# +.(+..@...# ##[##...#### # h #....#.#'#..#  h#####.......#####)...# ..#.#+#...#'#.#...#  h.##...#####...##.....# .'......#......).....#  hOZ##......#.....)####### #.# h.# ht h-j171 h  h hM@c.######## +# ..#.#+# ##.##...### +..+......# h@b#.##......# #.......#.......# ####'####.?.....+ #..# ## hA.##.@....# +.(+......#  ## h*A[##...#### +# #. hAe...#.#'#..# .#####.......#####)..# ...#.#+#...#'#.#...# ..##...#####...##.....# ..'......#......).....#  hAR.##......#.....)####### hK h U3==260 hJ[ h\ hL...# #+#...#'# ..########## #+# ..#.#+# # ##.##...### +..+......##.##......# h/ #.......#.......# ####'####.?.....+ #..# ##.##......# +.(+......#  hj# ##[##...#### #+# #....#.#' hs#..######.......#####)..#..#.#+#...#'#.#... hťx.#.##...#####...##.....# ...'......#......).....# h h h3k3559 hm h h M## #####...# #+#...#'# ..########## +# #..#.#+# # ####...###+..+##.......#.......####'####+ .#### +(+......#  hG # ##........[##...####.... h  h j448 h  h  h o5.1 (237 h  h 0 _H - a scroll of revelation h$ 4 h%  h,  h2  h: ==2615 h#<  h= C0 hA> 4 h>  h?  h@  hA E093 hhA  hL H #.......#  ####.#### # #...## + #.#..# # #####.# .# #+#...#'# ####.......#####  #.....#.#+#  ##.........##..@###  hUL I+.........+......# ##.......##......# #.......#.......#  ####'####.......+  #.#.......#  ##.......##......#  +........(+......#  ##........[##...### hL "# hS m#####!.'9.1 (4 hY  hs^ ======30.1 (582 hwb  hxf _As you open the door, it creaks loudly! _Found a purple potion. h4 h h! h# h8*71 _  There is an open door here. h- h-S60 _ hW/ h2 h3M549 h4 h7n _w - 2 purple potions (gained 1) h69 h9L48 hi: h_< hT> h>L37 h? hlA h[C hCL26 h\D h(F h&Hb15 hH hJ hKb04 hUL hM hPd8993 hBQ hR hU hVL82 h0W hX hZb71 h[ hq] h~_L60 h_ hb hur^...##  .#..#  ###.#  ..#'# ##### ....#####...### ......#.#'#...####### .....##...###...#... .....+ hrT###.#.#### ....###...@....# ------ ....####.#.##.# '####.+ #.#.#  ....# h/s.# ..#..  ....##......######## ....(+......#   hZs  ....[##...####    ......#.#'#..#   hs  ....#####)...#    h0{042.1 (12.0) h------3.1 (13539 h hc _I - a scroll labelled AMAAWO CIOGIT h 4 h  h  h' 1####  ..##  #..#  ##.#  .#'# #####  h % #####...###  .#'#...###########  ##...###...#...o...#  +......###.#@####  ##........#  ...#. h Y###.#.##.# Shock ####.+ #.#.# # h  #.......# ..#..  ##......######## h< o   orc (asleep)(+......#  hc  [##...####  .#.#'#..#  h /  h 0.0)  An orc comes into view. It is wielding a +0 short sword. h& o.o h& ====4.1 (148 h/ % _The orc shouts! hk ################# #..o....# #@#### #........# ###.#.##.#  #.#.# #  ..#.. ####### ([ hC ############## #..o....# #@#### #........# ###.#.##.#  #.#.# #  ..#.. ####### ([ h, hN h?  h hY[ _An orc is nearby! hf^..#  ###  .##  ..#  #.#  #'# #####  #####...### .#'#...###########  ##...###...#.@o....#  +......###.#.#####.#  ##........#  ..#. h8_###.#.##.#  ###.+ #.#.# # #.......# ..#..  ##......######## (+......#  [##...####   hg hfh=---537 hh hn$  hn#_You block the orc's attack. h   orc (very drained)You hit the orc. You drain the orc. Your bite misses the orc.The orc is almost dead. hl---626 h h1 _You block the orc's attack. h<  You barely miss the orc. You bite the orc, but do no damage.The orc is almost dead. hn= j715 hXC  hgE 1 _You block the orc's attack. h!  You barely miss the orc. You bite the orc.  You kill the orc! h e) h] 8Shock04 hm  hw P _Okawaru accepts your kill. h4 h h h>G#### ..## #..# ##.# .#'# ##### ...#####...### h ...#.#'#...########### #...###...#..)....# .+......###.#@#####.# ##......#........# . h!2.###.#.##o# Shock ####.+ #.#.# # ...#.# ..#..  .##......########  hWCo   orc priest (wandering).(+......#   .[##...####  h ...#.#'#..#   h 0  An orc priest comes into view. It is wielding a +0 flail. ho.o h====9.1 (1893 hA _The orc priest shouts! You hear a shout! x2 h  ################# #..)....# #@# #......o.# ###.#.##.#  #.#.# #  ..#.. ####### ([ h- m ############## #..)....# #@# #......o.# ###.#.##.#  #.#.# #  ..#..  h ####### ([ ho  h  h  hd b _An orc priest is nearby! h. .##    #  #'# ##### ..#####...###  h/ >.#.#'#...###########  ##...###...#..)....#  +......###.#.#####.#  ##......#.....@o.#  #.......###.#.##.#  ###.+ #.#.# #  h$0  ..#.# ..#..  ######### (+......#  [##...### .#.#'#..#  #####)...#  hQ0 (  h<  h= <==-- h> d5082 h?F  hFH A _The orc priest hits you but does no damage. h  You hit the orc priest. You bite the orc priest! You drain its power.  The orc priest is almost dead. h:8* h  The orc priest invokes the aid of Beogh against you. h?@39---2----- h@c171 hvF hI4 _Pain shoots through your body! h`|  You hit the orc priest.  You kill the orc priest! hPgi) ho40=--6-2 hlo_Shock60 hy hW|P _Okawaru accepts your kill. h h h hH _No target in view! h h hx$ h'H _No target in view! h( 4 hz  h  h @1= h X529 _ h  h7  hU T2=4 hn 8 hf  h  h  #3 h> g==--3 hq 7 hh  h 1 _HP restored. hO L26 hs  h  h4 D15 hG  hf  h D04 hw  h 9= hp u3==793 hw  hR 4 _Magic restored. hI  h L82 hz  h" =  You see here a +0 flail. h%  h& S71 _ hi'  h)  hA1 x#  #  # h1  ##### #####... .#'########  . h1 ##...###...#..)....#  .+......###.#.#####.#   h1 ##......#......).#  #.......###.#.##@#   h 2 - #.......+ #.#.##.#  h42 u #.......# ..#.....   h[2 Shock ##......########.##  h2 (+......# ... [##...#### ...  h2 o   orc warrior (wandering)#.#'#..# ...  h2 #####)...# ..o..  h3 A#.#......#  h'9 61.1 (9  An orc warrior comes into view. It is wielding a +0 hand axe. h@ Mo. hA ]==2.1 (10.0)6 h(B 0 hH  hS - _The orc warrior shouts! h  ####### #..)....# ##.#.#####.# ......).# #@#  #.#.##.#  ..#..... ##.## ( h~ ... [ ...  .o. )...# .....  hu ##### #..)....# ##.#.#####.# ......).# #@#  #.#.##.#  ..#..... ##.## ( ... [ ...  .o.  hvS)...# .....  h}| h} h hkc _An orc warrior is nearby!! hu##### #####...### ..#.#'#...########### .##...###...#..).... .+......###.#.##### ##......).# .##.#.##.+ # ..#.......#########.#### (+ ... [##...#### ..#.#'#..# ..o.. #####)......oo 2 orcs (wandering) #.#..../.oo_ß ..##! h)! hُ  2 orcs come into view.Found a forked ivory wand. Found a basalt altar of Yredelemnul.! hj,! h|o.ooo..! h_==3.0)519! h! h( _The orc shouts! x2! h##### #####...### ..#.#'#...########### .##...###...#..).... .+......###.#.##### ##......).# .##.#.##! h+ #.#.##.##.## ..#...@...#########.### (+ ... [##...#### ..o.. ..#.#'#..# ....... #####)...# ....oo._.! h5.#......# ##./..._ß_. ..####....._..#.)! hp! h! hc! ho.oo...__! h&s--448! h^;_! h,) _Found three altars.# hb'   ##### #####...### .#.#'#...########## .##...###...#..)... .+##.#.#####.# ##......)###.#.##.# + #.#.##@##.# #. ..#....... #########.#### (+......# .o. [##...#### ..... ..#.#'#..# ...oo.. ####)...# ......._. #.#.##./..._ß_. ####....._..## h/o.oo.._ß_# hB1o--537# h|1# h;b__ß_# h`C# h]  ##### #####...### .#.#'#...########## .##...###...#..)... .+##.#.#####.# ##......)## + #.#.##.##.# #. ..#.......# #########o#### (+......# ... [##...#### ..oo. ..#.#'#..# ....... ####)...# ......._. #.#.##./..._ß_. # hco.oo..._# h@d0_# hCej626# hl;_# hn# h% :# .# .#  '# #####  #####...###..#.#'#...########### .##...###...#..)....# ..+......###.#.#####.# .##......#......@.# .#.###.#.##.# #.+ #.#.##.##.# # ht& ..# ..#...o...# .##......########.#### .(+......# .oo [##...#### .... ...#.#'#..# ...... .#####)...# ......._. # h2( # hy( # h_* # h85 o.o..   orc# h7 j715# h? # hB N _You see here a +0 flail.# h9.## .# #.# #'# ##### .#####...### .#.#'#...##### .##...###...#..)....# .+......###.#.#####.# .##......#).# .#.###.#.##.# #.+ #.#.##o##.# .#.# ..#.......# # h:.##......########o#### .(+......# ...  ..[##...#### ..... .#.#'#..# .......   ..#####)...# ._.  # h<# hXD0o.o   orc warrior_ # hGq804 _# h O# hP$ hS .## #..# #.# .#'# ##### .#####...### .#.#'#...########### .##...###...#..)....# .+......###.#.#####.# $ h%.##......#....@.).# .#.###.#.##o# #.+ #.#.##.##.# .#.# ..#.......# .##......########o#### .(+......# ... .[##...#### ..... .#.#'#..# . .#####)...# ._. $ hR$ he$po._$ h%k9693$ hg,$ hR.$ h.## .#..# #.# .#'# ##### .#####...### .#.#'#...########### .##...###...#..)....# .+......###.#.#####.# .##......#...@..o.# .#.###.#.##.# '####.+ #.#.##.##.# .#.# ..#.......# $ hWM.##......########o#### .(+......# ... .[##...#### ..... .#.#'#..# . .#####)...# ._. $ hQ$ hI$ hso)oo   orc$ hBk7082$ hCC_$ hW$ he #.#### #...## .#..# ####.#  #'# #####  #####...###..#.#'#...########### .##...###...#..)....# ..+......###@#.#####.# .##......#.....o).# .....#.###.#.##o# #'####.+ #.#.##.##.# ..# ..#.......# $ hf g.##......########o#### .(+......#  [##...####  ...#.#'#..# ...... $ hg $ hdi $ hi $ hp .ooo 2 orcs$ hNt j171$ hz $ h| $ hQ......# #.####  #...##  #.#..# #####.#  #...#'# #####  #####...###..#.#'#...########### .##...###.@.#..)....# ..+......###.#.#####.# .##......#......o.# ......#.###.#.##o# ##'####.+ #.#.##.##.# .$ h"R.# ..#.......# .##......########o####  .(+......#   [##...####   $ hS$ h[oo   orc warrior$ h]j260$ h,d$ he% h >Q##.##># .......# ###.####  #...##  #.#..#  #####.#  +#...#'# #####  #####...###..#.#'#..@########### .##...###...#..)....# % h>*..+......###.#.#####.# .##......#...o..o.# .......#.###.#.##o# ###'####.+ #.#.##.##.# ..# ..#.......#.##......########o####.(+......# % h@% h|H@o.% hIk3509% hN% hP% hat% hu% h}% h~% h 4#.##.##># #.##.#### #...## #.#..# #####.# #+#...#'# ##### #.#####...###.#.#'#.@.##.##...###...#..)....#.+......###o#.#####.# #.##......#......o.# #.#.###.#.##o##'####% hC! .+ #.#.##.##.# #.#.# ..#.......# #.##......##o#### .(+......# ...% hc" % h1# % h* o.oo   orc% h, j448% h>3 % h-4 % hL < #.##.##>#  #.#  ####.#### #...## #.#..# #####.#  #+#...#'# ######.#####...###.#.#'#@..## #.##...###.o.#..)....# +.+......###.#.#####.# ##% hM .##......#...o..o.#  #.#.###.#.##o#  ####'####.+ #.#.##.##.#  #.#.# ..#.# ##.##......#o#### +.(+......# ...% hO % hO % hP % hHX o.oo 2 orcs% hX j537% h_ % h a & h #.##.# # #.##.##># #.......#####.#### #...## #.#..# # #####.#  #+#...#'# ##### ###& h'h#####.@.### ..#.#'#..o########### ##.##...###...#..)....#  +..+......###o#.#####.##.##......#...o..o.# #.......#.......###.#.##o#  & hQ ####'####.......+ #.#.##.##.#  #.#.......# ..#......& hc.#  ##.##......########o####& h,& h& h^to.o.& hcj626& h& h& hf #.##.##># #.......# ####.#### # #...## + #.#..# ## #####.# .# #+#...#'# ########.......#####...###  #....#.#@#.o.###########  ###...###.o.#..)....#  +.+......###o#.#####.# ####......#......o.#  #& hVM.#.......###.#.##o# ####'####.......+ #.#.##.##.# #.......#.......# ..#.......##.##......########o#### +.(+......# ...& hi& ho.o   orc warrior& hAj715& h& hQ _There is an open door here.& hl  ......###.### # #... +#.. ## ##### .# #+#...#'# ##### ####.......#####..o###  #....#.#'#...##############..@###.o.#..).... ++......###o#.#########......#......o.#  #.###.#.##o###'####+ .& hr ##.#+......###........[##...#### .....& h & h o.o   orc warrior& hX q804 _& h & h; ' h ' h T.o' hQ" k9593' h) ' hn+ ( h2,n  You hit the orc warrior but do no damage.( h,( h5o'oo   orc( h7z=80.2 (1.182( h?( hAW _Your bite misses the orc warrior.( h+|S  You hit the orc warrior.( hw oo 2 orcsThe orc warrior is lightly wounded.( h^p1071( h( hB _The orc warrior hits you but does no damage.( h2 h  You hit the orc warrior.  The orc warrior is lightly wounded.( h1 ;o.( h j260( hP ( h U _You block the orc's attack. You block the orc warrior's attack.) h  You closely miss the orc warrior.The orc warrior is lightly wounded.  The orc hits you but does no damage.) h 0--2--35599) h) hB _The orc warrior hits you with a +0 hand axe.) h hits you but does no damage. _The orc warrior hits you with a +0 hand axe.  You bite the orc warrior, but do no damage.warrior is lightly wounded.  You block the orc's attack.) hW 1--4.1 (0.948) hŒ ) h B _The orc warrior hits you but does no damage.) hKd(  (drained)You hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is moderately wounded.) he2=5.037) h6l) hXo^ _The orc hits you but does no damage. You block the orc warrior's attack.* h6  You closely miss the orc warrior.The orc warrior is moderately wounded.* h73==6.0 (1.026* h ?* hAU _You block the orc's attack. You block the orc warrior's attack.* hc&  You hit the orc warrior but do no damage.You bite the orc warrior, but do no damage.The orc warrior is moderately wounded.* h;' --9 (0.91* h/ * h2 1 _You block the orc's attack.* hd T  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.The orc warrior hits you but does no damage.7.9 (1.005* h * hv : _The orc hits you but does no damage.+ h   You barely miss the orc warrior.The orc warrior is moderately wounded.The orc warrior hits you with a +0 hand axe!36----0----=8494+ hz+ h: _The orc hits you but does no damage.+ h'The orc warrior is moderately wounded.  warrior hits you with a +0 hand axe! _The orc hits you but does no damage.  You closely miss the orc warrior. Your bite misses the orc warrior.The orc warrior is moderately wounded.   warrior hits you but does no damage.+ hu7-----9.8 (0.983+ h+ ha: _The orc hits you but does no damage.+ hO  You closely miss the orc warrior.The orc warrior is moderately wounded.+ h 8=1==---90.8 (1.072+ hˍ + h? U _You block the orc warrior's attack. You block the orc's attack., h}very drained) _You block the orc warrior's attack. You block the orc's attack.  You hit the orc warrior but do no damage.  You drain the orc warrior. You bite the orc warrior. You drain its power.  You feel invigorated.  The orc warrior hits you with a +0 hand axe., h=3======1.9 (1.161, h, h1 _You block the orc's attack., hF  You bite the orc warrior, but do no damage.heavi but does no damag  , hHm3.0589, hQ, h)SB _The orc warrior hits you with a +0 hand axe., h block's attack. _The orc warrior hits you with a +0 hand axe.  You hit the orc warrior but do no damage.You drain the orc warrior. Your bite misses the orc warrior.The orc warrior is heavily wounded.  hits you but does no damage., h x94048, hB , h B _The orc warrior hits you but does no damage., hG5  You hit the orc warrior but do no damage.The orc warrior is heavily wounded., h 6f9 (0.93, h@- h= _The orc hits you with a +0 short sword.- ho  You closely miss the orc warrior.You bite the orc warrior, but do no damage.The orc warrior is heavily wounded.- hp40=====5.9 (1.027- h2z- hv}^ _You block the orc warrior's attack. The orc hits you but does no damage.- h  You hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is severely wounded.- h?1=6.8 (0.916- h- hu!^ _You block the orc warrior's attack. The orc hits you but does no damage.. ht  You hit the orc warrior but do no damage.The orc warrior is severely wounded.. hu2=7.8 (1.005. h}. h^ _You block the orc warrior's attack. The orc hits you but does no damage.. h@   You hit the orc warrior. You drain the orc warrior.  Your bite misses the orc warrior.The orc warrior is almost dead.. h 3==8.7 (0.9394. h1. hU _You block the orc warrior's attack. You block the orc's attack.. h  You hit the orc warrior but do no damage.You drain the orc warrior.  You kill the orc warrior!. h )oo 2 orcs. h 689.683 _Okawaru accepts your kill.. hf . h& h _Your Shields skill increases to level 2!/ h(K/ hK/ hUL.o/ hVs500.6 (1.072/ h^/ h`W _You hit the orc but do no damage./ hM (1 very drained)You hit the orc. You drain the orc.  The orc is almost dead./ hO2-1.5 (0.961/ hW/ hYb _The orc hits you with a +0 short sword. The orc hits you but does no damage./ h  You closely miss the orc. You bite the orc.  You kill the orc!/ hG  )   orcOkawaru accepts your kill./ h$3=2.5 (1.050/ h+/ h,.1 _You block the orc's attack.0 hL  You hit the orc but do no damage. You bite the orc, but do no damage.0 hk34790 h0 hN: _The orc hits you but does no damage.0 h  You hit the orc. You bite the orc, but do no damage.The orc is moderately wounded.0 hj4380 h 0 h0: _The orc hits you but does no damage.0 hW  You hit the orc. You drain the orc.  You kill the orc!0 h C)0 h3$ 5.4 (0.9Shock270 h". f _Okawaru accepts your kill.2 h42 h2 hT2 ht=162 h,2 hd2 hL052 h2 hu2 hc2942 hG2 hV2 hMb832 h2 h7 _You open the door.2 hb722 h?2 h@  There is an open door here.2 h2 heS61 _2 h$"2 hO%2 h*'b502 h_(2 h+2 h/M4692 h`02 hB32 h62 h :2 h:L382 h<2 h?2 hCb272 hQD2 hE2 hF2 hGD162 hG2 h+I2 hMb052 hO2 h{Q2 hSc1942 h^U2 hW2 hRZb832 hZ2 hL\2 h^b722 hc`2 hb2 hsdb612 h`e2 hf2 hh2 h>hL502 hh2 hj2 hm2 h,mM4592 hNn2 hp2 hrb382 hs2 h'u2 hwb272 hx2 hIo..#.......###.#.##.# #  ###.......'.#.#.##.##.#  ..#.......#...#.......#  ..##......########.#####  ..(+......# #.......#  ..[##...#### ##.....#.#  ....#.#'#..# ##.........#  2 h..#####)...# #......._..#  #'#.## ##.@..._ß_.#  2 h- #...##.....# ##....._..#  2 h5.....) ##.......#  ....)####### .......##  2 h7"......# ##.#$##  ......# .#.#  2 h\  ......# ## #  2 hm  .....##.#   2 hh  .....'..# 2 hE 2 hvQ__25.4 (20.0)2 h!-6.4 (21162 h\8_2 h0 _J - a wand of iceblast (2)2 hb 2 h 2 h 2 h` 2 h} 2 hT 050942 h 2 h 2 h٫ b832 h' 2 h 2 h= b722 h 2 hҳ 2 h' b612 h 2 h b502 h̺ 2 h N _You now have 247 gold pieces (gained 14).2 h c4492 h{ 2 h 2 h 2 h L382 h) 2 h 2 h! 2 hB L272 h 2 h~ 2 h b162 h 2 h 2 h b052 h> 2 h+ 2 h z79942 h 2 h 2 hE L832 h 2 hi 2 h\ b722 h 2 hK 2 h 2 h L612 hI 2 h 2 h b502 h3 2 h) 2 h C42 h 392 h 2 h 2 h C32 h 82 h 2 h 2 h C22 h 72 h1 2 h 2 h b162 h 2 h 2 hL 2 ho L052 h 2 h 2 h c8942 h 2 h 2 hV C82 hz 32 h 2 h 2 h 2 h L722 h; 2 h 2 hq 2 h L612 h 2 h 2 h L502 h6 2 hs 2 h 2 h 2 ht M4292 h 2 h 2 h b382 h 2 hR 2 hj b272 h 2 h> 2 h b162 h 2 hH 2 h| b052 h 2 h J .#.......#########.##.##  ###......##.##......##.##  +......'..##.###.......  ##...#####...##..##.#.......##  #.#'#...#'#.#...##.#.#.#####  ###††.....###..........#  #...........#...########  ##.......).##...#  #..'.........+@.###  ##.###.......##### #.......#### ####+######2 h~ ###2 hM( ##................).......'57.4 (3.....#...#2 h5. 2 h2 ======8.4 (327942 h6 2 hc9 = _As you open the door, it creaks loudly!4 hb'44 hl(4 h/4 h2C84 h3334 h:V  There is an open door here.4 h;4 h<S72 _4 h=4 h?4 h:B4 hlBL614 hwD4 h5F4 hH4 hH-54 hH04 h8J4 hL4 h$OC44 hWO 194 hbP4 hS4 hU4 hVD384 haW4 hjQ  +......#......'..##.###.. ##...#####...##..##.#.... #.#'#...#'#.#...##.#.#.# ###††.....###.......... 4 hnk+# #...........#...######## .# ##.......).##...# ## #..'.........'..### ### ##.###.......##### ..# ... #....@..# ------64.4 (6.0) #.###.### ####'####4 hk#.....# #>..#.....# #..4 hk)....# .#..?...# ##.......# #.4 hk####### #.## 4 hl_You open the door.4 hn[ _Found a stone staircase leading down.4 h= 4 h 4 h 4 h 4 hp 4 h 27 _4 hD 4 h L164 h! 4 hT @  There is an open door here.4 h 4 h -04 h &5 _4 h 4 hj 4 h 4 h E6944 h 4 h 4 h9 4 hg L834 h 4 h^ 4 h b724 h 4 hB 4 h 4 h D614 h 4 h 4 h C54 h3 04 h 4 h 4 h 4 h -44 h= 094 h 4 hU 4 h L384 h 4 h 4 h3 4 h 4 h5 L274 h 4 h' 4 h 4 h 6164 h 4 hr 4 h" 4 hc* 054 h+ 4 hD+ M5944 h+ 4 h- 4 h. C84 h. 34 h/ 4 h1 4 h4 b724 h&5 4 h_6 4 hh8 b614 h8 4 hb: 4 h< b504 h< 4 h> 4 h? 4 h@ N44994 h@ 4 h/C 4 hE b384 hE 4 h0G 4 hJN 27164 hN 4 haO 4 h R x054 hLS 4 hT c4944 h9U 4 hV 4 hX 4 hIX L834 hX 4 hZ 4 h\ b724 hw\ 4 h] 4 h_ 4 hE_ L614 h_ 4 h` 4 hb b504 hc 4 hd 4 he c4894 h@f 4 hMg 4 hh b384 h i 4 hj 4 hUl b274 hl 4 ho 4 hEr x164 hs 4 hv b054 hv 4 hx 4 h,z c3944 hz 4 h| 4 h~ b834 h 4 h' 4 hK b724 h 4 hg 4 h) 4 h L614 h] 4 hЏ 4 hu b504 h 4 h: 4 h c4794 h# 4 hE 4 h3 4 h b384 h 4 hĦ L274 h 4 hw 4 h 4 h b164 h 4 ha 4 h b054 h 4 hX 4 hO M2944 h 4 hd 4 h 83 _r - 2 scrolls of vulnerability (gained 1)4 hh 4 h L724 h 4 h' 4 h b614 h 4 h 4 h b504 hw 4 hW 4 h 4 h M4694 h 4 h 4 h b384 h 4 h 4 h b274 hE 4 h 4 h 164 h# 4 he L054 h 4 hG 4 h( 4 hQ M1944 h 4 hr 4 h b834 hJ 4 h 724 h b614 h 4 h1 7 _You open the door.4 h` b504 hm 4 h @  There is an open door here.4 h> 4 h T459 _4 h 4 h$ 4 h b384 hE 4 h! 4 h# 4 h# L274 h$ 4 h0 4 h<1 b164 h1 4 hw3 4 h4 x054 h6 4 h8 c0944 h9 4 h; 4 h== b834 hc@ 4 h.A 4 hE x724 hAH 7 _You open the door.4 h K b614 hpL 4 hN @  There is an open door here.4 h$P 4 h8e #.###... +........(+ #.##.... ##........[# .........+# #........... #......#####..### .....#+#.#+#...#'#. ######.....##o..#####... # #...[.'......#..... # #.......##......#.....  ###.........#.......#.....------ ##.'.......####'####.......+.....4 he .#.......#.......#.......#.....Shock.#......##.......##......#.....#......+.........+......#.....###...##.........##...#####... o   orc wizard (wand, wandering)4 he # #'#.#...........#.#'#...#'#. #### #.#####.......#####†......## #.#.###+#...#'#.#...........4 h|v 16317.0)4 h| p2.4 (68504 h 4 h\  An orc wizard comes into view. It is wielding a +0 dagger and carrying a wand _of paralysis.7 hoW..##..##......# ####. .###...+......# +.(+. .##....##...##### #7 ho[## ..#.#'#...#+# #.....##########.......### ....#+#.#...#'#...#'#.# #####...##.7 ho##o..#####...#  #...[..'..'......#.7 hp #......##.###.....)#.#.......#.#. #.'.7 hBp####'####.+.#.7 hbpy.......#.......#.#......##.......##......#.7 hp#......+.........+......#...###...##.........##...#####...# 7 hp..# #'#.#...........#.#'#...#'#. ### #.#####.......#####†7 hp ###7 hv7 hGu.oo)7 h?===3.4 (1.0)4497 hR7 h> _The orc wizard shouts! You hear a shout!7 hs ...#.......# .#....##......# ####. ###...+......# +.(+.. 7 h ##....##...##### #[##..#.#'#...#+# #....#..##########.......### ...#+#.#..7 h. r.#'#...#'#.#. ####...##.##...#####...###...[..'..'o.....#......)  #......##.7 hK \##......#.....)# ##.7 hg t#.......#.......#. .'.7 h ####'####.......+. .#.7 h .#.......#. .7 h #......##.......##......#......# .#......+.........+......#......' .7 h u###...##.........##...#####...# .# #'#.#...7 h ,.#.#'#...#'#.#.7 hd 7 h 3o.7 h2 t---4387 hM 7 h 8 h&#.# #.#. ##..##......# ##.##....+......# +.(+. #8 h&....##...##### ##.[##.#.#'#...#+# #.#.######.#####.##+#.#.8 h*'#.#'#...#'#.#....##.##...#####...##. 8 hW'x#...[..'.o......#......). 8 h|'#......##.##......#.....)# #.8 h'#.8 h'9#.......#.8 h' # '.8 h'k####'####.......+.8 h( # #.8 h/(W#.......#.......#.8 hJ(# 8 hi(f#......##.......##......#......# 8 h(#......+.........+......#......'. ###...##.........##...#####...##. # #'#.#.#.#'#...#'#.#.8 hq,8 h#6 oo   orcThe orc wizard hits you but does no damage.8 h67~=--5278 h78 hs?8 hKr _An orc comes into view. It is wielding a +0 flail.8 hcK  d, very drained)You hit the orc wizard. You drain the orc wizard.  The orc wizard is moderately wounded.8 hR:*8 h)&   (##### ['#...#+# .......###.........#.#o#8 hb*{........##...##[..'........*o......).......##......).......#.......###'####............8 h*@...... 8 h*8 h8 he'o@8 h~  0 The orc wizard zaps a wand. You suddenly lose the ability to move!8 h/  --more--9 h< 6.3 (0.91) Para Gem (3446) _9 h~A9 hF9 hNEo.9 h8Oo7.3 (1059 hW9 hY9 h@aK.o9 haq8.3 (269949 hVj9 h_vS _The orc wizard hits you but does no damage. x29 h{8*9 hR invisible, very dra…)The orc wizard mumbles some strange words.9 h8o9 hM^  The orc wizard flickers and vanishes for a moment.9 hH/  --more--9 h ====9.3 (383 _9 h 9 h9 h9 hբ9 hKK----40.3 (49 hpD729 h9 hS    (##### ['#...#+# .......###.........#.#'#........##...##[..'........@oo.....).......##......).......#.......###'####.................. _The orc wizard zaps a wand. You resist with almost no effort.  The orc wizard hits you but does no damage.9 h 9 =---1.3 (56) Gem (3441)  _You can act again.9 hP- 9 h- 9 h6 9 hn9 F _Unknown command.9 hU  You closely miss the orc wizard. You bite the orc wizard!  The orc wizard's magic leaks into the air.  You drain its magic.9 h/W 9 h~_ {oo. 9 h0` f2.2 (009 hg 9 haj ^ _The orc wizard is almost dead.: h  You barely miss the orc wizard. Your bite misses the orc wizard.The orc wizard is almost dead.The orc wizard hits you but does no damage.: hr3.3 (1.1439: hR: h1 _You block the orc's attack.: hb  You miss the orc wizard.The orc wizard is almost dead.The orc wizard hits you with a +0 dagger.: hsc 1--4038: hj : hnn 1 _You block the orc's attack.; h  You hit the orc wizard. You bite the orc wizard.  You kill the orc wizard!; h_ $o   orc  Okawaru accepts your kill.; hz 39---2--; h<715.2 (0.97 _The orc hits you with a +0 flail.; h; h>g _Your Armour skill increases to level 2!; hAl ; hl 58-; hm a1----6.3 (1.1; h;m D16; hzu ; hSx p _You barely miss the orc. The orc hits you with a +0 flail.; hf  You barely miss the orc. You bite the orc.  You kill the orc!; h e); hm 97.2 (0.9Shock5; hq ; h P _Okawaru accepts your kill.< hHl#.# #.#. #..##......# ##.##. #...+......# +.(+. ....##...##### ##.[##.#.#'#...#+# #...........#.#'#####.#####.......#####)#+#.#..#.#'#...#'#.#....##.$##...#####...##. ...[..'.......#......). ......##.##......#.....)# .#.......#.......#.# .####'####.......+.# .#.......#.......#.# ......##.......##......#......##. ......+...+......#......'....##.##...#####...##.  #'#.#.#.#'#...#'#.#.< h40=-8.2 (1.004< h < hǫ  There is an open door here.  Things that are here: _a +0 flail; a +0 leather armour; an orc corpse< ht.#.^.....+ ####'#### .....# #. ##..##......# ##.## < h ##...+......# +.(+ #....##...##### ##........[##.....#.#'#...#+# #...........#.# ....##########.......##### ..#+#....#.#'#...#'#. < hWB###...####...#####...## #...[..'..)......#......). ##.......##......#.....)## #< h}_.#.......#.......#.# < hw'.####'####.......+. < hє4#.......#.......#.......#.......# #......##.......##......#......## #......+.........+......#......' < h;###...###...#####...##< h9< h*1=-9893 _< h< h  You now have 255 gold pieces (gained 8).  K - a wand of paralysis (11)  Things that are here:< h2=--50.2 (282< h< h, _a +0 dagger; a +0 robe= h = hk = h = h = h` 3==7160= h = h = h #2= h C==529= h% = hv = hY b48= h = h = h, ^=37= h = hZ = h D26= h = hl = h _==15= h = h = h -0= h 4= hF = h_ = h E793= h, = h( = h\ \3==8= h| 2= h] = hg = hw = h D71= hM = h = h = h 660= h  = hb = h! = hD# = h# 7519= h# = hN% = h9) 7 _You open the door.= h@ ##....'.[....#+.........+†##......#).....##.## .#....#.......#. = hA f.....#.^.....+.......####'#### .....#.......#.......#.#. .##..##......#......####.. ###...+......# .....+.(+.. = hAA ##....##...#####...##........[## .......#.#'#...#@# #...........63.2 (1= hoA b3.0) .....#####.#####.......#### = hA ...#+#.#....#.#'#...#'#.#. ####...#.)##...#####...# = hA  #...[..'.........)......#)  #= hB #.......##......#.....)#.......#.......#.......#....... = h1B .'.......####'####.......+...... .#.......#.......#......= hmL = h U ==4.2 (1448= h] = h`  = h` X_Found a flail. _There is an open door here.> h׽> h&> h> h> hZ> h4i37 _> h> hj> hL26> hX> h?> h;> hd-1> h5> h> h> h> hL04> hK> hk> h> hM693> h> h 8271> h> h60 _You open the door.509  There is an open door here.48 _> h> h> h^> hD37> h\> h> hk> h626> h> h > h"> h#> h#L15> h$> h&7 _You open the door.> h(> h(-0> h(4> h)> h.@  There is an open door here.> h/> hD0T593 _> h0> h5> hQ7> h7L82> h8> h:> h;b71> h<> hE> hG> hG660> hG> hH> hK> hM> hMF5399> h'O> hkR}There is an open door here. _You open the door. _There is an open door here. _> hRSYou open the door. _There is an open door here. _You open the door.> hT> hT-4> hU8> hV> hjZYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door> hZ&.  There is an open door here.> h ]> hp]S37 _> hs`> hb> hwd> hdL26> h@f> hh> hj> hjL15> h:l> hm> h0ob04> h4p> h s> ht> ht7493> hRu> h~v> hv #.>..........# ####.#######  ####.######### #.......#  #.# #.#####.#  > h#.# ## #.####  #.# #. #....#  #.# #: #.##.# #  > h!]#.# #< #.##.##>#  #.# ####'#### #.......# > hK #.###....@..# ####.#### 89.2 (25> ho #..##.......##### #...## > hu #..'.........'..####.#..#  > h׉#.##...##...#####.#  > hT ###.#....[......#.#'#...#'#  #...###.......#####.......# > h# ###.###.#'#...#+#.#.... > hW #....##...#####...##...#  ###....'.[....#......'...> h{Q+There is an open door here. _You open the door> h>. _There is an open door here. _You open the door> hÊ>. _There is an open door here. _You open the door> h .> h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading up.> hO 4> h > hN > h > h i82 _> h > h` > h -7> h 1> h > h @  There is an open door here.> h > hP S60 _> h" > h P  There is a stone staircase leading up here.> h > h 5589 > h" _> h > hu.   #.#.###.#.##.........#.#  #.#.....#.##.####.##.#.# #.#..#..#.##.# #......# > h. #.>..........# ####.###########.######### #.......# #.#  #.#####.# #.# ####### #.#### > h. ^ #.# #....[# #....#  #.# #@....# #.##.# #> h5/  #.# #<....# #.##.##># #.# ####'##### #.......#> h]/  #.###.......# ####.#### #..##.......##### #...> h/ ## #..'.........'..####.#.. > h/ #.##.........##...#####.# ###.#....[......#.#'#...#' > h/ *#...###.......######> h/ `You pick up the Almanac of the Bleak Xenolith and begin reading...> he5 293.2 (4.0)> h: o4.2 (548> h:@ > huB a _You add the spells Bombard, Hellfire Mortar and Rimeblight to your library.@ h#.#.###.#.#######.#### # #.#.###.#.##.........#.# #.#.....#.##.####.##.#.# #.#..#..#.##.# #......# #.>..........# ####.####### ####.######### #.......# #.# #.#####.##.# ####### #.#### #.# #.@..[# #....# #.# #.....# #.##.# # #.# #<....# #.##.##># #.# ####'##### #.......# #.###.......# ####.#####..##.......##### #...###..'.........'..####.#..# #.##.........##...#####.####@ hfb.#....[......#.#'#...#'#@ h|o5.2 (137@ h@ h@ hm#.#.###.#.#.#### # #.#.###.#.##.#.# #.#.....#.##.####.##.#.# #.#..#..#.##.# #......# #.>.# ####.# ####.#@ hbn #.# #.# #.#####.# #.# # #.#### #.# #..@.[# #....# @ hn#.# #.....# #.##.# # #.# #<....# #.##.##># @ hn#.# ####'##### #.# @ hnG#..'.....@ hnT#.##.....@ hOo+ @ hLv@ hxj626@ h|@ h}@ hR R#.#.###.#.#.#### # #.#.###.#.##.#.# #.#.....#.##.####.##.#.# #.#..#..#.##.# #......# #.>.# ####.# ####.# #.# #.# #.#####.# #.# # #.#### #.# #...@[# #....# #.# #.....# #.##.# # #.# #<....# #.##.##># @ h #.# ####'##### #.# #.###..#..##....#..'....@ hӾ ]#.##.... @ h @ h j715@ h @ h @ h/ H#.#.###.#.#.#### #  #.#.###.#.##.#.#  #.#.....#.##.####.##.#.#  #.#..#..#.##.# #......#  @ h B#.>.# ####.#  ####.# #.# #.# #.#####.# @ h |#.# # #.#### @ h i#.# #....@# #....# #.# #.....# #.##.# # @ h  #.# #<....# #.##.##># @ h, #.# ####'##### #.# #.###....@ h M#..##.......##### #...###..'.........'..####.#..##.##.........##...#####.####.#....[......#.#'#...#'# #@ h D @ h @ h$ j804@ h @ h4  @ h\ ^_You see here a +1 hat.A hx7A h;k9393A h@A h BB _L - a +1 hatA h5 Wear which item? Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)a - a +0 robe  L - a +1 hat[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B h B h B h  #.#.###.#.#######.#### #planckenstein the Carver#.#.###.#.##.........#.#Vine Stalker of Okawaru ......#.#.....#.##.####.##.#.#Health: 43/43 ========================B h #.#..#..#.##.# #......#Magic: 13/13 ========================#.>..........# ####.#######AC: 12Str: 11  ####.######### #.......#EV: 0B h@ Int: 17#.##.#####.#SH: 9Dex: 21#.# ####### #.####B h| CXL:  8 Next: 71% Place: Dungeon:6#.# #....@# #....#Noise: ---------  Time: 6699.2 (0.0)#.# #.....# #.##.# #B h o) +1 short sword (drain)#.# #<....# #.##.##>#B h Cast: Shock#.# ####'##### #.......#Zot (25639) Gem (3383) #.###.......# ####.#####..##.......##### #...###..'.........'..####.#..#B h. 1#.##.........##...#####.#B hR ###.#....[......#.#'#...#'# #  _There is an open door here. B hw {_There is a stone staircase leading up here.  You pick up the Almanac of the Bleak Xenolith and begin reading... B h _You add the spells Bombard, Hellfire Mortar and Rimeblight to your library. _You see here a +1 hat. _L - a +1 hatB h B h B h B h B h B h q700.2 (182B h B h B h o1.2 (271B hW B h B h o2.2 (360B h B h B hZ p3.2 (4579B h B hO B h o4.2 (548B h$ B hc& - 3 B h' _You start putting on your armour. You continue putting on your +1 hat. x5B h) B h- B hG0 X _You finish putting on your +1 hat.D h3JD h;D h=D hE37 _26D hK,D hLb15D hMD hvQD hvSD hSL04D hUD hZ@  There is an open door here.D h[D hz\T293 _D h]D haD hdD hZdD82D heD htiD hkD holL71D h(nD h:qD hsD hsL60D hvD hxD hp|D h|M569D h_~D hf@  There is an open door here.D hD hVS48 _D hD hD hȎD h637D hD hD hD h\b26D h]D hKD hD hBD15D hD h@  There is an open door here.D hD hI404 D hv_D hD h|D hc193D h֧D h.D hD hML82D h,D hD hL71D hֱD hʲD h]D hb60D h&D h D h;c559D hD h@  There is an open door here.D hD hS48 _D hRD hD hkD hL37D hD hD hD hmL26D hoD hD h(D h^L15D hD h9D hjC0D h4D hD hyD hD h0M093D hD hD hD hL82D hD hD hD h"L71D hD hjD hQD hL60D hD hD hD hE549D h~D hD hD h!L48D hD hD h#D h\L37D hD h/D hC2D h=6D hjD hD hD h4L15D hD hTD hD hL04D hD hMD hD h/599D h3D hD h.D h D h 682D h0 D h D h D h D hLD71D hD h!D h"D h#L60D h#D h(D h)C5D h#* 39D h*D ha.D h~/D h/D48D hK0D hK4D h5D hW5L37D h5D h9D h;C2D hY;6D h;D h>D h?D h2@L15D h@D h DD h^Eb04D hED h]HD hTID hIM893D hJD hMD hND hNL82D hOD hQRD hSb71D hwTD hWD h,YD hhYL60D htZD h<]D h_D hB_E529D h@`D hcD heD h fD48D hcgD hjD hzlC3D hl7D hmD hs@  There is an open door here.D huD hv426 D hKv_D h%xD h|D hb15D hD hD h+D hrL04D hD h7'##### #.......# ....# ####.#### ....##### #...## .....'..####.#..# .....##...#####.# ......#.#'#...#'# ##### ....#####.......#####...### D h..#+#.#...........#.#)#...####### ###...##....#.).###...#..). #......'.........+......###.#.### #).....##.......##......#......). #.......#.......#.......###.#.##. +.......####'####.......'.#.#.##. #.......#.......#.......#...#.... #......##.......##......########. #......+........(+......# #... ###...##........[##...#### ##...D h1584.0)'....................................D hVD h2======9.2 (55793D hD hRZ _There is an open door here. _As you open the door, it creaks loudly!D hEE JD hJ D hHN b82D hU D h!Y V  There is an open door here.D hY S71 _D hP\ D h,_ D h%a D hb L60D h;d D hf D hi D h[j M519D h%l D h~s Z  Items here: )) [[ ÷.D hu D h'v S48 _D hD hR?L37D hAD hSDD hcFb26D hID hM@  There is an open door here.D hPD hPS15 _D hRD hLVD h/YD hoYL04D h[D h5iB  You see here a +0 chain mail.D hkj193 _D hmD hqD hsb82D hSuD hy@  There is an open door here.D hD hS71 _D hD h"D heb60D hD h|l  You see here a water moccasin skeleton.D h*D hT559 _D hD hD hb48D hKD hD hD hDL37D h3D hlD h-b26D hbD h6D hb15D h5D hԤD haD hL04D hǧD hcD hD hM093D hD hD hD hD82D hD hD hb71D hD h$D hL60D hʷD hиD h2D h$D h]M549D hD hND hUD hL48D h D h #.##. ###.#.. #...### ###.###.# ########....##.. ######.....# ###....'.[. #..........# #....÷##... #.#.##.##..# ####.#...#.... #.#.##.##.@# #........#.^.------834.2 (7 #.#..(.##..###.#......#.... #.#..#.##.........##..##.. #<#..#.##.####.#.###...'.. #.........####.#.##....##. ####.#####..............#.# D h{#####.### #.....#......##### #.......###..........#'#.# #..##.....######...##D h=------D hwD hE _Done exploring.E hV4E h~XE h ..'.[÷..0.0).........E hVE hŠE hE _Done exploring.E hE hE h<E hRE hE _Done exploring.F h [?25h[?0cF h P  Search for what [Enter for "."]? F h [?25l[?1cF h F hl 25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] 7 stones (8 further duplicates in 1 pile)b - [D:6] a medusa talisman  c - [D:6] a stone staircase leading up  d - [D:6] a +0 leather armour (3 further duplicates)  F h e - [D:6] a stone staircase leading down  f - [D:6] an alarm trap  g - [D:6] a +0 chain mail (3 further duplicates)  h - [D:6] a stone staircase leading up  i - [D:6] a +0 robe (2 further duplicates)  F h j - [D:6] a staircase to the Ecumenical Temple  k - [D:6] a stone staircase leading up  l - [D:6] a flail  m - [D:6] a +0 dagger (3 further duplicates)  F h n - [D:6] a +0 flail (2 further duplicates)  o - [D:6] a stone staircase leading down  p - [D:6] a +0 mace of protectionq - [D:6] a stone staircase leading down  r - [D:6] a leather armour  s - [D:6] a +0 club (1 further duplicate)  t - [D:6] a +0 hand axe  u - [D:6] a +0 short sword (1 further duplicate)  v - [D:6] a basalt altar of Yredelemnul F h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H hH hKH h1#.##. planckenstein the Carver###.#.. Vine Stalker of Okawaru ......#...### Health: 43/43 ========================###.###.# Magic: 13/13 ========================########....##.. AC: 13Str: 11######.....# ###....'.[. EV: 0Int: 17#..........# #....÷##... SH: 9Dex: 21H h#.#.##.##..# ####.#...#.... XL:  8 Next: 71% Place: Dungeon:6#.#.##.##.@# #........#.^.. Noise: ---------  Time: 6834.2 (0.0)#.#..(.##..###.#......#.... o) +1 short sword (drain)H h#.#..#.##.........##..##... Cast: ShockH h:#<#..#.##.####.#.###...'... Zot (25504) Gem (3248) #.........####.#.##....##..####.#####..............#.#H h #####.### #.....#......##### #.......###..........#'#.#..H h  #........##.....######...##.  _There is an open door here. H hP_You see here a water moccasin skeleton. _Done exploring. _Done exploring. H hy_Done exploring.  Search for what [Enter for "."]? .H hH h.H hWH h= . _H heH hlInventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn) H hmv z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn)a - a +0 robe Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (10) H hm[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J h   k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)Lhat  a - a +0 robe Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands /)  t - a wand of flame (10)  J - a wand of iceblast (2) J h K - a wand of paralysis (11) Scrolls (go to first with ?)12%J hjD  F - a +0 pair of gloves (worn)  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerabilitys - 2 scrolls of brand weapon33J h 4 F - a +0 pair of gloves (worn)  L - a +1 hat (worn)v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI41L hA d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts L h Armour (go to first with [)  u - a +1 plate armour (worn)  L - a +1 hat (worn)25L hHand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe Missiles (go to first with ()  u - a +1 plate armour (worn)topN h N h N h *#.##. planckenstein the Carver###.#.. Vine Stalker of Okawaru ......#...### Health: 43/43 ========================###.###.# Magic: 13/13 ========================N h ########....##.. AC: 13Str: 11######.....# ###....'.[. EV: 0Int: 17N h #..........# #....÷##... SH: 9N h7 -Dex: 21N hX #.#.##.##..# ####.#...#.... XL:  8 Next: 71% Place: Dungeon:6N h 8#.#.##.##.@# #........#.^.. Noise: ---------  Time: 6834.2 (0.0)N h f#.#..(.##..###.#......#.... o) +1 short sword (drain)#.#..#.##.........##..##... Cast: ShockN h #<#..#.##.####.#.###...'... Zot (25504) Gem (3248) N h #.........####.#.##....##..####.#####..............#.# #####.### #.....#......##### #.......###..........#'#.#.. #........##.....######...##.  N h _There is an open door here. _You see here a water moccasin skeleton. N h l_Done exploring. _Done exploring. N h 6_Done exploring. N h M_Search for what [Enter for "."]? .N h N h N h N hJ Q h Q hw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   m - Spellcasting   3.0   4.0   0          Q h? b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0   c - Axes   0.0   1.2  -1   o - Air Magic   4.0   5.0   0   d - Staves   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0   e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1   q - Invocations   0.0   1.0   0      Q hR  r - Evocations   2.0   3.6  -1   g - Short Blades   4.9   1.2  -1       h - Long Blades   8.1   5.3  -1 +4            i + Armour2.0   4.2  -2      Q h j - Dodging   2.0   4.2  -2      k + Shields2.2   3.6  -1       l - Stealth   3.0   2.4  +3      Q h                Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  Q hb}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsR hR h@R h #.##. planckenstein the Carver###.#.. Vine Stalker of Okawaru ......#...### Health: 43/43 ========================###.###.# Magic: 13/13 ========================########....##.. AC: 13Str: 11R h ######.....# ###....'.[. EV: 0Int: 17#..........# #....÷##... SH: 9Dex: 21R h3 #.#.##.##..# ####.#...#.... XL:  8 Next: 71% Place: Dungeon:6R hZ #.#.##.##.@# #........#.^.. Noise: ---------  Time: 6834.2 (0.0)#.#..(.##..###.#......#.... o) +1 short sword (drain)R h #.#..#.##.........##..##... Cast: Shock#<#..#.##.####.#.###...'... Zot (25504) Gem (3248) #.........####.#.##....##..####.#####..............#.# R h #####.### #.....#......##### #.......###..........#'#.#..R h  #........##.....######...##.  _There is an open door here. R h3 _You see here a water moccasin skeleton. _Done exploring. _Done exploring. R h` _Done exploring. _Search for what [Enter for "."]? .R hR hLR hR h"R h=R h Level 6 of the Dungeon <<<>>>>____(Press ? for help)#.###.......# ####.#####..##.......##### #...###..'.........'..####.#..##.##.........##...#####.####.#....[......#.#'#...#'# ######...###.......#####.......#####...######.###.#'#...#+#.#...........#.#)#...########### ########....##...#####...##.........##.).###...#..)....# R hj######.....# ###....'.[....#......'.........'......###.#.#####.# #..........# #....÷##......#).....##.......##......#......).##.# #.#.##.##..# ####.#...#.......#.......#.......#.......###.#.##.##.# #.#.##.##.@# #........#.^.....+.......####'####.......'.#.#.##.##.#R h #.#..(.##..###.#......#.......#.......#.......#.......#...#.......#R hs #.#..#.##.........##..##......#......##.......##......########.#####R h #<#..#.##.####.#.###...'......#......+........(+......# #.......#R h9 #.........####.#.##....##...#####...##........[##...#### ##.....#.## ####.#####..............#.#'#...#'#.#...........#.#'#..# ##.........#R hae #####.### #.....#......#####.......#####.......#####)...# #......._..# #.......###..........#'#.#...........#.#'#...#'#.#......# ##....._ß_.# #........##.....######...##........)##...#####...##.....# ##....._..# #..##.#..##..%..# #...[..'.........)......#......).....# ###.......# #..#..#..######## #......##.......##......#.....)####### #........## R h#..#.##..#...## ###.......#.......#.......#.......##.###.#.## R hS hP#..####.......#####...######.###.#'#...#+#.#...........#.#)#...###################....##...#####...##.........##.).###...#..)....#######.....# ###....'.[....#......'.........'......###.#.#####.##..........# #....÷##......#).....##.......##......#......).##.#S h[o#.#.##.##..# ####.#...#.......#............#.##.##.##.#.##.##.@# #........#.^.....+.......####'####.......'.#.#.##.##.#.#..(.##..###.#......#.......#.......##.......S h{0..#..#.##.........##..##..##S h#######.#####S h=<#..#.##.####.#.###...'......+.S h‚(+S h؂4 #.......#S h|........####.#.##....##...#####...##.[##...#### ##.....#.##S h###.#####....S h..#.#'#...#'#.#...........#.#'#..# ##.........######.### #....S he!####.......########)...# #._..##.......###..#'#.#...........#.#'#...#'#.#......# ##....._ß_.#S h#........##.....######...##........)##...#####...##.....# #_..#S hσ#..##.#..##..%..# #...[..'.........)......#......).....# ###.......S h#..#..#..######## #......##.......##......#.....)####### S hT#..#.##..#...## ###.......S hL.......#.......# #.###.#.## #.##...###.####.'.......####'####.......+.......# #.##..#.# >###.....#.......#S hcj#.......#.......#########.##.##.# ###.###.##........#......##S hx ##S hs##.##......##.##.#  #.# #.#...#.....S h+.S h .+S hԄ0.'..##.###.# S hk #.####..........###...##..##...#####...##..##.#.......#### S hc S h #.##. planckenstein the Carver###.#.. Vine Stalker of Okawaru ......#...### Health: 43/43 ========================###.###.# Magic: 13/13 ========================########....##.. AC: 13Str: 11######.....# ###....'.[. EV: 0Int: 17S hj #..........# #....÷##... SH: 9Dex: 21#.#.##.##..# ####.#...#.... XL:  8 Next: 71% Place: Dungeon:6#.#.##.##.@# #........#.^.. Noise: ---------  Time: 6834.2 (0.0)#.#..(.##..###.#......#.... o) +1 short sword (drain)#.#..#.##.........##..##... Cast: ShockS h :#<#..#.##.####.#.###...'... Zot (25504) Gem (3248) #.........####.#.##....##..####.#####..............#.#S h  #####.### #.....#......##### #.......###..........#'#.#.. #........##.....######...##.S h   _There is an open door here. _You see here a water moccasin skeleton. S hH _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .S hڇ S h S hU S hɓ S hט 37 _S hd S h D26S h֛ S h S hS S h D15S h S h S hP S h L04S h S h S h{ d4993S h S hԮ S h# S h^ D82S h S h S hH S h~ L71S h S h{ S h; S hr D60S h S h S h' c539S h S h[ S h1 S hk L48S h S h) S h S h; L37S h S h S h S h L26S h S h S h S h1 L15S h S h S h S hP L04S h S h S hd S h E893S h S h^ S h= S hn L82S h S h  ####.#####......... #####.### #.....#.. #.......###.......... S h5 #........##.....####  #..##.#..##..%..# #  #..#..#..######## # S ha w #..#.##..#...## ###  #..#.##...###.####.'S h T  #...@....#####.....#50.2 (16.0)  ####.###.##........#S h   #.# #.#...#.....#  #.####..........##S h   #.....<.........#S hr t  ######.....######S h 2 S h @##...## S h R#####S h 0 S h S h S h c _There is a stone staircase leading down here.S hH9%S h"S h'(S h-8%S hL5|1.0)71 _S h8T h *** ***####***,, *,,.....#### ***,* *******,***#.....# *,,,*7 ,,,,,,,,,,**,,*#@# *,*** *******,*,**,,*#.#****** *,,,* T h* *,,,,,,,,...,,,,,* ***,* * *,,,,,,,##.##***,* **,, *** *,,,,,,,*#.# *,* ***,*, ,,* ***,**,,,..# *,* *,,*,,  *,* *>*****### *,* *,***,  *,* *,**,** *,,*,*T h  *,* **+***,,* *,*,** T h T hT h q2.0 (1.860T hT h3} _You climb downwards. _There is a stone staircase leading up here.T hq 529 _48 * *#######*   *.......#### ** *********,***#..@..# *,,4.0 (2.0,,,,,,,,,,,*#..##<# * *,*******,*,*#..*#.#****** *,, *,* *,,,....,...,,,,,* *** *,* *,,.....##.##***,* ** *,*** *.......*#.# *,* *** *T hr <,,* *##.##..,..# *,* *,,* ***,* #>*###*### *,* *,*  *,* *,* *,** *,,T h*x T h| o5.0 (337T hҀ T h| ; _Found a stone staircase leading down.U hA} 261504U hK79382U hU hgU hL71U hwU hU hU hōL60U huU hяU hU hDM519U hU hU hU hGL48U hU huU hcU hD37U hϘU hU hU hD26U h"U hBU h}U h615U hםU hTU hU h_U hL04U h#U hQU hU h0M693U hU hئU hШU h L82U hU h̪U hU h671U h;U hU hU hK   #########  #.......###  U h #########.####.....   #.@.........##..##<71.0 (16.0)   #.#######.#.##..##. U hڷ"  #.* #..........   #.* #.......##. U h  #.*** #.......##.   #<,,* ###.##..... U h*  ##*,* #>#######  U hP*,* #.#  *,* *#+#*U h"U hҿp2.0 (1760U hJU h9 _Found a stone staircase leading up.U hJGJU hHU hLU hS50948U h7TU h8UU hvUL37U hUU h4WU hYb26U h&ZU h~[U hD\U hy\L15U h\U h]U h^U h^D04U h^U haP  There is a stone staircase leading up here.U h l######### #.......### #########.####.....U hl#...........##..##<#.#######.#.##..##.#.#..........#.#..### #.......##<@.# ###.##.....U hl(##.# #>####### *.# #.# Shock *.# *#+#*  *.# **,,,**U hl_***o# **,,,,,** o   orc (asleep)**,*.# **,,,,,,,**U h*m**,,,.#**,,,,,,,,,*********,,,,,,,+,,,,,,,,,+,,U hbx 8.0 (6.0)  An orc comes into view. It is wielding a +0 dagger.U hi{I  The orc shouts! You hear a shout! x2U ho.oo 2 orcs (1 wandering)oU hU hz===9.0 (7593U hU h)q _An orc comes into view. It is wielding a +0 club.U h<   ## #..< #. #.#  #.#  U h<#.###  #<@.#  ###.# #> *.# #.#  *.# *#+#*  *o#   ***.#   **,*.# U h<=  #V h  ## #..< #. #.#  #.#  #.###  #<@.#  ###.# #>V hVq*.# #.# *.# *#+#* *o#  ***.#   **,*.#  # V hV h V hV hd _There are monsters nearby!V h!U #.......####   #########.####.....   #...........##..##<#   #.#######.#.##..##.#   #.# #..........   #.# #.##.#   #.### #.##.#   #<..# ###.##.....#   ###@# #>########  V hUE  #.# #.#  #.# *#+#*   #o# **,,,*   **#.# **,,,,,** *   **,#.# **,,* o   orc warrior (wandering) **,,oo#**,,** oo 2 orcs (1 wandering)  V hqV ******,,,...,+,+,,,   *,,,,,,,,,,***,****V h:c  An orc warrior comes into view. It is wielding a +0 long sword.V hcV hdV hfL  The orc warrior shouts! The orc shouts!V hLko.ooooo 3 orcsV h;lx-80.0 (182V hqV hoq _An orc comes into view. It is wielding a +0 club.V hn)#########.####................##..##<#######.#.#.# #............##.##.####<..# ###.##....###.# #>####### .# o# *#+#*.# **,,,****#.# **,,,,,** ***,#o# **,,,,,,,****,,oo#**,,*********,,,...,++,,, o   orc wizard (wandering),,,,,,,,o.#****** ooo 3 orcs******,*,* **** V hz  An orc wizard comes into view. It is wielding a +0 dagger.V h|V h> o.oo.  V hThe orc wizard shouts!V h-n-171V hbV hЍV h01 _You block the orc's attack.V hBE  You hit the orc but do no damage. You bite the orc. You drain its power. o.ooo.  The orc is almost dead.-9 (0.96V h fP _The orc hits you but does no damage.V h" n  You hit the orc.  You kill the orc!V hc% V h& V hw- ..oo 2 orcsV h[2 2-2.9 (1.050V hq8 V hY; P _Okawaru accepts your kill.V hθ s  You puncture the orc!  You kill the orc!V h V hn V h ")o.oo   orc wizardo   orcV h V h- l34199V hK V h P _Okawaru accepts your kill.W hq...........##..##<#######.#. #...........###.##.###<..# ###.##....##.# #>####### .# W hr:*#+#*.# **,,,****#o# **,,,,,** ***,#.# **,,,,,,,****,,oo#**,,*********,,,...,++,,,,,,,,,,,..#******W hr******.#.# ****   **,,,,,** W h'uW huW h>vW h`}o.o..o   orcW hr-438W hÄW hl _Items here: )) ††.W h/W hZ1n  You hit the orc warrior but do no damage.W hV8o.oo   orc wizardo   orcW h9r=527W hG@W hC9 _You block the orc warrior's attack.W h  You hit the orc warrior but do no damage.You drain the orc warrior. Your bite misses the orc warrior.The orc warrior is lightly wounded.W h |o.(drained)W hC $39W h b---2--6W h D16W h W h D _The orc warrior hits you with a +0 long sword.W h}  You hit the orc warrior but do no damage.Your bite misses the orc warrior.The orc warrior is lightly wounded.W hS 4------1----W h j7.8 (0.905W h W h D _The orc warrior hits you with a +0 long sword!W hW hYW hQW h< W h|P_You are too injured to fight recklessly!X h$X h4%X h,0t _You are too injured to fight recklessly!X h4X hX h ^ _You are too injured to fight recklessly!X h  You barely miss the orc warrior. You bite the orc warrior. You drain its power.You feel invigorated.X hk ooThe orc warrior is lightly wounded.X h26-------9/13 ------=X hU8.8 (1.0494X h|X h$D _The orc warrior hits you with a +0 long sword!Y hPR,  very drained)You hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is moderately wounded.Y hT4-----8-------9.7 (0.983Y hYY hl]D _The orc warrior hits you with a +0 long sword.Y h; K  You hit the orc warrior. You drain the orc warrior.  Your bite misses the orc warrior.The orc warrior is heavily wounded.5--90.7 (1.0Y h D72Y h Y h B _The orc warrior hits you but does no damage.Y h  You closely miss the orc warrior. You bite the orc warrior.  You drain its power. You feel invigorated.  The orc warrior is severely wounded.Y h3n6=9==Y htj1.6 (0.961Y hY h\ _The orc warrior completely misses you.Z h؃T  You barely miss the orc warrior. Your bite misses the orc warrior.7==2.550Z hzZ hd _The orc warrior is severely wounded.Z hɒ  You hit the orc warrior.  The orc warrior is severely wounded.8=3.5 (1.0Z hK E489Z hw Z h 9 _You block the orc warrior's attack.Z hO  You hit the orc warrior but do no damage.Your bite misses the orc warrior.The orc warrior is severely wounded.Z hJQ9=438Z h}XZ hZ[B _The orc warrior hits you but does no damage.[ hEM_The orc warrior hits you but does no damage.  You hit the orc warrior but do no damage.  You drain the orc warrior.  The orc warrior is severely wounded.[ hY30===527[ h [ h_ 9 _You block the orc warrior's attack.[ hd: *M_You block the orc warrior's attack.  You hit the orc warrior but do no damage.Your bite misses the orc warrior.The orc warrior is severely wounded.[ h;< [10/13==6[ h< D16[ hC [ h`I D _The orc warrior hits you with a +0 long sword.[ hB  You hit the orc warrior.  The orc warrior is severely wounded.[ hD31=7.4 (0.905[ hJ[ hMB _The orc warrior hits you but does no damage.\ h%  You completely miss the orc warrior. You bite the orc warrior.  You drain its power. You feel invigorated.  The orc warrior is almost dead.\ h2=2======\ hk8.5 (1.1394\ h\ h09 _You block the orc warrior's attack.\ h  You hit the orc warrior but do no damage.You drain the orc warrior.  The orc warrior is almost dead.\ h~3=9.4 (0.983\ h\ h39 _You block the orc warrior's attack.\ hc  You hit the orc warrior.  The orc warrior is almost dead.\ h 4=900.372\ h} \ h B _The orc warrior hits you but does no damage.] h6  You hit the orc warrior but do no damage.The orc warrior is almost dead.] h ;*] h (invisible)  The orc wizard casts a spell.] hh oThe orc wizard flickers and vanishes for a moment.] hj55=] hNjs==1.3 (1.061] hzr] h1u9 _You block the orc warrior's attack.] hM  You closely miss the orc warrior.You bite the orc warrior, but do no damage.The orc warrior is almost dead.] h] h^6======--2.2 (0.90] h] h9 _You block the orc warrior's attack.] h  You closely miss the orc warrior.The orc warrior is almost dead.] h 8==--3.2 (1.0] h E579] h ] h 9 _You block the orc warrior's attack.^ h\   You closely miss the orc warrior. Your bite misses the orc warrior.The orc warrior is almost dead.^ h9=3==448^ h^ h^ h^9 _You block the orc warrior's attack.^ h  You puncture the orc warrior!  You kill the orc warrior!Okawaru accepts your kill.^ h^ hr^ hoo.o   orc wizard (invisible)^ hMo   orc^ ho*40=4^ hf10835.1 (0.937^ h ^ h L _You can now gain great but temporary skills.^ h ^ h<  You hit the orc wizard.  You bite the orc wizard, but do no damage.The orc wizard is lightly wounded.^ h> ?1=^ h> j6.1 (1.026^ hD ^ hG A _The orc wizard hits you but does no damage._ h@:  _ hAYou hit the orc wizard.  The orc wizard is moderately wounded._ hB_ hB2=715_ h=I_ hLA _The orc wizard hits you but does no damage._ hC, very drained)  The orc wizard is moderately wounded. _hits you but does no damage.  You hit the orc wizard but do no damage.drain the orc wizard.  You bite the orc wizard, but do no damage.  The orc wizard is heavily wounded.3====8.0 (0.904_ h8A _The orc wizard hits you but does no damage._ h+  You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is severely wounded._ h0s  The orc wizard casts a spell at you._ h|_ h5=9.0 (1.0_ hE293_ h*_ h&2 _You block the puff of flame._ h  You hit the orc wizard. You drain the orc wizard.  You kill the orc wizard!_ h_ ho.o   orc_ h6-10.1 (1.182_ h_ hP _Okawaru accepts your kill._ hs5 s  You puncture the orc!  You kill the orc!_ h\= f)_ hrD -10Shock71_ hI _ h|L P _Okawaru accepts your kill._ hn  #######.#. #...........##.#_ ho ###<..# ###.##....##.# #>####### .# )# *#+#***,,,****#.# **,,,,,** ***,#.# **,,,,,,,**_ ho 9**,,..#**,_ ho 5,***._ ho U#.#.# _ hp   *,* ****,*,* **,,,** * _ hx _ h| =-260_ hG _ h8 q _Items here: ))) [[[ ††.` h$!  #...........##.####<..# ###.##....##.# #>####### ` hz!b.# )# *#+#***,,,****#@# **,,,,,** ***,#.# **,,,,,,,**` h!z**,,..#**,,*********,,....,+` h!V+,,,,,,,,,....#******` h!##` h!#.#.#   *,* *,,,,,,*******+** **` h!"D ` hG)` h.m-3569 ` h._` h4` ho6a h4T a hT a hU a hY a h\ a hab x48a h4c a hc -3a hc 7a he a hf a hj b26a hl a hq a hs a h;s L15a hs a hv a hx a hx 604a hy a h7z a h{ a h } a h5} M193a h} a h a hh a h؁ L82a h a h 7 _You open the door.a hp a h a hˊ D71a h a h  a h : There is an open door here.a h a h -6a h> &0 _a h a hH a hĘ a h M559a hE a hӜ a hB a h L48a h2 a h3 a hߥ a ha D37a h a h  #.### #.......##.# *,*  a h? N#<..# ###.##.....# *,*  ###.# #>######## *,*  a h #.# #.# *,** #)# ##+## *,,* #)# ##...## **,* ###.# ##.....## ******,*a hظ  ##.#.# ##.......## *,,,,,,* a h 7 ##....###...@)....#***,,,**, ****#.......'.........+,,,,<,,,,, a h q,.........###.........#***,,,*,*, a h( ,######.#.# ##.......## *,,*,*** a hC K,* #.#.# ##.....## *,**, ,* ***#.#.# ##...## ******,, a hɹ W,* *,,....#****##+## **,,**,,, ,***,*#....,,,* *,* *,,,,+,,, ,,,,,,,,.##**,***,* *,,,,**,,a h ##.### #.##.# *,* #<..# ###.##.....# *,* a h? ###.# #># *,* #.# #.# *,** #)# ##+## a hp *,,* #)# ##...## **,* ###.# ##.....## ******,* a h ##.#.# ##.## *,,,,,,* a h ##....###....@....#***,,,**,*#.......'..+,,,,<, .###.#***,,,*,*,* ######.#.# ##.a h, ## *,,*,***, * #.#.# ##.....## *,**,* a hL * ***#.#.# ##...## ******,,* a ho * *,,....#****##+## **,,**, ***,*#....,,,* *,* *,,,,+,a h X.##**,***,* *,,,,**,,*a h= $25a hW 2.0)a h p6.1 (1326a h a h n _You see here a +4 sling.c hc hu7.0)15c h c hD _M - a +4 slingd h d hz Inventory: 39/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  M - a +4 sling Missiles (go to first with ()d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn)a - a +0 robe Magical Staves (go to first with |)  E - a staff of earth Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn) d h  B - a ring of see invisible (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e h e hPe h#.### #.......##.# *,*e hplanckenstein the Carver#<..# ###.##.....# *,*Vine Stalker of Okawaru *.....e h(G###.# #>######## *,*Health: 43/43 ========================#.# #.#e hl*,** Magic: 13/13 ========================#)# ##+##*,,* AC: 14Str: 11#)# ##...##e h**,* EV: 0Int: 17e h###.# ##.....## ******,* SH: 10e h-Dex: 21e h=##.#.# ##.......## *,,,,,,* XL:  8 Next: 86% Place: Dungeon:7e h##....###....@....#***,,,**,** Noise: ---------  Time: 6927.1 (0.0) ***#.......'.........+,,,,<,,,,,, o) +1 short sword (drain) e h.........###.........#***,,,*,*,* Cast: Shock ######.#.# ##.......## *,,*,***, Zot (25411) Gem (3155) * #.#.# ##.....## *,**,**** * ***#.#.# ##...## ******,,*  * *,,....#****##+## **,,**,,,,  e h***,*#....,,,* *,* *,,,,+,,,,  ,,,,,,,.##**,***,* *,,,,**,,*e hn  _Okawaru accepts your kill. e hq_Items here: ))) [[[ ††. _You open the door. e h _There is an open door here. _You see here a +4 sling. _M - a +4 slinge h: e he hMe he h!f h% Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  M - a +4 sling Magical Staves (go to first with |)  E - a staff of earth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip g h g h O#.### #.......##.# *,*planckenstein the Carver#<..# ###.##.....# *,*Vine Stalker of Okawaru *.....###.# #>######## *,*Health: 43/43 ========================#.# #.#*,** Magic: 13/13 ========================g h d#)# ##+##*,,* AC: 14Str: 11#)# ##...##**,* EV: 0Int: 17###.# ##.....## ******,* SH: 10Dex: 21##.#.# ##.......## *,,,,,,* XL:  8 Next: 86% Place: Dungeon:7##....###....@....#***,,,**,** Noise: ---------  Time: 6927.1 (0.0) g h h***#.......'.........+,,,,<,,,,,, o) +1 short sword (drain) .........###.........#***,,,*,*,* Cast: Shock ######.#.# ##.......## *,,*,***, Zot (25411) Gem (3155) g hr * #.#.# ##.....## *,**,**** * ***#.#.# ##...## ******,,*  * *,,....#****##+## **,,**,,,,  ***,*#....,,,* *,* *,,,,+,,,,  ,,,,,,,.##**,***,* *,,,,**,,*g h   _Okawaru accepts your kill. _Items here: ))) [[[ ††. _You open the door. _There is an open door here. _You see here a +4 sling. _M - a +4 slingg h( Q  You unwield your +1 short sword of draining.g h 8.1 (1M) +4 slingFire: M) +4 sling04g h g h - _M - a +4 sling (weapon)i h  You unwield your +1 short sword of draining. _M - a +4 sling (weapon)  You are studying Long Blades. Your movement speed is average.  Your attack delay is about 2.5 (and is slowed by your shield and armour).i hhr damage rating with your +4 sling is about 13 (Base 7 x 127% (Dex) x 108%  (Skill) + 4 (Ench)).i hvi hi hf _Your base attributes are Str 11, Int 17, Dex 15.j hW j h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  M - a +4 sling (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  o - a +1 short sword of draining Magical Staves (go to first with |)  E - a staff of earth[?] describe selected j h [!] equip|wield|wear|put on[tab] equip|unequip l hDl hl h$#.### #.......##.# *,*planckenstein the Carver#<..# ###.##.....# *,*Vine Stalker of Okawaru *.....###.# #>######## *,*l hHealth: 43/43 ========================#.# #.#*,** Magic: 13/13 ========================#)# ##+##*,,* AC: 14Str: 11#)# ##...##**,* EV: 0Int: 17###.# ##.....## ******,* SH: 10Dex: 21##.#.# ##.......## *,,,,,,* XL:  8 Next: 86% Place: Dungeon:7##....###....@....#***,,,**,** Noise: ---------  Time: 6928.1 (0.0) l hB***#.......'.........+,,,,<,,,,,, M) +4 sling .........###.........#***,,,*,*,* Fire: M) +4 sling ######.#.# ##.......## *,,*,***, Zot (25410) Gem (3154) * #.#.# ##.....## *,**,**** * ***#.#.# ##...## ******,,*  * *,,....#****##+## **,,**,,,,  l hr***,*#....,,,* *,* *,,,,+,,,,  ,,,,,,,.##**,***,* *,,,,**,,*l h  _M - a +4 sling (weapon)  You are studying Long Blades. Your movement speed is average.  Your attack delay is about 2.5 (and is slowed by your shield and armour).  l hYour damage rating with your +4 sling is about 13 (Base 7 x 127% (Dex) x 108%  (Skill) + 4 (Ench)). _Your base attributes are Str 11, Int 17, Dex 15.l h_4Y  You unwield your +4 sling. You sense an unholy aura.l h>9.1 (1o) +1 short sword (drain)Cast: Shock093l hZEl hH? _o - a +1 short sword of draining (weapon)l h l h# Drop what?39/52 slots (_ for help) Hand Weapons (select all with ))  o - a +1 short sword of draining (weapon)g - a +0 mace  k - a +0 dagger  l - a +3 heavy hand axe  M - a +4 sling Missiles (select all with ()l h$ d - 19 poisoned darts  x - 4 javelins  y - 2 atropa-tipped darts Armour (select all with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn)a - a +0 robe Magical Staves (select all with |)  E - a staff of earth Jewellery (select all with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit l h$ Letters toggle [.|Space] toggle selected[top]m h( (1 turn)  o - a +1 short sword of draining (weapon)  g + a +0 mace[Enter] accept (1 chosen)n h:2 turns)  g + a +0 mace  k + a +0 dagger2o hJ3  k + a +0 dagger  M + a +4 sling3q h_24  M + a +4 sling  a + a +0 robe4q h q hX O#.### #.......##.# *,*planckenstein the Carver#<..# ###.##.....# *,*Vine Stalker of Okawaru *.....###.# #>######## *,*Health: 43/43 ========================#.# #.#*,** Magic: 13/13 ========================q h #)# ##+##*,,* AC: 14Str: 11#)# ##...##**,* EV: 0Int: 17###.# ##.....## ******,* SH: 10Dex: 21q h ##.#.# ##.......## *,,,,,,* XL:  8 Next: 86% Place: Dungeon:7##....###....@....#***,,,**,** Noise: ---------  Time: 6929.1 (0.0) ***#.......'.........+,,,,<,,,,,, o) +1 short sword (drain) .........###.........#***,,,*,*,* Cast: Shock q h4 .######.#.# ##.......## *,,*,***, Zot (25409) Gem (3153) * #.#.# ##.....## *,**,**** * ***#.#.# ##...## ******,,*q h   * *,,....#****##+## **,,**,,,,  ***,*#....,,,* *,* *,,,,+,,,,  ,,,,,,,.##**,***,* *,,,,**,,* Your attack delay is about 2.5 (and is slowed by your shield and armour).  Your damage rating with your +4 sling is about 13 (Base 7 x 127% (Dex) x 108%  (Skill) + 4 (Ench)). q h _Your base attributes are Str 11, Int 17, Dex 15.  You unwield your +4 sling. You sense an unholy aura. _o - a +1 short sword of draining (weapon)q h q h* q h q h* p30.1 (182q h/ q h> 8 _You drop a +0 robe.q hSG o1.1 (271q h M q hT] 8 _You drop a +0 mace.q hIg o2.1 (360q hl q h#| : _You drop a +0 dagger.q h p3.1 (4549q h: q h# q hh q h * _You drop a +4 sling.r hwr h#  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0          r hi$ b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   c - Staves   0.0   1.2  -1   n - Air Magic   4.0   5.0   0   d - Unarmed Combat   0.0   1.0   0   o - Earth Magic   0.0   1.0   0  r h$ e - Throwing   0.0   1.2  -1          r h$ p - Invocations   0.0   1.0   0  r h % f - Short Blades   4.9   1.2  -1   q - Evocations   2.0   3.6  -1  r h-%\ g - Long Blades   8.1   5.3  -1 +4    r hv%        h + Armourr hM&2.4   4.2  -2       i - Dodging   2.0   4.2  -2      j + Shields2.7   3.6  -1       k - Stealth   3.0   2.4  +3      r h&                    r h&T    r h'Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Helpr hB'G[=] set a skill target  r h'}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetss h s h s hE @#.### #.......##.# *,*planckenstein the Carver#<..# ###.##.....# *,*Vine Stalker of Okawaru *.....###.# #>######## *,*Health: 43/43 ========================#.# #.#*,** Magic: 13/13 ========================#)# ##+##*,,* AC: 14Str: 11#)# ##...##**,* EV: 0Int: 17s h ###.# ##.....## ******,* SH: 10Dex: 21##.#.# ##.......## *,,,,,,* XL:  8 Next: 86% Place: Dungeon:7##....###....@....#***,,,**,** Noise: ---------  Time: 6933.1 (0.0) ***#.......'.........+,,,,<,,,,,, o) +1 short sword (drain) .........###.........#***,,,*,*,* Cast: Shock ######.#.# ##.......## *,,*,***, Zot (25405) Gem (3149) s hB * #.#.# ##.....## *,**,**** s h~ Y* ***#.#.# ##...## ******,,*  * *,,....#****##+## **,,**,,,,s h   ***,*#....,,,* *,* *,,,,+,,,,  ,,,,,,,.##**,***,* *,,,,**,,* You unwield your +4 sling. You sense an unholy aura. _o - a +1 short sword of draining (weapon) _You drop a +0 robe. s h K_You drop a +0 mace. _You drop a +0 dagger. _You drop a +4 sling.s h; s h s h0 s hH t ht ht ht hat ht h4837t h-t ht h t hTL26t ht ht hEt hL15t h)t ht hb04t hPt h0g  #<..# ###.##.....# *,* *,,###.# #>######## *,* *,*#.# #.# *,** *,,#)# ##+## *,,* *,*#)# ##...## **,* *,,###.# ##.....## ******,* *** ##.#.# ##.......## *,,,,,,* * #....###....)....####...**,****** t h.......'........@'....<.,,,,,,,,,8.1 (5 .....###.........####.".*,*,*** ##.#.# ##.......## *,,*,***,*  #.#.# ##.....## *,**,******,* *#.#.# ##...## ******,,***, ,....#****##+## **,,**,,,,** *#....,,,* *,* *,,,,+,,,,**** ,,,.##**,***,* *,,,,**,,**,,* ***,* *,,,,,,** ****,,***+*+,,,, _You open the door.t hY _Found a stone staircase leading up.t h t h! t h; t hV t h t ht U3993 _t hu V  There is an open door here.t h t h S82 _t h t hV t hY t h L71t h t hp t h C6t h 0t hJ t h t h3 c539t h? t h t h@ b48t h t h]  #>######## *,***,*** #.# *,** *,,*,**  ##+## *,,* *,*,*****#...## **,# *,,,,,,,,##.....## ######.# ***,*****.......## #......# *,**,...)....####...##.###***,*,,, .'.........'....<.......,,,,,,,,, ##.........####.@.#.#.#*** t h F ##.......## #..#.#**,*,**  ##.....## #.##,#*****,*,**,*  ##...## ###***,,***,*,,,,* ***##+## **,,**,,,,**,***,,*t h ^,,* *,* *,,,,+,,,,**** *,,* *,***,* *,,,,**,,**,,***,,* *,,,,,,** ****,,***+*+,,,,*,,,* *t h :,,**,,,****,,*+**,,,**,,,,*,t h ,44.1 (6t hd o5.1 (737t h t h* 1 _a - an amulet of reflectionu h u hŔ Put on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)a - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip w hLw h""w h)X#>######## *,* *,***,*** planckenstein the Carver#.#*,** *,,*,** * Vine Stalker of Okawaru *.....##+##*,,* *,*,***** Health: 43/43 ========================##...##**,# *,,,,,,,, Magic: 13/13 ========================##.....## ######.# ***,***** AC: 14Str: 11  ##.......## #......# *,**,** EV: 0Int: 17 w h);##....)....####...##.###***,*,,,* SH: 10Dex: 21 .'.........'....<.......,,,,,,,,, XL:  8 Next: 86% Place: Dungeon:7 ##.........####.@.#.#.#**,,,,,,,* Noise: ---------  Time: 6945.1 (0.0)  ##.......## #..#.#**,**,*,**,** o) +1 short sword (drain)w h6*##.....## #.##,#*****,*,**,* Cast: Shock##...## ###***,,***,*,,,,* Zot (25393) Gem (3137) ****##+## **,,**,,,,**,***,,* ,,,* *,* *,,,,+,,,,**** *,,*  **,***,* *,,,,**,,**,,***,,*  *,,,,,,** ****,,***+*+,,,,*,,,**  *,,**,,,****,,*+**,,,**,,,,*,,,,,  w h*_You drop a +0 dagger. _You drop a +4 sling. _You open the door. _Found a stone staircase leading up. _There is an open door here. _a - an amulet of reflectionw h 1w hM7w h;w hCf  You start putting on your amulet.w hLo6.1 (126w hMw hVw hZo7.1 (215w h^w h+dw hjo8.1 (304w how huw h?{p9.1 (4893w hw h w hp50.1 (582w h5w hd 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.w h.w hww hX _a - an amulet of reflection (worn)x h4x h/x hx hx h  71 _60x hQ c529x hx hkx h,x hSL48x hx hx hx hL37x hx hx hbx26x hx hx hVL15x hx h!x h1O.##.....# *,* *,,*,,,,,,* >######## *.**,***,* .# *.##,** *,* +## *..# *,*,*****,* * ..## *#.# *,,,,,,,,,* ...## ######.# ***,******* **, ....## #......# *,**,** **,, )....####...##.######.#.,,**** .....'....<.....@.......,,,,,+,,, x h2*.....####...#.#.###.....,,****,,, ....## #..#.###.#*,*o##,** **,,Shock ...## #.##.#*###*,*,**,* **, ..## ######,,***,*,,,,* ** +## **,,**,,,,**,***,,* * o   orc (missile, asleep) ,* *,,,,+,,,,**** *,,* ,* *,,,,**,,**,,***,,* x h3,** ****,,***+*+,,,,*,,,**** *x h? 7.1 (7  An orc comes into view. It is wielding a +0 dagger.x hFo.o)x hJy===8.1 (804x hPx h[% _The orc shouts!y hQ/u  You miscast Shock.  You are very lightly contaminated with residual magic.y h5<o.y h'82-----9.1 (179) Contam Gem (3123) y h>y hA0 _Nothing appears to happen.y hnL##.....# *,* *,,*,,,,,,* * # *.* *,***,***,* * # *.## *,,*,** *,* * ## *..# *,*,*****,* * .## *#.# *,* **,## ######.# ***,* **,y h_~## #......# *,**,** **, ....####...##.######.#..,****,'....<.....+,####...#.#.###o.....,****,## #..#.###.#*,#.##.** **,## #.##.#*###*,*,#*,* **, .## ######,,***,*,,,,* **, ## **,,**,,,,**,***,,* * * *,,,,+,,,,**** *,,*y h * * *,,,,**,,**,,***,,* * ** ****,,***+*+,,,,*,,,**** *y h y h:o.y h---6082y hy hjy h  You hit the orc. Your bite misses the orc.The orc is severely wounded.y h< y=1.0 (0.971y h y h 1 _You block the orc's attack.y h  You hit the orc but do no damage. You bite the orc, but do no damage.The orc is severely wounded.y hm q2.1 (1.160y h y h! 1 _You block the orc's attack.z h%  You closely miss the orc.The orc is severely wounded.z h--30519z hz h(1 _You block the orc's attack.z h}  You barely miss the orc.The orc is severely wounded.z hj448z hz h݆1 _You block the orc's attack.z h\$n  You hit the orc.  You kill the orc!z hK1e)z h93==75Shock37z h @z hBP _Okawaru accepts your kill.z h> z hDD z h5I z hK H _No target in view!{ h { hn 2Quiver which action? ([-] to clear) Items ([,] to cycle)  d - Throw: 19 darts (poison){ h x - Throw: 4 javelins  y - Throw: 2 darts (atropa)  t - Zap: wand of flame (10)  J - Zap: wand of iceblast (2)  { h× K - Zap: wand of paralysis (11) Spells ([,] to cycle) { h Cast: Shock Abilities ([,] to cycle){ h Abil: Heroism [*/%] inventory [&] all spells [^] all abilities{ h. z[!] focus mode: off|on| h3| ht=##.....# *,* *,,*,,,,,,* ** planckenstein the Carver ######## *.* *,***,***,* * Vine Stalker of Okawaru *..... #*.## *,,*,** *,* * Health: 43/43 ======================== ##*..# *,*,*****,* ** Magic: 13/13 ======================== .##*#.# *,,,,,,,,,* **, AC: 14Str: 11 | h=|..## ######.# ***,******* **,, EV: 0Int: 17 ...## #......# *,**,** **,,, SH: 15Dex: 21 ....####...##.######.#..,****,,,, XL:  8 Next: 87% Place: Dungeon:7 ....'....<......@)......,,,,+,,,, Noise: =--------  Time: 6965.1 (0.0) ....####...#.#.###......,****,,,, o) +1 short sword (drain) | h>...## #..#.###.#*,#.##.** **,,, Throw: 19 darts (poison) ..## #.##.#*###*,*,#*,* **,, Zot (25373) Contam Gem (3117) .## ######,,***,*,,,,* **, ## **,,**,,,,**,***,,***  * *,,,,+,,,,**** *,,**  | hD>j* *,,,,**,,**,,***,,**  ** ****,,***+*+,,,,*,,,**** ** The orc is severely wounded. _You block the orc's attack.  | hh>You hit the orc.  You kill the orc! _Okawaru accepts your kill. _No target in view!| h ?| hB| h**** ###.......####....,,,,,* 25 ##.# ##.....## **,.##****,* } h$..# ##...## *,*,*} h %..# ##+## *,***,** *,* } h*%N#..# *,* *,* *,,* *,* #..# *,* *,***,,***,* } hZ%,,,**** **,** *,,,,,,,,,,*} hQ,091.1 (26.0)} h,-2.1 (2760} h'3} h#6` _d - 25 poisoned darts (gained 6)} hM } h } h } h } h } hM 58948} hq } h/ b37} h } h R _J - a wand of iceblast (6) (gained 4 charges)} h- b26} h' } h( } hR * **,***###,*,***** ***,* *,* #..,,,,,,,* * *,* *,* #.#*,****,* ***,* ##+## #.#*,* *,* } h ,,,,* ##...###.#*,** *,* *** ##.....##.#*,,***,* .## ##.......#.#**,,##,* ..####..........###...#.* .....'...} h s.* 6.1 (4.0)####..} h >**** .## ##.......####..* } h. .# ##.....## **..####**,* # ##...## *,,.(. } hf .# ##+## *,*##.#* *,* .# *,* *,* *..#} h  *,* .# *,* *,***,.#**,* } h. } h o7.1 (515} h^" } h% ; _Found a stone staircase leading down.~ hX|~ h|~ h}~ h~ hk~ hL04~ h$393~ h+~ hvb82~ hu~ hw~ heb71~ hs~ h~ hb60~ hk~ h(~ hcM579~ h~ h(> _x - 9 javelins (gained 5)~ hРb48~ hb~ h~ h~ hL37~ hN~ h=~ hRb26~ hΩ~ h9~ hTb15~ h~ h4~ h~ h..........###...#.#  ..................#  .................>###*  #.......####.........*  ##.....## ##..######.*   ##...## #.....# *,*   ##+## #.###.## *,*   *,* #.* #..# *,*   *,* #.**#.@#**,*   **,** ##   **,,,** ######.#####  ~ hqK**,,,,,** #.#  *,,,,,,,* #.#  ,,**,**,*******#.#   S   water moccasin (wandering) ****,**,,,,,,,,S.#   *,**********###   *,*~ h. ~ h27007.1 (10.0)~ hop8.1 (1104~ h~ ha _A water moccasin comes into view.~ h ... ......>###* ..  ##..##   #.....# *,*  ##+## #.###.## *,*  *,* #.* #..# *,*  *,* #.**#.@#**,*  **,** #..........#   ######.#####  #.#  #.# #.# .#  ###  *,* h- ... ......>###* ..  ##..##   #.....# *,*  ##+## #.###.## *,*  *,* #.* #..# *,*  *,* #.**#.@#**,*  hM. **,** #..........#   ######.#####  #.#  #.# #.# .#  ###  *,* hj3 h3 h6 hk:e _A water moccasin is nearby! h= ((((((You throw a poisoned dart. h}x  The poisoned dart barely misses the water moccasin. h....SS h9.3 (1.2)4283 h  h8 _The water moccasin hisses angrily. h (((((poisoned)You throw a poisoned dart.  The poisoned dart hits the water moccasin. hu, h{..S.( h|10.6 (1.3372 hq hi5 _The water moccasin is poisoned. hy (((((You throw a poisoned dart. h5 , h< wS...  hx= |1.9261 hB  hE b _The poisoned dart misses the water moccasin. hz  You barely miss the water moccasin. Your bite misses the water moccasin.The water moccasin is moderately wounded.You block the water moccasin's attack. hz=3.0 (1.1569 h7# hm&_ _The water moccasin completely misses you. h   You barely miss the water moccasin. Your bite misses the water moccasin.The water moccasin is moderately wounded. hp4048 h h< _You block the water moccasin's attack. hc O drained)You hit the water moccasin but do no damage.You drain the water moccasin. Your bite misses the water moccasin.The water moccasin is moderately wounded. hc j537 hi  hl c _The water moccasin looks more healthy. You block the water moccasin's attack. h   very drained)You puncture the water moccasin! You drain the water moccasin.  The water moccasin is almost dead. h* 2-9 (0.92 h  h; Z _You block the water moccasin's attack. The water moccasin bites you. h  You hit the water moccasin but do no damage.Your bite misses the water moccasin.The water moccasin is almost dead. h_3=6.9 (1.016 h  hH< _You block the water moccasin's attack. h;  You hit the water moccasin.  You kill the water moccasin! h~Bj. hHG998.0 (1.1 _Okawaru accepts your kill.  Training target 3.0 for Shields reached!  Training target 3.0 for Armour reached!  Your Armour skill increases to level 3!Your Shields skill increases to level 3!You need to enable at least one skill for training. hTP/  --more-- h8  h?< A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0       h< _     h= 6 b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   c - Staves   0.0   1.2  -1   n - Air Magic   4.0   5.0   0   h3=  d - Unarmed Combat   0.0   1.0   0   o - Earth Magic   0.0   1.0   0   hV=  e - Throwing   0.0   1.2  -1           h= t p - Invocations   0.0   1.0   0   f - Short Blades   4.9   1.2  -1   q - Evocations   2.0   3.6  -1   h= i g - Long Blades   8.1   5.3  -1 +4     h=          h - Armour   3.0   5.7  -2   h]> J     i - Dodging   2.0   4.2  -2       j - Shields   3.0   4.8  -1       k - Stealth   3.0   2.4  +3           h>          h>          h>     You need to enable at least one skill.[?] Help h> G[=] set a skill target  h? }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hq> i + Dodging 2.0 h !TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  10.0--  h& Z --  --  --  a-z] set[-] clear selected targetcost|targets h=[?25h[?0c0  h [?25l[?1c h v4.0  -2  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h:a-z] setselected target ha=[?25h[?0c4.0  h_  [?25l[?1c3.0 =] set aall targets h  hi..........###...#.#  planckenstein the Carver ..................#  Vine Stalker of Okawaru *..... .................>###*   Health: 43/43 ======================== #.......####.........*   Magic: 13/13 ======================== ##.....## ##..######.*   AC: 14Str: 11  ##...## #.....# *,*   EV: 0Int: 17##+## #.###.## *,*   SH: 15Dex: 21*,* #.* #..# *,*   XL:  8 Next: 99% Place: Dungeon:7*,* h&I #.**#.@#**,*   Noise: =--------  Time: 7018.0 (1.1)**,** #..........#   o) +1 short sword (drain)**,,,** ######.#####   Throw: 22 darts (poison) **,,,,,**#.#  Zot (25320) Gem (3064) *,,,,,,,*#.# ,,**,**,*******#(#   ****,**,,,,,,,,((#  *,**********###  *,*   _Okawaru accepts your kill.Training target 3.0 for Shields reached!  Training target 3.0 for Armour reached!  Your Armour skill increases to level 3!Your Shields skill increases to level 3!You need to enable at least one skill for training. h h  h. _ h4 hf h h h193 _82 h hZb71 h h; hVb60 h h hc559 h& hb48 hq ho _d - 23 poisoned darts (gained 1) h0b37 h hb26 h ho _d - 24 poisoned darts (gained 1) hb15 h h~b04 h h!o _d - 25 poisoned darts (gained 1) hz hM093 h h h827160 hc549 h h h h D48 h h hL37 h3 , h  hM L26 h  h  h  h hxL15 h  h hb04 hE h hDN2993 h h7 hC h hL82 h  h! h$b71 hz% hg' hf)b60 hR/539 h/ h1 hq3 h3L48 h4 h 6 h(8b37 h9 h: h< h;<L26 h< h@b15 hr hs h+tL82 ht hv hxb71 hy h{ h{}b60 h} h h& h^M519 hɂ h% hVL48 h hL hu hL37 h] h h4 hb26 h h hb15 h hΒ hUb04 hה h h.c693 hǙ hE hb82 h] h h h'L71 h h hz hL60 h h h*,,,,+,,,,*### #.#.# *,,,,**,,**,,*###.# **,,***+*+,,,,#...#### ##.## ,*+**,,,**,,,,#......# ##...## ,,**,,,,,**,,*##.###.# ##.....## ,,*,,,,,,,*#+**#.###.###.......#  hC,**,,,ß,,,##..*#.........##.##.## +**,,,,,,,#.Y..#####.######.##... ,,**,,,,,*#zF..'@###.# #.#####- ,,,**,,,**+#..##.....# #.# ,,,+*+***,,#***###.# 5 ,,**,,**,,,,* #.# **,,,,+,,,,* #.# ***,,,,**,,******  h}#.# Y   ice beast (asleep) ,,**,,*******,,,******* #.# F   bullfrog (asleep)  h,******* *,,,,,,,,,* #.#**** z   wight (dormant) ,*****,* *,,,*****,* *#.#,,,, hɶ 72.0 (54.0)  You open the door.  An ice beast, a wight and a bullfrog come into view. h& h h5 hkB.Y.z.FYFz h{===3.0 (55509 h h* _The bullfrog croaks. h& s,,,,**,,**,,*##..# #.# #***+*+,,,,#...#### ##.## # *+**,,,**,,,,#......# ##...## #*,,*##.###.# ##.. ,*,,#+**#.###.###.......# **,,,ß,,,##..*#.........##.##.### **,,,,,,,#..Y.#####.######.##.... ,*#.z.F'.###.# #.######**+#..##.@...# #.# +*+***,,#***####### #.# **,,**,,,,* #.# **,,,,+,,,,* #.# ,,,,**,,****** ,**,,*******,,,******* #.# ******* *,,,,,,,,,* #.#***** *****,* *,,,*****,* *#.#,,,,, ,,,,*,* **,** *,* **...,**** h  h  h  h- .Y...F h ---4.0 (1.0)48 h2  h  h.**,,**,,*##..# #.# #. ,,***+*+,,,,#...#### ##.## #. +**,,,**,,,,#......# ##...## # **,,,,,**,,*##.###.# ##.....## *,*#+**#.###.###.# ,,,ß,,,##..*#.##.##.# *,#...Y#####.######.##. **,,,,,*#....F.###.# #.# ,**,,,**+#..##..@..# #.# +*+***,,#***# hK #.# **,,**,,,,* #.# ,,,,+,,,,* #.# **,,*,,,* #.#  *,* #.#*,* *,,,*****,* *#.#,*,* **,** *,* **...,* h h h3 h hx.zYFz   wight h---537 h h h(**,,**,,*##..# #.# #.# ,***+*+,,,,#...#### ##.## #. **,,,**,,,,#......# ##...## # *,,,,,**,,*##.###.# ##.....## ,*#+**#.###.###.# ,,,ß,,,##..*#.........##.##.# ,#....#####.######.##. * h>,,,,,*#...zY.###.# #.# **,,,**+#..##.F.@.# #.# +*+***,,#***# #.# ,,**,,,,* #.# ,,,,+,,,,* #.# ,,*,,,* #.#  *,* #.#*,* *,,,*****,* *#.#,*,* **,** *,* **...,* h h  ho'Y.F hr=626 hH h^ _The bullfrog attacks as it pursues you! You block the bullfrog's attack. h°  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is lightly wounded. h1  hb w.z.Y h f9 (0.91 h  hs ? _The bullfrog hits you but does no damage. h?G  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is lightly wounded. hMG'z h/Nq7.9 (1.005 hS hV9 _You block the bullfrog's attack. x2 hb  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is moderately wounded. hdi_.z  h%jr8.8 (0.9594 ho hr6 _You block the bullfrog's attack. h Q  You barely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is moderately wounded.9.8 (1.083 hU  h 9 _You block the bullfrog's attack. x2 h7 (drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is heavily wounded. hT8d8072 h? hB6 _You block the bullfrog's attack. h8  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is severely wounded. hB91--1.7 (0.961 h? h+B, _The bullfrog hits you. h] `  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is severely wounded.2=-2.7 (1.050 hCc  he 9 _You block the bullfrog's attack. x2 hfL  very drained)You hit the bullfrog. You drain the bullfrog. Your bite misses the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage. h%h3==3.8 (1.142999 hn hq6 _You block the bullfrog's attack. hx  You hit the bullfrog.  You kill the bullfrog! hX h#.Yz   wight hr hV-,,**,,**,,*##..##.# #.# planckenstein the Carver ,***+*+,,,,#...#### ##.## #.. Vine Stalker of Okawaru *..... **,,,**,,,,#......# ##...## ### Health: 43/43 ======================== *,,,,,**,,*##.###.# ##.....##Magic: 13/13 ======================== ,,,,,,,*#+**#.###.###.......#AC: 14Str: 11  h,,,ß,,,##..*#.........##.##.##### EV: 0Int: 17 ,,,,,,,#....#####.######.##...... SH: 15Dex: 21 *,,,,,*#....'.###.# #.######## XL:  8 Next: 107% Place: Dungeon:7 **,,,**+#..##z.Y@.# #.#Noise: =--------  Time: 7084.8 (1.0) +*+***,,#***####### #.#o) +1 short sword (drain) *,,**,,,,* h'#.#Throw: 25 darts (poison) ,,,,+,,,,*#.#Zot (25253) Gem (2998) ,,,,**,,******#.# *,,*******,,,******* #.# h6gY   ice beast ***** *,,,,,,,,,* #.#******* z   wight  he***,* *,,,*****,* *#.#,,,,,,, ,,*,* **,** *,* **...,******You hit the bullfrog. You drain the bullfrog. Your bite misses the bullfrog.The bullfrog is almost dead. hThe bullfrog hits you but does no damage. _You block the bullfrog's attack.  You hit the bullfrog.  You kill the bullfrog! h6  _Okawaru accepts your kill.You have reached level 9! h*/  --more-- h[h  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 17, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity?  h;S7/474/14319 3%  hA hxU _You feel stronger. x2 hl"{  You hit the ice beast. Your bite misses the ice beast. hF*p .zThe ice beast is lightly wounded. hU+80---- h+3--527 h0 hz7H _The ice beast hits you. The ice beast freezes you. h  You hit the ice beast. Your bite misses the ice beast.The ice beast is lightly wounded. h30---------9/14 ---------616 h hH _The ice beast hits you. The ice beast freezes you! h   You barely miss the ice beast. You bite the ice beast. You drain its power.  You feel invigorated.  The ice beast is moderately wounded. h 1-----12/14=====--7.7 (0.905 h  h  h @ _The ice beast hits you but does no damage. hc!  (drained)You hit the ice beast. You drain the ice beast. Your bite misses the ice beast.The ice beast is severely wounded. hAd=2= hdk8.7 (1.0494 hk hm7 _You block the ice beast's attack. ha  You hit the ice beast.  You bite the ice beast, but do no damage.The ice beast is severely wounded.3=983 h h7 _You block the ice beast's attack. hA  very drained)You bite the ice beast, but do no damage.  The ice beast is severely wounded. _You block the ice beast's attack.hit the ice beast but do no damage. You drain the ice beast.  You bite the ice beast, but do no damage.  The ice beast is almost dead. hSC 34=9072 hH  hAK @ _The ice beast hits you but does no damage. h ;  You hit the ice beast. h5======1.5 (0.861 h h] _The ice beast is almost dead. h  You barely miss the ice beast. Your bite misses the ice beast.The ice beast is almost dead. hn6=2.5 (1.050 h ht7 _You block the ice beast's attack. hX z  You hit the ice beast.  You kill the ice beast! h[  h_ .zz   wight huc 7=3==93  hc ^ You hit the ice beast.  You kill the ice beast! _Okawaru accepts your kill.  Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!You need to enable at least one skill for training. hn /  --more-- hV  h 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0           b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   h  c - Staves   0.0   1.2  -1   n - Air Magic   4.0   5.0   0   d - Unarmed Combat   0.0   1.0   0   o - Earth Magic   0.0   1.0   0   e - Throwing   0.0   1.2  -1           h\  p - Invocations   0.0   1.0   0   f - Short Blades   4.9   1.2  -1   q - Evocations   2.0   3.6  -1   g - Long Blades   8.1   5.3  -1 +4     h          h - Armour   3.0   5.7  -2   h      i - Dodging   3.0   5.7  -2       h . j - Shields   3.0   4.8  -1       h( . k - Stealth   3.0   2.4  +3       hK l     hq          h a     h         You need to enable at least one skill.[?] Help[=] set a skill target  hb }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h6 > h + Armour 3.0 h h * Armour   3.0 h#p h - Armour   3.0 h> h + Armour 3.0 hy {TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  10.0--  --  --  --  a-z] set[-] clear selected targetcost|targets h [?25h[?0c h 20  h1"  h8 [?25l[?1c h:v4.0  -2  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h  h  hy ,,**,,**,,*##..##.# #.# planckenstein the Carver ,***+*+,,,,#...#### ##.## #.. Vine Stalker of Okawaru *..... **,,,**,,,,#......# ##...## ### Health: 37/47 ==================------  h _*,,,,,**,,*##.###.# ##.....##Magic: 13/14 ======================-- ,,,,,,,*#+**#.###.###.......#AC: 14Str: 13 ,,,ß,,,##..*#.........##.##.##### EV: 1Int: 17  hJ ,,,,,,,#....#####.######.##...... SH: 15Dex: 21 *,,,,,*#....'.###.# #.######## XL:  9 Next:  9% Place: Dungeon:7 **,,,**+#..##..z@.# #.#Noise: =--------  Time: 7093.5 (1.0) +*+***,,#***####### #.#o) +1 short sword (drain) *,,**,,,,* hw {#.#Throw: 25 darts (poison) ,,,,+,,,,*#.# h jZot (25244) Gem (2989) ,,,,**,,******#.#  h *,,*******,,,******* #.#z   wight  h ***** *,,,,,,,,,* #.#******* ***,* *,,,*****,* *#.#,,,,,,,  hP ,,*,* **,** *,* **...,******You hit the ice beast.  You kill the ice beast!  h _Okawaru accepts your kill.Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!You need to enable at least one skill for training. h9  hK  hc . _ h0  You hit the wight but do no damage. The wight hits you with a +0 mace. hp1tP: 35/46 (47)P: 12/14  h1--4.4 (0.93) Drain Gem (2988)  h6 h_9Q _You feel drained. h!  You closely miss the wight. Your bite misses the wight. h y65.4 (1.027 h  h < _The wight hits you but does no damage. h^  You puncture the wight! You bite the wight, but do no damage.The wight is heavily damaged. h`7/45=1----616 he hht _The wight hits you with a +0 mace. You feel drained. h.  You closely miss the wight.The wight is heavily damaged. h / hc/#8 h/|==705 h/ h6 h8< _The wight hits you but does no damage. h  You closely miss the wight. You bite the wight, but do no damage.The wight is heavily damaged. h9=8.3 (0.9394 hw h< _The wight hits you but does no damage. h}  You hit the wight.  The wight is heavily damaged. h~ 85/44- h~ 9/14 -----9.3 (1.083 h  h ^ _The wight hits you with a +0 mace. You feel drained. h  hn  You hit the wight but do no damage. Your bite misses the wight.The wight is heavily damaged.6-10/14==-100.2 (0.92 h h< _The wight hits you but does no damage. hx0  You hit the wight but do no damage. You bite the wight. You drain its power.  You feel invigorated.  The wight is severely damaged.7=4=========1.171 h5 h8< _The wight hits you but does no damage. h<  You hit the wight. You bite the wight.  You destroy the wight! h/%e) hj)8/46-122.060 h. h91P _Okawaru accepts your kill. h; ,**,,**,,*##..# #.# #. ,,***+*+,,,,#...#### ##.## # +**,,,**,,,,#......# ##...## *,,,,,**,,*##.###.# ##.....## * hc< ,*#+**#.###.###.# *,,,ß,,,##..*#.........##.##. *,#....#####.######.## **,,,,,*#....'.###.# #. ,**,,,**+#..##..@..# #.# ,+*+***,,#***# #.# **,,**,,,,* #.# *,,,,+,,,,* #.#  h< B*,,,,**,,****** #.# * h< *,,*,,, h= * #.#* *,* #.# hA= *,* *,,,*****,* *#.#,*,* **,** *,* **..., h D  hD #9 hE 0=- h9E U3.0 (1.0579 hJ  h O g  Things that are here: _a +0 mace; a +0 robe hb 4 hc  hf  h2l O40=481========37 h0m  hpm 3==26 h?n  hp  hq s4=15 h!r  h=s  hs z5=04 hs  hx - _You start resting. h| +8.0 (5 h| #6 h"} ==9.0 (6293 h  h^ " _HP restored. hJ,**,,**,,*##..# #.# # *,,***+*+,,,,#...#### ##.## # *+**,,,**,,,,#......# ##...## ,**,,,,,**,,*##.###.# ##.....## ,*,*#+**#.###.###.# **,,,ß,,,##..*#.##.##. **,#....#####.######.## ,**,,,,,*#....'.###.# #. ,,**,,,**+#..##.@)..# #.# ,,+*+***,,#***# #.# ,**,,**,,,,* #.# **,,,,+,,,,* #.# **,,,,**,,****** #.# ,**,,*,,,* #.#* *,* #.#*,* *,,,*****,* *#.#,*,* **,** *,* **..., hp10.0 (182 hK h hl*,,,,**,,**,,*##..# #.# *,,***+*+,,,,#...#### ##.## ,*+**,,,**,,,,#......# ##...## ,**,,,,,**,,*##.###.# ##.....## ,,* h=,*#+#*#.###.###.# ,**,,,ß,,,##..##.##.##. +**,#....#####.######.## ,,**,,,,,*#....'.###.# #.,**,,,**+#..##@.)..# #.#,+*+***,,#*** h/# #.# ,,**,,**,,,,* #.#*,,,,+,,,,* #.# ***,,,,**,,****** h[5 #.# ,,**,, h*,,,* #.# ,* *,* #.#  hd,*****,* *,,,*****,* *#.# h,*,* **,** *,* **..., h hK17 h1 ho  h" h *,,,,+,,,,*### #..# #.#  *,,,,**,,**,,*##..# #. ***,,***+*+,,,,#...#### ##+**,,#......# ##,***,,*##.###.# ### ,,,*,,,,,,,*#+#*#.###.###.......  h,,**,,,ß,,,##..##.........##.##.# *+,,#....#####.######.##.. *,,*#....@.###.# #.####,**,,,**+#..##..)..# #.#,,+*+***,,##**####### #.# *,,**,,**,,,,* #.#*,,,,+,,,,*  #.# ,***,,,,**,,****** #.# ,,,**,,*******,,,******* #.# ,******* *,,,,,,,,,* #.#*** hc|*****,* *,,,*****,* *#.#,,, h hCK26 ho0 h hJQ _There is an open door here. hK u *,,,,+,,,,*### #..# #.# *,,,,**,,**,,*##..# #.#*,,***+*+,,,,#...#### ##.## *,,*+**,,,**,,,,#......# ##...## h ,**,,,,,**,,*##.###.# ##.....,*,*#+#*#.###.###. *,,**,,,ß,,,##..##.##.##. **+**,#....#####.######.## **,,**,,,,,*#...@'.###.# #.  h I*,,,,**,,,**+#..##..)..# #.# *,,,,+*+***,,###*####### #.# **,,**,,**,,,,* h<  #.# ,****,,,,+,,,,* #.# *,***,,,,**,,****** hc m #.# *,,,**,,*,,,* #.#  h d*,,* *,* #.#  h |*,,*****,* *,,,*****,* *#.# h  h #= h k3569 _ h  h  hF **,,**,,,,*#.###..##+## *,,,,+,,,,*### #..# hB #.#  *,,,,**,,**,,*##..# #.  ****,,***+*+,,,,#...#### ## **,,*+**,,#......# ## *,,,,***,,*##.###.# ##,,*,,,,,,,*#+###.###.###.....,,**,,,ß,,,##..##.........##.##  **+,,#..@.#####.######.  **,,*#....'.###.# #.##  *,,,,**,,,**+#..##..)..# #.#  *,,,,+*+***,,########### #.# ***,,**,,**,,,,* h #.# ,,****,,,,+,,,,*  #.# **,***,,,,**,,****** #.#  *,,,**,,*******,,,******* #.# *,,******* *,,,,,,,,,* #.#* h h]j448 h# h& h# ######,,**#.#....#... **,,**,,,,*#.###..##+# *,,,,+,,,,*### #..# #.# *,,,,**,,**,,*##..# #.  ****,,***+*+,,,,#...#### ## * hR**,,*+**,,#......# ## **,,,,***,,*##.###.# ## ,*,,,,*,,,,,,,*#+###.###.###..... ***,,**,,,ß,,,##@.##.........##. **+,,#....#####.######. ** hg,,*#....'.###.# #.# h *,,,,**,,,**+#..##..)..# #.#  *,,,,+*+***,,########### #.# ****,,**,,**,,,,* hp #.# ,,,****,,,,+,,,,*  #.#  h***,***,,,,**,,****** #.#  *,,,**,,*******,,,******* #.# h537 h  h  hY4 h_ ha h e######..##+.)h.......#'h   hound (asleep) h  You open the door.  A hound comes into view. h  hВ j.hh hY t===626 h}  h b _The hound barks! _Found a short sword. h"~d# #.##.#*####.#.####. # ######,,**#.#..##...*,,**,,,,*#.####++,,,,####  *,,,,**,,##..###..#  ****,,***+*+.)..#...#### ##.#*,,*+**,,,*#....#......# ## * hg0*,,,,,*#.h## ## ,*,,,,*,,,,,,,*#@###.###.###..... ***,,**,,,ß,,,##..##.........+**,,,,,,,#....#####.#####*,,**,,,,,*#....'.###**,,,**+#..##..)..  h *,,,,+*+***,,########### ****,,**,,** ,,,*+,,,,* ***,***,,,,**,,******  h hs--715 h+ h: _The hound bites you but does no damage. _There is an open door here. hPn\  (very drained)  You hit the hound. You drain the hound.  The hound is moderately wounded.--9 (0.90 hr hu6 _You block the hound's attack. x2 h2N  You hit the hound. You drain the hound. You bite the hound, but do no damage.The hound is almost dead. h`Om8.8194 hBV hYV _The hound completely misses you. h  r  You hit the hound.  You kill the hound! h' q† h, ealth: 46/47 -4 h1- 9.8 (1.08) Gem (2963)  _Okawaru accepts your kill. h3  h5 i _Your life force feels restored. h'C M.## #..#.###.# ##. ## #.##.#*####.#.####. # ######,,**#.#..##...*,,**,,,,*#.####++,,,,####  *,,,,**,,##..###..#  hC  ****,,***+*+.)..#...#### ##.#*,,*+**,,,*#....#......# ## **,,,,,*#. ## ,*,,,,*,,,,,,,##'###.###.###..... ***,,**,,,ß,,,##..##.........+**,,,,,,,#....#####.#####**,,**,,,,,*#....'.###.# #.#. # hGD  hP  h|Q ]7=-20 hQ ,72  hQ _ h~X  h\ r _You see here a hound corpse. h_..####...#.#.###.......## ..## #..#.###.##.#.##.## .## #.##.#*####.#.##.# ## ######,,**#.#....#.. # **,,**,,,,*#.###..##+ *,,,,+,,,,#### #..# #. *,,,,**,,##..###..# #. * h9 ****,,***+*+.)..#...#### ##**,,*+**..#......# ##*,,,,**#.†###.###.# ## ,,*,,,,*,,,,,,,##'###.###.###.... ****,,**,,,ß,,,##..##.........##. **+,,#....#####.######. hf **,,*#....'.###.# #. h *,,,,**,,,**+#..##..)..# #.  *,,,,+*+***,,########### #. *****,,**,,**,,,,* #. h  hC l-161  h _ h h_ h{.'....<.......)....'..####...#.#.###.......## ...## #..#.###.##.#.##.## ..## #.##.#*####.#.##.# .## ######,,**#.#....#. ## **,,**,,,,*#.###..## * *,,,,+,,,,#### #..# # *,,,,**,,##..###..# # ****,,***+*+@)..#...#### ##**,,*+**,,,*#....#......# ##*,,,,** hB#.†###.###.# ## ,,,*,,,,*,,,,,,,##'###.###.###.. *****,,**,,,ß,,,##..##.........## * **+,,#....#####.###### * **,,*#....'.###.# # * *,,,,**,,,**+#..##..)..# # * *,,,,+*+***,,########### # h h}j250 h7 h h |##.+..#..#'#' h  h k3459 h  h ( _You open the door. h.'....<.).'.####...#.#.###.####.## #..#.###.##.#.##.## ##.## #.##.######.#.##.# ## ..## ######F.**#.#....# ## +## **,,*#.y.,*#.###..# ,* *,,,,+...,#### #..# ,* *,,,,*#..##..###..#  hke,** ****,,***+#@.)..#...#### ,****,,*+**,,,##....#......# ##,**,,,,**,,,,,##.†###.###.# ##,*,,,,*,##'###.###.### ,*****,,**,,,ß,,,##..##. ,* **+**,#....#####.y   hornet (asleep) ,* **,,**,,,,,*#....'.###.# F   bullfrog (asleep)  h",* *,,,,**,,,**+#..##..)..# ,* *,,,,+*+***,,# h!v  A bullfrog and a hornet come into view. h? h h h,$ ..yy  The hornet buzzes angrily. hA%W=====4 h%D38 h, h1x _The bullfrog moves out of view. _There is an open door here. h"m  You hit the hornet but do no damage. You drain the hornet.  Your bite misses the hornet. hw" F(drained)F   bullfrogThe hornet is lightly wounded.  The hornet stings you. hx 4--=---5.6 (0.82) Slow Gem (2957)  h h\ _You feel yourself slow down. h< &  h= You hit the hornet. You drain the hornet. Your bite misses the hornet.The hornet is moderately wounded. h? j  You feel yourself speed up. hH 9  hsI #5 hI -----7.1 (1.51) Gem (2955)  hP  h[T B _The hornet stings you but does no damage. x2 hu  You hit the hornet. Your bite misses the hornet. h2 .  The hornet is moderately wounded. h6=8.0 (0.904 h" h$4 _You block the hornet's attack. h i  You hit the hornet but do no damage. h  The hornet is moderately wounded.The hornet stings you but does no damage. h h^#7 h==9.0 (1.0093 h% hG(4 _You block the hornet's attack. h)  You hit the hornet but do no damage. You bite the hornet, but do no damage.The hornet is moderately wounded. h FF   bullfrog h0 f9 (0.98 h  hV ? _The hornet stings you but does no damage. hw  You hit the hornet but do no damage. You drain the hornet.  The hornet is moderately wounded.You block the hornet's attack. hx1very drained) hx hym30.872 hU _The hornet stings you but does no damage. h2i  You closely miss the hornet. .  The hornet is moderately wounded. hiq1.8 (1.061 hr hu? _The hornet stings you but does no damage. h  You hit the hornet but do no damage. You drain the hornet. You bite the hornet.You drain its power.  The hornet is heavily wounded. h2 n=2.7 (0.95 ha 0 hY  h! 7 _You block the hornet's attack. x2 hs  You hit the hornet.  The hornet is heavily wounded. h%  h k3.7 (1.0449 h  h ? _The hornet stings you but does no damage. ho  You hit the hornet but do no damage. You drain the hornet. You bite the hornet.You drain its power.  The hornet is severely wounded. hF F   bullfrog h&q4.6 (0.938 h hk? _The hornet stings you but does no damage. hC  You closely miss the hornet.The hornet is severely wounded. h"1. hq5.6 (1.027 h" h&7 _You block the hornet's attack. x2 hλ  You hit the hornet.  The hornet is severely wounded. h FF   bullfrog h5 6.5 (0.916 h ? _The hornet stings you but does no damage. h/  You hit the hornet.  The hornet is almost dead. h7eyF  ha8l7.405 h< h?4 _You block the hornet's attack. htN  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is lightly wounded. hV.F   bullfrog hXn8.31994 h4_ h"b6 _You block the bullfrog's attack. h  You hit the bullfrog. You drain the bullfrog. You bite the bullfrog.  You drain its power.  The bullfrog is severely wounded. h; "yy   hornet (very drained)F   bullfrog (drained) h c9.23 h֨  h0 6 _You block the bullfrog's attack. h  You hit the bullfrog. You bite the bullfrog.  You kill the bullfrog! hI  ha' .y  Okawaru accepts your kill. hV+u840.182 h1 h4? _The hornet stings you but does no damage. h  You hit the hornet. You bite the hornet, but do no damage.The hornet is almost dead. h q1.1 (1.071 h h4 _You block the hornet's attack. h1E  You hit the hornet. Your bite misses the hornet.The hornet is almost dead.You block the hornet's attack. h*F q2.0 (0.960 hK  hVO ? _The hornet stings you but does no damage. hv2 t  You hit the hornet.  You kill the hornet! h9 1. h; {303.0 (1.0  You kill the hornet! _Okawaru accepts your kill.  Training target 4.0 for Armour reached!  Your Armour skill increases to level 4!You need to enable at least one skill for training. haE /  --more-- h2  h7   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0           h18  b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   c - Staves   0.0   1.2  -1   n - Air Magic   4.0   5.0   0   d - Unarmed Combat   0.0   1.0   0   o - Earth Magic   0.0   1.0   0   hq8 ] e - Throwing   0.0   1.2  -1           p - Invocations   0.0   1.0   0   h8  f - Short Blades   4.9   1.2  -1   q - Evocations   2.0   3.6  -1   g - Long Blades   8.1   5.3  -1 +4 h9 x             h - Armour   4.0   7.1  -2       i - Dodging   3.0   5.7  -2       j - Shields   3.0   4.8  -1       k - Stealth   3.0   2.4  +3   h:                  hN:          h{:     You need to enable at least one skill.[?] Help h: G[=] set a skill target  h: }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h > h + Armour 4.0 hMA h * Armour   4.0 h%pp h - Armour   4.0 h!> j + Shields 3.0 hvTargetTarget--  --  --  --  --  --  --  --  --  --  --  hw( --  10.0--  --  --  --  a-z] set[-] clear selected target hwccost|targets h=[?25h[?0c0  h("  h. [?25l[?1c hx/v5.0  -1  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets hj hH hJ#.....'....<.......)..........'... planckenstein the Carver .....####...#.#.###.......####... Vine Stalker of Okawaru *..... ....## #..#.###.##.#.##.## ##.. Health: 47/47 ======================== ...## #.##.######.#.##.# ##. Magic: 14/14 ======================== ..## ######..**#.#....# ## AC: 14 hStr: 13 +## **,,*#...,*#.###..## EV: 1Int: 17 ,* *,,,,+...,#### #..#SH: 15Dex: 21 ,* *,,,,*#..##..###..# h XL:  9 Next: 30% Place: Dungeon:7 ,** ****,,***+#@.)..#...#### # Noise: =--------  Time: 7143.0 (1.0)  h.,,****,,*+**,,,##....#......# ## o) +1 short sword (drain)  hW,,,**,,,,**,,,,,##.†###.###.# ##. Throw: 25 darts (poison)  h,,,,*,,,,*,,,,,,,##'###.###.###.. Zot (25195) Gem (2939) ,*****,,**,,,ß,,,##..##.........# ,* **+**,,,,,,,#....#####.#####  h,* **,,**,,,,,*#....'.###.# ,* *,,,,**,,,**+#..##..)..# ,* *,,,,+*+***,,###########You hit the hornet.  You kill the hornet! _Okawaru accepts your kill. h#Training target 4.0 for Armour reached!  Your Armour skill increases to level 4!You need to enable at least one skill for training. hN h h5. _ h9% x)....####...##.######.#...####.'....<.......) h% ....'..####...#.#.###.......##..## #..#.###.##.#.##.##..## #.##.######.#.##.# ...## ######..###.#....# #+## **,,*#....##.###..# *,* *,,,,+....#### #..# *,* *,,,,*#.@##..###..#  h&  ****,,**#+#'.)..#...#### **,,*+**...#......# #*,,,,** hK& #.†###.###.# ## ,,,,,*,,,,*,,,,,,,##'###.###.###.  h}& *,*****,,**,,,ß,,,##..##......... *,* **+,,#....#####.####  h& *,* **,,*#....'.###.# *,* *,,,,**,,,**+#..##..)..# h0 -448 _ h5  h9  h. #......# #.##.## ##)....####...##.######.#...####.'....<.......)....'..####...#.#.###.......##..## #..#.###.##.#.##.##..## #.##.######.#.##.# #...## ######..###.#....# ##+## **,,*#....##.###..#  hk *,* *,,,,+.@..#### #..# **,* *,,,,##..##..###..#  ****,,**#+#'.)..#...#### *,,,****,,*+**...#......# *,,,,**#.†###.###.# #,,,,*,,,,*,,,,,,,##'###.###.### **,*****,,**,,,ß,,,##..##........  *,* **+,,#....#####.###  *,* **,,*#....'.###.# h# h`$@-5 h$D37 h, hD. hg.## #......# #.##.## .)....####...##.######.#...####.'....<.).'.####...#.#.###.####.## #..#.###.##.#.##.##  h#.....## #.##.######.#.##.# #...## ######..###.#....# *##+## **,,*#....##.###..# * *,* *,,,,+@...#### #..#*,* *,,,,##..##..###..#,** ****,,**#+#'.)..#...#### **,,,****,,*+**,,,##....#......# *,,,,,**,,,,**,,,,,##.†###.###. hz#*,,,,,*,,,,*,##'###.###.*,*****,,**,,,ß,,,##..##  h* *,* **+**,#....#####. * *,* **,,**,,,,,*#....'.###.# hY h2j626 h? hn hk n###5.##....'#....##..#+5   white imp (asleep) h$ 7  You open the door. h .55715 h r _A white imp comes into view. h~#.## #......# #.##.## .)....####...##.######.#....'....<.)..####...#.#.###. #.## #..#.###.##.#.##.##  h%#.....## #.##.######.#.##.#  ##...## ######..###.#....# **##+## ##..##....##.###..# ,* *,* #..5.@....#### #..# ,***,* #....##..##..###..#,** **##..#*#+#'.)..#...#### ,**,,,****,,#+#*,,,##....#......#  hP,*,,,,,**,,,,**,,,,,##.†###.###.# ,**,,,,,*,,,,*,##'###.###. ,***,*****,,**,,,ß,,,##..##  h~,* *,* **+**,#....#####. ,* *,* **,,**,,,,,*#....'.###.# h  hrL.5 hsj804 h` h"Q _There is an open door here. hk (magic disrupted) _A white imp comes into view. _There is an open door here.  You hit the white imp. You bite the white imp!  The white imp's magic leaks into the air.  You drain its magic.  hr The white imp is severely wounded.= hN9893 h hk7 _You block the white imp's attack. hU  You hit the white imp but do no damage.You bite the white imp, but do no damage.The white imp is severely wounded. hVf9 (0.98 hN] h_7 _You block the white imp's attack. hM  You closely miss the white imp.The white imp is severely wounded. hN m50.872 hWU  hqX 7 _You block the white imp's attack. hO  You hit the white imp but do no damage. Your bite misses the white imp.The white imp is severely wounded. hl1.761 hrV _The white imp hits you but does no damage. h  You barely miss the white imp. You bite the white imp.  You kill the white imp! hi. h ^12.650 h!! h7f _Okawaru accepts your kill. h\#.## #......# #.##.## #....)....####...##.######.#... '.'....<.) #.####...#.#.###. ## h]9.## #..#.###.##.#.##.##  ##.....## #.##.######.#.##.# ##...## ######..###.#....#*##+## ##..##....##.###..# ,,* *,* #...@'....#### #..# *,***,* #....##..##..###..# hK],** **##..###+#'.)..#... ,,**,,,****,,#+#*,,,##....#...... , h]t,*,,,,,**,,,,**,,,,,##.†###.###. *,**,,,,,*,,,,*,##'###.###.  h]*,***,*****,,**,,,ß,,,##..## *,* *,* **+**,#....#####. ,,* *,* **,,**,,,,,*#....'.###. he hSf%- h}fU3.6 (1.0429 h k hSl hHX 0)....####...##.######.#...# .'.........'....<.......)........ ##.####...#.#.####  ## #..#.###.##.#.##  ## #.##.######.#.##. ## ######..###.#....# ****##+ hY 0..##....##.###..# ,,,* *,* #....'....#### #..# **,***,* #..@.##..##..###..#,,,,,** **##..###+#'.)..#...## *,,**,,,****,,#+##,,,##....#.....,*,,,,,**,,,,**,,,,,##.†###.### **,**,,,,,*,,,,,,##'###.###  *,***,*****,,**,,,ß,,,##..##... * hY T*,* *,* **+**,,,,,,,#....##### ,,,* *,* **,,**,,,,,*#....'.### **** *,* *,,,,**,,,**+#..##..) ha  ha @-4 hFb D38 hg  hi  h? ..'.........'....<.......)....... ###.####...#.#.### # ## #..#.###.##.#.## # ## #.##.######.#.##. # ## ######..###.#....# #****##+ h1@ ..##....##.###..# .,,,* *,* #....'....#### #..# #**,***,* #....##..##..###..#  *,,,,,,** **##@.###+#'.)..#...# **,,**,,,****,,#+##,,,##....#.... ,,,,*,,,,,**,,,,**,,,,,##.†###.##  hw@ ***,**,,,,,*,,,,,,##'###.  *,***,*****,,**,,,ß,,,##..##... ***,* *,* **+**,,,,,,,#....####  h@ >,,,,* *,* **,,**,,,,,*#....'. ***** *,* *,,,,**,,,**+#..##..) *,* *,,,,+*+***,,######## h@  hJ  hJ &5 hJ D27 hxP  hR  hy'.##.FF.###+F   sky beast (asleep)F   bullfrog (asleep) h   You open the door.  A bullfrog and a sky beast come into view. hI h h%  hކ8The bullfrog gives a loud, deep croak! You hear a shout! h Fj..F   bullfrogj   gnoll bouda  A gnoll bouda comes into view. It is wielding a +0 whip. h. ht====616 h9 h:6 _The sky beast moves out of view. h&  (drained)You hit the bullfrog. You drain the bullfrog. Your bite misses the bullfrog.The bullfrog is heavily wounded. h'=---7.5 (0.905 h. h0? _The bullfrog hits you but does no damage. h   h#  h >You hit the bullfrog. Your bite misses the bullfrog. h  h j. The bullfrog is severely wounded. hv ---8.4794 h  h 6 _You block the bullfrog's attack. h  You hit the bullfrog. You drain the bullfrog.  You kill the bullfrog! h hj.j   gnoll bouda h!t59.383 h|( h+P _Okawaru accepts your kill. hl  You hit the gnoll bouda. You bite the gnoll bouda! You drain its power. hH FF   sky beastj   gnoll bouda  The gnoll bouda is severely wounded. hyd60.22 h h>B _The gnoll bouda hits you but does no damage. h  You hit the gnoll bouda but do no damage.You bite the gnoll bouda. You drain its power. hʌ .j   gnoll bouda  The gnoll bouda is almost dead. h[1.2 (1.071 h̍ hz hҗ9 _You block the gnoll bouda's attack. h(  You hit the gnoll bouda but do no damage.You drain the gnoll bouda.  You kill the gnoll bouda! h+  h\3 )FF   sky beast hq8 c 62.0 (0.86 h8 `0 _Okawaru accepts your kill. h ?  hoB h _Your Shields skill increases to level 4! h{#######...#.#.### # #### #..#.###.##.#.##.# ##.....## #.##.#### ##...## ######.... #****##+## ##..##....##.###  h3.,,,* *,* #....'....#### #**,**#....##..##..##  *,,,,,,** **##..###+#'.)..#. **,,**,,,****,,#@##,,,##... ,,,,*,,,,,*#)..F##,,,,,##.†###.## ***,**,,,,,#?...*,,,,,,,##'  *,***,***##..#*,,,ß,,,##..##... ***,* *,* ##+**,,,,,,,#....#### ,,,**,,**,,,,,*#....'.  h****,,,,**,,,**+#..##..) +*+***,,########*****,,**,,**,,,,* h.U  Found a quarterstaff and a scroll of revelation. hr3.0 (1.0519 h h{ _Your Shields skill increases to level 4!  Found a quarterstaff and a scroll of revelation. _You block the sky beast's attack.  There is an open door here.  Things that are here: _a +0 whip; a +0 leather armour; a gnoll corpse h  You hit the sky beast. Your bite misses the sky beast.The sky beast is lightly wounded.  The sky beast hits you. h 72--- h/ 2----9 (0.94 hP  h L _The confined air twists around weakly and strikes you! h+  (drained)You hit the sky beast. You drain the sky beast.  The sky beast is moderately wounded.The sky beast hits you. h39-----1------ h)j4.9 (1.038 hd h.L _The confined air twists around weakly and strikes you. h!  You closely miss the sky beast. You bite the sky beast. You drain its power.  You feel invigorated.  The sky beast is heavily wounded.40=-4======5.8 (0.927 h( h+7 _You block the sky beast's attack. h  You closely miss the sky beast. Your bite misses the sky beast.The sky beast is heavily wounded.The sky beast hits you. h37--3====--6.716 h, h h|L _The confined air twists around weakly and strikes you. hc  You hit the sky beast. Your bite misses the sky beast.The sky beast is heavily wounded. h( 9=-7.7 (1.005 hZ  hv V _The sky beast barely misses you. htN  very drained)You hit the sky beast but do no damage. You drain the sky beast.  Your bite misses the sky beast.The sky beast is severely wounded. ht$40 h/u==8.6 (0.9694 h} h7 _You block the sky beast's attack. hl  You hit the sky beast. You drain the sky beast. Your bite misses the sky beast. hnql9.583 hy h|] _The sky beast is almost dead. hI  You hit the sky beast but do no damage. You drain the sky beast.  You kill the sky beast! h F† hhy1=--42 hP70.472 h! hP _Okawaru accepts your kill. hc .# ## #..#.###.##.#.## .# ## #.##.######.#.##. .# ## ######..###.#.... .#****##+##..##....##.###.. ..,,,* *,* #....'....#### #.. ##**,***,* #....##..##..###..  hd * *,,,,,,** ####..###+#'.)..#... ***,,**,,,**##..#)##,,,##....#... ,,,,,*,,,,,*#)..,,##.†###.# ****,**,,,,,#?...,,##'###. * *,***,***##..##,,,ß,,,##..##.. ****,* *,* ##+**,,,,,,,#....### ,,,,,* *,* **,,**,,,,,*#....'. ****** *,* *,,,,**,,,**+#..##.. *,* *,,,,+*+***,,####### *,******,,**,,**,,,,* *,,,,,,****,,,,+,,,,* h]n  hn 3=-1.4 (1.061 hAo  hu  hx v _You see here a sky beast corpse. hgF#.# ## #.##.######.#.## #.# ## hFs ######..###.#.. ..#****##+#..##....##.### ...,,,* *,* #....'....#### # .##**,***,* #....##..##..### ,* *,,,,,,** ####..###+#'.).. ,***,,**,,,**##..#)##,,,##....# ,,,,,,*,,,,,*#)..†##,,,,,##.†### , hG****,**,,,,,#?.@.#,,,,,,,##'###. ,* *,***,***##..##,,,ß,,,##..##. ,****,* *,* ##+#*,,,,,,,#....##  h9G,,,,,,* *,* **,,**,,,,,*#....'. ******* *,* *,,,,**,,,**+#..##. hGs*,* *,,,,+*+***,,######  *,******,,**,,**,,,,* *,,,,,,****,,,,+,,,,* *,*****,***,,,,**,,******  hO hP4==-2 hDQK50 _ hW hX hZrt.#.# ##.....## #.##.######.#. .#.# ##...## ######..###.#.#****##+## ##..##....##.###.,,,* *,* #....'....#### # ,.##**,***,* #....##..##..### *,* *,,,,,,** ####..###+#'.)..# *,***,,**,,,**##..#)##,,,##....# h's,*,,,,,*#)..†##,,,,,##.†### *,****,**,,,,,#?@..#,##'### *,* *,***,***##..##,,,ß,,,##..## *,****,* *,* ##+#*,#.... *,,,,,,* *,* **,,**,,,,,*#....'* *,* *,,,,**,,,**+#..## *,* *,,,,+*+***,, *,******,,**,,**,,,,* *,,,,,,****,,,,+,,,,* *,*****,***,,,,**,, hz hk{n5=4== h{d3409 h7 h hEk#.#.# ##.....## #.##.######.#. #.#.# ##...## ######..###.#.#****##+## ##..##....##. #....,,,* *,* #....'....#### ,.##**,***,* #....##..##.. **,* *,,,,,,** ####..###+#'.)..# * hk?*,***,,**,,,**##..#)##,,,##....#,*,,,,,*#)..†##,,,,,##.†*,****,**,,,,,#@...#,##' **,* *,***,***##..##,,,ß,,,##..  *,****,* *,* ##+#*,#....  *,,,,,,* *,* **,,**,,,,,*#....  hl * *,* *,,,,**,,,**+#.. *,* *,,,,+*+***,, *,******,,**,,**,,,,* *,,,,,,****,,,,+,,,,* *,*****,***,,,,**,, h7v hv6=438 hv h.} h h#7 hQ==5.4 (227 h hd< _H - 2 scrolls of revelation (gained 1) h}.#.# ## ######..###.#. ...#****##+## ##..##....##.###,,,* *,* #....'....#### ,.##**,***,* #....##..##..### *,* *,,,,,,** ####..###+#'.)..#. *,***,,**,,,**##..#)##,,,##....#.  h~e,,,,,,,*,,,,,*#)..†##,,†## *,****,*#....#,,'# *,* *,***,***##@.##,,,ß,,,##.. *,****,* *,* ##+#*,,,,,,,#.. *,,,,,,* *,* **,,**#....' ******** *,* *,,**+#..## *,* *,,,,+*+***,,####*,******,,**,,**,,,,*  h~*,,,,,,****,,,,+,,,,* *,*****,***,,,,**,,******,* *,,,**,,*******,,, h,6.4 (116 h h` h6C'..#...#...+Y.##Y   ice beast (asleep)### h;L  As you open the door, it creaks loudly! huCY.Y h1D========70 hpD5 hjK hN] _An ice beast comes into view. h*p .#****##+## ##..##....##.###,,,* *,* #....'....#### #. .##**,***,* #....##..##..###. ,* *,,,,,,** ####..###+#'.)..#.. ,***,,**,,,**##..#)##,,,##....#. ,,,,,,*,,,,,*#)..†##,,†## ,****,*#....#,,'###. ,* *,***,***##..##,,,ß,,,##..##. ,****,* *,* ##@#*,,,,,,,#.. ,,,,,,* *,* *#..# h q *#....'. ******* *,* *..**+#..##. *,* #.Y..+*+***,,####*,****##..##,,**,,,,**,,,,,,####,,,,+,,,,* *,*****,***,,,,**,,*******,* *,,,**,,*******,,,****,*****,,******* *, h^s  h{ <Y. h| ------8594 h[  h Q _There is an open door here. h8&#.# ##...## ######..###.#..#****##+## ##..##....##.## ...,,,* ...'....#### .##**,***,* #....##..##..### *,,,,,,** ####..###+#'.)***,,**,,,**##..#)##,,,##....#. ,,,,,,*,,,,,*#)..†##,,,,,##.†***,**,,,,,#....#,,,,,,,##'# *,***,***##.@##,,,ß,,,##..##. ,****##'#*,,,,,,,#....## ,,,,,, h2'A#..#*,,,,,*#....' ********.Y..#*,,,**+#..##. #....+*+***,,######****##..##,,**,,,,,####,,,,+,,,,*****,***,,,,**,,***** *,* *,,,**,,*******,,,* h( h0<Y. hN1=------983 _ h7 h9 hYw #.# ##...## ######..###.#... planckenstein the Carver ..#****##+## ##..##....##.###. Vine Stalker of Okawaru *..... ...,,,* *,* #....'....#### #. Health: 47/47 ======================== .##**,***,* #....##..##..###. Magic: 14/14 ======================== ,* *,,,,,,** ####..###+#'.)..#.. AC: 14Str: 13 ,***,,**,,,**##..#)##,,,##....#.. EV: 2Int: 17 ,,,,,,*,,,,,*#)..†##,,,,,##.†###. SH: 15Dex: 21 ,****,**,,,,,#....#,,,,,,,##'###. XL:  9 Next: 42% Place: Dungeon:7 ,*[39; hjy 49m *,***,***##.@##,,,ß,,,##..##. Noise: ---------  Time: 7179.4 (0.0) ,****,* *,* ##*#*,,,,,,,#....## o) +1 short sword (drain) ,,,,,,* *,* *#Y.#*,,,,,*#....'. Throw: 25 darts (poison) ******* *,* *....#*,,,**+#..##. Zot (25158) Gem (2903) *,* #....+*+***,,######*,****##..##,,**,,,,*Y   ice beast*,,,,,,####,,,,+,,,,**,*****,***,,,,**,,*******,* *,,,**,,*******,,,* _An ice beast comes into view. _There is an open door here.  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (62% to hit) h #.# ##...## ######..###.#... planckenstein the Carver ..#****##+## ##..##....##.###. Vine Stalker of Okawaru *..... ...,,,* *,* #....'....#### #. Health: 47/47 ======================== .##**,***,* #....##..##..###. Magic: 14/14 ======================== ,* *,,,,,,** ####..###+#'.)..#.. AC: 14Str: 13 ,***,,**,,,**##..#)##,,,##....#.. EV: 2Int: 17  hr ,,,,,,*,,,,,*#)..†##,,,,,##.†###. SH: 15Dex: 21 ,****,**,,,,,#....#,,,,,,,##'###. XL:  9 Next: 42% Place: Dungeon:7 ,* *,***,***##.@##,,,ß,,,##..##. Noise: ---------  Time: 7179.4 (0.0) ,****,* *,* ##(#*,,,,,,,#....## o) +1 short sword (drain) ,,,,,,* *,* *#Y.#*,,,,,*#....'. Throw: 25 darts (poison) ******* *,* *....#*,,,**+#..##. Zot (25158) Gem (2903) *,* #....+*+***,,######*,****##..##,,**,,,,*Y   ice beast*,,,,,,####,,,,+,,,,**,*****,***,,,,**,,*******,* *,,,**,,*******,,,*  h [m_An ice beast comes into view. _There is an open door here.  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (62% to hit) hD There is an open door here.  Throw: 25 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (62% to hit)  You throw a poisoned dart. The poisoned dart hits the ice beast. hy TY( h =80.6 (1.2472 hb  h @ _The ice beast hits you but does no damage. hG  You puncture the ice beast! You bite the ice beast. You drain its power.  The ice beast is moderately wounded. h|Hp1061 hOQ hyT7 _You block the ice beast's attack. h%  You closely miss the ice beast. Your bite misses the ice beast.The ice beast is moderately wounded. h&q2.5 (0.950 h. h17 _You block the ice beast's attack. h0  (drained)You hit the ice beast but do no damage. You drain the ice beast.  You bite the ice beast. You drain its power. ha n3.44899 h  h b _The ice beast is severely wounded. h{  You closely miss the ice beast. You bite the ice beast. You drain its power.  The ice beast is severely wounded. hR39-----3--4.4 (1.038 h$ h&H _The ice beast hits you. The ice beast freezes you. h,  You hit the ice beast but do no damage. You bite the ice beast.  You drain its power. You feel invigorated.  The ice beast is almost dead. hs40=----4==527 h\ h@ _The ice beast hits you but does no damage. hE  You barely miss the ice beast. You bite the ice beast. You drain its power.  The ice beast is almost dead. hsF2==616 hMN hP@ _The ice beast hits you but does no damage. h.  You hit the ice beast but do no damage.You bite the ice beast, but do no damage.The ice beast is almost dead. hs3=705 h h7 _You block the ice beast's attack. hǑ  You hit the ice beast. You drain the ice beast.  You kill the ice beast! h} j' hڠ 4=88.3 (0.9494 h  h P _Okawaru accepts your kill. h5 ..#****##+## ##..##....##.###.,,,* *,* #....'....#### ##**,**...##..##..## ,* *,,,,,,** ####..###+#'.)..#.**,,**,,,**##..#)##,,,##.. ,,,,,,*,,,,,*#)..†##,,,,,##.†### ,****,**,,,,,#....#,,,,,,,##' *,***,***##..##,,,ß,,,##..***,* *,* ##@#*,,,,,,,#....## ,,,,,*#(.#*,,,,,*#....'. ****** h6G....#*,,,**+#..## #....+*+***,,######****,*****,,******* *,,,,  h= h#5 h ===-9.3 (1.083 hc hQ _There is an open door here. h .,,,* *,* #....'## ##**,**...##..##..## ,* *,,,,,,** ####..###+#'.)..#.**,,**,,,**##..#)##,,,##.. ,,,,,,*,,,,,*#)..†##,,,,,##.†### ,****,**,,,,,#....#,,,,,,,##' *,***,***##..##,,,ß,,,##..***,* *,* ##'##,,,,,,,#....## ,,,,,*#@.#*,,,,,*#....'. ******#....#*,,,**+#..## #....+*+***,,###### hl***##..##,,**,,,,*  ******,,,,,,,**,,*****,* *,,,*  hx h6=-9072 _ h  h( hf)7==1.3 (2561 h0 hh2` _d - 25 poisoned darts (gained 1) h##**,***,* #....##..##..###. * *,,,,,,** ####..###+#'.)..#.. ***,,**,,,**##..#)##,,,##....#. ,,,,,*,,,,,*#)..†##,,†###.# ****,*#....#,,'###.# * *,***,***##..##,,,ß,,,##..##. ****,* *,* ##'##,,,,,,,#....### ,,,,,* *,* ##..#*#....'.  h****** *,* #..**+#..##. *,* #....+*+***,,#######*,****##..##,,**,,,,* *,,,,,,####,,,,+,,,,* *,*****,***,,,,**,,** h6e*****,* *,,,**,,*******,,,** hO****,*****,,******* *,,,,, *****,,,,,,,**,,*****,* *,,,**  hj,,,,,,*,,,*,,,,,,,,,*,* **,** h ho2.3 (150 hJ h hJ/  *,,,,,,** ####..###+#'.)..#...# **,,**,,,**##..#)##,,,##....#. ,,,,*,,,,,*#)..†##,,†###.## ***,*#....#,,'###.#  *,***,***##..##,,,ß,,,##..##... ***,* *,* ##'##,,,,,,,#....#### ,,,,* *,* ##..#*#....'. ***** *,* #....#*,,,**+#..##..) *,* #...@+*+***,,########*,****##..##,,**,,,,* *,,,,,,####,,,,+,,,,* *,*****,***,,,,**,,*******,* *,,,**,,*******,,,*******,*****,,******* *,,,,,, ****,,,,,,,**,,*****,* *,,,*** ,,,,,*,,,*,,,,,,,,,*,* **,** *****,,,,,***,,***,*,* *,*3489 h=h#'#..#..+.## hu438 hx h{( _You open the door. hӖ *,,,,,,** ####..###+#'.)..#...# *,,**,,,**##..#)##,,,##....#.*,,,,,*#)..†##,,,,,##.†###.#,**,,,,,#....#,##'###.#*,***,***##..##,,,ß,,,##..##.,* *,* ##'##,#....#* *,* ##..##,,,,,*#....'.# *,* #....##,,,**+#..##..).*,* #....@#+***,,#*,****##..##..#*,,,,* *,,,,,,####,...+,,,,* *,*****,***,...#*,,****** *,* *,,,**.F##*****,,,*****,*****,,***###* *,F   bullfrog (asleep), h d**,,*****,* *,,,*  hP j  A bullfrog comes into view. ht  h٥ F.F h ====527 h  h  _The bullfrog gives a loud, deep croak! _There is an open door here. h  hO( >F. h#) U---61 hP) &6 _ h0  h2  h4  You closely miss the bullfrog. You bite the bullfrog! You drain its power.  The bullfrog is moderately wounded.The bullfrog releases a deep croak. hȱ=--7.1 (0.85 h hp6 _You block the bullfrog's attack. hQ  You barely miss the bullfrog. Your bite misses the bullfrog.The bullfrog is moderately wounded.8.0 (0.904 h hn9 _You block the bullfrog's attack. x2 h (drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is heavily wounded. h r9.0 (1.0393 hL  h ? _The bullfrog hits you but does no damage. h͟  You hit the bullfrog. You drain the bullfrog.  You kill the bullfrog! hF† h*5120082 hʲ hxP _Okawaru accepts your kill. h^ ,,**,,,**##..#)##,,,##....#...... ,,*,,,,,*#)..†##,,†###.### *,*#....#,,'###.###. * hA_ ,***,***##..##,,,ß,,,##..##..... *,* *,* ##'##,,,,,,,#....##### ,,* *,* ##..#*#....'.###. *** *,* #..**+#..##..)..  *,* #....'#+#**,,########## h_ }*,****##..##@.#*,,,,* *,,,,,,####....+,,,,* *,*****,**#....#*,,*******,* *,,,##..##*****,,,*********,*****,,**####* *,,,,,,,, **,,,,,,,**,,*****,* *,,,*****   h_ ,,,*,,,*,,,,,,,,,*,* **,**   ***,,,,,***,,***,*,* *,* * h/`   ####...####,,,,,,,,* *,* *  hh  hji r-171 hp  hVt u _You see here a bullfrog corpse. h:*,,,,,*#)..†##,,†###.###.# ,*#....#,,'###.###.# ,***,***##..##,,,ß,,,##..##..... ,* *,* ##'##,,,,,,,#....#####.#  h;,* *,* ##..#*#....'.###.# ** *,* #..**+#..##..)..#  *,* #....'#+#**,,###########*,****##..##†.##,,,,* *,,,,,,####..@.+,,,,* *,*****,**#....#*,,*******,* *,,,##..##*****,,,****** ****,*****,,**####* *,,,,,,,,, *,,,,,,,**,,*****,* *,,,***** ,,*,,,*,,,,,,,,,*,* **,** *, **,,,,,***,,***,*,* *,* *,  h7<###...####,,,,,,,,* *,* *,...,****,*** *,* *, h h-260 _ hu h hn^*,,,,,*#)..†##,,,,,##.†###.###.# **,,,,,#....#,##'###.###.# ***,***##..##,,,ß,,,##..##. * *,* ##'##,#....#####.# * *,* ##..##,,,,,*#....'.###.#  *,* #....##,,,**+#..##..)..# *,* #....'#+#**,,# *,****##..##†.##,,,,* *,,,,,,####...@+,,,,* *,*****,**#....#*,,****** *,* *,,,##..##*****,,,*,*****,,**####* *,* ,**,,*****,* *,,,*****,* ,*,,,*,*,* **,** *,* * hE,,,,,***,,***,*,* *,* *,*...####,* *,* *,*......,****,*** *,* *, h h,k3579 h͙ hn5+#..##F...#'...o##..###o   orc warrior (asleep)F   bullfrog (asleep) hv  You open the door.  An orc warrior and a bullfrog come into view. hxw h.F..o.oF hh====448 h hB _The orc warrior shouts! The bullfrog croaks. h5  You hit the bullfrog. You bite the bullfrog. You drain its power.  The bullfrog is moderately wounded. hNdo.  h=---537 hB hB _The bullfrog hits you but does no damage. x2 h  You hit the bullfrog. You bite the bullfrog! You drain its power.  The bullfrog is almost dead. h,do.  h---626 h h6 _You block the bullfrog's attack. h x  You hit the bullfrog.  You kill the bullfrog! h  h Fo. h- 57  You hit the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill.  Training target 5.0 for Shields reached!  Your Shields skill increases to level 5!You need to enable at least one skill for training. h /  --more-- h" h%M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0       hI&S     h&3 b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   c - Staves   0.0   1.2  -1   n - Air Magic   4.0   5.0   0   d - Unarmed Combat   0.0   1.0   0   o - Earth Magic   0.0   1.0   0   e - Throwing   0.0   1.2  -1           p - Invocations   0.0   1.0   0   h,' f - Short Blades   4.9   1.2  -1   q - Evocations   2.0   3.6  -1   g - Long Blades   8.1   5.3  -1 +4     hu'         h - Armour   4.0   7.1  -2       h' i - Dodging   3.0   5.7  -2       j - Shields   5.0   7.1  -1       k - Stealth   3.0   2.4  +3           hA(                 hh(    You need to enable at least one skill.[?] Help h(G[=] set a skill target  h([/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h([!] training|cost|targets hQZ> h + Armour 4.0 hGTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  10.0 hL--  --  --  --   ha-z] set[-] clear selected target h܄ccost|targets h_[?25h[?0c h*0  h  [?25l[?1c5.0  -2  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets hH  h`*,,,,,*#)..†##,,,,,##.†###.###.# planckenstein the Carver **,,,,,#....#,,,,,,,##'###.###.## Vine Stalker of Okawaru **.... ***,***##..##,,,ß,,,##..##....... Health: 47/47 ======================== * *,* ##'##,,,,,,,#....#####.## Magic: 14/14 ========================  hr* *,* ##..##,,,,,*#....'.###.# AC: 14Str: 13 * *,* #....##,,,**+#..##..)..# EV: 2Int: 17*,* #....'#+#**..########### SH: 15Dex: 21*,****##..##†.##....# hXL:  9 Next: 55% Place: Dungeon:7*,,,,,,####...@o....# hܚMNoise: =--------  Time: 7207.0 (1.0)*,*****,**#....##..##****o) +1 short sword (drain) h*,* *,,,##..##***#*,,,******* Throw: 25 darts (poison) ***,*****,,**####* *,,,,,,,,,* Zot (25131) Gem (2875)  h:Y,,,,,,,**,,*****,* *,,,*****,*  hh,*,,,*,,,,,,,,,*,* **,** *,* o   orc warrior *,,,,,***,,***,*,* *,* *,* ##...####,,,,,,,,* *,* *,*  h###......,****,*** *,* *,,You hit the bullfrog.  You kill the bullfrog!  h_Okawaru accepts your kill.Training target 5.0 for Shields reached!  hқYour Shields skill increases to level 5!You need to enable at least one skill for training. h&5 h, h,. _ h4d  h~d f8 (0.80 hLk  hm { _You closely miss the orc warrior. You block the orc warrior's attack. hލ4  (drained)You hit the orc warrior. You drain the orc warrior. You bite the orc warrior.  You drain its power.  The orc warrior is moderately wounded. hTr8.8 (1.0294 h h9 _You block the orc warrior's attack. huS  You hit the orc warrior but do no damage.You bite the orc warrior, but do no damage.The orc warrior is moderately wounded.9.7 (0.983 h{ h~9 _You block the orc warrior's attack. h8very drained)You bite the orc warrior, but do no damage.  The orc warrior is moderately wounded. _You block the orc warrior's attack.hit the orc warrior  You drain the orc warrior.  The orc warrior is heavily wounded. h'm10.672 h hA9 _You block the orc warrior's attack. h  You hit the orc warrior but do no damage.You drain the orc warrior. You bite the orc warrior. You drain its power. h l1.561 h  h d _The orc warrior is severely wounded. h)n  You hit the orc warrior but do no damage.The orc warrior is severely wounded. hn l2.450 hnv  h${ 9 _You block the orc warrior's attack. hoS  You hit the orc warrior but do no damage.You drain the orc warrior. You bite the orc warrior.  You kill the orc warrior! h-]e) h7ar613.2 (0.869 hf hiP _Okawaru accepts your kill. h,,,,,*#)..†##,,,,,##.†###.###.# # *,,,,,#....#,##'###.###.#,***##..##,,,ß,,,##..##.  *,* ##'##,#....#####.#  *,* ##..##,,,,,*#....'.###.#  *,* #....##,,,*#+#..##..)..#  *,* #....'#+#*#..###  *,****##..##†.##....#  *,,,,,,####....@....#  *,*****,**#....##..##****  *,* *,,,##..##**##*,,,* ,*****,,**####* *,* *,,,*,*,* **,** *,* ,,,,,***,,***,*,* *,* *,* ...####,* *,* *,*......,****,*** *,*[3 h%47m *, h hy-4.2 (1.048 hK h¼  There is an open door here.  Things that are here: _a +0 war axe; a +0 plate armour; a bullfrog corpse h*,,,,,*#)..†##,,,,,##.†###.###.# *,,,,,#....#,##'###.###.*,***##..##,,,ß,,,##..## * *,* ##'##,#....#####. * *,* ##..##,,,,,*#....'.###.# * *,* #....##,,,*#+#..##..)..# *,* #....'#+#*#..### *,****##..##†.##....# *,,,,,,####...@)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,**,*****,,**####* *,* ,**,,*****,* *,,,*****,* ,*,,,*,*,* **,** *,* *,,,,,***,,***,*,* *,* *,* ##...####,* *,* *,#......,****,***  h%N[34m*,* * hu h-537 _ h  h7 h X,**,,,**##..#)##...#......# ,*#)..†##.†###.###. ,**,,,,,#....#,,,,,,,##'###.###.# ,***,***##..##,,,ß,,,##..##...... ,* *,* ##',,#....#####.# ,* *,* ##,,*#....'.###.# ** *,* #....##,,,*#+#..##..)..# *,* #....'#+#*#..########### *,****##..##†@##....# *,,,,,,####....)....#  *,*****,**#....##..##****  *,* *,,,##..##**##*,,,***** ****,*****,,**####* *,,,,,,,,, *,,,,,,,**,,*****,* *,,,*****,  hf F,,*,,,*,,,,,,,,,*,* **,** *, **,,,,,***,,***,*,* *,* *,####,,,,,,,,* *,* * h  h j626 h  h  hM##.F...##$...o.[#)..ßo.$.........#..'F   sky beast (asleep)o   orc wizard (asleep)o   orc (asleep) h  h  You open the door.  A sky beast, an orc wizard and an orc come into view. h h- hl';.F..ooFoo h(t===715 ha2 h.B _The orc wizard shouts! The orc shouts! _Found a dagger, 30 gold pieces and a robe. h` o,**,,,**##..#)##,,,##....#...... ,,*,,,,,*#)..†##.....##.†###.###. *,**,,,,,#....#$.F...[##'###.###. *,***,***##..##)..ßo.$##..## *,* *,* ##'##,...o.|#....#####. ,,* *,* ##..##.....##....'.###.* *,* #....##...*#+#..##..).. *,* #....'#'#*#.. hxa < *,****##..##@.##....# *,,,,,,####....)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,  ****,*****,,**####* * **,**,,*****,* *,,,*****,*,,,*,*,* **,** **,,,,,***,,***,*,* *,* *#...####,* *,* * hc  hd  he  hzr W..o.oo   orc wizardo   orc hZs t---804 h  hQ   h _Found a twisted jewelled staff. _You see here a bullfrog corpse. h85*,,,,,,** ####..###+#'.)..#...## *,,**,,,**##..#)##,,,##....#.... ,,, h52*#)..†##.....##.†###.### **,**,,,,,#....#$.....[##'###.###  *,***,***##..##)..ß..$##..##... **,* *,* ##'##,..o..|#....##### ,,,* *,* ##..##...o.##....'.### **** *,* #....##...*#+#..##..). *,* #....@#'#*#..######### h5G *,****##..##†.##....# *,,,,,,####....)....#  h5 *,*****,**#....##..##****  h6z *,* *,,,##..##**##*,,,****  h#6 ****,*****,,**####* *,,,,,,, ***,,,,,,,**,,*****,* *,,,**** hB6f ,,,,*,,,*,,,,,,,,,*,* **,* h6* ****,,,,,***,,***,*,* *,* hC hD---9193 _ h>N hQQ _There is an open door here. h(c  h0d r2082 _ h2j  hLl  h hoo   orc h2K17 hV1 h h h hroo   orc wizard h {o   orc h5=2.1 (0.9 hD60 hƱ h  h/_You closely miss the orc. Your bite misses the orc. You block the orc's attack. h|Z  hZ  he }FoF   sky beasto   orc wizardo   orc hf f9 (0.85 hzr  h(u k _You closely miss the orc. You block the orc's attack. h. h. h9..o   orc h:R3.9 (1.04 h: 59 hC h8Fj _You barely miss the orc. You block the orc's attack. h  You hit the orc. You drain the orc. You bite the orc.  You kill the orc! h h hIFoF   sky beasto   orc wizard hj438 h hP _Okawaru accepts your kill. h`5  You hit the sky beast. You drain the sky beast. Your bite misses the sky beast. h4C. (drained)  The sky beast is moderately wounded. hCq5.8 (0.927 h7M hO7 _You block the sky beast's attack. h   You closely miss the sky beast. You bite the sky beast. You drain its power. h! oo   orc wizard  The sky beast is heavily wounded. hq6.8 (1.016 h  hP7 _You block the sky beast's attack. h\  You hit the sky beast. You drain the sky beast. You bite the sky beast.  You kill the sky beast! h )o   orc wizard  Okawaru accepts your kill. h **The orc wizard points at you and mumbles some strange words. hb @). hЃ r7705 h;  h A _The magic dart hits you but does no damage. ha#,,**,,,**##..#)##,,,##....#...... ,,*,,,,,*#)..†##.....##.†###.### *,*#....#$.....[##'###.###. *,***,***##..##)..ß..$##..##..... *,* *,* ##'##,.....|#....##### ,,* *,* ##..##.....##....'.###.  h#j*** *,* #....##...*#+#..##..)..  *,* #....'#'#*#..##########*,****##..##@.##....# *,,,,,,####....)....# *,*****,**#.o..##..##*****,* *,,,##..##**##*,,,***** h $****,*****,,**####* *,,,,,,,, **,,,,,,,**,,*****,* *,,,***** ,,,*,,,*,,,,,,,,,*,* **,**  hk$***,,,,,***,,***,*,* *,* * ####...####,,,,,,,,* *,* * h& h2:o. h~3%- h3N8094 h= hJm _Items here: ) [ ††. h"  You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is moderately wounded. h y=9.7 (0.983 hx  h A _The orc wizard hits you but does no damage. h  You closely miss the orc wizard.The orc wizard is moderately wounded. h9* h)q (invisible)  The orc wizard gestures wildly while chanting. h]9o hr====30.7 (1.07 h2 h hH _The orc wizard flickers and vanishes for a moment. h , magic disrupted)The orc wizard gestures wildly while chanting.flickers and vanishes for a moment.hit the orc wizard but do n hEo damage.You bite the orc wizard!  The orc wizard's magic leaks into the air.  You drain its magic. h<=--- h4j1.5 (0.861 hΩ hc _The orc wizard is severely wounded. hĢ  You hit the orc wizard but do no damage.You drain the orc wizard.  You kill the orc wizard! hB f) h 8---2.5 (1.050 hh  h  hM P _Okawaru accepts your kill. hgN,,,** ####..###+#'.)..#...#### ,**,,,**##..#)##...##....#......# ,*,,,,,*#)..†##.....##.†###.###.#  hh,**,,,,,#....#$.....[##'###.###.# ,***,***##..##)..ß..$##..##..... ,* *,* ##'##?.....|#....#####.#  hqh$,* *,* ##..##.....##....'.###.# ** *,* #....##...##+#..##..)..*,* #....'#@#*#..###########*,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##****  hh *,* *,,,##..##**##*,,,********,*****,,**####* *,,,,,,,,,  hh*,,,,,,,**,,*****,* *,,,*****, ,,*,,,*,,,,,,,,,*,* **,** *,  hh~**,,,,,***,,***,*,* *,* *, h&t ht.-3 huE449 h~ h _Found a scroll of blinking. _There is an open door here. h 4***,* #....##..##..###..# ,,,** ####..###+#'.)..#...#### **,,,**##..#)##...##....#......# *,,,,,*#)..†##.....##.†###.###.# **,,,,,#....#$.....[##'###.###.## ***,***##..##)..ß..$##..##....... * *,* ##'##?.....|#....#####.# * *,* ##..##.....##....'.###.# * *,* #....##.@.##+#..##..)..# *,* #....'#'###..########### h~ *,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##****  *,* *,,,##..##**##*,,,******* ***,*****,,**####* *,,,,,,,,,*,,,,,**,,*****,* *,,,*****,* ,*,,,*,,,,,,,,,*,* **,** *,* h/  h e-43 h &8 _ h  h  h%t  *,* #....'....#### #..# **,* #....##..##..###..# ,,,** ####..###+#'.)..#...#### **##..#)##...##....#......#  ht ,,,,,*#)..†##.....##.†###.###.# ,,,,,#....#$.....[##'###.###.### **,***##..##)..ß..$##..##........  ht  *,* ##'##?.....|#....#####.###  *,* ##..##...@.##....'.###.#  hu *,* #....##...##+#..##..)..#  *,* #....'#'###..########### h-u *,****##..##).##....#  *,,,,,,####.)..)....# hYu   *,*****,**#....##..##****  huu } *,* *,,,##..##**##*,,,*******  hu **,*****,,**####* *,,,,,,,,,*,,,,,**,,*****,* *,,,*****,* h  h j527 h  h?  h|#+## ##..##....##.###..# ,* #....'....#### #..# *,* #....##..##..###..# ,,** ####..###+#'.)..#...#### **##..#)##...##....#......# ,,,,*#)..†##.....##.†###.###.# ,,,,,#....#$.....[##'###.###.###  h}<*,***##..##)..ß..$##..##......... *,* ##'##?....@|#....#####.#### *,* ##..##.....##....'.###.# *,* #....##...##+#..##..)..# *,* #....'#'###..########### *,****##..##).## h}....# *,,,,,,####.)..)....# h~h *,*****,**#....##..## h.~****,* *,,,##..##**##*,,,****** h~* *,*****,,**####* *,,,,,,,,,* hf hj616 h{ h hC..####..###.#....# ## +## ##..##....##.###..# # ,* #....'....#### #..# * #....##..##..###..# ** ####..###+#'.)..#...#### **##..#)##...##....#......# *#)..†##.....##.†###.###.# ,,,,#....#$.....[##'###.###.### ,***##..##)..ß..@##..##......... ,* ##'##?.....|#....#####.##### ,* ##..##.....##....'.###.# ,* #....##...##+#..##..)..# ,* #....'#'###..########### ,****##..##).##....# ,,,,,,####.)..)....# ,*****,**#....##..##****[39;4 h؄}9m ,* *,,,##..##**##*,,,******* h705 h. h8.5 (20994 hd h? _You now have 278 gold pieces (gained 14). h x#+..##....##.###..# *,* #....'....#### #..# *,* #....##..##..###..# ,,** ####..###+#'.)..#...#### ,,,**##..#)##...##....#......#,,*#)..†##.....##.†###.###.#,,#....#$.....[##'###.###.# *,***##..##)..ß...##..##....... *,* ##'##?....@|#....#####.### *,* ##..##.....##....'.###.# *,* #....##...##+#..##..)..# *,* #....'#'###..########### *,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,******* *,*****,,**####* *,,,,,,,,,* h 7 9.5 (183 hxb+## ##..##....##.###..# # ,* #....'....#### #..# ,* #....##..##..###..# ** ####..###+#'.)..#...#### #**##..#)##...##....#......# #*#)..†##.....##.†###.###.# ##.#....#$.....[##'###.###.###. ,***##..##)..ß...##..##.# ,* ##'##?.....@#....#####.# ,* ##..##.....##....'.###.# ,* #....##...##+#..##..)..# ,* #....'#'###..#  hM,****##..##). ,*****,**#. ,* *,,,##  h4072 h% hHv _You see here a staff of alchemy. h ho&1 hD61 h]  hF_k - a staff of alchemy hsw {#+## ##..##....##.###..# *,* #....'....#### #..# *,* #....##..##..###..# ,,** ####..###+#'.)..#...#### ,**##..#)##...##....#......# ,*#)..†##.....##.†###.###.# ##,#....#$.....[##'###.###.### *,***##..##)..ß...##..##. *,* ##'##?....@.#....#####. *,* ##..##.....##....'.###.# *,* #....##...##+#..##..)..# *,* #....'#'###..# *,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,* *,*****,,**####* *,* h  h j250 hT  h  hj #+## ##..##....##.###..#  *,* #....'....#### #..# **,* #....##..##..###..#,** ####..###+#'.)..#...#### *,,,**##..#)##...##....#......# ,*#)..†##.....##.†###.###.# *,,,,,#....#$.....[##'###.###.### **,***##..##)..ß...##..##  *,* ##'##?...@..#....#####.  *,* ##..##.....##....'.###.#  *,* #....##...##+#..##..)..#  *,* #....'#'###..#  *,****##..##).##....#  *,,,,,,####.)..)....#  *,*****,**#....##..##****  *,* *,,,##.[40 h& um.##**##*,,,* **,*****,,**####* *,* hB  h 3439 hQh*##+## ##..##....##.###..# * *,* #....'....#### #..#*,* #....##..##..###..#,** ####..###+#'.)..#...#### * ht*,,,**##..#)##...##....#......# *,,,,,*#)..†##.....##.†###.###.# *,,,,,#....#$.....[##'###.###.*,***##..##)..ß...##..## * *,* ##'##?..@...#....#####. * *,* ##..##.....##....'.###.# * *,* #....##...##+#..##..)..# *,* #....'#'###..#  *,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,* *,*****,,**####* *,*  h hj438 h h_ hĥ*##+## ##..##....##.###..# ,* *,* #....'....#### #..# ,***,* #....##..##..###..#,** ####..###+#'.)..#...#### ,**,,,**##..#)##...##....#......# ,*,,,,,*#)..†##.....##.†###.###.# ,**,,,,,#....#$.....[##'###.###. ,***,***##..##)..ß...##..## ,* *,* ##'##?.@....#....#####. ,* *,* ##..##.....##....'.###.# ** *,* #....##...##+#..##..)..# *,* #....'#'###..# *,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,*,*****,,**####* [3 h].4m*, hͮ527 h h h*5X*##+## ##..##....##.###..# ,,* *,* #....'....#### #..# *,***,* #....##..##..###..#,** ####..###+#'.)..#... ,,**,,,**##..#)##...##....#...... ,,*,,,,,*#)..†##.....##.†###.###. *,**,,,,,#....#$.....[##'###.###. *,***,***##..##)..ß...##..## *,* *,* ##'##?@.....#....#####. ,,* *,* ##..##.....##....'.###.* *,* #....##...##+#..##..).. *,* #....'#'###..  *,****##..##).##....# h5 *,,,,,,####.)..)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,,  ****,*****,,**####* * hD hFj616 htz h{ hQ*##+## ##..##....##.###..#,* *,* #....'....#### #..# **,***,* #....##..##..###..# *,,,,,,** ####..###+#'.)..#... *,,**,,,**##..#)##...##....#,*,,,,,*#)..†##.....##.†###.### **,**,,,,,#....#$.....[##'###.###  *,***,***##..##)..ß...##..## **,* *,* ##'##.#....#####,* *,* ##..##.....##....'.### h* *,* #....##...##+#..##..) *,* #....'#'###.. *,****##..##).##....# *,,,,,,####.)..)....# *,*****,**#....##..##**** *,* *,,,##..##**##*,,, ****,*****,,**####* * h h!j705 h hR>8.5 (2894 _M - a scroll of blinking h\, RM ##...## ######..###.#.. ****##+## ##..##.## ,,,* '....#### *,***,* #....##..##..###..# ,,,,** ####..###+#'.)## *,,**,,,**##..#)##...##....#.....  h, ,,,*,,,,,*#)..†##.....##.† **,**,,,,,#....#$.....[##'###.###  *,***,***##..##@..ß...##..##.... **'##.......#....## ,,,#..##.....##....'.### ****##...##+#..##..). h- *,* #....'#'###..#########. h$- . hD- . hJ  hM o9.5 (183 hW  hD[ O _You see here a +0 dagger. h/r M##.....## #.##.#####  ##...## ######..###.#.. ****##+## ##..##.## ,,,* '....#### *,***,* #....##..##..###..#  hr ,,,,** ####..###+#'.)## *,,**,,,**##..#)##...##....#..... ,,,*,,,,,*#)..†##.....##.† **,**,,,,,#....#@.....[##'###.###  *,***,***##..##)..ß...##..##.... **'##.......#....## ,,, hWs =#..##.....##....'.### **** *,* #....##...##+#..##..)... h̓ 5072 _ h7  h/ 1.5 (261 h  h ? _You now have 294 gold pieces (gained 16). h4 hu hL hW hL50 h h h"M429 h# hD& h* h. h.L38 hS3 h8 h; h;627 h; hJ= h@ hD hD616 hD hK hO@  There is an open door here. h'S hSS05 _ hwU hW h=Z hmZM794 h\ h` hc h d-8 hNd3 hf h8nH  There is an open door here.  hnnThings that are here:  a +0 war axe; a +0 plate armour; a bullfrog corpse h si72 _ h.u h4x61 h h h{ hL50 ha h h: h{M419 h h hb38 h] h7 _You open the door. h hD27 ht hN@  There is an open door here. hx h-1 hP&6 _ h hL h hD05 h7 hn h hE694 h hN hb83 hi hs72 h@  There is an open door here. h hS61 _ h h h h650 h hE  h ht hM409 hl h _a +0 war axe; a +0 plate armour; a bullfrog corpse _You open the door. _There is an open door here. _There is an open hVGdoor here.  Things that are here:  a +0 mace; a +0 robe h3 hS38 _ h h h hL27 h  hk# h_% h%D16 h& h) hK+ h+L05 h- h. hc/ h/M594 h-0 h1 h3 hH4D83 h:5 h7 h:C7 hA:2 h: h= hX? h?L61 h@ hcC hE hE650 hF h)G hBJ hLN4799 h%M hM hO h!Rb38 hS h]V hgX hXL27 hZ hn\ hd16 hf hgL05 h=i hl hn hnM494 h6p hwq h t h@tL83 hu hw hzb72 h{ h} h hǀL61 h h hm h650 hƆ hχ hމ hC4 h 89 h؍ h h h-3 h8 hK h h.a##<# *,*****,********,,, ##.###**** *,,,*,,,,,,,,,,,,,, ......,,,* ***,*,********,,,,, ##.###**,* **,,,* *,,,,,,  h##.# *,* #**,*,###** **,,,*, ...# *,* #.,*,.j.,,* **,*** #### *.* #.#*#.#**,* *,*  h*.## #..#.#* *,* *,*  hҞ*..# #.#@#####.# ##+##  h*#.# #.........# ##...##  h ######.# ###.####### ##.....  hQ# #......# #.##.## ##.......  h####...##.######.#...####....... '....<.......)..........'........ j   gnoll (asleep) ####...#.#.###.......####........  h# #..#.###.##.#.##.## ##.......#.##.######.#.##.# ##.....# hѢ094.5 (43.0) hCk.jj hQ5.5 (442 h7 h5 h-s _A gnoll comes into view. It is wielding a +0 flail. hC..# *,,,*,,,* <# *,***##,******** #.###**** *,,,*..,,,,,,,, .....,,,* ***,#.******* # hD.###**,* **,..* *,,,,,, #.# *,* #**,*.###** **,,,*,, ..# *,* #.,*,...,,* **,***# ### *.* #.###j#**,* *,* # hD*.## #..#@#* *,* *,* #*..# #.#.#####.# ##+##  *#.# #.........#  hE.##  ######.# ###.#########  #......# #.##.##  hEEZ# ###...##.######.#...####.  hhE....<.......)..........'. ###...#.#.###.......####..#..#.###.##.#.##.## ##.. hN hnO}=6.5 (1.0)16 hV hfY3 _You block the gnoll's attack. hFwB  (very drained)  You hit the gnoll. You drain the gnoll.  The gnoll is heavily wounded.705 hޅR _The gnoll hits you but does no damage. h%  You barely miss the gnoll.The gnoll is heavily wounded. h% r8.4 (0.9394 h+  h,. < _The gnoll hits you but does no damage. hɀ  You hit the gnoll. You bite the gnoll. You drain its power.  The gnoll is severely wounded. h q9.4 (1.083 h  h9 3 _You block the gnoll's attack. h"  You hit the gnoll.  The gnoll is severely wounded. hy#s300.3 (0.972 h#* h,< _The gnoll hits you but does no damage. h J  You hit the gnoll. Your bite misses the gnoll.The gnoll is almost dead. hJ[1.3 (1.061 hJ hCR hBU3 _You block the gnoll's attack. hr  You hit the gnoll.  You kill the gnoll! hFe) hr9250 h hP _Okawaru accepts your kill. h4 h hH _No target in view! hG4 h h hK## ***,*,*** ** .# *,,,*,,,* **,,,* <# *,##*##,******** .###**** *,..*..,,,,,,,, ....,,,* ***.#.******* .###**,* ##...* *,,,,,,,* . h# *,* #*#.#.##### **,,,*,,, .# *,* #.,#....jj# **,***# ## *.* #.###@#**,* *,* #.*.## #..#.## *,* *,* #.*..# #.#.#####.# ##+## #. h+ *#.# #.........# ###.######.# ###.#########.  #......# #.##.## #. jj 2 gnolls (1 polearm, asleep) ##...##.######.#...####.  h=...<.......)..........'. ##...#.#.###.......####... hp 0  2 gnolls come into view. hI hF jjjj   gnoll sergeant (polearm, wandering)j   gnoll  The gnoll shouts! x2 h' ====3.3 (1479 ha   2 gnolls come into view.The gnoll shouts! x2 _The gnoll moves out of view.  A gnoll sergeant comes into view. It is wielding a +2 spear of venom.Things that are here: _a +0 flail; a gnoll corpse h5;n    <# *,##*## *,..*.. ***.#. ##...*  *,* #*#.#.#####  *,* #.,#....jj#  *.* #.###@#**j* *,*  *.## #..#.## *,* *,*  h;z*..# #.#.# ##+##  *#.# #...   ###    < h;) hXx    <# *,##*## *,..*.. ***.#. h ##...*  *,* #*#.#.#####  *,* #.,#....jj#  h $ *.* #.###@#**j* *,*  *.## #..#.## *,* *,*  *..# #.#.# ##+##  h1`*#.# #...   hWF ###    h}A <) h4 h h d _There are monsters nearby! hc *,,,* * # #**,*,*** ** # #.,,*,,,* **,,,** # *.##*##,********,,,,,* ###**** *,..*..,,,,,,,, . h..,,,* **#.#.******* ###**,* ##...* *,,,,,,,** # *,* #*#.#.##### **,,,*,,,, # *,* #.,#..@.jj# **,***### # *.* #.###)###j# *,* #. h*.## #..#.## *,* *,* #.#*..# #.#.#####.# ##+## #.# h *#.# #.........# ###.# ######.# ###.####### h4]##.# #......# #.##.##  hg#.# jj 2 gnolls (1 polearm) #...##.######.#...####. ha# ..<.......)...'. h_^jj) h?----438 _ hp h hK*,,,* ***  #**,*,*** **,**  #.,,*,,,* **,,,**  *.##*##,*,,,,,***** *,..*..,*,,,* **#.#.*,***,* ##...* *,**,  *,* #*#.#.##### **,,,*,,,,*  *,* #.,#...@jj# **,***###,  *.* #.###)###j# *,* #..,*.## #..#.## *,# *,* #.#**..# #.#.#####.# ##+## #.#**#.# #.........# ##...###.#*.# ###.# ##.....##.#* ......# #.##.## ##.#.#* ...##.######.#... hK####.# .<.).'.=---527 _The gnoll sergeant barely misses you. You block the gnoll's attack. h  You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.6.1 (0.86 h  h  h _The gnoll sergeant barely misses you. The gnoll completely misses you. hG  You completely miss the gnoll sergeant. Your bite misses the gnoll sergeant.The gnoll sergeant is lightly wounded. h-7.0 (0.9 hD15 hH h;c _You block the gnoll sergeant's attack. The gnoll hits you but does no damage. h~a  , drained)You hit the gnoll sergeant but do no damage.You drain the gnoll sergeant. You bite the gnoll sergeant. You drain its power.The gnoll sergeant is heavily wounded. h[a90 h hZ _You block the gnoll sergeant's attack. You block the gnoll's attack. hH O very drained)The gnoll sergeant is heavily wounded.You block the gnoll's attack.  You bite the gnoll sergeant, but do no damage.  The gnoll sergeant is heavily wounded. h i + Dodging 3.0 hTargetTarget--  --  --  --  --  --  --   h--  --  --  --  --  10.0--  --  --  --  --  a-z] set[-] clear selected targetcost|targets h=[?25h[?0c0  h "  h [?25l[?1c5.0  -2  Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets hB  h**,,,****planckenstein the Carver#**,*,*****,**Vine Stalker of Okawaru **....#.,,*,,,***,,,** Health: 47/47 ========================*.##*##,********,,,,,** Magic: 14/14 ======================== ##**** *,..*..,,,,,,,,,,,,,,,* AC: 15 h'%Str: 13 ..,,,* **#.#.********,,,,,,,** EV: 2Int: 17 ##**,* ##...* *,,,,,,,**, SH: 15Dex: 21*,* #*#.#.##### **,,,*,,,,* XL:  9 Next: 73% Place: Dungeon:7*,* #.,#...@).# **,***###, Noise: =--------  Time: 7313.4 (1.0)*.* #.###)###j# *,* #.., o) +1 short sword (drain)*.## #..#.## *,# *,* #.#* Throw: 25 darts (poison) hj*..# #.#.#####.# ##+## #.#* Zot (25024) Gem (2769) *#.# #.........# ##...###.#* #####.# ###.####### ##.....##.#* j   gnoll (polearm)  h ......# #.##.## ##.......#.#* ...##.######.#...####..........## .<.......)..........'............You kill the gnoll!Okawaru accepts your kill. _You block the gnoll's attack.  Training target 5.0 for Armour reached!  Your Armour skill increases to level 5!You need to enable at least one skill for training. h h hr . _ hk *,,,* *** #**,*,*** **,** #.,,*,,,* **,,,** *.##*##,*,,,,,** **** *,..*..,* .,,,* **#.#.*,**, #**,* ##...* *,**,**,* #*#.#.##### **,,,*,,,,**,* #.,#....@.# **,***###,**.* #.###)###j# *,* #..,*.## #..#.## *.# *,* #.#*,*..# #.#.#####.# ##+## #.#*.*#.# #.........# ##...###.#*..# ###.####### ##.....##.#*.# #.##.## ##.#.#*###.######.#...####.# <.).'. h%  hr& 5--438 h8-  hc4 _The gnoll hits you with a +0 spear. _Items here: )) [ ††. hUj  , very drained)  You hit the gnoll. You drain the gnoll. Your bite misses the gnoll.The gnoll is heavily wounded.5.2 (0.87 h h3 _You block the gnoll's attack. h0  You hit the gnoll. You drain the gnoll.  You kill the gnoll! hëf) h6=-46.1 (0.926 h h}P _Okawaru accepts your kill. h+j #**,*,*****,#.,,*,,,* **,,*.##*##,********,, **** *,..*..,,,,,,,,,,* ,,,* **#.#.**********, **,* ##...* *,,,,,,,**,  *,* #*#.#.##### **,,,*,,,,***,* #.,#....).# **,***###,*,*.* #.###)###@# *,* #..,,,*.## #..#.## #.# *,* #.#*,**..# #.#.#####.# ##+## #.#*.* hj *#.# #.........# ##...###.#*.# ###.# ###.####### ##.....##.#*. ....# #.##.## ##...#*# .##.######.#...####...###......)..........'.... .#.#.###.####. hr  h s p7==- hs T7.1 (1.015 hy  h  Things that are here: _a +0 spear; a gnoll corpse h2q *,,,*  * #**,*,*** ** #.,,*,,,* ** *.##*##,******** #**** *,..*..,,,,,,,,* .,,,* **#.#.********,,,,,,,* #**,* ##...* *,,,,,,,**, *,* #*#.#.##### **,,,*,,,,** *,* #.,#....@.# **,***###,* *.* #.###)###)# *,* #..,, h r *.## #..#.## #.# *,* #.#*, *..# #.#.#####.# ##+## #.#*.  *#.# #.........# ##...###.#* ####.# ###.####### ###.#* .....# #.##.## ###.#*###.######.#...####### <.......)....' hy hz-804 _ hC h _Items here: )) [ ††. hى hPwPick up what? 39/52 slots (_ for help)  h\Hand Weapons (select all with ))a - a +0 club  b - a +2 spear of venom Armour (select all with [)c - a +0 scale mail Carrion h a gnoll corpse h݌a gnoll corpse [Up|Down] select[Esc] exit  hLetters toggle [.|Space] toggle selected[top] h|  ha*,,,****planckenstein the Carver#**,*,*****,**Vine Stalker of Okawaru **....#.,,*,,,***,,,**Health: 47/47 ========================*.##*##,********,,,,,** Magic: 14/14 ======================== #**** *,..*..,,,,,,,,,,,,,,,** AC: 15Str: 13 .,,,* **#.#.********,,,,,,,**, EV: 2Int: 17 #**,* ##...* *,,,,,,,**,* SH: 15Dex: 21 h *,* #*#.#.##### **,,,*,,,,** XL:  9 Next: 74% Place: Dungeon:7*,* #.,#....@.# **,***###,* Noise: ---------  Time: 7318.1 (0.0)*.* #.###)###)# *,* #..,, o) +1 short sword (drain)*.## #..#.## #.# *,* #.#*, Throw: 25 darts (poison) h6*..# #.#.#####.# ##+## #.#*. Zot (25020) Gem (2764) *#.# #.........# ##...###.#*.  h^####.# ###.####### ##.....##.#*.  .....# #.##.## ##.......#.#*# h  ..##.######.#...####..........###  <.......)..........'.............  hDŽYou kill the gnoll! _Okawaru accepts your kill.Things that are here: _a +0 spear; a gnoll corpse  h_Items here: )) [ ††.  Okay, then. h4 h h. _ hF:4 h; hB hD hK193 _ hLb82 hN hP h>Ub71 hW hY h\b60 h)_ hc h!f hffM559 hg h>j hlox48 h+p hub37 h1w hz hV| h|L26 h~ h hs hL15 h  h? hFb04 h hR h hLM093 h h h h)L82 hœ h hjr hH##### #..@# *** 30.1 (12.0) # #*#.#.### **,** # #.),#...# **,,,** # #.#####.#######*,,,,,* ###**** #...#..........,,,,,,, ...,,,* **#.#.########.,,,,,,* ###**,* ##...# *,,,,,,,**  h3X# *,* #*#.#.##### **,,,*,,,, # *,* #..#....).# **,***### h hp1.1 (1371 hͪ hC_Okawaru accepts your kill.  Things that are here: _a +0 spear; a gnoll corpse _Items here: )) [ ††. _Found a spear. ht4 hu hy hz h4{L60 h hh hAc549 h| h- h\b48 h֋ hۍ hEL37 h h h=  You see here a +0 spear. h hS26 _ h hc h hӬL15 h h hBb04 hF hs h hO49993 h} hϾ hJ hL82 h@ hH hF hL71 hX h h`b60 hZ h h c539 h h hL48 hP h h hb37 h h hzb26 h? h h hL15 h h hfb04 hR hM h` hM893 h h hb82 h h[  hb71 hZ h hCb60 h h h h,M529 hr h= hl hL48 h h# h#b37 h$ h% h'b26 h( h* h+-x15 h]/ h|0b04 h 1 hi4 h5 h5M793 hh6 hk8 hP:b82 h: h< h=b71 h> h? h&B hlBL60 hC h]D hE hEM519 hF hNH hO## .# ### .### ##.## ...# ##...## ##.########.....## .................### .########.......##.#*  hdO'.# #.......##.#,** ##### ##...#...@#**,*  hPS..).# ##.######.#,***** ##)# #.# #..5..,,,,* #.# #.# #.##.##**,* .# ##+## #.#*.# *,*.# ##...###.#*.## *,* 5   white imp (asleep)## ##.....##.#*..##*,# .## ##.......#.#*#..##.# ..####..........###...#.# hhT{ 63.1 (32  A white imp comes into view. hY5.5 hZ====4.1 (3348 h~_ h,b+ _The white imp shouts! hz h{=---5.1 (1.0)37 h  hۃ _You hit the white imp but do no damage. You block the white imp's attack. h7  You closely miss the white imp.You bite the white imp, but do no damage. h~---626 hѦ h$7 _You block the white imp's attack. h&H  You hit the white imp but do no damage. Your bite misses the white imp. hLm  The white imp gestures at you. h h39-----2----=715 h hO1 _The puff of frost hits you! h\ (magic disrupted)  The white imp gestures at you. _The puff of frost hits you!  You hit the white imp. You bite the white imp.  The white imp's magic leaks into the air.  You drain its magic. You feel invigorated.  The white imp is severely wounded. h40=----4====-8 hD04 hԲ hɴ7 _You block the white imp's attack. h  You hit the white imp. Your bite misses the white imp.The white imp is almost dead. h 1=-9693 hM  h  7 _You block the white imp's attack. hB z  You hit the white imp.  You kill the white imp! hJ 2. hM 2=70.0 (0.982 hS  hU P _Okawaru accepts your kill. hT4 h[ h\H _No target in view! h4 h$ h% hG3=71 _ hB 4=====605=5096=487==37 h  h  h  hH L26 hy  hB h hb15 h h hL04 h# h h h_=593 hj hk h hL82 h h h h(b71 h h h@L60 h hC  h!d5699 h! h" h# h#L48 h:$ h& h'b37 h( h) h* h*L26 h* hA, h- hT-L15 h- h/ h/ h<0L04 h|0 h\2 h3c493 h74 h5 h6b82 h 7 h/8 h9 h9L71 hW: h; h<b60 ho= h>@R  There is a stone staircase leading down here. hAj589 _ hGB hC hDb48 hE hE h:Gb37 hG hrI h~J hJL26 h$K hcL hM hjNb15 hO hPb04 hQQ hkR hS hSM393 hnT hU hW h]WL82 hW h0Y hfZb71 hZ[ hJ\ h]b60 h^ hf_ h`c579 hoa hb hcb48 hvd h&n hJob37 ho hbs ht h5uL26 hv hx hvzb15 h{ h} h( hlL04 h h hO hM293 h: h* hΉb82 h hZ h hL71 h h h hГL60 hz hz h h`M569 hߘ h h b48 hk hN7 _You open the door. h hL37 h h@  There is an open door here. h h9S26 _ h h h$b15 h hd hb04 h_ h h}c193 hy hе hxb82 h h hƺ hĻb71 hμ hb60 h hÿ hBc559 h h6 h8b48 h~ h h"b37 h h hb26 hL h h+b15 h h h-b04 h h h~ hM093 h# hY h hb82 h h h@L71 h h hrx60 h h h"M549 h h{ h hL48 h h h hL37 h_ h4 h  hIL26 h h h{b15 h h hb04 h h h h"N8993 h hy h hL82 h0 h hx71 h3 hob60 h h h1 hwM539 h hT heb48 h: h h hL37 h3 h/ h hL26 h h  hh b15 h.  hm  hb04 hb h h4c893 h h h9 h}L82 hb h hfb71 h% h/ ha hL60 h2 h h6! h!M529 h$" hi# h$ h%L48 h& h' h(b37 h) hW+ hz-b26 h- h/ hB1b15 h2 h3 hK5b04 h$6 h7 h[:M793 h: h; h< h= h'>L82 h ? h? hSA hAL71 hB hnC hQD hDL60 hD hE h*Gc519 h6H hH h Jb48 hJ hL hR,,,,,,,*,* ##.## #.# ##....# *,,***,*,* #.# #.# #.....# #,,,,,,,,* #.# #.####....# .,****,*** #.# #.........# #** *,* #.# #######.### # ***,* #.# #.# # *,,,* #.# *#+#*  hS # *,*** #.# **,,,** # *,** #@#**** **,,,,,*-464.0 (94.0) # *,,** #.....# **,,,,,,, #***,,,********###...#***,,,,,,,, +,,,,,,,,,,,,,,,,,..>...+,,,,,,,, #**,,,,,*********,,.....*,,,,,,,, # *,,,,,,,* *,*..##.**,,,,,,,  # hTu *,,,***,* *,**.#*,***,,,,,*  # *,,,* *,* **,**.#*,* **,,,**  # *,*,***,* *,,,,,**,* **+***  hyY h#Z-5.0 (9537 h^ h`; _Found a stone staircase leading down. h J hM  h; b26 h 15 hA b04 h  hS  h  h) M693 h  h  h  h L82 h  h  h  ht L71 h  hh R  There is a stone staircase leading down here. h *,*** #.# #.........# * #.# #######.### *,* #.# #.# ,,* #.# *#+#* *** #.# **,,,** * ** #.##### **,,,,,** * ,** #.....# **,,.,,,,** * ,,*****######...####....,,,,,** ,,,,,,.........>@..'....,,,,,+,,, ,,,***######.......#....,,,,,**** ,,,,,* #.#..##.#*,,.,,,,** * ,***,* #.##.#*W#**,,,,,** * ,* *,* *#.*#.#*,# **,,,** * h6 ,***,* *..,..#*,* **+******** W   phantom (dormant) ,,,,,* *..*###*,* *,*,,,,,,, ,,,*** *,,* *,* *,*,****** **,* *,,*****,* **,*,****** h 271.0 (6.0) h W.W h o2.0 (760 h  h Z _A phantom comes into view. h,* #.# #######.### ,* #.# #.# ,* #.# *#'#** ** #.# **..,** ** * #.##### **... he*,#.....# **....*,***######...####....**,,,,.........>...'.+,,,,***######.....@.#....,,,,,**** h=,* #.#..##W#*,,.,,,,** *, ***,* #.##.#*.#**,,,,,** *, * *,* *#.*#.#*.# **,,,** *, ***,* *..,..#*.# **+********, ,,,,* *..*###*.# *,*,,,,,,,, h,*** *,,* *.# *,*,****** *,* *,,*****.# **,*,******, * hB},* ***,,,,,,,,* **,,,,,,,,,,, hI=3.0 (1 hbE509 hz h45 _You block the phantom's attack. hǮ a  You barely miss the phantom. hB j448 hٻ T _The phantom hits you but does no damage. hK  You closely miss the phantom. You bite the phantom, but do no damage. h"L f9 (0.93 hR  hT 5 _You block the phantom's attack. h`  You hit the phantom.  The phantom is lightly damaged. hq5.9 (1.027 h h\5 _You block the phantom's attack. hB  You barely miss the phantom.The phantom is lightly damaged. hq6.8 (0.916 h hp> _The phantom hits you but does no damage. hd  You barely miss the phantom. You bite the phantom! You drain its power.  The phantom is heavily damaged. hPeq7.8 (1.005 hj h]m5 _You block the phantom's attack. h  You miss the phantom.The phantom is moderately damaged. hh,***######.......#....,,,,,****, ,,,,* #.#..##§#*,,.,,,,** *,  h(***,* #.##.#*.#**,,,,,** *, * *,* *#.*#.#*.# **,,, ***,* *..,..#*.# **+******* ,,,,* *..*###*.# *,*,,,,,,, ,,*** *,,* *.# *,*,** *,* #..#####W# **,*,****** *,* **#. **,,,,,,,,,, *,* *,...[..#### *,,,,,***,,, * h ,* *,#.###,* ****>,,,***,* *,* *,*,***,****,,,,,,,,,,,* ,,* *,*,,,,,,,,,,*****, *** *,*****,****** ^ *,*****,* *,,,,,,, h*,,,,,,,* *** ********* hG h6-3--8.7 (0.9594 h h^ _The phantom hits you. The phantom blinks! You blink. Found a scale mail. hG  . You completely miss the phantom. You bite the phantom! You drain its power.  You feel invigorated.  The phantom is severely damaged. hH 7=4==9.7 (1.083 hlN  hQ 5 _You block the phantom's attack. h8 V  You miss the phantom. You bite the phantom! You drain its power.  The phantom is almost destroyed.8072 h  h 5 _You block the phantom's attack. h   You completely miss the phantom. You bite the phantom.  You destroy the phantom! hA1. hr9161 h h|P _Okawaru accepts your kill. hqL4 h%T hZUH _No target in view! hm4 hn hq hs h{50 _===4599 h%} hM hk,***######.#....,,,,,****,* #.#..##.#*,,.,,,,** * ,***,* #.##.##.#**,,,,,** * ,* *,* *#.*#.##.# **,,,** * ,***,* *..,..##.# **+*,* *..*####.# *,* h,*** *,,* #.# *,*,****** **,* #..#####.# **,*,******  *,* **#..# **-3.7 (2  hƇ *,* *....[..#### *,,,,,***  *,* *.#.###.* ****>,,,***,** **,* *,*,**#.**** hz,**,* *,*,,,(.,,,,,*****,****** hDs* *,****#.****** *,,,,,^ *,****#.* * *,,,,,..* hwS  * h hD-4.7 (338 hd hӖ% _Found 8 stones. hmX4 hZ h^ h` hAaL27 hii16 hk h6nb05 hp hr htc494 hv hNx hyb83 hm{ hq} hG***,* #..,..##.# **+****#..*####.# *,*,,,,,,, ,,,*** #..* #.# *,*,***** **,* #..#####.# **,*,*****  *,* ###........# **,,,,,,,,,,  *,* #....[..#### *,,,,,***  *,* #.#.###.# ****>,,,***, h@#*,#.###.####....,,,,,,, ,,,#...(.@....#****,******9.7 (5 ***,#####.###### *,,,,,^ *,****#.# *,,,,,,, *,,,,,..# ****** *****#### hp        hE  h>90.7 (672 hR h9 _Found an escape hatch in the floor. hĄ  h]  hP  h  h>  h1 6150 h 4893827 h b16 h  h  h  h L05 h  h  h,  h^ M394 h  h  hH  h L83 hi  hb  h  hO L72 h3  h  h  hA L61 hM  h  h  h L50 h  h  h c479 h  hK  hY  h L38 h  h&  h L27 h  h,  h  hI  h{ L16 h  h  hl b05 h  h B  You see here a +0 scale mail. h  h2 T294 _ h6  h  hx  h L83 h  hK  hT C7 h 2 h  h  hF  hy L61 h  h  hM  h L50 h  h  h  h M469 h  hJ  h b38 hf  h  h(!  hf! L27 h"  h$  hE&  hx& L16 h'  hM+  h- b05 h.  ha/  h0 c194 h1  h\3  h4 b83 h.5  he7  h: b72 h];  h? P  There is an escape hatch in the floor here. hIA  hA S61 _ hB  hD  hG b50 hwH  hK  hL c459 hN  hP  h)R  h{R L38 hS  hrU  h W b27 h4X  hOZ  h[ C1 hB\ 6 h\  hd ?.#####.# #.#..,,,,,,***,** .# #.# #.#.#*****,* *,* .#####.# ##.#.####**,***,* .......# ##........,,,,**,* .[..#### #.....#**,,,,,,,,* ###.# ####>...###.#*,,****  hd ###.####...........#*,,* ..(......#####.######..# ###.###### #..@..^...# ###.# #.........# ....# ########### #####   hyk 1526.7 (36.0) hk p7.7 (3705 hp  hHs . _N - a scroll of identify h 4 h  h+  h  h 09483 h  h  h L72 h  h6  h. b61 h  h%  h  h L50 h{  ht  h  h M449 hX  h  h4"  hu" L38 h"  h$  h &  h& L27 h%'  h)  h7*  h* L16 h)+  h.  h>/  hr/ 605 h/  h00  h6 7994 hX8  h8 -8 h8 3 ho9  h:  hO<  h< L72 h>  h2?  h@ L61 hA , hA  hB C5 hC 0 hJC  hD  hE  h%F M439 hG  hVI  h`J C3 hJ 8 h+K  hWM  hN  hN L27 hpO  hP  h/R  hoR L16 hS  hT  hV b05 h\W  hY  h[ c894 h\  hd 8372 hKe  h g b61 hh  hj  hPk  hl b50 hm  htn  hn M429 h8o  hJq  hq  hr L38 hPr  hs  ht  h8t L27 ht  h:u  hDv  hsv -1 hv 6 h&w  hx  hz b05 hz  h|  h} c794 h~  h~  h  h# L83 hـ  h  hA  h L72 h;  h  hˇ b61 hI  he  h  h݋ D50 h9  h  hȎ  h M419 h  h  h  h8 638 hn  hݒ  hD  h~  h L27 h  hS  hǙ  h  h) D16 hb  h  h0  h L05 h(  h  hl  h M694 hٞ  h  hU  h L83 h  h  h;  hn L72 h  ht  h  h@ D61 hk  h@  h"  hc L50 h  h  h  h[ M409 hګ  h  h  hM L38 hۯ  h  h  hԳ L27 h  h)  h b16 hָ  h  hл b05 h  h  hT c594 h0  h  h b83 h  h6 , h L72 h  h @  There is an open door here. h  h -6 h &1 _ h  h  h  h L50 h  hx  h  h2 N4499 h  h  hZ  h D38 hE  h@  h  h L27 h!  h  h0  h L16 hE  h  h  h b05 h 494 hD  h L83 h  h  h b72 h  h @  There is an open door here. h  h1 S61 _ h  h  ho  h L50 h  h  h.  h` M489 h@  hR  h b38 hp!  hi$ %   h$ -There is a stone staircase leading down here. h&  h& S27 _ h'  ha)  h*  h* L16 h+  hE4 05394 h5  h7 b83 hH8  h9  h; b72 h;  h=  h> b61 h?  h@  hA C5 h>B 0 hB  h!G  hH  hMH M479 hH  hJ  hL b38 hL  h6N  hO b27 h P  hQ  h`S b16 hT  heU  h W b05 hW  hY  hZ c294 h[  h^  h_b C8 hb 3 hc  hg  hi  h j L72 hk  hdo  hq b61 h6s  hu  hjw b50 hx  h0|  h}  h,~ E469 hZ  h$  h b38 hԃ  hޅ  h b27 h  hw  h b16 h  h  h b05 h  h  h  h M194 h(  h  hW b83 hY  hŝ  h b72 hA  h/  ha b61 h  hǩ  h: b50 hV  h  hٶ  hZ M459 h  hI  h b38 h}  h  h b27 hH  h  h 21605 hR M094 h  h  h b83 h"  h  hI b72 h  h4  h  h L61 h  h L50 hm  h  h1 K _H - 3 scrolls of revelation (gained 1) h  hW M449 h  h  hx38 hy h, hD27 hT hY  h( ******,* *,***,***##..##)..ß... *,****,* #F# ##'##....... *,,,,,,* #.# ##..##.....# ******** #.# #....##...## #.# #....'#'###. #.##*###..##).##.. #..,,,.####.)..).. #.#***#.###....##. #@# #...##..####  h! ***** ####.#####..#*#####  *,,,******#.......##..#####.#  *,*,,,,.....#...#.........#.#  *,,,***#####.....###..###.#.#  **,**########...####........# F   marrowcuda (dormant)  *,*##########.......####.###  *,*##########.####### #.#  #.*##########.##### ###.# h$2635.7 (108.0) h!t.FF h"p6916 h) h,] _A marrowcuda comes into view. hr8  )  #.#   #F#   #.#  #.#  #.##) #..)..) #.# #@#  ***** ####.#  ...  #...#.........#.#  ......#.#  ##...##...#  ##....###  #.####### #.#   ###.#  h5a  )  #.#   #F#   #.#  #.#  #.##) #..)..) #.# #@#  ***** ####.#  ...  #...#.........#.#   hO......  ##...##...#  ##....  #.####### #.   ###. h4 h hta _A marrowcuda is nearby! h  )  #.#   #F#   hu #.#  #.#  #.##) #..)..) #.# #@#  ***** ####.#  ...  #...#.........#.#  ..... hF.#.#  ##...##...#  ##... hb.###  #.####### #.#   ###.#  h7c  )  #.#   #F#   #.#  h7D #.#  #.##) #..)..) #.# #@#  ***** ####.#  ...  #...#.........#.#  ......  h7 ##...##...#  ##....   h 8#.####### #.   ###. h? hC@ hF hiIa _A marrowcuda is nearby! h  )  #.#   #F#   #.#  h]/ #.#  #.##)  h)#..)..) #.#  h#@#  ***** ####.#  ...  #...#.........#.#  ..... h*F.#.#  ##...##...#  ##... hX:.###  #.####### #.#   h( ###.#  h7M  )  #.#   #F#   #.#  #.#  #.##) #..)..) #.#  hM#@#  ***** ####.#  ...  #...#.........#.#  ...... hN  ##...##...#   h0Ng##....   h[N#.####### #.   hN= ###. h@V hV h\ h^`a _A marrowcuda is nearby! hO,,,**,****,**,,,,,#....#......[******,* *,**#.#**##..##)..ß****,* #.'##.......,,,,,,* #F# ##..##.....********##...## #....'#'#########..##).## h=.....####.)..).***#.###....##. #.# #...##..####**** ####.#####..#*####,,******#.......##..####*,,,,.....#...#.........,,,***#####.....###..###.#**,**...####........##.......####. hW###*,## #. h3 h:.F hh hZ#7 hY.0)05 _ h h h ,,,,,,,,*,,,,,*#)..†##.....#,,,**,****,**...,,#....#......[******,* *,**#.#**##..##)..ß****'##.......,,,,,,* #.# ##..##..... hf ******** #F##...## #....'#'#########..##).##.....####.)..).####.###....##. #.# #...##..####**** ####.#####..#*####,,******#.......##..####*,,,,.....#...#........ h ,,,***#####.....###..###.#**,**...####..............####.### h]  h  h P.F hF l86994 hM  h  h''**,****,**...,,#....#......[*****,* *,**#.#**##..##)..ß... *,****,* #.# ##'##....,,,,..##.....#******....##...# '#'###.F######..##).##.......####.)..)#####.###....## #...##..####***** ####.#####..#*##### ,,,******#.......##..#####.*,,,,.....#...#......... hP,,***#####.....###..###*,**########...####....... *,*##.......####.######### # h h!'P.F h'j983 hC/ h_0 hn*****,* *,**#.#**##..##)..ß... *,****,* #.# ##'##....,,,,..##.....#******....##...# '#'###.#####..##).##.F.....####.)..).#####.###....## hA #...##..####***** ####.#####..#*##### ,,,******#.......##..#####.*,,,,.....#...#.........,,***#####.....###..###*,**########...####....... *,*##.......####.####.####### ##. ## hl hP.F hcL407 hȣ2 hw h h  You hit the marrowcuda. You bite the marrowcuda! You drain its power.  The marrowcuda is heavily damaged. h r=161 h?  hC ; _You block the marrowcuda's attack. x2 h:   You barely miss the marrowcuda.The marrowcuda is heavily damaged.250 hN _You block the marrowcuda's attack. h   You hit the marrowcuda but do no damage.Your bite misses the marrowcuda.The marrowcuda is heavily damaged. hk3439 h h,W _The marrowcuda barely misses you. hgM_The marrowcuda barely misses you.  You hit the marrowcuda but do no damage.You bite the marrowcuda. You drain its power.  The marrowcuda is heavily damaged. h4.6 (0.938 _The marrowcuda barely misses you. h  You barely miss the marrowcuda.The marrowcuda is heavily damaged. hl5.527 h h E _The marrowcuda bites you but does no damage. x2 hm  You closely miss the marrowcuda.The marrowcuda is heavily damaged. hn l6.416 hu  h;x B _The marrowcuda bites you but does no damage. h >  You hit the marrowcuda but do no damage.Your bite misses the marrowcuda.The marrowcuda is heavily damaged.7.305 hg  hu 8 _You block the marrowcuda's attack. h/M_You block the marrowcuda's attack.  You hit the marrowcuda but do no damage.You bite the marrowcuda, but do no damage.The marrowcuda is heavily damaged. hc8.24 h h\8 _You block the marrowcuda's attack. h3  You closely miss the marrowcuda. You bite the marrowcuda. You drain its power.  The marrowcuda is severely damaged. hx5m9.1893 hv=N _You block the marrowcuda's attack. hDFF 2 marrowcudas (1 summoned)The marrowcuda is severely damaged. _You block the marrowcuda's attack.  You hit the marrowcuda.  The marrowcuda is almost destroyed.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast! h[3--50.082 h: hB _The marrowcuda bites you but does no damage. h  You hit the marrowcuda.  The marrowcuda is almost destroyed. hBF. hmf8 (0.87 hT h8 _You block the marrowcuda's attack. hg   h^h   hh 7You hit the marrowcuda. You bite the marrowcuda.   hj ,You destroy the marrowcuda! hk :Okawaru accepts your kill. hl  h+w $. hw § hx ! h z821.8 (1.061 hJ  h   h  h1 ?_The marrowcuda disappears in a puff of smoke! h  h h^4 h#b50 h--429 hL hL38 h3 hb27 h hD h{4==16 hK h4 _Magic restored. h2b05 h hr hc794 h h| h83==72 hF hC6 hl1 h h hb50 h hl hc419 h h  h[b38 h hn hb27 hn h hb16 h} hZ h h6L05 hu h h?c694 h$ h h/b83 h h8 h,b72 h hL hb61 hy h& hVb50 h h hc409 hf h h h^b38 h h' hL27 hY h h h+L16 h hP  h b05 h;  h hc594 hO h hb83 hw h hsb72 h h hb61 hI hw hb50 h h! h"d4399 hP# hn% h& hr&L38 h& h( h)C2 hN*7 h* h, h.b16 hx/ h{1 hD3b05 h4 hS6 h7c494 h8 hI: h;L83 h< h< h > h?b72 h[@ h0B hSCb61 hD hE hGb50 hG hH hIc489 hJ hK hL h"ML38 hM hgPR  There is an escape hatch in the ceiling here. hQ hRS27 _ hS hV h*[ hf[L16 h\ h^ h=`b05 h#a hc hfc394 hg hh hjb83 hk hm ho hoL72 hp hr hLtb61 h!u hz  #...##########...#### #   #...###########+##### #   ##.############.#### #.   #.# ***,******#.   h{#.# *,,,,,,,,,**  ####<#### ***##,*,,,,,*,*  #.......# *,..#.#,***,*,*   ho{#.##.##[39;49m.###.....#,* *,*,*  #,*#.....@%...#,*,***,*,**-   *,*####.#######,*,,,,,*,,,  h{  *,* #.# *,*******,**   *,****#.# *,*******,*   *,,,,,..# *,,,,,,,,,*   ******### *********** h{       h+|E  h7 #...#...#### #. #...#+##### #.# ##.#.#### #.# #.# ***,******#. #.# *,* ####<#### *####,*,,,,,*,*  #.......# *...#.#,***,*,*  #.##.##.###.....#,* *,*,*  #,*#......@...#,*,***,*,*  h*,*####.#,*,,,,,*, *,* #.# *,*,* *,****#.# *,*,*   ******### *  hw1701.8 (50.0) h:-2.8 (5150 h[ h _You see here the quill talisman "Fusip" {rPois}. h h h h h h479 _38 hi hb27 h h% h b16 h  h'  hb05 h h h h M294 h h hZb83 hi h hb72 hf! h_# hL&b61 h' h+ h-b50 h/ h0 h2 hU2M469 h2 h4 hs5b38 hj6 h7 h8b27 hz9 h: h;b16 h< h@ hBb05 hnC h F h Hc194 hI hK h8Mb83 hM hO h;Qb72 hQ hR hS hTL61 hgT h=V hI^#########...#### #...# *.# ## ##########+##### #.#.#**,# #.. ##########.#### #.#..,,,* #..###.#######...,,*** #.........#****,* #.. ## #####.#.....#.# *,* ###.. .# #...#.#.###.#.# *,* #.... .###.....#.# #.#.# *,* #.#.# ...%...#.#.#*#.#@#****,* #.#.#21.8 (19 .#######.#..,..#....)..# #.#..  h^2.# #.###*###.####### #.### .# #.#*****#.# #.### .# #..,,,,,..# #.... ## ###*****### ##### hd hdp2.8 (2050 hi hk$ _Found a spear. hJ h hc459 h%38 h he hL27 h h( hb16 hT h h]b05 h h ha hM094 h hj hL83 h/ h h* h hL72 hg h hb61 h^ h  h  hN L50 h  h  hc449 h hP=  You see here a +0 spear. hhi38 _ h h h h L27 h  h}! h'"b16 h" h $ h$b05 h-& h' h)d5994 h* hN, h-b83 h. h1 h3C7 h$42 h4 h6 h8b61 h9 h'= h >b50 h> hy@ hhAc439 hA hB hDb38 hD hK hL hYLL27 h5M hxN hHOb16 hO h~R hSb05 h;T hgV hWc894 hX hZ h*\b83 h\ hW_ hOab72 hb hd hNfb61 hig h/i hkb50 hk hl hmc429 hKn hp hAqb38 hJr hs h;ub27 hx hz h{ h$|L16 h| h~ h? hL05 h  hu hH hM794 h h9 hnb83 h hA hb72 h hr hb61 h hH h+ hyL50 h h h"c419 h h0 hϟb38 hw h hz hĢL27 hs h hNb16 h h hb05 h h h׵c694 hQ h hb83 h h hb72 h h hb61 hU h+ hL50 h, hf hc409 h h~ h|b38 hF hl h1b27 h ho hb16 h h h L05 hP h  h h h(M594 h h hL83 hP hJ h hP hL72 he h h hL61 h h h h&L50 h h~4299 h_ *,.........###.........####...#  *,.#.# ##.......## #..#  *,* #.#.# ##.....## #.##*,* ***#.#.# ##...## #####*,* *,,....#######+## ##..##  *,***,*#.......# #.# #....'  *,,,,,,,,.####.###.# #....#  *****,***,* #......## ####..# *,,,**,**#.@##...####..#)##. h*,,,..Y.....#.....##)..†# *,,,##.####.##.....#....#... ******,* #.###.#####..##).. *,***#.# #.# ##'## *,,,,..# #.# ##..##.. Y   ice beast (asleep) *****### #.# #....##. #.# #....'#' #.######..##). h0-83.8 (61 hp.YY hXp4.8 (6238 h h3] _An ice beast comes into view. h      *,* #.#.#   *,*    *,* #####+##  ..# #.#  ##.###.#   #......##  #.@##.) *,,,...Y....#.....##)..† *,,,##.####.##..  #.###.) *,***#.# #.#  *,,,,..# #.#  *****### #.#  #.#  h7- #.) hr     *,* #.#.#   *,*    *,* #####+##  ..# #.#  ##.###.#   #......##  #.@##.) *,,,...Y....#.....##)..† *,,,##.####.##..  #.###.) hDs1*,***#.# #.#  *,,,,..# #.#  *****### #.#  #.#  #.) hcz4 hF hta _An ice beast is nearby! h~6*****#.'.'....<...*,.........###..##.*,######.#.# ##..#..#.#*,* #.#.# ##..#.##.*,* ***#.#.# ##...##*,* *,,....#######+## ##..##.*,***,*#.......# #.# #....'.*,,,,,,,,.####.###.# #..*****,***,* #..@...## ####..###*,,,**,**#..##...####..#) h3*,,,...Y....#.....##)..†#*,,,##.####.##.....#....#..******,* #.###.#####..##)..ß*,***#.# #.# ##'##..*,,,,..# #.# ##..##..*****### #.# #....##..#.# #....'#'# hǀ huQ.Y haV5.8 (1.0)2 h&7 _ h h hV*****#.'.'....<. *,.###.####...#.# *,######.#.# ##.## #..#.# *,* #.#.# ##.....## #.##.# *,* ***#.#.# ##...## ######. *,* *,,....#######+## ##..##.  hP*,***,*#.......# #.# #....'. *,.####.###.# #....##. *****,***,* #...@..## ####..###+*,,,**,**#..##...####..#)##.*,,,....Y...#.....##)..†##.*,,,##.####.##.....#....#.******,* #.###.#####..##)..ß.*,***#.# #.# ##'##.*,,,,..# #.# ##..##. hM*****### #.# #....##.#.# #....'#'# h hyQ.Y hj616 hJ h h_ h#bQuiver which action? ([-] to clear) Items ([,] to cycle)  d - Throw: 25 darts (poison) (quivered)g - Throw: boomerang  x - Throw: 9 javelins  y - Throw: 2 darts (atropa)  t - Zap: wand of flame (10)  J - Zap: wand of iceblast (6)  K - Zap: wand of paralysis (11)  hmcSpells ([,] to cycle)Cast: Shock Abilities ([,] to cycle)Abil: Heroism [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on h h7*****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ======================== *,* ***#.#.# ##...## ######. AC: 15Str: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21  h*,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #...@..## ####..###+ Noise: ---------  Time: 7786.8 (0.0)*,,,**,**#..##...####..#)##... o) +1 short sword (drain)*,,,.....Y..#.....##)..†##.... Throw: 25 darts (poison)*,,,##.####.##.....#....#..... Zot (24551) Gem (2296) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast*,,,,..# #.# ##..##....*****### #.#[3 h9;49m #....##...#.# #....'#'## _There is an escape hatch in the ceiling here. _You see here the quill talisman "Fusip" {rPois}. _Found a spear. _You see here a +0 spear. _An ice beast comes into view. _An ice beast is nearby! h* h h1Evoke which item? Wands  t - a wand of flame (10)J - a wand of iceblast (6)  K - a wand of paralysis (11) [!] read|quaff|evoke[?] describe selected h *****#.......'.........'....<.... planckenstein the Carver  h *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ======================== *,* ***#.#.# ##...## ######. AC: 15Str: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21 *,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #...@..## ####..###+ Noise: ---------  Time: 7786.8 (0.0 h )*,,,**,**#..##...####..#)##... o) +1 short sword (drain)*,,,.....Y..#.....##)..†##.... Throw: 25 darts (poison)*,,,##.####.##.....#....#..... Zot (24551) Gem (2296) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast*,,,,..# #.# ##..##....*****### #.# #....##...#.# #....'#'## _There is an escape hatch in the ceiling here. _You see here the quill talisman "Fusip" {rPois}. _Found a spear.  hy _You see here a +0 spear. _An ice beast comes into view. _An ice beast is nearby! h? *****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ========================  h 2*,* ***#.#.# ##...## ######. AC: 15Str: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21 *,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #..*@..## ####..###+ Noise: ---------  Time: 7786.8 (0.0)  *,,,**,**#**##...####..#)##... o) +1 short sword (drain)  *,,,.....Y..#.....##)..†##.... Throw: 25 darts (poison)  *,,,##.####.##.....#....#..... Zot (24551) Gem (2296)  h]  ******,* #.###.#####..##)..ß. *,***#.# #.# ##'##..... Y   ice beast *,,,,..# #.# ##..##.... *****### #.# #....##... #.# #....'#'## _You see here a +0 spear. _An ice beast comes into view. _An ice beast is nearby!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an ice beast (71% to hit) h!'*****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ========================  h!F*,* #.#.# ##.....## #.##.## Magic: 14/14 ======================== *,* ***#.#.# ##...## ######. AC: 15Str: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21 *,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7  h|"*****,***,* #..*@..## ####..###+ Noise: ---------  Time: 7786.8 (0.0)*,,,**,**#**##...####..#)##... o) +1 short sword (drain)*,,,.....Y..#.....##)..†##.... Throw: 25 darts (poison)*,,,##.####.##.....#....#..... Zot (24551) Gem (2296) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast h"(*,,,,..# #.# ##..##....*****### #.# #....##...#.# #....'#'## _An ice beast comes into view. _An ice beast is nearby!Aiming: Throw Flame h*#Press: ? - help, Shift-Dir - straight lineAim: an ice beast (71% to hit)  The puff of flame hits the ice beast! The ice beast melts! hԤ hXc.Y.. hx==7.8 (105 hk hEis nearby!  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line hAim: an ice beast (71% to hit)  The puff of flame hits the ice beast! The ice beast melts! _The ice beast is heavily wounded. hNQ7*****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ======================== *,* ***#.#.# ##...## ######. AC: 15Str: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21  h+R*,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #..*@..## ####..###+ Noise: ==-------  Time: 7787.8 (0.0)*,,,**,**#Y*##...####..#)##... o) +1 short sword (drain)*,,,........#.....##)..†##.... Throw: 25 darts (poison)*,,,##.####.##.....#....#..... Zot (24550) Gem (2295) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast*,,,,..# #.# ##..##.... h S*****### #.# #....##...#.# #....'#'##The puff of flame hits the ice beast! The ice beast melts! _The ice beast is heavily wounded.Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 62% to hit) h*****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ======================== *,* ***#.#.# ##...## ######. AC: 15 hStr: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21 *,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #..(@..## ####..###+ Noise: ==-------  Time: 7787.8 (0.0)*,,,**,**#((##...####..#)##... o) +1 short sword (drain) h D*,,,....((..#.....##)..†##.... Throw: 25 darts (poison)*,,,##.####.##.....#....#..... Zot (24550) Gem (2295) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast*,,,,..# #.# ##..##.... h!*****### #.# #....##...#.# #....'#'##Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 62% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the ice beast. hu h NY.... hP--9.0 (1.24493 _ hk h h *****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ======================== *,* ***#.#.# ##...## ######. AC: 15 hStr: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21 *,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #.Y*@..## ####..###+ Noise: ---------  Time: 7789.0 (0.0)*,,,**,**#..##...####..#)##... o) +1 short sword (drain) h*,,,....(...#.....##)..†##.... Throw: 24 darts (poison)*,,,##.####.##.....#....#..... Zot (24549) Gem (2293) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast*,,,,..# #.# ##..##....*****### #.# #....##...#.# #....'#'##You throw a poisoned dart. _The poisoned dart barely misses the ice beast.Throw: 24 darts (poison) h޼YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 62% to hit) hDn 7*****#.......'.........'....<.... planckenstein the Carver *,.........###.........####...#.# Vine Stalker of Okawaru **.... *,######.#.# ##.......## #..#.## Health: 47/47 ======================== *,* #.#.# ##.....## #.##.## Magic: 14/14 ========================  h o *,* ***#.#.# ##...## ######. AC: 15Str: 13 *,* *,,....#######+## ##..##.. EV: 2Int: 17 *,***,*#.......# #.# #....'.. SH: 15Dex: 21 *,,,,,,,,.####.###.# #....##. XL:  9 Next: 82% Place: Dungeon:7 *****,***,* #.Y(@..## ####..###+ Noise: ---------  Time: 7789.0 (0.0)*,,,**,**#..##...####..#)##... o) +1 short sword (drain)*,,,....(...#.....##)..†##.... Throw: 24 darts (poison)*,,,##. ho ####.##.....#....#..... Zot (24549) Gem (2293) ******,* #.###.#####..##)..ß.*,***#.# #.# ##'##..... Y   ice beast*,,,,..# #.# ##..##....*****### #.# #....##...#.# #....'#'##Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 62% to hit)  You throw a poisoned dart. The poisoned dart hits the ice beast.  The ice beast is heavily wounded. h  h` M(Y h H90.2 (1.23 ha A82 _ hl  h*  h9  You hit the ice beast. You bite the ice beast. You drain its power.  The ice beast is severely wounded. hy=1.0 (0.871 h hy"7 _You block the ice beast's attack. h%  You hit the ice beast. You bite the ice beast.  You kill the ice beast! hp-i. h1n89 (0.96 h7 hB:P _Okawaru accepts your kill. h!M *****#.'.'....<  *,.###.####...#.  *,######.#.# ##.## #..#.  *,* #.#.# ##.....## #.##.  *,* ***#.#.# ##...## ######  *,* *,,....#######+## ##..##  *,***,*#.......# #.# #....'  *,.####.###.# #....##  h. *****,***,* #.(@...## ####..### *,,,**,**#..##...####..#)## *,,,....(...#.....##)..†## *,,,##.####.##.....#....# ******,* #.###.#####..##)..ß *,***#.# #.# ##'## *,,,,..# #.# ##..## *****### #.# #....## #.# #....'#' h hy-2.9 (1.050 hJ h h;  *****#.'.'....< *,.###.####...# *,######.#.# ##.## #..#. *,* #.#.# ##.....## #.##. h<  *,* ***#.#.# ##...##  *,* *,,....#######+## ##..## *,***,*#.......# #.# #....' *,.####.###.# #.... *****,***,* #.@....## ####.. *,,,**,**#..##...####..#)## *,,,....(...#.....##)..†## *,,,##.####.##.....#....# ******,* #.###.#####..##).. *,***#.# #.# ##'## *,,,,..# #.# ##..## *****### #.# #....## #.# h= 6[40m #....'#' hQD  hD -3489 hI  hO  h P 4.9 (2438 hT  hkV ` _d - 24 poisoned darts (gained 1) h *,...###.####. *,######.#.# ## # *,* #.#.# ## #.## *,* ***#.#.# ## #### *,* *,,....#######+.. *,***,*#.......# #.# #.... *,,,,,,,,.####.###.# #.... *****,***,* #......## #### *,,,**,**#@.##...####..#) *,,.....(...#.....##)..† *,,.##.####.##.....#.... ******,* #.###.#####..##) *,***#.# #.# ##'## *,,,,..#[39 h;49m #.# ##..##. *****### #.# #....## #.# #....'# #.######..##) hG+5.9 (1 hD27 h. h h *,######.#.# ## # *,* #.#.# ## # *,* ***#.#.# ## # *,* *,,....#######+.. *,***,*#.......# #.# #... *,,,,,,,,.####.###.# # *****,***,* #......## #### *,..##.###..##...####..#) *,......(@..#.....##)..† *,..##.####.##.....#.... ******,* #.###.#####..##) *,***#.# #.# ##'## *,,,,..# #.# ##..## * h[****### #.# #....#  #.# #....'  #.######..##  #......####.  h6 hj616 h  h hW *,######.#.# ##.## # *,* #.#.# ##.....## #. *,* ***#.#.# ##...##  *,* *,,....#######+## ## *,***,*#.......# #.# # h* *,.####.###.# # *****,**#,* #......## #### *...##.###..##...####..#) *.@...#.....##)..† *...##.####.##.....#....# *****#,* #.###.#####..## *,***#.# #.# ##'## *,,,,..# #.# ##.. *****### #.# #.... #.# #.... hp| #.######.. #......#### h hj705 hO" hd*8.9 (25394 h. h%1` _d - 25 poisoned darts (gained 1) hP8372 h&61 h&b50 h' h( h* hf*M479 h* h$, h-b38 h. h0 h1 hj1L27 h1 h2 h3 h74L16 h4 h5 h;7 h7L05 h8 ho9 h: h:M294 h|; h< h> hT>L83 h> h@ h~A h Bb72 hC hC hDb61 hwE h&F hGb50 h h? hb?M489 h? hA hB hCL38 hQC hZE hF h_FL27 hF hI hK huKL16 hK hNN hO hSOL05 hO h Q hQ hQM394 hR hiU hV hGWL83 hW hTZ h[ hX\L72 h\ h^ h_ hU`L61 ha hd h4f hfL50 hNg hj7 _You open the door. hfl hlE479 hm hq@  There is an open door here. hs hqtS38 _ hu hQx h*z hzL27 hg{ h} h hvD16 hY h h߅ h<D05 h hQ hɋc294 hj hK h hqL83 hs hy h6b72 h3 hv h h;L61 hY hA h hZL50 hS h####.####...#### #.### .......#######.....### # .###.#.######.......## #..##  h.c.# #....####.........####...##### .###.......'.........+......... ........####........(###.....#### ####.#.######.......## #.......#  #...#########.....### #...###.#  #...##########.@.#### #...# #.#  #...###########+##### #.#.###.#   h##.############.#### #.#.....# #.####.#######.....### #.##.........#####.# ###<#### #####.#.....#.# #.# .......# #...#.#.###.#.# #.# .##.##.###.....#.# #.#.# #.# ,*#......%...#.#.#*#.#.#####.# hij\912.9 (114.0)'#.##.#...#..#.##.# h_ h ======35469 hh hn open door _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! h 4 he  h  h  hT L38 hG V  There is an open door here. h  hu S27 _ h  h3  h L16 h  h  h  hF  h L05 h.  h  h  h E194 h!  h'  hq  h D83 hv  h~  hg  h L72 h  h+  h  h' L61 h  h`  h  h` L50 h  h  h] 459 h  hI D38 h  h"  hr$  h$ L27 h%  h'  hN) b16 hK*  h,  h.  hN/ L05 h0  hs2  h3  h[4 7094 h4  hL5  h9  h; L83 hq<  h =  h?  hA  hA D72 h8B  hQF x61 hG  hI  hK  h"L D50 hL  hN  hpP  hP M449 hQ  hnS  h U  h_U L38 hV  h0[  You see here the quill talisman "Fusip" {rPois}. h]  hp] -2 h] &7 _ h^  h-`  hg 1605 hh  h6i  hxj  hj N3994 hzk  hm  hWn  hn L83 hQo  hp  hr  hr L72 hs  hHv  hQw  hw L61 hy  hbz  h{  hJ| L50 h|  hG~  h  h M439 h  hف  h  hQ L38 h  h  h  h L27 hD  hA  h  hf L16 h  h   #.# #...  ####<#### #####.#.  #.......# #...#.#.  #.##.##.###.....#.  #.##......%...#.#. h m  #.#####.#######.#.  #.# #.# #.##  #.#####.# #.##  #@......# #...------46.9 (33.0)  ######### ####   hz        hظ =------ hż  h: E _Done exploring. h J h( f...#..#...#...%...#.#. h P..........0.0) h y _Done exploring. h 4 h  h _Done exploring. hli[[?25h[?0c  Search for what [Enter for "."]?  h [?25l[?1c hz  h4 28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] an escape hatch in the ceiling  b - [D:7] the quill talisman "Fusip" {rPois}c - [D:7] 3 stones (8 further duplicates in 1 pile)  d - [D:7] a +0 spear (2 further duplicates)  e - [D:7] a +0 dagger (5 further duplicates)   h f - [D:7] a +0 plate armour (1 further duplicate)  g - [D:7] a +0 robe (3 further duplicates)  h - [D:7] a +0 war axe  i - [D:7] a +0 club (3 further duplicates)  j - [D:7] a +0 leather armour (2 further duplicates)  k - [D:7] a +0 scale mail (2 further duplicates)  l - [D:7] a robe  m - [D:7] a quarterstaff  n - [D:7] a +0 mace (1 further duplicate)  o - [D:7] a +0 whip  p - [D:7] a stone staircase leading down  q - [D:7] a short sword  r - [D:7] an escape hatch in the floor  s - [D:7] a stone staircase leading up  t - [D:7] a +4 slingu - [D:7] a +0 long sword  v - [D:7] a +0 flail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  hêy #.##... planckenstein the Carver ####<#### #####.#. Vine Stalker of Okawaru **.... #.......# #...#.#. Health: 47/47 ========================  h#.##.##.###.....#. Magic: 14/14 ======================== #.##......%...#.#. AC: 15Str: 13 #.#####.#######.#. EV: 2Int: 17  hJ6#.# #.# #.## SH: 15Dex: 21 #.#####.# #.## XL:  9 Next: 88% Place: Dungeon:7  h!#@......# #... Noise: ---------  Time: 7946.9 (0.0) ######### #### o) +1 short sword (drain)  Throw: 25 darts (poison) he  Zot (24391) Gem (2136)          _There is an open door here.  hʭN_You see here the quill talisman "Fusip" {rPois}. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . h7 hƵ h h. _ h;@ hCIInventory: 40/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  l - a +3 heavy hand axe Missiles (go to first with ()  hJ" d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  hnJ E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (9)  hJ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h f Missiles (d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  h.  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)Lhat Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)  t - a wand of flame (9)  J - a wand of iceblast (6)  K - a wand of paralysis (11) Scrolls (go to first with ?) h 811% h  L - a +1 hat (worn)  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerability h ts - 2 scrolls of brand weapon30 h7 L - a +1 hat (worn)  k - a staff of alchemyv - 2 scrolls of amnesia  h8n C - a scroll labelled TYSEOPR NIPUI8 h h~ h= #.##... planckenstein the Carver ####<#### #####.#. Vine Stalker of Okawaru **.... #.......# #...#.#. Health: 47/47 ======================== #.##.##.###.....#. Magic: 14/14 ======================== h #.##......%...#.#. AC: 15Str: 13 #.#####.#######.#. EV: 2Int: 17 #.# #.# #.## SH: 15 hDex: 21 #.#####.# #.## XL:  9 Next: 88% Place: Dungeon:7 #@......# #... Noise: ---------  Time: 7946.9 (0.0) ######### #### o) +1 short sword (drain)  Throw: 25 darts (poison)  Zot (24391) Gem (2136)        h   _There is an open door here. _You see here the quill talisman "Fusip" {rPois}. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . hs h h&  h hRead which item? Scrolls  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  h G - a scroll of noiseH - 3 scrolls of revelation  I - a scroll labelled AMAAWO CIOGIT  M - a scroll of blinkingN - a scroll of identify [!] read|quaff|evoke[?] describe selected! h%! h*! h 4 #.##... planckenstein the Carver ####<#### #####.#. Vine Stalker of Okawaru **.... #.......# #...#.#. Health: 47/47 ======================== #.##.##.###.....#. Magic: 14/14 ======================== #.##......%...#.#. AC: 15Str: 13 #.#####.#######.#. EV: 2Int: 17 #.# #.# #.## SH: 15Dex: 21 #.#####.# #.## XL:  9 Next: 88% Place: Dungeon:7 #@......# #... Noise: --------- ! h4E[40m Time: 7946.9 (0.0) ######### #### o) +1 short sword (drain)  Throw: 25 darts (poison)  Zot (24391) Gem (2136)          _There is an open door here. _You see here the quill talisman "Fusip" {rPois}. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .! hF! hIIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled TYSEOPR NIPUI  I - a scroll labelled AMAAWO CIOGIT Potions (select first with !)  c - 2 sapphire potions  e - 3 golden potions ! hJ0 i - a fuming dark potion  j - a grey potion  m - 2 metallic ruby potions  n - 2 viscous golden potions  w - 2 purple potions  A - a glowing orange potion  D - a brown potion[?] describe selected" h>" h@" hF] #.##... planckenstein the Carver ####<#### #####.#. Vine Stalker of Okawaru **.... #.......# #...#.#. Health: 47/47 ========================" hG #.##.##.###.....#. Magic: 14/14 ======================== #.##......%...#.#. AC: 15Str: 13 #.#####.#######.#. EV: 2Int: 17 #.# #.# #.## SH: 15Dex: 21 #.#####.# #.## XL:  9 Next: 88% Place: Dungeon:7 " hG#@......# #... Noise: ---------  Time: 7946.9 (0.0) ######### #### o) +1 short sword (drain) " h=H Throw: 25 darts (poison)  Zot (24391) Gem (2136)   " h~Hm     " hH  _There is an open door here. _You see here the quill talisman "Fusip" {rPois}. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? ." h[@You see here the quill talisman "Fusip" {rPois}. _Done exploring.Search for what [Enter for "."]? .  As you read the scroll of identify, it crumbles to dust." h\o7.9 (105" h_" hpbS _I - a scroll of fog# hf# hLevel 7 of the Dungeon <<<<>>>>(Press ? for help)#.###########'##### #...##.###'######.######.##########...#### #.####.## h##...## ##....###.......#######.....### #.###.##### ##.....## #..#...##.###.#.######.......## #..###.....# ##.......## #....#.##.# #....####.........####...###########...####.........####...##.##.###.......'.........+...................>...'.........'.......#.##........####........(###.....#########.......#.........####......######.#.######.......## #.......# #.#..##.##.......## #..##..##...#########.....### #...###.# #.##.##.###.....## #.###..## hY #...##########...#### #...# #.# ##.##.##.# ##...## #.###..##...###########'##### #.#.###.# #.....##.# ##+########......###.############.#### #.#.....# #..#####.# #.#........###.###.####.#######.....### #..# #.# #.#.######.# #.##.## h&#.........#####.##..#####.# ##.#.######.###.#####<#### #####.#.....#.# #.# ###........# ##............##.##.......# #...#.#.###.#.# #.# #....[..#### #.....###........## h1W#.##.##.###.....#.# #.#.# #.# #.#.###.# ####>...###.##..#####.##......%...#.#.###.#.#####.# #.#.###.####...........##..## h#.#####.#######.#.....#....)..# #.#...(......#####.######..##.# #.# #.#######.####### #.#####.###### #.....^...##.#####.# #.#######.##.#####.## hg#.........##@......# #.........## h-#.......##################### ##################### h*[>@$ h2$ hl #.##... planckenstein the Carver$ h] ####<#### #####.#. Vine Stalker of Okawaru **.... #.......# #...#.#. Health: 47/47 ======================== #.##.##.###.....#. Magic: 14/14 ======================== $ h#.##......%...#.#. AC: 15Str: 13 #.#####.#######.#. EV: 2Int: 17 #.# #.# #.## SH: 15Dex: 21 $ hwj#.#####.# #.## XL:  9 Next: 88% Place: Dungeon:7 #@......# #... Noise: ---------  Time: 7947.9 (0.0) ######### #### o) +1 short sword (drain)  Throw: 25 darts (poison) $ h Zot (24390) Gem (2135)      $ h4M    _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  $ hAs you read the scroll of identify, it crumbles to dust. _I - a scroll of fog$ h4$ h$ hc894$ h-,$ hbb83$ h$ hM$ h$ hFL72$ h$ h $ hx61$ hL$ h$ hYL50$ h$ h$ h$ hM429$ h>$ h8$ h$ h& L38$ h $ h%$ h'$ ht(L27$ h($ h.$ h0$ h0L16$ hS1$ hf6$ h[8$ h8L05$ h;$ h0>$ h`CM794$ hD$ hD$ hK  You see here the quill talisman "Fusip" {rPois}.$ hM$ h OS83 _$ hP$ hIU$ hV$ hWL72$ hX$ h\$ h>_$ h^`L61$ hta$ he$ h|h$ hhL50$ hj$ hlqy419$ hr$ h5v$ h.x$ hxD38$ hy$ h\~$ h$ hL27$ h$ hY$ h-$ hL16$ h$ hՐ$ h{b05$ h3$ h$ h'$ hM694$ h$ hg@  There is an open door here.$ hc$ hpS83 _$ h$ h$ hZ$ hL72$ hV$ hE$ h*$ hL61$ h$ h&$ h $ hD50$ hn$ hV .###########.####### #.# # .###########.##### ###.# # .###########'##### #...# # .##########...#### #.### # $ h...#######.....### #.## # .#.######.......## #..## # ....####.........####...####### .......'.........+............... ....####........@###.....######## .#.######.......## #.......# .#########.....### #...###.# .##########...#### #...# #.# # .###########'##### #.#.###.# # ############.#### #.#.....# # # ###.#######.....### # # #.........#####.# # $ h#### #####.#.....#.# #.# ###You see here 3 stones.$ h]###...'......72.9 (25.0)$ h$ h======3.9 (26409$ h$ hE= _As you open the door, it creaks loudly!$ h(4$ h-$ h/M _You can't go down here!% h% hmLevel 7 of the Dungeon <<<<>>>>(Press ? for help)#...########.....###..###.#.# #.# #.# #.....##.###.##########...####........# #.# #.####....##.##.###########.......####.### #.# #.........##.##.###########.####### #.##.# #######.####.##.###########.##### ###.##.##.##.##.###########'##### #...#% hV#.###'######.######.##########...#### #.####.###...## ##....###.......#######.....### #.###.##### ##.....## #..#...##.###.#.######.......## #..###.....# ##.......## #....#.##.# #....####.........####...###########...####.........####...##.##.###.......'.........'...................>...'.........'.......#.##........####........@###.....#########.......#.........####......######.#.######.......## #.......# #.#..##.##.......## #..##..#% hv#...#########.....### #...###.# #.##.##.###.....## #.###..##...##########...#### #...# #.# ##.##.##.# ##...## #.###..##...###########'##### #.#.###.# #.....##.# ##+########......###.############.#### #.#.....# #..#####.# #.#........###.###.####.#######.....### #..# #.# #.#.######.# #.##.##.........#####.##..#####.# ##.#.######.###.#####<#### #####.#.....#.# #.# ###........# ##............##.#% h`#.......# #...#.#.###.#.# #.# #....[..#### #.....###........##.##.##.###.....#.# #.#.# #.# #.#.###.# ####>...###.##..####% h#.##......%...#.#.###.#.#####.# #.#.###.####...........##..#% hB>@% hu % hr .###########.####### #.## planckenstein the Carver .###########.##### ###.## Vine Stalker of Okawaru **.... .###########'##### #...## Health: 47/47 ======================== .##########...#### #.#### Magic: 14/14 ======================== ...#######.....### #.##% hw # AC: 15Str: 13 .#.######.......## #..### EV: 2Int: 17 ....####.........####...######### SH: 15Dex: 21 .......'.........'............... XL:  9 Next: 88% Place: Dungeon:7 ....####........@###.....######## Noise: ======---  Time: 7973.9 (0.0) .#.######.......## #.......#o) +1 short sword (drain) .#########.....### #...###.#Throw: 25 darts (poison) % h 1.##########...#### #...# #.# # Zot (24364) Gem (2109) .###########'##### #.#.###.# # ############.#### #.#.....# #  ####.#######.....### #  ##.........#####.##% hX   #### #####.#.....#.# #.# ###  _I - a scroll of fog _You see here the quill talisman "Fusip" {rPois}. _There is an open door here.  % h You see here 3 stones. _As you open the door, it creaks loudly! _You can't go down here!% h % h % h % hO % h S38 _% h   There is an open door here.27 _% h % h % h9 D16% h % h % h b05% h( % h % h % h M594% hN % h % hj b83% h % h` % h % h` L72% h % h % h % h L61% h % h % h{" % h" L50% hY# % h8% % hQ& % h& N4099% h ' % h( % h* % h+ L38% hy+ % h, % h. % hj. L27% h. % h/ % h0 % h41 L16% h1 % h2 % h3 % h4 D05% hu4 % hR5 % h6 % h7 M494% hq7 % hJ8 % h9 % h: L83% hl: % hY; % h< % hD .####.### #.# #......... ### #.# #.# #######.## # ###.# #.# #.# # #...# #.# ##'## # #.### #.# ##...# % hE # #.## #.##### ##..... # #..## #.....# ##....... ####...###########...#### '...............@...>...'........------ ###.....#########.......#........ # #.......# #.#..##.##....... # #...###.# #.##.##.###..... # #...# #.# ##.##.##.# ##...# #% h{F 6 #.#.###.# #.....##.# ##+### 5   white imp (wandering)  #.#.....# #..#####.# #.#..##.....### #.5# #.# #.#.# ..#####.# #..#####.# ##.#.#% hhL 089.9 (16.0)% hM L------90.9 (17% hkM D72% hR % h6U \ _A white imp comes into view.& hq& hr& hCv& hPyM _You can't go down here!& hWE !## #.# #.# #######.###  ###.# #.# #.#  #...# #.# ##'#  #.### #.# ##... & h.F E #.## #.##### ##..  #.#.....# ##.. ###...###########...####.. ...................>...'. ##.....#########@......#.  #.......# #.#..##.##  #...###.# #.##.##.###  #...# #.# ##.##.##.# ##...##  #.#.###.# #.....##.# ##+## & hF  #.#.....# #..#####.# #.#... ##.....### #.5# #.# #.#.## .#####.# #..#####.# ##.#.# .# #.# ###........# ##......& hK & hCQ Z55.& hQR ~==1.0)61& hW & hZ + _The white imp shouts!& h[~  ## #.# ..##'######...## #### ##.....##.##....# ##....... ###...###########...####.. ...................>...' ##.....#########.......#  ..# #@#..##.#######.##.###.....# ##.##.##.# ##...## #.##.....##.# ##+#####& hY]_5   white imp#... .# #.# #....[..#### #.....##& h]& hIdD5.& hJes--250& hj& hl' hǝl ..##'######...## #### ##.....##.##....# ##....... ###...###########...####.' h. ...................>...' ##.....#########.......#  ..# #.#..##.########.....# # ##...## #.##' h.5.. ##+####...#..###' h6 #.#...5   white imp' hZ... .# #.# #.#.###.# ####>...##' h' hD5.' h--3489' hw' h7' h(  You barely miss the white imp. Your bite misses the white imp.' h^ y=4.8 (0.938' hP ' h7 _You block the white imp's attack.' hq  You hit the white imp.  You bite the white imp, but do no damage.The white imp is lightly wounded.' hQrl5.727' hx' h~7 _You block the white imp's attack.' h  You hit the white imp but do no damage.The white imp is lightly wounded.' hl6.616' h' h7 _You block the white imp's attack.' hr _You block the white imp's attack.  You hit the white imp but do no damage.  The white imp is lightly wounded _You block the white imp's attack.  ' h oYou hit the white imp but do no damage.  The white imp is lightly wounded.' h q7.6 (1.005' h ' h ?  You hit the white imp but do no damage.' h# The white imp is lightly wounded. _You block the white imp's attack  You hit the white imp but do no damage.' hE lThe white imp is lightly wounded. _hits you but does no damage.' h7  (magic disrupted)  The white imp is lightly wounded. _hits you but does no damage.  You hit the white imp. You bite the white imp.  ' h8 The white imp's magic leaks into the air.  You drain its magic.  The white imp is severely wounded.' h9 k8394' h.@ ' h^C @ _The white imp hits you but does no damage.( h  You hit the white imp.  The white imp is severely wounded.( h@j983( hw ( h=#9 _The white imp falters for a moment.( h\jz  You hit the white imp.  You kill the white imp!( hGqj.( hum800072( hVz( h }P _Okawaru accepts your kill.( hi( h( h!( hߜH _No target in view!( h ( h Level 7 of the Dungeon <<<<>>>>(Press ? for help)#.###########.......####.### #.# #.........##.##.###########.####### #.##.# #######.####.##.###########.##### ###.##.##.##.##.###########'##### #...##.#( h ##'######.######.##########...#### #.####.###...## ##....###.......#######.....### #.##( h% #.##### ##.....## #..#...##.###.#.######.......## #..##( hA d#.....# ##.......## #....#.#( hu j#.# #....####.........####...###########...####.........####...##.#( h #.###.......'.........'...................>...'.........'.......#.##........####........(###.....#########.......#.........####......#( h #####.#.######.......## #.......# #.#..##.##.......## #..##..#( hɎ #...#########.....### #...###.# #@##.##.###.....## #.###..#( h #...##########...#### #...# #.# ##.##.##.# ##...## #.###..##...###########'##### #.#.###.# #.....##.# ##+########......#( h ##.############.#### #.#.....# #..#####.# #.#........###.###.####.#######.....### #..# #.# #.#.######.# #.##.##.........#####.##..#####.# ##.#.######.###.#####<#### #####.#.....#.# #.# ###........# ##............##.##.......# #...#.#.###.#.# #.# #....[..#### #.....###........##.##.##.###.....#.# #.#.# #.# #.#.###.# ####>...###.##..#####.##......%...#.#.###.#.#####.# #.#.###.####...........##..##.#####.#######.#.....#....)..# #.#...(......#####.######..##.# #.# #.#######.####### #.#####.###### #.....^...#( h^>@) h1V) h} #...##.###'##planckenstein the Carver#.####.###...## Vine Stalker of Okawaru **....#.###.##### ##.....## Health: 47/47 ========================#..##) h}#.....# ##.......# Magic: 14/14 ======================== ###...###########...####......... AC: 15Str: 13 ...................>...'......... EV: 2Int: 17 ##.....#########.......#......... SH: 15) h ~-Dex: 21  ) h%~#.......# #.#..##.##.......# XL:  9 Next: 88% Place: Dungeon:7  ) h?~#...###.# #@##.##.###.....## Noise: =--------  Time: 8000.6 (0.0)  ) hm~#...# #.# ##.##.##.# ##...## o) +1 short sword (drain)) h~#.#.###.# #.....##.# ##+#### Throw: 25 darts (poison)) h~I#.#.....# #..#####.# #.#... Zot (24337) Gem (2082) ##.....### #..# #.# #.#.## .#####.##..#####.# ##.#.##  ) h.# #.# ###........# ##......  .# #.# #....[..#### #.....##) h-  .# #.# #.#.###.# ####>...## ) hI}The white imp is severely wounded. _The white imp falters for a moment.  ) hbYou hit the white imp.  ) hyhYou kill the white imp! _Okawaru accepts your kill. ) h:_No target in view!) h() h) h[) h:) h61 _50479) hg) h$b38) h8) h֠ ##.### #.# #.........#  #.# #.# #######.### ##.# #.# #.# ...# #.# ##'## ) h U.### #.# ##...## ## #.##### ##.....## ..## #.....# ##.......## ...###########...####.........## ) hI................@...'.........'..-4.6 (4 ) hm....#########.......#.........### ) ht......# #.#..##.##.......## ..###.# #.##.##.###.....## ) h..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+##### #.....# #..#####.# #. ....### #..# #.# #.#.### ###.# #..##) h.$.#.###) hԢ8-) hX) hӬc _There is a stone staircase leading down here.) h J) hD ) h 5.6 (127 _) h[  ......  .#....  ......  ... ...  .. ###..  #. [..  ##.#.#8 #..@.# .......4.# ..##.6.....  ) h ##..#.###  ##. .# #. .#6   Amaemon (asleep) #. .#) h 4   orange demon (reaching, asleep) #. ## ) h F7000) h 4664)You climb downwards.) hV====6.4 (1.869996) hE_) hj _Amaemon shouts! The orange demon screeches!  Found a ring mail. _There is a stone staircase leading up here.+ hy+ + h+ + h2 + h5 + hB< A6.+ hmB =---7085+ hB + h% i ##.### #.# #.........##.# #.# #######.### ##.##.#  #.# ...##.#  ##'## + hU& .####.# ##...## .###.##### ##.....## ..###.....# ##.......## ...###########..4####.........###7 ................@...'.........'.. ....#########.......#.........### + h~& ......# #.#..##.##.......## ..###.# #.##.##.###.....## ..# #.# ##.##.##.# ##...## + h& #.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... + h& ]....### #..# #.# #.#.##### ###.##..#####.# ##.#.##### _You block the orange demon's attack. The orange demon barely misses you.+ h' :---+ h- + hZ y-8.9 (2.564+ h + h1 } _You climb upwards. _There is a stone staircase leading down here., h  You hit the orange demon but do no damage.You bite the orange demon. You drain its power., hÆZ=9.8 (0.95, h3, h, hڎ: _The orange demon is lightly wounded.- h  You bite the orange demon. You drain its power. _The orange demon is lightly wounded.  You block the orange demon's attack.10.742- h- hC _The orange demon hits you but does no damage.- h   You hit the orange demon. You bite the orange demon. You drain its power.  The orange demon is lightly wounded.1.7 (1.031 _The orange demon completely misses you. You block the orange demon's attack.- hH  You barely miss the orange demon.The orange demon is lightly wounded.  The orange demon stings you but does no damage.- hI j220- hO - hS : _You block the orange demon's attack.- h4 stings you but does no damage. _hit the orange demon but do no damage.You bite the orange demon, but do no damage.is lightly wounded.  The orange demon stings you but does no damage.- h S3.6 (0.969- h - h P _You block the orange demon's attack.. h'  You barely miss the orange demon.The orange demon is lightly wounded.  You block the orange demon's attack. The orange demon hits you.. hC(73---. hk(3--4.51) Weak Gem . h(%(2068) . h.. h1b _You feel your attacks grow feeble.. h  You completely miss the orange demon. Your bite misses the orange demon.The orange demon is lightly wounded.  The orange demon stings you but does no damage.. h4=--5.5 (1.00. h7. h.. hC _The orange demon hits you but does no damage.. hQgj  You hit the orange demon.  The orange demon is lightly wounded.. hg5=6.4 (0.989. hg6. hm. hv= _You block the orange demon's attack. x2. h  You hit the orange demon but do no damage.You bite the orange demon. You drain its power. You feel invigorated.  The orange demon is lightly wounded.. hy6=4==7.385. h(. hZ= _You block the orange demon's attack. x2. h?  You hit the orange demon. You bite the orange demon. You drain its power.  The orange demon is moderately wounded.. hT@ 5-8.274. hE . hIH t _The orange demon barely misses you. The orange demon hits you.. hI  You hit the orange demon. You bite the orange demon. You drain its power.  The orange demon is moderately wounded.. h 6=9.2 (1.063. h . h = _You block the orange demon's attack. x2/ hBrThe orange demon is moderately wounded. _You block the orange demon's attack. x2  You hit the orange demon.  The orange demon is moderately wounded.  The orange demon stings you.  You are poisoned./ hq5=========-205) Pois Weak Gem (2062) / h/ hX _The orange demon poisons you! You block the orange demon's attack./ hh  You are poisoned. _The orange demon poisons you! You block the orange demon's attack.  You hit the orange demon but do no damage.You bite the orange demon, but do no damage.The orange demon is moderately wounded.  You feel very sick./ h.i0---==1.1 (0.9/ hpig4) Pois 1/ hTo/ hq= _You block the orange demon's attack. x2/ h6  You hit the orange demon. You bite the orange demon. You drain its power.heavi  The orange demon stings you.  You are more poisoned.The orange demon poisons you!/ hz33============------3--9 (0.83) Pois / hU/ hC _The orange demon hits you but does no damage./ hi;_The orange demon hits you but does no damage.  You hit the orange demon. You bite the orange demon. You drain its power.  You feel invigorated.  You feel extremely sick.You block the orange demon's attack./ hi27-------4==2.9 (1.020/ ho/ hrC _The orange demon hits you but does no damage./ hR  You hit the orange demon. You bite the orange demon. You drain its power.  The orange demon is severely wounded./ h 2-----3.8 (0.9159/ h / h  / h M_You feel very sick./ h; The orange demon is severely wounded. _You feel very sick.  You hit the orange demon but do no damage.  / hP 16=====-----1------4.6 (0.88/ h / h W _The orange demon stings you. You block the orange demon's attack.0 h!  _The orange demon stings you. You block the orange demon's attack.  You hit the orange demon but do no damage.   but does no damage.0 h"3-----5.5 (0.9070 h=(0 h+: _You block the orange demon's attack.2 hl2 h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-9% [?] toggle between ability selection and description.4 he4 h4 h\ ##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 13/47 ======------------------ ...##.###'##Magic: 11/14 ==================------ .####.###...##AC: 154 h Str: 13 .###.##### ##.....##EV: 2Int: 17 ..###.....# ##.......##SH: 15Dex: 21 ...###########..4####.........### XL:  9 Next: 88% Place: Dungeon:7 4 hD ................@...'.........'.. Noise: =--------  Time: 8025.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##4 hn AThrow: 25 darts (poison) 4 h "..###.# #.##.##.###.....##Zot (26980) Pois Weak Gem (2057) 4 h }..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... 4 h ....### #..# #.# #.#.##### ###.##..#####.# ##.#.##### 4 hH __The orange demon stings you. You block the orange demon's attack.  4 h You hit the orange demon but do no damage.The orange demon is severely wounded.You feel very sick.The orange demon stings you but does no damage. _You block the orange demon's attack.4 h  You gain the combat prowess of a mighty hero.You feel very sick.4 hr{1-9/14 ---74 h576.5 (179Hero Weak Gem 4 h%(2056) 4 h4 h~ _The orange demon barely misses you. You block the orange demon's attack.6 h}6 hBEvoke which item? Wands  t - a wand of flame (9)J - a wand of iceblast (6)  K - a wand of paralysis (11) [!] read|quaff|evoke[?] describe selected8 h8 h8 h_##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 11/47 =====------------------- ...##.###'##Magic: 9/14===============--------- .####.###...##AC: 17Str: 13 .###.##### ##.....##EV: 5Int: 17 ..###.....# ##.......##SH: 17Dex: 21 ...###########..4####.........### XL:  9 Next: 88% Place: Dungeon:7 ................@...'.........'.. Noise: =--------  Time: 8026.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) ......#8 hQ[m #.#..##.##.......##Throw: 25 darts (poison) ..###.# #.##.##.###.....##Zot (26979) Pois Hero Weak Gem (2056) ..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... ....### #..# #.# #.#.##### ###.##..#####.# ##.#.#####You feel very sick.The orange demon stings you but does no damage. _You block the orange demon's attack.  You gain the combat prowess of a mighty hero.You feel very sick. _The orange demon barely misses you. You block the orange demon's attack.8 h e##.### #.# #.........#  planckenstein the Carver  #.# #.# #######.###  Vine Stalker of Okawaru **.... ##.# #.# #.#  Health: 11/47 =====------------------- ...# #.# ##'##  Magic: 9/148 h ===============--------- .### #.# ##...##  AC: 17Str: 13 .## #.##### ##.....##  EV: 5Int: 17 ..## #..***# ##.......##  SH: 17Dex: 21 8 hq ...###########**4####.........### XL:  9 Next: 88% Place: Dungeon:7 ................@...'.........'.. Noise: =--------  Time: 8026.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##  Throw: 25 darts (poison) ..###.# #.##.##.###.....##  Zot (26979) Pois Hero Weak Gem (2056) ..# #.# ##.##.##.# ##...## 8 h #.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... ....### #..# #.# #.#.##### ###.# #..#####.# ##.#.##### _You block the orange demon's attack.  8 h# You gain the combat prowess of a mighty hero.You feel very sick. _The orange demon barely misses you. You block the orange demon's attack.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line9 hm##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 11/47 =====------------------- ...##.#9 hn##'##Magic: 9/14===============--------- .####.###...##AC: 17Str: 13 .###.##### ##.....##EV: 5Int: 17 9 hn..###..#### ##.......##SH: 179 hnPDex: 21 ...##################.........### XL:  9 Next: 88% Place: Dungeon:7 9 ho................@...'.........'.. Noise: =--------  Time: 8026.5 (0.0) 9 ho....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##Throw: 25 darts (poison) ..###.# #.##.##.###.....##Zot (26979) Pois Hero Weak Gem (2056) ..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... 9 h3p....### #..# #.# #.#.##### ###.##..#####.# ##.#.#####9 hbpkYou gain the combat prowess of a mighty hero.You feel very sick. 9 hp\_The orange demon barely misses you. You block the orange demon's attack.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the orange demon!9 h9 hR.....4Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the orange demon!  The orange demon is almost dead.You feel very sick.orange demon stings you but does no damage.9 hS0=======7.5 (18) Pois 59 hDY9 h[: _You block the orange demon's attack.: hJfEvoke which item? Wands  t - a wand of flame (9)J - a wand of iceblast (5)  K - a wand of paralysis (11) [!] read|quaff|evoke[?] describe selected: h{: hc: h6##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 10/47 =====------------------- ...##.###'##Magic: 9/14===============--------- .####.###...##: h;AC: 17Str: 13 .###.##### ##.....##EV: 5Int: 17 ..##: h#.....# ##.......##SH: 17Dex: 21 ...###########..4####.........### XL:  9 Next: 88% Place: Dungeon:7 ................@...'.........'.. Noise: =======--  Time: 8027.5 (0.0) : h ....#########.......#.........### o) +1 short sword (drain) : hB......# #.#..##.##.......##Throw: 25 darts (poison) : h..###.# #.##.##.###.....##Zot (26978) Pois Hero Weak Gem (2055) ..# #.# ##.##.##.# ##...## : h-#.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... ....### #..# #.# #.#.##### ###.##..#####.# ##.#.#####Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the orange demon!  The orange demon is almost dead.You feel very sick.The orange demon stings you but does no damage. : hR%_You block the orange demon's attack.: h 6##.### #.# #.........#  planckenstein the Carver  #.# #.# #######.###  Vine Stalker of Okawaru **.... ##.# #.# #.#  Health: 10/47 =====------------------- ...# #.# ##'##  Magic: 9/14===============--------- .### #.# ##...##  AC: 17Str: 13 .## #.##### ##.....##  EV: 5Int: 17 ..## #..***# ##.......##  SH: 17Dex: 21 : h ...###########**4####.........### XL:  9 Next: 88% Place: Dungeon:7 ................@...'.........'.. Noise: =======--  Time: 8027.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##  Throw: 25 darts (poison) : h; ..###.# #.##.##.###.....##  Zot (26978) Pois Hero Weak Gem (2055) ..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+####### 4   orange demon (reaching) #.....# #..#####.# #.#...... : h ....### #..# #.# #.#.##### ###.# #..#####.# ##.#.#####The orange demon is almost dead.You feel very sick.The orange demon stings you but does no damage. _You block the orange demon's attack.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line: h# P##.### #.# #.........#  planckenstein the Carver  #.# #.# #######.###  Vine Stalker of Okawaru **.... ##.# #.# #.#  Health: 10/47 =====------------------- ...# #.# ##'##  Magic: 9/14===============--------- .### #.# ##...##  AC: 17Str: 13 : h .## #.##### ##.....##  EV: 5Int: 17 ..## #.....# ##.......##  SH: 17Dex: 21 ...###########..4####.........### XL:  9 Next: 88% Place: Dungeon:7 : h ................@...'.........'.. Noise: =======--  Time: 8027.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) : h 5......# #.#..##.##.......##  Throw: 25 darts (poison) ..###.# #.##.##.###.....##  Zot (26978) Pois Hero Weak Gem (2055) : h' m..# #.# ##.##.##.# ##...## : hE #.###.# #.....##.# ##+####### 4   orange demon (reaching) : h) #.....# #..#####.# #.#...... ....### #..# #.# #.#.##### ###.# #..#####.# ##.#.#####The orange demon stings you but does no damage. _You block the orange demon's attack.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the orange demon!!  You kill the orange demon!: h`  #.#   #.# #.#  : h  #.# #.#  #.# ##'##  #.#  : h     #..####  ############.....: h =..##..: h" #   : h= @  #.#  : hW   : hr w #..#####.# : h  #..# #.# : h F   : hÒ / ; h; h0...... _You block the orange demon's attack.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the orange demon!!  You kill the orange demon!Okawaru is honoured by your kill.; hd2; h8##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 9/47====-------------------- ; h8...##.###'##Magic: 9/14===============--------- .####.###...##AC: 17; h9Str: 13 .###.##### ##.....##; hL9EV: 6Int: 17 ..###.....# ##.......##; hn9YSH: 17Dex: 21 ; h9#...###########...####.........### XL:  9 Next: 107% Place: Dungeon:7 ................@...'.........'.. Noise: =======--  Time: 8028.5 (1.0) ; h:....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##Throw: 25 darts (poison) ..###.# #.##.##.###.....##Zot (26977) Pois Hero Weak Gem (2054) ; h2:T..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+#######; h^:  #.....# #..#####.# #.#......  ; h:Y....### #..# #.# #.#.#####  ###.##..#####.# ##.#.##### Aiming: Iceblast; h:Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the orange demon!!  You kill the orange demon!; h5;hOkawaru is honoured by your kill. _You feel sick.; h< -The mass of ice explodes! The iceblast engulfs the orange demon!!  ; h!=)You kill the orange demon!  Okawaru is honoured by your kill. _You feel sick.  Your base Dodging skill increases to level 4!You have reached level 10!; hXG/  --more--< hdg515-10 3% < hj< h3m4 _= h!= hj= h= hy= hK8-10/15= h==639=5241= h= hA30= h= hU= h@==2= h 49= h= h]= hI18= h7= hJ-------= h 34.5 (6 _You start resting. You feel sick. x6  You feel like a meek peon again.You feel sick.= h=525-------5.5 (70) Weak Gem (2047= h#) = hB= h[ _You are no longer poisoned.= h|= h}= h|~= h= h҈U10/511=6961=85= h= he 7.5 (2 _You start resting.= h2=8.5 (37) Gem (2044= hE#) = hm= hf _Your attacks no longer feel as feeble.= h9 = h9 = h: = h< = hA= 43== hD 634==525=41= hOE = hE b6=30= hE = hAF = h~G = hG !8= hG == hH 02=== h%H E239= hH = h]J = hJ >9== hJ :18= hWK = hL 820= hM W=07= hM = hJO = hO $21= hO 8=596= hO = hP = hQ = hR #2= h&R \===85= hFR = hS = h6T = hT p3=74= h2U = heV = hV #4= hV _=63= hfW = hY = hlY #5= hY M=52= h[Z = h[ = h] 6=3=41= h^ L7== he^ :30= h^ = hO_ 98= h_ `=229= h_ = h` 9=18= h3a = ha = ha >31== ha W=07= hib = hc = h hl4> h> h> h2=3963=855==74> h> h#6> h0===> h:63> h> h> hE> hdT7=5> h2> hW> h> h> h]8=41> h2> hp> h9=30> h,> h> hu50=209> h> h_ _You start resting.> h273.5 (8.0)> hd1=4.5 (918> h> hs" _HP restored.@ hԝ@ hDrink which item? Potions  b - a potion of magic  c - 2 sapphire potions  e - 3 golden potions  i - a fuming dark potion  j - a grey potion  m - 2 metallic ruby potions  n - 2 viscous golden potions  w - 2 purple potions  A - a glowing orange potion  D - a brown potion [!] read|quaff|evoke[?] describe selectedB h B hB h##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 51/51 ======================== ...##.###'##B hOMagic: 15/15 ======================== .####.###...##AC: 15Str: 13 .##B hv#.##### ##.....##EV: 2Int: 17 ..##B h3#.....# ##.......##SH: 15Dex: 21 ...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 ................@...'.........'.. Noise: ---------  Time: 8074.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##Throw: 25 darts (poison) B h..###.# #.##.##.###.....##Zot (26931) Gem (2008) ..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+#######  #.....# #..#####.# #.#......  B h....### #..# #.# #.#.#####  ###.##..#####.# ##.#.#####  B h)_You start resting. _Your attacks no longer feel as feeble. _You start resting. _Magic restored. _You start resting. B hj#_HP restored.B h *B hz*5.5 (10) Vertigo Gem (2007) B h/B h+2C _It was a potion of moonshine. You feel tipsy.B h!^B h!bDrink which item? Potions  b - a potion of magic  c - 2 sapphire potions  e - 3 golden potions B hlb i - a fuming dark potion  j - a grey potion  m - 2 metallic ruby potions  n - 2 viscous golden potions  w - a potion of moonshine  A - a glowing orange potion B hb D - a brown potion [!] read|quaff|evokeB hbG[?] describe selectedC hyC hüC h!C hS##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... C h&_##.##.##.#Health: 51/51 ======================== ...##.###'##Magic: 15/15 ======================== .####.#C h##...##AC: 15Str: 13 .###.##### ##.....##EV: -2 Int: 17 ..###.....# ##.......##C hYSH: 15Dex: 21 C h...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 C h................@...'.........'.. Noise: ---------  Time: 8075.5 (0.0) ....#########.......#.........### o) +1 short sword (drain) C hI......# #.#..##.##.......##C hnThrow: 25 darts (poison) ..###.# #.##.##.###.....##C h]Zot (26930) Vertigo Gem (2007) C h..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+#######  C h#.....# #..#####.# #.#......  C h ....### #..# #.# #.#.#####  ###.##..#####.# ##.#.#####C hE  _Your attacks no longer feel as feeble. _You start resting. C hx_Magic restored. _You start resting. _HP restored. _It was a potion of moonshine. You feel tipsy.C hC  It was a potion of resistance.C h6.5 (129) Resist Vertigo GeC hT'm (2006) C h[C hS _You feel protected.C h't C hw dDrink which item? Potions  b - a potion of magic  c - 2 sapphire potions  e - 3 golden potions  i - a fuming dark potion  j - a grey potion  m - 2 metallic ruby potions  n - a potion of resistance C hw L w - a potion of moonshine  A - a glowing orange potion  D - a brown potion [!] read|quaff|evoke[?] describe selectedD h^ D h##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#D h=Health: 51/51 ======================== ...##.###'##Magic: 15/15 ======================== .####.###...##AC: 15Str: 13 D hn.###.##### ##.....##EV: -2 Int: 17 ..##D h#.....# ##.......##SH: 15Dex: 21 D h...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 D h................@...'.........'.. Noise: ---------  Time: 8076.5 (0.0) D h....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##D hThrow: 25 darts (poison) ..###.# #.##.##.###.....##D h/7Zot (26929) Resist Vertigo Gem (2006) ..# #.# ##.##.##.# ##...## D hN#.###.# #.....##.# ##+#######  D hk#.....# #..#####.# #.#......  D h....### #..# #.# #.#.#####  ###.##..#####.# ##.#.#####D h<  _Magic restored. _You start resting. _HP restored. _It was a potion of moonshine. You feel tipsy.  It was a potion of resistance. _You feel protected.D h~]  It was a potion of mutation. You feel extremely strange.D hU07.5 (18D h5D hk D h _You feel clumsy. Your body twists and deforms. You feel agile.F h+F h]-Innate Abilities, Weirdness & Mutationsa - You have razor-sharp teeth.b - Your natural rate of healing is unusually fast.F h-c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.f - Armour fits poorly on your strangely shaped body.G hMOG hUG hq[##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#G h[0Health: 51/51 ======================== ...##.###'##Magic: 15/15 ======================== .####.#G h[{##...##AC: 10Str: 13 .##G h\#.##### ##.....##EV: -2 Int: 17 G h@\..###.....# ##.......##SH: 15G hd\,Dex: 21 G h\...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 G h\................@...'.........'.. Noise: ---------  Time: 8077.5 (0.0) G h\....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##G h.]Throw: 25 darts (poison) ..###.# #.##.##.###.....##Zot (26928) Resist Vertigo Gem (2005) ..# #.# ##.##.##.# ##...## G hn]Z#.###.# #.....##.# ##+#######  #.....# #..#####.# #.#......  G h]....### #..# #.# #.#.#####  ###.#G h]c#..#####.# ##.#.#####  G h]_HP restored. _It was a potion of moonshine. You feel tipsy.  It was a potion of resistance. G h]_You feel protected.It was a potion of mutation. You feel extremely strange. G h"^_You feel clumsy. Your body twists and deforms. You feel agile.G hbG h?cG hhG h4jG h* G h Drink which item? Potions  b - a potion of magic  c - 2 sapphire potions  e - 3 golden potions  i - a fuming dark potion  j - a grey potion  m - a potion of mutation  n - a potion of resistance  w - a potion of moonshine  A - a glowing orange potion G hD D - a brown potion [!] read|quaff|evoke[?] describe selectedH hfQ H hW H hH] ##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#H h] Health: 51/51 ======================== ...##.###'##Magic: 15/15 ======================== .####.###...##AC: 10Str: 13 H h] .###.##### ##.....##EV: -2 H h] ?Int: 17 ..##H hw^ #.....# ##.......##SH: 15Dex: 21 ...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 ................@...'.........'.. Noise: ---------  Time: 8077.5 (0.0) H h^ ....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##H h^ Throw: 25 darts (poison) ..###.# #.##.##.###.....##H h^ nZot (26928) Resist Vertigo Gem (2005) H h _ T..# #.# ##.##.##.# ##...## #.###.# #.....##.# ##+#######H h+_   #.....# #..#####.# #.#......H hK_   ....### #..# #.# #.#.#####  H hl_ m###.##..#####.# ##.#.#####  H h_ ^_HP restored. _It was a potion of moonshine. You feel tipsy.  H h_ SIt was a potion of resistance. _You feel protected.H h_ It was a potion of mutation. You feel extremely strange. _You feel clumsy. Your body twists and deforms. You feel agile.H hWo H ho l8.5 (174H hu H hw K _It was a potion of curing. That felt strangely inert.I h5l I h`p Drink which item? Potions  b - a potion of magic  c - 2 sapphire potions  e - 2 potions of curing I hp  i - a fuming dark potion  j - a grey potion  m - a potion of mutation  n - a potion of resistance  w - a potion of moonshine  A - a glowing orange potion I hp  D - a brown potion I h q [!] read|quaff|evoke[?] describe selectedJ hJ hJ h##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 51/51 ======================== ...##.###'##Magic: 15/15 ======================== .###J h.#.###...##AC: 10Str: 13 .###.##### ##.....##EV: -2 Int: 17 ..###.....# ##.......##SH: 15Dex: 21 J h...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 ................@...'.........'.. Noise: ---------  Time: 8078.5 (0.0) J h....#########.......#.........### o) +1 short sword (drain) J h......# #.#..##.##.......##Throw: 25 darts (poison) J hL..###.# #.##.##.###.....##Zot (26927) Resist Vertigo Gem (2004) J hp..# #.# ##.##.##.# ##...## J h#.###.# #.....##.# ##+#######  J h#.....# #..#####.# #.#......  J h....### #..# #.# #.#.#####  J hm###.##..#####.# ##.#.#####  J h'o_It was a potion of moonshine. You feel tipsy.  It was a potion of resistance. J hJ/_You feel protected.J hnTIt was a potion of mutation. You feel extremely strange. J h_You feel clumsy. Your body twists and deforms. You feel agile. _It was a potion of curing. That felt strangely inert.J hwC  It was a potion of brilliance.J h#9.5 (16) Brill Resist Vertigo Gem (2003) J h J h ` _You feel clever all of a sudden.K h K h Level 7 of the Dungeon <<<<>>>>(Press ? for help)#.#.........#...#.........#.# ##.## #.# ##....##########.##...########.....###..###.#.# #.# #.# #.....##.###.##########...####........# #.# #.####....##.##.###########.......####.### #.# #.........##.##.###########.####### #.##.# #######.####.##.###########.##### ###.##.##.##.##.###########'##### #...##.###'######.######.##########...#### #.####.###...## ##....###.......#######.....### #.###.##### ##.....## #..#...#K hf A#.###.#.######.......## #..###.....# ##.......## #....#.##.# #....####.........####...###########...####.........####...##.##.###.......'.........'...................@...'.........'.......#.##........####........(###.....#########.......#.........####......######.#.######.......## #.......# #.#..##.##.......## #..##..##...#########.....### #...###.# #.##.##.###.....## #.###..##...##########...#### #...# #.# ##.##.##.# ##...## #.###..##...###########'##### #.#.###.# #.....##.# ##+########......###.############.#### #.#.....# #..#####.# #.#........###.###.####.#######.....### #..# #.# #.#.######.# #.##.##.........#####.#K hT #..#####.# ##.#.######.###.#####<#### #####.#.....#.# #.# ###........# ##............##.##.......# #...#.#.###.#.# #.# #....[..#### #.....###........##.##.##.###.....#.# #.#.# #.# #.#.###.# ####>...###.##..####K hj #.###########.......####.### #.# #.........#  #.###.####### #.# ######.## #.##### ###.#  #.# '##### #...#  ##'## #######...#### #.## ##...##....###.............## #### ##.....## #..#...##.###.#........#K hSk....# ##.......## #....#.#.# #....####.........####...###########...####.........####...##.###.......'.........'...................@...'.........'.......#.......####.(###.....#########.......#..####.....####.#.######## #.......# #.#..##.#### #..##. #...#########.....### #...###.# #.##.##.###.....## #.###.K hk #...##########...#### #...# #.# ##.##.##.# ##...## #.### #...#####'##### #.#.####... ##+########....#.#K hkN##.#### #.#....#..#####.# #.#........###.# #.# ###.#######.....##..# #.# #.#.######.# K hl.# #.# #.........#####.# ###.#.###.#K hPl####<#### #####.#.....#.# #.# ###........# ##....##.#K hlN#.......# #...#.#.###.#.# #.# #....[..#### #.....###.......#.##.##.###.....#.# #.#.# K hm2#.#.###.# ####>...###.##..###.##......%...#.#.###.#.####.#.###.####...##..######.#######.#.....#....).#...(......#####.######..# #.# #.#######.##########.###### #.....^...#L h ##.#.# ##.......## #......##.## ##.#.###..##....###....)....####...##.######.#...####..........###...######.......'.........'....<.......)..........'.................#..........###.........####...#.#.###.......####.................>#####.######.#.# ##........#.###.##.#.##.## ##.......####.........##.# #.#.#  .######.#.##.# ##..######.##.# ####.#.# ##...## ######..###.#....# ##...## #.....# #.##.# #......#######'## ##..##....##.###..# ##'## #.###.## #.##.###.##.......# #.# #....'....#### #..# #.# #.# #..# #.##.###.# #....##..##..###..# #.# #.###..#L hK##.######.###.# #......## ####..###+#'.)..#...#### ##.## #..........#.###..##...####..#)##...##....#......# ##...## ######.#####........#.....##)..†##.....##.†###.###.# ##.....## .#.####.##.....#....#......[##'###.###.###.......# #.#####.# #.#..##)..ß...##..##.........##.##.########.# #.####.# #.# ##'##.......#....#####.######.##..........# #......# #.# ##..##.....##....'.###.# #.####### ######## #.# #....##...##'#..##..)..# #.# L h+#.# #....'#'###..########### #.# #.######..##).##....# #.# #......####.)..)....# #.# #.#####.###....##..###### .# #.# #...##..#######...####### #.#M h-M h;##.### #.# #.........#planckenstein the Carver#.##.# #######.###Vine Stalker of Okawaru **.... ##.##.##.#Health: 51/51 ======================== ...##.###'##M hMagic: 15/15 ======================== .####.###...##AC: 10Str: 13 .###.##### ##.....##EV: -2 Int: 17 ..###.....# ##.......##SH: 15M hIBDex: 21 ...###########...####.........### XL: 10 Next:  3% Place: Dungeon:7 M hq................@...'.........'.. Noise: ---------  Time: 8079.5 (0.0) M h....#########.......#.........### o) +1 short sword (drain) ......# #.#..##.##.......##M h7Throw: 25 darts (poison) ..###.# #.##.##.###.....##Zot (26926) Brill Resist Vertigo ..# #.# ##.##.##.# ##...##Gem (2003) M h*#.###.# #.....##.# ##+#######  M hQ##.....# #..#####.# #.#......  ....### #..# #.# #.#.#####M hum  ###.##..#####.# ##.#.#####M hr  _You feel protected.M hIt was a potion of mutation. You feel extremely strange. _You feel clumsy. Your body twists and deforms. You feel agile. M hS_It was a potion of curing. That felt strangely inert.  M hvIt was a potion of brilliance. _You feel clever all of a sudden.M hٺM hM hM hM hn52) M hlM h=41) M h}M hM hM hB30) M hmM hsM hM hM hA21999) M hM hz  It was a potion of mutation. You feel extremely strange. _You feel clumsy. Your body twists and deforms. You feel agile.It was a potion of curing. That felt strangely inert.  brilliance. M hCp_You feel clever all of a sudden.  There is an open door here.M hM h318 M hF_M hM hM hlM h)0M h7) M hM hM h'M h+19M h6) M htM hM hM hSB85) M h-M hM h~X74) M hqM h_ @  There is an open door here.M h M h R63 _M hBM hM hM h4( 2 M hYQ5Gem (1992) M h5M hh _The world stops spinning.M hM hL41M h3M hM h M h=!L30M hQ"M ht%M h&M h&M289M h'M h*M h&,M h},L18M h-M h0M hv1M h1D07M hG2M h5M hg6M096M h6M h7M h:M h;C8M h <5M h<M h!?M hy@b74M h;AN hIN hWC6N h3N hN hrN hN h)D52N hN hu N hY N h L41N h N hN hN hdL30N hN hN h|N hM279N h_N h;N hN hL18N hN hN hmb07N hN hk N h!N hC"F8996N h"N h_%N h(L85N hm(N h()N h+N h-C7N h-4N hY.N h0N h2N h52N hZ2D63N hl3N h5N h6N hE7L52N h7N h :N h?;N h~;L41N h<N h?x30N hD@N hD@  There is an open door here.N hEN hFFT269 _N hYGN hIN hxKN hK618N hKN h0MN hON h&QN hfQL07N hqRN hTN hVN hVM896N hpWN hYN h[b85N h\N hr^N h7`N hu`L74N hEaN h cN hdN hdD63N h|eN hgN hdiN hiL52N hWjN h/p41N hpN hqN hCrL30N hsN htN h0vC2N hqv 59N hwN hxN hyN hlzL18N he{N h|N h~C0N h~7N hN h< #.# #.........#   #.# #.##.####.#   ##+## #.##.# #.#  N hE~##...###.##.## #.#  #.....##.##..###.#  .......#.###..##.#  .......###...#.#  N h&..............#  .........@####  125.5 (46.0)...####..  #.....## ##..######.#  N h##...## #.....# #.#   ##'## #.###.## #.#   #.# #.# #..# #.#   #.# #.###..##  N h` ##.## #..........#  ...## ######.#####  N hN hN hN huc _There is a stone staircase leading down here.z hJz hz h#z h%z hz h޿z h&z hz hy6.5 (1.0)796 _{ h  ....o.  y ....  .. .... ..... ...###... #... $.......# ##  .... ........##.o#  ... o.o.# 8  .. ###...>...@#  #. [....#  ##.#.# #.......#  #..<.# #.......# ....64.# #.F....># ##................F   Jeremiah (polearm, wandering)##..#.###########y   hornet (asleep)[37{ hm ##. .#o   orc warrior (polearm, asleep)  #. .#oo 2 orc wizards (asleep)(…)You climb downwards.{ hH{ hV  Level annotation: AmaemonThe orc wizard shouts! Jeremiah shouts! The orc wizard shouts! The orc shouts!{ h;]  You hear a shout! x2; You hear a howl! You hear a shout!{ hoh.yoo.o)yo)h   wolf (wandering){ h====7.2 (1.785{ h{ h4  The orc wizard shouts! Jeremiah shouts! The orc wizard shouts! The orc shouts!  You hear a shout! x2; You hear a howl! You hear a shout! _A wolf comes into view.Found 17 gold pieces.  Found two stone staircases leading down. _There is a stone staircase leading up here.} hi _There is a stone staircase leading up here.  The wolf howls!  You hit the orc wizard. You drain the orc wizard.  Your bite misses the orc wizard.The orc wizard is heavily wounded.  You start to feel less resistant.} ht} h3} hc9  You hear a shout! x2} h  An orc comes into view. It is wielding a +0 dagger.} h} h} h} h..o.hyo.o.Fb.bh } h==--8.1 (0.97Resist 4} hlJbb} hYA _The orc wizard hits you but does no damage.~ hx Ibb~ hy 9--~ h 9b~ hw ,~ h҅ ~ hC ~ h ~ h ~ h ~ h ~ h ~ h֋ ~ h ~ h ~ h> ~ hZ o.o...y..hobFb.bo 2 orc warriors (1 polearm)~ h y-9.1 (1.063~ h bb.bb~ hN   #.# #.........# #.# #.##.####.#  ##+## #.##.# #.# ##...###.##.## #.# #.....##.##..###.# .......#.###..##.#  .........###...#.#  .........#  7 ~ h ...............o@####  .......####.........#  #.....## ##..######.#  ##...## #.....# #.#   ##'## #.###.## #.#   #.# #.# #..# #.#   o   orc wizard (very drained)  #.# #.###..###.#    ~ h" ^##.## #..........#   ##...## ######.#####  _You block the orc wizard's attack. You block the orc warrior's attack.~ hV 8-~ hG ~ h z-30.6 (2.552~ h ~ h } _You climb upwards. _There is a stone staircase leading down here. hL  You puncture the orc wizard!  You kill the orc wizard! h )Okawaru accepts your kill. h4=1.5 (0.94) Resist Gem (1951)  h h}b _You feel a little less clever now. h h  Level 7 of the Dungeon <<<<>>>>(Press ? for help)#.# #.......##.#####.# ##...# #.......##.#.###.### #.......##.# #.# ###.#.##### ##...#....###.##<..# ###.##.....# #.# #..#....).# ##.######.#.########.# #>######## #.# #.###)###)# #.# #.........##.# #.##.## #..#.## #.# #.# #.##.####.##)# ##'###..# #.#.#####.# ##+## #.##.# #.##)# ##...####.# #.........# ##...###.##.## #.####.# ##.....## ######.# ###.#######  h; ##.....##.##..###.###.#.# ##.......## #......# #.##.## ##.......#.###..##.###....###....)....####...##.######.#...####..........###...#.#######.......'.........'....<.......)..........'..................##..........###.........####...#.#.###.......####................)@#####.######.#.# ##.......## #..#.###.##.#.##.## ##.......####.........##.# #.#.# ##.....## #.##.######.#.##.# ##.....## ##..######.##.# ####.#.# ##...## ######..###.#....# ##...## #.....# #.##.# #......#######'## ##..##....##.###..###'## #.###.## #.##.###.##.......# #.# #....'....#### #..##.# #.# #..# #.##.........####.###.# #....##..##..###..##.# #.###..###.######.###.# #......## ####..###+#'.)..#...#### ##.## #..........# h @#...##.###..##...####..#)##...##....#......# ##...## ######.######...........#.....##)..†##.....##.†###.###.# ##.....###.##...##.####.##.....#....#......[##'###.###.###.......##.#######.# #.###.#####..##)..ß...##..##.........##.##.########.# h+  ######## #.# #....##...##'#..##..)..# #.# #.# #....'#'###..###### #.# #.######..##).##....# # #......####.)..)....# .# h ,  #.#####.###....##..###### #.# #.# #...##..#######...####### #.###### ####.#####..####### #.# #.##############...#######.......##..#####.# #...#####.# ##.#...........#.#.........#...#.........#.# ##.## #.# ##....#########...########.....###..###.#.# #.# #.# #.....#  ##.##########...####........# #.# #.####....# # #.###########.......####.### #.# #..# #.# #.###########.####### #.# #.# #######.### # h, .# #.###########.##### ###.# #.# #.# #.# #.###########'##### #...# #.# ##'## ####.# #####.####...#### #.### #.# ##...## ##....## #.......#######.....### #.## #.##### ##.....## #..#...# #.###.#.######.......## #..## #.....# ##.......## #.... hH- C#.# #.# #....####..........###########...####.........####...##.##.###.......'.........'...................>...'.........'.......#.##.. h. ####........(###.....#########.......#.........####......######.#.######..# #.......# #.#..##.# #..##..# hR. ...#########.....### #...###.# #.##.##.###.....## #.###..# h#.# #.......##.#####.# ##...# #.......##.#.###.### #.......##.# #.# ###.#.##...#....###.##<..# ###.##.....# #.# #..#....).# ##.######.#.########.#>######## #.# #.###)###)#.# #.........##.# #.## #..#.## #.##.# #.##.####.##)# ##'## #..# #.#.#####.# ##+## #.##.# #.# #)# ##...## ##.# #. h # ##...###.##.## #. ###.# ##.....## ######.# ###.####### ##.....##.##..### ##.#.# ##.......## #......# #.##.## ##.......#.###.. ##....###....)....####...##.######.#...####..........###...######.......'.........'....<.......)..........'.................#..........###.........####...#.#.###.......####.........)@#####.######.#.# ##.......## #..#.###.##.#.##.## ##.......####.........##.# #.#.# ##.....## #.##.######.#.##.# ##.....## ##..######.##.# ####.#.# ##...## ######..###.#....# ##...## #.....# #.##.# #......#'## ##..##....##.###..# ##'## #.###.## #.# h#.###.##.......# #.# #....'....#### #..# #.# #.# #..# #.##.........####.###.# #....##..##..###..# #.# #.###..###.######.###.# #......## ###+#'.)..#...#### ##.## #..........# hnD #...##.###..##...####..#)##...##....#......# ##...## ######.##### #.....#.....##)..†##.....##.†###.###.# ##.....## #.# #...##.####.##....#......[##'###.###.#  hԁ.######.# #.###.#####..##)..ß...##..##.........##.##.########.# hr  hZ  #.# #.........#  planckenstein the Carver#.# #.##.####.#  Vine Stalker of Okawaru **....##+## #.##.# #.#  Health: 51/51 ======================== ##...###.##.## #.#  Magic: 15/15 ======================== #.....##.##..###.#  AC: 10Str: 13 .......#.###..##.#  EV: 2Int: 17 .........###...#.#  SH: 15Dex: 21 .................#  XL: 10 Next:  4% Place: Dungeon:7 [34 h m...............)@####   Noise: =--------  Time: 8131.5 (0.0) .......####.........#   o) +1 short sword (drain) #.....## ##..######.#   Throw: 25 darts (poison) ##...## #.....# #.#   Zot (26874) Resist Gem (1951) ##'## #.###.## #.#  #.# #.# #..# #.#   #.# #.###..###.#   ##.## #..........#    ##...## ######.#####    _You climb upwards. _There is a stone staircase leading down here.  Yo h u puncture the orc wizard!  You kill the orc wizard!Okawaru accepts your kill. _You feel a little less clever now. hߚ  h  h}  hӲ 3) Gem (1950)  _There is a stone staircase leading down here.  You puncture the orc wizard!  You kill the orc wizard!  Okawaru accepts your kill. _You feel a little less clever now.r resistance to elements expires. h, c249 hA  h  h  h L18 hb  h  hU b07 hS  h  h  hs M696 h  h  h b85 h  h  h  h L74 h  h. 63 h  h  h@ L52 h  h  h  h L41 h  h\  h b30 h,  h  h;  hn M239 hC  h  hb  h L18 h  h  h  hr L07 hy  hz  h  h M596 h  h  h{ C8 h 5 h  h  h b74 h  h($  h% b63 hI'  h+ @  There is an open door here. h-  h8. S52 _ hB/  h2  h4 b41 h5  h9  hw; b30 h =  hBB  hE c229 h2H  hL  hN b18 hQ  hT  hV b07 hX  h\  h^  h^ M496 hR`  hd  hj b85 hk  h=o  h_q b74 h7s  hv  hKx b63 hy  h|  h~ b52 h  h4  Things that are here:  a +0 leather armour; a +0 dagger; an orc skeleton h  h -4 h0 &1 _ hw  h  h b30 h  h  h c219 h  h  hޚ b18 h  h  h b07 h  h9  hɥ  h E396 h  hͩ  h x85 hį  h  h\ b74 h P  There is a stone staircase leading up here. h  hI S63 _ h  hq  h b52 h~  h  h  h L41 h  h  h b30 hL  h  h c209 h  h @  There is an open door here. h  h S18 _ h'  h  h  h L07 h  hj  h c296 h  hj  h b85 hs  hX  hi b74 h  he @  There is an open door here. h  h: S63 _ hy  h  ha b52 h  h Y #.......####  #########.####.....#  #...........##..##<#  #.#######.#.##..##.#######  h _#.# #................#  #.# #.......##.#####.#  #.### #.......##.# #.#  #<..# ###.##.....# #.#  ###.# #@######## #.# -80.5 (49.0) #.# #.# #.##  #)# ##'## #..#  #)# ##...## ##.#  h  ###.# ##.....## ######.# ##.#.# ##.......## #......#  ##....###....)....####...##.## ####.......'.........'....<...... .........###.........####...#.#.# hz 8- h  h= c _There is a stone staircase leading down here. hR [[?25h[?0c  Search for what [Enter for "."]?  hI [?25l[?1c hM  h( D3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 long swordb - [D:5] a +0 falchion  c - [D:2] a great sword hߞ hƩ h1#.......####planckenstein the Carver#########.####.....#Vine Stalker of Okawaru **....#...........##..##<#Health: 51/51 ======================== h3p#.#######.#.##..##.#######Magic: 15/15 ========================#.# #................#AC: 10Str: 13#.# #.......##.#####.#EV: 2Int: 17#.### #.......##.# #.#SH: 15Dex: 21 h]#<..# ###.##.....# #.# hXL: 10 Next:  4% Place: Dungeon:7###.# #@######## #.#Noise: ---------  Time: 8180.5 (0.0)#.# #.# h-#.## o) +1 short sword (drain)#)# ##'###..# Throw: 25 darts (poison)#)# ##...####.# Zot (26825) Gem (1902)  h$###.# ##.....## ######.###.#.# ##.......## #......# h? ##....###....)....####...##.## hh  ####.......'.........'....<......  .........###.........####...#.#.# h  _a +0 leather armour; a +0 dagger; an orc skeleton  h_There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  h޲HSearch for what [Enter for "."]? long bl h4 h* h'. _ h 4 h& h(F _Unknown command. h̞4 h hR h h hk h5v1.5 (141 _ h hn[  ###########.  ..........#  #........# 8 #@......#  #.......#  #.......#  hO{#########  You climb downwards. hؠ h1 hj q2.2 (1.730 h h- _Level annotation: Amaemon, Jeremiah _There is a stone staircase leading up here. h  h  hj  hh  ht  h 2899 _ h  h L18 h  hg  hE  h L07 h$  hM  h1 c196 h-  h  h  hP L85 h  h  hG P#############. #............##...#........###...##<......##ß..@ß#.......#7.2 (5.0##...##.......##...###########...# ß...ß##...# h z#...##[..# hH 8.2 (674 h  h % _Found a helmet. h h_ hC h, hֹ hAL63 h]B hL52 h h hb41 h< h9 h h L30 h h hc289 h h h hsL18 h9 h8 h hL07 h h$ hc096 h h hob85 hZ h4 hb74 h3 h hb63 h h hb52 h/ hJ h\ hL41 h|  h! hd&b30 h' hx) hO- h-M279 h. h30 h 4b18 h5 h6 h<b07 h< h= hAd7996 h{B hD hHb85 hHI hI hM hMD74 huN hO hVTb63 h.U hV hu[b52 h)\ h] hYbb41 hb hd hhL30 h"i hi hm hpc269 hp h@r hwb18 hfx h#z h~b07 h h hɇc896 hP hB hߏb85 ha h? hb74 h h^ hb63 h hg hC5 h[2 h^ hn hb41 h h hb30 hַ hc259 h hs _i - 2 fuming dark potions (gained 1) h hL18 h h hb07 h h hc796 hR h h)L85 h  hhf _G - 2 scrolls of noise (gained 1) hL74 h) h h h( hnL63 h h hb52 hR h h-b41 h+ h hb30 h> h B  There is a dry fountain here. h hyT249 _ h2 h hb18 h h` h hL07 h h  hi&c696 h& h ( h,C8 h6-5 h- h)/ h3b74 hh4 h}6 h;b63 h< h= hoA h'BL52 hkC hD hHb41 hSI hJ h:O h~OL30 hO hHQ hUc239 h V hW h%\b18 h\ h` heg ########### #..##.... #.....##...## #@#####ß...ß#244.2 (56.0) hg #.# ##...## ... #...... .#.." ##...##....###.# #⌠...ß#.. .. ##...###.. ### #...# hg###. ##...###.#######ß...ß# hp h_qp5.2 (5707 hv hy4 _Found an amulet of reflection. hUa ha hc hlh h*n h{nM596 hJu, hw hwL85 h\y hP| hw hD74 h_ hE h h<D63 h hH h8b52 h h˘ h^ hL41 h h hb30 hʥ h h hM229 hv h hѻb18 h  h¿ hV hL07 h h h hKE496 h hJ h$ hsL85 h hk h_C7 h4 h! hx h hL63 h h< h(b52 h h hx41 h hb30 h h h^c219 hV h hK #180739685 h+74 h###...# #######.# ##.########...#...##############....#.#............#######...#........###...##<......#ß.@.ß#.......68.2 (23##...##.......#...########## ##...##  #ß...ß# ##...## #... ##[..##ß...ß# h hz! h# h4 hg h h h/L63 h52 h? h h hVL41 h7 h hU#302091807 hz]>  You see here a +0 helmet. hb hcT296 _ hd hk_#ß...ß#.......#  hzl##...##.......# #...########## ##...## #ß...ß# ##...##  #...#  ##[..##  #ß@..ß# 76.2 (8.0) ##...##  ##⌠##  ###  h] page down [PgUp|<] page up [Esc] exit[top] hJsd Missiles (d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)  t - a wand of flame (9)  J - a wand of iceblast (4)  K - a wand of paralysis (11) Scrolls (go to first with ?)12% h L - a +1 hat (worn)  a - an amulet of reflection (worn)  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerability28 hl a - an amulet of reflection (worn)  B - a ring of see invisible (worn)s - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI40 h9? B - a ring of see invisible (worn)  K - a wand of paralysis (11)  G - 2 scrolls of noiseH - 3 scrolls of revelation8 h_~  K - a wand of paralysis (11)  r - 2 scrolls of vulnerability  I - a scroll of fog  M - a scroll of blinking Potions (go to first with !)  b - a potion of magicc - a potion of brilliance  e - 2 potions of curing h~ /72 h  h<  h #...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21#...#...##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ---------  Time: 8330.2 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......#Zot (26675) Gem (1752)  h aß...ß#.......# #6....... #...##.......# #........ #...########## #........ #...###.............  ß...ß#.#..  _Found an amulet of reflection. _You see here a +0 helmet. _You see here a +0 helmet. _You see here an amulet of reflection. _Amaemon shouts! _Okay, then. h  hd  h  h  h hZC  Skill  Level Cost  Apt Skill  Level Cost  Apt  h a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0           b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   hD@ c - Staves   0.0   1.2  -1   n - Alchemy   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   o - Air Magic   4.0   5.0   0   hq e - Throwing   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0       h     f - Short Blades   4.9   1.2  -1   q - Invocations   0.0   1.0   0   g - Long Blades   8.1   5.3  -1 +4 r - Evocations   2.0   3.6  -1   hN         h - Armour   5.0   8.5  -2   hy+    i + Dodging4.9   7.1  -2   hƦ     j - Shields   5.0   7.1  -1       h k - Stealth   3.0   2.4  +3           hD                 h    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  h[?] Help[=] set a skill target  h$}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hJ hyR h\#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17 h\#.#######ß...ß#SH: 15Dex: 21#...#...##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ---------  Time: 8330.2 (0.0) #............#######........ h]o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......#Zot (26675) Gem (1752) ß...ß#.......# #6....... #...##.......# #........ #...########## #........ #...###.............  ß...ß#.#.. h]   _Found an amulet of reflection. _You see here a +0 helmet. _You see here a +0 helmet. _You see here an amulet of reflection. _Amaemon shouts! _Okay, then. hHc hc hh h3o h h v1.2 (141 _ hX h hM  hM &2 hM D30 hU  hW  h< hG66   Amaemon hHU3249 h.H h^N hhP h} hxVEvoke which item?  hWands  t - a wand of flame (9)J - a wand of iceblast (4)  K - a wand of paralysis (11)  h[!] read|quaff|evoke[?] describe selected hՙ  ha  hų #...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ---------  Time: 8333.2 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......#Zot (26672) Gem (17 h? 49) ß...ß#.......# #6....... #...##.......# #........6   Amaemon #...########## #........ #...###............. ß...ß#.#.. _Found an amulet of reflection. _You see here a +0 helmet. _You see here a +0 helmet. _You see here an amulet of reflection. _Amaemon shouts! _Okay, then. h  #...........##...#  planckenstein the Carver #.....#.."####...##  Vine Stalker of Okawaru **.... #.....###.###⌠...ß#  Health: 51/51 ======================== hY  #.....# #...##...##  Magic: 15/15 ======================== ###...# ######...#  AC: 10Str: 13 ###.# ##...##  EV: 2Int: 17 h #.#######ß...ß#  SH: 15Dex: 21 h #...#..6##...##..#  XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#  Noise: ---------  Time: 8333.2 (0.0) #............#######........  o) +1 short sword (drain)  h |#...#........# #......##  Throw: 25 darts (poison) #...##<......# #......#  Zot (26672) Gem (1749) ß...ß#.......# #6....... #...##.......# #........  6   Amaemon #...########## #........ #...## #............. ß...ß#.#.. _You see here an amulet of reflection. _Amaemon shouts! _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight line h dAim: Amaemon, wielding a +0 demon whip of venom (chance to affect: 21%) h^#...........##...#planckenstein the Carver hq_`#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13 haN###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21 h|a#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ---------  Time: 8333.2 (0.0) #............#######........o) +1 short sword (drain)  hav#...#........# #......## hb}Throw: 25 darts (poison) #...##<......# #......#Zot (26672) Gem (1749) ß...ß#.......# #6....... #...##.......# #........ hb6   Amaemon #...########## #........ #...###.............  hccRß...ß#.#.. _Amaemon shouts! _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (chance to affect: 21%)  Okay, then. hc hnb _ h  hx  h\ h _Okay, then.  Aiming: ParalysePress: ? - help, Shift-Dir - straight line hAim: Amaemon, wielding a +0 demon whip of venom (chance to affect: 21%) _Okay, then.Unknown command. hi  You barely miss Amaemon. You bite Amaemon, but do no damage. hrjS47--3 hjo----=4.2 (118 hj hq h u` _You block Amaemon's attack. Amaemon claws you. You block Amaemon's attack. h}K  You hit Amaemon. You bite Amaemon, but do no damage.Amaemon is lightly wounded.  You block Amaemon's attack. Amaemon claws you but does no damage. h:L 8--507 h)S  hV P _Amaemon barely misses you. h(magic disrupted) _Amaemon barely misses you.  You hit Amaemon. You bite Amaemon. Amaemon's magic leaks into the air.drain his magic. You feel invigorated.  Amaemon hits you with a +0 demon whip of venom!  You are poisoned. h35=====------0-------- hU=6.1 (0.969) Pois Gem (1746)  h h=D _Amaemon claws you. You block Amaemon's attack. h  h  Ability - do what?CostFailure  Invocations -  h  X - Renounce ReligionNone0% a - Heroism2 MP, Piety- h^ o9% [?] toggle between ability selection and description. h0 hb! h +#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 35/51 ================--------#.....# #...##...## h+TMagic: 10/15 ================--------###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ==-------  Time: 8336.1 (0.0)  h,#............#######........o) +1 short sword (drain) #...#........# #......## h<,Throw: 25 darts (poison) #...##<......# #......#Zot (26669) Pois Gem (1746)  ho,ß...ß#.......# #6....... #...##.......# #........ h,6   Amaemon (magic disrupted) #...########## #........ #...###............. ß...ß# h,n.#..You hit Amaemon. You bite Amaemon. Amaemon's magic leaks into the air.  h,SYou drain his magic. You feel invigorated.  Amaemon is lightly wounded.  h%-Amaemon hits you with a +0 demon whip of venom!  You are poisoned. _Amaemon claws you. You block Amaemon's attack. h>  You gain the combat prowess of a mighty hero.You feel very sick.You block Amaemon's attack. Amaemon claws you. h?29===---7/15 ----- h8@267-7.1 (18Hero Gem (1745)  h=F hH@ _Amaemon tail-slaps you but does no damage. ha  You closely miss Amaemon.  Amaemon is lightly wounded. h46-----8 (0.77 ha hS _You feel very sick. h7+*  You hit Amaemon but do no damage.Amaemon is lightly wounded.5--8.54 h3 hm6 _You feel sick. You block Amaemon's attack. x2; Amaemon completely misses you. h X  You hit Amaemon.  Amaemon is lightly wounded. h\ -9.263 h6  h C _You feel sick. You block Amaemon's attack. x3 h{  You closely miss Amaemon. Your bite misses Amaemon.  Amaemon is lightly wounded. h]4-----8 (0.65 h h$ _You feel sick. h  drained, magic disrupted)puncture Amaemon! You drain Amaemon. You bite Amaemon!'s magic leaks in hz to the air. You drain his magic. You feel invigorated.  Amaemon is moderately wounded.feel sick.hits you with a +0 demon whip of venom!  You are more poisoned. h 18=====---10/15======40.5 (0.7Pois 2 h  h l _You block Amaemon's attack. Amaemon barely misses you. h1.  You hit Amaemon but do no damage. You drain Amaemon.  Amaemon is heavily wounded.You feel very sick. h / 6-----1.1 (0.641 h/  h36  h8 4 _You block Amaemon's attack. x3 hM very drained, magic disrupted)You hit Amaemon. You drain Amaemon. You bite Amaemon.  Amaemon's magic leaks into the air. You drain his magic. You feel invigorated.  Amaemon is heavily wounded. hް5-5=============-8 (0.73 hW h$ _You feel sick. hƑ _You feel sick.  You hit Amaemon. You bite Amaemon. Amaemon's magic leaks into the air.drain his magic.  Amaemon is severely wounded.  You feel sick. Amaemon completely misses you.  Amaemon claws you but does no damage. ht3-2.4 (0.60 h$ h hk@ _Amaemon tail-slaps you but does no damage. ho$  You hit Amaemon.  Amaemon is severely wounded. h+% U2--3.0 h_% h2) Pois 39 hG,  h3/ C _You feel sick. You block Amaemon's attack. x3 hQ  You closely miss Amaemon.  Amaemon is severely wounded. hR R1-6 hY  h\ $ _You feel sick. hk;    "          ###.#   #.#######  #...#..6# #...@# ....##### ....#  <         You miss Amaemon.  Amaemon is severely wounded.You feel sick. hj   "          ###.#   #.#######  #...#..6# #...@# ....##### ....#  <        hg&  hAmaemon hits you with a +0 demon whip of venom!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned! hk8/51 ===-- h0--------4.3 (0.71) Pois  hƹ;8 h hi4 _You block Amaemon's attack. x2 hiDrink which item? Potions  b - a potion of magicc - a potion of brilliance  e - 2 potions of curing  i - 2 fuming dark potions  j - a grey potion  m - a potion of mutation  n - a potion of resistance  w - a potion of moonshine  A - a glowing orange potion  D - a brown potion [!] read|quaff|evoke[?] describe selected h h h d#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 8/51 h L===---------------------#.....# #...##...##Magic: 10/15 ================--------###...# ######...#AC: 12Str: 13###.# ##...##EV: 6Int: 17#.#######ß...ß#SH: 17Dex: 21#...#..6##...##..# h_ @XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: =--------  Time: 8344.3 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......# h Zot (26661) Pois Hero Gem (1738) ß...ß#.......# #6....... #...##.......# #........6   Amaemon (very drained, magic disrupted)#...########## #........ #...## h f#............. ß...ß#.#..Amaemon is severely wounded. h> You feel sick.  Amaemon hits you with a +0 demon whip of venom!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned! _You block Amaemon's attack. x2 h h210/51 ====1=-5.3 (10) Hero Gem (1737)  hY" h%e _Your system rejects the healing. You feel better. Amaemon falters for a moment. hx  You closely miss Amaemon.  Amaemon is severely wounded. hyo=9 (0.659 hт hӅ4 _You block Amaemon's attack. x3 h`  You hit Amaemon.  Amaemon is severely wounded. ha l1==0 h(c a256.5Gem (1736)  hi  h m ` _You feel like a meek peon again. h|You hit Amaemon.  Amaemon is severely wounded. _You feel like a meek peon again.closely miss Amaemon.  You block Amaemon's attack. Amaemon completely misses you. hX2=7.4 (0.985 hXG _You block Amaemon's attack. h`v "  You hit Amaemon. You drain Amaemon. You bite Amaemon.  Amaemon's magic leaks into the air. You drain his magic. You feel invigorated.  Amaemon is almost dead. hqw 3=2===8.4 (1.074 h  ĥ 4 _You block Amaemon's attack. x3 hy    "   h        ###.#   #.#######  h#...#..6# #...@# ....##### ....#  <         You barely miss Amaemon.  Amaemon is almost dead. h   "       hc   ###.#   #.#######  #...#..6# #...@#  h....##### ....#  <    h"R     hµ  Amaemon hits you with a +0 demon whip of venom.  * * * LOW HITPOINT WARNING * * *You are poisoned. h ===9.3 (0.96) Pois Gem (1733)  h h`4 _You block Amaemon's attack. x2 hJDrink which item? Potions  b - a potion of magicc - a potion of brilliance  e - a potion of curing  i - 2 fuming dark potions  j - a grey potion  m - a potion of mutation  n - a potion of resistance  w - a potion of moonshine  A - a glowing orange potion  D - a brown potion [!] read|quaff|evoke[?] describe selected h  h #...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 13/51 ======------------------#.....# #...##...##Magic: 12/15 ===================-----###...# ######...# h$ AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: =--------  Time: 8349.3 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......## h xThrow: 25 darts (poison) #...##<......# #......#Zot (26656) Pois Gem (1733) ß...ß#.......# #6....... #...##.......# #........6   Amaemon (very drained, magic disrupted)#...########## #........  hʥ r#...###............. ß...ß#.#..You barely miss Amaemon.  h Amaemon is almost dead.Amaemon hits you with a +0 demon whip of venom.  * * * LOW HITPOINT WARNING * * *You are poisoned.  h. 5_You block Amaemon's attack. x2 hE    "      hֳ      ###.#   #.#######  #...#..6# #...@# h  ....##### ....#  <         Your system rejects the healing. You feel better.  Something foul drips from Amaemon's claws. hj   "          h###.#   #.#######  #...#..6# #...@# ....#####  h....#  <        h0    "         h  ###.#   #.#######  #...#..6# #...@# ....##### ....#  <       h   Amaemon hits you with a +0 demon whip of venom!  * * * LOW HITPOINT WARNING * * *You are poisoned. h$   "          ###.#   h%}#.#######  #...#..6# #...@# ....##### ....#  <        hp3  Amaemon claws you.  * * * LOW HITPOINT WARNING * * * hb49/51 ====--6/15 ---------- h4q=50.3 (152 h: h<1 _You block Amaemon's attack. hL&Evoke which item? Wands  t - a wand of flame (9)J - a wand of iceblast (4)  K - a wand of paralysis (11) [!] read|quaff|evoke[?] describe selected h# h' h1#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 9/51====--------------------#.....# #...##...## h1Magic: 6/15=========---------------###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........# h%2NNoise: ==-------  Time: 8350.3 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......# hr2Zot (26655) Pois Gem (1732) ß...ß#.......# #6....... #...##.......# #........6   Amaemon (very drained, magic disrupted)#...########## #........ #...## h2#............. ß...ß#.#..Amaemon hits you with a +0 demon whip of venom!  * * * LOW HITPOINT WARNING * * *You are poisoned. h3Amaemon claws you.  * * * LOW HITPOINT WARNING * * * _You block Amaemon's attack. h5Q #...........##...#  planckenstein the Carver #.....#.."####...##  Vine Stalker of Okawaru **.... #.....###.###⌠...ß#  Health: 9/51 hQG====-------------------- #.....# #...##...##  Magic: 6/15=========--------------- ###...# ######...#  AC: 10Str: 13 ###.# ##...##  EV: 2Int: 17 h`V#.#######ß...ß#  SH: 15Dex: 21 #...#..6##...##..#  XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#  Noise: ==-------  Time: 8350.3 (0.0) #............#######........  o) +1 short sword (drain) #...#........# #......##  Throw: 25 darts (poison) #...##<......# #......#  Zot (26655) Pois Gem (1732) ß...ß#.......# #6....... #...##.......# #........  6   Amaemon (very drained, magic disrupted)#...########## #........ #...## #............. ß...ß#.#..* * * LOW HITPOINT WARNING * * * _You block Amaemon's attack.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (almost dead, heavily drai h>W.ned,  magic disrupted, 64% to hit) hW'#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 9/51====--------------------#.....# #...##...##Magic: 6/15 h]X6=========---------------###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ==-------  Time: 8350.3 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......#Zot (26655) Pois Gem (1732)  hYß...ß#.......# #6....... #...##.......# #........6   Amaemon (very drained, magic disrupted)#...########## #........ #...###............. ß...ß#.#.. _You block Amaemon's attack.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (almost dead, heavily drained,  hYNmagic disrupted, 64% to hit)  Okay, then. hZ ha hd. _ hya  hb  hg  hi F _Unknown command. hs ?Inventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h~fd Missiles (d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)  t - a wand of flame (9)  J - a wand of iceblast (4)  K - a wand of paralysis (11) Scrolls (go to first with ?)12% h& L - a +1 hat (worn)  a - an amulet of reflection (worn)  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerability29 hl a - an amulet of reflection (worn)  B - a ring of see invisible (worn)s - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI41 h 4 h  B - a ring of see invisible (worn)  J - a wand of iceblast (4)  G - 2 scrolls of noiseH - 3 scrolls of revelation50 hR/  J - a wand of iceblast (4)  K - a wand of paralysis (11)  I - a scroll of fog4 h_ K - a wand of paralysis (11)  p - 2 scrolls of enchant armour  M - a scroll of blinking Potions (go to first with !)62 h  b - a potion of magic6 ho   p - 2 scrolls of enchant armour  q - a scroll of tormentc - a potion of brilliance70 hիb k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  q - a scroll of torment  v - 2 scrolls of amnesia58 hcqYl - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour[  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  hqj a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (9)  J - a wand of iceblast (4)  hr] K - a wand of paralysis (11)  hġ M o - a +1 short sword of draining (weapon)  a - an amulet of reflection (worn)  B - a ring of see invisible (worn)4 h7v MHand Weapons (go to first with ))top hT a - an amulet of reflection (worn)  B - a ring of see invisible (worn)J - a wand of iceblast (4)  hTK - a wand of paralysis (11) Scrolls (go to first with ?)12% h? B - a ring of see invisible (worn)  K - a wand of paralysis (11)  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment25 hPd  r - 2 scrolls of vulnerability h89 h  K - a wand of paralysis (11)  f - 6 scrolls of teleportations - 2 scrolls of brand weapon  v - 2 scrolls of amnesia37 h!  h F f - 6 scrolls of teleportation  q - a scroll of torment  C - a scroll labelled TYSEOPR NIPUI  G - 2 scrolls of noise45 hxu " q - a scroll of torment  s - 2 scrolls of brand weaponH - 3 scrolls of revelation  I - a scroll of fog54 h s - 2 scrolls of brand weapon  M - a scroll of blinking Potions (go to first with !)  b - a potion of magic  c - a potion of brilliance70 h[ c - a potion of brilliance  i - 2 fuming dark potions  j - a grey potion9 hB h h5 h\#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 9/51====-------------------- h#.....# #...##...##Magic: 6/15=========---------------###...# ######...#AC: 10Str: 13###.# ##...## hȕEV: 2Int: 17#.#######ß...ß# h[SH: 15Dex: 21 hw#...#..6##...##..# hXL: 10 Next:  4% Place: Dungeon:8  h,k#############...@#.........# hHNoise: ==-------  Time: 8350.3 (0.0) #............#######........ hsBo) +1 short sword (drain)  hЖ#...#........# #......##Throw: 25 darts (poison) #...##<......# #......#Zot (26655) Pois Gem (1732) ß...ß#.......# #6....... #...##.......# #........ h6   Amaemon (very drained, magic disrupted)#...########## #........  h2#...###............. ß...ß# h .#.. h8Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line h[Aim: Amaemon, wielding a +0 demon whip of venom (almost dead, heavily drained,  magic disrupted, 64% to hit)  hsA_Okay, then. _Unknown command. h h hA hާ h h[Read which item? Scrolls  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  G - 2 scrolls of noiseH - 3 scrolls of revelation  I - a scroll of fog  M - a scroll of blinking [!] read|quaff|evoke[?] describe selected h' h_1 hV:'#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 9/51====--------------------#.....# #...##...##Magic: 6/15 h:t=========---------------###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17 hj;h#.#######ß...ß#SH: 15Dex: 21#...#..6##...##..#XL: 10 Next:  4% Place: Dungeon:8 #############...@#.........#Noise: ==-------  Time: 8350.3 (0.0) #............#######........o) +1 short sword (drain) #...#........# #......##Throw: 25 darts (poison) #...##<......# #......# h;Zot (26655) Pois Gem (1732) ß...ß#.......# #6....... #...##.......# #........6   Amaemon (very drained, magic disrupted)#...########## #........ #...###............. ß...ß# h<.#..Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line h(<Aim: Amaemon, wielding a +0 demon whip of venom (almost dead, heavily drained,  magic disrupted, 64% to hit)  hL<W_Okay, then. _Unknown command. h #...........##...#  planckenstein the Carver #.....#.."####...##  Vine Stalker of Okawaru **.... #.....###.###⌠...ß#  Health: 9/51 hn====-------------------- #.....# #...##...##  Magic: 6/15=========--------------- ###...# ######...#  AC: 10 hStr: 13 ###.# ##...##  EV: 2 h*Int: 17 #.#######ß...ß#  SH: 15 hJ=Dex: 21 hk#...#..6##...##..#  XL: 10 Next:  4% Place: Dungeon:8  h#############...@#.........#  Noise: ==-------  Time: 8350.3 (0.0)  hU#............#######........  o) +1 short sword (drain) #...#........# #......##  Throw: 25 darts (poison)  h#...##<......# #......#  Zot (26655) Pois Gem (1732) ß...ß#.......# #6....... #...##.......# #........  6   Amaemon (very drained, magic disrupted)#...########## #........ #...## #............. ß...ß# h*.#..Aim: Amaemon, wielding a +0 demon whip of venom (almost dead, heavily drained,  hKjmagic disrupted, 64% to hit) _Okay, then. _Unknown command. hl_Blink to where?Press: ? - help, Dir - move target h6d@*@ h-*. ho>.* h -*. h7A.* hHA.* h[J #.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 9/51====-------------------- hJ ###.# ##...## Magic: 6/15=========---------------#.#######ß...ß# AC: 10Str: 13#...#..6##...##. EV: 2Int: 17#############...§#........ SH: 15Dex: 21 hK #............#######...... XL: 10 Next:  4% Place: Dungeon:8 hK #...#....@...# #...... Noise: ==-------  Time: 8350.3 (0.0)##...##<......# #...... o) +1 short sword (drain) hSK #ß...ß#.......# #6..... Throw: 25 darts (poison) hpK X##...##.......# #...... Zot (26655) Pois Gem (1732) #...########## #......##...## hK #......#ß...ß###...###...#Aim: Amaemon, wielding a +0 demon whip of venom (almost dead, heavily drained,  magic disrupted, 64% to hit) _Okay, then.  hK d_Unknown command.Blink to where?Press: ? - help, Dir - move target h L  hR Y        h'S X  ###.#   #  hKS &#...#.. hqS O#############...§ #............# hS Q #...#....@...#  hS 9 ##...##<......#  hS 3#.......#  hS 3#.......#  hT 3#...##########  h #...########## #......##...###...... 6   Amaemon (very drained, magic disrupted)#ß...ß###...###...#Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust.  * * * LOW HITPOINT WARNING * * * _You feel very sick. _Unknown command. hb_ : h_ g#.....###.###⌠...ß#  planckenstein the Carver #.....# #...##...##  Vine Stalker of Okawaru **.... ###...# ######...#  Health: 6/51 h)` ==---------------------- ###.# ##...##  Magic: 6/15=========--------------- hh` #.#######ß...ß#  AC: 10Str: 13 #...#...##...##. EV: 2 h` Int: 17 #############...6#........ SH: 15 h` LDex: 21 #.......***..#######...... XL: 10 Next:  4% Place: Dungeon:8 h`  h&a F#...#...*@*..# #...... Noise: ---------  Time: 8351.3 (0.0) haa ##...##<.***..# #...... o) +1 short sword (drain) #ß...ß#.......# #6..... Throw: 25 darts (poison) ha , ##...##.......# #...... Zot (26654) Pois Gem (1731)  #...########## #...... hb ##...## #...... 6   Amaemon (very drained, magic disrupted) #ß...ß# ##...## #...# h?b * * * LOW HITPOINT WARNING * * * _You feel very sick. _Unknown command.Aiming: IceblastPress: ? - help, Shift-Dir - straight line h C#.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 6/51==----------------------###.# ##...## Magic: 6/15=========---------------#.#######ß...ß# AC: 10 h Str: 13#...#...##...##. EV: 2Int: 17#############...6#........ SH: 15Dex: 21#............#######...... XL: 10 Next:  4% Place: Dungeon:8#...#....@...# #...... Noise: ---------  Time: 8351.3 (0.0)##...##<......# #...... o) +1 short sword (drain)#ß...ß#.......# #6..... Throw: 25 darts (poison)##...##.......# #...... Zot (26654) Pois Gem (1731) #...########## #......##...## h! #...... 6   Amaemon (very drained, magic disrupted)#ß...ß###...###...#* * * LOW HITPOINT WARNING * * * _You feel very sick. _Unknown command. hZ Aiming: IceblastPress: ? - help, Shift-Dir - straight lineOkay, then. hC  h'  h . _ h hEvoke which item? Wands  t - a wand of flame (9)J - a wand of iceblast (4)  K - a wand of paralysis (11)  hҏ[!] read|quaff|evoke[?] describe selected h0;  hB  hJ )#.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 6/51==----------------------###.# ##...## Magic: 6/15=========---------------#.#######ß...ß# AC: 10Str: 13#...#...##...##. EV: 2Int: 17 h0K #############...6#........ SH: 15Dex: 21#............#######...... XL: 10 Next:  4% Place: Dungeon:8#...#....@...# #...... Noise: ---------  Time: 8351.3 (0.0)##...##<......# #...... o) +1 short sword (drain)#ß...ß#.......# #6..... Throw: 25 darts (poison) hfK ##...##.......# #...... Zot (26654) Pois Gem (1731) #...########## #......##...###...... 6   Amaemon (very drained, magic disrupted) hK <#ß...ß###...###...# hK * * * LOW HITPOINT WARNING * * * _You feel very sick. _Unknown command.Aiming: Iceblast hK pPress: ? - help, Shift-Dir - straight line _Okay, then. h9l  #.....###.###⌠...ß#  planckenstein the Carver #.....# #...##...##  Vine Stalker of Okawaru **.... ###...# ######...#  Health: 6/51==---------------------- ###.# ##...##  Magic: 6/15=========--------------- #.#######ß...ß#  AC: 10Str: 13 #...#...##...##. EV: 2Int: 17 #############***6#........ SH: 15Dex: 21 hl #.........***#######...... XL: 10 Next:  4% Place: Dungeon:8 #...#....@...# #...... Noise: ---------  Time: 8351.3 (0.0) ##...##<......# #...... o) +1 short sword (drain) #ß...ß#.......# #6..... Throw: 25 darts (poison) ##...##.......# #...... Zot (26654) Pois Gem (1731)  #...########## #...... hl  ##...## #...... 6   Amaemon (very drained, magic disrupted) #ß...ß# h/m c##...## #...#Press: ? - help, Shift-Dir - straight line  hZm _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (translocational energy, almost hm Pdead, heavily drained, magic disrupted, 64% to hit) hd #.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 6/51==----------------------###.# ##...## Magic: 6/15=========---------------#.#######ß...ß# AC: 10Str: 13#...#...##...##. EV: 2Int: 17#############****#........ SH: 15Dex: 21#.........***#######...... XL: 10 Next:  4% Place: Dungeon:8#...#....@...# #...... Noise: ---------  Time: 8351.3 (0.0)##...##<......# #...... o) +1 short sword (drain) hv #ß...ß#.......# #6..... Throw: 25 darts (poison)##...##.......# #...... Zot (26654) Pois Gem (1731) #...########## #......##...###...... 6   Amaemon (very drained, magic disrupted)#ß...ß###...###...#Press: ? - help, Shift-Dir - straight line _Okay, then.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (translocational energy, almostdead, heavily drained, magic disrupted, 64% to hit) hӑ         ###.#   #  #...#.. ############# #.........***# #...#....@...#  ##...##<......#  #.......#  #.......#  #...##########      #...# hZh<         ###.#   #  #...#.. ############# #.........***# #...#....@...#  ##...##<......#  #.......#  #.......#  #...##########      #...# himAiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: Amaemon, wielding a +0 demon whip of venom (translocational energy, almostdead, heavily drained, magic disrupted, 64% to hit)  The puff of flame misses Amaemon.  * * * LOW HITPOINT WARNING * * * hv]..6.... hw4-7====2.3 (130 h} hpS _You feel very sick. h< h!Evoke which item? Wands  t - a wand of flame (8)J - a wand of iceblast (4)  K - a wand of paralysis (11) [!] read|quaff|evoke[?] describe selected h!  h(  h/ #.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 4/51 h0 =-----------------------###.# ##...## Magic: 7/15===========-------------#.#######ß...ß# AC: 10Str: 13#...#...##...##. EV: 2Int: 17#############..6.#........ SH: 15 h+0 Dex: 21#............#######...... XL: 10 Next:  4% Place: Dungeon:8 hJ0 =#...#....@...# #...... Noise: ==-------  Time: 8352.3 (0.0) h0 ##...##<......# #...... o) +1 short sword (drain)#ß...ß#.......# #6..... Throw: 25 darts (poison)##...##.......# #...... Zot (26653) Pois Gem (1730) #...########## #......##...## h0 #...... 6   Amaemon (very drained, magic disrupted)#ß...ß###...## h1 #...#Press: ? - help, Shift-Dir - straight lineAim: Amaemon, wielding a +0 demon whip of venom (translocational energy, almost h%1 dead, heavily drained, magic disrupted, 64% to hit)  The puff of flame misses Amaemon.  * * * LOW HITPOINT WARNING * * * _You feel very sick. hP  #.....###.###⌠...ß#  planckenstein the Carver #.....# #...##...##  Vine Stalker of Okawaru **.... ###...# ######...#  Health: 4/51=----------------------- ###.# ##...##  Magic: 7/15===========------------- #.#######ß...ß#  AC: 10Str: 13 #...#*..##...##. EV: 2Int: 17 #############**6.#........ SH: 15Dex: 21 #..........**#######...... XL: 10 Next:  4% Place: Dungeon:8 #...#....@*..# #...... Noise: ==-------  Time: 8352.3 (0.0) ##...##<......# #...... o) +1 short sword (drain) # hP ...ß#.......# #6..... Throw: 25 darts (poison) ##...##.......# #...... Zot (26653) Pois Gem (1730)  #...########## #...... ##...## #...... 6   Amaemon (very drained, magic disrupted) #ß...ß# ##...## #...#dead, heavily drained, magic disrupted, 64% to hit)  The puff of flame misses Amaemon.  * * * LOW HITPOINT WARNING * * * _You feel very sick.Aiming: IceblastPress: ? - help, Shift-Dir - straight line h^< #.....###.###⌠...ß#  planckenstein the Carver #.....# #...##...##  Vine Stalker of Okawaru **.... ###...# ######...#  Health: 4/51=----------------------- ###.# ##...##  Magic: 7/15===========------------- #.#######ß...ß#  AC: 10Str: 13 h#...#...##...##. EV: 2Int: 17 #############..6.#........ SH: 15Dex: 21 #............#######...... XL: 10 Next:  4% Place: Dungeon:8 #...#....@...# #...... Noise: ==-------  Time: 8352.3 (0.0) h##...##<......# #...... o) +1 short sword (drain) #ß...ß#.......# #6..... Throw: 25 darts (poison) h##...##.......# #...... Zot (26653) Pois Gem (1730)  #...########## #...... h<##...## #...... 6   Amaemon (very drained, magic disrupted) h#ß...ß# ##...## #...#* * * LOW HITPOINT WARNING * * * _You feel very sick.Aiming: Iceblast hPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs Amaemon!  You kill Amaemon! h         ###.#   #  #...##. #######. h )#...`` `..#         hB 7    h_   h{ ? #...# hz h         ###.#   #  #...##. ############# #..........``# #...#....@`..#  h'##...##<......#  #.......#  #.......#  hj#...##########       h\   #...# hE  h         ###.#   #  #...##. ############# #..........``# #...#....@`..#  ##...##<......#  #.......#  #.......#  #...##########  h5     #...# h...)...  Press: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs Amaemon!  You kill Amaemon!Okawaru is honoured by your kill.  * * * LOW HITPOINT WARNING * * *  You feel sick.320======3.3 (1229* * * LOW HITPOINT WARNING * * *  You feel sick. _You hear a shout!  Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!need to enable at least one skill for training. h/  --more-- hX  h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0       h      b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   hV @ c - Staves   0.0   1.2  -1   n - Alchemy   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   o - Air Magic   4.0   5.0   0   h g e - Throwing   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0           h:  f - Short Blades   4.9   1.2  -1   q - Invocations   0.0   1.0   0   g - Long Blades   8.1   5.3  -1 +4 r - Evocations   2.0   3.6  -1   h =         h - Armour   5.0   8.5  -2       i - Dodging   5.0   8.5  -2       j - Shields   5.0   7.1  -1       hr  k - Stealth   3.0   2.4  +3               h              h     You need to enable at least one skill.[?] Help h G[=] set a skill target  hZ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h ? r + Evocations 2.0 hc r * Evocations   2.0 hI q r - Evocations   2.0 hu > q + Invocations 0.0 hxTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  hxu 10.0--  --  --  --  --   h&ya-z] set[-] clear selected target h`yccost|targets h_?<[?25h[?0c0  hIP "  hX U[?25l[?1c2.0   hX Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets hx hU h>#.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 3/51=-----------------------###.# ##...## Magic: 7/15===========-------------#.#######ß...ß# AC: 10Str: 13#...#...##...##. EV: 2Int: 17#############..).#........ SH: 15Dex: 21 h#............#######...... XL: 10 Next: 20% Place: Dungeon:8#...#....@...# #...... Noise: ======---  Time: 8353.3 (1.0)##...##<......# #...... o) +1 short sword (drain)#ß...ß#.......# #6..... Throw: 25 darts (poison) h##...##.......# #...... Zot (26652) Pois Gem (1729) #...########## #......##...###......#ß...ß###...## hG#...#* * * LOW HITPOINT WARNING * * *You feel sick. _You hear a shout!  hTraining target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training. h  Training target 2.0 for Invocations reached!  Your Invocations skill gained 2 levels and is now at level 2!You need to enable at least one skill for training. h/  --more-- hq hwM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0       hUw     b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   hw c - Staves   0.0   1.2  -1   n - Alchemy   0.0   1.0   0   hw d - Unarmed Combat   0.0   1.0   0   o - Air Magic   4.0   5.0   0   h2x e - Throwing   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0       hZx     f - Short Blades   4.9   1.2  -1   q - Invocations   2.0   3.0   0   h} g - Long Blades   8.1   5.3  -1 +4 r - Evocations   2.0   3.6  -1           h - Armour   5.0   8.5  -2       i - Dodging   5.0   8.5  -2       j - Shields   5.0   7.1  -1       k - Stealth   3.0   2.4  +3              h~                You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hN ? r + Evocations 2.0 hTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  10.0--  --  --  --  --  a-z] set[-] clear selected targetcost|targets h=[?25h[?0c0  h! "  h) [?25l[?1c h) /3.0   Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set a h* all targets hr hy hu#.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 3/51=-----------------------###.# ##...## Magic: 7/15 hƀA===========-------------#.#######ß...ß# AC: 10Str: 13#...#...##...##. EV: 2Int: 17#############..).#........ SH: 15 h-Dex: 21 h#............#######...... XL: 10 Next: 20% Place: Dungeon:8 h4#...#....@...# #...... Noise: ======---  Time: 8353.3 (1.0)##...##<......# #...... o) +1 short sword (drain) hh#ß...ß#.......# #6..... Throw: 25 darts (poison) hf##...##.......# #...... Zot (26652) Pois Gem (1729) #...########## #......##...###...... h*#ß...ß###...###...# hف~Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5! hYou need to enable at least one skill for training.  Training target 2.0 for Invocations reached!  Your Invocations skill gained 2 levels and is now at level 2! hIYou need to enable at least one skill for training. h  Training target 3.0 for Evocations reached!  Your Evocations skill increases to level 3!You need to enable at least one skill for training. h/  --more-- hz  hĚ % h { Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   l - Spellcasting   3.0   4.0   0           hm  b - Axes   0.0   1.2  -1   m - Conjurations   1.0   2.0   0   c - Staves   0.0   1.2  -1   n - Alchemy   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   o - Air Magic   4.0   5.0   0   h  e - Throwing   0.0   1.2  -1   p - Earth Magic   0.0   1.0   0       hޛ S     h  f - Short Blades   4.9   1.2  -1   q - Invocations   2.0   3.0   0   h*  g - Long Blades   8.1   5.3  -1 +4 r - Evocations   3.0   4.8  -1   h[          h  h - Armour   5.0   8.5  -2       i - Dodging   5.0   8.5  -2   h֜      j - Shields   5.0   7.1  -1       k - Stealth   3.0   2.4  +3       h _     h          hD a     hg          h You need to enable at least one skill.[?] Help[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hNp? r + Evocations 3.0 hHX TargetTarget--  --  --  --  --  --  --  --   hX {--  --  --  --  10.0--  --   hX --   hY &--  --   h*Y a-z] set[-] clear selected target hNY ccost|targets h'=[?25h[?0c0  h"  hx [?25l[?1c hE4.0   Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targets h} h h #.....###.###⌠...ß# planckenstein the Carver#.....# #...##...## Vine Stalker of Okawaru **....###...# ######...#Health: 3/51=-----------------------###.# ##...## Magic: 7/15===========-------------#.#######ß...ß# AC: 10Str: 13#...#...##...##. EV: 2Int: 17#############..).#........ SH: 15Dex: 21 h #............#######...... XL: 10 Next: 20% Place: Dungeon:8#...#....@...# #...... Noise: ======---  Time: 8353.3 (1.0)##...##<......# #...... o) +1 short sword (drain)#ß...ß#.......# #6..... Throw: 25 darts (poison)##...##.......# #...... Zot (26652) Pois Gem (1729) #...########## #......##...###......#ß...ß###...###...#Training target 2.0 for Invocations reached!  Your Invocations skill gained 2 levels and is now at level 2!You need to enable at least one skill for training.  Training target 3.0 for Evocations reached!  Your Evocations skill increases to level 3!You need to enable at least one skill for training. h h h. _ h~b #.....# #...##...## ###...# ######... ###.# ##...## #.#######ß...ß# #...#...##...###############..).#...... #............####### #...#.# # hc#...##<.@....# # #ß...ß#.# #6 ##...##.# # #...########## ##...## # #ß...ß# ##...## hcd #...#[..## hhc      ###.#  hhJ #...#. #############..) hi- #............# h%iF #...#........#   hIiB#<.@....#  hli8#.......#   hi\#.......#  #...##########  hi   hiE   hi  hjs  #...#  hTj] ##[..##  h=      ###.#  hM>#...#. #############..) #............# hl>m#...#........#   h>#<.@....#  h>Z#.......#  h>_ #.......#  h>I #...##########  h>   h?   h3?  hX?C #...# hu?<##[ hJe  * * * LOW HITPOINT WARNING * * * h:K2-------418 hR h9S$ _You feel sick. h6 #.....# #...##... ###...# ######...# ###.# ##... #.#ß...ß #...#...##... ##..).# #..####### #...#.# # ##...##<@.....# # #ß...ß#.# #6 ##...##.# # #...## # ##...## h:7 #  #ß...ß#  ##...##  #...#  ##[..## h<     ###.#  #...# #############..) h;= #............# #...#........#  #<@.....#  h_=3#.......#  h=.#.......#  h=8 #...##########  h=  h= h>8   hN>  #...#  ##[..## h>D  h     ###.#  #...# #############..) #............# #...#........#  #<@.....#  #.......#  #.......#  h  #...##########      #...# ##[ hH$  * * * LOW HITPOINT WARNING * * *1 h$-------50) Pois 7 h>* h-$ _You feel sick. hR #.....# #...##... ###...# ######... ###.# ##... #.#ß... #...#...##... ###..).# #...####### #...#.# # ##...##.# # #ß...ß#.# #6 ##...## h.# # #...## # ##...## #  #ß...ß#  ##...##  #...#  ##[..## hy hU6496 h h h  * * * LOW HITPOINT WARNING * * * _You feel sick. _You feel sick. _There is a stone staircase leading up here. hy4 hi h  h785 h #.......#### #########.####.....# #...........##..##<# #.#######.#.##..##.####### #.# #................# #.# #.......##.#####.# #.### #.......##.# #.# #<..# ###.##.....# #.# 7###.# #@######## #.# #.# #.# #.##  hs_#)# ##'## #..# #)# ##...## ##.# ###.# ##.....## ######.###.#.# ##.......## #......# ##....###....)....####...##.##  ####.......'.........'....<......  .........###.........####...#.#.#  _You feel sick. ho h h{P28.8 (2.56) Pois 4 _You climb upwards. You feel sick. _There is a stone staircase leading down here. hS  hST  hT  h X  h0^ 8=53 ha  hk 9.8 (1.0 _You start resting. You feel sick. x260.8 (24) Gem (1722)  hn  hp [ _You are no longer poisoned. hJ h h3=314=206==1197==08 h h8=397 h= h49=9==86 h hC hO10/51=75 h> h hx1=64 hm h 2=53 h  h  h 3===42 h  h hRx4=31 h h5=20 h h6=10/15==109 h h7=08 h h8=297 h h20=86 h h hZ21===75 h hT2= hD64 h3 h3=53 hU 4=1=42 hf)5=316=207=16998==08 h) h1*q9=197 h* h+ hC,m30=86 hz, h, h. h.1=2==75 hU/ ho0 h03=64 hf1 h2 h24==53 h3 h~5 h5p5=42 h6 h76==31 hw8 h937=20 h: h; h<}8=189 h< h>9=3=08 h\? h@40=097 hRA hiB hBz1=86 hmC hD hD@2= hE:75 hE hF h.G3==64 hG hH hIIz4=53 hI hzK hKz5=42 hAL h:M hMS7== hMD31 hN hO h_P?8= hPt4==20 hCQ hnR hR{9=179 h`S hyT:50 hTW=08 hT hZ_ _You start resting. h_1404.8 (44.0) h1`1=5.8 (455997 h!c hd" _HP restored. h  hp h h hse==867564 hA_ _You start resting. h18.8 (3.0) h=5==9.8 (453 h h% _Magic restored. h0 h h9 h h10.8 (142 h  #.....# #...##... ###...# ######... ###.# ##... #.#######ß... #...#...##... #############..).#..... #............#######... #...#........# #...8 ##...##@......# #... #ß...ß#.......# #6.. ##...##.......# #... #...########## #... ##...## #... #ß...ß# ##...## #...# ##[..##  You climb downwards. h8;== h| hWq2.3 (2.530 hl h _Level annotation: Jeremiah _There is a stone staircase leading up here. h^r hr hVx hz h##.....# #...##...####...# ######...####.# ##...##.#ß...ß h$#...#...##...####..).#.#...#######.#...#.# #.##...##<# #.#ß...ß#.# #6.##...##.# #.#...## #.##...## #.  h 6 h6y3.3 (1.0269 _ hk= h? h#.....# #...##...####...# ######...# ###.# ##...##.#ß...ß##...#...##...###..).#.#..#######.#...#.# #.##...##<.@....# #.#ß...ß#.# #6.##...##.# #.#...## #.##...## #.  h< hƴ418 hn h h #.....# #...##...## ###...# ######...# ###.# ##...## #.#######ß...ß# #...#...##...##.#..).#.#.#######.#...#.# #. h##...##<..@...# #.#ß...ß#.# #6.##...##.# #.#...## #.##...## #.  h hj507 h} h h<G#.....# #...##...## ###...# ######...# ###.# ##...## #.#######ß...ß# #...#...##...##.#..).#.#.#######.#...#.# #......###...##<...@..# #......# h#ß...ß#.# #6.##...##.# #.#...## #.##...## #.  hZ hk6896 h h* h #.....# #...##...## ###...# ######...# ###.# ##...## #.#######ß...ß# #...#...##...##..##..).#.##.#######.#...#.# #......# h A##...##<....@.# #......# #ß...ß#.# #6.##...##.# #.#...## #.##...## #.  h   hx c785 h%  h/(  hOy#.....###.###⌠...ß# #.....# #...##...####...# ######...# ###.# ##...## #.#######ß...ß#  #...#...##...##..# #############..).#...# #.....#######.. ...#.......@# #......###...##<# #......# #ß...ß#.# #6 ##...##.......# #. ...############...## #.........#ß...ß hP\###...#...# h] hS^j874 h"d h6f h{%iM.."####...###.###⌠...ß.....####...# #### ###.# ##...########ß...ß#  #...#...##...##############..).#..#.##### h4&X.. #...#..##...##<......# ß...ß6##...##.......# #........ h6963 h; h= hE#...........##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...####...# ######...# ###.# ##...## #.#######ß...ß#  #...#...##...##..# #############@.).#...# #.....#######.. ...#........# #......###...##<# #......# #ß...ß#.# #6 hF##...##.......# #....########## #.##...## #.......... #ß...ß# .  hT hDUk2052 h[ h^ h7} #.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######...# ###.# ##...## #.#######ß...ß# #...#...##...##..# ##.@).#.# #.#######. #...#..# #......##  ##...##<......# #......#  #ß...ß#.......  ##...##.......# #. #...########## #.  ##...## #.#ß...ß# .# h  h j141 hN  h  h{ #.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######...# ###.# ##...## #.#######ß...ß# #...#...##...##..#  ##..@.#.#  #.#######. h|   #...#........# #......## ##...##<......# #......# #ß...ß#.... ##...##.......# #.  #...########## #. ##...## #. #ß...ß# .#. hu  hވ j230 hH  hi  Things that are here: _a +0 demon whip of venom; the demonspawn corpse of Amaemon h3 h;Inventory: 37/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]! h ! hm ! h f#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13###.# ##...##EV: 2! h Int: 17#.#######ß...ß#SH: 15Dex: 21#...#...##...##..#XL: 10 Next: 20% Place: Dungeon:8  #############..@.#.........#Noise: ---------  Time: 8422.3 (0.0)  #............#######........o) +1 short sword (drain)#...#........# #......##Throw: 25 darts (poison) ##...##<......# #......#Zot (26583) Gem (1660) ! h D#ß...ß#.......# #6....... ##...##.......# #........#...########## #........ ##...###............  #ß...ß#.#.! h t  _Magic restored.  You climb downwards. ! h, 5_Level annotation: Jeremiah ! h| _There is a stone staircase leading up here.  Things that are here: _a +0 demon whip of venom; the demonspawn corpse of Amaemon! hV ! h ! h ! hS " h" h;Inventory: 37/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /)t - a wand of flame (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]# hu # h # h% O#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#SH: 15Dex: 21# h #...#...##...##..#XL: 10 Next: 20% Place: Dungeon:8  #############..@.#.........#Noise: ---------  Time: 8422.3 (0.0)  #............#######........o) +1 short sword (drain)#...#........# #......### h HThrow: 25 darts (poison) ##...##<......# #......#Zot (26583) Gem (1660) #ß...ß#.......# #6....... ##...##.......# #........#...########## #........ ##...###............  #ß...ß#.#.# h   _Magic restored.  You climb downwards. _Level annotation: Jeremiah _There is a stone staircase leading up here.  Things that are here: _a +0 demon whip of venom; the demonspawn corpse of Amaemon# h6 # hz # h # h $ h$ hhp3.3 (1259$ h$ hBR _e - a +0 demon whip of venom$ h $ h WInventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  l - a +3 heavy hand axe $ h$ Missiles (go to first with ()  d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn) $ hP L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy $ ht } E - a staff of earth Jewellery (go to first with "=) $ h  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) $ h iWands (go to first with /) $ h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]% h o - a +1 short sword of draining (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.9; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.0 XLs.  % h  Current attack delay: 0.9. Damage rating: 8 (Base 5 x 127% (Dex) x 118% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is good for stabbing % h helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} % h _(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.( hInventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy ( hT2 E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn) ( h B - a ring of see invisible (worn) Wands (go to first with /) ( h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]( he - a +0 demon whip of venom. A terrible weapon, woven in the depths of the inferno. Base accuracy: +1 Base damage: 11 Base attack delay: 1.1 ( h#This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 1.9 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 11 x 107% (Str) x 108% (Skill)). Venom: It poisons victims. ( h^This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Amaemon on level 8 of the Dungeon. ( h~Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} ( hMenu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.* hd Inventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn) * h] page down [PgUp|<] page up [Esc] exit[top]+ hθo - a +1 short sword of draining (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.9; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.0 XLs.  Current attack delay: 0.9. + hιDamage rating: 8 (Base 5 x 127% (Dex) x 118% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.+ hh VInventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)  g - a boomerang  + hB Cx - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top], h-e - a +0 demon whip of venom. A terrible weapon, woven in the depths of the inferno. Base accuracy: +1 Base damage: 11 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 1.9 XLs.  Current attack delay: 1.2. Damage rating: 12 (Base 11 x 107% (Str) x 108% (Skill)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Amaemon on level 8 of the Dungeon. , hy/Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.- hV Inventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon) - h֙ < e - a +0 demon whip of venom  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn) - h  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /) - hw [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]. h". h). h2#...........##...#planckenstein the Carver#.....#.."####...##Vine Stalker of Okawaru **....#.....###.###⌠...ß#Health: 51/51 ========================#.....# #...##...##Magic: 15/15 ========================###...# ######...#AC: 10Str: 13###.# ##...##EV: 2Int: 17#.#######ß...ß#. h@3SH: 15Dex: 21#...#...##...##..#XL: 10 Next: 20% Place: Dungeon:8  #############..@.#.........#Noise: ---------  Time: 8423.3 (0.0)  #............#######........o) +1 short sword (drain)#...#........# #......##Throw: 25 darts (poison) ##...##<......# #......#Zot (26582) Gem (1659) #ß...ß#.......# #6....... ##...##.......# #........#...########## #........ ##...###............  #ß...ß#.#. You climb downwards. . h3a_Level annotation: Jeremiah _There is a stone staircase leading up here.  Things that are here: _a +0 demon whip of venom; the demonspawn corpse of Amaemon _e - a +0 demon whip of venom. hX:. h:. hD. hhFL hkH#.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######...# ###.# ##...## #.#######ß...ß# L hд#...#...##...##..# ##..†@#.# #.#######. #...#........# #......## L h...##<......# #......# L hB...##.# #.L h4 #...#L h6J #. L hL....## L hb9#. ß...ß# L hx.#.L hL h4.3 (118L hML hM h 4M h M h M h %#.....#.######...##...........##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...####...# ######...# ###.# ##...## #.#######ß...ß# M h N #...#..@##...##..# ###########..†.#.........# ............#######........ ...#........# #......# ...##<# #......# ...ß#.# #6....... M h o   orc warrior (polearm, wandering) ...##.......# #....o M h ...########## #. ...## #..............M h !M hE }0olauncher)o _There is a stone staircase leading up here.  Things that are here: _a +0 demon whip of venom; the demonspawn corpse of Amaemon _e - a +0 demon whip of venom M h  The orc warrior shouts!  The orc warrior unwields a +0 glaive. The orc warrior wields a +0 orcbow.M h  \((((((M h @......M h 4==5.3 (1M hģ D07M h M h ] _The orc warrior shoots an arrow. The arrow hits you but does no damage.O h> #...........##... #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######... ###.# ##...## #.#######ß...ß# #...#...##...##..# #############..†@#.........# #............#######........ #...#........# #......## #...##<......# #...... ß...ß#.# #6....... #...##.# #....o... #...########## #........ #...## #......  ß...ß# .#.. O hJO hJt--6796O hvQO h6TO h 4O h O h b85O h< O hF O h L74O h0 O hb63O hO h b52O hO hb41O hO h"b30O h}#O h)O hb,M249O h,O h8.O h6o--o   orc warrior (launcher)O h;    "         O hZ< ###.#   #.#######  #...#..o# #..†@# 33.3 (7....##### ....# O h< <         O h<T _You start waiting.P hg   "          ###.#   #.#######  #...#..o# #..†@# ....#####P h9  ....#  <       P hP h|P hc _An orc warrior is nearby!P h`rpolearm, drained) _An orc warrior is nearby!  You hit the orc warrior but do no damage.You drain the orc warrior.  You bite the orc warrior, but do no damage.  The orc warrior is lightly wounded.  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 glaive.47--4--=4.3 (118P h||P he@ _The orc warrior hits you with a +0 glaive.P h$*  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.P h* `0------2P h* -----=5.2 (0.907P h1 P h4 @ _The orc warrior hits you with a +0 glaive!P h   very drained) _hits you with a +0 glaive!  You hit the orc warrior but do no damage.  You drain the orc warrior. You bite the orc warrior. You drain its power.  You feel invigorated.  The orc warrior is moderately wounded.P hG B1=---P h 4===-6.1696P h P ht 9 _You block the orc warrior's attack.Q hrThe orc warrior is moderately wounded. _You block the orc warrior's attack.  You hit the orc warrior but do no damage.  You drain.  The orc warrior is heavily wounded.Q h-9 (0.88Q hQ h29 _You block the orc warrior's attack.Q h"?  You hit the orc warrior. You drain the orc warrior.  Your bite misses the orc warrior.The orc warrior is heavily wounded.3Q h@==7.9 (1.075Q hqGQ hI9 _You block the orc warrior's attack.Q h>3  You hit the orc warrior. You drain the orc warrior.  The orc warrior is severely wounded.Q h9437---2---=8.8 (0.96Q h44Q h;Q h=@ _The orc warrior hits you with a +0 glaive!Q h  You hit the orc warrior but do no damage.You drain the orc warrior. You bite the orc warrior.  You kill the orc warrior!Q h e)Q h 8---3-9.8 (1.053Q h Q h P _Okawaru accepts your kill.R h6z4R h,}R hR h79=3=--42R hR hR{40=31R hR h41=20R hhR h2=139R hUR h93R hag==08R hȲR hR h}{4=597R hR hL5=R h#D86R hR hR hs6=75R hRR hnR h#7R hR=4==64R hbR h>8=53R hcR hz9=42R hTR h 51==-- _You start resting.R h 050.8 (11.0)R h =-1.8 (1231R h}R h." _HP restored.R h`4R hR hu==20R hdR hvc129R hKR h/b08R h<R h_ _You start resting.R hE4.8 (3.0)5==5.8 (4497R hdR hs% _Magic restored.S h9 C#.....#.######...##...........##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...####...# ######...# ###.# ##...## #.#######ß...ß#  #...#..@##...##..# ###########..†.#.........# S h w............#######........ ...#........# #......# ...##<# #......# ...ß#.# #6....... ...##.......# #........ ...########## #. ...## #............S h|.S h;/o6.8 (186S h;5S h<:~  Things that are here: _a +0 glaive; a +0 orcbow; a +0 plate armourS h[#...........##...# #.....#.."####...##.....###.###⌠...ß# #.....# #...##...## ###...# ######...#  ###.# ##...## #.#######ß.o.ß# #...#..)##.o.##..# ###########..†.#@........# ...........####### #..# #......## ##<......# #......# ß#.......# #6.##.# #.. o   orc wizard (wandering)########## #. o   orc (wandering)## #......ß#  .#...S hj  An orc wizard comes into view. It is wielding a +0 rapier.S hmS h#x.o.ooS hxMoS hy====775S hS h< _The orc wizard shouts! The orc shouts!S h #.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######...# ###.# ##...## S h #.#######ß...ß# #...#..)##o..##..# ..†.#.@o......# #######. #.# #......## ##<......# #......# ß#.# #........##.S h T# #........ # #........ ## #....... S h @  You block the orc's attack.S h 48--4--=---864S h S hj S h| ? _The orc wizard hits you with a +0 rapier.T h8  You barely miss the orc. You bite the orc. You drain its power.  You feel invigorated.  The orc is heavily wounded.T h9=-5==---953T h4T h] _The orc hits you but does no damage. You block the orc wizard's attack.T hV  You hit the orc but do no damage. You drain the orc.  You kill the orc!T h& )  Okawaru accepts your kill.50=60.7 (0.942 _You block the orc wizard's attack.U h)!  You closely miss the orc wizard. Your bite misses the orc wizard.U h('  The orc wizard points at you and mumbles some strange words.U hU hU hJ1==1.7 (1.031U h_U htD _The puff of flame hits you but does no damage.U h d  You barely miss the orc wizard.U hs r-220U h U h A _The orc wizard hits you but does no damage.U h m  You hit the orc wizard but do no damage.U h ==-3119U h U h y _Your bite misses the orc wizard. You block the orc wizard's attack.U h(magic disrupted)  You hit the orc wizard but do no damage. _Your bite misses the orc wizard. You block the orc wizard's attack.closely miss the orc wizard. You bite the orc wizard.  's magic leaks into the air.  You drain its magic.  The orc wizard is lightly wounded.U h h4.5 (0.88U hU hn8 _You block the orc wizard's attack.V h  very drained, magic disru…)You hit the orc wizard. You drain the orc wizard.  The orc wizard is heavily wounded.=5.4 (0.907V hV hA _The orc wizard hits you but does no damage.V hJ  You hit the orc wizard but do no damage.Your bite misses the orc wizard.V hJm6.3396V hRV hUb _The orc wizard is heavily wounded.V h  You hit the orc wizard. You drain the orc wizard. You bite the orc wizard.  You kill the orc wizard!V h1C)V ht47.285V hV h_ V hB_Okawaru accepts your kill.V hF#.....#.######...##...........##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...#####...# ######...# ###.# ##...## #.#######ß...ß#  V heg#...#..)##@..##..# #########..†.#..)# .#######.. #........# #......# ##<# #......# ß#.# #. ##.......# #. ########## #.V hm ## #..............V h V hY y-8.2 (1.074V h V h$  Things that are here: _a +0 rapier; a +0 robe; an orc corpseV h: 9#.....#.#####ß...ß#  #.....#.######...###...........##...#  #.....#.."####...##  #.....###.###⌠...ß#  #.....# #...##...#####...# ######...# ###.# ##...## V hY; #.#######ß.@.ß#  #...#..)##)..##..# ########..†.#..)......# .#######.. ........# #......# #<# #......#.V h; # #.........####### #V hH V hI -963 _V hP V hR W h<#.....#.######...## #...........##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######...#  ###.# ##...#W h(= #.#######ß...ß# #...#..)##).@##..# #######..†.#..)......# .......#######.........## #......##.# <# #.# .......# #.. .# #. .  ######## #..  #...... .W h=D W hCW hoOJ   jelly (wandering)JW hWPk7052W h[W h^X _A jelly comes into view.W h ...........##...# .....#.."####...## .....###.###⌠...ß# .....# #...##...## #...# ######...#  ###.# ##...## # #.#######ß...ß# .#W h #...#..)##)..##..# ######..†.#..)..@...# ......#######...## #......##.# # #......# ......# #..# #.J . ####### #... #..... . .#... $W h W h n. W ht j141W hW W h2 Z _The jelly quivers.X hd ,#.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...###...# ######...# ###.# ##...## #X hye & #.#######ß...ß# .# #...#..)##)..##..##..†.#..).@....#.#######.#.# #......##.# <......# #......#X he .# #.J.# #.. . J   jelly# #X he ..  #..... X h` hX _The orc warrior barely misses you.` he  You closely miss the orc warrior. Your bite misses the orc warrior.The orc warrior is severely wounded.` hf6=686` h:n` h]q9 _You block the orc warrior's attack.` h-  You barely miss the orc warrior.The orc warrior is severely wounded.` h|. 7=7.5 (0.85` h*6 ` h8 9 _You block the orc warrior's attack.` hS  You hit the orc warrior.  The orc warrior is severely wounded.8===` hj8.5 (1.074` h#` h^&9 _You block the orc warrior's attack.a hq _You block the orc warrior's attack.  You hit the orc warrior.  The orc warrior is severely wounded. _You block the orc warrior's attack.  You hit the orc warrior.  The orc warrior is almost dead.a hl9=9.4 (0.963a hߟa h΢9 _You block the orc warrior's attack.a h!  You closely miss the orc warrior.You bite the orc warrior, but do no damage.50=500.35a h2a h[a h_ _The orc warrior is almost dead.a h[~  You hit the orc warrior.  You kill the orc warrior!a h_a hh~JJ   endoplasma hm^1=81.2a hmD41a hKua h`wP _Okawaru accepts your kill.a h   You hit the endoplasm. Your bite misses the endoplasm.The endoplasm is severely wounded.The endoplasm freezes you.a h: 4--2.130a h4 a h % _You are frozen.b h!&  b hYou barely miss the endoplasm. You bite the endoplasm.  You kill the endoplasm!b h!e)b h3m3.0279b hb hYP _Okawaru accepts your kill.b hp#.....#.######...##...........##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...####...# ######...# ###.# ##...## # #.#######ß...ß# .#  b hK#...#..@##)..##..# ###########..†.#..)......# ............#######.........# ...#........# #......##.# ...##<# #......# ...ß#.# #........ ...##.......# #......... ...########## #. ...## #............b h>b hy-4.0 (1.018b hb hm _Items here: ))) [[ †.b h4b hb h,=07b h$--4996 - _You start resting.6.0 (25==7.0 (385b h%% _Magic restored.c h#...........##...# #.....#.."####...##.....###.###⌠...ß# #.....# #...##...## ###...# ######...#  ###.# ##...## # #.#######ß...ß# .# #...#..)##)..##..# ###########..†.#@.)......# ...........#######...##..# #......##.# c hkd##<......# #......# ß#.......# #..##.# #.########## #.## #....ß#  .#...c h8.0 (174c hZc hc h#.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## c hC###...# ######...# ###.# ##...## # #.#######ß...ß# .# #...#..)##)..##..# ..†.#.@)......# #######.# #.# #......##.# c hK##<......# #......# ß#.# #........##.# #......... f   sleepcap (wandering)# #.......c hb...## #f...... c hc hsff.c hj963c hFc h[ _A sleepcap comes into view.c hx ^#.##...# #.....#.."####...## #.....###.###⌠...ß# #.....# #...##...## ###...# ######...# ###.# ##...## # #.#######ß...ß# .# c h,y >#...#..)##)..##..# ..†.#..@......# #######.# #.# #......##.# ##<......# #......# ß#.# #. ##.c hy ?# #. # #f... ## #. c ht| c h6 :f.c h k1052c h/ c h  Things that are here: _a +0 dagger; a +0 ring mail; an orc corpsed h!#.."#####.###⌠...ß# #...##...######  ###.# # # #.#######ß...ß# .#..#..)##)..##..# #########..†.#..).... .........#######..# # ###< ß#.d h\"3.. #f.#######.. ...... ß .# # .d h$d hx/:f.d ht0==141 _d h7d h!:d h ##.###⌠...ß #...##...######  ###.# # # #.#######ß...ß# .#..#..)##)..##.. #########..†.#..).... .........#######...# # ## ##< ß#.f....... #..#######..f   sleepcap#."...... #...d hHd hK:f.d hj230d hd h<` _Found a dented soapstone amulet.d hљ  You hit the sleepcap but do no damage. You bite the sleepcap.  You drain its power.  The sleepcap is lightly damaged.d h{ n=9 (0.92d he d h6 M _The sleepcap releases spores at you but does no damage.d h   (very drained)  You hit the sleepcap but do no damage. You drain the sleepcap.  The sleepcap is moderately damaged.d h r3.9 (1.0169d h d h U _The sleepcap barely misses you.e hx  You hit the sleepcap but do no damage. You drain the sleepcap.  You bite the sleepcap. You drain its power.  The sleepcap is heavily damaged.4.8 (0.908e h e h 6 _You block the sleepcap's attack.e h*  You hit the sleepcap. You drain the sleepcap.  You bite the sleepcap, but do no damage.The sleepcap is almost destroyed.e h5 o o   orc (wand, wandering)You block the sleepcap's attack.e h5m5.7897e h]=e hbG  An orc comes into view. It is wielding a +0 short sword and carrying a wand of _flame.e hZ  The orc shouts!  You hit the sleepcap. You drain the sleepcap.  You destroy the sleepcap!e h^e hbh.o.o   orc (wand)e hig9=6.6hit the sleepcap. You drain the sleepcap.  e hiYou destroy the sleepcap! _Okawaru accepts your kill.raining target 4.0 for Evocations reached!  e hiYour Evocations skill increases to level 4!  You need to enable at least one skill for training.e hs/  --more--f hIf hN  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   m - Spellcasting   3.0   4.0   0          f hN b - Maces & Flails   0.0   1.2  -1   n - Conjurations   1.0   2.0   0  f hO c - Axes   0.0   1.2  -1   o - Alchemy   0.0   1.0   0  f hOI d - Staves   0.0   1.2  -1   p - Air Magic   4.0   5.0   0   e - Unarmed Combat   0.0   1.0   0   q - Earth Magic   0.0   1.0   0   f - Throwing   0.0   1.2  -1           r - Invocations   2.0   3.0   0   g - Short Blades   4.9   1.2  -1   s - Evocations   4.0   5.9  -1  f hOi h - Long Blades   8.1   5.3  -1 +4    f hP        f h4P. i - Armour   5.0   8.5  -2      f h_P. j - Dodging   5.0   8.5  -2      f hP k - Shields   5.0   7.1  -1       l - Stealth   3.0   2.4  +3  f hP        f h?Q            You need to enable at least one skill.[?] Help[=] set a skill target  f hQ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi h@ | h + Long Blades   8.1j h~TargetTarget--  --  --  --  --  --  --  --  --  --  --  j ha~9--  --  --  j h~X10.0--  --  j h~--  j h~|--  a-z] setj h~[-] clear selected targetcost|targetsj h=[?25h[?0c10.0 j h&| ( j h [?25l[?1cj h C10.0 Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.=] set aall targetsk h k hk h #.....###.###⌠...ß#planckenstein the Carver#.....# #...##...##Vine Stalker of Okawaru **....###...# ######...#Health: 51/51 ========================###.# ##...## #Magic: 15/15 ========================#.#######ß...ß# .#AC: 10k hStr: 13#...#..)##)..##..#EV: 2Int: 17 #########..†.#..)......#SH: 15k hhDex: 21 .........#######.........#XL: 10 Next: 29% Place: Dungeon:8 #........# #@.....##.#Noise: ==-------  Time: 8516.6 (0.9) k h~}##<......# #......#k ho) +1 short sword (drain) ß#.......# #........k hThrow: 25 darts (poison) ##.......# #.........k h9Zot (26489) Gem (1566) k h|########## #.......... ##k hh#......o.......k ho   orc (wand) ß#k h/I#........ .#... ##k hE|#."...... .... #...k hYJYou hit the sleepcap. You drain the sleepcap.  k hikYou destroy the sleepcap! _Okawaru accepts your kill.k hHTraining target 4.0 for Evocations reached!  k hYour Evocations skill increases to level 4!You need to enable at least one skill for training.k h[k hDk h. _l h#.....# #...##...##  ###...# ######...# ^ ###.# ##...## .# #.#######ß...ß#..# #...#..)##)..##..# ########..†.#..)......# ........#######...## #......##.# <# #.@....# .......# #... #.# #.####### #. #......o..... # #....#... # #."... #...... ###l hl h;o.l h--7.6 (1.085 _l hl hPl hކf###...# ######...# ^ ###.# ##...##..#  #.#######ß...ß#..# #...#..)##)..##..# #######..†.#..)......# .......#######...## #......##.# <# #......##.. .......# #.l h... .# #.. ######## #.. #.....o........ . #..........#... $ #."... . #... .#. ###. #. [...l hVl h@o.l h--874l hl h[l hE  ###.# ##...##..#  #.#######ß...ß#..# #...#..)##)..##..# ######..†.#..)......## ......#######.........## #......##.### #......##..# ......# #....## #.. ####### #....o. #.............. .l h]F #.#... $#."... ..#... .#.# .. ###...#. [...##.#.# #l hT l h^ SYour Evocations skill increases to level 4! _You need to enable at least one skill for training.  The orc zaps a wand.  You block the puff of flame... and reflect it back!  The puff of flame hits the orc!  You kill the orc!l hgd u*$l h 8@l h' s==963l hl h)P _Okawaru accepts your kill.m h{ #.#######ß...ß#..# #...#..)##)..##..# #####..†.#..)......## .....#######.........# #......##.### #......##..# # #....## #... ###### #.. #........ .#.#... $#."... ..#... .#.#... ###....#. [....b########.#.# ##..<.# #bm hoo   orc priest (wandering)m ht--2052m htm h _An orc priest comes into view. It is wielding a +0 club. _Items here: $ ) / †.n h n h Pick up what? 38/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Wands (select all with /)b - a wand of flame (24) Carrion an orc corpse n hd Gold (select all with $)c - 12 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]p hƹ  b + a wand of flame (24)[Enter] accept (1 chosen)p h  b + a wand of flame (24)  c + 12 gold pieces2q hCq hq hض; #.#######ß...ß#..#planckenstein the Carver#...#..)##)..##..#Vine Stalker of Okawaru **.... #####..†.#..)......##Health: 51/51 ======================== .....#######.........#Magic: 15/15 ======================== .....# #......##.##AC: 10Str: 13 .....# #......##..#EV: 2Int: 17 .....# #..........##SH: 15Dex: 21 .....# #.............XL: 10 Next: 29% Place: Dungeon:8 q hM###### #....@......... Noise: ---------  Time: 8520.6 (0.0)#...........o.. ... o) +1 short sword (drain)#..........#... $.. Throw: 25 darts (poison)#."............ ... Zot (26485) Gem (1562) #.............. ...#..........#... ###... o   orc priest (wandering).............#. [....b#####.......###.#.# #..#..<.# #b.You block the puff of flame... and reflect it back!  The puff of flame hits the orc!  You kill the orc! _Okawaru accepts your kill. _An orc priest comes into view. It is wielding a +0 club. _Items here: $ ) / †.q hAQ  t - a wand of flame (32) (gained 24 charges)q hq ha o.J   jellyo   orc priestJYou now have 306 gold pieces (gained 12).q ho1.6 (141q hq hPX _A jelly comes into view.q hR#.#ß...ß#..#  #...#..)##)..##..# ..†.#..)......## #######...# # #......##.## # #......##..# # #.##.# #.q h[S.  #....).. #.o... ...##.#... $.#.". .#. .#.#... ###...>...#. [....b.#####.J.....###.#.# #..F#..<.# #b.bq hYq h[q hio.JJ.q hjj230q h uq h]xZ _The jelly quivers.r hz7#.#ß...ß#..# #...#..)##)..##..# ..†.#..)......##########.........# # #......##.## # #......##..# # #.##..# #..  #....).@..o.r hR8.. #. ...##.#... $...y#."... .#. .#.#... ###...>.......J.#. [....b.#####.###.#.# #..F.#..<.# #b.b.r h;r hY=r hGoo.J..r hvGk3259r hsPr h|Rr h| ".#ß...ß#..# ...#..)##)..##..# ..†.#..)......### #.........# # #......##.## # #......##..# ## #.##..# #.. . #....)..@o... .#....##.r h} #...o $...y.#."... .#... .#.....J....#...####...>..#.#[....b.#####.###.#.# #..F.. o   orc (wandering)#..<.# #b.b.r hR r h r hc o.J.or h r=418r h( r h A _The orc priest hits you but does no damage.s hGs hJ  You barely miss the orc priest. Your bite misses the orc priest.s hVo.J.5.4 (0.807s h`s hb8 _You block the orc priest's attack.s hY{  You hit the orc priest. You bite the orc priest! You drain its power.s h{r6.3 (0.9796s hs hc _The orc priest is severely wounded.s h |  You hit the orc priest.  You kill the orc priest!s h s h s h` s h  h)o.J.h   wolf (wandering)J   jelly  Okawaru accepts your kill.s h *307.285s hK s h W _A wolf comes into view.t hT#.#ß...ß#..# #...#..)##)..##..##..†.#..)......###.#.........#.# #......##.##.# #......##..# #.# #.##... .# #.h . t h{U# #....).@.)...... ..  #.o... ... #.J..#.... $...y #."...  #...  #.#...####...>. J   jelly t hU.#.#[....bo   orct hU #####.###.#.# #..F.t hUg #..<.# #b.bt hWt hYt h]t hhh.oJ......h   wolf (wandering)J   jellyo   orct hciy-8.2 (1.074t h st h*tt h&  The wolf howls!  You hit the jelly. Your hands burn! You bite the jelly! You drain its power.t h t hS  t h  The jelly is almost dead.An endoplasm comes into view.t h 1.o.hhJ J   endoplasm (wandering)t h! s==963t h~ t h5 3 _You block the jelly's attack.u hB  The endoplasm quivers.You hit the jelly.  You kill the jelly!u hGDu hkEu hGu hHu h S1oh...J.o   orcJ   endoplasmu hgW1-30.1 (0.952u hau hdP _Okawaru accepts your kill.u hA K.#ß...ß#..# ...#..)##)..##..# ..†.#..)......### #.........# # #......##.## # #......##..# # # #.##... .# #. . . #....)..@oh..... .. .#. ...##.u hA #.... $...y.#."... .#... .#.#.J.####...>..u hbB R#.#[....b.#####.###.#.# #..F.#..<.# #b.b.u h:E u hG I  The orc hits you but does no damage.u hT 8h..J.u hU ==-1.1 (1.04) Pois Gem (1551) u h c u he Q _You are poisoned.u h  You hit the orc.  The orc is severely wounded.You feel very sick.u hBVJ. u hǒ47=--230u h%u hb _The wolf bites you. You block the orc's attack. You block the wolf's attack.v h/n  You hit the orc.  You kill the orc!v h.3_  Okawaru accepts your kill.v h>)J.J   endoplasmv hyB6=---9 (0.82v hPv hSA _You feel sick. You block the wolf's attack.v h  You hit the wolf but do no damage. You drain the wolf.  Your bite misses the wolf.The wolf is lightly wounded.v h #J.(drained)-4--3.8 (0.9149v h- v hj U _You feel sick. The wolf bites you. You block the wolf's attack.w h  You barely miss the wolf. Your bite misses the wolf.The wolf is lightly wounded.  You feel sick. The wolf bites you but does no damage.w hD5=4.8 (1.008w hSw h s _The endoplasm barely misses you. You block the wolf's attack.w h You feel sick. The wolf bites you but does no damage. _The endoplasm barely misses you.closely miss the wolf. You bite the wolf! You drain its power.  You feel invigorated.  The wolf is heavily wounded.  You feel sick.w h5==5.6 (0.87w hw h@ _The endoplasm hits you but does no damage.w h_ every drained)The endoplasm hits you but does no damage.hit the wolf but do no damage. You drain the wolf. You bite the wolf.drain its power.The wolf bites you.  The endoplasm freezes you.w h` T39---4w h` y--6.4696w h*m w hp % _You are frozen.w h9  You miss the wolf. Your bite misses the wolf.The wolf is heavily wounded.w h:40=---7.3 (0.985x hx hY _The wolf bites you but does no damage. You block the wolf's attack.x h  You hit the wolf. You drain the wolf. You bite the wolf.  You kill the wolf!x h .J   endoplasm  Okawaru accepts your kill.x h t38.274x hx hpF _You feel sick. You block the endoplasm's attack.x h  You hit the endoplasm. You drain the endoplasm.  You kill the endoplasm!x h .Okawaru accepts your kill.x hZ q9.2 (1.063x h x h $ _You feel sick.y h).#..)##)..##..# #..†.#..)......### .#######.........# # #......##.## #......##..# #### #....##....... .# #...... . ## #....)...)y ho*{.. . #........@....####.#$...y..#."..... ......y h*b#..... .#.y h*#...####...>...y h*.#.#[....b..#####y h*O###.#.# #..F #..#.#..##..<.# #b.b.y h+M......64.# #..b.y h73  You feel sick.y h8\=---y h8U405) Gem (1542) y hAy hxE[ _You are no longer poisoned.y h ##..†.#..)......### ..#######.........#.# #......##.##.# #......##..# ### ..# #..........##...... ..# #....... . ### #....)...). ..  #......... ...### ##..... $...y #."....... .... #......  ##...####...>....#.#[....b ########.#.# #..F #..#.#..y h] $[33m##..<.# #b.b ...........64.# #..b ..##..........y h~y h1=-141y hy h#y hN} >#..†.#..)......###.#.........#.# #......##.##y h} P.# #......##..# ###.# #.##.... .# #. . # #....)...)y h} . ..  #. ...y h~ , #.#..... $...y #.". y h~ x #.  #.#...####...> ..#.#[....b #####y h~ _.###.#.# #..Fy h~ z #..#.#..##..<.# #b.b ...........64.# #..b ..##y h y hl y h 2=230y h y hK y h9 y h#..†.#..)......###.#######.........#.# #......##.##.# #......##..# ###.# #.##.... .# #. .y hzL# #....)...). .. #. ... #.#..... $... #.".  #y h.  #.#...####...> y hɜv.#.#[....b #####y h:.###.#.# #..F #..#.#..##..<.# #b.by h' ...........64.# #..b ..##y hŪy h1#3y hWA=5==y h{d3239y hy h۵z h#..†.#..)......###.#######...#.# #......##.##.# #......##..# ###.# #.##.....# #. .z h# #....)...). .. #. ... #.#..... $ #.".  #.  #.#...####... .#.#[....b#.###.#.# #.. #..#.#..##..<.# #b. ...........64.# #.. ..##z hHz h4=418z h*z hz h@6#..†.#..)......###.#######...#.# #......##.##.# #......##..# ###.# #.##.....# #. .# #....)...). .. #.  #.#..... $ #.".  #.  #.#...#### .#.#[.... ######.###.#.# # #..#.#..##..<.# #b ...64.# # ..##z h7z h85=507z h@z hBz h%#..†.#..)......###.#######...#.# #......##.## <......# #......##..# ###.# #.##....z h.# #. .# #....)...).  #.  #.#..... $ #."z hȌ.  #.  #.#...#### ..#.#[z h ######.###.#.# #z hS #..#.#..##..<.# # ..64.# # ..##z h<z hz hڜ7==6596z hNz h%z h$ ........#######...#.# ###.## #<......# #......##..# ### #.# #..........##.... #.# #....... z hy$ ######### #....)...).  #......... # ##..... #z h$  #.......  #.. #z h$ T ##...#### #.z h$ R...#.#[. #######z h% 7###.#.# z h9% (#..#.#..##..<.#  ...........64.#  #..#..##.......z hn% I ##..#.##z h> z h> 8===785z h F z hK _You see here an amulet of guardian spirit.{ h2 w  ##.## #<#..# ### #.....##...... ########)...) .....#". ##...####....#.#[..#########.#.# .#..#..####. .#{ h2; { h; 9=874 _{ hA { h3D { hG  #<.# ### #.....##...... ########)...) .....#". #.. ##...####......{ h u..#.#[..############.#.#  #..#.#..##..<......## .{ h L#. .#{ h { ha $50{ h ;=9{ h D63{ h$ { h | hq;ß#.# #..........##.... ##.# #....... ########## #....)...). #......... ß# #| h;#..... ## #."....... #.. ####..####...### | h;+ß#......| h<^...#.#[. ############| h'<###.#.# #..#.#..##..<.# ...........64.#| hD< #..#..##...... .## . ##..#.#| h`<J  | h~<##. .#  #. .# | h< #. .# | hI1=5052| hQ| hS| hk$^.ß#.# #.##.... .##.# #. .# #....)...). .## #. .ß# #.#..... .## #.". .## #. .###..###.#... .ß#.#.#[ .###.###.#. ## #..#.#..##..<. # .64. #..#..## .## . ##..#. ##. . #. . #. .| hz(| h5JJ   jelly (wandering)| hX6j141| h?| h\BX _A jelly comes into view.| hZ.ß#.# #.## ..##.# #...... ..# #....)...).## #.... ..ß# #....# ..## #." ..# ## #. ..###..###.#... ..ß#.#.# ..## .| hz[1#..J....###.# ⌠## #..#.#..##..<# .64 #..#..## .## . ##..# ##. #. #.| h1`| h)i{J.J| hij230| ho| hxqZ _The jelly quivers.| hy..ß#.# #.##.##.#JJ. #.#!$. #....)...).##.. #......ß#.. #..........#.###' #."...# ##. #.. [..###..###.#....ß# #.J.#..## #.#.###. #⌠## #..#.#..##..# .6 #..#..## .## . ##.. JJ 2 jellies (1 wandering)| hz  ##. J   endoplasm (wandering)  #.  #.| hT  An endoplasm and a jelly come into view.Found 9 gold pieces and a fuming dark potion.| hɅ  The endoplasm quivers. The jelly quivers.| h}| h͆| h*..J$JJJ.JJ 2 endoplasms (1 wandering)| hHk3229| hB| h] _An endoplasm comes into view.} haß#.# #.##.##.#... #.#J$J #....)...).## .. #......ß# .J #..........#.## #' #."...# ##. #... ..## #####..###.#...#ß# #.J.#.### #.#.###.# ⌠## #..#.#..##..< .64#..#..##..## . ##..# J   jelly##. } h} h6J.} h=418} h} h^} h`( >ß#.# #.##. .##.#... #.......#J$J #....)...). .## .. #.....ß# .J #....#. .## #' #.".# ##. #..## #####..###.#...# .ß# #.} h) J.#.#[## #.#.###.#. ## #..#.#..##..<. # .64.#..#..##..## . ##..#.##. .#. .#. .} ha/ } h: 5J.} hu; j507} hD } hF } hAß#.# #.##.... ##.#... #. #J$J #....)...). ## .. #. ß# .J #.#..... ## #' #.". # ##. #. ## #####..###.#...# ß# #.J.#.#[. ## #.#} h.###.#.# # #..#.#..##..<.# .64.##..#..##..## . ##..#.###. .##. .##. .#} h} h %JJ   endoplasm (wandering)} h%.=6} h%E496} h6/} hM23 _You block the jelly's attack.~ h  The endoplasm quivers.You hit the jelly. Your hands burn!~ h .J JThe jelly is moderately wounded.~ hOq7.1 (0.985~ h$~ h&< _The jelly hits you but does no damage.~ ht  You hit the jelly. You drain the jelly. Your hands burn! You bite the jelly.  You drain its power. You feel invigorated.~ hw~ hڂ J.JJ 2 jellies (1 very drained)  The jelly is almost dead.~ h48--8.1 (1.074~ h ~ h#3 _You block the jelly's attack.~ h r  You hit the jelly.  You kill the jelly!~ h ~ h$ ~ h .JJ.@.   jelly~ h 9=-4963~ hb ~ h P _Okawaru accepts your kill. hF.ß#.# #.##.... .##.#... #. .#J$J #....)...). .## .. #. .ß# .J #.#..... .## hrG #' #.". .# ##. #. .## #####..###.#... .ß# #......JJ.#.#[ .## #.#.###.#. ## #..#.#..##..<. #  hGW.64. #..#..## .## . ##..#. ##. . #. . hGb #. . hL hT[JJ 2 endoplasms hU51==6052 ha hc@ _The endoplasm hits you but does no damage. h  You hit the endoplasm. You drain the endoplasm.  You kill the endoplasm! h h6 hL.J.J   endoplasm hj141 h h.P _Okawaru accepts your kill. hM q  You hit the jelly. Your hands burn! You bite the jelly. You drain its power. hZ .J The jelly is heavily wounded. h[ 649- h[ j2.0 (0.930 hh  h|p < _The jelly hits you but does no damage. hCg  (very drained)  You hit the jelly. You drain the jelly. Your hands burn! The acid corrodes you!The jelly is almost dead. h6h@8-- hbhL4-- 6  hh3.0 (1.0-3 short sword (drain)2) Corr (-4) Gem (1519)  hq hs3 _You block the jelly's attack. h@  You barely miss the jelly.The jelly is almost dead. hz9=9 (0.91 h* hy< _The jelly hits you but does no damage. h r  You hit the jelly.  You kill the jelly! h  h2 .JJ   endoplasm h 50=54.808 h%  hv( P _Okawaru accepts your kill. hvT  You hit the endoplasm. You drain the endoplasm. hWi. hX1=5.8 (1.0397 hQ hbM _You kill the endoplasm! hԾ.ß#.# #.## ..##.#... #...... ..#J$J #....)...).## .. #.... ..ß# .J #....# ..## h$ #' #." ..# ##. #. ..## #####..###.#... ..ß# #.#.# ..## #.# h[.###.# ⌠## #..#.#..##..<# .64 h} #..#..## .## . ##..# h ##. #. #. h hk---686 hy h hrD4 hG hN h"Vb75 h_ - _You start resting. hhi&7 hi5==8.8 (264 hi hp h s% _Magic restored. hhy .ß#.# #.##.##.#... #.#!$. #....)...).## .. #......ß# .. #..........#.## #' #."...# ##. #.. [..## #####..###.#....ß# #.#..## #.#.###. #⌠## #..#.#..##..# .6 #..#..## .## . ##..  ##.  #.  #.  h  h% =9.8 (153 h  h  hzx#...##<......# ###..# ß...ß#.#h.JJJ### #...##.......#....J#........ #...##########!$...#....)...) #...## ..J #. ß...ß# ... #....# #...## #'# #.".. #...# ##.# #..........  h#[..## #####.@###....#. ß...ß# #..............# #...## #.###########.......###⌠## #..#.#..##.###........#..#..J   slime creature (wandering).## .h   wolf (wandering) h# JJJJ 4 endoplasms (wandering) # h  A slime creature and 4 endoplasms come into view. h, h, hg h.....hJJ.JJ.JJhJJJJ7042 h ha _The endoplasm quivers. x4 h\..# #...##<#...###..# ß...ß#.....###.......#hJJ.J#.........########!$.J.#....)...) #...# h]}#...#. ß...ß.J. #..## #'# #." #...# ##@# .  h1]#[..## #####..###....#.. ß...ß# #............... # hY]...## #.###########.......### ##⌠###..#.#..#####......... h]#..#..##..## . ##.# h` hHa, ha hPb hb h:d h7f hstQJ.....JJ.Jh.J.JJ 5 endoplasms (1 wandering)131 hz h }] _An endoplasm comes into view. h*  The endoplasm quivers.You hit the endoplasm but do no damage. h  h> n  You bite the endoplasm, but do no damage. h  h  h3  hX .J$.J.JJ.hJJ h ===220 h  hz @ _The endoplasm hits you but does no damage. hB  You bite the endoplasm, but do no damage.The endoplasm hits you but does no damage.  You hit the endoplasm.bite the endoplasm, but do no damage.The endoplasm is heavily wounded.  The endoplasm freezes you. hC hFC hC hC h8M`.J.hJJ hM0-4--3.7 (0.9109 hS hV% _You are frozen. h  You hit the endoplasm but do no damage. You drain the endoplasm.  The endoplasm is almost dead. hsd.J(1 very drained) h49-3----4.7 (1.008 h h- _The endoplasm hits you. h)  You hit the endoplasm but do no damage. You drain the endoplasm.  You kill the endoplasm! h hx hj.J. 4 endoplasms hq505.5 (0.87 hm hP _Okawaru accepts your kill. hW+  You hit the endoplasm. You drain the endoplasm.  You bite the endoplasm, but do no damage. hB,  ho,  hu5 w.JJJ(1 very drained) h6 1=6.4 (0.9296 hx?  h#B ] _The endoplasm is almost dead. h4  You barely miss the slime creature.You bite the slime creature, but do no damage. h10 7.3+1 short sword (drain)8) Gem (1505)  h hW[ _You are no longer corroded. h<  (drained)You hit the slime creature. You drain the slime creature.  You bite the slime creature! You drain its power. You feel invigorated. h85==== hj8.1 (0.874 h] hi _The slime creature is moderately wounded. h$@  You hit the slime creature. h3  JJJ 5 endoplasms (1 wandering, 1 very …)The slime creature is moderately wounded.An endoplasm comes into view. hN4q9.0 (0.963 h= h@< _You block the slime creature's attack. hi  The endoplasm quivers.You hit the slime creature. h~ .JJvery drained)The slime creature is moderately wounded.The endoplasm jiggles. h~ }=95 hc  h/ < _You block the slime creature's attack. h0  You hit the slime creature. You drain the slime creature.  You bite the slime creature, but do no damage. h J.  The slime creature is heavily wounded. h 45---3----=80.9 (1.042 h  h 2 _The slime creature hits you! h The slime creature is heavily wounded.The slime creature hits you!puncture the slime creature! You drain the slime creature.r bite misses the slime creature.  The slime creature is severely wounded.  The endoplasm freezes you. h J JJ 6 endoplasms (1 wandering, 1 very…)You are frozen.  An endoplasm comes into view. hI35--------0--------1.8 (0.931 h  h2 _The slime creature hits you! h-CAn endoplasm comes into view. _The slime creature hits you!  The endoplasm quivers.hit the slime creature. You drain the slime creature.  The slime creature is severely wounded.  The endoplasm freezes you. hPi.JJvery drained) hxQ------2.8 (1.020 h*_ h8bL _You are frozen. You block the slime creature's attack. h. #<#...#. ß...ß#..........##. #...##.....#..########!$...#....)...) #hJ.##......... ß...ß JJJ # #...##J# #.". ##.# #.. #[..## #####J@### ß...ß# #...J...........# #...## #.###########.## ##⌠###..#.#..##.  ### .......... #..#..## .## . ## h. 1##  ha4 i  The endoplasm freezes you. h5  h@ d'J.J2-9/15 --------31499 hKJ  hM % _You are frozen. hT...ß#.......#.....#....##.. ...##.#.....#... ...##########!$...#....)...) ...## #hJ.##.......... ...ß# JJJ #.# ...## #'# #.".... ...# ##J# #..... [..## #####J.###..........# ...ß# #....J.@........# ...## #.##############. #⌠###..#.#..##..#  hT...........6 #..#..##.## . . 5#. hW, hX hX h*Z, hcf.h.J.JJ.J hg3-10/15==-408 hDs hu hVß#.#.....#.##.##.#.....#.#!$...#....)...).## #.h.##......ß#  hJJ. #....y.....#.## #J# #."...# ##.# #... ..## #####JJ###.#...#ß# #.....J.#.### #.#. h###.# ⌠## #..#.#..##..< .64#..#..##. h.## . ##..###. y   hornet (wandering)#.  h?B 2 endoplasms  hH hS hM  The endoplasm attacks as it pursues you! hO hP hA&.y.JJy h,'4==5197 h0 h37 _You block the endoplasm's attack. h ß#.#.....#.##. .##.#.....#.......#!$...#....)...). .## #.h.##.....ß# JJ. #.... hW #. .## #J# #."y.# ##.# #..## #####.J###. h b#...# .ß# #.....JJ. h v#.#[## #.# h S.###.#. ##  h #..#.#..##..<. # . h p64.#..#..##..## . ##..#. hy ##. .#. .#. . h(  he  h  hj  h  h .yJ.JJJJ 3 endoplasms h( \5=-6 hd D86 hS  hT  h0  You hit the endoplasm. You drain the endoplasm.  You kill the endoplasm! h2  h3  h3  h3  hB5  hC .J###yJJ.(1 very drained)Okawaru accepts your kill. hZH 6=7.7 (0.975 hR  hU 4 _You block the hornet's attack. hi hV Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone hM0% a - Heroism2 MP, Piety-1%  hg[?] toggle between ability selection and description. h h hT.ß#.......#.....#..........##.... planckenstein the Carver .##.......#.....#................ Vine Stalker of Okawaru ***... .##########!$...#....)...)....... Health: 36/51 ================-------- .###.h.##................ Magic: 10/15 ================-------- .ß#JJ. #..........#..... AC: 10Str: 13 .## h"#J# #.".............. EV: 2Int: 17 .###.# #................ SH: 15Dex: 21 .## #####JJ###y.........#...## XL: 10 Next: 35% Place: Dungeon:8  hv.ß# #.....JJ.@............#.#[ Noise: =--------  Time: 8587.7 (0.0) .## #.###########.......###.#. o) +1 short sword (drain) ###..#.#..##..<. Throw: 25 darts (poison) #...........64. Zot (26417) Gem (1495)  h#..#..##......## . ##..#. J   slime creature (drained) hѥv##. . y   hornet#. . JJJ 3 endoplasms (1 very drained)#. . h The endoplasm attacks as it pursues you! _You block the endoplasm's attack.  You hit the endoplasm. You drain the endoplasm.  You kill the endoplasm! hE_Okawaru accepts your kill. _You block the hornet's attack. h  You gain the combat prowess of a mighty hero.The hornet stings you. h,.J h2-7/15 ----- h*82678.7 (1 hM6) Slow Hero Gem (1494)  h h\ _You feel yourself slow down. h7  You hit the hornet but do no damage. You bite the hornet! You drain its power.  You feel invigorated. ht Z  The hornet is moderately wounded. h  h  h  he  .......!$...#....)...) ....... JJ. #....... #J# #."..... ##.# #....... #####hJ###y...... #.....JJJ@....... h& t[ #.###########....#..#.< #  .## .  ##.   #. . h   wolf h^ #. . JJJ 3 endoplasms (1 very drained)You block the hornet's attack. The hornet stings you.  You are poisoned. hD " 0==--13/15========= 2  0 Para Slow Pois Hero Gem (1493) h DYou suddenly lose the ability to move! h /  --more-- h( -9.6 (0.925 darts (poison) _ hD6 hHuYou are poisoned. _You suddenly lose the ability to move!  You feel yourself speed up.  You feel very sick.  The hornet stings you.  You feel yourself slow down. hI 20=-----8/15  h8I=--------52The slime creature hits you! hU/  --more-- h]] c -----90.6 (1 _ hj  hw} AMYou feel yourself slow down.The slime creature hits you!  You feel sick. but does no damage.   but does no damage. 4 h} Pois Hero Gem (1491)   The hornet stings you but does no damage. h /  --more-- hX6 1.6 (2 _ he hob...........).................".....##.# #.......###hJ###y..........JJJ@.......###########..... h-Gx...........).................".....##.# #.......###hJ###y..........JJJ@.......###########..... h_R ...........).................".....##.# #.......###hJ###y...... hRb....JJJ@.......###########.....You feel sick. The hornet stings you!  * * * LOW HITPOINT WARNING * * *You are more poisoned. You feel yourself slow down. h-~...........).................".....##.# #.......###hJ###y..........JJJ@.......###########.....  h. h12The slime creature hits you! h@  h]A  hA....... h_B!$...#....)...) hB#  hC ....... hSC[ JJ. #....... hC{ #J# #."..... hDf ##.# #....... hDy #####JJ###y...... hDf #....hJJJ@....... h2E[ hsE\ #.###########.... hE  hF*#..#. hdF< hF# hF  hG hVGK.## .  hG hG,##.  hGH hH+#.  hH hGI+#.  hIJ h=J.4 endoplasms (1 very drained) hJ** * * LOW HITPOINT WARNING * * * h0K hL h(Mh8/51 ===------ hjM4 hM1-------------- hNN  6  hN17  hN= h O2.6 (3 hWO225 darts (poison) hOJ3) Slow Pois  hP0 hIP h ^ hc  hd._You can act again. hxd h  h' =------ h  hB F _Unknown command. h2 h6Read which item? Scrolls  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  hc6 C - a scroll labelled TYSEOPR NIPUI  G - 2 scrolls of noiseH - 3 scrolls of revelation  I - a scroll of fog  h6[!] read|quaff|evoke[?] describe selected hl hy h\.ß#.......#.....#..........##.... planckenstein the Carver .##.......#.....#................ Vine Stalker of Okawaru ***... .##########!$...#....)...)....... Health: 8/51===--------------------- .###.h.##................ Magic: 4/15======------------------ .ß#JJ. #..........#..... AC: 12Str: 13 .## hn"#J# #.".............. EV: 6Int: 17 .###.# #................ SH: 17Dex: 21 .## #####JJ###y.........#...## XL: 10 Next: 35% Place: Dungeon:8  hX.ß# #....hJJJ@............#.#[ Noise: ==-------  Time: 8592.6 (0.0)  hӇ.## #.###########.......###.#. o) +1 short sword (drain) ## hEt#..#.#..##..<. Throw: 25 darts (poison) #...........64. Zot (26413) Slow Pois Hero Gem (1490) #..#..##......## . ##..#. J   slime creature (drained) h##. . y   hornet#. . h   wolf#. . JJJJ 4 endoplasms (1 very drained)* * * LOW HITPOINT WARNING * * *You are more poisoned. You feel yourself slow down.The slime creature hits you!  h:* * * LOW HITPOINT WARNING * * * _You can act again. _Unknown command. hTP  Okay, then. h hj h. _ h;  h! Drink which item? Potions  b - a potion of magicc - a potion of brilliance  i - 2 fuming dark potions  h!  j - a grey potion  m - a potion of mutation  n - a potion of resistance  w - a potion of moonshine  A - a glowing orange potion  D - a brown potion [!] read|quaff|evoke[?] describe selected hb hd hu.ß#.......#.....#..........##.... planckenstein the Carver .##.......#.....#................ Vine Stalker of Okawaru ***... .##########!$...#....)...)....... Health: 8/51===--------------------- .###.h.##................ Magic: 4/15======------------------ .ß#JJ. #..........#..... AC: 12Str: 13 .###J# #.".............. EV: 6Int: 17 .###.# #................ SH: 17 hUvDex: 21 .## #####JJ###y.........#...## XL: 10 Next: 35% Place: Dungeon:8 .ß# #....hJJJ@............#.#[ Noise: ==-------  Time: 8592.6 (0.0) .## #.###########.......###.#. o) +1 short sword (drain) ###..#.#..##..<. Throw: 25 darts (poison) #...........64. Zot (26413) Slow Pois Hero Gem (1490) #..#..##......## . ##..#. J   slime creature (drained)##. . y   hornet hv#. . h   wolf#. . JJJJ 4 endoplasms (1 very drained)You are more poisoned. You feel yourself slow down.The slime creature hits you!  * * * LOW HITPOINT WARNING * * * _You can act again. _Unknown command. _Okay, then. hOP  Okay, then. h؁ hD h. _ h hPrEvoke which item? Wands  h t - a wand of flame (32)J - a wand of iceblast (3)  K - a wand of paralysis (11)  h[!] read|quaff|evoke[?] describe selected hBa  hj  hs .ß#.......#.....#..........##.... planckenstein the Carver .##.......#.....#................ Vine Stalker of Okawaru ***... .##########!$...#....)...)....... Health: 8/51===--------------------- .## ht #.h.##................ Magic: 4/15======------------------ .ß#JJ. #..........#..... AC: 12Str: 13 .###J# #.".............. EV: 6Int: 17 .# ht ##.# #................ SH: 17Dex: 21 .## #####JJ###y.........#...## XL: 10 Next: 35% Place: Dungeon:8 .ß# #....hJJJ@............#.#[ Noise: ==-------  Time: 8592.6 (0.0)  ht .## #.###########.......###.#. o) +1 short sword (drain) ###..#.#..##..<. Throw: 25 darts (poison) # ht ...........64. Zot (26413) Slow Pois Hero Gem (1490) #..#..##......## . ##..#. J   slime creature (drained) h+u ##. . y   hornet#. . h   wolf#. . JJJJ 4 endoplasms (1 very drained) hu 'The slime creature hits you!  * * * LOW HITPOINT WARNING * * * _You can act again. _Unknown command. _Okay, then. _Okay, then. hÀ P  Okay, then. h7  h  h . _ hh  hj @Inventory: 38/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn) Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h£  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)  g - a boomerang  x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn)  h&Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth Jewellery "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  hZWands (go to first with /)  t - a wand of flame (32)  J - a wand of iceblast (3)  h` K - a wand of paralysis (11)12% hp L - a +1 hat (worn)  t - a wand of flame (32) Scrolls (go to first with ?)  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  hqqo C - a scroll labelled TYSEOPR NIPUI45 h  t - a wand of flame (32)  p - 2 scrolls of enchant armour  G - 2 scrolls of noiseH - 3 scrolls of revelation  I - a scroll of fog Potions (go to first with !)  b - a potion of magic h qc - a potion of brilliance70 h$|Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth  f - 6 scrolls of teleportation  p - 2 scrolls of enchant armour58 h$l y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn)  a - an amulet of reflection (worn)  f - 6 scrolls of teleportation33 h6  d - 25 poisoned darts (quivered)g - a boomerang  x - 9 javelins  k - a staff of alchemy  a - an amulet of reflection (worn) h}6 /20 h-[ l - a +3 heavy hand axe  hI-Missiles (go to first with ()  L - a +1 hat (worn)  k - a staff of alchemy12 h 7 o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  z - a +0 kite shield (worn)  L - a +1 hat (worn) 4 h MHand Weapons (go to first with ))top h!  hZ z - a +0 kite shield (worn)  L - a +1 hat (worn) hzt - a wand of flame (32)  J - a wand of iceblast (3)  K - a wand of paralysis (11) h812% h8 L - a +1 hat (worn)  a - an amulet of reflection (worn) Scrolls (go to first with ?)  f - 6 scrolls of teleportation hp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerability33 h[ a - an amulet of reflection (worn)  f - 6 scrolls of teleportations - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  G - 2 scrolls of noiseH - 3 scrolls of revelation  I - a scroll of fog  hT\Potions (go to first with !)  b - a potion of magic66 h   f - 6 scrolls of teleportation  p - 2 scrolls of enchant armourc - a potion of brilliance70 h  h  h \.ß#.......#.....#..........##.... planckenstein the Carver .##.......#.....#................ Vine Stalker of Okawaru ***... .##########!$...#....)...)....... Health: 8/51===--------------------- .###.h.##................ Magic: 4/15======------------------ .ß#JJ. #..........#..... AC: 12Str: 13 .## h^ #J# #.".............. EV: 6Int: 17 .###.# #................ SH: 17Dex: 21  h .## #####JJ###y.........#...## XL: 10 Next: 35% Place: Dungeon:8 .ß# #....hJJJ@............#.#[ Noise: ==-------  Time: 8592.6 (0.0)  hݦ .## #.###########.......###.#. o) +1 short sword (drain) ## h #..#.#..##..<. Throw: 25 darts (poison) #...........64. Zot (26413) Slow Pois Hero Gem (1490) #..#..##..... hh .## . ##..#. J   slime creature (drained)##. . y   hornet#. . h   wolf#. . JJJJ 4 endoplasms (1 very drained) h * * * LOW HITPOINT WARNING * * * _You can act again. _Unknown command.  h x_Okay, then. _Okay, then. _Okay, then. h  h  h  hٿ  hm hp8Read which item? Scrolls  f - 6 scrolls of teleportationp - 2 scrolls of enchant armour  q - a scroll of torment  r - 2 scrolls of vulnerabilitys - 2 scrolls of brand weapon  v - 2 scrolls of amnesia  C - a scroll labelled TYSEOPR NIPUI  G - 2 scrolls of noiseH - 3 scrolls of revelation  I - a scroll of fog [!] read|quaff|evoke[?] describe selected h  h1  h D.ß#.......#.....#..........##.... planckenstein the Carver .##.......#.....#................ Vine Stalker of Okawaru ***...  h O.##########!$...#....)...)....... Health: 8/51===---------------------  h/ .## hw #.h.##................ Magic: 4/15======------------------ .ß#JJ. #..........#..... AC: 12 h ;Str: 13 .###J# #.".............. EV: 6Int: 17 .# h ##.# #................ SH: 17Dex: 21  h7 .## #####JJ###y.........#...## XL: 10 Next: 35% Place: Dungeon:8 .ß# #....hJJJ@............#.#[ Noise: ==-------  Time: 8592.6 (0.0)  hq .## #.###########.......###.#. o) +1 short sword (drain) ## h #..#.#..##..<. Throw: 25 darts (poison) # h ...........64. Zot (26413) Slow Pois Hero Gem (1490) #..#..##..... h .## . ##..#. J   slime creature (drained)##. . y   hornet h #. . h   wolf#. . JJJJ 4 endoplasms (1 very drained) h s* * * LOW HITPOINT WARNING * * * _You can act again.  h8 k_Unknown command. _Okay, then. _Okay, then.  hX 6_Okay, then. h .......!$...#....)...) ....... JJ. #....... #J# #."..... ##.# #....... #####JJ###y...... #....hJJJ@.......[ #.###########....#..#.< #  .## .  ##.  h #.  #.  h; _You can act again. _Unknown command.Okay, then.  As you read the scroll of teleportation, it crumbles to dust. h| .......!$...#....)...) ....... JJ. #....... #J# #."..... ##.# #....... #####JJ###y...... #....hJJJ@.......[ #.###########....#..#.<  h# .## .  ##.  #.  #.  he .......!$...#....)...) ....... JJ. #....... #J# #."..... ##.# #....... #####JJ###y...... #....hJJJ@.......[ #.###########....#..#.< #  .## .  ##.  #.  h #. _Okay, then.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  * * * LOW HITPOINT WARNING * * *  You feel very sick.You block the hornet's attack. You block the slime creature's attack. h &.......!$...#....)...) ....... JJ. #....... #J# #."..... ##.# #....... h  #####JJ###y...... #....hJJJ@.......[ #.###########....#..#.< hN   .## .  ##.  h ` #.  #.  h  The hornet stings you.  * * * LOW HITPOINT WARNING * * * h 3---4.1 (1.51) Tele Slow Pois Hero Gem (1488) h ^ _You shrug off the repeated attempt to disable you. h ß#.#.....#.##.... ##.#.....#. #!$...#....)...). ## #.h.##. ß# JJ. #.#..... ## #J# #.". # ##.# #. ## #####JJ###y.#...# ß# #....hJJJ.#.#[. ## #.#.###.#.# # #..#.#..##..<.# .64.##..#..##..## . ##..#.###. .##. .##. .# h^  #........ !$...#....)...)  #.h.##........  JJ. #........  #J# #."...... # ##.# #........  #####JJ###y....... #...........[ #.###########.....#..#.#<   .## .  ##.  #.  #.  hA W #........ !$...#....)...)  #.h.##........  JJ. #........  #J# #."......  ##.# #........  #####JJ###y....... #........... h [ #.###########.....#..#.#<   .## .  ##.  #.  #.  h(  * * * LOW HITPOINT WARNING * * *You feel very sick. h  h  h C  You block the hornet's attack. h l  An endoplasm comes into view. h+  hu  h ; .JhJJJ@....J JJJ 5 endoplasms (1 wandering, 1 very …)You block the hornet's attack. You block the slime creature's attack. hZ 1----5.607 h8  hk ? _The hornet stings you but does no damage. hW h[#Drink which item? Potions  b - a potion of magicc - a potion of brilliance  i - 2 fuming dark potions  j - a grey potion  h[ m - a potion of mutation  n - a potion of resistance  w - a potion of moonshine  A - a glowing orange potion  h[ D - a brown potion [!] read|quaff|evoke[?] describe selected h0g hr hß#.......#.....#..........##.... planckenstein the Carver ##.......#.....#................ Vine Stalker of Okawaru ***... ##########!$...#....)...)....... Health: 1/51------------------------ ###.h.##................ Magic: 4/15======------------------ ß#JJ. #..........#..... AC: 12Str: 13 ###J# #.".............. EV: 6Int: 17 ###.# #................ SH: 17Dex: 21 ## #####.J###y.........#...### XL: 10 Next: 35% Place: Dungeon:8 ß# #....JhJJJ@....J[ h40m......#.#[. Noise: =--------  Time: 8595.6 (0.0) ## #.###########.......###.#.# o) +1 short sword (drain) ##..#.#..##..<.# Throw: 25 darts (poison)...........64.# Zot (26410) Tele Slow Pois Hero Gem (1487)#..#..##.......## . ##..#.# J   slime creature (drained)##. .# y   hornet#. .# h   wolf#. .# JJJJJ 5 endoplasms (1 wandering, 1 very …)* * * LOW HITPOINT WARNING * * *You feel very sick.You block the hornet's attack.  An endoplasm comes into view.You block the hornet's attack. You block the slime creature's attack. _The hornet stings you but does no damage. hE  Magic courses through your body. h< ....... .#.############ .#  . .# ß##.#  . .# ....#  . .# ...#  . ## ...###   #....#   ##...F#   h#.@...#   #######           F   bullfrog (asleep)      You feel yourself speed up. hO  Your surroundings suddenly seem different. h|  A bullfrog comes into view.You die... hQ015/15==================Pois Hero Gem (1487)  h /  --more-- hD  h8 Inventory: 37/52 slots Hand Weapons (go to first with ))  o - a +1 short sword of draining (weapon)  e - a +0 demon whip of venom  l - a +3 heavy hand axe Missiles (go to first with ()  d - 25 poisoned darts (quivered)g - a boomerang  h -x - 9 javelins  y - 2 atropa-tipped darts Armour (go to first with [)  u - a +1 plate armour (worn)  z - a +0 kite shield (worn)  F - a +0 pair of gloves (worn)  L - a +1 hat (worn)  h Magical Staves (go to first with |)  k - a staff of alchemy  E - a staff of earth  h Jewellery (go to first with "=)  a - an amulet of reflection (worn)  h - a +6 ring of dexterity (worn)  B - a ring of see invisible (worn)  h iWands (go to first with /)  hI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hN  h, h h Goodbye, planckenstein.4400 planckenstein the Carver (level 10, 0/51 HPs)Began as a Vine Stalker Air Elementalist on Apr 26, 2025.Was a Priest of Okawaru.Succumbed to a hornet's poison... on level 8 of the Dungeon.The game lasted 00:32:20 (8477 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswn hSGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswn h~MiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 Jano h8DsFi-27 escaped with the Orb  12.21288805 tswn hUMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb hT h h}? [?25h[?0c [?1051l[?1052l[?1060l[?1061l